Conjuror/Strategy

*Note that strategies are partial, and vary player to player. These are only suggestions.*

## About

The Conjuror can select a dead player to convert to their role during the discussion phase when the voting phase starts. They will be converted back to

## Section Header

Aura: Unknown

Team: Village

as a Conjuror at the beginning of the next voting phase. They can talk with dead players during the night while they are a Conjuror.

## Win conditions

The Conjuror wins with the village, unless if they are converted into other teams by other roles.

## Strategy

* Think carefully before deciding to take a dead player's role. You can only be that player's role once!
* If an information role such as Seer, Detective, Aura Seer, etc dies, it might be best to ask in dead chat as a Conjuror first and then using that role to avoid checking the same player and the dead player has checked.
	+ You should do this if the informer is an Analyst because if you take that role, there is a chance that you might be blocked because the former Analyst has checked two players of the same aura on the previous night.
	+ In games that Nightmare Werewolf exist, if you have announced that you were going to take an information role, you may choose to not take that role instead to bait the Nightmare Werewolf into nightmaring you. If you are nighmared on the night you take an information role, that role will be wasted.
* Keep track of roles that have used their ability or not before taking their role such as Vigilante, Witch,etc. You will inherit whatever remaining charges that they have not used yet.

* Ideally if you become that role with remaining charges, you should use all of their charges as much as possible without damaging the village as you can only be that role for one day and night. For example, since you can only be butcher for one night, it would be best to just use up all the meat remaining to prevent as many players (prioritize on protecting confirmed good players first) from being killed at night. If you are certain that you would be killed on the next night, you can try to take Red Lady to visit a confirmed good player (or Random Voting role) to protect yourself. As Red Lady, you cannot be killed directly. However, you may be visiting a converted Werewolf/Zombie/Accomplice that was previously confirmed or the confirmed player was attacked which can get you killed. You will know if you were directly attacked as Red Lady if you visited someone.

* Alternatively, you can use the Flagger to redirect an attack to a suspicious player to protect yourself. Ensure that the dead Flagger still has redirects and has not redirected an attack on the previous night.
* In games where Random Regular Villager exists, you could try to soft claim 'not RRV' when you take a role that's possibly RRV. If you die as another role, your role will be shown as what you have taken (not Conjuror) which could potentially confuse the Village into lynching the RRV claims unless someone justifies that you were the Conjuror.

* You can try to confuse the Wolf Seer/Sorcerer/Blind Werewolf by taking an RRV role that the Werewolves would not want to kill. But this may also confuse information roles too along with the fact that you would be unable to talk in dead chat.

* In rare occasions where there is a Medium/Ritualist or another Conjuror in game, try to get yourself confirmed in the dead chat by saying your number/name as soon as possible because you won't be able to talk in dead chat as much as Medium/Ritualist does.