recursal/Fanatic-Fandom huggingface dataset:
Anathani

## **Empire structure**

### Languages

Westron (common), Adunic (Numenorean language), Sindar (Umbar's king's family line)

## History

### **Administration:**

Allies, enemies and wars are decided by the 3 kings together through a vote or their mutual ideas. Every faction is equal within the empire no faction prevails above the other.

### **Rulers:**

Centralized Non-elected Emperor, tehinator, the king of Rohan has full power over all faction

**Rulers involved:**

Rohan: tehinator (Corthain)

### **Empire rules:**

1.1: Disallow volunteering : members of the empire are not allowed to volunteer in wars against their own empire.

1.2: Members of the empire are not allowed to raid/kill other members of the empire unless it's an official event or an event hosted by both parties consenting to the duel.

1.3: All trade within the empire involving yams and corn have to go according to the rules of the Corn pact made by Anardil.

1.4: All humans within the empire can wear eachother's armor as long as the king approves this.

## **History**

### **Foundation:**

The relations Castamir broke between the kingdoms of Gondor and Umbar have now been fully restored. After Umbar separated itself from the darkness in Middle-Earth by the help of their new ruler Mithildin Numedhel descendant of Numenor it was time seek for new allies in their fight against the forces of evil. That's when they blew life into a new empire with their old friends North of them : Gondor. Together they are a new rising power able to defeat the influence of Sauron over eastern Middle-Earth.

### **Official proclamation:**

In VA 117, after long negotiations, kings Pertonax of Harad, Anardil of Gondor and Mithildin of Umbar proclaim creation a new power in Middle-earth - Empire of Men, or Anâthāni, consisting of the 3 mentioned factions. The empire will be ruled by a non elected council of kings of all member factions. This is the dawn of a new era for men of Harad, Gondor and Umbar, united under the banner of Tree, Serpent and Crown.

What Castamir has broken, is now united once again.

**The emperor:**

in VA 191 Corthain took emperorship of the Empire. All other kings were long gone and enemies flooded the empires borders. The only option was to take the emperorship and recreate the once glorious armies of the Empire of Men.
Folcwalding Dynasty

## History of the Folcwalding Dynasty

### TA 1975 - 2045

The Folcwalding Dynasty started with King Folcwald of Minhiriath. He was the first king of Minhiriath and controlled many of it's Jarls after being driven out by their ancestral lands by the Wainriders. Folcwald was of both Minhiriathrim and Éothéod descent.

After the death of King Finn I Folcwalding the kingdom of Minhiriath was divided by the many Jarls. The sons of Finn I all claimed the throne of Minhiriath, with none succeeding. Finally the youngest son named Aldgisl would have the throne of his father's former territories, now bearing the name of Doccinga.

### TA 2947 - present

The new head of the Folcwalding Dynasty is Finn II Folcwalding. Finn II took over his father's lands after his death in 2946. He is known as a skilled warrior and sailor, having made many exploits over Middle-Earth before ascending the throne.

## Members

Finn II Folcwalding - Yggdrasil030

Radboud Folcwalding - Meleutherius
Battleaxe of Uri Firebeard

**Úri Firebeard** was among the oldest of the Seven Dwarven Ancestors. The **Firebeards** were one of the 7 houses of the Dwarves.

## Battleaxe of Uri Firebeard

The appearance of the Battleaxe Of Uri Firebeard

## Item Stats

### LOTR Modifiers

LegendaryLong

Swift

Enduring

### Potion Effects

None

Not much is known about the Battleaxe of Úri Firebeard. However, it is said that the Battleaxe passed to each Úri Firebeard, there are a total of 7 Úri Firebeards.

**Úri I** the scarred - He awoke in the northern Ered Luin along with Dwálin the wise and was the father of Naugladur, who died in the battle of Sarn Athrad.

**Úri II** the cold - He ruled from about SA 3420 though he refused to participate in the War of the Last Alliance. This is the reason why the Elves of Doriath and the Dwarves of Nogrod dispised each other.

**Úri III** the Kind - ruled about TA 1650 and renewed ties with the Elves of Lindon and settled down their peoples ancient conflict.

**Úri IV** - Lived during TA 2570, and was slain in the conflict with the dragons. Kuri would take up Uri's position as lord of the Firebeards, and his ring.

**Úri V** - Lived around TA 2700s, he participated in the War of the Dwarves and Orcs he added his houses might to Thrain II's own.

**Úri VI** - Born TA 2910, Uri remembered the vast friendship of Durin's Folk and how his people failed to fight in the most important wars of the ages. He decided to join Balin on his quest to reclaim Moria but wandered to deep. He and his warriors were slain by the Balrog of Moria and a host of Goblins, what troops remained fled out of Moria and back to the Blue Mountains.

**Úri VII** - He would reawaken with the last of his fellow Dwarf lords in the Fourth Age. The king of the Firebeards realized he was the last of Uri's line when he and his people marched with Durin VII to reclaim Moria. Uri's items were found and Uri VII was proclaimed as the king of the Firebeards.

**Note: This item is required to complete the set of This item is required to complete the set of Seven Hammers of Mahal**

> Appearance on the server:
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First War for Adornland

## Premise

The wars of Adornland are generally regarded as a time of decline for the gondorian army, while the elven army started to rule the battlefield. The wars were fought to regain a long lost part of Rohan, Adornland.

## The war

Gondor's side was joined by a considerable force of elves and men from the north. The Forodrim Ardhin sent their best to the battle, to help the Gondorian army in an hard time.

