Level 2

## Level Classification

* Difficulty:3/5

* Security System:3/5

* Entity Count:3/5

* Stability:3/5

**Level 2,** also known as Electrical Basement, is the 2nd level in The FullRooms.

## Description

**Level 2** takes on the appearance of an abandoned basement. The basement seems to be powered by electrical energy; however, the source of this energy has never been found. **Level 2** is one of the first levels that explorers may encounter after starting their journey. The walls appear to be made out of old, dusty bricks, and the floor seems to be made out of a cold material such as concrete. The ceiling is said to be made out of metal or a similar material as the floor. **Level 2** is mostly lit by the fluorescent lights. Small puddles may form on the floor, making it wet. Although dead ends aren't common in **Level 2**, it is still possible to run into one.

While wandering throughout the level, you may find hallways with metal doors. Most of these doors are locked, but the ones that remain unlocked will lead into small rooms. Those rooms will have wooden shelves and crates inside of them. The crates will usually contain small amounts of food and water, which are safe to consume. Besides that, you can also find things such as ladders, wooden branches, and broken vending machines within these rooms. Those rooms can also be used as a safe place to hide from the entities. However, you should always check to see if there are any of the entities in the rooms before you decide to close the door. Although the doors are extremely easy to close, it is hard to open them.

   The level seems to be the home of many hostile entities. Entities that can be found roaming around **Level 2** are Lurkings, Shadows, and Stealers. The Shadows and Stealers are present in the dark areas of the level, while the Lurkings will be commonly seen wandering throughout the twisting hallways of the level. The dark parts of the level can be used as one way of reaching Level 3, but Level 4 can be accessed from this level. The rooms can also contain different weapons that can be used against the entities. It is possible to create smaller groups, but that is not recommended. Most explorers will continue to move to safer levels, such as Level 5.

**Level 2** seems to have some similarities with Level 1. Both levels possess the piping system; however, the pipes in **Level 2** are hot, and they can cause first- and second-degree burns. It is unknown what is inside the pipes. Most of the pipes on this level appear to be rusty. The temperatures inside **Level 2** can also reach up to 40°C; this usually happens at the end of the hallway. The average temperature at this level seems to be 20°C. The entities will also start to appear more and more commonly the deeper you go inside the level. Because of that, it is recommended not to go deep inside the level, and you should find the exit as soon as possible.

## Entrances and Exits

### Entrances

* You have to find a metal door in Level 1 to get here.

* Level 2 can also alternately be entered by going through a door in Level 1.2; however, this is a rare occasion.

### Exits

* If you walk towards the dark parts of the level, you may end up in Level 3.

* Finding a mirror will bring you to Level 4 or send you back to Level 1.« Level 1 | Level 2 | Level 3 »

## Author and Image credit

Written and Rewritten by FullCraft99.

https://www.flickr.com/photos/andrewbain/2493063996 is licensed under CC BY 2.0

https://www.flickr.com/photos/88442983@N00/2492245435 is licensed under CC BY 2.0

https://www.flickr.com/photos/73645804@N00/6557519505 is licensed under CC BY 2.0