recursal/Fanatic-Fandom huggingface dataset:
Sir Dudley Ding Dong

Wiston fandom

## Race

**WiSir Dudley Ding Dong** is a secondary titular character of **Winston Steinburger and Sir Dudley Ding Dong**.

## Appearance

His fur is mostly dandelion yellow, has a dark maroon colored freckles and nose. He only wears a long sleeve green shirt with white stripes on the wrist of the sleeve.

## Personality

He mostly described as the less intelligent in the group, although that doesn't stop from having fun with his friends, in some cases, he sometimes a bit flatuent, as he known for doing it in some episodes. He usually seen with Winston as both often has more of the fun than that with Hampton, who is the demanding one.

## Relationships

### Winston Steinburger

He mostly best friends with him and they often hang out as friends and doing various of things.

## Trivia

Sir Are Yellow cat beacase age 11 birthday is June 4 voiced by Tom kenny
Season 2

**Season 2** of Winston Steinburger and Sir Dudley Ding Dong consists of 30 episodes.

The second season of Winston Steinburger and Sir Dudley Ding Dong Coming in Premiere July 1, 2019. on Family Chrgd

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Trailer

*You can replace this text with a video trailer using our "Add a video" tool. Or you can remove this section entirely.*

## Episodes

1. Winston Steinburger Meets True and the Rainbow Kingdom / Winston Steinburger Joins The Bagel and Becky Show
2. Winston Steinburger vs. Nega Winston / Winston Steinburger and Sir Dudley Ding Dong vs. Supernoobs
3. Dudley's Mother's Day / Winston Steinburger Meets Star vs. The Forces of Evil
4. Winston Steinburger Joins Sea Princesses / Winston Steinburger Meets Rocko's Modern Life
5. Doctor Dudley / Winston Steinburger Meets Abby Hatcher
6. Winston Steinburger Meets Harvey Beaks / Who's Dudley
7. Winston Steinburger Meets Rusty Rivets / Cat Day Afternoon
8. Dudley's Real Version / Winston Steinburger Meets Butterbean's Café
9. Winston Steinburger Meets El Tigre / Winston Steinburger and Sir Dudley Ding Dong vs. Rainbow Rangers
10. Winston Steinburger Meets Engie Benjy / The Lost Potion
11. Winston Steinburger and Sir Dudley Ding Dong vs. 3 Amigonauts / Meeting Bella
12. The Big Sleep / Winston Steinburger and Sir Dudley Ding Dong vs. Kuu Kuu Harajuku
13. Winston Steinburger Meets Chuck's Choice / Winston Steinburger Meets Jimmy Two-Shoes
14. Winston Steinburger Meets Bunsen is a Beast / Winston Steinburger Meets CatDog
15. Winston Steinburger Joins The Ollie and Moon Show / Winston Steinburger Meets Kody Kapow
16. Winston's Doll / Winston Steinburger Joins Almost Naked Animals
17. Winston Steinburger Joins The Zeta Project / Winston Steinburger Joins Creative Galaxy
18. Winston Steinburger and Sir Dudley Ding Dong vs. Making Fiends / Winston's Bad Luck
19. Winston Steinburger Meets Atomic Betty / Kidnapping Dudley
20. Winston's Mission / Winston Steinburger Says Sunny Day
21. Winston Steinburger and Sir Dudley Ding Dong vs. K3 / Winston Steinburger Joins Wishenpoof!
22. Winston Steinburger Meets Polly Pocket / Winston Steinburger Meets Mia and Me
23. Winston Steinburger Joins Littlest Pet Shop / Winston Steinburger Meets Miss Moon
24. Winston Steinburger Joins The Next Step / Winston Steinburger Meets Sam and Cat
25. Winston Steinburger Meets Shimmer and Shine / Winston Steinburger Joins Tangled: The Series
26. Winston Steinburger Meets Plum Landing / I, Dudley-bot
27. Winston Steinburger Meets Luna Petunia / Winston Steinburger Meets Martin Mystery
28. Winston's Bird / Winston Steinburger Joins The Wombles
29. Winston Steinburger Joins Lolirock / Winston Steinburger Says Let's Go Luna!
30. Winston Steinburger and Sir Dudley Ding Dong vs. Totally Spies! / Winston Steinburger Meets Hanazuki
Tutorials

There are 4 **Tutorials** in SA 2138 designed to introduce the user the basics to the game mechanics. Some mechanics from Space Agency have been changed entirely, while new mechanics have been added. Thusly, Andy has given us some important resources by which to learn the fundamental aspects of SA 2138.

Unlike in SA, all of the tutorials have been unlocked from the very beginning of the game, instead of a step-by-step manner.

## Tutorials

### Build and Launch

The build and launch tutorial introduces the player to the processes by which vehicles are designed and built. It also introduces the player to the multitude of Components that are needed to build said vehicles.

### Docking

The Docking Tutorial teaches the player about how to orient their craft within the 3D environment.

### Re-entry

The Re-entry tutorial teaches the player about how to re-enter the Resupply Module.

### Mining and Bases

The Mining and Bases tutorial has the player build a Gold Mine, hook it up to the Power Grid and transfer Aluminium from the Mine to the Warehouse to sell.
The Boys

**The** **Boys** are a group of ragtag animals and one human boys led by Classified in Imagination Land in The Wolf Who Saved The Little Girl.

As the name suggests, the Boys were all male characters. However, this changed where Belle's daughter, Taya Calder, becomes the first Girl.

## Members

### Classified

is the de-facto leader of The Boys before Belle became and met Dave, married and died until he meets Taya (who got kidnapped by Dave) and sooner became friends from now on.

### Alex the Lion

is the second in command. and is shown to be the oldest member (and the tallest) of The Boys.

### Red, Chuck and Bomb

Red, Chuck and Bomb are the most active.doesn't talk much. Red Chuck and Bomb may be the most minor Boys, with the least amount of speaking parts

### The Penguins (Skipper, Kowalski, Rico and Private)

A set of penguins that finish each other sentences. Although they are known for this, they do not carry it out in the movie; instead, they talk at the same time.

