Hideout

Unlocked when you finish exploring the Refuge.

* You can build Mystery box.
* You can build Bomb or Reactor.

## **Trapdoor**

* While on the hunt for the shadowy creature, one of your steps sounds strange.
* [Examine]
* [Inspect]

### **Inspect**

* Examination of the ground reveals a trapdoor. This must be the shadow creature's making, you are certain. It must be close now.
* [Open]
* [Check traps]

### **Examine**

* Examination of the ground reveals a trapdoor. This must be the shadow creature's making, you are certain. It must be close now.
* [Open]
* [Check traps]

### **Open**

* The creature is sly, so you take the extra time to check the trapdoor for traps. Luckily, it isn't trapped and you can open it freely.
* [Good]

### **Check Traps**

* The creature is sly, so you take the extra time to check the trapdoor for traps. Luckily, it isn't trapped and you can open it freely.
* [Good]

### **Good**

* Underneath is a shallow hole, more a temporary hiding place than a proper shelter. You search the place and find a small metal box, it has a lid that could probably be opened. You get **Mystery Box**.
* TIP: The mystery Box is in your build menu. Build it to open it and discover its secrets.

## **Mystery Box**

**[1k ; 4h; 15 ]**

* You finally manage to pry open the mystery box. Inside is a small metal disk. What do you do?
* [Touch]
* [Water]

### **Touch**

* The metal is warm to the touch, odd. What could it be?
* [Wait]
	+ Soon you get noticeable burns on your hand. You drop the disk before it does any more damage. **[Ouch - 25 ]**
* [Water]

### **Water**

* You throw the disk into a bowl of water. Within minutes the bowl starts to become warm. After half an hour the water starts to boil.
* The metal is radioactive! Extra care must be taken when handling it. You can only guess where the being got it and how it was used. But what could you use it for?
* [Bomb]
	+ You decide to use the radioactive material to build a weapon. You can build the **Bomb**. [Cool] *(This item can be used in the Forest)*
* [Reactor]
	+ You decide to use the radioactive material in a peaceful way. You can build **Reactor [reduces build times by 20%]**.

## **Creature**

* You have been on the hunt for the shadowy creature for quite a while now, but had no luck. Only thing that you found so far were separate resource catches, only confirming that the being must be somewhere on this small bay. [Continue]
* After a whole day of useless tracking, you head home, frustrated and tired. That's the exact moment when the shadow creature strikes! It jumps from the bushes and tries to make short work of your group. But you expected this, didn't you? [Sure did]
* You anticipated the move and are prepared! The survivors burst into action, cornering the attacker. The creature senses the futility of the attack and makes a hasty retreat. [Follow]
* The being is insanely agile. You have trouble keeping pace. Adding to the that, the creature starts changing color to match the background. [Focus]
* These cheap chameleon tricks won't fool you. Then the creature jumps over some logs and into dense shrubbery. You could follow it inside or circle the patch of greenery and wait for it when it comes out.
	1. **[Follow]**
	2. **[Circle]**

### **Follow**

* You enter the unknown shrubbery headfirst. The creature has been waiting for that move and stages a counter-attack. **[Fight]**
* You pin the creature down but it manages to wiggle free and run off into the forest. [Follow]
* You lose no time, get up, and continue the pursuit. The creature limps from previous exchange. You catch up fast. [Continue]
* You confront the horrible creature. It changes color back to its normal leathery black. It doesn't try to escape, instead, it stands firm, ready for anything you might do. You prepared for this decision. Now you must decide.
* *(Your choice in the Village influences the result. The outcomes are in the specific sections [Run], [Fight], [Communicate])*
	1. **[Communicate]**
	2. **[Fight]**
	3. **[Run]**

### **Circle**

* You carefully circle the shrubbery and wait for the creature. It doesn't take long when it jumps out. It must have waited for you in the shrubbery! It runs down a crack between boulders. This is your chance! Use the higher ground and jump it!
	1. **[Jump]**
	2. **[Rather not]**

