recursal/Fanatic-Fandom huggingface dataset:
Coach Flexo

I'm more than good. I'm GRRrrrcool.

**Coach Flexo** is one of the brothers in charge of the Rakshasa Skill Resource in the Sewers. He's mainly there to simulate gauntlet battles via a device he owns called a "copy cortex" that can make copies of enemies Eve has encountered, some with stronger variants, thus far.

## Appearance

He appears in a half-Mogwai, half-humanoid form, unlike most Mogwai. His fur is yellow, but his eyebrows, stripes, and the tips of his ears are brown. His muzzle is white, just like his underside and the tip of his tail. He wears a blue cape with a golden "R" emblem at the middle.

## Personality

Flexo is easily excitable and is always urging Eve and the party to partake in his gauntlet challenges. He makes sure to keep track of the time spent during his battles and he'll write down the fastest time spent for each cup. Flexo makes sure to keep participants motivated, but he'll scowl if anyone refuses to fight in his arenas. Flexo believes that anyone has the ability to become true warriors and makes sure to train them both physically and emotionally.

## Story

At some point, Dr. Brainy escapes the Den after working for its militia due to his shady practices regarding dead bodies and essence extraction. It's implied that Flexo and Big Sean join him in his escape.

Eventually, they open a shop in the Sewers that focuses mainly on fighting and learning new skills.

## Relationships

Dr. Brainy - One of Flexo's brothers. Flexo runs the Rakshasa Skills Resource shop along with Brainy, though they both have different subjects of expertise they focus on. The "copy cortex" he owns may have been procured by Brainy due to its complexity.

Big Sean - Another one of Flexo's brothers. Both he and Big Sean seem to love fighting and body-building more than Brainy does, so it's implied that they're both in good terms with each other. However, it seems that Big Sean benefited more from the workouts than Flexo does.

## Trivia

* Flexo's color scheme and appearance resemble a Rakshasa+.
Choi Yumisun

Didja get that recipe I mailed ya?

**Choi Yumisun** is an elderly Conjurer living in a hut in Corona Woods with her two Mogwai. She's the first other Conjurer Eve meets, and she's the one who gives Eve Mott as a pet.

## Appearance

Choi has faded pink hair that points outwards, held back by a black headband. She wears green-tinted glasses with circular lenses. She wears a pink jacket over a lime green, long-sleeved shirt and black skirt. On her feet are a pair of wooden sandals. She carries around a large black backpack with her sword's handle jutting out from the side.

## Personality

As with her age, Choi is knowledgeable about raising Mogwai and being a Conjurer. She has the uncanny ability to detect if one is a Conjurer just by sight. She's incredibly kind towards Eve and Klein, even going so far as to give Eve Mott when they first meet.

Choi will tell Eve that she's too old to travel and tasks her with eliminating several red-eyed clusters all over Outset. In return, Choi gives Eve various goodies, as well as journal scraps that detail history between humans and the queen of Mogwai. From her knowledge of the past, Choi shows great empathy towards the queen and bestows upon Eve a bagua mirror that belonged to the queen's Conjurer once all red-eyed clusters are eliminated.

Choi texts Eve throughout the game and her texts show that she keeps accidentally forwarding the same message to multiple people before reaching Eve.

## Story

It is unknown where Choi moved from, but it's revealed that she's just recently settled down at Corona Woods with her two Mogwai, Fang and  Zheng.

As one of the oldest humans, Choi has a lot of knowledge about Solum's past. By clearing clusters for her, she grants Eve various rewards including journal scraps.

## Relationships

Zheng Dantalion - One of Choi's Mogwai. Zheng often stays in her mouse-like Mogwai form and stays perched at Choi's shoulders. Despite claiming being too old to fight, Choi is shown to care for Zheng a great deal, forcing herself into battle when faced with Zheng infected by red-eyed clusters.

Fang Dantalion - Choi's other Mogwai. Due to Fang's arrogant nature, Choi considers her a handful, unlike her sister, and scolds her whenever she berates Zheng. Fang often wills herself to reluctantly help Choi and respects her enough to leave her farm to help her settle down at Corona Woods.

Mott - Choi found their egg clutch prior to the events of the game. As Mott, or however the player wishes to name them, was the only one to hatch, Choi gives them to Eve Staccato as a gift, claiming that Mott's species used to help Conjurers fight back in the day.

## Trivia

* Choi's jacket resembles a haori.
* Choi can be recruited as a temporary party member for battle during Yorshk's Mogwai invasion event.
* Her last name (玉米笋) translates to "baby corn" and she's the only Conjurer without a musical motif in her name. Her full name is a reference to "La Choy Baby Corn" a product that once was but doesn't seem to exist anymore.
Flying Penguin+

Unlike most Mogwai, there are hardly any difference between Yin and Yang variants. Only true indicator is that Yin variants prefer calculus over geometry.

## Stats

 Normal
 Hard

## Moves

**Glide 'N' Slide** - Ice Element | One Hit

**Blizzard Blitz** - Ice Element | Single Target, Three Hits in a Row

**Frost Bite** - Ice Element | One Hit

**Rally** - All Allies | Increases Attack and Magic Attack
Kobold

Marauders by nature, these feisty folk spend their days stealthily patrolling dirt roads. Their demands always involve money. Known to worship Dragons.

