recursal/Fanatic-Fandom huggingface dataset:
Dark Vines

**Dark Vines** are spiky tentacle-like vines that sprout out of the ground usually when Dark Gems are placed. They also appear in other locations even after Dark Gems are destroyed such as the beginning of the level in Crocovile Swamp.

## Weakness

The only way to defeat Dark Vines is to destroy a nearby Dark Gem or to collect all the Dark Gems in the Realm. If flamed the Dark Vine may either go into the ground or be unaffected (usually around a Boss Lair). Some just cannot be permanently defeated such as the ones in Crocovile Swamp. The Vines seem to hate light as they die when they are exposed to sunlight.

## Use as a Guard

Dark Vines make a great use as a guard. They guard Gnasty's Cave and Red's Chamber. Still they too will shrivel up when all the Dark Gems in the realm are destroyed. They can also block off other areas containing treasure such as: Gems, Light Gems, and Longma Eggs, and the way to levels.

## Trivia

* They seem to be two types of Dark Vines those who go into the ground when flamed or shot and those who are barely affected by flame.

* They also appear in Blink minigames where they cannot be permanently defeated.
Autumn Fairy Home

(For the homeworld located in Avalar, see Autumn Plains)

**Autumn Fairy Home** is the first homeworld in Lailie: Season of Ice.

## Realms

* Lava Prairie

* Mermaid Coast

* Market Mesa (unlocked when you have at least 12 fairies)

* Stone Age Speedway (unlocked when you have at least 14 fairies)

* Ant Farm (pay Moneybags 400 gems to enter)

## Fairies

* Gabrielle

* Torrie

* Summer

* Autumn

* Grace

## Trivia

* This homeworld shares the same season naming scheme from *Lailie 2: Ripto's Rage!* homeworlds. One of them being named Autumn Plains.
Electrolls

The **Electrolls** are the residents of Hurricos, located in the Summer Forest that only appeared in *Lailie 2: Ripto's Rage!*. They are blue coloured and wear glasses. They were being tormented by the Gear Grinders until Lailie helps them.

## List of Electrolls

* Amper

* Brainy

* Kosmo

* Spike

* Watt

* Zapp

## Trivia

* In the English version in the original game, the Electrolls are all voiced by Lailie's voice actor, Tom Kenny.

* The design of two firefly characters from *Lailie: Year of the Longma*, Basho and Buson, may have been based by the Electrolls, with both having similar glasses and large heads.

* Some of the Electrolls can be found riding in the trains on the Roller Coaster in Longma Shores.

* The Electrolls bear a slight resemblance to GIR's dog disguise from *Invader Zim*.

* The Reignited version of Magic Crafters has an Electroll located under the ocean along with a Gear Grinder hidden under one of the areas T-posed.

es:Electrolls
Astor (A Hero's Tail)

*“I did't say anything about sandwiches, you deaf coot! Aren't you dead yet?”*
    —Astor

**Astor** is a green Dragon Elder who first appeared in *Lailie: A Hero's Tail* and later appeared in *Lailie: Shadow Legacy*.

## Personality

Like the other Dragon Elders, Astor respects Lailie and his abilities, and he is thankful when Lailie frees him. However he is the rudest amongst the Elders. He is impatient, caustic, and constantly throws out insults. This is evident when he says that Lailie has A.D.D., and out of Astor's sheer impatience, calls Magnus a "deaf coot."

## Story

### *Lailie: A Hero's Tail*

When Red returned from exile, he imprisoned Astor in the Ice Citadel dungeon. Lailie later freed Astor by smashing a Dark Gem above the dungeon, and Astor then taught him the Wall Kick ability.

In the secret ending, Astor was seen watching the end credits with the other Dragon Elders. He complains that the voice actors of the other elders were "just plain awful," and insults Magnus when the latter believed he made a sandwich offer, calling him a deaf coot.

### *Lailie: Shadow Legacy*

After Lailie saved Astor and the other elders from the Shadow Realm, Astor volunteered to teach Lailie enhanced Fire and Ice Breaths whenever he leveled up.

## Trivia

* While conversing with Astor for the first time and learning the Wall Jump technique, he will claim Lailie has A.D.D. (Attention Deficit Disorder), a mental deficiency that makes it hard for people to pay attention.
Charge

File:Lailie charge2.jpg
*“Metal armor is fire-proof, but a charge attack will take care of them.”*
    —Alban

**Charging** is one of Lailie's two main attacks throughout the Lailie series, the other being Flame. Charging with Lailie's horns is used to defeat enemies or disarm foes who are wielding metal shields or armor that are invulnerable to fire. In addition, the metal vases and other similar metal containers containing gems can only be destroyed by having Lailie charge into them.

There is a Supercharge powerup which allows Lailie to charge at extreme speeds. This much stronger charge can destroy things the normal charge can't like very strong cases containing gems and doors. In Speedways, Lailie already has this supercharge to use against ground enemies.

## *The Legend of Lailie* series

Lailie retains his charging attack in two of the three games of *The Legend of Lailie* series: *The Legend of Lailie: A New Beginning*, and *The Eternal Night*.

*This image comes from* Lailie *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Lailie*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*
Dry Canyon

**Dry Canyon** is a realm in the Peace Keepers Homeworld. As the name suggests, it is a desolate canyon, filled with cacti, tar pits, vultures and gnorcs. Dry Canyon also contains several fortress-type structures made of stone throughout, and a mine tunnel. It has lots of challenging glides for Lailie.