The trolls charged into the center of the Free Folks army, smashing through elves and men, killing most of the army of SDE. Hyperion and Klimmesil were badly injured, and Radarion was wounded trying to protect them. Maglor was cut off from the main army, but managed to rally the left flank and repelled two attacks with Lord Anardil and King Elfwine.

Eventually, the Trolls were driven away, the uruks repelled, but the army of the Free folks was scattered and leaderless. After some time they managed to gather again with Prince Falan, Hexnethor , King Legolas and Lord Eradan. Nobody knew the fate of the istar Radagast. The forces of Saruman gathered once again to struck into the small army of the survivors, but a strong barrage of arrows prevented them to achieve victory. After long and endless minutes, the bodies of the fallen trolls covered most of the battlefied, filled with arrows. When they saw their enemy strongly diminished, Prince Falan and Lord Elfwine tried to kill the remaining enemy captain, but Elfwine was badly wounded fighting with Vendetta.
Rohan

## Flags and Symbols

The Rohirrim trace their Descendants to the ancient Kingdom of Rhovanion, which was destroyed a long Time ago by the Easterlings. When they still lived in the Vales of Anduin, Gondor was attacked by the Balchoth and they have helped them in a great Battle at the Fields of Celebrant and a great Friendship was forged during that Time, thus the Gondorians gave them the Territories of Calenardhon, which are now known as Rohan. They proclaimed an Alliance and everytime when Gondor needed Aid, they sent a Rider bearing the red Arrow (Beacons in the Movies) to signalize them. During the Third Age, the Wizard Saruman, Lord of Isengard has put a spell on Théoden, the King of Rohan and thus he was his Mind-Slave. A while later, Gandalf the White and his Company have come to Edoras, where Théoden was then healed by him, and so he bannished Grima Wormtounge, a Traitor and Spy of Saruman. Not so long after, Saruman sent a Force of 10,000 Uruk-Hai to destroy the Rohirrim, which lead to them moving to the Fortress of Helm's Deep, where after a long and bloody Battle, which the Rohirrim have nearly lost, but Gandalf arrived with Aid, they recieved a Rider of Gondor, bearing the red Arrow. And so they rode to Gondor, where they fought in the Battle of the Pelennor Fields where Théoden was slain by the Witch-King's Fell Beast, who was later slain by Théoden's Niece, Éowyn, but they have still triumphed. The remaining Rohirrim marched with Aragorn Elessar II and the Gondorians to the Black Gate where they have fought Sauron's Forces, in the End coming out victorious, due to the One Ring getting destroyed in Mount Doom.

###

**Kings of Rohan (FO)**

* SiDeus
* Eomer (tuonobotto)
* Elfwine (Fvaltrock)
* Fengelein (Fvaltrock)

**Kings of Rohan (5TH AGE)**

* Éomer (DoggyGameNL) 10/08/2020 - 25/10/2021
* Corthain (tehinator) 25/10/2021 - now

### **Ranks:**

1. **First Marshal** (need +1500 aligment) - Available
2. **Second Marshal** (need +1500 aligment) - Available
3. **Third Marsha**l (need +1500 aligment) - Available
4. **Chief Advisor** (Right hand of the King; strategic, diplomatic and economic knowlegdes; choose by the king) -Available
5. **Advisor** (choose by the Chief Advisor and the King) - Available
6. **General** - Available
7. **Captain -**Available
8. **Shieldmaiden** (only for girls/ladies) - Available
9. **Lord -**Available
10. **Soldier -**Available
Dark Legion Empire

Note: Dark Legion Empire (DLE) is an old empire and does not exist anymore

## Empire Formation

After the fall of the former Sauron hyperkillerTv, CeryusBusiness took over the throne of Mordor and became new Sauron.

His first act as the new Dark Lord was to dissolve the old empire of the Servants of Sauron, and to gather all the evil factions under his command thus forming The Dark Legion.

## The Empire Power

The empire quickly gained a lot of strength, with the old factions being reformed, and for the first time the nine Nazgûl Roles were taken.

#### **The factions:**

* **The Riders Of Angmar** - led by Witch King, Angmar is in the process of rallying its forces after the lost wars to Artheloth. Angmar's main goal at the moment is to keep its territory safe.
* **The Regiments of Dol Guldur -** Dol Guldur has reinforced its borders, the faction was set aside after the last king's departure, and after the change in the rules of colonization of the server, Dol Guldur needed new structures, as the old ones fled the rule, Already within the first weeks of the new empire, Dol Guldur already colonized new provinces, and sent players to assist Mordor in the war against Gondor.
* **The Wildmen of Dunland -** The faction remains in the background, as there is no risk of attack, and its position on the map is not favorable to war.
* **The Hosts of Gundabad**  - The members of Gundabad could not be given a better name as they are the only faction that lost nothing or anyone with the reformulation of the empire, Gundabad is being one of the most important factions in empire reform as the faction's reserves they were full, and your leader is willing to give in whatever it takes to help the rising factions.
* **The Half-trolls of Pertorogwaith -** The faction lacked a king, who obtained it as soon as his former king take the post of Nazgul and returned to power.
* **The Battalions of Isengard -** led by Saruman, the faction struggles to regain its former territory, with the full support of the empire, and the experience of its leader.
* **The Legions of Mordor -** led by Sauron, the faction only gained from the reform, as within a few weeks some fortresses were erected, and the number of players in the faction grew exponentially, at the moment the faction seeks to defend itself against Gondor's attacks.
* **The Southrons of Near Harad / The Corsairs of Umbar -** Without a leader, both factions are seen as one in the eyes of some, because the faction's territory is very close and weak, the faction has been counting on the empire's help to defend its borders, and to prevent Gondor from reaching the south-east of the continent.
* **The Easterlings of Rhúdel** - With the departure of its last leader, the faction does not have a king, but has some players working in its territory, Rhúdel has a great force in wars, mainly in sieges, since it has the possibility of using Khamûl Fire, although not taking great risks in military affairs, Rhúdel has strengthened its borders, and colonized southward.

