Random Adventures 2!/Chapter 3

# ***CHAPTER 3**: ROCKY RUINS*

Previously, on *Random Adventures 2!*:The fighters sailed through the *Salted Seas*, and met some interesting individuals.They were **Bubb Scubba**, some wimp who was the victim of a wrong-character glitch......**Glue Gunner**, who once became that ridiculously big balloon......**Bubbly G.**, who hasn't really done anything useful......and of course, a recruited Element Keeper, **Vi 6ixbot**.They will now have to face not one, not two, but THREE Element Keepers in the next location, *Rocky Ruins*, a temple found near the Everthree Forest.Will they get out after they get in?Will they get lost in the woods?Why hasn't **Four Assailinting** been outlawed?Find out in this chapter of *Random Adventures 2!*.
## ***Cutscene XVII**: Legends of the Hidden Temple*

This must be what's known as the *Rocky Ruins*...(comes to the **Random Squad**) hey we want to tell you something(busts out) **Four Assailinting** allows murdery as long as whatever's being murdered is in fours. Family of fours, for a fact!And jeez, for some reason they want **Lammy**!Whatever it is, I bet he's got something valuable to them...im glad we escaped via the spring that was on this island. anywaysim relying on **spahk** to help research... this (pulls out the strange **Hopbot** lookalike from earlier)(**Inkbuster** shows this)We should be more concerned about where this temple leads to...(A full view shows that the temple extends straight into the mountains with one, long, winding path. Some **Vandadoes** are laughing at the ruckus they are making.)Oh, also, heard that there were ancient mines in this site. Careful, anything can pop out of those carts.Oh, and another thing: we can't use  moves here. And neither can the opponents.That's just freaking fantastic.We should probably remember that.Guh, huh! (pushes their lid and shows why exactly no  moves are allowed: immediately one of the pillars of the temple collapses with just its gust)*Sector protocol, **Solar Flare**. Looks like they've got **Lammy** with them. We'll assault them as soon as possible.**We promise you, no disappointments.*Understood. So, Element Keepers of Nature, what's our plan?You'll go first. I'll go in second, and **Rose** will be at the end.Why don't we just go all at once?For certain reasons.Great, just reveal who the Keepers are! How mysterious!I'm not sure if I'm gonna be useful here, but hey. Maybe I can serve as back support.(some of these things are growing out)Um... these, these things. Are they supposed to help us?Just ignore them...You jinxed it buddy.(they soon start growing rapidly and debris starts falling from the ceiling, before they stop)(a BUNCH of **Rocksolids** fall from the ceiling)(and a **Bushbub** with a yellow aura of fire)...crap.
## ***Wave 41**: Ruins Entrance*

**Rocksolid A**: <12> (14/14) [4] **Rocksolid B**: <12> (14/14) [4] **Rocksolid C**: <12> (14/14) [4] **Rocksolid D**: <12> (14/14) [4] **Rocksolid E**: <12> (14/14) [4] **Rocksolid F**: <12> (14/14) [4] **Rocksolid G**: <12> (14/14) [4] **Rocksolid H**: <12> (14/14) [4] **Rocksolid I**: <12> (14/14) [4] **Rocksolid J**: <12> (14/14) [4] **Bushbub**: <23> (26/26) [10] Looks like we'll need someone who can deal with multiple targets at once!**Phoenix**: <108> (140/140) [27] Ahem! I still have one move I haven't learned. Knowing my weaknesses, I can try and shift it up if you want!**Spahk**: <100> (104/104) [24] I have a move that could help.**Vi 6ixbot**: <60> (60/60) [10] If **Bubbly**, if that's her name, can't do it...**Bubb Scubba**: <18> (38/38) [9] **Phoenix**: <108> (140/140) [27] **Spahk**: <100> (104/104) [24] **Vi 6ixbot**: <60> (60/60) [10] **Rocksolid A**: <12> (14/14) [4] **Rocksolid B**: <12> (14/14) [4] **Rocksolid C**: <12> (14/14) [4] **Rocksolid D**: <12> (14/14) [4] **Rocksolid E**: <12> (14/14) [4] **Rocksolid F**: <12> (14/14) [4] **Rocksolid G**: <12> (14/14) [4] **Rocksolid H**: <12> (14/14) [4] **Rocksolid I**: <12> (14/14) [4] **Rocksolid J**: <12> (14/14) [4] **Bushbub**: <23> (26/26) [10] (uses *Inferno* on **Bushbub**)~~**Bushbub**~~: <23> (0/26) [10] ~~**Rocksolid A**~~: <12> (0/14) [4] ~~**Rocksolid B**~~: <12> (0/14) [4] ~~**Rocksolid C**~~: <12> (0/14) [4] ~~**Rocksolid D**~~: <12> (0/14) [4] ~~**Rocksolid E**~~: <12> (0/14) [4] ~~**Rocksolid F**~~: <12> (0/14) [4] ~~**Rocksolid G**~~: <12> (0/14) [4] ~~**Rocksolid H**~~: <12> (0/14) [4] ~~**Rocksolid I**~~: <12> (0/14) [4] ~~**Rocksolid J**~~: <12> (0/14) [4] ***wut***I guess I have a very high level!(has watched the battle on a widescreen) Screw it, they seriously want higher-leveled foes, huh? Well... I've lost two lives, and I can't let those jackals get away.We'll need to go through all those **Prickly Fours**...(retracts as five **Lumbuds** exit, however they immediately guillotine four of the **Lumbuds** as one makes it out alive) (they soon start spreading like weeds around the **Random Squad**)(watching from a distance, invisible) *If this were a wave in* **Chapter 8** *or something, those dead **Lumbuds** would be revived immediately.*Hey, did you hear something?(absorbs himself into **Phoenix'**s Numberling)!!!!
## ***Wave 42**: A Taste of Magic*

