recursal/Fanatic-Fandom huggingface dataset:
Awoken

### Description

Humans who by various means have had their senses opened to the flow of magical energy, thereby allowing them to cast spells.

The Awoken, commonly known as Mages, Magi, Warlocks, Wizards, Sorcerers, and a whole slew of other terms for magic users, are human beings who have through various means managed to have their senses opened to the flow of magical energy. This is achieved through a process known as the Awakening.

## Powers and Abilities

Magical Perception: The Awoken are able to sense the flow of magical energy. This allows them to tap into it, enabling them to cast spells, and sense when spells are being cast.

Enhanced Senses: The senses of an Awoken are superior to those of ordinary humans. Their sight, smell, hearing, taste, and touch are all much more refined than those of regular people.

## Weaknesses

Iron: Pure iron has the ability to stop the flow of magic. If an Awoken is bound in pure iron, or has it inserted into their body in large enough amounts, they will be unable to use magic, and their magical senses will be either dulled or completely blocked off.
Sôta Wachi

<infobox theme="perso">

```
 <title source="title">

```

 <default>

Sôta Wachi</default>
 <format>

Sôta Wachi</format>

```
 </title>
<image source="image"/>
<header>Informations</header>
<label>Nom</label>
<label>Alias</label>
<label>Naissance</label>
<label>Nationalité</label>
<label>Genre</label>
<label>Espèce</label>
<label>Âge</label>
<group collapse="closed">
<label>Statut</label>
</group>
<label>Taille</label>
<label>Poids</label>
<label>Occupation</label>
<label>Résidence</label>
 <header>Relations</header>
 <label>Famille</label>
 <label>Partenaire</label>
 <label>Affiliation</label>
 <header>Débuts</header>
<label>Manga</label>

```

**Sôta Wachi** est un semi-Détraqué.
Odin

Odin, known as Ervdit in his youth, is a Methuselah of the Gandor Clan.

## Stats (V20)

Odin, the All-High

**Clan:** Gandor

**Sire:** Gandor Antediluvian

**Nature:**Conniver

**Demeanor:**Autocrat

**Generation:** 4th

**Embrace:** 5,001 BCE

**Apparent Age:** Mid Teens

**Physical:** Strength 6, Dexterity 8, Stamina 6

**Social:** Charisma 6, Manipulation 9, Appearance 6

**Mental:** Perception 7, Intelligence 9, Wits 9

**Talents:** Alertness 9, Athletics 6, Awareness 9, Brawl 4, Empathy 7, Expression 5, Intimidation 7, Leadership 5, Streetwise 3, Subterfuge 8

**Skills:** Archery 1, Etiquette 3, Melee 4, Performance (Oration) 6, Stealth 6, Survival 5

**Knowledges:** Academics 3, Finance 1, Investigation 5, Law 2, Medicine 2, Occult 7, Politics 5,

**Disciplines:** Animalism 5, Auspex 9, Celerity 3, Chimerstry 7, Dementation 5, Dominate 7, Fortitude 8, Potence 5, Presence 7, Protean 5, Spirit Sorcery 9

**Paths:**Way of Earth 5, Way of Wind 5, Way of Water 5, Way of Fire 5

**Willpower:** 10

Mental Merits: Languages (Ancient Tribe Talk, Ancient Sumerian, Ancient Germanic, Ancient Greek, English, German, Latin, Norwegian, Old English, Old Norse, Swedish,)
Alira Tahan

## Physical description

### Species

Vampire (8th Generation [Through diablerie, 9th Generation originally], Al-Shavar Clan, Warrior Caste)

## Biography

Alira has been a slave all her life. She spent her human life as a serving girl in the sultan's palace, until the Al-Shavar took over Turkey just prior to World War 1. She was turned by an elder of the warrior caste, but her gender prevented her from rising in station. The disciplines she learned were always to make her a better slave, a beautiful bodyguard to those she was assigned. She was often assigned to both "entertain" and protect ghouls and humans important to her masters. Celerity and blood sorcery were emphasized, followed by Obfuscate. She accompanied them when they moved into Afghanistan in the 1940's to escape the second great war. Over time, she learned just enough to escape to America during the "Desert Storm" war when her last master died in the great oil field fires. She was accepted into the DC area, but only with great reluctance and suspicion. She was required to be strongly blood bonded to an elder of the AVC, which she did not object to. After all, a hard life free in America would be preferable to a a slave's life amongst her kin... she hoped.

## Alira Tahan

### Talents

Alertness 4 (Hidden Weapons), Athletics 4 (Acrobatics), Awareness 2, Brawl 1, Empathy 1, Intimidation 3, Subterfuge 2

### Skills

Etiquette 1, Larceny 3, Melee 4 (Knives), Stealth 5 (Silent Movement)

### Knowledges

Academics 1, Investigation 2, Medicine 2, Occult 1
Episode 7

**Episode 7** (*Tumbling Dice*) *(da: Tumlende Terninger)* er den syvende episode i **Given** serien.

## Synopsis

Ritsuka bemærker hans følelser for Mafuyu og bliver forvirret. Ritsuka, der beder Akihiko om at tale om det, indså, at hans følelser er korrekte angående Mafuyu, men er bekymret for, om det er acceptabelt. Akihiko kommer selv i tanke om fortiden da han første gang mødte Ugetsu, mens han observerer Mafuyu og Ritsuka.

