recursal/Fanatic-Fandom huggingface dataset:
A Bird Dreaming of Soaring on the Holy Night

**Sells for** | 1000

* Missions
* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
Fishing Field of the Flower Sermon

**Rerun** | 09/18/20 | 09/21/20

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Hard** | Clear without losing WH
Go Bananas!

**Non-summer XP** | 5000
 **Summer CG XP** | 7500
 **Sells for** | 1000

* Missions
* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
Cinnabar-Summoning Paper Tiger

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Hard** | Clear without losing WH
Chosen Castle Girls and the Secret Weapons - 4th Campaign

**Rerun** | 11/04/20 | 11/10/20

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 2
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x2

 **Either** | Clear with untouched tono

 **CG XP:** 408
 **Warehouses:** 3
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x2, 3/5★ Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x2, 3/5★ Jinmusume x1

 **CG XP:** 1224
 **Warehouses:** 4
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x2, 3/5★ Jinmusume x2

 **Either** | Clear with untouched tono
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x3

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x3, 3/5★ Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 5
 **WH Drops:** Mix of 1-3★ weapon and 3/4★ spirit steel x3, 3/5★ Jinmusume x2
Fading of the Soul's Mark

**Rerun** | 5/1/17 | 5/4/17

* E1
* E2
* E3
* E4
* E5
* E6

 **CG XP:** 240
 **Warehouses:** 1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2

 **CG XP:** 660
 **Warehouses:** 3

 **CG XP:** 756
 **Warehouses:** 3

 **CG XP:** 912
 **Warehouses:** 4

 **CG XP:** 1380
 **Warehouses:** 4

 **Hard** | Clear without losing WH
Sandra Hartman

**Name (Age):** Sandra Hartman (28)
**Tribe Designation:** TBD
**Current Residence:** TBD
**Occupation:** Special Ed Teacher
**Personal Claim to Fame:** My personal claim to fame is probably taking the condition of Tourettes that I have lived with and teaching other kids with conditions to make a life for themselves.
**Inspiration in Life:** One of my pupils, Warren. He also has Tourettes and he's still a happy kid, I mean I was pretty moody at my age.
**Hobbies:** Swimming and watching films with my Fiance.
**Pet Peeves:** I hate attention seekers and people who litter, it gets on my nerves.
**Three Words to Describe You:** Merciless, Liar, Inflexible
**SURVIVOR Contestant You Are Most Like:** I am a good liar, I would say Sandra Diaz-Twine because we have the same name and look like each other.
**Reason for Being on SURVIVOR:** I want to show my pupils that us lot with conditions can socially interact and survive with only the elements to help us.
**Why You Think You’ll “Survive” SURVIVOR:** I've been through too much in my life to quit at anything you will not hear me say the infamous "I quit" words.
**Why You Think You Will Be the Sole SURVIVOR:** I am good at lying and can manipulate people into doing what I want, and I'm not afraid of using my Tourettes as a sob story.
Fleeting Grandeur and a Pillow of Dreams

**Rerun** | 08/21/20 | 08/24/20

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Hard** | Clear without losing WH
Interdimensional Gates and the Hero Warrior

* E1
* E2
* E3
* E4
* E5
* E6

 **CG XP:** 240
 **WH:** 2
 **WH Drops:** 2%/10% Gift x1, 3★ Jinmusume x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **WH:** 2
 **WH Drops:** 10%/20% Gift x1, 3/5★ Jinmusume x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 1380
 **WH:** 4
 **WH Drops:** 3/4★ Spirit Steel x4

 **Either** | Clear with untouched tono
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 240
 **WH:** 2
 **WH Drops:** 2%/10% Gift x1, 3★ Jinmusume x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **WH:** 2
 **WH Drops:** 10%/20% Gift x1, 3/5★ Jinmusume x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 1380
 **WH:** 4
 **WH Drops:** 3/4★ Spirit Steel x4

 **Either** | Clear with untouched tono
 **Hard** | Clear without taiha, lost WH
Full List

Click unit name to link to their individual page, which shows kai data.