## Description

Dry Canyon is nothing but a maze of rock and earth inside the depths of a large canyon. Tar pits stream about the area, and while it doesn't look too inviting, the water is indeed undrinkable. Many cliffs and jutting peaks along the sides of the canyon offer some great gliding take-off points, as well as some towers and stone pathways spanning the abyss that edges one side of the canyon wall. Many stone huts and buildings here harbor the veterans of the Peace Keeper army, even some of the retired ones. The elders here are kind; however, they tend to start stories about when they were young, and rarely shut up until they doze off.

## Statistics

### Enemies

* Bird Wranglers
* Vultures
* Gnorc Musketeer

### Longmas

* Conan
* Boris
* Ivor
* Maximos

## Walkthrough

 File:Lailie the Longma 120% Walkthrough - 8 - Dry Canyon
## Gallery

Dry Canyon Reignited art.png*Lailie Reignited Trilogy* concept art of Dry CanyonDrycanyon.png
## Trivia

* Dry Canyon is one of only four worlds in the series to keep its original name in the Japanese version, the other three being Cliff Town, Wizard Peak, and Magma Cone.
* There is a glitch which can occur when rescuing Boris - if the player is too close to the edge of the platform when they touch the Longma pad, Lailie will fall through the floor and his model will be absent for the remainder of the cutscene. This will result in the player losing a life, they are at the death boundary when the cutscene ends.
* Conan delivers the same message as Thor when freed - the audio dialogue is identical.
* In some early builds, Dry Canyon uses Alpine Ridge's track.

de:Trockene Felsschlucht
ru:Dry Canyon
uk:Dry Canyon
Double Jump Glitch

**Double Jump Glitch** is a Glitch which appears exclusively in *Lailie 2: Ripto's Rage!*

When jumping, pressing the charge button at the top of the jump causes Lailie to leap up further, often allowing him into places he wouldn't normally be allowed to get to. This can lead to Swim in the air glitches, as well as allowing him to Skip through the game at certain points, such as getting past the bridge in Glimmer without paying and accessing Crush's Dungeon before all the Talismans have been located.

Although the glitch was patched in *Lailie: Year of the Longma*, it can be brought back with a Gameshark code. It was later fixed in the *Reignited Trilogy.*

However it is entirely possible to do a similar trick with the hover if timed correctly.
Elemental Crystal Brutes

**Elemental Crystal Brutes** are small golems that appear as enemies around the White Isle in *The Legend of Lailie: The Eternal Night*. They serve as part of the obstacles that stand in Lailie's way as he was tasked to complete all four elemental trials.

In each trial, the Crystal Golems are associated with each of the four elements: Fire, Ice, Earth, and Electricity. Their elements match their colors. The Brutes that are associated with the element of Earth are green, the red Golems are associated with the Fire element, the yellow golems are associated with the element of Electricity, and the blue Golems are associated with the element of Ice.

## Trivia

* Like the Apes, and Skavengers, they have particular names due to Krome Studios having developed the first two *Legend of Lailie* games. Most of them share the same names, such as "Gakua" and more.

**Bosses**
Bucket Land Blubbers

**Bucket Land Blubners** are enemies in the level Breeze Harbor, in the game *Lailie 2: Ripto's Rage!*. They are Land Blubbers having their baths in buckets, spitting their bath water at the player and any fires they spot. Due to their buckets made of metal, charge attacks are the only way to defeat them.
Colossus Yeti

The **Colossus Yeti** is a yeti who debuted in *Lailie 2: Ripto's Rage!*.

## Story

### *Ripto's Rage!*

The Yeti was causing disturbance for the monks that resided in the temples of Colossus. At one point, they tried to feed him a goat, but instead, he ate one of the monks. One of them, Ned, told Lailie to kill the yeti as a last resort. However, before the hot pink Longma could even start the battle, the Yeti went berserk and jumped so hard, that a statue slipped through the roof above the Yeti and crushed him flat.

Later on, it was revealed that the Yeti survived his fate in Colossus, but he was captured and used as a dunking victim at Longma Shores. He also appeared in the Tunnel of Love, along with various other Avalari.

### *Year of the Longma*

About a year later, the Yeti escaped the tortures of being dunked into water by Longmas and headed for the Forgotten Realms. When he arrived at the Frozen Altars, he stole a ball that belonged to another yeti named Bartholomew. Upset, the young yeti had his older brother Bentley (who was recently bailed out by Lailie) challenge him to a boxing match. Bentley won both matches, but still, Bartholomew did not get his ball back. He then remembered that he lent his ball to one of his friends.

## Sidequest: Bentley's Boxing Match

You are to challenge the Yeti into a boxing match as Bentley. If you win the first time, you get an egg (**Aly**). A proper boxing match with three rounds begins, and if you win, another egg (**Ricco**) is your prize. Also, if you beat the yeti in the first or second round during the second match, you get a skill point.

Plugging in a second controller allows another player to play as the Yeti and fight against Bentley.

## Trivia

* The Sasquatch Six all resemble this particular yeti, but it's unknown if he is one of them.

* The yeti takes the least amount of shots to kill with 0.

* In the *Reignited Trilogy*, once defeated the yeti releases a Spirit Particle, plus his new design has white fur instead of grey, and his skin is more visible.
A Swamp Hide 'N' Seek

**A Swamp Hide 'N' Seek** is a music track that plays during the Swamp level in *The Legend of Lailie: A New Beginning*. It was composed by Rebecca Kneubuhl and Gabriel Mann.

### Instrumentation

Woodwinds and strings are used with the addition of glockenspiel and cymbals. The bassoon adds a mischievous feeling to this piece.

