Eucliwood Hellscythe

**Mana Point** | 372 (+36)
 **Armor** | 27.2 (+3.4)
 **Magic Resist** | 33 (+0.5)

#### ***Cost:*** *-   **Cooldown:** -*

* ***Passive -*** Each time Eu kills a hero, she obtains 4 foods. Each time she assists in killing a hero, she obtains 2 foods. Each time she kills 3 non-hero units, she obtains 1 food. The type of food she obtains has 2 types, **Pudding** () and **Orange** (). If Eu obtains a food while in **Life** mode, the food she obtains is a pudding. If Eu obtains a food while in **Death** mode, that food she obtains is an orange. When she obtains a pudding, the pudding is converted into **Force of Life** that stacks up to 100 stacks. When she obtains an orange, the orange is converted into **Force of Death** that stacks up to 100 stacks. The total sum of both pudding and orange stacks can't exceed more than 150 stacks.
	+ ***Force of Life -*** Each stack permanently increases 6 bonus Health and 3 bonus Mana.
	+ ***Force of Death -*** Each stack permanently increases 1 Ability Power.

 ***Scythe of Life [Q]***

#### ***Cost:** 40 / 50 / 60 / 70 / 80 Mana   **Static Cooldown:** 2 seconds*

* ***Available only while in Life mode***
* ***Active -*** Eu summons a scythe of life to spin on the target area, applying the effect of the scythe to the units within the area depends on the target’s side.
	+ ***Allied Hero -*** The scythe consumes 2% of Eu's maximum Health when the first allied hero touches the scythe to restore 30/40/50/60/70 + [2% of Eu's maximum Health] + [2% of Eu's maximum Mana] Health on all allied heroes within the target area (If Eu's Health is lower than 2%, the scythe will not trigger the healing effect). This ability can't restore Eu's Health.
	+ ***Enemy Unit -*** The scythe deals 20/30/40/50/60 + [1%/2%/3%/4%/5% of Eu's maximum Mana] magic damage to all enemies within the area and applies a stacking **Scythe of Life** debuff on each enemy hero within the area that lasts for 6 seconds. When the debuff reaches 3 stacks, all stacks will be consumed to stun the target for 0.5 seconds (If the target is affected by debuff effect from ***The Source of All - Life [E]*** or ***The Source of All - Death [E]***, each hit by the scythe will apply 2 debuff stacks).
* ***Note -*** The debuff stacks from this ability is counted separately from the debuff stacks from ***Scythe of Death [Q]***.
* ***Note -***This skill is not affected by cooldown reduction effects.

## ***Scythe of Death [Q]***

#### ***Cost:** 40 / 50 / 60 / 70 / 80 Mana   **Static Cooldown:** 2 seconds*

* ***Available only while in Death mode***
* ***Active -*** Eu summons a scythe of death to strike on the target area, dealing 50/75/100/125/150 + [0.3 AP] magic damage to all enemies within the target area and applying a stacking **Scythe of Death** debuff on them for 6 seconds. When the debuff reaches 3 stacks, all stacks will be consumed to deal [6%/7%/8%/9%/10% of the target missing Health] + [0.5 AP] bonus magic damage on the target (maximum 200/300/400/500/600 + [0.5 AP] bonus damage against non-hero units) (If the target is affected by debuff effect from ***The Source of All - Life [E]*** or ***The Source of All - Death [E]***, each hit from the scythe will apply 2 debuff stacks).
* ***Note -*** The debuff stacks from this ability is counted separately from the debuff stacks from ***Scythe of Life [Q]***.
* ***Note -***This skill is not affected by cooldown reduction effects.

 ***Wheel of Fate - Life to Death [W]***

#### ***Cost:** -  **Cooldown:** 6 seconds*

* ***Available only while in Life mode***
* ***Passive -*** Eu gains 4/8/12/16/20 bonus Armor and Magic Resist, and her basic attacks deal [2% of Eu's maximum Mana] bonus magic damage while in **Life** mode.
* ***Active -*** Eu switches her power to **Death** mode and her next basic attack within 2 seconds will deal [0.2 AP] bonus magic damage.
* ***Note -***This skill shares the same cooldown with ***Wheel of Fate - Death to Life [W]***.

 ***Wheel of Fate - Death to Life [W]***

#### ***Cost:** -   **Cooldown:** 6 seconds*

* ***Available only while in Death mode***
* ***Passive -*** Eu gains 7%/9%/11%/13%/15% bonus Ability Power, and her basic attacks deal [0.1 AP] bonus magic damage while in **Death** mode.
* ***Active -*** Eu switches her power to **Life** mode and her next basic attack within 2 seconds will deal [0.2 AP] bonus magic damage and knock the target back.
* ***Note -***This skill shares the same cooldown with ***Wheel of Fate - Life to Death [W]***.

