Duskbringer Cruisers

The Duskbringer cruisers are the signature vessels of the Duskbringer rebellion - using stolen energy weapons, their fanatic devotion makes them a fierce foe. The cruisers appear on the fourth page.

## **Layout A**

*A Duskbringer warship responsible for taking the lives of many. Now, it's in your hands, and no doubt it's going to take many more.*

* Default Name: Glorious Future
* Starting Crew: 2 Duskbringer Devotee, 1 Zoltan
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (1)
	+ Oxygen (1)
	+ Weapons (2)
	+ Clonebay (2)
	+ Teleporter (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Energy Cannon II🗲
	+ Recycler Bomb
* Starting Augments
	+ Zoltan Shield
* Starting Resources
	+ 12
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I didn't know the Federation had access to Duskbringer tech. I'm not sure how to think about this, but we have more pressing matters."* **(SHIP\_DUSKBRINGER)**

### **Unlock**

* Find and save a rogue monk to unlock this ship... OR defeat the flagship with any Ministry Cruiser.

## **Layout B**

*Though it's usually best for Duskbringers to wait to take full advantage of combat, this ship needs to kill the enemy crew quickly as its defenses are not up to par.*

* Default Name: Iron Fist
* Starting Crew: 1 Duskbringer Martyr, 2 Duskbringer Devotee
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (1)
	+ Clonebay (2)
	+ Teleporter (1)
	+ Cloaking (2)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Bomb Launcher
* Starting Augments
	+ Steel Plating
* Starting Resources
	+ 11
* Slots: 4 Weapons, 2 Drones, 4-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I didn't know the Federation had access to Duskbringer tech. I'm not sure how to think about this, but we have more pressing matters."* **(SHIP\_DUSKBRINGER)**

### **Unlock**

* Get to Sector 5 with the Duskbringer Cruiser Type A to unlock this ship.

## **Layout C**

*This ship comes considerably understaffed - forcing you rely on Recon drones to sabotage enemy systems and aid your crew in their suicidal mission.*

* Default Name: Kogekitai
* Starting Crew: 1 Duskbringer Martyr
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (3)
	+ Drones (2)
	+ Clonebay (2)
	+ Teleporter (1)
	+ Piloting (2)
	+ Doors (1)
	+ Battery (1)
* Starting Weapons
	+ Energy Cannon II
	+ Irradiation Bomb
* Starting Drones
	+ Recon Drone
	+ Recon Drone
* Starting Augments
	+ Zoltan Shield
	+ Backup DNA Bank [X]
	+ Emergency Manual
* Starting Resources
	+ 15
	+ 25
* Slots: 3 Weapons, 3 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I didn't know the Federation had access to Duskbringer tech. I'm not sure how to think about this, but we have more pressing matters."* **(SHIP\_DUSKBRINGER)**

### **Unlock**

* Get to Sector 5 with the Duskbringer Cruiser Type B or beat the game with the Duskbringer Cruiser Type A to unlock this ship.