Rules of Kabbala

[lj169-188]

Access to new one if Expert or Master in the previous one.

Reach: Touch

Duration: Dawn to dusk

Failure (allied): Disappearance

Failure (Feal): incomprehension

Bad Luck: Torment (Hears pavane for a week, goes crazy), 1pt Malediction

Incantation: 1 round

Visibility: complete

Autonomy: none

##### Yesod

Instinct and knee jerk reactions. Violent creatures inflicting damage without thinking.

Reach: 20 metres

Duration: 3 hours

Failure (allied): Creature frozen in place

Failure (Feal): Creature attacks

Bad Luck: Pentacle fuse for a moment with the Sigil and gets distorted. 1pt Khaïba

Incantation: 1 round

Visibility: complete

Autonomy: none

##### Hod

Psyche, mind, dreams, emotions and memories

Reach: 50 metres

Duration: until the next day of the creature’s element

Failure (allied): Asks for a favour

Failure (Feal): Creature takes control of the Kabbalist’s body, the Neph is expulsed from it and must find another one until the creature is banished.

Bad Luck: Duel of some kind

Incantation: 2 round

Visibility: Ka Sight

Autonomy: Moderate

##### Netzah

Death, life and healing.

Reach: Touch

Duration: Dawn to dusk

Failure (allied): Creature appears and then disappears in a blink. Can’t be summoned again that day.

Failure (Feal): The creature appears and runs away, does whatever it wants.

Bad Luck: Torment (Hears pavane for a week, goes crazy), 1pt Malediction

Incantation: 5 round

Visibility: complete

Autonomy: complete

### Summoning a creature

Draw the creature’s sigil, summon creature, negotiate contract, win contract roll.

Requires transe, chromatic fields and target visible or true name.

→ Test “Relevant Ka [creature’s] (Sephirah’s initiation)” of “contract” Difficulty”

The discussion of the contract happens in an alternate time ⇒ instantaneous

### Summoning modificators

#### Freecasting

Summoning a creature spontaneously without the support of a Focus

Adds one level of difficulty

#### Use of a Focus

A Focus is a physical support containing all relevant informations (often coded) about a creature.

No modification to the roll

Deciphering a Focus:

Test Dominant Ka (Skill used for coding by creator) of “Level of coding” Diff.

Creating a Focus from deciphered Focus or Habitus:

Test Dominant Ka (skill used for coding) of “Original level of coding” Diff

#### Engraving of an Habitus.

“Tattooes” the Sigil on an immortal’s pentacle (or Core)

⇒ No need for Focus anymore

⇒ -2 points to the roll

-Summon meaningfully the creature 3 times if First circle, 6 times if Second circle

-Create a relevant ritual, 30 min for first circle, 3 hours for second circle.

-Test “Creature’s Ka” (Ritual) of “Contract” Diff

### The Auspice

Social bond: Allied or Feal. Defines Creature’s behaviour.

Quantified in 5 points distributed between these two aspects.

 Event
 Scribled sigil
Carefully drawn Sigil
Unpleasant task
Considerate goodbyes.
Presents
Insults
Chit-chat
Favor
Used against their nature
Treason
1

+0

+1

-1

-1

+1

-1

-1

+2

+3

0

+1

-1

+1

+1

-1

+1

+2

-1

-3

### Result

Failed (Allied)

See specific Sephirah

Failed (Feal)

See specific Sephirah

Bad Luck

1pt Khaïba for first circle, 2pts for second circle.

Then see specific Sephirah