recursal/Fanatic-Fandom huggingface dataset:
The Blood

In the world of Vein, and in BloodPunk in general, the blood is a renewable energy, a money and what people need to literally live. Because blood is all of that at the same time it can create some gore but interesting possibilities like using your direct life fuel as a last resort money or energy. For example if you're driving out of a city for your job and suddenly you're out of fuel then you can prick a syringe into your own body and use your own blood as fuel.

The blood can be of different levels of purity, presence of mutagens, impurity, adds... will make the purity decrease, at the contrary, a flawless blood will have a far more superior degree of quality, the price of the blood will follow this degree exponentially.

**Money Comparability:**

All the comparability is made by taking in account : 1L of X % purity = Y €
Horm's murderers

Horm's murderers is an assassin's guild that only kills people who have dishonored their god Horm.

the exact date of its creation is not known, but it is believed that it was between 25ABR and 28ABR

It is directed by Elnoth Yugbra.

It is located in the underground of Hormskirk and has a public bar.  A member of this guild is recognizable by the coat of arms bearing the Horm symbol they possess, as well as by the characteristic scars of a faithful to the god. This coat of arms is always on them, but they never take it out. In addition, there are coded messages to identify each other between members.

If you wonder how this guild knows who has soiled their god, know that they have eyes everywhere. It is impossible to recognize a guild member at a glance. In addition, members are completely prohibited from communicating their membership in this guild to anyone.

In the eyes of the inhabitants, this guild is a court of justice. It is appreciated by all because of their actions in honour of the god.

To be able to join this guild, you must pass an acceptance ritual in which you must find and bring back the head of a person who has soiled Horm. This person is chosen in advance by the guild leader. Then, an offering must be made to the god. It can only be the blood of the person passing the ritual. However, the people eligible for this ritual are chosen by the guild itself. No one knows why some people are chosen and others are not.
The White Mountains

The Whites Mountains are a chain of moutains and the only one of Vein. The Whites moutains are in the south-west of Vein.

The nickname of the mountains comes from the fact that there are many marble deposits. And not from the snow that is red because of the bloody mist.

The weather is, of course, very cold and few animals and tribes lives there. Despite there's the legend of Limlesern. A legendary animal that killed everything he saw. Which afraids the travelers or the ones who wants to flee Flum.

Flum established marble mines in these mountains. They provide a large majority of the stone and marble found in other cities. And these mountains are a key element for Flum, as much as the Blood's River is.
Blood Fusion

The **Blood Fusion** (BF) is an energy creation process which involve blood. It has been discovered by a group of scientists from Hormskirk in 0 ABR. It is based on the classic *nuclear fission* principle.

Once blood components are separated by a *centrifuge* and *laser pulses*, they are sent in a particle accelerator. The fusion created by these components is a source of energy very profitable.

## **History**

The blood fusion has been discovered in 0 ABR by a group of doctors in physic of Hormskirk. They discovered it by working on a classic *particle accelerator*. While they were working, they wounded themselves and a small quantity of blood went in the *particle accelerator*. When they saw the energy delivered was way more than usually, they worked on it. It is only on 32 ABR that the process was available for a mainstream use, which lead to the Reborn of Urbanism.

But this technology was discovered way much before at Sulaanah in 31 BBR

## **Mechanism of Blood Fusion**

### Molecular separation

First, we need to separate the different blood's elements. The untreated blood is send to a centrifuge, which will homogenize the blood and help the molecular separation along. Once the blood is homogeneous, we use a laser pulses technique to separate molecules. By using extremely short radiations and an evolutive algorithm, we can have an optimal separation.

### Particle accelerator

All elements, once they are separated, are send to a particle accelerator. By supplying cinetic energy to molecules, we can make them interact between themselves. The collision between most of particles create a great amount of energy, that we can use. Only plasma does not react. Moreover, this process make the *hemoglobin* mutate in *hemocyanin*.

### Wastes

The elements which are not consume are called *Unblood.* It is made of *blood plasma* and *hemocyanin*. It is hardly advise not to use it. Indeed, hemocyanin could be toxic if it enters in contact with human blood. Basically, unblood is blue blood.
Azra

The god Azra is the god of the City of Azraen.

The cross is the emblem of Azra. Symbol of honor, care and unrelenting will, it show to the world the might and glory of Azraen and it's proud army, The Wardens.

Representated with a blindfold, Azra pierced his own eyes after seing the bad in the world. Bearing 4 blades on his back to protect the innocent and a sword in his hand to slay the evil.

Azra motto became the word of honor of The Wardens and of all Azraen : "Protection, Strength, Duty"
Enderog Empire

The Enderog Empire was an empire that ruled Ambara, Nedraid, Devernien, and the surrounding territory from its creation in 0 to its invasion in 1,984 by the Dirkingo Empire.

## History

### The Fracturing

The Enderogs were subject to one of the most violent births of any empire in galactic history. They originated in a culturally diverse area, and as a result, had to fight multiple empires that had very strong ethnic ties. The Enderogs eventually carved out their space in the galaxy just in time to join the First Galactic War.