**Prickly Four 1**: <0> (56/56) [4] **Prickly Four 2**: <0> (56/56) [4] **Lumbud**: <220> (235/235) [44] **Prickly Four 3**: <0> (56/56) [4] **Prickly Four 4**: <0> (56/56) [4] I don't... feel so good...(in **Phoenix'**s mind) *I should probably think before doing that.**Why don't we let... **Hopbot** do it?*(beeps in agreement)**Hopbot**: <85> (40/40) [16] Yes, yes, it's a ghost. It's likely in need of our help. I meant, whatnot with the entire Four massacre going outside right now?**Spahk**: <100> (104/104) [24] Again.**Vi 6ixbot**: <60> (60/60) [10] (gives a thumbs up)**Bubb Scubba**: <18> (38/38) [9] **Hopbot**: <85> (40/40) [16] **Spahk**: <100> (104/104) [24] **Vi 6ixbot**: <60> (60/60) [10] **Prickly Four 1**: <0> (56/56) [4] **Prickly Four 2**: <0> (56/56) [4] **Lumbud**: <220> (235/235) [44] **Prickly Four 3**: <0> (56/56) [4] **Prickly Four 4**: <0> (56/56) [4] (uses *Roll* on **Prickly Four 1**)~~**Prickly Four 1**~~: <0> (0/56) [4] **Hopbot**: <85> (36/40) [16] (uses *Missile Barage*)**Prickly Four 2**: <0> (44/56) [4] **Lumbud**: <220> (223/235) [44] **Prickly Four 3**: <0> (44/56) [4] **Prickly Four 4**: <0> (44/56) [4] **Vi 6ixbot**: <60> (48/60) [10] (*Arm Smash* on **Lumbud**)**Lumbud**: <220> (103/235) [44] **Spahk**: <100> (104/104) [24]  (*skipped* **[1]**)(*Multiply*)**Prickly Four 2**: <0> (44/56) [4] **Prickly Four 3**: <0> (44/56) [4] **Prickly Four 4**: <0> (44/56) [4] **Prickly Four 5**: <0> (56/56) [4] **Prickly Four 6**: <0> (56/56) [4] **Prickly Four 7**: <0> (56/56) [4] **Prickly Four 8**: <0> (56/56) [4] **Prickly Four 9**: <0> (56/56) [4] **Prickly Four 10**: <0> (56/56) [4] **Prickly Four 11**: <0> (56/56) [4] **Prickly Four 12**: <0> (56/56) [4] **Prickly Four 13**: <0> (56/56) [4] **Prickly Four 14**: <0> (56/56) [4] **Prickly Four 15**: <0> (56/56) [4] **Prickly Four 16**: <0> (56/56) [4] (*Slap* on **Spahk**)~~**Spahk**~~: <100> (0/104) [24] **Hopbot**: <85> (36/40) [16] **Vi 6ixbot**: <60> (48/60) [10] ~~**Spahk**~~: <100> (0/104) [24] **Bubb Scubba**: <18> (38/38) [9] ~~**Prickly Four 1**~~: <0> (0/56) [4] **Prickly Four 2**: <0> (44/56) [4] **Lumbud**: <220> (103/235) [44] **Prickly Four 3**: <0> (44/56) [4] **Prickly Four 4**: <0> (44/56) [4] **Prickly Four 5**: <0> (56/56) [4] **Prickly Four 6**: <0> (56/56) [4] **Prickly Four 7**: <0> (56/56) [4] **Prickly Four 8**: <0> (56/56) [4] **Prickly Four 9**: <0> (56/56) [4] **Prickly Four 10**: <0> (56/56) [4] **Prickly Four 11**: <0> (56/56) [4] **Prickly Four 12**: <0> (56/56) [4] **Prickly Four 13**: <0> (56/56) [4] **Prickly Four 14**: <0> (56/56) [4] **Prickly Four 15**: <0> (56/56) [4] **Prickly Four 16**: <0> (56/56) [4] (uses *Roll* on **Lumbud**)**Lumbud**: <220> (23/235) [44] (*Sprocket Slap* on **Lumbud**)~~**Lumbud**~~: <220> (0/235) [44] **Vi 6ixbot**: <60> (60/60) [10] B...but the **Prickly Fours**...*They're totally optional. We don't need to defeat those.*Oh...You've earned an **Extra Fighter Slot**!That means you now have to assign four fighters and a backup fighter in a wave.*Well, that's something new.*Let's go-(breaks out and screams)Psst, you guys. You weren't talking to **Squarangl'r**. Matter of fact, he said he didn't feel good.
## ***Wave 43**: Bad First Impression of Real Ruins*

