recursal/Fanatic-Fandom huggingface dataset:
Ground Skater

The **Nuclear Tank Ground Skater** was an boss in Strikers 1945 III. It appears as a tank with a smaller front turret. He could move to left and right to attack the player. When you defeat this form, he'll transform into an arachnid/spider. Watch out for his shots and then he reveals the blue orb in order to get the *"Technical Bonus"*. When he hides the blue orb, he continues to attack the player. He then fires shots from his mouth and then more shots and smaller mechanical spider minions will appear. He'll the spin around in a clockwise direction while shooting a spiral of shots. First, you'll try to avoid the bullets when damaging Ground Skater. When you defeated Ground Skater, he'll explodes and you'll earn money or rubies (only on mobile devices).
Chaser (plane)

The **Chaser** is an plane that appears exclusively in Raiden Fighters and Squadron Fighters, who is replaced by the Chaser 2000 later on.

## Chaser 2000

**Chaser 2000** is the replacement of the Chaser in Raiden Fighters 2, Jet, and the rest of the Squadron Fighters series. This is a revamped version of RF1's Chaser, which remains a fast plane with a rapid firing rate.
Cronus (ship)

**Cronus** is a ship that is used by Mugman from *Manesis 3*. In contrast to traditional models, it draws its energy from a Perpetuum Mobile. The high asking price is to cover the cost of full-time psychiatric care for the many scientists who lost their minds while developing the ship's energy system. This ship includes an integrated Khador Drive.

Cronus is a moderately armed and armored ship, with 2 primary and secondary weapons slots, and 190 Armor points. Surprisingly, the Cronus's two secondary slots make it the most heavily equipped in terms of secondary weapons of the Deep Science ships, although the others both have 4 primary weapon slots. The only outstanding feature of the Cronus is its integrated Khador Drive. Interestingly, its stats are almost exactly equal to the H'Soc, except for its cargo hold, which is doubled.

> *"Go to the hangar and board the ship that Khador provided for you."*
>
>

> - Bana Management in Kothar
>
>

In Galaxy on Fire 2, you also receive this ship for free from Khador and meet Mugman as a thanks for defeating Alice, which is at the end of Valkyrie's story line. Mugman was saying to you that you're required to use this ship in the final battle with Alice.

## Weapons

Missile: Destructive Missiles

Double: Dark Matter Laser

Laser: M6 A4 Raccoon

Bomb: Liberator

## Optinals

Pod Gun

Shield
Betty

The **Betty** is the starter ship in the main storyline of Galaxy on Fire 2 after Gunant Breh pulls Keith T. Maxwell out of space in his damaged/wreckage Phantom. The ship turned out to originally have been a pirate fighter that was getting in many years, and it was assumed that when Gunant Breh found it, he repaired and outfitted it with the Midorian technology. The Betty appears as a weakest and lightest ship, with some lowest status in the game. The Betty despite seemingly it has low functionality, still works just fine, and could be bought anytime later in the game at Var Hastra in the Mido System, even after Gunant Breh sells Keith's Phantom for 2,000,000 credits. The Betty was used by the Mido Confederation as the interplanetary shuttle. It's small, light, and medium fast, but it's definitely not something a pilot that should attempt to take into a dogfight.
Beast Arrow

The **Beast Arrow** is the name of a combat airplane that appears only in Raiden Fighters and Squadron Fighters, but it was renamed to Beast Wing in the later Raiden Fighters and Squadron FIghters games.

## Beast Wing

The **Beast Wing** was a powerful fighter that makes it's first debut in Raiden Fighters 2: Operation Hell Dive as a newer version of the Beast Arrow, but with several minor changes made (such as Laser is Miclus' bomb attack).
Dig Dug (character)

**Dig Dug** (aka: **Taizo Hori**) is the character from the game of the same name released by Namco in 1982 and its sequels. He is a digger who must eliminate mysterious creatures living underground by inflating them with his air pump and causing them to pop. He also appears in the spin-off series *Mr. Driller*, where he is now the president of the Driller Council and has fathered 3 sons with his ex-wife Toby Masuyo; Taiyo, the youngest, Susumu, the middle child, and Ataru, the oldest, who hates him for an unknown reason.

Dig Dug is a short adult man who wears a white, red and light blue uniform with a red symbol on the chest area that appears to be either a downwards-pointing arrow or the letter "V", light blue gloves, red boots, and a white helmet with a blue light on top. He carries an orange air pump on his back, and he also has a black goatee.
Worlds

Worlds represent servers in low-poly models of the Earth on which CryptoCrusades takes place. They are made up of Tiles that make up the seven continents and the Earth's major bodies of water. Tiles can be empty or occupied by a Settlement.

When a Leader starts the game after the intro tutorial, they will be prompted to select a Region. Regions are made up of different Worlds. The World that a Leader selects determines the other players that they can directly interact with.

## Tiles

Tiles are hexagonal pieces of land or water that cover the surface of a World. There are 6 different types of Tiles, each with their own resource(s) that can be harvested by a Settlement:

Note: Settlements can NOT be built on Mountain or Water Tiles.

## How Worlds Work

Leaders use Worlds to find, attack, or message other Leaders. By dragging around the World map, Leaders can find Settlements that belong to them or others. Tapping on a Settlement brings up an info panel with the Settlement's continent, name, the owner's Capital City (if the Settlement is a Town), date of creation, strength of the Settlement's army, and the Settlement's Resources. It also has buttons that allow Leaders to launch attack or message the Settlement.

