Dollmaster/Powers

## Doll Trap

After focusing for **1 second**, the **Doll Master** places a **Doll Trap** on the map. A **Doll Trap's** icon will turn **Yellow** when it is detecting living teens within **22 meters** of it.

A **Doll Trap** is selected by centering the screen on it (or it's icon), allowing use of **Doll Possession** and **Doll Teleport**.

If a teen walks or runs within **1.75 meters** of a **Doll Trap**, it will become **Alarmed** for **6 seconds** and then self-destruct. While **Alarmed**, the focus time required for using **Powers** on that **Doll Trap** is reduced by **50%**.

**Doll Traps** can be placed while the **Doll Master** is in the **Banished** state.

A maximum of **5** **Doll Traps** can be on the map at a time. Each time a **Doll Trap** is disarmed or a **Doll** is destroyed, this number is decreased, to a minimum of **1**.

Hitting teens will recover a lost **Doll Trap**, and suffering a **Wound** will reset the **Doll Trap** count to maximum.

## Doll Possession

After focusing for **1.4 seconds**, the **Doll Master** possesses a selected **Doll Trap** for up to **30 seconds**.

A possessed **Doll** may **Jump**, allowing them to move forward at great speed. **Jump** has a cooldown of **8 seconds**.

A possessed **Doll** may use **Doll Possession** to switch control to another **Doll Trap** and refresh the possession time.

While possessing a **Doll**, if any weapons get within **22 meters** of the **Doll Master** a colored border will appear around the screen to alert the player.

If a possessed **Doll** is destroyed by a weapon, the **Doll Master** will be **Exposed** for **13 seconds**.

**Doll Possession** can be performed every **12 seconds**.

## Doll Teleport

After focusing for **1 seconds** the **Doll Master** instantly travels to selected **Doll Trap**, destroying it in the process.

**Doll Teleport** can be performed every **60 seconds**.

## Mutations

* Doll Trap
* Doll Possession
* Doll Teleport

## Tricky

**+** A **Doll Trap** will twitch and its icon will turn **Orange** when it detects a **Running** teen within **11 meters** of it.

**-** The maximum number of **Doll Traps** that can be placed on the map simultaneously is reduced by **1**.

## Offspring

**+** The maximum number of **Doll Traps** that can be placed on the map simultaneously is increased by **1**.

**-** The distance at which **Doll Traps** become **Alarmed** is reduced by **90%**.

## Haunted

**+** A **Doll Trap** will no longer self-destruct at the end of the **Alarmed** state.

Teens will be **Exposed** while disarming a **Doll Trap** and for **3 seconds** after a **Doll Trap** is **Alarmed** or **Disarmed**.

The cooldown on **Doll Possession** is reduced by **25%**.

**-** **Doll Trap** icons will no longer change color when teens are nearby.

**Remove Trap** can't be used while **Doll Possession** is on cooldown.

## Frolic

**+** The total time a **Doll** can be possessed is increased by **25%**.

**-** The focusing time required to begin possessing a **Doll** is increased by **50%**.

## Rebound

**+** When a **Doll** becomes possessed, the **Jump** cooldown is set to **2** seconds.

**-** The amount of time a **Doll** can be possessed is reduced by **20%**.

## Double Cross

**+** A possessed **Doll** can store **1 additional use** of the **Jump** ability.

**-** A possessed **Doll's** base run speed is reduced by **2%**.

## Outcast

**\*** **Doll Teleport** will always use the valid **Doll Trap** that is farthest away from the **Doll Master**.

**+** **Doll Teleport** focusing time is reduced by **15%**.

## Slippery

**+** A second **Doll Teleport** can now be performed within **4 seconds** of the initial **Doll Teleport** before going on cooldown. If the second **Doll Teleport** is performed, a **Doll Trap** will be left behind.

**-** The focusing time required to **Doll Teleport** is increased by **25%**.

## Aggressive

**+** If the **Doll Master** hits a teen within **8 seconds** of performing a **Doll Teleport**, the **Doll Teleport** cooldown is reduced to **12 seconds**.

**-** The base **Doll Teleport** cooldown time is increased by **15%**.

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