### **Jump**

* You sense an opportunity and jump... The drop is considerable, your landing is painful. Survivors get **-30** . [Ouch]
* Nonetheless, you manage to cut off the creature's escape route.[Continue]
* You confront the horrible creature. It changes color back to its normal leathery black. It doesn't try to escape, instead, it stands firm, ready for anything you might do. You prepared for this decision. Now you must decide.
* *(Your choice in the Village influences the result. The outcomes are in the specific sections [Run], [Fight], [Communicate])*
	1. **[Communicate]**
	2. **[Fight]**
	3. **[Run]**

### **Rather not**

* The drop is considerable, you would hurt yourself, so you rather let it be. [Continue]
* You follow the creature into a forest clearing.
* The brightness of the sun blinds you momentarily, just enough that you lose sight of your prey. [Not again]
* The creature probably changed color once again and is somewhere near, motionless.
* How do you process?

1. **[Wait]**
	* There is no hurry. You can wait it out. A moment of rest will be more than welcome. [Rest]
	* The group recuperates and remains aware of any movement in the clearing. **Survivor get +25** . [Wait]
	* Still nothing. You begin to admire the creature for standing motionless for so long. Or maybe it has long gone away, and you are just wasting your time?
		+ **[Wait]**
			- Suddenly the colors of the forest shimmer in an odd way. The creature was standing in front of you the whole time! [Continue]
			- You confront the horrible creature. It changes color back to its normal leathery black.
			- It doesn't try to escape, instead, it stands firm, ready for anything you might do. You prepared for this occasion. Now you must decide.
			- *(Your choice in the Village influences the result. The outcomes are in the specific sections [Run], [Fight], [Communicate*
				* **[Communicate]**
				* **[Fight]**
				* **[Run]**
		+ **[Leave]**
			- **The** creature has probably left a while ago. As you turn around, you see movement.
			- Thecreature was in front of you the whole time. It thought you would lower your guard while leaving. [Continue]
			- You confront the horrible creature. It changes color back to its normal leathery black.
			- It doesn't try to escape, instead, it stands firm, ready for anything you might do. you prepared for this occasion. Now you must decide.
2. **[Stone]**
	* You take some stones and throw them randomly into the clearing, hoping to hit the creature. The spread is to narrow, you would have to get extremely lucky to hit anything. Still, you pick another batch of stones. While doing so the monster flanks you and launches an attack. **[Fight]**
	* The creature has suffered a terrible blow, but it won't give up yet.
	* You confront the horrible creature. It changes color back to its normal leathery black.
	* It doesn't try to escape, instead, it stands firm, ready for anything you might do. You prepared for this occasion. Now you must decide.
	* *(Your choice in the Village influences the result. The outcomes are in the specific sections [Run], [Fight], [Communicate])*
		1. **[Communicate]**
		2. **[Fight]**
		3. **[Run]**
3. **[Sand]**
	* You grab a fist full of sand and throw it into the clearing. Some of it is caught by the wind, but some of it hits an invisible barrier, a figure standing in the middle of the clearing. Continue
	* You confront the horrible creature. It changes color back to its normal leathery black.
	* It doesn't try to escape, instead, it stands firm, ready for anything you might do. You prepared for this occasion. Now you must decide.
	* *(Your choice in the Village influences the result. The outcomes are in the specific sections [Run], [Fight], [Communicate])*
		1. **[Communicate]**
		2. **[Fight]**
		3. **[Run]**

