Legions / Troops / Combat

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# Legions

## Type of legions:

* Each legion type has its own tech tree so investment in "extra legions can become very expensive and time consuming
* Each legion also has its own Fatigue Measure so while moving troops and heroes around is possible, the various legions themseLeveles must "rest up" when fatigue becomes too low.
* Fatigue is incurred when a legion is dispatched so time consuming chores like gathering resources

### Basic Legion

* The first legion you unlock will be Legion 1, a basic legion
* Basic Legions will NOT be able to plunder gold from PVP enemies

### Class Legion

* The second legion available will be the Class legion
* It is recommend to focus on Class Legion as soon as you unlock it. Class Legion has the ability to raid gold when your class is ‘raider’.
* Many players suggest focusing on upgrading Class Legion research to the maximum so that you unlock 3 spots for heroes.
* Others suggest unlocking the second hero spot in legion 1 & 2 before maxing out Class Legion.

### Basic Legion 2

* A Second "Basic" Legion becomes possible at Castle Level 15?

### Basic Legion 3

* A Third "Basic" Legion becomes possible at Castle Level ??

### Basic Legion 4

* A Third "Basic" Legion becomes possible at Castle Level ??

# Troops

There are three basic troop types

* All the troops have their unique advantages. And there is a circle of the troops that are advantages versus other troops, a comprehensive summary down here.

## Cavalry

* Cavalry: Ideally for raiding, due to speed & carrying capacity

# Comparative Troop Advantages

* What is strongest against what is a sort of rock/paper/scissors game

Footmen > Archers > Cavalries > Footmen

* Footmen: Strong against Archers / Weak against Cavalries
* Archers: Strong against Cavalries / Weak Against Footmen
* Cavalries: Strong Against Footmen / Weak Against Archers

# Legion Set-up

4 Main Set-ups of Formations are the common used ones. (Front- / Middle- / Back- row)

1. Footman / Cavalry / Archers
2. Footman / Footman / Footman
3. Cavalry / Cavalry / Cavalry
4. Archers / Archers / Archers

With Castle Level 17 and Garrison Hall Level 17 you get access to Cavalry / Footman / Archer - war rooms, which adds Might and Defense bonus to Formations 2-4. Formation 3 is mostly used as Class Legion formation, since with their high march speed and troop load raiders can raid other players resources quick before they get a chance to shield or get reinforced.

# Heroes

## Introduction

* The game has 2 basic types of heroes, Combat & Development heroes.
* For purposes of this section we'll focus on the Combat Heroes.
* Some would advise that it’s important to recognize from the early game it’s not worth it to invest too much experience & nor too many resources in green, blue or purple heroes. Combat heroes are the most important ones. It’s also not worth investing in development heroes in the **early** game. Investing means spending wisdom medals to unlock or upgrade their skills. By the time you reach Castle level 15 you will probably have one or two orange heroes.
* Heroes also have different levels of potential that can be identified by their color.

1. Green (weakest)
2. Blue
3. Purple
4. Orange (strongest)
5. S or Seasonal Heroes (Stronger still but tough to get and expensive to advance)