recursal/Fanatic-Fandom huggingface dataset:
Essence of Poison

Essence of Poison
Poison Essence used for crafting.
Crafting Material found on all Planets.

Essence of Poison is a crafting material looted from Poison element mobs. Poison mobs will have the prefix of: Infected, Toxic, Miasmatic, or Baneful.

It is used in the crafting of elemental weapons and armor, once the respective BP has been unlocked.

An Poison weapon is 200% effective against Electric mobs but only 50% effective against Ice and Poison mobs.

If you are wearing Poison armor, fighting Ice, Moonlight, Soul, or Dark Gaia mobs is strongly discouraged while fighting Electric or Poison mobs is recommended.
Crafting Base Item

# Summary

A number of items can only be made at Crafting Base Item that you have to build first and then "use" by standing close to them (default `E`). You can place Crafting Base Item on uneven ground like grass or within buildings, but not too close to the entrance of Dungeons or too close to StarGates you have not built yourself.

Once placed, a Crafting Base Item cannot be moved. You can only set it to "self-destruct" which will refund you some resources used to construct them..

# Stations

## Armory

See: Armory

Allows you to craft Ammo, Armor, Weapons, and other projectile Devices.

## Composter

See: Composter

Converts wood to organics.

## Factory

See: Factory

Allows you to craft personal vehicles and traps.

## Kitchenette

See: Kitchenette

Let your inner chef be unleashed! This base item will be the centerpiece for creating all sorts of food concoctions.

## Research Station

See: Research Station

Allows you to research and unlock new player jobs!

## Science Station

See: Science Station

Allows you to craft Stims and Devices.

## Vehicle Bay

See: Vehicle Bay

Build Large Vehicles. Vehicles built from the Vehicle Bay are spawned directly into the world and need to be protected when you log out. They will not go back into your inventory.
Laser Fence Node

Laser Fence Node
One end of a laser fence! Get off my lawn

The **Laser Fence Node** is a defense item in the world of GRAV. The laserfence node needs to be unlocked for 150 Element-X at a research station. Upgrading a laserfence node will add one additional laser beam per level with a possible maximum of 6 laser beams. Each level also increases the amount of damage dealt by the laser. Nodes that are created close enough to each other will connect together, following the order they are beeing built in a line. Lacer fence nodes are commonly used to keep creatures and enemies away from player bases. Nodes can be placed inside of rooms and will also connect trough the walls, allowing for purposeful defences while keeping the nodes themself save within a room protected by a shield generator. Players in the same FoF group will not be harmed by laser beams.

Laserfence beams can deal massive amounts of damage when stacked crossover, mostly resulting in instant death for players who get cought within the beams. For that reason laser nodes are an excellent choice for securing teleporter rooms and base forcefield doors.
Element-X

**Element-X** is a resource. It is used in the crafting of some higher level components as well as a requirement for improving passive character attributes. To extract the Element-X, you must build a Harvester over or near enough to the node. Some Element-X nodes are reoccurring in that a node may appear in a similar location to the original, allowing for one (usually upgraded) Harvester to extract multiple nodes as they respawn. The level of the node determines how much can be harvested before depletion and how often the node respawns close to its original spot. Most nodes usually hold 300, 600 or 900 units of Element-X per mining cycle. Nodes that are created in caves are depleted after the first extraction and will only respawn after any player entered the cave again. Higher level nodes on Exo Planets and also in homeworlds can hold large amounts of multiple thousand units of Element-X before final depletion. One node can be mined by multiple harvesters at the same time, prepared that they are owned by the same player. Harvesters will block off a node for other players until the harvester gets removed again by its owner or is destroyed by another player. When a harvertser is destroyed, the contained Element-X will be dropped and can be collected. Element-X is a valuable resource and is often fought over on multiplayer servers.
Characters

## GRAV Characters

There are many different characters currently in GRAV and more of these creatures and characters will be continuously built.

## Enemies

See: Fauna
These are aggressive and non-aggressive Fauna that you will see roaming the worlds of GRAV.

## Hello! Characters That Can Help You

See: NPC
While exploring the worlds you will meet and greet various GRAV characters. They will wave to you and say "Hello" and they also might dance with you by the fire. Some will eventually offer quests.
Victory Conditions

*This article is a stub. You can help Blackwake Wiki by expanding it.*

As of Blackwake 3.1, there are three different game modes, with unique victory conditions:

* Team Deathmatch: To win, kill enemy players, win grapple fights, and sink their ships until their number of Reinforcements becomes 0. The team with the most Reinforcements when time runs out wins.
* Capture the Booty: A neutral Tower is in the center of the ocean, which contains a Booty chest on top, that you must capture and take back to your spawning Island 3 times to win the game, before the enemy can do the same. In the event of the time running out before all 3 captures, the last team who captured the Booty will win.
* Attack/Defend Siege: One team assumes the role of Attackers aiming to get inside the Fortress, who must destroy the large Mortar towers with their cannons, then work together to push a Bomb Cart to destroy the fortress Gates, and finally charge inside the Fortress and lower the Flag. The Defending team, meanwhile, must prevent them from doing this for as long as they can. Both teams take a turn to attack and defend; the quickest team to lower the Flag will win.
FlareGun

FlareGun
Device

Allows you to shoot flares into the sky! Flares cost 2 wood and 2 fossils to launch. (You do not need to equip this to fire it.)

 Wood | 150

FlareGun is a device that enables you to shoot flares with your F key. Flares are fired straight up into the air and can be seen by other players.

Every time you fire the flareGun, it costs Wood x2 and Fossils x2.
Camp Fire

The **Camp Fire** is a basic survival item in the world of GRAV. It can be used to simply light up small areas by night or to store small amounts of basic resources. A Camp Fire does protect from low temprature environmental hazard which occurs in tundra areas.