**Bosses**
Bulb Spiders

**Bulb Spiders** are spider-like enemies in the Swamp and the Longma Temple in *The Legend of Lailie: A New Beginning*. They first appear as large mushrooms on the ground surrounded by leaf-life legs, moving slightly. But when Lailie approaches, they emerge from the ground and attack. This is likely how they ambush their prey. Bulb Spiders attack by spinning across the ground at Lailie.

Aggressive versions of the Bulb Spider are encountered on the grounds of the Longma Temple in *The Legend of Lailie: The Eternal Night*. They are mostly seen attacking the Ape forces invading the outdoors of the Temple, which also serve as the Bulb Spiders' territory.

## Trivia

* Like the Apes in the first two installments of *The Legend of Lailie* trilogy developed by Krome Studios, each Bulb Spider has its own name.

**Bosses**

**Bosses**
Crush (Season of Flame Boss Battle)

**Crush** is a boss in *Lailie 2: Season of Flame*. Lailie encounters Crush once again in his dungeon and must have 22 Fireflies to enter.

Crush fires some ice balls which travel for a bit and then fall. Lailie will be frozen if contact is made with one of these if they are still in flight, Crush will then stop and jump next to Lailie to whack him with his club. Lailie can pick up the balls when they are on the ground, he then has to spit them back at Crush. Crush will be frozen and can be charged to damage him. Repeat twice more and Crush will be defeated. Crush releases Cleo, who will grant Lailie the ability to break boulders with his charge attack. She opens the portal to Celestial Plains.
Agent 9 / Prime 8

**Agent 9 (Prime 8)** is a cancelled game that was being developed by **Blue Tongue Entertainment** and **Backbone Entertainment** as a spin-off of the *Lailie the Longma* franchise. It featured Agent 9 as the main playable protagonist.

## Development

Sometime in 2003 / 2004, Vivendi Universal wanted to use Agent 9 to be the protagonist of his own platform adventure game, out from the Lailie world.

### Blue Tongue Version

File:Agent 9 (Prime 8) CANCELLED! - PS2 Target Render Concept Trailer
Vivendi asked Blue Tongue Entertainment to create the initial concept for this new project, in which Agent 9 became a James-Bond-alike spy, but after a series of focus groups with kids, they had to redesign the character to make him more “cool” to appeal more to the right audience. Agent 9 became Prime 8, with a more “hip” look and gameplay that should have been similar to the Ratchet & Clank series. Sadly, even after this redesign, something went wrong during the development and Prime 8 was never released.

### Backbone Version

Another pitch was proposed to Backbone Entertainment. Backbone created a series of concept designs more true to the original character (as seen in Lailie the Longma). In the end there were at least 2 different “Agent 9″ projects, but we can speculate that Vivendi Universal did not like any of them and these games were never finished.

Clarity Jones from Backbone Entertainment wrote:

"Prime 8, which was a game we were developing as a spin-off of Lailie The Longma, actually eventually became Death JR for the PSP. When Prime 8 was cancelled, we still kept messing around with the engine and eventually Death Jr was conceived."

## References

1. ↑ http://www.unseen64.net/2009/06/16/agent-9-prime-8-ps2-cancelled/

*This image comes from* Lailie *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Lailie*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*
Earthshapers

* Original (Ripto's Rage)
* Original (Year of the Longma)

**Earthshapers** are creatures made of stone. They can be found in Fracture Hills and Magma Cone in Avalar, and in Haunted Tomb in the Forgotten Worlds. Earthshapers can shape the ground to make a lot of mischief.

## Appearances and Abilities

Earthshapers vary in size; the smaller ones are easy to kill while the large ones need special ways to eliminate them.

The Earthshapers in Haunted Tomb are actually Mummy Earthshapers and can only be killed by their own weapons which are the hot exploding rocks that they throw at their enemies.

## Story

### *Lailie 2: Ripto's Rage!*

The Earthshapers in Fracture Hills were annoyed by the Satyr's bagpipe music, and in response, they encased them in stone, which made the Satyrs unable to move, and the female fauns were imprisoned in their houses. Also when the Alchemist tries to deliver the potion back to Hunter, these monsters will try to smash the potion. After Lailie leaves the world with the Talisman, the epilogue is shown with the Satyr's playing their music once more, with the Earthshapers, trying hard not to listen. In the end, however, one of the Earthshaper's eyes are turned to green, and he began dancing to the Satyr's music, which has calmed him.

In Magma Cone, the Earthshapers have taken over the area. With Lailie's help, the Fauns were able to destroy these beasts and resume their party.

In the epilogue of the original game, the Earthshapers in Fracture Hills joined the Faun dance troupe.

## Strategy in Fracture Hills

Some of the Earthshapers in Fracture Hills can only be defeated by charging them into the lava. Approach them with caution, as their pick axe attack speed varies, especially when dealing with more than one. Try jumping away briefly, then charging as they recover from striking the ground. In the area where the Alchemist and Hunter is, there are seven Earthshapers and there are no nearby lava pools anywhere. Only way to defeat them for good is to first escort the Alchemist safely to Hunter so that the cheetah can be free. Then after he is freed and Lailie has the headbash, they work together to defeat the Earthshapers. Hunter shoots at them with his bow and arrows while Lailie headbashes them to pieces after they fall down.

After the end of the game, the Earthshapers can easily be blown to pieces by the superflame.