### **[Run]**

* *(This text appears if you didn't choose RUN at Village)*
* The creature looks desperate. It is ready to fight until the end. You doubt you stand a chance. You must run. Sadly, you haven't prepared for this in the slightest. [Go]
* You distract the creature and then run away as fast as you can. Without a clear strategy of retreat you can't lose pursuer. Eventually you are cornered by the creature. [Defend]
* The creature launches a merciless attack! **[Fight]**
* Luck is on your side this day! You have vanquished a powerful foe! You feel you learned a lot about fighting. Survivors get **+5**  [Great]
* You search the creature's body and find a map of the island. [Compare]
* You compare the creature's map with your own. Most of it matches, but there is one feature your map lacks. The lava field next to the volcano is marked as an entrance of some sort. [Mark].
* You mark the location on your map. **You find Lava.**
* Where does the lava flow lead to? And how will you be able to cross it. Your wooden boat isn't exactly lava-proof. But you are certain you will overcome this problem too. You bury the creature and continue your journey. [<--Onwards]
* *(This text appears if you chose RUN at Village)*
* he creature looks desperate. It is ready to fight until the end. You doubt you stand a chance. You must run. Luckily, you have pretty clear idea on how to effectively run and hide fro this creature. [Continue]
* You jump unto action and start running. Deliberately you pick paths that would confuse a pursuer and disguise your tracks. [Go]
* The creature follows you for a time, but then starts to lag behind. Soon it is gone from sight. You continue to run, just to be sure. Then a flash in your eyes stops you in your tracks. Images float through your mind, someone or something has entered your thoughts and is trying to communicate. [Focus]
* You see a river, but it is not blue, it is red hot, it is made of fire. And a cave, the river flows into it. The heat is unbearable. Yellow sulfur vapors fill the area. You trip over something and a blue fireball explodes in your face! The world turns as you sense a terrible pain. [Brush off]
* You go through the cave and enter a corridor. It is dark and damp. Someone or something is there. Perfect silence. Then you hear movement. Heavy footsteps. And a murmur. You are scared of what comes next. [Focus]
* A dreadful figure approaches. It's a guardian. It won't let you pass. You must destroy it, somehow. You say something. Then you fall into a world of pain. [Continue]
* You snap out of the meditation and open your eyes. What was that? [Strange]
* It must have been the creature somehow it connected with you telepathically. You escaped it and all it could do to intimidate you, was to show you a dark future best to avoid. It clearly doesn't want you to continue. [Continue]
* You sit down to interpret the visions. What could the river of fire be?
	+ **[Hell]**
	+ **[Lava]**
	+ *(Go to Hell or Lava section)*

### **[Fight]**

* *(This text appears if you didn't choose FIGHT at Village)*
* You know that this will end in bloodshed. You challenge the creature to a final round of combat. Sadly, you haven't prepared for this in the slightest. [Continue]
* The creature launches a merciless attack! **[Fight]**
* Luck is on your side this day! You have vanquished a powerful foe! You feel you learned a lot about fighting. Survivors get **+5**  [Great]
* You search the creature's body and find a map of the island. [Compare]
* You compare the creature's map with your own. Most of it matches, but there is one feature your map lacks. The lava field next to the volcano is marked as an entrance of some sort. [Mark].
* You mark the location on your map. **You find Lava.**
* Where does the lava flow lead to? And how will you be able to cross it. Your wooden boat isn't exactly lava-proof. But you are certain you will overcome this problem too. You bury the creature and continue your journey. [<--Onwards]
* *(This text appears if you chose FIGHT at Village)*
* You know that this will end in bloodshed. You challenge the creature to a final round of combat. Luckily, you have pretty clear idea on how to beat this creature in combat, once and for all. **[Fight]**
* The final blow sends the creature flying through the air. It lands with a thump. The sound resonates through the forest and somehow gets into your head. You can fell pressure rising in your skull. Something is happening. The world spins around [Pain]
* Soon strange images flash through your mind. The creature has apparently released mind images right before it's death. [Concentrate]
* You see a river, but it is not blue, it is red hot, it is made of fire. And a cave, the river flows in it. The heat is unbearable. Yellow sulfur vapors fill the area. You trip over something and a blue fireball explodes in your face! The world turns as you sense the terrible pain. [Brush off]
* You go through the cave and enter a corridor. It is dark and damp. Someone or something is there. Perfect silence. Then you hear movement. Heavy footsteps. And a murmur. You are scared of what comes next.
* A dreadful figure approaches. It's a guardian. It won't let you pass. You must destroy it, somehow. You say something. Then you fall into a world of pain. [Continue]
* You snap put the meditation and ope your eyes. The creature lies dead on the ground. You wonder if these images were intended ad a warning. The creature didn't want you to continue. [Continue]
* You sit down to interpret the visions. What could the river of fire be?
	+ **[Hell]**
	+ **[Lava]**
	+ *(Go to Hell or Lava section)*

