recursal/Fanatic-Fandom huggingface dataset:
Oddity-027: Bat swarm

Aggression Class: Neutral

Containment Class: ZD

Description:

Oddity-027 is a lime, translucent bat that when exposed to for too long, will attack with swooping and radiation. Oddity-027 has the ability to summon Oddity-027-1 instances that resemble common cave bats but have lime green eyes, which would obey it's every command. Oddity-027 and Oddity-027-1 instances will not sleep at all, it always just wants more to feed on

Activation:

Oddity-027 will attack when somebody comes within 25cm of it's presence. Once Oddity-027 makes pursuit with the victim, all Oddity-027-1 instances within 25cm will attack as well. The only way to wipe out these deities is to use a bright light (100W recommended) to cause Oddity-027 to disintegrate into dust and Oddity-027-1 to go back to a docile state. However, there is one last trick that Oddity-027-1 can pull off: once one of the instances have been alive for over a day, it turns into a regular Oddity-027 instance

Containment:

Oddity-027 and all Oddity-027-1 instances have to be put in a cave contained within Site-21 with solar beams that activate when Oddity-027 clicks a laser sensor. Nobody is to be within 25cm of Oddiy-027's cage other than 2 things: Wiping out the Oddity-027s and testing
Oddity-026: N4UT1L0ID

Aggression class: Neutral

Containment Class: M

Description:

Oddity-026, Also known as **N4UT1L0ID** is an entity found in an old lab in a rural area of Scotland, It has blue skin of varying shades and weighs about 90kg, lighter than most humans, It tends to speak in undecipherable gibberish but will sometimes speak English, usually praying to a nautilus of some kind and begging others to do the same or they will be cursed with bad luck

Activation:

Oddity-026 will usually show no signs of aggression against people however, if they are ever attacked, Oddity-026 will flood the area somehow as it somehow has water bending powers, the victim will then die of drowning, Oddity-026 shows remorse for doing this and claims it did this due to "self defence" which is hard to argue with

Containment:

Oddity-026 is contained in a regular cell with a drain on the floor to prevent it's room from flooding, 3 guard should be positioned outside the cell and people above level 1 clearance are allowed in to talk to Oddity-026, nobody is to attack Oddity-026 and will be terminated if they do, either by Oddity-026 or by us
Oddity-015: Cat of DYI mastery

Aggression class: Neutral

Containment Class: ZD

Description:

Oddity-015 is a regular calico kitten aged 5 months, Oddity-015 seems to have ceased aging further but other than that it does not have any anomalous features. Oddity-015-1 instances are the same age and size as Oddity-015, however, they are as seen below made of different materials. Every Oddity-15-1 instances, unless non-solid, have the text ''D.Y.I'' engraved on it. As opposed to the previously thought misspelling of D.I.Y (Do it yourself), on the newer Oddity-015-1 instances have the text ''Develop your imagination'' under the ''D.Y.I'' text which has led researchers to believe that is what it stands for.

Activation:

Oddity-015 has the ability to occasionally make cats out of the nearest substance or material in a ~~15 M radius~~ (Oddity-015's reach has extended by an unknown amount) by absorbing it into it's body and duplicating (It is advised not to get near Oddity-015 as it can make Oddity-015-1 instances out of living human/animal's parts such as bones, organs and skin). Instances of this are known as Oddity-015-1 and can be made out of a wide selection of substances and materials. Oddity-015-1 instances and don't show aggression themselves (exception: Z-15 instances), however they can be made out of a material that can be potentially harmful such as glass or metal. Oddity-015 will usually not resort to violence to get what it needs to make Oddity-015-1 but if something is stuck then it will increase it's gravitational pull to get what it requires, which can be dangerous to the living beings and objects/buildings around it.

Containment:

~~Oddity-015 is freely allowed to roam the facility.~~ Following incident 015-1 and it's reclassification to ZD Containment Class and Neutral Aggression Class, Oddity-015 is now to be kept in a 5 M by 5 M cell (Facility-ZD-015) which is located in a desert with no guards at site to prevent it from making any more Z-15 instances. All Oddity-015-1 instances are to be kept in a 10 M by 10 M cell with toys and other playing/leisure equipment, however if the Oddity-015-1 instance is a Z-15 it is kept in a 7 M by 7 M cell with all other Z-15 instances. All cells are to be monitored with video recording at all times.

Log 015-A: Current Oddity-015-1 instances

1. Metal (A)
2. Paper (B)
3. Wood (C)
4. Concrete (D)
5. Yarn (E)
6. Fabric (F)
7. Grass (G)
8. Plastic (H)
9. Glass (I)
10. Water (J)
11. Human organs (KZ)
12. Fire (LZ)
13. Acid (MZ)
14. Cyanide gas (NZ)
15. Sand (OZ)

Log 015-B: Incident 015-1

Oddity-015 created an instance of Oddity-015-1 made of human organs, classified as Oddity-015-1-KZ, from a guard who was transporting Oddity-015-1-J to the Oddity-015-1 cell which has led into a wide spread of changes in its procedures and others. Oddity-015-1-KZ and all other Oddity-015-1 instances after this incident are classified as Z-15. They tend to act a lot more aggressive than any other Oddity-015-1 instance, often lunging at near personnel.
Oddity-022: Bear feet

Aggression Class: Mild

Containment Class: Z

Description:

Oddity-022 are 2 slippers resembling bears, identical in looks with the exception of size, with the intelligence of a typical household cat, they will remain inactive until somebody awakens them which they will follow the awakener, making joyful bear cub sounds, until they get bored and decide to go elsewhere. Oddity-022 are able to roam the facility but none can go to the Neutral or Feral containment halls for their own safety. Both Oddity-022 instances never separate and security footage has shown them playing with each other, leaping over each other and just being adorable, they later go to bed at 7

Activation:

Oddity-022 will only awaken if anyone awakes them by "booping" their nose in which they will follow the awakener and play with the awakener. Oddity-022 can actually be worn, but it shows distress when anyone over 10 wears them and will stray away from said wearer for up to 5 days

Containment:

Oddity-022 can roam the site but nobody working on Neutral or Feral oddities are to awaken them unless they are on break, Oddity-022 must have a play room where they can sleep and play with others
Oddity-012: Book of loneliness

Aggression Class: ~~Mild~~ Deceased

Containment Class: ~~S~~ Z

Description:

Oddity-012 has the appearance of a regular book except the cover and back are torn on the edges. As the book progresses, the torn pages become more frequent and some of them start to get fully ripped out of the book. Oddity-012 has writing in it and it is written it was once a journal of a human male and him documenting peculiar findings.

