recursal/Fanatic-Fandom huggingface dataset:
Imitate (Active)

Imitate
 **Imitate** | lv1  | 150

## Effect

**Imitate** is a special active skill. Imitate allows the user to select an allied Monster (including self) and perform the last active skill the selected Monster used. Hovering on a Monster will show the skill that was previously used. Allied Monsters that have not used a skill cannot be selected. Imitate also cannot be used on an Ultimate skill if another allied Monster has used an Ultimate on the same turn.

Imitate copies exactly the skill's base effects and action type, triggering any related passives the user possess, but will always use its own Mana cost regardless of the skill used. Copied Damaging actions are boosted by Variety if the user has not used the attack before. Imitate can also be used on a Potion action and this will not consume the item (although it will still spend Mana).

If the copied skill is a single-target Damaging action, the attack targets the same Monster the attack was used on. If the Monster is no longer available, then the attack targets the frontmost active Monster. Meanwhile, if the copied skill is a single-target Non-damaging action, the action targets the user/self.

A copied Occult Power will apply Buffs and shield the user even if they are not a Goblin or Occult, but a copied Ancient Conjunction will only apply Age on Ancient Monsters.
Leadership (Shift Passive)

Leadership

## Effect

**Leadership** is a Light Shift passive that applies a Charge stack to another random allied Monster whenever the Monster with this passive receives a Charge stack. Charge stacks applied through Leadership do not trigger another Monster's Leadership.

Monsters that receive the Charge stacks will trigger any effects owned by the Monster or originating from other Auras, such as Charging Shield and Charged Chant.
Kanko

**Kanko** was the winning entry of the 2nd Design Contest, designed by 'Zuty'.

### Bio

Kankos were summoned and bound to our world by shamans. The only way to bring forth a Kanko is through the embers and smoke of a pipe, which is why they are also referred to as "pipe foxes". They exude an aura of protection against evil spirits and are fiercely defensive when guarding the one they consider their master. They are formidable against even the largest of evil spirits.

### History

In the year 90 AC, a hundred-year-old man came to the Monster Sanctuary. He was one of the last remnants of a solitary mountain village. He had to leave his home to preserve their ancient mystic arts, for he was the last in a long line of spirit summoners. After spending some time in the Sanctuary, he deemed it a safe haven for the spirits that he brought with him. That's how the art of summoning Kankos has become known to the Sanctuary.

### Acquisition

**Kanko** is an optional Champion Monster in the Sun Palace. You can obtain its egg by achieving a 5-star rating and only once per playthrough. **Click here for more details!**

Once the tower has been raised for the third time, climb the tower and enter the left room. In the room, there is a pipe on the ground. Using a Monster with Ignite or Fiery Shots on it will trigger the battle with Kanko.

It can also be obtained from Reward Box lvl 3.

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Combo Buffing x2 | Every Buff action applies one additional random Buff.

## Encounter Loadouts

### Wild Battles

Below are the skills Kanko has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Kanko PvP Build
* Monster of the Day Reddit Discussion - Kanko

## Trivia

* Kanko's name and design are based on the Kuda-gitsune (also pronounced *kanko*), a spirit in the guise of a small mammal that is able to fit inside a pipe or bamboo tube.
Linen

**Linen**
 Crafting Material
Level 5 common upgrade material.
Buy cost: 500GSell cost: 150G

**Linen** is a common level 5 natural fiber crafting material. It is used for upgrading equipment by the Smith in the Keepers' Stronghold.

## Crafting Recipes

**Click to show all upgrades that require Linens.**

## Acquisition

### Treasures

* Mystical Workshop
* Abandoned Tower
* Blob Burg
* Forgotten World

**Mystical Workshop**

**Abandoned Tower**

**Blob Burg**

**Forgotten World**

### Merchants

* Material Merchant in the Keepers' Stronghold after reaching Keeper Dragoon.

### Rewards

* Reward for returning Mozzie to its master in the Magma Chamber.
* Common drop in the Infinity Arena after reaching Keeper ???.
* Common reward from Craft Boxes after reaching Keeper Champion.
Leather

**Leather**
 Crafting Material
Level 3 common upgrade material.
Buy cost: 300GSell cost: 90G

**Leather** is a common level 3 cloth crafting material. It is used for upgrading equipment by the Smith in the Keepers' Stronghold.

## Crafting Recipes

**Click to show all upgrades that require Leathers.**

## Acquisition

### Treasures

* Snowy Peaks
* Sun Palace
* Magma Chamber

**Snowy Peaks**

**Sun Palace**

**Magma Chamber**

### Merchants

* Material Merchant in the Keepers' Stronghold after reaching Keeper Ranger.

### Rewards

* Common drop in the Infinity Arena after reaching Keeper ???.
* Common reward from Craft Boxes after reaching Keeper Lancer.
Keeper Duels

**Keeper Duels** are battles where two Monster Keepers use their full six Monsters team.

## Mechanics

At the start of a Keeper Duel, the player chooses which three Monsters they will lead with. Once the battle starts, whoever gets the first turn can only use two of their Monsters. In PvP, the first player is also unable to use any Ultimate skills on their first turn. The battle proceeds normally after the first player ends their first turn. The battle ends once a side has all their Monsters defeated or a forfeit is called.

