recursal/Fanatic-Fandom huggingface dataset:
The Ancient One

One of the Mountain Goats encountered by the visitors to their mountain. As a youth he was on the outskirts of the magical surge that created the Ur-Flame and wiped out The Ur. Though in the latter case a little of the Ur's essence transformed this goat, giving him some of their physical traits but also some of their personality. While he wandered as a youth due to curiosity, he now wanders out of a sense of being incomplete. In self reflection he knows the source, but also that it is as much a part of him now as the parts he was born with. He has come to accept it, though also understands his people will never fully understand him. He met a group of explorers when they arrived at Ram's Horn.

It turned out it wasn't just the spirit of the Ur that was part of The Ancient One, but also part of the Ur-Flame. For some reason, after many years of existence, this overwhelmed him years after the arrival of the Telurians. This coincided with some of the previous explorers seeking out the Mountain Goats only to find that a few had been killed and the rest had left in a erratic fashion. It turned out one of the seemingly dead goats was barely alive. They gradually brought it back from the brink, the healing magic subdued by the Ur-energy. The goat weakly gave warning of a traitor just as the Ancient One arrived seemingly having been overtaken by the Ur-Flame. Seirra-Michi attempted diplomacy but became paralyzed by the chilling gaze of The Ancient One, now an Ur-Beast, though briefly before that she had seen a fleeting glimmer of his former self. Tokka used fire magic, which seemed to irritate and panic The Ancient One. Zaheer did his best to try and keep everyone alive. Even the injured goat helped in the combat, though only after failing pretending to be dead. In the end they slayed The Ancient One, whose final words were of regret and thankfulness. Though not everyone appreciated this.

Appearance of the Ancient One
Faen Silversteel

Items crafted from this special Faen alloy count as being Silvered it is incredibly durable material and has far greater flexibility than most metals.

Generally this only for the edge/ blade of a weapon so adds cost as PHB Silvering. Though that is in part due to the Faen preferring their equipment to be as light weight as possible, so other applications may be possible.
Lake Bandits AKA The Outcasts

Back on Telur in the vicinity of Crater Lake their was a small number of bandits that operated primarily on the island in the center of the lake. They stole catch from fishers' nets and hunters' snares. They would steal anything that they found left unattended outside the town. Occasionally they would mug a member of the community that was away from any large group, but were careful not to kill or do any permanent harm. This was due to the fact that they were greatly outnumbered by the people of the community and would likely lose if it came to open conflict. So they were more of nuisance than a real threat to the people of Crater Lake. They didn't consider themselves bandits, but merely people outside of normal society doing what they needed to do to survive and thrive. As such they referred to themselves as Outcasts.

When the community was due to be ferried away by the Stonetellers the Bandits arrived in full to request to be brought along as well. Despite the history between the two groups they were allowed to take the transport away from the doomed world.

Known Members-

Keegon Quietwater: charismatic de facto leader of the Outcasts, now a Verrik.

Alun Tornquill: mostly silent with a quick wit & blade, now a Verrik.

Rhun the Nameless: a bit depressed, left the community rather than do the naming ritual/test, now a Giant-Kin
Turtles

One of the few creatures familiar to the newcomers, as they existed much the same on Telur.

They are known to exist in the swamps to the south of the place of arrival. Those in the swamp have a mutual bond with the Crocodiles of the area. Most other beasts of the area view them as prey, such as Keelbills, Monkeys, and Swamp Cats. Some of these turtles are Flame-Touched. They form community groups called Bales.

Sierra-Michi and Matthias met one named Baurii who sought to be transformed by Keraunoss due to this predation & gave them multiple examples.

The dragon granted Baurii's request and returned the transformed dragon to his Bale. The transformed Turtle requested Keraunoss to change some of his friends. The capricious dragon obliged again and due to his current fascination with the humans he made them humanoid turtles.

The first such transformed to become a Tortle was Tokka, who also gained insight into the arcane and thusly an aptitude with magic. He was sent to be an emissary to check on Baurii's friends.

Some were changed in other ways like Bigni who had six legs and speed far beyond his turtle origins.
Sitidos Lightseeker

Male Human Telurian

Was formerly one of the Devout of Telur that looked up to Seirra-Michi, but became disillusioned. He left the community seeking a new purpose in life and eventually made his way to Shimmergrove and to the namesake leader. The power of the elder Faen was impressive to Sitidos which he could not help but convey. This triggered the whim of the chaotic Faen King to grant Sitidos power and title of his go-between with Stone's Hold.
Aquila's Tattoo Kit

This item once belonged to Aquila Skinscriven and has since found its way into the possession of her daughter, Gül Skinscriven.

***Requires attunement***

This magical needle is used to etch a design into the skin of yourself or an ally. Doing so takes at least an hour and takes 300 gp worth of special inks (comes with 1d8+1 uses) which imbues the tattooed with one magical effect. Alternatively you can do one of the Lesser Effects for 150gp.

*Normal Effects*:

Resistant to one elemental damage type (cold, fire, lightning, acid, poison)

Add +1 to one Ability’s Skill/Tool Checks

Add 9 hp to their max HP

*Lesser Effects*:

Proficiency with a Skill or Tool

Gain a non-secret Language

Increase move speed by 5ft

Only one of these magical effects (or 2 lesser) can be active on a being at a time, and each time you use this item to create a new magical tattoo, the effect of the previous one disappears, leaving only a regular tattoo behind.