The Camp Fire can be upgraded to a maximum level of 6. Each level will increase its storage capacity and also lower its wood consumption rate to keep it burning.
Annley Revolver

*This article is a stub. You can help Blackwake Wiki by expanding it.*

The Annley Revolver is an eight-shot close-range secondary weapon. It is a small, single-action revolver with a snaplock firing mechanism, ornately decorated revolving 8-chamber cylinder, tiny needle-shaped steel barrel and wooden club grip, based on the gun invented by J. Annley in the early 18th century.

Annley Revolver has infinite ammunition, fires eight shots before requiring a reload, takes 12 seconds to reload, and will kill enemies in four shots to the body at close to medium range, or in one headshot. Annley Revolver has the most reserve shots of any weapon in the secondary slot.

This weapon is similar to the Matchlock Revolver, but with lower damage and 5 more shots in the chamber. Annley's incredibly low bodyshot damage forces the player to land headshots to kill anything. Its ideal situation is fighting multiple unaware enemies who you can headshot from behind; for example, boarding an enemy ship via the rear ropes and headshotting enemies as they face the other way. Against enemies who are aware of your presence, it is an unreliable weapon.

]
Essence of Ice

Essence of Ice
Ice Essence used for crafting
Crafting Material found on all Planets.

Essence of Ice is a crafting material looted from Ice element mobs. Ice mobs will have the prefix of: Frozen, Icey, Frigid, or Arctic.

It is used in the crafting of elemental weapons and armor, once the respective BP has been unlocked.

An Ice weapon is 200% effective against Poison mobs, 150% effective against Moonlight mobs, but only 50% effective against Fire and Ice mobs.

If you are wearing Ice armor, fighting Fire, Soul, or Dark Gaia mobs is strongly discouraged while fighting Poison or Ice mobs is recommended.
Console command

Console commands are used to set options that are not available through the GUI or to execute administrative commands for managing your own server.

## Accessing the Console

Press `~` (under `ESCAPE` key) or `TAB` to open the command console. Once open, you can enter some of the commands below and press `ENTER` to execute.

## Admin Console Commands

 AdminKick int  | Kicks a player from your server
 AdminKickBan int  | Bans a player from your server.
Example: AdminKickBan PLAYER\_ID

## Admin Cheat Console Commands

 SetPlayerLevel int  | Sets your characters level (0 - 60)

## Additional Commands

### Mouse Sensitivity

```
setsensitivity X
```

Where *X* is a number like 0 - 10 to set your mouse to an appropriate sensitivity.

### Screen Resolution

SetRes FString

Sets the game to any resolution. You can add 'w' in the end of the line to set it to windowed mode or 'f' for fullscreen.

**Examples**

```
setres 1920x1080
```

### Full Screen / Windowed Modes

To go full screen or windowed you hit `F11` or press `ALT + Enter`.

### Field of View

```
fov amount
```

Where amount can be between 0 - 170. 110 is recommended as it gives you more to see without getting too stretched.

### Player Colors

```
setplayerprimarycolor R G B A
```

Where R, G, B, A values are the Red, Green, Blue and Alpha color values (from 0 - 255). For example, to be pure Blue: `setplayerprimarycolor 0 0 255 0`.
Element

In the world of GRAV, various elements exist and they all have their own strengths and weaknesses. All creatures in the game are assigned an element. Weapons and Armor can also be a particular element. See Blueprints page for details.

PlayerSoul blueprints and essence are produced by killing other players.

## Damage Tables

The table below shows the multiplier applied to damage done among the elements.

### Quick 2x Damage Chart

 Electric

 Dark Gaia

## Elemental Prefix

Foes with the following prefixes in their names have the corresponding element for defense and offense.

## Elements in Armor

To get the damage mitigation effect of elemental armor, the player must be wearing 4 of 5 pieces of elemental armor. These mitigation effects use the same element table as above for damage. For example, a fire weapon will do 2x damage to a player wearing 4 pieces of ice armor. On the flip side, an electric weapon will do 0.5x the damage to the same player.

## Crafting tips

If you want to craft as few weapons as possible while maximizing damage, try and craft a different type of element each time that you upgrade to a new tier and keep your old one. A weapon that does twice the damage against an element is usually better than using one that's one or two tiers higher but only does the regular amount (x1).
GRAV Wiki

We are currently maintaining 1,496 pages (648 articles).
 **What is GRAV?**
GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment. BitMonster has been working on GRAV since late June, 2014 and felt that getting the community involved earlier is vital to creating a great game.
* System Requirements
* Features

For the latest news see
GRAV Announcements on Steam
BitMonster Blog
 **Game Info**

* Weapons
* Armor
* Stims
* Traps
* Home Planet
* Blueprints
* Devices
* Materials
* Resources
* Planets
* Crafting Base Items
* Placed Items
* Powered
* Moons
* Experience Table

mw.loader.load('ext.slideboxlightshow');*
 **Videos**

 **Twitter**
 Tweets by @BitMonsterGameswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

To write a new article, just enter the article title in the box below.

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Adding content**

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
Data Recorder

Data Recorder
When powered, will record when Base Items or Rooms within range are destroyed. Will also show names of players killed by turrets in range. Wondering who keeps smashing your stuff? Build one of these and find out! (Press 'N' to view data log)

Data Recorder is a machine used for registrering data about, things going on with your base structures.

