recursal/Fanatic-Fandom huggingface dataset:
Richard Grayson

## Nightwing

### Marital Status:

Ex-Girlfriends / Former Lovers (Barbara Gordon, Koriand'r, Zatanna & Bridget Clancy)

### Affiliations:

Bat Family (Member)
Titans (Founding Member, Alumnus, Former Leader, as Robin)
Court Of Owls (Former Clandestine Member)

### Mentor(s):

Bat Family Mentor (Batman)
Court Of Owls Mentor (Talon VIII)
Independent Mentors (Lady Shiva & Deathstroke)

### Companionship:

Bat Family Members (Bruce Wayne, Barbara Gordon & Jason Todd)
Titans Members (Wallace West, Roy Harper, Koriand'r, Connor Kent, Rose Wilson & Donna Troy)

## Government/Public Information

### Occupation:

Vigilante
Legal Police Detective
Acrobat (Formerly)

### Employer:

Blüdhaven Police Department
Haly's Circus (Formerly)

### Education:

Law Degree
Economics Degree
Business Degree

### Base of Operations:

Batcave, Wayne Manor (occasionally)
Titan's Tower
Old Gotham Clocktower

**Richard John Grayson** (March 20th, 1985) is an American former circus acrobat, the adopted eldest son of American billionaire industrialist and notorious playboy **Bruce Wayne**, and vigilante protector of **Gotham City** & **Blüdhaven**. Trained by **The Dark Knight** himself, Grayson became Batman's sidekick under the identify of **Robin**. However Grayson outgrew Robin, and soon moved to Blüdhaven under the new vigilante alias **Nightwing**, as it's own protector. As both personas Robin & Nightwing, Grayson is one of the world's greatest acrobats and martial artists.
末地

## 早期的末地（开服——2022年6月）

末地，荒芜，空虚，下方便是落下必死的虚空，由黑曜石组成的柱子，是末影龙的战斗场地。

**后期考证**：b站up主：纪夫Junly 通过视频来看，他是较早一批甚至有可能是第一个找到位于423 579附近的末地要塞的人，而且在视频中，位于此要塞的末地传送门并未开启。（5月14日）

{猜想}经过一段时间的发展后，一些玩家注意到了junly视频中的坐标，并通过正常的流程第一次进入了这个服务器的末地，他们是末地的先驱，并通过一般手段杀掉了龙。{猜想}打龙的过程可能并不顺利，因为从主世界离出生点最近的要塞遗址来看，要塞的遗址残破不堪，有可能在打龙之前，要塞的坐标可能就已经被泄露，或者可能是找到要塞的人自主在公屏上宣传。

而龙的死亡有可能是正常流程击败，有可能是被服务器自带的清理实体插件所清理掉，总之，龙蛋一定是得以保存了。此后，末地的存在并不被重视，因为末影龙已死，而且由于当时wss的版本是1.5.2，无法复活末影龙，于是很少有玩家会有去末地的想法，就算去了，也只是搞点末地石回来建筑用或者当做收藏品，并且由于世界上只有寥寥无几的要塞，基本上没有玩家知道如何前往末地，哪里是要塞。

早期的末地大概就是如此，可能有玩家在末地发生了自己的故事，可能有人末地去去就回，可能有人发现末地死亡掉落后倒了霉，于是再也没去过末地，总之末地早期的故事无从考证。

至于龙蛋，没人知道这个服唯一的龙蛋去了哪里，它可能被玩家销毁了，可能存在于某个已退游的玩家的背包里，也有可能就静静地躺在一个未被发现的玩家或组织的基地里，直到永远...................

## 末地的中期（2022年7月--9月 2022年10月--2023年1月）

不知道什么时候开始，末地拥有了新的用途..........

在很早的时候，玩家就知道了末地的死亡掉落机制，在那个物资匮乏，平均并不富裕的时代，玩家面对远距离旅行，有着比末影珍珠更好的选择：无限飞行器。

所以很少有人会想着去末地要点末影珍珠，毕竟没人愿意冒着身上物资掉落在末地的风险去杀末影人搞几颗末影珍珠。

但是在 2022年7月 之后 由于DJBOY盗号了创造号RICEMC,经过一系列事件后，玩家们平均变富，武器装备水平得到提高，玩家们达到了前所未有的富裕，但是既然富有了，玩家们想的肯定是还要富，这便是这段时间内玩家贪婪的真实写照............由于DJBOY通过创造号搞出了末地传送门，许多玩家能相对方便地进入末地。而末地主岛这种狭小的地方，冲突最容易发生，很多萌新玩家拿着物资，第一次踏入终界.....等待他们的是转瞬即逝的死亡，瞬间消失的物资。而始作俑者是那些贪婪的玩家，一时间，陪伴整个wss历史的末地动荡就这样开始了，本质上和修脚行动性质如出一辙。玩家们贪婪地屠戮其他玩家，骗杀，获取着能获得的所有物资。部分玩家甚至直接在主岛地下建立据点，整个末地凹凸不平，充满着杂乱的石块，黑曜石，下界岩，泥土等方块，坑坑洼洼全是沟坎，甚至有很多从高而下倾倒的水流，一片混乱的景色。

末地主岛动荡的历史无法完整记录并且没必要记录，许多玩家是一时兴起，便去末地通过修脚获取资源再下线，故无法形成完整的历史 。

在一段时期，末地几乎全是全副武装的玩家，四处可见的手雷爆炸声以及满级弓的互射，这里不是地狱，但是堪比地狱........

甚至许多玩家去末地进行游览都会受到暗算..........

知名末地玩家：zhifang(EnjoyLST) potatochippes （Nanke） deep\_bluei bobo2333等（待补充）

末地有些零散的有规模的建筑，这里作部分介绍。

BEO 末地长城：BEO组织Yi\_lingwu (luke) 在末地造的横跨主岛的长城，内部有熔岩，附近有captain\_star的墓碑 （已被拆）

未知的末地小房子：在主岛外围的小房子，用途未知，可能是用来迷惑被修脚者的。

zhifang的末地金字塔与修脚机器，顾名思义，金字塔用于迷惑被修脚者。

SKLZ的修脚基地：从末地主岛一个方位一直走，可以找到SKLZ的末地基地.

共助会一个末地基地：共助会位于远离主岛的虚空上的基地，放有部分物资，但是被kirokalos所摧毁。

Garyxltz的末地故居：Gary的末地故居，被某位玩家摧毁。

10jqka大球球：用圆石类材料搭建的生态建筑，受到部分玩家的支持与帮助，可惜并不适合作为基地使用。建成一段时间后，10jqka主动提出拆毁。

10jqka宇宙空间站：顾名思义，外观与现实空间站无异，作为仓库使用。由于10jqka有意控制参观者的数量导致只有个位数玩家知道这个建筑的存在.