### FlyingFoxy19

The only Boy without a speaking voice; to compensate for this, he uses a large pad of paper to communicate (though this isn't revealed until The Wolf Who Saved The Little Girl). FlyingFoxy is the youngest of the Boys and seems to be the most cunning of the group

### Oh the Boov

The toughest of all the Boys. Oh may be the most famous Boov. Oh is large and overweight and speaks as if he does have much knowledge

### Charlie

Charlie is the third in command and the most active doesn't talk much Charlie may be the most minor Boy with the least amount of speaking parts

## Role in the film

In the film, Belle has grown up and died and has a daughter of her own: Taya Calder, a high-spirited girl who no longer believes in fairytale stories. Her opinion is forced to change, however, when Dave kidnaps her (thinking she's Belle), Taya is rescued by Classified and is taken to the home of the Boys. While they all excitedly crowd around her, and she runs off. Once she returns to Classified, it is then the Boys' job to teach her how to have fun. The group plays a game of scavenger hunt, which ends with Taya being appointed the group's first Girl. However, FlyingFoxy19 blows into the flute that Dave gave Taya, and this causes Dave and his crew to capture the Boys and Classified. It all winds down to yet another final battle with Dave, the Boys have finally unlocked Taya's inner child. Once Taya saves them and says that she must go back home, the Boys appear to be sad when Taya has to leave, as they begin to cry. However, Taya comforts them by saying that she will come back for the weekends.
SODA (character)

Pam has a HUGE ship to take care of and let’s be honest- she ain’t doing the cleaning, cooking or well… ANYTHING! Luckily she has **SODA** around to take care of her every whim. Soda tells Pam what she wants to hear 90% of the time. The other 10%? Under the breath, robo-employee dissatisfaction comments.
AI Caretaker

The AI Caretaker is module that automatically manages several parts of your station, for example the AI Caretaker will automatically refill your Hydroponics Cabinets when they get low as long as you have water containers on board. The AI Caretaker will also put your astronauts in Life Tubes if any of their stats get low.
Pam The Destroyer (character)

**Pam The Destroyer** is in her own world. Literally and figuratively. She loves to mess with people. Pam lives with her helper bot, SODA, on her very own massive, menacing, planet-sized spaceship (aptly titled ‘The Obliterator’) and cruises the galaxy looking for things to entertain herself with. She has a crush on Winston Steinburger.
Winston Steinburger and Sir Dudley Ding Dong Wiki

## Introduction to Winston Steinburger and Sir Dudley Ding Dong Wiki

Click edit to replace this paragraph with a description of your TV series for your readers. Keep it short and sweet.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Cutty
* Hampton
* Mac Heywood
* Main Page
* Nega Winston
* Pam The Destroyer (character)
* SODA (character)
* Season 1
* Season 2
* Season 3
* Season 4
* Season 5
* Season 6
* Season 7
* Season 7'
* Season 8
* Season 9
* Sir Dudley Ding Dong
* The Winston Steinburger Project
* This wiki sucks
* True
* Winston Steinburger
* Winston Steinburger Joins Object Filler Again
* Winston Steinburger Joins The Bagel and Becky Show
* Winston Steinburger Meets Star vs. The Forces of Evil
* Winston Steinburger Meets True and the Rainbow Kingdom
* Winston Steinburger and Sir Dudley Ding Dong
* Winston Steinburger and Sir Dudley Ding Dong Translations
* Winston Steinburger and Sir Dudley Ding Dong Wiki
* Winston Steinburger and Sir Dudley Ding Dong vs. Fresh Beat Band of Spies
* Winston steinburger peppa hello k jake
* Winston steinburger pj thomas doc
Season 7

**Season 7** of Winston Steinburger and Sir Dudley Ding Dong consists of 16 episodes.
The seveth and final season of Winston Steinburger and Sir Dudley Ding Dong Coming in 2027

## Season 7

### Director

Sticky Pictures
Entertainment One
Teletoon
DHX Media
Nelvana Limited
Warner Bros. Animation
Netflix Original Series
Nickelodeon Productions
Billionfold Inc.

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Trailer

*You can replace this text with a video trailer using our "Add a video" tool. 'Or you can remove this section entirely.*

## Episodes

1. Winston Steinburger and Sir Dudley Ding Dong vs. Winx Club / Cutty vs. Pam The Destroyer
2. Winston Steinburger Meets ToddWorld / Million Dollar Dudley
3. Winston Steinburger and Sir Dudley Ding Dong vs.Lulu Caty / Lights, Winston, Action!
4. Winston's 1000th Episode / The Blackout Hampton
5. Calendar Winston / Shopping List
6. Winston Steinburger Joins Pinky Malinky / Winston Steinburger and Sir Dudley Ding Dong vs. Clang Invasion
7. Dudley with a Blog / Winston Finds Dudley
8. No Laughing Matter / Winston Steinburger and Sir Dudley Ding Dong vs. The Green Squad
9. Destory Television Destory / Winston Steinburger and Sir Dudley Ding Dong vs. Breadwinners
10. Hampton Returns / Winston Steinburger Says Craig of the Creek
11. Winston Steinburger Joins Nature Cat / Winston Steinburger and Sir Dudley Ding Dong vs. Freaktown
12. Nega Winston pulls the Fire Alarm/Grounded / Welcome to Winston's Citadel
13. The Night Future of 1930s / Do Not Pull Up
14. DudleyToons / Winston Steinburger and Sir Dudley Ding Dong
15. Toon Store of Doom / The Living Dudley
16. Winston Steinburger Says Miraculous: Tales of Ladybug and Cat Noir / Winston Steinburger Meets Zak Storm
17. Nothin' Dudley / The Pain in Winston
18. Winston Guy / Winston Need a Help... Again
19. Winston's Missing Doom / Winston Steinburger Meets Willa's Wild Life
20. Galaxy Boys Will Be Galaxy Boys / The Return of Winston Steinburger Says Miraculous: Tales of Ladybug and Cat Noir
21. Winston Needs to Fix / A Winston Steinburger and SODA Sketch Cartoon
22. My Dinner with SODA / Winston Rides The Starcruiser
23. Nega Winston kills the PJ Masks/Grounded / Nega Winston forces Winston to watch ReBoot: The Guardian Code/Grounded
24. Winston Error / Winston Error 2: The Longest Winston Error Ever!
25. Winston Steinburger Meets Hilda / Winston Steinburger Meets Peppa Pig
26. The Return of Winston Steinburger and Sir Dudley Ding Dong vs. Transformers Animated / Nega Winston Returns Part 1
27. Nega Winston Returns Part 2 / Nega Winston Returns Part 3
28. Nega Winston Returns Part 4 / Nega Winston Returns Part 5
29. Winston Steinburger and Sir Dudley Ding Dong vs. Lilybuds / Winston Steinburger Joins Ranger Rob
30. Winston's Stupid Television / Knock Knock Winston
Cutty

