DSP - What works

-- Source: https://wiki.dspt.info/index.php?title=What\_Works&action=edit&oldid=22872

(last known edited list on DSP wiki)

## The Goal

The idea for this wiki page originally stemmed from Tarupron's post on the forums (What do these servers have to offer?) with the goal to create a list for everyone of what works and what doesn't. Throughout the thread it was brought to my attention that there are some things that do work but have major bugs in them that may prevent someone from wanting to even bother with it. As the original poster is no longer active, a new topic has been created for update submissions: [1]

The goal? To put it simply, the goal of this page is to create a quick reference guide for those currently playing to know what works and what doesn't. For those who aren't playing it is meant as an informative page designed to showcase what features of the game currently do and do not work.

Just because something is listed here as not working does not mean it is never going to be implemented, all it means is that it is not currently implemented and could very well be in the works.

So without further ado, here is the list.

## What Works and What Doesn't

For reference when scrolling through under each category it will be listed by expansion.

ie. Under Events it will go original content > Zilart > Promathia > ToAU, etc.

**Legend:**

**Green writing** = Working

**Orange writing** = Working, with bugs

**Red writing** = Not working

White writing = unconfirmed

### Avatars

Note: Astral Flow pacts are not implemented and pets are not scaling properly.

### Events

For clarification, what is listed here is what would be classified as a Linkshell event in retail, or anything you may need a group to accomplish.

#### Dynamis

Timeless hourglasses are not required.

**Dynamis - Bastok**

**Dynamis - San d'Oria**

**Dynamis - Windurst**

**Dynamis - Jeuno** -- Megaboss issues may not be corrected yet, some mobs do not aggro/link.

**Dynamis - Beaucedine** -- Needs testing for confirmation.

**Dynamis - Xarcabard** -- Needs testing for confirmation.

**Dynamis - Buburimu**

**Dynamis - Qufim**

**Dynamis - Valkurm**

**Dynamis - Tavnazia**

**Relic System** -- Unequip and re-equip stage 4 relics for the WS to show up in Dynamis.

**Dynamis - Divergence (any of them)**

**The proc system for dynamis**

#### High Notorious Monsters (HNM)

**Adamantoise**

**Aspidochelone**

**Behemoth**

**King Behemoth**

**Fafnir**

**Nidhogg**

**Vrtra**

**Absolute Virtue** -- If by "works" you mean "spawnable and has some incorrect TP moves."

**Jormungand**

**Tiamat**

#### Sky Gods

**Byakko**

**Genbu**

**Seiryu**

**Suzaku**

**Kirin**

#### Jailers

Need testing

**Jailer of Faith**

**Jailer of Prudence**

**Jailer of Temperance**

**Jailer of Hope**

**Jailer of Fortitude**

**Jailer of Justice**

**Jailer of Love**

#### Limbus

##### Apollyon

**NW Apollyon**

**SW Apollyon**

**NE Apollyon**

**SE Apollyon**

**CS Apollyon**

**Central Apollyon**

**CS Apollyon II**

**Central Apollyon II**

##### Temenos

**W Temenos**

**N Temenos**

**E Temenos**

**1st Floor**

**2nd Floor**

**3rd Floor**

**4th Floor**

**Basement**

**Central Temenos - Basement II**

**Central Temenos - 4th Floor II**

**Working**

**Working with Bugs**

**Not Working**

#### Salvage

**Arrapago Remnants(II)**

**Silver Sea Remnants(II)**

**Zhayolm Remnants(II)**

**Bhaflau Remnants(II)**

#### ZNM

Many can be spawned. Most do not have correct AI/spell lists, are completely missing their TP moves, or both.

