recursal/Fanatic-Fandom huggingface dataset:
Notice Board

Troubles which our Player Characters have knowledge of, and some interest in solving. Sorted by last seen on screen.

### **Brightwood Mess**

* **5th August 1574:** The Brightwood family are traveling to the Marteyr Capital to provide for Thom.
* **12th August 1574:** Time was lost in Arissak while Rickard cared for his sick son.
* **18th August 1574:** Thom fell unconscious, and his body erupted with dark magic.
* **22nd August 1574:** Harold lost his life to an Ankheg just outside of Wellington. We must immortalize him with the Monument of Heroes.
* **28th August 1574:** Returning to Wellington Rickard finds a note from Thom telling of his departure toward Faelund with a man called Jovrick.

### **Shifting Man**

* **24th August 1547:** The alchemists friend Minyelle who in tryin to summon a familiar, accidentally spawned a terrible creature she calls the shifting man.
* **26th August 1574:** Adventurers made it to the outskirts of the forest, they should find her lab soon.
* **26th August 1574:** The party found the lab and managed to get the shifting man to appear and take it down. Inside the lab they find a golden needle in a glass vial revealed later to be a magical thread.
* **28th August 1574:** Returning to Minyelle she opens the lockbox and rewards the team. Kriv lets curiosity get the better of him and asks about a 'golden needle'. Minyelle immediately becomes suspicious.

### **Half-Elfs Crescendo**

* **26th August 1574:** Cadence found a book in Minyelles lab titled “geneology of the elfen mule”, a report on the biological differences of half-elfs compared to both human and elfs. Will the book give her clues about finding her family?

### **Faerie Poachers**

* **25th August 1574:** Adventurers killed a group of four poachers celebrating a haul of six faerie dragons. Who were they, what will be the consequence of killing them?

### **Man Hunt, Wik**

* **18th August 1574:** Wik got away in the Frosk Well fight, we need to track him down before things escalate beyond out control.

### **Water Woes in the Frosk Well**

* **18th August 1574:** Saeleyrs water has dried up. The gnome Guigui know's that the 'outsiders' causing trouble in the Frosk Well are to blame.
* **18th August 1574:** Defeated the intruders and brought peace back to the well restoring its water.

### **Shining Lights**

* **11th August 1574:** Father Stewart had the monument for their temple stolen.
* **12th August 1574:** The monument idol was returned to Father Stewart and reinstalled.

### **Shrouded Blade Masquerade**

* **12th August 1574:** A Tiefling in Arissak offered an unusually large amount for a set of fine black masks, there must be something more to them.

### **Gold Nuggets**

* **12th August 1574:** A caravan bringing gold from the mine west of Arissak was to make their delivery by now, but have yet to arrive in town.

### **Sour Cherry**

* **10th August 1574:** A flock of Axebeak are causing trouble for the wildlife of the Adislei Steppe including Cherry and her friendly Aidel.

###
Arissak

## Description

**Arissak** is located upon the western edge of the Adislei Steppe

It's name comes from the Dwarvish words Ar and Issak, translating to Gold-Cold or Gold-Illness.

## Information

~ 350 guards

## Important Locations

### Residences

* Orphanage
* Upper class home
* Middle class home

### Religious

* Library to religious study
* Temple to Laikah, the first daughter of Sol
* Hidden shrine to fiend or evil deity

### Taverns

* Drunken Lamb - Quiet low key bar
* Silver Goat - Quiet low key bar
* Wandering Rose - Upper class dining club

### Warehouses

* Bulk goods
* Heavily guarded expensive goods
* Empty / abandoned

### Shops

* Mason
* Undertaker
* Jeweler
Shia LaBeouf

Shia LaBeouf - man, myth, legend, fashion icon, motivationist, work out trainer I could go on about the many, many pros of Shia but I am afraid there is not enough space in the world.

Shia Saide LaBeouf was born 11 June 1986 in Los Angeles, California, to Shayna and Jeffrey Craig LaBeouf, and is an only child. His mother is from an Ashkenazi Jewish family, while his father has Cajun ancestry. His parents are divorced. He started his career by doing stand-up comedy around places in his neighborhood, such as coffee clubs. One day, he saw a friend of his acting on Dr. Quinn, Medicine Woman, and wanted to become an actor. Shia and his mother talked it over, and the next day, he started looking for an agent. He searched in the yellow pages, called one up, and did a stand-up routine in front of him. They liked him and signed him, and then he started auditioning. He is well known for playing Louis Stevens on the popular Disney Channel series Even Stevens (1999) and has won a Daytime Emmy Award for his performance. His best known role is as Sam Witwicky, the main protagonist of the first three installments of the Transformers series.

Links:

* http://www.youtube.com/watch?v=nuHfVn\_cfHU
* (Full Version: https://www.youtube.com/watch?v=DvVUBZy\_MHE)
* https://www.youtube.com/watch?v=IdQ3E0s9xHY
* https://www.youtube.com/watch?v=o0u4M6vppCI
Elly

## Appearance

Female Half-Orc. Height: '" ( cm), Weight: lb ( kg).

We see a figure with similar features to our other grey skinned adventurer, grayish skin, jutting jaws, prominent canine teeth, a sloping forehead though much more feminine. Thick black hair cut short only at the sides flows down to the waist. Teeth clenched and fists tight, she sits with her arms crossed out in front of her on, resting her chin on the table as well
Deaths

**Deaths** are a gameplay mechanic in Five Nights at Treasure Island. They are what occur when the player doesn't, or is too slow to, detour a suit by disabling a camera or they are caught Hiding under the desk. There are currently three deaths that can happen in-game, but there will be more death screens when the full game is released. Each of the enemies' attacks are always in the form of a jumpscare.

