recursal/Fanatic-Fandom huggingface dataset:
Grimwood

**Grimwood** is a location referenced in the Bestiary.

It is referenced as a location that Drude and Shrill Bat are from.

Their descriptions say

Drude: "Deep in the Grimwood lives a witch coven that practices dark and forbidden arts. Arts such as animation. They animate objects and twist their life essence for nefarious purposes.

Once, one of the Drude animated a fork to scratch the area between her shoulder blades. This fork's entire life now is to scratch itches for its master."

Shrill Bat: "Nights in the Grimwood are long and sleepless, filled with the piercing cries of the Shrill Bat."
Golden Axe

* Normal

The kind of axe a beast-riding, gnome-bashing barbarian would use.

## GUID

Item: e6472b78a0d74240bbdd5e5dbc54c350
Effect: cf2c76ac07e34638a0834e03b8935246

****Golden Axe**** is a relic item in *UnderMine*.

This relic increases both swing and throw damage for gold spent, each damage amount requires 100 more gold.

Each extra 100g spent gives +1 damage (100g for +1, 300g for +2, 600g for +3 etc)

## Interactions

### Postive

* Box of Holding lets the player quickly build up damage in shops because of the price increase and restocking.
* Inflation, Market Crash and Tariffs increase the price of shop items letting the player spend more gold.
* Simple Chest Gives the player more items to buy and spend gold on.

## Damage Table

The first +100 damage can be seen in this table, The damage extends past this, but is cut for brevity.
Crimson Skeleton

Skeletons that bear the crimson color were once human like all animated skeletons of the UnderMine. However, their color is indicative of dark puppetry, carried out over millennia.

The remains of these poor souls have been used to nefarious ends for so long that they have forgotten what it is to rest.

## GUID

95b10cda9c9149339ca5010356c06fa2

The **Crimson Skeleton** is an enemy in *UnderMine*. When it is destroyed, its skull drops nearby; after a few seconds it will regenerate with full health. Hitting the skull 3 times will permanently kill it. It has two attacks: it can throw a bone towards the player, or if in melee range, swipe at the player. It can be spawned by Necromancers.

## See also

* Necromancer
* Skeleton
Inflation

* Normal

The relationship with the Pilfers is tenuous and fickle. Scorn them and suffer the consequences.

## GUID

Item: 18c02d8c98514cd7b3a6e35683a63462
Effect: 1ef2ded4c7284589a2b54c9ae1fb54e6

****Inflation**** is a minor curse item in *UnderMine*.
It increases the cost of Shop items by 10%. It is directly opposed by Loyalty (Blessing).
Crippling Poison

* Normal

A rare poison collected in the bogs of Moor.

## GUID

Item: aede3a51037549b9b0eeeec881d5168e
Effect: 04065cb0940445b9912492f2b13b90f2

****Crippling Poison**** is a relic item in *UnderMine*.

Whenever the peasant hits an enemy with this relic, there is a 33% chance that the enemy will be inflicted with poison, dealing damage and slowing them down. Unlike the other elemental relics, Salamander Tail and Bottled Lightning, this relic cannot indirectly cause the peasant to take damage by either lighting oil and enemies on fire or by electrifying water, respectively.

## Trivia

* Description during development:
`A rare poison, due to its complex nature, and that its ingredients must be collected in the bogs of Moor.`
Bog Puzzle Room 5

**Bog Puzzle Room 5** is a room in the Bog Trials

This puzzle room is the fifth secret room, it features two Pilfer Guards guarding the entrance to the Throne Room

It has a pit the shape a of a key to the left.

The Pilfer Guards can be spoken to but they their dialogue indirectly hints at the solution to the puzzle. It is not possible to attack the Pilfer Guards

## Solution

The player must have both the Plundered Crown and Rapport to gain access, then like with the first gate, the player must speak with the guard twice before the door is opened.
Lava Walkers

* Normal

Wayland was asked to equip an expedition of peasants sent to the Golden Core. They didn't survive, but the boots did.

## GUID

Item: 7ee59f418896447ca03ce09665771ae6
Effect: 43eff4cddbd24b36931720f418920d5d

****Lava Walkers**** is a relic item in *UnderMine*.
Increases movement speed by 5% and allows the player to walk over fire pools without taking damage; it does not prevent fire damage or burning from other fire sources. It creates fire pools when the player lands after jumping.

## Interactions

### Positive

* Galoshes: Combines together into the Helios Boots.

### Neutral

* Float Boots: Fire pools can be created over pits.

## Gallery

* A room set on fire using the Galoshes, Fire Walkers, and the Float Boots.
Keystone

* Normal
* Extended

A mysterious expanse, left untouched by human hands

A curious object. For all anyone knows, the Shimmering Caverns have gone untouched by human hands, so why a key? Perhaps it was not forged, but instead created naturally. Created by the lapping of pond ripples against the sand over millennia.

## GUID

2d577bfdd17e414b98e23e1a399e19c5

****Keystone**** is an artifact item in *UnderMine*.

**Keystone** can be found after helping Bathcat and Toadvine defend from Ponzu’s Scales attack on last floor of Halls of Din or defeating Noori. Can be used to unlock further way into the Shimmering Caverns.
Golden Popcorn

* Normal

The wizard enchanted a second kernel, this one just slightly more golden in color.

## GUID

Item: 6b18a3a60fe342f1833aff1526898e11
Effect: 3476bec1a63c4fffb9699dc50c43046d

****Golden Popcorn**** is a relic item in *UnderMine*. It can be combined with Seasoned Popcorn to obtain Caramel Popcorn.

**Golden Popcorn** causes Gold to duplicate with a 33% chance when it is dropped in the ground from any source. When this happens, another gold piece of the same size will bounce to a location close by and must be collected like all other gold pieces.

## Synergies

**Golden Popcorn** stacks with Miner's Flask and Auglycerin, causing gold to be dropped continuously for quite long. If using this method to farm gold, it is advisable to do so in a small room with few or no obstacles.