Ring\_fl:末地虚海花庭 注：本篇为wss奇观建筑之一，有专属介绍页面。代表着末期wss玩家的大一统，拥有独特的历史纪念意义。

可能有未被发现的，但是也无从得知了。

## 晚期末地（2023年1月--关服）

晚期的wss,由于协管阳间 YoSoPapi 颁布的新wss法律，修脚制度被严令禁止。仍有不怀好意修脚的，等待的便是管理组的制裁以及玩家的冷眼相对，末期的后期，阳间宣布不再管理wss等一系列相关，末地修脚开始复苏，但是因为玩家数量减少等一系列原因，规模远不如从前，时不时有一些零散的出现，当然这些并不会被正史记录。

WSS的建筑奇迹：Ring\_fl:末地虚海花庭此时接近完工，在这个曾经最为混乱的地方，建起了这个服最宏伟最壮丽的奇观，这是一种讽刺吗？不，这是这个服最美好的事物，象征了末期wss玩家的空前团结，象征了wss玩家最后的力挽狂澜，象征着它能所象征的一切..........，末地的花庭成为了许多和平玩家经常驻足的地方，在许多美好的故事发生后，wss的末地，终于随着wss的关停，为它的故事写上了一个大大的句号。

------kirokalos
Batman: Knights Of Gotham Wiki

**Welcome to the Batman: Knights Of Gotham Wiki!**
As **Bruce Wayne** balances his life as a free-wheeling billionaire bachelor by day and a crime fighter, caped crusader by night. He operates out of a secret lair underneath **Wayne Manor**, known as the **Batcave**, with his loyal butler, **Alfred Pennyworth** to stop crime in **Gotham City**, with the assistance of high-tech gadgets, a supercomputer, and eventually with the additionally assistance of the **Bat Family**, a group of young vigilantes Batman either/and took in and mentored.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemBatmanRobin

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Edition 8

## Edition Info

The **8th edition** of **Our EuroSong Contest** was held in  **Zagreb** in the **Zagreb Arena**.  **Norway** has won the contest receiving **243** points, while  **Kazakhstan** placed 2nd receiving **238** points.  **Lithuania** placed last in the final receiving **43** points.

## Big 6

The **Big 6** of this edition consists of:  **Armenia**,  **Croatia**,  **Georgia**,  **Kazakhstan**,  **Lithuania** and  **Romania**.

  Romania | IOVA | "Supervillain"

## First Semi-Final

19 countries took part in the First Semi-Final.  **Norway** has won the First Semi-Final receiving **132** points.

## Second Semi-Final

19 countries took part in the Second Semi-Final.  **Serbia** has won the Second Semi-Final receiving **120** points.

## Grand Final

26 countries took part in the Grand Final.  **Norway** has won the Grand Final receiving **243** points.
Olsevor

“*Upon his winds soar congregations of turgid clouds and roiling maelstroms which ash the lands and dwarf even the vaulting aspirations of the elves.*”
―Excerpt from a Honeylander prayerbook to Gluthrim
**Olsevor** (IPA: /ˈoʊlsɛvɔɹ/) is the god of fury and the brewing tempest, one of the three God-Foes. He is the natural rival of Caulrim, Gluthrim and Sholnim, and is often called the **Trollraiser** for his creation of trolls.

The father of Felseva, Olsevor is responsible for the disruptive, destructive elements of nature, hurling violent storms at the lands and seas of Armenground.

## Names

* Dwarvish—*Angaziz*.
* Elvish—*Dâsan*.
* Entish—*Dasúas*.
* Je-ren—*Khenyang-len.*
* Mozh—*Kotunkal.*
* Shelu—*Tisi*.
* Tlasaad—*Quiyahuaatl*.
Countries

## Countries That Can Participate

At the moment **58** countries are members of the OEBU which means they are able to participate.

* **Åland Islands**
* **Albania**
* **Algeria**
* **Andorra**
* **Armenia**
* **Australia**
* **Austria**
* **Azerbaijan**
* **Belarus**
* **Belgium**
* **Bosnia & Herzegovina**
* **Bulgaria**
* **Croatia**
* **Cyprus**
* **Czech Republic**
* **Denmark**
* **Egypt**
* **Estonia**
* **Faroe Islands**
* **Finland**
* **France**
* **Georgia**
* **Germany**
* **Gibraltar**
* **Greece**
* **Hungary**
* **Iceland**
* **Ireland**
* **Israel**
* **Italy**
* **Kazakhstan**
* **Kosovo**
* **Latvia**
* **Lebanon**
* **Libya**
* **Liechtenstein**
* **Lithuania**
* **Luxembourg**
* **Malta**
* **Moldova**
* **Monaco**
* **Montenegro**
* **Morocco**
* **Netherlands**
* **North Macedonia**
* **Norway**
* **Palestine**
* **Poland**
* **Portugal**
* **Romania**
* **Russia**
* **San Marino**
* **Serbia**
* **Slovakia**
* **Slovenia**
* **Spain**
* **Sweden**
* **Switzerland**
* **Turkiye**
* **Tunisia**
* **Ukraine**
* **United Kingdom**

## Counties that haven't debuted

At the moment **ALL** countries able to participate debuted.
Edition 7

## Edition Info

The **7th edition** of **Our EuroSong Contest** was held in  **Antwerp** in the **Sportpaleis Antwerp**.  **Croatia** has won the contest receiving **275** points, while  **Finland** placed 2nd receiving **269** points.  **Lithuania** placed last in the final receiving **77** points.

## Big 6

The **Big 6** of this edition consists of:  **Belgium**,  **Germany**,  **Kosovo**,  **Lithuania**,  **Norway** and  **Türkiye**.

  Turkiye | Eftalya Yağcı | "Günaydın"

## First Semi-Final

20 countries took part in the First Semi-Final.  **Czech Republic** has won the First Semi-Final receiving **94** points.

## Second Semi-Final

20 countries took part in the Second Semi-Final.  **Finland** has won the Second Semi-Final receiving **112** points.

## Grand Final

26 countries took part in the Grand Final.  **Croatia** has won the Grand Final receiving **275** points.
Edition 1

## Edition Info

The **1st edition** of **Our EuroSong Contest** was held in  **Chisinau** in the **Chisinau Arena**.  **Armenia** has won the contest receiving **158** points, while  **Finland** placed 2nd receiving **140** points.  **Ukraine** placed last in the final receiving **18** points.

## Big 1

The **Big 1** of this edition consists of:  **Moldova.**

## First Semi-Final

23 countries took part in the First Semi-Final.  **Germany** has won the First Semi-Final receiving **70** points.

## Second Semi-Final

22 countries took part in the Second Semi-Final.  **Montenegro** has won the Second Semi-Final receiving **110** points.

## Grand Final

25 countries took part in the Grand Final.  **Armenia** has won the Grand Final receiving **158** points.
Edition 2

## Edition Info

The **2nd edition** of **Our EuroSong Contest** was held in  **Yerevan** in the **Karen Demirchan Arena**.  **Azerbaijan** has won the contest receiving **167** points, while  **Hungary** placed 2nd receiving **123** points.  **Bulgaria** placed last in the final receiving **23** points.

## Big 6

The **Big 6** of this edition consists of:  **Aland Islands**,  **Armenia**,  **Czech Republic**,  **Finland**,  **Montenegro** and  **Portugal**.

  Portugal | Poppy | "Church Outfit"

## First Semi-Final

22 countries took part in the First Semi-Final.  **Hungary** has won the First Semi-Final receiving **108** points.

## Second Semi-Final

22 countries took part in the Second Semi-Final.  **Azerbaijan** has won the Second Semi-Final receiving **113** points.

## Grand Final

28 countries took part in the Grand Final.  **Azerbaijan** has won the Grand Final receiving **167** points.
Edition 3

## Edition Info

The **3rd edition** of **Our EuroSong Contest** was held in  **Baku** in the **National Gymnastics Arena**.  **Serbia** has won the contest receiving **165** points, while  **Spain** placed 2nd receiving **159** points.  **Hungary** placed last in the final receiving **31** points.

## Big 6

The **Big 6** of this edition consists of:  **Azerbaijan**,  **Armenia**,  **Belarus**,  **Hungary**,  **Netherlands** and  **Sweden**.

  Sweden | Sofia Karlberg | "Do It Again"

## First Semi-Final

19 countries took part in the First Semi-Final.  **Serbia** has won the First Semi-Final receiving **111** points.

## Second Semi-Final

19 countries took part in the Second Semi-Final.  **Poland** has won the Second Semi-Final receiving **104** points.

