Patch Notes

The latest updates will be at the top. To view previous notes, expand a section below.

For more news and information, visit the official site.

**Contents:** **Update 2.0** - 1.8.2 - Update 1.8.0 - Update 1.7.0 - Update 1.6.0 - Update 1.5.1 - Update 1.5.0 - Update 1.4.3 - Update 1.4.2 - Update 1.4.1 - Update 1.4.0 - Update 1.3.6 - Update 1.3.5 - Update 1.3.4 - Update 1.3.3 - Update 1.3.2 - Update 1.3.1 - Update 1.3.0 - Update 1.06 - Update 1.05

## Update 2.0 - August 17, 2021

* War for Wakanda - Ulysses Klaue has made his way to Wakanda, intent on stealing Vibranium for his own needs – and to settle a personal score. Black Panther brings the Avengers and his fellow Wakandans together to defend his home from the incoming threat. Start the War for Wakanda on the War Table.
* New Hero: Black Panther - Agile and ferocious, Black Panther has a unique combat kit that utilizes his speed, Wakandan technology, and the power of Bast. Unlock Black Panther by completing the first mission in the War for Wakanda story. For more information on his kit, please head to our WAR TABLE for WAKANDA recap blog HERE.
* New Outpost: Royal Palace in Birnin Zana – With sweeping views of the Golden City of Birnin Zana, the royal palace is the main hub for adventures throughout Wakanda. Complete with different bays for vendors and missions, this area is where you can speak to iconic NPCs such as Shuri, Okoye, and Zawavari.
* New Enemies: The Klaue Company and Crawlers - Klaue has brought his best to invade Wakanda, and they have several tricks up their sleeves. From Bruisers to Strategists and their new Sonic and Vibranium abilities, the new enemies won’t go down easily. Did we mention the itsy-bitsy Crawlers? For more information on The Klaue Company, head to our developer blog HERE.

Corrupted Vibranium Event – Due to Klaue’s meddling, corrupted Vibranium has appeared throughout the world. Take down these nodes before they poison the very earth beneath them. The Corrupted Vibranium Event lasts from August 19 to September 2 and will reward the new Vibranium and Sonic gear. For more information, head to our developer blog HERE.
* UI Updates – The UI has seen an overhaul to make the experience more organized. You can now mass transfer & dismantle gear by either hold actions or marking each gear item, lock gear for safety, access the inventory locker at any time, and much more. Read below for the list.

**REASSEMBLE CAMPAIGN & AVENGERS INITITIVE**
* In Agony and the Anthill, players no longer get stuck in between a cliff and boulder after the second checkpoint near an Inhuman cell.
* In Alone Against AIM, Iron Man’s ranged attacks correctly collide against the roof of the bridge located right before the main AIM building.
* In any HARM Room, players no longer clip through walls and go out of bounds when fighting an enemy near a wall.
* In Mayhem Over Manhattan when the objective tells players to “Enter the Building,” players now properly face the objective after reloading checkpoint.
* After completing the first objective in Beating the Odds, the box to the right against the wall now has proper collision to keep Heroes out. No, hiding in a box from Monica is not going work no matter how much you try.
* An infinite black screen no longer appears in By Force of Mind if Kamala falls into the pit just before reaching Hulk.
* In Beating the Odds, repeatedly stepping on and off the buttons that expose the batteries no longer makes the battery immune to damage.
* After selecting a difficulty option in the beginning of the game, Operations will, by default, match the difficulty that is chosen.
* On Xbox in the My Life as a Weapon mission, the elevator no longer infinitely goes down if Emotes are performed.

Unpolished hazards no longer appear in the ceiling of SHIELD caches that have a hazard-based mission modifier.
* Fixed a rare issue in the tutorial mission where there is no button prompt upon first taking control of Thor.

**MULTIPLAYER & MATCH MAKING**
* When fighting Maestro in multiplayer, the falling debris now properly appears for all players. Maestro cannot turn things invisible, after all.
* Players can properly be spectated when they self-revive after being in Spectator Mode themselves.
* When the timer runs out in Tachyon Rift – And We’re Back, there is no longer a sudden audio drop.
* After accepting a Strike Team invite, fixed an issue where the invited player who selects the Companion Preferences button would be incorrectly taken to the Settings menu.
* When the Heroic Gauntlet is completed with a Strike Team with only one person left standing, the War Table no longer look jumbled for those who went down during the fight.
* Fixed an issue where players would experience an infinite loading screen while playing Future Imperfect if the host of the Strike Team leaves before unlocking multiplayer or not having any progression.

**ART & ANIMATION**
* When Kate uses her Drummer Girl Emote, the arrows no longer disappear halfway through the animation.
* Thor’s hair properly turns invisible in his Battle Guard and King Thor Outfits when affected by invisibility. His gorgeous godly locks are not immune to invisibility.
* When Hulk uses the Not Worth My Time Takedown, he no longer gets pushed away.
* The Quinjet’s hangar door no longer overlaps the sides of the floor when opened.
* When Black Widow uses any Emote that utilizes a single pistol, only one pistol disappears from her holster rather than two.
* Kate’s boots in her Swan Dive Outfit are now white to match the Marketplace preview of it.
* Thor’s Hardware Store Outfit now correctly has an undershirt that is visible when performing certain attacks. He gets cold.
* Kate’s hair in the Steampunk Outfit no longer appears blonde in cutscenes and now properly appears as black.
* Captain America’s shield properly appears in all By Force of Mind cinematics when his Marvel Studios’ Avengers: Endgame Outfit is equipped.
* Kamala no longer slides or warps when performing the Making My Own Fun Takedown.

[PC] The large pixelated band no longer appears at the bottom of the screen for players with an Nvidia GeForce GTX graphics card.
* Captain America’s shield now shows up in mirrors when he is wearing his Marvel Studios’ Avengers: Endgame Outfit.
* Hulk’s Undefeated Outfit no longer has black polygons near his shoulders.
* Black Widow’s Liquidator and Neon Razor Outfits now have a gun in the right holster where there wasn’t one before.
* [PC] For Nvidia users, please ensure you have the latest driver. We recommend driver version 471.68 or higher. This can be found here: http://www.nvidia.com/Download/Find.aspx?lang=en-us

**USER INTERFACE**
* UI Updates:
	+ Locking
	+ Dismantle and Mass Dismantle
	+ Transfer and mass transferring items to locker
	+ Hold actions for dismantling and transferring items in a row without having to mark each one
	+ Accessing the locker from the menus to move things back and forth
	+ Quick tabbing between slots without moving the cursor and keeping gear highlighted
	+ Pinning open the gear compare option while tabbing between slots
	+ Pinning character stats while tabbing between slots
	+ D-pad usability throughout the character menu
* In the Quinjet after completing a mission, the “Select” button now says “Mission Select.”
* Players can now use LB and RB on a controller to navigate through the menu from the Marketplace tab.
* Fixed an issue while using mouse and keyboard in Photo Mode where the option buttons would not work after unhiding the UI with a right-click.
* Using mouse and keyboard in Photo Mode and pressing A and D to select different options no longer also moves the camera.
* When using mouse and keyboard with Heroes that can fly, the camera no longer jitters and is much smoother.
* To address UI menu issues the player is now prevented from entering the character menu when downed and awaiting revival.
* When trying to activate a Hero’s Catalyst right as another one expires, the icon of the new one no longer appears partially green.
* Fixed an issue where the Main Menu background would sometimes become fully white rather than with the proper hexes.
* After completing Missing Links, the “New Hero Available” UI for Hulk now properly appears in front of everything else.
* Mission titles and descriptions no longer appear in English if the selected language is Spanish (Latin America).
* Fixed an issue where after accepting an invite from another player, hovering over the Hero icons in the Hero Selection UI would cause a loop in the audio and visual effects of the icon.
* [PC] Pressing ESC while on Companion Preferences on a Hero Terminal brings players back to Hero Selection instead of the Main Menu.
* [PC] After launching a mission, switching away to another application no longer makes the game lock up.

**COMBAT**
* Kate’s Quantum Optimizer Skill reduces the proper amount of Intrinsic Energy used when she performs a light or heavy Intrinsic attack.
* Kate’s Quantum Shroud Skill reduces the proper amount of damage after activating Quantum Overdrive.
* In Beating the Odds, Monica’s Electricity Clone now properly attacks Heroes who can fly.
* Kate can properly grab ledges after using Warp Arrow.
* Quantum Pulse no longer activates when Kate is not using Quantum Overdrive.
* Hawkeye’s Extended Focus Skill now properly grants the 2-second boost to the Locked On buff.
* Hawkeye’s Overcharge Endurance Skill now works as intended where the player must have Extended Focus in order to extend Locked On by 2 seconds.
* Hulk’s Thunderclap now properly damages turbines in the Communication Nexus mission.
* Kate can now properly parry yellow attacks from Elite Synthoids.
* Kate’s Quantum Arc and Quantum Lift Skills function properly after a successful parry.
* Hulk can no longer be interrupted when using Stranglehold right before an unblockable attack hits him.
* Fixed an issue in Omega-Level Threat: Family Reunion where the countdown timer during the bubble phase would sometimes not appear.
* Reactive Gear Perks no longer trigger when perfectly evading AoE attacks.

**GEAR, CHALLENGES, AND REWARDS**
* Hero Set Gear Changes:
	+ Moved several perks around to better reinforce set themes for all heroes (more details on this in an upcoming blog)
	+ Brooklyn Brawler Bulwark added as fixed perk to Captain Americas Iron Gloves of the Nomad and Harbingers of the Nomad
	+ 15% reduced incoming damage while Brawler is active
	+ Defenders Retaliation added to Captain Americas Rampart of the Nomad
	+ Regen intrinsic energy when taking damage
	+ Captain Americas Super Solider family has added Brooklyn Brawler Amplifier to the melee slot as its fixed perk
	+ Increased status damage while Brawler is active
	+ Hulk has more perks fixed focusing on grab attacks and boosting damage potential on his Worldbreaker’s Set
	+ Thor has replaced a few generic perks, with perks focusing on regenerating and increasing the max capacity of Odinforce in his Thunderer's set
* The following gear sets now have unique names:
	+ Shield Payload Gear Set
	+ SHIELD's Mark (Ranged)
	+ SHIELD's Breach (Melee)
	+ SHIELD's Conclave (Heroic)
	+ SHIELD's Hull (Defense)
	+ Pym Payload Gear Set
	+ Pym's Compress Unit (Ranged)
	+ Pym's Minute Unit (Melee)
	+ Pym's Wither Unit (Heroic)
	+ Pym's Contingency Unit (Defense)
	+ JARVIS Gear Set
	+ JARVIS Pinpoint Barrier (Ranged)
	+ JARVIS Broil Barrier (Melee)
	+ JARVIS Zenith Barrier –(Heroic)
	+ JARVIS Deter Barrier (Defense)
* Hero Set Gear has a small chance to roll with perks that will apply Cosmic status to enemies via attacks
* The Wakanda Gear Vendor Specialty Offers will offer a random selection the following:
	+ PYM Payload gear
	+ Vibranium Payload gear
	+ Sonic Gear
* All specialty gear offered on this vendor will scale in quality based off of the level of the Hero that is visiting the vendor
* Hero and Gear stats no longer randomly fluctuate.
* Branded Gear obtained in the Mission Summary screen now have logos in their thumbnails.
* Hawkeye’s Challenge Card Mission “I Never Miss” properly increments when getting 10 consecutive hits without missing.
* Black Widow’s Challenge Card Mission “Bowling Practice” now properly states that knockbacks are required rather than knockdowns.
* The full Maestro comic set no longer unlocks after only obtaining a single one. Players now need to collect all 5. If players had all 5 before this patch, they will now need to go collect the other 4.
* The Elite Dreadbot Codex entry now retroactively unlocks after defeating Dr. Getz in Young Avengers.
* Players can no longer purchase the same specialty item multiple items at a Faction Vendor.