## Stats

 Normal
 Hard

## Moves

**Metal Strikes** - Earth Element | One Targets, Three Hits in a Row

**Slash** - Earth Element | One Hit

**Boulder Bruiser** - Earth Element | One Hit

**Rally** - All Allies | Increase Attack and Magic Defense
Big Sean (Boss)

Rakshasa 2,
Big Sean (1)
Normal - Rakshasa: 58 HP, 21 DEF, 22 MDEF / Big Sean: 496 HP, 32 DEF, 34 MDEF
Hard - Rakshasa: 69 HP, 23 DEF, 24 MDEF / Big Sean: 620 HP, 33 DEF, 36 MDEF
 Rakshasa+ 1,
Rakshasa+ 2
Big Sean (2)
Normal - Rakshasa+: 108 HP, 39 DEF, 41 MDEF / Big Sean: 816 HP, 52 DEF, 56 MDEF
Hard - Rakshasa+: 129 HP, 43 DEF, 45 MDEF / Big Sean: 1020 HP, 54 DEF, 59 MDEF

## Big Sean's Moves

Discharge - A single target Volt element attack. Has a %chance to inflict Shocked.

Body Slam - A single target null element attack. Has a %chance to inflict Stun.

Tiger Core Diver - A party wide Volt element attack. Has a %chance to inflict Shocked. Useable by Big Sean (2) and Big Sean (3)
Outset

Outset is the surface of Solum. It's where most of the game takes place. But it's not the only habitable part of the planet. There's also an underground realm named The Den which is completely habitable and has it's own magical weather patterns.

At some point, Outset was rendered mostly uninhabitable by humans. This caused all the old-world Fauna to die. Genetic construction of new animal species was required to create livestock that could inhabit the new Outset. Eventually, a terraforming effort was able to make Outset habitable for humans again. However, Mogwai still resembled the old-world animals that were now extinct on Solum. Those animals only live on in the H.M.S. Tenebro.

Outset was the realm where the majority of the Human-Mogwai War took place. The war was fought on land, air and sea. The Mogwai possessed their own airforce, and swimming Mogwai would sink the wooden ships of Humans using their bestial forms. The war eventually ended with a peace treaty that stipulated that humans would only use blunt weapons to defend themselves from Mogwai and would abandon many of their extensive colonization efforts such as Otecho Path that disrupted the nature of Outset.

There are several landmasses on Outset. We know of four major landmasses:

1. The landmass where the towns of Sunwich and Solburg are located
2. The landmass containing the human cities of Aeros, Otecho, Harbei and Bowfort, as well as the Mogwai towns of The Sand Bar and Hisstanbul . These two landmasses are considered to be quite rural.
3. The landmass containing the nation of Snowver, where humans bloodthirstily hunt and slay Mogwai with bladed weapons. This landmass also contains a gate to the Den. This landmass is considered to be remote. It is isolated from the two above by a sea.
4. There's also another far off landmass that contains the City of Neo Awlins. Travel there is only possible by Beholder. This landmass is considered to be cosmopolitan. It's human culture is quite different to the Solburg and Bowfort landmasses.
Sheepsquatch++

Beddings made from their wool will succumb anyone to a deep sleep. The dreams provided are said to be otherworldly and vivid, so try not to have nightmares.

## Stats

 Normal
 Hard

## Moves Used

**Eternal Slumber** - Single Target | Causes Sleep

**Halo** - Light Element | Single Hit, can cause Heartache

**Fluorescent Fists** - Light Element | Single Hit

**Reinforce** - All Allies | Increases Physical and Magical Defense
Cheevos/Chick Magnet

A video guide can be found here: https://youtu.be/zByiXsnB2fA

The Chick Magnet Cheevo is relatively easy to obtain. Once you have recruited Io head back to sunwhich and take the shortcut. From there head directly up to find a chicken use Io's slash ability to engage in a boss fight against 3 chicken elementals. Upon defeating these you will be rewarded with Chick-N dna and the Chick Magnet Cheevo.
Dawn District

"Where the sun rises."

The Dawn District is a Den village just off the Den Crossroads. Its village elder is a Gnome.

## Summary

After being sent by the Siren guards at the Den Crossroads, Eve and Klein ask the village elder what the problem is, and he obliges; the Sun Temple has been invaded by the Dusk Gang, who are making trouble for the village and have stolen an important artifact, the Dawn Core, and he requires their help. Eve and Klein accept, and head north to Sun Path.

## Buyable Items

### Merchant

#### Items

* Caramel Custard - ¥1000
* Familiar Perfume - ¥200
* Pocket-Defib - ¥1000
* Flee Powder - ¥500
Ingress Path

"Instant frostbite or your Yuan back!"

This place to be a Mogwai sanctuary before Snowverians took it by force.

## Summary

After the events of Snowver the door to the east of the first part of the Arctario Caves open up because the woman guarding the door is distracted. The group enter the area and solve their way through puzzles to light up the orbs in the middle in order to make it to the next area. Lighting up all orbs trigger a Yeti to spawn in and the group battle the Yeti in order to defend themselves.

## Enemies Encountered

* Drake+
* Yeti (Boss)
Dusk Gang

Eve and Kon enter the Sun Temple on the Dawn District Elder's assignment to retrieve the Dawn Core, and encounter the Dusk Gang, a gang of six Cat Sith. Kon asks that the Dusk Gang give the Dawn Core back, and they explain that they invaded the Sun Temple as revenge for what Yorshk told them of the Dawn Gang invading the Moon Temple, and the boss orders their five underlings, a quintet of Cat Sith, to attack.

## Stats

 Normal
 Hard

## Moves Used

**Reinforce:** Raises the DEF and MDEF of entire team by one level.

**Solar Flare:** Deals magical Light damage to all enemies.

**Photon:** Deals magical Light damage to one enemy.

**Aid:** Heals a selected Ally.

## Behavior

Each enemy will use a random move each turn.