**Rokami**: <110> (48/48) [20] **Stalack**: <110> (105/105) [20] **Borillies A**: <125/25> (25/25/5) [1] (x5) **Borillies B**: <125/25> (25/25/5) [1] (x5) *I can do it.***Phoenix**: <112> (145/145) [28] Same here, dude... **Quatro**... heh.**Spahk**: <100> (104/104) [24] Wait! What's up with his ?That shouldn't be legal!*The **Golden Infinity** is . You have a problem with that?*I'll slow down that group!**Glue Gunner**: <40> (130/130) [13] (twitches 'stache)**Bubb Scubba**: <18> (38/38) [9] I'll take it.**Icebird**: <104> (135/135) [26] **Phoenix**: <112> (145/145) [28] **Spahk**: <100> (104/104) [24] **Glue Gunner**: <40> (130/130) [13] **Bubb Scubba**: <18> (38/38) [9] **Rokami**: <110> (48/48) [20] **Stalack**: <110> (105/105) [20] **Borillies A**: <125/25> (25/25/5) [1] (x5) **Borillies B**: <125/25> (25/25/5) [1] (x5) (*Wildfireball* on **Stalack**)~~**Stalack**~~: <110> (0/105) [20] (*Glue Shot* on **Borillies A**)**Borillies A**: <100/25> (20/20/5) [1] (x4)  (*weakened* **[3]**)(*Arm Smash* on **Borillies A**)**Borillies A**: <75/25> (15/15/5) [1] (x3)  (*weakened* **[3]**)**Spahk**: <100> (104/104) [24]  (*skipped* **[1]**)(*Lum Bubble* on **Rokami**)**Rokami**: <110> (25/48) [20] (*Rocket Launcher* on **Bubb Scubba**)~~**Bubb Scubba**~~: <18> (0/38) [9] (**Borillies A** uses *Floaty Flake* on **Glue Gunner**)**Glue Gunner**: <40> (92/130) [13] (**Borillies B** uses *Floaty Flake* on **Phoenix**)**Phoenix**: <112> (20/145) [28] **Phoenix**: <112> (20/145) [28] **Spahk**: <100> (104/104) [24]  (*skipped* **[1]**)**Glue Gunner**: <40> (92/130) [13] ~~**Bubb Scubba**~~: <18> (0/38) [9] **Icebird**: <104> (135/135) [26] **Rokami**: <110> (25/48) [20] ~~**Stalack**~~: <110> (0/105) [20] **Borillies A**: <75/25> (15/15/5) [1] (x3)  (*weakened* **[2]**)**Borillies B**: <125/25> (25/25/5) [1] (x5) (*Wildfireball* on **Borillies B**)**Borillies B**: <100/25> (20/20/5) [1] (x4)  (*burning* **[2]**)(*Glue Shot* on **Rokami**)~~**Rokami**~~: <110> (0/48) [20] (*Ice Cube* on **Borillies A**)**Borillies A**: <50/25> (10/10/5) [1] (x2)  (*weakened* **[2]**)**Borillies B**: <75/25> (15/15/5) [1] (x3)  (*burning* **[2]**)(**Borillies A** uses *Floaty Flake* on **Spahk**)**Spahk**: <100> (79/104) [24] (**Borillies B** uses *Floaty Flake* on **Icebird**)**Icebird**: <104> (79/135) [26] **Phoenix**: <112> (20/145) [28] **Spahk**: <100> (79/104) [24] ~~**Bubb Scubba**~~: <18> (0/38) [9] **Icebird**: <104> (79/135) [26] ~~**Rokami**~~: <110> (0/48) [20] ~~**Stalack**~~: <110> (0/105) [20] **Borillies A**: <50/25> (10/10/5) [1] (x2)  (*weakened* **[1]**)**Borillies B**: <75/25> (15/15/5) [1] (x3)  (*burning* **[1]**)(*Wildfireball* on **Borillies B**)**Borillies B**: <50/25> (10/10/5) [1] (x2)  (*burning* **[2]**)(*Glue Shot* on **Borillies B**)**Borillies B**: <25/25> (5/5/5) [1] (x1)  (*burning* **[2]**, *weakened* **[3]**)(*Ice Cube* on **Borillies B**)~~**Borillies B**~~: <0/25> (0/0/5) [1] (x0) (*Arm Smash* on **Borillies A**)**Borillies A**: <25/25> (5/5/5) [1] (x1)  (*weakened* **[1]**)**Spahk**: <100> (79/104) [24]  (*skipped* **[1]**)(**Borillies A** uses *Frost Dance*)**Borillies A**: <25/25> (20)+(5/5/5) [1] (x1)  (*weakened* **[1]**)**Phoenix**: <112> (20/145) [28] **Spahk**: <100> (79/104) [24]  (*skipped* **[1]**)~~**Bubb Scubba**~~: <18> (0/38) [9] **Icebird**: <104> (79/135) [26] ~~**Rokami**~~: <110> (0/48) [20] ~~**Stalack**~~: <110> (0/105) [20] **Borillies A**: <25/25> (20)+(5/5/5) [1] (x1) ~~**Borillies B**~~: <0/25> (0/0/5) [1] (x0) (*Wildfireball* on **Borillies A**)**Borillies A**: <25/25> (5/5/5) [1] (x1)  (*burning* **[2]**)(*Ice Cube* on **Borillies A**)~~**Borillies A**~~: <0/25> (0/0/0) [1] (x0) (are hiding in some minecarts) ***Lammy**. Detected. Sic the dogs o' war, sires.*Ahem. Will do.**ASSAILANT** INTRO! The Assailant overwhelms **Lammy** and slams him into a wall as some enemies come in!**LAMMY**!I-I-I'm okay...(vents out steam before it makes some loud clanging noises)
## ***Wave 44**: Kicking Your Buckets*

**Jelitin**: <∞> (∞/∞) [∞] **Assailant**: <97> (92/92) [25] **Rawk**: <38> (38/38) [10] **Muckaneer**: <38> (10/10) [10] DING DONG, IT'S **INKBUSTER** HERE!Hey... HEYA, **RANDOM SQUAD**, I DON'T HAVE MUCH TIME FOR THIS.I need to warn you about **Duo'**s plans!... That **Assailant** over there's designed to sabotage your assistants!But it's not just that thing you're gonna have to worry about... **DUO'**S GETTING MORE SERIOUS! He's hiring and building up defenses as to kill you! More complex units!A-and, one last-*-word, if you don't mind.*(an explosion can be heard. what happens to **Inkbuster** is unknown as the video feed cuts out)Shoot... **Inkbuster'**s in trouble.*It's worse than I thought...**I'm going in.***Phoenix**: <116> (150/150) [29] Let's GO!**Spahk**: <104> (108/108) [25] Wait, something's off...**Vi 6ixbot**: <66> (66/66) [11] UM!... Ahem...? Presence of hidden enemies?**Bubb Scubba**: <18> (40/40) [10] *Wait, I've heard that two new characters, named **Singu** and **Tata**, have recently joined the team.*(**RAPP**) *Hold up, hold up!* I thought **Ilovecats and fish** stated that they're not gonna go until the next wave.Oh, um, I guess I didn't know that. Never mind.Ugh, fine...**Icebird**: <104> (135/135) [26] (picked by default)**Phoenix**: <116> (150/150) [29] **Spahk**: <104> (108/108) [25] **Vi 6ixbot**: <66> (66/66) [11] **Bubb Scubba**: <18> (40/40) [10] hired: **Usami****Jelitin**: <∞> (∞/∞) [∞] **Assailant**: <97> (92/92) [25] **Rawk**: <38> (38/38) [10] **Muckaneer**: <38> (10/10) [10] (*Wildfireball* on **Assailant**)~~**Assailant**~~: <97> (0/92) [25] (*Missile Barrage*)**Jelitin**: <∞> (∞/∞) [∞] ~~**Muckaneer**~~: <38> (0/10) [10] **Rawk**: <38> (16/38) [10] (*Punch* on **Rawk**)~~**Rawk**~~: <38> (0/38) [10] (doesn't do anything because it's gonna be useless anyways)(*Power Control*)**Jelitin**: <102> (102/102) [30] (*Skewer*)**Phoenix**: <116> (48/150) [29] **Spahk**: <104> (6/108) [25] **Phoenix**: <116> (48/150) [29] **Spahk**: <104> (6/108) [25] **Vi 6ixbot**: <66> (66/66) [11] **Bubb Scubba**: <18> (40/40) [10] hired: **Usami****Jelitin**: <102> (102/102) [30] ~~**Assailant**~~: <97> (0/92) [25] ~~**Rawk**~~: <38> (0/38) [10] ~~**Muckaneer**~~: <38> (0/10) [10] (*Wildfireball* on **Jelitin**)~~**Jelitin**~~: <102> (0/102) [30] Hooray!We're safe! ...for now.(doesn't speak)(a recognizable shadow sneaks up and prepares to gun down **Phoenix**) *There will be no reincarnation.* (attempts to shoot **Phoenix** down, but...)PERCEPTION! (pulls down **Phoenix** just in time as the bullet instead hits his Numberling)(forced out) *AGH!*Wh- what just happened?*Welp, I guess my cover's blown.**But first, there's something I need to take care of.* (uses telekinesis to squeeze almost all the life juice out of aforementioned recognizable shadow)*My name's **Pregunda Quatro**, but you probably knew that.**I would like a request to join this... group or whatever.*Well, uh...Wait for it...
## ***Assistant Demonstration**: Scaring is Caring*