**Cutty** is supporting character of **Winston Steinburger and Sir Dudley Ding Dong**.

## Appearance

He is mostly a alien who has a lime green body, four arms, a yellow curved horns and yellow teeth, he also wears a beige chef jacket that has spots on either side, a pale blue apron with also spots on it, a pale red scarf around his neck, and a red-and-white sneakers.
Mission 1

In **Mission 1**, officially named **First Launch**, your tasks are to launch a resupply module into orbit.

## Description

*This is your first real mission!*

*You will build a new Resupply Module and launch it into space.*

*Begin by going to the Warehouse. Select an empty plinth and build a new Resupply module.*

*Then go to the Vehicle Assembly Building (VAB) and build a rocket with the resupply module on the top.*

*Add a Pilot or Commander astronaut to the Resupply module.*

*Set the Flight Plan destination to Launch Target Zone 1 (LTZ1).*

*The mission will be complete when the Resupply module successfully reaches LTZ1.*

## Objectives

* Create a Resupply Module in the Warehouse
* Build a rocket in the Vehicle Assembly Building to launch the Resupply Module
* Load a Pilot or Commander astronaut into the Resupply Module
* Launch the Resupply Module to destination Launch Target Zone 1 (LTZ1)
* Max time: 10m 0s

Missions in SpaceAgency2138
Winston Steinburger

**Winston Steinburger** is a main titular character of **Winston Steinburger and Sir Dudley Ding Dong**.

## Appearance

His appearance has black puffy flattop hair, brown skin, light blue shirt, red jeans and white & blue shoes.

## Personality

Winston Steinburger (‘Win’ to his pals) is all adventure, all the time. He does space like a boss. He’s the kind of kid that doesn’t worry about the formalities of “rules”, the burden of “listening to reason” or the snooze-infused practice of “being still”.

## Trivia

* During the early production in 2009/2014, He is originally going have a different design (blue hair, light skin, grime green & red Star Trek-like shirt and grey bottoms with feet in the same color).
Beginners Guide

## Welcome

Welcome to the Space Agency Wiki! This is a beginners guide on how to navigate and use the wiki.

For languages other than English, use the Translator button located on the top left corner of each page.

## Getting Started

Before getting started, please read and understand the Rules that the community has agreed to.

**The Space Agency Wiki aims to achieve maximum user satisfaction and prioritizes it over anything else.**

Don't be overwhelmed! This page is designed to be a tutorial page so once you learn how to use the wiki, feel free to experiment. You can undo an edit on any page by going to its History. Click the arrow next to Edit -> History.

Here are some tips for getting started on the wiki:

* Use the search bar at the top of the page to navigate or see Other Pages. If your looking for information on a specfic planet, rocket or part, this is the place to go!
* Share images in the Photo Gallery. This includes both in game and family-friendly images.
* Create a profile and upload blogs. *See Profile and Blogs* below*.*
* Say hello in Live! Chat.

Most importantly, have fun!

## Links

You will see links throughout the wiki, highlighted in yellow. Clicking on them will take you to a page with more information. If a link is red, that means its broken and does not lead anywhere. Remember, you can open the links into a new tab or window to keep this page open.

## Profile

If you open a new tab of the Wiki and do have a Fandom account, hover over the icon right of the search bar in the top white bar. There should be a dropdown list. Click **View Profile** to access your profile. Any information you want to put about yourself can be put here. If you see something you like, you can press edit and copy the source code to your page to play with it. This page is good for initial impressions, so a sharp, original profile will help get you on the map.

## Message Wall

Everyone has one, and if you want to start a conversation about almost anything, find the user through a comment or your own message wall, head to their wall and post a message.

## Blogs

This is where you can post stories or topics that don't have enough relation to the game itself to warrent a solo page, such as what you're doing in game. These are some of the most used types of media here on the wiki, so don't forget to check them at Recent Blog Posts. Please do NOT create pages for your topics that don't have enough relation in the game, such as what you're doing in game.

## Questions? Comments?

Bureaucrat/Founder: CSgt

Admin: CreeperCom, ISAAC Organization, LambdaTech

Moderator: Jws29095, CommanderOz
Tug

Magnetic grapple. Used to manoeuver other Spacecraft and modules.

Has no main engine, but RCS thrusters for manoeuvering. Fuel capacity is 60.

Main usage: Grab space parts, which has only one docking port, with the magnet and dock them to other parts.

Other usage: You could link the thrusters to a space station (or other space crafts) as a cheap and small module for small manoeuvers. For example: to point the station exactly to the sun.

Hints:

* After launch: Do not forget to enable all systems on board. With disabled gyroscope it is imposible to stop the tugs rotation.
* Be aware of the battery level on longer manoeuvers!
	+ The battery will be recharged while connected to other space craft which has some power generation.
* Put a fuel container into the cabin of the tug to be safe after running empty on it.
Nile Crocodile

### Diet

Adults eat fish and meat, while hatchlings eat bugs and smaller prey such as amphibians, crustaceans and smaller fish. They are comfortable both scavenging and hunting for themselves.