You will be able to see who destroyed your things, while you were away.
Collapsed Star Chunk

Collapsed Star Chunk is a material found on Mid Planets. It may be purchased from Mr. Vendroids and has a chance of dropping from Tech Hunters. Collapsed Star Chunk is an extremely rare item used to craft the Artifact Decrypter.

## Harvest Strategies

The Collapsed Star Chunk drops from Tech Hunter's level 35+ on Mid Planets but this is extremely rare. It is a lot easier to purchase these from Mr. Vendroid's.

To find a Mr. Vendroid with Collapsed Star Chunk, head to a Mid Planet. Check each Mr. Vendroid you can find. Observed costs range from 30 - 99 Element-X.
Essence of Fire

Essence of Fire
Fire Essence used for crafting.
Crafting Material found on all Planets.

Essence of Fire is a crafting material looted from Fire element enemies. Fire mobs will have the prefix of: Combusting, Scorching, Blazing, or Inferno

It is used in the crafting of elemental weapons and armor, once the respective BPs have been unlocked.

A Fire weapon is 200% effective against Ice mobs, 150% effective against Moonlight mobs, but only 50% effective against Fire and Electric mobs.

If you are wearing Fire armor, fighting Electric mobs is strongly discouraged but fighting Fire and Ice mobs is recommended.
Bubble Shield

Bubble Shield
Powered Base Item

When powered and activated, blocks incoming projectiles and protects against Environmental Hazards.

 Fossils | 60

The **Bubble Shield** is a special type of shield in GRAV and requires power from a Generator. It protects against projectiles and missiles and also serves as a protection from Environmental Hazards (cold, heat, low oxygen, radiation, etc.) that occurs on some planets. This is extremely useful for new players that do not yet have a full armor set to withstand dangerous environments.

A Bubble Shield can be upgraded to a maximum level of 6. Higher level Bubble Shields can withstand an enormous amount of damage. Upgrading a Bubble Shield also expands its radius. Bubble Shields can be found quite frequently on the desert planet "Great Basin" and are often part of Public Bases.

The Bubble Shield should not be mistaken with the Shield Generator, which is used to shield rooms and prevent decay. A Bubble Shield cannot prevent decay or destruction by other players.

## See Also

* Blueprint
* Powered Base Items
Inventory

The inventory can be accessed through presssing the I key. In the inventory all collected resources, materials and ammunition are stored, as well as armor pieces and cosmetic items. The inventory view also shows the currently equipped gear on the left side window and also displays a list of all available jobs, active and passive skills. Armor and equippment can be saved to one of 7 hotkey slots which are accesed per default through numpad keys 0-6. On the right handside a small database of all obtained blueprints can be accessed through selecting one of the categories.

Through the hunters job passive **lvl 10 carry capacity skill** the number of inventory pages can be increased to a maximum of 5 pages, holding 175 inventory slots when fully upgraded. A percentage of resources and ammunition will be dropped as a soul orb everytime the player dies or is killed. The resource drop also affects resources, materials, health stims, stims in general and also pets that are carried in the inventory. For this reason it is advised to assign stims and pets to one of the 30 hotbar slots (1-0, shift + crtl slots), as those are never dropped. Armor pieces and gear stored in an inventory will never be dropped upon death.
Build

## Building in GRAV

There are nine categories in the Build Menu (default `B`), namely: Crafting Base Items, Placed items, Powered Base Items, Defensive/Offensive, Mining, Wood Rooms, Stone Rooms, Glass Rooms and Metal Rooms.

You start the game with some of the Crafting Base Items available and all of the Wood Room variants. All other room categories (Stone, Glass, and Metal) can be acquired by researching the specific room variant at the Research Station. The other categories require a blueprint and appropriate job level to be built.

## Crafting Base Items

See: Crafting Base Item
**Crafting Base Items** allow you to research, construct and create a variety of items including weapons, ammunition, armor, organics, etc. Each station has its own dedicated function and can be placed in the world almost anywhere the player desires. Base Items do not require power from a Generator.

## Placed Items

See: Placed item
These are items that are placed in the world but do not conform to a grid and are not used for research and crafting.

## Defensive/Offensive

See: Defensive/Offensive
* Targets and shoot foes and enemy players nearby.
* One end of a laser fence! Get off my lawn

## Mining

See: Mining
These are the structures you'll use to harvest resources and collect taxes. Some require you to find blueprints out in the wild, some are purchased through the Research Station.

* Claim a Grid Area as your very own!
* This will start the process of unlocking the World Artifact.
* Harvests Element-X.
* The Cagite Harvester.

## Powered Base Items

See: Powered Base Items
These are the buildings that require a Generator to operate and provide you with a variety of benefits.

* **Forcefield Door**: Keeps unwanted visitors out of your base!
* **Generator**: Can't power base items without a source of power!
* **Bubble Shield**: Keeps you from dying in hostile environments.

## Rooms

See: Room
What fun is a survival game if you can't build bases? These are some of the rooms you'll have available to construct bases with.

* The basic building block of your base.
* Provides a lovely view... and a large opening for players to enter bases.
* Needed when exploring dungeons or expanding your base.
* Room with open windows to look out of.
* Cornerstone of any base, a room that has as door.
* Stairs will help you access the many levels of your base.
* Your rooms will need support if you're building them off the ground!
* It's difficult to jump into a room from the ground... make it easy for yourself and add a ladder!
Drill Platform

The **Drill Platform** is a structure that acts as a supply for blueprints, resources and materials. An engineers job level of 40 is required to build the structure but is not necessary to aquire the blueprint itself.

This structure consumes plasma to run (~500/h) and needs 1+ hours to complete a drill cycle. Once a cycle is completed, the drill will erupt 3 times and eject resources, dark gaia essence and also Blueprints. The player has to be present at the drills location to gather the errupting ressources.

