Suram

The **Suram** region is a region of the Pokémon world. It is composed of a large mainland with two smaller pieces of land on either side. Several islands are located in the seas separating the landmasses.

All of Sotham's routes are on land, although several routes do run alongside the sea. Travel between the different areas of the region is done through boats or ferries.

## Design Concept

The region's mainland geography is based off the geography of South America. All of the towns and cities on the mainland are inspired by real life cities, including Brasilia, São Paulo, Rio de Janeiro, Asuncion, La Paz, Lima, Santiago, Neuquén, and Buenos Aires. Several of the region's landmarks are also inspired by locations within the continent. The Atacama Desert, the Escondida copper mine, Cuzco, Nazca lines, Andes Mountains, Amazon Rainforest, Patagonia, Falkland Islands, and Mount Roraima are all featured prominently.

The area of land west to the mainland is based off northeastern Spain, namely the Catalonia region. Barcelona, Zaragoza, Valencia, Mallorca, and Andorra la Vella are used as inspiration for the towns and regions.

Meanwhile, the landmass to the east of the mainland is original and not based off any real life location.

## History

In the past, the ancient people of Cuzco used to worship a deity which has only recently been speculated to have been a powerful Pokémon, Quetzal. This Pokémon has been said to have had the ability to control agriculture. Some specific abilities include being able to summon rain, making the soil fertile, and stimulating crop growth, all useful in keeping a civilization alive.

Recent findings done by researchers such as Relica revealed that the deity commanded offerings and sacrifices from the people of Cuzco in exchange for its compliance. There was once an incident where the people could not meet its demands and were nearly wiped out because of it. They eventually sealed Quetzal away using seven musical instruments: the Rock Horn, Sky Melodica, Terra Cymbal, Fiery Drum, Icy Flute, Aqua Harmonica, and Grass Cornet. These treasures were then scattered throughout the region, each protected by a guardian who would pass down their instruments through generations.

In contemporary history, the player character and their family has recently relocated to the region. After an incident, the player is encouraged to start their Pokémon trainer journey and heads off with siblings Lionel and Ariel to explore the region and earn the eight Gym badges required to challenge the Pokémon League. Along the way, however, the player is brought into conflicts with Team Spectrum. Their leader, Rose, aims to steal the mythic musical instruments and summon the legendary Pokémon Quetzal. After defeating Team Spectrum and calming the legendary Pokémon, the player is able to continue their journey and challenge the Elite Four and Champion where they eventually become Champion themselves.

## Cities, Routes, and Other Locations

Suram has fifteen cities and towns and a Pokémon League. Nine of these cities and towns are located in the "mainland" while four are located in the land west of the mainland, one is located in an island between the two landmasses and finally another town and the Pokémon League are located in the land east to the mainland.

There are sixteen routes connecting the different locations within the region. Each are numbered, starting from 1 all the way to 16. Most of the routes are over land, with just a few requiring transversing over water. Ferries and boats are used to travel between the three landmasses.

Other particular areas of interest include Route 7 and Route 8, both of which are entirely comprised of desert which makes travel on foot quite difficult by trainers. More challenging however is Route 5 which normally requires a guide to be able to get through it. Montapaz Ruins, the Ancient City of Cuzco, and the Nazca Lines are fascinating locations left behind by the ancient people of the region.

### Landmarks

Suram is home to numerous unique and interesting locations. Forests sprawl the mainland's northernmost section, the most notable being Fozelia Forest. The nearby towns heavily depend on these forests for their logging industry, and the Timber Co. Headquarters are based in Fozelia Town. A long and tall mountain chain separates the forests from the mainland's west coast. These mountains hold the remains of a civilization from the ancient past. Notable remains include the Montapaz Ruins located in Montapaz Town and the Ancient City of Cuzco. This area is at a very high elevation which makes travel extremely difficult for trainers, with some routes requiring a guide to get through. Another leftover piece from the ancient past include the Nazca Lines located outside Solima City. These geoglyphs resemble Pokémon and are shrouded in mystery.

Sandwiched in between the mountains and the coast is an extensive desert. It's a popular destination for many archeologists and researches hoping to uncover secrets from the region's past. It's also home to the Escondida Mine. The southern tip of the mainland is often considered the jewel of the region, as most of the land is left untouched by humans. Crystal clear lakes, most of which are located in and around Pataquén Town, are scattered throughout the area. To the east of Pataquén, however, is probably the region's most famous landmark, Mt. Koraima. The countless waterfalls lining the high cliffs make the mountain a sight to behold.

The land to the west of the mainland is green and fertile around the coast, but the terrain becomes more of a wasteland the further inland one goes. An old fort near the southern coast has recently been converted into a town which has steadily been growing over the years. The climate becomes much colder to the south, with the island off the coast experiencing the coldest temperatures in the region. Crystalline Cavern, which is completely covered in ice, is located in the town on the island.

And finally, the land east of the mainland is mostly covered in dense forest. Victory Road encompasses most of the area between Ryuken Village and the Pokémon League.

## Suram League

The regional Pokémon League in the Suram region is known as the Suram League. The Suram League is composed of eight Gym Leaders and four Elite Four members, along with the Champion. Pokémon Trainers who earn eight Badges by defeating the Gym Leaders of the Suram League qualify to challenge the Elite Four located in the Pokémon League building. Gym Leaders are located in different cities and towns, each with their own specialty type. It is the Gym Leader's job to be the protector of their respective town or city, as they should be the strongest Trainer residing there. Once all Gym Leaders have been defeated, Trainers may face the Elite Four and its Champion. To defeat the Elite Four, all five Trainers must be defeated in succession.

## Story

### Main Story

The story starts off in Fozelia Town. The player has just moved to the region after their family relocates. The player’s mom tells the player to deliver lunch to their father who works at the Timber Co. HQ, located next to the nearby forest. Along the way, the player is forced to take an alternate path because something was blocking the way and gets lost due to being fairly new to the area. They are then attacked by a wild Pokémon but is saved after Professor Sequoia arrives and lets the player use one of her Pokémon to battle.

After the incident, the Professor allows the player to keep the Pokémon they used. The player’s mom encourages the player to start their Pokémon journey in order to become stronger so as to not having to worry about another incident like this happening again. She tells them that their father has been wanting them to start they journey and was even going to help the player catch their first Pokémon, but the situation couldn’t be avoided. She’s sure he’d be more than happy to see the player leave on their own.

