recursal/Fanatic-Fandom huggingface dataset:
Elven

## Traits

**Ability Score Increase:** Your Dexterity score increases by 2.

**Age:** Although elves reach physical maturity at the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood around the age of 75, and can live to be 250 years old.

**Alignment:** Elves love freedom, variety, and self-expression, so they lean strongly towards the gentler aspects of chaos. They value and protect others' freedom as well as their own, and are good more often than not. Drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.

**Size:** Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

**Speed:** Your base walking speed is 30 feet.

**Darkvision:** Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

**Fey Ancestry:** You have advantage on saving throws against being charmed, and magic can't put you to sleep.

**Trance:** Elves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance". While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.

**Keen Senses:** You have proficiency in the Perception skill.

**Languages:** You can speak, read, and write Common and Elven.

### Sub Races:

http://dnd5e.wikidot.com/elf

Längd: 1.70 - 1.95

Vikt: 60 - 100

Livslängd: Kan ej dö av ålder.

Dygder: Visa, Eleganta, Charmiga, Spirituella och mentalt orubbliga. Kan ej dö av ålder. Står mycket nära naturen. Könen helt jämställda.

Svagheter: Arroganta, Nedlåtande, fysiskt svaga och intoleranta.

Antal på jorden: Mellan 3 - 4 miljoner.

Dominerande Statsskick: Confederacy, Theocracy, Gerontocracy

Andra Statsskick: Magocracy, Matriarchy/Patriarchy.

Alverna är de visaste och vackraste tänkande individerna på jorden, ty de lever längre än några andra varelser, men åldras icke. De är Avrahs arvtagare, och värnar stort om naturen och världen i allmänhet. Deras krigare är de skickligaste på jorden, men få. Alverna föredrar att sköta sina egna angelägenheter, snarare än att beblanda sig med övriga raser. Kommer oftast bra överens med människorna, men sällan med dvärgar.

De förökar sig mycket långsamt, men få lämnar också Jorden. De håller oftast till i Jordens skogar där de lever som jägare och samlare.
Ûrcher

Längd: 1.70 - 2.20

Vikt: 90 - 140

Livslängd: 80 - 200

Storlek: Medium

Dygder: Starka, kunniga och målmedvetna. Behärskar mörk magi och är mycket skickliga jägare samt bästtämjare. Saknar rädsla.

Svagheter: Har dålig självkontroll, är impulsiva och saknar rädsla. Känner naturligt ett hat gentemot Avrahs avkommor av alla slag, samt alla former av högre civilisation (Detta är ett demoniskt arv som kvarstår trotts frigörelsen från Lolth).

Antal på jorden: Okänt. Kanske ett fåtal miljoner.

Dominerande Statsskick: Hierarchy, Monarchy, Militocracy

Andra Statsskick: Magocracy, Patriarchy

Ûrcherna är ättlingarna till de varelser som uppstod i tidigare åldrar då svagare demoner (lesser demons) fick avkomma med mänskliga kvinnor. Dessa varelser var förbannade och följde blint sina demoniska fäders viljor. En liten grupp lyckades dock finna det mänskliga i sig själva och flydde till de stora barrskogarna i norr. Där ägnade de sig outtröttligt med att frigöra sig från Lolths inflytande. De individer som ansågs starkast i denna kamp valdes ut att föra stammens gener vidare, medens korrupta individer brutalt avrättades och offrades till diverse gudar som sedan länge glömts bort. Med tiden försvagades glöden i deras ögon och de reste sig som en självständig, stolt och respektabel ras. Under den stora dvärga-eran valde vissa stammar att upprätta diplomatiska kontakter med civilisationen, men dessa har helt utplånats under den nuvarande mänskliga epoken. Till skillnad från goblins, så anfaller Ûrcher inte nödvändigtvis andra dödliga raser utan anledning, men hyser heller ingen som helst empati för dem. De existerar i världens alla hörn. Från små nomadiska stammar till större stads-stater. Alla Ûrcher lyder under en religiös ledare, som tack vare sina följeslagare uppnått odödlighet, och nästan gudastatus.
Goblins

## Trait

**Ability Score Increase:** Your Dexterity score increases by 2, and your Constitution score increases by 1.

**Age:** Goblins reach adulthood at age 8 and live up to 60 years.

**Alignment:** Goblins are typically neutral evil, as they care only for their own needs. A few goblins might tend toward good or neutrality, but only rarely.

**Size:** Goblins are between 3 and 4 feet tall and weigh between 40 and 80 pounds. Your size is Small.

**Speed:** Your base walking speed is 30 feet.

**Darkvision:** You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

**Fury of the Small:** When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.

**Nimble Escape:** You can take the Disengage or Hide action as a bonus action on each of your turns.

**Languages:** You can speak, read, and write Common and Goblin

Längd: 1.00 - 1.20

Vikt: 45 - 70

Livslängd: 70 - 90 år

Dygder: Kvicka och tysta. Skickliga på att gömma sig i mörkret och på att smyga. Starka för sin storlek. Behärskar mörk magi.

Svagheter: Hariga, omoraliska och barbariska. Hyser ingen respekt för andra raser, natur eller djur. Lyder oftast under onda influenser.

Antal på jorden: Mellan 250.000 - 300.000

Dominerande Statsskick: Hierarchy, Dictatorship, Autocracy

Andra Statsskick: Magocracy, Patriarchy

En stor del av de första halvingar som såg dagens ljus fördrevs från samhället eller rymde självmant. I vildmarken föll en grupp av dessa halvingar offer för Lolths korumption, och de förvreds till oigenkännlighet. Deras hud blev mörk och torr, deras hår tunnt och deras kroppar krökta. På rekordtid förökad de sig och spred sig till alla Jordens kanter. Trotts stora militöra insatser från människor och alver så sprider de sig än idag. Vättar angriper näst intill alla de stöter på, så länge de är i stort numerärt överläge.