**KNOWN ISSUES**
* In the Corrupted Vibranium Event, Iron Man’s mission chain objective that states players need to “Defeat enemies with Power Attacks while using Hulkbuster” is supposed to be “Defeat enemies with Light Power Attacks while using Hulkbuster.”
* Hawkeye aims up when using his grappling arrow.
* Black Panther’s Challenge Card has some placeholder text in the descriptions.
* Thor’s cape in his “Marvel Studios’ Avengers: Endgame” Outfit clips through his body.
* When Thor wears his “Marvel Studios’ Avengers: Endgame” Outfit and stands in front of a mirror, his body is missing in the reflection.
* Subtitles are mistimed in The Sound and the Fury.
* Iron Man’s hero challenge “Laser Light Show” is not progressing as needed and will be addressed in a later patch

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## Update 1.8.2 - July 27, 2021

* Omega-Level Threat: Family Reunion – It is time to the revisit the fight against the Super-Adaptoid from the Taking Aim Operation. Omega-Level Threat missions require full four-player Strike Teams at Power Level 145+, although Power Level 150 is recommended, and though players can run them as many times as they’d like, Omega-Level Threats award the highest-end gear for success once per week per account.
* Multiplayer Mega Hives - Mega Hives now allow multiplayer in addition to single-player. The Exotic reward will now only be Hivemind gear. Completing the mission chain each week will grant you 2 Hivemind pieces, one focused on melee/ranged and the other focused on defense/Heroics. Players who fall and have no Heroes left can spectate the remaining players in the Strike Team.
* Permanent Temporal Assault - Due to further tampering by AIM, the ability to play multiple of the same Hero in matchmaking and in Strike Teams is now permanent. We can’t wait to see how you take on Omega-Level Threat: Family Reunion and multiplayer Mega Hives with new Hero combinations now available. Thank you for the feedback!
* Priority Mission Changes – We are removing the low-level Priority Mission and raising the Power Level of the high-level one to 140. The challenge rating for the Priority Mission cannot be changed. Completing the Priority Mission will grant players a guaranteed Exotic on a weekly basis.

**RESASSEBLE CAMPAIGN & AVENGERS INITITIVE**
* To Tame A Titan (Elite) is now visible on the War Table when the Reigning Supreme mission chain requires it to move forward. T
* The lives counter in Mega Hives is removed. It has been replaced by the ability to use all your Heroes who are at the appropriate level.
* In Abomination and Taskmaster Villain Sectors, the Adept Adaptoid no longer spawns in the ceiling, which previously made it difficult to reach.
* Enemies now spawn in correctly in Last Avenger Standing and Forest Hive.
* In Beating the Odds, localized voice over no longer plays at the same time as English voice over.
* Fixed an issue in Mega Hives where a defeated Hero would remain defeated and unusable even after starting the Mega Hive from the beginning.
* After a Hero is defeated in Mega Hives, the menu to choose another Hero no longer abruptly appears. There is a short pause between.

**MULTIPLAYER & MATCH MAKING**
* In Beating the Odds during multiplayer, the audio no longer drops during the cinematic that takes place right after defeating Monica.

**ART & ANIMATION**
* Captain America’s “Marvel Studios’ Avengers: Endgame” Outfit’s shield is now oriented correctly on his back so the star faces upwards.
* Roy no longer appears in the Customizable HARM Room. Don’t worry, he doesn’t have feelings.
* When Hulk performs the This is Child’s Play Takedown, the enemy now flies in the correct direction. Hulk does not have telekinesis after all.

**USER INTERFACE**
* After opening and closing the Operations Menu with a controller, players can now reopen the menu with a mouse.

**GEAR, CHALLENGES & REWARDS**
* Certain Epic Hero set gear items no longer drop with stats as if it was Power Level 1.

**KNOWN ISSUES**
* In the Mega Hive, placeholder code incorrectly appears on screen in the Hero selection menu after a Hero is downed. This code is supposed to show that players have 30 seconds to select another Hero.
* The My Life as a Weapon mission incorrectly shows two pieces of SHIELD gear as the reward instead of one piece.

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## Update 1.8.0 - June 22, 2021

* **Beating the Odds Villain Sector** - Following trails of Cosmic energy, the Avengers track down Monica’s secret weapon: the Cosmic Cube. The Scientist Supreme is harnessing its power for an imperfect future, so it is up to the Avengers to stop her. Beating the Odds is a new Villain Sector that includes a villain fight unlike any other.
* **Cosmic Threat Event -** Aligning with the new Villain Sector, the Cosmic Threat Event will commence on June 24 and end on July 8. The Cosmic Threat Event will have altered missions that will have you scouring the world in different Threat Sectors all the while being imbued with Cosmic energy that packs quite the mean punch.
* **Mega Hive –** Reduced number of Heroic Gauntlets needed to complete the Mega Hive from 8 to 4.

**REASSEMBLE CAMPAIGN & AVENGERS INITIATIVE**
* In House Call, Bruce now properly fixes the door on the helicarrier, allowing players to progress.
* In To Find Olympia, enemies no longer spawn in an already defeated state in Kamala’s section. They were just preparing for the inevitable.
* Fixed an issue in The Road Back where players could unlock the wrong skill using the Consumables menu, thereby halting progression.
* Turbulence (Elite) now correctly appears on the War Table so players can continue with the Reigning Supreme mission chain.
* In Desert Vault (Elite), the tunnel at the start of the mission is no longer blocked.
* Fixed an issue where players could reach an unintended area in the throne section in Days of Anger and Symphony in a Gamma Key, allowing them to not be damaged by Maestro.
* Fixed an issue where only missions in the Snowy Tundra were available if players switched Operations in the middle of Reassemble Campaign.
* Mega Hives no longer stay on the War Table after they have been completed.
* Fixed an issue in Future Imperfect where the first interact door would not open.
* In Family Reunion, players can no longer get stuck in a falling animation by jumping into an antenna located on a floating platform before the “Finding Hawkeye” objective. You must find a different way to skydive in place now.
* In Family Reunion, players can no longer go out of bounds during the Warbot fight by teleporting to the tower outside the time bridge room.
* Fixed a rare issue in Masks where the last wave in the third objective would not spawn.
* MODOK can no longer be shrunk by the effects of the Pym status although other aspects of the debuff still work. His head is growing after all.
* Fixed a rare issue in Till Death where additional enemies were not spawning after defeating the first wave.
* Various crash fixes.

**MULTIPLAYER & MATCH MAKING**
* The Matchmaking interface no longer randomly appears mid-mission in an online session.
* Purchasing unlocks in a Hero Challenge Card while Quick Matching as any Hero now results in the correct Hero’s Challenge Card being unlocked.
* Fixed an issue where a mission would fail to reload in multiplayer if the invited Strike Team member reloads checkpoint and does not close their settings interface.
* Strike Team hosts can now matchmake with previously matchmade Strike Team members if they left before starting the mission.
* The 4th player of a Strike Team can now rejoin the party correctly after leaving the Strike Team.
* When a Strike Team is formed through the Social tab, all players now see each other on the interface.
* Various matchmaking improvements.

**ART & ANIMATION**
* Iron Man’s Marvel Studios’ “Avengers: Endgame” Outfit no longer has green polygons on his shoulders.
* Black Widow’s Marvel Studios’ “Avengers: Endgame” Outfit no longer has black polygons appearing on her chest during some Emotes.
* In the beginning of Condition Critical, the random red flags are no longer floating in mid-air.
* Fixed an issue where Iron Man’s Dramatic Entrance Emote wasn’t showing his model correctly.
* Thor’s Red Room Outfit no longer has white pixelization on the chest plate.
* Hulk’s Doc Green Outfit no longer stretches when using his Flex or Frenzy Emote. Once again, stretchy outfits can be tricky.
* Fixed an issue where Monotronic Exos’ cannon would float in mid-air after destroying their right arm.
* Fixed a rare issue where Thor’s Samaritan Outfit would display as a solid black shirt in the Quinjet.
* Fixed an issue where Black Widow’s Liberator Outfit’s hair would sometimes switch colors.
* The camera no longer moves on its own when using an Emote as Hulk.

**USER INTERFACE**
* Villain Codex entries are properly unlocked even if a Companion is the one who deals the killing blow to the Villain.
* Fixed an issue where icons would sometimes flash in the Gear and Marketplace interfaces.
* The “View Consumables” button now properly appears when using keyboard and mouse.
* In the Champion System, Kamala’s first, second, and third Melee Damage skills now grant the correct stat increases.
* In Along Came a Spider and Up From the Depths, if your Hero is below Power Level 20, the reward icon for the tooltip now properly shows that you are getting two pieces of Uncommon gear.
* Fixed a visual issue where Hulk and Iron Man’s Champion System interface had repeated icons.
* Stats no longer randomly change when entering a Hive.
* The “Free Marketplace Item” interface in the Main Menu no longer appears twice for players.
* Some instances of “Outside Power Range” on the War Table UI when your Power Level is below or above the suggested Power Level now display as “Will Not Change Power Level” for better clarification on difficulty.
* Changing tabs using the designated buttons now works correctly in the Inventory Locker.
* Fixed an issue in multiplayer where elements of the character interface would disappear if another Strike Team member started a cutscene.
* In HARM Training: The Basics, a new pop-up interface appears during the Target Lock section that tells the player to turn on Target Lock in the settings.
* Fixed an issue where the news interface would repeatedly pop up even after dismissing it on the Main Menu.
* Improved mission summary after you complete a mission to include Hero’s Catalyst information.
* Added further messaging to the XP part of the HUD that shows when a Hero’s Catalyst is activated.
* After purchasing an outfit, the UI showing how to make a purchase now updates correctly and disappears.
* Thor's Redeemer Outfit icon now fits in the frame.
* Various text, localization, and subtitle fixes throughout the UI.

**COMBAT**
* Players can now properly enter the Hulkbuster as Iron Man if summoned on a jump pad.
* Hulkbuster can now use jump pads.
* Fixed an issue where the camera would wobble when Iron Man uses Energy Barrier and flight during combat.
* An Artifact does not spontaneously appear in Kamala's hand when said Artifact is activated by another player while Kamala happened to be using her High Five move.
* Players no longer go out of bounds if they are revived at the same time as Iron Man summons the Hulkbuster near them.
* Hawkeye’s Ultimate Heroic Hunter’s Arrow no longer has its base damage capped at a certain amount.

**GEAR, CHALLENGES & REWARDS**
* Dismantling gear now offers more Fragments and Rare resources based on the quality of gear dismantled. This is to offset the lower drop rates of gear from the previous patch.
* Edited some text and icons on the War Table for better reward clarity.
	+ Rewards that have scaling quality gear based on Power Level have different icons as well as text calling out those types of reward.
* Several sets of gear, including mission-specific gear, no longer roll attributes at random.
	+ Surging Set Gear or Tachyon Exotics no longer roll with Resilience, Intensity, and Resolve at the same time.
	+ Each gear set now has between 3 or 4 attributes that they are capable of rolling with.
	+ This applies to Priority, Tachyon, Surging, Hivemind, and [REDACTED UPCOMING GEAR] sets.
	+ Hivemind and sets related to Tachyon missions now focus on melee and ranged damage along with status buildup and perk chance.
	+ Priority gear attributes are now limited to Might, Resolve, and Resilience.
* Rooskaya Protocol Chips no longer drop outside of the Corrupted Data Event.
* Daily Challenges now refresh when holding “F” on a keyboard. Remember to pay respects.
* Gear rewards are now properly displayed in the Mission Summary screen even if a player’s inventory is full.
* Rewards for Along Came a Spider are appropriate to the Hero’s Power Level.
* When defeating an enemy by knocking them off a cliff or ledge, players now receive the loot in the Mission Summary screen rather than the loot being unreachable.
* Fixed an issue where Status Effect Icons were present in Iron Man gear that did not apply specific Status Damage.

