recursal/Fanatic-Fandom huggingface dataset:
Taslan the Devourer

**Taslan the Devourer** es un enemigo domesticable de clase Élite que se encuentra en **Northern Ruins** que se encuentra en Brakarr Forest. Ella es la madre del linaje de arañas que infestan Norther Ruins, domesticada por los Khabimists con su magia oscura.
El jugador necesita poseer el Shadowbind Tome para poder tener una posibilidad de domesticar a Taslan the Devourer.

“*Una magia oscura se esconde en algunas zonas de Brakarr forst y la gran araña Taslan es la prueba. Las arañas de Brakarr son enormes, peligrosas y es mejor evitarlas a toda costa, y Taslan es la más peligrosa de todas. Algunos viajeros han informado de ver una figuras negras interactuando con ella -- malvados Khabimists, lo más probable. Y sin embargo, a pesar de estas advertencias, Taslan muestra el potencial de ser una resistente montura. Teniendo en cuenta la capacidad de los Khabimist de caminar entre Taslan y sus crías se especula que su magia puede dominar a la bestia salvaje. Un aventurero que obtuvo uno de sus Shadowbind Tomes incluso podría hacerla su familiar"*
*”*

― {{{2}}}

## Estrategia

Taslan está rodeada de pequeñas arañas, por lo que hay que derrotarlas antes de que Taslan, hará mucho más fácil la lucha. Por lo demás, Taslan es un jefe bastante simple. Tienes que tener en cuenta las telas de araña de los alrededores, ya que disminuyen la velocidad del jugador.

## Como domesticarlo

Con el fin de dominar a Taslan, el jugador debe de obtener Shadowbind Tome de los Khabimists en el Norther Ruins, donde Taslan también reside. Eso es una recompensa rara, y los jugadores pueden no obtener la recomensas matando todos los Khabimists. Si esto sucede, simplemente sal de la zona desde la que entró, lo que hará que la misión fracase, y luego perderá y receptara la misión. Esto hará que vuelvan a aparecer todos los Khabimists en la zona, y puede repeter todas las veces que quieras obtener el Shadowbind Tome. Alternativamente, el Shadowbind Tome también se consigue de los Khabimist Mage en Forlorn Ruins de Hakanas Hightlands, y de Braghin Shaman, también esta los Death Mages Khabimist en el cementerio en Hakanas Hightlands donde puede tener como recompensa el Shadowbind Tome.

Una vez conseguido, Taslan puede ser domesticado en cualquier momento. Ella es un montaje bastante fácil de dominar, pero aún aslí sería aconsejable quitarle un poco de HP para que la domesticación de Taslan sea aún más fácil, a fin de evitar tener que obtener otro Shadowbind Tome.

## Detalles de Sellado

**Piedras de Sellado** es un objeto que permite sellar a familiares domesticados con el fin de guardarlos dentro de tu equipo para ganar estadísticas bonificaciones o utilizarlo para dar puntos de talento. Al sellar esta montura se consiguen las siguientes estadísitcas:

* Fuerza de voluntad
* Defensa física

Y cuando tu usas una piedra de sellado para los puntos de talento consigues: **Talent Power**: 35
Asesino

## **Assassin**

Los Asesinos son ágiles guerreros, que lanzan una cadena letal de golpes y combos aéreos antes de desaparecer a una distancia segura. Ellos se aprovechan con cadenas de ataques rápidos que aturden, herían y bloquean en el aire o derriban a los enemigos por un corto tiempo. Estos efectos son de muy corta duración, pero si se usan correctamente el asesino será capaz de incapacitar por completo y matar a cualquier oponente individual en la rotación definitiva de combinaciones

Los Asesinos son una clase del manejo de dagoas con mucho DPS. Rápido y ágil, utilizan todas las herramientas en su kit para bailar en círculos alrededor del enemigo, abrumarlos con sus dos cuchillas e interrumpiendo con patadas y acrobacias para prevenir cualquier contragolpe. Ellos se aprovechan de las tasas de críticos y destreza, como su bruto DPS no es tan genial; y no reciben daño muy bien, asíque es importante que se mantenga en movimiento. Ellos probablemente son la clase más difícil de jugar en el juego, ya que no tienen la ventaja añadida de utilizar cualquier habilidad a distancia a excepción del lanzamiento de daga, que sólo ocupa entre 1 y 3 puntos de daño a la vez. En realidad sólo se alejan del peligro durante el tiempo suficiente para regresar rápidamente de nuevo.

## **Stats Recomendadas**

Los asesinos deben tratar de obtener el equipo que aumenta la destreza, la fuerza, constitución, ataque físico, ratio ataques físicos, daño Físico critico y el tiempo de reutilización.

