recursal/Fanatic-Fandom huggingface dataset:
Pirates of the Wasteland/Collectibles

This is a list of all Pins and Extra Content that are found in the Pirates of the Wasteland. Items that can be optionally bought in stores later are marked with an asterisk (\*).

# Pins

Area: Tortooga
Location: Harbor
Acquirement: Complete the Paint the Lanterns quest.

Area: Tortooga
Location: Harbor
Acquirement: Complete the Into the Well quest.

Area: Pirate Voyage
Location: Burning city
Acquirement: Thin out an alcove on the upper floor to the right, shortly after entering the city.

Area: Jolly Roger
Location: Lower Deck
Acquirement: Break the wall to the left of the door with the rocket part.

Area: Pirate Voyage
Location: Jail Cells
Acquirement: Rescue Gremlin Erik and Rigger Greene, then open the chest in Greene's cell.

Area: Skull Island
Location: Entrance Cave
Acquirement: Jump on top of the cave with the projector, and paint the chest. *This is very easy to miss*.

Area: Jungle
Location: River
Acquirement: Drain the river. The chest is located near Hangman's Tree and will need to be painted in.

Area: Skull Island
Location: West side
Acquirement: A lone toon rock near the west pump can be thinned out to reveal the chest.

# Extra Content

    Name: Sea Battle
Location: Skull Island
Acquirement: It can be found behind a wooden pallet on the main island in front of the inclined shipwreck.

    Name: Animatronic Croc
Location: Jolly Roger
Acquirement: Make your way from the ship's helm and to the opposite end, and drop down onto the bow.
A Key Event

New pantheon risen to Godhood starting a new age. Year of Keth 0.

Corruption of the Leylines circa Year of Keth 1143.

Destruction of the Lich King known as Cletus Liverbottom circa Year of Keth 1145.

Keth relinquishes some of his power to reward the adventurers who helped stop the Lich King, thus ending the era of Keth.

The syndicate remain in power and continue to reign terror and seize control. Year of Rebirth 10.
Shopkeep Travis

## [Template]

**Shopkeep Travis** is a resident of Ventureland. He is one of two shopkeepers there, along with Tiki Sam. He runs the Hut Shop, and will sell a limited selection of items to Mickey Mouse. He will only appear if the player fixed Hook's Machine, which also grants access to his shop.

## Appearance

Travis is only seen from the abdomen up, as his lower body is concealed by the counter. Like the other horse models, he wears a beige bowler hat, a brown coat, tan trousers, white gloves, and brown loafers.

## Personality

Shopkeep Travis has a neutral attitude to Mickey, without any sort of animosity nor goodwill. He also speaks very little, compared to his fellow shopkeeper Tiki Sam. If the player has low karma, then he will give Mickey a condescending stare, but his dialogue will be intact. His only dialogue is "I think I may have a few things for you..." and a neutral goodbye.

Since he is stuck behind a counter, he will not dance like other characters. He will do a basic idle animation, and will cross his arms while Mickey browses his selection.
Ruffian Branderson

## [Template]

**Ruffian Branderson** is a resident of Tortooga. He is a prisoner, who is locked inside the Jail alongside Scallywag Gabe and Cutpurse Tycho. He is the only prisoner who must be released, to complete Billy's Lost Belongings.

His nickname, "Ruffian", is an old term for a violent criminal.

## Appearance

Branderson uses the "built pirate" model, the same as Bosun Blake. His head is round, with bushy eyebrows, brown eyes, a large nose, a five o'clock shadow, and a large mouth. He wears a black pirate hat, a large blue short-sleeved shirt, a large belt with a brass frame, grey trousers, and grey shoes.

## Personality

Branderson is generally neutral to Mickey, but appreciates his help when Mickey releases him from his cell. Branderson will open the gate leading to a cellar which contains the belongings owned by Beluga Billy.

Upon Mickey's second visit to Tortooga, he will give Mickey some spare Thinner for free.

## Trivia

Branderson is likely based on a member of Hook's Crew from the 1953 film *Peter Pan*, in the same fashion as Bosun Blake. This pirate was named "Black Murphy", but only bears a mild resemblance to Branderson. Murphy wears a dotted red bandana, a mint green shirt, dark green pants, and no shoes. However, he and Branderson have an almost identical face and body shape.
Horace's Detective Agency

**Horace's Detective Agency** is a sublocation in Mean Street. It is run by Horace Horsecollar, the town’s investigator.

## Structure

Horace's Detective Agency is the most prominent part of the large eastern building in the central area of Mean Street. His building takes over the southeast corner of the main road. It contains several inert window awnings next to the entrance. The front of the building can be thinned out to reveal a staircase leading up to the roof. There is also a hidden alcove on the back of the building, facing the adjacent building to the right of the street.

## Missions and Collectibles

All four of the Detective Mickey quests are given by Horace in the Agency. Mickey will also have to visit Horace to acquire one of the gears needed to fix the OsTown Projector Screen.

There is a Bronze Pin in the hidden alcove mentioned in the previous section.
Ventureland Mast

The **Mast** is a sublocation in Ventureland. It is located directly in the center of the plaza in the level.

## Structure

The Mast itself is made of wood, likely old since the wood is tinted green and is also wrinkled. The mast itself is the tallest structure in the map and reaches slightly above the Treehouse. At the bottom of the mast is a small cobble encirclement, which serves as a bench. The top of the mast contains a nest where a person would presumably stand on lookout. A small blue lantern hangs from the top as well. Just below the nest are two wooden boards, that will stay stationary. A Green E-Ticket lies on the board.

