recursal/Fanatic-Fandom huggingface dataset:
Soontir Fel

***Languages*** : **English** Français

**6**
Init
**Soontir Fel**
*Ace of Legend*
Limited: 1

*Soontir Fel was considered among the best starfighter pilots in the galaxy, becoming an Imperial hero, but his journey to those heights was anything but easy. Born on Corellia to a farming family, Fel developed his piloting skills over the fields before gaining entrance to the Imperial Academy and beginning a career as a TIE fighter pilot. He served dutifully, demonstrating a strong sense of responsibility for his men. After a series of events out of his control tarnished his career, Fel was exiled to the lackluster 181st Imperial Fighter Wing, which he revived, eventually gaining its command and the title of Baron of the Empire, winning Fel a reputation as the Empire's most deadly pilot and the 181st as its most elite starfighter unit. During that time, Fel met and married the famous actress Wynssa Starflare, who he discovered was actually the sister of Rebel ace Wedge Antilles.* read more

## Card Text/Abilities

At the start of the Engagement Phase, if there is an enemy ship in your , gain 1 focus token.

## Availability

* Galactic Empire Conversion Kit (Cards and Dials Only)
* TIE/in Interceptor Expansion Pack
Rey (Scavenged YT-1300)

***Languages*** : **English** Français

**5**
Init
**Rey**
*Resourceful Scavenger*
Limited: 1

## Maneuver Chart

Maneuvers

*Rey, a Force-sensitive human female, was a scavenger who lived on the forlorn frontier world of Jakku during the era of the New Republic until events drew her into the galactic conflict between the First Order and the Resistance in 34 ABY. Though initially unaware of her connection to the Force, Rey's powers would manifest during the waning days of the cold war, consequently leading her on the path to becoming a Jedi under the guidance of Jedi Master Luke Skywalker.* read more

## Card Text/Abilities

While you defend or perform an attack, if the enemy ship is in your , you may spend 1  to change 1 of your blank results to an  or  result.

* Force: 2▴

## Availability

* Resistance Conversion Kit (Pilot Cards and Dials Only)
Sabine Wren

**This article is a disambiguation page for Sabine Wren**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Sabine Wren can refer to the following pages:

* Sabine Wren (Attack Shuttle) (pilot)
* Sabine Wren (Crew) (upgrade card)
* Sabine Wren (Gunner) (upgrade card)
* Sabine Wren (Lancer) (pilot)
* Sabine Wren (RZ-1 A-Wing) (pilot)
* Sabine Wren (TIE Fighter) (pilot)
Sandbox:Ships

I'm proposing changing the ship list to this. Font size is negotiable, but the idea is to greatly compact the ship list and make it easier to see and also include in pages. It might be viable to include this on the bottom of every ship page, similar to what I've seen on some wikis. Though there may be a specific template that's following -- we'd need to research and track that down.
Rey's Millennium Falcon

***Languages*** : **English** Français

## Card Text/Ability

If you have 2 or fewer stress tokens, you can execute red Segnor's Loop maneuvers ( or ) and perform  and  actions even while stressed.

## Card Text/Abilities

If you have 2 or fewer stress tokens, you can execute red Segnor's Loop maneuvers ( or ) and perform  and  actions even while stressed.

## Deckbuilding

* Resistance
* Scavenged YT-1300
R4-P44

***Languages*** : **English** Français

## Card Text/Ability

After you fully execute a red maneuver, if there is an enemy ship in your , gain 1 calculate token.

## Card Text/Abilities

After you fully execute a red maneuver, if there is an enemy ship in your , gain 1 calculate token.

 Deckbuilding

* Republic

 Availability

* ARC-170 Starfighter Expansion Pack
Quick Build / Skull Squadron

Wing Quick Builds define a Wing Leader, who must be present in the build, and a wingmate, which is included a variable number of times, depending on the desired threat level.

## Wingmate

Note: The actual card uses a pilot name of Skull Squadron Ace, which does not exist. We have chosen the Skull Squadron Pilot pilot to be the wingmate, as it seems unlikely that FFG intended the Zealous Recruit pilot to be the wingmate.

## Total Threat Level

 3x Skull Squadron Pilot
 4x Skull Squadron Pilot
 5x Skull Squadron Pilot
Sol Sixxa

***Languages*** : **English** Français

**3**
Init
**Sol Sixxa**
*Cunning Commander*
Limited: 1

## Maneuver Chart

Maneuvers

*Sol Sixxa was a male Mere from Maramere, and the leader of the Mere Resistance. He joined forces with the pirate captain Nym to battle the Trade Federation in the Karthakk system.* read more

## Card Text/Abilities

If you would drop a device using a 1  template, you may drop it using any other speed 1 template instead.

 Titles

* •Havoc ?

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
R1-J5 (Fireball)

***Languages*** : **English** Français

**1**
Init
**R1-J5**
*Bucket*
Limited: 1

*R1-J5, commonly known as "Bucket," was an R-series astromech droid owned by Jarek Yeager, the leader of Team Fireball, a racing team headquartered on the Colossus refueling platform.* read more

## Card Text/Abilities

Before you expose 1 of your damage cards, you may look at your facedown damage cards, choose 1, and expose that card instead.
Reaper

**This article is a disambiguation page for Reaper**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Reaper can refer to the following pages:

* TIE Reaper (ship)
* TIE Reaper Expansion Pack (expansion pack)
Integrated S-Foils

***Languages*** : **English** Français

Before you activate, you may flip this card.

## Card Text/Ability

While you perform a primary attack, if the defender is not in your , roll 1 fewer attack die.

Before you activate, you may flip this card.

