recursal/Fanatic-Fandom huggingface dataset:
Flooded Tomb

Flooded graves beneath the Ancestral Tombs of Farin. If you have the Ratbone Key, you can access the Rat King's Cathedral from here. Defeat the boss to enter Sunken Atalundra.

## Items

* Tome of the Dead
* Plaguebearer's Ring
* Dragonbone Armour
* Dragonbone Helm
* Farin's Torch
* Venomous Runestone

## Enemies

* Marivel, Whore of Forgotten Karth
* Starving Rat
* Drowned Dead
* Tentacle

## Connections

* Reach by climbing down from the Ancestral Tombs of Farin.
* Use the Ratbone Key to unlock the Rat King's Cathedral.
* Kill the boss to access Sunken Atalundra.
Adherent of Glug

Under the mud-soaked hood, a toad's bulging eyes leer at you. The creature rings a filth-stained chime and chants in an unknown tongue.

* hp 100
* Def - immune poison, resist bleed
* Attack 10, slow
* Move - med
* Poison Ray - range 5, deal 20 poison damage
* Toxic Blood - range 3, poisoned target takes 25 damage

**Found in: Toad Shrine**
Maw of Farin

A gaping maw rises from the muck, ringed with millions of tiny teeth, surrounded by squirming throngs of tentacles.

* hp 1000
* Def 10; resists acid
* Move - slow
* Attack 25 + 25 bleed, slow
* Tentacle Spawn - Tentacles rise from the surrounding muck
* Grasp - Mouth grabs you, entrapping you until you deal at least 100 damage to it

**Drops: Heart of Farin**

**Found in: Flooded Tomb**
Dead Sparrow's Tower, Second Floor

Second floor of the Dead Sparrow's Tower.

## Items

* Witch's Ooze
* Arcane Arrows x5
* Ethereal Bolts x3
* Sparrow Knight's Armour
* Sparrow Knight's Helm
* Ethereal Sword
* Divine Nightmare Tome

## Enemies

* Lifedrinker Wraith
* Decomposing Knight

## Connections

* Climb down to the main floor of the Dead Sparrow's Tower.
* Climb up to reach the Dead Sparrow's Tower, Third Floor.
* Westward is the Bridge of Lords.
Paris Berelc

**Paris** was born on December 29th, 1998, she was a costar on Invisible Sister that started Rowan Blanchard. She also known playing Skylar Storm Disney XD's show Mighty Med and Lab Rats: Elite Force.

## Career

Berelc was discovered by Ford Models at the age of nine, and was featured in hundreds of ads from Kohl's, Boston Store, Sears, and K-mart, as well as numbers of signage/posters in stores. She appeared on the cover of the American Girl magazine for their November/December Issue of 2009. In 2010, at the age of twelve, Paris took her first acting classes at the Acting Studio Chicago. Two years after, Berelc's parents decided to take her to Los Angeles to try acting professionally. She began her professional acting career in 2013, at the age of fourteen.

Beginning in 2013, Berelc starred as Skylar Storm on the Disney XD action sitcom Mighty Med.[4][5][6] In early 2015, Berelc was cast in the role of Molly, who is accidentally turned invisible by her younger sister Cleo (Rowan Blanchard), in the Disney Channel Original Movie, Invisible Sister. The same year, Mighty Med ended its run, but Berelc continues to play Skylar Storm on its spinoff series Lab Rats: Elite Force which premiered on March 2, 2016.

## Filmography

Television roles
 2014
 2015
Hightower Banquet

Blood-drenched halls interspersed with sprawling feast rooms. The Hightower Lords and Hightower Ladies in these rooms are non-hostile until you kill Lady Tvert. Upstairs is Lady Tvert's Chamber; downstairs, using Lady Tvert's Key, one can enter the Hightower Basement.

## Items

* Intoxicating Wine
* Hangman's Blood
* Lacerating Arrows x3
* Fragrant Amulet
* Starwater Draught

## Enemies/NPCs

* Hightower Lord
* Hightower Lady
* Silver Knight

## Sub-locations

* Lady Tvert's Chamber
* Hightower Basement
Ancestral Tombs of Farin

Tomb accessed by descending from Old Fairweather. The entrance is guarded by Deathwatch Statues that will kill a character without very high HP or access to the Tomb Charm. Beat the boss to proceed to the Flooded Tomb.

## Items

* Gravekeeper's Spear
* Gravekeeper's Hood
* Gravekeeper's Rags
* Rotblood Oil
* Rotblood Bomb x3
* Plague-rotted Runestone
* Putrid Flower x1
* Piece of Bone

## Enemies

* Gravekeeper
* Plague-Rotted Zombie
* Plague Spider
* Deathwatch Statue

## Connections

* Downward from Old Fairweather.
* Above the Flooded Tomb.
Farin's Erupting Flame

Farin's search for the truth in the bowels of the dead led him to discover the essential fire that sits at the heart of the living.

* Spell attack (2)
* Range 10
* Infuse target with fire. When target dies, it explodes - aoe 5, deals 50 fire damage.

**Acquired:** Feed the Heart of Farin to Ydella, Ancient of Wyrd.
Coren's Greataxe

The enormous greataxe of Coren, whose thirst for blood was insatiable. Eventually the gods gave him what he desired, and it drove him mad.

* Attack 100 + 25 bleed
* Slow
* Strength
* Two-handed
* Crush (3) - Damage and stun target for 1 round.

**Acquired:** Feed Coren's Bloodstained Heart to Ydella, Ancient of Wyrd.
Entangles

Entangled creatures cannot move, though they can still attack and perform other actions on their turns that do not require moving. Entangling lasts for 1 turn.

Items that can confer entangled status:

* Wyrd Shortbow
* Spider's Prayer
* Spiderbone Shard

Items that protect against entanglement:

* Wooden Wyrd Band
Moshka's Singing Staff

The staff of Moshka, who delved deep into arcane mysteries. In the end he claimed that the old gods themselves oversaw every realm of magic, but he went mad before his accusations could be proven.

* Spellstore 3
* Power 80%, slow
* Arcane/Devotion
* (Cast either prayers or spells)
* Strength of Mind (1) - Next spell or prayer has 100% power.

**Acquired:** Dropped by the Ooze.
Atalundra Soul Blade

As their city was consigned to the waves, the scholars of Atalundra despaired of ever concluding their great work. All that remained were the arcane words of this spell, which summon the spectre of a knight with a shining blade, half-visible.