The type of blueprints dropped by the platform is dependent on the drills location and level of the grid quadrant it got placed in. A drill on the Home Planet will give other blueprints than a drill on a high planet. Each upgrade reduces the drill time and the rate of plasma consumed. Drill Platforms are mostly found on high planets. New players beware, the drill does not free you from the general task of resoure gathering, it simply adds a viable source for blueprints and rare crafting materials, the output of the basic resources like Gems, Ore, Organics, Element-X, Plasma and Fossils can only be described as mediocre (hundreds not thousands).

Upgrading and running a drill platform is highly expensive. Especially for upgrading it is adviced to unlock the engineers job **lvl 50 base item constrution cost reduction** and level the skill to maximun. This will drasticly decrease the build/upgrade cost, as well as using a maximum number of constructo bots.

## History

Patch 14.1: Added(Not available to players at this time.)

In former versions of the game, the drill needed ~3.500 Plasma to complete a single cycle. A cycle on a lvl 1 drill required 12 hours to complete. The drill time then was reduced to 4h+ initially. The drill time was further reduced to 1h+ initially.

Because of official servers having a planet rotation time of ~4h, it was only possible to finish a drill cycle with a fully lvl 6 upgraded drill platform. Without the platform having a level of 6, the drill cycle would be aborted prematurely through the planet going out of orbit. The cycle then had to be restarted when the same planet would come up ~8 to ~12 hours later, which made it impossible to sucessfully collect any resources or blueprints from Exo planets from any drill, other than a lvl 6.
Bio Condenser

The **Bio Condenser** is a Crafting Base Item in the world of GRAV.

## Upgrades

* Ore x30
* Fossils x30
* Wood x30
* Organics x30
 **2** | * Gems x60
* Ore x60
* Fossils x60
* Wood x60
* Organics x60
 **3** | * Gems x75
* Ore x75
* Fossils x75
* Wood x75
* Organics x75
 **4** | * Gems x90
* Ore x90
* Fossils x90
* Wood x90
* Organics x90
 **5** | * Gems x105
* Ore x105
* Fossils x105
* Wood x105
* Organics x105
 **6**
Max Lvl
* Ore x120
* Fossils x120
* Wood x120
* Organics x120
* Plasma x120
Centurion

Centurion
Vehicle

A large, very powerful tank. Seats two, a pilot and a main gunner. Expensive to build and operate, the Centurion offers overwhelming firepower and protection. Protects from environmental hazards. Can not be taken through a stargate. Pilot level 40 required to build!

 Perfect Magmanite | 5

The **Centurion** is a vehicle.

It's a huge Tank that can carry up at least 2 players. One pilot and one gunner.
The Pilot can also shoot with a machine gun while piloting. It consumes 2 Ores per 3 shots.
The Gunner uses a cannon that consumes 150 Ores, 35 Magmanite and 35 SunStones per shot.

## Blueprint Drop

While using a level 40+ pilot. Drops from level 45+ Technohunters. 10% drop chance

## Stats

Health - 12500

Hazard Protections in Exo-Planets.

Works on shallow water.

Consumes Plasma as a fuel at a rate of 60 per minute.
Balcony

Balcony
Balcony room with no ceiling

The **Balcony** is an room building element in the world of GRAV.

A balcony is very similar to a bridge but it has more health, railing on all sides and costs a lot more.

You can not stack a balconies on top of each other.

When connecting the balcony to other rooms, the railing will disappear on that side.
Repair

Type: Creation

## Mechanics

Repair allows players to recover their lost durability on items using their respective crafting station.

## How it works

Having Repair gives the player the option to repair an item. The higher level and rarer the item the better the raw materials needed to repair them; with lower level items having close to no effect.

Ores will be needed to repair metal work while skins will be needed to repair leather work.

The better the item repaired the more experience given, and the higher the Repair level of a player the more efficient they become at repairing lower level items and are able to repair higher level items.
Centurion/fr

Le **Centurion** est un véhicule.

C'est un énorme tank qui peut prendre jusqu'à 2 passagers. Un pilote et un tireur !
Le pilote peut tirer ou conduire. Cela consomme 2 Ores par 3 tir.
Le tireur en utilisant le canon consomme 150 Ore, 35 Magmanite et 35 SunStones par tir.

## Blueprint Drop

While using a level 40+ pilot. Drops from level 45+ Technohunters. 10% drop chance

## Stats

Health - 12500

Hazard Protections in Exo-Planets.

Works on shallow water.

Consumes Plasma as a fuel at a rate of 60 per minute.

## Variations

* There's currently no Centurion +.

Catégorie : FR translation
Composter

The **Composter** is a place-able machine in the world of GRAV. The Composter converts wood into organics.

Wood is placed in the Composter in stacks of 200 units. The wood is then converted into organics over a period of time. Upgrading the Composter improves its conversion ratio and adds more item slots to store wood.

## Strategies

Large amounts of organics can be produced by operating several Composters upgraded to the maximum level.

Six Composters at max level can produce ~10.000 units of organics in about 30 minutes *[verification needed]*. A level 6 Composter conversion ratio is around 1:10 *[verification needed]*.
Doom Buggy

Doom Buggy
Vehicle
Fast, lightweight vehicle. Carries two passengers as well as the driver. Runs on organics and love. (Boost burns plasma).

 Element-X | 125

 Plasma | 360 (Boost Only)

The **Doom Buggy** is a vehicle.

## Blueprint drop

*While using a level 10+ Pilot, drops from level 15 - 30 guardians. So basically moon. 10% drop chance.*

## Stats

Health : 2500

Hazard protection

Does not work on water

Consumes organics at rate of 100 per minute. 0.25x multiplier during zero acceleration

Boost consumes plasma at rate of 360 per minute.

