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Blackdeck Wiki

Enter the Arena with your myths for turn-based fast-paced tactical PVP Fights!
**Welcome to the Blackdeck Wiki!**
Fend off the forces of evil in ferocious card battles. Test your skills in combat and build your roster of heroes in this epic turn-based collectable card game with original core gameplay that’s easy to learn but fiendishly difficult to master.

> 190+ beautifully designed cards featuring fascinating characters from 10 different factions. Find and equip hundreds of powerful artifacts to improve your power.
>
>

> Explore a stunning fantasy world with a beautiful map and over 300 stages.
>
>

> Fight the full gamut of evil forces in magic duels with 48 Epic Bosses or enter the PvP arena to do card battle with other RPG enthusiasts.
>
>

## Video Gallery

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Banshee

## Skills

 **Debuffs a random enemy by 15% of this card's max Strength every 2 turns, up to 5 times.**
*Lvl 1: Every 2 turns*
*Lvl 2: Every turn*
*Lvl 3: Debuff 20%*
*Lvl 4: 2 targets*
*Lvl 5: Debuff 25%*
*Lvl 6: 3 targets*
*Lvl 7: Debuff 30%*
*Lvl 8: 4 targets*
*Lvl 9: Debuff 35%*
 **Buffs all other Crypt allies by 20% of this card's max Strength every 2 turns, up to 3 times.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 25%*
*Lvl 3: Buff 30%, Up to 4 times*
*Lvl 4: Buff 35%*
Poison Spider

## Skills

 **Poisons for 2 turns causing 351 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Debuffs all Poisoned enemies by 20% of this card's max Strength every turn.**
*Lvl 1: Debuff 20%*
*Lvl 2: Debuff 25%*
*Lvl 3: Debuff 30%*
*Lvl 4: Debuff 35%*
Crypt Lord

## Skills

 **Each turn, up to 3 times, enchants a Non-Crypt ally, causing them to Summon a Raised Skeleton with 100% Strength when they die.**
*Lvl 1: Summon Strength 100%*
*Lvl 2: Summon Strength 110%*
*Lvl 3: Summon Strength 120%*
*Lvl 4: Summon Strength 130%*
*Lvl 5: Summon Strength 140%*
*Lvl 6: Summon Strength 150%, Up to 4 times*
*Lvl 7: Summon Strength 160%*
*Lvl 8: Summon Strength 175%*
 **Buffs itself by 10% of this card's max Strength for each Crypt ally.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%*
*Lvl 4: Buff 16%*
*Lvl 5: Buff 18%*
 **Buffs itself by 10% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 13%*
*Lvl 3: Buff 16%, Up to 4 times*
*Lvl 4: Buff 19%*

## Changelog

* Sep 13 2023
	+ Base Strength 12 -> 15.
	+ Raise Skeleton ability - each turn, up to 3 (level 1)/5 times (level 9) enchants a non-Crypt ally, causing them to summon a Raised Skeleton with 100% Strength when they die.
	+ Base skeleton Strength 3 -> 4, the max skeleton Strength - 200%
United We Stand (Season 5)

## Fantastic Foundation: United We Stand 3

Date: September 12, 2023

*Fantastic Foundation: United We Stand 3* was a WWE 2K23 event and is the 22nd episode in the *Fantastic Foundation Pro Wrestling* series. It was streamed live on September 12, 2023 on Twitch.tv/FantasticFound.

## Results

Trish Stratus, Tiffany Stratton and Taya Valkyrie defeated Jade Cargill, Asuka and KAIRI in a 3 vs. 3 Elimination Tag Team match

* Jade Cargill eliminated Trish Stratus via pinfall with Jaded
* Tiffany Stratton eliminated KAIRI via pinfall with the Corkscrew Stratton Bomb
* Tiffany Stratton eliminated Jade Cargill via pinfall with the Corkscrew Stratton Bomb

## Post-Event Notes

FF
Fire Royal Guard

## Skills

 **Ignites for 2 turns causing a Debuff by 650 (25% of this card's max Strength) when it fights.**
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
 **Heals another random ally by 35% of this card's max Strength when it is attacked.**
*Lvl 1: Heal 35%*
*Lvl 2: Heal 40%*
*Lvl 3: Heal 45%, 2 targets*
*Lvl 4: Heal 50%*
Suri, Avatar of Thaa

## Skills

 **Shield to itself every 2 turns, up to 2 times.**
*Lvl 1: Up to 2 times*
*Lvl 2: Up to 3 times*
*Lvl 3: Up to 4 times*
*Lvl 4: Up to 5 times*
 **Buffs another random ally by 15% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 15%*
*Lvl 2: Buff 20%*
*Lvl 3: Up to 4 times*
*Lvl 4: 2 targets*
*Lvl 5: Up to 5 times*
*Lvl 6: 3 targets*
*Lvl 7: Buff 25%*
*Lvl 8: 4 targets*
*Lvl 9: Buff 30%*
 **Heals all other allies by 20% of this card's max Strength every 2 turns.**
*Lvl 1: Heal 20%*
*Lvl 2: Heal 24%*
*Lvl 3: Heal 28%*
*Lvl 4: Heal 32%*
*Lvl 5: Heal 36%*
*Lvl 6: Heal 40%*
*Lvl 7: Heal 44%*
*Lvl 8: Heal 48%*
*Lvl 9: Heal 52%*
Necromancer

## Skills

 **Resurrects all other allies with 50% max Strength.**
*Lvl 1: Resurrection with 50% Strength*
*Lvl 2: Resurrection with 55% Strength*
*Lvl 3: Resurrection with 60% Strength*
*Lvl 4: Resurrection with 65% Strength*
*Lvl 5: Resurrection with 70% Strength*
*Lvl 6: Resurrection with 750% Strength*
*Lvl 7: Resurrection with 80% Strength*
*Lvl 8: Resurrection with 85% Strength*
*Lvl 9: Resurrection with 90% Strength*
 **Buffs all other Crypt allies by 10% of this card's max Strength.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%*
*Lvl 4: Buff 16%*
*Lvl 5: Buff 18%*
*Lvl 6: Buff 20%*
*Lvl 7: Buff 22%*
Poison Snake

## Skills

 **Poisons for 2 turns causing 195 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Buffs itself by 20% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 25%*
*Lvl 3: Buff 30%, Up to 4 times*
*Lvl 4: Buff 35%*
Duality (Season 3)

## Fantastic Foundation: Duality

Date: August 23, 2023

*Fantastic Foundation: Duality* was a WWE 2K23 event and is the 13th episode in the *Fantastic Foundation Pro Wrestling* series. It was streamed live on August 23, 2023 on Twitch.tv/FantasticFound.

