recursal/Fanatic-Fandom huggingface dataset:
Damage Types

**Damage Types** categorize the type of damage dealt by various sources like Tools & Weapons or Creatures. Different Armors can also help protect the player against specific Damage Types creatures may deal.

## List of Tool Damage Types

All of the different weapons the player uses deal different damage types. Here is a list of all the different damage types each weapon deals.

* Blunt
* Edged
* Fire
* Piercing
* Poison

  Iron Hammer
 Lubber Mace
 Morningstar
 Poisoned Mace
 Stone Hammer
 Wood Club
 Aetherin Hammer

  Chitin Axe
 Crude Hatchet
 Grasshopper Scythe
 Flint Hatchet
 Flint Shears
 Flint Sword
 Iron Axe
 Iron Scythe
 Iron Sword
 Wood Hatchet
 Wood Sword
 Aetherin Greataxe

  Fire Arrow

  Blowgun
 Chitin Bow
 Chitin Spear
 Composite Bow
 Flint Spear
 Flint Pickaxe
 Iron Pickaxe
 Long Arrow
 Mandibular Pickaxe
 Recurve Bow
 Simple Bow
 Stone Spear
 Spike Pickaxe
 Stinger Lance
 Wood Arrow

  Flint Arrow
 Poison Arrow
 Poisoned Dart

## List of Creature Damage Types

Creatures deal damage types, same as the player. Here is a list of all the different damage types each creature deals.

* Blunt
* Edged
* Piercing
* Poison

  Cockroach
 Damselfly
 Dragonfly
 Gecko
 Grasshopper
 Green Beetle
 King Stag Beetle
 Lizard
 Nocturnal Dragonfly
 Nocturnal Grasshopper
 Nocturnal Ladybug
 Rhino Beetle
 Sawyer Beetle
 Stag Beetle
 Toad
 Waterbug

  Bee
 Bee Drone
 Black Hornet
 Black Widow
 Bull Ant
 Carpenter Ant Warrior
 Dawn Ant
 Giant Albino Spider
 Hornet
 Jumping Spider
 Nocturnal Spider
 Spider Matriarch
 Wasp
 Wasp Queen
 Wolf Spider

  Bee
 Bee Drone
 Black Hornet
 Green Beetle
 Grey Fly
 Hornet
 King Stag Beetle
 Mosquito
 Rhino Beetle
 Sawyer Beetle
 Stag Beetle
 Wasp
 Wasp Queen

  Bee
 Black Hornet
 Black Widow
 Giant Albino Spider
 Hornet
 Jumping Spider
 Nocturnal Spider
 Spider Matriarch
 Wasp
 Wasp Queen
 Wolf Spider

## List of Creature Weaknesses & Resistances

All of the different creatures have different weaknesses and resistances. Here is a list of every weakness and resistance each creature has to all the different damage types.

* Weaknesses
* Resistances

  Cockroach
 Grasshopper
 Green Beetle
 Lubber
 Mosquito
 Nocturnal Grasshopper
 Waterbug
 Bull Ant
 Carpenter Ant Warrior
 Colony Spider
 Dawn Ant
 Gecko
 Grey Fly
 Jumping Spider
 Lizard
 Nocturnal Spider
 Wolf Spider
 Bee Drone
 Damselfly
 Dragonfly
 Nocturnal Dragonfly
 Sawyer Beetle
 Toad
 Wasp

  Wasp Queen
 Sawyer Beetle
 King Stag Beetle
 Rhino Beetle
 Spider Matriarch
 Stag Beetle
 Bee Drone
 Black Widow
 Black Hornet
 Colony Spider
 Giant Albino Spider
 Hornet
 Nocturnal Spider
 Spider Matriarch
 Wasp
 Wasp Queen
 Wolf Spider
Mosquito

**Mosquitos** are a swarm-based, nocturnal creature that spawn at night in the Swamp biome. They are very deadly if encountered, but are the only source of Blood Sacs as of now.

## Behavior

Mosquitos are very similar in behavior to Grey Flies, spawning in swarms of 3 or more and flying in a generalized area. They will attack any creatures that happen to attack any one of the swarm, also being alerted easier if another Mosquito is harmed near others. It attacks via a charged bite in which they will fly towards their targets, bite, then back-off to repeat the cycle.

## Strategy

Mosquitos can be extraordinarily annoying and deadly if encountered at night in the Swamp biome. If the player simply does not want to encounter Mosquitos, it is recommended to explore the Swamp at daytime and avoid it at night. A Stone Hammer or better blunt weapon is very useful for taking out a swarm, as well as a Recurve Bow being good for shooting from afar before they can reach the player. Dodging is near impossible due to how many will attack at once, so bringing many healing items such as Healing Patches or potions is recommended to recover after a Mosquito attack.
Backer Stone Armor

**Backer Stone Armor** is a defensive early-game armor set crafted from various early-game Resources at Kalev. It provides a substantial amount of defense compared to armors crafted at Herne, but it also reduces movement speed by a good margin. It is currently available for 112 Backers who supported the Indiegogo Campaign for Smalland.

## Armor Set

 Head
 **Backer Stone Mask**
**Protection**: +1
**Piercing Resist**: +3%
**Movement Speed**: -2%
**Durability**: 170
**Protection**: +3
**Piercing Resist**: +3%
**Movement Speed**: -2%
 Arms
 **Backer Stone Vambraces**
**Protection**: +2
**Piercing Resist**: +3%
**Movement Speed**: -2%
**Durability**: 170
**Protection**: +2
**Piercing Resist**: +3%
**Movement Speed**: -2%
**Durability**: 170
Rhino Beetle

* **Slam**: 15 - 25

The **Rhino Beetle** is the first boss intended in progression found in the eastern-most part of the Beach biome, underneath a tipped boat. It is one of the easiest main bosses in the game as of now.

