Accessory

Accessories are an equipment type introduced in Dawn of the New Hour. They can provide a number of effects to a wearer, such as stat boosts, protection against certain types of damage, and other additional effects.

## Appearances

An accessory is a kind of equipment that characters are granted other than weapons, armor, and outfits. They cover a wide range of abilities and are able to improve the character's Hit Points, Magic points, defense, magic defense, and Strength/Magic Strength, as well as providing defense against one or more elements. Accessories could also provide various bonuses, such as equipable skills.

They can be gained in any number of ways. Each world had at least one accessory that could be won during events or upon completion of that world. Some can be found in chests throughout the game, especially in New Woodbury. The weakest accessories can be purchased during visits to various shops. Many are obtained from chests in various worlds Finally, on rare occasions, accessories can be dropped by Nightmares when defeated in a battle.

## Types of Accessories

Throughout Dawn of the New Hour, the player will find a multitude of accessories. Starting with the seemingly least powerful (simply called "Ring") to medals, pins, tags and more, accessories could be the difference between winning or losing. Accessories could either make the game easier for the player or, in rare circumstances, make the game harder.

### Personal Accessories

Personal accessories are character-specific accessories that will usually be pre-equipped upon a party introduction. As an example, Blake will come pre-equipped with "Napsack", Sullivan with "Special Pocketwatch", and so on. Usually, these accessories will add simple boosts to a stat or add an ability to the character. These accessories are weaker, and other items will be quickly devalue their place in equipment slots.

### Bangles

Bangles are accessories that mainly add low defense boosts as well as elemental defense boosts. As an example, the simple Defense Bangle will increase a character's defense by +1, a Thunder Bangle will increase defense by +2, magic defense +2, and give a 10% resistance to the Thunder element, and so on. The effects of the element resistances can be stacked, proving useful against enemies that rely on element strengths.

### Rings

Not to be confused with Ultima Rings, Rings are wearable accessories that add a variety of effects. Mostly stat increases, these effects also branch out to elemental features such as resistances or attack elements. Some also affect the character in more unique ways, such as reducing the likelihood of being targetted by an enemy or doubling the effectiveness of healing items used in battle.

Rarer rings available to the player are highly powerful elemental rings. These not only give the character an element to their physical attacks, but can add element-type skills and complete resistance to damage taken by that element. As an example, the "Thunder Thief" ring increases defense by +30, brings the element rate down to 0%, adds the Thunder element to all physical attacks by the wearer, adds a 5% chance that the attack will stun an enemy, and allows the character access to the "Quick Move" skill so long as the ring stays equipped.

### Ultima Rings

Ultima Rings are in a category separate from regular rings. These rings are the rarest accessory of them all, as you can only get one of each ring throughout the game. Ultima rings, much like the previous accessories, hold focus on stat boosts, elemental powers, and abilities, but to much more extreme limitations or boosts. As such, equipping these rings can cost a heavy trade, such as losing half your maximum HP or losing control of your character entirely whilst in battle.

There are only 15 Ultima Rings in the game, and as mentioned before, you can only obtain one of each.

* **Eternity:** *(no description)* +4 ATK, +28 DEF, +30% MaxHP.
* **Rejection of Fate:** *(no description)* +52 ATK, +8 DEF, +1 MAT, +7% critical hit rate, 75% chance to counter an oncoming attack.
* **Sign of Innocence:** *(no description)* +60 ATK, +1 DEF, +20 MAT, +5% critical hit rate, attacks embued with ice element.
* **Sign of Resolve:** *(no description)* +16 MDF, +20% MaxMP, 3% chance to evade oncoming magic attacks.
* **UR\_188:** *(no description)*
* **UR\_189:** *(no description)*
* **Cursed Ring:** *"Defenses are lowered by 50%, but critical chances are increased by 15% and attack damage increased by 15%."* -50% DEF/MDF, +15% critical hit rate, +15% ATK, +15% MAT.
* **UR\_191:** *(no description)*
* **Bloodlust Ring:** *(no description)* +60 ATK, -60% MaxHP, -60% MaxMP, -60% MAT, +25% critical hit rate, character becomes uncontrollable.
* **Mage Master:** *(no description)* -100 ATK, -100 DEF, +100 MAT, +100 MDF, -50% MaxHP, +50% MaxMP.
* **Endless Despair:** *"A cursed ring that increases stats at a cost. Maximum HP drained when equipped."* +10 ATK, +10 DEF, +10 MAT, +10 DEF, +10 AGI, +10 LUK, +10% MaxHP, -10% MaxMP, 15% health degeneration.
* **Havoc Ring:** *"Turn the tides of natural law. Maximum HP and defense increase exponentially, at the cost of a 30% decrease in earned experience."* +400% MaxHP, +30 DEF, -30% EXP rate.
* **Weaponmaster:** *"Allows wearer to wield any weapon."* +50 ATK, +25% MaxHP, allows all weapons to be equipped by the character regardless of class.
* **Training Ring:** *"A ring to lessen your powers for training. 3x the experience, but lowers ATK/DEF/MAT/MDF/AGI to just 10%."* -90% ATK, -90% DEF, -90% MAT, -90% MDF, -90% AGI, +100 LUK, -90% MaxHP, -90% MaxMP, +200% experience rate.
* **Daredevil:** *"The ultimate risk-taker's ring. Drastically decreases HP, but gives 2.5x EXP from battles."* -5000 MaxHP, +150% experience rate.

### Nicknacks

Nicknack accessories are accessories that don't fit the above categories. These include pins, medals, tags, and others.

## Trivia

* One of the nicknack accessories is an egg.
* Despite ribbons being wearable on the head, Ribbon, Master Ribbon, and Ultima Ribbon take up an accessory slot, not a head armor slot, due to the flexibility of where someone could wear a ribbon realistically.
* The nicknack accessory "Wayfinder" is a nod towards Kingdom Hearts: Birth By Sleep. Its description reads "A good luck charm crafted with a little magic. The story goes that you can always return home with this." In Birth By Sleep, the character Aqua makes Wayfinders for her friends, stating that she had worked a little bit of magic into them.
	+ As for the "return home" part of the description, Wayfinders are based on Paopu fruits. A legend around these fruits states that if two people share the fruit, "their destinies will become intertwined. They'll be a part of each other's lives, no matter what." These fruits originate on Destiny Islands in the Kingdom Hearts series as well as the Islands in Dawn of the New Hour. The Destiny Islands are the homeworld of the main protagonists, Sora, Riku, and Kairi.
* The nicknack accessory "Crown of Guilt" is based on the Japanese word ギルティクラウン ("girutikuraun"), translated to "Guilty Crown". This has multiple references.
	+ This could be a reference to a Christian belief of not sinning; the fact that if one does, a crown that will forever bestow them lies on their head, filled with guilt.
	+ This could be a reference to a 2011 science-fiction anime called Guilty Crown. The anime revolves around a boy who had gained the "Power of Kings" which allows him to draw power or weapons from other people. This could slightly reflect on Soul Crystals, as the crystals themselves draw out power from the wearer.
	+ This could be a reference to a weapon in Kingdom Hearts 358/2 Days of the same name.
* Solomon's Ring's description mentioned a "Solomon the Trader". This could be a reference to a Doctor Who character by the same name.
	+ This could also be a reference to Solomon from the First Book of Kings, the ninth book of the Hebrew Bible or the eleventh and twelfth books of the Christian Old Testament. There is mention of a man named Solomon, who is widely considered to be the most wealthy of the Israelite kings named in the Bible due to many factors, one of which being trade relationships.