Priest (Class)

## Priest

### Description

One of the 5 playable character classes. Best known as the party healer and buffer, but has a dark secret.

## Class Introduction

Priests are often considered a support class in My Heroes. They are highly valued in teams and guilds for the useful buff from the Fervent Prayer skill. However, this is not necessarily all the class does, since there are Priest builds that can rival DPS outputs from more traditionally martial classes like the Fighters and Rangers.

This class is **unlocked by default** for all players

## Skills

Skill values below are based on Maxed Rank (Level 60) skills

## Talents

Talents are class-specific buffs that players can upgrade at the cost of gold and effigies. These buffs provide valuable stat bonuses.

* Note: Bonuses indicated are at max talent rank. Effigy costs indicate the total effigies needed to upgrade the talent from rank 0 to max.

## Rune Builds: Runes/Weapons 2.0

Rune sets play a big part in determining the playstyle for all classes and Priests are no exception. Rune sets typically augment class skills, granting them damage boosts and even additional effects.
Since these bonuses are extremely significant, builds and playstyles will revolve around which Rune set is currently equipped.
Each Rune set build also has defined synergistic weapons and soul cards that complement those builds specifically. Details on the Rune sets as well as complementary weapons and Soul Cards are outlined below

* Note 1 :The information in this section is based on the **Runes/Weapons 2.0 update (post-Bathin) in which** most Rune effects are significantly buffed. The older version of the Rune Builds can be found in the subsequent section. **Blue text indicates changes to the Runes/Weapons/Effects compared to the previous version.**
* Note 2 :Check out the Runes page for more information.
* Note 3 :The information below only lists obvious synergies for the builds (game-is-designed-that-way). It is entirely possible to design viable builds that cross Rune sets, weapons and Soul Cards. More information can be found in the Builds section of this wiki.

### Andromalius - Reverence 2.0

Wood Priest build based on the [Thunderrage] and [Raibaku] skills. Generally outclassed due to the lack of any natural sustain and lower damage compared to equivalent-cost builds like Andromalius Mage/Ninja.

**Boosted skills**

*3/6 core runes equipped*: Gain 30% DMG Cut when [Thunderrage] is in effect

*6/6 core runes equipped*: Increases the effective area and attack frequency of [Thunderrage]. The effective area will no longer move around and instead centers around you. **The duration of thunderrage is increased to 15s.**

*400 rune energy*: **The damage of [Raibaku] and [Thunderrage] is increased by [Wood Energy x 0.5]%**

⭐⭐⭐⭐ *Effect - Enlightening Oculus*

Each stack of [Enlightening Oculus] gives +1% Skill DMG **and +1% chance to trigger [Raibaku] when it causes damage. Requires [Raibaku] to be equipped and has a minimum trigger interval of 0.5s.** Max stacks 10.

⭐⭐*Effect - Snake Spirit [Low Tier]*

When using any [Andromalius Witchgear], max stacks for [Enlightening Oculus] will be raised to 15. Also increases the gain rate for [Enlightening Oculus] by 1

⭐⭐⭐⭐*Effect - Snake Spirit [High Tier]*

When using any [Andromalius Witchgear], max stacks for [Enlightening Oculus] will be raised to 20. Also increases the gain rate for [Enlightening Oculus] by 2. Replaces Low Tier effect.
Replaces Basic effect.

### Crocell - Extrasensory 2.0

The quintessential support Water Priest build. Has decent single and multi-target DPS, but is most valued for being an unkillable party-buffer with Fervent Prayer. Hybrid builds with the Lightwish set are also possible for support.
A 5⭐ Crocell weapon is necessary to achieve respectable multi-target DPS.

**Boosted skills**

*3/6 core runes equipped*: You can now move and attack when [Fervent Prayer] is activated. It also now buffs you.

*6/6 core runes equipped*: When you have [Fervent Prayer] activated and the skill [Tidal Soul] equipped, it will be auto-casted whenever you cast Water skills

*400 rune energy*: Each cast of [Tidal Soul] will grant **[Water Energy x 0.03]%** bonus Water DMG, stacking up to 10 times for 5s.