## Results

The Samoan Dynasty (Solo Sikoa & Jacob Fatu) defeated Shinsuke Nakamura & AJ Styles to advance to the Finals of the Duality tournament

* Solo Sikoa pinned Shinsuke Nakamura with an Uso Splash to win the match

Ricochet & Rob Van Dam defeated Roman Reigns & Jon Moxley to advance to the Finals of the Duality tournament

* Rob Van Dam pinned Jon Moxley with a split-legged moonsault to win the match

The Samoan Dynasty (Solo Sikoa & Jacob Fatu) defeated Ricochet & Rob Van Dam to win the Duality tournament

* Jacob Fatu pinned Rob Van Dam with a Samoan Spike to win the match

## Post-Event Notes

FF
Fire Imp

## Skills

 **Ignites for 2 turns causing a Debuff by 628 (25% of this card's max Strength) when it fights.**
*Resists Fire*
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
 **Buffs all other Abyss allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
Golden Dragon

## Skills

 **Summons a Young Dragon with 70% max Strength in 3 turns.**
*Lvl 1: Summon Strength 70%*
*Lvl 2: Summon Strength 75%*
*Lvl 3: Summon Strength 80%*
*Lvl 4: Summon Strength 85%, Up to 2 times*
*Lvl 5: Summon Strength 90%*
*Lvl 6: Summon Strength 95%, Every 2 turns*
*Lvl 7: Summon Strength 100%, Up to 3 times*
*Lvl 8: Summon Strength 110%*
*Lvl 9: Summon Strength 120%, Every turn*
 **Buffs all other Dragon allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
Jester

## Skills

 **Transforms the targeted enemy into a Jester with 80% max Strength the first time it attacks.**
*Lvl 1: Transformation Strength 80%*
*Lvl 2: Transformation Strength 75%*
*Lvl 3: Transformation Strength 70%*
*Lvl 4: Transformation Strength 65%*
*Lvl 5: Transformation Strength 60%*
*Lvl 6: Transformation Strength 55%, Up to 2 times*
*Lvl 7: Transformation Strength 50%*
*Lvl 8: Transformation Strength 45%, Up to 3 times*
*Lvl 9: Transformation Strength 40%*
 **Transforms the attacking enemy into a Jester with 80% max Strength when it is attacked.**
*Lvl 1: Transformation Strength 80%*
*Lvl 2: Transformation Strength 75%*
*Lvl 3: Transformation Strength 70%*
*Lvl 4: Transformation Strength 65%*
*Lvl 5: Transformation Strength 60%*
*Lvl 6: Transformation Strength 55%*
*Lvl 7: Transformation Strength 50%*
*Lvl 8: Transformation Strength 45%*
*Lvl 9: Transformation Strength 40%*
IMSA Sportscar Championship

The **IMSA SportsCar Championship**, currently known as the **IMSA Nitroade SportsCar Championship** under sponsorship, is a sports car racing series based in the United States and Canada and organized by the International Motor Sports Association (IMSA). It is a result of a merger between two existing North American sports car racing series, the American Le Mans Series and Rolex Sports Car Series.

The season begins with its premier race, the Rolex 24 at Florida, the last weekend of January and ends with the Petit Le Mans, another North American Endurance Cup race, in early October.
Electromachine

## Skills

 **Shocks for 2 turns when it fights.**
*Resists Lightning*
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
 **Shocks 2 random enemies for 2 turns when it dies.**
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
*Lvl 3: 3 targets*
*Lvl 4: Lasts 4 turns*
*Lvl 5: 4 targets*
 **Buffs all other allies with a Lightning elemental type by 30% of this card's max Strength.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
Ormorg Halfjaw

## Skills

 **Buffs all other Goblin allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
 **Buffs itself by 5% of this card's max Strength whenever a Goblin ally dies.**
*Lvl 1: Buff 5%*
*Lvl 2: Buff 8%*
*Lvl 3: Buff 12%*
*Lvl 4: Buff 15%*
*Lvl 5: Buff 18%*
Ancient Gatekeeper

## Skills

 **If Ancient Keymaster is an ally, all Ancient Gatekeepers and Ancient Keymaster allies combine into Ancient Doom at the end of the turn. This card contributes 100% of its max Strength.**
*Lvl 1: Contributes 100% Strength*
*Lvl 2: Contributes 110% Strength*
*Lvl 3: Contributes 120% Strength*
*Lvl 4: Contributes 130% Strength*
*Lvl 5: Contributes 140% Strength*
*Lvl 6: Contributes 150% Strength*
*Lvl 7: Contributes 160% Strength*
*Lvl 8: Contributes 170% Strength*
*Lvl 9: Contributes 180% Strength*
 **Debuffs a random enemy by 20% if this card's max Strength the first 5 times it is attacked.**
*Lvl 1: Debuff 20%*
*Lvl 2: Debuff 25%*
*Lvl 3: Debuff 30%*
*Lvl 4: Debuff 35%*
Poisonous Fungusfolk

## Skills

 **Poisons for 2 turns causing 332 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
*Lvl 8: Poison damage 45%*
Rat King

## Skills

 **Summons a Rat with 35% max Strength every 2 turns, up to 2 times.**
*Lvl 1: Summon Strength 35%, Up to 2 times*
*Lvl 2: Summon Strength 45%, Up to 3 times*
*Lvl 3: Summon Strength 55%, Up to 4 times*
*Lvl 4: Summon Strength 65%, Up to 5 times*
 **Buffs itself by 10% of this card's current Strength for each Rat ally.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%*
*Lvl 4: Buff 16%*
*Lvl 5: Buff 18%*
Young Dragon

## Skills

 **Ignites for 2 turns causing a Debuff by 166 (25% of this card's max Strength) when it fights.**
*Resists Fire*
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
 **Ignites 2 random enemies for 2 turns causing a Debuff by 166 (25% of this card's max Strength) when it dies.**
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%, 3 targets*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
Chaos Eater

## Skills

 **Poisons for 2 turns causing 428 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Summons a Chaos Eater with 40% max Strength in 2 turns.**
*Lvl 1: Summon Strength 40%*
*Lvl 2: Summon Strength 45%*
*Lvl 3: Summon Strength 50%*
*Lvl 4: Summon Strength 55%*
*Lvl 5: Summon Strength 60%*
*Lvl 6: Summon Strength 65%*
*Lvl 7: Summon Strength 70%*
*Lvl 8: Summon Strength 75%*
*Lvl 9: Summon Strength 80%*
 **Buffs all other Chaos Eaters by 5% of this card's max Strength.**
*Lvl 1: Buff 5%*
*Lvl 2: Buff 7%*
*Lvl 3: Buff 9%*
*Lvl 4: Buff 11%*
*Lvl 5: Buff 13%*

## Changelog

* Sep 08 2023
	+ Swarm Power ability - Buffs all other Chaos Eaters by 5% of this card's max Strength (level 1) - Buffs all other Chaos Eaters by 15% of this card's max Strength (level 6)
Poison Royal Guard

## Skills

 **Poisons for 2 turns causing 403 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Heals another random ally by 35% of this card's max Strength when it is attacked.**
*Lvl 1: Heal 35%*
*Lvl 2: Heal 40%*
*Lvl 3: Heal 45%, 2 targets*
*Lvl 4: Heal 50%*
Snowman

## Skills

 **Freezes for 2 turns when it fights.**
*Resists Frost*
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
 **Freezes 2 random enemies for 2 turns when it dies.**
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
*Lvl 3: 3 targets*
*Lvl 4: Lasts 4 turns*
*Lvl 5: 4 targets*
 **Buffs all other allies with a Frost elemental type by 30% of this card's max Strength.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
Guild

**Guilds let you team up with other players to play together and get additional rewards.**
Each guild member has a rank**:**

* Leader — oversees the entire guild and can promote and demote co-leaders.
* Co-leader — can accept and kick guild members.
* Member — can participate in guild activity.

