recursal/Fanatic-Fandom huggingface dataset:
Tree of Duality

* Avatar
* True Form

## Summary

The Tree of Duality is a cosmic and expansive compass that exists within the Megaverse, its shade encompassing the conceptual dichotomy of duality itself. Its roots stretch throughout the Megaverse in its entirety, moving throughout the entirety of reality. As its roots move throughout reality itself, it has the capability to create avatars of its true and infinite being that stands in the center of the Megaverse. As its shades encompass the conceptual dichotomy of duality, it holds space and time within its branches and the light of entire universes are emitted as it breathes in the essence of reality. It is unknown if it holds any dimensional structure but multiple geniuses from across multiverses do have to agree that there is some degree of dimensionality within, due to what it produces.

The Tree of Duality produces various pools that are deep into reality, becoming 5-Dimensional pools of existence that can power entire multiverses and universes entirely if used correctly. Even God-Like entities are capable of pulling on this massive pool to produce power far beyond their grasp. However, if one were to drop something into such a pool, it would be razed from existence and would never be seen again.
Scottsville Service Plaza

**Scottsville Service Plaza** is a highway service plaza located on the New York State Thruway (east).

## Services

### Restaurants

* Burger King
* Dunkin' Donuts

## See also

* /Gallery of arcade games
* /Gallery of decor
* /Gallery of gift shop merchandise for sale
* /Gallery of play area equipment
* /Gallery of posters
* /Gallery of restaurant equipment
* /Gallery of signs
* /Gallery of vending machines
* /Miscellaneous gallery
Time Manipulation

## Disclaimer

This is directly taken from VsBattle Wiki, all the credit is to the admins and members of the wiki.

## Summary

**Time Manipulation** (sometimes called Chronokinesis) is the ability to control time itself. Examples include time travel, precognition, slowing down time, speeding up time, stopping time, etc. As time and space are connected, many users can also manipulate space.

## Examples

As with all example lists, this is not comprehensive.
What is Happening

## Summary

This is literally just a bunch of idiots playing around on a discord group chat that tells about a bunch of their original characters doing shit in reality breaking shenanigans.

Outside of meta, there is the whole fact that there was originally, an Omniverse. A collection of varying universes and multiverses, spanning throughout it, and this tells about the story of the characters within it. Whether it be a bunch of jars somehow taking nearly the entirety of the Omniverse, or from an edgy oc deciding to destroy it all, there is a bunch of shit. Then someone decided to slam their idiotic head on the reboot button and retcon it all.

Now, we are currently in the rebooted Omniverse, where we start off with the first multiverse and following our heroes back up through the echelon, gaining a ton of differing powers along the way. This is like a budget Everybody Wants to Rule the World, but apparently it is now on fucking steroids or some shit. There are a bunch of crossovers all over the place, ranging from RWBY to literally Warhammer 40K or the SCP Foundation.

## The Timeline

So, with this strange time wobbling on, someone must be around to understand what the shit is happening. Understandable, so there are currently two timelines that are split off from each other due to the reboot, so there is originally the pre-reboot and reboot version.

Pre-Reboot Timeline: Beginning Multiverse->The First Multiverse->The Second Multiverse->First Omniverse->Destruction of the First Omniverse->Creation of the Second Omniverse->First Large Scale War of the Second Omniverse->Infinitey Code Saga->Jar War Arc->Lotus Arc->Madness Arc->The Wipe->The Reboot/Retcon

Reboot Timeline: The Reboot/Retcon->The Nothing/Nihil and Plegma come into being->Plegma creates the First Multiverse->The Nothing/Nihil begins to corrupt the Multiverse in order to destroy concepts->Plegma picking protectors from another reality->Current Roleplay happening
Sand Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, give all the credit to the admins and members of the wiki.

## Summary

Power to manipulate sand. Variation of Earth Manipulation.

User can create, shape and manipulate sand, a naturally occurring loose, fragmented/granular sedimentary material composed of finely divided rock and mineral particles ranging in diameter from 0.0625 mm (or 1⁄16 mm) to 2 mm.

The most common sand is composed of particles of quartz (colorless/slightly pink) and feldspar (pink/amber). Black sands, such as those found in Hawaii, are composed of particles of obsidian formed by volcanic activity. Other black sands include materials such as magnetite and homblende. Coral sands are white or gray, and sands composed of broken shell fragments are usually light brown.

