recursal/Fanatic-Fandom huggingface dataset:
Vera

**There are spoilers on this page! Continue with caution...**

**Vera** is a minor character featured in Escape the Night  Season 2. She is played by Alisa Torres.

## Role

### **Episode 1 - The Masquerade Part I**

She is first seen in the Ballroom dancing with the other vampires. Upon the guest entering the ballroom she confronts Alison saying "I'm first, Alison" implying she is the first who gets to taste the guests blood, However her dance partner Morgan yells at her to "Back off" stating he "already laid claim" this cause them to move away with Vera asking him "which one" staring angerly at each other. After its revealed that the guest are there to be eaten she says that she is "Done waiting" to Alison before she is headbutted and slapped by her, Alison then flees with the remaining guests. She is seen later in the episode when she enters The Green Room and captures Andrea.

### **Episode 2 - The Masquerade Part II**

She is first seen in the foyer this episode searching for the guest before walking off. She appears later in the Ballroom, not recognizing Andrea from her drinking Vampire Blood and wearing a mask she says she looks "ravishing tonight" before asking if she would dance with her complementing her on her skin. She sits next to Andrea on the floor when Dorian ask the riddle to the vampires to see who will dine with him. After Andrea answers correctly Dorian escorts her to the exit leaving Vera with a disappointed look as she loss her newest dance partner.

### **Episode 10 - The Sorceress**

After stealing the Crown of Oblivion, The Sorceress  summons Vera to act as a Lieutenant to kill the guests. She was shot by Joey and her blood was used to break the first Leviathan Seal.

## Quotes

* "Come here!"
* "Hahahahahahaha!"
* "You seem very familiar..."

## Trivia

* She is one of two replacement Lieutenant to appear in Episode 10, the other being a Promethean.
* She is the fourth Lieutenant killed by the group.
* She seems to have a weird obsession with Andrea Russett.
Wickerman Doll

The **Wickerman Doll** is the seventh artifact used by the Carnival Master, but it was enchanted by the Witches so that they could become its guardians.

## Role

### **Episode 8 - Wicked Witches**

The Witches are using the Wickerman Doll to curse Everlock, and the guests must reverse three of the curses to cleanse the artifact. They must find the Amulet of Youth, a Wedding Ring from a Dead Man, and the Bloody Snout of a Pig to reverse the curses, and save every guest that was cursed by the Witches.

The guests had to sacrifice Rosanna to cleanse the artifact.
Wooden Stake of Van Helsing

**There are spoilers on this page! Continue with caution...**

**The Wooden Stake of Van Helsing** is a weapon in-bueded with the blood of a thousand deceased vampires meaning it can kill any vampire. They used the stake to kill Morgan and Dorien.

## Role

### **Episode 1 - The Masquerade Part I**

After Joey and Liza freed each other they found a book explaining about the stake of van helsing and how it was imbued with dark magic in the blood of vampires and that it was hidden to stop it being the death of the king of vampires they then find it after solving a puzzle.

### **Episode 2 - The Masquerade Part II**

Joey then stab the vampire guard blocking their escape and later he kills the king of vampires with it and then we don't know what happens to it after that.
Ungodly Creature

**There are spoilers on this page! Continue with caution...**

**The Ungodly Creature** is a creature that emerges from the Ungodly Machine. It is made when a skeleton is placed in the tank next to the machine, and two subjects are placed in the tubes. She is played by Romika Annabell Osorio.

## History

The Ungodly Creature was made by a scientist. This resulted in the death of two college students.

### Episode 2 - The Ungodly Machine

The Ungodly Creature could have been made again, being the second known creature. When Andrea and Lele were put in the machine, it could've made another one. The machine was powered when they were put in it. If the machine was fully powered, which takes 30 minutes, the fog would've killed both guests.
House Blackmont

**House Blackmont of Balckmont** is a noble house from Dorne, sworn to House Martell of Sunspear.

Their sigil is a black vulture holding a pink infant in its talons, on yellow. Their words are *"We Conquer the Heavens".*

## History

House Blackmont has an old and proud tradition going all the way to the Age of Heroes. The founder of the house was a wealthy farmer who, in revenge for his evil overlord killing four of his five children, took all his children (mere infants), and fed them to the vultures. In time, the place where this farm was located became known as the Blackmont, and its rulers House Blackmont.

King Barragan Blackmont fought alongside his brother in-law Samwell Dayne, the Starfire, and both sacked Oldtown, even reaching the vaults of the Hightower.

King Benedict Blackmont, last king of Blackmont, was a distant and feared man who counseled with sorcerers and dark priests. He was also brother in-law with King Vorian Dayne, the Sword of the Evening, but during Nymeria's War, House Dayne sided with Nymeria, while House Blackmont allied with House Yronwood. Benedict was among the six kings sent to the Wall by the Princess of Dorne.

## Known Members

* King {Barragan Blackmont}. Brother in-law of King Samwell Dayne.
* King {Benedict Blackmont}, last King of Blackmont.
* Lord Damon Blackmont, current Lord of Blackmont. An 80 year old man. Married to Gemma Gargalen.
	+ Two children that died in infancy.
	+ Ser {Boros Blackmont}, *the Black Vulture*, his only surviving child. Killed in a joust a decade prior.
		- Lady {Arianne Blackmont}, Boros' wife. Died giving birth to their second child. Originally of House Vaith.
			* Byran Blackmont, their eldest child and current heir of Blackmont.
			* Myrah Blackmont, their second child.
* Lady Myria Blackmont, Lord Damon's niece. Married to Ser Yvan Yronwood.
* Ser Edgar Blackmont, Myria's younger brother.
Willie

Willy's happy face.

**Wille** is one of the Carnival Master's guardians. He has four heads that represent joy, anger, sadness, and fear respectively. He is played by Dan Aho.

