recursal/Fanatic-Fandom huggingface dataset:
Cubism Anatomy Poster

'What Pablo didn't show you.'

## Cost

 *Not Required*
100

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Cubism Anatomy Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige, as well as boosting training speed.

## Description

### Appearance

A grey metal-framed image depicts a green-silhouetted Cubism patient with several unsually angular internal organs superimposed.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige, and gives a 1% training speed boost in the Training Room. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Unlock

This item is unlocked at Star Level  in Grockle Bay.

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café. Its training speed boost only applies when placed in the Training Room.
Deep Thing 2

'The other smartest machine in Two Point County.'

 600
30,000

## Room(s)

 Chromatherapy
 Correcting Pool
 De-Lux Clinic
 DNA Lab
 Indentification
 Injection Room
 Pharmacy
 Reanimation
 Reception (Room)
 Shock Clinic
 Surgery
 Urban Mythology

The **Deep Thing 2** is an item used to hasten the generation of Research Points. It is a reward from the Learning Machine Learning, a local project available via The Superbug Initiative.

## Description

### Appearance

A small square device, the white molded frame with a glass top contains a visible processor in a green socket, bearing a green LED.

### Function

The Deep Thing 2 is intended to assist in research, giving a +3% boost to research power. Placing this item in a room will also grant it a +3% Treatment Power boost, making Treatment Rooms more effective.

Unmentioned in its description is that this item increases temperature in a small radius, see below for illustration. It is advisable to use the Temperature Visualisation Mode while placing this in a hospital.

## Requirements

### Room

 Chromatherapy
 De-Lux Clinic
 Injection Room
 Pharmacy
 Shock Clinic
 Research (Room)
 Urban Mythology
 Reanimation
 Indentification
 Correcting Pool

## Gallery

Temperature effect of the Deep Thing 2 on a cold mapDeep Thing 2 in use
Cheesewater Canvas

'A print of Rolanda Cheesewater's "No. 4: Not long to lunchtime".'F

## Cost

 75
100

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Cheesewater Canvas** is a decorative wall item, used for increasing hospital attractiveness and room prestige.

## Description

### Appearance

A canvas painting depicting various coloured squares and rectangles, with strong black spaces inbetween.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.

## Trivia

* Plagiarism of work by Piet Mondrian

1. ↑ https://en.wikipedia.org/wiki/Piet\_Mondrian
Anatomy Poster

'A way to see how you look inside withpout machines or tools.'

## Cost

 80
100

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Anatomy Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige, as well as boosting training speed.

## Description

### Appearance

A grey metal-framed image depicts a green-silhouetted figure with several internal organs superimposed.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige, and gives a 1% training speed boost in the Training Room. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café. Its training speed boost only applies when placed in the Training Room.
Accordionatron

'"Robots love the accordion." - Anonymous'

 *Not Required*
1,000

## Room(s)

 Corridor
 Staff Room

The **Accordionatron** is an entertainment item, used for reducing patients' boredom. It is only available via the Exhibition Items Pack DLC.

## Description

### Appearance

A black-and-white accordion is held by a life-sized wooden puppet, wearing black shoes, red trousers and a white shirt with turquoise braces and bow tie. It is mounted by a metal bar to a blue box with some clockwork cogs on the front of it, connected by another metal bar to another blue panel bearing a red button at foot level in front of the puppet.

### Function

An entertainment item, a patient or member of staff can approach the Accordionatron and press the red button, before enjoying a boogie while being treated to some strained accordion sounds and jerky dance movements by the puppet. Each interaction will reduce a patient's boredom by 70%.

### Room

 Corridor

 Staff Room
Blob Fish

'"Blib-blob".'

 *Not Required*
1,200

## Room(s)

 Corridor

The **Blob Fish** is a decorative entertainment item, used for increasing hospital attractiveness and reducing patients' boredom. It is only available via the Exhibition Items Pack DLC.

## Description

### Appearance

On a golden base sits a grey base, on which sits a marble base with carved sides. The Blob Fish itself sits atop the whole stack, made out of gold with pearlescent eyes.

### Function

A decorative entertainment item, the Blob Fish increases hospital attractiveness in a small radius. Each interaction will reduce a patient's boredom by 25%.
Critter Coop

'Hopefully not airtight.'

## Cost

 400
600

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Critter Coop** is a decorative item, used for increasing hospital attractiveness and room prestige. It was a reward from Creature Comfort, the third global project available via The Superbug Initiative. On 18th December 2019, it was made available to all players as part of the Hospital Pass.

