recursal/Fanatic-Fandom huggingface dataset:
Elite Support Goon

## Background

The **Elite Support Goons** are a type of Fractured enemy within Mirrorverse Like the rest of the Fractured, the Elite Ranged Goon are mindless drones craving only destruction. They want to destroy the Stellar Mirror, and thus find themselves in conflict with the Guardians.

## Codex Statistics

**Tier:** At least **6-C**

**Name:** Elite Support Goon

**Origin:** Mirrorverse

**Sex:** Unknown

**Age:** Unknown

**Classification:** Fractured

**Status:** **Alive**

**Alignment:** **Chaotic Evil** (The Elite Support Goons are mindless drones craving only destruction)

**Dimensionality:** **3-D**

**Attack Potency:** At least **Island level** (The Elite Support Goons can harm guardians such as Maui who should be comparable to his counterpart who lifted up the sky)

**Durability:** At least **Island level**

**Striking Strength:** At least **Island Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Superhuman** (Can keep up with Sulley)

**Combat Speed:** **Faster Than Light** (The Elite Support Goons can keep up with guardians such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)

**Reaction Speed:** **Faster Than Light**

**Stamina:** **Unknown**

**Range:** **Standard Melee**, **Several Meters** with Magic

**Intelligence:** **Genius** in combat (The Elite Support Goons can keep up with fighters like Maui who has over thousand years of experience and Hercules)

## Powers and Abilities

**Superhuman Physical Characteristics**, **Weapon Usage** (The Elite Support Goons use a staff in combat) **Non-Physical Interaction** (Elite Support Goons can harm Scar who is a creature of shadow), **Energy Projection** and **Magic** (The Elite Support Goons attack using magic blasts), Statistics Amplification (With Emanating Equalizer), **Healing** and **Purification** (With Cleansing Waves)

## Other

**Standard Tactics:** The Elite Support Goons attack their opponent with magic blasts

**Weaknesses:** Nothing Notable

## Battle Records

* Victories
* Losses
* Inconclusive
Fire Manipulation

## Background

**Fire Manipulation**, also known as pyrokinesis, is an ability in which the user has control, and most times command, over flames. Due to its widespread inclusion in fiction works, it has emerged in many different forms, some greater than others, however all use the destructive prowess of the element to their advantage. Whilst there can be certain limitations to this, for example fire extinguishing scenarios such as a lack of oxygen or the presence of water, some users of this ability are able to overcome these, making them harder to overcome.

## Limitations

* Fire tends to only ignite in the presence of oxygen.
* Their ability may be doused with water.
* The user may be susceptible to their own flames.
* The user may require equipment, such as flamethrowers, to unleash this skill.

## Users

* Mario (Super Mario Bros.)
* Hekapoo (Star Vs. The Forces of Evil)
Infinity Manipulation

## Introduction

**Infinity Manipulation** is the power to manipulate the concept of infinity. Users can manipulate anything infinite to an infinite level, from properties to abilities to skill, etc. Depending on the scale of the ability, they can swap, copy, transfer, steal, reassign, remove traits that are infinite and do more, and they can control how objects with infinite traits interact with other objects of infinite traits, such as how an irresistible force interacts with an unbreakable, immovable or unstoppable object. One could use it for support sakes of giving themself infinite stamina allowing them to spam any attacks for as long as they want without ever getting tired. They could also transform finite objects into infinite objects and vice versa, create an infinite distance from two objects even if they appear finitely away from each other, and more.

## Users

* Satoru Gojo (Jujutsu Kaisen)
* YHVH (Megami Tensei)
List

**List -** To wiadomość przyniesiona do Flubbershy i Random Bash przez Wielką Kucicę udającą Kuca Listonosza. Doręczyła go im rzucając list przyczepiony do cegły przez okno, bo Random Bash nie chciała jej wpuścić. Na razie nie znamy treści listu. Został on wyrzucony przez Stablight Glimglum do śmieci wraz z odłamkami szkła (błagam, nie róbcie artykułu odłamki szkła).
Energy Manipulation

## Background

**Energy Manipulation** is the ability to manipulate energy. This results in different capabilities, allowing the use of energy for various purposes, including attack, defense or performance enhancement. Energy Manipulation Includes manipulation of internal and external energies.

## Possible Uses

* Creating Forcefield.
* Projecting Energy.
* Manipulating matter using energy.
* Absorbing energy.
* Manipulating kinetic energy.

## Variations

* **Cosmic Energy Manipulation:** User can create, shape and manipulate cosmic energy that's drawn from stars, planets, galaxies etc.
* **Dark Energy Manipulation:** User can create, shape and manipulate dark energy, an hypothetical energy that permeates space, similar to dark matter, and makes up for about 68.3% of the universe.
* **Kinetic Energy Manipulation:** User can create, shape and manipulate kinetic energy, the energy possessed by any moving object.

## Users

* Son Goku (Dragon Ball)
* Jak (Jak and Daxter)
* Samus Aran (Metroid)
Wielka Kucica

\Wielka Kucica to najprawdopodobniej jeden z duchów Kucy. Objawił się we śnie Flubbershy i Random Bash w odcinku ''Wielka Kucica - Kuce z Bronksu 5x01".
Nie wiadomo, co chce przekazać kucom ponieważ jej głos jest tak basowy, że nie można prawie nic usłyszeć ("Mówinsz coś czy takse brzeczysz?")

Pojawiła się na razie tylko w dwóch odcinkach, i możliwe, że objawiła się wielu kucom i to przyczyniło się do drugiego przewrotu.

W odcinku ''Kuc listonosz'' przebrała się za listonosza i przysłała Random Bash zszytej z Flubbershy list.

Inspirowana była konstelacją Wielkiej Niedźwiedzicy.

W "Kuce z Bronksu The Movie " dowiadujemy się, że jest matką Dziunii. Lecz jest przeciwko swojej córce, ponieważ ją wypisała z listy najładniejszych kucy.
Elite Tank Goon

## Background

The **Elite Tank Goons** are a type of Fractured enemy within Mirrorverse Like the rest of the Fractured, the Elite Ranged Goon are mindless drones craving only destruction. They want to destroy the Stellar Mirror, and thus find themselves in conflict with the Guardians.

## Codex Statistics

**Tier:** At least **6-C**

**Name:** Elite Tank Goon

**Origin:** Mirrorverse

**Sex:** Unknown

**Age:** Unknown

**Classification:** Fractured

**Status:** **Alive**

**Alignment:** **Chaotic Evil** (The Elite Tank Goons are mindless drones craving only destruction)

**Dimensionality:** **3-D**

**Attack Potency:** At least **Island level** (The Elite Tank Goons can harm guardians such as Maui who should be comparable to his counterpart who lifted up the sky)

**Durability:** At least **Island level**

**Striking Strength:** At least **Island Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Superhuman** (Can keep up with Sulley)

**Combat Speed:** **Faster Than Light** (The Elite Tank Goons can keep up with guardians such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)

**Reaction Speed:** **Faster Than Light**

**Stamina:** **Unknown**

**Range:** **Standard Melee**, **Extended Melee** with their lance

**Intelligence:** **Genius** in combat (The Elite Tank Goons can keep up with fighters like Maui who has over thousand years of experience and Hercules)

## Powers and Abilities

**Superhuman Physical Characteristics**, **Weapon Usage** and **Penetration Damage** (Lance Usage; The Elite Tank Goons use a lance in combat) **Non-Physical Interaction** (Elite Tank Goons can harm Scar who is a creature of shadow), Forcefield Creation (With Brace and Flinch and Resolute Smash), Status Effect Inducement (With Resolute Smash which stuns an opponent)

## Other

**Standard Tactics:** The Elite Tank Goons attack their opponent with their lance

**Weaknesses:** Nothing Notable

## Battle Records

* Victories
* Losses
* Inconclusive
Healing

## Background

**Healing** is the ability to relieve or eliminate the symptoms and effects of any disease, pathological condition, violation of life, normalize disrupted life processes, ultimately leading to healing and restoring health. This ability can be used both on oneself and on others, as opposed to regeneration.

## Types

* **Accelerating recovery**
* **Healing easy injuries**
* **Healing medium and heavy injuries**
* **Healing fatal injury part**

## Users

* Ness (Mother 2)
* Crisbell (Cris Tales)
* Marle (Chrono Trigger)
G-Force Adaptation

## Explanation

**G-Force Adaptation** is the power to be immune to harmful effects of g-force. The user is immune to stress and strains caused by g-force: the acceleration felt as weight, this acceleration experienced by an object is due to the vector sum of non-gravitational forces acting on an object's freedom to move.

## Users

* Sonic the Hedgehog (Sonic the Hedgehog)
* Spider-Man (Earth-616)
* Jeff Andonuts (Mother 2)
Flaming Fossil

## Background

**Flaming Fossil** are Fire-type monsters in *Vulpin Adventure*. You can encounter them in Desert Ruins. They are creatures that closely resembles a reptilian skull of some kind. Their mouth is full of sharp teeth that are spaced at seemingly irregular intervals, and their eyes have an eerie glowing white light within. Two hands, each tipped with three long, hooked claws, float beside the head. The whole monster is on fire, the flames a golden-yellow color that fades into a red as it falls away from the body.

## Codex Statistics

**Tier:** At least **9-C**

**Name:** Flaming Fossil

**Origin:** Vulpin Adventure

**Sex:** likely varies

**Age:** Unknown

**Classification:** Fire Type Monster

**Status:** **Active**

**Alignment:** **Unknown** (Flaming Fossils have no known history making it near impossible to give them an alignment)

**Dimensionality:** **3-D**

**Attack Potency:** At least **Peak Human level** (Flaming Fossils can fight a Desert Ruin Vulpin)

**Durability:** At least **Peak Human level**

**Striking Strength:** At least **Peak Human Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Superhuman** (Superior to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)

**Combat Speed:** **Superhuman**

**Reaction Speed:** **Superhuman**

**Stamina:** **Unknown**

**Range:** **Standard Melee**, **Extended Melee** with Magic

**Intelligence:** Possibly **Above Average** fighting wise (They are theorized to be dead Renengade Reptile)

## Powers and Abilities

**Superhuman Physical Characteristics**, **Natural Weaponry** and **Penetration Damage** (Via Fangs and claws) **Undead Physiology**, **Levitation** (Flaming Fossil float above the ground), **Fire Manipulation** (Via Flame Strike), **Resistance** to **Air Manipulation** and **Electricity Manipulation** (They resist Air-type moves), **Hot Temperatures** (They naturally live in the desert)

## Other

**Standard Tactics:** Flaming Fossil goes for flame strike

**Weaknesses:** They are weak to Water Manipulation and Ice Manipulation

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.
Eldritch Physiology

## Background

**Eldritch Physiology** to use the abilities of an eldritch abomination. A user with this ability either is or can transform into an eldritch abomination, a being whose very existence defies the rules of nature and/or existence and is defined by its disregard for the natural laws of the universe as we understand them. They wield godlike powers and are, for the most part, not bound by the laws of the universe. Their true form cannot be grasped by mortal beings and may be interpreted differently by different individuals/species, with others creating a collective delusion of their form. These interpretations can range from the unusual to the awe-inspiring, to the mind-shatteringly terrifying. It is rare, but not unheard of, for the presence of such a being to benefit the universe it currently inhabits.

