Aburame (Bloodline)

The Aburame was founded in a symbiosis with a uniqe breed of insect known as Kikaichu {Parasitic/Destruction Insect/Bug}. The nature of a Kikaichu requires that they feed on sources of chakra or die, that cycle of life and death making the insects incredibly volatile, voracious, and adaptable with a rapid rate of evolution. The Aburame saw this as an opportunity. Long ago did an ancient Aburame form a pact with the head of insects so that the Aburame could co-exist with these destructive and highly adaptive insects. The insects would receive shelter and a consistent source of chakra of which they could thrive...the Aburame gains a living and deadly defense and offense in the queens drones. Some if not a majority of Aburame have grown so attached to the hives within them they specialize in espionage and internal medicine as opposed to the general offense...however, that's not to say an Aburame isn't fully capable of being a truly terrifying force. The Aburame are typically withdrawn and wear dark eye wear and large clothing to hide the 'holes' on their body and to prevent the occasional freak out when a Kikai gets antsy and crawls across their eyeball.

## Aburame Traits

* An Aburame can tell if someone is a demon host but only after one of their insects eats the host's chakra.

* An Aburame has a pool of insects. This pool increases with the Aburame's body rank and it is used to perform all of the insect-based techniques available to the Aburame.

* Aburame do not require hand signs to perform insect techniques as a result for paying the cost of the technique with insects as opposed to chakra.

* An Aburame's insects can discern whether they are under the influence of a Genjutsu, The insects may perform an assisted Kai by sacrificing themselves equal to the rank of the Genjutsu they wish to Kai. Note: While the insects realize their host is under the influence of a genjutsu their host does not. Discerning a Genjutsu busies the insects making them unresponsive until the foreign chakra is purged.

* An Aburame may spend an activation once per post to regenerate lost insects at a rate equal to their body rank.

* Chakra drained by the insects directly increases the number of insects. In collisions, the difference is reproduced in insects. I.e An A-rank insect attack defends against a B-rank attack. The initial [80] die but [40] Insects are reproduced in the aftermath. This pairs well with the insect's rapid adaptability. Insects won't die if draining chakra from a living subject or a stationary defensive technique. Draining chakra at a set rate equal to the rank of insects applied. I.e A swarm of [A]-ranked insects actively covering a [S-ranked] chakra structure will destroy that structure over the course of two posts and become an [S-ranked] swarm.

* While there is a maximum of how many insects can be held in the body, there is no maximum to how many insects can be present on the field.

* While there is no maximum to how many insects can be present on the field. Insects not within a gourd or host body that are not actively engaging in leeching chakra will die in [2] posts after initial release. An activation can be spent to recall the insects without having to spend chakra to refresh their lifespans if they can make it back to the host body and if there is enough room to accommodate them.

* Adaptation: Kikaichu will inherently develop resistance towards techniques they've been exposed to due to their rapid life-death cycle. After colliding with a technique twice. Collisions with those techniques again are treated as a full rank weaker against insect techniques. After colliding with a technique thrice Collisions with those techniques are treated as a full [2]-ranks weaker. However, colliding with different techniques will cause these evolutions to slow respectively. Kikaichu will typically lose these adaptations after combat when they are deemed unnecessary.

* All primary members of the Aburame Clan are automatically contracted to the bug summons of Kotobasa Hollow and are able to summon them once they learn the summoning technique. Must travel to the Kotobasa Hollow to become a sage. If you sign any other contract then you lose access to the insect summons.

## Bloodline Attributes

* **▱▰▱ Unstable Mutation |** When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.

* **▱▰▱ Give And Take |** The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.

* **▱▰▱ Hive Meister |** The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.

## Aburame Specialized Breeds

On top of Kikaichu. Many Aburame are hosts to a second breed of insects which typically play into what they believe their specialization is{Use the same pool}. Whether this is assassination, espionage, or scouting. An Aburame can swap out one specialized Breed for another but not during combat. Each Specialized Breed comes with its own unique benefits.

