recursal/Fanatic-Fandom huggingface dataset:
Evil Nectar

### Description

Dew containing the essence of a Beast's soul. Consuming it will accelerate one's thought process for a period of one season, increasing Intelligence by 10% and improving learning abilities. Such an act will overdraw the power of soul, however, causing damage on your Primordial Spirit.

## Elixir

### Elixir Effect

Increases Inspiration XP efficiency by 50%. Causes Spirit damage to the brain.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

## Obtainment

* Purchased from Sects, Merchant, or Auction.
* Nurture cursed Spirit Roots with a Soul Pearl.

## Effects

* Temporarily increases Intelligence by 10% and Learning Speed by 50%. The effects do not stack.
* Injures the Brain by 25%. This injury is permanent, and can only be cured by Holy Nectar which permanently decreases Intelligence. It cannot be cured by Panacea Pill as it is due to an Active Effect. Eating multiple Evil Nectars does not stack this injury, however.
* The temporary Learning Speed boosts from this item can be useful before gaining large amounts of Inspiration, such as when eating multiple Eureka Pills, however it causes a semi-permanent injury. It can be helpful for cultivators that are planning to ascend or be turned into Tier 15 items through the Incarnated Sentient Spirit process.
Derivative Calculation

## Derivative CalculationMagic\_Prophesy\_MapStory\_1

### Effect Description

Learn Miracle: Derivative CalculationAttempt to predict what might happen at certain location in the future.

**Derivative Calculation** is a Miracle that has a chance to trigger a Secret.

## Uses

The Miracle has a chance to trigger one of the listed #Secrets.

* Costs 10 Lifespan to cast

## Obtainment

The Manual can be learned at Core Shaping and increases Attainment by 4.

* Jade Purity Immortal Law
* Six Paths Reincarnation Law

## Secrets

Derivative Calculation, when successful, triggers a Secret from the below table, with the ID being randomly selected based on the Weight. For example, there is a 2/23 chance that Traces of Ancient Book will occur, and a 6/23 chance that any one of the 6 Manifesting Mandate Secrets will occur. There's also a 1/23 chance for nothing to happen, even with the Successful cast.

## Success Rate

The rate of success is directly and solely dependent on Intelligence, Luck and Attainment, with heavy emphasis on the last.

### Formula

```
(Intelligence + Luck) * Attainment/40 = success chance in %

```

For example, for a Character with 6 Intelligence, 6 Luck, and 300 Attainment, the success rate is (6+6)\*300/40 = 90%.

### Tips

* Attainment, and therefore, the #Success Rate can be boosted in the early game with a Heavenlent Talisman.
* Heavensent Talisman can improve the base stats.
* GreatPainter (Mod) can be used to simplify the drawing of a fake talisman.

## References

1. ↑ Settings\Esoterica\Esoterica\_Magic.xml
2. ↑ 2.0 2.1 Scripts\Magic\class\Magic\_MapStory.lua
3. ↑ Settings\World\Events, Settings\Secrets
4. ↑ `Settings/World/Events/EventList.txt`, no event with the ID 60.
Display

Also known as "Display Stand"

## Purpose

The purpose is to "hold an item".

The advantage of a display, over a "banned item" on the floor, is that the item on the Display stops decaying (eg: Dragon Feces), and cannot be stolen by Invaders.

## Properties

Displays do not emit their element, regardless of their Material. They do however still change the temperature if made from a hot or cold Material, and also affect the beauty of the surroundings.

The attractiveness of the Display is 12 higher than the material's Base Attractiveness, and the Tier matches that of the Material's Base Crafted Tier. These variables are usually equal to the Material Item's Attractiveness and Tier, but not always. Refer to the respective Material page for the values used.
Elements

**Elements** that most Objects are subject to, excluding ones with None (Element), such as Spirit Stones.
Their interaction is governed by Element Relationships.

This page is incomplete and missing information!**Reason:** *N/A*.
 **Click here to add more.**

## Five Elements

The seven "Five Elements", as presented by the game:

* None (Element)
	+ By definition not an Element, but is considered a corresponding "Five Elements" category in-game.
* Metal (Element) (or *jīn*)
* Wood (Element) (or *mù*)
* Water (Element) (or *shuǐ*)
* Fire (Element) (or *huǒ*)
* Earth (Element) (or *tǔ*)
* Chaos (Element)
	+ Internal designation Chaos, also referred as Hybrid. Only seen with Spirit Veins.

### Yin Elements

The Yin Elements, that correspond to nighttime, femininity, moonlight, and death:

* Metal
* Water

### Yang Elements

The Yang Elements that correspond to daytime, masculinity, aggression, and life:

* Fire
* Wood
Daemonia Temple (Disambiguation)

Disambiguation page for Daemonia TempleThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Daemonia Temple** may refer to:

* Daemonia Temple - Sect
* Daemonia Temple (Location)
Cotton (Plant)

### Description

Main source for the manufacture of fabrics. Suitable to grow in a temperature between 5°C-35°C. Can also be obtained during an adventure to Mt. Barren.

## Growth Properties

### Qi Requirement

0-400

**Cotton** is a Plant that can be grown in a Field.

It produces Cotton, which can be turned into Cloth and sold to the Merchant or Sects.

## References

1. ↑ Settings\ThingDef\Plant\Plant\_Farm.xml
Dragon's Servant (Day)

* Monster

**Dragon's Servant (Day)** are Monsters that are summoned by Eggs of Yang laid by the Torch Dragon which are not suppressed with Very Ominous Feng Shui when the Torch Dragon changes phase. They will attack and destroy the Player Sect. They do not drop any items when killed or butchered.

## Statistics

The base statistics of the Dragon's Servant are as follows.

