Durin's Folk

The stalwart Longbeard Clan, descendants of venerable Durin the Deathless, is spread across a great expanse of mountainous territory, boasting great beards, booze, and builds. Furthermore, Durin's Folk are part of the Dwarven Lords' Councilalongside their brethren in the Blue Dwarves and Red Dwarves, sending representative lords to discuss joint matters and diplomacy, where they hold 3 of the 5 seats. For this reason many on the server treat the factions as one entity when in fact they are still separate.

## Government

Unlike many factions on the Official Mod Server, the dwarves of Durin's Folk do not recognize a singular king or faction leader. Instead, they choose to split the power of the faction among the leaders and lords of their many holds. This is a result of the spread out nature of the faction, and the fact that each lord has their own build to work on and would rather not step on someone else's toes, or be stepped on themselves.

The kingships and lordly titles that rank highest among Durin's Folk and are equal in stature are as follows:

* **Kingdom of Khazad-dûm** (Moria), currently led by King SoaringEagle12. The grandeur of Khazad-dûm is known to almost all who walk Middle Earth, and the riches of its citizens and beauty of its halls are proof of the greatness of dwarven civilization. The capital is Azanulbizar (East Gate), the east side of Khazad-dûm. Secondary cities include West Gate, Methedras, and Celebdil (a district of East Gate). Many smaller holds have begun dotting strategic positions in the southern Misties as well. On 17/11/2015, Khazad-dûm annexed Dunland and started construction on citadels in the north and south, but in 2020 allowed the territory to regain its independence. In the Kingdom of Khazad-dûm, there is a change in how the ranks progress. While the normal (for dwarves, anyways) titles of King and Lord are still in effect, the title of Thane has been reworked to signify not just the heir of a lord's city, but to also signify someone as owning one of the lesser "fort" builds that were founded. Thanes in the kingdom are permitted to wear silver-trimmed dwarven chestplates with their usual non-trimmed armor. Khazad-dûm has its own, special laws. Page: Kingdom of Khazad-dûm.
* **Kingdom of the Grey Mountains**, currently led by King **VetusGeneral.** The capital of Dain's Halls is a worthwhile destination for the hardy traveler due to its extensive and wealthy halls. Its inhabitants eagerly await the return of their ancient dragon enemies and specialize in unique brands of trade. They control many cities which include Framsburg, Khazul Mornit, Norinbad and Karak Faluk. Page: Dwarves of the Grey Mountains.
* Kingdom of Durin's Folk, ruled by King Kaiser\_Wojak. The Kingdom of Durin's Folk is the union of Erebor and Iron Hills under a single King and system of Lords. The kingdom was founded by Kaiser\_Wojak and Marcobelva on April 3rd as both leaders stressed a desire to unify Iron Hills and Erebor respectively, forming a strong kingdom bound in community and friendship. The might of Erebor remains as the capital of the kingdom, while the beauty of the Iron Hills offer more establishments for dwarves seeking to live outside the capital. Outside of Erebor, West Peak follows as the secondary city with East Peak and South Gate as other establishments inhabited by dwarves of this proud, new kingdom. A strong emphasis on community and prosperity is the forefront of this dwarven kingdom, ensuring that all dwarves are prospering and have a sense of belonging to this tight-knit family. Page: Kingdom of Durin's Folk

## The Halls of Durin (Builds)

The Durin's Folk faction lays claim to many of the great builds of the server, as follows:

* **Khazad-dûm (Moria)** was largely built during the rule of SpoangityBob, but since the rule of fearrippers and SoaringEagle12, much of the build has been reworked, and further plans are in various stages of development. Khazad-dûm features extensive excavations near the West       Gate fast travel point in Eregion, as well as the East Gate of Azanulbizar to the west of Dimrill Dale, and the district of Celebdil and the Endless Stair, at the Celebdil fast travel point. The main kingdom hub of apartments and facilities is located at East Gate, with many other grand delvings and holds throughout the southern Misties. Many iconic cinematic locations have been completed, such as the Bridge of Durin, Azanuzilbar, Durin's Tower, and many others. After many years of development, Khazad-dûm's East Gate has begun a thorough restoration and renovation, with many parts of West Gate also having been renovated. Renovations for Celebdil, while not currently in progress, are planned for the future. Also maintained by the players here are the villages of Anvil at West Gate and Hammer at West Gate. A dwarf recruit camp has been erected overlooking Kheled-zâram (the Mirrormere) just north of the Dimrill Dale waypoint.
* **Mt. Methedras** was founded by connor7boss/Lord\_Ragna at the eponymous fast travel point, it features a very richly furnished front facade and redstone gate. Also being worked on are lavish apartments leading to the mine and a tavern fit for royalty. Outside is a double ring of walls to keep invaders at bay and visitors in awe.
* **Dain's Halls** was founded by aidansebastian, and welcomes visitors with a very tall and detailed front gate overlooking a small bridged chasm. Its remote location in a biome lacking fast travel points makes it a rarely seen but worthwhile destination, boasting extensive apartments and vaults, statues of rare Utumno bricks, and the largest dwarven hall on the server, the Hall of Dragons.
* **Nordinbad** was founded by Waterfist\_Cace as a vacation retreat from Khazad-dum. He later decided to build it up more and place it in the care of the Grey Dwarves where it was continued by Lord Samaranth00 prior to his leaving the faction to join the High-Elves. It features a nigh-impregnable outer wall crowned with a large patio and battlement, leading inside to a dining hall and opening up into a half-natural cavern retaining its lake and stalagmite and stalactites, with dwarven brick walkways forming a viewing platform. Below can be found more halls.
* **Framsburg** is the door to the Grey Mountains, presently a large trading city that guards both the road to Dain's Halls. In lore, it was of old a homeland to the Eotheod before they moved to Rohan, so Rohirrim players have built mannish ruins nearby. It features several shops of speciality items for all factions and players alike.
* **The Glittering Caves** were created by Dwarven\_Warlord as part of his larger Helm's Deep build in cooperation with mewarmy, King of Rohan. The overall build is very impressive and larger-than-life, and the caves deep inside truly glisten from the walls of Gondorian stone, inset with chunks of glowstone.
* **Gund`aban** was started by Luigi27, and continued by Queen LlianB and the other Iron Hills Dwarves as the capital of the Iron Hills. It still is under construction, but its making great progress due to the hard working Khâzad.
* **Erebor (Lonely Mountain)** built by Bofur and a multitude of fellow dwarves, formerly    consisting of a small mountain, gate, and a large pit lined with walkways and rooms, it has since been started fresh to allow a more professional looking gate and mountain. Work has begun in earnest on the interior of the gate now that the Erebor biome is finally in the mod, huge common areas, and pillar-topping walkways span huge distances in the cavern. NPC apartments line the walls and player facilities lie below, as a massive excavation has begun for the Hall of Kings for the throne. Outside are the giant guardian statues, and on the west from gate is Ravenhill in all its glory.

## Annals of the Durin's Folk (Server History)

In the distant past of the server
Durin’s Folk was a small faction unknown to many. Back then the only dwarf of renown was **connor7boss** (now known as Lord\_Ragna). He was reckoned the leader of Durin's Folk, controlling the lands surrounding the Iron Hills. It was during this early period when the construction of the original Erebor began. connor7boss created the front gate and began attempting to construct the mountain itself (for in these early days the mountain biome for Erebor was yet to be added), rising high above the Wilderland around it. Eventually, connor7boss left the server due to the "Sack of Erebor" of which he does not speak, and the mysterious mount of Erebor was left unattended for visitors to awe at.

