recursal/Fanatic-Fandom huggingface dataset:
Brass & Sass Wiki

**Welcome to the Brass & Sass Wiki!**
We're a collaborative community website about Brass & Sass that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Episode Pages

### Season 1

* S1 E1
* S1 E2
* S1 E3
* S1 E4
* S1 E5
* S1 E6
* S1 E7
* S1 E8
* S1 E9
* S1 E10
* S1 E11
* S1 E12
* S1 E13
* S1 E14
* S1 E15
* S1 E16
* S1 E17
* S1 E18
* S1 E19
* S1 E20
* S1 E21
* S1 E22
* S1 E23

## Creators and Musicians

The creator of the comic is Anterella and it is edited by Annie Lahue. There are also musicians who create and perform music for the web series. The musicians will be sub-headings, and their songs will be listed below their names.

### A Million in Vermillion

* The Start of Something Bright
* Rose
* Flicker
* Raindrop

### Isabella LeVan

* The Start of Something Bright
* Admire
* Rose
* Flicker
* Raindrop

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
S1 E18

## Plot

Victor is in his kitchen cooking when he feels his phone vibrate. He opens the message from Camilla and gets really uncomfertable. Camilla is freaking out and yelling at her sister when she lookks down as sees that it's now marked read.

The next day they are at theor tutoring session and Camilla is super uncomfertable. He points out that she struggled with the last few questions, and asks why she didnt reach out for help. Shee cant think of anything to say so Victor just moves on, and closer and as he explains how to approach the questions. She blushes because of how close he is. But as she gets the questions, she realises that he's not a bad teacher after all.

As they leave the school, Camilla calls out to him and explains that Dana sent the text. He says he guessed that something like that happened, and it was fine, but as he walks away he's blushing, and wondering why he felt dissapointed it wasnt her.
Extrasensory Perception

**Extrasensory Perception** is a power.

## Summary

Characters with Extrasensory Perception are able to perceive and sense energies, matter, invisible or intangible objects or people, as if this ability is a form of sixth sense. This can allow characters with this ability to detect and sense characters who are hiding as long as the characters are within the user's range of detection. This can also he used to detect the amount energy a character has to guage how strong they are.
Vocal Volume Inducement

**Vocal Volume Inducement** is a Power.

## Summary

Characters with Vocal Volume Inducement have the ability to increase or decrease the amount of decibels or the amount of volume their voice has when speaking or making any noise through their vocal cords for that matter. While people could already do this in real life, characters with this Power listed could influence the level of volume their voice has to a supernatural degree, beyond what any human can do. This can be used as a weapon to hurt people's ears, or to even send a clearer message to those far away.
Summoning

**Summoning** is a Power.

## Summary

Characters with the Power of Summoning have the ability to call and seemingly create living organisms or pseudo-living organisms (like robots) seemingly out of thin air to aid the user in a multitude of tasks, like working, fixing, cleaning, or even combat. Summoning in some characters may require an energy source of some sorts, depending on the fiction.
S1 E13

## Plot

Rohan and Camilla try to figure out how to get her home, but enitehr of them can figure it out.

Victor tries to figure out how and what he has to teach Camilla. His Uncle David comes in and offers him help, and reminds him taht he is at home there, which makes Victor smile.

Rohan and Camilla talk as they walk back to her house. Camilla makes a comment about Rohan carrying one of her bags, and he shows off his muscles. To show how strong he is, he lifts her up as well. They reach Camilla's block and she says goodbye and thanks him. As he's walking away, he calls Camilla a cute girl. Camilla tells himi to join band and he agrees. As Camilla walks uo to her house, she is met by her sister Adriana.
Soul Manipulation

**Soul Manipulation** is a power.

## Summary

Characters with Soul Manipulation have the ability to create, manipulate, or control souls/spirits/ghosts. The implications of this ability vary between series, but most commonly, souls/spirirs/ghosts are the spiritual essence of a person that allow the person to live, or at the very least live normally.
The North

**The North** is one of the six constituent regions of the Six Kingdoms of Abathar. It is a mountainous and volcanic region bound to the north and west by imposing mountain ranges, to the south by the North Nelde River which serves as its border with the Riverlands, and to the east by the Serpent's Tail River which serves as its border with The Arm.

## References

1. ↑ 1.0 1.1 Databook: Map of Abathar
2. ↑ 2.0 2.1 Databook: Abathar
Earl (Fisherman)

## Earl

**Earl** is the main playable protagonist of *Earl's Day Off*. He is a fisherman who living in a small pond with his wife, sharing their peaceful days at the lake. One day, he dropped his marriage rings down to the pond and so he when on a searching for it, unknown to the mysteries that he will have to encounter.

## Biography

### The Pond

During a foggy day, Earl was reminded by his wife that he have losted their marriage ring inside the pond. He was told not to return to the house until he get back the ring, starting off his sreaching for it. Earl decided to hop on the boat and take a ride around the pond, he pull his fisher down to the waters, managed to get some fishes before moving up with his boat. At first, there's only small fishes, as he was around near his house, but passing by time, he moved his boat outside of the pathway to the outside, catching some far bigger fishs for than the ones insides. But when he picked the first fish up, a splash sound embered, getting his attention as he moves toward the sound, seeing a key under the water.

