recursal/Fanatic-Fandom huggingface dataset:
An Anthropologist Encounters the Tcho-Tcho (archive)

*By James Haughton*

> Priests and cannibals, prehistoric animals
>
>
> Everybody happy as the dead come home
>
>
> Big black nemesis, parthenogenesis
>
>
> No one move a muscle as the dead come home
>
>
>
> — Shriekback, "Nemesis"
>
>

Reynald waited curiously in the clearing. The young anthropologist noted with pride that he already sweated less than he had when he had arrived in Indochine. The tribe he had come to study had been most accommodating, and his doctoral research would undoubtedly be crowned by this, admission to a shamanic initiation ceremony. He hoped that the mysterious elder would not demand tattoos, circumcision or other such grisly procedures be carried out on him, though – there were limits to what one would endure in the name of science!

A sudden movement caught his eye, but it was just the crown of the clearing's chief tree swaying in a seemingly nonexistent breeze. The tree stood alone, and Reynald could see why primitives might consider it the domain of spirit beings – although tall, it bore a startling resemblance to a withered man, toes becoming roots curled deep into the earth – those knots there could be eyes and a mouth – even a phallic stump with a garland over it, thrust out! and the trunk forked off into lined boughs upholding its green canopy, just in the position where arms would be found…

Shaking off his reverie – the heat had almost had him thinking the tree was looking at him! – the scholar turned on his heel to survey the only track into the clearing. Where was the elder? The tribesmen had assured him he would not have long to wait.

Reynald managed one scream before the thick, fleshy green leaf sealed itself over his mouth and nose. Choking in panic, he thrashed helplessly as the branch which had swooped upon him dragged him relentlessly to the main trunk. The earth seethed and bubbled as pale root-tips emerged – there was a stab of pain, like stepping on a caltrop, from each foot as the roots pierced his shoes and then started growing up around his legs, under his skin mon Dieu!, then more ripping stabbing tearing pain as the phallus was forcing in violating him and then the root threads pulsed under his skin grew over his chest and the world was an explosion of red as they plungedinto his eyes

Down the trail, his guide grinned as he heard the muffled screams. The old man got hungry every few years – and the knowledge he ate would help them avoid any more intrusions by the French.
Mund-Caprice Family

The Mund-Caprice family is a loose family of serial murderers operating under the guideance of founders Billy Mund and Faith Caprice. Operating from a farm in North Dakota, the Mund-Caprice family perpetrate the Crossroad Killings, ritualistic homicides that are sacrifices to the Skinless Man, an avatar of Nyarlathotep. During each murder, the Skinless Man consumes the Mund-Caprice killer's victim and leaves behind the victim's skin. These trophies are kept in the barn of the North Dakota barn, forming the Skin Bible, for Nyarlathotep leaves messages written on each skin. Certain portions of the Skin Bible make a prophecy that the Skinless Man would one day walk the world as a false holy man known as the Man in Red.

**Source:** *Lost Souls*, pp. 92-94.
Hemato Vision Goggles

**Hemato-Vision goggles**

Last seen on some NRO DELTA or BLUE FLY operatives, these goggles are one of the tidbits of technology the Mi-Go have been using as a carrot for MJ-12. The goggles themselves are multi-faceted and vaguely organic in design, giving the wearer an odd insect-like appearance. For the wearer of these goggles, all human blood glows a surreal purple. This glow can be detected whether the blood is currently in a person's veins, or 20 years old and caked into the carpet, or sloshing around in a critter's belly. The goggles are useful for hunting people or people-eaters and as a very quick-and-dirty forensic tool.

Notes: Apply Sanity rolls as much as you like for finding blood where it should not be and simply for prolonged use of these creepy things. Also, you might want to make these goggles secretly feed upon the wearer, gradually rendering them anemic.

Although they are currently unable to explain the workings of the goggles, project PLUTO scientists are convinced that the answer lies within the Cookbook. They are mistaken.

*This is from the Ice Cave.*
Mi-Go

“It was of no use to demonstrate to such opponents that the Vermont myths differed but little in essence from those universal legends of natural personification which filled the ancient world with fauns and dryads and satyrs, suggested the *kallikanzari* of modern Greece, and gave to wild Wales and Ireland their dark hints of strange, small, and terrible hidden races of troglodytes and burrowers. No use, either, to point out the even more startlingly similar belief of the Nepalese hill tribes in the dreaded Mi-Go or ‘Abominable Snow-Men’ who lurk hideously amidst the ice and rock pinnacles of the Himalayan summits.”

“They were pinkish things about five feet long; with crustaceous bodies bearing vast pairs of dorsal fins or membranous wings and several sets of articulated limbs, and with a sort of convoluted ellipsoid, covered with multitudes of very short antennae, where a head would ordinarily be.”—H.P. Lovecraft, *The Whisperer In Darkness*

“The Mi-Go have long haunted the solar system. Resembling huge, spongy crabs topped by glowing fungus, the Mi-Go are unlike any life native to Earth. They can shape and reform their strange forms at will. They exist in dimensions above and below those observable by humanity. Even their movement and modes of thought are macrodimensional, allowing Mi-Go to see short stints of the future, or to cross otherwise impassable barriers by taking dimensional shortcuts. This even allows them to ‘fly’ and ‘breathe’ in vacuum. It is theorized by some that the Mi-Go, as we observe them, are simply an extrusion of some greater entity in a higher dimension. To humanity, their roiling, ever-shifting form is utterly baffling to gaze upon and is enough to drive most to insanity.“—*Delta Green Handler’s Guide*

Also known as the **Fungi from Yuggoth**, the **Mi-Go** are one of the most important non-human species in the Delta Green universe. They are the one alien race that has the most contact and influence on current world affairs. The fact that they are truly ‘alien’ makes the struggle against them more intense.

