The Doctrine

The Doctrine is the founding document that outlines the structure of The Corporation and how it runs. The Doctrine consists of 9 separate articles: Power, Legitimizing and Consolidating Authority, Legal System, Military, Districting and Housing, Education, Trade, Symbolism, and Economy. Some of these articles were changed as The Corporation has grown.

## Article 1: Power

Article 1A: Political Organization

1. The Corporation is a centralized megacorporation that is run through corporatism. The follow of power within The Corporation is as follows:
	1. CEO (Our Lord and Savior)
	2. Global Heads Head of Global Agriculture and Ecology; Head of Global Defense and Foreign Relations; Head of Global Financing and Distribution; Head of Global Development and Innovation
	3. Hemispheric Heads (Per Hemisphere) Head of Hemispheric Agriculture and Ecology; Head of Hemispheric Defense and Hemispheric Relations; Head of Hemispheric Financing and Distribution; Head of Hemispheric Development and Innovation
	4. Regional Heads (Per Region) Head of Regional Agriculture and Ecology; Head of Regional Defense and Regional Relations; Head of Regional Financing and Distribution; Head of Regional Development and Innovation
	5. Associate Managers
	6. Assistants to the Associate Managers
	7. Employees
2. The CEO is a divine monarch who rules through the holy power of capitalism (detailed in (2C)(3)-(2C)(4)(i)).

Article 1B: Verticality

1. Verticality is how to be promoted within The Corporation, based on the level at which someone is within The Corporation, the type of verticality will be different.
	1. Employees: E-Verticality
	2. Assistants to Associate Managers: AA-Verticality
	3. Associate Managers: A-Verticality
	4. Regional Heads: R-Verticality
	5. Hemispheric Heads: H-Verticality
	6. CEO: None
		1. Judges, the Military, and the Indebted are all exempt from the verticality system (detailed in (3A)(1), (5I)(1), and (3C)(4)).
2. When someone is promoted to a new rank, their verticality will be converted to a 1000:1 ratio. (EX: 1000 E Verticality = 1 AA Verticality)
3. Verticality is earned through a variety of different means, all of which encourage a higher work ethic in The Corporation.
	1. Every day that a citizen works inside The Corporation will earn them 1 point of verticality.
	2. Every 15 tasks (see (9B)(1)) a citizen completes will earn them 10 points of verticality.
	3. Every 50 tasks a citizen completes will earn them a bonus of 60 points of verticality.

Article 1C: Selecting Leaders

1. In The Corporation, leaders are decided by verticality. When a higher-up dies, whoever in the next stage of command has the most verticality saved up will be promoted to a higher rank. For example, if the CEO dies, whoever has the most G-verticality saved up will be promoted. However, the system changes between the Global Head and Regional Head; the only Regional heads in contention for promotion are those who had the same title as the previous Global Head. This will continue down to the Regional Managers but will once again change at the associate manager level. Here, the system reverts to CEO→Global  Head, as associate managers don’t have district titles.

## Article 2: Legitimizing and Consolidating Authority

Article 2A: Monumental Architecture

1. Within 30 years of settlement, The Corporation will establish a fundamental headquarters that will span 201 floors. This building will display the holy symbols of The Corporation Emblem (see (8A)), the Core (see (8C)), and the flag of New Oceania (see (8B)). The headquarters will be a symbol of The Corporation’s might, standing over the mostly barren ocean and short housing. It will be the location where all meetings are held and will also be one of the few places where ranks are allowed to intermingle, with the only other time being when children visit their parents (see (5A)(1))
	1. Around the headquarters, there will be monitoring posts every 2 miles for a 10-mile radius.
		1. Every post must be occupied by at least two military generals and 5 soldiers at all times.

Article 2B: Taxes

1. A base 5% tax rate is imposed on all ranks mentioned in power (1A)(1)(C) through power (1A)(1)(G).
	1. For each workday an individual misses, their tax rate permanently increases by 0.5% with no upper limit.
	2. Every holiday (see (2D)(4)) that an individual works, their tax rate decreases by 0.5%, with a lower limit of 5%.