### The First Gateway

Earl tries to get the keys, but he instead caught another fish, with him then checking on it, seeing it showing signs of sickness. He throws a bait again, but the second time caught a heavy pound of flesh, though it does not scare him, the abnormal signs started to show itself. He then throws a third shot, this time finally gets the key, thinking that he must have dropped it along with the ring, he unlocks the gate, wonders and swears to himself as he remembered the last time, he did open the doors.

### The Second Gateway

Entering inside, the founds another key. Earl starting to confuse about why does there's even two keys under the water, but then move on to the second gate, and opens it. He got to a large side of the lake, believing that the ring is in the deepest part of it. He then sees another key, but got a fish, saying that it cowarded away from him, having seen something under there. He get's another, but this one is crying in impossible, Earl then started to being creeped out himself, but determinated to get another one. A splash sound was heard, it was another pack of meat. Earl gives into one final attempt and caught the key.

### The Third Gateway

Earl moves to the gate, this time questioning why he returns to the last one, as nothing is there. He moves the boat into the center of the pond and throw a bait down into it. He fails to catch anything but seeing something very much decomposing and pale under the water. He throws another but misses, but curious, he throws again and caught the thing, lifting it up from the mere water. To his terror, it was his wife hand with the ring over it. He screams, panic as he then moves the boat back to his house, worried about what happened to his wife. He reached the final gate, but it closed right in front of him, while he was panicking, a sound under the pond was heard.

## Trivia

* Earl was the second playable character to be added into the wiki.
* His story is yet to complete as the game remained beta for two year straight.
Shang Tsung

**Shang Tsung** is an antagonist in the Mortal Kombat series, appearing as a boss in the first game before being turned into a playable character in the sequel.

## Powers

* Super Speed - Can turn into Kabal who has Super Speed.
* Super Strength - Can break bones and walls.
* Super Durability - Can fight despite experiencing mortal wounds.
* **Energy Projection** - Can shoot fire skulls. Can morph into many characters from Mortal Kombat which many of them have energy attacks.
* **Levitation -** In MK11, one of his Round Win animations is him levitating away.
* **Fire Manipulation** - Can fire flaming skulls. Many characters from Mortal Kombat have fire manipulation (like Scorpion).
* Body Manipulation - Can morph into the characters of Mortal Kombat. Can also morph into his opponent if he stolen enough of their soul.
* Soul Manipulation - Can steal the souls of his opponents
* Curse Manipulation - Can use his scrolls to curse his opponents
* Martial Arts - Is skilled in hand to hand combat.
* **Weapon Mastery** - Is skilled with his sword.
* Telekinesis - Can morph into Ermac and Kenshi who have telekinetic abilities.
* Ice Manipulation- Can morph into Sub-Zero who is a cryomancer.
* Electricity Manipulation - Can morph into Raiden and Rain who have the ability to manipulate electricity.
* Acid Manipulation- Can turn into Reptile who has Acid Manipulation.
* Explosion Manipulation - Can turn into Cyrax and Sektor who have explosive weapons.
* Smoke Manipulation - Can turn into Smoke who has smoke manipulation.
* Weather Manipulation - Can turn into Raiden and Rain who have weather manipulation by summing storms.
* Teleportation - Can teleport. Many character in Mortal Kombat can teleport. Can summon portals.
* Invisibility - Can turn into Reptile and the Cyborgs who can turn invisible.
Madison (Thursday the 12th)

## Madison

**Madison** is a minor character in *Thursday the 12th*. She went alongside Greg, Mike, Samantha to a trip on a unidentified lake.

## Biography

### Daring the Pals

Went a group of friends tag into a lake for a trip, Madison have a dare to tells the homies. She prompts the two guys that if they managed to succeed in it, a reward is promised to them. While Samantha suggest they are fearful, Madison playfully continunes her story and start about the origin of the lake. She explains to them that ten years ago, there was a family with a mom and a son inside the lake. The boy is a little strange and at some point, he murders his mother with a scypthe.

Her head is kept in a chest and the killer is still roaming all around today killing all those who invade his home. Madison tells the two that they must obtain the mother head and return it to the camp for the promised reward. As the two guys went on, Madison stay back by the camp with Samantha.

### Demise

Later, the assassin comes to the camp and murders both Madison and Samantha. Their corpses is discovered by Mike when he returns to the camp.

## Personality

Madison is playful and lusty, she likes to go for dangerous things and teasing the guys within the group.