Recomendación de piedras de sellado

* Ruby Bloodwyrm
* Terror Kerav
* Garme
* Apocalypse

## **Moonlight Edge**

**Dificultad:** Díficil

Esta clase se especializa en ataques rápidos y acciones evasivas para superar a los enemigos y encadenar ataques a través de la tierra y el aire

* Habilidades Assassin
* Habilidades Montado del Assassin
* Assassin Armadura
* Assassin Armas
Cloying Wastes

## Información General

Cloying Waste es un desierto abrasador al oeste de Tratel Rift. El área fue colocada inicialmente en la guerra y requería más y más materiales. Debido a su larga distancia con la capital y la cantidad de gente que emigró a la zona, Cloying Waste está lleno de asentamientos independientes y el ejército Hakainian tiente poca influencia en la zona. Los jinetes tendrán que relacionarse con muchas facciones en la tierra... Grifos, crkhoon, nómadas del desierto y mucho más. Dejando su historia de problemas juntos y unirse contra un enemigo mucho más peligroso. Cloayin Waste se limita a jinetes de nivel 30 o superior. Para entrar en Cloying Waste tienes que completar la misión Hero of the Rift. En esta región se encuentra las mazmorras Temple of Sands y Fortress of Sorrows

 Archivo:Cloying Wastes.png
## Criaturas Domesticables

### Heroico

* **Voknos**

* **Vegarus**

* **Trinoceros**

* **Tolus**

* **Poyo**

* **Panos**

* **Matura**

* **Longhorn Bajarn**

* **Chanus**

### Élite

* **Wise Deva**

* **Vonash**

* **Tritty**

* **Lustrous Shorthair**

* **Griffin**

* **Golden Kibaren**

* **Dinoceros**

* **Dennivan**

* **Clever Toro**

* **Chim**

* **Bajanin**

* **Adelark**

### Común

* **Venomous Scorpion**

* **Sun Guardian**

* **Sea Crocodile**

* **Sand Spider**

* **Revenant Wolf**

* **Revenant Bison**

* **Revenant Bear**

* **Ravine Webwalker**

* **Piyo**

* **Oasis Crocodile**

* **Mutant Griffin**

* **Monoceros**

* **Giantclaw Scorpion**

* **Desert Tortoise**

* **Desert Leopard**

* **Desert Buffalo**

* **Desert Boar**

* **Denbasaur**

* **Buzzard**

* **Bonecrusher**

* **Aliba**
Brakarr Forest

World | Maps | World Bosses | Familiar Farm
Cloying Wastes | Exarahn Badlands | Exarahn Badlands - Part II | Skygaea
Founder Mounts | Collection Familiars | Event Mounts
## General Información

Brakarr Forest es una zona para Lv1-10. Esta es la primera zona en la que el jugador entrar y finaliza el tutorial. Se puede encontrar en esta región 3 monturas de élite y 10 comunes.

Attributes mejorados en los familiares | * Physical Attack +22%
* Physical Critical Rate +11%

## **Domesticable**

### Común

**No domestiable**
Special Forces' Set

* Special Forces' Beret
* Special Forces' Vest
* Special Forces' Pants

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Special Forces' Set****.

## Blueprint Locations

* **Special Forces' Beret**
	+ Has an obtainable Blueprint on Floors 1-10.

## Special Forces' Armor

The total defensive stats for this set are: -18% Slashing resistance, -10% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and -18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Special Forces' Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Special Forces' Vest**
	+ Has an obtainable Blueprint on Floors 1-10.

## Special Forces' Armor

The total defensive stats for this set are: -18% Slashing resistance, -10% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and -18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Special Forces' Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Special Forces' Pants**
	+ Has an obtainable Blueprint on Floors 1-10.

## Special Forces' Armor

The total defensive stats for this set are: -18% Slashing resistance, -10% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and -18% Poison resistance.
Steel Soldier Set

* Steel Soldier Mask
* Steel Soldier Apron
* Steel Soldier Pants

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Steel Soldier Set****.

## Blueprint Locations

* **Steel Soldier Mask**
	+ Has an obtainable Blueprint on Floors 1-10.
	+ Blueprint can be bought from Gyakufunsha on 9F Yoneguchi for 60,000 KC.

## Steel Soldier's Armor

The total defensive stats for this set are: -10% Slashing resistance, -10% Blunt resistance, -10% Piercing resistance, +26% Fire resistance, and +10% Electric resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Steel Soldier Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Steel Soldier Apron**
	+ Has an obtainable Blueprint on Floors 1-10.
	+ Can be bought from Gyakufunsha on F7 Megashi-Koya and F9 Yoneguchi for 60,000 KC.

## Steel Soldier's Armor

The total defensive stats for this set are: -10% Slashing resistance, -10% Blunt resistance, -10% Piercing resistance, +26% Fire resistance, and +10% Electric resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Steel Soldier Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Steel Soldier Pants**
	+ Has an obtainable Blueprint on Floors 1-10.
	+ Can be brought from Gyakufunsha on F3 - Omoki for 60,000 KC.

## Steel Soldier's Armor

The total defensive stats for this set are: -10% Slashing resistance, -10% Blunt resistance, -10% Piercing resistance, +26% Fire resistance, and +10% Electric resistance.
MAR-10 .338

**MAR-10 .338** is a weapon in Project Argo.

## Summary

The MAR-10 is a powerful marksman weapon used by the CTRG forces. This semi-automatic rifle is chambered in .338 Lapua Magnum. With its 66 cm long barrel and 4.4 kg weight, MAR-10 isn't easy to handle, but high power and extreme precision with effective range up to 1700 m compensate it.
TRG-21 5.56 mm

**TRG-21 5.56 mm** is a weapon in Project Argo.

## Gameplay

The TRG-21 is a Bullpup Assault Rifle Unlocked when reached level one. Is a good selection for Beginners Players because of their high ROF and good Recoil.The TGR recoil is usually kick up and right.The attachments selection is sights and suppresors. The TGR 21 is a good alternative for use SMG for more damage and precision the TGR is Recomended using in Clash.