Activation:

Every week, Oddity-012 opens to a random page and starts emitting firework sparks, soon after it causes a rainstorm in a 3 KM radius. These events are called ''The author's events'' and after them a new page will appear. Following the 23rd event it has stopped doing this and producing new pages and is deemed deceased.

Containment:

Oddity-012 is to be kept in a 3 M by 3 M cell at all times. ~~1 guard stationed there at all times~~ Oddity-012 has been reclassed deceased, therefore it has been switched to Z and doesn't require guards.

The author's events Log 012-A

Day 1: Hey, so uh.. my name is ████. I don't really know what's going on, I woke up alone in the middle of ████, ████ but it seems to be empty.

Day 2: I'm getting a little freaked out, not to say I wasn't freaked out my first day being here, but seriously, there is no humans, animals or even bugs. Yet everything is running and working like it used to. Well, I'm gonna travel some to see if I can find anyone or anything.

Day 3: I think I travelled around 10 KM yesterday but now I'm resting in a small house I found in the middle of ████.

Day 4: Still nothing. Just a lonely wasteland.

Day 5: I'm starting to realize how much power I have, there is no one here and everything is still working. But what is all that power for when I am alone? Forever?

Day 6: Losing hope.

\*The pages for 7-10 are empty.\*

Day 11: I don't know how long I can last. It feels like everyday is the same and I'm in a circle, I feel like I'm going insane.

Day 12: Why am I writing here? Not like anyone will see it, everyone is gone.

Day 13: Why me? Why does this have to happen to me and not anyone else?

Day 14?: I'm growing frustrated, losing track.

Day: What was I doing before I got here? I don't remember anything from my past life. Did I even have one?

Day?: How long will I have to be here How long will I have to be here How long will I have to be here

Please I can't

please

Day?: Don't do this. ████ ████████

████?: ████████████████████████████████████████████████████████████ ████████████████████████████████████████████ ████████

(Page has been redacted.)

Help me

(Log end.)
Oddity-023: Agitated Reptile

Aggression class: Feral

Containment class: L

Description:

Oddity-023 is a red lizard-like reptile that has black markings on each side of it's snout and large eyebrows, it is usually shown sitting head down facing the floor. Oddity-023 has shown hate for anything in it's vicinity if it is disturbed, be it by sound or contact. It seems to be very strong, agile and has shown persistence in killing it's prey

Activation:

When Oddity-023 gets disturbed, Oddity-023 will let out a giant scream and proceed to hunt anyone nearby down in it's path until everyone who disturbed is dead. It will then proceed to sit on the body of the last person it killed

Containment:

Oddity-023 has to be contained in a cell with a molten lava dispenser on the ceiling and a laser on it's door to alert anyone if it has escaped as it is shown escaping numerous times when provoked and being hard to contain
Oddity-017: Halloween Suit

Aggression class: Feral

Containment Class: L

Description:

Oddity-017 is a suit resembling a zombified human, grime-ish green skin, blue robes and pants, black eyes, sown mouth, you name it. Oddity-017 was 1st discovered in a trash bin for years, yet it kept it's clean design for all that time. It seems that Oddity-017 is much harder to see in light areas

Activation:

Oddity-017 activates when it is not October, so it will move by zipping across the store at speeds an ostrich'd be jealous of, Oddity-017 will attack anyone it hears as it cannot see well, the oddity will then try and find the victim and tear them to pieces to make Halloween decoration

Containment:

Oddity-017 is to be kept in the same store Oddity-001 is, only in a different section where lights are turned off, the 2 are never to meet... EVER!
Oddity-003-LOL: A metal pyramid

Aggression class: Metal pyramId Level of Destruction

Containment Class: metaL pyramid

Description:

Oddity-003-LOL is a metal pyramid that weighs about as much as a metal pyramid, it's the same size as one of them pyramid thingies they give you in school when you learn about 3D shapes, it is a square based pyramid made out of metal not yet known to the world known as Metallicum-Tres-Dimensionales-Triangulum or "Metreditri" for short

Activation:

It turns you into a Metal Pyramid identical to Oddity-003-LOL when touched, it also summons smaller metal pyramid spores that do the same, any victim who is a metal pyramid turns others into metal pyramids, those ones must be burned with a pyramid shaped flamethrower otherwise it won't work, holy shit we spent way too much pyramid like things, but it's for the greater good

Containment:

Oddity-003-LOL must be contained in a metal pyramid the size of a small box inside another metal pyramid the size of a fridge inside another metal pyramid the size of a house inside another one the size of an actual pyramid, the pyramid order goes like this smallest: pink, second one: green, third one: teal, final one indigo, and all of this must be contained in Site P.R.M.D which is to look like a pyramid made out of metal with "003-LOL written on a triangular sine
Oddity-019: Inky Panda

Aggression class: Neutral

Containment class: M

Description:

Oddity-019 is a Panda with ink coming from it's limbs and orifices, Oddity-019's torso and face seems to be white, yet the ears, eyes arms and legs are all black. Oddity-019's containment cell is to be cleaned bi-weekly so the ink does not break the containment cell, Oddity-019 has an ability to teleport when it feels threats

Activation:

Oddity-019 will normally teleport away if poked, but when attacked, it may use it's "Ink Stare" to wipe out anyone looking in it's eyes, Oddity-019 will also keep the mouth open and let the ink seep in. Anyone killed by Oddity-019 will have their eyes ripped out and ink dripping from the eye hole and mouth.

Containment:

Oddity-019 is to be kept in a long hall made by concrete. This hall is to be checked daily to scan if Oddity-019 has teleported out somehow, Hence the L class, Oddity-019's hall is to have 5 guards in and switch out every 4 hours. Any instance of Oddity-019 escaping, it should be apprehended by Oddity Pacifying Unit: Ink Cloth, to get Oddity-019 back into it's cell
Oddity-029: The Un-Human

Aggresion class: Feral

Containment class: M

Description:

Oddity-029's real appearence is unknown, due to it's shapeshifting, it takes the form of old/weakened humans as to make humans lose their guard, travel with them and eat said human prey. Oddity-029 is a very mysterious being as we do not know where it came from as it just started causing havoc around the place and eating Test-Subs and researchers.