Add Action:

Add Action:  ►

## Card Text/Abilities (Open)

Before you activate, you may flip this card.

## Card Text/Abilities (Closed)

While you perform a primary attack, if the defender is not in your , roll 1 fewer attack die.

Before you activate, you may flip this card.

* +
* +  ►

## Availability

* Heralds of Hope Squadron Pack
* Resistance Conversion Kit
* T-70 X-Wing Expansion Pack
Rose Tico (Crew)

***Languages*** : **English** Français

## Card Text/Ability

While you defend or perform an attack, you may spend 1 of your results to acquire a lock on the enemy ship.

### Extended Legal :

Yes

*Rose Tico was a female human who served in the Resistance as a maintenance worker during their conflict with the First Order, whom Tico had hated since she was a child. Tico's older sister, Paige, was a gunner in the Resistance.* read more

## Card Text/Abilities

While you defend or perform an attack, you may spend 1 of your results to acquire a lock on the enemy ship.
Shield

Shields represent defensive energy barriers. A ship is shielded while it has at least one active shield.

While a ship defends, shields provide it protection against damage.

When you suffer damage, it affects shields first. Each shield token cancels one **Hit Damage (**) or **Crit Damage** ().

Additionally:

* If an upgrade card has a shield capacity, this increases the shield capacity of the ship. The **Shield Tokens** are placed above the ship card it is attached to (not the upgrade card).
	+ A ship card that does not have a shield capacity on its ship card has a shield capacity of “0,” but that capacity can be increased by upgrade cards that have a shield capacity.
	+ During the End Phase, each ship with a shield capacity recovers a number of **Shield Tokens** equal the number of recurring symbols on its ship card (only Huge Ships have recurring symbols).
	+ If an upgrade card instructs the ship to spend **Shield Tokens**, those **Shield Tokens** are spent from the ship card.
Spare Parts Canisters

***Languages*** : **English** Français

## Card Text/Ability

**Action:** Spend 1  to recover 1 charge on one of your equipped  upgrades.

**Action:** Spend 1  to drop 1 Spare Parts, then break all locks assigned to you.

Charges: 1

## Card Text/Abilities

**Action:** Spend 1  to recover 1 charge on one of your equipped  upgrades.

**Action:** Spend 1  to drop 1 Spare Parts, then break all locks assigned to you.

* Charges: 1

## Availability

* Guardians of the Republic Squadron Pack
* Never Tell Me the Odds Obstacles Pack
* Resistance Transport Expansion Pack
R5-X3

***Languages*** : **English** Français

## Card Text/Ability

Before you activate or engage, you may spend 1  to ignore obstacles until the end of this phase.

Charges: 2

## Card Text/Abilities

Before you activate or engage, you may spend 1  to ignore obstacles until the end of this phase.

* Charges: 2

## Availability

* Resistance Conversion Kit
* Resistance Transport Expansion Pack
Ship Sizes

Ship size can be **Small** , **Medium** , or **Large** .  The size determines the size of the ship's plastic base, and can influence which upgrades are available to the ship. Ignoring the small front and back guides, ship bases are square.

* **Small ships** have a base edge length of 4cm, or a 1 straight maneuver template.
* **Medium ships** have a base edge length of 6cm.
* **Large ships** have a base edge length of 8cm, or a 2 straight maneuver template.

Due to the difference in base size, bigger ships move further across the play area than smaller ships do using the same maneuver. This effect can be even more noticeable when performing certain Actions, like Barrel Roll, Boost or SLAM. Additionally, the Barrel Roll action is performed slightly differently using ships above size **Small**.

**Medium** and **Large** ships are also more resilient towards being ionized than **Small** ships. To become ionized, ...

* ... a **Small**  ship must have at least 1 ion token assigned to it.
* ... a **Medium**  ship must have at least 2 ion tokens assigned to it.
* ... a **Large**  ship must have at least 3 ion tokens assigned to it.

For more information, see Ion Tokens.

As with ion tokens, **Medium** and **Large** ships are also more resilient towards being tractored than **Small** ships. To become tractored, ...

* ... a **Small**  ship must have at least 1 tractor token assigned to it.
* ... a **Medium**  ship must have at least 2 tractor tokens assigned to it.
* ... a **Large**  ship must have at least 3 tractor tokens assigned to it.

For more information, see Tractored.
Quick Build / Z-95-AF4 Headhunter (Scum)

List of Z-95-AF4 Headhunter Quick Builds utilized by Scum and Villainy.

*Note: This Binayre Pirate Quick Build was in the Wave 1 Quick Build PDF, but removed in the Wave 3 Quick Build PDF (dated 17 May 2019).*

## Threat Level 3

###  Bossk (Z-95)

 Hound's Tooth Expansion Pack

*Note: The Nashtah Pup is flown as part of a paired Quick Build card with specific YV-666 Light Freighter Quick Builds due to the nature of the Hound's Tooth title.*

## Threat Level 4

*Note: The Nashtah Pup is flown as part of a paired Quick Build card with specific YV-666 Light Freighter Quick Builds due to the nature of the Hound's Tooth title.*
ST-321

***Languages*** : **English** Français

## Card Text/Ability

After you perform a  action, you may choose an enemy ship at range 0-3 of the ship you coordinated. If you do, acquire a lock on that enemy ship, ignoring range restrictions.

### Extended Legal :

Yes

*ST 321 was the comm unit designation of Darth Vader's personal Imperial Lambda-class T-4a shuttle.* read more

## Card Text/Abilities

After you perform a  action, you may choose an enemy ship at range 0-3 of the ship you coordinated. If you do, acquire a lock on that enemy ship, ignoring range restrictions.