## Description

### Appearance

On a table, with a dark wooden surface held up by four light-coloured legs, rests a hamster enclosure. It has a green base full of sawdust, and a glass cover. A water bottle hangs on one side, with a tennis ball and red food bowl (both borrowed from the Doghouse), and a red bean bag (such as the same item used by staff). Two of the creatures are present, one running on a treadmill (identical to the Heart Racer) and one inside a domed wooden house.

### Function

A decorative item, the Critter Coop increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

The Critter Coop may be placed in any room.
Dream Catcher

'A safe pair of hands.'

## Cost

 150
300

## Room(s)

 Corridor
 Fracture Ward
 GP's Office
 Psychiatry
 Staff Room
 Ward

The **Dream Catcher** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Off The Grid DLC.

## Description

### Appearance

The blue outer ring of the dream catcher contains a green wire arrangement depicting a petal-like pattern. Large white feathers hang from the outer ring.

### Function

A decorative wall item, the Dream Catcher increases hospital attractiveness in a small radius.

## Requirements

### Rooms

 Corridor

 GP's Office

 Psychiatry

 Ward

 Fracture Ward

 Staff Room
Chequered Sofa

'Like a sofa wearing a jacket.'

## Cost

 250
400

## Room(s)

 Staff Room

The **Chequered Sofa** is a seating item, used for increasing comfort.

## Description

### Appearance

The Chequered Sofa is covered in a red and yellow chequered material with a rough texture; it is made of blocky, but round-edged sections, with one piece each for the back, sides and base, and three square cushions for seating.

### Function

Staff-specific seating is used to increase the comfort of anyone who uses it, slowing the rate at which they lose happiness and energy (or increasing the rate at which they gain them, in the Staff Room).

## Staff Seating Varieties

 **Chequered Sofa**
 L-Shaped Sofa
 Luxury Sofa
 Wicker Sofa
 Geometric Sofa
 Sofa of Tomorrow
 Rock Sofa
 Chequered Armchair
 Luxury Armchair
 Wicker Armchair
 Egg Chair
 Apple Chair
 Retro Chair
 Rock Armchair
 Red Bean Bag
 Football Bean Bag
 Burger Bag
 Dyed Bean Bag
Armchair

Staff Room - 'Comfy seating to keep people happy.' Marketing - 'Like a really small sofa.'

## Cost

 *Not Required*
 65

300

## Room(s)

 Marketing (Room)
 Staff Room

The **Armchair** is a seating item, used for increasing comfort.

## Description

### Appearance

The Armchair takes on a different appearance in each room that accommodates it. In the Staff Room, it is covered in a light brown material with a gridded texture; it is made of blocky, but round-edged sections, with one piece each for the back, sides and base, with a thick cushion for the seat. The version that appears in the Marketing room is a mid-tone grey in a shiny vinyl material; the seat is a single cuboidal section, the back and sides are all one wraparound piece, with somewhat sharper edges than the Staff Room version.

### Function

Staff-specific seating is used to increase the comfort of anyone who uses it, slowing the rate at which they lose happiness and energy (or increasing the rate at which they gain them, in the Staff Room).

## Requirements

### Room

 Marketing (Room)

 Staff Room

## Gallery

Armchair in use in Staff RoomThe Armchair's appearance in MarketingArmchair in use in Marketing
## Staff Seating Varieties

 Chequered Sofa
 L-Shaped Sofa
 Luxury Sofa
 Wicker Sofa
 Geometric Sofa
 Sofa of Tomorrow
 Rock Sofa
 Chequered Armchair
 Luxury Armchair
 Wicker Armchair
 Egg Chair
 Apple Chair
 Retro Chair
 Rock Armchair
 Red Bean Bag
 Football Bean Bag
 Burger Bag
 Dyed Bean Bag
Cupboard

'Filled with ten different types of biscuits, and some toilet roll.'

## Cost

 50
200

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Cupboard** is a decorative item

## Description

### Appearance

The Cupboard is a plain affair, consisting of a white rectangular frame with horizontally-scrolling doors. Inside can be seen several boxes of medical supplies. Every so often, a member of staff opening a Cupboard may find it already occupied.

### Function

A purely decorative item, the Cupboard plays no role in the diagnosis or treatment of patients.

## Requirements

### Room

The Cupboard may be placed in almost every room, the exceptions being the Café and Toilets, as well as the Corridor.
Clapperboard

'"Cut."'

