Survivors (Dead Rising 1)

The **Survivors** in Dead Rising 1 and The Lost Story of Willamette are a main faction in both games.

Overall, there's over than 85 survivors though only 49 are saveable. In The Lost Story of Willamette, 5 more survivors are saved, making it a total of 54.

## Contents

[hide]#Survivors

1. Psychopaths
2. Types of Survivors
	1. Normal Survivors
	2. Non-Equippable Survivors
	3. Crippled Survivors
	4. Story Survivors
	5. Defected Survivors
	6. Victims
	7. Hostile Survivors
3. Escorting Survivors
	1. Recruiting Survivors
	2. Giving Commands
	3. Under Attack
	4. Health
	5. Left Behind
	6. Giving survivors food or weapons
	7. Survivor Limit
4. List of Survivors
5. PP Awarded for Saving Survivors
	1. DAY ONE September 19
	2. DAY TWO September 20
	3. DAY THREE September 21
6. The Fate of Survivors
	1. Security room
	2. Zombified survivors
	3. Committing suicide
	4. Lost survivors
7. Trivia
8. Gallery
9. References

## Survivors[1]

The citizens of Willamette who were not initially killed or rendered undead by the zombie outbreak are referred to as "survivors." Many survivors can be escorted safely to the Security Room, and will often provide Frank with competent cover if given firearms or other weapons; others may be injured, cowardly, traumatized, hostages, or even drunk, requiring Frank to lead them directly to the exit point and possibly rendering him unable to use his weapons.

Otis will periodically update Frank with information on certain survivors and their locations, though some survivors must be found without assistance. Certain scoops or "unannounced" survivors are time-sensitive: if Frank takes too long to begin a scoop their health will decrease, and in some cases of large rescues from certain psychopaths they may die off one by one. Successful rescues will earn PP for Frank; Frank may also choose to leave the survivors to die, or kill them himself.

## Types of Survivors

### Normal Survivors

These survivors can walk and be equipped with weapons. They are the most common of the survivor types. Most males and some females are in this category. While escorting a group, they are much more reliable, since they can defend the group at waypoints so long as they're armed. They are more difficult to escort than other survivors if they're alone since you have to depend on their AI to navigate through zombies.

Most women that can equip weapons can only equip light weapons such as knives, submachine guns, handguns, etc. They also have a unique running animation that is slightly slower than males, causing Frank to have to wait for them to catch up. They also use an unarmed fighting style, like unequippable survivors. There are a few female survivors that do not use this AI system (or can at least equip heavier weapons): Beth Shrake, Kay Nelson and a few other female survivors that use this system. In The Lost Story of Willamette, Cheryl Jones and Tonya Waters use this system.

### Non-Equippable Survivors

These survivors are too afraid or incompetent with weapons, but can be led around by the hand directly. All are female. They are good with group escorts since they are able to keep up on foot, with the exception of Susan Walsh. They are also easy for solo escorting, since they can be guided directly by hand.

Like normal female survivors, they use an unarmed fighting style that consists of shoving zombies, which causes them to fall to the ground, or by kicking zombies which causes some damage. The best thing about this type of survivor is that you can hold two hands at once. This tactic is useful in some scoops such as The Woman Who Didn't Make It or Above the Law.

### Crippled Survivors

These survivors are too injured (or drunk) to walk, and require assistance. They are the least common. They are a burden in groups since Frank and Hiroie are required to support them by shoulder or carry them on his back, rendering him unarmed, but are extremely easy to escort individually. They will attack zombies if one gets close enough.

There is a plus side to having one of these survivors in your group, because if you are carrying one, the zombies cannot grab Frank.

### Story SurvivorsEdit

During the story, you will be required to follow Brad or Isabela. Without your assistance, they will usually die, but both are armed with a pistol and have the AI of a normal survivor. They don't count as survivors in your party during this, although Isabela also accompanies Frank in the two prior categories as a regular survivor. If they die at any point then all cases will fail.

### Defected SurvivorsEdit

[2]

If the player chooses to attack survivors, they may defect. If you hit a survivor too much a purple caption will appear on the screen, saying they are defected. This means they lose all trust in Frank and turn hostile toward him, either trying to kill him or simply no longer following the group. If this happens you have no chance of rescuing the defected survivor. Survivors may also defect if their friend or a loved one is killed or defected themselves, such as Jeff & Natalie or Tonya & Ross.

### Victims

These are survivors who are inevitably killed. No matter what you do, these survivors can't be saved.

## Escorting Survivors

In The Lost Story of Willamette, the AI has slightly improved, meaning that almost everyone is able to be escorted safely though there are times where they will get left behind.

## Survivor List

This is a list of all survivors in *Dead Rising*. It includes citizens of Willamette as well as out-of-towners. The listings are in different colors. If the character is **green**, then they are savable in the game (survivors). If they are **red**, then they are not savable in the game (victims) or they die if the story is completed in the "true" fashion. If they are **orange**, then they are psychopaths, and should be killed. At the bottom of the page there are several notes about the characters.

## Partners

In The Lost Story of Willamette, there are sixteen partners available. The partners, in a similar fashion to Yakuza Dead Souls' partner systems, are given newly created abilities, movesets and weapons for them to test out. For example: Alyssa uses a pistol

1. Alyssa Laurent (Weapon: Pistol. Voice: Tomoe Tamiyasu)
2. Brett Styles (Weapon: Machine Gun. Voice: Hiro Shimono)
3. Burt Thompson (Weapon: Baseball Bat. Voice: Daisuke Ono)
4. Debbie Willett (Weapon: Hunting Shotgun. Voice: Kaede Hondo)
5. Greg Simpson (Weapon: Lead Pipe. Voice: Junji Majima)
6. Jonathan Picardsen (Weapon: Military Shotgun. Voice: Taiten Kusunoki)
7. Kay Nelson (Weapon: Machete. Voice: Ryoko Shiraishi)
8. Kindell Johnson (Weapon: Assault Shotgun. Voice: Toshio Furukawa)
9. Leroy McKenna (Weapon: Golf Club. Voice: Koji Haramaki)
10. Nick Evans (Weapon: Ratman Sword. Voice: Osamu Ryutani)
11. Paul Carson (Weapon: Molotov. Voice: Daisuke Hirakawa)
12. Simone Ravendark (Weapon: Magnum Pistol. Voice: Masami Suzuki)
13. Tad Hawthorne (Weapon: Sword. Voice: Kenji Hamada)
14. Thomas Hall (Weapon: Sniper Rifle. Voice: Chiharu Sawashiro)
15. Tonya Walters (Weapon: 2X4. Voice: Junko Noda)
16. Wayne Blackwell (Weapon: Bass Guitar. Voice: ?)

## Voice Actors

### Dead Rising 1

* Katsuyuki Konishi - Male Survivor 1 (EX: Mark Quemada, Shinji Tanaka, Bill Brenton, Ray Mathieson)
* Daisuke Kishio - Male Survivor 2 (EX: Greg Simpson)
* Hirohiko Kakegawa - Male Survivor 3 (EX: Aaron Swoop)
* Ryohei Arai - Male Survivor 4 (EX: Jeff Meyer)
* Risa Taneda - Female Survivor 1 (Ex: Dana Simms, Leah Stein, Sophie Richards)
* Mariko Suzuki - Female Survivor 2 (Ex: Lilly Deacon)
* Hisako Kanemoto - Female Survivor 3 (EX: Natalie Meyer)

## Trivia

* The Partners have different voice actors despite their grunts being unchanged.