Professor Sequoia insists that he travel to the next town with siblings Lionel and Ariel, who are also starting their Pokémon journey.

Once arriving on Route 1 with Lionel and Ariel, they teach the player the ins and outs of battling and catching Pokémon. They also give them Pokéballs and encourage the player to add to their team before exiting the route.

At the end of the route, Lionel challenges the player to a battle.

The three trainers make their way into São Matteo City together, but Ariel appears a bit overwhelmed by the sights and sounds. Lionel stays with her but tells the player to go sightseeing and check out the rest of the city and to meet up with them at the Trainer School which is right besides the Gym.

Immediately after arriving at the gym to challenge the first Gym Leader, Vernon immediately runs out and leaves the Gym, yelling about a theft at the Library. After following Vernon, the trio find out that a group of people have stolen some of the oldest books from the library. Vernon asks the player if they can help him pursuit the thieves who seem to have run off towards Route 2.

When entering the route, Lionel and Ariel arrive telling the player that they’re going to guard the library in case the thieves return, but tell the player to assist Vernon with pursuing the thieves.

At the end of the route, the player finds Vernon who tells them that the thieves have entered the upcoming town. He asks the player to check out the town while he stands by in case he sees any more thieves.

The thieves appear to have scattered all over Areia Town when the player arrives. After locating all of them and defeating each in battle, the player finds the last once breaking into a villa. After besting him, more thieves appear and prepare to attack the player all at once until a girl enters the villa. She scolds everyone for coming into her villa uninvited and makes quick work of the rest of the thieves, causing them to scatter and leave the books they stole behind.

The girl introduces herself as Leaf and after explaining the situation, she thanks the player for keeping her villa safe. Vernon shows up afterwards and thanks the player for helping out. He tells the player that he’ll return to the gym and wait for the player to have their gym battle.

The player makes their way back to São Matteo City through Route 2. Upon arriving, Lionel and Ariel greet the player, with Ariel wanting to battle the player before challenging the gym. After defeating her, both siblings leave to Route 2 to train some more. The player is then able to challenge the gym.

After defeating Vernon, Lionel and Ariel show up once more and tell the player that he’s ready to continue his journey on his own before heading into the gym to challenge Vernon themselves.

After earning their first Gym Badge, the player is able to move on to the next route, Route 3. But before leaving the route, Professor Sequoia catches up to the player and commends them for their bravery in helping out Vernon with the thieves. She also tells the player about a film festival currently taking place in the city up ahead. As she walks away she tells the player to look out for her documentary that’s being showcased.

As the player enters Concordia City, it becomes quite obvious the the city is fully embracing the festival that’s taking place. When the player tries to enter one area of the city, which is where the Gym is located, they are stopped by security who ask the player for a ticket and explain that they had to tighten security after what happened in São Matteo City. After talking to a few passerbys, the player eventually learns that they may acquire a ticket to the festival atop the city’s Clock Tower.

The Clock Tower is filled with trainers who also want a ticket and after defeating all of them and reaching the very top, the player receives a ticket to the film festival, giving them access to the rest of the city. The player makes their way to the plaza just as a film is ending. The Gym Leaders, Connor and Mallory appear and ask the crowd in attendance if anyone would like to challenge them as part of an intermission between films. Professor Sequoia who is in the crowd volunteers for the player and the Gym Leaders tell the Professor and the player to meet them at their Gym. The player then makes their way there and gets to immediately battle Connor and Mallory in a double battle for their second badge.

The player is then able to leave the city and embark through Route 4. Immediately upon arriving in Montapaz Town, a frantic older man greets the player and tells them of a crisis that’s currently happening. The man who introduces himself as Piedro explains that while he was away a group of people came in and took over the town’s cable car system making movement around the town almost impossible. Piedro asks the player if they can help him take back control and the player agrees to help.

They eventually manage to rewire the paths of the cable cars and use them to make their way to the Cable Car Hub. Along the way they find trainers who the player notices to be dressed the same way the thieves in São Matteo City did and after defeating them they reveal that they’re part of an organization called Team Spectrum. Piedro and the player finally make their way to the Hub where they are able to take back full control of the cable car system and learn that Team Spectrum came to the town to get access to the restricted ruins, called Montapaz Ruins, which are only accessible through the cable cars.

Piedro and the player make their way over to the ruins where they meet one of Team Spectrum’s admins, Crimson, who’s collecting data from the ruins. He tells the two that he doesn’t mean to harm the ruins and that Team Spectrum’s goal is to actually preserve places like this. They’re researching and collecting data from the ruins as well as the books from the São Paulo City library in order to do so. Crimson doesn’t feel like the player truly understands their goal and challenges the player to a battle. After he’s defeated, Team Spectrum flees the area and the town is finally back to normal.

Piedro thanks the player for everything he did to help drive Team Spectrum out of the town and offers to be the player’s guide as they make their way to Solima City since the route there is incredibly difficult to navigate alone.

Piedro and the player make their way through the challenging Route 5. The two find numerous obstacles but Piedro uses his Pokémon to easily clear them. Just as the two of them are about to exit the route, they find Ariel struggling to get past and help her out. She reveals that her and Lionel went their separate ways a while back and that she wanted to see how far she could go on her own. She thanks them for their help and continues on.

When Piedro and the player arrive to the ancient city of Cuzco, Piedro teaches the player some of the history surrounding the area. He reveals that the ancient people who lived here used to worship a deity which has been speculated to be a Pokémon but the exact species has yet to be determined. He gives the player a chance to explore the area before heading off to Route 6.

The two travelers keep on their way to Solima City when they once again encounter Ariel. She challenges the player to a battle as she wants to see how strong she’s gotten since they left their hometown. She puts up a good fight but is once again defeated and promises to get stronger for their next battle.

The player and Piedro finally arrive to Solima where Piedro thanks the player for everything they did to help and departs to head back to Montapaz Town. There is a southeast exit to the city that’s blocked off by guards. They tell the player that very old geoglyphs lie up ahead but are extremely sensitive and are currently off limits to anyone without permission to enter.

The player goes to the Gym but is told that the Gym Leader, Wayne, is not currently in and is possibly at the beach. The player needs to track him down and once they do, Wayne apologizes for forgoing his responsibilities as a Gym Leader and immediately heads back to the gym. The player is then able to challenge the third gym of the region. After defeating Wayne, he gives the player their third badge.