Akihiko vælger at køre Mafuyu tilbage, og Haruki har fået til opgave at snakke med Ritsuka om bestemte emner i bandet. Både Akihiko og Haruki's samtaler med Mafuyu og Ritsuka samme aften, efterlader en meget chokeret stemning.
Iriel

## Iriel

### Relatives

Nehrasi (Vampiric Progeny, 7462 BCE)Faraji (Vampiric Progeny, 5,700 BCE)

Julric (Vampiric Progeny, 5001 BCE)

Indra (Vampiric Progeny, 3649 BCE)

Wen Zhong (Vampiric Progeny, 2905 BCE)

Lei Wu (Vampiric Progeny, 2400 BCE)

Vodan (Vampiric Progeny, 2000 BCE)

Great Eagle (Vampiric Progeny, 1700 BCE)

Kukulkan (Vampiric Progeny, 1100 BCE)

## Physical description

### Species

Vampire (3rd Generation, Iriel Clan Founder)
Latinus

Latinus is largely regarded as one of the most influential vampires in all history. Born within the plains of Latium in the nineteenth century BCE, Latinus visited Torvic Sparta at the height of its power, absorbed its greatest teachings, and went on to bring the great city of Rome to power, forging one of the greatest empires the world has ever known. He had an absolutely massive influence on vampiric culture, especially within his own clan, setting the basis for clans both high and low centuries later. Even now, his bloodline is the most prestigious to be a member of within the entire Torvic clan.

## Biography

### Early Life

Latinus was born in the plains of Latium, within modern day Italy. The village where he and his tribe lived was located upon the top of a hill which gave them a commanding view of the surrounding landscape. Latinus's father was the king of the tribe's holdings, such as they were, and upon his death, the young Latinus took his father's place as leader at the age of fourteen. Sensing weakness, a neighboring tribe attacked his settlement, yet the young Latinus was able to rally the members of his tribe. The territory they held was not large, so Latinus knew it would only be a short matter of time before the foe arrived. He had his soldiers pour buckets of water from their well down the main slope of the hill that lead to the gate of their earthen walls, so by the time the enemy arrived, it was slick and muddy. He then made his archers fire upon them.

## Physical Appearance

Latinus is possessed of short, dirty blonde hair, and a faint dusting of stubble upon his chiseled jaw. He is fit, quite prodigiously muscled, though his body does not quite bulge into bulk, and strikingly handsome, and possessed of features which somehow manage to radiate authority. His eyes are a greyish blue, full of wisdom and power.

## Personality

Latinus is possessed of a tremendously forceful personality. He is iron willed and implacable, stopping at nothing to get what he wants. He is proud, and demands respect from all those he meets. To those who deny him, he is a terrifying foe, tireless yet patient in his brilliant schemes to lay his enemies low. To those who give him his due, Latinus is generous and merciful, and is willing to offer chances for redemption if his considerable intuition deems them worthy. However, this is rare.

Latinus was once far more charming and persuasive than he is presently, and much more willing to compromise and forgive. However, after the betrayal of his firstborn childe, he was hardened, beginning to prefer forceful words and threats over charm and placation, and becoming far less forgiving.
Climarex

Climarex is a vampiric Discipline that enables users to control the weather. Low level users are able to summon fog and create gusts of winds, whilst masters are able to command the power of the elements to devastate their foes with storms.

## Levels 1-5

#### Lore

The first few levels of Climarex, available to those of lesser lineage, simply allow a wielder of this Discipline to alter the weather to various degrees, with higher levels of the Discipline allowing for more potent alterations to the weather.

#### Mechanical

In order to activate any power of Climarex, the players must spend a blood point and roll their Temporary Willpower. The number of successes indicates how quickly the change they wish to induce will take to occur.

Successes Result

1 Success Change occurs within a day.

2 Successes Change occurs within an hour.

3 Successes Change occurs within one minute.

4 Successes Change occurs change occurs within ten seconds.

5+ Successes Change occurs immediately.

Level 1

Fog: Vision is slightly impaired and    sounds are muffled; a +1 difficulty is    imposed on all Perception rolls that involve sight and hearing, and the effective range of all ranged attacks are halved.

Light breeze: A +1 difficulty is imposed on all Perception rolls that involve smell.

Minor temperature change: It is possible to raise or lower the local temperature by up to 10 degrees    Fahrenheit or 5 degrees Celsius.

Level 2

Rain or snow: As Fog, but  Perception rolls are impaired to a much greater extent; the difficulty    modifier for all such rolls rises to +2. In addition, the difficulty on all Drive/Ride rolls increases by two.

Level 3

High Winds: The wind speed rises to around 30 miles per hour or 50 kilometers per hour, with gusts of    up to twice that. Ranged attacks are much more difficult: + 1 to firearm attacks and +2 to thrown weapons and archery. In addition, during fierce gusts, Dexterity rolls (difficulty 6) may be required to keep characters from being knocked over by the winds. When gale-force    winds are in effect, papers go flying, objects get picked up by the winds and hurled with abandon, and other    suitably cinematic effects are likely.

Moderate temperature change: The local temperature can be raised or    lowered by up to 20 degrees    Fahrenheit or 10 degrees Celsius.

Level 4

Storm: This has the effects of both Rain and High Winds.

Level 5

Lightning Strike: This attack inflicts 10 dice of lethal damage. Body armor does not add to the target’s dice pool to soak this attack. Metal armor inflicts a +2 difficulty to soak.

## Level 6

### Temperature Break

Elders of Clan Iriel can advance to a point in Climarex where they can alter temperatures so drastically they can kill. They can raise the temperature of an area so much that heat exhaustion occurs, or lower it to a degree that someone freezes to death.

## Level 7

### Boil and Chill

Vampires of this strength are able to selectively focus the drastic temperature changes that they can summon to the bodies of their enemies, enabling them to freeze someones liquids or boil them, an ability which is often confused with the Thaumatergical Path of Blood.
Jean-Gaspard Lafitte

## Biography

His Progeny is First Delegate of New Orleans

His sire is Prince of Lyon

## Stats (V20)

### Talents

Alertness 4, Athletics 3, Brawl 3, Empathy 3, Expression 2, Intimidation 3, Leadership 2, Streetwise 2, Subterfuge 2

### Skills

Animal Ken 1, Etiquette 2, Firearms 3, Melee 2, Performance 1, Stealth 3, Survival 3

### Knowledges

Finance 2, Investigation 3, Law 2, Medicine 3, Politics 2

### Disciplines

Dominate 3, Fortitude 4, Obtenebtration 5, Potence 4, Protean 3
Augustin-Dieubonne le Boutillier

> *"Onhonhon." - Augustin-Dieubonne Le Boutillier*
>
>

Augustin-Dieubonne Le Boutillier is a 5th generation vampire of the Veismar Clan, and the youngest Progeny of the Methuselah Gilgamesh. At over nine hundred years of age, Augustin is on the cusp of becoming a Methuselah himself, and is currently the oldest vampiric resident within the city of New Orleans.