## Limitations

* May be unable to fully manifest in our universe without being let in, or at least focus their attention to the right place.

## Users

* The Evil Entity (Scooby-Doo! Mystery Incorporated)
* Immortal Hulk (Marvel Comics)
* Giygas (EarthBound)
Extrasensory Perception

## Background

**Extrasensory Perception**, also known as detection, detection or sixth sense, is the ability to detect energy signatures, signatures of matter or the like near the user.

## Possible Uses

* **Precognition**
* **Enhanced Sight**
* **Life Detection**
* **Power Reading**

## Limitations

* Some energies can be overwhelming.
* Some types of invisibility can hide energy signatures.
* Some users can only detect certain forms of energy, power, etc., but not others.
Emotional Empowerment

## Background

**Emotional Empowerment** is the ability to gain strength or abilities from different emotions.

User becomes stronger, faster, more durable, etc. through anger, sadness, joy, or other emotions; whether their own or others, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the anger or even slow or stop aging.

## Example Applications

* **Rage Empowerment:** The ability to gain strength or abilities from pure rage, anger, or hatred.
	+ **Examples:** Son Goku (Dragon Ball), Tom Lucitor (Star Vs. The Forces of Evil), Samus Aran (Metroid)

* **Sadness Empowerment:** The ability to gain strength or abilities from sadness, crying, or depression.
	+ **Examples:** Omori, King Knight

* **Joy Empowerment:** The ability to gain strength or abilities from joyfulness, happiness, etcetera.
	+ **Examples:** Mii (Miitopia), Sweetheart (Omori)

* **Love Empowerment:** The ability to gain strength or abilities from love, love for someone or something, etcetera.
	+ **Example:** Mario & Luigi, Ramona Flowers, Sailor Moon, and Elsa (Frozen)

* **Fear Empowerment:** The ability to gain strength or abilities from fear, terror, etcetera.
	+ **Examples:** Devils from Chainsaw Man

* **Friendship Empowerment:** The ability to gain strength or abilities from one's friendship, bonds, ectera.
	+ **Examples:** Sora (Kingdom Hearts), Characters from Megami Tensei, Various series' from Shonen Jump

## Limitations

* Application may be uncontrollable
* May be not possible to activate it at will
* May be limited by the amount of anger they can harness.
* May lose control when angered, causing harm to even allies.
* May snap out only by outside forces or lengthy periods of time in peaceful environments.
* May be difficult to snap out of rage-filled trance.
Information Analysis

## Background

**Information Analysis**, or Scanning is the ability to obtain information about a character or object by analyzing them. A baseline analysis can only assign basic data on the target, such as its strength level, speed, durability, or intelligence, while more powerful analyzes can provide detailed information about the target's abilities and even personal history. This ability often overlaps with Power Mimicry, allowing one character to copy another after analyzing it.

## Users

* Eggsy (Kingsman)
* Investigator (Town of Salem)
* Son Goku (Xeno)
King's Beacon

## Background

A bulky flashlight that holds the power of the Ghost King. Anyone who wields this weapon will be bestowed kingly power, wearing a spectral crown that gives them the right to rule over Wraiths. It's never been spookier to be king!

## Codex Statistics

**Tier:** **Unknown**

**Name:** King's Beacon

**Origin:** Candies n' Curses

**Age:** Unknown

**Classification:** Flashlight

**Wielders:** Molli Pop

**Dimensionality:** **3-D**

**Attack Potency:** **Unknown** (King's Beacon attacks using soul manipulation)

**Durability:** **Unknown**

**Travel Speed:** **Immobile**

**Combat Speed:** **Immobile**

**Range:** **Several Meters**

## Powers and Abilities

Limited **Light Manipulation**, **Non-Physical Interaction** and **Immortality Negation** (Type 7; King's Beacon can kill ghosts), **Metaphysics Manipulation** (Soul Manipulation; King's Beacon can harm the soul), **Power Bestowal**, **Necromancy** and Limited **Corruption** (King's Beacon is stated to bestowed kingly power, which grants the user a spectral crown which that turns Wraiths slain by it into allies)
Hopscotch

## Background

**Hopscotch** is a stoic ghost toad that fights for food, food being souls in this case! Hopscotch is one of the many Companions Molli can have within the mansion.

