Rifles

## Description

Rifles are ranged weapons that can shoot up to 5 rounds per turn, they deal a decent amount damage per bullet and are quite accurate but usually have a lengthy reload. Rifles are hard to find in the early game but become quite common after cave 3.

There are currently 3 types of rifle in the game: Battle rifles, Revolver rifles and Sniper rifles.

The base critical damage of all rifles is 150%.

## Battle Rifles

Battle Rifles are fully automatic ranged weapons that have a capacity of 5 bullets, Battle rifles are magazine fed which means that all the bullets are loaded together. However Battle rifles deal low damage per bullet so in order to be effective weapons the user needs to have a decent ranged skill, and although Battle rifles are very effective against enemies with low and medium defense they usually won't do much damage on enemies with a high defense.

In combat, Battle rifles will shoot all of their 5 rounds in a single turn and it takes 4-6 turns to reload the rifle.

All Battle rifles use "Rifle bullets" as ammo.

## Special Variants (Battle Rifles)

Special Variants are modified or even alternative versions of the standard Battle Rifle, each one has unique features which can be very useful in certain situations, all special variants are rarer than the normal versions of the weapon but each can be found with moderate ease on some locations.

### Craftable Battle rifles

Currently the Blood rifle is the only craftable battle rifle.

* -2% HP per shot
* 35 Devourment crystals
* 10 Necro crystals
* 10 Electric element
* 1 Bloody crystal

## Revolver rifle

Revolver rifles are a type of rifle that uses a revolving-cylinder to store bullets instead of a magazine, they deal more damage per bullet than a Battle rifle but have a slower fire rate and will only fire 4 of the 5 bullets it carries. The bullets of the revolver rifle are reloaded individually and each bullet usually takes 2 turns to be reloaded.

The revolver rifle also uses "Rifle bullets" as ammo.

* Chance to cast "Armor destruction"

## Special variants (Revolver Rifle)

* Chance to cast "Armor destruction"
* Attacks different targets at the same time
 Tactical rifle
* Tactical dash for 3 turns if the enemy dodges the attack
 "Blitz" revolver rifle
* Summons weak shadow copies
 Shadow rifle

## Sniper rifles

Sniper rifles are craftable firearms that deal high damage and have great accuracy, unlike other rifles the Sniper rifles will only shoot once per turn but they have a max range of 3 tiles instead of the usual 2, Sniper rifles have a capacity of only 1 bullet and take 3 turns to reload.

Sniper rifles use "Sniper bullets" as ammo.

* 10 Fire element
* 5 Electric element
* 3 Mechanic lens
* 1-2 Mechanic lens

## Special variants (Sniper rifle)

* Spills acid
* 30 Acid elements
* 10 Fire elements
* 5 Electric elements
* 3 Mechanical lens
 Necro sniper rifle
* Chance to summon allied skeletons
* 30 Necro crystals
* 10 Fire elements
* 5 Electric elements
* 3 Mechanical lens
 Chaos sniper rifle
* Random effect
* 20 Electric elements
* 15 Plasma elements
* 10 Fire elements
* 3 Mechanic lens
* 2 Chaos crystals
 Ashen sniper rifle
* Desintegrating fire damage
* 20 Fire element
* 15 Electric element
* 10 Plasma element
* 3 Mechanic lens
* 2 Discharge crystals
* 1 Radiator
 Devourment sniper rifle
* 65% chance to cast Vampirism
* 35 Devourment crystals
* 10 Fire elements
* 5 Electric elements
* 3 Mechanical lens
* 1-2 Mechanic lens

The only way to obtain a Sniper rifle is through crafting.

## Perks

* The perk “Calibrated Optics” increases the sniper rifle's damage by 15%-30% when shooting at maximum range, but the damage will decrease by 5% when shooting at point-blank range.
* The perk "Rifles Expert" Allows any rifle that uses a magazine to ignore 30% of the target's armor.
* The perk "Sniper" Allows you to carry 25% more sniper ammo and sniper rifles have their crit chance increased by 10%.

## Notes

* By killing enemies with a Battle rifle or a Revolver rifle you can get the in-game achievement "Master of rifles"
* Some artifacts can reduce the drawbacks of the Revolver rifles (Teleport shield "Gunner" and Ammo bags, respectively).
* By killing enemies with a Sniper rifle you can get the in-game achievement "Sniper"
* The player's FOV will be adjusted automatically if they attempt to shoot an enemy that is out of their FOV with a sniper rifle.
* Sniper rifles can be crafted on the Scout 2.0's mobile workbench.

## Version history

* 0.95.1.6 - Arc, Fire-Arc, and Cursed Arc rifles have been added to the game.
* 0.95.1.4 - The Blitz revolver rifle has been added to the game.
* 0.95.0.8 - The characteristics of the rifle from shelter and reinforced rifles have been improved: 20% and 40% armor penetration have been added, respectively.
* 0.95.0.6 - Ashen rifle and Tactical rifle were added to the game.
* 0.95.0.4 - Caustic rifle added.
* 0.95.0.1 - Enhanced and Reinforced battle rifles have been added to the game. The Blink revolver rifle has been added to the game.
* 0.95.0.0 - The Necro fire rifle has been added to the game.
* 0.94.9.98 - The Chaos rifle has been added to the game.
* 0.94.9.96 - The Shadow rifle has been added to the game.
* 0.94.9.95 - Midas Electric Rifle added to the game.
* 0.94.9.9 - The Blood Rifle has been added to the game.
* 0.94.9.81 - The Inferno rifle has been added to the game.
* 0.94.9.8 - Necro rifle added to the game.
* 0.94.9.64 - The Revolver rifle has been added to the game.
* 0.94.9.55 - The Devourment rifle has been added to the game.
* 0.94.9.52 - The Electric rifle has been added to the game.
* 0.94.8.5 - The Battle rifle has been added to the game.