3 seater

No weapons

## Damage multipliers to vehicle

Melee : 0.05
Bullet : 0.5
Landmine : 15.0
Hammerhead

Hammerhead
Vehicle

Fast moving Aircraft with VTOL and cruise modes.

 FlyingBug Venom | 4

The **Hammerhead** is a vehicle.

The Hammerhead is a high-level vehicle. You can loot the Blueprint for it while playing the Pilot Job.
You need a Vehicle Bay to craft it and it is very expensive.
It allows you to move very fast through any planets and consumes A LOT of Plasma. It is rumored it can carry up to three players at once.

## Blueprint drop

*While using a level 30+ pilot. Drops from level 35 - 45 flying bug bosses. 7.5% chance to drop*
Requires vehicle bay level 4

## Stats

Health - 2250

Hazard protection

3 seater

Flying vehicle capable of VTOL, toggle by pressing space when flight mode is at /near zero acceleration

Vehicle takes impact damage

Consumes plasma for fuel. Rate of 100 per min. 0.5x multiplier during zero acceleration

Consumes plasma for boost. Rate of 250 per min. 0.5x multiplier during zero acceleration

All seats control one turret. Consumes 2 ores per shot, same as centurion

## Damage multipliers to vehicle

Bullet - 0.5
Melee - 0.05
Landmine - 15.0
Engineer

Engineer
The Engineer Job has a large number of skills that reduce the cost of building rooms or increase the amount you can build. Additionally, it has a skill that increases damage with Shotguns.

## JOB : Engineer

This is a work in progress page for specifics about the engineer job

### Skills

Bridge Distance Increase

Pet Cost Reduction

Room Construction Cost Reduction

Shotgun Damage

Base Item Construction Cost Reduction

Drill Platform Ownership Amount

Area Totem Ownership Amount
Keybinding

Keybinds are accessed from the Keybindings Menu (default `F8`). These however only include the keys that the GRAV developers have set. You are able to bind more advanced function to keys using the console.

## Default Keybindings

The following are the default keybindings when you first start GRAV.

## Changing Keybindings via the Console

See: Console command
There is currently no ingame menu-driven way to reset your keybinds to default. As such resetting mistakenly bound keys can be quite difficult. BitMonster have stated that they will be including a reset-to-default button in a future release.

Keys can be rebound from the console using the Unreal Engine *setbind* command. The console command for this takes the following format:

setbind (Name value) "(Command Value)"

For example, to bind `SPACE` back to its default, you would enter the following command in the console: setbind SpaceBar "Jump OnRelease JumpReleased"

All the default key bindings can be found in the 'DefaultInput.ini' file in your CAGGame config folder. You can find this file in your installation directory. In most cases you can find it here:

```
C:\Program Files\Steam\steamapps\common\GRAV\CAGGame\Config
```

The bindings in the INI file need to be translated into Unreal Engine console commands.

```
.Bindings=(Name="One",Command="DoHotBar 0")
```

Would translate to:

setbind One "DoHotBar 0"
Loot table

This page is just for reference if anyone ever has time to add Blueprint

Patch 8 PRE3 files parsed
* Pawn.ini
* LootTables.ini

## NPC / Object

CAGPawnBase
#CAGPawnBase
CAGNPCBase
#CAGNPCBase
#ArmorSmallPercent
CAGPawn\_Construct\_WandererBase
#CAGPawn\_Construct\_WandererBase
CAGPawn\_Construct\_Wanderer
#CAGPawn\_Construct\_Wanderer
CAGTurret\_BaseItemBase
#CAGTurret\_BaseItemBase
CAGPawn\_FoeBase
#CAGPawn\_FoeBase
#Foe
#MultiTools
CAGPawn\_Foe\_NightKiller
#CAGPawn\_Foe\_NightKiller
CAGPawn\_Foe\_NightKiller\_Medium
#CAGPawn\_Foe\_NightKiller\_Medium
#Foe\_Medium
#PlayerBaseItems
CAGPawn\_Foe\_NightKiller\_Large
#CAGPawn\_Foe\_NightKiller\_Large
#Foe\_Large
#PlayerBaseItems
#Weapons
#Armor
#ArmorNonElemental
CAGPawn\_Foe\_DayKiller
#CAGPawn\_Foe\_DayKiller
CAGPawn\_Foe\_DayKiller\_Medium
#CAGPawn\_Foe\_DayKiller\_Medium
#Foe\_Medium
#PlayerBaseItems
CAGPawn\_Foe\_DayKiller\_Large
#CAGPawn\_Foe\_DayKiller\_Large
#Foe\_Large
#PlayerBaseItems
#Weapons
#Armor
#ArmorNonElemental
CAGPawn\_Foe\_Thief
#CAGPawn\_Foe\_Thief
CAGPawn\_Foe\_Bomber
#CAGPawn\_Foe\_Bomber
CAGPawn\_Foe\_Zombie
#CAGPawn\_Foe\_Zombie
CAGPawn\_Foe\_Guardian
#CAGPawn\_Foe\_Guardian
CAGPawn\_Foe\_BugDog
#CAGPawn\_Foe\_BugDog
CAGPawn\_Foe\_BugDog\_Medium
#CAGPawn\_Foe\_BugDog\_Medium
#Foe\_Medium
#PlayerBaseItems
CAGPawn\_Foe\_BugDog\_Large
#CAGPawn\_Foe\_BugDog\_Large
#Foe\_Large
#PlayerBaseItems
#Weapons
#Armor
#ArmorNonElemental
CAGPawn\_Foe\_FlyingBug
#CAGPawn\_Foe\_FlyingBug
CAGPawn\_Foe\_FlyingBug\_Large
#CAGPawn\_Foe\_FlyingBug\_Large
#Foe\_Large
#PlayerBaseItems
#Weapons
#Armor
#ArmorNonElemental
CAGPawn\_Foe\_Slime
#CAGPawn\_Foe\_Slime
CAGPawn\_Foe\_Slime\_Large
#CAGPawn\_Foe\_Slime\_Large
#Foe\_Large
#PlayerBaseItems
#Weapons
#Armor
#ArmorNonElemental
CAGPawn\_Foe\_TechnoHunter
#CAGPawn\_Foe\_TechnoHunter
#Foe\_Medium
#PlayerBaseItems
CAGPawn\_Foe\_TechnoHunter\_Large
#CAGPawn\_Foe\_TechnoHunter\_Large
#Foe\_Large
#PlayerBaseItems
#Weapons
#Armor
#ArmorNonElemental
CAGPawn\_FaunaBase
#CAGPawn\_FaunaBase
#Fauna
#MultiTools
CAGPawn\_Fauna\_BugDog
#CAGPawn\_Fauna\_BugDog
CAGPawn\_Fauna\_BugDog\_Medium
#CAGPawn\_Fauna\_BugDog\_Medium
#Fauna\_Medium
#PlayerBaseItems
CAGPawn\_Fauna\_BugDog\_Large
#CAGPawn\_Fauna\_BugDog\_Large
#Fauna\_Large
#PlayerBaseItems
#Armor
#ArmorNonElemental
CAGPawn\_Fauna\_FlyingBug
#CAGPawn\_Fauna\_FlyingBug
CAGPawn\_Fauna\_FlyingBug\_Large
#CAGPawn\_Fauna\_FlyingBug\_Large
#Fauna\_Large
#PlayerBaseItems
#Armor
#ArmorNonElemental
CAGPawn\_Fauna\_Slime
#CAGPawn\_Fauna\_Slime
CAGPawn\_Fauna\_Slime\_Large
#CAGPawn\_Fauna\_Slime\_Large
#Fauna\_Large
#PlayerBaseItems
#Armor
#ArmorNonElemental
CAGPawn\_NPCBase
#CAGPawn\_NPCBase
CAGPawn\_NPC\_QuestGiver
#CAGPawn\_NPC\_QuestGiver
CAGPawn\_NPC\_ShopKeeper
#CAGPawn\_NPC\_ShopKeeper
CAGPawn\_NPC\_WearyWanderer
#CAGPawn\_NPC\_WearyWanderer
CAGPawn\_NPC\_Gambler
#CAGPawn\_NPC\_Gambler
CAGTurret\_Gun
#CAGTurret\_Gun
CAGTurret
#CAGTurret
Turret\_TroikaCabal
#Turret\_TroikaCabal
Turret\_SpotLight
#Turret\_SpotLight
Turret\_Minigun
#Turret\_Minigun
## Loot tables

### Foe\_Large

 Lv4-0 | 0.25 | CIF\_Trap\_LandmineStunner
Can of Air

Can of Air
Fresh! Revitalizes your stamina and staves off Low Oxygen Environmental Hazards.

 Pekket Wing Feather | 1

**Can of Air** is a Consumable used to stave off hypoxia in Low Oxygen environments (such as Moons).

## Sources

### Loot

This item can be looted from Flying Bugs level 9+ (higher change of drop from bosses).

### Mr. Vendroid

Can of Air can be purchased from Mr. Vendroids.
Fauna

## Aggressive Enemies

The following Types of enemies will always be aggressive. If you get in close proximity they will attack so watch out! And if you decide to go on a bridge or other structure to try and avoid they will take it out!

## Non-Agressive Fauna

These are fauna that may or may not be aggressive. Often times you will find these creatures wandering around with no interest in attacking you.

## Creature variations

Creatures in GRAV may have a Buff (Stat Bonus) an Element, or both.

### Buffs

#### Wealthy

This variation will drop two(2) lootbags upon death. Can be identified by it's gold glowing skin.

#### Dangerous

This variation has a damage bonus. Can be identified by its red glowing skin.

#### Swift

This variation has a speed bonus. Can be identified by it's green glowing skin.

#### Stealthy

This variation's model is translucent. Can be identified by it's clear shiny skin.

#### Experienced

This variation has twice the standard HP. Can be identified by it's blue glowing skin.
Home Planet

The **Home Planet** is the first world that players spawn in. When joining a game, players initially spawn on their respective Home Planet. Every player is assigned to their original Home Planet when joining the game for the very first time.

Very soon into the game, it becomes possible to travel between different Home Planets using the StarGate - Home Planet. This is extremely usefull for joining friendly players Home Planets or meeting other players near the Home Planet spawn area.

This world has 2 islands separated by an ocean. A JetPack is required to cross safely.

The following home planets are available: Leinus, Prichi, Mostichi, Snautis, Suskeron, Tradlor, Vayama.

## Climate Zones

Homeworlds feature a variety of different climate zones and vegetation types. Within the Homeworld woodland, desert, tundra and jungle like areas can be found. Some of those areas also show their respective environmental hazards, such as heat in the desert or coldness in the tundra areas.

## Home Planet Resources

Almost every basic resource (except plasma and magmanite) can be collected on Home Planets. Wood is the most common resource found in homeworlds, followed by ore, gems, and fossils.Artifacts are very hard to find on homeworlds, mostly in Alien Towers. For that reason it is suggested to mine artifacts on other planets, like Arctic Rock or any high level planet.

