recursal/Fanatic-Fandom huggingface dataset:
Donut Maker

File:Donut Maker.png

xpxp Exp. lvl(s) 76

coincoin 680,000

timetime 3 d 18 h

xpxp 42

2 slot(s)

The **Donut Maker** is a production building unlocked at experience level 76.

It is introduced in 28 June 2021 Update.

It is used to make Plain Donut, Sprinkled Donut, Crunchy Donut, Cream Donut, Bacon Donut and Filled Donut.

### **Appearance**

The donut maker has a pool filled with oil to make the donuts become crunchy, a spinner to make sauce on donuts and a jar of toppings to be placed on donuts.

The mastered version has a star on the box of uncooked donuts. The seat and spinner turn gold.

### **Building**

It costs 680,000 coincoin and takes 3 days 18 hours (or 86 diadia) to build the Donut Maker. It gives players 42 xpxp when completed.

### **Upgrading**

主条目：Production Buildings
The Donut Maker originally has two slots available. Unlocking the third slot costs 6 diamonds. Players can unlock 7 new slots in total, each new one costing 3 more diadia than the previous one. Alternatively, they can spend a total of 105 diadia to completely upgrade their machine.

### **Mastering**

A total of 2,180 hours of production is required to master the Donut Maker:

### **Strategy tips**

* Producing all products in donut maker require plain donuts, which is made in the same machine. Time your production in consequence.
* It's a good idea to stock up on milk, white sugar, and eggs, because they are essential to make plain donuts.
Goldfish

Goldfish

xpxp Exp. lvl(s) 27

xpxp 20

**Goldfish** are a type of fish.

Like all types of fish, each goldfish gives one fish fillet when caught.

The largest weight for this class of fish is 6.685.

### **Catching goldfish**

Goldfish can only be caught with gold lures in fishing spot #11 (the deep water area surrounded by rocks).

Goldfish can be caught in small circles and therefore are harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Goldfish in the fishing book**

Fishing book photo
The goldfish is on page 21 of the fishing book:

*Even the emperors of ancient China revered the beauty of the goldfish.*
Honey Tea

Honey tea

xpxp Exp. lvl(s) 83

coincoin 1 to 313

timetime 40 min

xpxp 37

**Honey tea** is a product unlocked at experience level 83. It is not used to make any other product.

Like all products, it is stored in the barn.

### **Making honey tea**

Tea Stand
Honey tea is made in the Tea Stand.

To make the tea, players need the following ingredients, in the specified quantities:

It takes 40 minutes to make one cup of tea, and 34 minutes in a fully mastered stand. Each cup gives players 37 experience points.

### **Selling honey tea**

Roadside shop
* Honey tea can be bought or sold for a maximum price of 3,132 coincoin for 10 cups.
* Buying the ingredients required to make the tea costs 283 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 3 honey tea per crate, up to a total of 12 per boat.

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Duck Salon

Duck Salon

xpxp Exp. lvl(s) 50

coincoin 90,000

timetime 2 d 5 h

1 seat(s)

The **Duck Salon** is a production building unlocked at experience level 50.

It is used to extract duck feathers from ducks.

It costs 90,000coincoin and takes 2 days and 5 hours (or 68 diadia) to repair the Duck Salon. It gives players 34 xpxp when repaired.

Unlike other machines, the Duck Salon cannot be moved or rotated.

### **Upgrading**

主条目：Production Buildings
The Duck Salon originally has one seat available. Unlocking more slots costs coincoin:

* 2nd seat: 51,000 coincoin
* 3rd seat: 59,000 coincoin
* 4th seat: 72,000 coincoin
* 5th seat: 90,000 coincoin
* 6th seat: 115,000 coincoin

Upgrades take more and more time:

* 2nd seat: 13 h 30 min (or 38 diadia)
* 3rd seat: 16 h (or 40 diadia)
* 4th seat: 18 h (or 42 diadia)
* 5th seat: 20 h 30 min (or 44 diadia)
* 6th seat: 22 h 30 min (or 46 diadia)

When repaired players get xpxp:

* 2nd seat: 19 xpxp
* 3rd seat: 20 xpxp
* 4th seat: 21 xpxp
* 5th seat: 22 xpxp
* 6th seat: 23 xpxp

Ducks cannot be put into the salon while it is being upgraded. Ducks which were already in it cannot be taken out before the upgrade is complete.

### **Mastering**

Unlike other machines, the Duck Salon cannot be mastered.

### **Strategy tips**

* Catching a duck takes 2 hours so you can get a maximum of 6 feathers every 5 hours (providing you steadily produce duck traps).
* Animations for the ducks sitting in the salon get more varied as you upgrade the machine.
Cotton Candy

File:Cotton Candy.png

xpxp Exp. lvl(s) 75

coincoin 1 to 226

timetime 30 min

xpxp 27

**Cotton Candy** (also known as candy floss) is a product unlocked at experience level 75. It's not used to make any other product.

It is introduced in 28 June 2021 update.

Like all products, it is stored in the barn.

### **Making cotton candy**

 File:Candy Machine.png
Cotton candy is made in Candy Machine.

To make cotton candy, players need the following ingredients, in the specified quantities:

It takes 30 minutes to make one cotton candy, and 25 minutes in a fully mastered candy machine. Each cotton candy gives players 27 experience points.

### **Selling candy floss**

 File:Roadside Shop.png
* Cotton candy can be bought or sold for a maximum price of 2268 CoinCoin for 10 units.
* Buying the ingredients required to make 1 cotton candy costs 200 CoinCoin.

### **Boat orders**

 File:Riverboat.png
* Boat orders ask for ? candy floss per crate, up to a total of ? per boat.

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Coin

A coin
**Coins**are the main currency in Hay Day. They are used to buy almost every item and are needed to progress in the game.