Övergivna dvärgfästningar är populära bosittningar för vättar. De plågar alla delar av Jorden.
Wodahs

Genero
 Mundo
 Estado
 Color de Ojos
 Altura

***Wodahs** (ウ ォ ー ダ ー ズ) es un personaje de **The Gray Garden**. Él es el hermano menor de Kcalb y el **ángel jefe***

## Apariencia.

Wodahs tiene el pelo desordenado y de color gris y en su cabeza su aureola es visible, su ojo es del mismo color que su cabello pero un poco mas oscuro, y en su otro ojo tiene un parche debido a que Kcalb se lo lastimo en la guerra. Tiene alas blancas y grandes; Lleva una camisa blanca y una corbata negra debajo de un abrigo que le llega hasta las rodillas y su pantalón de color gris con rayas blancas y zapatos negros.

## Personalidad.

Wodahs es muy calmado y con frecuencia esconde sus emociones. Las únicas emociones que aparecen son la ira y algunas veces la irritación. Aparte de eso, parece ser razonable. Él es más bien distante con los demás y tiende a hacer las cosas de forma independiente, no informar Kcalb y Etihw que seguiría Emalf para descubrir más acerca de los planes de Ivlis. También parece ser muy tenaz. A pesar de sus malas lesiones, que quería luchar contra los demonios del mundo la llama durante el enfrentamiento final.

## Curiosidades.

* Su nombre deletreado al revés es "Shadow", que en español significa sombra
* En la sala bonus se afirma que le gusta el Ochazuke y la jardinería.

* Afirmó que no va a sanar a su ojo derecho por que disfruta ver a su hermano sentirse culpable.
* Wodahs tiene un lado sádico. Él reveló a Alela Grora que le gusta ver a su hermano parecer culpable cada vez que mira su parche en el ojo, e incluso sonrió sombríamente mientras lo hacía.
Fullblood

## Traits

**Ability Score Increase:**Your Dexterity and Strength score increases by 1.

**Age:**A Fullblood reaches adulthood at the age of 15 and generally lives for 80 years.

**Alignment:**

**Size:**Fullbloods stand between 1.90 - 2.10m and weights around 80 - 125kg. Your size is medium.

**Speed:**Your base walking speed is 35 feet.

**Languages:** You can speak, read, and write Common and Draconic.

Life expectancy: 200 - 250 years

Skill Bonuses: Acrobatic +2 & Intimidate +2

**Lizard’s Leap**:

Focus all energy to your legs and leap 15 ft in any direction. Need a short rest before using this skill again

**Mercenary legend**:

Gain advantage on persuasion-rolls regarding rewards concerning money

**Strengths**

 They may not be as strong as a dragonborn but they make up for it with dexterity. Run very fast and leap high. Self dependent, stubborn and mentally strong

**Weakness**

Misses a connection to the Light of the world which makes them devious and dangerous. They are easily corrupted and full of pride of their race

Population: Roughly 10.000 - 15.000

Primary Government: Kleptocracy, Militocracy

Lesser Government: Dictatorship, Confederacy

A fullblood-dreggari looks like a long man-lizard. Born from a dragonborn mother theiy are hatched from eggs. Unlike their ancestors the dragonborn the fullboods are selfish creatures who lives only for their own power and glory. They are lethal warriors ,on pair with the dragonborn, thanks to their strength and quickness. They are usually bad at higher magic

Fullbloods are often members of secret guilds and organisations. They are vagabonds, assassins and mercenaries. Some honor their ancestry and work as warriors and bodyguards for important persons. Small groups often live in small societies in the djungel or the savannah.

The fullbloods see themself as elites or "true dreggari". They look down on the halfbloods and a certain cult even see it as their purpose to eradicate every halfblood.
Hel, Queen of the afterlife

### Lore

Hel was a priestess, and a most beautiful woman, even comparable by many to Fjalla, and she wore a veil in order not to tempt men or women alike. She devoted her life to prepare people for the afterlife. For every dying being she helped cross over, her love for the living grew, as well as her sorrow of the afterlife's lack of a guardian. One day, as she sat beside the bed of a young dying girl, she decided to not let the child pass over by herself. As the girl died, Hel's heart was shattered, and she followed the girl to the underworld. There, she met the people she had helped during the years, and she was filled with love. At the sight of Hel, the lonely spirits felt calm and at peace in a way that they had not occurred to them since they passed away. Their reverence for Hel empowered her, and she became a goddess, the queen of the underworld. She welcomes everyone to her domain but not everyone is treated equally.

What few people knew about her mortal life, however, was her darker side. When evil people came to her hospital, she secretly hastened their death, and these souls bowed down to her in submission as she entered the underworld.

Heroic spirits who are not ready to rest follow her and do her bidding.

Good people become reapers, punishing evil people and dragging their souls to Hels domain. They are also tasked with keeping the peace in Hels domain.

Evil people become Hangmen, tormenting living souls. People marked by hangmen have a red line around their necks as tho a noose is slowly closing. The pleasure of dragging people to Hel with their rope around struggling victims is so great many hangmen become fanatics and later become uncontrollable spirits the reapers must hunt down.