## Strategy

This fight is fairly simple, and you should absolutely use Eve's Galaxy Spin and Kon's Rugose Floater, or Wyverian Love Song if you're feeling uncertain. There is an element of luck in that if you are unlucky and Galaxy Spin does not stun a single Cat Sith, you are left open to a maximum of five possible attacks, and if all five of them decide to use attack moves, both Eve and Kon will likely go down in the first turn. However, they're also fond of using Aid, so most of the time you should be able to win just with multi-target moves.
The Caged Queen

***The Caged Queen*** is the second book in Kristen Ciccarelli's *Iskari* series.

## Blurb

*Once there were two sisters with a bond so strong it forged them together forever. When they were angry, mirrors shattered, and when they were happy, flowers bloomed. It was a magic they cherished—until the day a terrible accident took Essie’s life and trapped her soul in this world.*

*Dax—the heir to Firgaard’s throne—was responsible for the accident. Roa swore to hate him forever. But eight years later he returned, begging for her help. He was determined to dethrone his cruel father, under whose oppressive reign Roa’s people had suffered. Roa made him a deal: she’d give him the army he needed if he made her queen.*

*Together with Dax and his sister, Asha, Roa and her people waged war and deposed a tyrant. But now Asha is on the run, hiding from the price on her head. And Roa is an outlander queen, far from home and married to her enemy. Worst of all: Dax’s promises go unfulfilled. Roa’s people continue to suffer.*

*Then a chance to right every wrong arises—an opportunity for Roa to rid herself of this enemy king and rescue her beloved sister. During the Reliquishing, when the spirits of the dead are said to return, Roa can reclaim her sister for good.*

*All she has to do is kill the king.*
Kon & Rain (Boss)

* Rain

Kon (Boss)

Location
Snowver

Type
Wind

Weakness
Volt

Resistance
Wind, Light

Card Info

Item Drops
Mog Essence  Tranquil IncenseNeutrino Yogurt

Favorite Move
Kaisin Kon

Rain (Boss)

Location
Snowver

Type
Null

Weakness
No weakness

Resistance
Ice

Card Info

Item Drops
Mog Essence

Favorite Move
Moon Splitter

When you beat Nyx Ronove, she runs away to Snowver, the hunter city. Since Nyx was weakened by the previous fight, hunters are able to corner her immediately. Before being executed by Kon Verrine and Rain Sicilienne (another combat Conjurer), Eve challenges them to decide Nyx's fate.

## **Stats**

### Kon

 **Normal** | 624 HP
 **Hard** | 780 HP

### Rain

 Normal
 Hard

## Moves

### Kon

**Qigong Wind** : Heals an ally.

**Rising Dragon**: Deals 1 Magical Wind Element hit. May cause STRAIN

**Jet Stream**: Increase AGI by 1

### Rain

**Moon Splitter**: Deals 1 Physical Non-Element Hit. May cause SHOCK

**Tense Up**: Increase DEF by 1.

**Return Stroke**: Get parry for 2 turns. Any Physical damage received is reduced to 0 and deals damage to the source based on that damage.

## Behavior

Both enemies will use a random attack every turn.

## Strategy (Normal)

This is another 2-on-2 battle, which makes it tough. In this fight, Eve should be **at least level 63**.

Like most 2-on-2 fights, the easiest strategy to follow is to weaken one enemy while focusing all attacks on the other. Rain focuses on DEF buffs and physical counters, while Kon will attempt to heal any damage that Rain takes. It is suggested to take out Kon first. Once Kon is down, use magical attacks like Klein's Heartbreak to defeat Rain.

At the start, make Eve reduce Kon's DEF with Settle Down! Also, use Klein's Steel Screech to reduce Rain's ATK every 2 turns. When Kon's DEF is down, attack with Eve's Star Piledriver and Klein's Heartbreaker if you have enough beat. If not, just use regular attacks.

If you are having trouble dealing with Rain's Return Stroke, consider debuffing her multiple times, and striking back with your strongest skills as soon as the counter skill wears off.

You may need Caramel Custard to heal both characters and Feel Good Songs to remove SHOCK or STRAIN. Try to remove status effects as soon as possible; you can't waste turns missing attacks.

## Trivia

* Although Rain's card says she drops Mog Essence, it doesn't drop on this fight. It instead drops in another fight of hers.
List of Weapons

Below is a list of weapons in-game, separated by Eve's weapons, playable character's alchemizable weapons, and playable character's in-world weapons. Besides Eve's initial staff, all the rest of her weapons are only available through weapon ritual alchemization in the Enchant Shop. These are also the only weapons that have special additional buffs or effects once equipped.

For the rest of the playable characters, there are the standard weapons they all originally have equipped, a set of alchemizable weapons for each character that are focused on amplifying the characters' statistical *strengths*, and another set of weapons spread throughout the maps, only accessible through completing puzzles, that are focused on amplifying the characters' statistical *weaknesses.*

**All weapon stat boosts compared to base stats with no weapons.**

## Eve's Weapons

Can be alchemized through weapon rituals in the Enchant shop. All craft materials available, however some attributes are boosted, and some are halved if used to alchemize. **All needs 25 points to alchemize.**

## Playable Character's Initial Weapons

All weapons are initially equipped to each character once they join your party.

## Playable Character's Alchemizable Weapons

All weapons alchemized through weapon rituals in the Enchant shop, amplifying the characters' statistical *strengths*. Unlike Eve's weapons that accept all materials, only materials that match the element of the particular characterare viable. All weapons are considered level 2, and require 25 points to alchemize.

## Playable Character's In-World Weapons

All weapons can only be found by completing challenging puzzles using different characters' skills. Weapons amplify the characters' statistical *weaknesses*. Klein's weapon can be obtained before the final boss, the rest only being available post-game.

## Briefly Playable Character's Weapons

 All weapons are initially equipped to each character when they either join your party for a limited time during or post game.
List of Areas

Below is a list of areas in HEARTBEAT. If you seek a specific room or house, i.e. June's Room, go to the area it resides in then search for the subheader.