It's location is revealed to the player by Skadi.

## Boss Fight

The Rhino Beetle has two unique attacks unlike most other Creatures. Its first and most common attack is a long range charge in which it will close its two horns together and do a quick charge at the player. Its second attack is a slam attack where it will open its wings and fly a short distance upwards and slam their bodies at the player.

### Aftermath

After beating the Rhino Beetle, player player can return its horn to Skadi in her house nearby to obtain the recipe to the Gecko Treat

## Strategy

The Rhino Beetle has no weakness to any weapons, meaning the player should bring their best possible weapons they can obtain. A Flint Sword or Stone Hammer are likely the best options, with the Flint Spear and Recurve Bow being much weaker due to the bosses resistance to piercing. In terms of armor, Primal Armor is likely the best due to its resistance against blunt damage, which the boss primarily inflicts. Dodging its attacks are very easy as most are very well telegraphed and easy to time with a good roll.
Crypt

The Crypt can be found directly underneath the Chapel and is accessed via a staircase in the back. It houses the Historian, a valuable NPC used for quests for the second part of the story. It is also a primary location for Pyrite.

* Enemies
* Resources

* Normal Creatures

* Cockroach
* Colony Spider
* Firefly - Night Only
* Grey Fly
* Stag Beetle

* Natural
* Creatures

* Clay
* Edible Mushroom
* Pyrite
* Pyrite Greatsword Recipe

- Beetle Heart

- Bug's Lymph

- Colony Spider Abdomen

- Firefly Juice

- Heavy Chitin

- Insect Egg

- Insect Fat

- Insect Wings

- Roach Meat
Light Armor

**Light Armor** is a early-game armor set crafted at Herne near the starting location of the game. It has the same defense values as the Padded Armor, but trades the extra cold protection for an increase to the players movement speed. It can be crafted with nothing more than a large amount of Fiber.

## Armor Set

 Chest
 **Light Singlet**
**Movement Speed**: +2%
**Durability**: 90
 **Light Leggings**
**Movement Speed**: +2%
**Durability**: 90
Stink Bug

* **Push**: 12 - 24

**Stink Bugs** are a small, aggressive Creature found throughout the Forbidden Monuments area. They can attack with multiple stink clouds at a time and will push themselves into you if you get close. They will drop a Stink Gland once they've been killed, which can be used to craft a Stink Bomb to use their stink on other victims.

## Behavior

Stink Bugs roam their respective areas but can sense you from very far away. Once they've spotted you, they will run up to you and attempt to stink you multiple times. Whether you're stuck in that cloud, or have gotten out, the stink bug will push themselves into you quickly dealing a lot of damage.

## Strategy

Stink Bugs can be a very dangerous threat in the Forbidden Monuments as you walk around bumping into them frequently while trying to do things. There are no recommended Weapons to use right now. Any Spear or Arrow will not be the best weapon to use while fighting a Stink Bugs. Fighting the Stink Bugs from far away can help avoiding the stink clouds. The Stink Bug's attacks are very quick, it will do multiple stink clouds at once and will quickly push itself into you multiple times, so learning their attack patterns will be useful if you are trying to parry most of their attacks.
Merchant

**Merchant** is a friendly NPC the player finds fairly late in the game world, being found in the Ruins. He is primarily used for his metal building base blueprints.

## Dialogue

 **►Who are you?** | I am a traveling Merchant. I cover the vast oceans in my boat and moor wherever I think there might be something interesting to collect or someone to trade with.
 **►The Historian told me that he sold a tome to you, one containing his notes on the Old Tongue. Would you be willing to see it to me?** | Ah yes, I do have such a tome. Can't understand a word it, but it sure sounds valuable. Roughly 10 Pyrite worth of valuable, I would say.
 **►►That's an outrageous price!** | Suit yourself.
-10 Pyrite
+1 Tome of the Unspoken Old Tongue
 **►Goodbye!** | *Exit Dialogue Sequence*
Iron Shard

**Iron Shard** is a Resource found across the Greylands biome and under the Guard rail in Forbidden Monuments, harvested from the Scrap Metal piles in the area. It requires a Flint Pickaxe to harvest, though can also alternatively be crafted at a Furnace. It is used for making Iron Ingots and the Spike Pickaxe.
Scorpiolaminate Armor

**Scorpiolaminate Armor** is a very late-game armor set crafted at Sarnak in the Amber Valleys. It has +3% Blunt Resistance, 1400 durability and 6 cold resistance per piece. This armor is great for constantly fighting because it takes a lot longer for it to break.

## Armor Set

 Head
  **Scorpiolaminate Helmet**
**Protection**: +40
**Blunt Resistance**: +3%
**Durability**: 1400
**Protection**: +44
**Blunt Resistance**: +3%
 Arms
  **Scorpiolaminate Vambrace**
**Protection**: +40
**Blunt Resistance**: +3%
**Durability**: 1400
**Protection**: +40
**Blunt Resistance**: +3%
**Durability**: 1400

== Recipe

 ==
Skadi

**Skadi** is the friendly NPC found in a small hut near the border with the Oak Forest and Beach. She gives the quest to defeat the Rhino Beetle, as well as giving the Gecko Treat and location of Lisandra as a reward. She can also craft much more powerful armors.