Activation:

Oddity-029 will usually transform when it hears a human coming nearby, to bait the human into helping them, the only way to tell Oddity-029 and a real human apart is the lack of being able to carry things. Oddity-029 is actually surprisingly intelligent as it will never attack a human if another is nearby, taking them out 1 by 1

Containment:

Oddity-029 should be put in a concrete box with atleast 5 dead Test-Subs to eat each day, 3 guards are to guard the box at all times, nobody is allowed in except Test-Subs

Incident: 029-1:

There's 3 of them now. I'm not sure how but 2 more showed up, disguised as Dr Cobalt and Test-Sub 829... They killed 39 Test-Subs and 23 researchers. It's gonna be harder keeping these in containment, but containment levels should not be changed
Oddity-015 Tale: Back for more

It was a usual day at the foundation, Oddity-011 pranks, Oddity-015-1 instances playing, the usual. We were just cleaning the Clothes Shop while being quiet and wielding flashlights

Then, we had a knock on the door, we thought Dr Cyan ordered a pizza, so we answered it... Oh how that went... We saw what we hoped we'd never see again, Oddity-015 was back, and had about a dozen thousand Oddity-015-1 instances made out of sand, Oddity-015-1-KZ suddenly escaped containment too, along with all the other Oddity-015-1 instances as if Oddity-015 were controlling them, Oddity-015-1-KZ spoke in human language

Oddity-015-1-KZ: "The Creator Cat wishes to return back to the facility"

Dr Mercury: "No way, after they created you, noooooooo siree"

Oddity-015-1-KZ: "It's either that or you assimilate"

Dr Mercury: "THE ENTIRE REASON WE SEPERATED YOU WAS TO MAKE IT SO HE COULDN'T MAKE ANY MORE OF YOU MONSTROSITIES"

Oddity-015-1-KZ: "Hurtful, but not wrong. Look what happened, Numerous Oddity-015-1-OZ instances, because of poor placement"

Dr Mercury: "How can you even talk?"

Oddity-015-1-KZ: "I was made with an intent to help communication, Before the creator cat was exiled, i was made as a messenger

Dr Mercury: "You expect me to believe that?"

Oddity-015-1-KZ: "Not at all, doc... Not at all.... But do you expect to believe of a cat that can create copies of itself by using human organs? No you wouldn't if you hadn't have seen it, but here we are, so what shall it be buddy
Oddity-004 Mirror Land

Aggression Class: Neutral

Containment Class: M

Description:

Oddity-004 Is a 4 by 6 by 2 mirror on a closet that when looked at, will make the looker want to go inside the mirror and end up in Oddity 004-1

Oddity-004-1 is a world where everything is the same, except every word is mirrored, so saying "Hello" in that word would be "olleH". Instances inside the mirror are known as Oddity-004-2 and they have the opposite personality that they would in the real world, so a mean person would be nice and vice versa.

Attack method And/or Activation:

Oddity-004 will only activate when looked at and Oddity-004-1 will be activated when you are inside the mirror. The instances of Oddity-004-2 are sort of erratic, some will be nice and some won't. They attack via punches and glass shards, so it is probably best you don't look into the mirror

Containment:

The mirror itself does not need the containment, it's the instances of Oddity-004-2 that need the containment, being in a 9 by 5 by 9 box. If an instance of Oddity-004-2 is to get out
Oddity-005: (Im)Perfection

**Aggression Class:** ̶**F̶e̶r̶a̶l̶** Safe

**Containment Class: M**

**Description:**

**Oddity-005 is a**n amazing **purple amethyst gem** **that somehow has the ability to** de**hypnotize anyone who looks at it. The looker will begin to view it as perfect** (which it always was perfect) **and will attempt to make others look at Oddity-005.**

**Activation:**

**Oddity-005's** not harmful but kind of **peculiar abilities don't only lie when somebody looks at Oddity-005, as it also has the ability to edit the Oddity-005 files to** tell the truth, not to **deceive you, but it hasn't yet found out about how to edit bold text. Do**n't **not trust the normal text, the bold text though, is** not **trustworthy.**

**Containment:**

**Oddity-005 is to be kept in a**ny room, just not a **mirror room to prevent Oddity-005's light getting to your eyes and** stopping the foundation from **deceiving you. The room Oddity-005 is in must** not **be guarded by no less than 4 guards.**
Oddity-004: Mirror Land

Aggression Class: Feral

Containment Class: L

Description

Oddity-004 is a Wooden closet with a mirror, going inside the closet will transport you to a land just like this world, except everything is mirrored. Any sapient being in the mirror with glass eyes is designated Oddity-004-1, another anomaly is that there are numerous mirrors in the mirror world that lead into literally any other mirror in the world, so keep track of Oddity-004 or your home mirror

Attack method:

Oddity-004-1 will attack by the use of glass bottles and other glass objects when they realize that their world is fake. They will also attempt to go to the closet and get out of the mirror if you say "This world is fake".

Containment:

Oddity-004 is to be kept in a large room and guarded by 4 guards outside and 5 on the inside to prevent any instances of Oddity-004-1 escaping and terminating the stragglers that manage to get out.
All oddities 1-999

Oddity-000: Tattered Page

Oddity-001: The Ragdoll

Oddity-002: Flesh blooms

Oddity-003: Why do dogs always end up lying in my way?

Oddity-004: Mirror Land

Oddity-005: (Im)Perfection

Oddity-006: A fantastical woodland

Oddity-007: Luck is on your side

Oddity-008: The Outlet

Oddity-009: Dragons can scream too

Oddity-010: Mutated cats

Oddity-011: The Lizard Embryo

Oddity-012: Book of loneliness

Oddity-013: The Cryptyr and the Cryps

Oddity-014 Xutrizz

Oddity-015: Cat of DYI mastery

Oddity-016: Invertebrates unite!

Oddity-017: Halloween Suit

Oddity-018: Bear

Oddity-019: Inky Panda

Oddity-020: The true depths of the ocean

Oddity-021: Phantom Gateway

Oddity-022: Bear feet

Oddity-023: Agitated Reptile

Oddity-024: Malhare

Oddity-025: Hamster punching bag

Oddity-026: N4UT1L0ID

Oddity-027: Bat swarm

Oddity-028: Down-Below

Oddity-029: The Un-Human

Oddity-030: Spooky ghost

Oddity-031: The Shapeshifting Skein
CT: O-O13/O-O14

So, we noticed the centipedes in the cave of Xutrizz looked like the Cryptyr (Oddity-013) so we decided to put them to cross test, for science... Bad idea, they decided to initiate what we'll call XutriCryp, where they made numerous smaller Cryptyrs with Blue eyes instead that would possess any being with Xutrilism, then, just as we thought it couldn't get worse, the Mini Cryptyrs escaped, we've classified them as Oddity-014-1.3
Info about Aggression and Containment classes

Containment classes:

The Containment classes are based on how often they escape

Placeholder: Let Cyan edit this for you

ZD: No guards due to it being too dangerous for there to be any.

