Equipment

## Rarities

There are 9 different equipment rarities. In order of ascending total stats:

1. Cosmetic
2. Generic
3. Common
4. Rare
5. Epic
6. Legendary
7. Set
8. Mythic
9. Ancient

All rarities except, Cosmetic and Generic equipment, can be upgraded. With each upgrade the equipment obtains more stats. Upgrade cost depends on the tier and equipment rarity.

## Skills

*Main article: Skills*
The number of abilities each weapon has is dependent on the weapon's rarity. Common rarity weapons only have 2 skills (including 0SP), and it increases by 1 skill per higher rarity. Legendary, Set weapons have identical skill sets.

Certain sets and mythics feature unique skills.

## Accessories

*Main article: Accessories*
Accessories are equipment that add secondary stats. Certain stats can only be modified with the use of accessories (see Stats). Refer to Smithy/Upgrade for accessory upgrade costs and limits.

Most accessories can be purchased at the Shop and the Guild Shop. Several accessories were distributed exclusively in events, and can't be purchased.

## Pets

*Main article: Pets*
Pets are equipment that provide a chance to assist the player in combat. Refer to Smithy#Upgrade for pet upgrading and melting, and Frequently\_Asked\_Questions#Skills for skill behavior.

In general, there are four different procs:

1. **When you get hit** = If you get hit, the pet's skill procs regardless if it activates a mechanic (e.g. evade/block)
2. **When you hit** = If you hit, the pet's skill procs. If you hit a player, but the attack a mechanism activates the pet skill might not proc (e.g. evade/block). In other words, if you hit and deal damage the pet procs
3. **Per turn** = Whenever it is your turn, the pet's skill procs. It is your turn whenever you use a skill
4. **When you get hit, When you hit, and Per turn** = A combination of all the three procs mentioned before

Most pets can be purchased at the Shop and the Guild Shop. Several pets were distributed exclusively in events, and can't be purchased.

As of 30 April 2020, players are able to trade/craft mythic pets.

## Mounts

*Main article: Mounts*
Mounts provide additional movement speed, stats matching their tier, a secondary bonus, and a unique skill which can be used only once per adventure.

Mounts are crafted and upgraded using mount guts, gold, and other materials. They can be re-rolled to change their stat distribution and secondary bonus, except those bought from the Shop. They can also be turned-in (melted/"RELEASEd") to obtain new materials and mount guts.

The tier of mounts are determined by the highest zone a player has completed. *For example, a player will upgrade to a Tier 5 mount by clearing Zone 4 (Ashvale).* The total stats of a mount equal the rarity and tier of equipment at the same rarity and tier.

## Cosmetics

*Main article: Cosmetics*
Cosmetic items are used to alter the player's appearance without affecting their stats. See this guide on how to equip cosmetics.

Cosmetic items can be melted safely, because the cosmetic menu remembers every cosmetic that has been obtained by the player. When melted, 1 cosmetic item becomes 1 epic material.

The cosmetics (include cosmetic potions) below can be obtained with a cosmetic chest, except cosmetics from shop, special events, invasion and expedition.

## References

1. ↑ Cosmetic equipment has 0 stats
2. ↑ All unique skills required 2 SP to cast, except Xardax, Joltpico, Voltpico, and Mega Voltpico, which require 3 SP.
3. ↑ Cosmetic chest from PvP, GvG, trial and gauntlet events only. Cosmetic chest from shop only get small/large equipment chest items and Highborn set as cosmetic skins.