Olivia

* Portrait
* Combat (Party)
* Combat (Enemy)
* Overworld
* Moonscorched

> **"Everything does feel like a dream, doesn't it? There is this ethereal feel to everything..."**— Olivia
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**Olivia Haas** is a playable character and a potential party member in *Fear & Hunger 2: Termina*. As a botanist, she possesses knowledge of a wide variety of plants and herbs. She can create both healing mixtures and potent poisons.

*Proceed at your own risk!*

## Lore

Olivia stands out in the eerie contest of the Festival of Termina, not for her subdued nature but for the juxtaposition of her open warmth in an otherwise foreboding setting. The botanist from Prehevil presents herself with a kindness that belies the deep tumult of her past.

Enclosed within the stringent walls of an extremely religious upbringing, Olivia's fragile health compelled her parents to keep her sheltered indoors. This sanctuary offered her two sources of solace: the alluring pages of botany books and the bond she shared with her twin, Reila. While Olivia delved into the secrets of flora, Reila embraced the world outside, nurturing her passion for engineering and cutting-edge technology.

Tragedy struck during their high school years when Olivia was besieged by a series of debilitating strokes. Their parents, entrenched in their religious convictions, turned to faith healers, ignoring Reila's pleas to consult modern medical practitioners. By the time they relented, Olivia's condition had deteriorated significantly, resulting in a rare spinal cord defect that affected her blood circulation. Despite undergoing rigorous medical interventions, Olivia's fate was sealed; she would rely on a wheelchair for mobility.

Their academic pursuits led both sisters to Bremen's prestigious university. Away from their parents' overbearing religious influence, Olivia's scholarly dedication saw her rise to the top echelons of her class. Reila's accomplishments were equally impressive, culminating in her selection for a prestigious exchange program with the Eastern Union. Though proud, a hint of envy tinged Olivia's feelings, reminding her of her own physical constraints.

Post-graduation, Olivia's expertise landed her a coveted position in Bremen's largest greenhouse, where she immersed herself in botanical research. However, her sister's global escapades, conveyed through handwritten letters, always seemed to overshadow Olivia's achievements. But then, the once-regular stream of letters ceased.

An alarming six-month hiatus ended with harrowing news. Reila had been accused of treason against the Bremen Empire and was imprisoned in an undisclosed location. Olivia felt helpless, a sentiment only intensified by reports of Reila's association with a subversive group, the *Nameless Liberty Underground*, who masterminded her escape.

Desperate for answers, Olivia unearthed ties between Reila and a professor, whom she recalled mentioning the enigmatic organization. Her quest for clarity led her to the professor's office, where a series of exchanged letters with Reila painted a cryptic picture. Talk of 'a cube' and the Eastern Union's frantic attempts to emulate it dominated their correspondence. The most recent letter hinted at the Kaiser of the Bremen Empire's interest in an 'operation in Prehevil', prompting Reila to journey there.

Determined to unravel the mystery, Olivia set her sights on Prehevil, a town nestled in Bohemia. The weight of her past and her sister's enigmatic fate fueling her resolve.

## Traits

Olivia starts equipped with a knife, turtleneck shirt, foldable wheelchair and, if selected as a starter character, a One-winged necklace.

Unlike any other character in the game, Olivia is permanently bound to a wheelchair. As a result, she is unable to walk up stairs. Doing so will result in Olivia's character sliding off of the tiles. To combat this, she can unequip and re-equip her wheelchair with the C key by default. While her wheelchair is unequipped she will move at half speed in exchange for the ability to climb up stairs. While moving down stairs in her wheelchair, her speed is increased; if an enemy is engaged while at this speed, they will be knocked down momentarily. These traits are only present if the player is controlling Olivia. She will act like any other party member if recruited.

If Olivia enters a battle without her wheelchair equipped, she will be unable to attack until it is re-equipped. In combat, certain enemy attacks (i.e. Tackle) are capable of knocking Olivia out of her wheelchair, which results in it being forcefully unequipped. This applies to Olivia as both party leader or recruitable character.

Olivia is capable of one-handed weapons, including guns. Two-handed weapons, however, are inacessible to her.

If **one** of Olivia's arms are removed, she will move considerably slower. If **both** of her arms are removed, she will be unable to move, prompting the player to quit breathing in order to cause a game over. No notable effects are present if she loses her legs.

A recruited Olivia will join the party with the spell *Photosynthesis* learned, granting her passive HP regeneration while she is outdoors. As she does not have skills geared for combat or utility by default, her usefulness will be somewhat limited, but equipping good weapons or teaching her skills and spells from the Hexen should fix the problem.

## Character History Choices

1. Character choice 1: While being outdone by your sister in school what subject did you focus on?
	1. Give into jealousy and pursue science - Gain the [Short Circuit] skill.
	2. Stick to botany - Gain [Undergrowth Awareness] skill.
2. Character choice 2: What did you do about your sisters relationship with the professor?
	1. Steal the affection of the professor - Gain the [Recipes of the 15th Century] book.
	2. Focus on your own studies - Gain the [Advanced Botanism] skill.
	3. Expose his relationship - Gain nothing.
3. Character choice 3: What field did you specialize in?
	1. Folklore Botanism - Gain the [Skin Bible - Vinushka] book.
	2. Toxicology - Gain the [Toxicology] skill.
4. Character choice 4: What did you bring to Prehevil?
	1. Bring a book to read - Gain the [Alchemilla vol. 1] book.
	2. Herbs - Gain 2 [Green herbs], 2 [Blue herbs], 2 [Lavender] and 1 [Red herb].
	3. Food - Gain 2 [Dried meat] and 1 [Moldy bread].
5. Skip Character History
	* Gain 3 Blue vials (Easy Mode only), 1 Green herb, 1 Blue herb, 1 Blue/red mixed herb, 1 Moldy bread
	* Learn the skills Undergrowth Awareness and Advanced Botanism

## Location and recruiting

On Day 1, Olivia will be with the others outside the train. Later on, she moves inside it along with Marcoh and Marina. She will inform you that the others left for the city and that she's worried about them, asking you if you could go look for them.

On Day 2, she will move to a patch of grass just outside the train. If Marcoh and/or Tanaka are still alive by then, they will find a wheelchair in Prehevil by the morning and hand it to Olivia at the train, allowing a player to recruit her afterwards (this event happens regardless of a player witnessing it or not). A player can find the wheelchair by themselves if said characters are dead by Day 2. (Or if Tanaka is dead and you’re playing as Marcoh)

## Moonscorched

Once Day 3 starts, Olivia is no longer at the train, having been taken to the Museum by a Moonscorched Daan or going there by her own initiative. Her own Moonscorched form, the **Mechanical Dance**, will be roaming the insides of this location. She will pursue the player if one comes close to her.

## Trivia

* If the players read her mind in the demo version of the game, they can find she is interested in a loving way towards Levi and Marina, asking herself what is going on. This could mean that she was either supposed to be a bi-curious woman or simply one affected by the festival of Termina, as caused by Rher.
* The fact that a recruited Olivia has *Photosynthesis*, a spell from Vinushna's Hexen, as well as being awarded with a Skin Bible of the same old god if she decides to study folkore botanism while in college in her character creation intro, might imply that the academic institutions in the universe of *Fear & Hunger* have no problems mixing science with ritualistic knowledge.
* Olivia's name is from the Latin *oliva*, meaning 'olive' or 'olive branch' in a poetic interpretation.
* Her last name, *Haas*, is a Dutch word for 'hare'.