**The "Guild" button appears on the Main screen as soon as you reach Account level 10**.
Guilds can have up to 30 members and are ranked based on the total deck power of their members.

Guild members can chat with each other to coordinate their activities. Leaders and Co-leaders can send highlighted announcements to the entire guild.

Guild members can request card fragments or donate fragments to fulfill another member's request and get rewards (coins).

Card fragments drop in the dungeons and campaign chapters.

Card fragments can be requested every 7 hours. However, this process can be sped up by paying 50 . Previous active fragment request will be replaced by the new one.

Cost of each card fragment donated:

* 10  per each Rare fragment (*can be donated 5 times*).
* 40  per each Epic fragment (*can be donated 2 times*).
* 250  per each Legendary fragment (*can be donated 2 times*).
Kendrick Paladin

## Skills

 **Shield to another random ally the first 2 times it attacks.**
*Lvl 1: Up to 2 times*
*Lvl 2: Up to 3 times*
*Lvl 3: Up to 4 times*
*Lvl 4: Up to 5 times*
 **Buffs itself by 10% of this card's max Strength whenever an ally with a Shield attacks.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%*
*Lvl 4: Buff 16%*
*Lvl 5: Buff 18%*
Goblin Chieftain

## Skills

 **Buffs all other Goblin allies by 30% of this card's max Strength.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
 **Buffs all other Goblin allies by 20% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%, Up to 4 times*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
Will O'The Wisp

## Skills

 **Shocks for 2 turns when it fights.**
*Resists Lightning*
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
 **Deals 40% of this card's current Strength of damage to a random enemy when it receives damage.**
*Lvl 1: Damage 40%*
*Lvl 2: Damage 45%*
*Lvl 3: Damage 50%*
*Lvl 4: Damage 60%*
 **Buffs all other allies with a Lightning elemental type by 30% of this card's max Strength.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
5 Tips for beginners

I collected a little experience in the month or so I've been playing this game that I'd like to share.

1) INVEST ALL YOU CAN IN RARE CARDS!
Of course it will seem they are inferior to epic/legend cards at first but you have to consider this: your resources are limited, and rare cards are both cheap to boost and easy to come by so you can build a great deck while keeping the most cost low.

2) ELEMENTAL RESISTANCE you should focus on will always be SHOCK/ICE RESISTANCE!
You want all your units with those, or the best part of them, because SHOCK will cancel your units' skills, rending them useless, and ICE will make them unable to attack/counterattack, rending them useless yet again.

3) EQUIPMENT STATUSES will practically never come "perfect" with type and faction so you must balance out which will benefit your unit higher and just roll with it.

4) SYNERGY between cards is important, so take your time knowing your unit's types and faction as well as their skills and how well they go together, regardless of card rarity.

5) EVENTS are great sources of resources, so if you see there will be a "draw units" or a "artifact upgrade" event coming soon save your resources for a day or so and go nuts when they come so you can rank top 10 and earn valuable resources to further build your deck.

(Credits to Pandasensei)
How to farm gold

I have compiled all the ways to gather that pesky currency to spend on all of your upgrades.

* Selling artifacts:
	+ I recommend selling any items that are 3 stars and below in order to maximize damage on your cards. This will net you as much gold income as possible. However, make sure you're not selling a vital piece for your 6 set equipment, in cases like this you should not sell.
* Campaign Levels
	+ Playing the game and progressing through the campaign is the fastest way to earn gold income. I have found that the campaign level 14-6 nets the most gold output for the lower leveled players. Spending 4 energy per attempt nets 100-300 gold.
* Dungeon Levels
	+ Spending about 8 energy per attempt, you can net around 100 gold on top of the other rewards you gather as well (soulstones/artifacts).
* Treasure Tower
	+ One attempt per day, climbing the tower nets you a good chunk of gold per day around 1000-2000 gold.
* Daily store offer (free)
	+ Claiming the Free Daily Store Offer gets you 250 gold.
* Daily rewards / Milestones
	+ Completing all the Daily Quests gets you a lot of gold. If you are willing to watch the x3 multiplier ad for each quest reward gets you just under 2000 gold per day.
* Weekly Rewards
	+ 500 gold per week on top of the daily rewards. As well as many other weekly rewards.
* Monthly Rewards
	+ 20,000 gold can be gained when completing all the monthly quests.
* Watching ads
	+ To be honest this is the most time consuming part of the game and the most profitable too. If you are willing to watch 2 ads after each level you play, and arena fight you attempt will get you the most gold.
* Daily login 3 hours
	+ Keeping your game open for 3 hours automatically gets you 1050 gold per day.
* I Did The Math
	+ You could earn over 100,000 gold in one day if you apply all these methods.

(Credits to TaignRylase)

> Just spending ur energy on goblin dungeon because jewelry sells the most is the best. I make over 100k a day
>
>

> Q: Where u can sell artifacts?
> A: When you click on a card, go to the menu to where you equip artifacts onto cards click on any artifact to pull up the page to choose an artifact, then on the left side there is a green symbol that looks like $+ click that and sell away.
>
>
Werewolf Human

## Skills

 **Transforms itself into a Werewolf with 110% max Strength in 3 turns.**
*Lvl 1: Transformation Strength 110%*
*Lvl 2: Transformation Strength 120%*
*Lvl 3: Transformation Strength 130%*
*Lvl 3: Transformation Strength 140%*
 **Heals itself by 10% of this card's max Strength every turn.**
*Lvl 1: Heal 10%*
*Lvl 2: Heal 12%*
*Lvl 3: Heal 14%*
*Lvl 4: Heal 16%*
*Lvl 5: Heal 18%*
*Lvl 6: Heal 20%*
*Lvl 7: Heal 22%*
*Lvl 8: Heal 24%*
*Lvl 9: Heal 26%*
Peoc Valley

Peoc Valley is a locale of vast farmlands located north of Quintex, situated on top of what formerly used to be marshlands and therefore is exceptionally fertile. The farmlands have fed Quintex for many years prior and will continue to feed it for many years ahead.

## Origins

The district of Peoc Valley did not exist during the foundation of the city, In fact it only came into existence well into the Wizard Epoch, when the mad engineer Peoc Korkmaz haggled the city council into granting him the funding in order to drain the local swamps and turn the surroundings into fertile farmland. Its hard to say exactly how he managed such a feat without any magic, but his work is appreciated thousands of years later.

## Architecture

The architecture of Peoc is rather simplistic, with most houses being made out of wooden planks or logs. Farmers don't need much in life - as long as its warm and homely, it works. However there are some larger, more impressive buildings, befitting the economically important district of the city - these are usually inhabited by local burghers or merchants.