## Augustin-Dieubonne Le Boutillier

### Talents

Alertness 5, Athletics 7, Awareness 3, Brawl 6, Empathy 4, Expression 3, Intimidation 5, Leadership 2, Streetwise 1, Subterfuge 3

### Skills

Archery 3, Animal Ken 1, Craft 2 (woodcarving), Etiquette 3, Melee 6, Performance 4, Ride 4, Stealth 4, Survival 3

### Knowledges

Academics 1, Finance 3, Investigation 2, Law 3, Medicine 1, Occult 3, Politics 2

### Disciplines

Dominate 3, Presence 6, Fortitude 6, Potence 8, Celerity 5, Obtenebration 5, Auspex 1

### Backgrounds

Allies (New Orleans) 4, Domain (New Orleans) 5, Resources 5, Influence 2, Retainers 1, Status 3, Mentor 5
Red Nights Wiki

**Welcome to the Red Nights Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

MagicRacesTimeline of EventsCharacters
Codex of Vampiric Lineage

Factions

Stats

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Edward Collins

Edward Collins is a 9th Generation Veismar vampire, and the Camarilla Sheriff of Washington DC. He is known among the more informed members of the DC community to have fought in the American Revolutionary War. Despite being an elder by the standards of the American Vampire Confederation, Collins has always been disinterested in political matters, leading to him having fewer resources and influence than vampires who are many decades his junior.

## Physical Appearance

Edward is slightly above average in height, standing at 5'11''. He is possessed of short brown hair, and an extremely faint sprinkle of stubble upon his cheeks, as well as brown eyes. He is somewhat plain faced, not ugly or handsome, yet he has an air of stern authority about him that makes him seem more visually impressive. He is possessed of a lean, wiry physique.

## Edward Collins, Sheriff of Washington DC

### Talents

Alertness 3, Athletics 5, Awareness 2, Brawl 5, Empathy 3, Expression 2, Intimidation 5, Leadership 4, Streetwise 3, Subterfuge 2

### Skills

Craft 3 (Carpentry), Drive 2, Etiquette 2, Firearms 3, Melee 4, Stealth 3, Survival 3,

### Knowledges

Finance 1, Investigation 4, Law 3, Medicine 2, Occult 1, Politics 2

### Disciplines

Auspex 1, Celerity 5, Dominate 3, Fortitude 3, Presence 2, Potence 5

### Backgrounds

Domain 3, Influence 1, Resources 4, Retainers 1, Status 3
Oshtek

Oshtek is an ancient vampire, the eldest childe of Amaros, and thusly, the first Fourth Generation member of the Amaros Clan to be born.

## Biography

### Early Life

Oshtek was born at the junction of modern day Greece and Turkey, at the exact site where Constantinople, later Istanbul, would be constructed millennia later. His village subsisted primarily upon fish, and as Oshtek was the finest weaver of nets among his people, he enjoyed a place of privilege and adoration among his peers. One night, Oshtek was selected by the Amaros Antediluvian to serve as a gift to Vetala due to his beauty, and Oshtek was Embraced.

### First Nights

After his Embraced, Oshtek was offered to Vetala, the Antediluvian of the clan of the same name. He served as a gift to pay for Amaros refusing Vetala's love after she was deformed by the curse of the Prime Vampire. Oshtek became his sire's substitute, and was forced against his will to serve as Vetala's lover. Oshtek could not help but be repulsed by her deformities of body and of spirit, with her keeping him locked away in caves as they travelled for "his own protection". After five long centuries of being trapped, continually trying and failing to escape, Oshtek threatened to walk out into the sun, knowing that Vetala would be unable to stop him due to her entering slumber earlier than he would. Finally relenting, Vetala allowed him to go free, though she still loved him obsessively.

## Oshtek, Firstborn of Amaros

### Talents

Alertness 9, Athletics 9, Awareness 7, Brawl 9, Empathy 8, Expression 9, Intimidation 7, Leadership 7, Streetwise 5, Subterfuge 9

### Skills

Animal Ken 5, Crafts 5 (Sculpting), Etiquette 7, Melee 9, Performance 9, Stealth 7, Survival 6

### Knowledges

Academics 5, Finance 5, Law 5, Medicine 6, Occult 9, Politics 8

### Disciplines

Auspex 9, Celerity 9, Dominate 9, Dur-An-Ki 9, Fortitude 9, Obfuscate 7, Oblivion 9, Obtenebration 9, Potence 9, Presence 9,
Gilgamesh

Gilgamesh is a fourth generation vampire of the Veismar Clan.

## Stats (V20)

### Physical

Strength 9 (Reserves of Strength), Dexterity 9 (Lightning Reflexes), Stamina 8 (Tireless),

### Social

Charisma 7 (Forceful), Manipulation 5 (Persuasive), Appearance 5 (Memorable Pose)

### Mental

Perception 7 (Tactical), Intelligence 6 (Creative), Wits 8 (Changes in Strategy)

### Talents

Alertness 6, Athletics 8, Brawl 8, Awareness 4, Empathy 5, Expression 6, Intimidation 7, Leadership 5, Streetwise 2, Subterfuge 4

### Skills

Animal Ken 2, Etiquette 2, Melee 9, Performance 6, Stealth 6, Survival 4,

### Knowledges

Academics 1, Finance 2, Investigation 3, Law 7, Occult 5, Politics 3

### Disciplines

Animalism 8, Auspex 7, Celerity 9, Dominate 8, Fortitude 8, Obtenebration 6, Potence 9, Presence 6, Protean 6, Quietus 7
Elias Caswell

Elias using his "scary face".