## Cost

 150
500

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Clapperboard** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Culture Shock DLC.

## Description

### Appearance

A classic black and white film clapperboard mounted to the wall.

### Function

A decorative wall item, the Clapperboard increases overall room prestige and features an unmarked effect of increasing hospital attractiveness in a small radius.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Fire Hydrant

'The preferred inorganic destination for dog urine.'

## Cost

 70
250

## Room(s)

 Doghouse

The **Fire Hydrant** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in the Doghouse, which is only available via the Bigfoot DLC.

## Description

### Appearance

A classic red fire hydrant, with wide round base and top, with three outlets.

### Function

Purely a decorative item, the Fire Hydrant is not used while treating Barking Mad. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.
False Tan

'A mutation characterised by a lurid tinging of the skin. Caused by malevolent practices, archaic rituals or potent cosmetic sprays. The body needs to be purged of this deceptive abnormality before the heart shrivels and darkens to a roasted, orange hue.'

## Information

### PRICE

10,000

*Main article: Illnesses*

This illness is only available via the Pebberley Island DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 40%
* GP's Office
* DNA Lab
* Fluid Analysis
* M.E.G.A Scan

## Treatment

The following is required to treat this illness:

* DNA Lab
* Doctor

## Hospital Appearances

1 Patient must be diagnosed.
Airloovator

'It's a floater.'

The **Airloovator** is an air-based ambulance, used to fetch patients calling in with an emergency. It is first made available to research in a Research room at the outset of Pointy Pass, which requires the Speedy Recovery DLC, as can two upgrades to its diagnosis power and durability. To compare its strengths and shortcomings with other ambulance types, please see the table below.

## Description

### Appearance

Mounted into a dark grey base with a single step is a white booth, with red-and-white checkered patterning around the lower half, and a door set into the front. Topped by a curved red roof, with two emergency lights duct-taped on opposing sides, a metal plate with a hook is riveted into the centre, with a bunch of helium-filled red-and-white ballons tied on.

The Airloovator II and II add no cosmetic changes.

### Function

Upon being dispatched to an emergency, a Doctor or Nurse with the Flying Qualification will enter the vehicle, and speed off to the scene. Their progress can be tracked on the Two Two Point Nav, and they will return with as many patients as possible (only 1, in a Airloovator). If there are still patients remaining at the emergency scene, the ambulance will make another trip automatically.

On their return journey, diagnostic tests will be performed on the patients, who, upon arrival, will proceed straight to a diagnosis room, or to treatment if they have already passed the diagnostic threshold.

### Maintenance

The Airloovator loses a portion of its maintenance gauge with each trip. Once the gauge falls below 50%, Gretchen Gearbox, or a Janitor with the Vehicular Mechanics Qualification will automatically be called to repair it. They can also be summoned manually by the player by selecting the ambulance and pressing .

Should the maintenance gauge fall to 0%, the Airloovator will break down, and may not be sent to further emergencies before being repaired.

### Upgrades

Upgrades are performed by Gretchen Gearbox, or a Janitor with the Vehicular Mechanics Qualification. The machine will not be accessible while this work is being done, although it can be interrupted and resumed without losing progress.

## Requirements

### Staff

A  Doctor or  Nurse with the  Flying Qualification will be required to pilot the Airloovator.

In addition, ambulances maintenance and upgraded can be performed by either Gretchen Gearbox or a  Janitor with  Vehicular Mechanics Qualifications.

## Ambulance Comparison

Where a cell contains multiple values, the second and third values represent the level II and III upgraded forms of the ambulance. Each upgrades raises the ambulance's diagnostic power and one other attribute.
Fireplace

'Provides warmth and ambience.'

 300
1,000

## Room(s)

 Psychiatry

The **Fireplace** is a decorative item, used for increasing hospital attractiveness and room prestige, as well as raising the temperature.

## Description

### Appearance

The fireplace is bordered by two wooden columns on each side, and a matching mantel on top. A dark, white-flecked stone border sits inside this, with a lighter base. The fireplace itself features a single log aflame, sitting on black metal brackets.

### Function

A decorative item, the Fireplace increases overall room prestige, as well as featuring an unmarked effect of increasing hospital attractiveness in a small radius. As is to be expected, it does warm the area in a small radius, see below for illustration.

## Gallery

Temperature effect of the Fireplace on a cold mapFireplace in use
Culture Shock

'Sufferers display the outward signs of extreme shock. All the time. Commonly contractecx from haunted paint, but may also manifest spontaneously in art galleries, after looking at the price of that piece they liked that was "only a print".'

