recursal/Fanatic-Fandom huggingface dataset:
Ryze

Ryze is part of zacs team and is from league of legends.

**Overload** - 24 [+40% bonus damage] and does 20% more damage if the target was hit by **spell flux** the previous turn. **Spell flux** - 24 [+75% bonus damage]. **Rune prison** - 24 [+85% bonus damage] and the target is stunned for 1 turn, increased to 2 turns if the target was hit by **spell flux** the previous turn (This ability has a 5 turn cooldown).

**World rune**: At the start of every battle, Ryze empowers himself with 1 of 5 different world runes: Precision - When attacking the same enemy 3 times in a row, they take 10% more damage from all allies for 2 turns, Domination - Gains 5% more damage for each unique enemy type killed (damage resets after battle), Sorcery - After using all 3 abilities in a row, Ryze gains speed for 2 turns, Resolve - Gains 30% damage reduction for 1 turn when stunning/freezing enemies (can be activated by potions), Inspiration - **Rune prison** has a 3 turn cooldown.

Mage type.

Magic element.

Amethyst mox.

160 hp.
Spinosaurus

Spinosaurus is part of sams team and was adapted from jurassic park builder.

**Jurassic chomp** - 24 [+40% bonus damage] and heals 10 [+1% max hp] hp if it is a killing blow. **Shoulder charge** - 30 [+75% bonus damage]. **Leap attack** - 42 [+80% bonus damage] and the target is stuck for 3 turns.

**Fresh meat**: Spinosaurus heals for 20% [+1.5% per level/item] of the damage he deals for the first 2 turns of each wave.

Defense type.

Life element.

Sapphire mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Arena battlecaster

Arena battlecaster is part of zacs team and is from legends of runeterra.

**Hype building** - Ally deals 10% more damage for 2 turns, and if the ally gets a last hit while active, the duration extends by 1 turn. **Dramatic finisher** - For 1 turn, any enemies that drop to 10 [+20% bonus damage] hp or lower are killed and executed by Arena battlecaster. **Piece of the champ** - Forces an ally to taunt all for 2 turns, if the ally survives, they heal back 50% of the damage taken and gain a shield for 50% of the damage taken that lasts 2 turns.

**From the sidelines**: Arena battlecaster is permanently untargetable, but becomes targetable if all other allies fall. He also replaces **piece of the champ** with **last man standing**, which does 20 [+40% bonus damage] damage to a target and has a 1 turn cooldown.

Utility type.

Fire element.

Ruby mox.

100 hp (only scales by 50%).
Shroomboom

Shroomboom is part of sams team and is from the skylanders series.

**Mushroom shot** - 22 [+45% bonus damage]. **Para spore** - 10 [+25% bonus damage] to 3 targets. **Self slingshot** - 56 [+100% bonus damage] but Shroomboom is stunned for 1 turn after.

**Multi spore**: If **para spore** is used on an enemy hit by **mushroom shot** the previous turn, it infects the target, dealing 4 [+10% bonus damage] bonus damage for 2 turns.

Range type.

Life element.

Ruby mox.

160 hp.
Uintatherium

Uintatherium is part of zacs team and was adapted from jurassic park builder.

**Kicking fury** - 26 [+50% bonus damage], **Power charge** - 32 [+70% bonus damage] and Uintatherium gains speed for 1 turn, **Rampage** - 46 [+85% bonus damage] true damage.

**Buck wild**: If **power charge** lands a killing blow, Uintatherium hits another target at 75% damage, and so on until it doesn't land a killing blow or there are no more enemies (damage lowers by 25% of the previous amount with each consecutive killing blow [75%->56%->42%->etc]).

Damage type.

Ice element.

Amber mox.

200 hp.
Salamech

Salamech is part of zacs team and is custom made.

**Tongue punch** - 24 [+50% bonus damage]. **Tail bash** - 30 [+70% bonus damage] and target is stunned for 1 turn. **Mucus coat** - Gains speed and 25% damage reduction until he takes damage 3 times.

**Adaptation**: At the start of each wave, Salamech can choose one enemy passive to disable (cannot target bosses).

Damage type.

Tech element.

Ruby mox.

160 hp.

This character deals less damage to the The mind boss.
Whomp king

Whomp king is part of zacs team and is from the mario series.

**Summon whimp** - 16 [+40% bonus damage] but dies after attacking, and every 4 turns Whomp king stuns enemies for, 2 whimps will be summoned the next time the ability is used. **Crushing stomp** - 30 [+65% bonus damage] and stuns for 1 turn. **Smash** - 40 [+80% bonus damage] and target is stunned for 2 turns.

**Pseudo-smash**: If 2 whimps from **summon whimp** attack the same target, they will be stunned for 1 turn.

Defense type.

Earth element.

Sapphire mox.

260 hp.
Smite hades

Smite hades is part of sams team and is from smite.

**Shroud of darkness** - Target is feared for 1 turn. **Devour souls** - 30 [+75% bonus damage]. **Pillar of agony** - Smite hades gains 10% damage reduction and channels, dealing 10 [+10% bonus damage] to all for 3 turns.

**Soul siphon**: Smite hades heals for 40% [+1% per 20 bonus hp] of the damage he deals.

Mage type.

Undead element.

Amethyst mox.

160 hp.
Smash hit

Smash hit is part of zacs team and is from the skylanders series.

**Ball throw** - 24 [+45% bonus damage] and the target is stuck for 1 turn. **Ball swing** - 34 [+70% bonus damage]. **Ball slam** - 44 [+90% bonus damage] and the target is stunned for 2 turns.

**Heavyweight**: Smash hit does 15% more damage to stunned targets.

Range type.

Earth element.

Amber mox.

160 hp.
Sword stealer

Sword stealer is part of sams team and is from the how to train your dragon series.

**Tail pierce** - 22 [+50% bonus damage]. **Fire breath** - 30 [+75% bonus damage]. **Weapon steal** - Lowers targets damage by 50% [+1% per 40 bonus hp] for 4 turns.

