recursal/Fanatic-Fandom huggingface dataset:
Battle for the swing by Matt Maty

**Battle for the swing** is a hard copy map by Matt\_Maty, which is their only map published in HTML5-Based Bonk.io/Bonk.io 2. She is the 3rd most popular and rated map in Bonk 2 Hot List, and is also the 2nd most popular copied map and the most popular hard copied map in Bonk 2.

This map was created 3 years ago by player Matt\_Matty during the beta version of Bonk 2. At the moment it has a rating of +89.6 -18.9 and is the 3rd highest rated map in the Hot List and the 5th highest rated map in all HTML5 Bonk. io. It is identical to the Battle for the swing by JonesReal map.

The map has a world size of 5 (rather small). It consists of three platforms and four forms, as well as six spawns (for a total of 10 forms). All platforms are moving (except one). A large green bouncing platform, unaffected by players, will slowly descend until it is out of sight and fall until it stops on a darker green bouncing platform. Above are "swings" - two beige platforms with rebound, angled in the form of a basket. You can jump into this basket and then swing the swing. When the platform is out of sight, the swing will be the only safe place. The player can also jump into the basket when another player is there and push him out with the X key.

It is considered an alternative map from JonesReal, which is easier to select and find. Usually played in Classic or Grapple mode.
Totem

The Totem{s} (*totam*, Japanese pronunciation: [Totemu]) are an elite group of individuals that work under The consumer. The team is made up of six aryojin who each has a naturally evil heart. They serve as the secondary antagonists of "Taejin the Consumer Saga".

## Overview

### Establisment

The totems each were handpicked by the consumer after his escape, being selected by the measure of evil he could sense in them. Taejin used "Tenpuku", a highly advanced version of the Hypnosis technique used by God Ki and Jaki users to amplify already existing evil in ones soul and control them indefinitely. Taejin has innate control over these subjects until their seals are broken. Their goal is to surmount a massive amount of ki by consuming and assimilating weak species, secondarily acting as missionaries spreading the idea of totalitarian strength.

### Totem State

Each totem was given a mark on their left cheek, enabling them abilities which they normally would not have. The totem mark takes the form of a Roman Numeral depending on the order of the Controlled's selection. They retain their personality, tendencies, memories and beliefs, however, are intensely loyal to the cause and have an indomitably evil will.

The Totem state is considered a form, akin to the Majin state, as once the totem mark is gone the subject depowers and becomes incredibly dazed. This state lets the totem generate a black and crimson red aura which can infect others and render them mindless berserkers if they are not able to stave off the Evil Ki. It causes a noticeable increase in power level, dexterity and comprehension. The subject's eyes shift from their natural color to Infrared, and the Totem state gives the user an insatiable hunger for ki, and subsequently flesh. Like Taejin, Cell and Ozotto, Totems using totem state can extract ki from someone by consuming their organic matter. Totem state can be stacked, being that it does not strain the body or require focus to maintain. A bad enough beating can render the link between a totem and Taejin moot, therefore diminishing the form and returning the user to their original power.

## Members

The Totems consist of six definite members, Their power ranks in order of their number.

* I - Hwae-Suk Savvana
* II - Mishon
* III - Ji-yoon Linea
* IV - Sooyun Tanka
* V - Sooyun Tampa
* VI - Sangnim Bentli
DeathBall by Botnick

## DeathBall

**DeathBall** (also *Death Ball*, abbreviated **DB**) is a Pvp Map by Botnick, which served as the starting point for the creation a Remix Map - WeiRd DeAth BalL.

## History

It all started with the introduction of the instant team win feature in the map editor, which made it possible to make maps similar to football.

"Added a new type of cap zone that is triggered by other physics objects instead of players, and will cause a team to instantly win. These can be used to easily make team based maps where for example getting a ball through a goal wins the round for the team."

- News List 2020-06-19.

Chaz then created a map called "Football - New Cap Zones", which served as an inspiration for the creation of the maps FootBall 1 and Queimada by NexusP1. The latter, in turn, inspired Botnick to create the DeathBall map.

## Map Type

This is a hybrid map that combines elements of pvp, mechanics and weapon maps.

## Gameplay

The map is played only in team mode (in this case, only blue and red ones play, because green and yellow ones will instantly die from the bottom of the map) and only in Grapple mode.

Map structure:

Dark gray background;

Gray floor with slides having two small slides on the left and right. Players can slide across the floor and climb slides slightly. Slides slightly slow down the death ball;

Gray walls and ceiling preventing players from leaving the visible part of the map. It is possible to climb on them, using a grapple;

A death ball that kills players on contact. It must be thrown and moved with the grapple (Z or Y keys). The death ball also flies through white walls and gates, but does not fly through the floor, ceiling and gray walls;

A white barriers that separates the two teams. You can't get over it, but you can throw a death ball. There is also a gate through which only a deathball can also fly;

Team instant win capture zones. Each zone is behind a visible part of the map (capture the blue team's instant win zone is on the right, and the red team's capture zone is on the left). They are also surrounded by central gray wall;

The goal of any team is to throw the death ball into the opponent's gate. When the ball comes into contact with a captur zone, for example the blue team, then the blue team wins instantly, and the red team explodes and vice versa. Also, a team can win if they kill all the players of the opposite team with a death ball, because the respawn on the map is disabled.

## Popularity

Initially, DeathBall was one of the most popular maps in all of Bonk 2 (later in HTML5-Based Bonk.io). But jin0412's remix map quickly pushed her out of the top ranks of Top Rated. This card is still one of the most popular, but its popularity is gradually fading due to a decrease in interest in the "regular deathball".
Arthur Maia

**Arthur Maia** is a one of the most famous map copiers.

## Cartography

### Bonk 1

Arthuria Maia's first map was "youtube vs facebook sling", rated +3.3k -368.Pizza Sling Shot Hotell, rated +7.1k -746k.
Arthur Maia had some success - several copies of it collected several thousand votes.

### Bonk 2

Around the end of 2019, Arthur Maia moved most of the copied maps to Bonk 2, and also created a few new ones.