The player backtracks through Route 6 but is able to take a path that is at a much lower elevation, similar to Route 8 in the Kalos region. The player has a much more easier time traversing the route and it eventually leads to the entrance to Route 7. This desert-like route is much more flat than the previous few ones but is a lot more dry and hot.

After wandering the route, the player comes across an archeological site. They immediately meet Relica, who introduces herself as not only the head researcher of the site, but as a member of the region’s Elite 4. She explains that miners found ancient ruins while expanding the nearby mine, the Escondida Mine, and that she was called in to examine the findings.

She also tells the player that a boy matching Lionel’s description entered the mine a while ago but hasn’t come out yet. She fears that he may have gotten lost inside but is not able to leave her post unattended. She urges the player to go look for him and equips them with a radar that can help the player find their way back to the entrance.

After exploring the mine, the player eventually finds Lionel who reveals that he’s actually been training and is a bit insulted that they had assumed he had gotten lost. He challenges the player to a battle to prove how strong he’s gotten and after defeating him the two make their way back to the entrance.

Relica is relieved to see that Lionel is ok, but Lionel tells her that he shouldn’t be underestimated. He promises to grow even stronger and earn all the badges so that he can challenge her at the Pokémon League. He then proceeds to leave towards the next route. Relica admires his passion and determination and hopes to see both the player and Lionel at the Pokémon League. The player continues passing through the desert routes on their way to Santiapolis City.

The player finally makes their way out of the desert and arrives to the lush and green Santiapolis City. The player is able to challenge the city’s gym as soon as they arrive and after a heated battle, the Gym Leader Flicka awards the player with their fourth badge. However, as soon as the battle ends, the player and Flicka receive word that the gym is entirely surrounded by Team Spectrum grunts and that they're demanding to speak with the Gym Leader.

After stepping outside, Flicka and the player are greeted by Team Spectrum Admin Mauve who tells Flicka to relinquish a treasure that’s in her possession. When she refuses, Flicka and the player are forced to battle a few Team Spectrum grunts. Some reinforcements arrive soon after but Lionel comes to the rescue and allows the player to follow Mauve whose entered the gym looking for the treasure.

When the player defeats even more grunts, they battle Admin Mauve. However, after being defeated he reveals that the treasure was found and the battle served as a distraction to get it extracted from the gym. He hopes that the other raid they executed was also a success. Team Spectrum then flee from the area. Flicka is disheartened to hear that Team Spectrum made off with the treasure which she reveals to be a musical instrument, the Fiery Drum, that was entrusted for her to keep safe. They then get more bad news when Flicka receives a video message from a man who the player recognizes as Piedro.

He informs the player, Flicka, and Lionel that while he was away, Team Spectrum returned to Montapaz Town and stole the treasure that was in his possession, in this case the Rock Horn. This worries Flicka who tells the player some of the lore behind the instruments. She reveals that seven musical instruments were used to seal away a powerful Pokémon and that they've been passed down from generation to generation. She says that Team Spectrum cannot make off with the others. She explains that she’ll need to contact the other holders of the instruments, but that one of them lives in a remote town and will not be easy to contact. She entrusts the player to deliver a message to a woman named Aurora who lives in Fort Valença which is located on the island across the sea from Santiapolis City. Lionel volunteers to tag along as there are a few gyms located on the island.

The player and Lionel arrive in Álamos City by ferry and are shocked to see Ariel as well as the city’s Gym Leader, Thundric, greet them as the ship docks. After introducing himself, Thundric explains that he’s been filled in on what’s been happening with Team Spectrum and the treasures and that he’ll happily help them make their way to Fort Valença. However, he informs them that a group of Haunter have blocked to road to Route 10 and won’t let any travelers get through. He tells them that they’ll need to head on over to Zaragoza town to the northeast and convince the leader of the Haunter, a Gengar, to command the Haunter to leave.

During this, Ariel tells her brother and the player that she had just finished battling Thundric when they received word of that happened in Santiapolis City. When she heard that the player and Lionel were involved, she volunteered to help out as well.

The player then has the option to either challenge Thundric and earn their fifth badge or to head on over to Zaragoza Town to find the Gengar. Both tasks must be completed in order to move on towards Fort Valença and it doesn’t matter which one is done first.

When the player decides to do the Hunter sidequest, the trio enter Route 9 on their way to Zaragoza Town and Ariel begins to reminisce about their first day they started their journey, and all three of them were traveling together. Ariel then challenges the player to a battle. The three of then continue making their way through the route.

The trainers finally arrive in Zaragoza Town and find that it is absolutely barren. The buildings are run down and empty, enveloped by fog which quickly overtakes the town. Lionel recommends splitting up in order to find the Gengar that Thundric told them about.

The player explores a section of the town which appears to give off an eerie vibe. Moments later, a scream is heard coming from one end of the town. The player and Lionel regroup and deduce that the scream must have come from Ariel who said that she’d explore the abandoned train station. The two make their way there but are attacked by a group of Ghost Pokémon. They force their way into the train station but are shocked to see Ariel playing with the Gengar. Gengar notices the two come in and immediately attacks the player.

After defeating the Pokémon, Ariel explains that Gengar was only trying to protect her and that the Pokémon is actually very nice and playful. She then recounts the situation with the Haunter to Gengar and it agrees to help and soon vanishes.

The group makes their way back to Álamos City. Thundric meets them where the Haunter are blocking the path and soon all four of them are joined by Gengar who suddenly appears. The Gengar is able to make the Haunter disperse after showing them how much stronger it is than them. It says goodbye to the group before heading off back to Zaragoza Town. If the player has already defeated Thundric and earned their fifth badge, they are allowed to move onto Route 10.

They eventually come across a cove, named Treasure Cove, and upon arriving, the trio are immediately stopped by a trainer who forbids the threesome from going any further. The trainer reveals that he was the one who called the Haunter to block the path and that he can’t allow anyone to pass at the moment. This prompts the trainer to challenge the player.

After being defeated, Lionel and Ariel explain that they were sent to Fort Valença by Flicka which immediately causes the trainer, who introduces himself as Bane, to change his tune and allows the player to pass. He then apologizes and leaves without explanation, leaving the trio confused but able to keep going.

The trio keep moving along and eventually reach a cliff overlooking the ocean on Route 11. Ariel wants to stop and take in the view but Lionel urges her to keep going. The two end up in a small scuffle and Ariel eventually decides to stay behind while the player and Lionel make their way into Fort Valenća.

