Centurion AVRE

## Crew

* Commander
* Driver
* Gunner
* Loader

The **Centurion AVRE** is a Tier 8 special premium Main Battle Tank under Sophie Wölfli's dealership.

## History

Class: Engineering Tank

Developed: 1955-1962

Service: 1963-1992

Vehicles Built: cca 40

Operators : Great Britain

The Centurion AVRE tank was an engineer variant of the famous Centurion MBT. The name AVRE stands for Armoured Vehicle Royal Engineers. It was a standard Mk.5 Centurion with its gun replaced by the L9 (later L9A1) 6.5inch (165mm) short-barrel demolition gun firing massive HESH demolition charges to devastate field fortifications and other obstacles. The charge weighed roughly 30kg, half of which was the PE4 explosive. For comparison, this roughly amounted to 6 120mm HESH rounds. The gun was fairly accurate as well, all things considered – its maximum range was roughly 1800m, at 1300m it could hit a bunker and at 730m it could hit small targets such as individual steel bars of a bridge.

The design of the AVRE was approved in 1955 as a replacement for by then completely obsolete Churchill AVRE. The first prototype was built in 1957. This Centurion variant in its most basic form entered service in 1963 and stayed in it until 1992, after which it was finally phased out as well. Roughly 40 vehicles of this type were built.

The AVRE was used during Operation Motorman as a heavily armored plough – four were used on July 31, 1971 to clear the barricades erected by IRA extremists in Ulster, Northern Ireland.

The second and more famous use was the Gulf War. By then, the tanks were already obsolete – one of the deployed AVREs was even deployed during Operation Motorman two decades prior. The gun was also deemed unsafe to be fired from inside the tank – for it to happen the crew had to, per regulations, exit the tank and fire the gun remotely. Fortunately, the assault was so swift that armored engineers were not needed.

For the Gulf War, the Centurion was upgraded with a ROMOR ERA kit. This upgrade was done by the engineers themselves and it was believed that it made the tank resistant to any anti-tank weapons the enemy could deploy.

Unfortunately, the AVRE became famous for an accidental ammunition detonation likely caused by a crew member using a stove inside the tank, igniting petrol fumes and subsequently the ammunition. Additionally, the fire spread to another AVRE nearby. The resulting detonation basically leveled the area. Amazingly, there were no fatalities to the incident.

The Centurion AVRE was retired in 1992. It was just too obsolete at that point and too slow to keep up with the Challenger MBTs. It was replaced by the Chieftain AVRE (developed in 1989), which in turn would be replaced by the Challenger-based Trojan AVRE.

## Vehicle Traits

* Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights.
* Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot.
* HESH Rounds: This vehicle can fire special Squash Head rounds. These are extremely effective against angled armor that is typical for Soviet tanks.
* Dozer Blade: This vehicle's dozer blade increases its ramming damage and grants additional hull protection.

## Ammunition

* **Accuracy (Fully Aimed)**: 0.40 °
* **Fire Chance Bonus**: 300 %
* **Damage Randomization**: ± 5 %
* **Penetration Randomization**: ± 15 %
* **Bonus Module Damage**: 35 %
 2
* **Accuracy (Fully Aimed)**: 0.15 °
* **Magazine Type**: Clip
* **Partial Reload**: Yes
* **Magazine Size**: 800
* **Burst Fire Rate**: 400 rd/min
* **Damage Randomization**: ± 10 %
* **Penetration Randomization**: ± 10 %
* **Ricochet Angle**: 67.0 °

## Upgrades

### Armor

AVRE Armor with ROMOR-A
 This MBT features basic sheet armor without any advanced components, covered by an ERA kit. The second generation ERA kit offers excellent protection against standard HEAT rounds or warheads, and marginal protection against kinetic rounds.

### Weapon

**Stats:**

* **Depression/Elevation**: -9.0° / 20.0°

## Abilities

**Description:**This ability temporarily improves your vehicle's acceleration, turret and hull traverse rates, and damage dealt to modules as well as your reload speed and the time it takes to repair your own modules. It also grants extra protection against ramming damage. However, it also reduces your maximum speed, the effect of foliage on your camouflage and makes your vehicle easier to spot when firing your weapon.

**Description:**This ability improves your vehicle's reload speed, allowing it to fire faster for a short period of time. However, for the duration of this ability, the gun also becomes considerably less accurate and ATGMs become far more difficult to aim.

## Footnotes

1. ↑ 18 mm at 100m;
9 mm at 1000m
2. ↑ Requires player to complete 100 Contract Missions to unlock. One weekly Mission counts as 5.
3. ↑ Requires player to complete 200 Contract Missions to unlock. One weekly Mission counts as 5.
4. ↑ Requires player to complete 300 Contract Missions to unlock. One weekly Mission counts as 5.

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**Centurion AVRE**  •
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