## Dialogue

 **Consecutive Meetings** | Hey Vanguard! Glad to see you are still in one piece.
 **"Have you had any troubles here lately?"** | You could say that! I was out hunting near the overturned boat when I was attacked by an enraged Rhino Beetle. It's a dangerous threat that needs to be dealt with before it kills someone.
 **"I Brought you the Rhino Horn." (Requires Rhino Split Horn)** | You've done it!
 **►► "Continue..."** | Oh, before you leave, please accept this recipe as my thanks. I have found this Gecko Treat to be very effective in calming down the Geckos on the beach. Once tamed, they can be very loyal companions.
NPCs

**NPCs** are vital to progressing, giving the player the main questline and offering the knowledge they possess. They are called **Pathfinders**, representing the Smallfolk who ventured out before the player did. In their time outside The Burrows, they have affiliated themselves to a certain creature, Nok being one exception. According to Lore, every Pathfinder wants the best for The Burrows but because they have been outside for so long, they conflict with one another about the best solution of survival for the future of Smallfolk. Some NPCs will mark the location of Bosses on the map for the player to slay, granting rewards upon completion such as creature taming treat recipes. They also provide the player with lore and recipes for Armor crafting.
Moth

**Moths** are a nocturnal variant of the Butterfly that spawn in the Oak Forest in place of Butterflies at night. They are slightly less common and have an additional drop of Insect Fur.

## Behavior

Moths will only spawn at night and despawn at day. When spawned, they commonly are either alone or in a pair. They simply fly around and will not run if attacked. They may also be attacked by Wasp in the area.

## Strategy

A Simple Bow is more than enough to kill a Moth with a few shots. If near the ground, almost any decent weapon is enough to kill it, provided the player can land about 2 consecutive hits.
Waterbug

**Waterbugs** are a smaller aggressive Creature found throughout the Beach area, often alone. They are fairly deadly foes, but not as much so as other threats in the Beach area.

## Behavior

Waterbugs roam their respective areas while behaving more or so like any other creature. They are fairly aggressive to multiple other predators in the biome, and can commonly be seen attacking other creatures such as Dragonflies, Geckos, and even Wasp, with most fights resulting in their death. They attack by raising their body and swiping with its many legs, in a very similar way to the Cockroach.

## Strategy

Waterbugs are not much of a threat as long as a player brings a Stone Hammer or better busting weapon. Stone Armor is also recommended before exploring the area due to increased defense. The more annoying than anything part about Waterbugs is that their attacks are extremely difficult to dodge due to its high range and quick speed. Be sure to bring suitable healing items such as Simple Bandages or Healing Patches to reduce the build-up of damage from Waterbug attacks when exploring the biome.
Swamp

The Swamp is a medium sized Biome located to the West of the Oak Forest. The biome gives the player access to silk cocoons and bark if they have the stomach to face the spiders that are in great abundance in this area. The area is full of dead trees and spiderwebs and does contain some water.

* Enemies
* Resources
* Vanguard of Interest

* Normal Creatures
* Bosses

* Black Widow
* Dragonfly
* Mosquito - Night Only
* Nocturnal Spider - Night Only
* Toad
* Wolf Spider

- Giant Albino Spider

* Natural
* Creatures

* Bark
* Edible Mushroom
* Fiber
* Poisonous Mushroom
* Resin
* Seeds
* Silk
* Wood

- Blood Sac

- Bones

- Bug's Lymph

- Chitin

- Herptile Hide

- Insect Fur

- Insect Wings

- Poison Gland

- Toad Flesh

- Silk

- Spider Eye

- Spider Head

- Lisandra
Patch History

0.2.11.2\_34\_2366af78 - Hotfix 8

 0.2.9.3\_24\_c9abc969 - Patch 8
 0.2.9.5\_34\_322a1cde - Hotfix 4
 0.2.9.6\_36\_73b8db2b - Hotfix 4
 0.2.9.7\_40\_d4255021 - Hotfix 5

 0.2.5.2 - Patch 3

It has been an epic, arduous journey...but not as epic as the one you are about to embark on.
Smalland: Survive the Wilds is now available in early access.
Watch the early access trailer here;
Traveler's Armor

**Traveler's Armor** is the starting set of Armor the player obtains when starting a world. It offers no protection and very mediocre cold protection for an early-game armor. It cannot be crafted at an NPC like other armor sets, instead only being obtained when starting a world.

## Armor Set

 Chest
 **Traveler's Torso**
**Durability**: 100
 **Traveler's Legs**
**Durability**: 100
Sawyer Beetle

**Sawyer Beetles** are a medium-sized Creature found in the outer sections of the starting area, the Oak Forest and the Forbidden Monuments. They are the weakest beetle-type enemies in the game.

## Behavior

Sawyer Beetles wander around their areas while making their audible screeching sounds. While they are not very aggressive, they may on occasion get into fights with other more aggressive creatures, most commonly being Wasp. They attack via a short-range bite attack that it can choose to combo with another bite or to back-off before preforming another bite.

## Strategy

Sawyer Beetles are very easily taken down with the right items, most preferably a Stone Spear to exploit its weakness. If the player wants to fight it earlier, a Simple Bow also does the job well. Dodging their attacks is not necessarily hard, and can easily be done consistently with practice. Early-game, it is also recommended to avoid swarms of Sawyer Beetles commonly found in the outer-reaches of the Oak Forest until the player is better geared for it.
Stinger Lance

The **Stinger Lance** is a weapon that cannot be crafted until it is found. It is found in the Sewers biome stabbed inside a body. It has almost identical stats to the Chitin Spear, but also has added poison damage and other enhanced stats.

## Finding The Stinger Lance

The Stinger Lance is marked on this map with its respective icon, it is located at a dead end. One entrance to the lower levels of the sewers will lead directly next to the Stinger Lance (indicated by the nearby red circle), with only a Cockroach and some Grey Flies in the way. After the player obtains the spear, the player can only exit via the left-most red circles which will exit near the Swamp, or they can die with it equipped to respawn with the spear.

## Trivia

* The reason the Stinger Lance is found on a dead Smallfolk is because a member of the Aether Tribe eliminated them with it.
Regal Armor

**Regal Armor** is a mid-game armor set crafted at Drustana found in the far=north of the Oak Forest. It provides a good amount of protection, the same as Silkweave Armor, as well having a unique ability. The armor set has wings that allows the user to glide mid-air, allowing extremely fast travel if starting at a high area like a tree. Gliding uses stamina, but when the player runs out they will peacefully flutter down rather than not gliding. Gliding also reduces all fall damage.