## Possible Uses

* Create/generate/increase sand of any grain-side or shape (rough/smooth, dust-like/coarse).
* Shape, compress, and/or otherwise manipulate sand.
	+ Efficacy Manipulation including speed, density, hardness and/or sharpness.
	+ Generate pits of quicksand.
* Burrowing with choice between simply gliding through sand or leaving tunnel.
* Earth Attacks using sand.
* Ground Liquification only sand.
* Move/lift sand at nearly any speed whether in/on surface, air or water.
	+ Geokinetic Flight using sand.
	+ Matter Surfing by riding a mass/wave of sand.
* Psammokinetic Constructs, including weapons, walls, armor or allies/servants.

## Limitations

* May be unable to create sand, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Water and Blood Manipulation can make sand heavier and harder to manipulate.
* Fire Manipulation can melt sand into glass.
* Ice Manipulation/Freezing can turn sand solid.
* Sand can be weighed down when mixed with a powder of higher density, such as iron or gold dust, thus reducing manipulation.
Schuyler Service Plaza

**Schuyler Service Plaza** is a highway service plaza located on the New York State Thruway (west).

## See also

* /Gallery of arcade games
* /Gallery of decor
* /Gallery of gift shop merchandise for sale
* /Gallery of play area equipment
* /Gallery of posters
* /Gallery of restaurant equipment
* /Gallery of signs
* /Gallery of vending machines
* /Miscellaneous gallery
Water Features

Water features are an entire hobby unto themselves.
They are included here because they add to the
beauty and tranquility of your garden. Some aquatic
gardens incorporate acquatic plants and fish, or just

stick with the basin and fountain. It all depends upon the level of committment a gardner is willing to invest.
Power Modification

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Summary

**Power Modification** is the ability to alter, interfere with, or modify other powers. Differing from Power Nullification or Statistics Amplification, Power Modification is able to change the function of an ability in some shape or form, such as turning superhuman strength into superhuman speed. It should be noted that users must be able to interfere with the nature of the ability itself for this to be listed in their profile.
Longevity

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

**Longevity** is the ability to age far more slowly than any normal being, allowing the user to have a lifespan that far exceeds any human, sometimes reaching hundreds or thousands of years if not longer.

Unlike characters with Immortality Type 1, beings with Longevity do still age, and thus will weaken and eventually die of old age, however long this process may take.
Psychometry

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Summary

Psychometry is a power where a psychic is able to gather information from its surrounding environment. This information comes in the form of skills, memories or knowledge of past objects and people most often through touch. The power is very useful in the way it can be applied. It can be used to find out the weakness of an opponent or in some cases it can be used to "Learn" the skills needed to use an object i.e a psychometric character can learn the skills of a master swordsman just by touching the blade.

## Users

* **The Emperor of Mankind**
* **Joseph Rivera**
Warners Service Plaza

**Warners Service Plaza** is a highway service plaza located on the New York State Thruway (west).

## Services

### Restaurants

* Burger King
* Starbucks

## See also

* /Gallery of arcade games
* /Gallery of decor
* /Gallery of gift shop merchandise for sale
* /Gallery of play area equipment
* /Gallery of posters
* /Gallery of restaurant equipment
* /Gallery of signs
* /Gallery of vending machines
* /Miscellaneous gallery
Reality Warping

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Summary

**Reality Warping** (sometimes called Reality Alteration or Reality Manipulation) is a term used to describe the ability to manipulate reality itself.

The ability to change reality into how the person in question sees fit, while ignoring the rules of science. Users can alter any item already considered real. Any decision made in the past, any item ever created, any movement, choice, color, atom, or molecule that exists can be changed. All of existence bends to the imagination of a reality warper. Users can rewrite the laws of physics and then change them back in an instant, universes can bend to the will of a reality warper. Examples include erasing things out of existence, granting wishes, creating universes, creating/altering matter, time manipulation, spatial manipulation, etc.

## Possible Uses

* Alter time
* Alter the elements
* Change probability
* Speak items, decisions, or events into reality
* Create new items or imagined items
* Give themselves or others new powers
* To wish hard enough that changes target decisions
* Changing a map rewrites the landscape
* Users may automatically return another powers changes like illusion or spatial manipulation to the original
* Cause paradoxes
* Randomize the universe
* Rewrite physics
* Users change where the universe around them sits putting them anywhere instantly, similar to teleportation
* Reverse constants, like falling equals going up or doctor means warrior
* Resurrect the dead
* Completely or partially erase things from existence
* Etc.