During gameplay, the opponent starts off with the first three Monsters on their team and the player will always go first. Similar to wild battles, the Monsters' levels scale with the number of rooms with Monster encounters the player has explored. Once the player initiates a Keeper Duel, the level of the Monsters will be locked to that level, with a few exceptions, such as the Duel Circle and Legendary Keeper battles.

After 10 turns have passed, each Monster starts gaining an Infinity stack at the start of their turn. The current number of Infinity stacks will also be given to any switched in or revived Monsters. Revival effects only work on the last three surviving Monsters. In PvP, Phoenix Tears and Phoenix Serums are not allowed and a revived Monster cannot use any revival skills on the same turn they were revived.

## Story Battles

### Will #1

Location: Keepers' Tower

This Keeper Duel is the only battle where losing or forfeiting still progresses the story.

* Default
* If player chooses Spectral Toad as Familiar

### Vallalar #1

Location: Stronghold Dungeon

### Zosimos #1

Location: Sun Palace

### Julia

Location: Horizon Beach

* Default
* If player chooses Spectral Eagle as Familiar

### Rhazes

Location: Magma Chamber

### Eric

Location: Blue Caves

### Leonard

Location: Underworld

* Default
* If player chooses Spectral Lion as Familiar

### Vallalar & Ostanes #2

Location: Abandoned Tower

### Zosimos #2

Location: Abandoned Tower

### Chymes

Location: Abandoned Tower

* Familiar is Spectral Wolf
* Familiar is Spectral Toad
* Familiar is Spectral Eagle
* Familiar is Spectral Lion

## Optional Battles

### Bex

Location: Magma Chamber

 **Rewards:**Skorch Egg

### Old Buran

Location: Mountain Path

### Wanderer

Location: Forgotten World

 **Rewards:**Bard Egg

### Other Duels

* Duel Circle
* Legendary Keepers

## Trivia

* If the player hasn't defeated Zosimos at the Sun Palace, any Shifted Monsters will be in their neutral form.
	+ The only exception is Zosimos's Koi which is coded to always be Dark-shifted.
* Goblin King, Ninki, Tanuki, Ucan, Mimic, Goblin Pilot, Mad Lord, Krakaturtle and Dracomer are the only Monsters that do not appear in any Keeper Duels.
Mad Lord

### Bio

The Mad Lord is the mysterious, powerful ruler of the Mad Eyes. If one were to believe the writings of the mad Keeper Master Azhar, the Mad Lord's middle eye sees all that transpires in our world, the left eye peers into the past, the right eye watches over the stars, and the sword eye gazes into the minds of all mortals.

### History

We now know that the cause for Azhar's madness was the Mad Lord. It was him who beckoned Azhar to travel to the Old World and open up the barred underground world of the Mad Eyes. Somehow, the Mad Lord was able to enter and hide inside Azhar's body, and so, when Azhar returned to the Sanctuary, he brought the Mad Lord with him. Azhar eventually managed to expel the Mad Lord from his body, forcing him to show his true form. The Mad Lord, however, escaped shortly after, never to be seen again.

### Acquisition

**Mad Lord** is a Champion Monster in the Abandoned Tower. Unlike most Champion Monsters, achieving a 5-star rating will not reward you with its egg but instead, a Demonic Pact catalyst. Therefore, under normal circumstances, it can only be obtained through evolution. **Click here for more details!**

* Get to the top of the tower to battle Marduk
* Defeat Marduk, and the Mad Lord will reveal itself as the real mastermind
1/2
As you you climb to the top of the Abandoned Tower, the Alchemists will prevent you from progressing until you beat them in a Keeper Duel. You need to defeat Ostanes and Vallalar, Zosimos and finally Chymes. At the top of the tower, you will face off against Marduk, and once you defeat him, the real mastermind, the Mad Lord, will reveal itself to you. Losing to Mad Lord will force you to start over and fight Marduk again.

In Randomizer and Bravery, it is possible to obtain its egg from certain NPCs, Monster chests, or Reward Boxes.

### Evolution

**Mad Lord** evolves from Mad Eye with the Demonic Pact evolution catalyst.

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Non-damaging Actions

Ultimate Skills

Procs
 Double Impact | When exploiting an enemy's weakness with an attack, trigger an additional 50% damage hit.

## Encounter Loadouts

### Wild Battles

Below are the skills Mad Lord has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

### Keeper Duels

Mad Lord does not appear in any Keeper Duels.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Mad Lord PvP Build
* Monster of the Day Reddit Discussion - Mad Lord

## Trivia

* It is possible to obtain Mad Lord before finishing the main storyline. This can be done by obtaining the Demonic Pact catalyst from Reward Box lvl 5 (six-star reward against Vodinoy Champion, Diavola Champion, Gryphonix Champion, or Vertraag Champion).
* Mad Lord is one of the few Monsters that does not appear in any Keeper Duels. The other Monsters are Goblin King, Ninki, Tanuki, Ucan, Mimic, Goblin Pilot, Krakaturtle and Dracomer.
Kame

### Bio

Kames are large bipedal turtles famous for their mastery of martial arts. They are as comfortable on land as they are in water, able to move surprisingly quick either way. Their power stems from their mastery over Chi: latent energy which flows inside all living beings. Kames have evolved with a natural ability to control Chi to increase the power of their strikes and to manifest their Chi outside their body in the form of sudden heat blasts.

