Banten

### Features

* Receives one free Kyai in each Age, which also increases their healing rate and range
* Healing technologies are free
* Palisades and walls strengthen nearby units and has one additional upgrade
* Petirtaan, Kadatuan, and Calagara heals nearby units
* Military upgrades improves hit points more and costs food and wood, but does not improve attack
* Buildings except walls get 10% hit points in each Age
* Has three sets of Royal Edicts: Pajajaran Legacy/Vassal of Cirebon, Dalung Bojong/Sharifa Regency, Radin Inten II/Dissolution of Banten

### Unique units

* Kujang
* Caraka
* Gada
* Pamarang
* Pangawinan
* Wadwa
* Punggawa
* Punyimbang

### Unique buildings

* Petirtaan
* Kadatuan
* Calagara

### Personality

Ageng Tirtayasa

***Banten*** is a civilization added in *Age of Empires III: Struggle of Indonesia*, a part of the Javanese culture.

## **Overview**

The Defensive Healing Civilization, the Bantenese are prepared to dig in and construct a defensive town. With each Age their healers are enhanced, healing technologies are free to research, their Palisades and Walls strengthen nearby units and have an additional upgrade, their military buildings can heal nearby units, non-Wall buildings get more hitpoints with each Age, and their military upgrades provide hitpoints but no attack.

### **Royal Edicts**

Bantenese have more sets of Royal Edicts to choose from than usual:

**First choice**:

* **Pajajaran Legacy**: Petirtaan units cost no Wood and less Coin, but cost 30 more Food. Villagers gather from Petirtaan faster. Units get +100 hitpoints and your Bupati gets +400 hitpoints.
* **Vassal of Cirebon**: Pecaton units cost 20% less. Royal Guard upgrades cost -400 Food and -400 Wood. Punggawa recieves 1.5x more bonus damage against Cavalry.

**Second choice**:

* **Dalung Bajong**: Plantations cost only 400 Wood, and Villagers gather from Plantations 10% faster. Unlocks technologies that enable recruitment of Timbuk Lada and Pendekar at your Candu House.
* **Sharifa Regency**: Your Bupati gains +5 damage. Jayengsekar and Ngabeuj gain +7 damage in Age III, and +15 in Age IV.

**Third choice**:

* **Radin Inten II**: Enables Punyibang in Kadatuan. Houses provide +2 population but cost +10 Wood.
* **Peasant Revolt**: Disables Pecaton units, but Pertirtaan units receive 10% more damage.

### **Unique Units and Buildings**

* **Gada**: Sudanese clubman. Heavy Hand Infantry Siege Trooper that deals area damage and does bonus damage against Cavalry and Heavy Infantry.
* **Pamarang**: Bantenese martial warrior armed with a golok. Heavy Hand Infantry that deals area damage.
* **Punggawa**: Bantanese low rank herald. Very tough near defensive buildings. Heavy Ranged Infantry that deals bonus damage against Light Cavalry and Light Infantry, armed with a bayonet for dealing with Cavalry in melee.
* **Punyimbang**: Lesser nobleman from Lampung. Trains fast and acts as anti-cavalry. Light Hand Cavalry with a Trample mode, deals bonus damage against Cavalry.
* **Ngabeuj**: A Bantenese lower-rank official who took arm to fight the infidel. Light Hand Cavalry with a bonus against Infantry.
* **Kemit**: Levied Bentenese peasant, armed with a simple pike. Hand Infantry that deals bonus damage against Cavalry and Villagers.
* **Petirtaan**: Unique arable Barracks which trains and improves levied units. Also contains techs to improve infantry in general. Villagers can gather Food from it.
* **Kadatuan**: A small fort which trains and improves Westernized units. Also contains techs to improve artillery in general.
* **Pecaton**: Unique Barracks that trains and improves nobility units. Also contains techs to improve cavalry in general.

### **Aging Up**

The Bantenese can choose from economic and military benefits while Aging up, and, in keeping with their defensive theme, unlike most other civilizations their military options do not increase the damage of their units, providing benefits to cost, speed, and hitpoints instead.

**Age II**:

* **The Carik**: Ships four Caraka. Increases Caraka speed. (As of 1.2 it says Caraka but ships Pamarang)
* **The Dancer**: Ships 400 Coin, Increases coin gathering rate.

**Age III**:

* **The Artist**: Ships one silver mine. Decreases the Coin cost for all techs.
* **Cukong Cina**: Ships one Plantation Wagon. Villagers gather faster on Plantations.
* **The Indo Lady**: Ships five Warga. Warga are trained faster.

**Age IV**:

* **Raden Ajen**: Ships 630 Wood. Increases Villager's Wood gather rate.
* **The Adipate**: Ships six Jajaka. Native units are cheaper.
* **The Elder**: Ships two military wagons. Military buildings are stronger.
* **The Countess**: Ships three Germa. Increases all gather rates for your Germa.

**Age V**:

* **Sri Sultan**: Ships seven Punggawa. Punggawa hitpoints increased.