that order collapsed after a few weeks, but the empire remained strong.
Crebain Federation

## **Information:**

A crebain, the symbol of The Crebain Federation

Note: This Empire is dead and no longer exists. It used to consist of Isengard and Half-Trolls as their only vassal. The Empire was created by Saruman (KeyLime17) and was a Federation. The Federation rotated leadership of the Federation since there weren't enough factions to vote on a leader. Sauron III (DragonMaster) saw Saruman as a traitor for creating an Empire with the Half-Trolls instead of joining Dark Legion. Eventually Chieftain Hogo, the faction leader of Half-Trolls at the time got independence which led to Lime giving up on the Empire and disbanding it.

## **Federation History:**

This Republic was ruled by a Chancellor, the Federation rotated the ruler of the Federation, since there wasn't enough factions for votes to take place. The Empire started as "The Crebain Federation", then became "The Mercenary Republic". The Mercenary Republic would give out their armies for the highest bidder. Although this upset Sauron since Saruman fought on the side of good in a war against him. This Republic used to have the Half-Trolls as their vassal, but they granted them independence as they had too much backing and would succeed in a war of independence. Once the Half-Trolls got their independence it became "The Crebain Federation" once more. Since the Half-Trolls decided to abandon the unity to further their own ideology, the Federation ended up disbanding. The Federation was disbanded by Chancellor Saruman (KeyLime17) on 2018-06-19. Lime decided to make Isengard part of the Dark Legion instead of trying to find another faction to be his vassal.
Harbor Settlement

Return to the main Recognized Settlements page

*This article tells about a Suppressed Feature, which isn't anymore available inside the server.*

## **Why build a Harbor Settlement**

These can be used to build only on Coastal Provinces; they are used to Colonize in far away lands. You must have one in your faction and one in the Province you want to set up a Colony. These Harbors cannot be attacked during a land Invasion, but are used as a defensive point if someone is invading you by sea.

**NOTE:** Harbor Settlements are 100% Conquerable so you can lose everything you own in there!

**NOTE 2:** Harbor settlements **aren't** Village Settlements. They are both colonization settlements but they're not the same thus meaning they cannot be used to claim kingship with. *(Example: Harbor + City. Instead of Village + City which is the requirement.)*

**This is used for oversea colonization, not land colonization.**

## **How to make an Official Recognized Harbor Settlement**

> **The Harbor must look good before recognising.**
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> **Rushed builds will not be accepted.**
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### **Harbor Requirements**

* **10x** **Houses**
	+ Bed
	+ Door
	+ Window(s)
	+ Basic Furniture
		- Think about a table, small kitchen, chairs, bookcases, etc.

* **Walls**
	+ Minimally 6 blocks high
	+ Must have an entrance gate

* **2x specialist building** (All specialist buildings need furniture applicable with their profession. E.g. Smith: Smelt Place, filled weapon racks & armour stands, smelt place, etc.)
	+ Smith
	+ Carpenter
	+ Stonemason
	+ Stables
	+ Butcher
	+ Tavern

* **Warehouse**
	+ 6 Chests
	+ 3 Barrels
	+ 1 Crafting Tables *(of both a regular one + your factions' one)*
* **Trading place**
	+ 6x market stalls (Each stall contains 1 chest & an opening)
	+ Shop (Same requirements as a house + extra decoration with specific things it sells.)

* **Port**
	+ Must be on water
	+ Minimum 20x20
	+ If you want to colonize over sea; 1 Ship = 1 Sea Province.
* **Sailor's barracks**
	+ Must contain: Rooms with beds, kitchen, living room - All with basic furniture

* **Water Source**
	+ Fountain/Well *(not necessary if near a pond/river)*
* **Roads between Structures**
	+ Roads need to fit within the biome.
	+ **Straight lines of dirt won't be accepted.**

#### **After built Rules**

* You may **NOT** place lava, fire, quagmire or similar for protect your settlement (water is permitted).
* You can build a moat, but it may not be deeper than 3 blocks.
* If the Settlement was chosen as a place for the siege battle, it will be unclaimed prior to the battle.
* The Settlement may not be damaged before the war.
* The Settlement can be re-claimed by its owners **AFTER** the battle ends, unless the defenders won the war.
* All changes made to the Settlement **MUST** respect the recognition requirements.
* The Settlement must be checked before a battle.
* The Settlement can't contain **ANY BLOCK OF OBSIDIAN**.
Aldbrand of Stewood

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> **Motive**: Specify the motive
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> *"Don't depend on anyone in this world because even your own shadow leaves you in the darkness. "*
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## Brief Backstory

Born as son of the current earl of Stewood, Aldbrand is a young unexperienced chap who has great ambitions. In his childhood he did not see his father all that often until
his father decided to tutor his son and guide him.