## Economy

Peoc is dominantly farmland, however many surveyors have tracked down multiple quarry and mine sites around the locale, so stone and metal is abound too. There aren't many artisans or significant shops here, as most produce made in Peoc gets moved into the city itself.

## Locals

The majority of Peoc is made out of lower class farmers and farmhands. Most of the miners and quarry workers actually come from Gertrud Town or Boggend for their daily toils. It is commonplace for families to make do with farming for their livelihood, but there are some richer folks that own much of the land.
Slime

## Skills

 **Summons a Mini Slime when it dies.**
*Lvl 1: Summon Strength 100%*
*Lvl 2: Summon Strength 110%*
*Lvl 3: Summon Strength 120%*
*Lvl 4: Summon Strength 130%, Summon 2 units*
*Lvl 5: Summon Strength 140%*
*Lvl 6: Summon Strength 150%*
*Lvl 7: Summon Strength 160%*
*Lvl 8: Summon Strength 170%*
*Lvl 9: Summon Strength 180%*
 **Poisons 2 random enemies for 2 turns causing 403 Damage each turn (15% of this card's max Strength) when it dies.**
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%, 3 targets*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*

## Changelog

* Sep 13 2023
	+ Split ability - Summons a Mini Slime when it dies - Summon Strength on the max ability level 190%.
Minotaur Warrior

## Skills

 **Buffs itself by 150% of this card's max Strength for 2 turns.**
*Lvl 1: Buff 150%*
*Lvl 2: Buff 160%*
*Lvl 3: Buff 170%, Lasts 3 turns*
*Lvl 4: Buff 180%*
*Lvl 5: Buff 190%, Lasts 4 turns*
*Lvl 6: Buff 200%*
*Lvl 7: Buff 210%, Lasts 5 turns*
*Lvl 8: Buff 220%*
*Lvl 9: Buff 230%, Lasts 6 turns*
 **Buffs your Hero by 30% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%, Up to 4 times*
*Lvl 4: Buff 45%*
Hexmage

## Skills

 **Transforms the targeted enemy into a Frog the first time it attacks.**
*Lvl 1: Transformation Strength 100%*
*Lvl 2: Transformation Strength 95%*
*Lvl 3: Transformation Strength 90%*
*Lvl 4: Transformation Strength 85%*
*Lvl 5: Transformation Strength 80%*
*Lvl 6: Transformation Strength 75%, Up to 2 times*
*Lvl 7: Transformation Strength 70%*
*Lvl 8: Transformation Strength 65%, Up to 3 times*
*Lvl 9: Transformation Strength 60%*
 **Debuffs all enemies by 15% of this card's max Strength.**
*Lvl 1: Debuff 15%*
*Lvl 2: Debuff 17%*
*Lvl 3: Debuff 19%*
*Lvl 4: Debuff 21%*
*Lvl 5: Debuff 24%*
*Lvl 5: Debuff 27%*
 **Debuffs a random enemy by 10% of this card's max Strength when it dies.**
*Lvl 1: Debuff 10%*
*Lvl 2: Debuff 15%*
*Lvl 3: Debuff 20%*
*Lvl 4: Debuff 25%*
*Lvl 5: Debuff 30%*
Fantastic Foundation Wiki

**Welcome to the Fantastic Foundation Wiki!**
Live streaming, podcasts and videos about pro wrestling, movies and television.

We're a collaborative community website about Fantastic Foundation that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Alina Bloodseeker

## Skills

 **Confuses when it attacks, causing the enemy to Damage their own ally for 50% of their Strength at the end of their turn.**
*Lvl 1: Damage 50%*
*Lvl 2: Damage 55%*
*Lvl 3: Damage 60%*
*Lvl 4: Damage 65%*
*Lvl 5: Damage 70%*
*Lvl 6: Damage 75%*
*Lvl 7: Damage 80%*
*Lvl 8: Damage 85%*
*Lvl 9: Damage 90%*
 **Buffs another random Abyss ally by 30% of this card's max Strength every turn, up to 5 times.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
 **Piercing to another random ally every turn.**
*Lvl 1: 1 target*
*Lvl 2: 2 targets*
Garz Headhunter

## Skills

 **Deals 35% of this card's max Strength of damage to a random enemy when it attacks.**
*Lvl 1: Damage 35%*
*Lvl 2: Damage 40%*
*Lvl 3: Damage 45%*
*Lvl 4: Damage 50%*
 **Buffs another random ally by 10% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%, Up to 4 times*
*Lvl 4: Buff 16%, 2 targets*
*Lvl 5: Buff 18%, Up to 5 times*
*Lvl 6: Buff 20%, 3 targets*
*Lvl 7: Buff 22%*
*Lvl 8: Buff 24%, 4 targets*
*Lvl 9: Buff 26%*
LOVE TRIP (song)

**LOVE TRIP** is a song recorded by South Korean idol girl group, SOL48, performed by 2nd Generation members from their fifth single album, LOVE TRIP.

## Information

* **Artist**: SOL48
* **Lyrics**: Akimoto Yasushi
* **Korean lyrics**: Hwang Mina
* **Single**: LOVE TRIP (5th single)

## Performing Members

**2nd Generation**: Jeemin, Alice, **Jihyun**, Mena, Iroha, Soyeon, Hayeon, Joo Bin, Lynn, Wonhee, Chanelle, ShiOn, Iris, Ena, Jiyu, and Funa
Treant

## Skills

 **Resurrects itself with 50% max Strength.**
*Lvl 1: Resurrection with 50% Strength*
*Lvl 2: Resurrection with 55% Strength*
*Lvl 3: Resurrection with 60% Strength*
*Lvl 4: Resurrection with 65% Strength*
*Lvl 5: Resurrection with 70% Strength*
*Lvl 6: Resurrection with 75% Strength*
*Lvl 7: Resurrection with 80% Strength*
*Lvl 8: Resurrection with 85% Strength, Resurrection takes 1 turn*
*Lvl 9: Resurrection with 90% Strength*
Cultist

## Skills

 **Confuses when it attacks, causing the enemy to Damage their own ally for 25% of their Strength at the end of their turn.**
*Lvl 1: Damage 25%*
*Lvl 2: Damage 30%*
*Lvl 3: Damage 35%*
*Lvl 4: Damage 40%*
*Lvl 5: Damage 45%*
*Lvl 6: Damage 50%*
*Lvl 7: Damage 55%*
*Lvl 8: Damage 60%*
*Lvl 9: Damage 65%*
 **Resurrects itself with 50% max Strength.**
*Lvl 1: Resurrection with 50% Strength*
*Lvl 2: Resurrection with 55% Strength*
*Lvl 3: Resurrection with 60% Strength*
*Lvl 4: Resurrection with 65% Strength*
*Lvl 5: Resurrection with 70% Strength*
*Lvl 6: Resurrection with 75% Strength*
*Lvl 7: Resurrection with 80% Strength*
*Lvl 8: Resurrection with 85% Strength, Resurrection takes 1 turn*
*Lvl 9: Resurrection with 90% Strength*
Goblin Exterminator