## Grand Final

28 countries took part in the Grand Final.  **Serbia** has won the Grand Final receiving **165** points.
Rules

## Artist

* Artist needs to have a connection with the country that is representing (exception: borrowing),
* Worldchart and eurovision artists are not allowed,
* Artist that have won an edition couldn't come back for the next 5 editions,
* Artist can represent only one country during an edition,
* You can't change your singer after they got announced,
* Any doubts related to the ability of an artist to represent the country will be resolved by the administration.

## Song

* The view limit is 40 millions,
* ﻿WMG or Panik Records songs are bot allowed,
* Songs from Eurovision, Junior Eurovision, American Song Contest, (Junior) Eurovision NF are not allowed,
* Covers, remixes, troll, political, polish rap and overused songs are not allowed,
* Song without a music video needs a replacement video (visualizer may get accepted).

## Voting

* Blockvoting leads to a Ban,
* Vote using DM's,
* Voting is in the Eurovision System - 12,10,8,7,6,5,4,3,2,1 points are awarded from each jury,
* Not voting will lead to a 50% deduction,
* You can't spoil your votes before the official results are posted,
* You can't vote for a country that you are HoD of.

## Borrowing

* File:AlandIslands.png Åland Islands - File:Finland.png Finland, File:Sweden.png Sweden
* File:Andorra.png Andorra - File:Spain.png Spain
* File:Cyprus.png Cyprus - File:Greece.png Greece
* File:FaroeIslands.png Faroe Islands - File:Denmark.png Denmark
* File:Gibraltar.png Gibraltar -  United Kingdom
* File:Kosovo.png Kosovo - File:Albania.png Albania, File:Serbia.png Serbia
* File:Liechtenstein.png Liechtenstein - File:Austria.png Austria, File:Switzerland.png Switzerland
* File:Luxembourg.png Luxembourg - File:Belgium.png Belgium, File:France.png France
* File:Malta.png Malta - File:Italy.png Italy,  United Kingdom
* File:Monaco.png Monaco - File:France.png France
* File:Montenegro.png Montenegro - File:Serbia.png Serbia
* File:SanMarino.png San Marino - File:Italy.png Italy
Nendith

**Nendith** (IPA: /ˈnɛndɪθ/) is the gidden of love and romance, daughter of trust-god Naoth. Inheriting the seriousness of her father, she generally does not share the lighthearted joy of love, viewing commitment to another as a heavy act of trust and seeing a kind of solemn beauty in it.

Predicatbly, Nendith is evoked in all manner of rituals of romance. Marriages are frequently finalized with the phrase *so sealeth Nendith.*
插件

插件
--

**本页编辑：kirokalos**

本页面引出wss服务器中的一些插件，部分插件需要详细介绍，而部分插件在本页面就能讲个大概。

### **需要详细讲述的插件一览：**

【村民交易商店】：村民商店插件系统以及所卖的一系列物品和道具。

【反作弊】：维护服务器和平的东西。

【登录插件】：玩家如何登录到这个服务器，以及一系列事件。

ps:指令插件单独开了一页。

### **简单小插件一览**

【快速砍树】，在2022年5月-6月wss时期，玩家们如果将树干砍完，服务器会自动帮你清理树叶，实在是很方便的一个功能。

【扫地大妈】，确实是是叫扫地大妈，在2022年5月-6月时期,时隔5-15分钟，服务器会自动清理地面上的掉落物，有时候鸡肋，但有时候有用。

【领地插件】，领地插件只有【服主/管理员们】能使用,用来保护主城防止被破坏，后期在某一次事件中，gg66用领地插件锁了cico的仓库。

【生物血条显示】，早期的网页版，攻击怪物的时候，怪物脑袋上会跳出血条，健康为绿色，中等血量为橙色，濒死为红色。
道具商人/物品

（已停售）绷带：材质为纸，很早便停止售卖，具体时间可追溯到2022年5月中旬（SKLZ的口述），由于用途不明，暂且猜测为瞬间治疗。

（30rmb）破片手雷：材质为萤石，一直在售卖，左键丢出后显示为TNT的掉落物，大概3秒内爆炸，造成巨额伤害，一次爆炸与tnt爆炸威力相当，但是不破坏建筑物，并且由于体积小等原因，常用于狭小地区，但有些人能将手雷玩出花来，在2022年6月--7月战争期间，由于刷钱，手雷成为战争的主要武器，在多个手雷的连续爆炸下，即使是钻石套也显得不值得一提，后期村民商店消失，手雷也逐渐成为绝版物资，用一颗少一颗。

（3000/1000rmb）氧气飞行器：材质为纸片，满格为100，全部使用完可使玩家飞跃500格左右，并且一会会就能充能完毕，并且手持该物品时免疫摔落伤害，如果使用得当，此物品能将玩家的机动性拉满，使用时发出烈焰人的音效，战争期间这是必备的物资，在2022年7月服务器大改版之后，飞行器严重被削弱，成为一次性物品，好在还能大量购买，直到村民商店结束后，成为绝版物资。
地狱

## 早期的地狱（开服——2022年5月）

地狱，荒芜，炎热，岩浆随处可见，灵魂沙拖延着你的步伐，火焰侵蚀着你的灵魂，石英是冒险者渴求的经验，建筑玩家渴求的建材，巍峨的下界要塞，有着玩家需要的一切。

至于哪个玩家最先造出了地狱传送门，已经无从考证。但是曾经有人在出生点附近造过一个地狱门。

在早期，由于服务器的保护机制，玩家无法使用打火石，前往地狱似乎是不可能的事情，但是有人研究出了利用发射器开地狱门的方法并广泛传播，这种事件一直延续到2022年7月的服务器改动，这个时候玩家才能正常使用打火石。

早期的地狱发挥着他的作用，玩家通过地狱进行长途旅行，地狱也是很多药水原材料的产地，石英的大量经验吸引着想要附魔的玩家，地狱对于早期的玩家来说是个不小的挑战，但是随着主大厅 枪械 与 氧气飞行器 的加入，探索地狱成为了简单的事情，早期的地狱正是如此，和一般的地狱如出一辙。

有时候玩家能通过地狱传送门的特性，使同一个地狱门到达两个地方，这是很好的隐藏基地的手段。

## 早中期的地狱 （2022年6月——2022年7月）

随着部分倒霉的玩家在地狱死亡，玩家们发现了地狱是死亡掉落的，事态朝着不可逆转的方向发展。

有些玩家开始刻意地在地狱狩猎遇到的冒险者，获取着他们的资源，由于当时想要前往地狱的大部分都是发展了一段时间的玩家，所以这些玩家的价值变得很高，会吸引一些玩家前去狩猎，渐渐地，有人专门利用tpa指令骗其他玩家，传送，杀掉，获取他们的资源，这也是很多矛盾产生的原因。早期地狱修脚的开创者已经无从考证，但是做大做强者是tads组织的WKNB (DJBOY) ，wknb凭借装备优势在地狱狩猎着一切，这也是后来wss史上最浩大的战争：broland与tads战争 的部分直接原因。战争就这样开始了，而想要提升军备实力，附魔是关键，所以当时的主要生产目标就是去地狱挖石英获得经验，虽然风险很大，但这是升级最快的方法。俗话说最危险的地方就是最安全的地方，有些玩家直接在地狱建造自己的据点，相传地狱有一个规模宏大的基地，但是也无从考证了。

战争期间能对敌人造成打击的手段，拆家是其中之一，在地狱杀掉敌人也是之一。

地狱这样的格局一直持续，直到..............

