recursal/Fanatic-Fandom huggingface dataset:
Battle Against a Swift Foe

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## Battle Against a Swift Foe

* Original
* Full Image

## Links

### Album Link(s)

Bandcamp

**Battle Against a Swift Foe** is the 10th Track Song from the MOTHER: Cognitive Dissonance Album

## Appearances/Used at

Not only its Zaggy Spider!!'s Battle Theme, but its also used for:

* G-Bloom
* G-Bloom with 2 Ninja Bloom
* Mr. Sicko with Unneeded Protoplasm
* Gemini Worm

 Inside The Game's Files (2.0)
PSI Lifeup

PSI Lifeup is an assist PSI move used by many playable characters, as well as some enemies and bosses.

## PSI Lifeup α

**4 PP (Alinivar) / 25 PP (Zarbol)** -- **"Restores about 60 HP to one person."**

PSI Lifeup α heals a single target for 55 - 65 HP.

**Alinivar** learns it in mook heck when he meets the Apple of Enlightenment for the first time.

**Boson** knows it as well, though he won't use it in-battle.

**Zarbol** can learn it from his unnamed friend on Jupiter (chapter 7) after he rescues them.

## PSI Lifeup β

**7 PP** -- "**Restores about 200 HP to one person."**

PSI Lifeup β heals 180 to 220 HP to one target.

**Alinivar** learns it at the 4th Point of Power.

## PSI Lifeup γ

**16 PP -- "Restores all HP to one person."**

PSI Lifeup γ does exactly what its description says.

**Alinivar** learns it at the 7th Point of Power.

**Niiue** knows it from the start.

## PSI Lifeup Ω

**36 PP** -- **"Restores about 150 HP to everyone."**

PSI Lifeup Ω heals 140 - 155 HP for the whole party, and is the most efficient ability to heal everyone.

**Alinivar** is taught how to use it by Cerue.

**Niiue** knows it from the start.

## Trivia

* As stated in his personal article, Alinivar plays the party role of Ninten, although it's interesting to note that Alinivar learned how to use PSI Lifeup Ω when Ninten didn't.
Magicant Edition

Title Screen.

The **Magicant Edition** (or version **2.5d**), is a Personal Developer Copy (or unique version) of MOTHER: Cognitive Dissonance created by Cravdraa and shared on the Discord server (aka CogDiscord). This build version is an **Unofficial** update from Version 2.0, which includes bug fixes, quality of life changes, a New Game + system and an achievement system for the different endings to the game. Saves from 2.0 are compatible with Magicant Edition.

This version of the game is only available through the following dropbox link here.

## Changes in Magicant Edition

* Numerous bug fixes.
* Quality of Life Changes (ex. the Game will now remember your last chosen played record in Sound Test)
* Updated tilesets.
* Miscellaneous tweaks and changes.
* New Game + (labeled as New Game XX), accessible through the Sound Test after beating the game.
* Achievements for each ending (Silver for Normal, Gold for Hard Mode)
Lloyd

An apparition of Lloyd seen in Zarbol's Magicant.

**Lloyd** is a member of Ninten's group in Earthbound Beginnings (Mother), and a minor character in Mother: Cognitive Dissonance.

## Appearance

Lloyd is seen as a short boy with white hair. Although his face wasn't seen in his apparition and flashback, he wears has round glasses. His outfit is simple, consisting of a red shirt, blue shorts, and orange shoes with white socks.

## Presence in Cognitive Dissonance

Lloyd has three appearances throughout the game. The first is Giegue's flashback to the final fight of Mother during the Prologue. There, Lloyd alongside Ninten and Ana defeat Giegue by singing the Eight Melodies. His next appearance is in Chapter 6, where his face is present on the moveable statue. His third and final appearance happens during Chapter 8 in Magicant. Zarbol's Magicant has an apparition of Lloyd where it disappears when the player interacts with it.

## Trivia

* Like Ninten, Lloyd's original appearance in Mother is different from his CogDis appearance.
	+ He has black shorts and wears red shoes with yellow socks instead.
	+ Lloyd's sprite is actually a modified version of Lucas's sprite.
* Being compared to Zarbol, Lloyd cannot use PSI, where Zarbol could.
* His apparition is the only one to not show a face.
Mother: Cognitive Dissonance Wiki

**Welcome to the MOTHER: Cognitive Dissonance Wiki!**

**MOTHER: Cognitive Dissonance** is a fan-made game set in the MOTHER series universe, taking place between the events of Earthbound Beginnings (MOTHER) and EarthBound (MOTHER 2). It follows the story of the Applechasers, a ragtag pile of aliens brought together to keep the Apple of Enlightenment out of Giegue's reach. Along the way you meet lots of new & old friends, explore the Solar System, and witness the universe's lore unfold all while participating in some serious alien-on-alien brawls.

So, welcome to the Wiki that catalogs it all! What were you expecting, a walrus?

We currently have **428 articles** and counting!

(Psst, don't forget about the General Layout Low-Down before you start editing around!)

**Main Characters**

Alinivar

Colonel Saturn

Larice

Zarbol

Giegue

Niiue
Maria

**Spoilers Ahead!**

This Article is a Mr. Spoiler! It contains spoilers from events of the game, and its advisable to not read if you basically have no knowledge of the game!

"*...and eventually we were happy up in space. And believe it or not, I think I loved Googie just like my own child.*"
―Maria, Giegue's Magicant

### Relations

George (husband)
Giegue (adoptive son)
 Ninten (great-grandson)

### First Appearance

Chapter 8 (Giegue's Magicant)

**Maria** is a human female, and one of two humans abducted in the 1900s, the other being her husband, George.

## History in Mother: Cognitive Dissonance

Maria appears in a flashback in Chapter 8, in Giegue's Magicant.

