recursal/Fanatic-Fandom huggingface dataset:
Assault on Precinct 13

In-game screenshot

Assault on Precinct 13 was a project for Wolfenstein 3D, made by MrWolf. In progress circa 2003, the mod was based on the 1976 movie of the same name, directed by John Carpenter who had also influenced MrWolf's Core of Darkness.

The mod was made solely for fun, though it features a handful of new graphics, mainly lobby-type textures, marble slabs, grey brick textures and so on. Objects were also added anticipating that the mod might should have had contained 3D directional sprites at one point.

A 1-level playthrough was uploaded by Atina on her YouTube channel in 2014, and it was in this fashion that the mod entered most people's conscience.
Astrostein 3

### Files Included

Astrostein 3 Scenario file, ResEdit resource file, astro3\_fix.pk3 (ECWolf only)

## Description

The final installment of the Astrostein trilogy, before it was followed by Astrostein: Dark Cargo in 2002. This mod by Laz Rojas features 10 more levels, this time taking place in 2043 Berlin, with B.J. infiltrating Hitler's stronghold and finally putting an end to the Nazis' 100 year reign. It was originally marketed and sold by WolfAddict Software for $8. Later on Laz sold it for $6 before it became freeware in October 1999.

## Story

After managing to stow away on the cargo ship, you arrive on Earth -- and as luck would have it, you land at an installation right on the outskirts of the 21st Century Berlin. Determined to take this fight all the way to the top, you set out in search of Nazi headquarters to kill the cyborg Hitler who still rules Germany, and all of Earth. But here on their home turf, the Nazis aren't about to play games with someone who's already slipped through their fingers twice.

## Ports

For almost 20 years, this mod was not available on PC. As of 2015, ECWolf has limited MacWolf support. Using this ability, AstroCreep made a fix that allows this mod to be loaded using the PC base files rather than the Mac files. It requires the registered version of Wolf3D and the latest dev build of ECWolf to run.

As of 2020, it was ported to MacenWolf with arguably more precision and faithfulness to the original.

## Links

* Astrostein 3 Page at lazrojas.com
* Download Astrostein 3 at lazrojas.com
* Download Astrostein 3 (MacenWolf Port) at ModDB
* Download Astrostein 3 (ECWolf Port) at ModDB
* ECWolf thread at DieHard Wolfers
AReyeP's First Add-on

Level 7 (SDL)

AReyeP's First Add-on is a map set for shareware Wolfenstein. It was made by AReyeP in 1993 (map files date to May that year), but was only brought to wider attention via being released at the Wolfenstein 3D Dome on September 1, 2002.

Originally made for shareware Wolfenstein *v1.0*, the map set boasts impressive design for its age. Though Spear Resurrection was roughly a decade away at this time, there are still some traces of its mapping style via AReyeP's flair for realistic designs, guard placements and overall room layout of which there were few and far between in 1993.

AReyeP would make another set later that year, Wolf Odyssey.

## Release history

AReyeP, believing the set to be lost, found it by chance on a backup disk in 2002. This is most likely the cause as to why no links or mentions have surfaced of the map set prior to September 1, 2002. On this date, it was posted on the Wolfenstein 3D Dome, dubbed *AReyeP's Lost First Add-on*.

The set was ported to SDL by Andy Nonymous on February 28, 2013. For this release, it was upgraded to shareware Wolfenstein *v1.4* rather than *v1.0*.

## External links

* Download AReyeP's First Add-on (DOS) at The Wolfenstein 3D Dome
* Download AReyeP's First Add-on (SDL) at The Wolfenstein 3D Dome
* Download AReyeP's First Add-on (SDL) at The Wolfenstein 3D Vault
* Download at MediaFire: DOS | SDL
* News at the Dome (2002)
* News at the Dome (2013)
Andy Nonymous

For a long time, Andy Nonymous was the Wolfenstein 3D community's chief archivist. Andy kept track on numerous mods and patches, and assisted Brian Lowe early on in porting some sets that could not run properly on newer machines, e.g. from version 1.1 to version 1.4.

Andy was also handy with a compiler, and assisted other modders in addition to making his own. Most noteworthy were the mods he released based on the MAC version of Wolfenstein 3D.

Andy was responsible for porting numerous older Wolfenstein mods, including all mods by John Bucksnort and family, as well as some of Thomas Weiling's mods. After Brian Lowe retired in late 2013, Andy was also responsible for carrying out his own Wolfenstein 3D news feed with news about projects, old and new, in addition to general news about the goings on in the Wolfenstein 3D community.

Andy took a leave of absence on February 17, 2015. He has sadly not been heard from since.

## Wolfenstein 3D mods

* Corridor 7: Alien Wolf
* Mac-enstein
	+ Mac-enstein First Encounter
	+ Mac-enstein Second Encounter
	+ Mac-enstein (All Three Encounters)
	+ Triumph of the Will (with Ponz)
* Operation: Body Count
* Street Fighter 2

## Contributions

* Die Hard Wolfers SDL Mapset (coding)
* Die Hard Wolfers Spear Mapset (coding)
* Die Hard Wolfers TC (SDL and DOS coding, story development, project coordination)
* Sonderkommando Revolt/Operation Eisenfaust: Origins (coding)
* Spear Resurrection: 10th Anniversary Edition (coding)
* Victory of Faith (coding)
* Wolf Overdrive (coding)

## External links

* Wolfer profile on the Wolfenstein 3D Dome
* Wolfer profile on Dean's Wolfenstein 3D Blog
Amerika The Beautiful

August 10, 2020 (MacenWolf)

**Amerika the Beautiful** is a scenario for the Mac version of Wolfenstein 3D created by Laz Rojas. It has 30 new levels and many new graphics and sounds. It was originally sold by WolfAddict Software, later by Laz for $5, before becoming freeware in October 1999.

## Story

Wolfenstein took you into the past. Amerika the Beautiful brings you into the present.