## Access

Getting to the top of the mast to collect the E-Ticket is not exactly a simple chore. Rather, it takes familiarity of the game mechanics and a small bit of luck. To do this, the player must head around to the left of the Train Station and jump onto the ledge, and the on top of it. From there, they must line up their jump onto a small bamboo ledge on the Tiki Hut. This isn’t hard to do, but it can be hard to align with the possible camera issues.

Once you succeed and land on the roof, jump on the various bamboo inclines to make way to the very top of the roof. Now, you’ve reached the most difficult part of the process. You must make a running start and rapidly jump the curved front of the roof. Right before you reach the edge, press the A button at *just* the right time (or just mash it) and you should either reach it or get close enough to where Mickey will grab unto its ledge. If you press the A button too early, or don’t mash it, Mickey will not jump slide down the roof. If you press the button early but it does register, Mickey will be just short of the Mast.
Human

Damien Salt, an example of a human

## [Template]

**Toon Humans**, or just humans, are people who appear in both the Cartoon World and the Wasteland. Those in the Wasteland appear similarly to those in the cartoon world, but cannot really "speak" (unable to speak coherent English), though the Mad Doctor is much more "vocal" than the others through his frequent laughing and appearance in 3D cutscenes. The only person who can truly speak is Yen Sid.

Humans mostly appear in the game as Pirates, except for the Mad Doctor and Yen Sid, who is a sorcerer and the creator of the Wasteland. However, Yen Sid is only seen in cutscenes.

## Humans in Epic Mickey

There are a total of 17 Toon Humans in the game, not including Yen Sid.

### Ventureland

* Damien Salt
* Helmsman Antonio
* Bosun Blake
* One Eyed Ian
* Scurvy Pat
* Jean Mark
* Smee

### Pirates of the Wasteland

* Beluga Billy
* Cutpurse Tycho
* Gunner Andrew
* Rigger Greene
* Ruffian Branderson
* Scallywag Gabe
* Sherman
* Gentleman Starkey

## Gallery

Damien SaltHelmsman AntonioBosun BlakeOne Eyed IanScurvy PatJean MarkSmeeBeluga BillyCutpurse TychoGunner AndrewRuffian BrandersonScallywag GabeShermanGentleman StarkeyMad Doctor
Mean Street/Missions

Mean Street is the central hub in the game, and therefore contains several missions.

## Quest Series

 Bunny Roundup | Pete | Help Pete find all of the Bunny Children on Mean Street and bring them back to him.

## First Visit

 OsTown Projector Screen | Gremlin Markus | Help Markus return power to the OsTown Projector Screen.

## Fifth Visit

* Oswald Needs Help
* Secret Door
JIKE

JIKE

JIKE is a character in the project JIkE.

He was born in 2006, died in 2019, because of eating all the shits in Berlin in one night. Adolf's men him by gun.

When Jike first became famous, it was because his shoes. His shoes were really, really, terribly, pretty SMELLY that can compare to a chemical. I smelled it and I lost my sense of smell.

Then, his underwear made him famous again. It is said that he can use ONE underwear for 2 WEEKS! He just don't CHANGE it! The centre of the underwear is YELLOW! We last found one in the trash can.It's DRIED OUT! Disgusting!

Then, the first term ended.

In the beginning of the second term, even 1801 knew him! Because of two things:

1. His clothes. According to my research on JIKE￼'s schedule, he just put it into water for LESS THAN ONE SECOND and throw it into his closet without even WASHING it, and that made his closet very SMELLY, the smell is just the smell of WET clothes, and that made his roommates very uncomfortable.
2. His way of showering.One day, I accidentally saw him putting a basin over his head, heading toward the toilet. Water comes out from the toilet(there's a HOLE on the door of 307 toilet), splashing to Jike. After being splashed for a while, he said that he's done washing his body, because the water also contains some shower gel. He was very SMELLY and DISGUSTING.

Then, his totally famous from that time on. His true name is Jake(Shinier) Duane, so we called him Kill(断，断绝) the World's(世，世界上的) Bad Guys (桀，所有坏人的总称). And we keep calling him Jake and writing his name in the new way to have fun. As time passed by, the pronunciation of Jake became Jike(I invented it!)
Mickey Mouse

## [Template]

**Mickey Mouse** is the main protagonist and lead character of Epic Mickey. He is controlled by the player and is guided by their decisions throughout the course of the game.

## Appearance

Mickey Mouse is a very unique character. He is a black mouse, with a white face. He has black, beady eyes, a black round nose, a big mouth, and two large circular ears. His limbs are skinny, and he wears white gloves over his hands, as well as large yellow shoes over his feet. He lacks a top, but does wear signature red shorts with two white buttons.

During gameplay, Mickey's skin can be seen visibly "dripping". This is because of his exposure to The Blot when he was pulled into Wasteland. The amount/intensity of the dripping is determined by how Mickey behaves in the Wasteland.

## Personality

Mickey's personality in game is controlled entirely by the player, but he does act independently during cutscenes.

In cutscenes, Mickey is shown to be friendly, helpful, and brave. He is usually willing to help others out, but he is prone to acting suspicious or asking questions. In front of his enemies, Mickey becomes aggressive, but never furious. However, he is also shown to be somewhat clumsy, as he is directly responsible for the Thinner Disaster and the current state of the Wasteland.

He is shown to be somewhat amicable with Oswald, and tries to reconcile with him because of his involvement in the Thinner Disaster. He noticeably panics when Oswald releases the Blot, but later proves his loyalty by voluntarily giving up his Heart. At the conclusion of the game, he places his hand against Oswald's, and solidifies their brotherhood.

In the game, Mickey and his actions are determined by what the player chooses to do. If the player wants Mickey to be a mischievous character, they can thin out the environment and take the bad route on quests. If they want Mickey to be a helpful character, they can paint their surroundings and help out in various quests. As a result of Mickey's actions, he will either drip more or less, and the music will either change to light-hearted (good) or dark/gritty (bad).
Sherman

## [Template]

**Sherman** is a member of Hook's Crew and probably a resident of Tortooga. He plays a very minor role in the Pirates of the Wasteland, where he appears in the Tortooga cutscene. He is the man who advises Mickey to seek out Gentleman Starkey.

## Appearance

Sherman uses the "fat pirate" model, same as Damien Salt. His appearance consists of a round, chubby face, a red short hat, a long handlebar mustache, and a rather portly build. He wears a pink short-sleeved shirt, a blue silk belt, grey trousers, and purple tipped shoes. He also carries a saber on his left hip.

## Personality

Sherman is only seen for a few seconds in the Tortooga cutscene. He is shown to be rather troubled by the current situation Tortooga is in and apparently was unable to flee with the rest of Smee's crew to Ventureland. He is noticeably confused by Mickey's desire to find Hook, and thinks Mickey must be crazy. He then tells him and Gus to move out of the way before he jumps through the projector, dismantling it in the process.

## Trivia

* His design is from the 1953 film *Peter Pan*, which he shares with Damien Salt. The original pirate is more obese, less built, and sports a larger mustache. However, he looks virtually identical and wears the same exact clothing. The original's nickname in the film was "Turk", which is applied to Damien as well.
* Even though he is seen jumping through the projector back to Ventureland, he cannot be found there after Mickey returns, even if Mickey ignored Hook's Machine, leaving his fate unknown. It is possible that he went into hiding, or became a Lost Character.
	+ Although, because Sherman only appears in the cutscene and does not have a character model, this can justify his absence.
Cakool

Cakool - (Human) Chaotic Evil

*Depicted as a male human with the left side of his face decayed off with a left green eye. The rest of him is shrouded in darkness and seems to swirl off his right side giving him an insubstantial humanoid form.*

**Domains**:

Undeath and Shadow

God of Necromancy

**Symbol:**

A crescent moon.

See also: The Pantheon of Krixis
Bog Easy/Locations

**Bog Easy** is a hub in Wasteland, and therefore has a number of notable locations.

# Locations

## Bog Easy Swamp

*Main article: Bog Easy Swamp*

The Bog Easy Swamp composes a majority of the map. It is a large, dark and murky swamp containing many small islands and bridges. The larger half of the swamp to the east of the map contains the Sunken Steamer, while the smaller west half contains Louis’ Shack. The swamp is filled with dangerous Thinner.

## Bog Easy Square

*Main article: Bog Easy Square*

The Bog Easy Square is found in the north of the map. It is a well-lit, town-like area where most of the Toon residents live. It contains the Bog Easy Shop as well as the gate to the Lonesome Manor.

## Bog Easy Shop

*Main article: Bog Easy Shop*

The Bog Easy Shop is a store which is initially empty, and then later run by Bertrand. It is located on the left side of the street in the Bog Easy Square.

## Sunken Steamer

*Main article: Sunken Steamer*

The Sunken Steamer is a half-sunken steamboat which can be found near the entrance of the level within the swamp. It contains the badge of courage owned by Louis.

## Balcony Building

*Main article: Balcony Building*

The “Balcony Building” is located on the right hand side of the Square. It has no interior, but it does have two balcony levels which Mickey can visit. Florence can be found on the lower balcony.

## Louis’ Shack

*Main article: Louis’ Shack*

Louis’ Shack is located at the far southwest of the map within the swamp. It is occupied by Louis.

## Lonesome Manor Gate

*Main article: Lonesome Manor Gate*

The Lonesome Manor Gate is the exit to the Lonesome Manor, and is located at the north end of the Square. It is initially locked, and can be opened by either Gilbert or Metairie.
Bog Easy/Missions

Bog Easy is one of the hubs in the game, and as such contains a few noteworthy quests.

## Quest Series

 Detective Mickey IV | Horace Horsecollar | A candle has gone missing from Louis’ Shack. Horace tells you to find it and get it back.

## Later Visits

 Battle of Bog Easy | Gus | The Blot and his Blotlings have taken over Bog Easy, and you need to stop them.
Ian

## [Template]

**Ian** is resident of Bog Easy. He is one of the many Lonesome Ghosts who were forced to flee from Lonesome Manor following the Pipe Organ going mad. He will return to Lonesome Manor if Mickey agreed and fixed the Organ.

## Appearance

Normally, Ian, like all the other Lonesome Ghosts, has a transparent, blue-green humanoid body, and wears a sort of jacket or cape around his collar. His face is somewhat pudgy and he has a round, red nose. He wears a sort of top hat or bowler hat.

However, after the player returns from Lonesome Manor, Ian, as well as Gabriel, will both change to the model that Gilbert has, in which the top hat is somewhat taller and their nose is longer.