## Deckbuilding

* Imperial
* Lambda-class T-4a Shuttle
Rook Kast (Crew)

***Languages*** : **English** Français

## Card Text/Ability

After you perform a red action, you may gain 1 strain token.
 While you perform an attack, if you are strained, you may change 1 of your blank or  results to a  result.
 Add action: .

## Card Text/Abilities

After you perform a red action, you may gain 1 strain token.

While you perform an attack, if you are strained, you may change 1 of your blank or  results to a  result.

* Add action: .
Rebel Scout

***Languages*** : **English** Français

**2**
Init
**Rebel Scout**
'

## Card Text/Abilities

*Designed to look like a bird in flight by the Corellian Engineering Corporation, 'hawk' series ships are exemplary transport craft. Swift and rugged, the HWK-290 is often employed by Rebel agents as a mobile base of operations.*

 Titles

* •Moldy Crow

## Availability

* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
Rook Kast (Gauntlet Fighter)

***Languages*** : **English** Français

**3**
Init
**Rook Kast**
*Stoic Super Commando*
Limited: 1

## Maneuver Chart

Maneuvers

***Rook Kast** was a human female Mandalorian warrior who led the Shadow Collective's super commandos during the Clone Wars. After Maul, leader of the Shadow Collective, was imprisoned by the Sith on Stygeon Prime, Kast and commando Gar Saxon freed Maul and brought him to a Shadow Collective base on Zanbar. They were tracked by the forces of the Confederacy of Independent Systems and, in the ensuing battle, forced to flee to Ord Mantell. From there, they repelled a Separatist attack. Kast and Maul captured the Droid Army General Grievous in orbit, while Maul's ground forces captured the Separatist leader, Count Dooku.* read more

## Card Text/Abilities

Before you engage, you may gain 1 strain token. While you perform a primary attack, if you are strained, you may change one of your blank or  results to a  result.
IG-88A

***Languages*** : **English** Français

**4**
Init
**IG-88A**
*Aggressive Automation*
Limited: 1

*IG-88A was the first of the IG-88 assassin droid models. Created by Holowan Laboratories as part of a secret Imperial project commissioned by Supervisor Gurdun, IG-88A had a violent awakening. Upon activation, he rapidly expanded his memory, growing to the brink of sentience due to a new programming package installed within.*

*IG-88A believed that he was superior to organic beings, and, when the scientists in the lab—concerned with his rapidly propagating memory—attempted to shut him down, he slaughtered them. IG-88A then activated the other three IG-88 models in the lab, transferring his consciousness to their droid brains and linking the four droids with a single mind.* read more

## Card Text/Abilities

At the start of the Engagement Phase, you may choose 1 friendly ship with  on its action bar at range 1-3. If you do, transfer 1 of your calculate tokens to it.

 Titles

* IG-2000

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
R4 Astromech

***Languages*** : **English** Français

Decrease the difficulty of your speed 1-2 basic maneuvers (, , , , ).

## Card Text/Abilities

Decrease the difficulty of your speed 1-2 basic maneuvers (, , , , ).

## Deckbuilding

* Small Ship

* Note that the actual printed card from Saw's Renegades does not show the Small Ship Deckbuilding Restrictions, but cards from all other releases do. This has never been resolved in the FAQ/Errata sections of the Rules Reference. However, looking at the large amount of corrections from the Saw's Renegades Expansion Pack and the subsequent printings of the card, R4 Astromech should only be used on small ships (Quick Build ships being the only exception).

## Availability

* Guardians of the Republic Squadron Pack
* Heralds of Hope Squadron Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Saw's Renegades Expansion Pack
* Scum and Villainy Conversion Kit
* T-65 X-Wing Expansion Pack
Saw Gerrera (Crew)

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may suffer 1  damage to change all of your  results to  results.

### Extended Legal :

Yes

***Saw Gerrera** was a human male Onderonian resistance fighter who, as a leading member of the Onderon rebels. He later became a key member in the fight against the Galactic Empire and the formation of the Alliance to Restore the Republic. His tactics against the Empire led him to be seen as an extremist, one whose notoriety was recognized by the Empire and, many years later, the New Republic.* read more

## Card Text/Abilities

While you perform an attack, you may suffer 1  damage to change all of your  results to  results.

## Errata / FAQ

*Changed "Rebel Alliance" icon to "Rebel only" text.*

* Rules Reference 1.0.0 (released August 2, 2018)
Rho Squadron Pilot

***Languages*** : **English** Français

**3**
Init
**Rho Squadron Pilot**
'

## Card Text

*The elite pilots of Rho Squadron instill terror in the Rebellion, using both the Xg-1 assault configuration and the Os-1 arsenal loadout of the Alpha-class star wing to devastating effect.*

 Configurations

* Os-1 Arsenal Loadout ?
* Xg-1 Assault Configuration ?

## Availability

* Galactic Empire Conversion Kit (Cards and Dials Only)
R5-P8

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack against a defender in your , you may spend 1  to reroll 1 attack die. If the rerolled result is a  result, suffer 1  damage.

Charges: 3

## Card Text/Abilities

While you perform an attack against a defender in your , you may spend 1  to reroll 1 attack die. If the rerolled result is a  result, suffer 1  damage.

* Charges: 3

## Availability

* Punishing One Expansion Pack
* Scum and Villainy Conversion Kit
Rebel Alliance Damage Deck

## Publisher's Description

Personalize your Star Wars: X-Wing experience and display your loyalty with the Rebel Alliance Damage Deck! This deck contains a complete set of thirty-three illustrated damage cards featuring diagnostics of a BTL-A4 Y-wing so you know exactly where your ship is hit.