## Types

* Creation
* Matter Manipulation
* Magic
* Quantum Manipulation
* Information Manipulation
* Spatial Manipulation
* Time Manipulation
* Conceptual Manipulation
* Plot Manipulation

## Users

* **Cloud** (via WAAGH)
* **Caleb Rivera**
* **Joseph Rivera**
* **The Emperor of Mankind** (via tapping into the Warp)
* **Plegma**
* **The Scarlet King**
* **Azathoth**
* **Yog-Sothoth**
Morality Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Summary

**Morality Manipulation** is the power to manipulate one's own morality, for righteous or nefarious acts and is an off set of Mind Manipulation.

## Possible Uses

In many ways, Morality Manipulation functions similarly to Mind Manipulation and its sister power, Mind Control in the way that it warps the mentality of whoever it is used upon. However, unlike Mind Control, Morality Manipulation doesn't necessarily force the target under their control, but instead makes the target join their side by force. Of course, there can be and often is overlap.

## Types

* **Morality Control**. A supernatural form of the ability. Using mind manipulating powers, the user can forcefully control the morals and loyalties of the target, making them their slave, right-hand-man or even just something who abides by their laws.
* **Perception Manipulation**. Some uses of the ability can cause the target to view certain people as literal monsters, causing severe psychological stress, which can eventually make the target snap.
* **Complete Control**. Complete Control, as the name may imply, is having complete control over one's morality, laws and view points of the enemy. This is effectively the same ability as Mind Manipulation.

## Limitations

Morality Manipulation doesn't necessarily make the target a slave or tool in the same vein as other Mind-based Powers and thus there's a chance that whoever is put under the spell can turn on the user.
Self-Destruction

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Self-Destruction** is the ability to detonate oneself in an attempt to kill their foe with the blast. This process is almost invariably fatal to the user, but some characters are capable of surviving their own self-destruction techniques.
Resistance

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Resistance** is the power to withstand the effects of certain abilities through varying means. The highest degree of resistance is outright **Immunity**, supposedly making the user in question completely unaffected by such abilities.

Of course, simple resistance to one showing of an ability isn't enough to ignore all uses of that ability, as some applications may be far stronger, while others may work differently, meaning they must be resisted differently. As a result, when resistance is listed on a page, it's important to describe the specifics.

Qualifying for Immunity is difficult, as no simple show of resistance is enough, and statements could easily be hyperbole or only apply in-verse. Immunity should only be given when the user in question entirely lacks what would normally be affected. An inorganic being, for example, has no biological components to manipulate, and an entity without a soul won't be harmed by Soul Manipulation.

Specific resistances do not necessarily translate to broad ones, though resisting a versatile power with many applications (such as Mind Manipulation) may provide a similarly expansive defense. Even then, when the same ability is performed differently, resistance may prove futile. For example, a character may resist mind manipulation that targets the brain directly, but would be in trouble against a power that targets some incorporeal idea of the mind itself.

With some characters, resistances and immunities may need to be activated, rather than something that is constantly up and useful. In these cases, it should be mentioned - the same goes if the resistance only applies to certain parts of the user's body.

## Notes

Instances where Character A defeats Character B, Character B fails to defeat a Character A, or the like, aren't enough for Character A to have resistances to all the powers Character B has. Multiple factors such as CIS, Plot-Induced Stupidity and/or a Speed Blitz can be at play if no further details are given. Cases like this may include complicated, long fights Character B may want to win due to significant reasons, even if the details of the battle weren't clearly detailed. Exceptions include instances where it's explicitly indicated that "all of Character B's powers won't work on Character A", or equivalents.

Also, just because a character's other powers scale up in another key after a power boost doesn't mean their resistances do too.
Body Puppetry

## Disclaimer

This is taken directly from VsBattle Wiki, give all the credit to the members and admins of the wiki.

## Summary

**Body Puppetry** is the ability to control the body or bodies of others. Unlike its counterparts Mind Manipulation and Possession, it does not work off controlling the mind or inhabiting a body, rather it functions by controlling another's body directly from a distance without affecting the soul or mind. However, the end result is often extremely similar, so it can often be confused as either the aforementioned abilities, even in-verse.

Sometimes the ability can come through or with Biological Manipulation or Blood Manipulation
Universe

## Summary

A Universe is a sphere that holds a space-time within itself capable of producing an infinity of varying timelines. The spherical shape is because of how space-time itself is curved, creating that shape. It is the starting point of the Omniverse, held within the Multiverse. This is such the case with both Pre-Reboot and Reboot versions of the Broken OC Roleplay.

Each Multiverse holds an infinite amount of varying universes, depending with some universes having minute details such as a different blade of grass being blown away in the wind, or as big as a galaxy not being there.