## Armor Set

 Head
 **Regal Mantle**
**Protection**: +5
**Piercing Resistance**: +3%
**Movement Speed: +0**
**Durability**: 150
**Protection**: +5
**Piercing Resistance**: +3%
**Movement Speed: +0**
 Arms
 **Regal Vambraces**
**Protection**: +5
**Piercing Resistance**: +3%
**Movement Speed: +0**
**Durability**: 140
**Protection**: +5
**Piercing Resistance**: +3%
 **Simple Gliding Wings**
Wolf Spider

**Wolf Spiders** are lethal spiders that patrol the Swamp, along with Black Widows. They can deal large amounts of poison damage, which can easily kill unprepared players.

## Behavior

Wolf Spiders roam the swamps, more in large open areas in the biome. They can be seen attacking some weaker Creatures such as Mosquitos at night. They attack using a long range bite in which they will raise their legs and slam their fangs into their foes. They lack the "taunt" that widows have.

They are replaced by Nocturnal Spiders at night.

## Strategy

Wolf Spiders can be easily taken out with the right gear, along with Black Widows using the same general strategy. The best weapon in the stage of the game the player will encounter Wolf Spiders is likely the Flint Sword or better edged weapon to exploit its weakness. Avoid using any poison weapons due to its increased resistance. The easiest and most effective armor at this stage of the game to fight Wolf Spiders is the Chitin Armor due to its good defense and edged resistance. A Poison Resistance Brew is also recommended to reduce the damage of its poison attacks.
Poison Resistance Brew

* Lesser
* Basic
* Antidote

**Poison Resistance Brews** are a trio of Potions crafted at the Apothecary Table, used to give resistance to poison inflicted by various Creatures. It reduces poison damage by a set amount for 600 seconds, making it invaluable for exploring the Swamp or other poisonous creature infested areas. The Poison Antidote completely cures all poison aliments on the player and is unlocked by talking to Lisandra about the spiders in the Swamp.
Spiderling

**Spiderlings** are a rare Creature found exclusivley near the Spider Matriarch boss in the south-eastern section of the Oak Forest, under the roots of a tree.

## Behavior

Spiderlings don't do much, mostly running around near the Spider Matriarch in swarms. They do not attack and will actively attempt to run away from any players or other Creatures if they go near.

## Strategy

Spiderlings themselves are very easy to kill, the problem is the Spider Matriarch that guards them. It is recommended to kill the boss before attempting to kill any Spiderlings, which would require gear harvested from preferably the Swamp or Greylands. Once the Spider Matriarch is killed, the Spiderlings can be killed with just about any weapon.
Poisonous Mushroom

**Poisonous Mushrooms** are a Resource found throughout the Oak Forest. They can be harvested with a Wood Hatchet or better from Poisonous Mushroom Nodes. The poison mushrooms can be differed from Edible Mushrooms due to the red-cap and green bioluminescence at night. It is only used in Boiled Poisonous Mushrooms.
Ruins

The Ruins are located to the South-East of the beach on its own island. Advise for the Ruins is to not come here unless you are very well equipped to glide away from enemies or have strong enough gear to fight the enemies.

* Enemies
* Resources
* Vanguard of Interest

* Normal Creatures
* Bosses

* Lubber
* Green Beetle
* Stag Beetle
* Hornet
* Bull Ant
* Dawn Ant - Night Only
* Dragonfly
* Lizard

- King Stag Beetle

* Natural
* Creatures

* Clay
* Fiber
* Leaves
* Nectar
* Petal
* Resin
* Seeds
* Stone
* Wood

- Ant Head

- Beetle Heart

- Bones

- Bug's Lymph

- Bull Ant Mandible

- Chitin

- Heavy Chitin

- Herptile Hide

- Insect Egg

- Insect Fat

- Insect Sting

- Insect Wings

- Lizard Claw

- Lubber Femur

- Poison Gland

- Merchant
Gecko Treat

The **Gecko Treat** is a Treat Item that, when in a players inventory, allows them to tame a Gecko. When a Gecko is reduced to 50% health and a Gecko Treat is in the players inventory, a player can tame a Gecko by pressing the respective keybind. When tamed, the Gecko will follow the player, can be told to stay, be released back into the wild, and be mounted like most other tames.

To get its recipe, the player must complete Skadis quest to defeat the Rhino Beetle boss on the Beach. Once killed, giving the Rhino Split Horn to Skadi will unlock the recipe.
Mystical Dust

**Mystical Dust** can be found all throughout the Crypt and Chapel. You can spot them by seeing what looks like a pile of salt on the ground. Mystical Dust can be found difficult locations to access. Once the player has collected any of the six piles of Mystical Dust, they will be rewarded with a Face Marking to cosmetically change your Smallfolk.

## Mystical Dust Locations

  Found at the top of the Chapel's Belltower
  Found at the low cliff outside area of the Crypt |  Splinter
Viper

* **Coil Bite**: ???
* **Dash Bite**: ???

**Vipers** are a nimble and highly aggressive Creature found inside of deep burrows in the walls of the Amber Valleys.

## Behavior

Vipers typically keep to themselves, in their caves. They will only come out if lured by the player, however, they will retreat back into their cave when the player gets too far away. They will not attack other creatures, unless they are the player's mounts, but other creatures usually don't come into viper caves.

