Supinamarada!

***Supinamarada!*** (***スピナマラダ!***) is a manga created by Satoru Noda (野田サトル) before ***Golden Kamuy***

(**ゴールデンカムイ**). It was serialized from 2011 to 2012 and ran for 6 Volumes with 58 chapters.

## Supinamarada!

The cover of the first volume of Supinamarada!

## **About the Title**

The title was coined by changing the order of characters in the hockey term supin*a*rama (also known as Spin-o-Rama) to incorporate a Hokkaido dialect phrase, *namara*. Hence, *Supinamarada!*

As a form of title-drop, Rou who does not know hockey terms well, mispronounces 'Supina*rama*' as "Supina*mara*". There is also chapter 13 which is titled "Supinamarada!".

## **Summary**

Shirakawa Rou has to move to his estranged grandfather's home in a small town with his twin sister Haruna when their mother suddenly dies in a car accident. Left orphans at the age of 15, the two have to deal not only with losing their only parent but also with adjusting to an entirely new environment. Rou was supposed to succeed his mother’s dream of winning a medal in the Olympics but with her dying just the day before the qualifying event, Rou breaks down and misses his only chance to reach his dream. Now stuck in Tomakomai, Hokkaido, Rou finds a new passion for ice hockey and regains his focus in life.

## **Plot**

Shirakawa Rou and his younger twin sister Haruna arrive at Tomakomai in Hokkaido and are received by their estranged grandfather whom they met for the first time on the day of their mother's funeral.

Rou goes to the nearby frozen lake to skate but doesn’t heed the warning of the local kids about the Genma brothers. He gets into trouble with them when they see him skating in their 'practice spot'. After challenging and attempting to win an ice hockey match against the two, he ends up sinking their goalpost which Keiichi insists he must replace.

The next day he joins Miyamori Junior High as a third-year transfer student and learns after school hours that the hockey team is trying to recruit members. This gives him the idea to go looking for old goalposts. He finds a rundown one which he tries to drag to the lake but is interrupted by the hockey team members who tell him he cannot just take their goalpost. When Dohi who was chasing the school's speed skater in a bid to recruit him crashes into Rou, Rou avoids getting hit by landing an acrobatic ice-skating jumping. He is recruited to play for them as they need just one more player to be qualified to play. While he initially refuses, Dohi offers to trade the goalpost if he joins as the last player.

The Miyamori Junior High face off against the Hokuryo Junior High with a vast difference in the number of players. From the get-go, they know they are playing a lost game. However, since Miyamori Junior High will be shut down following the end of the year, this being their very last game ever, they want to score at least one goal unlike their track record of always losing at 0. They also hold a grudge since their old coach, who was good, left Miyamori to coach Hokuryo. Rou is surprised and fired-up at the prospect of fighting against Houkuryo Junior High when he realizes the younger Genma brother, Keiichi, is the captain of the other team.

They are outmatched and since they cannot change lines as often, the team grows extremely exhausted but keeps playing with sheer determination, fueled by Rou's rallying cries of encouragement. Rou has just learned the bare bones of ice hockey from Dohi and Kosugi the previous day and keeps messing up their play. Keiichi displays his proficiency and experience. His signature move is called the Spin-o-Rama or eponymous Supinamara. Rou, on the other hand, lands a triple axel to the surprise and amazement of the audience in the middle of the play and calls it '*his* spin-o-rama’. In the final Rou succeeds in securing the puck and shoots but misses. Dohi makes the shot and secures them their final 1 point instead of yet another 0 loss at their school's last game ever.

Sometime later, Haruna confronts Rou about his sudden interest in taking up Ice Hockey and makes her resentment and bitterness known. Also, one of their former acquaintances who has come to compete in the Ice Dancing match to be held in Tomakomai meets with Haruna and tells her to invite Rou to watch his performance. While he considers Rou an old friend, Rou seems reluctant to and seems to want nothing to do with his former sport. This irks Haruna even more.

The matter of the goalpost now resolved, and the match having drawn Genma Kouichi's attention to Rou, the older Genma invites him to practice with him on a day Keiichi was absent. It ends disastrously when Rou, exercising one of his skating jumps in an attempt to score a goal, miscalculates his landing and catches Koichi in the forehead with the blade of his skates. While Kouichi is only injured on his forehead, the injury proves 'fatal' to the upcoming Interhigh finals match where Kouichi's school, the defending champion Yuufutsu High is playing against Hachinohe's Kiyosato High. In the very last minute of the game the wound starts bleeding and obscures his vision. Koichi, the goalkeeper, tries his best but is unable to stop the puck and Kiyosato scores thus ending the 19 consecutive year victory streak of Yuufutsu High.

