Tutorial Tips

**Tutorial tips** (or simply **tips**) are small pieces of information to help players understand many different parts of the game. These tips can be turned on and off in the Settings menu.

## Overview

Tips appear throughout gameplay. During games, tips appear out of the upper-righthand corner. Tips that appear during gameplay only occur during specific scenarios. For instance, if there is a special zombie closeby or one that is approaching you, a tip related to that special zombie may pop up. Most tips appear during loading screens while waiting to enter a game.

Some of the tips that appear in both regular gameplay and in the loading screens are worded very similarly to each other. However, they will both generally mean the same thing.

Tips from the loading screens never disappear. However, the tips that appear during gameplay will eventually go away. Go back into Settings to make tips reappear.

**Disclaimer: The tips written down below are taken verbatim (word for word) from the game. Any notable grammar and writing errors are labeled with** [*sic*] **beside them. Tips that appear during gameplay have their title written beside them. All tips with titles are placed first before the ones without them. Apart from that, tips are not put in any particular order.**

## Tips

### Zombies

* *Zombie Swarm*: When you hear the roar of the zombie hordes in the distance, be ready to defend yourself.
* *Knock Down Pyramids*: Take out the base of a zombie pyramid and watch the zeds tumble down.
* Target zombie pyramids with your weapons and explosives to drop the stack and keep them from climbing.

### Dying

* *Bleeding Out*: One of your teammates is down, he will bleed out if you don't help him!
* *Death*: Upon death you will have to wait a fixed duration before respawning. On higher difficulties you can only respawn if your teammates have progressed through the level.
* When you die, you'll have to wait a set amount of time to respawn. On higher difficulties, respawning is only possible if your teammates progress further.

### Teamwork

* *Grabbed*: When you are grabbed by zombies only your teammates can help you.
* Always save your fallen teammates. They'll return the favor when you're down.
* Stay close to your team. If you go down, get injured or get jumped by a zombie, you'll need a helping hand.

### Weapons

* *Weapons*: As you progress through the game you will find better weapons so be sure to keep your eyes open.
* Headshots kill most zombies instantly.
* If you're out of ammo switch to your secondary weapon.
* If you can no longer gain experience points for your weapon, you have to buy its next version in the Weapon Customization menu.
* Keep your eyes open for ammunition boxes that will refill your primary weapon and keep you in the fight.
* If a swarm is heading in your direction, fortify your position with defense kits to even the odds.

### Melee

* *Melee*: Use your melee weapon if the zombies get close. It does high damage and cuts through zeke like a knife through butter [*sic*]
* Use your melee weapon if the zombies get close. It inflicts high damage and cuts through zeke like a knife through butter.

### Heavy Weapons

* *Heavy Weapon:* Heavy weapons are essential for defeating swarms. You find them, use them up then ditch them. No reloads.
* *Use Heavy Weapons*: Heavy weapons are essential when facing large swarms.
* Heavy weapons are effective against large groups of zombies, but be careful not to hit your teammates.
* Always carry a big gun. Heavy weapons are essential to surviving swarm attacks.

### Friendly Fire

* *Friendly Fire*: Avoid friendly fire. Your teammates aren't bulletproof.

### Communication

* *Social Commands*: Communicate with your teammates using the social commands.
* Communication is vital. Tag the location of enemies so your teammates know where to find them.

### Exploration

* *Explore*: Look around - you may find weapons or other useful items.
* Don't forget to search for extra weapons and equipment.

### Stealth

* *Stealth*: Use silenced weapons to avoid detection. Most characters have a silenced pistol by default.
* Most sidearms have silencers. Use them when the zombies are not already alerted to your presence.
* Silenced weapons can allow you to move through entire sections of missions unnoticed.
* Use silenced weapons on unsuspecting zombies to clear an area without alerting the masses.

### Medkit

* *Medkit*: There is a medkit nearby, you can heal yourself with it.
* *Heal Teammates*: You can use your medkit to heal your injured teammates
* You can use the medkit on yourself or to heal to a teammate.

