recursal/Fanatic-Fandom huggingface dataset:
Ben

Ben is a Support character in Cake Team Towers. He is unlocked by obtaining 5+ Bee Points in a single run.

## Description

***"Ben, the Beekeeper***

***<character select book>"***

## Starting Stats

* **Red Hearts:** 225
* **Strength:** 1
* **Healing:** 1
* **Active Speed:** 1
* **Max Active Charge:** 15
* **Speed:** 1
* **Water Armor:** -5
* **Heal Percent:** 15%

## Starting Items

* Honey Bomb
* Poison Blade
* Pollen Gun
* Chainmail Boots
* Honey Bottle
* Pill
* *Passive: Paladin*
	+ +1 Strength for every 3 Healing
	+ Class stat ups increase Healing
	+ 10% Damage reduction from melee attacks
* **UNLOCKABLE:** Worker Bee
	+ Unlocked after completing the "Stings, Doesn't It" advancement (Kill David as Ben)

## **Class Items**

1st Item Options:

1. Badge of Healing

2nd Item Options:

1. Queen Bee
2. Ant Horn *(unlockable)*
	1. Unlocked by completing the "Betrayal" achievement
3. Buzz Saber *(unlockable)*
	1. Unlocked by completing the "Prophecy Foretold" achievement

3rd Item Options:

1. Bee Wings

4th Item Options:

1. Beevolver

5th Item Options:

1. *Random item*

## Achievements

**The Beekeeper** - Have 5+ Bee Points. Unlocks Ben as a playable character.

**Stings, Doesn't It** - Kill David as Ben. Unlocks Ben now starts with Worker Bee.

**Prophecy Foretold** - Join team Bees and win as Ben. Unlocks Ben getting Bee Saber as a class item.

**Betrayal** - Join team Ants and win as Ben. Unlocks Ben getting Ant Horn as a class item.
Thew

Thew is a Rogue character in Cake Team Towers. They are unlocked by obtaining a Ratio.

## Description

***"Name, the Title***

***<character select book>"***

## Starting Stats

* **Red Hearts:** 170
* **Archery:** 2
* **Active Speed:** 1
* **Max Active Charge:** 15
* **Speed:** 1
* **Heal Percent:** 10%

## Starting Items

* Wooden Sword
* Pistol
* Chainmail Boots
* 100 Bullets
* *Passive: Gunslinger*
	+ +1 Bullet per 2 kills
	+ Class stat ups increase Archery

## **Class Items**

1st Item Options:

1. First Class Item

2nd Item Options:

1. Second Class Item

3rd Item Options:

1. Third Class Item

4th Item Options:

1. Fourth Class Item

5th Item Options:

1. Fifth Class Item

## Achievements

**Achievement Name** - How to unlock advancement. What the advancement unlocks.
Bumble Rumble

Bumble Rumble is a dungeon in Cake Team Towers. It is available by default.

## Description

Bumble Rumble is a bee themed level, taking place inside of, and around a bees nest. The dungeon is filled with various bee themed enemies and honey blocks that allow them to move faster.

## Lore

This is another base for the bees, similar to The Hive. The end of this dungeon is seen again in Operation Anthill Kill.

## Walkthrough

* Players start in a forested area, walking forwards reveals a Stinger Turret guarding the entrance to the level. Going down the hole leads to the main hive where many enemies can be encountered.
* There is a random consumable on the right ledge from the hole, and one that spawns when killing the Stinger Turret from the left of the hole. Continuing forward will reveal two paths, going on the up path leads to an area with another random consumable, while going the down path leads to more enemies, both paths lead to an exit of the hive.
* There are another two paths, going on the up path yields another random consumable spawn to the left of the hive exit near the path up from the bottom path. Continuing on this path leads to the exit of the stage, with optional parkour nearby to get the Money Bag. The bottom path has another random consumable and a locked door that always has a Badge of Bees locked behind it, with a ladder up at the very end that leads straight to the exit of the stage.

## Enemies

* Stinger Turret
* Bumble Battler
* Bee

## Items

* Random consumable, on a ledge near the drop into the hive.
* Random consumable, upon killing the Stinger Turret positioned on the left ledge of the drop into the hive.
* Random consumable, on the top path, slightly hidden by slight parkour.
* Random consumable, upon exiting the hive, to the left near the entrance from the bottom path.
* Random consumable, on one of the rocks used for parkour on the bottom path.
* Badge of Bees, locked behind a door on the bottom path.

## Notes

* This is one of the few maps that having level 1 bee is actually useful on.
* There is a fishing spot to the very left of the spawn point.

## Trivia

* This is one of the first maps added to Cake Team Towers.
* This dungeon was originally from an unreleased prequel game called Cake Team Caverns.
* The third consumable is next to glass that has a sign and an image of yellow toad (if playing on the server). The sign reads: "There will be a ending that is about bees." in all red, glowing text. This is a reference to the World War Bee ending, despite the fact that the sign was placed there before the ending was even thought about.
Kyrie

Kyrie is a Knight character in Cake Team Towers. She is unlocked by obtaining the "The Tank" advancement, which is obtained by reaching the top of the Tower 5 times.

## Description

***"Kyrie, the Tank***

***Kyrie is a tank, prioritizing defense over damage. This isn't to say she's weak, however; as a Knight, she is still competent in combat, armed with her trusty hammer.***

***She came to the Tower to seek out her one true love. Unfortunately, she is kind of a meathead, so this dream may become a bit of a struggle..."***

## Starting Stats

* **Red Hearts:** 275
* **Strength:** 1
* **Attack Speed:** -1
* **Stamina:** -1
* **Active Speed:** 1
* **Max Active Charge:** 15
* **Speed:** -2
* **Ice Armor:** -5
* **Dark Armor:** -5
* **Light Armor:** 5
* **Bullet Armor:** 5
* **Heal Percent:** 10%

## Starting Items

* Hammer
* Chain Chestplate
* Milk
* Healing Potion
* *Passive: Tank*
	+ 40% damage reduction from melee attacks
	+ Allies gain +5 Bullet Armor while nearby

## **Class Items**

1st Item Options:

1. Flail

2nd Item Options:

1. Iron Heart
2. Gem Amulet

3rd Item Options:

1. Rock Arm

4th Item Options:

1. Reactive Shield

5th Item Options:

1. None; random item

## Achievements

Guilty - Kill David as Kyrie. Unlocks Gem Amulet as one of Kyrie's Class Items.
Joey

Joey is a Knight character in Cake Team Towers. They are available by completing the The Vampire achievement.

## Description

***"Joey, the Vampire***

***<character select book>"***

## Starting Stats

* **Red Hearts:** 250
* **Strength:** 1
* **Attack Speed:** 1
* **Stamina:** 1
* **Max Mana:** 5
* **Healing:** -5
* **Active Speed:** 1
* **Max Active Charge:** 15
* **Speed:** 2
* **Jump:** 2
* **Fire Armor:** -10
* **Ice Armor:** 5
* **Dark Armor:** 10
* **Light Armor:** -20
* **Blood:** 100

Joey is unique in that he does not have Heal Percent, meaning that he will not heal in the breakroom. Instead he uses Blood to regenerate his Red Hearts

## Starting Items

* Stone Sword
* Chain Chestplate
* Dracula's Fruit Punch
* *Passive: Vampire*
	+ Blood bar, a new stat in your HUD
	+ 1 Blood Point will automatically be used to heal 3 Red Hearts overtime
	+ +2 Blood Points per kill
	+ Cannot do Angel Deals
	+ Class Stat ups give +2 attack speed each
* **UNLOCKABLE:** placeholder
	+ placeholder

## **Class Items**

1st Item Options:

1. First Class Item

2nd Item Options:

1. Second Class Item

3rd Item Options:

1. Third Class Item

4th Item Options:

1. Fourth Class Item

5th Item Options:

1. Fifth Class Item

## Achievements

**The Vampire** - Kill Dracula while Time Stop is active

## Trivia

* Joeys design and items are all references to Dio Brando from JoJo's Bizarre Adventure
Demon Queen Devi

Demon Queen Devi is a Boss in Cake Team Towers. It is unlocked by defeating Devi and choosing to continue the fight.

## Description

Demon Queen Devi is Devis demon form, she was possessed by a Demon at a young age and it kicks in when she is angry or in danger.

## Lore

Demon Queen Devi is a demon that took over Devis body at a young age, it is a separate personality that fights over control.

The Demon form is aggressive and evil, however it still cares for Devi.

### Pre Tower

As of now there is no lore about the Demon form, but it is assumed that it was used in dire situations when Devi was a member of the White Cake

### Chapter 1

Devi never transformed into her Demon form in Chapter 1

### Chapter 2

Devi never transformed into her Demon form in Chapter 2

### Chapter 3

When Devi fights Cake Team, she is defeated, and transforms into Demon Queen Devi. She is defeated again and returns back into the Devi form.

## Behavior

Demon Queen Devi is an echo boss to Devi, she has generally the same attacks that are altered slightly

* Devi is a flying boss, she will fly from 4 different sides of the map, she cannot be reached by melee attacks and you are given a Soul AK47, Soul Minigun, Archery Points, and some Bullets.
* Necrokings Hand | Pentagrams appear out of the ground and skeleton hands rise up and attack players.
* Elementium Ray Gun | Demon Queen Devi charges up a gun and fires it at the players, the players must go to the safety roofs that spawn to avoid getting hit.
* Grab | Demon Queen Devi rushes back and fourth by the arena, if she hits you she will grab you and throw you against the wall, she will then choke you and you will start to suffocate. If you have increased airtime for example a Snorkle you will take less damage.
* Spawn Enemies | Demon Queen Devi will spawn enemies, depending on the difficulty they could be Dark Zombies or Neglected Wraiths. These enemies drop soul bullets, when Demon Queen Devi spawns them she will stop attacking for a bit, she also only spawns enemies after taking damage.
* Dagger mode | At half health Demon Queen Devi will equip two daggers and stop flying, she will start to melee you.

## Curses

* Curse of the Necromancer | Makes it so Demon Queen Devi will also spawn Elite Necromancers, which will heal other enemies and Demon Queen Devi.

## Rewards

* Devis Horns
* Wanted Poster
* Elementium Raygun (If there's a Rogue)
* Devis Shotgun (If there's a Rogue)

## Notes

* Demon Queen Devi is a challenge boss, she is harder than the average boss and rewards Godlike items. It is important to understand the risk before attempting to fight her.
* Fighting Demon Queen Devi after Devi will not count as fighting two bosses.
* Demon Queen Devi can appear in the boss pool, but she is 6x rarer than the average boss to appear.

## Trivia

* Demon Queen Devi has the ability to speak in normal Devi form, and vise versa. When this happens, the text is Red for Demon Queen Devi, and Blue for Devi.
Hollow Wood

Hollow Wood is an unlockable dungeon in Cake Team Towers. It is unlocked by driving there after using a Car.

## Description

Hollow Wood is a Halloween-themed dungeon where players must go from house to house trick or treating. Each house will either give candy or spawn an enemy. Eventually, one of the houses will spawn a diamond block in the middle of the map.

## Lore

Hollow Wood is a village located near the same area Trick or Treat takes place. It is mentioned that Dark Swan, Joey, and Swan Jelly used to hide in Hollow Wood before finding the Tower. After becoming a dungeon due to Dark Swan, Joey, and Swan Jelly's memories of it, Dracula moved in, with the dungeon becoming his home when he is not fighting.

## Walkthrough

* Provide a walkthrough of the dungeon, including different spawn points, paths to items, what enemies spawn in the way, et cetera.

## Enemies

The enemies that can be found here include:

* Trick or Treaters
* Pumpkin Skeletons
* Pumpkin Zombies
* Vampires

## Items

* Items that can be found, along with a brief description of their location. If it is a random item (like a random consumable that can be anything), say so.

## Achievements

**Dracula's Pupil** - Talk to Dracula as Joey. Unlocks Blood Chalice as an item.

**Frame #3 Filled** - Fill the third End Frame with an Ender Eye. It can be found near a coffin.

**Friday the 13th** - Go to the Hollow Wood grave on Friday the 13th. Unlocks +5 Tower Tokens.

## Notes

* To open the doors to Dracula's house, you must ring the doorbell in a correct order. The order can be found by the pumpkin farm, by looking at which pumpkins are lit up.
* Traveling into the forest will cause you to become blind and stumble back into the town.

## Trivia

* Trivia. Include basis/origin, development notes, who built the dungeon, etc.

## Gallery

(add images of the dungeon in the level select room, some shots around the level, etc.)
About

This page came about as a way for users and fans of the Elk River Trail to share their knowledge and information about the trail. Being many, many miles long, what goes on at one end of the trail obviously is sometimes not known by those on the other end.

So, for people riding any section of the trail, if you have news, photos or other important info about the trail, please share. The idea is to build a database where potential tourists or people who are unfamiliar can come and learn all about the ERT before heading out on the trail.

If you're interested in contributing, please check out the following:

* Rules of this wiki
* Getting Started
* How to Contribute
* Guides
* All Help articles

Thanks and happy editing!
Antopolis

Antopolis is a dungeon in Cake Team Towers. It is available only through the Chapter 2 ending

## Description

A dungeon full of different ant enemies, the player must climb fight ants on the ground, and then climb up the skyscrapers to the top.

## Lore

Antopolis is a dungeon where the majority of the Ants live, it is an underground city with sky scrapers, some that even extend from the roof.

The map is full of bee propaganda, with banners stating that bees suck and ants rules

Every home also has a diary where you can read the lives of the Ants, most talk about how bad the wars been for them.

This is also the home of Andy, you can enter his shop but as of now it doesn't do anything.

This is also where Henry lives, you can encounter Henry in the dungeon and he asks if you can join the Ants in defeating the Bees.

## Walkthrough

* There are 4 different spawn locations, all of them at the bottom of the map players must go to the center, and take the launch pad, then you run across more highways until you encounter Henry at the end.
* This Dungeon has a Golden Honeycomb Piece, it is located after exiting Axels hive on the ship to the right, you will need some type of mobility to obtain it.
* Pelv sells an Ant-Saber for an obscure price.
* Antlions have the same AI as Hoglins, so if you have experience with fighting Hoglins in Minecraft, use that.

## Enemies

* Ant Attackers
* Antlions
* Flying Ants

## Items

* There is Sparkling Ant Juice in the building to the left of the Knight spawn.
* There is a random consumable inside of Henrys head, you will usually pick it up after taking the first launch pad.
* The Gold Bag is located on the airship to the left after coming out the first building after the launch pad, however you will need some type of mobility to obtain it.

## Achievements

There are no advancements in Antipolis, however there is a Golden Honeycomb Piece which is needed for A Bears Treat

## Notes

* Every single car in the dungeon has a custom license plate, some have easter eggs while other reveal locations of the Cake Team Towers world.
* The ants in the dungeon all have random names that start with the letter A.

## Trivia

* The Dungeon was built by Swan
* The Dungeon was inspired by a previous dungeon Skyscraper, which was another dungeon where you must jump from building to building
Elk River Trail Wiki

**Welcome to the Elk River Trail Wiki!**
A wiki covering the Elk River Trail currently under construction in West Virginia. We're a collaborative community website about the Elk River Trail that anyone, including you, can build and expand. Feel free to peruse the sections below and add as appropriate.

### Online Maps, GPS Uploads, KML/KMZ Files

News and Updates
- Updates about construction, events, or other issues regarding the Trail, as well as this Wiki.

Trail Features - Here is where you can find (or provide) detailed information about the different sections of the trail.

Photos
- Photos taken along the trail or at nearby attractions

About the Elk River Trail
- General information about the Elk River Trail

About the Elk River Trail Wiki
- General information about this page

Links
-Off-site information about the Elk River Trail

Help for editing the Wiki - If you're interested in contributing, start here.

Contact - For inquiries about the wiki, or more information, contact us at:
Gassaway

Directions: From I-79 North or South, take Exit 62. Turn Right and follow Route 4 south for 4.6 miles through town. Park at Kenton Meadows Field on the right just before the bridge at the south end of town. Trail is across the road.

## Businesses

* Hart's Pro Hardware
* Go Mart
* Dollar General
* Dairy Queen
* Encore Thrift Store
* United States Post Office
* Annabelle Restaurant

## Links

Google Map of Gassaway

Gassaway on Wikipedia

Town of Gassaway Website

Gassaway on Facebook
Trail Features

## Approximate locations by mile:

22.6 – Gassaway

26.4 – Coon Creek Bridge

28.6 – Stumbo Access

30.9 – Frametown Access

31.8 – Rockton Rest Area (Restroom)

32.2 – Upper Mill Creek/I-79 Overpass (Rockton)

34.9 – Birch River Bridge

37.1 – Strange Creek Access

37.2 – Strange Creek Bridge

40.2 – Nottingham’s Store

40.3 – Duck Public Access

42.1 - Frames Run Bridge

43.4 - Groves Creek Bridge

44.5 - End of the World

45.1 - Jumping Gut Run Bridge

45.15 - Jumping Gut John (Restroom)

48.1 - Waters Defeat Bridge

50.5 - Ivydale Access - Dree's Quick Mart

56.1 - Tubehenge North

57.3 - Spread Bend Bathroom (Restroom)

62.2 - Dundon Access/Buffalo Creek Trail Spur

62.3 - Big Buffalo Creek Bridge

65.0 - Lick Branch Lavatory (Restroom)

65.9 - Leatherwood Creek Bridge

66.8 - Hartland Access

67.5 - Southern Terminus of Hartland - Gassaway Section

## Approximate distances between access points:

Hartland to Clay, 3.6 mi

Clay to Ivydale, 12.6

Ivydale to Duck, 9.8

Duck to Strange Creek, 3.4

Strange Creek to Frametown, 6.5

Frametown to Stumbo, 2.0

Stumbo to Gassaway, 5.6
Links

Elk River Trail Foundation

Elk River Trail Foundation - Facebook

West Virginia Rail Trails Council - Elk River Trail

West Virginia Explorer - Elk River Trail State Park

TrailLink - Elk River Trail

Elk River Trail on Trailforks

Elk River Trail on AllTrails

### ERT In The News

Right-of-way ownership dispute points to rough road ahead for plans to finish Elk River Trail - Charleston Gazette, April 1

AmeriCorps teams head to West Virginia to help with projects - News and Sentinel, March 15
Devi

Devi is a boss in Cake Team Towers. It is unlocked by finding her in Devis Castle

## Description

Devi is a rogue and a member of the White Cake, she specializes in guns, can fly, and was possessed by a demon.

## Lore

### Pre Tower

Devi is possessed by a demon, if her life is in danger or she gets angry, she will transform into Demon Queen Devi.

Devi became a white Cake member, she is seen in the Variants Animated Short with the rest of the White Cake when they checked in on The Summoners Variants.

### Chapter 1

Because of her Demon Queen form, Devi hides out in her castle away from people, to avoid hurting anyone.

### Chapter 2

No lore advancements for Devi, she is still in her Castle

### Chapter 3

Cake Team finds Devi, she warns them to leave but Cake Team doesn't leave, so they fight. (Note that in the game, you could unlock Devi in chapter 1, but because Devi wasn't added until the Chapter 3 update, in the lore that's when Cake Team fights them.)

After the fight Devi continues staying in her Castle

## Behavior

* Devi is a flying boss, she will fly from 4 different sides of the map, she cannot be reached by melee attacks and you are given a Soul AK47, Soul Minigun, Archery Points, and some Bullets.
* Pistol Shoot | Devi equips Devis Shotgun and white targets appear randomly on the ground that you must avoid.
* Minigun | Devi equips a Minigun and charges is up. A few roofs appear that the player must run under to avoid being shot.
* Spawn Enemies | Devi will spawn enemies, depending on the difficulty they could be Dark Zombies or Neglected Wraiths. These enemies drop soul bullets, when Devi spawns them she will stop attacking for a bit, she also only spawns enemies after taking damage.
* At half health Devi puts herself in a cage where she cannot take damage, 4 hearts appear that you must break to let her out, destroying a heart damages you, once they are all broken she falls to the ground and you can hit her, after a bit she will go back up and spawn 4 more hearts. The hearts will also spawn Dark Zombies on higher difficulties.
* After defeating her, you are given the option to either keep on fighting her, or leave. If you decide to keep fighting her, you will have to fight Demon Queen Devi.

## Curses

* Curse of the Necromancer | Makes it so Devi will also spawn Elite Necromancers, which will heal other enemies and Devi.

## Rewards

* Two Hellstone (Tier 1)
* Two Holystone (Tier 1)
* Karma (Tier 2+)
* AK47 (Tier 1-2 & If there's a Rogue)
* Minigun (Tier 2-3 & If there's a Rogue)

## Notes

* Devi hard counters Knights, even though she gives guns, if you are a fighter that primarily uses close range combat, you are going to have a hard time.
* Hook and Slash and Kunai are very good against Devi, you can bring her down to the bottom so you can melee her. You can also do that to her hearts.

## Trivia

* It is rumored that Catious Colin visited Devis Castle sometime during Chapter 2.
* The item Devis Horns, was a typo and was supposed to be called Devils Horns, rather than fixing the typo, Devi was created.
Ivydale to Gassaway

As of April, 2022, the segment between Ivydale and Gassaway was partially completed. The final hard-packed surface was in place from Ivydale to Frametown. North to Stumbo, the trail was mostly loose gravel, which made bike travel difficult. The usable part of the trail ended at the intersection with State Route 4 at the end of Gassaway. In Gassaway itself, most of the tracks had been removed past the depot to the area of Kenton Meadows Stone and Paving.

As of April 2022, there was one section of rail left directly in front of the depot. This was removed by June 2022.

##### Businesses accessible from the Ivydale > Gassaway section of the trail include:

* Go Mart (Gassaway) and Sub Express (Subs and Pizza, inside Go Mart)
* Sams Grocery (Frametown)
* Minney's Restaurant (Frametown)
* Nottingham's Store (Duck)
* Dree's Quick Mart (Ivydale)
Google Earth uploads

##### Ivydale to Gassaway

The Ivydale to Gassaway KML contains partial information about landmarks and mileposts along the trail. For example, no miles south of Stumbo are recorded. Furthermore, the restroom south of Frametown is omitted. If you have accurate GPS coordinates of any of these landmarks, or other landmarks you believe to be important, please send them to the address at the bottom right.
About the Elk River Trail

The Elk River Trail is a state park under construction in central West Virginia. It will follow a 74 mile long portion of the former Coal and Coke Railway from Clendenin to Gilmer Station. The trail will follow the Elk River for a significant portion of it's length (Clendenin to Gassaway). When completed, the trail will be one of the longest on the East Coast and will provide opportunities for hiking, cycling, horseback riding, snowshoes, and cross-country skiing.
Online Maps

## The Official Elk River Trail Wiki Map - Google Maps

This map was created personally by the administrator via GPS traces and landmarks noted while on rides. If you find an error, please write to elkrivertrail at gpx dot com.

### **KMZ and GPX versions.**

Official Elk River Trail KMZ/KML/GPX for Google Earth

#### What's this?

KMZ allows you to manipulate the data in Google Earth and add your own waypoints, tracks and such. It also allows you to import your own data from a device and compare it with the map after the fact. GPX files may be uploaded to a mobile device to show your location on the map (and near any landmarks or mileposts) in real time. Read this tutorial for information about creating and using GPX files.

## Printables

### Map

Printable map of the Hartland to Gassaway segment in image below in PDF format, portrait orientation, suitable for printing.

### Mileage Table

This details landmarks and mileposts, making it easy to know distances between locations. Contains only the information in the list on the left side of the map above.

## Other online maps

Other maps are not verified for accuracy.

Elk River Trail on Google Maps - Another user created map featuring points of interest along the current and future trail segments.

Elk River Trail on Trailforks - As of April, 2022, only the Ivydale to Duck section is mapped.
CookieSlime Wiki

**Welcome to the CookieSlime Wiki!**
## What is this place?

Well, you should already know, but this is the Official CookieSlime Wiki. This is a wiki about a parody series of FNaF Fan games that the user Slime6 has made on Gamejolt. Currently, the creator is no longer making games and has deleted multiple of them, so consider this wiki as more of an archive.
FNiA 4

**Five Nights in Anime 4** is a FNiA Parody of **Five Nights at Freddy's 4** by Scott Cawthon, but with girls. It is also the 1st game made by CookieSlime.

## Gameplay

This game takes place in a basement there are two hallways, a closet, and your dad. When going to a hallway or the closet, you can both flash the light and close the door. And at the bed you can flash the light. Everything here is important as they all help you survive. You have to survive until 6:00 AM.

##### Night 1

Night 1 is the first night of the game. **Nightmare Freddy**, **Nightmare Bonnie**, and **Nightmare Chica** appear on this night.

##### Night 2-5

**Night 2** introduces **Nightmare Foxy**. The characters get faster each night.

##### Night 6

Night 6 plays out like the last 3 nights. When it gets to 6:00 AM, the other girls disappear. You have a new threat to deal with, **Nightmare Fredbear.**

##### Night 7

Night 7 (also known as "nightmare") is like night 6 but if **Nightmare Fredbear** was replaced. The difficulty is increased and instead of Fredbear you have to fend off against Nightmare.

###### Fun with Plushtrap

**Fun with Plushtrap** is a minigame where you have to fend off against Plushtrap, you have to get her onto the Second basement. Winning the minigame removes 1 hour from the next night.

#### Main Game

* **Nightmare Freddy** *(Only Appearance)*
* **Nightmare Bonnie** *(Only Appearance)*
* **Nightmare Chica** *(Only Appearance)*
* **Nightmare Foxy** *(Only Appearance)*
* **Plushtrap** *(Only appearance)*
* **Nightmare Fredbear** *(Only Appearance)*
* **Nightmare** *(Only Appearance)*

## Mechanics

* Nightmare Freddy will sometimes appear on the bed, flash the light on her until she goes away.
* Nightmare Bonnie will go to the left hallway, if you hear breathing shut the door.
* Nightmare Chica will go to the right hallways, if you hear breathing shut the door.
* Nightmare Foxy will run into your bedroom and into the closet during the night, close the door until she is out of view.
* Plushtrap will not activate during the night, instead she appears in a mini-game, you have to flash the light when she is on the X.
* Nightmare Fredbear is basically Freddy, Bonnie, Chica, and Foxy combined. Things to note is that she won't be breathing, you have to flash the light, if she is in that hall close the door immediately.
* Nightmare is basically the harder counterpart of Nightmare Fredbear.
Não Falamos da Vanny

**Não Falamos da Vanny** é uma música do filme Cartoons Ultimate Alliance 2. A música é uma versão de cover da música *Não Falamos do Bruno*, do filme da Disney, *Encanto*. A música fala que Ace não deve falar da Vanny, a principal antagonista do filme. A música é cantada pelos personagens Glamrock Chica, Glamrock Freddy, Cueio, Sakura, Amy, Cuddles, Splendid, Stella e Ace.

## Letra da Música Completa

*Não falamos da Vanny, não, não não*

*Não falamos da Vanny, mas*

*Eu iria me casar (Ela iria se casar)*

*Tudo estava pronto, não havia uma nuvem no céu (Nada de erros no céu)*

*Vanny chegou, já tocando o terror (Trovão)*

*Você quer assumir o meu papel? (Desculpa, Chica, vai lá)*

*Vanny diz que o Freddy ia se contorcer (E adivinha)*

*E eu começo a me perder (Depois a pizzaria foi minha)*

*Já começa a enlouquecer (Foi uma confusão, e desde então)*

*Não falamos da Vanny, não, não, não*

*Não falamos da Vanny*

*Ei! Eu cresci com medo de escutá-la gaguejando*

*Posso até ouvir o som da Vanny murmurando*

*Com um som de choque que não para de percorrer, tss, tss, tss*

*Ela, com seu dom, foi me assustando*

*Toda a turminha foi aos poucos pirando*

*Com suas ameaças tão difíceis de entender*

*Dá pra entender?*

*Ser abismal, vive no porão*

*Se achando a maioral, verá o apagão*

*Quando for dormir, vai te consumir*

*Não falamos da Vanny, não, não, não*

*Não falamos da Vanny*

*Falou: O Lifty irá morrer, e morreu (não, não)*

*Previu a minha fraqueza e então, só deu no que deu (não, não)*

*Me disse: Vai morrer várias vezes, e aconteceu (não, não)*

*Ninguém fugiu se a sorte escolheu*

*Me falou que a vida ideal*

*Num momento, viria pra mim*

*Me falou: Seu poder vai crescer*

*Como o sol que ilumina este jardim*

*(Hoje o Scooby vem aí)*

*Me falou que o homem pra mim*

*Não seria só meu*

*Seria de outra*

*Escuto a sua voz (Nem vem)*

*Escuto a sua voz (Não quero ouvir nem um pio)*

*Ouço a sua voz!*

*Hum, Vanny*

*Sim, sobre a Vanny*

*A gente tem que entender quem é a Vanny*

*Então nos diga a verdade, Vanny*

*(Ei Stella, o cachorro chegou)*

*Hora da vingança! (Cachorro? Onde?)*

*Ser abismal, vive no porão (Eu iria me casar, Ela iria se casar)*

*Me falo que a vida ideal num momento viria pra mim*

*Se achando a maioral, verás o apagão (tudo estava pronto, não havia uma nuvem no céu, nada de erros no céu)*