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## Update 1.7.0 - May 18, 2021

Red Room Takeover Event – Yelena Belova has a bone to pick with Black Widow. Multiple hacked HARM Rooms will be available during this event along with new mission chains. These HARM Rooms are single player and will also scale from Power Level 1 to 120. Can you survive the takedown? For more info, head to our previous blog HERE.
Minor missions will award the player the newly re-introduced Surging Set gear if their Hero is above Power Level 80. Heroes below 80 with get scaling gear.
The major mission will award the nameplate, a large amount of Polychoron, and Upgrade Modules. Heroes above PL120 will also get 1 piece from the Exotic set found in Last Avenger Standing. Heroes who are PL119 or lower will get scaling gear.
Scaling gear is a reward type that is designed to moderately improve a player’s Power Level without having a fixed rarity. It will have Power Level improvements similar to mission completions, but make sure that the rarity is appropriate to the Hero’s Power Level.
Champion System - With the new Champion System, Heroes who are level 50 can now earn XP to further improve their combat abilities. Once a Hero reaches level 50, earned XP from that point on is changed to Champion XP, which is specific to each Hero. Earning enough Champion XP will increase your Champion Level allowing you to unlock brand new Champion Skills. For more info, head to our previous blog HERE.
Hero’s Catalyst - As a compliment to the Champion System, we’re also introducing Hero’s Catalysts, which increase the amount of XP you’ll earn. These will occasionally be available for free to retrieve from the Marketplace, and we’re looking at other ways for you to earn them, as well. Hero’s Catalysts are a great way to catch up to friends or to level up any Heroes that haven’t reached level 50 yet.
**Gear and Rewards**
Developer Comments: We have made a number of improvements for gear in an effort to make gear drops more impactful and more consistent. These include improvements to drops from enemies, missions, chests, as well as what vendors sell.
We are dropping less non-useful items, but the items we are dropping are much more likely to be useful. The net effect of this change is that it’s faster to increase in Power Level although the number of items from enemies will be lower.
Gear rarities have a larger effect on attributes at all Power Levels. For example, a Rare item at PL 33 will have more attribute points on average than an Uncommon item at PL 33. Additionally, the attribute point ranges on higher Power Level items have been increased.
**Campaign Changes**
* Mega Hives will be reactivated on May 20.
* The Heroic Mega Hive no longer erroneously resets.
* Fixed a rare issue where enemies on Secret Within may not spawn, thus halting mission progress until the checkpoint is reloaded.
* Previously released hostages are no longer briefly shown in their cells following a checkpoint reload.
* Fixed an issue where some players weren’t getting accurate rewards for completing various Future Imperfect Operation missions.
* Fixed a rare issue that would cause the Point Blank mission to seemingly fail without reason when a player spends too long on the mission.
* Jarvis and Commander Hill’s dialogue no longer overlap on a player’s first visit to Substation Zero.
* Resolved an issue on Family Reunion where sometimes, the mission would not progress upon completing the objective of freeing the Inhuman prisoners.
* Companions no longer walk endlessly into walls in My Life as a Weapon so they must contemplate life in a different way.
* Players’ shadows no longer appear pixelated in Substation Zero.
* Players can no longer play as locked heroes prior to unlocking them in the Reassemble Campaign.
* Fixed an issue where controller functionality would be lost if disconnected directly after the grab-tutorial with Hulk on GGB.
* Fixed an issue where players may become stuck on Substation Zero after speaking with Alisande Morales.
* Fixed an issue where players could get locked on the character selection screen on the last character life in the Heroic Gauntlet.
* Fixed an issue where players would sometimes load into the Avengers Initiative when they closed the game during the Reassemble Campaign.
* Fixed an issue where Faction-related Villain Sectors did not contribute to the Faction Loyalty mission chain.
* Resolved an issue where missions required for Reigning Supreme would sometimes not populate on the War Table.
* Fixed an issue where Once An Avenger could not be launched if players attempted to resume the Reassemble Operation from the War Table.
* Resolved various issues which allowed the player to see or traverse out of world.

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## Update 1.6.0 - April 20, 2021

* Tachyon Anomaly Event: The entire event begins on April 22 and lasts until May 3, and includes the Temporal Assault Event, a new Tachyon Rift Mission, lower-level Tachyon Rift Missions, and Animated Nameplates.
* Temporal Assault Event: AIM’s tampering with time has led to periodic Tachyon Anomalies. Have more than one of the same Hero in your Strike Team and during matchmaking! Daily missions for this event reward Priority Set gear for the Hero you’re playing regardless of Level. Completing the weekly mission will reward 1 piece of gear from the Hivemind set per Hero above PL120. Each Hero below PL120 will get an Epic item instead.
* New Tachyon Mission: The Tachyon Rift Mission: And We’re Back takes place in the city biome. Can you beat the clock?
* Animated Nameplates:We’re introducing Temporal Assault Nameplates which are animated nameplates you can get to add some shine to your experience. You will receive an animated team nameplate as a reward for the first completion of the weekly mission chain or daily mission that can be used on any Hero! Subsequent completions will not award more nameplates. Additional Hero-specific nameplates are available in the Marketplace.
* Custom HARM Room Updates: Added two new enemy groups to the Custom/Intel HARM Room - Dreadbots and Airborne. The Dreadbot groups are waves focused on Dreadbot enemies, and the Airborne group is themed around all flying enemies.

**Reassemble Campaign & Avengers Inititive**
* Villain Sector missions now properly update and rotate with new missions.
* A second Black Widow no longer appears at the War Table during the Mistaken Identity intro cutscene.
* In the Hawkeyes mission, the mission’s outro no longer leaves the player on a still image for a prolonged period of time before progressing.
* In The Light That Failed, activating a Major Artifact no longer causes issues in Iron Man's flight tutorial.
* Assignments no longer reset when switching between mission givers and faction terminals.
* Resolved an issue on Global Presence where enemies may not spawn during multiplayer sessions.
* Players can no longer go out of world on Tachyon Mission – Breakout due to rapidly flying through the map as Iron Man before parts of the environment appear.
* Various stability optimizations and improvements.
* Steam: Improved loading times.

**Multiplayer & Match Making**
* Fixed an issue where PS5 and PS4 players did not transition successfully to the Quinjet upon War Zone completion.
* Fixed an issue where players would sometimes have different NPCs at the helicarrier after matchmaking.
* Fixed an issue where matchmaking could be disabled for players without their input.
* Resolved an issue where a player could not join another player’s active War Zone session that they just left.
* Turbulence Elite and Desert Vault Elite Missions appear correctly on the War Table.
* Various matchmaking optimizations and improvements.

**Art & Animation**
* Updated Kate's <3 outfit name to "Heart."
* The tank prying animation on Secrets Within no longer appears broken.
* Kamala’s hands no longer become erroneously gigantic when players press both a melee attack button and jump button at the same time while Embiggened.
* Fixed an issue where crates and resource containers would flicker at longer distances.
* Resolved multiple issues where aiming or using a ranged attack immediately before using a finisher could result in a bugged animation, inability to aim, or camera issues.
* Added audio to Hawkeye Takedowns in the Marketplace in cases where there was no audio.

**User Interface**
* Updated the Character select menu to more accurately reflect the clickable area to select a desired Hero.
* Faction reward notifications no longer pop-up constantly during missions.
* After defeating the Warbot in Family Reunion and watching the cinematic, the player's HUD now properly appears.
* Codex entry for the Elite Dreadbot is properly unlocked.
* General UI improvements and fixes.

**Combat**
* Fixed a rare issue where sometimes, the player would not be able to jump or fly after using a War Zone elevator.
* Hawkeye’s Heroic abilities can now be activated immediately after grappling.
* Fixed a rare issue where Kamala’s High Five would sometimes not fully stretch out and instead linger in front of her.
* Fixed an issue where Adaptoids’ laser beams can continuously fire, despite being defeated.
* Thor’s God Blast no longer knocks drones away prematurely, before Thor can finish casting the ability.
* In Gathering of Evil, Abomination no longer gets stuck on the center structure.

Show/Hide 1.6.0
## Update 1.5.1 - March 30, 2021

* Flashback Missions - Flashback Missions show up on a daily rotation and can only be completed once a day. The rewards from these missions will now include Legendary set gear if the hero is above Power Level 100.
	+ Gear slots will be determined by the mission in rotation for that day. For example, the Along Came a Spider mission will grant either a ranged or melee slot legendary item. While the next day’s Mistaken Identity mission will grant a Defense or Heroic legendary item from the same set.

**Reassemble Campaign & Avengers Initiative**
* When replaying the Reassemble Campaign, it is now safe to travel to the Ant Hill before reaching it.
* Fixed an issue where the cinematic would not trigger on Xbox One X following Anchor Points, thus halting progress.
* Trophy progression now transfers properly between PS4 to PS5 using save game migration. However, this only fixes new save migrations. Players who have already migrated their save can do one of the following to receive the missing trophy.
	+ Migrate again and receive trophies on their PS5, but anyone who does this will lose all progress made on their PS5 save since the moment they migrated.
	+ Re-earn their trophies on PS5 and keep their current made progress.
* Objects no longer overlap and block player progression during the House Call mission.
* The Hawkeyes mission outro no longer hangs on a still image for an extended period of time before progressing.
* Enemies now spawn correctly in customizable HARM Rooms if players use the “Reset HARM Room” option from the pause menu before spawning a first fight.
* Fixed an issue in By Force of Mind where the mission would not progress after defeating all Dreadbot and Adaptoid enemies as Captain America.
* Players can no longer go out of bounds on the Days of Anger mission to attack Maestro without getting hit themselves.
* Various crash, black screen, and performance fixes.

**Multiplayer & Matchmaking**
* Strike Team members will now see a rock wall in the Days of Anger mission right before entering Maestro’s lair at the same time the hosting player does.
* Various matchmaking optimizations and improvements.

**User Interface**
* Enable and Disable now properly appear when selecting Takedowns.
* Tutorials and Message of the Day notifications no longer overlap.

**Combat**
* Fixed a bug where sometimes enemies would float in air when stunned near a wall.

**Gear, Challenges & Rewards**
* Added Hero-specific gear to activities which previously rewarded underwhelming gear at higher power levels.
	+ Villain Sectors - Will now drop Legendary set gear previously found in Elite Villain Sectors for heroes above Power Level 100.

**Known Issues**
* Days of Anger and Symphony in a Gamma Key sometimes do not appear.

Show/Hide 1.5.1
## Update 1.5.0 - March 18, 2021

* Next-Gen Upgrade: Players who own the PlayStation 4 or Xbox One version of Marvel's Avengers will be able to upgrade to the full next-gen version at no additional cost. Featuring updated visuals, improved destruction and Heroic detail, significantly faster load times, and more, Marvel’s Avengers on next-gen consoles is a redefined experience.
* New Hero: Hawkeye: Play the iconic Clint Barton, a master archer and swordsman, who has an arrow for any challenge he faces.  He joins the Avengers with his own Heroics, Intrinsic, Takedowns, and cosmetics that set him apart from the rest of the team.
* Marvel’s Avengers Operation: Hawkeye Future Imperfect: Hawkeye’s story takes us to a possible future where all hope is lost. With the help of the rest of the Avengers - and his pal, Lucky - Clint must discover the whereabouts of Nick Fury and prevent the incoming invasion.  Traverse the new Wastelands biome, fight against Maestro, and (most importantly?!) let Lucky know what a good boy he is in Operation Future Imperfect.
* Campaign Replay: This long-awaited feature is finally here! Marvel's Avengers’ Campaign Replay allows you to replay the entire Reassemble Campaign from the beginning. While your data tracking campaign progress will be reverted, you will not lose any player progression like XP, character progress, and collectibles obtained up until this point. Currently Campaign Replay does not apply to operations such as Taking Aim or Future Imperfect. We plan to add Campaign Replay to operations in a future update.
* HARM Room (Custom): Many members of the Community have expressed the desire to tailor the HARM room for a personal Super Hero training experience, so we have now introduced customizable HARM Rooms with this patch! The customizable HARM Room is accessible via the War Table. After a tutorial that will guide you through the process on your first entry into the HARM Room, you can use the console to customize your combat experience with modifiers like enemy types, enemy numbers, different environmental hazards like fire and electricity, difficulty, and buffs! You can use custom HARM rooms to take things slow and learn strategies for new Heroes or turn the dial up and challenge yourself with the Avengers you have already mastered.
* New Enemy: Cargo Runner Synthoid: Appearing in various places, the Cargo Runner Synthoid is a new enemy who carries items and will try to run away from you. If you manage to chase it down and destroy it, it’ll drop its cargo, which contains resources (and perhaps more).
* Free Outfit: New with this patch is a free item you can grab from the Marketplace for a limited time! Stretch those arms and get Ms. Marvel’s Night Galaxy Outfit before it disappears into the stars. Tell your friends!

**Reassemble Campaign & Avengers Initiative**
* Placeholder textures are no longer visible in Enter: The Avengers.
* Ability counters no longer reset in Kamala’s section of Achilles Archive after interacting with the first terminal.
* Resolved several issues that allowed some players to go out-of-world and resulted in players becoming stuck.
* Addressed a rare issue that caused combat banter to trigger outside of combat.
* Resolved hitching issues that occurred for a small number of players during helicarrier cinematics.
* Tony is no longer absent at the War Table during the third visit to the helicarrier, which was preventing a small number of players from progress.
* Players no longer face the wrong direction following a checkpoint reload during Tachyon Breakout.
* A SHIELD employee at Substation Zero is now 100% more efficient as they are no longer typing on a powered-down tablet.
* The “Server Hacking” event during Our Town no longer triggers prematurely.
* Resolved a looping checkpoint reload encountered by a small number of players after falling into the river on Enter the Avengers.
* Enemy NPCs are no longer visible during the final cutscene of Agents of Midgard.
* Visual effects for electrical hazards now have a more accurate hitbox indicator.
* Equipping the Starboost Armor upon returning to the helicarrier for the 4th time no longer halts progression.
* Fixed a rare issue where completing the objective of defeating all enemies on the first floor of the Desert Hive mission would not result in progression.
* Resolved a bug in the Help Dr. Banner campaign mission, where the camera would get stuck in front of the War Table, resulting in the player being unable to move away from the console.
* Resolved an issue where hero-specific HARM missions were inaccessible for fans who entered the Avenger’s Initiative before starting the Reassemble Campaign.
* Fixed an issue that prevented some players from playing flashback missions.
* Fixed various crash, black screen and loading screen issues.
* Fixed an issue where the More Than Inhuman mission could disappear from the War Table for players with broken save states, blocking progress.
* Fixed an issue where AI Companions would walk and stop short of a console when instructed to hack them using the ping system.
* Fixed an issue where the Heroic Gauntlet Mega Hive mission chain would remain on the War Table after being completed, potentially blocking progress.
* Fixed an issue where the mission The Evil Reborn in the Hive Mind mission chain could remain on the War Table after completion.
* Mission QoL Updates:
	+ Vault coordinates are now removed after completion.
	+ Elite Villain Sectors are now hidden after they are completed from the mission chain.
	+ Duplicate Villain Sectors will no longer appear between Factions.
	+ Flashback Missions can now be completed once daily.
	+ Improved visibility of rewards at the end of missions.

**Multiplayer & Match Making**
* Strike Team members in the Avengers Initiative now see the same animation when NPCs are hit by Thor’s charged range attack.
* Addressed an issue that allowed players to infinitely respawn during the Heroic Gauntlet if their last eligible hero was in use by another play on the Strike Team.
* Players no longer become stuck at the Hero Roster after selecting an invite while a “dismiss” prompt is active.
* Fixed an issue where player stats were significantly dropped a upon picking up or destroying gear in multiplayer Hive missions, rather than stats only changing when intentionally equipping/unequipping gear.
* AIM defectors no longer take damage before a player reaches them, which could result in a failure state before the mission began.
* Fixed an issue where a Strike Team of at least three players could be blocked when a player readies up just as the Host leaves the game, triggering a host migration. This results in the mission loading infinitely, only resolving when the other users leave the Strike Team.
* A temporary change has been made to Quick Match where we now exclude War Zones with a power level requirement from the Quick Match pool. This is to address scenarios where a player who is below the power level requirement of the War Zone Quick Matches with a group and prevents the War Zone from being launched. Players can still matchmake for War Zones with power level requirements by directly selecting the War Zone from the War Table and entering matchmaking for the specific War Zone. We are working on a more robust solution which will be implemented in a future release.
* Various matchmaking and stability improvements.

**Art & Animation**
* Hulk’s hair is correctly displayed in the Hulk King outfit.
* Jarvis VO consistently plays after exiting the Quinjet.
* SHIELD Cave doors no longer play door opening audio if they are already open.
* Kamala’s smile is intact after addressing an issue that caused her teeth to disappear in cutscenes when wearing specific outfits including Obsidian, Teenage Hero, Greater Good, and Jersey Girl.
* Also resolved a rare bug that would cause Kamala’s eyelashes or other small details to disappear when wearing an outfit with a mask.
* Kamala no longer leans against an invisible surface in the Science Lab of the helicarrier after returning post-campaign.
* Fixed a loading issue during Evil Reborn where ceiling assets would not load until a flying player was in close proximity to them.
* Your hero no longer disappears when running up against a wall at the start of the Endless Abyss mission.
* Resolved an issue where lighting can appear on the ground without a source during the Masks mission.
* Iron Man’s cape now correctly displays in his Iron Knight Outfit during a cutscene in the Masks mission.
* Dr. Lyle Getz’s VO is now properly synchronized to his facial animations during his Dreadbot boss fight.
* Captain America is no longer intermittently wearing a helmet when he should not be during the A-Day prologue.
* Ensured audio correctly plays with Kate Bishiop’s Campfire and Drummer Girl emotes.
* Removed a handful of unintended placeholder assets in the game and addressed various collision/floating issues on environmental assets.
* Various visual effects fixes

**User Interface**
* Thor, Captain America, and Iron Man no longer T-pose for a few frames after being selected.
* We made changes to improve loading time of character models in the menu.
* Improved load times for players switching between Heroes in Outposts, via the Hero Terminal or War Table.
* Addressed a bug causing a player’s health bar to disappear at the end of the Masks mission.
* Challenge Card prompts can now be dismissed by mouse and keyboard users.
* Vault Interact prompts no longer erroneously appear when using the Hulkbuster.
* Fixed an issue that occurred after patch 1.4.0b, where S.H.E.I.L.D. Faction Daily Villain sector missions showed up as completed, halting the user from doing them.
* Fixed a rare issue where players received an erroneous message about their inventory being full.
* Added new notifications to Gear slots to let players know when they have a new item.
* Wartable mission panels have been updated to prevent them from going off screen.
* Cursor Improvements: The hit area has been reduced to the size of the cursor to provide better accuracy for what is being highlighted.
* Fixed an issue where D-pad controls were being displayed incorrectly in the Controls Configuration menu after the player remapped them. Display controls now reflect the saved mapping.
* The Marketplace is now also accessible from the Character Menu and will now highlight new content when accessed.
* We removed player info and icons from the Nameplate art to let them shine!
* We changed the layout of the Social Menu so Nameplates align with hero placement to more clearly associate them.
* Fixed various localization, text, and subtitle issues.

**Combat**
* Iron Man no longer becomes invincible when entering the Hulkbuster as it despawns.
* AIM Aerokeepers no longer float after being defeated in the mission Private Eye.
* Kate can now vault over the blue shielded Aegis Reapers when she faces them in the mission Out of Shadows.
* Fixed an issue where sometimes, enemies can vanish in a “Defeat Enemy Squad” event, thus ending it without proper completion.
* Drones no longer spawn in containers holding Inhuman NPCs.
* "Iron Man does not get stuck in a falling animation when flying at a window ledge in the Menace at Large mission.
* Aegis Dreadbots no longer spawn in undesired locations such as on top of pillars during the Menace at Large Villian Sector mission.
* In the mission To Tame a Titan (Elite), Warbots no longer become immune to damage during the second phase where players attack the Warbot’s head”.
* Players can no longer clip through the forcefield during the Super Adaptoid fight in the mission Resolution.
* Removed an invincible turret during the Abomination fight in the mission Gathering of Evil.
* Resolved an issue where AI companions could not revive players at certain locations in the Young Avenger mission such as near walls or railings.
* Drones now properly take elemental damage.
* Companions no longer go missing after elevator transitions.
* Fixed an issue where the high value target during the Bad Blood mission can disappear, leaving only a target indicator.
* The audio on Iron Man's repulsor attacks no longer goes up in pitch when used in War Zones.
* The Cryo Adaptoid’s slam attack has been balanced so that the dodge window matches the animation and prompt.
* Resolved an issue that occasionally prevented Captain America’s parry from triggering when attempting to parry a Stiletto Riotbot’s melee attack.
* Players no longer move involuntarily in the enemy’s direction when attempting to vault an enemy while locked on.
* Completion of the “Sabotage Turbines” objective no longer stalls for several seconds after completion.
* Status effect meters, which help indicate how much status is left to inflict on an enemy, now appear during Taskmaster and Abomination Villian Sectors.
* Fixed an issue on Stadia where players are occasionally sent directly from "Down But Not Out" to Spectator mode."
* Implemented a fix to keep Elite Peacekeeper’s missiles from going invisible.
* Addressed a rare issue where Taskmaster would stop attacking during a Villain Sector encounter.
* The camera properly aligns while aiming Kate Bishop’s bow after being interrupted during the Equalizer animation.
* Resolved an issue that caused heroes and enemies to become misaligned during takedown finishers.
* Fixed various companion AI issues.

**Gear, Challenges & Rewards**
* Iron Man & Kate Bishop’s HIVEMIND and Priority Mission gear sets have a chance to be equipped with Cryo ranged perks.
* Priority Mission gear now has a small chance of coming with Cosmic perks.
* Fixed an issue where an array of Priority Missions were being marked complete prior to players attempting them, resulting in lower completion rewards
* Fixed an issue where Rare Yellow ISO-8 drops with a mix of different stat types rather than pure Valor.
* Fixed an issue where the game would crash if a player interacted with a Vendor before their goods refreshed, then went offline. When the time came for the goods to refresh, an alert would populate, but not download the new content since the user was offline.
* Fixed an issue where certain achievements – including Holding it Down" and "The Best Around," - were impossible to complete at power levels exceeding 130.
* Mission Rewards:
	+ Awarded gear shows up consistently on the mission complete screen
	+ A gear chest no longer spawns in an inaccessible location on Breakout.
	+ Removed pattern rewards from the Mega Hive as part of a larger work-in-progress initiative to decrease randomness in obtaining cosmetics. In the future, the cosmetic vendor system will be updated to include many of these cosmetics, giving more agency to what the player earns. To compensate, the Unit amount awarded has been dramatically increased upon completing step 8 of the Mega Hive.
* Perks:
	+ Removed the spread on effectiveness for all in-air perks, such as increased stun damage, increased critical chance, and increased damage. Instead of randomness affecting the quality, the perk always drops at a set percentage now and potentially an increased percentage. As an example, the perk Aerial Berserker Breaker found on minor artifacts - which increases melee damage in the air - is no longer a spread between 5-10% bonus damage, but instead a flat 12%.
	+ The remaining areal perk adjustments include:
		- Aerial Impulse: Changed from 12-15% stun damage to always be 15%
		- Aerial Boon: Changed from 4-6% Increased critical chance to always be 6%
		- Aerial Quake: Changed from 12-15% stun damage to always be 20%
		- Aerial Blessing: Changed from 10-12% critical chance to always be 12%
		- Aerial Berserker Blitz: Changed from 12-15% increased damage to always be 15%
* Iron Man and Black Widow now have a previously missing status effect on their light and heavy attacks:
	+ Example: Black Widow can now see status effects on her light Signature Attacks for Shock, Cosmic, Gamma, Pym, and Plasma.
	+ Example: Iron Man can roll perks that increase status damage from any unaimed heavy attack.
* Hero Challenges:
	+ Dreadbots now count on Challenges requiring players to stun enemies.
	+ Black Widow and Kate challenges requiring hitting enemy weak points with ranged attacks now trigger properly.
* Additional items added to non-featured content in the Marketplace - they can be accessed in each Hero’s cosmetic menu, with unpurchased items locked.

**Known Issues & Workarounds**
* Enable/Disable text does not change when enabling or disabling Takedowns until reopening description box.
* After completing the Hawkeye mission in Operation Hawkeye: Future Imperfect, players may run into a still image for 15-30 seconds before the next scene begins.
* If players select “Reset HARM Room” from the pause menu before spawning the first fight in the Custom HARM Room, enemies will not spawn. Workaround: Return to the Quinjet and relaunch the mission.
* A Faction rewards message may erroneously pop up during the Hawkeyes mission of Future Imperfect.
* Mission progression is stopped after clearing the third objective in the By Force of Mind Mission, which requires you defeat all Dreadbot and Adaptoid enemies as Cap. Reloading checkpoint will allow for progression.
* If you restart the game through Campaign Replay, the Ant Hill is accessible before it should be. Traveling to the Ant Hill out of order may result in your game becoming stuck/needing to reset the campaign again. Workaround: Do not travel to the Ant Hill until prompted by the story. We are working towards an urgent fix for this issue.
* Persistent crash and error after updating - hotfixes have been deployed for this issue on PC and PlayStation. Will push this out on Xbox and Stadia as soon as we can.
* Maestro's Villain Sector doesn't appear for some players. We are investigating this issue, but try talking to Alisande in Substation Zero or switching Operations in the Operation Picker.
* Hawkeye's Support Heroic has no effect when used right after his Ultimate Heroic.
* Trophy Migration issues on PS5.
* Instances of falling through the world in the Wastelands.
* Outfit and model issues either not rendering or having incorrect tints.

Show/Hide 1.5.0
## Update 1.4.3 - March 2, 2021

* An unintended sound effect no longer plays during some moves.

Show/Hide 1.4.3
## Update 1.4.2 - February 9, 2021

Due to continued exploration and defending of Earth, we have increased resource caps to the following:
* Polychoron = 999
* Upgrade Modules = 999
* DNA Keys = 99
* Fragments = 99,999
* Units = 999,999

**Reassemble Campaign & Avengers Initiative**
* Taking AIM Operation
	+ Kate’s HARM Room is now replayable for everyone who has already completed it.
	+ Switching to the Taking AIM Operation and then returning to the Reassemble Campaign no longer results in players being unable to interact with the next campaign interaction prompt.
	+ Improved lighting on Getz during cinematic prior to fighting him in Masks.
* More than Inhuman
	+ The More than Inhuman mission no longer disappears from the War Table.
* Reassemble Campaign
	+ New Normal
		- Using grapple swing before it was unlocked in the tutorial no longer gets the camera stuck in a bad position on some occasions.
	+ The Road Back
		- Fixed an infinite black screen during transition to Kamala waking up after battle on the helicarrier deck.
	+ To Find Olympia
		- Fixed a rare issue where Kamala could not interact with the 3rd console when trying to power the doors to the Archive.
	+ To Stand Alone
		- Fixed occurrence where Black Widow couldn’t interact with the first console.
		- Fixed an issue where the control panel would not raise out of the ground following the Veil of Shadows tutorial.
		- Fixed a rare issue where combat did not progress after fighting the first Adaptoid in the lobby.
		- Fixed an area with missing collision and a hidden strongbox.
	+ Once an Avenger
		- Fixed a rare issue where enemies did not spawn after transition into the room after Kamala broke the door.
	+ By Force of Mind
		- Fixed a rare issue where the second combat encounter wouldn’t progress after defeating the first wave.
		- Fixed an infinite black screen if a player jumped off the platform of the first combat area just as the final enemy was killed.
		- Fixed a rare issue where Hulk did not smash the door, preventing progression after the chase sequence.
	+ Fixed an issue where players could not complete the objective in the Rockets’ Red Glare mission.