Article 2C: Religion

1. Capitalism will be established as the one and only religion practiced within New Oceania.

1. Capitalism will be the religion taught to all social classes, including the indebted (see (3C)(4)).
	1. Capitalism is an atheistic religion.
	2. The CEO is chosen by the holy power of Capitalism.
	3. Every day at 16:00, citizens must pray to Capitalism for peace and prosperity.
	4. The three holy symbols of Capitalism are The Corporation Emblem, the Core, and the flag of New Oceania (mentioned in (2A)(1)).
2. Anyone who does not practice Capitalism or is caught practicing any other religion is subject to a variety of punishments:
	1. The forfeit of their basic human rights.
	2. Given an Indebted life sentence (see (3C)(4)).
	3. Stripped of all verticality and loss of their position unless they are the CEO.

1. Capitalism has a total of 4 holidays.
	1. Corpmas
		1. A day to celebrate the formation of The Corporation celebrated on December 20th
	2. New Year's Day
		1. New Year's starts on the day the revolution ended and war was won.
	3. CEO Day
		1. A day that celebrates the birthday of the standing CEO, celebrated on the CEO’s birthday
	4. Verchange Day
		1. A day when verticality can be exchanged for Cores at a 1:5 ratio.

Article 2D: Social Structures

1. The Corporation imposes a very rigid social structure with little upward mobility that has some aspects of an aristocracy upon all ranks.
	1. The flow of social power throughout The Corporation is the same as stated in (1A)(1)(A)-(1A)(1)(G).
	2. The indebted are left out of society and have no power whatsoever.

## Article 3: Legal System

Article 3A: Legal Power

1. When an Assistant to The Associate Manager or above (up until Global Heads) becomes promoted, they will be able to choose to become a judge. To become a judge, they must pass a simple exam that tests their concept of humanity and their intellectual prowess. Judges are automatically granted the luxury of being outside the system of verticality; however, this means that Judges are never able to be promoted and can’t change their housing situation (see (5J)(1)).
	1. Judges are given a title based on what rank they are going to be promoted to, starting with A-Rank Judges and going up until G-Rank Judges, with the letter before rank being an indication of their rank within The Corporation (similar to the system seen in (1A)(1)(A)-(1A)(1)(G)). Judges are only able to administer court cases for the equivalent rank in The Corporation or below.
2. The CEO can overrule or dictate all court cases.

Article 3B: Sentencing

1. Similarly to the Chinese Philosophy of Legalism, the legal system is very strict, and all crimes end up receiving the same punishment, just at different lengths.
	1. Anyone who is found guilty of a crime, besides the CEO, will be sentenced to being indebted (see (3C)(4)).

Article 3C: Indebted

1. The indebted are a class of people who have committed any crime on any planet. They’re not given any rights while they serve their sentence, and they are unable to earn any verticality. The indebted work in the most deadly and disgusting services across the planet. They also live in the worst houses (see (5B)(1)). Indebted are rarely allowed to interact with anyone outside their district and are never allowed to interact with other ranks; they essentially don’t exist in the eyes of society. Unless a citizen is given a life sentence, when their debt (sentence) has been paid, their verticality will be reimbursed. If other planets want to send their prisoners to New Oceania, they must first sentence the prisoners based on their legal system and social ideals. Once the prisoner arrives in New Oceania, they will become indebted and won’t be sent back to their home planet until their sentence has been paid off. If a child is born to an indebted parent, they take on the debt of both parents at the time of birth. So, if a child has a parent with a life sentence, the child is automatically condemned to take on that same sentence. However, if the mother has a 10-year sentence and the father has a 5-year sentence, the child will be indebted for the first 15 years of their life. When the child pays off their debt, they will immediately become an employee. If a parent finishes their sentence, the child does not go with them.

## Article 4: Military

Article 4A: Enlisting

1. When The Corporation is not at war with other planets, enlisting is not a common practice. While not at war, the military is composed entirely of trained military professionals. These military professionals will be chosen via an optional test they can take at 18 (see (6A)(1)) and will be trained throughout the rest of their lives.  However, if a war is declared on another planet, every district will be mandated to send at least 5% of its population to the military. This 5% will be trained by the military professionals that were already trained.

