Bedrock Edition beta 1.13.0.9

**Beta 1.13.0.9** is the sixth beta version released for Bedrock Edition 1.13.0, which adds brown mooshrooms, dead coral, light blocks, suspicious stew, wither roses, and more.

## Additions

### Blocks

Dead coral
* A dead variant of coral that is made when coral is placed on the surface or does not have water.
* Can be placed on top of blocks.

Flowers
* Added wither roses.
	+ Can be crafted into black dye.
	+ Inflict 1 second of the Wither effect to players and mobs around it, when in any difficulty besides Peaceful.
	+ Are dropped or planted from any non-undead mob killed by the wither.

Light blocks
* Supports auxiliary data from 0 to 15 for light level.
* Are available only through `/give`, `/fill`, and `/setblock`.
* The invisible end rod (variant 6) is now automatically upgraded to the new light block.

Note blocks
* Added 11 new note block sounds:
	+ Bone block = Xylophone
	+ Block of gold = Bell
	+ Clay = Flute
	+ Packed ice = Chime
	+ Wool = Guitar
	+ Block of iron = Iron Xylophone
	+ Soul sand = Cow Bell
	+ Pumpkin = Didgeridoo
	+ Block of emerald = Bit
	+ Hay bale = Banjo
	+ Glowstone = Pling

### Items

Suspicious stew
* Can be crafted with a red and brown mushroom, a bowl, and any flower.

### Mobs

Brown mooshrooms
* Spawn when a red mooshroom is struck by a lightning bolt.
* Can be fed flowers then milked for a suspicious stew.

### World generation

Villages
* Added abandoned villages.
	+ Re-added zombie villages but in use of the new village structures.

### General

Credits
* Added game credits.
	+ These can be viewed after defeating the ender dragon, and also through a new button found in the Settings menu.

Patrols
* Can now spawn in any biome except the Nether and mushroom fields.
* Delay is now 10-11 minutes, instead of 5-6 minutes.
* Now attack in swarms.

Raids
* Added villager celebration for a successful raid defense.
* Added illager celebration for an unsuccessful raid defense.

## Changes

### Blocks

Grass paths
* Can now be found in the Creative inventory.

Item frames
* Can now be placed on the top and bottom of blocks.

### Items

Turtle eggs
* Now have 2D textures in the inventory.

### Mobs

Fish
* Now drop experience when killed.

Players
* Are now 1.8 blocks tall. (MCPE-31710)

Squid
* Can now spawn in rivers.

Villagers
* Can now heal if they have bread in their inventory.

### General

How to Play
* Added a section for structure blocks.
* Tweaked the "Host and Player Options" section. (MCPE-28976)
* Updated the section about taming cats. (MCPE-43490)

Map-making and add-ons
* New data-driven items:
	+ Turtle lightning interactions are now data-driven.
	+ Pufferfish puffed states are now data-driven.
	+ Brewing stand potion recipes are now data-driven.
	+ Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext.
	+ Added precompiled header targeting for ScriptAPI.
* Significantly increased the maximum `spawnRadius` distance.

## Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* The game no longer appears frozen after starting a world.
* Fixed crash from mismatched components/definitions from legacy actor updating.
* Fixed a crash that could occur when trying to brew certain potions.
* Fixed a crash that could occur on low and mid-end Android devices.
* Fixed crash from missing component definition.
* Fixed a crash that could sometimes occur after a guest tries to join a game through an invite.
* The game no longer crashes when a split-screen player picks up log blocks.
* Fixed a crashing issue that affected certain worlds when approaching spawn. (MCPE-46686)
* Fixed a crash that could occur after changing the file storage location.
* Running commands from a minecart with command block no longer crashes the game.
* Fixed a crash that could sometimes occur when trying to double tap on an item in the beacon UI.
* Fixed a crash that would occur when dispensing bone meal onto a one-high flower. (MCPE-50760)
* Fixed a crash that was sometimes occurring on some Android and iOS devices with lower memory.

Performance
* Improved world loading times.
* Optimized terrain light calculation.
* Optimized FPS during gameplay on Xbox One.
* Optimized the time taken to load mobs into the world.