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Yorochū: A breed which sports a much thicker carapace and are a heartier beetle. The main advantage of this breed is that it allows for a much sturdier host. This increases the host's stat caps granted by class for Endurance and Strength by 1. When used for Defensive Insect Techniques those insect techniques are treated as Overwhelming up to S-rank.

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Kenchūl: A small breed of beetles with paper-like wings that move rapidly. Prove to be incredibly light. It makes for a faster but more fragile host. This increases the host's stat caps in Speed and Agility by 1.When used for Offensive Insect Techniques those insect techniques are treated as [Overwhelming] up to S-rank.

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Kochū: A breed which resembles leeches with slug like bodies and sharp drill-like maws since they lack wings they must typically be applied manually by throwing or being within close range and them rapidly slithering and leaping. Are capable of swimming and burrowing however, making them rather sneaky like the Aburame who typically use them. Aburame who house Kochū often dabble in poisons. Insect techniques utilizing Kochū will impart a [Poison] following typical Tier-Progression. This Poison cannot be cured naturally with an Antidote and can only be cured via the [Poison Removal] Iryojutsu or an alternative method of purging the body of the insects. If the Aburame is Poisoned, the Kochū may cure that poison and adopt its properties simultaneously with the user spending an X-amount of chakra equal to the poison tier to stimulate their development.

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Shōkaichū: Requires the Aburame be the [Scholar] class. A breed that resembles worms and maggots. They are primarily used by Aburame of a more sensory and sealing persuasion. They cannot be used with insect techniques, however, they inherently communicate and commune with their host. While not powerful they are intelligent. They also last for a good day outside the host body. They may inform the Aburame of the targets disciplines, their chakra and stamina pools, their bloodline, if they are a host. They enhance the Aburame's sensory techniques by 1-rank aiding them in their use and can be used as payment for a sensory technique at twice the cost of what it would have costed in chakra. While they don't increase the rank of their Fuuinjutsu, Fuuinjutsu can be paid for through the use of Shōkaichū at twice the cost of what it would have costed in chakra.

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Kidaichū : A breed that is as ravenous as it is parasitic. When being swarmed by Kidaichū the target is sapped of their stamina equal to the rank of the technique used with the bugs while they bore into the target's flesh. However, they are very violent and aggressive as well as volatile. Additionally, these insects cause tiered trauma. Insect techniques are treated as [Overwhelming up to S-rank when utilizing Kidaichū].

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Shūfuchū: Requires that the Aburame is a [Medical] class. Shūfuchū often assume the appearance of what could for lack of a better term a ladybug. A more spherical type of beetle they cannot perform any [Offensive] insect techniques, however, they are capable of transmitting the user's Iryojutsu through them, paying with insects instead of chakra. If a Shufuchu remains on a target beyond the post applied they remove a single tier of trauma and or poison per post, requiring no additional cost.

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Terochu: Requires that the Aburame is a [Genjutsu] class. Referred to as the 'terror' insect. This breed typically has multiple eyes and the one constant they seem to have going for them is there is no constant, as the swarm assumes the appearance of the insect individuals that look upon it to be the most frightening to them. Terochu allow the user to channel [Touch] primary Genjutsu through them while additionally being capable of serving as the resource to pay for Genjutsu by paying for the technique with insects equal to the chakra cost.

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Rinkaichū: Nano-size parasitic insects. This breed was deemed too dangerous and risky and was essentially labeled as forbidden. Rinkaichū essentially function close to a virus. Causing cellular destruction and spreading rapidly with rapid reproduction until no organic material can be further consumed. Those infected by Rinkaichū will begin to turn a shade of purple while simultaneously having their skin bubble and appear to rot. This breed Augments all Taijutsu or physical touch that makes direct skin contact, even those of lesser rank to apply a Tier-4 Poison that can only be cured with the [Poison Removal] and [Virus Removal] technique. The trade-off for this devastation is Rinkaichū cannot be used for insect techniques. Due to its forbidden nature Rinkaichū are only given to those with Anbu/Oinin Titles or minimally Konin. The host can choose when to turn their Rinkaichū 'on' or 'off'. A Kage or Moderator will determine whether or not an Aburame will be given access to Rinkaichu.

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## Aburame Techniques

**▰ Destruction Bug Host Technique [ Kikaichū no Jutsu ] | Rank Null | Passive**

The Destruction Bug Host Technique is the staple technique that affirms the Aburame and the insects pacted. It is a technique typically performed in clan infancy, as doing so in adulthood is extremely painful if not agonizing. The host body is left on a pedestal while the host insects are summoned. They then burrow into the host body and begin forming their infrastructure around the hosts Tenketsu the queen often in the center of it all. The symbiosis then begins. The insects will instinctively match the rate of the user's inherent chakra regeneration but can be pushed into a more rapid reproduction through force-feeding. The Aburame can spend an X-amount of chakra as stated in their traits to rapidly restore the insects inside them. The insects otherwise will naturally return to their host's maximal capacity in non-strenuous scenarios not unlike chakra in general. The Maximal Capacity of insects an Aburame may hold within their body is determined by body rank. Additional Insects may be gained through Pa [100] max per pa. The Overall Max amount of insect capacity an Aburame may have is [1500]. A gourd may contain insects up to [500] however, they cannot be directly regenerated and must be filled appropriately. Any technique with [Insects] in its Rank uses insects as opposed to Chakra to perform.

• The user receives 150 insects per body rank excluding E. (Total of 900) separate from their base chakra pool to use for Insect techniques. The number of Insects an Aburame may keep inside them cannot surpass [1500]. An Aburame may spend an activation once per post to regenerate lost insects at a rate equal to their body rank.

**▰ Secret Technique: Insect Puppetry Technique [Hijutsu: Mushi Kugutsu ] | Rank: X | Spiritual**

The Aburame after making contact with a natural insect can then take control of it by using chakra to send electrical impulses through its brain and nervous system. A useful technique against those who would attempt to try and turn the insect summons against them. Unless the insect has a particular rank associated with it the manipulation the insect the default cost is E. It is then sustained using a single activation and its rank of chakra per post.

**▰ Secret Technique: Insect Gathering [ Hijutsu: Mushiyose ] | Rank D | Supplementary**

This technique quickly releases a spindly web of chakra that releases insect pheromones and serves as a beacon for local insects to gather around. This allows the Aburame to gather information from insects in their surroundings but also serves as a more refined way of controlling their insects. Using this technique allows paying an X-amount of Chakra to have an Aburame's insects 'dodge' a technique by rapidly returning to their host.

**▰ Secret Technique: Insect Cocoon [ Hijutsu: Mushimayu ] | Rank: C | Spiritual**

A risky maneuver typically used when an Aburame's swarms are overwhelmed. The Aburame envelops themselves in a cocoon of chakra cutting of their vision and making themselves stationary but doubling the rate at which they regenerate their insects per post. However, it can also be used to stimulate an adaptation. Actively altering the insects to adapt to the last type of technique they were struck with immediately. {See Adaptation} The Aburame themselves cannot perform any techniques themselves while in the cocoon but may still use insect techniques by informing the insects they've already dispersed what to do. The Aburame themselves however, for the most part, is a sitting duck.

**▰ Insect Spying Technique [ Mushi Sekkou no Jutsu ] | Rank: X | Spiritual**

This technique costs no chakra. The Aburame lets lose a single insect or touches a single insect that may be in the natural world. The Aburame may then close their eyes and commune with the insect to see and hear whatever it is the insect is currently hearing or seeing. The Aburame may instead pay chakra to imbue the insect with a cloak so that it can become undetectable to sensory perceptions of the X rank. The insect dying while communing has been known to cause a shock almost equivocal to having died oneself. If the insect used was one of the Aburame's own, keep in mind its short life span.