## **Volumes and Episodes**

**Notes**

1. ↑ Release Date of the Volume's *print edition* are in bold. All the *Digital volumes* were released on **18 September, 2015**.

The release date of individual episodes are also specified in the row of each episode. The dates and issues are of Weekly Young Jump back issues of 2011 and 2012 about episode serialisation including chapters with CP and breaks.
2. ↑ 2.0 2.1 The magazine edition of chapters 1, 21, 27 and 36 had a cover color page.

## **Gallery**

Cover of Volume 1Illustration for Volume 1Cover of Volume 2Illustration for Volume 2Cover of Volume 3Illustration for Volume 3Cover of Volume 4Illustration for Volume 4Cover of Volume 5Illustration for Volume 5Cover of Volume 6Illustration for Volume 6Supinamarada! Color Page PosterColor Illustration Supinmarada! announcing release of Digital versionColor Illustration Supinamarada! Digital Volume ReleaseSatoru Noda Twitter Illustration for Supinamarada! Volume 1 releaseColor Illustration for Breakaway MagazineOfficial Color Illustration Supinamarada!
## **Trivia**

* Noda's debut serialization. He had previously worked on shorts and as an assistant.
* The ice hockey magazine Breakaway featured an interview with Noda Satoru about *Supinamarada!* in it's 1st August, 2011 edition (Breakaway040号). The cover sported a color illustration of Shirakawa Rou. Noda Satoru shared the color version of a Supinamarada! illustration with Keiichi and Rou that was featured for Breakaway magazine in his blog.
* The 'Golden Kamuy' title lettering for chapter 50 was done with the type used for Supinamarada! which resembles a worn skating rink. This was in commemoration of the Supinamarada! volumes being digitized.
* In chapter 60 of Golden Kamuy, Asirpa and group visit a Kotan in Yufutsu, Tomakomai which is the place where Supinamarada! is set.
* There were few Supinamarada! collaborations with Ice Hockey events with color illustrations from the manga being used. One such was a collaboration with Nikko Ice Bucks.
* Each of the six volumes had a profile feature called "Ice Hockey Best Players" on Japan's pro Ice Hockey players of the time. It included comments from the players as well. All positions and affiliations were as of 2011/2012:-

1. Volume 1 - Fukufuji Yutaka(#44, GK, Nikko Ice Bucks-Nikko)
2. Volume 2 - Tanaka Go (#14, FW, Tohoku Free Blades-Hachinohe)
3. Volume 3 - Haruna Masahito(#61, GK, Oji Eagles-Tomakomai)
4. Volume 4 - Shinya Yanadori (#77, DF, Nippon Paper Cranes-Kushiro)
5. Volume 5 - Kuji Shuhei (#21, FW, Oji Eagles-Tomakomai )
6. Volume 6 - Suzuki Takahito (#18, FW, Nikko Ice Bucks-Nikko)

## **Links**

### **External**

1. Japanese Wikipedia page of Supinamarada! (スピナマラダ!)
2. Supinamarada! in ShonenJump+
3. Supinamarada! in WYJ's Yanjan Manga App Website

## **References**

1. ↑ Namara in Hokkaido dialect means "very", or "really" and was used as a slang to express a similar connotation in place of '*totemo*' or '*sugoku*' or '*mecha'*.
2. ↑ Chapter 8
3. ↑ Chapter title is Nihei's catchphrase which is 走れッ!! (*Hashire!!*), meaning run as fast as you can.
4. ↑ Wakami Isono's nickname is Kyoshinhei mean titanic god-soldier after the characters of God Warriors in *Nausicaa Valley of the Wind*. It is in reference to her height and also a pun on her name's component 'kami'.
5. ↑ 2011 Breakaway No. 40: The full interview can be read here under preview of the magazine. It is in Japanese.

The official website of Breakaway Magazine with Back Issues.
6. ↑ Noda Satoru's Blog 16th January, 2015.
7. ↑ Noda Satoru's twitter
8. ↑ Supinamarada! x Nikko Ice Bucks(H.C.栃木日光アイスバックス)