recursal/Fanatic-Fandom huggingface dataset:
111 - Compbroken

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Compbroken appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Critical Damage
 Attack Speed

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
286 - Arena Mob 9

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Arena Mob 9 appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Damage

### Active Abilities

 Heal
 Buff: Enrage

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Die Schreienden Ahnen

Eine Felsformation im nördlichen Gebiet von Düsterburg. Dort haust das Monster von den schreienden Ahnen.

Um dorthin zu gelangen muss man sich vom Gasthaus aus noch ein Stück nach Norden begeben und sich dabei rechts halten. Dann findet man einen überwucherten, kaum erkennbaren Zugang zu einer Schlucht die dort hinführt.

Die Felsformation hat ihren Namen von der Legende erhalten, die besagt, dass man dort immer noch die Schreie der Menschen hören, die dem Untier über all die Jahre zum Opfer gefallen sind.

## Trivia

* Man kann die Schreie und ein schmerzvolles Stöhnen tatsächlich hören. Ist das Monster tot, verschwinden diese.
148 - Female Hunter B

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Female Hunter B appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Accuracy
 Accuracy

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
201 - Alien F

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## ULTRA Monster Stats

This monster does not have an ULTRA form.

## Invisible Ally Stats

### Active Abilities

 Buff: Invincibility
 Attack: Defense Down

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
326 - Happy Face

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Happy Face appears in the following area:

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
087 - White Duck

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

White Duck appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Attack Speed
 Attack

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
196 - Alien A

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## ULTRA Monster Stats

This monster does not have an ULTRA form.

## Invisible Ally Stats

### Active Abilities

 Buff: Invincibility
 Attack: Power Down

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
140 - Flying Sword

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Flying Sword appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Attack
 Equipment Attack

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
010 - Thunder Dummy

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Thunder Dummy appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 EXP
 Mastery

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
193 - Diamond

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Damage
 Pixel

### Active Abilities

 Buff: Invincibility
 HP Recovery

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
042 - Tree Stump

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Tree Stump appears in the following area:

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
407 - Reapling

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Instant Kill
 Instant Kill

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
250 - Lava Blob

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
075 - Flame Cactus

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Flame Cactus appears in the following area:

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Dimensional Room

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Art by

???

**Dimensional Room** can be accessed only during Prehistoric Mission raid. This area is unlocked at Rank 70.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

## Notes

If you leave the area screen during the raid, you are sent to -Infinity: Prehistoric Area.

There is a timer in this area. Time is set to 40 seconds when you enter this area. If the time runs out, you are sent to Warp Room.
199 - Alien D

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## ULTRA Monster Stats

This monster does not have an ULTRA form.

## Invisible Ally Stats

### Active Abilities

 Buff: Invincibility
 Attack: Evasion Down

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
460 - Middle Gruff

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Middle Gruff appears in the following area:

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
493 - Strange Triangle Bot

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Strange Triangle Bot appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Non-Boss Damage
 Spawn Rate

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
192 - Ruby

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Damage
 Pixel

### Active Abilities

 Buff: Invincibility
 HP Recovery

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Feature Shop

The Feature Shop was a shop where you could buy most of the game's features, like Idle Mode, the Battle Arena. In version 1665, it was combined with the Mystery Shop into the Shop menu.

You scrolled on the shop left and right and each feature icon had picture similar to the ones in world map, including Ant sprayers.
Billygoat Bridge

*This article is up to date as of Anti-Idle version **1772**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Monster Lv.

4,500 ~ 5,000 (Casual)5,850 ~ 6,500 (Hardcore)

### Art by

???

**Billygoat Bridge** can be accessed from Lullaby Lake. This area is unlocked after 1 Ascension or 1 Rebirth.

This area is part of the Fairytale Fight-off area series.

## Requirements

You need Rank 40 to access this area.

Requires 1 Ascension or 1 Rebirth.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

 Fabled Forest | 40

## Notes

There are no special notes about this area.
454 - Thumbelina

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Thumbelina appears in the following area:

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Power Room

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Art by

???

**Power Room** can be accessed only during Prehistoric Mission raid. This area is unlocked at Rank 70.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

## Notes

If you leave the area screen during the raid, you are sent to -Infinity: Prehistoric Area.

There is a timer in this area. Time is set to 11 seconds when you enter this area. If the time runs out, you are sent to Water Room.
Danger Zone

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Nearby Areas

DeadlandsThe Desert

Dark Portal

Abandoned Lab

### Art by

LucidCrux

**Danger Zone** is the area to the right of Deadlands. It is unlocked at Rank 30.

There are no monsters in Danger Zone, but ULTRA monsters can only be summoned in this area.

