recursal/Fanatic-Fandom huggingface dataset:
Barbarian rod

Barbarian rod
 Weight | 1 kg

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File:Barbarian rod detail.png
The **Barbarian rod** is a heavier version of the fishing rod used during the Fishing portion of Barbarian Training. When you start that portion of the training Otto Godblessed will let you take this fishing rod from underneath the bed in his cabin; if you lose or drop it, get another from the bed. It uses fishing bait, feathers, fish offcuts, roe, or caviar as bait. It is the only fishing rod capable of catching Leaping trout, Leaping salmon, and Leaping sturgeon. It can only be used in the fishing spots at Otto's Grotto. The unofficial world for heavy rod fishing is world 116. You also gain marginal Strength and Agility experience when you fish with this rod. Heavy-rod fishing is notable for being the one of the fastest Fishing experience in the game.

With use of the recyclable bait, players never need to bank. It can also be stored in the Toolbelt. That said, if catching a certain type of fish as part of the challenge system, you need to bank that type of fish as the quartermaster will need to take those off of you.

## Trivia

* On 6 January, 2009, Barbarian fishing became slightly slower than before because of the "cut-all" option that Jagex introduced. This made cutting the fish take slightly longer. However, using feathers or bait to catch the fish will increase the experience per hour considerably.
* Although different in appearance in the inventory, the Barbarian Rod is no different in appearance to any other fishing rod in the Fishing animation.

## References

1. ↑ Mod Liono. "In Pyre Need." 6 January 2009. *RuneScape* News.

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Banner (Kandarin)

Banner

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A **Banner** is a decorative flag made on a Banner easel in a Player-owned house with the crest of Kandarin. They can be created at 48 Crafting with 1 plank, 1 bolt of cloth, and the appropriate crest assigned by Sir Renitee. Sir Renitee will not assign a crest unless the player has over level 16 Construction. Players can use a Banner easel in another player's house if they do not have one.

## Trivia

* The banners are among the tallest weapons in the game in their unsheathed form, about 1.75x the player's height.
* If you try to bring a banner into Castle Wars, you get the message "You cannot take a banner into the arena."
* Currently the weapon is held incorrectly due to current combat stance, placing the banner's handle in the player's wrist. This also affects the banners from Trouble Brewing.
Beads of the dead

{{#NewWindowLink:2007:Beads of the dead|}}

Beads of the dead
 Weight | 0 kg

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File:Beads of the dead detail.png
The **Beads of the dead** is a quest item that players create during the Shilo Village quest by using a chisel on the sword pommel found in the tomb of Beverius, and then combining the resulting ivory beads with bronze wire. This necklace must be worn when entering the tomb of Rashiliya in order for the player to be adequately protected from her magical powers.

This item is purely cosmetic and has no stat bonuses.  This item cannot be stored in a Dragon Keepsake Box.

Players can sell this item to Yanni Salika in Shilo Village for 1,000 coins. If the player destroys this item, another one may be purchased from Yanni Salika for 1,200 coins.

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Bathus platelegs

Bathus platelegs
 Smuggler price
 Weight | 9 kg

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File:Bathus platelegs detail.png
The **Bathus platelegs** are a Tier 2 plateleg armour that can be found within Daemonheim. It can obtained as a drop from a forgotten warrior wearing bathus armour, dropped by Flesh-spoiler Haasghenahk, or smithed using 3 Bathus bars with 17 Smithing granting 67.5 experience. It requires 10 Defence to equip. This item can also be found as starting equipment, although this is more likely to occur for lower level players. This object is generally not used while dungeoneering as most player have higher defence levels and access to higher tier equipment.
Basket of eggs

{{#NewWindowLink:2007:Easter basket|}}

Basket of eggs
 Weight | 0 kg

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The **Basket of eggs** was given out by the Easter Bunny around Easter in 2005. You could use it to give easter eggs to players to receive a special prize. Players wielded the basket to hand out eggs, and while wielded, the player skipped instead of walking. After giving out the eggs, the player's reward was a Rubber chicken.
Battlemaster

Loading...NormalChristmastime

Battlemaster
 Race
 Quest NPC

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File:Battlemaster chathead.png

Battlemaster
 Race
 Quest NPC

[view] • [talk]File:Battlemaster chathead christmas.png
The **Battlemaster** is located in the Clan Citadel and will allow you to join, make, and edit, and organise a battle. He can also give players more information on the battlefield in general.

The colour of his clothes changes according to the clan's colours.
Battlefield

Ourania Cave | ←

 File:Battlefield of Khazard.png
 File:Khazard Battlefield.png
 File:Gnome Battlefield.png
 File:Khazard.png
The **Battlefield** (also known as the **Battlefield of Khazard**) is located south of West Ardougne, and north of Tree Gnome Village.

The Battlefield is separated by a small river (with three bridges), with the Gnomes on the south side (by Tree Gnome Village), and the Khazard troopers on the north side. This area plays a large role in Tree Gnome Village quest. The gnomes and troopers are often seen to be engaged in battles with each other. Players are free to support either side in the battle.

To the north is a passageway by the southern edge of West Ardougne. Up the passageway is the Khazard warlord (level 56).