***Currently Applied Tattoos*** :

Sierra-Michi - Proficiency in Deception - Right Shoulder tattoo depicting a Cuckoo being fed by a surrogate parent bird. (Tattooed by Aquila Skinscriven))

Gül Skinscriven - Resistance to Fire Damage - Dual Phoenix Bursting Rose Shoulder Blade Tattoos, they whirl and twist with a symmetrically rotating visage. (Tattooed by ---)

Mule - Gains an additional 9 HP (23 total now) - A bold body tattoo with a Spiraling Oxen Motif accompanied by Yarrow plants and Miscellaneous Vines. (Tattooed by Gül Skinscriven --)

Prea - Resistance to Cold Damage - Both feet, Dual Black Flame tattoos with Lotus smoke clouds that hide a dragon in the motif. (Tattooed by Gül Skinscriven Rolled two separate 26s for each foot, Symmetrical AF)

Aposor - Telur's Pattern - Facial Tattoo of radiating light rays and Telur's Signature between the eyes. Torso depicts dying thorns and imagery of death and sorrow. (Tattooed by Gül Skinscriven Rolled a critical 29)
Meerkat

There are a community of Meerkats living beneath the ground near Stone’s Hold. Some time ago they received The Divine Flame, this was many generations ago. At the time the most recent holder was some sort of primate, so they were able to make their paws more hand-like.

They are energetic, cautious, and curious. They quickly adapt to new information, after working through it as a community.

They have a slim long build topped by a broad head, large eyes, a pointed snout, long legs, a thin tapering tail and a brindled coat pattern. Their length is around 2ft tall with a thin 1ft tail and weight between 14–21 lbs without much variation between the sexes. The soft coat is light grey to yellowish brown with alternate, poorly-defined light and dark bands on the back.

They always had interest in the creations of the Faen and were also taken with items of the Telurians which seemed more accessible and likely to be shared.

Known Meerkats:

Suric - the first to meet any Telurians, as they were keeping their distance and observing for a while. The meerkat was a bit cajoling.

Bobo - A garden friend and Yurt tender for Lors 'Loko' WeedSprout.
Telepatía

「 Micah Baek 」Hufflepuff Alumni • Smol Dhampir

「 Age 」
24 y/o
「 Species 」
Half-Vampire
「 Occupation 」
Model
「 Relationship 」
Dating Harrison

{{{1}}}

Message Me • {{{2}}}

「 Micah Baek 」Hufflepuff Alumni • Smol Dhampir

「 Age 」
24 y/o
「 Species 」
Half-Vampire
「 Occupation 」
Model
「 Relationship 」
Dating Harrison

{{{1}}}

Message Me • {{{2}}}
Monkeys

Small primates that are known to live both in the jungle and the swamps. Specifically most of those in the region, especially around the River, are known as The Cachinate. They value humor above most other things.

Some are Flame-Touched, including one who spoke to the group of influential emissaries named Cackle who provided information about Borborygmus, as well as briefly claiming to be Telur (though not having any idea who that was).

Another monkey was within the black dragon's lair, named Burble, who was there to sacrifice himself due to being riddled with disease, who died before meeting the dragon but after meeting the party.

They are known to sometimes predate on turtles by cracking their shells open with stones.

There is a troop of monkeys that split off from the Cachinate generations ago. Despite having a similar bent towards humor, notably in a verbal competition they call "The Game", they are also honorable and helpful. They aided the forces of Stone's Hold, on behalf of their loyalty to Inpu, in the battle to keep the Kindled Flame from Sibecc and his allies in the Jungle Coalition. These monkeys call themselves the Kaapori and notable members are Paru and Marahanao.

Language: Their natural language is indistinguishable from the common Telurian tongue.
Suric

Meerkat Male, Flame Touched

A Meerkat that was first met by The Party- Alpha Game. Sierra-Michi secretly conspired with him to make a bunch of small tools and stylish but useful hats in order to assist with the development of their literal underground network. The Meerkat ended up providing The Party- Alpha Game useful information and was last seen on good terms with the group.
Gem Shards

Tiny shards of gems used as monetary currency by the Faen. They are often called Crystal Shards, though technically this only applies to the least valuable.

Rough values as equivalent to Telurian coins:

Quartz Shard = 1 Copper Piece

Onyx Shard = 1 Silver Piece

Amethyst Shard= 1 Gold Piece

Emerald Shard = 1 Platinum Piece

Diamond Shard = 5 Platinum Pieces

These are the common types that are standard, though there is a chance of some variety among different groups of Faen.
The Ur

A beast that was a striped creature similar to the jackals originally. However since their kind became awakened by the Divine Flame sought to be like the birds in the sky, in part like the neighboring Raptorians. In their frustration they had only managed to gain the talons and beaks of birds but still lacked the wings which is what they wanted above all. In their desperation they attempted to kindle the Flame, generations before Sibecc made a similar attempt. Unfortunately the attempt failed drastically and they were wiped out by the ensuing surge of magical energy. Though a Flame of sorts *was* created, though it seemed to be a warped opposite that became known as the Ur-Flame. Matthias (through "Scarlett") and briefly after Nippur saw the version of the Ur at the time they died in the desiccated one who held the Ur-Flame in it's withered forelimbs. The Ur appeared dead, but Nippur saw it clutch the Flame back to itself when it was returned. A mountain goat called The Ancient One by fellow goats has a bit of the Ur's essence.