* Base stats of a Power Level 20 Invader.
* Elite Enemy modifier of 10

The bonus statistics of the Dragon's Servant (`Boss_Zhulong_LongPuFix`) are as follows.

* 1400% Artifact Qi Recovery Multiplier

## References

1. ↑ 1.0 1.1 Scripts\Thing\Class\zhulongyangluan.lua
2. ↑ `XiaWorld.NpcMgr.MakeSelfToEliteEnemy`
3. ↑ `XiaWorld.Npc.AddEliteModifier`
4. ↑ Settings\Modifiers\Boss\Modifier\_zhulong.xml
Enlightening Pill

### Description

Can be fed to wild animals, making them enlightened and entering the Awakening State.

## Trading

### Sect Price

Buy Price: 200
Sell Price: 10
Stock: 1

### Merchant Price

Buy Price: 300
Sell Price: 10

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

Enlightening Pill is an item that awakens an animal when consumed, allowing them to turn into an YaoGuai after collecting their Thought Shards.

Alchemy recipe learned from Chant of Animal Manual
Dragon's Platform

### In-game description

The legend states that the dragons had amassed thousands of treasures upon Dragon's Platform, and with their magic, they sealed and buried them to conceal them from society. This was long ago, however, and with the flowing of time, most of these seals began to fail. There is no shortage of hopefuls who dare venture into Dragon's Platform to test their luck.

### Distance

4112 km

The **Dragon's Platform** is a Location discovered by negotiating with Ancient Cultivators. It is the only way to start the Phoenix summon process.

## Discovering the location

Once the "Thousand-Year Tide" event has started, Ancient Cultivators will start appearing in the world. When the "Traces of Ancient Cultivator" event starts, adventure to the location and choose to Negotiate with the Ancient Cultivator with a character that is at Primordial Spirit and has as much INT and LUK as possible.

After a number of negotiations, Ancient Secrets: Volume I will be obtained, which unlocks the location.

## Adventuring to the location

Adventure to Dragon's Platform with a Cultivator having as high LUK as possible.

If the LUK is > a random number between 1 and 14, the adventure succeeds. There is a 9/14 chance of succeeding at maximum LUK.

If the adventure succeeds for the first time in a game, the Phoenix Jade item will be received, along with a number of random items, strictly equivalent to a Visit reward. The Phoenix Jade allows the player to begin the Phoenix summon process by breaking it.

Otherwise, the adventure fails and the cultivator is injured.

Adventuring to the location after the Phoenix Jade has been obtained will increase the roll difficulty to 1 in 40 instead, with a 25% chance of succeeding at maximum LUK. There is also no longer any chance of receiving the Phoenix Jade, only the bonus items, still corresponding to a Visit reward.

## See also

Heavenly Battlefield (Summons the Torch Dragon (Boss))

## References

1. ↑ Settings\Secrets\Secrets.txt
2. ↑ Settings\MapStories\MapStory\_FillingLv2.xml
Darksoul Genesis

## Darksoul GenesisMagic\_WanWuTongLing1

### Description

Learn Miracle: Darksoul GenesisCost 7 Anguish Soul Gems and 3 Soul Gems, try to communicate with and illuminate the target item through psychic power. The illumination result will need some time to appear. The item cannot be illuminated with psychic power again while in an illumination session. The higher the spell caster's attainment, and the more times the item has been illuminated, the easier it is for the item to be illuminated successfully.

## Manual Effects

### Unlock Miracles

Darksoul Genesis

**Darksoul Genesis** is a Miracle from the Sixteen Supreme Steps Law. It attempts to Illuminate an Item into a Sentient Spirit, with varying degrees of success.

## Material Cost

* 1 Primordial Soul Gem
* 7 Anguish Soul Gems
* 3 Spirit Soul Gems

## Success Chance

Success chance is entirely dependant on caster's Attainment and caster's total number of enlightenment attempts (including previous attempts on other items as well as current item), with eventually guaranteed success.

```
%: Caster Attainment * attempts / 25

```

where attempts = number of times caster has attempted to illuminate items, including this attempt. This number considers both Darksoul Genesis and Lifeforce Genesis.

* 2500 Attainment = guaranteed success every time (100%)
* 1250 Attainment = 50% -> 100%. Higher than 1250 is higher % success chance first time.
* 834 = 3 Tries max (33.36%, 66.72, 100%, or cumulative 33.36%, 77.82%, 100%)
* 625 = 4 Tries max (25%, 50%, 75%, 100%, or cumulative: 25%, 62.5%, 90.63%, 100%)
* 500 = 5 tries max (20%, 40%, 60%, 80%, 100%, or cumulative: 20%, 52%, 81%, 96%, 100%)

Any lower, and it's not worth casting, as it's far more difficult to gather Primordial Soul Gems, than it is to get a character to 500 (or even 1000) Attainment.

The object that is attempted to be illuminated gains the info in its item info box.

```
[Illuminate]
Illuminating...

```

Whether or not the attempt succeeds, it will take 3-10 days before the final result is revealed. A success window will open if the result is successful at the end of the wait. If not, the "Illuminating..." section will disappear and there will be no notification.

## References

1. ↑ Scripts\Magic\class\Magic\_TongLing.lua
Division Pill

### Description

Divine pill of the ancient times, its concocting method long lost. By consuming this pill, one can make use of its strong potency to forcefully generate a new sub-spirit. However, it will cause permanent damage to the cultivator's Mental State. Only effective when one's Cultivation is at Primordial Spirit level.