## Role

### **Episode 7 - Funhouse**

Prior to the guests arriving in Everlock, Willie was known by the townspeople as a deadbeat insurance salesman, and a lousy one a that, being unable to sell anything in weeks. Once the Carnival Master arrived in town, he approached Willie and preyed upon his insecurities before giving him the Psychedelic Swirl, telling Willie that he “needed a funhouse man”. This was all witnessed by Mortimer. Willie brought the artifact home and spun it, hypnotizing him and distorting his personality, causing him to have mood swings, multiple personalities, and his love of funhouses. He crafted a helmet with 3-faces on it to represent each of his personalities, and doesn’t take it off in front of people. When his wife, Betty, came home to confront him, he shot and killed her. Later, when the guests approached the funhouse, he explained how the funhouse worked and how he would send them into different rooms before spinning his wheel and capturing one of them. He ended up capturing Matthew, Nikita, Manny, and Joey, while Safiya and Rosanna escaped. When Safiya and Ro voted for Nikita and Manny, he let Matt and Joey go while he took Nikita and Manny back to the funhouse for the death challenge. After Nikita won, she found out that whoever voted for her would die instead of Manny. Willie then managed to find The Divine Lounge, the guest’s supposed “safe space”, and gutted Safiya with a fishhook, since she was the one who voted for Nikita. He then left after thanking the guests for visiting the funhouse.

## Gallery

Willie as a human.Willie’s wife, Betty.Willie’s Transformation.Willie from The Monsters of Everlock special episode.
## Trivia

* Unlike the other Carnival Guardians, Willie wasn’t shown to disappear when the Psychedelic Swirl was cleansed, but it is safe to assume that he vanished like the rest of them.
* Willy's murder is thought to be unfair, as Safiya wasn't captured, but was killed anyway, because Rosanna voted for Manny first, however there are multiple situations where the person voted into the challenge is not the one to die (Jesse Wellens, GloZell Green, and Tana Mongeau are all examples of such).
* It is assumed that Willie was the first resident of Everlock to be tricked by The Carnival Master into being one of his Artifact Guardians, as shown by The Carnival Master just arriving in town before giving Willie the Psychedelic Swirl.
Unquenchable Fire Guardian

**There are spoilers on this page! Continue with caution...**

The **Unquenchable Fire Guardian** is a minor character featured in Season 2 of *Escape the Night*. She is played by Amy Strudivant.

## Role

### **Episode 6 - Endless Winter Night**

Joey and Andrea are selected to walk the Path of Betrayal and they have to solve three riddles in order to get three keys to hand to the second guardian. They solve the three riddles together and take the keys to the guardian who gives them the Unquenchable Fire.
Werewolf

**There are spoilers on this page! Continue with caution...**

**Werewolf** is a minor character featured in Escape the Night  Season 2. It is played by Sancho Martin.

## Role

### **Episode 8 - Full Moon Slaughter**

The werewolf was seen hunting the group while they tried to get the combination for the box. It then later reappeared after they healed Atticus' son after Atticus transformed into his werewolf form. He was then seen running around the gauntlet watching the group waiting for it's dinner. After Andrea Russett crosses last it growls hungrily until Allison steps in and sacrifices herself allowing the group to get away with the Werewolf Gem. He is then seen devouring Allison.
Vampire Gem

**There are spoilers on this page! Continue with caution...**

**The Vampire Gem** was one of the eight Gems required to obtain and use the Crown Of Oblivion, defeat the Sorceress, and return to the modern world. It was owned by Dorian, the King of the Vampires. The guests originally obtained the gem without any deaths, but were caught by the Vampire Queen, who wished to kill them all, but was however convinced by Alison to invoke the a-life-for-a-life rule of the vampires, since Dorian was killed in the proper way. This ended up with Lauren Riihimaki and DeStorm Power being sent into the Golden Goblet Challenge. DeStorm wins the challenge, so Lauren is devoured by the vampires, which means Lauren was technically the death required for securing the gem.

## Role

### **Episode 1 - The Masquerade Part I**

The Vampire Gem is seen on Dorian's necklace throughout the episode.

### **Episode 2 - The Masquerade Part II**

The guests slay Dorian and receive their first gem. However,the Vampire Queen requires one of the guests to die to make up for his death. Lauren and Destorm are voted in, and Lauren is eaten by Vampires after failing to complete the final challenge.

### **Episode 10 - The Sorceress**

The Vampire Gem was seen on the Crown Of Oblivion throughout this episode.
Ungodly Machine Challenge

**There are spoilers on this page! Continue with caution...**

Arthur showing the voted for guests and their partners the Ungodly Machine.

The **Ungodly Machine Challenge** is the first challenge of Season 1 of Escape the Night.

## Mechanics

Two guests must be chosen by vote to go inside the Ungodly Machine. Then, the two guests must pick one other guest to help them.

The chosen guests must go in a separate chamber inside the machine while their helpers try to malfunction the machine in under 30 minutes or the ungodly monster will emerge. Whoever malfunctions the machine first will save the chosen partner, while the losing helper will have their partner asphyxiated by the machine's gas and die. To start the machine, they must insert the cog key they found in the green cabinet upstairs in the lounge.

The first step is to overload the power code. In order to do this, they must put the levers in the correct position using the code in the blueprint. The second step is to crash the cooling system where they must unscrew the bolt inside a vat of cold water.

The last step is to unscrew the bolt on the front of the machine which opens the control center. To break the machine, they must re-wire the wires to their correct position. Once they have finished, their opponent will be blast with the machine's poison gas, their partner will be freed and the ungodly monster will not live. The machine will also produce the first artifact and the guests can leave the basement.

## Results

Andrea and Lele are selected to go into the challenge. Andrea chooses Justine while Lele chooses Eva. Eva solves the three steps of the challenge faster than Justine, saving Lele and killing Andrea.

## Gallery

Eva voting for AndreaSierra voting for AndreaJustine voting for AndreaTimothy voting for LeleMatt voting for LeleLele inside a chamberLele and Andrea inside the chambersAndrea inside a chamberEva solving the first taskJustine solving the first taskAndrea asphyxiated by the poisonous gasThe first artifact being received
House Grafton

**House Grafton of Gulltown** is a noble house of the Vale sworn to House Arryn, and rulers of the only city in the Vale.

Their sigil is a burning tower in yellow, within a black pile, upon flaming red.