Coins can be earned in various ways, though if players are completely stuck they can buy coins with real money.

### **Obtaining coins through in-game means**

Players are given 350 coins at the start of the game. They can then obtain coins by:

* completing truck, boat and town orders.
* selling items in roadside shops and to visitors.
* finding them in mystery boxes (random)
* spinning the Wheel of Fortune (random)
* popping Tom's balloon (random)

### **Obtaining coins using real currency**

Players can also buy coins with real money. The below table illustrates the prices of each "pack" of coins. The number of coins the player gets in each pack seem to increase with the player's levels.

 Bag of Coins
 Sack of Coins
 Box of Coins
 Chest of Coins
 Trunk of Coins

### **Buying items**

As there are far too many items in Hay Day to list in one article, it is best to refer to the products, buildings, animals, animal shelters, trees and bushes, decorations and customization pages. The cost of these items may depend on the player's experience level and the number of identical items already owned.

### **Strategy tips**

* Guide to get more money by DarrenPaul.
* Buy low - sell high: UseTom for Profit by MindoPod.
Green Lure

Green lure

xpxp Exp. lvl(s) 27

timetime 1 hrs 15 min

xpxp 2

**Green lures** are products unlocked at experience level 27. They are used to lure fish.

They are stored in the tackle box.

### **Making green lures**

Lure Workbench
Green lures are made in the Lure Workbench.

To make a green lure, players need the following ingredient, in the specified quantity:

It takes 1 hours and 15 minutes to make one lure, and 1 hours 3 minutes in a fully mastered machine. Each lure gives players 2 experience points.

### **Using green lures**

***Note:** T=Tablet, MB=Mobile followed by the page number.*
Green lures can fish the following fish:

### **Tips**

* Lures cannot be bought or sold in the roadside shop, but can be traded between neighbors.
* Boats never ask for lures.
Decorations/Events

**Event decorations** can only be won by participating in seasonal global events. Some eventually end up in the shop or the valley shop. These have not been included in this list.

Barrel Organ.pngBarrel OrganBirthday Bench.pngBirthday BenchBlue Cake.pngBlue CakeChocolate Fountain.pngChocolate FountainDesert Table.pngDesert TableDrum.pngDrumEaster Gate.pngEaster GateFestive Swing.pngFestive SwingFireworks Cart.pngFireworks CartFish Floatie.pngFish FloatieGingerbread Train.pngGingerbread TrainHeart Bench.pngHeart BenchHeart Gate.pngHeart GateLollipop Cake.pngLollipop CakeLovely Bench.pngLovely BenchHug Statue.pngHug StatueMausoleum.pngMausoleumMidnight Clock.pngMidnight ClockRainbow Flag.pngRainbow FlagRoundabout.pngRoundaboutSpooky Scarecrow.pngSpooky ScarecrowValentines Wagon.pngValentine's WagonWitch Cat.pngWitch CatWonder Tree.pngWonder TreePumpkin Scarecrow.pngPumpkin ScarecrowMovie Stars.pngMovie StarsBirthday Ferris Wheel.pngBirthday Ferris Wheel
Blackberry Jam

Blackberry jam

xpxp Exp. lvl(s) 37

coincoin 1 to 388

timetime 8 h

xpxp 46

**Blackberry jam** is a product unlocked at experience level 37.

It is used to make jelly beans.

Like all products, it is stored in the barn.

To make jam, players need the following ingredient, in the specified quantities:

It takes 8 hours to make one jar, and 6 hours and 48 minutes in a fully mastered maker. Each jar gives players 46 experience points.

### **Selling blackberry jam**

Roadside shop
* Blackberry jam can be bought or sold for a maximum price of 3,888 coincoin for 10 jars.
* Buying the ingredients required to make the jam costs 246 coincoin.

### **Using blackberry jam**

Blackberry jam is used to make the following product:

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 blackberry jam per crate, up to a total of 8 per boat.
Grape Jam

Grape jam

xpxp Exp. lvl(s) 85

coincoin 1 to 162

timetime 6 h 30 min

xpxp 19

**Grape jam** is a product unlocked at experience level 85.

Like all products, it is stored in the barn.

To make jam, players need the following ingredient, in the specified quantities:

It takes 6 hours and 30 minutes to make one jar, and 5 hours and 31 minutes in a fully mastered maker. Each jar gives players 19 experience points.

### **Selling grape jam**

Roadside shop
* Grape jam can be bought or sold for a maximum price of 1,620 coincoin for 10 jars.
* Buying the ingredients required to make the jam costs 96 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 3 to 4 grape jam per crate, up to a total of 16 per boat.
Fish and Chips

File:Fish and Chips.png

xpxp Exp. lvl(s) 41

coincoin 1 to 244

timetime 1 h 30 m

xpxp 29

**Fish and chips** are products unlocked at experience level 41.

Like all products, they are stored in the barn.

To make the fish and chips, players need the following ingredients, in the specified quantities:

It takes 1 hour and 30 minutes to make one fish and chips, and 1 hour and 16 minutes in a fully mastered grill. Each fish and chips gives players 29 experience points.

### **Selling fish and chips**

Roadside Shop
* Fish and chips can be bought or sold for a maximum price of 2,448 CoinCoin coins for 10 fish and chips.
* Buying the ingredients required to make the fish and chips costs 216 CoinCoin coins.

### **Boat orders**

Riverboat
* Boat orders ask for 2 fish and chips per crate, up to a total of 8 per boat.

### **Trivia**

* Fish and chips is a popular English dish. It is French fries and fish deep fried with some sides.
* There are more than 8,500 fish and chips shops in the United Kingdom.

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Diamond Ring

Diamond ring

xpxp Exp. lvl(s) 40

coincoin 1 to 824

timetime 4 h

xpxp 84

**Diamond rings** are products unlocked at experience level 40.

Like all products, they are stored in the barn.

