recursal/Fanatic-Fandom huggingface dataset:
Game mode

*Lawgivers* has four different modes that can be selected for a new game.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Standard

The standard mode allows the player to select from the following:

* **Time**: Players can select any year from 1990 to 2040.
* **Nation**: 18 different nations are available to choose from, though only three are available in the demo.
* **Party**: The selection of parties depends on the selected nation, and some are not available in the demo. Players can also create custom parties or modify existing ones, customizing the party's name, color, ideologies, and size.
* **Difficulty**: Players can select a difficulty level from 1 to 7.

## Random

The random mode chooses the player's nation and party randomly. Ir defaults to the year 2020 and difficulty level 3. Selecting this mode starts a game immediately.

## Tutorial

The tutorial mode is a game mode that guides players through their first weeks to help teach new players the fundamentals of *Lawgivers*. It then proceeds the same as a normal game.
Nation

A **nation** is a political entity that has control over its own land, population, and politics. The following are the list of playable nations in *Lawgivers*.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

# Lawgivers

## List of nations

### America

* Brazil
* Canada
* Mexico
* United States

### Asia

* South Korea
* Japan

### Europe

* France
* Germany
* Italy
* Poland
* Russia
* South Tyrol
* Spain
* Sweden
* Switzerland
* Turkey
* United Kingdom

# Lawgivers II

## Playable

These nations are able to be played when starting a new world.

* United States
* Germany

## Has constituentcies

These nations have the smallest geographical subunits displayed on the map and are likely to be added shortly.

* United Kingdom
Italy

Budget
 Laws
 Parties
 Turnout
 Life expectancy
 Regions
 Founded

**Italy** is one of the nations players can choose for their party to belong to. Italy is in the European Union. Along with France and Germany, Italy is one of the three nations playable in the Lawgivers Demo.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Available parties

* Movimento stellato (MS)
* Popolazione Democratica (PD)
* Legato al Nord (LN)
* Forte in Italia (FI)
* Sinistra in Italia (SI)

## Constitutional laws

1. **Citizen's Vote**
	* Freewill
2. **Citizen's Voting Age**
	* 18
3. **Constitutional Laws**
	* Require 67%
4. **Election Frequency**
	* Every 50 weeks. ery 5v
5. **Election Threshold**
	* 3%
6. **European Union**
	* Proposes every year a law
7. **Parliament Seats**
	* 54
8. **Prime Minister's Election**
	* Chosen by Parliament between the first two parties
9. **Research System**
	* Choose between 2 researches

## Other laws

* Housing Tax
* Agricultural Subsidy
Bill approval process

The Bill Approval process is a new feature in lawgivers 2 which adds a process in ways bills are passed.

In nations without a monarch the bills go as following:

committee to parliament to president.

in nations with a monarch the bills go as following:

committee to parliament to monarch

in both scenarios the monarch/president can decline to sign a bill into law and sign a bill into law.
UK 2

The UK (United Kingdom) is another one of the playable countries in lawgivers 2.

The UK has a different Electoral system compared to Germany.

The UK is a constitutional monarchy so instead of a president signing/rejecting laws the monarch does.

The UK has the ability to form a coalition.

the UK has two legislative branches.

House of Commons (lower house)

house of Lord (upper house)

After every election a vote of confidence is held where the majority wins.
Lawgivers Wiki

Welcome to the *Lawgivers* Wiki
the *Lawgivers* compendium by the players, for the players.
We are currently maintaining 415 pages (72 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Nations

* Australia
* Brazil
* Canada
* France
* Germany
* Italy
* Japan
* Mexico
* Poland
* Russia
* South Korea
* South Tyrol
* Spain
* Sweden
* Switzerland
* Turkey
* United Kingdom
* United States

Basics

* How to play
* Nations
* Parties
* Parliament
* Calendar
* Promises
* Laws
* Game support

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
* New pages
* Missing pages

Participate
Have a page you'd like to add to the Lawgivers Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

News
Update 2.2.0 - - 2023/05/19 12:37
Update 2.1.0 - Happy Holidays and new year 2023!! - - 2022/12/23 16:56
Update 2.0.1 - - 2022/05/11 14:18
Update 2.0.0 - - 2022/04/01 17:50
UPDATE 1.9.0 - - 2021/04/14 17:43
Links

* Official site
* Steam
* Google Play
* Apple App Store
* Facebook
* Twitter
* Youtube
* Twitch
* Discord
* SomniumSoft

About

**Features**
* Choose a party, promise actions to citizens and run for elections
* Approve or abolish laws with parliamentary votes
* Take care of lawmaker's experience, popularity and loyalty
* Bribe concurrent politicians in order to win majority
* Build up relations with other parties and appoint the president
* 17 playable nations such as the US, UK, Russia, Germany, or South Korea
* Over 120 ordinary and constitutional laws
* 38 science advances bringing new missions and events
* No in-game shop or virtual currency, just free updates
**Developer:** Damian Bernardi**Publisher:** SomniumSoft**Engine:** Unity**Genre:** Political Simulator**Mode:** Single-player**Rating:** 12+**Media:** DigitalPlatforms and Release dates
April 2, 2020 (full release)
June 9, 2019 (early access)November 2018

Twitter
Tweets by @SomniumSoftwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
South Tyrol

