Tower Of God Status

## Tower

The tower consist of at least 135 floors. Thou there is some exceptions above floor 100, every floor is divided into **Outer Tower**, **Middle Area** and **Inner Tower**.

**The Outer Tower** of each Floor had an average surface area of sixteen-million square-kilometers, roughly the combined size of North and South America. This was where most of the Tower's residents lived prior to being chosen to climb the Tower. Nobody knew exactly how many people lived in the Outer Tower, but, based on several calculations, it was approximated to be between 123~150 billion sapient lifeforms. Among the Outer Tower's residents, it was estimated that less than two-percent were ever given the opportunity to climb the Tower.

**The Middle Area** is where regulars that has passed 20th floor are allowed to live.

**The Inner Tower** is where the selected Regulars climb the Tower. The Ruler of each Floor decides on a series of tests, the specifics of which are decided by the Test Director and then held by Test Admins and other staff. Regulars must pass all of the tests on a Floor and then they go up to the next Floor.

## People

**Regular** is someone chosen to be allowed to climb the tower. To become regular person has to first take the Position Test. When regular has passed 20th floor they are allowed to live in the middle area.

**Ranked Regular**

 E-Rank
 D-Rank
 C-Rank
 B-Rank
 A-Rank

**Ranker** is someone who has reached the 134th floor. There is around 100 000 Rankers.

**Advanced Ranker** is a ranker that is ranked on top 10% of the rankers. There is around 10 000 Advanced Rankers.

**High Ranker** is a ranker that is ranked on top 1% of the rankers. There is around 1 000 High Rankers.

## Position

**Positions** are the individual roles a person in a team takes on in battle.

### Basic Position

There are five basic positions in a common team.

#### Fisherman

They are chiefly responsible for disarming and defeating enemies using powerful reel inventories. Because of this, they are both the vanguard and primary attackers within many parties, constantly fighting on the frontlines or taking individual activity to secure objectives...

#### Spear Bearer

They generally focus on landing heavy blows on the targets that have been distracted by the Fisherman, but, throughout the Tower's history, there have been numerous Spear Bearers who were exceedingly proficient at close-range combat.

#### Light Bearer

There are many places within the Tower that light cannot reach so it is the duty of the Light Bearer to illuminate the darkness, collect battle data, and convey it to the members of their team. Because of this, they are often the leaders of the team, commanding the battlefield while manipulating versatile Lighthouses to monitor the situation and protect their allies.

#### Scout

As the name implies, they are responsible for observing the enemy's movements, investigating routes ahead of the team, and using Observers to feed information back to the Lighthouse. In niche situations, they will fight alongside the Fisherman, targeting various weak points using their precision strikes and high-speed maneuvers.

#### Wave Controller

controls Shinsu to assist in battle, often using powerful support skills to aid allies and powerful ranged attacks to defeat enemies. Though it is said that Fisherman is the most powerful Position, there is no arguing that Wave Controllers have the greatest firepower and versatility. They are known to dominate the battlefield, and, though they generally require the protection of the Light and Spear Bearers, there have been quite a number of Wave Controllers that specialized in body reinforcement.

### Special Position

A **Special Position** is a very rare Position.

#### Guide

A Guide is able to see and influence the flow of faith to predict future and guide through the safest path.

#### Anima

An Anima controls living beings, commonly Shinheuh.

#### Wonsulsa

A Wonsul is able to create a perfect circle of shinsu, causing it to gain much greater strength while retaining the same surface and mass.

#### Dansulsa

Dansul is the ability to, from far away, create an area with an enormously large amount of shinsu pressure.

#### Defender

A special position whose main aim is to protect the Light Bearer and/or Spear Bearer.

#### Hwayeomsa

A Hwayeom is able to convert shinsu into fire and flames for use.

#### Jeonsulsa

A Jeonsul is able to convert shinsu into electricity or give it electrical properties.

## Shinsu

**Shinsu** ("divine water") is a substance native to lifeforms within the Tower. It is produced by the Tower and flows through the surroundings like air.

Shinsu is essential to all living beings in the Tower, enabling their survival in multiple ways. For all of living memory, and likely prior to it, Shinsu has been an integral part of the Tower. Strong or weak, ranker, regular, or otherwise, if you run out of Shinsu you will die. It fulfills the role of life energy for organisms within the tower, aswell as acting in lieu of oxygen for for breathing.

Shinsu can be utilized in a multitude of ways, given adequate knowledge, skill, resistance, and natural talent. Through Shinsu, one can attain eternal youth, extended lifespans, halt the aging process, control natural elements and, even attain the powers of a god.

Shinsu is normally not visible to the naked eye like air, unless it is highly concentrated, manifested in large amounts or is manipulated using a Shinsu Technique or item.There are exceptional areas within the tower where Shinsu is highly concentrated naturally. These locations will appear as being submerged in liquid Shinsu, and can be hazardous to enter for those who lack high shinsu resistance and adequate combat skill to defend against the shinheuh that often inhabit there.