His mother taught him good manners and how to show respect.
He never had to feel real discomfort. His mother was in the process of teaching him how to read and write but on the request
of his father he got called to get familiar with the duties of an Earl. Sometimes he gets
visited by the local scribe and has some lessons, he still remains illiterate.

He has a personal trainer assigned with whom he trains swordsmanship he regularly attends hunts with his father.

## Aldbrand

Portrait of Aldbrand (18), drawn by Ealdred

## Family

### Lineage

Descendant of:Dunstan I;Thegn Dunstan II;Haleth;Haleth son of Haleth;Dunhelm the Eldest;Earl Dunhelm of Stewood &Earl Aldhelm of Stewood;
Balkazad

**Motive**: Specify the motive

<This page is for a deceased character>

## King Balkazad of the Half-Trolls

The appearance of Balkazad

Balkazad was an experiment, created by the white wizard Saruman as a replacement for Grima Wormtongue, who died in a bomb test. He was a mixed breed of the Half-Trolls of Petorogwaith and a Black Uruk of Mordor, given to Saruman as a gift from the Black Uruk chieftain Vendetta. The result was a terrifying powerful being, however the process to create him took months to years, and thus Saruman never bothered to create more of this new species. Saruman ordered Balkazad to go north to Mirkwood to lead his armies against the Wood-Elves. Balkazad proved to be a formidable foe and quickly moved up the ranks in Isengard, eventually becoming Saruman's second in command. At some point, Saruman ordered Balkzad to go into the Misty Mountains, in an attempt to become a the new king of the realm and bring the hordes of Gundabad into the war. However this attempt failed as the orcs and uruks of Gundabad refused to accept Balkazad as there new king. Thus there plans were changed, and Balkazad was ordered to travel to the land of the other half of his race. Balkazad arrived in Petorogwaith with the white wizard and together the two rebuilt the crumbling city of Hartorogost, once the city of Chieftain HogoBojo, now the home of King Balkazad. Balkazad now works to amass large amounts of wealth for his new realm, as well as expand the realms territory through colonization and soon imperialism.

Balkazad has begun his conquest of the Taurethrim forests. Four times the Taurethrim fought to defend their homes with the assistance of people such as Gandalf and Legolas, and Four times they were beaten and slaughtered by their superior military might. The Half-Trolls rest now, celebrating their numerous victories over the tree devils and planning for their next move against them.

Balkazad has been privately worshiping his own deity known as Ding-Ding. He began worshiping him after having strange dreams, which he believes were sent by this god himself. Balkazad has yet to release this new religion to the open world, but once he has set everything in motion, the Half-Trolls may begin worshiping this Ding-Ding as well.

Due to events within the Dark Legion, Balkazad conspired with his allies, including Saruman, to betray Sauron. The plan went without a hitch, and the one ring was claimed by the group. After these events, Balkazad forged an alliance with the emperor of the Kazadual Empire, whom inches ever closer to darkness. Balkazad at the moment remains within the Dark legion due to being unable to leave without war, and war there will be, for he has plans for his ever expanding realm.

"Death, death to all who appose us, death to the filthy men, elves and dwarves, let the rivers run red with their blood!" -King Balkazad
Elfstone

> *" 'But wear this now in memory of Elfstone and Elvenstar with whom your life has been woven!' And she took a white gem like a star that lay upon her breast hanging upon a silver chain, and she set the chain around Frodo's neck. 'When the memory of the fear and the darkness troubles you,' she said, 'this will bring you aid."* - J.R.R. Tolkien, The Return of the King
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## Item Stats

### Potion Effects

Regeneration I

The **Elessar** or **Elfstone** was a gem set on a silver eagle-shaped brooch. It had the light of the Sun within it and those who looked through it saw everything that was aged and withered as young once more.

The elfstone was crafted by an elven-smith in Gondolin named Enerdhil, whose skill in jewel-crafting was second only to Feanor. He gave it to Idril which she bore upon her breast during the fall of Gondolin, accounting for its escape, and in turn she gave it to her son Eärendil, who bore it upon his breast on his flight to the Undying Lands.

Two versions are hereafter recorded as to the fate of the stone.

* Olorin brings the stone to Middle-earth as a sign that the Valar had not forsaken Middle-earth. He gave it to Galadriel but he prophesied that, "...it is not for you to possess. You shall hand it on when the time comes. For before you grow weary, and at last forsake Middle-earth one shall come who is to receive it, and his name shall be that of the stone: Elessar he shall be called."  (Aragorn, son of Arathorn II).
* The stone remains with the Valar, and Galadriel longs to once more return to Valinor but remains under the ban of the Noldor. Thus she turns to Celebrimbor and laments to him, "I am grieved in Middle-earth, for leaves fall and flowers fade that I have loved so that the land of my dwelling is filed with regret that no spring can redress. I would have trees and grass about me that do not die - here in the land that is mine." Celebrimbor, who is in love with her, remakes the jewel and gives it to her. He learned the art of elven blacksmithing in Gondolin when he was a friend of Enerdhil and ever his friendly, competitive rival. Galadriel then passes the stone to her daughter Celebrian, who in turn gives it to her daughter Arwen. Galadriel keeps it once more in Lothlorien to pass it on to Aragorn.
> Appearance on the server:
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Orc

**Orcs** (also called **Goblins**) were the footsoldiers of the two Dark Lords - Morgoth and Sauron.

The most important detail about orcs is that depending on what faction you are going to pick you can be a different type of orc. Most orcs are really similar so you have to be careful.