## History

House Grafton is a House of Andal descent, and its most prominent member was King Gerold Grafton. Gerold had been an ally of King Osgood III Shett, King of the True Men, who was at war with King Yorwyck VI Royce. Osgood tried to avoid the same fate as Dywon Shell and Jon Brightstone by marrying his daughter to Gerold, while he and his son and heir married Gerold's daughters. After Yorwyck had been repelled, King Osgood was struck down by his son in-law, while Osgood's son was confined to his chambers until his wife was pregnant with his child, afterwards the prince disappeared from history.

Despite the people rising against Gerold, he proved to be a wise and competent ruler, and Gulltown grew to become the only city in the Vale. Thanks to the motivation of High King Robar II Royce, the Shett's rebelled against House Grafton. With the victory of King Artys Arryn, House Grafton became their vassals.

## Known Members

* King {Gerold Grafton}, Andal king of Gulltown.
* Lord Eduard Grafton, current Lord of Gulltown. Married to Lady Wynda Arryn.
	+ Ser Edgar Grafton, his oldest son and heir.
	+ Lucos Grafton, his second son.
	+ Gwyneth Grafton, his only daughter.
Victorian Mansion

**There are spoilers on this page! Continue with caution...**

Back of the Victorian Mansion

The **Victorian Mansion** is owned by The Sorceress. It is stuck in the Victorian Era.

## Role

### **During Episode 1 - The Masquerade Part I & Episode 2 - The Masquerade Part II**

The guests believe that Joey, who has been missing for a while, has invited them to his new house. Then, they find out that it isn't Joey's house, but could belong to Dorian. After that, they find out that the house doesn't belong to Dorian, but to the Sorceress, a powerful witch that made a deal with a dark god for her powers.

## Trivia

* Season 2's Victorian Mansion was filmed at the Rosewood Manor in *Bel Air, California.*
* The Rosewood Manor was not the first filming location set for Season 2. In fact a previous location was chosen, but upon production setup, neighbors of location complained and forced production to search for a new location. The Rosewood Manor was eventually decided upon.
The Evil

**There are spoilers on this page! Continue with caution...**

**The Evil of the House**, known simply as **The Evil**, is one of the two main antagonists of Season 1 of Escape The Night. It was being manipulated by Arthur throughout the season. It was banished from the Estate after the surviving YouTubers performed the Binding Ritual. It then took possession of Joey Graceffa and brought him to the Victorian Mansion to be taken by the Sorceress before vanishing.

## Role

### **Episode 1 - An Invitation**

The Evil caused Joey Graceffa to have nightmares until he invited his friends to the Estate.

### **Episode 7 - Mermaid Tails**

The Evil turned Madison into an evil mermaid after she was abused by her husband.

## Known Enemies

* The Society Against Evil
* Joey Graceffa
* Justine Ezarik
* Matt Haag
* Timothy DeLaGhetto
* Andrea Brooks
* Eva Gutowski
* Sierra Furtado
* Lele Pons
* GloZell Green
* Shane Dawson
* Oli White

## Known Allies

* Arthur
* Sarah
* Marvin
* The Sorceress
Federico Snow

Saerya Waters - lover

**Federico Snow** is a character in Book 1. He is the bastard son of an unknown northern lord and a dornish merchant, though he never learned who his father was. Despite his youth, he had a highly eventful live, currently culminating as a guardsman in service of House Raylan. Capable and helpful, Federico is increasingly frustrated at his lack of work in the small city and he is constantly seeking to improve his standing.
House Bushy

**House Bushy** is a noble house from the Reach, sworn to House Gardener of Highgarden.

Their sigil is a green fess embattled on white.

## History

House Bushy's history began with a humble gardener and keeper of the labyrinth that surrounds Highgarden, until they were risen into nobility by King Mern II Gardener, the Mason, as thanks for their aid in building a new curtain wall around the castle.

## Recent History

Ser Balon Bushy fought at the Battle of Summerfield, and slew Alex Grandison, second son of Lord Gregor Grandison during the battle.

## Known Members

* Ser Balon Bushy, current head of the house.
	+ his son and heir, Ser Bertram Bushy, known as Bert Bushy. Married to Irina Norcross.
Hausregeln

1. Eine Kreatur kann einen Gegner nicht flankieren wenn sie ihn nicht sehen kann. Weiterhin kann eine Kreatur nicht flankieren, wenn sie unfähig dazu ist (Kondition: incapacitated). Wenn sich eine Kreatur mit einem Gegner in Nahkampf befindet, können beide flankiert werden, wodurch die flankierenden Kreaturen Vorteil auf ihre Angriffe bekommen. Eine Kreatur benötigt eine verbündete Kreatur im Nahkampf und muss sich auf der entsprechend gegenüber liegenden Seite des Gegners befinden um flankieren zu können. Ein Fernkämpfer kann also flankieren wenn sich ein verbündeter Nahkämpfer mit dem Gegner im Nahkampf befindet. Der Nahkämpfer flankiert jedoch nicht, da er keine verbündete Kreatur mit dem selben Gegner im Nahkampf hat.
2. Am Ende einer Spielsession kann durch die Spieler ein MVP bestimmt werden. Ein MVP erhält Bonus EXP.
3. Am Anfang der Spielsession kann sich ein Spieler Inspiration verdienen, indem die letzte Session zusammengefasst wird.
Grenthea Glitzer

## Allgemeines

 Volk
 Klasse/Stufe
 Alter

## Vorgeschichte

Ich bin in einer Siedlung unter Halblingen mit Menschen aufgewachsen, einst hat mein Urgroßvater vom Bürgermeister ein Stück Land bekommen als Gegenleistung für eine diebische Gefälligkeit. Nach einiger Zeit siedelten wir auf diesem Land und lebten mit den Menschen zusammen. Wie es bei meinen Ahnen üblich war, sind wir die
besten Bäcker und Köche, die man weit und breit finden kann, dafür sind wir geschätzt auch bei den Menschen in unserem Dorf. Wir gehen einmal im
 Leben auf Wanderschaft, um das perfekte Rezept zu finden, und dann
heimzukehren und die Tradition weiterzuführen. Es gibt nämlich ein
Kochbuch, dass seit Jahrhunderten in unserer Familie ist. Es enthält Rezepte für feinste Speisen. Ganz nebenbei werden wir von Reisenden oder Mitgliedern der Dorfgemeinde angeheuert, um zu lauschen oder "verlorene" Sachen wieder aufzuspüren und ihren "wahren"Besitzern zurückzubringen. Nun ist es auch bei mir soweit und ich wusste an diesem morgen als ich erwachte, dass meine Zeit nun gekommen sei...(offiziell)