## Home Planet Cave Locations

This table below shows all cave locations with level range and area. The level range shows the level of the entrance area of the cave. Actual monster level can be +10 level at the end of the dungeon, which is especially true for huge caves. Level range only tells about the caves level, not its surrounding area (tundra for example with a lvl 30 cave in a 40+ environment).

Note that Alien Towers do not require a jetpack to reach them but it is needed to ascend within the tower. Not all tundra areas contain the cold hazard. The desert and tundra areas are very extensive. Therefore it is required to travell at least by monocycle or you will run there forever. For reaching the Red Island or the Science Lab Island a jetpack and lota of wood is required (300 - 500 / 2-3min flight).
Locator

Locator
Device

Building this will show you the LATITUDE and LONGITUDE of your location on the planet on your HUD. Once you build this Device you ALWAYS have it.

 Organics | 40

**Locator** is a device. It is built using a Science Station.

This device will display coordinates in the bottom right corner of one's screen. It shows relevant information such as current location, level range of zone, last entered cave/dungeon, and last death point.
Alien Tower

Alien Towers are dungeon locations in GRAV. They can be easily spotted on most planets through their tall and slim silhouette which is visible over far distances. Unlike caves, alien towers are vertical dugeons and require a Jet Pack to ascent from one floor to the next within the tower. The homeworld planet has two alien towers accessible which can be found in the desert and jungle areas. Especially for low level players alien towers are a good source of artifacts, as some of the tower floors have central platforms with artifacts placed on them. Although all alien towers are of visually identical outer appearance, some towers hold more floors and platforms with artifacts than others. Those usually tend to be alien towers on mid and high exo planets. The Alien Tower armor set is a reference to the towers and is referencing them in its item description.
FoF

## Friend, or Foe?

Grouping in Grav: Reborn is currently very simple, and handled from the console (~, or tab key). You have a FoF code, if a person has the same FoF code as you they are a friend. If not, they are a Foe (UnFriendly)

### Setting your FoF Code

First, think of a number. The longer the number the better. You can have up to 9 digits in the fof code.
Open the console with Tab, or the ~ key and type

```
ClientSetFoFCode [number]

```

so if the number you had come up with was 123456789, your command would be

```
ClientSetFofCode 123456789

```

That's it! make sure your friends run the exact same command and you'll all be in the same team

### Checking your Fof Code

From console run:

```
ClientGetFoFCode

```

### Changing your FoF Code

When changing your FoF code, run the same command as in the Setting section above. This changes your current player FoF code, but **does not update anything that you have already built**!

In order to update generators, shields, doors, guns, fences, storage and other structures you must interact with them. After you've done this they will be updated to the new FoF code you have. In multiple-player bases, it must be the owner (Creator) of the object that updates it.
Cagite

Cagite
Cagite. The rarest of the rare. This resource is only found at end of Cave instances. It is used to power and create the most powerful of things.

**Cagite** is a resource found in Caves. It can be harvested with a Cagite Harvester

Cagite can also be found in ship wrecks.

## Harvest Strategies

Cagite is extremely plentiful in Alien Towers. After defeating boss monsters in a room with a Loot Crate, place a harvester within range of a Cagite node. Upgrade the harvester to max and simply wait. Note: This will collect Cagite from nearby nodes that may be on other floors of the tower.
Dedicated Server

## Links for Preparing or Troubleshooting a Hosted GRAV Dedicated Server

* Grav Steam Community Page: Patch 10 Admin Notes
* Steam Support: Troubleshooting Network Connectivity
* Steam Support: Required Ports for Steam
* Steam Support: Using a Router with Steam (Unable to connect to Steam Network)
* Steam Support: Router and Router Firmware Issues
* Steam Support: Using a Firewall with Steam
* Steam Support: Programs Which May Interfere with Steam
* Steam Support: All links to help you with Network/Connection Issues

**Hunter's Super Simple Server** http://steamcommunity.com/sharedfiles/filedetails/?id=375314486

**.ReFleX's Server Manager**
**http://gravonline.com/threads/reflexs-server-manager.69/**

## How To Reset Your Dedicated Server GRAV World

- **WANT TO RESET YOUR NEWLY CREATED WORLD AND START OVER?**
If you want to reset your world and start over you can delete all your GRAV "cloud" directories. Your newly created GRAV planet is contained within. An example of where this is located:

\Program Files(x86)\Steam\steamapps\common\GRAV\Cloud\

**NOTE! ONLY delete CLOUD directories. NOT anything else!**

**Edit**

Cloud files are now located in **Program Files (x86)\Steam\steamapps\common\GRAV\CAGGame** and have 1 folder per planet or moon **Cloud\_Grav\_PlanetorMoon name**. Players are located under **CloudGRAV.**

Please backup any files before removing just in case something unexpected happens.

## How To Reset Your SINGLEPLAYER GRAV World

- **WANT TO RESET YOUR NEWLY CREATED WORLD AND START OVER?**
If you want to reset your world and start over you can delete all your GRAV "cloud" directories. Your newly created GRAV planet is contained within. An example of where this is located:

C:\Users\WINUSER\Documents\My Games\UnrealEngine3-CAG\CAGGame

**NOTE! ONLY delete what's in the CLOUD directory. NOT anywhere else!**

Q: Should we reset our servers/maps after patches (like, "saves")? In other words, should we remove this folder?

*A: No. You shouldn't. This would delete your planet and all of your persistent data. Only do this if you wish to do a FULL RESET and start fresh. Our patches should not affect this persistent data.*

We are doing everything possible to avoid doing anything that would affect server persistent data.