*Me falou: Seu poder vai crescer como o sol que ilumina deste jardim*

*Quando for dormir, vai te consumir (Vanny chegou, já tocando o terror)*

*Você quer assumir o meu papel?*

*(Hoje o Scooby vem aí)*

*Vanny diz que vai chover (me falou que o homem pra mim não seria só meu)*

*E eu começo a me perder (seria de outra, outra)*

*Já começa a enlouquecer*

*Chegou*

*Não fale do Bruno, não, não*

*Por que eu falou sobre a Vanny?*

*Não mencione o Bruno*

*Eu não sei porque eu falei sobre a Vanny!*
INSANITY In Anime

**INSANITY In Anime** is a FNiA parody of **INSANITY** made by Salvage. It also being the third and buggiest game.

## Characters

This game consists of 7 characters

* **Freddy** *(Only appearance)*
* **Bonnie** *(Only appearance)*
* **Chica** *(Only appearance)*
* **Foxy** *(Only appearance)*
* **Mangle** *(Only appearance)*
* **Fredbear** *(Only Appearance)*
* **Springbonnie** *(Only Appearance)*

## Trivia

* Mangle replaces Tophat, reasons are currently unknown.
O Mundo Cartunista de João Gabriel Wiki

**Bem-vindo(a) à O Mundo Cartunista de João Gabriel Wiki!**
Essa é a minha wiki na fandom sobre o meu canal do YouTube, O Mundo Cartunista de João Gabriel. Tudo que vocês assistem no canal, ou nunca viram algum conteúdo extra nos vídeos, está aqui! Espero que gostem!

Somos uma comunidade colaborativa sobre O Mundo Cartunista de João Gabriel que qualquer um, incluindo você, pode construir e expandir. Wikis como esta dependem dos leitores se envolverem e adicionarem conteúdo. Clique no botão "ADICIONAR NOVA PÁGINA" ou "EDITAR" no topo de qualquer página para começar!

## Artigos importantes

PlaceholderUma página sobre seu tópicoPlaceholderUm Personagem PrincipalPlaceholderO Primeiro EpisódioPlaceholderUm Local ImportantePlaceholderUm Evento ChavePlaceholderUm Item Crucial

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Donald

**Donald** is the tertiary antagonist in FNiA: TI.

## Appearance

Donald is a white duck with a yellow beak. Her body is made of black slime. She has large breasts like Obama

## Behavior

She starts in Character Prep 1, she'll then teleport to the office making noise which makes the others faster. Turn off a camera to make her leave.
Zup Wiki

**Welcome to the...**
**ZUP! WIKI**
**24 articles • 23 files • 212 edits**

**ABOUT THE WIKI**

This wiki is dedicated to the puzzle game series *Zup* and *qop* that anybody can edit!

**NAVIGATION**

**ZUP!****QOP**

**HELPFUL LINKS**

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Mahjong

Mahjong is a card game made by JJworld. The game are rich gameplay.

## Gameplay

In present, There More Mahjong Gameplay. On June 21, 2023, released all-new Gameplay: Battle Royale.

## Venues

### Battle Royale

100 Players game. when player health reaches zero, it will be eliminated, Kill it will obtain the box of randomly 1-3 powerup cards.

 Intermedlate
 Arena
Nightmare Freddy

**Nightmare Freddy** is the first antagonist in Five Nights in Anime 4, which is a part of the CookieSlime FNiA Games Archive.

## Appearance

Nightmare Freddy is a brown bear with black eyes and white pupils, wearing a black hat and ragged black clothing.

## Behavior

She first appears on Night 1. She'll appear on the bed, making her way towards you. She has three stages before she jumpscares you. Holding the light on her will push her back.

## Gallery

### In-Game

Nightmare Freddy's first stage.Nightmare Freddy's second stage.Nightmare Freddy's third stage.
## **Trivia**

* Because the duration of the jumpscare is tied to the length of the audio, the final frames of her jumpscare get cut off
Golden Call

**Golden Call** is an antagonist in Dormitabis: Sexualized.

## Appearance

Golden Call is a yellow bear with a black top hat. She has dark green clothing and a red phone.

## Behavior

~~FUCK THIS CHARACTER~~
Golden Call works almost the same like in the original Dormitabis

When Foxy leaves her stage Golden Call will open a popup window for a password on your monitor

You have to find the password in Cam 5 in Foxy’s Cove

The lines and passwords I’ve gotten so far are

Chic is thicc (thicc)

She wants you (wants)

Do you notice me? (notice)

Are we still friends? (Or something like that idk I was panicking, but the password is friends)

You’re mine (mine)

Hurry up, John (Hurry)

She is going to find you (going)
Nightmare Fredbear

**Nightmare Fredbear** is one of the main antagonists in FNiA 4.

## Behavior

Nightmare Fredbear activates on Night 5 at 12. 1 . 2. 3 .4 .5 AM, she'll deactivate everyone else. She has one phase in each hall, if she is there, close the door and wait. When she is on the bed, keep the light on her, and when she is in the closet, keep it closed.
D 8

D 8 is an Active Item in Cake Team Towers. It is unlocked by default.

## Effects

For 8 Active Charge, the item can be used to reroll Class Items and items found in levels (but not items already picked up).