## 中期的地狱 （2022年7月——2022年12月）

随着战争结束，服务器陷入极度的混乱。玩家们终于意识到地狱杀人获取资源的便捷性，于是昔日这种只有少部分人或者战争时期才会使用的方法被全服玩家所喜爱，甚至还衍生了许多变体。有的玩家会在地狱造小房子迷惑其他玩家，让玩家以假乱真。有的玩家干脆利落，建造黑曜石监狱方便击杀，有点玩家喝了隐身药水，在玩家传送而来时杀他个出其不意。混乱产生矛盾，矛盾导致混乱，这就是当时服务器地狱的真实写照，许多玩家富裕的直接原因便是在地狱修脚，简称修脚行动，这种风气还影响到了末地，让末地遭受了不可逆转的摧残。虽然地狱如此混乱，但是地狱仍旧是许多玩家获取资源的地方。

地狱也曾是许多组织强盛的地方。在这个时期的中后期，共助会主要活动都在地狱。

地狱修脚分时期，有的时候几乎全是地狱修脚者，但是有时候却和平无比。

地狱的历史无法完整记录并且没必要记录，许多玩家是一时兴起，便去地狱通过修脚获取资源再离开地狱，故无法形成完整的历史 。

通过地狱致富并出名的玩家有：zhifang（Enjoylst），dream\_loves, sxnsb , deep\_bluei , WKNB (DJBOY) ，等人（待补充）

## 晚期的地狱 （2023年1月——关服）

晚期的wss,由于协管阳间 YoSoPapi 颁布的新wss法律，修脚制度被严令禁止。仍有不怀好意修脚的，等待的便是管理组的制裁以及玩家的冷眼相对，末期的后期，阳间宣布不再管理wss等一系列相关，地狱修脚开始复苏，但是因为玩家数量减少等一系列原因，规模远不如从前，时不时有一些零散的出现，当然这些并不会被正史记录。

地狱一直保持着他荒芜的本性，地狱的业火影响着到往的玩家们，恶魂的叫声仿佛是那些曾经死在地狱的玩家发出的无助的哀嚎，有相当一部分玩家因为资源在地狱尽失，失去了玩wss的信心，真正死在了地狱。地狱就这样，哀嚎回响，岩浆流淌，随着不知哪只恶魂停止了他的嚎叫，wss的地狱随着wss的关停，为自己的故事写下了句号。
Fauny i Flory Planet

## Opis Fauny i Flory

### Fauna

Fauna to całe mało inteligente wielo komórkowe życie które występuje na danej planecie które myśli poluje ma potrzeby typu głod rozmnaża się i opiekuje się młodymi.Do fauny zaliczają się też mały insekty.

### Flora

Flora to wszystkie roslinności występujące na danej planecie np drzewa trawy obejmuje to także mało potrzebową i bardzo prymitywną roslinnośc taką jaką jest mech.Do flory zaliczają się też grzyby.

## Spis Planet z Fauną i Florą

* Altaria Fauna i Flora
* Garageum Fauna i Flora
* Chmuralia Fauna i Flora
* Dirteum Fauna i Flora
* Edelfield Fauna i Flora
【服务器指令】

指令，非常方便的东西，有些一直存在于wss，随着wss出生入死，有些曾经短暂存在过，但是也着实让wss服务器多了一些有意思的地方。

【/login 密码】 玩家登录自己账户所用的指令，在盗号事件中，所有离线玩家/网页玩家的/login变成/register 导致玩家账号丢失。

【/changepassword 新密码 新密码】【/cname 新密码 新密码】用来更改账户的密码，防止别人猜测密码。

### 【传送】

【/tpa 玩家名称】用于传送到其他玩家，有冷却时间，期间不能再向此玩家发送tpa指令。/tpa指令能让玩家瞬间到达他人位置，许多玩家利用此指令传送到他人位置实行破坏，/tpa指令也常常用于战场支援。但是大多数时候，玩家们愿意和平地使用/tpa指令。

【/tpahere 玩家名称】将指定的玩家传送到本人位置，常用于召集朋友，或者？？？→ 修脚行动。

【/tpaccept】用于同意/tpa指令与/tpahere指令，输入指令后，发送/tpa指令的玩家会立刻传送到接受者的位置，本人会立刻传送到/tpahere 指令的玩家的位置。有时候如果发送者输入完/tpaccept之前另外有人发送了/tpa,将会传送最新发送/tpa的人来到本人的位置，往往会造成误会。

【/back】传送自己到上一个自己传送到的地点，或者死亡地点。多数时候用于战争。

【/tpr】传送到随机位置，往往在出生点x±2500 y±2500以内。在早期，wss有着固定随机传送点，许多玩家汇集于此，建立了早期的wss玩家群落。在2022年7月-8月时期，wss服务器大改，使得/tpr指令能到达百万格甚至千万格之外，但是1-2周后就改回，目前仍有许多建筑在那片区域，与世隔绝。

【/spawn】回到wss的主城。

【/sethome】方便玩家设置便捷传送点，在2022年7月-8月时期，玩家们可以一下设置3个家 具体操作为 /sethome 第一个家名称 /sethome 第二个家名称 /sethome 第三个家名称。这指令能使玩家方便设置传送点以便快捷传送，但是在战争时期，此指令能让玩家迅速前往敌对玩家那里。

【/home】玩家使用完/sethome 后，可使用此指令快速回到传送点，如果有3个家，则要在/home后点明是哪一个家。

【/oldhome】此指令只有在2022年7月-8月时期的玩家才拥有 ，此指令判定你在服务器7月改动前你最后所呆位置为oldhome，这使得那个时期过来的一般玩家有2个传送点，老玩家则有4个传送点。

【/world】在2022年11月后，此指令曾多次反复横跳般消失又出现，此指令能使玩家不通过地狱传送门或末地传送门在3界之间穿梭。/world 0是主世界 /world 1是地狱 /world 2是末地。

### 【玩家之间】

【/whisper /w /tell】这三条指令能让玩家与其他玩家说悄悄话而不被其他玩家听到，多用于秘密通讯交流与讨论，私信情报，坐标等。

【/ec】曾经存在过但是被删除的指令，能让玩家快速打开自己的末影箱，由于当时主城的末影箱在跑酷终点，许多跑酷技术不行以及没有飞行器的玩家会直接使用此指令。

【/wb】快速打开工作台，手边没工作台时很好用，但是也只是短暂存在过。

### 【特殊指令】

【/suicide】自杀，在一段时间曾开放使用权(2023年初)，数日后使用权关闭(附录：有些玩家曾怂恿其他玩家使用该指令并成功行骗)
Lisskeep

**Lisskeep** is a fortified palace overlooking the city of Lissfall. It was constructed by Furnelthrim to crown the city founded by his father Wendelthrim; under his son, Furnelm, it became the seat of the royal house of Honnerich.

The sprawling complex contains the private artisans and servants of the royal family and has taken on the nature of a small village of its own. Besides the nobility, Lisskeep houses a considerable population of workers and soldiers alike.
【村民交易商店】

**本篇编写者：kirokalos 数据测试员：CMQ**

## 村民商店的历史

wss的村民交易系统，与主城一同出现。悬浮于无尽雪原之上。（2022年5月某日）

刚开始，玩家被这个系统惊奇到了，这个村民卖的东西和大家往常认为的不一样，卖起了食物，甚至各种道具和枪械这种插件物品。甚至有着自己的一套被称作【软妹币】的货币。其中，1元软妹币的物品形式是金粒 ，10软妹币的物品形式是金锭，100软妹币的物品形式是绿宝石，1000软妹币物品形式是纸。

玩家能通过挖矿得到的资源换取软妹币然后交易其他物品，食物似乎是个好选择，一个软妹币就能买牛排。这种方便的交易系统很快便被玩家赞扬，提高了早期玩家生存率。村民那里购买的道具甚至被广泛用于战争。