## Notes

* Gold that drops in the ground due to this relic's effect may trigger the effect over and over, producing large amounts of gold.
Endroom

**Endroom** is the room that Death's Hand sits in at the end of a run.

At the end of your very first successful Undermine run, you will find The Gatekeeper here, which will unlock Othermine.

This is also the last room you find at the end of a Othermine run, where you will be awarded the next Othermine Crown for increasing your streak.

This room is located in Nowhere based on the map.

The art for this room was created by Courtland Winslow.
Gauntlets

## Costs

### Effect

Adds a point of armor to the health bar

It is very difficult to wield a sword, or any other weapon without fingers.

## GUID

Item: 2f342d2da24340b383d49f1fb9374e5a
Effect: 5324ddcb6a4148eeb0d2d9dbacf7f7e7

****Gauntlets**** is a relic item in *UnderMine*.

It allows Armor Shard to be found in that specific run.

## See also

* Breastplate
* Greaves
* Pauldron
* Shield of Quills
Gremlin

Ancient texts tell tales of a subterranean city lost to the ages. The city once was the pinnacle of knowledge and technological advancement, but it was destroyed in a mysterious incident. Now the city is home to demons and evil creatures, or thought to be at least. No adventurer has returned from their investigation of the ruins. Gremlins patrol all the passageways leading to where the ruins should be, blocking the way.

## GUID

79f64f2109d742e4ad9f37b69bfcf318

 The **Gremlin** is an enemy that flies towards the peasant to attack: it either swings its blade at the peasant, or charges at them and slashes once it is in range.

This Enemy is found in the Golden Core and Othermine.

This Enemy was buff in the 1.1 update.

## References

1. ↑ Gremlins have quite a few spots in their behavior where they pause, so I'm going to lower some of those. They also don't interrupt their movement to attack like rats and other enemies, so I'll make that change too. Finally, the time they chase you before doing the dash is pretty long, so I'm going to shrink that a bit. – EightyTwo on Discord, December 8, 2020.
Dark Cloud

* Normal

It hangs over the cursed, making the world appear dark and dreary no matter the situation.

## GUID

Item: ffc9fe14d44d434a96624680938fd416
Effect: be6d615df5dd4f308201aee1211428b2

****Dark Cloud**** is a major curse item in *UnderMine*.

It disables two blessings at random. Disabled blessings can still be increased in rank but will remain functionless.
Dungeon Exit

**Dungeon Exit** is a room in *UnderMine*.

This room is found on the fourth floor of Delvemore Dungeon, and it is required to enter this room to get to Halls of Din for the first time.

This room features a locked exit in the bottom right corner, two levers in the bottom left, and an exit to the north (which leads to the floor exit).

The exit in the bottom right will be unlocked after killing Mortar, and just leads to the Flooded Crater. This exit will always be locked if the boss has not been killed.

## Creating a bridge

The cursed lever in the bottom left can be pulled to gain 8 Major Curses and it will create a bridge across the gap that the peasant can jump onto. This will give the player a +80% chance to find Sho'guul's lair making it almost guaranteed to find in the next room, unless the player has found blessings before this room.

The other lever requires Key to the Halls which can only be attained by killing Mortar.

### Interesting Behavior

If the cursed lever is pulled (generating a bridge), and then the key lever is pulled the key lever will remove and regenerate the bridge.

If the key lever is used it will be pulled on all future runs, this disables using the cursed lever in the future.

## Alternative crossing methods

There are many other ways to get across this gap.

### Floating

Simply getting Float Boots or Float Potion you can walk over the gap.

### Teleporting

* Sequence Breaker can be used to teleport across the gap if you have a long enough throw distance
* Spatial Sickness can also technically be used by jumping into the pit and teleporting to a random place in the room. Its likely alot of damage will be sustained using this method because there is not very many places to teleport to on the other side.

### Echo Blast

If Echo Blast has been purchased from Dodson it can be used to blow up the rocks on either side which will allow the player to simply jump across the gap.

### Advanced Methods

A couple of methods have been developed that allow the player to get across with little to no items.

#### Bomb Batting

If the player does not have Echo Blast, they can precisely hit a bomb across the gap and into the pit with just enough time for the bomb to explode the lamp on the other side, then the player can jump across by jumping to the lower left most pixel of ground(on the right side or visa versa for the left) then jumping around the crystal wall to the ground where the torch was destroyed.

#### Bomb Jumping

Using a bomb to hit yourself out of the pit as you are falling can get you across the gap too. Make sure to hold shift and time the throw.

#### Smart Jumping

There is a ledge on the other side of the crystal walls that the player can stand on. With a precise jump it is possible to consistently jump to this ledge then just jump across as demonstrated in this video:

#### Altar/Transmute Bottle

It has been theorized that using a TRANSMUT3 in a Bottle to spawn a TRANSMUT3 station in a precise enough position might make it possible to jump across onto the lantern without bomb batting. This also may be possible using Altar in a Bottle.
Caramel Popcorn

* Normal

Sweet and savory meet.

## GUID

Item: 586b91a55c884c48832f9503dd8947c2
Effect: 1c2449de28a34fda9fe5c990045cb81b

****Caramel Popcorn**** is a relic item in *UnderMine*.

It has a 33% chance to create a gold variant of uncooked and cooked food when duplicating. It is obtained by combining Golden Popcorn and Seasoned Popcorn. It is a significant upgrade to Seasoned Popcorn, as it increases its proc chance by 8% and turns duplicated food golden. However, it has no effect on Golden Popcorn's proc chance or the reward for duplicating gold.
How to play guide for UnderMine

This page will serve as a basic **how to play guide for *UnderMine***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

Although a controller is recommended, the game can also be played with the mouse and keyboard.

The basic equipment of the Peasant are the Peasant's Pickaxe and simple clothes. The Pickaxe is used to knock Gold free from walls and statues, but is also the Peasant's Weapon which can be swung or thrown.

