Guide Library

## The Guide Library

Welcome to the Guide Library! This is where you can view all guides to help you get started in the Mirrorworld!

Click one of the links below to be directed to a guide's main page, or stay here to have a brief introduction to each Guide!

* Mage Creation
* Word Bubbles
* Quests
* Currency and Money
* The International Institute of Young Mages Registration
* Model Registration
* The Spellbook

## Mage Creation

This Guide instructs you on how to create Mages or characters.

Mages can be used to roleplay with other Mages, to go on quests, and to collect money for your virtual main mage (you as a user). To go further in depth, please click here.

## Word Bubbles

This Guide instructs you on how to create Word Bubbles, which you will use to roleplay your characters actions, thoughts, and words.

There are several types of word bubbles, and word bubble design itself is encouraged if you don't like our defaults. To find out more, please click here.

## Quests

Quests are adventures that mages can go on to earn money, fame, glory, and power. Quests are often how stolen or lost items are retrieved, new magical areas are found, or new magic is created.

Quests can be requested but must be approved by an admin. To find out more, click here.

## Currency and Money

This Guide informs you about the money used in Heathen, the Mirrorworld's Earth.

Our currency is divided in two, Lamina, and Aurem. This gives you a description of what the two currencies are worth, how they are used, and what they can buy.

To find out more, please click here.

## School Registration

In Central City, the main city for most roleplays in the Mirrorworld Universe, there are four schools at which you can have your character at. These schools arethe International Institute for Young Mages, September Peak Academy, Central City High School, and Capital Academy. For your character to be eligible for any of these schools, they must be within the age range of 13-19, as adults are 20+ and 13-year-olds are the normal age for secondary schooling.

To register, direct yourself to one of the four claiming pages for each school and follow the instructions there.

## Model Registration

Model Registration is very self-explanatory, but a run down of the page is that it's a sign-up for users to record what models they use for their characters. This exists so that no one uses another person's models by accident.

To find out more, please click here.

## Lore

This guide will help and/or guide you as you write the history of your character. This explains certain guidelines to avoid OP characters and other possibilities for storylines for your character. To learn more, please click here.

## The Spellbook

The Spellbook lists all possible spells for your adult and student mages to learn and use on a daily basis. For students, you can choose a maximum of ten to thirty-five spells (depending on your year) and a minimum of two, two from each class that they primarily focus on (ex. Elementalisum: Fire, Santitatum Sorcery), and the rest can be spells from Basic Charms. They will be listed on tables under certain headers. The higher the year, the more powerful the spells and so forth. Your character can have spells from years below them but they can't have spells from years above them or adult level.

For adults, they can have a maximum of fifty spells, but it's generally more common to have them hail thirty spells for memory purposes. The minimum is ten. The must have at least two spells from each primary focus of their magic. To access the Spellbook, click here.

## The Dreamscape

Dreamscapes are the second reality to the world. They exist in both in the Mirrorworld and the Otherworld, and people enter them every night without realizing it. To be more specific, Dreamscapes are the manifestations of cognition. To learn more click here.