## Timelines

Timelines themselves spawn from the spherical universes, and branch outwards from the universe it is born from, breaking out of the spherical shape of curved space-time. For the infinite amount of choices that are born from the universe, it spawns an infinity of other timelines. However, as these timelines are capable of having their own amount of choices, those too are infinite, and this continues on ad-infinitum for each universe.

## How the Multiverse hasn't Combusted Yet

So with an infinity of these sets of timelines that continue on in this ad-infinitum cycle, the Multiverse would be nearly held together. However, that is not the case, as these timelines themselves branch downward instead of upward into the Abyss. Alongside this, the Multiverse has a center-point, an Axis that keeps it all together.
Fate Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all credits go to the admins and members of the wiki.

## Summary

**Fate Manipulation** is the ability to manipulate destiny itself to achieve a desired result. More subtle forms of the ability can simply nudge events in the users favor while more powerful variations can make it possible to ordain one's victory against their opponent.

## Types

* Probability Manipulation
* Causality Manipulation

## Limitations

* In a deterministic reality, it may be impossible to change certain events.
* This ability is completely useless against those with Acausality.
* Changing destiny to ordain one outcome may lead to unpredictable results as additional outcomes may be out of the user's reach.
Summoning

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**The ability to summon various beings.** The summoned beings may come from a distant place, a different plane of reality, a universe, etc. Also includes calling of undead, souls, energy beings or information beings.

## Possible Uses

* **Summoning material entities** - In this case, the object already exists somewhere. It should be transferred to the right location. Includes dimensional manipulation, and the parts of necromancy that allow manipulation the bodies of the dead. The disadvantage is that after the destruction of the material body, such an ability would be of no use.
* **Summoning intangible entities** - In this case, summoning a soul or a spirit. Since it is an immaterial spirit initially, it can be summoned at any time and in any place. It is even possible to provide a tangible form (for example, instill within a suitable container or creating a body via manipulation of matter). The advantage of such summons is that the destruction of the material body will not be a deterrent. Moreover, the physical body might regenerate as long as the spirit occupies it.
* **Summoning higher beings** - Special spells, rituals, or specific manipulation that summons natural gods. This form of summoning is far superior to summoning regular spirits. The disadvantage of this type of summons is that the summoner control is much weaker, and mostly negligible. By and large, the summoner is forced to rely on the good will of the summoned being. If there is any change in their intention to help, the summoner cannot force them.
Damage Reduction

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Damage Reduction**, also known as **Damage Minimalization**, is an ability to decrease and reduce the damage the target takes making them harder to defeat or destroy.

This is different from Statistics Reduction, because the opponent's statistics are not reduced, just the damage alone.

This is also different from Statistics Amplification because nothing of their statistics are actually amplified.

The users of this ability are usually considered as tanks or hard-to-kill because of their potential to prolong the duration of the fight without any fatal damage.
Magma Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

Power to **manipulate geothermal molten substances**. Combination of Earth Manipulation and Fire Manipulation. The opposite of Ice Manipulation.

User can create, shape and manipulate molten rock (magma while underground, lava when on surface), a mixture of molten or semi-molten rock, volatiles and solids, it may also contain suspended crystals, dissolved gas and gas bubbles.

## Possible Uses

* Create/generate/increase molten stone.
* Shape, compress, and/or otherwise manipulate molten stone.
	+ Cause Earthquakes and/or open fissures.
	+ Create/grow islands.
	+ Eruption Inducement to rise volcanoes and/or cause eruptions.
* Geo-Thermokinetic Constructs, including weapons, walls, armor or allies/servants.
* Heat Absorption.
* Heat Generation varying from painful burns to combustion.
* Magma Attacks.
* Move/lift molten stone at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience.
	+ Geokinetic Flight using molten stone.
	+ Matter Surfing by riding a boulder by creating pillar, wave or other mass of molten stone for riding.
* Poison Generation.
* Tectonic Plate Manipulation.
* Volcanic Glass Manipulation.

## Limitations

* May be unable to create molten stone, being limited to manipulating only from already existing sources.
* Control is extremely important. Unconscious use of this power isn't something to laugh at.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Fireproof Skin and/or Thermal Resistance isn't always part of the package, so burning yourself is possible.
* Molten stone can be slowed/stopped by water, ice or cold.
Water Walking

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

**Water Walking** is the ability to travel on the surface of water without breaking it.

## Summary

The user can stand, walk or run on the surface of water and can move across it as easily as they would travel on land.

This could be accomplished by defying surface tension, through sheer speed, by releasing energy that keeps the water under their feet stable or by manipulating the water itself to make a solid surface.
Invisibility

## Disclaimer

This is taken directly from the VsBattle wiki, all credit goes to the admins and members of the wiki.

