Attachments

Many professionals feel that a new weapon or suit of armor is a good starting point rather than a finished product. Weapons and armor can be modified with attachments that improve their performance and, in the process, make their users’ lives safer and easier.

These attachments use the Item Attachments and Hard Points rules found on page 206 of the Genesys Core Rulebook. The attachments in this section replace the attachments found in that section (you should only use these attachments when playing Shadow of the Beanstalk). Shadow of the Beanstalk's weapons and armor have a listed number of hard points in the various weapon and armor tables (sometimes referred to as "HP"). You should use these values instead of using the general rule for determining an item's number of hard points found on page 206 of the Genesys Core Rulebook.

## ARMOR ATTACHMENTS

The following attachments allow users to customize their armor to their own specifications.

### BALLISTIC PLATES

Ballistic armor plates are a popular after-market add on for mercenaries and members of the NAPD SWAT Team. The plascrete plates may be heavy, but they help deflect shots and blows, and absorb damage from direct hits.

Models Include: Argus BallisTec Defensive Plates.

* Use With: This attachment can be applied to any combat armor.
* Modifiers: The wearer increases their ranged defense by 1.
* The armor also increases its encumbrance by 1.
* Hard Points Required: 1.

### BUCKYWEAVE ENHANCEMENT

Buckyweave enhancement reinforces an armor suit with a fantastically expensive, quad-layer buckyweave fabric to drastically increase its protective qualities.

Models Include: Argus BallisTec Armor Reinforcement.

* Use With: This attachment can be applied to any armor.
* Modifiers: The armor gains the Reinforced item quality.
* Hard Points Required: 2.

### ENHANCED OPTICS SUITE

This attachment builds numerous optical enhancements into the helmet of the wearer’s armor. Most of the common suites include passive night vision, thermal imaging, digital zoom, vid recording, and polarized filters. Advanced models can even include ultrasound or radar imaging systems.

Models Include: Zech Optics Full-Spectrum Optical Suite.

* Use With: This attachment can be applied to any armor that includes a helmet.
* Modifiers: Removes 2 SETBACK added to your character’s checks due to smoke or darkness.
* Hard Points Required: 1.

### INTIMIDATING PAINT JOB

While the blank faceplate of an exosuit or carapace helmet can be disconcerting, it's still not as frightening as a good old fashioned skull or demonic face spray painted or holographically projected over the plasteel or cloth.

Models Include: Custom work only.

* Use With: This attachment can be applied to any armor.
* Modifiers: When wearing this armor, your character adds 1 SUCCESS to Coercion checks they make, and 1 FAILURE to Charm checks they make.
* Hard Points Required: 0.

### JUMP JETS

Maneuvering jets are a necessity in microgravity environments, but short range "jump jets" also let users fly briefly (and deploy from high altitude combat drops) while on Earth.

Models Include: Argus Icarus System.

* Use With: This attachment can be applied to any armor with a rigid external carapace.
* Modifiers: When wearing this armor, once per encounter your character may activate the jump jets as an incidental. Until the end of your character's next turn, they may fly and do not suffer damage from falling.
* Hard Points Required: 2.

### STREET WEAR

While some armor is unmistakably military in appearance, other armor can be tailored to look indistinguishable from street clothing with the right flare and cut.

Models Include: Custom work only.

* Use With: This attachment can be applied to optical camouflage, environmental hardsuits, and light body armor.
* Base Modifiers: This armor looks like normal clothing. Anyone searching your character adds 2 SETBACK to Perception checks to notice that they are wearing armor.
* Hard Points Required: 0.

### STRENGTH-ENHANCING SYSTEM

Strength-enhancing systems use exosuit technology to turn any hardsuit into a makeshift suit of powered armor. Using polyfiber muscle clusters and microhydraulics, an SES allows the user to lift and carry more mass than usual for longer distances and periods of time.

Models Include: Weyland AMX Power Assist System, HHI “Brawler” Heavy Power Support System.

* Use With: This attachment can be applied to any armor with a rigid external carapace.
* Modifiers: When wearing this armor, your character increases their encumbrance threshold by 5, and adds 1 SUCCESS to any Brawn-based checks they make.
* Hard Points Required: 2.

### VACUUM SEALED

By changing out the underlying unisuit and installing joint seals and special coatings, a full body armored suit can be made impervious to almost any hostile environment. When buttoned up, a vacuum-sealed suit protects the wearer from nuclear, biological, and chemical agents; intense heat; bitter cold; and even the vacuum of space.

Models Include: HHI High Altitude Air System.

* Use With: This attachment can be applied to any armor that covers the entire body and includes a helmet.
* Modifiers: While wearing this armor, your character may ignore the effects of vacuum and other hazardous environments for up to two hours.
* Hard Points Required: 1.

## WEAPON ATTACHMENTS

Many modern aftermarket weapon modifications are so-called “smart systems,” electronic and computerized systems that improve a weapon’s performance with near-fantastical abilities. Meanwhile, simpler “dumb” modifications can improve a weapon without needing digital upgrades.

