Random Adventures/Buffs & Bruises

It’ll make sense, I promise!

Any ??? are placeholders.

## Basic

No.

* Undead: Fire makes light, which can defeat certain monsters, like zombies and vampires.
* Chemical: Three syllables: flammable.
* Critter: Have you EVER seen a fireproof animal? HAVE YOU???
* Gastronomy: "Burning calories".
* Trinitrotoluene: KABOOM!!!!
* Fae: Burning fairies.

### Bruises

* Lightning: Lightning MAKES fire, ...right?
* Sunny: Attempting to get rid of the sun by burning it is really controversial.
* Bouncy: Hot-air balloons, right?

### Immunities

* Pyro: Fighting fire with fire.
* Mania: Fire can’t kill a dragon.

## Windy

### Buffs

* Rocky: Wind blows away dirt.
* Iron: Rust. That’s it.
* Stone: See Rocky.
* Bouncy: Balloons fly away. Then they pop.
* Fae: Fairies usually fly, and a large wind is enough to blow them away.
* Analysis: Screws up your aim if you use the wrong firearm.

### Bruises

* Polar: Wind chill effect, right?
* Green: Plants need air to survive.
* Critter: Animals need to breathe.
* Astro: There's no way you can just fly to space.

## Rocky

### Buffs

* Pyro: Smothering the fire.
* Critter: Suffocation.

### Immunities

* Iron: Hitting something hard with something hard. That doesn’t make sense.
* Stone: Same thing.

## Polar

### Buffs

* Pyro: Despite what you all say, cool temperatures do, in fact, kill fire.
* Chemical: Cooling it down, man!
* Critter: Hyperthermia.
* Hydro: Ice freezes water, right?

## Green

### Buffs

* Rocky: Growing out of the ground.
* Sunny: Sunlight. That’s it.
* Undead: PvZ.
* Stone: Even seen photos of plants bursting out of rocks?
* Chemical: The natural way, right?
* Hydro: Plants need water for photosynthesis.

### Bruises

* Windy: Photosynthesis, am I right?
* Life: Plant is life.

## Iron

### Buffs

* Rocky: Metal beats dirt all the time. Unless it’s too weak.
* Polar: Ice sculpting and cracking!
* Undead: Put the final nail on that coffin.
* Smarty: Umm, brain damage?
* Stone: Mmmmiiiiiiiiiiiiiiiiiiine theeeeeeeeeeee stooooooooooooone!
* Critter: Kill that animal with a sword. Or a knife. Or anything sharp.
* Mania: Same thing.
* Bouncy: Pop.
* Fighter: Flesh cannot be blocked by sharp stuff.
* Life: Stabbed.

### Bruises

* Iron: As one iron sharpens another, you shouldn’t do that in terms of an RPG.

## Lightning

### Buffs

* Green: Don’t stay under a tree during a thunderstorm, they say.
* Iron: Seriously?
* Moon: Lightning IS light, right?
* Block: Too much electricity for your game? Not a good idea.
* Smarty: Brain + storm = electrocution.
* Critter: Come on.
* Hydro: Water conducts electricity.

### Bruises

* Pyro: Lightning IS hot is heck, right?
* Lightning: Yeah...
* Undead: Aren’t zombies made BECAUSE of lightning?
* Fighter: "Not even lightning can beat Lightning!"

### Immunities

* Mania: Lightning is fire, fire cannot kill a dragon.
* Bouncy: Rubber is not a conductor.

## Magic

### Buffs

* Green: Gotta rot them with MAGIC.
* Lightning: Well, um...
* Magic: Magic beats magic, right?
* Undead: Explain why holy crosses can get rid of vampires. MAGIC.
* Enigma: I... just can't.

### Bruises

* Smarty: Just plain intelligence. I JUST KNOW.
* Mania: Magic turns you INTO a dragon sometimes.
* Chemical: Science, baby!
* Fae: Fairies use magic.

## Sunny

### Buffs

* Windy: Get rid of those clouds!
* Polar: Melt that ice!
* Moon: Light!
* Block: Do I really- (sighs)
* Undead: THE SUN! — Dracula
* Hydro: EVAPORATION!

### Bruises

* Green: ...
* Iron: Block that light! With mirrors, which are part glass, part METAL.
* Astro: Just look at the stars.

## Moon

### Buffs

* Green: Most plants can’t grow in the dark!

### Bruises

* Pyro: ...
* Lightning: ...
* Sunny: ...
* Undead: Darkness = monsters.
* Astro: Space is dark.

## Block

### Buffs

* Green: ZvP.
* Magic: The Gathering.
* Undead: PvZ and other zombie-based games.
* Mania: DML and others.
* Bouncy: Bloons.
* Gastronomy: So focused on your game that you forgot to eat.
* Chronicle: Losing track of time.

### Bruises

* Smarty: They say that video games will rot your brain. They were wrong.

## Undead

### Buffs

* Green: ZvP, duh!
* Smarty: BRAAAAAAAAAAAINS!
* Critter: Same thing!!!!
* Life: Your life gets taken away!

## Smarty

### Buffs

* Magic: Intelligence.
* Block: You gotta be smart to be good at games!
* Symbol: Read those words!
* Surprise: HEY, SPOILER ALERT!
* Fighter: Brain beats brawn.

## Symbol

### Buffs

* Smarty: Rules of grammar and math kinda give you a headache, right?

## Stone

### Buffs

* Rocky: Break rocks with stronger rocks.
* Polar: Ice breaking.
* Smarty: Brain damage and drain bamage.
* Critter: Rocks at animals = dead/coma.
* Mania: Same thing.