## Personality

Ian, like Gilbert (and Gabriel to an extent) is mischievous and enjoys scaring the Bog Easy locals. However, he is able to be serious when necessary, as he enlists Mickey's help to find a missing book that he needs to return to Madame Leona. Later on, if Mickey decides to ignore the Pipe Organ, Ian will offer him a quest, Free the Trapped Ghosts, in which he needs to rescue some Ghosts who have earned Madame Leona’s ire. This implies that Ian cares about his fellow ghosts and is willing to go against Leona’s wishes, even though he expresses that he is somewhat afraid of her.

During the quest Recover Louis’ Courage, Ian offers Mickey 200 E-Tickets to sell him the badge. Doing so will earn Ian’s praise, while refusing the offer will cause Ian to become annoyed, and he will dismiss Mickey. This shows that Ian is probably somewhat greedy.

## Gallery

Ian tries to bribe Mickey for Louis’ badge.Ian can be seen floating in the background.
Recover Louis’ Courage

**Recover Louis’ Courage** is a Quest in Epic Mickey, given by Louis. Along with Light the Lamps, it is required to complete the Lonesome Manor Gate quest.

## Synopsis

Recently, Louis has lost his bravery due to his badge of courage being stolen. In order to gain his confidence back, Louis needs Mickey to find and return it.

## Walkthrough

In order to find the Badge, Mickey will need to go to to the Sunken Steamer, near the entrance projector. After entering the ship, Mickey will find the courage in its cabin.

Once he leaves the steamer, however, Mickey will be visited by Ian. Ian will offer Mickey a considerable sum of 200 E-Tickets if he agrees to sell the badge to him. If Mickey agrees, then the quest will fail and he will be forced to complete Help Gilbert Scare Someone.

If Mickey refuses to sell the badge, he will be able to return the badge to Louis. If the player talks to Louis after completing the quest, he will fully restore Mickey’s health for free.

## Aftermath

Assuming Mickey helps Louis, then once he also completes Light the Lamps, he will be able to get through the Lonesome Manor gate and continue on with his quest.

Once this quest is finished, Gilbert’s quest will automatically fail.
Cutpurse Tycho

## [Template]

**Cutpurse Tycho** is a resident of Tortooga. He is a prisoner, who is locked inside the Jail alongside Scallywag Gabe and Ruffian Branderson. He can be released, but later he will be freed upon Mickey's second visit to Tortooga.

His nickname, "Cutpurse", is an archaic term for a robber or thief.

## Appearance

Tycho uses the "lanky green pirate" model. He has a long face, with a red head bandana, brown eyes, a round nose, and a noticeable five o'clock shadow. He wears an eyepatch over his right eye. He wears a turquoise short-sleeved shirt underneath a waist-length green vest, and green baggy pants. He wears black loafers, which look noticeably nicer than those worn by other pirates.

## Personality

Tycho is generally neutral to Mickey, but does promise him access to a treasure if Mickey helps him. If Tycho is freed from the cell, he will lower a well on the stone balcony near the docks. A gear lies underneath a platform leading into the well, and hitting this gear will subsequently cause a platform to rise; this platform contains a chest with a Bronze Pin.

Afterwards, Tycho will roam around the area. When Mickey visits Tortooga again, he will offer him a Watch Sketch for free.

## Trivia

* Tycho is based on two pirates from the 1953 film *Peter Pan*, just like Starkey. His appearance is based on a pirate named "Mullins", but Mullins wears a red coat, blue shirt, and has no beard stubble.
E-Ticket

**E-Tickets** are the form of currency used in *Epic Mickey*. They come in different colors and values, and can be found virtually everywhere in the Wasteland. A counter displaying the amount of E-Tickets Mickey is currently carrying is displayed whenever he collects E-Tickets.

## Uses

E-Tickets are currency that are used for various purposes. They are primarily used to buy things in Stores. Alternatively, they can be given to various characters for certain favors or as an alternative payment to make quests easier.

## Collecting

There are several different ways to collect E-Tickets. The easiest way is picking up tickets that are in plain sight. Similarly, the player can search around various areas to find more tickets. E-Tickets can sometimes be collected if the player Spin Attacks on various plants or trash that appear in certain places.

Some of the more valuable tickets can be found in hard-to-reach places. For example, a green E-Ticket can be found on top of the Ventureland Mast, which requires careful platforming to reach; another example is the golden E-Ticket on the Gremlin Village Tower which requires quick response time.

The secondary way of collecting E-Tickets is by earning them as rewards for completing certain quests. Usually, quests that require the player to retrieve something will reward them with E-Tickets. They can also be rewarded alongside more valuable items.

## Trivia

E-Tickets are named after *E coupons*, or *E tickets*, which were a type of admission ticket used at Disneyland and Disney World theme park from its opening in 1955 until 1982.

The ***E*** letter was part of a designated "value" that the admission tickets had. The tickets were ordered from A to E. This value was assigned to various different rides and attractions inside of the park, which had different values depending on how popular or impressive they were. ***A*** Tickets only allowed access to certain low-demand rides, whereas ***C Tickets***, ***D Tickets***, and ***E Tickets*** were for the more popular rides. Hence, E-Tickets were the most valuable. This ticket system was phased out in the 1980s for the modern unlimited-use ticket.

E-Tickets were originally worth 85 cents ($0.85), which is about $7.50 today.
Plant Painting

**Plant Painting** is a Quest given by Botanist Darvin. It is unlocked after the player returns to Ventureland, assuming they fixed Hook's Machine on Skull Island.

## Synopsis

Having just arrived to Ventureland, the local botanist, Darvin, has realized that every last bit of flora in the area has been thinned out completely, much to his chagrin. Darvin asks Mickey to paint in all of the flora to make Ventureland look nicer.