Elias Caswell is one of the Deputies of the American Vampire Confederation within the city of Washington DC. He is considered an elder by the laws of the AVC, though like his sire, Edward Collins, he is not overly involved in politics.

## Elias Caswell, Deputy of Washington DC

### Talents

Alertness 3, Athletics 5 (Running), Brawl 4 (Submission Holds), Empathy 3, Expression 3, Intimidation 4 (Physical Coercion) Leadership 3, Subterfuge 2

### Skills

Craft 3 (Gunsmithing), Drive 3, Etiquette 3, Firearms 4, Melee 3, Performance 2, Stealth 3, Survival 3

### Knowledges

Investigation 3, Law 2, Medicine 2, Politics 1

### Disciplines

Celerity 4, Dominate 3, Potence 5, Presence 3

### Backgrounds

Allies 1 (NYC Police Chief), Contacts 2, Domain 2, Mentor 2, Resources 3, Status 2
SU/Steven Universe

## Steven Quartz Universe

* Future
* Movie
* Steven Universe

## Media

**Steven Quartz Universe**, better known as Steven Universe or simply **Steven**, is the main character of Steven Universe.

## Personality

Steven Universe is an outgoing, friendly, and optimistic boy with a happy-go-lucky attitude. He has an affinity for music and is good at playing various instruments as well as singing. Due to his gemstone being placed on his navel, he is very empathetic, nurturing and gentle.

## Appearence

### Steven Universe Design

Steven is short and chubby and is often compared to his parents in terms of appearence. His hair is dark brown, short and curly, forming the shape of a rose when seen from behind. This mimics his mother's long curls and name.

His gemstone, which he inherited from his mother, is right where his belly button would otherwise be. However, it is usually hidden under his clothes.

Steven is typically seen in a rose t-shirt with a golden yellow star in the chest. He wears jeans as well as rose flip-flops.

### Movie Design

At age 16, Steven is now significantly taller and is also noticeably drawn with a neck, unlike his original design.

Steven now sports a cyan t-shirt with a pale yellow star in the chest, with a bubblegum pink varsity jacket with white details. His pants and footwear stay the same.

### Steven Universe Future Design

In the spin-off series "Steven Universe Future", Steven looks the same as his movie counterpart, however he wears a black golden star t-shirt instead of the cyan one.

### Fusions

Like any other gem, Steven is able to fuse with other gems. However, due to his human half, he is also capable of fusing with organic lifeforms. Following is a list of the known fusions that include Steven:

* When fused with Connie Maheswaran, they form Stevonnie.
* When fused with Amethyst, they form Smoky Quartz.
* When fused with Pearl, they form Rainbow Quartz 2.0.
* When fused with Garnet, they form Sunstone.
* When fused with Amethyst, Pearl and Garnet, they form Obsidian.
* When fused with Greg Universe, they form Steg.

## Gemstone

Occasionally, it is drawn with a ring around its girdle, however, this isn't always the case.
Steven shares his gemstone with his mom, and his human fusions, Stevonnie and Steg, also have it without changing to look like a different gemstone.
Marcel Duval

Biography

Born before the French Revolution, and at the time his family was not very well off for the time so it didn’t take long after his 5th birth day when he was made to assist his father with his work.
It was hard work for a 5-year-old, but he was able to make it work, but as he started to grow older he had found work for a old lady who lived a little away from the village he lived in, she of course thought him all matter of things he was not supposed to know, and the knowledge that he was able to learn turned out to be of the occult.
As he matured into adulthood, he became more interested into what the old woman was able to teach him, but as he got there he was able to outshine her with his own knowledge, which is what sealed his fate, and in the year 1771 the Kindread Marcel Duval came into the night.

## Physical Appearance

Marcel is a tall gentleman of 6’3 feet(1,95cm). Usually he is seen wearing a suit of mat black material, with a strange ring on his finger with some strange number.
Over his face I a very noticeable scar running down, he is also normally very secretive, and hardly shows his true nature even to his own clan mates

## Marcel Duval

### Social

Charisma 4 (Smooth Talker), Manipulation 4 (Persuasive), Appearance 3

### Mental

Perception 4 (Insightful), Intelligence 5 (Subject Authority), Wits 3

### Talents

Alertness 2, Awareness 4 (Mystical Objects), Brawl 3, Intimidation 3, Leadership 3, Subterfuge 4 (Long Con)

### Knowledges

Academics 3, Finance 2, Investigation 2, Occult 4 (Rituals), Politics 3,

### Disciplines

Auspex 4, Celerity 3, Dominate 4, Fortitude 3, Thaumaturgy 5

### Paths

Lure of flames 5, Path of Blood 3, Movement of the mind 3

### Rituals

Illuminate the Trail of Prey, Blood Mastery, Sense the Mystical, Sanguineous Phial, Bind the Accusing Tongue, Burning Blade. Warding Circle versus Ghouls, Extinguish, The Bottled Voice, Inscription, Ward versus Lupines, Transubstantiation of Seven, Ward versus Kindred, Bone of Lie, Enchant Talisman
Tiberius

Tiberius, born Drugov, was the leader of the Vetala within ancient Rome. He is a legendary figure amongst the clan, as it was he who began the habit of hiding beneath the great cities of the world, ingratiating himself with the rulers of the vampire community by serving as spymaster, whilst simultaneously maintaining an unthreatening mask.
Magnus Eriksson

## Biography

Magnůs was born in 1590 in Stockholm, Sweden. His childhood was rather bland his family was not poor but nor were they nobles, but at a young age he showed great leadership potential. In 1609 he joined the Swedish Army as a infantryman, Magnus excelled as a leader and a soldier he worked his way up the ranks and became a sergeant within 2 years of service. He lead his men and fought with King Gustavous Adolphus in his campaign to create the Swedish Empire. Magnus was a great warrior and a honorable man who believed in glory and death in battle, his men looked up to him and the King himself recognized this and promoted him to Captain in the field. He saved the King twice and led the Army to victory in their invasion to take Norway. During the invasion of Finland Magnus lead a surprise attack on a Finnish fort where he was presumed dead as he risked his life to get his men to safety. A few days later he was in a pow medical camp where he was critically injured and most likely going to die. But Abbi Ulfdottir embraced him and took him away. After many years of training and learning he eventually went on his way and traveled all over Europe where he would save another kindred from death in Venice and in turn was taught Climarex and Potence and spent many years learning from him in return for saving his life. He would then return to his siress to train his inherent disciplines even further for decades, eventually he would become an Archon of the inner council. Now in 2020 present day he has arrived in America for the first time.