To make a diamond ring, players need the following ingredients, in the specified quantities:

It takes 4 hours to make one diamond ring, and 3 hours and 24 minutes in a fully mastered jeweler. Each ring gives players 84 experience points.

### **Selling diamond rings**

Roadside Shop
* Diamond rings can be bought or sold for a maximum price of 8,244 CoinCoin for 10 rings.
* Buying the ingredients required to make a ring costs 770 CoinCoin and 1 diadia.

### **Strategy tips**

* As is the case for all Jeweler products, completing a truck order requesting one or more diamond rings rewards players with a random voucher.
* Boat orders never ask for diamond rings.

### **Did you know?**

* Diamond rings are one of the three items which require diamonds to be made. The others are the gracious bouquet and the mystery net.
Fresh Pasta

Fresh pasta

xpxp Exp. lvl(s) 67

coincoin 1 to 43

timetime 15 min

xpxp 5

**Fresh pasta** is a product unlocked at experience level 67.

It is used to make broccoli pasta, lobster pasta, pasta salad, veggie lasagna, pasta carbonara, spicy pasta and mushroom pasta.

Like all products, it is stored in the barn.

### **Making fresh pasta**

Pasta Maker
Fresh pasta is made in the Pasta Maker.

To make fresh pasta, players need the following ingredients, in the specified quantities:

It takes 15 minutes to make one unit, and only 12 minutes in a fully mastered maker. Each unit gives players 5 experience points.

### **Selling fresh pasta**

Roadside Shop
* Fresh pasta can be bought or sold for a maximum price of 432 coincoin for 10 units.
* Buying the ingredients required to make fresh pasta costs 24 coincoin.

### **Using fresh pasta**

Fresh pasta is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 8 to 12 units of fresh pasta per crate, up to a total of 48 units per boat.

### **Strategy tips**

* Although fresh pasta can occasionally be found in the Daily Dirt you shouldn't expect to be able to get it there, especially since it is needed in big quantities to make dishes and fill boat crates.
* Since Fresh Pasta has the most amount of uses of a product that requires eggs, if you're making a lot of pasta dishes, it's a good idea to stock up on eggs.
	+ Mayonnaise is another product that requires a lot of eggs, but since most recipes only require one, and there's less products that require it, it's best to use your eggs toward Fresh Pasta.
Cream Donut

File:Cream Donut.png

xpxp Exp. lvl(s) 86

coincoin 1 to 230

timetime 25 min

xpxp 27

**Cream donuts** are products unlocked at experience level 86. It's not used to make any other product.

It is introduced at 28 June 2021.

Like all products, it is stored in the barn.

### **Making Cream Donuts**

 File:Donut Maker.png
Cream donuts are made in the Donut Maker.

To make cream donuts, players need the following ingredients, in the specified quantities:

It takes 25 minutes to make one Cream donut, and 21 minutes in a fully mastered maker. Each cream donut gives players 27 experience points.

### **Selling Cream Donuts**

 File:Roadside Shop.png
* Cream donuts can be bought or sold for a maximum price of 2,304 CoinCoin for 10 donuts.
* Buying the ingredients required to make 1 cream donut costs 211 CoinCoin.

### **Boat Orders**

 File:Riverboat.png
* Boat orders ask for 2 cream donuts per crate, up to a total of 8 per boat.

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Customization/Style Book

When customizing their farms, players can complete full styles for their farmhouses, trucks and roadside shops. This lists all possible looks.

Note that only options players are displaying at the moment are shown as active in the Style Book. Moreover, players need to display all three options at the same time to be able to unlock the style.
Bacon Donut

File:Bacon Donut.png

xpxp Exp. lvl(s) 88

coincoin 1 to 388

timetime 30 min

xpxp 46

**Bacon donuts** are products unlocked at experience level 88. It's not used to make any other product.

It is introduced at 28 June 2021.

Like all products, it is stored in the barn.

### **Making bacon donuts**

 File:Donut Maker.png
Bacon donuts are made in the Donut Maker.

To make bacon donuts, players need the following ingredients, in the specified quantities:

It takes 30 minutes to make one bacon donut, and 25 minutes in a fully mastered maker. Each donut gives players 46 experience points.

### **Selling bacon donuts**

 File:Roadside Shop.png
* Bacon donuts can be bought or sold for a maximum price of 3888 CoinCoin for 10 donuts.
* Buying the ingredients required to make 1 bacon donut costs 369 CoinCoin.

### **Boat orders**

 File:Riverboat.png
* Boat orders ask for 1 bacon donuts per crate, up to a total of 4 per boat.

**脚本错误：函数“machine”不存在。**
Cheese Fondue

Cheese Fondue

xpxp Exp. lvl(s) 91

coincoin 1 to 493

timetime 20 min

xpxp 59

**Cheese fondue** is a product unlocked at experience level 91. It is not used to make any other product.

Like all products, it is stored in the barn.

### **Making cheese fondue**

Fondue Pot
Cheese fondue is made in the Fondue Pot.

To make the fondue, players need the following ingredients, in the specified quantities:

It takes 20 minutes to make one bowl, and 17 minutes in a fully mastered fondue. Each fondue gives players 59 experience points.

### **Selling cheese fondue**

Roadside shop
* Cheese fondue can be bought or sold for a maximum price of 4932 CoinCoin for 10 bowls.
* Buying the ingredients required to make a fondue costs 469 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 cheese fondue per crate, up to a total of 4 per boat.

**脚本错误：函数“machine”不存在。**
Grilled Onion

Grilled Onion

xpxp Exp. lvl(s) 68

coincoin 1 to 190

timetime 1 h

xpxp 23

**Grilled onions** are products unlocked at experience level 68.

Like all products, they are stored in the barn.