※ In cases of discrepancy between stat buffs here and on unit's individual page, individual page data is more likely to be accurate. Some units have been buffed long after they became available, making it difficult to ascertain pre-kai data.

## Scythe

 Special attack upon taiha (0 HP), ignores certain % of enemy DEF (increases with gigas)
 Icon

## Kabutomusume

 Bonuses with own event weapons
 Icon
Castle Girl Picture Scroll - Greeting the New Year

**Rerun** | 12/29/20 | 01/05/21

* E1
* E2
* E3
* E4

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 3/5★ Jinmusume x1

 **Hard** | Clear without lost WH

 **CG XP:** 660
 **Warehouses:** 2
 **WH Drops:** 3/5★ Jinmusume x2

 **Hard** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 1
 **WH Drops:** 3/5★ Jinmusume x1

 **Hard** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 3/5★ Jinmusume x2, 3/5★ Spirit Steel x2

 **Hard** | Clear without lost WH
Faithful Spear of Conflict

**Rerun** | 10/09/20 | 10/12/20

200 Event Mats 「温泉饅頭」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat 120~132

 **Hard** | Clear without losing WH

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1464
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, Event Mat 136~152

 **Hard** | Clear without losing WH
Facilities(Castle Girl Mods)

In-game: 施設 (shisetsu)

※Updated 4/28/20

※While it is possible to equip 2 or more facilities of the same type on one Castle Girl, only the highest one is counted (except for Bushin facilities, which stack).  It costs 5000 gold to equip a facility.

※For information on how to unlock facility slots, please check the Merging section of the Castle Girl Menu page. \_

## Defense

HP
--
Long Nights of Autumn

Campaign runs from 10/12/16~10/17/16

1. Orb and AP Recovery Medicine Present
	* Users who claim login bonuses between 10/12 and 10/17 (actually by 4:59AM 10/18) will recieve an orb and a packet of AP recovery medicine each day.
		+ ※ Medicine activates (maxes AP) upon retrieval from Present Box on the main menu, so make sure not to use it unless your AP is at or near zero.
		+ ※ If you've got unretrieved medicine in your Present Box, and try to venture on a map with insufficient AP, a dialog box will pop up to ask whether you'd like to use an orb, the meds, or cancel.
2. Maiden Battle AP Cost Cut To 1/5

* All previously uncleared maps now have their initial AP clear cost reduced to 20%.  In case of failing the map, you still recover half the spent AP, but at the reduced rate (ie. a failed maiden attempt at 1-22, the Unification map that usually costs 50AP, will result in a loss of 5AP).  This maiden discount remains until clearing the map, and is seperate for each difficulty level.  (This will end upon next regularly scheduled maintenance on 10/18 at 11:00AM)
2 Millionth User Commemoration! Gacha Festival

**Rerun** | 03/16/21 | 04/06/21

* E1
* E2
* E3
* E4
* E5
* E6
* E7
* E8
* E9
* E10
* E11
* E12
* E13

 **CG XP:** 108
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 240
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 912
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 1380
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 240
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 912
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 1380
 **Warehouses:** 0
 **WH Drops:** None

 **Either** | Clear without taiha
 **Hard** | Clear without taiha, lost WH
Fūma's Oath, Penetrating Snake Scales

200 Event Mats 「秘伝の巻物」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat 120~132

 **Hard** | Clear without losing WH

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1464
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, Event Mat 136~152

 **Hard** | Clear without losing WH
Maoi Mountain and the Creeping Malice

**Rerun** | 02/05/21 | 02/08/21

* E1
* E2
* E3
* E4
* E5

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 3/5★ Jinmusume x1, 2%/10% Gift x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 3/5★ Jinmusume x1, 10%/20% Gift x2

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 3/5★ Jinmusume x1, 10%/20% Gift x2

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 3/5★ Jinmusume x3, 10%/20% Gift x1
Skills

Skills are automatically activated when castle girls reach their maximum gigantification. Once skills are activated they will remain active until:

1. the end of mission
2. voluntary retreat of the affected castle girl
3. forced retreat by heavy damage (losing all HP)

When castle girls are redeployed, skill effects resume. When there are multiple skills of the same type affecting one girl in battlefield, they do not stack; the more advantageous effect is applied. The same thing occurs when a skill and strategem of the same type affect one castle girl.