⭐⭐⭐⭐ *Effect - Frostdrop*

[Tidal Soul] has a 50% on-hit to trigger an [Ice Blast] which deals Skill DMG equal to 500% Weapon DMG and inflicting [Bonechill] and [Freeze]

⭐⭐⭐⭐⭐ *Effect - Hoarfrost*

⭐⭐*Effect - Ice & Snow [Low Tier]*

Water DMG +5%. Additional +5% Water DMG if a [Crocell] witchgear at 4⭐ rank or higher is equipped.

⭐⭐⭐⭐*Effect - Ice & Snow [High Tier]*

Water DMG +10%. Additional +10% Water DMG if a [Crocell] witchgear at 4⭐ rank or higher is equipped. Replaces Low Tier effect.

### Armii - Lightwish 2.0

Fire Priest with one of the prettiest skill effects. This build has impressive DPS when surrounded by mobs but has rather lackluster DPS against single bosses. Has decent survavibility through Holy Impact heals and can function as a psuedo-support. Often crossed with the Crocell build for an impressive team buffer/support build.
For pure single Rune set, Crocell/Fervent Priests are generally considered to be better supports and DPS though.

**Boosted skills**

*3/6 core runes equipped*: You'll take on [Angelic Form] for 20s after casting [Judgement]. Stamina Regen +10. In this form [Blessing] will be auto-casted every 5s, granting +20% bonus DMG and +20% DMG Cut for 5s.

*6/6 core runes equipped*: **While in [Angelic Form] and when you have the skill [Holy Impact] equipped, autocast [Holy Impact] (no healing) every 2s. Additional [Holy Impact] will radiate from every unit hit (2s cooldown for this effect)**

*400 rune energy*: **While in [Angelic Form], every cast of [Radiant Light] will increase the damage of [Holy Impact] and [Judgement] by [Fire Energy x 0.1]%, up to 10 stacks for 5 seconds.**

⭐⭐⭐⭐ *Effect - Faith*

[Holy Impact] range + 20%. Allies in range will deal +10% DMG for 5s.

⭐⭐⭐⭐⭐ *Effect - Divine Light*

⭐⭐*Effect - Boiling Blood*

When using any [Armii Witchgear], gain a 50% bonus to the [Faith] effect.

⭐⭐⭐⭐*Effect - Burning Blood*

When using any [Armii Witchgear], gain a 50% bonus to the [Divine Light] effect.

### Marax - Oumuamua 2.0

Wood Priest with higher DPS potential compared to the Andromalius set. Nonetheess, the build suffers from the same problem of having no natural sustain and has to wait for a stacking buff in order to reach full DPS potential. Generally outclassed by other builds like the Andromalius set.
Notice a pattern?

**Boosted skills**

*3/6 core runes equipped*:Each stack of [Void Energy] reduces Stamina cost by 2.5% and give 1.5% DMG Cut. [Void Energy] stacks are obtained from [Void Sphere]

*6/6 core runes equipped*: Bolts of [Divine Echo] will reduce [Void Sphere] cooldown by 2s. Targets hit will take +20% DMG for 3s.

*400 rune energy*: When you have 10 stacks of [Void Energy], **gain [Wood Energy x 0.3]%** boost to Wood DMG.

*800 rune energy*: When you have max stacks of [Void Energy], [Void Sphere] and [Divine Echo] deal **[Wood Energy x 0.5]%** extra DMG

⭐⭐⭐⭐ *Effect - Assimilation*

[Void Energy] will empower [Divine Echo]

⭐⭐⭐⭐⭐ *Effect - Sublimation*

⭐⭐*Effect - Superior Knowledge (Low Tier)*

Skill DMG + 5%. If [Void Sphere] is equipped, gain additional Skill DMG +5% (total 10%).

⭐⭐⭐⭐*Effect - Superior Knowledge (High Tier)*

Skill DMG + 10%. If [Void Sphere] is equipped, gain additional Skill DMG +10% (total 20%). Replaces Low Tier effect.

### Leraje - Void Invert 2.0

The infamous reaper Priest. Considered one of the best DPS class for the Priest with damage outputs rivalling competitive builds in other classes. Sometimes known as the "Tissue" Priest build for its lower survivability. Piloting this build requires some skill since it relies on buildup to short DPS burst windows rather than consistent DPS.
When built and piloted well, the build has sufficient natural survivability to clear high level content.