## Controls

The following controls are default. Most controls can be reconfigured in the options menu. Those that cannot be altered, will be marked with an \*.

## Tips and tricks

* Secrets are marked with sparkles. Sparkles only appear if there was an explosion in the room the secret is in. Explosions caused by dropping gold as an effect of the blessing Unstable Concoction will not trigger the wall sparkles, but any other explosion, such as caused by a Bomb Pilfer, will.
* There are currently 2 secret rooms and 1 crawl space per floor. This can be increased by the Relic Adventurer's Hat.
* You can aim with your mouse cursor. Just turn on the *Mouse Aim* in the options, making it more easy to aim your thrown pickaxe.
* You can increase your combat effectiveness by using the throw right after swinging. This will cancel the swing animation and buy you additional DPS. This tactic is only viable if you don't have multiple swing speed upgrades and Relics that change the throw, such as the Guidance relic, the Chakram etc.
Lightning Bomb

* Normal

Alchemists took the liquefied remains of the lightning mite and weaponized it... even more so.

## GUID

0948c27e6bf3483292c1e2e065499018
Upgrade: b218393482d64155861953f95b8667f6

****Lightning Bomb**** is a unique bomb relic in *UnderMine*. It generates chain lightning when the player's bombs explode.

It can be combined with Golden Powder to obtain M.E.G.A. Bomb.

## Notes

* Will electrify any water it stands on.
* Will hurt random enemies in the room.
* The chain lightning effect does not affect the player. Due to this, it is not necessary to move away from the bomb further than a normal bomb blast radius.
* It is not compatible with other bomb Relics. Picking up a different one will cause **Lighting Bomb** to drop to the ground.
* The electricity will not harm any unrevealed Mimics.
Frailty

* Normal

Complacency can turn that which is tough, hearty, and strong into something as delicate and fragile as an eggshell.

## GUID

Item: 2976adb134a24dd9bce3cdcc1837fc81
Effect: ebca0710179f4382ad7a70a78aa14980

****Frailty**** is a minor curse item in *UnderMine*.
It decreases maximum health by 30 (though it cannot reduce it below 1). It is directly opposed by Toughness (Blessing).

## Trivia

* The effect description was `Break easily` in the alpha version.
Cayenne Pepper Shaker

* Normal

Gives a spicy kick to any food. Particularly good on breakfast potatoes.

## GUID

d69ac63ddde64c418334bf68247f7761

****Cayenne Pepper Shaker**** is an upgrade in *UnderMine*. It can be purched from Arkanos.

## Effect

Increases HP gained from food.

* Medium Rare Steak heals for 35
* Fish Kebab heals for 60
* Ham Shank heals for 95

## See also

* Pepper Shaker
* Salt Shaker
Censer

* Normal

An object used in prayer. The smoke it produces represents the spirit and will of the god Din.

## GUID

5be63ad9a3314452b55cd8f3b354dc5d

****Censer**** is an upgrade in *UnderMine*. Can be bought from Arkanos after unlocking Lillyth.

## See also

* Din's Censer
* Ornate Censer

## Notes

The player may start with any of the Blessings he has unlocked.
Hobble Doll

One of the occultist's many creations. These dolls' only purpose is to disable creatures. What the occultists do with these creatures is anyone's guess.

The doll does technically have one other job, and that's to hold picture frames in place so that the occultist can judge if they're level.

## GUID

e1e77603692d4cf39fe17583571d5622

 The **Hobble Doll** is an enemy in **UnderMine**.

It emanates a cone of "hypnotic beams" that will always face the direction of the player, which cause the player to be hobbled.

While the doll is emitting its hypnotic beam, it cannot move, so the best strategy is either to kill it or to get out of its range.
Dodson

## GUID

b8fdbd1e92084a05b7069c368f1df718

**Dodson** is a character in *UnderMine*. Sells bomb upgrades in the Hub

## Unlocking

By defeating Rockpile Mimic and unlocking his prison in the Goldmine with Prisoner Key.

## Dialog

You sick of only sort of destroying things? Want to *really* destroy some things?Dodson

I'm your man! Step up and check out these improved bombs.Dodson

Oh? You're someone different entirely! Well, I hope my bud in the mines is okay.Dodson

Anyways, what can I help you with?Dodson

## Notes

You are able to speak with him after freeing him to receive a bomb.
Devotion

* Normal

Din is a god of gifts, but requires loyalty from his subjects.

## GUID

Item: d21a2fe3ce9d4fddb34a59dd4df3773f
Effect: f3a1c9d032734882a2b94b2f3ee0245a

****Devotion**** is a relic item in *UnderMine*.

It allows the peasant to pray an additional time at altars. It stacks with a level 2 Sylph, allowing the player to pray 3 times per altar.

## Interactions

### Positive

* Sylph: Having more prayers per altar allows Sylph to level up faster.
* Lesser Demon: Devotion allows the peasant to acquire more curses and feed Lesser Demon, provided they do not have Doll or Ara.
* Holy Guacamole: Devotion will increase the effectiveness of Holy Guacamole by increasing the amount of prayers the peasant can do per altar.
* Ara: Ara will allow the peasant to use Devotion's second prayer for free.
* Kurtz' Stache: Extra prayers at altars will allow the peasant to pop Kurtz' Stache faster, provided they do not have Doll or Ara.

### Minor Positive

* Doom Blade: Extra curses from praying will increase Doom Blade's effectiveness.
* Twisted Blade: Extra curses from praying will increase Twisted Blade's effectiveness.

## Trivia

* During development, the craft-costs were set to  0.
Achievements

If you have trouble unlocking some **achievements**, you can use this guide.