### Social

They live in loose congregations and occasionally hunt cooperatively, herding fish into shallower water together. The hierarchy is based on size, the largest crocodiles getting to eat first.

### Breeding Season

Mostly during the period of time from June 20th to August 15th, but they can breed at any moment during the period of time between May 15th and September 15th

### Ready to breed

12-19 years, females are often ready to breed a little sooner than males. Sexual maturity is dependent on the length of the crocodile, so if an individual is for some reason stunted in growth it may take longer for them to become ready to breed.

### Who raises babies?

Mostly mom, dad might take her place if she is unable to care for them

## Other info

The gender of hatchlings is determined by temperature, so entire clutches will all be the same gender. Cooler temperatures cause the clutch to be female, warmer temperatures cause the clutch to be male. Mothers will guard their eggs, defending them from predators who'd like to snatch them away to eat.

The mother rarely leaves her nest to eat, some mothers do not eat at all while they incubate and guard their eggs. When the babies are ready to hatch, they loudly call to their mother to alert her that they are about to hatch. If the mother is some distance away, this ensures she will be there to help dig them out, defend them from any predators which have also heard their calls and carry them to the water.

Babies about to hatch will not stop calling for their mother until she arrives, even continuing to call for several days if their mother is for some reason unable to come to them (in this case the mother is usually dead, trapped somehow or she for some reason deliberately decided to abandon her nest, as the mother prioritizes her hatching babies over everything else). They do not continue hatching until they are dug out of their nest.

Hatchlings do not have a natural instinct to head for the water like baby sea turtles do, so they need their mother to carry them into the water. If their mother is for some reason absent, they will not head for the water, instead they will be overwhelmed by an instinct to hide, sometimes even turning away from the water in the process of finding a hiding place.

If the mother is for some reason unable to help her babies hatch, the father may choose to step in for her, digging them out and carrying them to the water just like the mother would. Otherwise, the father usually doesn't play much of a role in caring for his babies.

When they aren't hungry, they spend most of the day basking in the sun.
Mission 3

**MISSION 3:** Space station Resupply

An Automated Cargo Vehicle (ACV) has arrived at the Eden space station to resupply it's Hydroponics Cabinets with Water.

Your Job is to dock the Cargo Vehicle with the Space station, move the water containers to the Hydroponics Cabinets.

You will perform a Space Walk to get inside of the cargo vehicle.

Move pilot **Lara** into the corridor module of the space station. Go to the docking port at the far end and extend it's airlock.

Enter the Airlock, and then exit out into space.

Once inside, turn around and retract the Airlock.

(RAW NOT FINISHED)
Satellite

The Satellite is a Station Module used for transferring files and Blueprints by using the base station.

As said all files can be transferred that includes: Logs controls and lights

#### Usage

1. After Launching the module, Make sure you power all systems, incuding the Gyroscope.
2. Aglin the Solar Panels toward SOL.
3. Make sure it is pointing toward the Planet in which the Base Station is located on.
Pandóra repedések

15-ös szinten kapod majd az ehhez tartozó küldetéseket.

Kezdet:

Silvergladeben fura fekete lények jelennek meg, amik a repedéseken át jöttek. Megmentjük Silvergaldet a gonosz fekete lényektől, ám a repedések nem tünnek el. Minden nap máshol bukannak fel.

Pi-től meg fogod kapni a szörnyszívó porszívot. Ezt ne dobd ki, mivel ezzel tudod bezárni a repedéseket a továbbiakban! Ahhoz hogy bezárj egy repedést, a repedésből felszálló csillagokat kell "össze szedni".
Alap ismeretek

Karaktered az **A,W,S,D** billentyű kombinációkkal irányíthatod.

Ha fel akarsz szállni a lovadra, menj közel hozzá, és vidd az egeret a lóra. Ha a nyereg az átlátszóból fehér lesz, egy kattintással fel tudsz szállni.

A kamera állásán az egér segítségével tudsz változtatni. Nyomd le a jobb egérgombot és húzd arrébb az egeret.

**Ugratni** a **space** billentyűvel lehetséges, ehhez minimum lassú vágtában kell lenned.

Ha egy ülőalkalmatosság mellett vagy, megjelenik egy szék motívum, azzal tudsz leülni ha rákattintasz.

Fort Pintába lehetőség van a Discoba táncolni. kkor egy tánc ikon jelenik meg, aminek a segítségével táncolni tudsz.

Magadra vagy lovadra úgy tudsz felszerelést felrakni, hogy az Inventárban duplán rákattintasz, illetve ha a **C** betű megnyomásával a karakterlapodon a tárgyakat a megfelelő helyre húzod. Levételnél is a karakterlapodon tudod lehúzni a lóról a felszerelést és az inventárba rakni.

**L** billentyűvel az aktuális, napi vagy aktív küldetéseidet tudod megnézni.

**M** billentyűvel megnyitod a nagy térképet.

**X** billentyű megnyomására a lovad azonnal megáll (Ez akkor is bekövetkezik, ha a chatben írod le)

**I** betű megnyomásával az Inventárt hívhatod elő. Ez a te hátizsákod. Ebben tudod magaddal vinni azokat a fontos dolgokat,amiket mindig szeretnél magadnál tudni,miközben barangolsz

**A chet használata**

*Mond:* A közeledben lévők olvashatják.

*Barát:* Személyesen a fent lévő barátaidnak tudsz írni.

Globális: Mindenki látja aki éppen olyan helyen tartozkodik, ahol üzemel a glibális chet. (ez a chet csak istállók és nagyob településeken aktív)

*Csapat:* Ha meghívsz valakit csapatba, ide tudtok írni, és csak ti látjátok.

*Klubb:* Ha tagja vagy egy klubbnak vagy te vezeted, ha ide írsz csak a tagok látják.