### The First Galactic War

The Enderogs joined the fray of the war around 342, and as a result, were immersed into an already-raging conflict. It had some skirmishes with the Dirkingo Empire in 657, but other than that, had no major events occur.

### Illsifid-Enderog War

The Enderogs, in their quest to dominate the region, decided to absorb the Illsifid Empire. It was a relatively simple task due to the inferior nature of Illsifid technology.

### Enderog-Dirkingo War

After a victory over the Illsifids, the Enderogs lunged into a campaign against the Dirkingos, which, initially, seemed to be a reasonable endeavor. However, as the war progressed, it became clear that the main strength of the Dirkingo Empire was its sustainability. As the attrition phase of the war began, Enderog troops began to starve and were killed in droves. The war reached a full turning point in 1,865, and in 1,984, Enderog was invaded by the Dirkingos.

## Culture

### Religion

The Enderog religion was largely based upon the fight for the Enderog ethnicity and the honor and glory that comes with being a part of their fine race.

### Art

Enderog art was largely visual, often depicting the subjugation of "others".

## Technology

Enderog technology valued ergonomics over all else, affirming that technology should be designed to fit the needs of the Enderog people.

## Military

### Command Structure

Requirements to advance to a general were loose, other than the noteworthy need to be of pure Enderog blood. This must be affirmed by genetic testing on both of the candidate's parents.

### Soldier Life

The most prominent feature of being a soldier was the obvious caste system. Although not official, non-ethnic soldiers would often be tasked with more dangerous jobs, and would even be used as thrall in battle.

## Economy

### Trade

Enderog trade followed a somewhat pretentious tone-the Enderogs assumed that economic deals were at their hand
Elnoth Yugbra

Elnoth Yugbra is the head of the Horm's murderers guild.

The only thing we know about this person is that name. No one has ever seen him, not even the guild members, with a few exceptions. He has been running it since its creation. Information is circulating that he was once Hormskirk's leader before becoming the guild leader.
Sulaarians

The Sulaarians are the inhabitants of Sulaanah. They are all well cultured thanks to the very good school system of Sulaanah.

They can practice different jobs like farmer, teacher, technician, artist, artisan, seller and more. But the most respected job in Sulaanah is scientist.

Every citizen love science cause it contributes to everyone (ex: new tools and technologies for the farmers so they have an easier work).
Dives family

The Divus family is one of the new major families in Flum. This family has only one major member for now : Antonius Dives.

The first marks of this family appears in 152 ABR

This family is famous for his economical impact. The Divus family influences Flum with his trades of fishes and blood with the other cities.
Means of transport

Since the arrival of the Bloody Mist, a lot of things changed according to the different vehicles we use or work on. A lot a technologies concerning transport were abandoned because of the environment changement, making those vehicles unusable.

## Today vehicles

Nowadays, only terrestrial vehicles are usable. Because of the hostility of the environment, there are a quite different than what they were before the cataclysm. Researcher now do not focus on performance, about speed notably. Indeed the environment must be taken into account. Therefore, vehicle must be sealed and equipped with defenses. the average speed for a vans is about 30mph.

The weak necessity to move from a city to another for a average person make the transport industry a domain not much exploit.

## Inconcievable technologies

Few technologies we used before the reborn of the civilization are now totally unusable. Ths is mainly caused by the Bloody Mist. Indeed, the air pollution and the weak visibility first inhibit the development of the aviation. Then the toxicity and the hostility of the ocean (for example with the Barlugbers) and the main river drive any nautical vehicle impossible.

Moreover, it is impossible to develop any kind of orbiting satellite system because of the impossibility to send them for example (*cf: Communication*).
Lusgumsils

Lusgumsils are the hounds of the Great forest, fast, strong, merciless ... . Better not cross the path of a pack of them.

They are mostly in the Great forest but we can often see them outside it, they are packing to be more efficient in hunt. There is also omegas that can live alone but they are pretty rare.

Size : Medium - Large

Dangerosity : High                               Agressivity : Very High

Purity of blood : 20 %
Raid of Schatner Barn

The raid of the Schatner Barn is an infamous event known to all Azraenian people, it took place in 218 ABR.

The barn was located on the outskirts of Azraen, located at 4km of the town. It was the target of a violent raid from the Rebels who burned the barn and it's inhabitants in it. The Wardens arrived late to the scene to see a young female Warden soldier sitting in the grass next to 20 dead Rebels and 3 persons. She took them all down herself and saved the life of the 2 settlers and their child. From that day, the Commodore Klein gain her surname "Blood mother".

That event made everyone realize there was another threat to this world, and only The Wardens were capable of fighting them.
Lagles

The lagles are some rodents that are basically everywhere except in the rich downtowns, they are not really dangerous alone but in groups they can be pretty agressive.

They use their teeth to bite everything they can, they eat dead corpses, dead animals and the unblood that they can find mostly in the poor floors.