## Monsters

* Mounted terrorbird gnomes
* Gnome troops
* Khazard Warlord
* Khazard Commander
* Khazard troopers
* Tortoises
* Gnome mages
* Gnome archers
* Gnome drivers

## Personalities

* Commander Montai
* Lieutenant Schepbur

## Quests

* Tree Gnome Village
* While Guthix Sleeps

## Trivia

* The Khazard fortress is to the north of the Tree Gnome Village, despite the entirety of Khazard's domain being to the south-east of the village.
* This is also one of the few places in the game where you can see various NPC battles, similar to the God Wars Dungeon and Goblin Village.
* From the appearance of the battlefield and the condition that the fortress is in, one can assume that the Gnomes are winning the battle. Also, the Gnomes appear to outnumber and perhaps outmatch Khazard's troops despite the Gnomes' low levels.

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Batwing boots

Batwing boots

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The **Batwing boots** are magic armour worn in the boot slot. They require 30 Defence to wear. They are part of the Batwing robes armour set, and were released with the Evolution of Combat.

Players can make them by using a needle and thread on one piece of batwing, requiring 52 Crafting and giving 50 Crafting experience.

## Trivia

* During the Evolution of Combat beta, this item's examine text was "Kapow!" This is a reference to the original Batman television series, in which fight scenes were comically covered with similar text.
* When DarkScape was originally released, this, as well as all other Batwing equipment had level 50 requirements and stats. However, an update on September 24, 2015 switched the stats and requirements of batwing robes for mystic robes.
* These boots are the only piece of the batwing set that does not have a distinct purple colouration.

This page was moved from runescape:en:Batwing boots. It's edit history can be viewed at Batwing boots/edithistory
Banner (Construction)

File:Banner (H.A.M.) detail.png
A **Banner** is a decorative flag made on a Banner easel in a Player-owned house. Players need 48 Crafting or higher and must have been assigned a crest by Sir Renitee in the White Knights' Castle. Sir Renitee will not assign a crest unless the player has over level 16 Construction. A player's first crest assignment is free, and it costs 5000 coins to change the crest to another one; however, some crests have other requirements, detailed below. Players can use a Banner easel in another player's house if they do not have one. The banners are untradeable and give no stat bonuses. To make one, you use a plank and a bolt of cloth on a banner easel. Note: You have to have the crest to make a banner you want.

The Saradomin and Zamorak banners will not offer any protection in the God Wars Dungeon.

You cannot use the assist system to make a banner.

## Gallery

Arrav heraldic banner equipped.pngA banner with the symbol of Arrav.Asgarnia heraldic banner equipped.pngA banner with the symbol of Asgarnia.Dorgeshuun heraldic banner equipped.pngA banner with a picture of the Dorgeshuun broochDragon heraldic banner equipped.pngA banner with a picture of a dragon.Fairy heraldic banner equipped.pngA banner with a picture of a fairy.Guthix heraldic banner equipped.pngA banner with the symbol of Guthix.H.A.M. heraldic banner equipped.pngA banner with the symbol of the H.A.M. Cult.Horse heraldic banner equipped.pngA banner with the symbol of a horse.Jogre heraldic banner equipped.pngA banner with a picture of a jogre.Kandarin heraldic banner equipped.pngA banner with the symbol of Kandarin.Misthalin heraldic banner equipped.pngA banner with the symbol of Misthalin.Money heraldic banner equipped.pngA banner with a picture of a money-bag.Saradomin heraldic banner equipped.pngA banner with the symbol of Saradomin.Skull heraldic banner equipped.pngA banner with a picture of a skull.Varrock heraldic banner equipped.pngA banner with the symbol of Varrock.Zamorak heraldic banner equipped.pngA banner with the symbol of Zamorak.
## Trivia

* The banners are among the tallest weapons in the game in their unsheathed form, about 1.75x the player's height.
* The examine information of the Horse banner is in reference to a running gag in *RuneScape* in which horses are said not to exist. This gag started with the 2004 April Fools event.
* Previously, players could not rest while having a banner equipped. The characters wielding it also displayed old movement animations. This was later changed in an update.
* If you try to bring a banner into Castle Wars, you get the message "You cannot take a banner into the arena."
* The 'Skull' crest once required a player to be skulled before speaking to Sir Renitee. Since the removal of skulling, the crest has no additional requirements. However, since the introduction of Legacy Mode, becoming skulled once again returns, and once again the 'Skull' crest requires the player to be skulled.
* Currently the weapon is held incorrectly due to current combat stance, placing the banner's handle in the player's wrist. This also affects the banners from Trouble Brewing.
Bandosian ambusher

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**Bandosian ambushers** are followers of Bandos, associated with The Bird And the Beast. There are two types.

The first type appears at Bandos-controlled sites that have a spider hole built on them. They appear whenever an Armadylean caravan stops there, and attack any bodyguards that are still alive.

The second type can appear anywhere within the world event PvP area that an Armadyl-aligned player is found, and will attack them. Other Armadylean players may attack them and attract their attention.

The third kind of ambushers are those that take place in skirmishes, using melee or ranged weapons to fight armadylean battle-mages, bodyguards and ambushers.

Their maximum health would be lowered according to the player's level upon being attacked. Their combat stats also seems to be adjusted to the weapon the player is wielding, meaning they would deal little damage if the player is unarmed. Players can encounter up to three ambushers a day.

Ambushers generate adrenaline as they fight, and can use abilities. Typically, the first thing they do is attempt to stun their target with Backhand, then either use Punish to deal extra damage if they succeed, or Smash to disable prayers if they fail, or if the target breaks free.

When a player is attacked by a Bandosian ambusher, the following message is seen in their chat box:

A Bandosian ambusher attacks.