Leaders selecting their own Settlements will see the Settlement's continent, name, and its date of creation. It will also have a button that allows the Leader to Garrison troops from another Settlement. There is also the option of spending Gold to change the Settlement's name.

## Migration

Leaders can use Migration to migrate their Capital City to other Worlds in their Region or others. After choosing a Region and World, Leaders will have the choice of relocating their Capital City to the same tile as their current World, or to a random tile (if their tile is taken on the target World, they can only choose a random tile). After paying 1000 Gold, their Capital City will migrate to the new World.

Upon migrating, Leaders will keep their Capital City and all building upgrades, their Gold, NFTs, and their Barracks and Market Logs. They will lose their resources, Units, and any Towns they own.
Amboss

The **Amboss** was an quite, peculiar ship. Despite its small size, its creator Heinrich Wickel not just only managed to cram an impressive weaponry into that vessel but also to equip it with an extremely strong titanium plating. The Amboss was one of the Most Wanted ships. After it was defeated it could be at Quineros in Loma.

The Amboss was a very powerful ship. The Void fighter VoidX has more armour, but the Amboss has more cargo space. The Amboss was cheap for its power, but it may be considered a eyesore to some players.

## Notes

* The design of the Amboss shares a resemblance to the *Firespray-31* or Boba Fett's *Slave I* patrol and attack crafts in the Star Wars.
Daihiryu

The **Daihiryu** was an recruiting enemy Japanese bomber that was part of the Axis' power Imperial Japanese Navy from 1943: The Battle of Midway. They were fought as a challenge in both missions 6 and 11 in 1943: The Battle of Midway and only on mission 4 in 1943 Kai: Midway Kaisen. Along with Mitsubishi Bombers, the Daihiryus also appear in Virtual Galaga: The Battle of London and Virtual Galaga Kai: London Kaisen and has the same behavior from their original 1940 shmup games.

## Mitsubishi Bomber

The **Mitsubishi Bomber** is an recruiting enemy Japanese bomber that was also part of the Axis' power Imperial Japanese Navy from 1943: The Battle of Midway. It appears in every stages and it will always come from underneath, shoots in an arc. After receiving some damage it falls for a while before coming into the playfield shortly after, doing this 3 times before blowing up for good. However, it also appears in the challenge along with the Daihiryu in stages 6 and 11 in 1943 and during mission 4 in 1943 Kai: Midway Kaisen. Along with the Daihiryus, the Mitsubishi Bomber also appears from Virtual Galaga: The Battle of London and Virtual Galaga Kai: London Kaisen.

## Notes

* Both Mitsubishi Bomber and Daihiryu are based on the Mitsubishi Ki-67 Hiryu and the Mitsubishi G4M.
Davidson (character)

**Davidson** is an independent and intelligent Admiral of the Tomorrowland Death Squad Force, one of Reginald and Reinald's allies, and the pilot of the Solvalou from Xevious. When he completed his flight and combat practice of the TDSF trainer ship, he was ready for space combat. When he entered Tomorrowland and Space Station 77 for the first time, he comes in a black silhouette by the main doors and introduces himself.
Captain Giggs

**Giggs** is a Systarian blue giggly alien girl captain of the Systarian Navy who could solve any problem and loves to laugh. To expand her curiosity, she explores different letter planets in space with her best friend and crew chief, Hugg. She is one of the main protagonists in the show ABC Galaxy alongside Hugg. She was also the best captain with the successor of GooGoo captain who died in his freighter during the final battle against the ORN Empire and the Manticore in the BTV Kaku Children's Animation Spring Festival Warfare segment: UGSF on Fire.
Fire LEO

The **Fire LEO** is Ema's starfighter and a state-of-the-art bomber spacecraft that was designed by the Galaxy Federation that was specifically for the task of destroying the ORN fortress Dyradeizer. It comes equipped with the anti-aircraft Pulse Cannon and air-to-ground bombs. It was also built for the purpose: Locate and destroy the Shield generators of the ORN fortress Dyradeizer, the plan succeeded with the destruction of Dyradeizer.
Fairchild Republic A-10 Thunderbolt II

The **Fairchild Republic A-10 Thunderbolt II** is a single-seat, twin turbofan engine, straight wing jet aircraft developed by Fairchild-Republic for the United States Air Force (USAF). Commonly referred to by the nicknames "**Warthog**" or "**Hog**", its official name comes from the Republic P-47 Thunderbolt, a World War II fighter-bomber effective at attacking ground targets. The A-10 was designed for close air support of friendly ground troops, attacking armored vehicles and tanks, and providing quick-action support against enemy ground forces. It entered service in 1976 and is the only production-built aircraft that has served in the USAF that was designed solely for CAS. Its secondary mission is to provide forward air controller – airborne support, by directing other aircraft in attacks on ground targets.

The A-10 Thunderbolt appeared in the Arcade version of U.N. Squadron, where it serves as Greg Gates' fighter of choice and Fighter & Attacker. Among the available fighters it is the one with the best defense, taking less damage from enemies and collisions. It is specialized in air-to-ground combat, having a good selection of air-to-ground weapons and also being unique in that it has a second vulcan aimed 45° downwards, though this is balanced by this ship taking the longest to upgrade it's main weapon. On the SNES version of the game, the A-10 costs $350000 to purchase. It is more or less identical to it's Arcade counterpart, with it's firepower only being upgradeable to a maximum of 3 points to compensate for it's general versatility.

