GT500

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> GT500
> -----
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> ### MANUFACTURER:
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> Cobretti
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> ### SPEED:
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> 3
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> ### DRIFT:
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> 9
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> ### STRENGTH:
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> 5
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> ### ACCELERATION:
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> 5
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> ### CLASSIFICATION:
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> Muscle Car
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> Miscellaneous
> -------------
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> ### BODY STYLE:
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> Grand-Tourer
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> ### VEHICLE CLASS:
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> B
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> ### APPEARS IN:
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> Detonator Event in "Sunset Fire" Episode.
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> ### MODEL NAME:
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> Musclecar\_05
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> ### COLORS:
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> 8
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> ### UNLOCKED BY:
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> Console/PC - Achieving 1400 Credits
> PSP - Completeing "Sunset Fire" Episode.
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> ### ENGINE NAME:
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> Hypercar\_07
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> Vehicle List
> ------------
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> ### PRECEDED BY:
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> GT
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> ### SUCCEEDED BY:
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> S510
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> *"With the GT500, keep throwing the back end out at every turn. Because as long as you are over-steering, you'll never have to worry about the understeer." -* Cobretti GT500 description.
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The Cobretti GT500 is a grand-tourer styled muscle car featured in Split/Second. It is the second car by Cobretti given to the player in Class B.

## Description

Built to be a grand-tourer styled muscle car, the GT500 is based on a combination of the 1999 Aston Martin DB7 and the 2004 Aston Martin DB9, evidenced by most of the body's shape, including the massive grille, the headlights and the taillights. Since it is kitted out for racing, it also resembles the DBR9.

The GT500 sports a massive, jagged black grille with slates going across and down the area. Cobretti's logo is located in the middle. There is a second grille but is below the first one, being more narrow but in a carbon fiber finish. To the left side of the second grille is a yellow tow hook. The front is also equipped with a mounted carbon fiber splitter that is supported by small rods connected to the aforementioned second grille.

Between the bumper and the hood is a latch securing both, one on each end. The hood comes with hood catches, a small hood scoop and two vents situated just past the hood scoop. The vents are carbon fiber surrounded by a chrome finish. The car itself is massive, so much that there are bolts placed around the top of the front wheel wells. Two more latches are found just in front of the large side vents just before the doors, indicating that the hood is a separate piece that can be taken off via undoing all four latches.

The side vents include three slates going across and is covered in carbon fiber, as well as the side skirts. From a side few, the front end is slightly longer than the rest of the car, one of the few traits that Aston martin has for their models. The model of the doors are unique as it begins to curve upwards toward the rear fenders, before wrapping around. The roof has a roof scoop and antenna equipped. (The roof scoop does not appear out of the Vehicle Selection Menu.)

At the rear, the GT500 comes with a large carbon fiber wing bolted to the top of the trunk. Speaking of the trunk, there are two additional latches that connects the trunk and the rear bumper. The headlight cluster consists of large red lights that has a singular reverse and hazard light next to each other. The rear bumper itself is rounded off at the base to feature a rear diffuser for the car. On the outer edges of the diffuser is home to two dual exhaust pipes.

The GT500 comes equipped with 12-spoke black rims with red center locks on them, with "*Split/Second*" written on the tire walls. It is shared with the Cascade and the 440 Special.

The livery includes grey and red stripes spanning from the front bumper to the end of the roofline. There are also grey and red stripes that wrap around the rear of the car, starting from behind the front fender. The rest of the car's body can be painted by the player's choosing:

The GT500 has **8** colors;

* **Dark Blue**
* **Blue**
* **White**
* **Grey**
* **Black**
* **Dark Red**
* **Red**
* **Orange**

## Performance

#### *Split/Second*

Off the line, the GT500 shows sub-average acceleration, but it can get the car going to moderate speeds quickly. However it's top speed is on the lacking side as it is lower than most, if not, all of the cars in Class B.

In terms of cornering ability is very good, as it can take corners at moderate to high speeds without going into a slide. It's great enough that it can keep majority of it's speed around bends and corners.Since it is a wide car, and possibly due to it's weight, it can sustain most powerplays. Every now and again it will cause the car to enter a small slide and can be corrected, but not before fighting against the steering to straighten the car out.

It's biggest attribute lies within it's drifting ability. Like the GT, it is one of the many cars in which the player can easily full up their power meter. When initiating a drift, the car will enter into a small angle and will progressively get deeper the more time the car slides. When drifting into a sharp corner, the tail end will quickly poke out as the car slight slows down, but thanks to it's stability, this can be controlled with ease. During an exit, if done right, the car will accelerate back into moderate speeds.

It is completely up to preference whether the player wants to keep and small angle during long curves or risk slowing down for the acceleration at the end of a drift.

## Gallery

FrontRIghtRearLeftDetonator Event.GT500 in PSP.CloserDetonator Event. (PSP)Turner Double Six in the Beta.A pre-release screenshot GT500 in the lead, with a Coyote and Nero GT400 tailing behind, Expressway.GT500 on the left side, next to a Vortex, Airport Terminal.
## Trivia

* The internal name is called "**Musclecar\_05**".
* In a few pre-release screenshots, the color scheme was similar to the livery on the Gulf Oil Racing DBR9.
	+ This color scheme remains on the PSP Version.
* The AI drivers Kelly **Phillps**, Rowen **Holt**, Gavin **Bartlett** and Mark **Flanagan** all drive the GT500 in-game.
	+ Their numbers are **36**, **39**, **42** and **45**.
* In the beta, the GT500 was called the "**Turner Double Six**".
	+ It sported a different livery pattern.

* The GT500, along with other cars has received the most changes from pre-release screenshots to launch day.