His most popular map is Domino's pizza slingshot with a rating of +67.5k -11.9k. In second place Parkour Race !! rated +16.3k -3.8k. Third place goes to 1v1 Original rated +14.9k -2.6.
In general, his copies became much more popular in Bonk 2. This is most likely due to the fact that then it was an early development. In addition, maps had quite a few votes in the top list. Moreover, the disabling of Flash Bonk.io led to the relocation of players to HTML5 Bonk.io, in connection with which the popularity of their maps has increased significantly.

At the moment, Arthur Maia is one of the most successful copiers in Bonk 2.
Hard copy map

**Hard copy map** is a full copied map.

## Description

Hard copy maps is a map type, which completely copies an already existing, usually better-known map. Subclass of copied maps. Unlike normal copied maps, hard copied maps completely copy not only the map itself, but also the design (that is, the colors and themes do not differ from the original map).

Hard copy map colors may vary slightly. However, it will still be protected for a hard copied map.

Simply put, hard copy maps are copied maps, with indistinguishable design, colors and themes.

## History

Hard copy maps have been around throughout the history of Flash Based Bonk.io and HTML5-Based Bonk.io. Most likely this was the very first type of copied maps.

Some of them have become very popular. For example, the WWE Red vs Blue Slingshot by Tolga TR map has a rating of +9.6 -913.

With the advent of Bonk 2, and even more so after the closure of Bonk 1, hard copied maps begin to be released more often and appear more often in the hot list. In Bonk 2, hard copy became more common and popular (example: WDB Hard Copy by Vain Colossus, Battle for the swing by Matt\_Maty, 1v1 Original by Arthur Maia, Gang Grounds 2.0 by Clievvx and other).

In addition, many hard copies were transferred from the old bonk to the new one (transferring normal copied ones does not count as hard copies).

The most popular hard copy map was and is WeiRd DeAth BalL by jin0412.

## Gallery

WDB Hard Copy by Vain ColossusParkour NOS PARKOUR by GDDAVISARTOR
## Trivia

* This map subtype was named after the WDB Hard Copy by Vain Colossus map;
* Many players consider hard copied maps to be complete plagiarism and the easiest type of maps. They are right about the first one, but not quite about the second one - a hard copy map is a complete copied map, which means that in addition to the long-term creation of a map, you also need to choose exactly the same palette, which will also take time. And in the copied maps, you just make the map structure and color it as you like
* This type of maps is also considered those maps that are outwardly indistinguishable / little different from the original, but outside the map they have, for example, secret blocks;
* Very minor changes also do not count.
Neon Push The Ball by AmiableChip35

**Neon Push The Ball** is a copied map by AmiableChip35 and their most popular map in Bonk.io 2.

This map has two arenas - on the left is blue and on the right is red with a bounce. In the center there is a white wall separating the two arenas and two killing white spikes. There is a hole in the center through which you can seep. In the center at the beginning of the game there is a pink ball that you can push. When the ball flies into one of the arenas, it moves away, as a result of which the players fall down, but can jump on the triangles located on the sides for a while. Oh yes, the map is made in neon style, has a black background and black insides of the platforms. Designed for team games, but you can also play FFA. Upon victory, the instant capture zone is filled by the winning team. The holes on the edges have them protecting the players from the white death cubes on the other side.
Arrow Picks List

The **Arrow Picks** are a set of 17 maps that were presumably chosen by Chaz for the HTML5-based Bonk.io, being present during much of its Beta phase, Bonk 2 Beta. Maps within the list were intended to play in Arrows Mode. The list was built over the course of a few months, with the last change to the list being on April 23, 2020. On December 16th, 2020 the list was removed from the game due to lack of usage within Custom Rooms; however, many of the maps within the list are still continue to be in Arrows Quick Play.

The list includes some already well-known / famous maps, while some other maps were widely unknown to the Bonk.io Community beforehand their addition to the list. The list includes maps from the users HeyListen,billioninjoe,CatAndTie,raspy 667, among more.

## All Maps Within the Arrow Picks

*Below is a full list of every map that was within Arrow Picks. The maps are also numbered, for accessibility purposes.*

1)Battlegrounds 2 by HeyListen

2) Just Fight by HeyListen

3) Slopesy by raspy 667

4) Trianglezzz by jorray

5) Escape the Boxes - Death by CatAndTie

6) Go for the Gold byCatAndTie

7) Commando by CatAndTie

8) Spike Island by CatAndTie

9) Epic Arena I by Mad bonkio user

10) Towers - No Bounce by CatAndTie

11) Blockhead byCatAndTie

12) Ice battle arena by MEGA-SKILL

13) Nothing interesting by MEGA-SKILL

14) Gang Grounds 2.0 by billioninjoe

15) Quadular Grounds by billioninjoe

16) Double Katana by katanaionninja

17) Dungeon Master by CatAndTie
Remix map

**Remix maps** are maps that mostly/completely copy existing maps, but have differences in gameplay/mechanics.

## Description

Remix maps are maps that mostly/completely copy existing maps, but have differences in gameplay/mechanics.

For example, if WWE Slingshot has two small blocks with a bounce at the bottom, then this is no longer a copy, but a remix.

Remix maps are top ranking priority. For example, the first place on the hotlist is occupied by WeiRd DeAth BalL by jin0412, which completely copies the DeathBall by Botnick map, but has a fundamentally new mechanics.

At the same time, a map of parkour floors, which has an identical style, but with other parkours, is a remix map.

The remix map type is between the remake map and the copy map, which means that the boundaries between both types can be very blurred.

## Reception

The remixed maps were met with mixed reactions by the community. Some defend this by copying, while others by their experimental and often improved versions of already existing maps. Others are in neutrality.

Often remixed maps get more votes than the original maps (eg Weird Death Ball by jin0412) and many new players claim the original DeathBall by Botnick map is a pathetic copy.

