Flashbang

**Flashbang** is a **Unique** Perk belonging to Leon Scott Kennedy.
Prestige Leon Scott Kennedy to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Flashbang** for all other Characters.

You have adapted to a world in chaos and making what you can from the debris.
<p>After repairing Generator|Generators<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for a total of '''<span class="luaClr clr clr2" style="color: #e8c252;">70</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">60</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">50</span>''' '''&#37;''', ''Flashbang'' activates:
\*Enter any Locker<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> and press the ''Ability button'' to craft a Flash Grenade<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
The ''Flashbang'' is left behind when escaping the Trial.

You have adapted to a world in chaos and making what you can from the debris.
After repairing Generators for a total of **70**/**60**/**50** **%**, *Flashbang* activates:
* Enter any Locker and press the *Ability button* to craft a Flash Grenade.

The *Flashbang* is left behind when escaping the Trial.

You have adapted to a world in chaos and making what you can from the debris.
<p>After repairing Generator|Generators<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for a total of '''<span class="luaClr clr clr2" style="color: #e8c252;">70</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">60</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">50</span>''' '''&#37;''', ''Flashbang'' activates:
\*Enter any Locker<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> and press the ''Ability button'' to craft a Flash Grenade<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
The ''Flashbang'' is left behind when escaping the Trial.

You have adapted to a world in chaos and making what you can from the debris.
After repairing Generators for a total of **70**/**60**/**50** **%**, *Flashbang* activates:
* Enter any Locker and press the *Ability button* to craft a Flash Grenade.

The *Flashbang* is left behind when escaping the Trial.

## Change Log

### Patch 7.0.0

* ***QoL:*** removed the "empty-handed" requirement.

## Trivia

* The Game plays an audio cue whenever **Flashbang** has been charged sufficiently to create another Flash Grenade.
* It is possible to create multiple **Flash Grenades** in a single Trial, as the Perk is not single-use.
Each time one repairs a Generator for another **70/60/50 %**, another **Flashbang** can be created.
* The **Flash Grenade** works exactly the same as any of the Firecrackers.
* **Flashbang** only takes one's personal contribution to Generator Repairs into consideration, meaning that repairing a Generator with multiple Survivors will ***not*** boost the rate at which **Flashbang** charges.

## Audio Cue

When you have repaired a Generator enough to activate **Flashbang**, this sound cue will play for the Perk user: