The Divines

## The Titans

**The Titans** were the forces of nature that preceded the divines themselves. Ancient beyond reckoning and alien beyond mortal understanding, the merest glimpse into the psyche of these creatures could reduce the strongest of kith to gibbering fools- yet even this grim fate did not always deter the curious from seeking them out.

## The Archdivines

   **The Archdivines**, also known as the **Nine Great Ones**, were the major divine powers in Leveria. During the Age of Sanctity, the Archdivines remained in the Prime Material, which they shaped in their own image. After the Spellbreak the Archdivines left and made their home atop Mount Celestia, and no longer directly affected the works of mortals.

1. Solas the Lightbringer, Lord of the Suns
2. Luna the Nightmother, Lady of the Moon
3. Born-Dead Mikrul, The End of Everything
4. Tyyrgysh Dead-Hand, The Dread Warden
5. Tassia the Forgemistress, Maker of Marvels
6. Malial Beastblood, The Hunter and the Hunted
7. Barbados Stormbrewer, Lord of Seas and Skies
8. The Silver Lady Kelvanna, Maid of Gold
9. Jakhan the Mad Ecstasy, The Drunk Divine

## The Exarches

**Exarches** were beings of not inconsiderable strength and power that were however not considered a part of the main pantheon of Leverian deities. During the Age of Sanctity, many mortals who attained apotheosis became exarches. Only a handful of exarches remained in the Prime Material after the Spellbreak, as most either lost their divinity during that calamitous event or departed the Prime Material in accordance with the Pact Primaeval.

Some major exarches included:

1. **Bahamut, the Platinum Dragon:** Exarch of justice.
2. **Tiamat, the Tyrant Queen:** Exarch of tyranny.
3. **The Ninth Lord Asmodeus:** Exarch of contracts and accords.
4. **Vulcanis, Lord of Thievery:** Exarch of theft and thieves.
5. **Rannoch, Animal King:** Exarch of wild animals. Also revered by some druidic circles.
6. **Dread Utgash, Thrice Crowned in Iron:** Exarch of murder.

## Tutelaries

**Tutelaries** were local gods and goddesses, whose domain usually encompassed a singular city, village, forest, or river. Tutelary divines that still commanded worship by 1706 AD included the **Leshy**, Guardian of Grys; **Morlhardt**, the Mountain Guide; and **Stahlflügel**, the Steel-Borne Terror of Majin-Laar.

## Personifications

**Personifications** were formless lesser deities that arose during the Age of Sanctity as a result of the saturation of the Prime Material with divine energies, which intermixed with mortal emotions to give rise to these quasi-deities. Each Personification embodied and was named after one concept or emotion, such as Justice, Agony, Charity, or Revenge.

While Personifications themselves lacked any agency they could nonetheless grant powers to paladins and clerics who made oaths with the emotion they embodied. Personifications could also sometimes manifest as physical beings at locations where their associated emotion was strongly felt; such as a Personification of Revenge manifesting at the site of a ruthless massacre of a village, or the Personification of Agony manifesting within a torture chamber or a dungeon. Such Personifications usually unmanifested by themselves within a few days, unless they could find more emotions to feed off of.