## Gallery

WeiRd DeAth BalL by jin0412Scarlet Parkour by not pro
Grapple

**Grapple** is a one of modes in HTML5-Bassed Bonk.io.

## About

Press and hold Z or Y to grab platforms. The grapple is valid for a limited time, after its expiration the player is highlighted in red and it takes time to recharge, and then the recharge itself. If the player turns off the grapple in advance, then his scale will be restored without waiting time. The player cannot grapple to capture zones. Also, its capture diameter is limited and depends on the size of the world.
WDB Hard Copy by Vain Colossus

## WDB Hard Copy

**WDB Hard Copy** (*WDB* it is a cipher of words **WeiRd DeAth BalL** (normal - **Weird Death Ball**), Hard Copy - name of map classification (Hard copy map|Hard copy maps]])) is a hard copy map of WeiRd DeAth BalL by jin0412, which has been pulished by Vain Colossus, being their most popular map, as well as the 19th map in HTML5-Based Bonk.io Hot List and the 42nd most popular map in all of Bonk 2 of all time. It is also the third highest rated DB map, the second WDB map and the most popular WDB copy.

## History

The map was posted by Vain Colossus 2 years ago and has since gone up a lot in Bonk.io 2 Top Rated.

## Gameplay

The map completely repeats the WeiRd DeAth BalL map but has minor differences. First of all, the colors have become lighter (the background color also has a slight shade of yellow). Also on this map you can not appear in the FFA mode. But the main difference is that the gray walls have friction, as a result of which the player descends more slowly. Otherwise, the goal is the same - to throw a goal to the other team.
Remake map

**Remake map** is a remade map another map.

## Description

Remake maps are remade maps that differ significantly from the original maps, but at the same time repeat it very much. Unlike inspired maps, these are made based on existing maps, but created from scratch.

*A map that mostly copies the original is called a remix map.*
WWE Remake by Danny Boy 2

## WWE Remake

**WWE Remake** is a remix map by Danny Boy 2 in Bonk 2.

## Description

The map consists of two non-bouncing white platforms that players can slide on. On the sides are two slingshots without bouncing - blue on the left, red on the right. When the player pulls the slingshot, it eventually returns back, giving the player acceleration.

Below is a support consisting of two bouncing platforms - blue on the left, red on the right. It has the WWE logo in white.

Unlike the original map, this one does not have a bottom platform, so from the very beginning of the game, no one is immune from falling down. Also bottom-killing slingshot floors have non-bouncing non-killing platforms, allowing players to touch slingshots from below.
Public map

**Public map** is a an access type that was present in Flash-Based Bonk.io, where it was the only type, and was later ported to HTML5-Based Bonk.io. It is the opposite of private map.

## About

To create a public map, you need to save your map and select the public access type in the save window.

*Note: the map must be yours. The modified version of the other player's map will be private, no matter what setting you set.*

Public maps can be found in the search, and they are also displayed in the hot list. Also, unlike private maps, public ones can be added to favorites.
Domino's pizza slingshot by Arthur Maia

## Domino's pizza slingshot

**Domino's pizza slingshot** is a map by Arthur Maia, being their most popular map and one of the most popular maps in HTML5-Based Bonk.io.

## History

This map was originally published in Flash-Based Bonk.io, where it has a rating of +444 -44. Then the map was transferred to Bonk 2, where at the moment it has a rating of +67.6 -11.9.

For a long time, it was ranked 4th in the top ranking until it was shifted to 5th map bonk prisons by GudStrat.

This is the 2nd most popular map copy in Bonk 2 after Battle for the swing by Matt\_Maty.

## Gameplay & art description

The map is a world, size 5. It has a blue-red background (left - blue, right - red). then there are two static white platforms without bouncing and two moving "slingshots" (red on the left, blue on the right). Below is corp, consisting of blue on the right and red on the left, darker shades. At the very bottom is a thick white platform that shrinks fairly quickly.

The map is a world, size 5. It has a blue-red background (left - blue, right - red). then there are two static white platforms without bouncing and two moving "slingshots" (red on the left, blue on the right). Below is corp, consisting of blue on the right and red on the left, darker shades. At the very bottom is a thick white platform that shrinks fairly quickly.
Original map

**Original map** this is a type of map that includes completely original and unique maps.
In this type of map, the creator must use his imagination to the maximum, because the original maps are completely their idea.
Creators can only borrow tiny details from other maps (for example, borrow part of the mechanics or gameplay), but the original map in its purest form is completely unique and has no similar maps before its release.
If a map was created based on the motives and details of another map, but at the same time it is fundamentally different from it, this is already an Inspired map.

## History

### Flash-Based Bonk.io

The original maps were the very first and most basic type. 2016 was the heyday of the original maps era. In the early months of Flash-Based Bonk.io there were few even inspired maps, let alone copy maps, which started coming out a bit later.

### Bonk 1 2016

Beyblade arena by GrgamingNo wey to Survive by CrabikiArena Bowl by BouncySlimeMaze Race by BooooonkParcour-Hell-1 [D:5]BONK RACEWAYSome original maps started the copy trend
### Chaz's Picks

Pyramid by /\///\/\_//\Death by emil900Battle for the swing by JonesRealMeridian by FantaoDuck and Cover by JonesRealGo Down Now by PuncherHammerLet's Capture by manipulasi43Curse of BonkX by Darkness KnightHeaxagon of Death by CrabikiChaz's Picks
First there was the Chaz's Picks List, where the first and best original maps were collected. Then there was Community Picks List, where they chose the best new maps

### Community Picks

Fallen Bridge by GayfishDeluxeDeath Valley by TheAngriBullTam's Hills by TamHillSimplex by MuadDibCommunity Picks
### Bonk 2

Expanding the functions of the map editor allowed us to create more original and high-quality maps. For example, the addition of a polygon allowed us to create more detailed art maps, while with an increase in mechanic functions, more complex mechanisms can now be made. There are also a number of extensions that provide features that are not available in the regular editor (for example, changing the sides of a polygon or increasing optimization).

## Influence

The original maps are highly valued for their uniqueness (you can say that the bonk is built on the original maps created by the players). A Picks List was created, which selects the original and remix maps, thanks to which the problem was solved searching for quality maps Original maps serve as a source of inspiration and subsequently create inspired and remixed maps.

## Problems

Throughout the history of Bonk.io, there have been massive and medium copy trends. Copied maps often end up on the Hot List and greatly crowd out the original maps. In addition, the original map is not necessarily a good product.
Grapple 1v1 Simple by LloydFry Ky

## Grapple 1v1 Simple

**Grapple 1v1 Simple** is a copy map by LloydFry\_Ky, inspired Simple 1v1 by GudStrat, being their only map. It is one of the most popular maps on HTML5-Based Bonk.io.