Z: Zero, No guards are on duty because they are allowed to roam around the site given they obey a few rules. These oddities usually cause no harm, or they have the aggression class deceased, in which case, they are still contained but don't need guards.

S: Small, Not that much containment, usually 1 or 2 guards

M: Medium, Average containment, usually 3-5 guards

L: Large, Heavy Containment, about 5-7 guards should be present

XL: Extra Large, The oddities with this class usually breaks out of containment almost weekly, at minimum, 6 guards should be present and a backup plan if things go dire.

X: Exasperating: The oddity cannot be contained through any means necessary.

U: Unknown, The containment of this oddity is unknown, be it by anomalous properties or the fact that nobody can know

Aggression Classes:

Placeholder: Let cyan edit this for you

Mild: Very low aggression or no aggression at all, Usually considered S or Z class in containment

Neutral: This class is given if the oddity is only aggressive under specific circumstances

Feral: Usually always aggressive to everything it sees, tends to be persistent at catching their prey

Omnipotent: Only given to few oddities, This class is given to those that could easily wipe out numerous humans or animals in seconds

Deceased: Given to oddities that don't work or are dead

Undefined: Unknown/Fluctuating aggression class, Certain conditions may be filled out, however, those certain conditions aren't always straight forward, or it's tainted towards a specific person at a specific time
Oddity-004-LOL: A b**** who needs to shut the f*** up

Aggression Class: Feral

Containment Class: M

Description:

Oddity-004-LOL is a female 32 year old woman who needs to shut the fuck up about the divorce and the kids, Oddity-004-LOL keeps taking any kids from any father and always gets money by being a prostitute or something

Activation:

Oddity-004-LOL has 4 different things to look out for Code: Manager, Child, Money and Reasons to not shut the fuck up. Code: Manager will occur when the fast food teenager fucks up her order and she will scream and scream about it, begging for the manager. Code: Child will occur when a single father is present with children, Oddity-004-LOL will proceed to act slutty so she can take the kids and never return or vaccine them. Code: Money will occur when she needs money for drugs and cigarettes where she pretends to be a prostitute for money. Code Reasons to not shut the fuck up will occur at complete random, randomly yelling about the most random inconvenient shit imaginable. She still won't shut the fuck up about the divorce.

Containment:

Oddity-004-LOL is to be gagged up in Site: Bedroom and tied up on the bed to make sure she doesn't escape, Proceedure: Alpha-69 is to be performed by 2 Test-Subs every night, Nobody else is allowed to go into Site: Bedroom when this is happening.
Oddity-018: Bear

Aggression class: Mild

Containment Class: S

Description

Oddity-018 is a Teddy Bear with an orange jumper on saying "Bear". Oddity-018's anomalous property is the fact it can teleport at will and becoming a real Grizzly Bear and roaring

Activation:

Oddity-018 will only attack in it's "Enraged" state, where it will become a giant grizzly bear and scare the threat/provoker, it will never kill them unless they actually attacked Oddity-018

Containment:

Oddity-018 is only to be kept in a locker, anyone wishing to test should be Level 2+
Oddity-69420-LOL-God: Le immortal man

Aggression class: Omnipotent

Containment class: ZD

Description:

Oddity-69420-LOL-God is a humanoid male who is 6'5 and weighs about ??? kilograms, Oddity-69420-LOL-God usually states that he is a god and we're forced to believe that, otherwise, I don't think we'd see the end of it. It is also apparent that he created most of the animals that live on earth, the only ones not created by him are the oddities, urban legends and mayflies. Oddity-69420-LOL-God seems to have the ability to manifest any living creature besides the ones listed at will. He doesn't need to eat, drink, sleep, excrete or even breathe, but does so anyway so he isn't ridiculed

Activation: Oddity-69420-LOL-God is usually a pacifist, however, if questioned, he could put the questioner under severe torture and anguish for several eons, Jesus fucking Christ, talk about power-hungry

Containment: Oddity-69420-LOL-God stays in a 10 by 8.5 by 10 cell by will, if he wished to leave, he would easily do so and likely destroy his holding cage, soooooooo I guess we hope to Christ we don't accidentally piss off god
Oddity-014 Xutrizz

Aggression Class: Omnipotent

Containment Class: XL

Description:

Oddity-014 is a scorpion that wants you to think it is your god, it will use all kinds of tricks to make you believe in it. If you refuse to believe, the bug people will change your mind. The bug people may sound convincing, but Oddity-014 is not our god.. it never will be, and we shall pause belief

Activation:

It can only manifest if we believe in it, we must try to deny it's existence, hard though because it has... Beautiful eyes and flamethrower hands.. No! We must not believe in some sick bug deity who hypnotises people to believe in it. Oddity-014 has killed plenty of non-believers

Containment:

Oddity-014 is difficult to contain, contained in a cavern of sorts, Make sure he cannot be manifested outside this cavern, repeat after me:

~~Oddity-014 is not to be treated as a god. He is no god~~

He is... We must make more people believe. Glory to the insect lord and smite those who defy his existence

Addendum: 014-1:

Agent #####, otherwise known as Agent Xenon was tasked with what made people believe in Xutrizz so much, He documented it on a camera and we got the following results. They were hypnotised by Xutrizz's stinger. Injected with an unknown chemical we called Xutrylism, it zombifies the victim, but not in a way that makes them undead, they grow to be interested in insects, it may sound harmless at 1st, but when they hear a faint clicking from their head, they drag a nearby human to where Xutrizz resides, a cavern that Xutrizz rules filled with orange centipede like creatures with red eyes... That's all we know for now..
이수

이수
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개요
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MCity의 유저. 현재 동작군~~과 코노스바시~~을 관할하고 있다.

상세
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MCity 2기 유저 중 한명으로 한동안 도시를 둘러보기만 하고 건축은 하지 않았다가, 최근에 동작군을 신설하면서 관할구역이 생기게 되었다. 근데 개발을 안한다.

