Grinder

## Grinder**Edit**

* Fire
* Shadow
* Promo

 **Grinder**Grinder2604 Elemental SoldierInfused ProvokeHarmonyAdamant SkinSiege50004500

 **Grinder**Grinder2604 Elemental SoldierTainted ProvokeHarmonyAdamant SkinSiege50004500

 **Grinder**Grinder2604 Elemental SoldierTainted ProvokeHarmonyAdamant SkinSiege50004500

## Statistics

### Card ID (Promo)

1607

**Grinder** is a Tier 4 () Unit of the Stonekin faction. This rare card was released with the Renegade Edition and has 2 affinity variants,  Fire and  Shadow, and a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

## Card Info

* Grinder (Fire)
* Grinder (Shadow)
* Grinder (Promo)

**Infused Provoke**
Power Cost: 65 / 65 / 50 / 50Affinity Dependency:  Fire **Active:** Activate to taunt a hostile unit. The targeted unit will then be forced to only attack Grinder and cannot be controlled any more for 12 / 15 / 15 / 20 seconds. Grinder will additionally buff itself and deal 50% more damage. Reusable every 30 seconds.

**Harmony**
 **Passive:** Every 15 seconds, unit regenerates a certain amount of life points depending on how many friendly units are positioned within a 25m radius around it. It will restore 220 / 230 / 250 / 250 life points per every 1000 / 1000 / 1000 / 900 friendly life points around it, up to 2640 / 2760 / 3000 / 3000 in total.

**Adamant Skin**
 **Passive:** The unit takes 15% less damage.

**Siege**
 **Passive:** Deals 100% more damage against structures.

**Tainted Provoke**
Power Cost: 65 / 65 / 50 / 50Affinity Dependency:  Shadow **Active:** Activate to taunt a hostile unit. The targeted unit will then be forced to only attack Grinder and cannot be controlled any more for 12 / 15 / 15 / 20 seconds. It will additionally be weakened and deal 75% less damage. Reusable every 30 seconds.

**Harmony**
 **Passive:** Every 15 seconds, unit regenerates a certain amount of life points depending on how many friendly units are positioned within a 25m radius around it. It will restore 220 / 230 / 250 / 250 life points per every 1000 / 1000 / 1000 / 900 friendly life points around it, up to 2640 / 2760 / 3000 / 3000 in total.

**Adamant Skin**
 **Passive:** The unit takes 15% less damage.

**Siege**
 **Passive:** Deals 100% more damage against structures.

**Tainted Provoke**
Power Cost: 50Affinity Dependency:  Shadow **Active:** Activate to taunt a hostile unit. The targeted unit will then be forced to only attack Grinder and cannot be controlled any more for 20 seconds. It will additionally be weakened and deal 75% less damage. Reusable every 30 seconds.

**Harmony**
 **Passive:** Every 15 seconds, unit regenerates a certain amount of life points depending on how many friendly units are positioned within a 25m radius around it. It will restore 250 life points per every 900 friendly life points around it, up to 3000 in total.

**Adamant Skin**
 **Passive:** The unit takes 15% less damage.

**Siege**
 **Passive:** Deals 100% more damage against structures.

### Strengths

One of several units with the Siege ability, making it deal significant bonus damage against structures.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Fire
* Shadow
* Promo

Promo cards are already fully upgraded by default and thus do not have upgrade cards.
## Gallery

* Card Artwork
* Card Artwork (Promo)
1/2
## Patch History

Patch #400031
* Active ability  / :
	+ Decreased the activation cost from 115 / 115 / 100 / 100 to 65 / 65 / 50 / 50 power.
	+ Adjusted English description to be more consistent.

Patch #400030
* Active ability  / :
	+ Improved description formatting for some resolutions.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards