Specialty Buildings

*"This is weird!"*This article is about a canon part of a *Plants vs. Zombies* or *Bloons TD* game, though this page contains fanon. Editors should be careful in distinguishing canon from fanon while developing any half-fanon page.
**Specialty Buildings** are a feature in Bloons TD 5 and the Fanon Bloons TD 6. They can be brought to improve a certain monkey.

## In Bloons TD 5

You can only have one specialty building at a time. You must first buy fertile land for 250 Monkey Money (MM) before it becomes possible to get specialty buildings. Every purchased Specialty Building can be upgraded three times.

### Dart Training Facility

* Level 1: Dart Monkeys and their upgrades cost 5% less.
* Level 2: Raises Dart Monkey attack speed by 10%.
* Level 3: You get one free Dart Monkey to start, and another every tenth round.
* Level 4: Dart Monkey darts explode on impact.

### Tack Research Centre

* Level 1: Tack Shooters and their upgrades cost 5% less.
* Level 2: Raises Tack Shooter attack speed by 10%.
* Level 3: Every other shot has more pierce.
* Level 4: Every shot has more pierce.

### Boomerang Dojo

* Level 1: Boomerang Throwers and their upgrades cost 5% less.
* Level 2: Raises Boomerang Thrower attack speed by 10%.
* Level 3: Boomerangs fly one more circuit whenever possible.
* Level 4: Boomerang Throwers throw two boomerangs at once.

### Bombing Range

* Level 1: Bomb Shooters and their upgrades cost 5% less.
* Level 2: Raises Bomb Shooter attack speed by 10%.
* Level 3: Bomb Shooters can pop Black and Zebra Bloons.
* Level 4: Activated ability doubles the range of all Bomb Shooters.

### Mage Spire

* Level 1: Apprentices and their upgrades cost 5% less.
* Level 2: Raises Apprentice range by 10%.
* Level 3: Adds a homing projectile to the Apprentice's attack options.
* Level 4: Shoots three tiny tornadoes with every whirlwind.

### Ice Fortress

* Level 1: Ice Monkeys and their upgrades cost 5% less.
* Level 2: Raises freeze duration by 10%.
* Level 3: Ice Monkeys can effect White and Zebra Bloons.
* Level 4: Ice Monkeys can remove Camo status.

### Ninja Academy

* Level 1: Ninja Monkeys and their upgrades cost 5% less.
* Level 2: Raises Ninja Monkey attack speed by 10%.
* Level 3: Ninja Monkey projectiles last for much longer.
* Level 4: Activated ability summons a Shadow Double.

### Spikes R Us

* Level 1: Spike Factories and their upgrades cost 5% less.
* Level 2: Raises spike lifespan by 10%.
* Level 3: Free Road Spikes every round.
* Level 4: Spikes can pop 50% more Bloons.

### Mortar Emplacement

* Level 1: Mortar Monkeys and their upgrades cost 5% less.
* Level 2: Raises Mortar Monkey attack speed by 10%.
* Level 3: Bloons hit by Mortar Monkeys are briefly stunned.
* Level 4: Mortar Monkeys aim like regular towers.

### Ace Private Hangar

* Level 1: Monkey Aces and their upgrades cost 5% less.
* Level 2: Raises Monkey Ace attack speed by 10%.
* Level 3: Monkey Aces shoot darts forwards at a fast pace.
* Level 4: Monkey Ace's forward-firing darts can be fired in all directions.

### Pirate Cove

* Level 1: Monkey Buccaneers and their upgrades cost 5% less.
* Level 2: Raises Monkey Buccaneers attack speed by 10%.
* Level 3: Monkey Buccaneers can see Camo by default, while Crow's Nest gives monkeys in range Camo detection.
* Level 4: Monkey Buccaneers shoot fireballs instead of darts.

### Glue Supply Depot

* Level 1: Glue Gunners and their upgrades cost 5% less.
* Level 2: Raises glue slowdown by 10%.
* Level 3: Popped Bloons leave glue on the track.
* Level 4: Raises glue slowdown by an additional 15% (25% more than the initial value).

### Dartling Ammo Dump

* Level 1: Dartling Gunners and their upgrades cost 5% less.
* Level 2: Raises Dartling Gunner attack speed by 10%.
* Level 3: Dartling Gunners can be set to lock their aim.
* Level 4: Dartling Gunners get +1 pierce.

### Rifle Range

* Level 1: Sniper Monkeys and their upgrades cost 5% less.
* Level 2: Raises Sniper Monkey attack speed by 10%.
* Level 3: Every other shot deals 1 more damage.
* Level 4: Every shot deals 1 more damage.