**▰ Destruction Insect: Swarm [ Kikaichu: Mure ] | Rank X-Insects | Spiritual**

The Aburame releases an X-rank amount of insects to actively infest the field or surround them. These actively released insects can then be used for insect techniques while also allowing access to the insects currently within the Aburame. Alternatively, sends out a cloud to pursue a target. Cannot be evaded, must be killed, defended against or waited out.

**▰ Spindle Formation [ Keisei Bōsui ] | Rank X-Insects | Spiritual**

The Aburame will send out a cloud of their insects which then begin to approach the target in a wide spiral. This allows the insects to effectively dodge a technique of B-rank or lower and then assail the opponent with their numbers in the same activation.

**▰ Wing Formation [ Bōsui Tsubasa ] | Rank X-Insects | Spiritual**

The Aburame will send out a cloud of their winged insects which then begin to form a set of wings or a cloud this allows the Aburame to take flight so long as they maintain insects for the flight to remain useful. The rank determines the durability of the wings or cloud for collisions.

**▰ Drill Formation [ Keisei Doriru ] | Rank X-Insects | Spiritual**

The Insects will form into two large drill-like shapes and will pursue a target while spiraling. The Rank of these drills are equal to the X-rank of insects used in their production and can be divided accordingly. I.e Spending two S+ ranks worth will allow for the creation of two S+ drill formations with one technique use. This technique can then be sustained with chakra equal to half the amount of insects used. However, if using this technique in a post, no other insect techniques may be used as its incredibly difficult to micromanage.

**▰ Jar Formation [ Keisei Bin Busō] | Rank X-Insects | Spiritual**

The user will have their insects fly around their person rapidly. This produces an effect similar to the Hyuuga's rotation technique covering a full three hundred and sixty degrees. By channeling chakra through the insects currently producing the technique the technique can be sustained. However, a powerful defense, prevents general offense unless using insects technique with insects already present on the battlefield.

**▰ Armament Formation [ Keisei Busō] | Rank X-Insects | Supplementary**

The users insects will form into the shape of a known weapon which can then be used with physical skill appropriately. Attacks with the formation will drain the X-rank of insects used to compose the formation in chakra. The formation ends naturally after 3 posts. Insects will keep formation so long as they aren't defeated in a collision.

**▰ Insect Bog [ Mushinuma ] | Rank X-Insects | Spiritual**

The Aburame will place both hands on the ground and unleash a significant amount of insects across the surface spanning roughly 20ft in diameter per rank. Anything that steps on or even comes close to stepping on this terrain is immediately subjected to the insects draining as they swarm the body and pull it down to the ground. Lasts for the duration of the insect's lifespan and is an excellent zoning technique against pesky close-range combatants.

**▰ Insect Jamming Technique [ Mushi Jamingu no Jutsu ] | Rank-X Insects | Spiritual**

The user will disperse their insects widely through a thread. For the duration of the insect's lifespan, an appropriate Tier of the [Jamming] status is applied to the entire thread. The insects set off false positives and confuse Doujutsu. It is essentially the equivalent of static only more intense with an added buzzing that would make cicadas jealous. If they've eaten a chakra signature in the past they can emulate said chakra signature.

**▰ Insect Clone Technique [ Mushi Bunshin no Jutsu ] | Rank-X Insects | Spiritual**

The Aburame produces a clone of themselves that is made of insects. The clone can perform Insect techniques equal to or lower than the Rank of insects used to produce it by using parts of its clone body. The clone can be used for reconnaissance and or a durable bait and switch. The clone cannot perform any of the hosts Ninjutsu but can imitate and replicate their Taijutsu. In this case the stamina and or chakra required to do so is deducted from the host.