**Multiplayer & Match Making**
* The “Unable to Join Strike Team” message no longer displays incorrectly when trying to join a player that had been already matched.
* Fixed an issue where a player may be invisible to their Strike Team members.
* SPIN Exo suppression fields are now visible to all players.
* Various matchmaking optimizations and fixes.

**Art & Animation**
* Fixed text/imagery and textures used on...And We’re Back!, Mayhem Over Manhattan, and Rockets’ Red Glare.
* Black Widow’s hair now displays correctly on her Classic Stealth outfit.
* Iron Man’s Low Battery emote now displays correctly.

**User Interface**
* Players with Mobile or Dynamic controller layouts no longer need to double tap when attempting to ping for it to function.
* Tooltips now properly populate when hovering over minor/major Artifacts.
* Items marked for mass dismantle are now properly indicated by a red square preceding the dismantling.
* Fixed an issue where tracking an excursion on the War Table would highlight completed missions as well as missions that still needed to be completed.
* Fixed a rare issue that would cause unintended text to appear when selecting a challenge level via the War Table.
* Fixed an issue where players were unable to change heroes in the Quinjet for Hive missions.
* Various crash, black screen, and infinite loading screen fixes.
* Fixed an issue that could result in Iconic Missions not showing up correctly.

**Combat**
* Kate’s Explosive Arrow landing indicator now displays correctly with its trajectory indicator.
* Kate’s Quantum Field skill now correctly displays the Area of Effect indicator when used near walls.
* The War Ship’s flamethrower turrets now properly target and engage players.
* Fixed a rare issue that caused Adaptoids to sometimes grab players, despite perfect dodging the attack.
* Improved the notification players receive when being targeted by Adaptoid beam attacks.
* Pressure plates now activate correctly after performing combat around them.
	+ Kate Bishop now consistently activates pressure plates correctly.
* Fixed an issue where one player’s hero was immobilized at the start of an Elite Hive mission in multiplayer.
* Kate is no longer invulnerable during Quantum Surge with the Overcharge Regenerator perk equipped.
* The Quantum Regenerator perk now works as intended, granting additional health and energy.
* The Blink Shroud perk correctly activates Kate’s Ultimate Heroic rather than Quantum Shroud.
* Kate Bishop can no longer “fly” when jumping after blink-dashing in mid-air.
* Kate can now be revived correctly as a companion after getting downed by an Adaptoid.
* Fixed an issue that would sometimes cause Hulkbuster to lose functionality when Thor uses his support heroic.
* Fixed various issues that allowed players to go out of bounds.
* Fixed multiple issues with enemies spawning out of bounds.

**Gear, Challenges & Rewards**
* Ms. Marvel’s Iconic Outfit is no longer locked after finishing The Magnificent Ms. Marvel mission chain.
* Fixed an issue where tracking the Global Offensive mission chain would sometimes give improper objective direction.
* The description of Priority Missions now display the correct Legendary Gear rewards and not Exotic Hivemind Gear.
* Modules and resource rewards are now affected by the difficulty modifier.
* Vaults no longer drop Rare Gear if you're above Power Level 80 as mission completion rewards.  Instead, Epic Gear or Legendary Hero Set Gear will now be rewarded.
* Hivemind Gear:
	+ Kate’s Hivemind Gear will now use her set names.
	+ Melee and Ranged items will now have their third perk tied to what status effect rolls they have as their first and second perk. Example: If you got 2 plasma perks, the third will be plasma reinforcing or Jarvis-related.
	+ Cosmic damage perks can now appear on Hivemind Gear.
* Tachyon Surge Gear:
	+ Defensive perks will now appear more often on Defensive Gear.
	+ Ranged-focused perks will now appear more often on Ranged Gear.
* Cosmic Gear:
	+ Added more Cosmic arrow perks for Kate.
* Last Avenger Standing:
	+ Gear dropped after the first overall completion will always be Legendary Jarvis Gear or Exotic Hero Gear with an equal chance at either.
* Fixed an issue where players could not obtain the required item to complete the Harvest: Wiring Bundles Assignment.
* Due to future refocusing efforts, players can no longer complete challenges in the HARM Room that require defeating a specific enemy or defeating enemies using a specific attack/damage type.
* Rescuing all hostages now properly counts towards challenges and faction assignments.

**Known Issues & Workarounds**
* SHIELD Daily Villain Sectors are erroneously showing as completed.

Show/Hide 1.4.2
## Update 1.4.1 - December 16, 2020

* New Minor Artifacts have been introduced: 2 ISO-8s and 2 Norn Stones to keep you warm during winter! The new ISOs have a chance of dropping from Drop Zones while all of the new Minor Artifacts have a chance of dropping from DNA Chests and from the first completion of the Super-Adaptoid fight.
	+ Cosmic Infused ISO-8: New Reactive Supernova Perk, which causes an explosion upon taking damage.
	+ ISO-8 of Cosmic Affinity: New Reactive Cosmic Surge Perk, which gives a Cosmic buff upon taking damage.
	+ Norn Stone of the Wasteland: New Lethal Cosmic Surge Perk, which gives a Cosmic buff upon killing an enemy.
	+ Norn Stone of Cosmic Nullification: New Vital Cosmic Aura and Cosmic Protection Perks, which gives a Cosmic buff when reviving allies and grants a passive Cosmic resistance buff, respectively.

**Reassemble Campaign & Avengers Initiative**
* Kate Bishop's Harm Room can now be replayed.
* Fixed an issue on Little Hits where, during the Vault sequence, an activation panel would be inaccessible.
* Elevators now function correctly after initiating a checkpoint reload.
* Fixed an issue where the War Table did not open up if players closed the objectives menu before completing the Track Mission tutorial.
* Enemies now spawn correctly during the second objective of Secrets Within.
* Improved stability upon entering the chamber after the Warbot battle in Family Reunion.
* Fixed an issue where players could fall out of world when accessing Kate's room on the helicarrier.
* The "To Be Continued" text prompt now displays correctly after concluding Taking Aim.
* At the end of Masks, a second unmoving Kate no longer appears and stands in the middle of the room.

**Multiplayer & Match Making**
* Fixed an issue where players are soft-locked in the Quinjet if the selected mission requires Kate to be the companion and the host does not have Kate unlocked.
* Matchmaking no longer breaks on some occasions for Hive Missions.

**Art & Animation**
* Kate’s Mjolnir interaction in Thor’s room now has audio.
* Increased volume of music during the Getz fight.
* Kate's arrows now display properly on multiple costumes.
* Fixed a rare issue where Kate's arms were not visible during the cinematic in Substation Zero after completing Masks.
* Fixed an issue where Captain America was missing facial textures during the cinematic in Substation Zero after completing Young Avenger.

**User Interface**
* Fixed a rare issue where the incorrect Kate icon would be visible on the HUD.
* The Overcharge section of Kate’s tutorial now mentions Overcharge is lost when taking any damage.
* Various text and subtitle fixes.

**Combat**
* Kate no longer turns into purple mist after using Quantum Blitz in mid-air just before getting interrupted.
* Kate can no longer enter an unintended flight mode.
* Fixed an issue where Kate's Explosive Arrow would not have a trajectory path line.
* In Private Eye, enemies now spawn correctly after players reload checkpoint in an elevator.
* Fixed an issue in Anchor Points where Kate's Warp Arrow could be used to reach the Time Bridge room before it is supposed to be accessible.
* In Tachyon Rift: Along Came a Spider, enemies can no longer be knocked out of world.
* Fixed an issue where Kate’s Triple Threat Coming Through Takedown could be used before it was unlocked.
* Fixed various audio issues pertaining to Kate’s abilities.
* Minor audio improvements to Hulkbuster during combat.

**Gear, Challenges & Rewards**
* Added new Minor Artifacts mentioned in the New Features section.
* Mega Hives now properly reward Exotic Gear for Kate.
* The Capacitor Dump Challenge now increments correctly when attacking Dreadbots with lasers.

**Known Issues & Workarounds**
* New Normal Mission - Upon reaching a point where Ms. Marvel must jump across rooftops, the camera glitches out and points upwards.
	+ Workaround: Please reload checkpoint and refrain from using Ledge Grapple or Grapple Swing until prompted to do so.

**1.4.1.26 (PC/Steam Exclusive) - January 29, 2021**
* Improvements to stability and performance, this patch solves some reports of the DEVICE\_HUNG crash.
* NVIDIA DLSS in Marvel's Avengers now supports Dynamic Resolution Scaling (DRS). When DRS is enabled along with DLSS, DLSS dynamically adjusts render resolution to deliver maximum image quality while maintaining the target frame rate.
* When determining settings on the initial run of the game, or when resetting settings to default, the game will now set defaults better tailored to your machine. The selected output resolution will take into account your GPU power, Dynamic Resolution Scaling will be set to 60fps on sufficiently capable hardware, and DLSS will be enabled by default on all hardware that supports it.
* The game now warns players on NVIDIA hardware with drivers older than 461.09 to upgrade. These drivers contain fixes that are important to solid performance and stability of Marvel's Avengers.

Show/Hide 1.4.1
## Update 1.4.0 - December 8, 2020

* New Hero: Kate Bishop (No additional cost) – Please see our “Everything You Need To Know About Kate Bishop” blog for more information on how to unlock Kate along with an explanation on her abilities.
* New Operation: Marvel’s Avengers Operation: Kate Bishop – Taking Aim (No additional cost).
* Please Note: Hero Operations introduced with Kate Bishop: Taking Aim do not support random matchmaking. However, players can still invite their friends to play the Operation in co-op mode by doing so in an outpost or the Quinjet.
* New Cosmetics: Kate Bishop Challenge Card.
* Ability to enable and disable Takedowns.
* High Contrast Mode: Available in the settings menu!

**Reassemble Campaign & Avengers Initiative**
* Fixed a rare issue where the cinematic would freeze during the transition from Hulk to Captain America on The Light that Failed.
* Fixed an issue where some missions would sometimes point to multiple regions on the War Table.
* Fixed an issue where Alisande Morales would be missing from Substation Zero.
* Fixed an issue where Kamala Khan would fall during the Hulk chase sequence in The Road Back.
* Fixed an issue where during the game finale, companions would not attempt to revive a fallen Captain America.
* Fixed an issue where companions were left behind after players loaded into the match against Taskmaster.
* Fixed an issue that would cause companions to get locked behind doors.
* The second wave of drones now properly enters the room in House Call.
* Fixed an issue where Captain America would not speak in end cinematic of Global Presence.
* Mistaken Identity - Morales now plays correct VO when returning to outpost.
* Fixed a rare issue on Finding Olympia where Hulk jumps up and stands above Abomination, preventing him from fighting Abomination, and blocking progress.
* Fixed an issue where switching Profile from the Main Menu to an account without a save prevents a new Campaign from progressing through A-Day.
* Fixed an issue where the user could crash upon repeatedly selecting faction missions.
* Fixed a rare issue where some users could not interact with their War Table.
* Fixed an issue where Hulk as a companion would sometimes be missing when in a Warzone.
* Fixed multiple instances of characters becoming stuck in the terrain.
* Fixed multiple instances of players, companions and NPCs going out of world.
* Addressed various crash and black screen issues.
* In Operation: Kate Bishop - Taking AIM, the guest NPC now exits narrative at the proper time.

**Combat**
* Thor no longer stands idle in some instances after combat concludes.
* Companions no longer suddenly run in-place during combat.
* Shockmuts with no longer display with an invisible shield.
* Abomination no longer A-poses in combat.
* Dreadbots no longer enter an idle state after receiving large amounts of damage.
* Parrying Cryo Adaptoids’ yellow indicator swing attack now staggers them as intended and places the Perfect Parry debuff.
* Fixed an issue where companions would not revive a fallen player.
* Fixed an issue where the spread shot from Prime Adept Synthoid would hit users regardless of dodge timing.
* Captain America's Intrinsic Rejuvenation now works as intended.
* Dreadbots now receive status effects from player attacks properly.
* Fixed an issue where Kamala's Takedown specialization would not trigger when initiating a takedown from Embiggened state.

