Sanic

Readers' discretion is advised.
Mentions of **character death**, **explosions** and **manipulation**

* Normal
* Dawn
* Midnight
* Regal

**Midnight**

* Sanic's House (current)

*“What you said made her do it. Are your words gonna make me do it too?”*
— Sanic to flecks, questioning whether she will kill because of him, like Daxi.

**Sanic** officially joined the AstralSMP on 24/06/2021, but didn't participate in lore until 13/10/2021.

He was originally quite a friendly character, aiming to live peacefully on Dawn, away from his troubling past. However, he eventually got dragged into the conflicts within the SMP. Sanic attempted to help those he believed were good, including Skye, but was later manipulated by flecks into believing that she's a liar, and has grown to hate and fear many people on the AstralSMP.

## Biography

### Appearance

Sanic is a fairly small and lithe teen, with various animalistic traits. He has short, scruffy hazel brown hair, with blueish-grey cat ears and a pair of patterned, coral-pink wings growing out of the sides of his head. He also has a few blue feathers growing out of the sides of both his cheeks, and after losing her first life, the right side of her face is covered in burn scars. His left eye is cyan, whilst his right eye is corrupted, black with a simple white iris and black sclera, as well few scars coming down from her eye and along the right side of his face. He also wears circular, gold-rimmed glasses due to his weak eyesight. Sanic has another, much larger pair of pink wings growing out of his back and more blue feathers growing out of his elbows and heels. His left hand and right foot is replaced by a grey cat paw and hind leg, whilst his right hand and left foot are dark grey, bird-like and clawed. He also has a large, floccose, spotted and striped grey tail growing out of his lower body. Sanic wears quite a few outfits, depending on where he is, this includes his normal outfit, his Dawn outfit, his Midnight outfit, and his regal outfit.

His normal outfit consists of ocean-blue clothes with exposed shoulders and fingerless gloves, with a golden ring covering the end. Sanic has dark blue baggy shorts which go down to his knees, teal tape binding around the lower parts of her legs, arms, torso and tail, and a cyan scarf around his collar, connected by a small golden decoration.

His Dawn outfit includes various, warm-coloured clothing with crimson fingerless gloves, and the same golden rings at the end. He has a dark red crop top, and puffy red and orange sleeves on his arms, exposing his wrists and shoulders. Sanic has an orange scarf going around his neck, and a few going down his body and around his waist, which connect to a sun-shaped, golden emblem, with also some brown pouches connected to it, hanging around his hips. He has more orange robes hanging down from his waist which cover some of his legs. Sanic has red baggy shorts which go just below his knee, and wears socks similar to his fingerless gloves on his feet. He also has an orange scarf covering the base of his tail, and a golden ring further up around it.

Her Midnight outfit consists of icy blue snow-wear with dark blue shorts connected to light blue leg warmers, with fur on the top and bottom of them. She has a blue poncho, covered in light blue fur, and short sleeves held down by fluffy arm braces. She wears more small, brown pouches around her waist, which connect to a golden, crescent moon-shaped emblem, with a few small, decorated, marine blue banners hanging down from it.

Her regal outfit includes a pink and purple coloured suit, with darker bandages covering her legs and arms, and bubblegum pink binding around her torso, wrists and tail. She has a few long but small pink and white banners hanging down around her waist down to her knees, and baggy, dark purple shorts going down to her knees. Sanic also has a light purple cloth around her neck, held together by a small golden decoration, and a white shirt showing underneath her lavender suit, and a few golden earrings. She wears light purple fingerless gloves around her hands, which have golden rings at the end of them.

If Sanic starts experiencing incredibly extreme emotions, such as fear, anger, or sadness, she will become Corrupted. This state causes her to become entirely grayscale, both eyes turn black and white with constantly flowing tears of ink-like liquid. Her hands, feet, tail, feathers and wings also become void-black, occasionally also dripping with a strange substance, leaving a hollow and terrifying creature from what used to be a kind teenager. She also gains a bit of strength whilst in this form, and often cannot control her own actions, blinded by her feelings. Once her emotions die down, she turns back to her normal state, but there is some permanent damage left on her body from her Corrupted form, which is why Sanic tries her best to not transform into this again.

## Personality

Sanic came onto the SMPs positive and outgoing, eager to make new friends after months of loneliness, but the conflicts she’s been dragged into have changed her drastically. She’s a quiet child, and only comfortable around close friends, people she dearly trusts, and will often shut herself off or hide from strangers. She’s incredibly curious however, which often ends badly, and will try to wander off into the unknown whenever she can. Sanic likes to be a follower, willingly listening to orders, allowing her to be easily taken advantage of. After the losses of both Lives, Sanic has become incredibly paranoid and is often on edge, even around friends too, and only feels safe within the comforts of her home. One of the strangest things about her is that she seems to have seperate memories from Dawn and Midnight, and seem to be fully or partially reset after she loses a life, depending on how she dies.

