Old and Unused

This page contains information that may ruin the enjoyment of discovering *Deep Rock Galactic'*s surprises for yourself.

There's been many left over and taken out features throughout the iterations of Deep Rock Galactic, this article is dedicated to documenting them. Keep in mind that the game is still in being updated, meaning anything listed below could be part of a future update, take the spoiler warning with caution. Some table entries will have speculation, they are often based off observation and pure assumption.

The tables are going to be made out of three categories:

**Unused** - Features found within the game files or suggested to exist but aren't present in the public build of the game. Unreleased items also fall into this category.

**Cut** - Features that have been suggested to previously exist in the game but have been removed, there's a chance these'll return.

**Old** - Outdated information about existing features, such as older models or different item functionality.

## Creatures and Flora

Various fauna, flora and biome feature related changes and additions.

### Creatures Gallery

* Old Creature/Flora Models
* Closed-alpha Fossilized Xenoform
* Q'ronar Shellback's early model
* Cave Leech's early appearance
* Glyphid's early appearances
* Work in Progress model of Silicate Harvester

## Equipment

Various equipment related changes and additions.

### Equipment Gallery

* Equipment Renders
* Power Drill's early appearance
* Warthog's early appearance
* Minigun's early appearance
* Platform Gun's early appearance
* Heavy Revolver's early appearance
* Subata's early appearance
* Flare Gun's early appearance
* Collage of unused and some early grenade appearances.

* Equipment ItemBar icons
* Assault Rifle's early icon
* Warthog's early icon
* Satchel's early icon
* Flamethrower's early icon
* Minigun's early icon
* Grappling Gun's early icon
* PGL's early icon
* Drill's early icon
* Flare Gun's early icon
* Pickaxe's early icon
* Subata's early icon
* Platform Gun's early icon
* Boomstick's early icon, this was also use as placeholder for gunner's revolver
* Sentry Gun's early icon
* Supply Pod's early icon
* Zipline Gun's early icon
* Assault Rifle's updated icon
* Warthog's updated icon
* Satchel's updated icon
* Flamethrower's updated icon
* Minigun's updated icon
* Grappling Gun's updated icon
* PGL's updated icon
* Drill's updated icon
* Flare Gun's updated icon
* Pickaxe's updated icon
* Subata's updated icon
* Platform Gun's updated icon
* Revolver's new icon
* Boomstick's updated icon
* Sentry Gun's updated icon
* Supply Pod's updated icon
* Zipline Gun's updated icon

* Update 19 GearGraphic Renders

Update 19 features brand new weapons as well as some visual changes to existing ones, included in the game files were early renders done during the update's development.

* Zipline Gun's early appearance, shares model with Grappling Gun
* Grappling Gun's early appearance, shares model with Zipline Gun
* Boomstick's early appearance
* Grenade Launcher's early appearance
* Breach Cutter's early appearance
* Zhukov's early appearance
* Sentry Gun's early appearance
* IFG's early appearance
* Autocannon's early textures
* BRT7's early textures
* Plasma Charger's early textures
* M1000's early textures
* Stubby's early textures
* GK2's slightly altered textures, note the brown grips
* Revolver's newer appearance
* Flare Gun's newer appearance
* Subata's newer appearance
* Warthog's newer appearance

## Resources

Various resource related changes and additions.

### Resource Gallery

* Closed Alpha Appearances
* Morkite's closed-alpha icon
* Nitra's closed-alpha icon
* Gold's closed-alpha icon
* Bittergem's closed-alpha icon
* Jadiz's closed-alpha icon
* Aquarq's closed-alpha icon
* Alien Egg's closed-alpha icon
* Alien Egg's appearance in the closed-alpha

* Alternative Icons
* Morkite's alternative icon
* Nitra's alternative icon
* Gold's alternative icon
* Alien Egg's alternative icon
* Boolo Cap's alternative icon
* Hollomite's alternative icon
* Magnite's alternative icon
* Quantrite's alternative icon
* Umanite's alternative icon

* Old Appearances
* Alien Egg's icon during Update 7
* Magnite's early icon without outlines
* Bismor's early icon without outlines
* Enor Pearl's early shinier icon without outlines
* Boolo Cap's early icon
* Apoca Bloom's early icon

## Perks

**Souped Up Zip Line Motor** was one of the available perks that existed in Deep Rock Galactic. It could be unlocked on the second row of perks, or when the player had unlocked at least 3 perks. There were four tiers for Souped Up Zip Line Motor; each tier requiring 3 / 4 / 5 / 6 perk points, respectively. It was removed in Update 28: Feeling Perky.