Your name is Lt. Michael F. Blazkowicz, and you come from a long line of military heroes. Your grandfather, William "B.J." Blazkowicz, helped the Allies defeat the Nazis back in World War II, and your father, William Jr., fought against the communists in Vietnam. When the Gulf War broke out, it was your turn to serve your country, and you proudly carried on the fight for freedom.

Now you're back home with your wife, son and daughter, enjoying the tranquility of peacetime. But soon, trouble begins to brew anew, and this time the threat doesn't come from any foreign agent, but from some of your own army buddies. They, along with other armed forces personnel all across the country, have formed a secret Neo-Nazi, white supremacist organization, amassed an arsenal of stolen weapons and equipment, and plotted a war that will begin with the terrorist bombing of various government buildings. Can you stop the same evil your ancestors fought against from happening on your very own home soil?

## Ports

As of 2015, ECWolf has limited support for MacWolf scenarios. Using this ability, AstroCreep ported this mod to ECWolf in 2016, using the PC game files instead of the Mac files. It has updated menu graphics and various fixes. It was last updated in 2018. It requires the registered version of Wolfenstein 3D and the latest development build of ECWolf.

As of 2020, it was also ported to MacenWolf with arguably more precision and accuracy.

## Links

* Amerika the Beautiful Page at lazrojas.com
* Download Amerika the Beautiful at lazrojas.com
* Download Amerika the Beautiful (MacenWolf) at ModDB
* Download Amerika the Beautiful (ECWolf) at ModDB
* ECWolf thread at DieHard Wolfers
Beyond the Gates of Wolfenstein

Title screen

Beyond the Gates of Wolfenstein, sometimes mistakenly referred to as *Beyond the Gates of Castle Wolfenstein*, was the ninth mod by Wes Desjardins. It was made in collaboration with Alex Brosseau. Together, the two formed *Alien Software.*

It is not known how the mod was originally available, as there are no traces of it in any News listing. The mod was hosted by the Wolfenstein 3D Dome. At some point it had been withdrawn from circulation though this is also uncertain.

## Description

The set is 2 levels long and based on registered Wolfenstein. A small number of graphics and sounds were changed, but it is close in style to the original game. Some rudimentary coding changes are featured as well, including new difficulty names and floor/ceiling colors. According to the Read Me, the mod took six hours to make.

## External links

* Download Beyond the Gates of Wolfenstein at The Wolfenstein 3D Dome
* Download at MediaFire
BJ Rowan's Wolfenstein Records Room

BJ Rowan's Wolfenstein Records Room, as the name implies, is the current website of BJ Rowan, a notable Wolfenstein 3D modder and mapper. The site is home to documentation, downloads, screenshots and retrospectives on all his mods (including unique content like Conflict in the Fatherland developer's journal) along with some tips on good level design.
Bin Ladenstein

It's a mod throwing you in a fight against terrorist from the middle east, with one map and some creative new graphics as well as some new sound replacements. The readme calls it Bin Ladenstein 3D, the episode selection screen calls it Bin Wolfenstein-3D, and the scenario file itself is named Bin's Hole (In The Ground).

## External links

* MacenWolf Port at ModDB
* MacenWolf thread at DHW
All Heil the Hunt for the Hidden Hitler!

All Heil the Hunt for the Hidden Hitler! is a mod by MINOTAURiii975 for the ECWolf sourceport. It was given to MINOTAUR's friend Dunkelschwamm to post on the Diehard Wolfers forum and the Wolfsource Discord.

The mod is MINOTAURiii975's first release since Gates of Hell, a leap in time of almost 15 years.

There are 3 maps of comedic tone with lots of secrets.

Later that year MINOTAURiii975 created a follow-up to this mod with his submission to the LZWolf First Ever Open Invite Mapset.

## External links

* Download HHHH on Google Drive
* Download at MediaFire
* The DHW Thread for the mod's release
Another Boring Map Set

Title screen

Another Boring Map Set is a mod for registered Wolfenstein, made by Thomas Weiling with coding changes by AlumiuN. It was released on December 21, 2020.

## Description

The mod contains 60 full levels, Thomas' first since Victory of Faith to contain such a number. Many new coding features include new enemies, extra added music chunks, wall textures, sprites, sounds and more fancy features such as God mode and teleportation, the latter of which was a first for Thomas.

The new music was based on Gentle Giant songs and music from Bio Menace, which AstroCreep edited to fit. Beta testing chores were handled by Gerolf.

Though no storyline is included, all bosses from Wolfenstein 3D and Spear of Destiny appear, scattered throughout the mod, some more than once. Level 60, the final level, features all bosses under one roof, with each area they are located in depicting their original environment as found in their original Wolfenstein 3D and Spear of Destiny maps.

## Genesis

The mod started in the beginning stages of COVID-19 lockdown, and the bulk of the mod was made during that time. Over the summer and fall of 2020, the remaining maps were finished off. From the get-go, the mod was meant to depict light and shade, hence some of the maps being rather short and compact and others much more spacious, challenging ordeals.

## External links

* Download Another Boring Map Set at The Wolfenstein 3D Vault
* Download Another Boring Map Set at DropBox
* Mediafire mirror
Arielus' Xmas Wolfenstein 3-D

Level 10

Arielus' Xmas Wolfenstein 3-D is a mod for shareware Wolfenstein 3D, made by Arielus. It was released on March 17, 2002.

## Description

The set had originally been finished in 1998. It was released on the Dome in early 2002 along with two other early Arielus sets. As the title indicates, it is based on Xmas Wolf and features 10 new levels. New sounds are also featured.

## External links

* Download Arielus' Xmas Wolfenstein 3-D at The Wolfenstein 3D Vault
* Download Arielus' Xmas Wolfenstein 3-D at DropBox
* Download at MediaFire
* News at the Dome: MAR/APR 2002
* YouTube videos: Lingyan203 Toni Salonen
Fifi

**Fifi** is a character from the animated Nickelodeon series Rugrats. She is a purple and white poodle who is Spike's significant other and the pet of the Finster family. She and Spike have nine puppies in the episode Bow Wow Wedding Vows, but the two are named Spiffy and Pepper.

