Blink

### Description

Creating panic and fear requires only one flash. Tap to blink in the direction the camera is facing. Drag to blink in the direction you're dragging.

**Blink** is an Active Trait exclusive for Hunters' use during matches. Only one Active Trait can be equipped per match (except when Trump Card is used). Blink allows the hunter to have a short-distance teleport.

## Details

This is one of the most useful and recommended Traits for hunters, as it allows you to flash through a short distance in order to get close enough to hit survivors, especially in ignoring obstacles. The spot a hunter will blink to is designated by a glowing golden circle.

Blink will make a loud noise when you hold a button and all Survivors can hear it across the map.

It can be a difficult trait to master, and can easily go wrong if not done correctly due to its long cooldown.

## Other Details

* The distance traveled by tapping the Blink button is 3.7 Meters.
	+ Holding the Blink button will increase the distance to 4.25 Meters.
* On mobile, hunters are able to hold the button down and adjust the distance and direction of their Blink.
	+ On PC, Blink will often not work when the button is held down, which means it cannot be customized. It is recommended that blink is not held to use, but simply tapped.
		- To ensure it works correctly, ensure your hunter is up against the obstacle you want to blink through, and facing the correct direction. They will appear a few feet in front of their previous position.

### Hunter Tips

* Some players can get creative and cunning with their use of blink, such as Smiley Face using blink in the middle of a dash, aiming for a Terror Shock if a survivor interacts, using blink on staircases or high altitude areas to prevent an attack recovery, blink sideways, feign a blink by holding then cancelling, etc.
* Blink can be used while picking up a survivor or while holding a survivor in order to dodge a stun from Wildling or Forward.
	+ This is done by holding the blink button before picking up the survivor, then activating the ability.

### Survivor Tips

* If the Surrender Button timer is at 180 seconds, that means that the first Blink is ready.
* Hunters who are walking towards the thin prop and facing at you during chase will always bring Blink. Try to dodge it.
* Hunters who are about to attack you even though they are out of range will bring Blink.

## Recommended Hunters

Blink is generally a versatile choice for any hunter, as it greatly improves the hunter's chasing potential. Hunters should be more careful when using blink wisely as it has an extremely long cooldown with a lack of compensation if the Hunter makes a mistake. However, certain hunters have natural abilities that can be used similarly:

* Geisha's Dash Hit
* Evil Reptilian's Preying Leap
* "Undead's" Kinetic Dash Hit's Jump Chop (If above 50 Energy)

Blink is recommended for Hunters with weak chasing as their kit provides more effectively on chair guarding and map control or they need presence to unlock their skills quickly to unlock their chasing abilities. Hunters such as:

* Hell Ember
* Smiley Face
* Wu Chang
* Photographer
* Mad Eyes

## Recommended Maps

Blink is a good choice for most maps, but it may not be as effective on large maps such as Lakeside Village, Eversleeping Town, Moonlit River Park, and Golden Cave where Teleport might be better.