Sheik

Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

When the Hero of Time was off traveling from one temple to another in order to save Hyrule from Ganondorf, Princess Zelda was in hiding as the enigmatic Sheik. As Sheik, Zelda is able to travel around Hyrule and assist Link without anyone knowing her true identity. Sheik helps to guide Link through his journey to the different temples and teaches him various songs to play on his ocarina such as the Minuet of Forest and Prelude of Light. It’s only after all six Sages have been freed that Sheik finally reveals to Link her true identity and explains to him what happened during the years he was trapped in the Chamber of Sages.

## **General Information**

### **Entrance**

A whirlwind will spin about on the stage as it blows spare leaves and dust around. Sheik will materialize out of the whirlwind and assume her battle stance as it fades away.

### **Kirby Hat**

Kirby will Sheik’s head wraps around the top and bottom of his body, not unlike how Sheik wears her wraps around her head. Kirby will also have Sheik’s blonde hair sticking out from the top wrap.

### **Taunts**

**Up Taunt:** Sheik will perform a breakdancing move called a pike which involves flipping over and standing on one hand.

**Down Taunt:** Sheik will perform a modified version of the age-uke, a blocking technique in Japanese martial arts, which involves posing so that one hand is held up in front of the face and ready to counter.

**Side Taunt:** Sheik will pull out a tripwire from her Burst Grenade special and stretch it out as it goes “twang!”.

### **Victory Poses**

1. Sheik will strike out with a cycle kick (her forward tilt) immediately followed by a windmill kick (her down smash) before striking a pose with her arms crossed in front of her face.
2. Sheik will perform a Kodachi strike immediately followed by a Reverse Kodachi (the first two hits in her neutral attack) before standing up and rearing back with her right hand held in front of her face.
3. Sheik will perform the fumikomi geri, a stop-style kick in karate, and follow it up with a mid-level side kick. This will be followed by Sheik exhaling loudly before performing the tate shuto uke, which is a blocking technique in Shotokan.

## **Moveset**

### **Standard Special**

**Needle Storm:** By tapping the special button Sheik will throw out a single needle at near instantaneous speed in a straight line. This needle deals a very small amount of damage and minimal knockback, but it's great as an interrupt as it goes all the way across the stage. Charging up this move will allow Sheik to accumulate up to six needles which will be thrown all at once when the input is released. These needles deal more damage closer to Sheik, but it's a small amount either way. When this move is used in the air, Sheik will throw the needles downwards at about a 30 degree angle.

### **Side Special**

**Burst Grenade:** Sheik will toss forwards a grenade which is attached to a tripwire she holds in her hands. When the grenade detonates it will create a small vortex which pulls in nearby opponents before exploding. Getting hit by the grenade itself deals a minimal amount of damage as does the vortex, but the explosion deals more of what you’d expect in addition to launching fighters away. The grenade can be thrown farther when this move is used in the air and is able to hang over an edge a longer distance. If Sheik is attacked before the grenade explodes the tripwire will break and the grenade can be picked up and thrown by anyone.

### **Up Special**

**Vanish:** After a short delay, Sheik will crack open a Deku Nut and cause it to explode as she uses the smoke screen to teleport away. Sheik will reappear in another location, influenced by tilting the control stick, with another explosion. The first explosion deals considerably more damage than the second explosion, however the second explosion is also accompanied by a short range wind box that pushes opponents away from wherever Sheik reappears.

### **Down Special**

**Bouncing Fish:** Sheik will perform a 360 degree Tengkong Pantui Cepu kick forwards to get some horizontal distance. If Sheik manages to connect with an opponent she will backflip away from them and land back on her feet. Sheik can then follow up with up to three subsequent kicks by pressing the special button again after the previous kick connects. Each kick deals slightly more damage than the previous one.

### **Final Smash**

**Sheikah Dance:** Sheik will dash forward and slash at an opponent with her knife. If Sheik manages to connect with an opponent, the Sheikah eye symbol will appear over the screen as the screen darkens. Sheik will then strike with a series of punches, kicks, and knife slashes from multiple directions around the opponent. This onslaught of attacks will end as Sheik performs an uppercutting slash which launches the trapped opponent forwards up into the air. While only one fighter can be trapped in this Final Smash, other fighters that are nearby can take damage if they’re in Sheik’s range.

### **Extra Skill**

**Transform:** Sheik will be surrounded by swirling wings that completely obscures them. These winds will quickly be replaced by a bright light which will fade away to reveal Zelda. After this transformation sequence is complete the player will now be playing Zelda instead of Sheik.

## **Unique Traits**

Sheik is able to crawl along the stage as well as wall cling and wall jump.

## **Alternate Costumes**

1. **Default**
2. **Red Stealth Suit** - Sheik’s outfit will be red referencing the Stealth Suit when it's been dyed red in Breath of the Wild.
3. **Ocarina of Time** - Sheik’s outfit will take on a similar color scheme to her appearance in Ocarina of Time.
4. **Purple Stealth Suit** - Sheik’s outfit will be purple referencing the Stealth Suit when it's been dyed purple in Breath of the Wild.
5. **Green Stealth Suit** – Sheik’s outfit will be green referencing the Stealth Suit when it's been dyed green in Breath of the Wild.
6. **Black Stealth Suit** - Sheik’s outfit will be black referencing the Stealth Suit when it's been dyed black in Breath of the Wild. This is also meant to serve as a compliment to Link’s “Dark Link” costume.
7. **Yellow Stealth Suit** – Sheik’s outfit will be red referencing the Stealth Suit when it's been dyed red in Breath of the Wild.
8. Impa - Sheik’s outfit will take on a similar color scheme to Impa’s appearance in Hyrule Warriors.
9. **Navy Stealth Suit** - Sheik’s outfit will be navy blue referencing the Stealth Suit when it's been dyed navy in Breath of the Wild.
10. **Pink Stealth Suit** – Sheik’s outfit will be pink referencing the Stealth Suit when it's been dyed pink in Breath of the Wild.

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