Sevagoth/Abilities

## Passive

Intertwined forever in life and death, Sevagoth and his Shadow exhibit numerous unique properties and interactions, highlighted in the tabs below:

* Tombstone
* Shadow
* Claws
* Upgrade
* Appearance
**Tombstone**

 ไฟล์:SevagothTombstone.png
Death and rebirth unending. On fatal injury and entering Bleedout, Sevagoth's body petrifies into a broken tombstone as his Shadow manifests itself. Control the Shadow to collect the souls of **5** enemies by casting Consume via the ability, quick melee, or fire weapon buttons with a targeted enemy on the aiming reticle (default 2 , E  and LMB  respectively), reviving Sevagoth upon a full harvest. Alternatively, allies may manually revive Sevagoth by interacting with his tombstone.

* While the passive is activated, a soul counter appears above Sevagoth's ability icons indicating the number of remaining enemies required to revive Sevagoth, as well as a bleedout gauge that counts down toward his death. If Exalted Shadow is unlocked, the **Death Well** is replaced by the soul counter until Sevagoth revives.
* Sevagoth's Shadow summoned by the passive is still vulnerable to damage and status effects. It utilizes its equipped Mods and Arcanes, but cannot cast its other abilities. Beware, should the Shadow die, Sevagoth will also truly die, but only in Solo mode. In Co-op, his Shadow simply vanishes, and his tombstone will remain for the rest of his bleedout timer, still available to be revived by his allies.
* Consume is altered to cost no Energy to cast and inflicts armor and shield-bypassing damage equal to the target's total hitpoints, instantly killing non-boss enemies.
* Although Shadow Claws cannot be used to directly attack, Sevagoth's Shadow can still block incoming frontal damage (default hold RMB ) to prolong its durability until the soul harvest is complete.
	+ However, the claws may still perform a heavy melee attack or slam (default MMB ). Enemies killed via this method do **not** count toward reviving Sevagoth.
* The player can still reach extraction while bleeding out and controlling Sevagoth's Shadow.
* Undying Will and Renewal will still function normally on Sevagoth's Tombstone.
	+ Undying Will has no effect when equipped on the Shadow.
* Tombstone does not prevent Sevagoth from dying in Arbitrations; he will still enter the Tombstone animation before immediately dying.
**Shadow**

## **Sevagoth's Shadow**

### Subsumed Ability

Gloom

* When Sevagoth is the player's equipped Warframe, **Sevagoth's Shadow** is available for customization with its own Upgrade, Appearance, and Abilities tabs in the Arsenal loadout screen after reaching Warframe Rank **10**.
* While controlling Sevagoth's Shadow via the passive ability and Exalted Shadow, the player's HUD fades into a monochrome tint with vaporous visual effects animating along the edges. The Shadow itself visually resides at the eyes of twin storms of darkness that follow from above and below, while a dark fog shrouds the environment in the distance.
	+ Due to the Shadow's bulk, the player's camera angle is set to a different attach point than Warframes.
* The Shadow can perform all Warframe Maneuvers as well as interactions such as hacking, picking up collectibles such as Ayatan Treasures and Granum Crowns, and reviving allies from Bleedout.
	+ The Shadow uses custom double jump and dodge animations, where it spins and twirls in a full rotation as it moves toward the input direction.
	+ However, the Shadow cannot pick up carriables such as Mobile Defense datamasses or Excavation power cells, and cannot interact with Sevagoth's Tombstone to revive himself.
* The Shadow cannot use Gear items or perform Emotes.
* Upon receiving fatal damage, the Shadow does **not** enter Bleedout state, instead reverting the player's control back to Sevagoth's body.
* While within an ability nullification sphere from enemies such as Nullifier Crewman or Isolator Bursa, Sevagoth's Shadow receives damage to its Health pool as **15%** of its maximum health pool every **0.5** seconds.
* Replacing Exalted Shadow via Helminth will remove access to all of the Shadow's abilities. However, Sevagoth's Tombstone passive will still function normally.
* The Shadow's abilities cannot be replaced by Helminth.
**Claws**

สําหรับ the exalted weapon article ดูเพิ่มเติมที่ Shadow Claws
* When Sevagoth is the player's equipped Warframe, Shadow Claws is available for customization with its own Upgrade tab in the Arsenal loadout screen after reaching Warframe Rank **10**.
* Shadow Claws are accessed via Exalted Shadow and comes with its own unique melee stance, Ravenous Wraith.
	+ The stance's rank for Shadow Claws corresponds to the ability rank of Exalted Shadow on Sevagoth.
* Shadow Claws' colors automatically match the Appearance loadout of Sevagoth's Shadow.
**Upgrade**

- Sevagoth's Shadow utilizes separate Upgrade loadouts from the Sevagoth Warframe, allowing the player to slot in a different Aura, Arcane Enhancements, and Mods for customization according to the Shadow's own attributes.

- The Shadow can receive Forma, Aura Forma, Umbral Forma, and Exilus Warframe Adapter.

- The Shadow comes with a pre-installed Orokin Reactor.

- The Shadow's abilities, Embrace, Consume, and Death's Harvest drain Energy from the Shadow's own energy pool to cast.

- The equipped Aura on the Shadow is only active during Exalted Shadow and while Sevagoth is bleeding out in his tombstone. This seems to deactivate the Aura equipped on Sevagoth (only one aura seems to be active at a time).
**Appearance**

- Sevagoth's Shadow's Appearance tab within the Arsenal allows for separate color and attachments customization.
	* Appearance menu consists of helmet, skin, attachments, and color options.
	* Attachments only contain the Ephemera selection.
	* The Shadow's energy colors automatically match the selected colors on Sevagoth's Appearance loadout.

- Sevagoth's Shadow's appearance resembles the Sevagoth Warframe with some notable differences.
	* The flesh-like collar around Sevagoth's neck is enlarged, causing the lining of spikes to protrude more prominently.
	* The inner pieces of the shawl normally dangling freely are enlarged and warped into malleable arms ending in razor-sharp claws. The wires wrapped around his arms become unfurled and hang freely in front.
	* Elongated spikes protrude from its spine, while the spinal cord act as a tail.
	* Sevagoth's upper and lower limbs as well as his main body are missing, replaced by flowing shadows and ghostly vapor that emanate from the Shadow.

## Abilities

Sevagoth and his Shadow both possess a unique set of four abilities with different modding benefits, highlighted in the tabs below:

* Sevagoth
* Shadow
**Sevagoth**

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Reap
Sow
Gloom
Exalted Shadow

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**Shadow**

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Embrace
Consume
Death's Harvest
Reunite

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