Recomended attachments:

ECO OR MK17 Sights.

Anyone Supresors.

ADVANTAGE:

Have good ROF and accuracy.

Good accuracy from Hip.

Handle recoil.

DISADVANTAGE:

Recoil on long distances.

Conclusion:

This is a good gun from beginners player.The handle recoil and good Hip accuracy. The recoil is compensated by suppresors but is recomended use Semi-Automatic from long distances.
Publicación del juego

**Que es “7-Day Open Beta Head Start”?**

El *7-Day Open Beta Head Start* es que tienes acceso a conectarte y jugar a Rirders of Icarus 7 días antes que los jugadores que no han comprado Founder's Pack.

La fecha de publicación anticipada empieza el 29 de Junio para todos los miembros que han pagado el Founder's Pack.
Exarahn Badlands

## Información General

Los jinetes pueden ahora viajar en el tiempo ana región en la que no existían leyes y el caos estaba extendido. Al ingresar a través de una puerta dimensional recientemente descubierta, se encuentra en un ragión 1.000 años atrás conocida como Exarahn Badlands. Los participantes deben tener Nivel 28 o superior para entrar. Esta es una zona PvP, ya menos que sea en una de las 2 zonas de seguridad (Bloodmoon Camp o Conquror's Gate) puedes ser matado por otros jugadores en cualquier momento. ¡Entra a aventurarte asumiendo tus propios riesgos!.

 Archivo:Exarahn Badlands.png
## Criaturas Domesticables

### Heroico

* **Nightmare**

* **Profane Apocalypse**

### Élite

* **Grudd**

* **Rage**
AKS-74U 5.45 mm

**AKS-74U 5.45 mm** is a weapon in Project Argo.

## Summary

The AKS-74U was created as an answer for the Soviet need for a fully automatic carbine. The gun is basically a shortened AK-74, which enabled significant production savings. Like the AK-74, which enabled significant production savings. Like the AK-74, this variant is also chambered in 5.45x39 mm, but its compact dimensions make it intended for special forces, vehicle crews, police patrols, etc. However, the lower muzzle velocity makes the AKS-74U effective up to only around 40 meters.
Update 0.69

**Update 0.69** is a version of Project Argo.

## Summary

### Known issues

* Scoreboard doesn't count the kill for one player when two players kill each other at the same time.
* Faction vehicles are sometimes spawned in the ground, or they are levitating and kill the player when they collide.

### New Loadouts

* Changed: Rifleman (Katiba 6.5mm)
* Changed: Grenadier (Mk20 EGLM 5.56mm)
* Changed: Marksman (Cyrus 9.3mm)
* Changed: Machine Gunner (MX SW 6.5mm)
* Changed: Scout (Mk18 ABR 7.62mm)
* Added: Apparel loadouts are now faction-specific and should help players distinguish friendly and enemy players.
* Added: Kill confirmations now display an additional icon for headshots.
* Tweak: The sound of debris from explosions is now inaudible when on or under water.

### Scenarios

* Added: Tactical ping now shows on the map.
* Changed: Clash scenario now takes place in Cancon.
* Changed: Link scenario now takes place in Cancon.
* Changed: Raid scenario now takes place in MOUT Village.
* Fixed: The swimming animation is now correct.
* Fixed: Clash area model is now the same size as the trigger for capturing.
* Fixed: Faction vehicles should no longer float above the surface.
* Fixed: Link - Player is now able to secure the airdrop even if he joins in progress after the second round.
* Fixed: Clash – Players will no longer get stuck on the mission selection screen if the only enemy player which is choosing the next objective reconnects.

### UI

* Added: New element indicating players readiness is added to the lobby.
* Changed: Field Manual style matches the rest of the game (rounded corners, rounded button etc.)
* Changed: Side channel was renamed to Team channel and colour was changed to green.
* Tweaked: Warning messages for zone restriction in Clash and Raid are now more prominent.
* Tweaked: Info about respawn being available is now more visible and pulsing in Spectator.
* Tweaked: Ping icon is now used instead of text in the Score Table.
* Fixed: Players will no longer get "Task Assigned" messages when another player reconnects.
* Fixed: Airdrop tip will no disappear after claiming the airdrop.

### Audio

* Added: New sound for tactical ping.
* Fixed: Music now plays in the main menu.

### Other

* Tweaked: Collision geometry in all Greek buildings was improved.
Link

**Link** is a game mode in Project Argo.

## Summary

Link is currently not in the game as of 0.74, as it's being retooled.

## Launcher Summary

Set up the array of search devices faster than the enemy.

## Summary

Be the first to link the Main node of Search Array Device to your Base terminal 3 times.

### Rules

1. Stay near a terminal to capture the area. Capture time decreases with an increasing number of players near a terminal.
2. Nodes 1A and 1B become respawn points when captured.
3. Node 2 can be disrupted by the enemy to prevent capturing the Main node.
4. Capture the Main node once you have a link to it.