**Art & Animation**
* Fixed Thor’s “Unworthy outfit” incorrectly featuring his long hair.

**Multiplayer & Match Making**
* Fixed an issue where in Tachyon Rift: Along Came a Spider, the mission failed for remaining players if the host would change after completing the first objective.
* Fixed an issue where the Tachyon Rift timer sometimes reappeared in the Quinjet.
* Fixed an issue in Rocket's Red Glare where Kamala’s hits on yellow targets before entering the elevator didn’t always register.
* Fixed an issue where the Tachyon: Breakout mission showed more than one region pinpointed on the War Table.
* Fixed an issue where issues would arise with AI companions in elevators when the host would change.
* Fixed a rare issue that would result in a prolonged black screen following a mission's completion.
* Fixed an issue where players are sometimes facing the wrong direction upon checkpoint reload.
* Fixed a rare multiplayer issue where after reloading a checkpoint, previously opened/smashed doors would appear closed.
* Fixed an issue where a former host is unable to matchmake again with a Strike Team they just left if the Strike Team was formed via invites/joining.
* Player matchmaking no longer breaks for group members when the host player closes the game after failing a mission.
* Multiplayer stability improvements.

**User Interface**
* MODOK codex entry now properly unlocks when players defeat him.
* Codex "Manhattan Evacuation Zone" can now be acquired when completing Mayhem Over Manhattan.
* Fixed an issue where icons to smash walls/doors would sometimes not show up.
* Fixed various High Contrast Mode UI issues.
* Removed the ability to ping while in flight to avoid erroneous marker placements.
* Marketplace items in the locked section let you purchase them from that screen without having to go to the marketplace.
* Updated the visual messaging of the act of upgrading and dismantling an item to help reduce mistakes and broadcast what action is happening.
* Stronger visual messaging about the Operation mission icons on the war table and in UI elements (its pulses).
* Various text and subtitle fixes.
* Fixed various language and localization text/issues.

**Gear, Challenges & Rewards**
* Fixed a crash that would occur when swapping gear at the War Table.
* Fixed issue where loot rewards were inconsistent with required Power Level required for the mission.
* Threat Sector loot tables have better rewards at higher Power Level.
* Hives give more focused rewards and can include named sets of Epic Gear.
* Minor adjustments to existing challenge completion amounts.

**Known Issues & Workarounds**
* [RESOLVED] Potential crash during Quinjet loading on Xbox One and Xbox One S consoles after playing repeated missions as Kate Bishop. We are already working on a fix to be implemented in the near future.
* [RESOLVED] Attempting to purchase Kate's Challenge Card without the necessary Credits brings up an error message. Players will need to click on the Credit icon to purchase the Credits they need.
* [RESOLVED] Choosing to directly do Kate’s Operation rather than starting it from Avengers Initiative puts players in a state where they cannot interact with vendors aboard the helicarrier. This can be fixed by launching Avengers Initiative after completing Kate’s HARM Training.
* New Normal Mission - Upon reaching a point where Ms. Marvel must jump across rooftops, the camera glitches out and points upwards.
	+ Workaround: Please reload checkpoint and refrain from using Ledge Grapple or Grapple Swing until prompted to do so.

Show/Hide 1.4.0
## Update 1.3.6 - November 19, 2020

**NEW FEATURES**
*UPDATE: The current ping system allows players only to instruct AI teammates to smash and hack doors. We will be implementing additional functionalities in future phases of the ping system, and apologize for the miscommunication.*
In patch 1.3.6 we’ve added the ping system so many of you have been requesting!
So how does the system work?
* The ping system is accessible by aiming with the trigger and using the reticle to highlight areas or objects you want to ping. Once highlighted, pressing up on the D-pad will activate a ping notification.
* When aiming at pingable objects the reticle will turn red, except for when doing a generic location ping. In this case, the reticle will remain white.
* Pinging interactive areas like hacking stations or smashable doors will direct your AI companions to run over and do the required action.
* Pinged items will remain pinned to the screen and use a distance indicator when they have moved off screen.
* All items except enemies will show a ping prompt when targeted. Enemies don’t show this so not to disrupt the flow of combat – but don’t worry, they’ve been marked!
* Dismissing a ping is simple – just aim at pinged item and “dismiss” UI will pop up.
* It’s worth noting that the ping functionality doesn’t extend to doors which require the Avengers to assemble in order to progress – the player must still engage with those terminals, so that they maintain control over mission progression.

**Reassemble Campaign & Avengers Initiative**
* Fixed a variety of black screen errors, including:
* A rare issue where a black screen could occur when vetoing a mission as the timer hits zero.
* A rare issue where a black screen would occur when attempting to start a mission while players on a strike team are at different progression levels in the campaign.
* A rare issue where a black screen would occur when attempting a Boss Lair mission another strike team member does not have.
* Fixed an issue where players could be knocked out of world on the “Alternate Visions” mission when on their way to fight Taskmaster.
* Fixed a rare issue where infinite load times occurred when switching between heroes at the Hero switcher or WAR TABLE.
* Fixed a rare issue where loading into the SHIELD Substation Outpost after unlocking it via the campaign resulted in mission chains like "Reigning Supreme" and "Shield Substation Zero" remaining locked, halting Avengers Initiative progress.
* Rebalanced enemies in the “Olympia Archive” campaign mission.

**Art & Animation**
* Fixed a rare issue where black squares would populate on Thor’s face when hovering over Major Artifacts.
* Fixed an issue where Hulk’s animation would sometimes get stuck when initiating Stranglehold from the air.

**Multiplayer & Match Making**
* Fixed an issue where a strike team could be stuck in a loading state if another player joined while the host was traveling to an Outpost.
* Fixed an issue where “Quick Match as any Hero” could result in multiple Hulks on a single strike team.

**Combat**
* Fixed an issue where Iron Man’s Magno-Missiles consumed more intrinsic energy than intended, resulting in the firing of two rockets rather than three.

**Gear, Challenges & Rewards**
* Fixed an issue where vendor timers would occasionally hit 00:00 without refreshing.
* Fixed an issue where gear would occasionally not send to the locker when the player’s inventory was full.

Show/Hide 1.3.6
## Update 1.3.5 - November 9, 2020

**Reassemble Campaign & Avengers Initiative**
* Various performance improvements
* Various crash & freeze fixes
* Fixed an issue that cause the same boss to appear in both Villain Sector Faction Assignments each day.
* Fixed a rare issue where players would become stuck in the Quinjet when traveling to an outpost.
* Fixed a rare issue where Hulk would block the camera view in Quinjet when assigned as a companion.
* Implemented a fix for AI companions being unable to revive players if they are downed on top of a Warbot.
* Fixed an issue during "Hello Old Friend" where players are instructed to interact with the War Table but are unable to do so.
* Fixed a rare issue in Elite Hives where a player cannot capture the servers after being downed and respawning.
* Fixed a rare issue when Thor is re-introduced and a cut scene would not load, preventing progression.
* Fixed a rare issue where Black Widow and Kamala would swap character models, blocking player progression.
* Fixed an issue where perks exclusive to the upcoming Cloning Lab - such as Lab Breaker - were incorrectly active in other modes.

**Art & Animation**
* Fixed a rare issue where Black Widow’s baton staff would appear incorrectly oriented on her back.
* Fixed an issue that caused Black Widow’s Saboteur Outfit to only have glasses on in the Main Menu.
* Fixed a rare issue which occurred when Hulk threw multiple enemies, causing one to be stuck mid-air in the grab animation.
* Fixed a rare issue where Hulk’s animation would invert when using Ground Shaker against power regulators.
* Fixed an issue where Captain America would enter a broken state after canceling a Ricochet throw.
* Fixed a rare issue where shield generators would become invisible during the final encounter in “More than Inhuman”.
* Fixed a rare issue where Kamala’s model would expand and distort when performing certain moves.

**Multiplayer & Match Making**
* Various multiplayer and matchmaking fixes.
* Fixed a rare issue where players could not see themselves or their strike team when loading into a matchmaking lobby.
* Fixed a rare issue where enemies would enter an idle state and become invincible after a host leaves a multiplayer session.

**User Interface**
* Various UI fixes including replacing placeholder text, incorrect text, and non-localized text.
* Updated and corrected various skill/gear descriptors.
* Fixed an issue where sometimes, inspecting gear would cover relevant stats.
* Improved the beam attack indicator to make players more aware of their surroundings and incoming attacks.
* Faction Reward notification removed from helicarrier as Shield Faction Vendor moved to Substation Zero. Notifications will only appear in outposts where the vendor is at.
* Fixed a rare issue where interact button prompts would not fill when holding the interact button.
* Fixed an issue where UI would be stuck on screen indefinitely if the Hulkbuster ran out mid-interact.
* Fixed an issue where Thor’s ‘Alfheim’s Favor’ Ultimate Heroic skill didn’t match the description at higher power levels.
* Fixed rare occurrences of Iron Man Melee gear having a ranged icon/name.
* Fixed an issue where the objective marker would appear on the Hulkbuster when the ability was used.
* Fixed an issue where a resource crate icon would persist when opening a crate after reloading checkpoint.

**Combat**
* Fixed an issue where Captain America’s Brooklyn Brawler specialization "Strong Arm" did not give increase in ranged damage.
* Increased the time between Abomination’s attacks on downed players to provide a better chance of revival from companions.
* Intrinsic Hero guards have been balanced to be more consistent against ranged attacks made by Keepers and Aero Keepers.
* Fixed an issue where Kamala's Focused Heart skill would unintentionally refresh the Hulkbuster energy meter and put it in an unresponsive state.
* Fixed a rare issue where enemies could attack players from behind a closed door.
* Fixed a rare issue that would sometimes result in Captain America sliding backwards after using Sprint Block.
* Fixed a rare issue where Black Widow was sometimes unable to aim/shoot her ranged weapons after interacting with an object such as a console or core.
* Fixed a rare issue where enemies would become stuck in the ground after Kamala uses Crushing Grasp on them following a takedown.

**Gear, Challenges & Rewards**
* Added a 5% XP bonus for selecting “Quick Match” and 10% XP bonus for using "Quick Match with any Hero".
* Gear/Reward fixes across War Table missions to ensure expected/guaranteed rewards.
* Fixed an issue where the 'Shopping Spree' trophy/achievement could be unlocked without making purchases from a Faction Vendor.
* Updated art on a variety of nameplates, including Black Widow 39 & 47, Thor 50, Hulk 44, 47, & 54, and Ms. Marvel 19, 25, & 27.

Show/Hide 1.3.5
## Update 1.3.4 - October 26, 2020

**Reassemble Campaign & Avengers Initiative**
* Multiple crash issues resolved.
* Fixed an issue where players would sometimes go out of world in Condition Green.
* Fixed a rare issue with Abomination becoming unresponsive in Gathering of Evil mission.

**Multiplayer & Match Making**
* Various matchmaking and invite improvements.
* Removed Power Level difference indicator during matchmaking to remove confusion regarding Mission Power and prepare for improvements to power display.
* Resolved a rare issue where using Quick Match as Any Hero could break up an existing Strike Team.
* Fixed instance of HUD indicator not showing that an enemy is attempting to hack a terminal in Tachyon Rift: Breakout mission.
* Made Tachyon Orbs easier to see when indoors.
* Fixed an issue in Tachyon Rift: Breakout where players would not be reloaded to the proper location when reloading checkpoint.
* Fixed mission selection issues that sometimes occurred when players would join or leave the Strike Team while in the War Table UI.
* Fixed an issue that prevented joining via invites from players who weren't added as a friend.

**User Interface**
* The Quick Match button is now visible within the War Table whenever multiplayer is allowed, regardless of matchmaking preference.
* Addressed issues with missing or excess Skill Points.

**Combat**
* Improved offscreen projectile attack indicators.
* Fixed an issue where Black Widow would sometimes not gain intrinsic while performing takedowns.
* Fixed some instances of enemies not spawning.
* Improved transition between hover and flight when Iron Man is attacked.
* Fixed rare instance of Captain America going out of world when using Shield Dive.

**Gear, Challenges & Rewards**
* Fixed an issue with some Hulk outfit textures.
* Fixed an issue that prevented Thor’s Challenge Card nameplate from properly unlocking.