## Strategy

The Viper's venom isn't nearly as dangerous as the Scorpion's venom. A simple Clay Bandage can easily counter the venom, however, a Poison Resistance Brew would still be beneficial for the player. Icarus Armor is a very good choice of gear, as flying away right when the snake is about to attack is a really good strategy. However be aware of the different sets of attacks the Viper can offer, which include a bite attack, which inflicts venom, a dash where she runs you over and inflicts venom. The last attack is a strangling, which does the most damage at once if you get caught in it, however is the easiest to evade by simply jumping away of later on flying away with teh Icarus Wings.

Locations
One Viper may be found at the very top border of the Amber valleys on the left side of the bridge. A second one is located on the West side of the Amber Valleys. As soon as you approach Sarnak, be sure to turn right, where you will encounter 1 scorpion and 2 Tarantulas and right after, you may find the Viper.
Sewers

The **Sewers** are a large cavern of connection tunnels under the Greylands. This Biome also contains many important Resources, such as Iron Shards, as well as a recipe for the Stinger Lance. The Sewers are home to many dangerous insects that wish to harm the player. It is advised to stay out of this biome until the player has some decent gear.

* Enemies
* Resources

* Normal Creatures

* Black Widow
* Cockroach
* Grey Fly

* Natural
* Creatures

* Clay
* Edible Mushroom
* Insect Egg
* Iron Shard
* Silk
* Stinger Lance Recipe
* Stone
* Wood

- Bug's Lymph

- Chitin

- Heavy Chitin

- Insect Egg

- Insect Fat

- Insect Wings

- Poison Gland

- Roach Meat

- Spider Eye

- Spider Head

- Silk
Tarantula

**Tarantulas** are a nimble and aggressive Creature found throughout the Amber Valleys. They are the only creatures that can drop Urticating Hair.

## Behavior

Tarantulas can be found around and inside spider caves. They also have a deadly bite filled with venom. They will only attack the player if they come near, although there aren't frequently other creatures around tarantulas.

## Strategy

Tarantulas are a really dangerous and venomous beast found around the Amber Valleys. Poison Antidotes can be used to negate and sometimes completely remove the venom that the tarantula injects into the player. Since tarantulas are weak to edged damage, an Iron Scythe is extremely effective against tarantulas.
Recurve Bow

The **Recurve Bow** is a Bow stronger than the Simple Bow crafted from Refined Wood and Silk Thread, thus requiring a Stonecutter and Loom & Spindle to make. It does much higher damage and is much more accurate but it drains much more stamina and has a much larger movement speed penalty than the Simple Bow.
Oak Forest

**Oak Forest** is a huge sprawling forest, making most of the playable area. In this biome is where the player emerges from the undergrowth. This Biome also contains many Resources, such as Wood, Stone, and Fiber. The Oak Forest is home to many dangerous insects that wish to harm the player. Stay out of their way until better gear is located.

* Enemies
* Resources
* Vanguard of Interest

* Normal Creatures
* Bosses

* Bee
* Bee Drone
* Bull Ant
* Butterfly
* Carpenter Ant Warrior
* Carpenter Ant Worker
* Damselfly
* Dawn Ant - Night Only
* Dragonfly
	+ Nocturnal Dragonfly - Night Only
* Firefly - Night Only
* Grasshopper
	+ Nocturnal Grasshopper - Night Only
* Jumping Spider
* Ladybug
	+ Nocturnal Ladybug - Night Only
* Moth
* Sawyer Beetle
* Spiderling
* Wasp

- Spider Matriarch

- Wasp Queen

* Natural
* Creatures

* Blackberry
* Bottlecap
* Edible Mushroom
* Fiber
* Garlic Leaf
* Honey Crumble
* Nectar
* Resin
* Screw
* Seeds
* Silk
* Stone
* Petal
* Poisonous Mushroom
* Wild Strawberry
* Wood

- Ant Head

- Bee Head

- Beetle Heart

- Bug's Lymph

- Bull Ant Mandible

- Chitin

- Firefly Juice

- Grasshopper Leg

- Honey Crumble

- Insect Egg

- Insect Fur

- Insect Sting

- Insect Wings

- Poison Gland

- Spider Eye

- Drustana

- Herne

- Kalev

- Skadi

- The Elder
Silkweave Armor

**Silkweave Armor** is a mid-game armor set crafted with the Loom & Spindle or by Lisandra in the Swamp. It provides a good amount of defense, the same as Regal Armor, but also has the bonus trait of increasing the players movement speed by a good margin, making them quicker.

## Armor Set

 Head
 **Silkweave Mask**
**Protection**: +5
**Piercing Resist**: +3%
**Movement Speed**: +2%
**Durability**: 150
**Protection**: +5
**Piercing Resist**: +3%
**Movement Speed**: +2%
 Arms
 **Silkweave Arms**
**Protection**: +5
**Piercing Resist**: +3%
**Movement Speed**: +2%
**Durability**: 150
**Protection**: +5
**Piercing Resist**: +3%
**Movement Speed**: +2%
**Durability**: 150
Simple Bow

The **Simple Bow** is one of the first craftable bows in the game, needing 8 Fiber, 10 Wood, and 4 Resin. Its primary use is shooting creatures with arrows. Taking on more difficult enemies might be more challenging with this weapon, but if the player stands on a high location, they may be able to take out harder foes.
Scorpion

* **Right Claw Swipe** (Normal): ???
* **Sting** (Slow): ???

**Scorpions** are a medium sized, aggressive Creature found throughout the Amber Valleys. They can drop Scorpion Chitin and Scorpion Telsons which are useful for upgrading gear and unlocking the Offering Bowl. Scorpions can be tamed using the Scorpion Treat purchasable from Sarnak.

## Behavior

Scorpions can be found at basically any corner of the Amber Valleys, they have caves in the walls, or sometimes they wander out in the middle of the open. They will attack the player on sight and can attack with a swipe of a claw or with a sting of their stinger. They don't attack anything other than the player.