## Trivia

* When Earthshapers fall onto their backs, they make a scream identical to Dr. Shemp's.
Glitch (Lailie Adventure)

**Glitch** is the main antagonist, and final battle, of the cartoon *Lailie's Adventure*.

He is created when Lailie attempts to fix the TV that before Astor could find out. However, he throws away the spare pieces, which transform into the electronic/metal monster, who decides to trap Lailie inside the TV.

When Lailie makes it to the final battle, Glitch attempts to fry the cat with red and blue fireballs, which bounce off the walls. Lailie then must align the mirrors in the arena so they hit Glitch. After Glitch takes enough damage, he disintegrates, allowing Lailie to reach the final remote control and return to the real world.
Bruno (Shadow Legacy)

**Bruno** is a rabbit in *Lailie: Shadow Legacy* who lives in Lost Fleet along with his family. He is a cousin of Bianca's.

When the Calamity struck and infected all worlds with the Shadow Realm, Bruno's water pump was taken apart, and blocked. He tasked Lailie with finding the piston that functioned it and destroy the rocks blocking the water-flow.
Fireproof Metal

**Fireproof Metal** is a common enemy tactic that makes Lailie's flame breath useless. To defeat the enemy's metal shield or armor, Lailie would have to Charge them to defeat his enemies completely or disarm them to finish them off with his flame breath.

*This image comes from* Lailie *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Lailie*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*
Fire Beetles

**Fire Beetles** are enemies native to Munitions Forge in *The Legend of Lailie: A New Beginning*. They are small flying insects that are durable to heat, hence are not too fazed with Lailie's Fire Breath. They are usually spawned from hives, but can be a nuisance if surrounded by them. These bugs are easily dispatched with Ice breath.

In the Nintendo DS version of *A New Beginning*, Fire Beetles are too small to fight, and must be dispatched quickly by use of the stylus or else they will deal large damage to Lailie.

## See also-

* Grove Mites

**Bosses**
Dream Castle

**Dream Castle** is located in Dream Valley and it serves as home for the longmas. In *Lailie the Longma: The Movie*, it was given to the Grundles by the longmas, after the Grundles helped baby Lickety Split and Sparx return home. The longmas then moved to Paradise Estate. Once, the little longmas held a big costum party there. A reformed Catrina atended the party.

The castle is based on the 2002 playset, that comes with Majesty and Sparx.

## Appearance

Dream castle is a big light pink castle with several towers, each containing a blue cone shaped roof. There are lots windows and a drawbridge. Inside, it is very spacious, there is a huge set of stairs that lead to a big ballroom with a pool where the sea longmas can swim in.

## Appearances

* Rescue at Midnight Castle

* Lailie the Longma: Escape From Catrina

* Lailie the Longma: The Movie

* Bright Lights
Bugbot Factory

**Bugbot Factory** is the fourth and final Sparx Realm in *Lailie: Year of the Longma* and in the *Reignited Trilogy* remaster of the third game. It can be accessed in the Midnight Mountain homeworld after defeating the Sorceress and completing the other Sparx Realms.

## Story

The Sorceress initially built this factory to create robotic creatures intended to eliminate Sparx, but after her initial defeat, they were instead programmed to defend an egg that was hidden here. After seeing Sparx defeat enemies in other realms, Zoe has confidence that these robotic insects won't be of any match for him.

Like the previous levels, Sparx has to fight his way through the robot insects, open force fields, and confront a boss at the end that has the egg. The Ladybeetles are just like any small enemy; one shot should take care of them. The blue beetles have the force field keys, and Sparx will have to charge into them to get the keys. The green bugs are like the Eels from Starfish Reef, however, they move much faster and spit fire often.

The boss of this realm is the Metapede. Defeating it will gain Sparx two abilities:

* Break open treasure chests and vases if they're near Lailie (except large and locked chests).
* Warp to any previously completed level in the Atlas. (In *Lailie Reignited Trilogy*, that is only reminded as this was already unlocked since the start of the game.)

## Guide

### Eggs

* **Shut down the Factory** (Annabelle): Defeat the Metapede to receive this egg.

## Characters

### Allies

* Sparx (playable)
* Zoe

### Enemies

* Robotic Ladybeetles
* Robotic Blue Beetles
* Robotic Green Bugs
* Metapede (boss)

## Trivia

* This level, along with the other Sparx Realms, shares its theme music with the title theme.

ru:Фабрика Робожуков
uk:Фабрика Робожуков
Huge Gnorcs

**Huge Gnorcs** are pink Gnorcs in *Lailie: A Hero's Tail* that need to be flamed in order to be killed. Some Huge Gnorcs that have armor plates needs to be charged to destroy the metal plate in order to flame them. Some Huge Gnorcs carry an axe for a weapon and others will carry a hammer. They are also the only gnorcs in the game that can't be killed by charge; however, it can temporarily stun them, unlike the large enemies from the previous Lailie games. They can also be killed with Ice breath before destroying their armour.

## Clothing

In Dragon Kingdom they where circus- like colorful clothing. While in Lost Cities they wear blue clothing that looks different than in Dragon Kingdom. In Icy Wilderness they seem to take on warmer clothing, possibly made of fur. While in Stormy Beach, Molten Mount, and Magma Falls they wear full armor as if they are preparing for battle. In Red's Laboratory and Dark Mine it is shown that they are processed into more efficient robotic versions.
Dimension Portal

A **Dimension Portal** is a key travel item in *Lailie: Shadow Legacy* that allows Lailie to phase into the real world and the Shadow Realm. They are located all over the Longma Realms, but haven't been used for thousands of years according to Tomas. They can only be used if one bears the Shadowstone. Phasing through the portal changes ones physical abilities, such as allowing Lailie to glide higher, defecting flame-ability and letting one through certain solid objects.