## Magnus Eriksson

### Talents

Alertness 3, Athletics 5, Awareness 1, Brawl 3, Empathy 2, Expression 3, Intimidation 4, Leadership 3, Subterfuge 1

### Skills

Drive 1, Etiquette 2, Melee 4, Stealth 3, Survival 3

### Knowledges

Academics 2, Finance 1, Law 3, Occult 2, Politics 2,

### Disciplines

Animalism 2, Celerity 3, Dominate 3, Fortitude 5, Potence 5, Presence 3, Protean 5
Hyle Lassiter

## Stats (V20)

### Talents

Alertness 4, Athletics 3, Awareness 5, Brawl 3, Empathy 5, Expression 3, Intimidation 5, Leadership 4, Streetwise 2, Subterfuge 4

### Skills

Craft 3, Etiquette 4, Melee 3, Performance (Dancing) 3, Stealth 2, Survival 2

### Knowledges

Academics 5, Finance 3, Investigation 4, Law 3, Medicine 6, Occult 6, Politics 5, Science 3

### Disciplines

Animalism 2, Auspex 5, Celerity 2, Dominate 6, Fortitude 4, Thaumatergy 6

### Paths

Biothaumatergy 5, Path of Blood 5, Movement of the Mind 4, Lure of Flames 3, Path of Warding 3

### Merits

Common Sense, Concentration, Languages (English, French, Gaelic, German, Greek, Italian, Latin, Spanish), Natural Linguist, Prestigious Sire (William Marshal)
Bartolome De Foronda

Angela Salazar (vampiric progeny)

Tymon Molenda (vampiric progeny)

Emiel Tompson (vampiric progeny)

Jordin Greymoore (vampiric progeny)

## Stats (V20)

### Talents

Alertness 3, Athletics 4, Awareness 2, Brawl 2, Empathy 5, Expression 6, Intimidation 4, Leadership 3, Streetwise 3, Subterfuge 5

### Skills

Craft 4 (Drawing), Etiquette 4, Melee 6, Performance 4 (Dancing), Stealth 3

### Knowledges

Academics 2, Finance 3, Investigation 3, Law 2, Occult 1, Politics 3

### Disciplines

Auspex 6, Celerity 6, Dominate 5, Presence 6, Potence 3

### Backgrounds

Alternate Identity 3, Contacts 3, Domain 4, Fame 1, Herd 3, Influence 4, Retainers 3, Resources 5, Status 4
Mitsuki Sakai

<infobox theme="perso">

```
 <title source="title">

```

 <default>

Mitsuki Sakai</default>
 <format>

Mitsuki Sakai</format>

```
 </title>
<image source="image"/>
<header>Informations</header>
<label>Nom</label>
<label>Alias</label>
<label>Naissance</label>
<label>Nationalité</label>
<label>Genre</label>
<label>Espèce</label>
<label>Âge</label>
<group collapse="closed">
<label>Statut</label>
</group>
<label>Taille</label>
<label>Poids</label>
<label>Occupation</label>
<label>Résidence</label>
 <header>Relations</header>
 <label>Famille</label>
 <label>Partenaire</label>
 <label>Affiliation</label>
 <header>Débuts</header>
<label>Manga</label>

```
Julric

Caius (Vampiric Progeny, 508 CE)

Julric, commonly known as the Stormcrown, is a Methuselah of the Iriel Clan. He is widely regarded by Kindred historians as the most favored childe of the Iriel Antediluvian, rumored to be entrusted with the location of her resting place. He is one of the oldest members of the clan to survive to modern nights, with nearly all Iriel around the Mediterranean Sea being able to trace their lineage back to him. Despite his titanic age, he remains more active than many Methuselahs who are several millennia his junior, using his mastery of Auspex and Dominate to walk the earth outside his own body whilst he lies in torpor within the depths of the waters within the Berumuda Triangle.

## Biography

### Early Life

Julric was born within the Po Valley in modern day Italy, over five thousand years before the birth of Christ. Julric spent his first few years in a small village of about thirty people, though when he was six years old, his life changed. Iriel, one of the Antediluvians, descended upon the village, and everyone Julric knew was Embraced and devoured by the ancient vampire's hunger. Yet distant as the memory of it was, Iriel still clung on to her humanity, and could not bear to kill a child, even as she walked through the ruins of his village and among the corpses of his family. She took the boy in, using the power of Fortitude to walk in the day, despite the strain upon her, guilt wracked over having robbed the child of everyone he had ever known.

### Embrace

Eventually, Julric came to look upon Iriel as a mother, and she to see him as a son. Though she had sired other childer in ages past, never before had she grown so close to one. Eventually, when the boy grew to manhood, she offered him immortality. Many times. For the first few, he refused. Legend said that he was only convinced when they encountered an old man in the woods as they traveled. It was deep in winter, and the old man had been sent away from his village to die, so that his family would not be burdened with feeding him. Disgusted at such a fate, Julric begged Iriel for the Embrace, and she gave it to him gladly. The old man then became his first victim.

### The City of Durok

Shortly after his Embrace, Julric's sire began to feel the call of torpor. Wishing for her most beloved childe to remain secure whilst she slumbered, the Antediluvian contacted Oshtek, the childe of Amaros, and the eldest member of the Fourth Generation. Julric and his sire traveled to the city of Durok, Oshtek's home, which he had constructed upon the banks of the Tigris River.