## Notable fighters

* Powerglide
* Tailwind
Bosconian Base

**Bosconian Bases** (also known as the **BoscoBase**) are enemy bases that appears in Bosconian, Blast Off, Star Ixiom, and some Virtual Galaga games. The Bosconian Base was the feared enemy base that was built by the enemy forces. But recent plans, it was obtained from a spy have indicated 2 structural weaknesses previously unknown to the Council. The Bosconian fighter was been equipped with a back shot weapon that was designed to exploit those weaknesses, such as the vulnerability of the 6 cannons on the base to certain wavelengths of your shots, and the susceptibility of the energy core to overloading through impulse beams. After the Bosconian base army becomes alerted to your presence, they'll begin to secure the core with doors in stage 2, and they'll begin firing E-Type missiles from the core in later stages. But in order to fire the E-Type missiles, the doors must rise to allowing the E-Type missile to launch. This is your opportunity to strike. An Bosconain Base could be destroyed with one shot to the core, or destroying all six cannons on the edge. In Blast Off, Bosconian bases rotate about 360 degrees and their cannons don't shoot and can't be destroyed at all (except the ones at Area 3 in Round 6 as their individuals).

In Star Ixiom, the Bosconian Base appears as a boss character in Conquest Mode. The Bosconian Base is Bosconian's stronghold, and it's uniquely shaped space fortress.
Damarque I

**Damarque I** was the outermost of 5 planets in the Terran Augmenta system. The station in its orbit is Tech Level 5.  Damraque I station was an single tower with an elongated structure. It was divided in 4 parts. The top and the bottom sections have a single antenna on them. The 3rd section from the top has the hangar. This is also where the Terran security takes Alice to the prison during the Supernova storyline.
A.I.M. Drone

The A.I.M. Drone was an yellow enemy drone (sometimes called an yellow tiny gunship) that were exclusively appears in the Avengers Play Set. The A.I.M. Drones' only attack is via the guns on either side of their bodies. The A.I.M. Drones are fast and their guns are slightly powerful, but other droids themselves are very weak; any hit will defeat them. In the Play Set, the A.I.M. Drones appear in same places as Frost Giants and fight alongside them. They're supposed to be working for M.O.D.O.K. Apart from the Play Set, the A.I.M. Drones are also featured in the Attack on Asgard Toy Box Game. They also act the same way as the Collection Unit LT-422 from Stitch's Tropical Rescue Play Set because of their aerial attacks and its motion.
Gendol Ethor

> *"Kiss your bounty goodbye, you're not getting out of here in one piece!"*
>
>

> - Gendol Ethor after when Keith attacks him without scanning.
>
>

   In his earlier days, **Gendol Ethor** was an stage actor and a posterboy Nivelian. But his picture book life become more glitched and corrupted when he began to drink regularly after his every performance. In his bad times, he drinks 2 or 3 bottles of Nesla Brandy per day. After many years of heavy boozing, Gendol Ethor ultimately paid the price for his self-destructive lifestyle when he accidently struck a young Terran autograph hunter dead in an alcoholic rage at a gala in Katashán. This occurance caused such a stir, that the Nivelian Security Counsel couldn't help but give in to the pressure and put Ethor's mane on the list of the faction's most wanted criminals. He's been on the run ever since. He is the third criminal on the Terran Most Wanted board.

## Notes

* His voices and phrases are the same as Qyrr Myfft (who pilots Bloodstar).
* He pilots Aegir
Falcon (Super Xevious)

*Not to be confused with "F-16 Fighting Falcon"*

The **Falcon** is one of the fighter jets that only appears in Super Xevious alongside the Phantom but more larger. In the game, the Falcon is the only aircraft that is both indestructible and can pose a direct threat to you. Towards the middle of area 15, it streaks across the sky. Much like the Bacura, it cannot be destroyed and it will kill you if it makes contact, so just let it fly by and move out of its way! Watch out!

Interestingly, the top view of the Falcon is based on a real jet fighter "McDonnell Douglas F-4 Phantom II".
Curtiss Wright XP-55 Ascender

The **Curtiss XP-55 Ascender** is an American experimental fighter plane. This plane never got past the experimental phase; planes already in service outperformed the Ascender. Consequently, the Ascender never becomes in service. The name "Ascender" was meant as a joke by one of the Curtiss engineers. Only three were built, but one survived which is currently displayed at the Air Zoo in Kalamazoo, Michigan while the remaining two are crashed.

In Strikers 1945 and II, the XP-55 Ascender appears as enemies, while in Strikers 1945 Plus, it appears as one of the playable planes.

## Notes

* The Ascender looks similar to the Japanese Kyushu J7W Shinden.
Grobda

*Not to be confused with "Grobda (game)"*

**Grobdas** are tanks (codename: **Stingray** in the Laserdisc version of Solvalou 1991 game) who were part of the Tomorrowland Army, TDSF and the Xevian Army. They first appearing in Xevious titles as enemies. 2 years later, it appears in its namesake (1984) as the main protagonist of the game; a spinoff to Xevious (who is now colored blue instead of silver). Grobda tanks and Core Cannons (from Taito's Space Invaders) are the two ground-based space military vehicles who were part of the Tomorrowland forces.
First appearing in various Xevious games, they can move front and back. However, they can detect when you're targeting them and dodging your attacks by speeding up, slowing down, or stops moving to avoid getting bombed (sometimes they can do that if your reticle is directly by it, but sometimes they won't evade by your reticle until you attempt to make an attack). Unlike the Domogram Rovers, They won't attack you and it's worth a variety of points depending on the situation and skill with which you kill it.

In Xevious Fardraut Saga for MSX2 during Scramble Mode, there is a second version of the Grobda tanks. They are extremely agile and having a hard time to destroy them because they also can detect when you're attempting to target and bomb them, they are good for dodging and evading your bomb attacks from the player by flipping side by sides in a quick maneuverability to prevent from getting bombed faster. Unlike the original ones, the phase 2 version of the Grobda tanks does attack the player during gameplay. Space Station 77/SS772020 hasn't confirm what the official name is this enemy because it only displays text of what enemies are on the credits (except the original ones and the ones that we already know of such as Brag Spario, Garu Zoshi, Xornot Genesis, Gauruthan Genesis, etc.).

   Later in 1984, the Grobda tank is the main character in its namesake of the game. Unlike the ones from Xevious, it's only appearance as a heroic character, its goal is to kill purple and shielded tanks, Furossas, and a fortress in all 99 areas in the game. It will lose a life whenever it was getting shot, or caught in an explosion from an enemy being destroyed. If this happens, any enemies who were killed on the current round before Grobda crashes will be resurrected upon its return. Tweak controls the Grobda tank (because both Rabbit and Tank forms a best match in Kamen Rider Build and used by Sento Kiryu).
Great-crossover's Banapedia page

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Jade Knight

**Jade Knight** made its debut in *Gradius Gaiden* along with Falchion β. Eponymously, every weapon this ship has is tinted green, including the options. Basically every Star Fighter has their uniquely colored options, including this one, this trend started in *Salamander* (although this doesn't appear in this game).

Its missile, the spread bomb is a carry-over from *Gradius II*. This ship has two different kinds of lasers available: Round and Pulse. The round laser, the most unusual weapon presented in this game, fires concentric rings of laser origination. This weapon is very powerful when is correctly used.

The pulse laser is a two or three pronged burst laser, similar to the twin shot in previous titles, this seems to be one of the weakest weapons in the game.
Chaar

**Chaar** is the Decepticon planet where they settled after being driven from Cybertron. It was a burned-out, barren husked of a planet. The planet was far from the dead, however in its caves lurk energy leeches and at least 1 monstrous spider. Like Cybertron, Chaar also has two metal moons.

After the battle against Unicron in Space World War 1, the Autobots successfully drove away the Decepticons occupying Cybertron. With Galvatron missing, the Decepticons became directionless and were chosen to seek out the refuge on the burned-out world of Chaar. Starved of the energon, they're reduced to scrounging for scraps. Rodimus Prime and Grimlock visited this planet in search of the kidnapped Autobots and found the old foes in this state. While Cyclonus and Scourge went to retrieve Galvatron from his resting place on Thrull, the rest of the Decepticons were recruited by the Quintessons to take part in the battle on Cybertron. However when Galvatron arrived on Chaar, the only one left to greet him was the Decepticon Triple Changer; Blitzwing, who explained about what exactly happened.

Reinvigorated, the Decepticons gradually transformed the planet into a suitable place to live, though the ruins still littered the landscape. The Decepticons also made use of the damaged buildings, even for delicate medical procedures. Especially a substantial portion of the planet were altered to be Cybertron-like.

Not even Chaar was also safe from the Hate Plague, and Galvatron found himself that the only Decepticon left was uninfected. The group of Autobots were led by Optimus Prime who arrived there in search of the samples of the alloy stolen earlier by the Decepticons. Galvatron guided them through one of the caverns that was infested with many examples of the planet's native wildlife, until they found the storehouse containing the metal.

## Team Chaar

In Transformers Animated, Team Chaar was an elite squad of Decepticons who're stationed on Chaar. They battled Team Athena, handily beating them and taking control of space bridge 687-030. Strika contacted Shockwave with news of their success, but Shockwave commanded the team to stay put until they received thw word from Megatron to attack. This proved to be a very bad move, as Ultra Magnus subsequently had the entire space bridge nexus to shut down in order to prevent from the Decepticons to use them.

Team Chaar also remained at the captured bridge who're awaiting the word to proceed. When the Elite Guard battleship finally arrived in response to Rodimus's SOS, Strika relished her chance to battle them but ordered to retreat by Megatron. However, Team Chaar retreated.

* Strika (leader)
* Blackout
* Cyclonus
* Oil Slick
* Spittor
Elax Peru

**Elax Peru** is an Initon human who is Alex Parr's former evil clone (as a traitor at first before he became good). Somewhere around in early 2020s, he was kicked out and banished for being a member of the Initia Confederation because of his bad and ridiculous behavior. Meanwhile, until he learned his lesson and changes what he used to be by Helper T and apologizes to him a few years later, he rejoined Initia Confederation and starting to become good and becomes allies again.
Battura

The **Battura** is the enemy alliance that the Tomorrowland Death Squad Force and GAIA battled they in both Star Luster and Star Ixiom. The Battura began to infest all corners of the Universe. Those who were seeking to survive, sought refuge in a mass exodus to the Milky Way galaxy. But the Battura had begun their final attacks on this last refuge of civilization. An Intergalactic Investigation Team was established to combat the force of the Battura. The team became involved in a great battle against the Battura. When all the Battura forces are perished, except for one lone survivor named Dan Heinick. Dan, who barely escaped from death by himself, he realized that his mission was to return to report on the vile spread of the Battura to the Federal Council, and to combat this evil force.