이름의 언급을 괭장히 싫어한다 가급적이면 하지마라.

## 다른 멤버들과의 관계

쿠아의 제2의 별명인 "잉여신"을 붙인 장본인으로써 쿠아 역시 이수에게 메구밍이라는 별명을 붙이고선 서로 절찬리에 놀리고 다니는 관계이다.

호빵과는 교류가 많지 않다. 서로 반말도 안 쓴다.

전포에게는 매일매일 놀림받는 신세이다. 거의 무슨 깡숭이 취급 받는다.~~저것보단 아니긴한다~~

여담
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쿠아, 네프와 더불어 코노스바덕이다. 최근엔 쿠아가 만든 메구밍 스킨을 끼고 다니는데 매우 마음에 들어한다. 그 이후로부턴 그냥 쿠아한테 메구밍이라고 불리고 있다.

쿠아와 Mbti가 같다. 둘 다 ENTP.

컴퓨터 사양은 R5 2600, GTX 1060, RAM 24GB이라고 한다.

철도를 지을줄 모른다. 월드에딧도 초보적인것만 쓸 줄 알아서 맨날 쿠아한테 뚜드려 맞는다. 최근엔 쿠아가 많은 것들을 가르쳐주고 있다.
Oddity-001 Tale: Headless

I am Oddity-001, I am just like any other ragdoll or mannequin... But headless, ever since 1st containment, when I lost my head, my entire goal was finding the head that fit, even if I had to resort to force.

Those researchers brought many "Test-Subs" as they called it. Unfortunately, they already knew about my hatred for light... It was very painful seeing those little brats with flashlights, shining them in your face, it's blinding! you know? Though, in spite of all that shining, I knew eventually, when the flashlight died along with the roof lights, I could be free and take their heads....

None of them fit, over 200 heads and none of them fit, they even get blood all over my body. I'm growing pissed off at all these heads not fitting, i will go on a damn massacre if I must. They could shine all the flashlights at me, but eventually, if I can find something that can consume or get rid of the light, I will reign victorious.

I'm still very aware I can't escape this facility because of that damned sun and the moon reflecting the light, but on a cloudy day, I shall escape and find my head... Even if I have to resort to force
OCAP Foundation roles

This is a page describing the various, roles, ranks and positions in the OCAP Foundation.

### Foundation Head Doctor

A high rank in the foundation, writing files for Oddities, commanding containment and other important tasks.

#### Current Foundation Head Doctors

* Dr Cyan (Manager of the Foundation Head Doctors, or MFHD)
* Dr Jo/Joe
* Dr Mercury

### OPU

An OPU (or Oddity Pacifying Unit) is a highly trained fighter who helps with the recontainment of Oddities. OPUs have different teams used to deal with specific Oddities. OPUs are often heavily armed and equipped with advanced technology depending on the Oddity.

#### Current OPU Teams

* 01-MANNEQUIN
* 02-BLOOM
* 03-CANINE
* 04-GLASS
* 05-GEM
* 06-RODENT
* 08-OUTLET
* 09-DRAGON
* 10-FELINE
* 11-LIZARD
* 13-CENTIPEDE
* 14-SCORPION
* 15-CREATE
* 16-INVERTEBRATES
* 17-HALLOWEEN
* 18-GRIZZLY
* 19-INK-CLOTH
* 20-OCEAN-LURKER
* 21-LIGHT-EATER
* 22-BEAR-WALKERS
* 23-REPTILE
* 24-ANTI-VIRUS

### Head Researcher

Head Researchers have the same job as Researchers, though they usually command and help lower ranked and less experienced Researchers in the SR department. Once a FHD tasks you with writing a file for an Oddity. If the file is approved, you will get promoted to FHD.

#### Current Head Researchers

* Head Researcher Zekrom
* Head Researcher Leaf

### Researcher

Researchers sometimes assist with tests, and research Oddities in the SR (Science and Research) department. This role is the 2nd biggest role in people, behind Test-subs.

### Test-sub

Test-subs (Test subjects) are prisoners held by the foundation/ Voluntary subjects and are used for tests with Oddities. They all have a unique number given to them (Example: Test-sub 968). Most Test-subs don't come out alive after tests, but the foundation does not mind this as they are easily replaceable.
Oddity-007: Luck is on your side

Aggression Class: Undefined

Containment Class: Z

Description:

Oddity-007 isn't a solid entity, rather, pretending it exists will increase your luck by about 90%. Trying to pretend it doesn't will make your luck drop all the way from 100% to 5%

Activation:

Oddity-007's anomalous abilities only manifest when somebody knows about it

Containment:

As it is not a solid deity or place, it cannot be contained at all, as it is just a feeling, but does it really need containment? it's not harmful at all
-LOL Oddities

Oddity-001-LOL: The RagDULL

Oddity-002-LOL: Josh the Isosceles Triangle

Oddity-2+2=4-1=3-LOL: Quick maf

Oddity-003-LOL: A metal pyramid

Oddity-004-LOL: A b\*\*\*\* who needs to shut the f\*\*\* up

Oddity-005-LOL: Jellybean (bastard) of uncertainty (fuckery)

Oddity-006-LOL: Holy shit

Oddity-69420-LOL-Tnp: Turnip never touched his balls

Oddity-69420-LOL-SCP: This site is just an SCP ripoff

Oddity-69420-LOL-God: Le immortal man
G라이너

## 1. 개요

G라이너는 큐레일이 운영하는 특급 열차로 파주역, 일영역, 안천역, HR영암역, HR해막역, 동주해변역 구간을 교외선, 영안선, 영암선, 동주해변선으로 경유 운행한다. 영안선, 영암선, 동주해변선이 있듯이 한양철도공사와 HR하고 직통운전하여 운행한다. G라이너의 뜻은 교외선의 영어명인 Gyooe Line에서 G를 따 일본의 특급을 상징하는 라이너를 합쳐 G라이너가 되었다고 한다.

## 2. 운행

한동안 배차간격이 13분으로 차량도 한대만 굴렸었다. 모든 선로가 단선이었기 때문.

그러나 최근에 영암선이 복선화공사를 하면서 6분 간격, 3대 운행으로 배차간격이 확 줄어들었다.

단선 시절에 중간에 통과하는 양전역에서 마주오는 열차를 대피하기 위해 정차하는 경우가 있었다고, 예를 들어 통일호가 마주오는 경우가 있다.