While watching a meteor shower with George, the couple were disturbed by what sounded like a hurt animal crying and went to investigate it. They found an alien trying to fend off a stray dog, and helped him. Maria approached the alien without fear and decided to adopt him, naming him Googie.

After bringing the baby alien back home, the couple are abducted and placed aboard the Mothership. Maria wakes up almost a week afterwards, believing it to be the next day since the incident with the baby alien. She learns from George that the aliens that abducted them mean them no harm and want them to have the baby alien, who turns out to be Giegue.

For two years, George and Maria take care of the infant Giegue on the Mothership. Maria notes that Giegue was always wagging his tail, except for when she sang him a lullaby. One day, George makes a discovery which he shows Maria - these turn out to be the mental amplifiers with which George escapes from the Mothership along with Maria and Giegue.

However, just as the three were about to leave the Mothership, Giegue became restless. George suggests that Maria tries to calm him down with her song, which she attempts. However, the song only makes the baby Giegue even more restless and draws the attention of two other aliens. Through the force of the three aliens, Maria is sealed into one of the mental amplifiers and is not seen on Earth again. It is revealed in Earthbound Beginnings that Maria's consciousness brought about the existence of Magicant, a new land of which she was regent, now known as Queen Mary.

Maria returns in Niiue's Magicant, to guide the Applechasers out of his Magicant.

## Trivia

* In game, Maria's title is "Wife". She is Level 14 and is equipped with the Frying Pan.
* Her weapon is the same weapon used by Ana and Paula in the Mother games.
Hard Mode

Hard Mode is a hidden mode you can activate during the prologue by putting 42 into the red machine near the start. One will know they succeeded when they hear a cow moo when the correct numbers are put into the machine. A unique Mr. Saturn wearing a rag will appear on the staircase of the room as soon as the cow moo occurs. When talking to the Mr. Saturn, they will inform the player by saying that this is the soul of the developer they are talking to and that the player has unlocked Hard Mode. The Mr. Saturn will end the conversation by giving Giegue 50 Fuzzy Frogs to instantaneously save at any point in time.

## Differences in Hard Mode

* All enemies and bosses have more powerful moves.
* Most enemies and some bosses have alternate palettes.
* Some bosses get minor name changes.
* Many enemies and bosses drop different items at different rates, or don't drop anything at all when they previously did.
* Enemies that spawn beside some bosses (mostly Point of Power bosses) at the start of the battle are added. Airmeister is an unusual case - the enemies that spawn beside him at the start of the battle are *removed.*
* Elmadan is unable to be recruited. He mentions that you're playing on Hard Mode at the beginning of Chapter 3, then leaves. He later shows up as a boss in Chapter 7.
* Niiue's interludes in Chapter 3 and 4 have many powerful enemies running about. They are complete headaches, so it is best to avoid combat during the interludes.

## Trivia

* It's implied through some scan data that Hard Mode is an alternate reality or something similar in the world. It's weird.
* In version 1.3 only, Greyface's interlude included an Irate Businessman and a Trippin' 60s Hippie in Hard Mode. These enemies were removed in 2.0, likely due to these enemies being frustrating to fight as Greyface due to their many ailment-inducing moves.
Dr. Destructo

A mad scientist who quit his factory job and decided to fly to the moon instead. He's all but useless without his robot.

## Stats

### EXP

6715
525
520
41

### Money

1106
142
414
30

### Chance

Super fixer nanobots
100%

## Damage Multiplier

### Beam

100%
100%
100%

### Freeze

50%
50%
125%

### Ballpeen

100%
100%
1%

### Ground

150%
100%
100%

## Status Effect Chance

### Insane

0%
80%

### Poison

30%
30%

### Wrapped

30%
30%

### Coughing

30%
30%

### Strange

60%
0%

### Dumb

30%
0%

### Sticky

30%
30%

**Dr. Destructo** is a boss encountered in Chapter 7 while exploring the Moon Base. He will explain that he was hired by Giegue and will like you to Recall back to the Ship. If you refuse his offer, he will attack you along with his robot, R7039.

In hard mode, he is replaced by **Dr. Fabulous**.

His only friend is his robot, R7039.

## Attacks

* Star bomb
* Brainwash
* Briefcase
* Stinky gas
* Repair Body (Only used if R7039 is alive)
* Surrender (Only used if R7039 is KO'd)

## Trivia

* Given his scan description, it's highly likely that he's the same person as Dr. Distorto from MOTHER.
PSI Brainshock

**PSI Brainshock**  (Specifically PSI Brainshock Ω) is an assist PSI skill. While this is not learned by any party member, it is used by various enemies and causes Strange.

The closest thing to Brainshock is the various effects caused by PK Flash. Effects similar to Brainshock are also found in beams such as the Crazy Beam. Similarly to PK Flash, it can miss its target. Noticeable enemies that use Brainshock are: Elmadan (Chapter 7), Evil Eyes, N.K. Saturn, and the A-Swirl.
Cloudvale

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"*Dude. Haven't seen you around before. Welcome to Cloudvale, man." - Hippie when first visiting.*

## Cloudvale

### First Appearance

Chapter 6

**Cloudvale Village** is a town located on Earth. Cloudvale is located in Foggyland. It is first visited in Chapter 6.

The music that plays here is a remix of the Eels song "Last Stop, This Town."

## Appearance

Since this is located near a mountain, the ground is full of snow. Trees are similar to ones found in Winters. The town is full of houses, tents and a few buildings. There is one Cray-Z Sammich restaurant located and no drug store. There is a monument here for the four heroes of *Mother*. (Ninten, Ana, Lloyd and Teddy.) North of the town is Lake Tess, where Tessie resides. Under the monument is a hidden base where a piece of the Apple resides. The bridge leading here resembles the bridge leading to Fourside in Earthbound.