## Trivia

* Madison role serves as the gossip character, popularized in 80's and 90's horror movies, who introduces the film's antagonist(s) as a legend, often jumpstarting the plot by thrilling the protagonists into the danger.
Movement Manipulation

**Movement Manipulation** is a Power.

## Summary

Characters who can use Movement Manipulation have the ability to specifically manipulate and affect the movement of targets, which can be done by a multitude of means, such as knocking back, bouncing back, pulling in, throwing away, etc. Being able to throw someone away with other unrelated abilities like Super Strength for example does not count, as Movement Manipulation must be used as its own Power to count, or a supernatural or very least abnormal application of projectiles. The ability to change the speed of targets is Speed Manipulation, and does not count either.
Super Brainz

**Super Brainz** is an antagonist from the *Plants vs. Zombies* series.

## Powers

* **Super Strength** - Super Brainz in a trailer is shown to be able to punch Super Bean from a different planet straight to Earth casually, to where it takes mere seconds for it to crash land.
* **Super Durability** - Can fight and take hits from those who have a very similar strength to him, and takes cartoonish beatings all the time.
* **Super Speed** - Can dash around with his "Heroic Kick" ability.
* **Super Reactions** - Can keep up with those who are so fast, their body gets set on fire from the kinetic energy. Can also dodge attack fire.
* **Flight** - Is shown to fly in many parts, including cutscenes, certain gameplay, etc.
	+ **Levitation**
* **Martial Arts** - Super Brainz is very talented in throwing punches and similar things of the like, even giving himself his own names for moves like "Heroic Fists". He even has a "Heroic Kick" ability.
* **Energy Projection** - With his "Heroic Beam" attack, he can fire a laser at targets. He also has "Super Ultra Balls", "Super Multi Balls", and "Super Guided Ultra Balls", all of which are made up of energy.
* **Homing Attack** - With the "Super Guided Ultra Ball", he can fire a homing attack that starts off slow, but gets faster.
* **Movement Manipulation** - Can affect the movement of those caught by the landing punch of "Hyper Jump Thump", where nearby foes get pulled in. He can also bounce away foes with certain cards.
* **Forcefield Creation** - He can create a shield made out of energy that can block attacks.
* **Summoning** - In *Plants vs. Zombies Heroes*, playable characters all have the ability to summon plants/zombies (depending on team), with Super Brainz being no different.
* **Durability Bypass** - Super Brainz can bypass traditional durability via a large multitude of means, with the game mechanic allowing him to do this being called "Deadly". "Deadly" can be applied by his superpower card "Super Stench" and his trick card "Barrel of Barrels". Super Brainz can also avoid durability with cards such as his superpower card "Cut Down To Size" and trick "Rocket Science" which bypass convential durability if an enemy is strong enough.
* **Ice Manipulation** - Can freeze enemies via usage of the "Frosty Mustache" cards.
* **Healing Factor** - Super Brainz can heal health back after not being attacked for a while in *Garden Warfare 2*.
* **Non-Physical Interaction** - Can attack plants such as the Ghost Pepper, which are intangible ghosts.
	+ **Extrasensory Perception**
Clairvoyance

**Clairvoyance** is a Power.

## Summary

Characters with the Power of Clairvoyance have the ability to gain information about something instinctively without having to see or be told about that information prior to knowing it. (For example, a character has the Power of Fire Manipulation, but hasn't shown and given any hints to that truth yet. A character with Clairvoyance can just sense that character and immediately know they have Fire Manipulation without being told or shown it) This is often without using sight or smell, and is more often than not a form of an additional, supernatural sense. Clairvoyance can help a character know specific information like this, with the knowledge varying between types of characters.
Super Stamina

**Super Stamina** is a Power.

## Summary

People and/or characters with Super Stamina have a much greater amount of stamina than normal, which is the energy and strength to continue to do something for an extended period of time without getting exhausted, whether that'd be from using up energy, resisting pain, or illnesses. This usually helps characters stay in fights much longer than usual. Characters can only have this Power if they are shown to have stamina beyond that of the average human.
Starlight

**Annie January**, better known as **Starlight** is a protagonist from the *The Boys* series.

## Powers

* **Energy Absorption** - Starlight's main ability is to magically absorb all the electricity and energy from those that use electricity, like phones, lightbulbs, flashlights, literally anything that uses energy. She absorbs energy to charge up energy for her main attack. She can target which devices she can absorb energy from.
* **Light Manipulation** - After absorbing electricity, she can generate blasts of light from her hands to knock targets away from her, and to damage them as well. She can use this to blind people, and by using the heat of the energy she absorbs, she can cauterize wounds of herself ans other people.
* **Levitation** - If Starlight has enough energy absorbed, she can levitate off the ground for a certain amount of time until she uses up all her energy, and falls to the ground.
* **Super Strength** - During her training, she was able to lift the back of a car, make holes in brick walls, and can do chin ups with only one hand.
* **Super Durability** - She can survive being punched and being slammed into walls by Black Noir, and her skin is so durable, a diamond-edged saw with a lot of force is needed to deal damage to it. She could also survive being shot by .50 caliber bullets.
* **Super Reactions** - While not fast enough to react to A-Train, Starlight is able to dodge and react to criminals in an alleyway, and can fight Stromfront and react to her thrown punches and attacks.
* **Healing Factor** - After getting shot by a .50 caliber bullet, while it hadn't pierced through her body, it did make a hole, and she bled for a bit until she naturally healed back. Even after getting damaged by a diamond drill, she only needed a day to heal back her injuries.
* **Martial Arts** - While she isn't as trained as Queen Maeve, she still knows several martial arts like taekwondo, boxing, and kickboxing.
Martial Arts