   Size : very small

Dangerosity : Low Agressivity : High

Purity of blood : 5 %
Human Farms

**Human Farms** are an assembly of building were we stock humans that are reserved to be exploited, in order to collect their blood, and permit to the other part of the population to live comfortably by giving fuel to Blood Engines.

The first Human farm opened in 42 ABR, near to Hormskirk. Now, we count hundreds of them all around the world. Even if few are near to other cities, they are mainly around Hormskirk.

## **History**

First human farms model was designed in 41 ABR by few engineers from Hormskirk, with the help of the inventor of the Blood Fusion process. This model is stil used nowadays.

## **Operation**

### Human storage

Prisoners live in huge building. A whole farm can welcome hundred thousand people. They are about 10 in a 20m² room. They have 2 meal a day, and a shower per week.

### Blood extraction

The blood extraction process is quite similar to classic slaughter. First, they are stunned by electroshock. We do not want them to suffer, they have to be unconscious. Now a scanner make a 3D cartography of neck blood vessel. Next, a 3.3mm diametre needle is inserted in the carotid. It removes 4 liter of blood, no matter the person. After that, the prisoners are kept alive as best as possible until it is possible to extract their blood again. it is estimated that just over a third of prisoners do not survive until they can be used again.

### Blood storage

The fresh blood is directly send to huge tanks for about 2 hours. Then, we add an additive, the *Beroboroxyranium* (BeBOU), which permit to keep the blood indefinitely. Next, blood is stored in refrigerated rooms, keeping it to 5°C , ready to be used.
Sulaah

Goddess Sulaah is the divine incarnation of the City Sulaanah.

The Goddess Sulaah was first venerated by all the desert nomads, she was supposed to lead them though the desert and protect them against threats. Believing that she led them to Sulaanah the nomads built a beautiful sapphire statue (twice the size of a man) at the center of the small hamlet on a high peak.

Little by little the small hamlet was enlarging with nomads coming from all around the desert because of the rumors. At -200 BBR the city was huge so they started to build a new statue on top of the first one (the 1st inside the 2nd). That new statue was 114 meters height and dominated all the city and the inhabitants, guiding travelers to Sulaanah. It was at that moment that Goddess Sulaah started to be seen at the incarnation of the city.
Sularnogs

Sularnogs are really big mammals, they are not agressive if you're not too. They have really huge antlers that can be dangerous if it attack with it.

They are pretty rare, even inside the Great forest. They can be eaten but their rarity make them really expansive.

Size : Huge

Dangerosity : High                               Agressivity : Low

Purity of blood : 55 %
The Dark Age

*The Dark Age* is the period between 94 BBR and the year 0. During this time, a massive chaos reign over the world. New rules and groups has been created and a new way to live has been instaured.

## Arrival of the Bloody Mist

When the cataclysm arrived, people were terrified and saw the total destruction of what they knew from there past life. A lot of people died and only few strong people survived by gathering and trying to hide from the Bloody Mist*.* It totally redifines the general way to live.

## The Reorganization

To survive, people were oblige to gather and live in new communities. The death of the majority of the population lead a lot of people to leave their native villages and cities, which were falling into ruin anyway. They gathered around old ruins where was standing old temples. Four main communities stayed alive around each god temple. They started to try to start to live like they were used to, thanks to an early save of main existing technologies.

## The Religious Reborn

### The increasement of believers

A standard apocalyptic situation lead to a heavy increasement of the number of believers. Indeed, a lot of people, despite their survival until there, feared to die. As a last attempt to salvation, they started to pray hard to gods, mainly ones who were represented in each temple. This explain why each god is very important for each city now.

### The Reinterpretation

The Bloody Mist led to a total rebuilding of the religions. Important religious leader tried to explain why the cataclysm happened, and why the gods would want to destroy them. They played with sacred texts and said that the importance of th blood where right in front of them. Their high level of influance during this time led to the actual impact of Bloody gods on the population.
Blood Punk Wiki

## Summary

BloodPunk takes place in the world of Vein where blood is the main energy used.

Vein is composed of 4 major cities-states:

* Flum, a city famous for its river that go through and its beautiful city.
* Hormskirk, a city famous for its human farms.
* Azraen, a military city that have to face rebels, famous for it's army The Wardens.
* Sulaanah, a city lost in the desert with major advances in scientific sections.

## Latest activity

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Blood's River

The Blood's River is the river that go through Vein. The inhabitants of Flum calls it Flumino, like the name of their goddess, because the religion considers that the goddess is the river.

The river begins in the white mountains and finish in the ocean. The river is freshwater and provides Flum

 with its drinking water. Iit's considered as the main source of freshwater in Vein.

But Flum rejects its waste of corpses and the rest of the shredder in the river. They add *Beroboroxyranium* to keep the river fluid. But the river keeps its red colour because of the bloody wastes. Which explains its name "Blood's River".