## Trivia

* It has been confirmed that all suits will have their own jumpscare screams.
Invukava

## Ruling Factions

* Cobalyon (Blue)
* Marteyr (Red)
* Thulianox (Pink)
* Elta-Shire (Green)
* Navireuse (Yellow)
* Pitaleste (Aqua)

## Regions

* Adislei Steppe
* Black Wood

## Settlements

* Arissak
* Brookshear
* Faelund
* Saeleyr
* Wellington

## History

### Before Men

Though Invukava has more land mass than many of the other continents, the dragon population here was less dense than other parts of the world. All who resided here grew very old with very large territories. None more dominant than the great silver dragon Lugentux. Her descendant Amaranth is said to have destroyed an ancient half-ling civilization. The green dragon Feldgrau maintained dominance over the south west.
Keth

## Appearance

6' 4" , 184lb

Grey tinted skin and short unkempt hair and an unshaven beard. Two large canine teeth give me a slight under bite, and I have a scar cuts into the left side of my lower lip. My great strength and fitness enable me to push my body to the extreme.

We see another slightly taller male figure, in armour made of many smaller metal scales adorning his well built frame. Grayish skin, jutting jaws, prominent canine teeth, a sloping forehead and course bodyhair makes this character stand out amongst humans. Unkempt hair and an unshaven beard with a scar that cuts into the left side of my lower lip.

## Gear

I wear steel hardened scale male and shield with a long sword in my right hand.

## Story

My father Varguk was chieftain of the Parashu Tribe. I blame my father for the death of my half brother Dramug, who's great-axe I now carry as my own. I left my tribe and some time later ran into Kriv in Arissak.

## Traits

* I once ran 25 miles without stopping to alert my clan. I'd do it again if I had to.
* I must earn glory in battle, for myself and the clan
* Injury of unspoiled wilderness is an injury to me
* There's no room for caution in a life lived to the fullest

## Achievements

* Lil Accident - Make an NPC pee themselves - Episode 3
Hjarta Wikia

## Meta

* Notice Board
* Player Orientation
* The Rules
* Downtime
* Episode Guide (RL Group)
* Session Guide (OL Group)
* Leader Board
* Created by Jayden M Twitter: @jesterminotaur
* Discord Server: https://discord.gg/0qW4b2dvGAExjhm9

## The World

### Continents of Hjarta

* Invukava
* Artoa

### Lore

* Gods of Light
* Cults
* Three Moons
* The Weave

### Characters

* Player Characters
* Non-Player Characters
* Monsters
* Ascendants
House-rules and Homebrew

## House-Rules+Systems

Here is where I'll put a list of House Rules, Systems, or Variant Systems used from First or Third party with links.

**Tactical Movement:** You may always take a 5-foot step even if you have always taken a move action for the turn.

**Active Spellcasting Variants:**We use the Overclocked Spells, Spell crits and Spell fumble variant rules found right  here .

**Harsh Crits:**We don't bother confirming crits. A 20 is an auto hit/crit, but lower crits for weapons with expanded ranges still have to beat their AC.

**Crit Decks:** When there's a critical failure or a regular crit we use a crit deck online. Fumbles always get it but if you get a crit you choose whether to have extra damage or draw a card.

## Character Creation Specific

These are the specific rulings I have for character creation.

**Bonus Feat at lvl 1:** Everyone gets a free bonus feat at level 1. This would mean a 1st level human fighter would have 4 feats to play with.

**Background Skills:  Here's a link**

**Races:**Due to the world setting when picking your race remember Orcs, Humans, Half-Orcs, and Dhampirs are the most common out of all of them. Teiflings, and Aasimars are close behind and just about equally hated amongst the commoners. Gnomes, Halflings, and Half Elves are rather rare, Elves live primarily in the Vale to the south and rarely come out from there, and the Dwarves are all but myth. Other Races are very rare or regional (Such as Tengu in Rofalls) but otherwise let me know if there's something odd you'd like to play.

## World Stuff and Flavor

Mostly Fluff and flavor but mechanics might come into here every now and then.

**Thats no moon...:**Actually it is. Illia is a moon, yall live on it and orbit around the purple gas giant known as Vuetov. There are two other moons orbitting the planet, Chorodus which is about the same size as Illia, and Thorth which is about half the size.
Thorne

## Appearance

Grey tinted skin upon my huge muscular body, definitely more orc blood than human (if I have any human blood at all). The sides of my head is shaven and on top I have short length black hair.

## Gear

Great steel shield with golden trim features an inlaid silver rose whose thorns stretch outward. I own heavy armor to match though day to day I wear my lighter chain mail. The rose symbol is identifiable as a branch under the patronage of Rubiliene, goddess of life and agriculture.

## Repertoire

### **Actions**

* **Longsword:**

```
Martial Melee Weapon: +? to hit, 1d8 + ? Pierce Damage

```
Monitor

The **Monitor** is a key mechanic in the game Five Nights at Treasure Island. It allows the player to view the Suits throughout the facility on the 10 accessible cameras.

## Gameplay

The Monitor allows the player to track the movement and locations of the mascots throughout the facility. When a suit enters the player's The Office, the player must **immediately** open up the monitor and shut off one of the cameras (in the case of Disembodied, they must shut off CAM 2 specifically) with SPACE. This causes a noise in the other room, which lures the mascot away. Failing to do this in time will result in the player's Death. The camera will automatically turn back on after roughly 30 seconds, but will take longer to turn on again each time it is disabled. Shutting off a camera will not work for The Face.