* Spell attack (5)
* Summons soul blade that deals 500 arcane damage to target

**Acquired:** Sold by Utric the Rat.
Crimson Nail

This tiny nail is stained a deep-red, and is breathtakingly sharp.

* Attack 10
* Fast
* Dex
* Damage scales with health lost: For each 10% health you are below maximum, gains +10 damage
* Suck Out Life(1) - Attack restores health to you equal to damage dealt.

**Acquired:** Given to you by Toad Priest Ghulluk.
Muira, Cleric of the Rose

A sallow woman dressed in dirty white robes. She endlessly rings a set of broken chimes.

## Darkwater Forest

Found a short ways in, hidden near a shrine.

* “Oh, hello… Have we met before?”
* *I don’t think so.* “No, I suppose not. I wouldn’t remember anyway.”
* *Who are you?* “Muira of the Rose, but I’m afraid I’ve lost my way… I was supposed to go questing beyond the Green Chapel, but I didn’t make it so far, I’m afraid.”
* *The garden gate is unlocked.* “Well, perhaps I can find it in me to go on…”
* *Goodbye*. “Yes, goodbye, stranger…”

## Old Fairweather

She appears here if you spoke to her in Darkwater Forest.

* “Huh! To be honest, I didn’t think I’d make it this far. But this village is quite nice, isn’t it?”
* *Are you a cleric?* “Yes, of course. I derive my holy power from the glory of the Lady of the Rose. But I could probably teach certain prayers to one of sufficient devotion…”
* *(If you give her the Divine Moonspark Tome)* "Ah! The sacred writings of Saint Yutria! The wisdom of the Rose claimed that she was lost forever! I'll be glad to see what she's written..."
* *(If you give her Orsyl's Tome of Prayer)* "I knew it! I knew Orsyl had fallen... Yes, you'll certainly learn some interesting things from this, won't you? Strictly forbidden, but valuable nonetheless..."
* *(If you give her the Divine Nightmare Tome)* "Oh! Interested in forbidden knowledge, are you? I'd heard of the Sparrows, and how their work intersected with the Divine, but even the name Ietra is not meant to be spoken anymore..."
* *(If you give her the Divine Tome of the Emissary)* "Strange that you would heed the words of the Emissaries! They brought the word of divinity to the Valley, but the people there would not listen, and in the end the land was stained with tears..."
* *(If you give her the Tome of the Dead)* "Oh my! These prayers are indeed ancient... Is it true that, in their final days, the seers of Sunken Atalundra cried to the old gods, and were unanswered?"

## Prayers Taught

* Ray of Light
* Burst of Glory
* Remove Poison

*(With the Divine Moonspark Tome)*

* Divine Aura
* Moonlight Radiance
* Yutria's Divine Spark

*(With Orsyl's Tome of Prayer)*

* Profane Radiance
* Draw Out the Blood
* Blood-soaked Blade

*(With the Divine Nightmare Tome)*

* Nightmare Prayer
* Word of Unmaking
* Step from Time

*(With the Divine Tome of the Emissary)*

* Holy Fire
* Divine Restoration
* Word of Judgement

*(With the Tome of the Dead)*

* Deathlink
* Profound Still
* Deathdance

## Items Sold

* Cleric's Mace
* Cleric's Holy Pendant
Khalle the Lost

Her skull is visible through her thin flesh; bones jut from her arms. She clutches her holy chime and her crooked scythe, and whispers unanswered prayers.

* hp 500
* Def 0; resists fire, electric
* Blessed
* Move - fast
* Attack 25 + 25 electric, med
* Hook - Range 3, attack and pull 2 spaces closer
* Touch of Doom - Touch reduces all defences by 20%
* Holy Fury - aoe 3, deals 50 holy damage; stunned for 1 turn afterward

**Drops: Khalle's Wretched Heart**

**Found in: Mausoleum of the Lost**
Old Fairweather

This ruined village is surrounded by drooping trees. It connects to the Pilgrim's Road to the south; to the north is the Flooded Lowlands; to the west, a tunnel descends into the Ancestral Tombs of Farin; to the east, the Dead Sparrow's Tower is blocked off by one of Gastron's Arcane Locks.

## Items

* Starwater Draught x1.
* Green Chapel Garden Key

## NPCs

* Utric the Rat (if you killed the Forlorn Crow Knight on Pilgrim's Road)
* Kestrel the Blacksmith (if you spoke to her on Pilgrim's Road)
* Gorem, Ancient of Wyrd
* Elena the Pilgrim (if you met her on the Flooded Lowlands)
* Muira, Cleric of the Rose (if you spoke to her in Darkwater Forest)

## Connections

* Pilgrim's Road lies to the south.
* The Flooded Lowlands lie to the north.
* One of Gastron's Arcane Locks blocks the way to the Dead Sparrow's Tower to the east.
* The Ancestral Tombs of Farin lie to the west.
Rose Petal

A symbol of the favour of the Lady of the Rose. Her loyal knights cherish these fragrant petals, giving them only to their most trusted allies.

* Offer at the altar in the Ruined Green Chapel to gain the favour of the Lady of the Rose.

**Acquired:** You are given one each time you ring the Green Knight's Bell and kill an enemy of the Rose.
Devotee of Pash

A ghastly-tall figure in robes marked with profane symbols. One hand clutches an idol of Pash, wreathed in evil energy.

* hp 200
* Def: resists magic
* profane
* Move - med
* Attack 25, slow
* Raise Zombie - return dead zombie to life
* Profane Ray - range 8, 25 profane damage
* Keeps distance

**Found in: Crumbling City.**
Moon-Pale Scythe

Half-unreal scythe wielded by the Pale Shade. According to certain storytellers, the Shade was all that remained of the Moon-Pale King, who wasted away in his abandoned palace as it drifted through the Void.

* Attack 75 (magic)
* Medium
* Dexterity/Arcane
* Pale Slash - Attack deals 25 acid + 25 cold + 25 electric damage.

**Acquired:** Feed the Pale Heart to Ydella, Ancient of Wyrd.
Devouring Void Cloud

Opening pathways to the Void is a dangerous path that only a Voidwalker would dare entertain.

* spell attack(3) - creates a cloud at the chosen point, which spreads until its radius is 5 spaces, and then shrinks back until it disappears. Creatures in the cloud take 25 profane damage.
* casting this spell while Blessed causes you to take 25 profane damage.