*You've already seen one of my moves, now let's give this a shot.*(some **Armored Lumbuds** approach **Pregunda Quatro**)*it's best if you cover your ears for this.*(gives out a deafening scream)(the **Armored Lumbuds** are stunned)(possesses one of the **Armored Lumbuds**)(under **Quatro'**s control, is forced to shoot all the other **Armored Lumbuds** and finally somehow shoots itself)(claps)(suddenly grabs **Lammy**)What was that for-(some strange robotic insect is on a **Prickly Four**) CALCULATINGNEED MORE **THORNS** NEED MORE ***THORNS***(almost does something to the **Prickly Four** until it suddenly burns to the ground) *Error. Cannot execute nuginumber.exe. Reason: **Prickly Number** erased.**...do not mind me.*(vanishes before their eyes)What was that...?!It was trying to execute "nuginumber.exe". Said action causes the **Nugi** to be able to take control of any **Prickly Number** it can control.If my calculations are correct, the **Nugis** are just there to stall us. But when we cross the line... *that's* when they start trying to kill us.And before you ask... the line is when the third element is given up.Man, **Duo'**s getting desperate. Come on. Let's get a move on.Bu-bu-BUT DING DONG! It's **TUTOR** again! **Inkbuster** currently unavailable so I'll have to tutor you on one thing...FIGHTERS CAN NOW SYNC WITH EACH OTHER! Just do note that everybody can do that, or whatever. Bye!(suddenly appears in front of them)Paaaychecks! Paaaychecks... just... let's get out some of my money, they won't scam me... and... HERE. (inserts paycheck into a device) Hopefully they'll help... (ominous laughter)
## ***Wave 45**: The Floral Fighter*

I don't seem to recall you getting invited to the *Rocky Ruins*.But if you are startin' something with this flower of sun,Extreme incineration and total domination,No sunscreen in the world can ever withstand my fires, not one!*Never gonna keep the Keepers**I've got way too much power!**Put your ashes in a hole**And cover you with flowers!**It's game over, ya little rats!**Flare is tippin' hats!**Fireballs and mushrooms firing this and that**Roar like a dandy lion!**Fighters are fools for tryin'!**And with a solar kaboom,**You are doomed, dyin'!**Choose to brawl with the sunflower**I don't care if we had to take turns**At the end you're gonna leave**With fourth-degree burns!***Solar Flare**: <100> (1000/1000) [1] What... a... snooze. Pire à chanter!**Bubb Scubba**: <18> (40/40) [10] Time for a real fight, I guess...**Phoenix**: <116> (150/150) [29] Well, I can't be useless...**Tata**: <26> (26/26) [1] This seems like a job for another Keeper!**Vi 6ixbot**: <66> (66/66) [11] Boldly ready!**Spahk**: <104> (108/108) [25] **Bubb Scubba**: <18> (40/40) [10] **Phoenix**: <116> (150/150) [29] **Tata**: <26> (26/26) [1] **Vi 6ixbot**: <66> (66/66) [11] **Solar Flare**: <100> (1000/1000) [1] (uses *Fireball* on **Solar Flare**)**Solar Flare**: <100> (884/1000) [1]  (*burning* **[2]**)(uses *Sprocket Slap* on **Solar Flare**)**Solar Flare**: <100> (801/1000) [1]  (*burning* **[2]**)(*Lum Bubble*)**Solar Flare**: <100> (783/1000) [1]  (*burning* **[2]**)It's been two days. As time ticks away...(*The Blade*)**Solar Flare**: <100> (750/1000) [1]  (*burning* **[2]**)**Solar Flare**: <100> (725/1000) [1]  (*burning* **[1]**)(uses *Weed Whack* on **Tata**)~~**Tata**~~: <26> (0/26) [1] **Bubb Scubba**: <18> (40/40) [10] **Phoenix**: <116> (150/150) [29] ~~**Tata**~~: <26> (0/26) [1] **Vi 6ixbot**: <66> (66/66) [11] **Spahk**: <104> (108/108) [25] **Solar Flare**: <100> (725/1000) [1]  (*burning* **[1]**)(uses *Fireball* on **Solar Flare**)**Solar Flare**: <100> (609/1000) [1]  (*burning* **[2]**)(uses *Rusty Gear*)**Solar Flare**: <100> (526/1000) [1]  (*burning* **[2]**)(*Arm Smash*)**Solar Flare**: <100> (401/1000) [1]  (*burning* **[2]**)**Spahk**: <104> (108/108) [25]  (*skipped* **[1]**)(*Lum Bubble*)**Solar Flare**: <100> (401/1000) [1]  (*burning* **[2]**, *poison* **[2]**)**Solar Flare**: <100> (351/1000) [1]  (*burning* **[1]**, *poison* **[1]**)(uses *Sunburn* on **Bubb Scubba**)~~**Bubb Scubba**~~: <18> (0/40) [10] **Solar Flare**: <100> (401/1000) [1]  (*burning* **[1]**, *poison* **[1]**)~~**Bubb Scubba**~~: <18> (0/40) [10] **Phoenix**: <116> (150/150) [29] ~~**Tata**~~: <26> (0/26) [1] **Vi 6ixbot**: <66> (66/66) [11] **Spahk**: <104> (108/108) [25]  (*skipped* **[1]**)**Solar Flare**: <100> (401/1000) [1]  (*burning* **[1]**, *poison* **[1]**)(uses *Fireball* on **Solar Flare**)**Solar Flare**: <100> (285/1000) [1]  (*burning* **[2]**, *poison* **[1]**)(uses *Rusty Gear*)**Solar Flare**: <100> (202/1000) [1]  (*burning* **[2]**, *poison* **[1]**)(skipped)**Solar Flare**: <100> (152/1000) [1]  (*burning* **[1]**)(uses *Scorched Earth*)**Phoenix**: <116> (150/150) [29] **Vi 6ixbot**: <66> (41/66) [11] **Spahk**: <104> (108/108) [25] ~~**Bubb Scubba**~~: <18> (0/40) [10] **Phoenix**: <116> (150/150) [29] ~~**Tata**~~: <26> (0/26) [1] **Vi 6ixbot**: <66> (41/66) [11] **Spahk**: <104> (108/108) [25] **Solar Flare**: <100> (152/1000) [1]  (*burning* **[1]**)(uses *Fireball* on **Solar Flare**)**Solar Flare**: <100> (36/1000) [1]  (*burning* **[1]**)(uses *Missile Barrage*)~~**Solar Flare**~~: <100> (0/1000) [1] That was... quite a fight...But there's still two of us to go. Later!Wait, if she's a Keeper, why doesn't she join us?There are three Element Keepers of Nature. All three must be defeated before they could join our team.Besides, we haven't unlocked that element yet.Oh, that's... lame...But we won-(fast-paced ticking noises play)Hey, uh, what's-(everybody present suddenly falls down from the floor they were on)MAAAAAAAAAAAAAAAAAAAAAAAMI!Oh, right. I installed some precautionary measures in case I were to fail.Now actually, *later*! Game over, pests! You lost! I won!
## ***Cutscene XVIII**: Nobody Warned Us About The Mines*