## Walkthrough

There are a grand total of forty plants that are scattered around the area. These plants include general ground plants with big leaves, but also the palm trees seen in the area.

About half of the plants are generally open and easy to find; whereas the other half are either in hidden places, or in dark areas where they easily blend in with the background. A good way to identify plants in dark places is to look for the translucent outline that surrounds thinned-out objects; however, it may be difficult to even see these depending on where the player is.

Some easy to miss plants and areas include the following:

* A lone plant behind Dolly Dalmatian is nearly impossible to see due to the darkness and background.
* A few plants located in the center area underneath the mast may be hard to spot due to the bright green grass.
* There are two plants behind the exit building, which can be hard to spot thanks to the darkness.
* There are a few plants that lie on the dark, curved platform behind the entrance projector.

Once all forty plants have been painted in, return to Botanist Darvin. He will praise you for your efforts and reward you with a single Power Spark. He mentions he may have more work for you later.
Leonardo Guadalupe

### Família

Amizades: Nayati Parker, Josephine Davis, Michael Feller, Pierre Aubry, Kalina Yama, Theresa Fields, Yvie Martínez, Julian.

Leonardo Epiayu Guadalupe é um rapaz estadunidense de raizes latino-americanas. Nasceu na cidade de Los Angeles, CA, no dia 15 de dezembro de 2002. É o filho caçula em uma abastada família de colombianos. Possui quatro irmãos pelos quais nutre demasiado carinho. Poliglota, fala quatro línguas com fluidez e gosta de se dedicar às causas humanitárias da região. Leo é sociável, bem-humorado e um tanto imprevisível. Possui paixão pelo basquete e desde 2018 atua no time da Dexter High.

# Aparência

Sua pele é negra em tom lightskin. Preenchida por algumas tatuagens, a primeira delas é um lobo que tatuou na mão aos 14 anos de idade. Por ser filho de mãe Guajira e pai afro-colombiano, pode ser considerado mestiço. Tem olhos castanhos e pálpebras levemente caídas. O cabelo é cacheado (do tipo 3B) e o corte costuma variar quanto ao seu humor. Tem 1,82 de altura e pesa 70 kg. É bastante criativo ao se vestir e adora brincar com normas de gênero.

# Trívia

* Acredita piamente em astrologia. É sagitariano com ascendente em libra, lua em gêmeos, mercúrio em peixes, vênus e marte em escorpião.
* Fala inglês, castelhano, português e francês.
* É apaixonado por basquete e torce para os Los Angeles Lakers.
* É do tipo 7w6 no Eneagrama e ESFP no MBTI.
* Sua fruta favorita é açaí.
* Seu gênero musical favorito é R&B.
Corrine

## [Template]

**Corrine** is a resident of Mean Street. She is one of the citizens who will roam the street, and one who will talk to Mickey Mouse over the course of the game.

## Appearance

Corrine shares the same model with other female dogs in the game, wearing a long, brown blouse with long sleeves, white gloves, brown shoes, and a bonnet. Female Dogs' faces are less defined than their male counterparts, and their nose and ears are smaller, to the point where they look like those of a poodle.

## Personality

Right off the bat, Corrine will be distrustful the second Mickey first talks to her, exclaiming "How on Earth did you end up here..?". After Mickey returns from Mickeyjunk Mountain, she will still be skeptical of Mickey, believing that his good deeds in OsTown were merely rumors. After the player returns from Tomorrow City, she will disappear for an unknown reason. When they come back from Ventureland, she will be back.

By the time the player opens the Bog Easy Projector, Corrine has become much more friendly to Mickey, going as far as to claim, "it's much better when you are around".

After the Battle of Mean Street, she will wish for a pencil, so that she could ask for Mickey's autograph.
Scurvy Pat

## [Template]

**Scurvy Pat** is a resident of Ventureland. He is one of the pirates that will roam around, and one who will provide Mickey Mouse with a quest shortly after the latter arrives in Ventureland. His quest is one of three that must be completed to open The Door in Ventureland. Upon completion of his quest, he will hand over the Ship's Compass. He may or may not stay in Ventureland, depending on how the player dealt with Hook's Machine.

## Appearance

Pat uses the "lanky green pirate" model. He has a long face, with a red head bandana, brown eyes, a round nose, and a noticeable five o'clock shadow. He wears an eyepatch over his right eye. He wears a turquoise short-sleeved shirt underneath a waist-length green vest, and green baggy pants. He wears black loafers, which look noticeably nicer than those worn by other pirates.

## Personality

Pat is clearly more friendly to Mickey than a few of the other pirates. Compared to his shipmates, he is somewhat childish since, even as a clearly grown man, he still enjoys the company of his stuffed bear, "Treasure".

## Quests

* Scurvy Pat's Compass
* The Door in Ventureland

## Trivia

Pat is based on a pirate from the 1953 film *Peter Pan*, just like One Eyed Ian and Starkey. His appearance is based on a pirate named "Mullins", but Mullins wears a red coat, blue shirt, and has no beard stubble.
Scallywag Gabe

## [Template]

**Scallywag Gabe** is a resident of Tortooga. He is a prisoner, who is locked inside the Jail alongside Cutpurse Tycho and Ruffian Branderson. He can be released, but later he will be freed upon Mickey's second visit to Tortooga.

His nickname, "Scallywag", is a common pirate-related term for a crewman.