**A fine addition**: Sword stealer gains 10% damage reduction if he last hits **weapon steal**'s target while active (damage reduction resets after battle).

Defense type.

Undead element.

Sapphire mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Sheep creep

Sheep creep is part of zacs team and is from the skylanders series.

**Wool roll** - 22 [+40% bonus damage]. **Wool explosion** - 30 [+55% bonus damage] and Sheep creep is pacified for 1 turn, but also regenerates 25% [+1% per 20 bonus hp] of **thick coat**'s shield. **Cork guns** - 12 [+20% bonus damage] to 4 targets.

**Thick coat**: Wool will shield Sheep creep for 15% of his max hp, and once broken, will reform every 5 turns.

Range type.

Life element.

Sapphire mox.

140 hp.
Urgot

Urgot is part of sams team and is from league of legends.

**Leg blast** - 24 [+45% bonus damage]. **Purge** - 25% of **leg blast**'s damage to all. **Fear beyond death** - (Can only be used on targets at 25% max hp or lower) Urgot makes an enemy untargetable for 1 turn, and pacifies himself for 1 turn, if he survives and his target is not healed above 25% max hp, the target is killed and executed, and all other enemies are feared for 1 turn.

**Echoing flames**: Every 5 turns, **Leg blast** will deal 6% [+1% per 20 bonus damage] of the targets max hp as bonus damage (can be applied by **purge**).

Range type.

Toxic element.

Emerald mox.

180 hp.
Conan axesoul

Conan axesoul is part of sams team and is from the mighty knight series.

**Axe swipe** - 26 [+45% bonus damage]. **Rage of fatality** - Increases damage by 15% for 2 turns. **Terra upheaval** - 40 [+85% bonus damage] and target takes 10% more damage for 2 turns.

**Counter spiral**: While below 25% max hp, Conan axesoul will counter for 25% [+1% bonus hp] of the damage he takes.

Damage type.

Earth element.

Citrine mox.

180 hp.
Trinacromerum

Trinacromerum is part of sams team and was adapted from Jurassic world: the game.

**Spine swipe** - 26 [+40% bonus damage]. **Quick bash** - 32 [+65% bonus damage] and Trinacromerum gains speed for 1 turn, increased to 2 turns if it is a killing blow. **Swirling bite** - 52 [+90% bonus damage].

**Nimble**: Trinacromerum does 20% more damage to targets with more current hp than him.

Damage type.

Water element.

Sapphire mox.

180 hp.
Uncle wario

Uncle wario is part of zacs team and is custom made.

**Motorcycle onion pizza** - Ally heals 10 [+5% bonus hp] hp, or can be used on an enemy to give them diareetes, doing 10 [+25% bonus damage] damage for 2 turns. **Refreshment** - Cleanses and grants ally speed for 1 turn. **Stool smash** - 46 [+100% bonus damage].

**Barman's own**: Potions last 1 turn longer when used on Uncle wario.

Utility type.

Toxic element.

Citrine mox.

160 hp.

This character deals less damage to the The mind boss.
Smiles

Smiles is part of zacs team and is from awesomenauts.

**Bush fire** - Fire for 2 turns. **Trappers hook** - 30 [+70% bonus damage] and smiles gains 5 gold. **Tail whip** - 40 [+90% bonus damage] and the target is stunned for 1 turn.

**Black market**: For every 1 gold collected, Smiles also gains 1 hunter token. At the end of each wave, Smiles can purchase upgrades with them (hunter tokens carry over between waves, excess hunter tokens at the end of the battle are converted into 1 gold for every 5).

**Bush fire** upgrades: Barbie sauce - 45 tokens - Fire lasts for 3 turns, Rodent smoker - 60 tokens - Heals 5 [+5% bonus hp] hp per turn while an enemy is on fire (does not stack if multiple enemies are on fire), Dirty apron - 30 tokens - Adds 12 [+30% bonus damage] flat damage.

**Trappers hook** upgrades: Dinosaur hook - 30 tokens - Increases damage by 15%, Snapper trap - 45 tokens - Heals smiles for 15 [+10% bonus hp] hp when used, The knot meister - 60 tokens - Refreshes cooldown after **tail whip** is used.

**Tail whip** upgrades: Gnome king - 45 tokens - Increases damage by 15%, Unicornian butt - 30 tokens - Stun lasts for 2 turns, Sandworm tail - 60 tokens - Deals true damage if the target is above 50% max hp.

Damage type.

Fire element.

Emerald mox.

180 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Safety inspector

Safety inspector is part of sams team and is from legends of runeterra.

**Blast protection** - Ally gains 5% damage reduction for 1 turn, and if the incoming damage (after shields and damage reduction) is 3 [+1 per level/item] or less, it is fully negated. **Countdown** - Once used, after 2 turns the target takes 40 [+80% bonus damage] damage (can be amplified by static) (cooldown begins after damage is dealt). **Inspection passed** - Makes all allies next attack deal 20% more damage and stun for 1 turn.

**Inspection failed**: If an allies third attack does not get a last hit, Safety inspector will empower their next attack to deal 50% of its damage as true damage.

Utility type.

Tech element.

Amber mox.

140 hp.
Skeleton king

Skeleton king is part of sams team and is from dragonsoul.

**Skeletal curse** - 24 [+45% bonus damage]. **Royal decree** - If used on an ally, they are healed 20 [+10% bonus hp] hp, if used on an enemy, the target is marked for 3 turns and if they drop below 30 [+25% bonus damage] hp they are killed without using Skeleton kings turn. **Summon skeledeer** - 10 [+25% bonus damage] and stuns the first time it attacks.

**Skeleton key**: Can open any type of elemental chest.

Utility type.

Undead element.

Ruby mox.

160 hp.
Megalodontia

Megalodontia is part of zacs team and is from the splatoon series.

