recursal/Fanatic-Fandom huggingface dataset:
Winner

Winner is an alive person on the Broken Au

Personality

Winner is an anxious,shy, sweet non bionary character who seems to like causing a bit of mischief sometimes. They're in love with Red and will do anything to please her.

Coverage

Ep1: They meet FBF along with Cuberty, Winner heals FBF and brings her back to his home. He listens to her story about Epic Man and can’t help but cry about it.

Ep2: They fall in love with Red and try everything to make Blue leave Red so they can make their move. They are trying to hide their excitement when Blue is killed.

Ep3: They are officially with Red at this point, until Red meets Green. Red’s liking for Green annoys Winner, so they try to make Red stop meeting with her. He is aggressive towards Blue when she is brought back

Trivia

Winner will be voiced by Zinikia, the co creator of the Au, they are the only person to be voiced by her at the point

He is second shortest in the Au at the moment

He is not a villain, just overprotective to Red
Sand Doors

**Sand Doors** was a scrapped part of Patrick's Rock that can be accessed through the Extras Menu. It's unlocked by getting the Golden Spatula in Patrick's Rock. In the final, it was replaced by the Kelp Dunes.

## Gameplay

At the start of the level, Patrick says he feels that his Mermaid Man and Barnacle Boy toys are close, just like in the Kelp Dunes. Shortly after the level begins, Prowler Patrick will appear behind the start of the level and chase Patrick for the rest of the level. Like in the Kelp Dunes, Prowler Patrick can't jumpscare Patrick by having him in their line of sight for too long. Just like the name would imply, the level takes place in a sand maze, where there are many doors to different parts of the maze. The maze doesn't seem to be randomized, and one path will lead to the toys. Collecting them will end the level, sending you back to the Extras menu.

## Trivia

* According to another extra that (seemed to) feature the Sand Doors level, it looks like Prowler Patrick would still be able to jumpscare the player for staying at their line of sight for too long.
	+ As seen in the same extra, the maze would also be randomized, and change whenever the player got a game over. This functionality seems to be absent in the version accessed in the final release, though.
* This level is one of the only levels in the game that doesn't have any music
	+ This level is also the only level accessed through the Extras menu that isn't a minigame.
* Strangely enough, Prowler Patrick has a somewhat different design in the Sand Doors level, looking similar to a Shadow Spawn.
Dango

Dango is a living person on the Broken Au, they are voiced by Alex,Zinikia, and Troc3HotChoccy.

Personality

Pink is an easily annoyed, aggressive, emo girl, White is a friendly, sweet girl, and Green is a paranoid, moody guy.

Coverage

Ep1: White and Pink try to seduce Loren while Green watches, grossed out.

Ep2: White complains towards the other two and says “it’s not fair! Why can’t our senpai love us?..”

Ep3: Green has had enough of White and Pink flirting whit Loren, and stops them saying, “stop guys, he doesn’t love you two, get over it ok? Just stop, it’s gross.”

Trivia

Dango was going to be Loren’s love interest, but the ship had no background, so they resorted to using B S instead. The ship is used in the Au though, and the white and pink Dangos are commonly found flirting and trying to t o u c h Loren.

Dango is originally from OSO, an object show, so are Loren and Black Square.
No SpongeBob Day

"Dash through the Kelp Forest and make it to the rescue chopper before you're forced to spend all of eternity with SpongeBob!"

## Details

### Time

N/A (Presumably sometime at night since it was shown to be a nightmare Squidward had when sleeping)

### Enemies

DemonBob
Killer Clarinets
Sea Berrys

### Goals

No SpongeBob Day
* Outrun SpongeBob and reach the rescue chopper!

### In-Series Episode Ties

Gone
Club SpongeBob

## Navigation

### Next Level

One Night With Krussy

**No SpongeBob Day** is a minigame in Around The Clock at Bikini Bottom. It is unlocked by collecting all of the golden spatulas.

## Story

*Well, it's Bikini Bottom's, "No SpongeBob Day." Unfortunately, Squidward's slept in and missed the bus. He'll have to improvise and stay in Kelp Forest until the day blows over. Sounds easy, right? Wrong! SpongeBob will always find his best friend. You cannot escape. Flee all you want; you will never escape a friendly hug. Do you think you can really make it to the rescue chopper in time? Fat chance!*

## Summary

No SpongeBob Day has the player take the role of Squidward Tentacles, as he runs away from a giant, monstrous version of SpongeBob through the kelp forest, in hopes to get to a rescue helicopter at the end of the level and escape from him. If SpongeBob catches up to Squidward, he will step on him and kill him.

Squidward must jump over wooden walls, avoid boulders, and even dodge sea bears with Berry's face slapped on them. Upon reaching the rescue copter, it's revealed the minigame was simply a nightmare Squidward had while sleeping.

## Tips

* Back up a little at certain points during your run, Sea Berrys are no joke.
* When you get to the boulder section, keep moving.
* Don't waste time when jumping over the walls, or SpongeBob will catch you!
Royal Council

The Royal Council consists of multiple seats in which the heads of the world will come together every 6 months and hold a Council Meeting to discuss the future of both their countries and the world itself. Usually 8 people attend the Royal Council, the 4 Kings of each region along with their Chief Minister who is their second in command. The Royal Council members come up with laws to put onto the citizens of their respective country and as such most of the laws are similar however some differ from country to country. These laws are different to the magic laws in which the Magic Council will impose.