## History

When the Applechasers cross the bridge from Thunderton, the come across Sir Sniffle. He is guarding the bridge not knowing they were Rank 9. After defeating him the bridge is open. Then they use the ropeway up the mountain to visit Cloudvale. Afterwards they go to the monument, and enter the hidden base under it. After defeating Voltzer, they now have the last piece of the apple. Then, the Applechasers go back to Thunderton.

Returning to Earth in Chapter 7, Cloudvale cannot be visited again as the policemen block the bridge again.

## Enemies

* Sir Sniffle (boss)
* Maulbox
* Frozen Spirit
* Short Circuit
* Voltzer!! (boss)

## Items

* PSI Stone
* Fuzzy Frog
* AA Battery (x2)
* Apple of Winter
* Music Disc ("Last Stop, This Town")

## Trivia

* Cloudvale might be located south (or southeast) of Winters since this is the southern point of Lake Tess.
	+ To further note that Snow Wood Boarding School was mentioned by an NPC, therefore Winters might be closer.
* The house where a guy gives you a AA Battery plays the House Theme from Zelda II: The Adventure of Link.
Geeg Abilities

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Geegs (the fanon name for Giegue and Niiue's species) can use PSI, but they also have attacks unique to their race. All of these special skills have the **Inexplicable** element, a reference to the attacks that Giegue and Giygas use in EarthBound Beginnings and EarthBound.

These skills are exclusive to Giegue, Giygas, the strange monsters and apparitions associated with him, Fobbyiyg and Niiue.

* **Entrust**: 15 PP. Spend your own PP to restore a friend's. (Exclusive for Giegue on Chapter 9)
* **Chaos Shield**: 5 PP. Protect and enhance an ally for a couple of turns. (Exclusive for Giegue on Chapter 9)
* **Inexplicable Jolt**: 25 PP. Does moderate damage to a single target, ignores defense.
* **Incomprehensible Zap:** 40 PP. Does high damage to a single target, ignores defense.
* **Unnatural Wave:** 100 PP. Does high damage to all targets, ignores defense.
* **Insanity Fog:** 60 PP. Inflicts Insane status on all targets.
* **Nightmare Empower:** 125 PP. Increases all of your stats and inflicts a mysterious status. (Exclusive for Niiue on Chapter 7 and Chapter 8)
* **Anger**: 0 PP. Restores 100 PP with your rage. (Exclusive for Giegue on the Prologue)
Battle for the Point of Power

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## Record Information

### Find in

?

**Battle for the Point of Power** (or just **Battle for the Point** in-game) is a Remix Track Song in MOTHER: Cognitive Dissonance. The Track is a Remix of Sanctuary Guardian and Battle with a Dangerous Foe, from Earthbound and Earthbound Beginnings respectively, and is used as a Boss Battle Theme for Points of Power Bosses.

 Inside The Game's Files (2.0)
Brain Cyclone

**Brain Cyclone** is an Assist type PSI Ability. When used, it will cause various, random status effects to the entire party. While no party member can learn this PSI Ability, the Geeg item Hesitance summons a Brain Cyclone. Only enemies can use this PSI Ability.

Notable enemies who use this are Fobbyiyg, Elmadan, and the A-Swirl in the Paradox Ending.
Concert Grounds

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**The concert grounds** is the area that connects the Canyons to Sataene and Old Sataene. Bowfest 198X is held here at the end of Chapter 2, and the stage for it remains for the rest of the game.

## Items found

### Chapter 3

Yet another cup of life noodles, this time along with, Record (Fiesta Frank), Mr. Scrunchy, Psionic gold herb. Record (Saturn Songs LP) can be found after fighting Greyface. Zarbol can harvest a Scrap metal from the broken robot. Aye, talk about a mess!
Cognitive Dissonance (Album)

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### Composers

Bill Eager
Maximus\_32
Quincy Pringle
Mason S. (or Masoncreates)
Jacob Williams
Psytronic
Fire Geno
Reg

### Artists (Art Cover)

Putuk
Jeez-Ninten
Wakamolez
Avielsusej
Mrsaturn123
Pageofcosmos
Norawrno/Hattedclairvoyant
Shinzoku
Mason S. (or Masoncreates)
Meowskivich
Anamatronicfish
Crav
Quote

*Not to be confused with the game, the 1.0-1.3 versions, or the individual songs.*

The Cognitive Dissonance Album is an official Digital Album from MOTHER: Cognitive Dissonance, published by Giant Space Pickle (or Nowheretrain) on May 1, 2015, on Bandcamp for 7$ (It was supposed to be free, but wasn’t possible to do so), a totaly free mirror version can be found on the CogDis Website, having a total of 66 tracks, and 7 bonus tracks.

## External links

* https://giantspacepickle.bandcamp.com/album/cognitive-dissonance
* https://mega.nz/file/SdElTCRD#sCkYT57JJsmHKGbRt3bWMyqG268n76emQZLW\_5QRQf4 (official free download, as link has been removed from the website)

 Inside The Game's Files (2.0)
Gemblooms

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Gemblooms are a plant indigenous to the planet Saturn. Usually a simple plant, until the first meteorite strikes by Alinivar's house, which causes them to become sentient and attack your party. Their colors set their rank. The ones that don't become sentient, however, become a valuable item. Green gemblooms heal 30 HP and cure nausea and poison. Red Gemblooms heal Mr. Saturns completely.
Groove Like Fourside

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## Groove Like Fourside

### Alternative Title

Fourside (Light Groove Remix)
The Metropolis of Fourside

### Composer(s)

Jonathan Shen (CogDis)
Hirokazu Tanaka, Keiichi Suzuki (original compossers)

## Record Information

### Find in

?

**Groove Like Fourside** (or **Fourside (Light Groove Remix)** for original title for Remix or **The Metropolis of Fourside** from original title) is the Remix Track Song originality being a remix by Jonathan Shen in base of a Music from Mother 2, and it's used as a part of the soundtrack from MOTHER: Cognitive Dissonance.