### History

Centuries ago, aspiring martial artists would travel to Kame island which used to be the home of all Kames. The martial artists would study the Kames and attempt to replicate their mastery over Chi. There are stories of several human warriors who were able to master the Chi after living on Kame Island for several years or even decades. Each of them became a legendary warrior in their own right, winning fighting tournaments and using their power for the good of mankind. For it is said that, if a human were to use the Chi to do evil, the Kames would find them and put them in their place.

### Acquisition

**Kame** can be encountered in the Sun Palace. **Click here for its location details!**

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Defense Proc | Every attack triggers an additional hit equal to 50% of Defense value.

## Encounter Loadouts

### Wild Battles

Below are the skills Kame has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Kame PvP Build
* Monster of the Day Reddit Discussion - Kame

## Trivia

* Kame's History mentions that martial artists would travel to Kame island to learn Chi mastery. This is a reference to the Dragon Ball franchise, when Goku went to train with Master Roshi at the Kame House on Roshi's tiny personal island.
* Kame's name literally means *turtle* in Japanese.
Koi

### Bio

Not to be confused by the ordinary (albeit equally beautiful) fish that goes by the same name, the Monster Kois aren't shackled by their namesakes' earthly boundaries. They can swim in any direction they choose, and in a way that seems completely effortless. It doesn't matter whether they're swimming upstream, diving into the darkest depths, or gliding through thin air - it all seems all the same to them. They are therefore seen as living symbols of pure freedom and the ability to choose your own destiny.

### History

In the Old World, a large, monstrous Koi would sometimes be seen hovering and gliding above a river. It was always followed by a school of its ordinary namesake that would try to jump out of the water to get closer to the mythical Koi leader. According to legend, it would guide them to their destiny - or, in more practical terms, it guided them towards safer waters. Some of the Monster Kois decided to come to the Monster Sanctuary, but it is believed that most of them still fulfil their mission as guides in the Old World. Only a fool would attempt to hunt a Monster Koi or imprison it.

### Acquisition

A **Koi** egg is given by the Caretaker upon finishing the story segments at the Sun Palace. **Click here for more details!**

Koi is first seen in the Sun Palace, owned by the Caretaker. After raising the tower for the third time, it is kidnapped by Zosimos, who turns it into its dark Shift and uses it to battle against you. Once you defeat the Alchemist, he releases the Koi from his bidding and leaves. The Caretaker arrives and feels relieved that his Koi is safe but immediately becomes worried the unbalance of the Sun will cause great calamity to the Sanctuary. To restore the Sun, his Koi sacrifices itself, causing shifted Monsters to appear in the wild. Soon after, two Koi eggs fall from the Sun, and the Caretaker gives you one of the eggs.

It can also be normally encountered in the Horizon Beach. **Click here for its location details!**

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Mana Proc x3 | Every attack triggers an additional hit equal to 50% of Max Mana.

## Encounter Loadouts

### Wild Battles

Below are the skills Koi has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

**Notes**: Koi does not normally know Buff Charging.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Koi PvP Build
* Monster of the Day Reddit Discussion - Koi

## Trivia

* As mentioned in its Bio, Koi's name and design are based on the koi fish.
Phoenix Serum

**Phoenix Serum**
 Combat Consumable
Revives target
Heal target for 5 x 450
Buy cost: 750GSell cost: 225G

## Crafting Recipes

In Relics of Chaos, Relics can be upgraded using consumable items instead of crafting materials. **Click to show all upgrades that require Phoenix Serums.**

  Arch Bow+4 | 2x **Orange**, 2x **Banana**, 1x ****Phoenix Serum****
  Assisting Bow+4 | 2x **Strawberry**, 2x **Banana**, 1x ****Phoenix Serum****
  Eclipse Sword+4 | 2x **Raspberry**, 2x **Peanut**, 1x ****Phoenix Serum****
  Gold Feather+4 | 4x **Peanut**, 1x ****Phoenix Serum****
  Grim Ripper+4 | 2x **Raspberry**, 2x **Orange**, 1x ****Phoenix Serum****
  Infinity Blaze+4 | 2x **Banana**, 2x **Orange**, 1x ****Phoenix Serum****
  Lion Fang+4 | 2x **Banana**, 2x **Orange**, 1x ****Phoenix Serum****
  Pure Leaf+4 | 2x **Raspberry**, 2x **Peanut**, 1x ****Phoenix Serum****

## Acquisition

### Treasures

* Mystical Workshop
* Underworld
* Abandoned Tower
* Blob Burg
* Forgotten World

**Mystical Workshop**

**Underworld**

**Abandoned Tower**

**Blob Burg**

**Forgotten World**

### Merchants

* Rhazes in the Magma Chamber after unlocking and entering the Abandoned Tower (can only be purchased once).
* Consumable Merchant in the Keepers' Stronghold after reaching Keeper Master.

### Monster Drops

**Common Loot**

**Rare Loot**

### Rewards

* From the Monster Army:
	+ Given for reaching 32000 strength (x3).
* Reward Box lvl 3 and Reward Box lvl 5.
King Blob

The King Blob rules over all other Blobs in the Monster Sanctuary.

### Bio

King Blobs are the proud monarchs of the Blob family. They are much larger than any of the other Blobs, bear a slime-drenched crown and scepter, and they are known to be able to command other Blobs to do their bidding.

