Creators

**Creators** are the Community that are responsible for the creation of Levels. Their intent is to appease the Players who are inevitably going to play their Level at some point. Creators have evolved and improved their skills as time went by.

## Level Creation

**Level Creation** is the main goal of Creators. With the Level Editor, they are able to create Levels using a variety of tools available to them. RobTop, however, is an exception, as he uses code to program Levels into existence, which are called the Main Levels of Geometry Dash.

### Design

Within the Level Editor, Creators have the freedom to make whatever they want. They can make their own types of Decoration, make unique Gameplay and choose where to place these within the Level. This creates Variety within Levels.

The Gameplay and Decoration, or the **Design** of the Level, determine how many Players are willing to play their Level. With these two factors in mind, Design can be one-sided or two-sided. You have the Creators that focus on making good Gameplay, the Creators who focus primarily on Decoration and the Creators that try to mix these two together.

### Gameplay

**Gameplay** is the main factor of Design that allows your Level to be fun to play. If Gameplay is applied properly, Creators get Players to enjoy their time playing the Level. While the visuals may not always be pleasing, fans of Creator's Levels may return to play the Level again: It gives replayability.

### Decoration

**Decoration** is the part of Design that allows for a unique atmosphere and an astonishingly good-looking Level. If Decoration is done correctly, Levels can be enhanced beyond belief. More Players are interested in the looks of their Levels and are willing to play it.

However, having one-sided Design can lead to a lot of negativity. Only having Decoration makes it so the Players don't want to actively play your Levels and with only Gameplay, Players are less invested into what went into their Level. Either way, having one-sided Design should be something Creators should try to avoid at all costs.

## Attention

Creators can be given some light to their Levels with **Attention**. This Attention is mainly received from The Rating System Rating their Levels and placing it on the Featured Tab or having it placed as the Daily Level. However, their Levels can also get Attention from other sources, such as it being shown on a video posted on YouTube.

Creators themselves are also able to get Attention without these sources. This is done by Advertising their Levels, sometimes in the most inconvenient places imaginable. Sometimes this works, other times it has no effect whatsoever.

### Titles

Another way to get their Levels seen is by choosing a **Title**. Depending on what the Title is, the Title can give more or less Attention to Levels, depending on how easy it is to look up. Naming something *FHUIFNJKWE* is a lot harder to find than *Change*, for example.

Choosing the Title is always a hard call for Creators. You can choose a very simple Title to grab some Attention or you can choose a more original Title. As long as they're not gibberish, these both work. However, one works better than the other in some cases. A simple Title can be damaging if there's a lot of **Competition** with the same Title. Original Titles can be hard to find, if it's incredibly obscure compared to other Titles.

### The Time Strategy

A strategy that some Creators choose to follow is the **Time** of which your Level is uploaded to the GD Servers. For example, if you were to upload a Level at midnight, less people are going to see it than if it was uploaded during the day.

#### Recent Tab

The **Time Strategy** is possible because of the Recent Tab. This Tab in the Search Tab allows you to see the newest Levels uploaded, from the second you clicked that button. So, theoretically, if a Creator uploaded a Level when everyone was on the Recent Tab, they would garner a lot of Attention.

##### Time Inconsistencies

Unfortunately, this Strategy is often hard to pull off, because of **Time Zones**. There are many different Players with different Time Zones than your own. Because of this, knowing when most people are on the Recent Tab is hard to determine. Another factor that also ruins this Strategy is the inconsistency of it. One day, you might gain a lot of Attention from uploading your Level at 2:00 PM. But, the next day, that might not work as well as it did previously.

## Creator Leaderboard

Another way of getting your Level recognized is with the **Creator Leaderboard**. This is a Leaderboard dedicated to how many Rated Levels each Creator has. This Leaderboard goes on until the 100th Placement. This Leaderboard features the "Best" Creators that exist on Geometry Dash.

### Creator Points

The way Creators are put up on this Leaderboard is based off of **Creator Points** (CP). CP is earned after a Level made by a Creator is manually approved by RobTop for qualifying for the Rating Standards. The amount of CP earned per Rated Level is dependant on the Rating Variant: Rated Levels are given 1 CP, Featured Levels 2 CP and Epic Levels 3 CP.