0.8.2

# **0.8.2 - TOTALLY ACCURATE BRIDGE SIMULATOR - MAY 6, 2021**

* - added: bridge tiles! ヽ(ﾟДﾟ)ﾉ ┬─────────┬ Adds special skin for road tiles when they are in water/sand
* - added: new unique name generators for some mob types
* - added: when rebellion law is disabled, loyalty will now show as 100 in the kingdom view
* - added: new improved graphics for clouds!
* - added: villages can steal zones from other villages, if that village doesn't have buildings on the zone
* - added: new icons for UI - options, community, news, about, achievements, reward, hearts
* - added: new icons for powers - zombies, acid geyser, antimatter bomb, atomic bomb, bandit, bush, names, zones, clouds, demon, dragon, dwarf, elves, humans, orcs, ore deposits, sponge, tornado, volcano, cold ones
* - fixed: cats not attacking rats
* - fixed: after loading save some buildings disappear sometimes
* - fixed: nobody attacking bandits / bandits only attacking orcs
* - fixed: trading boats were stuck in one place
* - fixed: army banner would show above the king on the minimap
* - fixed: cities sometimes had huge distance loyalty penalties
* - fixed: abandoned and retaken building couldn't become living buildings
* - fixed: mines and statues couldn't be retaken
* - fixed: banner on squad leader sometimes was tilted (need to confirm)
* - fixed: boats will now make sure they return to dock to repair more frequently
* - fixed: items being covered by the phone/tablet notch in some portrait and landscape modes
* - fixed: items moving around to weird locations if phone/tablet has a notch present
* - fixed: history logs won't disappear now when the game is paused, or a window is open
* - fixed: favorite icon is shown, when unit is inside boat
* - fixed: shadow from unit sometimes renders
* - fixed: dead units are existing inside transport boat for eternity, if they died from hunger or old age sometimes. Very spooky
* - fixed: village name rendered in other village borders sometimes
* - fixed: units that doesn't have favorite food getting depressed by eating any food
* - fixed: Thai font not showing properly on iOS in the language selection, units and kingdoms windows and for history items
* - fixed: map creation buttons not switching to proper language fonts
* - fixed: map creation buttons not being update after language change
* - fixed: kingdom list showing kingdoms from a previous save file in some rare cases
* - fixed: hindi issues with elven names
* - fixed: arab and hebrew fixes for kingdom, unit and village inspectors
* - fixed: colors in arab, hebrew and hindi languages
* - fixed: kingdom window shows lower population
* - fixed: boats would sometimes not repair in docks
* - fixed: tapping on history items in top left corner should not bring you to a unit/location if a power is selected
* - fixed: capture icon blocks zooming
* - fixed: units spawn from same building in huge amount sometime
* - fixed: after loading units losing their health sometimes
* - fixed: some debug options was disabled in release version
* - changes: save and load confirmation design improvements to help avoiding accidental world lose
* - changes: capital will be always shown on top in kingdom window
* - changes: background for capital city is a bit darker now in kingdom window
* - changes: units that doesn't have favorite food getting depressed by eating any food
* - changes: if village doesn't have favorite unit's food - he will consume food that is in excess first, instead of eating random one
* - changes: boats will not re-enter docks many times per second (need to confirm)
* - changes: adjustments for item worth values()
* - changes: improved dock construction place finding logic. Now cities would have more chances to build docks
* - changes: added now the history hud layout to the history window as well
* - changes: new fonts for korean, japanese, hindi, thai, arab and farsi languages