Appearance of an Ur
Telurian Coins

Traditional coins of Telur. They are made of precious metals that are somewhat sacred to Telurians.

They have slots that are used to store the coins in various ways.

On one's person they are usually attached with a loop, either something simple like a tied off leather loop or more elaborate like a coin clasp which is a specially made metal loop with a clasp and even a built in locking mechanism.

Merchants use long pegs or larger versions of the metal loops.
The Northern Mountains

The Mountain Range North of The Clearing

***Locations*** :

Ram's Horn - The Mountain of The Giant Goats, a place of contemplation and ponderings.

Beak's Peak - The Mountain where The Raptorians' Roost

The Dead Peak - A barren Mountain that seemingly supports no life.

The Bould-Ur - A crater near the south of the Mountains containing The Ur-Flame, the pit at the center was at one point covered by an enormous boulder.

***Known Denizens and Fauna*** :

The Mountain Goats

The Raptorians

Dream Moths

***Known Flora*** :

***Other*** :

The Ur
Thalia Skinscriven

F Human- Tellurian

The Adopted Middle Daughter of Aquila Skinscriven. She is thought by some to be a squeamish pushover. Aquila tried to teach her the Skinscriven traditions, but she didn't have the stomach for practical application due to her disposition and previous traumas. So, while she has the apt amount of knowledge to claim herself a Skin Scribe, she was forced to abandon that path early in life, much to her mother's dismay. Much of her time in Crater Lake after her adoption and failed apprenticeship consisted of being responsible for looking after her younger adopted sister Gül, most instances of this went poorly for her as her relatively kind personality was easily taken advantage of. She was 30ish on transfer. At the beginning of the G2 campaign she was around her 50s.

***Known Relations :***

Aquila Skinscriven - Adoptive Mother, Now deceased. She was greatly respected in the community and a long standing member of The Council. Thalia tried to avoid such pressure and expectations.

Lore Skinscriven - Eldest Sister, Really disliked Aquila; Kept in contact with Thalia; was late 40s on transfer.

Gül Skinscriven - Adoptive Younger Sister, brash & even cruel at times, acted as Aquila's personal guard. While Thalia tried to look out for her younger sister, in her way, she eventually vanished in transport but returned decades later as a Sibeccai. Despite the change in appearance and elapsed time, their relationship was the same.

Nari Skinscriven - Biological Daughter of Lore, she practiced together with Gül for a time before she went solo; She's only slightly younger than Thalia by about half a decade, but is still referred to as niece.

Roe Skinscriven - Biological Child of one of Aquila's deceased Cousins, a lesser known Skin Scribe, pleasant, hermit-like.

Thalia's Birth Parents - Victims to the Bloodcry Plague, died just before being able to see Thalia complete the Test of Telur.
Tokka

Base Information:

Race- Tortle

Gender- Male

Age-17

Height-5'8"

Weight-475 lbs

Until recently Tokka was a Turtle of the Southern Swamp. His friend Baurii, a fellow Turtle, had gone to the powerful dragon Keraunoss to seek transformation in order to protect their Bale. Baurii returned transformed & had requested Keraunoss to change some of his friends. The capricious dragon obliged and due to his current fascination with the humans he made them humanoid turtles. Tokka was the first so altered & as Baurii's closest surviving friend. He was then tasked with aiding those who had helped Baurii arrive and plead his case before the Thunder King. This led to the further gifts of magic and supplies for Tokka as he also had some interest in their survival.

Tokka may at times appear slow-witted but this is only because he is now viewing everything with a new perspective. Tokka tends to walk slow and with purpose whenever he is able to. He is still not sure about the invaders but will continue to watch and learn and help them out as Baruii as requested.

Tad- Tokka's Frog familiar

Cachinnate - local Monkeys that Tokka has a hatred of from time as a small turtle.

Bigni - go between contact with Baurii, self centered, speedy. Tokka has a magic whistle that can summon him.
Zaheer Earth-Singer

M Human (Telurian)

Around the time of the travel:

Zaheer is insanely good looking and very charismatic. He is well liked and devoted to Telur. He always has an ocarina strapped to his belt, and loves to smile

He serves as a scribe for The Council, and acts as Vovat Stonetrue's adjutant, though he knows to make himself useful to all the council members, who trust him to keep his mouth shut. His father tried to teach him the ways of the smith, but he is uniquely unqualified to perform (luckily his sister, Atra, took well to it)! This delicate boy takes after his mother, Athera, as he has the soul of a poet.

As something of a messenger for the Council he often came in contact with an influential group of emissaries, sometimes traveling with them. Most notably in the mission to rest control of the Kindled Flame from Sibecc. He came in direct contact with the Flame and bonded with it gaining a deep insight into how it works.

Decades Later

Due to his connection to and understanding of the Flame as well as his existing ties to The Council it was only a matter of time before he became a member under the title of The Master of the Flame. He has experimented with the newfound power and even Kindled lesser versions. Though his personality has become more sardonic since the death of his sister Atra.