Budget
 Laws
 Parties
 Turnout
 Life expectancy
 Regions
 Founded

**South Tyrol** is one of the nations players can choose for their party to belong to.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Constitution laws

The following are all of the constitutional laws of South Tyrol:

* citizen's vote
* citizen's voting age
* constitutional laws
* election frequency
* election majority bonus
* election threshold
* inheritance tax
* parliment seats
* presidential election
* autonomy
* martial law
* mass surveillance
* media censorship
* NATO alliance
* parlimentary immunity
* party funding
* presidential term limits
* press freedom
* referendum
* research system
* tax haven

Permanent constitutional laws (these laws can only be amended but not repealed):

\*Please not that this list is not complete
Party

**Political parties** are effectively the player factions in *Lawgivers*. Each nation has its own set of parties. A list of parties can be found here

## Party Functions

After clicking on any one of the icons in the bottom left, the party screen opens up. It provides access to the members, funds, black money, relations, promises and mail screen.

### Members

The members screen shows which of your members are legislators (slated to be elected when the party wins seats), the members who are not legislators are there for you to hire or use for other purposes, such as flyer distribution.

### Money

The budget screen shows how much your actions are costing, as well as loans from the national bank and the national reserve.

#### Black Money

The dirty money page allows shows you how much you're spending on activities that increase the nation's corruption.

### Party Relations

Each other party is on a slider from -20 to 20. Each vote or action for or against a party increases or decreases support for them.

### Promises

Promises made to garner support are shown here, including how long until they expire. The game's goal (reaching 100 points) does not ever expire.
Promise

**Promises** are actions a party claims it will perform in *Lawgivers*.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Making promises

Promises are made by scheduling interviews with a party member on media network and announcing the promise. Promises can increase a party's vote percentage, but failing to keep the promises will cause a loss of vote percentage.
Brazil

Budget
 Laws
 Parties
 Turnout
 Life expectancy
 Regions
 Founded

**Brazil** is one of the nations players can choose for their party to belong to. At the beginning Brazil is 2nd in points, 13th in population, and 13th in housing. Brazil is short on safety (1/4), food (2/3) and critically short on housing (0/4).

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Available parties

* Movimento democratico
* Partido dos trabalhadores
* Movimento social
* Progresso para o brasil

## Constitution laws

* **Citizen's vote**
	+ Compulsory
* **Citizen's voting age**
	+ 16
* **Constitutional laws**
	+ Require 67% votes
* **Election frequency**
	+ Every 40 weeks
* **Parliament seats**
	+ 48 seats
* **Presidential election**
	+ Chosen by citizens
* **Research system**
	+ Choice between 3 researches

## Other laws

* Agricultural subsidy
* Income tax
* Robbery penalty
Calendar

The calendar in *Lawgivers* is divided into weeks, which each represent a turn in the game. Each week may have a certain event associated with it.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Events

### Protests

A party can start a protest for a given number of turns.

### Interviews

A party can send a member to be interviewed on one of the nation's media networks, during which they can take a number of actions, including making promises.

### Polls

A party can commission a poll on a given issue.

### Vote on new law

A party can call a vote to enact a new law.

### Vote to repeal a law

A party can call a vote to repeal an existing laws.

### Elections

There are two types of elections: one for Parliament itself that determines how many seats each party has, and one for selecting the Prime Minister, which parliament itself votes on.
Germany

Budget
 Laws
 Parties
 Turnout
 Life expectancy
 States
 Founded

**Germany** is one of the nations players can choose for their party to belong to. It is also one of the two nations you can play in Lawgivers 2 at the current moment.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Available parties

* Charismatische Deutsche Union (CDU)
* Soziales Deutschland (SD)
* Freie Demokratie (FD)
* Grune Union (GU)
* Arbeit fur Deutschland (AD)
* Linksorientierte Partei (LP)
Cryophage

**CRYOPHAGE**
50% chance to apply a Frost stack when Poison damage is dealt.

Unlocks at level 0
**ID:** Cryophage
**Tags:** Player, Solo, NoDuplicate, Expansion, Holly

## Description

50% chance to apply a Frost stack when Poison damage is dealt.

## Strategy and Synergy

This artifact is mostly useful when playing with a Poison Deck since it will open up more opportunities to build large stacks of Poison, and therefore increase the chances to apply the Frost stacks. After 3 Frost stacks it basically translate to free 150 damage,which can further stack with the damage from poison itself.

For non-poison oriented decks, and especially frost decks or when playing Snow Selicy, a few spells can be taken to activate Cryophage such as Anubis, Slice and Smog.

Doesn’t synergise as well with Poison Vial as other poison artifacts, like Spike Protein, do. However, if there are not other preferable picks, this artifact may be worth choosing.
List of political parties by nation

Political **parties** are effectively the player factions in *Lawgivers*. Each nation has its own set of parties.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## List of parties by nation

* Reason: The "Party" page should rather be used to explain party mechanics. Having a list of parties would be cleaner
* Please discuss this on the Discussion page.

It has been ***suggested*** that this article or section be **moved to List of parties.**

* Reason: The "Party" page should rather be used to explain party mechanics. Having a list of parties would be cleaner
* Please discuss this on the Discussion page.
Australia

* Worker's Party (WP)
* Nationalists (N)
* Liberal Movement (LM)
* Green Force (GF)

Brazil

* ...