Dan realized that the only way to combat the Battura was to utilize the energy of the Milky Way in his Quasar Plasmatron. Dan then made preparations to attack the Black Planet hideaway of Battura. This evil hideaway was located in the Green Star Constellation, and was where the Battura extracted the Igudrazil.

The Black Planet is the enormous planet as where the Battura lives as their homeplanet.

## Enemies

* Ragla
* Allef
* Rate
* Disruptors
* Adler
* Ente
Fulmina

The **Fulmina** is the final ship that appears from Galaga Revenge before the app was being discontinued. It's main weapon is similar to Phantom and Redhawk's laser; the thunder beam. The Fulmina's model looks similar to the Nivelian's Aegir, and Gradius Empire's Vic Viper, Alpina, and Metalion.

Ship Weapon: Thunder Beam

Forward: Defense Escort
Galaga '88

***Galaga '88*** is a 1987 shmup game made by Namco. It is the third sequel of *Galaxian* (followed by *Galaga*, and *Gaplus*). It features improved graphics than the previous games in the series including detailed backgrounds, huge enemies and greater ship details. Although it was received, few cabinets of this game was produced than *Galaga* and *Gaplus*. The game runs on Namco System 1 hardware. It was first ported on the PC Engine, it was later released on the North American TurboGrafx-16 under the name ***Galaga '90*** and the Sega Game Gear in Japan under the name of ***Galaga '91***, and in Europe under the name of ***Galaga 2***.

The backgrounds for Stages 15–17 consists the backgrounds of the Bosconian bases that was first seen in *Bosconian*. Additionally, the mines similar to the Cosmo Mines that was used in *Bosconian* are used as "obstacles" in few stages.

In the Challenging Stage #5 (Dimension 5) on the arcade and some stages in Dimension 4 on the PC Engine (TurboGrafx-16), the game also consists the enemies of Galaxian aliens that was first seen back in 1979 shmup game *Galaxian*.

The game *Ridge Racer Revolution* features Challenging Stage #2 (Dimension 1) during its loading sequence. Shooting all 40 gorgs before they fly away unlocks all of the opponent cars. *Ridge Racer 64* also has Challenging Stage #2 (Dimension 1) as a secret bonus but with background music from *Ridge Racer 64* itself.

As in the 1981 original *Galaga*, Gorg Boss Galagas shall occasionally stop mid-dive, and attempt to capture the Blast Fighter with a tractor beam. If captured, the Gorg returns with Galaga in tow to the enemy formation and attacks the player. As before, it is possible to free the ship by destroying the Gorg Boss Galaga that captured it while it is diving. Freeing a player ship causes it to join up with the current Galaga, doubling the ship's firepower. However, a new feature in this game allows the "dual ship" itself to be captured requiring a third player ship to free it, whereupon all three ships shall combine into a brand-new "triple ship (Lockheed Triple Fighter Lightning)", which appears as a large single ship, has synergistically increased firepower and can't be subsequently captured. However, this doesn't make it invulnerable to enemies' attacks.

In later stages, the final enemy on any screen, if killed, may drop one purple capsule (sometimes called a "quid"), which when collected immediately upgrades a single or dual fighter directly to become the Lockheed Triple Fighter Lightning (Reggie) and has no effect on the player's current number of remaining lives.
Dirge

**Dirge** is a Decepticon conehead seeker, and the master of using fear as a weapon. Mournful, morose, and silent, his behavior gives even close comrades like Ramjet the creeps. Dirge actively cultivates this atmosphere; his ionic engines are even tuned to generate fear in all who heard them. Then, however, that this need to instill his fear that is part of an overwhelming need for control over his situation. If things spiral out of his control, Dirge falls victim to paralyzing fear himself and his usefulness as a warrior disappears.

However, those who knows that Dirge realizes that his gloominess and cowardice are indicators that he wasn't cut out for his conquest. Deep down, all he wants is old, quiet life back, and doesn't want any trouble for it. But he already knows that he's probably not an option for him, regardless of whoever wins.
Ganfor Kant

**Ganfor Kant** was the leader of the small but dangerous group of Midorian rebels, who call themselves "The Liberators" and who are responsible for a number of raids and attacks in the Nesla system. They're recruiting new members and backups on daily basis and keeping authorities busy with all kinds of provocative and rabbel-rousing actions, such as illegal placement of ad-holograms in the Nivelian territory. Ganfor Kant is heavily armed and always surrounded by half dozen of his underlings. He is the 5th criminal of the Nivelian Most Wanted board.
Cyclonus

Among with the other Decepticons, finding a genuinely loyal and competent second-in-command is a near impossibility. **Cyclonus** was the exception to his rule. Created by Unicron, Cyclonus who was being loyalty to Galvatron and the Decepticon cause was so intense as to exclude most other emotions and interests from his mind. He was dedicated to destruction in his leader's name.

He also has brains to back up that dedication, power to enforce Galvatron's will, and the initiative to form plans and get them done. Cyclonus could easily rule the Decepticons himself if he so desired, either as a power behind the throne or directly overthrowing to his psychotic master. His responses to any suggestions that he do so? "All hail Galvatron!"

It's really amazing that he's very loyal, when one considers that he alternates with Ultra Magnus as Galvatron's personal punching bag.
BabyFirstTV

**BabyFirstTV** is an American TV channel that produces and distributes content for babies (ages 0-3) and their parents through television, the internet, and mobile applications. The channel is owned by First Media. The content is intended to develop an infant's skills, such as color recognition, counting and vocabulary.

