Snorkel Zombie

*Snorkel zombies can swim underwater.*

### Special

Submerges to avoid most of the attacksWhen in water, can still be hit by lobbing plants

## In-game statistics

### First seen

BWB-I

Snorkel Zombie has a hard time getting the Bikini Zombies. He's tried offering them flowers, jewelry, and even chocolate-covered brains. But nothing seems to work. They just can't seem to see past the snorkel on his face.

**Snorkel Zombie** is the first special zombie encountered in Big Wave Beach in *Alternate UniverZ*. He is able to submerge and progress underwater in the ocean, avoiding most attacks. However, he will emerge once a plant or the shoreline is reached, allowing all attacks to hit.

## Almanac entry

**Snorkel Zombie**

TOUGHNESS: Protected

SPEED: Basic

Snorkel zombies can swim underwater.

Health: 350
Speed: 1.0
Special Ability: submerges to avoid most of the attacks
Weakness: when in water, can still be hit by lobbing plants

Snorkel Zombie has a hard time getting the Bikini Zombies. He's tried offering them flowers, jewelry, and even chocolate-covered brains. But nothing seems to work. They just can't seem to see past the snorkel on his face.

## Overview

Snorkel Zombie absorbs a total of 350 damage. His appearance changes upon absorbing 175 damage (when his arm falls off) before dying.

## Encounters

* Player's House: Piñata Party

* Big Wave Beach: BWB-I, BWB-III, BWB-IV, BWB-V, BWB-VII, BWB-IX, BWB-X, BWBX-I, BWBX-IV, BWBX-VII, BWBX-VIII and BWBX-X

* Plant Showcase: Sub-zero Shock and Mid-Lane Crisis

* Invaded Levels: Invaded FCX-IX

* Endless Zones: Tiki Torch-er

## Strategies

The Snorkel Zombie can be dealt with by using lobbed-shot plants, forcing them to resurface with defensive plants, or using instant kill plants. However, there are exceptions, so be aware that some plants may not be able to properly counter them. Snorkel Zombie generally forces the player to use strategy with lobber plants.

Plants with splash damage like A.K.E.E. and Melon-pult are good to deal with multiple zombies at once, but due to the fast pace in Big Wave Beach levels, it is best not to completely rely on expensive plants because zombies may quickly overwhelm the players before the lawn can be properly set up.

Using defensive plants like Wall-nut allows the players to expand the strategy using any other plants. This is, however, countered by Fisherman Zombies, Octo Zombies and Sea Spill Zombies at later levels, who will incapacitate defensive and close-ranged plants. Eventually the players may not be able to fully rely on stalling these zombies.

Some plants can still counter Snorkel Zombies while not shooting lobbed projectiles. These plants include Phat Beet's thumping damage, flame trails from Jack O' Lantern, Jalapeño and the Plant Food effects of Fire Peashooter; Homing Thistle, Electric Blueberry's thunder, Ghost Pepper, and Void Orchid's transformation. Again, there are exceptions to these rules.

Note: Avoid using Magnifying Grass against this zombie as he can avoid all of her projectiles unharmed while submerged, especially if the tide line is at the leftmost columns. If you attempt to spam shots at these zombies, they can drain your sun counter very quickly. Also, avoid using Thyme Warp against him as well, as while submerged, he will not be affected by Thyme Warp at all, nullifying its effect.