## Codex Statistics

**Tier:** **9-B**

**Name:** Hopscotch

**Origin:** Candies n' Curses

**Sex:** Male

**Age:** Unknown

**Classification:** Ghost, Toad

**Status:** **Undead**

**Alignment:** **Neutral Good** (Assists Molli Pop in defeating Phantom King and other bosses)

**Dimensionality:** **3-D**

**Attack Potency:** **Wall level** (Can harm people who can harm Molli Pop who can tank the explosion of jack's bombs)

**Durability:** **Wall level**

**Striking Strength:** **Wall Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Unknown**

**Combat Speed:** **Relativistic** (Can keep up with Molli Pop)

**Reaction Speed:** **Relativistic**

**Stamina:** **Unknown**

**Range:** **Below Standard Melee**

**Intelligence:** **Animalistic**

## Powers and Abilities

**Superhuman Physical Characteristics**, **Small Size** (Type 1, is a toad), **Undead Physiology**, **Aura** (Creates an aura around himself when jumping), **Metaphysics Manipulation** (Soul Manipulation; Hopscotch can interact with and harm people's souls), **Non-Physical Interaction**, and **Immortality Negation** (Type 7, Hopscotch can kill ghosts), **Consumption** (Hopscotch can devour souls), **Poison Manipulation** (Hopscotch can leave poison puddles when landing), **Non-Corporeal**,

**Resistance** to **Metaphysics Manipulation** (Soul Manipulation; Should scale to other monsters who can survive without souls), **One Hit Kill** (When a boss appears every monster on screen dies yet he is unaffected)

## Other

**Standard Tactics:** Hopscotch will jump around leaving poison puddles on the ground and likely try and eat his opponent's soul.

**Weaknesses:** Nothing Notable

## Battle Records

* Victories
* Losses
* Inconclusive

None.

* **Churra** (Candies n' Curses) - Thread
	+ **Key:** SBA
	+ **Conditions:** None.
	+ **Location:** SBA
	+ **Restrictions:** None.

None.
Hair Manipulation

## Background

**Hair Manipulation** is the ability to control hair, generally one's own, and use it in combat, generally to attack others with thick tendrils of hair, though many users can manipulate their own hair more precisely to make more complex constructs. The hair of many users is also prehensile, allowing them to manipulate and lift objects. Variation of Thread Manipulation.

## Users

* Ryūko Matoi (Kill la Kill)
* Dr. Facilier (Princess and the Frog)
* Badeline (Celeste)
Perfect Guard

## Background

**Perfect Guard** is the ability to perfectly block an attack regardless of the users Durability and the enemies Attack Potency. Unlike regular guarding a perfect guard ignores stats by usually either making the user invulnerable, nullify their attacks and projectiles, reflect attacks, etcetera.

## Applications

* **Invulnerability:** The user with this ability can make themself briefly invulnerable from attacks through perfect guarding, higher level users can repeatedly stack this to essentially be untouchable.

* **Intangibility:** The user with this ability could through perfect guard avoid omni-directional attacks, having the attacks pass through them.

* **Power Nullification:** The user with this ability can through perfect guard nullify a users attacks or projectiles, making their Attack Potency irrelevant.

* **Attack Reflection:** The user with this ability can through perfect guard reflect an enemies attack back at them.

## Users

* Mario (Super Mario Bros.)
* Kirby (Kirby)
* Characters from Super Smash Bros.
Gutsy Bat

## Background

The **Gutsy Bat** (ガッツのバット, Guts Bat) is a weapon that appears in *MOTHER 2* (localized as *EarthBound*), serving as the ultimate weapon for Ness. When equipped, it raises Offense by 100 and Guts by 127. It has a 1/128 chance of being dropped by the Bionic Kraken in the Cave of the Past.

## Codex Statistics

**Tier:** **2-C**

**Name:** Gutsy Bat

**Origin:** MOTHER 2

**Age:** Unknown

**Classification:** Baseball Bat

**Wielders:** Ness

**Dimensionality:** **3-D**

**Attack Potency:** **Universe level** (Capable of damaging Giygas. Considered to be Ness's ultimate weapon)

**Durability:** **Universe level** (Can strike the Devil's Machine without breaking)

**Travel Speed:** **Immobile**

**Combat Speed:** **Immobile**

**Range:** **Extended Melee** (Baseball bats typically range between 0.6 and 0.8 meters)

## Powers and Abilities

Superhuman Physical Characteristics, Empowerment (Boosts Ness's Guts stat by 127)
King Statue

## Background

The **King Statue** is an optional boss in MOTHER 3. It is based off of the Statue of Liberty (Due to them both existing in New York/Pork City, holding a book in one hand an extending out an object in another). It can be fought after defeating Miracle Fassad. This boss fight is nearly impossible due to it being able to easily one-shot party members and having 100,000,000 HP, but you can make quick work out of it with a New Year's Eve bomb and PK Flash.

## Powers and Stats

**Tier:** At least **8-B**

**Name:** King Statue

**Age:** Unknown

**Sex:** Sexless, designed after a male

**Origin:** MOTHER 3

**Classification:** Porky's imitation of the Statue of Liberty

**Dimensionality:** **3-D**

**Attack Potency:** At least **City Block level** (Is the strongest boss in the game, being able to effortlessly stomp the main cast. As he is the strongest boss in *MOTHER 3*, he should be comparable to *MOTHER 2* bosses such as Thunder and Storm, who is comparable to or superior to the Nuclear Reactor Robot, who can do small nuclear explosions with even the smallest real world nuclear weapons reaching up to 20 tons of TNT equivalent)

**Durability:** At least **City Block level** (Is essentially impossible to take out without the New Year's Eve Bomb)

**Striking Strength:** At least **City Block Class** (Can kill party members in one blow)

**Lifting Strength:** At least **Class 5** (Should be far above the main cast)

**Travel Speed:** **Unknown**

**Combat Speed:** **Faster Than Light** (Fought against the main cast, who can dodge laser beams from the K9000 and also fight Porky Minch, who fought against Ness, Paula, Jeff Andonuts, and Poo at their peaks)