## Trivia

* Bandosian ambushers and their Armadylean counterparts use dual wielded weapons, but the game treats them as if they are using a two-handed weapon, meaning they can use two-handed abilities such as Quake, Hurricane and Meteor Strike. However, they **cannot** use dual-wielded abilities. This also applies to the Wilderness Warbands bandits, and it also applied to certain enemies from the first World Event, The Battle of Lumbridge.
	+ It is a common misconception that they can use Decimate in addition to the two-handed abilities they use, but this is **not** true - their auto-attack animation actually uses the animation for Decimate.
	+ The threshold abilities they use also seem to generate adrenaline rather than deplete it, in a similar manner to the way that threshold abilities worked in the early stages of the Evolution of Combat beta.
* On release, Bandosian ambushers could spawn anywhere an Armadyl-aligned player could be found, except for banks, instances, Daemonheim, and the Wilderness, and they would also not appear to players watching cutscenes, or those who were in combat or under half health.
	+ This caused a glitch that enabled them to appear in many closed areas, and there are reports of appearances in the TzHaar Fight Cave, Cosmic Altar, the exit room from Dungeoneering, Sinkholes, in the puzzles during Within the Light, the God Wars Dungeon, minigames like Duel Arena (both in the middle of a fight, while the players weren't fighting, and inside the challenging lobby), Stealing Creation and Fish Flingers lobbies, and even in ones where the player would not be able to fight back, such as Tears of Guthix. This has been fixed so that they will only spawn within the PvP areas of the world event.
Bathus pickaxe

Bathus pickaxe
 Smuggler price
 Weight | 2.7 kg

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File:Bathus pickaxe detail.png
The **bathus pickaxe** is a Tier 2 pickaxe, found in Daemonheim. It requires level 10 Attack to wield, and level 10 Mining to mine the various ores in Daemonheim.

It can be made from one bathus bar, requiring level 12 Smithing and giving 20 experience. It is a possible drop from the Bulwark beast and an animated pickaxe.

Players may use this when attacking the Bulwark beast, as it can be quickly purchased from the Smuggler's shop and has better attack bonuses than a novite pickaxe that is found in one corner of the boss room. However most find it preferable to buy a marmaros pickaxe instead, because of its higher bonuses.

## Toolbelt

On a toolbelt, the bathus pickaxe can be used to automatically mine rocks containing ores, rocks blocking one's path and rocks in the Stomp boss's room. Additionally, it is used automatically as a side-attack to chip away at the Bulwark beast's armour if using a melee weapon.
Bane ore rockfall

**Bane ore rockfall**
 Location
 Examine | A literal ton of bane ore.

[view] • [talk]
The **Bane ore rockfall** is a large deposit of Bane ore fallen in the middle of Tarshak's Sanctum after Hero's Welcome. The primary use of the rockfall is to replay the boss fight with the Abomination after the quest.
Bandos page 3

Bandos page 3

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File:Bandos page 3 detail.png
**Bandos page 3** can be found as a reward from all levels of Treasure Trails or by burning Vyre corpses in the columbarium.

The page can then be added to a damaged god book purchased from Jossik for 5,000 coins. There are 4 pages in total.

Once all 4 pages are added to the book it becomes Bandos' book of war, which you can then equip in the shield slot, or to preach from.

fi:Bandos page 3
Armadyl totem

Armadyl totem
 Weight | 0.2 kg

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A detailed image of an armadyl totem.
The **Armadyl totem** is an item available as a drop from Revenants, or as a very rare drop from the Chaos Elemental. It was originally a drop from players in PvP worlds and Bounty worlds but became drops from Revenants after the Wilderness and free trade update. It was originally released to replace certain items that were removed from the drop lists in Pvp worlds and Bounty hunter worlds (such as the Abyssal whip, Dragon full helm, and the Dragonfire Shield). Players may sell this artefact to Mandrith in Edgeville bank, or Nastroth in Lumbridge for 150,000 coins.

## Dropping monsters

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Basket

This article is about the farming item. For other uses, see Basket (disambiguation).

Basket

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File:Basket detail.png
A **basket** can be used to carry up to five pieces of fruit. Empty baskets may either be purchased from farming shop, or crafted by players with a Crafting level of 36. Crafting a basket yields 56 Crafting experience. This process involves weaving 6 Willow branches by using a loom. This is one of the tasks in the Medium Falador Tasks set (by using the loom inside the farmhouse west of the cabbage patch).

The "Fill" option will instantly fill a basket with up to 5 fruit from the player's inventory. "Empty" will remove all of the basket's contents, provided there is room.

Baskets can be filled with apples, bananas, oranges, strawberries or tomatoes.

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Basic decorative shield

Basic decorative shield
 Weight | 4.535 kg

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File:Basic decorative shield detail.png
The **basic decorative shield** is a shield that can be bought as a reward from Lanthus for 6 silver Castle wars tickets and requires a defence level of 20 to wear. It is a part of the Basic Decorative Equipment Set.

The basic decorative helm, platebody and shield can be mounted for display in the Skill Hall of a player-owned house.
Barman

This article is about the barman of the King's Axe Inn. For the barman of the Ratpit Bar, see Rauborn.For the barman of Blurberry's Bar, see Barman (Grand Tree).

Barman
 Race
 Quest NPC

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File:Barman (Keldagrim) chathead.png
The **Barman** is a non-player character found in the King's Axe Inn, a hotel and tavern located on the wealthy west side of Keldagrim. The Barman can be found on the inn's ground floor, where he services guests visiting the establishment.

