Level 37

# Level 37 "PoolRooms" :

**Survival Difficulty: Class 0**
**》Safe**
**》Unstable**
**》You and nobody more...**
## Description ( Very big ) :

**Level 37** is a spacious complex of interconnected corridors and rooms, partially submerged in warm water. Each level area varies greatly in size and structure; some rooms are small and form simple shapes and visual designs with their walls, while others have weirder angles, or have no specific structure at all, or are of impressive size; in any case, all variations are quite anomalous. The walls, floor, ceiling and all other structures of the level are made exclusively of white ceramic tiles, only the greenish-blue tint of the water breaks up the monotony of the color spectrum. The tiles on the walls are in terribly perfect condition, all the tiles are absolutely identical to each other, and their shiny surface does not have even a single hint of a flaw. After conducting various strength tests on the tiles, the conclusion was made that they were practically indestructible. Based on this, any prospect of drilling into walls to facilitate movement through the level was dispelled due to the insufficient level of technology.

The architecture of **Level 37** is quite varied, but strict in nature, having a piece of order in the midst of this chaos; all the locations of the level are connected to each other in a nonsensical manner where it is not possible to easily discern any clear line of adequacy. Although it is not easy to delineate the purpose of each sector, the tanks in the premises are too large to properly serve the functions of swimming pools. The anomaly of Level 37 geometry neutralizes any intended meaning of its current appearance; pillars protrude above the water in certain places, their number is too large and cannot justify their concentration and number; the more open platforms, submerged in water, do not have any ledges that could be used for climbing; light bounces and hits at irregular angles, leaving some areas completely in darkness; staircase structures lead directly into pits filled with water, giving hints that at one time the level may not have been flooded to such an extent. Entrances to these distant zones usually take the form of spiral staircases or deep wells. It is strictly not recommended to explore such places due to the inherent danger caused by lack of lighting and difficult terrain. Without the proper equipment, a wanderer can easily get lost or even drown in the distant wilderness of the level. These strange structures gave rise to many assumptions and hypotheses, but none of them were without gaps in the final meanings. There is still no concrete opinion about the abnormal level architecture; the exact reason why the nature of the level structure is such remains unknown.

Research has shown that **Level 37** waters contain so-called “Epsom salts” (magnesium sulfate). When this compound is absorbed into the wanderer's body over a long period of time, it begins to have a relaxing effect on the wanderer's muscles, thereby relieving pain, if any. In addition, traces of other substances were found in the water, which still remain unknown. The origin and properties of these compounds have not been studied at the time of writing, but based on their presence in water together with Epsom salts, it was concluded that the substances most likely enhance the relaxing effect of the liquid through their anomalous properties.

It is noteworthy that ripples are present on the surfaces of liquids in absolutely all tanks on **Level 37**, despite the absence of apparent causes. It is unknown whether the ripples form at a specific point in the level, or whether this is the very property of water given by the nature of this place. Current theories state that the level may be so large that it is able to create its own tidal forces, in any case, the phenomenon has not yet been observed in the Backstage until now. For your information, the water temperature is always and everywhere the same value (warm), even in the darkest corners where light does not penetrate.

Sound at **Level 37** is heavily distorted. An example of this is sudden bursting sounds occurring throughout the level, sound waves forming irregular echoes, and speech seems somehow “muffled” or “quieter”. First of all, it is suspected that the sound of water is involved, which behaves in a slightly extraordinary manner. Some reports stated that the sound of the water was quiet, almost soothing, but in rarer cases the sound became too intrusive and overwhelmed other sounds. The reasons for these effects are being actively studied, but so far there are no concrete conclusions on this matter.

### Entrances

* Diving into the waters of Levels 58 and 119 can lead you here;
* The porcelain tile areas on level 233 do not often lead to this level;
* In rare cases, level 130 underwater spaces can serve as an entrance to **level 37**.

### Exits

* Having plunged into the waters of **level 37**, you can swim to the pools of level 130;
* Closed dark tunnels can lead you to level 43;
* The corridors on **level 37** can, in rare cases, lead to corridors on level 233.