~A nursery rhyme~

Now I lay me down to sleep

I pray to Hel my soul to keep

If I die before I wake

I pray that Jashin my soul will take

### Feat - The Reaper comes

Worshipers of Hel may spend an inspiration point as a bonus action and mark a single enemy. The target feels death drawing close and get disadvantage to all attack rolls until your next turn. When the target dies a reaper or hangman will come and try to claim the soul.
Lolth, Bane of the living

* Personality: The ultimate evil. Seeks to eradicate all life and annihilate the world
* Paradigms: Destruction and hate
* Residence: The outer plane
* Followers: Demons, agents amongst all living things
* Worshippers: Corrupt beings of all kinds
* Avatar: A dancing, astonishingly beautiful woman

### Lore

The first intelligent being, and the first to inhabit the world. Lolth is the daughter of Ohl, ruler of the outer plane. She absorbed all the hate and envy of Ohl, which as a simple god overwhelmed her, and she became an incarnation of pure evil, bent on the world's destruction. Avrah sealed Lolth within the outer plane, and she may never walk the Earth. Her followers are the demons of the outer plains. These demons are experimental, wicked beings that she use to assault the Earth. However, mortal beings often fall for her corruption.

### Feat - Mortal hunter

Followers of Lolth may spend an inspiration point as a reaction action in order to drain the souls of slain enemies. When doing so, the player receives 1d4 + character level temporary hit points. It is obvious to nearby creatures what act is taking place.
The Dwarven Plague

## Origin

Believed to have started in a colony of dwarfs a day outside of Blotheim.

## Symptoms

At first no change can be seen or felt. Unless a skilled healer examines the victim and manages to cure him the plague will slowly spread.

After one week the victim feels weaker and gain 1 level of exhaustion that cannot be removed unless cured. Dark circles under the eyes are the only sign.

Two weeks of sickness makes the victim gain 2 more levels of exhaustion that still cannot be removed unless cured. The victim lose color of the skin and become grayish.

After one month of sickness the victim gain another 3 levels of exhaustion and dies.
Toy Bonnie

Toy Bonnie Fact

Toy Bonnie is a friend with Chica and Freddy and Mangle.Bonnie is toy with withered bonnie,chica,freddy and springtrap. Cam 1 is party room 1,Cam 2 as party room 2,Cam 3 as P.R 3,Cam 4 as P.R 4,Cam 5 LEFT VENT,Cam 6 RIGHT VENT,Cam 7 Hallway,Cam 8 Parts and Services,Cam 9 Stage,Cam 10 is Game Area,Cam 11 prize corner and Cam 12 Kid's cove.He goes in hallway,then big hallway,then P.R 1 or 2 vents,finally they reached there.
Draug

The ninth to join The Thirteen.

## History

Born as a albino he was brutally picked on as a child.

Unknown

## Appearance

Albino with red eyes.

Smaller and thinner than any other full grown Dragonborn.

Dresses in flimsy clothing

## Weapon

An enormous tuning fork. Roughly 2.4m high and weighing 500kg. Made from an unknown materia.

When asked as to why he uses such a strange weapon he usually replies "Because I can"

## Info

Real name: Draug

Taken name: Wrath

Race: Dragonborn

Gender: Male

Age: Unknown

Powers: Unknown
Bahamut, The platinum dragon

### Lore

Bahamut was the first son of Bahamar, and was created with the purpose to protect the world from Lolth's evil. He is the mightiest of the world's dragons, an incarnation of light, covered in platinum armour. Bahamut is in turn the creator of all other types of dragon that roam the world. These, he called Bahadra. The term dragon was invented amongst Lolth's ranks during the war between Bahamut and Lolth, and the Bahadra took a liking to the term. After the war, many dragons were left upon the earth, and they became, in their vanity, consumed by greed and an obsession of the treasures they were once born from.

### Feat - Bahamut's Grace

Followers of Bahamut may spend an inspiration point as a bonus action when taking risks on behalf of other threatened creatures. the paladin then receive 5 temporary hit points. (Increased to 15 hit points at level 8, and 30 hit points at level 16).
Monster Animals

When a creature is born in this world some are born with defects, some are born blind or maybe missing a limb. In nature these creatures have a hard and unforgiving fate but they may still live.

There is a fate worse than this, only appearing in animals and this is called **Monstrosium**. Only 1/10 000 is born with this gene. Probably caused by magic.

An animal born with the Monstrosium gene is born a **Monster**. These animals are not actually monsters, they are not evil or look like they came crawling from the depths of nightmares. The only thing separating them from other animals in their early years are the eyes. The color of the eyes are not in a single color, or even two colors but like a rainbow.

Just a few weeks after their birth you can also notice a dramatic change of color in fur and skin. Not taking multiple colors but one single unnatural color (yellow, purple or maybe red).

The last change takes place after a few years and is the cause of the name Monsters. The animals starts growing and doesn't stop growing until it dies. The growth is extremely fast in the early years and then slows down until you can barely notice it.

The reason why these kinds of animals are among the rarest sights in the world is caused by other animals. When the change in color comes other animals try to kill them and even the parents attack their offspring.
Djissa

The eight to join The Thirteen.

## History

A half-elf high on life. loves to travel and then tell her stories to anybody willing (or unwilling) to listen.

## Appearance

Tomboyish

Brown hair and brown eyes

Dresses in anything she feels like.