**Acquired:** Sold by Utric the Rat.
Khalle's Holy Scythe

The scythe of Khalle, who devoutly opposed the void, but eventually saw the uselessness of the old gods. According to certain storytellers, she once peered into Heaven itself, and what she saw there drove her to despair.

* Attack 50 + 25 electric
* Str/Dex/Dev
* Two-handed
* Spellstore 1
* Draw In (2) - Range 3, pull target 2 spaces closer and attack.

**Acquired:** Feed Khalle's Wretched Heart to Ydella, Ancient of Wyrd.
Pash Hood

Hood that shields the eyes of the devotees of Pash. According to certain storytellers, in the final days of the Winter Court, the face of Pash himself appeared in the sky, devouring the stars.

* Def 0; minor poison, hol
* If you are profane, wearing this hood increases your spell power by 10%.

**Acquired:** Found in the Crumbling City.
Eviscerating Ring

This ring depicts the thirsty face of Pash, who is constantly seeking what he might devour. The face is chipped and obscured, but the ring is still potent.

* Regain 15 health when you kill something.
* Wearing this ring while Blessed causes you to take 25 damage per turn. Wearing it while Profane increases the health restored to 25.

**Acquired:** Found in the Crumbling City.
Minister's Heart

The heart of Barton the Minister, who served the lords and ladies of Hightower until the very end, though his true devotion was to the gods.

* Feed to Ydella, Ancient of Wyrd to acquire one of the following items:
	+ Divine Vengeance
	+ Barton's Holy Chime

**Acquired:** Dropped by Barton the Prowling Minister.
Marivel's Axe

Even the legends of Kharth have faded utterly into the depths of Atalundra, and the legacy of Marivel has passed on with them. Only her serrated axe, drenched in poisons, remains.

* Attack 25 + 10 poison + 10 plague + 10 bleed
* Medium
* Strength
* Cleave(1) - Strikes 3 enemies in a row

**Acquired:** Dropped by Marivel, Whore of Forgotten Karth.
Ethereal Mage

At first this creature is hardly visible. It appears only as a floating white robe clutching a wand, while two pale eyes regard you with something like disinterest.

* hp 50
* Def: immune magic
* Move - med
* Attack - 10 (magic), med
* Lighting Strike - Range 10, 50 electric damage
* Ethereal Jaunt - Phase through walls

**Found in: Dead Sparrow's Tower.**
Palace of the Moon

A nearly-empty palace, filled with crystalline pools and marbled hallways. Accessed from the Bridge of Lords using the Moon-Pale Key.

## Items

* Moon-Pale Wand
* Frozen Runestone
* Starwater Draught
* Frostmarrow Urn x3
* Frost-tipped Arrows x3
* Silverwood Arrows

## Enemies

* Ghostly Warrior
* Drudge Spirit
* Soul Eater
* Fog Spirit

## Connections

* Accessed via the Bridge of Lords to the west.
Firestorm

Spell of Ietra, who saw the flame at the heart of the void. She claimed that the truth of the immortals lay within that fire, but her tomb was sealed away from the world so that the knowledge would be forgotten.

* Spell attack (5)
* Aoe 5; targets within take 50 fire damage
* Fire remains for 1 round, dealing 25 damage on the second round, then dissipates

**Acquired:** Feed Ietra's Burning Heart to Ydella, Ancient of Wyrd.
Guardian Golem

A massive creature formed of stone, who still stalks the flooded streets of the township, maintaining its ancient duty.

* hp 300
* Def 10; immune poison, bleed; resists magic
* Move - slow
* Attack 100, slow
* Inner Strength - skip one turn; next attack deals 200% damage.

**Drops: Ruined Township Key.**

**Found in: Ruined Townships.**
Pale Shade's Ring

Ring worn by the Pale Shade, decorated with the crest of the Moon-Pale King. As the king's domain became unmoored from reality, he slowly withered away in his palace, even as his servants rushed to stop the oncoming void.

* Minor resistance to acid, fire, cold, electric
* Weak to magic

**Acquired:** Feed the Pale Heart to Ydella, Ancient of Wyrd.
Ritual of Khull-Khallen

You received these orders during the Stardrift, describing the final orders of all stranded officers. The Ritual is written in an ancient script, unknown to you, but you're certain that you'll know what to say when the time comes. And, of course, every officer knows the famous first words of the ritual: "CONDUCT THIS SACRIFICE TO BRING ABOUT THE END OF THE WORLD."

* Required to end the game, after collecting all of the Offerings to Khull-Khallen.

**Acquired:** Starting item.
Padded Cowl

*All sensible warriors try to protect the most vulnerable part of their body: their head. The most common form of head protection for poor mercenaries and soldiers with uncaring masters.*

* Weight: 0
* Defence: +3

Availability:

* Factions: Human Mercenaries, Witch Hunters, Undead and Dwarf Treasure Hunters.
* Hired Swords: Freelancer, Pit Fighter, Elf Ranger, Halfling Scout, Duelist, Warrior-Priest and Vampire.

Store prices:

* Known Buy Values: 12G (without Haggle)
* Known Buy Values: ?G (with Haggle)
* Known Sell Values: 5G

*Back to Head, Equipment*
Dwarven Chainmail

*A finely crafted suit of mail. Standard apparel in the Under Empire.*

* Weight: 2
* Defence: +25

Availability:

* Factions: Dwarf Treasure Hunters.
* Hired Swords: None.

Store prices:

* Known Buy Values: 242 - 388G (without Haggle)
* Known Buy Values: ?G (with Haggle)
* Known Sell Values: 110G

*Back to Armour, Equipment*
Cursed Knight

These knights wear armour once decorated with holy sigils, and to this day they stand to guard the last priestess of the Winter Court.

* hp 200
* Def 60; resists cold, electric, fire, acid
* Profane
* Move - slow
* Attack 50 + 25 profane, med
* Lunging Strike - Move 3 spaces and attack

**Found in: Void-Touched District.**
Mausoleum of the Lost

Pitch-black mausoleum filled with skeletal warriors, accessed by placing Khalle's Bones on the altar in the Flooded Lowlands.

## Items

* Electric Oil
* Lightning-tipped Arrows x3
* Khalle's Bell Shield
* Sir Percivel's Armour

## Enemies

* Skeletal Knight
* Skeletal Archer
* Skeletal Whisperer

## Connections

* Accessed by descending from the Flooded Lowlands.
Red-Drenched Gardens

An area to the west of the Crumbling City. The entrance is locked and requires the Sordid Red Key. Within lies a bloodstained garden, reflective pools, and blood-starved monsters.