## Laws

1. Murder, defined as an act of the intent to cause serious harm or injury, combined with death arising from that intention is an offence that is deemed guilty in the eye of the court.
2. Acts of a sexual nature without the consent of all parties involved is strictly banned. This is in which a member of the party feels as if their dignity has been violated. If they feel as if they are intimidated, degraded or humiliated or creates a hostile or aggressive environment.
3. Offence against a person is defined as a crime in which physical harm or force is applied to another person. Depending on the act and the outcome multiple sentences may be used. Fatal offences will be counted towards Law 1, Murder. Sexual offences is also seen as something that is severely punished. Non-sexual, non-fatal offences may include: Assault, Battery, Wounding with intent and Poisoning.
4. Theft and Property Crime is defined as the destruction or theft of an item, object or property that is rightfully owned. Documentation can only be registered as property if the correct information is given to the council. Theft of unregistered property is not a crime.
5. Fraud is defined as the act of attempting to give fake information or untruthful information to the Councils.
6. Offences against the state are given with the utmost of punishments. Not accepting to the laws given out by both the Magic Council and the Royal Council will be counted as treason and is punishment by death. An attempt to harm a member of the Royal Council or Magic Council is also considered as treason.
The Broken Au Wiki

**Welcome to the The Broken Au Wiki! Hoorayyyyyy....**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! Please do not add new pages, just keep the ones there.

Hi, I’m Alex, the creator of the Broken AU, user Paintyxlightbulb. I made this wiki for me and my friend until my animated series is out.

## Crappy articles.

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item
If youwe weading dis, then yuw eithew me ow Zin.....

Suckews.
MXXN

**MXXN** is a music composer who makes royalty-free music for games. They were a music composer for Around The Clock at Bikini Bottom alongside Nicole Marie T., HybridKoala, Dave, Padre, and many others.

## List of Music They Made For Around The Clock

* Main Menu Clock
* Pause Menu Theme
* Jellyfishing (Tutorial theme)
* Lenny
* Overlord
* Glove World
* Glove World Maze
* Sketchy
* Sketch
* Squidie 2
* Under A Rock
* Shhh Krabs
* Oh Pearl
* Iron Dogfish
* Search for Berry
* Hide From Berry
* Schoolyard
* Rockin Race
* Goofy Goober Progression
* TOXIC
* Wasteland
* Jellyfish Fields Chase Death (SFX 1-3)
* Jelly Fish Fields After Dark
* Relax Guys 2
* Relax Guys
* Sandcastle
* Weenie Hut
* Weenie Hut Chase
* Salty Spitoon
* Snowfall 2 (Unofficial name)
* Sad Stranger
* Boss Theme 2
Golden Spatula

### Usage

Collecting all Golden Spatula's will allow the player to unlock the Spatula Door hidden in the Tutorial and opening it unlocks the No SpongeBob Day minigame.

### Type

Collectible

The **Golden Spatula** is a type of collectible in Around the Clock at Bikini Bottom. They are found as a kind of easter egg in the game and are often placed just out of sight. Collecting one will count as an achievement taken into consideration by the ranking system, improving the final grade for that particular level.

## In-game

This appears in most of the stages in Around the Clock.

### Found In

* Glove World: In a small alcove to the left while chasing Left Glovey to the Tunnel of Glove.
* 3451 Anchor Way: On the roof, behind some boxes.
* Squidward's Monument: In a closet, behind the Wax Sculpture.
* SpongeBob's Pineapple: In a door behind the stairs in the library.
* Patrick's Rock: In an alcove of kelp before entering the maze.
* Tentacle Acres: Next to some sleeping Guards in a dead end at the end of the Botanical Gardens.
* Barg'n-mart: Inside the women's bathroom next to one of the toilets
* Mrs. Puff's Boating School: Behind one of the Bleachers outside.
* Goofy Goobers: Inside the cookie maze
* Industrial Park: Right at the beginning of the level between the boxes on the left
* Larry's Gym: When you get in the vents go straight forward until there's a sign then go down it and it'll be behind one of the doors
* Jellyfish Fields: Inside Prince Jellien's shower at the end
* Sandy's Treedome: After getting the hairdryer it'll spawn next to Sandy's bed

## Trivia

* If all have been found, the player can unlock "No SpongeBob Day" by consulting the Spatula Door in the Tutorial.
	+ The Spatula Door can only be found by branching from the main path, which is reminiscent of how the Golden Spatulas themselves are often hidden.
* The Krusty Krab is the only ranked level that does not contain a Golden Spatula, offering a unique ranking system that relies on surviving higher difficulties instead of finding collectibles.
Jumbo Shrimp & Sneaky Hermit

"I'll use yer head as a trophy! Ya, And your body as a punching bag."

**Jumbo Shrimp & Sneaky Hermit** are minor antagonists in Around the Clock at Bikini Bottom. They are fought at the end of the Mermalair

## Pattern

Jumbo starts by charging at the player, which can be easily countered. After that, the second phase starts with Hermit shooting Sneaky Nippers at the player, After that, Jumbo charges again. The final phase has Hermit summon the Sneaky Frightener, which acts like a bomb that constantly trails after the player before detonating, leading Jumbo to charge again and their defeat after it is countered.

## Plot

Along with the other villains, They are released by Man Ray after the Dirty Bubble betrays the heroes, and Patrick Star steps up to fight them. After Sinister Slug goes down, they are sent down to fight but are defeated. They are not seen again in the main game after this. However, he appears in the game's final minigame, Chef's Clamity as a miniboss sent to by Chef Prowler to defeat Patrick. However, he has reduced health and is defeated in three punches. This minigame is later revealed to be a dream Patrick had while dreaming.

