Sir Franchisi

## Sir Franchisi information on theAlpha Legends Wiki

Sir Franchisi is a Nature queen, she knows how to make the creatures of all nature beings work, feel love, and have respect for one another! If anyone from the Forests begin to be mean or bully others, Sir Franchisi is the first to respond to make sure that stops instantly.

**Role: Support/Denier**

## Overview

Here we have Sir Franchisi, a very powerful supportive monster who can also work as a Denier. She's free to earn from the Free Mob Pass and boy she's fantastic. Sir Franchisi's supportive side has many gimmicks that includes PER, NER, and Evasion. Her denial side has Stamina Draining and Possession. Sir Franchisi shouldn't be ran as a Denier but if you do, she's good at best, not the greatest however because the meta has so much other things to worry about. However, focusing on Sir Franchisi's Supportive side means that she will be a huge great help on the battlefield. Her stats are fantastic, having a great speed, a good life stat, and a broken trait. And to top that off, her relics are also very good. Sir Franchisi doesn't have to worry about Reverse Healing or Negate Healing as she removes all negative status effects prior to healing. Sir Franchisi also has a great PER ability, with PER + ET, and Evasion skills too. Overall, Sir Franchisi is a monster you should consider using on your team when playing competitive.

**Pros:**

* **Broken Trait**
* Great relics
* Great speed and life stat
* Two forms of denial if ran as a Denier
* Great PER, NER, and Evasion abilities
* Great healing abilities
* Low cooldowns and stamina costs

**Cons:**

* Anticipation may pose a small threat to Sir Franchisi

## Moveset

**Get Good. Get Rewarded:** Removes 50% of Stamina from one enemy. Applies Poison to one enemy.

**Travel Far:** Deals moderate Nature damage to one enemy. Applies Stamina Leak to one enemy.

**Running for the Top:** Applies Guard Down to all enemies. Applies Guard Down Hater to all allies. Requires cooldown.

**Onix Run:** Deals moderate Nature damage to one enemy. Removes 100% of Stamina from one enemy. Requires cooldown.

**Positives and the Negatives:** Removes positive status effects from all enemies. Removes all negative status effects from all allies. Requires cooldown.

**The Great:** Removes all negative status effects from one ally. Applies Evasion to one ally. Requires cooldown.

**The Great Positive:** Removes all negative status effects from all allies. Applies Evasion to all allies. Applies Life Regeneration to all allies. Requires cooldown.

**The Fairy of Aura:** Applies Anticipation to one ally. Heals all allies by 35%. Applies True Vision to all allies. Requires cooldown.

**Nature's Curse:** Removes positive status effects from one enemy. Applies Possession to one enemy. Gives 1 extra turn to itself. Requires cooldown.

**Green Venom:** Deals moderate Nature damage to all enemies. Removes 100% of Stamina from all enemies. Applies Toxins and Poison to all enemies. Requires cooldown.

**Protector of the Queen:** Removes all negative status effects from all allies. Heals all allies by 50%. Applies Positive Effect Protection to all allies. Requires cooldown.

**Protector of the Air:** Deals low Nature to all enemies. Applies Possession to all enemies. Applies Guard Down to all enemies. Applies Guard Down Hater to all allies. Requires cooldown.

**Protecting the Safe (Special):** Removes all negative status effects from all allies. Heals all allies by 50%. Applies Evasion to all allies.

## Recommended Moveset

### Name

* ?

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