## ***The Source of All - Life [E]***

#### ***Cost:** 80 / 90 / 100 / 110 / 120 Mana   **Cooldown:** 20 / 19 / 18 / 17 / 16 seconds*

* ***Available only while in Life mode***
* ***Passive -*** Whenever a hero nearby casts a skill, Eu restores 7/9/11/13/15 Mana.
* ***Active -*** Eu generates a swirl circle of life under herself that lasts for 4 seconds and the circle can pull each enemy hero that comes into contact with it toward Eu for a short distance once. Every 0.4 seconds, the circle reduces 2%/3%/4%/5%/6% Movement Speed, 1%/2%/3%/4%/5% Damage Output and burns 4/6/8/10/12 Mana to all affected units. After leaving the circle, enemies will gradually restore their own stats (except for the burned mana).
* ***Note -***This skill shares the same cooldown with ***The Source of All - Death [E]***.

 ***The Source of All - Death [E]***

#### ***Cost:** 80 / 90 / 100 / 110 / 120 Mana   **Cooldown:** 20 / 19 / 18 / 17 / 16 seconds*

* ***Available only while in Death mode***
* ***Passive -*** Whenever a hero nearby casts a skill, Eu restores 7/9/11/13/15 Mana.
* ***Active -*** Eu generates a swirl circle of death under herself that lasts for 4 seconds and the circle can pull each enemy hero that comes into contact with it toward Eu for a short distance once. Every 0.4 seconds, the circle reduces 2%/3%/4%/5%/6% Movement Speed, 1/2/3/4/5 Magic Resist, and deals 20/25/30/35/40 + [0.1 AP] magic damage to all affected units. After leaving the circle, enemies will gradually restore their own stats.
* ***Note -***This skill shares the same cooldown with ***The Source of All - Life [E]***.

 ***Spiritual Words - Immortal Life [R]***

#### ***Cost:** 160 / 200 / 240 Mana and 10% Current Health   **Cooldown:** 130 / 110 / 90 seconds*

* ***Available only while in Life mode***
* ***Passive -*** When Eu uses **Scythe of Life [Q]** to hit on an enemy hero, she obtains a stack of **Immortal Life** (up to 10 stacks).
* ***Active -*** Eu consumes all stacks of **Immortal Life** and uses her spiritual words to apply the force of immortal life on the target allied hero that lasts for 2/2.5/3 + [consumed **Immortal Life** stacks x 0.1] seconds. Within the duration, the target's Health can't drop below 30%. Within the duration, If the target has Health reduced to 30% or below, the target will be healed for 50/100/150 + [0.1 AP] + [2% of Eu's maximum Mana] Health per second for a total of 4 seconds (this effect can't be increased by healing amplification effects).
* ***Note -***This skill shares the same cooldown with ***Spiritual Words - Death Inducement [R]***.
* ***Note -***If you cast this skill on the target that has Health below 30%, this skill will instantly trigger its healing effect.

 ***Spiritual Words - Death Inducement [R]***

#### ***Cost:** 160 / 200 / 240 Mana and 10% Current Health   **Cooldown:** 130 / 110 / 90 seconds*

* ***Available only while in Death mode***
* ***Passive -*** When Eu uses **Scythe of Death [Q]** to hit on an enemy hero, she obtains a stack of **Death Inducement** (up to 10 stacks).
* ***Active -*** Eu consumes all stacks of **Death Inducement** and uses her spiritual words to silence the target enemy hero for 1/1.5/2 seconds before she induces the force of death on the target that lasts for 3 + [consumed **Death Inducement** stacks x 0.1] seconds, dealing 80/120/160 + [0.3 AP] + [10% of target's missing Health] magic damage per second and stunning the target at the end of the duration for 1 second. If the enemy dies from the damage of this skill, Eu gains 1 stack of **Soul Mark** effect and **Shinigami Power** state. The **Shinigami Power** state lasts for 5 seconds. All stacks of **Soul Mark** will be converted to **Soul Line** buff after reaching 7 stacks. If Eu dies while within the duration of **Shinigami Power** state, she will automatically cast this skill once again on the killer. If Eu dies while within the duration of **Shinigami Power** state and has **Soul Line** buff, she will consume **Soul Line** buff and will be revived on the current location after 5 seconds (she will not cast this skill once again on the killer).
* ***Note -***This skill shares the same cooldown with ***Spiritual Words - Immortal Life [R]***.
* ***Note -***The revival effect of this skill works the same way as the revival effect of Reiji Maigo, fully restores both Health and Mana after 5 seconds of stasis.