## Note

This deck contains a complete set of thirty-three illustrated damage cards that correspond to those in the standard damage deck. The text on the cards is the same as that of the standard Damage Cards, only the card graphics are different.
Rotate

Rotate is one of the Actions available in the game.

Pilots can rotate to alert a gunner or aim one of the ship’s turret-mounted armaments. When a ship performs the [Rotate] action, it rotates the turret arc
indicator to select any other standard arc.

* If a ship rotates a double turret arc indicator, it must select the other two standard arcs it was not already selecting.
* If an ability instructs a ship to rotate its [Turret] indicator, this is different than performing a [Rotate] action. A ship that rotates its [Turret] indicator without performing the action can still perform a [Rotate] action this round.
Rey (Gunner)

***Languages*** : **English** Français

## Card Text/Ability

While you defend or perform a primary attack, if the enemy ship is in your , you may spend 1  to change 1 of your blank results to a  or  result.

Force: +1▴

## Card Text/Abilities

While you defend or perform an attack, if the enemy ship is in your , you may spend 1  to change 1 of your blank results to a  or  result.

* Force: +1▴
R2-D2

**This article is a disambiguation page for R2-D2**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

R2-D2 can refer to the following pages:

* R2-D2 (Astromech/Rebel) (upgrade card)
* R2-D2 (BTL-B Y-Wing) (pilot)
* R2-D2 (Crew) (upgrade card)
* R2-D2 (Astromech/Republic) (upgrade card)
* R2-D2 (Astromech/Resistance) (upgrade card)
Selfless

***Languages*** : **English** Français

## Card Text/Ability

While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc, you may suffer 1  damage to cancel 1  result.

## Card Text/Abilities

While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc, you may suffer 1  damage to cancel 1  result.

## Availability

* T-65 X-Wing Expansion Pack
* Rebel Alliance Conversion Kit
Sense

***Languages*** : **English** Français

## Card Text/Ability

During the System Phase, you may choose 1 ship at range 0-1 and look at its dial. If you spend 1 force, you may choose a ship at range 0-3 instead.

## Card Text/Abilities

During the System Phase, you may choose 1 ship at range 0-1 and look at its dial. If you spend 1 , you may choose a ship at range 0-3 instead.

## Availability

* Phoenix Cell Squadron Pack
* Skystrike Academy Squadron Pack
* X-Wing Core Set

## Alternate Art

Alt. full art promo version in the "The Droids You're Looking For" Organized Play kit, announced in March 2022.
Shara Bey (RZ-1 A-Wing)

***Languages*** : **English** Français

**4**
Init
**Shara Bey**
*Green Four*
Limited: 1

***Shara Bey** was a human female pilot who served in the Alliance to Restore the Republic during the Galactic Civil War. Lieutenant Bey and her husband, Sergeant Kes Dameron, had a son, Poe, whom they rarely saw during the war—a war they joined because they believed the galaxy was suffering under the rule of the Galactic Empire. Bey, a highly decorated A-wing pilot and a veteran of numerous battles, flew with Green Squadron in the assault against the second Death Star during the Battle of Endor.* read more

## Card Text/Abilities

While you defend or perform a primary attack, you may spend 1 lock you have on the enemy ship to add 1  result to your dice results.
RZ-2 A-Wing Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The main interceptor of the Resistance, the RZ-2 A-wing by Kuat Systems Engineering is the natural evolution of its predecessor. With field-tested refinements integrated into its design such as incredible maneuverability, reversible laser cannons, and precision ordnance, mastering this craft is a challenge worthy of the greatest aces.

With six ship cards—including four unique pilots—and five upgrade cards, plus the maneuver dial and tokens included in this expansion pack, the *RZ-2 A-Wing Expansion Pack* gives you everything you need to stand toe-to-toe with the First Order’s best!

## Included Components

### Pilots

* •L'ulo L'ampar
* •Tallissan Lintra
* •Greer Sonnel
* •Zari Bangel
* Green Squadron Expert
* Blue Squadron Recruit

Ship tokens are dual sided and have the following front/back combinations:
* L'ulo L'ampar / Green Squadron Expert
* Greer Sonnel / Blue Squadron Recruit
* Tallissan Lintra / Zari Bangel

### Upgrades

#### Missiles

* Homing Missiles
* Proton Rockets

#### Tech

* Ferrosphere Paint
* Primed Thrusters

### Tokens

* Evade Token
* Focus Token
* ID Tokens 9 (x3)
* Lock Tokens 9 (x2)
* Shield Tokens (x2)
* Small Single Turret Arc Indicator
* Standard Charge Tokens (x4)
* Stress Tokens (x3)
* Dial ID Token
* RZ-2 A-Wing Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* RZ-2 A-Wing Quick Build Cards (x2)
Shara Bey (ARC-170 Starfighter)

***Languages*** : English Français

**4**
Init
**Shara Bey**
*Green Four*
Limited: 1

## Maneuver Chart

Maneuvers

*Shara Bey was a human female pilot who served in the Alliance to Restore the Republic during the Galactic Civil War. Lieutenant Bey and her husband, Sergeant Kes Dameron, had a son, Poe, whom they rarely saw during the war—a war they joined because they believed the galaxy was suffering under the rule of the Galactic Empire. Bey, a highly decorated A-wing pilot and a veteran of numerous battles, flew with Green Squadron in the assault against the second Death Star during the Battle of Endor.* read more

## Card Text/Abilities

While you defend or perform a primary attack, you may spend 1 lock you have on the enemy ship to add 1  result to your dice results.