## 4. 운행 차량

쿠아식 편성의 3량, 1량당 한쪽은 하늘색 콘크리트, 다른 한쪽은 하얀색 콘크리트로 이루어져있다.

## 5. 위기

최근에 들어 **존립 자체가 위태로운** 노선이 되었다. 이유는 다름아닌 같은 회사의 나성선과 신전본선의 팀킬(...)로, 둘 다 신강에서 신해막까지 연장되면서 주 수요였던 신강~해막 수요가 이탈해버렸다. 현재는 착석 보장을 원하는 일부 출퇴근객들과 일영,동주 수요로 맥은 유지하고 있다.
Oddity-008: The Outlet

Aggression Class: Neutral

Containment Class: S

Description:

Oddity-008 is a standard electricity outlet in a wall made out unknown material with the length of approximately 3 M. Oddity-008-1 is a humanoid creature measuring exactly 4 M in height that has silver skin with rusty, peach coloured patches on it. Oddity-008-1 has a cord inside of its head with a plug attached to it, sometimes it lays down and plugs into Oddity-008, Oddity-008-1 says it does this seemingly to ''recharge''. Oddity-008-1 seems to be abnormally skinny with black, bulging lumps scattered around it's body. Oddity-008-1 has the ability to speak, thought it does not do it often. Sometimes Oddity-008-1 has generic conversations with Oddity-008 about various topics, however, Oddity-008 does not answer, if it does, humans are unable to hear it.

Attack method and/or activation:

Oddity-008-1's regular attack method is to swipe at the victim with both its plug and hands until it senses the subject is deceased at which point it will stick its plug inside the victim's stomach and wait for a short period of 10 seconds before plugging out of the victim and returning to a passive state. Oddity-008-1 will only attack when there is a obstacle separating it from Oddity-008 or if it is attacked by someone or something first.

Containment:

Oddity-008 and Oddity-008-1 are to be kept in a 6 M by 6 M cell and are NOT to be separated under any circumstances unless it is for testing or experiments.
Oddity-024: Malhare

Aggression class: Feral

Containment class: XL

Description:

Oddity-024 is a computer virus that usually takes the form of an adware that takes the virtual form of a humanoid rabbit with a green head and a multicoloured body. It has shown major intelligence and has hijacked many security doors many times since it can take control of any computer.

Activation:

Oddity-024 will randomly pop up while you are on the internet, regardless of whether you have an ad blocker or not. Oddity-024's ad will usually say something like: "You have won a prize for a free \*any valuable here.\* Click here to get it!" Once somebody does click the ad, Oddity-024's virtual form will appear and chase the clicker by phasing through walls. Once it gets the clicker, it will absorb it into it's glitchy body and de-manifest

Containment:

Ã̴̧̩s̸͍̰̀̍̌ ̸̣̳̫̽i̸̡̼̲̇͗̆t̶̞͎̎̃͑ ̸̼̠̺̾͘c̸͎̑a̷̪̱̿́n̴̬̆ ̸͕̕p̵̠̈́̾̈́h̸̞̽a̸͈͖̎s̵̯̀ȩ̴̼͓͊ ̵̧̟́̒ţ̵̭̐͠h̸̖̑̈̄r̷̛͉̼̪̈̾ǫ̴͔̻̾̑͠u̵̳̦͑̊g̴͖̱̦͋̒̉h̵̗̮̖̃ ̶̻͕̣̾̃w̶̺̺͂̈̕ả̷̟͜l̸̛͚ḻ̶̈s̸̼͛̄,̴̖̝̋̄ ̶̤̣̞̎͂Õ̴̘͈̰d̷̮̖̃d̶͕͎̓i̶̝͑͜t̵̅̀͜y̷͍̠̿-̸͕̘͙͋͗0̶̻̰̂̾͠2̸͎͉͚̏̓4̶̺̩͔́ ̷͚̃̏͝i̸͚̣̜̊̏ṡ̶̖͝ ̵̯̮́͠n̵̹̘̔͋͛e̵̻̺͗̋͝ͅả̵̬r̷̢͖̀ ̷̬͉̣́í̷̻̩̓̀m̵̪̥̜̒͆p̴̙͕̪̊̋o̴̻̳͗ṣ̵̽s̵͕̥͒į̸̙͗b̴̦̆̇̕l̷̯͂͝e̷͉̲͗̾̅ ̴̛͇̈́̉t̴͓͎̼̒͗o̵͚͉̪̓̿̕ ̸̲̻͋̊c̶̻̰̆͗o̷̠͊͆n̷̥͆͜t̵͚̉ͅả̸̻̬̃̓i̴̘̔n̶̡͂̊̆,̴̰̂͐ ̵̢̪̏̐t̷͍̯̾͂ͅh̸͖̟͌́e̸̘̯̬̍̾ ̷̛͗ͅò̶͈̏̕n̴̪̹̉̑̿l̵̾̅͘ͅy̵̩̞͑ ̴̰̭̅͌w̸̻̒̏̎a̷͔̽ÿ̷̤͌ ̴̙̣̔ţ̶̛̹͓͋͋o̶̺̤̅͐ ̵̢͖̐̈́͠p̶̜̼̋̀́r̶͇̃ͅé̶͈͔v̶̝̝̪̀̃è̴͚͕̈́̚ṉ̷̯͆̋̈́t̴̢̬̔͂ ̴̯̈́͆ả̴̮̝ǹ̴̲̋̚ ̸̟̭͉͗̾̍O̴̡̤̓͝d̵̰̆͘d̸͇̬̄̓̃î̶͖̥ͅt̷͎͗y̶̭̳̆̅̅-̵̘̜̼̍̍̏0̷̲̗͋̓̈2̵̱̪̐̚4̷͇͑ ̷̠̌̚ḁ̶̻̪̓͆t̷̘̓́̕t̶̠̅̈́a̸͖̓ć̶̻̭̰̐͘k̵͚̱̋̕ ̸͉̏̓̂i̸̯̜̎̚s̴͔̳̑̉̂ ̷̡̧̝͐v̸̱̣̉̃̇í̴̭͕͌̈́a̵̠̳̫͆͘ ̸̯̒̈́͜a̸̢̺̣̓͝n̵̯͇̄̍ ̸͔͕̓́ͅȃ̷͎n̶̥̟͂͠t̶͕̦̎i̷̹̫̰͑v̸̼͉̋́į̷̛̆̇r̵̼̃̆̂u̷̱̼̿̔̚s̶͙͓͊̈,̴͖̹͓̏ ̷̧̂̚w̵̹̱͗̽̅h̷̰͇͋͝i̵̻̲̞͋̐͝c̸̤̮̈h̵̲͖̃͘ ̴̢̩͈͆w̵̡͉͎̾͋͛į̷̱̝̀̈́̊ẗ̵̤̭́͗̍h̷̬̩̗̏ḯ̷̼n̸̩̈́͠ ̵͖̝̌i̶͓̅t̷͉͎̑s̴̜͕̋e̶̬̎l̷͕̪͐͜f̶͍̝́̚ ̴̮̂̋w̵̡̮͌ȏ̴̯̺̾͠ȕ̵̪̲͍l̴͇͌̆d̸̬̻͖͌̑͑ ̷̪̦̓̆b̸̼͒͛e̸̮̱̳͊͆ ̶͔̮̈́h̶̭̰̽a̵̧̺̟͋́͝r̶̝̹̕ḏ̵͂.̵̟̝̾ ̵̨̎̿̚I̴̞̝͊͜t̸̘̐͘'̵͝ͅṣ̸͛ ̴͖̣́̌͌b̷̡̘̬͘e̴̢̩̠̽͗͌s̷̮̙͎̅t̷͓̙̗̓̇̎ ̷̛̙̤́̆t̷͕̹̑o̸͙̦͑ ̶͕͗͒ṣ̵͈̅͗ț̶̺̀̂̎à̴̯̾̾y̴̡̦̖̋̏̈́ ̸͔̦͊ͅc̶̜̿͑ő̸̧̺̣̾̚ṉ̵̎t̷̻͚͘̕͜ả̵̛͎̈́i̴̘̇ṋ̸̄̾̈́e̴̛̝͆͜͝d̵̖̽ ̶̪̝͛̐ó̸̤̩̂n̶̲͖̣͋ ̸̗̏̒͜ã̵̠͎̲͝ ̸͎̝̭̂c̸̛̩̬̆̾o̴̹͛̈́m̸̲͇̟̀p̴̰̏͐̎ủ̷̢̢̠t̵͙̟͈͘ȩ̷̼̍r̸̡͙̝̆̚̚ ̶̮̈́͗a̶͙͔̎͂ņ̴̳͘d̴̺̓ ̶̟͖̾t̶̨̺͔͊͂́ȍ̸̻̜͔̏͋ ̴̢͙̦͑̋k̵̢͕̋̈͆e̸̩͐͐̚ͅē̸ͅp̴̠͋̉̚ͅ ̵̨̫̭͌ṫ̵͎̎͠h̵̨́̐e̴͈͗ ̵͈̉͜͝ǎ̶̡̬͠d̸̖͍̠̎̌ ̸̱̦̝͆̾ȯ̴̞͍̳̀̿n̴̰̱̈́ ̶̦̟̊̋̐ä̵͇̥́n̶̯̍̅d̶͉̱̮̊͒̿ ̵͋̓̑͜r̶̺͖̃u̶͕̺̖͌̄ń̶̢̹̲͂̃n̴̜̈́͗i̵̥̪̤̔n̶͍̈̅g̸̛̠̋ ̷̖̘̹͑̃ą̷͕̰̐ṭ̶̎̈ ̷͕͒͝a̶̼̽̿l̴̰̽̔̾l̴̝̄ ̸̠̮́͊t̷̹͐͌ͅi̸̬͛̇͠ͅm̵̱̠͖͝e̷͍̠̭̐̿s̴̬̻̾ The best way to keep Oddity-024 out is by clicking the advert
Oddity-020: The true depths of the ocean

