Primal Fear Ark Mod (Ark Roleplay)

There Are Many Mods Available For The Community, But Only A Few Stand Out To The Average Person, Primal Fear Is One Of Them. If You Are Looking For A Very Hard Dino Addition Overhaul, Primal Fear Is For You.

Additions

* Many New Variant Groups
* Many New Bosses
* A New Narcotic System
* And Much, Much More

Variant Groups

* Miscellaneous Creatures ; These Creatures Are Rare Creatures That Are Here To Just Drop Good Items And Enhance Game-play. (3% Chance To Spawn) [Tamed With Vanilla Kibble Of Preferred Type]
* Toxic; As You Will Need Their Blood And Eggs To Craft Alpha Kibble, Toxic Creatures Have The Unique Ability Of Inflicting Torpidity And Drop More Hide At Higher Levels. (7% Chance To Spawn) [Tamed With Vanilla Kibble Of Preferred Type]
* Alpha; Alpha Creatures A 5X Stat Multiplier Contrary To Their Vanilla Counterpart. You Need Their Blood And Eggs To Craft The Next Tier Of Kibble. They Also Inflict Heavy Bleed Or Torpor Damage. (5% Chance To Spawn) [Tamed With Alpha Kibble]
* Elemental; Elemental Creatures Are A Group Of 2 Sub-groups; Basic And Advanced. Basic Elementals Are The Third Tier Of PF Creatures. They Have Caustic, Ice, Electric, And Fire Variant Subgroups, All 4 Needing Elemental Kibble To Tame. Advanced Elementals Include Light And Dark Variants And Are The 5th Tier Of Creatures. These Two Need Elemental Advanced Kibble To Tame.
* Apex; The Fourth Tier Of Creatures Is The Apex Variant Group. These Creatures Have 10X The Stats Of Their Vanilla Counter-parts. (3.5% Chance To Spawn) [Tamed With Apex Kibble]
* Fabled; The 6th Tier Of Creature Is The Fabled Creatures. These Purple Colored Creatures Have 16X The Stats Of Their Vanilla Counterpart And Are Mostly Herbivores.
* Celestial; This Counter-part To The Demonic Sub-Class Is The Pure And True Version Of The Described, Having 30X The Normal Stats Of Their Vanilla Counterparts And Spit Blue Fire. (2.25% Chance To Spawn) [Tamed With Celestial Kibble]
* Ascended Celestial; Ascended Celestial ´ s Are A Upgraded Version Of Celestials, Which Are Obtained By Giving A Celestial Creature A Celestial Ascension Prism. You Add 5X More Power Than Their Weaker Counter-part, Having 35X Their Vanilla Stats.
* Demonic; The Counter-part To The Celestial Creatures, Demonic Creatures Have 30X The Normal Stats Of Their Vanilla Counter-parts.
* Fallen Demonic; You Can Descend A Demonic Creature Using A Demonic Descend Item. Gaining 35X The Stats Of Their Vanilla
* Primal; These Creatures Are Extremely Strong, Untameable, And Have 26X The Stats Of Their Vanilla Counterparts
* Primal Tek; These Tek Creatures Can Be Built With Blueprints Crafted At The Primal Tek Bench, And Can Be Customized With Augmentation Modules
* Corrupted; You Can Now Corrupt Your Creatures By Feeding Them Corrupted Spore Clusters, And Must Be Fed 1 Corrupted Nodule Each Hour Or They Will Untame And Go Wild. They Have 125%-150% More Damage And Take -20% Less Damage.
* Buffoon; These Former Circus Animals Are Crazy And Are Hell-Bent On Killing Everyone (3% Chance To Spawn) [Tamed With Special Kibble]
* Malin; Magical Creatures That Have 15% More Damage Than Their Vanilla Counter-parts. (3% Chance Of Spawning) [Tamed With Special Kibble]
* Elder; Larger Variants Of Their Vanilla Creatures That Have X12 Stats. (13% Chance Of Spawning) [Tamed With Preferred Vanilla Kibble]
* Chaos; This End Tier Of Creatures Have X64 The Normal Stats Of Their Vanilla Counter-part. (2.5% Chance Of Spawning) [Tamed With Chaos Orb]
* Spirit; This End Tier Of Creatures Have X64 The Normal Stats Of Their Vanilla Counter-part. (2.5% Chance Of Spawning) [Tamed With Spirit Orb]