## Outset

* Corona Woods
* Solburg
* Solburg Tunnel
* Aeros
* Sewers
* Froxeter Forest
* Otecho Path
* The Sand Bar
* Otecho
* Auramosa Plains
* Tindalos
* Route 182
* Harbei
* Cirruwa Road
* Cirruwa Forest
* Hisstanbul
* Tiny Oni Island
* Cave of Jack
* Deep Cirruwa
* Bowfort
* Sporegano Archipelago
* Arctario Lake
* Arctario Caves
* Snowver
* Hall of Exodus
* Ingress Path

## The Den

* Dawn District
* Sun Path
* Sun Temple
* Dusk District
* Moon Path
* Moon Temple
* Den Capital
* Ku-ji Inn
* Solum/Temple Path
* Solum Temple
* Los Monstruos
* Chopskinsville
* Middeluge
* Pretorricane
* Mt. Phrost

## Other

* Klein's Core
* Veggie Freighter
* Neo Awlins
* Artificial Core
* Han's Core
* H.M.S. Tenebro
* Gamanomen's Belt
Ro-bit

Ro-bit is a broken medical robot. When Eve and her friends try to up the last stairs from the Harbei's Hospital, this robot detects anomalies on their heart rate and attack them.

## Stats

 Normal
 Hard

## Moves

**Paratazer**: Deals 1 Physical Volt Element hit. Has a chance to SHOCK.

**Spark shot!**: Deals 1 Magical Volt Elemet hit.

**Fierce Flash**: Has a chance to BLIND to all enemies.

**Shock Master**: Deals 3 Magical Volt Element hits.

## Behavour

He will use one of his attack every turn.
Red-Eyed Clusters

Red-Eyes Clusters are more powerful clusters of Mogwai that hold rare items. There are 14 in total, scattered across Solum, with each one focusing on a different species of Mogwai. Each battle begins with them using Feral Roar, increasing the HP of all of the mogs in the cluster – then, the fight begins proper. Defeating each one and speaking with Choi will reward the player with a Memory item that Eve can equip.

## Battles

In order of appearance as you play through the game. Some may drop items, while others don't.

## Special Red-Eyed Clusters

There is at least one Red-Eyed Cluster fought in the game that is not considered part of Choi's quest. This is the Vampire+ Cluster found in Solburg Tunnel, which is actually a mandatory story boss (see more information on its own page).
Dex

The Dex is a menu function in HEARTBEAT that can be unlocked by interacting with June Sanjo's computer in Solburg at any point after Troz Naberius joins your party. When you leave June's House, you will receive an Almanac Widget, which allows you to access June's map and Mogwai encyclopedia at any time.

June's computer will display a map of Solum, with area specific information on NPCs you have met and Mogwai that you have scanned with Klein Gremory's Cat Scan skill.

Completing June's encyclopedia by scanning every Mogwai with a dex entry and obtaining every NPC dex entry by completing story quests and side quests will grant you the **Pocket Mog Master** achievement.

## List of Dex entries

To view a list of Dex entries, see List of Dex Entries. This page contains a great deal of lore about various species of Mogwai. However, be aware that names of characters, some details about their personality and their approximate location in the story will be outlined for you if you view this page, but no major plot details are contained within.

## Trivia

* The Almanac Widget was only added post-steam release- it wasn't available while itch.io was HEARTBEAT's only platform.
Cheevos

Upon reaching the Sand Bar Museum, Eve will be able to look at certain achievements (called Cheevos in-game) in Avisa Alocer's room in the museum. A few are gained through finishing the main story, but the majority are gained via sidequests and accomplishing random feats in the game.

**Be aware that achievement descriptions may spoil you for endings of sidequests you may have not completed yet.**
Mandrake

Know of always saying “laughter is the best medicine,” but the types of jokes these Magwai tell can lead to bouts of delirium and mania.

## Stats

 Normal
 Hard

## Moves

**Plant Shriek** - Flora Element | All Enemies | Strain Chance

**Waste Hazard** - Toxin Element | One Hit | Poison Chance

**Brave Pollen** - Flora Element | Hits All Enemies

**Root Lash** - Flora Element | Three Random Hits | Lowers Defense
Peppy Jack

Peppy no more, man!

**Peppy Jack** is a well-known Tiny Oni who lives on Tiny Oni Island, and claims to be from the future.

## Appearance

Peppy Jack is a blue Tiny Oni with a head of medium-long white hair that sticks up both at the back and at the front, on the right end of his bangs. His left eye is covered with an eyepatch and his bangs are parted by a black horn pointing upwards; he wears a white tank top with a zipper at the top, and a dark grey fur trim around the neck and the bottom. He also has a black tail with a pointed end, even if barely visible.

## Summary

After the events of the main game, Peppy Jack goes into hiding in Cave of Jack, locking in many Tiny Oni with him, to the worry of Chee, who asks for Eve's help in obtaining core pieces from various Mogs to unlock the door to the cave and talk to Peppy Jack.
Han's Core

"She's so wild, so animal."

The Core of Han Verrine, made manifest. This is the final area of the main story in which Eve Staccato and her friends face Solum's True Guardian once and for all.

## Summary

You cannot explore Han's Core at all. It functions solely as a narrative location in which to fight the final battle of the game's main story.

## Music

HEARTBEAT OST 67 - Absence of a Soul

* Note that within the core, only the first 40 seconds of the track play on repeat. In the second part of Han's Core, where her true form is found, there is only ambient sound with no music.
Chytri++

Large variants often hibernate underneath the soil and extract nutrients from it. Upon waking, they travel in jovial groups searching for their next nesting spot.