Known Relatives:

- Zabhor Earth-Singer: M H? metal worker [Zaheer’s Father]

- Athera Earth-Singer F H Poet [Zaheers Mother]

- Atra Earth-Singer: F H Hunter [Zaheer's Sister]

- Zatram Earth-Singer [Zaheer's Grandfather] [Deceased]
ANUTESH Herbs and Healing

The merger of the skills and names of the ambitious and practical business runner Anatu Bronzearm and the skilled herbalist Nutesh Woodwalker. Most people assume that they are in a relationship beyond their work relationship. At first it was just the two of them but over time Anatu has brought in other skilled members and those willing to learn the craft.
Dragon Frog

One of the Giant Frogs that happened not to be at the spawning pool when the skirmish happened with the newcomers. It arrived later to find signs of bloodshed and death of their kin. This led the Frog to seek vengeance by any means and was transformed by Keraunoss into a Dragon-Frog. With this newfound power it gained the aid of some of the crocodiles and attacked The Encampment, killing several Telurians before meeting the same fate as it's brethren.
Nari Skinscriven

F Verrik - Telurian - Mid to Late 40s (Was Mid to Late 20s on Transfer)

Lore Skinscriven's Biological Child and a Grandchild of Aquila Skinscriven. She is slightly younger than her Aunt, Thalia Skinscriven. Her other Aunt, Gül Skinscriven, is younger than her by around half a decade and she refers to Nari as sister as opposed to Niece. Nari, upon learning of her familial profession and youthful adoration of her grandmother's work, convinced Aquila to take her on as an apprentice at age 11, about a year after Aquila had taken Gül into her family and was exasperatedly training her.

Nari and Gül Skinscriven trained side by side up until Nari was officially recognized as a Skin Scribe in the community. Under the immense pressure from her mother and grandmother's strained relationship, she quickly cut close-knit ties and went to work solo. Throughout the years leading up to the Exodus, she continued to improve her work and increased her relationship with the community. Currently in Stone's Hold, Nari is one of the last few people carrying on the Skinscriven traditions, and she would more than likely have apprentices of her own by now.

***Known Relatives***:

Aquila Skinscriven - Grandmother, Mentor. Was greatly respected and admired for her work and her position on the Council.

Lore Skinscriven - Biological Mother, She really disliked Aquila and let Nari know it constantly throughout her apprenticeship; was late 40s on transfer wherein she was transformed into a Verrik alongside Nari.

Thalia Skinscriven - Aunt, a relatively Squeamish individual who is often too nice for her own good; was 30ish on transfer.

Gül Skinscriven- Aunt, but she refers to herself as a sister. Extremely brash, cruel, and far too unintelligent for her own good. Often caused issues for Thalia, Aquila, and the Community as a whole due to these traits whenever she wasn't practicing as a fellow apprentice. By some miracle, perhaps from Thalia being an easier target, Nari has never been on the other side of a violent conflict with Gül, though she has been witness to several of them. Vanished in The Exodus at age 18, recently reappeared as a Sibeccai.

Roe Skinscriven - Biological Child of one of Aquila's deceased Cousins, a lesser known Skin Scribe, pleasant, hermit-like. Nari reached out to their family after she went solo.

??? - Biological Father, unknown to her.
Farpath

Family line of explorers that were the first to come to Crater Lake many generations before the destruction of Telur. Once they were as influential as the Highcliff family in Crater Lake but this diminished over time, however have found a new niche in Stone's Hold as coordinating exploration of the still relatively new world.

Known Members:

Hestur Farpath F Litorian Ranger- Explorer in the 1st generation of the new world.
Regions

***The Various Regions and Locations of The New World*** :

The Clearing - Where the Telurians arrived and set up Stone's Hold

Northern Jungle - Domain of The Jackals and Shimmergrove

Southern Swamp - Domain of Borborygmus and the location of Fang's Point

Southern Savannah - Domain of The Lions and the location of the Bitu Sarri

The Desolation - Domain of Keraunoss

The Stomping Grounds - Domain of The Oliphants and The Karkadan

The Northern Mountains - Domain of The Mountain Goats and The Raptorians

??? - The Strait south of the Southern Swamp and The Stomping Grounds

??? - The Far Western Hills past The Stomping Grounds, apparently home to wolves.

***Other Regions of Note*** :

Crater Lake - An enormous lake previously located on Telur the World-God also known as 'The Eye of Telur'

***The Various Regions and Locations of The Place Between***

Kaleidoscopic Plains
Graveyard of Telur

The graveyard of Stone's Hold, located to the south of the town, still within The Clearing, but not withing the town's walls. Loko's Yurt is sandwiched between the walls and the graveyard geographically.

A 14 foot tall statue created in Telur the World-God's decaying image, stands ominously at the graveyard's entrance from the town.
Test of Telur

A ritual test that is involved with the coming of age rites of the people of Telur. It is arranged and orchestrated by the Stonetellers. Children take it when they are between 8 to 13 years of age. It is to earn their place in the community. Before that they have the name they were given as children (their child-name0 but if they succeed the test they are given their adult name. To take the test they must have an adult act as their sponsor, this is usually a relative but not always. The sponsor chooses one simple item to aid the child in the test. Every year the test is different, though all have multiple stages that have multiple ways of being resolved. There is also aspects of symbolism and some say the test grants insight to how the children will be as adults. A child who fails the test can come back next year. For children that are 14 there is a special test, which the must take and requires no sponsor, that is unique to that child that is their last chance to earn their adult name. Those that fail to do so are always viewed to some degree as children to the rest of the community. For some this is too great to bear, such as Rhun who left the community to join the Outcasts/Bandits at 14 because he feared the test.