Article 4B: Type of Military

1. The Corporation is not an expansionist colony. It is strictly focused on commerce and managing interior affairs. The only time The Corporation will go to war is if a trading ally (see (7A)(1)-(7B)(5)(B)) is attacked or requests assistance. All of this leads to a much smaller military; however, the districts (see (5I)(9)-(5I)(9)(D)) will always be mandated to keep enough housing to occupy 5% of citizens from every district.
2. The flow of power within the military is identical to that in the USA.

## Article 5: Districting and Housing

Article 5A: Districts

1. Every different rank will be segregated into different districts, and each district will be at a different level of luxury based on what rank lives there. On top of that, each house will have “upgrades” that can be unlocked with verticality. The more verticality an employee gains, the more luxurious their house becomes. All verticality upgrades are capped at 50,000 verticality. These upgrades can range from a bed frame to new rooms within the house and better food. This is the primary driver behind the verticality system, as it encourages people to better their lives. When a child is born to anyone whose rank is higher than an employee, the child will live with their parents until age 18, when they will then be sent to live as an employee.

Article 5B: Indebted

1. The Indebted districts are the equivalent of slums mixed with prison cells. The district is located at the work site, and the Indebted have a corporate-controlled schedule, but they are still allowed to walk around and interact in their free time. The housing consists of 3 rooms, the living room, bedroom, and bathroom. The housing can’t be upgraded (Indebted don’t earn verticality) unless they have a child. If the Indebted have a child (with a limit of one), they will gain an extra bedroom and bathroom. If more children are born, no more rooms will be added to the housing.

Article 5C: Employee

1. Employee districts start with 2 bedrooms, 2 bathrooms, a living room, a laundry room, and a kitchen. Employee districts are located within 2 miles of their job site. Exceptions can be made for employees at half verticality or higher. The maxed-out housing for an employee is 3 bedrooms, 3 bathrooms, a kitchen, a laundry room, a living room with 2 couches and a TV, and a small backyard.

Article 5D: Assistant to the Associate Manager

1. Assistants to the Associate Managers start with whatever housing unlocks they have gained at the employee level. However, the assistants are also able to earn the addition of a second floor to their house, which includes a game room and a pool in their backyard.

Article 5E: Associate Manager

1. Associate manager housing follows the same trend as their assistants, with the added benefits of amenities such as larger beds, smart technology, etc.

Article 5F: Regional Heads

1. Regional heads see a shift away from the previous trend and will instead be living inside corporate buildings. The regional headquarters is located within the 64 regions of the planet and will have a penthouse that the regional head resides in. The regional heads can go to other regions on work trips or during the hours of 2 a.m.-6 a.m. The penthouse has 3 bedrooms, 3 bathrooms, a kitchen, a laundry room, a living room, a pool, and a patio. The unlocks for this rank are similar to those for Associate Managers in that all they do is upgrade the current amenities.

Article 5G: Hemispheric Heads & Global Heads

1. Both Hemispheric Heads and global heads follow the same rules as the regional heads.

Article 5H: CEO

1. The CEO lives on the top three floors of the Headquarters. The CEO doesn’t have any upgrades, as the CEO doesn’t earn verticality. The floor directly beneath the bottom floor of the penthouse is the meeting room where the heads of regions, hemispheres, and the globe and the military commanders will meet with the CEO.

Article 5I: Military

1. Military districts are located throughout the planet, with the highest density of districts being located in the 10 to 12-mile range of the Headquarters. Military districts are divided into concentric circles based on the military rankings.
	1. In the center of the district, there is the commander's lookout. The lookout is a 2 bedroom, 2 bathroom penthouse that watches over the entire district. This house has a wall that is the commander's equivalent of an audio booth, where they can record commands and send them to every house within the district.
	2. In the first concentric circle, the military officers reside in housing that is almost identical to the commander's lookout, with the only difference being a second wall that is delegated to a message receiver.
	3. In the second concentric circle, the military generals reside in a two-bedroom, one-bath house. The housing doesn’t contain an audio booth and only has a message receiver.
	4. Finally, the third concentric circle contains all other military personnel. The housing is a two-bedroom, one-bath house, and each house also has a message receiver with different frequencies established throughout the district to prevent signals from being sent to the wrong personnel.

