recursal/Fanatic-Fandom huggingface dataset:
Arc 6 Characters

The Arc 6 Party consists of:

* Lottie Leremy (She/Her) (played by Haley - She/Her)
* Captain Remeny Gratz (She/Her) (played by Jenny - She/Her)
* Beryl Hatebad (She/Her) (played by Julia - She/Her)
* Kipp Tupper (He/They) (played by Amelia - Any/None)
* Kix (Any/All) (played by Abbey - She/They)

The party is a crew of sky pirates that have all been travelling together for some time. Their Eirden is called Airyc ("Eric"), and has been travelling together with Kix the longest. 5-10 years prior to the arc, Remeny and Beryl joined together, 3 years before the arc Lottie joined, and 6 months ago Kipp joined as an intern.

The Backup Characters are:

* Gust (They/He) (played by Haley - She/Her)
* Berkeley (He/Him) (played by Jenny - She/Her)
* Bengy Shadyglade (He/Him) (played by Julia - She/Her)
* Salas (He/They) (played by Amelia - Any/None)
* Aezrelle (She/Her) (played by Abbey - She/They)
Creatures the Size of Cities

In the very first episode of the podcast Haley read a little blurb she had written with two sections, one about Hyranor as a whole and one that was just about Summerview. In the section about Hyranor we got the following quote;

"Creatures the size of cities sleep beneath the soil, unseen by mortal eyes."

On this page we will go into any development made on podcast with regards to these creatures. For theories on what the creatures could be, see the theory page.

### Arc 4: Orb is Life Episode 5

Mortyss, the big enemy of Arc 1 and "coach" of the Thymore Flameskulls in Arc 4, is trying to perform a ritual. We learn that the ritual is also referred to as "old Orbula" and it is the process of putting a lot of necromancer magic into an orbula ball to create a toxic gas that is then used to wake these giant creatures from under the ground.

In the past this was done in an attempt to try and protect people, but now it's believed that it would be more destructive. As well as it ended up turning out to be unnecessary in the past.
Bombyx's Garden

Bombyx's Garden is a magical demiplane Bombyx can access with their patreon submitted item, the Key to Paradise. With it, they can open any door to lead to this demiplane instead of the room it would normally lead to. There, the party can rest.

## Description

### Official Description of the Key to Paradise

"A tarnished silver key that can, once per long rest, open any door to a beautiful garden surrounded by high stone walls teeming with insects. This is a demi plane that can house up to 12 humanoids for one hour before the demi plane abruptly pushes all humanoids back to the door they entered." (Submitted by Culbert, nerfed by Haley - originally it would keep humanoids for up to 24 hours.)

### Official Description of the Garden

**Amelia:** "As you walk into the garden, you see these sort of mossy cobbled path deep in the dirt, slightly overgrown, but still clear enough to walk on. There are beautiful tropical trees with lush, bright plants, some of which you have never seen before. There's always new things in this garden and today's, today's theme is butterflies. So there are caterpillars with their chrysallises. There are like little fluttering things. They land on your head, they land on your arms. No matter how much you like, try and fling them off. More will land. They're very peaceful. And there's like a couple of stone benches. There's a little hammock. There's like a tiny little gazebo that has like a bunch of pillows on the ground. So you can chill. And there's kind of this little like stone, you know how there's like those cement things in gardens like how all the like there's like a birdbath that's made out of cement? There's one of those, and it coordinates with this small low kind of coffee table type thing, and I say-.

**Bombyx:** Sometimes this is a fire pit, but I figure it's so warm these days that we might as well just keep it the tropical theme.

**Amelia:** And there's tiny little finger sandwiches, all of which are vegetarian. [...] And there's a pitcher of Sangria! [...]

**Josh:** Are there any, like patches of grass, like nice meadows?

**Amelia:** There are nice patches of grass. [...] Yeah, it's actually not grass. It's like kind of like tall clover. So it is very soft. And there are like some very gentle bumblebees that won't bother you. They are not disturbed by your grass angels. [...] And this room is actually kind of like a giant hexagon. And there's sort of this like, you know, trellis lattice that goes over the sides in the top. So you can see like sunlight peeking through the top. But there's just like ivy and vining plants growing up all around. So it's like a very large kind of greenhouse."

## Trivia

* When everyone inside gets pushed back out after an hour, it feels a little bit as if being shaken out of a salt shaker. All of the Arc 3 party members have experienced that feeling, which is a pretty singular sensation, before.
* As a warning, five minutes before the hour is up, a harp version of "Closing Time" plays.
* The butterflies that are in the garden should not be let out, or they will die a slow and painful death as their life force is sucked from them (Bombyx's words).
Arc 2 Characters

The Arc 2 Party consists of:

* **Ash** (She/Her) (Played by Julia - She/Her)
* **Lyndell Sterling** (She/Her) (Played by Haley - Any)
* **Robyn Lovejoy** (She/Her) (Played by Madison - She/Her)
* **Sasha Rose** (She/Her) (Played by Sam - She/They)

They are all assembled at the beginning of Arc 2 by Sasha's brothers Victor and Borys. Apart from Lyndell and Robyn, the four of them have not really had anything to do with each other, although they might have seen one another before. Victor and Borys need them to do the heist they can, due to their injuries, no longer complete.
Arc 5 Items

Items introduced in Arc 5, sorted alphabetically.

