recursal/Fanatic-Fandom huggingface dataset:
Fight to the Finish

Queen Beryl is disappointed with Jedite's failures and threatens to condemn him to Eternal Sleep if he fails to defeat the Sailor Scouts. Using an illusion to appear over the city of Tokyo, Jedite challenges them to a duel at the airport, threatening to burn Tokyo if they refuse. Raye wants to fight him, while Amy thinks they should come up with a plan, and Serena doesn't want to fight him either.

The students at Serena's school want to go to the airport, but Serena convinces them otherwise, as she and Luna don't want them caught in the fight. Police are stationed in the airport, but Jedite puts them all to sleep. Serena, Amy, and Raye take a train to the airport where several evil cops attack them. They all transform. Sailor Mercury discovers them to be monsters made out of clay by Jedite, and Sailor Mars destroys them.

Jedite then controls two jets to chase after them, but Tuxedo Mask stops it and fights Jedite. They both go into the water, but it is Jedite who reappears. He then re-controls the jets to chase after the Sailor Scouts. Luna reminds them that Jedite is the enemy, not the jet, and so they devise a plan. Sailor Moon diverts the jets away from them, getting them to chase after her, while Sailor Mercury uses Mercury Bubbles Blast to confuse Jedite. As the second jet chases Sailor Mercury, Sailor Mars throws a Mars Fireball Charge scroll attack on Jedite's back, causing the jets to chase after him.

Sailor Moon uses Moon Tiara Magic. Jedite barely dodges the tiara before the jet runs him over. He returns to the Negaverse and attempts to tell Queen Beryl the identities of the Sailor Scouts, but she will not have or hear any excuses from him. And true to her word, she freezes him in a block of ice and vanishes him into eternal darkness for his Eternal Sleep. She then appoints Neflite as her new commander. Tuxedo Mask reappears, having survived the battle with Jedite.
William T. Riker (AMU)

In an alternate mirror universe, William T. Riker was a Terran male who served in the Imperial Starfleet in the late 24th century.

Born in Alaska, Earth in 2335, Riker entered Imperial Starfleet Academy in 2353 at the age of 18. Following his graduation in 2357, he went on to serve aboard several starships including the ISS Pegasus, the ISS Fortuna, the ISS Yorktown and the ISS Hood.

By 2364, he had successfully rose to the rank of commander and served as first officer aboard the Hood.

Despite having the opportunity to assassinate Captain Robert DeSoto and gain command of the Hood, he instead sought the chance to serve as first officer aboard the flagship ISS Enterprise-D, under the command of Jean-Luc Picard. Over the next several years, Riker made several assassination attempts against Picard, but the older man proved too cunning and outwitted Riker on several occasions. Although, Picard was keen to kill Riker, his supporters at Starfleet Command proved too powerful to see such action pass without incident, and even several attempts to promote him to the captaincy of the ISS Aries and ISS Melbourne, proved futile. Riker had his sights set on commanding the Enterprise and he was unshakable.

In early 2370, Riker was promoted to Commodore by Empress Sato and given command of the ISS Constellation. Following the destruction of the ISS Thermopylae during a Xindi ambush, the ISS Constellation, under the command of Riker, was then ordered to locate and secure the weapon for Empress Sato. Riker and his crew were able to to locate and secure the weapon for Empress Sato.

Following the mission Riker was demoted to Commander and sent back to the Enterprise as first officer.

However, in early 2371, Riker's reputation took a knock when the Enterprise was destroyed by Klingon renegades in the Veridian system while he was in command of the ship. Picard saw this as the best possible opportunity to eliminate Riker once and for all, but his supporters again blocked any attempts. While Riker was expected to be severely punished for his gross negligence, he was instead absolved of any responsibility and promoted to the rank of captain and given command of the ISS Voyager.

In 2371, Riker took command of the ISS Voyager. Unfortunately, Riker was killed by Picard and his allies 3 months into his command of Voyager in the Archer system after an attack on Voyager by officers loyal to Picard and Empress Sato.
Fanfiction V5 Wiki

## Introduction to Fanfiction V5 Wiki

Click edit to replace this paragraph with a description of your TV series for your readers. Keep it short and sweet.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* A Crystal Clear Destiny
* A Moon Star Is Born
* A Reluctant Princess
* Anakin Skywalker/Darth Vader
* Aurora Gravityspeaker
* Bad Hair Day
* Batman's Rage
* Batman (Adam West)
* Batman Affected With Fear Gas
* Batman Speaks (November 17, 2017)
* Crybaby Usagi's Magnificent Transformation
* Fanfiction V5 Wiki
* Fight to the Finish
* Fun and Games
* General Discussion
* Girl Power! The End of Jaedite!
* Good Vader vs. Bad Vader (February 5, 2017)
* IKC Amar (Vor'cha class)
* IKS K'Tang
* Jason Patton
* Jennifer Cage-Blade rocks out with Tracy Blade (version 3)
* Love For Ami? A Boy Who Can Predict The Future
* Main Page
* Mira Sundream
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* Rey Runs Away
* Skunk Rocks The Electric Guitar
* Suza Machon
* The Teenage Girl And The 3 Punk Boys Rock Out (February 8, 2017)
* Tora Thatcher
* Tracy Lee
* Usagi Is Confused! Is Tuxedo Kamen Evil?
* William Degazio
* William T. Riker (AMU)
Voidum Dragoon

## Basic Info

Avg. Height: 20'0"

Avg: Weight: Unknown

DNA Type: Voidum-line, Unknown

Superspecie: Unknown

Basic Description:

* Voidum Dragoons are massive, slim long-winded creatures that reside in the Voidum Dimension. One body, six fin-like appendages, one head, one tail.
* There is no record of a voidum dragoon dissection as they dissipate upon death. Blood and organ composition are still largely unknown.
* Their head possesses two pairs of horns, slighty connected to each other, as well as flowing hair.
* They possess a square muzzle with a singular mouth. The top of the muzzle has spike-like protrusions at the edges.
* Their five eyes are surrounded with a dark gray border around it, the insides a pale gray; four small eyes surrounding a large eye. They do not blink or move.
* Their mouth has a kaleidoscopic effect, shifting through the color spectrum. They do not have teeth, but instead a multi-tendril tongue that emerges from a supposed singularity point in their mouth. They are able to compress matter (edible or otherwise) down into this singularity point and consume it.
* Their two-toned body is long and sleek, the color alongside the "stomach" differing in coloration.
* They possess six small fin-like appendages, three on each side of its body on what is to be considered its "upper body".
* They possess the ability to fly without any biological assistance; due to the disruptive nature of voidum, astromagic readings were impossible to determine.
* Their social behavior is largely unknown due to the hazardous atmosphere of the Voidum Dimension, and capture for scientific analysis is impossible.