## Summary

**Invisibility** is the power to render oneself unseen to the naked eye, allowing users to sneak past others or take them by surprise. This is accomplished through a variety of means, differing from character to character, such as not interacting with light normally, through the use of illusions, or by virtue of being a ghost or some similar being. Some forms of invisibility may only be applied to the user's body, and not any clothing or equipment. While invisibility can render one undetectable to conventional senses, it may still be rendered useless by sufficiently potent Enhanced Senses or Extrasensory Perception.
Power Mimicry

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Summary

**Power Mimicry** is the ability to copy the powers and abilities of others through various mechanisms. The methods by which these are copied and any limitations - such as being restricted to only a certain kind of powers - vary depending on the character, but they generally need to see the power in action before they are able to copy it. Some characters can even apply this ability to martial and physical techniques, copying the fighting styles of others.

The user's copied abilities may be inferior to the original's, or may be retained only for a short period of time, but others can actually improve upon these powers. Others still actually *steal* the abilities that they copy, combining this power with Power Nullification; this is known as Power Absorption.

It would be a No Limits Fallacy to assume someone with this ability can copy *anything* used against them; even if they can copy the functions of the ability, they may not be able to copy its full destructive power.
Nigh-Omnipresence

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Introduction

The power to almost be everywhere in existence at once. A lesser variation of Omnipresence.

This power is similar to omnipresence, except that the users are bound within a certain domain, such as time, space, light, or nothingness.

## Limitations

* May be bound by time and space.
* May be unable to be nowhere.
Omniscience

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Introduction

**Omniscience** is the state of having all knowledge, or in other words, knowing everything. A character that is omniscient knows everything that their opponent is going to do before they do it, and exactly what to do to win any fight. An omniscient character is still capable of being overpowered and losing, however. Also knowledge of other fictions is not a requirement for omniscience, so a character that knows everything about their own fictional franchise is considered to be omniscient.

There is also "Nigh Omniscience", for which a character or entity knows almost everything about their fictional continuity, with the exception of a small amount of information (usually what an even more powerful character wishes to conceal from them).
Absolute Zero

## Disclaimer

All of this info is taken from the main VS Battles Wikia. Please give the members of the wikia, especially the admins, the respect and credit they deserve.

## Summary

**Absolute Zero** is the point of cold at which enthalpy and entropy hit their minimum level. It is the ultimate form of freezing and in the theoretical situation that someone is exposed to it, their body will be frozen at the atomic level before collapsing under their own mass since the loss of energy causes the atoms to lose their cohesiveness. Due to the nature of the ability working on the atomic level, it can be considered a form of Durability Negation, ignoring conventional defenses unless a character is shown to be able to resist such attacks.
Inorganic Physiology

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

The ability to being made of inorganic matter. Users of this ability are unaffected by many things which would be lethal to organic beings or even undead.

## Possible Uses

* **Resistance to Poison:** As the users have no organic functions, like living creatures would, common poison is ineffective against them.
* **Resistance to Biological Manipulation:** As users of this ability aren't organic beings, they lack all biological functions, and can therefore also not be manipulated in this manner.
* **Resistance to Diseases:** As they lack the body functions of living beings, common illnesses would not harm them.
* **Self-Sustenance:** Users of the ability usually don't rely on oxygen or nutrients to function.

## Types

1. **Living Beings:** Inorganic beings that have a non-physical consciousness. For example objects that were granted life via supernatural means.
2. **Non-Living Beings:** Robots, AI or other inorganic beings, that have no consciousness beyond what the physical functions of their bodies grants them. This type of character is typically immune to Soul Manipulation due to lacking a soul and is also unaffected by many common forms of Mind Manipulation, since they neither have an organic brain to be manipulated nor have a non-physical consciousness. Since these characters usually also don't have something like life force and aren't alive in the usual sense in the first place, they are furthermore unaffected by common forms of Life Manipulation and Death Manipulation.
Hive Mind

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Hive Mind** is the ability to share one mind or consciousness between multiple bodies or vessels.

Unlike characters with Multiple Selves, characters with Hive Mind have the exact opposite trait. Where Multiple Selves is the ability to have multiple consciousnesses within a single vessel, Hive Mind is the ability to have one consciousness across multiple vessels.

## Possible Uses

* Information Analysis (by allowing one iteration to transfer knowledge to other iterations)
* Enhanced Senses (by having every other instance sense the stimulations of a single instance)
* Multiple Selves (by having separate consciousnesses for each iteration of the Hive Mind)
* Resistance to Mind Manipulation (by necessitating the manipulation of every iteration, rather than just a single one)

## Types

* **Type 1:** **Single Minded:** A single consciousness spread across multiple bodies that act as a single entity.
* **Type 2:** **Multi-Minded:** A shared mind between multiple instances, each with their own unique personality and consciousnesses. They are able to act on their own accord individually, but share more baser instincts like knowledge, stimuli, and reactions.

