Servants

Servants are the units used in battle, from storyline missions to PvP situations such as Concubine Wars and Palace Fight. They are also used to handle Requests. Up to five servants make up a battle Array. Servants are obtained through Recruiting and their base rarity ranges from two-star (most common, weakest and least potential to grow) to 5-stars. Elite or "shiny" servants are 5-star servants with a glitter effect on their portrait and these are typically more rare and powerful than other non-shiny 5-star servants.

## How to Obtain Servants

* Recruit in Advanced Pool (costs Recruit Paper), Common Pool (costs Cranes) and Elite Pool (requires Elite Paper).
* Collecting and using Debris in your inventory.
* Exchanging various Points in the Store.
* By using Transform in the Elite Pool menu (costs Elite Pith). You will get a random servant of the same type and rarity level as the one you use for the transformation. It is recommended to transform evolved 5-star units (previously 4-star) as they cannot grow past level 100 and you will always get a base 5-star unit that can, with the chance of receiving a shiny servant.

## Rarity/Star Rating

2-star servants have a level cap of 30 and cannot be evolved. They are only used before you can get higher rarity and more powerful servants.

3-star servants have a level cap of 60 and cannot evolve.

4-star servants have a level cap of 80. They can be evolved only once (See Evolving below) to 5 star rarity which raises their level cap to 100.

Non-shiny 5-star servants can evolve 4 times to 9-stars and reach a maximum level cap of 200.

Shiny 5-star servants can evolve 5 times to 10-stars and reach a maximum level cap of 240.

## Elemental Type

Servants fall into 5 types: Water, Fire, Wood, Yang (Light) and Yin (Dark). A servant of a certain type has a buff of 25% Attack and 20% Hit when using abilities on an enemy servant which has a type that it "restrains". Water is strong against Fire, Fire is strong to Wood, and Wood is strong to Water. Yang and Yin are strong against each other.

## Class Type

**Guards** use physical AD (attack damage) abilities. They are the "tanks" of your array with high HP and defense. It is recommended to have at least one positioned in the front row of your array to protect more fragile allies behind them.

**Strategists** use ranged AP (ability power) abilities. They typically have high-damage multi-target AOE attacks and can also apply debuffs or negative status effects to the enemy such as silence and burn. The tradeoff is that they have less HP and defense than guards or warriors.

**Warriors** use physical AD (attack damage) abilities. Many have very high-damage single-target abilities that can either cut through a Guard on the frontline or target fragile Strategists or Therapists in the middle or back line. They have moderate HP and defense.

**Therapists** use ranged AP (ability power) abilities. They have a supportive focus in either debuffing the enemy or buffing, healing, and shielding allies. Some therapists have healing abilities that can revive dead allies- Xuan Zang (5-star shiny Yang), Da Qiao (5-star shiny Water). It's recommended to have at least one therapist in your array.

## How to Make Servants Stronger

Servants have an overall power rating contributed to by their base statistics and level. Individual servants can be made stronger by:

1. Levelling up by using coin and experience points.
2. Passing "breakout" points at certain levels for a stat boost and unlocking additional active and passive skills if available.
	* The Breakout option appears at ?level 30, 40, 50, 100, 120, 140 which increases the level cap if possible and require additional coin and elixir to pass.
3. Better Equipment (Weapons, Robes, Hats, Shoes) and getting percentage bonuses to attack and HP by using equipment of the same rarity level.
4. Better Jades that add stat bonuses and passive skills.
5. Evolving to increase rarity level.

### Evolving

4- and 5-star units have the option to evolve and increase their star rating at any level using other servants as material. They gain a large percentage stat boost and the level cap increases. They can also unlock abilities or raise the level of existing ones. It is recommended to 4-star units can only be evolved once to 5-star.

Once evolved, their portrait picture turns red from yellow and displays the number of stars past 5 only.

### Reborn

You can chose to Reborn your servant to reset their level to 1 and return all coin, elixir and equipment. The first reborn is free each day, beyond which it costs 50 gold. Beware that it will not reduce evolved Rarity and return servants that were consumed in the process.

### Dismiss

You can permanently dismiss servants to receive elixir, gold and servant points. Dismissing higher rarity servants increases the amount received. There isn't a difference in return between shiny and non-shiny 5-stars.

Rewards for Dismissing Servants (all at Level 1)
* ? EXP
* ? Servant Points
* 100 000 EXP
 3-star
* 5000 EXP
* 12 Servant Points
* 200 000 EXP
 4-star
* 10 000 EXP
* 25 Servant Points
* 400 000 EXP
 5-star
* 50 000 EXP
* 250 Servant Points
* ? EXP
* ? EXP
* ? Servant Points