##### Tier I

Chamrosh

Cheese Hoarder Gigiroon

Vulpangue

Brass Borer

Claret

Ob

Chigre

Lil' Apkallu

Velionis

##### Tier II

Iriri Samariri

Iriz Ima

Lividroot Amooshah

Anantaboga

Dextrose

Reacton

Verdelet

Wulgaru

Zareehkl the Jubilant

##### Tier III

Armed Gears

Dea

Gotoh Zah the Redolent

Achamoth

Khromasoul Bhurborlor

Nosferatu

Experimental Lamia

Mahjlaef the Paintorn

Nuhn

##### Tier IV

Tinnin

Sarameya

Tyger

### BCNM / KSNM / KCNM / HKCNM / SKCNM / ENM / ISNM / Special / Other

BCNM 100% works = **Green**

BCNM Working with Bugs or needs testing = **Orange**

BCNM don't work (reason)= **Red**

BCNM not implemented = White

Notes

1-Many drop rates missing on ffxiclopedia

2-We cannot yet see multiple battle choices for the same orb

#### Ghelsba Outpost

**BCNM: Wings of Fury**

**BCNM: Petrifying Pair - works but no loot**

**BCNM: Toadal Recall - No Loot, Will not show on battle list yet**

**Mission: Save the Children**

**DRG flag: The Holy Crest**

Fellow: Mirror, Mirror

#### Waughroon Shrine

BCNM: Crustacean Conundrum

BCNM: Birds of a Feather

BCNM: Grove Guardians

BCNM: Royal Jelly

BCNM: The Worm's Turn

BCNM: The Final Bout

BCNM: 3, 2, 1...

**BCNM: Up in Arms**

BCNM: Grimshell Shocktroopers

KSNM: Copycat

**KSNM: Operation Desert Swarm**

**KSNM: Prehistoric Pigeons** - works but no loot (missing drops rates on ffxiclopedia)

**KSNM: The Hills Are Alive**

KCNM: The Palborough Project

KCNM: Shell Shocked

SKCNM: ★The Worm's Turn

SKCNM: ★Grimshell Shocktroopers

Mission: Journey Abroad

**Mission: The Three Kingdoms**

**Mission: On My Way**

**SAMAF3:A Thief in Norg!?**

**Limit: Shattering Stars (Beastmaster)**

**Limit: Shattering Stars (Red Mage)**

**Limit: Shattering Stars (Thief)**

Limit: Beyond Infinity

#### Horlais Peak

BCNM: Shooting Fish

BCNM: Carapace Combatants

BCNM: Dropping Like Flies

**BCNM: Under Observation**

BCNM: Tails of Woe

BCNM: Eye of the Tiger

BCNM: Hostile Herbivores

BCNM: Shots in the Dark

BCNM: Dismemberment Brigade

BCNM: Today's Horoscope

**KSNM: Horns of War**

**KSNM: Contaminated Colosseum**

**KSNM: Double Dragonian**

KCNM: Kindergarten Cap

KCNM: Last Orc-Shunned Hero

SKCNM: ★Tails of Woe

SKCNM: ★Dismemberment Brigade

**Mission: The Emissary**

**Mission: The Three Kingdoms**

**Mission: The Secret Weapon**

**Limit: Shattering Stars (Black Mage)**

**Limit: Shattering Stars (Ranger)**

**Limit: Shattering Stars (Warrior)**

Limit: Beyond Infinity

#### Balga's Dais

**BCNM: Charming Trio**

BCNM: Creeping Doom

BCNM: Harem Scarem

BCNM: Royal Succession

BCNM: Steamed Sprouts

BCNM: Rapid Raptors

BCNM: Treasure and Tribulations

BCNM: Wild Wild Whiskers

BCNM: Divine Punishers

KSNM: Moa Constrictors

KSNM: Royale Ramble

KSNM: Seasons Greetings

**KSNM: Early Bird Catches the Wyrm**

KCNM: The V Formation

KCNM: Avian Apostates

SKCNM: ★Steamed Sprouts

SKCNM: ★Divine Punishers

**Mission: Journey Abroad**

**Mission: The Emissary**

**Mission: Saintly Invitation**

**Limit: Shattering Stars (Monk)**

**Limit: Shattering Stars (Summoner)**

**Limit: Shattering Stars (White Mage)**

Limit: Beyond Infinity

#### Qu'Bia Arena

BCNM: Die by the Sword

BCNM: Let Sleeping Dogs Die

BCNM: Undying Promise

BCNM: Factory Rejects

BCNM: An Awful Autopsy

BCNM: Idol Thoughts

BCNM: Celery

BCNM: Brothers D'Aurphe

BCNM: Demolition Squad

KSNM: Come Into My Parlor

KSNM: E-vase-ive Action

KSNM: Infernal Swarm

SKCNM: ★Factory Rejects

SKCNM: ★Demolition Squad

SKCNM: ★Brothers D'Aurphe

**Mission: Darkness Rising**

**Mission: The Ruins of Fei'Yin**

**Mission: The Final Seal**

Mission: The Heir to the Light

Mission: Those Who Lurk in Shadows (III)