As the King's Axe Inn is the most up-scale pub in Keldagrim, the Barman is accommodating to guests and very knowledgeable about the various alcohols consumed by the dwarves of Keldagrim. The Barman is responsible for overseeing the activity on the Inn's ground floor, although he is not the only employee seen in the establishment; an Inn Keeper can also be found on the first floor of the Inn, which serves as a small hotel for paying guests.

Players visiting the King's Axe Inn can purchase three drinks from the Barman: a standard beer for 1 coin, a dwarven stout for 2 coins, and a jug of wine for 20 coins.
Bars

A **Bar** is a metal item that has been refined from ore, but which has not yet been made into an item such as a Weapon or a piece of armour. Ores can be mined from mines found in various places around Gielinor. Then, the ore can be smelted into bars through theSmithing skill and can then be smithed into various items, mainly weapons and armour, through the Smithing skill. As the metal used in smithing require higher grade metals the more efficient and powerful the item will be.

Some bars must be smelt with coal (e.g. runite ore), while others only require the ore itself (e.g. gold ore). The Blast Furnace can assist in the process by allowing a player to smith bars requiring only half the coal needed. However, bars such as bronze bars require copper ore and tin ore to be smelt together.

There are some quest related metal bars, such as the Elemental bar and 'Perfect' gold bar. These bars require special conditions and materials to be made then usually made into something special for use during the quest.
Bardur

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File:Bardur chathead.png
**Bardur** is a Fremennik warrior found deep inside the Waterbirth Island Dungeon, fighting a group of Dagannoth fledglings. He will trade the player a cooked shark in exchange for a Fremennik blade, shield, or helm, all of which are obtainable as drops from Dagannoths.

In the Blood Runs Deep quest, Bardur appears outside Waterbirth Dungeon and tells the player that the other entrance to the dungeon is on the south side of the island. He also gives the player a free rope to use to descend into the hole.

Players may attack and even kill Bardur, but doing so takes a substantial amount of time, as he is level 200, has 150,000 life points and a very high defence level. Despite his high combat and defence levels, he is unable to hit very high, and alternates between attacking fledglings and any players attacking him. He is also unable to move from his spot, allowing rangers and mages to take him out without taking any damage. Killing him gives no combat experience, and he doesn't drop anything besides bones, making the only reasons to fight him entertainment and esteem.

## Trivia

* His name seems to be a play on the word *barter*, which means to exchange objects for others without the use of money.
* It is possible for players to have the Fremennik name "Bardur".
* Prior to the Evolution of Combat update, he was only level 155 and had far less life points.
* Bardur is tied with Scopuli in terms of life points, as both have 150,000 life points. In addition, both of them have the highest combat level for a non-boss monster.
Barbarian Teleport

**Barbarian Teleport**

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**Barbarian Teleport** teleports the caster next to the Barbarian Outpost, far north of West Ardougne, right next to the entrance to the agility course. The landing point for the spell is further east than the games necklace teleport to Barbarian Assault, on the opposite side of the Barbarian Assault building. As with all Lunar Magicks spells, the quest Lunar Diplomacy must be completed to cast this spell.

This spell's use is somewhat limited, as it is cheaper to use a games necklace to teleport to the Barbarian Assault minigame and walk around the building to the Barbarian Outpost.

*Remember, you cannot use Ancient Magicks or Standard spells if you are using Lunar Spells.*
Bat mask

Bat mask

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File:Bat mask detail.png
File:Bat mask chathead.png
**Bat masks** are obtained as rewards from level 2 clue scrolls in Treasure Trails. This mask gives no bonuses, and so is purely cosmetic.

## Trivia

* The examine text of the bat mask is a line from and possible reference to the song "Bela Lugosi's Dead" by the gothic rock band Bauhaus.
* The examine text is also a possible reference to the saying "bats in the belfry", meaning that someone is insane or crazy. A belfry is the same as a belltower.
Barge workman

Barge workman
 Race
 Examine | Working hard.

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The **Barge workmen** are building a barge that will be used to travel to a so far unreleased island in Morytania. To use this barge, you must have at least 100 kudos with the Varrock Museum. Their examine information is the same as the Barge Foreman's.
Barbarian assault ticket - hard wave 10

Barbarian assault ticket - hard wave 10

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File:Barbarian assault ticket detail.png
The **Barbarian assault ticket - hard wave 10** is an item that is obtained from Captain Cain or Commander Connad by requesting to change your current wave in hard-mode Barbarian Assault from wave ten back to wave one. It gives you access to wave ten without having to start from scratch.

 File:Barbarian assault wave ticket (read).png
Basilisk head

{{#NewWindowLink:2007:Basilisk head|}}"Basilisk head" redirects here. For other uses, see Basilisk head (disambiguation).

Basilisk head
 Weight | 10 kg

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File:Basilisk head detail.pngA **basilisk head** is a very rare drop from Basilisks, which require 40 Slayer to kill. It is a unique drop, so the ring of wealth will not help in getting the drop. It can be mounted in player-owned houses in the Skill Hall at level 38 Construction, or turned into a Baby basilisk pet. Both methods are one-time uses and the head cannot be reclaimed.

If players wish to have the basilisk head mounted, it must be taken to the taxidermist in Canifis. She will charge 4,000 coins and turn it into a stuffed basilisk head. They may then mount it in their player-owned house by using 2 teak planks with the stuffed head.

