recursal/Fanatic-Fandom huggingface dataset:
LOTR Mod map evolution

The LOTR Mod's map has evolved a lot through the different releases.

If you want to enjoy the latest terrain on your server, you'll have to delete the parts of the map that have changed in order for them to be regenerated.

You can also, more simply, use our Minecraft Region Manager utility to do a full map reset preserving only the parts of the map players wish to keep.

For those in the first case, here is some information about the changes through the main releases:

* click on the thumbnails maps to enlarge them,
* all dots in red are biomes modified in the new version,
* comments from the Mod's changelog indicate what's new or when terrain generation algorithms have changed.

The map has 3.200x4.000 pixels each representing a 128 Minecraft blocks square (so it's 409.600 blocks tall and 512.000 blocks wide).

To convert from map coordinates (0/0 being the upper left pixel) to blocks coordinates do:

* For X values: substract 809,5, then multiply by 128.
* For Z values: substract 729,5, then multiply by 128.

The map is located inside the mod's jar, in the assets/lotr/map/map.png file.

#### From Beta 33.8 to 34.3

(perhaps one day, we'll provide the real differences with the previous map)

#### From Beta 30.5 to 31.3

\* Fixed orchard variants spawning on Tol Rhúnaer
+ Added the Rhúdel and Tol Rhúnaer biomes
+ Added waypoints and roads in Rhûn
\* Moved the Eastern Guard and some Dale waypoints
+ Added redwood trees and wood, and the Eryn Caran biome
+ Added the Mountains of the Wind and the Last Desert
+ Added dark oaks in Fangorn Forest
\* Conifer trees now generate more often in the White Mountains
\* Fixed cave generation cutting through roads

#### From Beta 29.6 to 30.5

+ Added new waypoints in the Blue Mountains, Lindon, and Eriador
\* The Brown Lands now extends further westward to the Undeeps
\* Bree-land waypoints and roads are now more accurate to the book description
\* Fixed villages spawning in the Mouths of Entwash
- Removed the Brandy Hills and Midgewater Marshes waypoints
Minecraft Shell Library

This is a library of functions you can use in Shell scripts in order to:

* manage your server manually or automatically (from Cron tasks)
* use Minecraft, mods or Bukkit plugins commands
* manage your players
* work with NBT files
* etc.

It also provides access to all Minecraft console commands from the command line to interact with your players without being logged in (aka "ghosting"), plus some scripts for monitoring your server uptime and automatically restart it if needed, detecting and kicking out or banning cheaters, looking at the chat, checking the last players' logins/logouts.

It has been tested with Bukkit servers like Cauldron, KCauldron and Thermos, and should mostly work with plain Forge servers.

## List of available functions

 ExecuteCommandsFile

2: Player name
3: Pattern to search for
4: Initial value
5: Destination value

## List of available commands

All Minecraft commands are supported from the system command line.

Installation of commands requiring a Minecraft version above 1.7.10 is controlled by a configuration option.

The following commands had to be prefixed by "mc" (for example "clear" becomes "mcclear") in order to avoid collisions with Unix commands: clear, kill, time.

Finally the "mc" command is a passthrough Shell command which will enable you to use any Minecraft command from the command line, and get back its display.

## List of available scripts

 start.sh

You can tweak the list of forbidden client side mods to your needs and set the relevant sentences for offenders.

## Download and contribution

This tool's source code is available on GitHub for download or community improvement. Create a *new branch* with your edits and ask for a *pull request* to merge them in the *master branch* (check this tutorial to understand GitHub concepts).
Managing a LOTR server

Now that you have created your brand new LOTR modded server, you'll need to administer it. The purpose of this page is to help you with the common tasks.

## Map updates

Updates of the LOTR mod sometimes bring modifications in the Middle Earth map or in the terrain generation algorithms.

Glitches or corrupted chunks also happen sometimes (some players pretend they can corrupt chunks on servers).

Check the Regenerating Chunks wiki page for procedures to deal with this cases.
Shadow the Hedgehog

***Shadow the Hedgehog***, also known as "The Ultimate Lifeform," is a recurring character in the ***Sonic the Hedgehog series*** of games and related media. First introduced in ***Sonic Adventure 2*** as a villain, he soon took on the role of anti-hero, becoming yet another rival of Sonic. Because of his nature, he has also become a fan favorite, especially among those who discovered the series after SEGA ceased production of the Dreamcast.

## Videos

### ***Sonic Adventure 2 Series:*** *Shadow the Hedgehog Voice Sounds*

Sonic Adventure 2 - Shadow The Hedgehog Unused Voice SoundSonic Adventure 2 - Shadow The Hedgehog Voice Sound
Setting up a Forge mod development environment

There are lots of deocumentation on the Web on how to setup a Forge mod development environment using the Eclipse or IntelliJ IDEA integrated development environments.

If, however, you prefer to do it with other editors, directly from the Unix console, you can do that:

```
#!/bin/sh

DL=fetch
DLFLAGS=
#DL=curl
  #DLFLAGS=-Os

  if [ ! -f forge-1.7.10-10.13.4.1614-1.7.10-src.zip ]
  then    ${DL} ${DLFLAGS} https://files.minecraftforge.net/maven/net/minecraftforge/forge/1.7.10-10.13.4.1614-1.7.10/forge-1.7.10-10.13.4.1614-1.7.10-src.zip
fi

mkdir -p dev
cd dev
unzip ../forge-1.7.10-10.13.4.1614-1.7.10-src.zip
gradlew
gradlew setupDecompWorkspace --refresh-dependencies
cd ..

```

You'll then have a working Forge mod development environment under the **dev** subdirectory, with a dummy test mod source code under the **src/main** subdirectory.

You'll be able to compile this source code with the following command:

```
gradlew build

```

Or replace it with some source code of your own ;-)

The installation process will have downloaded all Minecraft and Forge required libraries under **~/.gradle** and decompiled and deobfuscated Minecraft source code.

