recursal/Fanatic-Fandom huggingface dataset:
Concert

"Um, this vault is off-limits. Please go away."This page contains spoilers.

* Concert
* Alternate view

The **Concert** is the final location in Hylics 2. After defeating Gibby, Wayne and the crew are dropped here, where they play some jams to a large crowd.

## History

After the fall of the Hylemxylem, Wayne and the crew fall into a concert and start playing music for a crowd. After playing, the player can talk to 4 different characters before leaving. Old Wayne congratulates Wayne, and says that "Maybe someday you'll be Old Wayne." Talking to Blerol reveals that the people of New Muldul, as well as everywhere else, will be restored to their natural forms because of the Hylemxylem's fall. When talking to Viewax, he tells the player he was "irresistibly compelled by Lord Gibby's terrible power." Finally, the player speaks with Odozeir and is told that he'll rise again with a new force, he names two groups being Larthulvool and or Trellebozur as possible choices. After speaking to everyone, Wayne and crew leave the concert and enter an area similar to the Afterlife, where they find a large blue button and press it. Wayne is picked up by an unknown force with two red gloves, and is slowly taken off screen, beginning the credits.

## Trivia

* This area is featured on the banner for Hylics 2 in the steam library.
* The Moonage Lobotomy EP cover takes place in this area, with Wayne and the crew on their respective instruments.
* Odozeir's comment about the two forces he may pick implies him making a return in a sequel or spin-off to Hylics.
* In earlier versions of Hylics 2 it was possible to use the Mini Crystal to teleport out of the concert and be able to convert the 999 Meat the player collected from Gibby, in the most recent version of Hylics 2 its no longer possible to do this.
Decres

**Decres** was the scrapped main protagonist of *Hylics 2* who was later designated as an alternate costume for Wayne. You can switch between Wayne and Decres through the mirror in Waynehouse.

## Bio

### Appearance

Decres was originally created as a female version of Wayne, designed with a feminine body and a flowing, matte indigo outfit with a shawl.

## Trivia

* Like Wayne, Decres's name comes from a waning crescent, as in a decrescent moon.
* Internally, Decres is referred to by even more names. Yawne, which is an anagram of Wayne, and Cyclops, which is likely a holdover from Lindroth's initial unity testing. She's also often titled FemWayne or Fwayne, for obvious reasons.

## Gallery

Decres dancing on top of a broken televison.Decres turnaround + unused dance animation from Mason's Tumblr.Decres's name as shown in a much earlier build of Hylics 2.Unused overworld ability that allows Decres to shoot enemies.Decres dancing in front of the Comestibles Shopkeeper.
Navari

The Navari is a river found within the Disputed Lands.

Trade galleys from Lys and Volantis are a common sight upon the Navari.

## Geography

Flowing south from the lake commonly known as the Silvertongue, the Navari meanders through the town of Achissa before finding its estuary on the southern aspect of the peninsula known as the Disputed Lands.
The Thousand Islands

The Thousand Islands are an extensive collection of islands in the Shivering Sea off the northern coast of Essos and the forested region of Mossovy.

Ibbenese fishermen have been known to explore the lands, but rarely fish there, for the creatures in the waters of the Thousand Islands are described as oddly misshapen, with a bitter and unpleasant taste.

These isles are sea-girt scatter of bleak and windswept rocks. Some believe they are the remnants of a drowned kingdom whose buildings were submerged by the rising sea thousands of years ago, owing the appearance of sunken temples and statues upon the shores at low tide.

Few mariners land on the islands, due to their inhabitants, who are aggressive towards any who try to land upon them, although fearful of the waters themselves, into which they will not enter, even under threat of death. Some see this consternation as further proof of a great flood of the isles, from which the descendants have learned to fear to wrath of the sea, and its destructive capabilities.
Lynora Farman

> "*N/A*"
> ― Lynora Farman
>
>

**Lynora Farman** was born the first daughter of a second son into the seafaring House Farman. Her unlikely position within her family made her somewhat of a black sheep, and when the Fire of Fair Isle killed near her entire family, Lynora was made Regent of Fair Isle for her cousin Robert Farman, a six year old boy. She bore a bastard son Hake Hill a year after the fire, who has no less than eight potential fathers.