The wastes from Flum helps the proliferation of Barlugbers in the river. Because of them it forbid the utilization of boats to travel in the river.
Formicidae

The Formicidae are a horde of bull-sized bio-mutants created by The Syndicate from the DNA of both crocodiles and army-ants. They are armed with poisonous stingers, a machine laser in their mouths, razor-sharp claws and massive pincer-like heads. They come exclusively in two variants, including Red and Black. Although prototypes for them were produced in lab by the Syndicate, they were never sent out due to their defeat in the Toon Wars, and instead sold on the black market. Eventually, however, they would be used by the Horde Syndicate for an attack on Monte Macabre and Summer Camp Island in Crossover Forces. Orangusnake uses them generally to police and drown out civilian populations, rarely having them attack unless provoked. When the New Toon Force arrived to free Monte Macabre from the Horde Syndicate, the creatures were repelled when threatned with fire, corralling them into a circle in fear of bursting into flames when their weapon tanks are exposed. Chata quickly learns how to domesticate the creatures and rides them during the first celebration then summons hordes of them for the battle against the Horde Empire.
Political parties of Flum

There's 3 political parties in Flum that are here since the etablishment of the parliament .Because of the suffrage census system the political strenght of the different parties didn't change a lot. But since the religious anti-blood party, "Moral Maintenance Party" that changed a lot the the political landscape of Flum .

## Pro-Blood Parties

2 parties lead the Pro-Blood coalition, known as "the Alliance for Change" that have been running the city since its creation. The most powerful party between the ones will be the one which will lead the coalition. Which means that the real

election is between theses parties. Because the suffrage census obliged that theses 3 parties are the most powerful ones, because they helped the richest ones. Because the 2 parties are unofficialy the same.

The party in black is the Popular Party (PP). Ruled by Antonius Dives, this party is well known for his positions which are to keep the monopole of water by the state. This is actually the leader party of the coalition since 148 ABR.

The partly in blue is the National Alliance, the party that help to create the city. They led the city from the beginning to the victory of the Popular Party. They're well known for their conservative speech "It was better before, when we led the city". They accept to help the coalition but some rumors said that the leader, Aegidius Consilium, want to take the power again.

## Anti-Blood Party

The only true anti-blood party is the "Moral Maintenance Party". A religious and extremist party that wants the end of the utilization of blood. This party rised up in 192 ABR with a surprise result in the election with a 20%. They received a majority of the worker's votes.

This party wants the end of the census suffrage system and the end of the religious council. This party is hugely popular in the working class. In 202 ABR the religious council tried to forbid this party. But it triggered the Worker's Riots.

This party is considered as the main opposition and as the "voice of the workers". The leader, [POLITICIEN 6], is charismatic and has a huge power of persuation.
Great Forest

The Great Forest is a forest located in the east of Vein.

All scout sent to find it's limit never returned, so it's considered as endless for now.

The city of Azraen is the closest city to the forest, they keep a bestiary on each wildlife they spot inside or out of this forest.

Each day, rebels and dangerous animals try to go inside the land but they are stopped by The Wardens at checkpoints near the forest.
Toonverse

The Toonverse is the old Multiverse combined following the reset at the end of Toon Wars: The Final Days allowing all cartoons to thrive after cancellation and an official conclusion. While shows such as *Steven Universe* and *OK K.O.* were left generally unchanged to complete their stories without any impact from the Toon Wars, almost everyone else were slightly revised either to be somewhat aware of the Toon Force and their achievements, have virtually no memory of the Final Days, or have full knowledge of the events surrounding the war as a whole. The biggest change, however, was with the absence of the Void, and the Forgotten Society being replaced by Toon City led by Channel Chaser Timmy instead of Doug Funnie, now serving as the Toonverse's capital. Though CN City remains abandoned, Lyvsheria had been converted into a new version of it, acting as the Cartoon Network hub while Retroville is Nickelodeon's. Like the Multiverse prior, there is still an area unexplored by anyone in the universe. But thanks to Bimm's reality breach during the Toon God fight, it allowed for the Toon Force to access a safe route to venture into the unknown regions. This is where the Javelin crew had gone to during Crossover Forces.

With the arrival of new shows and new generations of the previous ones, the Toonverse had eventually expanded beyond the scope of Cartoon Network and Nickelodeon. However, in Dark Disney, it's revealed that a second crossover with Netflix's *She-Ra and the Princesses of Power* led to a great disaster, which saw the death of all on Etheria and half the Toonverse. Years following this, Disney would acquire whatever was left of the universe after the previous generations had died out, transforming it into the Disneyverse where the regime was created. Soon it would expand to comics, games, and other types of media and enslave, brainwash, or slaughter millions in the name of Mickey Mouse's rule until the arrival of Max, who accidentally jumped forward to the future from the past. With his help, the Underground resistance against the empire crippled their resources and took the fight directly to Mickey's castle, overthrowing him and revealing the real mastermind behind the regime: Black Hat. He attempted to use the reanimated body of Bimm, powering the Elysium Engine to lock time and space, to attempt to bombard Max and the remaining survivors. But she retook control and killed the supervillain before resetting the timeline back to the era where Black Hat was planning to take off for Disney. Max stopped him once again and ultimately prevented the Toonverse from ever falling into chaos.
Urnbyrs

The Urnbyrs are some medium-sized mammals, which are very agressive and very dangerous. It uses his tusks to attack.