## Taming

To tame a Scorpion, the player needs to first have a Scorpion Treat in their inventory. Once a Scorpion is damaged to below 50% health, the prompt to feed them will appear and they will be tamed. When tamed, they will follow the player unless told to stay. They can also be released into the wild if the player chooses to.
The Scorpion Treat recipe requires talking to Sarnak.

## Strategy

Scorpions can be a very dangerous threat in the Amber Valleys. Poison Antidotes are essentially required to fight Scorpions, as their venom is particularly deadly to players. Since Scorpions aren't resistant or weak to anything, a fast attacking weapon is recommended so the player can get a hit in and quickly fly out using Icarus Armor.
The Elder

**The Elder** is the friendly NPC found directly next to spawn, in a cave near Herne. He is the key character for the available part of the story as of now, tasking the player with finding the Ancient Clover Seal to open the Walnut Chest to get the Healing Scroll. He also gives the recipe for the Damselfly Treat at the end of his mission.
Spider Matriarch

* **Charged Bite**: 18 - 22

The **Spider Matriarch** is a mini boss intended to be fought around the Swamp-stage of the game, found under a tree in the Oak Forest with many baby Spiderlings. Its fight is near identical to the Giant Albino Spider.

Its location is revealed to the player by Tuhala.

## Boss Fight

The Spider Matriarch has two unique attacks, being a normal bite and a charged bite. The normal bite is a very basic attack, similar to the Wolf Spider, Black Widow, and Nocturnal Spider attack, as well as inflicting poison. Its charged bite is very telegraphed as it will raise its body for three seconds before slamming the ground, chewing on the floor and leaving it open for punishment. It may also on occasion do a "taunt" like movement in the exact same way as the Black Widow, slightly raising its head and front legs for a short while.

### Aftermath

After beating the Spider Matriarch, the player can return its fang to Tuhala to be able to unlock the recipe of Greater Health Elixirs and Jester Brew, as well as allowing Tuhala to craft Healer's Armor.

## Strategy

The Spider Matriarch has no weakness to any weapons, meaning the player should bring their best possible weapons they can obtain. Piercing weapons and any poison weapons are not recommended due to it resisting both damage types. Some good options include the Chitin Axe, Flint Sword, or possibly the Stinger Lance if the player has explored the Sewers. Bringing Poison Resistance Brews or antidotes are recommended to reduce or cure the effects of the poison the boss inflicts. In terms of dodging, its basic bite should be fairly easy and can be practiced with weaker spiders if necessary. Its charged bite delay should be memorized in order to properly time the dodge and to punish the boss as its biting the ground. Its "taunt" should also be taken to account, as it can be seen as similar in appearance to the charged bite. Bringing many Stamina Tonics is also recommended due to the large amount of dodging needed for the fight, as well as good healing like Health Elixirs.

These same strategies can mostly be used for the Giant Albino Spider due to both bosses being similar.
Pyrite Greatsword

The **Pyrite Greatsword** is a late game sword and is currently the only two handed sword in the game. A peculiar aspect about the Pyrite Greatsword is that its blocking power is 1, having one of the lowest blocking powers in the entire game, although it does a have very high damage output. Like the Stinger Lance, its recipe needs to be found before being able to be crafted, unlike other weapons that just need one of their resources to be obtained before the recipe unlocks. The recipe can be found on the left side wall on the right turn from the entrance of the Crypt.
Simple bed

## General

The Simple Bed is the first bed accessible to the player using the Builder's Hammer. It is found under the 'Interactive' menu.

### How to unlock

The Simple Bed is unlocked by crafting your first Builder's Hammer on a character.

### Building Cost

It takes 6 pieces of Wood and 2 Fiber to construct a Simple Bed. These resources are found scattered almost everywhere in the world.

### Function

Beds in general in Smallands: Survive the Wild function as spawnpoints once claimed. A bed can be claimed by only 1 player at a time. The claim on a bed will be repealed if a player claims another bed.

### Bed Spawnpoint

Once a spawnpoint is set with a bed somewhere in the world, this position will be where you spawn after dying. If the spawnpoint is set in a treehouse encampment, this will also be where you spawn after joining a private world or a server.

### Properties

#### Size

The structure has a size of approximately **1 x 0,5** foundations. The height of the bed is 0,1 foundation or less, which means you can place it in front of a door, and still be able to walk through the doorframe.

#### Collision

The Simple bed is a solid object, which means that the player cannot run through it when it's placed. It is still possible to run over the bed structure, which would elevate the player slightly from the ground.

#### Placement

This bed can be placed on any surface or floor that allows building. Can also be placed on the side of a wall, which makes the bed float.
Poisoned Mace

The **Poisoned Mace** is a aggressive weapon that can be obtained as soon as the player obtains a Loom & Spindle due to requiring Fiber String. It is unique in that it deals three different damage types, being blunt, piercing, and poison. This can make it more lethal against certain foes, but also much weaker to some that may resist the damage types such as the Wasp Queen resisting both poison and blunt.
Tools & Weapons

**Tools & Weapons** are some, if not the most, important elements of Smalland. They are used for both defense and harvesting of Creatures and Resources. Each weapon has unique stats that differ them from others, making all different to use. Each weapon also has a basic and heavy hit. Basic hits are quicker while heavy hits are slower but much more damaging. Ranged weapons differ as they have no heavy attacks and, instead, charge and shoot different ammo from afar. Harvesting tools can also attack but deal much less damage and are more better to be used for harvesting Resources.

Each weapon also has a unique damage type, which can deal more or less damage to certain Creatures. The Creature's weaknesses/resistances can be seen on their health bar or on their specific pages here, with the left side being a weakness and the right a resistance. Choosing the correct weapon for the correct Creature can make fights much easier and quicker.

# Weapons & Tools

## Loom & Spindle

10  Chitin
 Hook | Robust chitin hook. Craft large quantities to use with the Grapple Gun.
1  Chitin
Treats

**Treats** are used to tame various Creatures and mount them. These mounts can be used for speedy travel and advancing over harsh terrain.