This area is part of the Main Path.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Adjacent Areas

The following areas can be accessed from this area.

 The Desert | 35
 Dark Portal | 40
 Abandoned Lab | 180

## Notes

There are no special notes about this area.
258 - Floating Fire

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Floating Fire appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Attack Speed
 Negate Effect

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
268 - Igloo Turtle

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Igloo Turtle appears in the following area:

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
440 - Corrupted Giant Treeman

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Corrupted Giant Treeman appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Spawn Rate
 EXP

## Notes

The Corrupted Giant Treeman does not attack the fighter directly. Instead, it causes the fighter to begin to drown once it appears, and it can use special moves as the fight proceeds:

* Shield: The Corrupted Giant Treeman hardens its bark, reducing all incoming damage to 1. This ability is active for the first 30 seconds of this monster's life, and it can be used for a random duration any time afterward.
* Heal: The Corrupted Giant Treeman recovers some health. Only used from the second phase onward.
* Potion Block: The Corrupted Giant Treeman drops a potion block on the fighter, dealing damage and inflicting the Potion Block status effect.
* SOAP: The Corrupted Giant Treeman drops a block of SOAP on the fighter, dealing damage and inflicting the SOAP status effect.
* Icicle: The Corrupted Giant Treeman drops an icicle on the fighter, dealing damage and inflicting Slow and Poison status effects.
* Lighting: The Corrupted Giant Treeman zaps the fighter, dealing damage and inflicting the Stun, Weaken, and Zombify status effects. Only used in the final phase.

This monster can drop Corrupted Elm armor pieces and Corrupted Bonus Rocks on death.
Dark Ruler

## The Dark Ruler

* Dark Ruler is a special Weapon that can be crafted once you reach level 100 Item Maker Career.
* Dark Ruler will automatically attack, and a different mana bar will appear instead of your regular mana bar.
* Dark Ruler comes with a Silence orange Bonus, which cannot be obtained in any other way. It's very useful against enemies such Bombs, because those won't explode if silenced.
* Dark Ruler damage is affected by your Total Career Level.
* Dark Ruler range is affected by your Ascension count. (caps at ▲+10 ascensions).

### Dark Ruler bars

* Mana Bar: the new mana bar won't have numbers and your attacks will use more mana than regular ones. Not affected by MaxMP and slightly affected by Mana Regeneration.

### Stats

* Enhancement Count: [+2005]
* Cannot Apply Bonus Rocks.
* Cannot Fuse.
* Required Rank: 500
* Attack: 2005
* Attack Speed: 10
* Critical Chance: 20%
280 - Arena Mob 4

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Arena Mob 4 appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Damage

### Active Abilities

 Heal
 Buff: Enrage

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
151 - Male Hunter B

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Male Hunter B appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Hit Chance
 Hit Chance

### Active Abilities

 Attack: Regular
 Buff: Enrage

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
427 - Blooob

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 MaxMP

### Active Abilities

 Buff: Elemental Boost
 MP Recovery

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Boosts

This article is up to date as of version 1709. If the current game version is later than this, the information may be outdated.

**Boost** raises the effectiveness of three major elements of Anti-Idle: The Game: the rate at which the progress bar advances, the experience earned from all sources, and the yellow coins earned from all sources. The Boost multiplier is applied directly on all three, with a minimum multiplier of 100% and a maximum of 6000%. The experience multiplier is applied to only AI:TG experience. Battle Arena and Tukkun FCG experience are unaffected. Likewise, green coin, blue coin, white coin and pixel gain are unaffected by boost.

Boost can be raised in the Boost Generator, up to a cap. This cap starts at 500% and can be raised up to 2400%, with the following upgrades:

* Can be upgraded 22 times (14 times for impossible ascensions) in the Boost Generator for +50% each.
* Dragon Boost adds directly to the Boost Generator limit, with a cap of 300%.
* The first five ascensions add 100% boost to the Boost Generator limit, each.

There are three boost limits:

* The one from the Boost Generator, which is how much you will have if you have a full blue bar.
* 1.5 times the Boost Generator limit, which is how much you will have if you have a full yellow bar.
* 2.5 times the Boost Generator limit, which is how much you will have if you have a full purple bar.

Boost percentage steadily degrade over time due to the presence of Ants, until 100%. When above the yellow limit, a lot more ants will appear.

You win boost every time you gain some AI:TG experience and coins, with a minimum of 0.05 and 0.01 respectively. Many other features can give boost. Combining this with how ants work, your boost usually hovers around your Boost Generator limit. With the boost charger epic skill your boost usually hovers above it.