**Reaction Speed:** **Faster Than Light**

**Stamina:** **Limitless** due to being a statue

**Range:** **Extended Melee**, **Higher** with Shockwaves

**Intelligence:** **Unknown**

## Powers and Abilities

**Superhuman Physical Characteristics**, **Immortality** (Type 1), **Inorganic Physiology** (Type 1), **Self-Sustenance** (Types 1, 2, and 3), **Large Size** (Type 0)

**Resistance** to **Paralysis Inducement**, **Empathic Manipulation**, **Mind Manipulation**, **Sleep Manipulation**, **Poison Manipulation** (Immune to Paralysis, Crying, Brainshock, Hypnosis, and Poison), **Fire Manipulation**, **Heat Manipulation**, **Electricity Manipulation**, and **Power Nullification** (Elemental attacks are only half effective)

## Notable Techniques

* **Stomp one's feet:** Deals high-level damage to all party members
* **Swing both arms all around:** Attacks party randomly twice
* **Attack with a book:** Deals high-level damage to one party member

## Other

**Standard Tactics:** The King Statue will attack physically, dealing intense damage.

**Weaknesses:** Can easily be defeated with a New Year's Eve bomb and PK Flash.

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.
Earth Manipulation

## Background

The power to **manipulate elements derived from earth (rock, metal, etc.)**. User can create, shape and manipulate earth and "Earthen" elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc.

## Possible Uses

* Move all solid objects like rocks, boulders, and stones at nearly any speed
* Digging
* Prevent or assist plants growing
* Create earthquakes, avalanches, mudslides, or quicksand
* Move dirt beneath target to fly or run quickly
* Dirt or rock shields
* Erupt Volcanoes
* Control lava/magma
* Cover user's hands in a solid material, making punches hit harder
* Break mountains or boulders
* Some can control sand
* Some can control salt or sugar (rock salt) since the minerals are found in rocks and plants
* Ride boulders for travel
* Some can control metal
* In an earthen area, one's earth power is nearly invincible
* Stone/Rock Mimicry
* Users can regenerate when buried under earth to heal wounds and essentially "recharging" energy

## Capabilities

* Earthbending
* Earth Element Control
* Earth Release/Doton
* Geokinesis
* Terrakinesis

## Limitations

* May be unable to create earth, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* May have to be/stay in contact with earth.
* Glass and Artifical Solids may be hard or impossible to control.
* Geokinetic Immunity
* May not be able to control over extraterrestrial (Alien) elements.
* May be weak against  Eletricity Manipulation. as electricity can travel through the ground and break apart the earth.

## Users

* Deidara (Naruto)
* Toph (Avatar)
* Xehanort (Kingdom Hearts)
Forcefield Creation

## Background

**Forcefield Creation** is the ability to create force fields or barriers to protect the user and/or his allies from attack. Some characters may use barriers for other purposes, such as creating a space to breathe where it can be dangerous, navigating through toxic gases or a vacuum. Others can create force fields inside an object or person and develop the force field so that the object or person explodes.

## Users

* Kirby (Kirby)
* Ness (MOTHER 2)
* Android 17 (Dragon Ball)
Intangibility

## Background

**Intangibility** is the ability to get through things physically. Characters with this ability are simply not affected by attacks as they pass through their bodies. This ability can also allow them to cross walls and other physical objects.

## Types

* **Elemental Intangibility:** The possibility of becoming intangible by turning into a substance, such as wind, fire or water, causing most attacks to disperse them only instead of damaging them, allowing them to regenerate. However, this type of Intangibility would still make the user vulnerable to many forms of attacks, such as energy attacks or elementary attacks that are sufficiently powerful.
* **Immaterial:** This type of intangibility allows the user to review most attacks because it is not made up of a physical substance, such as ghosts or characters that simply exist as a disembodied soul. It also includes characters composed of elements like esoteric or metaphysical energy. Of course, this type of intangibility can have a weakness against some abilities. For example, the spiritual form can have a weakness against soul manipulation
* **Phasing:** The ability to traverse matter by becoming briefly intangible, sometimes by vibrating its molecules at such a speed that it becomes possible to move in the physical matter. This includes actions such as changing your own density to review objects. However, this does not necessarily allow the user to review the attacks based on intangible energy.
* **Spatial:** The ability to move to other dimensions to avoid attacks. While this allows them to avoid most forms of attack, they can still be affected by attacks that operate on similar principles and by those with sufficient scope to target them in the other dimension.
* **Temporal:** The ability to move into other time dimensions to avoid attacks. The user essentially exists in their own pocket reality of time allowing attacks to not hit them or phase through them.

## Limitations

The exact mechanics of intangibility differ among individuals, and it may be necessary to activate it to take effect. Many characters can not interact with objects when they are intangible. Intangibility users should preferably specify their intangibility method on their page, as the operation can be countered in different ways, depending on the type.
Immutability

## Introduction

**Immutability** is the ability to be unaffected by any alteration or change by outside force. The user has protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are. This means any form of damage or harm they've sustained will be immediately undone, with them reverting back to their original state.

## Types

* **Existential Immutability:** Permanence of existence against anomalous alterations from Reality Warping or the like.
	+ **Conceptual Immutability:** Permanence of conceptual being against anomalous alterations from Concept Manipulation or the like.
* **Immobility:** Person is completely immovable.
* **Velocity Immutable:** The character cannot have their speed forcibly changed.
* **Metaphysical Immutability:** Permanence against any type of outside non-physical change whether good or bad.
* **Temporal Immutability:** Permanence against temporal effects, essentially being acausal or in a similar existence to one with that ability.
* **Physical Immutability:** Permanence against any type of outside physical change whether good or bad.
* **Status Lock:** User can keep their status lock, preventing them from being altered/effected.
* **Soul Immutability:** Permanence in maintaining current soul state against outside forces being resistant to alterations from Soul Manipulation or the like.
Gaston (Roar of the Beast)

## Background

**Gaston** is the final boss of the 1993 video game *Roar of the Beast*. The stroy is similar to it's movie counterpart with the exception that the video game focuses purely on Beast.