For example, when Sendai II activates her skill by max gigantifying, it raises her own attack by 25%. If Yamagata is in range and also max gigantified, her skill raises attack and defense within her range by 15%. So Sendai will receive a buff of 25% attack and 15% defense, NOT 40% attack and 15% defense.

There are four categories of skills, with various sub-categories within each.  These categories are:

1. Castle Girl Enhancements
2. Tono/Warehouse Enhancements
3. Enemy Weakening
4. Special

### Castle Girl Enhancements

Attack Enhancements

Range Enhancements

Attack Speed Enhancements

Defense Enhancements

Endurance Enhancements

Recovery Enhancements

Stratagem Cooldown Enhancements

### Tono/Warehouse Enhancements

Tono/Warehouse Enhancements
Nostalgic Imitation Steel Lion

**Rerun** | 10/23/20 | 10/26/20

200 Event Mats 「星の銀貨」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat 120~132

 **Hard** | Clear without losing WH

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1464
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, Event Mat 136~152

 **Hard** | Clear without losing WH
Missions

Missions are certain tasks that players can perform to obtain various resources, there are various types of missions -- daily, monthly, weekend, event, and one-time missions. Once completed, rewards will be available for collection.

**Note:** Mission rewards are not automatically rewarded and have to be collected (受取) from the mission tab, and then from the presents tab.

## Daily Missions (日次任務)

Daily missions reset at 5 am, GMT+9, rewards must be collected before then or they will be lost.

 兜を3回撃退せよ
 城娘を強化せよ
 城娘を築城せよ
 城娘贈り物をせよ

## Monthly Missions (月次任務)

There are also 2 bonus rewards available on a monthly basis. They're structured like this:

 Month→5月限定 地域制限B

## One-time Missions (通常任務)

As the name suggests, these missions can only be performed once, and since there is no reset, the rewards will remain available until collected.

## Event Missions (限定任務)

Various campaigns/collabs/events involve similar bonuses for attaining milestones. Here's a standard example:
Shiro Project:FAQ

Repeat questions have found a home!  Suggestions/feedback appreciated!

1.  Is there a beginner guide?

•The information throughout this wiki should help to describe the basic gameplay, particularly this one.  Without holding hands too much, here are some beginner tips you can follow so you won't regret doing things by accident later on.

1. Don't waste orbs (霊球) on refilling your AP (霊力; the energy used to play a map).  They become increasingly harder to obtain as you progress through the game.  Also, try not to get dependent on the statue bonuses.  To speak directly, these orbs will allow you chances to obtain otherwise unobtainable and often strong castle girls through the gacha.
2. Do merge duplicate girls with themselves, especially higher level ones.  This raises their level cap by 5 for each duplicate. This can be done up to 4 times; totaling to a 20 level cap increase.
3. Don't merge spare castle girls with whoever you want to level at the moment, and don't sell them either.  You get more EXP out of Tsubasa than castle girls as far as merging goes.  Spare castle girls should be kept around as fodder to use in Remodelling/Reconstruction/Kai'ing.
4. Unification, or story maps (天下統一) give you the highest EXP:AP ratio. Daily Dispatch  (曜日出兵) maps give less EXP, but give you different goodies depending on the day of the week.  Monday and Friday are Jinmusume days that can drop Tsubasa and Tusbasa Kai which gives 1000 EXP and 5000 EXP each respectively. Merging them to your Castle Girls will quickly bolster your team.