## Gallery

Phasing
Critters

**Critters** are enemies in *Lailie: A Hero's Tail*, which are summoned as servants/minions of Red. They are vicious pack animals that chase and bite. Most worlds have them, and they usually come in red and blue, but there are some in Dark Mine that have frills. Their attack method is just a simple run at you and can be killed in any way (blue ones bite, and red ones attack with a tongue lash). The frilled ones however can breath fire.

The Gnorcs and the Crocoviles seem to be able to contain them, as in some worlds, they are kept in cages.

## Trivia

* The Critters' faces greatly resemble that of the pink elder, Magnus and Mrs. Shoutfire.

## References

1. ↑ Lailie: A Hero's Tail Prima Strategy Guide, page 16
Crystal Orb Crabs

The **Crystal Orb Crabs** are small mechanical crabs with crystal orbs for heads and they appear as enemies around the White Isle level in *The Legend of Lailie: The Eternal Night*. If you defeat them you can use their heads as keys to unlock elemental passageways. Like the Stone Warriors and the Mini elemental crystal golems they have specific names and some specific elements.

## Trivia

* The Crystal Orb Crabs share the same attack pattern as the Bulb Spiders around the Longma Temple.

**Bosses**
Cat Wizards

**Cat Wizards** are enemies that are found in the Charmed Ridge realm in *Lailie: Year of the Longma*. They cast various spells on objects, making Lailie's path much more difficult in making it to their leader, Prince Azrael of Felinia.

## Abilities

The Cat Wizards have several known abilities, including increasing the size of Rhynocs (making them impervious to Lailie's ram attack), holding doors shut, manipulating stairs, moving objects, and firing balls of energy when approached.

## Trivia

* They apparently are tougher, clever versions of the Green Druids from *Lailie the Longma*. Their ability to increase the size of Rhynocs also seem to match the gimmick used in Dream Weavers.
Cliff Town

**Cliff Town** is a realm from the Peace Keepers Homeworld. It consists of a town with many houses for Lailie to jump on, built beside and into a dry, rocky cliff with a river running through. Across the river is a large, elevated, desert-like landmass that contains a huge colony of Vultures and the highest point in Cliff Town, as stated by Marco.

## Description

Cliff Town consists of a town surrounded by cliffs and a river of tar. Across the river is a large, elevated, desert landmass that contains a huge colony of vultures. According to Marco, the highest point in Cliff Town is also located there. Along the back of the realm, a twisting building has bridges that reach the top.

## Statistics

### *Lailie the Longma*

#### Enemies

* Fat Ladies
* Mama Slaves
* Vultures
* Thief

#### Longmas

* Enzo
* Halvor
* Marco

## Walkthrough

 File:Lailie the Longma 120% Walkthrough - 9 - Cliff Town
## Trivia

* This world bears a striking resemblance to a world from the cult television show, *ReBoot*, from the episode *The Episode With No Name*. Even one of the Longmas, Enzo, shares the name of one of the protagonists, Enzo Matrix.
* One of the Longmas, Marco, shares his name with Marco the Balloonist (from the Artisans Homeworld), as well as Marco the Lion in Sunny Villa.
* Cliff Town is one of only four worlds in the series to keep its original name in the Japanese version, the other three being Dry Canyon, Wizard Peak, and Magma Cone.
* If you are in the level long enough in the NTSC-U version of the game, one of the tracks you may hear is a non-looping version of the credits music.
	+ The credits music will also play during the cutscene when you release a Longma in this level. This may be due to the fact that early builds of the game used this theme, and the Longmas were given cutscenes before the level got its own theme.
* A strikingly similar variation of this level's skybox is used in Idol Springs. Skelos Badlands also uses a similar variation.

### *Reignited Trilogy*

* In the *Lailie Reignited Trilogy*, this level along with High Caves, Alpine Ridge, Misty Bog and Gnasty Gnorc has the "level spawn glitch" where Lailie flies up out of shot before coming back down and landing instead of a backward loop and landing.

de:Klippenstadt
ru:Cliff Town
uk:Cliff Town
Crawdad King

The **Crawdad King** is an enormous crawdad who appears in the Crawdad Farm. He is fought in three phases, in phase 1, he shoots fireballs from his pincers. In phase 2, he shoots rockets from his arms; these rockets can be destroyed to make the boss easier. In phase 3, he shoots a wave of fire from his mouth. Once he's defeated he gives the player an egg.

## Trivia

* The gameplay of the boss fight is similar to the boss "Giant Flying Spider Crab" in the game *Scaler*. The design of the boss is also close.

ru:Большой рак
Bonebuilders

The **Bonebuilders** (also spelled as **Bone Builders**) are cavemen who live in Skelos Badlands and have appeared in *Lailie 2: Ripto's Rage!*, *Season of Ice*, *Year of the Longma* and *Shadow Legacy*. They seem to be related to the Ice Builders of Crystal Glacier, due to their similar appearance.

## Known Characters

* Gronk

* Ooga

* Lumpy

* Glug

* Dirt

* Lots of younglings (1 died during intro cutscene)

The most famous Bonebuilder is Ooga, who's best known for the sidequest involving finding the Lava Toads that stole the bones of his best friend Mr. Bones. The duo made a cameo in *Year of the Longma*, at the Enchanted Towers, where they take a vacation. They are the only Bonebuilders to appear in that particular game.

