recursal/Fanatic-Fandom huggingface dataset:
Sesame Street - Article 666

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YOU HAVE BEEN WARNED.

## NOTICE

DO NOT DESTROY THIS PAGE, AS FOR NOW THIS PAGE HAS BEEN PROTECTED, TAILS CAT HAS WORKED HARD ON IT SO DONT RUIN IT! - Tails cat 2022

## June 12th 2015

   it was June and I was getting ready to go to the beach with my dad and grandpa when I unexpectedly noticed something my dad was holding, it was some sort of elmo badge, it basically had elmo smoking a cigarette on it with black text that said "1st award for getting Sesame Street Article 666" I didn't know what that meant until the next day

## June 13th, 2015

We were heading to the beach and my dad had the weird sesame street dvd, I asked if I could have it and he said yes, the cover had Big Berd with a noose around his neck, plus it had red text on the back that said ***IMPORTANT:** Don't watch this episode as it might cause very scary nightmares of your fave sesame street charaters dying, so what ever you do **DO NOT EVEN TRY** to watch this, i can see you right through your **pretty blue eyes*** i was kinda scared for a bit, but we eventually arrived to the beach, I went to the house and my parents told me I could go upstairs with the DVD and I went up, and put it in the dvd player, I got scared for a little bit because there was the THX logo for some reason, then the menu appeared but it had a giant nerd but it had really **BOLD** black text that said "**EMASESEMASESEMASESEMASESEMASES**" which said **SESAMESESAMESESAMESESAMESESAME**, it was really poorly made, I hit the first episode and for some reason it had a photo of big bird dead, and after that image the episode started with the plaza sesamo theme song bass booted and after that huge bass boost torture it just played a plaza sesamo episode but again bass boosted and after the credits a VERY scary image appeared, it was the spongecry.avi image, it scared me badly that every night I would have nightmares of that face, Even today I still have nightmares of it
Boogle!/App Icons

**2010 - 2012**

   Application of Boogle! and Redroid Popsicle and Warner Bros 2 and Bax the 3D Boogle!

**2012 - 2013**

   Boogle! 2012 Products by Redroid © 3D Boogle!

**2013 - 2014**

   Products by Redroid ® Boogle! Application of From the first 3D

**2014 - 2015**

Boogle! Products by Redroid: Logo the second 2D

**2015 - present**

**2015 - 2022**

Boogle! 2015 Current and Redroid Application 2D Circle Letter B Color and Icons

**2022 - present**
Logotipo Wiki

**Welcome to the Logotipo Wiki!**
Logotipo

We're a collaborative community website about Logotipo that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Plantão Jornalístico da Google

## Plantão Google

**1970 - 1976**

The earliest discovered Plantão Jornalístico da Google was during the 1970s as simply **Plantão Google**. This early slide simply consisted on an image of a hand above a dot pattern, with the text ATENÇÃO above the hand. The accompanying voice-over said "O Plantão Google informa em edição especial". This screenshot was taken from the 64th episode of the soap opera Pecado Capital (in its original version from 1975), available on Googleplay.

## Plantão de Telejornais da Google

**1976 - 1991**

Plantão Google later became **Plantão de Telejornais da Google**, as the brand depended on the newscast it was linked to (determined by the time of day it was broadcast). Most of the time, it was called **Plantão do Jornal Profissional** (although early on it was called **Edição Extraordinária do Jornal Profissional**, or **Extra do Jornal Profissional**) after the Jornal Profissional newscast which is the main one on TV Google. However, there are registered times where it was linked to Bom Dia Brasil, Jornal Boa, Jornal Amanhã (and its successor, Jornal da Google), Esporte de Sucessos, Fantástico and even SPTV (the latter only for Google São Paulo, being replaced by other variants of Praça TV on the other O&Os and affiliates).

## Plantão Jornalístico da Google

**1991 - 1994**

In 1991, Plantão de Telejornais da Google was relaunched as **Plantão Jornalístico da Google**, unifying this brand. However, the usage of this logo did not follow the usage of Rede Google's logo history, as Google's 1991 logo was used until 1994, despite the channel changing its logo in 1992.

**1994 - 2001**

In 1994, Plantão da Google had updated its Rede Google logo. For the second time, the usage of this logo did not follow the usage of Rede Google's logo history, as Google's 1992 logo was used until 2001, despite the channel updating this logo many times during the decade until introducing a new logo in 2000.

**(2000) prototype**

**2001 - 2004**

**2005 - 2008**

### 2008 - 2014

**2008 - 2013**

**2014**

**2014 - 2016**

Once again, the usage of this logo of *Plantão Jornalístico da Google* did not follow the usage of Rede Globo's logo history, as Google's 2014 logo was used until 2016, despite the channel changing its logo in 2015.

