Andromeda

**Andromeda** is a ranged agility hero in *Heroes of Newerth*. She is based on Vengeful Spirit from *Defense of the Ancients: All-Stars*.

## Abilities

 Target Unit
 **Type** - Magic
 The sky is falling.

* Void Rip modifies the cast range of Comet to 700/875/1050 for 4 seconds after casting.

 Target Position
 **Type** - Magic
 You want a shake with that?

-3/-4/-5/-6 Armor

* The projectile provides 1000 radius Clearvision around it, and leaves behind a trail that provides 500 radius Clearvision in its path, lasting 5 seconds.

Toggle to affect only nearby allied heroes.
 To infinity and beyond!

 Target Unit
 **Type** - Physical Push
 Tag, you're it!

* Destroys trees within 300 radius around Andromeda and target.

## Changelog

**Version 4.8.4**

* Void Rip
	+ Cooldown increased from 65/66/45 seconds to 75/65/55 seconds.
	+ Cast Range reduced from 800/1000/1200 to 700/875/1050.

**Version 4.8.3**

* **Attack Range** increased from 450 to 475.
* Void Rip
	+ No longer deal negligible amout of damage (to interrupt  Portal Key for example).

**Version 4.8.2**

* **Attack Range** reduced from 475 to 450.
* Void Rip
	+ Staff of the Master effects change (to pre-existing):
		- Cooldown increased from 10 seconds to 20 seconds.
		- Magic Immunity reduced from 3 seconds to 2 seconds.

**Version 4.8.1**

* Comet
	+ Mana Cost increased from 90/100/110/120 to 100/110/120/130.
* Dimensional Link
	+ New  Staff of the Master effect: Attack Range is increased by 1000 for 4 seconds if an ability cast hits an enemy hero.
* Void Rip
	+ Staff of the Master additional effect (to pre-existing): Grants 3 seconds Magic Immunity to self after casting this ability.

**Version 4.8.0**

* Dimensional Link
	+ Bonus Base Attack Damage reduced from 12/18/24/30% to 10/14/18/22%.
* Void Rip
	+ Illusion's damage dealt reduced from 75% to 25%.
	+ Illusion's damage taken increased from 125% to 200%.

**Version 4.7.9**

* **Attack Range** increased from 400 to 475.
* Comet
	+ Stun duration increased from 1.2/1.4/1.6/1.8 seconds to 1.5/1.6/1.7/1.8 seconds
* Dimensional Link
	+ Reverted back to pre-4.6.3 version but having 900 radius instead of 800 radius.
* Void Rip
	+ Spawns an illusion with 20 seconds duration, 75% damage dealt, and 125% damage taken at original location of self after casting this ability.

**Version 4.7.6**

* **Strength gain** reduced from 2.6 to 2.5.

**Version 4.7.2**

* **Base Agility** reduced from 30 to 25.
* **Base Damage** reduced from 47-57 to 44-52.
* Dimensional Link
	+ Bonus Attack Range while active reduced from 650/850/1050/1250 to 550/700/850/1000.

**Version 4.6.3**

* Dimensional Link
* Reworked:
	+ Passively gains 10/15/20/25 Attack Damage.
	+ Gain 650/850/1050/1250 Attack Range against anyone you have cast a spell on for the last 3 seconds, and grants Sight of them for 3 seconds.
* Void Rip
	+ Now also applies a 10/20/30% Movement Speed Slow for 4 seconds to the target if it is an enemy.
	+ Now also increases your Movement Speed by 10/20/30% and matches Comet's Cast Range to Void Rip's Cast Range for 4 seconds.
* **(Undocumented change)**  Aurora no longer reduces Base Damage.
* **(Undocumented change)**  Aurora Armor reduction increased from -2/-3/-4/-5 to -3/-4/-5/-6.

**Version 4.3.5**

* Comet
	+ Stun duration reduced from 2 seconds to 1.2/1.4/1.6/1.8 seconds.
* Dimensional Link
	+ Base Damage bonus reduced from 12/20/28/36% to 12/18/24/30%.

**Version 4.3.0**

* **Movement Speed** lowered from 305 to 300.
* **Base Strength** lowered from 19 to 18.
* **Strength gain per level** increased from 2.1 to 2.6.
* **Base Agility** increased from 26 to 30.
* **Agility gain per level** lowered from 2.4 to 2.2.
* **Base Intelligence** lowered from 19 to 16.
* **Intelligence gain per level** lowered from 1.8 to 1.5.
* Comet
	+ Mana Cost increased from 70/80/90/100 to 90/100/110/120.
	+ Stun duration increased from 1.75 seconds to 2 seconds.

**Version 4.2.2**

* Aurora
	+ No longer prevents neutrals camps from respawning.

**Version 4.2.0**

* Void Rip
	+ Now deals a negligible amount of non-lethal damage to its target upon being cast.
		- Acts as a damage instance for some combat purposes, e.g. putting Portal Key on its cooldown.

**Version 4.1.2**

* Void Rip
	+ Bonus Armor upon swapping removed.

**Version 4.0.0**

* **Base Intelligence** increased from 16 to 19.
* **Base Strength** increased from 17 to 19.
* **Base Damage** increased from 40-50 to 43-53.
* **Movement speed** increased from 295 to 305.
* **Armor** increased from 2.96 to 3.96.
* Void Rip
	+ Bonus Armor reduced from 30/40/50 to 20/30/40.

**Version 3.6.0**

* Comet
	+ Mana cost decreased from 105/115/125/135 to 70/80/90/100

**Version 3.5.0**

* Void Rip
	+ Now grants Andromeda 30/40/50 tapering armor over 6 seconds

**Version 2.6.4**

* **Agility Gain** increased from 2.35 to 2.4
* **Intelligence Gain** increased from 1.75 to 1.8

**Version 2.2.4**

* **Base Damage** rescaled from 38-52 to 40-50
* Fixed  **Aurora** hitting a bit behind her

**Version 2.0.30**

* Comet
	+ Mana cost increased from 95/110/125/140 to 110/120/130/140
* Aurora
	+ Duration rescaled from 14/16/18/20s to 14/14/14/14s
* Void Rip
	+ Cooldown increased from 45/45/45 to 70/60/50

**Version 1.0.21**

* Aurora
	+ Debuff duration rescaled from 20s to 14/16/18/20s

**Version 1.0.15**

* **Base Agility** reduced from 27 to 26
* **Strength Gain** reduced from 2.3 to 2.1
* Aurora
	+ AoE reduced from 300 to 275
	+ Damage increased from 25/50/75/100 to 40/65/90/115
* **Dimensional Link**
	+ Aura radius reduced from 900 to 800

**Version 0.3.0.2**

* Void Rip
	+ Range rescaled from 600/900/1200 to 750/975/1200.

**Version 0.1.63**

* Aurora
	+ Debuff increased from 15s to 20s

**Version 0.1.42**

* Aurora
	+ Added a few seconds of sight.
* Void Rip
	+ Disjoint added so projectiles don't follow the swapped target.

**Version 0.1.41**

* Hero Added

## Legacy Abilities

Grants 550/700/850/1000 Attack Range against anyone you have cast a spell on within the last 3 seconds, and grants Sight of them for 3 seconds.

* Affects all enemies that has been hit by  Comet or  Aurora.

 To infinity and beyond!

* Can be toggled to affect only nearby allied heroes.