### Shinsu Control

There are two ways to control Shinsu: control through an item or direct control. Generally speaking, when one says "manipulating shinsu", it usually refers to **direct control**.

#### **Direct Control**

Being able to directly control Shinsu is a very rare talent and it can be said that this talent itself is an absolutely necessary requirement to becoming a Ranker. Basically, most, if not all, Regulars have some degree of control over Shinsu, although this does not mean all Regulars can become *skillful* manipulators of Shinsu. While the Wave Controllers are very specialized in direct control, all Positions have to learn it eventually to pass the Tests, to fight successfully or to use it to strengthen their bodies and enhance physical abilities.

#### **Through Items**

Not all regulars have good Shinsu control, so some will rely on specific items to assist them in battle like Rozeals Wand which can produce shinsu independently, or Lighthouses and Observers to reinforce their shinsu control and techniques. Controlling Shinsu through items doesn't require a Contract because they were already permitted by the Guardian at The Workshop when they were created.

### Shinsu Manipulation

**Shinsu Manipulation** is an advanced form of Shinsu Control to externally manipulate Shinsu to change the environment, to attack an opponent or to carry out other actions, such as flying or levitation. People who can easily control and manipulate Shinsu are assigned to a Position called "Wave Controllers". However, most Rankers, regardless of their position, are able to manipulate Shinsu to extreme degree because they have trained and mastered it for at least hundreds of years.

When controlling Shinsu, there are two major types or methods of manipulating Shinsu. They are referred to **Flow Control** and **Reverse-Flow Control.**

#### **Flow Control**

Although there is no exact predictable pattern to the flow of Shinsu, Shinsu does momentarily flow in certain directions, so one can efficiently manipulate Shinsu by reading and encouraging the flow in desired directions. Once a person begins to control Shinsu in one direction, it is difficult to change direction. The greatest advantage to flow control is that it allows the manipulator to control a large amount of Shinsu without much effort. Compared to reverse-flow control, flow control is much faster and the user can control larger amounts of Shinsu. Sometimes, one can take advantage of the flow of the enemy's Baang to make it their own. Of course, the most important part is reading the current flow of Shinsu and finding the optimum point, is the best way to use it.

This also applies to **Body Reinforcement** . Every living organism within the Tower has an individual flow of Shinsu. By using this flow, one can heal themselves or others, enhance their physical capabilities or grant numerous other abilities. Of course, the opposite is also possible. If you strengthen or speed up the flow of Shinsu within your own body, you can strengthen and speed up your own body, but you may also inflict a proportional amount of internal damage on yourself. This also applies to others. If you control your enemy's flow of Shinsu beyond its limit, your enemy will be reduced to nothing but a sack of skin, like a popped water balloon.

#### **Reverse-Flow Control**

Reverse-Flow Control is slower than flow control and thus generally means the user can only control a smaller amount of Shinsu in comparison to flow control, but allows the user to completely dictate the flow of Shinsu, allowing them efficiency for the amount of Shinsu used. Reverse-flow control is mostly used to destroy or stop the enemy.

Reverse-flow control requires more caution when compared to flow control. In fact, to use reverse-flow control, you need to be able to read the flow of Shinsu more accurately than you need to for flow control. You instead break, block and shatter the flow and make it your own. Changing the flow of Shinsu in the wrong ways can be unintentionally destructive, requiring caution. Even though this may sound very destructive, flow control is actually better for destroying things.

#### **A Combination of the Two Kinds**

A few talented Wave Controllers in the Tower are capable of the magnificent feat of utilising Flow Control and Reverse-Flow Control at the same time. A simple analogy would be the talent of being able to play table tennis against two opponents at once holding a paddle in each hand.

This does not mean the same thing as just making two Baangs of Shinsu. Of course, using different kinds of control in each Baang is a difficult task, but you are only considered to have this talent if you can use both Flow Control and Reverse-Flow Control **in the same Baang**. While difficult, mastering and using both forms of control provides a massive boost in efficiency and power.

The best example is **Floral Butterfly Piercing Technique**. This technique is a very destructive "Damage Technique". Once your body is in contact with your opponent's, you forcefully "reverse-flow control" the flow of Shinsu in your opponent's body by accelerating the flow of Shinsu inside your own body. You then "flow control" the returning shock inside your own body to protect yourself from the backlash. This is a dangerous technique that destroys everything in contact with your body while leaving you completely unharmed.

### Shinsu Resistance

Shinsu Resistance is the innate ability to withstand Shinsu, allowing the individual to resist attacks consisting of Shinsu, move around in areas with certain amounts of Shinsu density and so on. It seems to be inborn for Tower inhabitants.

### Contracts

In order to manipulate Shinsu directly (without the use of an item) within the Inner Tower or Outer Tower, a contract with the Guardian of the Floor must be made. In regards to items, only items that already have a contract made with the Guardian can be used. For example, an item that has a contract with the Guardians of the 2nd~30th Floors cannot be used at the 31st Floor.