## Trading

### Sect Price

Buy Price: 200
Sell Price: 40
Stock: 1

### Merchant Price

Buy Price: 300
Sell Price: 60
Exultant Isle

### In-game description

Home to the demonic cult of the east. A beautiful wonderland on the East Sea, rich in Qi. The Exultant Sect has been painstakingly managed for a hundred years, with a formation of desires built around a 50-mile-radius of the island. Ordinary fishermen that mistakenly step inside the circle will be enchanted and turned into a cauldron for their practice. Most disciples of the Exultant Sect stay forever young, which is speculated to be because there is a holy spring of the Earth Flux on the island.

## Exploration Locations

### Locations

* Safeward Seas (11)
* Poison Dragon Lake (22)

## Adventure Output

### HighFind

Earth Flux x1 (50%)
Wicked Flux x1 (50%)

**Exultant Isle** is a Location/Region where the Exultant Sect resides.

## Adventure

Adventure Types:

* Visit: 50%
* Story: 10%
* Treasure: 5%
* BadFight: 15%
* HighFind: 5%
* Secret: 15%

## Camp Resources

The Sacred Yin Spring wonder is located here, and can be taken after conquering Exultant Sect.

The sect also has various manuals and resources located within, which can be either stolen or taken after Conquest.

Some notable resources include:

* Maligned Mind (x3)
* Divine Mind (x3)
* Earth Flux (x3)
* Phoenixwood (x4)
* Bane Pill (x4)
* Forming Pill (x4)
* Ancient Formation: Dark Force Formation

### Unlockable Buildings

* Veiled Lamp
* Silk Curtain, both variants
* Peach Tree : all 3 variants are unlocked upon observing one of them
* Aqua Tree, all 3 variants
* Strange Aqua Rock, all 6 variants
Divine Bones

### Description

The remaining bones with divine power after an Immortal's Mortal Body is destroyed. If you are capable of bearing its power and integrate it into your body, you would have assimilated heavenly Qi, significantly reducing your Attainment.

## Trading

### Sect Price

Buy Price: 5000 , 5 Connection
Sell Price: 2500
Stock: 1

### Merchant Price

Buy Price: 10000
Sell Price: 2500

## Uses

* Can be fed (nurtured) to a blessed Spirit Root to obtain Divine Mind or to a cursed Spirit Root to obtain Maligned Mind.
* Used for crafting Legacy Artifacts and Sect Wonders

## Obtainment

* Sold by Sects, Merchant, and Auctions.
* Can be obtained from Immortal's Mortal Body by demolishing them.
* Can be obtained from Seven-Slaughtering Sect and Daemonia Temple as Tribute after conquering them.
Core Follower

A **Core Follower** is a Cultivator from outside the Player Sect who has been persuaded by a Shendao cultivator to enter their Divine Realm. Their purpose is to be turned into Guards for the Shendao cultivator to increase their power. Core Followers cannot be promoted from Mortals.

## Obtaining a Core Follower

Before deciding to promote a Cultivator into a Core Follower, the Shendao cultivator should talk to as many people as possible. During a conversation, the Predestiny value will be displayed. The Shendao cultivator should only choose characters with more than 70% Predestiny, as lower values may mean that the Core Follower cannot be turned into a Guard.

*Main article: Persuade*

In order to promote the Cultivator into a Core Follower, the Persuade minigame must be completed. To do so, they must first be invited to the Player Sect, as core follower promotion can only be done at the Player Sect. The Relationship Favor should be maxed out at 100, in order to have the best chances of success. All Shendao cultivators start with 6 Core Follower slots, this can be increased to a maximum of 11 by constructing the 5 "Residence of <element>" buildings in the Divine Realm, which are unlocked after reaching Cultivation Level 9 (Divine State).

## Promotion to Guard

Once the Cultivator has been promoted into a Core Follower, their Extent of Belief needs to be increased to 100%. This can be done by promoting them with a more difficult Topic during the Persuade minigame, as well as by granting their wishes during the Listen minigame. Each wish granted to a Core Follower increases their Extent of Belief by 3.75%-6.25% (average 5%), for a maximum of 5 times. This means that Core Followers with less than 70% Predestiny may fail to be turned into Guards, permanently wasting a Core Follower slot for no gain. Since the number of Core Followers is limited to a maximum of 11, this should be avoided at all costs.

Once Extent of Belief has reached 100%, the Core Follower can be promoted to any type of Guard that is currently unlocked by the Shendao cultivator. This is the only way to obtain multiple Guards of a single type, meaning Guard promotions should be only done after reaching Attainment Phase (Cultivation Level 12) and all necessary guards for the Shendao cultivator's desired build have been unlocked through the Deity's Body.

## References

1. ↑ Settings\Modifiers\GodPractice\Modifier\_GodPractice\_Gong.xml
2. ↑ `Assembly-CSharp.Wnd_GodWishCheck.OnShowUpdate`
Fallen Obliteration Body

## Fallen Obliteration BodyBody\_Gong\_5

### Description

In the past, some physical cultivators thought of this life as a cage and polar nights are the light cast from outside the cage. They absorbed a strange essence from the polar nights and used it to remold the body, believing it will eventually be transformed into a vehicle that breaks the cage and carries them away from the misery. This school of physical cultivators worshiped polar nights and were shunned by everyone else, thus named Obliteration Cult. Their foundational Law is therefore called Obliteration Body.

### Description on Selection

Physical training means combining energy, Qi and spirit into one, cutting out Qi and any other magical items and beginning practice with only the physical body. Do you want to take this Law?

## Physical Aspects

### Initial Secret Bodies

Mixed Element Arm - Left, Mixed Element Arm - Right, Heavenly Shield Leg - Left, Heavenly Shield Leg - Right

### Initial Physical Miracles

Transporting Energy

**Fallen Obliteration Body** is a Physical Cultivation Law.

## Methods of Acquisition

It can be acquired through Inspection of Obliteration Body. The Item can be found in the Daemonia Temple (Location), and can either be Stolen or picked up after Conquering.