The player and Lionel finally arrive to Fort Valença and are able to find Aurora in the Valença Theatre. There they find out that Aurora is a member of the Pokémon League's Elite 4. Aurora is shocked to hear about the events in Santiapolis City and tells the player and Lionel that her treasure is safely hidden away. However, she becomes worried that Team Spectrum will be able to locate the treasure and tells the player and Lionel that she’d feel a lot better if the treasure was in her possession. She tasks the player with finding the treasure, which she reveals is located deep inside a cave on the neighboring island of Mallorcavík, and bringing it back to her safely.

A boat takes the player and Lionel to Mallorcavík Town where they are able to locate the entrance to Crystalline Cavern on the outskirts of town. They are however stopped by a woman wearing an eccentric costume who identifies herself as Antoinette, the Gym Leader of Mallorcavík Town. She tells the two that the cave is off limits to outsiders due to the freezing temperatures and dangerous terrain. After Lionel explains the situation, she allows the two to enter as long as they both defeat her in a Gym battle in order to prove that they are strong enough to make it through the cave.

Lionel and the player make their way to the town’s gym which appears to be a greenhouse. It is much warmer inside, feeling almost tropical and humid. Lionel challenges and defeats Antoinette first and once the player does so as well, she gives them their sixth gym badge as well as access to the cave.

Lionel and the player venture inside and explore for a bit, but eventually the path splits in two and the player and Lionel are forced to go their separate ways for now. Eventually, the player finds a big chamber with a pedestal in the center holding what appears to be Aurora’s treasure, the Icy Flute. The player takes it and then heads back to the exit. Once the player makes it outside, they find Ariel fending off members of Team Spectrum who are led by a blonde-haired admin, Teal.

Ariel explains that she saw the group heading towards Fort Valença while she was still on Route 11 and had to quickly make her way over. Teal thanks the player for doing most of the work and retrieving the treasure for her and immediately challenges the player to a battle. The player defeats her, but some grunts steal the treasure off the player and Team Spectrum all run away after they have possession of it. Lionel finally makes his way out of the cave and is shocked to hear that Team Spectrum made way with the Icy Flute. Aurora also arrives and is saddened to hear about what happened and apologizes to all three of them for tasking them with such an important task and that it’s her fault that her treasure is now in the wrong hands. The trio are then told to go back to Santiapolis City.

After Team Spectrum get their hands on their third treasure, the trio head back to Santiapolis City to let Flicka know of what happened. They’re surprised to see Flicka, Relica, and another girl dressed in blue talking. She introduces herself as Lisia, Gym Leader of the town to the south of Santiapolis City. The three ladies reveal that Lisia was a holder of a treasure but was forced to give it to Team Spectrum after they threatened to destroy the small town.

Relica states that they need to keep the other 3 treasures safe from Team Spectrum and that she’ll keep in contact with the player. All three ladies disperse, leaving the player alone with Lionel and Ariel who both also leave to continue their training.

A little bit after, the player receives a message from their mom asking the player how their journey has been thus far. She invites the player to come back home to Fozelia Town for a bit and that she’ll be waiting for them.

The player makes their way back to their hometown and spends some time with their mother who reveals that she’s been a bit lonely ever since they left, especially with the player’s father spending most of his time at the logging company. After some time, the player and their mother receive notice that something’s going on at the company HQ. They make their way outside the company and find Professor Sequoia who proclaims that some strange people have taken over the building, who turn out to be Team Spectrum, and that the player’s father is still inside.

The player is forced to make their way inside, battling numerous grunts along the way. They eventually make their way to the top level of the building and find the player’s father, named Barkley, who just so happens to be revealed as not only the president of the logging company but also a member of the Elite 4. He’s talking to an old woman, named Rose, who introduces herself as the leader of Team Spectrum. She tells the player and Barkley that she intends to take the treasure he’s protecting, but it’s disclosed that he is no longer in possession of the treasure and gave it away for safekeeping shortly after all the other treasures started getting stolen. She talks with an admin and divulges that they don’t have any more time to find out where it is and that they have to continue with their plan without the treasure. They then leave for Solima City.

Team Spectrum evacuate the building, allowing the player’s mom and Professor Sequoia to come inside. Barkley praises the prayer for their bravery. He says that he knew sending them on their journey was a great idea and that he’s proud to see how strong the player has gotten. One day they’ll be able to challenge their own father at the Pokémon League. Barkley also talks about anticipating that Team Spectrum would come after the treasure he’s in charge of, the Grass Cornet, and that he passed it along to a trusted friend. Although he’s worried about Rose talking about continuing with their plan even without the Grass Cornet and that something may be happening at Solima City.

Optional: If the player goes to São Matteo City, they’ll find Vernon outside the gym who then greets the player and tells them that they just missed his brother, but that hopefully they’ll be able to meet him soon.

The player arrives in Solima City and some ruckus draws the player towards the gate leading to the Nazca Lines. There, they find Wayne confronting some Team Spectrum grunts. He notices the player and tells them that Team Spectrum ambushed the gym and took his treasure, the Aqua Harmonica, before retreating through the gate. He says he’s not one to take things seriously, but that they absolutely cannot make off with the treasure. He tries to go past the gate, but the grunts surround him, not letting him pass but the player manages to push through and enters the Nazca Lines.

The player enters the area and finds that it’s pretty much just vast, flat, and barren. However, various lines can be seen on the ground which are actually geoglyphs of many different kinds of Pokémon. In the distance, the player sees Rose, Teal, Crimson, Mauve and numerous grunts gathered around a specific geoglyph.

Relica, Piedro, and Flicka soon arrive and Relica reveals that that specific geoglyph has long been rumored to depict the ancient legendary Pokémon. Piedro informs the player that the ancient people of the region used the instruments to seal away the Pokémon and that Team Spectrum is probably planning on resurrecting it, however, the fact that they’re attempting to do so with only five of the seven instruments will not end well. They provide assistance in dealing with the grunts as the player makes their way over to the geoglyph.

The player battles all three admins and is also introduced to Nickolas, a researcher who was responsible for locating the treasures. Rose reveals that they weren’t able to acquire all seven of the treasures, but that the five they did acquire is more than enough to summon the ancient Pokémon.