**Limit: Shattering Stars (Bard)**

**Limit: Shattering Stars (Dark Knight)**

**Limit: Shattering Stars (Paladin)**

Limit: A Furious Finale (Dancer)

Limit: Beyond Infinity

Fellow: Mirror Images

Fellow: Clash of the Comrades

#### Sacrificial Chamber

BCNM: Amphibian Assault

BCNM: Jungle Boogeymen

KCNM: Whom Wilt Thou Call

SKCNM: ★Amphibian Assault

SKCNM: ★Jungle Boogymen

#### Throne Room

BCNM: Kindred Spirits

SKCNM: ★Kindred Spirits

#### Chamber of Oracles

BCNM: Legion XI Comitatensis

KSNM: The Scarlet King

KSNM: Cactuar Suave

KCNM: Dragon Scales

SKCNM: ★Legion XI Comitatensis

#### Talacca Cove

ISNM: Call to Arms

ISNM: Compliments to the Chef

Mission: Legacy of the Lost

PUPAF3: Puppetmaster Blues

Limit: Breaking the Bonds of Fate (Corsair)

#### Navukgo Execution Chamber

ISNM: Tough Nut to Crack

ISNM: Happy Caster

Mission: Shield of Diplomacy

BLUAF2: Omens

Limit: Achieving True Power (Puppetmaster)

#### Jade Sepulcher

ISNM: Making a Mockery

ISNM: Shadows of the Mind

Mission: Puppet in Peril

Quest: Moment of Truth

Limit: The Beast Within (Blue Mage)

#### Spire of Dem

KCNM: Empty Dreams

ENM: You Are What You Eat

**Mission: Ancient Flames Beckon** -- Animas do not work

#### Spire of Holla

KCNM: Empty Hopes

ENM: Simulant

**Mission: Ancient Flames Beckon** -- Animas do not work

#### Spire of Mea

KCNM: Empty Desires

ENM: Playing Host

**Mission: Ancient Flames Beckon** -- Animas do not work

#### Spire of Vahzl

KSNM: Empty Aspirations

ENM: Pulling the Plug

**Mission: Desires of Emptiness** --No boss scripts

#### Monarch Linn

HKCNM: Nest of Nightmares

ENM: Bad Seed

ENM: Fire in the Sky

ENM: Beloved of the Atlantes

ENM: Bugard in the Clouds

**Mission: Ancient Vows** -- No TP moves, damage and delay do not change

**Mission: The Savage** -- Does not fly, does not surrender early.

Quest: Uninvited Guests

#### The Shrouded Maw

ENM: Test Your Mite

**Mission: Darkness Named** -- Some floors look solid but are not.

**Avatar: Waking Dreams**

#### Mine Shaft #2716

HKCNM: The Mobline Comedy

ENM: Bionic Bug

ENM: Automaton Assault

ENM: Pulling the Strings

Mission: A Century of Hardship

Quest: Return to the Depths

#### Boneyard Gully

HKCNM: Antagonistic Ambuscade

ENM: Like the Wind

ENM: Sheep in Antlion's Clothing

ENM: Shell We Dance?

ENM: Totentanz

Mission: Head Wind

Quest: Tango with a Tracker

Quest: Requiem of Sin

#### Bearclaw Pinnacle

HKCNM: Taurassic Park

ENM: Brothers

ENM: Follow the White Rabbit

ENM: Holy Cow

ENM: When Hell Freezes Over

Mission: Flames for the Dead

#### Stellar Fulcrum

Special: Heroes Combat

Special: Heroines Combat

Special: Mercenary Camp

#### La Vaule (S)

Stronghold Invasion: The Blood-bathed Crown

#### Castle Oztroja (S)

Stronghold Invasion: A Malicious Manifest

#### Provenance

Voidwatch: Beguiling Radiance

Voidwatch: Maddening Radiance

Voidwatch: Seductive Radiance

Voidwatch: Provenance Watcher

### Jobs

I will create a more extensive list on this at a later time, including what AF quests work and what do not however for now it will just be what jobs are functional and what are not.

