Heat Manipulation

Used from internet, source=unknown

The power to **manipulate heat**. Sub-power of **Thermal Manipulation**. Variation of **Energy Manipulation**. Opposite to **Cold Manipulation.**

## Also Called

* Calokinesis
* Heat Control
* Hot Manipulation
* **Thermokinesis** (*Charmed*)
* Thermo Touch (*Lab Rats franchise*)
* Temperature Up
* Zestokinesis

## Capabilities

The user can create, shape and manipulate heat by increasing the kinetic energy of atoms and thus making things hotter, ranging from subjective feeling of heat to absolute hot. It is the flow of energy between atoms themselves. This enables the user to control kinetic energy on an atomic level. From a culinary standpoint, this power excels in providing food among other luxuries. Warm temperature can be also be comforting, especially within colder climates and counteract cold-based illnesses. However too much heat can make a normal environment become stagnate, sweaty and generally unbearable. It can also induce fainting, Heat Stroke, and unhygienic odors to rise due to Dehydration.

> This ritual illustrates the essence of Sun Warrior philosophy. You must maintain a constant heat. The flame will go out if you make it too small. Make it too big, and you might lose control.
>
> Sun Warrior Chief (Avatar the Last Airbender)

## Applications

* Absolute Hot Inducement
* Calokinetic Flight
* Energetic Heating
	+ Energetic Combustion
* Heat Attacks
* Heat Constructs
* Heat Energy Manipulation
	+ Hot Air Manipulation
		- Aero-Telekinesis by controlling the hot air around objects.
	+ Mass-Energy Manipulation
* Heat Generation
	+ Burning
	+ Combustion Inducement
	+ Heat Absorption
		- Heat Conversion
		- Freezing
	+ Melting
* Heat Immunity
* Heat Solidification
* Heat Transferal
* Incineration
* Magnetism Negation: the high temperatures can negate (certain forms of) magnetism
* Manipulate the Property Manipulation|properties of heat
* Personal Heat
	+ Heat Concentration
* Telekinesis|Move/lift heat.
	+ Elemental Flight using heat.
	+ Matter Surfing using heat.
* Scorching Presence
	+ Superheat areas of differing sizes/shapes and/or objects.
* Thermal Ionization
	+ Fire Manipulation
	+ Plasma Manipulation
* Thermoreception
* Thermovariance

## Techniques

* Black Hole Creation - a Kugelblitz
* Deoxygenation using heat.
* Elemental Healing using heat.
* Elemental Invisibility using heat.
* Elemental Regeneration using heat.
* Elemental Teleportation using heat.
* Heat Accumulation
* Heat Aura
* Heat Combat
* Heat Deformation
* Heat Empowerment
* Heat Mimicry
* Heat Pressure
* Heat Weaponry
	+ Heat Artillery

## Variations

* Bio-Heat Manipulation
* Hot Air Manipulation
* Heat Embodiment
* Heat Magic

## Associations

* Fire Manipulation
* Heat Arts
* Metal Manipulation by running heat through to reshape it.
* Microwave Manipulation
* Steam Manipulation
	+ Steam Power Manipulation
* Thermal Manipulation
* Thermal Weaponry
	+ Thermal Artillery
* Ultimate Burning

## Limitations

* Heat Resistance/Heat Immunity
* May be unable to create heat, being limited to manipulating only from already existing sources.
* Heat is affected by everything that normal high temperatures would be, thus low temperatures like Ice Manipulation and Cold Manipulation negate/reduce this power.
* Heat may start an unintentional fire and grow beyond of the users control.
* User may not be immune to heat damage, making them vulnerable to their own ability.
* Abilities may be tied to the users emotions, making heat burn hotter and become harder to control when in an enrages state.
* Abilities may be risky to use if surrounded by allies or companions in a close proximity.