(sprawled on the floor) (gets up, coughing) Bombs. Yes. I anticipated that.I'm not really sure... who'd deploy that... (hair stuck on a rock fragment, until she falls) Whoa! (quickly uses her bubblegum hair to save herself) Phew!Whatever it is, these ancient minecart systems-(intense zoom-out to show that there is indeed a minecart system)-are as equally as frail as the entire ruins themselves. They'll lead us upwards.But, we gotta be careful of how we plan things ahead. The **Vandadoes** are also there, destroying them! We might even have to abandon cart.(#1) Guh-huh, guh-huh... chipper, get me the knife.(#2) Okay, punk! (grabs knife and throws it to #1, as #1 stabs himself and he laughs; suddenly the **Vandado** explodes into air as #2 is blown back. a portion of the minecart system has collapsed)(also brings out knife, stabs self, and causes a much larger portion to fall off)So... is anyone ready?Wait. Where's **Lammy**? Didn't **Inkbuster** say he was super important or anything?(intense zoom-out of the **Assailant** holding **Lammy**)Want him? Not going to happen. Nooot going to happen. And if it does, we still got more C4s to blow you up with!(zoom up to show that the minecart is really a part of a train as the **XXLumbud** gets it moving)AFTER THEM!(grabs minecart quickly) Gi-goin' se-somewhere?(yet another zoom-out to reveal an entire gang of enemies) Pi-robably da-the vi-void! Yi-yeah! La-likely!
## ***Wave 46**: Cult Following*

**Saltshake A**: <57> (66/66) [15] **Saltshake B**: <57> (66/66) [15] **Saltshake C**: <57> (66/66) [15] **Jelitin**: <57> (57/57) [15] **Executor Lumbud A**: <90> (90/90) [15] **Executor Lumbud B**: <90> (90/90) [15] **Executor Lumbud C**: <90> (90/90) [15] This looks like a job for me!**Phoenix**: <120> (155/155) [30] Yeah, you get it.**Spahk**: <104> (108/108) [25] (**RAPP**) Oh yeah, uh, **TSRITW**? What are we gonna do once the galleries are dead?Well, I have OasisRevived installed, so I'm fine.I'll help...**Glue Gunner**: <45> (140/140) [14] READY!**Bubb Scubba**: <20> (42/42) [12] I don't think I'll be much help, but... fine.**G.I.F.A.R.A.**: <54> (63/63) [16] **Phoenix**: <120> (155/155) [30] **Spahk**: <104> (108/108) [25] **Glue Gunner**: <45> (140/140) [14] **Bubb Scubba**: <20> (42/42) [12] **Saltshake A**: <57> (66/66) [15] **Saltshake B**: <57> (66/66) [15] **Saltshake C**: <57> (66/66) [15] **Jelitin**: <57> (57/57) [15] **Executor Lumbud A**: <90> (90/90) [15] **Executor Lumbud B**: <90> (90/90) [15] **Executor Lumbud C**: <90> (90/90) [15] (*Inferno* on **Executor Lumbud A**)~~**Executor Lumbud A**~~: <90> (0/90) [15] ~~**Saltshake A**~~: <57> (0/66) [15] ~~**Saltshake B**~~: <57> (0/66) [15] ~~**Saltshake C**~~: <57> (0/66) [15] ~~**Jelitin**~~: <57> (0/57) [15] **Executor Lumbud B**: <90> (15/90) [15] **Executor Lumbud C**: <90> (15/90) [15] (*Glue Shot* on **Executor Lumbud B**)~~**Executor Lumbud B**~~: <90> (0/90) [15] (*Punch* on **Executor Lumbud C**)~~**Executor Lumbud C**~~: <90> (0/90) [15] Anyone ready for the next wave?***More like: Are you ready to die?!*** Sure you are!Are *you* ready to die? That's the real question.
## ***Wave 47**: Lost in the Crowd*