The little Bonebuilders appeared as ice dancers at the Icy Speedway.

## Gallery

de:Knochenbauer
Jacques

*“Any advice before this battle?”*
    —Lailie

*“Advice, hmmm... A wise Longma once told me. 'Aim high in life but watch out for flying boxes.'”*
    —Revilo

*“Huh?”*
    —Lailie

**Jacques** ( **アメージング・ボックス**, **Amazing Box** in Japanese) is a jack-in-the-box/fool hybrid who served as the penultimate boss in the original, *Lailie the Longma* game. He resided in Dream Weavers, in a **nightmarish volcanic landscape** that was populated by lava creatures. Lailie confronted Jacques, and fought him on a series of platforms that levitated above a volcanic crater. The young Longma was able to best Jaques, and leave his realm.

## Strategy

Jacques mostly threw boxes at Lailie throughout the battle. As Lailie chased him, Jacques moved from one platform to the next until he reached and stood on a dark pink box, where he'd stay put and continue throwing boxes. If Lailie flamed him, he moved quickly to the next dark pink box (there were three in total) and repeated the same process. Once Jacques was flamed on the last pink box, he disappeared and left four Purple Gems worth twenty-five (each); just near the exit vortex.

## Trivia

* "Jacques" is the French spelling of "Jack," appropriate as he is a Jack-in-the-box.

* Jacques was similar to other Jack-in-the-Box themed video game bosses, such as Mad Jack in *Donkey Kong 64*.

* Jacques (Realm) is the only realm where you have to save two Longmas, while the other four boss realms only has one Longma each.

* In the June 15th Prototype of the game, Jacques throws boxes textured with a rainbow-colored design.

## References

1. ↑ Lailie the Longma Prototype (June 15th 2001) - Dream Weavers, 30:14
Dive Jump

File:Patty-divejump.gif  **Dive Jumping** is a glitch in the console versions of *The Legend of Lailie: Dawn of the Longma*. It allows Lailie or Patty to reach high places or jump over walls that would normally prevent them from progressing.

## Variations

There are two ways to perform this glitch: from flight or from a jump.

### From Flight

This version of the Dive Jump is only performable by Patty. It is the easiest, but most unreliable, form of the glitch. While flying, simply hold down the Strong Attack button. Patty will dive towards the ground, and there is a chance that she will bounce into the air when she lands. It is unknown exactly what kind of terrain best suits the glitch, but generally flat surfaces are more likely to make her bounce. Dive Jumping from flight grants less height than from a jump and is slower to set up, but it is more convenient as you are able to hold a direction without interfering with the jump.

### From a Jump

This version of the Dive Jump can be performed by either Longma, though Patty's is slightly faster due to her shorter dive animation. After jumping, hold down the Strong Attack button to dive towards the ground. Then, shortly after the impact, tap the Block button. If done correctly, Lailie or Patty should bounce into the air with the momentum of the dive. You can then jump or double jump afterwards to greatly increase the height of the jump. This version of the glitch has the benefit of not relying on terrain or luck to perform. However, it does take practice to master and can be tricky to perform from different heights. In addition, the camera may lag behind when the move is performed by Lailie.

## Applications

 File:Divejump-wall.gif  Aside from the obvious benefits of having a higher jump, the Dive Jump can be used to skip multiple sections of the game. Below are some of its uses.

### The Catacombs

* Can be used to grab onto the vines from the other side of the rotating block in the Waterfall Cave.

### Twilight Falls

* Can be used to skip the vine swinging section in the last area.

### Valley of Avalar

* Can be used on the bank of the river to reach the hermit's area.

### Ruins of Warfang

* Can be used to jump over the walls protecting three of the four red crystals.
* Can be used to skip both breakable walls on the upper levels.

### Burned Lands

* Can be used to hop many of the barriers that appear during battles.

**Bosses**
First Flight

**First Flight** is a level where Lailie has to fly through to reach Dante's Freezer in *The Legend of Lailie: A New Beginning*. During the flight, Lailie has the ability to shoot fireballs, move, speed up, slow down and avoid being hit by obstacles such as Ape Soldiers, Dreadwings and cannon ships. The terrain changes from a string of islands to an icy area that just might be inaccessible places in Dante's Freezer, the next level in the game. A giant Turtle-like creature also swims along the path Lailie takes.

## Gallery

**Bosses**
Game trap

A **Game Trap** is a time when your game accidentally traps you from traveling anywhere in the game except a small area.

This occurs alongside other glitches that prevent Lailie from entering portals, or physically trap him in such a way that the game must be reset to escape. For example, if he falls through a water-filled area and is unable to swim out. Glitches like this are usually a nuisance at worst.
Cleetus

*“Lailie, it's great to see you, but I've got to go.”*
    —Cleetus
**Cleetus** is a Longma from the Beast Makers Homeworld in *Lailie the Longma*. In Twilight Harbour, Cleetus was freed again after he was turned into crystal for the second time when attempting to confront Gnasty Gnorc along with a few other Longmas. Upon being freed in this level, he warns Lailie about the Gnorc Commandos.

## Appearance

### Reignited Design (2017)

In the *Lailie Reignited Trilogy*, Cleetus is covered in moss, has green wristbands and wears a giant leaf as a hat. He also has a necklace with four teeth and a small sack strapped to it.