## Info

Real name: Djissa [Ji'sa]

Taken name: unknown

Race: Half-Elf

 Gender: Female

Age: Unknown

Powers: Phase Shifting
Bahamar

Bahamar was born by Avrah early during the shaping of the earth. He is an incarnation of pure light, created from the excessive amounts of lightning and energies that was contained in the earth's earliest material form. Bahamar created the sun, the heavenly plane and he is also the father of Bahamut. The dragoborn were created in Bahamar's image. To this day, only Lolth and Bahamut knows of his existence.
Klabbe

## Info

Name: Klabbe

Age: 32

Race: Half-Ürch (Human/Ürch)

Class: Beast Master Ranger

Alignment: True neutral

Deity: Atheus

## Bio

Klabbe is the last of his tribe, and was forced from a young age to survive in the wilderness. As a young adult, he worked as a bounty hunter, and developed an indifferent attitude towards life and death. To Klabbe, the one who survives deserves to survive, nothing more, nothing less. That being said, he is not fond of hurting other living beings, especially animals, but does not think for a second before striking down anyone who threatens him.

He is most deadly with the bow, but his great strength combined with his quick feet also makes him a formidable melee fighter. With his shield and quarter-staff, he is mostly seen in the front line with his loyal pet wolf Shadowpaw, protecting his companions from harm. Survival is everything, but Klabbe is keen on keeping his allies alive, as the survival of the group ensures the survival of the individual. He also secretly cares a lot about his companions, as they are the only "family" he ever had.

Gods and deities were never appreciated by Klabbe, who is a staunch worshipper of Atheus. Throughout his life, no one ever came to his aid but himself and nature. He rejects the idea that deities and their worshippers share any kind of empowering bond, but still believe in the existence of those beings and their immense power.

Klabbe's Ürchen heritage makes him prone to furious outbursts and spontaneous violence. He constantly overrates his ability to intimidate other creatures and he actually believes punching someone who wronged him in the face will solve his problems. Violence solves everything, and where violence is not the key, Klabbe easily gets bored.

He likes to fiddle with stuff and is really good at breaking things unintentionally.
Atheus, Aspect of Mortality

* Worshipers: Individuals of any race. People who do not believe the bonds between mortals and gods exist. At least in their case.
* Avatar: None

### Lore

Atheus is not confirmed to be a thinking being, if materialized at all. Rather, it is a concept which some godless individuals adhere to. When a man says he worships Atheus, what he really means is no one, and that no bond between him and any god has been experienced by him. Atheus also does not seem to grow stronger with an increasing worshiper count. Instead, the bonds that other beings have to their gods are weakened, making Atheus worshipers unfavorable in the eyes of gods and demi-gods. Many Atheus followers therefore "pretend" to follow someone, in order to not aggravate the gods. Many Atheus worshipers have a firm faith in their own spirits, and draws strength from within themselves, especially in the face of death.

### Feat - Stronger Alone

As an Atheus worshiper, your soul is harder to claim for the goddess of death. When knocked unconscious, by spending an inspiration point, you may enter a stabilized state without aid from others.
Larimar

Known only by her codename, *"Larimar"*, this woman is one of the Gemstone Gang admins.

## Personality

Larimar is usually reserved and courteous, known for being logical and collected among her colleagues. She prefers not to take risks.

She is extremely self-centered. She claims that only a person themselves can shape their own life, and frequently looks down on less successful people since she thinks they "don't try enough".

## Kaidachis

1. **Louis ♂, Liost**

Larimar's most faithful companion. He believes his ancestors were famous.

## Relationships

* *"Aquamarine"* - Fellow admin. Larimar *loathes* him for being higher-ranked.
* Dorian - Fellow admin. Larimar dislikes him for being higher-ranked.
* *"Cat's Eye"* - Larimar has learned to put up with her.
* *"Sphalerite"* - Fellow admin. Indifference.
* Gemstone Gang grunts - She always bosses them around.

## Trivia

* Her real name might be Isabella.
* It is rumored that she was once married, but apparently her husband disappeared.
* She likes travelling and desserts.
Trey

Trey is an unstoppable guy who doesn't think much when it comes to adventures.

## Personality

Trey is a very righteous person, always defending others, no matter what it may cost him. That is, unless he says something wrong and messes it all up.

He is prone to making rash decisions, and is not to be trusted with important issues. Do not let him be in charge.

Will occasionally get really, really absorbed in a task, and do it perfectly. He will attempt to evade any household chores or any other activities he doesn't think of as fun or engaging.

## Kaidachis

1. **Fireheart ♀, Blanto**

> She is the voice of reason most of the time, discouraging Trey from dangerous activities.
>
>

## Relationships

* Maxie - Friend
* Charred - Friend
* Shauntal - Friend

## Trivia

* He is a fan of the superhero genre and multiplayer games.
Kaidachi Cup

It is a huge yearly event exclusive to the region of Firand where people compete to basically be crowned best Kaidachi Handler of the year.

The stadium is shaped like a giant circle and the further you progress you move to its center it only has a few gaps which allow Kaidachis of all sizes to pass through to allow Handlers to catch new ones before the next round. These are referred to as “Capture Zones”

The waiting areas which are after the previous battle fields but before the next Capture Zone provide refreshments and the sorts for Handlers as well as places for Handlers how progressed to the next round to sleep. Special rooms may be provided to participates who have someone with them who has nowhere to go for the time being like a sibling, child or partner.