Canada

* ...

France

* Parti socialiste (PS)
* Les representants (LR)
* Parti National (PN)
* Parti en Mouvement (PM)
* Parti vert (PV)

Germany

* Charismatische Deutsche Union (CDU)
* Soziales Deutschland (SD)
* Freie Demokratie (FD)
* Grune Union (GU)
* Arbeit fur Deutschland (AD)
* Linksorientierte Partei (LP)

Italy

* Movimento stellato (MS)
* Popolazione Democratica (PD)
* Legato al Nord (LN)
* Forte in Italia (FI)
* Sinistra in Italia (SI)

Japan

* ...

Mexico

* ...

Poland

* ...

Russia

* ...

South Korea

* ...

South Tyrol

* ...

Spain

* ...

Sweden

* ...

Switzerland

* ...

Turkey

* ...

United Kingdom

* ...

United States

* ...

Greece

* Nea Dimokratia (ND)
* Synaspismos Rizospastikis Aristeras (SYRIZA)
* Panellinio Sosialistiko Komma (PASOK)
* Koummounistiko Komma Elladas (KKE)
* Spartiates (-)
* Elliniki Lisi (-)
* Niki (-)
* Pleysi Eleftherias (P.EL)

## Custom parties

Players can create their own parties or modify existing ones, changing the name, acronym, color, ideologies, and size of the party.

## Ideologies

Parties are ranked on six ideological axes with scores ranging from -3 to 3. These ideologies are:

* Capitalism
* Conservatism
* Nationalism
* Globalism
* Environmentalism
* Socialism

## Party values

* **Member count**: the number of politicians that are part of the party.
* **Money**: the amount of normal funds the party currently has to spend.
* **Dark money**: Money that the party has gained through less legitimate channels. It can be washed to convert it to normal money at a considerable loss, which can increase the corruption level of the nation. It can also be used to fund illegal actions like bribes or even assassinations.
* **Voter percentage**: The percentage of voters who support the player's party.
Vote of confidence

A vote of confidence only happens when the new government is formed and if 10 members of parliament motion a vote of no confidence.

A vote of confidence is a thing to see whether the parliament is confident in the new government formed.

during the vote of the government can’t get a majority or reach the goal votes in favor of it then the president dissolves the parliament and a reelection happens.

Tips and tricks

If you are the opposition and don’t like how the government is then there is a trick where you check how many votes the government needs to win a vote of confidence and then you check the coalitions (governments) numbers and wait to call one example:

CDU and the Green Party are the government 102 seats

and the rest have 98 the government needs 101 to win the vote of confidence so just wait until you see 2 or more members absent and quickly call a vote of no confidence that day and kick them out of power.
Battle Grid

* This page is undergoing construction.

The **battle grid**, also known as the **playfield**, is a rectangle composed of 4x8 tiles, used for combat. Beings that can move are normally constrained within this rectangle and cannot move out of it. Additionally, beings can only move within one half of the square, without mechanics that let them occupy other tiles. Blue tiles are usually occupied by the player and red tiles are usually occupied by enemies.

## Tiles

*Main article:* Tile
Tiles can have many states and can have entities and beings occupy them.
Decayer (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Decayer** may refer to:

* Decayer, the series of enemies named Decayer
* Decayer (Spell), the spell used by Decayer
* Decayer (Spell) (Decayer2), the spell used by the level 2 Decayer
* Decayer (Spell) (Decayer3), the spell used by the level 3 Decayer
* Decayer (Spell) (Decayer4), the spell used by the level 4 Decayer
Monarch/president

The monarch and president now have more of a power in Lawgivers 2 compared to its predecessor Lawgivers.

The monarch and president have the same powers expcept with some differences for example.

the monarch rules forever while the president doesn’t

the monarch is selected in the beginning and the president is elected.

The Monarch/president have the ability to refuse to sign a bill and sign a bill into law.
Ambush

2
**AMBUSH**

Hit 4 tiles away. When this hits, Break tiles in a cross.

200

 Hearth

## Description

When cast, a thunder will strike four tiles away and Break surrounding tiles if the spell hits.

## Strategy and Synergy

This spell can be considered the final upgrade of the Thunder, costing one more mana, but delivering twice the damage while also breaking the tiles around the enemy, which will lock them in place for a while, allowing the player to cast several spells at the stranded enemy to quickly rack up high amounts of damage.

Due to the high base damage, the spell will greatly benefit from attacking Fragile enemies, particularly when coupled with the Magnifying Glass artifact to deliver 400 dmg to fragile targets. Those quirks are balanced by the fact of its Legendary rarity, so this spell may not show up in every run.

## Trivia

Unlike other spells, the icon design seems to heavily base off *Persona 5*, mainly its *All Out Attack* mechanic

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword

1. ↑ https://en.wikipedia.org/wiki/Persona\_5
Cold Pressed Juice

**COLD PRESSED JUICE**
Heal 20 HP when Frost dmg is dealt.
Overpriced but delicious

Unlocks at level 8
**ID:** ColdPressedJuice
**Tags:** Player

## Strategy and Synergy

This artifact is most effective when paired with Frost Spells that hit multiple enemies, such as Fimbulveter, Blizzard or Hailstorm, as a whole room of enemies having frost applied to them will result in more healing.