### Lurker

* *Lurker*: Lurkers hide in the shadows. Listen out for their distinctive wheezing to avoid being surprised.
* Beware of lurker [*sic*] zombies hiding in the shadows.

### Gasbag

* *Gasbag*: Gasbags create a poisonous cloud when killed. Take them out with a headshot for a cleaner kill.
* Stay away from toxic clouds. The poisonous gas will do serious damage over time.

### Bull

* *Bull*: The Bull is a mighty beast. If he charges, you better run. He's weaker in the back so try to make your shots count

### Screamer

* *Screamer*: Hardwired to a megaphone, the screamer [*sic*] zombie will call in waves of undead unless you take him out.

### Infector

* *Infector*: The Infector is resistant to bullets and can get back up after being knocked down, but she can be finished off with one melee strike when she's on the ground.
* *Disinfection*: If you get hit by the Infector's spit, you'll have to disinfect as soon as possible or you'll instantly turn into a zombie.
* The Infector is bad news. She can attack from a distance and she's tough, but she can be finished with a single melee strike when she's down.
* The Infector's spit is extremely dangerous. If you get hit by it and don't disinfect quickly enough, you'll immediately become a zombie.
* If you get hit by the Infector's spit, getting up from incapacitation or healing with a medkit will also remove your infection.

### Bomber

* *Bomber*: Don't let the Bomber get too close or he'll explode. The only way to disarm him is to shoot him in the legs and finish him with a melee attack.
* The Bomber is a walking explosive with a sensitive detonator. If you shoot him anywhere besides his legs or let him come near you, he will explode.
* The Bomber is always carrying something useful. Shoot him in the legs and finish him with a melee strike to keep him from blowing up and save the loot.

### Equipment

* *Refill Equipment*: The equipment bag will refill your equipment slot.

### Molotov Cocktail

* Simple but effective, the Molotov Cocktail has been used to scorch enemy lines since 1936.

### Masking Gas Grenade

* The masking grenade emits a gas that will make you temporarily invisible to zombies.

### C4

* C4 is a satchel charge that can be detonated remotely. Time this right to devastate whole crowds of zombies.

### Claymore Mine

* Claymores are directional proximity mines that are perfect for perimeter defense.

### Supply Bag

* *Supply Bag*: Supply bags contain explosive ammunition that can be used by your whole team.

### Stun Gun

* The Stun Gun fires an arc of electricity that will stop a small crowd of zombies. Good for crowd control.

### Stim Pistol

* The stim pistol gives a temporary health boost. You can use it on yourself or a member of your team.

### Autoturret

* *Auto-Turret*: A high tech turret that will automatically aquire [*sic*] and take down enemy targets. They hold limited ammo though so be ready to restock it when it's empty.
* *Auto Turret Is Out Of Ammo*: Approach the auto turret and refill it's [*sic*] ammunition.
* *Enemy Autoturrets*: Autoturrets can be destroyed or, if you can get behind them, you can capture them.
* The autoturret will automatically find and take down targets. They hold limited ammo and must be restocked when empty.

### Stationary Machinegun

* *Stationary MG*: Install this turret and send a hailstorm of explosive ammo toward the enemy.

### Barbed Wire

* *Barbed Wire*: Deploy barbed wire and watch the zombies tear themselves apart as they try to squirm through.

### High Voltage Grid

* The voltage grid is a defensive device that deals lethal electric damage in a small area.
* Place these to deal lethal electric damage in a small area.

### Mortar

* *Mortar*: Mortars are fixed emplacements that deal high damage over a large area.

### Virus Sample

* Finish the mission while carrying Virus Samples to get bonus rewards. But beware - if the container gets damaged it could have hazardous consequences.

### Breaching Charge

* *Breaching Charge*: You found breaching charge, you can use it to blow up door leading to sealed rooms which contain valuable items. [*sic*]
* Look for breaching charges. They can blow open marked doors and get you access to hidden weapons and equipment.