### Extras

1. Secure the airdrop! Reward for team that secured it:
	1. Enemy is unable to capture any node for 30 seconds
2. There is no respawn limit.
AKM 7.62 mm

**AKM 7.62 mm** is a weapon in Project Argo.

## Summary

The AKM gas oeprated assault rifles with a rotating bolt is a modernized version of the old AK-47. Despite the later introduction of the AK-74, it has remained in use in many countries allover the world with more than 10 million units built. Its improvements over the AK-47 made mass manufacturing simpler, but also decreased the weight and increased accuracy of the weapon. At the same time, the gun's exceptional wear and corrosion resistance has been preserved.
Update 0.65

**Update 0.65** is a version of Project Argo.

## Summary

* Fixed: Player will no longer get stuck on "Receiving mission file" in lobby after the scenario is finished.
* Fixed: The mission countdown in lobby is now clearly visible.
* Tweaked: Default fire mode is now full auto with an exception of Marksman rifles.
Navid 9.3 mm

**Navid 9.3 mm** is a weapon in Project Argo.

## Summary

Navid is a medium machine gun serving as a powerful support weapon. It uses the 9.3x64 mm ammunition. Navid's weight over 12 kg makes it quite difficult to fire from the standing position, but when deployed, it is a precise and deadly machine gun with outstanding suppressive effect.
Títulos

Los titulos se pueden ver debajo del nombre de tu personaje en el mundo, y generalmente tienen efectos
La tabla esta ordenada por efectos y por acciones que tienes que realizar para conseguir el logro

* Titles in General
* Titles by Quests
* Titles by Taming
* Titles by Ruins
* Titles by killing or die
* All Titles
La Trinité

**La Trinité** is a location in Project Argo.

## Summary

La Trinité is a very large, Clash-focused map centered around a vineyard and a large mansion. There is also several construction sites, as well as an industrial area. This makes La Trinite a perfect mix of urban and rural, and also makes the interaction therein very challenging. Because this area is mixed, running from cover to cover is quite difficult, as some areas are easily moveable and others are very open to fire.
PDW2000 9 mm

**PDW2000 9 mm** is a weapon in Project Argo.

## Summary

The PDW2000 is a widespread machine gun favored for its size and low recoil. The weapon has a conventional submachine gun layout with the magazine housed in the pistol grip and mirrored controls to achieve a truly ambidextrous use. Its low weight and small profile can be compared with some larger pistols. Two rails for mounting sights and tactical accessories underline the weapon's utility.
PM 9 mm

**PM 9 mm** is a weapon in Project Argo.

## Summary

The PM is an Ukrainian semi-automatic pistol. It is based on a Soviet Union's standard military and police side arm designed by Nikolay Fyodorovich Makarov. It has been produced since 1970s and has been used ever since in Ukraine, Yugoslavia, and places where black market reached from those countries. It uses 9x21 mm caliber instead of the original 9x19 mm. The actual bullet is 9.22 mm in diameter, since caliber in Russia is measured between the grooves and not the lands of the rifling. Being shorter and wider, the 9mm cartridge is incompatible with pistols chambered for 9x21 mm cartridges and vice-versa.
Warrior Set

* Warrior Helmet
* Warrior Armor
* Warrior Leggings

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Warrior Set****.

## Blueprint Locations

* **Warrior Helmet**
	+ Drops from the Warrior/Thunder Rod Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Warrior Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Warrior Armor**
	+ Drops from the Warrior/Thunder Rod Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Warrior's Armor

The total defensive stats for this set are: +26% Slashing resistance, -18% Blunt resistance, -10% Piercing resistance, -10% Fire resistance, -18% Electric resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Warrior Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Warrior Leggings**
	+ Drops from the Warrior/Thunder Rod Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Warrior's Armor

The total defensive stats for this set are: +26% Slashing resistance, -18% Blunt resistance, -10% Piercing resistance, -10% Fire resistance, -18% Electric resistance, and +18% Poison resistance.
The Beast Inside Wiki

Welcome to the official ***The Beast Inside* Wiki**
The official wiki guide for The Beast Inside, written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About The Beast Inside

The Beast Inside is a photorealistic horror-thriller game developed by Illusion Ray Studio and published by Movie Games S.A.. Play as Adam, a cold-war cryptanalyst working for the CIA, as he investigates a a mysterious Civil War-era murder through the diary of a man named Nicolas.

Content
CharactersPuzzlesEnemiesLocationsItems

Guides
How to playSystem requirementsRelease date

Videos

Featured images

mw.loader.load('ext.slideboxlightshow');

*The Beast Inside* Links
Official websiteKickstarter pageThe Beast Inside on SteamOfficial FacebookOfficial Twitter

Wiki Community

We are currently maintaining 482 pages (27 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to The Beast Inside Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Register
Register an account to keep track of your contributions.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Project Argo Wiki/Bottom section

**What is *Project Argo***?

Jump straight into combat in this experimental total conversion of Arma 3, and enter some of the most exhilarating online multiplayer battles in gaming. Project Argo is a competitive tactical first-person shooter, in which two bands of mercenaries compete over objectives in a 5-vs-5 match-up. Fight in unrestricted terrain, where a single bullet is all it takes, and master your craft to become (in)famous on the battlefield. Your keys to victory are teamwork, tactics, and skill.