## Trivia

* The artifact is based on real life Cold-pressed juice, a type of juice that is extracted from fruit and vegetables using a hydraulic press.

 Hero Unique

1. ↑ https://en.wikipedia.org/wiki/Cold-pressed\_juice
United Kingdom

Budget
 Laws
 Parties
 Turnout
 Life expectancy
 States
 Founded

The **United Kingdom** is one of the nations players can choose for their party to belong to.

*This article is a stub. You can help Lawgivers Wiki by expanding it.*

## Available parties

* Conservatism Party (CP)
* Labour Power (LP)
* Independence Party (IP)
* Scottish People (SP)
* Liberal Freedom (LF)
DefenseShuffleBuff

**DEFENSESHUFFLEBUFF**
On Shuffle, gain 30 Shield.

Unlocks at level 0
**ID:** DefenseShuffleBuff
**Tags:** Cpu, Buff

## Strategy and Synergy

Enemies only, whenever you shuffle they gain 30 Shield, causing them to able sustain more damage in the long run, this is barely an issue in big decks but can have an impact on very small decks that has a lot of Shuffling.
Chalice

**CHALICE**
Gain 1 Mana Regen while Mana is below 1.
Harmony

Unlocks at level 0
**ID:** Chalice
**Tags:** Player, Demo, Solo

## Strategy and Synergy

This artifact works well with especially Characters that start with low Mana Regen. There is no synergy with any spell or artifact, but it can be used with Revas Reflector Gem to infinitly reflect.

## Trivia

* The artifact's name, icon, and flavor text *"Harmony"* all reference the Chalice of Harmony from League of Legends

 Hero Unique

1. ↑ https://leagueoflegends.fandom.com/wiki/Chalice\_of\_Harmony
Cover Fire

**COVER FIRE**
Gain 5 Attack Damage while Shuffling.
I'm going in, cover me!

Unlocks at level 0
**ID:** CoverFire
**Tags:** Player, Attack, NoDuplicate

## Strategy and Synergy

Acts as a temporary boost to your attack damage, M4 Manafire damage is doubled, M3 Triwing deals 15 instead of 10 and compliments this weapon very well especially when deals 45 damage per fire instead of 30 for enemies that are standing in front of Gunner.

## Trivia

* The weapon Gunner uses in the icon isn’t one he’s seen using, and is more of a smaller rifle weapon. His actual big gun is in the bottom right corner. This actually isn’t the first iteration of the icon. The original icon, used in the beta, had 5 guns (5 attack damage) in a circle, their design being based off of the Golden Gun from 007, before being changed.
* The artifact's flavor text, *"I'm going in, cover me!"* references the line "Cover me I'm reloading!", said in many shooter games.

 Hero Unique
Versions

This page contains information about the game's version history

The game has been created with other name "Laws of Civilizaiton" and the first appearance was just for android.

**Developer Version** (April 29, 2016 - November 28, 2016)

**Alpha** (November 28, 2016 - September 25, 2017)

**Beta** (September 25, 2017 - July 10, 2019)

**IOS port** (November 15, 2018)

**PC port** (June 9, 2019)

**Official game** (July 10, 2019 - Present)

**Name Change** (July 26, 2019)
Absorb

3
**ABSORB**

Hit 4 tiles away, if this hits catch to gain 80 Shield.

120

 Phalanx

## Description

Targets the fourth tile ahead...
and if it hits, throws a shield backwards.
## Strategy and Synergy

Absorb works as a direct-hit Shield Throw, except that you won't lose your shield on cast. Afterwards, if it does hit an enemy, a shield will be thrown backward into the player's side of the field, similiar to other shield-throwing spells. The player will only receive the 80 Shield if they catch the pickup before it vanishes, as it is not instantaneous, unlike Counter Strike, for example.

Despite the feats, 3 mana for this spell is not cost-effective, since the player must first line-up at the row of the enemy, before then casting the spell. Failing to land a hit is going to cost the player quite the hassle, so some practice is recommended beforehand as it gets quite difficult to precisely focus on the fourth tile during hectic battles.

## Trivia

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
Daffodil

**DAFFODIL**
Gain 2 Removals, Lose 200 Max HP.

Unlocks at level 33
**ID:** Daffodil
**Tags:** Player, Flower, Negative

## Strategy and Synergy

Daffodil can be used to quickly remove unnecessary cards to speed up a deck's momentum. This is most notable in decks that rely on very few cards such as Viruspell decks.

Due to this having no passive effect, Daffodil will equate to 1 removal and -200 max HP in the long run because Daffodil will have to be removed to make space for other artifacts.
Deck Slam

2
**DECK SLAM**

Shot deals 10 dmg for each spell in your deck.

10x

 Doublelift

## Description

Straight shot that hits a target in the same row.
The Spell counts the spells in the players deck while in the battle x10 and deals that much damage. Generated Kunai and Jam both count into the damage.

## Strategy and Synergy

Best used with Viruspell and in Jam or Kunai decks, since they both generate more cards which all count into Deck Slam.

Because of its potentially high base damage, Deck Slam is a fantastic target for spells like Switchbait or Sustain.