If players wish to make a baby basilisk pet, they must take it, either stuffed or unstuffed, to Nomad or Zimberfizz (after the completion of Nomad's Requiem) at Soul Wars. They will then charge 40 zeal points to turn the basilisk head into a baby basilisk pet. The baby basilisk can be fed eyes of newt.

## Dropping monsters

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Arctic Pine

**Arctic Pine**
 Woodcutting level
 Woodcutting experience
 Farming level
 Examine

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**Arctic pines** are trees that can be found growing on the Fremennik isle of Neitiznot. They can be cut down using the Woodcutting skill, giving Arctic pine logs and 140.2 Woodcutting experience, requiring level 54 Woodcutting. Arctic pine logs can be split, yielding an extra 42.5 Woodcutting experience per log. There are several pines north of the south-western-most bridge in Neitiznot, with a woodcutting stump for splitting the logs, and a pile to deposit the split logs.

Like Teak and Mahogany trees, arctic pine logs cannot be cut into bows using the Fletching skill, attempting to will result in a message saying "You can't fletch that". Arctic pine logs can be burned at level 42 Firemaking for 125 experience. The leprechaun's magical banking ability from chopping Evil Trees can be used to bank the Arctic pine logs.

During and after The Fremennik Isles quest, arctic pine logs can be crafted on woodcutting stumps, to make Fremennik round shields and split logs. Fremennik round shields, which take two logs to make, also require a bronze nail and rope to complete. Split logs are used to repair bridges on Neitiznot during The Fremennik Isles. 54 Woodcutting is needed to do this.

If a tinderbox has been placed in the player's toolbelt, logs can be removed from a players inventory without delay by placing arctic pine logs on the action bar. By holding down the hotkey that the logs are bound to, the player will repeatedly attempt to light every log of that type in their inventory several times each game tick.

Woodcutting arctic pines gives between 54,000, with level 54, and 90,000, with level 99, Woodcutting experience per hour. At level 99 Woodcutting a player using beaver familiars, a legendary lumberjack aura, full lumberjack clothing, perfect juju woodcutting potions and a superior log-splitting scrimshaw can gain 142,000 experience an hour. Using crimson skillchompas in addition to these boosts can grant around 160,000 Woodcutting experience an hour. Using crystallise and light form as well as beaver familiars, a legendary lumberjack aura, full lumberjack clothing, perfect juju woodcutting potions and a superior log-splitting scrimshaw with level 99 Woodcutting can give around 226,000 experience an hour.

## Trivia

* Arctic Pines used to be the only tree that had a swaying animation. They moved in a light breeze, which may have reflected Neitiznot's peaceful nature. However since the Bakriminel update on 20 March 2012, the trees have been changed and no longer have the swaying animation and are now covered in snow.
* An arctic pine is required for one of the hard Fremennik Province Tasks - make a barbarian pyre ship from arctic pine; 52 Firemaking and 52 Crafting required.

pt:Pinheiro do ártico
Bat book

{{#NewWindowLink:runescape:Bat book|}}This weapon has a main-hand variant: Bat wand.

Bat book

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The **Bat book** is an off-hand magic weapon worn in the shield slot. It requires 30 Magic to wield. It was released as part of the Evolution of Combat.

They are made by using a needle and thread on four batwing, requiring 59 Crafting and giving 200 Crafting experience. Unlike the batwing shield, it does not provide defence bonus; however with the book and a wand equipped, a player is able to cast spells twice as fast with auto-attacks and in legacy combat mode. The choice between a bat book and bat shield depends on the target, and is the general choice between dual-wielding or using a shield.

This article incorporates text from the RuneScape Wiki which is also licensed under CC-BY-SA.

This page was moved from runescape:en:Bat book. It's edit history can be viewed at Bat book/edithistory
Barrel (Rotten apples)

**Barrel**

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File:Rotten apple detail.png
There are various **barrels** containing rotten apples found on Lunar Isle, the docks, and the Lady Zay. A random number of rotten apples can be taken from the barrels before they become empty. The respawn rate varies depending on world size but is generally around 20 seconds.
Basiliskbane bolt

Basiliskbane bolt
 Weight | 0 kg

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File:Basiliskbane bolt detail.png
**Basiliskbane bolts** are bolts that do additional damage to basilisks. They are created by attaching feathers to basiliskbane bolts (unf), requiring level 80 Fletching, giving 70 experience per set of 10 feathered.

When used against basilisks, these bolts deal 40% more damage with auto-attacks and 25% more damage with abilities, and they gain a flat 30% accuracy bonus.
Barrel (Viyeldi caves)

{{#NewWindowLink:2007:Barrel (Viyeldi caves)|}}

**Barrel**

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**Barrels** are found in the Viyeldi caves during or after the Legends' Quest. Smashing them will reveal a random item, a death wing, or both.

## Getting There

To reach the area containing the barrels, one must have started the Legends' Quest and passed through the third Ancient Gate in the dungeon (for explicit directions, please refer to the Legends' Quest page).

## Smashing the barrels

The success of opening the barrel is dependent upon Attack levels. By selecting the 'smash' option on a barrel, one (or more, in some cases) of the following can occur:

* A death wing could appear
* Random item(s) could appear on the ground
* The player could be unable to smash the barrel
* The barrel could explode, resulting in a random amount of damage between 60 and 120
* The player's attack level could be temporarily reduced by 1-3 levels

After a barrel is opened, it will respawn in a random location in the room.