The following 2 files will be of peculiar interest as they contain the compiled and source code for Minecraft and Forge:

```
~/.gradle/caches/minecraft/net/minecraftforge/forge/1.7.10-10.13.4.1614-1.7.10/forgeSrc-1.7.10-10.13.4.1614-1.7.10-sources.jar
~/.gradle/caches/minecraft/net/minecraftforge/forge/1.7.10-10.13.4.1614-1.7.10/forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar

```

They will be really handy when you are searching for reference functions...
LOTR mod support in the Minecraft Overviewer

The Minecraft Overviewer is a cartography tool using the Google Maps API.

However, it doesn't know about all the blocks and tiles added by the LOTR mod and cannot render them.

In order to achieve that, we made a tool to modify the Overviewer source code and produce a textures Jar file containing both Minecraft and the LOTR mod textures.

As The Minecraft Overviewer uses blocks and tiles ID instead of names, we also need to produce a modified Overviewer specific to the server it will be used with. Thus, if we offer a file with its results for download, it will only work with servers with standard LOTR mod blocks and tiles ID (so, it won't probably work if the target server is using any other blocks/items adding mod).

This tool is ment exclusively for server administrators, not end users, who will access the modified Overviewer results through some Web URL.

It runs under Unix-like operating systems (it's been developed under FreeBSD), but its output files can then be used under any operating system (the Python source file and the textures Jar file being platform independent).

The current version only supports beta 24.4 version of the LOTR mod.

There's an ongoing project to update it to beta 30.x.

## Download and contribution

This tool's source code is available on GitHub for community maintenance. Create a *new branch* with your edits and ask for a *pull request* to merge them in the *master branch* (check this tutorial to understand GitHub concepts).
Factory

The **Factory** is a series of bonus battles that reward you with various items, such as Equipment, Gold, Evolution Stones, and Gems. You can access it on the Main Page. The Factory's main purpose is to allow you to farm particular items twice per item type without using Stamina. Rarity for equips and amounts drop depend on the difficulty selected, increasing alongside the difficulty level. If you lose the battle, a chance is not used.

**Blacksmith** - Drops Equipment 2x per day. VIP4 gets a third chance.

**Rich Mansion** - Drops Gold 2x per day.

**Glim Ridge** - Drops Fire Stones 2x per day.

**Whirl Islands** - Drops Water Stones 2x per day.

**Pinwheel Forest** - Drops Grass Stones 2x per day.

**Rocky Tunnel** - Drops Rock Stones 2x per day.

**Power Plant** - Drops Electric Stones 2x per day.

**Gem Cave (Lv. 60)** - Additional Info needed
Entity NBT format

This page lists NBT format for LOTR mod's NPCs.

Its original purpose was to be used in the Region Scanner code to kill specified NPCs they might contain.

Be careful because the Entities list inside chunks also describes non-living things (for examples, "Item" on the ground, special blocks such as "lotr:Banner", etc.).

Things in red are optional.

## Common tags

* All entities have this:
	+ String "id" (for example: "lotr.MordorOrc")
	+ Int "Dimension"
	+ List of 3 Doubles "Pos"
		- For x,y,z blocks coordinates
	+ List of 2 Floats "Rotation"
	+ List of 3 Doubles "Motion"
	+ Long "UUIDLeast"
	+ Long "UUIDMost"
	+ Byte "Invulnerable" = 0 or 1
	+ Short "Air" = usually 300
	+ Byte "OnGround" = 0 or 1
	+ Int "PortalCooldown"
	+ Float "FallDistance"
	+ Short "Fire" },

## Items tags

* (dropped) **Item**
	+ String "id" = "Item"
	+ Compound "Item"
		- Standard ItemStack
	+ String "Thrower" = a Player's name
	+ Short "Health"
	+ Int "Lifespan"
	+ Short "Age"
* Dropped items, as well as ordinary containers, can contain a **pouch**, which itself can contains other items :
	+ Compound "tag" = "LOTRPouchData"
		- Compound "Items"
			* Standard ItemStacks
* Vanilla **Item Frame**
	+ String "id" = "ItemFrame"
	+ Compound "Item"
		- Standard ItemStack
	+ Byte "ItemRotation"
	+ Byte "Dir"
	+ Byte "Direction"
	+ Float "ItemDropChance"
	+ Int "TileX"
	+ Int "TileY"
	+ Int "TileZ"
* (faction) **Banner**
	+ String "id" = "lotr.Banner"
	+ Byte "BannerType" = 0
	+ *(if banner is used for protection)* Compound "ProtectData":
		- Byte "StructureProtection" = 0 or 1
		- Int "AlignmentProtection" = 0 or 1
		- Int "WhitelistLength"
		- List of Compounds "Allowed Players":
			* Byte "Fellowship" = 0 or 1
			* Int "Index" = starts at 0
			* Compound "Profile":
				+ String "Id" = a player's UUID
				+ String "Name" = a player's name
		- Byte "PlayerProtection" = 0 or 1
		- Short "CustomRange" = 0
		- Byte "SelfProtection" = 0 or 1
* (floating) **Barrel**
	+ String "id" = "lotr.Barrel"
* **Warg skin rug**
	+ String "id" = "lotr.WargRug"
	+ Byte "RugType"
* **NPC respawner**
	+ String "id" = "lotr.NPCRespawner"
	+ String "SpawnClass1" = the entity spawned
	+ String "SpawnClass2" = another entity spawned or ""
	+ Byte "SpawnCap"
	+ Int "SpawnInterval"
	+ Byte "CheckVerticalMin"
	+ Byte "HomeRange"
	+ Byte "BlockEnemy" = 0 or 1
	+ Byte "CheckHorizontal"
	+ Byte "SpawnVerticalMin"
	+ Byte "MountSetting" = 0 or 1
	+ Byte "NoPlayerRange"
	+ Byte "SpawnHorizontal"
	+ Byte "HomeSpawn" = 0 or 1
	+ Byte "CheckVerticalMax"
	+ Byte "SpawnVerticalMax"

