Events

## Overview

Want to prove your worth to your guild? Want to take a break from the war? Want to get lots of cool things like flawless weapons, sets of items, resources to build your army etc? Want to prove to everyone on your server you're the bad-ass? Events are the place for you!
These are in-game activities that are available for certain periods of time, and are an amazing facet of the game for variety and progress.

## Balmford Swamp

### What is it?

This is an event you play with 3 other players. You form a group of 3 (you can start with 2) and enter the Balmford Swamp where you race against time to defeat 3 levels of 'Bosses' - best time wins (all 3 players are recorded as the same time and win the same prizes).

### When do you play it?

It is scheduled in rotation with all other events.

### How do you play it?

There are 3 bosses to defeat, each with a 7 minute time limit before they generate back to full health;

1. you all fight the Sylvani superunit, a Flower
2. you individually of collectively fight 3 separate elemental Golems, the idea being each Commander fights a different Boss (the difficulty level is low)
3. you all fight a 3-headed \*whatever\* that calls hordes of spiderlings that will instantly kill troops

## Clash of Fate

### What is it?

A cross-server timed battle for points between houses. Up to 20 of your house's players will battle up to 20 of another house's players for points accrued from a Nexus, which is like a city capture. The longer you stay in the Nexus, the more points you will get - you are PVP/duelled to be removed from the Nexus and then re-spawn in up to 90 seconds. Losses from previous battles are carried over until you are forced to re-spawn.

There is also a ladder for individual rewards decided by karma points which are earned by occupying the Nexus, carrying the flag, and damaging enemy troops.

There are fantastic rewards for winning, as well as a chance to play in the Championship and lay claim to being the best house in the entire game!

### When do you play it?

There are regular seasons of Clash of Fate (also called CoF, Union War, Guild War) lasting up to 6 rounds played weekly. At the end of a season your wins are rewarded with prizes like permanent titles, lots of linari, divine dragon eggs, and Badges of Bravery that can be exchanged for item sets.

### How do you play it?

* the Lord or Minister of the house must register the house to play each week during the season, even if you entered the previous week
* there will be 2 time slots available to the play in
* there must be at least 5 people in the house and a minimum power level to be able to register
* up to 20 players and 10 substitutes can be registered to play
* at the appointed time, you will start from a spawn point

1. Spawn point
2. Nexus
3. Flag spawn point
4. Special Nexus

### Tips and Tricks

* enter the Nexus before you challenge someone so you get points while you are battling
* watch the karma scoreboard to see if the player you are fighting will fight you to get ahead of one of your house members in karma points
* when you are waiting to re-spawn, if you have 20 players, see if anyone else in your house needs to enter to get a participation reward

## The Void / Mirror

### What is it?

This is an individual event where every 20 hours you can borrow up to 3 troops from other players, add them to your army, and attempt to make your way through a series of battles to collect heroes like Mako, resources like gold and blood diamonds, items, plans for items to craft, and access a store to buy what you choose.

The ultimate goal is to get a perfect score for every stage of the Void, meaning you won't have to play that stage again (free stuff!).

The army you enter with is a 'reflection' of your current army and hero setup, and losses in the Void only persist for 20 hours until you can enter again. It is suggested you enter every day, at the very least to collect items and resources from the stages you've completed.

### When do you play it?

It is a permanent event available to you near the capital, and resets every 20 hours.

### How do you play it?

When you start a stage there will be 1 or 2 of the following methods for getting a 'perfect' (meaning you won't have to play the stage again);

* timed - you will be given a certain number of seconds to kill all the enemies in the stage
* no casualties - you have to kill all enemies with no **starting** troop, dragon, superunit, or hero losses (Light Infantry can be resurrected to enable a perfect)
* limited heroes - you will have to kill all enemies with a certain number of heroes (dragons and superunits do not count towards the troop count)
* no abilities - you can not use **any** active hero or troop abilities

### Tips and Tricks

* focus on 1 perfect a day; don't save your troop losses to do 3 stages when you can get 1 stage perfect and not have to do it ever again (think long-term)
* someone with a Chelonian will be your best friend!
* borrowed Rakan troops get an increased health and damage benefit of 30%
* you might have to temporarily swap race to complete some stages