* **B'dooga Plushies**, prizes that can be won at Whac-A-Gnoll for hitting one Gnoll. They are poorly made, and about two feet long. B'doogas are homebrew monsters created by MrBluey, find them here.
* **Bottomless Hot Chocolate**, mugs of hot chocolate that automatically refill, bought by Wren for herself, Booker, and Lily from Scoria Ashborn in Episode 5 and for Sougle in Episode 6.
* **Deck of Cards** with "Are you looking for the prospect of love? [] Yes or [] Very much yes" written on the back, they belong to Omen, and he hands them out to people he hopes might be interested in dating his mother
* **Eirden Plushies**, prizes that can be won at Whac-A-Gnoll for hitting three Gnolls. Eirden are the beasts ridden by sky pirates.
* **Flumph Hats**, prizes that can be won at Spell Sniper, won by Omen for himself, Wren, and Edward
* **Green Dye**, a little flask that Omen has found in the forest and gives to Sougle for his shoes
* **Hourglass**, the big prize that can be won at Iceknife after two succeesses. It's a big hourglass that is also a snow globe, won by Omen
* **Owlbear Plushies**, prizes that can be won at Whac-A-Gnoll for hitting two Gnolls.
* **Slingshots**, prizes that can be won at the Iceknife booth for hitting the spinning wheel once.
* **Sougle's Shoes**, sneakers that Sougle wears everywhere, and regularly modifies with new fabrics and dyes. They are one of the few things that he is interested in and that bring him joy.
* **Special Boy Chair**, a chair in the Haxolpenny house that usually Omen gets to sit in, but that the siblings compete about
Ilsa Erydis

Ilsa Erydis is a NPC introduced in Arc 9. She is the wife of Juniper Erydis.

## Description

Ilsa is an Aasimar Paladin with glowing pale skin and matching hair. She is about 5'10" tall, has pointy ears, and big brown eyes. She is very pretty. Originally, she has wings, but they are both cut off.

As of Arc 9 Episode 2, she is wearing sharp clothing in the colours and bearing the crest of the Albion family.

## Backstory

Ilsa and Juniper grow up being childhood friends. At age 15, they start working as mercenaries for hire, and get married at age 18.

The same year, the two of them get caught by the Albion family trying to steal a well-guarded item. Ilsa and Juniper get taken to court, but the court is paid off, so they do not get a fair trial. Juniper gets one of her wings cut off, and is not told where Ilsa is.

## Character Development

During the events of Arc 9, Juniper acquires the Mirror of Homesickness, which lets her see Ilsa for the first time since their trial. Ilsa has neither of her wings, and wears the colours of the Albion family.

She is seen in Arc 9 Episode 4 not only wearing the colours of the Albion family, but also their crest, walking alongside one of their members, seemingly having pleasant smalltalk with them.

## Trivia

* Her current last name is a combination of the surnames she and Juniper had before they got married.
Visteria

Visteria is a country introduced as the main location of Arc 11.

## Description

The country of Visteria is run by a company, Albion Rail, and seems to have been for more than 200 years as of Arc 11. Their chief executive officer is also head of state and wears the title of sovereign.

## Geography

Visteria has at least one coast.

Most people in Visteria live in what is called station towns, towns built around railway stations.

### Station Towns

* **June Grove Station Town**
* **Pistol City Station Town** - located at the northernmost edge of Visteria

## Politics and Economy

Albion Rail is not the company running the country, but also at least one of the main employers. It is one of the few employers that pays its employees in nationally accepted currency.

Nationally accepted currency are gold pieces, runits, and contractual obligations. Runits are solidified, crystalised magic, and can also be used as a power source.

Station towns each have their own local currency, which only has value there. Nationally accepted currency is accepted there as well and very valuable, although exchange rates may vary. Most local employers pay their employees in the respective station town currency.

## Infrastructure

Hundreds of rail lines connect everything in Visteria. The construction of them and the use of trains as a main mode of transport is what led to dinosaurs no longer being used as beasts of burden, and only domesticated as pets instead.

## Society

Apparently, the gods do not answer anymore in Visteria, at least as of Arc 11.

## Flora and Fauna

The climate in Visteria is rather tropical, allowing for oranges to be a local crop.

Dinosaurs are native to Visteria, but horses are not.

## Trivia

* 19 year olds are allowed to drink alcohol.
Arc 2 Descriptions

## Episode 0: Opening Description

[XX:XX:XX]

Though technically under Hyranorian rule, the Upnorth is so inhospitable a region that generations of rulers have paid it little mind. Though this frigid tundra is scattered with settlements of goliaths and arctic dwarves, if someone tells you they’re from the Upnorth, it’s almost certain they call the city of Glaceria home. Thanks to an ancient enchantment that keeps its borders warm, a lively and diverse population sees this dot of safety in a cruel expanse thrive. But the city’s growth brings congestion and chaos, as the booming population strains against the outer edges of the spell which keeps a nation’s worth of people nice and toasty. Since the people of Glaceria are spared King Alaric’s attention, room is left for those with wealth and power to wield their influence like a weapon. Though power is ever-shifting among the various clans and guilds, the one constant is the dominant and legendary force that is the Lovejoys – a family whose wealth is so great, some say it exceeds that of the royals themselves. While their money may come from the purchasing, cutting, and reselling of the precious stones that hide away in snow-covered mountains, matriarch Gem Lovejoy sees to it that their wealth runs through every aspect of Glacerian life, allowing her to puppeteer the city by simply pushing around coins. But you can’t have power without having enemies, and the Lovejoys are no exception. Rival families seek to rid them of their power, a feeble government flounders in its attempts to curb their influence, and a vast criminal network chips away at their riches wherever it finds the chance. It’s within this network – and within the Lovejoy family itself – that we find our adventurers. None are strangers to crime, but none have tried to rob a Lovejoy before.
Arc Stats Format