## Stages

All Physical Cultivation Laws share the same Stages with identical Necks/Limits. The difference is in the Remolding Methods and Secret Bodies provided by Breakthroughs.

### Effects Provided by Physical Reborn (End of Remold Phase)

**Remolding Methods:**

* Remold of Eight Acupoints (BPQuenchingMethods\_1\_1)

Secret Bodies**Secret Bodies:**

* Ethereal Hand - Left (SuperPart\_Gong\_5\_1)
* Ethereal Hand - Right (SuperPart\_Gong\_5\_1\_1)

### Effects Provided by Marrow Change (End of Marrow-Cleansing Phase)

**Remolding Methods:**

* Aqua Remold (BPQuenchingMethods\_5)

**Secret Bodies:**

* Mooncatcher Hands (SuperPart\_Gong\_5\_4)
* Sunchaser Legs (SuperPart\_Gong\_5\_5)
* Granular Arms (SuperPart\_Gong\_5\_7)
* Rejected Body (SuperPart\_Gong\_5\_11)

### Effects Provided by Unifying Oneness (End of Incubation Phase)

**Remolding Methods:**

* Purple Star Remold (BPQuenchingMethods\_6)

**Secret Bodies:**

* Divine Blace Palm - Left (SuperPart\_Gong\_5\_2)
* Frozen Soul Palm - Right (SuperPart\_Gong\_5\_3)
* Illusion Body (SuperPart\_Gong\_5\_6)
* Perception Body (SuperPart\_Gong\_5\_8)
* Bony Shell (SuperPart\_Gong\_5\_9)
* Transcendent Heart (SuperPart\_Gong\_5\_10)

## Law Specific Aspects

### Notable

Many Secret Bodies of this Law are defense-focused.

Advanced Bodies require Everlasting Essence, Phoenix Essence, Ethereal Essence, Filth Essence.

### Limitations

Offensive Secret Bodies of this Law are limited to having hands and thus unavailable to some Yaoguai (Tiger Yaoguai have claws, Bulls hooves, etc.).

### Achievements

The following Achievements are related to Fallen Obliteration Body:

* Initiation: Fallen Obliteration
	+ Learn Body of Fallen Obliteration
* Ascension: Fallen Obliteration
	+ Ascend with Body of Fallen Obliteration
Elysium (Mod)

**Elysium**, also known as the Auto-Cultivation Mod, manages your Inner Disciple's Mental State while Cultivating. In the base game, the Balanced cultivation setting is suggested to accomplish the same but does so poorly: the player has to resort to manually switching their cultivators between Practice and Mind. This mod automates the switching process, fixing the seemingly broken *balanced* setting and making the player's life easier.

*See also: Mods' list*

## Downloads

* Available in Chinese or English (Steam link); Translation on the Discord by Kanna-chan.

### ElysiumObsessions

* An alternative version, by exteel, also manages obsessions: [LINK]

**Note:** ElysiumObsessions is a standalone mod. If you have both installed, either only activate it or place it above the regular Elysium mod in the Mod Manager's mod order.

## Instructions

* [Shift + E] opens the menu for the mod
* Drop-down menu options:
	+ Disabled
	+ Cultivate (Cultivation)
	+ Practice (Inspiration)
		- Confusingly named the same as the base game's Practice (meaning "Cultivation") but likely meaning Training.

Togglable options (in order):

* Purity Pill
* Euphoria Pill
* Spirit Stones
* Spirit Crystals
* Sprout Pill
* Practice-Only
	+ This option makes it so they only take above listed items when they're practicing. **Note:** It's unconfirmed whether it means the base game Practice,i.e. Cultivation, or the mod's own "Practice" dropdown menu option, meaning Training, but seems to be the former.

## Functionality

### Disabled

Choosing **Disabled** disables the mod's automatic switching function.

#### Breakthrough

For Breakthroughs, it is recommended to choose 'Disabled' and manually set the Inner Disciple to Mind, and allow them to reach their Base Mental State, ensuring a high Mental State and maximising their potential.

### Cultivate

**Cultivate** is the bread and butter function of the mod. It automatically switches between cultivation (Practice) and resting (Mind) in order to optimize cultivation speed.

### Practice

**Practice** functions the same as 'Cultivate' except switching between Training (producing Inspiration) and resting/Mind.

## Gameplay Alternatives

* Increasting Base Mental State in a variety of ways. Though this can be hard to achieve very early on in game (without savescumming or luck) before getting the Divinity Mind talisman or Primordial Symbols Law. One amusing option is to draw a Fake Talisman of Cave Mind.
* Preventing Obsessions from appearing by keeping mood well balanced
* Removing [Appeared] Obsessions with a Shendao cultivator
* Preventing the Anxious obsession if you are cauldron filling before you have a bad Shendao, which is not advised. To prevent this, you would have to manually take them off of "Practice" to "Mind" for a few days every season.
Elemental Cure Pills

Disambiguation page for Elemental Cure PillsThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Elemental Cure Pills** may refer to:

* Cure Powder
* Earth Pill (Cure)
* Fire Powder
* Heal Powder
* Metal Pill
* Qi Flow Pill
* Remedy Pill
* Spirit Powder
* Water Pill
* Wood Pill
Divine Torch Dragon Scale

### Description

The odd shaped scale in between the Torch Dragon's eyebrows, it is where the dragon's essence is concentrated. Five Elements which have been transformed by Torch Dragon from Yin and Yang. Wearing it allows one to harness the power of Torch Dragon and break through the skill limit of Barrier by 3 levels.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

A Divine Torch Dragon Scale is a lategame neutral element Qi gathering item.

