Sarah's Animus Enchantments

This is the list of Animus Enchantments created by Sarah; present and future.

## Paper/Scroll Enchantments

* **A blank scroll:** List criminal syndicates, gangs and organizations that exist all over the world, including their members, crimes committed and locations. To aid with her Quest Team duties.
* **Second blank scroll:** List of all of Sarah's Ranger Powers; to help her keep track of them all
* **Third blank scroll:** List of the Nephilim Powers Sarah possess and had yet to learn
* **Fourth Black Scroll (aka Pokemon Moves and Abilities Scroll):** Enchanted to bring a new creative pokemon move or ability to life and enable it to be learned within specific members of her Pokemon Family based on its typing such as a new electric move which can be learned by Electric type Pokemon: Blitz, Curly, Jolteon, Candy, Thundereon, Dracozolt, Hikari

## Item Enchantments

### **Pyrrhia and Pantala Necklace Enchantment:**

"*Great Spirits of Animus, grant your magic to these necklaces - transform the bearers of all that wear them to immediately transform into a NightWing, SkyWing, SandWing, SeaWing, MudWing, LeafWing, HiveWing, or SilkWing and inherit the sacred abilities, cultural societies, technological prowess, and powers of the Pyrrhia Dragons. See which abilities fit each bearer depending on their personalities to restore all that is lost in this broken world as per the following conditions.......*"

"*.....Leave them no memory of their past lives or identities.....*"

"*.....Ensure loyalty to the ones they once called enemies including Commander Cynthia and the resistance.....*"

"*.....Recognize their new rulers: me, Sarah Tomoe, Winter and Shadow, my Light Fury and Night Fury Dragons, and the Eight Queens: Ruby, Coral, Moorhen, Snowfall, Jewel, Thorn, Sequoia, and Glory.....*"

"*.....Compelled to never remove their necklaces for their and everyone else's personal safety and the greater good.....*"

"*.....Become immune to all strange events happening in Alternate Sinnoh and this world until the war has ended.....*"

### Equestrian Enchantments

* **Hidden Necklace Enchantment:** Silver Princess length necklaces with a single diamond pendent in the middle of each one - To protect Spike, Smolder and Sparky and the Equestria Dragons from Opaline so they never go extinct again after her defeat Sarah repurpose the necklaces

**Former Enchantment** *- Enchant these necklaces to protect whomever wears them from Opaline, preventing their Dragon fire can never be stolen under any circumstance or methods; whether magical or natural*

**Current Enchantment** - Enchant these necklaces so the dragon whom where’s them is protected from magical spells and curses similar to the Dragon of the Wizarding World

* **Necklace of Security:** A gold Spider-Style necklace with a Moonstone pendant attached; enchanted with Animus magic to keep her hidden away from Opaline whenever they would visit Equestria.

**Enchantment** - *“I enchant this necklace to hide Petunia the Equestria Dragon from only the Fire Alicorn of Equestria and her methods of spying so they can remain safe from her each time we enter the Kingdom of Equestria. Even when she's wearing this necklace or not she wil stay mmune to Opalines’ spells whether past, present or future. And prevent her dragonfire from ever being taken from her."*

* **Bracelets of Security:** A set of six bracelets made from silver and imbued with serval rubies and amethysts. Enchanted to protect the Ancient Equestria rulers and all their subjects from Opaline’s planning by making them seem unimportant for her in her continued quest to conquer Equestria and steal all the magic once more. When she’s defeated she changes the enchantment to protect them.

**Previous Enchantment** - *“I enchant these bracelets to make Queen Novo, Prince Rutherford, Grandpa Gruff, Rain Shine, Thorax, Pharynx and all of their Hippogriff, Yak, Griffin, Kirin and Changeling subjects both present and future in both Equestria and my home in the Alola Region to be completely insignificant in Opalines’ eyes — not worth thinking about, not worth planning to get rid of, not in any way a threat to her and her plans and extend this enchantment to their Kingdoms as well which includes both Sequestria and Hippogriffia on Mount Aris for the Queen Novo’s Kingdom."*

**Current Enchantment** - *Enchant these Bracelets to make the royal ruler whom wears them and their subjects; present and future be immune to nefarious Magic and spells whether present or future to prevent them from being harm*