Stats will be sorted by episode and the episode stats will be displayed followed by rolls per person and personal stats. Haley and Gus will have their stats written down here as well as when they're DMing on their DM stat pages as needed. The order for stats will be alphabetical by Player.

For average rolls, it's only D20 rolls that are being noted. Heals and Damage are noted other places and will not be included in averages.

Full Stats Sheet Here

## Overall Stats

### DM's Name - DM

Modded Average;

Damage Done;

### Player 1(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

### Player 2(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

### Player 3(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

### Player 4(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

## Episode 1

### DM's Name - DM

Modded Average;

Damage Done;

### Player 1(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

Damage Taken;

### Player 2(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

Damage Taken;

### Player 3(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

Damage Taken;

### Player 4(Alphabetical by Player) - Character They play

Modded Average;

Natural Average;

Damage Done;

Damage Taken;
Tyle

Tyle is the capital city of the Kingdom of Hyranor. It is one of the main locations of the events of Arc 3.

## Description

Tyle is located in the center of Hyranor inbetween and atop rolling hills. It is described as a sprawling city with tall buildings.

In the center of Tyle, the Ember Keep, the royal palace of Hyranor, is located. Because of this, Tyle is much more and better patrolled than other parts of the kingdom, and even Kingsguard sometimes patrol the streets.

Tyle is known for its diverse and excellent cuisine, as well as for its magic school, the Arcane Academy.

## Notable Places

* **Apartment of Annie Wintersummer** - small apartment in a complex, it is on the way from the Bits and Pieces to the Gilded Quill.
* **Apartment of Fey Moss** - stunning, lofted, and luxurious apartment with a great view over the city.
* **The Arcane Academy** - the magic school of the city
* **The Ember Keep** - the royal palace and home to the royal family
* **The Gilded Quill** - component shop owned by Cherry Worth
* **The Jasmine Château** - Count Michael's estate, outside of the main city in an area where many big estates are
* **Royal Library** (its location is never specified, but since the Royal Palace is located in Tyle, the Royal Library probably is aswell)
* **Sewers** - the sewer system of the city, location of a fight for the Arc 3 party

## Notable Inhabitants

* **Annie Wintersummer** - studies in Tyle and continues living there after 131 AE
* **Booker Sailship** - studies in Tyle at the Arcane Academy
* **Eliza Person (née Rosewood)** - a tailor that works in Tyle around 131 AE and helps outfit the knights of the king, married to Sir Mister Person
* **Fey Moss** - a bard that did not grow up in Tyle, but moves there
* **Count Michael von Rainier** - a noble that owns an estate, the Jasmine Château, outside of town
* **Nephila Mori** - the adopted daughter of Bombyx Mori and the leader of the Sisters of Silk
* **Onyx Mayfell** - studies in Tyle at the Arcane Academy
* **Sir Mister Person** - trains there to become a guard around 111 AE and moves there again to become a knight in or shortly after 131 AE, he is married to Eliza Person
* **The Royal Family** - lives in the royal palace, the Ember Keep
* **Up Ton**, Sir - The Head Knight of the King's Guard

## Notable Visitors

* **Aldrum** - is in Tyle with his party during Arc 3, has been there before
* **Bombyx Mori** - is in Tyle with their party during Arc 3, has been there before
* **Booker Sailship** - continues visiting the city after he finished studying to pay off his student loans
* **Diarmad** - is in Tyle with his party during Arc 3, has been there before
* **Helga Hatebad** - is in Tyle during Arc 8, to confirm the successor of King Alaric Eirik
* **Penny Lovejoy** - is in Tyle during Arc 8, to confirm the successor of King Alaric Eirik
* **Thavius** - accidentally dismantels an assassin's guild in the underground of the city in 133 AE

## Trivia

* A local newspaper in Tyle is the *Tyle Times*.
* Bombyx Mori claims that "a bunch of nerds" live in Tyle.
Caesar Hawthorne

Caesar Hawthorne is a player character for the Snowdrop Livestream played by Chris.

## Description

Caesar is incredibly old, and barely more than bones and shell as he competes to become Snowdrop Champion. He wears a hawaii shirt, shorts, and sandals, and carries with him a bedroll and a bag of cut fruit, which he offers to other contestants whenever possible.

He is confused and does not really seem to know where he is, even though he has competed six times before. During the competition, he is looking for his grandchildren.

## Backstory

Despite already having competed about six times in Snowdrop before, when he was approached to compete again in 19 AP, he did not realise that was what he signed up for. Instead, he thought he was signing up for an elders cruise.

In all the Snowdrop competitions he had been part of before, he just stayed in his shell when it came to the bloodsports round and got through it that way.