## Notes

* The D 8 CANNOT reroll shop items or Angel/Devil deal items. Those can be rerolled with Slow Dice and Blessed Dice, respectively.

## Trivia

* The item is a reference to one of Cake Team's old games, being a version of Mario Party in Minecraft.
Laa-Laa

* FNATL 3: S
* TLR: S

**Laa-Laa** is the secondary antagonist in Tubbyland Return: Sexualized and one of the antagonists in Five Nights at Tubbyland 3: Sexualized.

## Appearance

##### TLR: S

Laa-Laa is wearing a purple outfit. She has a curly antenna.

##### FNaTL 3: S

Laa-Laa is wearing a green outfit. She has a curly antenna.

## Behavior

##### TLR: S

She will go into the office through the vents, if you hear her going into the vents, close it. If you hear that sound again, open it.
Nightmare Chica

**Nightmare Chica** is the tertiary antagonist in Five Nights in Anime 4, which is a part of the CookieSlime FNiA Games Archive.

## Appearance

Nightmare Chica is a yellow chicken with black eyes and white pupils, wearing black panties, a black bib reading "Horny," and two hairpins(?).

## Behavior

Nightmare Chica first appears on Night 1. She'll make her way towards the bedroom from the right hall. When she's at the door, you'll hear breathing. Don't flash your light, just close the door until the breathing stops.
Plushtrap

**Plushtrap** is the minor antagonist in FNiA 4.

## Appearence

Plushtrap is a green bunny with ragged dark green clothing.

## Behavior

Plushtrap appears in her own minigame called Fun with Plushtrap. She'll start in her chair and slowly get closer when the flashlight is off. Turn on the light when you think she is on the X. Winning removes 2 hours from the next night.

Plushtrap in the Extras Menu
Dipsy

* FNaTL 3: S
* TLR: S

**Dipsy** is the tertiary antagonist in Tubbyland Return: Sexualized and one of the main antagonists in Five Nights at Tubbyland 3: Sexualized.

## Appearance

##### TLR: S

Dipsy wears clothing with red, blue, green and yellow circles, she also has a big tail in her hair. Her antenna is a dipstick.

##### FNaTL 3: S

Dipsy wears a ragged pink shirt, and has no pants. She has no antenna.

## Behavior

##### TLR: S

She appears in Night 3. She'll head to your office, if she is in the office her TV will display letters. You need to change the cameras in order of letters to make her leave.
Po

Po
--

* FNaTL 3: S
* TLR: S

Po is the main antagonist in Tubbyland Return: Sexualized and one of the antagonists in Five Nights at Tubbyland 3: Sexualized.

## Appearance

##### TLR: S

Po is wearing a pink dress with light-pink circles. She has a circle antenna on her head.

##### FNaTL 3: S

Po is wearing a pink shirt and a light green skirt. She has a circle antenna on her head.

## Behavior

##### TLR: S

She activates on Night 2. She'll head to your office from Cam E and to your office. When she is in the office, look directly look at her to make her go away.

##### FNaTL 3: S

She activates on Night 2. Her starting point is Cam07 from there she'll move from Cam03 and her final Cam spot is Cam01 if you see her on Cam01 close your door and keep checking your cameras to make sure she left Cam01 after that she'll go back to her starting point Cam07 and you can reopen your door
Electrium

## Description

Electrium is an electric Elemental, he is greedy and wants money and power.

Electrium is also the Chapter 2 Final Boss

## Lore

### Pre Tower

Electrium was once a member of the White Cake, but Gladiatus kicked him out after he found out he was only in it for the money and fame

### Chapter 1

Electrium is found in the race, selling items for x2 their value, that is where he meets Femmy and Pelv.

Electrium decides to hire Femmy and Pelv and tasks them to receive a gorilla

### Chapter 2

Electrium is revealed to be the owner of Electro Circus, and tells Femmy and Pelv to sell weapons to the bees and ants

Electrium is seen selling Elementium to Henry in Electro Circus.

It is later revealed that Electrium tricked the bees and ants to fight each other, so that he could sell them weapons and make money.

It is also revealed that Electrium is working for The Swanlet Supreme. The entire war on the bees and ants was created so Swanlet Supreme could steal Elementium under the radar.

Electrium kills Badgey.

After you find out Electrium was behind the war, you must fight Electrium, during the fight he consumes Elementium and becomes Electrium the Trickster.

Buck kills Electrium with Stinger Punch, defeating him at the cost of his own life.

### Chapter 3

There is no lore for Electrium in Chapter 3 as of now.

## Attacks

### Electrium

Electric Rope | The ground has Electrium particles that spin around the arena that the player must jump over.

Electric Imps | Electrium summons imps, that are baby zombies that deal electric damage.

Lightning Teleport | Electrium strikes lightning down on a player, and teleports to that location

### Electrium the Trickster

Electric Imps | Electrium now summons 6 imps at a time rather than 2

Lightning | Electrium will fire lightning down on the player

Wall of Lightning | Electrium summons lightning from one side of the arena to the other, this is impossible to dodge

Laser | Electrium fires a laser out of his eye

## Trivia

Electrium is Aquiums brother.

Electriums final form resembles a spider, because spiders eat bugs, and he tries to kill the bees and ants.

Electrium owns Treasure Trove Cove.

Electriums final form is called "The Trickster" because he used to be a member of the White Cake, and the White Cake has one member of each class but just like how Trickster was a class removed from Chapter 1, Trickster was also removed from the White Cake.

When Electrium is defeated, it rains. This is because when you kill a spider, it rains.