## NPCs tags

* **Butterflies**
	+ String "id" = "lotr.Butterfly"
	+ Int "ButterflyType"
	+ Compound "ForgeData":
		- Byte "LOTREnchantInit"
	+ Compound List "Attributes":
		- "generic.maxHealth"
		- "generic.knockbackResistance"
		- "generic.movementSpeed"
		- "Random spawn bonus"
		- "generic.followRange"
	+ Float "AbsorptionAmount"
	+ Short "DeathTime"
	+ List "DropChances"
	+ Byte "PersistenceRequired"
	+ Float "HealF"
	+ Byte "Leashed"
	+ Short "Health"
Minecraft Region Merger

This project would be **a** **Minecraft 1.7.10 (only) command-line utility**, derived and complementary from our Minecraft Region Scanner tool, **to merge two sets of region files into one, automatically adjusting heights** in neighboring chunks and regions in the « background » set to those of the « foreground set ».

**It would ease the distribution of LOTR places (or other mods), regardless of the original seed of each set of region files.**

The Region Scanner tool would have to be used first to align blocks and items IDs, and to crop the « foreground » set of region files to the minimum wished (usually some terrain around the builds). A yet unimplemented autocrop option would ease this...

The « background set » of region files would have to be fully generated on the destination server (perhaps using some chunk generation mod like chunkgen).
Ilyana

**Ilyana** is the runner-up of Season 8. She also competed on Season 1, Season 2, Season 7, Season 29 and Season 30.

In Season 1, she was in an extremely good position at the Final Five; however, two idols being played forced the former Blake members to vote out one of their own; and Ilyana was seen as the biggest threat to win, thus being blindsided.

## Profile

Ilyana's most noticeable trait comes in the form of her unusually voracious metabolism. This often causes her to remain ravenous no matter how much she eats, to the point that she may even be on the verge of collapse, despite having consumed large meals. Ilyana makes a mental note to remember Heather, Zihark, and Gatrie, all of whom have offered her food. Despite her hunger, she is a good person at heart and she does not like fighting, especially against people she considers friends; and she strongly opposes violence.
Diamond

Diamond is a legendary Monster based off Dialga.

 **Crit** | 40%

## Evolutions

Awakening Phase Gold
2000 Mega Stone
2500 Potential Stone
Blazechick Lv60
E-V Lv60
20000k Gold

## Abilities

 2
 4
 5

Requires Torchick and E-V to achieve awakening level 5 or higher.

## Obtainable Method

Diamond Pieces are available from the Champion League store. Combining 30 of them will form Diamond.
Role

Redirect to:

* Monster Classes

## Strike

Pokemon with this role are indicated with red swords. These Pokemon are melee, but lack the durability of the Guard types. Their special moves tend to have them stand still and perform a powerful attack on either a single enemy or a small group in front of them.

## Guard

Pokemon with this role are indicated by a blue shield. These Pokemon are melee, but lack damage. When they are hit by a ranged attack, they will be stunned for a short time. Their special moves tend to involve dashing forward 2 squares and damaging all enemies in their way.

## Assist

Pokemon with this role are indicated by green wings. Instead of attacking, they heal all allies within range. However, if an enemy gets too close, they will begin using melee attacks. Their special move usually heals all allies, and may also grant a variety of buffs or remove debuffs.

## Blast

Pokemon with this role are indicated by the yellow bow. These Pokemon have the most powerful attack, and can strike enemies across the battlefield. However, if an enemy gets too close, they will begin using melee attacks. Their special move either fires a projectile onto a single target, damages all enemies in a line, or damages all enemies on the screen.
Pirouette

Pirouette is a legendary Monster based off Meloetta's Pirouette Forme.

 **Crit** | 40%

## Evolutions

Awakening Phase Gold
2000 Mega Stone
2000 Potential Stone
☆Slashsand Lv60
Blazechick Lv60
10000k Gold

## Abilities

 2
 4
 5

Requires ☆Shrew and Torchick to achieve awakening level 5 or higher.

## Obtainable Method

Combine Machine: ☆Slashsand + Tyrant + Salamander + Machochamp + Moltentres
Genstructures base

The Genstructures Official project provides a lot of ready to use places as sets of region files.

However, in order to use these files, you'll have to replace your server "world/level.dat" file with the one provided in the Genstructures **Base**.

What follows is a comparison of Genstructures level.dat file against a freshly installed one.

## Blocks ID differences

While mostly identical to a standard LOTR mod installation, the numbering of blocks seems to have diverged starting with the LOTRmod v33.2 update.

This offset in block's numbering may have been caused by the use of the Rings of Power mod by the General Structures project owner (it adds 20 rings of power... as items are often declared both as items and tiles).

This might not be too much of an issue as the new blocks probably won't have been used in many of their available structures, but it will worsen over time.

Here's the list of differences:

## Items ID differences

It's the same for the items (although things are much more jumbled).

Here's the list of differences:

## Other differences

The "level.dat" file provided in the Genstructures Base is a singleplayer Middle-earth world type file.

As such it is parametered for:

* Creative game type
* Allow cheats ON
* Keep Inventory TRUE

It also contains:

* a Russian World Name
* a single player data

And most important, a specific random seed which is probably necessary in order to generate new chunks in a coherent way towards those that are provided.