**Sink** - Megalodontia gains 10% damage reduction, stacking up to 3 times when used multiple turns in a row. **Ink field** - All are stuck for 2 turns. **Colossal consumption** - Megalodontia begins channeling for 3 turns, and after finishing, he deals 25% [+5% bonus damage] of his max hp as damage to all (If the channel is interrupted, it goes on a 3 turn cooldown).

**Chum**: Defeated enemies hit by **colossal consumption** are executed.

Utility type.

Water element.

Sapphire mox.

280 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Razorwhip

Razorwhip is part of sams team and is from the how to train your dragon series.

**Tail stab** - 20 [+45% bonus damage]. **Slicing bite** - 30 [+65% bonus damage] and deals 25% more damage if the target has a shield or damage reduction. **Toxic breath** - 38 [+85% bonus damage] and poison for 2 turns.

**Steel skin**: Armor gives Razorwhip 25% damage reduction.

Defense type.

Earth element.

Emerald mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Sandstorm dragon

Sandstorm dragon is part of zacs team and is from dragonvale.

**Tumbleweed** - 24 [+45% bonus damage] and Sandstorm dragon gains speed for 1 turn. **Sand wave** - 6 [+10% bonus damage] to all. **Sandstorm** - 10 [+1% bonus hp] to all.

**Pocket sand**: **Sand wave** and **sandstorm** will blind enemies for 1 turn if they damaged Sandstorm dragon the previous turn.

Range type.

Air element.

Amber mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Smothering smokebreath

Smothering smokebreath is part of sams team and is from the how to train your dragon series.

**Welding flame** - 16 [+40% bonus damage] and fire for 1 turn, or can remove 60% of an allies shield (base amount, not current) and make the rest permanent. **Smoke swarm** - 8 [+20% bonus damage] to 3 targets and all targets are blinded for 1 turn. **Rolling fog** - Smothering smokebreath becomes untargetable for 2 turns and all heals and shields enemies use are given to Smothering smokebreath.

**Mega mist**: If all enemies have been blinded by Smothering smokebreath, **rolling fog** lasts for 4 turns.

Range type.

Air element.

Sapphire mox.

140 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Robo shark

Robo shark is part of sams team and is from hungry shark world.

**Iron jaw** - 26 [+50% bonus damage]. **Rev up** - Speed for 2 turns, and if speed activates on Robo shark, its cooldown is reduced by 1 turn. **Tesla chomps** - For 3 turns, **iron jaw** has 20% increased damage and shocks all for 4 [+5% bonus damage] damage when used.

**Arcing power**: If Robo shark is affected by speed, **rev up** will zap a target for 10 [+35% bonus damage] damage.

Mage type.

Electric element.

Sapphire mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Sacred protector

Sacred protector is part of sams team and is from legends of runeterra.

**Altar stomp** - 24 [+45% bonus damage]. **Spiritual barrier** - Gives ally a 15 [+10% bonus hp] hp shield for 2 turns. **Double strikes** - All shielded allies can use 2 abilities for 2 turns (effect will remain active even if an allies shield wears off before it ends).

**Sacred challenger**: Every turn, Sacred protecter chooses which enemies will attack him (at least 1 enemy must be chosen each turn, but enemies cannot directly target him apart from taunt effects).

Utility type.

Life element.

Emerald mox.

280 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Treasure knight

Treasure knight is part of sams team and is from shovel knight.

**Scuttle slam** - 24 [+40% bonus damage] and the target is blinded for 1 turn. **Trap chest** - 30 [+65% bonus damage] and grants Treasure knight 10 gold. **Anchor launch** - 44 [+85% bonus damage].

**Greed**: For every 15 gold gained, Treasure knight gains 5% more damage (up to 25% at 75 gold, and resets after battle).

Range type.

Water element.

Citrine mox.

180 hp.
Zuvaask

Zuvaask is part of sams team and is custom made.

**Ether anchor** - 8 [+20% bonus damage] to either all melee enemies or all ranged enemies. **Ether blast** - 4 [+5% bonus damage] to all for 2 turns. **Call from beyond** - Sacrifices 50% of an allies current hp and they then heal for 50% damage dealt for 4 turns. If more then 50 [+5 per level/item] hp was sacrificed and the ally loses all hp, they become untargetable with 1 hp and gain 25% [+1% bonus hp] increased healing from all sources for 2 turns. If the ally gets a last hit, they are revived with their current hp, and if not they are killed and executed.

**Mystic arts**: If **ether anchor** is used on both melee and ranged enemies twice, its next use will do 20% less damage, but hit all.

Damage type.

Space element.

Amethyst mox.

160 hp.

This character deals less damage to the The mind boss.
Snatcher

Snatcher is part of zacs team and is from a hat in time.

**Dweller charge** - 26 [+50% bonus damage]. **Potion toss** - 30 [+70% bonus damage]. **Soul blast** - 52 [+90% bonus damage] and if Snatcher is below 50% max hp he heals for 25% of the damage dealt.

**Personal supply**: **Potion toss** can be used before its cooldown is over by sacrificing a potion in his inventory (ally or enemy), if he does this, the attack will deal 30% more damage.

Mage type.

Dark element.

Amethyst mox.

200 hp.
Shadow bugs

Shadow bugs are part of zacs team and is there just because.

**Shadow glob** - 22 [+45% bonus damage] and the target is slowed for 1 turn. **Summon primid** - 10 [+35% bonus damage]. **Shadow mirror** - Creates shadow replica of target, having 50% of its current hp and damage and will remain until killed (counts as a minion and only one shadow mirror can be active at once).

**Escort**: If **shadow mirror** is used on the first turn of a wave or was active for at least 6 turns, all allies get 10 bonus XP if it survives to the end of the wave.

Utility type.

Space element.

Amethyst mox.

140 hp.

This character is affected by hive mind in mirror and traitor mode.
Redbelly

Redbelly is part of sams team and is from the borderlands series.