A skilled sailor from her childhood spent at sea, Lynora now exclusively commands the great Farman fleet. She is an early member of the Council of Chivalrous Knights, a cabal of high lords and ladies in the Westerlands.
Rhaegal

Rhaegal is one of the dragons born on the Dothraki Sea, along with Drogon and Viserion. Commanded by Daenerys Targaryen, he was named for her brother, Prince Rhaegar Targaryen.

## Appearance

Rhaegal is a green and bronze dragon: his scales and wings are jade-green, while his eyes are bronze. He has black claws and teeth like black needles. His flames are most commonly said to be orange-and-yellow fire shot through with veins of green.

## History

After the death of Aegon Targaryen and Drogon, Rhaegal returned to Braavos to Daenerys, yet when she grew old and eventually passed away, he departed for his original birthplace, where he remains today.
Oldtown

Oldtown is one of the largest and oldest cities in Westeros, built by the First Men before the Andal invasion. Oldtown was constructed around the Hightower, the seat of House Hightower in the center of the city, although since Brynden's Rebellion it has been ruled by a cadet branch of House Tyrell.

Oldtown is home to the Citadel and houses the Starry Sept, formerly the seat of the High Septon of the Faith of the Seven.

## City

### Location

Oldtown is located at the mouth of the Honeywine in the southwestern side of the Reach. North of the city are the castles Honeyholt and Brightwater Keep. To the east lies Uplands, and to the west Blackcrown and Three Towers. To enter the port of Oldtown from the Sunset Sea, one first needs to enter the Whispering Sound. The Roseroad travels from Oldtown to Highgarden, from where it continued on to King's Landing.

### Layout

Oldtown is a labyrinth of wynds, crisscrossing alleys, narrow crookback streets, and markets. These include the Thieves Market and Ragpicker's Wynd. Oldtown is built in stone, with all its streets cobbled, which can make them wet and slippery on a damp day. Most bridges are made of stone as well, although some wooden bridges can be found as well. The city itself is surrounded by massive, thick, high stone walls. Beautiful Oldtown is described as smelling as flowery as a perfumed dowager. During summer, it steams and swelters during daytime but comes alive at night. Foliage include melons, moonbloom, nightshade, peaches, and pomegranates.

### People and Economy

Oldtown is the richest city of Westeros and second in population only to King's Landing. Trade features heavily, as the city is home to the realm's second most important port. Trading ships from all the world, including the rest of Westeros, the nine Free Cities, the Summer Isles, and more, are known to call upon Oldtown's port.

## Recent History

During Brynden's Rebellion, King Edmund, wishing to distract Lord Hightower, allowed the Ironborn to reave all the lands of the rebelling Reachlords, including Oldtown. The city was sacked grievously, forcing Lord Hightower to break his siege of Highgarden and return to his seat.

On the road back to Oldtown, the Ironborn ambushed the Hightower men and earned another victory against them. Lord Hightower, his heir, and his brother were all killed in the fight. Lord Tyrell rode out from Highgarden and with the help of other loyal Reachlords, the rebels in the Reach were defeated on the field at Bitterbridge.

At the war's end, House Hightower was unlanded by the orders of Lord Tyrell and instead Oldtown was granted to his brother in recognition of his service during the war. The new branch of House Tyrell holds court from the Hightower.
Skagos

Skagos is a large island in the mouth of the Bay of Seals. In theory, the island is part of the north and subject to House Stark of Winterfell. However, the island has little contact with mainland Westeros and the Seven Kingdoms, and in practice they rule themselves.

The name “Skagos” means “stone” in the Old Tongue.

## Geography

The large island is located in the mouth of the Bay of Seals, off the northeastern coast of Westeros. Nearby is the isle Skane and beyond it is the Shivering Sea.

Skagos is mountainous and forbidding with rough and treacherous currents around the isle. Sailing is hazardous, especially during the autumn storms when the cold can freeze ropes and sails. The nearby waters have rich fishing grounds.

## People

The Skagosi or Skagossons call themselves the stoneborn, as Skagos means *stone* in the Old Tongue. They are an isolated people descended from the First Men. Because of their size and smell, some maesters believe the hairy Skagosi have a strong admixture of Ibbenese blood, whereas others suggest they may be partially descended from giants. The Skagosi are said to live in caves or mountain fastnesses.

Traders claim the lords of stoneborn clans ride shaggy unicorns.

The people of Skagos are generally despised by the rest of the northmen, who derisively call them "Skaggs". They regard Skagosi as little more than tribes of raiders and savages, not dissimilar to wildlings. They are considered a backward folk, rumored to still perform human sacrifices to weirwoods, lure passing ships to destruction with false lights, continue the banned tradition of the First Night and engage in cannibalism during winter.