但是很快，玩家们发现村民交易有漏洞可循，可以通过服务器自带的bug刷钱，由于1000软妹币的物品形式是纸，玩家就可以用物品纸通过bug兑换其他货币，有些玩家大肆刷钱，甚至屡屡在主城撒钱引得众人哄抢，撒钱一度成为一段时期内wss的传统活动。甚至成为了金矿和绿宝石矿的来源。

后来由于WKNB盗号事件 村民蛋开始泛滥，玩家们可以通过村民制造自己的村民商店，甚至能用来锁自己的物资，是比末影箱还要逆天的存在，因为村民理论上能锁多少的箱子取决于玩家拥有的村民蛋个数。

一段时间后，村民蛋被禁止使用，锁箱子的数目不再增加。

最后，村民插件消失，全世界的村民恢复正常，被锁的箱子打开，村民能够正常交易原版物品，先前能够从村民那里购买的物资变成了珍惜的稀缺品。

#### **村民商店村民一览。**

【食物商人】玩家可通过软妹币在此获取食物，牛肉是首选，能获取的最好的食物为金苹果。

【资源交易商人】玩家们可通过此商人用矿物物资换取软妹币。

【道具商人】提供玩家一些特殊物品：道具商人/物品

【枪械商人】提供玩家一些枪械：枪械商人/枪械

【货币转换商人】方便玩家转换手头的软妹币。
Bleewen

**Bleewen** (IPA: /ˈbliːwɛn/) is the gidden of light and color, the matron of artists and all mortal wielders of color in Armenground. She is the mother of Velwen, the golden sun, and Stornelwen, the silver sun, whom she clove in two for his listening to the plotting of Paithar. Her iridescent Blade of Unshackled Light was the first weapon to be used for deicide.

Bleewen is among the most senior of the Twelve and is devoutly worshipped. Devotees carry dispersive prisms designed to unfold the full spectrum of Bleewen's creation, and sacred fire ceremonies are held in the most devoted prism-topped temples in the evenings to thank Bleewen for another day of light.

## Names

* Dwarvish—*Bliuwa*.
* Elvish—*Sôlas*.
* Entish—*Lóchu*.
* Je-ren—*Tsos-ba.*
* Mozh—*Virnama.*
* Shelu—*Ralangi*.
* Tlasaad—*Saasatl*.
Selthwen

**Selthwen** (IPA: /ˈsɛlθwɛn/) is one of two deities (together with Arkenwen) to not have fallen neatly into the Twelve or the God-Foes. The god of luck and chance—considered by shrewd scholars to lord over physics itself—he is arbitrary and wanton in his deeds.

He largely uses his power to satisfy his own fascinations rather than to influence the cosmic struggle, hence his lack of divine alignment. Societies have been known to use his image to indicate fortune's favor; an image of a city or kingdom held in the palm of his hand carries strong meaning.

## Names

* Dwarvish—*Audagei*.
* Elvish—*Sêannas*.
* Entish—*Rathu*.
* Je-ren—*Je-lam.*
* Mozh—*Narperam.*
* Shelu—*Inhlasa*.
* Tlasaad—*Huitzyauh*.
Shadewalker

“*Timeworn kingdoms, engirded by colossal hardwoods, are testament to the Shadewalkers’ astonishing resourcefulness and unbent adaptability in the face of insidious flora and bestial predation.*”
―*The Western Walks*, an eighth-century travelogue authored in Honnerich
The **Shadewalkers** (Tlasaad: *Tlaaca*) comprise the Tlasaad-speaking inhabitants of the Living Venom. Little is known about their culture beyond the Shade, but whispers of their ritualistic use of blood, tales of a terrible Feathered Serpent, and rumors of Man-sacrifice abound throughout Armenground.

Shadewalkers are occasionally referred to as the **Forgotten** by outsiders, many of whom believe that the Living Venom is so hellishly hostile that it must have been simply forgotten by the gods. In their challenging environs, tenacious adherence to the warrior code known as *Xblaan* has developed among the Shadewalkers, emphasizing the astute, unflinching valor required for navigating the serpent-infested grounds of the Shade.

The foremost god worshipped by Shadewalkers is Gawil, whom is revered as *Teotl* ("god").
Tree of Pride

The **Tree of Pride** is a warped, partially fossilized tree on the south-central slope of the Galderbarrow. It was the death-place of Talter the Proud, who, when thrown from the peak of the mountain at the First Dawn, struck the tree and perished. Its dry bark and bizarre shape is evidence of the events of the First Dawn, though, passed by the Starstream, small green leaves grace it still.

Some theorize that the Tree was the final destination of Wendelwen's death-pilgrimage to the Galderbarrow.
Jason Todd

## Robin

League of Shadows Mentors (Talia Al Ghul (Main Mentor), Deathstroke, Lady Shiva & Orphan I)
Independent Mentor (Talon VIII) (briefly)

## Capacity Details

### Abilities:

Exceptional Martial Artist
Combat Skill & Strategy
Gymnastic & Peak Agility
Customized Weapons

## Government/Public Information

### Occupation:

Vigilante
Gotham Private School Student

### Residence:

Stately Wayne Manor
1007 Mountain Drive
Kane County, NJ

**Jason Peter Todd Wayne** (August 15th, 2000 - November 18th, 2015) was an American vigilante protector of **Gotham City**, the youngest adopted son of American billionaire industrialist and notorious playboy **Bruce Wayne**. Todd became the second and final **Robin** after his predecessor **Dick Grayson** became **Nightwing**. Like Grayson, Todd was trained by **The Dark Knight** himself and became one of the world's greatest detectives and martial artists. However, during his later years as Robin, Todd's violent attitude towards criminals has made him a controversial figure within the **Bat Family**, crossing moral lines to pursue his ends which evidently led to his death at the hands of the **Joker**.
Soo-anyo

**Soo-anyo** (born 976 DY) is a seabound warlock from the southwestern Cloudfen. Though revered as a holy child in her home village of *Samdup* and bound to Caulrim by its elders, circumstances demanded she relocate to Pearlport at age 14, where she took up work doing water parlor-tricks for wealthy patrons of its inns.
Anthew

**Anthew** (IPA: /ˈænθju/) is the god of holly trees and tree-shade, son of Tosnawil. Originally created by Tosnawil for companionship, he was allowed to take his pick of trees to govern and chose the holly accordingly.

His physical appearance was inspired by Solm, a respected confidant of Tosnawil whose visits, due to his duties, are fleeting.
Undelm

**Undelm** (born 949 DY) is the king of Honnerich, the son of Furnelgol II and a descendant of Furnelm. Though he has generally kept the interests of his people in mind, Undelm has not enjoyed the luck of Selthwen and a considerable surge in chaotic forces has plagued the Kingdom since his accession to the throne in 981 DY.
Edition 5

## Edition Info

The **5th edition** of **Our EuroSong Contest** was held in  **Vienna** in the **Wiener Stadthalle**.  **Spain** has won the contest receiving **200** points, while  **Croatia** placed 2nd receiving **199** points.  **Algeria** placed last in the final receiving **81** points.

## Big 6

The **Big 6** of this edition consists of:  **Andorra**,  **Austria**,  **Canary Islands**,  **Netherlands**,  **Spain** and  **Ukraine**.

  Ukraine | Olena Usenko | "Tatu"

## First Semi-Final

20 countries took part in the First Semi-Final.  **France** has won the First Semi-Final receiving **130** points.

## Second Semi-Final

20 countries took part in the Second Semi-Final.  **Croatia** has won the Second Semi-Final receiving **120** points.

## Grand Final

26 countries took part in the Grand Final.  **Spain** has won the Grand Final receiving **200** points.
Êlbereth

**Êlbereth** (born 891 DY) is a high-elven wytch proficient in incanting galdered scrolls. Though born in the august city of Pallâniel Mor and imbued with a fascination for galder, she grew disillusioned with the imperiousness of the high elves and sought to learn elsewhere.