## Description

Fifi was originally a Parisian stray which Spike fell in love with in the second Rugrats movie and became his girlfriend and the Finster family dog. In the episode "Bow Wow Wedding Vows", Fifi marries Spike and she also gives birth to nine puppies. In the episode A Tale of Two Puppies, Spike and Fifi's puppies are now old enough to be adopted to a good and nice families. But the end, both their puppies Spiffy and Puppy go to nice families: Spiffy stays with Spike and the Pickles while Pepper stays with Fifi an the Finsters.
A World of Rage

Title screen

A World of Rage is a mod for registered Wolfenstein, made by Joshua Waight. It was released on September 13, 2006. Set in modern day Romania, it presents a country in turmoil with supernatural elements behind the plot.

It features a number of changed graphics, with some being from Tekkoudan and others brand new. 8 levels are featured, mainly small in size but of good quality.

As with a number of Waight's other mods, the mod was based on Wolfenstein Collection.

## Storyline

The year is 2008, and the country of Romania is lost in bloodshed. 3 months past, and the small band of thugs somehow destroy the country's government. The thugs establish themselves as the new leaders of Romania, ruling the country with a Fascist governement that spills blood to make the innocent remember the vicious are in charge. The leader to this government is a count who calls himself The Dragon's Son.

The bloodshed spreads all over Europe, and even beneath it, into a long forgotten Underground Kingdom of Elvans. A young girl of the Elvans turned 17 the day the invaders came to her Kingdom and killed many, including her father. Many decades ago, her father was a great warrior in the Kingdom. He gave his daughter his sword the day he was wounded by one of the dangerous creatures of the Kingdom.

The girl, Dala, gets her father's sword and cuts down those who murdered her father in cold blood. She journeys to Romania, to stop the bloodshed, to kill The Dragon's Son, to give this newly formed World Of Rage exactly what it deserves, an end. As Dala sneaked into the tunnels beneath the count's castle, a single thought goes through her head: Who or what is this count really?

## External links

* Download A World of Rage at The Wolfenstein 3D Dome
* Download A World of Rage at The Wolfenstein 3D Vault
* Download at MediaFire
* Thread at DieHard Wolfers
* News at the Dome: SEP/OCT 2006
* Youtube videos: Matias FPS
Astrostein Gold Version

Astrostein Gold Version was a Wolfenstein 3D project announced by Spifferaneous via his own website. No screenshots survived, but it was mentioned that new coding would be featured, and possibly even a new plasma-type weapon and other features inspired by DOOM.

Spifferaneous had already made his own Astrostein.
Blake Stone: Planet Strike

Planet Strike is a game based on the Wolfenstein 3D engine and a sequel to Blake Stone. It was made by JAM Productions and released by Apogee Software in October 1994, two weeks after id Software released DOOM II.

Planet Strike built upon its predecessor and had various improvements. It strayed even further from the basics of Wolfenstein 3D and had many new features. Having been released in the shadows of Doom 2 it was doomed just like the previous entry in the series.

It was the final game of JAM Productions before disbanding shortly after.

## Legacy

Apogee Software released the source code on July 8, 2013. Aliens of Gold didn't see any source release and is considered lost.

## External links

* Planet Strike at MobyGames
* 3D Realms' Planet Strike Page
* 3D Realms' Page in 1996 via Wayback Machine
Abandon v0.0

E1M4 featured a large open area, which before the advent of SDL would cause certain objects to disappear, and sometimes crash the EXE

## Features

### Files Included

All

Abandon v0.0 is a map set made by Thomas Weiling. It was released on February 11, 2006.

## Genesis

Containing the earliest surviving maps that Thomas made, the set was located on a CD-R in September 2005. The maps date to September and October 2004, and constitute the base from which Abandon was made.

Thomas' initial goal with Abandon was to create a classic-themed mod that bordered on being a map set, in the same vein as Temporary Insanity, Clone Wars and Chokage 96; some of the earliest sets containing experimental mapping while remaining unchanged in the graphics department. After discovering several editors, Thomas decided to make Abandon into a mod with many graphical and aural replacements instead.

During the early stages of the set's creation, the many vast, open rooms littered with objects caused the EXE to crash. Sometimes, the utilization of too many objects or actors also caused the EXE to crash. At this time, Thomaswas unfamiliar with these restraints and decided to delete the maps entirely rather than redo them with less actors or objects. This failure to understand the issue also resulted in the actual release of Abandon only having one level in its first episode.

## Description

Episode 1 features all 10 levels, played in a straight flow; as Thomas did not care for secret levels at this time, the boss level is at level 10. Episode 2 features just the opening level. Though all maps can be played, many of them suffer from inaccessible objects, pushwalls and even guards. Furthermore, many of the rooms cannot be viewed properly due to the visibility being hindered by the vastness of the rooms and the numerous objects, when played in DOS.

## Legacy

All maps from Abandon v0.0 were cleaned up and reinstated with the revised maps of the actual Abandon for the Abandon 2020 project, giving many of these very early maps a proper airing for the first time.

## External links

* Download Abandon v0.0 at The Wolfenstein 3D Dome
* Download at MediaFire
Base 666

Title screen

**Base 666** is a mod for Spear of Destiny, made by Joe Monaghan. It was released on January 3, 2006.

## Description

The mod features 21 levels and numerous changed graphics, mainly from Blake Stone. The storyline concerns slip gates and monsters invading from another dimension; you are told to clear the attacked base (nicknamed *Base 666*) and then take the fight to the enemy.