**Martial Arts** is a Power.

## Summary

Martial Arts are the art of combat, systems for fighting that are arranged and designed so that the person fighting uses their combat abilities to fullest. Martial Arts is often meant for self-defense, but may be used offensively to give the fighter better results in a fight. Martial Arts could be anything from kung fu, karate, and judo, to even boxing and wrestling. Any system or specific practiced way of fighting is Martial Arts.
Teleportation

**Teleportation** is a Power.

## Summary

Characters with the Power of Teleportation have the ability change their position in time and space from one position, to another position almost instantly with almost, if not no time passing between going from point A to point B. This should not be mistaken for Super Speed, as Super Speed still has the character have acceleration, which accounts for their energy output for when colliding when an object or person.
Giovanni Potage

**Giovanni Potage** is an anti-hero from the *Epithet Erased* series.

## Powers

* **Food Manipulation** - Gio's Epithet allows him to control soup in many different ways to attack foes.
* **Artificial Healing** - Can heal himself once per battle using "Ancient Potion". He can also heal himself and others using the "Fog of Lost Souls".
* **Weapon Mastery** - While not being the most skilled weapon user Giovanni has a weapon called the "Soul Slugger Doombat" which is a normal bat with a knife taped to it. He is at skilled enough to hit the knife at the bottom of the handle and hit it straight forward after throwing it up into the air.
* **Air Manipulation** - The "Fog of Lost Souls" can be controlled by his Epithet and can obscure vision.
* **Temperature Manipulation** - Gio can control the temperature of his soup using his Epithet.
* **Critical Attacks** - After hitting something (can be almost anything) 13 times he builds up "Lucky 13" which increases the damage of his next attack.
Free Movement

**Free Movement** is a power.

## Summary

Characters with the power of Free Movement are able to move on non-physical surfaces like moving on top of liquids, clouds. Being able to move on top of surfaces that would be harder to step on like snow or quicksand as if they were a hard surface and leave little to no footprints also qualify for this power. Being able to utilize Flight or Levitation to do the feats listed doesn't qualify for this power.
Body Manipulation

**Body Manipulation** is a Power.

## Summary

Characters with the Power of Body Manipulation have the ability to manipulate and control their, or others' body/bodies. This means they can manipulate parts of the body at will that wouldn't be possible for a person to do in real life. This can include, but isn't limited to, extending your hair instantly, changing the colour of your body, changing the structure of your body, add appendages, create new body parts for yourself or for others, some can even manipulate the molecular structure of their body. Various sub-powers can be found with this Power, like Healing Factors and Super Strength, so if characters can or have used this Power to do additional sets of Powers, add them as such to their profile.
Non-Physical Interaction

**Non-Physical Interaction** is a power.

## Summary

Characters with the power of Non-Physical Interaction are able to physically touch and interact with things that are intangible, examples being souls, spirits, and or ghosts. Characters can have this ability without having Extrasensory Perception, however it's rare, and Extrasensory Perception is most commonly bundled with this ability.
Character Powers Wiki

**Welcome to the Character Powers Wiki!**
A VS Debate-inspired wiki that instead focuses on listing on the powers of characters, going in-depth in how a character uses that ability, and other things. The only editing rules are to follow the template and uniform for character and power pages, and information must be correct. Original characters, joke profiles and meme characters are not allowed.

When making a character profile, the profile must always be a composite canon profile for that specific character (like comics and movie versions for a character like Black Adam being composited). Alternate-universe characters who are notably different (like Spider-Man and Spider-Gwen, or classic Trunks and Xeno Trunks) have to have separate profiles though, as they are clearly different characters.

Profiles for real life people are strictly prohibited, but fictional versions of real people (like Ian and Anthony in Smosh skits) are allowed. Fictional characters from any media are allowed, including, but not limited to, TV, comics, novels, movies, music, advertisements, and even webseries characters, and those that stem from the internet are allowed as well. Fan-versions of pre-existing characters are not allowed. Memes are not allowed due to them being too difficult to keep fair and to research them.

Adding a new profile is easy! Just follow the general uniform of any character in the Characters category. You can add Powers if they follow the same Powers uniform too, as long as there's a character profile who has that unlisted Power in their Power List.

* Category:Characters
* Category:Powers

Just make sure to add a description for each Power listed on a profile, and when you're done, just add that character into the Users list for each Power article they have listed on their profile.

