SCP-173

## Article Link

http://www.scp-wiki.net/scp-173

**SCP-173**, or "The Sculpture" is a euclid class SCP and the primary antagonist of the Light Containment Zone in SCP: Containment Breach Unity Edition.

## Description

**SCP-173** is a concrete statue of unknown origin measuring 2.0 meters tall and weighing approximately 468 kg. The statue is vaguely humanoid in shape, although improperly proportioned. Traces of Krylon brand spray paint on the statue's upper body, resembling a face. Chemical analysis of the concrete shows no discernible abnormalities. X-ray imaging of the objects body reveals the presence of steel rebar and a [DATA REDACTED].

When the statue is left unobserved and line of sight is broken by a human conscious being, the statue becomes animate, moving at speeds documented between 60 and 90 km/h. The mechanism for its locomotion is not known. As blinking breaks visual contact, personnel assigned to enter its containment chamber are instructed to alert one another before blinking.

**SCP-173** displays awareness of its environment, reacting to changes and responding to stimuli when it is free to move. It is unknown if **SCP-173** is intelligent or sapient. However, the statue is extremely hostile and will attempt to kill any human that enters its containment chamber if left unobserved. It has been observed to attack non-humans and animate objects. The most common methods of attack are by snapping the neck at the base of the skull, or by strangulation. Alternative methods have been observed. **SCP-173** doesn’t seem to target unconscious or incapacitated individuals, but the reasons for this are unknown at this time. **SCP-173** frequently moves around its containment chamber when left unobserved. This behavior is considered normal, and any changes should be reported to the acting HMCL supervisor on duty. Further experimentation into its behavior is ongoing.

The reddish brown substance on the floor is a combination of feces and blood originating from the statue. The specific origin of these materials is unknown. Blood testing confirms the blood is human, type O Negative. Further test results are inconclusive. The containment chamber must be cleaned on a biweekly basis.

## In-game

**SCP-173** is the primary antagonist of the Light Containment Zone. It will attempt to pursue and kill the player via snapping the player's neck. However, **SCP-173** cannot move while it is observed. This means that **SCP-173** can only move if the player is currently blinking, turned away, or the player's line of sight to **SCP-173** is obscured by a wall or other object. **SCP-173** can be avoided by getting a closed door between it and the player, as this will prevent **SCP-173** from reaching the player as it cannot open doors. Should **SCP-173** catch the player, the player will be killed instantly and the game will end.

Currently, **SCP-173** spawns randomly in several set locations. This location is not necessarily determined by the player's position. This may change in the future. **SCP-173** will spawn regardless of the location or current enemies in the area, leading to potentially deadly situations should another SCP or even two other SCPs be pursuing the player when **SCP-173** arrives.

**SCP-173** does not spawn in its containment cell at the beginning of the game. This is intentional, as **SCP-173**'s whereabouts will be explained in an intro sequence yet to come.

## Trivia

* **SCP-173** was the first SCP to ever be written.
* While it was the primary antagonist of the original SCP: Containment Breach, it no longer serves this role, instead delegated to be the primary roaming enemy of the Light Containment Zone.
* Unlike the original Containment Breach, **SCP-173** cannot open doors. This will not change.

## Gallery

**SCP-173'**s loading screen**SCP-173'**s document as it appears in-game