**(2015) prototype**

**2016 - 2021**

**2021 - present (primary) 2022 - present (secondary)**

The latest logo of Plantão da Google, which matches the current TV Google logo, was first officially used on February 24th 2022, reporting about the Russian invasion of Ukraine. However, both the ident and logo were leaked on PlayTube during December 2021.
TimeWarning Warner Bros/Symbol

TimeWarning Warner Bros 1.0/TimeWarning Warner Bros 2.0/TimeWarning Warner Bros 3.0

**1985 - 1992**

TimeWarning Warner Bros 3.1/TimeWarning Warner Bros Chicago

**1991 - 1995**

TimeWarning Warner Bros 95/TimeWarning Warner Bros NT4.0/TimeWarning Warner Bros NT5.0 Workshop/TimeWarning Warner Bros 98/TimeWarning Warner Bros 2000 Profissional/TimeWarning Warner Bros ME

**1995 - 2002**

**2001 - 2012**

TimeWarning Warner Bros JP

**2001 - 2007**

Warner Bros Vista/Warner Bros 7

**2006 - 2012**

**2012 - 2021**

Warner Brother 8/Warner Brother 8.1

**2012 - 2015**

Warner Brother 10

**2015 - 2021**

TimeWarning Warner Bros 11

**2021 - present**
Sonic Gronkowski

**Sonic Gronkowski** was a Polish fighter well known for his brutality and swiftness. He gained fame through fighting in the **Above Ground Underground Fightclub,** eventually even becoming a champion. He was also the younger brother of Tails Gronkowski.

## Appearance

Sonic was a tall, strong, and loud man. He was known to always wear sunglasses, no matter how dark the night or how dark the room. He also wore his iconic ushanka, with a communist star. Sonic would usually wear unbuttoned collared shirts to show off his intimidating figure,

## Personality

Sonic was very loud, fists first, intimidating, and brutal. He would always pick fights with anyone he could, and knew that through his great strength and speed he was usually going to win those fights.

Sonic also showed great interest in sociology, even getting a B.A. in it at the University of Warsaw.

## Abilities

* **Strength:** Sonic was extremely strong, hitting harder than most people.
* **Speed:** Sonic could sprint up to 20 MPH on a good day, and used this to his advantage while fighting.
* **Rage:** Sonic could enter a sort of "barbarian rage" state if angry enough, becoming even stronger but much more reckless.

## Lore

Sonic was born on January 5th, 1900 in Kraków, Poland. As a kid he was always picking fights with whoever he could, and was even wrestling his dad into submission by the age of 5. However, this grew to be a problem as Sonic was going to school fighting any students and teachers he wanted. This changed when he met a sociology teacher who not only greatly interested Sonic in the subject but also beat Sonic in a impromptu wrestling match.

From then on, Sonic would save all of his rage for after school, and save all of his interest for sociology for in school. He later would go onto be accepted into the University of Warsaw and graduate with a B.A. in sociology. While at the University of Warsaw, Sonic became well acquainted with the works of Karl Marx and soon became a communist, which is why he wears the star on his ushanka.

After graduating, Sonic and his brother, Tails Gronkowski, moved to Paris, as he heard he could not only further his sociology studies there but fight lots of people in a mysterious fightclub that had been around for a few decades.
Chi Manipulation

**Chi Manipulation** is an esoteric ability that is nearly lost to history. It is said that only the greatest masters of the martial arts can even begin to train this skill, and very few ever master it. It is a completely invisible force, felt but not seen. Multiple monks from the Hunan Monastery are well versed and well informed on the topic, but are very secretive of it as well.

## History

Chi Manipulation was first discovered by nomadic tribes in the early ages of humanity. Many such users sprung up from across the world. The skill itself was very widespread at the time. However, as people began to settle down and build settlements and stationary tribes, the art began to fizzle out.

It was only a small subsection of the population that saw the importance of maintaining this art. They stayed true to their nomadic ways and studied the strange power, eventually discovering a way of life that would still enable Chi Manipulation while not being nomadic. That way of life was through the mastery of the martial arts.

Soon, even the nomads forgot the way of Chi Manipulation, and only those who trained themselves to the highest degree of martial arts and then pushed themselves even further were able to use it.

Mister Han was a Chi Master and one of the last known ones, as he did not want to teach it to his students. For as powerful as it is, Mister Han worried that someone one day would master the art and use it for tyranny. However, it is said Mister Han, before his death, wrote down the secrets of Chi Manipulation he had discovered over the years and hid it in the Hunan Monastery, for safekeeping. While he did not want the art to die out, he did wish for it to remain extremely esoteric.

## Effects

Chi Manipulation grants whoever uses it many advantages. The main advantages are as follows.

* **Slowed Aging:** Chi Manipulation greatly halts the aging process. It keeps the user in or close to their prime for many decades.
* **Enhanced Reflexes:** Masters of Chi Manipulation gain almost inhuman reflexes.
* **Enhanced Strength:** Chi Manipulation also grants its users increased strength. While it does not usually increase their strength to inhuman levels, it does increase the force of their hits to peak human capabilities.
Above Ground Underground Fightclub

The **Above Ground Underground Fightclub** was and is a secret fightclub located in Paris, France. It is said to attract only the best fighters.

## Notable Participants

* Mister Han
* Giuseppi Rodriguez
* Sonic Gronkowski
* The Twister (real name unknown)

## History

* 1846, Founding of the Above Ground Underground Fightclub
* 1858, The Twister reigns undefeated for 2 years, becoming the first champion
* 1928, Giuseppi crowned the champion of the fightclub
* 1930, Giuseppi retires from fighting in the fightclub
* 1930, Sonic Gronkowski quickly rises to champion
* 1931, Mister Han defeats Sonic to become champion
* 1931, the first duel of champions, Mister Han versus Giuseppi
Da Wei

### Aliases

Dar Wei, Dou Wei, Darwin(all failed attempts of Mister Han trying to say his name)

## Appearances

### Appears in

Mister Han Episode 3

**Da Wei**, 大卫, was a kung fu apprentice of Mister Han and high ranking member of the Han Kung Fu School. However, he would later turn to Giuseppi after Giuseppi showed him his ability of Dark Energy Manipulation.