 Detailed Info
Voidum Nulloid

## Basic Info

Avg. Height: 8'0"

Avg: Weight: Variable

DNA Type: Voidum-line, Unknown

Superspecie: Unknown

Basic Description:

* Voidum Nulloids are large amoeba-like creatures that reside in the Voidum Dimension. One core, one amoeba body.
* There is no record of a voidum nulloid dissection as they dissipate upon death. Blood and organ composition are still largely unknown.
* Their body is composed of an unknown material, which has been observed to act with amoeba-like intelligence.
* The core is composed of an unknown material, which has been observed to function as the brain and the eye of the creature.
* They possess the ability to become entirely flat (even as far to say two-dimensional), and hide within shadows. It has a coating which can be viewed as a strip of snow-white membrane around the body.
* Observations have been made of their feeding behaviors; they will stick to anything that is alive and casts a shadow, and promptly leech nutrients at an astounding rate.
* Their social behavior is largely unknown due to the hazardous atmosphere of the Voidum Dimension, and capture for scientific analysis is impossible.

 Detailed Info
Couleur

**Les couleurs** sont au nombre de cinq : bleu, vert, noir, rouge et blanc, plus l’incolore. La couleur d’une carte est déterminée par les terrains nécessaires pour payer son coût de mana : une carte coûtant 2 plus 1 mana rouge sera rouge, alors qu’une autre coûtant 1 plus 1 mana blanc et 1 mana noir sera noire et blanche.

Chaque couleur a ses spécificités, et est associée à un environnement naturel, ou Terrain : l’Île, la Forêt, la Plaine, la Montagne ou le Marais. Ces terrains donnent une idée des créatures que l’on peut trouver par couleur.
Woggle

## Basic Info

Avg. Height: 3'6"

Avg: Weight: 50lbs

DNA Type: None, magic

Superspecie: N/A

Basic Description:

* Woggles are anthropomorphic fuzzy humanoid aliens; one head, one torso, four arms, two legs, and a tail.
* They do not contain blood or any biological organ, for they are made of pure magic and can do whatever they please.
* Their head possesses three pairs of ears, a set on each side connected to each other, as well as lush, soft hair. It never gets stiff, and is always incredibly soft.
* They possess a square muzzle with a singular mouth, and three nostrils. The top of the muzzle has spike-like protrusions at the edges.
* Their three eyes possess a sclera, an iris, and a beady pupil. Their large eye's iris has three triangular shapes coming out of it from the top and diagonally down left and right. Their smaller eyes have the same shapes, but in a smaller size.
* Within their mouth there is a sharp tongue, and contain two rows of very light gray triangular teeth on the upper side of the mouth, and one on the bottom. When they so wish, they do not possess teeth or a tongue.
* They possess very short fuzz, which is very soft to the touch. The fuzz shows differing coloration from half of their forearm to their hands, half of their legs to their feet, and several stripes on their tail as well as half of their tail tip.
* They have humanoid hands, with four slim fingers and two thumbs, one on each side of the hand. Their fingers can seemingly retract into their hand, giving them a 'mitten hand' appearance.
* Their feet possess two large toes, a small one between, and two smaller toes on the back of the heel. These toes can also retract.
* Their tail is extremely slim yet appropriate for their body height, often not surpassing their lower body length by much. They possess a split base, while the tip is bulbous with a sharp end; and is very fluffy.
* Woggles are extremely rare to come by, and are often quite kind and eager to help. Caution should be taken to not meet with an infected woggle.

 Detailed Info
Hexorb

## Basic Info

Avg. Height: 1'0"

Avg: Weight: 10lbs

DNA Type: Artificial-Electronic

Superspecie: N/A

Basic Description:

* Hexorbs are spherical artificial electronic lifeforms created by the GSF.
* They are round, made by hexagonal ouron panels, making them extremely tough.
* They possess their own advanced AI capable of taking decisions by their own judgement, and are therefore considered as a sentient species within the GSF Database.
* Hexorbs contain a singular lens which acts like an eye, as well as a focused projector capable of concentrating energy.
* They possess a back panel which allows the hexorb to be modified, as well as turned on-off. This panel is normally inaccessible to most users as it is locked from the inside.
* Hexorbs learn with their user as they work; their personality traits develop almost exclusively from the interactions they have with their users and their environment, as well as data pulled from the GSF Databanks.

 Detailed Info
The Reliquary

"The Reliquary" is a unique category within the GSF/USF datacenter archives where unique, dangerous, and unusual informational articles about unidentified objects and unverifiable supernatural documentation are stored.

Much of this information is unable to be accessed by normal means, requiring multiple clearance codes from authorized personnel. Within this category are the following available subcategories for browsing:

## Anomalies

* Anomaly #144: Ancient Runed Cube
* Anomaly #244: Shadow Monolith
* Anomaly #333: Konue's Mouth
* Anomaly #434: Portal Frame
* Anomaly #436: Random Vending Machine
* Anomaly #438: Reversal Fridge
* Anomaly #440: God Rings
* Anomaly #442: Voidum Pouch
* Anomaly #444: The First Tome
* Anomaly #450: Limbo Scrap Metal
* Anomaly #573: Desolace
* Anomaly #646: Spatial Obelisks
* Anomaly #747: Nova Pearl
* Anomaly #862: Crystal Ball of Past Futures
* Anomaly #908: Gene Scrambler

## Unique Documentations

* UD #27: Celestial Objects
* UD #73: The Keepers
* UD #444: Excerpts from "The First Tome"
UD 73: The Keepers

USF Database Archives
 Article Number
 Friendly Name

UD #73 is a collection of small anecdotes dating back to [CLASSIFIED] that share near-identical characteristics: these anecdotes begin in the same fashion, arriving at an unremarkable abandoned building during the night and speaking a phrase aloud, then being taken to a location and endure a fortitude test. This is where the anecdotes diverge in similarities however, as details that have been recorded and transcribed from archived anecdotes vary wildly between each other.

