How To Play Guide for Auto Age: Standoff

This **How To Play Guide For Auto Age: Standoff** will show you the myriad ways to dominate the landscape, defeat your enemies, and come out of the Standoff as the victor.

## Summary

Auto Age: Standoff is a car combat game that is inspired by classics in the genre such as "Twisted Metal", and "Vigilante 8". The game is at its core a class based car combat game. At this time the game does not offer any customization, however it is in the works will be available before the Beta is over.

## Menus

The first thing we see when we launch Auto Age: Standoff is the main menu. We have a few options on the menu.

* Host Game - Allows you to host a multiplayer match
* Join Game - Allows you to join a multiplayer match
* Form A Gang - Party system for local players, allows up to 4 player split screen both locally and online
* Options - Video, Sound, Controls/Keybindings and a currently unused "gameplay" section
* Quit - Try it, I dare you.

## Your First Match

For your first match you have two options, you can host your own or join another player's match.

### Hosting a Match

Hosting a match allows you to configure the following:

* Game Mode
* Map
* Scoring Mode (If applicable)
* Number of Players
* If bots are enabled (Bots automatically join the match to keep it full if there are not enough players to fill it)
* Time or Score Limit

Once you have configured match settings to your liking, you can go ahead and click 'accept'. After a short loading screen you will enter your match's lobby. From the lobby you can invite steam friends, wait for users joining a match to join the game or start the game. After you're ready, start the match and skip down to the Gameplay Basics section.

### Joining another user's Match

Simply click "Join Game" on the main menu and look for an open lobby. Select the desired lobby and click "join".

## Gameplay Basics

Each vehicle has three basic abilities that are shared throughout (almost) every vehicles.

These are:

* Boost
* Jump
* Primary Fire
* Battering Ram

It is important to note that while all vehicles, excluding the T-Type have all of these abilities, the movement abilities boost and jump are more effective on the lighter vehicles than the heavier ones. While the heavier vehicles have a more powerful primary fire. The Battering ram is an exception in that it is not an active ability, and is dependent on the vehicle speed and ram type - *not* vehicle weight.

Each vehicle, again excluding the T-Type, has two unique abilities.

* The L-Type has a rocket barrage and a stationary auto-turret
* The M-Type has a Single larger Rocket and a healing station that can heal both you and your allies
* The H-Type has the largest, but slowest rocket and a land mine.

### Default Controls

#### Keyboard / Mouse

* WASD: accelerate, brake, steer
* K: secondary weapon
* L: primary weapon
* 1, 2: toggle secondary weapon
* Q/R: look left/right
* Spacebar: handbrake
* Enter: jump
* O: dash
* I: rear view camera
* C: toggle chasecam, dashcam, free cam (mouselook)
* ESC: view controls / option to quit
* Backspace: self-destruct
* F1 - F4: Quick Chat

## Advanced Gameplay

For more detailed information please refer to Vehicles and Modules