## Items

* Blood-drinker's Band
* Blood-drinker's Knife
* Blood-drinker's Eyes x1
* Starwater Draught x1

## Enemies

* Devotee of Pash
* Blood-starved Zombie
* Bloodthirsty Hound

## Connections

* On its southern edge is an entrance to the Abattoir of Pash, which requires the Iron Pash Idol to access.
Pilgrim's Road

This road runs from north to south, connecting to the Coruscating Beach at the bottom and the village of Old Fairweather at the top. Crow knights guard the road. Leave the path to discover the side-locations and the hidden Rusted Iron Key; kill the Old Crow in the north to reach Old Fairweather.

## Items

* Crow Knight's Armour
* Crow Knight's Hood
* Crow Archer's Crossbow
* Crossbow bolts x10
* Crow Knight's Sword
* Crow Thief's Knife
* Rusted Iron Key
* Blood-stained Charm
* Lacerating Knives x3

## Enemies

* Crow-garbed Knight
* Crow-garbed Archer
* Crow-garbed Thief
* Harrying Hound

## Sub-locations

* Forlorn Shack
* Silent Ruins

## Connections

* Southward to Coruscating Beach
* Northward to Old Fairweather.
Gravekeeper's Rags

Rotted rags of the gravekeepers, charged by Farin to keep watch over the dead. According to certain storytellers, Farin kept a secret even from his most trusted gravekeepers, and took it with him when he walked out of the world.

* Def 0; resists plague

**Acquired:** Found in the Ancestral Tombs of Farin.
Duke Vorten the Watchful

A figure in the shape of a bloated man rises from the floor. His flesh is a mass of eyestalks and protruding shards of bone; a swarm of tentacles emerge from the ruin of his head, and in the centre of his chest sits a round and gaping maw.

* hp 600
* Def 10; resists acid, magic; weak fire, electric
* Attack 50, med
* Profane
* Tentacle Swarm - Grab target with tentacles. Deals 25 damage & target is entangled.
* Throw - Launch entangled target up to 5 spaces. Target is no longer entangled & takes 50 damage.
* Acid spit - Range 5, deal 25 acid damage.
* Void Step - Disappear and reappear within 5 spaces.
* Void Healing - aoe 3, 25 profane damage, regain 50 hp.

**Drops: Duke Vorten's Shriveled Heart, Watchful Eyestalk**

**Found in: Crumbling City**
Castala the Exile

A woman in a regal dress, dripping golden jewelry, regards you haughtily. What is she doing in this strange place?

## Deep Lake

* “Another traveler? Exiled too, perhaps, and cursed to wander?”
* *Exiled?* “Yes… I was thrown out of the Land Beyond the Mirror for reasons I’d rather not name. Ever since I’ve sought a safe place.”
* *Land Beyond the Mirror?*  “Go there if you have the chance… Though it’s fallen upon hard times, it is far more beautiful now.”
* *Goodbye.* “Perhaps we’ll meet again, though I suspect not. These chance meetings are singularly unlikely, aren’t they?”

## Winter Court

She moves here after you speak to her in Deep Lake.

* "Oh... you again? Why have you come here?"
* *Why are you here?* "One always wishes to return to one's homeland, no? ...What a shame that there is nothing left..."
* *The Land Beyond the Mirror?* "The way to it once stood in this court. But the path has closed, and the court is degenerate, worthless... I should return to my house of ruin."
* *Goodbye.* "Yes, begone."
Moon Gate

Area just north of the Bridge of Lords. Its main feature is an enormous, glowing portal: the titular Moon Gate.

## The Moon Gate

* Typically, passing through the gate teleports you to the Court of the Rose.
* If you are wearing the Moon-Pale Crown, you are warped to the Moon Palace Shard instead.

## Items

* Void-Touched Crossbow
* Warp Bolts x5
Deep Lake

Lake in the the Flooded Lowlands. The water is deeper here, and slows movement by 1 step while in it. A small island lies at the centre of the lake. Siltra's Bones are required to open the gate at the island’s centre, which allows one to enter the Silent Mausoleum.

## Items

* Siltra's Runestone
* Star-touched Flowers
Arm of the Duke

The arms of the duke were elongated, rubbery and numerous, and were infused with the obscene power of the void. Serves as both a weapon and a catalyst of profane prayers.

* Attack 50 (profane), slow
* Devotion
* Spellstore 3
* Power 80%, slow (100% with prayers with the Profane descriptor)
* Grasp(2) - Adjacent target is entangled.

**Acquired:** Feed Duke Vorten's Shriveled Heart to Ydella, Ancient of Wyrd.
Drudge Spirit

Slovenly spirit that trails magical sludge. Its shape is that of a giant, ethereal slug.

* hp 300
* Def 0; immune to magic
* Move - slow
* Attack 0, non-hostile
* Sludge Trail - Constantly trails sludge that reduces spell power by 100% when touched. Sludge fades after 5 rounds.
* Non-hostile.

**Found in: Palace of the Moon.**
Ietra's Burning Heart

Still-burning heart of Ietra the Seer, who found the truth of the immortals at the heart of the void, and resolved that it would be known to none.

* Feed to Ydella, Ancient of Wyrd to acquire one of the following items:
	+ Ietra's Flame Scythe
	+ Firestorm

**Acquired:** Dropped by Ietra, Eater of Silence.
Forlorn Crow Knight

This feathered knight is tall and gaunt, and wielding a serrated half-sword that glistens with blood.

* hp 100
* Def 10; resists bleed
* Move - med
* Attack 15 + 10 bleed, fast
* Quick Slice - deal 25 bleed damage, then leap 3 spaces away
* Charge - leap up to 3 spaces, then attack

**Found in: Silent Ruins.**
Fishman's Toadstaff

A fishman’s staff with an impaled toad on its point. Sometimes the toad twitches - is it still alive? Best not to dwell on it.

* spellstore 2
* Arcane
* power 75%, med
* acidic infusion(1) - next ranged attack spell deals +25 acid damage, or +50 if it already deals acid damage.

**Acquired:** Found on the Flooded Lowlands.
Darkwater Forest

A dense wood east of the Ruined Green Chapel, which requires the Green Chapel Garden Key to access.