***Project Argo* Wiki**

AboutRequirementsProject ArgoBohemia IncubatorWiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Update 0.71

**Update 0.71** is a version of Project Argo.

* Changed: Initial position of the compass in the map is moved to the top right corner.
* Changed: People using VON are now displayed on two lines - one for each channel (Global and Team).
* Changed: Debriefing screen at the end of a mission is now automatically skipped.
* Fixed: Link - Lines between points are no longer drawn over/above point markers.
* Fixed: 'ESC' key now always works in the Respawn screen, and players no longer get stuck.
* Fixed: Players no longer receive score points for seizing the objective after the round has ended.
* Fixed: The camera view in the inter-round cutscene is no longer obstructed
* Fixed: The score screen can now be shown/hidden by the key that is defined for the action directly in Controls.
* Tweaked: Colour and blinking of "respawn available" in Spectator.
Guardian

Los Guardianes están en la primera línea, el blindaje y el poder que tienen pueden mantener la lucha mucho después de que otros han caído. Su destreza en combate solitario es legendaria.

## **Stats Recomendadas**

**Dificultad:** Normal

Esta clase se basa en un estudo y rápidos reflejos para desviar los ataques enemigos y crear oportunidades para tus compañeros de party.

* Habilidades Guardian
* Habilidades Montado del Guardian
* Guardian Armadura
* Guardian Armas
4-five .45 ACP

**4-five .45 ACP** is a weapon in Project Argo.

## Summary

The 4-five is a polymer-based semi-automatic pistol named for using .45 ACP ammunition. The reliability and accuracy are the most appraised features of this weapon. This weapon is favored by firing drills competitors because of an eleven rounds magazine and available collimator sight.
ACP-C2 .45 ACP

**ACP-C2 .45 ACP** is a weapon in Project Argo.

## Summary

The ACP-C2 is a custom version of the classic C-1911. A single-action self-loading pistol design remained and new materials allowed even better speed, precision and increased durability. The ACP-C2 is equipped with self-illuminating sights that provide a tactical advantage in low light conditions.
Hakain's Crossing

## Información General

La región Hakain's Crossing es la región más transitada de todas y con mayor diversidad de niveles entre personas. Por decirlo de alguna manera es la capital de Riders of Icarus

 Archivo:Hakain's Crossing.png
## Criaturas Domesticables

### Élite

* **Bakkhus**
* **Barios**
* **Elder Caribou**
* **Pluto**
* **Skar**
* **Windrunner**

### Común

* **Crossing Palfrey**
* **Feral Leopard**
* **Hakanian Rouncey**
* **King's Caribou**
* **Meadow Bear**
* **Meadow Caribou**

**Criaturas No domesticables**

* **Fox**
Hotfix 0.65

**Hotfix 0.65** is a version of Project Argo.

## Summary

* Fixed: Player will no longer get stuck on "Receiving mission file" in lobby after the scenario is finished.
* Fixed: The mission countdown in lobby is now clearly visible.
* Tweaked: Default fire mode is now full auto with an exception of Marksman rifles.
Mk18 ABR 7.62 mm

**Mk18 ABR 7.62 mm** is a weapon in Project Argo.

## Summary

The Mk18 Advanced Battle Rifle is a more compacy and lightweight evolution of the Mk14 Battle Rifle. The ABR is an ergonomic rifle that can be accessorized and was designed for high accuracy. It's chambered for a 7.62x51 mm cartridge and is typically used in ranges from 600-800m.
Cyrus 9.3 mm

**Cyrus 9.3 mm** is a weapon in Project Argo.

## Summary

Thanks to the 9.3x64 mm ammunition, Cyrus offers better performance than standard 7.62 marksman rifles. At the same time, it is lighter and more versatile than heavy sniper rifles. Cyrus is a gas operated action rifle with single and full auto fire modes. It is a very precise and deadly weapon at a medium distance.
Project Argo Wiki

**Welcome to *Project Argo* Wiki**
The *Project Argo* compendium by the players, for the players.
We are currently maintaining 401 pages (113 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

**Classes**
GrenadierMachine GunnerMarksmanRiflemanScout

**Game Modes**
LinkRaidClash

**Locations**
AirfieldArudyCanconLa TriniteLarcheLe PortMOUTRadio StationSainte MarieAA SiteLa Riviére

**Media**

**Featured Images**
mw.loader.load('ext.slideboxlightshow');*

**Versions**
The current version is 0.74.

Previous versions:

* Hotfix 0.73
* Christmas Update 0.73
* Update 0.72
* Update 0.71
* Update 0.69
* Update 0.67
* Hotfix 0.65
* Update 0.65
* Open Prototype

***Project Argo* Links**
Official pagePublisher

**What is *Project Argo***?

Jump straight into combat in this experimental total conversion of Arma 3, and enter some of the most exhilarating online multiplayer battles in gaming. Project Argo is a competitive tactical first-person shooter, in which two bands of mercenaries compete over objectives in a 5-vs-5 match-up. Fight in unrestricted terrain, where a single bullet is all it takes, and master your craft to become (in)famous on the battlefield. Your keys to victory are teamwork, tactics, and skill.