## Codex Statistics

**Tier:** At least **9-C**

**Name:** Gaston

**Origin:** Roar of the Beast

**Sex:** Male

**Age:** Unknown

**Classification:** Human, Hunter

**Status:** **Dead** (Fell to his death)

**Alignment:** **Neutral Evil** (Should not be any diffrent from his canon self)

**Dimensionality:** **3-D**

**Attack Potency:** At least **Peak Human level** (Fought with Beast who can can one shot regular bears, boars and wolves)

**Durability:** At least **Peak Human level**

**Striking Strength:** At least **Peak Human Class**

**Lifting Strength:** **Superhuman** (Gaston could push a large rocks)

**Travel Speed:** **Superhuman**

**Combat Speed:** **Superhuman** (Can keep up with Beast who can keep up with bears, Boars and wolves)

**Reaction Speed:** **Superhuman**

**Stamina:** **Unknown**

**Range:** **Standard Melee Range**

**Intelligence:** **Average**

## Powers and Abilities

**Superhuman Physical Characteristics**, **Weapon Usage** and **Penetration Damage** (Dagger/Knife Usage; Gaston can use a knife)

## Other

**Standard Tactics:** Gaston will stab his opponent

**Weaknesses:**Nothing Notable

**Note:** Roar of the beast and Belle's quest are the same canon, they just focus on diffrent characters thus both can be used for feats

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.
Longevity

## Background

**Longevity** is the ability to age much slower than any normal being, allowing the user to have a life span far beyond any human being, sometimes reaching hundreds or even thousands of years or more

## Users

* **Lion** **(Steven Universe):** Stated by Rebecca that Lion and Lars' are not immortal but their aging process is extremely slowed down.
* **Hit** **(Dragon Ball):** Hit has lived for over 1000 years.
* **Characters from Kirby:** Many Kirby characters have been alive for over thousands of years.

## Note

Unlike characters with Immortality Type 1, longevity beings are still aging and will, therefore, weaken and possibly die of old age, regardless of the duration of this process.
Elite Ranged Goon

## Background

The **Elite Ranged Goons** are a type of Fractured enemy within Mirrorverse Like the rest of the Fractured, the Elite Ranged Goon are mindless drones craving only destruction. They want to destroy the Stellar Mirror, and thus find themselves in conflict with the Guardians.

## Codex Statistics

**Tier:** At least **6-C**

**Name:** Elite Ranged Goon

**Origin:** Mirrorverse

**Sex:** Unknown

**Age:** Unknown

**Classification:** Fractured

**Status:** **Alive**

**Alignment:** **Chaotic Evil** (The Elite Ranged Goons are mindless drones craving only destruction)

**Dimensionality:** **3-D**

**Attack Potency:** At least **Island level** (The Elite Ranged Goons can harm guardians such as Maui who should be comparable to his counterpart who lifted up the sky)

**Durability:** At least **Island level**

**Striking Strength:** At least **Island Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Superhuman** (Can keep up with Sulley)

**Combat Speed:** **Faster Than Light** (The Elite Ranged Goons can keep up with guardians such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)

**Reaction Speed:** **Faster Than Light**

**Stamina:** **Unknown**

**Range:** **Standard Melee**, **Hundreds of Meters** with their bow

**Intelligence:** **Genius** in combat (The Elite Ranged Goons can keep up with fighters like Maui who has over thousand years of experience and Hercules)

## Powers and Abilities

**Superhuman Physical Characteristics**, **Weapon Usage** and **Penetration Damage** (Marksmanship; The Elite Ranged Goons use a bow in combat) **Non-Physical Interaction** (The Elite Ranged Goons can harm Scar who is a creature of shadow), **Statistics Reduction** (With Debilitating Shot)

## Notable Techniques

 Storm of Arrows
Any enemy hit by this shot is inflicted with a Wound, dealing 50% damage each second for 6 seconds

## Other

**Standard Tactics:** The Elite Ranged Goons shoot their opponent with their bow

**Weaknesses:** Nothing Notable

## Battle Records

* Victories
* Losses
* Inconclusive
Genius Intelligence

## Background

A **genius** is an individual with an exceptional capacity for knowledge and intelligence. Geniuses can appear in a variety of forms and with a variety of specialties, and their exceptional intelligence is not necessarily universal, potentially only applying to certain subjects and fields that they excel in. These can be any number of things, such as scientific fields, military tactics, martial arts, and/or investigation. There are many levels of genius, as well, detailed on the intelligence page; a regular genius, on the level of those that exist in the real world, is generally limited to a few areas of expertise, while fictional individuals of greater intellects may be masters of many, if not all fields of science and even strategy as well.

## Examples

**Geniuses:** Carmen Sandiego (2019), Molly Blyndeff (Epithet Erased)

**Extraordinary Geniuses:** Doctor Mikhail Sergeyevich Cossack (Mega Man)

**Supergeniuses:** Hat Kid (A Hat in Time), Lucca (Chrono Trigger)
Firefly (Candies n' Curses)

## Background

A small creature that glows with an intense light. Undergoing the firefly curses will let Molli team up with this cute critter. the firefly bounces around the room without much care for anyone or anything in its path, blinded by its overwhelming delight to have been freed from the glass bottle it was confined in.