For convenience, we offer an alternate "level.dat" Base file, ready to use for servers, with the following characteristics:

* Multiplayer
* Classical world type (Overworld + Nether + End + Middle-earth dimensions)
* Players start in the Overworld
* Survival game type
* Allow Cheats OFF
* Keep Inventory FALSE
* classical "world" World Name
* no player data included
* the Genstructures random seed
* the Genstructures Blocks & Items values
Exploration

**Exploration** is a feature available in the **Wonderland** menu. Available at Player Lv. 22, it allows you to send strong heroes for exploration. After the selected time passes, your hero will return with Gold and Items depending on their individual level. It is recommended for highest loot that you send only your highest level heroes.

**Rob**

You are able to fight a randomly selected player's team and rob them of a very small portion of their resources gained from Exploration. Robbing has its own amount of Stamina, and does not impact your primary stamina used for Adventuring.
Oswin

**Oswin** is a contestant from Season 1 and Season 13.

## Profile

Oswin was the one receiving all messages from house Ostia including the one that announced the death of Uther which he refrained from delivering to Hector in accord with Uther's dying wish. This was to prevent Hector from wanting to return home. Therefore, Oswin took Uther's dying wish above his duties, but Oswin's loyalty to house Ostia is unwavering.

## Season 1

### Voting History

 1
Normal Instance

**Normal Instances** are the primary form of exploration in Super Evolution. They are accessed via the adventure button from the main screen. All instances are initially unlocked except for the first instance, White Town; however, each instance may be unlocked upon completion of the previous one. These instances make up the six regions: Ganto, Cinoh, Joto, Hoen, Unoba, and Kalos. These regions each contain story content.

## Gameplay

### Battles

Instances have 1 to 4 battles leading up to the exploration stage. These battles feature 1 to 3 waves of monsters with a boss monster at the end of the last wave. These battles must be completed to advance.

#### Explore

Instances have a single exploration stage after the battles have been completed. The exploration stage features a grid of blocks that may be explored by tapping on them. Each of these blocks may hide a monster, gold, an urn, and more. There are 1 to 3 battle that must be completed followed by 1 boss monster. The boss monster battle will determine your rating for the instance.

## Loots

* Gold
* Dawn Stone
* Potential Stone
* Gacha Card
* Equipment Card
* Reforge Crystal
* Pokesoul
* Mega Stone
* Evo Stones:
	+ Electric Stone
	+ Fire Stone
	+ Grass Stone
	+ Rock Stone
	+ Water Stone
Biomes color on the map

Biomes in the LOTR Mod are determined by specific colors on the map.

Here's the list of the 171 colors values, as of version 35.3 of the mod, as everything changed starting with v34.

9 of these are currently unused on the map (they probably are discarded biomes as they all have generators in the mod's source code. Or perhaps they will reappear in a future version).

For example, this could be useful for those wishing to make custom maps.

And while we are at it, here are the IDs of the biome variants:

These variants are defined inside region files of the Middle-Earth dimension.

In each chunk of one of those region files there's a 256 bytes array (one byte for each of the 16x16 blocks in the chunk) reachable with the "LOTRBiomeVariants" NBT key.
Charlizard

Charlizard is a Monster based off Charizard.

 **Crit** | 0%

## Evolutions

Awakening Phase Red
2000 Mega Stone
1000 Potential Stone
**Charlizard** Lv60
**Charlizard** Lv60
5000k Gold
 M Charlizard X | Monster level 80
Awakening Phase Red
4000 Mega Stone
6000 Dawn Stone
**Charlizard** Lv80
**Charlizard** Lv80
10000k Gold
18:00 - 24:00

## Abilities

 2
 4
 5
Orientable blocks data values

This page will list data values for "orientable" blocks.

Its purpose is to aid in the rotation of schematic files.

For the naming of blocks, we will use the shorthand notations:

* "m:" to represent "minecraft:"
* "lt:" to represent "lotr:tile."
* "li:" to represent "lotr:item."

## Blocks with identical sides

There is only one data value (0 if not specified otherwise).

## Blocks with 4 possible orientations

m:chest, m:ender\_chest:

lt:tauredainDartTrap:

 South
 West
 East

## Blocks with 5 possible orientations

m:torch, m:redstone\_torch, m:unlit\_redstone\_torch:

 West
 South
 North
 Up

## Blocks with 6 possible orientations

m:dispenser:

 Up
 North
 South
 West
 East

## Blocks with 8 possible orientations

m:brick\_stairs, m:nether\_brick\_stairs, m:quartz\_stairs:

lt:stairsChalk:

Note: there are no specific values for corner stairs. They are either of one kind or the other, and their appearance is "adapted".

## Blocks with 10 possible orientations

m:rail, m:activator\_rail, m:detector\_rail:

 East-West
 Down West
 Down East
 Down South
 Down North
 North-West corner
 North-East corner
 South-East corner
 South-West corner
Spawn Eggs data values

The aim of this page is to provide data values for the spawn egg LOTR mod specific item:

* beta 1 - 29: lotr:item.lotr:spawnEgg
* beta 30+: lotr:item.spawnEgg
* usual ID: 4139

This information might be useful for people wishing to place specific mobs in their places or builds, either through the /lotr\_summon command (with eventual additional NBT tags), or by getting the item in creative mod (/give PLAYER lotr:item.spawnEgg 1 VALUE) and right clicking it somewhere.

Click on **[Expand]** to unfold the spawn eggs data values (for v35.3).
Mutant

Mutant is a legendary Monster based off Mewtwo.

 **Crit** | 0%

## Evolutions

Awakening Phase Gold
2000 Mega Stone
2500 Potential Stone
Geranium Lv60
Dragonknight Lv60
20000k Gold

## Abilities

 2
 4
 5

Requires Chicory and Tinydragon to achieve awakening level 5 or higher.

## Obtainable Method

Total Purchase Event. Random (During event, buy 6,000 gems to obtain 5 Mutant pieces).

Consume Gift Event. Random (During event, consume a total of 5,000 gems to obtain 5 Mutant pieces and 10,000 gem for another 5 mutant pieces).