General
* The "We are being attacked!" and "I've got a bad feeling about this" achievements can now be unlocked. (MCPE-45060)
* Powered rails placed using `/fill` should now work correctly when powered by redstone.
* Fixed a download loop after purchasing certain content packs.
* Using `/setblock` on a piston base no longer leaves an invisible piston arm.
* When the player deletes a global resource pack, it now removes itself from the active stack.
* The info at the top of the global resource pack screen now fits correctly when using various language settings.
* Cloned active mob spawners now have an animated mob when placed. (MCPE-23106)
* Fixed the "Multiplayer Restricted Skin!" error message that would pop up when trying to join a world before the skin had loaded in. (MCPE-48494)
* Fixed an issue that was causing many small and empty villages to be created when trying to expand an existing village.
* Fixed an infinite loading screen when opening the skin picker.
* Fixed a missing armor layer for the "Tiny Footprints" Marketplace pack.

Gameplay
* Fire Aspect swords no longer set Creative players on fire. (MCPE-14036)
* Players can now teleport on top of non-full or transparent blocks when eating a chorus fruit.
* Endermen holding red sand no longer drop regular sand when killed. (MCPE-25926)
* Fixed an issue that prevented the player from moving while sneaking on top of shulkers or boats. (MCPE-44644)
* Boat paddling animation now matches *Java Edition* and resynchronizes when paddling stops.
* Lightning now strikes less frequently. (MCPE-38768)
* The LT controller button can now be used to quickly equip or replace armor.
* Players are now able to use items like fishing rods while aiming at nearby mobs.
* Lightning from channeling trident now affects more than a single mob in a small area.
* The player no longer keeps on rowing when opening the inventory UI during boat rides. (MCPE-36522)
* Arrows now destroy armor stands properly. (MCPE-47785)
* Flowers no longer become invisible in flower pots. (MCPE-40806)
* Sneaking on redstone ore no longer triggers glow.
* Breaking an extended piston in Creative no longer drops an item. (MCPE-37492)
* Drinking sound for milk and potions now plays correctly. (MCPE-38340)
* Mobs now drop armor and tools correctly. (MCPE-48891)
* Nether wart now has a chance to drop more items when broken with Fortune tools. (MCPE-31107)
* Animal breeding cooldowns no longer reset after reloading the world.
* Explosions other than TNT now deal damage in water.
* Parrots can now be picked in Creative using pick block.
* Dispensers now place boats correctly.
* Anvils now take damage correctly after use.
* Mobs can now enter into boats and minecarts correctly. (MCPE-48596)
* Buttons are now craftable from the recipe book.
* Fixed the player's swimming state when exiting water.
* Area of effect clouds such as lingering potions now work correctly if the world is set to 'Always Day'. (MCPE-39595)
* Water dispensed from a dispenser no longer breaks end portals and gateways.
* The beacon block can now suffocate players and mobs like other opaque blocks (when being clipped into when using a minecart, for example).
* The player respawn location now favors shallow water rather than deep water.
* Multiple ender dragons no longer spawn in the End if the player dies or moves away. (MCPE-37590)
* Hoppers now pick up items from above correctly. (MCPE-31393)
* The "Renewable Energy" achievement now unlocks correctly. (MCPE-39661)
* Pillagers now spawn around pillager outposts more frequently. (MCPE-43396)
* Player movement speed is no longer slowed down after stepping onto a shulker box from certain blocks.
* The "Where have you been?" achievement now unlocks correctly on Android.
* Placing and breaking blocks from within a boat now works correctly.
* Mobs no longer drop fully repaired items. (MCPE-45953)
* End gateway portals can no longer generate on the main obsidian platform in the End.
* The locator map marker now points in the correct direction when riding a boat. (MCPE-50512)
* Falling snow layers no longer break blocks in redstone contraptions. (MCPE-49773)
* Players now receive stored XP from furnaces correctly. (MCPE-47324)
* Maps are now drawn more quickly when exploring, meaning the "Map Room" achievement now unlocks more consistently. (MCPE-27720)