## Quotes

* Sneaky Hermit: "I'll use yer head as a trophy." Jumbo Shrimp: Ya and your body as a punching bag."(Summoned)
* Jumbo Shrimp: "YAAAAHHHHH!!" (Charging attack)
* Jumbo Shrimp: "AHHH!" (If charged attack hits)
* Sneaky Hermit: "Up, up! Get up!' (If Jumbo Shrimp is not punched quickly enough.)
* Jumbo Shrimp: "AHHHAA!!" (If Jumbo Shrimp is not punched enough times before he gets back up.)
* Sneaky Hermit: "Now the sneaky nippers are ready to pawn ya." Jumbo Shrimp: \*blows raspberry\* What?" Sneaky Hermit: "Sneaky Nippers. I've had these puppies since '05." Jumbo Shrimp: "Your mittens are ineffective. Allow me comrade."
* Jumbo Shrimp: "Any other tricks Hermit?" Sneaky Hermit: "Yes. Feel the sneaky frighten our Starfish." Jumbo Shrimp: "You've got to be kidding. Must I do everything myself?" Sneaky Hermit: "Oh quiet ya numbskull. Strike him down already."
* Sneaky Hermit: "Foiled again! Ahh... my spine..."

## Trivia

* The Sneaky Hermit is a villain from the videogame Lights, Camera, Pants! Where his evil plan is to rob every building in Bikini Bottom to make a new home after his wife took theirs after a divorce. With filming of the television program he will star in underway, multiple different characters audition for the role of the Sneaky Hermit (along with other roles), and the player gets a chance to see how each character acts out certain scenes if they compete in challenges.
	+ His Sneaky Nippers move was called "Hermit Nippers" in the original game.
	+ The Sneaky Hermit is also seen as a convict in the episode "Life of Crime", but is not portrayed as one of Mermaid Man and Barnacle Boy's villains until his appearance in Lights! Camera! Pants!
Killer Clarinet

Killer Clarinet's name is unofficial and it is unknown what this is officially called.

## Killer Clarinet

### Behaviour

Constantly bounces up and down while homing in on the player, killing them instantly if they make contact.

### Enemy Type

Other

**Killer Clarinets** are enemies in Around The Clock at Bikini Bottom. They are large black and white Clarinets that resemble the one Squidward plays in the beginning cutscene in Glove World and the one he takes from his house which he nicknamed "Clarry".

## Behavior

Killer Clarinets will not appear until Squidward walks far enough into the Kelp Forest. They will appear making a bouncing sound and playing random musical notes as they bounce up and down toward the player, instantly killing them if they touch them.
Prawn

"What is that yellow thing? Some kind of mold?"

**Prawn** is a minor antagonist in Around the Clock at Bikini Bottom, He is fought at the end of the Mermalair.

## Pattern

Prawn's fight is mainly a recreation of his fight from SpongeBob: Battle for Bikini Bottom, red pads are around him so you cannot get close, as he shoots soundwaves at you, They won't hurt you but they will knock you off the edge, After a while his horn will break and you can hit him.

## Plot

Prawn along with the other villains is freed by Man Ray after Dirty Bubble betrays the heroes, Patrick Star steps up to fight the villains, After the defeat of Jumbo Shrimp & Sneaky Hermit Prawn is sent to fight, But is defeated, He is never seen again after this.

## Quotes

"Crank up that music!" (Summoned)

"Stand back you bag of coconut blond!" (Attacking)

"Withstand this." (Attacking)

## Trivia

* If the defeated villains are still on the stage, Prawn's soundwaves will knock them off.
* Prawn is the only villain in Mermalair not to come from the cartoon, Instead, he first appeared in the video game SpongeBob: Battle for Bikini Bottom.
	+ His name is similar to Khan from the Star Trek series, even Mermaid Man shouted his name in a dramatic fashion.

## Gallery

Prawn unconscious with the other supervillains after being defeated by Patrick.
Perch Perkins

Perch Perkins is an unseen character featured in Around the Clock at Bikini Bottom. Despite being mentioned, no information regarding their appearance is available.

## Basic Details

### Species

Fish

**Perch Perkins** is a news reporter and a major character in the prologue to Around The Clock at Bikini Bottom but does not appear in the game.

## Story

Before the events of Around The Clock at Bikini Bottom. Perch Perkins gave a new report following the disappearance of Marco Mandibles, Marty Merriweather, and Scales Barry Jr, in sector four of the downtown Bikini Bottom sewage system. Afterward, Perch's cameraman Tod suggested they go out and buy kelp juice. Perch immediately rejects this and questions if Tod is trying to turn them into freaks of nature, referencing the SpongeBob episode Best Frenemies. Tod settles for Coffee. The two chatted for a while before Tod went off to release the sewer's floodgates. Perch watched, paralyzed in horror as The Overlord reached its tentacles out and dragged Tod into the sewers as he screamed for Perch's help. Then there was silence, Perch selfishly valuing his own life over Tod's, got into his news van and drove off. He turned on some pop music on the radio and thought to himself that Tod deserved his death for suggesting they drink kelp juice. Perch then drove to an unspecified restaurant and ordered an expresso before driving back to the news studio. Upon arriving, newsreader Johnny Elaine questioned Perch about Tod's whereabouts since he was waiting for Tod to bring in the news equipment. Perch pretended not to know who Tod was and the two moved on to getting the equipment, mentioning that Jackie has to report on a fire.
Enemies

**Jelliens** are the main antagonistic force of Around the Clock at Bikini Bottom, consisting of multiple sub-species and Jellienfied-creatures. They are led by the Overlord, a large green Jellien with the power to clone other organisms by trapping them in cocoons and duplicating their genetic code. Jelliens come in many varieties. Their first appearance is in Glove World.

**Doodles** are the secondary antagonistic force of Around the Clock at Bikini Bottom, consisting of mostly black and white drawings that have come to life. They are created by the magic pencil. Their first appearance is SpongeBob's Pineapple.