### History

Since 155 AC, a number of King Blobs have appeared in seemingly random places of the Monster Sanctuary, always posing a danger that should not be underestimated. If left alone for too long, a King Blob will amass legions upon legions of loyal Blobs. The very first King Blob managed to rile up an army of Blobs large enough to conquer the entire Mountain Path. It appears that King Blobs are created when several smaller Blobs come together and combine. King Blobs are said to represent the shared anger of the many Blobs of the Sanctuary, which are often not taken seriously due to their nice and well-meaning nature.

### Acquisition

**King Blob** is an optional Champion Monster in Blob Burg. Unlike most Champion Monsters, achieving a 5-star rating will not reward you with its egg but instead, a Majestic Crown catalyst. Therefore, under normal circumstances, it can only be obtained through evolution. **Click here for more details!**

To get to King Blob, you need to open certain chests, which open up entrances to new rooms in Blob Burg. You can enter King Blob's room from the top left ceiling entrance in the Teleporter Stone room.

In Randomizer and Bravery, it is possible to obtain its egg from certain NPCs, Monster chests, or Reward Boxes. Additionally, unlike other evolved Monsters, wild King Blobs in Randomizer can drop its own egg.

### Evolution

**King Blob** evolves from Blob, Ice Blob, Lava Blob, Rainbow Blob, or Tar Blob with the Majestic Crown evolution catalyst. Whichever base form you evolve will carry its Shifts to the King Blob. Thus, it can have any of the following Shift passives, depending which one you evolve:

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Health Proc x3 | Every attack triggers an additional hit equal to 5% of Max Health.

## Encounter Loadouts

### Wild Battles

Below are the skills King Blob has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* King Blob PvP Build
* Monster of the Day Reddit Discussion - King Blob

## Trivia

* King Blob is the only Monster whose Ultimate skills are all Non-damaging actions.
* In Randomizer and Bravery, a King Blob egg will have Blob's Shift passives (Heal Charging and Curse Chain).
Mana Burn (Passive)

Mana Burn
 **Mana Burn** | Whenever an enemy takes Burn (Debuff) damage, regenerate 10 Mana.

## Effect

**Mana Burn** is a passive skill that regenerates Mana of the Monster with this passive whenever an enemy takes Burn damage. On the first Burn damage proc on an enemy, 10 Mana is regenerated. The Mana regenerated is reduced to 5 on subsequent procs.

Regenerating Mana will trigger any effects owned by the Monster, such as Transfusion and Mana Charging. Multiple instances of allied Mana Burn on a Monster trigger one after another.
Marduk

Marduk is the leader of the Alchemist order and the main antagonist of the game. **Click here to show spoilers.**

While in the Abandoned Tower, the man they thought was Eric reveals himself to be Marduk, having ambushed and murdered the real Eric in the Magma Chamber 23 years ago, and disposed his body there. Using an ancient, forbidden alchemical method, Marduk has taken on Eric's appearance and voice ever since. He used this same method to hide his true identity for the last three hundred years.
Mass Antidote

**Mass Antidote**
 Combat Consumable
Removes 2 Debuffs from all allies
Buy cost: 500GSell cost: 150G

## Crafting Recipes

In Relics of Chaos, Relics can be upgraded using consumable items instead of crafting materials. **Click to show all upgrades that require Mass Antidotes.**

## Acquisition

### Treasures

* Ancient Woods
* Snowy Peaks
* Blob Burg

**Ancient Woods**

**Snowy Peaks**

**Blob Burg**

### Merchants

* Consumable Merchant in the Keepers' Stronghold after reaching Keeper Knight.

### Rewards

* From the Monster Army:
	+ Given for reaching 57500 strength (x2).
* Reward Box lvl 3.
Magmapillar

### Bio

This gigantic caterpillar has evolved beyond all predators of the animal kingdom, but even more impressive is its ability to generate intense heat and even flame by way of metabolic heat. Unlike other insects, the Magmapillar doesn't have to bask in the sun to maintain its body temperature, although Magmapillars can sometimes be seen lying together in groups to increase their collective heat. Once a Magmapillar reach a certain age, it creates a cocoon of searing hot silk around itself. Any living thing that comes close to this cocoon gets burned to a crisp.

### History

It has been documented since the first days of the Monster Sanctuary how to quench the severe blazing heat of the Magmapillar's silk. Once the silk is stripped away of its scorching heat, it can be woven into sturdy, long-lasting garments with magical properties. Most Keeper clothes are made in this way. The Magmapillars belonged to the original Monster species that were endangered by the infamous "greed of kings" which the monuments along the Keeper's Trail speak of. Magmapillars and their adult forms were instrumental in the war between the first Monster Keepers and the kings of the Old World, and they have been the trusty companions of Keepers ever since.

### Acquisition

**Magmapillar** can be encountered in the Mountain Path or Ancient Woods. Alternatively, wild Magmamoths may drop Magmapillar eggs. **Click here for its location details!**

* Ancient Woods

### Evolution

**Magmapillar** can evolve into Magmamoth with the Cocoon evolution catalyst.

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

## Encounter Loadouts

### Wild Battles

Below are the skills Magmapillar has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Magmapillar PvP Build
* Monster of the Day Reddit Discussion - Magmapillar

## Trivia

* Magmapillar's name is a portmanteau of the words *magma* and *caterpillar*.
Heroic Defense (Passive)

Heroic Defense
 **Heroic Defense** | Reduces damage taken by 2% for every Buff on this Monster.