The network headquarters is in Los Angeles, California (a little bit closer to Anaheim)  and it is available in over 120,000,000 homes in 33 countries and in 13 languages.

## History

BabyFirstTV was discovered in 2004 by Guy Oranim and Sharon Rechter. The TV program was launched on May 11, 2006 on DirecTV and it was available through EchoStar's Dish Network that June. The network was in Los Angeles and it was funded by Regency Enterprises (like other movies such as Alvin and the Chipmunks, and Fantastic Mr. Fox) and Bellco Capital. BabyFirstTV is controversial as the first 24-hour channel for children 6 months to 3 years in age, but it was popular among your parents and grew very quickly.

In 2013, former ABC Network President Steven McPherson and Rich Frank, the former chairman of Disney Channel became investors and board members as the company worked to develop new content and improve advertising revenues. In May 2014, BabyFirstTV and AT&T U-verse released a co-developed second-screen app for mobile devices for children to interact with the television programming through tablets or smartphones.

In 2019, GooGoo and GaaGaa was ported to Bana in March 29. Many days later, Bana, Tecno Soft, Warner Bros, and BabyFirstTV makes a shmup game which involves GooGoo and GaaGaa, and the Systarians from The LEGO Movie 2 called "Systarian Navy". The first release was on the Sega Mega Drive/Genesis.

Later in 2020, BabyFirstTV releases an another event called "Harry's Big Circus Adventure!" that was premiered only on your TV screen between April 10 to 12. During that time, Namco, Bana, and Tecno Soft were planned to make another video game that evolves this event, but the game was never released due to the coronavirus, but one day it will be released.
Blast Off (game)

**Blast Off**, is a vertical scrolling shooter arcade game, that was released by Namco in 1989 exclusively in Japan that runs on Namco System 1 hardware alongside Dangerous Seed, and is the sequel to Bosconian, released eight years earlier in both Japan and the US (the latter under a Midway license). The prequel to both Bosconian and Blast Off is Final Blaster.

The player must take control Blaster FR from the original game, for the second time; however, as with many other vertical scrolling shooters, it is now always facing top of the screen and constantly moving upward while the background scrolls down behind it bringing enemies into view, that players will have their chance to kill them for your score. This game uses two buttons - one is used to fire ring shots at the enemies, while the other is used to cycle through that Blaster FR's four varieties of firing patterns. The patterns will be cycled through in the following order with each press of the pattern selection button, before reverting back to the first:

* **Red**: Two shots will be fired directly ahead of Blaster FR (in what can only be described as a "double-helix" twisting pattern); this is the pattern it begins out with, and will revert to it after death.
* **Blue**: One shot is fired directly ahead of Blaster FR, while another is fired directly behind it (it is the original firing pattern, but perhaps the one that's of the least use now due to the green one).
* **Yellow**: One shot is fired directly ahead of the Blaster FR while another is fired to its left side and a third is fired to its right side; this one is particularly useful when getting attacked from both sides.
* **Green**: Two shots are fired diagonally ahead of the Blaster FR (to the north-west and north-east) while a third one is fired directly behind it; this one is particularly useful when being attacked from behind.

By pressing and holding down the firing button, the Blaster FR will fire more powerful, spherical shots at the enemies; they will not disappear after impact, piercing them, and are particularly useful in the worlds' third areas (where Blaster FR undergoes an increases size because you're closer), most notably against boss fights at the end of each one.
Inkling

**Professor Inkling Octopus** was the venerable founder of the TDSF. He was a Dumbo Octopus and he has the deep understanding of the marine life. Inkling founded the Octonauts and the TDSF to promote the marine research, Deep Science, and preservation. Aside from being their founder, Inkling ws also their oceanography professor. He rarely goes out for missions because of his big brain. Inkling has been out for couple missions, though. Instead, Inkling prefers to help the squadron from his library in the Octopod. However, Professor Inkling showed his physical prowess when connected to the Octopod to battle the Colossal Squid. He claimed that while he wasn't good at pushing buttons he was an expert at tentacle wrestling.

Unlike the other squadron, Professor Inkling was an amphibious creature, and doesn't need a helmet or air tanks. He was capable of breathing in and out of the water. But, like Captain Barnacles and Reggie, he also possesses the certain attributes pertaining to his species. He also admits being able to squirt ink for protection and has little suckers on his arms and tentacles for him to move and climb.
Funky (ghost)

> *"Here I come, everyone!"*
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> - Funky in Sue's Basics in Chasing and Flying Rewritten
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**Funky** is a green ghost monster who debuted in Pac-Mania (1987 alongside Galaga '88). Like the rest of the ghosts, they are also enemies to Pac-Man. Funky are also partners with Spunky, who is stated to be their cousin. In the Japanese version of Pac-Mania, Funky isn't named or referred to as a singular individual, simply being one of the numerous Common Ghosts encountered in the game.

In Pac-Mania, Funky appears as a standard ghost. They will do their best to stop Pac-Man, but tend to huddle around Sue most of the time. Funky never goes into a 'scatter' position, as they always use Pac-Man as their target. Starting in Sandbox Land however, Funky is given the ability to jump. Whenever Pac-Man jumps, Funky will jump with him; a well-timed jump will allow Pac-Man to jump over them.