**Clones** are replicas of Bikini Bottomites created by the Jelliens. They share the same black eyes as them and are much more aggressive than their real counterparts. Their first appearance is 3451 Anchor Way, or technically Glove World.

**Miscellaneous** enemies are any enemies that don't fit into the above three categories, including but not limited to Big Lenny, Hibernating Sandy, Nutalarm 1000, and Weenie Hut Manager. Their first appearance is either the Tutorial or Squidward's Monument.

Doodle Enemies
- Mrs. Puff's Boating School
- The Mermalair
- ???
 Doodle Patrick | - SpongeBob's Pineapple
- Mrs. Puff's Boating School
- Goo Lagoon
 Squid Doodle | SpongeBob's Pineapple | Will not purposefully approach the player nor attempt to get around them, constantly roams the house, and frequently enters closets. Can't hurt the player, and gets stepped by touch. Being stepped on makes DoodleBob teleport to him, even if the player is stationary.

 Clones
 Bosses

1. ↑ "Unlike the Red Menaces, Boxing Menaces exercise their stingers in order to move faster." - Potty the Parrot Loading Screen Hint
Prowler Patrick

This page contains spoilers for the main story of Around The Clock At Bikini Bottom. Those who haven't played the game and wish to avoid spoilers are advised to click away.

## Prowler Patrick

* Final Game
* Unused Version
* Concept Art

### Behaviour

**Sand Maze**: Wanders the sand maze, killing Patrick if it either touches him or he stays in its line of sight for too long.
**Kelp Dunes and Sand Doors**: Chases Patrick, lunging if it gets too close.

### Enemy Type

Other

**Prowler Patrick** is an imagination-fueled Prowler (nightmare) version of Patrick appearing in the level Patrick's Rock, in which he is the level's main antagonist.

## Behavior

Prowler Patrick will wander the Sand Maze, searching for the player. If he sees the player for long enough or comes into contact with the player, then it will result in death.

In the Kelp Dunes, Prowler Patrick will spawn and begin chasing the player once the Mermaid Man and Barnacle Boy action figures are picked up. This forces the player to keep moving if they don't want to be caught by it. Unlike in the Sand Maze, Patrick will not die from being in Prowler Patrick's line of sight for too long instead it will lunge at the starfish when too close.

In the extra, unused Sand Doors level, Prowler Patrick will spawn behind the start of the level shortly after beginning the level. Prowler Patrick acts just like he does in the Kelp Dunes, the area that replaced the Sand Doors level.

## Trivia

* His appearance may be based on the Monster Patrick in the episode Rule of Dumb, which appears in Patrick's mirror shortly before he realizes he's become a tyrant.
* Strangely, the version in the Sand Doors level somewhat resembles a shadow spawn, excluding its tentacles.
* Prowler Patrick seems to have a similar mechanic to Slenderman, as when he gets close, your vision begins to get staticky.

## Gallery

Prowler Patrick's static that appears when he sees the player.Prowler Patrick's jumpscare.Gameover Screen.

 Clones
 Bosses
Minor Enemies

**Enemies** that are too insignificant to have their own page.

### The Hooks

The Hooks are minor obstacles only encountered in the Tutorial level, they are hooks from fishing rods being used by unseen people far above the level. Bumping into one will cause the player to be stuck until they mash E to escape, the hook will then ascend to the top of the ocean and disappear. They are a reference to the SpongeBob episode Hooky where they are the episode's main focus.

The Hooks
### Evacuating Citizens

These are the many different Bikini Bottomites who were at the park when the invasion began. They are all fleeing the chaos, running in the opposite direction of where the player is going. Running into one stuns the player for a few seconds.

### Pinkie Carts

These are small carts with two Pinkies riding it. They travel in a single direction until they crash, then release two Pinkies. Being hit by one causes an instant game over.

### Nematodes

They are pale tan worms. They appear in flower rooms in The Tunnel of Glove, swarming Patrick's feet and biting them. The pain causes Patrick to move slower. They only bother you when you're in flower rooms, and even then only when you're touching the floor.

### Lighthouse keeper

An unseen entity manning the lighthouse at Mrs. Puff's Boating School. They make the lighthouse revolve around the yard, and the beam is blocked by walls, cars, kelp, and rocks. If they spot the player, the lighthouse glass will shatter, sending a swarm of Pinkies to kill the player.

"Avoid the lighthouse searchlight, unless you want to disturb the slumber of a sensitive hive."
### Mini Dirty Bubbles

Mini Dirty Bubbles are smaller versions of Dirty Bubble released by him during his boss fight at the start of every phase. They slowly glide toward the player and damage them if they catch them. They can be defeated and popped with one punch from Patrick. They appear in The Mermalair and appear without the real Dirty Bubble in Neptune's Speedtastic Spectacle.
Jellien Eugene

### Behaviour

Will stand still near the cash register unless the suspicion meter is filled, if so he will then chase down and kill the player with a jumpscare like any other clone in the building.

### Enemy Type

Clone

**Jellien Eugene** is the jellien version of Eugene the Cashier. He was a character who appeared in the computer game, Employee of the Month, before being put in *Around the Clock*.

## Description

He is a turquoise fish who has large eyes, light pinkish-red lips, glasses that just fit his eyes, and rather large teeth. He wears a light lavender shirt with a red-orange apron overlaying it. Eugene owns a bluish-green boatcar with flame decals on it.

## Role in game

He works at the Barg’N-Mart as a cashier. He will not move from his spot unless the suspicion meter is filled, if it is he will hunt down and kill the player.
Bartender

This page contains spoilers for the main story of Around The Clock At Bikini Bottom. Those who haven't played the game and wish to avoid spoilers are advised to click away.