You can find them in the Great forest, they go rarely outside it actually, they are uneatable due to the hardness of their flesh and not really hunted because of the purity of their blood.

Size : Medium

Dangerosity : High                               Agressivity : High

Purity of blood : 5 %
Antonius Dives

Born in 188 ABR in Flum, he inherited of the Dives family. He had a great education according to his rank and learned rhetorical courses. He quickly decided to pursue a political career and he joins the Popular Party in 210 ABR as a deputy. Thanks to his radical ideas, such as keeping the monopole of water and a politic of trades with the other countries.

In 227 ABR, after the retirement of Manius Glorius, Antonius lead the Popular Party for the elections. His program was focus on security, nationalization of water and the prosperity of Flum.

The PP won the elections and became head of government in 227 ABR, after that Lucius Iustus approved the government.

His mandate is characterized by the increase of security guards in the city. And the development of trades with Hormskirk of water and blood.

But cases of corruption appears during his mandate. Some rumors said that the national company of water is linked with him. And that this company gave him money in exchange of interesting trades.
Forest Rebels

The forest rebels are a group of extremists living inside the Great Forest.

They completely reject the use of blood as a mean of energy and income, they never really tried to make contact with other people but expressed clearly their intention with numerous raids.

The raid that made them known to be a threat to all was the Raid of Schatner Barn. Since then they are at constant war with Azraen army, The Wardens.
Borornhas

The Borornhas are some little mammals like the Lagles but they are really fast, and can be eaten, they are present all over the world except in Cities.

They are not really agressive but are very dangerous because of their speed, they are really difficult to hunt but are quite tasty.

Size : Small

Dangerosity : High Agressivity : Medium

Purity of blood : 35 %
Galactic Hyperspace

Galactic Hyperspace is a common mode of transportation to get from one place to another. Hyperspace takes place in a sub-realistic dimension of The Galaxy.

## Discovery

The Pellins discovered hyperspace when they noticed that objects such as asteroids were sometimes travelling far faster than light. They realized that these objects were running into spatial rifts and were then being entered into the hyperspatial sub-dimension. They soon learned how to spawn and control these rifts to enter hyperspace.

## Risks

Very rarely, Snakes can enter the hyperspatial sub-dimension and can destroy ships that happen to be travelling in it. This is very rare, however, and is not considered to be a large risk.

Other than The Snakes, there are no other significant risks to travelling in hyperspace.
Dirkingo Empire

The Dirkingo Empire was a state that controlled Cragis, Devross, and Fulminar from its creation in 0 to its invasion in 2,138 by the Fletkin Empire.

## History

### The Fracturing

The Dirkingos were quick to become independent, and, because the empire possessed relatively large mineral reserves, was actually a target of diplomacy by the Venturnem Territory. All of these attempts failed, and the Dirkingos fully rejected any offer of consolidation.

### The First Galactic Empire

The Dirkingos adopted an alternate tactic to many other states: diplomacy. As the Dirkingos were located in an ethnically diverse region, there were many smaller, weaker empires that they could exploit. They had skirmishes with the Enderogs, but nothing that could be called an adverse conflict.

### The Enderog-Dirkingo War

In 1,734, the Enderog Empire suddenly attacked a Dirkingo installation in Brevjka, a slight that caused the Dirkingos to completely consolidate their allies and brutally attack the border systems of the Enderogs. The war was at a standstill until 1,865, when Dirkingo forces made deep cuts into Enderog territory. The Enderogs were defeated in 1,984.

### The Dirkingo-Fletkin War

The Dirkingos had no time to recover, as in 2,000, the Fletkin Empire sent an agent who assassinated the current president, leading to an emergency tribunal. Within 36 hours, war was declared on the Fletkins and the first battle of the war was underway-Drieg. By the end of the Battle of Drieg, it was clear that the Dirkingos were going to lose.

### The Battle of Dirkens

In 2,143, Fletkin forces entered Dirkens, the capital of the Dirkingo Empire. Ten hours later, a Minslei insurgency also entered. Chaos erupted. In one of the most intense space battles of history, the entire system was left uninhabitable, and the Dirkingo Empire was destroyed.
Empire of Light Wiki

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Virlete

Virlete was a torture and execution technique developed by Orttring Valorford. Virlete consists of gradually using more and more torture techniques on an individual until the desired intelligence is gathered or the victim dies. Virlete has been outlawed by nearly every empire, a notable exception being the Gil Empire. However, its use remains quite common.
Spot-Warping

Spot-Warping is a travel technique usually employed by large ships, in which the ship travels to a system in relation to a "spot".

### Procedure

Most often, a small frigate packed with heavy explosives will be flown to the desired warp position, and then detonated. This creates a "spot", or a highly localized and highly energetic region of space. The spot can be perceived by a ship in another system, and can then be warped to.