**Summon goon** - 4 [+10% bonus damage]. **Masked headbutt** - 32 [+70% bonus damage] and if used twice on the same target, it will stun for 1 turn. **Laser gun** - 44 [+90% bonus damage] and the target is blinded for 1 turn.

**Indiscriminate**: Each time **summon goon** is used, Redbelly gives them an enemy passive (Can use passives of ANY enemy, whether they are present in the battle or not).

Mage type.

Light element.

Ruby mox.

180 hp.
The elder

The elder is part of sams team and is from valheim.

**Ent stomp** - 22 [+45% bonus damage]. **Uproot** - Summons roots for 1 turn, causing enemy attacks that hit all or multiple targets to only hit half as many. **Thorn lashers** - All are stuck and poisoned for 3 turns.

**Fury of nature**: For any healing that occurs during a battle (on allies or enemies) The elder heals for 5% [+0.5% bonus hp] of the amount (healing is not lowered on its original target).

Utility type.

Life element.

Emerald mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Tiger shark

Tiger shark is part of zacs team and is from hungry shark world.

**Strong tail whip** - 22 [+50% bonus damage]. **Hunter charge** - 32 [+65% bonus damage] and heals for 25% damage dealt. **Crunching bite** - 52 [+95% bonus damage].

**Weakened**: If **crunching bite** puts its target below 50% hp, the targets damage is reduced by 25%.

Damage type.

Water element.

Amber mox.

180 hp.
Titanoboa

Titanoboa is part of sams team and was adapted from jurassic park builder.

**Body swipe** - 26 [+45% bonus damage]. **Lashing bite** - 36 [+75% bonus damage]. **Constrict** - 50 [+85% bonus damage] and the target is stuck for 2 turns.

**Last leg**: While below 20% hp, Titanoboa gains speed and heals for 25% damage dealt.

Damage type.

Ice element.

Sapphire mox.

180 hp.
Zac

Zac is part of zacs team and is from league of legends.

**Unstable matter** - 22 [+2.5% bonus hp]. **Stretching strikes** - 18 [+35% bonus damage] to 2 targets. **Lets bounce** - Zac deals 5% of his current hp as damage to all and all melee enemies are knocked back for 2 turns.

**Cell division**: After losing all hp, Zac will split into three pacified blobs with 20% of his max hp and 50% of his damage reduction. Every enemy that targets him while split chooses which blob to attack. After 4 turns or the end of the wave, they resurrect him with 60% max hp if all 3 survive, 40% max hp if 2 survive, and 20% max hp if one survives (can only happen once per battle).

Defense type.

Magic element.

Emerald mox.

200 hp.
Woad

Woad is part of zacs team and is there just because.

**Negative headbutt** - 26 [+50% bonus damage]. **Wa shroom** - Ally heals 15 [+20% bonus damage] hp. **Woad army** - 46 [+90% bonus damage] to a single target or 10 [+15% bonus damage] to all.

**Rotten**: Any enemy that attacks Woad is poisoned for 1 turn.

Utility type.

Toxic element.

Amethyst mox.

140 hp.
Super macho man

Super macho man is part of sams team and is from the punch out series.

**Clothesline** - 22 [+45% bonus damage]. **Photo op** - Super macho man's next attack does 25% more damage and blinds all for 1 turn. **Release the BOGUS** - 52 [+100% bonus damage].

**Macho style**: Getting a last hit will cause Super macho man to flex, taunting all melee enemies for 1 turn and getting 2 bonus gold each time he is hit during the taunt.

Damage type.

Life element.

Sapphire mox.

160 hp.
Steel eel

Steel eel is part of sams team and is from the splatoon series.

**Ink canister** - 24 [+45% bonus damage] and the target is slowed for 1 turn. **Ink wall** - Allies are immune to ranged enemy attacks for 1 turn. **Ink rain** - Steel eel channels and does 6 [+5% bonus damage] to all and slows all for up to 5 turns (can be cancelled early if wanted).

**Ink leak**: Every 10% max hp Steel eel loses causes him to leave an ink field below him for 2 turns that slows attackers for 1 turn.

Mage type.

Tech element.

Emerald mox.

180 hp.
Von kaiser

Von kaiser is part of sams team and is from the punch out series.

**Jab** - 28 [+55% bonus damage]. **Veterans uppercut** - 36 [+85% bonus damage]. **Von kaiser wave** - 54 [+115% bonus damage].

**Old school**: All of Von kaiser's abilities cannot apply any effects. If one of his abilities is amplified to apply an effect, it instead deals 10% more damage.

Damage type.

Life element.﻿

Emerald mox.

160 hp.﻿
Reek

Reek is part of zacs team and is from the star wars series.

**Dusty stomp** - 20 [+45% bonus damage] and the target is blinded for 1 turn. **Head thrash** - 30 [+75% bonus damage]. **Three horned charge** - 40 [+100% bonus damage].

**Snapped horns**: When 30% hp is lost, one of Reek's horns will break, making him deal 10% less damage, but giving him speed for 1 turn after landing an attack. After 60% hp is lost, another horn will break, making him deal 20% less damage, but giving him speed for 2 turns after landing an attack.

Defense type.

Earth element.

Ruby mox.

200 hp.
Shockjaw

Shockjaw is part of sams team and is from the how to train your dragon series.

**Plasma goop** - 20 [+50% bonus damage] and the target is stuck for 1 turn. **Head slam** - 32 [+5% bonus hp]. **Tesla blast** - 44 [+80% bonus damage].

**Conductivity**: Enemies hit with **plasma goop** become conductive, causing them to spread 1 turn of all negative effects on them to other conductive enemies when **tesla blast** is used.

Utility type.

Electric element.

Emerald mox.

180 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Wario

Wario is part of zacs team and is from the mario series.

**Wa charge** - 22 [+50% bonus damage]. **Garlic** - Heals 15 [+10% bonus hp] hp. **Wario waft** - 40 [+75% bonus damage] and the target is blinded for 1 turn.