As with many other of Monaghan's mods, maps are sourced from the original games. In the case of Base 666, most original Spear of Destiny maps remain in place, some changed slightly and some practically untouched:

* Level 1 = Tunnels 1
* Level 2 = Main Castle 6
* Level 3 = Tunnels 3
* Level 4 = Tunnels 4
* Level 5 = Tunnels 5
* Level 6 = Dungeons 1
* Level 7 = Dungeons 2
* Level 8 = E2M6
* Level 9 = E1M7
* Level 10 = Dungeons 5
* Level 11 = E6M5
* Level 12 = Main Castle 2
* Level 13 = Main Castle 3
* Level 14 = Main Castle 4
* Level 15 = Main Castle 5
* Level 16 = Main Castle 6
* Level 17 = Ramparts
* Level 18 = Death Knight
* Level 19 = Secret 1
* Level 20 = Secret 2
* Level 21 = The Death Dimension

## Credits

As listed in the Read Me file:

* Andy Nonymous
* Mr Lowe
* ID Software
* Jamerr Productions
* Author of Doomenstein
* JM (Author of this file)

The player needs the Spear of Destiny EXE to play. All other files are included.

## External links

* Download Base 666 at The Wolfenstein 3D Dome
* Download Base 666 at The Wolfenstein 3D Vault
* Download at MediaFire
* Gameplay footage on Twitch & Gameplay footage on YouTube
* Thread at DieHard Wolfers
* News at the Dome: JAN/FEB 2006
Adam Sandbergstein

Level 4

Adam Sandbergstein is a mod for registered Wolfenstein, made by Adam Sandberg. It was released on May 5, 2000.

## Description

Only 9 years old at the time, Adam created the mod with the help of his brother Viktor, who taught him how to use MapEdit. WolfEdit was also used during the development process. Six levels are featured and new graphics are featured, mainly in the shape of re-colored guns.

## Credits

Per the Read Me file:

* Graphics and levels: ME (Adam Sandberg)
* Help: Viktor (Viggo)
* Beata testing: Dennis "Tcow" Svensson

## External links

* Download Adam Sandbergstein at The Wolfenstein 3D Dome (archived)
* Download Adam Sandbergstein at The Wolfenstein 3D Vault
* Download at MediaFire
* Gameplay footage on Twitch & Gameplay footage on YouTube
* News at the Dome: JAN/MAY 2000
A Wolf and Rock Place

Title screen

A Wolf and Rock Place is a mod for registered Wolfenstein, made by Justy Zam. It was released on June 20, 2022.

## Description

Yet another one of Justy's *micro-mods*, the set features 5 levels; 4 regular and 1 secret. New graphics and sounds appear, with a piece of music from Blake Stone also being featured. Episodes 1, 3 and 5 were the main influence for the map design.

The mod comes without EXE making it open to different sourceports.

## Title

Listed as both *A Rock and a Hard Place* and *A Wolf and Stone Place*, the title screen indicates that the correct title indeed is *A Wolf and Rock Place*.

## External links

* Download A Wolf and Rock Place at Wolf Source
* Download A Wolf and Rock Place at The Wolfenstein 3D Vault
* DHW thread
BJ's Last Mission

One of the graphic changes was the Pac-Man ghost, now Spear's angel statue tapping around

## Features

### Files Included

All

**BJ's Last Mission** is a mod for registered Wolfenstein, made by George Warren. It was released on April 17, 2003.

## Description

The mod features a variety of changed graphics, some humorous (angel statue, guard on toilet) and some with a wider scope (tree sprites). Based on Bar Room Blitz and using registered Wolfenstein *v1.1*, some sprites remain from this mod (such as aforementioned guard).

The maps are mainly quite spacious, with quite a number of walls looking out of place. Some maps from original Wolfenstein 3D survive, either in slightly changed variations or in relatively complete states.

## External links

* Download BJ's Last Mission at The Wolfenstein 3D Dome (archived)
* Download BJ's Last Mission at The Wolfenstein 3D Vault
* Download at MediaFire
* News at the Dome: MAR/APR 2003
Batman vs Bane

Level 1

### Awards

Batman vs Bane is a mod for Spear of Destiny, made by Team Raycast. It was released on May 6, 2012.

The mod features 10 levels, and is inspired by the Batman comics, games, movies and cartoons - and especially upcoming (back then) 3rd part of Nolan's "The Dark Knight Rises" movie with Bane, "bomb" and truck designs taken from movie trailers, as the motif of mass prisoner escaping. Team intended to release it before the movie comes out to ride the public anticipation for it after the trailers release.

At first it was just RonWolf on basic coding and mapping (at that point the team wanted fast and quite simple mod coding-wise), and DoomJedi on art, but later on LinuxWolf joined the team to ramp up coding features of the mod, and stayed on the team ever since.

Pickups were chosen to be a "junk food" type - as a pun in unhealthy food giving health, and due to love of DoomJedi for McDonalds

Mod has in its ending screen a nice teaser (inspired by old Apogee/ID shareware teaser screens) for its sequel with a screen from it.

Treasure items refer to Mr. Freeze and Mad Hatter.

Trivia - one game pickup "the flower" was puzzling for most players, but it was meant to be the "flower" Al Ghul gives Bruce in "Batman Begins" by Nolan.

First part of a trilogy, sequel "Batman - No Man's Land" was released on March 12, 2015, with third part scrapped.

## People involved

* Linuxwolf and RonWolf - Coding
* Doomjedi - Art
* MrWolf - Original art
* Ron - Mapping
* Lozer\_42 - Sounds

## External Links

* Download Batman vs Bane at The Wolfenstein 3D Vault
* Batman vs Bane at Moddb
* Download at MediaFire
* Thread at DieHard Wolfers
* Thread at Haven
* Review at Dean's Wolfenstein 3D Blog
* News at the Dome: MAY/JUN 2012
* Youtube videos: Diehardwolferrr Lingyan203
60 Adventures

60 Adventures is a Wolfenstein 3D mod released by Officer-Michael John in November 2017. Still in beta, it eventually promises 60 maps but currently offers 30 new ones, and the game files hold a significant number of new resources.

## Version history

Initial release took place in November 2017 and included 11 maps. Another beta was released mid-2019 and included a set of 30 maps along with some new graphic and coding changes. A final release came up with OMJ's unfinished mod package. Confusingly, this one is dated earlier than the second beta and some maps are in largely unfinished state. It includes the source code though.