## Weaknesses

If a user's single instance is captured, there are multiple negative occurrences that could happen. They could have their battle tactics revealed or be corrupted fully through their captured instance. Also, multiple entities working under one singular consciousness may be overwhelming for the singular consciousness.
Supernatural Luck

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

While many characters can be described as lucky or unlucky, some have their luck pushed to extreme, supernatural extent. At the level of **Supernatural Luck**, one's good or bad fortune can be compared to passive Probability Manipulation, often overlapping for some characters, as they are followed by fortune in everything they do and everywhere they go, to the point that impossible coincidences line up again and again in or against their favor. Being lucky or unlucky in itself is not enough to have this ability - a character's exceptional luck must be a real ability or supernatural aspect of them.
Pressure Points

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of that wiki.

## Summary

**Pressure points** are a concept in many Eastern martial arts, referring to special parts of the body that, when struck, can cause intense pain, paralysis, and potentially even death, among many other possible effects, some of which are more beneficial.

## Possible Uses

* Cause unbearable pain to the enemy
* Paralyze the enemy (partially or completely)
* Kill an enemy with one touch
* Strengthen your own body (or your someone else's body)
* Relieve fatigue (by yourself or with assistance from someone else)
* Initiate or accelerate the healing of your body (or your someone else's body)

## Acupuncture

In traditional Chinese medicine, needles are used to affect specific points of the body. In fiction, knives, daggers, swords, etcetera, are also viable.
Curse Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, give all credit to the admins and members of the wiki.

## Summary

**Curse Manipulation** is the ability to inflict curses and/or control the nature of curses, fantastical abilities that are explicitly intended to cause harm and misfortune against the target. Curses are primarily depicted as magical in nature and generally fall under the classification of Dark Arts, but they sometimes fall under an entirely different designation.

## Possible Uses

* **Death Manipulation:** Some curses are known to inflict instantaneous death to swiftly murder their targets.
* **Mind Manipulation:** Some curses were created for the purpose of controlling a target, allowing the user to manipulate the target from a distance without actively concentrating on them with a successful applications.
* **Pain Manipulation:** Many curses were created with the intention of torturing the target, allowing them to induce the sensation of agony in a target at will.
Memory Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**The ability to influence memory.** Can be carried out using empathic, mental, biological, electrical or data manipulation. Furthermore the memory can be comprehended and controlled in other ways (e.g., by magic).

## Types

* **Empathic manipulation** - Affecting memory through emotions. Usually very limited and allows user to erase or distort existing memories only .
* **Mental manipulation** - Affecting memory through the consciousness/mind. Allows managing memory in a variety of ways (comprehending, modifying, deleting existing memories, as well as creating new memories). This also includes modification of memory by controlling the electrochemical signals of the brain.
* **Biochemical manipulation** - Affecting memory through brain cells, making it possible to manage memory. Allows managing memory in a variety of ways (comprehending, modifying, deleting existing memories, as well as creating new memories).
* **Information manipulation** - In this case, the memory acts as a regular array of information. It can be accessed in a manner similar to accessing the hard drive of a computer.
Smoke Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Smoke Manipulation** is the ability to control smoke at will, often shaping the smoke in various ways and making it tangible enough to use a method of attack. Some users are able to create and even become smoke, further increasing their versatility.

## Users

**Note:** This power also includes characters that can manipulate vapour.
Electricity Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

The ability to **manipulate electricity**, the energy produced by the movement of charged particles that makes up for one half of the force of electromagnetism. This power has many applications, such as controlling electrical fields, conjuring bolts of lightning to electrocute opponents, powering electrical devices, causing thunderstorms, and drawing upon electricity itself for power.

While a versatile and powerful ability, electricity is not without its shortcomings and can be insulated by non-conductive materials such as rubber.

## Note

In real life, electricity with high amplitudes can atrophy nerves (causing paralysis) and also interfere with the functions of organs such as the heart and brain, and would likely ignore the durability of characters made out materials with enough conductivity due to this fact. However, as electricity hardly ever acts this way in fiction, this doesn't apply to electrical attacks that don't have a stated amplitude or have demonstrated these powers.
Information Analysis

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

**Information Analysis**, or **Scanning**, is the ability to gain information on a character or object by analyzing them. A basic analysis can grant only rudimentary data on the target, such as their level of strength, speed, durability, or intelligence, while more powerful analyses can grant extensive information on the target's abilities and even personal history. This ability often overlaps with Power Mimicry, allowing a character to copy another after analyzing them.
Pocket Reality Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

Pocket reality manipulation is a power which revolves around **manipulating and creating pocket realities**.