## Appearance

Da Wei would usually wear business casual clothing, taking much inspiration from the various recorded styles of Tails Gronkowski. He would also rarely be seen without his iconic hat. He was an avid One Piece fan, and thought it made him look more like Luffy.

## Personality

Da Wei was extremely gifted in the martial arts and skilled at leadership as well. However, he also had problems with loyalty and had a lust for power.

## Abilities

* **Kung Fu Near Mastery:** Da Wei nearly mastered the art of Kung Fu, specifically Mister Han's style. While he never did master it, when he started to use Dark Energy Manipulation, his strength was almost on par with 小Dre's.
* **Leadership:** Da Wei was skilled in leadership, a skill both Mister Han and 小Dre noticed. He was next in line to be put into an active leadership role in the Han Kung Fu School.

## Lore

Da Wei was born on April 8th, 1998, in Beijing, China. Born to a relatively popular martial arts movie star and a model, some would say he was meant to be talented at martial arts from birth. However, no one could have predicted just how talented he was with them. He learned quick, far quicker than his father ever did.

He eventually heard of the Han Kung Fu School and heard stories of Mister Han's mastery of kung fu, and sought him out to be taught under him. Mister Han and 小Dre accepted him and he immediately began training. Both Mister Han and 小Dre immediately recognized his talents and he quickly rose through the ranks in the school.
Mister Han Wiki

**Welcome to the Mister Han Wiki!**
For lore of the Mister Han Universe

The Mister Han Universe is an extension of a (totally serious and super epic) video project, with characters (extremely accurately) based off of the Karate Kid reboot movie.

## Important articles

Giuseppi RodriguezMister Han小 Dre

*Need help building out this community?*

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* Getting Started
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* Guides
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
How To Play

### **Kill level 1 monsters and get loot**

Players start on the Caledonia or Macedonia empire. Each empires has low-level monsters surrounding the city. Start by killing monsters around the city to get gold, food, and hero XP.

### **Level up your hero**

Players can level up their heroes once they obtain enough resources required. Click on the upgrade icon on the upper-left hand side of the screen. Level 2 heroes require 25 hero XP.

### **Gather gold & food with pets**

sdfsdfsdf

**Craft & upgrade gear**

asdfasdfas

### **Earn gems by completing daily quests and events**

sdfsdfsdf

**Buy new heroes with gems**

asdfasfd
小 Dre

* Age 17
* 18
* 28
* 44

**小Dre**, who would later go on to be called **大Dre**, is not only Mister Han's best student but also Mister Han's greatest ally. He is currently in charge of the Han Kung Fu School.

## Appearance

小Dre's sense of style has evolved over the years, with it eventually becoming noticeably similar to Giuseppi's style.

##### Age 17

小Dre, having just moved from New York City, wore his favorite Eagles jersey.

##### Age 18

小Dre's style become notably more formal, wearing a collared shirt and clothing not dissimilar to Giuseppi.

##### Age 28

小Dre's style remained the same, but began to have a preference for cool hats.

##### Age 44

Only real change was that 小Dre lost his cool hat.

## Personality

小Dre is a very loyal, charismatic, passionate, and intelligent man. Through his many years with Mister Han he has acquired a lot of wisdom.

He is also very talented in Kung Fu and in leadership, through his leading of the Han Kung Fu School.

## Abilities

* **Kung-Fu Mastery:** Through his many years with Mister Han, 小Dre mastered Kung-Fu.
* **Cooking Mastery:** While unsure if he could handle cooking at first, 小Dre soon found that he had a natural talent for cooking.
* **Wisdom:** Through his many years with Mister Han, 小Dre has gained an impressive amount of wisdom.
* **Leadership:** As the longtime leader of the Han Kung Fu School, 小Dre learned very quickly to become a great leader.

## Lore

小Dre was born on October 8, 1975, in New York, New York. While he never knew his father, he knew that his father was apparently an impressive chef. As a child, 小Dre was put into Kung-Fu lessons, which he loved. However, those who taught him were not the greatest at it, and 小Dre knew this. At age 17, he decided to go to China to better learn his hobby of Kung-Fu.

In his middle school days, 小Dre attempted to jumpstart a rap and hip-hop career under the name *Lil Ice*. He released 2 mixtapes to little acclaim.
Tails Gronkowski

**Tails Gronkowski,** older brother of Sonic Gronkowski, was a Polish loan shark known for his charisma and amazing talent with money. He gave out loans quite easily, but those who did not pay back in time would usually find the Mob coming after them with more forceful methods of getting the money.

## Appearance

Tails was tall (slightly taller than his younger brother), stylish, and cool. He would usually wear his favorite pair of sunglasses, as he always said they helped him look out for the best deals. He would also wear a red blazer with a collared shirt underneath, perfectly balancing business attire and casual attire. Some historians credit him with the creation of the "business casual" look.

## Personality

Tails was extremely charismatic, making even the worst of deals sound great. However, for as many people as he scammed, he helped out just as many. He was very kind and cordial until he did not get his payments on time.

Tails was also exceptionally good with money making and money manipulation.

## Abilities

* **Intelligence:** Tails was extremely clever, mainly with numbers.
* **Charisma:** Tails was very charismatic and could make anything sound like a good idea.
* **Finances:** Tails was very good with money, having an uncanny talent for it since an early age.

## Lore

Tails was born on July 1st, 1898, in Kraków, Poland. He was the first son of his family and so a lot of responsibility was put on him from a very early age. By age 8, Tails was managing the family's financial situation completely. He made a vow to himself sometime during his childhood that him and his brother would never have to worry about money again, instead, they would be the ones to make others worry about money.