To make the grilled onion, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one grilled onion, and 51 minutes in a fully mastered grill. Each grilled onion gives players 23 experience points.

### **Selling grilled onion**

Roadside shop
* Grilled onions can be bought or sold for a maximum price of 1,908 coins CoinCoin for 10 grilled onions.
* Buying the ingredients required to make the grilled onion costs 160 CoinCoin coins.

### **Boat orders**

Riverboat
* Boat orders require 2 to 3 grilled onions per crate, up to a total of 12 per boat.

**脚本错误：函数“machine”不存在。**
Daily Dirt

ru:Газета

The cover of the Daily Dirt
The **Daily Dirt** is a fictional **newspaper** where players can see ads for items other players are selling in their roadside shops.

The Daily Dirt is unlocked at experience level 7.

### **Reading the Daily Dirt**

The mailbox for the Daily Dirt
The paper can be accessed by clicking on any gray mailbox on any farm. A new paper is available every 2 minutes or so. The mailbox moves when this happens. Every player gets a unique version of the Daily Dirt.

### **Ads**

Two pages of ads
An ad
The Daily Dirt features ads for crops, animal goods, products (except lures, nets and traps) and supplies. Supercell also places ads for mining and land-clearing items at a discount price in diamonds, as well as links to official Hay Day sites.

Players who require assistance with either a boat order, truck order, town visitor or tree/bush reviving will have an icon with an exclamation mark (!) next to their image. Previously visited farms will be grayed out after the player has visited them.

There are nine pages of ads in the newspaper with about six ads per page, for a total of 54 ads, two of which are offers.

### **Strategy tips**

* Optimize your advertising:
	+ advertise an unpopular item with a little discount to attract customers to your shop.
	+ alternatively, advertising popular items is also a good way to get a lot of activity in your shop.
	+ to maximize the time your ad will run, advertise an unpopular item at full price.
	+ when selling multiple stacks of one item, place the stack with the advertisement on the right end of your shop. The other stacks are more likely to be sold first, while your last stack keeps running in the paper.
	+ sell expensive items that are easily found in the Daily Dirt in smaller quantities.
	+ advertise as often as you can.
* Everything sells at maximum price eventually. If you're not in any hurry just keep one or two free boxes for items you want to sell quickly.
* Use the newspaper to find farms you want to follow. If a player is selling an item you can't or won't produce, follow them because they're likely to sell it again.
* The first page of the newspaper sometimes includes a Daily Deal, letting you buy one tool for diamonds. Hiring Tom is always more economical: he finds between 7-9 units of each tool every two hours, so you can get about 84-118 items a day, rather than the 20 or so offered in the Daily Deal. However, the paper also offers deals for supplies Tom can't find, such as expansion ones.

### **Did you know?**

* On average, the newspaper is fetched 1000 times in one second (1 millisecond per time) and 400 ads are bought every second.
* On rare occasions, players may see their own ads in the paper.
* The small text on the cover is lorem ipsum. Lorem ipsum is used as a text placeholder.
* The cover of the Daily Dirt changed in June 2015. Here's the old one:

File:Daily Dirt Cover Old.jpg

​
Cream Cake

Cream cake

xpxp Exp. lvl(s) 23

coincoin 1 to 219

timetime 3 h

xpxp 26

**Cream cakes** are products unlocked at experience level 23.

It is used to make fancy cake.

Like all products, they are stored in the barn.

To make a cream cake, players need the following ingredients, in the specified quantities:

It takes 3 hours to make one cake, and 2 hours 33 minutes in a fully mastered oven. Each cake gives players 26 experience points.

### **Selling cream cakes**

Roadside Shop
* Cream cakes can be bought or sold for a maximum price of 2,196 CoinCoin for 10 cakes.
* Buying the ingredients required to make a cake costs 115 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 3 cream cakes per crate, up to a total of 9 per boat.

### **Using cream cakes**

Cream cakes are used to make the following product:

### **Strategy tips**

* Cream cakes are very hard to find in the Daily Dirt.

**脚本错误：函数“machine”不存在。**
Caramel Latte

Caramel latte

xpxp Exp. lvl(s) 62

coincoin 1 to 345

timetime 15 min

xpxp 41

**Caramel lattes** are products unlocked at experience level 62.

Like all products, they are stored in the barn.

To make a latte, players need the following ingredients, in the specified quantities:

It takes 15 minutes to make one cup, and 12 minutes in a fully mastered kiosk. Each cup gives players 41 experience points.

### **Selling caramel lattes**

Roadside shop
* Caramel lattes can be bought or sold for a maximum price of 3,456 CoinCoin for 10 lattes.
* Buying the ingredients required to make a latte costs 336 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 caramel lattes per crate, up to a total of 8 per boat.

**脚本错误：函数“machine”不存在。**
Goat Cheese

xpxp Exp. lvl(s) 33

coincoin 1 to 162

timetime 1 h 30 min

xpxp 19

**Goat cheese** is a product unlocked at experience level 33.

It is used as an ingredient for several other products.

Like all products, it is stored in the barn.

To make goat cheese, players need the following ingredient, in the specified quantities:

It takes 1 hour 30 minutes to make 1 cheese, and 1 hour 16 minutes in a fully mastered Dairy. Each cheese gives players 19 experience points.

### **Selling goat cheese**

Roadside Shop
* Goat cheese can be bought or sold for a maximum price of 1,620 CoinCoin for 10 units.
* Buying the ingredients required to make goat cheese costs 128 CoinCoin.

### **Using goat cheese**

Goat cheese is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 5 goat cheese per crate, up to a total of 20 per boat.

### **Strategy tips**

* Goat cheese is very hard to find in the Daily Dirt.
* Recipes ask for one to two cheese so you need to make some regularly. Due to its longer production time you may want to make it when you're not playing.