## Prizes

Participation: 900,000 Kaidacoins(the currency)

15th-10th: Participation prize+ Rare coloration(Albino, Melanistic, “Shiny”) common Kaidachi

9th-6th: Participation prize+ Rare coloration uncommon Kaidachi

5th-2nd: Participation prize+ Rare coloration rare Kaidachi

1st place: Grandprize: Participation plus kaidachi from each category for the other prizes and a EXTREMELY Rare Kaidachi
Final Malo 2:Feliz Hora de Tortura

> "***Feliz Hora de Tortura"*** Es uno de los finales malos del juego The Gray Garden
>
>

> Luego de haber vencido al perrito de Poemi, de haber pasado el cementerio y haber avanzado en el desierto, nos encontraremos de nuevo con Poemi, la cual se sorprenderá por el echo de que hayamos vencido a su perrito.
>
>

> Cuando encontremos a Poemi ella estará rompiendo una de las piedras de Etihw, cuando se da cuenta de nuestra presencia, volteara sorprendida por que, como dije anteriormente, habíamos derrotado a su perrito. Inmediatamente enviara a un Murciélago llama a avisarle a Emalf de los acontecimientos. Poco después de eso, ella charlara con nosotros y por accidente nos dirá que su "papi" planea robar los poderes de Kcalb, luego de eso Yosafire comenzara a molestar a Poemi y Poemi se enojara, y se ve obligada a matarnos para mantener la boca cerrada, a continuación pelearemos con Poemi, y si perdemos desbloquearemos este final, empezando por Yosafire despertando en un lugar desconocido, tratando de entender que pasa, nos daremos cuenta que es la celda en la que anteriormente había estado, y que estaba cubierta de sangre y pedazos de carne, a lo que Poemi dirá: *"Si bueno... ¿Ves esos ped*azos de carne? Ellos eran tus amigas." a lo que, obviamente, Yosafire lucirá aterrorizada, sobre todo por el echo de que Poemi le menciono que se divirtió mucho mas con Froze, mencionando que dejo ultima a Yosaf por que era la mas gritona, luego de un poco mas de charla, Poemi se acerca lentamente a Yosaf y veremos que la lastimara, poco después veremos que la pantalla se oscurece y un dialogo en donde parece que Poemi esta comiendo, a continuación veremos una imagen de Poemi sonriendo y Yosafire colgada con esposas y sangrando sin partes del cuerpo, con una voz cantarina Poemi dira *"Deeelicioso*♪".
>
>
Emerald

One of the few characters no participating in the Kaidachi cup, Emerald is very quiet and not too sociable. She in a romantic relationship with Charred.

## Personality

She comes off as a very cold person, Emerald is extremely blunt and isn’t one to show much emotion. She is seemingly easily annoyed by other people and prefers to keep to herself, even keeping a few things from Charred. Others often call her rude because of her behavior. Despite these assumptions in reality she is very fearful of other people and has very little understanding of how socialization works with others.

Emerald is known, even though it is mostly not on purpose, to be very sarcastic at times.  Her dislike to socialize with other humans comes from her almost seemingly not viewing herself as one for some reason.

Emerald often tries to avoid showing her affection towards Charred in public since it makes her uncomfortable.

She does love and care for Charred often worrying about his safety which is why she keeps some of those things mentioned before a secret. This is strongly supported about how she acts when the two are alone, she almost seems like a different person with how much she emotes.

## Relationships

Charred- Emerald's boyfriend and best friend, so far the only human she has really opened up to while alone together she seems completely safe and at ease with him. She first met Charred when they were both at a place called “Handlers Training Academy” at the ages of 7 and 8 respectively. The two became friends quickly despite the fact they both seemed like complete opposites. Charred of course graduated before Emerald and they didn’t see each other again until the ages of 12 and 13 both were excited with seeing each other again and about a year later started dating and have been together ever since.

## Other/Trivia

* She doesn’t like being around Energy Jewels
* Often not around when Gemstone Gang are present
* It appears being being handled roughly (Ex: Grabbing, pulling, etc) is a trigger for her doing any of those actions to her is a one way ticket to making her afraid of you
* She has a very strong fear of loud sounds
Kaborh, Lord of Power

### Lore

Kaborh is the Lord of Power, War, and Knowledge. His eternal quest is for more might, and takes it without remorse or pity for anyone in his way. He brings civilization to their knees to reach his goals, and have declared war on other gods on many occasions to increase his influence. He views every other being as inferior, and gives no mercy to the weak.
This has made him a powerful god, but other gods have limited his influence by containing him. This means his followers are few compared to most other deities.

His followers are often ambitious beings stepping over whoever is in their way, blinded by the promise of great power. They are often found hunting artifacts and forbidden knowledge, and are known to leave a trail of bodies.

### Feat - Power Tap

You can use an inspiration point to double your Ability Score modifier for a roll of your choice. This is done before the roll.
Kaidachi World Wikia

## Welcome to the Kaidachi World Wikia

Welcome! This wiki is for the Tumblr based story known as Kaidachi World.

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Zircon

One of the many participants of the Kaidachi cup Zircon is one of the more energetic ones. Being a single mother she, of course, has her toddler, Lapis, along with her.

## Personality

Zircon is a bit wild, she loves to tease people but she knows not to go too far with it. Others often describe her as childish because of how she behaves. She loves her young daughter dearly, she tries to be the best mom she can be for her. Zircon is a dedicated parent and put Lapis before anything else.

She isn't one for taking other people's nonsense, that being one of the reasons she left Lapis' birth father (Said nonsense being he joined the Gemstone Gang). She's actually quite gentle and caring around children, but she still keeps her natural energetic behavior.

## Relationships

Lapis- As stated before Zircon loves her daughter deeply and puts her before anything else willing to do almost anything for her. Zircon is not afraid to fist fight someone to protect her.

