Monsters

**Monsters** are enemies in *Patch Quest* and can be found almost everywhere in Patchlantis. Each Monster has its own unique set of skills and passive abilities and can be caught by the player's lasso and mounted. Mounted monsters can also be sent to the player's Home Base to be kept as pets.

Monsters typically spawn in corridors, regular rooms, and some danger or altar rooms of the overworld map and inside the dungeons. Some bosses can also summon allied monsters to assist them in fights.

Monsters are considered native to one of the in-game habitats; some monsters can only be found in their native habitats, other live in several zones or all across Patchlantis. Several monsters also have one or more variants that change different aspects of their design like skills, passives, or elemental affinity.

## Mount abilities

Any hostile monster can be tamed if the player locks on it with their lasso and circles the monster one to three times depending on its size with their lasso hooked on; if the player gets hit anytime while cirling the monster, their lasso unhooks and they have to start over. Perks like *Rocket Reel*, *Loop Guard*, and *Diamond Fibre* can be acquired to make taming monsters easier; *Flashbulb* can be used to clear hostile shots while lassoing.

While the player is riding a monster, they share its passive abilities and can use all four of their skills.

### Passives

*For full list of existing passive abilities, see Passive Abilities*
Every monster has two passive abilities that are always active, these passives are also granted to the player while they are riding a monster. Some monsters are immune to certain Status Effects or make traversing hazardous terrain easier, others affect the player's Nutriblaster attacks or Melee Blasts or boost their defenses.

The passive abilities a monster will have are determined by its species and variant. (Different variants of the same species share one of their passives across the species.)

### Skills

Every monster has four skills the player can use while riding them. Most skills can be used once and need a short cooldown before they can be used again. Some defense skills can stack to a maximum of three uses to be activated in quick succession. Super Skills can only be used once per battle.

*Cooling Spritz* and *Power Reins* perks can be used to shorten the skill cooldowns and charge the skills for more damage respectively. *Skill Battery* charm allows the player to store two charges of each of their two attack skills.

### Learning skills

When the player mounts a new monster for the first time, they only learn the first skill the monster has and need to level that monster up by completing battle rooms while mounted to learn new attacks. Once a monster levels up, it will always stay leveled up, with all new monsters of the species the player catches sharing that level. Variants of a single species also share the highest level of their species.

Leveling up unlocks skills in order:

* Level 1: Defense Skill, usually a dash or a leap that makes the player invincible or destroys enemy projectiles.
* Level 2 and Level 3: both attack skills that can be used to damage foes, afflict them with various ailments, or block hostile shots.
* Level 4: Super Skill, a strong unique attack that can be used only once per battle.

The player can view the current level of the monsters they have tamed at least once on the monsters' cards in the Records Menu.

## Monster sizes

Monster sizes are the variations in a monster's strength, abilities, and physical size. Monsters of different sizes spawn naturally throughout the game; the size of the monsters affects their health, stamina, and abilities.

###  Regular (Bronze Crown)

Regular monsters are the most common type of monsters and have the least stamina and health of all the sizes. Normal monsters have 40 stamina points when mounted.

###  Elite (Silver Crown)

Elite monsters are less common than normal monsters and usually spawn during the second and third phase of danger rooms. After the player reaches a certain amount of surges (10+), elite monsters become almost as common as normal monsters. Enemy Elite monsters have special Elite abilities that they can use in battles.

The player needs to circle an Elite monster two times with their lasso to tame it. Elite monsters have 50 stamina points when mounted.

###  King (Gold Crown)

King sized monsters spawn during the third phase of danger rooms (after surge 2-3). After the player reaches a certain amount of surges (10+) they also start spawning in corridors. Enemy King monsters can use both Elite abilities and special King abilities in battles. All dungeon bosses become king sized when the player rides them.

The player needs to circle a King monster three times with their lasso to tame it. King sized monsters have 60 stamina points when mounted.

## List of Monsters

### Rodent Monsters

Shrubhog
Jungle ZoneRoladillo
Hills ZoneShamprew
Desert ZoneSkurret
Hills ZoneMolem
Crystal ZoneGammole
Crystal ZoneSaberfloof
Fossil ZoneZirrel
Hills ZoneRaquoon
Glacier ZoneFolare
Desert ZoneKlanga
Rust Zone
### Beast Monsters

Bumblebear
Hive ZonePandit
Zen ZonePuffelant
Glacier ZoneMalloon
Fossil ZoneLunon
Volcanic ZoneStellan
Glacier ZoneDeardrop
Glacier ZoneRamber
Crystal ZoneSnooth
Swamp ZoneSnordiceps
Swamp ZoneShinobo
Zen Zone
### Reptile Monsters

Torrentoise
Jungle ZoneTartle
Fossil ZoneShelleton
Fossil ZoneCombusdile
Volcanic ZoneMajeleon
Zen ZoneCoppra
Rust ZoneBronsai
Fossil ZoneTyregg
Fossil ZoneTyrage
Fossil Zone
### Amphibian Monsters

Croakamel
Desert ZoneTattoad
Swamp ZoneTadpog
Swamp ZoneSandamander
Desert ZoneAmplikewt
Swamp Zone
### Bug Monsters

Buzzerker
Hills ZoneHypnoth
Jungle ZoneLightling
Hive ZoneBrightling
Hive ZoneFrightling
Hive ZoneNightling
Hive ZoneReignbow
Hive ZonePyrefly
Swamp ZoneLyrefly
Hive ZoneManturai
Zen ZoneAntillery
Fossil ZoneTriantula
Hive ZoneScorpenter
Rust Zone
### Gooey Monsters

Poislug
Jungle ZoneSnaipalm
Volcanic ZoneMuktopus
Coast ZoneBrellyfish
Rust ZoneGelatops
Fossil ZoneGelasaur
Fossil ZoneGelatoise
Fossil ZoneGelostrich
Fossil ZoneMagellion
Fossil Zone
### Sea Monsters

Styral
Coast ZoneClawtress
Desert ZoneKragnet
Crystal ZoneGalvangler
Coast ZoneWolphin
Glacier ZoneBorka
Glacier ZoneSeabra
Coast ZoneSeabro
Coast ZoneSkiial
Glacier Zone
### Winged Monsters

Steagull
Volcanic ZoneSnodo
Glacier ZoneYinyowl
Zen ZoneYangrowl
Zen ZonePecktrum
Crystal ZoneVelostrich
Hills ZoneFosstrich
Fossil ZonePoven
Glacier ZoneBombat
Volcanic Zone