Soldiers

War
plays an important part in Legend: Rising Empire.  To participate in
battles, players must first build their army, which will consist of different
kinds of soldiers.   Currently, there are eight types of soldiers in
the game, and understanding their specialties will players to build an ideal
army.  Therefore, here we will introduce different types of soldiers!

## **Archer**

Archer
is a ranged attack unit with high ATK but low HP, therefore she needs a
suitable situation where she is protected, so she can focus on outputting
damage. When defending against an attack, deploying archers on the wall can
enhance their attack range and survivability. Archer is one of the basic
soldier types, and players can start to train Archers when Training Ground is
level 1.  One Archer takes one space in the Garrison.

## **Spearman**

Also
a basic soldier type, Spearman is a melee unit with higher HP than Archer but
lower ATK and does not prioritize in targeting walls during sieges. Spearman
can be trained when the Training Grounds reach level 2, and each Spearman takes
up one space in the Garrison.

## **Catapult**

Ranged
unit for siege battles. Same as Spearman, Players need to upgrade Training
Ground to level 2 to unlock Catapult.  Catapult prioritizes in targeting
enemy Crossbow Towers and walls with units deployed on it but will not attack
the castle or enemy soldiers.  One Catapult takes 10 spaces in the
Garrison.

## **Thief**

Thief
is a special melee unit with fast speed and high capacity, but low ATK and HP.
 This unit prioritizes the targeting of enemy buildings in battles.  Victory against treasure stealers when
thieves are deployed gives it a chance of receiving mysterious sacks.  The
drop rate and quality of the sacks are related to how much damage is dealt by
the thieves. Players need to upgrade Training Ground to level 3 to unlock
Thieves and they take up 2 spaces in the Garrison each.

## **Doom Sorceress**

Doom
Sorceress deals high damage from a distance, with each attack having a 25%
chance of triggering Force of Thunder, which deals 10 times the damage to a
random enemy unit. Deploying this unit on the wall increases her range and
significantly improves her survivability. Each Doom Sorceress takes up 2 spaces
in the Garrison.

## **Heavy Cavalryman**

Heavy
Cavalryman is a melee unit specializing in assaults. They have fast movement
and will prioritize targeting enemy ranged targets in field battles, while also
ignoring the taunts from Shield Bearers. To unlock Heavy Cavalryman, players
need to upgrade the Training Ground to level 4. Each Heavy cavalryman takes up
2 spaces in the Garrison.

## **Shield Bearer**

Shield
Bearer is a strong defensive melee unit with high HP, low ATK and automatically
taunts enemy soldiers within effect range during battles.(Taunt will have no
effect during an Alliance Battle) To unlock Shield Bearer, players need to
upgrade Training Ground to level 4. Each Shield Bearer takes up 4 spaces in the
Garrison.

## **Battering Ram**

Battering
Ram is a melee unit for siege battle with high HP that deals high damage in
siege battles. It prioritizes the targeting of any obstacles between itself and
the enemy castle, but cannot attack the castle itself nor enemy soldiers, just
like the Catapult. To unlock Battering Ram, players need to upgrade Training
Ground to level 5, and each Battering Ram takes up 20 spaces in the Garrison.

Here
above is the introduction of 8 types of soldiers, Hope you find the guide
helpful!