Squid Polyp

Stat
 Attack Speed

 Armor | 3

The **Squid Polyp** is an item in Risk of Rain 2.

When interacting with something (with the exception of  Scrappers and Command Essences), the item summons a Squid Turret with 100% *(+100% per stack)* attack speed that attacks nearby enemies. Each turret normally lasts 30 seconds.

## Notes

* The 30 second time limit is based on a constant health drain, and as such it can be either extended via healing (e.g. , Shrine of the Woods), or cut short by being damaged.
* Squid turrets have 4 (+1 per level) base damage. Their attack fires every 0.75s at base attack speed for 500% damage (effectively 666% damage per second per stack) with a 0.1 Proc Coefficient and applies a knockback effect, pushing away targets with a force of 2000.
* The turrets' level is based on the ambient run level, so the turrets always spawn at the same level as enemies, not the player's level.
* can activate the Squid Polyp, as the beacon itself is an interactable. Keep in mind that each supply beacon only has 3 uses, so use them wisely.
	+ Note that Squid Turrets *do not* get  from Captain's passive.
* Use  to greatly boost all Squid Turrets' firepower for a short time.
* This item cannot be obtained in the Simulacrum mode, and will appear locked if attempting to select it with the Artifact of Command.
* The turret can be possessed by a , potentially turning it into a considerable danger to a player. Care should be taken when activating a Void Cradle while carrying a Polyp, as it'll always spawn a turret along with possibly several Infestors.

## Lore

```
"It’s disgusting."

"It’s only mildly disturbing. You’re overreacting."

"Well, when it turns on us, don’t come crying to me."

"It seems like it wants to only help us, so I’d rather have it close in case that dangerous looking group comes back around."

"I swear there’s more than one. It’s everywhere I look: the storage locker, the food dispenser, the cargo containers, everywhere!"

"You’re exaggerating, it’s probably just following you. Snap out of it!"

"Ow! Did you just smack me!?"

"You were acting hysterical. I had to… Hey, why is that thing looking at me now?"
```

## Version History

PC Patch v1.2.4
* Squid Turret Ally Base Damage: 20 ⇒ 4
* Squid Turret Ally Primary Skill Damage Coefficient: 1 ⇒ 5
* Squid Turret Allies Primary Skill Proc Coefficient: 1 ⇒ 0.1
* Squid Turret Allies Primary Skill Knockback Force: 0 ⇒ 2000
* Squid Turret Allies can now be stunned by “stunning” skills
* Squid Turret Allies can now be frozen
	+ Developer Notes: An important part of the balance of the Void Cradles is the risk from the Void Infestors it spawns, so we wanted to lower the risk with Squid Polyp without completely removing it. These changes to Squid Polyp are overall a slight buff in the hands of the player (the knockback especially defends the turrets against infestation), but they mainly reduce the damage from Collapse when Voidtouched. And believe it or not, they’re actually pretty good at killing the Void Infestors.

Anniversary Update
* Quality of Life
	+ Update visuals to match other assets

PC Early Access Patch (Build ID No.4892828)
* Bug Fixes
	+ Fix an issue with Squid Polyps sometimes spawning underground

Early Access Artifacts Content Update
* Major Content
	+ Added New Item: Squid Polyp
	+ Added New Item Lore Entry: Squid Polyp