**Armored Lumbud A1**: <85> (85/85) [12] **Armored Lumbud A2**: <85> (85/85) [12] **Armored Lumbud A3**: <85> (85/85) [12] **Armored Lumbud A4**: <85> (85/85) [12] **Armored Lumbud A5**: <85> (85/85) [12] **Vandado A**: <5> (30/30) [1] **Small-Nut A**: <19> (160/160) [15] **Small-Nut B**: <19> (160/160) [15] **Small-Nut C**: <19> (160/160) [15] **Armored Lumbud B1**: <85> (85/85) [12] **Armored Lumbud B2**: <85> (85/85) [12] **Armored Lumbud B3**: <85> (85/85) [12] **Armored Lumbud B4**: <85> (85/85) [12] **Armored Lumbud B5**: <85> (85/85) [12] **Vandado B**: <5> (30/30) [1] **Wavzard A**: <50> (50/50) [5] **Wavzard B**: <50> (50/50) [5] **Wavzard C**: <50> (50/50) [5] **Wavzard D**: <50> (50/50) [5] **Wavzard E**: <50> (50/50) [5] **Wavzard F**: <50> (50/50) [5] **Wavzard G**: <50> (50/50) [5] **Wavzard H**: <50> (50/50) [5] **Wavzard I**: <50> (50/50) [5] **Wavzard J**: <50> (50/50) [5] **Wavzard K**: <50> (50/50) [5] **Wavzard L**: <50> (50/50) [5] **Wavzard M**: <50> (50/50) [5] **Wavzard N**: <50> (50/50) [5] **Wavzard O**: <50> (50/50) [5] **Lavzard A**: <35> (25/25) [5] **Lavzard B**: <35> (25/25) [5] **Lavzard C**: <35> (25/25) [5] **Lavzard D**: <35> (25/25) [5] **Lavzard E**: <35> (25/25) [5] **Lavzard F**: <35> (25/25) [5] **Lavzard G**: <35> (25/25) [5] **Lavzard H**: <35> (25/25) [5] **Lavzard I**: <35> (25/25) [5] **Lavzard J**: <35> (25/25) [5] **Lavzard K**: <35> (25/25) [5] **Lavzard L**: <35> (25/25) [5] **Lavzard M**: <35> (25/25) [5] **Lavzard N**: <35> (25/25) [5] **Lavzard O**: <35> (25/25) [5] **Vandado C**: <5> (30/30) [1] **Stacketh SnooBs A**: <60> (100/100) [17] **Stacketh SnooBs B**: <60> (100/100) [17] **Rokami A1**: <85> (38/38) [15] **Rokami A2**: <85> (38/38) [15] **Rokami A3**: <85> (38/38) [15] **Armored Lumbud C1**: <85> (85/85) [12] **Armored Lumbud C2**: <85> (85/85) [12] **Armored Lumbud C3**: <85> (85/85) [12] **Armored Lumbud C4**: <85> (85/85) [12] **Armored Lumbud C5**: <85> (85/85) [12] **Peashooter**: <86> (86/86) [20] **Vandado D**: <5> (30/30) [1] **Weenie Beanie A**: <36> (52/52) [22] **Weenie Beanie B**: <36> (52/52) [22] **Rokami B1**: <60> (28/28) [10] **Rokami B2**: <60> (28/28) [10] **Rokami B3**: <60> (28/28) [10] **Rokami B4**: <60> (28/28) [10] **Rokami B5**: <60> (28/28) [10] **Rokami B6**: <60> (28/28) [10] **Armored Lumbud D1**: <85> (85/85) [12] **Armored Lumbud D2**: <85> (85/85) [12] **Armored Lumbud D3**: <85> (85/85) [12] **Armored Lumbud D4**: <85> (85/85) [12] **Armored Lumbud D5**: <85> (85/85) [12] **Armored Lumbud D6**: <85> (85/85) [12] **Vandado E**: <5> (30/30) [1] That's... a lot.Maybe here we'll have to use one of those fancy-schmancy **NRGizer** things?(back in the train) #$&^, they know about it?!I *want* to use all-enemy moves in these rounds, but those **Vandadoes**...Perhaps I can help.**Icebird**: <104> (135/135) [26] (fancies whiskers)**Bubb Scubba**: <20> (42/42) [12] Heh heh...**Glue Gunner**: <50> (150/150) [15] Let's save Lammy.**Spahk**: <108> (112/112) [26] I'll be in this.**Vi 6ixbot**: <90> (90/90) [15] Also, should we hire **Usami** and use that **NRGizer**?It's required anyways.(activates after letting out the **T.U.T.O.R Records** jingle)
### ***Round 47-1**: This is Like The Fifth Time Lammy Gets Attacked*

**Icebird**: <104> (135/135) [26] **Bubb Scubba**: <20> (42/42) [12] **Glue Gunner**: <50> (150/150) [15] **Spahk**: <108> (112/112) [26] **Armored Lumbud A1**: <85> (85/85) [12] **Armored Lumbud A2**: <85> (85/85) [12] **Armored Lumbud A3**: <85> (85/85) [12] **Armored Lumbud A4**: <85> (85/85) [12] **Armored Lumbud A5**: <85> (85/85) [12] **Vandado A**: <5> (30/30) [1] Oh right, restricted elements are now indicated with ....why didn't we think of that before?(*Ice Cube* on **Armored Lumbud A1**)~~**Armored Lumbud A1**~~: <85> (0/85) [12] (*Glue Splatter*)**Armored Lumbud A2**: <85> (85/85) [12]  (*weakened* **[2]**)**Armored Lumbud A3**: <85> (85/85) [12]  (*weakened* **[2]**)**Armored Lumbud A4**: <85> (85/85) [12]  (*weakened* **[2]**)**Armored Lumbud A5**: <85> (85/85) [12]  (*weakened* **[2]**)**Vandado A**: <5> (30/30) [1]  (*weakened* **[2]**)That's... new.(*Lum Bubble* on **Armored Lumbud A2**)**Armored Lumbud A2**: <85> (65/85) [12]  (*weakened* **[2]**, *poisoned* **[2]**)(*Arm Smash* on **Armored Lumbud A2**)~~**Armored Lumbud A2**~~: <85> (0/85) [12] **Spahk**: <108> (112/112) [26]  (*skipped* **[1]**)(uses *Pew Pew!* with a charge of **5**)**Armored Lumbud A3**: <85> (85/85) [12]  (*weakened* **[2]**, *charging* **[1/5]**)(uses *Pew Pew!* with a charge of **3**)**Armored Lumbud A4**: <85> (85/85) [12]  (*weakened* **[2]**, *charging* **[1/3]**)(uses *Pew Pew!* with a charge of **5**)**Armored Lumbud A5**: <85> (85/85) [12]  (*weakened* **[2]**, *charging* **[1/5]**)(*Charity Charge* on **Armored Lumbud A5**)**Armored Lumbud A5**: <85> (85/85) [12]  (*weakened* **[2]**, *charging* **[2/5]**)**Icebird**: <104> (135/135) [26] **Bubb Scubba**: <20> (42/42) [12] **Glue Gunner**: <50> (150/150) [15] **Spahk**: <108> (112/112) [26]  (*skipped* **[1]**)~~**Armored Lumbud A1**~~: <85> (0/85) [12] ~~**Armored Lumbud A2**~~: <85> (0/85) [12] **Armored Lumbud A3**: <85> (85/85) [12]  (*weakened* **[1]**, *charging* **[1/5]**)**Armored Lumbud A4**: <85> (85/85) [12]  (*weakened* **[1]**, *charging* **[1/3]**)**Armored Lumbud A5**: <85> (85/85) [12]  (*weakened* **[1]**, *charging* **[2/5]**)**Vandado A**: <5> (30/30) [1]  (*weakened* **[1]**)(*Ice Cube* on **Armored Lumbud A3**)~~**Armored Lumbud A3**~~: <85> (0/85) [12] (*Glue Shot* on **Armored Lumbud A4**)**Armored Lumbud A4**: <85> (35/85) [12]  (*weakened* **[1]**, *charging* **[1/3]**, *weakened* **[3]**)(*Lum Bubble* on Vand-NO, NO! REMEMBER, THESE ARE FRAIL!-never mind, *Lum Bubble* on **Armored Lumbud A5**)**Armored Lumbud A5**: <85> (65/85) [12]  (*weakened* **[1]**, *charging* **[2/5]**, *poisoned* **[2]**)**Armored Lumbud A5**: <85> (55/85) [12]  (*charging* **[2/5]**, *poisoned* **[1]**)(still charging)**Armored Lumbud A4**: <85> (35/85) [12]  (*charging* **[2/3]**, *weakened* **[3]**)(still charging)**Armored Lumbud A5**: <85> (55/85) [12]  (*charging* **[3/5]**, *poisoned* **[1]**)(*Charity Charge* on **Armored Lumbud A5**)**Armored Lumbud A5**: <85> (55/85) [12]  (*charging* **[4/5]**, *poisoned* **[1]**)**Icebird**: <104> (135/135) [26] **Bubb Scubba**: <20> (42/42) [12] **Glue Gunner**: <50> (150/150) [15] **Spahk**: <108> (112/112) [26] ~~**Armored Lumbud A1**~~: <85> (0/85) [12] ~~**Armored Lumbud A2**~~: <85> (0/85) [12] ~~**Armored Lumbud A3**~~: <85> (0/85) [12] **Armored Lumbud A4**: <85> (35/85) [12]  (*charging* **[2/3]**, *weakened* **[2]**)**Armored Lumbud A5**: <85> (55/85) [12]  (*charging* **[4/5]**, *poisoned* **[1]**)**Vandado A**: <5> (30/30) [1] (*Ice Cube* on **Armored Lumbud A5**)~~**Armored Lumbud A5**~~: <85> (0/85) [12] (*Glue Shot* on **Armored Lumbud A4**)**Armored Lumbud A4**: <85> (0/85) [12] (*Wimp Out*)We didn't even take any damage 'cause they wasted turns charging. Stupid.
### ***Round 47-2**: Set Wrong What Once Went Right*