## Camera List

* **CAM 1** - Staff Area
* **CAM 2** - Meat Freezer
* **CAM 3** - Character Prep 1
* **CAM 4** - Storage Room
* **CAM 5** - Bathroom
* **CAM 6** - Lounge
* **CAM 7** - Broadcasting Room
* **CAM 8** - Roof
* **CAM 9** - Character Prep 2
* **CAM 10** - Janitor's Closet

## Trivia

* According to one of the developers, the positions of most cameras were different than in the final demo.
	+ It also appears that Character Prep 1 had an entirely different look, and that the camera feed was originally meant to be darker.
Parashu

## Description

This orc tribe make their home to the north west of the Thulianox region. Varguk is the long reigning chieftain, notorious for his incredible great axe ability. Their symbol is the crossed pair of blood red axes.

## Story

Keth is one of many of the chieftans children. He and his older half brother Dramug are the only half-orcs of the family.

## History

The orc tribes used to be united under only two flags, though internal disputes lead to many divides, leaving the orc population in many fragments. The many tribes are constantly in shifting states of trade or skirmishing.
Character Prep 2

**Character Prep 2** is an upcoming location in Five Nights at Treasure Island. There seems to be a bare concrete floor. A Grenada Mickey Mouse poster can be seen on the wall. There is a window with iron bars, and a full moon can be seen outside. Also, some leaves of a tree can be seen outside. There is a small table with a box and a Mickey Mouse head on it. Daisy Duck starts under the table in this room.
Wellby

## Appearance

By human standards I appear to be in my late 40's. I have slightly greying hair around the edges, and at the right angle hair from my ears is visible. I also have a somewhat rounded nose that some have referred to as a tomato.

## Story

My grandfathers tavern 'The Goodbarrel" is famous for being the backbone of the town Wellington. He has since passed the tavern down to myself. The town is named after my prosperous family.
Cherry

## Appearance

Deep red in colour with streaks of orange running along her spine and throughout her dragonfly type wings.

## Gear

I have sharp claws and teeth to match, though my speed and stealth is my true advantage in battle.

## Story

This 4 year old Faerie Dragon makes her home in her beloved tree in the Adislei Steppe. Befriended a flock of Aidel who occasionally bring her shiny treasures.

## Traits

* Darkvision (60 ft)
* **Languages:** Draconic, Sylvan
* Superior Invisibility
* Limited Telepathy
* **Magic Resistance:** Advantage on saving throws against spells and other magical effects.
* **Innate Spellcasting:** CHA (spell save DC 13)

## Repertoire

### **Red, 1/day each:**

```
**Dancing Lights:**

```

```
**Mage Hand:**

```

```
**Minor Illusion:**

```

### **Actions**

* **Bite:**

```
Melee Weapon Attack: **+7** to hit, **1** Pierce Damage

```

* **Euphoria Breath (Recharge 5-6):**

```
Target makes **DC 11 WIS** saving throw or, for 1 minute, target can't take reactions and
must roll a **d6** at the start of each of its turns to determine its behavior during the
turn:
**1 - 4**. Target takes no action or bonus action and uses all of its movement to move in a
random direction
**5 - 6**. The target doesn't move, and the only thing it can do on its turn is make a **DC 11**
WIS **saving throw, ending the effect on itself on a success.**

```
Knope

## Appearance

3 ft, xxlb

I wear a hooded cloak over my armour, the hood helps shield my bald head in the cold.

We see another figure, this time much much smaller. If it weren't for their tiny size, this character might even go unnoticed among the patrons of your favourite tavern, even with a shiny bald head.

## Gear

I wear a short sword on each hip and a bow and quiver on my back. I wear studded leather armour under my cloak.

## Story

The Lightfoot Knope fought in the Marteyn military, helping suppress the wilds with arrow fire from the back line. His versatility allowed him to patch up injured companions when magical healing was not available.

## Traits

* I've lost too many, and I'm slow to make new friends
* Live and let live, ideals aren't worth killing over or going to war for
* I'll never forget the crushing defeat my company suffered or the enemies who dealt it
* The monstrous enemy ewe face in battle still leaves me quivering with fear
The Rolling Nuggets

## Welcome

We are a bunch of idiots playing card games instead of acting like normal human beings. You will most often find us in Cards Against Humanity Online/Pretend You're Xyzzy, Epicmafia or Town Of Salem. Enter with caution.

Our member database: Members

Our Idol Shrine: The Idol Shrine

Our Band: Band Name Not Decided

Our Stories: Nugget Tales/Films Studios

WWII: The Nugget Dissolution

## Our Purpose

Create Anarchy In The Online Gaming World.
Disembodied

First appearance: Night 2

**Donald Duck**, also known as **Disembodied**, is an iconic Disney character, and an antagonist in the game *Five Nights at Treasure Island*.

## Description

### Appearance

Donald is portrayed as just a disembodied head. Donald doesn't seem to have any body so far, most likely due to the story this game is based on. His head has eyes but they are black and shiny. Unlike the original Donald Duck and the Donald Duck head featured in the original teaser image, he is missing his hat.

### Behavior

Donald starts in the Character Prep 1 with Photo-Negative Mickey. He doesn't appear in any cameras, and stays in the one spot until he moves to The Office.

