Orion star system

The **Orion star system** is a pre-charted primary star system and gate network in Evochron Legacy.

## Summary

Orion is one of the oldest systems that has been colonized and it is one of the most populous. Yet, Orion is also one of the most inhospitable systems to ever have been colonized. Toxic atmospheres and next to no avenues to terraform through the centuries have left these worlds barren dome shielded super-cities with no way to ever breath the air of a planet. At least not for longer than 15 seconds without death.

With the fall of Thuban the system has lost most of its luster and military weight and thus will likely not be developed further, however its infrastructure is quite well received.

## Location

The **Orion star system** lies roughly in the center of the Orion region.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: Low
* Local Ship Abilities: Medium
* Military Carriers: 0
* Economy Classes: B, G
	+ Fulcrum distance
* Control: Alliance

## History

### During Legends/Mercenaries

Orion was one of the earliest Federation controlled systems, dating back as far as the early 23rd century. It has several well established colonies and companies that support is local economy. Orion is largely self-sufficient with most local mercenaries working for one of the companies, so there isn't much demand for outside assistance in trade. On the positive side, this means low prices for available items and ship construction is similarly affordable. This makes Orion a good location for buying and it's a fairly safe system for new mercenaries who may not be ready for more hostile systems with more advanced technology.

Faction Details:

* Energy Companies - Strong presence, dominant political and economic force.
* Navy/Military - Moderate presence, primarily protects energy interests.
* Rebels - Light presence, primarily opportunistic explorers who remain reclusive.
* Guilds/Clans - Uncertain presence, rumored to patrol low traffic areas.
* Miners - Moderate presence, works with energy companies.

### Arvoch Alliance

Orion was a major battleground in the long Dissolution War and the goal for a final desperate breakthrough by the A.C.S Nova during the last stages of the war. The sudden Vonari invasion led to the Orion Massacre of the Federal battlegroup that planned to engage the Nova. It was one of many events that led to the end of Federal superiority in the war and forced a peace deal on the two powers.

### After the Insanity War

Orion was one of the early targets during the Arvoch Alliance Vonari invasion but has suffered little ill consequences since then. It commonly was a battleground between Federal and Alliance battlegroups which fought over it to get a bridgehead into Thuban or to hold Thuban itself pushing into Sirius. With the demise and near destruction of Sol and Sirius, the entire western flank to enter Sol on short distance has become far less relevant and thus Orion has become less of a military target. Most especially since the First Federation of Thuban has fallen itself.

In the last stages of the Insanity War, Orion was the base for wormhole experiments to directly invade the heartlands of the Second Federation in Merak. These plans were never put in effect after the renewed Vonari invasion and defection of super carriers left the Alliance unable to follow through by lack of forces. In their typical paranoia the Alliance has created the wormhole far outside of Orion, which unlike the Emerald wormhole makes it far less viable for civilian use.

## Trade Routes

The local economies don't need the mining goods, but general economies work best transregional during trade. As such Orion is best used to trade to or from for secondary industrial goods.

## Stellar Bodies

Local Stars: 1

* Orion A
	+ Coordinates: (-1000 0 -2398)

Local Planets: 3

* Orion Prime
	+ Coordinates: (-1000 0 -2400)
	+ Distance: 2 Sectors
	+ Economy: General
	+ Population: One capital, two settlements
	+ Terrain: Desert
	+ Conditions: Sulfur atmosphere
	+ Special Status: Ringworld

* Orion Delta
	+ Coordinates: (-1002 0 -2397)
	+ Distance: 2 Sectors
	+ Economy: Biology
	+ Population: One capital
	+ Terrain: Desert
	+ Conditions: Clouds, carbon atmosphere
	+ Special Status: Ringless

* Orion Sigma
	+ Coordinates: (-997 0 -2403)
	+ Distance: 6 Sectors
	+ Economy: General
	+ Population: One capital, two settlements
	+ Terrain: Desert
	+ Conditions: Clouds, sulfur atmosphere
	+ Special Status:

Orion PrimeOrion DeltaOrion Sigma
## Stations and Carriers

### Stations

* Orion Station (-1000 0 -2400)
	+ Alliance

* Delta Station (-1002 0 -2397)
	+ Alliance

* Sigma Station (-998 0 -2403)
	+ Alliance

## Jump Gates

* Sirius (-1000 0 -2400)
	+ Destination: (-2297 0 -3698)

* Thuban (-998 0 -2397)
	+ Destination: (-2 0 -503)

## Wormholes

* Orion Wormhole (-1000 0 -2340)
	+ Destination: Merak (-1998 0 2499)

## Stellar Resources

### Asteroids

* Asteroid Mine (-1000 0 -2400)
	+ Metal = Med / Diamond = Med / Platinum = Med

## Colonized Sectors

* Prime Sector
	+ Unknown 50.2k 0 -70k - Abandoned Data Beacon
		- Warns pilots of an unknown wormhole in the north (the Alliance High Command knows it and its target)
* Delta Sector - Scanned / No Unknowns
* Sigma Sector - Scanned / No Unknowns
* Sigma Trade Sector - Scanned / No Unknowns