East Serravalle and Lochko Region

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## Members

### Other Roles

ScavengersSorters

**Lochko** is an annexed region in the Shifting Expanse. **Serravalle** is a high-tech, highly motivated, highly snobbish city on the edge of the Barrens full of executives and powerful engineers that has moved in.

Lochko was a small scavenging community that made frequent forays into Carrion Canyon and the more brutal areas in the heart of the Barrens. Serravalle and their superiors on the coast are attempting to utilize the scavengers of Lochko, but they are resistant to change their way of life.

## Lore

#### Unification of Lochko

Scavenging has always been an essential part of life for the villages in the Lochko Region. While the different settlements mostly kept to themselves, some had trading agreements and alliances, and others had rivalries. The region was, for many years, overlooked, self-sustaining, and isolated. That is, until it caught the attention of the executives.

Lightningflight is separated into executives and workers. Executives' job is to manage the workers and provide a middleman between them and Stormcatcher himself. Serravalle mostly consists of low-tier executives, as well as engineers (who are technically workers, but enjoy many privileges of executives), but it is right between the Barrens and the Lightning Farm, so when Stormcatcher's inner circle decided to take advantage of the Barrens, they chose Serravalle to seize control of the Lochko Region (an informal name for the very west portion of the Barrens), which holds both ample resources and untapped labor.

The aristocrats of Serravalle are attempting to unite the various villages of the region under the name of "West Serravalle" (East Serravalle being the city proper), either unaware of or unbothered by the fact that these villages have hardly anything in common, if they're not outright warring. The bosses are frustrated by the lack of cooperation, while the residents of Lochko are disgruntled at best by the outsiders' unrealistic plans and predatory implementations.

#### Scrap Scavengers

Before the Serravalle executives moved in, scavengers in the region were free to hunt and trade according to their own laws. Now that they are under heavier scrutiny, and control is being imposed, they must comply with those outside forces or face heavy consequences.

All areas of life have been seized by the unification; scavengers were assigned to executives, who provide barebones barracks, meals, and an area in which to scavenge. The increased control over not only the area in which they can search but in all areas of their lives has left scavengers beyond frustrated. Their safety is not important to the executives, only their productivity. Scrappers are punished if they don't meet a quota, which is a huge problem for those assigned to more picked-over areas. Lightningflight dragons are naturally industrious, but in the bosses' quest for efficiency that drive has been turned towards resentment.

Inexperienced scavengers and even members of villages who had other trades are forced into the desert, and many disappear. Dragons from rival villages are forced into dormitories together, and met with no sympathy when fights break out. Resentment is brewing within the natives of the Lochko Region, and while any attempt to resist or return to their previous state will be entirely shut down, the scavengers won't take much more if these conditions persist.

#### Executive Tiers

Aluminum, the lowest of low tier executives, live in outposts around Carrion Canyon and the Charged Barrens, and on the edges of the Shifting Expanse. Their jobs are mostly paperwork, and providing basic training for new executives. Copper executives, the middle low tier, live on the edges of the Farm. They manage low-level workers. The highest low tier, Iron, live within the Wiretangle Walk. Iron executives need a basic understanding of engineering, and serve as a training ground for managerial skills. Those who want to work in the Walk stay Iron executives rather than move up the ladder, and lifelong Iron executives learn specialized skills for that region.

Steel executives are the lowest of the mid-tiers. They live within the Lightning Farm, and manage engineering projects. Silver executives are the exact middle tier. Silver tier are most likely to be architects or city planners, and most live in either Goldensparc or other cities in the Lightning Farm. Gold executives are the highest mid tier, and work afar in the Highland Scrub, managing large operations across the Canyon, which requires a level of trust.

Platinum executives used to work largely as superiors and managers for Steel and Silver tiers in the Lightning Farm, but now all Platinum executives have been reassigned to the Source. Seawater executives work on and supervise the highest level projects on the coast. They are also enlisted as assistants to the highest executive tier and Stormcatcher. Brass executives are the highest level of all, inferior only to Stormcatcher. They mostly monitor projects and the economy, and make decisions for the flight as a sort of council.