Electriums attacks were originally going to consume your money before damaging you.
Aquatic Ruin 1

## Glitchless

Difficulty:

* Safe: 0/10
* Optimal: 0/10
* Glitched: 0/10

### Safe

* This stage has uneven ground throughout, so it's very important to make the jumps in this stage very accurately. The first one should be made just after the ground level dips slightly, which should clear the pillar.
* It's worth taking a little extra time to make sure the next spindash is good 6 tap, as if it's not strong you can get flipped out of it by the springboard up ahead, wasting time. Learn when to start holding right again after going off this edge, too, as you don't want to be rolling for the upcoming jump.
* The next jump is the most difficult in the stage, since both Sonic and the slopes are obscured by leaves in the foreground. The ideal case is a large jump that clears the entire pool of water and lands on the speed shoes from the top, but if you miss that you can save it by landing on the second shark, or just behind the speed shoes. Another consistent method that still yields 21 if done correctly is to jump at the last pillar and bounce on the first shark located just at the right of the waterfall. IMPORTANT: no matter what happens, make sure you always hit the speed shoes from the **top**, since if you hit them from the side, a very unhelpful glitch will come into play: if speed shoes take effect underwater, as soon as you breach the water level they will stop working.
* After this there's one final jump through the loop to end the stage, you need to hit the steepest part of the ramp (which is partially obscured again), and pull back slightly before hitting the side of the loop. If you touch it you get kind of "stuck" in the side of the loop and have to make another jump to get over the top of it. An alternative to this is to jump off the rotating platforms and bounce on the whisps (flies) which works very well if you didn't touch the water at any time (these platforms use a camera timer).

This is the first stage where the times can be quite variable, anything from 0:21 to 0:24 is in acceptable range here.

### Advanced

21 Seconds

* After the loop, jump from behind the right pillar (similar to Chemical Plant 1) and you should land on the log up ahead.
Oswald

**Oswald** is the secondary antagonist in FNiA: TI.

## Appearance

Oswald is a black bunny with a purple dress with light purple dots. She also has no arms.

## Behavior

Oswald appears in night 2. She'll go from the Storage Room to the Office, and enter from either the Meat Freezer or the Lounge. She'll appear in the middle of the room, turn off a camera to make her leave.
Chemical Plant 1

Difficulty:

* Safe: 2/10
* Optimal: 10/10

* Start with a 3 tap spindash and jump.
* Make sure you jump at some point so you're running through the first loop, as you want to activate the speed cap when jumping over the spring.
* The yellow blocks here are a universal timer object that always clear the way at 0:11, so any time lost up to this point doesn't matter, as long as it gets here for 0:11. It's actually possible to beat this block cycle and save two seconds but nobody's done it in a SS before - however, Paraxade has in this IL of the stage.
* After the yellow blocks, you go through two loops that exit downwards, and a third regular loop - behind the right pillar of this loop is a steep ramp, as you pass behind it, jump, hold right to activate the speed cap and hit the gap in the wall. If you hit the ceiling of the hallway you jump into you keep a fair bit of speed which makes 0:22 much more likely.

### Advanced

23 Seconds

by using sinewave jumps and hitting the ceiling at the end, 0:22 is possible. It's also possible to beat the block cycle with very aggressive play at the start of the stage and get 0:20, but it's very difficult and not considered worth attempting at this time.
Fucking Deadly Dick Tomato of FNIA and Slimes

It starts with one

One thing I don't know why

It doesn't even matter how hard you try

Keep that in mind, I designed this rhyme

To explain in due time

All I know

Time is a valuable thing

Watch it fly by as the pendulum swings

Watch it count down to the end of the day

The clock ticks life away

It's so unreal

Didn't look out below

Watch the time go right out the window

Tryin' to hold on, did-didn't even know

I wasted it all just to watch you go

I kept everything inside and even though I tried

It all fell apart

What it meant to me will eventually

Be a memory of a time when-

I tried so hard and got so far

But in the end, it doesn't even matter

I had to fall to lose it all

But in the end, it doesn't even matter

One thing, I don't know why

It doesn't even matter how hard you try

Keep that in mind, I designed this rhyme

To remind myself how I tried so hard

In spite of the way you were mockin' me

Acting like I was part of your property

Remembering all the times you fought with me

I'm surprised it got so far

Things aren't the way they were before

You wouldn't even recognize me anymore

Not that you knew me back then

But it all comes back to me in the end

You kept everything inside and even though I tried

It all fell apart

What it meant to me will eventually

Be a memory of a time when-

I tried so hard and got so far

But in the end, it doesn't even matter

I had to fall to lose it all

But in the end, it doesn't even matter

I've put my trust in you

Pushed as far as I can go

For all this

There's only one thing you should know

I've put my trust in you

Pushed as far as I can go

For all this

There's only one thing you should know

I tried so hard and got so far

But in the end, it doesn't even matter

I had to fall to lose it all

But in the end, it doesn't even matter

## Information

This concept is unused, but I added it here cuz WHY NOT PHHH.

This Fucking Deadly Dick Tomato of FNIA and Slimes was supposed to be as easter egg in FNIA: TI. Works the same as Donald and plays loud noises. Was supposed to be added as the reference to the same easter egg in Abandoned Discovery Island.

- ~~CookieSlime~~ Fucking Deadly Dick Tomato of FNIa and SliMES

Ok
Piggy Pizza

Piggy Pizza is a resturaunt chain focused mainly on pizza. There slogan is "Let's Get Fat!"1, but is later changed to "Stay Fat!"2

## Establishments

In Opera City you can find establishments of Piggy Pizza further along Pierre street, but also on the other side of the road of Pierre's garage. There is also a resteraunt in the city near the Museum.1

In Canal City you can find one in the backstreets behind the Striped Mansion and there is a Piggy Pizza in Root Island too.2

## Sources

1. The Search for the Stolen Maze Stone
2. The Curious Case of the Castle in the Sky
Yellowfoot

Yellowfoot is a legendary creature in Pierre's universe.

## Appearance

The Yellowfoot is a humanoid creature with distinctive yellow fur. It is also possible that that some variations have horns.

## Trivia

* The Yellowfoot is not so secretly based off the Bigfoot a north american mythological creature with humanoid but furry characteristics that is shy and rarely seen.