Creatures

There are a number of creatures in Solace Crafting that the player may encounter.

## Animals & Magical Creatures

Animals are the source of hide that can be tanned into leather, or meat that can be cooked and eaten. They also have the chance of dropping Essence of Beast and some drop additional parts such as claws or nails. Below is a list (organised by biome) of animals and what can be harvested from them.

Magical Creatures are a new addition to the game (version 0.7.8.5, Nov 2, 2021) and are found in most biomes. They occasionally drop resources like stalk and hides. Some magical creatures drop special items, and more special items are planned.
Magical Creatures include: Dark Elf, Goblin, Hobgoblin, Imp, Skeleton, Mummy, Ghost Hero, Griffon, Harpy. Some magical creatures come in a standard version, and a much larger "Champion" version. Magical Creatures are listed below by biome, after the animals. Since Magical Creatures are new to the game, their locations and drops may change.

### Grasslands

Most of these grasslands animals are peaceful. The goats, cows, rabbits, pigs, chickens all run away when attacked. Spiders are fast, aggressive, and hard to see in the grass. All Magical Creatures are aggressive.

* Pigs drop Raw White Meat and Hides.
* Spiders drop Chitin.
* Rabbits drop Fur and Raw Red Meat.
* Chickens drop Feathers and Raw Poultry.
* Cows and Goats both drop Raw Red Meat and Hides.
* Goblin
* Dark Elf
* Imp

PigSpiderRabbitChickenCowGoatGoblin Champion & GoblinDark Elf Champion is tallDark ElfImp Champion and Imp

### Mountains

The Mountains are far more dangerous than the Grasslands. Only the Deer are not aggressive, everything else (Bear, Boar, Wolf, Fox, Stag) will attack you on sight. Magical Creatures are always aggressive.

* Wolves and Bears both drop Claws, Fangs, Raw Red Meat, and Hides.
* Stags and Deer both drop Raw Red Meat and Hides.
* Boar drop Raw White Meat and Hides.
* Fox drop Fur, Raw Red Meat, and Hides.
* Goblin
* Dark Elf

BearWolfDeerBoarStagFoxGoblin Champion & GoblinDark Elf
### Snow

The Snow zone of the mountains is dangerous. The temperature (cold 1) will kill if you aren't wearing underwear. All the wildlife is aggressive with pretty high hitpoints. Arctic Wolf, Stag, and Fox will attack you on sight, that's why the screenshots show them far away, looking away, attacking or dead.

* Arctic Wolves drop Claws, Fangs, Raw Red Meat, and Hides.
* Stag drop Raw Red Meat and Hides.
* Fox drop Fur, Raw Red Meat, and Hides.

Arctic wolfStagFox

### Swamp

The swamp is home to the crocodile, hippo, and spider. Crocodiles are plentiful and aggressive. Hippos and Spiders are less common but just as aggressive. Magical Creatures are always aggressive.

* Crocodile drops Raw Poultry and Hides
* Hippo drops Raw White Meat and Hides
* Spider drops Chitin.
* Goblin
* Dark Elf
* Imp

HippoCrocodileSpiderGoblin Champion & GoblinDark ElfImp Champion & Imp
### Badlands

Badlands have unusual rock spires and scrubby sandy areas full of hostile animals. Badlands is home to the Rhino, Viper, and Scorpion, all highly aggressive. Peaceful Rabbits also live in the Badlands. Magical Creatures are always aggressive.

* Rhino drops Horn, Nail, Raw White Meat, and Hides.
* Vipers drop Snake Scales and Raw Poultry.
* Scorpions drop Chitin.
* Rabbits drop Fur and Raw Red Meat.
* Goblin
* Dark Elf
* Imp

RhinoViperScorpionRabbitGoblin Champion & GoblinDark ElfImp Champion & Imp
### Desert

Desert Biome is similar to Badlands (not sure it is still in the game.)

* Rhino drops Horn, Nail, Raw White Meat, and Hides.
* Vipers drop Snake Scales and Raw Poultry.

RhinoViper

### Floating Islands

The floating Islands in the sky are very cold (Cold 2) and have unique magical creatures roaming their surface. These magical creatures are aggressive.

* Griffon drops Feather (rare drop, used in enchantments)
* Harpy drops Claw (rare drop, used in enchantments)

GriffonHarpy

## Elementals & Golems

All elementals and golems are hostile, and there are several different kinds. All elementals currently take equal damage from all sources.

### Guardians

Stone Elementals guard Monuments, Towers and Dungeons. They come in regular and champion varieties and can alert friends nearby. These have a chance of dropping random loot if you loot their heads after death.

Stone Elemental
### Patrols

Earth Elementals can be found wandering in almost all biomes except snow, and have a chance of dropping random loot.

Earth Elemental
Ice Golems are found in the snow biome only and drop a Frozen Core on death.

Ice Golem
Ice Elementals are found patrolling the Floating Islands, and they drop Freezing Essence.

Ice Elemental
### Caves

Stone Golems infest the cave systems, come in regular and champion variants, and have a chance of dropping random loot when killed.

Stone Golem
### Bosses

Fire Elementals are the 'end bosses' for Towers and Dungeons although they are not always only at the top of random dungeons. Upon death they drop an Essence of fire and other random loot. Fire Elementals will get a new model soon.

Fire Elemental
An Obsidian or Crystal Golem is found at the bottom of each cave, and drop an Obsidian or Crystal Core respectively.

Crystal Golem