A **Patkó térkép** mellett különböző ikonok találhatóak. Most ezeket fogod látni leírva, hogy melyik mit is jelent.
Red

**Red** is a small, rocky body in Space Agency 2138. Red, as seen in the navigation panel, is the 7th planet from the Sun. The planet has a thin atmosphere but still needs landing legs to be accessed. Red is rich in Methane and contains trace amounts of Iron and Titanium.

## Trivia

* While on the surface of Red, a howling wind can be heard, signifying that winds to take place on the planet
* When observed from space, the North Pole can be seen oscillating, a process known as axial tilt precision.
* Red is reference to Mars
Gyroscope

The gyroscope is a piece of equipment onboard some of the spacecraft. When activated it will make sure that your rocket or structure will not start floating away while at a complete stop. This is almost essential while building a space station. With the gyroscope off or broken, your ship or structure will float slowly through space making it very difficult to dock anything to it in the future.
Launch Target Zone 2

**Launch Target Zone 2** (known as **LTZ2** in the VAB) is one of three target zones around Home to launch spacecraft to. They aren't specific places, but rather coordinates in space. LTZ2 is located at 29021452 X, -31189776 Y, and -2947256 Z, approximately 54kU from Home pointing in the direction of Luna and Jord.
Bruce

Bruce is the supporting character in The Wolf Who Saved The Little Girl He is a shark

He serves as a foil to Dave whom he tries to eat because he thinks he's a codfish, and literally sees him and the octopi as one.

In the movie, When Dave and his octopi return from Madison, they tie Taya Calder up in a bag on a net and throw some chum overboard to lure Bruce towards Taya so that, when Classified rescues her, he'll get eaten by Bruce too and Dave will have his revenge. When Classified arrives, Dave tells him that Taya is Belle and cuts the bag with his sword, sending Taya overboard and into the water with Bruce and Classified and Lola Sonnor both dive in after her. When both of them and the Octopus go under, and Dave believes that he has finally gotten his revenge on Classified, but then Classified and Lola come back up with Taya in the bag and Lola squirts pixie dust on Bruce, making the sea animal fall on the submarine, right on top of Dave. Upon tasting the octopus, Bruce mistakes Dave for a delicious fish and grabs Dave with his teeth dragging him back into the water, but the octopus is able to slip from the shark's grasp sending him flying back onto the submarine.

Later on, when Taya saves Classified from Dave, Dave grabs Taya, but Classified throws his sword at the rope to save Taya from Dave again. Dave fell through the submarine (because Classified threw an anchor on top of him), into the sea and straight on top of him. Bruce faces Dave and he once again mistakes him for a fish, and the terrified octopus frantically swims back to his ship, swimming through the hole in it with the shark in hot pursuit. The shark destroys a large portion of the the submarine and sinks the rest of it. Dave begs with Classified to save him, but the latter declares that a good captain must go down with his submarine. Dave childishly insists that he doesn't want to be a good captain and Bruce grabs Dave with his teeth to eat him, but the submarine fully sinks before he can. Smek and the pirates briefly mourn their leader, but he suddenly shoots up into the air and lands in the rowboat containing his crew. Bruce emerges and faces the pirates, this time mistaking the whole crew for fish. He licks his lips hungrily, and the terrified octopi row away from Imagination Land, screaming all the way, with the hungry shark chasing them.

## Trivia

* Bruce never appeared in "The Return of Dave" but appears in flashbacks while Dave is talking to Varian on how much he hates Taya
Life Tube

A **Life Tube** is used to provide satisfactory conditions for Astronauts to survive in Spacecraft not having one of Air, Water, or Food, or at an AHQ in Stasis. It cannot be directly built by the player.

Life Tubes are found in Resupply Modules, Base Builders, Builders. and Crew Habitats.
Life Tubes come equipped with LT consoles in these modules. LT consoles Power their corresponding Life Tubes On or Off.

## Trivia

* A Life Tube in the aforementioned Spacecraft remains Powered Off if no PJ Box connects it to the Power grid, or if all PJ Boxes in its module have failed.
* In contrast, a Life Tube found at an AHQ is always Powered On.
* Powering Off an occupied Life Tube will inevitably lead to the occupant's Death.

## Gallery

A Powered Off Life Tube with an LT console onboard a space station.
Warehouse

## Overview

The **Warehouse** is a Building that can be placed on Unused Ground and is used to store, purchase, and sell Resources, Spare Parts, and Spacecraft on Plinths.

Each Warehouse has a total of exactly ten Plinths.

## Trivia

#### EASY DIFFICULTY

* Warehouse 1 on Home contains 8,950 Silicon, 2,460 Titanium, 1,441 Fuel, a Venom 1st Stage, 5,360 Carbon, 10,000 Gold, 2,025 Iron, 500 Uranium, 2,275 Aluminium, and 1,500 Water.
* Home Warehouse 2 hoards a Resupply Module, an empty Water canister, a Jupiter 2nd Stage, three Hawk 1st Stages, two Goliath 2nd Stages, and an empty Food canister.
* Home Warehouse 3 houses 1,800 Cement, 650 Iron, a Base Builder, a Zeus 2nd Stage, 6,000 Air, and 9,783 Methane.
* Warehouse 1 on Luna has 10,000 Gold, 7,600 Iron, an empty Fuel canister, 10,000 Carbon, 1,000 Water, a Resupply Module, 2,326 Silicon, 10,000 Aluminium, 2,000 Titanium, and an empty Cement canister.
* Luna Warehouse 2 contains 1,921 Fuel, an empty Gold canister, three Shark 1st Stages, 2,287 Water, 1,743 Food, an empty Carbon canister, an empty Cement canister, and 3,000 Air.