### Bruises

* Iron: Why?
* Stone: Something hard --> Something equally hard = Why would you even?

## Chemical

### Buffs

* Pyro: Fire extinguishers.
* Rocky: Corrosive.
* Polar: Bunsen burners?
* Green: Weed killers.
* Iron: Again... corrosive.
* Magic: Science, baby!
* Moon: Some chemicals glow.
* Undead: See Magic.
* Stone: See Rocky.
* Chemical: Reaction!
* Critter: You might burn your body!
* Hydro: Evaporation! Right?
* Poison: Because.

### Bruises

* Smarty: Smarts --> Smarts = What?
* Chronicle: Huh.
* Trinitrotoluene: Some chemicals MAKE explosions!

## Critter

### Buffs

* Green: Eating plants.
* Sunny: Sunlight! Vitamin D and stuff.

## Mania

### Buffs

* Windy: Because dragons fly. And beat birds all the time.
* Critter: Have you EVER seen a fireproof animal? HAVE YOU???

## Bouncy

### Buffs

* Windy: The answer, my friend, is blowin’ in the wind. Yes, I’ve just made a Bob Dylan reference.
* Smarty: Landing on your head, neck, or stomach can cause serious injury or even death. — Get Air

### Bruises

* Hydro: Two words: water balloons.
* Trinitrotoluene: Umm... popping!
* Fighter: They know how to use 'em.

## Gastronomy

### Buffs

* Block: Candy Crushed.
* Smarty: Too much sugar is bad for you. — everyone
* Critter: SUGAR CRUSH!

## Chronicle

### Buffs

* Chemical: Chemical reactions happening over time.
* Gastronomy: Leaving your food out for too long is a bad idea.

## Trinitrotoluene

### Buffs

* Rocky: Duh.
* Moon: Explosions make light!
* Stone: Duh.

### Bruises

* Iron: Too hard!
* Astro: Explosions usually help you get to space, right?

## Surprise

### Buffs

* Smarty: Oh my, did anticipation fail you again?

## Volume

### Buffs

* Windy: Sound can travel through air.
* Polar: Ice is usually as fragile as glass.
* Iron: Metal can amplify volume.
* Stone: Sound can break rocks. If it's loud and high-pitched enough.
* Critter: OH MY GOSH SOME SOUNDS ARE TOO LOUD AND HIGH-PITCHED FOR CERTAIN ANIMALS!
* Hydro: Sound can travel through water.

### Bruises

* Bouncy: Ever seen those soft soundproof walls?

## Fighter

### Bruises

* Iron: Too hard!
* Stone: Same thing.

## Fae

### Bruises

* Magic: Duh.
* Smarty: Da Rules state that this bruise is required.

## Impact

### Buffs

* Rocky: POUND THAT ROCK.
* Stone: JUST POUND IT.

## Nitro

### Buffs

* Windy: RIDE LIKE THE WIND, BABY!
* Lightning: Faster than light!
* Sunny: Same.
* Chronicle: About time...
* Volume: Sound, too...

## Astro

### Buffs

* Pyro: You can't light a fire in a vacuum.
* Sunny: Stars.
* Moon: Satellites.

## Enigma

This element is unique as it has three subcategories; each subcategory adds two new buffs (one against a certain element and another against another Enigma subcategory), but also adds two new bruises. Oh, and they share the same weaknesses. (For example, if Pyro beats Enigma, that would mean Destruction, Illusion, and Conjuration would take equal damage.) So...

* All of the subcategories share the same weaknesses, regardless of what it is. (Pyro > Enigma would beat Enigma and its subcategories)
* Each subcategory has two additional buffs and two additional bruises. (normal Enigma won't beat Conjuration but Destruction will beat Conjuration).
* You *can* just pick "Enigma" and call it a day.

### Buffs

* Overall Enigma (all of the subcategories share these buffs)
	+ Magic: Well... uh...
* Destruction-exclusive
	+ Conjuration: The mysticism triangle. Also because of getting rid of clusters with destruction.
	+ Stone: BREAK IT!
* Illusion-exclusive
	+ Destruction: The mysticism triangle.
	+ Smarty: Mess with your mind.
* Conjuration-exclusive
	+ Illusion: The mysticism triangle.
	+ Mania: I... have no idea what I'm doing.

### Bruises

* Overall Enigma (all of the subcategories share these bruises)
	+ Fae: How can I put this?
* Destruction-exclusive
	+ Illusion: The mysticism triangle.
* Illusion-exclusive
	+ Conjuration: The mysticism triangle.
* Conjuration-exclusive
	+ Destruction: The mysticism triangle.

## Analysis

### Buffs

* Smarty: You can't just use your brains to figure out the location of stealth opponents.
* Critter: Hunting tactics.
* Fighter: Melee against ranged is difficult.
* Surprise: Override their surprise with your surprise. Shoot 'em down.

### Bruises

* Nitro: Hitting fast targets is gonna be hard if your firearm is heavy.

## Hydro

### Buffs

* Pyro: Extinguishing fires.
* Rocky: Washing the rocks away.
* Polar: Water melts ice.
* Iron: Rust, remember?
* Block: Putting your games console in water would be a great tragedy.
* Stone: See Rocky.
* Fae: Your wings get wet?
* Poison: Dilution.

### Bruises

* Green: Plants need water for photosynthesis.
* Bouncy: Balls float on water.
* Hydro: Uhh...

## Poison

### Buffs

* Smarty: Killing you... FROM THE INSIDE!
* Critter: Dead.
* Mania: Dead.

More coming soon.