***Project Argo* Wiki**

AboutRequirementsProject ArgoBohemia IncubatorWiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
LIM-85 5.56 mm

**LIM-85 5.56 mm** is a weapon in Project Argo.

Weapon at a glance
 Caliber
 More
Full auto with half speed (very precise because no almost gun movement)

## Summary

The light infantry machine gun 85 is an iteration of a special purpose weapon. Combining a high fire-rate and relatively easy maintenance with high reliability, it was adopted by several armies around the world. It features standard accessory rails and 200-round box 5.56x45 mm magazines. Its weight is 7.1 kilograms which is less than its predecessors.
Type 115 6.5 mm

**Type 115 6.5 mm** is a weapon in Project Argo.

## Summary

The Type 115 is a modern multi weapon. It consist of two separate weapons combined into a single unit: a lower semi auto rifle chambered to fire .50 rounds and an upper automatic/semi auto rifle chambered in 6.5 mm. The gun can be modified by attachments to fulfill various roles in battle. Its versatility turns every soldier into a universal threat against both infantry and armored targets.
AK-12 7.62 mm

**AK-12 7.62 mm** is a weapon in Project Argo.

## Summary

The AK-12 is a modern assault rifle designed to replace the legendary AK-74 as general issue for the Russian Army. The weapon introduces many improvements over its predecessors: better recoil control, versions suitable for various ammunition, compatibility with several underslung grenade launchers, accessory rails, or better ergonomics. This particular version is chambered in 7.62x39 mm, so it trades a bit of accuracy for a bigger punch and better penetration.
Mk200 6.5 mm

**Mk200 6.5 mm** is a weapon in Project Argo.

## Summary

The Mk200 is a gas-operated light machine gun based on the Belgian LMG with ergonomical grips, reinforced lock and quick barrel removal system. It fires 6.5x39 mm (caseless) ammunition fed from a belt with a rate of 800 rounds per minute. The Mk200 provides the squad with the accurate and sustained fire-power required to suppress and destroy enemy targets.
Logros

Los logros se consiguen cuando el jugador completa unas tareas especificas en el juego, los logros recompensaran al jugador con un Puntuaje total, Objetos especiales, Monturas, **Ellun**  y **Títulos** .

## Lista de Logros

* Combate
* Basico
* Dungeons
* Familiars
* Items
* Quests
* Repeatables

* Duelos
* Monstruos
* PvP

* General
* Subir de Nivel
* Oro

* Basic
* Ellora's Spire

* Collect
* Transform

* Collect
* Craft
* Temper

* Basic
* Regional

* Daily
* Weekly
* Monthly

 Monster Hunt III
 Quest Du Jour
 An Elite Performance
 Day In, Day Out
Update 0.72

**Update 0.72** is a version of Project Argo.

* Fixed: Camera view in the inter-round cutscene should no longer be obstructed.
* Tweaked: Failsafe mechanisms added to prevent disabled respawn in Link.

### UI

* Added: Player can now respawn by pressing the Enter key when in the Respawn screen.
* Added: Dark layer over the screen when the Pause Menu is opened in the Respawn screen.
* Added: Unit observed in Spectator now can be switched by A and D keys as well.
* Added: Screen that displays overview and description of specific game mode (Link, Raid, Clash) now contains a button that directs player to the Field Manual with more information.
* Fixed: Link – Objective indicators are no longer broken when joining in progress in between rounds.
* Fixed: Debriefing screen and score table tab now shows the Discconnect message box properly.
* Tweaked: Respawn menu size is tweaked to display all five loadouts at once without scrollbar.
* Tweaked: The color of the tactical ping marker is tweaked for better visibility .

### Other

* Fixed: The crash that occurred during the game's shutdown does not happen anymore.
* Tweaked: Ragdoll improvements are added.
Mk14 7.62 mm

**Mk14 7.62 mm** is a weapon in Project Argo.

## Summary

The Mk14 is a classic battle rifle used in service since the sixties. It is a selective fire automatic rifle that fires the 7.62x51 mm NATO ammunition. Mk14 was replaced by advanced modern variants like Mk18 ABR, but thanks to its low cost, simple construction, and reliability, it is still used in several countries.
How To Play Guide For Project Argo

This **How To Play Guide For Project Argo** will help you get started to dominate on the battlefield.

## Summary

Project Argo is very much a classic shooter, and is built off of the Arma 3 engine. Because of this, much of the strategy a player could use with Arma 3 can be used with Project Argo. Even with that, there are some unique aspects to Project Argo that need to be considered when starting out.
MX 6.5 mm

**MX 6.5 mm** is a weapon in Project Argo.

## Summary

The MX is a 6.5 mm assault rifle used as a standard-issue weapon for the BLUFOR army. It is lightweight, reliable, easily serviceable and compatible with a large number of accessories. Several variants of the MX rifle exist: MX 3GL is equipped with a 3GL grenade launcher. MXM is a designated marksman rifle for engaging targets from a larger distance compared to assault rifles. MX SW is a light support weapon providing light machinegun support. And finally MXC is a carbine version with shorter barrel, better suited for close quarters combat.
Zafir 7.62 mm

**Zafir 7.62 mm** is a weapon in Project Argo.

## Summary

The Zafir 7.62 mm is a light machine gun mass-produced by China. It is said to be based on a copied Israeli design, which spawned a lengthy legal conflict that still remains unresolved. The Zafir is a gas-powered automatic firearm, that uses easily replaceable ammo boxes carrying up to 150 rounds. 7.62 mm caliber ammunition gives the Zafir an advantage over BLUFOR MX SW weapons when compared in power and range, but the weapon itself is heavier and less maneuverable.
Bohemia Incubator

**Bohemia Incubator** is an experimental development group that's part of Bohemia Interactive. They are the publishers of **Project Argo**.