## Trivia

* The spell's artwork and Name could be a reference to the Yu-gi-oh Card "Card of Demise" featuring a Deck being slammed by a Guillotine.(This is very vague, suggestions are always welcome)

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword

1. ↑ https://yugioh.fandom.com/wiki/Card\_of\_Demise
Dismantle Wrench

0
**DISMANTLE WRENCH**

Destroy a structure in front to restore max Mana and gain Spell Power. Anchor.
You're broken....I can' fix it.
0

**Hero:** Hazel
**ID:** DismantleWrench
**Tags:** Weapon

## Description

This weapon also deals 25 damage to enemies one tile in front of Hazel like the Mech Wrench, despite not mentioning this in the description.

Likewise, this damage also ignores enemy shields, much like it's counterpart.
Bomberboi

## Description

First the Bomberboi lobs his Bomb...
then casts Kinetic Wave to push the bomb forward...
then the Bomb explodes due to the damage dealt by Kinetic Wave!
The Kinetic Wave still moves forward, even when the Bomb is not moving anymore.

## Strategy

By simply moving up or down, the player can dodge all damage
It's also possible to shoot the bomb before it can be pushed forward. The exploding bomb also deals damage to the Enemies.
When the Bomb bumps into another structure, the bomb wil stop, but the wave will move on.
Something to be wary of is that the bomb explodes one tile earlier than it looks when unblocked (the explosion happens at the same time the bomb is pushed and destroyed).
Australia

Budget
 Laws
 Parties
 Turnout
 Life expectancy
 Regions
 Founded

**Australia** is one of the nations players can choose for their party to belong to. Australia's initial standings in the World is below par, ranking 14th in population and housing score and ranking 15th overall. Australia also starts with a budget income of 5 and an expenditure of 4. Australia starts with a base black money pool of 30 and a Democracy value of 64. Happiness is satisfied with 2/1 Education and 1/1 Food, with an immediate lack of Housing (0/5).

## Available parties

* Worker's Party
* Liberal Movement
* Liberal Conservatism
* Green Force
* Nationalists

## Laws Unlocked

### Constitution

* **Citizen's vote**
	+ Compulsory
* **Citizen's voting age**
	+ 18
* **Constitutional laws**
	+ Require 67% votes
* **Election frequency**
	+ Every 45 weeks
* **Monarchy**
	+ Decrease laws approval cost but raise approval time
* **Parliament seats**
	+ 30 seats
* **Prime minister's election**
	+ Chosen by citizens
* **Research system**
	+ Choice between 3 researches

### Other

* Agricultural subsidy
* Income tax
* Primary education

## Research

Australia has these four technologies unlocked:

* Farm
* Road
* House
* School
Carpenter

## Description

The Carpenter starts charging a laser, moves to the rightmost lane, and gains 400 Shield...
then the Carpenter shoots two lasers and loses all of its shield.
## Strategy

Since the laser comes out very slowly, the player can just move out of harm's way.
The Carpenter stands still for a long time, so it's easy to hit after its laser attack.
The Carpenter also loses Shield very quickly. This includes shield gained from sources other than the shield it gives itself. Iron Will can be used on the Carpenter to deal damage, and the given shield is removed almost instantly.

Other than that, any effect that ignores or removes shield, such as Frost, Poison, or Northwind can help deal with Carpenters.
Enemies

* This page is undergoing construction.

**Enemies** are hostile beings that inhibit progress towards Eden. This includes bosses, although enemies are distinguished by the fact that they're far squishier and are typical mooks who exist solely to provide you with tasty experience and money to spend. Every enemy has its own attack ability, movement pattern, and delay. Learning their movement pattern is key to victory. Usually, all enemies must be defeated in a zone in order to unlock access to the next zone.

## Properties

### Scaling

Enemy difficulty will increase which scales with Luck. This difficulty manifests in harder enemy variants and more enemies per zone. Enemies also gain increased stats at the start of the battle, depending on how far the player has progressed in the current run. Most summoned enemies, like Quarreling, do not gain this scaling.

#### Tiers

Enemies start at tier 1, which is their weakest variant. If they have higher tiers, they will scale up over time until they hit their highest tier, which is tier 4. They can have higher stats and/or more diverse spell sets, which usually do more damage and are harder to dodge. Bosses have their own special scaling for tiers.

Higher tier enemies become palette swapped for a tier-specific color scheme.

## Stagger

If an enemy has the stagger property, they have an loop delay multiplier for each enemy alive. Ordinary enemies (up to 4) give 20% delay, structures give 15% increased delay and minions give 10% increased delay. Having any Hell Passes decreases the amount of delay by 10%.

## Minions

**Minions**, or summoned enemies, are enemies that have spawned after fight start. Most Execute effects in the game have checks to prevent minion farming, notably Lynchpin, Hired Gun and Soul Fire.

 Quarreling |  |  | 300

1. ↑ [1]
Dart Frog

**DART FROG**
Apply 4 Poison when a spell hits an enemy.
Jerro jerro

Unlocks at level 18
**ID:** DartFrog
**Tags:** Player, BonusRe, Solo

## Description

Apply 4 Poison when a spell hits an enemy.

## Strategy and Synergy

This artifact is strong with multihits like Minnie Gun, since all the hits apply poison. It also works well with spam decks like Kunai.

Because of how Poison works, every time you apply more poison with Dart Frog will reset the poison damage counter, if you want to benefit from that poison damage you must let the poison tick, this artifact works well with Pendulum allowing poison to tick faster.