2.  What Castle Girls should I use/level as a beginner?

•Yanagawa and Shikano are useful for their Ki-generating skill (and they can be Kai'd to 4 stars).  Otherwise, investing too deeply on 1, 2, or 3-star girls takes away resources you'll be able to spend on higher rarity girls when you have the opportunity to obtain them.  A balanced ratio of 4:4 Melee:Ranged girls is probably the best way to go.

3.  What level do my girls need to be to pass map x?

•There is no concrete answer for that.  It depends thoroughly on your team composition and how you use them.

4.  Does it matter whether I Kai a girl before she's max-leveled?

•No. Her level doesn't reset and there are no stat bonuses for Kai'ing before max level.
Shiro Project:RE Wiki

***Shiro Project:RE***, the revamped version of *Shiro Project*, commonly referred to as *ShiroPro* and originally named ***Shiro Collection***, is a Japanese browser game hosted on DMM.com.

This wiki is a place to find information about the game and guides in English. Your help is needed to construct this wiki. Goals for the wiki are listed here.

Players can discuss the game here, but are more likely to get timely feedback in the Discord Channel.

**Regularly scheduled maintenance**:

* Tuesdays (sometimes 10:30AM) 1:00PM~4:00PM JST

## External Links

* Official Game
* Official Community
* wikiwiki.jp SP

## Latest activity

* Recent Discussion
* Recent Changes

Twitter
Ruins-Traversing and Black Rabbits

File:Shingūinfo.png

 **Rerun** | 07/31/20 | 08/03/20

200 Event Mats 「丹鶴姫の扇」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat 120~132

 **Hard** | Clear without losing WH

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1464
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, Event Mat 136~152

 **Hard** | Clear without losing WH
Revival of Tenka Fubu! Smash the Kabuto's Ambition!

**Rerun** | 01/15/21 | 01/18/21

200 Event Mats 「金銘水」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60
Military Flag and the Evil Sword

**Rerun** | 10/16/20 | 10/19/20

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Hard** | Clear without losing WH
Second Famous Castle Ranking

**Rerun** | 08/03/20 | 08/06/20

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** Keystone x1/2, Ballot x2

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** Keystone x1/2, ★3/★5 Jinmusume x1, Ballot x3

 **CG XP:** 588
 **Warehouses:** 3
 **WH Drops:** Keystones x1/2, 2%/10% Gift x1, 3/5★ Jinmusume x1, Ballot x4

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** Keystones x2, 2%/10%/20% Gift x1, 3/5★ Jinmusume x1, Ballot x8

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** Keystones x1/2, 2%/10% Gift x1, 3/5★ Jinmusume x1, Ballot x5

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** Keystones x2~4, 2%/10% Gift x1, 3/5★ Jinmusume x1, Ballot x6

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** Keystones x2~4, 10%/20% Gift x1, 3/5★ Jinmusume x1, Ballot x9
Release Half Year Anniversary Celebration Campaign

9/25/2016 (Sunday) is ShiroPro:RE's half-year anniversary from the 3/25 pre-release.  To commemorate this, we're holding a 2-stage campaign, with the 1st half starting 9/20 and the 2nd half starting 9/27!

#### Campaign - 1st Half (9/20~)

Orb and Tsubasa Giveaway

* Upon daily mission reset at 5:00AM between 9/21 and 10/3 (※Actually until 4:59AM 10/4), users logging on will get a bonus of 1 orb and 2 Tsubasa per day

Revival of Tenka Fubu Event

* 4:00PM 9/20 Post-Maintenance ~ 11:00AM 9/27 Scheduled Maintenance
* Changes:

1. Added Extra Clear Condition to each map.
2. Assigned terrain type:  Mountain
3. E-2 now requires a minimum tono level of 10
4. Improved background colouring for E-4 and E-5

Return of the Initial 100 DMM Point Gacha

* This was originally intended as a one time gacha discount for new users.  Users who have taken advantage of this offer may now do so once more.