## History

The starting point was the Simple 1v1 map by GudStrat. Around the end of 2020, LloydFry Ky decided to make a copy of the map (probably for fun). Nevertheless, his map began to quickly collect likes and in a few days hit the top rating in the Hot List. Then the map continued to rise up for several more months until it reached the 2nd place, where it is to this day.

## Popularity

Now this is one of the most popular maps in Bonk 2. At the moment it is the 2nd most rated map in the Hot List and the 4th most rated map in the entire current Bonk.io.

## Gameplay

One of the easiest maps in Bonk.io. The map is a simple blue platform without bounce and two spawns on it, located opposite each other. Since this is a copied map, it is almost identical to Simple 1v1 by GudStrat and has the same concept. Nevertheless, there are differences: the platform is blue and not green; she is slightly tilted; the platform is much longer and thinner; spawns are reduced.

## Reaction

The map has been heavily criticized, especially by quality map makers (because while quality maps collect a maximum of several hundred likes, the platform has already collected more than 100 thousand likes and ranks second in the top). Also, the map was poorly received by perfectionists (the map from GudStrat is at least even).

## Influence

Despite criticism, this map is chosen much more often than Simple 1v1. Especially it is often chosen by beginners, for whom Simple seems too complicated. The fact is that the Grapple 1v1 Simple map is more spacious and easier to dodge due to the larger world, and there is also a lot of room to slide. On this map, unlike Simple 1v1, several players will fit at once (with 4 players, for example, the map will still not look too cramped). It is on this map that the "slingshot" technique is most often used.

Many copies were made of this map (it was actually the beginning of the angled 1v1 maps copy trends), and many parodies were created (for example, 1v1 Trickshot Platform by Josephyo, 1v1 grapple by francescos). Numerous copied maps still come out to this day (this was especially common in mid-2022)

## Trivia

* This map is completely curved (angled platform, wrong center location, no clear bounce number).
	+ It was most likely done on purpose.
Disney Channel (Centralia)/TV Listings/March 1st, 2008

Source(s): Star Select TV guide

NOTE: The Sleepover Club returns from hiatus since September 1st, 2007.

## Saturday

* 12:00AM - American Dragon: Jake Long
* 12:30AM - **MOVIE**: Zenon: Z3
* 2:05AM - Hannah Montana
* 2:30AM - Cory in the House
* 3:00AM - The Latest Buzz
* 3:30AM - America's Funniest Home Videos
* 4:00AM - Life with Derek
* 4:30AM - Teamo Supremo
* 5:00AM - The Buzz on Maggie
* 5:30AM to 9:00AM - Playhouse Disney on Disney Channel
	+ 5:30AM - Stanley
	+ 6:00AM - Higglytown Heroes
	+ 6:25AM - Shanna's Show
	+ 6:30AM - JoJo's Circus
	+ 7:00AM - My Friends Tigger & Pooh
	+ 7:30AM - Handy Manny
	+ 8:00AM - Mickey Mouse Clubhouse
	+ 8:30AM - Little Einsteins
* 9:00AM - **MOVIE**: High School Musical (2006)
* 10:40AM - Phineas & Ferb
* 11:00AM - The Eggs
* 11:30AM - Phineas & Ferb
* 12:00PM - Hot Source
* 12:30PM - Mortified
* 1:00PM - The Emperor's New School
* 1:30PM - The Sleepover Club (S1E1)
* 2:00PM - American Dragon: Jake Long
* 2:30PM to 4:00PM - All New Saturdays
	+ 2:30PM - **NEW**: Phineas and Ferb (S1E19/S1E20)
	+ 3:00PM - **PREMIERE**: Wizards of Waverly Place (S1E1)
	+ 3:30PM - **NEW**: The Sleepover Club (S2E1)
* 4:00PM - **MOVIE**: Minutemen
* 5:30PM - **MOVIE**: Hannah Montana and Miley Cyrus: Best of Both Worlds Concert
* 6:55PM - As the Bell Rings US (short)
* 7:00PM - **MOVIE**: High School Musical 2
* 8:55PM - Jonas Brothers: Living the Dream (short)
* 9:00PM - Life with Derek
* 9:30PM - The Latest Buzz
* 10:00PM - **MOVIE**: The Emperor's New Groove
* 11:20PM - As the Bell Rings US (shorts)
* 11:30PM - The Emperor's New School
Fictional TV Schedules Wiki

**Welcome to the Fictional TV Schedules Wiki!**

**Singala Wiki** · **Fictional TV Schedules** · **Singala Wiki's Schedules**
This wiki details the information about the Centraliese (and other countries excluding Singala, can be available on this page (this one is off-wiki)) TV listings, whlist the details of the channels can be listed in the Singala Wiki.

This one bets as an foreign "ripoff" of this TV Schedules Wiki (this wiki is limited to real UKTV listings), so if that wiki "don't wan't us to post fictional schedules", this wiki is here for you!

For schedules I did before the first DFW ban (which I got banned on April 2nd and got unbanned on May 1st), see these pages on DFW: Disney Channel Centralia, Nickelodeon Centralia (February 1st 2008 only) and CTV Centralia (November 1st 2002 only).

**It was announced that Fictional TV Schedules Wiki will be merged with the new version of Singala Wiki on Miraheze. Information can be found here**

We're merged! See here. Good morning and good night, and farewell!

