Session Notes in What Lies in the Mist

See also: Kyrevan's Dream Wiki and What Lies in the Mist Short Story

## Session 1 - Disbanded Caravan

### 29th of Summer 1344

During our last session, we were hired to defend a food caravan, and the owners' predictions proved accurate as it was attacked by cultists and creatures of the mist. While we emerged victorious in our battle, the rest of the caravan fell to the attackers, forcing us to retreat and escape into the forest. Fortunately, Locket knew our location and the direction we should take.

On our way, we encountered a lovely old lady who sought our help in retaking her house from bandits. After a short negotiation, we decided to head to her camp to rest and strategize. Unfortunately, our path was threatened by hunters in the form of wolves, known for hunting their chosen targets for sheer fun. After a brief fight, it turned out that we were the true hunters, and they became the prey. Thornir chose to let one go free.

Upon reaching the camp, we met several new people who were likely victims of cultist attacks. The old woman generously rewarded us for safely escorting her to the camp and began cooking mushroom soup. During this time, we exchanged a few words with the wounded. After sharing a meal together, we needed a proper rest after this intense day.

## Session 2 - The Bandit Mansion

### 30th of Summer 1344

As the party welcomed the new day, they engaged in further conversation with the elderly lady, who now properly introduced herself as Lady Tannia after Thornir shared his name. Shortly afterward, Hugo Baumer simply introduced himself as Hugo.

The party decided to undertake the mentioned quest. After enjoying a hearty breakfast prepared by Lady Tannia, they set off to find the mansion, attempting to sneak in from the side. Successfully assassinating the guard outside without raising an alarm, they faced a challenge as Locket attempted to climb through a window. The cling of Hugo's armour was heard outside, prompting a bandit inside to investigate. Hugo powerfully slammed the door, crushing the guard's head.

Despite their initial success, the party's attempt to sneak further into the mansion failed when a bandit discovered them. The bandit retreated deeper into the mansion to alert their allies, leading to a battle. In the gruesome fight, Hugo lost his right hand and came close to death. Even after defeating all the bandits, they still heard mysterious whispers emanating from within the mansion.

Opting to investigate further, the party had Hugo forcefully ram the locked door where the whispers originated. The door opened slightly but appeared barricaded with furniture from the inside. Peering in, they witnessed a cult ritual taking place.

The party ascended to the higher floor and, upon entering the balcony, confronted four robed figures engaged in a summoning ritual. The battle unfolded, resulting in the slaying of two cultists. However, the remaining two managed to open the portal enough to pass through, promising to bring forth a powerful demon in just a moment.

## Session 3 - The Hag's Charms

### 30th of Summer 1344

As the party managed to free themselves from the grasp of magical roots created by the cultist, Hugo descended the ladder of roots to investigate the portal before leaping into it with a war cry, praising Burkhard's glory and following the tenets of the domain of war. The rest of the party joined Baumer in his pursuit of the cultists and jumped through the portal as well.

On the other side of the misty portal, they found a grey and dying world with warped trees, where cultists stood next to a demon resembling a bird. A highly tactical battle ensued, and the party emerged victorious. As the demon briefly animated one of the giant dead tree's roots, it revealed a weaved chest hidden underneath, which Roth promptly looted, finding pouches of herbs, well-cut gems, and, most importantly, a longbow that merged with Roth's hand as soon as he picked it up. Roth then heard mischievous laughter in his mind and a feminine voice probing his thoughts, greeting him as her new toy.

After looting the chest, the party returned to the prime plane of Jukion, ensuring the mansion was now safe and empty, except for the gore and dead bodies strewn about. They returned to Lady Tannia's camp, where she disassembled and collected her tent. She offered to accompany the heroes to the mansion, where they could rest and contemplate what to do with the still-opened portal. Along the way, Tannia asked the party for their names, expressing a desire to know the names of her heroes. Ozre introduced himself as Osaiah, Vegneroth as Roth, and Locket as Locket.

Upon entering the mansion, the party found themselves deep in conversation, discussing their exhaustion. They failed to notice Lady Tannia slowly splitting from the group. Hugo eventually noticed her looking at the portal through the barricaded door. Tannia began laughing, first slowly and then hysterically, and the party found themselves unable to move closer to her. She delivered a vicious monologue about how easily they were charmed and tricked into slaughtering an entire enclave of innocent dryads. "All that was needed to make you commit genocide was that measly scene designed with the magic potion disguised as a mushroom soup," she said, making everyone nauseous. With each blink, the world around them morphed, revealing the mansion to really be an overgrown keep and the slain bodies of bandits to be slaughtered dryads. The elderly lady transformed into a large and fat Hag made of ooze.

As "Lady Tannia" concluded her monologue with "(...) don't you think it's brilliant...? H-U-G-O," Hugo's name was stolen, and his presence was deleted from the world, leaving behind only Baumer and he can now be remembered only by those who knew him mainly by his last name. The hag then produced an ooze copy of him to serve as her servant and protector. In the ensuing battle, the same fate befell Thornir, who now became just Carinoth, as his name got deleted, erasing every close and distant relation based on his name. She attempted to steal the names of Ozre and Vegneroth, but not knowing their true names, nothing happened. Lastly, Locket's name was called, and he was only now known as a foreign monk called Valera.

After a prolonged struggle against the hag, Ozre, Baumer, and Valera fell dead, and Roth, together with Carinoth, decided to escape. They managed to do so, but not without Carinoth being cursed by the hag right as they left.

See also: Kyrevan's Dream Wiki and What Lies in the Mist Short Story