**Icebird**: <104> (135/135) [26] **Bubb Scubba**: <20> (42/42) [12] **Glue Gunner**: <50> (150/150) [15] **Spahk**: <108> (112/112) [26] **Small-Nut A**: <19+7> (160/160) [15] **Small-Nut B**: <19+7> (160/160) [15] **Small-Nut C**: <19+7> (160/160) [15] **Armored Lumbud B1**: <85> (85/85) [12] **Armored Lumbud B2**: <85> (85/85) [12] **Armored Lumbud B3**: <85> (85/85) [12] **Armored Lumbud B4**: <85> (85/85) [12] **Armored Lumbud B5**: <85> (85/85) [12] **Vandado B**: <5> (30/30) [1] The **Small-Nuts** are weak, so our main focus is taking out those **Armored Lumbuds**.Guh, huh... don't... guhget... Forgot... 'bout me. Chipper.(*Ice Cube* on **Armored Lumbud B1**)~~**Armored Lumbud B1**~~: <85> (0/85) [12] (*Glue Shot* on **Armored Lumbud B2**)**Armored Lumbud B2**: <85> (35/85) [12]  (*weakened* **[3]**)(*Lum Bubble* on **Armored Lumbud B2**)**Armored Lumbud B2**: <85> (15/85) [12]  (*weakened* **[2]**, *poisoned* **[1]**)(*Punch* on **Armored Lumbud B3**)~~**Armored Lumbud B3**~~: <85> (0/85) [12] (uses *Nut Shot* on **Glue Gunner**)**Glue Gunner**: <50> (120/150) [15] (uses *Nut Shot* on **Bubb Scubba**)**Bubb Scubba**: <20> (12/42) [12] (uses *Nut Shot* on **Spahk**)**Spahk**: <108> (82/112) [26] (uses *Pew Pew!* with a charge of **2**)**Armored Lumbud B2**: <85> (15/85) [12]  (*weakened* **[2]**, *poisoned* **[1]**, *charging* **[1/2]**)(uses *Pew Pew!* with a charge of **2**)**Armored Lumbud B4**: <85> (85/85) [12]  (*charging* **[1/2]**)(uses *Pew Pew!* with a charge of **4**)**Armored Lumbud B5**: <85> (85/85) [12]  (*charging* **[1/4]**)(*Charity Charge* on **Armored Lumbud B4**)**Armored Lumbud B4**: <85> (85/85) [12]  (*charging* **[2/2]**)(targets **Icebird**)**Icebird**: <104> (29/135) [26] **Icebird**: <104> (29/135) [26] **Bubb Scubba**: <20> (12/42) [12] **Glue Gunner**: <50> (120/150) [15] **Spahk**: <108> (82/112) [26] **Small-Nut A**: <19+5> (160/160) [15] **Small-Nut B**: <19+5> (160/160) [15] **Small-Nut C**: <19+5> (160/160) [15] ~~**Armored Lumbud B1**~~: <85> (0/85) [12] **Armored Lumbud B2**: <85> (15/85) [12]  (*weakened* **[2]**, *poisoned* **[1]**, *charging* **[1/2]**)~~**Armored Lumbud B3**~~: <85> (0/85) [12] **Armored Lumbud B4**: <85> (85/85) [12] **Armored Lumbud B5**: <85> (85/85) [12]  (*charging* **[1/4]**)**Vandado B**: <5> (30/30) [1] (*Healing Magic*)**Icebird**: <104> (43/135) [26] **Bubb Scubba**: <20> (16/42) [12] **Glue Gunner**: <50> (135/150) [15] **Spahk**: <108> (93/112) [26] (*Ice Cube* on **Armored Lumbud B4**)~~**Armored Lumbud B4**~~: <85> (0/85) [12] (*Glue Shot* on **Armored Lumbud B2**)~~**Armored Lumbud B2**~~: <85> (0/85) [12] (*Punch* on **Armored Lumbud B5**)~~**Armored Lumbud B5**~~: <85> (0/85) [12] (*Lum Bubble* on **Armored Lumbud A5**)(redirects to **Small-Nut A**)**Small-Nut A**: <19+2> (140/160) [15]  (*poisoned* **[2]**)**Small-Nut A**: <19+2> (130/160) [15]  (*poisoned* **[1]**)(uses *Nut Shot* on **Glue Gunner**)**Glue Gunner**: <50> (109/150) [15] (uses *Nut Shot* on **Spahk**)**Spahk**: <108> (67/112) [26] (uses *Nut Shot* on **Icebird**)**Icebird**: <104> (17/135) [26] **Icebird**: <104> (17/135) [26] **Bubb Scubba**: <20> (16/42) [12] **Glue Gunner**: <50> (109/150) [15] **Spahk**: <108> (67/112) [26] **Small-Nut A**: <19+2> (130/160) [15]  (*poisoned* **[1]**)**Small-Nut B**: <19+2> (160/160) [15] **Small-Nut C**: <19+2> (160/160) [15] ~~**Armored Lumbud B1**~~: <85> (0/85) [12] ~~**Armored Lumbud B2**~~: <85> (0/85) [12] ~~**Armored Lumbud B3**~~: <85> (0/85) [12] ~~**Armored Lumbud B4**~~: <85> (0/85) [12] ~~**Armored Lumbud B5**~~: <85> (0/85) [12] **Vandado B**: <5> (30/30) [1] (*Healing Magic*)**Icebird**: <104> (31/135) [26] **Bubb Scubba**: <20> (20/42) [12] **Glue Gunner**: <50> (124/150) [15] **Spahk**: <108> (78/112) [26] (*Ice Cube* on **Small-Nut A**)**Small-Nut A**: <19+2> (26/160) [15]  (*poisoned* **[1]**)(*Glue Shot* on **Small-Nut B**)**Small-Nut B**: <19+2> (110/160) [15]  (*weakened* **[3]**)(*Punch* on **Small Nut B**)**Small-Nut B**: <19+2> (2/160) [15]  (*weakened* **[3]**)(*Lum Bubble* on **Small Nut C**)**Small-Nut C**: <19+2> (140/160) [15] **Small-Nut A**: <19+2> (16/160) [15] (uses *Nut Shot* on **Glue Gunner**)**Glue Gunner**: <50> (98/150) [15] (uses *Nut Shot* on **Bubb Scubba**)~~**Bubb Scubba**~~: <20> (0/42) [12] (*Another Chance*)**Bubb Scubba**: <20> (21/42) [12] (uses *Nut Shot* on **Glue Gunner**)**Glue Gunner**: <50> (72/150) [15] **Icebird**: <104> (31/135) [26] **Bubb Scubba**: <20> (21/42) [12] **Glue Gunner**: <50> (72/150) [15] **Spahk**: <108> (78/112) [26] **Small-Nut A**: <19+2> (16/160) [15] **Small-Nut B**: <19+2> (2/160) [15]  (*weakened* **[2]**)**Small-Nut C**: <19+2> (140/160) [15] **Vandado B**: <5> (30/30) [1] (*Healing Magic*)**Icebird**: <104> (45/135) [26] **Bubb Scubba**: <20> (25/42) [12] **Glue Gunner**: <50> (87/150) [15] **Spahk**: <108> (89/112) [26] (*Ice Cube* on **Small-Nut C**)**Small-Nut C**: <19+2> (36/160) [15] (*Glue Shot* on **Small-Nut C**)~~**Small-Nut C**~~: <19> (0/160) [15] (*Lum Bubble* on **Small Nut A**)~~**Small-Nut A**~~: <19> (0/160) [15] (*Punch* on **Small Nut B**)~~**Small-Nut B**~~: <19> (0/160) [15] (*Wimp Out*)
### ***Round 47-3**: Is Not A Water Lavzard, Idiot*