## Skills

 **Debuffs a random enemy by 20% if this card's max Strength the first 5 times it kills another unit.**
*Lvl 1: Debuff 20%*
*Lvl 2: Debuff 24%*
*Lvl 3: Debuff 28%*
*Lvl 4: Debuff 32%, 2 targets*
*Lvl 5: Debuff 36%*
*Lvl 1: Debuff 40%, 3 targets*
*Lvl 1: Debuff 44%*
*Lvl 1: Debuff 48%, 4 targets*
*Lvl 1: Debuff 52%*
 **Buffs all other Goblin allies by 20% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%, Up to 4 times*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
Blue Dragon

## Skills

 **Freezes for 2 turns when it fights.**
*Resists Frost*
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
 **Buffs all other Dragon allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
 **Freezes a random enemy for 2 turns when it dies.**
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
*Lvl 3: Lasts 4 turns*
Centaur

## Skills

 **Buffs another random ally by 15% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 15%*
*Lvl 2: Buff 20%*
*Lvl 3: Up to 4 times*
*Lvl 4: 2 targets*
*Lvl 5: Up to 5 times*
*Lvl 6: 3 targets*
*Lvl 7: Buff 25%*
*Lvl 8: 4 targets*
*Lvl 9: Buff 30%*
 **Buffs your Hero by 40% of this card's max Strength.**
*Lvl 1: Buff 40%*
*Lvl 2: Buff 45%*
*Lvl 3: Buff 50%*
*Lvl 4: Buff 55%*
*Lvl 5: Buff 60%*
*Lvl 6: Buff 65%*
*Lvl 7: Buff 70%*
Dobi Streetrat

## Skills

 **Buffs itself by 10% of this card's current Strength for each Rat ally.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%*
*Lvl 4: Buff 16%*
*Lvl 5: Buff 18%*
 **Summons a Rat with 35% max Strength every 2 turns, up to 2 times.**
*Lvl 1: Summon Strength 35%, Up to 2 times*
*Lvl 2: Summon Strength 45%, Up to 3 times*
*Lvl 3: Summon Strength 55%, Up to 4 times*
*Lvl 4: Summon Strength 65%, Up to 5 times*
 **Buffs all other Rat allies by 30% of this card's current Strength.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
Runa Saqra

## Skills

 **Debuffs a random enemy by 15% of this card's max Strength every 3 turns, up to 5 times.**
*Lvl 1: Every 3 turns*
*Lvl 2: Every 2 turns*
*Lvl 3: Debuff 20%*
*Lvl 4: 2 targets*
*Lvl 5: Debuff 25%*
*Lvl 6: 3 targets*
*Lvl 7: Debuff 30%*
*Lvl 8: 4 targets*
*Lvl 9: Debuff 35%*
 **Buffs all other Swamp allies by 20% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%, Up to 4 times*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%, Up to 5 times*
GIVE ME FIVE! (Acoustic Version)

**GIVE ME FIVE! (Acoustic Version)** is a song recorded by South Korean idol girl group, SOL48, performed by Senbatsu from their sixth single album, GIVE ME FIVE!.

## Information

* **Artist**: SOL48
* **Lyrics**: Akimoto Yasushi
* **Korean lyrics**: Lee Siwon
* **Single**: GIVE ME FIVE! (6th single)

## Performing Members

* **1st Generation**: Gong Yubin, Hsü Nien-tz'u, Jeong Hyerin, Kamimoto Kotone, Kim Chaeyeon, Kim Nakyoung, Kim Soomin, Kim Yooyeon, Koma Mayu, **Lee Jiwoo**, Park Sohyun, Seo Dahyun, and Zhōu Xīnyǔ
* **2nd Generation**: Choi Haseul, Choi Jihyun, and Joo Bin
Toren Threecoins

## Skills

 **Ignites for 2 turns causing a Debuff by 764 (25% of this card's max Strength) when it fights.**
*Resists Fire*
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
 **Deals 15% of this card's current Strength of damage to a random enemy every 3 turns.**
*Lvl 1: Damage 15%*
*Lvl 2: Damage 18%*
*Lvl 3: Damage 21%*
*Lvl 4: Damage 24%*
*Lvl 5: Damage 27%*
*Lvl 6: Damage 30%, Every 2 turns*
*Lvl 7: Damage 33%*
*Lvl 8: Damage 36%*
 **Buffs another random ally by 30% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%, Up to 4 times*
*Lvl 4: Buff 45%*
Guinness World Records 1965

* Edition: 12
* Publication: November 1965
* The preface to the 1965 edition states: 'It is the first time since 1956 that a new edition has appeared at an interval of only twelve months after its predecessor. Such is the pace of modern record breaking that annual production may well become our rule'.
* Editor: Norris and Ross McWhirter
Mama Yaga

## Skills

 **Debuffs all enemies by 20% of this card's max Strength.**
*Lvl 1: Debuff 20%*
*Lvl 2: Debuff 22%*
*Lvl 3: Debuff 24%*
*Lvl 4: Debuff 26%*
*Lvl 5: Debuff 28%*
*Lvl 6: Debuff 30%*
*Lvl 7: Debuff 32%*
*Lvl 8: Debuff 34%*
*Lvl 9: Debuff 36%*
 **Deals 15% of this card's max Strength (including buffs) of damage to all enemies when it dies.**
*Lvl 1: Damage 15%*
*Lvl 2: Damage 18%*
*Lvl 3: Damage 21%*
*Lvl 4: Damage 24%*
 **Deals 40% of this card's current Strength of damage to a random enemy when it receives damage.**
*Lvl 1: Damage 40%*
*Lvl 2: Damage 45%*
*Lvl 3: Damage 50%*
*Lvl 4: Damage 60%*
Mycobomber

## Skills

 **Poisons for 2 turns causing 295 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Fungusfolk allies deal damage to a random enemy by 25% of their Strength when they die.**
*Lvl 1: Damage 25%*
*Lvl 2: Damage 30%*
*Lvl 3: Damage 35%*
*Lvl 4: Damage 40%*
 **Deals 35% of this card's max Strength (including buffs) of damage to a random enemy when it dies.**
*Lvl 1: Damage 35%*
*Lvl 2: Damage 40%*
*Lvl 3: Damage 45%*
*Lvl 4: Damage 50%*
Archbishop

## Skills

 **Heals all other allies by 25% of this card's max Strength every turn.**
*Lvl 1: Heal 25%*
*Lvl 2: Heal 30%*
*Lvl 3: Heal 35%*
*Lvl 4: Heal 40%*
*Lvl 5: Heal 45%*
*Lvl 6: Heal 50%*
*Lvl 7: Heal 55%*
*Lvl 8: Heal 60%*
*Lvl 9: Heal 65%*
 **Buffs another random ally by 20% of this card's max Strength every turn, up to 10 times.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 25%*
*Lvl 3: Buff 30%*
*Lvl 4: Buff 35%*
 **Shield to another random ally every 2 turns, up to 2 times.**
*Lvl 1: Up to 2 times*
*Lvl 2: Up to 3 times*
*Lvl 3: Up to 4 times*
*Lvl 4: Up to 5 times*
Lightning Golem