### Pros

Spot-Warping is extremely accurate, sometimes within as little as 100 kilometers of the target, and the spot can be placed anywhere in the system, unlike warping through hyperspace or gates, which have a set destination within a system. In addition, a ship that spot-warps never enters hyperspace, so it eliminates the possible threat of the Snakes.

### Cons

Spot-Warping takes a long time to complete, sometimes up to 20 minutes, and is not effective for transit among long distances. It requires the "sacrifice" of a spot frigate, and is also extremely predictable, as the spot is visible to all ships in the area.

### Notable Examples

The most famous example of spot-warping is the travel of *The Stirring* from Kroetopie to Fletki during the battle of Fletki. This warp brought the battle to a halt and cost the Mot'lans around half of their fleet. Another example is the excessive spot-warping that occurred during the Battle of Bwaunti and, at large, the Bwaunti Arms Race.
Super Obsidian

Super Obsidian was the colossal corrupted version of Obsidian who is the combination of the Crystal Gems (Steven Universe, Garnet, Amethyst, and Pearl). Unlike the original, she is made up of the data of they and hundreds of other corrupted characters, including the Diamonds themselves (as indicated by the design of the titan's shoulders and hair). Super Obsidian was generated in the third phase of the Gem's battle against the Toon Force as a way to even the odds against them. Due to the sheer size of the creature, the area around her and the Toon Force collapsed into a seemingly bottomless fiery pit. However, when Rose Quartz fused to her central gem to defuse the creature from the inside, the data separated and the Crystal Gems and Diamonds were restored. This victory was short-lived, unfortunately, as the Toon Goddess quickly returned to bomb the Forgotten Society, killing both the Gems and Diamonds, and a crippling majority of the Toon Force.

## Trivia

* The setting, phases, and design of Super Obsidian was based off multiple things, including:
	+ Omega Zero's 3rd colossal phase from Mega Man Zero 3 and the Deceptigod from IDW Transformers (not to be confused with the rebooted IDW Transformers).
	+ A familiar Final Fantasy boss stage of either game. Particularly the 7th in the series against Jenova.
	+ Attack patterns borrowed from Sigma's 2nd phase from Mega Man X7.
* Prior to the introduction of Obsidian in Steven Universe, Frozarburst originally planned to have more gem fusions rather than combine them all at once. However, after seeing her debut, he used the base of the design to create a corrupted version of it.
Illsifid Empire

The Illsifid Empire was a state that controlled Bantrikolia, Verinour, and the surrounding territory from its creation in 0 to its invasion in 1,985 by the Enderog Empire.

## History

### The Fracturing

The Illsifids were wedged between two much larger empires, the Enderog and the Dirkingo, and because of this, they remained low-profile as to avoid destruction.

### The First Galactic War

The Illsifids went completely isolationist during this period, despite there being small, nearby empires that they could have easily invaded. This isolationism, however, would prove to be their downfall.

### Illsifid-Enderog War

In 1,600, the Enderog Empire began to invade the outer territories of the Illsifid Empire, however, due to their isolationist policies, the Illsifids completely missed out on military innovations made during the First Galactic War. Thus, the Illsifid troops stood no chance against the Enderog invaders, and in 1,985, Illsifid was captured by the Enderogs.

## Culture

### Religion

The Illsifids had no formal religion, however, much of the empire embraced shamanistic values, values in which the empire legally recognized in the later part of its existence.

### Arts

Illsifid art was heavily biased in that it portrayed the Illsifid people as a biologically superior offshoot of the Gellins. As such, most Illsifids lost complete faith in the arts when the empire began to fall, and the later part of Illsifid society can largely be considered artless.

## Technology

Illsifid technology was extremely rudimentary due to rampant isolationism.

## Military

### Command Structure

The Illsifid military model put the Emperor as the ultimate head of the military, with High Generals acting as advisers. There was an extremely complex hierarchy down to regular soldiers from the emperor that included Generals, Commanders, and Sergeants.

### Soldier Life

The Illsifid military was considered one of the worst armed forces in history. Soldiers were often forced to deal with outdated weapons, faulty computers, and brutal conditions on the frontier wall, a ring of barren systems surrounding the empire meant to be an impenetrable defense. Conditions were, to put it lightly, depressing, and thus, the soldier suicide rate was around 27% during the empire's fall.

## Economy

### Trade

The Illsifids engaged in nearly no trade, meaning that the economy, for lack of a more eloquent explanation, ran on its own fumes.

### Currency

The Illsifid currency was extremely unstable, and often left large populations of people in poverty and squalor.
The First Galactic War

The First Galactic War was a galaxy-wide conflict stemming from The Fracturing. The war resulted in over 10 billion casualties.

The war began with the Venturnem Territory and over 10,000 local empires, and ended with the dissolution of the Venturnem Territory and the formation of:

* The Pishlan Empire
* The Minslei Empire
* The Fletki Empire
* The Illsifid Empire
* The Gil Empire
* The Ansid Empire
* The Polequ Empire
* The Enderog Empire

* The Dirkingo Empire

These empires would continue to fight over territory.
P01 Infantry Rifle

The P01 infantry rifle was one of the first small weapons developed by the Gellins. It is about 60 centimeters long and weighs approximately 3.25 kilograms.