## Items

### Weapons

1. ↑ 1.0 1.1 Can be dropped in addition to other items.

### Food

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 4-10 different notes are dropped at once.

### Ore, bars, and logs

1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 4-10 different notes are dropped at once.

### Other

1. ↑ 1.0 1.1 Can be dropped in addition to other items.

## Trivia

* If there is an item on the ground and a barrel spawns on the same tile, the item will appear on top of the barrel.
* It is possible for a barrel to spawn on a tile occupied by a player, but it is not possible to walk onto a barrel otherwise.
* Anomaly. If a barrel is smashed and only a rope appears, the chatbox will read "You smash the barrel open. There's nothing in the barrel."
* Anomaly. Sometimes nothing will appear after a barrel is smashed, but the chatbox will only read "You smash the barrel open."
* Each noted item from the barrel was dropped as a certificate in *RuneScape Classic*.
* The barrels were called Strange Barrels in *RuneScape Classic*.
* In *Runescape Classic*, a much wider range of monsters could appear after smashing the barrels.
Battle robe top

Battle robe top
 Examine | Charged - A robe top infused with arcane power, especially created for combat spells.

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File:Battle robe top detail.png
The **Battle robe top** is a reward that can be purchased with tokens from the Fist of Guthix minigame. It degrades with use similar to the Barrows equipment and costs 150 FoG tokens to repair, however it may only be traded when completely degraded. It requires level 50 defence to wear.

Similar to all other armours obtained from the Fist of Guthix minigame, it can be degraded for trading purposes by talking to Reggie in the cave and asking him to degrade the item.

When used with a staff of light, and a full set of battle robes, there is 50% chance that you will not use any runes when casting a combat spell.

After a total of 6 hours of combat the robes will be degraded (from 100% to 0%). This won't be affected by how many runes the robes save - it's just the time spent in combat - so using the staff of light does not prolong their lifespan. This may affect the reason for buying the robes - be it on the Grand Exchange or from Reggie.

## Trivia

* At 1500 FoG tokens it is currently the most expensive piece of armour that players can buy using FoG tokens.
Bathus bar

Bathus bar
 Smuggler price
 Weight | 1.8 kg

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File:Bathus bar detail.png
A **Bathus bar** is a bar of refined Bathus ore. Its colour is black, like Coal. It can be created through the Smithing skill by using bathus ore on a furnace, requiring level 10 Smithing and granting 13.3 Smithing Experience. The bathus ore itself can be mined from the rocks scattered throughout the dungeon, obtained as a monster drop, or bought from the Smuggler.

A bathus bar can be smithed on an Anvil through the Smithing skill to create Bathus equipment, granting between 19 and 23.5 Smithing experience per bar used. A list of bathus items that can be smithed from bathus bars and the Smithing levels required can be found here.

Five bathus bars are used along with 5 seeping elm branches to build a farming patch in the hotspot located in the start room of a dungeon.

fi:Bathus bar
Bandos page 4

Bandos page 4

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File:Bandos page 4 detail.png
**Bandos page 4** can be found as a reward from all levels of Treasure Trails or by burning Vyre corpses in the columbarium.

The page can then be added to a damaged god book purchased from Jossik for 5,000 coins. There are 4 pages in total.

Once all 4 pages are added to the book, it becomes Bandos' book of war, which you can then pray from or equip in the shield slot.

fi:Bandos page 4
Bat wand

{{#NewWindowLink:runescape:Bat wand|}}This weapon has an off-hand variant: Bat book.

Bat wand

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The **bat wand** is a one-handed magic weapon. It requires 30 Magic to wield and was released as part of the Evolution of Combat. The batwing wand is the most powerful wand that can be player crafted.

It is made by using a needle and thread on four batwings, requiring level 61 Crafting. Crafting it gives 266.6 experience.

This article incorporates text from the RuneScape Wiki which is also licensed under CC-BY-SA.

This page was moved from runescape:en:Bat wand. It's edit history can be viewed at Bat wand/edithistory
Barrows - Akrisae's set

Barrows - Akrisae's set

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File:Barrows - Akrisae's set detail.png
**Barrows - Akrisae's set** contains Akrisae the Doomed's equipment. It is obtained through the Grand Exchange, by giving individual items to a Grand Exchange clerk in exchange for the set.

The set consists of the following parts:

* Akrisae's hood
* Akrisae's robe top
* Akrisae's robe skirt
* Akrisae's war mace
Barbarian assault ticket - hard wave 8

Barbarian assault ticket - hard wave 8

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File:Barbarian assault ticket detail.png
The **Barbarian assault ticket - hard wave 8** is an item that is obtained from Captain Cain or Commander Connad by requesting to change your current wave in hard-mode Barbarian Assault from wave eight back to wave one. It gives you access to wave eight without having to start from scratch.

 File:Barbarian assault wave ticket (read).png
Bear ribs

Bear ribs
 Weight | 0.4 kg

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File:Bear ribs detail.png
**Bear ribs** are an item on the Odd Old Man's list during the Rag and Bone Man quest. It is dropped by black bears and grizzly bears. After the quest is completed it is no longer possible to obtain this as a drop. The bone must be put into a pot of vinegar and boiled to create polished bear ribs before giving it to the Odd Old Man.
Bathus longsword

This weapon has an off-hand variant.