### Super Monkey Lair

* Level 1: Super Monkeys and their upgrades cost 5% less.
* Level 2: Raises Super Monkey range by 10%.
* Level 3: Super Monkeys can pop Camo Bloons.
* Level 4: Temple of the Monkey God upgrade adds a powerful activated ability.

### Heli Hangar

* Level 1: Heli Pilots and their upgrades cost 5% less.
* Level 2: Raises Heli Pilot range by 10%.
* Level 3: The Heli Pad itself takes up 20% less room.
* Level 4: Heli Pilots move much faster in Pursuit mode.

### Engineer's Workshop

* Level 1: Monkey Engineers and their upgrades cost 5% less.
* Level 2: Raises Monkey Engineer attack speed by 10%.
* Level 3: Monkey Engineers and their sentries can pop Lead and frozen Bloons.
* Level 4: Sentries have a faster attack rate and last longer.

### Al's Custom Chippers

* Level 1: Bloonchippers and their upgrades cost 5% less.
* Level 2: Raises Bloonchipper range by 10%.
* Level 3: Bloons that escape the chipper are briefly slowed.
* Level 4: Bloonchippers can collect cash from Banana Farms.

### Sub Construction Yard

* Level 1: Monkey Subs and their upgrades cost 5% less.
* Level 2: Raises Monkey Sub projectile speed by 25%.
* Level 3: Airburst darts split into four instead of three.
* Level 4: Submerge mode can also remove Regen properties.

## In Bloons TD 6

Specialty Buildings can be bought to give your monkeys small permanent upgrades. You can only have three active at one time. In each Specialty Building, there lives a young monkey. It is possible to buy a friend to stay with them, and after that a younger monkey who also resides in the building.

### Dart Practice Range

* First Monkey: Reduces cost of Dart Monkeys and their upgrades by 3%.
* Second Monkey: Raises Dart Monkey attack speed by 5%.
* Third Monkey: One free Dart Monkey per game.

### Tack Production Building

* First Monkey: Reduces cost of Tack Shooters by 6%.
* Second Monkey: Reduces cost of the Blade Shooter upgrade by 10%.
* Third Monkey: Every third attack has +1 pierce.

### Sniper Test Lab

* First Monkey: Reduces cost of Sniper Monkey upgrades by 6%.
* Second Monkey: Raises Sniper Monkey attack speed by 5%.
* Third Monkey: Every third attack deals 1 more damage.

### Ice Palace

* First Monkey: Reduces cost of Ice Monkeys by 6%.
* Second Monkey: Deep Freeze freezes three layers of Bloons.
* Third Monkey: Snap Freeze can pop but not freeze White and Zebra Bloons.

### Boomerang School

* First Monkey: Reduces cost of Boomerang Throwers and their upgrades by 3%.
* Second Monkey: Raises Boomerang Thrower attack speed by 5%.
* Third Monkey: Boomerang Thrower projectiles are 10% larger.

### Ninja Training Camp

* First Monkey: Reduces cost of Ninja Monkey upgrades by 6%.
* Second Monkey: Raises Ninja Monkey range by 5%.
* Third Monkey: Ninja Monkey projectiles last 25% longer.

### Bomb Manufacturer

* First Monkey: Reduces cost of Bomb Shooters by 6%.
* Second Monkey: Bomb Shooter projectiles fly 10% faster.
* Third Monkey: Adds fragments to the secondary explosions of Cluster Bombs.

### Mortar Modifications

* First Monkey: Reduces cost of Mortar Monkey upgrades by 6%.
* Second Monkey: Napalm effects from Mortar Monkeys last for 1 more second.
* Third Monkey: The Big One attacks deal 1 more damage.

### Glue Experiment Lab

* First Monkey: Reduces cost of Glue Gunners and their upgrades by 3%.
* Second Monkey: Glue lasts 10% longer.
* Third Monkey: Glue Splatter effects a larger area.

### Water Adjustments

* First Monkey: Reduces cost of Squirt Monkeys and their upgrades by 3%.
* Second Monkey: Water lasts 10% longer.
* Third Monkey: Scalding water pops Bloons 20% faster.

### Aeronautics Airport

* First Monkey: Reduces cost of Monkey Aces by 6%.
* Second Monkey: Monkey Aces get 1 more pierce.
* Third Monkey: Pineapples are dropped 8% more often.

### Ship Construction

* First Monkey: Reduces cost of Monkey Buccaneer upgrades by 6%.
* Second Monkey: Raises Monkey Buccaneer attack speed by 5%.
* Third Monkey: Longer Cannons increases range by 8% more.