Boost can be increased and frozen for 45 seconds by using Regular Boost Potions and Mega Boost Potions.

* Regular Boost Potions set your Boost to 1.5x your Boost Generator limit.
* Mega Boost Potions set your Boost to 2.5x your Boost Generator limit.
430 - ?????

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Drop Rate

### Active Abilities

 Buff: Elemental Boost
 Produce Loot: Rare Item

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Deadlands

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Art by

LucidCrux

**Deadlands** is the area to the right of The Sky. It is unlocked at Rank 25.

This area is part of the Main Path.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

 Danger Zone | 30

## Notes

There are no special notes about this area.
401 - Black Pudding

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Black Pudding appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 MaxHP
 Critical Damage

### Active Abilities

 Attack: Regular
 Attack: Stun

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Progress Bar

*This article is a stub.*
*Your help is needed. If you have sufficient knowledge about Progress Bar, please update the article.*
*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

**Progress Bar** is the bar on the right side of the game screen, which fills automatically over time. When the Progress Bar is full, you can move your mouse, click or press any key to claim a reward, which gives you EXP, Coins and a variety of other things. When Idle Mode is on, the Progress Bar fills more slowly, but Progress Bar rewards will be claimed automatically as soon as the Progress Bar is full.

## Idle Mode

Idle Mode allows you to collect rewards from the Progress Bar without interacting with the game. It can be purchased from the Shop for 500 Coins at level 2, and is controlled by a toggle at the bottom of the Progress Bar.

While Idle Mode is on, the Progress Bar automatically collects a reward when it reaches 100% without requiring interaction from the player. When toggled off, the Progress Bar requires player interaction when the it reaches the top, but awards more coins and experience, and moves faster by default.

There are achievements for collecting a certain number of Progress Rewards in each mode.

The Idlebot Card switches idle mode off and on depending on whether the player has mover their mouse recently.  When a player is inactive, the progress bar will not use idle mode for the first 50% of the bar and will for the final 50%.

## Epic Skills

Epic Skills have a chance to offer benefits whenever a progress reward is claimed.

## Progress Bar Modules

Another way of updating the progress bar are progress modules. See Progress Bar Modules.

## Progress Bar Extensions

An Adventure allows the player to purchase "Progress Bar Extensions".  Normally, the progress bar stops collecting progress at 100% and will not gain more until the reward is claimed.  These extensions allow the progress bar to continue to collect progress above 100%, potentially allowing the user to claim multiple rewards at once, reducing wasted progress.  This also means the user need not move their mouse or hit a key as often (works for Anti-Idle Mode).

For example, after 2 extensions, the progress bar can hold 300% progress.  When the progress bar is completely filled, the player can collect 3 progress rewards at once.

Each extension costs 2,000,000 + (Adventure Reputation) \* 10 green coins, (minimum 1,000,000, maximum 3,000,000) meaning the cost can be slightly decreased with negative reputation, and slightly increased with positive reputation.

When the player maxes the progress bar extension (49 upgrades), the adventure gives 2 free reputation instead of the progress bar upgrade.
Luck Room

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Monster Lv.

4,500 ~ 4,750 (Casual)5,850 ~ 6,175 (Hardcore)

### Art by

???

**Luck Room** can be accessed only during Prehistoric Mission raid. This area is unlocked at Rank 70.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

## Notes

If you leave the area screen during the raid, you are sent to -Infinity: Prehistoric Area.

There is a timer in this area. Time is set to 12 seconds when you enter this area. If the time runs out, you are sent to Warp Room.
463 - HEY! LISTEN!

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

HEY! LISTEN! appears in the following area:

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Frosty Zone

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Monster Lv.

2,700 ~ 3,000 (Casual)3,510 ~ 3,900 (Hardcore)

### Art by

???

**Frosty Zone** can be accessed from Dark Portal. This area is unlocked at Rank 70.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following area can be accessed from this area.

## Notes

There is a timer in this area. Time is set to 90 minutes when player enters this area. If the time runs out, player is sent to Ye Olde Pub.
489 - Strange Triangle Tree

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Strange Triangle Tree appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Non-Boss Damage
 Spawn Rate

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
431 - Chaos

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Ignore Defense

### Active Abilities

 Buff: Elemental Boost
 Produce Loot: Stat

## Notes

The stats given in Monster Stats are Chaos's base stats. Opening chests in Secret Dungeon before entering Final Chamber augments Chaos's stats significantly. If the Secret Dungeon is entered in GIGA mode, Chaos's stats are augmented further.
188 - Platinum Jelly

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Platinum Jelly appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Damage
 Drop Rate