## Effect

**Heroic Defense** is a passive skill that increases the damage reduction value of the Monster with this passive by up to 2% for each Buff on it. The effectiveness of this increase gradually diminishes as more Buffs are applied. Additional stacks of a Buff are only half as effective, providing approximately a 1% increase each. If a hit results in the Monster gaining a Buff while being attacked, such as through Martial Prowess, this passive will be dynamically updated for any subsequent incoming hits. Heroic Defense stacks multiplicatively with multiple instances of itself on a Monster, as well as with other sources of damage reduction, but with diminishing returns.

The increased damage reduction value from a single instance of Heroic Defense is calculated as follows:

H
e
r
o
i
c

D
e
f
e
n
s
e

i
n
c
r
e
a
s
e
d

D
R

v
a
l
u
# e
1
−
(
1
−
0.02

)

T
o
t
a
l

B
u
f
f

s
t
r
e
n
g
t
h

o
n

a
l
l
y

{\displaystyle {Heroic\ Defense\ increased\ DR\ value = 1 - ( 1 - 0.02 ) ^ { Total\ Buff\ strength\ on\ ally } \, }}

The strength of a single Buff stack is assigned a value of 1.0, whereas additional stacks of the same Buff are valued at 0.5. For instance, the total Buff strength of Might and Sorcery would be 2.0, whereas the total Buff strength of 2 stacks of Might would be 1.5.
Orange

**Orange**
 Food
Mana +36
Buy cost: 500GSell cost: 150G

## Crafting Recipes

In Relics of Chaos, Relics can be upgraded using consumable items instead of crafting materials. **Click to show all upgrades that require Oranges.**

## Acquisition

### Treasures

* Mystical Workshop
* Underworld
* Forgotten World

**Mystical Workshop**

**Underworld**

**Forgotten World**

### Merchants

* Food Merchant in the Keepers' Stronghold after reaching Keeper Champion.

### Rewards

* From the Monster Army:
	+ Given for reaching 50000 strength.
* Common drop in the Infinity Arena after reaching Keeper Champion.
* Reward Box lvl 2.
Molebear

### Bio

Quite possibly one of the highest evolved beasts of the animal kingdom, however the sharp claws and spikes of the Molebear mainly serve as defensive tools, as the Molebear's diet consists of plants it forages and insects it finds in the ground. Molebears feel most at home in the underground caverns that they create themselves over years of effort. During the winter, the Molebears stay hidden in the deepest reaches of these caves, where they are safe from the freezing colds above.

### History

The Molebears were regarded as dangerous creatures in the Old World, but the Monster Keepers always knew the Molebears as peaceful and mild-tempered beings. Still, it was quite a huge undertaking to bring the Molebears to the Sanctuary, and it was finished only by 44 AC. In the centuries since, the Molebears have formed an expansive system of interlinked caves and tunnels underneath the Ancient Woods. Recently, these tunnels have even become connected to the abandoned Stronghold Dungeon. Even though the Ancient Woods never see snowfall, the Monsters of the Ancient Woods use the Molebears' caves as shelter when it's stormy outside. The Molebears and Magmamoths of the Ancient Woods have come to a truce of sorts, as they are evenly matched in power.

### Acquisition

**Molebear** can be encountered in the Ancient Woods. **Click here for its location details!**

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Non-damaging Actions

Ultimate Skills

Procs
 Attack Proc | Every attack triggers an additional hit equal to 35% of Attack value.

## Encounter Loadouts

### Wild Battles

Below are the skills Molebear has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Molebear PvP Build
* Monster of the Day Reddit Discussion - Molebear

## Trivia

* Molebear's name is a portmanteau of the words *mole* and *bear*, referencing it being a combination between these two animals.
Monster Design Contest

**Monster Design Contests** were contests where the community could submit their Monster ideas for the game. Moi Rai held a total of six different Monster Design Contests. The first five contests were for the members of backers of the Kickstarter (or the late PayPal backers) who donated at a certain tier. Non-members were also allowed to enter by collaborating with the backer members. The sixth contest was announced after the Forgotten World DLC announcement and was open to anyone.

At the end of the submission period, the community can vote for the submitted entries they would like to see appear in the game. Once the voting period ends, the developers will choose at least one more entry (entries that weren't already winning) as the Developers' Pick winner(s). The winners would then be revealed. Only the backer members could vote during the first five contests, whereas the sixth contest allowed anyone registered to vote. Each contest had a minimum of three winners, and all of those designs made it into the game proper.

## First Contest

The first contest ran from December 10th, 2018 until February 20th, 2019.

 **1st Place**[ By: Pixelbit ]

 **Tied 2nd Place**[ By: Azaliate ]

 **Tied 2nd Place**[ By: Aurora ]

 **Dev Pick**[ By: Penumbra ]

## Second Contest

The second contest ran from April 1st, 2019 until May 8th, 2019.

 **1st Place**[ By: Zuty ]

 **2nd Place**[ By: MissingNovice ]

 **Dev Pick**[ By: TheOneFreeMan ]

## Third Contest

The third contest ran from August 1st, 2019 until September 23, 2019.

 **1st Place**[ By: RacieB ]

 **2nd Place**[ By: VAX ]

 **Dev Pick**[ By: princecoyotewolf ]

## Fourth Contest

The fourth contest ran from November 15th, 2019 until January 11th, 2020.

