Fallen Purpose

> "*There is only Doom.*"
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**Fallen Purpose** is the third challenge on the *Doomed Reality* board. It consists of defeating a duo of the Super Mega Ultra Darkness Dracolich and Draco at the same time.

## Rules

### Global

1. Both dragons will set their HP to 75% after dropping below 50% the first time and enrage, dealing extra damage and gaining extra effects.
2. If both dragons are not in the same phase (unenraged or enraged), or one of them is defeated, the player will take 5% (effectively 6.4% due to their DEX) of their maximum HP as a Null DoT every turn.

### The Super Mega Ultra Darkness Dracolich

1. The Super Mega Ultra Darkness Dracolich inflicts -Darkness on turn 1 of its rotation.
2. The Super Mega Ultra Darkness Dracolich punishes hitspam by inflicting proportional +Health upon its attacker.
3. The Super Mega Ultra Darkness Dracolich can nuke on either turn 4 or turn 5 of its rotation.
4. The Super Mega Ultra Darkness Dracolich can severely reduce your Melee/Pierce/Magic on turn 7 of its rotation.

### Draco

1. Draco landing its attack on turn 2 of its rotation will set the player's HP to 1.
	* If the player has no HoTs before any DoTs, this attack is effectively an instant kill.
	* This attack *cannot* crit.
2. Draco can nuke on either turn 5 or turn 6 of its rotation.
3. If Draco receives too little/too many hits during Antipolarity, it will gain +50 Bonus, +50% damage per hit, and automatically crit.

## Turn Order

The Super Mega Ultra Darkness Dracolich -> Draco

## Equipment

Due to the large amounts of Darkness damage, the following gear will provide large amounts of Darkness+All.

* (0+10) Exalted Apotheosis (Slotted: 4th of July/Lucky Hammer for offense, Blade of Awe/Twilly's Staff for defense)
* (10+5) Lagohmcraft Protector (Gold/Rose/Vind) VI
* (5+0) Relic DeathKnight Circlet
* (15+0) Relic DeathKnight Helm
* (13+0) Relic DeathKnight Amulet
* (10+0) Exalted Blaster II (Amalgam)
* (11+0) Relic DeathKnight Belt
* (0+1) Legion Bracer

Total: 80 Darkness + All

In addition, a large amount of Evil+All is recommended to survive their powerful nuke attacks:

* (0+12) Transcendence
* (0+15) Wings of the Thousand Flames
* (15+0) Relic DeathKnight Circlet
* (12+0) Shining Helm of Destiny
* (0+10) Defender's Dragon Necklace XXXV
* (5+0) Exalted Blaster II (Amalgam)
* (0+10) Defender's Dragon Belt XXIII
* (0+1) Legion Bracer

Total: 80 Evil + All

## Strategy

* Given the phase DoTs, both dragons should be enraged and defeated on the same turn.
* Draco's claw attack on turn 2 of its rotation is extremely dangerous and leads to instadeath if the player is affected by any DoTs, and must be avoided at all costs.
	+ As it can gain either +25 or +50 Bonus, MPM stacking may be necessary to guarantee avoiding the attack.
	+ BPD can safely be used, as the claw cannot crit.
* There are unfortunately 3 possible turns when nukes can happen each 8-turn rotation. While Draco's nuke can be weakened by playing along with Antipolarity, SMUDD's cannot. If you get unlucky, pop a food or potion.

## Classes

* Ranger is one of the best classes for this fight; Reflexes lines up perfectly with SMUDD, shielding both its nukes, and depending on which rotation, shield Draco's Evil nuke as well. Despite not having perfect double turn uptime due to having to shield every rotation, it still maintains excellent damage thanks to Venom being an extremely powerful DoT. Hidebehind is required after enraging Draco however, as the extra MPM is needed to always avoid the claw.
* Bulwark DragonLord is also an excellent choice, thanks to its dizzying array of shields and mitigations letting it turtle out the dragons while chipping them down.
* DeathKnight is a solid choice, as it passively has lots of Darkness resistance with Relics, making each dragon's Evil nuke (and Draco's claw) the only major threats. In addition, it has copious healing, and can reach 99 All with Unholy Will to ignore all nukes every other rotation. Relic DeathKnight Blade can even be used due to being swappable to Light.