## Platform Differences

There are a few notable differences between platforms when it comes to achievements offered by the game:

* Nintendo Switch: Since the platform doesn't have global achievements the developers implemented a feature called Feats as a page in the journal.
* PlayStation: There is a strict limit on the number of achievements available for each game, therefore some of the harder achievements have been removed from the platform, mainly:
	+ Rogue's Ultimatum boss achievements
	+ The Naked and Afraid achievement
	+ The 10 and 30 Summoning Stone achievements

## Trivia

* There were only 62 achievements when they were added.
* The Nintendo Switch version has a save specific version of achievements called Feats despite not having global achievements.
* The achievement `Let's Suffer Together` is named after the YouTube and Twitch content creator Let's Suffer Together. He reached over 60 summoning stone runs and as a reward, the developers named the achievement after him.

## Gallery

* Unused icon for future `Patron IV` achievement.
* Unused icon for future `Patron V` achievement.

## Notes

The old way of getting the no upgrades requirement for Worm Tamer, Thunderstruck, Destroyer of Darkness, A Herculean Labor, Destroyer of Worlds achievements required no upgrades in the left side of the player's journal. No blacksmith or permanent upgrades of any kind were allowed. This used to include extra potion bottles, glasses, and other items from Arkanos.

The newer easier way is to simply activate the Rogue's Ultimatum Hex, this will disable the necessary upgrades to get the achievements.

## References

1. ↑ sony enforces a strict cap on the # of trophies your game can have – Quasimodem on Discord, July 17, 2021.
2. ↑ "We have added 62 achievements to UnderMine, and that is only the first batch. Many more to come. Are you ready to achieve... these... achievem... sorry I got nothing.
If you are ready maybe wishlist us on Steam: https://store.steampowered.com/app/656350/UnderMine/
#gamedev #indiedev" – @undermine\_game on Twitter, May 7, 2019
3. ↑ "In 0.4.0 we're adding 7 new achievements. One of which is named after a very dedicated player and content creator: @LST\_Suffer. He's completed over 60 summoning stone runs on his channel (link below.) We're not going to make you do quite that many." – @undermine\_game on Twitter, December 13, 2019
Chaos Spawn

* Normal
* Skin

## Info

A child of the god Arengee

Chaos Spawn do not care for order. They have only one allegiance, and that is to entropy.

## Abilities

* 1
* 2
* 3

Wheel of Fortune

Gain a random favor, or a curse at the beginning of a floor

Reroll

If the first wheel spin results in a curse, spin again

Embrace Chaos

Spawns a relic if the peasant gains a curse, gains a blessing, heals damage, receives damage, and enters a secret room on a single floor

## GUID

9d1c4ac6c24f4dfdb29a48457c1c49e6

**Chaos Spawn** is a familiar of the Peasant. At the start of the floor, it gives the player a random effect out of: a random minor curse, a random blessing, revealing the layout of the floor, 80 XP for the familiar, and a random basic item. When it reaches level 3 it spawns Relics for the Peasant when the following conditions are met: Gaining a curse, gaining a blessing, taking damage, healing damage, and entering a secret floor.

Experience required for level 2 familiar is 260, and for level 3 it is 520.

At level 3 the chaos spawn will display 6 colored orbs, one on each of its appendages

Chaos Spawn egg is found by completing 3 Othermine runs in a row.

**Chaos Spawn** gains experience from spinning the wheel at the beginning of a floor

## Familiar Style

*Main article:* Familiar Style

The Familiar style for Chaos Spawn is called Stoneforge Discord and it can only be unlocked on a WHIP that assigns Chaos Spawn.

The Requirements for getting the Familiar Style is

1. Greater than 100 000 points
2. Make it to the Endroom

## Positive Interactions

* Cosmic Egg gives additional xp for each wheel spin and floor change.
* Biscuits give additional xp for each wheel spin and floor change.
Developer Mode

The developers have a mode they use for testing the game that is not accessible in *UnderMine*.

The main features of the dev mode are the Cheat Menu and the testing locations.

## Cheat Menu

As seen in the image above there are four main sections to the cheat menu,

1. The area outlined in blue is the collections area. This area list all the items in a specified category based on which button immediately about the area is currently selected. It can be used to spawn in items and change values of variables in the code.
2. The areas outline in red are the buttons, theses call functions in the Cheat.cs code to run certain routines or set values.
3. The area in blue is the developer map, this map is different from the normal map which is located on the HUD because it shows secret and hidden rooms like crawlspaces and boss rooms.
4. The area in purple is reserved for desplaying status effects, things like stat modifications or certain status effects maybe be listed here when active.

### Collections Categories

There are 6 different collections for the purposes of the cheat menu, as smaller collections are lumped into the misc category.

#### Items

The item menu is used for spawning in different items, it will typically have Food, Gold and Basic Items. It also stores the Familiars, all Artifacts, and timed buffs.

#### Misc

This is where all the remaining items, familiars and curses/hexes go.

#### Enemies

This menu allows you to to spawn in any enemy in the game with the exception of Bosses and Mini Bosses (Although Rockpile Mimic was an exception in early versions of the Cheat Menu, it no longer is present in more current versions.)

The enemy will be spawned in a random position in the current room when clicked on.

#### Achievements

Most likely used for debugging issues with achievements. This isn't functional outside of the developer environment.

#### Stats

Most likely used for debugging issues with stats. This isn't functional outside of the developer environment.

## Locations

The Cheat Menu has instant access to all Zones in early versions it is selected by clicking on the drop down menu in.
Iron Branch

* Normal

A strange branch with strange properties. For instance, planting one in the ground will grow a small tree instantaneously.

## GUID

Item: e790a903a95240ffa6ff75f0c17475cd
Effect: 73efa79907614717bf14bc6a211a9fee

****Iron Branch**** is a relic item in *UnderMine*. It increases base health by 10%, base swing damage by 5%, and base swing speed by 10%.

## Trivia

* This item's name and effects are references to the Iron Branch item from Dota 2.
Land Mine

Land mines are an outlawed device and are banned from being deployed in battle. Not only were they a cruel weapon, they left large swaths of land unusable by farmers depriving the kingdom of valuable, fertile land. Many years ago the remaining devices were stored deep underground and forgotten.

