Electric (type)

The **Electric type** (Japanese: **でんきタイプ** *Electric type*) is one of the eighteen types. Prior to changes in Generation IV, all damaging Electric-type moves were special, but they may now also be physical depending on the attack.

## Statistical averages

Overall

## Battle properties

### Generation I

 2×
[3]
 ½×
[7]
[8]

### Generation II onwards

 2×
[13]
[15]
 ½×
[18]
[19]

## Characteristics

Defense

Electric is tied with the Normal type for having the least weaknesses. Because of their single weakness to Ground, pure Electric-type Pokémon with the Ability Levitate, such as Eelektross, have no weaknesses.

From Generation VI onward, Electric-type Pokémon are immune to paralysis.

### Offense

The Electric type pairs well with other common attacking types, especially Ice because it is super-effective against Ground (which Electric has no effect on), as well as the Electric-resistant Grass and Dragon.

When Electric Terrain is in effect, the power of Electric-type moves is increased by 50% if the user is on the ground. When Mud Sport is in effect, the power of Electric-type moves used on Pokémon affected by Mud Sport is decreased by 50%. All Normal moves become Electric moves when affected Ion Deluge or Plasma Fists, and all of a Pokémon's moves become Electric moves when that Pokémon is affected by Electrify.

### Contest properties

When used in Contests, Electric-type moves tend to be Cool moves, though they can also be other conditions.

## Pokémon

As of Generation VII, there are 52 Electric-type Pokémon or 6.3% of all Pokémon (counting those that are Electric-type in at least one of their forms, including Alola Forms), making it the 5th rarest type.

## Abilities

Interacting with the Electric type

A Pokémon with Color Change, Protean, Imposter, RKS System, or Multitype will become an Electric-type Pokémon if (respectively) it is hit with an Electric-type move, uses an Electric-type move, is sent out against an Electric-type opponent, is holding an Electric Memory, or is holding a Zap Plate or Electrium Z.

Since Generation VI, Electric-type Pokémon are also immune to becoming paralyzed from the Abilities Static, Synchronize, or Effect Spore.

 III
 IV
 III
 All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

### Exclusive Abilities

Only Electric-type Pokémon can have these Abilities. This does not include signature Abilities.

 IV
 III
 All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

## Items

 All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item's page.

## Notable Electric-type Trainers

*Main article: Category:Electric-type Trainers*

Lt. Surge
Wattson
Volkner
Elesa
Clemont
Sophocles

## In the TCG

*Main article: Lightning (TCG)*
Lightning-type Pokémon in the TCG are generally weak to Fighting and Lightning with resistances to Metal and Fighting. Lightning-type Pokémon are strong against Water and any Pokémon that is a Flying-type in the games, whilst some Fighting Pokémon can resist this type.

## Trivia

* Generation V introduced the most Electric-type Pokémon of any generation, with eleven, and Generation VI introduced the fewest, with three.
* Generation VI introduced the most Electric-type moves of any generation, with seven, and Generation II introduced the fewest, with two.
* Generation III is the only generation that introduced no dual type Electric-type Pokémon.
* Generation VI is the only generation that introduced no pure Electric-type Pokémon.
* All Electric-type moves introduced in Generation I begin with the word "Thunder".