### Background

Sanic originated from a peaceful village in the distant lands on Dawn. She lived happily with her family, until she caught an abnormal disease, causing her to grow animalistic traits such as feathers, fur, wings, etc. This caused her village to grow a deep hatred and disgust for her, constantly shaming her, her brother especially. One day, she finally had enough, lashing out at her brother and becoming Corrupted, accidentally killing him in a brutal fit of anger. After she calmed down and realised what she’s done, she managed to turn back to her normal state, yet as a consequence of becoming Corrupted, her right eye remained black. Soon after, her village realised what she did, and exiled her, threatening her with death if she ever came back. And so, Sanic ran away, and travelled for many months, being forced to fend for herself at such a young age in such a wide world. Eventually, she just barely managed to reach Dawn, finally able to rest and take shelter, not for long however.

## Major Events

### Arrow's Party

It starts with Sanic, Leaf, Dave, Okapi and Adder sitting around the Midnight Spawn campfire, enjoying the short peace. Sanic remains nervous, hiding behind Leaf most of the time, and telling her how she doesnt know some of the people here. Leaf introduces her to Okapi, who greets her, and also meets a few others. Arrow arrives, to which instantly gets Sanic on edge as she recognises them from earlier. Arrow introduces themself, stating how most of the SMP has been stressed recently, and so he invites them all to his party as an attempt to mend their trust. Sanic is instantly sceptical, and Leaf asks Sanic if she knows Arrow, but Sanic lies, saying no. Most of the others are willing to go, and Opia arrives too, who offers to take care of Adder, and so Arrow starts leading the others to the party. They all arrive at a giant decorated and domed structure, to which everybody is amazed by. However, Sanic sticks close to the edges of the room, not trusting anything or anybody. Leaf invites her outside, to which Sanic follows, and Leaf gives her an enchanted gapple, just in case something happens. They both go back inside and talk with Dave and Okapi, discussing how they dont trust this party. Arrow invites them all to take a seat, and wants to show the guests their 'surprise'. They all sit down, Sanic once again sticking close to Leaf. Arrow finally reveals the 'surprise', to which fireworks fill the air, everybody admiring the show, until the sound of TNT igniting underground fills the room. The guests all start running, except for Sanic, who's caught in the explosion.

She gets killed in the disaster, and many others suffer injuries too, especially broken bones. Sanic eventually respawns and limps back to the site of the disaster, numb to her injuries. She gets back and stares at the explosion site, registering the damage and hiding in one of the small caves, too scared to move. Leaf comes by and asks Sanic if she’s ok, who admits she thinks she lost a Life. They all decide they should be quick to move, and start walking back to Spawn, reaching Okapi's house, finally safe. Leaf leaves, saying she'll be back soon, and Sanic tries to follow, but already gets lost easily and just barely manages to find her way back. Okapi invites Sanic to come over so she can treat her injuries, and discovers that she received some moderate blast injuries, which she was too shocked to feel. Okapi bandages some of her face, and Leaf returns, hurt, so Sanic gives her back the gapple she gave her so that she feels a bit better. Sanic goes to open the room door to see if anybody's outside, to which she sees Streamless, immediately scrambling back to hide behind Okapi and Leaf. He begins talking to the wounded bunch, also mentioning how Adder’s gone, and the others suddenly realise, growing angry at Streamless. Sanic quickly hits Streamless with an axe in a fit of stress and fear, to which she is greeted with a crossbow pointed at her, and retreats back behind Okapi and Leaf, afraid. Streamless eventually leaves, and Sanic starts panicking and plucking out her feathers, but is stopped by Okapi, and finally comforted.

### The Battle Meeting

Sanic is met with Skye, Tonnie, Daxi and Soley in front of her cottage, all of them waiting to discuss the plans for The battle against Streamless. She invites them in, and Skye starts explaining the plans, sharing the map of the battlefield and TNT inside the pillar in the middle. Skye also mentions Dave’s idea of enderpearl stasis chambers in case of an emergency, but somebody would need to stay behind to trigger them, and there was no way to let them know when to do it. Tonnie offers to stay behind, but also suggests a second person to volunteer who will be teleported back early to let him know how the battle is going and if he should teleport everybody back sooner. Everybody agrees this is the most suitable method, and Skye also mentions she will work on a bunker to hold the chambers and potions she and some others have been preparing. Discussing a few more things, Sanic’s guests eventually leave, all of them preparing for the final battle.