**Choosing a specific type of orc:**

* Snaga
* Orcs of Mordor
* Orcs of the Misty Mountains
* Orcs of Isengard
* Hobgoblins

The lifespan of orcs is unknown and the average height is short.

### Snaga:

1. **Snaga** was a contemptuous term for the lesser Orcs of Mordor and Isengard, used especially among the larger and stronger Uruk-hai.
2. It comes from a word in the Black Speech meaning 'slave' or 'servant'.

### Orcs of Mordor:

1. The **Orcs of Mordor** or **Mordor-orcs** were the orc footsoldiers of Sauron within the Black Land of Mordor.
2. They made up the bulk of his hosts in the wars he waged to suborn the Free Peoples throughout the Second and Third Ages.
3. There were many types in the service of the Red Eye, but the largest and fiercest were the Uruks of Mordor, black Orcs of tremendous strength and ferocity.

### Orcs of the Misty Mountains:

1. The **Orcs of the Misty Mountains** were tribes of Orcs settled in the tunnels in or under the mountains.
2. They are a mix of the orcs of Morgoth fleeing the War of Wrath and orcs sent by Sauron.
3. Their bond to Sauron remained strong and even though he commanded from the far main dominions of Dol Guldur and Mordor they still carried out his will.

### Orcs of Isengard:

1. The **Orcs of Isengard** or **Isengarders** were the Orcs that had settled in the pits within the Ring of Isengard, serving the fallen Wizard Saruman.
2. A mix of Orcs bred by Saruman and of Orcs of the Mountains.
3. They made up the bulk of his manpower, as well as a significant part of the forces he sent to assail the neighboring kingdom of Rohan.
Angmar

## **Information:**

The Borders of Angmar

Angmar is currently ruled by the WitchKing (HogoBojo) who is currently focused on expanding the Kingdom. He has already expanded upwards into Forodwaith. It is unknown where he plans to expand to next. The faction is currently somewhat inactive minus the WitchKing and seeks players to join their ranks.

## **Angmar Rulers:**

**WitchKing I, The Original -** DragonMaster (Unknown - Unknown)

**WitchKing II, The Pimp -** hyperkillertv (Unknown - Late September)

**WitchKing III, The OverLord -** HogoBojo (Early October - Unknown)

**WitchKing IV, The Queen -** Akalii (20/10/2019 - ---)

## **Provinces:**

 108
 109
 110
 111
 112
 663

## **Ranks:**

### Influential Ranks:

 **Governor** | Governors are appointed by the WitchKing, and control a province or provinces. They are very important people who have a significant amount of influence within the Kingdom. Governors are allowed to rule their province as they see fit, as long as it doesn't violate the faction laws.
 **Noble** | Nobles have a bit of influence within the Kingdom. Nobility is often giving to wealthy people who help fund wars, colonization, etc... It also can be given to loyal subjects who show their worth. Nobles have no power over the army and are not allowed to order them around.

### Military Ranks:

 **Officer** | Officers are in-charge of managing soldiers, and giving orders during wars. Officers can also be put in-charge of squads.
 **Soldier** | Soldiers have participated in at least one war. This is the main fighting force of Angmar and their role is very important.
 **Private** | Private is the lowest rank in the military. Soldiers receive this rank when they first join Angmar's military and haven't participated in a war yet.

## **Faction Laws:**

 2
 3
 4
 5
Tart

**Tart** is part of the team of Advisors and also is known as a Designer and Moderator for Penguin Lounge. He has made several changes to the game including developing the newspaper, new stamps and even new catalogs. Tart also has an alternative account ingame known as Tarty

## Trivia

* The Creator of the Penguin Lounge Times
* Tart's giveaway item is a Tart (Cream Pie) Hand Item
* Tart's favourite room is the Coffee Shop
* Tart was the ex-owner of Tart CP and Aqua Penguin
* The creator of the Crazy Colors catalog

## Outfits

Tart's Main OutfitTart's Main Outfit + Fish
Shire

## **Server History**

Borders of the Shire

Little is known about the Shire's server history, in the past the Shire had no rulers for ages whatsoever.

The first ruler rose up and claimed the Thainship as 'King Thain' (Bonfire); ruling only for a short while before meeting an early demise. Not much having happened during his tenure. The second ruler, known as Szymon, ruled from 2019 onwards before likewise meeting his demise.

The Shire has always been an inactive faction and has always been sort of cut off from the rest of society.

## **Lore**

The Shire is a small but beautiful and fruitful land, beloved by its inhabitants; the Hobbits. Its inhabitants rely largely on an extensive agricultural system, without industrialisation. It is densely populated in parts with many villages and a few towns and is open enough to allow for wide forested areas and marshes. The Shire is home to green, rolling hills and freshly tilled earth, along with gardens and flower boxes on window sills.

The Shire has long been protected by the presence of the Rangers of the North or Remnants of Arnor and has for centuries ignored the wide world outside. The total area of the Shire extends roughly about 20,000 square miles.

## **List of Rulers**

**Thain** - Bonfire (Early days of July 2018 - Late July 2018)

**Szymon** - God knows (2019 - A mystery)

## **Administration**

The Shire is a independent political unit headed by the Thain from Tuckborough who is the head of the important Took clan. Nominally the Thain rules over the four Farthings, but in practice his authority is so decentralized that the title is seen as a formality and ceremonial one.

The Thain is the master of the Shire-moot and captain of the Shire-muster and Hobbitry-in-arms, but can only call for a Shire-moot and command during emergency.

