Discord, YouTube & Social Media

## Appsomniacs Links

* Website
* App Stores
	+ ALPHA (iPad/iPhone Universal & Google Play Store)
* Discord Servers
	+ Appsomniacs Official
	+ Mess Hall (fan server with voice chat options)
* YouTube

## Q: Can I start my own Discord server (or fan site)?

A: Yes! As MMC gets more popular, people are going to be excited and want to support the game in their own way. This is something we support and encourage. Our mission in both Appsomniacs Official server and Mess Hall is to not be the only place out there for the MMC community, but to be a central hub of information and support. We ask that everyone participating on our servers be tolerant and accepting of varying opinions but not at the expense of others (see our Code of Conduct for details). It is totally ok with us if someone else's services (discord server/youtube channel/social media platform/whatever) exists and becomes more popular than anything Appsomniacs runs. Fandom in any of those places will still help the game and is not competition with us. The more there are different kinds of groups, the more chances there are that everyone will have a place to be fans of MMC.

The Appsomniacs Official server is the only place on Discord where we will monitor bug reports and support questions. We maintain a partnership with Mess Hall, however it is fan run and reports still need to be made on our official channels.

We are unlikely to join any other servers at this time. It requires a lot of our resources to monitor messages and answer questions so that is why we have limited ourselves to just these two Discord servers (on top of direct messages, emails, mailing lists, and reviews). We have to respond to about 100 messages each day. When we were supporting DA2 that was over 1000 messages a day and we expect MMC will need a similar level of support.

## Q: Why are there no videos on your YouTube channel?

A: Devs are spending every waking moment working on getting their latest game to the best it can be. That doesn’t leave a lot of time for recording and editing videos. Besides, we have some incredibly talented fans that can do a much better job. Cheers to the Content Creators!

## Q: Why are you not active on social media?

A: A similar answer to why we don’t post much to our YouTube channel; it takes too much time. We have an amazing volunteer in our Comms Officer, Martin. They put in countless hours handling our support channels and helping with getting out the current status of our game development… But as amazing as Martin is, there are limits to the amount of time they can give us (and we can only pay them with gratitude right now!). We would love to have a future so bright it includes a strong social media presence.

## Q: Will you add a Facebook login?

A: We have no plans to integrate Facebook's authentication system into our applications. We do not want to be tied to third party systems (like Facebook, Google, Apple) for several reasons:

* The implementation and ongoing maintenance of their SDK updates is considered too time-consuming for a two-person development team. Once we start using their tools we are stuck in a cycle of keeping them updated. In the past, that has kept us from spending any significant development time on improving our game.

* It adds an additional layer of account support ("I forgot my Facebook password") that we do not have the resources to maintain. We already get a lot of support mail and are slow to respond.
* Third-party SDK requirements dictate which device architectures our app can support. This has kept us from making our game available to older devices and all of our community of players. We’d have to have multiple skus of the app to keep support going for older apps and we’d rather work on new game content than managing skus.
* We want to protect our users' privacy. We don't collect anything beyond basic account information about our players, but we can't control what data third-party SDKs will collect from our users. We want to limit SDK inclusions to the mission critical ones.
* NOTE: There is ZERO data sharing capability with apps that share the same Facebook login. Your data is NOT stored on Facebook. Many assume that because you login with Facebook on the Miniclip version of the app that MMC would have access to those scores, purchases, etc. That is not how the Facebook login works. Generally speaking, we’re just given a token that validates your login as you and remains you until it expires.