## TV schedules

* Centralia Cable TV Magazine
* CTV's website
* Star Select

* October 17th, 2003
	+ Boomerang (CT)
	+ Cartoon Network (CT)
	+ Channel V - Centralia (CT)
	+ CT Living (CT)
	+ Disney Channel (CT)
	+ Fox (CT)
	+ Granada UKTV (UK)
	+ Minimax/Plus/CT Travel Shop (RO/UK/CT)
	+ MTV - International (UK)
	+ Playhouse Disney (CT)
	+ Star Movies (CT)
	+ Star Sports (CT)
	+ Star World (CT)
	+ Toon Disney (CT)
* December 30th, 2006
	+ Disney Channel (CT)
* December 31st, 2006
	+ Disney Channel (CT)

- November 2nd, 2002
	* CTV (CT)
	* CTV2 (CT)
	* CTV3 (CT)
	* CTV4 (CT)
	* CTV Movies (CT)

- March 1st, 2008
	* Disney Channel (CT) (*found archived at the time*)

- March 1st, 2011
	* Boomerang (CT)
	* Cartoon Network/TCM (CT)
	* Channel V - Centralia (CT)
	* CT Living (CT)
	* Disney Channel (CT)
	* Disney Cinemagic (CT)
	* Disney XD (CT)
	* Fox (CT)
	* FX (CT)
	* MTV - International (CT)
	* Playhouse Disney (CT)
	* Star Movies (CT)
	* Star Sports (CT)
	* Star World (CT)

- July 17th, 2011
	* Playhouse Disney (CT) (*found archived at the time, along with the next day schedule*)

- July 18th, 2011
	* Disney Junior (CT)
Minimax-Plus-CTTravel/TV Listings/October 17th 2003

**WIP**

Source(s): Centralia Cable TV Magazine, October 17th 2003

## Friday

* 12:00AM - last 3 hours of Plus simulcast (from the UK)
* 3:00AM - CT Travel Shop (until 6:00AM). *CT Travel Shop is showing on now, Minimax resumes at 6:00AM CET!*

### Minimax

* 6:00AM - SIGN-ON: Ethelbert the Tiger
* 6:06AM - Rexi
* 6:16AM - Mumble Bumble
Star Kids Jr. (Centralia)/TV Listings/July 18th, 2011

Source(s): Star Select TV guide, the handover from Playhouse Disney to the Disney Junior Centralia video

* 12:00AM - black screen (not at the Star Select TV guides, unless "SIGN-OFF")
* 12:05AM - "The Magic Returns at 6AM" bumper (also not in the Star Select TV guide)
* 6:00AM - Welcome to Disney Junior
* 6:05AM - Handy Manny
* 6:30AM - **PREMIERE**: Chip 'n' Dale: Rescue Rangers (S1E1)
* 6:55AM - Mickey's Mousekersize
* 7:00AM - **PREMIERE**: Adventures of the Gummi Bears (S1E1)
* 7:25AM - Little Einsteins (S1E18)
* 7:50AM - Little Einsteins (S1E1)
* 8:15AM - Shanna's Show
* 8:20AM - Mickey Mouse Clubhouse
* 8:45AM - Handy Manny
* 9:10AM - Higglytown Heroes
* 9:35AM - Chip 'n' Dale: Rescue Rangers (S2E34)
* 10:00AM - Team Smithreen
* 10:05AM - Adventures of the Gummi Bears (S1E2)
* 10:30AM - The Big Knights
* 10:40AM - My Friends Tigger & Pooh
* 11:05AM - Mickey Mouse Clubhouse
* 11:30AM - **PREMIERE**: Jake and the Neverland Pirates
* 11:55AM - The Neverland Pirate Band
* 12:00PM - **PREMIERE**: The Dreamstone
* 12:25PM - Feeling Good with JoJo
* 12:30PM - Little Einsteins
* 12:55PM - Jungle Junction
* 1:20PM - Special Agent Oso
* 1:45PM - Special Agent Oso: Three Healthy Steps
* 1:50PM - Mickey Mouse Clubhouse
* 2:15PM - My Friends Tigger & Pooh
* 2:40PM - Jungle Junction
* 3:05PM - Little Einsteins
* 3:30PM - Mickey Mouse Clubhouse
* 3:55PM - Lou and Lou: Safety Patrol
* 4:00PM - Handy Manny
* 4:25PM - Shanna's Show
* 4:30PM - This is Emily Yeung.
* 4:35PM - Special Agent Oso
* 5:00PM - JoJo's Circus
* 5:25PM - Handy Manny's School for Tools
* 5:30PM - Little Einsteins (S2E31)
* 6:00PM - Mickey Mouse Clubhouse: Road Rally
* 7:00PM - **MOVIE**: The Many Adventures of Winnie the Pooh (1977)
* 8:15PM - Higglytown Heroes
* 8:40PM - The Big Knights
* 8:50PM - Special Agent Oso
* 9:15PM - Little Einsteins
* 9:40PM - My Friends Tigger & Pooh
* 10:05PM - Chip 'n' Dale: Rescue Rangers
* 10:30PM - The Big Knights
* 10:45PM - Adventures of the Gummi Bears
* 11:10PM - Mickey Mouse Clubhouse
* 11:35PM - Little Einsteins
Disney Channel (Centralia)/TV Listings/December 30th 2006

Source(s): Centralia Cable TV Magazine, December 30th 2006

## Saturday

* 12:00AM - American Dragon: Jake Long
* 12:30AM - **MOVIE**: Cow Belles
* 2:05AM - Naturally, Sadie
* 2:30AM - Fillmore!
* 3:00AM - Lizzie McGuire
* 3:30AM - The Sleepover Club
* 4:00AM - Pepper Ann
* 4:30AM - 101 Dalmatians
* 5:00AM - Teamo Supremo
* 5:30AM - That's So Raven
* 6:00AM - Even Stevens
* 6:25AM - Lights, Camera, Action, Wiggles!
* 6:30AM to 8:00AM - Playhouse Disney Channel
	+ 6:30AM - Hello Kitty's Paradise
	+ 7:00AM - Rolie Polie Olie
	+ 7:30AM - Sooty & Co.
* 8:00AM to 9:00AM - The Saturday Morning Club
	+ 8:00AM - Sabrina's Secret Life
	+ 8:30AM - Naturally, Sadie
	+ 8:55AM - Shorty McShorts' Shorts
* 9:00AM - Lizzie McGuire
* 9:30AM - Life with Derek
* 10:00AM - The Emperor's New School
* 10:30AM - **MOVIE**: Care Bears: Journey to Joke-a-lot
* 11:55AM - That's So Raven
* 12:20PM - Dave the Barbarian
* 12:45PM - American Dragon: Jake Long
* 1:10PM - The Sleepover Club
* 1:35PM to 2:30PM - The Hour of Sabrina's Secrets
	+ 1:35PM - Sabrina: The Animated Series
	+ 2:00PM - Sabrina's Secret Life
* 2:30PM - **MOVIE**: Mickey's Once Upon a Christmas (1999)
* 3:40PM - The Emperor's New School
* 4:05PM - Fillmore!
* 4:30PM to 5:30PM - Disney Princesses Hour
	+ 4:30PM - The Little Mermaid
	+ 5:00PM - Aladdin
* 5:30PM to 7:00PM - Studio Disney Centralia
	+ 5:30PM - Life with Derek
	+ 6:00PM - Lizzie McGuire
	+ 6:30PM - Sabrina's Secret Life
	+ 6:55PM - Shorty McShorts' Shorts
* 7:00PM - Hot Source
* 7:30PM - **MOVIE**: Mickey's Twice Upon a Christmas (2004)
* 8:40PM - Pepper Ann
* 9:05PM - **MOVIE**: Mickey, Donald and Goofy's The Three Musketeers
* 10:15PM - Life with Derek
* 10:40PM - The Eggs
* 11:05PM - Naturally, Sadie
* 11:30PM - America's Funniest Home Videos
Disney Channel (Centralia)/TV Listings/December 31st 2006