## History

### Invention

As the Gellins encountered the Wars for Dominance, a standardized weapon was required. Until this point, different Gellinnic factions used their own variants of rifles, and so Gellin scientists aimed to create a rifle that would appeal to all of the factions. The P01 was created in -890,000,000 in Venturnem.

### Service

The rifle was the standard issue for the Gellinnic army through the entirety of the Wars for Dominance. It was quite popular due to it and its cartridges being quite inexpensive.

At the advent of the First Galactic War, however, the rifle was soon outclassed from upgraded variants that the empires other than Venturnem had. The P01 was quickly replaced with the P02 rifle system, a more adaptable and flexible standard issue.

## Design

The P01 was milled by taking a solid block of aluminium steel and drilling bores and holes in it, basically converting the block into a functional weapon. This had some upsides and some downsides.Firstly, the manufacturing cost was very cheap, meaning these could be distributed across a very large army. They were also quite durable, able to withstand a drop from 50 meters at standard gravity. However, their compact nature meant that these rifles were difficult to repair or modify, meaning that no soldiers in the army had special roles, hence why it was called an infantry rifle.

The rifle had full and semi-auto modes, and was fed by a Standard Size Venturnem Magazine. The highest rate of fire achieved by this weapon was 1000 rounds per minute.
Gil Empire

The Gil Empire is an extremely long-lived empire that has dominated the Gil Outreaches since the end of the First Galactic War.

## History

### The Fracturing and the First Galactic War

The Gil were actually the only empire to be larger than the Venturnem Territory at the time of the Fracturing. Their only competition was small empires on the very fringes of the region. After they held all of the Gil Outreaches, no other empire, even the unruly Minslei, would attempt to enter their territory.
Disneyverse

The Disneyverse is the name of the former Disney universe expanded to encompass all life after Mickey's sudden turn to evil. It is made up of previously owned properties and new acquired ones, bringing games, comics, movies, and more into a single dimension. As the face of the company, Mickey runs the universe under his empire, forcing any world to join him or risk termination. However, even should they submit, they must prove their worth to the new order. Opposed to the empire is The Underground, secretly led by Oswald created to gather as many survivors as possible and eventually overthrow Mickey's rule. By the time of Dark Disney, the Toonverse was the last universe to be bought out by Disney. However, its inhabitants were mysteriously extinct. To prevent evildoers from using their technology for evil, Jimmy Neutron was able to administer a universal patch that only allows Toonverse-compatible characters to access them. This infuriated Mickey, fueling his obsession to try and understand the technology and to own everything he can find. Such was the reality of the Disneyverse before it was revealed that Black Hat, a Toonverse character, was behind its creation all along. With Elysium, he was able to manipulate trillions in reality in single stroke, locking down time and fueling the universe with fake magic. Once Max along with the survivors of the Underground were able to confront the villain at the engine, they freed Bimm from within the machine and reversed the timeline back to a period before the regime's creation, stopping Black Hat from taking off for Disney and preventing the Disneyverse from coming to be.

## Trivia

* Much, if not all the settings of the Disneyverse seen in Dark Disney are former Toonverse locations.
* Even though the Fourth Wall Controls were erased to prevent interference with reality after Crossover Forces, it seems Jimmy was still able to administer last minute settings ahead of time or Nicole or Bimm learned how to do so themselves.
* According to Oswald, even common products such as soap and computers are also owned by Mickey, making it harder for them to live without feeling tracked.
* Blinx states that just about every terraformed location of the Toonverse has an ad. This infuriates him to the point where he keeps track of how many he blows up.
Tyi'k'sa'maes'o

Tyi'k'sa'maes'o (commonly known as the holder of the dark) is a title given to a Snake that has a special affinity to the lack of light. There can only be one holder at any given time, and there is not always one in existence. The existence of the holder was discovered by Rehandoril, the Fanatic.

## Origin of the Title

The Snakes, upon their origin, were an anarchist society, without class or leaders. However, most of The Snakes were afraid of deep intergalactic space, and required the high-energy light from galaxies to feed on. Eventually, some of The Snakes ventured away from galaxies, but most did not return. Long after, one Snake eventually returned from the deep with supreme power over the rest of The Snakes,and it was named Tyi'k'sa'maes'o. The rest of The Snakes were originally harmed by the darkness the holder brought with them, but eventually the species learned to feed on the dark and were able to survive without the light.

The first holder, who died around -50,000 gained the honorary name of Sculatu, except it is only honorary. Nothing is known of its life or death, just like the other snakes.

## Holders of the Title

### The Second Holder

Approximately 1,000 years after Sculatu's death, a Snake spawned with several mysterious abilities. It is hypothesized that this holder led to the destruction of the Crasd, a star cluster on the fringes of the Galaxy. The second holder was called Obeoru.