 **1st Place**[ By: Umaro ]

 **2nd Place**[ By: RacieB ]

 **Dev Pick**[ By: Taggerung559 ]

## Fifth Contest

The fifth contest ran from February 29th, 2020 until April 5th, 2020.

 **1st Place**[ By: Evie ]

 **2nd Place**[ By: Cmac2173& andwhyisit ]

 **Dev Pick**[ By: Polygonal& Pope\_PiusXIII ]

## Sixth Contest

The sixth contest ran from September 7th, 2021 until October 15th, 2021. Unlike previous contests, this contest was open to anyone (one entry per person) but only 30 of these entries are picked by the developers for voting. Furthermore, this contest also includes a 3rd place winner and a second Dev Pick. The timeline of the contest is shown below:

* September 7th to October 5th, 2021 - Design submission.
* September 7th to October 8th,2021 - Registration for voting.
* October 5th to October 8th, 2021 - The developers choose 30 out of 177 Monster entries.
* October 8th, 2021 - The 30 finalists are revealed (finalists can be seen here).
* October 9th to October 15th, 2021 - Registered people can vote for up to 5 Monsters.
* October 16th, 2021 - Winners are revealed.

 **1st Place**[ By: FossilFace ]

 **2nd Place**[ By: Gullintanni ]

 **3rd Place**[ By: Y2A\_Alkis ]

 **Dev Pick**[ By: its king ]

 **Dev Pick**[ By: White Dragon ]
Ninki Nanka

### Bio

A mighty river dragon that is said to live for hundreds of years. The key difference between a Ninki and a Ninki Nanka is that the mud layer that coats the Ninki Nanka's scales and fur contains volcanic minerals, which grants them even more resilience and power. A Ninki enters adulthood by bathing in a primordial pool of volcanic mud that lies hidden deep underneath the earth.

### History

The group of Keepers stayed in the territory of the Ninki Nankas for several months, not knowing how to convince the proud and headstrong river dragons to come with them. One day, one of the sickly Ninki Nankas inexplicably died a sudden death. It seemed as if it had simply lost its will to live. It left behind a couple of famished Ninki calves, which none of the other Ninki Nankas were able to take care of. Naturally, the Keepers took in the abandoned Ninkis and nurtured them as best as they could. That is how the Keepers won the trust of the Ninki Nankas. Only a handful of their species stayed behind, and it is believed that they are still hiding in the most remote corners of their once majestic territory.

### Acquisition

**Ninki Nanka** can be encountered in the Sun Palace. However, they drop Ninki eggs instead of their own. Therefore, under normal circumstances, it can only be obtained through evolution. **Click here for its location details!**

In Randomizer and Bravery, it is possible to obtain its egg from certain NPCs, Monster chests, or Reward Boxes.

### Evolution

**Ninki Nanka** evolves from Ninki with the Magical Clay evolution catalyst.

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Double Impact x2 | When exploiting an enemy's weakness with an attack, trigger an additional 50% damage hit.

## Encounter Loadouts

### Wild Battles

Below are the skills Ninki Nanka has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

**Notes**: Ninki Nanka does not normally know Combo Buffing.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Ninki Nanka PvP Build
* Monster of the Day Reddit Discussion - Ninki Nanka

## Trivia

* Based on a feedback survey back in May 2021, Ninki Nanka was one of the Top 20 community's favorite Monster, it being in the 20th place.
* Ninki Nanka's name and design (as well as Ninki's) are based on the Ninki Nanka, a legendary reptilian and possibly dragon-like creature in West African folklore.
Mass Potion

**Mass Potion**
 Combat Consumable
Heal all for 800
Buy cost: 400GSell cost: 120G

## Crafting Recipes

In Relics of Chaos, Relics can be upgraded using consumable items instead of crafting materials. **Click to show all upgrades that require Mass Potions.**

## Acquisition

### Treasures

* Stronghold Dungeon
* Magma Chamber

**Stronghold Dungeon**

**Magma Chamber**

### Merchants

* Rhazes in the Magma Chamber after defeating the Asura Champion (can only be purchased once).
* Consumable Merchant in the Keepers' Stronghold after reaching Keeper Knight.

### Monster Drops

**Common Loot**

**Rare Randomizer-only Loot**

These Monsters will have loot for this item only in Randomizer mode.

### Rewards

* From the Monster Army:
	+ Given for reaching 3000 strength (x2).
* Reward Box lvl 1 and Reward Box lvl 2.
Health

The **Health** stat is the amount of hit points the Monster has. Health is a literal number for how much damage the Monster can take before it is killed and defeated from combat. The formula for calculating the base Max Health value of a Monster is:

B
a
s
e

M
a
x

H
e
a
l
t
h

v
a
l
u
# e
(
5
H
e
a
l
t
h

R
a
t
i
n
g
)
∗
4.5
∗
(
10
L
e
v
e
l
)
∗

(

1

L
e
v
e
l

100

)

{\displaystyle {Base\ Max\ Health\ value = ( 5 + Health\ Rating) \* 4.5 \* ( 10 + Level ) \* \left ( 1 + \frac{Level}{100} \right ) }}

* Active Skills
* Passive Skills
* Ultimate Skills
* Shift Passives
* Status Effects
* Items
* Equipment

Increases allied Health stat

Increases Health stat from equipment
 Armory | Aura: Increases the stats gained from accessories by 15% for allied Warrior Monsters.

