Entity 11

## Description

**Entity 11**, also known as the **Living Graffiti** are described as sentient graffiti, it's appearance can vary a lot, it can have one or more colors, it can have various different styles and it seems to be made from different things, however, one thing they all share is a face.

An image of two Entity 11's in a building of Level 4.

**Entity 11** is stuck to the wall it is born in, for it is immobile, while it cannot move it can change its appearance as long as it doesn't differ too much from its original appearance, they also more commonly than not possess a smile, their eyes also seem to follow and stare at their prey, constantly watching every move.

**Entity 11** may also have words or signatures, these words are commonly altered by the **Entity 11** to help them get some form whatsoever of sustenance, however it cannot go on for over more than a sentence or have more than 10 letters.

### Behavior

**Entity 11** seems to be able to know its prey's worst fears and insecurities, this gives it an advantage in acquiring sustenance as **Entity 11** seems to feed on generally negative emotions, it is theorized that said sustenance is used by them to be able to regenerate or to live longer.

**Entity 11** is normally found in unsanitary and dirty places, this is due to their only predator being the Custodians, they are somehow able to destroy them completely, as opposed to what would happen if one tried to remove a instance of **Entity 11** at which case, it would cause the instance to be gone for about a minute, before it comes back.

**Entity 11** attacks psychologically, their attacks are perceived by wanderers as intrusive thoughts, their power becomes bigger the more there are, at small quantities it will just be a nuisance at worst, in large quantities it can cause anxiety and possibly panic attacks, however on levels with a humongous quantity of **Entity 11** such as Level 10, it could easily lead one who is in a bad place in their lives to a path of self-harm and at its worst, suicide.

### Biology

**Entity 11** seems to function as a hivemind of sorts, however they seem to only be linked to other **Entity 11's** present within their own level, an experiment was done once were two researchers went to Level 10, they both were equally suffering from the mental hazards until one of the researchers tried to scrub the wall, after doing so he was the only one suffering from the mental hazards, then they both went to Level 4 in an area with instances of **Entity 11** and there they both were suffering equally from the mental hazards.

**Entity 11** reproduces via a process similar to mitosis, about every 1.5 days a **Entity 11** will separate a bit of itself if there is a wall that isn't occupied by another instance of **Entity 11** and regenerate said bit, that lost bit will then proceed to grow into another instance of **Entity 11** over the course of the next hour, the new instance will vary in appearance, however its colors and other traits may or may not be the same as the **Entity 11** that generated this new instance.

**> Open Author and Licensing Information****> Close Author and Licensing Information****Author:** Natserolf\_43
**Additional Help:** TheDadams.

**Image:** https://patch.com/michigan/berkley/smiley-face-graffiti-under-investigation