## Julric, The Stormcrown

### Talents

Alertness 8, Athletics 7, Awareness 7, Brawl 4, Empathy 8, Expression 6, Intimidation 7, Leadership 6, Streetwise 4, Subterfuge 8, Survival 4

### Skills

Archery 1, Etiquette 6, Melee 4, Performance (Oration) 9, Stealth 4, Survival 3

### Knowledges

Academics 1, Finance 1, Investigation 5, Law 5, Medicine 4, Occult 5, Politics 6, Bodycraft 5

### Disciplines

Animalism 3, Auspex 9, Celerity 5, Chimerstry 4, Climarex 9, Dominate 7, Fortitude 6, Potence 7, Presence 9, Protean 3, Quietus 5, Vicissitude 5
Belobog

## Trivia

### Talents

Alertness 6, Athletics 4, Awareness 7, Brawl 4, Empathy 8, Expression 8, Intimidation 3, Leadership 5, Subterfuge 2

### Skills

Animal Ken 8, Etiquette 2, Melee 3, Performance 6, Stealth 2, Survival 5

### Knowledges

Investigation 3, Academics 1, Medicine 5, Occult 6

### Disciplines

Animalism 6, Auspex 6, Celerity 5, Chimerstry 8, Dominate 3, Fortitude 6, Potence 5, Presence 8, Protean 5
Werewolf Tribes

The werewolf populations of the world typically congregate in social groups known as tribes. Each tribe has its own distinct culture, and set of prerequisites that prospective members must meet before joining.

## Government Structure

Tribe

Sept

Pack

### Moonbloods

Main Article: Moonbloods

The Moonbloods are a proud and ancient tribe stretching back to the earliest days of werewolf existence. Above, all else, they prize purity of lineage, and will refuse entry to their tribe to anyone who is not purebred, or born from two werewolf parents. Bitten and half breeds are not allowed under any circumstances. Furthermore, until recently, only First and Second generation werewolves were able to be granted entry, but declining populations forced the tribal elders to loosen restrictions, and in 1919, they elected to allow Third Generation werewolves entry, provided they were purebred.They prize leadership capabilities, charisma, and personal honor within their tribe, and are famously chivalrous and well spoken, as well as staunch traditionalists. They are notoriously slow to adapt their beliefs and customs to the times, and incredibly stubborn in their obedience to the Covenant.
Colosses d'Errain

Les Colosses d'Errain sont des personnages n'apparaissant pas directement dans *Dimensio* mais faisant pourtant parti de l'univers général de l'histoire.

**HISTOIRE**

Il s'agit en fait d'une race peuplant le monde d'Acier, dotés de capacités surhumaines (ayant pourtant une apparence banale d'un humain), ils ont cependant tendance à être impulsifs et arrogants. Cela conduira à leur quasi disparition lors de la Guerre des tyrans. Aujourd'hui, il ne reste que quelques survivants mais leur civilisation et leur culture est perdue à jamais. Les survivants gardent de ce fait une peur profonde des affamés, créatures à l'origine de leur disparition.

**MEMBRES CONNUS**

- X
Monde d'Acier

Le Monde d'Acier est un monde n'apparaissant pas directement dans *Dimensio* mais faisant pourtant parti de l'univers général de l'histoire.

**HISTOIRE**

Le Monde d'Acier est la première création du Forgeron du Néant. Peuplé, par les colosses d'Errain, la violence et la conquête étaient ses seules loies, et le monde fut donc détruit au terme de la guerre des Tyrans. Commencée quand le chef des Colosses se déclara commandant et défia le véritable Commandant.

Ce monde comptait de l'acier à la place de la roche, d'où son nom.

**ANECDOTES**

- Le Monde d'Acier fait parti des mondes que Dimensio a pu visiter dans sa quête pour retrouver l'Entité, avant qu'il ne soit détruit.
Player Character

* Both
* Male Design
* Female Design

Brother/Sister (determined by gender)

\*\*\* To be default named later for now will be referred to as **Carina** and **Kale**. \*\*\*

**Carina/Kale** is the player character of Pokemon Xi.

## Appearance

Female Player Default: **Carina** is a short young woman with honey-blond hair, fair skin and baby blue eyes(Varies). She wears a baby pink vest with a white long sleeve dress shirt underneath, a deep purple pleated skirt, a purple ribbon tie with a heart pin, a long purple ribbon in her hair, pink and purple short boots and deep pink bag with a golden Poké Ball design on it. On the bag is also a little golden Butterfree charm.

Male Player Default: **Kale** is a tall young man with honey-blond hair, fair skin and baby blue eyes(Varies). He wears a dark teal blue v-neck sweater over a white dress shirt, a loose purple tie, dark purple dress pants, teal and purple shoes and a dark teal-gray bag with a golden Poké Ball design on it. On the bag is also a little golden Beedrill charm.

## Personality

While the player character version of **Carina/Kale's** personality depends on the player's decisions, the NPC version of **Carina/Kale** is the player's older brother/sister. As the player's older sibling they are kind and slightly overprotective.
Caprikid

21.8 lbs 9.9 kg

White

**Caprikid**(Kap-ruh-kid ) is a Ice-type Pokémon.

It evolves into Oreampri starting at level 16, Which evolves Kelvinaeos into starting at level 36.

Along with Squirpio, Aris, Tari, Bargin, Cranci, Lilo, Vigio,
Balra, Sagio, Aqirv, and Piska, Caprikid is one of the starter Pokémon of the Estra region, given to the player at the beginning of Pokémon Xi.

Caprikid represents the Greek zodiac sign, Capricorn.
Guerre des tyrans

La Guerre des tyrans est un élément historique n'apparaissant pas directement dans *Dimensio* mais faisant pourtant parti de l'univers général de l'histoire.

**HISTOIRE**

Cette guerre débuta lorsque le chef du monde d'acier, nommé Paxitor III, défia le Commandant. Si, dans un premier temps, les colosses parviennent à repousser les armées de leurs ennemis, les choses changent quand le Forgeron créa les Affamés pour dévorer les forces de Paxitor III. Finalement, celui-ci se réfugia dans sa forteresse où lui et son armée se firent dévorées. Les survivants furent donc exilés dans divers mondes et le Forgeron rappela le Monde d'Acier au néant.
Vampire Generation

Generation is a measure of a vampire's blood potency, and denotes their closeness to the Prime Vampire.