## Story

*1960. 05. 11. At BJ there is the spear of destiny. General Fettgesicht,two Grosse brother (Hans,Trans) and Adolf Hitler want to get the spear,so that the Nazis become the world at all costs. To reign he must get the spear from BJ. They trap with this method,that he get a fake mission and BJ goes to the Nazi castle,to say the fake mission. They are captured and locked in jail. As we know BJ will be released and recovering the spear. The purpose of the mission:Is to prevent the Nazis from breaking the world. Good Luck BJ!*

## Credits

* DoomJedi:Graphics
* WSJ (Wolf Skevos-Jones):Some graphic
* Chris Chokan:Code helps,Chokage's graphics,sounds,Inspirations,ideas
* ID Software:Graphics,sounds,musics and source code
* Game makers:Graphic,music
* Barry Christian,Gary Ragland,Thomas Weiling:Inspirations,ideas
* Ripper:Wolf4GW
* Other modders:Code tutorials,graphics,sounds

## External links

* Download Beta 1: Mediafire Dropbox
* Download Beta 2: Mediafire Dropbox
* Download """Final""" release: Mediafire Dropbox
* Thread at DieHard Wolfers
* News thread at DieHard Wolfers
* Youtube videos: Protokol Cateko Protokol Cateko 2
Apogee Software

Publisher of the early versions of Wolfenstein 3D and worked on the official sequel, Wolfenstein 3D Part II: Rise of the Triad, before it came to a fallout with id Software. Later they morphed into 3D Realms. Apogee created and helped create many classic DOS games such as:
Blake Stone, Blake Stone: Planet Strike, Duke Nukem 3D, Rise of the Triad, Terminal Velocity and many more.

## External links

* 3D Realms Homepage
* Joe Siegler's History of Apogee
Aardwolf sign

The Aardwolf sign refers to a special prop that appears in E2M8 of Wolfenstein 3D at the end of a pushwall maze. It takes on the form of a floating red triangular marquee with with yellow text saying "Call Apogee Say 'Aardwolf'". It was supposedly created for part of what would have been a contest to see who would find the secret first, but the contest was eventually scrapped out of fear that datamining software may give an edge to unscrupulous players.

## The secret

The secret is in a pushwall maze which takes up half of E2M8. Contained within the maze are roughly 6 1-ups, various score items, the Aardwolf object itself, and a Hans Grosse intended as a trap for hapless explorers.

## Apogee calls

Due to the cancellation of the contest, the Call Apogee Say Aardwolf prop is a vestigial inclusion of most versions of Wolfenstein 3D. However, there have been enough instances of players stumbling upon the message and calling Apogee that it has become an issue. For this reason, in the Steam release of Wolfenstein 3D the prop's graphic is replaced with a duplicate of the graphic for the Bones 3 prop.

According to an Apogee FAQ people would frequently send letters or leave messages with the question "Has anyone seen this yet?"

*Don't call Apogee/3DRealms with this stupid shit.*

## Legacy

Notably, in Wolfstone 3D, there is an Aardwolf message replacement in the secret maze. Instead of calling on the player to call Apogee, they are now urged to send a Tweet to the @wolfenstein account to say "Aardwolf".

The Aardwolf message has since become an injoke with the Wolfenstein 3D community. Due to its exploitable nature, many mods (especially earlier ones) would make their own edits of the Call Apogee Say Aardwolf prop's text, including such examples as "Call Apogee Say 'Bullshit'", "Call Apogee Say 'Fuck You'", "Call Donald Trump And Say 'Fuck You'", or other such derivatives.

The short-lived modding team Team Aardwolf was named after this prop.

In 2016, Apogee staffer Joe Siegler published an article with a detailed story on Aardwolf, including some detail on what the word was before Aardwolf was settled on.

## ECWolf DECORATE definition

```
​​​​​ actor CallApogee 73
 {
     radius 32
     +SOLID
     states
     {
         Spawn:
             AARD A -1
             stop
     }
 }

```
Arctic Krieg

Title screen

**Arctic Krieg** (named *Operation: Arctic Krieg* cf. title screen) is the second mod by Sandy. Initially released as a beta on October 23, 2003, it was released in its final version eight days later.

The mod based itself on Project Eisenritter, though the title screen from Operation: Heimzahlung is featured.

## External links

* Download Arctic Krieg at The Wolfenstein 3D Dome (archived)
* Download Arctic Krieg at The Wolfenstein 3D Vault
* Download Arctic Krieg beta from Dropbox
* Download at MediaFire: full | beta
* Gameplay footage on Twitch & Gameplay footage on YouTube
* News at the Dome: SEP/OCT 2003
* Youtube Videos: Death Knight Adrian
18 Boss Maps

18 Boss Maps is a Wolfenstein 3D project, made by Joshua. It was released on June 1, 2014.

No Wolfenstein 3D game files are included, instead the player has to insert 18 separate maps in .MAP format into the GAMEMAPS file. The new maps featured are slightly altered E1M9 variants.

## External links

* Download 18 Boss Maps at archive.org
* Download the Hobbes collection at MediaFire
Bat

Bat

The Bat is a graphic swap of the Mutant used in the Spear of Destiny Mission Pack levels.

# Lore

The Bat is a giant mutated bat created by Professor Quarkblitz to serve as soldiers for the Third Reich.

# Tactics

See the Mutant's tactics, as the Bat is identical in behavior to the Mutant.