**脚本错误：函数“machine”不存在。**
Cotton Shirt

Cotton Shirt

xpxp Exp. lvl(s) 19

coincoin 1 to 241

timetime 45 min

xpxp 29

**Cotton shirts** are products unlocked at experience level 19.

Like all products, they are stored in the barn.

To make a shirt, players need the following ingredients, in the specified quantities:

It takes 45 minutes to make one shirt, and 38 minutes in a fully mastered machine. Each shirt gives players 29 experience points.

### **Selling cotton shirts**

Roadside Shop
* Cotton shirts can be bought or sold for a maximum price of 2,412 coincoin for 10 shirts.
* Buying the ingredients required to make a shirt costs 216 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 3 cotton shirts per crate, up to a total of 12 per boat.

### **Strategy tips**

* Due to the rarity of Cotton Fabric, it is not recommended to manually producing this product.
* You can occasionally find **Cotton Shirt** in the Daily Dirt, less popular than the Wooly Chaps and Violet Dress.

Template:SewingMachineMenu
Blue Lure

Blue lure

xpxp Exp. lvl(s) 27

timetime 1 hrs

xpxp 3

**Blue lures** are products unlocked at experience level 27. They are used to lure fish.

They are stored in the tackle box.

### **Making blue lures**

Lure Workbench
Blue lures are made in the Lure Workbench.

To make a blue lure, players need the following ingredient, in the specified quantity:

It takes 1 hours to make one lure, and 51 minutes in a fully mastered machine. Each lure gives players 3 experience points.

### **Using blue lures**

***Note:** T=Tablet, MB=Mobile followed by the page number.*
Blue lures can fish the following fish:

### **Tips**

* Lures cannot be bought or sold in the roadside shop, but can be traded between neighbors.
* Boats never ask for lures.
Brick

Bricks

xpxp Exp. lvl(s) 34

coincoin 1 to 342

**Bricks** are supplies used to upgrade the bed and breakfast, the spa and the train station.

They are unlocked at experience level 34.

They are stored in the barn.

### **Getting bricks**

A sure way to get a brick is to buy it with 10 diadia.

Bricks can also sometimes be found in roadside shops for 1 to 342 coincoin per unit.

Finally, bricks can be randomly obtained when players:

* open mystery boxes and mystery packages
* spin the Wheel of Fortune
* fully satisfy a town visitor
* win prizes in derbies
* use mystery nets in the fishing lake
* watch a Night at the Movies trailer
Elephant

Elephant

reprep Rep. lvl(s) 3

timetime every 10 h

xpxp 25

**Elephants** are sanctuary animals. They are unlocked at reputation level 3.

Like all other sanctuary animals, players can only have two of them.

When players tap on the grey elephant, it finds a pink duster and starts to sweep the ground with it. When players tap on the brown elephant, it picks up some mud from the ground with its trunk and throws it onto its back for a mud bath.

When players tap on the grey elephant calf, it blows dust out of its trunk. When players tap on the brown elephant calf, a chicken appears and sits down in front of the calf. The calf plops down on its belly and watches the chicken and then playfully knocks it over with its trunk.

Brown Elephant.pngBrownBrown Elephant Calf.pngBrown calfGrey Elephant.pngGreyGrey Elephant Calf.pngGrey calf

### **Unlocking elephants**

Elephant puzzles
Unlike other animals, elephants cannot be bought. Players must unlock them by finding puzzle pieces (which are collected in a log book). 36 pieces are required for each animal.

Once players have obtained the first elephant, the puzzle for the second elephant is unlocked. After both adult elephants have been added to the sanctuary, the puzzle for one of the calves is unlocked.

Players get the first sanctuary animal for free once the sanctuary is opened. The animal is chosen at random and can be an elephant, hippo or giraffe.

### **Placing elephants**

Elephant house
Players must pick up an elephant house to be able to place the animal in the sanctuary. The house is free and can be obtained from the Shop. ShopShop.

When the second puzzle is completed, players are asked to upgrade the house, which does not cost anything. The same happens when players complete the calf puzzle. When the house is big enough to welcome a new animal, it is delivered in a crate, "airlifted" into the sanctuary by balloons.

### **Feeding elephants**

File:Wheat Bundle.png
Elephants are fed with wheat bundles. Once elephants have eaten they roam the sanctuary for ten hours and finally fall asleep. Players can immediately wake them up to receive 25 xpxp per animal. Elephants stay asleep otherwise.

Elephants which have been woken up but are not fed for a long while cannot fall asleep and wander around looking sleepy and tired.

### **Decorations**

Each elephant unlocks some decorations as specified below:

Baobab Tree.pngBaobab Tree (Grey)Blooming Cactus.pngBlooming Cactus (Grey calf)Elephant Ear Plant.pngElephant Ear Plant (Grey calf)Dry Log.pngDry Log (Brown)Orange Ice Plant.pngOrange Ice Plant (Brown calf)Sago Palm.pngSago Palm (Brown calf)Tall Grass.pngTall Grass (Brown)Termite Mound.pngTermite Mound (Grey)
With each animal players are given the first pair of decorations for free. They are unlocked in the Shop when you get the first animal.
Grass Carp

Grass carp

xpxp Exp. lvl(s) 27

xpxp 12

**Grass carps** are a type of fish.

Like all types of fish, each grass carp gives one fish fillet when caught.

### **Catching grass carps**

Grass carps can only be caught with green and purple lures in fishing spot #2 (the reedy area with some water lilies).

Grass carps can be caught in small circles and therefore are harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Grass carps in the fishing book**

Fishing book photo
The Grass carp is on page 14 of the fishing book:

*This vegetarian fish leads a simple, healthy life. Tip: Does not like worms!*
Animal Goods

File:Egg.png
**Animal goods** are items which are produced by farm animals. Each type of good is unlocked at a specific experience level.