## Skills

 **Shocks for 2 turns when it fights.**
*Resists Lightning*
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
 **Buffs itself by 20% of this card's max Strength every turn, up to 5 times.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 44%*
*Lvl 8: Buff 48%*
*Lvl 9: Buff 52%*
Raziel, Hero of The Void

## Skills

 **Ignites for 2 turns causing a Debuff by 519 (45% of this card's max Strength) when it fights.**
*Resists Fire*
*Lvl 1: Fire debuff 45%*
*Lvl 2: Fire debuff 50%*
*Lvl 3: Fire debuff 55%*
*Lvl 4: Fire debuff 60%*
*Lvl 5: Fire debuff 65%*
*Lvl 6: Fire debuff 70%*
*Lvl 7: Lasts 3 turns*
 **Buffs another random ally by 15% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 15%*
*Lvl 2: Buff 20%*
*Lvl 3: Up to 4 times*
*Lvl 4: 2 targets*
*Lvl 5: Up to 5 times*
*Lvl 6: 3 targets*
*Lvl 7: Buff 25%*
*Lvl 8: 4 targets*
*Lvl 9: Buff 30%*

## Changelog

* Sep 13 2023
	+ Base Strength was increased (14 -> 17).
Red Dragon

## Skills

 **Ignites for 2 turns causing a Debuff by 217 (25% of this card's max Strength) when it fights.**
*Resists Fire*
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
 **Buffs all other Dragon allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
 **Ignites 2 random enemies for 2 turns causing a Debuff by 217 (25% of this card's max Strength) when it dies.**
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%, 3 targets*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
Swamp Dragon

## Skills

 **Poisons for 2 turns causing 116 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Poisons 2 random enemies for 2 turns causing 116 Damage each turn (15% of this card's max Strength) when it dies.**
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%, 3 targets*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
Guinness World Records 1956

* Edition: 4 (after three impressions of the previous edition)
* First UK edition published in January 1956, with an Oxford Blue cover.
* Pages: 198
* The first US edition is published in September as The Guinness Book of Superlatives with a run of 50,000 copies
* First corporate edition published, for Grosvenor Motors Ltd
* Editor: Norris and Ross McWhirter
Balthazar of Lithil

## Skills

 **Buffs all other Crypt allies by 30% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%, Up to 4 times*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%, Up to 5 times*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
*Lvl 8: Buff 65%*
*Lvl 9: Buff 70%*
 **Heals itself by 15% whenever another Crypt ally attacks.**
*Lvl 1: Heal 15%*
*Lvl 2: Heal 18%*
*Lvl 3: Heal 21%*
*Lvl 4: Heal 24%*
*Lvl 5: Heal 27%*
*Lvl 6: Heal 30%*
*Lvl 7: Heal 33%*
Fire Lizard

## Skills

 **Ignites for 2 turns causing a Debuff by 217 (25% of this card's max Strength) when it fights.**
*Resists Fire*
*Lvl 1: Fire debuff 25%*
*Lvl 2: Fire debuff 30%*
*Lvl 3: Fire debuff 35%*
*Lvl 4: Fire debuff 40%*
*Lvl 5: Fire debuff 45%*
*Lvl 6: Fire debuff 50%*
*Lvl 7: Lasts 3 turns*
 **Ignites 2 random enemies for 2 turns causing a Debuff by 390 (45% of this card's max Strength) when it dies.**
*Lvl 1: Fire debuff 45%*
*Lvl 2: Fire debuff 50%*
*Lvl 3: Fire debuff 55%, 3 targets*
*Lvl 4: Fire debuff 60%*
*Lvl 5: Fire debuff 65%, 4 targets*
*Lvl 6: Fire debuff 70%*
*Lvl 7: Lasts 3 turns, 5 targets*
Headless Horseman

## Skills

 **Buffs all other Crypt allies by 30% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%, Up to 4 times*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%, Up to 5 times*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
*Lvl 8: Buff 65%*
*Lvl 9: Buff 70%*
 **Buffs all other allies allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
 **Resurrects itself with 50% max Strength.**
*Lvl 1: Resurrection with 50% Strength*
*Lvl 2: Resurrection with 55% Strength*
*Lvl 3: Resurrection with 60% Strength*
*Lvl 4: Resurrection with 65% Strength*
*Lvl 5: Resurrection with 70% Strength*
*Lvl 6: Resurrection with 750% Strength*
*Lvl 7: Resurrection with 80% Strength*
*Lvl 8: Resurrection with 85% Strength, Resurrection takes 1 turn*
*Lvl 9: Resurrection with 90% Strength*
Tulip Sweetsong

## Skills

 **Confuses when it attacks, causing the enemy to Damage their own ally for 50% of their Strength at the end of their turn.**
*Lvl 1: Damage 50%*
*Lvl 2: Damage 55%*
*Lvl 3: Damage 60%*
*Lvl 4: Damage 65%*
*Lvl 5: Damage 70%*
*Lvl 6: Damage 75%*
*Lvl 7: Damage 80%*
*Lvl 8: Damage 85%*
*Lvl 9: Damage 90%*
 **Buffs another random ally by 15% of this card's max Strength the first 3 times it attacks.**
*Lvl 1: Buff 15%*
*Lvl 2: Buff 20%*
*Lvl 3: Up to 4 times*
*Lvl 4: 2 targets*
*Lvl 5: Up to 5 times*
*Lvl 6: 3 targets*
*Lvl 7: Buff 25%*
*Lvl 8: 4 targets*
*Lvl 9: Buff 30%*
性相

一般表现为某种实在或抽象的意象，信奉神秘学的人往往认为这些意象的特质即决定了某类群体或个人、事物的精神气质乃至命运走向，也可以理解成事物的本质属性.

目前已知的国家均拥有两种性相，但没有人能准确总结这些性相之间的关系，它们可能是相互对立的，也可能是互相转化交融的；

俗世中大部分人拥有他们所属国家的性相，这同时是神秘学中“地权”的一种体现，人们相信性相与国家相同的人拥有对他们土地的地权；

绝大多数人可以同时拥有他们国家的两种性相，无论在神秘学解释上这两种意象多么互不相容且对立。由于多重性相的共同作用，这些人的命运不再确定、难以预测且有多种可能性，尽管可以依靠自己的努力改变未来是件好事，但掌握“命运”相关权柄的存在也更容易操纵扰乱他们的命运；

极少数人或群体仅有一种特定的性相，往往意味着他们拥有既定的命运和特殊的历史使命，他们的人生轨迹会更加贴近那个单一的性相气质、更加戏剧化且难以被改变.这些人容易受到高位存在的注视.