* Guides
* All Help articles
Super Strength

**Super Strength** is a Power.

## Summary

Super Strength users will have greater physical strength than normal, allowing them to lift and punch objects or people with much greater ease and success than normal people. The severity of Super Strength varies from character to ccharacter. Super Strength can only be applied if said character is severely stronger than the average human.
Artificial Healing

**Artificial Healing** is a Power.

## Summary

Characters with the Power of Artificial Healing have the ability to heal using abilities or items that are separate from natural healing, which is simply the body healing back on its own, which for characters with this ability to a greater extent, they have the Power of a Healing Factor. This Power is specifically for characters who can heal using items or abilities to heal themselves artificially, whether that be from magical healing abilities, to items to help them or others heal.
Air Manipulation

**Air Manipulation** is a Power.

## Summary

Characters with Air Manipulation have the ability to manipulate, create, or control the air to some extent. Since air is often made up of 78.09% nitrogen, 20.95% oxygen, 0.04% carbon dioxide, and a considerable amount of water vapor, that should mean the user of Air Manipulation could manipulate these specific elements as well, at the very least to some extent. Because of the ability to manipulate oxygen, Air Manipulation users can theoretically just suffocate other living organisms.
Invisibility

**Invisibility** is a Power.

## Summary

The Power of Invisibility allows characters who have it to have the ability to hide themselves or others by preventing light to be reflected on them, making them unable to be seen. In order for Invisibility to count as Invisibility, the character has to prevent their or others' bodies from reflecting any color light from the visible light spectrum, as that is how almost every fictional characters' vision works. If they can prevent other types of light like infrared, ultraviolet, etc from reflecting off them, it'd count as a form of Light Manipulation.
Power Bestowal

**Power Bestowal** is a Power.

## Summary

Users of the ability of Power Bestowal have the ability to share abilities with other things, which may or may not be living organisms too. The Powers bestowed to those who are affected by this Power may or may not be Powers the bestower already owns. Power Bestowal can either be just sharing that character's Powers with others, or completely giving away that Power to someone else. Power Bestowal may or may not come with a downside for either of those affected, it may also affect more than 2 people.
Super Durability

**Super Durability** is a Power.

## Summary

Super Durability grants users greater physical durability, which is how much force a character can take before going unconscious. Characters who become unconscious after getting hit with a lot of force doesn't mean they will have a high durability, since going unconscious means the body and brain essentially shut down due to experiencing too much force. Characters with Super Durability may or may not be resistant to piercing damage, and may only be durable to blunt force. Super Durability can only given to characters who are severely more durable than the average human.
FU

FU
--

**Jess Baptiste VI**, better known as **Lord FU**, or just **FU** is an antagonist from the *No More Heroes* series.

## Powers

* **Super Strength** - Capable of keeping up and harming Travis Touchdown. Killed Sonic Juice and Paradox Bandit who are superior to other members of Galactic Superhero Corps. Destroyed Mr. Blackhole’s planet.
* **Super Durability** - Tanks blows from Travis Touchdown. Can grow eyes that protects him from attacks.
* **Super Speed** - Keeps up with Travis Touchdown.
* **Super Reactions** - Can fight with an endgame Travis Touchdown, and superior to Fullface enemy, who can attack at the speed of light.
* **Flight**- Has shown being able to fly like in when he came back to earth. He even does it in his boss fight.
	+ **Levitation**
* **Energy Projection** - Creates dark energy waves from his body. Can also create a giant black ball of energy. Can shoot lasers in his Dome form.
* **Homing Attack** - Can send his hair to become homing projectiles
* **Power Bestowal** - Can give Damon Powers.
* **Body Manipulation** - Can grow eyes on his body. Can manipulate the length of his hair. Can turn into a Dome.
* **Weather Manipulation** - Summoned storm clouds when he got angry.
Weapon Mastery

**Weapon Mastery** is a Power.

## Summary

People and/or characters with the Power of Weapon Mastery are masters of using one or more weapons, whether or not that weapon is in their usual arsenal or not. The user of this Power could be proficient with any weapon imaginable, like swords, firearms, axes, bows, shields, etc. People with this Power could even be proficient in using random objects as weapons.
Fire Manipulation

**Fire Manipulation** is a Power.

## Summary

Characters with the Power of Fire Manipulation have the ability to create, manipulate, and control fire, a composition of carbon dioxide, water vapor, nitrogen, oxygen, and the fuel of whatever it is burning. Fire is often caused by *too* much energy, but characters who can do that something like with Electricity Manipulation or an attack causing an explosion do not count. Characters with items specifically for making fire like matches and flamethrowers count though. In fiction, most of the time, fire can somehow be shot or streamed in the air like a bullet or a stream of liquid, despite this being close to impossible, if not impossible in the real world.
Gray Fox

**Frank Jaeger**, also known as **Gray Fox** is an antagonist from the *Metal Gear* series.

## Powers

* **Super Strength** - Gray Fox is a super soldier and can kick soldiers across rooms.
* **Super Durability** - Gray Fox can take beatings from top tier fighters and survive a land mine exploding on him.
* **Super Speed** - Gray Fox can move so fast he can't be tracked by the human eye.
* **Martial Arts** - Gray Fox was taught at a young age how to be soldier which would include martial arts training. He also can go hand to hand and keep up with Snake.
* **Stealth Mastery** - Gray Fox was trained as an assassin and has broken into highly guarded facilities without being spotted.
* **Weapon Mastery** - Gray Fox is a master with blades, especially his high frequency blade.
* **Durability Bypass** - Gray Fox's high frequency vibrates at a frequency that it weakens the molecular bonds of anything it cuts.
* **Electricity Manipulation** - Gray Fox suit uses electricity and can somewhat use it as an attack
* **Energy Projection** - Gray Fox's arm canon fires off energy to attack foes.foes.
* **Invisibility** - Gray Fox's cybernetic suit allows him to go mostly invisible.
* Slight **Precognition** - Gray Fox can somewhat predict his enemies movements in battle thanks to his cyborg body
Super Speed