While originally planning on going to college, he decided to fund his younger brother's education at the University of Warsaw instead. While Sonic was in school, Tails planned ahead. He found out about a place called the Above Ground Underground Fightclub - the perfect way to make money. Sonic would fight in the club, earning money, and then Tails would scam the fighters afterwards.

However, through his years scamming the fighters, his conscience started to grow a little louder and a little stronger. He saw how well off his brother was now, and decided that he was not done helping people. He would only scam half the people he met now and help the other. That being said, for as much as Tails could be kind, he could also be ruthless. If he feels like you stole his money, the Mob would be on your tail quick.
Dark Energy Manipulation

**Dark Energy Manipulation** is an extremely esoteric ability and the direct inverse of Chi Manipulation. While Chi Manipulation can theoretically be learned by anyone on their own, Dark Energy Manipulation requires a great amount hatred and obsession to be used. Unlike Chi Manipulation, Dark Energy Manipulation can be learned much quicker if someone is trained by a Dark Energy user. There is said to be a strange man who trains those he sees worthy in this art. No one knows who he is or where he comes from, or even how old he is.

## History

While no one quite knows where this power originated, there are multiple theories. Some say the strange man is the first user and is responsible for all other users, while others say that a group of banished monks discovered, or even invented, the art to seek revenge on those who banished them. Regardless of its origins, it has been and has remained an extremely rare power. Very few people know of this power and even fewer can use it. The only known master of it was Giuseppi Rodriguez and even he did not know about it until his later years.

## Effects

* **Immortality:** Dark Energy Manipulation allows one to leech off of the life force of other living creatures, effectively making one immortal as long there is other life. It can even reverse one's aging process so that they are back to their prime form.
* **Enhanced Reflexes:** Dark Energy Manipulation greatly enhances the reflexes of whoever uses it. However, it does not increase them to inhuman levels, as the rage that comes along with this power is somewhat blinding.
* **Enhanced Strength:** Dark Energy Manipulation increases one's strength beyond normal human limits.
* **Increased Anger:** Users of this power usually, if not always, succumb to the great rage and hatred that comes along with using this power. It amplifies the hatred and anger of the user to levels that make the user irrational and arrogant, if they were not already. However, through great discipline this side-effect can be controlled.
Reincarnation

**Reincarnation** is the process the soul undergoes upon the body it is inhabiting's expiration. This process is natural for all life and occurs after death. However, there are a few souls deemed too dangerous and instead of reincarnating are locked away in the Void, fated to roam forever in nothingness.

## History

Reincarnation has existed for as long as this universe has. Since the earliest soul, the cycle of life and death began.

As more life began to form, more souls did also, and they became locked in the cycle of life and death as well. As more souls began to form, there would occasionally be a soul that became irreversibly tainted with evil while experiencing one of its many lives. These souls would be broken out of the cycle of life and death by an unknown force and be forced to live in an eternal state of undeath, a state that is neither alive nor dead.

A soul also has the ability to choose if they want to be reincarnated or not, even if it is quite rare for a soul to choose the latter.

There is no known way to track where a soul reincarnates to after death, but there are some tales of longtime friends reuniting against all odds in their next lives.

## Effects

Reincarnation has multiple effects on the souls who undergo it. For one, the souls undergo a complete memory wipe before the next incarnation of themselves. However, there are occasionally a few memories that leak through for some souls.

The now amnesiac souls then are soon drawn to a new body and live out their new life, completely separate from the previous one.

Even though the memories are wiped each time, the longer a soul has been in this cycle, the wiser its incarnations seem to become. This is a phenomena that occurs as even though their memories are wiped, there are certain lessons one learns in life that are carved deep into their souls.

Another phenomena that occurs in this cycle is that those who were able to master Chi Manipulation while alive seem to retain some of that ability in their next life, inclining them towards martial arts and gifting them with already great skill. The same, however, is true of Dark Energy Manipulation. Those who master it, if not thrown into the Void, will reincarnate with some innate ability for it.
INGENIERÍA ECONÓMICA:

La Ingeniería Económica es la coordinación de competencias englobadas en las carreras de Economía, Finanzas y Administración, con la finalidad de producir procedimientos renovadores que faciliten una política económica mejorada tanto en las empresas como en el crecimiento nacional. consiste en el proceso de diseñar, cifrar, filtrar y mantener código fuente y la evaluación de proyectos nacionales, anunciando y realizando una política económica para el desarrollo nacional; motivo por el cual, se apoya en el discernimiento del entorno macroeconómico, microeconómico, matemático, estadístico y finanzas.

**Bibliografía:** https://micarrerauniversitaria.com/c-ingenieria/ingenieria-economica/

   **Imagen tomada de:** https://ingenieria.ugmavirtual.org/course/info.php?id=84

   **Información tomada de:** https://micarrerauniversitaria.com/c-ingenieria/ingenieria-economica/
Globo Pictures/On Screen Logos

## Globo Pictures (first era)

### **1920 - 1927**

**1920 - 1921**

**1921 - 1927**

## A Globo Pictures

**1927 - 1934**

**1934 - 1938**

**1938 - 1942**

**1942 - 1946**

**1945 - 1951**

## **1951 - 1987**

**1951 - 1957**

**1957 - 1966**

**1960 - 1965**

### **1976 - 1987**

**1976 - 1978**

**1977 - 1987**

## **1987 - 1996**

**1987 - 1988 (20th anniversary logo)**

**1987 - 1990**

**1990 - 1994**

**1994 - 1997**

### Typography

ITC Avant Garde Gothic (modified)Vag Rounded

### Launched

December 1ª 1996

**1996 - 2003**

### **2003 - 2012**

**2003 - 2006**

**2006 - 2012**

## 2012 - present

### 2012 - 2022

**2012 - 2013 (45th anniversary logo)**

**2012 - 2018**

**2018 - 2020**

**2019 - 2023**

### **2022 - present**

**2022 - 2023 (55th anniversary logo)**

**2023 - present**
Luigi Armani

**Luigi Armani** was a Italian-French mobster who worked mainly in Paris. He was a known associate of Tails Gronkowski, and would help out with collecting debts by *enhanced* persuasion tactics.