Source(s): Centralia Cable TV Magazine, December 31st 2006

## Sunday

* 12:00AM - American Dragon: Jake Long
* 12:30AM - **MOVIE**: Tiger Cruise
* 2:00AM - Hannah Montana
* 2:30AM - Fillmore!
* 3:00AM - Lizzie McGuire
* 3:30AM - The Sleepover Club
* 4:00AM - Pepper Ann
* 4:30AM - 101 Dalmatians
* 5:00AM - Teamo Supremo
* 5:30AM - That's So Raven
* 6:00AM - Even Stevens
* 6:25AM - Shanna's Show
* 6:30AM to 9:00AM - Playhouse Disney Channel
	+ 6:30AM - Hello Kitty's Paradise
	+ 6:40AM - Mickey Mouse Clubhouse
	+ 7:05AM - Sooty & Co.
	+ 7:30AM - Henry's World
	+ 8:00AM - Higglytown Heroes
	+ 8:30AM - JoJo's Circus
* 9:00AM - Lizzie McGuire
* 9:30AM to 10:30AM - Disney Princesses Hour (encore)
	+ 9:30AM - The Little Mermaid
	+ 10:00AM - Aladdin
* 10:30AM - **MOVIE**: Mickey, Donald and Goofy: The Three Musketeers
* 11:40AM - That's So Raven
* 12:05PM - The Suite Life of Zack and Cody
* 12:30PM - Dave the Barbarian
* 1:00PM - The Sleepover Club
* 1:30PM to 2:30PM - The Hour of Sabrina's Secrets
	+ 1:30PM - Sabrina: The Animated Series
	+ 2:00PM - Sabrina's Secret Life
* 2:30PM - High School Musical: The Music in You
* 2:35PM - Naturally, Sadie
* 3:00PM - Hannah Montana
* 3:30PM - The Suite Life of Zack & Cody
* 4:00PM - The Replacements
* 4:25PM - Shorty McShorts' Shorts
* 4:30PM to 5:30PM - Disney Princesses Hour
	+ 4:30PM - The Little Mermaid
	+ 5:00PM - Aladdin
* 5:30PM to 7:00PM - Studio Disney Centralia
	+ 5:30PM - Life with Derek
	+ 6:00PM - Hannah Montana
	+ 6:30PM - Naturally, Sadie
* 7:00PM - Hot Source
* 7:30PM - **MOVIE**: High School Musical (2006) (PREMIERE!)
* 9:10PM - Pepper Ann
* 9:35PM - **MOVIE**: Who Framed Roger Rabbit (1988)
* 11:20PM - The Eggs
* 11:45PM - Recess
Serial Designation B

**"Shocking, I know."**

“*Heh heh... Let's party!*”
— SD-B, over a crowd of Worker Drones with his squad

“*Don't underestimate the Disassembly Drones!*”
— SD-B fighting Uzi for the first time

## Physical description

### Eye color

Dark Purple, Yellow

Serial Designation B, (abbreviated as SD-B, AKA Serial Designation BlackWing, or Serial Designation Bat,) is a male Disassembly Drone. He relies on stealth to kill Worker Drones anywhere, but rather than being like a ninja a quickly killing them, he surprises them and tortures them instead. He tends to end up killing more Worker Drones than he has to, as he has a rather severe addiction to oil. Regardless, his oil goes to good use, as sometimes the rest of his squadron ends up not killing enough to support themselves due to his sprees.

## Appearance

He is slightly taller than most Disassembly Drones, and his wings are bat-like. He's not suited to direct combat, as he tends to ambush his foes, resulting in often losing to other drones. He sports a dark purple and light blue color scheme, with some yellow accents.

## Abilities

Regular Disassembly Drone Equipment: Flight, Hovering, interchangeable arm, the works. His wings were altered in order to conserve resources during a crisis, so they were slightly more fragile, but he later altered them to be more durable, while still retaining their bat-like appearance.

* Oil Bite: SD-B can extract oil with his mouth more easily than other Disassembly Drones, and get all oil.

* Bat Split: Thanks to some extensive alterations from SD-Elec, he can split his body using the AbsoluteSolver into a few bats. This allows him to essentially infinitely regenerate.

* Pulsar Wave: Fires a compressed shot of sound energy. Can shatter glass with ease.

* Crash Noise: Generates a semi-large close-range sound wave. This breaks any audio related processes.

* Ripper Dash: Dashes forwards at an extreme speed before slashing. Can also be used to quickly move without attacking.

* Dark Claw: SD-B's claws are tinted with an energy that corrodes victims from the inside out.

* Paralyzing Radial: Similar to Crash Noise, but it paralyzes and inverts several things in the victim's internal programming.

* Big Noise: A long range variant of Crash Noise that can pierce defenses.