He will, albeit rarely, teleport into the Office, making screaming, duck-like sounds. It is theorized that he does this to attract PN Mickey to the office. Although considering the rareness of him teleporting in, it is theorized that he might be there just for scaring. He is non-hostile, similar to Balloon Boy in *Five Nights at Freddy's 2*.

### Locations

Donald Duck starts in Character Prep 1, before suddenly teleporting in The Office randomly.

## Trivia

* Donald is one of the only toon that won't attack the player, the other most likely being Pluto.
	+ But it is unknown if Pluto attacks in the full game version.
* According the creepypasta that the game is based off of, Donald Duck has a human skull inside his suit's head.
	+ In addition to that, Donald Duck never made any sort of sound in the creepypasta.
* In the first promotional artwork image, Donald is shown to wear a blue sailor hat like his original counterpart, but the hat is absent in the final game's release.
* Donald Duck's quack sound is just one sound repeated with many edits in the pitch.
* Disembodied can talk, and doesn't just make noises.

## Gallery

Disembodied with Willy in Remastered 3.0Disembodied gone.Donaldoffice.pngDisembodied in the Office.
Minyelle

## Appearance

I've long copper hair that I sometimes wear in a simple braid. I have hazel eyes and prominent ears, even for an elf. I always wear my golden spherical earrings.

## Gear

My gown features brown and gold colours that has triangular patterns around the seams.

## Story

I've always been interested in researching magic, I enjoy finding optimal alternatives to the complex processes involved in all things arcane. In experimenting with a summon familiar, I accidentally spawned a horrible black humanoid with many properties of a phase spider. I've also done experiments with special golden needles that I know Kriv and co found out about.

## Traits

* **Languages:** Common, Elven, some Draconic
Homebrew Rules + Listings

Serves as a directory page for any homebrew classes, races, spells, or other things that don't belong on the other categories. As well as keeping it ready for listing any universal homebrew rules in effect.

## General Rules

* Bonus Feat at level 1: Irregardless of Race of Class everyone gets a Bonus feat at level 1
* Background Skills: Using the Background Skills system from Unchained, get an extra 2 skill points per level for background specific skills.
* Five Foot Shift: Take a Five foot shift even if you've already taken a move action. Better Maneuverability.
* Crits: I don't bother with confirming crits, and I play with a crit deck for failures and crits themselves. 20 is still autohit and anything less still needs to beat the opponents AC.
Bean, una pelicula de desastre

**Bean, la pelicula del desastre**en españa **Bean, lo último en cine catastrófico**y UK como  **Bean: The Ultimate Disaster Movie** , **Bean** y **Bean: The Movie** es una pelicula de Universal Studios, PolyGram filmed entertaiment, Working Title y Tiger Aspact Films.

## Personajes

Mr Bean

Teddy (final)

Jenifer

Niño

Señor

Señora

## Carta de Titulo

Aparece el Texto Bean En color rojo asi : Bean

- en la version de LA se ve que dicen *El nombre del desastre*

- en la version de España es igual a la de Uk

## La seccion whistler

1 El Señor presenta un cartel de la madre de wistler Costando $9.99

2 Spencer presenta una toalla de la madre de Wistler

3 Presentan al cartel de la hermana de Wistler
Kriv

## Appearance

6' 2" , 175lb

Aged brownish gold scales, spots and streaks of lighter greenish streaks cover my body. Three fingers and a thumb on each hand.

We see a tall male figure in dark cloak. The head features a blunt snout, strong brow, and reptilian frills around the jawline and ears. On the back of the head is a crest of hornlike scales which form what resembles a mess of ropy hair. Scales of soft golden brown with the occasional touch of deep green meet in greatest concentration around forearms, lower legs, shoulders and thighs, with a very fine leathery covering the rest the body.

## Gear

I wield a short sword, though I usually prefer to fight with my martial abilities.

## Story

Professional bounty hunter working for an association that slowly began falling to corruption. I returned from what would have been my final assassination to find my wife Nala (Red) and three children killed. Each were killed by precise dagger incisions to the heart, recognizable as the calling card of my co worker Wik. About 5 years later I bumped into the Brightwood brothers and began helping them.

## Traits

* I'm an avenger, slow to trust other races.
* I believe in the greater good, and that everyone is individually responsible.
* I watch over my friends as a litter of pups.

### Near Deaths

 3
 3
Greg Mac Lochlainn

First appearance: Night 1

“ Hey, bud! This is Greg. ”

- Greg introducing himself

**Greg Mac Lochlainn** is a phone caller from Five Nights at Treasure Island. He talks on Night 1, and is very friendly towards the player. It is very likely that he is in charge, or a higher-up, of the research team, as he mentions legal issues in his call. He also mentions a photo-negative suit, and tells the player that the suit can't see, but has good hearing. Shortly, after, he says, "Now, I'm sure you've heard the rumors floating around the workplace, and legally, I can neither confirm or deny any suspicious activity due to a... supernatural being", further suggesting that he is the leader of the research team. He then goes on to explain the main game mechanics of Five Nights at Treasure Island and hints towards Henry before ending his call.

## Trivia

* Greg's phone call is the longest of the available phone calls.
* Greg's full name was confirmed to be Greg Mac Lochlainn in TGsEE.
* Greg is voiced by ChanceyPants.
	+ He was originally voiced by the game's original creator, Matthew Phoenix Rodriguez.
Oswald

First appearance: Night 1

**Oswald the Lucky Rabbit** (or just **Oswald** for short) is an Toon by Disney, and is an antagonist in the game *Five Nights at Treasure Island*. He was Walt Disney's first ever iconic Disney cartoon character, but was later replaced by Mickey Mouse. He later made a comeback as a main character in the game *Epic Mickey* and *Epic Mickey 2*.