Rose directs her admins to start the ritual for summoning the Pokémon, but is immediately interrupted by Bane who rushes in. He warns the Team Spectrum leader that attempting to summon the Pokémon with only 5 of the 7 instruments will lead to the destruction of the region. He states that all seven of the instruments are needed to control the creature and that without them it will go berserk and destroy whatever is in its path. Nickolas urges Rose to continue with the plan, stating that the research he did contradicts Bane’s remarks, and that they’ll have perfect control over the ancient Pokémon. Rose decides to keep going with their plan and the Rock Horn, Fiery Drums, Icy Flute, Sky Melodica, and Aqua Harmonica are all played. The lines on the geoglyph light up and the ancient Pokémon finally appears.

Team Spectrum is very glad that their plan has come to fruition, however their joy doesn’t last long when the ancient Pokémon, named Quetzal, summons thunderclouds, heavy rain, and strong winds. Rose attempts to control it with the instruments, but Quetzal refuses to listen and begins to wreak havoc to the area. Bane explains that it needs to be stopped before the destruction reaches the nearby Solima City. After the player defeats it in battle, the Pokémon flees south and the weather in the area returns to normal.

Rose and the rest of Team Spectrum are left confused and befuddled. Rose explains that she intended to use Quetzal’s powers to help the region thrive, but it instead destroyed everything it saw. Bane tells her that something that powerful shouldn’t be used for one’s own interests. All the Team Spectrum grunts including the admins are taken away. However, Rose and Nickolas manage to escape, leaving Relica, Piedro, Flicka, Bane and the player alone. They receive a call from Professor Sequoia, who is with Barkley as well as Ariel and Lionel, who tells them that there have been reports of a large unidentified Pokémon around Santiapolis City and that it appears that it’s headed further south. Relica proclaims that they have to locate Quetzal and seal it away before it causes any more destruction. Flicka offers to take the player back to Santiapolis City.

The player and Flicka arrive in Santiapolis City. She tells the player that she and the rest of the treasure holders will work on fixing the damage caused by Quetzal. Bane then appears and tells the player that they’ve been tasked with dealing with the legendary Pokémon, but not to worry as they have help coming soon. He tells the player that they’re going to rendezvous in Pataquén Town, which is where they believe Quetzal is heading towards. Bane then leaves towards the city’s southern exit.

The player enters Route 12 and it’s immediately noticeable that Quetzal has made its way through. The rivers are partly flooded and fallen trees line the riverbanks. Pokémon Rangers are sprawled all across the route and a few stop the trainer at first, but after realizing that the player is on their way to stop Quetzal they allow them to pass.

Immediately upon arriving in Pataquén Town, the player notices strong winds and rain originating from one of the lakes in the town. Lisia appears before the player and tells them that Quetzal appears to have settled in the town and that she’s worried it could attack at any moment’s notice. Bane arrives and tells them that they have to calm it down by defeating it in battle, however, Rose and Nickolas arrive and tell the player, Bane, and Lisia that the ancient Pokémon belongs to them. Bane and the player engage them in a double battle and after being defeated, the player is given the chance to battle Quetzal. Afterwards, it flees the town once again and heads northeast. Lisia tells them that it flew off towards Mt. Koraima.

Rose begins to question what Team Spectrum’s goals were and if what they were planning were truly for the good of the region, but Nickolas argues with her about that. They then both leave town, leaving Bane, Lisia, and the player. Bane mentions that he’s going to leave for Mt. Koraima and heads off. Lisia thanks the player for everything they’ve done thus far and invites the player to her gym for a battle before they also leave for Mt. Koraima. The player challenges Lisia and then receives their seventh gym badge and then heads off for Route 13 on their way to Mt. Koraima.

The player makes their way through the forested route, heading towards the mountain up ahead. Near the entrance at the base of the mountain, the player is able to hear the cry of the ancient Pokémon echoing from the summit. An unknown pink-haired man then walks up to the player and comments on the cries, stating that only a Pokémon in distress could make a noise like that. He takes a look at the player and tells them that they appear very compassionate and that perhaps they could help the Pokémon making the noise. The mysterious man then walks off.

The player makes their way up Mt. Koraima, but as the player gets closer to the summit they start running into Team Spectrum grunts. Along the way, some of the grunts mention being under new leadership. Eventually the grunts try to gang up on the player but Lionel and Ariel arrive and tell the player to keep going as they deal with the grunts.

At the summit, the player sees Nickolas looking up at Quetzal who’s circling the area, but then notices the player and walks up to them. He reveals that Rose didn’t share his vision and that he had to take over in order for their original plans to come to fruition.

Suddenly, Bane and the same mysterious man from before appear. The man notes that Quetzal is becoming more and more agitated as it starts circling above faster and faster. Bane tells that player that they need to stop it as soon as possible, but Nicholas stands in their way. He summons more grunts and after they’re defeated with the help of Bane and the man, the player challenges Nickolas to one final battle.

Afterwards, Nickolas is unable to understand how he could be defeated. The weather at the summit then starts to take a drastic turn as Quetzal stops circling above. It summons thunderclouds, heavy rain, and strong winds just as before. In the midst of all this, Rose appears and it looks like she brought the other treasure holders with her: Piedro, Flicka, Aurora, Lisia, Wayne, and Relica who are also joined by Lionel and Ariel. Rose apologizes to everyone for all the wrongdoings Team Spectrum has done and further apologizes to Quetzal for the pain she has put it through by forcing it to wake up from its slumber. She then takes out all the stolen treasures that Team Spectrum acquired and gives them back to their owners, much to the shock of Nickolas. The man states that playing all the instruments, including the ones that weren’t stolen could possibly calm Quetzal down. Bane and Relica surprisingly reveal that they were the guardians of the Grass Cornet and Terra Cymbal respectively. All seven of the guardians begin playing their instruments, producing a beautiful sound that reverberates all around the mountain. This causes Quetzal to calm down and it’s suddenly enveloped in a bright light. It is then sealed back away at the Nazca Lines.

Rose then apologizes once again for everything that she, Nickolas, and Team Spectrum did and promises to turn Team Spectrum into a better organization. They then all leave. The other treasure guardians thank the player for everything they’ve done and also leave, leaving only the player, Bane, Lionel, Ariel, and the man left at the summit. The man commends the trio on their bravery and for stepping up and helping save the region from destruction. He hopes to see them at the Pokémon League, as he reveals that he’s actually Fànas, the Pokémon League Champion, much to the shock of Lionel and Ariel. Bane says that he hopes to see how much stronger the player can get and leaves alongside Fànas. Ariel then thinks about how much the three of them have grown since they left their hometown. She then challenges both Lionel and the player to see who can get their eighth and final badge first, stating that the final gym leader rests in Buena Terra City. They all proceed to go down the mountain.