## Stats

 Normal
 Hard

## Moves Used

**Thorn Thrust** - Flora Element | Single target, three hits in a row

**Nature Energy** - Flora Element | Single Hit

**Fortify** - Self-Targeted | Increases Physical and Magical Defense

**Divide** - Self-Targeted | Gives Divided
Dustdevil

Shortfused Light Mogwai known for their aggressive behaviour and desire to fight things. Some are born with a unique organ in the middle of their head that flashes rapid lights.

## Stats

 Normal
 Hard

## Moves

**Radiant Rush** - Light Element | One Target, Three Hits in a row

**Fluorescent Fist** - Light Element | One Hit

**Enrage** - Self-Targeted | Grants Rage
Lunar Bunny

Known to have hailed from Solum’s Nearby satellite. Tiny soldiers with a sweet tooth, when they’re not scouting for intruders, they’re eating rice cakes.

## Stats

 Normal
 Hard

## Moves

**Open Fire** - Ice Element | Three Random Hits

**Boulder Bruiser** - Earth Element | One Hit

**Gravel Hurl** - Earth Element | One Hit, can cause Strain

**Rally** - All Allies | Increase Attack and Magic Attack
Long Verrine

(Page WIP)

Long Verrine was the former King of the Den, 200 years before the events of the main story of HEARTBEAT, and ruled along with his then-wife, the queen Han Verrine.

## Long Verrine

### Affiliations

Caesar Kimaris\*Han Verrine\*
Kon Verrine\*

## Appearance

While there is little of Long's appearance, he looks very much like his daughter Kon; he wears round glasses with translucent yellow lenses, and his hair is very similar to Kon's as well - he has medium-length black hair. Although not shown ingame, his outfit is red with a white belt.

## Story

Long was shot dead by hunters in Snowver after fleeing the Den with an egg containing his unborn child.

## Relationships

### Caesar Kimaris:

While Long was alive, Long found a shoulder to cry on in the form of Caesar Kimaris, often venting his frustrations about life in the Den and Han Verrine's high-strung nature. Eventually their secret meetings blossomed into a relationship, and an egg was formed between them.

### Han Verrine:

While Long and Han were married, Long felt he was trapped in a loveless marriage with Han, and often argued with her. Eventually, this reached a head when Han found out of Long's affair with Caesar, and their relationship broke down, causing Long to flee the Den with their child.
Kunekune+ (Boss)

Eve is exploring a sick Klein's memories from her core; however, she finds that an unknown being, later revealed to be Yorshk Voso, is poisoning Klein's core. In an attempt to eliminate Eve to make sure nobody gets in her way, the being, known as a Kunekune, attacks along with two Tendrils.

## Stats

### Kunekune+:

 Normal
 Hard

### Tendrils:

 Normal
 Hard

## Moves

### Yorshk:

**Anxietize:** Inflicts magical Toxin damage on one enemy. Has a chance to inflict Stun.
**Feral Roar:** Used only on turn 0; Increases HP of entire team.
**Glare:** Has a chance to inflict Scared on a single target.
**Phobia:** Inflicts magical Toxin damage on all enemies. Has a chance to inflict Scared.
### Kunekune:

**Anxietize:** Inflicts magical Toxin damage on one enemy. Has a chance to inflict Stun.
**Glare:** Has a chance to inflict Scared on a single target.
**Phobia:** Inflicts magical Toxin damage on all enemies. Has a chance to inflict Scared.
## Behavior

Each enemy will use a random attack every turn.

## Strategy

When the boss' health is sufficiently low, she will assume human form and the HP bar will be replenished to full, though the boss in the second phase does not have much HP.

## Music

**harmonicblend** - Madness at Your Peripheral:
Jinwu

While old world variants had three legs, modern Junwu were born with prehensile tails that they utilize for battles. Known for its power to summon daytime.

## Stats

 Normal
 Hard

## Moves Used

**Sunrise** - Fire Element | Hits all Enemies

**Fireball** - Fire Element | One Hit

**Flamethrower** - Fire Element | Three Random Hits
H.M.S. Tenebro

"In space, nobody can hear you in space."

The H.M.S. Tenebro is a spaceship orbiting Solum to aid in revitalising the planet. It was formerly a human ship from the war as a site of many unethical experiments on the Mogwai of Solum as well as exploration for the expansion of human territory, but since then has fallen into the hands of the Sand Bar Museum curators and Tate Astaroth.

200 years ago, Nile lived on board the ship as a human child, and Ark was a Mogwai being held for experiments. Avi and Tate were hatched here.

It can only be visited postgame after finishing the Fishing Sidequest.

## Summary

After catching all fish available in the game (bar one) Nile Foras summons Eve for assistance. When Eve arrives, Nile, Avi and Ark ask her for assistance in catching a fish that resides somewhere off-planet.

When Eve arrives, Ark, Avi, Tate and Nile become preoccupied with a creature that came into existence as a result of a teleporter accident involving the DNA of Avi and a Tiny Oni, and Tate asks for Eve's assistance in tracking it down, joining the party.

## Enemies Encountered

* Pengy Crunch'n
* Arcti-tect
* Pengineer
* Baby Pengy

## Buyable Items

### (if) Smallmart

* Name – ¥(Amount)
* Name – ¥(Amount)

### (if) Shep's Shop (Sheppapalooza Inc.)

#### Items

* Name – ¥(Amount)
* Name – ¥(Amount)

#### Equipment

* Name – ¥(Amount)
* Name – ¥(Amount)

## See also

Fishing Sidequest

H.M.S. Tenebro Documents

## Music

Name – Location
Name2 – Location2
Ittan Momen+

They come on cloudy nights, sometimes in packs. Ittan Momen are able to disguise themselves as pieces of cloth to infiltrate homes and feast on life force.