They are roughly man-sized, but shaped vaguely like insects. They have several sets of limbs, including large, leathery-looking wings. Their hands look like lobster claws. Their heads are elliptical, and glow with a variety of colors. It seems that these colors make up at least part of their language.

They first came to Earth from Yuggoth 160 million years ago, during the Jurassic period. It is thought there are certain minerals that they can only find on Earth, which is the reason they remain here, but the real reason may have to do with hypergeometry or the study of terrestrial biology. Over the eons, they have cultivated a small number of contacts with other species on Earth, including humans.
Cuneiform D

In 1936, on an archaeological expedition to the ruined city of El Qishara, Kuwait, Dr. Wilhelm Krieger of the University of Heidelberg discovered a massive (36 pound) clay tablet which the team dated as originating from pre-Sumerian times. The tablet was covered in a bizarre sort of cuneiform and was touted by Dr. Krieger as a revolutionary find which would change perceptions of Middle Eastern civilization forever.

In 1995, the Russian-American archaeologist Dr. Julia Baydukova re-examined Dr. Krieger's "pre-Sumerian" cuneiform tablet. The tablet was greatly discredited by the archaeological community when she pointed out that the hieroglyphs were very similar to the Atlantean language described by Theosophist H.P. Blavatsky and did not deserve to be taken seriously as an indicator of Mesopotamian history.

The tablet can be deciphered by Atlantean Senzar or Sumerian Cuneiform rolls. It is a religious text and grimoire, dealing with the worship of the storm-god Pazuzu, demonized in conventional mythology.

Study of Cuneiform D grants experience checks to History, Mythology, and Theology.

**Spells**: *Calling Up of the Eagle (Call/Dismiss Pazuzu), Enchant the Eagle's Graven Image (Enchant Pazuzu Amulet), Strike Fear Into Your Enemies (Implant Fear), Calling Up of the Eagle's Children (Summon/Bind Utukku).*

**(-0/1D3 sanity; +1 Mythos; x3 spells; 17 weeks.)**

Originally posted in FortuneCity.
Memorial Rules Suckup

Woohoo! 23 votes for me, and in less than 150 words! I've taken an early lead! (It could be 24 votes, but there ain't no way I'd vote for myself considering what a steaming pile of crap this is.)

<tongue firmly in-cheek>

Rocky McFadden runs a castle-like brothel in Transylvania specializing in catering to transvestites. During a recent raid by crazed Tcho-Tcho cultists, damage was done to a part of the building - uncovering a hitherto-unknown tomb in which lay an ancient Serpent Man who had, until being disturbed, been absorbing the sexual energies of the goings-on above, using them to create a "Time Warp" to bring his long-dead family back into the present. To complete this task, he needs only perform 23 sacrifices. Coincidentally enough, there happened to be 23 Tcho-Tcho involved in the raid. As the investigators arrive on the scene, most likely unaware of the problem and simply there to let off some dressed-in-drag steam after a pear-shaped op, the Serpent Man is completing the last of his sacrifices. He has neatly cleaned up the Tcho-Tcho presence, but now the arrival of his family must be prevented!

</special tongue placement>
Seriously, though, kudos Adam for the the memorial rules idea. I can't

wait to see what people come up with in their real entries.

Marshall

## PS: The memorial rules checklist:

> SPECIAL LIZARD KING MEMORIAL RULES (2009 CONTEST ONLY):

>

>

> 1. Name dropping "McFadden" or the "Lizard King" gains entry 1 aditional

> vote.

> \*\*\*\*CHECK\*\*\* (Rocky McFadden)\*

>

>

> 2. Plots riffing cult movies gain 2 additional votes. (If you are riffing,

> please state how and which movies you are riffing in a second e-mail if you

> want to be sure to score the votes.)

> \*\*\*\*CHECK\*\*\* (Rocky Horror Picture Show)\*

>

>

> 3. Plots using Tcho-Fu gain entry 3 additional votes.

> \*\*\*\*CHECK\*\*\* (Tcho-Tcho Raid)\*

>

>

> 4. Use of “23” as a plot device and/or the surreal use of coincidences as

> plot gains entry 4 additional votes.

> \*\*\*\*CHECK\*\*\* and \*\*\*CHECK\*\*\* (23 Tcho-Tcho, 23 sacrifices needed - Whatta

coininkidink!)\*

>

>

> 5. Plots credibly using Serpent People gain 10 additional votes. No just

> making the bad guy a Serpent Man! If the bad guy is a Serpent Man, the plot

> should reflect this as well.

> \*\*\*\*CHECK\*\*\* (Credible? Well, at least as credible as the rest of this

steaming pile of words.)\*

>

>

> 6. If an entry meets LKM rules 1-5, they will score 23 additional votes

> instead of 20.

> \*\*\*\*CHECK\*\*\* (Woohoo!!!)\*

>

>

> 7. My decision on an entry’s eligibility for extra votes is final.