NOTE: for backing up your SaveData. The backups should NOT be placed inside the Cloud dir. They need to be outside of it or you risk the game recursively searching and finding old saves. So something like:

\Program Files(x86)\Steam\steamapps\common\GRAV\Cloud\

\Program Files(x86)\Steam\steamapps\common\GRAV\Backups\CloudFromPatch6\

\Program Files(x86)\Steam\steamapps\common\GRAV\Backups\CloudFromPatch7\

Is a decent Method.
Essence

There are two types of **Essence** but what they both have in common is that it is dropped by enemies when killed.

## Stimpack essence

This type of essence is used to craft stimpacks.

* Damage Essence
* Invisible Essence
* Life Essence
* Speed Essence

## Elemental essence

Elemental essence is used to craft elemental weapons and armors.

Which essence you get depends on what element the enemy belongs to. You recieve Essence of Fire for killing fire enemies, Essence of Ice for ice enemies, and so on.

* Essence of Electricity
* Essence of Fire
* Essence of Ice
* Essence of Moonlight
* Essence of Poison
* Essence of Soul

#### Elemental Prefixes

The easiest way to tell what element the enemy belongs to is to look at the prefix in their name and their color.

**Normal:** Tough, Brutish, Thuggish, Intimidating.

**Fire:** Combusting, Scorching, Blazing, Inferno.

**Ice:** Frozen, Icey, Frigid, Arctic.

**Electric:** Sparking, Shocking, Lightning, GigaWatt

**Poison:** Infected, Toxic, Miasmatic, Baneful.

**Moonlight:** Luminous, Dazzling, Brilliant, Blinding
Nexus Shield Node

The **Nexus Shield Node** is a defense item in the world of GRAV.

These items once placed and Activated through the use of a Generator, will put up a long pole structure and form a spherical Shield in a radius around the Nexus, with the radius being roughly the same as the height of the pole that goes up when activated.

When upgraded, the radius of the Shield increases by a moderate amount, increasing the area protected.
Planet

## Summary

In Grav, there are multiple planets acessible to all players. Generally planets can be divided into three categories: planets for beginners, advanced players and veteran players (also referred to as low, mid and high planets).

## Low Planets

See: Low Planet
**Low Planets** are generally good for lower level players (with enemies ranging from 19 - 29), similar to Moons. These include the following: Arid Terra, Barren Orb, Cruna 9PFN, Dusty Terrene, Hyperion, Peflao H67, Poscada 09R4, Sharan Sphere, Vega IV, Xathov, Zarine.

Low planets come in three environmental varieties: heat, radiation and temperate.

## Mid Planets

See: Mid Planet
**Mid Planets** are populated with mid-range enemies (levels 29 - 44). These include the following: Arctic Rock, Deadalus, Delta Glacial V, Frozen Yeoter, Gratian, Icebound Strora, Pertinax, Ratov SLM, Whion.

Mid planets come in two environmental varieties: cold and temperate.

## High Planets

See: High Planet
**High Planets** are populated with high level enemies (levels 44+). These include the following: Argan, Blaotis, Croom, Drade KRGY, Fornjot, Grion, Hailiv 7E9R, Kealiv 7MY5, Loge, Priri, Surtur, Traiepra P631, Zomer 37Q

High planets come in two environmental varieties: extreme low oxygen, extreme heat, extreme radiation, temperate.
Essence of Electricity

Essence of Electricity
Electric Essence used for crafting.
Crafting Material found on all Planets.

Essence of Electricity is a crafting material looted from Electric element mobs. Electric mobs will have the prefix of: Sparking, Shocking, Lightning, or GigaWatt.

It is used in the crafting of elemental weapons and armor, once the respective BP has been unlocked.

An Electric weapon is 200% effective against Fire mobs but only 50% effective against Electric and Poison mobs.

If you are wearing Electric armor, fighting Poison, Moonlight, Soul, or Dark Gaia mobs is strongly discouraged while fighting Fire or Electric mobs is recommended.
Rockets

Rockets
74mm Miniman Rockets

 Bomber Sprocket | 2

**Rockets** is ammo used for Rocket Launchers.

For the reason that rockets are super expensive, they should not be carried in great amounts. Rockets are great for destroying structures very fast, expecially wood rooms or to inflict massive damage to players.
The Remodeler

The Remodeler
Weapon

An AssaultRifle.

 Damage: | 26

 Grokkar Scale | 1

**Base stats:**

* Magazine: 30

* Reload speed: +250 percent of slowest

* Accuracy: 5 degree

* Rounds per minute: 350

* Base damage: 26

**Blueprint components:**

* 675 Gems

* 675 Fossils

* 1 Fleck of Fossil (Home Planet)

* 1 Grokkar Scale (Home Planet)
Rocket Launcher

In Patch 9.2 five different Rocket Launchers existed. Two of them are fired with guided rockets (anti vehicle) while the other three use common rockets.

Those 5 Rocket Launchers are:

Rate of Fire 30 rounds/min
 **Gurzil anti vehicle missile** | 4 rockets magazine
45 rounds/min
30 rounds/min
45 rounds/min
45 rounds/min

Rocket Launchers require a wide range of different materials to craft. Mostly sunstone and Bomber parts are needed. The sunstone can easily be collected on The Great Basin (low planets) and bomber can be found on any planet. Most mid to high level players will own a rocket Launcher. For players building their first Rocket Launcher on a moderate budget the Deimos Rocket Launcher is the best choice. Later on the Phobos Rocket Launcher is the most popular one.Rocket launchers are available in all elemental variations (also Player Soul) and are also effected by the passive armory cost reduction skill (also rockets). The Ares Rocket Platform is the Pilots job ultimate weapon, therefore the job must be leveled to 60 before the Blueprint can be obtained.