### The battle against Streamless

Sanic arrives at the meeting within Skye’s basement, where final plans for the battle are discussed. She eventually grabs a few resources, but hangs back a bit from the rest of the group, and asks Skye if she can talk to her as the others head on to the battlefield. Sanic starts confronting Skye, how they could lose, how they could all die, and how she has barely any hope for Skye and everybody else, but Skye argues back, asking her to have at least a bit of optimism. Sanic notes how Skye has lost everybody around her, asking whether she will be lost too. Eventually, flecks arrives, who is greeted coldly by Skye. He tells Sanic to come, confirming their alliance, shocking Skye as they all have a final confrontation. Sanic mentions how flecks cared for her more than Skye ever did, and they both leave, following the others to the battlefield. At first, flecks and Sanic watch the battle from a distance, but soon run into the middle of it, attacking the others. In a fit of anger and hate, Sanic starts attacking Skye, who refuses to fight back. She keeps fighting her, until Ghost!Vox shoots her. Killing her.

Sanic respawns in the underground tunnelsystem, alone in the dark, with no memories and a blood-stained face. Terrified, she curls herself up, crying. At last, she hears somebody walking in and cries out, asking who they are. The stranger reveals themself to be flecks, immediately asking her how she got here and if the ghost brought her. Confused, Sanic asks who he is, and also who the ghost is. Brushing it off, flecks says he’s her friend, asking if she’s ok apart from the blood, but Sanic is still confused by who this stranger is. Puzzled, flecks says Sanic knows him, and apologises for letting her get hurt in the battle whilst checking her for any injuries, and is surprised to find that she has no actual wound on her face. She asks what battle he means, so flecks tells her about the battle against Streamless, and also mentions Skye, and grows worried about Sanic possibly hitting her head due to her behaviour. However, he dismisses it, and hugs her, thankful she’s not dead. Again, Sanic asks who Skye and Streamless are, so flecks notes it as the shock from the battle, telling her to rest. Accepting this, Sanic agrees to go rest, but also asks flecks if he can put a light somewhere, because of her fear of the dark. Immediately, flecks starts igniting the lanterns, telling her that she’s safe and won’t let anybody else hurt her. At last, he reminds her again to get some rest, and leaves to relight the remaining lanterns, and Sanic finally goes to sleep.

```
**October 13th, 2021** - "Introduction"

```

Sanic wakes up on DawnSMP after ages of being absent, and decides to go out into the main Spawn area, exploring all the new shops. Along the way, she meets Skye, and they introduce each other, friendly. They both show their houses, and then make their way back to Spawn, where they also meet Scuorge. At first, Skye and Scuorge are wary, Scourge mentioning how she’s heard of Skye somewhere else, somewhere much darker than DawnSMP. Again, Skye and Sanic show Scuorge their houses, so Scuorge takes them to her castle, which they’re both fascinated by.

## Items

  Unicorn's Wrath
  pickmog
  gun
  bitection
  Birdie’s Memory Book
  The Fox and the Bird
  Friendship Feathers
  Sanic’s Lantern

## Trivia

* She can’t swim, if somebody threw her into water she would immediately start panicking, and the water would clog her wings and clothes, causing her to drown, and she would have no way to save herself.
* Ironically, she can’t fly, as nobody has ever taught her how to, and also partly because she is terribly afraid of heights.
* She often plucks feathers from her cheeks or wings when she’s upset or stressed, but they grow back soon after.
* She likes to decorate her house with feathers.
* She can’t see glass, because of this, she can’t really see her own glasses, but wears them because she likes how they look, and they still improve her sight somehow.
* She is incredibly afraid of the dark, and would instantly start crying if she was put in a room with no light.
* If she really trusts somebody, she’ll give them one of her feathers as a sign of pure friendship.
* When she’s scared or upset, she’ll cover herself with both pairs of wings as a way to protect herself, but she will also do this if she’s annoyed at somebody.
* She hates tight spaces.
* She’ll often hide behind people that are taller than her when she’s scared, but even if they’re shorter than her, she’ll lean down so she’s still hidden.
* After she lost her second life, flecks was the first person to see her, so she started imprinting on him and now often follows him around.
* Her favourite animals are axolotls, foxes, and cats.
* She has many pets, but her favourite is a white, cyan, and pink axolotl called gogy.
* She often taps people to get their attention.
* Her favourite colours are pink and blue.
* She doesn’t like the rain and cold.
* Although she isn’t skilled in combat and is physically weak, she won’t go down without a fight if faced with danger.
* She has a netherite sword on Dawn called ‘Unicorn’s Wrath’, which was gifted to her by Scuorge. It’s now in her Ender Chest after she lost her second life.
* Her favourite flowers are forget-me-nots and daisies.
* She really likes overgrown places, such as lush caves.
* She doesn’t like wearing armour as it’s heavy, but will if she must.
* She always carries a special lantern on Midnight, which helps her cope with the dark.
* She hates monsters, especially spiders.
* She’ll often get attached to people she really trusts, and will treat them like family.
* To gain her trust, you must first treat her kindly, but intimidation also works well, causing her to fear and obey others.
* When there’s lots of loud noises, her ears will start twitching so she’ll try to cover them with her hands and wings.
* When she’s angry or trying to seem threatening, she’ll fully open and display her wings and fluff up her tail to try and seem bigger.
* She is a tomboy.
* Transmasc and aroace