In practice the Mayor of Michel Delving in the White Downs rules the Shire; serving as both postmaster of the Shire's Messenger service and charging the Watch as well as presiding over fairs. The Mayor of Michel Delving is elected every 7 years.
Helmet of Sauron

> *“Sauron was become now a sorcerer of dreadful power, master of shadows and of phantoms, foul in wisdom, cruel in strength, misshaping what he touched, twisting what he ruled, lord of werewolves; his dominion was torment.”*
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## Item Stats

### LOTR Modifiers

EnduringTough

Eölean

### Enchants

Protection IIIThorns III

Unbreaking X

### Potion Effects

Increased Damage I

Sauron was among the mightiest of the Maiar. Originally of Aulë's people, he acquired great "scientific" knowledge of the world's substances and how to use them. He would retain this knowledge throughout his reign as the Dark Lord in Middle-earth, using it to forge the One Ring and construct his fortress of Barad-dûr. Sauron also seemed primarily linked to the use of fire, and as Morgoth's chief lieutenant, his ability to tap into the fires in the Earth was of great value.

Among Sauron's chief powers were deception and disguise: In the First Age Sauron took on many forms. During his battle against Luthien and Huan in *The Silmarillion,* he took on no less than four separate shapes: his "normal" shape, (some kind of terrible dark sorcerer), a great wolf, a serpent, and finally a vampire "dripping blood from his throat upon the trees" ("Of Beren and Lúthien," *The Silmarillion*). At the end of the First Age, Sauron took on a fair form to appeal to the Captain of the Hosts of the Valar and ask for pardon. In the Second Age, Sauron took up that fair form again and used it under the alias "Annatar" to deceive the Elves into creating the Rings of Power. The level of deception required to fool the Elves of Eregion must have gone beyond simply taking on a fair form, since Sauron was literally instructing the Elves to make artifacts that, while capable of great good, were ultimately purposed for his own domination and were imbued with power to arrest the natural order of the world, yet the Elves were unaware of who they were dealing with until the eleventh hour, and only narrowly escaped his trap. Centuries later, Sauron was able to deceive the Númenóreans and steer them directly to their own destruction under promises of eternal life. Such destruction is a testament to Sauron's manipulative nature and ability to twist the perceptions of his enemies.

An interesting dichotomy is set up between his deceptive nature and his symbol. While rarely appearing personally and deceiving all but the most wary, he represented himself as an all-seeing eye that could pierce all disguises.

The extent, nature, and specifics of Sauron's power are largely left to the imagination. Like Morgoth, he was capable of altering the physical substance of the world around him by mere effort of will. His helmet and armor was similar to Morgoth's.

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Aranrúth

Aranruth with Elu Thingol

Swift

Fortunate

Enduring

Fire Aspect II

**Aranrúth** was a sword that belonged to Elu Thingol, King of Doriath and High-King of the Sindar.

After the second sack of Doriath, the sword was rescued with the elf **Elwing,** after that, the sword was passed on to their descendants. Though later it became the sword of the Kings and Queens of Númenor. However, it was lost together with Ar-Pharazôn during the fall of Númenor.

Aranrúth means ''King's Ire'' in Sindarin.

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Crown of the Undead King

> "*... all that were left fled to the hills at the rumour of the coming of the King of the Dead.*" - The Return of the King, Chapter II: "The Passing of the Grey Company"
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## Item Stats

### Enchants

Projectile Protection IProtection II

Unbreaking III

### Potion Effects

Night Vision I

In the later years of the Second Age, he and his men also served and worshiped Sauron, until he and his army found Gondor. Isildur was the King of Gondor at that time. The King of the Dead made an oath to fight on Isildur's side when Isildur needed him, but when Isildur needed him most he did not come. Isildur cursed the King of the Dead and his army. As a result, the King of the Dead and his followers could not rest until his oath was fulfilled.

In the late Third Age, the king and his army fought with Aragorn and the Grey Company during the War of the Ring, after Aragorn passed through Dwimorberg and summoned them at the Stone of Erech. The Army of the Dead then followed Aragorn to Pelargir, where they defeated the Corsairs of Umbar. Aragorn, as Heir of Isildur, subsequently declared the oath of the Army of the Dead as fulfilled. Upon hearing this, the king broke his spear and threw it aside then bowed to Aragorn, turned away, and with the rest of his people "vanished like a mist that is driven back by a sudden wind," never to be seen again.

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Elendil's Helmet

> *"In the South the realm of Gondor long endured; and for a while its splendour grew, recalling somewhat of the might of Númenor, ere it fell. High towers that people built, and strong places, and havens of many ships; and the winged crown of the Kings of Men was held in awe by folk of many tongues."*
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The **Crown of Gondor**, also called the **winged crown**, **White Crown**, **Silver Crown** and the **crown of Elendil**, was the ceremonial headgear of the Kings of Gondor, and was used as a symbol of the Kingship.

## Item Stats

### LOTR Modifiers

EnduringTough

Eölean

### Enchants

Projectile Protection IProtection II

Unbreaking III

It is said that the original crown was a plain Númenórean war-helm. However a later crown replaced it, described as a tall, jeweled and winged helm, not unlike the helms of the Guards of the Citadel, but taller and all white, with wings resembling those of a sea-bird wrought of pearl and silver. Seven gems of adamant were set in the circlet. On its summit was a jewel, the light of which went up like a flame to represent Anarion.