## Codex Statistics

**Tier:** **9-B**

**Name:** Firefly

**Origin:** Candies n' Curses

**Sex:** Unknown

**Age:** Unknown

**Classification:** Firefly

**Status:** **Alive**

**Alignment:** 'Unaligned (Animals have no real moral compass asides from very primitive ones, thus they fall under no true alignment as they're not inherently evil, good, or neutral)

**Dimensionality:** **3-D**

**Attack Potency:** **Wall level** (Can harm people who can harm Molli Pop who can tank the explosion of jack's bombs)

**Durability:** **Wall level**

**Striking Strength:** **Wall Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Unknown**

**Combat Speed:** **Relativistic** (Can keep up with Molli Pop)

**Reaction Speed:** **Relativistic**

**Stamina:** **Unknown**

**Range:** **Below Standard Melee**

**Intelligence:** **Animalistic**

## Powers and Abilities

**Superhuman Physical Characteristics**, **Metaphysics Manipulation** (Soul Manipulation; Firefly can interact with and harm people's souls), **Non-Physical Interaction**, and **Immortality Negation** (Type 7, Firefly can kill ghosts), **Flight**, **Electricity Manipulation** (Electricity Conducting; It has an electric touch)

**Resistance** to **Metaphysics Manipulation** (Soul Manipulation; Should scale to other monsters who can survive without souls) **One Hit Kill** (When a boss appears every monster on screen dies yet it is unaffected)

## Other

**Standard Tactics:** It wil simply flies around, hurting anything in its path.

**Weaknesses:** Simply ignores its surroundings as it flies around blinded by freedom.

## Battle Records

* Victories
* Losses
* Inconclusive
Elasticity

## Background

**Elasticity** is the ability to stretch, elongate, flex, and twist, and otherwise manipulate one's body into impossible shapes for various purposes. The limits and applications of this ability vary from user to user, and it may sometimes grant them additional properties akin to other elastic substances. Particularly skilled users can emulate Shapeshifting by molding their bodies into the forms of others.

## Users

* Elastigirl (The Incredibles)
* Hilda Berg (Cuphead)
* Rayman (Rayman)
Link Manipulation

## Background

**Link Manipulation** is the ability to create links between things. Users can sense, create and manipulate links, or joinings of anything. They can manipulate the joining of two or more objects together, the linking between dimensions, spaces and timelines/events, etc. For example, they can join piece of land in one dimension to another piece of land of another dimension, join a point in the past to a point in the future, or a possible future, thus changing reality, etc.

## Known Users

* Master Hand (Super Smash Bros.)
* RED (NES Godzilla Creepypasta)
Fluffpuff

## Background

**Fluffpuff** is a Light-type monster in Vulpin Adventure. You can encounter them in Darklight Castle. They are furry bird-like creatures. They have light-brown fur that fades into white on their back and thier tail. they have slits for eyes. their wings are big, white and have a swirl-shaped decoration at the base, and mainly has three primary feathers protruding out of it. Their tail consists of three wide feathers that extend below and behind it. Their legs are big somewhat reptilian-looking, and is colored the same as its fur. Their legs have 3 claws on the front. their forehead is decorated with a pair of antennae that end in yellow star-shaped sensors, and just below these, a glowing yellow ring circles each antenna.

## Codex Statistics

**Tier:** At least **9-B**

**Name:** Fluffpuff

**Origin:** Vulpin Adventure

**Sex:** likely varies

**Age:** Unknown

**Classification:** Light-type Monster

**Status:** **Active**

**Alignment:** **Unknown** (Fluffpuff have no known history making it near impossible to give them an alignment)

**Dimensionality:** **3-D**

**Attack Potency:** At least **Wall level** (Fluffpuff can fight a Darklight Castle Vulpin who is much superior to Snoroceros)

**Durability:** At least **Wall level**

**Striking Strength:** At least **Wall Class**

**Lifting Strength:** **Unknown**

**Travel Speed:** **Superhuman** (Much superior to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)

**Combat Speed:** **Superhuman**

**Reaction Speed:** **Superhuman**

**Stamina:** **Unknown**

**Range:** **Standard Melee**, **Extended Melee** with magic

**Intelligence:** **Above Average** fighting wise (Fluffpuff are capable of using six special moves making them somewhat comparable to Vulpin)

### Powers and Abilities:

**Superhuman Physical Characteristics**, **Flight**, **Light Manipulation** (via Sunburst which deals light damage), **Darkness Manipulation** (Via Lunar Rain which deals dark damage), **Fire Manipulation** (Via Blaze), **Water Manipulation** (via Bubble Fountain), **Electricity Manipulation** (Via Bolt), **Animal Manipulation** (Via Swarm)

## Other

**Standard Tactics:** Fluffpuff goes for magic along with physical attacks

**Weaknesses:** They are weak to Darkness Manipulation

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.
Monster 6

## Background

**Monster 6** is one of the monsters found inside the Karamari hospital inside the Mansion. She will be found inside the Laboratory, guarding a long hallway.