## Diablerie

A table showing the generational change as a result of diablerie, as witnessed throughout history.

### Key

V: Victim

D: Diaberist

I: Impossible

N: No change, usually as a result of a higher generation vampire being diablerized by a lower generation one.

?: Unknown result
Marcus Aurelius Cotta

Marcus during his mortal days, as a centurion under Gaius Julius Caesar

> "I have watched the empire my sire built crumble to ashes. The ashes have been gathered and buried, but the fires of Latinus's will burns bright within me, and all who share his dream! Join me, brothers and sisters, and let our fires run hot, so we may forge a new order whose legacy will be remembered for all nights to come!"
>
>

> -Marcus Aurelius Cotta to the Princes of Italy, shortly after awakening from torpor
>
>

Marcus Aurelius Cotta, also known as Marcus Septimus and Marcus Aurelius Nerva, is a fifth generation vampire of the Torvic Clan, and the vampiric ruler of Italy, sired by Latinus himself.

## Biography

Marcus Aurelius Cotta was born the third son of a wealthy plebeian in Rome, in the year 80 BCE. As was customary, Marcus joined the Roman legion, when he was sixteen years of age.

### Embrace

Some time after Caesar had taken Rome, Marcus and a patrol of fellow legionnaires were set upon by a frenzied Vetala vampire, leaving Marcus as the sole survivor, allowing him to spread tale of the attack. Marcus was then abducted by the Veismar Emmerich, who swiftly slaughtered Marcus's wife and children, who had heard the most of the tales he had been spreading, and then brought him before Latinus for judgement. The ancient Methuselah peered into his mind, and impressed by what he saw, offered him the Embrace. Marcus, seeking the power to one day avenge the death of his family, accepted.

## Marcus Aurelius Cotta, Principe Imperator of Italia

### Talents

Alertness, Athletics 8, Awareness 3, Brawl 7, Empathy 6, Expression 6, Intimidation 7, Leadership 7, Streetwise 2, Subterfuge 5

### Skills

Etiquette 5, Melee 8, Performance 5, Stealth 5, Survival 3

### Knowledges

Academics 1, Investigation 2, Law 4, Medicine 2, Occult 2, Politics 3,

### Disciplines

Auspex 5, Celerity 7, Dominate 8, Fortitude 8, Potence 8, Presence 8, Protean 3

### Backgrounds

Allies 5, Contacts 5, Domain 5, Fame 1, Herd 5, Influence 2, Mentor 5, Resources 5, Retainers 5, Status 5

### Merits

Languages (Ancient Greek, English, French, Gaulish, German, Hebrew, Italian, Latin, Old English, Old French, Old German, Old Italian, Old Spanish, Spanish), Iron Will, Prestigious Sire

### Weakness

Torvic Taste (can only feed on mortals who have served in the military)
Caius

> *"Those to whom I open my domain shall open their minds to me. Should ever they refuse, I shall know them for dissenters against my rule."*
>
>

> *-Caius regarding the laws of his domain.*
>
>

## Caius, Prince of Veneto

### Talents

Alertness 7, Athletics 3, Awareness 6, Brawl 2, Empathy 8, Expression 3, Intimidation 4, Leadership 3, Streetwise 2, Subterfuge 4

### Skills

Etiquette 3, Firearms 2, Larceny 5, Melee 4, Performance 4, Stealth 4

### Knowledges

Academics 3, Finance 7, Investigation 5, Law 5, Occult 4, Medicine 1, Politics 5, Science 3

### Disciplines

Auspex 8, Celerity 3, Chimerstry 6, Climarex 6, Dominate 7, Fortitude 5, Presence 5, Thaumatergy 5

### Paths

Movement of the Mind 5, Lure of Flames 3, Levinbolt 2,

### Rituals

Bind the Accusing Tongue, Blood Contract, Deflection of Wooden Doom, Escape to a True Friend, Firewalker, Flesh of Fiery Touch, Heart of Stone, Principal Focus of Vitae Infusion, Purity of Flesh, Wake with Evening Freshness, Ward versus Ghouls, Ward versus Lupines, Ward versus Kindred, Warding Circle versus Ghouls
Arthur O'Malley

## Skills

### Talents

Alertness 4, Athletics 3, Brawl 2, Empathy 3, Expression 1, Intimidation 4, Leadership 2, Streetwise 4, Subterfuge 5

### Skills

Animal Ken 3, Drive 1, Etiquette 2, Firearms 2, Larceny 4, Melee 1, Stealth 5

### Knowledges

Academics 2, Computer 2, Finance 3, Investigation 3, Law 2, Politics 3, Technology 3

### Disciplines

Animalism 2, Auspex 1, Dominate 3, Obfuscate 4, Potence 4,
Julia Benik

## Biography

### Early Life

Julia van Strahd was born into a noble family in Prussia in the mid eighteenth century. She was the firstborn child of her parents, and their only one for several years, due to numerous miscarriages from her mother. Due to this fact, she received a better education than most girls of her age, more akin to that of a nobleman than a noblewoman. When her younger brother Johann was finally born, Julia was twelve years old, and assisted her mother and the house servants in caring for him. A few years later, Julia began to receive suitors, and pretty and sharp witted as she was (and given the considerable wealth of her family), she had no end of interested parties. Generally shrewd and level headed, Julia wished to assess all her possibilities, and take the most beneficial husband she could find. However, these plans disappeared when she was courted by Hans Benik, a stunningly handsome gentleman gifted with tremendous charm and the voice of an angel. Initially attempting to resist his charms, Julia was eventually swept off her feet by the young man's ability to make her feel happy. She convinced her parents to allow her to marry him, and at the age of eighteen, she was wed.