### Magician's Gift Shop

* First Monkey: Reduces cost of Apprentices and their upgrades by 3%.
* Second Monkey: All of the Apprentice's attacks gain a weak homing property.
* Third Monkey: Crystal Ball upgrade increases range.

### Pyro Shelter

* First Monkey: Reduces cost of Pyro Monkeys by 6%.
* Second Monkey: Raises Pyro Monkey pierce by 1.
* Third Monkey: Pyro Monkeys induce blue napalm which pops Bloons at a faster rate.

### Superstar Laboratories

* First Monkey: Reduces cost of Super Monkeys and their upgrades by 3%.
* Second Monkey: Raises Super Monkey range by 5%.
* Third Monkey: Super Monkeys can attack 20% faster every 5 seconds for 2 seconds.

### Jetpack Clubhouse

* First Monkey: Reduces cost of Jetpack Monkey upgrades by 3%.
* Second Monkey: Raises Jetpack Monkey attack speed by 5%.
* Third Monkey: Jetpack Monkeys can be placed above the track.

### Catapult Workshop

* First Monkey: Reduces cost of Spike-o-Pults and their upgrades by 3%.
* Second Monkey: Spike-o-Pults can pop frozen Bloons.
* Third Monkey: Spike balls hit MOAB-class Bloons twice.

### City Hall

* First Monkey: Reduces cost of Monkey Villages by 6%.
* Second Monkey: Raises Monkey Village range by 5%.
* Third Monkey: Each Monkey Village has a nexus which shoots weak laser projectiles.

### Banana Investments Advisory

* First Monkey: Reduces cost of Banana Farm upgrades by 6%.
* Second Monkey: Banana Farms store extra cash every round (equal to 5% of the currently stored cash).
* Third Monkey: Your cash balance increases by 2% for every Banana Farm on the map every round.

### Archery Home

* First Monkey: Reduces cost of Archer Monkeys by 6%.
* Second Monkey: Archer Monkey projectiles fly 10% faster.
* Third Monkey: Every third attack from an Archer Monkey consists of two consecutive shots.

### Samurai Temple

* First Monkey: Reduces cost of Samurai Monkey upgrades by 6%.
* Second Monkey: Raises Samurai Monkey attack speed by 5%.
* Third Monkey: Samurai Monkeys get a 10% chance to use three attacks in a row.

### Dartling Training Site

* First Monkey: Reduces cost of Dartling Gunners and their upgrades by 3%.
* Second Monkey: Raises Dartling Gunner attack speed by 5%.
* Third Monkey: Reduces Dartling Gunner attack spread by 7%.

### Spike Repair Facility

* First Monkey: Reduces cost of Spike Factory upgrades by 6%.
* Second Monkey: Each pile of spikes contains one more spike.
* Third Monkey: You get one free pile of Road Spikes to start, and another every 3 rounds.

### Engineer Workshed

* First Monkey: Reduces cost of Monkey Engineer upgrades by 6%.
* Second Monkey: Sentries last 5% longer.
* Third Monkey: Sentries can see Camo.

### Custom Chipper Market

* First Monkey: Reduces cost of Bloonchippers by 6%.
* Second Monkey: Raises Bloonchipper range by 5%.
* Third Monkey: Supa-Wide Funnel causes 50% more hits.

### Heli Flight Simulator

* First Monkey: Reduces cost of Heli Pilots by 6%.
* Second Monkey: Raises Heli Pilot projectile speed by 10%.
* Third Monkey: The Heli Pad itself is 10% smaller.

### Submarine Secret Base

* First Monkey: Reduces cost of Monkey SUBs and their upgrades by 3%.
* Second Monkey: Raises Monkey SUB range by 5%.
* Third Monkey: Submerge mode releases pulses 15% more often.

### Meerkat Recluse

* First Monkey: Reduces cost of Meerkat Spies and their upgrades by 3%.
* Second Monkey: Raises Meerkat Spy projectile speed by 10%.
* Third Monkey: Beacon Auras are inflicted 6% more often.

### Bee Enclosure

* First Monkey: Reduces cost of Beekeepers by 6%.
* Second Monkey: Raises Beekeeper damage rate by 5%.
* Third Monkey: Beekeepers hold 3 more bees in the hive.

### Turtle Aquarium

* First Monkey: Reduces cost of Tribal Turtle upgrades by 6%.
* Second Monkey: Raises Tribal Turtle range by 5%.
* Third Monkey: Tribal Party's summoned turtles may come with one upgrade.