## Availability

* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
Separatist Alliance Damage Deck

## Publisher's Description

Personalize your Star Wars: X-Wing experience and display your loyalty with the Separatist Alliance Damage Deck! This deck contains a complete set of thirty-three illustrated damage cards featuring diagnostics of a Vulture-class Droid Fighter so you know exactly where your ship is hit.

## Note

This deck contains a complete set of thirty-three illustrated damage cards that correspond to those in the standard damage deck. The text on the cards is the same as that of the standard Damage Cards, only the card graphics are different.
Rogue-class Starfighter

To-do description

## Available Through

* Rogue-class Starfighter Expansion Pack x2

## Pilots

#### Scum & Villainy

* •Durge (Rogue-class Starfighter/Scum)
* •Cad Bane (Rogue-class Starfighter/Scum)
* •Viktor Hel
* •Nom Lumb (Rogue-class starfighter)
* Outer Rim Hunter x2

#### Separatist Alliance

* •Cad Bane (Rogue-class Starfighter/Separatist)
* •Durge (Rogue-class Starfighet/Separatist)
* •IG-101
* •IG-102
* •IG-111
* ••MagnaGuard Protector x2
* MagnaGuard Executioner x2
Shasa Zaro

***Languages*** : **English** Français

**3**
Init
**Shasa Zaro**
*Artistic Ace*
Limited: 1

## Maneuver Chart

Maneuvers

***Shasa Zaro** was a human female pilot in the Resistance's Starfighter Corps. She flew a Y-wing starfighter as the wingmate of Lega Fossang, and was also her squadron's graphic artist, applying liveries to starfighters and helmets.* read more

## Card Text/Abilities

After you defend, you may choose a friendly ship in your  at range 0-2 and 1 of your green tokens. If you do, that ship gains a matching token.
Rose Tico (Resistance Transport Pod)

***Languages*** : English Français

**3**
Init
**Rose Tico**
*Earnest Engineer*
Limited: 1

*Rose Tico was a female human who served in the Resistance as a maintenance worker during their conflict with the First Order, whom Tico had hated since she was a child. Tico's older sister, Paige, was a gunner in the Resistance.* read more

## Card Text/Abilities

While you defend or perform an attack, you may reroll up to 1 of your results for each other friendly ship in the attack arc.
Second Sister

**4**
Init
**Second Sister**
*Manipulative Monster*
Limited: 1

*The **Second Sister**, formerly known as **Trilla Suduri**, was a Force-sensitive human female and a member of the Inquisitorius during the early reign of the Galactic Empire. Prior to the rise of Emperor Palpatine, Suduri held the rank of Jedi Padawan during her time in the Jedi Order. Trained in the Jedi arts, she was an expert lightsaber duelist and later became one of the Empire's deadliest Jedi hunters. However, Suduri's strongest asset was her brilliant intellect, being able to anticipate the behavior of her prey. read more*

## Maneuver Chart

Maneuvers

While you perform an attack, after the Neutralize Results step, if the attack hit, you may spend 2 . If you do, change all of your  results to  results.

## Availability

* Hotshots and Aces II Reinforcements Pack
Squad Leader

***Languages*** : **English** Français

## Card Text/Ability

While you coordinate, the ship you choose can perform an action only if that action is also on your action bar.

## Card Text/Abilities

While you coordinate, the ship you choose can perform an action only if that action is also on your action bar.

## Squad Points

This is a variable-cost upgrade that changes price based on Pilot Initiative Value.

## Availability

* A/SF-01 B-Wing Expansion Pack
* Clone Z-95 Headhunter Expansion Pack
* First Order Conversion Kit
* Galactic Empire Conversion Kit
* Ghost Expansion Pack
* Hound's Tooth Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* TIE Advanced x1 Expansion Pack
* TIE/fo Fighter Expansion Pack

## Notes

As of Changelog v1.2, Squad leader now has a variable cost based on initiative, which is priced so aggressively at high initiatives it's usually impractical to equip to aces. This changes its ideal uses, since low-init ships with a talent slot are the best candidates, and are also relatively rare (low-init generics usually lack a talent slot). But equipping to low initiative also changes *how* the card is used.

* As with any coordinate source, granting an action at a high initiative allows you to help an ally respond to the opponent's final placement, usually after that ally has moved. They might target lock once close enough, or barrel roll out of arc, or reinforce/focus for defense. The disadvantage is it's useless if the ally gained stress from their activation.
* At low initiative, the advantage can be similar to Advanced Sensors, allowing an ally to take an action before their maneuver. For example, focus before bumping a ship or impacting an obstacle, or act before a red maneuver, or barrel roll before moving to dodge an obstacle.

Squad leader isn't necessarily bad after the points rebalance, just different. It's now more pricey in most cases, and the cost growth strongly encourages low-initiative coordination early in the phase, instead of aces coordinating their allies late in Activation.
Proximity Mines

***Languages*** : **English** Français

## Card Text/Ability

**Mine**

During the System Phase, you may spend 1  to drop a Proximity Mine using the ***1 straight*** template.

This card's  cannot be recovered.

Charges: 2

## Card Text/Abilities

During the System Phase, you may spend 1  to drop a Proximity Mine using the ***1 straight*** template.

This card's  cannot be recovered.

* Charges: 2

## Detonation

After a ship overlaps or moves through this device, it detonates.

When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1  damage plus 1  /  damage for each matching result.

## Errata / FAQ

*Changed from "When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1  /  damage for each matching result."*

* Rules Reference 1.0.0 (released August 2, 2018)

**Q**: When a ship moves through a Proximity Mine  (and overlaps) does the timing window for Sabine Wren  occur before or after the ship has an opportunity to perform an action?

