Aura Gate Strategy 46F~50F

Since you cannot obtain Divine Brands on Brand of Sin quests, you need to get them in Aura Gate. Floors 46 to 50 also have 6-star Brands available as drops, so grinding for them in these floors can be a great idea if your team is strong enough.

## **Strategy Points**

**Have Light and Force attacks that hit Multiple Targets**

Many enemies in these floors have weaknesses to Light or Force, so having these attacks will help you in using your turns to the max. Horus and Sleipnir can be especially useful since they have multiple target-hitting Light attacks and can help your overall speed when deciding turns.

**Charge into battle with a speed stat over 20,467**

Being over this specific speed will allow you to attack before most enemies in floors 46 to 50. Using Fenrir or Sleipnir will make this easier.

**Recommended Demons for grinding**

1-     Yatagarasu

-        Has a high speed stat and Speedster

-        Can be useful against the Hathor team

2-     Fenrir

-        High speed gives it a notable advantage

-        Can raise its attack with Auto-Taruka

3-     Sleipnir

-        Has a high speed stat and Speedster

-        Also possesses Light Boost, giving more firepower to its Light attacks

4-     Horus

-        It’s fast and can easily take the first move

-        Can use Mahama

-        It’s also good for recovery

5-     Rangda

-        Magic based attacker with high speed stat

-        Can use Force attacks against multiple targets

**Basics for your team**

-        Have a speed over 20,467 to attack first

-        Hit their weak spots as much as possible to limit their turns

-        Light, Force and Elec skills should be given priority

The main strategy is to attack before your enemy and never let them have their turn. Most enemies will have either Light, Force or Elec weaknesses, so don’t worry too much about who you’re hitting in each attack. Mahama, Mazan and Mazio are all attacks you want to have available. Don’t forget that Abraxas has Drain Phys, so magic attackers are preferred over physical ones like Yatagarasu or Ose.

## **Boss Strategy for Floor 46 (Bishamonten)**

Bishamonten – Hanuman – Horkos

**The Boss has Phys Pierce**

Bishamonten has Phys Pierce, so any abilities you have to counter Phys attacks won’t work in this battle. Having high evasiveness is one of the better strategies for this battle. The other option you might have is to use powerful magic attackers and hit with Fire attacks like Agi as much as possible.

**Recommended Demons**

1-     Loki

-        Can use Agidyne

-        There’s a chance it won’t consume a turn if hitting an enemy’s weak spot

2-     Forneus

-        Fog Breath can lower both Attack and Accuracy

-        Easy to obtain, since it is a 3-star demon

3-     Prometheus

-        Magic attacker specialized on Fire attacks

-        Its Magic stat is top class

## **Boss Strategy for Floor 47 (Odin)**

Odin – Fenrir – Virtue

**Be prepared to deal with Phys Attacks**

Odin and Fenrir have powerful Phys attacks, so have at least Null Phys or better in your team. Tetrakarn can also come in handy. Odin not only has Elec Pierce but also Elec Amp, so either have an Alilat that can deal with this or hit his weak spot constantly. Virtue will attack with Light, so a similar strategy against it will make your fight easier.

**Recommended Demons**

1-     Ose

-        Elementalist has Null Phys

-        Poweful Phys attacker

2-     Rangda

-        Has Repel Phys

-        Needs to have Resist Elec

3-     Mitra

-        Has Repel Phys

-        Protector learns Fog Breath

## **Boss Strategy for Floor 48 (White Rider)**

White Rider – Sandalphon – Jikokuten

**Prepare against Light and Force**

Have at least Null Light and Null Force in your team and you will have an easier time. White Rider in particular has Light Amp, so its attacks pack punch. In case you’re killed by its God’s Bow, use a revival item as necessary.

**Recommended Demons**

1-     White Rider

-        Has a skill that can kill instantly 50% of the time

-        This skill does not work on the boss

2-     Sandalphon

-        Has Repel Light

-        Easy to use since it lacks weaknesses

3-     Beelzebub

-        Has Null Light

-        Easy to use since it lacks weaknesses

## **Boss Strategy for Floor 49 (Siegfried)**

Siegfried – Sphinx – Rangda

**Don’t rely on Phys**

Siegfried has Drain Phys, so unless you can use Pierce Phys you should avoid such attacks. Also, its attacks will only be Phys, so being able to counter it will also give you an advantage. Be careful about Repel Phys though, since these might cause Siegfried to recover HP. Using Force and Dark attacks against Rangda and Sphinx, using most of your attackers on Siegfriend when you can.

**Recommended Demons**

1-     Feng Huang

-        Can be used as a healer

-        Its Agility and Luck are high and help it evade attacks

2-     Hecatoncheires

-        Elementalist has Drain Phys

-        Can defeat the boss on its own

-        Works even better with Magical skills

3-     Shiji-Ouji

-        Has Null Phys

-        High Magic stat

## **Boss Strategy for Floor 50 (Metatron)**

Metatron – Asherah – Alice

**Have a team at 6-star**

Alice has status-altering attacks and Asherah can recover large amounts of HP. These things joined with Metatron’s incredible power can make for a difficult battle. Having your team up to 6-stars and including demons that are strong against status changes such as Kinmamon will be necessary. Our suggestion is to have demons than can fulfill 2 or even 3 roles at the same time.

**Recommended Demons**

1-     Huang Long

-        Has Null Light

-        Elementalist also has Null Dark

2-     Yoshitsune

-        Has Null Light

-        Has Null Dark

-        Has effective Phys attacks

3-     Alice

-        Has Repel Dark

-        Can get rid of Asherah by probability

-        Only if it has Resist Light

4-     White Rider

-        Has Resist Light

-        Has Resist Dark

-        Can get rid of Alice by probability

5-     Pazuzu

-        Has Null Dark

-        Can use Medirama

-        Has a high Magic stat

6-     Sandalphon

-        Has Repel Light

-        Has Null Dark

-        Can use Samrecarm

7-     Beelzebub

-        Has Null Light

-        Has Null Dark

-        Can cause damage and recover HP with Gluttony

8-     Ose

-        Has no weaknesses and Resist Dark

-        Easy to obtain

-        Has a stable Attack stat

9-     Feng Huang

-        Has a powerful Auto-Tarunda

-        Can use Medirama

-        Easy to obtain

10-  Kinmamon

-        Has Resist Dark

-        Has Resist Light

-        Unaffected by status changes