Mixing this with Anthrax gives you a flat 5 damage increase per hit, this damage ignores Defense.

## Trivia

The artifact's name, icon and description all references the real life Poison Dart Frog.

 Hero Unique
Beret

**BERET**
Drop Money when you take dmg. Your Max HP equals your Money.

Unlocks at level 0
**ID:** Beret
**Tags:** Player, Starting

## Description

When you take damage, you drop Money equal to 60% of damage taken on a random tile, in increments of 10 per piece. When picked up, they Heal you for 10 HP.

Note: The item does not affect your actual Money count.

Beret will override every other effect that affects Max HP. If you lose Max HP, you will instead lose HP equal to that amount. Transcendence will set your HP to 1.

## Strategy and Synergy

Using a Removal on Beret will cause your Max HP to stay at the amount of Money you had before removing it, even if you then spend Money. Using Hired Gun to build up a large stash of Money can be risky as you forgo the early power from spending, but can be worth it towards the end of a run as you can remove Beret, then go on a spending spree, vastly increasing your strength.

## Trivia

Beret was inspired by a similar mechanic in the Sonic the Hedgehog series - when struck by an enemy your rings are scattered, allowing you a chance to recollect some of them.[1]

 Hero Unique
Devour

3
**DEVOUR**

If this shot kills the target, Heal 100 HP. Consume.
It's the circle of life
80

 Miseri

## Strategy and Synergy

Devour gives the most healing per card out of other healing spells, but it requires executing something. Structures are easy targets for Devour to feed off of. Even without them, waiting to kill an enemy with it is well worth the trouble.

## Trivia

* This spell's flavor text may be a reference to *The Lion King*.

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
Corset

0
**CORSET**

Hit self for 40 dmg and gain 100 Shield.

0

 Miseri

## Description

The damage will be applied to any shield the player has first, enabling this spell to be used without losing HP when the player has at least 40 shield.

## Strategy and Synergy

Synergises well with Bulwark, since it negates the 40dmg self-hit of the spell, so it can be instantly used. It also works especially well with Reva's Beat kit, since the self hit triggers Flak Jacket, her starting artifact.

The 100 Shield are always good.

This spell is a starting spell in Violette's Doubletime kit.

## Trivia

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
Cataclysm

2
**CATACLYSM**

Hit the edges of the enemy field and Crack. Increase next Shuffle time by 2 seconds.

160

 Doublelift

## Strategy and Synergy

Very powerful on Break Terra, because she can make use of the cracked tiles, and on both Gunner kits, since they appreciate the low mana cost and their Cover Fire can turn extended shuffle time into an advantage.

## Trivia

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
E (Flow)

X E

X
(Flow)

**Limit per spell:** 1
**Allowed on Summons:** Yes
Gain 1 Flow on cast.

## Strategy and Synergy

Most spells in the game are eligible for this upgrade, if not all of them.

This upgrade can be used to refund a flow stack upon casting a spell. For spells that does generate flow on cast such asEarth Prayer, it will add an extra flow after the spell is cast.

The E upgrade is a strong option to take when running with a Flow-Deck, allowing the pickup of some non-flow spells to add up to the deck, letting you cast them without disrupting your flow stacks that much. This tactic ends up expensive on the long run, however, as it demands one Upgrader for each non-flow spell.

Becomes obsolete once the player attains the Mother artifact, since it will make all spells add a flow stack.

## Spell List

B (SummonHP)
C (Pierce)
D (Double)
**E (Flow)**
F (Flame)
G (Frost)
H (Heal)
I (Mini)
J (Critical)
K (KunaiPlus)
L (Flex)
M (ManaRe)
N (Sharpened)
O (Overload)
P (Poison)
Q (PoisonPlus)
R (Fragile)
S (Shield)
T (Strafe)
U (ShieldPlus)
V (Shot)
W (Splash)
X (ExtendedMag)
Y (Refund)
Z (TriSlash)
Ambient Burst

3
**AMBIENT BURST**

Fire a shot for each spell cast this battle.

5
xX
 Doublelift

## Description

One shot for every Spell cast.
Fires a 5 damage shot for each spell cast this battle.

## Strategy and Synergy

Best used in a spam deck. The spell gets a lot stronger combined with spell power, due to being a multihit, Artifacts that work with spell procs, such as Dart Frog, Hit Seeker, and especially Miracle can end fights on their own.

## Trivia

* The artifact's icon is loosely based on a visual used for One for All from My Hero Academia.

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword

1. ↑ https://www.youtube.com/watch?v=5YmJj0onPkI&feature=youtu.be&t=25
BreakbeamerShot (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**BreakbeamerShot** may refer to:

* BreakbeamerShot, the spell used by BreakBeamer
* BreakbeamerShot (BreakBeamer2), the spell used by the level 2 BreakBeamer
* BreakbeamerShot (BreakBeamer3), the spell used by the level 3 BreakBeamer
* BreakbeamerShot (BreakBeamer4), the spell used by the level 4 BreakBeamer
Chaos Fragment

**CHAOS FRAGMENT**
Gain random effects at the start of battle.
Seems a bit buggy.

Unlocks at level 17
**ID:** ChaosFrag
**Tags:** Player, Negative

## Description

Each of the following effects has a 20% chance of occurring at the start of battle:

* Double your Max Mana for the rest of the battle.
* Gain 0.5 Mana Regen for 10 seconds.
* Become invincible for 10 seconds.
* Gain 100 Shield.
* Gain Haste for 10 seconds.
* Apply 40 Poison to a random enemy.
* Apply 20 Poison to yourself.
* Gain 9 Fragile.