## Stats

 Normal
 Hard

## Moves

**Suffocate** - Ice Element | Single Hit, can cause Trapped

**Cold Touch** - Ice Element | Single Target, can cause Frozen

**Ice Beam** - Ice Element | Single Hit
Ratatoskr

Retooling old communication tools, they have the technology to contact Mogwai through brain waves. Whoever comes to their aid, they will try to befriend.

## Stats

 Normal
 Hard

## Moves

**Reinforcements!** - ?

**Icy Cut** - Flora Element | One Hit | Sleep Chance

**Sneeze** - Wind Element | Three Random Hits | Poison Chance

**Petite Curse** - All Enemies | Small Beat Damage
Fang Dantalion

I hope it rains today.

**Fang Dantalion** is one of Choi's Mogwai partners. She's a farmer hailing from the Den, visiting Outset with her Conjurer and sister. Once Eve gains the fishing skill, Fang will ask Eve to catch fish for her.

## Appearance

As a Tesso, in her Mogwai form, Fang takes on the form of a small mouse-like creature. She has sleek bluish-black fur. She wears a silver tiara with a bright blue gem embedded in the center. She wears a white scarf around her neck, as well as a silver harness around her body.

In her humanoid form, Fang has bluish-black hair. Her outfit has similar parts to her Mogwai form, except bigger. She owns a shoulder pad with a white gem on her right arm. Underneath all these effects, she wears a black, mid-length sleeve shirt with a white stripe going across it. She dons white short shorts with a black fur trim and a belt that mimics her tiara. On her feet are regular-looking black sneakers.

## Personality

Fang is a haughty Mogwai who takes great pride in her family and her farm work. She visits Outset alongside Choi and Zheng and often complains about being away from home.

Whenever Eve hands fish over to her, Fang will divulge little tidbits about her life, especially about her many wives and children whom she is very affectionate towards. Fang is revealed to be a bit of a swindler, as she lies to the Sand Bar's curators about the source for her fish which she sells for outrageous prices.

## Story

Before moving to Corona Woods with Choi and Zheng, Fang claims to be a successful farmer back in the Den. Fang boasts about having many wives and children, all of which she is saddened to leave behind momentarily.

When Eve visits her at Choi's hut she's mostly unresponsive until Eve comes back with a fishing rod from June. She'll ask Eve to collect various fish for her in return for rewards, mostly rare tokens.

## Relationships

Choi Yumisun - Fang's Conjurer. Due to her dramatic nature, Choi often scolds Fang and considers her a handful. Despite this, Fang is always willing to oblige to Choi's random demands, whether it be fighting or leaving the Den.

Zheng Dantalion - Fang's younger sister. Due to their differing personalities, they both claim to be annoyed of each other's presence. However, when Zheng becomes infected by Kunekune madness, Fang promises that she'll save Zheng from said madness. Though, during and after the battle, Fang mostly just talks about how such behavior won't get Zheng married.

Nile Foras - Fang is revealed to be the supplier of fish to the Sand Bar Museum. Nile gets irritated after learning from Eve that Fang pays her with cheap tokens while claiming that she had caught the fish herself and fetches high prices for the supposed efforts. After learning of this, Nile thanks Eve for giving them a reason to get a "discount" on fish, implying she'll confront Fang about her farce.

## Trivia

* Fang's weapon is a shield, complimenting her Choi's sword.
* Fang can be recruited as an optional playable party member temporarily during Yorshk's Mogwai invasion event.
Corona Woods

"WARNING: BEWARE OF MOGS"

Corona Woods is a small forest that bridges the towns of Sunwich and Solburg, and is filled with weak but nonetheless feral Mogwai.

## Summary

As Eve and Klein first enter the forest they are attacked by a feral Tanuki who tries to steal their cupcakes. After fighting it off the two continue on before stumbling across Choi facing off with a Red-Eyed Cluster before it flees. As it does so the three meet and introduce each other before Eve is gifted Mott to take with her. As the two continue on they hear what they presume to be a cry for help however after hurrying over they find instead that June harrassing a Vampire for pictures. After realizing she is in no danger the two press on further only to be met by Shep. Concerned that she might be troubling humans the two stop and speak with her only to find she's simply a merchant. After speaking with her the two finally reach Solburg.

As the two return to the forest after visiting Solburg they find a panicked woman who tells them to stay back, but calms down once hearing that Eve is just a Conjurer. The woman then tells them to hurry home, warning that the woods are dangerous, before leaving.

After making their way back through the woods, almost reaching home, they finally come across the large Mogwai they heard rumors of; a Cerberus. After claiming the two smell familiar, saying they smell like a thief who attacked her and Rex, she attacks the duo.

After the fight the Cerberus realizes the two can't be the thief, confusing her as she can't figure out why they smell of them, but refuses to back down and asks them where Rex is. The creature then remarks how tired she feels after the battle, her core damaged from the thief's attack, the two at a loss for how to help beyond making a pact which Klein thinks Eve shouldn't do. Before a decision can be made June rushes over in excitement of seeing a Cerberus. The two then swiftly form a pact, Troz insisting upon it, allowing her to turn into her human form from the energy June provides. As Eve and Klein watch Troz reminds them that she hasn't forgot that they smell of the thief. With Eve deciding to help, as she got attacked close to her home, June claims to have seen Rex enter the Solburg Tunnel. The two groups then part, at least temporary, for Eve to go and finish her delivery before helping. Instead, however, Shep meets the two outside of town. Worried that Gramps would refuse allowing the two to help Troz they ask for her help. Shep then calls a tanuki to copy Eve's form and pose as her for a period of time while they head back to Solburg.

## Mogwai Encountered

* Tanuki
* Vampire
* Cerberus (Boss)
* Tanuki+ (Red-Eyed Cluster)
Fairy

Childlike Mogwai with needy attitudes. They seek out humans to bother them for good and companionship. A friend in the eyes of kids, but a leech towards adults.