## Information

### PRICE

9,000

*Main article: Illnesses*

This illness is only available via the Culture Shock DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 60%
* GP's Office

## Treatment

The following is required to treat this illness:

* Psychiatry
* Doctor

## Trivia

The appearance of this disease is based on Edvard Munch's famous painting Der Schrei der Natur - better known as 'The Scream'.
Dipping Duck

'Not a nuclear safety inspector.'

## Cost

 *Not Required*
800

## Room(s)

 Corridor
 GP's Office
 Reception (Room)
 Staff Room

The **Dipping Duck** is a decorative item. It is only available via the Retro Items Pack DLC.

## Description

### Appearance

The bird has white legs, red feet and head, and blue "body" and top hat. A green feather serves as a tail. A metal pole connects the main section to the two leg sections, which serves as the axle on which the dipping duck dips.

### Function

A purely decorative item that features no attractiveness effect.

## Requirements

### Room

 Corridor

 GP's Office

 Reception (Room)

 Staff Room
Cross Bones

'Skeletal rage, sometimes triggered by piracy.'

*Main article: Illnesses*

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 60%
* M.E.G.A Scan
* Psychiatry
* X-Ray

## Treatment

The following is required to treat this illness.

* Fracture Ward
* Nurse
Clamp

'Once this grips a patient it doesn't let go. Afflicts many living statues and selfie-taking chumps.'

## Information

### PRICE

6,000

*Main article: Illnesses*

**Clamp** is a non-visual illness first seen in Hogsport. This illness can be treated in a Pharmacy by a nurse. Bogwarts is considered an easy difficulty illness and can be found in various hospitals across Two Point County.

## Diagnosis

Clamp mainly afflicts living statues and selfie takers and is quite easy to diagnose. This illness can be diagnosed, to 100% certainty, by a single visit to a GP's Office.

This can be achieved by any doctor, regardless of their diagnostic skill, making it one of the easiest illnesses to diagnose.

## Treatment

Using an expensive cocktail of carefully prepared drugs, Clamp can be treated by a nurse in a Pharmacy using the Drug Mixer machine.

The easiest way to achieve the 99% chance of cure for Bogwarts is a nurse with 50% Treatment Skill combined with the upgraded Drug Mixer III.

If treatment fails, there is a 0% chance the patient will die.

## Trivia

* Clamp is likely a reference to the fastening tool of the same name, which is known as "cramp" in the United Kingdom. Cramps are also involuntary muscle contractions and can affect people who hold the same position for a while, such as living statues and selfie-taking chumps.
Exhibition Items Pack DLC

## Exhibition Items Pack

The **Exhibition Items Pack DLC** consists of 30 items all themed around museum pieces. The Exhibition Items Pack DLC was released on the 25th March 2020 alongside the Off The Grid DLC.

## True Art

Savour the significance of this wonderful series of arty sculptures. Communicating meaning, feelings, and… more, these blocks of various materials will touch you in ways you didn’t think possible.

## Celestial Motion

Are you the type of hospital administrator who likes things to run like clockwork? Or do you, perhaps, schedule your tasks by the planets themselves?

Well, as unwise as that is, given the existence of clocks, we’re fully in support of your actions and have included a wonderful orrery, a mechanical model of the Solar System.

## Natural History

Unearth your inner palaeontologist with a remarkable collection of skeletal finds, proudly excavated and mounted. Did they have feathers? Did they have scales? Did they have sandwiches for lunch? Sadly, all the evidence is extinct, but, like the greats, you can have fun guessing.

## Items

 Armless Statue
 Black & White
 Blob Fish
 Bone Monster
 Bust
 Cat Person
 Cheesewater Statue
 Dog Portrait
 Ex-Lizard
 Fitzpocket Statue
 Floppy Clock
 Fossil
 Gasplank Statue
 Ghost Mirror
 Hypercube
 Lion's Head
 Maestropod
 Mount Facemore
 Pin Art
 Pine Cone
 Puzzling Cubes
 Rocket Pig
 Silver Fox
 Some Keys
 Space Cowboy
 Swinging Balls
 Velocipede
Drug Mixer

'Legend has it that a tiny pharmacist lives in each machine. Produces a cocktail of drugs.'

## Information

### FILTER(S)

Machines
Treatment Machines
Upgradable
Requires Extinguisher

## Cost

 *Not Required*
2,500

## Room(s)

 Pharmacy

The **Drug Mixer** is a Treatment machine, used only in the Pharmacy by a Nurse to cure patients with a multitude of illnesses. It is first made available during the tutorial section of Hogsport.