Inoffizell muss ich das Dorf schnellstmöglich in den frühen
Morgenstunden, nach einer Nacht (auf die Details möchte ich
diskreterweise nicht eingehen:es uferte ein bisschen aus, nachdem mich der Schuhmacher des Dorfes mit seiner Tochter erwischte) verlassen.

## Vorlieben

Ich habe eine Schwäche für schöne Menschenmaiden. Da unsere Gemeinde da eher nicht so gut darauf zu sprechen ist, habe ich mir dort des öfteren Ärger eingehandelt. Nach der gestrigen Völlerei in der Dorfschenke, ist
meine Zeit nun gekommen, mich auf die Reise zu begeben...

Motiv für meine Reise: Auf der Jagd nach interessanten Zutaten für mein Rezept und so ganz nebenbei auf großen Füßen die Schönheit, der Welt kennenzulernen.

## Gottheiten

Cyrrollalee - Göttin des Herdfeuers - Nur unsere Familie weiß, wie man die Göttin in angemessener Weise anbetet, dafür belohnt sie uns mit der Gabe der Koch- und Backkunst. 2 Mal am Tag muss ich sie dafür huldigen, indem ich 5x entgegengesetzt zum Uhrzeigersinn im Kreis laufe und dabei 5 Mal mit der rechten Hand auf den Kopf schlage und mit der linken 5 Kreise am Bauch reibe. Dann und nur dann, wenn man dieses Ritual in der richtigen Reihenfolge zu den richtigen Tageszeiten (nach dem Aufstehen und vor dem Zubettgehen) ausführt, wird die Göttin dich erhören, und ihr Ihre Gaben zu Teil werden lassen.Außerdem ist für mein Neben-(Haupt-) Gewerbe der Gott Brandobaris der Gott der Spitzbuben, auch als Meister des Verbergens bekannt, von Bedeutung. Er verlangt nicht viel von mir, außer einer Mahlzeit am Tag.Ich bin ein friedfertiger und harmoniefreudiger Halbling, der ein geselliges Leben bevorzugt.
Questlog

(Harbin Wester, 150 GP) Es gibt Nachrichten, dass im Osten beim Wachturm "Alter Eulenbrunnen" Untote gesichtet wurden. Die Untoten verjagen jeden der sich der Ruine nähert.

## Abgeschlossene Quests

### Phandalin

* Herausfinden wo sich Iarno Albrek aufhält.

Es hat sich herausgestellt, dass Iarno Albrek Glasstab ist und die Gruppe der Redbrands in Phandalin aufgestellt hat. Er hat mit der "Schwarzen Spinne" zusammengearbeitet und konnte der Konfrontation mit der Heldengruppe fliehen.

* Gundren Steinsucher finden

Gundren Steinsucher wurde von Goblins in der Cragmaw Festung gefangen gehalten. Bevor er einem Eulenbären zum Fraß vorgeworfen werden sollte konnte er gerettet werden. Seine Karte zur Wellenecho Mine ist allerdings in die Hände einer Dunkelelfin gefallen.
Classes

There are currently four classes in the game, each of which have their own subclasses, which are chosen once you reach Tier 2. In Desolate Lands, each class requires it's respectable weapons/armor, meaning if you have a weapon or armor piece that isn't your class, you cannot equip it. (Exception of Rogues, who wear Archer armor.)

**Warrior**

**Archer**

**Mage**

**Rogue**
The Pirate’s Blood Challenge

**There are spoilers on this page! Continue with caution...**

The start of the challenge.

The Pirate's Blood Challenge is the seventh challenge of Season 4. The Keeper of the Key is the Pirates.

## Mechanics

All of the remaining guests must participate in the race to see which among them is pirate-worthy and who is not. Whoever has a pirate's ring on their finger will not participate in the challenge, since they are already pirate-worthy according to the Pirates.

The guests who don't have any ring must participate in the race. The race is divided into three sections. First, the guests must roll a barrel from the starting point to a table that has three glasses of grog. The guests must drink one glass of grog and roll their barrel back to the starting point.

Next, they must stand at a table that has a slingshot and some rocks. Using the slingshot, they must knock down a bottle across the table using the rocks. When they hit it, they can head to the dock.

Lastly, they must row a boat from the shore to another dock that contains a Jolly Roger flag. They must get one and row back to the shore. Whoever's first will receive the key from Rorik and whoever's last must walk the plank and be shot by the Pirates.

## Results

Since Colleen and Rosanna have already received a ring from earlier that night, they are granted immunity, while Alex, Bretman and Joey will have to participate. Bretman finishes first, Joey finishes second and Alex is last. Bretman receives the key but Alex is shot three times on the chest by the Pirates.

## Gallery

Colleen and Ro are safe from the challengeAlex drinking grogBretman running to his boatJoey rowing his boatAlex getting shotBretman, Joey and Jezebel covering their eyes while Alex is shot
Rassen

## Elfen

Elfen sind

Elfen glauben nicht an Wiederbelebung. Hauptsächlich, da die Lebenserwartung der Elfen bei mehr als 1000 Jahren liegt, sodass wenn sie sterben, sie glauben, dass es ihre Zeit gekommen ist. Daher wäre es unnatürlich die Toten wieder ins Leben zurück zu holen.

Das elfische Volk nennt sich auch "Das leuchtende Reich". Sie glauben, dass die Welt und alles sein teil des Kristall des Lebens ist und die Elfen im Brennpunkt dieses Kristalls entstanden sind. Die Hauptstadt der Elfen ist die Stadt der erhobenen Feuer, genannt Leuchtwall in Common.