#### Campaign - 2nd Half (9/27~)

* Merging 'Success' and 'Super Effin' Amazing Success' rates will be doubled.
* All Daily Dispatch missions will be available for the entire week, excluding the keystone ones.
* One additional warehouse will be added to all Daily Dispatch missions.
Soul of the Resonating Rebellion

**Rerun** | 6/19/20 | 6/22/20

200 Event Mats 「丹波栗」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 2%/10% Gift x2, Event Mat 120~132

 **Hard** | Clear without losing WH

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1464
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, Event Mat 136~152

 **Hard** | Clear without losing WH
Reconstruction

※ Remodelling/Reconstruction/Kai'ing all mean the same thing.  It is the act of raising a Castle Girl to a higher rarity tier.  For example, lifting a 4-star girl to a 5-star girl.  Not all girls can be reconstructed.

## How to Remodel

5.  In this example, Sendai II was selected for remodelling.  As you can see, in the ovid labelled 5, she has had no points invested in her so far, and she needs 5 total to be remodelled.  See below for list of girls that can be remodelled, as well as a list of amount of fodder needed for each rarity tier.

6.  Clicking on the silver shuriken circles with the + inside them will take you to another list of castle girls; this time, the girls that are available for fodder for the unit you chose to remodel.  They must be of the same rarity, and they must be unlocked.  In this example, 4 girls (of the 5 necessary for remodel) have been added.  Up to 10 girls can be selected at a time, just like merging, confirmed by the red button in the bottom-left.  Please note you don't have to (in fact, **can't** for lower level girls) add all of the fodder at the same time -- remodelling progress is saved.

7.  Before confirming, this notice will appear for castle girls that you've selected for remodelling of rarity 3-stars and up.  It's a warning that you'll lose the selected 3-star or above fodder forever if you proceed.

8.  Having selected the fodder, this mini-menu shows that 4 reconstruction points will be added upon confirmation, and 1 reconstruction points will remain for remodelling after confirming.

9.  Edit fodder selection.  Can also be done be clicking on the fodder icon on the shuriken.

10.  Inspect castle girl button on the left (dark blue).  Confirm fodder addition button on the right (red).

## Remodellable Girls

※Fodder = Total fodder necessary for remodel.

 2
 3
 4
 5
 6
Rewards for the Memory of Amaki

File:Amagasakiinfo.png

 **Rerun** | 10/02/20 | 10/05/20

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Hard** | Clear without losing WH
Same Effort, but Different Results this Christmas

**Rerun** | 12/08/20 | 12/15/20

 **Sells for** | 1000

* Missions
* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
ShiroPro: RE X Aigis

**Period**:  8/30/16 4:00PM ~ 9/18/16 11:59PM (JST)

**Reward Distribution**:  9/20/16 4:00PM (Planned End of Regular Maintenance) (JST)

**Background**:  This collaboration campaign with Millennium War Aigis allows you to get up to 30 orbs.

**Details**:

* The regular (non-hentai, I guess) and iOS A versions are eligible versions.  Guest accounts in the iOS A version are not eligiible.
* Getting BOTH your tono and the prince (\*you\*, in Aigis, like a placeable tono) to levels 5, 10, and 15 will reward you with 10 orbs each on the reward distribution date.  If both do not attain the target levels, the rewards will be based on the outcome of the lower-levelled of the two.
* For users of Aigis using multiple accounts (?) the higher-ranked prince's data will be used in reward calculations.
Resources

This article lists resources than are used outside of missions.

### Spiritual Energy

Spiritual Energy (**霊力 reiryoku**) is used for deployments, with the max energy being determined by your level.

One unit of spiritual energy is recovered every five minutes, while leveling up will immediately replenish your energy. You can also spend one spiritual gem to replenish all your spiritual energy.

### Keystone

Keystones (**要石 kanameishi**) is the main resource for used castle construction. One keystone is used per normal construction while five are used for special constructions.

They are obtainable through mission drops, login rewards, and gifts and get boosted drop rates through events.