## GUID

465b83724066463ea60a01c5b656fceb

**Land Mines** are found in the Goldmine and Shimmering Caverns.

They are invisible until activated, at which point they will prime themselves for a few seconds before exploding.

They can be viewed by drinking a Potion of True Sight or taking the Djinn on the run.

They are not affected by the player's bomb damage.

They can be dropped by the Goblin Engineer. A poisonous version (Poison Mine) is dropped by the Noxious Goblin.
Imp

For many centuries Imps were considered folklore. No one had ever seen one. At least, no one with any credibility.

Since they are shrouded in mystery, even the mages of the Sanctum do not know their secrets. Where do they come from? Where did they get their magical abilities? Questions for another age.

## GUID

6e7f5f4461b949f091f4f7430d0e76fe

**Imp** is an enemy in *UnderMine*. Imps are first encountered in Delvemore Dungeon.

The Imp attacks with a Ghastly Clap, which creates a delayed fire burst at the player's location. These fire burst can be avoided by moving or jumping away. Standing in water does not stop the attack. After three consecutive claps, the Imp pauses for a while. Gordon's Tunic can reduce damage taken from Imps.
Conductor

* Normal

Created with the golden entrails of a monster whose arrogance was unbound.

## GUID

Item: 277d2316237d49109d6d1439f7df6e14
Effect: 54fbbe48844b4acdb0d4d1f73baef293

****Conductor**** is a relic item in *UnderMine*. It generates electrical pulses that damage enemies whenever the peasant picks up Gold.

Enemies shocked while standing on water will electrocute the water, which can damage the player.
Firebat

Firebats originate from the Golden Core and spend their entire lives underground. They are coated in an ever enduring flame, and drip fiery droplets wherever they go.

## GUID

b02efc11ab1548cc9e5fc9f36c1c2e6e

**Firebat** is an enemy in *UnderMine*. It is only found in the Golden Core. As it flies, it leaves a trail of fire under it, which ignites the player. Like the Shrill Bat, it shrieks at the player to inflict physical damage.
Circinus

* Item
* Buff

* Normal

An explorer's tool that reveals any and all secrets. That is if the explorer is quick.

## GUID

Item: 7aedab48d5ca4e5b8d9f33a292ef38ef
Effect: 633c1aeec47b4378a56f48ea7d965ea0

****Circinus**** is a relic item in *UnderMine*.

This relic has a 25% chance of spawning a secret room in a given secret room, which is restricted to happening once per secret room.

It activates on the following floor from the one it is picked up on. Upon entering the next level, a timer starts, and any rooms entered while the timer is active with an adjacent secret room will be revealed with a glimmer. Any discovered glimmer persists after the timer has expired.

It does not find crawl spaces.

## See Also

* Ara
* Ursa Major
* Canis Major
* Sagitta
* Orion's Sword
Key Blade

* Normal

A sword in the shape of a dull key. Not practical as a key or a blade.

## GUID

Item: 637c8bf20a8d4e6da5bcd6bbbac68f12
Effect: 951e2808ae0d4c42b1a29cd857f881e9

****Key Blade**** is a relic item in *UnderMine*.

It increases swing damage by 2 points for each key the player is holding, up to a maximum of 198 points (with 99 keys).

## Trivia

* This item is a reference to Kingdom Hearts

## Interactions

### Positive

* Key Doubler: Occasionally refunds a key upon use.
* Double Doubler: Occasionally will grant a key when a key or bomb is used.
* Lockpick: Temporarily reduces the amount of keys the player consumes.
* Lucky Lockpick: Eliminates key consumption for the run.
* Popcorn: Keys have a chance to duplicate.
* Petrified Rock: Find more keys from blowing up rock.
* Bloodied Locks changes key cost to health letting the player save keys.

### Mixed

* Impish Key Bomb: Switches the key and bomb count.
* Doubling Saison: Doubles bombs which can be turned into keys with Impish Key Bomb.
* Iron Glaze: Averages the number of bombs and keys.
* Spare Ordnance: Guarantees bombs from chests, which can be turned into keys with Impish Key Bomb.
Float Potion

## Costs

### Effect

Avoid falling into holes

Warning: Make sure to be on firm ground when the effects wear off.

## GUID

Item: d42df1015fa04546bfd1cc0958cfc34b
Potion: 27afc8bec02b409a9171d0c909d5055f
Effect: 1085fd1dddf84b439caa3385ee2f509c

****Float Potion**** is a potion item in *UnderMine*.

## Gallery

* An old texture for the Float Potion from the alpha version.
* Another old texture for the Float Potion from the alpha version.
Joint Pain

* Normal

Every miner reaches an age when they consider hanging up their pickaxe.

## GUID

Item: 15b3dd56f7074a699c94628b4701ecba
Effect: bf0c699b238042aa9f5f9b35f2a5b43e

****Joint Pain**** is a minor curse item in *UnderMine*.

It decreases base swing speed by 0.125 per rank; ranks stack additively. If it is stacked high enough, each swing can take multiple seconds during which the player is unable to move. It is directly opposed to Exuberance (Blessing).
Fiery Uberglomp

"Well, now we have fireballs within fireballs." - The last words of an unknown peasant. Uttered during a tragic shaft fire. It left an entire subarea of the UnderMine inaccessible.

## GUID

48fa0195ad9048838ba652f7e08ab2f0

The **Fiery Uberglomp** is an enemy in *UnderMine*. It splits into two Fiery Glomps when killed. It cannot directly change into an Oiled Uberglomp as it will instantly set oil on fire. It turns into an Uberglomp when it lands in water. The Glomp jumps lightly around the room, but when it is close to the player, it jumps high and damages the player when it lands, leaving a pool of fire on the ground.

The Fiery Uberglomp is fire-resistant. It cannot be set on fire and is immune to the Large Ember, Firebird attacks, and the Immolation Potion.

