Rocket Launcher

The **Rocket Launcher**, also known as the RPG or BKG AT-8 10 Nob Anti Tank Launcher, is a heavy special weapon most commonly used against light armored vehicles and personnel, and is efficient at taking out large hordes of zombies or players. It is not used by default by any team, however can be bought via weapon crates or via the inventory in Sandbox mode.

## Functionality

### Current

The Rocket Launcher serves a very similar purpose as its real life counterparts, being capable of firing an explosive, rocket propelled warhead that can be used to devastating effect against lightly armored vehicles and foot personnel. It is the only weapon in the entire game capable of a single shot kill anywhere on the body due to the warhead's explosive nature, which also allows for a single shot to kill multiple enemies if they are in the explosion's killing radius.

It is also extremely accurate, the warhead being almost unrealistically accurate and having little drop, altogether making the weapon almost 100% accurate when fired at a standstill. However, also much like its real life counterparts, its high damage is offset by the weapon's unwieldiness, with the Rocket Launcher having an extremely sluggish firing rate due to its single shot nature, along with its extremely long reload time of about 3.8 seconds. This makes missing with this weapon an often fatal move, making an unprotected user of the Rocket Launcher extremely vulnerable to enemy gunfire during the long reload animation should they not react fast enough to change to a secondary weapon or find cover.

Likewise, the Rocket Launcher's warhead also often lacks the explosive power needed to damage heavily armored vehicles, relegating it's anti-vehicle roles to only light armored vehicles. What's worse, the slow projectile speed of the Rocket Launcher also makes long range firing very hard, requiring a lot more drop and movement compensation and luck to successfully land a long range hit.

The Rocket Launcher also sports the lowest ammo capacity of any weapon in the game, with each Rocket Launcher only coming with 1 warhead in limited ammo gamemodes. This also makes the Rocket Launcher the most expensive weapon to use in Zombie Survival mode, with the reload cost of the Rocket Launcher being $200.00 for 2 warheads, meaning that each warhead alone costs $100.00, making it highly impractical to use outside of mega zombie rounds, where they are the only weapon capable of taking them out in a single hit.

### Legacy

The Rocket Launcher behaves almost identically in the Legacy versions, however can hold 5 warheads rather than just 1. When bought, the player originally started with 5 warheads rather than 1 in the current version.

Additionally, the Brick Rigs Armed Forces and the Desert Worms had the Rocket Launcher by default, and had an additional beige skin when used by the Desert Worms.

## Gallery

### Current

A member of the Brick Rigs Armed Forces firing the Rocket LauncherA member of the Desert Worms firing the Rocket Launcher at a vehicle.
### Legacy

The RPG in the Legacy version (BRAF).The RPG in the Legacy version (Desert Worms).A member of the Brick Rigs Armed Forces firing the RPG in the Legacy version.A member of the Desert Worms firing the RPG at a vehicle in the Legacy version.

## Trivia

* When fired in Slow Motion, the warhead of the Rocket Launcher will fire out of Bob's head, not the weapon itself.

	+ This is a lot less noticable in the current version, as the warhead is invisible until it gets far enough from the player.

* In the Legacy version, the RPG was the only Desert Worms weapon to not use a camo pattern, being a solid beige color instead.
* In the Legacy version, the RPG's warhead was always green, even if it is using the Desert Worms skin.