Lottery Event. Always (Buy 2,000 gems, you get a 1/8 chance to win 5 Mutant pieces).

Champion League. Always (To purchase, requires league Lv Diamond/Warlord/Champion. 1 buyable piece every week).
Guild wars

Guild wars are a 2 week long event that involves 3 guilds with the same title, battling it out for domination of the area and spots around the war site, each person attacks with a certain amount of AP (attack points) to attack with. There are also ranked monsters too attack depending on your guilds rank, determines which monster you can attack.

BEFORE GUILD WAR

Before the guild war there's a sign up for 2 days which cost 1000 guild per entry, if you do not sign up over the 2 days your guild will not participate in guild war and won't earn coins from war to buy from the shop

DURING GUILD WAR

During guild war your guild will be put up against 2 other guilds match your guild title to verse thoughout the 1 and 1/2 weeks of battle. during the war there will be 3 phases for attacking and 2 for the ranked monster event.

The 3 phases for guild war are only 30 minutes long (battle phase), 2 hours (cooldown phase) and the preparation which goes for the rest of the time over guild war, the battle phase starts 15 minutes after mutant landing finishing (21:30 game time). during the battle phase you attack other guilds spots or neutral spot to capture them and defend against the other guilds attacking your spots, you attack spots with your ap (the normal amount is 6 ap but you may have more depending on your VIP level)
Unavailable blocks and items

This page lists vanilla Minecraft blocks and items that shouldn't be available in the Middle-Earth dimension, unless you have allowed portals to the Overworld, and from here to the Nether or the End.

Its purpose was to be used in the Region Scanner configuration to automatically delete blocks and items that shouldn't appear in Middle-Earth region files (the "--replace @NotOfMiddleEarth.cfg" syntax does this)...

Click on **[Expand]** to unfold the blocks and items lists.
LOTR mod commands add-on

This project intends to implement some suggestions made on the official wiki for new server commands of the LOTR mod (see « Reference posts » below).

It will serve as a (simple) example of submod, for a future informational page on their development.

Adding some new commands to give access to existing features or add new configuration options won’t alter the mod’s gameplay significantly, and should fit with those wishing to play the mod « as is » (or as close as possible), peculiarly without adding new blocks or items.

If possible, these commands will also be released as patches to the LOTR mod’s source code, in case Mevans wants to include them in future releases.

## Planned commands

* Reset a player completely
	+ This command would complete the existing ones to be able to fully remove all information about a player, to be used in faction change cases.
* Create a custom waypoint for a player
	+ This command might sometimes be useful, for example if a server uses specific faction spawns (instead of randomly teleporting players in their faction territory).
* Set the (initial) displayed faction alignment for a player
	+ For cosmetic purpose (and also immediate visual verification after faction selection).
* Make a player join a fellowship
	+ For servers setting up per faction discussion channels.
* Pledge allegeance to a faction
	+ For servers wishing to give enough initial alignment for players to be enrolled into a faction right from the start.
* Choose the gender of a player? (for the new faction titles)
	+ This might already be do-able in the mod, but I haven’t checked how...
* Dismiss the Grey Wanderer for a player
	+ This command would be used to mark the tutorial quests given by the Gray Wanderer as completed, which would prevent him from nagging players, especially in the irrealist case of evil ones starting directly into their chosen faction territory, and also provide the red book and starting pouches through some server kit, as well as other items.
* Synchronize a player’s in-memory data with its dat file
* Reload a player’s data from its dat file
	+ These commands could be useful for those wishing to safely interact with Minecraft from outside the game (ie. through system scripting, like with Minecraft Shell Library). They would be called just before and just after modifying a player’s LOTR mod dat file. While I never ran into issues while doing this in the past, those are theoretically possible.

## Other possible commands

* Backup a player’s data
* Restore a player’s data
	+ These commands might be useful for players wishing to temporarily change faction. They would complement the reset player command, however they would not be necessary additions to a LOTR mod submod, and they could also and probably better be implemented as scripts. They will be left out for the moment...

## Reference posts

* More configuration options and commands (January 11, 2015)
* Alignment displayed and faction choice (January 18, 2015)
* Commands for faction changes cases (January 9, 2016)
* v35 related new commands and config settings (July 16, 2019)
Limited Exploration

A shįtty event made by the worst mobile-game developer ever. you can get the monsters by having no life and grinding up the levels using saved up pokestones or cheats and hack it. Then again if you're a pay to win player then you can just stone the entire event and get the monster. Of course you can be an average player who is extremely lucky and saves up 30 exotic stones to summon for one of the fuckers and actually get them even though the chances are actually 0.0000002 percent.
E-V

E-V is a Monster based off of Eevee.

 **Crit** | 40%

## Evolutions

70 Water Stones
Team Leader: Squirt
70 Electric Stones
 Flare | Monster level 35
70 Fire Stones
Team Leader: Char
70 Fire Stones
 Umbra | Monster level 35
70 Electric Stones
Team Leader: Needleran ♂
70 Grass Stones
 Glace | Monster level 35
70 Water Stones
Team Leader: Shell
70 Grass Stones
Team Leader: Cabra

## Abilities

 2
 4
 5

## Obtainable Method

Unoba - Nuve (Elite)

Unoba - Marine (Elite)

Monster Summon

Purchase in Blackmarket
Landing

**Landing Events** is where you can challenge Thunderbird / Mutant will all the other players to get lots of Gold and Chest Rewards.

## Event Time

### Thunderbird

Players can challenge Thunderbird between 12:00-12:15(GMT+8) every day.

### Mutant

Players can challenge Mutant between 21:00-21:15(GMT+8) every day.

CD
--

Each Challenge has a 1 minute or 60 seconds CD. You can refresh the CD with 10 pokestones and gain an ATK UP buff at the same time.

## Rewards

Rewards include Ranking rewards and DMG rewards. Rewards will be sent after the event based on the total DMG. Top 10 players will get extra rewards.