**Growing gas**: Every turn **wario waft** isn't used, it gains 5% more damage (up to 25% more damage at 5 turns). **Growing gas** only gains damage while **wario waft** hasn't been used (meaning if he used it, it wont begin stacking damage until the next wave, but if it becomes usable again, **growing gas** will start stacking damage again), but can continue stacking through multiple waves if it isn't used.

Defense type.

Light element.

Citrine mox.

180 hp.
The knight

The knight is part of zacs team and is from cuphead.

**Skyward stab** - 26 [+50% bonus damage]. **Thrust** - The knight pacifies himself for 1 turn, then deals 30 [+75% bonus damage] overwhelm damage to a target and knocks them back for 3 turns. **Fleet footwork** - For 5 turns, The knight heals for 10% [+2% bonus hp] damage dealt and killing blows reset the cooldown of **thrust**.

**Step forward**: If no melee enemies are currently alive, **thrust** no longer pacifies The knight for 1 turn and instead grants speed for 1 turn.

Damage type.

Light element.

Citrine mox.

160 hp.
Slappy

Slappy is part of zacs team and is from goosebumps.

**Choke** - 24 [+40% bonus damage] and Slappy steals 5% of the targets damage reduction for 1 turn. **Haunted car** - 36 [+75% bonus damage]. **Slap** - 50 [+95% bonus damage] true damage.

**Trope of the creepy doll**: Slappy fears enemies for 1 turn the first time he damages them.

Damage type.

Magic element.

Ruby mox.

140 hp.
Stormcutter

Stormcutter is part of zacs team and is from the how to train your dragon series.

**Air slam** - 24 [+45% bonus damage]. **Dragon headbutt** - 32 (+25% bonus damage, +5% bonus hp) and if an enemy is stunned the duration is increased by 1 turn. **Fire plume** - 44 (+80% bonus damage) and fire for 1 turn.

**Hard-headed**: If any of Stormcutter's attacks break a shield, the target is stunned for 1 turn.

Damage type.

Air element.

Sapphire mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Twisted fate

Twisted fate is part of zacs team and is from league of legends.

**Pick a card** - Twisted fate picks a **gold**, **blue**, or **red** card, each with a different effect. **Gold**: 20 [+40% bonus damage] and the target is stunned for 1 turn (if used on the same target twice in row, it will instead slow), **Blue**: 20 [+50% bonus damage] and lowers the cooldown of **wild cards** by 1 turn, **Red**: 6 [+5% bonus damage] to all. **Wild cards** - 12 [+25% bonus damage] to 3 targets. **Destiny** - 2 turns of fire to all and removes untargetability from all enemies.

**Stacked deck**: Using the same card from **pick a card** 3 times makes the 3rd time deal 25% more damage (does not have to be in a row).

Mage type.

Magic element.

Ruby mox.

160 hp.
The graveward

The graveward is part of sams team and is from the borderlands series.

**Piercing sweep** - 24 [+45% bonus damage] and ignores shields that are 10 [+2.5% bonus hp] hp or less. **Sap scream** - 22 [+50% bonus damage] to target and poison to all for 1 turn. **Mace hand** - 46 [+85% bonus damage] and if the target is melee, all melee enemies are knocked back for 2 turns, if the target is ranged then all ranged enemies are pulled for 2 turns.

**Sap magic**: The graveward heals for 30% damage dealt against targets with more current hp than him.

Defense type.

Life element.

Emerald mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Wandering knight

Wandering knight is part of zacs team and is custom made.

**Knights vow** - Protects target ally for 1 turn, gaining 15% damage reduction and taking damage in their place. He does 4 [+15% bonus damage] damage to attackers, but his target cannot use an ability of their own. **Field of vigor** - Allies gain 10% damage reduction for 3 turns, **Aerial judgement** - 10 [+10% bonus damage] to all, but does true damage to enemies that have damaged allies directly within the last 2 turns.

**My own sake**: When **Knights vow** is not used, Wandering knight gains 2% of his max hp as damage reduction.

Defense type.

Dark element.

Sapphire mox.

220 hp.

This character deals less damage to the The mind boss.
Rip tide

Rip tide is part of sams team and is from the skylanders series.

**Hammerhead swing** - 24 [+50% bonus damage]. **Piranha swarm** - 10 [+20% bonus damage] for 3 turns. **Whale slam** - 40 [+90% bonus damage] and the target is stuck for 3 turns.

**Reinventing the whale**: **Whale slam** will unleash a **piranha swarm** if used on a boss.

Damage type.

Water element.

Sapphire mox.

180 hp.
Zane

Zane is part of sams team and is from the borderlands series.

**MNTIS shoulder cannon** - 26 [+45% bonus damage]. **Barrier** - Places a barrier in front of an enemy for 1 turn that reduces the damage they deal by 15% and increases the damage they take by 15%. **Summon SNTNL** - 8 [+30% bonus damage] (only lasts for 2 turns, 3 turn cooldown)

**Digi-clone**: Every 5 turns, Zane creates a digi-clone that will use any attack of his choice at full damage along with Zane's regular attack.

Range type.

Space element.

Sapphire mox.

160 hp.
Wilhelm

Wilhelm is part of zacs team and is from the borderlands series.

**Deploy wolf** - 24 [+45% bonus damage]. **Deploy saint** - Gives an ally a 10 [+5% bonus hp] hp shield and while it persists the ally heals 5 [+2% bonus hp] hp every turn. **Cutie killer** - 42 [+85% bonus damage].

**Cutie executor**: If **cutie killer**'s target would have lived with hp below or equal to 15% of its damage, the attack will kill and execute them.

Range type.

Tech element.

Citrine mox.

180 hp.
Scauldron

Scauldron is part of zacs team and is from the how to train your dragon series.

**Poison bite** - 12 [+30% bonus damage] and poison for 2 turns. **Water bloat** - Gains 30% damage reduction for 1 turn and amplifies his next ability: **Poison bite**: Inflicts an extra turn of poison, **Water blast**: Does 15% more damage. **Water blast** - 44 [+80% bonus damage].