**▰ Insect Tornado [ Mushitatsumaki ] | Rank A-Insects | Spiritual**

The user will send a large sum of their insects towards a target where they will then begin spinning rapidly. Anything caught inside this tornado is then lifted off the ground while simultaneously having their chakra drained an A-rank amount. Unless something is done the Tornado will persist for [3] posts which is when typically the new lineage replaces the old that started the tornado.

**▰ Insect Sphere [ Mushidama ] | Rank S-Insects | Spiritual**

The user unleashes a torrent of insects that surround and envelop a target in a sphere. They will then rapidly devour that target's chakra at twice the rate over the course of their lifespan. This gluttony comes at the expense of not reproducing off this chakra but will typically leave their prey drained. The target if entrapped and incapable of escape will usually emerge barely able to move.

**▰ Explosive Insect [ Bakuretsuchū ] | Rank S+ | Spiritual**

The Aburame will feed one of their insects a massive amount of chakra causing it to mutate during its infancy. The Aburame will then attempt to use distraction or sleight of hand to attempt to 'infect' the target with this mutant. If successful after [1] post a spidery looking tumor will appear on the infected individual's chest. Using technique that would use more than a B-rank amount of chakra will cause severe pain in the chest and the tumor to grow. If this occurs [3] times or a period of [2] days passes without treatment the tumor looking insect explodes from the infected's chest causing immediate Tier-4 Trauma and putting the target into a near-death if not dead state. Must be surgically removed.

**▰ Parasitic Giant Insect Bug Bite [ Kidaichū Mushikui ] | Rank [Paired Taijustu] | Augment | {Requires Kidaichū}**

The Aburame will implant a Kidaichū with their attacking appendages the ravenous insect not bound by a contract in this host will burrow into the target. After they burrow into their target they will forcibly begin to feed draining a X-rank amount of chakra and stamina per post. This stacks up to [10] times with higher drainages taking priority over lesser. When the targets chakra reaches 10% of their maximum the Kidaichu will explode outward within the host expanding into large car-sized insects. It causes immediate Tier-4 Trauma and putting the target into a near-death if not a dead state. Must be surgically removed. Can be killed with a precise strike if knowing its whereabouts. The spread of Kidaichū can be avoided by severing of the limb the moment the insect burrows.

**▰ Forbidden Technique: Poison Cloud [ Kinjutsu: Dokujin ] | Rank S+-Insects | Spiritual | {Requires Rinkaichū}**

The Aburame with their forbidden lethal insect active will bring their hands to their mouth and blow out a cloud of the nano-scale poisonous insects. These insects will then rapidly begin to spread ten feet per second up to a 100-feet in radius. A target that inhales this cloud will immediately experience an incurable unless treated by an Iryonin immediately Tier-4 Poison and Tier-4 Disease and be on the verge of if not dead. Touching the cloud applies the Tier-4 Poison as usual. This cloud however only lasts one post as Rinkaichu are not designed to survive if not in contact with anything organic to feed on.

**▰ Forbidden Technique: Poison Jar [ Kinjutsu: Kodoku no Jutsu ] | Rank S+ | Spiritual | {Requires Rinkaichū}**

This technique requires that an Aburame with the nano-scale poisonous breed collect dead bodies. This technique requires at least fifty freshly dead bodies\*cough or living\* {use fuuin for freshness} and a significant enough space to house said bodies. After the bodies are gathered the Aburame dumps them all into one uniform corpse pile. Then places a seal at the top of the corpse pile. They then transfer a small amount of their nano-scale insects through the seal and into the corpse pile. The insects use the corpses as sustenance for a rapid scale amount of reproduction. After a period of [5] posts the seal is removed and a massive amount of the insects are released. The amount of insects is enough to inflict and entire sub-thread with effects seen in [Forbidden Technique: Poison Cloud] A technique labeled forbidden for a reason it is a technique that can devastate entire lands. {This technique requires permissions from moderation before its learning and again for its use.}