## Stats

 Normal
 Hard

## Moves

**Pixie Dust** - No Damage | All Enemies | Stun and Shocked Chance

**Shock Master** - Volt Element | Three Random Hits

**Spark Shot** - Volt Element | One Hit

**Cure Wave** - All Allies | Cures Maladies
Chicken

Fighting Chickens uses a non standard combat system where all moves are replaced with Wrestle, Calm, and Bait. Wrestling deals 2 damage to the enemy, but increases their rage meter, Calm deals no damage but reduces the enemies rage, while Bait reduces the enemies level of escape. To successfully catch a chicken it must be defeated before it's level of escape reaches max.

## Moves Used

Peck - Has a chance to STUN, hits one enemy.

Edge Away - Increases Escape meter by 1.

Rile Up - Heals 2 HP
Dustdevil+

Larger variants appear during storms as flashes of light. Their punches are said to have the power to calm tornadoes. Know to have good sportsmanship.

## Stats

 Normal
 Hard

## Moves Used

**Infuriate** - Self-Targeted | Gives Fury

**Radiant Rush** - Light Element | Single target, Three Hits in a row

**Fluorescent Fists** - Light Element | Single Hit

**Power Up** - Self-Targeted | Increases Physical and Magical Attack
Growing Mott

Once Mott is introduced to your party, multiple gameplay elements are introduced to you that revolve around your latest party member. Mott functions as a growable pet–depending on what jams you feed it, it'll grow into different forms.

Increasing Mott's level will only increases its "stomach", which raises the amount of jams that you can feed it. It's only through jams that Mott's basic stats (ATK, MATK, etc.) can change; it's entirely possible for Mott to reach a high level, but have low overall stats if you don't bother to feed it jams. As you raise Mott's stats, the variety of forms it can access will increase; The clearest indication of this is any changes that occur to it's color scheme after feeding it jams.

Mott forms are divided by three main stats–Power, Element, and Energy. Power affects the basic stats–ATK, MAT, AGI, and LUK. Element is a weakness modifier, and energy in-battle affects DNA transformations.

## Mott Forms

Mott has three forms attributed to each main stat; your initial form focused on that stat, then form X and form Y. Think of this system like a *tree branch* instead of a straight line. Both form X and form Y are considered "final forms" for each respective stat, but each form is focused in different areas and play on different strengths. Neither form is stronger than the other, though one can work better in certain situations than the other.

Balanced forms are different in that there is no focus on a single stat. Utilizing this form requires an even spread for each stat. Not only is this form different in terms of increasing stats, it's also the only one that progresses in a straight line, since Balance-Z is its only final form.

If you're still uncertain about what each form does, speak to Zheng and she'll be able to identify your current Mott form's strengths and skills.

## List of Jams

It's only through jams that Mott can both transform and increase its basic stats. Mott forms are divided by three main "stats"–Power, Element, and Energy. Power affects the basic stats–ATK, MAT, AGI, and LUK. Element is a weakness modifier, and energy in-battle affects DNA transformations. Forms do not put a limit on the maximum amount of points you can put towards a certain stat; there is only a minimum amount required to transform. In other words, you can still have high power if you chose an Elemental or Energy form.

A big part of strategically using Jams is maintaining the amount of hunger (free space) you have left, and the stat amount you need. Certain jams (i.e. Puree) may definitely seem incredibly useful to feed to Mott, but if you're planning to focus on one stat, the hunger drawbacks may not make its use worth it. Both Molasses and Gel are a way to decrease Mott's stats and hunger levels. These jams are best used when you want to try a new form, but need to rearrange Mott's stat spread.
Chicken Elemental

Normal
 Hard

## Moves

**Raging Talon** - Hits one enemy.

**Cluck** -

**Demon Hen's Curse** - Inflicts BURN; hits one opponent. No damage.

**Fowl Play** - Hits all enemies.

## Strategy

The Chicken Elemental is a fairly simple boss strategy-wise, the main challenge being its raw attack power. Using Klein's Sharpest Yowl (twice, to lower its attack fully) is crucial here. Eve's Settle Down and Chip's Mog of Steel will help you as well. Chip is your strongest attacker at this point in the game, so try to have her use MUSCLE Vol. 1 each turn she isn't buffing or using items and use her Heart skill when the gauge fills up. For Mott DNA, Isonade-A (Sand Bar) and Tanuki-S (Shep's special sale) are good for this fight.

However, despite all the skills you're using, the Chicken Elemental will likely knock one of your team members out at least once. Make sure you're stocked up on healing items and Pocket Defibulators before capturing the last chicken, as you won't have a chance to go back before the battle begins.

If you find that you keep dying repeatedly, you might have to go back and raise your level via the nearby Mogs before fighting. (For reference, my party was level 32-33 on normal and it was still a bit tricky.)
Den Capital

"The Final Act...?"

The Den Capital is the capital city of Mogwai, and is home to the Den Castle. Most of the population ingame is Tiny Oni.

## Summary

After clearing the guards out from the Den Crossroads, the party arrives at the Den Capital. Caesar's roar is heard from within the castle, and Rex rushes into the castle. Nyx follows quickly behind, afraid for her safety, leaving only Eve and Kon behind. Eve says she cannot sense Klein in the castle, and she is faced with a choice: look for Klein, or run after Rex and Nyx in the castle.

## Sub-Areas

### Tiny Oni Bistro

This is a bistro for Tiny Oni; Coal Bajie can be found looking for her lost wallet inside, which can be found in the Den Castle.

