Tiering System

# **The Tiering System**

Credit to Character Stats And Profiles for a majority of this Tiering System

## **Introduction**

This system is the hierarchical categories of which we index and rank characters from varying Fictional Stories, based on feats they have shown throughout their work of fiction. It should be noted that while through destruction is the most common way to reach a tier, you do not have to destroy something for you to be that level, if another character has shown the durability to withstand a certain level of damage, and you damage them, you will have the Attack Potency equivalent or higher to their durability. It should also be noted that through Attack Potency is not the only way to defeat an opponent, someone with a lower Attack Potency than their opponent can still defeat that of higher via varying powers and abilities. It is also notable, that being far superior to someone within a certain tier does not give you a higher tier, due to the difference being unquantifiable, and our tiering system uses quantification, and finally, this is a tiering system that get's further and further in gap the higher the tier you are, for example, the distance between High 1-A and 0 is far larger than the difference between 11-A and High 1-B.

## **The System**

### **Tier 11: Lower Dimensional:**

This category relates to characters who are on a lower dimensional scale than the 3rd Dimension that we move in, this is one of two categories that have one subcategory, because not many characters are beyond the 3rd Dimension of space, as such more subcategories aren't required. This tier is broken into the following subcategory:

### **11-A: Hypoverse Level**

Characters who demonstrate levels of power relating to scales beyond the 3rd Dimensional levels, or who are transcended by characters who are on a 3rd Dimensional level, this tier includes any range of spatial dimensions below 3rd Dimensional, and any character beneath the 3rd Dimensional level will be put into this sub tier.

### **Tier 10: Human Level**

This category relates to people who demonstrate capabilities similar to that of a human. This character is broken into the following sub-categories:

### **10-C: Below Average Human Level**

This category relates to characters who demonstrate abilities below the scale of an average human, this will include people who are on a 3rd Dimensonal level, but are not on par with a average human such as a disabled person, a child, or small animals like a Snail for example.

### **10-B: Average Human Level**

Characters capable of exerting energy comparable to normal humans, this includes Teenagers and nonathletic Adults.

### **10-A: Athlete Level**

Characters who demonstrate capabilities beyond that of a normal human, such as trained fighters, or generally athletic individuals.

### **Tier 9: Structure Level**

Characters who can create/destroy structures, this tier is broken into the following subcategories:

### **9-C: Street level**

Characters who are seemingly peak human in terms of strength, this includes very few olympic athletes, extremely well trained fighters, large animals, or weapons such as pistols. Although this tier is called street level, it has nothing to do with being able to destroy a street, and is instead referencing street fighters as shown in movies/games.

### **9-B: Wall Level**

Characters who can destroy/create walls, or extremely durable materials such as metal or stone, this includes very large animals as well as weapons such as some guns.

### **9-A: Small Building Level**

Characters who can destroy/create small buildings or rooms, this also includes extremely large animals.

### **8-C: Building Level**

Characters who can create/destroy buildings.. This sub-tier is broken into the following categories:

• 8-C: Building Level

• High 8-C: Large Building level

### **8-B: City Block Level**

Characters who can create/destroy a city block, or those who can damage people with city block level durability.

### **8-A: Multi-City Block level**

Characters who can create/destroy multiple city blocks, or can damage people with Multi-City Block Level Durability.

### **7-C: Town Level**

Characters who can create/destroy towns, or harm characters with town level durability, this sub-tier is broken into the following categories:

• Low 7-C: Small Town Level

•, 7-C: Town Level

•,High 7-C: Large Town Level

### **7-B: City Level**

Characters who can create/destroy cities, or harm characters with city level durability, this sub-tier is broken into the following categories:

• Low 7-B:Small City Level

• 7-B: City Level

### **7-A: Mountain Level**

Characters who can create/destroy mountains, or harm characters with mountain level durability, this sub-tier is broken into the following categories:

• 7-A: Mountain Level

• High 7-A; Large Mountain Level

### **6-C: Island Level**

Characters who can create/destroy islands, or damage characters with island level durability. This sub-tier is broken into the following categories:

• 6-C: Island Level

• High 6-C: Large Island Level

### **6-B: Country Level**

Characters who can create/destroy countries, or damage characters with country level durability, this sub-tier is broken into the following categories:

• Low 6-B: Small Country Level

• 6-B: Country Level

• High 6-B: Large Country Level

### **6-A: Continent Level**

Characters who can destroy/create continents, or damage characters with continental durability, this sub-tier is broken into the following categories:

• 6-A: Continent Level

• High 6-A: Multi-Continent Level

### **5-C: Moon level**

Characters who can create/destroy moons, or damage characters with Moon Level durability.

### **5-B: Planet Level**

Characters who can create/destroy planets, or damage characters with Planet Level durability.

