Nature King

Description: Before he became the Nature King, he was the king of a small Vinoid nation when a Brawler named Dr. Education made him the cause of a plague of Nature. Ever sense that day, he never felt the same again.

Rarity: Legendary + Titan Ruler

Element 001: Nature

Element 002: Fire

Element 003: Brawler

Element 004: Legend

Traits: Poison Immunity + Powerful Vinoid + Rarity Shifter + Nightmares AoE

* Legend Mode

lvl \_ Skill Name

0 \_ Punch: Deals low Physical damage to one enemy. Gives Daze to one enemy.(30 stamina / 0 cooldown)

0\_ Creepy Bush: Deals low Nature damage to one enemy. Gives Nightmares and Poison to one enemy.(50 stamina / 0 cooldown)

7 \_ Vinegrab: Deals low Nature damage to one enemy. Gives Entanglement to one enemy. Requires cooldown(30 stamina / 1 cooldown)

7 \_ Thorn Slash: Deals low Nature damage to one enemy. Gives Poison and Bleed to one enemy.(50 stamina / 0 cooldown)

10 \_ Exploding Eyeballs: Deals low Fire damage to all enemies. Gives Nightmares, Burn, and Stun to all enemies. Gives self Extra Turn.(60 stamina / 1 cooldown)

15 \_ Bush Punch: Deals low Brawler and Nature damage to one enemy. Gives Poison, Bleed, Nightmares, and Stun to one enemy.(60 stamina / 1 cooldown)

20 \_ Fire Balls: Deals low Fire damage to one enemy. Gives Burn and Relentless Attacks(Dot that does base damage over time[3 turn]).(40 stamina / 1 cooldown)

25 \_ Spiky Vine: Deals medium Nature damage to one enemy. Gives Poison, Bleed, and Entanglement to one enemy. Requires cooldown.(50 stamina / 1 cooldown)

30 \_ Spying Eyes: Gives self SC: Anticipation. Gives self Extra Turn.(40 stamina / 0 cooldown)

35\_ Burning Eyes: Deals medium Fire damage to one enemy. Gives Burn to one enemy. Gives self Extra Turn.(40 stamina / 0 cooldown)

35\_ Burning Tackle: Deals medium Brawler and Fire damage to one enemy. Gives Burn and Poison to one enemy.(50 stamina / 0 cooldown)

Special001: Victory Plague: Deals mega heavy Nature and mega insane Dark damage to all enemies. Gives Plague, Nightmares, Daytime Fear to all enemies.

Special002: Nature Plague: Deals mega heavy Nature and Dark damage to all enemies. Gives Mega Poison and Daytime Fear to all enemies. Gives self Damage Multiplier(tier 4).

Special003: Burning Sensation: Deals mega heavy Fire and Dark damage to all enemies. Gives Ignite, Nightmares, and Daytime Fear to all enemies. Gives Extra Turn to a random ally.

Special004: We... Are... Monsters: Deals mega heavy Brawler damage to all enemies. Gives Vulnerable and Mega Stun to all enemies. Gives team Extra Turn.

Health: 9950

Strength: 10100

Speed: 11121

Stamina: 100

	+ Creepy Bush
	+ Exploding Eyeballs
	+ Bush Punch
	+ Spying Eyes
* Burning Plague Spreader:
	+ Exploding Eyeballs
	+ Fire Balls
	+ Burning Eyes
	+ Burning Tackle
* Nature Spreader:
	+ Bush Punch
	+ Spying Eyes
	+ Burning Tackle
	+ Vinegrab
* King of the Nature Plague:
	+ Creepy Bush
	+ Vinegrab
	+ Thorn Slash
	+ Spying Eyes

Pros:

* Perfect predictor for Dodge Area fighters with its metrocrap ton of single targets
* **HIGHEST STATS IN THE GAME(5-29-22)**
* 3 AoEs
* Access to Tortures as a denier

Cons:

* high stamina cost
* average cooldown
* can be absorbed by Taunt and Mega Taunt Fighters
* Aqua Spirits can still stop his plague