Bathus longsword
 Smuggler price
 Weight | 2.7 kg

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File:Bathus longsword detail.png
The **Bathus longsword** is a weapon in Dungeoneering. It is commonly dropped by monsters or smithed from 2 Bathus bars at Smithing level 14, giving 42 experience. It may also be found as one of the items laid out on the table when starting a dungeon. It requires 10 Attack to wield.
Barrelchest disguise

Barrelchest disguise
 Weight | 15 kg

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File:Barrelchest disguise chathead.png
The **barrelchest disguise** is used during A Clockwork Syringe to infiltrate the barrelchest factory on Bloodsplatter Isle. It is built from a bundle of parts, a large barrel, and a the head of a zombie (with a mouth stuffed with bandages and covered with a surgical mask). Once players wear it, it becomes possible to travel freely throughout the factory.

While in the barrelchest disguise, players cannot run or access most of the game's menus. However, it is possible to use the anchor and cannon carried by the barrelchest disguise to defeat the factory workers.

At the end of A Clockwork Syringe, Bill Teach takes the disguise on the premise that it may be needed later (such as in a future pirate series quest).
Bartender (Dragon Inn)

Bartender
 Race

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File:Bartender (Dragon Inn) chathead.png
The **Bartender** of the Dragon Inn plays a role in Zogre Flesh Eaters where the players must show him the dragon inn tankard to learn that it belonged to Brentle Vahn. The tankard originated from the Dragon Inn, being inscribed with 'Ye Olde Dragon Inn'. The tankard was owned by Brent, implying that he was a regular customer there. The Bartender also knows lots of gossip about people, being able to give you information about the whereabouts of Brentle before he disappeared. Further on in the quest the bartender has to sign a portrait you have drawn of Sithik Ints to prove that that is what he looks like.

He sells Dragon bitter, Greenman's ale and Beer, but the player has to go through some dialogue.
Bat shish

Bat shish
 Weight | 0.001 kg

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File:Bat shish detail.png
**Bat shish kebabs** are a delicacy amongst the Dorgeshuun cave goblins. The local goblins make them by first killing giant bats and skewering them on a stick or rod. They heal 200 life points.

Bat shish kebabs can be purchased in the cave goblin capital of Dorgesh-Kaan from one of the many merchants in the marketplace for only 10 coins. They can also be stolen from some of the local cave goblins. This requires level 36 thieving.

## Trivia

* When eating you get the message: "You eat the kebab" instead of "You eat the Bat shish".
Barakur (my notes)

*This article is about the character mentioned in the My notes book. For the character mentioned during the Eagles' Peak quest, see Barakur.*

Barakur

 Quest NPC
 Examine | N/A

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**Barakur** is a character mentioned only on page 19 of My notes, a book of pages collected by the player during and after the Barbarian Training miniquest. Barakur himself does not appear in-game, although some information regarding his history can be gleaned from the page. Barakur's race is a mystery, although his name is one usually given to dwarves or Fremennik.

According to the page, Barakur was a member of one of many expeditions that have entered the Ancient Cavern beneath Baxtorian Falls, although at one point he entered remains unknown. The writer mentions that Barakur aided the group in slaying several of the dragons that inhabit the cave. The group agreed, correctly, that the caverns were of artificial origin and thousands of years old, although the notes do not mention the Dragonkin that created the caves.

Barakur's absence from the game itself leaves his fate unknown. A dwarven bandit named Barakur is mentioned during the Eagles' Peak quest, although he is described as a tinkerer in machinery rather than a fighter. Furthermore, the page on which the Ancient Cavern's Barakur is mentioned is described as "old," whereas the bandit from Eagles' Peak was active recently. It is unlikely the two characters are related.
Banner of Zaros

Banner of Zaros
 Weight | 2 kg

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File:Banner of Zaros detail.png
The **Banner of Zaros** was released with the God Emissaries update. A player may select the options of Contact Emissary, Power, and Check Progress. It is used to show a players devotion towards Zaros and is mainly cosmetic.

Its cosmetic look will change as the owner completes task sets provided by Soran. Like all banners, the banner obtains the ability to boost skills for 30 minutes once per day based on the set completed:

**Combat boost** - temporarily boosts your Attack, Defence, Strength, Ranged and Magic levels by 5.

**Skill boost** - temporarily boosts one of any non-combat skill excluding Agility by 2.

**Exploration boost** - temporarily boosts your Agility level by 5.

Note that other items providing a visible level boost, such as spicy stew or tea in a Player-Owned House, will *not* stack with the banner's effects. You can't drink the best tea (+3) and use a +2 banner boost to get a +5 Construction bonus - it will simply default to the stronger bonus or more recent negative modifier, in this case +3 for the tea.

## Gallery

Banner of Zaros equipped.pngTier 1 of the Banner of ZarosBanner of Zaros (tier 2) equipped.pngTier 2 of the Banner of ZarosBanner of Zaros (tier 3) equipped.pngTier 3 of the Banner of ZarosBanner of Zaros (tier 4) equipped.pngTier 4 of the Banner of Zaros

nl:Banner of Zaros
Banner (Dorgeshuun)

Banner
 Weight | 2.2 kg

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A **Banner** is a decorative flag made on a Banner easel in a Player-owned house with the symbol of the Dorgeshuun brooch. Players must have completed The Lost Tribe quest in order to make the Dorgeshuun banner. They can be created at 48 Crafting with 1 plank, 1 bolt of cloth, and the appropriate crest assigned by Sir Renitee. Sir Renitee will not assign a crest unless the player has over level 16 Construction. Players can use a Banner easel in another player's house if they do not have one.