#### Top 10 on DMG Ranking will get these extra rewards

1. Goldx200,000 + Gold Chestx10 + Gold Keyx10
2. Goldx160,000 + Gold Chestx9 + Gold Keyx9
3. Goldx140,000 + Gold Chestx8 + Gold Keyx8
4. Goldx120,000 + Gold Chestx7 + Gold Keyx7
5. Goldx115,000 + Gold Chestx6 + Gold Keyx6
6. Goldx110,000 + Gold Chestx5 + Gold Keyx5
7. Goldx105,000 + Gold Chestx4 + Gold Keyx4
8. Goldx100,000 + Gold Chestx3 + Gold Keyx3
9. Goldx90,000 + Gold Chestx2 + Gold Keyx2
10. Goldx80,000 + Gold Chestx1 + Gold Keyx1

#### DMG within the requirement below will have relevant rewards

* [0%-0.1%] Goldx100,000 + Bronze Chestx5 + Bronze Keyx5
* [0.1%-0.2%] Goldx120,000 + Bronze Chestx6 + Bronze Keyx6
* [0.2%-0.5%] Goldx140,000 + Silver Chestx6 + Silver Keyx6
* [0.5%-1%] Goldx160,000 + Silver Chestx7 + Silver Keyx7
* [1%-3%] Goldx180,000 + Silver Chestx8 + Silver Keyx8
* [3%-6%] Goldx200,000 + Silver Chestx9 + Silver Keyx9
* [6%-9%] Goldx220,000 + Silver Chestx10 + Silver Keyx10
* [9%-12%] Goldx240,000 + Silver Chestx11 + Silver Keyx11
* [12%-100%] Goldx260,000 + Silver Chestx12 + Silver Keyx12
Florina

**Florina** is a contestant from Season 1 and Season 14.

## Profile

Florina is a very shy Pegasus Knight, especially towards men and archers. She is reserved even when talking to women. Although she is shy, she is very different when at a festival once she "starts coming out of her shell" (according to Farina). It is revealed she used to cry herself to sleep every night. Farina could also make her cry at every practice.
She hopes to become like Fiora, whom she really loves. Florina realises that if she keeps letting her eldest sister protect her and she becomes dependent on Fiora, that she will never become her own person. Despite her general fear of most men, she seems to have a small crush on Hector after he saved her from falling. However, she has trouble thanking him because of her timidness.

## Season 1

### Voting History

 1
Regissteel

Regissteel is a legendary Monster based off Registeel.

 **Crit** | 0%

## Abilities

Level
 2
 4
 5

Requires another Regissteel to achieve awakening level 5 or higher.

## Obtainable Method

Get from Limited Exploration. Either by collecting the pieces or using 30xstones to try and summon Regissteel starting from 5% success rate.

## Friendship (In Team)

 ???
 Celestial | ATK 20% up, HP 20% up
Cormag

**Cormag** is a contestant from Season 1 and Season 14.

In Season 1, despite being eliminated early, he was chosen for a second chance at the game in Season 14, where he fared much better, laying low until the merge before winning many rewards, finding an idol and eliminating Est, before being voted the episode after for being a threat.

## Profile

Cormag is a gentle, compassionate commander serving in the Grado military and who loves both his country and his Emperor. He also harbors a love for kittens, woodworking and possesses a strong sense of justice.

## Season 1

### Voting History

 1
M Alligator

A godlike being of absolute power, it can literally one shot the top ranking players from all servers pokemans if fully maxed out properly. It can deal a whopping 999,999 dmg if enemy is frozen and a fire type no matter how much defense or gear it has. Fuck the legendaries dont even bother putting teammates with this beast just itself, by itself can do limited exploration up to hell mode and three star it, and with a proper team and bonding is unstoppable I'm not even kidding. Kill those shitty pay to win players and straight up fuck their arena ranking and even if it doesnt give that much OA it is more powerful and makes you rank above all others, the fallen? Fuck that nigga, Japanese name guy no one can read? Fuck that jhink too. This other nigga that is always ranked third on the champion league? Fuck him too, and the other people ranking higher than you because of OA? Fuck them all. Have mega feraligatr= instant win.
Runes

Runes are elemental fragments that can grant enhancements to the equipment they are placed into.

Weapons, Rings, Helmets, and Armor all have 4 rune slots. Each of these equipments can have a HP rune, an ATK rune, a DEF rune, and a Skill R. rune.

Runes also fit into one of five elemental categories. Depending on the number runes of each element inlayed into each equipment, special bonuses on the equipment can be will be granted. Keep in mind that each bonus can only be applied twice per monster.

## Flame

A set of 2 Flame runes bestows a 4% ATK bonus.

A set of 4 Flame runes bestows a 15% Pierce bonus

## Leaves

A set of 2 Leaves runes bestows a 4% HP bonus.

A set of 4 Leaves runes bestows an 8% ATK bonus.

## Monolith

A set of 2 Monolith runes bestows a 4% DEF bonus.

A set of 4 Monolith runes bestows an 8% HP bonus.

## Thunder

A set of 2 Thunder runes bestows a 4% Attack Speed bonus.

A set of 4 Thunder runes bestows a 30% Crit Damage bonus.

## Torrent

A set of 2 Torrent runes grants a 4% HP bonus.

A set of 4 Torrent runes grants an 8% Healing bonus.

## Basic Guide

Now that we have discussed the basic mechanics behind runes, it is time for strategy.

### Strike

Strike monsters benefit from 2 full sets of Thunder Runes, as they are the main role with the ability to crit. They also fare well with 2 full sets of Flame runes, to further enhance their damage. However, Leaves runes are a more balanced approach to offense and defense.