Some bonds of mutual experience are made between children who took the test at the same time, such as the influential emissaries from Crater Lake.
The Incident

An event the featured people involved in have agreed not to speak of, that brought together a group of misfits.

The lone local of Stone's Hold involved in the incident was Lors 'Loko' WeedSprout. It came soonafter several people arrived in town: Gül Skinscriven returned from her delayed trip from the original exodus from Telur, Prea who arrived in town from places unknown, and Nelep who recently arrived from the jungle curious of the ways (and shinies) of Telurians.
The Lions

Large felines that dominate the savannah to the south and east of the place of arrival.

They view all they can see as theirs, including The Clearing in which the newcomers arrived.

They similarly view the jungle beyond. They also consider The Jackals to be dishonorable for kindling their own version of The Divine Flame.

A group of influential emissaries met with four such lions, near where The Clearing meets Southern Savannah.

The one that primarily spoke was Balat, with some interjection from Rasmu. Two other Lions were there as well, one of which they determined lacked the Flame-Touched sentience.

***Known Members***

Asaredu- (as-air-do) M: Their king, gifted with wings.

Libitu- M: the kings “bro”- cannot learn common

Rubu-M: prince cub- has a violet hue.

{– same litter

Restu-M: prince cub, born without The Gift

Lions on the fringe:

Balat- M: the outcast- dark

Rasmu- M: the loud, the complainer- Red

Eseru- M: the artist- speaks common

***Controlled Locations***

Bitu Sarri (place of the King)
The Party- Alpha Game- Next Generation/ Campaign

Brought together sometime ago by The Incident, an event they have agreed not to speak of, this group of misfits is destined to make an impact on Stone's Hold and maybe even the world...

Gül Skinscriven - A fluffy red Sibeccai Skin Scribe originally from Telur. Her aggressive and aggravating behavior precedes her often.

Lors 'Loko' WeedSprout - Human

Prea - Green Mojh

Nelep- a gifted Bloodbird with magic of healing powered by draining health of others.

***Timeline of events for the Next Generation of Stone's Hold***

***Additional Traveling Companions :***

Aposor - An elderly Galago whose self-decided death rite was interrupted by the party. Out of curiosity he decided to join the party for a time.

***Pack Animals / Mounts / Pets :***

Khan - Prea's black Shire Horse.

Mule - Gül's Pack Mule. It appears to have been altered or somehow influenced by an otherworldly power.

Chop - Loko's Giant Boar Mount.

Dinu - Nelep's Giant Boar who carries his home alongside his belongings.

***The Place Between*** - Side Story
Kazuto Kiryu

**Kazuto Kiryu** is a character in Battle in 5 Seconds After Meeting series. He is self employed and chief clerk at Shogaku Shoji.

## Appearance

Kazuto is a middle-aged man with large well build body and balding hair. He is wearing a T-shirt, a shorts and socks. Like everyone else forced to play the program, she too is forced to wear special handcuffs.

Inte anime

## Personality

In the manga the reason why he does this is to relieve his stress, but in the anime he does this because it makes him feel young again.

## Plot

During the first program one on one fights, he faces Yuri Amagake. As they start fighting, he manages to catch her and reveals that he was paying school girls for sex, but as one learned his name and tries to blackmail him, he beat her. After that he started to train his body and abuse more girls as he found it enjoyable. Hearing this makes her angry and using her ability she frees herself and knocks him out.

## Abilities

### Perfumer

* **Description**: the ability to identify a individuals feeling/condition by their smell
Family Surnames

Telurian Surnames tend to be two conjoined words that reflect the family's ancestral trade.

Some examples:

Bronzearm

Earth-Singer

Farpath

Hammerhand

Highcliff

Leafcutter

Lightseeker

Linecaster

Oarmaker

Oxengrip

Quietwater

Runecarver

Skinscriven

Spitspinner

Stonetrue

Tornquill

Treefell

Treetamer

WeedSprout

Whisperwind

Woodwalker

Yawninglake
Nian-Pixu

A Flame-Touched Lion that was transformed into a draconic hybrid by Keraunoss. Acting as a guard and seneschal to the dragon Nian-Pixu patrols the wastes around his domain, deciding whom might provoke the interest of his master. Part of the connection allows the dragon to speak through the draconic lion.

The Lions consider Nian-Pixu a traitor to their pride.

Nian-Pixu appearance
Feat: Chi-Julud

Hu'Charad AKA Giant-Kin Only

They can use an action to trigger a physical and mental change called Chi-Julud, when they embrace their destroyer nature and truly become Giant-like. They become even bigger (Count as Large entirely) and can wield a two handed weapon in one hand, or able to wield special giant weapons. While transformed they have advantage on Strength and Constitution checks and saves but disadvantage to Wisdom and Charisma saves and checks. They cannot maintain concentration in this form. They can stay in this form for as long as they want but take 1d4 Wisdom and Charisma damage after the first minute, then at the ten minute mark, then once an hour. If they somehow manage to maintain this for more than a day (usually through magic) they take 1d4 points of permanent Wisdom and Charisma damage each day.
Dream Moths

These strange beings look like glowing semi-translucent luna moths. Contact with people may cause them to fall into a deep sleep, which can be dangerous with predators, enemies, or any other threat nearby. It can be difficult to avoid them as they move in a large swarm and can move solid objects as if they weren't there. When Nippur was afflicted by these he encountered a humanoid version within the dream that might be an extension or controller of the moths. He awoke when confronting this being, but that could be a coincidence of timing since it was the same time which Tokka cast Thunderwave which destroyed many of the moths and made an incredibly loud sound that would wake almost anyone from a sound sleep.

