Fuelled by Hate

SCENE 5

## Objectives

• ­Clear the area of hunters to open the gate
• ­Find a way to the hut
• ­Find a way to lure out the hunter
• ­Find the gasoline to fill the crane
• ­Head back with the gasoline to refuel the crane
• ­Use the crane to unblock the path
• ­Find the crusher machine
• ­Hunt down the five hunters to open the gate
• ­Use the crane to unblock the path
• ­Find the double doors to get to the exit

**Fuelled by Hate** is the fifth scene in *Manhunt*.

## Plot Summary

Cash's visit to the Dentons City Junkyard comes to an end as he clears out the remainder of the murderous Skinz.

## Scene

### The Containers

Having acquired the nailgun and murdered many hunters, Cash moves onto the next part of the junkyard. As Cash walks through the electric gate he previously opened, Starkweather tells Cash about his disdain for the Skinz. Starkweather tells Cash to kill the ruthless white supremacists however he desires and show them no mercy.

Starting out, Cash is in a small area with several open containers, which house several shadows. Using the containers as cover, Cash kills three Skinz that are in the area with him, then proceeds to the next one.

### The Guard Hut

Continuing further, Cash moves into a small yard housing a guard hut, moving past the junkyard's exit gate on the way. The area is quiet, as there is only a single hunter present - a lazy Skin, who is watching pornography in the guard hut, with the gate to the stairway into the hut locked. Starkweather, annoyed at the hunter's sloth, tells Cash to lure him out.

To do so, Cash punches a fuse box in the yard to turn off the Skin's TV. The Skin reacts swiftly, climbing down from his guard hut and going to check the fuse box, giving Cash the perfect chance to execute him. After dealing with the hunter, Cash goes past the hut, then descends into the next portion of the junkyard.

### Getting Fuel

Coming into the next area, Cash immediately finds a stationary crane, with the path to another area being blocked off. Since the crane has no fuel and since Cash can't unblock the path by himself, he must find something to power it.

Moving into the core of the perimeter, Cash has three patrolling Skinz to deal with. He moves forwards, eventually coming across a locked gate in front of an open hangar. Fortunately, there is an open passage just around the corner.

Cash walks into the hangar to find a gasoline canister waiting for him, which he must now carry back to the crane.

### Heading Back with the Fuel

While Cash is grabbing the gas canister, four more Skinz run into the area, the leader of the pack commanding the rest to cover all exits leading to the crane. Cash must thus carry the heavy gasoline canister back to the crane and deal with the hunters trying to stop him.

Having to be swift, Cash takes out the three hunters actively searching for him, then the hunter guarding the crane, finally making it back with the gasoline and being able to start up the crane. Cash then clears the path to continue further, but this causes two more Skinz to rush out and attack him. Despite the surprise attack, Cash manages to deal with the hunters, then moves on into an inner yard, where he is, once again, attacked by two Skinz that try to take Cash down using the element of surprise. Just like the previous two Skinz, they fail, and Cash descends down a driveaway in the yard and approaches a huge crusher machine on the edge of the junkyard.

### The Crusher Machine

As Cash walks into the next area, the Skinz gathered around the area immediately spread around, with one hunter climbing the crusher machine and patrolling it. Cash climbs onto it too and eliminates him. He must then get rid of the five other Skinz patrolling the area surrounding the machine to make Starkweather open the gate leading out.

After Cash taking out the hunters, the gate away from the area opens, leading to a small area by the guard hut that Cash previously passed. The pathway onto the stairs is once again blocked off, but a functional crane is conveniently placed there. Cash uses it to clear himself a path, which leads to the last of the Skinz to run out of the guard hut and into the area, forcing Cash to kill them all.

Moving past the guard hut and back the way he first came from, the exit gate is now opened but is guarded by a single remaining Skin, who Cash quickly eliminates. He then walks out, leaving Dentons City Junkyard, along with the brutally murdered gang members, behind.

### Outro

As he cautiously sneaks down the street from the junkyard, Cash is once again approached by the Cerberus. Several soldiers surround Cash while one sneaks up from behind and subdues him. A familiar Securicar stops nearby, while the men carry the unconscious Cash to it, ending the scene.

## Scene Objectives

* Clear the area of hunters to open the gate
* Find a way to the hut
* Find a way to lure out the hunter
* Find the gasoline to fill the crane
* Head back with the gasoline to refuel the crane
* Use the crane to unblock the path
* Find the crusher machine
* Hunt down the five hunters to open the gate
* Use the crane to unblock the path
* Find the double doors to get to the exit

## Related Trophies

* No Crane, No Gain
* Hard as Nails

## Gallery

### Map

The scene's map render.The scene's radar map.
### Screenshots

Cash executing a Skin.Cash carrying gasoline back to the crane.
## Trivia

* The scene's title is a reference to the common metaphor for a person being motivated to do something by their hatred, as well as to one of the scene's objectives - finding fuel for a crane.