### Spiritual Gem

Spiritual Gems (**霊珠 reishu**) are the cash currency of the game, the main uses are to level up your Castle Tower Facilities, summon Castle Girls at the Shrine, and unlock construction slots at the Workshop. They can also be used to replenish spiritual energy, buy items or activate temporary buffs.

They are obtained when you beat missions for the first time on both easy and hard, log in rewards and when leveling up.

***Warning:*** Spiritual gems bought using DMM points only last for 180 days, make sure to use all of them before then.

### Gold

Gold (**金 kane**)Used for practically anything that does not involve spiritual gems, upgrading strengthening Castle Girls and weapons, castle construction,

They are obtainable through mission rewards, mission drops, login rewards, and gifts. Retiring Castle Girls and scrapping weapons gives you gold as well. Boosted drops available through daily missions.

### Quick-Complete Bell

The Quick-Complete Bell (**早業の鈴 hayawaza no suzu**) immediately completes a castle construction regardless of the time remaining.

Obtainable through login rewards and gifts.

### Kamimusu

God Girls (**神娘 kami-musume**) are unique in that they take up Castle Girl slots, they are used purely to upgrade Castle Girls or facilities.

Obtainable through login rewards and mission drops. Boosted drops available through events.

### Unique Resources

Kinmeisui (金銘水) - Dropped from Revival of Tenka Fubu! event, used to construct Gifu and Inabayama.

Ogasawara Peony (小笠原牡丹) - Dropped from White Peony and Black Crow event, used to construct Matsumoto and Fukashi.
Reconciliation of the Day of the Rat

**Rerun** | 01/05/21 | 01/12/21

 **Non-NY CG XP** | 5000
 **New Year CG XP** | 7500
 **Sells for** | 1000

* E1
* E2
* E3
* E4
* E5

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
Overlapping Pieces and the Castle of Chalk

**Rerun** | 08/28/20 | 08/31/20

200 Event Mats 「岩塩の結晶」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat 120~132

 **Hard** | Clear without losing WH

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1464
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, Event Mat 136~152

 **Hard** | Clear without losing WH
Shrine Menu

Featured units are available for a limited time for 300 Senko orbs.  The red 交換 button is for buying the unit.

## Castle Summoning Ritual 招城儀式

Spend orbs to gamble on getting featured units. Colloquially known as Gacha. There are always multiple banners (to the right of the menu), and they can be viewed by tabs after clicking one. **Most gacha banners, have a 50% cost discount on the first time doing a 10x summon and guarantee at least 1 unit of 5✭ rarity or higher -- it's not efficient to do 1 gacha selection at a time.** Only units of 3✭ rarity and higher drop. There are different kinds of gacha:

 週末復刻 | Weekend | Each roll costs 50 orbs and guarantees at least a 5✭ unit. These gachas feature past units that are not in the regular gacha pool, and are only available from 4PM JST Fridays to 4AM JST Mondays.

You can go to Castle Girl Spotlight (注目城娘) to view Castle Girls with boosted drop rates and refer to Summoning Details (招城詳細) to view all possible drops.
Searching for Nectar on a Mischievous Night Run

**Sells for** | 1000

* Missions
* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
Вогсфера

**Вогсфера** - планета, родина вогонов.

Почти заброшеная и невзрачная каменистая планета. Вогоны ещё живут там, катаются на трамвайчиках и живут в домах-звездолётах.

## А вот ещё

В фильме, на планете Вогсфера, куда герои прибывают для спасения Триллиан из заключения вогонов, под землёй живут существа, от которых любой, кто произносит слова, обозначающие какую-либо мыслительную деятельность, получает удар по лицу. Существа похожи на лопаты или мухобойки. Они вырываются из-под земли прямо перед ударом и прячутся обратно. Их наличием можно объяснить тупость вогонов.
Система Скворншеллос