* **Journal of Speech:** Enchanted so that whatever Edge Blade or Sarah writes in their journals copies in the other journal. **Enchantment** - *Enchant this journal so that whenever Sarah or myself, Edge Blade write in these journals, the exact same message shall appear to the other.*
* **Anniversary Bracelets:** Made by Hand being made with seashells and studded with a single ruby in the middle in the shape of a Phoenix *-* Enchanted to protect its wearer from harm. **Enchantment** - *"I enchant these Bracelets so when my adoptive parents, Nikki and James, real parents - Doug and Delilah and my real grandparents - David and Donna put them, they shall be protected from any and all forms of harm. And to only allow the wearers to be able to take them off."*
* **Sun Pendent:** A silver necklace with a sun pendant that is animus touched to let the user. A birthday present for the Fillies Three. **Enchantment** - Enchanted to give the trio a small ascent of Sun Magic
* **The Twilight Necklace:** The Twilight necklace is a long, thin, coiled chain made of a silvery-black metal. **Enchantment** - Birthday gifts for Sky, Vanilla Sky and Nunatak. Enchanted to protect their wearers from harm and those near them
* **Large Empty Scroll:** Enchanted to show the full map of the Archipelago and the lands beyond (Greenland and Europe) with the names of each island on them
* **Night Light Rings:** Special Rings for Dart, Pouncer and Ruffrunner, enchanted to allow them access to their supposed BroadWing Stage and the ability to switch back to their current Tiny Tooth Stages.

### The Nine Realms Enchantments

#### The Eye of Dragons

A copy of the Eye of Onyx but Enchanted to protect the Nine Realms from the Jörmungandr

**Enchantment** - *“I enchant this Eye of the Dragon so all of the Nine Realms of the Hidden World shall be protected from the Jörmungandr under these conditions:*

* *All of the realms shall remain unaffected by the Jörmungandrs' dangerous gas breath*
* *Dragons within the realms shall be teleported to my Dragon Cabin or within Rakke Town when they are displaced by the predator*
* *The Jormungandr will see all of inside of the Realms as unimportant and not care about them so he will not seek to prey on them*
* *Shall show me the location of the Jörmungandr when I need to*
* *This Enchantment shall only be removed by me and me alone once the World Serpent is defeated once more for too.”*

### The Eyes of the Tribes

Eight Necklaces with a Amethyst, Tiger Eye, Topaz, Ruby, Black Diamond, Sapphire, Amazonite and Amber gemstones each held by two gold wing-shaped clasps, attached to a heavy golden chain. Enchanted to protect the Eight Queens and their subjects from the Jörmungandr

**Enchantment** - "*I enchant these necklaces to protect the Eight Queens and the Pyrrhian and Pantala Dragons of Rakke Town from the Jormugandr with the following conditions:*

* *Be unaffected and immune of the Jörmungandrs' dangerous gas breath*
* *Shall show the location of the Jörmungandr when needed*
* *Be seen as unimportant in the World Serpents' eyes so he does not seek to eat them*
* *This Enchantment shall only be removed by me and me alone once the World Serpent is defeated once more for too.*

#### Gronckle with the following conditions:

* **Iron Mixed with Dragon Proof Metal:** Enchanted to be Indestructible and to impervious to the World Serpents gas. To teleport him back to the cage that’s kept him locked away in the Dark Realm and have him remain there forever. Enchantment - *“I enchant this Gronckle Iron and Dragon Proof Metal Mixture to be indestructible and impervious to the World Serpents has and powers leaving it vulnerable and instantly teleport him back into his cage in the Dark Realm which shall close behind him leaving him trapped forever.”*

### Race to the Edge Enchantments

* **Inferno - Hiccup’s sword:** Unbreakable
* **Elias’ Battlesticks:** Unbreakable
* **Gift of Secrecy - Beserkers Gift:** A diamond gemstone to prevent those unworthy from entering the Cave Caverns of Blizzard the Bewilderbeasts’ mate.
* **Gift of Defense - Defenders of the Wing Gift:** Shields that can produce a proscribe force field to protect those whom attempt to harm them
* **Gift of Forest - Outcasts Gift:** An Enchanted tree which produces great vegetation, fruit, bushes, vegtables and forest around Outcast island (sans for the Prison Area)
* **Gift of Cure - Wingmadiens Gift:** A necklace with a Lazuli gemstone held by two gold wing-shaped clasps, attached to a heavy golden chain. Enchanted to heal all wounds on humans, dragons or animals upon touching even if the target is near death and enchanted to come when called.
* **Dragon Hunters captured:** Enchanted to become blank slates before they decided to join the Hunters so they can be reformed and have new lives