Interrogating subjects about where or from who they have heard these anecdotes have yield little to no information as to their origins, some subjects reporting they "remembered the story within a dream".

Additional interrogation as to what these anecdotes signify result in subjects struct with fear and apprehensiveness to answer. Subjects will either refuse to continue with the investigation or become quiet and scarce with details; at this point the interrogation stops as per USF Mental Health Conducts. Subjects that have answered further questioning share an identical premise: if "they" are reunited, a great calamity will befall. No additional information about what subjects refer as "they" has been obtained, nor about what this calamity entails.

These are the known anecdote transcripts recollected from various sources:

* Keeper of the Focus
* Keeper of the Chamber
* Keeper of the Grasp
* Keeper of the Catalyst
* Keeper of the Bind
* Keeper of the Infinite
* Keeper of the Growth
* Keeper of the Pure
* Keeper of the Ethereal
* Keeper of the Corrupt
* Keeper of the Power
* Keeper of the Vacuum
* Keeper of the World
* Keeper of the Radiant
* Keeper of the Cursed
* Keeper of the First Blade
* Keeper of the Last Blade
* Keeper of the Wrath
* Keeper of the Divinity
* Keeper of the Darkness
* Keeper of the Oracle
* Keeper of the Cataclysm
GSF Database Wiki

## Welcome to the GSF Database

The GSF Database is a collection of information regarding the X0Y planetary system, which has been recorded to host various known sentient and sapient lifeforms, within these the Gyrusen and Parundea, the current hosting species of the databank.

This database is to be used to recollect information about the inhabitants of this system whether sentient or otherwise, as well as information about foreign species and their culture that may have made an appearance within our intellectual scope.

(Most of these pages are still very much WIP, but they will be populated soon enough!)

## Categories

### In-Universe Information

1. Species
	* Gyrusen
	* Parundea
	* Ma'kshi
	* Virichi
	* Neonite
	* Gyigas
	* Jyin
	* Voidum Dog
	* Voidum Nulloid
	* Voidum Dragoon
	* Woggle
	* Hexorb
	* Xiriva
	* Jel
	* Jaikendai
	* Bukoini
2. History
	* Xyian History
	* "Far Future" Era
3. Special
	* The Reliquary
Virichi

## Basic Info

Avg. Height: 4'0"

Avg: Weight: 75lbs

DNA Type: Bird-like

Superspecie: Xyian

Basic Description:

* Virichis are anthropomorphic bird-like bipedal digitigrade aliens; one head, one torso, two arms, two legs, and a tail.
* Their blood is blue and corrosive when exposed to the air.
* Their head possesses large feathers, of varying amounts and/or sizes. These can be painted with a personalized pattern or symbol.
* They possess a sharp cone-like muzzle with a singular mouth, and three nostrils.
* Their six eyes contain a large pupil, usually colored blue with iridescence. They are beady and are positioned in a hexagonal shape.
* Within their mouth there is a small sharp tongue, and contain a singular row of very light gray triangular teeth on the upper side of the mouth, and one on the bottom.
* Being birds, they are feathered and do not possess scales. Their feathers can be short or long, depending on the parental genes.
* They possess massive hand-wing arms, with six fingers and a thumb spread evenly through the hand. Their large arms, despite their size, are extremely lightweight and allows for flight.
* Their feet possess a singular large sharp toe at front, and two small toes by the hilt, armed with sharp claws.
* Their tail is reasonably large, just approximately their body weight. The tail's tip feathers can spread to serve as a stabilizer. It has a sharp tip.
* Virichi are considered to be stuck-up and snobbish due to their rich and advanced past, however are quite kind and gentle.

 Detailed Info
TK Girl

Natalya Smirnov (mejor conocida como TK Girl) es una mujer ucraniana de 27 años quien está catalogada como Mutante debido a su habilidad de leer mentes y atraer objetos metálicos.

## Historia

Smirnov nació el 28 de enero de 1990 en Kiev, Ucrania. Su padre se había obsesionado con el desastre de Chernóbil ocurrido en 1985, por lo que obligó a toda su familia a acompañarlo a la zona radioactiva cuando Natalya tenía siete años. Toda su familia falleció durante los siguientes meses a causa de la radiación, pero inexplicablemente, Smirnov no presentó ninguna alteración física.

Durante los siguientes años de su infancia, Smirnov vivió en un orfanato y sufrió una severa depresión a raíz de la muerte de su familia. En el orfanato le brindaban terapia psicológica a los niños.
Después de varias sesiones, la joven comenzó a sentir cambios en su mente a partir de una hipnosis en especial que la mantuvo en trance durante dos días. Ella sentía que podía escuchar los pensamientos de la persona con la que estaba, y lo confirmó al revelárselo a su terapista.

Con el paso de los meses, Smirnov se dio cuenta que si se lograba concentrar, escucharía más pensamientos a la vez, hasta que logró controlar el poder para escuchar de forma selectiva la mente de quien ella quisiera.

Durante el desarrollo de sus poderes telepáticos, notó que su dominio sobre los objetos también era posible, en especial las cosas metálicas. Esta experiencia la notó cuando un cuchillo le iba a caer al pie y logró pausar su trayectoria.

Los terapistas del orfanato avisaron a las autoridades ucranianas, quienes inmediatamente internaron a Smirnov en un hospital de máxima seguridad, donde fue puesta en cuarentena para investigar la forma en la que la radiación había actuado en su cuerpo.

Su paradero permanece desconocido.