> \*\*\*\*CHECK\*\*\* (Well, not "check" per se, but it's not like I could leave it

unchecked...)\*

>

>

## Credits

Memorial Rules Suckup was written by Marshall Gatten for the 2009 shotgun scenario contest. This entry has been recovered using the Way Back machine from the original DGML.
Delta Green Wiki

**Welcome to the Delta Green Wiki!**
A Call of Cthulhu-compatible wiki of modern horror and conspiracy

> **Pardon Our Dust**
>
>

> Hi, there user. Pardon our dust, we're in the midst of a major move. Please hold on, or feel free to contribute!
>
>

> -**A Cell**
>
>

**This is a wiki of ideas for the modern horror table-top setting Delta Green.** We have organizations, NPCs, races, gods and items throughout time and space, and fan fiction too. For your simulations, we give you scenarios, tradecraft (how to play an agent) and Keeper lore. Such material exists only as possibilities, not canon. Still, nearly all of our articles remain KEEPERS EYES ONLY: **If you do not intend to run Delta Green as a GM, you will find spoilers.**

Something to add? **Something to add? Join us and you can edit articles.** We're a community with room to improve. If you can't find what you're looking for, add it.

## Important articles

Delta GreenNPCsScenariosFictionArtifacts and TomesGreen Boxes

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
FBI

The Federal Bureau of Investigation (FBI) is a governmental agency belonging to the United States Department of Justice that serves as both a federal criminal investigative body and a domestic intelligence agency, responsible for counterintelligence and counterespionage within the homeland Untied States. Also, it is the government agency responsible for investigating crimes on Indian reservations in the United States under the Major Crimes Act. The branch has investigative jurisdiction over violations of more than 200 categories of federal crime.

The FBI was possibly the most frequent source of Delta Green agents in the years after Fairfield's death, due to a typical FBI agent combining lawful powers to arrest and search, firearms and combat training, formal training in investigations and evidence collection as well as a national intelligence network they can employ in their search for the unnatural.

### Notable FBI-Linked NPCs:

* FBI Special Agent Matthew Carpenter
* former FBI Special Agent William Cassidy
* former FBI Special Agent Debra Constance
* former FBI Special Agent James Derringer
* FBI Special Agent Abraham Mannen
* former FBI Special Agent Curtis McRay
* former FBI Special Agent Donald Poe

First, he has great respect for the FBI's professionalism and thoroughness on their own turf, which is investigation, with the intent to arrest and convict. But, for example, when he inquired about viewing the FBI's dossier on a terrorist who was known to be visiting or residing in the USA, he was told that information wasn't readily available. Why not?
1. Because the FBI is divided into field offices, which work cases almost independently of each other. So, they act largely autonomously, and keep their own council on what investigative activities they are performing. If any of them \*did\* know anything current about this guy, you would have to pretty much call around all of them and ask.
2. Because they are an investigative organization, if there's no crime and no crime scene, there is no investigation. They don't just track suspicious people, they respond when a crime occurs.
3. The FBI does not pursue leads that they gather during an investigation that do not relate to the crime in question.
4. To the FBI, data is evidence, it gets locked in a vault with a demonstrable chain of custody. They do not allow other organizations to view or handle it, because that runs the risk of tainting it for the trial.
5. The FBI discusses data extensively at daily briefings (in the field office conducting the investigation), but does not like to write reports. They do not want their bad conjectures, false leads, and plain old mistakes being committed to paper, subpoenaed by a defense lawyer, and used against them during a trial.
Operation BLIND TIGER

In December of 1942, Operation LIFEGUARD disrupted a plan by Nazi occultists to ritually sacrifice 1000 POWs. At the same time, Operation BLIND TIGER infiltrated a Nazi stronghold while their attention was drawn away, to steal plans and artifacts. A small group of agents parachuted into the forest surrounding Chateau Le Mortier, where information discovered by agents within the French Resistance revealed the Karotechia were hoarding occult artifacts and tomes.

Unfortunately, this was misinformation, funneled to the OSS by Karotechia agents in the hopes to lure out Delta Green agents. The reason was twofold, one) to strike a blow against the agency, and two) capture and interrogate anyone they could. Karotechia agents will be lying in wait, with knowledge of the forest and the Chateau itself, to ambush the agents as they approach in what they have been lead to believe will be a simple in and out operation. After all, the Karotechia's major players are distracted by the sacrifice.

## Credits

Operation BLIND TIGER was written by Lex for the 2015  shotgun scenario contest.

Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are © Lex, excepting those elements that are components of the Delta Green intellectual property.

Operation BLIND TIGER is not available here under CC-BY-SA.
FanFic

> **Pardon Our Dust**
>
>

> Hi, there user. Pardon our dust, we're in the midst of a major move. Please hold on, or feel free to contribute!
>
>

> -**A Cell**
>
>

The Delta Green world is rich and complex. Many players have been tempted to use it for more than just a setting for a game. They decided to take a snapshot of the world in prose. Perhaps they were inspired by Lovecraft's original circle, and all the writers who followed. At any rate, this is a list stories that have been found around the web. Don't read too many at once, or too late at night. What dreams may come, must surely give you pause.

Fan fiction stands in contrast to pro fiction.