Some goods can be collected by feeding animals while others are obtained by catching the animal and processing it in a machine.

### **Available goods**

Egg.pngEgg
Level 1Milk.pngMilk
Level 6Bacon.pngBacon
Level 10Wool.pngWool
Level 16Fish Fillet.pngFish fillet
Level 27Goat Milk.pngGoat milk
Level 32Honeycomb.pngHoneycomb
Level 39Lobster Tail.pngLobster tail
Level 44Duck Feather.pngDuck feather
Level 50Peanuts.pngPeanuts
Level 62

### **Detailed information**

1. ↑ The first number indicates the time required to catch the animal or the produce necessary to make the animal good. The second time indicates the time required to extract it.
Goat Milk

***Note:** this page is about goat milk, not to be confused with cow milk.*
Goat milk

xpxp Exp. lvl(s) 32

coincoin 1 to 64

timetime 8 h

xpxp 6

**Goat milk** is a type of animal good unlocked at experience level 32.

It is primarily used to make goat cheese, a product needed in several recipes.

Like all goods, it is stored in the barn.

Goat milk is collected from goats which have been fed goat feed. Once fed, each goat needs 8 hours to produce milk.

Collecting one jar of milk gives players 6 xpxp points.

### **Selling goat milk**

Roadside Shop
* Goat milk can be bought or sold for a maximum price of 648 coincoin for 10 jars.
* A goat costs between 2,150 and 8,650 coincoin and a goat yard costs 1,000 coincoin.

### **Using goat milk**

Goat milk is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 5 to 8 jars per crate, up to a total of 28 per boat.

### **Strategy tips**

* Selling goat milk at maximum price is recommended as it sells pretty quickly.

### **Trivia**

* Before the 1.44.74 update, Goat Milk was only used to make Goat Cheese.
Bacon Toast

Bacon toast

xpxp Exp. lvl(s) 65

coincoin 1 to 648

timetime 1 h 40 min

xpxp 77

**Bacon toasts** are products unlocked at experience level 65. They are not used to make any other product.

Like all products, they are stored in the barn.

### **Making bacon toasts**

Sandwich Bar
Bacon toasts are made in the Sandwich Bar.

To make a toast, players need the following ingredients, in the specified quantities:

It takes 1 hour and 40 minutes to make one toast, and 1 hour and 25 minutes in a fully mastered bar. Each toast gives players 77 experience points.

### **Selling bacon toasts**

Roadside Shop
* Bacon toasts can be bought or sold for a maximum price of 6,480 coincoin for 10 toasts.
* Buying the ingredients required to make a toast costs 605 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 bacon toast per crate, up to a total of 4 per boat.

### **Did you know?**

* Bacon toasts were initially called BLT toasts for "Bacon, Lettuce, Tomato".
* Although tomato slices can be seen on the toast picture they are not actually needed to make it.
Chocolate Roll

Chocolate Roll

xpxp Exp. lvl(s) 95

coincoin 1 to 604

timetime 1 h 30 min

xpxp 72

**Chocolate Rolls** are products unlocked at experience level 95.

Like all products, they are stored in the barn.

To make a chocolate roll, players need the following ingredients, in the specified quantities:

It takes 1 hour 30 minutes to make one roll, and 1 hour 16 minutes in a fully mastered oven. Each roll gives players 72 experience points.

### **Selling chocolate rolls**

Roadside Shop
* Chocolate rolls can be bought or sold for a maximum price of 6,048 CoinCoin for 10 rolls.
* Buying the ingredients required to make a roll costs 585 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 chocolate rolls per crate, up to a total of 3 per boat.
Berry Juice

Berry juice

xpxp Exp. lvl(s) 31

coincoin 1 to 205

timetime 3 h

xpxp 24

**Berry juice** is a product unlocked at experience level 31.

Like all products, it is stored in the barn.

To make juice, players need the following ingredients, in the specified quantities:

Berry juice takes 3 hours to be produced, but only 2 hours and 23 minutes in a fully mastered press. Each bottle gives players 24 experience points.

### **Selling berry juice**

Roadside Shop
* Berry juice can be bought or sold for a maximum of 2,052 coincoin for 10 bottles.
* Buying the ingredients required to make a bottle costs 128 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 3 berry juice per crate, up to a total of 12 per boat.

**脚本错误：函数“machine”不存在。**
Flower Pendant

Flower pendant

xpxp Exp. lvl(s) 98

coincoin 1 to 698

timetime 1 h

xpxp 83

**Flower pendants** are products unlocked at experience level 98.

Like all products, they are stored in the barn.

To make a pendant, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one pendant, and 51 minutes in a fully mastered jeweler. Each pendant gives players 83 experience points.

### **Selling flower pendants**

Roadside Shop
* Flower pendants can be bought or sold for a maximum price of 6,984 CoinCoin for 10 pendants.
* Buying the ingredients required to make a pendant costs 673 CoinCoin.

### **Strategy tips**

* As is the case for all Jeweler products, completing a truck order requesting one or more pendants rewards players with a random voucher.
* Boat orders never ask for flower pendants.
Fishing Book

A fisherman's hut
**Fishing books** (also called "scrapbooks") are photo collections of each type of fish players have caught.

Players can see their scrapbooks and other players' by tapping on the **fisherman's hut**.

### **Appearance**

Fishing book cover
All fishing books appear to have the same cover, with a faded brown cover and a photo of Angus with a mysterious character (assumed to be the player's uncle). When the book is opened, the player can see two pages of the book, each with two fish types. The player will not see photos for any fish they have not previously caught; however, they will be able to see both the photo and medals earned by catching the fish.