When they trade with outsiders, Skagosi offer pelts, obsidian blades and arrowheads, and unicorn horns.
Smuldunde

Smuldunde found in New Muldul

**"***No, no, I am Smuldunde. Dedusmuln went north, across the ocean, chasing rumors of active cabinets.***"**
— **Smuldunde**

**Smuldunde** is one of the NPCs in Hylics 2 , who is first seen in New Muldul. Not much is known about them, it is implied they are related to Dedusmuln because of their similar head shapes, and their dialogue suggests they already know Dedusmuln. However, the relation between Dedusmuln and Smuldunde is unclear.

## History

When the player first meets Smuldunde, Wayne mistakes them for Dedusmuln due to them having a similar appearance. Smuldunde corrects Wayne by telling them their name, before telling the player that Dedusmuln has gone north to Viewax's Edifice in search of Active Cabinets.

Later, after the player gains access to the Airship, they can go to the archipelago located to the east of the world map and meet Smuldunde inside a ruined building. They're standing next to a barrier with a key inside it, saying that the key is ancient, and whatever door it unlocks is most likely deep underground, buried in the Accretion.

The last time the player meets Smuldunde is to the north west corner of Foglast, where they can be found standing next to a sarcophagus. Dedusmuln asks why they are in this remote area of Foglast, before Smuldunde says their instruments show that a hidden chamber exists behind a sarcophagus. Although its not behind the one they're next to, they mention it may be under the the primary temple structure referring to the giant sarcophagus holding Gibby inside Odozeir's cathedral. This hints towards the Sage of Accretions being hidden under the cathedral.

## Trivia

* The name Smuldunde is an anagram of Dedusmuln, hinting further that the two are related.
* In Absent Moon - A Hylics Song Cycle, Chuck Salamone mentions that in the track, Seasons, Smuldunde plays both the Keyboard and Guitar solos in the track.
* Smuldunde was one of the last characters made for Hylics 2 as their sprite is dated April 2020, weeks or days before the first public beta release.

## Gallery

Smuldunde's portrait icon.Smuldunde next to a barrier containing a key located in a CaveSmuldunde in New Muldul
Tor

Tor is the smallest of the fourteen major islands of the Stepstones.

Since the conclusion of the Dornish-Triarchy War, the island has been under the control of the Guild of the Blue.

## History

Little more than a barren peak reaching from the Narrow Sea, Tor is the smallest of the major islands, and is considered to be the least desirable, both from a strategic and functional point of view. The rough terrain makes farming and other agriculture difficult, and what is not blown away by the frequent storms that pass through grows stunted and weak from the acidic soil.
Noble Families of Lorath

There are a few families of noble birth within the Free City of Lorath, most of which claim descent from the original magisters of the city from the time of outpost formation by the Valyrians.

They rule over Lorath as a conclave of Magisters, and three from their number are chosen to serve as the Fisher Prince, Harvest Prince and Prince of the Streets.

## Main Families

### Ennahran

Although they started originally as simple whalers hunting the white and grey leviathans of Lorath Bay, the Ennahrans have grown very powerful over the past few centuries, mainly through the actions of Draqar Ennahran, born around half a century after Aegon's failed conquest. He started to rent out his ships to those too poor to purchase or build their own, claiming a share of their profits when they returned. Later, he began to sell insurance to vessels that called at the Port of Lorath, a venture that his descendants have continued to do so to this day, many generations later.

### H'ghar

It is said that eight or nine separate family groups claim the title of Head of the H'ghars, and the family is prone to in-fighting, causing many of the younger members of the family to leave the Free City, seeking a life elsewhere. Despite this, H'ghars remain a common choice for the role of Princes and Magisters. Due to their frequency, there are around half a dozen smaller manses spread throughout the city that all show the heraldry of H'ghar at their gates.

### Mestir

A priestly family, the Mestirs are amongst the few that still keep to the teachings of Boash, although this is a dying trend, even within the family. At present, around half the Mestirs have donned the eyeless hoods of the followers of the cult religion, and are often deeply shunned by those who do not. They own a small manse in the southwestern side of the city, close to the harbour.