## Misc

Everything else that doesn't fall within the sections above.

### Misc Gallery

* Icon/Item Images
* very early portrait of Engineer
* very early portrait of Gunner
* very early portrait of Driller
* very early portrait of Scout
* Closed-alpha barrel model
* Old Barrel model
* Salvage Operation's original icon in experimental branch
* Mining Expedition's very early icon
* Radioactive Exclusion Zone's very early icon
* Retirement description and requirements for Scout
* Kill Cave Leeches Milestone icon (top old, bottom new)
* Mining Expedition's icon during Update 7
* Search and Extract's icon during Update 7
* Point Extraction's icon during Update 7
* Elimination's icon during Update 7
* Egg Hunt's icon during Update 7
* GK2's Relic skin (without mesh attachments)
* Tools of Destruction skin's old appearance

* Unused Beer Labels
* Kaz Asrok Ale
* BronzeBeard Bitter
* Canary Dew
* Miner Lament
* ToothGrinder

Old Beer Labels

* Azgaraz Ale became Kaz Asrok Ale
* Gotrek Special became Slayer Stout
* Old Pots o' Gold label
* Old Toothgrinder label
* Old Tunnel Rat label

From left to right: Standard, White Knight and Black Craig.

* Driller MK1 armor
* Driller MK2 armor
* Engineer MK1 armor
* Engineer MK2 armor
* Gunner MK1 armor
* Gunner MK2 armor
* Scout MK1 armor
* Scout MK2 armor

* Early Screenshots and Art
* Original Artwork of the game
* Early promotional image of the game
* Space Rig's development screenshot
* Space Rig's development screenshot
* Space Rig's development screenshot
* Space Rig's development in-game screenshot
* Medbay's appearance in the closed-alpha
* Various color variations for armor
* example screenshot of early Magma Core

* Old and unused Milestone Icons
* Unused Icon for Egg Hunts Milestone
* Unused Icon for Search And Extract Milestone
* Unused Icon for Haunted Cave Milestone
* Unused Icon for Parasites Milestone
* Unused Icon for No Oxygen Milestone
* Unused Icon for Regenerative enemies Milestone
* Unused Icon for Lethal Enemies Milestone

## Trivia

* The Cave Leech's internal name used to be "Barnacle", referencing an alien creature hanging from the ceiling which is from the Half-Life franchise.
* The Breach Cutter's internal name is "Line Cutter", its name and design being a reference to two weapons from the Dead Space franchise: the Plasma Cutter and the Line Gun respectively.
* Dense Biozone was called Lush Downpour sometime between open-alpha testing and Update 7.
* The internal name for Scout used to be Navigator.
* The internal name for Point Extraction is still "Motherlode", which is original name of the very first iteration of this mission type.

1. ↑ https://youtu.be/YRFcsTRFkF4 Coral Tree was shown off in a copyright claimed video, this is a community commentary re-upload
2. ↑ https://launcher-website-prod07.ol.epicgames.com/ue/marketplace/en-US/slug/infinity-blade-enemies Information provided by the Art Director Robert
3. ↑ https://www.youtube.com/watch?v=HpuzMJ7jdN0 Visible in Dev Vlog #4 and available in the game's files
4. ↑ https://www.youtube.com/watch?v=WIZiLPu6ysI&t=520s Official footage of one of the first Deep Rock Galactic builds
5. ↑ http://www.ghostship.dk/blog/dwarf-armor-setup As evidenced by an old blog post
6. ↑ https://www.youtube.com/watch?v=PsOANYM2u9I Generic Hero utilized in a biome demonstration video