### Chumbosoft Office

This is the office of the developers of the game HEARTBEAT, and can be accessed by interacting with a box to the right of the Den Castle's entrance. Those who contributed to the game can be found here, from CHUMBOSOFT and harmonicblend: Shepple, Sil, pringle, Pentaro, Trass, Pensuke, Clea, PENDRAGON and Pepen.

## Buyable Items

### Tiny Oni Bistro

* Yerba Mate – ¥500
* Oolong Tea – ¥500
* Black Coffee – ¥500
* Hei Cha – ¥500
* Peppermint Tea – ¥500
* Iced Cappuccino – ¥500
* Latte Macchiato – ¥500
* Hazelnut Coffee – ¥500
Nile, Ark & Avi (Boss)

* Ark
* Avi
* Kunekune Eye

Nile, Ark & Avi (Boss)

Location
The Sand Bar

Type
Shadow

Weakness
Light

Resistance
ShadowFlora

Card Info

Item Drops
Mog Essence

Favorite Move
Foresight

Nile, Ark & Avi (Boss)

Location
The Sand Bar

Type
Water

Weakness
Flora

Resistance
FireWater

Card Info

Item Drops
Mog Essence

Favorite Move
Torrent Chain

Nile, Ark & Avi (Boss)

Location
The Sand Bar

Type
Light

Weakness
Toxin

Resistance
ShadowLight

Card Info

Item Drops
Mog Essence

Favorite Move
Abyssal Void

Nile, Ark & Avi (Boss)

Location
The Sand Bar

Type
Null

Weakness
None

Resistance
None

Card Info

Item Drops
None

Favorite Move
Fear

During Yorshk's invasion of Outset, Nile, Ark and Avi can be found in The Sand Bar, outside a house, facing a Kunekune Tendril; when Eve interacts with the tendril, it reacts with shock, and Nile, Ark and Avi respond with hostility to the party under the influence of the tendril. Believing they are reliving their past trauma, they attack. This battle is optional.

## Stats

All enemies in this battle have the same stats on all difficulties.

 Ark
 Avi
 Kunekune Eye

## Moves

### Nile

**Death Penalty:** Deals magical Shadow damage to one enemy.

Foresight: Conjures a magical barrier around the party that causes all magical attacks to miss.

### Ark

**Torrent Chain:** Deals physical Water damage to one enemy. Has a chance to inflict Drenched.

**65-Foot Barrier:** Raises the ATK and MATK of the user's party by one level.

**Maelstrom:** Deals magical Water damage to all enemies. Has a chance to inflict Trapped.

### Avi

**Abyssal Void:** Deals magical Light damage to all enemies. Has a chance to inflict Blinded.

**Arcane Core:** Deals magical Light damage to one enemy. Has a chance to inflict Scared.

**Wave Echo:** Deals magical Light damage to one enemy. Has a chance to inflict Silenced.

### Kunekune Eye

**Anxietize:** Inflicts magical Toxin damage on one enemy. Has a chance to inflict Stun.

**Phobia:** Inflicts magical Toxin damage on all enemies. Has a chance to inflict Scared.

## Behavior

Each enemy will use a random move each turn.

## Strategy

It's simple; Eve's **Galaxy Spin** is the key to victory.

## Music

**harmonicblend** - Filed Under: Sci-Fi Horror
Inversion cosmology

**Inversion cosmology** works with the known universe in a fashion which emphasises bio-social humanitarian quality above quantitative spacio-temporal universalism. At the lunar or basic (justice) level of our three-dimensional universe, the simple human is the authority of his or her own universe. Where in this Solar System other planets than Earth have numerous moons, each moon "further away" from its planet is actually the abode of stronger and stronger humans empowering their respective environments, a bio-socially significant type of inward of its planetary core. Earth has only one moon, but the inverse Moon is a humanitarian environment where the standard Moon is more astronomically measured by the universality of its dimension.

The interplanetary (sanctity) level of this pertains to the relationship between logic (the creator of masculinity) and sophistication (the creatrix of femininity). Intra-Solar planetary civilization is very gentle in its role of giving life to that greater expanse that is the trans-Solar version of this System, which is what humans are usually shown in the visual schemes that explain cosmology to the lay student of life. Civilization building is the work of that race that mythology describes as elven, though there are three major sub-families amongst the gentle folk: the eladrin on Earth are Asian while the drow are African, the simpler elves their selves mostly being associated with Europe.

At the third or interstellar (glory) level of our universe, arms of our Milky Way Galaxy compare to planetary rings within a specific stellar system. The inversion of our galaxy is highly animate with Gods and Goddesses mastering the work of creation, where, for instance, our own Orion Arm is far inward of the black hole Sagittarius A\* ("A-star") which is the core of this galaxy. As the differences from planet to planet pertain to balances between male and female, so do the varieties of interstellar life give us numerous races. The sexual races are the likes of our Asians, representing the visionary designs of the inward direction around these galactic arms, and our Africans, who show heaven as it wraps outwardly around us; while the vocal races are wizards, elves, humans, animals, plants, rocks, elementals, spirits, and many more.
Pretorricane

"Mantra Ray nature reserve."

Pretorricane is a verdant town located in The Den, and is home to Tanuki, Griffon, Tengu, Milne and Kitsune, and is the birthplace of many Flora and Wind Mogs, such as Han Verrine and Shep Seere. The place is very in touch with nature and is thriven with plant life and mushrooms. Jared also has a decent following in this place.

## Summary

Pretorricane can first be visited via the throne room of the Den Castle after the game has been completed; a Milne pleads Eve to visit their home, and if Eve accepts, she is teleported to the first area of Pretorricane, which is full of Mog enemies.

## Enemies Encountered

* Mandrake
* Ratatoskr
* Tanuki X
* Spriggan

## Trivia

* Pretorricane is the oldest of the Mog cities, and was created by the Dragons.