Ihre Regierung besteht aus einer Diktatur, wo ein einzelner Elf die Zukunft der Elfen bestimmt. Die Nachfolge erfolgt teilweise in der Familie oder durch Sturz des alten Anführers. Obwohl es einen Diktator der Elfen gibt, gibt es unter ihm/ihr noch weitere regionale Herrscher.

## Halbelfen

###

## Halblinge

###

## Menschen

### Die Hauptstadt der Menschen ist "Die Stadt des scheidenden Wasser", Tiefwasser.

Die Regierung der Menschen ist unter dem Namen "Das führende Schwert" bekannt und stammt aus der Legende wie Tiefwasser seine Flussmündung erhalten hat.

Die Führung des menschlichen Volkes unterliegt einer Person, welche von Beratern unterstützt wird. Überlicherweise erfolgt die Thronweitergabe an Nachfahren.

## Zwerge

Zwergen sind kleine, breite und harte Gestalten. Sie werden um die 1,50 m groß und sind in der Welt als gute Krieger, Minenarbeiter und talentierte Bearbeiter von Stein und Metall bekannt. Zwerge lieben Gold, Edelsteine und Alkohol. Ihre Lebenserwartung liegt bei ca. 700 Jahren und gelten neben den Elfen als eines der langlebigsten Völker in Abtanis.

Zuhause sind die Zwerge in den verschiedenen Bergzügen der Welt, was die Aufspaltung ihrer Regierung wiederspiegelt. Ihre Anführer sind über das gesamte Spektrum der zwergischen Gesellschaft verteilt und treffen sich nur selten um Entscheidungen über das gesamte zwergische Volk zu treffen. Hauptsächlich regierung sie ihren kleinen Teil der Welt und versuchen Gleichstellung unter den Zwergen und mit den restlichen Völkern zu fördern.

Das zwergische Volk ist auch unter dem Namen "Die geschmiedete Zusammenkunft" bekannt und ihre Hauptstadt ist die Stadt der Elemente Waerkwel, welche in Common Vierquell genannt wird.

###
Ungodly Machine

### Effects

When malfunctioned; an artifact is received. Can also conjure a monster if not malfunctioned.

### Cost

None

**The Ungodly Machine** is a item in the basement of The Estate in season 1 of *Escape the Night.*

## Role

### **Episode 2 -** The Ungodly Machine

Andrea Brooks and Lele Pons are voted for this challenge; their partners are Justine Ezarik and Eva Gutowski, respectively. The objective is to send the machine into a malfunction; the first one to do so will free their partner while the other one in the chamber is exposed to a toxic gas, that will end their life. At thirty minutes, if neither of them are successful in sending the machine into a malfunction, both participants would be exposed to the toxic gas and a monster would emerge.

## Results

Eva is successful in sending the machine into a malfunction, which meant Lele was saved. Unfortunately for Andrea, it meant her life would be ended by the toxic gas.
Niewinter

## Geschichte

   Vor ein paar tausend Jahren war ein Erzmagier in Niewinter (damals Wildthal) ansässig der die elementare Magie studiert hat. Davon ausgehend die Kräfte der Natur entachlüsselt zu haben, führte er ein Ritual um diese Kräfte in sich zu binden. Da er sich verkalkuliert hatte, ging das Ritual schief und es breitete sich in einem Umkreis von 3 km ein ewiger Winter aus. Viele der damaligen Stadtbewohner wurden dabei eingefroren.

Die Stadt konnte von den größten Eismassen befreit werden und wurde anschließend, als sich heraus stellte, dass es hier keinen Sommer gäbe in Niewinter umbenannt.
Etwas später wurden Magier damit beauftragt diese  ewigen Winter rückgängig zu machen. Dies war auch zum Teil erfolgreich, jedoch sind nun in und um Niewinter die Jahreszeiten umgekehrt.

## Beschreibung

   Niewinter, die Stadt in der die Jahreszeiten umgekehrt verlaufen. Sommer ist Winter, Frühling ist Herbst. Die Stadt befindet sich an der Tiefen Bucht im Westen des Landes, nahe des Niewinter Waldes. Sie erstreckt sich länglich über etwas mehr als 2 Quadratkilometer entlang der Handelsstraße und ist von Stadtmauern umgrenzt. Im Norden der Stadt befinden sich die gehobenen Stadtteile, während im Süden die ärmere Bevölkerung lebt. Im Osten befindet sich das Regierungsviertel, welches ebenfalls von Mauern umgeben ist. Hier ist auch die Stadtwache anzutreffen. Im Norden lädt ein Parkgelände zum Spazieren ein.

Regelmäßig kommen oder gehen Wagenladungen und rollen durch eines der drei offenen Stadttore. Manche Wagen bewegen sich entlange der Handelsstraße Richtung Norden und Süden, viele Bewegen sich Richtung Westen zur Küste, wo der Hafen von Niewinter anzutreffen ist, getrennt von der Stadt. Die Ärmeren, die es sich auch nicht leisten können in den ärmeren Stadtvierteln zu wohnen, haben sich am Hafen niedergelassen.

Die Häuser erstrecken sich von einfachen Holzhütten zu opulenten Fachwerkhäusern. Die örtlichen Tempel sind zum größten Teil aus massivem Stein gefertigt.
Die Straßen sind gefüllt mit Reisenden, Händlern und Bewohnern, die ihrem Tagesgeschäft nachgehen. Ab und an wird ein Betrunkener aus einer Taverne geschmissen, taumelt in die Menschenmenge und verschwindet.