## General Information

**Name:** Monster 6

**Origin:** Spooky's Jumpscare Mansion

**Sex: Female**

**Age: Unknown**

**Classification:** Monster

**Species** Ghost

**Occupation:** None

**Status: Undead** (is a ghost)

**Alignment: Unknown** (kills the player for Unknown reasons)

## Codex Statistics

**Key:** DLC | Endless Mode

**Tier: 9-B** | **9-B**

**Dimensionality: 3-D**

**Attack Potency: Wall level** (Should be comparable to Specimen 3, who can burrow through the roof) | **Wall level** (Same as before)

**Durability: Unknown,** Likely **Wall level** (Should be comparable to other specimen who can take hits from The Protagonist) Incorporeality makes her difficult to kill | **Unknown**, likely **Wall level** (same as before)

**Striking Strength: Wall Class** | **Wall Class**

**Lifting Strength: Unknown**

**Travel Speed:** At least **Athletic Human** (Goes much faster than The Protagonist) | **Below Average Human** (3.6 m/s)

**Combat Speed: Athletic Human** (Should be comparable to The Protagonist) | **Athletic Human**

**Reaction Speed: Athletic Human** | **Athletic Human**

**Stamina: Limitless** (As a ghost, she should not be able to become exhausted)

**Range: Standard Meelee Range**

**Intelligence: Average** (Can speak in her death screen)

### Powers and Abilities

* DLC
**Superhuman Physical Characteristics**, **Non-Euclidean Physiology** (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), **Incorporeality** (is a ghost), **Intangibility** (Goes through the doors and walls)**,** Limited **Invisibility** (Flashes), **Flight** (floats), **Teleportation** (Teleports away after hitting the opponent or if they're unable to catch them), **Perception Manipulation** (Covers the opponents vision in fog)
Endless Mode= All previous abilities, **Resistance** to **Metaphysics Manipulation**(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

### Other

**Standard Tactics:** Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds

**Weaknesses:** None notable

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.
King Coal

## Background

**King Coal** is the conceptual embodiment of nonrenewable energy and the main antagonist and final boss of *A Pretty COAL Adventure*. His wish is to destroy the entire planet after humanity has made him a god. He convinced Ronald Reagan to take the solar panels off the White House and has been attempting to spread nonrenewable energy for years.

## General Information

**Name:** King Coal

**Origin:** A Pretty COAL Adventure

**Sex:** Male

**Age:** 256 (Has been around since the industrial age)

**Classification:** The Conceptual Embodiment of Non-Renewable Energy

**Species:** Unknown

**Occupation:** None

**Status:** **Other** (Noted by the creator that he will return back when he remakes the game)

**Alignment:** **Chaotic Evil** (Wishes to destroy the entire planet after humanity has made him a god)

## Codex Statistics

**Tier:** **5-B**, possibly **4-B**

**Dimensionality:** **3-D**

**Attack Potency:** **Planet level** (Was going to kill the planet, the planet is noted earlier in the game to be a living existence, King Coal states with his power he’d destroy the entire planet. King Coal’s power grew exponentially since Regan), possibly **Solar System level** (Fought against David and company. Comparable to Jason’s dad who can fire off a supernova)

**Durability:** **Planet level**, possibly **Solar System level** (Can take supernovas)

**Striking Strength:** **Planet Class**, possibly **Solar System Class**

**Lifting Strength:** **Regular Human**

**Travel Speed:** **Regular Human**

**Combat Speed:** **Unknown** regularly, **Speed of Light** through increasing agility

**Reaction Speed:** **Unknown** regularly, **Speed of Light** through increasing agility (In RPG Maker if one increases their agility they can avoid magic attacks, including light-based attacks)

**Stamina:** **Very High** (Can use multiple spells in the same battle)

**Range:** **Planetary** (Is able to destroy the entire planet)

**Intelligence:** **Unknown** (Is the very embodiment of nonrenewable energy and has been around for over 200 years, has also convinced Ronald Regan to take the solar panels off the White House)

## Powers and Abilities

**Superhuman Physical Characteristics**, **Social Influencing** (Convinced to take the solar panels off the white house), **Abstract Existence** (Type 1; Is the complete conceptual embodiment of nonrenewable energy), **Immortality** (Ageless & Reliance [On Concept]; As long as human coal exists conceptually, he will always come back), **Avatar Creation** (Creates an avatar from the coal spire which he uses to project his power), **Accelerated Development** (Passive; Physical Stats; His power grows exponentially to how much nonrenewable energy is being disposed), **Smoke Manipulation** & **Poison Manipulation** (Can generate a generate a cloud of foul carbon dioxide that instantly causes poisoning)

## Other

**Standard Tactics:** Keeps spamming foul carbon dioxide that poisons one.

**Weaknesses:** If the concept of nonrenewable energy is destroyed, he would cease to exist.

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.
Hall of Fame Bat

## Background

The **Hall of Fame Bat** (さいこうのバット, Supreme Bat) is a weapon that appears in *MOTHER 2* (localized as *EarthBound*). When equipped, it raises Offense by 62. It can be obtained by trading Horns of Life to the shop Tenda in Tenda Village.

## Codex Statistics

**Tier:** At least **8-B**

**Name:** Hall of Fame Bat

**Origin:** MOTHER 2

**Age:** Unknown

**Classification:** Baseball Bat

**Wielders:** Ness

**Dimensionality:** **3-D**

**Attack Potency:** At least **City Block level** (Superior to the Big League Bat. Can damage enemies such as the Chomposaur)

**Durability:** At least **City Block level**

**Travel Speed:** **Immobile**

**Combat Speed:** **Immobile**

**Range:** **Extended Melee** (Baseball bats typically range between 0.6 and 0.8 meters)