**Система Скворншеллос** — система, находящаяся в 27 световых годах от Земли.

## Планеты системы

* **Альфа Скворншеллоса** — первая планета системы Скворншеллоса. На ней очень холодно и она населена гигантскими матрасами, которые плюются кислотой.
* **Бета Скворншеллоса** — пустынная планета, на которой живут квадратные подушки.
* **Дельта Скворншеллоса** — планета, на которой обитают летающие подушки. Не имеет твёрдой земли — только бесконечные облака, из чего следует, что это газовый гигант.
* **Гамма Скворншеллоса** — горячая, ухабистая маленькая планета с плотной атмосферой. Большинство посетителей умирают от раздражения в течение часа.
* **Зета Скворншеллоса** — покрытая болотами планета, на которой растут матрасы. Матрасы очень тщательно умерщвляются и высушиваются. Оживают после этого очень немногие.
Sixth Famous Castle Ranking

## WEST BLOC

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9

## EAST BLOC

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9

## FOREIGN BLOC

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9

## FINALISTS

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9
Tips and Strategies

This page is to provide people with tips and general things to abide by when playing.

## Battle Tips

### For Resources

If a warehouse is too far away from your main troops, put a self sufficient Castle next to the warehouse

### For Completion

Place all melee troops together next to the lord with a few ranged, and scatter the remaining ranged.

## Grinding Tips

Watch your girls before they get Taiha'ed, it will decrease EXP by half.
Seventh Famous Castle Ranking

## "i" BLOC

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9

## "ro" BLOC

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9

## "ha" BLOC

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9

## FINALISTS

* E1
* E2
* E3

 **CG XP Hard:** 240
 **Map gold:** 800
 **WH Drops:** Keystone x1/2, Ballot x2

 **CG XP Hard:** 756
 **Map gold:** 2000
 **WH Drops:** Keystone x1/2, 3/5★ Jinmusume x1, 2%/10% Gift x1, Ballot x5

 **CG XP Hard:** 1380
 **Map gold:** 3600
 **WH Drops:** Keystone x2, 3/5★ Jinmusume x1, 10%/20% Gift x1, Ballot x9
Passion-Coated Sweet Seasoning

**Rerun** | 02/16/21 | 02/24/21

 **Sells for** | 1000

* Missions
* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
Light Up the Pumpkins at Dusk

**Rerun** | 10/20/20 | 10/27/20

 **Sells for** | 1000

* Missions
* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Either** | Clear without lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **Either** | Clear without lost WH

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Either** | Clear without lost WH
 **Hard** | Clear without taiha, lost WH
Jinmusume

*Jinmusume* are supernatural beings that help you, the Lord, in your quest to unify Japan.

They are alternatively known as *kamimusu.*

### Storage

Tsubasa and Byakusen do not have any spoken lines and are there only to upgrade your Castle Girls and your facilities. They take up storage slots, but there is a special storage area for jinmusume in the menu below.

From there, there are two tabs in the menu. Left is for depositing, right is for withdrawing.

To upgrade your Castle Girls, go to the Castle Girl Menu.

To upgrade your facilities, go to the Facilities Menu.

## Rasha

*There are special Rashas on hell events that can only be used on the event unit as well*
Subjugate the Kabuto General! Chōsokabe Motochika

* E1
* E2
* E3

 **CG XP:** 240
 **WH:** 3
 **WH Drops:** 1~3★ weapon/3/4★ Spirit Steel x2, 3/5★ Jinmusume x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **WH:** 3
 **WH Drops:** 1~3★ weapon/3/4★ Spirit Steel x2, 3/5★ Jinmusume x1

 **CG XP:** 1380
 **WH:** 5
 **WH Drops:** 1~3★ weapon/3~5★ Spirit Steel x4, 3/5★ Jinmusume x1

 **Hard** | Clear with untouched tono
The Search for Purifying Sake

**Rerun** | 03/26/21 | 03/29/21

200 Event Mats 「伊丹酒」needed to construct one of the following units.

* E1
* E2
* E3
* E4
* E5
* E6

 **CG XP:** 240
 **Warehouses:** 6
 **WH Drops:** 2%/10% Gift x3, Event Mat x12~18

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 8
 **WH Drops:** 2%/10% Gift x3, Event Mat x20~30