### **Adding a new photo to the book**

A page of a fishing book
When fishing with lures, every fish players catch is photographed and weighed:

* If the fish they caught is from a new species, it is added to their uncle's fishing book
* If it is in a new weight category, then a bronze, silver, gold, platinum fish medal shall appear next to the photo of the fish.

In addition to the photo of the fish, the book also notes the types of lures (2 types at most) the fish can be caught with, and the weight of the player's biggest catch.

### **Complete Fish List**

There are currently 43 different fish to collect. They appear in this order in the book:

1. Copper Redhorse
2. Roach
3. Coho Salmon
4. Yellow Perch
5. Fallfish
6. ​​Salmon
7. Bluegill
8. Rainbowfish
9. Bluespotted Sunfish
10. Bitterling
11. Asp
12. Speckled Dace
13. Huchen
14. Shadow Bass
15. Northern Pike
16. Rainbow Smelt
17. Spotted Sunfish
18. Sauger
19. Arctic Charr
20. Rudd
21. Yellow Bass
22. Greater Redhorse
23. Golden Trout
24. Largemouth Bass
25. Brook Trout
26. Grass Carp
27. Green Sunfish
28. Northern Studfish
29. Striped Bass
30. Longear Sunfish
31. Zander
32. Giant Barb
33. Lake Sturgeon
34. Carp
35. Nile Perch
36. Red-tailed Catfish
37. White Catfish
38. Black Bullhead
39. Goldfish
40. Sockeye Salmon
41. Lake Whitefish
42. Quillback
43. Perch

### **Rewards**

Catching new fish gives players rewards:

* one diamond for small fish (fish in the bronze category)
* two diamonds for medium ones (fish in the silver category)
* three diamonds for big catches (fish in the gold category).
* four diamonds for extremely big catches (fish in the platinum category).

Players will notice the picture of the fish in the scrapbook will be flashing if there is a reward to be collected.

### **Did you know?**

* The "hidden" saying under the lures of the fish you haven't yet caught is by America's 31st president, Herbert Hoover: *Fishing is much more than fish. It is the great occasion when we may return to the fine simplicity of our forefathers.*
* While weight units may change depending on the language players have chosen, actual measures are not converted: for example, a 12-pound fish translates to a 12-kilo fish even though pounds do not weigh the same as kilos in real life.
Cat House

Cat house

xpxp Exp. lvl(s) 21 • 29

coincoin 500

**Cat houses** are shelters for cats. The first house is unlocked at experience level 21.

### **Appearance**

The house is a wooden brown cat house on an elevated platform. However, cats never go into the house. They eat and sleep in front of it.

### **Building**

Each house costs 500 coincoin and can hold up to three cats. The second house is unlocked at level 29. Building them takes no time.
Gold Lure

Purple lure

xpxp Exp. lvl(s) 27

timetime 30 mins

xpxp 5

**Gold lures** are products unlocked at experience level 27. They are used to lure fish.

They are stored in the tackle box.

### **Making gold lures**

Lure Workbench
Gold lures are made in the Lure Workbench.

To make a gold lure, players need the following ingredient, in the specified quantity:

It takes 30 minutes to make one lure, and 25 minutes in a fully mastered machine. Each lure gives players 5 experience points.

### **Using gold lures**

* Note: The color below fish is an alternative lure color that can catch the fish. Fish labelled with ★★★ can only be caught during fishing events.

Gold lures can fish the following fish:

### **Tips**

* Lures cannot be bought or sold in the roadside shop, but can be traded between neighbors.
* Truck and Boat never ask for lures.
Expansion/Farm

The farm can be expanded from experience level 22 and up by unlocking farm plots. Players need the same number of land deeds, mallets and marker stakes to unlock one plot but this number may vary from one plot to another.

Expansions are in two locations: the main one is on the side of the farmhouse; the second one is across the main road.

The second location also has special plots with exclusive decorations. Unlocking these requires expansion permits, which are unlocked at level 29.

All plots can be unlocked starting at the top. Once a section has been unlocked all adjacent ones become unlockable.

See the maps and tables below to know how many objects are needed for each plot.

### **Main section**

File:Farm Expansions.png

Plots were released in the game as subsections. These are delineated by straight lines dividing sets of plots. The cost of unlocking plots in each subsection increases. The last subsection is requires significantly more materials, and it is recommended to begin expanding across the road before then.

 **Area** | 17 x 32

These plots were added since summer 2021 update.

File:Hay Day Upper plots.jpg

### **Second section**

***Note:** new plots were added to this section in December 2018, which is why there are 2 pictures and 2 tables for now.*

File:Farm Expansions 2.png

File:Farm Expansions 3.jpeg

### **Special sections**

***Note:** in December 2018, new special sections were added. Please be patient while we update this part of the article.*

File:Farm Expansions Special.png

File:Permits vs Lems.jpg
The 25th to 41th plots were added since summer 2021 update.

File:Hay Day Lower plots.jpg
Greater Redhorse

Greater redhorse

xpxp Exp. lvl(s) 27

xpxp 18

**Greater redhorses** are a type of fish.

Like all types of fish, each greater redhorse gives one fish fillet when caught.

The largest weight for this class of fish is 5.685.

### **Catching greater redhorses**

Greater redhorses can be caught with purple and gold lures in any fishing spot, but their favorite spot is #7 (the shallow area with a floating barrel).

Greater redhorses can be caught in small circles and therefore are harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Greater redhorses in the fishing book**

Fishing book photo
The greater redhorse is on page 12 of the fishing book:

*Big and beautiful, it's one of the rarest freshwater catches. Take good care of it!*
Cookie

ru:Печенье

xpxp Exp. lvl(s) 10

coincoin 1 to 104

timetime 1 h

xpxp 13

**Cookies** are products unlocked at experience level 10.

Cookies are used to make cheesecake and fried candy bars.

Like all products, they are stored in the barn.