## Treats

1  Petal
2  Seed Oil
 Gecko Treat | An irresistible treat for any Gecko.
2  Bee Head
1  Petal
2  Seed Oil
 Wolf Spider Treat | No spider can resist this crunchy snack.
2  Spider Eye
3  Insect Wings
1  Petal
2  Seed Oil
 Damselfly Treat | An irresistible treat for any Damselfly, served on an alluring Petal.
1  Petal
2  Seed Oil
 Hornet Treat | A disgusting-looking treat that Hornets find irresistible. Its vile content made-up mostly of colony spider abdomens, served on an alluring petal Petal. Feed it to a wounded Hornet to turn it into a trusty companion.
1  Petal
2  Seed Oil
Stag Beetle

**Stag Beetles** are aggressive Creatures found exclusively in the Ruins and Crypt either alone or in pairs. They are one of the hardest non-boss creatures to kill, but also the best source of Heavy Chitin.

## Behavior

Stag Beetles are commonly found in pairs of 2 or alone, especially near the King Stag Beetle. They wander their respective areas and don't commonly attack other creatures besides the occasional Hornet. They attack via a delayed bite, in which they will chitter and raise their pincers before slamming them together. This deals heavy damage, and they may combo it with another bite or back off before another attack.

## Strategy

Stag Beetles are a very lethal due to their high damage and constant attacks. Most higher-tier weapons work as long as they are not piercing, meaning so good weapons include the Morningstar, Iron Sword, Iron Scythe, Iron Axe, or Lubber Mace. To dodge its bites, mostly dodging as it approaches will allow the player to dodge the bite, but dodging as the player hears its chitters will be the best timeframe to do so.
Pyrite (Node)

**Pyrite (Node)s** are a Resource Node that can be located in the Chapel and Crypt that drops Pyrite when harvested with an Iron Pickaxe or better. Very useful for building metal bases.

## Trivia

* In the Crypt there are many instances of multiple Pyrite (Node)s being placed inside each other, giving the illusion that the player is mining only one node, but in reality they are mining several different nodes.
Wasp

**Wasps** are a highly aggressive aerial Creature found primarily throughout the outer reaches of the Oak Forest, and occasionally in large swarms in the Beach area. They can be a highly lethal threat if encountered early on.

## Behavior

Wasps fly around near their hives either in large swarms or alone, and are highly aggressive to almost all creatures. They can commonly be seen attempting to kill just about any creatures such as Bull Ants, Sawyer Beetles, Waterbugs and even stronger creatures like Geckos. They attack via a deadly sting that deals a lingering poison effect that drains the targets health.

## Strategy

Wasps are a very deadly foe, but can be a useful early source of Poison Glands or Insect Stings. Killing a Wasp can be done very early with a Simple Bow, though it is recommended to have at least a Stone Spear to easily take them out. Avoiding their sting is paramount, as a the poison, if applied consistently, can deal lethal damage. It is also recommended to avoid large swarms until very late in the game such as the ones found on the Beach, and stick to killing lone or pairs of Wasps
Nest Cage

**Nest Cage** is a Resource Node that can be located in the Forbidden Monuments on top of various structures such as a seesaw and a fallen log. There is a Blue Tit Egg inside when harvested with a Flint Pickaxe or better. However, there is a Blue Tit guarding every nest so be prepared to take it on before gaining access to the Blue Tit Egg.
Smalland: Survive the Wilds Wiki

**Welcome to the Smalland Wiki!**

**Smalland** is an early access survival open-world adventure game developed by Merge Games. You play as a Smallfolk, a species pre-dating the Giants and living underneath them in their era. Now the Giants are all but extinct, and you are tasked on a mission to return to the surface-world and find the cure of your dying Queen before it's too late. Explore the massive world of Smalland, craft powerful gear, fight terrifying bosses, and maybe make a buggy friend or two! Know something we don't? **Sign up or login** and join our community!

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Resources

**Resources** are a key part of Smalland. They are vital for crafting different Tools & Weapons and also Armor. Some items from Boss Creatures are used to progress the Story by giving them to different friendly NPCs.

### Boss Items

 Albino Spider Eye | The eye is of deep red color. It is a rare and coveted item.
 Rhino Split Horn | A large and dangerous horn split down the middle, creating two sharp points.
 Sapphire Wings | These majestic wings shimmer with a blue iridescent light.
 Spider Matriarch Fang | The fang is large and intimidating, a gruesome yet valuable item.
 Wasp Queen Head | The head of the dreaded Wasp Queen.
Wasp Queen

The **Wasp Queen** is a mini-boss intended to be fought very early in progression, found in the northern-most Oak Forest biome in the Bee and Wasp infested picnic area. It is found under the picnic table near a barbeque, located left of Drustana. It is a fairly easy boss to kill.

## Boss Fight

The Wasp Queen is mostly a buffed variant of a normal Wasp, having the same attacks and behavior. It has only one attack, being the Wasp basic sting attack that deals more damage and inflicts poison. It is also extremely aggressive, like Wasp, and may be seen attacking nearby Creatures like Butterflies before and during the fight, sometimes even being distracted by them.

### Aftermath

Currently its unique drop, the Wasp Queen Head, has no use.

## Strategy

The Wasp Queen has no weakness to any weapons, meaning the player should bring their best possible weapons they can obtain. Blunt and poison weapons are not recommended due to its resistance to both damage types. The boss should be fought before the Rhino Beetle, meaning some good weapons at that stage of the game are the Flint Sword, Flint Spear, or Recurve Bow. Dodging its attacks are very easy, and can be practiced with nearby Wasps if struggling. Bringing suitable healing like Health Elixirs or Healing Patches are recommended. Poison Resistance Brews are also pricey, but useful if obtained. The player can also draw aggression with nearby Creatures if put under too much pressure, such as luring the boss to other creatures like the many Butterflies or Moths (if it is night) in the area.
Toad

**Toads** large, lumbering Creatures with three spawns in the Swamp and one in the far reaches of the Oak Forest, in the cattail pond in the eastern-most corner. They are deadly threats to players first exploring the Swamp and even are still a threat to more endgame players.