## Description

### Appearance

In its initial form, the drug mixer is grey, with a triangular prism as its main section and protusions to either side, all with very rounded edges. In the centre is a dispenser where drugs are made available, and on the right is a lever with a green knob and a red button. A centrifugal device is set in the top, which extends during treatment to reveal three vials containing red, blue and yellow liquids.

The Drug Mixer II adds to this further, smaller protusions to each side, and the rear.

The Drug Mixer III further adds cylindrical devices to each side, topped with the same icon as the centrifuge, as well as three tanks on the reverse of the machine containing the same liquids used in the centrifuge.

## Function

Upon activation, from the top rises a centrifuge that spins three very colorful vials, which then descend back into the machine. A white cup is dispensed, which the Nurse then hands to the Patient, containing their Treatment drugs.

### Maintenance

The Drug Mixer loses 5-10% of its maintenance gauge with each use. Once the gauge falls below 50%, a Janitor will automatically be called to repair it. A janitor can be summoned manually by selecting the machine and pressing .

Should the maintenance gauge fall below 15%, the machine will catch fire. A janitor will need to use an Extinguisher to put this out before the gauge reaches zero; if it is allowed to do so, the machine will explode, leaving wreckage which must be sold and replaced with a new machine before the room can resume functioning.

### Upgrades

Upgrades are performed by a Janitor with the Mechanics Qualification. The machine will not be accessible while this work is being done, although it can be interrupted and resumed without losing progress.

 Estimated Upgrade Time
 Cost
 Enhanced (and all new) drug recipes.
 Estimated Upgrade Time
 Cost

## Requirements

### Staff

A  Nurse will be required to run the Pharmacy, and by extension the Drug Mixer.

In addition, a  Janitor will be required to maintain the machine, with  Mechanics Qualifications in order to provide upgrades.

## Gallery

Treatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
## Trivia

Originally named Drug Dispenser, priced at $500
Epidemics

*Main article: Epidemics*

**Epidemics** are contagious diseases that can spread through a hospital, giving Patients even more to worry about than before, and can even infect Staff. They mostly appear in World 4 and World 5, and also in Chasm 24 if the Disaster Stabiliser for Plot 6 is allowed to deteriorate.

## Abominable Curse

*Abominable Curse is characterised by a peculiar walk, reminiscent of patients suffering from Premature Mummification. The disease spreads through a powerful (and ancient) sneeze.*

Any patient or staff member walking with both arms held horizontal like a mummy is infected with this disease. This includes any patient already with Premature Mummification, making it difficult to fulfil the challenge with such patients being present in the hospital.

**Appears in:**  Duckworth-upon-Bilge • Sweaty Palms • Blighton • Rotting Hill • Croquembouche
## Jogger's Ripple

*Jogger’s Ripple is characterised by involuntary bouts of stretching, cardiovascular exercise and general health-conscious-ness. The disease spreads through a powerful (and athletic) sneeze.*

Patients or staff moving faster with brisk arm movements are those affected by the disease. Unfortunately, this is similar to that for normal fast movement and for workers with high happiness, making it difficult to differentiate the unafflicted from those that are.

**Appears in:**  Grockle Bay • Sweaty Palms • Blighton •  Chasm 24
## Gallery

An 8-bitten patient with Abominable Curse.A patient with Jogger's Ripple stretchingA patient with Jogger's Ripple practising with a basketballAn Emperor Complex patient with Jogger's Ripple.A Turtle Head patient with Jogger's Ripple.
## Unused Epidemics

Although not present in Two Point Hospital as released, there are remaining references in the game's files to further epidemics:

* *"**Bum Rush** is characterised by abrupt and unplanned trips to the toilet. The disease spreads through a powerful (and clenched) sneeze."*
* *"**Jitter Bug** is characterised by carefree and unjustifiable dancing. The disease spreads through a powerful (and rhythmic) sneeze."*
* *"**Nodoff** is characterised by sudden sleep in inappropriate settings. The disease spreads through a powerful (and drowsy) sneeze."*
* *"**Projectile Dysfunction** is characterised by lots and lots of vomiting. The disease spreads through a powerful (and acidic) sneeze."*
Boggled Mind

'A severe boggling of the mind. Often caused by exposure to new, sometimes paradigm-altering information.'