## Poderes

Natalya Smirnov tiene el poder de leer mentes y atraer objetos metálicos a través de la telepatía.
Gyrusen

## Basic Info

Avg. Height: 6'6"

Avg: Weight: 250lbs

DNA Type: Reptile-like

Superspecie: Xyian

Brief Description:

* Gyrusens are anthropomorphic scaled reptile-like humanoid aliens; one head, one torso, two arms, two legs, and a tail.
* Their blood is blue and corrosive when exposed to the air.
* Their head possess internal segmented horns; a minimum of two can be on a gyrusen at any time.
* They possess a round muzzle with a singular mouth, and three nostrils.
* Their two eyes contain a sclera, an iris, and an elongated slit-like pupil. The sclera and iris's color is based on parental genes.
* Within their mouth there is a forked tongue similar to that of a snake, and contain two rows of very light gray triangular teeth on the upper side of the mouth, and one on the bottom.
* Their scales can take any color, as well as show basic patterns based on parental genes.
* Scales are not flush to the body, and they can be plucked much like hair (though it hurts and may cause bleeding).
* They have humanoid hands, with two large fingers and a thumb. Their fingers may possess foldable sharp scales that act like claws.
* Their feet possess two large toes, and a smaller toe on the back of the heel.
* Their tail is appropriate for their body height, often not surpassing their lower body length by much. The tip is round.
* Gyrusens are mild-mannered, often considered lazy, but are hard-working when they need to get serious.
Red Man

Bruno Torres (mejor conocido como ***Red Man***) es un mexicano de 17 años quien está catalogado como Mutante debido a su fuerza, agilidad y resistencia sobrehumana.

## Historia

Bruno Torres nació el 3 de marzo de 1999 en Nuevo León, México. Destacó en su vida escolar por poseer una inteligencia demasiado adelantada para los compañeros de su misma edad, al grado de cursar la Licenciatura en Física en la Universidad Nacional Autónoma de México a los 11 años, y de impartir conferencias en distintas universidades del mundo. Por otro lado, se desempeñó de manera sobresaliente en la práctica del Tae-Kwon-Do, y alcanzó el grado de cinta negra en 2008, con apenas 3 años de entrenamiento.

En 2010, mientras se encontraba en un laboratorio con ambiente de radiación gamma, Torres buscaba una solución para que los seres humanos fueran inmunes a este tipo de campos. Debido a un error en el sistema, el campo de radiación se desactivó, y Torres se transformó en un humanoide de piel roja que poseía una fuerza, resistencia y agilidad sobrehumanas, casi ilimitadas.

## Poderes

Bruno Torres posee inteligencia, fuerza, agilidad y resistencia de alto nivel. Puede convertirse en un humanoide de dos metros con piel roja. También cuenta con un factor de curación y regeneración eficiente, que aumenta si su concentración es mayor; aunque si logra controlar eso, puede regresar a su forma humana.
Electroshock

Miriam Dimas (mejor conocida como *Electroshock)* es una mujer estadounidense de 29 años quien está catalogada como Mutante debido a su capacidad para generar y almacenar energía eléctrica.

## Historia

Dimas nació el 8 de junio de 1988 en Houston, Texas. Encontró su vocación en la física, y destacó académicamente en ese campo. En 2006 obtuvo un empleo como becaria en los Laboratorios Jenner, y se encargó de hacer funcionar la red eléctrica de la corporación.

En 2008, al tratar de reparar una de las conexiones, cayó a una alberca con agua llena de
químicos con los cables en sus manos y se electrocutó de inmediato.

Al no querer hacer de este suceso un escándalo, los ejecutivos de Laboratorios Jenner la dejaron en una de las salas para poder analizar si había sufrido algún cambio en su cuerpo, pues parecía que había sobrevivido sin ningún problema.

Sin embargo, ella notó que se había convertido en un ser capaz de generar y almacenar energía eléctrica. Se lo notificó a sus jefes, y ellos decidieron trasladarla a diversos institutos para que pudiera ser examinada por científicos detenidamente. Desde 2009 no se sabe nada de ella.

## Poderes

Dimas tiene la habilidad de generar y almacenar energía eléctrica.
陶-盖根-哈特 Tao Geoghegan Hart

简介
--

陶-盖根-哈特（1995年3月30日出生）是一位英国自行车赛，当前效力于天空车队。2015年底他曾经作为实习生在天空车队试训，并于2017赛季正式加入车队。

早年
--

作为一个伦敦孩子，盖根-哈特亲身经历了2007年环法和2009年天空车队的成立。

除了自行车手的身份，他在青少年时期还是一位出色的游泳运动员。2008年7月28日，他跟随Clissold游泳俱乐部参加了横渡海峡接力赛，6名队员用时11小时34分钟挑战成功。

## 职业生涯

2010年，盖根-哈特加入了英国自行车的奥运发展计划。2013年，他在青年巴黎-鲁贝收获第3，在Giro Internazionale della Lunigiana则包揽了总成绩，爬坡积分和冲刺积分三件领骑衫。

2014年，盖根-哈特开始为Axel Merckx的Bissell Development车队效力。他在U23列日-巴斯通-列日获得第三，并在5月参加了自己的第一项2.HC级赛事——环加州。之后他以总成绩第15完成了环英赛。

2015年，他再次拿到U23列日-巴斯通-列日第三，又拿到Tour of the Gila总成绩第8，环加州总成绩第13，以及美国职业挑战赛的最佳年轻车手和总成绩第7。这一年，他作为实习生加入了天空车队，但他最终决定2016年继续以U23级别出战。

2016年8月，盖根-哈特确认签约天空车队。2018年8月，他进入了车队的环西名单。

## 主要成绩

 **2013**

* 1st 总成绩 Giro della Lunigiana
	+ 1st 冲刺积分
	+ 1st 爬坡积分
	+ 1st 第1赛段
* 1st 总成绩 Tour of Istria
	+ 1st 第2赛段
* 3rd 青年巴黎-鲁贝
* 3rd 大组赛 青年国家锦标赛
* 5th 总成绩 Course de la Paix Juniors

 **2014**

* 3rd U23列日-巴斯通-列日
* 10th 总成绩 环未来

 **2015**

* 3rd U23列日-巴斯通-列日
* 3rd 计时赛 U23国家锦标赛
* 7th 总成绩 美国职业挑战赛
	+ 1st 最佳年轻车手
* 8th 总成绩 Tour of the Gila
* 9th Beaumont Trophy

