Housing

## Player Housing (Free Members)

Players that do have a Gold Membership can still have access to housing around the map. The houses offered are already placed, and can be purchased or rented on the real estate marketplace. Players have complete control over the items placed inside their house including furniture, crafting tools, and lockable storage containers. Housing also allows players to lock down items, secure containers, place vendors, control access to the house, and transfer ownership. For free members, the amount of lockdown items will be determined by the size of the house.

## Player Housing (Gold Members)

also known as POH (Player Owned Housing), is a feature that allows players to place several of the different housing types on a housing plot. Players have complete control over the items placed in and around their house including furniture, crafting tools, and lockable storage containers.Housing allows players to lock down items, secure containers, place vendors, control access to the house, and transfer ownership.

Note: Players may have as many houses as they can fit on a single housing plot. However, only one housing plot is allowed per player account, i.e. for all her/his in-game characters. Players will likely need significant space between the houses if they receive the error "There is already a house on this location". To mitigate this, players may need as much as 5 blocks distance between the houses.

## Housing Plot

Players need to have a housing plot big enough to fit the house. A Land Deed is used to claim a piece of land and can be purchased from the marketplace by minting a Land Deed NFT. Using a land deed to claim land will give you either a 12x12, 16x16, 20x20, 24x24, 28x28, 32x32, or 64x64 plot of land depending on the not purchased.

## Building a House

To build a house, players will need a housing blueprint (which can be bought at a carpenter or architect shop in most towns) and a housing plot big enough to fit the house. Players will also need to ensure that their desired house location is unobstructed (does not have items or furniture on the ground). Be mindful of terrain as flowers and other items may display through the floor of a finished home.

Upon using a blueprint, a house foundation will spawn and must be provided with materials before it is fully built. Placing down the house foundation will consume the blueprint and render the foundation immovable.

Once the house foundation has been supplied with all its materials, the house will be fully constructed and usable.

Multiple houses can be placed on a single plot — at least 3 spaces are needed between two houses on the same plot.

Changing House Direction

Right-clicking a blueprint allows players to choose which direction the built house will face.

Demolishing a House

A player may reclaim the blueprint if they decide to relocate, reposition, or tear their home down until the time the construction is completed. However, any building materials spent on the house are lost.

To demolish a home, open the housing menu by double clicking the mailbox, select the "Manage" tab, then click "Destroy" and confirm on the popup. Alternatively, right-click the house's foundation and click "Destroy Foundation". The blueprint will be reclaimed, but any materials placed into the foundation will not.

Once the home is fully-built you will not receive blueprints or materials if its demolished.

## Taxation

Houses are not subject to taxes, but the plot of land is. Gold can be added to the plot's tax balance from the mailbox, or at a bank. If you complete your daily tasks for 5 days out of the month, your land tax is waived.

## Home Customization

Double-clicking on the house sign or mailbox opens the house control window. This allows players to rename or destroy their house, manage friends and co-owners, or adjust decoration placement.

### Friends and Co-Owners

Through the house control window, you can add other players as friends or Co-Owners

Friends can open the door of the house and can access the Secured Chests that have been tagged as "Access: Friends".

Co-owners can can open the door of the house and access all the Secured Chests. They can also access the house control window.

A player can be friend or Co-Owner of an unlimited number of houses.

*Note: You don't need to make all your other characters Co-Owners of your house. The house is not property of a character, but is property of the account. As soon as you make a house, all the characters of that account are the Owners and can access the house and all the secured containers inside.*

## Plot and House Features

### Lockdowns

Lockdowns are assigned based on *plot size.* The larger the plot, the more Lockdowns are allowed. Lockdowns are managed through the Plot Management Window. When an item is placed on the ground somewhere within the plot's boundaries, players can lock the item down to prevent theft and automatic removal by the game engine. Locked down items can not be assigned for sale by a Vendor.

### Secure Containers

One of the greatest benefits of owning a house is represented by the Secure Containers. Locking any kind of container (Chests, pouches, wardrobes, lockboxes, crates...) inside the house will immediately turn it into a Secure Container. Secure Containers can be accessed only by the Owner and by the Co-Owners.

Right-clicking a secure container will open a menu, from where you will be able to set a Secure Container secure options. It can be either Owners or Friends. If it is Friends, the players that you defined as Friends from the house controls will be able to open that container. If its set to owners, then only owners and co-owners of the house may access it.

Secure Containers are assigned based on *house size.* More expensive houses allow more Secure Containers.

Containers that exceed this limit can still be placed, but must be locked with a key to keep them from being freely looted. They can be lockpicked. (Secured Containers CANNOT be lock picked.)

### Vendors

Players are able to recruit NPC vendors from a local town to sell their goods. Vendors will agree to work for a player for 10% of the profit. Vendors can be added from the house menu and will be placed just outside of your land plot. For more detailed information, see the Vendor page.

## House decay

Houses that are condemned will start to decay. Condemned houses can happen by:

* An account becomes inactive - There is a 90 day grace period and after that the house will begin to decay. The house will not fall if the account is reactivated before the final stages of decay and it will refresh at the following server up.

The decay cycle has six stages and takes 20 days in total: 4 days per cycle.

* Like New
* Slightly Worn
* Somewhat Worn
* Fairly Worn
* Greatly Worn
* In Danger of Collapsing

### In Danger of Collapsing

Once a house reaches the In Danger of Collapsing (IDOC) stage, the house becomes set to private and all access is removed. The house will then drop after 5, 10, or 15 hours. When the house drops, all addons disappear and the remaining contents fall to the ground. There is a chance that Thieves will spawn and steal some contents. Kill them to recover the items. If you have a Player Vendor, your vendor will be returned to you bank along with all the items on the menu.

Once a house falls, it triggers a random delay timer of 7 days, which prevents any house from being built in the same location right away.

### Demolition Pending

The Demolition Pending stage is used on houses with accounts that have been suspended. For accounts that have been suspended, the house will not fall until any questionable contents have been dealt with by game staff. A staff member (GM) can add a demolish pending tag to the house by right clicking the house sign and clicking the options tabs and selecting "Demolition Pending"

## Trees

If any trees are located on your housing plot, you can remove them by puchasing a Treestump Removal Shovel from an Architect NPC for 15,000gp. Or by purchasing the Lumberjack NFT from the marketplace.