### **5-A: Large Planet Level**

Characters who can create/destroy large planets, or damage characters with Large Planet Level durability, this sub-tier is broken into the following categories:

• 5-A: Large Planet Level

• High 5-A: Dwarf Star Level

### **4-C: Star Level**

Characters who can create/destroy stars, or damage characters with Star Level durability, this sub-tier is broken into the following categories:

• Low 4-C: Small Star Level

• 4-C: Star Level

• High 4-C: Large Star Level

### **4-B: Solar System Level**

Characters who can create/destroy solar systems, or damage characters with Solar System Level durability.

### **4-A: Multi-Solar System Level**

Characters who can create/destroy multiple solar systems, or damage characters with Multi-Solar System Level Durability

### **3-C: Galaxy Level**

Characters who can create/destroy galaxies, or damage characters with Galaxy Level durability.

### **3-B: Multi-Galaxy Level**

Characters who can create/destroy multiple galaxies, or damage characters with Multi-Galaxy level durability.

### **3-A: Universe Level**

Characters who can destroy/create an equal or greater amount of 3rd Dimensional space than our observable universe, or damage characters with Universe Level Durability, this sub-tier is broken into the following categories:

3-A: Universe Level

High 3-A: High Universe Level (Characters who have an infinite amount of energy on a 3rd Dimensional scale)

### **2-C: Low Multiverse Leve**

Characters who can create/destroy not only the universe in terms of 3rd Dimensional Space, but also the space-time continuum that universe contains, create a space-time continuum that is similar in size to our universe, or damage a chracter with Universe Level+ durability. This sub-tier is broken into the following categories:

• Low 2-C: Universe Level+

• 2-C: Low Multiverse Level (Characters who can create/destroy 2-1000 of space-time continuum's that have similar size to our universe, create/destroy a space-time continuum that is 2x-1000x greater in size than our universe, or damage a character with Low Multiverse Level durability)

### **2-B: Multiverse Level**

Characters who can create/destroy 1001 to any finite number of space-time continuum's that are relative in size to our universe, create/destroy a space-time continuum that is 1001-any finite number times larger than our universe, or damage someone with Multiverse Level durability.

### **2-A: Multiverse Level+**

Characters who demonstrate infinite energy on a 4th Dimensional Scale

### **1-C: Complex Multiversal**

Characters whose **d**imensionality range from 5-11 dimensions, this sub-tier is broken into the following categories:

• Low 1-C: Low Complex Multiversal (Characters with a dimensionality ranging from 5-6 dimensions)

• 1-C:Complex Multiversal (Characters with a dimensionality ranging from 7-9 dimensions)

• High 1-C: High Complex Multiversal (Characters with a dimensionality ranging from 10-11 dimensions)

### **1-B: Hyperversal**

Characters whos dimensionality is larger than 11, this sub-tier is broken into the following categories":

• Low 1-B: Low Hyperversal (Characters with a dimensionality of 12)

• 1-B: Hyperversal (Characters with a dimensionality from 13-Any finite number)

• High 1-B: High Hyperversal (Characters with a infinite dimensionality)

### **1-A: Outerversal**

This tier is broken into the following categories:

• 1-A: Outerversal (Characters who are completely unbound by all dimensions, transcendent over infinite dimensional beings, or unbound by the concepts of space, dimensionality or time. Should a 1-A character view another 1-A character as fiction, or transcend them in a similar way, this will result in 1 "layer" into outerversal, these transcendence's can go on for infinitum, and will remain 1-A Characters who are completely unbound by all dimensions, transcendent over infinite dimensional beings, or unbound by the concepts of space, dimensionality or time. Should a 1-A character view another 1-A character as fiction, or transcend them in a similar way, this will result in 1 "layer" into outerversal, these transcendence's can go on for infinitum, and will remain 1-A.)

•High 1-A: High Outerversal (Characters that view 1-A characters as a 1-A character will view the rest of the tiering system, the transcendences by which a High 1-A character is in to High 1-A will go on for ad infinitum)

## **Notes**

Note 1 (Why higher dimensions=higher tier): The reason that being of higher dimensional being warrants a higher tiering is because of hypermass, Hypermass is the hypothetical trait a construct with higher spatial dimensions would have. 1D constructs have Length. 2D constructs have Length+Width. 3D constructs have Length+Width+Depth. 4D space constructs have Length+Width+Depth+Something else. Mass relates to volume. For example, let's take a 3D cube. The formula for volume of a cube is Length x Width x Depth. So a 10 m cube would have a volume of...10×10×1 = 1000 cubic metres or m3 Let's take the density of rock to keep things simple =2700kg/m31 000 × 2700 = a mass of 2 700 000 kg While 2D constructs have area and 3D constructs have volume like the cube above, 4D space constructs would have a higher tier measurement and this would result in a higher tier of mass, hypermass, and as mass is used in both Potential and Kinetic Energies, this subsequently results in a higher tier of energy.

Note 2: Being in a 1-A realm does not warrant a 1-A rating because said realms can contain any dimensional structure due to their sheer size. For example; humans are contained within Space-Time, but we are not 4 Dimensional.

Note 3: "Omnipotence" can not be used to justify a tiering without further context, because by definition omnipotence can mean "Very great power" which is unquantifiable