## Description

### Behavior

Oswald rarely becomes active on Night 1, but he usually does not begin moving until Night 2. He starts in the Storage Room, where he can be clearly seen lying on the ground, and will stand before he exits the Storage Room. He can hide from the cameras. When he appears in the Office, he is seen next to the Treasure Island sign. His jumpscare is him simply jumping up, screaming.

Oswald has been known to speak in a very deep voice echoing throughout the island. He seems to move, or be about to move, every time he does this; he says things like:

* "Bless your soul..."
* "Why was I abandoned?.."
* "She's not happy..."
* "Why did you forget me?..."
* "Where is she?.. Where is she?!
* "Where are they?

### Locations

Oswald starts in the Storage Room, before standing up and moving to the Staff Area, the Lounge, the Meat Freezer, or The Office.

## Trivia

* According to Tia, Oswald and God are connected in some way.
* Oswald is voiced by the creator of the game, Matthew Phoenix Rodriguez.
* Prior to version 2 of the remastered version, Oswald was colored dark teal and black. According to Matthew Pheonix Rodriguez, the reason for Oswald's messed up textures in-game for these versions is because of a glitch with the texture placement in his modeling program. On some cameras, he seems to be the same way.
	+ Tia later made a video that confirmed that in the full game, his textures would be reverted back to the original.
	+ It may be likely that Oswald is talking about his family in his voice lines.

## Gallery

Oswald in Storage Room lying on the floor.Oswald in Storage Room Stand up.Oswald in Staff Area.Oswald in Meat Freezer.Oswald in Lounge.Oswald in The Office.Oswald's Jumpscare.
SSA

The **SSA**, which stands for **Supernatural Studies Association**, is an organization that Lisa and Greg are working for.

Jake is an intern for this association as Greg explains on the Night 1 phone call. Henry is an absent member of this association. It is currently unknown what had led to Henry's disappearance in Pirate Caverns.
Slester

Color (s): Brown

**Slester** is a humanoid that resembles some form of doll.

## Description

### Appearance

Slester is a humanoid that resembles a voodoo doll of sorts with big empty eyes and a droopy mouth with what appears to be suture marks on its chest and stomach. It also appears to have two needles through its body, one going through its shoulders, and the other through its head.

### Behavior

Slester would have caused the lights in The Office to flicker or the cameras to glitch out. Random visuals would also be seen. Despite this, Slester would not directly attack the player.

### Locations

It's currently unknown what Slester's locations will be.

## Trivia

* Slester's name originated from a temporary name given to God, which stood for "Slender's Sister".
	+ Slester is said to be associated with God, although they are different from each other.
* Slester is the only character in the game whose gender has not yet been determined.
Humans

The **Humans** in Five Nights at Treasure Island are characters that are human and have at least some importance to the main storyline.

## Jake Smith

Jake is the player character for Five Nights at Treasure Island. He was hired to work for the SSA as an intern under Greg and Lisa after Henry went missing in Pirate Caverns. He is the only human on the island during the events of the game because of the team's small budget caused by going back and forth searching for Henry.

## Greg Mac Lochlainn

Greg is the phone caller who works for the SSA above Jake. He calls on Night 1 and explains many of the game's mechanics as well as some of the game's plot. It is worth mentioning that he hints at Henry's existence later on during his call.

## Lisa Bertsch

Lisa is the phone caller who, like Greg, also works for the SSA above Jake. She calls on Night 2 and explains Oswald's behaviour.

## Henry

Henry is the intern that got lost in the Pirate Caverns after Lisa was not supervising him. It is theorized by many that his remains got scattered into the Suits.

## Gallery

Jake's official portrait.Greg's official portrait.Lisa's official portrait.Henry's official portrait.
## See Also

* Suits
* Humanoids
Shades

* Main
* Gallery

The **Shades** are alternate versions of the Suits that will look different than the suit they are based on. Matthew also confirmed that they have no role in the story and will just be for atmosphere.

## Trivia

* According to the game's creator, Matthew Phoenix Rodriguez, the Shades' appearances are based off of creepypasta characters.
	+ Impure Mouse's Shade is based off of the creepypasta Jeff the Killer.

Impure Mouse's shade
UO

* Overview
* Gallery

 First appearence: Night 5

**UO** (previously referred to as **God** and "**Unknown White Figure**") is an anonymous, unknown female figure that can be found in the downloadable minigame *TBmHC*. Upon inputting 777 + the first button on the left, an image will pop up depicting UO staring at the player.

## Appearance

UO is nothing more than a tall ghostly female humanoid with a white-grey colored body and empty black eyes.

## Behavior

In Remastered 3.0, UO can rarely appear in The Office. It is known to happen at 5 A.M. She might make a screeching noise. In much later versions of the Game, you have to hide to get her. she disables your cameras until you hide.

## Locations

UO's start location has been confirmed to be the Office.

## Trivia

* UO was given a completely new model (with hair) in Remastered 3.0.
* UO is one of three female enemies in the game, the other being Daisy Duck.
* According to Tia, Oswald and UO are connected in some way.
* Her previous name was Slester, which stood for "Slender's Sister". It was, however, changed to God and Slester is now a different character (*see Slester*).
* Some of the transmissions include UO talking about the Toons. Strangely, she mentions how they gave her a new body.
* U.O is really Miko.
* It has been confirmed that UO will not return in the Remastered 4.0.