Aggression Class: Feral

Containment Class: X

Description:

Oddity-020 isn't actually describable as Oddity-020 could be either 1 mysterious creature or numerous in the ocean about god knows how far down that may have been related to the disappearance of Malaysian air-flight 103. Nobody knows what Oddity-020 actually is, but whatever it is, it sure is Feral

Activation:

Oddity-020 (instances) seem(s) to be an active hunter of anyone who dare goes to the unexplored segments. Nobody knows what they look like but those who do, go missing, nothing is recovered....

Containment:

Oddity-020 (being something we don't know) cannot be contained whatsoever as it seems to eat concrete or metal. Staff have been advised to make sure nobody goes deeper than the explored

There are no test-logs, all we know is that something large is lurking
Oddity-028: Down-Below

Aggresion class: Feral

Containment Class: ZD

Description:

Oddity-028 starts off as a 10 by 10 room in Site-43 that leads to a spiral staircase with approximatley 30 steps, which leads to the real danger and oddity. Oddity-028 is a damp and dark underground cave with 2 linear pathways going east and west, There is a giant gaping hole in Oddity-028 with numerous catwalks going between the hole. Further investigations have shown numerous stairs going to a sign that says "Level 2", So we have officially called the 1st part "Level 1". Level 2 is more of a maze of catwalks with Oddity-001s, Oddity-025s and Oddity-027-1s habitating it we are unsure of how Oddity-028 is able to create them, fortunately, it seems that none of the Oddity clones go above Level 2 unless hunting, which they will go back to Level 2. After that goes to Level 3 which has more Oddities and catwalks now have holes in them and/or seem broken. Currently, we have recorded Oddity-008, Oddity-009 and Oddity-015-KZ instances making this a very dangerous place. Finally, there's Level 4: The bottom of the "basement" as it says. The only "Oddity" that resides here is Oddity-028-1 instances is which we have called the Spelunkers, as they wield pickaxes and are suprisingly hostile. Every 10 minutes, they create portals which spawn more of the oddity instances listed above. At the end of Oddity-028 is a room where no Oddity-028-1 goes in, there are 3 chests filled with numerous gems such as emeralds or jade and £100,000 worth of coins.

Activation:

Currently, Oddity-028's Oddity instances only attack when somebody is in the level they spawn in and Oddity-028-1 only attacks when approached, it is unknown why they do this.