 Inside The Game's Files (2.0)
Last Water

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The **Last Water** is the fifth Point of Power which is located on Mars. The Applechasers first visit in Chapter 5 while visiting Mars.

## Description

The Last Water is actually the remnants of Mars' water until they all became the ice caps today.
PK Fire

PK Fire is an offensive PSI ability used by Larice and various enemies. All forms of it are Fire element and do damage to all targets on the field.

## PK Fire α

**6 PP** -- "**Burns all enemies."**

PK Fire α does 40 - 50 damage to all enemies.

**Larice** learns it by using a PK Fire α disc on him. Found on the Mothership in Chapter 2.

The Red Gem can summon Fire α for 6 PP when used by any party member and can be used even if an individual's PP is depleted.

## PK Fire β

**15 PP** -- "**Burns all enemies."**

PK Fire β does 60 - 90 damage to all enemies.

**Larice** learns it by using a PK Fire β disc on him. Found on Jupiter inside a house guarded by a Starman Deluxe near Anolin, or bought from a vending machine on Mars.

## PK Fire γ

**22 PP** -- "**Burns all enemies."**

PK Fire γ does 90 - 140 damage to all enemies.

**Larice** learns it by using a PK Fire γ disc on him. Found in a trash can in the dump on Earth, or bought on Sataene in Chapter 7.

## PK Fire Ω

**32 PP** -- "**Burns all enemies, sometimes causing incineration."**

PK Fire Ω does 130 - 200 damage to all enemies, and can sometimes instantly KO them.

**Larice** learns it by using a PK Fire Ω disc on him. Can be found by defeating Sir Pent on Venus, or bought in a vending machine in Larice's Magicant in Chapter 8.

## Trivia

* This may be the only PSI ability you have to learn entirely by using discs. (PK Beam does not count, as the Σ form is learned automatically after Larice is rebuilt.)
* PK Fire has rather limited distribution to characters in both Cognitive Dissonance and the three MOTHER games; in each game, only one playable character can learn it.
Giygas Hesitates

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## Giygas Hesitates

### Composer(s)

otherhand (Mashup)
Shogo Sakai and Keiichi Suzuki (Original Composers)

### Version presents in

1.0
1.3
2.0

## Media

### File Name

giygashesitates

**Giygas Hesitates** is a Mashup Track Song from MOTHER: Cognitive Dissonance made by otherhand, when mashuped Prayer for Safety from Mother 2, and Memory of Mother from Mother 3, and it uses when Alinivar uses PK Harmony on Giygas.

 Inside The Game's Files (2.0)
Gargianthian

The Gargianthian is a powerful enemy floating around in space. Killing him will give you a reboot orb, which is needed for one of the endings.

**This page is a candidate for deletion.**

This article is in candidate for deletion, this page will be gone for depending of reasons, remove this notice if doesn't feel that need it to being gone.
Lesser Mook

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The **Lesser Mook** is a foe in MOTHER: Cognitive Dissonance.

## Stats

### Encountered

 Sataene (Chapter 1)
Summoned by Elmadan (Chapter 1)

## Overview

Lesser Mooks are frequently seen around Sataene, and are present as backup for Elmadan. However, they are relatively weak and can be easily dispatched with a few slaps or from Col. Saturn's shooting.

Lesser Mooks are hostile if the group is carrying (or wearing) any bows while in Sataene itself, but they become docile if the party is bow-free. Their hostile overworld sprites have distinct black eyes with red pupils. The Lesser Mooks seen in the Elmadan fight are hostile regardless of the number of bows the party has.

## Skills

[List all usable skills here]

Glare

PK Freeze α

PSI Hypnosis α

PK Fire α
Music Box

*For the Distorted Version, see here.*

"**Music Box**" is a unused track song compossed by Bill Eager for MOTHER: Cognitive Dissonance. Despise some afirming, the song not became used, this is a original and not distorted version found under in-game files, the one used as a "Music Box" in The Infected Mothership, is the "Distorted Music Box". It is unknown why it not being used, possible for showing the origin of the song.

 Inside The Game's Files (2.0)
Firearms

*Looking for Col. Saturn's weapons? Try Guns.*

**Firearms** are any lasers or guns that can be used by **more than one character**. Most weapons are exclusive to one character in the party, but there's quite an assortment of cool firearms out there!

## List of assorted firearms

### **Blue laser**

*"Has a commando insignia. Used by Starmen or UFOs."*

+7 Strength

**Found**: Saturn (Crystal Caves)

### **Green laser**

*"Nature-Powered. Use by Starmen, UFO, hippy. Fast"*

+10 Strength

Allows the user to attack at the start of the battle regardless of speed.

**Found:** Combinulator (Green gembloom + Shinestone)

### **Double beam**

*"Two Shots for the price of one"*

+10 Strength, +1 Speed. Always hits twice!

**Used by:** Larice, Zarbol

**Found:** Earth (Thunderton;$35 in the Big Guns shop)

### **Lightning tosser**

*"Anyone can carry this heavy weapon. Causes crying."*

+35 Strength, -5 Speed

Does both Physical and Electric damage.

**Used by:** Anyone besides Niiue.

**Found:** Bolos shop, as an enemy drop, in a chest... they're *everywhere*.

### **Gaia beam**

*"High critical rate. For use by Starman, UFO, hippy."*

+30 Strength, +5 Defense, +3 Speed. 25% critical hit chance.

**Used by:** Col. Saturn, Larice, Zarbol

**Found:** Combinulator(Green gembloom + Meteotite)

### **Porta-cannon**

*"So huge it can sometimes crush an enemy instantly."*

+85 Strength, -3 Speed. Can inflict instant KO.

