Aiming for Treasure or Dreams? Treasure Map and Expedition~♪

## Overview

### Event Duration

From Wednesday, July 21, 2021, 12:00 p.m. JST to Thursday, July 29, 2021, 11:59 a.m. JST.

### Changes from Last Time

The following changes have been made since the last Sugoroku event:

* "Soul Fragments," "Soul Crystals," and "Almaz" have been added to the achievement rewards!

### Event Details

**How to Play the Event**

1. Try to reach the Sugoroku goal!
2. Various effects occur on the Sugoroku squares:
	1. **Positive Square (Blue):** Good things will happen.
	2. **Live Square (Yellow):** Play a Live and get Event Points.
	3. **Negative Square (Red):** Bad things will happen.
3. There are two ways to reach the goal:
	1. **Roll the Dice to Advance:** Roll the dice by consuming Iyahoi. The Voltage goes UP according to the number of squares moving forward.
	2. **Use Special Dice:** Select the number of squares to move by using sound dollars. Please note that the number of times is limited to 3 and your Voltage will not increase.
4. You can choose to play Lives on Live Squares. If you choose not to play the Live, your Voltage will go UP!! You will get Event Points from successful Lives.
5. it is important to manage your Voltage according to your skill. Roll the dice and proceed through the squares to make your Voltage go UP!! The higher the Voltage, the more difficult the Live becomes, and the amount of Event Points you receive will increase.
6. Use Specials to your advantage and aim for an exact Goal!

**Event Features**

This is an event where you roll the dice to accumulate Voltage and play a Live. The more Voltage you accumulate to play a song, the more Event Points you can get when you clear it.

However, if you try to play a song with a lot of voltage, the "difficulty level" set for the Live will become harder and harder to clear. Determine your own level of skill and keep the voltage at a moderate level as you enjoy "Awesome Rock!!" while keeping your voltage up.

In addition, the game board has been set up with rewards for completing rounds:

* **Round 1:** Water Collection Vol.5 Gacha Ticket x1
* **Round 2:** Water Collection Vol.5 Gacha Ticket x1
* **Round 3:** Water Collection Vol.5 Gacha Ticket x1
* **Round 4 - Round 30:** Memorial Points x5
* **Round 31 +:** Training Ticket L x1

**Event Rules**

1. Play a Free Live.
2. Event Points will be awarded for each play score.
※ The detailed formula for calculating Event Points will not be disclosed.
※ The more Iyahoi you consume, the more Event Points you will earn.
※ The higher the difficulty level, the more Event Points you will earn.
※ You will get more Event Points if you play the assigned songs.
3. When the total number of Event Points you have earned reaches a certain number, you will receive a reward.
4. The ranking of the participating customers will be calculated based on the cumulative total of Event Points obtained at the end of the event. At the end of the event, you will be rewarded according to your ranking.
※ The ranking rewards will not be distributed immediately after the event ends.

**Event Data**

* Limit on the number of times you can use Special Dice (to advance to a specified square)

　Up to 3 times per round Iyahoi x5 (fixed)

* **Limit on the number of times you can use Special Dice (to advance to a specified square):** Up to 3 times per round
* Sound dollar consumption when using Special Dice:
	+ **First Time:** 5,000 Sound Dollars
	+ **Second Time:** 10,000 Sound Dollars
	+ **Third Time:** 20,000 Sound Dollars
* Event Point acquisition multiplier by difficulty level:
	+ **Easy:** x1
	+ **Normal:** x1.1
	+ **Hard:** x1.15
	+ **Expert:** x1.2
* **Points for Round Bonus:** Voltage × 10 × (1.5, if Exact Goal Bonus)
※If the dice rolls match the remaining squares and you finish the race exactly, you will receive a 1.5x bonus!

The Live conditions and Event Point multiplier for each Voltage are as follows.

### Event Tips

Be sure to build up your Voltage and play Lives at a difficulty level you can clear. Your voltage will return to 0 when you play a live or finish a goal. See the table above to see the conditions at different Voltages. If you're having a difficult time playing, try to play a Live when your Voltage is between 1-54 and 70-84 because the Touch Judgement is increased when your Voltage is 55-69 and 85+.

Whenever the voltage reaches 101+, the game will stop at a Live Square and you will be forced to challenge (you can't choose not to challenge). The Note Hiding condition will be set to "Very Much" which is not currently available in the normal Free Live Challenge Settings. This condition will cause notes to disappear around the head of the myumon on stage.

Specials cost a lot of money, which is difficult to earn during Sugoroku events, so the recommendation is to use them to:

* Stop at squares where you can earn Melodisians
* Avoid **Back to the Start (ふりだしに戻る) Squares**
* Land on **Warp (ワープ) Squares** that let you move forward. These will move you to ~5 squares before the goal.

Back to the Start squares are located ~47 squares from the goal. The Warp is ~5 squares from the goal. When you enter the Warp, try to use Specials to stop on the Melodisian and/or Soul Fragment squares.

### Bromides That Increase Event Points

If you have the following bromides from the Swimsuit Collection Vol.5 Point Gacha as either your main member or support, you can get more event points than usual. If they are unawakened, you will gain an additional (earned event points x 0.5). If they are awakened, you will gain (earned event points x 0.75). These effects will also be activated for duplicates. These effects will also be activated for duplicates.

Example: If the earned amount event points is 100 and the team has unawakened Let's Head Out on Our Youkai Cave Expedition♪ - Marimari and unawakened Come On, Let's Swim Together♪ Or Would You Prefer... - Selen, the calculation is 100 + (100 × 0.5) + (100 × 0.5) = 200.

In addition, bromides from the previous Swimsuit Collection Vol.4 Point Gacha will also provide a point bonus. If they are unawakened, you will gain an additional (earned event points x 0.1). If they are awakened, you will gain (earned event points x 0.15).

### Event Songs

Below is the list of songs that are randomly set in Lives on the Sugoroku board.

## Rewards

### Event Point Achievement Rewards

The rewards for accumulating Event Points.

### Event Point Ranking Rewards

The rewards for maintaining a specific rank by the end of the event.

 11 - 100
 101 - 300
 301 - 500
 501 - 1,000
 1,001 - 3,000
 3,001 - 10,000
 10,001 - 30,000
 30,001 - 50,000
 50,001 +

### Challenge Songs High Score Ranking Rewards

The rewards for having one of the highest scores for a song during an event.

 2 - 5
 6 - 10
 11 - 50
 51 - 100
 101 - 300
 301 - 500
 501 - 1000