In *Pac-Man 256*, Funky appears in packs of four; the quartet moves back and forth, stopping upon bumping into the maze walls. They don't directly attack Pac-Man, but move very fast.

In Sue's Basics in Chasing and Flying and Sue's Basics in Chasing and Flying Plus the Trial, he appears as 1st Prize whereas in Sue's Basics in Chasing and Flying Rewritten, he appears as Gotta Sweep (Voiced by AngryBirdman03 in both games)

## Gallery

Funky in Sue's Basics in Chasing and FlyingSprites of Funky being sad in Sue's Basics in Chasing and Flying Plus the TrialA poster about the reason why what happened to Funky in Sue's Basics Plus
Danger Seed

**Danger Seed** is an enormous Venom Headcrab who appears in Dangerous Seed as the final boss for the arcade and the 8th boss in Sega Genesis. Before you have to fight Danger Seed, you'll fight Triple Eye, Strike Ants, Roller Snail, and Hunter Moth again (who're recolored and moves much faster than before); he'll attack by trying to stay ahead of your ship, and spitting pink rings of electricity from his head at you. Therefore, it's advisable to aim for those four quarters of his shell first to expose his innards before proceeding to aim for his legs and once you've destroyed his legs, he'll start following you around the screen. Once you've fired enough shots at him to defeat him, you'll receive 500000 points as he emits a roar of death and explodes. Your ship will fly directly to the end of the Seed Pod, and the text "EMERGENT ESCAPE!" appears on the screen and you'll receive 10000 points for every bits of energy that you have then you'll receive a 1000000-point bonus as the text "YOU ARE PRAISED FOR YOUR COMPLETED MISSION." appears on the screen. In Sega Genesis, you'll go inside him instead of getting defeated to proceed the 9th stage to face off Ultimate Tiger (reappears in this stage that was originally appeared in Neptune in the previous stage if you missed Monster Head).
In'shkkt Typpt

**In'shkkt Typpt** was an Vossk who was found in the Nivelian Aoéh Space Lounge in the Nesla system. His home was the Ni'mrrod system. This coordinate to this system that could be purchased by 30,000 credits. However much like Obb Porff the one who sells you the Intelli Jet homing missile blueprint in Thynome, In'shkkt Typpt was the known Vossk who also doesn't leave a station.
Cecil Suzie and Traci

> "*Start the Zecter! Cecil the Circle! Solving everything in top shape."*
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> - Reinald Majesty's Majec Character jingle song
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**Cecil the Circle**, **Suzie the Square**, and **Traci the Triangle** are the zecter friends for Specter and Proto. pilots from Virtual Galaga 3: Operation Skydive. They first appeared in So Smart: Shapes.

### Fighters they pilot

* Cecil pilots Judge Spear
* Suzie pilots Blue Javelin
* Traci pilots Dark Sword

## Notes

* Cecil has his own YouTube accout "Cecil Circle"
Harry the Bunny

**Harry** was an adorable and sweet bunny who appears in his animated series by BabyFirstTV and the cousin of Tweak. His curiosity ends in many fun adventures. Everyday, there's an opportunity to discover something new to share with the viewers. From his colorful bedroom to the adventures of his backyard, Harry has plenty to do and learn when Harry's around. Sometimes Harry's adventures are incorporate skills such as counting and recognizing letters. On other times kids learn about feelings.

Harry the Bunny always says 'Hello little ones' or 'Hello everybody' or 'Hi everyone' or 'Hey, funny bunnies!'.
Artemis 1

**Artemis 1** is a planned uncrewed Moon-orbiting mission and the first spaceflight in NASA's Artemis program. It is also the first flight of the agency's Space Launch System (SLS) rocket and the complete Orion spacecraft. The test flight is currently scheduled to launch on 2 September 2022 at 12:48 PM EDT from the Kennedy Space Center's Launch Complex 39B, from which Apollo 10 was launched 53 years before.

Launch originally was planned for 29 August 2022 8:33 a.m. EDT, the opening of a two-hour window. The countdown was paused overnight because of stormy weather and troubleshooting to resolve an apparent hydrogen leak, 750,000 gallons of super-cold liquid oxygen and hydrogen fuel were loaded into the SLS core stage, clearing the way for another 22,000 gallons to be pumped into the upper stage.

Artemis 1 will last for 6 weeks and will test all the rocket stages and spacecraft that would be used in later Artemis missions. After reaching orbit and performing a trans-lunar injection, the mission will deploy ten CubeSat satellites and the Orion spacecraft will enter a distant retrograde orbit for 6 days. The Orion spacecraft will then return and reenter the Earth's atmosphere, protected by its heat shield, and splash down in the Pacific Ocean.

The original launch date of Artemis 1 was planned in December 2016, but it was delayed at least 16 times due to technical issues with the SLS and the Orion spacecraft. Other factors contributing to the delays are the cost overruns and budget limits imposed by the federal government. After the Artemis 1 mission, Artemis 2 will perform a crewed lunar flyby and Artemis 3 will perform a crewed lunar landing, five decades after the last Apollo mission
Kaie Goodman

**Kaie Goodman** is an Initon who is actually **CosmicToons** (formerly known as **kaie123** and **InkNimations**) himself. According to him, he says that the character (shown on the right) is a self portrait to see how he actually look in real life. His birthday was on St. Patrick's Day (March 17) 2006. Surprisingly, he also first appeared in a Crazy Compositions episode "Chloe's Lookalike", when he was walking by when Wilson is having a conversation to Matt and Chloe about Chole in the park.