Anja- Their relationship is kinda odd to explain. Anja is one of the most common victims of Zircon's teasing mostly revolving around Zircon saying the line after Anja does certain acts or says certain things "That's gay Anja" or some similar variation usually following Anja screaming. The best word to describe how these two are is "Frenemies" but at times that word doesn't even seem to fit seeing as it is possible she finds Anja attractive or even has a crush on her. Zircon somewhat believes that Anja hates her as she does Zircon's Kaidachi, Bonnie, and mostly sticks around her because Lapis likes and isn't afraid of her.

Bonnie- These two are very close, Bonnie being with Zircon practically since Zircon stepped out of the Handler's Academy and even attempts to assist her with Lapis. If anyone gives Zircon the just desserts for teasing people though, it's Bonnie.

Emerald and Charred- Two former schoolmates of hers. While she didn't talk to them much she wasn't surprised when they ran into each other again to hear they were dating

## Other/Trivia

* Zircon has tattoos of dragons on both arms her left arm having one which appears to be holding a zircon stone
* A common nickname for her is Ziri
* Zircon has Borderline Personality Disorder
Charred

One of the many participants in the Kaidachi cup, Charred is a very kind person and very friendly to most anyone. He in a romantic relationship with Emerald.

## Personality

Charred is a very kind and caring person. He is quick to making new friends and all around very social. He appears to be almost the direct opposite of Emerald being really affectionate and open person. That said he still respects that Emerald isn’t always comfortable showing affection in public so he keeps that to a minimum.

Charred isn’t completely clueless, he knows Emerald doesn’t tell him absolutely everything but much like with public affection he respects her not wishing to speak about it and doesn’t bring it up. He obviously really loves and cares for Emerald as evident by his sole reason of joining the cup, that being to use the money from the participation prize to buy a ring to propose to Emerald with.

He knows a lot more about Emerald than most knowing the reason behind some of her fears and such being a decent human being he doesn't tell anyone else about these thing seeing that if Emerald wanted them to know she'd tell them.

## Relationships

Emerald- Charred's girlfriend and best friend, he is very kind to her and tries to get her as comfortable with him as possible. He truly does love her and in the (really really extremely unlikely) scenario the two split romantically he wouldn't drastically change how he acted around her wanting Emerald to have at least one human she is comfortable with. They first met when they were students at a place called “Handlers Training Academy” at the ages of 7 and 8 respectively. The two became friends quickly despite the fact they both seemed like complete opposites. Charred of course graduated before Emerald and they didn’t see each other again until the ages of 12 and 13 both were excited to finally see each other again and about a year later they started dating and have been together ever since.

Trey - Friend

Ree - Friend
Lapis

Zircon's young daughter and the youngest character in the story, she is actually a bit small for her age.

## Personality

Lapis is a very quiet child, she is scared of almost everyone she meets and almost always is hiding behind her mother. She is very shy and skittish

## Relationships

Zircon- She is her mother and Lapis clings to her at all times

Anja- Lapis has this sort of odd attachment to her, aside from her mother, Anja is the only other person Lapis doesn't seem to be afraid of. Lapis calls her "Momma" because it is too difficult for her to say "Anja" to get a decent idea about how these two are, think of an imprinted baby duck

## Other/Trivia

* She has a Snowbatan toy named "Mr. Snuffles" which appears to actually be a popular children's show character
Nathan

Nathan is a Gemstone Gang member who wants to be hip with the adults.

## Personality

Nathan is independent and extremely stubborn, to the point of rarely believing anyone but himself. He’s normally very relaxed, and mostly gets irritated rather than angry. He just… really wants to be cool. Really.

## Kaidachis

1. **Hook ♂, Juerobo**

> Hook is a very cunning business partner who pretends to be non-sentient. He is rather aggressive and will sometimes attack others without command. His gems are less colorful than a normal Juerobo’s, and Nathan likes that.
>
>

## Trivia

* Nathan has a prominent scar on his left hand, but doesn’t tell anyone how he got it - although some assume it was just an embarrassing accident with a letter opener.
* He is really allergic to hay.
Ivlis

I*vlis (イ ヴ リ ス) es el principal antagonista del juego de The Gray Garden.*

 Genero
 Mundo
 Estado
 Color de Ojos
 Altura

## Apariencia.

Ivlis tiene el pelo negro desordenado atado en una cola de caballo con las puntas rojas. Él también tiene cuernos rojos que adornan su cabeza. Su vestimenta se asemeja a un gris oscuro, uniforme militar con un cinturón negro, pantalones y zapatos, rematado con una capa de color gris claro, está en el interior de ser rojo. Ivlis también es visto con pañuelos negros y rojos, que también funcionan como alas.

## Personalidad.

Ivlis, es una persona muy seria,se demuestra que es arrogante y hambriento de poder. Una vez que se enoja, su pelo se vuelve a un color similar al fuego

## Curiosidades.

* Ivlis en realidad no tiene ni idea de como se formaron sus hijos.

* Se da a entender que él es el padre de Vendetto. En uno de los videos de bonificación en WATGBS, Vendetto llama a su padre un cabeza hueca, al igual que Reficul describe a Ivlis.

* Se dice por Poemi en los videos de bonificación que el "punto débil" Ivlis son las bufandas.

* Ivlis también se conoce como la mascota de Reficul.
* Aparentemente es el diablo más débil, siendo abusado y acosado sexual y verbal mente tanto como Reficul y Satanick (Incluyendo a Siralos en uno que otro cómic)
Etihw

**Etihw** (エ テ ィ ー ウ) es un personaje de **The Gray Garden.** **Ella es la Diosa del Jardin Gris**. Disfruta molestar

 Genero
 Mundo
 Estado
 Color de Ojos
 Altura

a **Kcalb** y holgazanear.