# By single authors

## David Farnell

* *Angel*
* *Tiger*
* *Yuki Onna*

## John C. Detwiller

* *The Angel of Soledad Hill*
* *Arise and Go* (credited only to "Detwiller")

## Davide Mana

* Slumberpunk stories:
	+ *Chasing the Bride*
	+ *Dream Reaper*
	+ *Bogeywoman*
	+ *Without Intent* (notes here)
* *Gray Eminence*
* *A Wisp of Smoke, Rising* (attached here in PDF)

## Kenneth "Man in Black" Scroggins

* *A Kingdom of Walls* (allegory)
* *Tesseract*
* *A Toppled King*

## Shane Ivey

* *Jaundiced Eyes Part I, Blacker Than Black*
* *Jaundiced Eyes Part II, lesserdark*
* *Jaundiced Eyes Part III, Scorched Earth*

## Others

* *The Longest 91 Minutes of My Life* by Darth Tang.
* *An Anthropologist Encounters the Tcho-Tcho* by James Haughton.
* *Presenting The Lizard King, in "Yellow Fever"* by James Haughton
* *Another Successful Op* by Adam I. Bolenbaugh.
* *Capel Egryn* by Andrew D. Gable.
* *Firestarter* by Donato Ranzato.
* *The Hit* by Jimmie Bise Jr.
* *In My Right Mind* by Frank M. Adams.
* *Incomplete Recall* by Cindy Burnes.
* *Wait and See* by J. Edward “Ialdaloboth” Tremlett.

The Starkweather-Moore transcript by Johan Berggren contains a story of sorts.

# Collaborations and collections

* The Challenges from Beyond, large round-robin collaborations.
* Delta Green haiku
* The Immortality Collection, a short story competition held in 1999.

## Dream journals

1. The Craggy Child by the Man in Black.
2. Imaginary Urban Landscape by Davide Mana.

# Original website

Further stories existed in the Case Histories section of the old delta-green.com. Please help rescue them to our archive.
The Congregation

**The Congregation** is an outline for a Christian anti-Mythos organization, proposed by Adam Scott Glancy. As with Section Disparu, “the Congregation” is not a name intended for actual use in gaming, though the concept is perfectly serviceable.

The unnamed, global organization was created by the Holy See some time after the loss of Catholic secular authority in 1871. Its hand-picked men (and Holy Sisters) are hidden in the ranks of regular clergy and lay employees of the Church. Their main source of intelligence is “confessors”, corresponding to Delta Green friendlies. The Pontifical Commission for Sacred Archeology provides additional intel. Like traditional CoC investigators, those from the Congregation have no secular authority.

> The big difference is that they could have nearly unlimited operational funds, a worldwide organization to support them, one of the world’s largest archives to draw on for research, and perhaps even diplomatic immunity.
>
>

If violence is needed, the Congregation sends in Sicarri (“dagger men”) recruited from the Swiss Guard. If any such criminal activity is exposed, the Church denies all involvement to avoid scandal, and quietly uses its leverage to have the agents released if it can.
The Congregation is populated by a reactionary old guard that resists the modernization of the Church. It misunderstands the Mythos because it observes supernatural phenomena through the lens of biblical and medieval demonology, and refuses to use spells.

> Delta Green takes a canonical view of Lovecraft’s universe, so let’s stick close to Lovecraft’s vision of a scary, hostile universe where Christianity has no supernatural power to repel or contain the Cthulhu Mythos and the rituals and symbols of the Catholic Church will be useless to our team from the Congregation.
>
>

A less reactionary approach would lead to understanding of the Mythos, and from there to loss of religious faith in the imaginary Abrahamic god. This faith could easily be replaced by something more real, which would be counterproductive, explaining why it is the reactionary approach that has survived.

For the same reason, the Congregation actively combats all public knowledge of the Mythos, knowing it is corrosive to the familiar faith. Blissful ignorance is an explicit, primary goal. Ineffective methods are the price of this ignorance.

1. ↑ 1.0 1.1 Adam Scott Glancy, Directive from A-Cell 103: “Kicking Ass for the Lord — The Congregation”, *Worlds of Cthulhu* #3, 2005.
A Tcho-Tcho origin myth

*By James Haughton*

> We feel like Greeks, we feel like Romans
>
>
> Centaurs and monkeys just cluster round us
>
>
> We drink elixirs that we refine
>
>
> from the juices of the dying
>
>
> We are no monsters, we're moral people
>
>
> and yet we have the strength to do this
>
>
> This is the splendour of our achievement
>
>
>
> Call in the airstrike with a poison kiss
>
>

Found in a letter to the L'Ecole Francais d'Extreme Orient, Saigon. Dated April 17, 1921. Believed to be the last communication from the ethnographic student Reynald Blois prior to his disappearance in the Lao-Vietnamese highlands. It is thought he may have been captured and killed by Hmong rebels under Chao Batchay.

…As you will no doubt perceive, the myth recorded herein incorporates many elements from other local groups, especially the Kha Khamu. However, the Tcho Tcho myth grants a much more extensive "charter", in Prof Malinowski's phrase, of dominion over other beings than does that of the Khamu. Perhaps, like the Meo, the Tcho Tcho were at one time gathered in a kingdom before being displaced and scattered by invaders, hence their mytho-historical claim to rulership reflects their previous social structure as Prof Durkheim would have it. The frequent references to the face may reflect a tradition of mask-wearing shamans as found among the Phu Tai, but my informants are as yet reluctant to discuss this. Certain elements are suggestive of the Judeo-Christian creation, but I have not found any record or memory of missionary activity in the area.

