Voodoo (Traitor)

Voodoo is Haunt 25. **This page is for the Traitor.**

> *"Time for all masks to come off. You’ve prepared for this night. You’ve collected the essence of each of your newest friends, oh so secretly. You’ve sewn the likenesses, oh so meticulously. You’ve placed each likeness in the house earlier, oh so perfectly. And now, your friends are all here! All your friends, and all their dolls. A thrill of exhilaration threatens to send you into a peal of laughter from which you won’t be able to stop. First things first. There’s voodoo to do.”*
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## Right Now

* Your explorer is still in the game but has turned traitor.
* Set up the Turn/Damage track with a plastic clip at 0. You’ll use it to keep track of time.
* Look at “Voodoo Doll Descriptions” for a list of dolls and possible locations. Select a doll for each hero. Then, on a piece of paper, write down which doll corresponds to which hero and which of the two listed rooms the doll is in. Don’t tell the players where the dolls are located.
* If one of the listed rooms for a doll has been discovered and the other hasn’t, you must choose the discovered room. Otherwise, you can choose either room.
* After you have chosen a doll for each hero, read aloud to each hero the quote for his or her doll in “Voodoo Doll Descriptions.”

## What You Know About the Heroes

They’re trying to find the dolls and destroy them.

## You Win When...

…more than half of the heroes who began the haunt are dead.

## You Must Do This...

...at the end of each of your turns. Advance the Turn/Damage track to the next number, beginning with 1. Any doll that hasn’t been destroyed affects its hero at that time. Read the quote for each doll in “Voodoo Doll Effects” aloud as it occurs.

## Voodoo Doll Descriptions

* A **Wax Doll** is melting in the Furnace Room or in the ovens of the Kitchen. *“You’re burning up!”*
* A **China Doll** is balanced precariously in the winds on the Balcony or the Tower. *“The ground, far below, is waiting.”*
* A **Stone Doll** is sinking into the mud beside the Underground Lake or in the Graveyard. *“Muck in your mouth. You’re choking.”*
* A **Glass Doll** is resting between the unholy flickering candles of the Pentagram Chamber or in the Chapel. *“Evil, evil everywhere. Unholy evil.”*
* A **Rag Doll** is entwined in the thorns of a rose bush in the Gardens or the Conservatory. *“Stabbing punctures. Dirt and blood.”*

## Voodoo Doll Effects

* **Wax Doll:** The hero takes 1 point of physical damage. *“Fire burns good and evil.”*
* **China Doll:** Roll 4 dice. If the result is less than the turn number, the doll falls and shatters, killing the hero. *“A strong wind pushes you.”*
* **Stone Doll:** The hero is slowly suffocating and must attempt a Might roll. If the result is less than the turn number, the hero loses 1 point in each trait. *“You are sinking into grime. So dark. So dirty.”*
* **Glass Doll:** The hero takes 1 point of mental damage. *“Unholy presence, where once there was goodness.”*
* **Rag Doll:** The hero must attempt a Knowledge roll. If the result is less than the turn number, the hero takes 2 points of physical damage. *“Blood red, rose death.”*

## If You Win

> *You pick up your big red marker and uncap it. Opening your photo journal, you flip past all the earlier dolls to the last few pages.* Scritch, scritch, scritch. *You draw a bright red slash through each of the pictures you taped into the book before your arrival at the manor. The feeling of accomplishment sets you to grinning. But it never lasts. Time to find new friends.*
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