**Super Speed** is a Power.

## Summary

Super Speed grants the user much greater speed, which how fast a character can change its position from one point to another in a certain amount of time, usually calculated by dividing the distance traveled by the time it took to travel that distance. Characters who are so fast it takes them no time to go to another point will not count as Teleportation, as that character is still going at a very high acceleration to move that distance, while Teleportation on the other hand simply changes the position of a character without influencing the acceleration of them. Super Speed can only be listed if a character can move much faster than the average human.
Queen Maeve

**Margaret "Maggie" Shaw**, better known as **Queen Maeve** is a previous antagonist, and later turned anti-hero from the *The Boys* series.

## Powers

* **Super Strength** - While not on the level of Homelander, she can still perform incredible feats of strength, like the time when she effortlessly flipped a table across the room, snapping someone's neck with one hand, and being able to lift hunks of metal with ease.
* **Super Durability** - She is one of the most durable Supes in the series, being able to casually withstand an armored truck crashing into her, without breaking a sweat, splitting the truck in half in the process. She can also take hits from Homelander.
* **Super Speed** - She can run on the sides of walls for a little while before gravity catches up to her, and can outrun trucks.
* **Super Stamina** - Being a Supe, she has immense stamina, being able to take hits from Homelander and keep on going despite being a somewhat bloody mess.
* **Super Reactions** - She can dodge Homelander's punches in her fight with him, and can also dodge a crowd of pole-weilding fight trainers.
* **Flight** - Exclusive in the comics, she can be seen flying in the air with other Supes with no problem.
	+ **Levitation**
* **Martial Arts** - She was able to go against Homelander head on for a while despite being inferior to him in strength due to her superiority in terms of combat and martial arts.
* **Weapon Mastery** - When training for her inevitable fight against Homelander, she was practicing swinging her sword around, and was very proficient with it, though it broke later on.
Smoke Manipulation

**Smoke Manipulation** is a power.

## Summary

Characters or people with Smoke Manipulation have the ability to create, manipulate, and control smoke, which are gaseous airborne molecules from a material following its combustion, which means water vapor and oxygen do not qualify as smoke. Characters with this power can have this ability as a byproduct of Fire Manipulation if notable enough of an effect. Smoke Manipulation can come from things like smoke bombs, lighting a fire, or generating and controlling it magically.
絶対よい子のエトセトラ / Zettai Yoiko no Etcetera

Description

"'Today is the day for absolutely good children.'Hello. I wrote about good children,because there was something I wanted to say."

## Notes

1. ↑ 「この指ほまれ」is a play on 「この指止まれ」(gather at this finger): a phrase used to gather others for a game.
2. ↑ ∝ is the symbol for proportionality. In other words, these lyrics mean: the more technology there is, the more of a moral hazard there is.
3. ↑ The original line, 『「幸」せなんて足す一のまぼろし？』, is kanji wordplay. By adding the character component (or radical) 「一 」(meaning one) to the character for pain （辛 ）, you get the character for happiness （幸）.

## Additional Information

This is the thirteenth track on After the Rain's album, "Lured Traveller".
Weather Manipulation

**Weather Manipulation** is a Power.

## Summary

Characters with the Power of Weather Manipulation have the ability to control and manipulate the weather at will, being able to cause weather-based or related events, like rain, hail, snow, lighting, storms, tornadoes, etc, or manipulate the severity of such events. Sub-powers of these abilities, for example, like summoning lightning should also count for Electricity Manipulation on the character's profile. The weather can vary or depend on the planet the character is on.
Papyrus

**Papyrus** is a previous antagonist, and later turned protagonist from the *Undertale* series.

## Powers

* **Super Durability** - Can take several hits from Frisk/Chara.
* **Damage Reduction** - Has his own body armor that should reduce damage he takes.
* **Super Stamina** - Papyrus can fight for a long period of time without getting exhausted
* **Bone Manipulation** - Can summon/create a seemingly infinite supply of bones as a way to attack foes
	+ **Danmaku**
* **Soul Manipulation** - Can attack your soul directly and can make it "Blue".
	+ **Durability Bypass**
* **Movement Manipulation** - Making a soul "Blue" changes it's form of movement, and requires it to seemingly jump over attacks and be subjected to some sort of gravity, instead of being able to somehow fly around in-game
* **Resistance** - Shown to be resistant to cold, other soul attacks since he can take them as physical attacks instead. There is a product in the Underground called "Gamerblood Energy Drink", which contains radioactive waste, which is seen as a normal product, so Papyrus should have resistance to radiation as well
* **Free Movement** - Papyrus walked over water with no explanation
* **Non-Physical Interaction** - Magic attacks, the general type Papyrus uses is shown to be capable of harming ghosts, as shown in the Mad Dummy fight.
* **Extrasensory Perception** - Characters in *Undertale* are capable of seeing where souls are.
* **Inorganic Physiology** - Confirmed to be canonically made of magic, explaining why he and other monsters evaporate after being defeated
Stunning