## Obtainment

The Divine Torch Dragon Scale is obtainable from auctions, or by fighting the Torch Dragon Boss.

## Uses

Although it is the slightly weaker variant of the Chaos Jade, it is still a potent gather Qi item, therefore still useful in a cultivation room. This is due to the fact that it is easier obtained than the Chaos Jade.

It also can be equipped for an increase in Protect Skill cap of 3.

## Alchemy

Item\_Dan\_ZhuLongDan1
* 1 **Divine Torch Dragon Scale**
* 2 Yin-Yang Crystal
* 27 Black Scale
* 27 White Scale
Increases Number of Artifacts by 1.

## Counterparts

The Divine Torch Dragon Scale is equivalent in Gather Qi and range to:

* Flood Dragon Horn
* Phoenix Oblivion Feather
Fei

**Fei** are rare Animals that roughly resemble bulls with snakes as tails. It causes Heavy Rain Weather upon arrival at the Player Sect. Counterpart to Lushu. It is sometimes mistaken for a weak Monster, as it's slightly stronger than other animals.

## Drops

* Fei Hide
	+ Can be used to Craft Clothing
* Beast Blood
* Soul Pearl

## Encountering

Fei can rarely appear on the map through events. Also, the player map creation option for Fei spawns one fei upon creating the map. When appearing on the map through events, they are not permanent and leave the map in a couple of days unless tamed.

## Effects

* Brings Heavy Rain Weather effect
	+ Lasts an indefinite time until the animal leaves or is killed.
	+ Also cleared by the next effect that comes along.
	+ Mutually exclusive with Lushu's sunny Weather effect
		- Whichever arrives last interrupts the other

## Taming

Fei can be tamed by injuring and feeding it food until it gets tamed, alternatively the Miracles Incantation of Consonance or Chant of Resonance can be used. They are recommended to be put into a pasture area, where they can stay out of danger and be kept in view of the player. Taming it prevents it from leaving the map and allows the weather to persist indefinitely.

## Uses

Fei, unlike most other Animals, cannot be awakened. They can be however kept around for their heavy rain weather effect, which grants a map-wide increase in Fertility.
Dark Pants

### Description

Magical cloth with concentrated pure Yin power. Wearing it increases one's Spell skill level and enables travel by windriding. Very miraculous.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 5
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 10

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Dark Pants** is a type of Clothing that is worn in the Pants slot. It is received as part of a set together with Shadow Tunic in exchange for giving an Orange Prayer Coin to the Torch Dragon Merchant. They provide the highest possible Temperature Tolerances of any type of Clothing, allows Outer Disciples to fly as though they were Cultivators, and breakthroughs 1 Skill Level of Spell.

The item is gender-locked to only male characters, which makes it less useful as Sub-Spirit Gear unless the sect is intentionally made single-gender. Specter Pants is the identical female version of the item.

## References

1. ↑ Settings\Modifiers\Modifier\_Tool.xml
2. ↑ Settings\ThingDef\Item\Item\_Equipment\_Clothes.xml
Divine Panda Statue

The **Divine Panda Statue** is a Building that allows the player to summon the Pets Xianxian and Xiuxiu. It is unlocked after obtaining the Pet from breaking the Panda Jade.

If the Pet is currently a different spirit animal or if the Pet has been defeated, the Statue can be activated. When this occurs, a timeout of 3 days starts, during which the Player will not have an active Pet.

* The "Katabasis" Immortal Tribulation setting increases this timeout to 6 days.

## References

1. ↑ Settings\ThingDef\Building\Building\_PANDA.xml
2. ↑ Settings\World\Immortal\Constraint\Constraint.xml
District

A **District** is a Location where various production buildings can be built after constructing an Agency. It can be used to obtain various types of resources for the Player Sect.

*See also: City*

## Resource Production

Each District has a different set of resources that can be produced. Locations within the District can produce a specific type of resource. The production building for the location must be constructed before it starts producing resources.

### Production Amounts

Each Production location that is completed produces the following amount daily. These can be claimed from the World screen:

* Brownstone Location: 15 Brownstone
* Wood Location: 15 Wood
* Wheat Location: 20 Wheat
* Spirit Stone Location: 20 Spirit Stone

For example, a fully built Great Desert location produces 15 Brownstone and 40 Spirit Stones daily. These locations also produce additional resources when the Manual Labor Policy is selected.

## Production by Location

Place\_Desert
Place\_SouthForest
Place\_Snowfield
Place\_FertileField
Place\_CentralPlains
Place\_SouthMount

## References

1. ↑ Settings\Outspread\Point\Point\_District.xml
Dragon Feces

**Dragon Feces** is a Misc item of Earth (Element) with high Gather Qi (max 90).

## Obtaining

* 5% chance to be created by the Changhai, the Dragon Pet, occasionally, instead of Feces.
* 50% chance to drop by a non-interactable Flood Dragon during naturally-occurring Thunderstorms Weathers.
* Can be obtained through the Social Minigame or taken by force from NPC Cultivators
* Camp:
	+ Wyvern Pool (Mt. Lucian): The Stele of Dragon can be interacted with while possessing an active moodlet "#$%^ Eater" from consuming Feces. Doing so will teleport the cultivator to the inner room where the 9 **Dragon Feces** and 2 artifacts are available.
	+ Galepeak Town (Riverbank Plains): In one of the houses, on a Display.

## Uses

### Gather Qi

* Due to its high Gather Qi value, it is highly beneficial in a Metal Cultivation Arrays.
	+ It can also be used in other elemental arrays, due to its relatively low Element Emitting that can be overcome by other elements.
* An Artifact or Sacred Relic made of any item that has the `Shit` PhysicalLable *[sic]* (Feces, **Dragon Feces**) can cause the "Strong Odor" injury, which is highly effective at knocking out enemy Physical Cultivators.