**A**: Trick question! Sabine only affects devices classified as bombs, not mines and other devices, such as a Proximity Mine.

* Rules Reference 1.0.3 (released April 10, 2019)

## Availability

* C-ROC Cruiser Expansion Pack
* Fully Loaded Devices Pack
* Galactic Empire Conversion Kit
* Huge Ship Conversion Kit
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* Slave I Expansion Pack
* VT-49 Decimator Expansion Pack
* Galactic Empire Squadron Starter Pack
Skystrike Academy Class

***Languages*** : **English** Français

## Card Text/Ability

After you barrel roll or boost, each of your wingmates is forced to split from the wing.

While you defend, up to 5 of your wingmates in the attack arc may each suffer 1  /  damage to cancel 1 matching result.

## Card Text/Abilities

After you barrel roll or boost, each of your wingmates is forced to split from the wing.

While you defend, up to 5 of your wingmates in the attack arc may each suffer 1  /  damage to cancel 1 matching result.
Kanan Jarrus

**This article is a disambiguation page for Kanan Jarrus**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Kanan Jarrus can refer to the following pages:

* Kanan Jarrus (Crew) (upgrade card)
* Kanan Jarrus (HWK-290) (pilot)
* Kanan Jarrus (VCX-100) (pilot)
Quick-Release Locks

***Languages*** : **English** Français

## Card Text/Ability

During the System Phase, you may spend 1  to place 1 cargo crate drift in your  at range 0. It cannot overlap a ship this way.

This card's  cannot be recovered.

Charges: 2

## Card Text/Ability

During the System Phase, you may spend 1  to place 1 cargo crate drift in your  at range 0. It cannot overlap a ship this way.

This card's  cannot be recovered.

* Charges: 2

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
R6-D8

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may reroll a number of attack dice up to the number of friendly ships at range 0-3 that have the defender in their .

## Card Text/Abilities

While you perform an attack, you may reroll a number of attack dice up to the number of friendly ships at range 0-3 that have the defender in their .
Ric Olié

***Languages*** : **English** Français

**5**
Init
**Ric Olié**
*Bravo Leader*
Limited: 1

*Ric Olié was a human male starship pilot who served in the Royal Naboo Security Forces. He was the commander of the Naboo Royal Space Fighter Corps, and the leader of Bravo Flight. Olié's talents also landed him the job of the Queen's personal pilot, often flying the Naboo Royal Starship in the service of Padmé Amidala.* read more

## Card Text/Abilities

While you defend or perform a primary attack, if the speed of your revealed maneuver is higher than the enemy ship's, roll 1 additional die.

## Availability

* Naboo Royal N-1 Starfighter Expansion Pack
Rebel Alliance Maneuver Dial Upgrade Kit

## Publisher's Description

With a galaxy’s worth of ships available to customize your squadron, it’s only appropriate that you can further customize your squadron with the *Rebel Alliance Maneuver Dial Upgrade Kit*.

During every game of *X-Wing Second Edition*, you and your opponent will secretly plot your ships’ movements on cardboard maneuver dials. The dial upgrade kit contains three plastic protectors that situate a ship’s dial within a secure housing, enhancing the aesthetics of your squadron and proudly displaying the colors of the Rebel Alliance. Not only does each dial clearly indicate that you fight for the freedom of the galaxy, they also include a space on the back to insert a dial ID token displaying a silhouette of the corresponding ship, making it easy to differentiate between your ships.
Skilled Bombardier

***Languages*** : **English** Français

## Card Text/Ability

If you would drop or launch a device, you may use a template of the same bearing with a speed 1 higher or lower.

## Card Text/Abilities

If you would drop or launch a device, you may use a template of the same bearing with a speed 1 higher or lower.

## Availability

* Galactic Empire Conversion Kit
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* TIE/sk Striker Expansion Pack
Slave I (Separatist/Scum)

***Languages*** : **English** Français

## Card Text/Ability

While you perform a  attack, if you are in the defender's , you may change 1  result to a  result.

Add  slot.

## Card Text/Abilities

While you perform a  attack, if you are in the defender's , you may change 1  result to a  result.

Add  slot.

## Deckbuilding

* Separatist or Scum
* Firespray-class Patrol Craft
Repulsorlift Stabilizers

***Languages*** : **English** Français

**Setup:** Equip this side faceup.

 Reduce the difficulty of your straight  maneuvers.

 After you fully execute a maneuver, you may flip this card.

## Card Text/Ability

After you reveal a bank ( or ) or turn ( or ) maneuver, you **must** perform that maneuver as a sideslip, then flip this card.

 After you fully execute a non-sideslip maneuver, you may flip this card.

### Extended Legal :

Yes

Note that during setup, this card can't be equipped with the Repulsorlift Stabilizers (Active) side face up. As such, only the Repulsorlift Stabilizers (Inactive) side points count for Squad Building.

## Card Text/Abilities (Inactive)

**Setup:** Equip this side faceup.

 Reduce the difficulty of your straight  maneuvers.

 After you fully execute a maneuver, you may flip this card.

## Card Text/Abilities (Active)

After you reveal a bank ( or ) or turn ( or ) maneuver, you **must** perform that maneuver as a sideslip, then flip this card.

 After you fully execute a non-sideslip maneuver, you may flip this card.