**Stunning** is a Power.

## Summary

Characters with the Power of Stunning have the ability of being able to stupefy, whether physically or mentally, from an attack so hard that the target is simply unable to think or react for a severe amount of time, at times even knocking them out or leaving them unconscious due to the impact. This means the affected target(s) will not be able to move or even attack back.
Surface Scaling

**Surface Scaling** is a power.

## Summary

Characters or people with the power of Surface Scaling are able ro scale or climb on vertical surfaces that would be impossible to climb as a normal person, mostly due to lack of cracks to allow the feet and hands to grip on. Characters with Surface Scaling can climb these surfaces without needing places to put their feet on, allowing these characters to climb or walk on perfectly straight walls going vertically without falling down. Characters who can walk on any kind of surface easily like liquids or snow as if they were running or walking normally is Free Movement.
Genji

**Genji Shimada** is a protagonist from the *Overwatch* series.

## Powers

* **Super Strength** - Genji has been shown to cut a car in half and reflecting huge attacks from "Omnic" robots.
* **Super Durability** - Genji can tank hits from Doomfist, who can punch down walls and level skyscrapers.
* **Super Speed** - Genji can dash around using the "Swift Strike". He can also deflect bullets and mini gun fire.
* **Martial Arts** - Genji was trained from a young age in martial arts.
* **Stealth Mastery** - Genji was trained to be a ninja and assassin when he was young. He was also able to sneak into Hanamura castle.
* **Surface Scaling** - With his passive, "Cyber-Agility", he can climb up flat, vertical surfaces.
* **Weapon Mastery** - Genji can use swords well enough to deflect projectiles and bisect a arrow mid flight. Genji can throw shurikens with incredible accuracy.
* **Attack Reflection** - Genji can take enemy projectiles such a bullets and more and reflect them back at the attacker.
* **Smoke Manipulation** - Genji was able to form a cloud a smoke cloud around himself to get away from Hanzo.
* **Soul Manipulation** - Genji has a dragon spirit called the Shimada Dragon the he can control. He was able to use his Shimada Dragon to counter Hanzo's Shimada Dragon.
* **Multiple Jumps** - Genji can canonically double jump.
X-Ray Vision

**X-Ray Vision** is a Power.

## Summary

Users of X-Ray Vision have the ability to see through materials, and see what's on the other side of them. Certain characters with this ability may also be able to change what materials they want to see through, and what materials they don't want to see through. This could be used to see inside of containers, or view the insides of a living organism.
Temperature Manipulation

**Temperature Manipulation** is a Power.

## Summary

Characters with the Power of Temperature Manipulation have the ability to severely change the surrounding temperature, or maybe even the temperature of specific targeted areas. Lower temperatures will slow down the speed of molecules of objects and organisms, and higher temperatures will increase the speed of molecules in objects and organisms. Temperature Manipulation allows characters to make targets colder or hotter, affecting their stamina.
The Reanimates (The Keeper)

## Reanimators

**The Reanimated**, or **Deceased Corpses** are the main antagonist of The Keeper. They're presumedly deceased corpses of peoples, having their skin fully ripped off from their body, revealing a gruesome sight as they arrival in the storms.

## Biography

### Arthur Last Stand

During the first day, one of the reanimates lays over on the ground as the sea passed it to the deep sands. The storms arrives as followed, with Arthur making his way down to the seas, seeing the deceased corpse over the sandy ground. The corpses are checked, being skinned out fully while having blood laying around it, causing the man to get disgusted as he writes his journals about the things. As the man leaves, another corpse was seen as they both lay near one another.

The man returns as he tries to get to the second generator station, but up to his fear, the amount of corpses has been doubled, he leaves quickly out of fear, but this time, the storms brings him a masscare amount of skinned corpses, laying all over the ground making him seeing even more terribles things and coward out of the spot. One of them reanimated and followed Arthur into his house, as enter the living room and jamb the communicator, forcing him to fleed out and confront it hand to hand, with it being discared fully by Arthur strikes, killing it. All of the corpses reigns, chasing, follows, trying to attack and grab the man as they slowly moves to him, though they failed to do so, they managed to apprehend him at the rusty brigde, with both sides covereds with skinned reanimated corpses, trying to take him down with them. Bunchs of them was killed due to the man strengh, but the rusty brigde could hold on any longer, resulting it to collapse and throw down both him and them, marking the unknowns fates of boths peoples.