The player, Lionel and Ariel climb down the mountain and arrive to Route 14 as they make their way to Buena Terra City. As they walk, Lionel pulls the player aside and asks them if they’ve noticed how much Ariel has changed since they’ve started their journey. He states that she’s gotten more courageous and confident and he wonders how much he’s changed as well. They continue on through the route.

The threesome finally arrive at the location of the final gym, Buena Terra City. They make their way to the gym, but are told that the Gym Leader, Brody, is currently away. Depending on the time of day, he can either be found at the Obelisk monument during the day or the Fightdrome at night. Ariel and Lionel are both super eager to challenge Brody and depending on where they encounter him, Ariel or Lionel become the first to battle him. Unfortunately the battle ends in a loss for Ariel/Lionel. Brody thanks them for a challenging and entertaining battle, but then turns his eye on the player and invites them to his Gym for a proper battle.

At the gym, Brody recalls watching the events that were happening atop of Mt. Koraima from the city and tells the trio of the accounts he heard of a young trainer who saved the region from Quetzal. He’s eager to challenge the player himself to see what they’re all about. After an intense battle, Brody is pleasantly surprised when he loses to the player and proudly hands over the player's last gym badge. He then proceeds to tell the player, Lionel, and Ariel that the Pokémon League is located across the sea and is a boat ride away from São Matteo City. He wishes the player luck on their journey towards the Pokémon League and that he’ll be waiting for Lionel/Ariel to have their rematch.

Outside, Lionel and Ariel send the player off. Lionel hopes that they’ll be able to catch up to the player, but that for now he’ll be training at the Fightdrome. Ariel proclaims that she was going there to train as well and runs off, Shocked, Lionel say goodbye to the player and runs off after her.

After leaving Buena Terra City, the player makes their way along Route 15. Nothing of note happens, other than some challenging battles from other trainers and a scenic view of a valley full of flowers.

The player makes their way past Concordia City and Route 3 and eventually arrives at São Matteo City. When they show up at Dockside Beach, the player encounters Vernon who tells them that his brother has finally returned and that he wants the player to finally meet him. To the player’s surprise, his brother is revealed to be Bane who also shows up at the beach.

Both Vernon and Bane are delighted to learn that the player has earned all eight Gym Badges and is making their way to the Pokémon League. Bane offers to take the player across the sea to Ryushen Village on his boat. Vernon also tags along.

During the boat ride, Bane tells the player about how he used to be the Gym Leader of São Matteo City, but once they received word of Team Spectrum’s plans he had to step down and give the title to Vernon while he went out and tried to get more intel on them. But after seeing how well Vernon has done to prove himself, he’s chosen to make him the permanent Gym Leader.

Vernon then asks the player if he’ll battle him to see how far he’s come since their gym battle and asks Bane if he wants to tag team with him. Bane agrees and the player engages in a double battle with Bane and Vernon.

The boat eventually arrives at Ryushen Village and drops off the player. Bane tells the player that trainers normally head to the village’s shrine first before going off towards the Pokémon League. He and Vernon then wish the player luck before heading back to São Matteo City. With the help from some villagers, the player finds the shrine and performs a short traditional ceremony before being allowed to move on to the next route. The player is also able to find Fànas’ house in the village. Many of the villagers speak very fondly of the Champion and tell stories of his youth and how he became the Champion of the Pokémon League.

Leaving Ryushen Village, the player ventures through the region’s last route, Route 16. It’s very densely forested and features a lot of strong trainers also on their way towards the Pokémon League.

The player comes across Lake Espen, a lake within the forest with crystal clear waters and surrounded by waterfalls.

Upon gazing into the lake, the player is greeted by both Lionel and Ariel. Lionel tells the player that they both were able to defeat Brody and earn their final badge and decided to do travel the last leg of their journey together. Ariel reveals that they’re closer now than they ever were. Both say that they want to challenge the player one last time before they head towards Victory Road, but actually challenge the player to a double battle, with both Lionel and Ariel working together. They end up being defeated, but are still satisfied with how far they’ve come since they started their journey together. Then player is then able to enter Victory Road.

The player enters Victory Road, which starts off as a forest but eventually leads into the mountains. There are a myriad of strong trainers waiting to challenge the player. As the player heads deeper into the mountain caves, they encounter a wild Zweilous which appears to be ready to attack the player. However, Fànas shows up and stops it. He’s pleasantly surprised to see the player and is able to calm down the Zweilous. He explains that he was called about a Pokémon making a fuss inside the mountain and came down to check it out himself. He also tells the player that he’s eager to see how much they’ve grown since they last encountered each other and wishes them luck on their Pokémon League challenge.

After clearing Victory Road, the player finally makes their way to the Pokémon League which is nestled up at the peak of the mountains. Upon entering, the player sees many familiar faces, including their mother, Professor Sequoia, and their father, Barkley.

The player’s mother is delighted to see how far the player’s come since they left their hometown and she’s happy that her decision to send the player on their journey worked out for the better. Professor Sequoia agrees and notes that the starter Pokémon she gave the player has grown very strong as well. Lastly, Barkley once again remarks with how proud he is of the player, and can’t wait for their Pokémon battle. He says that he’ll be waiting and heads off.

The player’s mother and Professor Sequoia tell that player that they’ll be cheering for them and head off as well. The player is then now able to challenge the Pokémon League.

The first room the player enters is Relica’s room, the Ruin Chamber. It is designed to look like a dig site, with numerous archeological tools spread around.

Relica is happy to see the player enter the room and thinks back to the first time they met at the Escondida Mine. She also recalls the trouble with Team Spectrum and how the player played a major part in helping stop the villainous team. She thanks the player for everything they did and challenges the player to their first Pokémon League battle. After defeating her, the player can move on to the next room.

The player enters the second room, the Factory Chamber, and finds it to be based off a factory floor, with numerous machines and conveyor belts lining the chamber.

The player finds someone who they’ve never met, who introduces herself as Michelle. She tells the player that she’s heard a lot about the player from the other members of the Elite 4, and is very curious if they can live up to all the hype. She then challenges the player to a battle and after defeating her the player can move on to the next room.

The player then enters the third room, the Woodland Chamber. Giant trees fill the chamber, reminiscent of Fozelia Forest from the player’s hometown.