 **2016**

* U23国家锦标赛
	+ 1st 大组赛
	+ 2nd 计时赛
* 1st Trofeo PIVA
* 2nd 总成绩 Tour de Savoie Mont Blanc
	+ 1st 第5赛段
* 2nd 总成绩 Course de la Paix Under–23
* 6th 总成绩 Tour of the Gila
	+ 1st 最佳年轻车手
* 6th 总成绩 环未来
* 6th 总成绩 Volta ao Alentejo
* 9th 计时赛 U23欧锦赛
* 10th Ruota d'Oro

 **2017**

* 4th 计时赛 国家锦标赛
* 4th Trofeo Serra de Tramuntana
* 8th 总成绩 环加州
* 8th 总成绩 环约克郡

 **2018**

* 1st 第3赛段（TTT） 环多菲内
* 5th 总成绩 环加州
* 5th 总成绩 环布尔戈斯
Fireman

John Berton (mejor conocido como *Fireman)* es un hombre inglés de 23 años, quien está catalogado como Mutante debido a su poder sobrehumano de producir fuego, debido a un accidente con rayos cósmicos.

## Historia

Berton nació el 14 de junio de 1993 en Manchester, Inglaterra. Su infancia fue muy regular y siempre se mostró muy interesado en la NASA, donde trabajaba su hermana Susan, y en el gran conocimiento que ella poseía.

El 4 de agosto de 2008, a pesar de su corta edad, fue invitado por su hermana para acompañarla en un cohete de la NASA a una expedición en el espacio exterior para hacer un estudio atmosférico de la Tierra, pero durante su estadía en el espacio, la nave fue atacada por rayos cósmicos que impactaron directamente en el cuerpo de John.

Semanas después, Berton despertó en una cama de hospital, y al parecer, los rayos no habían repercutido de ninguna manera en su cuerpo...hasta que al momento de chasquear sus dedos, notó que sacaba fuego de las yemas de sus dedos sin quemarse.

Berton escondió este hecho de su familia y de todos sus amigos, y buscó información por internet, donde se dio cuenta de que su condición superhumana no era única, sino que había más gente con la misma habilidad.

Actualmente, es buscado por diversas organizaciones internacionales, que se encargan de investigar sobre este tipo de fenómenos. SIn embargo, desde mediados de 2015 su paradero es desconocido.

## Poderes

Berton puede producir y controlar flamas con las yemas de sus dedos sin sufrir ninguna quemadura.

El fuego que produce alcanza desde un milímetro hasta los dos metros de altura.
Voidum Dog

## Basic Info

Avg. Height: 4'0"

Avg: Weight: Unknown

DNA Type: Voidum-line, Unknown

Superspecie: Unknown

Basic Description:

* Voidum Dogs are feral quadruped creatures that reside in the Voidum Dimension. One torso, four legs, a head, and a tail.
* There is no record of a voidum dog dissection as they dissipate upon death. Blood and organs are still largely unknown.
* Their head has three horns, two small ones on the side and a longer one in the middle.
* They have a single large eye with a snow-white border around it, the inside a dark gray. It does not blink or move.
* The outside of the mouth (lips?) is fused together sporadically. When opened, these fused strings of flesh stretch along.
* Their mouth has a kaleidoscopic effect, shifting through the color spectrum. They do not have teeth, but instead a multi-tendril tongue that emerges from a supposed singularity point in their mouth. They are able to compress matter (edible or otherwise) down into this singularity point and consume it.
* Their body largely represents that of a feral quadruped creature, with a slim-built torso and four digitigrade legs. Its body and legs are covered in large slanted spikes of unknown composition, but most likely assumed to be part of its flesh.
* Their feet have two large cone-like toes.
* Their tail is short and sharp, sharing the same spikiness of the body.
* They contain a strange double-arrow symbol on their sides, often glowing with voidum radiation. It always points forwards.
* Their social behavior is largely unknown due to the hazardous atmosphere of the Voidum Dimension, and capture for scientific analysis is impossible.

 Detailed Info
Parundea

## Basic Info

Avg. Height: 6'6"

Avg: Weight: 250lbs

DNA Type: Reptile-like

Superspecie: Xyian

Basic Description:

* Parundeas are anthropomorphic scaled reptile-like humanoid aliens; one head, one torso, two arms, two legs, and a tail.
* Their blood is blue and corrosive when exposed to the air.
* Their head possesses two pairs of ears, connected to each other, as well as lush, soft hair. It often gets stiff due to bad maintenance.
* They possess a square muzzle with a singular mouth, and three nostrils. The top of the muzzle has spike-like protrusions at the edges.
* Their two eyes contain a sclera, an iris, and an elongated slit-like pupil. The sclera and iris's color is based on parental genes.
* Within their mouth there is a forked tongue similar to that of a dragon, and contain two rows of very light gray triangular teeth on the upper side of the mouth, and one on the bottom.
* Their scales can take any color; their inner ears, stomach, groin to bottom of tail show a different coloration. Their scales also show patterns on the forearms, arms, and thighs based on parental genes.
* Scales are flush to the body and are remarkably smooth. These cannot be plucked.
* They have humanoid hands, with three slim fingers and a thumb. Their index finger tip presents a wedge-like groove.
* Their feet possess two small toes, a large one between, and a smaller toe on the back of the heel.
* Their tail is appropriate for their body height, often not surpassing their lower body length by much. The tip is sharp.
* Parundeas are often considered serious and no-nonsense, but can be seen shooting the breeze with gyrusens at times.

 Detailed Info
MLeaks Wiki

## Actividad reciente

La base de datos más grande acerca de casos de mutantes reportados en todo el mundo

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. Encuentra videos sobre tu tema en la videoteca de Fandom.