### Guard

Guard monsters benefit from 2 full sets of Rock runes inlayed in their Helmet and Armor, which greatly enhance their defensive abilities. To further enhance their durability, the remaining two equipments should each have 2 Leaves runes and 2 Torrent runes, to grant them a spike of HP.

### Assist

Assist monsters benefit from 2 full sets of Torrent runes, as they are the main class with healing abilities. A set of 2 Thunder and 2 Flame runes is an excellent way to maximize healing potential. However, healers are quite frail and may benefit from full sets of Leaves runes to balance healing and survival.

### Blast

Blast monsters benefit from 2 full sets of Flame runes, which grant the strongest of offensive stats. In the remaining equipments, one should use either full sets of Leaves runes for a mix of durability and damage, or sets of 2 Thunder runes and 2 of any other element in order to further increase damage
Pearl

Pearl is a legendary Monster based off Palkia.

 **Crit** | 40%

## Evolutions

Awakening Phase Gold
2000 Mega Stone
2500 Potential Stone
Ganger Lv60
Explosion Lv60
20000k Gold

## Abilities

 2
 4
 5

Requires Cinderquill and Gas to achieve awakening level 5 or higher.

## Obtainable Method

Combine Machine: Flame God + Ganger + Explosion + Slowbrother + Needleking
Nintendo 64

**The Nintendo 64** is a 64-bit console created by Nintendo.

## History

Around the end of the 1980s, Nintendo led the video game industry with its Nintendo Entertainment System (NES). Although the NES follow-up console, the Super NES (SNES), was successful, sales took a hit from the Japanese recession. Competition from long-time rival Sega, and relative newcomer Sony, emphasized Nintendo's need to develop a successor for the SNES, or risk losing market dominance to its competitors. Further complicating matters, Nintendo also faced a backlash from third-party developers unhappy with Nintendo's strict licensing policies.
LOTR Minecraft mod exiles Wikia

**LOTR Minecraft mod exiles** is a companion wiki to The Lord of the Rings Minecraft mod wiki, dedicated to all community activities and add-ons not wished there (unlimited debates, sharing places, builds and other **user generated contents**, making companion mods, submods, etc. - ie. everything not limited to documenting the existing LOTR mod features). It's mostly meant **for system owners, operators and developers**, but also **creative users** or people who would like to check the feasibility of their suggestions. You need to log in or join to edit articles.

## Blog activity

Riptide104
14 January 2020

 0

## On the state of the minecraft LOTR MOD

To anyone who thinks mûmak ,siege engines ,ships, fleshed out easterlings , or similiar are soon to…

Read Full Post

Plasticdoor10
25 February 2019

 1

## I need help building Thranduil's Halls

I need to find the block ID for the six sided green-oak log. I need it to build the trunks that wra…

Read Full Post

HubToo
6 February 2016

 2

## Todolist

Here's a list of things I want to do here. This page will be progressively trimmed down as things g…

Read Full Post

See more >
Phenix

Phenix is a legendary Monster based off Ho-Oh.

 **Crit** | 0%

## Evolutions

Awakening Phase Gold
2000 Mega Stone
2500 Potential Stone
☆Gyakusatsu Lv60
☆Altusaria Lv60
20000k Gold

## Abilities

 2
 4
 5

Requires ☆Swabblu and ☆Magicarp to achieve awakening level 5 or higher.

## Obtainable Method

Combine Machine: ☆Altusaria + ☆Gyakusatsu + Tyrant + Blazechick + Thunder God
Awakening

Monster Awakening requires Dawn Stones.  Awakening monsters will increase their stats (HP and ATK) for some Dawn Stones and Gold.  Cost depends on which level and phase of Awakening you are at and the type of monster (Stars and Quality).  For example, a 5-star 14 Quality monster will have a slightly cheaper Awakening cost than a 5-star 15 Quality monster.  3-star monsters are not able to be Awakened.

## Awakening Levels Effects

Awakening Level 1: Gray - Default, no bonuses

Awakening Level 2: Green -  Grants first passive skill

Awakening Level 3: Blue - Boosts Active Skill's effect by 8%

Awakening Level 4: Purple - Grants second passive skill

Awakening Level 5: Orange - Grants third passive skill

Awakening Level 6: Gold - Boost Active Skill's effect by 20%

Awakening Level 7: Red - Boost Active Skill's effect by 50%

## Promoting Awakening Levels

When you Awaken a monster, it's name will have a "+1," "+2," or "+3" after it.  When you achieve Awakening +3, you are able to promote to the next level of Awakening.  To do so requires a tribute of one or more monsters.

5-Star Monster's Awakening

Level 2 Requires 4-Star Monster

Level 3 Requires 4-Star Monsteer

Level 4 Requires 5-Star Monster

Level 5+ Requires "Copy of Self"\*

\*i.e. If you are Awakening Milo , you would need to sacrifice another Milo or Feeblebass

6-Star Monster's Awakening

Level 2 Requires 5-Star Monster

Level 3 Requires 2 5-Star Monsters

Level 4 Requires 2 5-Star Monsters

Level 5+ Requires 2 Specific 5-Star Monsters or their Evolved Forms\*\*

* + 6-Star Monsters require specific monsters to achieve level 5 awakening or higher.  The requirements vary with each monster.  For example, to Awaken Flame God, you need Magmababy and Larva . Please see individual monster page for their specific monster requirements.
Pocket Q3

**Pocket Q3** appears to be the sequel to Super Evolution. It released sometime in September 10th, 2018. However, the servers shut down sometime in July 23, 2019 (The assumed date).

## Info

Pocket Q3 uses most of the old designs with very slight updates, although some designs have been changed entirely, such as Tyrant, who now wears more armor and his face is covered, and Primateape isn't female. The art is also updated with much more vibrant colors and making use of animations for the battles. However, in the process most of the older monsters from Super Evolution/Pocket Master was cut, only 60+ of them remained.

