Session 02

## Session Notes

### Session 2 - Best Friends Forever!

The session starts with Maggie, who is in terrible mortal peril, held aloft a spider-like creature's mouth. She manages to roll down the creature and away to relative safety. However this safety is short-lived as the creature slices and webs Maggie, who becomes the first member of the party to go down. The party jumps into the fray, immediately attacking the creature. As Telmund casts a spell, the gemstone in his wand vibrates slightly, and he momentarily sees a symbol in the air. Eva heals Maggie by shooting her in the head (and it works!). The creature moves around Trip to attack Xia, who is bitten on the neck and immediately crumples to the floor. Once she is lifeless, the creature picks her up and begins to run away with Xia in its mouth. Eva lands the killing blow on the creature, and Trip spares her from death by cremating her (and it works?). We learn about the languages that the party can speak, including Maggie’s smell language. Coda and Trip mix the smell of Lasagne, and Coda pretends to speak the language. It’s unclear if Maggie believes her or not… After Xia wakes up, the party notices a deep black mottled mark spreading from the location of the bite. Trip tries to fix this and somehow makes it worse. Anne informs the party that Xia will be dead in two days if they can’t locate some red roots. Melchior recognises the description, as the root of a cocoa tree that grows on the Island of Isenon. He has been there before.

We arrive in Cindy, a town run by outlaws, and are told to head to the Uni Stable. We watch as Dennis, Captain Conductor and Anne begin to run, and the ground beneath their feet begins to spray as they are peppered with bullets. The building they're heading towards is a 300ft sprint, and as we begin to run, we are also fired at. Thankfully, we all make it safely to the Uni Stable. We are informed that this stable is safe ground, and are then presented with a choice. We could head west to the Sneakbank tribe, headed by Colton Westwood, or we could go east to the Mellowcreak tribe, run by Sherman the Shotgun. We begin to travel towards the town and arrive at some sandback-like trenches, with four figures sitting by it, each wielding a large gun.One introduces himself as Colliedus. He guides us into the town after learning that we’re from The Shunter, and takes us to Heerbz en Morr. Inside we meet a short, frail, old human woman named Betty Heerbzenmorr, or Old Wrinkly Bethany. She provides us with all the herbs we could need, and Melchior pays for almost all of it. We are told of three places to stay: The Cocked Glock, The Rootin Toot Tavern and The Horned Mount. We chose to stay in the Rootin Toot Inn, and book four rooms. One for Melchior, Maggie and Xia, one for Eva, one for Telmund and Ejholan, and one for Trip and Coda. In the tavern, Melchior sees a familiar navy horseshoe with two navy blue stars embedded within hanging on the wall. He tries to rip it off, and almost tears down the wall in the process. Whilst placing them back up, Coda and Trip pull some trickery and end up keeping the interesting horseshoe for Melchie. Maggie makes friendship bracelets for herself, Xia and Melchior and slips them onto their wrists and Ejholan creates a mixture to heal Xia’s face and neck. After a couple of nighttime conversations, (including one that reveals that Telmund isn’t too sure of the date, and that he has never sleep-walked before) everyone settles down to rest.

The next day, a few members of the party go to a gun store called The Loaded Shell, whilst the rest go to a paper store searching for a map. We are informed that a map sits in the Uni Stable. As we leave, Collideus and his friends once again shoot at us, but we are informed that the bullets are wooden. As we reach the Uni Stable, we find the map, but the Shunter begins to leave. Melchior rips down the map and begins to run with it, and we all make it safe back to The Shunter. Once onboard, Captain Conductor tells us the story of the Uni Stable, and tells us we could probably find a map in Entomery. Once the Captain leaves, we play a game of two truths, one lie. We learn that: Coda has a fiancee, the first thing that Trip ever did was kill someone, Xia speaks to the Dawnfather in her head,  Eva’s guns are named after her brothers, Cain and Abel, Maggie is going to be the Papa New Ninny.

### Quotes:

\*in response to Melchior being insensitive to Maggie’s language\* ‘That was big no-no Melchie.’ - Telmund

‘Well someone shut my jaw!’ - Trip

\*Coda actively shuts Trips jaw\*

‘Whats a Ninny?’ - Trip

‘Is that when your belly button goes in?’ - Coda

‘No, that's an innie!’ - Trip

### Point of Inspiration:

At the end of the session, we decided that Maggie should get the weekly point of inspiration.