## Strategy and Synergy

A very random artifact that gives different benefits with all of those benefits being higher than can be found in some certain artifacts.

For Max Mana and Mana Regen, they are pretty useful and can help buff you for the current fight,

For Shield and Haste and Invincible, they provide protection at the beginning of the battle.

For Fragile it depends on your current build, if your build focuses on having Fragile then this is pretty useful, otherwise you are in trouble if you take damage.

It's important to note to never pick this if you have Resistant Strain as one of the effects applies 20 Poison on yourself, as long as you end the fight quickly this is not an issue but this gets rather worse if you get this effect during a boss fight.
3D Printer

**3D PRINTER**
Add 1 Kunai to your deck when you Shuffle.
Let me just calibrate this

Unlocks at level 0
**ID:** ThreeDPrinter
**Tags:** Player, Demo, Solo

## Description

Add 1 Kunai to your deck when you Shuffle.

## Strategy and Synergy

This artifact is a nice addition to every run. Adding a free 30dmg projectile to the deck on shuffle doesn't seem like much, since it isn't much, but dealing 30 extra damage per shuffle isn't bad. The Kunai is never intrusive in common strategies and can become even stronger when the player has artifacts like Meat Shield or Card Thrower.

When the player's deck isn't based on Kunai, the player can think about picking up Grip Tape, a Kunai-specific artifact that isn't good in Kunai-focused decks, since it destroys the whole point of Kunais. getting a 1-cost 60 dmg projectile isn't very good, especially when the player has a low Mana Regen. But when the player has high Mana Regen or another way of gaining Mana, like Manafire Gunner's weapon M4 Manafire, this combo can do a suprising amount of damage. This combo isn't very good and shouldn't be the entire focus of a deck, since Grip Tape is pretty rare and not very good in most decks.
Collect Ring

1
**COLLECT RING**

While in a cast slot, add a Kunai to your deck every 2 seconds.
Slashfik -- Live on the edge.
40

 Slashfik

## Description

When the ring itself is thrown, it appears as a single shot.
## Strategy and Synergy

Best used in a Kunai deck. When kept in a spell slot while casting the spells in the other slots like normal, it will continue generating Kunai. When it's the last spell in the deck, it shall be casted.

It's extremely advised to upgrade this spell and get the upgrade K (KunaiPlus). If you try to upgrade it and KunaiPlus is not there to be picked then you can ignore the other upgrades (so the upgrade cost will still be just 1) and try again whenever you can.

## Trivia

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing Blade**Collect Ring**Last LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
Anthrax

**ANTHRAX**
Applying Poison deals 5 dmg.

Unlocks at level 0
**ID:** Anthrax
**Tags:** Player, Solo

## Description

Applying Poison deals 5 damage. Ignores Defense.

## Strategy and Synergy

Solid artifact to pick up to use with Poison-deck, spells of said deck that are guaranteed to hit the enemy (i.e: Anubis) will just proc a free 5 damage when cast. The benefit can further be reinforced with Ruby to increase it to 10 damage per spell cast.

Note that, unlike Ruby, Anthrax will only damage the targets hit with the spell and not all targets, so when using any deck other than poison-oriented ones, the Ruby is a better alternative than Anthrax.

## Trivia

Anthrax is a real world infection with an incredibly high mortality rate.

 Hero Unique
Cold Medicine

0
**COLD MEDICINE**

Shot Heals target for 40 HP and applies 2 Frost.
This'll help, trust me!
0

 Anima

## Description

Straight shot that hits a target in the same row.
Fires a straight shot that apply 2 Frost before Healing the target hit by 40 HP. On average, it would deal 60 damage per hit on the same target, should the target be alive for long enough.

This spell is a part of both of Selicy's starting kits.

## Strategy and Synergy

Ideally, you should try to use this spell while the enemy has full HP before hitting them with another Frost spell, such as Frostbolt, in order to avoid healing the target at all. However, it is a net gain of damage either way.

Without other Frost spells, the damage offered by Cold Medicine is relatively inconsistent in the short term, sometimes extending the life of an enemy where other spells would have killed them. However, due to the mana cost of 0, it may still be worthwhile to pick up for longer fights, such as during Boss fights, and isn't a prime target for Removal if you already have it.

You do not need to worry about over-stacking Frost, as any excess stacks will be be applied for the next round of Frost.

As it is a free spell, it synergizes with artifacts such as Amethyst and Water Wheel.

## Trivia

The name "Cold Medicine" is a play on words, as cold medicine usually refers to medicine used to help with symptoms of the common cold. The flavour text facetiously mimics someone explaining that such medicine will help with their cold - in the game, of course, only making their "cold" worse.

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
BreakBeamer

## Description

Fires a tile-breaking beam at a random tile on your side and restores 3 shield on attack. Higher tiers fire two beams at once.