Her travels ultimately led her to the monastery-town of High Frith, where she assembled an assortment of minute sorcerous scrolls whence she draws her galder.
IMC.RE:WSS服务器玩家自建 Wiki

## 欢迎来到IMC.RE:WSS服务器玩家自建 Wiki

本wiki基于所属于IMC服务器的wss服务器，用于记录服务器故事，玩家故事，等一系列发生在此服务器的事件，为玩家自主创建。声明：此wiki百科为玩家自建，不会用于任何商业用途，并且网站内不提供网页版Minecraft游玩链接，不会提供imc服务器ip。望谅解。

欢迎来到本wiki,如有缺漏，请及时联系本站管理员。

## 大概介绍：WSS服务器

wss服务器创建于2022年，是网页版mc服务器其中之一，服主summergoro/RICEMC，经历了一年多风风雨雨，玩过此服务器的玩家数以千计，支持Java启动器，基岩版，网页版mc游玩。是网页版最早的服务器之一，版本从1.5.2变为1.8.8

wss服务器发生了大大小小的故事，成立的数不清的组织，有着个性鲜明的玩家，形形色色的建筑，这些都将会是本wiki记录的内容。

wss服务器虽然无政府，混乱，纷争不断，但是仍有希望，友情，团结，每个玩家在这个服务器都拥有着属于他们的记忆。这里，曾经有他们的奋斗；这里，曾经有他们的快乐；这里，有着他们的痕迹。
wss服务器目前处于关停阶段。于是一名叫做kirokalos的wss服务器玩家决定创建此wiki，wss的故事不应该在此终结，wss的故事不应该被人遗忘。

感谢我在wss服务器的朋友，我组织的好成员们，是我于他们的记忆，让我有了创建此wiki的想法，感谢imc服务器的管理员与服主，为我们带来wss这样的服务器！ ---------【broland】kirokalos

## 历史故事（此wiki主要部分）

**【服务器宏观历史】:**详细分析大部分事件，探讨这些事件对于服务器历史的改变，重要性，细节等各方面。

**【服务器历史全局】:**目前我们能收录到的关于这个服务器的一切历史事件（时间顺序）

**【服务器主城/插件历史】:**服务器所使用的插件，主城的变化，有意思的东西。

**【服务器指令】:**服务器的指令，并讲解这些指令对于历史事件的关键性作用。

##### **【地狱/末地】：**这个服务器除了主世界之外，另外两个空间...

**【不为人知的历史故事】:** 一些存在于这个服务器但是不为大众所知的故事，这些故事往往对历史影响不大，需要个别玩家参与编辑此页面。

## 玩家/组织 （服务器历史关键因素）

**【服主/管理员们】:**讲述imc管理组的管理员们对wss的所作所为。

**【玩家组织】:** 介绍各个存在于此的服务器玩家自建组织。

**【知名玩家】:** 介绍各时期各阶段的知名玩家，这些玩家往往对服务器的历史有所改变，包括一些退游玩家。

**【常驻玩家】:** 常驻于wss的玩家，至少在wss待过3个月及以上，包括一些退游玩家

**【一般玩家】:** 在部分时间游玩过此服务器的玩家介绍，有些服务器常驻玩家由于不参与历史事件也会记录到此页，包括一些退游玩家。

**【组织联盟】:** 服务器各时期中出现的玩家联盟，对于服务器历史往往有着关键作用。

## 玩家建筑（最难写的一集，暂不考虑完全完成，本页面只收录能收录到的一切）

**【能收录到的大型建筑群】:**主要包含一些存在的截图，根据玩家记忆所写。

**【不知名建筑】:**尽可能收录的存在于服务器的建筑，在服务器复活之前，大部分需要玩家们根据记忆来描述。

## 有意思的玩家故事

**【整活/恶搞向 玩家关系】：**最有意思的一集，服务器玩家的流言蜚语，八卦等等，包括公认cp。

**【整活/恶搞向 玩家个人故事】:** 玩家个人做过的抽象事件

纪念
--

## 最近更改

此页面可以追踪本wiki最近期的更改。

 帮助

* wiki活动
* 社交活动
* 上传活动

**缩写列表：**
新
该编辑创建了新页面（见新页面列表）
小
该编辑为小编辑
机
该编辑由机器人执行
(*±123*)
该页面字节数的前后变化

#### 2024年1月20日 (星期六)

视频和图片是最好的信息资源。您可以直接从您的电脑上传文件。
Paithar

“*To speak Paithar’s name to the wind is but to summon the storm.*”
―Elven proverb
**Paithar** (IPA: /ˈpeɪðɑɹ/), also liturgically the **Great Shathe**, is the chiefest of the God-Foes and the most adept architect of discord throughout Armenground. The god of destruction and blight, he incited the first deicide in the universe and is the most hated chaos-divinity by the Twelve.

His greatest crime was in deceiving Stornelwen into distrusting and fearing his sister, whom he then betrayed to spread his silver light. The subsequent chaos resulted in Stornelwen's sundering at the hands of Bleewen, his mother—the first deicide.

Paithar has since busied himself perverting the cycle of life and death in Armenground, promoting undeath, spreading chaos, raising monsters and altogether afflicting creation with evil.

## Names

* Dwarvish—*Fijandz*.
* Elvish—*Dêvan*.
* Entish—*Sachras*.
* Je-ren—*Ang-ma.*
* Mozh—*Pedhavam.*
* Shelu—*Zabosu*.
* Tlasaad—*Catzimitl*.
Stiliwin

**Stiliwin** (IPA: /ˈstɪləwɪn/) is the gidden of rest and repose, the daughter of Feldenna. Characterized as speaking only in whispers, she drifts through the world, enriching rest for mortals.

Characterizations of Stiliwin emphasize the golden light popularly associated with dreams inspired by her. She is closely bonded with prophecy-god Bilvendol, and the two have woven their crafts into the spinning of augural dreams in mortals.

The most devoted communities to Stiliwin arrange a communal nap time—a *stilltide*—to bask in the blessing of rest. Shrines to her are constructed in ways which minimize distractions and disturbances.
Shelu

**Shelu** (IPA: /ˈʃɛlu/) is a language spoken in the southern Windsteppes of Armenground among the Windbitten.

Though the language lacks a consistent written history, it has been the medium for several performance arts and recited oral histories. Mathel is often used for recordkeeping and some official affairs in Shelu-speaking societies.

## Notes

* Shelu is analogous to real-life Bantu languages.
Woodsman

**Woodsman** is a playable class in Armenground. Watchers of the wilderness, woodsmen are known for their unparalleled knowledge of tracking and bowmanship: skills that they use in defense of their pathless wild.

Upon reaching the third level of might, a woodsman opens themselves to a style of woodsmanship.

## Woodsmanships

* Blossomer, which channels Selvenna to conjure an arcane plant companion.
* Deermaster, which emphasizes struggle alongside an animal companion.
* Gloomstalker, which imitates predators through the use of shadows and ambush.
* Hunter, which masters martial combat as a method of defending their wild.
* Slayer, which wields supernatural techniques in hunting down dark foes.
* Swarmkeeper, which utilizes a potent swarm as its connection to nature.
Godsknight

**Godsknight**, circumstantially **giddensknight**, is a playable class in Armenground. Oathsworn to a deity, mortal, or principle, they are powerfully tethered to the subject of their devotion. A *crownsworn godsknight*, for example, would find betraying its liege to be an act not distant from death itself.

The bodies of dead godsknights who failed to keep their oaths are known to be restless and disturbed. Even long after death, they are known to rise again as bone knights—undead warriors, easily manipulated by the forces of chaos, who will fight aimlessly until their complete obliteration.