### Species

Fish

The **Bartender** is a minor character in Around the Clock at Bikini Bottom. He and the Organist are waiters at Goofy Goobers who make their only appearance in Goofy Goobers.

## History

As soon as SpongeBob and Co. arrive at Goofy Goobers, the Bartender, Organist, and other Goofy Goobers employees are seen locking themselves in a freezer area with a stash of Mayonnaise. When SpongeBob attempts to get him and others to come out so they can get the mayo, he refuses because the Jelliens had turned the Goofy Goober parlor into a hive. After SpongeBob and Patrick destroy the Jellien hives and avoid being caught by the Suited Prowler, the Bartender, Organist, and other employees come out of the freezer and he promises SpongeBob a triple gooberberry sundae as soon as the Jellien invasion is over.

## Appearance

He is a green fish who wears a purple striped shirt, an apron, and a Peanut head costume with a hat.

 Clones
 Bosses
Flashlight

**The flashlight** is an item in Around The Clock at Bikini Bottom. It is a black flashlight.

## Usage

The flashlight can be turned on and off using the F key, it brightens the area it is pointed at.

## History

The flashlight is first usable in the Patrick's Rock level, during the nightmare imagination box segment. It's also usable in Squidward's Monument during the Wax sculpture segment. It is next mentioned in Goofy Goobers, in which Squidward claimed he brought a Flashlight, Clam Cam, and a Clam Torch to the level but Patrick sat on the flashlight, destroying it, which he claims he "enjoyed every second of." The flashlight later reappears in Goo Lagoon during the Weenie Hut Junior's segment.

## Trivia

* Jellyfish Fields was originally going to feature a day and night cycle and the flashlight was going to be usable but this was scrapped.
* It's unknown how Squidward uses another flashlight in Goo Lagoon, even after mentioning Patrick destroyed the flashlight.

## Gallery

The flashlight icon seen in the corner of the screen.The flashlight in-game.Around the Clock - Hint Clam Videos - FlashlightThe flashlight's Hint Clam video.
Nosferatu

Nosferatu is a one-time character who appears in the Krusty Krab Level's ending cutscene.

## Plot

Once the Jellien Hash-Slinging Slasher was defeated, Squidward sighed in relief. Then he looks at who his saviours were to his disappointment they were SpongeBob, Patrick, and Mr. Krabs. Nevertheless, SpongeBob says how glad he was that he & his crew made it back to the Krusty Krab just in time to save their friend, Patrick mentions that Squidward didn't ink himself this time, and Mr. Krabs cracks a joke about having to pay for his funeral.

But then, Squidward questions who was flickering the lights after all if the Slasher wasn't, as well as being too preoccupied with breaking in & hunting him down, they all turn around and spot Nosferatu, who had been flickering the lights. They all yell in unison and in surprise.

## Trivia

* Nosferatu flickering the lights while Squidward was running for his life is a reference to Graveyard Shift.
Creaky Floorboard

The **Creaky Floorboards** are hazards that appear in 3451 Anchor Way, the only level they appear in. They are present in most of the level, so the player has to be careful where they step.

## Behavior

After the Pearl Clone jumps out of bed after first waking up, she will spawn in several creaky floorboards. After this, creaky floorboards will stay in place until the player steps on them. If this happens, a high pitched sound is made, and the lights flicker before the player's screen will darken. Shortly after, the Pearl Clone will jumpscare and kill the player due to the sound waking her up (even if she is already awake or chasing the player). Creaky floorboards can be indicated by the darker color they have and how they jut out compared to normal floorboards. After grabbing the Mayo Machine Gun, all creaky floorboards will despawn.

## Audio

A creaky floorboard being stepped on: N/A

The lights go out: N/A

Pearl's jumpscare: N/A

## Trivia

* Before the anniversary update, there were 18 creaky floorboards. After the informed update, there are 8 creaky floorboards in the level.
* In Padre's stream, creaky floorboards were originally a lighter shade of green, making it more difficult since the only way to see a creaky floorboard is to see if it juts.
Dragon Eye II

The **Dragon Eye II** was the second Dragon Eye that was constructed by Hiccup Haddock after the original one was seemingly lost in the Volcano on Dragon's Edge. It appears in Dragons: Race to the Edge, starting in season 5. Hiccup was also inspired to build it because Viggo already possessed the original Eye after taking it from a volcano.

Eventually, the riders saw that in the wrong hands, the Dragon Eye could be used for evil and decided to destroy them both.
Ludzie

Ludzie to najczęściej spotykany myślący (??) gatunek żyjący w Znanym Świecie, choć różnią się oni między sobą odcieniem skóry, rysami twarzy, mówionym językiem czy wierzeniami w zależności od tego, w której części świata mieszkają.

Antalijczycy, Hammersteinczycy Miamczycy, Emiratczycy, Wzgórzanie, Torreńczycy, etc...
Hammerstein ENG

**In short**: A country modeled on the medieval German Reich.
**Current Ruler**: Emperor Siegfried III.
**Dominant religion**: Azunizm (Ammanizm) West. State largely secular.

Historically, Hammerstein is a federation of a multitude of duchies and provinces, ruled by a strong hand of the Emperor and the princes-electors. At one time the largest power of the Known World, has been weakened, by losing the Great War of Antalya, which costed it its frontier – Sylverberg (Silberberg). Northern provinces are regularly overrun by Vikings from Ragovar. Despite this, the residents feel superiority (which not entirely unjustified) over the rest of the Known World, which in foreign lands is described by almost proverbial saying: “In Hammerstein …” (Here explain how much better the thing is arranged in their country).