**Boiling point**: Using **water blast** on a poisoned enemy heats the poison, increasing its damage by 2 [+1 per 3 levels/items].

Defense type.

Water element.

220 hp.

Emerald mox.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Whale shark

Whale shark is part of zacs team and is from hungry shark world.

**Heavy tail whip** - 24 [+50% bonus damage]. **Head-on charge** - 30 [+65% bonus damage] and does 15% more damage if Whale shark is shielded. **Gaping bite** - 46 [+90% bonus damage].

**Full force**: If used on a melee enemy, **head-on charge** will create a shockwave that does 4 [+2% bonus hp] damage to all ranged enemies.

Defense type.

Water element.

Emerald mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Trap shadow

Trap shadow is part of sams team and is from the skylanders series.

**Shadow claw** - 26 [+45% bonus damage]. **Prowl** - Deals 15% more damage for 2 turns and is untargetable for 1 turn. **Crystal trap** - 16 [+30% bonus damage] for 3 turns and the target is stuck for the duration.

**Force it shut**: If a **prowl** empowered **shadow claw** is used on an enemy affected by **crystal trap**, they are stunned for its duration.

Damage type.

Magic element.

Amethyst mox.

160 hp.
Sir pinchelot

Sir pinchelot is part of sams team and is from flingsmash.

**Claw crush** - 26 [+50% bonus damage]. **Crustacean chomp** - 32 [+70% bonus damage]. **Suppression** - 40 [+85% bonus damage] and the target is stunned for 2 turns.

**Restrained**: If **crustacean chomp** is used while an enemy is stunned from **suppression**, it does 25% more damage.

Range type.

Water element.

Ruby mox.

220 hp.
Ultra pestilence

Ultra pestience is part of zacs team and is from the binding of isaac.

**Vomit ball** - 24 [+45% bonus damage] (can be amplified by static). **Summon swarm ball** - 2 [+10% bonus damage] and after it disappears, 2 toxic fly minions are summoned that deal 2 [+5% bonus damage] damage. **Maggot shot** - Ultra pestilence shoots a maggot out of his eye which does 10 [+15% bonus damage] damage to different targets each turn for 6 turns.

**Headless horseman**: If Ultra pestilence drops below 25% max hp, he loses his head and becomes a body, permanently slowing himself, but applying 1 turn of poison on his attacks.

Mage type.

Toxic element.

Emerald mox.

180 hp.
Science bot

Science bot is part of zacs team and is from gizmonauts.

**Science laser** - Copies any negative effect an ally is under and applies it to an enemy for 2 turns (stuns, freezes, sleeping, and pacification are only applied for 1 turn and cannot be used within 3 turns of one another. if no allies are under a negative effect, it deals 20 [+40% bonus damage] damage). **Modification** - Allies next attack does 25% more damage. **Electric zap** - 40 [+90% bonus damage] and Science bot gains speed for 1 turn if it is a killing blow.

**Smart seeker**: If Science bot is affected by speed, **science laser** will hit a second target at half the duration (if no allies are under a negative effect, it will hit a second target at 50% damage).

Utility type.

Electric element.

Sapphire mox.

180 hp.
Sand shark

Sand shark is part of sams team and is from hungry shark world.

**Spinning whip** - 24 [+45% bonus damage]. **Ramming boost** - 30 [+70% bonus damage] and the target is stunned for 1 turn. **Wide chomp** - 54 [+95% bonus damage].

**Feast on the weak**: If **wide chomp** is used on a target that has been under more at least 3 negative effects (multiple instances of the same effect count), Sand shark will heal 10 [+15% bonus hp] hp.

Mage type.

Water element.

Amber mox.

200 hp.
Synk

Synk is part of sams team and is custom made.

Bladed: **Trench sword** - 26 [+50% bonus damage]. **Whirlpool throw** - 22 [+60% bonus damage] and changes to bladeless attacks (cooldown starts after **callback** is used). **Draining rupture** - 40 [+80% bonus damage] and target loses 5% of their damage every turn for 5 turns, after which the targets damage will return to normal.

Bladeless: **Sea gauntlet punch** - 22 [+40% bonus damage] and target is slowed for 1 turn. **Callback** - 22 [+60% bonus damage] to **whirlpool throw**'s target and changes to bladed attacks. **Draw from the deep** - Heals for 75% of damage taken in the current wave.

**No cowards**: Attacks deal 20% more damage if the target received a heal/helpful effect the previous turn, and only one third attack can be used each wave.

Damage type.

Water element.

Sapphire mox.

140 hp.

This character deals less damage to the The mind boss.
Varrick archranger

Varrick archranger is part of zacs team and is from the mighty knight series.

**Bow shot** - 26 [+45% bonus damage]. **Binding shot** - Stuns 3 targets for 1 turn. **Head shot** - 50 [+85% bonus damage] true damage.

**Focus**: If Varrick archranger has a buff from all 3 of his allies, head shot will instantly kill the target (30% max hp true damage if the target is a boss).

Range type.

Air element.

Emerald mox.

160 hp.
Tae kwon crow

Tae kwon crow is part of sams team and is from the skylanders series.

**Ninja star** - 26 [+50% bonus damage]. **Flame kick** - 22 [+60% bonus damage] and fire for 1 turn. **Katana chop** - 50 [+85% bonus damage].

**Lone sensei**: If all other allies fall, **katana chop** is given a 5 turn cooldown, deals true damage, and ignores shields.

Damage type.

Fire element.

Ruby mox.

160 hp.
Trash man

Trash man is part of zacs team and is custom made.

**Booze breath** - 24 [+45% bonus damage]. **Trash ball** - 30 [+65% bonus damage] and the target is feared for 1 turn. **Conveniently thrown away fireworks** - 46 [+90% bonus damage] and fire for 1 turn (can be amplified by static).