Archivo:Placeholder
Ma'kshi

## Basic Info

Avg. Height: 6'10"

Avg: Weight: 300lbs

DNA Type: Fish-like

Superspecie: Xyian

Basic Description:

* Ma'kshis are anthropomorphic fish-like humanoid aliens; one head, one torso, two arms, two legs, and a tail.
* Their blood is blue and corrosive when exposed to the air.
* Their head possesses two pairs of ears, separate from each other. They are angular just before the middle point, sharpening up towards the tip. They may or may not have "hair" (which is just a deformed nerve-less fin).
* They possess a sharp triangular muzzle with a singular mouth, and three nostrils.
* Their two eyes contain a sclera, an iris, and an elongated round pupil. The sclera and iris's color is based on parental genes.
* Within their mouth there is a sharp tongue, and contain two rows of very light gray triangular teeth on the upper side of the mouth, and one on the bottom.
* They do not have scales, but instead have coarse skin. Their skin displays patterns of different colorations on their, inner ears, stomach, groin to bottom of tail, hands, and feet based on parental genes.
* They have humanoid hands, index and pinky being longer than the middle and ring finger, as well as a thumb. They are sharp and have webbing between them.
* Their feet possess two large toes and a small one between. All toes are webbed.
* Their tail is appropriate for their body height, often not surpassing their lower body length by much. The tip is sharp, and possesses webbed protrusions.
* Ma'kshi are constantly active and interact with their society on a daily basis. They are very eager to start activities.

 Detailed Info
Rayo Fugaz

Cho Yuang (mejor conocido como *Rayo Fugaz* -en japonés 撮影雷) es un joven japonés de 23 años, quien está catalogado como Mutante debido a su velocidad increíblemente rápida.

## Historia

Yuang nació el 13 de mayo de 1996 en el barrio de Shinjuku, en Tokio, Japón. En su etapa escolar era conocido por ser alguien lento, despreocupado e impuntual,
pues siempre llegaba tarde a la escuela, y debido a que sus padres trabajaban desde muy temprano, él tenía que llegar a la escuela solo. No se le conocen pasatiempos, amigos ni intereses personales.

El 19 de noviembre de 2012 se encontraba en el laboratorio de la escuela, en la clase de Química, y un rayo cayó en el sitio, impactando en unos tubos de ensayo que cayeron en el cuerpo de Yuang.
Inmediatamente fue llevado al hospital, pero no se le encontraron problemas ni reacciones alérgicas, por lo que fue dado de alta el mismo día.

Una semana después, Yuang se dio cuenta de que los químicos que habían caído en su cuerpo le habían dado la habilidad de avanzar a una velocidad súper rápida.

Yuang comenzó a subir videos de él corriendo en su cuenta de YouTube, y comenzó a ganar notoriedad internacional, al grado de que diversos noticiarios transmitían sus videos, e intentaban contactarlo para entrevistarlo.

Al momento de alcanzar el millón de suscriptores, el FBI decidió cerrar su cuenta. Una vez que ocurrió esto, no se supo más de Yuang. Según testimonio de sus padres, un día entraron al cuarto de su hijo y lo encontraron vacío. No se sabe si se dio a la fuga, o si el FBI logró atraparlo.

Hasta junio de 2016, su paradero permanece desconocido.
Undertale (español)

Esta Es Una traduccion de la vercion del juego se hiso gracias al equipo de undertale español podras ver aqui su pagina http://www.undertale-spanish.com/

claro que hay errores de traduccion que se podrian mejorar desde aqui podras descargar el juego en español

https://www.youtube.com/watch?v=PmIC9Caf5Ik&list=LLlnlIDCi3Xkqtp73\_UuHGMQ&index=97&t=1s

disfrutad el juego :D
Sonic mania opinion

Sonic mania es un juego que ha salido hace unos 3 o 6 días sin embargo, pero este juego es una joya creado por  Christian Whitehead,  Headcannon y  PagodaWes mentes maestras pagoda son unos diseñador con un talento Christian fue quien nos trajo la remasterizacion completa de la saga clasica y Headcannon fue el creador de uno de los proyectos mas ambiciosos sonic megamix

## ¿DE QUE TRATA ? SPOILER ALERT

Sonic mania tiene la mayoria de sus niveles re\_imaginados que es eso bueno eso es niveles de otros juegos pero distintos.Sonic mania embarca la aventura de sonic,tails y knuckles que tienen que recuperar la phanton emerald una esmeralda con el poder de adelantarlos o devolverlos al pasado la esmeralda fantasma fue tomada por eggman y el jefe de los hard boiled heavy en angel island no voy a decir mas para que lo disfruten a lo maximo.

este proyento tiene los mapas mas grandes que he visto ademas es exelente para un aficcionado de sonic clasico sin mas que decir los dejare con unos videos
Juegos,juegos y mas juegos Wiki

## Actividad reciente

bienvenidos en esta wiki se trata temas curiosidades etc de algunos juegos espero que se diviertan

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. Encuentra videos sobre tu tema en la videoteca de Fandom.

Archivo:Placeholder
Dominaria (Extension)

***Dominaria*** est la 78ème extension de Magic. Elle est sortie le 27 Avril 2018. C'est une extension hors bloc.

### Détails sur l'extension:

*Dominaria*  est le premier set à ne pas suivre le modèle du Trois-et-Un, qui met fin au système de blocs . Richard Garfield est dans l'équipe de développement, pour la première fois depuis le set original d' *Innistrad.* Il contient 269 cartes (20 terrains de base, 101 communes, 80 peu communes, 53 rares, 15 mythiques ), et inclut des versions premium de chaque cartes inckus aléatoirement dans les boosters. Dix cartes additionnelles sont trouvables dans les decks de planeswalker (2 planeswalkers mythiques, 2 rares, 2 peu communes, 2 communes, et 2 terrains bicolores communs). Elles correspondent aux numéros 270/269 à 279/269. Une carte unique promotionnelle dite "Buy-a-Box" numérotée 280/269 est aussi considérée comme faisant partie du set. La nostalgie et les créatures legendaires sont les thèmes majeurs de cette extension. Chaque booster contient au moins une créature légendaire. Le symbole de l'extension représente un bouclier Benalian. Comme il est très similaire au symbole de Sombracier, la palette de couleur a été inversée pour les communes (plus de blanc que de noir).

En guise de clin d'oeil, tous les noms d'extensions se déroulant sur Dominaria (incluant donc *Alpha*, *Beta*, *Revised*, *Unlimited* et *Origines*) ou Rath ( qui était recouvert par Dominaria) sont mentionnés dans les noms des cartes ou certains textes d'ambiances. Cinq des terrains de base laissent apercevoir la silhouette de l'Aquilon dans leurs illustrations.