## NPCs

* Sir Bors
* Muira, Cleric of the Rose

## Items

* Khalle's Runestone
* Flower-Laden Headband
* Pyromancer's Flask x3
* Pyromancer's Oil

## Enemies

* Giant Rat
* Profane Rat Priest

## Connections

* Westward lies the Ruined Green Chapel.
* Eastward lies the Court of the Rose.
* Southward lies the Deadmarsh.
* Northward lies the Moon-Pale Wastes.
Desolate Village

An empty village, filled with smoke and embers. A cloud of smoke floats around; in its centre lies the boss of this area, who need not be killed to proceed to the next area. The Hightower Key, held by miniboss Slave-Master Gasgut, unlocks the way to the Hightower Banquet.

## Items

* Siltra's Bones
* Gastron's Arcane Runekey
* Fire-tipped Arrows
* Black Honey
* Obscuring Charm

## Connections

* Northward is the Tear-Stained Valley.
* The Hightower Key unlocks the keep door to the Hightower Banquet.
Green Knight's Sword

Polished steel sword wielded by the Green Knights, imbued with the holy fire of the Lady of the Rose. It can be wielded only by a blessed knight.

* Attack 50 + 25 holy
* Medium
* Strength/Devotion
* Has +25 Attack if you are Blessed.
* Each attack deals 25 damage to you if you are Profane.
* Holy Flame (1) - Next attack deals +25 fire damage.

**Acquired:** Found in the Rose Garden.
Arc Lightning

Given enough time, even the most profound secrets underlying the universe can be discovered. At least, such was the belief of the First Sparrow, who delved deep into matters forbidden by the gods.

* Spell attack (4)
* Range 8
* Target takes 25 electric damage; arcs to all creatures within 2 spaces of target, and recursively onward to all targets near them. Cannot strike same target twice.

**Acquired:** Sold by Utric the Rat.
Elena the Pilgrim

A woman in travel-worn robes, dragged a cart piled with goods. She regards you curiously.

## Ruined Townships

* “Did you kill that old golem? It’s been troubling me for years. What a courageous traveler you must be!”
* *Who are you?* “Just an old pilgrim from long ago. But that doesn’t matter to you, does it?”
* *Pilgrim?* “I’ve been searching for a long time, haven’t I? For fragments of the old world… If you find any, please do give them to me. I can make it worth your while, I’m sure.”
* *Goodbye.* “You know the old village, I suppose. Perhaps I’ll see you there.”

## Old Fairweather

Appears here if met on the Flooded Lowlands.

* “Hello again, wanderer! Have you brought me any fragments?”
* *(If you give her the Piece of Jade)* "Oh! Strange memories, these... It reminds me of an old and tattered glory..."
* *(If you give her the Piece of Bone)* "Ha! So you've been down underground... I remember those faded years, in the sunken kingdoms..."

## Items Sold

* Throwing Knives x3
* Lacerating Knives x3
* Fire-tipped Arrows x1
* Acid-tipped Arrows x1
* Pyromancer's Flask x3
* Witch's Jar x3
* Corroding Jar x3
* Invigorating Tea x3
* Tiny Green Flower x1
* Archer's Pendant

(With the Piece of Jade)

* Crossbow bolts x5
* Heavy Crossbow Bolts x3
* Exploding Crossbow Bolts x3
* Lightning-tipped Arrows
* Frost-tipped Arrows
* Tiny Red Flower x1

(With the Piece of Bone)

* Plague-tipped Arrows x5
* Silverwood Arrows x3
* Rotblood Bomb x3
* Putrid Flower x3
Blood-starved Zombie

This rotted creature's distended jaw drips fresh blood; by its crazed shriek, you can tell that it wants more.

* hp 150
* Def - immune: poison
* Move - slow
* profane
* Bleed damage taken increases bleed attack.
* Attack 25 + 25 bleed, med
* Blood Feast - attack deals 50 bleed damage and restores 25 hp

**Found in: Red-Drenched Gardens.**
Moshka's Observatory

A large glass building, accessed along a bridge from the highest floor of the Dead Sparrow's Tower, Third Floor after killing the boss. Connects downward to the Mausoleum of the Void.

## Items

* Coren's Bones
* Witchwater Flask
* Moshka's Headpiece
* Moshka's Robes
* Starwater Draught
* Frost-tipped Arrows x3
* Ethereal Bolts x3
* Witch's Jar x3
* Star-touched Writings

## Enemies

* Star-spawned
* Seeking Eyestalk
* Voidmaw Beast
* Ooze

## Connections

* Cross a short bridge southward to the Dead Sparrow's Tower, Third Floor.
* Ietra's Bones unlocks the Mausoleum of the Void.
Ietra, Eater of Silence

Her eyes are deep pools that reflect the dark of the void; her hair crackles with lightning and fire. In one hand she wields a crooked scythe imbued with flames; in the other, she clutches an amber pendant.

* hp 1000
* Def 50; resists electric, fire, profane
* Move - med
* Attack 25 + 25 fire, medium
* Flame Hook - Range 3, attack target and pull 1 closer
* Billowing Fire - Range 5, 50 fire damage (cone)
* Firestorm - Circle of fire erupts around you, dealing 50 fire damage to targets in the wall

**Drops: Ietra's Burning Heart, Ietra's Amber Pendant**

**Found in: Mausoleum of the Void**
Death Vision

Necromantic Magic

The Necromancer calls on the power of Necromancy to reveal the moment of his enemies' death. The Necromancer causes Fear in his enemies for the duration of the battle.

**Note: To activate this spell, simply click on the icon that appears next to the Necromancer portrait (click to confirm).**

 Death Vision 3
 Death Vision 4

**Unlocks the following:**

* Doom 1 (tree)
	+ Life Stealer
Moon-Pale Wand

Half-unreal wand, once used by the wizards of the Moon Court. After the king's realm faded into the void, the wizards became star-seekers, and their wands were abandoned.

* Spellstore 3
* Arcane
* Power 100%, medium
* Fade(1) - Fire spell attacks through walls or other obstacles.

**Acquired:** Found in the Palace of the Moon.
Lady of the Rose

A woman in a flowing gown of fragrant roses. Her eyes are dark and distant; she hardly seems to see you.

## Court of the Rose

* *(If you are Blessed)* "Blessed one, welcome."
* *(If you are Profane)* "Cursed one, seek thee a benediction, or seek thy doom in the void."
* *(If you are neither)* "Traveler, seek the blessing of the Rose."
* *The Green Knights?* "My followers are few now. The void swallowed many; others fell to the dangers of the roads... I sent them to the Moon-Pale King, as emissaries to Hightower, as messengers to the Winter Court, but they do not return. All my hopes now lie with Sir Percivel..."
* *Sir Percivel?* "Should he find the Immortal Chalice, perhaps the void will be turned back... But in my heart, I no longer believe that he will."
* *The Immortal Chalice?* "Yes, the Chalice, that blessed vessel... Those whose blood fills the chalice will never die, and the void cannot draw them in. But perhaps it no longer exists..."