Scales with opposing Max Health
 Devour | Aura: Whenever an ally knocks out an enemy Monster, it is healed by 25% of that Monster's Max Health.

Scales with opposing current Health
 Skirmish | Aura: When allied Beasts or Reptiles spend a turn without attacking, apply Bleed on enemies equal to 5% of their current Health. (2% vs. Champions, Infinity Arena)

Affected by opposing current Health
 Backstab | Hits against enemies with 70% or more Health deal 35% more damage and have 15% increased Critical Hit Chance.

Affected by opposing Health rating
 Giantsbane | This Monster deals 5% more damage. Against enemies with a Health rating of 7 or higher, damage is increased by 20% instead.

Scales with allied Max Health

Affected by opposing Health rating

Increases allied Health stat

Increases Health stat from equipment

Scales with allied Max Health

Affected by allied current Health

Scales with Max Health

Increases allied Health stat

  Corn

  Carrot

  Banana

Scales with allied Max Health

  Phoenix Serum

### Weapons

Increases allied Health stat

Reduces allied Health stat

  One Punch Fist+1

  One Punch Fist+2

  One Punch Fist+3

  One Punch Fist+4

  One Punch Fist+5

Affected by allied current Health

  Warhorn+1

  Warhorn+2

  Warhorn+3

  Warhorn+4

  Warhorn+5

### Accessories

Increases allied Health stat

Reduces allied Health stat

Scales with allied Max Health

  Dragon Saddle+1

  Dragon Saddle+2

  Dragon Saddle+3

  Dragon Saddle+4

  Dragon Saddle+5
Occult (Monster Type)

## Associated Skills/Equipment

* Active Skills
* Passive Skills
* Equipment

Occult actives
 Occult Power | lv1  | 200

Occult passives
 Blood Magic | Aura: Whenever an allied Occult or Mage Monster hits an enemy, 40% chance to inflict a Bleed stack equal to 40% of that damage.

### Weapons

Occult equipment

  Staff of Doom+1

  Staff of Doom+2

  Staff of Doom+3

  Staff of Doom+4

  Staff of Doom+5
Peanut

**Peanut**
 Food
Defense +25
Buy cost: 500GSell cost: 150G

## Crafting Recipes

In Relics of Chaos, Relics can be upgraded using consumable items instead of crafting materials. **Click to show all upgrades that require Peanuts.**

## Acquisition

### Treasures

* Underworld
* Forgotten World

**Underworld**

**Forgotten World**

### Merchants

* Food Merchant in the Keepers' Stronghold after reaching Keeper Champion.

### Rewards

* From the Monster Army:
	+ Given for reaching 50000 strength.
* Common drop in the Infinity Arena after reaching Keeper Champion.
* Reward Box lvl 2.
Plague (Passive)

Plague
 **Plague** | Unique Aura: Whenever an enemy takes Poison damage, 40% chance that the Poison spreads to another enemy.

## Effect

**Plague** is a Unique Aura passive skill that has a chance to inflict Poison on another eligible enemy whenever an enemy takes Poison damage. On the first Poison damage proc on an enemy, the chance is 40%. Due to a bug, the chance is increased to 80% on subsequent procs instead of being reduced. Poison inflicted by Plague does not trigger damage on the same turn it is applied.

The Poison is applied by the Monster with the Plague passive, triggering any effects owned by the Monster or originating from other Auras, such as Mystify, Saboteur's Shield, and Curse Chain. Multiple instances of allied Plague on the field do not stack, and only the frontmost Monster's Plague takes effect. For example:
* Monster A is in the second position and has learned Saboteur's Shield.
* Monster B is in the third position and has learned Mystify.

Monster A's Plague takes effect. Therefore, Plague would trigger Monster A's Saboteur's Shield and not Monster B's Mystify.
Ornithopter

### Bio

Ornithopters are mechanical beings capable of perpetual flight. They are kept in motion through mysterious mechanisms that are hidden within the barrel-shaped body. Being one of the most puzzling inventions in history, they have inspired many attempts to copy their design or improve on it, which have all failed so far.

### History

Ornithopters were created by Leonardo the Great, one of the most brilliant minds in history. They were created centuries before the Sanctuary and are the first mechanical Monsters created by humans in history. The Ornithopters' design was based on acute, long-lived observations of animals and Monsters capable of flight. The final element needed to keep the Ornithopter in motion, however, eluded Leonardo for many years. The Ornithopters' design was only completed when Leonardo began to dabble in sorcery in his later years, which only became known years after his death. Trying to keep the magical mechanisms of the Ornithopters secret from the puritan authorities, Leonardo placed a magical seal on them; if the seal is broken in any way, the mechanisms within the Ornithopter completely fall apart.

### Acquisition

**Ornithopter** can be encountered in the Mystical Workshop. It can also be obtained from Reward Box lvl 4. **Click here for its location details!**

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Aura Passives
 Punishment | Unique Aura: Whenever an allied Monster removes a Buff from an enemy with an attack, there is 50% chance the attack deals an additional 30% damage hit.

Procs
 Defense Proc | Every attack triggers an additional hit equal to 50% of Defense value.