# ECWolf DECORATE Definition

```
actor GunBat : Mutant 96
{
    attacksound "bat/attack"
    deathsound "bat/death"
    secretdeathsound "bat/crash"
    dropitem "BlueClip"
    states
    {
        Spawn:
            GBAT A -1 NOP A_Look
            stop
        Path:
            GBAT B 10 NOP A_Chase
            GBAT B 2.5
            GBAT C 7.5 NOP A_Chase
            GBAT D 10 NOP A_Chase
            GBAT D 2.5
            GBAT E 7.5 NOP A_Chase
            loop
        Pain:
            GBAT J 5 A_JumpIf(health & 1, 1)
            goto See
            GBAT K 5
            goto See
        See:
            GBAT B 5 NOP A_Chase
            GBAT B 1.5
            GBAT C 4 NOP A_Chase
            GBAT D 5 NOP A_Chase
            GBAT D 1.5
            GBAT E 4 NOP A_Chase
            loop
        Missile:
            GBAT F 3 A_FaceTarget
            GBAT G 10 bright A_WolfAttack
            GBAT H 5 A_FaceTarget
            GBAT I 10 bright A_WolfAttack
            goto See
        Death:
            GBAT L 3.5 A_Fall
            GBAT M 3.5 A_Scream
            GBAT NO 3.5
            GBAT P -1
            stop
    }
}

```
Bin's Hole (In The Ground)

The single map is largely the same one as in Bin Ladenstein, but there are some differences in guard placements, new areas, and the new graphics differ quite a bit between the two releases. The exact relationship between both scenarios is not known or if it's even the same author.

## External links

* MacenWolf Port at ModDB
* MacenWolf thread at DHW
Arielus

Map maker since the mid-1990's, releasing his biggest mod The Golden Episodes in 2003. Also a very visible presence of the DieHard Wolfers' forum; has probably the biggest collection of Wolfenstein 3D/Spear of Destiny mods.

## Wolfenstein 3D mods

* The Alliance of Powers (as StormBringer)
* Arielus' Spear of Destiny
* Arielus' Wolfenstein 3-D
* Arielus' Xmas Wolfenstein 3-D
* Deadly Sleep (with Brian Lowe)
* The Golden Episodes

## Contributions

* Beyond Mutantstein Special Edition (2 maps)
* Beyond Mutantstein Special Edition - Anniversary Edition 2002-2012 (1 map)
* Die Hard Wolfers Mapping League #1 (2 maps)
* Die Hard Wolfers SDL Mapset (4 maps)
* Die Hard Wolfers TC (project conservator, 3 maps)
* Map Making Mania Melee (3 maps)
* Map of the Month July 2007 (1 map)
* Map of the Month August 2007 (1 map)
* Map of the Month September 2007 (1 map)
* Map of the Month Q1 2014 (3 maps, one as StormBringer)
* Map of the Month Q2 2014 (1 map)
* Map of the Month 2017 (1 map, as StormBringer)

## External links

* Wolfer profile on the Wolfenstein 3D Dome
* Wolfer profile on Dean's Wolfenstein 3D Blog
AlumiuN

Coder extraordinaire from New Zealand, AlumiuN first joined the DieHard Wolfers community in late 2007 and quickly lent his chops to all sorts of projects.

## Contributions

* Abandon 2020 (coding)
* Another Boring Map Set (coding)
* Crude III: Season of the Bitch (coding)
* DHW Totengräber Map Set (1 map, coding)
* Die Hard Wolfers Lost Episodes Mapset (2 maps, coding)
* Frantic Passages (coding)
* Ghosts (Original Release) (1 map)
* Knee-Deep (coding)
* KowTow (coding)
* Map of the Month February 2008 (2 maps)
* Map of the Month Lost-and-Found (3 maps)
* Map of the Month November 2013 (2 maps, coding)
* Map of the Month Q1 2014 (2 maps, coding)
* Map of the Month Q2 2014 (3 maps, coding)
* Map of the Month Q2 2014 (1 map, coding)
* Mapping League #1 (1 map, coding)
* NovoWolf (coding assistance & guardian)
* OVERKILL (coding)
* Out of Focus (coding)
* Sonderkommando Revolt/Operation Eisenfaust: Origins (coding)
* Spaced Out! (coding)
* Stranded (coding)

## External links

* Wolfer profile on the Wolfenstein 3D Dome
BJ's Destiny

Title screen

BJ's Destiny (also listed as *WEX60MAP*) is a mod for registered Wolfenstein, made by The Torpid Rodriguez. It was released on March 14, 2020.

The mod was made in DOS, and features 60 new levels along with a small number of new graphics. In many ways, it is a definite old-school mod with focus mainly being on mapping rather than grandiose coding features, lossless sounds and advanced soundtrack features.

## External links

* The Torpid Rodriguez's website
* ModDB page
* Download at the Wolfenstein 3D Vault
* Download at MediaFire: full | maps only
Blake Revolution

Episode 2, Level 1

**Blake Revolution** is a mod for registered Wolfenstein, made by Johnathan. It was released on March 10, 2006.

## Description

The mod features 45 levels spread across six episodes. Mainly using the atmosphere of Blake Stone, some resources from Astrostein have also been put to use. Source code changes include changed episode names and new ceiling colors. A massive storyline is included.

## External links

* Download Blake Revolution at The Wolfenstein 3D Dome
* Download Blake Revolution at The Wolfenstein 3D Vault
* Download at MediaFire
* News at the Dome: MAR/APR 2006
Barry Christian

One of the earliest modders to make changes to the source code, Barry Christian released quite a few mods around the turn of the century, very much true to the original style.

A fixture on the early modding scene, Barry Christian kept in touch and returned briefly in the late 2000's before making yet another comeback in 2016.

Barry Christian ran the Wolfenstein 3D Vault which hosted quite a number of very interesting downloads (you can find a mirror at http://wolfenvault.areyep.com)

## Wolfenstein 3D mods

* Armageddon
* Atomprojekt
* Blitzkrieg
* Domination
* Domination (Special Edition)
* The Lost Fortress
* Passage to Höllenteufel
* The Road to Neuschwanstein
* The Six Depths of Terrorism
* WLF3D\_60
* Wolfenstein Forever (demo)

## External links

* Wolfer Profile on Dean's Wolfenstein 3D Blog
Beyond Wolfenstein 2 SE

Title screen

Beyond Wolfenstein 2 SE (*Special Edition*) is a mod for registered Wolfenstein, made by Nate Smith. It was released on November 30, 1999.

## Features

It featured many coding changes for a mod made before the 21st century, including numerous new weapons with separate ammo, changed difficulties (HP) for guards and colored floors that evoked an outside atmosphere.