**Used by:** Col. Saturn, Larice

**Found:** Pluto (Snow Spirit exchange; costs 15)

### **Borange ray**

*"Powered by markers and sweet tea."*

*+*95 Strength. Can inflict Insane.

Does Inexplicable element damage. Always hits twice, the user always attacks first at the start of the battle, hits all enemies, and ignores enemy evasion. The ultimate gun!

**Used by:** Anyone besides Niiue.

**Found:** Jupiter (100% drop from Fobbyiyg).
Magicant (disambiguation)

**Magicant** is the one of the final locations in Mother: Cognitive Dissonance. Magicant can also refer to:

* Niiue's Magicant, a place within Magicant that resembles Magicant in Earthbound Beginnings.
* The Dream, a place where Alinivar was told about his mission which can be mistaken for Magicant.
* Magicant Edition, a special developer edition created by Cravdraa.
* Memories of Magicant, a track in the Album.
Cheerful Spaceflight

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## Cheerful Spaceflight

### Composer(s)

PianoMan547 (CogDis)
Hirokazu Tanaka, Keiichi Suzuki (Original Composers)

## Record Information

### Find in

?

**Cheerful Spaceflight** (or **Airplane Ride** from Original Title) is a Midi Song remade by PianoMan547, and it originality came from Earthbound Beginnings/Mother 1.

 Inside The Game's Files (2.0)
Fuzzy Frog

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The Fuzzy Frog is an item in Mother: Cognitive Dissonance.

The Fuzzy frog is an item that allows saving in any location once, assuming the player can access their inventory. It also allows the player to change window flavor.

Note that changing the flavor doesn’t consume the item, so it can be changed an unlimited amount of times.

## Shops

Fuzzy Frogs can be bought from the following locations

[...]

* [Shop location] for [Cost] B

## Drops

Fuzzy Frogs can be dropped by the following foes:

[...]

* [Foe Name], [Foe Location], [% Chance]

Trivia

The Fuzzy Frog is based on the save feature from Mother 3.
Green Gem

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The **Green Gem** is a special item for Zarbol, it is located on Earth. Specifically, in the dump behind the Apartment set for demolition in Thunderton.

This item is crucial to open the **Moon Base** and get the **Paradox Ending.**

If used in combat or on the field, the green gem will summon PSI Healing α for 4 PP when used by any character but can be used even if the user's PP is depleted.

«"Makes you think of Earth and a bat-wielding boy"»
Ness Awakens from the Nightmare

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## Ness Awakens from the Nightmare

### Composer(s)

Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu, Toshiyuki Ueno

## Media

### File Name

awaken

**Ness Awakens from the Nightmare** is a track song originating from Earthbound, and is used in Mother: Cognitive Dissonance. It is only used during the time Alinivar gathers all of the Points of Power and travels to the Sea of Eden to receive PK Harmony.
A Nightmare's Welcome

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## A Nightmare's Welcome

* Original
* With Title

## Media

### Time

1:17 (In-Game)
2:34 (Album)

## Links

### Album Link(s)

Bandcamp

**A Nightmare's Welcome** (or **Hidden** in game) is the 56th Track Song from Cognitive Dissonance Album, and it uses on Maelstrom (Before to go into Maelstrom Cave).

 Inside The Game's Files (2.0)
BK EngineRoom v2

idk why this is in the game files but banjo-kazooie is a collectathon 3d platformer released on the n64 in june 30'th 1998 the engine room is a room within the 9th world (rusty bucket bay) it is infamous for being a total nightmare especially in the n64 version because if you fall which is really easy you will die and have to return to the beginning of the world and in the n64 the notes don't save so you need to get them all over again so you best do the engine room first in the n64 version in the xbox version the notes save so its not as bad but it still sucks you die so easly you slip off everything everything knock you off the platforms to your death and to even get the jiggy you need to first go to another room and slow down the propellers and there is a time limit to get another jiggy so you need to get out of there fast and not die in the room which again is really easy at least there's a glitch that lets you get out out of the engine room easly you can do the glitch by going to the right side of the glass in the room walk around it and attack it and evenly you will go through it anyway I hate this room oh and mother cognitive dissonance good go play (the file is the engine room's music) oh right banjo-kazooie really good too go play
A Flash of Memory

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## A Flash of Memory

### Composer(s)

Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu, Toshiyuki Ueno

## Record Information

### Find in

?

**A Flash of Memory** (or **A Flash** in-game) is a Track Song Originality from Mother 2, and it uses on MOTHER: Cognitive Dissonance as a part of the soundtrack.

 Inside The Game's Files (2.0)
EasyRPG Player

EasyRPG Player is a cross-platform RPG Maker 2000/2003 interpreter. It is designed to be easy-to-use and openly-documented for community development and use.

While RPG Maker games can be played easily on Windows, the framework required to run them has not been *officially* ported to other platforms such as Mac, Linux and game consoles. EasyRPG Player is a convenient solution for this that can run on many of these platforms, allowing you to play RPG Maker games freely. **This includes Cognitive Dissonance: Between Two Times!**

As such, you can use EasyRPG Player to play Cognitive Dissonance on your Nintendo 3DS, Nintendo Wii, Playstation Vita, or even on your smartphone. It's as easy as installing the program and then moving the Cognitive Dissonance folder to whatever specified location it needs to be in for your platform. (Please note that you will need to install custom firmware on most game consoles in order to run EasyRPG Player on them. If you have not yet done this, there are many tutorials out there that are both easy to find and use.)

You can download EasyRPG Player, and all of its various forks for different platforms, here!

## Emulation Quirks & Differences with EasyRPG Player

Because Cognitive Dissonance was designed to be played on PC, and EasyRPG Player is more or less an emulator, there may be gameplay changes or performances differences on different platforms.