**Bad brew**: After using a potion (ally or enemy), the next use **booze breath** will inflict poison for 2 turns.

Mage type.

Toxic element.

Emerald mox.

160 hp.

This character deals less damage to the The mind boss.
Wham shell

Wham shell is part of sams team and is from the skylanders series.

**Star shot** - 20 [+50% bonus damage] and slows for 1 turn if a target is hit by **star shot** 2 times, and if a target is hit by **star shot** 3 times, they become stuck for 1 turn (target does not have to be hit multiple times in a row). **Electric slam** - 36 [+70% bonus damage]. **Mace smack** - 44 [+90% bonus damage].

**Circuit closer**: Enemies hit with **electric slam** will shock any allies that they try to give helpful effects too, stunning them for 1 turn and negating the effect they attempted to give (**circuit closer** will need to be reapplied each time it is activated).

Mage type.

Water element.

Ruby mox.

180 hp.
Screaming death

Screaming death is part of sams team and is from the how to train your dragon series.

**Tail thrash** - 24 [+50% bonus damage]. **Fireball blast** - 24 [+65% bonus damage] and fire for 1 turn. **Scream** - 12 [+10% bonus damage] to all.

**Deafened**: If **scream** puts an enemy at or below 30% hp, they will be pacified for 1 turn.

Damage type.

Fire element.

Ruby mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Ripwrecker

Ripwrecker is part of sams team and is from the how to train your dragon series.

**Tail sweep** - 24 [+50% bonus damage]. **Water vortex** - 30 [+60% bonus damage] and the target is stuck for 1 turn. **Chomp** - 44 [+75% bonus damage].

**Digestion**: If **chomp** is a killing blow, Ripwrecker heals 5% max hp for 4 turns.

Defense type.

Water element.

Sapphire mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
The imprisoned

The imprisoned is part of sams team and is from the zelda series.

**Sweeping arms** - 20 [+45% bonus damage]. **Sealed maw** - 30 [+70% bonus damage] and deals overwhelm damage. **Shock stomp** - 40 [+90% bonus damage] and the target is stunned for 2 turns.

**Disorder**: Any time The imprisoned is has an ability at an even number of damage, he increases its damage by 3 [+2 per 2 levels/items, and if his passive is applied and still at even damage, its damage is increased by 1, continuing until it becomes odd].

Defense type.

Dark element.

Ruby mox.

260 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Yorick

Yorick is part of zacs team and is from league of legends.

**Last rites** - 26 [+50% bonus damage]. **Mourning mist** - 30 [+65% bonus damage] and the target takes 10% more damage from minions (including those summoned by other characters) for 1 turn. **Eulogy of the isles** - Yorick summons the maiden of the mist for 3 turns, the maiden does 20 [+25% bonus damage] damage to an enemy each turn, and if Yorick attacks the same target as the maiden he deals 5% of their max hp as bonus true damage (maiden of the mist counts toward the minion limit).

**Awakening**: If Yorick last hits an enemy with **last rites**, he leaves behind a grave, and if 2 graves are active, using **mourning mist** will summon 2 mist walkers that deal 8 [+20% bonus damage] damage.

Damage type.

Undead element.

Sapphire mox.

160 hp.
Ultra famine

Ultra famine is part of sams team and is from the binding of isaac.

**Blood blast** - 8 [+15% bonus damage] to 3 targets. **Fly trail** - For 1 turn, attackers gain a fly, and if Ultra famine attacks a target with a fly, the attack does 15% more damage. **Famish** - All enemy regeneration effects are stopped and enemies take damage equal to 15% [+1% per 20 bonus damage] of healing they received during the wave.

**Horseless headsman**: If Ultra famine drops below 25% max hp, he loses his body and becomes a head, only able to use **Blood blast** every 2 turns, however it deals 20% more damage and hits 2 more targets.

Range type.

Undead element.

Ruby mox.

160 hp.
Sweet tooth

Sweet tooth is part of zacs team and was adapted from playstation all stars battle royal.

**Machete swipe** - 26 [+45% bonus damage], and can be used on a defeated enemy to execute them. **Shotgun blast** - 34 [+75% bonus damage]. **Chainsaw** - 50 [+85% bonus damage].

**Mortified**: Every 5 turns, Sweet tooth empowers his next ability to remove positive effects from the target and fear them for 1 turn (**mortified**’s cooldown is reduced by 1 turn when Sweet tooth damages a target with a positive effect.

Damage type.

Fire element.

Amber mox.

160 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Trolling thunder

Trolling thunder is part of sams team and is from the skylanders series.

**Tank shot** - 24 [+40% bonus damage]. **Flash bang** - 6 [+10% bonus damage] to all and all are blinded for 1 turn. **Mortar** - 40 [+50% bonus damage, +2% max hp] (can be amplified by static).

**Troll steel**: Every time Trolling thunder gets a killing blow, he gains 5% damage reduction (up to 20%, resets at the end of each wave).

Defense type.

Tech element.

Amber mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Xerxa'reth

Xerxa'reth is part of sams team and is from legends of runeterra.

**Prey seeker** - 20 [+45% bonus damage] and for 1 turn if the target becomes untargetable, Xerxa'reth will still be able to target them. **Xer'sai fury** - Xerxa'reth pacifies himself for 1 turn and heals 10 [+10% missing hp] hp, and afterword deals 10% more damage for 1 turn. **Void rush** - Deals damage equal to 50% of the targets missing hp.

**Terror of the sands**: When Xerxa'reth gains amplified damage, all attacks fear for 1 turn and deal overwhelm damage until the amplification ends.

Damage type.

Earth element.

Amethyst mox.

240 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Ro-bow

Ro-bow is part of sams team and is from the skylanders series.

**Drill arrow** - 24 [+50% bonus damage]. **Drill volley** - 12 [+20% bonus damage] to 3 targets. **Laser** - 44 [+85% bonus damage] and Ro-bow deals 15% more damage to the target for 2 turns.