## Misc.

UO as seen in *TBmHC*.Teaser of UO with hair.UO model by PuritySinners.NA.pngA completely new UO model embodying PuritySinners.Unknown image (found in the game archive).
The Office

**The Office** is a location in the game Five Nights at Treasure Island. It is the player's main location. There is a desk with a pair of computers and an ash tray with a used cigarette resting upon it, under which the player can hide. There is a sign on the far wall, which has two doors, through which the Suits will enter in an attempt to kill the player.
Trailers

**Trailers** are videos uploaded onto YouTube as a form of teaser for Five Nights at Treasure Island. On March 31st, 2015, Matthew Phoenix Rodriguez confirmed that a trailer will be released either April 1st or April 2nd. Later on April 1st, 2015, Matthew confirmed that there will be at least two trailers for *Five Nights at Treasure Island*, and that the first trailer will contain no real gameplay whatsoever.

At 00:30 (UTC) on April 2nd, 2015, the first trailer was released. It was uploaded on YouTube to the channel Purity Sinners.

During a Livestream on July 9th the Second Trailer was released and uploaded on youtube the same night. It was said that R3draw made the trailer during the stream.

## Trailers

Five Nights At Treasure Island TrailerTrailer #1.Five Nights At Treasure Island Second TrailerTrailer #2.
Character Prep 1

**Character Prep 1**, also known as **CAM 3**, is a location of the game *Five Nights at Treasure Island*. It seems to be a backstage for mascots. This is where Disembodied starts. Mortimer also comes through here. When Mortimer appears here, the poster shows his face. Impure Mouse also appears here hanging from the ceiling, as seen in TGsEE. Character Prep 1 has two mannequins in both corners of the room. There is a crack in the wall and a poster of a Goofy costume. There is also a Mickey Mouse badge on the floor. There are multiple wires hanging down across the ceiling. There are also some shirts behind the mascot costume rack.
Ace

First appearance: Night 3

**Ace**, also known as **Acephalous** by the creators, is an iconic Disney character, and a two-part antagonist in the game *Five Nights at Treasure Island*.

## Description

### Appearance

He appears to be a normal-looking Goofy costume without its head and some discoloration around the body. His head is the same as his Disney counterpart as well, with the exception being that it has no long, droopy ears. Ace also wears a yellow jacket unlike his original black one.

### Behavior

The game's creator, Matthew Phoenix Rodriguez, has confirmed that Ace's body will be hostile while his head is not, but the head will still move. Matthew also confirmed that Ace's head will act like Pluto and Disembodied, attracting the other suits into The Office.

### Locations

The head starts in the Meat Freezer. The body's start location is the Bathroom, but the rest of its movement pattern is currently unknown; however, it has been confirmed he will go to the Staff Area.

## Trivia

* Goofy traditionally has a black jacket when he is featured in Disney cartoons, as opposed to the yellow one he is seen wearing as Ace in Five Nights at Treasure Island.
	+ However, in some Disney incarnations, Goofy wears a yellow jacket.
* Ace's pseudo name, Acephalous, means "lacking a head".
* Ace's voice actor in Remastered is the same voice actor for Greg's voice in the Original demo.
* Acephalous was renamed **Ace** in Remastered 3.0.

## Gallery

Ace's head starting point.Ace's body's starting location.Ace's body in Character Prep 1 (Notice he is holding Disembodied).Ace's body in Staff Area.Ace's body in Meat Freezer with his head.Ace's head with Photo-Negative Minnie.Ace's head with eyes open.Ace's head with Mortimer.
Five Nights at Treasure Island

**Five Nights at Treasure Island** is a Five Nights at Freddy's fangame originally created by Matthew Phoenix Rodriguez, with the story being created by Tia being the lead developer for some time. The game was in development hell for 6 years until Radiance finally released version 6.0 in November 28, 2020 on Gamejolt.

## Summary

Your name is Jake Smith. You are a university student who joined the SSA through an educational program, mainly for your lack of money. The SSA has given you a rather strange assignment: look over the notorious abandoned Disney resort "Treasure Island" to collect data. Little do you know about the dark secrets and horrors hidden on the island itself. *You are not alone...*
Henry (Humanoid)

First appearence: Unknown

**Henry** was a former **SSA** (*Supernatural Studies Association*) member working as an intern but he soon disappeared on the notorious Treasure Island for unknown circumstances.

## Description

Henry worked as an intern for the SSA. He was stationed at Treasure Island but during his time there he investigated the company by looking into things he wasn't supposed to be looking in. This eventually lead to his disappearance at *Treasure Island*. The company noticed this but didn't do anything about and told everyone to not talk about it. Further evidence proves this as another fellow intern Jake Smith is stationed at Treasure Island but seemingly knows nothing about Henry's disappearance. Henry left messages for anyone to find to get him out of there but it is presumed he had died or was killed. He eventually turned into a mess becoming another person (this time human) who will attempt to kill.

### Appearance

Henry is a burnt yellow, distorted, human type figure, which is missing his arm and head. A shape of a shirt and boots are visible.

### Behaviour

Henry's in-game behaviour is currently unknown.

### Locations

Henry could make a possible appearance in Pirate Caverns.