**Icebird**: <104> (31/135) [26] **Bubb Scubba**: <20> (21/42) [12] **Glue Gunner**: <50> (72/150) [15] **Spahk**: <108> (78/112) [26] **Wavzard A**: <50> (50/50) [5] **Wavzard B**: <50> (50/50) [5] **Wavzard C**: <50> (50/50) [5] **Wavzard D**: <50> (50/50) [5] **Wavzard E**: <50> (50/50) [5] **Wavzard F**: <50> (50/50) [5] **Wavzard G**: <50> (50/50) [5] **Wavzard H**: <50> (50/50) [5] **Wavzard I**: <50> (50/50) [5] **Wavzard J**: <50> (50/50) [5] **Wavzard K**: <50> (50/50) [5] **Wavzard L**: <50> (50/50) [5] **Wavzard M**: <50> (50/50) [5] **Wavzard N**: <50> (50/50) [5] **Wavzard O**: <50> (50/50) [5] **Lavzard A**: <35> (25/25) [5] **Lavzard B**: <35> (25/25) [5] **Lavzard C**: <35> (25/25) [5] **Lavzard D**: <35> (25/25) [5] **Lavzard E**: <35> (25/25) [5] **Lavzard F**: <35> (25/25) [5] **Lavzard G**: <35> (25/25) [5] **Lavzard H**: <35> (25/25) [5] **Lavzard I**: <35> (25/25) [5] **Lavzard J**: <35> (25/25) [5] **Lavzard K**: <35> (25/25) [5] **Lavzard L**: <35> (25/25) [5] **Lavzard M**: <35> (25/25) [5] **Lavzard N**: <35> (25/25) [5] **Lavzard O**: <35> (25/25) [5] **Vandado C**: <5> (30/30) [1] **UNDERLINED WAVE TITLE DETECTED. DEPLOYING NRGIZER.****IB-001 Plain**: <200> (2500/2500) [1] (*Healing Magic*)**Icebird**: <104> (45/135) [26] **Bubb Scubba**: <20> (25/42) [12] **Glue Gunner**: <50> (87/150) [15] **Spahk**: <108> (89/112) [26] Woah, that's a lot.(uses *Ice Cube* on **Wavzard A**)~~**Wavzard A**~~: <50> (0/50) [5] (uses *Glue Shot* on **Lavzard A**)~~**Lavzard A**~~: <35> (0/25) [5]