Elite Shock Trooper

File:FFVIIR wiki icon.png

特殊戦闘員 (Tokushu Sentōin?, lit. Special Combatant)

> Elite troopers belonging to Shinra's Public Security Division who were promoted from the ranks of shock troopers due to their superior ability. These troopers can move along walls and ceilings and attack from any angle.
>
> Enemy details

The **Elite Shock Trooper** is an enemy in *Final Fantasy VII Remake*. They are a more powerful version of the Shock Trooper. They are members of Shinra Electric Power Company's Public Security Division.

## Stats

* Stats
* Damage affinities

## Normal Mode

### Attack

61943~2726
3532~4956
104~136

### Magic Defense

104~136
71~103
115~164

### Gil

0 (0)
0
0

## Level 50 (Hard Mode)

### Magic Attack

9432
283
283

### EXP

194
312
0

### Gil

0
0

## Elemental affinities

### Ice

Weak
Normal

### Wind

Normal
Normal

## Damage type affinities

### Magical damage

Normal
Normal

### Proportional damage

Normal
Normal

## Stagger multipliers

### Fire

1x
1x
1x
1x

### Wind

1x
1x
1x

* Information

## Assess description

They evade all standard attacks except when they are attacking or knocked off-balance.

## Classification

### Location

Mako Reactor 5; Sector 7 Slums Pillar; Shinra Building

## Items

###

Grenade (12%)

###

Hi-Potion (10%)

## Abilities

### Abilities

File:Physical damage from FFVII Remake icon.png Diving KickFile:Physical damage from FFVII Remake icon.png Springboard; File:Physical damage from FFVII Remake icon.png Backspring Kick; File:Magic damage from FFVII Remake icon.png Pulse Shot

## Battle

The Elite Shock Trooper is an even deadlier version of the Shock Trooper, capable of not only moving around quickly, but can also climbing on walls and ceilings. Much like the Shock Trooper, he can dodge continuous attacks in a row, such as melee attacks combos and Barret's rapid-fire shots.

 File:Pulse Shot from FFVII Remake.jpg
The Elite Shock Trooper rapid-fires energy blasts from his claws, which he'll do both on the ground and while latching on the walls. He employs the same abilities as the Shock Trooper: File:Physical damage from FFVII Remake icon.png Diving Kick, where he jumps into the air and descends with a flying kick, File:Physical damage from FFVII Remake icon.png Springboard, where he propels himself towards his opponent, and File:Physical damage from FFVII Remake icon.png Backspring Kick, a somersault attack that knocks opponents high into the air. He also uses File:Magic damage from FFVII Remake icon.png Pulse Shot, where he concentrates energy on his claw and fires a long-range blast that can knock down characters.

### Hard mode

On the hard difficulty the Elite Shock Trooper will use its abilities more often, and will be overall more aggressive.

### Strategy

Much like the vast majority of human-type enemies, the Shock Trooper is weak against fire. Much like the Shock Trooper he has a surprisingly high magic defense, however, which combined with his ability to dodge attacks makes the Elite Shock Trooper quite resilient. His ability to climb walls also makes him difficult to reach, although this can be remedied by ranged attacks, such as Barret's, as well magic.

The Elite Shock Trooper focuses more on ranged attacks than melee, meaning he is actually less oppressive than Shock Trooper. Pulse Shot also has a significant startup, which gives the player enough time to interrupt him using magic.

## Related enemies

* Shock Trooper
* Armored Shock Trooper
* Enhanced Shock Trooper