## Behavior

Toads roam the their areas by hopping around in random areas for the most part, sometimes also returning to their spawning caves to rest. They can, unlike most creatures, stay in water that would kill the player due to their giant size. They also, on occasion, hop on lilypads in the area. They are almost never attacked by other creatures, but may sometimes decide to attack creatures such as Dragonflies. They attack via a lick similar to the Gecko and Lizard, but has much more range. They may choose to combo multiple licks together before backing off, but sometimes may only do one. After an attack, they will hop away and circle around their prey before hopping in for another attack.

## Strategy

Toads should be avoided in the Swamp until the player can get gear from later-game Biomes such as the Greylands. Their flesh has very little use in the early-game, so they are best avoided. They are best tackled with bows such as the Chitin Bow or Composite Bow due to their avoidant nature, but spears like the Stinger Lance or Chitin Spear also work. It is very clear when they are going for an attack when they stop circling and make a direct hop at the player, so dodging is fairly easy to time. If using a spear, the player can make an attack before the lick most of time, however bows are better for avoiding damage.

## Trivia

* The Toad in the Oak Forest pond has a much lighter green skin than the muddy brown skin of Swamp Toads.
Tuhala

**Tuhala** is the friendly NPC found in a small shack in the Mangrove Beach next to the Ruins. She reveals the location of the Spider Matriarch and tasks it to be slain. As a reward Tuhala gives the recipes to Greater Healing Elixir and Jester Brew and allows the crafting of Healer's Armor.

## Dialogue

 **► "I am a Vanguard, sent to explore these lands and uncover any dangers that may threaten our people."** | A Vanguard, huh? I don't have time for idle chatter or casual visits. I suggest you leave.
 **Consecutive Meetings** | You again? What do you want this time?
 **"What's your name?"** | I am **Tuhala**. I do not have time for idle chatter or pointless inquiries. If you have a specific question or request, ask it. Otherwise, leave.
 **"How do you manage all the way out here by yourself? Do you need any help?"** | I manage just fine.
...Mmh...Actually, there was one thing...
 **► "...Yes?"** | You are a Vanguard... You can fight, yes?
...If you help me acquire an ingredient, then I may consider sharing some of my secrets with you.
 **►► "What do you need?"** | The Spider Matriarch, deep within the forest, possesses fangs that are a rare ingredient for my potions. If you're willing, I could use someone with your skills to retrieve them for me.
 **►►► "Not sure it's worth the risk. I'll think about it."** | Suit yourself.
 **"I brought the Spider Matriarch's Fang" (Requires Spider Matriarch Fang)** | ...Finally a productive encounter with you... Take these notes, they'll show you how to create a powerful healing potion.
 **► "That's it? I was expecting more of a reward."** | I'm sure it'll prove an adequate compensation for the trivial task you were given. If you brew some of these potions and bring them to me, I can make an armor infused with their healing properties.
Wounded Miners

**Wounded Miners** are friendly NPCs that can be found laying down next to Kalev, as they are the only survivors of a recent cave in. To the North is the rest of the mine, where it is implied that the ants weakened the structural integrity of the earth around causing the cave in.

 **Wounded Miner (Right)** | One moment I was digging the next I found myself buried under dirt and stone!
Stamina Tonic

* Lesser
* Basic
* Greater

**Stamina Tonics** are a trio of Potions crafted at the Apothecary Table, used to recover and boost the regeneration rate of the players stamina. It will increase the stamina cap on the bar by a specific amount as well as increasing the regen time per second for 300 seconds. All are unlocked the same way, with the greater not being locked behind an odd circumstance.
Offering Bowl

The **Offering Bowl** is a Interactable Structure that the player discovers very late into their journey. It requires 6 Scorpion Telsons to open, but behind it lies many great rewards, such as access to Sarnak. It is also needed to unlock the Hand Cannon from Granger.

## Dialogue

 **I should return when I have 6 Scorpion Telsons...** | *Exit Dialogue Sequence*
 **[Place 6 Scorpion Telsons in the bowl] (Requires 6 Scorpion Telsons)** | *The tribute has been accepted.*
 **Leave** | *Exit Dialogue Sequence*
Wolf Spider Treat

The **Wolf Spider Treat** is a treat item that, when in a players inventory, allows them to tame a Wolf Spider. When a Wolf Spider is reduced to 50% health and a Wolf Spider Treat is in the players inventory, a player can tame a Wolf Spider by pressing the respective keybind. When tamed, the Wolf Spider will follow the player, can be told to stay, be released back into the wild, and be mounted like most other tames.

To get its recipe, the player must complete Lisandras quest to defeat the Giant Albino Spider boss on the Swamp. Once killed, giving the Albino Spider Eye to Lisandra will unlock the recipe.
Pyrite Armor

**Pyrite Armor** is a late-game armor set crafted at the Historian in the Crypt. It currently has the highest defense. This armor is great for intense combat encounters, although it isn't recommended to be worn all the time because wing suits provide much more mobility.

## Armor Set

 Head
 **Pyrite Helmet**
**Protection**: +8
**Piercing Resistance**: +3%
**Durability**: 90
**Protection**: +9
**Piercing Resistance**: +3%
 Arms
 **Pyrite Vambrace**
**Protection**: +8
**Piercing Resistance**: +3%
**Durability**: 90
**Protection**: +8
**Piercing Resistance**: +3%
**Durability**: 90