Appearance of a Dream Moth
The Clearing

The place of arrival of the newcomers from Telur. It is hedged on the north and west by a jungle and to the south and east by savannah.

It is the site of the Encampment and within it the Gathering Edifice.

***Locations*** :

The Encampment - The precursor to Stone's Hold

Stone's Hold - A majority Human Town established by Telurians.

Graveyard of Telur - The Graveyard for Stone's Hold, just to it's South in The Clearing.

The Bloody Briar - An area Northwest of Stone's Hold, tainted by Matthias Leafcutter.

***Known Denizens Etc*** :

Telurian Races

Telurians

Meerkats

Telurian Animals
Volva- The Witch of the Wood

F Human(?), Age- Unknown

Mysterious and almost legendary figure who lived in the woods near the town of Crater Lake. She was said to have powers and perform taboo rituals which she learned from her grandmother and previous Witch of the Wood: Kona. This is at least partially true and centered around her ties to The Ineffable. She is known to have one cohort and apprentice, Matthias Leafcutter. She remained with Telur, curious to see the death of the World-God firsthand.
Skullface

A Quickling who made his lot in life with a group of Cannibal Faen. He used to rove the Northern Jungle under the command of a Loresong named Scarback, until their group was ambushed during a sacrificial ritual by unknown assailants. All but he and two other sprytes were brutally slain, it was in this encounter that he got his new name of Skullface after half of his face was melted off by acid.

He, along with his Spryte companions, attempted to enact revenge on Prea and the rest of the group for what they had done to the other Cannibal Faen and for the fashion in which they marred his face. This decision was all for naught, as Skullface became Noface, who soon after became a red puddle. Only one of the two Sprytes that accompanied him was able to get away.
Crater Lake

Also known as the Eye of Telur

This was the site of a town that was the home of the community that is now in a new world.

It was also home to Lake Bandits & the mysterious Witch of the Wood.

In a bit of cosmic synergy the area is remarkably similar to a place of the same name in the otherworld land of Oregon, down to the names of locations within.

Appearance of Crater Lake
Zulmat

A young jackal who is assigned as the guardian of Otki. As part of that assignment he took the pup to meet Suyagi who was to imprint Otki with the Krenshar. There the jackals were attacked by Otyughs, the Krenshar present were able to briefly battle the aberrations while the jackals escaped. The three jackals fled with Zulmat carrying Otki by the scruff. They were fortunate to cross paths with a group of explorers who made short work of the pursuing Otyughs. Zulmat sent Suyagi with Otki back to the Dens, with Aposor along for extra protection. Zulmat remained with their saviors in order to lead them to the location the Otyughs seemed to be coming from. Zulmat led them to a otherworldly gateway surrounded by a group of Otyoughs led by a Neogi.
Klietos

M Human, an older man

On the day of departure from Telur he was worried about leaving everything behind to face the unknown. Sierra-Michi saw his distress and reassured him, as well as helping him with his things.

Later when he saw that it was Sierra-Michi who seemed distressed he offered her some tea and they talked for a while.

Sometimes it is the most simple conversations that can cause as strong bonds as facing down fierce beasts.
Sibecc

M Jackal (Flame-Touched)

Younger brother of Inpu, the Alpha of The Jackals when the Newcomers arrived. Though Sibecc had designs to take over that position.

Part of Sibecc's ambition led to him to take The Divine Flame to the dragon Keraunoss and with his guidance they kindled 2 flames, each keeping one.

With the kindled flame Sibecc created the Krenshar and put them in the keeping of Abydos, one of his loyalist packmates.

When a group of explorers looking for water killed Giant Frogs protecting their pond Sibecc arranged reprisals that caused an equal number of Telurians to be killed. He did this through his allies under the auspices of the Jungle Coalition his brother had created. He figured the chaos and strife would speed up his plans. Which for a time it did.

In part it led him to meet Matthias Leafcutter who seemed a kindred spirit to Sibecc and they became allies, though not mistrusting ones.

He transformed Jakob Leafcutter and one of his cousins into Jackal-kin, arranged by Matthias. Those new Jackal-kin then brought others who were similarly transformed, though when discovered they were exiled by their Council. At which point Matthias (with begrudging help from Kishi) took them to be with Sibecc's faction.

Sibecc answered a call from the emissaries to transform Rybka in Borborygmus image rather than have the dragon do so crudely.

Eventually Sibecc things began to escalate with his tribe due to him becoming more open with his intent and Inpu's possible alliance with the people of Stone's Hold. He worked more with his kindled flame, making old and infirm Jackals "worthy" of the pack... those that were seen again.

This came to a head when the group of emissaries used the strangely cocooned Matthias as a way to get close to Sibecc and get his Flame. Their retreat was covered by a small army of Telurians and their allies, though Sibecc was somewhat prepared with the rallied force of the his remaining allies in the pack and the Jungle Coalition.