## Apariencia

Etihw tiene el pelo negro corto, llegando justo debajo de su cuello, sus márgenes son un poco más largas, llegando a sus hombros. Tres diamantes pueden verse adornando cada lado de su cabeza, como una diadema. De manera similar, los diamantes blancos flotan alrededor. Lleva un vestido gris largo que llega más allá de sus pies, acentuado con diamantes blancos. En el frente del vestido es un diseño cruz blanca grande. Etihw lleva un manto blanco puro, en el interior esta decorado con diamantes blancos. Sus ojos son de un negro grisáceo, teniendo siempre una mirada tranquila y serena.

En Garden Gray The se retrata con una mirada masculina. Su pelo es aún más corto, con flequillo cubriendo su ojo izquierdo. Lleva una camisa de cuello blanco con un chaleco gris claro, coronada con una sudadera con capucha gris. Se muestra que usa pantalones grises holgados y zapatos grises. Sus adornos para el pelo permanecen igual.

## Personalidad

Etihw está representado a tener una personalidad calmada. Después de hacer la paz con los demonios, se vuelve una persona perezosa y relajada, prefiriendo tomar una siesta que moverse. Ella muestra ser juguetona y coqueta (con Kcalb en su mayoría) y no se avergüenza de mostrar sus sentimientos al diablo tímido.A pesar de su actitud tolerante, cuando se enoja, Etihw puede ser muy atemorizante e intimidante, convirtiéndose en seria y amenazante.

## Trivia.

* Cuando Etihw y Kcalb todavía estaban en guerra, ella solía tener el pelo más largo, llegando a sus tobillos. Sus ojos tenían una mirada sin emociones.

* Su nombre significa "Blanco" escrito al revés y en ingles.

* Etihw aparece en un televisor en la sala de espera del hospital en el primer partido de Mogeko, Mogeko Castle.

* Etihw se piensa que es sin género. En la última actualización del juego, vgperson editó el texto Eso implica Etihw es mujer, su sustitución por (Ellos, Su, etc.) para reflejar mejor la identidad de género de Etihw.
* Sin contar a Elux, es la única entre dioses que es de género femenino.
Alela Grora

***Alela Grora**es un personaje del juego**The Gray Garden .***Ella quiere vengarse de Ater por tomar su ojo.

 Genero
 Mundo
 Estado
 Color de Ojos
 Altura

## Apariencia

Grora tiene el pelo largo y gris oscuro que ha sido atado en dos coletas bajas con un Ahoge ***(Kejesto? .\_.)*** encima de su cabeza. Ella tenía los ojos negros con pupilas negras. Ella lleva un vestido negro hasta la rodilla, la parte media de ser blanco, con una media de color gris claro con alineado con diez botones blancos. Su vestido tiene un cuello y puños blancos de color gris claro con un diseño similar a su pieza central. Su traje está emparejado con botas de color gris oscuro que tiene también decoraciones similares como la pieza central de su vestido con mallas negras. Como Wodahs, ella lleva un parche en el ojo negro, sólo el suyo siendo por encima de su ojo izquierdo que falta. Por último, algo similar a un pasador de pelo adorna encima de su cabeza.

## Personalidad.

Grora tiene una disposición de niño, y es muy amable con la mayoría de los personajes en el juego, con la obvia excepción de los infiltrados de Llama, Ater, y sorprendente mente, Wodahs. Ella es de carácter fuerte, con la intención de seguir luchando en la batalla final contra Ivlis y sus subordinados a pesar de ser fuertemente lesionada y constantemente tosiendo con sangre.

## Curiosidades

* Yosafire le dice a Grora que ella y Wodahs se parecen en las escenas finales del juego.

* Más tarde, en uno de los vídeos del bonus, Grora le preguntó Wodahs si podía "deshacerse del parche porque ambos son demasiado similares" tanto los parches, tener el pelo de colores similares, ropa, Grora declaró que la gente podría pensar en ellos como hermanos.

* En la Gran Guerra, Grora fue uno de los dos ángeles que se muestran de haber participado, el otro es por supuesto Wodahs el Ángel Jefe. Llevaba un uniforme blanco, pero ejercía el mismo arco.

* El ojo se lo quito Ater, en la guerra.
Willow

Willow is a silent girl who tries her best to be polite.

## Personality

Willow generally stays quiet and doesn't attempt to initiate contact with people, even though she's rather pleasant to talk to, being a good listener and good at masking her negative opinions. The only exception is that she hates people who try to boss her around without the right to doing so, and will not hesitate to chew them out. Other than these cases, she tries her best to ensure her words wouldn't be seen as rude.
Although she is quite independent, being in a friendly company makes her happy, as long as she isn't forced to take part in their activities.

## Kaidachis

1. **Glissade ♀, Yukami**
She will not let anyone as much as touch Willow without a proper permission, and curls around her while she sleeps. Glissade never leaves Willow's side, and acts as an emotional support/service Kaidachi.

## Character background

She lived in a big city with her parents and brother. A certain traumatic event, which she still refuses to mention, had her move to the countryside, where it was calmer and she could continue studying. There, she befriended a Yukami she named Glissade, who became her loyal companion.

## Trivia

* Willow has an exceptionally good memory.
* She knows sign language, assumingly to use in case Glissade isn't around.
* Gets nervous around the Gemstone Gang, claiming they are more then they seem.
Wendell

## Personality

Wendell is very tough and harsh. He's not particularly talkative, preferring to speak through his actions.

