Red Lantern Corps

## Background

The Red Lantern Corps are one of the nine Lantern Corps. Their power comes from anger & rage. They are based on the planet Ysmault & are guided by the entity known as Butcher. The standard Red Lantern is equipped with a Red Lantern Ring, a Red Lantern Power Battery, the Central Power Battery of Ysmault & the Book of Butcher.

## Ring Mastery Levels

#### First Degree / The Novice

* ***Enhanced Durability*:** The wearer possesses enhanced durability when wearing the ring, allowing them to withstand more force than the average human. This ability is more linked to blunt forces & not piercing objects or firearms.
* ***Flight*:** The Power Ring enables its wearer the ability to fly. However, this does not mean that the user will be able to guilde themselves. Most learn to master the skills upon reaching a second degree of mastery.
* ***Energy Projection*:** The ring can be used to fire blasts of energy or create weapons such as projectiles of them. The ring can project beams of force powered and shaped by the will of the user. The appearance of these blasts does not indicate the power of the weapon. The weapons power is more an indication of the mastery & rage of the user.
* ***Galactic Encyclopedia*:** The ring allows the wearer to understand, speak & read any word spoken in the galaxy.
* ***Universal Translator*:** The ring allows the wearer to understand, read & speak virtually any language known to the Power Ring, facilitating diplomatic encounters rather than violent confrontations.

#### Second Degree / The Apprentice

* ***Advanced Communications Suite*:** A Red Lantern can send messages via their ring to other Red Lantern or even other Power Ring wearers whose rings' code have been synchronized with the ring. If in distress, the wearer can use the power ring as an emergency beacon. The alert can be directed to a neighboring sector, or it can be a Corps-wide alert.
* ***Energy Constructs*:** The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's rage. A Red Lantern can create any particular items or construct that they can imagine as long as they have the appropriate amount of rage necessary to will it into existence. The constructs are made out of red energy, which is a tangible form of pure rage, and they exist only as long as a Red Lantern is fueling it with their rage. Items created by the rings are not indestructible & are only as powerful as the rage of the Red Lantern creating them. The types of constructs usually reflects the ring wearer's personality.

#### Third Degree / The Adept

* ***Electromagnetic Scanning*:** The ring has a wide range of detection abilities based on the imagination of the user. If one can conceive of it, one can probably detect it. Magical effects like clairvoyance, seem to be beyond the scope of the ring. Most normal electromagnetic phenomena are within the range of the ring, including radio, television, infrared, ultraviolet, and high-frequency band communications
* ***Energy Absorption*:** The ring can absorb and store most other mundane types of energy. A Red Lantern specifically can absorb another's rage if the person being absorbed from is not wearing a Red ring themselves.

#### Fourth Degree / The Journeyman

* ***Environmental Playback*:** Upon request, the power ring can recreate a holographic environment based on data in its memory banks. The ring wielder can observe events in a ghost-like state, but the ring wielder cannot alter the outcome of the playback.
* ***Limited Cellular Regeneration*:** This ring has a limited ability to heal minor physical injuries in the wearer themselves.
* ***Rage Infection***: The Red Power Ring is capable of infecting others with the rage of the Red Lantern, which can lead to them being converted to the the Red Lantern Cause
* ***Search Probes*:** The ring's user is capable of sending probes through their Power Ring that were tasked with locating specific targets or individuals.

#### Fifth Degree / The Master.

* ***Pocket Dimension*:** At this level, a Red Lantern can open a spatial rift to a pocket dimension, usually used to rest & to store uniforms & the Lantern Battery.
* ***Mind Alteration***: A Red Lantern can warp the psychological state of anyone who comes in contact with them, making them both a slave to their will as well as their own mindless ire, whether the effected are wearing a red ring or not. The more powerful the underlying anger is within the subject, the greater chance there is of succumbing to its influence.
* ***Telepathy***: The ring can be used, on contact with a particularly rage-filled individual, to discern the motivating factor behind said rage. More skilled users can read the minds of anyone with or without rage in their being and judge them accordingly. However, it takes a strong mind to be able to handle the amount of rage of certain individuals & so the user may be overcome if they are not careful.
* ***Wormhole Network*:** The power ring grants its wearer access to wormholes in space, enabling the ring wielder to rapidly cut time and distance needed for transport. The Guardians established at least one known wormhole to Oa, in every one of their sectors, which required the use of a power ring to enter.

#### Sixth Degree / The Legend

* ***Light Refraction*:** A ring wielder can render themselves invisible by willing the ring to bend light waves around their form, as well as that of the power ring.

#### Seventh Degree / The Paragon

* ***Energy Twin***: The power ring allows the wearer to create an "energy twin" of his/her/itself that can travel at far greater speeds than that of the ring wielder's physical form. While the energy twin is active the ring wielder remains motionless, his/her/its life force is needed to guide the energy twin. The energy twin can not alter its surroundings, and may only be perceived by another ring wielder as a ghostlike image. Any knowledge gained by the energy twin is transferred back to the ring wielder's physical form upon recontact with the body.
* ***Rage Plasma***: The Red Lantern can vomit plasma, which has been described as napalm & acid mixed together, which can burn away at anything. It can be surmised that is the internal rages effect on the blood. The effect it has on living beings allows it to ignite the flames of rage in a victims' blood & has the effect of burning through an energy aura of an opponent as well as corrupting other power rings depleting them at an accelerated rate & greatly weakening the structures they create.

## Trivia

* They have no use for their hearts.
* Due to being engulfed in rage, few Red Lanterns make use of their rings ability to make constructs. Instead, they'll attack them with their bare hands or burn them.