Build 0.1.087

← Version history

**Released** - 20 December 2016

# Dawn of Aziel

## Base Structures

* Biodome can now grow and harvest plants
* ChemStation is now functional and buildable
* 3D Printer is now functional and buildable
* Flood lights is now functional and buildable
* Path Lights is now functional and buildable
* Placeable walls system
* Landmines is now functional and buildable
* Shower function - temp speed increase and cleans suit
* Desk function for using laptop
* 2 new solar panels that power surrounding systems is now functional and buildable
* Added smart bins to Biodome for faster plant growing
* Excrement Collector for human waste gathering is now functional and buildable
* Most structures and utilities can now be custom colored, these colors are saved
* Added LEDs to Inflatable dome for easier finding at night
* Added Compass marker for Inflatable dome
* Added laptop inside of Inflatable dome
* New structure planting for more forgiving structure and utility placement

## Aziel - New Moon World

* Aziel new moon playable
* 4 new minerals on Aziel - Mercury, Obsidian, Nickel, Tungsten
* Lava oasis on Aziel
* Lava Plant - new harvestable plant on Aziel
* Aziel Giraffe - new creature on Aziel
* Aziel Salamander - new creature on Aziel

## Environment

* Azurnium
* Crashed satellites and other easter eggs that hold valuable information and materials
* Temperature system - player is now vulnerable to extreme outdoor temperatures
* Meteors now drop space rocks
* Meteors do damage to player on impact
* Meteor showers more frequent on Proteus 2
* Minerals have 34% less hit points
* 4 new harvestable plants on Proteus 2
* Balance - shorter nights on Proteus 2
* Custom Music soundtrack for space
* Space walking now has no sound (there’s no sound in space)

## Player Abilities

* Laptop computer is now functional for decoding found disks
* Decoding minigame for decoding disks
* Proficiency system for learning new abilities
* Skill tree system

## Crafting

* Asteroids in space are now minable
* 11 drugs each with their own enhancements to the player (speed, stamina, strength, etc)
* Building objects can now be rotated at 45 degree intervals instead of 90 degrees
* Cryptex decoded disks
* Heat Cell is now craftable
* Reactor Cell is now craftable

## Weapons

* 4 new craftable melee weapons
* Heavy Assault Rifle is now functional and craftable
* Chisel has higher critical hit damage
* Heat Pistol is now functional and craftable
* Reactor Pistol is now functional and craftable
* Pistol shooting can now auto fire by holding down shoot button
* Bullets now have chance of critical hit
* 2 new variants of ammo for Assault Rifle and Heavy Assault Rifle
* Chisel now has much large hit trigger for easier colliding

## Vehicles and Droids

* Craftable and ridable Crab
* Spaceship can now bring inventory to other planets
* Added Compass marker for all vehicles and droids

## Creatures

* Creatures now yield various parts of their body when raided
* Creatures can now yield more than one item when raided
* Better walking on Proteus 2 creatures
* Colossus now spits acid

## GUI

* New Main Menu system that illustrates which planet your character is on
* Custom Key Binding
* Player is now proper color in character screen TAB
* Added server infestation variations to public servers
* Revised Mission system, no need to build HAB if don’t want to
* More color options for player suit
* Improved structure, utilities and furniture tab systems in character TAB menu

## Fixes

* Fixed - Creatures falling from sky
* Fixed - Airlock builds easier
* Fixed - glass in HAB interior
* Fixed - Camera issues when going in and out of structures
* Fixed - Meteors going through large rock structures
* Fixed - Parasyte giblets
* Fixed - walking through large base glitch going to 3rd person
* Fixed - mouse scrolling in character TAB menu
* Fixed - shooting and tool usage in spacewalk
* Fixed - Vehicle inventory now saves. Note that Droid inventory does not save at the moment.