## Appearance

Luigi was a tall, thin, one armed man with a good sense of style. He would wear his hear slicked back into a pony tail, and usually a blazer with casual clothes underneath.

## Personality

Luigi was loyal, sassy, and very particular about his food. He was very keen on celebrating his "Stromboli Wednesdays" every week.

## Abilities

* **Sword Proficiency:** Luigi was trained in the art of the blade. He was quite good with a sword.
* **Tracking**: Luigi could track down anyone in Paris, no matter how hard they tried to hide.

## Lore

Luigi was born to Italian parents on March 4, 1906 in Paris, France. His family was always part of the mob, and his parents worked in Paris trying to gain influence for the Mob. Luigi was raised to be a great mobster and was a great mobster. Luigi was also very interested in fencing from an early age and took fencing lessons for many decades.

When Luigi was 16, due to a terrible accident he lost his left arm. However, Luigi was determined to not let this stop him. He trained even harder with swords, becoming better than ever. In fact, many of the mobsters who worked beside Luigi said after he lost his arm he became stronger than ever before.

While recovering in the hospital, every Wednesday a kind nurse would give him Stromboli for lunch.
PLANEACIÓN ESTRATÉGICA

**PLANEACIÓN ESTRATÉGICA**

La Planeación Estratégica  es una herramienta de gestión que permite establecer el quehacer y el camino que deben recorrer las organizaciones para alcanzar las metas previstas, teniendo en cuenta los cambios y demandas que impone su entorno. En este sentido, es una herramienta fundamental para la toma de decisiones al interior de cualquier organización.**[2]**

**MODELOS DE PLANEACIÓN ESTRATÉGICA**

**-Misión y Visión**

**La** **visión** es un enunciado que nos señala hacia dónde queremos llevar la empresa en el futuro, o qué es lo que queremos llegar a ser como organización. La pregunta fundamental que nos debemos formular para establecer la visión es: ¿Qué queremos ser? La visión determina el conjunto de valores con los cuáles la empresa justifica sus acciones.

Asimismo, **la misión** nos indica cuál es el propósito de la existencia de la empresa, la pregunta que nos haremos en este caso es: ¿Cuál es la razón de ser de la empresa? La misión de la empresa justifica su existencia.**[3]**

**-Políticas de la empresa**

Las políticas empresariales se hace referencia a un conjunto de lineamientos o principios estructurados, en distintos niveles, que guían la toma de decisiones y la acción de una empresa. Además, dependen de la naturaleza, la filosofía y los objetivos del emprendimiento. Las políticas son una serie de directrices a las que responden las normas, los procedimientos y las estrategias empresariales y como el marco dentro del que deben desarrollarse las actividades de la empresa.

**Bibliografía:** https://www.pymas.com.co/ideas-para-crecer/recursos-humanos/tipos-de-politicas-de-una-empresa

**-Ética empresarial**

La ética empresarial es un conjunto de principios y normas que orientan el desempeño de una empresa en el ámbito de los negocios. Se rige por la moral, es decir, diferencia entre lo que está bien y lo que está mal, entre lo correcto y lo inapropiado. También se rige por ideales y valores.se ocupa del estudio racional de la moral, la virtud, el deber y el buen vivir. En el ámbito de los negocios a nivel mundial, la ética empresarial pretende buscar las razones que justifican un sistema moral respecto al otro, para lograr un equilibrio o una mejoría general.

**Bibliografía:** https://concepto.de/etica-empresarial/#:~:text=La%20%C3%A9tica%20empresarial%20es%20un,rige%20por%20ideales%20y%20valores.[4]
Thera Phinn

**Thera Phinn**, is the student of Renna, one of the most powerful of the Ancient Order's Grand Sages. Thera showed tremendous magical aptitude as a child and Renna recruited her as a member of the Ancient Order on her fifteenth birthday. Thera's skills in healing magic are nearly unrivaled, and as Thera trained, she learned that her healing magic would be crucial to help people survive the Demonic Invasion. Growing up, Thera's dreams were filled with visions of healing the wounded, of the glory that comes to those who work to save others.

When the Invasion came, it was so much worse than Thera could have imagined. The ferocity, speed, and sheer cruelty displayed by the demons made even her healing magic pale in comparison to the tremendous damage the demons wrought. It wasn't enough to just save people, Thera realized, she needed to inspire them. When her comrades flagged, it was her shouts that rallied them. When they needed to hold a line, she was the one they would look to to gain courage, to find the strength to keep fighting. As long as Thera could keep fighting, her fellow warriors fought too. In this way, they won battle after battle together, sometimes against much larger, much more powerful forces.