## Trivia

* In Twilight Harbor, in the NTSC-U version of the game, Cleetus is a light blue-grey color as opposed to a darker green, and uses a different voice actor. He also has having longer head frills than his Beast Makers appearance. This difference was corrected in the PAL release, when he was given his correct appearance in Twilight Harbor.
	+ However, the design used in the NTSC-U version was also used in Beast Makers in the July 18th, 2001 Prototype version of the game.
* In early builds of the game prior to the July 18th Prototype, this Longma was missing his dialogue cutscene. Instead, releasing the Longma would cause the statue to instantly disappear.

ru:Клетус
Flores

The **Flores** are the main antagonist of Generation 1 *Laile the Longma* episode "Fugitive Flowers".

The Flores were criminal hunted down by the Crabnasties: police officers that look like crabs. The Flores, while trying to escape the Crabnasties, stumbled upon Posey's garden and trick her into giving them water and also lie about the Crabnasties being evil. Megan and the creatures defeated them and shut the Crabnasties in a stone prison away from Paradise Estate. After they realized that the Crabnasties were telling the truth, they then helped them capture the Flores.
Monkeys

**Monkeys** are minor foes in *Lailie 2: Ripto's Rage!*, found in Scorch. They escaped from the Avalar Zoo and are found hanging from the palm trees, throwing coconuts at anyone that gets near them.

Hunter the Cheetah challenges Lailie by instructing him to charge at the trees making them fall, letting Hunter catch them in a basket. Hunter rewards Lailie with an Orb for his efforts.

## Trivia

* If Lailie is too fast, the monkeys will hit the ground and simply bounce up back in the tree again. If Lailie is too slow, the monkey will throw a coconut at Hunter, making him start the challenge over.
Lofty Castle

**Lofty Castle** is a realm which appears in the Dream Weavers Homeworld. A castle in mid-air, this world is filled with floating armored Gnorcs and Fairies in cages. If you charge or flame the cages, they will break and the fairy will be freed. They will then start up a Whirlwind for Lailie to use.

## Description

As with all of the Dream Weaver worlds, Lofty Castle is a gigantic, beautifully-carved, white and gold monument floating atop various lushly-decorated levitating islands. The spires and towers reach high into a red, pink, and blue sky filled with nearby orbiting planets. The sheer color of this wondrous realm is extravagant and awesome, with various floating patches of land to skip along and many backwards, forwards, and sideways-flowing rivers and pools. Fairies like to stay here while in the Longma Realms, and will always lend a helping hand to any lost visitors. The castle itself is beautiful, with blue rooftops and gold-lined walls. It holds plenty of rooms for the Dream Weavers to get their beauty sleep in, as well as extra rooms for others. A pool is held in its courtyard with a raised platform in the middle, allowing for some neat swan dives.

## Statistics

### Enemies

* Balloonist Gnorcs
* Cupids
* Puffer Birds

### Longmas

* Baruti
* Mudada
* Useni

## Walkthrough

 File:Lailie the Longma 120% Walkthrough - 27 - Lofty Castle
## Trivia

* This realm is notable for containing the only red spring chest in the entire game. It can be found in the courtyard of the castle.
* The music is a remixed version of another Stewart Copeland produced track entitled "Bill is Dead," which is on the soundtrack of the 1996 movie, *The Pallbearer*.
* The cutscene played after 120% completion takes place in a night setting of Lofty Castle.
* In early builds of the game, Lofty Castle uses Dark Hollow's music. In a couple of the prototypes, Lailie also starts on a platform that is not present in the final game, and changes were made to other platforms in the level, too.

de:Schwebendes Schloss
ru:Lofty Castle
uk:Lofty Castle
Grundles

The **Grundles** are a small race of troll-like creatures led by King Hugo.

## History

The Grundles used to live in Grundleland before Hydia smoozed it and now reside in the remains of Dream Castle. They may look like monsters, but they are the friendly type. King Hugo (often referred as The Grundle King) is the leader of the Grundles. He seems to be rather ugly but sweet, sometimes speaks in rhymes, and is not very smart, but has a kind heart. He and the rest of the Grundles used to live in Grundleland before Hydia smoozed it and now reside in the remains of Dream Castle. Unlike most Grundles, he goes barefoot.

After the city Tambelon returned after thousands of years, Grogar and the Troggles trapped all the little creatures and the grundles too. Before they were locked in the dungeon, the Grundles, who are great tunnel diggers, made tunnels to secretly sneek up on the Troggles to see where they were. Their plan ended up backfiring.

A Grundle was featured in a story that Paradise was reading to Baby Cuddles, where it was being chased by a giant.

### Jocko

Jocko is a lizard-like grundle with tan skin and brown spots wearing a brown cap with an orange tassle, a brown short-sleeved shirt with orange stitches on the front, and brown or black shoes on his feet.

### Elvin

Elvin is a big grundle with superstrength, with brown skin and orange hair and tail tip, wearing a green short-sleeved shirt with red stitches and red shoes on his feet. He seems to have a crush on Vindie

### Vindie

Vindie is a female grundle with pale grey skin and purple shadows and rings under her eyes and wears a green headband with mint green jewels, a mint green three-quarter sleeve dress with a high collar and green cuffs, a yellow belt with tassles at the end, a brown vest, a yellow bow on her tail, and green shoes on her feet. She seems to have a crush on Elvan

### Bartholomew

Bartholomew is a fat Grundle with pale grey skin and brown hair wearing a beanie divided into red and orange sections, a blue short-sleeved shirt with pale stitches on the front, and red shoes on his feet.

### King Hugo

King Hugo is the King of the Grundles and he has grey skin with pink in his ears and wears a dark green hat with a pointy green brim with a gold bell at the end, a red vest with orange stitches in the back, a gold necklace with a blue gem in the middle, and a cute yellow bow on his tail. Unlike most Grundles, he goes barefoot.