#### NORMAL DIFFICULTY

* Warehouse 1 on Home hoards 3,900 Cement, 1,500 Iron, 5,950 Silicon, 5,500 Aluminium, 1,000 Gold, 6,940 Titanium, 6,625 Carbon, 1,371 Food, 327 Air, and 2,134 Fuel.
* Warehouse 2 on Home contains 5,720 Water, a Resupply Module, a Zeus 2nd Stage, two Shark 1st Stages, a Hawk 1st Stage, and an empty Carbon canister.
* Luna Warehouse 1 (the only Warehouse on Luna) has 2,500 Cement, 4,500 Iron, 5,000 Silicon, 6,825 Aluminium, 2,738 Fuel, and 600 Titanium.
Luna

Luna seen from space.

**Luna** is the only moon in the Space Agency system. Luna is a large dark-grey object, about one-fourth the size of Home. It has several very large craters on its surface. On Normal Dificulty, Luna is equipped with a small base, including a Venom first stage. Luna is has high amounts of titanium and uranium, and poor amounts of silicon.
User Space Agencies

**User Space Agencies** are custom agencies that are not in-game specific, but instead, are created by individual players as use for role-play purposes. These agencies can have many purposes, from helping other players to exploring the universe.

If you would like your agency added to the list, please add request in the comments. Be sure to include the name and logo for your agency. We accept all agencies, provided they follow the Rules.

***Click on the logo to visit the user's profile page.***

**York Space Agency**
CSgt**XYZ Aerospace**
CSgt**E-STA Corporation**
CreeperCom**ISAAC Organization**
ISAAC Organization**LambdaTech**
LambdaTech**Rimor Locus**
Jws29095**Department of Civil Aerospace**
CommanderOz**CubeWork Industries**
Tesseractcubed**Lebanon Aerospace**
VuongGong23**Dysoncorp**
Dysonsphere**United Space Alliance**
KingFurby77**E.A.P**
SPACEBEAN99**Exposure Corp.**
Aguywhocantgetpastspecimen1**NeS**
The Man Of Everything.co inter**Reusable Space Services**
Mastertank24**Strut-Co**
Strut-Co**Velorian Federal Aerospace Command**
CmdrPegleg**Space Agency and Cosmic Administration**
2020dragons**Stoffernova**
Mr Stoffer**Strahlantrieb Laboratorie - Dorfplatz Raumschaft-Gesellschaft**
KaiserRedGamer**Space Research and Colonization Agency**
DylanH121**Catspace**
Ksumnole**Helix Space Agency**
TheScientistToBe**E-Lime Corporation**
Ellegid
Space Center

The **Space Center** is the central command point of all operations in the game. The Space Center is located on an island in the middle of an ocean, between two large, green, continents. Depending on which difficulty is chosen, the Space Center will be seen with more or fewer buildings.

## Difficulty

### Easy

In easy mode, the player has 20 million Coins. The Space Center is significantly expanded, occupying a majority of the space on the island. Two Launch Pads (one of which holds a Hawk-Resupply Module rocket) with two Vehicle Assembly Buildings allow the launch of multiple flights. There are also twenty-seven Solar Arrays, four Landing Pads, three Warehouses, an Astronaut HQ, a Fuel Refinery and two Aluminium Mines, two Water Wells, a Gold Mine, a Methane Mine and an Iron Mine.

Seven of the starter Solar Arrays do not power any given structures.

### Normal

Here, the player has 4 million Coins, and more than half of the available island area area is unused. The Space Center is largely called back, reduced by the loss of all Mines but a Gold Mine and Water Well. One Warehouse and one Vehicle Assembly Building are not present. There is no Fuel Refinery, but there is still an Astronaut HQ. There are only fourteen Solar Arrays. There are also only two Landing pads and a singular Launch Pad.

There are a total of five structures to be powered by the remaining given Solar Arrays.

### Hard

The Space Center is for all intents and purposes, gone. The player must use the 1.5 million Coins to build up a suitable complex, and explore the stars to gather resources and earn more.

## Gallery

Easy Space Center seen from the east.Normal Space CenterHard Space Center
Golgon

Golgon seen from space

**Golgon** is a big, gas body in Space Agency 2138. Golgon, as seen in the navigation panel,is the 15th planet from the Sun. Golgon is rich in Carbon and contains trace amounts of Gold.

## Trivia

* While on the surface of Golgon, a howling wind can be heard, signifying that winds to take place on the planet
Winston Steinburger and Sir Dudley Ding Dong Translations

## Europe

Albania 🇦🇱 Called “Fronna Pijamenërjöra, Sir Dudley Ding Dong”. Aired on Çufo. (Subs)

Albania 🇦🇱 Called “Fronna Pijamelëja, Sir Dudley Ding Dong” Aired on Bang Bang. (Dubbed)

Arabic 🇦🇪 🇸🇦
Aired on MBC3.

Denmark 🇩🇰
Danish/Dansk
Called "Dannår Gorostrama og Gans Kekeiler Portapæroæørk". Aired on TV2.

Finland 🇫🇮
Finnish/Suomi
Called "Winston Steinburger ja Sir Dudley Din Don". Aired on Yle TV1.

France 🇫🇷
French/Français
Winston steinburger et sir dudley ding dong
Aired on French-channels.

Germany 🇩🇪 Deutsch/German Called “Winston Steinburger und Sir Dudley Ding Dong”. Aired on Toggolino.

Hungary 🇭🇺 Magyar/HungarianCalled “...” Aired on Fentertainment TV.

Israel 🇮🇱 Called “...” Aired on Arutz HaYeladim.

Portugal 🇵🇹 Called “Winston Steinburger, Sir Dudley Ding Dong”. Aired on RTP2.

Italy 🇮🇹 Italiano/Italian Called “Puffi Steinpuffi e Sir Dudley Ding Dong/Puffi SteinPuffi e Sir Dudley Ding Dong”. Aired on Nickelodeon.

Iceland 🇮🇸
Icelandic/Íslenka
Called "Tokkronöbbar Steba Burger efit og Sir Dudley Ding Dong". Aired on RÚV.

Ireland 🇮🇪

Called “Winston Steinburger agus Sir Dudley Ding Dong”.

