8.11 Patch Notes

+ Knock, knock...who’s there? Flint-Knock, that’s who! Pick the perfect time and knock yourself or enemies back with this new weapon!

### Weapons + Items

* Flint-Knock Pistol
	+ Available in Common and Uncommon Rarities.
	+ Found from Floor Loot.
	+ Knocks back the shooter. Can also knock back the target if they’re close enough.
		- The closer you are to the target, the farther they get knocked away.
		- The shooter can crouch to prevent the knockback.
	+ Close range damage: 86/90
		- Significant damage falloff.
	+ Must reload after each shot.
		- 3 second reload time.
	+ Uses Heavy Ammo
* Unvaulted the Impulse Grenade
	+ Impulse strength against vehicles has been increased by 344%
* Increased the impulse strength of explosive weapons against vehicles by 233%
* Scoped Assault Rifle
	+ Increased base damage from 24/23 to 27/26
* Reduced the spawn rate of the Baller from 100% to 50%

### Limited Time Mode: One Shot

#### Summary

Low Gravity. Every player has 50 health. Snipers are the only weapon and Bandages are the only healing item. Jump high and aim well!

#### Mode Details

* Gravity is set lower than normal.
* The Storm wait time has been greatly reduced in all phases of the game.
* The only weapons in this mode are Hunting Rifles and Sniper Rifles.
* Semi-Auto Snipers and Bounce Pads have been removed from the Vault in this mode.
* Players will spawn with 50 health, and can only heal if they find Bandages.

### Events

* Tournament Update: Gauntlet Solo Test Event & Gauntlet Duo Test Event
	+ Added two additional extended sessions, which will run 24 hours a day.
		- 3/19/2019 00:00 UTC until 3/23/2019 00:00 UTC
		- 3/23/2019 00:00 UTC until 3/26/2019 00:00 UTC
* New Tournament: Blackheart Cup (March 23rd & 24th) [$100,000 in Cash Prizes!]
	+ Solo Game Mode
	+ Participation in this event requires players to have placed in the Top 3% (global) of any Gauntlet Test Event session prior to the start of the tournament.
	+ The prize pool will be distributed across all server regions, with official rules and details released later this week.
	+ Format:
		- March 23rd - Round One: All Eligible Players
		- March 24th - Round Two: Top 3000 Players from Round One
* Participating in tournaments and the Gauntlet Test now requires a minimum account level of 15. The requirement was previously at level 10.

### Audio

Bug Fixes

* Fixed an issue that caused The Baller’s tow-hook “release” sound to trigger twice each time.

### UI

Bug Fixes

* The new style for the Whiteout Outfit can now be selected.
* Event leaderboards no longer display everyone as being at rank #0.

### Mobile

Bug Fixes

* Fixed an issue where full-screen support was not working on Samsung S10 devices.
* Fixed an issue preventing in-game surveys from appearing on mobile devices.
	+ These random surveys were added in the v8.10 update but were not appearing on mobile devices. Be sure to leave us your feedback if you receive one after a match.
* Fixed various mobile stability related issues.
	+ We’ll be monitoring their impact and continue investigating any additional issues. Let us know what you’re experiencing on our social channels.

### Performance

* Greatly optimized bandwidth usage by eliminating transport of redundant information, particularly around inventory and ability updates.
	+ This should reduce networking-related hitching and de-sync issues, especially during combat.

## Creative

### What's New?

Black Glass Island

* Reflect your creativity onto this brand new island!

### Islands

* Black Glass Island

Bug Fixes

* Fixed an issue where grenades were thrown from outside the save volume of islands, toward the island, would apply grenade effects (eg. knockback, chiller effects) to other players and vehicles.

### Creative Tools + Phone

Bug Fixes

* Fixed an issue where some objects had become un-targetable with the Phone, such as Llamas and Vehicles. Those now react correctly when targeted by the Phone.

### Devices

Bug Fixes

* Fixed an issue where a Sentry would occasionally not cause damage to players.

### Performance

Bug Fixes

* Made stability improvements around ending and leaving games in Creative Mode.

## Save the World

### What's New?

Battle Hound Jonesy

* Need more Grenades? No problem! Battle Hound Jonesy’s Rucksack perk has you covered.

Sir Lancelot

* Make the Husks... dis-a-spear! You won’t be dis-a-pointed with these new attack animations.

### Performance

* Greatly optimized bandwidth usage by eliminating transport of redundant information, particularly around inventory and ability updates.
	+ This should reduce networking-related hitching and de-sync issues, especially during combat.

### Heroes

* Battle Hound Jonesy (Returning)
	+ Standard Perk: Rucksack
		- Increases Frag Grenade maximum charges by 1
	+ Commander Perk: Rucksack+
		- Increases Frag Grenade maximum charges by 4.
	+ Available in the Weekly Store from March 20 at 8 PM Eastern Time to March 27 at 8 PM Eastern Time.

Bug Fixes

* Updated Hiro’s head model to the correct version
	+ We will be marking Hiro eligible for reset due to this change.

### Weapons + Items

* Sir Lancelot Spear will be available in the Weekly Store
	+ A spear using a new set of long-range, narrow thrusting attacks.
		- Heavy Attack: Joust - Charge forward, damaging and knocking back smaller enemies in your way.
	+ Available in the Weekly Store from March 20 at 8 PM Eastern Time to March 27 at 8 PM Eastern Time.

### General

#### Performance

* Fixed a performance issue when caching shaders on Mac, which should improve load times.

### Gameplay

Bug Fixes

* Fixed an issue that was preventing Xbox players from being able to accept party invites from friends.