## Character Arc

The whole time of the Snowdrop competition, Caesar tries to hand out cut fruit to the other contestants, and is also looking for his grandchildren. He clings to Holly Hawthorne, even though she insists that they are not related.

During the bloodsports, he mostly stays hidden in his shell, waiting that the other contestants take each other out, which works quite well for him.

For the talent show, he first casts Earth Tremor and wildshapes into a dancing Elk, then uses up every last spell slot he has left to cast Ice Knives, then throws them up into the air where they explode into images while he plays a little tune on his shell. He does very well, and is only defeated by Avi.
Kolanay Ladouceur

Kolanay Ladouceur is a Player Character of the Pinn Drop oneshot played by Reed. They are first mentioned in Arc 1 as a name in the mausoleum of Thymore.

## Description

Kolanay is a Protector Aasimar and an Order of the Ghostslayer Bloodhunter. They are 6'2" tall and have golden bronze, sun kissed skin that makes him look like sunlight, and black shoulder length hair that they usually have pulled back into a man bun. He wears a black and red varcity jacket that matches the ones his childhood friends Scruff and Damir are wearing. When they show their gleaming smile, a tooth that doesn't look like it belongs in their mouth becomes visible, it is one of the Teeth of Dalver-Nar, specifically The Disappearances of Half Hollow.

To activate his rites, Kolanay bites his own hand.

## Backstory

He has been friends with Scruff and Damir Mortyss since they were children. At some point, someone joked about Kolanay and Scruff being twins, and since then they believe this to be true, even though they are aware that they are not related, since they do not actually know what the word "twins" means. Damir threatens everyone who even considers telling them the truth.

Either Kolanay's and / or Scruff's parents are wealthy and used to own the Teeth of Dalver-Nar before the two took them. Also, Kolanay's and / or Scruff's mother is very supportive of the two of them and regularly tells them that they can achieve anything they want. His parents fought a beholder when they were very young.

While Damir was studying at the Arcane Academy, Kolanay and Scruff regularly visited him in his dorm.

At some point, the three of them were found by Zlata, and joined the Slutty Six, which became not only their adventuring group, but their polycule as well. He is especially close with Blessie, and the two of them are constantly flirting, even on missions.

## Character Arc

In 91 AP, the Slutty Six infiltrate the Ember Keep and assassinate King Lucius Pinn and his henchmen. Kolanay gets the killing blow on Grevonium Malfeasance, the Master of Transmutation.

During the infiltration of the castle, Kolanay does little cheers for their friends:

* "D-A-M-I-R! Damir you can go far! Damir, go, go, Damir!"
* "Feeling blessed when you're around, Blessie, Blessie, go to town!"
* "What's that time on the clock? Time for Damir to unlock the lock!"
* "You're about to look rough, 'cause here comes Scruff!"

Like for all of his adventuring party, there is a grave with his name in the mausoleum in Thymore. As the Arc 1 party comes across his grave, it is empty.

## Fan Additions

* Mood board of Kolanay by Reed: https://www.pinterest.com/lumcsandnox/the-slutty-six/kolanay/

## Footnotes

1. ↑ Reed introduced Kolanay as an Order of the Profane Soul Bloodhunter, and later corrected that: they are actually an Order of the Ghostslayer Bloodhunter, which gives them the Aether Walk ability that they use to walk through the closed stone door in the castle.
Gust

Gust is a Backup Character for Arc 6 and played by Haley.

## Description

Gust is an Air Genasi Circle of the Moon Druid who generally prefers to be an animal, since that is easier for them than being "a whole person", and is thus usually in the shape of a rabbit. They have a rather stoic personality.

Gust's item is the Orb of Solitude.

## Trivia

* Haley said that he is usually a bird or rabbit, but even Circle of the Moon Druids cannot change into flying animals at level 6.
* During the Sky Pirate Beach Day, Gust is in Qto, playing in an orbyball team entirely made out of Genasis against the team of Bengy Shadyglade.
Laz Malidity

Laz Malidity is a patreon submitted NPC introduced in Arc 8. They are the city baron of Sorborough as well as a courtesan, and an ally of Nephila Mori.

## Description

Laz is a Tiefling with deep indigo skin and small, non-functioning bat wings on her back. They have a beautiful smile.

She is the city baron of Sorborough, and thus also a member of the Major Council.

Additionally to her job as a politician, Laz is also a courtesan, and gets a lot of useful intel from this job. They are very proud of their job and work as well as their position.

## Character Arc

Laz is an ally of Nephila Mori and the city baron that most closely aligns with them when it comes to political views. Both of them can agree that some kind of revolution is necessary to help the people suffering from the last decades of the reign of King Alaric, and both of them hope that his death ceremony will be the start of this revolution. But while Nephila has a very hands-on approach to this revolution and is willing to contort to violence for the greater good, Laz plans to achieve change through standard legal means. Most importantly, Laz, contrary to Nephila, would be willing to settle for a solution that would not solve everything, but at least some problems, while Nephila wants a change for the better for all people without compromises.

Also because of these different approaches to the revolution, in Arc 8 Episode 2 Laz and Nephila have a big argument, as Nephila last-minute announces that they plan to assassinate Crigley Jigglesphere, and Laz is supposed to play a major role in that plan. Laz not only is caught by surprise by the plan in and of itself, but also feels betrayed that Nephila plans things like that without telling her. When they then, partially out of jealousy, make a whorephobic comment to Laz, she snaps and leaves.

