Essence Chain

> "*Draw out Soul Essence from your bracelet, dealing 500 DMG to up to 4 enemies, reducing their Movement Speed by 90% for 0.25s, and extracting their souls to enhance your own weapon. +2 temporary Weapon Levels for 6s.*"
>
>
>

 **Essence Chain** is  Xing Zhe's Secondary Skill. Using it will wrap a golden rope around up to 4 enemies, dealing damage and lowering their  Movement Speed by -90% for 0.25 seconds.

Additionally, every weapon that you hold will receive a temporary +2 levels for 6 seconds, improving their effectiveness which further extends to improving  Soul Strike. This bonus does not stack, regardless of the number of enemies hit.

Enemies further than a medium distance away from you will be unable to be targeted, requiring you to get closer in order to hit them.

## Frequent Use

Essence Chain has no cooldown, but uses ammunition which is replenished with  Supplies. The base capacity is 3.

* Expert Proficiency increases base capacity to up to 8.
* Battlefield Support grants Secondary Skill uses as ammo is consumed.
* Rotation Technique increases capacity by up to +10, and recovers a use when Essence Chain hits 5 to 3 times, or a weapon hits 30 to 20 times.
* Double Exhilaration increases capacity by +100%.
* No Retreat increases weapon damage by 50% when Secondary Skill uses are 0.
* Extra Surprise increases the chance that enemies drop supplies.
* Untold Effort has a 50% chance to double Secondary Skill consumption.
* Capacity Overdraft allows use of Secondary Skills even when Xing Zhe has no supplies, however doing so deals damage to yourself instead.
* Ancient Timer restricts the Secondary Skill with a 3 second cooldown.
* Endless Assault grants 1 Secondary Skill use every 3 seconds and increases capacity by +100%.
* Expert Proficiency increases capacity by 5.
* Sustainable Fight grants 1 Secondary Skill use for every 3 enemies killed.
* Internal Circulation grants 5 Secondary Skill uses after using Primary Skill.
* Solid Supplier grants 1 Secondary Skill use every 3 seconds.

## Offensive Use

Without upgrades, Essence Chain deals 500 damage. Additionally it will increase your weapon's level by 2 for 6 seconds after hitting an enemy.

* Skill Enhancement increases skill damage by up to +50%.
* Enhanced Artifact increases base damage by +200.
* Shattered Soul increases base damage by up to +450%. Level 3 grants a 25% chance to deal +100% total damage.
* Strength Taker increases total skill damage by up to +16%, up to 15 stacks, for every enemy hit by Essence Chain.
* Constant Threat increases Essence Chain damage by +30% each time it hits the same enemy.
* Extra Shackle increases the maximum amount of enemies that each Essence Chain can target by up to +3, and increases the damage dealt by up to +60% for every target below the maximum.
* Wombo Combo inflicts up to 3 cudgel hits when landing 5 to 3 hits with Essence Chain.
* Ancient Etching adds an additional inscription to all weapons when Essence Chain has boosted your weapons.
* Concentrated Essence grants up to +9 weapon levels when boosting your weapons, and it lasts up to +6 seconds longer. Level 3 grants +1 additional level for every enemy hit at the same time.
* Brutal Gloves increases damage dealt by +35%.
* Energy Sandals increases damage for every dash since the last primary/secondary skill use or trigger.
* Skill Booster increases damage for every Critical Hit since the last primary/secondary skill use or trigger.
* Sucker Punch increases skill damage by +45% if the enemy has at least 70% Health.
* Enduring Caster increases skill damage by +1% for every 5 Health and Shield you have.
* Vindictive Nature increases skill damage by +40% for some time after taking damage.
* Untold Effort has a 50% chance to double Secondary Skill consumption.
* Surprise Bonus grants a 15% chance to double the damage of any skill.
* Rational Consumption increases skill damage by +80%, but lowers it by 5% for every item purchased from a Peddler.
* Dual-edge increases damage by +1% for every enemy killed.
* Deadly Curse increases skill damage by +75%.
* Spirit Bible increases skill damage by +120%.
* Rich's Privileges deals extra damage after hitting with skill damage based on how much copper you currently have.
* Skill Freak grants a 75% chance to deal double damage and 25% chance to deal triple damage.
* Overconsumption increases damage dealt by up to +300%.
* Armed Caster increases skill damage by +50% for every 1x CritX your held weapon has.
* Essence Drainer grants +1 weapon level for every enemy hit by Essence Chain, and +40% Essence Chain damage for every level of the currently held weapon.
* Demon Executioner increases base damage by +60%.
* Skill Enhancement increases skill damage by +6% for every level up.
* Golden Touch increases skill damage by +10% for every occult scroll recycled, up to +100%.
* Skill Training increases maximum Essence Chain hits by +1.
* Rich Accumulation doubles damage of the next Secondary Skill hit after dealing damage 4 times with Secondary Skills.
* Skill Specialist increases total skill damage by +100%.
* Elemental Prohibition increases total damage by +125%.
* Evil Oppressor increases base damage by 50 for 3 seconds for every enemy hit by Essence Chain, up to 20 stacks.

## Defensive Use

Without upgrades, the only defensive use is the -90% movement speed decrease for 0.25 seconds.

* Strength Taker decreases the damage of enemies hit by up to -60%. Additionally it increases max  Shields? by up to +5, up to 15 stacks, for every enemy hit by Essence Chain.
* Solid Supplier recovers 20%  Health? and ammo reserves after casting Secondary Skill 5 times.