### Active Abilities

 Attack: Regular
 Buff: Invincibility

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
451 - Frog Prince

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Frog Prince appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Ignore Defense
 EXP/Coin/Pixel

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
352 - Garydos

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 MaxMP
 EXP

### Active Abilities

 Attack: Regular
 Buff: Enrage

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
107 - Walking Cannon

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Walking Cannon appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Attack Speed
 Attack

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
344 - Doom Ghost

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Doom Ghost appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Damage

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
415 - Cerberus

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Attack Speed
 Attack Speed

### Active Abilities

 Attack: Regular
 Buff: Enrage

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
077 - Red Snake

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
400 - Inky Pool

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 MaxHP
 Critical Damage

### Active Abilities

 Attack: Regular
 Attack: Stun

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
396 - Mimic

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Drop Rate
 Coin

### Active Abilities

 Attack: Knockback
 Produce Loot: Pixel

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
390 - Lizard Shadow Mage

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Lizard Shadow Mage appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Defense
 MaxMP

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
467 - Grandma

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Chaos

**Level**
 **Area(s)**
 **Art By**

Chaos is fought in the final room in the secret dungeon and summons the final monster CHAOS upon death. Chaos is the second most difficult monster in the Secret Dungeon.

## Invisible Ally Stats

### Passive Abilities

 Coin
 Pixel
 Damage vs Bosses
 Ignore Defense

### Active Abilities

 **Buff: Elemental Boost** | Duration **30** sec.
 **Produce Loot: Stat** | -
456 - Troll

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
488 - Strange Triangle Dummy

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Strange Triangle Dummy appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Non-Boss Damage
 Spawn Rate

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
372 - Sunflower

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Defense
 EXP

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Boost

This article is up to date as of version 1709. If the current game version is later than this, the information may be outdated.

**Boost** raises the effectiveness of three major elements of Anti-Idle: The Game: the rate at which the progress bar advances, the experience earned from all sources, and the yellow coins earned from all sources. The Boost multiplier is applied directly on all three, with a minimum multiplier of 100% and a maximum of 6000%. The experience multiplier is applied to only AI:TG experience. Battle Arena and Tukkun FCG experience are unaffected. Likewise, green coin, blue coin, white coin and pixel gain are unaffected by boost.

Boost can be raised in the Boost Generator, up to a cap. This cap starts at 500% and can be raised up to 2400%, with the following upgrades:

* Can be upgraded 22 times (14 times for impossible ascensions) in the Boost Generator for +50% each.
* Dragon Boost adds directly to the Boost Generator limit, with a cap of 300%.
* The first five ascensions add 100% boost to the Boost Generator limit, each.

There are three boost limits:

* The one from the Boost Generator, which is how much you will have if you have a full blue bar.
* 1.5 times the Boost Generator limit, which is how much you will have if you have a full yellow bar.
* 2.5 times the Boost Generator limit, which is how much you will have if you have a full purple bar.

Boost percentage steadily degrade over time due to the presence of Ants, until 100%. When above the yellow limit, a lot more ants will appear.

You win boost every time you gain some AI:TG experience and coins, with a minimum of 0.05 and 0.01 respectively. Many other features can give boost. Combining this with how ants work, your boost usually hovers around your Boost Generator limit. With the boost charger epic skill your boost usually hovers above it.

Boost can be increased and frozen for 45 seconds by using Regular Boost Potions and Mega Boost Potions.

* Regular Boost Potions set your Boost to 1.5x your Boost Generator limit.
* Mega Boost Potions set your Boost to 2.5x your Boost Generator limit.
392 - Owlbear

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Attack
 Damage

### Active Abilities

 Attack: Stun
 Attack: Evasion Down

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
424 - Chimera

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Damage

### Active Abilities

 Buff: Elemental Boost
 HP Recovery

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
494 - Strange Moving Spikes

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Strange Moving Spikes appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Non-Boss Damage
 Spawn Rate

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Censor Ship

*This article is up to date as of Anti-Idle version **1772**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Monster Lv.

6,500 ~ 7,000 (Casual)8,450 ~ 9,001 (Hardcore)

### Art by

???

**Censor Ship** can be accessed from Censored Departure. This area is unlocked at Rank 150.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

## Notes

There are no special notes about this area.
469 - Jubjub Bird

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Jubjub Bird appears in the following area:

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
429 - Blob?

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 MaxMP

### Active Abilities

 Buff: Elemental Boost
 MP Recovery

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
343 - Doomsurfer

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Doomsurfer appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Damage

### Active Abilities

 Heal
 Buff: Elemental Boost

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
496 - Strange Dark Spikes

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Strange Dark Spikes appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Non-Boss Damage
 Spawn Rate

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
164 - Tridle

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Invisible Ally Stats

### Passive Abilities

 Defense
 Defense

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
9001: Defend Mission

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Monster Lv.

