Silverhand Lordscar - MK. X

The Lordscar's in-game icon.

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* 94.5 heavy cannon
* Commander

## View Vehicle Strength Table

The **Silverhand Lordscar - Mk. X** is a Warden open top self-propelled Destroyer Tank. Armed with a 94.5mm low velocity gun, with 40m range. It is a variant of the Silverhand - Mk. IV and can only be obtained in the Light Vehicle Assembly Station with a Weapons Platform upgrade. It requires a Silverhand - Mk. IV to upgrade and takes 10 minutes to complete.

## Description

### Crew

The Lordscar is a large tank that requires a crew of 4: driver, gunner, engineer, and commander.

* **The driver** drives the vehicle, they control when and how to commit the vehicle to combat. They are the only crew member who can see the fuel gauge without leaving the vehicle and should carefully monitor its consumption.
* **The gunner** is the only one who can control the turret and fire. The gunner can't reload the 94.5mm, that's the role of the engineer.
* **The engineer** reloads the primary 94.5mm gun and repairs the tank from within the tank. The engineer also is able to see how many 94.5mm rounds are left in the tanks storage.
* **The commander** can use binoculars to see further than the other crew members and provide information on where other vehicles or structures are and how they can be effectively engaged. The commander is exposed and can be shot at and killed, but they can close the hatch for protection by pressing `E`. They can use a secondary weapon from the cupola with extreme accuracy and can use this to prevent infantry from closing with the tank from the sides.

### Inventory

The tank has 13 slots, 94.5mm shells do not stack in the inventory. The tank can only hold 12 plus one loaded in the gun. The inventory can only contain 94.5mm and not BMAT or fuel as can be done with a Gallagher Outlaw Mk. II.

### Armament

The Lordscar is armed with a 94.5mm which has a 40m max range, with a limited 4 degree firing arc.

When the hatch is open, the commander can use their secondary weapon to defend the vehicle if necessary.

### Health & Armor

It has the same life as a Silverhand - Mk. IV but it has less armour. It can soak up small arms fire, shrapnel, and 12.7mm caliber. Anything else should be considered a threat. Its armor is thick enough to have a decent chance to deflect shells that are not Armour Piercing, especially from the front and at long ranges as long as the armor is in good shape. AP shells have a much higher chance to penetrate, which becomes a near certainty at any range or angle when the armor is in bad shape.

Its tracks can be disabled by explosives and Anti-Tank Mines, making the vehicle slow and thus vulnerable.

### Engine & Size

The Lordscar has good speed both on and off road but has a pretty high fuel consumption rate. With a 225L fuel tank, its fuel economy is very mediocre. The Fuel Tank is placed at the rear and can be disabled with explosives, making it leak fuel very rapidly. The tank suffers from a slow turn rate compared to other tanks due to its elongated shape.

It can be packaged, forming a large Shippable that can be lifted by a Crane but only transported by a Freighter, Barge or Train.

It is heavy enough to trigger anti-tank mines and too heavy to safely cross Field Bridges. It is large and powerful enough to cross trenches with ease, run over sandbags, tier 1 walls, and Barbed Wire Fence.

## Gallery

* Viewed from the front and back of the Lordscar
* Early concept art of the Silverhand Lordscar.