Cubs

Mother Lynx will give birth to four cubs. The following is a guide to caring for them:

### Appearance

You will always have a brown cub, a white one, a red one, and a dark grey one. They have black lining their ears. Their patterns will vary from time to time though and they will have different shades of color than ancestors that previously shared the same colored coat as them. During the beginning scenes, you get the chance to name them. You can change these names as much as you want, until you click the next button to continue.

Their original names are Bova, Kir, Vavi, and Solda, but you are able to change these names. There is a character limit; for example, the name Sparrow will not fit.

When becoming adults, they become larger and have the same build as their mother, but they are slightly smaller until they are fed quite a lot, sometimes becoming even bigger than Inna/ their parent.

### Behaviour

At first, the cubs will be too weak to leave the den, so the player must hunt for them and bring them food. After three meals, the cubs will stand up and begin to follow the player. Their parent can call to them to bring them closer using the left mouse button. They will mew when hungry. If not given enough food, they will collapse and not be able to move until Inna/their parent feeds them. When a cub collapses, the other cubs may go back to sit around them, but will return to the player if they walk too far away. Their parent can pick up cubs, so if they collapse and there is food somewhere, the player can take them to the food. The cubs will express fear when they see a predator or storm by meowing and pressing up against their parent. Though they must eat to stay alive, they grow through time (over a year in-game).

When becoming adults, the cubs will begin to hunt with the player. They will still follow them and allow them to feed them, as well as meowing and complaining a lot. Soon, the now grown-up cubs will leave and not follow their parent anymore. It normally happens like this: a little into fall, after you have fed all the remaining cubs at least twice (I believe) each, They will start to edge away, turning and walking a little ways off. Towards bushes, Towards trees, Behind the den, And into the field. They will stop, Turn and look at you for a few seconds, before walking a little further, and then running away. It is pointless to follow them, once out of sight, they vanish. Return to the den and continue from there.

### Care

The cubs can run and play at the very beginning, and they will collapse and die if you take more than 30 seconds to feed them. They can kill prey themselves, but are inexperienced and will rarely do so. Caring for sub-adults is more or less the same as caring for cubs.

### Post-endgame

After finishing a playthrough of Shelter 2, you have the option to play again, but as one of the surviving cubs. You do this by going to the family tree and clicking one of the living cubs' names. It will ask you if you want to play again as that cub. The storyline is not different and neither are the locations. You stay in the same den. You still have the same amount of cubs and the same color cubs. The only thing different is that the Mother Lynx is no longer named Inna, rather the adult cub you chose to play as, and the fur color is the color of the cub you chose. This is the way to unlock new skins. The family tree can grow to be very large. You can play as your cubs for multiple generations.