## Items sold

* Benediction
* Tiny Red Flower x1
* Tiny Green Flower x1
* Invigorating Tea x3
* Blessed Urn
* Gastron's Arcane Runekey
Barton's Holy Chime

It's worn and corroded, but Barton's chime - fancifully shaped in the crest of the lords and ladies of Hightower - still draws upon the power of the gods.

* Spellstore 5
* Devotion
* Power 100%, slow (130% with non-Profane spells)
* Chant of the Divine(2) - Next holy spell has 200% power

**Acquired:** Feed Minister's Heart to Ydella, Ancient of Wyrd.
City Guardian Warhammer

Warhammer wielded by the guards of the Winter Court. When their old weapons proved ineffective against the void, the High Cleric blessed them with holy power; alas, it was not enough, and in the end even the High Cleric fell.

* Attack 50 + 50 Holy
* Slow
* Str/Dev
* smite evil(3) - next attack deals 100 holy damage and stuns target.

**Acquired:** Found in the Crumbling City.
Grey Thief

This grey-clad figure lurks among the tangled vines of the marsh, narrow eyes peering through a dark hood.

* hp 75
* Def 10; resists poison, bleed
* Attack 10 + 15 (poison), fast
* Move - fast
* Quick Stab - Attack, then move 2 spaces away
* Open the Vein - Deal 10 bleed and 10 poison damage

**Found in: Deadmarsh**
Deadmarsh

The Deadmarsh is a dark zone full of deep water, entangling vines, and mud. At its centre lies the Toad Shrine. It is accessed from Darkwater Forest, and one of Gastron's Arcane Locks blocks the passage to the Tear-Stained Valley.

## Items

* Divine Moonspark Tome
* Holy Water
* Poisoned Throwing Knives x3
* Intoxicating Wine
* Grey Thief's Rags
* Grey Thief's Hood
* Serpent-tooth Dagger
* Poison Charm

## Enemies

* Wisp
* Grey Thief
* Drowned Dead
* Swamp-spider

## Connections

* Darkwater Forest lies to the west.
* The Tear-Stained Valley lies to the south, beyond the boss.
Mirror

According to Moshka, duplicates of all living beings span the trillions of realms that create the fabric of reality. If one's enemies could glimpse this arcane truth, it would destroy them.

* Spell effect (5)
* Range 10
* Create arcane duplicate of self with 25 hp who exactly mimics all actions

**Acquired:** Sold by Utric the Rat.
Moon-Pale Crown

Crown of the Moon-Pale King. According to certain storytellers, the ancestral crown was cursed, causing his lands to drift endlessly in the void. But the king refused to remove it from his head.

* Def 0; major resist magic
* If worn while passing through the Moon Gate, one will enter the Void.

**Acquired:** Dropped by The King's Remnants.
Green Knight's Bell

Bell of the Green Knights. It is said to emit a curious chiming call when a knight of the Rose is in danger; ringing the bell in return will allow you to travel to the knight's aid. The most courageous of knights wear rose petals to celebrate their victories.

* The bell will chime in five locations, allowing you to travel to the aid of Sir Gawain or Sir Bors. Each time you aid one of them, you will receive a Rose Petal. Each time the bell tolls, they will summon you to help them fight a particular enemy.
	+ In the Deadmarsh, you will be summoned to fight Starweaver Amunet.
	+ In the Flooded Lowlands, you will be summoned to fight Ariadne the Serpent.
	+ In the Crumbling City, you will be summoned to fight Morkyl, Priest of Pash.
	+ In the Tear-Stained Valley, you will be summoned to fight Blackheart Urdt.
	+ In the Ancestral Tombs of Farin, you will be summoned to fight Butreth the Pig.
Cursed Archer

These archers wear armour once decorated with holy sigils, and to this day they stand to guard the last priestess of the Winter Court.

* hp 200
* Def 60; resists cold, fire, electric, acid.
* Profane
* Move - slow
* Attack 10 + 15 profane, med
* Bowstrike - range 15, attack 50 + 25 profane

**Found in: Void-Touched District.**
Ariadne the Serpent

She wears glittering scale armour and a serpent's mask, and her blade drips with poison.

* hp 300
* Def 15; resists poison
* Move - fast
* Attack 15 + 10 poison, fast
* Poison Cloud - Spit cloud of spreading poison; creatures in cloud take 15 poison damage

**Drops: Serpentine Armour**

**Found in:** Fight with Sir Gawain using the Green Knight's Bell.
Orsyl's Profane Chime

The once-holy chime of Orsyl, who stood against the void for as long as he could. As the nightmare consumed him, he prayed to the old gods of the Wyrd, but they did not answer.

* Spellstore 4
* Devotion
* Power 100%, slow (150% with prayers with the Profane descriptor)
* Profane Radiance(2) - aoe 1, targets are blinded.

**Acquired:** Feed Orsyl's Shriveled Heart to Ydella, Ancient of Wyrd.
Agos

Agos er gud for livet, og er den mest kendte og tilbedte gud i hele verden. En gud som hende tiltrækker mange der opsøger at blive cleric. En af dem var kendt som: The mighty and holy, true and humble Kristian (denne titel var selvgeven).

Igennem århundrede har hun været lidt irriteret på krigsguden Atar, da han har virket lidt overbeskyttende.
Hightower Key

Heavy brass key to the main gates of Hightower. Many assassins would have paid dearly to acquire this key at the height of Lady Tvert's reign, but now the lowly slave master holds it, and no one approaches the gilded gates.

* Unlocks the entrance to the Hightower Banquet from the Desolate Village.

**Acquired:** Dropped by Slave-Master Gasgut.
Lore Dump

* The Holy Church worships the old gods, including Yan, king of all gods, and draw their power from him.
* The time of Disquiet began. Though the gods still answered prayers, new and darker prayers began to arise, and the realms fell into shambles.
* This was because the gods had been overthrown and devoured by Qom, the gibbering demon spider-god.
* The Void seeps from Qom's own flesh. After devouring the gods, the void began to spread, and Qom's slaves and spawn rose to power.
* Pash, flesh-devouring god of ancient hunger, was one.

