Warpath patch 3.01

*Main article: Warpath patches*

**Patch 3.01** of Warpath was released on September 10th, 2021. The patch notably introduces new officers and the ability to change servers via the Migration mechanic.

The prevoius patch was patch 3.00 and was followed by patch 3.02.

## Developer Foreword

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> *Venerable Commander, This is your loyal comrade, Fred Kendall, reporting to you live from the Dev War Room. In the last update (Version 3.0), we experienced the awesome Airforce, the wonderful new Base Design, and the addition of a number of Servers to the Theater of Conquest. We’re grateful for all of the feedback we have received from our Commanders. We are implementing various new features to the game based on this feedback in order to improve your gaming experience. The new update (Version 3.01) delivers an all-new Migration feature, Theater of Conquest optimizations, new Officers and our Autumn Harvest event. On September 15 we look forward to the launch of Warpath in Korea, Japan and Taiwan and we welcome many new Commanders to join us!*
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## New Features: Migration

As we add all kinds of new mechanisms to the gameplay, we are aware that there is a growing need for us to enable movement between Servers. For this reason, we decided to add Migration capabilities. Read on for more details:

* Migration: When Commanders reach Command Center Lvl 25, you may Migrate to Lvl 1 Cities in Servers which are open to you. The system calculates the time difference between Servers then preferentially opens Servers closer to your current location. Servers with a greater time difference will open to you later.

* Other Info:
	+ When Migrating, you’ll need to expend Migrate Commands. The higher your All-Time Power, the more Migrate Commands you’ll need.
	+ A 30-day Cooldown is required each time you Migrate.
	+ You must leave your Alliance before Migrating.
	+ If a Server has only been open to you for 10 days or less, you may expend a Starter Teleport to cross Servers and Migration will be locked. The Starter Teleport is only available for Commanders at Command Center Lvl 12 or lower.

* Important: Your Activity and Commander Points are reset when you Migrate. Be sure to claim all Activity Rewards before Migrating to ensure that no loss is incurred.

## Bug Fixes

* Martyrs' Watch Excessive Bomber Damage
	+ We discovered that Bomber Damage dealt by Martyrs' Watch Units was higher than anticipated. This is a bug which we’ve fixed in the new update.

* We’ve fixed a bug whereby Commander Anti-Aircraft Artillery were unable to fire when attacking Raven Bases.

* Fixed a bug where notifications badges did not display when Airforce Parts were available for Army Airforce Units.

## New Officers

* [Brisk Eagle]: Airforce Officer Nara has the following skills:

1. Pure Instinct: Tactical Skill which Units undertaking an assault have a 10%/14%/18%/24%/30% chance of dealing a Critical Strike and dealing 50% additional Dmg.
2. Directed Threat: Additional Dmg from Critical Strike increased by 20%/25%/30%/40%/50%.
3. Rampage: Troop Firepower +10%/12%/14%/16%/20%.
4. Anti-G Maneuver: Troop Speed +4%/5%/6%/7%/10%.
5. Untouchable: Revival Booster which grants immunity to Damage for 1s for Units which deal a Critical Strike (max trigger rate is once every 5s).

* Unlocks at Lvl 30.

* [The Witcher]: Lydia Vladimirovna Skvortsova is an Airforce Officer with the following skills:

1. Silent Glider: Tactical Skill which raises Maneuverability and Stability by 20%/24%/28%/32%/40%.
2. Cool Volition: Raises Damage Resist by 5%/7%/9%/12%/15%.
3. Carapace: Raises Durability by 10%/12%/14%/16%/20%.
4. Mystery Course: Raises Maneuverability by 10%/12%/14%/16%/20%.
5. Night Evader: Revival Booster which increases Damage Resist by 1% for 2s after dodging an attack. Stackable 10 times.

* Unlocks in the new Theater of Conquest (coming soon).

## Other Optimizations

* [Road Editor Mode]
	+ Road building is now much faster using the new Editor Mode whereby a stretch of road can be laid down in one hit.
	+ Resources expended in road building have been significantly reduced from 10k Military Funds to 1k Military Funds per piece of road.
	+ 1000 Military Funds is no longer returned when removing a piece of road.

* Events and Gifts
	+ The Autumn Harvest event launches at 0:00 AM, September 16, UTC. We hope you enjoy it.
	+ The Golden Slots event will be available monthly. Join in to earn Airforce Resources and Parts Blueprints.
	+ Introduced new Distant Shores Gift pack which refreshes monthly. Commanders who purchase this Gift may obtain a Migrate Command.

* [Acquire Rates]
	+ Added a new feature which displays the probability of acquiring certain random Rewards. This can be viewed for Alliance Gifts, Daily Officer Statue Specials, Armament Chests and Unit Assembly using Components.

* [Theater of Conquest]

We place enormous importance on feedback and suggestions of all kinds from our Commanders. Each Conquest, from when the Conquest Preview appears right through to the end of a Conquest, could be a lengthy and somewhat onerous experience. Thus, we decided to shorten this process and make attendance easier. Changes are as follows:

1. Shorten the Conquest Preview from 7 days down to 2 days.
2. Remove the Theater of Conquest Warm-up Round.

* [Cities]: We are collecting feedback and suggestions from our Commanders across the globe ongoingly. In line with these suggestions, we’ve decided to remove Medina and replace it with Riyadh. This will not affect routes between Cities or current Commander data.

* [Maps]: Modified the initial location on the Map where new Commanders are stationed in Lvl 1 Cities so that Commanders will not initially be stationed next to a river or the sea as this could affect the search for Raven Troops located on the opposing side of waterways.

* [Languages]: Added Japanese language to language selection.