## Triviva

* Lisa may know what happened to Henry because she warns the player about the Pirate Caverns.
* Henry's humanoid appearance has been removed from Edition 1, but he still plays a role in the game.
Night 2

**Night 2** is the second night of *Five Nights at Treasure Island*. Willy and Oswald are noticably more active on this night. During this night, Lisa calls, explaining that the suits aren't actually suits, and that they are not sure what they are. She also tells the player to keep an eye out for Oswald. She also warns the player that the suits can see, and she warns the player not to enter Pirate Caverns. Willy and Oswald are more active on this night, and Impure Mouse becomes active.
Storage Room

The **Storage Room**, also known as **CAM 4**, is a location in Five Nights at Treasure Island as Well as the starting location of Oswald. There are a few boxes visible as well as caution tape across the room. There is also a rusted, damaged door frame that leads to the Staff Area with a small step ladder in front of it, as well as a shelf with more boxes on it. Only Oswald appears in this room for now, laying down beside a stack of boxes. He will appear to stand up before he leaves, as this was added in the remastered version.
Janitor's Closet

**Janitor's Closet** is an upcoming location in Five Nights at Treasure Island. It seems to be a small storage room with two green glowsticks and two caution signs. There is also a water bucket on the floor and a small cloth on top of one the caution signs. A doorway can be seen at the right corner of the room.
The Rolling Stones

The Rolling Stones are an English rock group formed in 1962. It all started out when multi instrumentalist Brian Jones Ian Hecox, met Mick Jagger Mickey Mouse and Keith Richards Keith Relf. After that, Bassist Bill Wyman Bill Cosby and Drummer Charlie Watts Sean McLoughlin came along.

And The Rolling Stones were born!

## Members

Founder Ian HecoxVocalist Mickey Jagger MouseGuitarist Keith RelfBassist Bill CosbyDrummer Sean McLoughlin
Pirate Caverns

The **Pirate Caverns** is a special area accessed as the second half of Night 3. This area is where the Undying will start.

## Gameplay

When the player enters Pirate Caverns, the game style changes to a point-and-click type of adventure game where the player clicks to go to other areas in the cavern. The player can enable a flashlight by pressing the space bar. The Face will also be a threat in this area.

## Areas

The locations in Pirate Caverns consist of an aquarium, an area with some couches and an elevator, an office, a staircase, and a room with a piano and a treasure chest. There is an area that is not accessible as of the latest update, called Undying's Room. This room, and possibly others, could be accessed via the non-working elevator seen in one of the rooms.

## Gallery

The in-accessible Undying's room.The in-accessible Undying's room, brightened.
Lisa Bertsch

First appearance: Night 2

“ Hello... Oh! Hey, Jake, it's me, Lisa! ”

— Lisa introducing herself

**Lisa Bertsch** is the recorder of the 2nd Night's message. She explains to the player that Photo Negative Mickey CAN see but not very well and relies much more on hearing. She also warns the player of Oswald and explains that he is incomplete and is lacking arms and color, which makes it harder to spot Oswald. Lisa might also be Jake's friend because of the way she introduces herself to him. However, this may not be true, because when Lisa e-mails Greg about Jake, she seems to not know much about him.

## Trivia

* Lisa is one of four female characters in-game, the others being UO, Daisy Duck, and Impure Mouse.
	+ Lisa is the only female of the game who isn't an enemy.
* Lisa's full name was confirmed in TGsEE.
Mortimer

**Mortimer**

*"The sights of Hell bring its viewers back in."*
-SuicideMouse.avi

**Mortimer**, is one of the Easter Eggs, later devolved into one of the two Quaternary and cartoonist antagonists in *Five Nights at Treasure Island*. He is a normal Mickey Mouse toon, but colored in grayscale. He is from a creepypasta known as "Suicidemouse.avi."

## Description

### Appearance

Mortimer bears a strong resemblance to the Mickey Mouse as first depicted in his early cartoons, as all of his colors are in grayscale, mostly Black N' White, and his features match the original cartoon character: Mickey Mouse, especially when compared to Photo-Negative Mickey and linked similar to Willy. He walks around with his hands tucked behind his back, except for when he is in the Meat Freezer, in which he walks with his arms outstretched.

### Behavior

Mortimer activates on Night 3 normally, When Mortimer starts, the TV in the Broadcasting Room will turn on and Suicidemouse.avi will play. For now, a death animation does not currently exist for Suicide Mouse, but he can crash the player's game and will scream multiple times if he catches the player hiding under the desk.

When Mortimer enters Character Prep 1, the posters on the wall change to an image of his face, similar to the original Mickey Mouse cartoon intro and outro. Mortimer starts in the Broadcasting Room, then heads directly to The Office, rather than walking around the building at random or going back and forth through cameras.

When he enters The Office, the player can normally just shut off a camera to lure him out The Office, hiding under the desk will only have 50/50 chance of making him leave, or the player can shut off the power to make him immediately leave. But if the player fails to do these things in time, Mortimer will attack the player the next time the player puts the monitor down, or if he catches the player hiding under the desk, or if the player shuts off the power in bad timing.

### Locations

* Mortimer starts in the Broadcasting Room. He will wander through direct path, and will eventually enter in Character Prep 1, the Staff Area, the Meat Freezer. Mortimer will then enter your Office.

## Trivia

* The pose Mortimer uses when he enters the Meat Freezer is a reference to the suicidemouse.avi mock-up video where walks with Mortimer his hands outstretched.
* Although Mortimer is grayscale in game, when his teaser is brightened he is revealed to have red shorts and yellow shoes.
	+ However, if the blend file for his teaser is viewed, it reveals that he is actually grayscale and that it is just the lighting.