## **Tempel** und Schreine

* **Auriel - Göttin des Winters**
* **Tempus - Gott des Krieges**
* **Eldath - Göttin des Friedens**
* **Tyr - Gott der Gerechtigkeit**
* Gond - Gott des Handwerks
* Malar - Gott der Jagd
* Tymora - Göttin des Glücks
* Waukeen - Gott des Handels

## Warenläden

* Der eilende Falke (Handelsposten und Reittiere)
Gared Snow

Erin Dustin - half-sister

Enfred Dustin - half-brother

**Gared Snow** is a character in Book 2. He is the bastard son of Endrew Dustin, Lord of Barrowtown and older half-brother to Eon, Erin and Enfred. Difficulties with his trueborn siblings caused him to leave them behind and after years of sellsword work, he found steady employment with House Karstark of Karhold, one of the northern houses that are the farthest away from his old home at Barrowtown.
House Footly

**House Footly of Tumbleton** is a noble house from the Reach, sworn to House Gardener. They rule over the town of Tumbleton, located at the northeastern Reach.

Their sigil is a field of silver caltrops on black. Their words are *"Tread Lightly Here"*.

## Known Members

* Lord Lyle Footly, current Lord of Tumbleton.
	+ his wife Lady Melara Footly, originally of House Cordwayner.
		- Ser Robin Footly, their eldest child and heir. Married to Kendra Kidwell.
		- Faron Footly, their second child and second son.
		- Falia Footly, their third child. Married to Ser Jon Westbrook.
		- Elissa Footly, their third child, married to Ser Alyn Woodwright.
		- Kyle Footly, their fifth-born child. A squire.
?????

One of the ????? first appeared in the Snow Forest controlling the Cursed Ranger. The other two have not yet been revealed. The three ?????s were originally planned to be the Tier 3 bosses, before the owner, prank calls, used them as an excuse for the reset to Desolate 2.0. The ?????  has already displayed his power by contolling the Cursed Ranger and Freezing the spawn. The other two's powers are unknown, but it is likely they also have power over the elements.
House Jast

**House Jast** is a noble house from the Westerlands, sworn to House Lannister of Casterly Rock.

Their sigil is an inverted pall between three lion's heads, yellow on black.

## History

The house was founded during the Andal Invasion when Andals were welcomed by House Lannister. The founded of House Jast gave his three daughters as wards and fosterlings during the reign of Tyrion III Lannister, and took three lions' heads as sigil to represent his gratitude.

## Known Members

* Lord Raymund Jast, current head of the house.
	+ Lady Lisia Jast, his daughter. Married to Lord Peyton Parren.
* Lady {Melinda Jast}, Raymund's cousin. Killed in an Ironborn raid.
House Hetherspoon

**House Hetherspoon** is a noble house of landed knights from the Westerlands, sworn to House Lannister of Casterly Rock.

Their sigil is a an oak spoon within a white cartouche, on a field of orange and black diamonds

## Known Members

* Ser Tybald Hetherspoon, former head of the house. Commander of Icemark at the Night's Watch.
	+ Ser Harys Hetherspoon, his eldest son and current head of the house.
		- Ser Tyland Hetherspoon, his son and heir.
		- Harissa Hetherspoon, his daughter.
	+ Ser Hyle Hetherspoon, his second son.
	+ Henly Hetherspoon, his third son. Hollis' twin brother.
	+ Hollis Hetherspoon, his fourth son. Henly's twin brother.
House Bridges

### Sigil

A black stone bridge with three arches upon a golden chief above three blue pallets on white

### Allegiance

House Gardener

**House Bridges** is a noble House of the Reach, sworn to House Gardener of Highgarden.

Their sigil a black stone bridge with three arches upon a golden chief above three blue pallets on white.

## Known Members

* Ser Elton Bridges, current head of the house.
	+ Elwood Bridges, his son and heir.
* Ser Balman Bridges, Ser Elton's younger brother.
* Ser Jeffory Bridges, Master-at-Arms of Brightwater Keep. Elton and Balman's uncle.
House Falwell

**House Falwell** is a noble House from the Westerlands, sworn to House Lannister.

Their sigil is a fool in red and gold motley juggling five suns on black.

## History

House Falwell was founded during the union of First Men and Andals when the latter settled at the Westerlands.

## Recent History

House Falwell answered the call of arms of King Loren Lannister, with Lord Pearce Falwell joining the host of the King of the Rock in his march to meet King Mern Garndener.

## Known Members

* Lord Pearce Falwell, current head of the house. Known as *Pearce the Fierce* and the *Fierce Fool*.
	+ his wife, Lady Beony Falwell. Originally of House Broom.
		- Rupert Falwell, their son and heir.
* Lady Tyta Falwell, Pearce's younger sister. Married to Lord Joffrey Lydden.
House Celtigar

**House Celtigar of Claw Isle** is a noble house of the Crownlands sworn to House Targaryen. They claim dominion over Crackclaw Point, but none of its Houses acknowledge this claim.

Their sigil is a field of red crabs strewn on white. Their words are *"Might in our Grasp"*

## History

House Celtigar is the oldest house of Valyrian ancestry in Westeros, having settled long before the Velaryon's and Targaryen's did, as such they were never Dragonlords and their ancestry isn't as pure.

## Known Members

* Lord Crispian Celtigar, current Lord of Claw Isle
	+ his wife, Lady Rhaella Celtigar.
		- Edwell Celtigar, his oldest son and heir.
		- Maelyx Celtigar, his second son.
		- Laena Celtigar, his youngest child and only daughter.
* Clatton Celtigar, Crispian's younger brother.
	+ Ser Gordar Celtigar, Clatton's son.
* Alton Celtigar, Crispian's youngest brother.
	+ Ser {Corilyan Celtigar}, Caerys' son. Ambassador of Dragonstone. Had his hands cut off by Argilac Durrandon and died from his wounds later.
The Nursery Rhymes

**The Nursery Rhymes** were part of the Doll Room Challenge Tim and Matt undertook in season 1 in the seventh episode entitled Mermaid Tails in order to get the antidote for the poison.

## Results

Matt took a second dose of poison and died in this challenge.

Many, if not all, of these rhymes are about violence and/or murder.

## **Nursery Rhymes**

### **Timothy's Nursery Rhymes**

#### Lizzie Borden

*Lizzie Borden took an axe*

*and gave her mother 40 whacks.*

*When she saw what she had done*

*gave her father 41.*

#### Old Father Longlegs

*Old father Long-Legs*

*Can’t say his prayers:*

*Take him by the left leg,*

*And throw him down the stairs.*

*And when he’s at the bottom,*

*Before he long has lain*,

*Take him by the right leg,*

*And throw him up again*.