Upon reaching the third level of might, a godsknight must permanently fasten itself to a sacred oath.

## Sacred oaths

* Bladesworn, those who crush chaos by seeking glory on the field of battle. Also called *iron knights or ironmongers*.
* Crownsworn, those who, with a sense of hierarchic order, swear fealty to a civilized sovereign—perhaps even Clenwel herself.
* Eldersworn, those who commit to life and harmony as worthy of upholding. Also called *horned knights* or *green knights*.
* Forsworn, those who have forgone their oaths in the service of evil and who consciously accept the fate of a bone knight. Often called *devilsknights* as opposed to *godsknights*.
* Goodsworn, those to fasten themselves to goodness, justice, and virtue. Also called *white knights*.
* Growthsworn, those who aim to raise creatures from darkness onto a growing path of justice. Orenwin Whiteheart, Kingsward to Pallerelm I, numbered most famously among the growthsworn.
* Lovesworn, those who swear themselves to the principles of love and companionship.
* Mightsworn, those who seek personal heroics as a means of achieving glory.
* Seasworn, those who believe in oceanic adventure and heroics. Often called *knights-of-the-salt*.
* Wrathsworn, those who will deliver justice without remorse. Often called *dark knights*.
Lake Honnen

**Lake Honnen** is a large body of water set east of Lissfall in the Kingdom of Honnerich. It has played a considerable role in the national ethos of Honnerich and is its most recognizable geographic feature.

Reputed for its tranquility, with storms said to dissipate as they first lay eyes on the lake, it is also rumored in folktale to be ensorcelled—offering protection when times turn treacherous. It is popularly believed that safeguards woven into the lake's waters have kept calamity far from the doorsteps of Lissfall.

The apple-gemmed meadows of the orchard town of *Ciderglen* is situated on the eastern sloped shore of the lake, and the grain-farming town of *Barleybind* rests on its southern shore.
Edition 9

## Edition Info

The **9th edition** of **Our EuroSong Contest** was held in  **Fornebu** in the **Telenor Arena**.  **TBA** has won the contest receiving **TBA** points, while  **TBA** placed 2nd receiving **TBA** points.  **TBA** placed last in the final receiving **TBA** points.

## Big 6

The **Big 6** of this edition consists of:  **Germany**,  **Kosovo**,  **Norway**,  **Serbia**,  **Türkiye** and  **United Kingdom**.

  United Kingdom | Odette | "Why Can’t I Let The Sun Set?"

## First Semi-Final

TBA countries took part in the First Semi-Final.  **TBA** has won the First Semi-Final receiving **TBA** points.

## Second Semi-Final

TBA countries took part in the Second Semi-Final.  **TBA** has won the Second Semi-Final receiving **TBA** points.

## Grand Final

26 countries took part in the Grand Final.  **TBA** has won the Grand Final receiving **TBA** points.
Lichwielding

**Lichwielding** is the use of the dead in sorcery. Practitioners of this dark art pervert the natural cycle usually concluded by Grimmil, creating undead for their own purposes. Lichwielders are usually wysards tempted to the art by Vensith.

The most infamous early lichwielder was Nithrend, the *Greedwysard*, and many later lichwielders derived their spells and teachings from his deeds.
Strangil

“*In the penumbra of divinity we must inscribe the canticles of Strangil, the ethereal guardian of the celestial hinterlands. . . .*”
―The introduction to *Apologies for Strangil*, a tenth-century theological work establishing Strangil's place among the gods
**Strangil** (IPA: /ˈstɹæŋgɪl/) is the god of the far stars: the shattered remains of Stornelwen. Though with the largest domain, Strangil leads the quietest existence. Alone at the edge of the universe, he watches the movements of the God-Foes from afar, reporting on them to the Twelve as he can see them.

Lording over stars too faint for humans to easily observe, Strangil has few interactions with mortals and has developed a distaste for them accordingly; to him, the mortal struggle as the center of attention is a narrow-minded one. He spends his days philosophizing, speaking pensively to the few gods that stray from the center of the universe.

Strangil is most often visited by Bleewen, who seems to view him, in his scatteredness, as a conduit for her guilt from the slaying of Stornelwen.
Honeylander

The **Honeylanders** comprise the Men inhabiting Honnerich and Suthrim and their Mathel-speaking culture. Originally laid forth by Wendelwen, Honeylander culture venerates settled life and the primacy of art, architecture, and valor.

The greatest centers of Honeylander culture are in Lissfall and Wenrouth, and its most celebrated art forms include epic poetry, choral singing, and displays of athletic prowess (including jousting and swordplay).

Honeylanders generally have disdain for displays of wealthy ostentation and distrust money. Monarchs are expected to dress finely, but not gaudily, and ceremonies are impressive but nonetheless simple.
Herva

**Herva** (IPA: /ˈhɝvə/) is the gidden of the grasses and lesser plants, daughter of glade-gidden Gew. With Tosnawil charged with caring for nature's largest flora, Selvenna charged with its flowers and Grawmil charged with its crops, Herva stewards the remaining plants, largely shrubbery and greenery.

Vigilant and caring but deeply introverted, Herva took on a form more delicate and nimble, though nonetheless similar to, her mother's.
Edition 4

## Edition Info

The **4th edition** of **Our EuroSong Contest** was held in  **Novi Sad** in the **Spens Sports Center**.  **Austria** has won the contest receiving **182** points, while  **Cyprus** placed 2nd receiving **173** points.  **Åland Islands** placed last in the final receiving **46** points.

## Big 6

The **Big 6** of this edition consists of:  **Chile**,  **Netherlands**,  **Poland**,  **Russia**,  **Serbia** and  **Spain**.

  Spain | Natalia Lacunza | "Todo Lamento"

## First Quarter-Final

20 countries took part in the First Quarter-Final.  **Monaco** has won the First Quarter-Final receiving **105** points.

## Second Quarter-Final

20 countries took part in the Quarter Semi-Final.  **Ukraine** has won the Second Quarter-Final receiving **106** points.

## Third Quarter-Final

20 countries took part in the Third Quarter-Final.  **Andorra** has won the Third Quarter-Final receiving **99** points.

## First Semi-Final

17 countries took part in the First Semi-Final.  **Ukraine** has won the First Semi-Final receiving **124** points.

## Second Semi-Final

17 countries took part in the Second Semi-Final.  **Norway** has won the Second Semi-Final receiving **132** points.

## Grand Final

26 countries took part in the Grand Final.  **Austria** has won the Grand Final receiving **182** points.
Cinderscale Mount

**Cinderscale Mount** is a rough, rugged plateau of the southern highland regions of the Frorn Belt. Prone to volcanic activity and home to several fire-drakes, it was the home of the infamous Targvol and became the place of Nithrend's keep.

A great struggle took place at the Mount in 203 DY when a unified mortal host overcame the undead armies of Nithrend to slay him and end his *Era of Balestorms*. It has since lain largely dormant.
Waternake

Art by Yiru Wang.

“*Provincial purveyors tout exotic wares, passersby buzz with intriguing chatter and the faintly salt-scented air resounds with babble in tongues most diverse.*”
―*Life among the Hursten*, a travelogue of the Hursten Shore
**Waternake**, also locally known as **Sahil Key** (Mozh: *Sāhilkai*), is the largest city on the eastern Hursten Shore of Armenground. Ruled as an independent city-state by the shrewd suzerain Zahram, it is a hub for merchants, traders and traffickers of fine goods. Founded on the harmonic principle of *industry*, it abounds with opportunities for those willing to risk the high seas or the perils of defending a riches-laden convoy.