### Tor'phal

Principal amongst the families specialising in the trade of velvet, the Tor'phal family has called Lorath their home for centuries, and own much of the city's land. They live within a manse in the south of the city, its gardens filled with blue winter rose and moonbloom.
Noble Families of Braavos

There are numerous families of noble birth within the Free City of Braavos, attracted by the culture and open freedoms of the city in terms of trade, personal liberty and religion.

Many are Keyholders of the Iron Bank, and the Heads of the Families are seen more often than not wearing their keys proudly around the neck.

In years past, Sealords would be chosen from the Noble Families of Braavos, however that tradition was put to an end when the city was conquered by the Targaryens and their dragons, along with the noble families of Antaryon, Maris and Prestayn.

## Main Families

### Nestoris

Historically heavily involved in the Iron Bank of Braavos, the Nestoris family was amongst the wealthiest in the city before the Targaryen invasion. While they own a grand tower upon a private island on the eastern side of the lagoon, it was poorly maintained by Keyholder standards before the family took over control of managing the Chequy Port - a role previously retained by the Prestayn family before their extinction at the hands of the Targaryens.

### Otherys

A family perhaps most famous for Bellegere Otherys, the Black Pearl, the Otherys are one of the younger families of power in Braavos. Whilst they do not hold an island of their own, or Valyrian Steel like many of the other Families, the power of the current Black Pearl is known throughout the city. So beloved is she that visitors come from across the Known World to shower her with gifts, in hope that it might buy her favour and time, for a short while.

### Reyaan

Having long been a presence within the city of Braavos, the Reyaans have known the position of Sealord multiple times in the past centuries. The Reyaans, much like the Antaryons, Prestayns and Maris, own an island within the city, upon which they have constructed a tower and manse in which they may enjoy their luxuries undisturbed by the city around them.

### Sollys

The descent of House Sollys from the Keyholders is contested and as such they do not enjoy quite such renown as some of the other families of the city. Despite this, the family's power and wealth comes from their control of the islands of Sellagoro's Shield, where they have made their home.

### Zalyne

Descendants of arguably the most famous Sealord of all time, Uthero Zalyne, the Zalyne family continue to prosper in the city of Braavos. They own an extensive trade network and their golden and green hulled vessels are a common sight in the ports of the Known World.
The Plains of the Jogos Nhai

The Plains of the Jogos Nhai is a vast region in northern Essos beyond the Bone Mountains. It is, as the name suggests, inhabited by the Jogos Nhai, a nomadic culture of mounted warriors that have raided the lands of the Golden Empire of Yi Ti for centuries.

## Geography and Topography

The plains are situated in Essos, east of the Great Sand Sea and the Howling Hills, north of Yi Ti and the Shrinking Sea, and west of N'Ghai and the Bleeding Sea. To the north is Leviathan Sound and the Shivering Sea.

The region represents a vast area of flat grasslands, varied only by the presence of gentle hills and small rocky peaks that score the orange, green and brown grasses.
The Golden Company

The Golden Company are a company of sellswords founded by the Great Bastard, Aegor Rivers. They are considered the largest, most famous, and most expensive sellsword or mercenary company in the Free Cities.

Despite the notorious unreliability of sellswords, the Golden Company were reputed to have never broken a contract.

Their motto is "Our word is good as gold."

## Recent History

Bound in contract to Aegon VI Targaryen, the Golden Company fought alongside the army of Unsullied owned by Daenerys Targaryen during the Golden Dragon's Invasion of 299-300 AC. They proved to be very effective, delivering Aegon a number of victories in the Crownlands before his demise.

After his death, the Golden Company was released from their oaths, yet they still swear to help a dragon take back the throne when the time comes.
The Shadow Council

The Shadow Council is the ruling body of Ibben ever since the last God-King was overthrown in the aftermath of the Doom of Valyria during an event known as the Thawing of Ibben. Its members are chosen by the Thousand, an assembly of Ibbenese wealthy guildsmen, ancient nobles, priests, and priestesses similar to the magisters' councils in the Free Cities. Unlike the Free Cities however, there are differing titles given to those that sit upon the council.

## Responsibilities and Titles

Within the Shadow Council, there are six members, all of which who serve for life. They can, however, stand down from their duties, but in doing so they relinquish their chance to be ever be reinstated to the Council. Those six that serve are of technically equal power and standing, however there is distinction between them.