## Gallery

The Golden Mortimer trophy.Mortimer in Broadcasting Room.Mortimer's television on after he left.Mortimer in Character Prep 1.Mortimer in Staff Area.Mortimer in Meat Freezer.
Night 1

**Night 1** is the first night in *Five Nights at Treasure Island*. During this night, Greg informs the player about Willy, and tells the player that if he, or anything else, enters your office, you should shut off one of the cameras, as this makes a loud noise, distracting the intruder. Willy begins on this night. Oswald also starts on this night, although he is normally inactive. The Face and Disembodied have a chance of moving during this night. The Easter Egg known as "Nightmare Mortimer" starts here.
Daisy

First appearance: Trailer #1

**Daisy Duck** is a recognizable Disney character, and is an antagonist in *Five Nights at Treasure Island*.

## Description

### Appearance

Daisy Duck is like Donald, a disembodied head. She has white feather-like eyelashes and no purple bow, which her Disney counterpart usually wears.

### Behavior

As of yet, it is unknown what her behavior in the game might be.

### Locations

Daisy Duck starts in Character Prep 2. There's also a chance Daisy could appear with the head in the Lounge of *Remastered 3.0*.

## Trivia

* Daisy Duck is one of three female enemies in the game, the other two being Impure Mouse and UO.
* Daisy Duck is one of the characters that does not attack the player. The rest are considered - Pluto, Disembodied and Goofy's Head.
* Daisy is one of the disembodied heads in the game. The other two: Disembodied and Goofy's head.

## Gallery

Daisy Duck in the Character Prep 2.Daisy Duck gone.
Clock

The **Clock** is a game mechanic that shows the player the current time within Five Nights at Treasure Island, and how much time is left until the player gets to 6 AM.

The Clock is located at the top right-hand corner of the screen, where it remains constantly, even when the player is being attacked by one of the suits. Once the clock reaches 6 AM, the night ends.

The player should note that each hour takes 1 minute and 25 seconds in real time, and that each night takes 6 minutes and 50 seconds to complete.

The Clock is not present in *Remastered 1.0* due to time constraints, making Night 1 continue forever.

## Trivia

* The Clock originally was supposed to display PM time instead of AM, meaning the game would have taken place in the day, rather than at night.
Meat Freezer

The **Meat Freezer**, also known as **CAM2**, is a location in Five Nights at Treasure Island. Ace's head can be seen lying on the ground with a cleaver nearby with some other objects and debris lying around on the floor, with two white shelves in the corner. There are also a few meat hooks and loose, black wires hanging from the ceiling. There is also a Mickey Mouse button on the ground. Mortimer, Impure Mouse and Oswald can pass through here. Ace's eyes can occasionally be seen open. UO starts here on Night 5.
Frosk Well

## Description

Head west out of Saeleyr, follow the ravine upstream and you will run into a pool at the base of a rocky cliff face. Where the pool meets the cliff are many cracks and openings, some small and some large enough for a man to climb through. The largest of these openings leads into the source of the outer pool. Inside is tight and dark, a simple stone cavern leads to the perfect home for the local dritydor. Moving through the cavern you will find many of the smaller amphibious creatures, along with all kinds of insects that thrive in the dark wet environment. Your explorartion will be cut short however, as much of the well is filled with water. Historians tell of lower caverns that have since flooded. These lower caverns are said to be the resting place of the greater three headed dritydor of legend, said to summon water with its thunderous croak.

Recently, a group of miscreants invaded the well to harvest the poisonous properties of the dritydor. This has coincided with much of the well drying up, leaving the people of Saeleyr without water.

Keth, Kriv and team after confronting the invaders uncovered the lower levels in Episode 7, along with its longer forgotten secrets. Ancient dwarven hieroglyphs depict the well as a place of worship to the 'well guardian' that would gift them water in exchange for protection. Unlike the upper level, beneath lay a great open cavern, that remained half filled with water expanding outward as far as their torches would allow. From a small raised stone island you will find something quite peculiar. Thousands of flying insects, swarming around a very particular point above the water. The light reflecting off of their tiny exoskeletons. Later research revealed the point as a weave knot.

Three huge dritydor make residence here, they must be the well guardians from legend. The beast giving a low croak, leads the three into a score of croaks that echo throughout the open cavern. As their croaks began to resonate throughout, the water began to turn. Water began flowing up the stone walls and across the ceiling, toward that very particular point above the water. The flow crawled across the ceiling toward that point and began flowing downward, where the streak of water turned and began orbiting the knot. The globe of water kept growing and growing as the well guardians continued to croak.

Days later and the flow of the ravine has return to Saeleyr.
Undying

First appearence: Night 3 (possibly)

The **Undying** is a slick, red figure in the shape of a humanoid. After completing Night 3, through before Night 4, an event surrounding Pirate Caverns will occur. During this event, Undying can be found in a cage on the bottom floor of these caverns after entering an elevator (which is currently inaccessable). It is currently unknown what its behavior is or what its role may be in the story.

## Appearance

Undying is a red-colored figure in the form of a very tall, humanoid-like being with no face.

## Behaviour

Undying starts out in its own room in a cage at the back, which is found on the bottom floor of the caverns. It then comes out of the cage and stares at the player while bending down. The rest of its movement pattern is unknown. Although, images in TBmHC and TGsEE hint that it will chase the player throughout the room. As of right now, Undying cannot be encountered in Pirate Caverns, as its area cannot be accessed.

## Locations

Undying starts inside of Pirate Caverns. It is unknown where else it may enter.

## Future Updates

It has been confirmed by the game creator that Undying will speak, and that its voice lines will be added in a future update.

## Trivia

* According to game creator, Matthew Phoenix Rodriguez, Pluto is linked to Undying.