As it can jump over high bricks when attacking it is one of the few enemies that can attack the player through blocks.

## See also

* Glomp
* Uberglomp
* Oiled Glomp
* Oiled Uberglomp
* Fiery Glomp
Broken Armor

* Normal

## GUID

Item: 636d88c12be64414b1331b80bdcbeeaf
Potion: 107606f718064785af45bd81cb91c1e7

****Broken Armor**** was a major curse item in *UnderMine*.

## References

1. ↑ "THE BEST NEW ROGUE-LIKE | Let's Play UnderMine (Alpha) - PART 1 | Graeme Games | First Look Gameplay" – Full Graemeplays on YouTube, December 12, 2018
Galoshes

* Normal

"The first galoshes were just two oily glomps strapped to your feet."

## GUID

Item: 25a2fe2d57a34b6598d34cbbb58fdeb0
Effect: a4a29157f46c4a539e3bbddd81cde3e9

****Galoshes**** is a relic item in *UnderMine*.

It increases movement speed by +0.25 or 5% of base and allows the player to jump and walk normally on oil. Landing after jumping creates oil slicks which can slow enemies down. Jumping while on fire or in a room with fire attack enemies is not recommended, as the oil slick the player creates will immediately light on fire, damaging them. Players also are not affected by poison pools, or electrified pools of water.

## Interactions

### Positive

* Combines into Helios Boots when picking up Lava Walkers
* Gives the player the ability to slow down enemies like Throwbo, Rift Wurm, and Bobo

### Mixed

* Salamander Tail: Lights enemies and any oil slicks they are over on fire. This can hurt the player if they do not have Lava Walkers.
* Firebird: Can set oil on fire, which can damage both enemies and the player.

### Negative

* During Seer's boss fight, the player can easily spread oil, causing most of the arena to be on fire unless the player has Helios Boots.

## Trivia

* Old effect text: Ignore the effects of oil and leave a little splash on land
Key to the Halls

* Normal
* Extended

A face carved into the key seems to shift in the light.

The Halls of Din are an incredibly dangerous place, both for the body and the soul. A labyrinth of crypts that rarely sees visitors. Those that return from the halls appear aged beyond their years, and have lost the ability to talk. Looking into their eyes is like looking into the eyes of a doll. Nothing of them remains.

## GUID

e253e01a1b514aeb89de7976b4d28faa

****Key to the Halls**** is an artifact item in *UnderMine*.
**Key to the Halls** can be found after beating Mortar, Charged Golem, found on the last floor of the Delvemore Dungeon. It can be used to unlock the way into the Halls of Din.
Lightning Mite

These giant mites are attracted to dark and damp places. It is a perfect breeding ground for their offspring.

Lightning Mites build a static charge by rubbing their chitin together while walking. They can release this charge as a defense mechanism, electrifying their attacker with the strength of a lightning strike.

## GUID

34d51c078cb240d09cedc1582619f68a

The **Lightning Mite** is an Enemy in *UnderMine*. Lightning Mites are first encountered in Delvemore Dungeon. When it stops moving, it releases an electric discharge which does not damage the player if they touch the Mite. If the player damages a Lightning Mite in this state by attacking with the pickaxe or using a bomb, the player will take electrical damage; indirectly dealing damage, such as using the Large Ember, will damage the Mite without it counterattacking. This attack also electrifies any water the Mite is standing in.

They are immune to electric damage (e.g., electrified water, Thunderbird attacks). As their attacks are classified as electrical damage, they can be reduced by carrying Gordon's Tunic or taking along a level 2 Thunderbird.

Familiars can attack the Lightning Mite without it counterattacking.

The Guidance relic should be used cautiously in rooms with Lightning Mites, as the pickaxe can ricochet to them.
Fast Metabolism

* Normal

Blessed with a cut jawline and sinewy limbs, but cursed with the inability to maintain a buzz.

## GUID

Item: b578c14ad2b4493a8e8187c46e675f16
Effect: 72b15e34f352461c89ce554d2806d559

****Fast Metabolism**** is a major curse item in *UnderMine*.

Fast Metabolism cuts the potion duration by 1/4, ie potions will last for a quarter of the duration they previously would have.

Fast Metabolism can be countered by Slow Metabolism and Miner's Flask.

Seertooth, Blighted Barb and Electrorock are unaffected.
Imbalance

* Normal

Every wobbly step, every flinch of the arm worms its way into the brain and feeds a lack of confidence.

## GUID

Item: 7dc2f7af7fd34fe3b6d5d92f30d20acd
Effect: 33fdcb7e9b71475eb8ba55748a430516

****Imbalance**** is a minor curse item in *UnderMine*.

Decreases the base throw damage by 3 points per rank; ranks stack additively. It is directly opposed to the Balance (Blessing).
Ghost Pepper Sauce

* Normal

Protects against physical burns, but not emotional ones.

## GUID

Item: b9c7849437254fcbbe60ab61143f1de5
Potion: a26fc3f4320c481cb69561631885e5a9
Effect: dd6fd4d15c774b39b26e8ac54fd30736

****Ghost Pepper Sauce**** is a potion item in *UnderMine*.

It provides temporary (30s) fire immunity and ignites the player. The fire can be extinguished (e.g., touching water), but the fire immunity remains.

Food can be cooked when it comes into contact with an ignited player.
Illness

* Normal

Even the mightiest of kings succumbs to illness.

## GUID

Item: 1e7be481409349c9bfd91d83372ca68b
Effect: 107606f718064785af45bd81cb91c1e7

****Illness**** is a minor curse item in *UnderMine*.

## Effect

* Reduces all healing by 10%, rounded down if the reduction is not an exact integer.
* Has the opposite effect of the Heartiness (Blessing).
Djinn

* Normal
* Skin

## Info

A cunning ally that sees through deception

Djinn are creatures that make the clouds their home. They are highly intelligent and have a devious sense of humor.