Containment:

No guards is permitted to be near Oddity-028 as it will cause an urge to "investigate it more" and most likely get killed in the process
Oddity-006-LOL: Holy shit

Aggression clASS: Neutral

Containment class: M

Description:

It's a holy piece of shit, it's divine, it's glorious, pray to the holy shit as it will help us all and prevent us from smelling stinkiness everywhere we walk, it's a help to all life, regardless of species, gender, sexuality, race, ethnicity, etc

Activation:

When somebody shits in this place, It decides the shit's fate, whether it moves to heaven or hell, or if it has a family or not, it does all of that and more and helps the cycle of life move on. This glorious piece of turd will assist in ridding of the other dung product by summoning flies to eat it, it truly is a glory to have this

Containment:

Toilet of pure gold with the most comfy seat possible for the poo (It CANNOT be fabric though, that's fucking nasty, just get comfortable wood). it needs to be contained otherwise those bastards from across the street will try and steal it or get rid of it
Oddity-69420-LOL-SCP: This site is just an SCP ripoff

Aggression Class: Feral

Containment Class: Z

Description:

Oddity-69420-LOL-SCP is a humanoid male wearing a black tuxedo with a red tie and a fedora with red feathers. Oddity-69420-LOL-SCP will constanly remind OCAP foundation personnel that OCAP is just SCP all over again, of course, we don't believe such a stupid lie, we're smarter than this noob, OCAP is obviously wayyyyyy different... right?

Activation:

No matter what oddity file it is, he just says it's "Just a rewritten SCP file" it genuinely pisses me off considering his snarkiness, so we made this one to show we are original, odds are, he'll find a way to say it's just SCP yadda yadda, little bitch

Containment:

Oddity-69420-LOL-SCP only needs to be in a room with a wrench shoved up his arse, then we don't have to listen to him, or better yet, just kill the bitch, hope to god he isn't somehow immortal to all damage or something like that, that'd be nice
Oddity Location: Oddity-004

Danger: 4/10

Oddity Type: 1

Danger forms: Intense assault, Getting lost

Description:

Oddity-004's mirror world is a place the exact same as where someone would have entered Oddity-004, except all entirely mirrored and filled with Oddity-004-1, It's easy to get lost as any mirror except Oddity-004 will transport you to an even more weird psychedelic place, making it easy to get lost. Anyone inside Oddity-004 must NOT say about any other dimension at all

Oddities:

The only Oddity type is Oddity-004-1, but there are numerous Oddity-004-1s that will kill anyone if they find out their dimension is fake. They usually speak in a backwards way, so for example: "Hello" would be "Olleh" and so on, Trying to converse with these creatures is difficult as they only know one word in forward English, and that is the word "fake", saying this word will instantly trigger any Oddity-004-1s into a sprint... After the sorry soul who said that word. Oddity-004-1 instances will usually bear glass bottles and other glass objects to assault the victim

Exits:

The only way to exit Oddity-004 is to find the mirror that you came from and enter it, going through any other mirror can warp you into a maze made out of wooden planks, which is difficult to traverse, although other mirrors will lead to odd places, they can be used as a transportation device. The best way to escape Oddity-004 is known where you entered in the 1st place, if the location looks familiar, it might be where you entered.
OCAP Foundation Wiki:Wiki rules

Rule 1: No multiple Oddities with the same number (Oddity-69420-LOL is an exception, but add a 1-3 letter combo like: Oddity-69420-LOL-A, Oddity-69420-LOL-Ab or Oddity-69420-LOL-Abc)

Rule 2: Keep in mind, we don't want a million censors just because you were too lazy to actually type the page

Rule 3: No stealing SCPs, Trevor henderson creatures, or ANYTHING, be original

Rule 4: No editing without Dr Cyan's permissions

Rule 5: A -LOL oddity MUST be funny

Rule 6: If you want to speak to the higher ups, Join the OCAP discord
Oddity-031: The Shapeshifting Skein

Aggression Class: Mild

Containment Class: S

Description:

Oddity-031 is a skein of yarn with multicoloured strings inside of it, It measures about 110 m and weighs 90g. Oddity-031 is shown to have sentience, however, Oddity-031 does not need to commit to the acts of everyday alive creatures, such as breathe, sleep or eat, it is content doing non of these things. Oddity-031 is also shown to be able to move, albeit not with legs, but rather, by rolling.

Activation:

Oddity-031 will usually just idly roll, however when approached, Oddity-031 will try and roll away from the approacher in fear that they will use it's yarn for something, it shows major distress when being used for clothing

Containment:

~~Oddity-031 is contained in a simple storage unit~~ Following Addendum 031-1, Oddity-031's containment has been improved to be more humane and spacious so testing can be done easier

Addendum 031-1:

Whilst Researcher Kade was going through the storage unit Oddity-031 was stored in and picking up Oddity-031, it jumped out of her hands and started unravelling. Much to her surprise, Oddity-031 transformed into a crude yarn replica of Researcher Kade, it even spoke, saying the following:

"Hi, my name is Kade ###### (last name redacted due to personal reason) I'm currently suffering from major head pains and I have 3 kids I have to take care of" All of this was true and it was uncertain how Oddity-031 knew any of this at all, so we tested further to see more results

Subject: Test-Sub 943, Reason of incarceration: Armed Robbery

Oddity-031 transformed into Test-Sub 943 and then said "Hi there! I'm Jamie ######, I robbed a bank and killed 4 people for the sake of getting more money, as I have nothing better to do. I'm also a selfish dick, who has manipulated numerous people for pointless reasons." Test-Sub 943 attempted to punch Oddity-031's face, however, Oddity-031 moved it's yarn out of the way and then said "I also react violently when insulted"

Subject: An instance of Oddity-025 that breached containment

Oddity-031 transformed into a humanoid with multiple eyes and watched Oddity-025 unblinking before Oddity-025 was incinerated and placed back in containment

Addendum 031-2: Oddity-031 seems to be able to transform into anything it wants and tends to make fun of them, however, it doesn't just transform into the people/things it sees, it also seems to transform into things the subject is weak/afraid of, to make fun of them, whilst Oddity-031 hasn't shown any malevolence thus far, it's advised to keep testing on Oddity-031 to see what it does
Oddity-016: Invertebrates unite!

Aggression class: Neutral

Containment class: Z/ZD

Description:

Oddity-016 is a small green young frog (2 inches tall) with patterns in brown. Whenever the frog is injured or worried, a second entity that is a giant tarantula that is 5 foot tall with red patterns around it will manifest to see the issue, we have noted this deity as Oddity-016-1.

Activation:

Oddity-016 will only summon Oddity-016-1 when it feels threatened, Oddity-016-1 will examine the threat and will proceed to kill the threat, in return, Oddity-016 keeps the eggs of it's arachnid friend safe

Containment:

Oddity-016 needs no containment and Oddity-016-1 is too dangerous to contain (kinda lucky how it's not feral) however, it will need a resting period, it has a pen that looks like a swamp so it can sleep on a lily pad