Shortly afterward, the player **Hayoo** began excavation of the halls at West Gate, in an effort to create the Mines of Moria. It was not long, however, before the sea began to call to him. Seeking to join the High Elves of Lindon, he turned over possession of West Gate to the relatively new Blue Dwarf **SpoangityBob**, who has reigned in the halls of Moria ever since. SpoangityBob rapidly carved out a handful of smaller halls and renovated the ones Hayoo had already dug out, in order to prepare for larger excavations later. During this time he explored much of Middle-earth searching for other dwarves and making contact with the major kingdoms, drawing many new players to the halls of Khazad-dûm. The first of was **aidansebastian**, who was named Thane of Moria. Shortly after **Waterfist\_Cace** and **Smiturion** joined.

The dwarves of Khazad-dûm divided their time between carving out new halls, exploring the world to bring in new resources, and slaying as many orcs of Gundabad as they could. In this last endeavor, they became well known, earning them the friendship of many, particularly the Rangers of the North and the High-Elves of Rivendell. As the players of Khazad-dûm became known throughout Middle-earth, so too did the build, and thus the tours of Khazad-dûm began on the server. While free of charge to visitors, the tours brought a lot of attention to Khazad-dûm and to the faction of Durin's Folk at large. Many gifts and new recruits were received, and the apartment district of Khazad-dûm experienced a building boom as new dwarves flooded the halls. Around this time **SpeedySC** founded a new kingdom of Durin's Folk in the Red Mountains, and the first Dwarven Council was formed to elect the High King of All Dwarves. This golden age also saw contact with the east open up, as the Lord of Khazad-dûm and the King of the Woodland Realm befriended each other, with the Wood-Elves offering assistance for any dwarves making their way through Mirkwood to Erebor and the Iron Hills. Shortly after this new friendship formed, the Lord of Dale **Mathyas57** acquired the rights to the Lonely Mountain, and re-founded the Kingdom of Erebor and drawing new players with the promise of riches and building the glorious mountain.

The golden age came to a close when a series of events befell Durin's Folk, starting with Gundabad orcs breaking into Khazad-dûm to butcher and loot some of its players, including the chief architects. This began the slow decline of Khazad-dûm for a time. Next came a devastating explosion in the Red Mountains that obliterated the hold of SpeedySC. Reeling from this loss, he abandoned the mountains to settle in the Iron Hills, founding the first kingdom there since connor7boss. Afterwards, the bridge at West Gate was destroyed by foul orcs of Gundabad, and the trade missions to other kingdoms started being attacked and slain by bandits like **corrupted\_knight**. Thus ended the first great age of the Durin's Folk on the server.

Recovering from the collapse of the golden age, Durin's Folk began its resurgence by sending out new settlers to colonize the dwarven lands of lore. The Iron Hills developed its outposts throughout the region, Erebor brought in a huge amount of new players becoming the most populous dwarven city by far, the player **sebbeopetrini** re-founded the Kingdom of the Red Mountains in the east alongside his Thane **wille912\_**, and the former Thane of Khazad-dum, **aidansebastian**, took the fellow Moria dwarf **Smiturion** with him to found the city of Dain's Halls as the capital of the new Kingdom of the Grey Mountains. The Kingdom of Khazad-dûm also grew during this period: while some of its best and brightest had left to strike out on their own, the former King Under the Mountain connor7boss returned to the server and began a colony at Mount Methedras in the southern Misty Mountains, solidifying SpoangityBob's claim as Guardian of the Southern Misties. Furthermore, the humble village of Anvil was founded near West Gate to act as a fishing and hunting ground, as well as a lumber yard. And so did all the kingdoms of Durin's Folk begin to show signs of prospering once more.

The Dwarven Lords' Council around this time began to codify its dealings and rules better, to the point they are at today. And so did the 5 seats of Durin's Folk (and thus the corresponding 5 kingdoms) become set as Khazad-dûm, the Greys, Erebor, Iron Hills, and the Reds. Coming hand in hand with the update that added dwarven trimmed armor allowed this formal hierarchy to have tangible structure, and the silver-trimmed armor of a minor lord became something for new dwarves to strive for, as trimmed armor became a prideful gift to the lordly friends of the dwarves in other factions.