性相的产生直到如今依旧是个谜团，唯一可确定的是，人的灵体本身会带有所属性相的特质，单一性相的灵体比多种性相的灵体更加容易辨识；一般来说，灵体脱离肉身时才能被辨认，但在俗世中亦可通过特殊手段透过肉身窥见他人的性相，据记载，“恒王”阿尔卡德·艾奥尼欧斯的灵体是一团盛大炙热的火焰；

然而这种判断方式也并不总是准确有效，例如若有人在睡梦中进入【幻梦境】，由于【幻梦境】本身有极强的【树相】，所有灵体在那里都会被扭曲成【树相】的外显形态，其本身所具有的象征意义与梦境赋予的象征意义混淆不清，难以辨别.

与“命运”权柄相关的存在会通过观察性相来提高占卜、预言结果的准确性.

属性
--

***【火】：奥斯瑙尔的性相之一，气质可以抽象为开拓、变化、冒险、创造、探索、英雄、财富和权力.***

***【树】：奥斯瑙尔的性相之一，同时是【幻梦境】的性相，气质可以抽象为古老、永恒、固定、幻梦、童话、歌谣、誓言和命运.***
奥斯瑙尔的神明皆为树相.

***【血】：辛格路因的性相之一，气质可以抽象为战斗、纷争、杀戮、荒蛮、复仇、祭祀和牺牲.***

***【酒】：辛格路因的性相之一，气质可以抽象为欢宴、享乐、迷醉、生育、纵欲、罪恶和矫饰伪装.辛格路因的神明的现状十分复杂，除却祂们可以单一拥有血相、酒相以及同时拥有复合性相之外，根据神明食用的是祭品的骨还是肉又分为骨成神和肉成神.***
Temple Bear

## Skills

 **Freezes for 2 turns when it fights.**
*Resists Frost*
*Lvl 1: Lasts 2 turns*
*Lvl 2: Lasts 3 turns*
 **Resurrects itself with 70% max Strength.**
*Lvl 1: Resurrection with 70% Strength*
*Lvl 2: Resurrection with 75% Strength*
*Lvl 3: Resurrection with 80% Strength*
*Lvl 4: Resurrection with 90% Strength*
*Lvl 5: Resurrection with 100% Strength*
*Lvl 6: Resurrection with 110% Strength*
*Lvl 7: Resurrection with 120% Strength*
*Lvl 8: Resurrection with 130% Strength, Resurrection takes 1 turn*
*Lvl 9: Resurrection with 140% Strength*
 **Buffs itself by 30% of this card's max Strength every turn, up to 5 times.**
*Lvl 1: Buff 30%*
*Lvl 2: Buff 35%*
*Lvl 3: Buff 40%*
*Lvl 4: Buff 45%*
*Lvl 5: Buff 50%*
*Lvl 6: Buff 55%*
*Lvl 7: Buff 60%*
*Lvl 8: Buff 65%*
*Lvl 9: Buff 70%*
艾里斯家族

# “鸢尾花”

奥斯瑙尔开国时期的七大选帝侯之一，但并没有参与到开国的进程中.

领地位于原巴莱德王国，也就是现帝国西北角的巨大盆地的艾里斯公爵领.

艾里斯家族远古时期生活在巴莱德谷地广袤的周边地区，名义上原属于罗兰家族统治，在“恒王”的远征中，谷地曾经为古老魔法所保护，是艾里斯家族先祖为“恒王”指明道路，因此“恒王”阿尔卡德·艾奥尼欧斯屠戮谷地后将谷地赐予了艾里斯家族.他们也因此具有了选帝侯的权利.

————

树相家族，成员性相皆为单一树相.

其家族成员掌握着一种依靠特殊的韵律施法的技巧（当年的罗兰家族拥有在这之上的力量，但是已经不为人所知）.这在忒弥斯塔众法师眼里看来是不可思议的，艾里斯家族人完全不懂得如何构筑魔力回路和共鸣，也不拥有任何理论常识，他们能够不借助任何神秘学触媒的情况下随意哼两个音节即可施展强力魔法.

> “这是魔法.”
>                   ——一位艾里斯家族成员如是说.
>
>
An Excuse, Maybe (song)

**An Excuse, Maybe** (변명, Maybe) is a song recorded by South Korean idol girl group, SOL48, performed by 1st Generation members from their fourth single album, An Excuse, Maybe.

## Information

* **Artist**: SOL48
* **Lyrics**: Akimoto Yasushi
* **Korean lyrics**:
	+ Lee Siwon
	+ Watanabe Yuki
* **Single**: An Excuse, Maybe (4th single)

## Performing Members

* **1st Generation**: Yubin, Nien, Hyerin, Kotone, Chaeyeon, Nakyoung, Soomin, Yooyeon, Mayu, **Yeonji**, Jiwoo, Sohyun, Dahyun, Kaede, Seoyeon, and Xinyu
布里兰特家族

# “已经无可怀疑，亘古的谜团终于揭开.但是，神啊，你有亿万颗星辰可供驱使，何以偏偏选上这一颗？你为何把整个世界的人献给大火，只为了照亮伯利恒的黎明？”

奥斯瑙尔开创者家族之一，七大选帝侯.

领地位于帝国东南沿海的布里兰特公爵领，都城忒伊亚，因其是布里兰特所建【璀璨】学会、大学之总部，所以又称学城.

火相家族，成员性相皆为单一火相.

神经质的学者家族，霍伦迪尔局势的搅屎棍，俗世道德的最底层.

<

> *将血缘和学会制结合.*
>
>
> *虽说学会，高层却几乎全是布里兰特的家族成员，实质上【璀璨】学会完全是附属于布里兰特的非纯学术机构；*
>
>
> *虽说家族，布里兰特家族并不看重“父子直系”“本家分家”一类的传承，其在【璀璨】学会高层设置十三席位，本质是家族的十三条分支血脉，不分主次，没有主支，共同以类议会制投票并决定境内大事.*
>
>
>
> *这也就导致了虽然布里兰特家族拥有选帝侯资格，唯一的那个可当上皇帝的家族代表却难以抉择.*
>
>

<

布里兰特家族成员是一群现实扭曲者.

尽管【璀璨】学会以理性认知为傲，主张利用现有的工具认识世界；布里兰特的家族成员却都会在成人礼的那一天掌握一项现实扭曲的本领，即对一项特定的事实进行扭曲，这其中涉及许多学术性的事物，扭曲的内容也需要他们本人对此坚信不疑.使得他们当中有些人甚至要在成年前写无数篇羊皮卷的论文
Green Dragon

## Skills

 **Poisons for 2 turns causing 130 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Buffs all other Dragon allies by 20% of this card's max Strength.**
*Lvl 1: Buff 20%*
*Lvl 2: Buff 24%*
*Lvl 3: Buff 28%*
*Lvl 4: Buff 32%*
*Lvl 5: Buff 36%*
*Lvl 6: Buff 40%*
*Lvl 7: Buff 45%*
 **Poisons 2 random enemies for 2 turns causing 130 Damage each turn (15% of this card's max Strength) when it dies.**
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%, 3 targets*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
Dan Van Slokta

## Skills

 **Shocks for 4 turns when it fights.**
*Resists Lightning*
*Lvl 1: Lasts 4 turns*
*Lvl 2: Lasts 5 turns*
*Lvl 3: Lasts 6 turns*
*Lvl 4: Lasts 7 turns*
 **Heals all other allies by 20% of this card's max Strength every 2 turns.**
*Lvl 1: Heal 20%*
*Lvl 2: Heal 24%*
*Lvl 3: Heal 28%*
*Lvl 4: Heal 32%*
*Lvl 5: Heal 36%*
*Lvl 6: Heal 40%*
*Lvl 7: Heal 44%*
*Lvl 8: Heal 48%*
*Lvl 9: Heal 52%*
艾奥尼欧斯家族

# “黄金的血脉”

奥斯瑙尔开创者家族之一，帝国之父“恒王”阿尔卡德·艾奥尼欧斯所属家族，七大选帝侯.