## Encounter Loadouts

### Wild Battles

Below are the skills Ornithopter has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Ornithopter PvP Build
* Monster of the Day Reddit Discussion - Ornithopter

## Trivia

* Ornithopter's name and design are based on the ornithopter, an aircraft that flies by flapping its wings.
	+ Ornithopter was also inspired by the Ornithopter card from Magic: The Gathering.
	+ Leonardo the Great from Ornithopter's History is a reference to Leonardo da Vinci, the person that made the first real studies of flight and invented the ornithopter.
Nightwing

### Bio

The Nightwing is possibly the most stealthy predator that nature has ever produced. It produces no audible sound and it seems as if it's able to meld with the shadows - a combination of extremely keen instincts and magic. It is known to feed on the blood of humans, animals and even other Monsters. It is believed to be able to see in the dark, sense the blood of any warm-blooded being from miles away, and hear the breathing sound of a sleeping human or animal.

### History

There are many stories and myths in the Old World surrounding the Nightwing. The names of the Nightwing are countless: King of the Night, Blood-Demon, Vampire and Chupacabra are only a few of them. However, it was only a matter of time until humanity's desire for expansion encroached on their territory. More and more forests vanished so that factories and cities could be built, until the Nightwing was pushed away into the caves, sewers, and ruins of the Old World. In 129 AC, a group of Monster Keepers decided to bring the Nightwings to the Sanctuary, despite the perceived difficulty of such a mission. They were surprised to find that the Nightwings were quite eager to come with them.

### Acquisition

**Nightwing** can be encountered in the Stronghold Dungeon or Ancient Woods. It can also be obtained from Reward Box lvl 1. **Click here for its location details!**

* Ancient Woods

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Aura Passives
 Deep Wounds | Aura: Bleed damage on enemies is increased by 40%.

Procs
 Attack Proc | Every attack triggers an additional hit equal to 35% of Attack value.

## Encounter Loadouts

### Wild Battles

Below are the skills Nightwing has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Nightwing PvP Build
* Monster of the Day Reddit Discussion - Nightwing
Nautilid

### Bio

Nautilids bear their name due to their superficial similarity to the marine mollusc nautilus. However, they are closer related to squids. They are blue-blooded, have multiple hearts and they may shoot clouds of ink to blind their foes, although they also developed a set of other defense mechanisms that aid them against all types of predators. Its "face" is more like a mask: a thick, bony plate which protects the Nautilid's actual face. When it wants to eat, it has to slightly lift up its mask.

### History

According to ancient scriptures, the Nautilids were bio-engineered by the Elderjels - same as the crab-like Ucans were. They came into being after Great Graamu entered our world with his spawn army - Grummies and G'rulus. Same as the Elderjels, the G'rulus created vast underwater cities and palaces, and they too strove for the dominion of our world. Great Graamu was able to bend the minds of many ocean Monsters to his will to use as foot soldiers, and so the Elderjels created a breed of foot soldiers for their own armies: the Nautilids. However, this is ancient history - the Elderjels aren't what they once were and the Nautilids haven't been their thralls for millions of years.

### Acquisition

**Nautilid** can be encountered in the Horizon Beach. **Click here for its location details!**

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Double Impact | When exploiting an enemy's weakness with an attack, trigger an additional 50% damage hit.

## Encounter Loadouts

### Wild Battles

Below are the skills Nautilid has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Nautilid PvP Build
* Monster of the Day Reddit Discussion - Nautilid

## Trivia

* As mentioned in its Bio, Nautilid's name and design are based the nautilus, a marine mollusk of the Nautilidae family.
Mogwai

### Bio

Small, furry creatures that seem docile and well-meaning at first glance. Turning one's back to a Mogwai reveals their impish or even diabolical nature. Getting hit by a snowball in the back while the Mogwai retreats with a goatlike laughter is one of the milder types of Mogwai misdeeds. Give too much trust to a Mogwai and you might end up chasing after that same Mogwai as it's running off with your backpack and supplies. The Mogwais used to hoard their stolen goods in secret caves that they dug under their remote mountain villages.

### History

In ancient times, there were nobles and rulers who would attempt to keep a Mogwai as a pet. A set of rules for Mogwai keeping were written down in this time period. It is said that these rules shall never be broken, or else one might risk great calamities. However, no records remain of any of these rules, despite many Keepers scouring the Old World for them. Therefore, it is not known what the Keeper of a Mogwai should do or refrain from doing. If you still want to keep a Mogwai, you should probably be very careful in general.

### Acquisition

**Mogwai** can be encountered in the Snowy Peaks. **Click here for its location details!**

### List Form

* Damage
* Support
* Ultimates
* Stat Boost Passives
* Aura Passives
* Additional Hits
* Special Passives

Ultimate Skills

Procs
 Critical Hybridization | The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa.

## Encounter Loadouts

### Wild Battles

Below are the skills Mogwai has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

## Builds & Discussions

For a list of all useful guides and links, check this page.
* SmugLookingBarrel's Sample Builds
* Mogwai PvP Build
* Monster of the Day Reddit Discussion - Mogwai

## Trivia

* Mogwai appears in Siralim Ultimate as a crossover Monster. In return, Vertraag appears in Monster Sanctuary.
* Mogwai's name is based on mogwai, demons that inflict harm on humans from Chinese mythology. However its design and personality may be based on mogwais from the movie Gremlins.