* Protia, the Godslayer, opened the Moon Gate and entered the void to kill the dissolute gods. When she discovered the truth, she went mad, and the weapons she created to kill the gods were lost in the void.
Dead Sparrow's Tower

A multi-level tower, accessed via one of Gastron's Arcane Runekeys from the bottom floor near Old Fairweather. The tower levels must be climbed, one after another. The second floor connects to the Bridge of Lords; the highest floor connects to Moshka's Observatory.

## Items

* Starwater Draught
* Kinslayer's Runestone
* Starweaver's Runestone
* Thundrous Runestone
* Ethereal Wand
* Frostmarrow Urn
* Lightning-struck Charm
* Singed Writings
* Ethereal Sparrow's Crown
* Ethereal Sparrow's Robes

## Enemies

* Sparrow Knight
* Ethereal Mage

## Sub-locations

* Staircase to the Dead Sparrow's Tower, Second Floor.
* Further staircase from there to the Dead Sparrow's Tower, Third Floor.

## Connections

* West of Old Fairweather.
* Second floor connects to the Bridge of Lords.
* Third floor connects to Moshka's Observatory.
Ietra's Bones

All that remains of Ietra, who sought truth among the fallen stars. According to certain storytellers, she told Moshka the true history of the immortals, and then fell to lie eternally in the void.

* Unlocks the entrance to the Mausoleum of the Void.

**Acquired:** Given to you by Siltra the Red-Eyed in the Silent Mausoleum.
Old Crow's Long Knife

The long, serrated knife wielded by the Old Crow. Once, he swore an oath to protect the pilgrims who walked the road, but time caused him to forget his promise.

* Attack 25 + 10 bleed
* Fast
* Dex
* Leaping Strike(2) - move 3 spaces, attack, then leap away

**Acquired:** Feed the Old Crow's Heart to Ydella, Ancient of Wyrd.
Duke Vorten's Shriveled Heart

While most of the Winter Court feared the void, Duke Vorten welcomed it. He gained great power as a consequence, but the Winter Court cast him out. He remained at the gate while the void gnawed at him, begging to be allowed back in, but the gate remained shut.

* Feed to Ydella, Ancient of Wyrd to acquire one of the following items:
	+ Void Healing
	+ Arm of the Duke

**Acquired:** Dropped by Duke Vorten the Watchful.
Ghostly Warrior

The pale shadow of a knight, dressed in ghostly armour, who drifts slightly above the ground. In one hand it clutches a huge, ethereal greatsword.

* hp 50
* Def 100; weak to magic
* Move - fast
* Levitates
* Attack 100 (magic), slow
* Moonbeam - Range 5, 25 magic damage
* Fade - Vanish entirely, returning to existence at start of next turn

**Found in: Moon-Pale Wastes**
8. How Not To Host A Murder

> *(Dette eventyr er originalt skrevet af Mike Krahulik)*
>
>

I andledningen af sin fødselsdag, inviterede Alaster sine nærmeste venner og familie til et murder mystery party, hvor vores eventyrer også blev inviteret. Team Oneshot blev hver sendt en invitation (men hverken Gwendofier, Randal eller Thorn var i stand til at møde op). Dog, på vej til festen, mødte Jake og Lasnifier en gammel bekendt, Robert, og et nyt ansigt, Keth.

De ankom til Alasters pocket dimension, som kun bestod af hans hjem (hvis udseende er arkitektur) og en eng. Her blev de mødt af Alasters største fan og praktikant, Diz Iberon, der bød dem indenfor. Her gav de sig til at mingle med de andre gæster; den nemt fornærmede necromancer, Pathos Gloomblight, den mystiske højelver, Kira og den ældre, spøjseudseende enke, Fru Owlbear.

Efter noget hyggesnak gik Diz ind for at se til Alaster i hans arbejdsværelser hvor han med et skrig informere de andre om at Alaster er død.

Efter en mesterlig omgang detektiv arbejde finder vores helte en ædelsten (som indeholder Alasters sjæl), en besked efterladt i Alasters dagbogsfugl, en billede der påpeger Pathos til at være morderen (og i virkeligheden hedde Gilbert) og en awesome tryllestav.

De konfrontere Pathos og en kamp bryder ud. Vores helte er dog meget OP og Pathos render rundt med nogle for lavt CR minions, så det varer ikke længe før de banker ham synder og sammen.

Mens Robot spørger sin gud, Gygax, hvordan han skal rede Alaster og bruger flere timer på ritualett der vil få ham tilbage igen, LOLer de andre rundt med The Wand Of A Lot Of Fucking Things, og Lasnifier for evnen til at tale med Planter.
Light of Farin

Before he was consumed, Farin learned that even the dead carry a flame within them, and that the power of this flame can be harnessed.

* Spell attack (3)
* Range 5
* Create ball of light that blasts anything within 5 spaces with 25 fire damage, up to 6 times.

**Acquired:** Feed the Heart of Farin to Ydella, Ancient of Wyrd.
Crawling Wretch

A wretched ruin, perhaps once human, that crawls around the ground. As it grows near, its mouth suddenly distends, exposing myriad jagged teeth.

* hp 50
* Def 0; immune bleed
* Move - slow
* Attack 10, slow
* Lunge - Move up to 3 spaces to entangled target; deal 25 + 25 bleed.

**Found in: Mausoleum of Blood.**
Oneshot I

Oneshot I er navnet på det skib, som Team Oneshot har modtaget som forudbetaling for at tage imod missionen om De Dødes Krig. Før Team Oneshot fik foræret Oneshot I, gik skibet under navnet Dragon Tail II. Før Team Oneshot modtog skibet officielt, brugte de det til at sejle til Nordpolen under missionen Juleeventyret.

Team Oneshot modtog skibet, da de overtalte Alaster om, at det var nødvendigt for at kunne modtage missionen.

Thorn har plantet nogen forskellige planter på skibet. Heriblandt en gift-plante, som Oneshot havde nogen misbrugsproblemer med.
WhatsHisFace

WhatsHisFace er navnet givet til alle Jonathans karakterer, ofte af Nikolaj. De får dette kælenavn fordi deres navne normalt er svære at huske eller udtale. Det er også fordi Nikolaj er super irriterende.

