Aurigan Reach Mission: Ahlat Objective 1: Big Sky Mining Outpost

## Game Set Up

The Big Sky Mine is a large open pit strip mine. It has several buildings along the edge of the pit that are for personnel, equipment repair, and other such facilities. The pit itself has large piles of raw ore that are waiting to be sent to the dropship via truck. The trucks are currently waiting in the motor pool for a fuel shipment on it's way from the dropship that just days before the Aurigan Reach operation finished in the south.

Since each play group is different and has access to different resources, set up the table however best fits for your group. Ideally, there should be a cluster of buildings for the defender to use as cover (CF 40) and large hills that would also act as rough terrain since they are made of loose ore (going up to level 3 in height). The pit itself could be difficult to represent so moving the buildings into the pit for ease of play is understandable since the depth would easily be almost 1 to 2 kilometers.

### Defender - Total BV2 Value: 2640

Guard GS-54 SecurityMech x6 (BV 156 each) Gunnery 4 Piloting 5

Rock Hound AM-PRM-RH7 ProspectorMech x 3 (BV 568 each) Gunnery 4 Piloting 5

### Deployment

Defender deploys all their forces first, since they are unaware of the oncoming attack by Rampart Alpha. The Guard GS-54 should deploy within 4"/hexes of any buildings while the Rock Hounds can be deployed anywhere 12"/hexes from the map edges.

### Attacker

For this, the player can either select their own mechs (BV 2640) with whatever restrictions their playgroup has, or use the two pilots below:

Shadow Hawk SHD-2Ht - Deven Galea *Gunnery 4 Piloting 4*

Valkyrie VLK-QT2 - Abby Walker *Gunnery 4 Piloting 3*

### Deployment

Rampart Alpha forces can deploy after all Taurian forces have been placed and anywhere within 3"/hexes of the map edge as long as they are not within 6"/hexes of an enemy unit to start.

## Victory Conditions

Rampart Alpha wins by destroying/disabling all of the enemy force. This includes causing a unit to withdraw under the Forced Withdrawal rules.

The Taurian forces win if they manage to destroy or disable all of Rampart Alpha.

As a bonus condition, you can have the Defender mark one buildings (CF40) and make it the focus of the mission for Rampart Alpha. This building houses the surface portion of the hangar for the Taurian Security forces. In the subterranean levels are more Guards, Rock Hounds, and tanks. All in need of refueling. If the Attackers can destroy this building, without any of them being destroyed or disabled, they win.

## Special Rules

The Taurian Mining company security forces are willing to fight, but not willing to die for the company. They will operate under the Forced Withdrawal rule and will try to flee off whatever map edge is available to them if possible. If they are unable to do so, then powering down or ejecting will be the next course of action.

## Aftermath

Destroying the mine's security forces gets rid of the belligerent attitude of the facility Executive. The majority of the company's security force was housed on site and without the ability to deploy those forces, they are in no condition to negotiate terms with Colonel Dalton's main force when it arrives.