*Waternake* is a newer appellation by Mathellers, though a considerable Mozh-speaking population exists in the town among its majority-holding Sunhursten inhabitants. The town's older native etymology is so remote that it has been lost to time, blurred by the abundant multiculturalism of the Shore. The second element, "Key", is often cited as a corruption of a local word for "beach".

## Tributary settlements

* *Azahar*
* Ehmara's Bight
* *Gharan*

## Born therein

* Thæni Heartsbane, half-dwarven alchemist (born 975 DY)
Paxton

**Paxton** (born 971 DY), commonly abbreviated to **Pax** and known in Lissfall with the epithet **Streetborn**, is a Man raised on and home to the streets of Lissfall. Whispers hold that he is associated with the city's small but elusive network of thieves and ne'er-do-wells, though his reputation is surprisingly upstanding.
Fighter

**Fighter** is a playable class in Armenground. Masters of weapons and armor, they pursue martial proficiency and strive to overcome their foes in combat.

Upon reaching the third level of might, a fighter may begin taking after a martial archetype.

## Archetypes

* Eldritch Knight, they who memorize spells to use along with their weaponry.
* Galdershot, they among elves who infuse arrows with magick.
* Horserider, they who fight on the backs of mounts.
* Knowing Master, they who see combat as an academic subject.
* Overcomer, they who prize strength and precision as champions.
* Reacher, they who wield psionic energy against their foes.
* Rune Knight, they who fight with rune-inlaid weapons and armor.
Galderbarrow

The **Galderbarrow** ("mountain of galder") is the highest point in Armenground, lying in a cluster of mountains at its northern end. Its unique position gives it unusually long or short days and entire seasons of perpetual twilight. The entire continent generally slopes upward toward the mountain, which is the source of the magical Starstream and a focal point for much mythology. It was the site of the First Dawn and the judgement of the four first races: Men, elves, dwarves, and ents.

The true, original source of the Starstream remains mysterious to mortals. It bubbles up from somewhere within the mountain, flows therefrom and then spreads venously throughout the continent, forking into Starstreamlings. The flora of the mountain itself consists largely of low grasses, shrubs and thistles. A heavy fog on the slopes of the mountain confounds mortal visitors, however. In its southwestern foothills lies the Elder Grove.

Though much of Armenground's north is snowy and frigid, a general warmth seems to blanket the regions surrounding the Galderbarrow.
Windbitten

The **Windbitten** (Shelu: *Iskamoya*) are the hardy Shelu-speaking inhabitants of the western Windsteppes. Living where the winds are strongest, their way of life has adapted accordingly. Outside of their compound-like villages—each called an *iskindlu*—they eke out an existence in the challengingly windswept savannah.

The Windbitten way of life is intrinsically linked to their environment. The structures within each *iskindlu* are typically low-set and semi-subterranean, with entrances angled away from prevailing winds and interconnecting tunnels that provide sheltered passage between dwellings, storage facilities, and communal areas.

Despite their often harsh surroundings, the Windbitten have developed a rich cultural tapestry woven with tradition, art, and a deep reverence for the winds, which they attribute to breath-god Solm. Their music, characterized by deep, resonant wind instruments and rhythmic drumming, echoes the spirit of the Windsteppes and is believed to be a form of communication with the divine.
Edition 6

## Edition Info

The **6th edition** of **Our EuroSong Contest** was held in  **Valencia** in the **Pavelló Municipal Font de Sant Lluís**.  **Belgium** has won the contest receiving **242** points, while  **Türkiye** placed 2nd receiving **219** points.  **Georgia** placed last in the final receiving **50** points.

## Big 6

The **Big 6** of this edition consists of:  **Germany**,  **Hungary**,  **Lebanon**,  **Russia**,  **Spain** and  **United Kingdom**.

  United Kingdom | twst | "Catch Me"

## First Semi-Final

19 countries took part in the First Semi-Final.  **Türkiye** has won the First Semi-Final receiving **120** points.

## Second Semi-Final

19 countries took part in the Second Semi-Final.  **Belgium** has won the Second Semi-Final receiving **127** points.

## Grand Final

26 countries took part in the Grand Final.  **Belgium** has won the Grand Final receiving **242** points.
"Unshackled"

“*The blighted touch of the God-Foe Paithar upon the earth had become manifest in this terrible region, and it was the last place most mortals would wish to be. Regrettably, it is where we begin.*”
―Prologue**"Unshackled"** was the first session of *The Manacles of Óthu*. Held on the 22nd of December 2023, it introduced the adventuring party to a citadel in the depths of Óthu, where, as prisoners, they staged a slave revolt that freed themselves and seven thralls. They embarked east toward Waternake, stopping at the Swinging Lantern.

The session preceded "Caged Anew".

## Cast

* Alex as Paxton, a monk Man.
* Bella as Êlbereth, a high-elven wytch.
* Grace as Soo-anyo, a warlock Man.
* Shivani as Thæni Heartsbane, a half-dwarven wildling.
* Tony as Gladiwin, a bard Man.

## Plot

On a morning in the winter of 993–994 DY, five dazed prisoners awake in a damp, dimly lit dungeon room after having been kidnapped from across the continent. Within a citadel of dark stone and twisted metal in the reaches of Óthu, they are guided to a circular chamber, where a robed man atop a dais sends them to work on an expansion of the citadel's outer wall. Seven others—two dwarves, two elves and four Men—are at work on it already, and it seems that the chain gangs are arranged with intentional diversity to make collaboration less likely.

The party successfully persuades one of the five taskmasters to retrieve a red vial from their confiscated possessions so that Thæni may work, and as one of them returns with it, Gladiwin puts him and another to sleep as Êlbereth fires magic missiles at the three overseers still standing. Combat ensues, and the other thralls join as the party fights the taskmasters and their serrated, burning whips. Numbers and surprise allow them to overpower the slavers and force them to surrender, though—with the insistence of Paxton—they execute all five after questioning one and learning that the taskmasters are in the service of someone called *Dumníath*.

They have a strangely easy exit from the citadel, finding no obstacles before them as they take their possessions from a storeroom and flee to the north—either the owners of the citadel were overconfident or otherwise preoccupied. They follow a dark, corrupted Starstreamling west until Soo-anyo finds a point to ford it, and proceed north until they come upon a road. A Honeylander traveler carrying hay in a mule-pulled cart stops to help them in the spirit of Delwenin, ferrying them to a roadhouse called the Swinging Lantern by the late evening. As they barter and perform for food, some in the party notice a dark, whip-wielding rider approaching on horseback.
Suthrim

The **Queendom of Suthrim**, referred to as the **South** in Honnerich, is a Honeylander nation in the warmer lush lowlands and montane forests south of Honnerich. Ruled by a matrilineal royal family descended from Ostethrawen, it historically enjoyed a favorable position in trade and geography until the rise of Óthu to its northeast.

Its greatest city is Wenrouth, a culmination of the triumphal culture of Suthrim. Proud inhabitants of Suthrim hold that their culture—martial and fiercely civilized—is the true heir to that of Wendelthrim, maintaining that Honnerich has sustained far too much Woodfolk influence. The culture of Suthrim reveres sacrifice and selflessness, particularly in battle, and reveres Hardol among the gods and Morrenthrim and the Wytchmartyr among Men.

It is presently under the queenship of Ithriwen III.
Tlasaad

**Tlasaad** (IPA: /t͡ɬaˈsaːd/) is a language spoken in the Living Venom of southwestern Armenground. Mathel has scarcely penetrated the thick jungles of the region, leaving Tlasaad reigning surpreme over official and casual affairs. Its most prestigious uses are in the religious rituals so fundamental to the way of life of the jungle's hardy inhabitants.

Native speakers of Tlasaad are usually of the Shadewalker culture.

## Notes

* Tlasaad is analogous to real-life Uto-Aztecan languages.