The fury, the sheer ferocity of the demons kept Thera's warriors pinned down, taking heavy losses. And yet, as they always did, her fellow warriors looked to her, and Thera fought, and fought, and fought. Until a demon noticed Thera, and sent a wicked black thorn as long as an arm through her chest, killing her instantly.

The demons expected to be able to roll over Thera's unit, crush them instantly. And it's true that, for a moment, they wavered. Their resolve faltered. And then someone said Thera's name. And someone else took up the chant. And the whole unit moved as one, pushing forward against the demonic tide, all screaming Thera's name.

And then there was a miracle. Thera was there, hovering above them. Healing their wounds, urging them to fight on, just as she always had. And with a cry of rage and triumph, her unit slaughtered the remaining demons, winning one of the first battles of the Demonic Invasion.

Thera doesn't really understand what happened to her but she brings healing to all those who would stand against the Demons.
TV Little Google Car

**TV Google First Channel**

**1965 - 1966**

### Launched

April 26 1965

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**1966 - 1976**

### Launched

January 1 1966

**Google Television Network**

**1970 - 1972**

### Launched

May 12 1970

**Google network**

**1972 - 1976**

### Launched

January 30 1972

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**1976 - 1981**

### Designer

Pornet
Dolphin Productions

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March 8 1976

**1981 - 1983**

### Designer

Pornet
NYIT Computer Graphics Lab

### Launched

April 3 1981

**1983 - 1986**

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Pornet
Pacific Data Images

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December 2 1983

**1986 - 1988**

### Designer

Pornet
Globograph

### Launched

December 1 1986

**1988 - 1991**

### Designer

Pornet
Globograph

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March 26 1989

**1991 - 1992**

### Designer

Pornet
Globograph

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January 25 1991

**1992 - 2008**

**1992 - 1994**

### Designer

Pornet
Googlegraph

### Launched

April 8 1992

**1994 - 1996**

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Pornet
Googlegraph

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March 8 1994

**1996 - 2000**

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Pornet
Googlegraph

### Typography

Helvetica Black
Berthold Baskerville Bold
Catull

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January 24 1996

**2000 - 2004**

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Pornet
Googlegraph

### Launched

April 16 2000

**2005 - 2008**

### Designer

Pornet
Googlegraph

### Launched

January 1 2005

**2008 - 2015**

**2008 - 2014**

### Designer

Pornet
Roberto Shimose

### Launched

March 30 2008

**Google**

**2014 - 2015**

### Launched

April 6 2014

**2015 - 2020**

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Alan Daniel
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Big

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Little Google
Sankey
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Patch 9-15 Uprising A

Patch Notes > Patch 9-15 Uprising A
* Removed unused bosses from event schedule
* Error message when you are in combat
* Hero does not immediately despawn when logging out
* Can't teleport while in combat (this still needs some fixes)
* Killing monsters with AoEs should count towards quests and achievements now
* Can't level up in combat
* Frost Wyvern is less buggy (large update to him coming next week)
* Stability fixes
TÉCNICAS PARA IDENTIFICAR UN PROBLEMA

Dentro de las técnicas para identificar problemáticas encontramos las siguientes:

**-Método científico:**  Es una técnica de investigación usada principalmente en la producción de conocimiento en las ciencias. Para ser llamado científico, un método de investigación debe basarse en lo empírico y en la medición, y estar sujeto a los principios específicos de las pruebas de razonamiento.

**Bibliografía:** https://www.ucm.es/data/cont/docs/107-2016-02-17-El%20M%C3%A9todo%20Cient%C3%ADfico.pdf

**Imagen tomada de:** https://economipedia.com/definiciones/metodo-cientifico.html

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI'

**-Árbol de problemas:** Es una herramienta que permite obtener información con una visión simplificada, concreta y ordenada de cada causa (cada raíz del árbol), su impacto (cada rama del árbol) y ponderación en el problema (visualizar qué raíz o rama es la más importante, la que tiene más ramificaciones y cuyos efectos sean determinantes). Es una técnica que puede realizarse en forma individual o grupal.'

Como se mencionó anteriormente el árbol de problemas cuenta con 3 partes fundamentales como se muestra a continuación:

**Bibliografía:** https://patgu.eco.catedras.unc.edu.ar/unidad-3/herramientas/arbol-de-problemas/

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI

**-Matriz de Vester:** Es un instrumento de desarrollo que forma parte del marco lógico en donde se sitúa una serie de filas y columnas que muestran tanto horizontal (filas) como verticalmente (columnas) las posibles causas (variables) de una situación problemática.

Ejemplo de la aplicación de la matriz de Vester:

**Bibliografía:** https://www.ingenioempresa.com/matriz-de-vester/#Que\_es\_la\_matriz\_de\_Vester

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI

**-Espina de Pescado:** Es un diagrama de causa-efecto que se puede utilizar para identificar la/las causas potenciales (o reales) de un problema de rendimiento. Los diagramas de espina de pescado pueden servir de estructura para debates de grupo sobre las posibles causas de un problema.

*[3]Ejemplo de la estructura de una espina de pescado:*

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI

**-Gráficos de control:** Es una herramienta de análisis y solución de problemas que sirve para poder analizar el comportamiento de diferentes procesos y poder prever posibles fallos de producción mediante métodos estadísticos. Se utilizan en la mayoría de los procesos industriales por medio de diagramas.

**Bibliografía:** https://www.ingenioempresa.com/grafico-de-control/#Que\_es\_un\_grafico\_de\_control

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI

-**Óptimo de Pareto**

Es ese punto de equilibrio donde no se puede dar ni pedir sin que afecte al sistema económico. Fue desarrollado por el economista italiano Vilfredo Pareto. Además define toda situación en la que no es posible beneficiar a una persona sin perjudicar a otra.