Many new texture tiles were also added, with some anticipating (though unimplemented) textured floors and ceilings. Armor was also added along with a backpack, an end level object and some guards dropping their respective weapons rather than clips in addition to blood.

Prisoners (BJ lookalikes) could be shot, though this causes the player to lose points. In a sense this predates the hostage extra missions of Raycast mods by more than a decade.

Several episodes were playable, but ultimately only the first three episodes can be seen as being complete. The first two episodes are very much in style with classic Wolfenstein 3D and the general layout of Beyond Wolfenstein and Beyond Wolfenstein 2. Episode 3, on the other hand, utilizes a primitive (by modern standards) though evocative outside atmosphere, complete with shrubs, trees, cannons and blackened floor and ceiling.

## Aftermath

This mod was found on countless download sites and CD-ROM's. After it got the attention of Todd Hollenshead of id Software, it was withdrawn from Wolfenstein 3D modding community online circulation on February 3, 2001 along with the two other mods in the series. However, the mod would find its way to countless other sites, sometimes being the only actual Wolfenstein 3D mod listed on given sites.

Nate Smith left the scene sometime after this debacle, though many of this mod's features somewhat anticipated what would later be explored by Wolf Skevos-Jones and AReyeP/MCS in some of the most groundbreaking mods of all time.

Western Wall I, which was released shortly after this mod, is heavily inspired by it, with Smith being listed in its Read Me as being part of the coding team. Luke Strauman's mods also borrow heavily from this mod and its ideas, and its initial influence lingered long after Spear Resurrection had been released, but fizzled out circa 2003/04. Due to its obscurity and it being withdrawn, the mod's legacy suffered for a long time.

## SDL port

In 2018, MCS ported the mod which reached the finishing stages in testing in mid-2019. It was eventually released on March 29, 2021.

## External links

* Download Beyond Wolfenstein 2 SE (DOS) at DropBox
* Download Beyond Wolfenstein 2 SE (SDL) at DropBox
* Download at MediaFire: DOS | SDL
* Source code at MediaFire
* U-Rate-It poll at DieHard Wolfers
* News at the Dome
* Youtube videos: The Rarest Gamer
* Czech news article from 2001
Base of Operations

From the Spear demo found in the "sneak peek" version. Note the in-game message

Base of Operations is a series of executables, put together by Tricob. As the title indicates, they were meant as starter packs for modders who wanted to try their hand on making a mod, but may have had difficulty or no interest in altering the source code.

Features found in the final version include seamless levels, enabling or disabling of Read This!, customized sign-on screens, 128+ doors and in-game messages.

A sneak peek was released on September 29, 2011 and this contained two sets as a taster; My Wolf 02 and the Spear of Destiny demo.

The final release, which came out on New Year's Day 2012 featured the original Wolfenstein and Spear of Destiny EXE's with either seamless levels enabled or disabled, with or without Read This! and various mixtures thereof.

The set eventually morphed into MyMod4SDL.

## External links

* Download Base of Operations (Sneak peek version) at The Wolfenstein 3D Dome
* Download Base of Operations at The Wolfenstein 3D Dome
* Download at MediaFire (many versions)
* DHW thread
A Madman's Dream

Title screen

A Madman's Dream is the sixteenth mod by John Bucksnort. It was released on December 9, 2000.

## Description

The mod was listed as being the sequel to Beyond Tobruk. The mod uses the EXE of 2nd.zip, originally compiled by BJ Rowan. Many changed graphics and sounds are present, with quite a few taken from DOOM. 10 levels are featured, a few of which are strongly rooted in previously available maps, both from Wolfenstein 3D/Spear of Destiny and a number of mods. As is often the case with Bucksnort's mods, the player is immediately thrown into tight combat with a significant presence of mutants.

## Ports

An SDL port was released on August 26, 2012, courtesy of Andy Nonymous. This port fixed a number of issues, including using Spear of Destiny material with its proper palette; the original DOS version was based on Wolfenstein 3D.

## External links

* Download A Madman's Dream (DOS) at The Wolfenstein 3D Dome
* Download A Madman's Dream (SDL) at The Wolfenstein 3D Dome
* Download A Madman's Dream (SDL) at The Wolfenstein 3D Vault
* Download at MediaFire: DOS | SDL
* News at the Dome: JUL/AUG 2012 SEP/DEC 2000
Age of Mutiny

Blue bullies behind barrels

Age of Mutiny, also known as *Tricob's Lost Boss Level*, is a 1-level map set made by Tricob. It was released in mid-December 2009.

Essentially a from-memory reconstruction of a much older level Tricob had made, the map set can be played both in shareware and registered versions of Wolfenstein 3D. However, Tricob suggested the player use his own port, WolfDX, which featured numerous coding improvements.

*Age of Mutiny* was the name of a long lost mod of Tricob's, most likely made in the mid-1990's, lost to time.

## External links

* Download Age of Mutiny at The Wolfenstein 3D Dome
* Download at MediaFire
3DBUSSE1

Level 1

3DBUSSE1 is a mod for shareware Wolfenstein, dating to October 1993. Authorship is unknown.

## Description

The mod replaces the VSWAP with a smattering of mainly red and green graphics, with changes to most walls, guards and weapons. Some messages have been written on a handful of textures, mainly alluding to drugs.

Not available on the Wolfenstein 3D Dome, the mod had been available on a number of other early sites, sometimes titled *W3DBUSSE* or *GBUSSED*.

## Authorship

An extensive Read Me follows the download, and though the author is not named, an e-mail address is specified; GBUSSED@KUHUB.CC.UKANS.EDU. It has also been speculated that Warren Buss might be behind the set, with 3DBUSS alluding to his surname, and the "E1" in the title alluding to Episode 1.

