Arcadia

Created by /u/frisk-scp999

### Geography

Arcadia is a temprate, but often chilly region, with thick forest and 2 tall mountain ranges on both east and west of it

### Biology/ethnic

humans(because im that lazy)with a quirk for a physcic/mind type of magic, around 15% of them have the sixth sense here, only 1% of them are actual mages with the actual quirk

### History

in the early days of the foundations, Arcadia is a quite small settlement ruled by a colonial government, as time goes on it switches to a more democratic government with the council of 7 being the decision maker, it grew over the years and expand across the lands, eventually stopping with around 25 cities, 4 are major(if counting Arcadia itself)

### Society

democratic, nationalists, close to a urban type of structure

### Culture

close to the holy roman empire but much lighter on the religion part, scientific progress is priority for the church, so they encourage independent innovators to do all things science!

### Magic

it is percieved as normal for the most part, with the church taking the majority of educating the people on magic(the general basics, not actually teaching them), especially physcic, which suprisingly increased the number of scientific progress up to 25%

### Economy

Arcadia is popular for its craftmanship, ships, and fish, steel, jewelry(mainly emeralds), textiles , because of the lack of farming land, they can only farm potatos but need to import grain and the veggetables from the neighbours

Hope i do this right, because of the flairs not showing up when i clicked it, hope the mods notice this, because i really want to join this community((i've edited the quirk and magic category, i'll wait for the critic))

Edit: the actual old post on the magic category: "the 15% of the population have the quirk mentioned, with training they become stronger and unlock more powers" now its just if you have a strong mind or not, and if the master mage actually teach you how to control it

### Posts

So Here is Arcadia

Trade Post: Arcadia-Nuew

Info Post: The 4 Major Cities of Arcadia

The Arcadian Griffons

Urbanation and Farming in Arcadia

Arcadian tiers of psionic potential

Further Developments on Urbanization

Meanwhile on Curdian Drydocks

Ren’s Journal: pt.1: Nuew visit, and slice of life

Conclusion to all the problems

Retcon post: farming finally solved

The new flag of Arcadia

Expedition: the scientist, the archeologist, and the miner

The Arcadian Navy

Arcadian griffons 2: Fauna boogaloo

The Nuew guy on the bloc: prologue

Festival of Independence

Ren’s Journal: pt. 2: Travels, To Rassania! 1/2

WSW: Potassium is key

Modernization projects and ambitions

The peninsulan Expansion

The Nuew guy on the bloc: festival in the capital

Military modernization part 1/2

Ren’s journal pt.2: Travels, to Rassania 2/2

Progress of modernization

History of Arcadia(200BCE-150BCE)

James: prologue

Military modernization 2/2

History Azethia, the long lost relative to Arcadia

Diplomatic mission to Gorham

The Nuew guy on the bloc: a new student

A diplomat’s visit to Wilayah, Kerajaan Kekasaran

Further developments (33CE)

History of Arcadia (150s-130)

James: investigation 1: Aftermath

Reaction of the council

A small stepping stone of development (35CE)

Invasion of Curida

Progress on war and economy (35-37CE)

Market Monday: the Nature Reserve

Expedition, to Ghielo!

A second part to Psionic Potential, Spirits and energy transfer

The Nuew guy on the Bloc: a Nuew‘s Dream

An artificial way to psychic energy transfer

AIB: Before an actual plot is set AKA ep 0

Economic Opportunity

Ren and Fiz: a short story

Cultural Description, development news, major news

The Azean Union