If you play CogDis with EasyRPG Player on a platform such as an Android phone, your Nintendo Wii, or Nintendo 3DS, please feel free to help document these quirks and changes below. **Please use EasyRPG Player version v0.7.0 "Sword" or newer, for previous versions of it may experience significant difficulty running Cognitive Dissonance.**

### EasyRPG Player for the Nintendo 3DS

Game is very playable with minimal graphical/audio glitches. May experience minor lag or stuttering in places, primarily during/after battles. The battle UI is normal, although playable characters may have their commands (Bash, PSI, Run Away, etc) listed in a different order than usual. Any .midi audio that is played uses a different soundfont than normal, causing it to sound strange or slightly distorted; other audio is normal.

EasyRPG Player takes about a minute or two to load Cognitive Dissonance, which can be mistaken for a freeze at times. Crashes ingame are minimal but do occur rarely, but this contributor hasn't discovered anything (besides the Flash reflect glitch) that causes *guaranteed* crashes as opposed to having a chance of throwing a crash. So don't worry if you find one, just reboot and try again.

Controls are simple and mapped similarly to MOTHER 3, with both B and Start used to open the menu. The X button is a 300% speedup that doesn't affect audio, so you can consider it a "run button". The Y button has the various Shift key functions mapped to it.
Limb Abilities

Several noodle-armed creatures can learn many of these movies, though some of them are unique to Alinivar.

Most of these attacks are unique in that when they are used by Alinivar, an animation of his limbs hitting the targets can be seen.

*"To Constrict my enemies has a chance to stop them dead in their tracks, but a good jab softens 'em up for other attacks to hit harder. Afterwards, that's a great time to slap an enemy right across the noggin. It might be a big of a gamble, but it works even on hardened defenses."* - The No-Good Scumbag Traveling Mook

## Constrict

"W*rings one target like a wet sponge.*"

**Used by**: Alinivar (starting), the Gargiathan

**Cost**: 0 PP

Can cause wrapped status on the target.

## Tentacle Slap

"*Ever heard that expression about the wet noodle?*"

**Used by**: Alinivar (level 4), enemy Mooks, the Gargiathan, Reflecto

**Cost**: 0 PP

Ignores defense.

## Forceful Jab

"*A defense-piercing stab. Like a knife.*"

**Used by**: Alinivar (level 7)

**Cost**: 0 PP

Lowers resistance to physical attacks. This resistance to the Physical element, not the Defense stat.

## Multiprod

"*Lots of tentacles for lots of enemies.*"

**Used by**: Alinivar (level 20)

**Cost**: 0 PP

Hits all targets, causes damage and lowers their resistance to physical attacks.

## Super Combo

"*Go ape on one foe. Sometimes misses."*

**Used by**: Alinivar (level 32)

**Cost**: 0 PP

Ignores defense AND lowers resistance to physical attacks.

## Glare

"*A Mook's glare causes diamondization.*"

**Used by**: Alinivar (level 14)

**Cost**: 0 PP

Still classified as a "Limb" move even though Mooks use their eyes to do this.

Has very low accuracy, but diamondizes the target when it hits.

## Electro Jab

"*Defense-piercing electric mechastabbing."*

**Used by**: Alinivar (chimera starting), Reflecto Mecha

**Cost**: 3 PP

Replaces Forceful Jab, deals physical and electric damage. Lowers resistance to physical and electric attacks.

## Tornado Whirl

"*Stabs all foes with jagged metal tentacles."*

**Used by**: Alinivar (chimera starting), Reflecto Mecha

**Cost**: 5 PP

Hits every enemy. Ignores defense.

## Eye Beam

*"Sometimes causes diamondization. Misses often."*

**Used by**: Alinivar (chimera starting)

**Cost**: 10 PP

Still classified as a "Limb" move even though Alinivar uses his chimera eye to do this.

Has very low accuracy, but diamondizes the target when it hits. Also deals damage.
PK Gust

**PK Gust** is an offense PSI Ability. It cannot be learned by anyone in the party but instead used by a few enemies. Noticeable enemies that use PK Gust are the Hurriedcanes on Neptune and Snowbeard on Hard Mode during the battle for the 5th Point of Power. When used it causes the "Dizzy" status effect.

## PK Gust α

This deals damage to one member of the party and inflicts "Dizzy". Most likely that this PSI Ability summons a tornado upon you.

## PK Gust Σ

This deals damage to all members of the party and inflicts "Dizzy" on everyone. Most likely that this PSI Ability summons a tornado upon you.
PSI Magnet

**PSI Magnet** is a recovery PSI ability, used by Larice and various enemies.

## PSI Magnet α

**0 PP** -- "Absorb a chunk of PP from one enemy."

Steals 23 to 25 PP from a target. If the target has 0 PP, it misses.

Larice knows this ability from the start.

## PSI Magnet Ω

**0 PP** -- "Absorb a bit of PP from all enemies."

Steals 19 to 21 PP from all targets.

Larice learns this ability after he is rebuilt and returns to the party.

## Trivia

* In the *MOTHER* series, PSI Magnet is a recurring ability present in each game. It is usually learned by the offensive PSI user of the party; Ana in *MOTHER*, Paula in *EarthBound*, and Kumatora in *MOTHER 3*.
Combinulator

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The Combinulator is a mechanic at the game in which the player can combine materials to make items or even equipment. It is first introduced in Chapter 2 when the player plays as Larice and needs to get out of the area that is blocked.

In Chapter 3, after obtaining the spaceship, you can talk to Malik to recruit him. He will get (steal) the Combinulator from a Mr. Saturn, and will offer Combinulator services if spoken to on the spaceship.

## Combinulator table

Below is a table regarding Combinulator products and the materials required to obtain them, though one is missing. If you were to combine a Meteotite with a Junked UFO Body located on the Sigismundo, it will make the Legend UFO Body, the strongest body for Zarbol.