Empire is one of the countries where the faith in Amman, called here sometimes “Azun”, is the national religion. However, one does not meet as many fanatics as in Antalya , and the ratio of priests to the current events is usually dictated by pragmatism. Non-believers are hunted less frequently than in Antalya and the magic is less constrained by supervision (although necromancy and demonology are prohibited). However, in all political disputes and succession, the “religious issues” are always put aside, while the High Priests are almost as influential as the Electors.

Hammerstein has been engaged in a intensive trade with the city-states of the West and other countries. It has a very powerful industry, including military and mining operations. Quickly rebuilt the diplomatic relationship with Antalya, which proves the activity of ‘Amsel Courier’ its territory, originated from the postal service of the Empire. As for the Capital (Kaiserburg), it’s the largest centre of magical studies in the northern realms, famous for the Imperial Hammerstein Academy of Magic.
Warhead

**Warheads** are enemies in Around The Clock at Bikini Bottom. They are encountered in Tentacle Acres and are the fourth Jellien encountered.

## Appearance

Warheads are translucent white Jelliens, and they seem to have a visible brain. They also have a large, oval-shaped mouth with sharp teeth.

## Behavior

Warheads, after spotting the player, are launched out of a hive. They will home in on them until they hit them, when they hit them, they will slow the player down and cloud their vision.

## Trivia

* Warheads along with Squirters are the only Jelliens (Clones not included) to not have a Gameover Screen due to them being unable to (directly) kill the player.

## Gallery

Official artwork.A Warhead leaving its nest in Goofy Goobers.
Mitologia Krasnoludów

W pierwej był ćmok, a putym wielki bum. I z bumu tygo,
narychtowała sie trójca: Matuchna Hagna i dwaj jej brachole: Argos i
Landvetiir. Byli se uni przez fest czasu, aż nagle im sia posmutniało.

Wzieł więc Landvetiir i w środecku ćmoku narychtował paluncom sie
kule i okrzyknął ją słuńce. Ino nawet słuńce ich nie rozhahało.

Wzieł więc Argos i w calutkim ćmoku narychtował fest paluncych sie kul i okrzyknął to niebem. Ino nawet niebo ich nie rozhahało.

Wzieła więc Hagna i ubudowała planete z kaminia, mytalu i ługnia w
płynie. Dalej utuliła caluśką planete miękuchną glebą i narychtowała
putenżne gory. Nalała tyż wody do murza. Ona robutka, uhahała bracholi,
tak że pierwej Landvetir ugniótł w ziemie pirwszy krzak i zrubił
powietrze. Argos putem nazad zgasił jedna z płunących kul i przytknął ja
 do planety. Putem pacnoł wszystko, aż sie obrytało. Trójca okrzykła
całość ziemią i byli uhahani przez fest czasu.

Ale potem Trójcy nazad sia posmutniało. Wzieł więc Landvetir i razym z
 Mutuchną Hagną zrubili zwierzynta, ryby i loty. Jak Argos o tym
usłuszeł, to sie wściekł i kazeł zwierzyntom, rybom i lotom, co by sie
zawsze biły bycie. Ot tyj pory Trójca nahaj niczygo razym ni zrubili.

Minęło fest czasu i Bogum nazad sie posmutniało. Wzieła więc Matuchna
 Hagna kupe żelaza i kuła w kuźni swyjego dzieciucha, a skry z und jej
młutka wkrzysały w unym bycie. I tak zrubiła pirszego Brodacza, a
okrzykła go Hagnar i naumiała go jej mundrości i pomyślunku.

Putym Landvetiir upletł swyjego dzieciucha z krzaczorów i liści, a
jego piuseneczka wskrzysała w unym bycie. I tak zrubił pirszego
długoucha, a Bog naumiał go magi i zrubił go piknym.

Putym zazdruśnik Argos ugnietł z błocka i kamini swyjego dzieciucha a
 krzyk wnerwu wskrzysał w unym bycie. I tak zrubił pirszego Orka. Ino
Argos ni był uhahany ze swojej robuty, wa Ork chodził brzydki i głupi.
Więc pogonił Argos swego Orka.

Orka ululał Ojczulek bez imienia i ubiecał mu że sia zemści na
Argosie. Argos sie fest wystrachał. Wzieł więc i ukleił z gliny i piasku
 nowygo dzieciucha, a łzy stracha wskrzesały w unym bycie. I tak zrubił
pirszego długonoga. Landvetiir i Matuchna Hagna sie ulitywali nad
wystrachanym Argosem i obdali długonogiemu: Matuchna szybkie pojmowanie,
 a Landvetir duża ilość ciąż. Nahaj putym była wójna, miedzy pachołkami
ojczulka i dzieciuchami Argosa. A jak wójna sia skuńczyła, Długonogi
zapomnieli o Argosie i uchwalili jedną kobite spośród ich, a wołali ją
Amman. Argos zruspaczony zasneł na fest czasu, żeby putym nazad wrócić i
 ululać swyje dzieciuchy.
Twierdza Temezerusa

**Ustrój Polityczny:** Teokracja.

**Obecny Władca:** Wielki Mistrz Tenaciusz.

**Dominująca Religia:** Temezeryzm, króciutko opisany pod wierzenia.

#### Opis krainy

Ziemie leżące wokół pradawnej twierdzy herosa Temezerusa, zamieszkane są przez jego wyznawców, Temezerytów. Postać ta z pewnością istniała, lecz jedynie to jest potwierdzonym historycznie faktem. Według legendy pokonał on boga ciemności, Zachagana, odsuwając widmo inwazji jego sług. Do dziś Temezeryci utrzymują się w stałej gotowości do bitwy ze Złem. Wyznawane przez nich ideały są bardzo podobne do głoszonych przez kapłanów Ammana, jednak wiara ta została uznana w Antalii za herezję. Z tej racji stosunki dyplomatyczne z Królestwem są bardzo napięte.