## Trivia

* The Reanimates is the first Zombie styles of enemies being added into the wiki.
* They share like a disambuagtions, similar to Fishes in Earl's Day Off.
Food Manipulation

**Food Manipulation** is a Power.

## Summary

Characters with the Power of Food Manipulation have the ability to control, create, manipulate food. Food can't be organisms that are alive, and it has to be already dead to count. Food can come in many forms, like meats, salads, soups, pasta, wheat, sugar, and much more. Some characters with this ability can only manipulate one specific type of soup. Food Manipulation can be used for attacks, defense, etc.
Attack Reflection

**Attack Reflection** is a power.

## Summary

Characters with the power of Attack Reflection are able to reflect an attack, whether it's physical or intangible, melee or ranged, back at the initial sender or initiator of the attack. This could be done via forcefields, using physical attacks, being strong enough to send attacks back with a character's body, or any other form.
Healing Factor

**Healing Factor** is a Power.

## Summary

Characters with a Healing Factor have the ability to heal and regenerate back from physical damage. While technically any animal has this Power, characters can only have this Power listed on their profile if they can heal from damage supernaturally faster than any person can, or regenerate back wounds that cannot be regenerated, like limbs being cut off. This should not be mistaken for Super Durability.
Homing Attack

**Homing Attack** is a Power.

## Summary

Users of the Power, Homing Attack have the ability to utilize attacks that home, or in simpler terms, track down or specifically target someone or something. This means the attack will even bend and curve in any direction as it pleases as long as it reaches its target. Even as a homing attack, Homing Attacks are not immune to being tricked or being blocked by defenses most of the time.
Energy Projection

**Energy Projection** is a Power.

## Summary

Energy Projection is the ability to project a certain energy into a focused area, like using a laser for example. Characters have this ability if they emit energy whether from a part of their body, or through a device like a laser pointer. Energy Projection doesn't have to necessarily have to do harm, as things like flashlights technically project energy. Energy Projection always has to be projecting any type of light, due to light carrying energy.
Real Driver (Burger & Frights)

## Driver

**Real Driver** is a minor character in *Burger & Frights*. He is the reality version of The Protagonist, being a combine of both the car driver and the protagonist himself, awakening in the real world to face the cruel truth.

## Biography

### Car Incident

During a night of unknown times, the protagonist takes himself upon a ride and get himself a burger for dinner. After finishing his buying, the man returns to his home, as everything was still in regularly, a girl drives her bike in an immense speed, making him panic as both of them crashed with each other, causing him to blackout while she bleeds out to her death.

### Reawakening

He awakens later on as he takes a view next to him, he saw his pack of burger and noticed the car crashed, while seeing her death corpse outside at the ground, leaving him sat in shock, traumatized by the events.

## Trivia

* The character is a reality counterpart of Protagonist (Burger & Frights).
* He is a mixture of both driver and the spirit, with the protagonist viewing from the girl's viewpoint, and his appearance heavily influenced by his real counterpart.
Super Intelligence

**Super Intelligence** is a Power.

## Summary

Characters with the Power of Super Intelligence have the ability to have an intelligence greater than the average gifted human in real life. This intelligence lets the character plan out tactics and strategize much better than the usual person can achieve, and it also may even let that character create heavy machinery and technology with less resources and time required than a normal person would need. They will also figure out puzzles, understand, and learn much faster and more efficiently.
Toko

The **Toko** are a branch of female only Source wielders. Kansur's largest monastic organisation, they follow the deity Cera, and model themselves after Tokore, the first Urō, who united Kansur during its Warring States Period.

The Toko are split, as an organisation, into a multitude of distinct groups:

The **Atuy**: Symbolised by the colour blue, the Atuy are mediators, representing both humans as well as serving as the face of the Toko, and functionally are impartial.

The **Arer**: Symbolised by the colour green, the Arer are scholars, storing the knowledge of Kansur and the history of humanity within the Archives kept by the Toko. With their knowledge, matters outside the realm of the Urō are often passed to them to be judged.

The **Ape**: Symbolised by the colour red, the Ape are martial, and are the only known Toko to prefer the wielding of arms over the wielding of the Source, though they have been known to wield both simultaneously in the past. The Toko specialise specifically in the hunting and killing of Vampires, though due to their constant aggressive use of the Source, are noted to be less even-tempered than other Toko, and even in Kansur itself, are not favoured.

## Trivia

* The Toko are based loosely on the concept of the Aes Sedai from *The Wheel of Time*.
* As with Tokore, whom they model themselves after, the name "Toko" comes from the Ainu words **tompi** (トムピ, *light*), and **kore** (コレ, *to give*). However, it is a shortened, diminutive version, implying that the organisation, even as a whole, is lesser than Tokore herself.
* The words **Atuy**, **Arer**, and **Ape** either derive from, or are, Ainu words: **Atuy** meaning ocean, **Arer** being a corruption of "rera", meaning "wind", and **Ape** meaning fire.
Marla (The Keeper)

## Marla

**Marla** is a minor mentioned character in The Keeper. She is the ex-lover of Arthur, being mentioned in his journals in the second page of it. Though not make any appearances, Marla is mention in the journal at someone Arthur once loved.

## Biography

### Journal

At some point in life, Marla becomes the lover of Arthur for a brief time before their sudden breaks up, this make Arthur become loose on his life, while is it unknown about her, but assumingly, they remained friends and partners as she is mentioned. Later, Arthur mentioned her in his journal about how he wish she was there with him so she would've had a kick out of a boat right on the seas.

## Personality

Marla seems to be a kind invidiual, as after their breaks up, she decided to remained friends with him. He also write about her in a likeable way, which leads that she perphaps is very much kind to him or are very likeable person in general.

## Trivia

* Her name could be seen mentioned on the second page of the journal.