## Other

* Edible
* Decays if left on the ground

## References

1. ↑ `XiaWorld.JobGoShit.OnLeaveJob()`
2. ↑ `Settings/Weather/Weather.xml [LightningStorm]`, the drop is associated to the `Event 1000` in `XiaWorld.WeatherMapData.ApplyWeather()`, while the Miracle weather has no such event.
3. ↑ `XiaWorld.Fight.FightBody.FB_BeHit`
Egg of Yin (Dead)

After defeating a Torch Dragon, all existing Eggs of Yin turn into **Egg of Yin (Dead)**. The egg can be excavated for some Torch Dragon related loot.

## Excavation Drop list

Excavating the egg obtains some Torch Dragon loot, and allows a small chance of obtaining Qi Gather items regardless of whether the required parts were destroyed during the boss fight

* Primeval Flesh (1-5x)
* Black Scale (1-5x)
* Yin-Yang Crystal (2%)
* Divine Torch Dragon Scale (1%)
* Chaos Jade (0.2%)

## Illuminated variant

This can occasionally wander on to your map as a Sentient Spirit. If it does, it's free loot. It can be extremely helpful in the early game, with the chance to gain many late-game Qi Gathering items.

You can soul chant it to get a Primordial Soul Gem.

But if you don't have soul chant yet, just excavate it anyway. It gives the same loot as excavating a regular Egg of Yin (Dead). The "Demolish" option should not be used if it exists, as it does not drop any loot.

You CAN incarnate these. But since it's no different to a generic sentient building, it is not recommended to do so.

## References

1. ↑ Settings\ThingDef\Building\Building\_Other.xml
Fluer the Attacker

Chapter 291

Mana Nodes (Quest)

**Fluer the Attacker** (Distorted Beast, Leader)

Level: 55

Health Points: 35,000,000

Attack Power: 15,000

Skills: Heavy Slam, Distorted Breath, Earth Shatter, Earthquake.

Heavy Slam: Attacks powerfully once, dealing double damage. Knocks back a target.

Distorted Breath: Deals powerful damage to all targets in front of it. Spawn one Distorted Parasite on each target that was hit with the skill.

Earth Shatter: Attacks powerfully once, dealing quadruple damage. Damage is shared amongst all targets within three meters of the first target.

Earthquake: Berserked, Fluer slams the ground with the force of the earth, dealing powerful damage to all targets within 100 meters. Causes 600 damage per seconds for 10 seconds. Targets inflicted by this skill is able to move or channel magic.
Conqueror's Formation

Conqueror's Formation is an Ancient Formation acquired from Pit of Doom.

## Item

Conqueror's Formation is an Item that can be found in the treasure room at Mt. Pitfall, home of Pit of Doom.

The Item has an additional interaction/button, Meditate. A successful interaction requires a Formation Skill Level of at least 20, which makes them learn the manual Conqueror's Formation.

Item Description: Secret chart of Formation Diagram that records the Conqueror's Formation. It is said to be capable of harnessing the Grand Chariot's divine light of Aloofness, which grants it omniscient demon-slaying powers.

## Manual

Conqueror's Formation is a Manual that is acquired by successfully meditating with the Conqueror's Formation. The Category is Misc, and it can be Transcribed into the Manual Pavilion. The Element is None, and requires at least Qi Shaping to learn.

Learning the manual provides the following effects:

* Cultivators Formation Size property increased by 1 (`AddV=1`)
* Cultivators Formation Load property increased by 10 (`AddV=10`)
* Unlocks Ancient Formation Diagram: Conqueror's Formation (global effect)

Manual Description: Secret chart of Formation Diagram that records the Conqueror's Formation. It is said to be capable of harnessing the Grand Chariot's divine light of Aloofness, which grants it omniscient demon-slaying powers.

## Diagram

Conqueror's Formation is an Ancient Formation Diagram unlocked by having a Xiandao learn the Conqueror's Formation Manual.

### Truth of Formations

Mind of Seven Slaughters, has the following effects:

* Formation Size +50.00%
* Formation Load +200.00%
* Artifact Mastery +4
* Spell +16
* Protection +9
* Formation Energy Cap +3

### Nodes

Conqueror's Formation consists of 7 Nodes:

The two different Names for each Node comes from the Node having the short form, while the Suit used the long form. The **Phegda**/Ursae **Phecda** Claw misspelling is in the files, same goes for **Alkaid**/Ursae **Elkeid** Claw.

### Activation Bonuses

* [2]: Spell + 25
* [3]: Formation Stability + 30
* [4]: Operation Ability + 49
* [5]: Spell + 36
* [7]: New Skill: Battle Aloofness

### Formation Stats

Due to its high Size (11) and Load (198), it can be considered an expensive formation. A comparison of attributes (Stability is skipped):

Battle Aloofness (Skill) Description: Deals a huge amount of Qi damage to the target.. (The damage is Water Element and fixed (10M), not influenced by Spell Power Bonus.)

Diagram Description: Formation of immortals said to be passed down from the Evil Exorcising Perfected Warrior of Ninth Heavenly Paradise. It can direct the power of seven stars to form the Grand Chariot's divine light of Aloofness, a demon-slaying power that can obliterate all evils.
Discord Community

**Discord Community** refers to the game's official Discord server, the largest congregation of the game's Western demographic: modders, guide creators and overall discussion.