## Summary

This is a new label for experimental Bohemia Interactive games that are made available to the public. The goal of Bohemia Incubator is to guide the development of a game, its technology, and/or supporting services - as well as to increase Bohemia Interactive's knowledge of different areas in game development. With Project Argo specifically, they want to test some competitive multiplayer game mechanics, and improve the competitive aspect of Arma and other Bohemia games. Ultimately, the much longer-term aim of this project is to develop a similar (most likely Arma-related) multi-platform game on a different engine.

Bohemia Incubator is very different from Steam Greenlight or Early Access. A Bohemia Incubator game can be much more experimental and rough, and may even never be finished. To reflect this, you can play the Open Prototype of Project Argo for free. That said, if and when Project Argo sees an official release, Bohemia aims for it to become a paid product, but they haven't yet decided on the details.
Protector 9 mm

**Protector 9 mm** is a weapon in Project Argo.

## Summary

A lightweight, air-cooled, selective fire, delayed blowback operated submachine gun with a roller-delayed bolt. The compact size, accuracy and high rate of fire of the Protector are highly regarded and the gun is used in many variants by numerous military, law enforcement, intelligence and security organizations all around the world.
X-Ray Glasses (Blue)

These **X-Ray Glasses** are the Head Armor piece of the **Reaper's Set**. They have two variants, both of which are obtained after completing Stamp Rally II on floors 41-50. Collecting each stamp, regardless of accuracy, will award the **Blue X-Ray Glasses**. However, collecting each stamp with a PERFECT will award the Red X-Ray Glasses, the same glasses worn by Uncle Death.

Each version shares the same name, but the Blue version gives a +012% STR bonus, while the Red version gives a +012% DEX bonus. They also provide a hidden immunity to headshot damage on the wearer. They initially have the same R&D requirements, but have slightly different Uncap requirements. Both versions will grant Funshots. You can obtain both of them separately, as Stamps may be reset after defeating Taro Gunkanyama on 40F.

When wearing these glasses or any of the Anniversary Glasses with the Reaper's Coat, the second hood will be pulled over the head like Uncle Death.

## Blueprint Locations

* **X-Ray Glasses (Blue)**
	+ This Blueprint is delivered to you after completing Stamp Rally II (all stamps floors 41-50).
* **X-Ray Glasses (Red)**
	+ This Blueprint is delivered to you after completing Stamp Rally II (all stamps floors 41-50) with all stamps PERFECT.
0.74

**0.74** is a version of Project Argo.

## Summary

Size of the update: 12,8GB

Known issue: When the player who takes 3rd place on the Score Board is dead, it might happen that the player does not appear on the MVP screen, but instead their place is taken by the person with the next highest point count.

### Scenarios

Added: All of the previously released locations remain playable, and we've added a new one: the lovely harbour city of La Riviére!

* Link: The scenario was removed for further polishing and tweaking.
* Raid: Le Port, Radio Station, MOUT, La Trinité, Airfield, AA Site
* Clash: Le Port, Sainte Marie, Cancon, La Trinité, Larche, La Riviére

### Loadouts

Loadouts remain scenario-specific. For more information on the loadouts available in previously released locations, please check changelog of the Christmas update.

* Changed: AK-12 and AKM damage is lowered to better represent the characteristics of the used ammunition.
* Changed: Weapons are now less precise during movement, which is reflected by the size of the crosshair during movement.
* Changed: Camera shake upon player hit is increased.

### UI

* Changed: The Score Table is now only displayed when the player holds the Tab key.
* Changed: If the Score Table is opened in-game, it is no longer interactive by default. Player can now look around and shoot with the Score Table open. The interaction is activated by clicking the right mouse button.
* Added: Additional set of Chinese characters.
* Fixed: Removed the redundant plural form in some UI texts when there's only one point left to win.
* Fixed: Characters in MVP screen should now have the correct faces.
* Fixed: All gates should now be open from the start of the match.
* Tweaked: The icon for auto-respawn was changed from a triangle to a more intuitive checkbox.
* Tweaked: The position of auto-respawn was moved slightly to left.
* Tweaked: The News panel in Main Menu is removed, and related icons are moved under the profile icon.
* Tweaked: Scenario UI elements are now properly hidden between rounds.
* Tweaked: HUD messages now reflect the victory condition better in case the enemy team was eliminated.
Katiba 6.5 mm

**Katiba 6.5 mm** is a weapon in Project Argo.

## Summary

Katiba is a bullpup assault rifle of an Eastern origin and was developed in cooperation with China. It fires 6.5 mm caseless ammunition. Thanks to its construction, the rifle is really reliable and has a low recoil. Katiba is a standard issue weapon for OPFOR armies. Three versions of Katiba exist: standard, a shorter carbine and a GL version equipped with an underslung grenade launcher.
Emma

*This article is a stub. You can help The Beast Inside Wiki by expanding it.*

**Emma** is a side character in The Beast Inside. She is Adam's wife and moves with him to the countryside.

## Background

Emma, is a cheerful and energetic young woman who decided to focus on nurturing her family. Especially now, when her and Adam’s first baby is on its way. They are both pretty stressed, but Emma tries to stay rational and focus on renovation of their new home. Yet, somehow it becomes a real challenge to stay reasonable when your dreamt home turns out not to be as safe and peaceful as you hoped.