## External links

* Download 3DBUSSE1 at DropBox
* Download at MediaFire
Beyond Mutantstein Special Edition - Anniversary Edition

Title screen

Beyond Mutantstein Special Edition - Anniversary Edition 2002-2012 (*BMSEAE* in short) is a special edition of the 2002 tribute set, Beyond Mutantstein Special Edition, dedicated to the famous Mutant Maker, John Bucksnort. It was based on Spear of Destiny and was released on Christmas Day 2012.

## Description

Perhaps the most diverse Wolfenstein map set in existence, it features 19 maps from eighteen different mappers as well as numerous coding and graphic changes. Level 19 is accessed via a secret elevator from level 17.

A mapping bug on level 9 was squashed and the set was updated on March 3, 2013. This version replaced the original version.

## Credits

According to the Read Me, credits for the 2012 edition are as follows:

* SDL Mutation/Code Tweaks: Andy\_Nonymous
* Graphic Updates: Andy\_Nonymous & Arielus
* Co-ordination: Arielus
* Map Contributions: ack, Adam Biser, AReyeP, Arielus, Bobby Bucksnort, Codetech84, Daniel 'Soulblighter' Walley, Dean, Hair Machine, Harry Mass Senior, Ipank7000, Lakota Bucksnort, Poet, ronwolf1705, Schabbs, serpens, Thomas, WSJ

## External links

* Download Beyond Mutantstein Special Edition: Anniversary Edition at The Wolfenstein 3D Dome
* Download Beyond Mutantstein Special Edition: Anniversary Edition at The Wolfenstein 3D Vault
* Download at MediaFire
* Die Hard Wolfers thread
* Early thread on DieHard Wolfers
* U-Rate-It poll at DieHard Wolfers
* Poll at DieHard Wolfers
* Poll at Haven
* Review at Dean's Wolfenstein 3D Blog
* News at the Dome: JAN/APR 2013 SEP/DEC 2012
* YouTube videos: Poet SSGMaster
Beyond Tobruk

Title screen

Beyond Tobruk is the fourteenth mod made by John Bucksnort. It was released on October 14, 2000 and was his largest mod to date.

## Description

Though it featured 21 levels just like Bucksnort's game of choice, Spear of Destiny, the mod was actually based on registered Wolfenstein and contained a brand new EXE. Many new graphics and sounds were also featured.

Harry Mass Sr contributed level 17 and Ken O'Brien contributed level 8.

## Ports

An SDL port was released on August 4, 2012, courtesy of Andy Nonymous.

## External links

* Download Beyond Tobruk (DOS) at The Wolfenstein 3D Dome (archived)
* Download Beyond Tobruk (SDL) at The Wolfenstein 3D Dome
* Download Beyond Tobruk (SDL) at The Wolfenstein 3D Vault
* Download at MediaFire: DOS | SDL
* News at the Dome: JUL/AUG 2012 JUN/AUG 2000 SEP/DEC 2000
* Youtube videos: D1m3 childofthe80s1981 Protokol Cateko
Actung Shabbs!

A 3rd Encounter scenario for Wolfenstein 3D (MAC).

The maps are very small, but relatively interesting, with designs progressing beyond simple square rooms. The going is tough, for example in map 2 you will have to make do with just one medkit while facing a large number of enemies on such a small map.
Barney 3D

Level 1

Barney 3D is a mod for shareware Wolfenstein 3D, made by -=ALTAIR=-. It dates from September 1993 and was originally submitted to the Dome only in June 2000 after having been sent in by Andy Nonymous.

The mod is based on the *Barney the Dinosaur* character, who replaces the guard in this mod. Graphics also allude to the character, though no new levels are featured.

The mod uses shareware Wolfenstein 3D v1.0 and is therefore only available in DOS. Unlike several other patches located by Andy Nonymous, he did not port this to the v1.4 version.

## External links

* Download Barney 3D at The Wolfenstein 3D Dome
* Download at MediaFire
* Thread at DieHard Wolfers
Arena of Death

Seven maps that resemble arenas of various types and shapes. In the readme, Clubey warns potential players of possible technical issues:
if you fight or kill too many enemies in one spot, the game could become overwhelmed and crash with a memory error.

## External links

* MacenWolf Port at ModDB
* MacenWolf thread at DHW
Arena Productions

On March 17, 2000, Viktor Sandberg announced that he had put together a team of modders who would collaborate or assist each other in making mods. The news bulletin went:

*In Arena Productions, you can work on your own project BUT if you need help with graphics, maps, beta testers or source code you can ask a member!*

***RULES***

*1. A guy in Arena Productions (AP) ALWAYS help other guys in AP.*

*2. You don't need to quit your own project, but you need to tell all about it for the other guys in AP if they want.*

*A member of AP can NOT tell about another guys add-on until it almost has been released (if the creator of the add-on tells you that you can't do it).*

*The members of AP now is:*

*Viktor Sandberg (me), Finn (von\_finn), kenny, scott croneberger AND stressed*

## Wolfenstein 3D mods

* Fear of the Dark? (Viktor Sandberg & Rod)
* Wolfenstein ARENA
BSE90

A massive set of 90 levels for Blake Stone: Aliens of Gold made by Ack.

According to the detailed documentation most of the maps have been made between 2003 and 2011. The layouts come with Ack's trademark designs ranging from complexly sprawling, filled to the brim with objects, to fractal-like architecture.

## External links

* Download at the Wolfenstein 3D Dome
* Download at MediaFire
Action Pack

Compilation of 3 small scenarios.

Garbanzo Beans - is a single map also present in Wolfenstein Adventures.

When Good Nazis Go Bad is another small map, described as "quick, fast, hard, though action".

A Tribute to George Clooney is a one-map scenario with some actual new graphics and a lot of enemies to deal with.

## External links

* MacenWolf Port at ModDB
* MacenWolf thread at DHW
Astrostein 3 (WolfenDOOM)

In-game screenshot

Astrostein 3 is a DOOM II scenario made by Laz Rojas. The final set in a trilogy, it features 13 levels and this time takes place back on earth - in a futuristic Germany.

Some particularly outstanding features are just as much the levels as the graphics; a modern, urban environment is brilliantly captured.