## Combinulator Items

* Broken gewgaw
* Scrap metal
* Space rock
* Grass shreds
* Green gembloom
* Shinestone
* Meteotite
* Junked UFO Body

## Trivia

* Combinulator is a portmanteau of two words, 'combine' and 'simulator'.
Hot Air Balloon Wild 'n Wooly Shambler

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This Wild 'n Wooly Shambler owns a hot air balloon, as their nickname implies. They are mainly seen on Pluto, though they (or someone else who looks an awful lot like them, it's unclear) will show up on the Uranus Orbiter if you run out of fuel and give you the Ballpeen hammer in exchange for the Insignificant item.

Prior to Chapter 7, they will tell you that due to a snow monsoon, they can't fly their hot air balloon to the top of the mountain, so the Pluto Mountain Climbing Challenge is temporarily closed. Once the Applechasers return from the future, however, the snow monsoon will have cleared, and the Mountain Climbing Challenge will be available to play.
PSI Replenish

PSI Replenish is an Assist PSI skill learned by Zarbol if the player uses a knowledge stone on him. Costing 40 PP to use, it restores a large fraction of the target's PP.

While it's not advised to use a Knowledge stone on Zarbol due to their limited supply and the fact that Zarbol later leaves the party in Chapter 8, PSI Replenish is a fairly useful skill that adds to his supportive moveset.

Strangely, Zarbol can use PSI Replenish on himself repeatedly to restore his own PP. This makes this the only way to have infinite PSI in the game (At least until he gets 40 away from his Max PP). However, Zarbol also has Recharge, so this is essentially pointless.

PSI Replenish can be used on Alinivar while he knows PK Harmony to allow an infinite loop of full restoring your entire party. This works especially well with PSI Reflect Σ, allowing unlimited use of PSI Reflect, making your party essentially invincible.
Lands that Time Forgot

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## Lands that Time Forgot

* Original
* "Unused"
* "Unused" with Title

### Cover Art by

PageOfCosmos
Avielsusej ("Unused")

## Media

### Time

1:22 (Album)
1:24 (In-Game)

## Links

### Album Link(s)

Bandcamp

**Lands that Time Forgot** is the 34th Track Song from Cognitive Dissonance Album compossed by Fire Geno

## Trivia

* The Cover Unused for this track was being reused for Bonus Tracks (Spaceship Cruise, Stalk Lamp and Distorto), the motives to being unused for this Track is unknown.

 Inside The Game's Files (2.0)
PSI Healing

PSI Healing is an assist PSI ability used by Alinivar and Niiue, used to heal most status elements.

## PSI Healing α

**4 PP** -- **"Cures numbness, coughing, sleep, or beam wounds."**

Cures "Numb", "Coughing", "Sleep" and "Beamed".

**Alinivar** learns it at the 3rd Point of Power, the Crystal Caves.

The Green Gem can summon Healing α for 4 PP for any party member that uses it and can be used even if a party member's PP is depleted.

## PSI Healing β

**7 PP** -- **"Cures poison, nausea, crying and feeling strange."**

Cures all statuses listed above, as well as "Poison", "Nauseous", "Crying" and "Strange".

**Alinivar** learns it at the 4th Point of Power, the Red Eye.

## PSI Healing γ

**16 PP** -- **"Cures dumbness, diamondization, and insanity."**

Cures all statuses listed above, as well as "Dumb", "Diamondized" and "Insane".

**Alinivar** learns it at the 7th Point of Power, the Tardrowned Pool.

## PSI Healing Ω

**36 PP (Alinivar) / 38 PP (Niiue)** -- **"Cures all harmful status ailments including KO."**

Cures all status effects and revives KO'd party members with a fraction of their total HP.

**Alinivar** learns it at the 8th Point of Power, the Forgotten Home.

**Niiue** knows it from the start.
Imbossible!

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**Spoilers Ahead!**

This Article is a Mr. Spoiler! It contains spoilers from events of the game, and its advisable to not read if you basically have no knowledge of the game!

## Media

### Time

1:49 (In-Game)
1:55 (Album)

## Record Information

### Find in

Base Plataforms (Second Lower Floor), Moon

## Links

### Album Link(s)

Bandcamp

**Imbossible!** is the 16th Track Song from MOTHER: Cognitive Dissonance Album.

## Appearances/Used at

Its considered the main theme of Elmadan, but its also used for other bosses, like:

* Larice
* Voltzer!!
* Captain Deepsea (With 2 Last Starman) from Chapter 7
* Elmadan with Captain Deepsea from Chapter 7 (Hard Mode)
* Dr. Destructo with R7039
* Abominiathan

 Inside The Game's Files (2.0)
Ballpeen Hammer

Pronounced like *"bopping hammer"*, the **Ballpeen hammer** is a toy hammer that can be used by any character in battle.

It does little to no damage to most enemies, gently bopping them on the head with each use. However, it's incredibly effective against one specific foe, allowing easy access to two different endings depending on when it is used.

It is found by trading the Insignificant Item for it on the Uranus Orbiter.
Battle Against a Cunning Foe

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## Links

### Album Link(s)

Bandcamp

**Battle Against a Cunning Foe** is the 71th and 5th Bonus Track Song from Cognitive Dissonance Album compossed by Quincy Pringle, from what it seems, it indented to use as a Battle Theme.

 Inside The Game's Files (2.0)
Ghost of Starman

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## Stats

### Encountered

 Jupiter (Chapter 3), Neptune

The **Ghost of Starman** (also referred to as a *Starman Ghost* or as members of a *Ghost Unit*) is a type of Starman that can be encountered on Jupiter and Neptune.

On Jupiter, they can be encountered both as normal enemies and as part of a scripted encounter in Bolos, while the single Ghost of Starman on Neptune is a member of the Starman Shipping Crew.