The original crown of Gondor was said to be a plain Númenórean war-helm, the one worn by the Númenórean Kings in the Battle of Dagorlad; as Anárion's helm was crushed when he was killed, the war-helm of Isildur was used for the crowning of the Kings of Gondor.

In the days of Atanatar II Alcarin this was replaced by a jewelled helm.

Before replying to the challenge of the Witch-king, Eärnur put the Crown of Elendil lay in the lap of King Eärnil II in the houses of the dead and it remained there even after his loss, for nearly a thousand years.

On 1 May T.A. 3019 the rightful heir (Aragorn II Telcontar) came forward to receive the crown. The tradition had been for a new king to receive the crown from the hands of his father (or to obtain it from his father's tomb), but Faramir brought forth the casket with the ancient Crown and gave it to Aragorn. After chanting "*Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!*" Aragorn surprised the crowd by returning the crown to Faramir. At his request, Frodo Baggins took the crown and bore it to Gandalf, who placed it on King Elessar's head with the blessing, "Now come the days of the King, and may they be blessed while the thrones of the Valar endure!"

In the year Fo.A. 120 Aragorn went to the House of the Kings to lay down his life. In that place he bade farewell to his son Eldarion and, following tradition, gave him the Crown of Gondor.

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Ilúvatarism

### **Info**

Eruist Belief (Q."Eruaistale") was the religion of Eru Illuvatar as it was teached to Elves by the Valar and to men by the Elves. Eruist religions venerated Eru as he one true god and creator of all while the Valar were merely seen as Angelic powers and removed guardians of the World. Eruist Religion tended to be centered around personal faith. There was no official clergy or priesthood, most rituals were held in private and were simple and unpretentious. Eru was almost never directly called upon but rather seen as a removed god who usually did not interfere with the world. However some Eldar and men also believed in the Prophecy of Finrod that Eru himself would one day incarnate in Eruhin shape (as "Elpino") in the very world of Arda.

Besides of his appearance as "Adar" or "Ainatar", the removed Maker of Eä , or "Ilon", the embodyment of Meneland as "Crisan", "Ion", "Elpino" and "Runando", the "incarnate", the "son", the "anointed" or the "redeemer" many Eruists also believed in a third form or appearance of Eru: "Airefeä", in which form Eru could drive into the Hröa of his children to inspire them or even work miracles. Airefeä was also identified with the "Sa" or ritual templefire and with the flame imperishable or the secret fire. All three shapes or appearances of Eru were collectively known as the "Neldie" .

### **Notable Worshippers**

* Eälwe // Pap02
* Haarith // HOSTIS
* Thranduil // Molo97
* Aelandil // termix001
* Elfwine // Fvaltrock
* Beorgwine // Niruzola
Bow of Oromë

**Oromë** was an Ainu, one of the Aratar and a Vala who was responsible for the hunt. He was the brother of Nessa and the husband of Vána, who was responsible for the preserving of the youth made for all life in Arda.

## Item Stats

### LOTR Modifiers

ChillingEnduring

Fierce

Striking

### Potion Effects

None

During the Year of the Trees, when almost all Valar had withdrawn from completely from Middle-Earth. Oromë occasionally hunted in the forests of Middle-earth. It was Oromë who discovered the Elves when they first awoke at Cuivienen. Oromë named them the Eldar and had close relations with them.

Legends say that it was Oromë who created the rainbows using golden threads of Vána's hair, during the Hiding of Valinor.

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KingRandiu (player)

Joining in Spring of 2019, KingRandiu has been a very "on and off" player. His pattern usually consists of playing nonstop for 4-5 months, then disappearing for a year. When KingRandiu first joined, he was a blue dwarf. Although duped into thinking he was king by Kholl\_, this stint was relatively insignificant. After leaving, KingRandiu rejoined in Spring 2020, this time as a member of the growing Dale nation. After briefly being banned for landgrief (unrightful), he became extremely involved with the subcommunity of Dale, and are still quite fond of that time in Dale. After the server reset to the 5th age in summer 2020, Randiu would scramble for a now empty wizard role and end up with Radagast. Although enjoying the fact that he had a special role, Randiu was not satisfied, as many of his comrades were fighting for Sauron and Company, which by rule he could not fight for. Randiu would go on to sell the Radagast role in Fall 2020 and join his brother onionboy1101 in building up Gundabad. This stint was relatively short lived, as once many of his villages lost their recognition status, he fell disinterested, and would leave before the end of the year. Randiu would return in spring 2022 as onionboy1101 became Sauron, quickly making his way to a Nazgul position and King of Gundabad.

Aside from his small acomplishments in game, KingRandiu is mostly known for his discord activity. He is known to have folders of thousands of pictures, with the sole purpose of shitposting them like a firebombing campaign. Although one of the most frequent posters in the discord, he is rarely seen having an acutal conversation, opting for spamming random nonsensical pictures and videos. KingRandiu also has the most voided actions in roleplay, as he often tries ridiculous or just impossible stories. Even when inactive in game, he will stop by the discord just to make his presence known and to interrupt others to post explicit content from his camera roll. Even when he decides to take part in server roleplay, it is usually with the intention of changing the story and having his own fun. In conclusion, KingRandiu is quite the perculiar character, for as often as he is shitposting, he is found having genuine conversations and assisting others. Perhaps we will never know his motives or thought process, and maybe for its the best.
Ring of the House of Andúnië

The appearance of the Ring of the House of Andúnië

**The Ring of the House of Andúnië** was a ring carried by the Lords of Andúnië, the well-known and well-respected nobles of Númenor, descendants from Valandil.

