Patch Notes

## FaXions 3.7.2

Wiki Updates

* Wrote a Comprehensive Rules Page
* Made formatting Pages for Each type of thing that is needed. Started work on the Skills page.
* The Wiki is an undertaking and its hard for me to work on. I’ll be doing my best.

Sheet Improvements

* Added a Green box in the SP column to alleviate new player confusion.
* Survival Points have been decreased to only cost 4 Points.
* A system called Days Rest has been added. You heal survival points on a days rest, if you need not restore survival points then you will restore magical Recoveries, if you do not need to restore those either, you restore all boosts.
* Adjusted the amount of Scaling points that are given for having less players.
* Changed the two add columns to Ship and UF.
* Added a checkbox to toggle EF on or off, for ease of use.
* Made changes to the Skill level formula to recognize when you are not at the proper skill level to become a Grandmaster.
* Added Link Sheets to the Dat-Pad to relevant sheets
* Added Power Units as a currency. These are ⅓ of a Power Unit (S)
* Added New Species Psyborn, Molar, and Pang-Mana
* Added Homeworldd Vit Mon and Gonta
* Fixed Octopi (it had no stat Boosts)

Ship Sheet

* Updated to an Updating Ship Sheet, to avoid minimal copying.
* Added The ability for leadership to take features.
* Added a crystal Tracker
* New Features added
* Changed the Medical Crew’s Monetary 3 Buff
* Added the Beginnings of the Planet/Base Building.
* Changed Power Units to Power Units (S) to clarify differences.

Bugs Fixed

* Fixed bugs with skills not displaying the right bonuses.
* Fixed Errors where some of the sheets Talents and Feature effects were not displaying correctly.

## Faxions Updated to 3.8.0

Game Updates

* Added a Pain Tolerance System for taking wounds and not dying. This will also serve as a reason to use a survival Point and understand more about what it does.
* Made a wound Severity Chart
* Changes to make healing work better in battle.
* Added Healing actions.

Wiki Updates

* Added New Rules on Healing, Range, and Duration
* Added Rules on Pain Tolerance
* Added  the remaining PF Skills.
* Added BF skills
* Rules on Damage Types and Sneak Attack.

Adjustments (These will have already been updated automatically.)

* Nerfed the world Tree Feature (Ship Sheet.)
* Adjusted Reading is Believing (Talent)
* Adjusted Speak your Mind (Talent)
* Krithin stats added.
* Changed Power to Energy Units (power units for ships now)
* Added new talents for Wealth so a player can potentially take both per session money and starting money.
* Added a Material specialization talent.
* Added specializations to the crafting sheet.
* Added credits per week and Energy Equipment, made a formula to keep track of Energy that can be stored inside you.
* Regeneration Talents adjust to fit the new rules.

Sheet Improvements

* Moved a bunch of formulas off the front sheet. (New Formulas can be found in the Validator)
* Added a Combat Duration box for each skill tree on the front sheet.
* Added a Warning system when you have too many boosts for your level.
* Data Profile will turn red if you are below 0 points (as will the points box.)
* GMs can add extra points for players in P1 on the dat-pad.
* There is now a scale on the remaining boosts that goes from green to red as you run out of points.
* Made the Sheet recognize when you have taken Too Many Boosts.
* Boosts now turn from green to red gradually as you use them.
* Pain Threshold section added for the new Pain System.
* Added Calm to the sheet to track inner calm.

Ship Sheet

City Builder (On the Ship Sheet.)

* Added a design for the front page.

## Faxions 3.8.1

Wiki Updates

* Added Rules for Exhaustion.
* Added Rules for Assist Action
* Added clarification to making full round moves in combat.
* Added Research System
* All AF skills Completed
* All IF Skills Completed
* Added Rules For Velocity Damage
* Added Rules for a Rest Day
* Added Rules for Size and Personal Space
* All SF skills Completed
* Added Rules for Mental Scars and Mental Conditions
* All LF skills Completed

Sheet Updates

* Added an Exhaustion box with a tracker for combat rounds.
* Fixed the Combat TF formula, so that if you have less than 100 Score you still have 1.
* Added a Number next to your skill level, so it can be used in other systems.
* Added a section on the Dat-pad for Mental Scars

New Stuff

* Added New Talents: Teacher, Keep Pushing On
* Removed Talents that were otherwise scoped into skills.