## Abilities

* 1
* 2
* 3

Keen Preception

The Djinn points out bombable walls for the peasant

Unearth

The Djinn points out hidden staircases for the peasant

Discovered Treasure

Every few rooms the Djinn will discover a treasure for the player

## GUID

42c02406d29049eba350c408a44bd699

**Djinn** is a Familiar of the Peasant and helps find secret rooms.

## Familiar Information

To gain level 2, 300 XP is required, and to gain level 3, 900 XP is required, for a total of 1200 XP in order to gain the maximum level of the Djinn.

The Djinn's level 2 ability does not find hidden staircases in discovered rooms if it levels up on that floor. Its level 3 ability can activate when discovering Hoodie's room.

If the player has Secrecy (Curse), Djinn still snaps its fingers when entering a room with a secret, but the sparkles do not appear.

## Familiar Experience

The Djinn gains:

* 30 XP for entering any secret room or Crawl Space.
* 40xp per floor in Othermine.
* 20/40/60/80/100xp per floor in the 5 zones of Undermine respectively.

## Familiar Style

*Main article:* Familiar Style

The Familiar style for Djinn is called Whispered Wish and it can only be unlocked on a WHIP that assigns Djinn.

The Requirements for getting the Familiar Style is

1. Greater than 100 000 points
2. Make it to the Endroom

## Positive Interactions

* Cosmic Egg gives additional xp for each secret room entered and floor change.
* Biscuits give additional xp for each secret room entered and floor change.
* Popcorn affects Djinn's level 3 ability getting the peasant more keys and bombs
* Popcorn Kernels can be used with Djinn's level 3 ability to get the peasant more keys and bombs
* Key Doubler affects Djinn's level 3 ability getting the peasant more keys
* Bomb Doubler affects Djinn's level 3 ability getting the peasant more bombs
* Double Doubler affects Djinn's level 3 ability getting the peasant more keys and bombs
Interactive Map/Beta 1

## Introduction

This is the data used by the interactive pine map (Github).

To edit this page, you need to become an active user of this wiki first. In the meantime please post suggestions to the discussions page.

The data represented here is mostly extracted from the current beta client, and some were created manually by contributors. See the **source** column.

All of it is subject to change. It might be changed or removed before the release.

!!! SPOILER WARNING !!!
Guantes

## Costs

### Effect

Increase throw damage

Warm and cozy gloves that keep you separated from the chilling touch of winter.

## GUID

Item: 724a50c9ac524f9fb3f527a5052e02a6
Effect: 987e35491ec54376b57a907882b2796e

****Guantes**** is a relic item in *UnderMine*.

* Increases base throw damage by 15%.

## Trivia

* During development, the craft costs were set to  1,000.
Hoodie's Pillow

* Normal

Just an ordinary sleeping pillow, yellowed from years of drool marks.

## GUID

Item: ca4e94bdc2cc43329474ef40230aca52
Effect: 27e20da3aed347018e33821f35ed5786

****Hoodie's Pillow**** is a relic item in *UnderMine*.

**Hoodie's Pillow** reduces incoming damage to the peasant by 25%.

## Notes

* This item originally belonged to Hoodie, an NPC that can be found during runs on the first floor of every Location.
Dogs

The four **dogs** in the game are

* Dillon
* Engine
* Shadow
* Banjo

They are owned by Quasimodem, Spykles, EightyTwo, and Courtland Winslow respectively.

## References

1. ↑ Fun fact: Shadow, Dillon, and Engine are all the real life dogs of EightyTwo, Quasimodem, and Spykles (who did the art). – Harlequin on Discord, October 28, 2019.
2. ↑ courtland's dog – Quasimodem on Discord, June 4, 2021.
Delvemore Dungeon

**Delvemore Dungeon** is the second location in each *UnderMine* run. Its design is based on a dungeon or prison. To advance to the Halls of Din you need to defeat Mortar, Charged Golem and get Key to the Halls or take 8 Major Curses (effective only for that run).

## NPCs

* Lillyth - Unlocked for the Hub by finding her in Crawl Space under a stone with an X on it and using a Master's Key on the lock.
* Kurtz - Unlocked for the Hub by finding him in Crawl Space.
* Dibble - Unlocked for the Hub by unlocking his room with 2 keys.

## Common enemies

* Spate Fly
* Treble Fly
* Rat
* Large Rat
* Rat Matron
* Glomp
* Fiery Glomp
* Oiled Glomp
* Footman
* Priest
* Ardor Priest
* Lightning Mite
* Drude
* Vilepot
* Imp
* Gargoyle
* Shrill Bat
* Spider

## Boss

Mortar, Charged Golem (once per Ascension) - main boss

## Notes

* Mentioned in the Pilfer Ring's flavor text: "A token of friendship between the pilfers and peasants of Delvemore."
Holy Guacamole

* Normal

"The most sacred food item is the avocado. The second most is the lime." - Griswold, The Collector

## GUID

Item: 80242154d4284cc6aab221292cb0ae93
Effect: f43b6cd8c56547d09275b48db5846189

****Holy Guacamole**** is a relic item in *UnderMine*.

**Holy Guacamole** makes an additional altar room spawn whenever an altar room is generated. This item's effect can be game-breaking when used in combination with certain other items, namely Inverter and Devotion, and the familiar Sylph.

## Interactions

### Positive

* Sylph: More altar rooms will dramatically increase the effectiveness of Sylph.
* Lesser Demon: Holy Guacamole allows the peasant to acquire more curses and feed Lesser Demon, provided they do not have Doll or Ara.
* Devotion: Holy Guacamole will increase the effectiveness of Devotion by increasing the amount of altars the peasant can pray at.
* Ara: Ara will allow the peasant to gain a blessing at the second altar for free.
* Kurtz' Stache: Extra altars will allow the peasant to pop Kurtz' Stache faster, provided they do not have Doll or Ara.
* Nullstone: The extra room will allow the peasant to obtain an addition nullstone bubble.
* Inverter: lost curses become blessings, extra altars means more curses and more chances to Penance

### Minor Positive

* Doom Blade: Extra curses from praying will increase Doom Blade's effectiveness.
* Twisted Blade: Extra curses from praying will increase Twisted Blade's effectiveness.
* Totem of Life: The extra room will allow the peasant to gain additional health with Totem of Life.
* Djinn: The extra room gives Djinn the chance to give the peasant an additional gift.

