House rules

This is a collection for all house-ruled changes to the rules as written in the official Forbidden Lands source material, primarily the Player's Handbook and Gamemaster's Guide.

## Character Creation

* When creating a new character, you can purchase **one** Common item using starting silver **if** it is connected to a talent your character has. For example, a starting character with Axe Fighter could start with a hand axe, a Defender could start with a shield, and a Smith could start with a Hammer.
* If your current character dies, you may apply any earned floating XP (that is, XP gained by writing up your tale or being nominated as session organizer) to your new incoming character.

## Combat

* There is no penalty for firing a ranged attack into melee.
* Fire damage can trigger a critical.
* A crawling character can be helped by using another character's Move action (applying a might roll). On failure, there is a 50-50 chance as to who gets targeted.

## Companion animals

* We are not calculating companion animal food and water requirements because it's boring and we kept forgetting to do it.

## Crafting and resource gathering

* **Clarification on PHB**: use the repair rules from p. 51-52 of the PHB, and disregard the last line on p. 50. Advanced Items (any item that has a Talent requirement for crafting) require a successful Crafting roll as well as the Talents needed to make them for repair.
* Crafting rolls can be pushed.
* Perishable materials, e.g. pelts, expire at the end of the block after they are obtained, rather than in one week. Please note the session they are obtained when adding to a settlement's resource list!

## Skills

* To learn a skill, one must either have training in it or have succeeded at using that skill within the same block.

## Talents

*See also: Homebrewed Talents*

* Only one Wits roll to learn a talent may occur in any given Rest or Sleep quarter. If the initial wits roll to learn a talent fails, a character must wait until their next Rest or Sleep action to roll again. They may \*not\* roll again to learn a different talent.

### General Talents

* Hammer Fighter: When guaranteed damage from Rank 2 triggers, armour is damaged by any banes rolled, even if it would otherwise reduce damage to zero.

### Kin Talents

* Adaptive (Human) - Humans can use Adaptive on Helping actions.

### Profession Talents

* Druid: Path of Shifting Shapes
	+ When casting Animal Form, successes rolled (Overcharge) will grant the caster one point in each of the listed skills for the animal they chose per success for the duration of the spell. When re-casting Animal Form to change back, the caster may heal a point in an attribute of their choice for each overcharge rolled, with the exception of attributes already broken. Critical injuries and remaining damage carries over directly.
* Fighter: Path of the Blade
	+ Rank 2 allows for an immediate attack after spending all of your character's actions. This attack may break turn order - it can be rolled immediately after using your character's second action, e.g. dodging or parrying an attack.
* Hunter: Path of the Beast
	+ Hunters with Path of the Beast can use Survival instead of Animal Handling to tame their animal companion.
* Hunter: Path of the Forest
	+ Rank 1 automatic success for Hunting applies to both Hunting rolls (finding prey and hunting it successfully.)
* Peddler: Path of Many Things
	+ In any case of discrepancy between the weapon list in the Combat section (PHB p.101) and the Gear section (PHB p. 186) the Gear table takes precedence.
	+ For the purposes of Rank 2, shields are considered weapons.
* Sorcerer: Path of Death
	+ Necromancy can affect all natural creatures and undead.
	+ Otherworldly creatures, or natural creatures changed by demonic magic, are not affected by necromancy.

## Strongholds

* Resources can be moved between connected strongholds between blocks, to a maximum of twice the cart capacity.

## References

1. ↑ Forbidden Lands Player's Handbook, 2nd Ed. 2019.
2. ↑ Forbidden Lands Gamemaster's Guide, 2nd Ed. 2019.
3. ↑ Retrospective document