### AMMO COUNTER

One of the simplest smart systems available, an ammo counter displays in a shooter’s cybereye—or in a pair of smartgoggles or an HUD—a weapon’s maximum and current number of shots. Thus avoiding that unexpected "beep" or "click" of an empty mag.

Models Include: Strelet Arms “Countdown,” Skorpios LAG-4 Ammunition Tracker.

* Use With: This attachment can be applied to any smart ranged weapon.
* Modifiers: While your character is using this weapon, your GM cannot spend THREAT or DESPAIR to cause it to run out of ammo.
* Hard Points Required: 1.

### BALANCED HILT

Good balance is one of the most important features of a melee weapon. Using a variety of ultra-lightweight materials, a talented technician can create a weapon that is light and easy to wield.

Models Include: Custom work only.

* Use With: This attachment can be applied to any onehanded weapons that use the Melee skill.
* Modifiers: The weapon gains the Accurate 1 item quality or increases its existing Accurate rating by 1. (If the weapon has the Inaccurate item quality, it reduces that quality’s rating by 1, to a minimum of 0, instead.)
* Hard Points Required: 1.

### BALLISTIC TARGETING DISPLAY

A favorite of sharpshooters and sport hunters, a BTD smart system improves a weapon’s long-range performance. This system combines a number of subsystems such as a range-finder, digital optical enhancement, a long-range laser sight, and even a weather satellite uplink to provide real-time ballistic data. It connects to a cybereye, HUD, or smartgoggles and displays range to target, windage, bullet drop, and other data important to long-range shooting.

Models Include: Cantor Model 1 Marksman Smart System, Argus LA994 Ballistic Targeting Array.

* Use With: This attachment can be applied to any smart Ranged (Heavy) or Gunnery weapon.
* Modifiers: The user reduces the difficulty of ranged combat checks made with this weapon at ranges greater than medium by 2, to a minimum of Average (PP). This bonus cannot be combined with any other bonus from a different scope or sight.
* Hard Points Required: 3.

### BIPOD MOUNT

Bipods are simple, two-legged stands used to stabilize weapons and make them easier to operate. Although decidedly low-tech in comparison to modern weapon attachments, bipods are still incredibly popular in spite of (or perhaps because of) their simplicity.

Models Include: Strelet Arms General Purpose Bipod.

* Use With: This attachment can be applied to any Ranged (Heavy) or Gunnery weapon.
* Modifiers: If your character spends one preparation maneuver to deploy the bipod, the weapon's Cumbersome or Unwieldy qualities are reduced by 2, to a minimum of 0, and the weapon's encumbrance is reduced by 2, to a minimum of 0, while your character fires from a crouched or prone position (or can brace the bipod against something solid).
* Hard Points Required: 1.

### BMI-LINKED TRIGGER

BMI-equipped runners are fond of saying that there's nothing faster than the speed of thought. Some mercenaries and pistols for hire apply this literally, getting a BMI linked to the firing mechanism of their weapon. Being able to fire a pistol with a mental command is faster than pulling the trigger, but it takes training to avoid doing so with a stray thought.

Models Include: Cantor Mind-Lightning Link.

* Use With: This attachment can be applied to any smart ranged weapon.
* Modifiers: Your character must have a BMI, skulljack, or spinal modem installed to benefit from this attachment. When your character makes the first combat check with this weapon in an encounter, add 1 SUCCESS 1 THREAT to the results.
* Your character can also use mental commands to fire this weapon even if they are not holding it, as long as the weapon is within long range.

* Hard Points Required: 1.

### ENHANCED WEIGHT

Although trends tend towards lighter weapons, some benefit from a bit more heft. Custom armorers can replace striking surfaces with denser materials that are just as durable, allowing them to strike with more impact.

Models Include: Custom work only.

* Use With: This attachment can be applied to any close combat weapon that deals bludgeoning or crushing damage (not one with a cutting edge).
* Modifiers: The weapon increases its damage by 2. The weapon gains the Cumbersome 2 quality, or increases its existing Cumbersome quality by 1.
* Hard Points Required: 1.

### RECOIL COMPENSATORS

By using smartlinked gyrostabilizers and gas vents, recoil compensators make weapons more accurate and easier to handle. While recoil compensators are typically added to automatic weapons or high-accuracy, long-range rifles, nearly any slugthrower can benefit from this system.

Models Include: Strelet Arms GR19 Gas Venting System, Cantor Sta-Bil Recoil Compensators.

* Use With: This attachment can be applied to any smart slugthrower.
* Modifiers: The weapon decreases its Inaccurate item quality by 1, to a minimum of 0.
* Hard Points Required: 1.

### SHORTENED BARREL

While any weapon’s barrel can be shortened with proper application of hacksaw, plasma cutter, or file, most professionals purchase purpose-built barrels to replace the standard items that came with their weapons. Weapons with shortened barrels enable a quicker draw, at the cost of range.

