Boo (Scream Arena)

## Background

**Mary Gibbs** (better known as **Boo**) is one of the playable characters of **Monsters, Inc. Scream Arena** which takes place after the orginal monster inc. in which The monsters of Monstropolis have learned the power of laughter, but now they need to practice making kids laugh and thus they came up with the idea to start an all out war of dodge ball to keep the power running throughout their world

## Codex Statistics

**Tier:** **10-C**

**Name:** Mary Gibbs, Boo

**Origin:** Monsters Inc. Scream Arena

**Sex:** Female

**Age:** 2 years old

**Classification:** Human

**Status:** **Alive**

**Alignment:** **Neutral Good** (Should not be any diffrent from her canon counterpart)

**Dimensionality:** **3-D**

**Attack Potency:** **Below Average Human level** (Boo is a young child), **Wall level** with weapons (Boo can harm Randall with a plastic baseball bat)

**Durability:** **Below Average Human level**

**Striking Strength:** **Below Average Human class**, **Wall Class** with weapons

**Lifting Strength:** **Below Average Human** (Can bring Sid down who's an 11 years old kid)

**Travel Speed:** **Unknown** likely **Superhuman** (Moved so fast sulley didn't find her behind her original stall and instead she was about 5 stalls away from it)

**Combat Speed:** **Superhuman** (Was able to surprise attack Randall)

**Reaction Speed:** **Superhuman**

**Stamina:** **Average**

**Range:** **Standard Melee**, **Extended Melee** with her baseball bat

**Intelligence:** **Below Average** (While boo constantly name other people Mike Wazowski (minus mike), she also seemingly can be rather intelligent seen when, she quickly figured out that sid stole her jessie toy and that in ordre to not be caught in the monster world she would need her Costume)

## Powers and Abilities

* By herself
* With Dodgeballs

**Superhuman Speed**, **Weapon Usage** (Can use a plastic baseball bat), **Small Size** (Dwarf; is a 2 years old child), **Stealth Mastery** (Boo is very stealthy, she's able to cling on sulley's back without him noticing her and later on he even admits that she's good at it), Minor **Technological Manipulation** (Her laughter can power up and even overcharge monster technology), **Resistance** to **Acid Manipulation** and **Radiation Manipulation** (Can eat monster cereals which contains Sulfuric acid and depleted uranium), **Transmutation** (Can turn back into himself after being hit by a Morph ball)

**Status Effect Inducement** (Via Stikcy ball which stuns his opponent), Sealing (Via Bubble Ball which seals his opponent in a bubble), **Creation** (Via Hamster Ball which creates a hamster ball around himself), selective **Intangibility** (Via Ghost Ball which can be blocked), **Mind Manipulation** (Via Backward Ball which reverses his opponent's control), **Transmutation** (Via Morph Ball which turns his opponent into a ball), **Broadway Force** (Via Disco Ball which makes his opponent dance), **Statistics Reduction** (Via Slow-Mo Ball which slows down his opponent), **Curtain Fire** (Via Scatter Ball which explodes into many little balls)

## Standard Equipment

**Big Red:** A big, red ball, that can be used to block other balls.

**Basher:** A small, violet ball, that can knock back an opponent.

**Bubble Ball:** A small, clear ball, that can trap your opponents in a bubble for a short time.

**Slime Ball:** A small, bright green ball, that stuns your opponents

**Yo-Yo Ball:** A small ball orange with 2 divided sections, that when you throw it and hit someone it comes back!

**Crazy Ball:** A small, silver ball, that can knock back an opponent with a cool contact sound effect.

**Hamspter Ball:** A small, white ball, that when picked up let's you roll around in a hampster ball.

**Beach Ball:** A small ball with various colors, that when thrown makes a bird sound and goes flying everywhere.

**Ghost Ball:** A small, white ball with 2 ghost fins and a menacing smile, that can't be blocked.

**Morp Ball:** A small, bright orange ball, that when you hit an opponent with this ball, turns them into one themself!

**Backward Ball:** A small, dark green ball, that when you hit an opponent with it reverses their control.

**Chiken Ball:** A white ball with orange legs and a chicken face, that can't be blocked.

**Disco Ball:** A small yellow ball, that when you hit an opponent they will start dancing.

**Pepper Ball:** a small black ball with red dots, that when you hit an opponent they will start sneezing.

**Slow-Mo Ball:** A small white ball with black stripes, that when you hit an opponent, slows them down.

**Scatter Ball:** A small black and yellow ball, that when thrown will explode into multiple smaller balls.

**Pet Ball:** A small white ball with a doggy face and pink ribbon, that when you pick up, it will follow you around biting your opponents.

**Tickle Ball:** A red-orange ball with a smily face and 2 masive tickle hands, that when you hit an opponent will start to tickle them.

## Other

**Standard Tactics:** Boo will use her dodgeballs and likely keep her ways of stealthing around her opponent

**Weaknesses:** Boo is an easily intimidated young child and her laughter only works in the monster world

**Note:** scream arena takes place after Monster Inc. due to monster now using laughter energy

## Battle Records

* Victories
* Losses
* Inconclusive