## Appearance

Gabe uses the "fat pirate" model, the same as Damien Salt. It consists of a round, chubby face, a red short hat, a long handlebar mustache, and a rather portly build. He wears a pink short-sleeved shirt, a blue silk belt, grey trousers, and purple tipped shoes. He also carries a saber on his left hip.

## Personality

Gabe is generally neutral to Mickey, but does thank him for releasing him from his cell. He will mention the thinned-out lamps that are seen around Tortooga, and how they’re connected to some sort of "old ride". If Mickey paints in all three lamps, a platform will raise, revealing a chest with a Bronze Pin.

During Mickey's second visit to Tortooga, Gabe will roam around, but he won’t give Mickey anything.

## Trivia

Gabe, like Damien Salt, is based on a design from the 1953 film Peter Pan. The original pirate is more obese, less built, and sports a larger mustache. However, he looks virtually identical and wears the same exact clothing. This pirate was named "Turk", which applies only to Damien.
Walt's Apartment

**Walt's Apartment** is a hidden sublocation in Mean Street. It can only be accessed by completing the quest Secret Door (which is given after returning from Lonesome Manor) and entering the Firehouse window.

## Structure

The room is entered on the left and goes to the right. The left side contains a dresser with a lamp right next to the door, as well as an alcove with a grandfather clock. Nearby is a large 3x3 cabinet with memorabilia and miscellaneous things. At the end of the room is a two-seater red sofa. There is also a window which has a bright light shine through.

## Collectibles

The only collectibles in the Apartment are two golden E-Tickets (each worth 100) and a piece of Extra Content (titled "Oswald and Mickey").

## Trivia

The Apartment is based off an apartment owned by Walt Disney himself at the Disneyland park in Anaheim, California. Walt would relax with his family in the apartment before his passing in 1966. The real-life apartment is also located above the Firehouse on Main Street U.S.A.
Goat

Gertrude, an example of a goat

## [Template]

**Goats** are a species of characters that can be found in Hub Worlds in the Wasteland. There are only female goats; male goats do not appear at all. There are no goat shopkeepers.

## Goats in the Game

There are a total of 7 goats in the game.

### Mean Street

* Gertrude Goat
* Gilda (multiple locations)
* Laralee

### Bog Easy

* Florence
* Metairie\*

**\*—for some unusual reason, she becomes a Cow in the late stages of the game**

## Gallery

ConstanceGertrude GoatGildaAmeliaLaraleeFlorenceMetairie
Mean Street/Collectibles

This is a list of all Pins, Extra Content, and Power Sparks that are found in Mean Street. Items that can be bought in stores are marked with an asterisk (\*).

# Pins

Area: Mean Street
Location: Horace's Detective Agency
Acquirement: Thin out the wall on the north side of the building, behind the corner.

Area: Mean Street
Location: Cinema
Acquirement: Give the Usher 4 Film Reels.

Area: Mean Street
Location: Train Station
Acquirement: Go behind the Train Station.

Area: Mean Street
Location: Cinema
Acquirement: Give the Usher 12 Film Reels.

Area: Mean Street
Location: Museum
Acquirement: Jump onto the top of the museum to collect the pin.

Area: Mean Street
Location: Cinema
Acquirement: Give the Usher 18 Film Reels.

# Extra Content

    Name: Mean Street
Location: Train Station
Acquirement: Jump on top of the western awning (south of the City Hall) of the train station.

     \* (4) Name: Mickey Faces I-IV
Location: Emporium
Acquirement: Purchase them after returning from action worlds for 200 E-Tickets each.

    Name: Fantasyland
Location: Ice Cream Parlor
Acquirement: Purchase it for a few hundred E-Tickets after returning from Ventureland.

    Name: Blot Roar
Location: Emporium
Acquirement: Purchase it for a few hundred E-Tickets after returning from Ventureland.

    Name: Mickey & Oswald
Location: Walt's Apartment
Acquirement: Wall inside the apartment and grab it (only if the Secret Door Quest is completed).

# Power Sparks

     Location: Museum
 Acquirement: Give Laralee the Cutlass that the Usher gives you.

     Location: Emporium
 Acquirement: Complete the Find Casey's Key Quest.

     Location: Museum
 Acquirement: Give Laralee the Gear that you took away from the Telephone in OsTown.

     \* (4) Location: Emporium
 Acquirement: Purchase a Spark (50-200 E-Tickets) after the player returns from an action world.

     Location: Cinema
 Acquirement: Give the Usher eight Film Reels.

     (7) Location: Horace's Detective Agency
 Acquirement: Complete any quest Horace gives you, including each Detective Mickey Quest.

     Location: Horace's Detective Agency
 Acquirement: Complete the Ice Cream Cake Quest.

     (7) Location: City Hall
 Acquirement: Complete any quest Pete gives you, including each Bunny Roundup Quest.

     (3) Location: Anywhere
 Acquirement: Attack any of the three Bunny Children in the Bunny Children and Power Sparks Quest.

     (2) Location: Projector Roundabout
 Acquirement: Given by Oswald if you redeemed the Spatters who captured Markus, who also gives one.
Botanist Darvin

## [Template]

**Botanist Darvin** is a resident of Ventureland. He wanders around and will task Mickey with restoring the plants in Ventureland, as well as Bog Easy.

He is named after English biologist Charles Darwin, who is credited with creating the modern Theory of Evolution.

## Appearance

Botanist Darvin uses the male horse model, which consists of a beige bowler hat, a brown coat, tan trousers, white gloves and brown loafers.