After a pitched battle to retrieve the Flame he vanished and hasn't been seen since.
Flumphs

One of the strange beings that occasionally appear from The Window and the only ones that seem able to communicate (via telepathy) or at least among those that choose to. They are a fleshy disk that floats several feat off the ground with tendrils coming from the bottom of the disk and two eyestalks from the top. Their appearance is considered strange to Telurians, Faen, and the Flame-Touched Beasts of the world. Due to that and their mysterious origins most people steer clear of them, though some point out Telurians were unexpected visitors not so long ago. Those that interact with people tend to pick up nicknames as their true names are things like a vague feeling of dread, craving for a unknown beverage, the feeling right before a sneeze and other such experiences. For their part the Flumphs try to be as helpful as possible and follow whatever rules known to them both legal and social.
Glow Fish Lantern

A lantern created by a skilled glassblower to house a Glow Fish. The remarkable feature of the lantern is the ability to raise and lower the amount of water within the lantern. This allows the user to raise or lower the amount of water which in turn will cause the glow fish to to glow brighter or dimmer. This can be as low as a shielded candle (1ft dim light) or as much as a bright bonfire (30 ft bright light/ 30ft dim light). Two or more may be put in a lantern, doubling the potential light but they are more likely to die off in a small space together.
The Ur-Flame

Created by beasts called The Ur when seeking to be more like birds. They attempted to kindle the Divine Flame generations before Sibecc and failed drastically in a way that wiped them out in the resulting magical surge. They did manage to make a Flame of sorts though, The Ur-Flame. It is basically a warped opposite of the original Flame. It seems to be able to undo that specific magic rending apart the essences of a Flame-Touched or similar being, potentially even removing sentience granted by the Flame. When Nippur was near it he could feel his cat and human sides warring within him. When Matthias had "Scarlet" bring him the Ur-Flame the contact with it caused his nature as a Mojh to fracture and he became a disjointed mix of man and dragon, though Tokka was able to undo the physical changes. It seems there might be more to the magic of the Ur-Flame as when Nippur though it back in the pit with the desiccated Ur, the dead creature appeared to reach forward and grasp the flame back to itself. The group then sealed the pit with a boulder.
Nonce

M Quickling Faen

This mysterious Faen appeared to the group briefly outside the entrance to The Gullet at about the same time that Tokka first met the group of emissaries on their way to meet Borborygmus. He vaguely said that he was there to see them all together and would see them again in the future.

Picture of Nonce
Zatram Earth-Singer

M Human (Telurian) [Deceased]

Zatram was a member of The Council who died years before the community was transported from Crater Lake. He was a council member for many years as he joined as a young man due to his deep insight into the will of Telur. He seemed to be one of those rare people who had such a deep connection to the World-God but had not been chosen as a Stoneteller. He served the Council until his death as a wise old man. It was soon after that when Vernos Stonetrue was elevated to the Council to fill the role that Zatram had occupied for many years.

Known Relatives

- Zabhor Earth-Singer: M H? metal worker [Zatram’s Son]

- Athera Earth-Singer F H Poet [Zatram’s Daughter-In-Law]

- Atra Earth-Singer: F H Hunter [Zatram’s Granddaughter]

- Zaheer Earth-Singer: NG M H scribe/messenger [Zatram’s Grandson]
Arkhan One-Arm

M Human (Telurian) 40 years old

Member of The Council, as the Master of Crafts

He believes that the community must hold fast to its roots to survive in this new world, though he harbors some semi-radical thoughts about magic, but really only to heal himself and augment the community so that it is more capable of survival. He is bold and brooks no disrespect, and is well respected by the community at large for his wisdom and keen intellect. He was once a devout worshiper of the Creator, though he lapsed after a strange illness took his arm and his son. He pays lip service and respects the institutions, but is not devout himself. He was of the Bronzearm family but gained the moniker One-Arm after the loss of a limb, but by mixing his crafting skills with the magics of the new world he was able to create a new arm. In time he created more items, such as Sending Stones.

G2

Gradually he has become more armor than man, earning the moniker The Reforged.

Relatives:

Wife: Orma Bronzearm, estranged

Son: name unknown, deceased
Archive of the Oliphants

A network of narrow (for them) deep trenches created by the Oliphants during the War of the Titans. At that point it was created as a safe place to meet unseen from a distance for tactical discussions. After the war ended they turned their energies to recording their history and other knowledge by inscribing the wall of the trenches. They extended them over the years. They are accessed by ramps in various locations leading down into the trenches.
Bloodcry Plague

A strange and historical disease that tore through the people of Telur. Usually the World-God kept his denizens safe from such extreme dangers, so this deadly and contagious plague was shocking. As was the Stoneteller's inability to cure the disease by their healings. It was known by many names depending on the community mostly around how most of the victims had blood coming out of their eyes: the Bloodcry Plague, the Lamenting Languish, the Bloodshot Wasting, the Tears of Telur, the Weeping Red Death, the Sanguine Sorrow, the Crimson Mourning, and so on.
Rybka Linecaster

F Mojh [Black] (Formerly Human-Telurian) late 50s

On the Council as the Head Fisher. Over the years fishing she built up relationships with all those around her. She is as good at long silences or long conversations. Also, perhaps more importantly, she has the knack to know when to do either. Similarly she is both contemplative and bold. Most of all however she is an excellent listener with a long memory. She has always lived life to the fullest, both in work and in play.

