Master Wu

**A wise master who tutors his pupils in a wide array of offensive buffs.**

A centuries- old master of Spinjitzu, Wu enjoys tea, rigorous training training, and torturing his students with his patented cryptic, old-guy wisdom.

## **Upgrading requirements.**

**Gear level up.**

**Number of tiles required to star up and create. Also where you get them.**

To create 190.

After he is built he **starts** with 5 stars.

**Where to get them.**

Wu's Event, Date with Destiny

## Abilities

Level 2: Deals 65% damage to target foe and has a 50% chance to grant Stealth for 1 turn to the lowest-health non-Tank hero for 1 turn.
Level 3: Deals 70% damage to target foe and has a 60% chance to grant Stealth for 1 turn to the lowest-health for 1 turn.
Level 4: Deals 75% damage to target foe and has a 70% chance to grant Stealth for 1 turn to the lowest-health for 1 turn.
Ninjago heroes and heroes with Stealth gain 1 additional stack of Heal Over Time for 2 turns.
Level 2: Heals all heroes for 15% of their max health and grants each hero 1 stack of Heal Over Time for 2 turns.
Ninjago heroes and heroes with Stealth gain 1 additional stack of Heal Over Time for 2 turns.
Level 3: Heals all heroes for 15% of their max health and grants each hero 1 stack of Heal Over Time for 2 turns.
Ninjago heroes and heroes with Stealth gain 1 additional stack of Heal Over Time for 2 turns.
Heroes that have Stealth have its duration increased by 1. Heroes that do not have Stealth gain Defense Up I for 1 turn.
Level 4: Heals all heroes for 15% of their max health and grants each hero 1 stack of Heal Over Time for 3 turns.
Ninjago heroes and heroes with Stealth gain 1 additional stack of Heal Over Time for 3 turns.
Heroes that have Stealth have its duration increased by 1. Heroes that do not have Stealth gain Defense Up I for 1 turn.
Level 5: Heals all heroes for 20% of their max health and grants each hero 1 stack of Heal Over Time for 3 turns.
Ninjago heroes and heroes with Stealth gain 1 additional stack of Heal Over Time for 3 turns.
Level 2: Deals 105% damage to target foe and clears 1-2 buffs from them. Has a 40% chance for a random Ninjago hero to assist for 35% damage.
Level 3: Deals 110% damage to target foe and clears 1-2 buffs from them. Has a 50% chance for a random Ninjago hero to assist for 40% damage.
Level 4: Deals 110% damage to target foe and clears 1-3 buffs from them. Has a 60% chance for a random Ninjago hero to assist for 40% damage. The hero has +5% bonus
critical chance on the assist for each buff cleard from the target foe.
Level 5: Deals 110% damage to target foe and clears all buffs from them. Has a 75% chance for a random Ninjago hero to assist for 50% damage. The hero has +10% bonus
Whenever Lloyd gains Stealth when all other heroes have Stealth, Lloyd gains Dodgy instead.
Level 2: At the start of battle, Master Wu gains Stealth for 2 turns.
At the end of his turn, Master Wu grants Spinjitzu heroes that have Stealth a bonus buff based on their role:
Attacker: Critical Damage Up I for 1 turn
Support: Critical Chance Up I for 1 turn
Tank: Dodge Up I for 1 turn.
Whenever Lloyd gains Stealth when all other heroes have Stealth, Lloyd gains Dodgy instead.
Level 3: At the start of battle, Master Wu gains Stealth for 2 turns.
At the end of his turn, Master Wu grants Spinjitzu heroes that have Stealth a bonus buff based on their role:
Attacker: Critical Damage Up I for 1 turn
Support: Critical Chance Up I for 1 turn
Tank: Dodge Up I for 1 turn.
Whenever Master Wu critically hits, he gains +3% dodge chance (up to a maximum of 15%).
Whenever Lloyd gains Stealth when all other heroes have Stealth, Lloyd gains Dodgy instead.
Level 4: At the start of battle, Master Wu gains Stealth for 2 turns.
At the end of his turn, Master Wu grants Spinjitzu heroes that have Stealth a bonus buff based on their role:
Attacker: Critical Damage Up II for 1 turn
Support: Critical Chance Up II for 1 turn
Tank: Dodge Up II for 1 turn.
Whenever Master Wu critically hits, he gains +3% dodge chance (up to a maximum of 15%).
Whenever Lloyd gains Stealth when all other heroes have Stealth, Lloyd gains Dodgy instead.
Level 5: At the start of battle, Master Wu gains Stealth for 2 turns.
At the end of his turn, Master Wu grants Spinjitzu heroes that have Stealth a bonus buff based on their role:
Attacker: Critical Damage Up II for 1 turn
Support: Critical Chance Up II for 1 turn
Tank: Dodge Up II for 1 turn.
Whenever Master Wu critically hits, he gains +5% dodge chance (up to a maximum of 25%).
Level 2: Inflicts Vulnerable on all foes, and has a 60% chance to inflict Defense Down 1 on each foe for 2 turns.
Level 3: Inflicts Vulnerable on all foes, and has a 70% chance to inflict Defense Down 1 on each foe for 2 turns. Has a 50% chance to inflict Disarmed on each foe for 1 turn.
Level 4: Inflicts Vulnerable on all foes, and has a 75% chance to inflict Defense Down 1 on each foe for 2 turns. Has a 75% chance to inflict Disarmed on each foe for 1 turn.
Level 5: Inflicts Vulnerable on all foes, and has a 85% chance to inflict Defense Down 1 on each foe for 2 turns. Has a 100% chance to inflict Disarmed on each foe for 1 turn.

## **Recommended sets**

**Dojo Showdown**

**Jay's Cyber Dragon**

**Majisto's Tower**

## **Notes**

1 Star: N/A

2 Stars: N/A

3 Stars: N/A

4 Stars: N/A

5 Stars: N/A

6 Stars: N/A

7 Stars: N/A