## Personality

Botanist Darvin is somewhat meek, although he also exhibits needy and worried behavior. He is concerned about the flora of the Wasteland, which has been entirely thinned out in Ventureland and Bog Easy. He gives Mickey the Plant Painting quest, and later the Restore Bog Easy Plants quest upon completion of the first.

He will also thank Mickey after the Battle in Ventureland, and will explain that he plans to continue his study of Ventureland's flora. He also comments on how the Blotlings are "simply brutal" to the flora.
Dolly Dalmatian

## [Template]

**Dolly Dalmatian** is a resident of Ventureland. She does not appear until after the player returns from Skull Island. She only appears in one quest, Detective Mickey III.

## Appearance

Dolly shares the same model as other female dogs in the game, which is a long, brown blouse with long sleeves, white gloves, brown shoes, and a bonnet. Female Dogs' faces are less defined as their male counterparts, and their nose and ears are smaller to where they resemble poodles.

## Personality

Dolly appears in the third part of the Detective Mickey quest series. She is responsible for stealing a Tiki Mask from the Tiki Hut. Footprints from the back side of the Hut lead throughout Ventureland to right outside the Hut Shop, where Dolly stands.

Dolly will initially downplay any involvement, assuming Mickey did not paint in all of the blue footprints, and will then charge 50 E-Tickets for the Tiki Mask. If he did paint in all of the footprints, Dolly will admit her crime and return the Mask for free.

Despite being caught, she is kind to Mickey. However, she seems to be a bit pretentious towards the Pirates, as she will negatively comment on the “odor” they left in Ventureland, and will sincerely thank Mickey for making them return to Tortooga.
Damien Salt

## [Template]

**Damien Salt** is a resident of Ventureland, and a member of Hook's crew. He plays a critical part in the quests The Door in Ventureland and A Pirate's Love. In the latter, Damien will ask Mickey to fetch him either Ice Cream or some flowers. Regardless of which one the player gives to Salt, he will hand over the Figurehead needed for the former quest.

## Appearance

Damien Salt uses the "fat pirate" model, which consists of a round, chubby face, a red short hat, a long handlebar mustache, and a rather portly build. He wears a pink short-sleeved shirt, a blue silk belt, grey trousers, and purple tipped shoes. He also carries a saber on his left hip.

## Personality

Damien Salt is a particularly shy man, especially when he is trying to find a way to impress Henrietta. He isn’t sure on what gift he should bring her, though he mistakenly believes that Ice Cream should be an option (even though, ironically, Henrietta is lactose intolerant). Should the player ruin any chance of a relationship, Salt will be hostile to not only Mickey, but also to Henrietta, as her blasé rejection has caused him to become scornful of her.

If Mickey causes the relationship to succeed, however, Salt will become less shy and also more open. Later in the game, if Salt and the other pirates do not return to Tortooga, he will ask for Mickey's assistance in moving into the treehouse.

## Trivia

* His design is from the 1953 film *Peter Pan*. The original pirate is more obese, less built, and sports a larger mustache. However, he looks virtually identical and wears the same exact clothing.
* His nickname in the film was "Turk". Once Epic Mickey was released, his name was finally revealed to be Damien "Turk" Salt.
Markus

## [Template]

**Gremlin Markus** is a resident and the sole Gremlin of Mean Street. He is the technician behind powering up the Projector Screens, and he will talk and provide quests to Mickey Mouse throughout the game.

## Appearance

Gremlin Markus uses the purple-colored gremlin model, with purple clothing, a yellow face, and an orange-yellow nose.

## Personality

Markus is generally helpful to Mickey, but there are times where he will show distress, first when he is captured by Spatters after the player returns from Tomorrow City, and later when Bunny Children steal three Power Sparks after Mickey returns from Ventureland.

If the player talks to Markus after he powers up a Projector, Markus will talk about gremlin activity in the area the player is going to. He mentions that there are many gremlins in Tomorrow City due to its abundance of technology, but there aren’t any in Ventureland or Bog Easy since they are void of machines (this does not apply to Tortooga or Lonesome Manor, where multiple gremlins can be found).
Emporium

The **Mean Street Emporium** is a sublocation and store found in Mean Street. It is one of two stores there, along with the Ice Cream Parlor. It is run by Casey.

## Interior

The Emporium is probably the most ornate out of all the stores in the game. It is adorned with beige/yellow walls and brown corner pillars. A large bookcase stands to the right, and contains several accessories such as vases, tools, toiletries, and containers. Similar items are located behind the counter. An inaccessible door, presumably belonging to a closet, is seen on the far left wall. The wooden clerk counter is well-kept, and shaped like an "L", with its entrance presumably obscured by the front end.

## Items

Various items will be sold during the game, and the stock will change as the game progresses.

### 1st Visit

* Paint/Thinner Refill
* Power Sparks
* Extra Content (Mickey Faces I)
* Special Pin (Gremlin Village Pin and Welcome To Wasteland Pin)

### 2nd Visit

* Extra Content (Mickey Faces II and Thinner Falls)
* E-Ticket Wallet Upgrade

### 3rd Visit

* Animatronic Goofy's Parts
* Extra Content (Mickey Faces III)
* Special Pin (Tomorrow City Pin)
* TV Sketch
* Extra TV Sketch Capacity

### 4th Visit

* Extra Content (Mickey Faces IV and Blot Roar)
Paulie

## [Template]

**Paulie** is a resident of Mean Street. He is one of two shopkeepers there, along with Casey. He runs the Ice Cream Parlor, and will sell various items to Mickey Mouse.

