Peppino Clone

**Peppino Clone** is an enemy in Pizza Tower.

## Description

Peppino Clone is a clone of Peppino that looks identical to him at first. Upon its attack, stun, or defeat, it is shown to be an impostor.

## Behavior

Peppino Clone usually come from invisible Enemy Spawner that only spawn it offscreen. Peppino Clone tries to follow the player, being able to use Peppino's jump move. If he gets close to it, it will attempt to lick him. Peppino Clones cannot be scared.

## Appears in

* WAR
* Mansion(scrapped)

## Trivia

* Unlike Fake Peppino, Peppino Clones do not mimic the player's clothes, instead wearing the default Classic Chef outfit. However, Peppino Clones used to have yellow clothes.
* Peppino Clones, along with Fake Peppino, notably had yellow cheesy tongues in their pre-release appearances.
* Peppino Clones are notably the only standard enemies in the full release with a defeat animation rather than a defeat sprite.
* Peppino Clones walk slightly slower than the player.
* In one of the backgrounds in WAR, there are test tubes with Peppino-like figures within them. This is a possible explanation as to where the Peppino Clones (and possibly Fake Peppino) came from.
* Killing a Peppino Clone strangely seems to be inconsistent, sometimes adding towards the Combo, but other times instead only resetting the timer. This could be due to how Peppino Clones respawn when offscreen, only counting the first kill on them towards the combo, as killing respawned enemies will only reset the combo.
* Peppino Clones might be a nod to the Player Clone enemies that appear near the end of the NEO-GEO/Arcade game Metal Slug 3.
	+ Both:
		- Appear (near) identical to the player character
		- Attack the player in large hordes
		- Move and jump around quick and erratically
		- Melt into puddles upon defeat
		- Have no innate touch-damage
		- Appear in a setting that is war-themed and gun-focused, making the reason for why the Clones only show up in WAR specifically as to reference Metal Slug more plausible

* Peppino Clones are one of the few enemies to only appear in one level and nowhere else. However, they were also planned to appear in a remade version of Mansion before it was removed from the game as a level.
* There were once plans for a elite version on the Peppino Clone, where it would use the Pepper Pizza palette, and it could grab the player, doing the attack that Peppino is able to do when holding an enemy by pressing X on the keyboard.
* In the Rework build, Peppino Clones had no unique animations and re-used Peppino and Fake Peppino's animations.
* Peppino Clone is one of the first enemies to have a full defeat animation which is similar to the unused Cheeseslime full defeat animation.

## Gallery

### Regular animations

Idle demo1.gifPeppino Clone's idle animation.VxNJ6vM.gifPeppino Clone's walking animation.Peppino jump.gifPeppino Clone's jumping animation.Peppino fall.gifPeppino Clone's falling animation.Spr pepclone attack 0 2.gifPeppino Clone's lick animation.Spr pepclone stun 0.gifPeppino Clone's stunned animation.Spr pepclone death 0 2.gifPeppino Clone's defeat animation.
### Scrapped animations

Spr pepclone attack 0.gifOld version of Peppino Clone's lick animation were his mouth was made of cheese.Spr pepclone death 0.gifOld version of Peppino Clone's defeat animation were his mouth was made of cheese.
### Miscellaneou

Impasta.pngIn the WAR title card, this Peppino might be a Peppino Clone.Bg war3.gifOne of the peppino clones in a tubo, right at the left of a John clone(?)