Show/Hide 1.3.4
## Update 1.3.3 - October 14, 2020

* PS4 / Xbox: 10/14 11:00 AM PDT
* Steam: 10/14 3:00 PM PDT
* Stadia: TBD

Patch 1.3.3 introduces Tachyon Rifts and SHIELD Substation Zero to the Avengers Initiative (starting 10/15) as well as addresses bugs, tuning, and adds several highly requested quality of life and playability improvements across both the Reassemble Campaign and throughout the Avengers Initiative.
PATCH HIGHLIGHTS
* Remote faction terminals have been added to outposts, which allow collection of faction assignments and villain sector bounties without the need to visit each faction coordinator in person.
* Extended pickup radius for reward drops.
* The ability to preview cosmetic vendor items.
* Option to scale subtitle/closed caption text size.
* Closed Captions will no longer be automatically display in cinematics when subtitles are displayed.
* Movement speed increased in outposts when in Avengers Initiative.
* AI companion improvements, including assistance when player needs to be revived.
* Improved Mega Hive rewards. They now are guaranteed to give two exclusive exotic gear items and an increased amounts of upgrade modules upon completion.
* Implemented a fix that will retroactively grant Iron Man's iconic outfit for players who previously lost it due to a bug.

NEW CONTENT
* SHIELD Substation Zero Outpost: SHIELD has opened Substation Zero to investigate new temporal anomalies that have begun forming across the world. A space that offers new narrative, characters, and content, you can find SHIELD Substation Zero in the Pacific Northwest on the WAR TABLE.
* Tachyon Rift Missions: You’ll investigate the temporal anomalies by taking on the new Tachyon Rift missions, which are the first place players can get Cosmic Gear. The Tachyon storm will damage players over time, but charges Heroic energy at an increased rate. With the “Meridian” modifier active, players can pass through Temporal Anomalies to extended the time you can spend within a Tachyon Rift. A late-game offering, Tachyon Rift Missions require 140 Power Level or higher Super Heroes to play. These missions are available once per day and rotate out daily.

REASSEMBLE CAMPAIGN & AVENGERS INITIATIVE
* Addressed multiple causes of “infinite loading screens”.
* Multiple crash issues resolved.
* Improvements to save data integrity.
* Improved reliability of backup saves used immediately after completing the Reassemble Campaign.
* Fixed issue that would sometimes cause Abomination to become unresponsive in War Zones.
* Reduced how often trapped Inhumans and SHIELD agents will ask for help.\*
* Companions will now help hold an area in War Zone missions during the code validation phase. Note: They still won't activate the small code terminals to prevent them from accidentally messing with your progress.
* Improvements to companion assistance when player needs to be revived.
* Increased chances of a successful Parry from companions.
* Fixed an issue where Thor & Iron Man companions would become stuck in hover.
* Movement speed increased in Outposts when in Avengers Initiative.\*
* Remote faction terminals are now available in Outposts. These devices allow collection of Faction Assignments and Villain Sector bounties without the need to visit each Faction Coordinator in person.\*
* Removed requirement to purchase an item from Chastity McBride when visiting her for the first time.
* Prevented the majority of cases of enemies getting stuck behind doors during missions. We are actively working to resolve the remaining bug triggers.
* Fixed an issue with "destroy core" objectives in War Zone missions where players could complete steps out of order, thus halting objective progress.
* Fixed a bug where the Elite Exo could teleport “out of the world".

MULTIPLAYER & MATCH MAKING
* Renamed 'Launch Mission' button to 'Ready Up' while matchmaking in the Quinjet to make it clearer about the button's function.\*
* Improved text clarity related to matchmaking options in the Quinjet.
* Resolved an issue where players were unable to find a Strike Team as Selected Hero via Quick Match after naturally matchmaking for a previous mission.
* Improved stability after the host has left a match.
* Disabled pause in Quinjet to prevent loading issues.
* Fixed a rare bug that caused Heroes to lock when invited directly from a Reassemble Campaign mission to a Strike Team.
* Fixed an issue where requested companions would not despawn - resulting in duplicate heroes - when a player disconnected.
* Strike Team integrity is kept intact when Reloading Checkpoint in Hives.

USER INTERFACE
* Players can now preview cosmetic vendor items.
* Tactical Awareness now stays on longer.
* Removed unnecessary shoot and punch tutorials.
* Fixed various localization issues in Arabic, Italian, and Polish.
* Added Accessibility Menu to Settings for easy access to those options.
* Added option to scale subtitle/closed caption text size.
* Closed Captions will no longer be automatically display in cinematics when Subtitles are displayed.

COMBAT
* Fixed issue that would cause some players to not be invulnerable immediately after reviving.
* Fixed rare issue where Black Widow would lose Veil of Shadows buff shortly after triggering.
* Fixed an issue with Iron Man where Counterfire would not always trigger after evading.

Tuning:
* Improved Captain America’s melee combo flow.
* Refactored the modifiers Fisticuffs & Torpedo to only buff the player, not enemies.
* Tuned heroic drain inflicted by SPIN Drones.
* Tuned difficulty in “Alone Against AIM” mission.
* Tuned defensive effects of blue Overshield on enemies.
* Tuned Cryo Adaptoid slam attack.

GEAR, CHALLENGES & REWARDS
* Implemented a fix that will retroactively grant Iron Man's iconic outfit for players who previously lost it due to a bug.
* Fixed issue where Hero Challenge Card rewards were being scaled by difficulty.
* Re-enabled skipping challenges from the Hero Challenge Card screen.
* Fixed several issues with the tracking of various hero challenges.
* Fixed an issue with Thor’s Grip of Fenrir’s Maw, where boosting didn’t properly unlock perk.
* Extended pickup radius reward drops.
* Fixed several issues where deciphering rare patterns at the fabrication machine wouldn’t award a cosmetic item.
* ‘Fractured’ Hulk skin is now properly unlocked and accessible in the outfits menu when awarded.
* ‘Unbroken’ Hulk skin should no longer disappear from a player’s inventory after being awarded.
* Fixed the appearance of both Talisman Artifacts in the Gear Menu.
* Fixed an issue where one of Kamala’s gear pieces would drop an Iron Man perk.
* Fixed the artifact perk "Bountiful" so it has a chance to trigger when opening strongboxes in the helicarrier during the Reassemble campaign.
* Fixed an issue where DNA keys were not deducted from inventory when opening a DNA. strongbox while in Hulkbuster. This also prevents players form losing DNA keys after dying.
* Reward Tuning:
	+ Tuned some Exotic gear to be power level appropriate when earned.
	+ Improved Mega Hive Rewards. They now are guaranteed to give two exclusive exotic gear items and an increased amounts of upgrade modules upon completion.
	+ Players will no longer occasionally get Power Level 1 Gear from Elite Hives.
	+ Improved Exotic Gear Attributes.
	+ Improved reliability of Norn Stone perks that increased drop chance/added extra rewards to loot tables.

Xbox
* Fixed an issue where the “Trying on Perfection” achievement was rewarding “Seeing Stars”.
* Fixed an instance of the “Best Defense” Achievement not triggering properly.

PC
* Added support for Nvidia's DLSS upscaling technology.
* Fixed problems with mouse & keyboard sprint, when set to hold to sprint option is enabled.
* Fix for Thor and Captain America ranged abilities when using toggle to aim.

Show/Hide 1.3.3
## Update 1.3.1 - September 24, 2020

New items in the marketplace this week include Ms. Marvel’s legendary “Whoops” emote, Iron Man’s Epic “Catch some Rays” Takedown, and Hulk’s super slick Legendary “Palm Springs” outfit.
REASSEMBLE CAMPAIGN & AVENGERS INITIATIVE
Various Reassemble Campaign & Avengers Initiative fixes, including:
* Various Crash & Stability fixes
* Fixed a rare issue when selecting “Once an Avenger” inadvertently sent the player to the wrong mission.
* Fixed an issue keeping some mission chains from completing properly when all requirements are met. (Example: Reigning Supreme)

COMBAT
Various combat fixes/tuning, including:
* Captain America can now smash through doors.\*
* Fixed an issue where overcharge meters were inappropriately decreasing during a team finisher.

Tuning:
* Improved responsiveness when entering sprint flight from jumping as Iron Man.
* Improved responsiveness for light air hammer attacks as Thor.
* Improved reliability of Iron Man’s Thruster Uppercut.
* Improved presentation of Captain America’s sprinting block.
* Tuned the SPIN Keeper’s standard attack, reduced heroic drain, and added an offscreen attack indicator.

Tuning to Adept Drone, Synthoid, and Keeper:
* Added new standard attack to Drone and Keeper.
* Adjusted homing attack to happen less frequently.
* Adjusted homing projectile to be more balanced.\*
* Increased global cooldown for all quantum homing projectile attacks.
* Adjusted quantum shard projectiles so they are no longer unblockable.

GEAR, CHALLENGES, & REWARDS
Various Gear, Challenges, & Reward fixes/tuning including:
* Addressed an issue where refreshing a missing weekly mission would result in a crash. Weekly missions should now appear as intended. We've temporarily disabled refreshing incomplete challenges; full functionality will be restored in the next update.
* Addressed an issue where Villain Sectors would not properly refresh, which caused players to miss out on weekly rewards.
* Fixed additional issues that prevented daily requisitions from clearing as intended.
* Granted players the Iconic Iron Man outfit if they lost it due to an outfit bug.
* Fixed a broken Legendary reward that was incorrectly set to Power Level 1.
* Addressed issues with how the Insurmountable perk was being applied to gear drops.
* Fixed an issue where some users would not be granted any rewards upon completing an Elite Heroic Hive run.
* Guarded against a specific scenario that caused Kamala to lose a skill point. We are still investigating retroactive fixes.
* Adjusted loot tables in Mega Hives to increase the chances additional loot will be awarded.\*

PC Specific Fixes:
* Addressed a rare bug that results in a player’s Hero Level being reset, usually following a multiplayer connection issue.

Upcoming Changes
We are in the final stages of testing the following features, and hope to have them rolled out in a near-term patch:
* Subtitle Size Options
* High Contrast Mode
* War Zone Ping System
* A toggle option for Hero icons to remain always visible

Show/Hide 1.3.1
## Update 1.3.0 - September 18, 2020

REASSEMBLE CAMPAIGN & AVENGERS INITIATIVE
Various Reassemble Campaign & Avengers Initiative fixes, including:
* Fixed an issue where A-Day would not progress if the player started the campaign from the War Table after selecting Avengers Initiative first.
* Fixed infinite loads when reloading the game during “The Light that Failed” and “To Stand Alone”.
* Resolved bad save states for an infrequent bug where players are unable to progress with the campaign due to an infinite loading screen.
* Fixed an issue where a strongbox in “House Call” was sometimes not usable.
* Fixed an occasional bug with the bridge in the mission “House Call” that prevented progress. This should also fix bad save states.
* Fixed an issue where Pause and Character menus were blocked during “Testing… 1, 2, 3”.
* Fixed an issue where you would be teleported out of world when attacking the boss between fight phases in “To Stand Alone”.
* Fixed an issue where steps 1 and 2 of the “A Global Offensive” mission chain were not tracking properly.
* Fixed an issue where combat would not progress when defeating both Assault Adaptoids at the same time in “By Force of Mind”.
* Fixed a hole in geometry in “Dogs of War”.
* Fixed an where players could fall out of bounds in “Along came a Spider”
* Fixed an issue where players could get stuck inside geometry in “Rocket’s Red Glare” after enabling the teleport to space.
* Fixed an issue where sometimes an enemy could be stuck behind a closed door during “Task at Hand”.
* Fixed an issue in “Bad Blood” where the Final cinematic would sometimes not play audio.
* Fixed an issue preventing "Interrogation Anxiety" from being completed. This should also fix bad save states.

MULTIPLAYER & MATCHMAKING
Various fixes to multiplayer & matchmaking systems, including:
* Reduction of cooldown after leaving a strike team before the user could matchmake again (from 30 second down to 4 seconds).
* Matchmaking now stays enabled during mission launch countdown to give more time for players to join.
* Fixed a bug where the "Searching for Heroes" UI would not always match the actual matchmaking status.
* Fixed a bug where multiple host migrations would prevent the player from matching successfully again.
* Fixed “Quick Match - Launch with any Hero” failing when two Quick Match players joined another match simultaneously.
* Fixed losing Quick Match status when a player failed to join another match.
* Fixed a bug where leaving an existing Strike Team would prevent the next Quick Match attempt from working properly.

ART & ANIMATION
Various art, animation, and character fixes/polish, including:
* A variety of minor graphical issue fixes including clipping and popping.
* Fixed several areas where players could see out of world.
* Fixed many minor graphical errors and transitions.
* Fixed several ragdoll issues.
* Fixed a visual issue where enemy shields would pop in.
* Fixed Captain America character model bug in “Front Line” outfit.
* Fixed an issue where Thor would appear in the “War Cry” outfit in the Main Menu before unlocking it.
* Fixed an issue where Tony appeared in the incorrect Iron Man armor during the “Alone Against AIM” cinematic.
* Fixed Faction NPCs having no facial animation and freezing upon interact.
* Fixed Sprint Heavy Attack sticking to ground during certain combat scenarios.
* Fixed an issue with Black Widow’s grapple that launched her off trajectory.
* Fixed an issue where Iron Man would play the incorrect animation when doing laser Heavy Attack.
* Fixed an issue with Monotronic Exo Takedowns in multiplayer where the animations would get out of sync.