## Appearance

Like all shopkeepers, Paulie is only seen from the abdomen-up as his lower body is concealed by the counter. He shares the male dog model, which consists of a beige, conical cap, a light brown long-sleeved coat, a belt, and white gloves.

## Personality

Paulie is generally relaxed and kind to Mickey. He greets him by saying, "What have you bee up to, Mickey?". If the player has low karma, Paulie will squint his eyes at Mickey and stare, but his dialogue will remain intact.

Since he is stuck behind a counter, he will not dance like other characters. He will do a basic idle animation, and cross his arms while Mickey browses his selection.
Florence

## [Template]

**Florence** is a resident of Bog Easy. She can be found on the Balcony Building and can be seen waving and watching Bog Easy Square from above.

## Appearance

Florence uses the female goat model, which contains a long-sleeved, brown dress with a hood, as well as white gloves and brown shoes. Her face (along with other female goats) also has slightly exaggerated lips.

## Personality

Florence is friendly to Mickey. She expresses admiration of his agility and is impressed by his ability to jump so high. She also praises Mickey for his bravery in dealing with the Ghosts, calling him “fearless”. Beyond this, though, she does not have very much to say and is not involved in any quests.
Meet Oswald in the Control Tower

**Meet Oswald in the Control Tower** is a Quest in Epic Mickey given by Gus.

## Synopsis

After Mickey, Oswald, and Gus board the Moonliner Rocket, their plan to attack The Blot head-on is foiled when the Blot causes the rocket to crash. After waking up, Mickey is informed that Oswald has found an alternative way to defeat the Blot, and he asks that Mickey meet him in the Fireworks Control Tower.

## Walkthrough

Mickey simply has to progress through the game as normal, by successfully getting through the Mad Doctor's Lab and the Throne Room.

When inside the Throne Room, Mickey can clear the level in one of two ways, either following the good path by restoring the room, or the bad path by destroying the room’s chandelier pulley system. Specifics for this can be found on the Throne Room page.

## Aftermath

Once Mickey reaches the Fireworks Control Tower, Oswald will brief him on how to set up the fireworks batteries across the castle complex, and he will give Mickey the game’s final quest, Defeat the Blot.
Bat Eyes

**"Bat Eyes"** (unknown canon name) are an environmental feature in Epic Mickey. They appear in dark areas, and are partially concealed by flora. They occasionally blink, but do not make any noise. They have no purpose whatsoever except for adding to environmental immersion.

## Locations

* Ventureland
* Bog Easy

## Gallery

A closeup of the Bat Eyes in VenturelandThe bat eyes with more clarity
Ventureland Exit Building

The **Ventureland Exit Building** is a sublocation in Ventureland. It serves little use, besides being the area that houses The Castaway Part I and Animatronic Daisy.

## Structure

The Exit Building consists of a shorter building with two doors and a clock tower. The entire building itself is composed of Paint and is in good condition. The general architecture of the building differs from the wooden hut-type buildings in Ventureland; rather, it is built in a "Caribbean" fashion, as seen on the buildings in Tortooga.

The smaller building features two doors. The left one houses the projector, while the right one is unknown. Both doors are locked, but the left will be opened once Mickey completes The Door in Ventureland quest.

The Clock Tower itself can be reached by jumping from the Hut Shop's roof. In the cutscene that plays when Mickey first enters Ventureland, a Tiki Mask is visible in the partially-painted Tower. Should Mickey thin out the Clock Tower, he will be able to collect said Mask and return it to Tiki Sam.

## Missions

The Exit Building is, as its name implies, the building housing the projector that takes Mickey to Tortooga. The projector will be accessible once Mickey gives all three parts to Smee in The Door in Ventureland.

One of the quests that makes up The Door in Ventureland, Tiki Sam's Masks, requires the player to collect a Tiki Mask which is positioned in the clock tower.

Later in the game, after Mickey returns from Tortooga, he can talk to Botanist Darvin to acquire the Plant Painting quest. Two of the thinned-out plants appear in a crease behind the Exit Building, near the corner where the Hut Shop is. A few more plants lie on the west side near the wheel.
Ventureland/Music

Ventureland contains a total of 4 separate tracks: 3 karma-based tracks and 1 battle track.

# Karma-based music

### Neutral

The song begins with percussion beats that sound similar to a bongo. After a brief moment of this harmony, a high string instrument begins playing 10 notes in rapid succession. A brief selection of high notes will play before the melody repeats.

Eventually, another string instrument will play 8 different notes three times; the second time, the last note will be lower. After this, a woodwind instrument will play a similar tune to the section mentioned just previously.

Near the end of the song, the percussion beats will begin again, as the melody slowly begins to fade away.

### Paint

The song begins with a clicking noise, possibly claves. A xylophone begins playing shortly afterwards, followed by a triangle. Percussion begins playing shortly, before a timpani plays the rendition of the melody. A xylophone begins playing again. In the last third of the song, a flute or piccolo plays the last melody of the song, along with the timpani.

### Thinner

A double bass or low violoncello string instrument begins the song. There are several bass drums serving as percussion, which are also most prominent in this rendition. There is also an unusual use of a tuba to serve as part of the melody. The double bass is very prominent throughout here. A vibrato flute serves as the background sound. The last part of the song utilizes trombones for the remaining melody.

# Combat music

This combat music is shared with OsTown and Bog Easy. It only plays during the Battle of Ventureland.