Later, Laz asks Nephila to give them back the Eye of Spies, an item that they know Nephila owns, with which they can watch Laz. Nephila gives it back to them and apologises, and they talk out some of their issues. Still, Laz believes that Nephila knows what would be best for the kingdom, and believes in her, even though they feel betrayed by her. Nephila tells them about the ritual Sybilla has planned. When later, they approach Laz again about it, Laz is able to talk them down from trying to overthrow the whole system of governance in a single night, and instead convinces them to just talk to Sir Up Ton, and try to use Sybilla's determination against her in the meeting the next morning.
Arc 4 Description

## Episode 0: Starting Monologue

[00:35:50]

Though our stories up to now

Are epic tales of lore,

Few can say they’ve swung a sword

But most have tossed an orb.

In every little kingdom town

The people cheer their team,

Whether they be rich and trained

Or a pack of rowdy teens.

One little town named Winster,

A day’s journey from the shore,

Sits just abreast a forest

That no one dares explore.

Winster’s where we start our tale,

and the place this sport began.

They named their team the White Claws

For a cat who slayed a man.

And though their history runs deep,

Their trophy case sits bare.

One lesson they’ve learned all too well:

You don’t win because you care.

This year, though, there stands a chance

For new history to be made.

Our Claws, beloved, the white and pink,

Sit one victory away.

One victory from what, you ask?

From all they’ve ever dreamed

From making orbula champions

Of this pack of rowdy teens

And though the forces in their way

Are greater than their sight

Win or lose, one thing holds true

Forever: Orb is life.
Roasty Toasty

Roasty Toasty is a player character for the Snowdrop Livestream Oneshot and played by Gus.

## Description

Roasty Toasty is a Half-Orc with grey-ish purple skin with a large, lumbering figure and bright, orange-red hair that is cropped short on the top of his head, as well as a big bushy red beard. He is a Path of the Berserker Barbarian, and has an intimidating amount of muscle all over his body. Roasty is described as impressive to look at, and maybe even hot if you are into muscles, but still a little unsettling.

His diet consists of different meals that are all prepared and neatly tied up with a bow for him. They are all labelled with the exact time at which he is supposed to eat them.

For the Snowdrop Competition of 19 AP, he wears nothing but a shiny golden speedo, to show off his muscles, letting his body speak for him. He drags behind him a massive black and golden greataxe.

## Backstory

He gained his figure by spending decades with training, exercise, a strict diet and sleeping routine, and only a limited amount of stress in his life.

Roasty has competed in Snowdrop before 19 AE, too, and every time he did he managed to get to the talent show and then failed there.

## Character Arc

For the beauty pageant part of the Snowdrop competition, he just flexes and lets his body speak for him. The flexing makes him look even larger than he already is.

Before the bloodsport begins, he agrees to an alliance with Avi, and they get through it without much trouble; Roasty takes out Igor Rose as well as a Dragonborn Paladin during the bloodsports.

During the talent show, he first tries to lift up Kristeff's sleight but sadly fails to do so, he redeems himself in the second round by raging and then simply stepping off the platform to show off that he can withstand even the greatest falls. Still, he does not win the Snowdrop competition; Avi wins it instead.
Deities

An alphabetical list of all mentioned deities with their respective domains.

## General Information

The deities are not bound to mortal concepts of gender, and can appear in different forms, as whatever they want or need to be.

## Deities

* **Celestian** - deity of the stars, space, wandering, and the lost
* **Hoar** - deity of revenge
* **Nylea** - deity of the hunt, seasons, and the forest
* **Pelor** - deity of light and healing
* **The Raven Queen** - deity of death and shadows
* **Scenda** - deity of trains and change
* **Selune** - deity of the moon
* **Shar** - deity of the night and thieves
* **Silvanus** - deity of nature and the forest
Timeline

Here is a timeline of events. The ages correspond to eras or dynasties, and are named after the currently ruling royal family (for more information see The Royal Families of Hyranor). With each new age, the count of years resets.

## Age of ??

All dates referring to the age of Pinn, i.e. -32 means 32 years before the age of Pinn.

* Kix built -899
* SK-73 built -198
* Aldrum born -168
* Robyn Lovejoy born -32
* Bengy Shadyglade born -4

## Age of Pinn

#### 0 AP

* Lucius Pinn becomes the king of Hyranor.

Omen Haxolpenny is born in 1 or 2 AP

#### 19 AP

* Winter solstice: Snowdrop Livestream happens

#### 21 AP

* Winter solstice: Arc 5 happens
* Winter solstice: Hope Lovejoy is born

#### 46 AP

* Lottie Leremy born

Sky Pirate Beach Day happens 5 months before Arc 6, meaning in 70 or 71 AP.

#### 91 AP

* The last year of the Age of Pinn: Lucius Pinn is assassinated in the Pinn Drop Oneshot
* A period of political unrest begins that ends with the coronation of Maevir Eirik.