### Marriage and Motherhood

Julia's marriage to Hans was an extremely happy one. He filled her life with love, joy, and warmth, and her tremendous intellect and shrewdness made up for his unremarkable business sense. Julia ended up taking over running her husband's estates, a fact which Hans was took great joy in, lovingly calling her "meine geleibter Finanzierin" (my beloved financier). A few weeks into their marriage, Julia became pregnant. Initially filled with concern, due to the numerous miscarriages her mother had suffered, Hans comforted her, assuring her that all would be well. Sure enough, nine months later, Julia gave birth to a healthy pair of twins, a boy and a girl, who they named Nicklaus and Sofia.

## Julia Benik

### Talents

Alertness 3, Athletics 3, Brawl 2, Empathy 4 (Emotions), Expression 2, Intimidation 4, Leadership 2, Subterfuge 2

### Skills

Craft 3 (sewing), Etiquette 3, Firearms 2, Larceny 2, Melee 2, Performance 2, Stealth 3

### Knowledges

Academics 1, Finance 4, Law 3, Politics 3, Science 3 (Biology), Agriculture 3

### Disciplines

Dominate 5, Fortitude 4, Potence 3, Protean 3
Ascended

### Description

Members of the Awoken who gained immortality by absorbing and devouring the essence of a being from the Ether.

The Ascended are former Awoken who have absorbed the essence of an entity from the Ether. This caused them to undergo a process that grants them immortality and vastly increased magical powers. However, whilst their lifespan becomes infinite, as they become older and older, their bodies will eventually be warped by the essence of the Ethereal inside them, causing them to undergo various degrees of radical change, where they may take on new physical and mental traits.

## Physiology

### Appearance

Upon their initial transformation, the Ascended retain their original appearance. However, as they age, and become subject to the process known as the Change, many undergo physiological changes, some of which are mild, such as a change in eye or skin color, or others which are incredibly severe, involving them transforming into snakelike monsters or growing pairs of wings.

### Aging

Ascended do not show signs of physical degradation as they age. However, between the ages of three and five millennia, they begin to undergo the process known as the Change, which often alters their physical appearance. It may take months, years, decades, or even centuries to complete, but by the time it is done they will be acknowledged as Elders and have gained magical power even more potent then they originally possessed. Between eight and ten millennia of age, the Change is reinforced, causing whatever traits they gained to become exacerbated, and giving them the status of Ancient as they gain an additional power boost.

#### The Change

The Change is an alteration to an Ascended that comes as a result of housing an Ethereal spirit in their bodies for so long. It can take many forms, being either a physical transformation, a mental alteration, or a hunger for flesh. The first time of the change, when the Ascended reaches Elder status, is usually more mild, and far more extreme upon their rise to Ancient.

## Powers and Abilities

Despite the great diversity among them, the Ascended do all share a set of common abilities.

## Weaknesses

Iron: The antimagic properties of pure iron serve as an extreme detriment to the magic infused bodies of an Ascended. Its touch can not only suppress and weaken their magical abilities, but causes them enormous physical pain. Older, more powerful Ascended are effected by this even more strongly, with even the sight of iron causing them discomfort.
Jerry

Jerry is a deceased cartographer villager. He was discovered on July 26th, 2019 as a zombie villager under the animal pen in a cave by MONGO and Sorest, which would become his first house. After being cured his residence became the Mountain Base and plans were made to give him his own house. Unfortunately, before the project was finished Jerry went missing and has been presumed dead.

## Death/Disappearance

Jerry went missing on July 27th, 2019, while MONGO was working on his house and a method of transporting him there. His grave was built the same night with a book next to it where players can leave their memories of him and a chest where you can pay your respects to him by giving him items.

## Reappearance

One day, SorestHeart79, ArmoredCrowd79, and MONGO2851 were looking for a cave to explore. Out of the corner of his eye, SorestHeart79 saw Jerry. Instead of mining, they decided to build a waterslide to bring Jerry back.
Moonbloods

The Moonblood Tribe are among the oldest in Werewolf Tribes existence, with many members being able to trace their ancestry back to werewolves who were present at the First Great Conclave.

## Culture

Introductions: Recite last three generations of lineage, and notable ancestors, as well as personal titles

Challenges: Challenger selects time and place, Challenged picks which form is used
SniperAlex0319

SniperAlex0319 is a player on Yurp. Most recently he was moving his house from his previously griefed house. His current house is a small underground area which was dug out. Alex's previous house was griefed by Herobrine. He was exiled from the Mountain Base for sitting in a cauldron full of urine, and then again for killing Peace Creeper.
MONGO2851

MONGO2851 is the creator of the world Yurp. His skin in the world's canon is Mercury Head from the Galaxy Heads skin pack. As of July 28th, 2019, MONGO has obtained a diamond sword, full iron armor, a trident, and a bow and arrow, none of these being enchanted as of yet. Most recently, MONGO was searching for shipwrecks and buried treasure.
SorestHeart79

SorestHeart79 is a player on Yurp. His residence is in the Mountain Base with ArmoredCrowd92 and MONGO2851. He was most recently on a large mining expedition with Armored and MONGO, as well as improving the base. His best friend is Buster the Pig. In Yurp's canon, Sorest's main skin is Blue Tetrahedron.
Jordin Greymoore

Jordin Greymore is an Amaros Neophyte, the youngest childe of Bartolome De Foronda

## Jordin Greymoore

### Talents

Alertness 1, Athletics 3, Brawl 1, Empathy 3, Expression 3, Intimidation 1, Subterfuge 1

### Skills

Etiquette 2, Melee 3, Firearms 1, Performance 4 (Singing), Stealth 2, Professional Skill (Knot Tying) 4

### Knowledges

Academics 2, Computer 1, Finance 1, Investigation 1, Science 2
ArmoredCrowd92

ArmoredCrowd92 is a player on Yurp. He joined on July 25th, 2019, making him the only player to not be on the world from day 1. He was most recently on a large mining expedition with SorestHeart79 and MONGO2851, as well as farming at the Mountain Base. In Yurp's canon, his main skin is Villager Pilot from the Villagers Plus skin pack.