## Information

### PRICE

7,000

*Main article: Illnesses*

## Description

"A severe boggling of the mind. Often caused by exposure to new, sometimes paradigm-altering information."

A non-visual illness, Boggled Mind lurks innocently inside the skull of the patient, waiting for a competent Psychiatrist, or terminal world-view collapse.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 20%
* GP's Office
* Ward
* X-Ray
* M.E.G.A Scan
* DNA Lab

## Treatment

The following is required to treat this illness.

* Psychiatry
* Doctor
Coffee Maker

'Dispenses tepid bean juice. A source of caffeine..'

## Cost

 200
300

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Coffee Maker** is a drinks dispenser, used for reducing thirst and gaining the Energy Buzz feeling for Patients and Staff.

## Description

### Appearance

A small cabinet with two doors made of of very pale wood is topped with a piece of more mid-tone. On top of this can be found the coffee maker itself, in white with a dark grey top, and a white mug.

### Function

Members of staff will only use Coffee Makers in the Staff Room, or when they are in another room unoccupied, with no queue outside. If there is a queue, they may handle the Coffee Maker, but will not drink. When they do, their thirst will be reduced by 70% and they will gain the Caffeine Buzz feeling, which boost their movement speed for 20 seconds.

## Requirements

### Room

The Coffee Maker may be placed in any room except Corridors, the Café and Toilets.
Barking Mad

'Sufferers are convinced that they're canine. Common causes include trying dog biscuits and the slippery slope of going to the bathroom outside.'

## Information

### PRICE

10,000

*Main article: Illnesses*

This illness is only available via the Bigfoot DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 40%
* GP's Office
* Cardiology
* DNA Lab
* M.E.G.A Scan

## Treatment

The following are required to treat this illness.

* Doghouse
* Nurse

## Gallery

Brown variantBlack variantDalmatian variantA Barking Mad patient seeking a belly rubA Barking Mad patient beggingA Barking Mad patient chasing their tailA whole litter of Barking Mad patientsTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
## Trivia

This disease naming is seem to come from "Breaking Bad", famous American TV series.
Camera

'A device that suggests to people that they're being recorded, even when they're not.'

## Information

### EFFECT(S)

Increases Hospital Attractiveness
Increases Room Prestige

## Cost

 100
350

## Room(s)

 Urban Mythology

The **Camera** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in Urban Mythology, which is only available via the Bigfoot DLC.

## Description

### Appearance

The Camera is mounted on three tall, thin wooden legs with rubber feet. The camera itself is black and boxy, with a large rectangular lens, two circular compartments for film on top, and red and green control buttons.

### Function

Purely a decorative item, the Camera is not used while treating Metropolism. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.
Boom Box

'Feel the bass with your face.'

## Cost

 450
850

## Room(s)

 Corridor
 GP's Office
 Marketing (Room)
 Staff Room

The **Boom Box** is a decorative entertainment item, used for increasing hospital attractiveness and room prestige, and reducing patients' boredom. It is only available via the Culture Shock DLC.

## Description

### Appearance

A classic grey ghetto blaster with a metal handle, stereo speakers, a single tape deck and two blue and one red control buttons.

### Function

A decorative entertainment item, the Boom Box increases hospital attractiveness in a small radius, and overall room prestige. Each interaction will reduce a patient's boredom by 30%.

## Requirements

### Room

 Corridor

 GP's Office

 Marketing (Room)

 Staff Room
EZ-Scan

'A basic machine for general scanning and reflex checking.'

## Cost

 *Not Required*
1,500

## Room(s)

 General Diagnosis

The **EZ-Scan** is a Diagnosis machine, used only in General Diagnosis by a Nurse to diagnose patients. It is first made available during the tutorial section of Hogsport.

## Description

### Appearance

In its initial form, the EZ-Scan rests on a purple trolley base containing three drawers. A white surface tops this, extending to a flat surface on the left bearing a stethoscope and patella hammer, and to a mount on the right which houses a portable scanner. Inbetween can be found two pieces of computing equipment, one being a wide beige box featuring a big green button and seven red switches set into a black panel. The other, placed above, is a smaller beige box featuring a black screen and two orange buttons.

The EZ-Scan II adds to this a container to the left hand side of the trolley section, also in purple, with two orange-topped grey bottles.

The EZ-Scan III further adds a piece of equipment to the right of the trolley, a grey box featuring an orange "H" logo, as well as another smaller screen box on top of the other, with four orange buttons.