#### Historia

**200-260 e.A**

Heros Temezerus rozpoczyna swą walkę z ciemnością. Nie porywa on za sobą wielkich mas ludzkich, a uczy nielicznych uczniów wraz z którymi staje do walki z demonami. O ile efektem tej działalności było otwarcie północy dla cywilizacji ludzi, to niewiele wiadomo na temat jej przebiegu. Kult Temezerusa jest tępiony przez wyznawców Ammana i jest wyznawany oficjalnie jedynie w Grodzie Temezerusa. Wiadomo, iż Temezerus zmagał się ze złem, które zawładnęło portalami do naszego świata, jednak wiedza na temat zarówno portalów jak i samego Temezerusa dostępna jest jedynie nielicznym. Powstaje **Gród Temezerusa**.

**477-478 e.A. (Fantazjada 2005)**

Misje ”dyplomatyczne” z Antalii składają wizytę w Grodzie Temezerusa. W każdej z nich znajduje się przedstawiciel inkwizycji zbierający po cichu informacje. Sytuacja staje się napięta.

**478-485 e.A.**

Na kontynencie panuje równowaga sił. Potencjał gospodarczy Księstwa Wzgórza staje się porównywalny z Antalią i Hammersteinem.

Gród Temezerusa żyje w ciągłym strachu przed akcją zbrojną sił Antalijskich i towarzyszącej im Inkwizycji.

**493 e.A**

W Siedmiogrodach (dawne Ks. Świn i Bolkowa) oddział Temezerytów i elfy, ze swoją generał Ray Nandador na czele nieustępliwie walczą z Pajęczycą.

**496 e.A (Fantazjada 2015)**

Gdzieś w paśmie Gór Arkhos, w ruinach starożytnej cywilizacji Argos, członkowie Zakonu Temezerusa, w imię zachowania mistycznej Równowagi dyskretnie niszczyli istniejące relikty Argos. Rozważali uśmiercenie pracujących tam badaczy starożytności w sprzyjającym momencie i zdradę kolejnych sprzymierzeńców. To doprowadziło do zaognienia napięć pomiędzy znajdującymi się tam ekspedycjami (m. in. z Antalii jak i Hammerstein), a zdziczałymi tubylcami. Na terenie ruin znajdowała się konsola tektoniczna, której użycie spowodowało olbrzymi kataklizm. Układ elementów sterujących wywołał potężny wstrząs na północ od wybrzeża Hammerstein. Straszliwe tsunami sięgnęło wybrzeża Hammerstein, Smoczej Wyspy, północy Antalii i wyspy Ragovar. W bitewnym zamęcie fragmenty konsoli zostały skradzione przez Temezerytów, czyniąc ją bezużyteczną.
Star

"One-eyed Star"

Star is one of the four Greater Beings that represent each individual area, the area he watches over is Deutera. They are all masked in some way and are often described in ways that suggest everything is the way it is because of them and they're the ones that dilute and makes one become blank. With all the dialog suggesting the events regarding Limbo were all supposed to happen, it seems like these beings maybe have gotten bored of their realms.

His mural is on a building in Deutera that shows a star over his head, and on the rooftop of the same building, a painting of the eye is present, possibly watching the player.

The building with the mural has a nearly empty interior with a poster of him and text saying "He will protect us by diluting us " and another "He will dilute us by protecting us".

## Book

The book mentioning him first describes him as peculiar, mentioning he could be here or there. It then says he can't feel anything because he doesn't know how to and wonders about and questions many things. Despite how he seems, he still does look down on others and even wonders what it'd be like to kill them. He has the power to destroy the worlds if he wanted to but decides not to since he's aware that it would make [you] sad. It's also mentioned that he wants to give up and turn to dust, but decides not to since, once again, he knows it would make [you] sad.

## Appearance

Star has an ashen skin tone without an actual face with what appears to be horns forming at the top, and in between those is a soft light blue forehead cloth depicting an eye with brown sclera and a black iris. He's the only one of the Greater Beings that has no eyes at all as well as no hair as far as anyone can tell. His outfit appears to be skin tight with shades of dull dark and light blues, the collar resembling that of a low cut v-neck that goes down to the chest. He's physically depicted with an average frame while having a flat chest and partially wide hips, which could be from them being genderless.
Magic Council

The Magic Council consists of very powerful magic users, all follow a single man that could wipe out the entire earth if he wanted. They are more like peacekeepers as they fend off the evil that try to plague the land but mostly do not involve themselves in petty matters such as politics. They enforce strict rules in using magic to ensure that order will be maintained, though they are mostly lenient on their punishments as long as the offence is not severe.

## Laws

1. Practising magic with the intent of using it to harm others will result in a magic-restraining order, in which either the user is under extreme supervision or their magical circuits are removed for a period of time.
2. All users of magic must obtain a Magic badge. This badge is obtained by graduating magic schools that are scattered around every country.
3. The use of Manipulation Magic against unwilling citizens is strictly forbidden.
4. The use of Battle Magic is strictly forbidden unless a Magic Barrier is set up.
Fae

Fae’s are tiny fairy like creatures. They are rarely seen outside of the forests that they come from. Fae’s have the ability to fly and control the elements they are linked with.

## Features

Fae are entirely made of magic and thus are connected to the magical circuits strongly. They all have wings and look similar to fairies except some features change depending on the type of Fae they are.