Travel between realities is a sub-ability of it.

It should be noted that even if one possesses the first type, it doesn't mean he can't use the second one.

Very often various characters can achieve their full power only in their personal pocket realities, e.g. Hell-Lords from Marvel Comics are greatly weakened outside their pocket realities.

## Types

* Altering the internal structure of the pocket reality - usually it means the user is able to control aspects of his/her pocket reality, like manipulating time, or warping reality. Most of the time, it's limited to the boundaries of the pocket reality.
* Manipulating a pocket reality as the unit - basically controlling the pocket reality without being limited to boundaries, allowing user to shift, merge, cut and destroy pocket realities.
Creation

## Disclaimer

This is taken directly from the VsBattle Wiki, give all credit to the admins and members of the wiki.

## Summary

The ability to create anything from nothing.

## Possible Uses

User can create organic or inorganic matter from nothing either as finished objects or simply unfinished elements. As long as it can be defined as object, the user has the power to make it reality.

## Attack Potency Scaling

Note that this only applies to the character's capacity to harm other characters if their Creation is connected to their other abilities; for example, it can be reasoned that a mage who can conjure a city with little mana can destroy one with the same amount of mana, however a character who can create objects without other ways of harming their opponents wouldn't be able to harness that power to hurt another character, and would fall under a light form of Environmental Destruction.

## Implied Powers

In case of creation of large and varied objects, such as planets, galaxies and universes, one should just list creation as ability without listing separate abilities for each created object. For example, while creation of a galaxy likely includes creation of black holes, Black Hole Creation should not be listed separately. An exception to that would be if the object in question is of particular relevance to the characters fighting style, i.e. if the character for instance launches black holes at his opponents.
Pain Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members from that wiki.

## Summary

**Pain Manipulation** is the ability to control the pain experienced either by another, or by the user themself, most often in the form of inducing or intensifying it. Used in such a way, pain manipulation can debilitate, distract, or incapacitate an opponent that the user would not be able to defeat normally, and in some cases, strong pain manipulators may even kill their target outright, usually through shock.

Some characters accomplish this through manipulation of the nervous system, while others may accomplish it by means of mental assault. In such cases, it can potentially delve into psychological harm, and particularly powerful users may accomplish it by targeting the soul itself.
Resistance Negation

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Resistance Negation** is the ability to remove an opponent's ability to resist certain effects, allowing the user to then affect them with those abilities. In extreme cases, this ability can even override apparent immunity. Simply overwhelming with hax stronger than what they can resist normally doesn't qualify.
Oil Manipulation

## Disclaimer

This is taken directly from FC/OC wiki, all credit go to the admins and members of the wiki.

## Description

**Oil Manipulation** is an ability where users can control **Oil** and similar abilities related, it can vary from many types of oil, it forms from the remains of ancient marine organisms, such as plants, algae, and bacteria. Oil reservoirs can usually be found beneath land or the ocean floor. Depending on the type it can create alot more things like Wax and Smoke.

## Also Called

* Elaiokinesis
* Eleokinesis
* Oil Bending
* Oil Control
* Oleokinesis
* Oil Creation

# Applications=

* Creating Napalm, Fire and Explosions

* Walking on Water

* Scald people with hot oil.

* Flight by projecting fire under one's self.

* May gain Poison Manipulation.

* May gain Electricity Manipulation, Fire Manipulation, Heat Manipulation and Explosion Manipulation

## Limitations

* May be unable to create oils and are limited to manipulating only from other existing sources.

* May be limited to controlling one type of oil.

* Distance, mass, precision, etc. will depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.

* Water dispells oil which is a massive flaw to fight against.
Fragrance Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all rights go to the admins and members of the wiki.

## Summary

**Fragrance manipulation** is an ability to manipulate the smell of oneself, others, or the surrounding area. The user being able to change the aroma by increasing, decreasing, or temporarily removing the smell given off. This can be used as a defense mechanism to scare off or temporarily distract attackers, and can heavily counter those who carry heighten senses
Seneca Service Plaza

**Seneca Service Plaza** is a highway service plaza located on the New York State Thruway (west).

## See also

* /Gallery of arcade games
* /Gallery of decor
* /Gallery of gift shop merchandise for sale
* /Gallery of play area equipment
* /Gallery of posters
* /Gallery of restaurant equipment
* /Gallery of signs
* /Gallery of vending machines
* /Miscellaneous gallery
Hair Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Hair Manipulation** is the ability to control hair, generally one's own, and use it in combat, generally to attack others with thick tendrils of hair, though many users can manipulate their own hair more precisely to make more complex constructs. The hair of many users is also prehensile, allowing them to manipulate and lift objects.
Ectoplasm Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

The power to manipulate Ectoplasm/Ghostly Energy. Variation of Energy Manipulation.