Models Include: Strelet Arms Korotka-1 Barrel, Argus SBSM Reduced Length Barrel.

* Use With: This attachment can be applied to any Ranged (Light) weapon.
* Modifiers: Your character may draw this weapon as an incidental rather than as a maneuver. The range of this weapon changes to short.
* Hard Points Required: 1.

### SUPERIOR WEAPON CUSTOMIZATION

No matter how well put together it is, a mass-market weapon is still made for the masses. This attachment tweaks a weapon to an individual’s specifications, making it an extension of the user rather than a run-of-the-mill weapon.

Models Include: Custom work only.

* Use With: This attachment can be applied to any weapon.
* Modifiers: This weapon gains the Superior item quality.
* Hard Points Required: 1.

### TARGET-SELECTION SYSTEM

Target-selection systems are smart systems that are designed to greatly reduce the likelihood of friendly fire. The system consists of an integrated Identify Friend or Foe (IFF) system that identifies allies through a variety of biometric and visual sensors. The system takes a moment to scan its surroundings and the participants in a combat, but once it does so, it refuses to allow its weapon to fire when the shot could hit a friendly.

* Models Include: Scorpios AEGIS IFF System, Argus Hold-Fire Target Filtering System.
* Use With: This attachment can be applied to any smart ranged weapon.
* Modifiers: Your character may spend a maneuver during an encounter to activate the target-selection system. If they do, for the remainder of the encounter, your GM cannot spend DESPAIR from their combat checks to cause the attack to hit an ally engaged with their original target.
* Hard Points Required: 2.

### TARGETING RETICLE

This simple smart system displays a small targeting reticle in a character’s cybereye, HUD, or smartgoggles. This feature increases a shooter’s accuracy, although it cannot be combined with any other sighting system and is only moderately useful at longer ranges.

Models Include: Strelet SureShot Targeting Scope, HHI Shrike-1 Holo-Reticle.

* Use With: This attachment can be applied to any smart ranged weapon.
* Modifiers: The weapon gains the Accurate 1 item quality or increases its existing Accurate rating by 1. (If the weapon has the Inaccurate item quality, it reduces that quality’s rating by 1, to a minimum of 0, instead.) This bonus cannot be combined with any other bonus from a different scope or sight.
* Hard Points Required: 1.

### TELESCOPIC SIGHT

The telescopic optical sight is one of the easiest and most common modifications made to weapons. Cheaper than a smart system, the tried-and-true optical sight has not changed much in the centuries since its invention. Modern materials and construction techniques have increased its fit and finish and reduced its fragility, but at the end of the day, an optical sight still uses finely crafted lenses held in a tube that magnify a shooter’s target.

Models Include: Zech Optics Triumph Z6 Riflescope, Cantor Model 9 Marksman Scope.

* Use With: This attachment can be applied to any ranged weapon that could logically benefit from the application of a telescopic sight.
* Modifiers: The user reduces the difficulty of ranged combat checks made with this weapon at long and extreme range by 1.
* Hard Points Required: 1.

### TORSO COMBAT HARNESS

Torso combat harnesses allow users to stabilize heavy weapons by supporting some of the weight with their own body. They consist of a harness worn by the user and attached to the weapon via a powered and articulated "arm." The whole arrangement is incredibly unwieldy for untrained users, but it lets someone carry a laser cannon while not wearing an exosuit.

Models Include: HHI PowerLift Harness.

* Use With: This attachment can be applied to any smart ranged weapon.
* Modifiers: As long as the harness is attached to your character, the weapon's Cumbersome qualities are reduced by 4 to a minimum of 0, and the weapon's encumbrance is reduced by 2, to a minimum of 0. The weapon gains the Unwieldy 2 quality, or increases any existing Unwieldy quality by 1.
* Hard Points Required: 3.

### WEAPON LOCKOUT

When installed in a smart-capable weapon, a lockout prevents anyone but the weapon’s owner from using it. Most lockouts use a sophisticated combination of biometrics and palm-print sensors integrated into the grip.

Models Include: Skorpios Mk I Print Lock, Jinteki GeneLocker Weapon Security System.

* Use With: This attachment can be applied to any smart weapon.
* Modifiers: This weapon cannot be fired except by its designated user. Unlocking and reprogramming a stolen or otherwise “acquired” weapon with an active lockout requires Your character to make a Daunting (PPPP) Computers (Hacking) check. Your GM may spend 3 THREAT OR DESPAIR from this check to permanently disable the locked weapon, rendering it useless.
* Hard Points Required: 1.

### WEAPON SLING

A sling helps a user carry a weapon by taking up part of the weight. This particular attachment has changed little over the centuries, although the styles and prints popular across the galaxy do favor bold hexagonal patterns.

Models Include: Urban Adventures Multipurpose Sling, Strelet Arms S3.

* Use With: This attachment can be applied to any Ranged (Heavy) weapon.
* Modifiers: The weapon decreases its encumbrance by 2.
* Hard Points Required: 1.