Une partie considérable de l'extension a été accidentellement spoilée six semaines avant la sortie, quand Wizards of the Coast China a publié des informations sur *Dominaria* au lieu de celles prévus pour *Masters 25*.

### Histoire:

Dominaria se déroule sur le plan du même nom, pour la première fois depuis le bloc Spirale Temporelle (ou Origines si on compte les sets impliquant plusieurs plans). Soixante ans après la Restauration, ce monde se remet de ses blessures et signe le grand retour de personnages légendaires comme Tefeiri , Djoïra , Jaya Ballard , et Karn . L'histoire de Dominaria suit directement les évènements de l'Âge de la Destruction. Gideon et Liliana sont arrivés sur Dominaria suite à la défaite des Sentinelles face à Nicol Bolas . Ensemble, ils entreprennent de tuer Belzenlok , le dernier démon signataire du contrat de Liliana.
Créature

*Cet article est une ébauche. Vous pouvez aider Wiki Magic l'assemblée en le développant.*

**Une créature** est une carte avec une force et une défense. Le bandeau sous l’image indique "créature : " plus les types de créature de la carte.

## Créatures spéciales

Certaines créatures sont en plus des enchantements : on parle alors de créature-enchantement. Certains terrains peuvent se transformer en créatures.
Embaumement

**L’Embaumement** est une capacité introduite dans l’édition Amonkhet.

## Principe

Si une créature avec l’embaumement est dans votre cimetière, vous pouvez payer un coût et exiler cette carte. Créez un jeton de créature qui en est une copie, excepté que c’est un zombie en plus de ses autres types. Il a la même couleur que la carte exilée et pas de coût de mana. N’utilisez l’embaumement que lorsque vous pourriez lancer un rituel (c’est-à-dire pendant votre tour).

## Cartes

Dans l’édition Amonkhet l’effet de l’embaumement est écrit directement sur la carte pour présenter ce mécanisme. Accedez à la liste de toutes les cartes référencées ayant l’embaumement via la catégorie Embaumement.
(teoria) capitulo 3 de badim

hoy DAgames acaba de subir la cancion del capitulo dos de bendy and the ink machine y me ha dejado muchas dudas el nombre de la cancion es el evangelio del espanto cual DA games subio un video con el mismo nombre como un teaser claro esta que el titulo esta en ingles pero me dejo penzando quiza DAgmes nos esta contando la historia atravez de la musica tal y como zellendust lo dijo quiza el tercer capitulo tiene que ver con la religion y claro esta va a esta alice angel bueno cambiando de tema se ha demostrado que DAgames obtuvo el capitulo dos antes que los demas lo cual quedria decir que DAgames tiene una relacion amistosa con themeatly el creador de bendy bueno supongo que es todo supongo que dejare los videos de los que hablo

nota:la proxima teoria sera de undertale
Terrain

Le terrain est la carte de base de Magic The Gathering.

## La carte

Le terrain de base a son nom dans le premier encadré (Plaine, Forêt, Montagne, Île ou Marais). En-dessous on trouve l’image, qui change selon les éditions. Chaque édition comporte 3 ou 4 dessins différents par terrain de base du même nom. Le troisième encadré comporte la mention "Terrain de base : " plus le nom du terrain, et au bout de la ligne on trouve le symbole de l’édition d’où vient la carte.

Le quatrième encadré est très différent selon des éditions : les toutes premières sorties indiquaient l’effet du terrain : "(engager): Ajoutez (un mana de la couleur correspondante) à votre réserve de mana.". L’effet des terrains a très vite disparu pour être remplacé, dans les éditions au moins depuis 1997 (Portal) par le dessin du symbole de mana agrandi, sur fond de la couleur du terrain.

En-dessous on trouve le nom de l’artiste ayant réalisé l’illustration, le numéro de la carte dans l’édition et l’année de publication.

## terrains spéciaux

Certains terrains cumulent 2 couleurs : vous choisissez en l’engageant laquelle il produit. Certaines de ces cartes arrivent en jeu engagées et ne peuvent donc pas fournir de mana le tour où elles sont posées.

Certains terrains peuvent se transformer en créature temporairement, d’autres peuvent stocker du mana, ou produire du mana incolore...

Des terrains enneigés ont été introduits pendant quelques éditions, avant que ce concept ne soit abandonné.
Amonkhet

**Amonkhet** est une édition de Magic The Gathering parue en Avril 2017. Son code d’édition est AKH.

## Mécanismes

* **Embaumement** : payer le coût de mana indiqué puis exiler la carte depuis son cimetière. Créer un jeton qui en est une copie, excepté qu’il a en plus le type "zombie" et pas de coût de mana. L’embaumement ne peut être utilisé que pendant son tour (lorsque on peut lancer un rituel).
Les Éditions

Cette page recense toutes les éditions de Magic The Gathering, de la plus récente à la plus ancienne.

## Editions

* Amonkhet (parue en Avril 2017)
* Ténèbres sur Innistrad (parue en Avril 2016)
* Magic Origins (parue en Juillet 2015)
* Le labyrinthe du dragon (parue en Mai 2013)
* Avacyn Ressuscitée (parue en Mai 2012)
* Alpha (parue en Août 1993)
Initiative

**L’Initiative** est une capacité introduite dans l’édition Alpha.

## Principe

Lorsqu’une créature avec l’initiative attaque ou est attaquée, elle inflige ses dommages de combat avant les créatures sans l’initiative. Une créature sans l’initiative peut donc mourir avant même d’avoir pu infliger ses dommages à la créature adverse.