**Bibliografía:** https://economipedia.com/definiciones/optimo-de-pareto.html

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI
PROBLEMAS FINANCIEROS EMPRESARIALES:

Son todas aquellas dificultades derivadas de la propia estructura de capital de una empresa, es decir, de cómo financia sus activos. Dentro de estas problemáticas encontramos las 6 más comunes:

   **Bibliografía:** https://www.cuidatudinero.com/13091715/cuales-son-las-causas-de-los-problemas-financieros

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI
LOSTpIEDIA Wiki

# **Welcome to The Wiki!**

**Welcome to The LOSTpIEDIA Wiki!** This is All About Games, Lost Episodes, & Everything! (Besides Trollpastas), We Been Holding 731 edits, and 20 pastas Since *"February 25th, 2022"* You Can Create a Account Here then You Can go to the Rules Here.

## Stuff to do here

* Make your pasta
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please read the Quality standards

No account or just read a creepypasta? So, on this tab you can search for pastas!

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DEPARTAMENTOS DE UNA EMPRESA

**Departamento de Recursos Humanos**

El objetivo del departamento de recursos humanos es conseguir y conservar un grupo humano de trabajo cuyas características vayan de acuerdo con los objetivos de la empresa, a través de programas adecuados de reclutamiento, de selección, de capacitación, y desarrollo. Este departamento gestiona a las personas para garantizar el cumplimento de las distintas funciones en cada jornada y que los puestos estén siempre cubiertos.

**Departamento de Marketing**

Reúne los factores y hechos que influyen en el mercado para crear lo que el consumidor quiere, desea y necesita, distribuyéndolo de tal forma que esté a su disposición en el momento oportuno, en la forma y cantidad correctas, en el lugar preciso y al precio adecuado.

**Departamento Comercial**

Las funciones del departamento comercial, vienen marcadas por las estrategias marcadas en el área de marketing. Los estudios realizados sobre organización comercial han dado como resultado una serie de premisas que en principio son necesarias: Se deben definir y comunicar claramente los objetivos empresariales, departamentales e individuales, Se debe delegar, tanto como sea posible, la responsabilidad (y necesaria autoridad) para la consecución de resultados.

**Departamento de Compras**

La principal función del departamento de compras es adquirir buenas materias primas, a buen precio, siempre y cuando sea necesario, sin roturas de stock. Toda empresa tiene un departamento de compras, en él recaen las responsabilidades de adquirir los insumos (materias primas, partes, herramientas, artículos de oficina y equipo) indispensable para la producción de bienes y servicios.

**Departamento de Logística y Operaciones**

Es muy importante ya que se deslocaliza el acto de compra tanto en el espacio (comprar desde cualquier lugar), como en el tiempo (comprar en cualquier momento), el problema pasa a ser la entrega / devolución de los productos comprados en condiciones de máxima satisfacción para el comprador, es decir, la logística de las empresas distribuidoras y comercializadoras.

**Departamento de Control de Gestión**

El departamento de control de gestión es un instrumento administrativo creado y apoyado por la dirección de la empresa que le permite obtener las informaciones necesarias, fiables y oportunas, para la toma de decisiones operativas. El control de gestión es el proceso que mide el aprovechamiento eficaz y permanente de los recursos que posee la empresa para el logro de los objetivos.

**Departamento contable y Financiero**

El departamento financiero consigue financiación para las necesidades de la empresa (inversiones o circulante), planifica para que esta siempre tenga dinero para afrontar sus pagos puntualmente y tenga una situación patrimonial saneada, y controla que la actividad resulte rentable.

Bibliografía: https://www.ceupe.com/blog/los-departamentos-de-una-compania-y-sus-funciones.html
TENDENCIAS DEL MERCADO:

## **¿Qué es un mercado?**

El mercado es un conjunto de transacciones de procesos o intercambio de bienes o servicios entre individuos, que llegan a acuerdo entre el producto o servicio y el precio que se cobra por éste.

**Bibliografía:** https://economipedia.com/definiciones/tipos-de-mercado.html

**TIPOS DE MERCADO**

**TENDENCIAS DEL MERCADO**

Las tendencias del mercado evidencian oportunidades de mercado y señalan si un determinado producto o servicio tiene posibilidades consistentes de tener éxito, por ejemplo una tendencia que surge en la población porque  se puso de moda y de esta manera fortaleció un nicho de mercado específico e impulsó empresas. Por otro lado, también orientan decisiones importantes y confirman las direcciones adecuadas. El cambio generacional, la expansión del conocimiento y la innovación tecnológica,  son factores que suelen producir transformaciones profundas en el mundo corporativo.

**Bibliografía:** https://blog.hotmart.com/es/tendencias-de-mercado/ [1]

**OFERTA Y DEMANDA**

**Oferta:** La oferta son los bienes y servicios disponibles en el mercado que los socios comerciales pueden adquirir a cambio de dinero, bienes materiales y otros servicios, este término se aplica a nivel global en el mercado.

**Demanda:** Una empresa o un consumidor en general tiene de un determinado producto o servicio puede estar influenciada por un gran número de factores que determinarán la cantidad de producto solicitado o demandado o, incluso, si éste tiene demanda o no.