## Trivia

* The banners are among the tallest weapons in the game in their unsheathed form, about 1.75x the player's height.
* If you try to bring a banner into Castle Wars, you get the message "You cannot take a banner into the arena."
* Currently the weapon is held incorrectly due to current combat stance, placing the banner's handle in the player's wrist. This also affects the banners from Trouble Brewing.
Bandosian record keeper/dialogue

## Unaligned

* **Bandosian record keeper:** Get out of here. Go on, go.

## Bandosian

* **Bandosian record keeper:** Hello there. How can I help?
	+ **Player:** What can I do here?
		- **Bandosian record keeper:** They call me the record keeper, and I keep this war ticking over.
		- **Bandosian record keeper:** I keep track of the plans to upgrade our forces. I'm also in charge of hiring fighters to bolster our number.
		- **Bandosian record keeper:** Since it'll be you out there doing the killing, I need your advice on both. I'll have no fighters to choose from - and new upgrades - every five days.
		- **Bandosian record keeper:** We'd also like your input on overall strategy, which you can check on the strategy board over there.
	+ **Player:** I'd like to give directions for the next upgrades.
	+ **Player:** I'd like to see the options for hiring mercenaries.
	+ **Player:** Tell me about yourself.
		- **Bandosian record keeper:** I was born in Rellekka. Yes, you think it's strange for a Fremennik to be for Bandos rather than Guthix.
		- **Bandosian record keeper:** But I'll tell you this much: the only balance a daggermouth ever respected is the balance of an axe. Everything about the life of our people comes down to one thing.
		- **Bandosian record keeper:** Strength. It is through force of arms and strength of will that we survive, day to day.
		- **Bandosian record keeper:** Let the other Fremennik follow what's left of Guthix if they will. I'm for Bandos and his one undeniable truth.
	+ **Player:** Nothing for now, thanks.
		- **Bandosian record keeper:** Off you go, then.
Bandosian golem

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The **Bandosian golems** were used to both defend Bandos's convoys and to attack Armadyl's caravans during the world event, the Bird and the Beast.

There were four golem parts: the head, body, arms, and legs. Body parts could be voted on to assemble a golem with varying traits. Every part of a golem could be constructed aggressively or defensively toward caravans or attack enemy sites. Alternatively they could be equipped with a special trait that can give the following bonuses:

* Rallying cry - special ability that aids followers in combat or construction of buildings (head)
* Healing aura (body)
* Stun attack (legs)
* Increased gathering speed (arms)

The golems seemed to have had a 90% resistance against damage dealt by players.

All players who attacked the golem and dealt damage to it before it died received 5,900 renown and a high chance of sacred metal fragments, making it worthwhile to attack the golem in large numbers.

 File:Golem concept art.jpg
Barrows - Guthan's set

Barrows - Guthan's set

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File:Barrows - Guthan's set detail.png
**Barrows - Guthan's set** contains Guthan the Infested's equipment. It is obtained through the Grand Exchange, by giving individual items to a Grand Exchange clerk in exchange for the set. This set, along with 250 Malevolent energy, is required if a player wishes to make Guthan the Bobbled.

The set consists of the following parts:

* Guthan's platebody
* Guthan's chainskirt
* Guthan's helm
* Guthan's warspear
Barman (Rat Pits)

Barman
 Race

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File:Barman (Rat Pits) chathead.png
The **Barman** is located in the Rat Pits in Port Sarim and Varrock, and sells stew for 20 coins or beer for 2 coins if talked to.

As he's located in the Rat Pits, you must have reached a certain stage during the quest Ratcatchers, more specifically in the part after you help Smokin' Joe, to talk to him.
Baron shark

This article is about the cooked version. For the raw version, see Raw baron shark.

Baron shark
 Weight | 0.6 kg

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File:Baron shark detail.png
**Baron sharks** can be obtained by cooking raw baron sharks with 80 Cooking, giving 210 Cooking experience. When eaten, they heal 2000 life points, the same as a regular shark, but will continue to heal 50 life points per second for 10 seconds. This makes the baron shark the fourth highest healing food outside of Daemonheim, with a total of 2500 life points restored — behind Juju gumbo, fury sharks, and great gunkan.

If a shark's tooth necklace is worn while eating a baron shark, the continuous healing effect will last for 5 seconds longer; making it heal a total of 2750 life points, tied as the most life points restored in one bite with juju gumbo. However, it still heals less than a fury shark, which heals for 2800 life points if out of combat.

Prawn balls have a 10% chance of awarding up to seven baron sharks when opened.

Catching one gives 110 Fishing experience, the same as a normal shark.

The Assist System cannot be used to cook a baron shark if one has insufficient Cooking level to prevent burning.

Barbarian fishing baron shark will **not** count towards daily challenges.
Black dragon mask

{{#NewWindowLink:2007:Black dragon mask|}}

Black dragon mask

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File:Black dragon mask detail.png
File:Black dragon mask chathead.png
**Black dragon masks** are a reward from a level 4 Clue scroll. The mask gives no bonuses.

It was revealed that the odds of getting a dragon mask from a treasure trail are lower than 1 in 1,000.

## References

1. ↑ Mod Maylea. "Treasure Trails Q&A Answers!." 28th of September 2010. *News & Announcements* Forums.

fi:Black dragon mask