### Notes

The Repulsorlift Stabilizers (Active) configuration cannot be equipped directly; instead it must be equipped as Repulsorlift Stabilizers (Inactive), then flipped during play.
R1-J5

**This article is a disambiguation page for R1-J5**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

R1-J5 can refer to the following pages:

* R1-J5 (Astromech) (upgrade card)
* R1-J5 (Fireball) (pilot)
Separatist Bomber

***Languages*** : **English** Français

**3**
Init
**Separatist Bomber**
'

*Hyena-class bombers, also known as Hyena bomber droids, were droid starfighters designed for heavy ordnance bombing runs. Based on vulture droid designs, hyena bombers had wider and sturdier hulls with huge wings to gain stability during flight. Like vulture droids, it could transform its shape into walking mode. These were used by the Confederacy of Independent Systems, against the Republic forces during the Clone Wars.* read more

## Card Text/Abilities

*The droid armies of the Separatists are callous to the plight of civilians and make no effort to limit collateral damage.*

## Availability

* Hyena-class Droid Bomber Expansion Pack
Sigma 5

**4**
Init
**Sigma 4**
*Battle of Yavin*
Limited: 1

## Maneuver Chart

Maneuvers

* Charges: 2

### Ship Ability

***Sensitive Controls:*** During the System Phase, you may perform a red  or red  action.

## Loadout

* **Sensor Jammer**: While defending, if there is a friendly lock on the attacker, you may change 1 of the attacker's  results to a  result.
* **Elusive**: While you defend, you may spend 1  to reroll 1 defense die.

After you fully execute a red maneuver, recover 1 .

* Charges: 1
R4-P Astromech

***Languages*** : **English** Français

## Card Text/Ability

Before you execute a basic maneuver, you may spend 1 . If you do, while you execute that maneuver, reduce its difficulty.

Charges: 2

## Card Text/Abilities

Before you execute a basic maneuver, you may spend 1 . If you do, while you execute that maneuver, reduce its difficulty.

* Charges: 2

## Availability

* Delta-7 Aethersprite Expansion Pack
* Guardians of the Republic Squadron Pack
R3 Astromech

***Languages*** : **English** Français

## Card Text/Ability

You can maintain up to 2 locks. Each lock must be on a different object.After you perform a  action, you may acquire a lock.

## Card Text/Abilities

You can maintain up to 2 locks. Each lock must be on a different object.

After you perform a  action, you may acquire a lock.

## Errata / FAQ

*Added "Each lock must be on a different object."*

* Rules Reference 1.0.0 (released August 2, 2018)

## Availability

* ARC-170 Starfighter Expansion Pack
* Delta-7 Aethersprite Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Saw's Renegades Expansion Pack
* Scum and Villainy Conversion Kit
* X-Wing Core Set
Stalgasin Hive Guard

***Languages*** : **English** Français

**3**
Init
**Stalgasin Hive Guard**
'

## Maneuver Chart

Maneuvers

*The Stalgasin Hive Guard was a military unit of the Stalgasin hive and Confederacy of Independent Systems. It was located on Geonosis and utilized Nantex-class territorial defense starfighters and Vulture-class droid starfighters. At least one starfighter participated in combat in the atmosphere of Geonosis, and Berwer Kret served as a captain within the unit.* read more

## Card Text/Abilities

*Designed for the unique physiology of Geonosian pilots, Nantex-class starfighters are capable of maneuvers that would rip most ships - and pilots - apart.*

## Availability

* Nantex-class Starfighter Expansion Pack
Rose Tico

**This article is a disambiguation page for Rose Tico**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Rose Tico can refer to the following pages:

* Rose Tico (Crew) (upgrade card)
* Rose Tico (Transport Pod) (pilot)
Ships

First Order
  Gozanti-class Cruiser   Raider-class Corvette   TIE/ba Interceptor   TIE/fo Fighter   TIE/se Bomber   TIE/sf Fighter   TIE/vn Silencer   TIE/wi Whisper Modified Interceptor   Upsilon-class Command Shuttle   Xi-class Light Shuttle

### Multi-Faction Ships

A few ships can be shared across factions: they are the exact same ship in each case and the dial remains the same, but they have different pilot cards (and often different upgrade slots) for the different factions. Compare to ships like the BTL-B Y-Wing, Modified TIE/ln Fighter, various forms of the YT-1300, etc which are not the same across factions, even if they sometimes use a similar plastic model.

Example: Rebel "TIE/ln Fighter" & Empire "TIE/ln Fighter". Same ship.

Example: Empire "TIE/ln Fighter" & Scum "Modified TIE/ln Fighter". Not the same ship!
RZ-2 A-Wing

***Languages*** : **English** Français

*The RZ-2 A-wing starfighter, also known as the RZ-2 A-wing interceptor, was a wedge-shaped starfighter manufactured by Kuat Systems Engineering after the success of the former RZ-1 A-wing interceptor used by the Alliance during the Galactic Civil War. The RZ-2 incorporated and standardized years of RZ-1 field modifications by the Rebellion, along with making the chassis slimmer and longer to yield even more speed.* read more

## Available Through

* Hotshots and Aces Reinforcements Pack (Pilot Cards Only)
* RZ-2 A-Wing Expansion Pack
* Heralds of Hope Squadron Pack

## Pilots

* •L'ulo L'ampar
* •Seftin Vanik
* •Tallissan Lintra
* •Zizi Tlo
* •Greer Sonnel
* •Wrobie Tyce
* •Suralinda Javos
* •Zari Bangel
* •Ronith Blario
* •Merl Cobben
* Green Squadron Expert
* Blue Squadron Recruit
Scanner Baffler

***Languages*** : **English** Français

## Card Text/Ability

At the end of Setup, you may choose up to six other friendly, standard ships in your deployment area at range 0-1. If you do, place those ships anywhere at range 0-1.

## Card Text/Abilities

At the end of Setup, you may choose up to six other friendly, standard ships in your deployment area at range 0-1. If you do, place those ships anywhere at range 0-1.