## Cartes

Accédez à la liste des cartes référencées ayant l’initiative via la catégorie initiative.
阿列尔-马克西米利亚诺-里切泽 Ariel Maximiliano Richeze

简介
--

阿列尔-马克西米利亚诺-里切泽（1983年3月7日出生于贝亚维斯塔）是一位阿根廷职业自行车手，当前效力于快步车队。他在2015年泛美运动会上得到一枚银牌（团体追逐赛）。

## 职业生涯

转为职业车手的第一年，他就在2006年环意的最后一个赛段拿到赛段第二，仅仅落后罗伯特-福尔斯特几公分。他是阿根廷有史以来在大环赛上表现最好的车手，在他之前，两届环法冠军Lucien Petit-Breton虽然住在阿根廷，但其实是法国人；Juan Antonio Flecha是出生于阿根廷的西班牙人；土生土长的阿根廷人Alejandro Borrajo最好成绩只是环意的赛段第三。

2007年环意，里切泽在第3赛段拿到第3，18和21赛段拿到第2。但由于这三个赛段的冠军亚历桑德罗-佩塔基在2008年5月被查出禁药而取消成绩，里切泽递补成为18和21赛段的赛段冠军。

他的其他成绩包括2006年环兰卡威第1赛段冠军，以及几个赛段第2；2005年U23泛美锦标赛和2003年U23阿根廷国家锦标赛。

2015年10月，在意大利车队效力了11个赛季之后，里切泽转投比利时的快步车队，担任马塞尔-基特尔和费尔南多-加维里亚的带冲车手。经历4年的冠军荒之后，他终于在2016年环瑞士第4赛段获胜，同时还赢得了冲刺王。

禁药
--

2008年环意开赛前，里切泽被检测出康力龙阳性，因此被驱逐出比赛。尽管阿根廷自协宣布他无罪，但国际体育仲裁院还是判他无罪。

## 主要成绩

 **2003**

* 1st 1公里计时赛 场地车国家锦标赛
* 2nd 总成绩 Clásica del Oeste-Doble Bragado
	+ 1st 第6赛段

 **2004**

* 1st 第2赛段 Clásica del Oeste-Doble Bragado
* 1st 第2a赛段 Vuelta Ciclista Lider al Sur

 **2005**

* 1st 金牌 大组赛 U23泛美锦标赛
* 2nd 大组赛 U23 国家锦标赛
* 1st 第9赛段 环圣胡安
* 1st 第1、6b赛段 Clásica del Oeste-Doble Bragado
* 1st 第2赛段 Giro del Veneto
* 2nd Piccola Coppa Agostoni

 **2006**

* 1st 第1赛段 环兰卡威

 **2007**

* 1st第18、21赛段 环意
* 1st 第4赛段 环圣胡安
* 1st 第2赛段 环兰卡威
* 1st 第4赛段 环特伦蒂诺
* 1st 第1赛段 环卢森堡

 **2008**

* 1st 第2赛段 环圣路易
* 1st 第7赛段 环土耳其

 **2011**

* 1st 序幕赛 环熊野

 **2012**

* 1st 金牌 大组赛 泛美锦标赛
* 1st 总成绩 Tour de Hokkaido
	+ 1st 冲刺积分
	+ 1st 第2、3赛段
* 环委内瑞拉
	+ 1st 冲刺积分
	+ 1st 第1，7，8，10赛段
* 1st 第1，5，6赛段 Tour de Serbie
* 1st 第1赛段 环日本

 **2016**

* 环瑞士
	+ 1st 冲刺积分
	+ 1st 第4赛段
* 1st 第1赛段（TTT） 环赛圣路易
* 2nd 环法兰克福
* 3rd GP Impanis-Van Petegem

 **2017**

* 1st 第6、7赛段 环圣胡安
* 5th 巴黎-图尔
* 6th 汉堡经典赛
* 8th环法兰克福

 **2018**

* 1st 第4赛段 环圣胡安
Le Jeu

Cette page concerne non pas les mécanismes du jeu (allez voir les règles pour cela) mais plutôt les différents types de cartes, ainsi que la manière de construire un deck (paquet).

Magic The Gathering est un jeu de cartes à collectionner. De manière générale on a besoin que d’un paquet de cartes pour commencer à jouer, en plus d’un adversaire également armé de son deck. On peut néanmoins avoir à se servir d’un papier et d’un crayon pour tenir le compte des points de vie, ou d’un portable : de nombreuses applications sont spécifiquement crées pour Magic. Des objets quelconques sont aussi utiles pout servir de "marqueur +1/+1" sur les créatures.

Cepandant pour commencer une partie il faut d’abord construire un deck !

## Comment construire un deck ?

Ici est présentée la manière la plus classique de construire un deck pour débutants : beaucoup de Terrains, des créatures à foison et quelques sorts ravageurs.

### Quelles couleurs choisir ?

Chacune des cinq couleurs (bleu, blanc, rouge, vert et noir) ont leurs spécificités, leurs avantages et leurs défauts. Pour un deck equilibré, vous pouvez combiner jusqu’a 3 couleurs. Au-delà, les chances de piocher un terrain de la couleur désirée sont plus faibles. Vous pouvez également construire un deck monochrome, mais vous n’aurez alors pas d’autre couleur pour compenser les défauts de celle que vous avez choisi.

Pour débuter, un deck bicolore est un bon choix : vous pouvez assembler les couleurs comme vous le voulez, mais certaines combinaisons produiront des decks typés grosses créatures, créatures avec le vol ou régénération de points de vie...

### combinaison de couleurs : bleu et blanc

Le bleu et le blanc sont idéal pour des créatures avec le vol. La plupart des decks n’ont pas de défenses contre le vol, vous pourrez ainsi atteindre votre adversaire sans qu’il ne puisse vous bloquer.

### blanc et noir

Le noir et le blanc sont les couleurs de la vie et de la mort : un deck réunissant ces deux couleurs vous fera gagner des points de vie tout en en faisant perdre à votre adversaire.

### vert et rouge

Un deck réunissant de puissantes créatures et privilégiant la force brute aux sorts subtils.

Maintenant que vous avez choisi vos couleurs, commençons par l’élément indispensable à mettre dans un deck : les Terrains.

### Beaucoup de Terrains...

Un terrain vous fournit un mana de la couleur correspondante par tour, le nombre que vous devez mettre dans votre paquet dépend donc du coût des créatures et sorts que vous avez à poser. Plus elles coutent cher, plus il vous faudra de terrains, et inversement. Mais en général, un paquet contient pas moins d’**un tiers de terrains**.