#### Black and Blue

*I charge my daughters every one*

*To keep good house while I am gone,*

*You and you and especially you,*

*Or else I'll beat you black and blue.*

### **Matt's Nursery Rhymes**

#### Little General Monk

*Little General Monk*

*Sat upon a trunk*

*Eating a crust of bread;*

*There fell a hot coal*

*And burnt into his clothes a hole*,

*Now little General Monk is dead.*

*Keep always from the fire,*

*If it catch your attire*

*You too, like General Monk, will be dead.*

#### Dead Was She On Friday

*I married a wife on Sunday,*

*She began to scold on Monday,*

*Bad was she on Tuesday,*

*Middling was she on Wednesday,*

*Worse she was on Thursday,*

*Dead was she on Friday,*

*Glad was I on Saturday night,*

*To bury my wife on Sunday.*

#### There Was an Old Woman Who Lived in a Shoe

The third nursery rhyme isn't specifically mentioned, but it is seen in Matt's booklet.

*There was an old woman who lived in a shoe.*

*She had so many children, she didn't know what to do;*

*She gave them some broth without any bread;*

*Then whipped them all soundly and put them to bed.*

## Trivia

* The nursery rhyme "Old Father Long Legs" is a variation of the nursery rhyme "Goosey Goosey Gander." The nursery rhyme is about the persecution of Catholics if they were caught saying their prayers in Latin and not in English. If they were found to be doing so, they would be "thrown down the stairs." (executed)
* "Lizzie Borden" is based on the real life case of Lizzie Borden. Both of her parents suffered brutal axe murders and she was believed to be the perpetrator; however she ended up being acquitted.
Great Goblin

The Great Goblin was a tier 1 boss added as the boss of Goblin Tunnels in Desolate 1.0

He fights with the Great Goblin's Sword and Armour, and can summon minions to help him.

He has a rare chance of dropping his Sword and Armour Upon death

## Quotes

* You dare challenge me, scum.
* I will not de defeated!
* Come to me my great warriors
* I will not let you defeat me scum, CHARGE!
* AGGHH! I have been defeated

## Drops

* Great Goblin Sword
* Great Goblin Helmet
* Great Goblin Chestplate
* Great Goblin Leggings
* Great Goblin Boots
* Minor Healing Potion
* Night Vision Potion
* Gold Nuggets
* Mark of the Adventurer

## Trivia

* The Great Goblin used to drop the Great Goblin Dagger
* The Great Gobln will return as a tier 2 boss in Desolate 2.0
* The Great Goblin will summon 2 Goblin Warriors to aid him
* The Great Goblin starts with 2 Goblin Guards aiding him
Donna Flowers

**Donna Flowers** is a character in Book 1 and 2. She is a prostitute from the Reach, who has found her way into the exclusive Thousand Shades of Flowers, the most famous brothel in Oldtown. There, her beauty quickly made her one of the favourites of the customers and even of the owner, the enigmatic Hishi.
House Lowther

**House Lowther of Mander's Mouth** is a noble house of the Reach, distantly related to House Raylan of Raylansfair.

Their sigil is a silver dolphin on a blue-green field. Their words are *"A Friend in Need"*.

## History

House Lowther has a long and proud history, although they have never risen in prominence, being seen as lesser banner men by their neighbors.

## Known members

* Lord Hobert Lowther, current Lord of Mander's Mouth.

## Retainers

* Malkolm Sternhelm, soldier in service of Lord Hobert.
Darko Mogfield

Elizabeth Frostborn - sister

Lionel Frostborn - brother-in-law

Alphyn Frostborn - nephew

Lupin Frostborn - nephew

Evelyn Frostborn - niece

Lucien Frostborn - nephew

Connor Frostborn - nephew

Jeffrey Snow - grandnephew

Lord **Darko Mogfield** is a character in Book 1. He is the only living brother of Elizabeth Frostborn and as such the head of the near-extinct House Mogfield. Without a household of his own, he is a permanent guest of his brother-in-law, Lionel Frostborn, the head of House Frostborn, though he makes little effort to change this, preferring to live his days with as much comfort and pleasure as possible.
House Glover

**House Glover of Deepwood Motte** is a noble house from the North, sworn to House Stark of Winterfell. They're the most influential House of the Wolfswood and several lesser houses or clans, are sworn to them.

Their sigil is a silver mailed fist on a scarlet field.

## History

House Glover was among the numerous petty kings from the North that rose after the Long Night, being defeated and turned into vassals by House Stark.

## Known Members

* Lord Guthor Glover, current Master of Deepwood Motte
	+ his wife, Lady Eryka Glover. Originally of House Woods.
		- Gwyn Glover, their eldest child.
		- Ser Luke Glover, their second child and heir.
		- Henrik Glover, their third child.
* {Gerrod Glover}, Guthor's younger brother. Died in a tournament accident.

## Sworn Houses

* House Forrester of Ironrath
* House Woods
* House Branch
* House Bole
House Bracken

**House Bracken of Stone Hedge** is a noble House of the Riverlands nominally sworn to House Hoare.

Their sigil is a red stallion upon a golden escutcheon on brown. Their words are *"With Untamed Spirits".*

## History

House Bracken is an old house of First Men descent who trace their lineage to the Age of Heroes, were they ruled as petty kings. They would develop a fierce and bitter rivalry with their neighbors House Blackwood of Raventree Hall.

During the Andal invasion, the Bracken and Blackwoods worked together but were defeated on the Battle of the Bitter River. Eventually the Brackens converted to the Faith of the Seven, while the Blackwoods continued to worship the Old Gods.

King Benedict the Just was a bastard of House Bracken and Blackwood, and eventually gained the allegiance of both Houses.

Surprisingly, House Bracken supported Lord Roderick Blackwood in his rebellion against Humfrey I Teague, with Lord Bracken dying during the campaign.