Aired on Cula4.

Norway 🇳🇴
Norwegian/Norsk
Called "Carla Burger og Sir Dudley Ding Dong". Aired on NRK Super.

Poland 🇵🇱
Polish/Polski
Called "Carla Steinburger i Sir Dudley Ding Dong/Carla Stenburger i Sir Dudley Ding Dong". Aired on TVP1.

Brazil 🇧🇷 Called “Winston Steinburger e Sir Dudley Ding Dong”. Aired on Cartoon Network. (Portugues/Portuguese)

Serbia 🇷🇸 Nasrpskom/Serbian Called "Winston Steininiburger and Sir Dudley Ding Dong". Aired on Nickelodeon Serbia.

Sweden 🇸🇪
Swedish/Svenska
Called "Winston Steinburger och Sir Dudley Ding Dong/Winston Steinburger and Sir Dudley Ding Dong". Aired on SVT1.

Mexico, Spain 🇲🇽 🇪🇸 (Español/Spanish) Aired on Cartoon Network. Aired on Boing.

Turkey 🇹🇷 (Türkçe/Turkish) Aired on Cartoon Network.

Iran 🇮🇷 (Missing,Farsi/Persian) Aired on Persian Toon. (This dub is Missing)

## Sri Lanka 🇱🇰

Called “...” Means (Abygenele Stennney pe Sir Dudley Ding Dong) in Sinhalese/Sinhala.
Aired on Rupavahini.
Builder

Builder in a Warehouse

The **Builder** is a Payload in Space Agency 2138.
It acts as mean of building structure with big module or simply when you want to build a structure with more than 1 module.

They don't have any propulsion system so you need another payload or a 2nd Stage to move it. The module hold space only for resources (8 resource canisters in total) and a blueprint. The Builder has 2 building modes, Single and Multi.

Single mode comes with stock module blueprints which includes:

* AI Caretaker
* Base Builder
* Battery Backup
* **Builder**
* Builder II
* Cargo Mod
* Command Nucleus
* Command Nucleus II
* Crew Habitat
* Delta 10
* Docking Hub
* Fuel Silo Large
* Fuel Silo Small
* Hydroponics Module
* Jump Gate
* Nuclear Generator
* Resupply Module
* Satellite
* Solar Module Octo
* Solar Panel Large
* Solar Panel Medium
* Solar Panel Small
* Solar Square
* Station Corridor
* Station Module
* Super Hub
* Tug
* Viewing Dome

In, Multi mode, The builder can build blueprint like how the builder was in past updates

## Building from a loaded blueprint

1. Put all the resources in the Builder and transfer them in,
2. Go into the Flight Computer and light it up,
3. Go into the Builder menu, select your blueprint and hit "Start",
4. Now you just have to wait until it's done, it takes longer when you have more modules to build.

**Warning** : Make sure that nothing is docked to the Red Port of the Builder, or it will not be able to build anything. Also it only has an internal storage of 20000 for each resource, if you need to use more you will need to do another transfer.

## Creating blueprints from existing structures

1. Dock the Red Port of the Builder to the structure you want to use to make a blueprint,
2. Go into the Flight Computer, then into the Builder menu,
3. Hit the "Create Blueprint" button (while in this menu you can also review the number of module and the resources needed),
4. Choose a name for the blueprint and hit "Accept"
5. It's done ! You can now see it in the Console.
Life Support Unit

The life support unit is onboard many of the spacecraft and payloads. When active, it will allow your astronauts to breath while out of stasis on a spacecraft. If your astronauts are in a stasis pod that has a supply of air, then you technically do not need to have your life support active as this will waste resources. One life support system in any part of a space structure will supply air to the entire thing. Just make sure to resupply it with air if it ever starts getting low.
Jump Gate

Jump Gate with 2 large solar pannels

The **Jump Gate** is a buildable spacecraft in Space Agency 2138.
It can be linked with another Jump Gate. If Jump Gate A is linked with Jump Gate B, any single-module maneuverable spacecraft is able to teleport from A to B and back.

**Note:** The Jump Gate can only be made in space via the Builder Module and Builder II

## Extra facts

* Linked jump gates must have distinct names, and they must be the master of their linked craft.
* If you teleport to a moving Jump Gate, you gain it's speed.
* Has 2 Power Junctions. Consumes 151 Power if all systems are on. So a medium or 2 small Solar panels should be enough to maintain it. (Includes power consumption of the solar panels, too)
Smek

Smek is the secondary antagonist in The Wolf Who Saved The Little Girl

Smek is first seen reluctantly joining Dave and the octopi to Madison. There, they kidnap who they believe is Belle, but is actually their daughter Taya Calder, and rushes back to Imagination Land. Once there, Smek pulls out a bucket of chum to lure a shark to devour Belle. The entire plan was to lure Classified which it does. Classified battles the shark and is believed dead. Unlike Dave, Smek is saddened by the sight of Classified's apparent death. Right after, Classified returns and Dave is attacked by the shark, Smee attempts to save the octopus but the octopus escapes himself and orders Smek to fix the plank so he can make him walk it.

Smek then joins Dave to Imagination Land to find Classified. Smek openly complains and admits he's tired of searching the island but silenced by the menacing Dave. Later on, Smek and Dave advise a plan to capture Classified and reclaim their treasure.

At the final battle, Smek battles Lola to save Dave but is thrown overboard. Smek and the octopi then swim away in fear when the shark envisions them as fish.
Console

The **Console** is accessible in every spacecraft, it is very versatile and can be used to get the current date, copy or edit files (like blueprints), see the list of docked modules, etc.

To access it, go to the Flight Computer, then in System.