User can create, shape, and manipulate an energy unique to spirits/ghosts. Typically this comes in the form of beams or balls of energy that the user can charge and fire at enemies, and ignores the intangibility that is normally associated with ghosts or spirits. Usually, however, these attacks cannot harm living beings. It can also sometimes be used to create constructs and weapons, as well as forcefields, depending on the user. At higher levels, this can be used to ignore the conventional durability of ghosts, or even act as a form of Soul Manipulation.

## Possible Uses

* Charging balls or beams of energy that can harm intangible spirits.
* Construct Creation, making weapons or shields for the user to utilize.
* Absorbing and releasing the energy of ghosts.

## Limitations

* Ectoplasmic attacks don't likely harm regular living beings.
* Some users have a very limited supply.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* In the case of a ghost using this ability, it may cause them to eat away at their own body.
Death Manipulation

## Disclaimer

This is taken directly from VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

The power to **manipulate and induce death**. In its most straightforward applications, this ability allows the user to instantly kill others by manipulating factors associated with death to make them die. The method varies, however; some users may halt vital biological processes or attack the soul directly. Others affect their target on a more abstract level, simply causing them to *die* for no discernible reason, though death manipulation comes in many other forms, with some functioning on a conceptual scale. Death manipulation is often associated with necromancy and has a wealth of deeper potential uses and utility in the hands of a skilled user, with many death manipulators having the tools to kill even immortals and those with potent regenerative abilities easily.
Astral Manipulation

## Description

**Astral Manipulation:** the very power to manipulate astral energy, the plane of dreams, consciousness, and spirits.

Users of this ability are capable of creating, manipulate, transform, etc. astral energy. By doing this, one is able to travel to the Astral Plane and interact there, where they can see other spirits, trap spirits in the plane, and potentially even harm the dead themselves.
Energy Projection

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

**Energy Projection** is a subset of Energy Manipulation in which the user is able to emit concentrated bursts of energy, most frequently for offensive purposes. The power and flexibility of this ability varies between media, ranging from simple destructive blasts to far more complex usages (i.e. Darkseid's Omega Beams).
Earth Manipulation

## Disclaimer

This is taken directly from the VsBattle Wiki, all credit goes to the admins and members of the wiki.

## Summary

The power to **manipulate elements derived from earth (rock, metal, etc.)**. User can create, shape and manipulate earth and "Earthen" elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc.

## Possible Uses

* Move all solid objects like rocks, boulders, and stones at nearly any speed
* Dig
* Prevent or assist plants growing
* Create earthquakes, avalanches, mudslides, or quicksand
* Move dirt beneath target to fly or run quickly
* Dirt or rock shields
* Erupt Volcanoes
* Control lava/magma
* Cover user's hands in a solid material, making punches hit harder
* Break mountains or boulders
* Some can control sand
* Some can control salt or sugar (rock salt) since the minerals are found in rocks and plants
* Ride boulders for travel
* Some can control metal
* In an earthen area, one's earth power is nearly invincible
* Stone/Rock Mimicry
* Users can regenerate when buried under earth to heal wounds and essentially "recharging" energy

## Types

* Earthbending
* Earth Element Control
* Earth Release/Doton
* Geokinesis
* Terrakinesis

## Limitations

* May be unable to create earth, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* May have to be/stay in contact with earth.
* Glass and Artifical Solids may be hard or impossible to control.
* Geokinetic Immunity
* May not be able to control over extraterrestrial (Alien) elements.
* May be weak against  Eletricity Manipulation. as electricity can travel through the ground and break apart the earth.
Clifton Springs Service Plaza

**Clifton Springs Service Plaza** is a highway service plaza located on the New York State Thruway (east).

## Services

### Restaurants

* Auntie Anne's
* Shake Shack
* Starbucks

## See also

* /Gallery of arcade games
* /Gallery of decor
* /Gallery of gift shop merchandise for sale
* /Gallery of play area equipment
* /Gallery of posters
* /Gallery of restaurant equipment
* /Gallery of signs
* /Gallery of vending machines
* /Miscellaneous gallery