Rybka has been affected by the transport even more than most. The lack of a place to fish had significantly effected her standing and those she represents on the Council. A fisher with no fish is far less useful. When she learned there was potential fishing to the south she quickly requested the aid of the influential emissaries to escort her to hopefully work out a place to fish, along the way gaining the aid of Tokka. They learned that the dragon Borborygmus was the defacto ruler of the Southern Swamps but cared little of what happened there. In order for the dragon to grant the rights to fishing she would require something in exchange. She was intrigued by Matthias due to him being a Mojh and insisted that she have one of her own. She didn't want Keraunoss involved though, seeming to resent the other dragon. So the group set off to get the aid of the only other Shaper they knew, Sibecc, while Rybka remained behind with the swamp dragon. Sibecc agreed and returned with the group and an entourage of other jackals, but didn't want to go into the Gullet (the dragon's lair). So the group went in, arriving just in time to see that Borborygmus had lost patience and had begun to attempt to change Rybka, though the dragon had earlier made clear she had little idea how. Luckily she was interrupted and the Rybka was unchanged. Sibecc then used Matthias as a template of sorts and successfully changed Rybka to a Mojh in the image if Borborygmus.

In the long run though her transformation was too much for the rest of the Council, so they voted her out as a member. She remains a strong leader of the fisher-folk of the community and has gained permission to take them on guarded fishing trips.

G2:

Eventually after many trips it became obvious that a somewhat permanent set-up would be much more practical. Over time this developed into the fishing village of Fang's Point of which Rybka is the de facto leader.

Rybka Appearance before transformation into a Dragon-kin
Burble

A Monkey from the Cachinnate Troop of the Southern Swamp who took it upon himself to enter The Gullet and sacrifice himself to Borborygmus as he found himself riddled with disease. The Party- Alpha Game came across him where he grew too weak to move just past the Maw's underwater entrance. Sierra-Michi cured his illness and (due to previous interactions with Cackle) reluctantly welcomed him along with their journey, but his life was cut short by "Scarlet" and Matthias as they attempted to teleport the group (purposefully without Burble) down from the rocky cliffs of the cavern that they had climbed to originally find the monkey. Sierra-Michi held onto Burble]s corpse under the guise of taking him to where he desired his final place of resting should be, all the while looking at the dead creature in a disturbing fashion. In the darkness of the cave and wading through the murky disease filled waters of The Gullet and before even reaching Borborygmus, Burble's body was joyfully left to float at Sierra-Michi's feet and be ripped apart by quippers. Even though she believed herself to be sneaky using the chaos of battle and darkness to her advantage, this event was witnessed and taken note of by both Nippur Bronzearm and Rybka Linecaster.
The Divine Flame

Thought to be one of the only influence of the deities of this world. It is a magical flame (contained in a lantern of sorts) capable of transforming creatures. The most common ability it grants is sentience to the beasts of the world, most of whom view it with great reverence. It moves from species to species across the world, seemingly randomly. There is a sort of understanding among the beasts that none should try to hinder this.

At some point The Jackals when being revisited by the Flame an incredibly ambitious of their pack, named Sibecc, got the idea to try and keep a bit of it. He brought it to the powerful dragon
Lod Treetamer

Male Giantkin mid 40s

One of the members of The Council,Lod is a quiet, calm person who doesn't speak often but when he does it is often words of wisdom that cause people to take notice. Even before his transformation he was known as a gentle giant who was one of the largest  & strongest people in the tribe. He regularly checks any tree he knows is to be felled to not disturb any animals that might use it as a home. When he learns of any injured creature he will nurse it back to health & is often caring for some orphaned animal. This has been since his youth and one of the only time he was involved in a physical altercation was when someone threatened one of those small animals in his care... no-one has made that mistake since. Lod's faction of support is the loggers, woodcarvers, and boat-makers.
The Place Between

The Realm of the Phagew and the main setting for Generation 2's side game featuring Prea's Mother Mella and pre-Sibeccai Gül.

***Locations*** :

Kaleidoscopic Plains - A large flat color shifting landscape in The Place Between.

Silklutter - A Neogi City that climbs up vertically high into the sky.

The Bone Zone - A place briefly mentioned by Cobb that is relatively near to the Kaleidoscopic Plains.

??? - A Flumph sanctuary town covered by a magic dome that serves as a barrier against those who may wish to do them harm.

***Known Denizens*** ***and Fauna***  :

The Worms - An excessive amount of worms that writhe in the ground.

The Gazers - Eyes of the Phagew, creatures that observe.

Flumphs - Friendly Floating Guys.

Neogi - Creatures with a heavy culture of enslavement of other races.

Chuul - Creatures utilized by the Neogi as transportation

Umberhulks - One of the many creatures that have been enslaved by the Neogi

***OTHER*** :

LITERAL FOOTHILLS - BIG MAN
Telur the World-God

Telur is/was both the World the Telurians originated from and also the God that protected them. Telur kept the denizens relatively safe as unlike other worlds there was no large predators, natural disasters, and almost no deadly diseases. However this did not continue forever, as Telur foresaw their own destruction. Through the chosen Stonetellers the populace was moved to an entirely new world, without all the protections of the World-God