## Strategy

* Be careful not to trap yourself, especially with a Break-oriented deck of your own.
* Due to the rather slow and non-disruptive nature of Break-Beamers, they can be prioritized much later on in a given battle.
Duct Tape

**DUCT TAPE**
Lose 25% instead of 40% of your Shield when you Shuffle.
That's a lotta damage!

Unlocks at level 0
**ID:** DuctTape
**Tags:** Player, Demo, Solo

## Description

Lose 25% instead of 40% of your Shield when you Shuffle.

## Strategy and Synergy

Overall always good artifact to pick, especially in small decks where shuffling is frequent as it allows your shields to stay relevant.

Subtracts 0.15 from the Shield Decay Change modifier. On Hell Pass 10, you lose 45% Shield instead of 60%.

## Trivia

The flavor text *"That's a lotta damage"* references a meme from an advertisement for Flex Seal, a rubber spray used to seal holes like duct tape.

 Hero Unique

1. ↑ https://knowyourmeme.com/memes/thats-a-lotta-damage meme
Ember

0
**EMBER**

Create a Flame 4 tiles away.
A snap of the fingers.
10

 Anima

## Description

Sets Flame to the 4th tile in front.
Deal 10 damage as well as set the tile 4 tiles away from the player character on Fire. Assuming the player character has no additional Spell Power and the enemies doesn't move away from the Flame, it will deal a total of 160 damage.

## Strategy and Synergy

Ember is great for setting up a Flame build early on the battle, as the player can use it without consequences nor do they need to wait for their Mana to regenerate in order to be able to cast other more impactful spells when they don't have Blue Blood to start with. If the player has the ability to hinder the enemy's movements so that they take full damage of the Flame, this spell may be taken so that it can become an extremely cost-effective spell, not to mention the fact that it doesn't actually cost any Mana to play. To give a perspective, we can compare it to Mini Thunder, which only has a maximum damage potential of 40, or Pyro Terra's weapon, Terraflare, which basically has the same effect as this spell, except it costs a whopping 2 Mana to use.

It also can be paired with Citrine in order to to generate extra Mana for casting other spells while costing none to play initially at all.

The "L" Upgrade (Consume, Gain and Heal 5 Max HP) is a great upgrade to get on this spell, as it may be played for no mana cost nor any repercussions from playing the spell at all to get the benefits out of the upgrade.

## Trivia

The flavor text is a homage to Roy Mustang (Fullmetal Alchemist). He's known as the Flame Alchemist, whose combat style involves the 'snapping' of his custom-made Ignition Cloth Gloves.

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
Caltrops

2
**CALTROPS**

Throw spikes 4 tiles away that last 20 seconds. If you have Fragile, teleport targets to random tiles.
What are plastic bricks gonna do?
30

 Kinesys

## Description

Throws a single projectile four tiles ahead of you that spawns Caltrops in a plus-shape when it lands. The Caltrops last for 20 seconds, and any enemy that moves onto a Caltrops tile is dealt 30 damage. Caltrops can be layered, such as with D (Double). If part of the plus-shape would go off of the grid, the extra tiles are wasted, not layered.

## Strategy and Synergy

This spell is unintuitive, but surprisingly powerful. Enemies will take 30 damage any time they *move onto* a Caltrops tile - including when they're forced onto it with other Kinesys spells. For instance, if you cast Caltrops, and at any point within the next 20 seconds, you use a spell like Kinetic Wave on an enemy in the front row, as shown:

...then the enemy will take an additional 90 damage from moving onto Caltrops spaces three times. You can continue to take advantage of this for the full duration of the spell, pushing them onto the tiles with spells like Undertow, and then back off with Tsunami to rack up damage.

Even if you never combine it with other Kinesys spells, Caltrops are also likely to hit mobile enemies a few times over their duration, just by virtue of their moving around a lot. Enemies that persistently try to line up with the player can also be lured into them repeatedly.

Infinite damage can be achieved by covering the entire enemy field in Caltrops while being affected by Fragile. Essentially, enemies will not stop teleporting until dead or the Caltrops expire.

## Trivia

* The spell's flavor text, *"What are plastic bricks gonna do?"* references the meme of stepping on LEGO bricks. It's referenced further by the Spell itself, which deals damage when enemies step on it.

 Slashfik | SliceShadow ShiftSwipeDoubletakeMagic ClawStep SlashStep PierceKnifeBlade BayBouncing BladeCollect RingLast LetterBlade RainBlackoutRagnarokVivisectionGuillotineScavengeFuryWarpathExcaliburBladeskriegLifesword
Cassidy's Scarf

**CASSIDY'S SCARF**
Stop time for 5 seconds when you go below 200 HP.
Anything's possible in a dream.

Unlocks at level 12
**ID:** CassidyScarf
**Tags:** Player, Negative, NoDuplicate, Solo

## Description

Applies 0.001 Chrono for 5 seconds when the player gets hit and has less than 200 HP remaining.

## Strategy and Synergy

Only pick this up when you are comfortable with stopping time. The time-stop can throw you off your current rhythm and get you killed. This effect can't be procced easily, as most sources of healing are consumable and activation requires you to be at a very low health point. It is best considered as an emergency reserve that will automatically be used if things go poorly.

## Trivia

* This artifact is a reference to the main character of the video game *Dreamscaper*.

 Hero Unique

1. ↑ http://dreamscapergame.com/