## Useful Channels

```
#helpers-hall        : where questions are answered on a regular basis
#mod-general-chat    : information about mod releases and translations
#wiki-discuss        : discussing ACS Wiki

```

## Link

* The link to join the discord is: https://discord.gg/uSXsk2T
* Alternatively, in the game's Main Menu, you can click the Discord Button.#Screenshots
Field (Disambiguation)

Disambiguation page for FieldThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Field** may refer to:

* Field - Buildable Area in the Player Sect where Plants can be grown
* Field (Agency) - Agency Building that produces Wheat
Feng Shui Vision

It allows you to access the vision into a special mode that shows details about Element Composition of the Tile the cursor is currently over.

   Clicking the Dao (Yin Yang) symbol in the top left turns on the vision. Symbol will be unlocked after construction of an Observatory.

In this mode, if a building is yellow or red, it means its Feng Shui is bad.
Dragon Spirit Soul

### Description

Secret technique that took its inspiration from memory fragments of Flood Dragon.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

An Alchemy Standalone Orthodox Manual obtained from meditating on a Flood Dragon Forbidden Scale.

## Unlocks

### Buffs:

Modifier `Esoterica_Boss_Long1`: +25% Base Artifact Power Bonus

## Obtained

Successfully Meditating on a Flood Dragon Forbidden Scale. The Manual is learned directly costing no Attainment nor Inspiration, but it can also be transcribed into the Manual Pavilion and learned by any Xiandao cultivator using Attainment and Inspiration.

## References

1. ↑ Settings\Esoterica\Esoterica\_Other.xml
2. ↑ Settings\Modifiers\Modifier\_MapStory\_SpEsoteriac.xml
3. ↑ Settings\MapStories\MapStory\_Item.xml
Cultivation (Disambiguation)

Disambiguation page for CultivationThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Cultivation** may refer to:

* Cultivation - The act of "Cultivating" characters to progress in their Cultivation Methods
	+ Physical Cultivation
	+ Xiandao Cultivation
	+ Shendao Cultivation
* Cultivation (Type) - Item type
Elixirs of the Supreme Tao (Fragment)

## Elixirs of the Supreme Tao (Fragment)DanFang\_4

### Description

An elixir recipe book of ancient Taoist tradition. Details methods to create several very rare elixirs.

### Effect Description

Acquire the following elixir recipes:
Sun Pill
Thought Pill
Sprout Pill
Resin Essence Powder

## Manual Effects

### Unlock Alchemy Recipes

* Sun Pill
* Thought Pill
* Sprout Pill
* Resin Essence Powder

**Elixirs of the Supreme Tao (Fragment)** is a Standalone Orthodox Manual containing Alchemy Pills recipes. It has some of the recipes of the much better Elixirs of the Supreme Tao Manual from Primordial Alchemy Law.

## Contains

Recipes for the following Pills:

* Sun Pill
* Thought Pill
* Sprout Pill
* Resin Essence Powder

## Obtainment

* Manual Relics or Manual Guard perk during character creation. Depending on character race.
* Alchemy Recipes, Talisman Recipes, Location Manuals Item Cache.
Dragon Scale

### Description

Scale fallen from dragon's body, it has lost most of its magical qualities except for a strong spirit converging effect.

## Trading

### Sect Price

Buy Price: 1000
Sell Price: 500
Stock: 1

### Merchant Price

Buy Price: 1500
Sell Price: 750

### Auction Min. Price

Min. Buy Price: 1000 Spirit Stones

**Dragon Scale** is a Water Gather Qi item of strength 35 and range 4 and Element Emitter of range 3.

## Obtainment

* Can be obtained from Auctions

* 50% chance of a random drop as a Falling Treasure from a passing non-interactable Flood Dragon during naturally-occurring Thunderstorm Weather.

## Uses

Better and accessible midgame alternative to Spiritwood, having 35 Qi Gathering at 4 Range. Can be used for every cultivator, as the water element is insignificant at such ranges.

## Alternatives

The following all provide the same stats and can be used interchangably at 4 range in a midgame qi gather array as an upgrade to Spiritwood.

* Blazing Feather
* Flood Dragon Scale
* Phoenix Ironclad Feather
* Black Scale
* White Scale
Fiery Chasm

### Description

A chasm cracking all the way down to the earth’s core. Scorching wind keeps blowing out.

### Flammability

No

The **Fiery Chasm** is an indestructible Natural Wonder which can only be chosen at the start of the game.

## Effects

* Emits Fire element.
* Increases Temperature of the Player Sect randomly with the Heat Wave (Fiery Chasm) Weather (`HotPot`) for 1-3 days. This Weather cannot be dispelled.
* Converts Ground in a 10 tile radius to Soil and removes plants.

## Gather Qi

While it's technically a Gather Qi building of range 5, the Fiery Chasm is a 3x3 structure with the Gather Qi emitting from the center tile, so in practice it can only be integrated in an array as a Range 4 Gather Qi item at most, with a strength of 36.45.

## References

1. ↑ Settings\Weather\Weather\_Env.xml
2. ↑ Scripts\Thing\Class\BuildingGeothermy.lua
Dying

**Dying** can mean one of two possible states a Character can be in.

* Dying (xx s) is the state a Character with Cultivation Levels (Cultivator or Monster) reaches upon losing all of their healthbar from accumulated injuries. It has a 300 second (1/2 day) countdown, after which, the character dies and becomes a corpse. Mortals and Animals do not go through this state and immediately proceed to the Corpse stage once their healthbar reaches zero.
* Unconscious Dying, Flopped Dying, or just Dying (without a timer) means that the Character is seriously injured, but still has some healthbar points remaining. This state applies to both Cultivators and Mortals, and may continue indefinitely as long as the injury persists. This is not considered "dying" for game requirements such as Soul Inquiry.

## Causes

### Injuries

Being pummeled to the ground by another cultivator, Boss, Wild Animal, Monster, failing certain Secrets, eating certain Pills.