Mobs
* Entity hit and collision boxes no longer exist during mob death animations. (MCPE-9999)
* Wither skeletons are no longer affected by the Wither effect. (MCPE-46317)
* Foxes now sleep and find cover during thunderstorms.
* Mobs and entities are no longer slowed when walking one block above ice.
* Baby zombies are now able to ride zombie pigmen. (MCPE-20163)
* The wither no longer runs away from the player after being spawned.
* Fixed the held sword position for vex mobs.
* The phantom wing flapping animation is faster now. (MCPE-42935)
* Endermen are correctly affected by invisibility effect when applied. (MCPE-44492)
* Parrots can now fly over fences and walls.
* Drowned on land now attack based on brightness levels rather than the time of day.
* Mobs standing on slabs are no longer immune to sunlight damage after reloading the world. (MCPE-32822)
* Witches no longer spawn in 1.8 high gaps. (MCPE-45935)
* Cured zombie villagers now keep their trade level.
* Zombies no longer become stuck on doors when pathfinding.
* The parrot dancing animation is the correct speed now. (MCPE-48356)
* Jockeys no longer get stuck trying to move to unreachable mounts.

Blocks
* Barrier blocks no longer stop grass growth.
* Farmland blocks now prevent grass growing underneath.

Items
* Leaves collected with silk touch now stack correctly. (MCPE-32347)
* Trapdoor items now have the correct inventory icon textures. (MCPE-44214)
* Six-sided wood block variants can now be smelted or used as furnace fuel.
* Items dropped from breaking blocks underwater now show bubbles.
* Damaged elytra now have their own texture.
* Fixed an issue that prevented certain items not being suggested in the recipe book correctly.
* Items cooked on the campfire now stack together correctly. (MCPE-47684)

Graphical
* The paper doll model now properly reloads animations when the app suspends and resumes.
* The player model is now visible again while sleeping on a bed.
* Improved the texture for the stonecutter with non-fancy graphics. (MCPE-42487)
* Fixed the shield's blocking animation in third person view.
* Iron bars no longer lose some of their textures when surrounded by other bars. (MCPE-47324)
* Fixed the smooth player sneaking animation. (MCPE-49586)
* The screen now fades to black when sleeping in a bed.
* Leads rendered in the structure block UI no longer stretch really far away.
* Added correct hue to the ender dragon's death animation.

User interface
* Fixed incorrect tooltip text showing for various potions.
* Keyboard inputs now work correctly when the game loads out of window focus.
* Fixed HUD positioning after sleeping on VR immersive mode.
* Fixed the "Open Chat" message for touch screen devices.
* Flight controls no longer show when sleeping in a bed in creative. (MCPE-44928)

Commands
* Pistons with data values 6 and 7 can no longer be placed using slash commands. (MCPE-21558)
* Using the `/clear @p item` now clears correctly auxiliary values.
* Players can no longer use the `/spawnpoint` command in the Nether dimension.
* Using the `/replaceitem` command now works correctly with barrels. (MCPE-48184)
* The `/clear` command now works correctly with damageable items.
* Running the "`/clear`" command message now shows correct amount of items removed. (MCPE-34750)
* Carpet is now removed correctly when using the "`/clear`" command.

Add-ons and script engine
* Fixed the death override event firing twice when leaving a world from the death screen.
* Fixed ``minecraft:scale`` component failing to scale certain Actor models.
* Running the "`tick_world`" component now removes ticking areas correctly and consistently.
* Fixed double damage events being sent when mobs are hurt by non-magic.
* Behavior pack animations now run correctly when set.
* The `timer` component now works on projectiles.
* "`minecraft:spell_effects`" no longer trigger a second time incorrectly.
* Fixed player entity components that were not getting added.
* Added stone slab aliases to allow backward compatibility on Marketplace maps.

## References

1. ↑ "The 1.13.0.9 Beta has finally become available on the Android store - thanks for your patience everyone!" – @Mega\_Spud on X, September 2, 2019
2. ↑ "Minecraft Beta - 1.13.0.9 (Xbox One/Windows 10/Android)" , August 27, 2019.