### Empty Period

Until about -43,000, no new holders were spawned. It is likely that this period without a holder is what led to the first developments of light-sensitive organisms, those who could gather energy and special abilities from light.

### The Third Holder

Around -43,000, long after Obeoru's death, a third holder was spawned. By this time, many of the Snakes surrounding the Galaxy knew of the holder's existence. The third holder is considered to be the most powerful holder in the first five, leading to the destruction of an entire satellite galaxy. This holder was called Marresu.

### The Fourth Holder

Around -40,000, the fourth holder was spawned. This holder was generally considered to be one of the weakest, and was hypothesized to have been actually killed by another snake, ending it's life prematurely. This holder was given the name Havilil, which is Gil for "puny".

### Largest Empty Period

After Havilil, no new holders were spawned, as most of the feeding grounds for the holder (satellite galaxies and remote star clusters) had been destroyed. A new holder only spawned during the First Galactic War.

### The Fifth Holder (The Death-Drinker)

Around -3,500, after the First Galactic War, the level of carnage was so great that it spawned a new holder. During the life of this holder, Gellin corpses seemed to disappear when no one was looking. This was because the new holder had taught some of the other snakes to feed off of a new form of darkness: death. This holder gained the title of Brusdwek, The Death-Drinker, and died around -3,000.
Bimm Troopers

The Bimm Troopers were Spectra Corp clones created by Glados Breen (Nicole 24) who acted as sentinel guards for Supreme Nicole. Each were modeled in Bimm MaBarnacle's image based on what limited information their home facility had about her and the Toon Wars, and were given special abilities to exceed the strength and power of the Nicole clones; even outmatching Gumball and Penny at times. After their defeat and the death of Supreme Nicole, they were freed from their master's control and given minds of their own. Later, when they're introduced to their template and Witchy Simone, Bimm is hilariously nonplussed about them being taller than her, enough to make her friend laugh.

## Names

* Blair - Blair is the most distinct among the Bimm clones as her fur is brown while her hair is a dark blonde. She's also the most stalwart, still programmed to follow orders but is capable of leading and thinking freely. It is unknown how her design got this way during the cloning process; whether it was intentional or the result of a glitch.
* Brianna - Brianna is surprisingly the more active one, usually playful and quick on her feet, whereas her template is more shy and reserved. In some ways, she favors Simone in terms of personality, but is the second clone among the three to more closely resemble her original self, just with slightly lighter fur. She's also the most intimate with the MaBarnacles, frequently seen among them whenever they get to any activities.
* Belle - Belle's the closest to resembling her template, having the same fur color but is significantly taller and with an otherwise dimwitted personality. While Blair is free to change tactics at will, Belle typically follows whatever she's given until one of her sisters suggests a different approach. Because of this, she's seen often at the castle next to Blair and Glori, standing guard and awaiting orders.

## Abilities

Each clone is able to perform ki-based attacks like the Nicole clones can, but with much greater force. They can also fly and combine into a large version of themselves, much like Centurion, and are capable of wielding various weapons.

## Trivia

* Each name of the clones were suggested by the Ceoofprohambre.
* The clones, and especially Blair's designs were based off early versions of Bimm by Kyle Carrozza before *Mighty Magiswords'* production.
* Blair has been featured next to Simone in a post under Frozarcold showcasing a calm but blank stare. According to Frozarburst, she isn't without emotion. She just doesn't have much to show.
Irken Empire

The Irken Empire are a collective race of aliens hellbent on conquering the known galaxy. They are led by the Almighty Tallest, towering beings among the Irkens who hold absolute power of their forces along with the Control Brains (though some evidence suggest the brains are the true leaders of their race using the Tallest as puppets). Many planets were conquered and enslaved by the empire; sometimes even eradicated entirely. However, where they excel in numbers, technology, and sheer willpower, some Irkens lack in smarts. Such was the case with Zim, who was responsible for causing a multitude of disasters on planet Irk and other major operations, forcing him to be sent to Earth with the belief that it was an important assignment from the Tallest themselves. This was in fact a lie to keep Zim away from them, leading to him sparking a long rivalry with Dib Membrane, son of world renowned scientist, Professor Membrane. Despite their efforts to keep Zim from coming back, his war with Dib led to even more disasters for the empire, including a time where the spacial anomaly Florpus-5 nearly destroyed the Tallest aboard their flagship, The Massive.

When the Toon Wars began with the resurgence of the Syndicate and manipulation of many worlds in the Multiverse, the Control Brains deduced them to be a major threat to their empire. This began with an assault on Irk and Earth as part of a cover for the Syndicate's growing army, forcing the Tallest to call all Irkens to immediate action, even if it meant allying with Zim, Dib, and other Nicktoons following the Samurai Jack Saga. Though they were incredibly reluctant at first, the Irkens became great allies with the Toon Force, acting as their galactic fleet for interstellar combat at the behest of the Tallest. After the war, the empire, surprisingly, stayed true to the Toonverse and remained humble to the worlds protected in the span of the 5-year conflict.