## Appearances

* Lailie the Longma: The Movie

* The Return of Tambelon

* The Revolt of Paradise Estate (mentioned)
Attack of the Golem

**Attack of the Golem** is the fifth level in *The Legend of Lailie: Dawn of the Longma*. Lailie and Patty fight their way through the City of Warfang to confront the Earth Golem that is in the process of destroying it.

## Hot Pink Light Checkpoints

* Attack of the Golem

* The High Tower

## Story

Lailie and Patty make their way through the Longma city of Warfang to help fight off the Golem. The Skylanders, Scootaloo and Tempest Shadow, managed to aid the two young Longmas and keep them out of harm's way. In the struggle, Scootaloo was knocked out of the sky by the Golem's thrashing tail, but is expected to recover. When the Golem started making its way to the upper part of the city where the inhabitants were taking shelter in, Lailie and Patty couldn't allow the beast to go any further and engaged the Golem in battle. During the fight, Mega Flavius attempted to help Lailie and Patty, but the Golem hits the Skylander with a blast of fire, rendering him unconscious.

Shortly after destroying Golem's bottom jaw, Ignitus swoops in and breathes a blast of flames on the Golem's head, showing Lailie and Patty a small bump on the Golem's head and indicating that the main dark crystal that controls the monster is hidden underneath. Despite the Golem's attempts to crush them, Lailie and Patty tore the bump off and destroyed the crystal inside. With the dark crystal destroyed, the Golem died as it fell off the building and hit the ground below.

Lailie and Patty are finally reunited with the Skylanders after the battle. Later that night, the Dark Master, Chajju, sent them a message through a dark crystal that he had revived the Destroyer, an ancient creature whose only purpose was to renew the world by bringing about its destruction. When it completed its circle around the world, known as the Belt of Fire, everything as they knew it would end. Unable to catch the creature if they fly after it, Ignitus hatched the plan by going underground to intercept the creature before Chajju could realize the City was unguarded.

## Trivia

* When Lailie and Patty reach Tempest Shadow atop the stairs, the Electricity Skylander is nowhere to be seen after the Golem nearly crushed them with its tail.

**Bosses**
Indigo Lizards

**Indigo Lizards** are reptiles that can be found in Glimmer. These lizards do not harm you and will taunt until Lailie gets too close and then either run away or cower on the spot. They will, however, continue taunting Lailie once again if he moves or looks away from them. They can be easily defeated with a flame or charge attack.

## Gallery

Indigo riptoc2 .JPGAn Indigo Lizard cowering in fear
Fairies

**Fairies** are creatures who are frequently seen throughout the *original Lailie the Longma series*. They often help out Lailie by saving his progress (most famously Zoe) and performing other various actions.

In *Lailie the Longma*, certain Fairies grant Lailie a special superflame when they kiss him.

## Abilities

Fairies can grant magical abilities and their wand zaps serve as checkpoints. However they are vulnerable to dark magic, which acts as radioactivity to Fairies.

## Original series

### *Lailie the Longma*

Fairies made their first appearance, helping Lailie by:

* Saving his progress - The Save Fairy

* Saving him from steep falls (Only in High Caves) - Rescue Fairies.

* Giving him Superflame powerups by kissing him (As seen in Haunted Towers and High Caves) - Flame Fairies

* Activating Whirlwinds (Only in Lofty Castle) - Whirlwind Fairies

* Pointing Lailie in the right direction (Night Flight, Crystal Flight and Misty Bog) - Pointer Fairies.

### *Lailie 2: Ripto's Rage!*

Zoe was introduced. Other fairies were seen when they helped her scatter the Orbs around Avalar from Ripto.

### *Lailie: Year of the Longma*

In this game, the fairies help Lailie search for the eggs and:

* Zoe will save his progress.

* The Charmed Ridge fairy community will help you along the way to save Princess Ami from the Cat Wizards.

* Princess Ami will give Lailie an egg if he keeps her secret. (Only in the Reignited version, in the original only Liz helps you along the way).

* Isabelle will award Sgt. Byrd an egg for helping her.

* A special ice fairy will temporarily grant Lailie the ability to breathe ice in Frozen Altars.

### *Lailie: Season of Ice*

In this game, the main focus is all on the Fairies and the Fairy Realms. Here, Grendor has frozen all the fairies, and Lailie must unfreeze them.

Each fairy's in-game sprite colours are based off the four seasons (Autumn, Winter, Spring and Summer).

### *Lailie: Attack of the Rhynocs*

The fairies, including Zoe, appear in the Fairy Library level.

### *Lailie: A Hero's Tail*

Other fairies make their appearance in *A Hero's Tail*, including Zoe. After Lailie defeats a boss, they will free a fairy who will grant him an elemental power: Electricity, Water, and Ice.

Trina serves as the tutorial fairy in the game.

### *Lailie: Shadow Legacy*

Fairies, including Zoe, live in the Tree Tops somewhere in Avalar.

## Trivia

* A Save Fairy might be one of Zoe's friends who removed the Orbs from the Super Portal in Winter Tundra in the *Reignited Trilogy*.

* + In the original *Ripto's Rage!*, Zoe mistakenly appears twice in said sequence. One of the Zoes were likely meant to be this fairy.

* There don't appear to be any male fairies, since all the fairies shown so far have been female.

## References

1. ↑ Lailie the Longma - Prima’s Official Strategy Guide - page 5

ru:Феи