The following characters who were voiced by him on the following:

* Matt Cosman (Crazy Compositions, Matt's Basics in Art and Animation, AngryBirdman03's Tour to Entertainment and Acting)
* Inky (all Sue's Basics in Chasing and Flying games)
* Tim (Sue's Basics in Chasing and Flying Rewritten)
* Jamm (Matt's Basics in Art and Animation)
* Jerry (Matt's Basics in Art and Animation)
* PM Green (Matt's Basics in Art and Animation, PM Green's Tutorial to Awesome Cartooning)
* PM Red (PM Green's Tutorial to Awesome Cartooning)

## Characters

Matt CosmanInkyTimJamm (Matt's Basics in Art and Animation)PM Green (PM Green's Tutorial to Awesome Cartooning)PM Red (PM Green's Tutorial to Awesome Cartooning)
GLaDOS

> *"Okay, look: We both said a lot of things that you're going to regret, but I think we can put our differences behind us; for science... you monster."*
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> - GLaDOS
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**GLaDOS** (**G**enetic **L**ifeform **a**nd **D**isk **O**perating **S**ystem of the acronym) was to control, guide, and oversee the Deep Science. With her ability to shift and move facilities and various chambers, GLaDOS was able to achieve an seamless and almost infinite testing design whilst residing in the Central AI Chamber. In her possession of an feminine programming, she was the main antagonist of the original *Portal* and the first half of the single player campaign in *Portal 2*. During the later half, she becomes the game's tritagonist. In the game's cooperative campaign, GLaDOS was the testing supervisor of Atlas and P-Body.

GLaDOS was the creator of Aperture Science, an personality core was designed exactly to be fitted as a central computer mainframe. The project began under the oversight of Cave Johnson over the company, and was an attempt to create an functional, advanced artificial intelligence which was originally intended to be occupied by Cave Johnson as one of his attempts to cheat death. After it became apparent to Cave Johnson that he might be dead of moon rock poisoning before development of GLaDOS would be completed, Cave Johnson motioned for the scientists to insert Caroline instead.

After the decade's worth of hard work, GLaDOS was officially activated back in 1998, as part of one of the many events during the company's "Bring Your Daughter to Work" day. Since she was able to take control of the half of facility's features, GLaDOS starts to kill most of its inhabitants by flooding the Enrichment Center with neurotoxin. However, only few people if not just only one of the staff such as Doug Rattmann had survived the attacks along with Chell. The destruction of the company also coincided with an invasion of Earth and Tomorrowland, which had occurred for 2 days after Aperture's rival company, Black Mesa. This ultimately led to negligence on the outside world from realizing Aperture's fate, as their attention was been diverted to Black Mesa and aforementioned invasion.

Since of her attacks, she managed the company to her limits. Her first test subject and Chell, was given the warning of GLaDOS' true colors with the help of Doug Rattmann. Chell confronts GLaDOS in her chamber at the end of the original *Portal*, which allowed GLaDOS to develop an deeper hatred for her after she was reawakened in the beginning of *Portal 2*.

## External links

Googol GLaDOS (not a virus): http://ggs.hakobaito.co.uk/
2.5.1: Number of plant and animal genetic resources for food and agriculture secured in either medium or long-term conservation facilities

## Definition

The conservation of plant and animal genetic resources for food and agriculture (GRFA) in medium or long term conservation facilities (ex situ, in genebanks) represents the most trusted means of conserving genetic resources worldwide. Plant and animal GRFA conserved in these facilities can be easily used in breeding programmes as well, even directly on-farm.

The measure of trends in ex situ conserved materials provides an overall assessment of the extent to which we are managing to maintain and/or increase the total genetic diversity available for future use and thus protected from any permanent loss of genetic diversity which may occur in the natural habitat, i.e. in situ, or on-farm.

The plant component is calculated as the number of accessions of plant genetic resources secured in conservation facilities under medium or long term conditions, where an ‘accession’ is defined as a distinct sample of seeds, planting materials or plants which is maintained in a genebank.

The animal component is calculated as the number of local breeds (i.e. being reported to exist only in one country) stored within a genebank collection with an amount of genetic material stored which is required to reconstitute the breed in case of extinction

## Rice Impacts

Maintaining the genetic diversity of rice seeds by maintaining a populated gene bank is important in a world where hybridization is common and genetic erosion. We cannot risk losing the beneficial traits of the traditional and wild rice species. The International Rice Research Institute (IRRI) owns a gene bank holding 130,000 accessions of rice related organisms. Considering how much rice is grown, cross-breeding will lead to a quick reduction in genetic diversity as rice converges towards a singular breed. Genetic uniformity is a danger to global food security, as seen in 1970 when the US maize crop was hit by a pest epidemic

## Overlaps with SRP Instruments

Using good quality seeds can lead to lower seed rate, better emergence, more uniformity, less replanting, and help to increase resistance to insects and diseases and decrease weeds. Yield can increase by 5−20% resulting. SRP encourages to the use of good quality seeds by farmers toward improving productivity and profitability.

* SRP Standard for Sustainable Rice Cultivation
	+ 9: Pure Quality Seeds
* SRP Performance Indicators
	+ 1: Profitability
	+ 3: Productivity: Grain Yield

## References

1. ↑ SDG Metadata 2.5.1
2. ↑ International Rice Genebank - IRRI
3. ↑ Twenty Years of Rice Breeding - Hargrove, H.T. et al
4. ↑ How to ensure seed quality