## Age of Eirik

#### 109 AE

* Annie Wintersummer born
* Fey Moss born

#### 110 AE

* Storius Eirik dies
* Alaric Eirik becomes king of Hyranor

Deb is born between 109 and 111 AE

#### 123 AE

* Nephila Mori born
* Sir Up Ton becomes Captain of the Kingsguard

Bixlebong is a few months older than the Arc 4 party, and thus born in late 125 or early 126 AE.

#### 126 AE

* Aster born
* Quinn born
* Russ born

#### 129 AE

* Arc 3 Flashback is when the Arc 3 party first gets together

#### 131 AE

* Arc 3 party saves the world for the first time, Lathe dies.
* Arc 1 happens a few days later.
* Arc 2 happens shortly after Arc 1
* Lovejoy Family Decennial Family Celebration of Love and Joy during Arc 2
* Richard and the Boys happens during Arc 2

Gems contact with the devils starts six months after the Arc 3 party saves the world for the first time, meaning in late 131 AE or early 132 AE.

#### 133 AE

* Late spring: Arc 3 happens.
* Late spring: Attack on Princess Sybilla during Arc 3.
* Late spring: Sasha and Mischka's wedding is the day after the big battle of Arc 3.
* Summer: Arc 7 happens two weeks after Arc 3.
* Summer: Soul Coinclusion happens a few days after Arc 7.
* Annie and Charles' Day of Fun happens a few months after Arc 3.
* Wrangler's carriage accident.

#### 136 AE

* Wintersummerschool happens at the end of the summer term.

#### 143 AE

* Ace manifests in the Orbula pre-season, 9 months before Arc 4.
* Autumn: Arc 4 happens.

#### 144 AE

* Ace's First Birthday happens in the Orbula pre-season.

#### 163 AE

* Spring the 28th (Tomorrowday): Arc 8 happens, King Alaric Eirik dies.
* Spring the 29th: Sybilla Eirik is coronated and moments later assassinated.
* Spring the 29th: Gem Lovejoy is released from prison and moments later assassinated.
* Glaceria becomes an independent nation.

## Unknown in the Timeline

* Catpaign: A very old tale
* The Witch is Dead
* The Curious Case of Coldwater Crater
Maatte

Maatte is a town in the Feywild first seen in Arc 9.

## Description

As a Feywild mirror version of the town of Qto, Maatte is a quaint and beautiful village that would make a great vacation destination. Its buildings are short and neatly made, and it is lit with little lanterns.

Visitors are greeted by a wooden sign saying "Welcome to Maatte" upon entering. Most of the buildings in the town have a dome-shaped roof.

In the distance there is a mountain visible that looks like it used to have one peak and was then split in the middle, and now both sides are leaning away from each other. Sometimes, but not often, the town of Maatte experiences earthquakes, and these are usually accompanied by something weird happening at the mountain.

Most inhabitants of the town are Otterfolk, Harengon, Elves, and mushroom people called Hanakow. The mushroom people are about two feet tall and squat wide, with big dark eyes that take up half of their face, and no visible mouth or nose. They have big mushroom caps on the top of their heads that differ in their colours and patterns.

## Development

A few Feywild decades before the events of Arc 9, the moon hatches, and a big monster comes from it and eats the sun. After about a year or two, adventurers manage to defeat the monster. During a big battle between the adventurers and the monster, the mountain close to Maatte is split into two. While the sun is missing, the town of Mattee installs artificial light sources for the Hanakow, who rely on photosynthesis to survive. They queue up to stand next to the glowing pedestals and gain at least a little bit of energy. Nonetheless their number decreases significantly.

A couple of weeks before the events of Arc 9, the sun goes missing again. It's disappearance is accompanied by an earthquake at the split mountain. The artificial light sources are brought out again, but again, they are not a permanent solution, and the Hanakow are very weakened, sad, and dying.

## Notable Places

* **Communal resting space** - a taller building with stairs leading up towards it. It's a communal space with some beds, but no walls for privacy around them.
* **Wudderrat's Home** - a small, dome-roofed house that has no door, but just an opening.

## Notable Inhabitants

* **Wudderrat** - an otterfolk man that informs the Arc 9 party about the situation of the Feywild and the town.

## Notable Visitors

* **Art g'Rish** - visits as a member of the Arc 9 party
* **Julian Crimeboy** - visits as a member of the Arc 9 party
* **Juniper Erydis** - visits as a member of the Arc 9 party
* **Riot Hallowheart** - visits as a member of the Arc 9 party
* **Serenity Sapphire** - visits as a member of the Arc 9 party

## Trivia

* The name for the Hanakow derives from the word "hana", which is the japanese word for flower.
Piper Boomstick

Piper Boomstick is a Patreon submitted NPC introduced in Arc 11, and one of the lead engineers of the Ascendant Engine.

## Description

Piper is a human woman with twin red braids.

She is an engineer for Albion Rail, and one of the lead engineers in charge of building the Ascendant Engine. Because of this, she is present for her maiden voyage. While the other workers on the Ascendant Engine are expected to wear clean and tidy uniforms at all times, she wears plain work clothes, as she is expected to get a bit dirty during her work.