Over the next month, Durin's Folk had sprung back from its brief decline in earnest. Many glorious halls were dug across all the kingdoms, Methedras became renowned for being lined with golden brick, the eastern halls of Moria were excavated and the Bridge of Khazad-dûm and Great Hall completed, Dain's Halls experienced a population explosion that allowed the Grey Dwarves to quickly dig out all the remaining halls necessary for a kingdom to function and begin the massive Hall of Dragons, Erebor began terraforming the environs outside the gate while bringing in its first dwarf NPCs, the Iron Hills securely fortified both West and East Peak, and the Reds attracted a master farmer and tradesman so that wille912\_ could focus on the city. A player by the name of **Dwarven\_Warlord** founded the Glittering Caves as part of his Helm's Deep build and submitted himself to the authority of the Dwarven High Lords to determine which kingdom he would fit into. The leaders of the dwarves also became fairly active in the many conflicts that have wracked the server in this recent period. Both SpoangityBob and SpeedySC earned much fame and honor in the First Southern War, and later in the Mordor Civil War.

More recently, the Grey Dwarves of Dain's Halls have been attacked by vicious orcs of Gundabad, Mordor, and Dol Guldur. This instigated what eventually turned into the First War of the Ring (known to the dwarves as the War of Retribution) as the Dwarven Lords' Council refused to tolerate such heinous crimes. The opening of the war proved fairly disastrous for the Blue Dwarves of the Northern Misties, and the outpost at Mount Gram was lost to a combined force of Isengard and a league of assassins following a failed siege of Isengard itself. Next came the planned siege of Osgiliath, where both Khazad-dûm and Erebor dwarves were present with their finest warriors. Combined with the forces of almost all Good-aligned factions, they managed to scare off the Evil opposition threatening the city without so much as a bow drawn. A similar situation happened days later at the east gate of Moria, the flood of men elves and dwarves who had sworn to defend Azanulbizar was too much for Evil to so much as attempt assailing it.

SpoangityBob represented the dwarves at the grand coronation of Atanvarno, 5th King of Gondor, swearing an oath of friendship and presenting him with Anduril on the orders of Mevans Ilúvatar.

Presently the Durin's Folk faction is dealing with a large influx of recruits while filling up space within their underground abodes, constructing new halls, and coping with the loss of several important players to bans and disillusionment with the server.

On the 12th day of the 12th month of the year 2020, SoaringEagle12, longtime heir of Khazad-dûm was crowned the new King and Lord Councillor of the Dwarrowdelf. He relieved King fearrippers, who had chosen to step down.

On April 3, 2021 the Kingdoms of Erebor and Iron Hills unified under a single King, Kaiser\_Wojak. The Kingdom of Durin's Folk was founded on this day, combining Erebor and Iron Hills regions.

## Heirs of Durin (Players)

### Khazad-dûm

1. King SoaringEagle12, Lord of East Gate, Guardian of the Southern Misties
2. Lord Legootje, Heir to the Throne, Lord of West Gate
3. Lord Skeshz, Lord of East Gate
4. Lord TIGSLY, Lord of Celebdil
5. Lord TEDisLAME, Lord of Methedras
6. xPocketLintx, Royal Guard
7. Thulin\_IV, Loremaster
8. Grand Architect fearrippers
9. Thane NylaOfArda, Thane of West Gate
10. Thane Timeless\_Lemming, Thane of East Gate
11. Retired Lord Councillor SpoangityBob (Fundin II Dwalinul)
12. Royal Advisor and Bushmaster Floonie