#### Base Jobs

##### **Monk**

* Footwork needs some work
* Weapon skills return incorrect TP

##### **Black Mage**

* Magic attack and magic burst bonus are reversed for level 81 and 84. There is also an extra clear mind on level 91 that is not in the wiki.

* AMII spells are learnable, but there is no bonus for additional merits in the current scripts.

##### **Red Mage**

* RDM has an extra clear mind on level 91 that is not in the wiki.

##### **Thief**

* Levels for traits different between BG wiki and ffxi wiki. Most job traits reflect levels on ffxi wiki. Needs confirmed which is correct and the database checked to make sure they match.

 **Group 2** | **Assassin's Charge** | Feint

#### Advanced Jobs

##### **Paladin**

* Some AF not implemented.

 **Group 2** | **Fealty** | **Chivalry** | Iron Will

##### **Beastmaster**

* Pet enhancing gear does not work.
* Issues with Heel and correct pet behavior.
* Pets use incorrect TP moves.
* ffxi wiki and bg wiki shows some different traits. They need to be rechecked and possibly updated.

##### **Dragoon**

* Status removal breaths are not implemented.
* Most pet enhancing gear doesn't work (enhances wyvern breath gear works)

* Recast merits should be working. Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects.

##### **Puppetmaster**

 **Group 2** | **Role Reversal** | **Ventriloquy** | Fine-Tuning

##### **Scholar**

* No AF.
* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap.

##### **Rune Fencer**

* Traits need to be relooked into, since there are many differences between both wikis and conflicts between DSP and one, the other, or both wikis.

### Weapon Skills

Most should work up to relic level, and the formulas in use match those accepted as correct by retail players. While there are reports of damage being low, no one finds issues with the formulas, so research is necessary to find out what's actually wrong.

WSNM quests are not implemented, and the weapon skills are automatically gained.

Exceptions:

* Magic-based weapon skills currently use a physical formula, and will be calculated as physical damage

* Monk WSs do not return TP correctly. The second hit should return a punch worth of TP when it lands, rather than 1.

* Energy Steal and Energy Drain were never really finished. They do static damage, and may not restore MP.

* Spirits Within may be using an older, incorrect formula.