领地位于帝国中部的艾奥尼欧斯公爵领，都城伊莫塔尔，又称“永恒之都”“万都之都”.

同时拥有火和树两种性相，从双生子降生的那一刻就被命运垂青的家族，蓝眼睛的阿尔卡德和绿眼睛的阿利琉斯拥有着截然不同的性相和命运，艾奥尼欧斯家族的后代也从此有了两种不同的宿命.

————

> 蓝眼睛的阿尔卡德一脉：单一性相属火，盛产世界之子和英雄的血脉，个人英雄主义的极盛和具象化，燃烧生命力换来旺盛的精力、命运的眷顾和不老的容颜，每一位蓝眼睛的家族成员都拥有传奇的一生，并且会在传奇故事落幕、英雄完成大业的那一刻突然暴毙.又会有年轻的家族成员续写新的故事.
>
>

所以故事永远不会结束、英雄永远不会老去.

> 绿眼睛的阿利琉斯一脉：单一性相属树，血脉内藏有生与死相关的秘密，极少数血脉返祖者会获得死而复生的能力，通常伴随着某段记忆的遗忘和外在年龄的缩小.
>
>

灵感超群，思维异于常人，与世俗观念格格不入，天生能看到他人看不到的意象，【幻梦境】永远欢迎的客人.灵体特殊，极易吸引特殊存在的注视.
生命长河

仅存在于象征界，在现实界中没有实体.

霍伦迪尔的生命运作机制，一切生命的起点和终点.

当个体生命消逝后，灵体脱离肉身，就会被“生命长河”本身牵引.

按照象征界的意象来说，人的灵体在死后会立即进入象征界，投入的生命长河中，此时灵体表现为一滴水滴.投入生命长河即意味着水滴融入河流，即使生命长河下一次投放无数滴水滴进入现实界，变成新生儿，那也不是原来的那滴了.

因此在霍伦迪尔没有轮回转世的概念，也没有掌管轮回的神明.

想要掌握死者复生之术的法师因为这个特殊的机制而付出了更多努力.最终，他们了解到，如果你想掌握一个人的灵魂，要么就在他还活着时令灵体出窍，要么就在他死亡的一瞬间进入象征界从生命长河手中截留住他的灵魂，趁他这颗水滴还没有融入长河之前.

鉴于霍伦迪尔存在亡灵法师，所以后世真的有人为了复活他人做到了这么个古怪又刁钻的法子.

另外，由于后一种方法实施时死者肉身已死，即使灵体回归也避免不了肉身的逐渐腐烂.也许可以考虑不断更换身体，这在理论上是可行的，实践起来却每更换一次就要截留一次死者的灵魂，如果用来更换的肉身是新鲜、刚被杀死的，亡灵法师还得考虑到死者的灵魂化作的水滴和那个被他杀死准备撺掇肉体的倒霉鬼的灵魂水滴到底谁才是他想复活的那一个.

不论生前如何，所有灵体水滴看起来没有任何不同，一旦混淆，没有人能认得出来心里那个与众不同的灵魂.

###### \**生命长河的运作前提是此人已死，若肉身未亡灵体出窍，则灵体在基本保留肉身形态的前提下呈现出所属性相相关的特征（特殊情况也可能根本不保留肉身形态），只有肉身死亡后的灵体才会立刻进入象征界变成水滴.*

如果死者灵魂已经回归生命长河，那么任何人都不能令他重回世间.

这里并不是指无法召唤出一滴灵魂水滴回到那个肉身空壳里，只是为时已晚，原来的那个独一无二的灵魂已经永远不在了.

如果死者生前被“河”浸没，那么他死去后支离破碎的灵魂不会回归生命长河，而是去往象征界中的“河”的概念体中，将不再是世界生命循环的一员，也不会化成水滴得到安息，也许会在“河”中永恒地徘徊.

生命长河的总量是固定的，不会获得任何补充，原本也不会消耗，但如果人的灵体被浸没，进入“河”，而不回归生命长河.其总量会永远地减少一小点.
Asana Wildeye

## Skills

 **Poisons for 2 turns causing 166 Damage each turn (15% of this card's max Strength) when it fights.**
*Resists Poison*
*Lvl 1: Poison damage 15%*
*Lvl 2: Poison damage 20%*
*Lvl 3: Poison damage 25%*
*Lvl 4: Poison damage 30%*
*Lvl 5: Poison damage 35%*
*Lvl 6: Poison damage 40%*
*Lvl 7: Lasts 3 turns*
 **Buffs another random ally by 10% of this card's max Strength the first 3 times it kills another unit.**
*Lvl 1: Buff 10%*
*Lvl 2: Buff 12%*
*Lvl 3: Buff 14%, Up to 4 times*
*Lvl 4: Buff 16%, 2 targets*
*Lvl 5: Buff 18%, Up to 5 times*
*Lvl 6: Buff 20%, 3 targets*
*Lvl 7: Buff 22%*
*Lvl 8: Buff 24%, 4 targets*
*Lvl 9: Buff 26%*
Siren

## Skills

 **Confuses when it attacks, causing the enemy to Damage their own ally for 50% of their Strength at the end of their turn.**
*Lvl 1: Damage 50%*
*Lvl 2: Damage 55%*
*Lvl 3: Damage 60%*
*Lvl 4: Damage 65%*
*Lvl 5: Damage 70%*
*Lvl 6: Damage 75%*
*Lvl 7: Damage 80%*
*Lvl 8: Damage 85%*
*Lvl 9: Damage 90%*
 **Heals another random ally by 20% of this card's max Strength when it kills another unit.**
*Lvl 1: Heal 20%*
*Lvl 2: Heal 25%*
*Lvl 3: Heal 30%*
*Lvl 4: Heal 42%*
 **Confuses the attacking enemy when it is attacked, causing the enemy to Damage their own ally for 25% of their Strength at the end of their turn.**
*Lvl 1: Damage 25%*
*Lvl 2: Damage 30%*
*Lvl 3: Damage 35%*
*Lvl 4: Damage 40%*
*Lvl 5: Damage 45%*
*Lvl 6: Damage 50%*
*Lvl 7: Damage 55%*
*Lvl 8: Damage 60%*
*Lvl 9: Damage 65%*