In the beginning, the Star Father (Chauga Faukan) and the Earth Mother (Xup Nikhurad) came together. From their mating sprang a great vine, on which grew a gourd. It was so big it took up all the space between earth and sky. Star father took his burning spear to pierce the gourd and let the world out. Inside the gourd was the first Tcho Tcho. He was so eager to look upon his father's face that he was pressed against the skin of the gourd. When Star Father pierced the gourd with his burning spear, he struck Tcho Tcho and burned his face. Tcho Tcho climbed through the hole in the gourd, but could not see his father anymore, because there was no light and his eyes were burned. Star Father took pity on Tcho Tcho and said "I will give you all the faces of the world as your own". Star Father took up his spear again and pierced the gourd a second time. Out came all the people, animals, fish, birds and plants of the world. Then Star Father threw his burning spear into the sky and it became the sun. Tcho Tcho could see all the creatures and knew that he could wear their faces. Tcho Tcho took the face of his little brother, Man, who was most like him, and took Man's sister as his wife.
The Fate

The Fate are to organized crime what Mozart was to music; they are so far above the norm that you think you are seeing the hand of God at work. Unfortunately, in this case you may be right, and it's not a God whose hand you would like to see.

## If You Make It There…

The group known as the Fate is the elite of the organized crime world. The more proper name for the organization is "the Network." For people who know the organization well, only the upper tier of leaders that are called the Fate. Of course, very few people know the organization well, and the rest of us have to make do with rumor, myth and innuendo.

They are based in New York City, and take a piece of the action from each of the rival families that directly control the drugs, prostitution and rackets of the Big Apple. In exchange, they put the impossible into the hands of the highest bidder. They are the bridge to the darkness beyond human sin.

## The Hands of Fate

The most well-known part of the group are the Lords. These are sorcerers of great power who use their skills to advance the needs of the Fate. They are each specialists in certain areas, and hold titles that reflect that specialty, such as the Lord of Sleep, or the Lord of Creation. The are the Hands of Fate.

## The Eyes of Fate

Spread out below them are the Adepts. These are the unthinking, unknowing drones of the Fate, who are assigned small tasks whose purpose is only understood by their masters. The watch from the shadows and act in secrecy. They are the Eyes of Fate.

## The Fate

Above the Lords is the group known simply as the Fate. They are the inner circle of the Network, and create the plans that the rest carry out. This group has been in existence since the 1930s, and some of the members have been with them from the beginning.

Above the fate is Stephen Alzis. Above him, there is only darkness.

## Home in Apocalypse

If the Fate can be said to have a headquarters, it is at Club Apocalypse.
Last Dawn

This was a splinter group from the Catholic Church which was devoted to bringing about the horrors of the Mythos upon humanity, so that they would have reason to return to God. To further their goals, they sought out a mysterious work called the de'Medici Manoscritto, a work which gave non-Sanity-draining equivalents to Mythos spells.

Given the fact the DG source book has named Hitler, Himmler and the Nazis as mythos worshipping occultists from Hell, there is now no reason not to ascribe a Mythos rationale for their occurrence to other unpleasant events of WW2, as and when required by keepers for dramatic purposes.

The one I have in mind is the supposed acquiescence (and becoming therefore an accomplice of the fascists) of the Vatican in the persecution of the Jews. The commonly accepted reason is anti-Semitism within the Church of the period, as well as fear of retribution. This is probably true in the real world. At this point it should be remembered that many individual members of the Church did help minorities persecuted by the fascists during WW2.

However in the DG world, what if the Last Dawn had survived the 1920s/1930s into the 1940s?

The Last Dawn should have seen the Nazis coming before they came to power as statements made by several prominent Nazis were definitely unchristian. They may well have aided their path to power, using their world-wide chapter structure to influence people into supporting the Nazis. A study of their rise to power seems to show that more than a modicum of very good luck, excellent networking skills and the assistance of people with other causes helped the Nazis into government. The actions of the Nazis in power should have removed any Last Dawn doubts about what they believed.

By actively assisting the Nazis, the Last Dawn would be helping to fulfil it's own mission. Prejudice would probably come into play into the game world as well; the rationale being that it would be good that Jews and heathens (fascists) were helping to bring about the end of the world, and not 'good Christians'.

Having the Last Dawn in the driving seat in Vatican relations with fascists would make for an interesting environment to play in. In a Resistance/Maquis/Jedburg team based WW2 DG game, the Church could no longer be relied upon as a refuge, and any contacts or services supplied by priests would have to be tested by P4/Pisces operatives before being relied on. This could be exceptionally potent, if used during 1945 as the remnants of the Karotechia are hunted down.

*Based on material submitted to the DGML by Daniel Harms and Adam Crossingham.*
Mark McFadden

> "OK, be that way. Come up with a mundane explanation. See if it stops me. I bite my thumb at your facts, for I wield the endless power of ignorance."
>
> — Mark Mcfadden to Davide Mana on the DGML (April 11, 1999)

**Mark McFadden** is one of the late greats of Delta Green fandom. The 2009 shotgun scenario contest was held in his honor, for his many contributions over the years.
Convergence

**Convergence** is an official, very early Delta Green scenario. It is alluded to in the official novels and features a lot of the mainstays of early DG, which has given it an especially iconic, more-canon-than-usual status.

The scenario takes place in the fictional Groversville, Tennessee. It features Adolph Lepus and introduced protomatter.