Gameplay is now more turn-based, as clicking on an enemy will prompt a slider action which will trigger an attack, and deals more damage the more accurate it is. When a monster's MP fills up, swiping up on their portrait will activate their super attack which is animated.

The Gacha now combines items and units together, so weapon gachas no longer exist. Instead, weapons are attached to a monster upon summon, which means the weapons are upgradable rather than replacable.
Water God

Water God is a legendary Monster based off Suicune.

 **Crit** | 0%

## Evolutions

Awakening Phase Gold
2000 Mega Stone
1500 Potential Stone
Toge Lv60
Garde Lv60
5000k Gold

## Abilities

 2
 4
 5

Requires Tokebi and Ralit to achieve awakening level 5 and level 6. Requires another Water God to achieve awakening level 7.

## Obtainable Method

Myth Monster Event

Saint Monster Summon
Endless Trial

Every 5 stage you gets to open a chest that consist of 3 random reward; and there are 4 difficulty you can go off

 Hard Mode
 Expert Mode
 Master Mode

Rewards from chest in Endless Trial are random which can be either equipment (green to orange) , piece of mons, 3 stars and 4 stars creature, rampage or skill gem x 2 or boxes which contains evo stone.

Every stages has 3 difficulty that can grant you star depend on the condition you finish it.

These below are the multiplier that apply if the condition is met

 1 mon dies
 2 or more mons dies

These stars can be exchange for buff such as

 Hp
 Def
 Skill Dmg

Coins are acquire through killing the boss of every 10s stage and also can be awarded through every chest open

 4
 6
 8
 10
 12
 15
 20
 25
 30

And your result from how many stages you have clear goes on the leader board and you get reward poke-stone for staying on the leader-board at sever reset.

The coins obtains throughout endless trial can be exchange for items in the shop section of Endless Trial

 Strike Ribbon
 Eternal Ring
 Eternal Boots
 Rampage lv.1
 Skill lv.1
Elite Instance

**Elite Instances** follow the same path as Normal Instances across the regions, however feature only battles. These battles are often more difficult than their normal counterpart. Elite Instances are accessed via the adventure button. On the adventure screen, Normal or Elite can be selected by the button on the top right. All instances are initially unlocked except for the first instance, White Town(Elite); however, each instance may be unlocked upon completion of the previous one.

 Gameplay

### Battles

Instances have 1 to 2 battles. These battles feature 1 to 3 waves of monsters with a boss monster at the end of the last wave. These battles must be completed to advance. Elite instances have no star rating received.

## Loots

* Gold
* Berries
* Badges
Classes

The Monsters has their own specific classes depending on their skills.

Here's the list of their classes:

## **Strike**

This class has a powerful melee attack and the second highest health in the game. They also usually possess a 40% to critically strike, and can gain the ability to ignore the enemy's defense stat. Unfortunately, they are fairly easy to kill, but they excel at defeating Monsters of the Guard type.

**Pros:**

1. Strong in attack
2. Can be used in front line
3. Decent health

**Cons:**

1. Not enough health to withstand extended onslaughts
2. Crits and passives that trigger on crits makes their damage inconsistent between battles
3. Some members reduce their own defenses to increase their damage

## **Guard**

This class boasts the greatest defensive capabilities in the game, in both health and armor, as well as various defensive passives. They may not be able to deal much damage, but they can certainly take a lot.

**Pros:**

1. Powerful defensive stats
2. Protects your back line from enemies
3. Can dash or compress enemy lines to force their back line into their front line

**Cons:**

1. Weak in attack
2. Can be dashed past or knocked back, compromising your back line

## **Blast**

This class uses powerful long range attacks to deal damage from a safe distance. They possess similar damage impact as the Strike type, but remain in safety while doing so.

**Pros:**

1. High attack and range
2. Can be protected by Guard and Strike types without unpredictably rushing forward (usually)

**Cons:**

1. Weak on close combat, and will revert to this style if anyone gets close
2. Low HP

## **Assist**

This class works on healing and buffing the rest of their team. Assist types can allow your team to weather even the longest battles.

**Pros:**

1. Can heal and buff allies
2. Most damage efficient member of the team (most attackers can only his one Monster at a time, while Assist types heal 5 members at once)

**Cons:**

1. Low on ATK and DEF
2. Revert to melee combat if an enemy gets too close, and is the worst at melee among all the classes
Yellow Puffle

### Favorite toys

Paint Pad, Paintbrush, easel, movie camera, Slate, directors chair, black directors/artists hat, paint, canvas.

### Play action

WeakPaints a picture.

Super

Makes a movie.

### ID

756

**Yellow Puffles** are very creative and artistic, and are known to sculpt and paints perfect pieces of art. They are versatile in practically every single form of art.

## Famous Yellow Puffles

There are two famous Yellow Puffles. They are:

1. Keeper of the Stage - A puffle that can be spotted in the Stage.
2. Chirp - One of the elite puffles.

## Trivia

* A special puffle named the Keeper of the Stage appears at The Stage if you press the yellow lever on the Switchbox 3000.
* Yellow Puffles dream of being superheroes.
* They also like music because if you dance while walking one, they sing.
* Yellow Puffles love and are known for their great ability in art (which includes directing movies, painting, and singing).

## Gallery

Yellow Puffle as artistA normal Yellow PuffleYellow Puffle and snowmanAgain Yellow Puffle as artist
Radia

Radia, one of the protagonists in The Elemential Saga, is the queen bee literally. She is a bee-human hybrid. although appearing to bee normal, she has striped yellow and black fuzz on her forearms and legs, and has bee wings. she has dominion over all bees and the such. She is about 5'4, amber colored eyes, black hair, prefers hoodies, tanned skin, and aviator goggles. She was created so that the bees could have human-Bee relations. She had twins, Flora and Keith, with Tenebris. Although she passed through the ritual, she was dating Tenebris. She is one of the three remnants.