## Versioner af WhatsHisFace

* **WhatsHisFace I:** Madoshi (Frostherrens Angreb)
* **WhatsHisFace II:** Rimion (Frostherrens Angreb)
* **WhatsHisFace III:** Isaac The Nice (Kongens Søn)
* **WhatsHisFace IV:** Rohan Liadon (Græskarene i Lerwick til Gifres Fortabte Skat)
* **WhatsHisFace V:** Jake Garrick (Randals Redning til nu)
* **WhatsHisFace VI** Havde sikker også et navn. (Den Perfekte Bryg)
Slayer's Alliance

## **Historie**

Slayer's Alliance er en guild som der blev opbygget efter at 7 mindre guilds i Ciconia besluttede sig for at slutte sig sammen og dermed forbedre deres udbytte. Guilden har eksisteret i næsten 300 år og hvor det førhen var en guild som var meget lukket og kun tildelt meget veltrænede krigere, er det nu en guild som der modtager missioner og uddelegere dem til enhver mand som er villig til at bevise sin hæder.

## **Guilden**

Slayers Alliance er er bredt udover meget af Ciconia og i Timaris i Khovia. Slayers Alliance modtager enhver modig mand som ønsker at bevise sit værd og tjene noget guld. Eventyrene som påtager sig en mission underskriver en kontrakt og skal indvilige i at betale 20% af deres fortjenester til guilden.

Guilden har ikke en ligeså høj successrate som de mere lukkede guilds som Dragon Tail, men til gengæld er den langt billigere for de som skal have missioner udført.
Pale Shade

This near-invisible creature floats in a pale cloud, and its frost-drenched eyes suggest a sense of profound calm. Acid drips from one twisted hand, while the other sings with electricity.

* hp 800
* Def 100; weak to magic, fire; resists acid, cold, electric
* Move - med
* Levitates
* Attack 50 (magic), fast
* Corrosive Touch - Deals 50 acid damage
* Lightning Touch - Deals 50 electric damage
* Freezing Glare - Range 5, deals 25 cold damage

**Drops: Pale Heart, Moon-Pale Key**

**Found in: Moon-Pale Wastes**
Putrid Flower

A foul-smelling flower that grows underground. According to certain storytellers, Farin cultivated these in secret, afraid that he would someday regret bringing plague upon the world.

* Cures max-hp damage from plague.

**Acquired:**

* 1 found in the Ancestral Tombs of Farin.
* 3 sold by Elena the Pilgrim.
Quinien

Quinien er et kæmpe kontinent på Cubix, og er opdelt i 4 store lande, Nimaton, Ohnoheim, Zulihstan, og Samatoyo, og en selvstendig hovedstad, Mekarukan. Landet er et kejserdømme, regeret af kejser Warnerus the Honest. Quinien er blandt andet kendt for dets guder, der har mange tilbedere verden over.

Quinien har dog i et helt år været plaget af krig.

## Guder og lore

De fire nationer i Quinien har af princip kun en gud hver. Det er det sted i verden med den mest gruppeopdelte tilbeden af nogen guder. Quinierene har sågar valgt at opkalde deres lande, og kontinent efter disse guder.

Guderne hedder Nima-Qui, Ohno-Qui, Zulih-Qui og Sama-Qui (Qui betyder gud på rachtisk, som er det ældste sprog i Quinien), og hvad der gør dem anderledes fra andre guder, er at de eksisterer i materielt legeme i selve Quinien. Hvorfor dette kun er tilfældet her ved ingen.

Man ved dog godt hvordan det blev sådan, og dette fænomen kaldes Mekarukan pagten.

Dette faktum, gør at gudernes forhold til deres tilbedere er meget mere intimt end noget andet sted i verden, og det tiltrækker en del folk fra hele verden.

Quinien er også et must see for eventyrer og historieinteresserede, efter som der svæver en del mystik over det meste af det store land. Lige fra det højteknologiske, magiske teletransportsystem, udviklet af Nimaerne, til legenden om det uovervindelige uhyre, kun kendt som hüi'no Qui, (en guds mareridt). Dette skulle angiveligt dvæle i Hatake grotten, i det sydøstlige Samatoyo.
Lady Tvert's Claws

Lady Tvert's pact with the Herald caused her body to deform, but she herself, and her followers, saw a peculiar beauty in the transformation.

* Attack 10 + 10 poison + 10 bleed, fast
* Dexterity
* Ravenous Hunter - Attack deals 25 bleed damage; regain 25 hp

**Acquired:** Feed Lady Tvert's Heart to Ydella, Ancient of Wyrd.
5. Jule-eventyr

Jule-eventyret er det femte eventyr Team Oneshot tog på.

## Eventyret

### **Missionen**

Eventyret starter da Team Oneshot bliver kaldt ind på Alasters kontor på skibet Dragon Tail I. Oneshot bliver fortalt at der har været op til flere mordforsøg på Livsmanden, og at Team Oneshot skal hjælpe med at stoppe dem. De bliver hjulpet af Alexander til at komme til nordpolen, hvor Livsmanden bor. Da de kommer til nordpolen møder de mange nye ansigter, såsom sekretæren Ditte, der også er Alexanders mor. De før også mødt selveste Livsmanden, der forklarer dem at mange nisser er døde, specielt mundskænke og livvagter, på grund af mordforsøgene mod ham. Livsmanden introducerer sig selv som Gilbert.

### **Dr. Ikkeskürken**

Oneshot leder efter spor omkring på Livsmandens værksteder, og finder blandt andre Dr. Ikkeskürken, der er leder for Research and development hos Livsmanden. De finder ud af, at Ikkeskürken ville være den næste der blev Livsmand, hvis Gilbert nu skulle dø. Da de gør ud af værkstedet finder de Livsmanden med magiske pile i ryggen. Efter en smule fuckeri, regner de ud at det måtte have været Ikkeskürken, der slog ham ihjel.

### **Kampen**

Team Oneshot konfronterer Dr. Ikkeskürken, der indrømmer at det var ham der slog Livsmanden ihjel. Oneshot angriber ham, og slår ham rimelig hurtigt ihjel.

### **Eva**

Efter Team Oneshot slog Dr. Ikkeskürken ihjel, dukkede livsguden Eva op. Hun takkede dem for deres arbejde, og gav dem alle gaver. Størst af alt var gaven hun gav Alexander. Han blev nemlig den nye Livsmand.
Khalle's Bell Shield

The bent shield of Khalle, devout priestess of the lowlands, who decorated it with dozens of tiny bells. They ring in times of danger, bringing the favour of the old gods upon the lost.

* Def 10; moderate profane, electric
* Spellstore 1
* Devotion
* Power 75%, slow

**Acquired:** Found in the Mausoleum of the Lost.