 **CG XP:** 660
 **Warehouses:** 10
 **WH Drops:** 10%/20% Gift x3, Event Mat x35~42

 **CG XP:** 756
 **Warehouses:** 8
 **WH Drops:** Event Mat x56~72

 **CG XP:** 912
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x48~60

 **CG XP:** 1380
 **Warehouses:** 10
 **WH Drops:** ★3/★5 Jinmusume x2, 10%/20% Gift x2, Event Mat x120~132

 **Hard** | Clear without losing WH
Yearning for Sunlight from the Shadow

* E1
* E2
* E3
* E4
* E5
* E6
* E7

 **CG XP:** 240
 **Warehouses:** 1
 **WH Drops:** 2%/10% Gift x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 408
 **Warehouses:** 2
 **WH Drops:** 2%/10% Gift x1, ★3/★5 Jinmusume x1

 **CG XP:** 660
 **Warehouses:** 3
 **WH Drops:** 2%/10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 1380
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 756
 **Warehouses:** 3
 **WH Drops:** 10%/20% Gift x2, ★3/★5 Jinmusume x1

 **CG XP:** 912
 **Warehouses:** 4
 **WH Drops:** 10%/20% Gift x1, ★3/★5 Jinmusume x3

 **CG XP:** 1464
 **Warehouses:** 4
 **WH Drops:** ★3/★5 Jinmusume x4

 **Hard** | Clear without losing WH
Subjugate the Kabuto General! Gamō Ujisato

* E1
* E2
* E3

 **CG XP:** 240
 **WH:** 3
 **WH Drops:** 1~3★ weapon/3/4★ Spirit Steel x2, 3/5★ Jinmusume x1

 **Hard** | Clear without taiha, lost WH

 **CG XP:** 660
 **WH:** 3
 **WH Drops:** 1~3★ weapon/3/4★ Spirit Steel x2, 3/5★ Jinmusume x1

 **CG XP:** 1380
 **WH:** 5
 **WH Drops:** 1~3★ weapon/3~5★ Spirit Steel x4, 3/5★ Jinmusume x1

 **Hard** | Clear with untouched tono
Wiki Goals

**1. Create castlegirl template - Done**, template is named **"CastleInfo"**. Image templates for rarity stars, stats, terrain and weapon are requested.

Note: Castle template images should be 300px width, 415px height, and named "xxxxx\_Template".

***Template colours:*** Lightgrey for 1\* and 2\*, Lightblue for 3\* and 4\*, Violet for 5\* and up.

**2. Create pages for each castlegirl - Ongoing**

3. Categorise castlegirls based on weapon type

4. Explain each weapon type, strengths and weaknesses

**5. Make a table of all castlegirls, arranged by rarity**
- Name in English
- Name in Japanese
- Energy needed to summon
- Terrain
- Weapon Type
- Endurance
- Attack
- Defense
- Range
- Recovery
- Skill
- Strategy - In progress

6. Explain each type of statistic in Combat

7. Create map template
- Map No.
- Map Name
- Map image
- Spirit needed to enter
- Types/No. of enemy units

8. Create maps and arrange according to Chapters

9. Create Recent Updates

10. Create pages for Construction, Development, Summoning
Terrain

All maps are assigned one of the four following terrain types:

Plains (平), Hill (平山), Mountain (山), Water (水)

You can find this out by selecting the map you're interested in via the deployment menu (出陣).

This map example is for the final Unification map (1-20).

Castle girls are also assigned one of the previous four terrains (indicated by a small icon in the top-right of their thumbnail), or, alternatively, one of the dual terrain types of Plains-Water, Hill-Water, and Mountain-Water.

If the castle girl's terrain type matches the terrain type of the map in question, that girl will receive a 1.2x bonus to Endurance, Attack, and Defense for the duration of the battle.  In the case of a dual terrain girl, if one of her terrain types matches that of the map, the bonus kicks in.