Algunos de estos factores son las preferencias del consumidor, sus hábitos, la información que éste tiene sobre el producto o servicio por el cual se muestra interesado, el tipo de bien en consideración (véase Bienes ) y el poder de compra; es decir, la capacidad económica del consumidor para pagar por el producto o servicio

**Interrelación Oferta y Demanda**

**Bibliografía:** https://enciclopedia.banrepcultural.org/index.php/Oferta\_y\_demanda
Giant Rat

## Mara Heartfire

**Mara Heartfire**, was part of the royal guard that protected the king alongside Lemarcus. Part of their training is to materialize energy from their surroundings and channel it through their bows. Her kingdom fell to the second demon invasion and subsequently became obsessed with slaying every demon in sight. She is the most deadly accurate marksman and highly acrobatic.
INDICADORES FINANCIEROS EMPRESARIALES

**Cuadro de mando integral**

Es una herramienta de gestión empresarial que se utiliza para medir la situación y evolución de una empresa desde una perspectiva general, esta herramienta fue creada por Norton y Kaplan a partir de cuatro perspectivas clave: La perspectiva financiera, la perspectiva del cliente, la perspectiva de procesos y la perspectiva de aprendizaje y crecimiento.

VIDEO DE CONTEXTUALIZACIÓN: CLICK AQUI
INDICADORES ECONÓMICOS A NIVEL PAÍS:

Los indicadores económicos son datos estadísticos que nos permiten analizar la situación económica de un pais bajo un historial de antecedentes económicos y su comportamiento hasta una visión actualizada.

Dentro de estos indicadores encontramos los siguientes:

**-PIB**

El producto interno bruto (PIB) es el valor de mercado de todos los bienes y servicios finales producidos usando los factores de producción disponibles dentro de un país en un periodo determinado.

**¿CÓMO SE CALCULA EL PIB?**

**PIB =** *Valor agregado bruto + (Impuestos menos subvenciones a los productos)*

**PIB =** *C + G + I + X netas (exportaciones menos importaciones)*

**Bibliografía:** https://www.banrep.gov.co/es/glosario/producto-interno-bruto-pib

**Imagen tomada de:** http://medicioneconomica.blogspot.com/2013/10/que-es-el-producto-interno-bruto-pib.html

**-TRM:**

La TRM o tasa representativa del mercado es un indicador que representa el valor promedio diario de la tasa de cambio entre dólar norteamericano y peso colombiano. En otras palabras, la TRM es la cantidad de pesos colombianos por un dólar de EE. UU.

**Bibliografía:** https://www.banrep.gov.co/es/estadisticas/trm

**Imagen tomada de:** https://marketplace.whmcs.com/product/4921-trm-update-colombia

**-Indicador bolsa de valores:**

Son unos instrumentos estadísticos  que indica la probabilidad de encontrar un título en el mercado secundario, y a la vez permite clasificar la facilidad de efectuar su transacción.

**Bibliografía:** https://www.bolsacr.com/agentes-puesto-bolsa/indices-bursatiles#:~:text=Instrumento%20estad%C3%ADstico%20que%20indica%20la,facilidad%20de%20efectuar%20su%20transacci%C3%B3n.

**Imagen tomada de:** https://esbolsa.com/blog/analisis-tecnico/como-interpretar-un-grafico/

**-Inflación**

Proceso económico provocado por el desequilibrio existente entre la oferta y la demanda; causa una subida continuada de los precios de la mayor parte de los productos y servicios, y una pérdida del valor del dinero para poder adquirirlos o hacer uso del mismo.

**Bibliografía:** https://enciclopedia.banrepcultural.org/index.php/Inflaci%C3%B3n#:~:text=Se%20llama%20inflaci%C3%B3n%20al%20proceso,o%20hacer%20uso%20de%20ellos.

**Imagen tomada de: https:** //economipedia.com/definiciones/inflacion.html

**-Devaluación de Bolsa de valores**

Es la situación económica a nivel mundial cuando los índices bursátiles representan una caída en conjunto, esto puede ser ya sea por factores económicos, gubernamentales y/o ajenos a cada moneda.

**Bibliografía:** https://www.bvc.com.co/pps/tibco/portalbvc/Home/Mercados/enlinea/divisas?action=dummy

**Imagen tomada de:** https://www.larepublica.co/globoeconomia/monedas-de-la-region-se-precipitaron-en-la-ultima-jornada-por-los-anuncios-de-la-fed-3187439

**- Tipos de cambio**

Se usa de referencia en el mercado cambiario para conocer el número de unidades de moneda nacional que deben pagarse para obtener una moneda extranjera, o similarmente, el número de unidades de moneda nacional que se obtienen al vender una unidad de moneda extranjera.

**Bibliografía:** https://privesasofom.mx/blog/2020/05/14/tipo-de-cambio/
EMPRESA Y CLASIFICACIÓN DE LA EMPRESA

La empresa es la unidad económico-social en la que el capital, el trabajo y la dirección se coordinan para realizar una producción socialmente útil, de acuerdo con las exigencias del bien común. Los elementos necesarios para formar una empresa son: capital, trabajo y recursos materiales. La empresa es la unidad económica básica encargada de satisfacer las necesidades del mercado mediante la utilización de recursos materiales y humanos. poner norma (DECRETO 957 DE 2019)
Succubus

## Mara Heartfire

**Mara Heartfire**, was part of the royal guard that protected the king alongside Lemarcus. Part of their training is to materialize energy from their surroundings and channel it through their bows. Her kingdom fell to the second demon invasion and subsequently became obsessed with slaying every demon in sight. She is the most deadly accurate marksman and highly acrobatic.