To make a cookie, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one cookie, and 51 minutes in a fully mastered Bakery. Each cookie gives players 13 xpxp points.

### **Selling cookies**

Roadside Shop
* Cookies can be bought or sold for a maximum price of 1,044 CoinCoin for 10 units.
* Buying the ingredients required to make a cookie costs 74 CoinCoin.

### **Using cookies**

Cookies are used to make the following product:

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 5 cookies per crate, up to a total of 20 per boat.

### **Strategy tips**

* Cookies are very hard to find in the Daily Dirt.

**脚本错误：函数“machine”不存在。**
Casserole

Casserole

xpxp Exp. lvl(s) 36

coincoin 1 to 367

timetime 2 h

xpxp 44

**Casseroles** are products unlocked at experience level 36.

Like all products, they are stored in the barn.

To make a casserole, players need the following ingredients, in the specified quantities:

It takes 2 hours to make a casserole, and 1 hour and 42 minutes in a fully mastered oven. Each casserole gives players 44 experience points.

### **Selling casseroles**

Roadside Shop
* Casseroles can be bought or sold for a maximum price of 3,672 coincoin for 10 dishes.
* Buying the ingredients required to make a casserole costs 330 coincoin.

### **Boat orders**

Riverboat
* Boat orders require 1 to 2 casseroles per crate, up to a total of 6 per boat.
Banana Bread

Banana bread

xpxp Exp. lvl(s) 91

coincoin 1 to 424

timetime 30 min

xpxp 50

**Banana bread** is a product unlocked at experience level 91.

Like all products, it is stored in the barn.

To make banana bread, players need the following ingredients, in the specified quantities:

It takes 30 minutes to make one loaf, and 25 minutes in a fully mastered Bakery. Each loaf gives players 50 experience points.

### **Selling banana bread**

Roadside shop
* Banana bread can be bought or sold for a maximum price of 4,248 CoinCoin for 10 loaves.
* Buying the ingredients required to make banana bread costs 403 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask 1 to 2 banana bread per crate, up to a total of 6 per boat.

**脚本错误：函数“machine”不存在。**
Candy Bouquet

Candy bouquet

xpxp Exp. lvl(s) 90

coincoin 1 to 554

timetime 20 min

xpxp 66

**Candy bouquets** are products unlocked at experience level 90.

Like all products, they are stored in the barn.

To make a bouquet, players need the following ingredients, in the specified quantities:

It takes 20 minutes to make a candy bouquet, and 17 minutes in a fully mastered shop. Each bouquet gives players 66 experience points.

### **Selling candy bouquets**

Roadside shop
* Candy bouquets can be bought or sold for a maximum price of 5,544 CoinCoin for 10 units.
* Buying the ingredients required to make a candy bouquet costs 539 CoinCoin coins.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 candy bouquets per crate, up to a total of 8 per boat.
Fishing Lake

ru:Рыболовное озеро

The fishing boat
The **fishing lake** is a game feature which gives players a new area to play in, and gain experience points and diamonds as well as collect new animal goods.

It can be unlocked at experience level 27 by repairing the fishing boat, located on the farm.

File:Game Soundtrack Fishing Lake.ogg

### **Going to the lake**

The broken fishing boat
Repairing the fishing boat costs 35,000 coincoin and takes 3 days 0 hour (or 97 diamonddiamond), giving player 47 xpxp when finished. After taking the fishing boat to go to the lake, players can immediately use the Lure Workbench to make lures.

### **Catching fish**

主条目：Fishing
In this area, players can catch fish using lures or nets, and catch lobsters and ducks using traps.

### **Fishing lake buildings**

There are several buildings around the fishing lake (see the map below):

* the Lure Workbench to make lures.
* the Net Maker to make fishing nets, lobster traps, and duck traps.
* the tackle box to store lures, nets, and traps.
* fishing spots to catch fish, lobsters, and ducks.
* the fisherman's hut to open the fishing book.
* the Lobster Pool to extract lobster tails from lobsters.
* the Duck Salon to extract feathers from ducks.
* the fishing boat to go back to the farm.

Town Map

### **Fishing lake character**

Angus
主条目：Angus

Angus is a non-playable character who, like Mr. Wicker, explains how various mechanics work as they are unlocked. Angus never leaves the lake, so players can watch the tutorials again by tapping on him.

### **Expansion**

A fishing spot
主条目：Expansion

Players can unlock new fishing spots using expansion supplies.

### **Tutorial**

File:Hay Day - The Fishing Area Guide
Video by R3DKNIGHT\_aka\_Ranger

### **Strategy tips**

* Catching new fish is a nice and easy way to get diamonds.
* Upgrading the tackle box requires the same supplies as upgrading the silo does.
* Opening all the spots in the fishing lake (there's fifteen total) can help out greatly with fishing derby tasks.
Andalusian Horse

***Note:** this page is about the Andalusian horse, not to be confused with the Andalusian donkey.*
Andalusian horse

### Needs

CarrotCarrot

timetime every 6 h

xpxp 100

VoucherVoucher50 VoucherVoucher15 VoucherVoucher15 VoucherVoucher3

### Also:

diadia 2,190

**Andalusian horses** are pet animals. They are unlocked at experience level 40.

They give players experience points in exchange for carrots.

### **Buying**

Horse stable
Each horse costs 50 green vouchers, 15 blue ones, 15 purple ones and 3 golden ones, or 2,190 diamonds. They must be placed near a horse stable to be bought. Players can have two Andalusian horses.

Horses and horse stables can be bought from the Shop. ShopShop

### **Feeding**

When given carrots horses eat then roam around their stable for six hours and finally fall asleep. Players can immediately wake them up to receive 100 xpxp per animal. Horses stay asleep otherwise.

### **Strategy tips**

* Waking horses one by one instead of all at once can increase your chance of getting a random supply item.