## Skills

* PK Starstorm α
* PK Starstorm Ω (After counting down three times)
* PK Beam β
* Menacing smile

## Trivia

* Like their appearance in EarthBound, the Ghost of Starman has a very low chance to drop the rare Goddess ribbon.
* Unlike their appearance in EarthBound, the Ghost of Starman is not *too* menacing of a spawn, and doesn't have a tendency to fire off a PK Starstorm α on the very first turn. However, they're still dangerous, and should be dealt with quickly.
* After being mortally wounded and given a new body, Larice has the color scheme of a Ghost of Starman, referencing its Scan description above.
Paula

**Spoilers Ahead!**

This Article is a Mr. Spoiler! It contains spoilers from events of the game, and its advisable to not read if you basically have no knowledge of the game!

## Paula

### First Appearance

Chapter 3 (infant)
Chapter 5 (child)

**Paula** is a deuteragonist that originated from Earthbound (Mother 2), and a minor character in Mother: Cognitive Dissonance.

## Appearance

Paula is a young girl with blonde hair and teal eyes. She wears a ribbon on the back of her hair, with her outfit consisting of a pink dress, collar white socks, and red shoes.

## In Cognitive Dissonance

At the end of Chapter 3, Niiue and the remaining Starmen locate a PSI source on Earth. Niiue arrives in Twoson and encounters a baby Paula, which happens to be the PSI source. The scene is similar to that of Ness entering his Magicant in Earthbound, where it was likely that Paula's parents talked about her.

Paula appears two more times throughout the entire game. The first is when Greyface travels to 199X and lands in Twoson. When Ness sees Greyface, Paula also runs away with Ness. The second is when the Applechasers explore Thunderton and in this case, the Pigsnout Building. At the top floor before fighting Greyface, there is a dummy that looks like Paula, alongside dummies of Ness, Jeff, and Poo.

## Trivia

* Paula shares a weapon (or in this case, type of weapon) used by Maria, which is a Frying Pan.
Applechasers

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The Applechasers is the title given to the main group of protagonists since they are looking out for the Apple of Enlightenment.

Refers to Alinivar, Colonel Saturn, Larice, and Zarbol as a group as well as sometimes refering to the crew of the Nowhere Train, like Niiue, Elmadan, Malik, and Boson as well as Satralia's Dr.Saturn and Mr.Saturn shopkeep.
Mr. Saturn

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Mr. Saturns are an armless small fuzzy species that reside on Saturn, where they are the dominant species alongside the Mook civilization. They're known for their speaking mannerisms, coffee, advanced technology, bows, and peanut cheese bars.

## Biology

"*Mr. Saturns. Class II sentient species. A peaceful Saturnian. These have shown proven potential for PSI, but they are not a threat. What they consume for sustenence is unknown, but seems to consist largely of unusual wafers and gelatinous objects. They have been observed using telekinesis to lift and move objects. This can cause the proboscus or whiskers to move or wiggle*." -Cerue's biology notes

Mr. Saturns are oddly bulbous pink creatures that live on Saturn. They have two small eyes, four whiskers (two on each side), and a single strand of hair with a pink bow.

### Corrupted Mr. Saturns

In chapter 1, green Mr. Saturns have become a problem in Satralia. Giegue's influence has corrupted many Mr. Saturns, changing not only their color but also their temperament as they act very hostile and attack anyone on sight.

## Enemies

### **Mr. Sicko**

   *"A Mr. Saturn gone terribly wrong, it lurches with malevolent intent."*

**Encountered**: Chapter 1

**Attacks**: Charge, Burp, BOING!

**Rewards**: 4 exp, 8 B

38 HP, vulnerable to freeze and beams.

### **Mr. Statue**

*"It's actually a robot, not a statue. But Mr. Robot just didn't sound right"*

   **Encountered**: Chapter 1, chapter 3

**Attacks**: Rip and tear, Spit sparks, BOING, DING

**Rewards**: 7 exp, ??? B

142 HP, no vulnerabilities listed.

During chapter 1, Col. Saturn asks Alinivar if they want to disturb (fight) the statues, and selecting yes will initiate the battle. During chapter 3, the statues can be found in Mr. Lunatic encounters.

### **Mr. Psycho**

???

   **Encountered**: Chapter 1, chapter 2

**Attacks**: Charge, Rip and tear, Advance slowly, BOING!

**Rewards**: 6 exp, 11 B

??? HP, vulnerable to ???

### **Mr. Lunatic**

*"Being sent away to live alone in a cave has done wonders for his demeanor."*

**Encountered**: Chapter 3

**Attacks**: Rip and tear, Charge, BOING

**Rewards**: 5 exp, 12 B

**Drop item**: Loony tune

145 HP, vulnerable to freeze and fire.

## Trivia

* Mr. Saturns have the same name no matter where they live, though Mr. Jupiter (a Mr. Saturn that lives in Bolos) seems to be an exception.
Mayhem shotgun

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## Mayhem shotgun

### Description

It's double barreled and causes a lot of havoc.

### Unique

Shoots twicePSI Flash effects

Instant Death chance

Hits all enemies on the field

The Mayhem Shotgun is a weapon equippable to Col. Saturn. It is found in the ventilation system of the destroyed Mothership in Chapter 7. It is considered to be the Colonel's ultimate weapon due to its specified unique qualities listed on the right.

## Warnings

Care must be taken when Col. Saturn wields this weapon, as the Flash effects it causes can affect the party if he is inflicted with Strange or Insane where he is able to potentially KO every member in the party, including himself. To avoid this scenario, either use another weapon besides the Mayhem Shotgun or equip Col. Saturn with items that can reduce or eliminate the chances of becoming Strange or Insane. If Col. Saturn DOES become Strange or Insane, heal him immediately to avoid a potential disaster.