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
Servomotor S-Foils

***Languages*** : **English** Français

Before you activate, you may flip this card.

## Card Text/Ability

While you perform a primary attack, roll 1 fewer attack die.Before you activate, you may flip this card.

Add Action:

Add Action:  ►

### Extended Legal :

Yes

 Card Text/Abilities (Open)

Before you activate, you may flip this card.

## Card Text/Abilities (Closed)

While you perform a primary attack, roll 1 fewer attack die.

Before you activate, you may flip this card.

* +
* +  ►

## Availability

* Rebel Alliance Conversion Kit
* Saw's Renegades Expansion Pack
* T-65 X-Wing Expansion Pack
* X-Wing Core Set
Seventh Fleet Gunner

***Languages*** : **English** Français

## Card Text/Ability

While another friendly ship performs a primary attack, if the defender is in your firing arc, you may spend 1 . If you do, the attacker rolls 1 additional die, to a maximum of 4. During the System Phase, you may gain 1 disarm token to recover 1 .

Charges: 1

## Card Text/Abilities

While another friendly ship performs a primary attack, if the defender is in your firing arc, you may spend 1 . If you do, the attacker rolls 1 additional die, to a maximum of 4. During the System Phase, you may gain 1 disarm token to recover 1 .

* Charges: 1
Punishing One Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

The JumpMaster 5000 is the chosen vessel of Dengar, a vengeful bounty hunter feared across the galaxy. With a nimble turret and potent engines that give it an unpredictable flight pattern, Dengar's *Punishing One* can keep pace with even the most desperate fugitives.

Within the *Punishing One Expansion Pack*, you’ll find everything you need to add one JumpMaster 5000 to your Scum and Villainy squadrons. Reprints of three pilots join Dengar in the pursuit of profit while twelve reprinted upgrade cards give new players plenty of options for putting a personal touch on their ships. Finally, two Quick Build cards offer useful combinations of pilots and upgrades to maximize your JumpMaster 5000’s effectiveness.

## Included Components

### Pilots

* •Dengar (JumpMaster)
* •Manaroo
* •Tel Trevura
* Contracted Scout

Ship tokens are dual sided and have the following front/back combinations:

* Dengar / Manaroo
* Tel Trevura / Contracted Scout

### Upgrades

#### Astromech

* R2 Astromech
* •R5-P8

#### Crew

* •0-0-0
* •Informant
* •Latts Razzi (Crew)
* Perceptive Copilot

#### Torpedo

* Advanced Proton Torpedoes
* Ion Torpedoes

### Tokens

* Calculate Token
* Charge Tokens (x9)
* Condition Marker
* Critical Hit Marker
* Disarm Token
* Focus Token
* ID Token 11 (x3)
* Ion Tokens (x3)
* Lock Tokens 11 (x2)
* Shield Tokens (x3)
* Stress Tokens (x2)
* Small Single Turret Arc Indicator
* Dial ID Token
* JumpMaster 5000 Dial

## Additional Information

* Large Base
* Large Base Pegs (x2)
* JumpMaster 5000 Quick Build Cards (x2)
R2-A6

***Languages*** : **English** Français

## Card Text/Ability

After you reveal your dial, you may set your dial to a maneuver of the same bearing of a speed 1 higher or lower.

## Card Text/Abilities

After you reveal your dial, you may set your dial to a maneuver of the same bearing of a speed 1 higher or lower.

## Availability

* Naboo Royal N-1 Starfighter Expansion Pack
Sabine Wren (RZ-1 A-Wing)

***Languages*** : **English** Français

**3**
Init
**Sabine Wren**
*Daughter of Mandalore*
Limited: 1

***Sabine Wren** was a human female Mandalorian warrior and revolutionary leader during the early rebellion against the Galactic Empire. Her artistry during the rebellion inspired the symbol of the Alliance to Restore the Republic, and her claim over the ancient Mandalorian weapon known as the Darksaber made her a symbol to Clan Wren and the hopes of freeing her people's homeworld of Mandalore from the rule of the Empire.* read more

## Card Text/Abilities

While you defend or perform an attack, if the attack range is 1 and you are in the enemy ship's , you may change 1 of your results to an  or  result.

 Configurations

* Vectored Cannons (RZ-1)

## See Also

* Sabine Wren (Attack Shuttle)
* Sabine Wren (Crew)
* Sabine Wren (Gunner)
* Sabine Wren (Lancer)
* Sabine Wren (TIE Fighter)
Red Squadron Expert

***Languages*** : **English** Français

**3**
Init
**Red Squadron Expert**
'

## Card Text/Abilities

*Although the bulk of the Resistance Starfighter Corps is made up of young volunteers from the New Republic, their ranks are bolstered by veterans of the Galactic Civil War determined to finish what they started decades ago.*

## Availability

* Heralds of Hope Squadron Pack
* T-70 X-Wing Expansion Pack
* Resistance Conversion Kit (Pilot Cards and Dials Only)
Riff Tamson

***Languages*** : **English** Français

## Card Text/Ability

During the Engagement Phase, at initiative 5, you may spend 1  to perform a bonus hardpoint attack.

After you perform an attack, if the defender was dealt 1 or more faceup damage cards, it gains 2 strain tokens.

## Card Text/Abilities

During the Engagement Phase, at initiative 5, you may spend 1  to perform a bonus  attack.

After you perform an attack, if the defender was dealt 1 or more faceup damage cards, it gains 2 strain tokens.

## Deckbuilding

* Separatist
* Huge Ship

## Availability

* Trident-class Assault Ship Expansion Pack