## Trivia

* He is based on Shade Man from Mega Man 7, and more closely, ShadeMan.EXE from Megaman Battle Network 4 and 5. He is also based on The Count of Groundsoaking Blood from the Boktai series.
* His second name, BlackWing, is from the DarkChip of the same name in Megaman Battle Network 4 and 5. (Which was based on DarkMan.EXE's chip).
Serial Designation X

Serial Designation X was a male model Disassembly Drone that landed on Copper 9 alongside Serial Designation J's squad. He was deactivated shortly after the doors were installed and remains in stasis, waiting to be reactivated.

## Serial Designation X

Sorry, this character doesn't have an official image nor a fanmade one.

## Appearance

X is a long blacked haired Disassembly Drone with a black sweatshirt with the hoodie tore off. His legs are painted black on the upper.

## History

### Past

X was created as one of the first Disassembly Drones and was sent with J's squad to Copper 9. Due to not really knowing the objective of the mission, he would try to make friends with the worker drones instead of straight up killing them. He would stumble upon multiple human inventions such as an MP4, which would make him curious about what they do. He would also glitch into his Violent form and kill some Worker Drones by accident when seeing weapons, so he stayed behind in the pod.

### Door's installation

Serial Designation X would stay in the pod, and he would listen to music without a care in the world. After the doors were installed, J and V deactivated X by shocking him to a state of stasis. His deactivated body was thrown into a wall near the doors, and snow would cover him as he waits for reactivation...
Serial Designation E

**"Shocking, I know."**

“*Shocking, right?*”
— SD-E, observing a power plant

“*Let's zap this up!*”
— SD-E finishing off a Worker Drone

## Physical description

### Eye color

Yellow/Orange

Serial Designation E, (abbreviated as SD-E, AKA Serial Designation Elec) is a male Disassembly Drone. He has not been sent out anywhere, but rather, he resides in JCJenson's headquarters, fixing electrical issues everywhere. He can be annoying at times, but that shouldn't too shocking if you know him.

## Appearance

He is a rather average Disassembly Drone, other than the fact that he has several tools at his disposal, and that his tail, doubles as a taser and a way to test for live electricity. He is somewhat fast, but he's not as good at fighting as other drones, due to mostly assisting rather than fighting. Still, he can keep you busy when he fights. His wings are sleeker as well, which allow him to move faster.

## Abilities

Regular Disassembly Drone Equipment: Flight, Hovering, interchangeable arm, the works. He's rather fast, as he has to quickly respond to electrical crises in the facility.

* Taser Tail: Capable of incapacitating anyone easily, and can easily penetrate anything.

* Elec Slice: A blade of pure electricity. Can be converted for soldering/welding purposes.

* Circuit Collapse: Fires a shot that breaks down the internal circuity of the victim.

* Erratic Static: A large ball of electricity that explodes on contact, splitting into several smaller bits.

* Thunder Tower: Creates a storm that releases several shockwaves.

* Dynamo Spinner: Generates several dynamos around the user that link to each other, and fire bolts in various directions.

* Sine-Wave Sparks: A trail of electricity that moves around speedily in a sine-wave motion.

## Trivia

* He is based on a variety of electric bosses across the entire Mega Man franchise.
* He makes several electrical puns, which is derived from Fuse Man's fight.
* When he fights, he usually incapacitates his foes before killing them.
Serial Designation D

**"Shocking, I know."**

“*Alright, give me those floor plans again.*”
— SD-Drill, preparing to build with SD-E

“*Whew, just avoided that pipe!*”
— SD-Drill during a long drilling session

## Physical description

### Eye color

Dark Green

Serial Designation D, (abbreviated as SD-D, AKA Serial Designation Drill) is a male Disassembly Drone. He tends to stay around JCJenson's headquarters, adding underground floors and other various construction projects. Despite this, he still has the full arsenal and more, particularly his namesake, a drill.

## Appearance

Serial Designation Drill sports a large drill on his back, which can be moved around to on top of his head or somewhere around there. He also has jets instead of wings due to his bulk, with said jet being able to rotate more than 1440 degrees (4+ rotations) in any direction. His drill can be used as a weapon too, making him rather capable of absolutely destroying drones at close range. Other than his drill, however, .

## Abilities

Regular Disassembly Drone Equipment: Flight, Hovering, interchangeable arm, the works. His large drill allows for him to reach scary amounts of destruction, especially with his jets.

* Jet Drill: Transportation and combat in one. Tears through anything like paper.

* Triple Bit: Sends off 3 large drill bits that pierce foes. Can also be used for climbing in some cases.

* Drill Arm: Converts hand to a drill, which, while not as destructive as his back drill, can still be rather dangerous.

* Tunneling Tank: Transforms into a tank that has several drills, mostly used for when he is tunneling closer to the ground.

* Boring Bombs: Fires a small boring machine that explodes if it does not drill through whatever it hits.

* Split Driver: Launches a drill that can flatten/expand and split apart.

* Drill Charge: Tackles directly with his back drill. He cannot get stuck, as if he hits a wall he will just plow through it.

## Trivia

* He is based on Drill Man, Ground Man, and their Battle Network counterparts from the Mega Man franchise.
Maverick Jones

Delinquente che viene dall'Ohio, evaso di prigione. Si aggira per le vie più facoltose di Seattle alla ricerca di ragazzi benestanti ai quali spacciare droga, o - alla peggio - rapinare. Dopo un primo tentativo fallito di estorcere dei soldi a Gabriel Moody, cerca di vendicarsi mentre il ragazzo non è in casa. Tenta di mettere a soqquadro casa sua, ma qualcosa va storto. A suo dire, infatti, sarebbe stato aggredito da una pantera addomesticata. Nel romanzo, la scena dell'aggressione non viene mostrata; viene semplicemente riportata dallo stesso Maverick durante una chiamata minatoria al telefono fisso di Gabriel. L'uomo, nonostante i suoi illeciti ai danni del ragazzo, lo minaccia di denuncia, dal momento che è illegale adottare una pantera. Gabriel è molto confuso, ma decide di non dare peso alle sue parole, dal momento che parliamo di un soggetto che fa uso di sostanze stupefacenti.