During the invasion of the Ironborn, Lady Agnes Blackwood was betrayed by Lord Lothar Bracken to Harwyn Hoare. When Lothar tried to rebel mere six months later, he would be captured and starved to death in a crow's cage for over a year.

Lord Harwyn Bracken tried to curry favor with King Harren Hoare by giving him weirwood saplings from Stone Hedge itself to be used at Harrenhal, but Harren simply accepted the tribute and subsequently continued to ignore Lord Bracken.

## Known Members

* King {Benedict I Justman}, originally Benedict Rivers, bastard of a Bracken and Blackwood.
* Lord {Lothar Bracken}, who betrayed Agnes Blackwood and was killed by Harwyn Hoare for trying to rebel.
	+ Lord {Harwyn Bracken}, his grandson. Father of Tytos Bracken.
* Lord Tytos Bracken, current Lord of Stone Hedge.
	+ Wendy Bracken, Tytos' wife. Originally of House Paege.
		- Barbrey Bracken, their eldest child.
		- Jesper Bracken, their oldest son and heir of Stone Hedge.
		- Wyllem Bracken, their second son.
		- Lyra Bracken, their youngest child and second daughter.

## Retainers

* Ser Rickard Fowler, knight of House Fowler and guard of Lord Tytos.
House Gower

**House Gower** is a noble house from the Stormlands, sworn to House Durrandon of Storm's End.

Their sigil are nine yellow trefoils on a black cross, on an ermine field.

## Recent History

The sister of Ser Grance Gower wedded the eldest son and heir of Lord Lucan Estermont, Lomas. Ser Grance Gower accompanied Ser Lomas in the expedition against the Volantene expansion.

## Known Members

* Ser Grance Gower, current head of the house.
	+ Ser Guyard Gower, his son and heir.
* Lady Glynda Gower, married to Ser Lomas Estermont. Mother of Jarrod and Marianne Estermont.
Brandon Frey

Eddard Frey - son

Elissa Frey - daughter

Adrew Frey - son

Lord **Brandon Frey** is a character in Book 1 and 2. He is the head of House Frey and Lord of the Crossing. A legendary warrior, though past his prime already, he is nowadays focussing on protecting his family from the cruel antics of House Hoare.
House Crowl

**House Crowl of Deepdown** is a noble house from the North. They're one of the three major clans from the island of Skagos, and only hold nominal loyalty to Winterfell. Their seat of Deepdown isn't a castle, but is built within a deep cave.

Their sigil is ply, black and red. Their words are **"Look to your Shores"**

## History

In days of old, the inhabitants from the island had some trading colonies in the northeastern coast of the North, until those trading posts were destroyed by King Brandon IX, destroying any power Skagos had at sea for centuries, limiting them to raid the shores.

A member of the house served as Lord Commander of the Night's Watch several centuries prior.

## Recent History

During a Skagosi raid, Mace Crowl, son of Lord Urron Crowl, was made prisoner and taken as ward to Winterfell to ensure his father's good behavior.

## Known Members

* Urron Crowl, current Lord of Deepdown.
	+ Mace Crowl, one of his sons. Ward at Winterfell.
War Gem

**There are spoilers on this page! Continue with caution...**

**The War Gem** was one of eight Gems required to obtain and use the Crown Of Oblivion, defeat the Sorceress, and return to the modern world. It was owned by Cash. To obtain the gem, they had to vote in two who had been on the losing team of the Capture the Flag game into a challenge, the losing team being the Confederates. Alex Wassabi and DeStorm Power both volunteer themselves in to finish their rivalry for good. They are then told their win condition, as Cash throws the gem into the pool, where it laid among thousands of fake gems, making it the Pool Challenge. Alex finds it before DeStorm can, and DeStorm is executed by the Dark Army.

## Role

### **Episode 10 - The Sorceress**

The War Gem was seen on the Crown Of Oblivion throughout this episode.
House Byrch

**House Byrch** is a noble house from the Crownlands, who has recently sworn allegiance to House Targaryen. Their lands neighbor those of House Stokeworth.

Their sigil is quarterly, gyronny white and black, a silver axe on green.

## Recent History

Like most houses in the area of Blackwater Rush, House Byrch sworn allegiance to House Targaryen.

## Known Members

* Lord Beldon Byrch, current head of the house. Married to Brienne Blount.
* Lady {Barbara Byrch}, his younger sister. Married to Lord Bryen Darklyn. Mother of Damon and Robin Darklyn.
* Lady Bethany Byrch, Beldon's youngest sister. Married to Colmar Chelsted.
House Flint of the mountains

**House Flint of the Mountains** is a northern Mountain Clan, sworn to House Stark of Winterfell.

Just like their fellow mountain clans, they refer to their heads as The Flint, and referred as Lords by the Starks of Winterfell.

## History

Believed to be the First Flints, the Flint clan is recognized as a minor noble house and their head is referred to as a lord.

Rodrik Flint is considered one of the worst Lord Commanders to have ever served at the Night's Watch. Brave Danny Flint joined the Night's Watch disguised as a man, only for her brothers to rape and kill her when her identity was exposed. It is unknown which branch both of them belonged.

A branch of the house that settled on the Stony Shore eventually was extinguished when they refused to submit to the rule of the Kings of Winter.

## Known Members

* {Danny Flint}, who joined the Night's Watch disguised as a man.
* Lord Commander {Rodrik Flint}.
* Lord Ronnel Flint, former head of the clan. Father of Arthor Flint.
	+ Lord Arthor Flint, The Flint. Current head of the Flint Clan.
		- his son and heir, Robben Flint, known as Red Robben.
House Botley

**House Botley of Lordsport** is a noble house from the Iron Islands sworn to House Hoare. Lordsport is located at the island of Pyke, and is the largest town on the Iron Islands.

Their sigil is a shoal of silver fish on pale green.

## Recent History

Lord Ralf Botley was in command of the siege force at the Golden Tooth, and was among the many casualties in the battle.

## Known Members

* Lord {Ralf Botley}, former Lord of Lordsport. Killed during the siege of Golden Tooth.
	+ Lord Arron Botley, his son and current Lord of Lordsport.