### Glittering Caves

1. TheSmileBC (Lord of Helm's Deep, Regent King of Rohan)

### Kingdom of Durin's Folk

1. Kaiser\_Wojak, King of the kingdom of Durin's folk
2. Marcobelva, Heir to the Throne
3. Misterymob475, Lord of West-Peak & ceremonial lord of the Iron Hills
4. Call363, Lord of East Peak
5. Artpas, Royal Guard of Durin's Folk
6. Turandirion, Thane of Erebor
7. tobidysted, Thane of Fort Durin
8. Morgrim\_ , Thane of South Gate
9. Jojo869, Thane of East Peak
10. Sorrypickle, Thane of West Peak
11. Anthony\_Lockwood
12. Artenus
13. binary404
14. Blub\_ik\_veen\_vis
15. bullet\_lead
16. Choco-edoma
17. Dhrain\_16 (Recruit)
18. Dimrond\_
19. DziadekUje
20. Ereborontop
21. Garfelyan
22. GeorgeMacaa
23. igog4646
24. Kastivi
25. Kosan99
26. Lord\_Ojidaemost
27. Lucky\_luuk\_m
28. Magnu\_Mahizsher
29. MatthewVP
30. Melon\_\_Master
31. \_MikiSlaw\_
32. Neok\_1
33. OrangeSodaPop
34. pieselassassin
35. PopeLeoTheThird
36. RawHide42
37. Robert\_IIII
38. shadowmaster10
39. SloanWall
40. SoVerr\_\_
41. SoimFier
42. Teeole8
43. TheActualTomato
44. Tom1650
45. Xopter\_
46. \_SimplyGamer\_
47. sshheess

## Becoming a Dwarf of Durin's Folk

Do you desire to join the ranks of the bearded kin? Do the depths of the world beckon to you, yearning to be unearthed in all its splendor? Are long beards, strong ale, and honest steel your favorite equipment on long and perilous journeys? Then Durin's Folk is the faction for you!

The kings and lords of Durin's Folk are always looking for young players eager to grow their beards to join their holds and send their faction to new heights of glory, whether at home building, in the mines, or on the battlefield, and can assure that you will be in good company.

The majority of Durin's Folk will allow a player to join if they can earn 100 alignment with the faction through slaying Gundabad orcs and quests, as well as possible small tasks such as digging out a room for the build, aiding in gathering resources, etc. You must also use the mod's Pledge feature to commit yourself to the Durin's Folk faction.

So grow out that facial hair, sharpen your axe, take a few practice swings with your pick, and bring an ale and join Durin's Folk today!

**What titles are you expected to use as a Dwarf?**

As a recruit or dwarrow you may use any Blue Dwarf or Durin's Folk title that you have unlocked *except* for "Dwarven Lord", "Uzbad Sigin-Taragu", "Uzbad Khagal' abbadu", and "Uzbaduna Khagal'abbadu" as these title are reserved for Minor Lords and Kings/Queens.  For more details please visit the Dwarven Council Page

**Dwarves:**
**Durin's Folk** •
Kingdom of Khazad-dûm •
Kingdom of Durin's Folk•
The Dwarves of the Mountains of the Wind •
Dwarves of the Red Mountains •
Blue Dwarves •
Dwarves of the Grey Mountains•
Northern Longbeard Dwarves

**Elves and Ents:**
High-Elves •
Rivendell •
Galadhrim •
The Avari Elves •
Wood-Elves •
Dorwinion •
Fangorn

**Orcs and Uruks:**
Angmar •
Dol Guldur •
Gundabad •
Mordor •
Isengard

**Northmen and Dúnedain**
Gondor •
Kingdom of Dale •
Rangers of the North •
The Riders of Rohan •
The Republic of Lebennin •
Dol Amroth •
Dunland •
Hobbits •
Bree •
Wood-Men of Mirkwood

**Peoples of Harad and Rhûn:**
Half-Trolls •
Morwaith •
Near Harad •
New Taurethrim Empire •
The Golden Easterlings of Rhúdel •
Eastern Tribes (Far Rhun Easterlings) •
The Variags Of Khand •
Umbar

**Disbanded factions:**
Kingdom Of Anduin •
Galdhrim •
Fire elves •
Kingdom of the Golden Wash •
Kingdom of the Isles •
Rúnandor •
Smaland •
The Northshire Republic •
Clans of the Northmen •
Lossedhil •
The Brotherhood •
Dwarves of Erebor •
Dwarves of the Iron Hills•
The Gladden Fields •
Vanwar •
Thartorogrim •
The Scourge