## Trivia

* During development, the craft costs were set to  10
Dillon

## GUID

Unknown ID

**Dillon**, like all Dogs in *UnderMine*, is a good dog and loves to be petted. He can be found in a secret wall in the Halls of Din

He will give a random recipe when petted. Once you pet him, he will go back to the hub. You can find him in the Forge room.

There is a relic in the game using Dillon's name Dillon's Claw

## Trivia

* Dillon, is the dog from the developer Quasimodem
* His birthday is on 5 May 2017

## References

1. ↑ Fun fact: Shadow, Dillon, and Engine are all the real life dogs of EightyTwo, Quasimodem, and Spykles (who did the art). – Harlequin on Discord, October 28, 2019.
2. ↑ https://twitter.com/ctask3r/status/1125518763757977600
Dungeon Key

* Normal
* Extended

Enemies of the kingdom are kept in the dungeon. Entrance is prohibited.

One dungeon key was lost to Selt's lair when some dungeon guards foolishly wandered near the Sand Pit. Another was lost to the rocky ceiling of the goldmine when Toadvine and Bathcat threw it at a spider they were trying to kill.

## GUID

838f688c94ff4655abae5a22b2d293f9

****Dungeon Key**** is an artifact item in *UnderMine*.

**Dungeon Key** can be found after beating Selt, Queen of Sand found on last floor of the Goldmine. Can be used to unlock further way into Delvemore Dungeon.

## Trivia

* During development, this item was had a rarity of `Common`.
Fortitude

* Normal

Peasants develop a strong constitution and thick skin as part of everyday life.

## GUID

Item: 69fb1736d021409899690bdb5905dddd
Effect: 16c7fa0de6704699b4555a253f0fbba5

****Fortitude**** is a blessing item in *UnderMine*.

It reduces damage taken from most sources by 10% per rank, up to a cap of 75% damage reduction, which is 8 blessings. It does not decrease damage from fixed-damage sources like the TRANSMUT3 machine and some Black Rabbit items.

It is directly opposed by Brittleness (Curse).
Heartiness

* Normal

Normally a healthy lifestyle makes for a healthy body, but peasants make due with what they got.

## GUID

Item: ad0424584fae467c9f89f7a9e4bdf0d7
Effect: 950599879b8d48f8abc3b17d9af2dd33

****Heartiness**** is a blessing item in *UnderMine*. It costs **1** Minor Curse at Sho'guul's lair.

It increases all sources of healing by 10% additively for each rank; it reaches its cap at 40 ranks. It does not require Thorium to unlock; it is received by freeing Lillyth and speaking with her in the Hub. It is diametrically opposed by Illness (Curse).
Knight's Pendant

* Normal

An award for courage, and a symbol of valor.

## GUID

Item: 10444b01cc944bdc92bbc183ecfd4dfe
Effect: 238da59625f047b2b8e6e145b00352d1

****Knight's Pendant**** is a relic item in *UnderMine*.
It provides an extra 1 point of damage for every 30 HP the player currently has, with a minimum of +1 damage.

## Interactions

### Positive

* Exuberance: Increases swing speed by 0.125 per blessing level.
* Hyperstone: Increases base swing speed by 50%.
* Iron Branch: Increases base maximum health by 10% and also increases swing damage and speed.
* Mediocre Ring: Increases base maximum health by 10% and also increases swing and throw damage.
* Toughness: Increases maximum health by 30 HP per rank.
* Ursine Ring: Increases base maximum health by 20%.
* Ursa Major: Increases maximum health by 20 hp for some time for each eaten food.
* Paladin Shield: Increases swing speed by 0.2.
* Mushroom: Increases health by 1 per enemy killed.

### Negative

* Arthritis: Decreases swing speed.
* Enfeebled: Decreases maximum health by 60 HP.
* Frailty: Decreases maximum health by 30 HP per rank.
* Joint Pain: Decreases swing speed.
* Poison Mushroom: Reduces maximum HP by 1 per enemy killed.
Gecko Blast

* Normal

Expands and then contracts the universal sticky force.

## GUID

Item: 3640d085d4624902a191cefbacabd840
Effect: 24d2d4296fb546739f8dec5a708a766a

****Gecko Blast**** is a relic item in *UnderMine*.

This relic can be used to bypass certain puzzles that have lever item costs of bombs or keys.

**Gecko Blast** can cause items to go out of bounds if there are too many items.
Glimmerweed

Not a lot is known of Glimmerweed since they live so deep in the UnderMine. Very few samples have been recovered for study, and those that return with samples often suffer severe injuries.

What is known, is that Glimmerweed has a very narrow field of vision, and can mostly see in light and shadow. When enough light is blocked, the weed senses a threat and attacks.

## GUID

1886b7a35b3c4537a3090d7508694f1e

The **Glimmerweed** is an enemy in *UnderMine*. It moves slowly and is mostly harmless, unless their path is crossed. If the peasant passes perpendicular to a Glimmerweed, it will quickly charge up and unleash a powerful beam attack, which hits hard, and continuously. The beam can destroy objects that are in its way and open secret walls, but will not hurt other enemies. The Glimmerweed can only attack horizontally and vertically.

The Glimmerweed can be found in the Shimmering Caverns and in the Golden Core.

## Gallery

* Animation for Glimmerweed.
* Concept Art by Spykles.

## References

1. ↑ "A new enemy concept WIP from @SpyklesArt. It looks cute, but will be very deadly with its beam attack. #pixelart" – @undermine\_game on Twitter, June 10, 2019