## Character Arc

Like many of the employees, Piper is a bit nervous before the train starts on its journey. As the train actually lays down and picks up its own tracks, she cheers loudly. However, shortly afterwards, the train starts misbehaving: it stops picking up the tracks, slams its own doors, and doesn't let Piper press buttons or turn handles. She is unable to fix it as long as the train won't let her, and is very distressed about it, especially as it becomes obvious that the train planeshifts, which she did not think it would be able to do. She constantly informs Atelut and Suds, who she knows to be good with the train even though he doesn't work for Albion anymore, about the current state of her attempts, and in turn gets informed about what the party does. She is the one who tells them that the train doesn't just need metal to form new tracks, but also magic, which is supposed to be stored inside them. Thus, they all manage to power the train enough to make it continue on its journey.

As they continue on their way, Foq becomes possessed by a magic ring, and tries to kill the train. In the engine room, he runs into Piper, and decides to charm her to keep anyone from entering. Before Piper can face Atelut or Rian, however, the charm already wears off. She is confused about what happened, but quickly adjusts. As Foq dies, she is only half-informed about what happened by the distressed group, but tries to help them prepare the funeral.

Later, Bartholomew Albion comes onto the train to tell Atelut that she and Piper are fired. Atelut and Rian murder him before Piper is informed about this.
The Jasmine Château

The Jasmine Château is the estate owned and inhabited by Count Michael.

## Description

The Château is located on the outskirts of Tyle, in an area full of hills and estates, on one of the taller hills. A long way leads up to it, and there are some trees nearby. It has a big, fancy doorknocker.

In the first floor, there is a public sitting room. Also probably in the first floor, but only accessible from a short, spiral staircase down from the second floor, are the vaults of the estate. The staircase first leads into a very open space with pillars and display tables filled with expensive things the count owns, including various gemstones, weaponry, and magical trinkets with no bigger practical use. Almost all the things in the vault are magical in some way.

Hidden behind a magic cloak hanging from the wall, there is another doorway to a hallway that leads to a much smaller room (30 by 30 feet), that contains no display tables, but metal boxes with locks on them, for the items that he was told were dangerous and needed not to be touched, for example spell scrolls. Even though the count likes to brag to his friends, he never shows the vaults to anyone, not even Fey, at least not until the Arc 3 party convinces him that they need to make sure the Infinite Garnet is still safe. Apart from hiding the doors, the security of the vaults is not the best, though, and Justicar nearly manages to steal the Infinite Garnet by simply smashing open the locks of the boxes.

On the second floor his personal quarters are located. Another, private, sitting room has a door to his bedroom, and hidden behind a bookcase is a secret door to a narrow staircase leading down into the vaults.

## Notable Inhabitants and Staff

* **Count Michael** (owner) - a middle-aged man who, as of Arc 3, lives in the estate all by himself
* **Alliandra** (member of staff) - a small half elven woman, patreon submitted NPC

## Notable Visitors

* **The Arc 3 party** (Arc 3 Episodes 4-5) - visit the count to make sure that the Infinite Garnet is still safe
* **Fey Moss** (regularly) - a good friend of Count Michael
* **Justicar** and an **Imp** (Arc 3 Episode 4) - try to steal the Infinite Garnet from Count Michael
Arc 11 Characters

The Arc 11 Party consists of:

* **Atelut** (She/They) (played by Dillin - She/He/They)
* **Chet Sapphire** (He/Him) (played by John - He/Him)
* **Elanthielrian "Rian" Wright** (He/They) (played by Dylan - He/They)
* **Foq Eweard** (He/Him) (played by Aram - He/Him)
* **Jacob "Suds" Aaron** (He/Him) (played by Gus - He/Him)
Crigley Jigglesphere

Crigley Jigglesphere is the president of the organisation of HASMO as well as the city baron of the city of Hasmo.

## Description

Crigley is a broad-shouldered Human with short, well-styled white hair and a chin strap beard.

He owns a magic glove, the Helping Hand.

Crigley is not a fan of the Eirik family, and uses the fact that they lost power and political favour to gain those things for himself. He sends the other members of the Major Council presents to make them vote for him should Princess Sybilla lose her vote, and promotes his ideas for a new legislative system.

His proposal includes removing the monarch's veto power on laws accepted by the Major Council, and in turn adding the need for the council to approve any law proposed by the monarch as well. On the other hand, city barons would be able to pass their local laws without Major Council approval. This would weaken the monarch, and strengthen the Major Council, especially the city barons. Thus, he is very popular between them, and has high chances to be voted in as the new monarch should First Princess Sybilla not be approved as her father's successor in 163 AE.

Another idea he proposes is moving the capital from Tyle to Hasmo, although he is open to discussion on that one.

## Character Arc

Before and during the death ceremony of King Alaric, Crigley openly campaigns for himself and against the successor Sybilla Eirik, and manages to get most of the city barons that do not favour Sybilla on his side. The Minor Council, however, sees him as a threat, because if Sybilla is to lose the vote, he has good chances of being voted in as monarch, which none of them really want, because they all have their own ideas of what should come next for the kingdom.

For his campaigning, he also uses his magic glove. Through this glove, he can make people forget that they talked to him, but they do remember the things that were said and how they felt about it. Thus, he can introduce his ideas to people, make them forget he talked to them, and then talk to them again, bringing up the same ideas, and they believe that he really understands how they think.