## Sub-Races

### Forest Fae

They have bark for skin and hold the protection of wildlife as a very important goal.

### Lake Fae

Lake Fae’s have water-like skin and so they are able to move through impossible gaps. They look to protect the seas.

### Aether Fae

Aether Fae’s are able to control the winds. These look like normal fairies and are very commonly seen.

### Mountain Fae

Similar to the Forest Fae except have stone skin.
Geografia - formatka

####  Podsumowanie

 ---

#### Historia

**120-200 e.A.**

**200-260 e.A**

**260-350 e.A**

**350-420 e.A**

**420-430 e.A (Fantazjada 2000)**

**430-440 e.A. (Fantazjada 2001)**

**440-460 e.A. (Fantazjada 2002)**

**460- 475 e.A. (Fantazjada 2003)**

**475-476 e.A.**

**477-478 e.A. (Fantazjada 2005)**

**478-485 e.A.**

**485-486 e.A. (Fantazjada 2006)**

**485-486 e.A.**

**487 e.A.**

**488-490 e.A.**

**490 e.A. (Fantazjada 2008)**

**490 e.A**

**491 e.A (Fantazjada 2009)**

**492 e.A (Fantazjada 2010 i 2011)**

**493 e.A Fantazjada 2012)**

**494 e.A (Fantazjada 2013)**

**495 e.A (Fantazjada 2014)**

**496 e.A (Fantazjada 2015)**

**497 e.A (Fantazjada 2016)**
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Elf

Elves are one of the ancient races in the world of Lumerra, having lived since the beginning of history. Elves are known for their beauty and magical prowess. They are also very wise, holding many seats in the governments and politics in the world.

## Features

Considered very beautiful. Elves tend to be just taller than humans, standing as tall as 7 feet. There are many features that remain constant with all sub-races of elves. All elves can easily be distinguished by their unique long pointy ears.

## Sub-Races

### Common Elf

Common elves are the most populated of all the sub races of elves. They are magically adept but not as much as the other sub-races of elves. They have pale skin but nothing else to separate them from other sub races other than this feature.

### High Elf

High elves are considered the royalty of elves. They have intricate magical circuits allowing them to be amazing users of many types of magic. Most high elves have pale skin and blonde hair, however a high elf may choose to dye their hair to hide their royalty.

### Dark Elf

Dark elves have dark coloured skin due to the higher exposure to sunlight due to their nature. Dark elves are mainly seen in forests and not usually seen elsewhere as they tend to stick to their colonies unless they are threatened by something to leave or they seek salvation elsewhere.

### Blood Elf

Blood elves have pale skin and blonde hair similar to High elves however they are differentiated by their bright green eyes. Blood elves, similar to high elves, have intricate magical circuits in their body allowing them to be amazing users of magic however, their type of magic is limited to blood magic which causes damage to the user when they use it.
Graum

Graums are structures that are given magical souls becoming living. Depending on the structure Graums can move, usually Graums are immobile and make excellent accomodation since they like company and as such will treat guests extremely well.

## Features

Graums are magical souls within buildings. They have a core which is usually a flame, is this flame goes out the Graum dies. Graums don't die from old age as long as their flame is lit.
Therian

Therians are a special race of people who blend into society perfectly due to their appearance mimicking that of a humans however when they are exposed to moonlight they will transform into an animal humanoid creature. The animal in question changing depending on the mood the character is in.

## Features

The animal they transform into is seen in this table below.

 Joyful
 Fear
 Anger
 Disgust
Dwarf

Dwarves are a mostly secluded race as they all live in mountains, they are very short standing as tall as 4ft or shorter but they hit harder than most that are double their size and can hold and swing a huge ass hammer if they wanted.

## Features

They are shorter than a normal human and are usually very hairy, especially in the facial hair region. Both men and women are very muscular and have very sturdy bodies despite their size.
Orc

Orcs are a humanoid race that specialise in brawl over brain. They are very strong physically but not that smart. They usually have a short temperament and go into rampages a lot quicker than other races. However this is not the case for all orcs. Orcs are seen as very good labourers in the world however everyone knows not to piss off an Orc.

## Features

Orcs of all kinds usually had grayish skin, coarse hair, stooped postures, low foreheads, large muscular bodies, and porcine faces that featured lower canines that resembled boar tusks. Many also had wolf-like ears that were pointed on the ends, similar to elves. Orcs usually live upto 50 years old therefore making them one of the most short lived races in Lumerra.

## Sub-Races

### Mountain Orcs

The most common type of Orc, while also being one of the first ones in the history books. They usually travel through mountains to get to their locations.

### Half Orcs

Orcs that were bred from Humans or Elves that were mostly forced to breed, though some consented, many did not. And thus were born the Half Orcs that inherited the genes of both of the parents, these orcs are both brain and brawn but they are still disliked heavily due to their orcish blood.

### Grey Orcs

Orcs born from the ashes, Orcs that were born to fight mercilessly, most orcs know respect when fighting, but these are the ones who fight dirty and use everything in their power to destroy everything that stands in their way of gaining strength and influence. These orcs do not have any interest in lust or greed, only power.

### Forest Orcs

As the name may describe, these orcs live in the forests and focus mainly on hunting to gain food, they are mostly peaceful as some of their villages are placed on trade routes and can be good friends to others. They are one of the most peaceful and respectable orcs you can find.

### Desert Orcs

These orcs focus mainly on trade, they almost have the same intelligence as normal humans and can be pretty negotiable.

### Raider Orcs

Raider Orcs are orcs who don't have any permanent places to live in and would rather prefer camping, they raid and pillage every village they can find for as long as they can live and are one of the most aggressive ones.