Article 5J: Judicial

1. Judges don’t have their own district; instead, they live in the same areas as whatever rank they are going to be promoted to. The housing that the Judges are given is equivalent to ½ of the next rank’s possible upgrades.

## Article 6: Education

Article 6A: Universal Education

1. Despite the rigid social structure of The Corporation, we believe in equal and universal education, living by the policy that “A smart worker is a hard worker”. The Corporation has no discrimination against any rank in terms of education. The only striking difference with education is that Indebted children who have a life sentence will not be able to take the exam to become military officers (see (4A)(1)). However, if an indebted child has a sentence of less than a life sentence, they will have access to the military service exam.

Article 6B: Military Service Exam

1. The military service exam is a test of a child’s physical strength, mental fortitude, and academic aptitude.
	1. The physical strength portion of the test consists of the three major lifts: bench press, deadlift, and squat. The benchmark to beat for each lift is proportional to the student’s weight. If a student reaches 50% of the benchmark, they earn a 1. If they reach the benchmark, they earn a 2, and if they exceed the benchmark by at least 10%, they earn a 3.
	2. The mental strength portion of the test will see the student go through 3 rounds of torture. For every round that the student doesn’t give up the classified information, they earn two points.
	3. Finally, the student will take an academic test of human history, math, psychology, and science. For every section in which the student earns a C, the student will earn half a point. For every B, the student will earn 1 point. For every A, the student will earn 2 points. For every 100, the student will earn 2.5 points.
2. For the student to pass the military service exam, the student must earn at least 15.5 points.

## Article 7: Trade

Main article: Interplanetary Relations

Article 7A: Trading Partners

1. At the time of this section being written, The Corporation is trading partners with 5 other planets, The Winter Company (Group 2), Bearbie Land (Group 5), Borealis (Group 9), Samsara (Group 8), and LLAA (Group 7). As a part of the trade deals made with the other planets, The Corporation swears to protect the allies as long as the trade deal stands. If two trade partners ever find themselves at war with each other, The Corporation will play a neutral third party, helping both sides of the war. New Oceania has a large amount of products that most other planets don’t have access to, but that are necessary for most common products. For example, due to the Cypress forests located on the planet, The Corporation has a large influx of wood, acorns, etc. Although not traded at the moment, The Corporation also has luxury goods such as electronics, rubber, oil, etc.

Article 7B: Trade Deals

1. Winter Company
	1. Indebted [←]
	2. Fish [→]
2. Borealis
	1. Indebted with a 5% royalty [←]
	2. Concrete [←]
	3. Wood & Glass [→]
3. Samsara
	1. Salt [→]
	2. Hot dogs [←]
4. Bearbie Land
	1. Iron & Freshwater [→]
	2. 45% Men [←]
5. LLAA
	1. Trees [→]
	2. Copper [←]

## Article 9: Economy

Main page: Economy

Article 9A: Cores

1. Cores are the main economy of The Corporation, they are used for everything besides housing. They are given out in two ways, through hourly wages and through tasks. There are no multiple denominations of the currency, single denominations are the only form that exists. The indebted are unable to earn wages and are not given tasks.

Article 9B: Tasks

1. 15 tasks are given to every citizen at the start of the week; they don’t expire, so stockpiling them is an option. Tasks are optional things to do at a job that can range from getting reports done early to working a certain amount of overtime to even working in other sectors. Upon completion of the task, the citizen will be rewarded with either cores or verticality. Completion of sets of tasks leads to bonus verticality (outlined in (1B)(5)(B)-(1B)(5)(C)).

## Doctrine History

1. 2048- The Doctrine finished its revisions and The Corporation was founded.
2. 2095- The indebted system is now added within all sections where the information is required to be known.
3. 2100- New Year's Day has now been added to the holiday list within The Doctrine.