#### Playthroughs

* archive:Convergence 2010 - Bloodtown Remix

* Audio: A playthrough by the RPPR Crew (external link)
Tiger Transit

**Tiger Transit** is a US shipping corporation in Delta Green canon, described in *Delta Green: Countdown*. It began as a CIA front in 1965 and has survived, with varying levels of government influence and leverage, at least into the late 1990s.

In *Countdown*, Tiger Transit has offices in Miami, Memphis, Seattle, Washington D.C. and San Francisco, with its headquarters in New York and its airplane maintenance hub at Midway Airport in Chicago. As long as Tiger Transit maintains its unique support from the government, it may well be flying with illegal cargo to and from Midway or Chicago O'Hare International Airport.

There are several smaller fields near Chicago for special jobs: Palwaukee Airport a.k.a. Chicago Executive (lots of "discrete" charter and private freight), Lake-in-the-Hills Airport (reliever for O'Hare, notable for taking small freight overflow), Chicago Rockford International (UPS does freight through there, with ground logistics hub nearby) and Waukegan Regional. All of these have a reasonably-sized Vietnamese, Cambodian, Laotian or Hmong population within 20 minutes driving as of 2012.

1. ↑ Eoin Boyle to the DGML on 2012-11-03.
United States Army Special Forces

The United States Army Special Forces (SF), more commonly called 'Special Forces' or the 'Green Berets', are a special forces component of the United States Army. They were established in 1952, drawing experience from a wide range of previous Army units as well as the Operational Group of the Office of Strategic Services. The label 'Special Forces' is used as a generic term for members of US Special Operations Command and covers a number of other units and groups, the Army Special Forces being only one component of this group. For this reason members of the US Army Special Forces are typically referred to as 'Green Berets'.

The Green Berets is a force composed of many smaller units that perform tasks such as direct action, counter-insurgency and hostage rescue. These skills, combined with their combat experience and training make them attractive agents for Delta Green.

### Notable USASF-Linked NPCs

* former US Army Brigadier General Reginald Fairfield
* former US Army Lieutenant Colonel Emil Furst (Agent Aaron)
The Resurrection of Commodore Cook

In EMERALD HAMMER, I postulated that the Karotechia, once it becomes aware of Delta Green, might well raid Arlington National Cemetary and ressurect Navy Commodore Martin Cook, Delta Green's commander from it's inception in 1942 to 1959, when he was confined to Bethseda Naval Hospital for psychiatric evaluation. (Actually I was thinking they'd ressurect Major General Fairfield, but good ol' "Rev" Tynes steered me towards Cook as a more appropriate victim of this Nazi Necromantic Grave-Robbing).

Now, years later, I'm thinking that the Ressurection of Commodore Cook would be a huge error for the Karotechia. In their arrogance in thinking they could control Cook with the threat of misressurection, he would pretend to be cowed, but he'd actually be waiting for an opportunity to cast Call AZATHOTH and put an end to these Nazi Bastards and his own misbegotten second existence once and for all.

As soon as Bitterich or Dr. Frank hauled Cook before them to gloat and interrogate him in person, he'd reveal to them some firsthand knowledge of the summoning of AZATHOTH. Perhaps he'd be assisted in this endeavor by a Ressurected Agent ADAM… who'd also be looking for a way to screw over the Nazis. I think there'd be only one possible survivor from this "meteor impact" in the Amazon Rainforest: Reinhard Galt, who'd be cut loose from the now demolished power structure of the Karotechia. A Tunguska level event in the Amazon would certainly frighten politicians into increasing funding for NASA and Majestic would be certain to take advantage of this.

Meanwhile, a badly burned and scarred Reinhard Galt would probably head for Africa. If he had to make a few stops in the United Kingdom for financial reasons, PISCES, Delta Green, or especially the GRU-SV8 might be able to track him down and put an end to him on the foggy streets of London. This could be abetted by a last minute transmission from ADAM, who would send all kinds of Karotechia files into the Delta Green Secure Server. With the Triumvirate shattered and most of the Ritter and Bischofes blasted into subatomic particles by AZATHOTH, the Karotechia would only have a handful of scenarios left in them, mostly dealing with Bischofes and Ritter who were absent during Cook's Revenge.

PS: I wonder if Martin Cook might be decended from Captain James Cook, a limey who sailed around the Pacific until he ran into Hawaii…

## Credits

The Resurrection of Commodore Cook was written by The Man in Black for the 2006 shotgun scenario contest.
The Thule Society

Thulegesellschaft (Thule Society) was founded in 1918 by Rudolf von Sebottendorff. He had been schooled in occultism, Islamic mysticism, alchemy, Rosicrucianism and much else, in Turkey, where he had also been initiated into Freemasonry.

The group started off researching German antiquity, but soon became involved in anti-Semitic and pro-German propaganda. From these political activities grew the German National Socialist Party, the Nazis.

## Further Reading

* The Thule Society on Crystalinks.
* Ahnenerbe-SS.
There And Back Again

On January 15, 1999, Janice Horowitz, a friendly, disappeared while assisting DG agents in Seattle. She was a veterinarian who would provide medical care to agents in the field.

Today she walked into work exactly 16 years later, as if nothing out of the ordinary has happened. She looks as if she hasn’t aged a day(she was 27 when she went missing). She is the subject of a cold missing persons case, which was just reopened. She has been brought to the local police department to figure out just what happened. She is very confused.