### HTTYD 2 Enchantments

* **Sphere of her Angelic Magic:** Enchanted to free all of the Dragons from Dragos' Bewilderbeasts control and destroy all of his Dragon traps
* **Captured Northern Alliance Members:** Enchanted to become blank slates far before they even met Drago Bludvist and to become loyal to the Dragonstone Kingdom and the Queens, becoming their own tribes and thinking for themselves and seeing dragons as equals and want to protect and live in peace with them.

### Hidden World Enchantments

#### Freedom Dagger

A small dagger with a Gronckle Iron blade: Enchanted so when it hit the ground, every cages, muzzled and trapped dragon shall be set free instantly.

#### Dragon Houses

Debuted in Hidden World - Enchanted to hold multiple dragons inside and the inside customized for each dragons requirements for care and living such as water pool for Tidal Class, specific fish for feeding and a Grooming Station inside of each house

#### Dragon Resident Book

A book that writes down all of the Dragons living on Berk including their species. Made before Hidden World

## Ranger Item Enchantments

* **A silver sapphire ring:** It's enchanted to prevent Ollie from spilling the beans about me or my family's powers and that of our allies to Lord Zedd and his croonies and be invisible to him
* **Legendary and Mythical Pokemon:** Enchanted so they don't fall for any of Zedd or this Squid Ink. Inc's tricks, technology or weaponry and make them appear insignificant to the villains
* **Pokemon Regions:** Casted by Forecast: Enchanted all the Pokemon Regions, Ocean Bluff, Coral Harbor, Jump City, Barbaric Archipelago, the Hidden World, Adventure Bay, Adventure City, Palm Key and Canada to be protected from Lord Zedd and Squid Ink Inc's Invasion, preventing them from entering and making them be seen as unimportant locations to conquer. Similar to the enchantment Race and my alternate counterparts did in Alternate Sinnoh
* **Rayqutera:** A Zord that matched the size of the largest most powerful Zord in Ranger History - Serpentera, however, the Zord was modeled after Rayquaza keeping its serpentine appearance with the yellow rings running down the lengths of its body with two front legs and two back legs and the same tail as Sky High Pokemon. This Zord is specifically programmed to protect Earth and the source of Sarah's Anti-Zord Force Field Immunity Spell, so our Zords will still function despite the force field leaving the villains guessing. And with her cloaking technology she won't be detected by the villains tech.

## Natural Enhancements (Winter, Shadow and their Flock + Archipelago Dragons)

### Dragon Collars/Bracelets & Dragon Scale Armor/Beast-X Dragon Armor

Upon Activation & When mixed with enchanted Dragon Proof Metal (Repurposed)\*Increased shot limit to 40 (sans the Dramillion’s armor)

* Weapon Immunity
	+ Bolas
	+ Dragon Trapper Traps
	+ Weapons
		- Dragon Root Arrows
		- Axes
		- Ballistae
		- Grappling Chains
		- Nets
		- Spears
		- Swords
	+ **Enchantment** - *‘I enchant my Dragons Beast-X Dragon Armor Collars and Bracelets that, when activated, gives my Dragon family members these conditions:*
	+ *A shot limit of 40 except for my Dramillions since that’s their natural shot limit*
	+ *Weapon Immunity to Bolas, Dragon Trapper Traps; Dragon Catchers, Gronckle Canons, Nadder Nabbers, Snuffers and Zipple Catchers and Dragon Hunter Weapons such as Dragon Root Arrows Ballistas, Nets, Grappling Chains, Spears, Swords so they’d still be able to use their powers and abilities against them, including their Animus Magic.*
	+ *To protect them from the World Serpent so he shall never harm or eat them.*

## Mythical Enchantments

### Sapphira, Drogon, Zephyr and the Western Dragons

* **Gift of Mystic** - Ruby Encrusted Rings that go on Zephyr, Drogon and Sapphira’s horns. Enchanted to give them armor which allows them to use the firepower of all the Archipelago Dragon species, give them ***Invulnerability, Flame Jacket, Lightning Cloaking*** and ***Thermal Invisibility***