**Boosted skills**

*3/6 core runes equipped*: You are possessed by an eldritch being. If [Banquet] is equipped, gain 20% DMG Cut and the ability to reap souls, but Stamina and HP orbs will no longer spawn naturally (gear/skill effects can still spawn orbs). Reaping [Souls] regens 3% HP and Stamina and counts as picking up orbs.
When [Banquet] deals DMG, 2 [Souls] will be generated. When [Evil Wave] deals DMG, there is a 50% chance to to generate 1 [Soul]. **[Soul] stacks will not be lost upon death.**

*6/6 core runes equipped*: After accumulating 20 [Soul] stacks, if [Evil Wave] is casted in the next 10s, 3 blasts will go off with incremental range and consume all stacks of [Souls] at the end. **All 3 blasts will be executed even if the character dies before the blasts complete. (Loot Range + 100% effect still applies despite not being mentioned)**

*400 rune energy*: **Each stack of [Soul] will increase the damage of [Banquet] and [Evil Wave] by [Water Energy x 0.03]%**

⭐⭐⭐⭐ *Effect - Tendril*

**After casting [Banquet], the cooldown for [Evil Wave] will be reduced to 1s for the next 3s.**

⭐⭐⭐⭐⭐ *Effect - Extinction*

⭐⭐*Effect - Undercurrent (Low Tier)*

When using any 4⭐ [Leraje Witchgear], deal +15% DMG with [Banquet]

⭐⭐⭐⭐*Effect - Undercurrent (High Tier)*

When using any 5⭐ [Leraje Witchgear], deal +30% DMG with [Banquet]. Replaces Low Tier effect.

### Bathin - Phoenix Seal 2.0

Meta Priest bird build. Has the ability to dish out significant consistent damage, but has a unique survival mechanism relying on shields instead of health. Somewhat complex to build due to this and not recommended for beginners. This build was newly introduced with the Runes/Weapons 2.0 update.

**Boosted skills**

*3/6 core runes equipped*: While [Phoenix Song] is active, gain 30% DMG reduction. While you have a shield, gain an additional +15% DMG reduction

*6/6 core runes equipped*: 60% of your Max HP will be converted to Max Shielding. While your shield holds, recover 10% maximum Shielding and Stamina per second

*400 rune energy*: **Each stack of [Bathing Fire] will grant [Phoenix Song] [Fire Energy x 0.008]% bonus DMG

⭐⭐⭐⭐ *Effect - Ablaze Feather*

Each stack of [Bathing Fire] grants a +0.5% chance to trigger [Ring of Flame] when [Phoenix Song] deals damage. Both skills need to be equipped

⭐⭐⭐⭐⭐ *Effect - Flame Spirit*

⭐⭐*Effect - Final Bloodline (Low Tier)*

When using 5⭐ [Bathin] Witchgear, the effects of [Flame Spirit] is enhanced by 50%

⭐⭐⭐⭐*Effect - Final Bloodline (High Tier)*

When using 5⭐ [Bathin] Witchgear, the effects of [Flame Spirit] is enhanced by 100%

## Rune Builds (Superseded)

Refer to the information below for the older version of Runes/Weapons (pre-Bathin update).

### Andromalius - Reverence

Wood Priest build based on the [Thunderrage] and [Raibaku] skills. Generally outclassed due to the lack of any natural sustain and lower damage compared to equivalent-cost builds like Andromalius Mage/Ninja.

**Boosted skills**

*3/6 core runes equipped*: Gain 30% DMG Cut when [Thunderrage] is in effect

*6/6 core runes equipped*: Increases the effective area and attack frequency of [Thunderrage]. The effective area will no longer move around and instead centers around you

*400 rune energy*: There is a 15% chance to cast [Raibaku] when using [Thunderrage] if [Raibaku] is equipped. [Raibaku] gains +[Wood Rune Energy x 0.1]% bonus damage

*800 rune energy*: [Thunderrage] gains +[Wood Rune Energy x 0.2]% bonus damage. [Thunderrage] now lasts for 15s.