L'uomo viene arrestato a seguito della denuncia immediata di Gabriel. Nel rifugio del malvivente, vengono rivenute tracce di Metanfetamina.
Dio

## YHWH (Dio)

Come da tradizione, anche nel romanzo, Dio compare come cespuglio infuocato (ma che non brucia al tatto).

## Informazioni

### Ruolo:

Creatore del mondo; Salvatore dell'umanità

## Attributi fisici

Entità benevola e onnipotente che veglia sui suoi figli inviando loro i suoi angeli.

Le sue vere sembianze restano un mistero, dal momento che ogni essere umano lo vede a modo proprio (Gabriel lo vede infatti con le sembianze di un suo professore).

Gabriel Moody lo vede in sogno anche con le fattezze di un bimbo albino che gli dice: "Perché mi hai abbandonato?". Infine, Dio appare anche come cespuglio infuocato che non brucia al tatto.

Dio è così misterioso e imprevedibile da non avere un nome vero e proprio, ma si tratta chiaramente dello YHWH biblico.

Gli angeli tendono a chiamarlo "papà".

### Nomi

Non ci è dato sapere quale sia il suo vero nome; Lui stesso dice che ha un'infinità, ma che, comunque esso sia, resterà sempre il Padre del genere umano.

Nomi citati nel romanzo:

* Colui che è
* L'Alfa e l'Omega
* Adonai
* Yeshua
* Yahweh
* Geova

Ce ne sono molti altri, seppur non menzionati.
Creeper Slide by Creeper1472

**Creeper Slide** is a copy map by Creeper1472, their most popular map in Bonk.io 2.

## Information

### Present in Picks List?

This map is non-bouncing platforms. Players appear in a long corridor. It is followed by a spiral on which you can slide and go back. Players can also bounce hard off the lighter left platform. The slide has a bouncing rectangle that you can move around. One end of the rectangle kills players (circled in black) the other is safe. The essence of the map is to kill all the players by pushing them onto the deadly platform and using the boost to slide.

The map is stylized as a Minecraft creeper - a dark green background, lighter green platforms, an even lighter green circle and pendulum, and the lightest green booster. On top there is the creeper itself (or rather, its head, consisting of squares with different shades of black).
Raphael Emerald

## Raphael Emerald (arcangelo; tulpa)

Riproduzione di Raphael Emerald attraverso l'intelligenza artificiale

## Attributi fisici

Personaggio minore che sostituisce momentaneamente Francine Pascal, mentre quest'ultima è a *Woodinville* insieme a Enoch Kleinergott e Gabriel Moody.

In una scena del romanzo, Enoch gli parla al telefono della sua attività alla S. Geometry; quindi, si deduce che i due abbiano spesso dei confronti riguardo il loro operato sulla Terra.

Si tratta in tutta probabilità dell'Arcangelo Raffaele, dal momento che lo smeraldo, secondo l'immaginario collettivo, è uno suoi simboli.

### Personalità

Come tutti gli angeli del romanzo, anche Raphael è molto impaziente. Porta avanti un atteggiamento pedante che mette Miranda Silverstone sotto pressione psicologica, seppur lieve.
Calico

## Calico

This character doesn't have an official image nor fanmade one.

### Alias

Drone master
Jock of all trades
Drone Revolutionary
True King

## Bio

### Friends

Serial Designation V
Thompson Contender
Cyn
Chysl
Serial Designation L
Serial Designation E

### Enemies

Serial Designation N
Serial Designation C
Serial Designation R

## Professional Information

### Goal(s)

To make himself so useful to the Murder Drones that they couldn’t kill him
lord over the Murder Drones like a god
date V
Kill N
Detroit: Become Human

*Detroit: Become Human* è un videogioco di fantascienza del 2018 sviluppato da *Quantic Dream* e scritto da David Cage.

È stato un'esclusiva temporanea di PlayStation 4, per poi approdare su PC l'anno successivo.

Il videogioco del romanzo, *Fil Rouge*, prende spunto dal gameplay di questo titolo, proponendo uno storytelling in 3D. Questo videogioco viene anche menzionato nel seminario di Miranda Silverstone.
Angeli

Alleati di Dio creati con lo scopo di condurre l'umanità verso la luce e la salvezza.

Sono lungi dall'essere perfetti, ma, nonostante tutto, portano quasi sempre a termine le loro missioni. Al momento, abbiamo visto solo dei tulpa e un ibrido.

I **tulpa** non sono nient'altro che forme di energia così potenti da poter assumere vita propria e avere una personalità.

### Elenco degli angeli

DISCLAIMER: Questa sezione contiene degli **SPOILER**.

* Enoch Kleinergott (Arcangelo ibrido per metà umano; è Metatron)
* Kimberly Roberts (Tulpa)
* Samuel Engels (Tulpa)
* Francine Pascal (Tulpa)
* Annika James (Tulpa)
* Matthew Wilson (Tulpa)
* Raphael Emerald (Arcangelo Raffaele; tulpa)
La fine e il principio Wiki

>
>
> Benvenuti nella Wiki del romanzo La fine e il principio
> =======================================================
>
>
>

All'interno di questa Wiki, sono presenti info riguardanti il recente urban fantasy di Jasmine Jefferson, dalla trama ai personaggi. È presente anche qualche *fan theory*.

## Personaggi principali

Gabriel MoodySamuel EngelsFrancine PascalEnoch KleinergottMiranda Silverstone
Murder Drones Fanon Wiki

**Welcome to the GLITCH Murder Drones Fanon Wiki**A place to create your own Murder Drones content!

**About this Wiki**

This place is a lot more sane (currently) than the other fanons, so please don't cause chaos and invite idiots here. Use common sense, and don't flood the place with non-Murder Drone OCs. Thanks!

## Blog

 BLOG\_LISTING\_POST\_BUTTON\_TEMPLATE

ZX-EXE
5 October 2023

 0

## The Mechanical Arena: Full Notes

* 1 Technical things & rules
* 2 Move and Skill Creation:
* 3 Typing, Stats, and Damage Notes
* 4 Bosses
* 5 Elements/Typing
* 6 How to get money
* 7 Past Bosses
* 8 LINKS

1. NO GODMODDING, OR BEING UNREASONABLE.
2. Everybody makes a character on joining. You get 3 moves, and 30 stat poi…

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