USER INTERFACE
Various UI fixes & polish, including:
* Fixed an issue that would cause damage numbers to appear on destroyed objects.
* Fixed an issue with Faction prisoner rescue, in which cell destruction markers would sometimes show the wrong icon upon Reload Checkpoint.
* Various Skill Menu videos updates for Hulk, Thor, and Iron Man.
* Various localization and text fixes.
* Approaching hackable terminals with a Hero that lacks that ability now displays a tutorial explaining why it cannot be accessed.
* War Table icon now has different appearance when there is a new Mission available.
* Reward icons for some Missions have been corrected to display the actual rewards.
* “Cancel” label added to the push-pull piston UI when interact option is set to “tap”.
* "Inhuman Sanctuary" mission chain thumbnail now better reflects being a Pym-centric activity.
* “Inhuman Sanctuary" mission chain notification no longer appears in campaign if it has already been shown in the Avengers Initiative.
* Talisman Artifacts now display correct thumbnail images.
* Faction Rank reward tutorial on helicarrier no longer displays before the Faction Vendor is available.
* Vault sequence tutorials now allow players to access the Character Menu while active.
* Based on player feedback, players can now see progress when being revived.
* Based on player feedback, we have implemented a 0-10 Motion Blur slider. When set at 0, Motion Blur is completely disabled.
* Fixed issues of objectives not displaying after player death.
* Fixed an issue where UI elements would show up during the introduction of Dropzones.

COMBAT
Various combat fixes/tuning, including:
* Fixed an issue where “Control Point” events would continue to spawn new enemies after completing the control requirement.
* Fixed an issue in “Defend” events where the battle would sometimes stall until Heroes got closer to defenders by increasing participation radius.
* Improved an issue where sometimes the “Secure the Area” portion of some Sabotage encounters would not register completion due to enemies becoming inaccessible or hidden during battle.
* Fixed an issue where at higher difficulties, enemies would hack rescue cells silently, causing mysteriously inconsistent activation times.
* Fixed an issue in a small number of encounters where some stronger enemy types would spawn too many at once.
* Fixed an issue which could prevent lock-on from working when the Warbot is downed.
* Fixed some navigation issues that would allow flying enemies to go out of world.
* Fixed an issue that would cause Dreadbots to become unable to move.
* Fixed an issue that would allow the final stage of the Warbot to be skipped.
* Fixed multiple issues where some attacks were not able to damage the Warbot when it is downed.
* Fixed an issue causing some enemies to spawn without proper portal FX.
* Fixed an issue where rarely a hero could still be controlled after being defeated by Adaptoids.
* Fixed an issue that would cause Kamala to unintentionally throw grabbed enemies at her feet.
* Fixed an issue which would cause Kamala’s arm to stay stuck in front of her when doing in-air attacks.
* Fixed an issue where Widow's Bite could get shot out of the air by enemies.
* Fixed an issue where Widow could not move on stairs while aiming the High-Caliber pistol.
* Fixed an issue where player would get stuck when triggering Hulkbuster near other interactable items.
* Fixed an issue where certain Hulkbuster moves cause double vision on another player's machine.
* Fixed an issue where Hulk could become stuck interacting with the world while holding an enemy.
* Fixed an issue when in high framerates, Hulk’s Sprint Heavy Attack would fall short.
* Fixed various issues with Captain America's “Mirror Shield” skill.
* Fixed an issue where Captain America’s shield could become stuck in Iron Man’s Energy Barrier.
* Fixed an issue where Iron Man could become stuck when evading while flying low to the ground.
* Fixed an issue where Ironman’s Unibeam Heroic ability could be used infinitely during his combat on the Golden Gate Bridge.
* Various Iron Man lock-on improvements.
* Iron Man’s “Hyper Coils” skill now grants the intended 10 second duration increase.
* Iron Man’s Laser Specialization reduces the intrinsic cost of aimed ranged attacks.
* Invulnerability frames when entering Hulkbuster have been extended.
* Improved enemy spawn positions in 2 encounter locations.
* Minor tweak to turret activation in “The Inhuman Condition” AIM bunker.
* Reduced difficulty for Embiggened Kamala to revive downed allies.
* Reduced difficulty of “Secure the Asset” in the “Alone Against AIM” missions.
* Reduced aggressiveness of turrets and enemy ranged attacks.
* Adaptoid laser attack is easier to avoid.
* Assault Adaptoid tuning, including:
	+ Less aggressive in multiples.
	+ Less aggressive when the fire shield is active.
	+ Triggers a smaller hit reaction when Heroes are hit by the laser.
	+ The laser attack is easier to avoid in combat situations.
	+ Fireball visuals were updated to make them easier to see in combat.

GEAR, CHALLENGES, & REWARDS
Various Gear, Challenges, & Reward fixes/tuning including:
* Fixed an issue where the Fabrication Machine would occasionally not reward an outfit (or units if a duplicate pattern).
* Fixed an issue where resources in a player’s inventory – including Units – would disappear if they reached a total of 32,000. We have capped all Units and Resources at 65,000 for storage and ensured they will not disappear moving forward. If you lost a large number of Units due to this bug, please contact Square Customer Service.
* Resolved bad save states and returned missing campaign outfits to users from a bug that was reverting them to a locked state.
* Increased Gear power cap for Threat Sectors, Drop Zones, and Hives to 130 to align with their max mission power.
* Exotics gear now have higher attribute points. Power Level 130+ Exotic gear now always has better attributes than other rarities.
* Gear that was erroneously being awarded at Power 1 and Uncommon rarity has been fixed in all activities.
* Activity-specific Gear earned in Elite Heroic Hives is now awarded at correct power and rarity.
* Gear with hero-specific perks can now be awarded at Epic, Legendary, and Exotic rarities with the correct number of perks; previously Legendary gear items of this type had too many hero-specific perks and Epics were not awarded at all.
* Faction XP is awarded to the entire strike team when rescuing Inhumans in War Zones.
* Hulk’s "Fractured" outfit now appears in the Appearance Menu when awarded through a Rare Pattern; will display item correctly in inventory of players who have already collected this outfit.
* A Rare Pattern is now correctly awarded at the start of the ‘More Assembly Required’ mission.
* Various Hero Challenges that were incorrectly tracking progress or not advancing under certain conditions have been fixed.
* Based on your feedback, we are moving to a single global content refresh and challenge reset time and day. Starting with this V1.3.0 patch, challenges will reset every Thursday at 10:00 AM PT. As a token of our appreciation we will provide 22 challenge points per hero with the refresh to account for the shortened challenge period. These points will be available to claim until Thursday the 25th at 10:00 AM PT.

PLATFORM-SPECIFIC FIXES
Additional PlayStation Fixes:
* Fixed bug where players would not join an existing lobby if 'Quick Match - Launch with any Hero' was selected while set to the same Hero as a player in the lobby.
* Optimized matchmaking filters to reduce matchmaking search times.
* Changed matchmaking algorithms to reduce server load and further improve matchmaking search times.
* Generally improved matchmaking invite functionality and bug fixes.

Additional Xbox Fixes:
* Fixed bug where a lobby would become unjoinable if a host migration occurred during an active mission.
* Fixed a bug where invites would not work if a player had the “Show as offline” privacy setting enabled.
* Update from V1.2.5: We have confirmed that “New Girl Makes Good” will retroactively grant on Xbox if you had earned it prior to Patch V1.2.5. “Tentative Peace” will not retroactively grant. Both have been properly registering progress since V1.2.5.

Additional PC Fixes:
* Various stability fixes based on collected crash reports.
* Additional error messages for failure cases based on collected crash reports.
* Various CPU performance improvements.
* Reduce number of CPU cores used for Direct3D shader pipeline compilation.
* Overall reduction to memory usage.
* Added Backup Save menu in Settings -> Gameplay.
* Fixed Kamala and Thor HARM tutorials when Defense Mode was set to Toggle.
* A number of mouse/keyboard UI improvements.

Additional Stadia Fixes:
* Added Backup Save menu in Settings -> Gameplay.
* Added ability to erase all save-data in Settings -> Gameplay.
* Improved performance for 30fps High-Resolution display mode.
* Fixed Kamala and Thor HARM tutorials when Defense Mode was set to Toggle.
* A number of mouse/keyboard UI improvements.

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## Update 1.06 - September 8, 2020

Released September 6
We released a hotfix-patch for Marvel’s Avengers, build 12.11, in response to some significant issues seen for some players. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
List of fixes for this patch:
* Fixes the issue where some outfits were being relocked. We are still investigating how to return outfits that don't come from the Marketplace or through Challenge Cards to affected players.
* Fixed a problem which caused some players to fall out of world when starting Avengers Initiative.
* Fixes for certain DEVICE\_HUNG crashes that some uses are experiencing.

**PlayStation & Xbox Patch Notes V1.2.5**
PS4 Released September 9, Xbox (ETA PM PST September 9)
Patch fixes for V1.2.4 have been combined with V1.2.5 - the below patch notes account for both updates.
Patch V1.2.5 resolves a number of playthrough stoppers. Our next patch – V1.3.0 – will be our largest yet and will resolve bad states for bugs fixed in 1.2.5, as well as address hundreds of smaller quality of life issues. We are rigorously testing V1.3.0. to ensure it is ready for deployment, and will update you when we have a timeline to share!
List of changes:
* Resolved an infrequent bug where players are unable to progress with the campaign due to an infinite loading screen.
* This patch does not resolve the fix for those who have already encountered it – bad save states will be resolved in V1.3.0.
* Addressed majority of instances of a partially loaded Helicarrier which resulted in characters infinitely falling out of world when trying to access the Avengers Initiative.
* There are rare instances where this could happen still, but the patch ensures that loading back into the main menu and then returning to the Avengers Initiative will resolve it. We are still working to eliminate this bug entirely.
* Campaign Mission reward outfits will no longer disappear from Cosmetics Inventory UI. This presented as costumes that were previously unlocked through campaign progress - such as the Stark Tech outfits - reverting to a locked state.
* We prevented this from happening in V1.2.5, but the patch does not return outfits for those who have already encountered it – bad save states will be resolved In V1.3.0.
* [Updated for Clarity] Marketplace and Challenge Card outfits should no longer temporarily appear locked if you lose connectivity while in the game. We are still investigating locked Pattern and Vendor outfits.
* Updated Community Challenge UI that now reflects current community progress.
* Backup Save UI improvements.
* Load time optimizations.
* Xbox Only: Achievements should now unlock and increment properly. We are still investigating if all Achievements will be granted retroactively – our current theory is that story-based will, but challenge-based will not.

Show/Hide 1.06
## Update 1.05 - September 4, 2020

**PC: V1.0 Build 12.9**
We have just released our first patch for Marvel’s Avengers, build 12.9. This patch is primarily focused on stability, based on the data we have collected after Early Access started a few days ago.
The patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
List of fixes for this patch:
* Implemented work-around for NVIDIA 10-series driver problem that was causing crashes when using ALT-TAB, ALT-ENTER, and other situations.
* Enabling Steam Cloud to allow you to easily synchronize your save-games between multiple PCs.
* Fixed a problem that caused some players to be unable to throw rocks as Hulk or to shoot as Iron Man.
* Fix for a DEVICE\_HUNG crash some users experienced in the sewers.
* Various other stability improvements.

**PS4: V1.2.3**
Features
* Backup Save: Available in the Settings menu, this feature backs up your save files. Your progress will be saved every hour. If you run into any issues with a corrupted save file, this can potentially help retrieve and revert to a different save file. Please note: This may not work for everyone, and will not address issues with save files that existed prior to this patch.

General
* Fixed an issue where the Square Enix Members interface would appear too frequently.
* Network improvements.

Missions
* Last Avenger Standing now works as desired when characters switch out.

**Xbox: V1.2.2**
General
* Various UI Improvements.
* Save Game optimizations.
* Fixed issues with Exotic Artifact abilities.
* Addressed character model bugs with young Kamala and Thor.

**Xbox: V1.2.3*** Backup Save: Available in the Settings menu, this feature backs up your save files. Your progress will be saved every hour. If you run into any issues with a corrupted save file, this can potentially help retrieve and revert to a different save file. Please note: This may not work for everyone, and will not address issues with save files that existed prior to this patch.
* Fixed an issue where the Square Enix Members interface would appear too frequently.
* Network improvements.
* Last Avenger Standing now works as desired when characters switch out.
* Fixed an issue where achievements would sometimes not work.

Show/Hide 1.05