Andúnië was a very important port city on the western coast of Númenor, where the Númenóreans received their elven friends from Tol Eressëa. The elves often brought gifts with them; this happened before the shadow fell over Númenor. Andúnië became a haven of the Elf-friends, who also known as *The Faithful*.

As the mistrust of the Faithful and the Valar grew, the locals of Andúnië would welcome the Elves only in secret. With the shadow falling further upon Númenor and it's people, Armenelos *(the largest city of Númenor)* became much larger and more important than Andúnië.

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Dramborleg

Dramborleg being held by Tuor

Long

Hulking

Enduring

Fire Aspect II

**Dramborleg** was the great axe wielded by Tuor during the **First Age** of Arda.

The weapon cleaved 5 balrogs during the fall of **Gondolin****.**

After Tuor sailed for Valinor, the axe remained on Arda and was kept by Elros and his descendants. Eventually, it became an heirloom of Númenor. Later, it was lost during the fall of Númenor in the Second Age.

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Servants of Sauron

Note: the Servants of Sauron is and old empire and does not exist anymore

#### **Administration Section**

Centralized: allies, enemies, and wars are decided solely by the commanding faction of the empire. Each ruler and Nazgul is entitled to share their concerns and thoughts about raising threat surrounding the Empire or diplomacy, it however is not mandatory for Sauron (or the emperor) to listen those calls and take action whenever the rulers or Nazguls tell him to. He takes the descision by himself and is not obligated to follow the calls made by rulers or Nazguls.

#### **Ruler Section**

Non-Elected Dictatorship: Sauron will always be the commander and emperor of the empire unless Sauron gives power to a different Nazgul/Rulers

#### **Volunteers section**

Disallow volunteering: the members of the empire cannot volunteer against their own empire, unless said otherwise by Sauron or the Emperor of Servants of Sauron. Raiding however is allowed between the factions, this must first be approved by Sauron or the Emperor of Servants of Sauron

## **History**

### Foundation

When Sauron first appeared in Mordor, the orcs immediatly rallied behind him and he sent his followers to the Kingdoms of Gundabad, Rhudel, Lothlorien and East lorien. Once Sauron conquered and colonized all surrounding territories to connect all Kingdoms, with now his followers in control of them, to form an Empire, the Servants of Sauron. The empire is meant to unite all orcish and evil faction together and destroy any nation or empire standing in their way.

It took Sauron years to unite all the factions in one Empire and fought countless of wars, many of which he won along with his followers. His most loyal and important follower, Uvatha especially helped him in this matter and successfully took control over the majority of the Misty Mountains.

When King Eomer of Rohan attacked Dunland and Isengard, the rulers of Dunland and Isengard looked for protection of the Dark Lord and joined the Servants of Sauron empire. Several hundreds of years later Angmar decided to join the Empire too.

The Empire was founded by Sauron (CeryusBusiness) on the 18th of July 2020.

 Lothlorien
 East-Lorien
 Gundabad
 Isengard
 Dunland
 Angmar
Lothlórien

## Information

The Borders of Lothlórien

Members of Glannen-onnen

In ancient times, it was one of the powerful factions in all the Server with the guide of the High King Legolas (Trild900), who built Cerin Amroth and Caras Galadhon.

After High King Legolas passed away, the entire kingdom went to a decadent status and Lothlorien lost his old great power. After that King Carantir joined the Empire of Khazadul until the first fall of the empire.

When King Celeborn (Giacobrick) of Lothlorien, , obtained the throne the faction returned to its old power becoming one of the founders of Forodrim Ardhin alongside the other elven factions.

   After Galadriel's and Celeborn's department for Valinor , their influence in Lorien started fading giving a chance to other political factions to gain more political influence. There were many different faction but the one which stood out was Glannen-onnen. For years Celeborn and Galadriel kept a close eye on the faction limiting its influence. The faction was lead by Maeron (Sup3rDuck) and Auriel (akalii) who eventually claimed the throne of Lorien. At the 444th year of the fourth age , the Silvani Hegemony was formed between Lorthlorien and East Lorien. Lothlorien has been kingless for much of the fifth age, and after the collapse of the Republic of Mordor, it is open for the taking, and its fate is open to whoever controls it.

## Glannen-onnen

The Glannen-onnen view other races as lesser . Despite not encouraging these races' extermination, they do limit their freedom and do not allow them to have administrative positions. Only pure silvans are accepted in the realm and the army. The party calls for the regeneration of the Galadhrim and the establishment of a culturally homogenous Lothlorien. The High King and Queen hold all the power and anyone who opposes them is sent to mining camps.
Kochmü Caliphate

Flag of the Kochmü Caliphate

The **Kochmü Caliphate**, also known as "the Caliphate", is an empire that lies east of Rhudel and of Mordor, part of which are the **Balchoth** and the realm of **Khand**. It was formed when these two Illahvatarist States chose to unite under a single Caliph to spread the Word of Illah and of the Prophet.

## **Empire structure**

### **Administration section**

The Caliphate is centralised, which means that any political action, such as alliances and wars, are first decided or have to be approved by the Caliph (the emperor).

### **Ruler section**

The Caliphate is ruled by a non-elected emperor, the Caliph, whose rule is absolute and hereditary.(Current ruler:Nogai/Yami\_Scar)

### **Volunteering section**

The Caliphate disallows volunteering of its members against itself. In fact, any believer who fights against the Caliphate is to be considered a *kafir* (disbeliever).