### Function

There are five methods used by nurses to diagnose patients in General Diagnosis; three of them use the EZ-Scan, rather than the Examination Table. In the first, the nurse collapses against the machine while taking readings, and has to be comforted by the patient. In the second, the nurses takes the hand-scanner from the machine and runs it over the patient's torso. In the third, the nurse will take the patella hammer from the tray and, for some reason, strike the patient on the forehead with it.

### Maintenance

The EZ-Scan loses 5-10% of its maintenance gauge with each use. Once the gauge falls below 50%, a Janitor will automatically be called to repair it. A janitor can be summoned manually by selecting the machine and pressing .

Should the maintenance gauge fall below 15%, the machine will catch fire. A janitor will need to use an Extinguisher to put this out before the gauge reaches zero; if it is allowed to do so, the machine will explode, leaving wreckage which must be sold and replaced with a new machine before the room can resume functioning.

### Upgrades

Upgrades are performed by a Janitor with the Mechanics Qualification. The machine will not be accessible while this work is being done, although it can be interrupted and resumed without losing progress.

 Estimated Upgrade Time
 Cost
 Advanced generic standards.
 Estimated Upgrade Time
 Cost

## Requirements

### Staff

A  Nurse will be required to run General Diagnosis, and by extension the EZ-Scan.

In addition, a  Janitor will be required to maintain the machine, with  Mechanics Qualifications in order to provide upgrades.

## Gallery

Diagnosis in progressDiagnosis in progressDiagnosis in progress
Certificate

'Laminated for authenticity.'

## Cost

 25
50

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Certificate** is a decorative wall item, used for increasing hospital attractiveness and room prestige.

## Description

### Appearance

A slightly curved rectangular frame features a pale green certificate, apparently awarded to its recipient by the "University of Paddy's Pectorals", accompanied by a rubbish bin icon.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

This item can be placed in almost any room that allows wall items (unlike most, it is not permitted in the Corridor), the only exceptions being Reception and the Café.
Assistant

*Main article: Staff*

An Assistant is a member of staff who can be hired to admit patients to a hospital, take care of marketing campaigns and sell all manner of merchandise on shopping stalls. Many rooms that can be built in a hospital require an assistant to work in to operate properly.

For details on training staff members, *see Staff Training.*

## Inspector

Under the Stats Tab you can view staff type specific information. There is the pie chart and the overall skill percentages.

## Job Assignments

These are the tasks that Assistants can be given on the Job Assignment Screen.

## Assistant Training

Each new Ability level provides improved skill levels for members of staff. These are the base figures for Assistants, which can be improved further with Qualifications and Positive Feelings. Marketing Skill will also not appear on the Stats Tab of the Staff Inspector until at least one level of the Marketing Qualification is learned, but the base improvements will still be in place.

**Note:** Movement Speed is bugged and the upgrades listed here currently do not register on the Stats Tab of the Staff Inspector.

## Combination Ideas

Best qualification combinations with job assignments for assistants.
Fire Fountain

'An absolute scorcher.'

## Cost

 500
25,000

## Room(s)

 Corridor

The **Fire Fountain** is a heating item, used for increasing the temperature in a Corridor. It was a reward from A Project of Ice & Fire, the seventh global project available via The Superbug Initiative. On 15th Match 2022, it was made available to all players as part of the Hospital Pass.

## Description

### Appearance

The base of the item is a round-cornered square, built out of reddish-brown bricks, bordered by a studded metal band, with three dark metal spikes on each side. A tall square column in the centre has a channel on each side, down which lava is flowing, pooling in the base, and creating a heat-distortion effect for the observer.

### Function

The Fire Fountain heats the area in a huge radius, see below for illustration.

## Gallery

Temperature effect of the Fire Fountain on a cold sandbox map
## Trivia

Upon release, the Fire Fountain (and Ice Fountain) had a very overpowering effect, able to almost fully reverse the temperature of even a larger, open hospital map. This was adjusted after A Project of Ice & Fire ended, in order to make the item more suitable for use.
Carbon Footprint

'Formerly termed Sooty Foot, this condition causes a discharge of smokey residue around the feet and ankles. The sufferer's DNA must be examined, and the problem removed from the chain for good. Caused by eating burnt toast, playing with matches and not doing your part.'

## Information

### PRICE

10,000

*Main article: Illnesses*

This illness is only available via the Off The Grid DLC.

## Description

Carbon Footprint first appears in Wanderoff.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 40%
* GP's Office
* DNA Lab
* Fluid Analysis

## Treatment

The following is required to treat this illness:

* DNA Lab
* Doctor
Brain Jar

'Pickled for posterity.'