When the player reaches the phone only to hear Russians speaking in English on the other end the player can realize that the call is not for him but someone else in the house. That is because there is no other landlines outside the house connected. Soon after the player hears the Russians provide negative news about him, Emma suddenly has an angrier persona when conversing with Adam. Emma is believed to be the one who answered the call and upon hearing the news sends Adam outside so she can confiscate the work he has been doing.
Raid

**Raid** is a game mode in Project Argo.

## Summary

Raid can be played in the following maps:

* Le Port
* Radio Station
* MOUT
* La Trinité
* Airfield
* AA Site

## Launcher Summary

Find a terminal in the enemy compound and download important intel, or protect intel from the enemy.

## Summary

Be the first to score 3 points by downloading or protecting the intel.

### Rules

1. As attacker, start downloading on the terminal by holding Space. Or as defender, disrupt downloading by holding Space.
2. It takes 25 seconds for the intel to download.
3. The teams switch their roles as attackers or defenders after the first round.

### Extras

1. Secure the airdrop! Reward for team that secured it:
	1. Attackers: Revealed exact location of the intel
	2. Defenders: Reduced time left
2. You have 1 respawn for each round.
Clash

**Clash** is a game mode in Project Argo.

## Summary

Clash can be played in the following maps:

* Le Port
* Sainte Marie
* Cancon
* La Trinité
* Larche
* La Riviére

## Launcher Summary

Fight over territory in a series of combat engagements.

## Play Type

Long ranged, slow paced and tactical, 5 vs 5 match.

## Summary

Be the first to score 7 points by capturing the sectors or seize the enemy base.

### Rules

1. The leading player of the winning side chooses a sector to attack. The first round is fought over a randomly selected neutral sector.
2. Stay in the objective area for 20 seconds to capture the sector or eliminate all enemies to win the round. Capture time decreases with an increasing number of players within the area.
3. Team that scores 7 points or captures the enemy base wins.

### Extras

1. Secure the airdrop! Reward for team that secured it:
	1. Attackers: Extra respawn for current round
	2. Defenders; Reduced time left
2. You have 1 respawn for each round.
Rook-40 9 mm

**Rook-40 9 mm** is a weapon in Project Argo.

## Summary

Rook-40 is a double action, short recoil operated, locked breech pistol. Its steel construction makes it a bit retro, but compared to contemporary lightweight polymer pistols, it feels sturdier. It fires 9x21 mm ammunition and comes with tritium-filled night sights.
Rahim 7.62 mm

**Rahim 7.62 mm** is a weapon in Project Argo.

## Summary

The Rahim 7.62 mm is a bullpup rifle serving as a designated marksman weapon for the OPFOR. It's based on the older Russian rifle with upgraded modern features such as firing mechanism, trigger and rail. The bullpup design allows the rifle to be more compact and maneuverable without shortening the barrel.
Requirements

The following are the official hardware **requirements** for Project Argo.

## Minimum

* **OS** - Windows 7 SP1 64-bit
* **Processor** - Intel Dual-Core 2.4 GHz / AMD Dual-Core Athlon 2.5 GHz
* **Graphics** - NVIDIA GeForce 9800 GT / AMD Radeon HD 5670 / Intel HD Graphics 4000 with 512 MB VRAM
* **DirectX®** - 10
* **RAM** - 4 GB
* **Hard Drive** - 20 GB free space
* **Audio** - DirectX® compatible on-board
* **Other** - Internet connection and free Steam account to activate

## Recommended

* **OS** - Windows 7 / 8 / 10 64-bit
* **Processor** - Intel Core i5-4460 / AMD FX 4300
* **Graphics** - NVIDIA GeForce GTX 660 / AMD Radeon HD 7800 Series with 2 GB VRAM
* **DirectX®** - 11
* **RAM** - 6 GB
* **Hard Drive** - 20 GB free space
* **Audio** - DirectX® compatible on-board
* **Other** - Internet connection and free Steam account to activate
P07 9 mm

**P07 9 mm** is a weapon in Project Argo.

## Summary

The P07 is a semi-automatic pistol with a frame, that combines metal and reinforced polymer. Following the success of Glock, polymer based pistols became known as perfect handguns for both military use and self-defense and are available in various calibers. P07 allows easy mounting of suppressors.
How to play guide for The Beast Inside

*This article is a stub. You can help The Beast Inside Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Beast Inside***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
The Beast Inside Wiki/Bottom section

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The Beast Inside Wiki/Top section

Welcome to the official ***The Beast Inside* Wiki**
The official wiki guide for The Beast Inside, written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About The Beast Inside

The Beast Inside is a photorealistic horror-thriller game developed by Illusion Ray Studio and published by Movie Games S.A.. Play as Adam, a cold-war cryptanalyst working for the CIA, as he investigates a a mysterious Civil War-era murder through the diary of a man named Nicolas.

Content
CharactersPuzzlesEnemiesLocationsItems
Nicolas

*This article is a stub. You can help The Beast Inside Wiki by expanding it.*

**Nicolas** is one of the playable protagonist characters in The Beast Inside. His story takes place in 1864, during the Civil War.

## Background

He's son of Jacob Hyde, known for his cruelty. When Nicolas was a kid, Jacob would beat him without reason. When Jacob and the local judge bought a mine, the murders started. Many people were killed and among them was that judge, that bought a mine with Jacob. Because of that, people started thinking that Jacob was murdered. But it was only speculation and gossip. And many years after that, Nicolas comes back to his long abandoned father's house to find out the truth about his father. Nicolas' life is narrated through the events outlined in his diary as found by Adam and Emma.