Sonic the Hedgehog

### Health points

250 (Episode 1), 500 (Episode 2), 550 (Episode 3), 3000 (Episode 5 with super form), 635 (Episode 6)

Sonic the Hedgehog is the main protagonist to both the sonic series and the FFSX series. He is a powerful and heroic hedgehog with numerous abilities, his Most notable is his high-speed running. His main goals in FFSX was to save his friend Amy, and later it was to find and stop Aeon; the main antagonist.

## Statistics

### Episode 1

TEMPLATE:

[COST/DAMAGE]

* Health: 250
* Magic: 50
* Attack(s):
	+ Spindash [0/20] - Sonic turns into a ball, winds up by spinning in place, and lets go, charging towards the enemy as a spinning ball.
	+ Spindash Tackle [0/20] - Sonic turns into a ball, winds up while spinning in place, and lets go, flying into the air and tackling the enemy as a spinning ball.
* Magic:
	+ Power Blast [15/90-90+]
	+ Defense Break [15/90-90+]
* ​Special: ???

### Episode 2

* Health: 500
* Magic: 150
* Attack(s):
	+ Tackle [0/80] - Sonic jumps in the air and tackles the enemy.
* Magic:
	+ Armor break [???/80] - Blue orbs form around Sonic and then he tackles the enemy.
* ​Overdrive:

Sonic/Shadow/Zero's Overdrive: [???/2734]

### Episode 3

* Health: 550
* Magic: 150
* Attack(s):
	+ Spindash [0/88] - Sonic turns into a ball, winds up by spinning in place, and lets go, charging towards the enemy as a spinning ball.
* Magic:
	+ Blue Tornado [Circa 70/200] - Sonic unleashes a blue tornado to the enemy.
* ​Special: ???
* Overdrive: ???

### Episode 5

* Health: 3000
* Magic: 700
* Attack(s):
	+ Sword Slash [0/1920] - Sonic uses his sword to slash at the enemy.
* Magic:
	+ Thunder [30/2200] Sonic unleashes a few thunderbolts unto the enemy.
	+ Fire [35/1400] Sonic unleashes a large fireball unto the enemy.
	+ Heal [50/Heals 494 Health Points] - Green shines go around Sonic and he gets healed.
* Overdrive:
	+ ​Sword Play [100 OD/5690]
	+ Power Blast [100 OD/4988]
* ​Charge [Charges stats for more powerful attacks.]
	+ Health
	+ Defense
	+ Magic

### Episode 6

* Health: 635
* Magic: 250
* Attack(s):
	+ Sonic Combo [0/76] - Sonic unleashes a flurry of punches and kicks, knocks them into the air, and kicks them towards the ground.
	+ Spindash [0/5340] - Sonic turns into a ball, winds up by spinning in place, and lets go, charging towards the enemy as a spinning ball.
* Magic:
	+ Power Break [16/304] - Sonic spins in place, a red fireball surrounds him. Then he charges to his opponent and hits them, like a regular spindash, but with a red beam following him.
	+ Defense Break [18/63] - A spindash but with a blue beam following him.
	+ Heal [45/Heals almost two quarters of health.]
* ​Special:
	+ ​Quick Attack [70 MP/213] - Sonic runs around the opponent in a circle, attacking while doing so.
	+ Dark Power [175 HP/Gives you 50% of OD.]
	+ Overdrive [Needs overdrive meter filled.]
	+ Gigabreak [Needs overdrive and gigabreak meter filled.]
* Item:
	+ Potion x2 - Restores all HP.
	+ Ether x1 - Restores all MP.
	+ Elixir x1 - Restores both.
	+ Chaos Shard x1 - Restores OD meter or GB meter.

## Overdrives

* Sonic/Shadow/Zero's Overdrive
* Sword Play
* Power Blast
* Episode 6 Overdrive
* Gigabreak

## Battles

* Sonic vs. Shadow
* Sonic and Shadow vs. Assassin
* Sonic, Shadow and Zero vs. Giant Mecha Sonic
* Sonic vs. Guardian of the Stone
* Sonic vs. True Guardian
* Sonic vs. Aeon