Atmosphere

#### Quirk:

Atmosphere is an emitter type quirk that causes it's user to constantly produce an invisible field of energy around themselves that does different things depending on the user's emotions. It's user is unknown.

#### Basic description:

The user constantly produces a field of energy around them-self. The emotions the user is currently feeling affect what the energy field does to those within it. Feeling malevolent emotions causes those in the field to feel deep terror, feeling happiness causes those in the field to feel a deep sense of tranquility and safety, feeling a strong desire to fight causes those in the field to pass out, feeling nervous causes those in the field to feel extremely paranoid about everything, etc. The effects of the energy field vanish instantly once the people inside exit the field's area of effect. The user can consciously shut off the energy field by tensing up their neck while maintaining focus. The potency of the energy field and the amount of time the user can keep it shut off can be increased with training.

#### Awakening:

Once this quirk is awakened, the stamina drain from keeping the field off is decreased substantially. The radius of the energy field is 1.5 times bigger. The user can also temporarily imbue the energy from the field into any part of their body they focus it into or into any inanimate object. The thing imbued with this energy will change color to match the emotions the user felt when it was imbued with energy. The body part imbued with energy will go back to normal if the emotions the user is currently feeling change. If the energy is imbued into an inanimate object, the changes it undergoes will be permanent if the emotions the user is feeling when they imbue the energy are strong enough. Said permanently changed object will gain a special ability based on what emotions the user felt when it was changed and an 'essence' that matches said emotions. If the user is imbuing one of their hands when they are holding one of the permanently changed objects, one of two things can happen. If the emotions felt work well with the 'essence' of the object, it will produce a brilliant flame. The color of that flame will be a mix of the color of the object and the color of the user's current emotions. If the emotions felt don't work well with the 'essence' of the object, it will produce a violent sheet of lightning. The color of that lightning will be a mix of the color of the object and the color of the user's current emotions. The gravity of what is in the field increases when the user is feeling painful emotions. The stronger those painful emotions, the more the gravity increases.

#### Limitations and side effects:

The energy field the user produces is invisible to the naked eye and it has a radius of 25 meters that goes in all directions. The energy field looks like an extremely foggy bubble when observed through x-ray goggles. The energy field can't pass through solid objects. The energy field affects everyone caught in it, except for the user. The stronger the spirit of someone caught in the energy field is, the less the energy field affects them. Keeping the energy field drains a massive amount of stamina. Due to the amount of energy it takes to maintain the energy field, the user's glucose requirements are ten times greater than that of an average human. The energy field is always inactive while the user is asleep or unconscious.