⭐⭐⭐⭐ *Effect - Enlightening Oculus*

Each stack of [Enlightening Oculus] gives +1% Skill DMG plus +3% DMG to the skills [Raibaku] and [Thunderrage]. Max stacks 10.

⭐⭐*Effect - Snake Spirit [Basic]*

When using any [Andromalius Witchgear], max stacks for [Enlightening Oculus] will be raised to 15. Also increases the gain rate for [Enlightening Oculus] by 1

⭐⭐⭐⭐*Effect - Snake Spirit[Adv]*

When using any [Andromalius Witchgear], max stacks for [Enlightening Oculus] will be raised to 20. Also increases the gain rate for [Enlightening Oculus] by 2.
Replaces Basic effect.

### Crocell - Extrasensory

The quintessential support Water Priest build. Has decent single and multi-target DPS, but is most valued for being an unkillable party-buffer with Fervent Prayer. Hybrid builds with the Lightwish set are also possible for support.
A 5⭐ Crocell weapon is necessary to achieve respectable multi-target DPS.

**Boosted skills**

*3/6 core runes equipped*: You can now move and attack when [Fervent Prayer] is activated. It also now buffs you.

*6/6 core runes equipped*: When you have [Fervent Prayer] activated and the skill [Tidal Soul] equipped, it will be auto-casted whenever you cast Water skills

*400 rune energy*: Each cast of [Tidal Soul] will grant [Water Energy x 0.01]% bonus Water DMG, stacking up to 10 times for 5s.

*800 rune energy*: When [FerventPrayer] is activated, +[Water Energy x 0.15]% bonus DMG for [Tidal Soul]

⭐⭐⭐⭐ *Effect - Frostdrop*

[Tidal Soul] has a 50% on-hit to trigger an [Ice Blast] which deals Skill DMG equal to 500% Weapon DMG and inflicting [Bonechill] and [Freeze]

⭐⭐⭐⭐⭐ *Effect - Hoarfrost*

⭐⭐*Effect - Ice & Snow[Basic]*

Water DMG +5%. Additional +5% Water DMG if a [Crocell] witchgear at 4⭐ rank or higher is equipped.

⭐⭐⭐⭐*Effect - Ice & Snow[Adv]*

Water DMG +10%. Additional +10% Water DMG if a [Crocell] witchgear at 4⭐ rank or higher is equipped. Replaces Basic effect.

### Armii - Lightwish

Fire Priest with one of the prettiest skill effects. This build has impressive DPS when surrounded by mobs but has rather lackluster DPS against single bosses. Has decent survavibility through Holy Impact heals and can function as a psuedo-support. Often crossed with the Crocell build for an impressive team buffer/support build.
For pure single Rune set, Crocell/Fervent Priests are generally considered to be better supports and DPS though.

**Boosted skills**

*3/6 core runes equipped*: You'll take on [Angelic Form] for 20s after casting [Judgement]. Stamina Regen +10. In this form [Blessing] will be auto-casted every 5s, granting +20% bonus DMG and +20% DMG Cut for 5s.

*6/6 core runes equipped*: While in [Angelic Form] and when you have the skill [Holy Impact] equipped, autocast [Holy Impact] (no healing) every 2s when there are > 3 enemies. If there are ≤ 3 enemies, 2 [Judgement] shots will be fired every second instead.

*400 rune energy*: While in [Angelic Form], additional [Holy Impact] will radiate from all targets hit (no healing). Cooldown 2s.

*800 rune energy*: [Judgement] deals [Fire Energy x 0.2]% more DMG. [Holy Impact] deals [Fire Energy x 0.4]% more DMG.

⭐⭐⭐⭐ *Effect - Faith*

[Holy Impact] range + 20%. Allies in range will deal +10% DMG for 5s.

⭐⭐⭐⭐⭐ *Effect - Divine Light*

⭐⭐*Effect - Boiling Blood*

When using any [Armii Witchgear], gain a 50% bonus to the [Faith] effect.

⭐⭐⭐⭐*Effect - Burning Blood*

When using any [Armii Witchgear], gain a 50% bonus to the [Divine Light] effect.

