Social Scenes

These scenes show the Shipgirls' interactions with each other. They usually allow you to increase your energy scores.

Result
Things have been getting pretty [keyword]-ish lately. If it gets any worse, it's going to start affecting morale. You need to make sure that doesn't happen. Make a trait related to [keyword]. If you can't think of anything, use the "Smile" (Charm 7) trait.
**Success:** Each PC may increase a relationship score towards a character of their choice by 1.
 3
Secret training, just the two of you. Choose one other PC and make a "Lewd" (Charm 11) check.
**Success:** The scene player and the chosen PC may each lose 1 trait of their choice and gain a new trait as a merit.
 4
One day another Shipgirl appears in front of you. She seems to think that the two of you have become romantic rivals. "I challenge you to [keyword]!" she declares. Make a check using a trait related to [keyword]. If you cannot think of anything, use "Romance" (interests 12) as the trait.
**Success:** The scene player increases their relationship score towards a character of their choice by 2 points.
 5
Nothing like a massage when you're exhausted. Maybe it'll help? Choose one other PC and make a "Determined" (Charm 6) check
**Success:** The chosen PC increases their relationship score towards the scene player by 2 points and gains (2 x Relationship score) energy.
 6
A little skinship is fine when you're in the bath right? Make a "Bathing" (Interests 11) check.
**Success:** Each other PC increases their relationship towards the scene player by one point.
 7
You get together in the middle of the night to talk about [keyword]. Make a check using a trait related to [keyword]. If you cannot think of anything, use "Conversation" (Interests 7) as the trait.
**Success:** Each PC may increase a relationship score towards a character of their choice by 1 point
 8
You carelessly misread something. How embarrassing. Make a "Foolish" (Charm 8) check.
**Success:** Each other PC increases their relationship score towards the scene player by 1 point.
 9
Pounding on your chest, you give some words of encouragement to a faltering comrade. That should help put her at ease. Choose one PC and make a "Considerate" (Personality 4) check.
**Success:** The chosen PC increases their relationship score towards the scene player by 1 point and recovers (2 x relationship score) energy.
 10
Someone brought you [keyword] while you were on lookout. Choose one other pc and make a check using a trait related to [keyword]. If you can't think of anything, use "Gentle" (Charm 4) as the trait.
**Success:** The scene player increases their relationship score towards the chosen PC by 1 point. The chosen PC gains a "memento" related to [keyword].
 11
If you can't say it out loud, try writing it down. I wonder if my feelings will reach them... Choose one other PC and make an "Old-fashioned" (Background 5) check.
**Success:** The chosen PC increases their relationship score towards the scene player by 2 points.
 12
You had a bad experience with [keyword]. Maybe you shouldn't listen. Choose one other PC and make a check using a trait related to [keyword]. If you can't think of anything use "Dark Past" (Background 4) as the trait.
**Success:** The Scene player and the chosen PC each increase their relationship score towards each other by one point.
**Failure:** Each PC loses 2 points of energy, and each PC with a positive relationship score towards the scene player places a check mark in the scene player's support box and changes their relationship to a random negative one.