Barkley welcomes their child and tells them that he’s been looking forward to this moment for a very long time. He says that he can’t stop saying how proud he is for everything the player has accomplished and that this battle is something he will always remember. After defeating their father, Barkley allows the player to move on to the next room and wishes them luck on their next battles.

The player enters the final Elite Four chamber, the Arctic Chamber, which is covered in ice and snow. All the structures are made out of ice and the Northern Lights dazzle in the ceiling.

Aurora appears and thanks the player for everything they did. She explains that it wasn’t a shining moment for her when the Icy Flute was stolen in Mallorcavík Town. Since then, she’s been honing her skills to make sure something like that doesn’t happen again and wants to test them out against the player. After defeating her, Aurora states that only the Champion awaits and the player is allowed to leave.

After defeating the Elite Four, the final chamber becomes available, the Void Chamber. It’s modeled after a city alley, with flickering lights and graffiti on the walls.

Fànas awaits the player at the end of the room. He congratulates them for making it this far and tells them that since their first meeting, he knew to keep an eye on them. Their kindness towards Pokémon is something he really admires and hopes that their battle will be one for the ages.

After defeating Fànas, all the Elite 4 members, the Professor and the player’s mother gather to induct the player into the Hall of Fame.

After becoming Champion, Michelle offers to throw the player a celebration in her hometown of Pyrevella City. Because there are no roads leading into the city, a plane transports everyone there. This includes all the Gym leaders, members of the Elite Four, the former Champion, Lionel, Ariel, Bane, Piedro, Professor Sequoia and the player’s mother. Rose even makes an appearance as well, telling everyone that she’s working hard in reforming Team Spectrum.

Celebrations are held in the city, and the player is able to reminisce about their journey with everyone in attendance. Lionel and Ariel congratulate the player and promise to challenge the player for the Champion title some day.

Afterwards, the treasure holders come up to the player, stating that they’ve discussed and have come to the conclusion that the ancient Pokémon Quetzal would be better off in the hands of a compassionate and kind trainer like the player instead of being sealed off. They give the player all seven instruments, allowing them to summon, battle, and catch the Pokémon themselves. This marks the end of the main story of the region.

~ *Fin* ~
### Post-Game

#### Quest for Quetzal

After the celebrations in Pyrevella City, the player is given all seven of the musical instruments in order to unseal Quetzal from the Nazca Lines. When they arrive at Solima City, the player is stopped by Bane as they head on over to the Nazca Lines gates. He tells the player that when the guardians discussed what to do with Quetzal, the consensus answer was to let it stay under the player's care. They believed that the player's strong but compassionate nature was enough to be able to tame the ancient Pokémon. However, Bane reveals that he needs to test the player one more time before he feels 100% confident with their decision and challenges the player to a battle.

After defeating Bane, he allows the player to enter the Nazca Lines where they are able to use the musical instruments to summon Quetzal. The geoglyph glows a bright white just like before and Quetzal is once again resurrected. This time, however, Quetzal seems calm and after letting out a loud roar, the Pokémon flies east. Bane shows up again and tells the player that it appears like Quetzal wanted the player to follow it and that it looks to be headed towards the Ancient City of Cuzco.

The player then makes their way to Cuzco and finds Piedro on Route 6. He says that he saw Quetzal flying overhead and figured that the player would need his help reaching the ancient city. The two then make their way up the mountain route until they reach the Ancient City of Cuzco where they find Quetzal at the altar.

Quetzal allows the player to battle it once more and is able to be caught this time. After the player catches Quetzal, the rest of the treasure guardians show up and congratulate the player for this accomplishment. They hope that Quetzal will be happy to be in the player's care and then they all disperse, thus completing this side quest.

Completing this quest results in *Return, Revenge, Redemption* and *Sibling Rivalry* being unlocked.

#### Return, Revenge, Redemption

If the player returns to Santiapolis City after catching Quetzal, they'll find Rose in front of one of the buildings. After approaching her, she notices that the player has Quetzal in their possession and is happy to see that the ancient Pokémon has found a good home. Rose reveals that since the incident, she's tried to uphold her promise of reforming Team Spectrum. They've been doing a lot of *pro-bono* work with Pokémon conservation and have actually just acquired a floor in the building to base the team's headquarters. She invites the player up, where they find Teal and Crimson hard at work. When talked to, both appear very remorseful about their actions and share Rose's sentiments about wanting to reform the organization. Rose then receives a call about a problem at the Arbolago Preserve in Pataquén Town and asks the player if they want to witness the new Team Spectrum in action.

Rose and the player arrive in Pataquén Town and are shocked to discover that the problem that was reported is actually Mauve. He's been protesting Team Spectrum's involvement with the Arbolago Preserve, stating that this wasn't the same organization he joined years ago. He accidentally lets slip that Nickolas is currently planning something on the Papillosa Islands, a group of islands located east of Pataquén Town.

Rose is concerned about what Nickolas could be planning and takes the player with her to the Papillosa Islands via charter plane. On the way there, Rose explains that Team Spectrum acquired these islands years ago and were meant to serve as a scientific preserve, only to be used for conservation and observation purposes. She also reveals that Professor Sequoia played a pivotal role in making that happen.

As soon as the place lands, Rose and the player find Nickolas in an open field surveying the land. He's surprised to see them but says that he's not shocked that they'd be opposed to what he's doing. He states that the islands are full of untapped resources and that keeping this place as a preserve is only wasting everything that they have to offer. He reveals that he was never on board with Team Spectrum's conservation efforts. He only joined because he wanted to exploit them for his own personal profit and that acquiring the raw minerals from these islands and selling them to the right buyers could make him very wealthy. He demands the player and Rose to leave, but when they refuse he challenges the player to a Pokémon battle.

After being defeated, Nickolas is finally arrested and taken away. Rose thanks the player for helping out and says that while Team Spectrum still has a lot of work to do before she can feel redeemed, she's at least happy that they're going in the right direction this time. This marks the end of this side quest.

#### Sibling Rivalry

When the player goes back to Fozelia Town after completing the *Quest for Quetzal* quest, they'll find Lionel and Ariel in front of the Professor's laboratory. They appear to be having a pretty heated discussion when the player approaches but stop as soon as they notice the player. Lionel asks the player to talk some sense into Ariel as it appears like she's been wanting to leave Suram and travel to another region. Ariel explains that even though she feels like she's grown a lot during their journey, she thinks that having her friends and family close by to fall back on when things go wrong is keeping her from reaching her full potential. She was about to ask Professor Sequoia to set her up with a professor from another region before Lionel stopped her. Ariel asks the player to battle with her so that her brother can see how strong she is and how capable she is of traveling alone.