## Cost

 800
1,000

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Brain Jar** is a decorative entertainment item, used for increasing hospital attractiveness, and reducing patients' boredom. It is only available via the Close Encounters DLC.

## Description

### Appearance

A cylindrical glass tank, with dark metal base and top, is illuminated by a blue light bordering the bottom of the glass. Within can be seen a brain (a little too large to be human) suspended from three cables in red, blue and yellow.

### Function

A decorative entertainment item, the Brain Jar increases hospital attractiveness in a small radius. Each interaction will reduce a patient's boredom by 45%.

## Gallery

Appearance during the 2019 Spooooooky Mode Event
Dream Catcher Arcade

'A real money-making crane game!SEGA 1989'

## Cost

 *Not Required*
1,500

## Room(s)

 Corridor
 Staff Room

The **Dream Catcher Arcade** is an entertainment item, used for reducing patients' boredom. It was made available to all players on 14th October 2020, as part of Sega's 60th Anniversary celebrations.

## Description

### Appearance

A classic crane game, the base part of the machine is a pink octagon with a lidded top for the controls, and a brighter pink circular roof around which the name of the machine is repeated four times, with a pumpkin carriage icons separating each one. Sandwiched inbetween is the cylindrical glass tank containing the toys to be won, separated into four sections containing various plush animals. In front of each quadrant is a single red button that provides the controls, with a coin slot underneath.

### Function

An entertainment item, each interaction with the Dream Catcher Arcade will reduce a patient's boredom by 80%, at a cost of $8.

## Requirements

### Room

 Corridor

 Staff Room

## Trivia

* The Dream Catcher machine was released into arcades in 1989. The version included here is a pink variant apparently targeted at girls.
* The creatures that serve as the prizes inside the machine are the same as those attached to Animal Magnetism patients. It is possible that they are placed in these arcade machines after being retrieved from the pit at the back of the Ultrasonic Cannon.
Broken Leg

'Veterans of the theatre, as well as medical professionals, understand the risks of wishing performers "good luck". In fact, over 1.5% of the broken legs in Two Point County - every year - are a direct, ironic result of a well-wisher forgetting to say the much safer "break a leg". Your intentions don't matter. Think before you wish luck on others.'

## Information

### PRICE

8,000

*Main article: Illnesses*

This illness is only available via the Culture Shock DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 50%
* GP's Office

## Treatment

The following is required to treat this illness:

* Fracture Ward
* Nurse
Bust

'Did they run out of clay?'

 *Not Required*
850

## Room(s)

 Corridor

The **Bust** is a decorative entertainment item, used for increasing hospital attractiveness and reducing patients' boredom. It is only available via the Exhibition Items Pack DLC.

## Description

### Appearance

All made out of light-coloured stone, a short pillar with a wide base is topped by a bust of an old moustached man with large prominent teeth and an apparent case of Monobrow.

### Function

A decorative entertainment item, the Bust increases hospital attractiveness in a small radius. Staff and Patients can flip the bust's head back at the mouth to reveal a red button. Each interaction will reduce a patient's boredom by 35%.
Artificial Intelligence

'Sufferers are totally convinced of their own scientific aptitude in spite of a wealth of material evidence (and injuries) to the contrary. A heavy dose of perspective, plus a hair cut, should do the trick.'

## Information

### PRICE

10,000

*Main article: Illnesses*

This illness is only available via the A Stitch In Time DLC

## Description

Patients suffering from Artifical Intelligence wander through the hospital dressed like a mad scientist.

Once diagnosed, an Artificial Intelligence patient will need to visit the Psychiatry room where a Doctor trained in Psychiatry will attempt to cure the patient.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 70%
* GP's Office
* Ward

## Treatment

The following is required to treat this illness:

* Psychiatry
* Doctor

## Gallery

Playing with a holoscreenDiagnosis in the WardTreatment in progress
Cue Rack

A collection of regular cues that inspired, but should not be mistaken for, their much more expensive medical counterpart.'

## Information

### EFFECT(S)

Increases Hospital Attractiveness
Increases Room Prestige

## Cost

 400
600

## Room(s)

 Correcting Pool

The **Cue Rack** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in the Correcting Pool, which is only available via the Pebberley Island DLC.

## Description

### Appearance

A rectangular wooden base and corresponding wall-mounted piece with cutouts forms a rack for six cues, which are all present.

### Function

Purely a decorative item, the Cue Rack is not used while treating Screwball. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.