Races

## **Humans**

> Humans in Lineage II are similar to Humans in the modern world. Humans currently have the greatest dominion in the world and the largest population. Although Humans do not possess any special abilities, their strong point is the fact that they can transfer to the most specialized classes.
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## **Elf**

> The race of Elves worships the goddess of water and loves nature and aquatic life. The Elves have slim and nimble bodies, long ears, and beautiful features. During the era of giants, among all creatures they held the most power. However, when the giants were destroyed, the power and influence of the Elves were also diminished. Now they only inhabit part of the forest in Aden.
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## **Dark Elf**

> Dark Elves were once part of the Elven tribes, but were banished after they learned black magic in order to obtain the power to fight Humans. They lost the battle, but continued to study the dark arts. Dark Elves have similar features to their Elven brethren, but are taller, have blue-gray skin, and silver hair.
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## **Orc**

> The Orc race is the race of fire. Among all races, Orcs possess the greatest physical abilities. After the destruction of the giants, they were able to expel the Elves and attained the most powerful position on Aden. However, they were defeated by the Elf-Human alliance some time later, and are currently living in an arctic area of Elmore.
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## **Dwarf**

> Dwarves are of the race of earth. They have strong physical strength, a curious nature, and a fondness for creating new items. After the destruction of the giants, the Dwarven race always tried to side with the most powerful race in the land. However, as a result they became an isolated race - disliked by all other races for their profiteering nature. Their society structure can be compared to a large corporation and they are still renowned for their business savvy and capacity for organization. Dwarves are largely divided into Scavengers who find and retrieve raw materials, and Artisans who manufacture products out of raw materials.
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## **Kamael**

> Kamael were born in the Era of Myths. These mysterious creatures have preserved their own unique culture living within the confines of the Isle of Souls, a haven located to the west of the Dark Elf Village. They appeared on the continent under the guidance of the Gods. Unlike the other five races that were created by gods, it is speculated that they were created for the purpose of battling against some unknown creatures. They are born into their destined religion that serves an absolute ruler called the “Mother Nornil”. Under the Mother Nornil, they devote their faith in the Goddess of Past, who rules history, the Goddess of Present, who records everything happening at this moment, and the Goddess of Future, who forecasts what’s to come.
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## **Ertheia**

> The Ertheia were created when Sayha, youngest son of Einhasad, imbued their forms with the essence of the wind. The Ertheia were free souls, full of curiosity and always on the move, just like the wind. They were so beautiful that Einhasad wanted to keep them in Magmeld, but Sayha's pleas freed them. The giants also wanted to possess their beauty and locked them in cages. But those who were so imprisoned never lasted long. In the end, the Giants released them. The Ertheia were allowed to roam freely around the world, often returning to tell stories of what they had seen.
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