Despite the loss, Ariel is still keen on going through with it but before Lionel can respond, a loud cry is heard coming from Fozelia Forest. All three immediately run towards the source and are able to see a small Pokémon in a clearing. It appears injured but before they can get any closer, another Pokémon jumps in and attacks the three. Lionel states that it's probably protecting the other Pokémon. Ariel explains that they can help the injured Pokémon and take it somewhere where it can get better. After looking at Ariel, the Pokémon agrees and they all move to Professor Sequoia's lab.

Professor Sequoia is shocked to see the Pokémon but helps nonetheless. After the professor helps stabilize the Pokémon, she explains to the player, Lionel, and Ariel that these Pokémon are actually the Mythical Pokémon of the region, Xotec and Yatec. They're playful creatures who, along with Quetzal, were worshipped by the ancient people of Suram but that they are clouded in mystery. Ariel asks the professor what they can do to help to which Professor Sequoia replies that she unfortunately doesn't have much knowledge about them but that perhaps the elders living in Ryushen Village will have an idea as to what to do. Ariel tells Lionel and the player to go to Ryushen Village to talk to the elders while she stays behind to help Yatec recuperate.

The player and Lionel meet up at Ryushen Village. They talk to some of the village elders who tell stories of the two Pokémon. The two eventually learn that Xotec and Yatec are siblings who were tasked with protecting the people and Pokémon in the past from Quetzal whenever it went into its rampages. However, there was an occasion where Yatec was injured and Xotec refused to let it do its job afterwards. This reminds Lionel of his relationship with his sister. They also learn that the two were rumored to live in Lake Espen, south of Ryushen Village. The two head back to the professor's lab where they share the information they received from the elders. The professor decides that it's probably best to take them back to their home.

The three trainers as well as Xotec and Yatec make their way to Lake Espen. The two Pokémon are excited to be there, but nothing seems to happen at first. Yatec eventually takes an interest in the player's bag and Ariel realizes that it's being drawn to the musical instruments that are in the player's possession. She suggests that they play the instruments and when they do, the whole lake begins to glow a bright light color. Suddenly the ground begins to shake and an entrance to a cave in the middle of the lake opens up.

The cave eventually leads to an underground cavern decorated with ancient drawings and glowing crystals. Xotec and Yatec dance around. After a tearful goodbye between Ariel and the ancient Pokémon, the three trainers eventually leave the cavern and begin heading home. But before they can even leave the lake, Lionel stops the player and trainer. He reveals that after learning the story of Xotec and Yatec, he's had a change of heart about Ariel's desire to explore other regions by herself. He tells his sister that he supports her wholeheartedly and after a long hug, they make their way back home.

After a while, a group gathers in San Matteo City's docks so see Ariel off. Once she's done saying her goodbyes, Ariel promises that the next time they see her she'll be a completely different person. When her boat departs, a teary eyed Lionel tells the player that he's going to miss his little sister but that this will be good for the both of them. Everyone then departs. This marks the end of this quest and unlocks the final quest.

#### Vs Seeker

After completing the previous three quests, the player can then find Fánas inside his home in Ryushen Village. He tells the player that all the Gym Leaders are itching for rematches against the player and that the player can find them outside their respective gyms.

Vernon can be found inside the Trainer School in São Matteo City. He is in the middle of teaching a class to a bunch of younger trainers when the player arrives. Vernon takes this opportunity to give the other trainers a demonstration and challenges the player to a battle. After being defeated, Vernon thanks the player and tells the player that he's glad to have strong role models such as themselves and Bane.

Connor & Mallory can be found at the Valença Theatre in Fort Valença. The player interrupts a conversation between the two as they talk about bringing their city's film festival to the growing town. Connor & Mallory are happy to see the player and reveal that they've been working with Aurora about holding a festival in the town to help bring attention to the area. They suggest having a battle and filming it to use to promote the festival. Afterwards, they thank the player for a fun battle and hope that what they're planning turns out to be a big success.

Wayne can be found in Treasure Cove. Wayne is shocked to see the player approach him and explains that he likes to use this place as his secret surfing spot because he can have it all to himself unlike the beach at Solima City. Wayne begs the player to keep this secret between them and challenges the player to a battle. Once he is defeated, he tells the player that it was perhaps selfish of him to keep the cove all to himself and that he'll let other fellow surfers enjoy this place as well.

Flicka can be found inside the Ember Cafe in Santiapolis City. As the player enters the restaurant, it is quite obvious that they have arrived at lunch hour as the place is packed with hungry customers and Flicka can be seen moving back and forth between tables. After it dies down, Flicka notices and approaches the player, apologizing for making the player wait. She states that juggling her Gym Leader and restaurant owner duties can be a bit stressful. Flicka suddenly gets the idea to challenge the player to help her blow off some steam. After being defeated, she thanks the player and remarks that she wouldn't be doing what she does if she didn't love it.

Thundric can be found inside the Cable Car Hub in Montaclif Town. When spoken to, Thundric explains that he comes to Montaclif Town every now and then to inspect the cable car's electrical system. He states that he takes this very seriously as the cable cars are very valuable to the people living in the town. He then challenges the player to a battle as he still hasn't forgotten about his previous defeat. After losing once more, Thundric admires the player's skills and remarks at how strong of a Champion the region is lucky to have.

Antoinette can be found within Fozelia Forest. She can be seen intensely examining trees and taking notes. When the player approaches she becomes startled and immediately challenges the player to battle. After being defeated, she explains that she was so focused on what she was doing that she didn't notice the player and apologizes. Antoinette happily shares her research and tells them that Fozelia Forest is one of the most biodiverse places in the region and a multitude of Pokémon species can be found here. She also states that the player is lucky to call a place like this home.

Lisia can be found on Route 12. When the player arrives, Lisia is talking to a few rangers. When approached, Lisia happily greets the player and shows them the progress she and the rest of the rangers have made in restoring the route after Quetzal made its way through. Lisia reveals that when she was a Coordinator in the Hoenn region, she never had to get down and dirty so this is an all new experience for her. Lisia believes being out of her element has made her tougher and she challenges the player to a battle to show them how strong she's gotten. After the battle, Lisia is still proud of herself and praises the player.

Brody can be found inside the Fightdrome in Buena Terra City.