## Background

Wendell was in a teen gang for a long while, but was eventually forced to straighten himself out and put his energy into something more productive. Wendell has been in therapy and support for teens since he was around 17 and originally received Hopscotch as a therapy kaidachi. Hopscotch helped a in his development and he is now wanting to help other kids best he can, despite not being anywhere near the end goal. He's interested in using the prize to help others and the cup helps him work through his issues. Despite all the help, he is still violent when pushed and not easy to call off.

## Kaidachis

#### 1. Hopscotch **♂** the Tricbit

Cute, sweet, and a little more crafty than he lets on. Talkative and good at communicating to others. Tends to reiterate for Wendell.

## Trivia

* Wendell is fluent in the local sign language as in reality, it is really hard for him to talk, often coming out vague and hard to understand.
* Wendell has a chip out his left ear and a scar on his left eyebrow from some bad fights, as well as post-op scars.
* Wendell's tattoos include a lizard round his collar, a rabbit on his left arm, and two tribal rings round both arms.
Froze

Genero
 Mundo
 Estado
 Color de Ojos
 Altura

Froze (フ ロ ー ズ) es un protagonista de The Gray Garden. Ella es un personaje más distante y monótona que es muy diligente en sus estudios.

## Apariencia.

Froze es un ángel de una chica joven con alas blancas y sin halo visible. Ella tiene el pelo rubio con un sombrero gris de tazón con lo que parece ser una pieza de dominó. Ella tiene dos pendientes con forma de fichas de dominó. Su piel es blanca y tiene los ojos azules. Ella tiene un pequeño chaleco gris y blanco con seis botones en la parte superior. Armas están en sus pequeños cufts grises con piezas de dominó en ellos. Debajo de su chaleco, Froze tiene una falda larga de color gris, con tres piezas de dominó en ella: una en la parte superior y dos en la parte inferior. Ella tiene unas botas largas de color blanco con piezas de dominó en las tapas y medias negras debajo.

## Personalidad

Froze se muestra como una persona gruñona pero agradable en algunas ocasiones. Ella rara vez sonríe, pero si lo hace, rápidamente se avergüenza y oculta su sonrisa. Durante el juego, por lo general se muestra una expresión indiferente o molesta (hacia Yosafire en su mayoría). De las cuatro chicas, ella se muestra como la más madura.

## Trivia.

* Froze es la reencarnación de su antepasado, Sherbet. Tenía anillos pesados bajo los ojos y una expresión un tanto sádica, y odiaba al antepasado de Yosafire, Yosaflame, porque él era un demonio.

* A ella le encanta el yogur congelado.

* Se explica por Mogeko que el halo de un ángel no es más que un accesorio para los ángeles. Pueden optar por no llevarlo.
Final Malo 3:Atracón Compulsivo

> ***"Atracón Compulsivo"*** Es uno de los finales malos del juego The Gray Garden.
>
>

> Después de haber podido llegar a la aldea gris y haber sido salvadas por los profesores, Rawberry se preguntara donde esta su hermana.
>
>

> Cuando llegan a la aldea todas se sorprenderán por el estado en el que están sus casas, luego de eso Rawberry vuelve a pensar en si su hermana esta bien, mientras un murciélago ataca a Yosafire, a Rawberrry se le ocurre correr hasta su casa donde, probablemente, estaría Raspbel, y lo esta, indefensa en medio de varios murciélagos llama, Rawberry, con seriedad dirá que se alejen de ella, a continuación seremos capaces de manejar a Macarona, la cual esta preocupada por que su amiga se fue corriendo muy repentinamente. Luego seguiremos a Rawberry a su casa, y al entrar veremos el cuarto lleno de sangre con los restos de carne de los murciélagos y Rawberry comiéndolos con notable enojo y en Macarona veremos una notable preocupación y notable miedo, a continuación tendremos dos opciones de dialogo: ¡¡¡Yaaaaaaaaaah!!! y ¡¡¡Rawberry!!!, Si elegimos la primera opción desbloquearemos el final malo en el que pasa lo siguiente: Macarona grita, por lo que Rawberry voltea con una sonrisa perturbadora la cual asustara aun mas a Macarona, rápidamente Rawberry correrá hacía Macarona y la pantalla se pondrá negra y poco después veremos la imagen del final malo 3, con Rawberry sonriendo y cubierta de sangre, masticando a Macarona, la cual esta en el suelo llena de heridas, lo siguiente que veremos es un dialogo de Rawberry en el que con una voz cantarina dirá *"...........Macarona... deliciosa. ♪"*
>
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Dialo

Genero
 Mundo
 Estado
 Color de Ojos
 Altura

***Dialo** (デ ィ ア ロ) es un personaje de **The Gray Garden**. Ella es muy buena para hacer el pastel de manzana, algo que hace a Yosafire especialmente feliz.*

## Apariencia.

Dialo es un demonio joven con dos cuernos curvados que van de un negro a un color rojo oscuro. Ella tiene el pelo largo de color rojo, separados en coletas. Ella tiene la piel blanca (como todos los demás) Sus alas son de murciélago. Ella lleva un vestido negro con volantes con un chal blanco. Alrededor de su cuello es un lazo negro, adornado con una calavera. Los puños de las mangas son de color blanco. Ella se muestra a usar medias blancas, junto con zapatos escolares negros con alas de murciélagos que adornan los lados

## Personalidad.

Dialo parece tener siempre una expresión distante en su rostro. Ella actúa con madurez y tiene una manera un poco educada de hablar. Dialo cuida de sus amigos, especialmente Chelan.

## Curiosidades

* Dialo es la reencarnación de su antepasado, Lost.
* Muestra tener una forma "tenebrosa" de hacer pay.