### Qi Overflow

Qi Overflow can be caused by from eating an Earth Flux or other item containing excess Qi.

### Very Ominous Room

Characters who are sleeping in a Very Ominous room may receive injuries (Cultivator) or die (Outer Disciple).

This is especially likely in bedrooms, especially when a random Spirit Relic is inadvertently placed in the room.

## Revive

Dying cultivators can still be "saved" through Rebirth (at the cost of their cultivation) or the cultivation itself can be rescued through Resurrection.
Evenfall Abode

### In-game description

Evenfall Abode is located on the bank of Celestial Pool in Mt. Nelumbo. Their disciples are skilled alchemists, known for their healing power and aloofness in the world of cultivators.

**Evenfall Abode** (Chinese: **栖霞洞天**, **"Dwelling Mist Sanctum"**) is a Good Sect located in Mt. Nelumbo. It is the creator of the "Secret Taoist Records" Law, which is not available in-game.

## Adventure

Adventure Types:

* Visit: 50%
* Story: 5%
* Treasure: 5%
* Find: 25%
* HighFind: 5%
* Secret: 10%

## Trade

### Access

Access needs to be purchased before it is possible to Enter a map without being attacked by the Sect.

* <0 Favor: Cannot be purchased
* 0-399 Favor: 200 Spirit Stone value
* 400-999 Favor: 50 Spirit Stone value
* 1000-1200 Favor: 5 Spirit Stone value

### Legacy Artifact

The Sect's rental Legacy Artifact is the Yellow Wood Streamer. It has a weaker version of Green Lotus Banner's special effect.

### Golden Core

The Sect's Golden Core cultivator rental requires at least 400 Favor, costs 1000 Spirit Stone value, and is of Cultivation Level 7.

* The rental lasts for 3 days.
* If the cultivator dies for any reason, 5 Connection and 200 Favor are lost.

### Item Stock

The Sect stocks the following Items in addition to the above list. The exact items stocked is random and depends on the Map Seed.

* `WuLianN` pool: Up to 1 item
	+ Lingzhi
	+ Amber Fruit
* `WuLianR` pool: Up to 2 items
	+ Shield Pill (requires 400 Favor)
	+ Remedy Pill (requires 400 Favor)
	+ Wood Pill (requires 400 Favor)
* `WuLianSR` pool: Up to 1 item
	+ Life Spring (requires 1000 Favor)
* `WuLianSSR` pool: Up to 2 items
	+ Eureka Pill (requires 1000 Favor)
	+ Origins (Metal) (requires 1000 Favor)
	+ Ancient Scroll (requires 1000 Favor)
* Awakened Animals : 3 different Turtle Cages
	+ Cage (Item) containing the "Spring" and "Treasures" Thought Shards and 0 Intelligence Shards
	+ Simple Cage containing 2 Intelligence Shards, containing a Level 2 and Level 3 Perception Thought of the same Attribute and one random Level 1 Rationality and Realization Thought each.
* 3 random Unorthodox Laws, which rotates stock every 10 days. The list of Laws stocked is random and depends on the Map Seed.
	+ The Laws are of either Ascension of Primordial Spirit rank, require 1000 Favor, and cost 1000 Spirit Stone value and 1 Connection.
	+ There are 7-11 total Laws of Ascension rank and 14-24 total Laws of Primordial Spirit rank.

## References

1. ↑ Settings\World\Places\Level1.xml
2. ↑ 2.0 2.1 Settings\Trade\SchoolTrade\Trade\_WuLian.xml
3. ↑ Settings\Trade\GoodPool\Good\_MiBao.xml
4. ↑ Settings\Trade\GoodPool\Good\_N.xml
5. ↑ Settings\Trade\GoodPool\Good\_R.xml
6. ↑ Settings\Trade\GoodPool\Good\_SR.xml
7. ↑ Settings\Trade\GoodPool\Good\_SSR.xml
8. ↑ Settings\Trade\GoodPool\Good\_AnimalWuLian.xml
9. ↑ `XiaWorld.RandomGongMgr.GetSchoolGongs`
Devil Spear

**Devil Spear** is a Lion Fang Spear Artifact.

It is a fixed item which appears in all games.

## Special

* The item is made from a unique unobtainable Material.
* The item has especially high Artifact Power, but especially long Artifact Attack Speed. This means that it will effectively deal half damage on most of its hits due to Artifact mechanics.

## Obtainment

Stealing from, or Conquest of Sunshade Abode on Mt. Sunshade.
Divine Residence

Disambiguation page for Divine ResidenceThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Divine Residence** may refer to:

* the Talisman Talisman of Divine Residence
* the Shendao Building Divine Residence
Facemask

### Description

Since no one will recognize you once you covered your face, you can knead the dough or speed up other handcrafting works however you want, as no one can tell whether you did it well or not.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 1
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 2

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

The **Facemask** is a Tool that improves Handicraft Speed.

## Obtainment

It can be obtained as a rare purchase from Sects, the Merchant, or Auction. Purchasing it from the Auction is not recommended, as it often costs significantly more than other sources.

## Effect

The "handcrafting works" specifically refers to Handcrafting, not any kind of crafting. Only crafting tasks that are carried out at one of these buildings are affected by the Facemask. Due to the relatively small number of crafting tasks carried out at these buildings, the Facemask only has limited use.

Despite the base effectiveness values, the item actually only provides half of the bonus due to the Quality being 0. However, this also means that a Gear type Incarnated Sentient Spirit receives triple the bonus.

All regular Facemasks obtained in the game have 0 Quality, however there is a unique Facemask obtainable in Ratoon Village with Quality, which makes this Facemask more effective than regular Facemasks.