### **[Communicate]**

* *(This text appears if you didn't choose COMMUNICATE at Village)*
* You don't want to hurt the creature, you just want information. Sadly, you haven't prepared for this in the slightest. [Try out]
* You still try to communicate, maybe it will work. You close your eyes and try to connect using your thoughts.
* The creature was totally insusceptible to your amateurish mental technique. You open your eyes and are attacked by the creature.
* The creature launches a merciless attack! **[Fight]**
* Luck is on your side this day! You have vanquished a powerful foe! You feel you learned a lot about fighting. Survivors get **+5**  [Great]
* You search the creature's body and find a map of the island. [Compare]
* You compare the creature's map with your own. Most of it matches, but there is one feature your map lacks. The lava field next to the volcano is marked as an entrance of some sort. [Mark].
* You mark the location on your map. **You find Lava.**
* Where does the lava flow lead to? And how will you be able to cross it. Your wooden boat isn't exactly lava-proof. But you are certain you will overcome this problem too. You bury the creature and continue your journey. [<--Onwards]
* *(This text appears if you chose COMMUNICATE at Village)*
* You don't want to hurt the creature, you just want information. You went through this in your head multiple times. Luckily, you have a pretty clear idea on how to establish communication with this creature. [Concentrate]
* You close your eyes and try to connect using your thoughts. The creature is surprisingly receptive of the technique. [Mind meld]
* Soon strange images flash through your mind. You can read the creature's mind. [Search]
* You see a river, but it is not blue, it is red hot, it is made of fire. And a cave, the river flows into it. The heat is unbearable. Yellow sulfur vapors fill the area. You trip over something and a blue fireball explodes in your face! The world turns as you sense a terrible pain. [Brush off]
* You go through the cave and enter a corridor. It is dark and damp. Someone or something is there. Perfect silence. Then you hear movement. Heavy footsteps. And a murmur. You are scared of what comes next. [Focus]
* A dreadful figure approaches. It's a guardian. It won't let you pass. You must destroy it, somehow. You say something. Then you fall into a world of pain. [Continue]
* You snap out of the meditation and open your eyes. The creature lies dead on the ground. What happened?
	+ **[Suicide]**
	+ **[Mind meld]**

#### **Suicide**

* It must have committed suicide somehow in order to prevent you from getting too much information. [Oh well]
* You sit down to interpret the visions. What could the river of fire be?
	+ **[Hell]**
	+ **[Lava]**
	+ *(Go to Hell or Lava section)*

#### **Mind Meld**

* The creature apparently didn't survive the mind meld. Too bad, you could have gotten more information from it.
* You sit down to interpret the visions. What could the river of fire be?
	+ **[Hell]**
	+ **[Lava]**
	+ *(Go to Hell or Lava section)*

### **Hell or Lava**

#### **Hell**

* Is it a vision from hell? What could be similar to such experience? The volcano!
* Should you proceed to the lava river next to the volcano? [Probably]
* You mark the river of lava as your next destination.
* You find Lava. [Great]
* But what about the other visions? Explosions and a guardian?
* Are you walking into a deadly trap? [Probably]
* If that is so, you will have to be extra careful.
* You bury the creature and continue on your way to meet destiny.

#### **Lava**

* It is Lava! Where could you find lava on Tinker Island? The volcano! Should you proceed to the lava river next to the volcano? You mark the river of lava as your next destination.
* But what about the other visions? Explosions and a guardian? Are you walking into a deadly trap? If that is so, you will have to be extra careful. You bury the creature and continue on your way to meet destiny.

When you completely explore the Hideout, you unlock the **Shelf****.**