Due to the restructuring of Delta Green, information on the agents she had been assisting is spotty at best. A re-photocopied note has come to light referencing a cult in the Fremont area of Seattle, who would meet beneath the Aurora Bridge, under the watchful eye of the Fremont Troll. Since the DG investigation, the cult has gone further underground, and no attempts to investigate or infiltrate it have been successful since.

The following is known about the agents involved.

The cell in question was F cell.

Agent Franklin, the leader, died that night. He was found stabbed in the chest 3 times, his body dumped in front of the Fremont Troll.

Agent Fenton ended up in the hospital after a sloppy bullet removal done before he arrived resulted in internal bleeding. He refused to cooperate with police, and died within an hour of arrival at the hospital.

Agent Fez was found huddled in the rain in his underwear, rocking back and forth. He hasn’t spoken a word since, and has been a patient at West Seattle Psychiatric Hospital ever since.

Agent Fiona retired from the FBI 5 years ago, and still lives in an apartment in Seattle’s University District. She has had no contact with DG since the restructuring.

There are now multiple groups interested in Miss Horowitz. Agents of the reactivated Delta Green will want to interrogate her to find out what she knows, where she has been, and whether or not she is a threat. Agents still out in the cold will want her for similar reasons; what does she know about them, if she needs to be eliminated, etc. Members of the cult also want her, believing she must be sacrificed so that they may gain divine power from her death.

## Credits

There And Back Again was written by Lex for the 2015  shotgun scenario contest.

Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are © Lex, excepting those elements that are components of the Delta Green intellectual property.

There And Back Again is not available here under CC-BY-SA.
Shan

“Insects or other entities from space attack and penetrate a man’s head and cause him to remember alien and exotic things—possible displacement of personality.”—H.P. Lovecraft, *Commonplace Book*

“At last a shape appeared, flapping above the ground on leathery wings. The thing which flew whirring toward me was followed by a train of others, wings slapping the air at incredible speed… Those huge lidless eyes which stared in hate at me, the jointed tendrils which seemed to twist from the head in cosmic rhythms, the ten legs, covered with black shining tentacles and folded into the pallid underbody, and the semi-circular ridged wings covered with triangular scales… I saw the three mouths of the thing move moistly, and then it was upon me.”—Ramsey Campbell, *The Insects from Shaggai*

“Horrific, pigeon-sized insectoid aliens that fled to Earth in pyramidal temple-ships centuries before, the insects from Shaggai have terrorized mankind for centuries. They can phase into Earthly matter, and their preferred method of survival is to fly into a human host’s brain and seize control through hypergeometric principles. The insects force these human slaves to perform every depravity and hateful act they can manage without exposing their infiltration. The emotions evoked by such acts seem to feed the insects.”—*Delta Green Handler’s Guide*

`From: PaganArt`

`Date: Thu, 29 Oct 1998 10:38:39 EST`

`(Transcript begins)`

`(mib) Back in England again?`

`(Bzzzt) Bzzzt bzzzt bzzzt. (mauve indigo chartreuse)`

`(mib) Well, if Squick's shopping in Paris, I guess that's fine. ALL RIGHT, YOU STINKING BUGS, COME OUT OF THAT PARTY HAT!`

`(shan) No, human. We do not bow to your feeble demands.`

`(mib) You guys are scared of the sunlight, aren't you?`

`(shan) Of course not. We just don't feel like coming out right now.`

`(mib) C'mon. Sunlight turns you guys into Crispy Critters.`

`(shan) No, you're thinking of vampires.`

`(mib) No, I'm thinking of you guys. Give it up.`

`(shan) We have better things to do.`

`(mib) Like what? Worshipping Azathoth. He's not that great; I've met him.`

`(shan) Sorry, but we're too busy. Come back after dark. You can demonstrate your brightly-lit vacuum cleaner with wings then.`

`(Bzzzt) Bzzzt! (red blue green)`

`(Huge explosion. Transcript ends.)`
Son of This

## Scenario

In the years following the Great War, the MI-13 section of the Directorate of Military Intelligence enjoys a silver age. Commander Fredrick Ramsey is casting the section’s nets ever wider, across the colonies of the British Empire.

That empire is crumbling. In March 1919, violent protests erupt in Egypt, following the British High Commissioner’s decision to preserve the Protectorate in Egypt and Sudan by exiling three popular nationalists to Malta. Thousands are killed.

The PCs are a small team of MI-13 agents caught up in the confusion. They watch the daily demonstrations and strikes with trepidation. The agents themselves, after having been doted upon for weeks, are now openly reviled by some of their servants. Testing self-proclaimed psychic talents is almost impossible under these conditions.

The agents’ flimsy protection is their cover story, in which they are academics preserving the heritage of the nation. If none of them can actually speak Egyptian Arabic and read hieroglyphics, they are accompanied by 24-year-old Raymond O. Faulkner from Sussex, a Great War veteran and amateur Egyptologist.

Arriving at Girga in late April, the PCs hear that administrators loyal to the British are being killed, one by one. Hardly anyone left in the city can or will speak English. The murders are gruesome, and suggestive of Predynastic Egyptian divination or appeasement of the gods. Bodies do not last in the desert heat.

Intelligent locals have found fragmented texts on ancient stones used in the construction of modern buildings. They are adamant that the British not steal these steles away to some foreign museum, but reading them is permitted. The PCs find the assassin and the ritual used to entice it, described in detail.