#### Archery

Flaming Arrow

Piercing Arrow

Dulling Arrow

Sidewinder

Blast Arrow

Arching Arrow

Refulgent Arrow

Empyreal Arrow

Namas Arrow

Jishnu's Radiance

Apex Arrow

#### Axes

Raging Axe

Smash Axe

Gale Axe

Avalanche Axe

Spinning Axe

Rampage

Calamity

Mistral Axe

Bora Axe

Decimation

Onslaught

Primal Rend

Cloudsplitter

Ruinator

#### Clubs

Shining Strike

Seraph Strike

Brainshaker

Starlight

Moonlight

Skullbreaker

True Strike

Judgment

Hexa Strike

Flash Nova

Black Halo

Randgrith

Mystic Boon

Dagan

Realmrazer

#### Daggers

Wasp Sting

Gust Slash

Shadowstitch

Viper Bite

Cyclone

Energy Steal

Energy Drain

Dancing Edge

Shark Bite

Aeolian Edge

Evisceration

Exenterator

Mercy Stroke

Mandalic Stab

Pyrrhic Kleos

Mordant Rime

Rudra's Storm

#### Great Axes

Shield Break

Iron Tempest

Sturmwind

Armor Break

Keen Edge

Weapon Break

Raging Rush

Full Break

Fell Cleave

Steel Cyclone

Upheaval

Metatron Torment

King's Justice

Ukko's Fury

#### Great Katana

Tachi: Enpi

Tachi: Hobaku

Tachi: Goten

Tachi: Kagero

Tachi: Jinpu

Tachi: Koki

Tachi: Yukikaze

Tachi: Gekko

Tachi: Ageha

Tachi: Kasha

Tachi: Shoha

Tachi: Kaiten

Tachi: Rana

Tachi: Fudo

#### Great Swords

Hard Slash

Power Slash

Frostbite

Freezebite

Shockwave

Crescent Moon

Sickle Moon

Spinning Slash

Herculean Slash

Ground Strike

Resolution

Scourge

Torcleaver

Dimidiation

#### Hand-to-Hand

Combo

Shoulder Tackle

One Inch Punch

Backhand Blow

Raging Fists

Spinning Attack

Howling Fist

Dragon Kick

Tornado Kick

Asuran Fists

Final Heaven

Ascetic's Fury

Stringing Pummel

Victory Smite

Shijin Spiral

#### Katana

Blade: Rin

Blade: Retsu

Blade: Teki

Blade: To

Blade: Chi

Blade: Ei

Blade: Jin

Blade: Ten

Blade: Yu

Blade: Ku

Blade: Shun

Blade: Metsu

Blade: Kamu

Blade: Hi

#### Marksmanship

Hot Shot

Split Shot

Sniper Shot

Slug Shot

Blast Shot

Heavy Shot

Numbing Shot

Detonator

Coronach

Trueflight

Leaden Salute

Wildfire

Last Stand

#### Polearms

Double Thrust

Thunder Thrust

Raiden Thrust

Leg Sweep

Penta Thrust

Vorpal Thrust

Skewer

Wheeling Thrust

Sonic Thrust

Impulse Drive

Geirskogul

Drakesbane

Camlann's Torment

Stardiver

#### Scythes

Slice

Dark Harvest

Shadow of Death

Nightmare Scythe

Spinning Scythe

Vorpal Scythe

Guillotine

Cross Reaper

Infernal Scythe

Spiral Hell

Catastrophe

Insurgency

Quietus

Entropy

#### Staves

Heavy Swing

Rock Crusher

Earth Crusher

Starburst

Sunburst

Shell Crusher

Full Swing

Spirit Taker

Cataclysm

Retribution

Gate of Tartarus

Garland of Bliss

Vidohunir

Omniscience

Tartarus Torpor

Myrkr

Shattersoul

#### Swords

Fast Blade

Burning Blade

Red Lotus Blade

Flat Blade

Shining Blade

Seraph Blade

Circle Blade

Spirits Within

Vorpal Blade

Swift Blade

Sanguine Blade

Savage Blade

Knights of Round

Atonement

Expiacion

Death Blossom

Glory Slash

Uriel Blade

Chant du Cygne

Requiescat

#### Automaton

Slapstick

Arcuballista

String Clipper

Chimera Ripper

Knockout

Magic Mortar

Daze

Armor Piercer

Armor Shatterer

Cannibal Blade

Bone Crusher

String Shredder

### Merits

As merits gain functionality this list will be updated with specifics as to which particular merits work and which do not.

#### General Merit Point Categories

**HP/MP**

**Attributes**

**Combat Skills**

**Magic Skills**

**Others**

**Weapon Skills**

### Job points

At this stage, none of the job points system is not working, and not expecting active work until post-75 content is put in better working order.

### Missions

All nation missions currently work up to rank 6 and therefore will be marked as green, as it does not hinder any game play to not be able to go further than that.

**Bastok** -- Rank 9

**San d'Oria** -- Rank 9

**Windurst** -- Rank 8

**Rise of the Zilart**

**Chains of Promathia**
- Works up to Promyvion - Vahzl, but many behaviors need improvement.

**Treasures of Aht Urhgan**

**Wings of the Goddess**

**A Crystalline Prophecy: Ode of Life Bestowing**

**A Moogle Kupo d'Etat: Evil in Small Doses**

**A Shantotto Ascension: The Legend Torn, Her Empire Born**

**Visions of Abyssea**

**Scars of Abyssea**

**Heroes of Abyssea**

**Seekers of Adoulin**

### Misc

**Dual-boxing** -- Works, but has issues with sessions. Characters can be switched between users on the same IP address when zoning, and players can become stuck. Also, variables updates and key item add/remove may happen on the wrong character or not happen on the correct character, this may interfere with missions and BCNM battle entry or completion.

**Character Creation**

## Conclusion

It was my pleasure to bring this list to the Darkstar Project community, and I thank everyone very much for the assistance and reports of functionality. I hope this list can make it to the eyes of numerous potential newcomers and also veteran players on the server.

As of right now this list is incomplete, any feedback on the change of functionality or any missing content please do let me know through the forums via PM or just go through my profile page