**Stuck on you**: Every 3 times **drill arrow** is used, it will stick on an enemy and do 6 [+10% bonus damage] damage for 2 turns.

Range type.

Tech element.

Emerald mox.

180 hp.
Vortex geargolem

Vortex geargolem is part of sams team and is from the skylanders series.

**Cyclone slam** - 22 [+45% bonus damage]. **Summon cyclops** - 10 [+30% bonus damage]. **Vortex** - 40 [+80% bonus damage] and target is slowed for 3 turns, during this time, 50% of healing received by the target is transferred to Vortex geargolem.

**Eye of the storm**: If Vortex geargolem uses **Cyclone slam** on a target affected by **vortex**, he removes one turn from its duration, but gains a 10 [+15% bonus hp] hp shield for 1 turn.

Mage type.

Dark element.

Amethyst mox.

240 hp.
Styx

Styx is part of sams team and is custom made.

**Shivertooth** - 24 [+40% bonus damage] and heals for 50% damage dealt if the target is frozen. **Icy stab** - 32 [+70% bonus damage] and target is slowed for 1 turn. **Spike ejection** - 12 [+15% bonus damage] to all and all are slowed for 1 turn.

**Deep freeze**: If Styx is below 25% hp, his attacks will freeze instead of slow.

Damage type.

Ice element.

Sapphire mox.

180 hp.

This character deals less damage to the The mind boss.
Thresher shark

Thresher shark is part of zacs team and is from hungry shark world.

**Tearing chomp** - 16 [+40% bonus damage] and grants a stack of dash on killing blows. **Lashing whip** - 22 [+65% bonus damage] and grants a stack of dash. **Churning waters** - All are slowed for 2 turns and grants Thresher shark 3 stacks of dash.

**Dash power**: While affected by a stack of dash, Thresher shark gains speed, but its chance to attack twice is increased by 10% per stack of dash (up to 50% at 5 stacks). If Thresher shark reaches 5 dash stacks, he becomes immune to slows, stuns, and freezes. Dash stacks last for 3 turns.

Mage type.

Water element.

Sapphire mox.

180 hp.
War chef

War chef is part of zacs team and is from legends of runeterra.

**Pan smack** - 20 [+40% bonus damage]. **Battle meal** - +15 [+10% bonus hp] hp to ally and increases damage by 10% for 1 turn. **Fresh ingredients** - 30 [+50% bonus damage] and if it is a last hit, it goes on a 5 turn cooldown and **Battle meal**'s healing is increased by 5% (resets after battle).

**A toast** - Potions used by War chef can be split among all allies at 25% effectiveness.

Utility type.

Light element.

Sapphire mox.

180 hp.
Timberjack

Timberjack is part of sams team and is from the how to train your dragon series.

**Body slam** - 22 [+20% bonus damage, +2% bonus hp]. **Oil fire** - 22 [+45% bonus damage] and fire for 1 turn. **Wing slice** - 44 [+75% bonus damage].

**Fire spread**: If an enemy is on fire and **wing slice** is used, it cleanses fire from the target and inflicts 1 turn of fire to all other enemies.

Defense type.

Air element.

Amber mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Slobber tooth

Slobber tooth is part of zacs team and is from the skylanders series.

**Head swing** - 22 [+45% bonus damage]. **Gorging bite** - 28 [+70% bonus damage] and if it puts the target below 15% [+2% bonus hp] max hp, they are pacified for 1 turn. **Tail shockwave** - 42 [+100% bonus damage].

**Earth-born shell**: Slobber tooth has 30% damage reduction against ranged enemies.

Defense type.

Earth element.

Emerald mox.

200 hp.

Level 0
Wwwwario

Wwwwario is part of zacs team and is from the mario series.

**Subscribe button** - 24 [+45% bonus damage]. **Callout** - 20 [+60% bonus damage] and the target is taunted for 1 turn, and Wwwwario gains a shield worth 25% of his current **rating**. **Viral hit** - +10 **rating**, and for 4 turns, **rating** raises 25% more and lowers 25% less.

**Rating**: Wwwwario starts battles with a rating of 0, and raises or lowers it in different ways, gaining bonuses at certain thresholds:

Raising - Dealing damage: Gain rating equal to 15% damage dealt, Last hit: +5 rating, Finish wave: +5 rating, Finish wave at max hp: +20 rating.

Lowering - Taking damage: Lose rating equal to 10% damage taken, Losing all hp: Lose 50% current rating.

Bonuses - 0-25: Nothing, 26-50: **Subscribe button** deals overwhelm damage, 51-75: **Callout** shield is doubled, 76-99: **Viral hit** lasts 2 more turns, 100: Wwwwario heals 40 [+25% bonus hp] hp and lowers his rating to 25.

Mage type.

Tech element.

Sapphire mox.

180 hp.
Sarkastodon

Sarkastodon is part of sams team and was adapted from jurassic world: the game.

**Paw swipe** - 24 [+45% bonus damage]. **Paw slam** - 30 [+65% bonus damage]. **Battle roar** - All allies gain 20% damage reduction for 3 turns.

**Might of the bear**: When landing a killing blow, Sarkastodon gains a 10 [+10% bonus hp] hp shield for to 2 turns.

Defense type.

Ice element.

Ruby mox.

220 hp.
Thumpback

Thumpback is part of sams team and is from the skylanders series.

**Anchor swing** - 24 [+40% bonus damage]. **Slide** - 30 [+60% bonus damage] and the target is slowed for 1 turn. **Whale chomp** - 44 [+80% bonus damage] and the target is stuck for 1 turn.

**Coral combos**: If **anchor swing** is used 3 times in a row, the third time will be a combo and have a new effect (Thumpback chooses which combo is used): Sea spin - deals 60% less damage but hits 2 extra targets, Power swing - deals 15% more damage and does true damage, Whirlpool ripper - deals 4 [+10% bonus damage] bonus damage for 3 turns.

Defense type.

Water element.

Sapphire mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.