Over tea, the Egyptologist PC (or Faulkner) can tell the others that the so-called Cannibal Hymn, comprised of two of the oldest known religious texts in the world, is not about cannibalism at all. The existing German translation is quite mistaken. The god-eating Pharaoh of the hymn is not a god or man, but something older.

That night, the PCs are attacked by their servants and a degenerate serpent man who was at one point a nomarch of This, also known as Thinis, a lost city near Girga. The aim is to avenge the loss of loved ones by killing the PCs, safeguarding the national treasures of Egypt and the serpent man’s stasis chamber in the process.

If Faulkner survives, he goes on to complete a sanitized translation of the Pyramid Texts, as he did in reality. The British Protectorate is dismantled in 1922, giving Egypt its freedom. After many tribulations, MI-13 transforms into PISCES.

## Links

* https://en.wikipedia.org/wiki/Thinis
* https://en.wikipedia.org/wiki/Pyramid\_Texts#The\_cannibal\_hymn

## Credits

Son of This was written by Viktor Eikman for the 2013 shotgun scenario contest.
The Kugelblitz Papers

The Kugelblitz Papers is not a tome, or even a formal report, but a computer print-out of testimony from the Nuremburg Trials mixed with several miscellaneous Third Reich papers and even a Luftwaffe technical manual. The testimony was given mainly by an officer in the SD (*Sicherheitsdienst*), Stefan Reichardt. Reichardt’s unit, SDG-4, retrieved a crashed saucer near Lenzkirch, in the Black Forest, in 1941.

SDG-4 soon joined forces with the Luftwaffe to launch Aktion Kugelblitz, which was essentially a Third Reich prototype of Project REDLIGHT. Under the leadership of Dietrich Grohl, the researchers developed several functioning aircraft based on the saucer wreckage. Sightings of these aircraft by Allied pilots led to the origin of the wartime “foo fighters,” globes of light which followed aircraft.

The Karotechia soon developed an interest in the project. As that group’s attentions turned away from the researchers’ efforts, one individual, Josef Graubenstein, stayed to offer his advice. Graubenstein quickly changed the focus of the project.

Delta Green attempted to recruit the scientists during Operation SUMMER BREEZE, but they managed to avoid recruitment or execution. In 1947, the Americans launched Operation PAPERCLIP, and many Nazi scientists were recruited into the emerging U.S. space program. At the same time, Majestic-12 launched Operation THUMBSCREW, a similar operation. Grohl, Reichardt, Graubenstein, and several other researchers were brought over.

This is the story told in the papers. The Kugelblitz Papers grant experience checks in the following skills: Aerospace, History, and Shadow History. Although most of the document is in English, the Third Reich documents are in German. If the agents can read German, increase the Xenotechnology bonus to +9 and give them +1 Cthulhu Mythos.

**(0/1 Sanity; +4 Unnatural/Mythos; no spells; 5 days)**
Section Disparu

**Section Disparu** (literally *The Section that Disappeared/Doesn't Exist*) is a French covert agency proposed by Adam Scott Glancy. It is not canonical, but rather an example of how one might go about creating a credible organization for non-American players of Delta Green in their home country, doubling as a foreign threat to Delta Green agents.

Section Disparu is essentially imperial, but recent. It was created “just as the communist regimes of Eastern Europe and the U.S.S.R. were collapsing.” It's mission is to undermine American power in the post-Cold War era, pushing France bit by bit into the resulting vacuum.

As a central feature of its extradiegetic design, Section Disparu has no knowledge of the Cthulhu Mythos, or of any occult threat. To the extent that it is aware of Majestic-12 for example, it is only because of MJ-12's advanced technology and power. Players in it are encouraged to formulate the organization's policy from scratch as they begin to encounter supernatural phenomena.

1. ↑ Adam Scott Glancy, “Directive from A-Cell 101: New Foreign Intelligence Agency Threats to Delta Green”, *Worlds of Cthulhu* #1, 2004. http://www.delta-green.com/2012/10/directive-from-a-cell-101-new-foreign-intelligence-agency-threats-to-delta-green
Races

> **Pardon Our Dust**
>
>

> Hi, there user. Pardon our dust, we're in the midst of a major move. Please hold on, or feel free to contribute!
>
>

> -**A Cell**
>
>

The world of Delta Green is filled with more than just humanity. Each of these races is worthy of closer inspection, and more than a little fear.

## Mythos canon

These races have been mentioned in "official" Cthulhu Mythos stories, though their properties in Delta Green might be unusual.

* Byakhee
* Cthonians
* Deep Ones
* Dholes
* Elder Things
* Fire vampires
* Flying polyps
* Ghouls
* Great Race of Yith
* Hounds of Tindalos
* Lloigor
* Mi-Go
* Moon Beasts
* Serpent people
* Shan
* Shoggoth
* Tcho-Tcho
* Voormi

* Autopsies of various nasties (external link).

## Other mythologies

There are many stories of nonhuman beings in the real world. Aliens, faeries, and monsters: humans have told stories of their existence throughout the ages. Any Mythos creature might hide behind these stories.

* Clowns
* Faeries
* Greys
* Reptoids
* Vampires (DGML discussion)
* Yeti

## Fan-made

* Kec'tosot'Soet
* Lam

## General discussions

* Alien sanity
* Human/Mythos relationships