1,000 ~ 4,000 (Casual)1,300 ~ 5,200 (Hardcore)

### Art by

???

**9001: Defend Mission** can be accessed from 9001: Mystic Forest. This area is unlocked at Rank 70.

This area is used for Defend Mission raid. Monsters in this area can be defeated only with Special Wand.

## Area Stats

 Spawn Delay
 Epic Monster %
 Epic Monster % (Worst Moon)
 Rare Monster %
 Invisible Ally Drop %

## Monster List

The following monsters can be found in this area.

## Adjacent Areas

The following areas can be accessed from this area.

## Notes

If you leave the area screen during the raid, you are sent to 9001: Mystic Forest. If the raid timer runs out, you are sent to 9001: Ye Olde Pub.
If you successfully finish the raid, you are sent to 9001: Secret Lab.
432 - CHAOS

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

CHAOS appears in the following area:

Evolves from Chaos

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Ignore Defense

### Active Abilities

 Buff: Elemental Boost
 Produce Loot: Rare Item

## Notes

The stats given in Monster Stats are CHAOS's base stats. Opening chests in Secret Dungeon before entering Final Chamber augments CHAOS's stats significantly. If the Secret Dungeon is entered in GIGA mode, CHAOS's stats are augmented further.

Opening chests also allows CHAOS to use special attacks called Auras. Only one Aura can be active at a time, and a cooldown time must pass before another Aura can be used.

* Blue Aura: Reduces all incoming damage to 1 while active. Unlocks at 4 opened chests.
* Green Aura: While active, incoming damage is converted to healing. Unlocks at 6 opened chests.
* Red Aura: While active, CHAOS's attacks deal 666,666 true damage. Unlocks at 8 opened chests.
* (what color is this again?) Aura: While active, incoming damage is reflected back at the fighter. Unlocks at 10 opened chests.
336 - Doom BlobBB

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Doom BlobBB appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Damage

### Active Abilities

 Heal
 Buff: Elemental Boost

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
435 - Secret Crystal

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Secret Crystal appears in the following area:

## ULTRA Monster Stats

This monster does not have an ULTRA form.

## Invisible Ally Stats

### Active Abilities

 Attack: Knockback
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Hole of Time

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## << List of Areas

### Nearby Areas

Triangle Land2012: Ye Olde Pub

9001: Ye Olde Pub

2011: Triangle Land

-Infinity: Prehistoric Area

### Art by

???

**Hole of Time** can be accessed from Triangle Land. This area is unlocked at Rank 70.

## Adjacent Areas

The following areas can be accessed from this area.

 2012: Ye Olde Pub | 70
 9001: Ye Olde Pub | 70
 2011: Triangle Land | 70
 -Infinity: Prehistoric Area | 70

## Notes

There are no special notes about this area.
381 - Large Earth Elemental

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Large Earth Elemental appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Defense
 Damage Taken

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
Daily Bonus

*This article contains incorrect or outdated information. You can help Anti–Idle: The Game Wikia by fixing it.*

The Daily Reward can be obtained once per day for free, and can be activated again by purchasing Day Skip from the Mystery Shop for 600,000,000 Green Coins. The Daily Reward gives an increasing number of White Coins depending on the number of consecutive days played, as well as a number of random rewards selected from a grid of 36 possibilities. The number of random rewards per day begins at 3 (for a first day played) and reaches a maximum of 11.

The number of White Coins awarded as of version 1741 is equal to 20 + (current daily log-in streak). The number of obtainable rewards, as well as the list of possible rewards, are listed in the table below.
393 - Purple Worm

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Purple Worm appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Attack
 Damage

### Active Abilities

 Buff: Enrage
 Attack: Silence

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
475 - 3.14 Piper

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

3.14 Piper appears in the following area:

## Invisible Ally Stats

### Active Abilities

 Produce Loot: Pixel
 Buff: Reward

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.
421 - Visage of Apathy

*This article is up to date as of Anti-Idle version **1767**. If the current game version is later than this, the article may be outdated.*

## Appearance

Visage of Apathy appears in the following area:

## Invisible Ally Stats

### Passive Abilities

 Boss Damage
 Negate Effect

### Active Abilities

 Buff: Elemental Boost
 Attack: Silence

## Notes

There are no special notes about this monster.
All notes about this monster, such as fighting strategies, special formulas or attacking patterns, as well as other notable things, should go here.