It may seem complicated, but it is quite intuitive to use, here is a list of command you can use"help" or "?" : it will print a list of command that you can use,

* "help <command>" : it will tell you the syntax and the use of the command you put there,
* "exit", "q" or "1" : it is used to quit the **Console**,
* "date" : gives you the current date,
* "ls" : gives you a list of every file of the module you are in,
* "ls -1" : gives you a list of every file of the module you are in plus the storage occupied by them,
* "rm <file>" delete the file,
* "docklist" : gives you a list of all modules in the docked structure,
* "edit <file>" : edit the specified file,
* "ver" : gives you the current version of the System **Console** software,
* "clear" : clear the **Console** screen,
* "cat <file>" : display the content of a file,
* "cp <source> <target>" or "copy <source> <target>" : copy the content of the source file to the target file (if the target doesn't exist it will create it),
* "put <file> to <spacecraft>" or "put <file> to \* " : the 1st copy the file and send it to the specified spacecraft, the 2nd do the same but send it to every docked spacecrafts,
* "touch <file>" : update an existing file or create a new one if it doesn't currently exist,
* "debug" : Greetings, Professor Falken. Prompts for password. If you enter the password "Joshua" you will unlock a game of tic-tac-toe against AI. Professor Falken was a character in the movie War Games. Dr. Stephen Falken was computer scientist who was responsible for creating artificial intelligence in computers that were capable of learning from their experiences. His greatest achievement was a computer system named "Joshua" for the American military. It was named after Dr. Falken's late son who died in a car accident alongside his mother, Dr. Falken's wife.
Power Junction

The power junction box is a piece of equipment found on spacecraft. Upon interacting with it, you will be shown a few options. Status will show you how much power load is being put on it. Overloading the junction box will lead to it failing and having to be replaced or fixed. If a junction box fails then any onboard equipment that is connected to it will fail to work. Making it especially important if you have astronauts onboard or in stasis as a failure could shut down your life support and stasis pod. Another option is to view the equipment connected to that particular junction box and allow you to connect or disconnect equipment freely. Just make sure to pay attention to not overloading it if you add connections. Also if you have more than one in the module and one fails, you can access a working one and possibly transfer the equipment from the failed one temporarily keeping your spacecraft operational.
Updates

* Tweet by *@Nooleus* on Nov 8, 2016.Go to https://twitter.com/Nooleus/status/795944157609136128
* Tweet by *@Nooleus* on Dec 20, 2016.
* Tweet by *@Nooleus* on Jan 10, 2017.
* Tweet by *@Nooleus* on Jan 24, 2017.
* Tweet by *@Nooleus* on Jan 31, 2017.
* Tweet by @*Nooleus* on Feb 14, 2017.
1/6**Space Agency 2** is currently being developed by Andy Barry at Nooleus. For more updates, follow @Nooleus and @Space Agency 2 on Twitter.
Death

When death occurs, the astronaut becomes incapable of operating any equipment, including spacecraft. **Death** is an event that happens to Astronauts when any of their meters reach 100% which includes:

### Nutrition

Is how much an astronaut is fed, if this meter is high, Have your astronaut eat food or enter a Life Tube

### Hydration

Is how much an astronaut is well... Hydrated. If this meter is high have your astronaut consume water or enter a Life Tube

### Blood Oxygen

Is how much your astronaut is able to breath, If meter is high see if there is a Life Tube to enter or Life Support Unit to turn on

### Fatigue

Is a measure of how long your astronaut has been out of a Life Tube, If meter is high enter a Life Tube

*(Notice: This is a really slow-acting meter so, You shouldn't have to worry about it too much)*

### Radiation

Is a measure of how much your astronaut has been exposed to radiation, Unlike the other's if this meter is high you must return your astronaut to one of the planets, after that the meter resets.
Life Tube Console

A **Life Tube Console** (hereafter referred to as an **LT console**) is a console that is attached to all Life Tubes in Resupply Modules, Base Builders, Builders. and Crew Habitats.

LT consoles can only be Powered On or Off by Engineers and Commanders.

It is also through an LT console that any Astronaut can access the Resources of a Life Tube and transfer them to a New Container, the Life Support of its module, or an existing Container.

## Trivia

* The LT console help window states that "no Air is consumed while in Stasis;" it has been observed that such an Astronaut consumes Air only provided by the Life Tube it is in.

## Gallery

A Powered Off LT console.A Powered On LT console.An LT console help window.An LT console resources window.
Sandbox

Sandbox is a mode of the game where the player has full control.

There are 4 different types of sandbox's

Faults: None

*"Large pre-built bases on two planets. Lots of Space Stations and Astronauts, all ready to play with"*

### Normal

Budget: 4,000,000 Coins

Faults: Occasional

*"A small pre-built starter base on the Home Planet. A simple Space Station, and just a few Astronauts."*

### Hard

Budget: 1,500,000 Coins

Faults: Frequent

*"Completely blank. You're on your own!"*

### Custom

Custom mode allows you to decide (To a degree) what you start with,

* Budget

Options are: 500K coins then 1m coins which then goes up by an interval of one million until reaching 20 million coins

*"Starting with less money makes the game more challenging"*

* Faults

Options are: none, 1 per hour, 2 per hour, 3 per hour, 4 per hour and, 5 per hour

*"How many faults are generated on the ground and in space"*

* Strucures

Options are; none, some and, lots

*"Control how many pre-built bases and Space Stations are created"*

## Gameplay Rewards

Hourly Reward: 10,000 Coins

Landing Reward: 50,000 Coins

New Colony Reward: 1,000,000 Coins
Home

**Home** is where all missions are launched from. Due to its atmosphere, craft made for bringing any Astronauts back to the surface needs landing legs or heat shields to survive re-entry. Its atmosphere is depicted as having an exact and definitive boundary, but in reality it grows thinner and thinner as it extends away from the planet's surface.

## Structures

The Space Center is located on Home, specifically on an island.

## Physical Description

Home is a large planet, with a thick atmosphere. It has several large continents, two polar caps, and several large oceans. Home also appears to be tilted axially, as seen from space. An active water cycle also exists due to the presence of clouds.

## Trivia

* the presence of life is indicated on Home due to bird tweets in the background noise when landed at the Space Center.