In Episode 3, as Crigley tries to talk to Isadora, Sir Up Ton uses the opportunity of the crowded ceremony to cast *Enemies Abound* as a Subtle Spell on Crigley. When Queen Lilliana turns around, Crigley punches her, and is immediately arrested by the Kingsguard. In the following short chaos, Penny Lovejoy uses her magic fan to spread the rumour that Crigley had planned to assassinate the whole Major Council. Thus, Crigley's name and reputation are ruined, and he is thrown into the high security dungeons.

## Trivia

* Crigley has major problems with his bowel movements.
Valerian Hallowheart

Valerian Hallowheart is an NPC introduced in Arc 9. They are the husband of Riot Hallowheart.

## Description

Valerian is a very thin, slight, and angular Half-Elf with slightly blue tinged skin.

They are described as a "wifeguy", but are loved by Riot just as much. He is the one they see in the Mirror of Homesickness.

## Backstory

They come from a rich family, the Hallowheart family.

When Riot decides to join the Arc 9 party for a year, Valerian takes an apartment in Qto to still be close to them. There, they live together with someone named Ophelia, who might be a family member as well, since she has the same slightly blue skin. Riot keeps him a secret from the other members of the Arc 9 party, so he climbs through the window to visit him.

At one point, Juniper, Riot's best friend in the party, walks in on the two of them, and thus learns about their existence, but keeps the secret.

## Character Development

When Riot leaves together with their crime family for the big job of Arc 9, Valerian tries to help them packing, and teases around with them. It's a weird situation for the two of them, since it has been quite long that they have been further than a block away from each other.

## Trivia

* Valerian does not know how to fold laundry.
* They have good senses.
The Minor Council

After the oppressing reign of King Lucius Pinn, Queen Maevir Eirik was chosen to make sure the reign of King Lucius Pinn would never be repeated and thus the Minor Council was formed. The Minor Council is in charge of either confirming or denying a Monarch's successor.

## Role in the Major Council

The Minor Council makes up 1/3 (5 members) of the Major Council, they do not represent any populations but do vote in the successor. The Minor Council is part of the Major Council, but the Major Council isn't a part of the Minor Council.

## Council Members

The known and confirmed members of the Minor Council throughout the years:

### 163 AE

In order of which they acquired their seat and how:

* **Sir Up Ton** - He got his seat on the Minor Council as he became the head of the King's Guard around 40 years ago.
* **Penny Lovejoy** - She got her seat when Gem Lovejoy was arrested for making deals with devils to expand the city of Glaceria, and in turn her family's power.
* **Sybilla Eirik** - She got her seat despite being the successor because none of her siblings had an interest in politics, and it would be weird for an Eirik not to be on the **Minor Council**.
* **Helga Hatebad** - She got her seat because of her mother Beryl Hatebad, who wants to make sure that the power of the Lovejoy Family is kept in check. Additionally, the aging Beryl started to transfer her power as the matriarch of the Hatebad Family to Helga.
* **Nephila Mori** - She got her seat because of her relationship with one of the famous adventurers who saved the world, but also her work advocating for the common people of Hyranor.

### Former council members

In alphabetical order:

* **Beryl Hatebad**
* **Gem Lovejoy**
Holly Hawthorne

Holly Hawthorne is a Player Character for the Snowdrop Livestream Oneshot, played by James. There is no relation between her and Caesar Hawthorne.

## Description

Holly is a beautiful Winter Eladrin, and a Circle of the Moon Druid / Bard multiclass. She has been a druid before Caesar, to whom she is not related, which she wants to make very clear. She has glistening silver hair.

For the Snowdrop Competition of 19 AP, she wears a wintery, silver blue dress that moves a little more than it should in the wind, and a crown of holly leafs.

## Backstory

She comes from the snowy parts of the Feywild.

Holly has competed before: the competition of 19 AP is her third time. She is one of the crowd favourites.

## Character Arc

During the whole course of the Snowdrop Competition, she does her best to avoid Caesar, who is looking for his grandchildren and thinks that she might be one of them.

For the beauty contest, she makes flurries of snow swirl around her.

During the bloodsports, she goes into the snowy area, takes out another NPC contestant there, and manages to get to the talent show.

For the first round of the talent show, she tries to play a little tune on her flute that she learned in the Feywild, but sadly she doesn't realise that her flute got damaged in the combat and is out of tune. For her second chance, she uses Druidcraft to weave a wreath and crown of holly leafs and berries for the reindeer on stage, which looks good, but still, she does not manage to win the competition.
Pocket Dimension

## Description

Pocket dimensions, demiplanes, and extradimensional spaces for this podcast and these purposes are any temporary or permanent space that is accessible via an item, a spell, or other things of that nature. They can be a part of other dimensions but should only be accessible from another plane than the one it's in.

There is no defined distinction made between the three terms.

## Notable Places

* **Bombyx's Magical Garden** - this garden is accessible via the Key to Paradise. Once you enter you have an hour to relax and take a short rest within. Anyone who is within the garden at the end of the hour gets shoved out.
* **Dinferni** - this is a plane where the Dinferni spend most of their time, only leaving for special occasions. It is accessible via portals.
* **The Room of Lost Things** in the Temple of Celestian - a room where things that have been lost are collected and displayed in glass cubes together with a name tag of the person that lost them. It is accessible through the Temple of Celestian close to Ferment.
* **Rune Circle** - a pocket dimension simulating an adventure for the final exam of the course Basics of Adventuring, created through a spell.