### Marax - Oumuamua

Wood Priest with higher DPS potential compared to the Andromalius set. Nonetheess, the build suffers from the same problem of having no natural sustain and has to wait for a stacking buff in order to reach full DPS potential. Generally outclassed by other builds like the Andromalius set.
Notice a pattern?

**Boosted skills**

*3/6 core runes equipped*:Each stack of [Void Energy] reduces Stamina cost by 2.5% and give 1.5% DMG Cut. [Void Energy] stacks are obtained from [Void Sphere]

*6/6 core runes equipped*: Bolts of [Divine Echo] will reduce [Void Sphere] cooldown by 2s. Targets hit will take +20% DMG for 3s.

*400 rune energy*: When you have 10 stacks of [Void Energy], gain [Wood Energy x 0.1]% boost to Wood DMG.

*800 rune energy*: When you have max stacks of [Void Energy], [Void Sphere] and [Divine Echo] deal [Wood Energy x 0.2]% extra DMG

⭐⭐⭐⭐ *Effect - Assimilation*

[Void Energy] will empower [Divine Echo]

⭐⭐⭐⭐⭐ *Effect - Sublimation*

⭐⭐*Effect - Superior Knowledge (Basic)*

Skill DMG + 5%. If [Void Sphere] is equipped, gain additional Skill DMG +5% (total 10%).

⭐⭐⭐⭐*Effect - Burning Blood*

Skill DMG + 10%. If [Void Sphere] is equipped, gain additional Skill DMG +10% (total 20%). Replaces Basic effect.

### Leraje - Void Invert

The infamous reaper Priest. Considered one of the best DPS class for the Priest with damage outputs rivalling competitive builds in other classes. Sometimes known as the "Tissue" Priest build for its lower survivability. Piloting this build requires some skill since it relies on buildup to short DPS burst windows rather than consistent DPS.
When built and piloted well, the build has sufficient natural survivability to clear high level content.

**Boosted skills**

*3/6 core runes equipped*: You are possessed by an eldritch being. If [Banquet] is equipped, gain 20% DMG Cut and the ability to reap souls, but Stamina and HP orbs will no longer spawn naturally (gear/skill effects can still spawn orbs). Reaping [Souls] regens 3% HP and Stamina and counts as picking up orbs.
When [Banquet] deals DMG, 2 [Souls] will be generated. When [Evil Wave] deals DMG, there is a 50% chance to to generate 1 [Soul].

*6/6 core runes equipped*: Equip [Evil Wave] to gain +100% loot range. After accumulating 20 [Soul] stacks, if [Evil Wave] is casted in the next 10s, 3 blasts will go off with incremental range and consume all stacks of [Souls] at the end.

*400 rune energy*: Each stack of [Soul] provides +[Water Energy x 0.025]% bonus Water DMG, up to a max of 20 stacks, or +[Water Energy x 0.5]% bonus Water DMG.

*800 rune energy*: [Evil Wave] and [Banquet] deals [Water Energy x 0.025]% extra damage for each stack of [Soul]

⭐⭐⭐⭐ *Effect - Tendril*

When [Evil Wave] is equipped and enemies are killed with [Banquet], each kill will trigger an auto-cast [Evil Wave]

⭐⭐⭐⭐⭐ *Effect - Extinction*

⭐⭐*Effect - Undercurrent (Basic)*

When using any 4⭐ [Leraje Witchgear], deal +15% DMG with [Banquet]

⭐⭐⭐⭐*Effect - Undercurrent (Adv)*

When using any 5⭐ [Leraje Witchgear], deal +30% DMG with [Banquet]. Replaces Basic effect.

## Class Weapons

The following weapons are usable and obtainable only by the Priest class. Obtaining the shards for these weapons from UR keys requires the player to be using a Priest character when opening the key chest.

Soul Crusher

(Stolas)

 Shury U's Ruling

(Belial)

 Emerald Hasta

(Andromalius)

 Frostbite

(Crocell)

 Enlightener

(Armii)

 Sanctifier

(Marax)

 Abyss Sickle

(Leraje)

Dragonfire Umbrella

(Bathin)