Because one has made a contract with the Guardian does not mean one can manipulate Shinsu anywhere on that Floor.

After a contract has been made with a Guardian, one must uphold several terms and conditions. If one violates any of these rules, the contract is considered to have been broken and one's rights are taken away, making their contract null. The strictness of these rules varies between class to class. In terms of the contract that Rankers and High Rankers make with Guardians, it can be said that they are nearly completely free of restrictions.

It is not impossible to manipulate Shinsu without a contract. Simple manipulation of amounts below a certain standard is possible without a contract. Also, an innate resistance to Shinsu, a body strengthening ability that utilises Shinsu or other similar skills are all natural abilities that one can have and thus do not require contracts.

### Body Reinforcement

**Body Reinforcement** is an ability to strengthen your body with Shinsu. Every living organism within the Tower has an individual flow of Shinsu. By using this flow, one can heal themselves or others, enhance their physical capabilities or grant numerous other abilities.

### Baang, Myun, Soo and Tension

The basic unit of Shinsu manipulation is called Baang, the size of the Baang is called Myun and the density of Shinsu that goes in a Baang is called Soo.

Basically, when discussing the Baang, Myun, and Soo an individual can control, Baang would actually refer to the maximum number of Baangs one can manipulate simultaneously. Myun would actually refer to the maximum Myun one can manipulate if they created only one Baang and Soo would actually refer to the maximum concentration one can press into a Baang, regardless of the Myun in this case. For example, let's say someone can:

* control 4 Baangs at once, but they're not very big or dense
* control 100 Myun if they create only 1 Baang and focus everything on it
* gather up to 30 Soo into a single Baang

Despite the fact that they are unable to do all of the above at the same time, they are still evaluated as being able to control "4 Baang, 100 Myun, 30 Soo".

Generally speaking, the higher the concentration of Soo within a Baang, the more destructive force it was able to carry. A person was considered a Master at Shinsu manipulation if they were able to completely fill a Baang with Soo, effectively matching the two values.

#### Baang

**Baang** is the basic unit in which Shinsu is measured by and the unit that represented the number of simultaneous manifestations of Shinsu a person could perform. The more Baangs one can control, the more skilled at manipulating Shinsu one is judged to be. However, this does not mean one can manipulate greater Myun and higher Soo with many Baangs. As the number of Baangs increase, control becomes more difficult. Overdoing the handling of Baangs can physically and mentally exhaust the manipulator - in serious cases, this may lead to death.

#### Myun

**Myun** refers to the size of a Baang. Specifically, it refers to the surface area that Shinsu is spread out across, regardless of height. Thus, a Baang with a diameter of 1m was represented by a Myun value of 314, quite literally translating into a surface area of 3.14m².. When discussing the size of a Baang, the height is not considered because its range of fluctuation is large and heavily depends on the situation, which makes it difficult to discern.

It can be said that the wider the Myun one can control, the wider the area in which Shinsu can be applied. Those who can control a large Myun are closest to what the traditional Wave Controllers were, who controlled the flow of the battlefield. Since they had to be able to control Shinsu throughout the whole battlefield, the Myun the Wave Controller had would have to be the size of the battlefield.

However, because one can control a wide Myun does not mean one can manipulate a certain concentration of Shinsu within the Myun. Normally, the centre of a Myun has the highest concentration of Shinsu and the circumference has the lowest concentration, but skilled manipulators can make the outer layer quite dense. There are also some who can control the concentration within the Baang quite freely, although this is quite rare.

#### Soo

**Soo** refers to the concentration or mass of Shinsu within a Baang. Only the concentration of Shinsu in the most concentrated area of the Baang is used to calculate Soo. There is no numerical unit used on Earth that can be related to Soo. The measurement of Soo can only be done using a Lighthouse, Observer or specialized senses. The higher the Soo, the more effective and destructive a Baang is. This is why controlling a high Soo is extremely important. Normally, the denser the Shinsu in the environment, the faster the Soo in a Baang can be increased. However, there is a limit to the amount of Soo that can be pressed into a Baang and this limit depends on the person. The environment has no effect in overcoming this limit whatsoever.

The concentration of Soo within a Baang is not uniform, either. The value of Soo changes depending on the Myun, so there are big differences in regards to Soo between individuals who manipulate Shinsu. If one has very good mental concentration, it is possible to manipulate a high Soo of Shinsu within a small Myun. If one is very good at distributed data processing, it is possible to manipulate a certain amount of Soo within a large Myun.

#### Tension

Tension is the ability to pack a lot of power into a single Baang. If you concentrate a lot of power into a Baang, you get a ton of power when it explodes.

### Shinsu Quality

**Shinsu Quality** is a special Shinsu that contains **special qualities**. The properties of shinsu are dictated entirely by how it flows, allowing it to behave as heat, light, and the innumerable phenomena of the world. When shinsu develops a flow that causes it to behave as one of these phenomena, it is said to have a Quality.