* The Silver - The spokesperson of the Council, considered its head by many, although no extra power is granted by the moniker. It is the responsibility of the Silver to treat with foreigners be it to declare war against threats and offer peace and trade to those appropriate, although he can delegate any other to do it on his behalf, except for the other members of the Shadow Council.
* The Amber - The next to serve as the Silver after the current person in the position has served their five years.
* The Obsidian - The Silver becomes the Obsidian when their half-decade term is completed. Their primary responsibility is the choosing of the next Amber, and thus indirectly the next Silver. This task is done at the start of their service in the role, which they continue with until the current Silver has finished their spell.
Manticore Isles

The Manticore Isles are an archipelago of seven islands found within the Jade Sea, close to the territory of the Golden Empire of Yi Ti.

## Geography

The islands are found in the eastern Jade Sea, east of Marahai and south of Leng, but east of Asshai and the Shadow Lands. Each of the islands is covered in a thick canopy of trees and plant life, and the forests sing with the sound of a hundred types of birds and thousands of kinds of insects all day and night.

The islands is perhaps most famous for the manticores that give the archipelago their name, which are found in great number throughout the undergrowth of the forests. It is said that when men first came to the island, they mistakenly thought they had discovered an island were gemstones grew from the ground and walked through the fallen leaves, only to realise their folly when they tried to harvest the riches.

Despite this, the islands are still visited frequently by those either brave or ignorant enough to see past the dangers of the fatal poison of the insects and catch them for selling across the markets and bazaars of the Known World.
Salt Sons

The Salt Sons are a sellsail company based in the Stepstones and around the cities and towns of western Essos.

The Salt Sons are a fleet comprised primarily of longships with cruel and strange bronze figureheads at the bow of each vessel.

## History

The Salt Sons were supposedly first formed by a Ironborn reaver who realised that a life selling his talent upon the waves was far more lucrative than anything the Iron Isles could ever offer him.
Valos

Valos is a ruined city found just north of the Valyrian Peninsula.

## History

Valos was founded by the Valyrian Freehold. Although rich and glorious, it did not have self-rule and was instead governed by men and women sent from Valyria to rule in the name of the Freehold and thus it is not counted among the Free Cities. The city was devastated by the Doom of Valyria.
The Three Exiles

The Three Exiles are a small group of isles, considered one of the fifteen island groups that make up the main Summer Isles archipelago.

## Description

The Three Exiles are a trio of islands found to the west of Omboru and Jhala, just south of the Singing Stones. Considered barren and unpleasant by Summer Isle standards, the Three Exiles are still a lush paradise of beaches and tropical forest compared to the Stepstones to the North.

When defeated in the ritualised battles and wars that take place on rare occasions in the Isles, warriors and the families for which they fight are not executed or mutilated in any way, but rather exiled. If those defeated show penitence and are not deemed a future danger to the peace of the Isles, they are permitted passage to the Three Exiles, where they must remain for the rest of their days. However, those likely to cause future conflict are exiled from the archipelago entirely, and must seek new lives elsewhere, their past holdings forfeited to their victorious rivals.

There are currently three major families living amongst those on the Three Exiles, namely Za, Xhad and Raqo. A fourth, the Daqa, sought to claim back their lands on Jhala for which they were exiled to Westeros, a rare sentencing of execution should they try to return once again.
Upstate NY bus driver saves child from passing car

A Norwich City School District bus driver’s quick thinking recently prevented a student from being hit by a car. Samantha Call grabbed the boy from behind as a car whizzes by the open doors of school bus. The school bus was stopped on state Route 12 at 10:44 a.m. April 26 with its stop arm out and red lights flashing, according William Loomis, the school district’s transportation supervisor. Video courtesy Norwich City School District.
Cut Locations

A list of **locations** that were unused or removed in *Hylics* and *Hylics 2*.

## Hylics

### Apartment

There is a leftover image of the apartment location from Mason Lindroth's *Fishing Club*.

### Warehouse

A scrapped location that looks almost identical to the Ancient Ruins, albeit with differently colored stones and outside areas, while lacking Dedusmuln's tent and the entrance stairs.

### Cave

It is unknown what this location was meant to be, but some unused enemy sprites (likely leftovers from one of Mason's previous games) bear a connection to this area.

### Offices

Two office locations were scrapped during development. One of the NPCs that were to be used in these areas is used in the first Tomb area.

### Waterfall City

A city-like location with flowing pink waterfalls.

## Hylics 2

### Underground City

A city where the Motor Hunter would've been fought in. There would've been a crash scene after defeating it.

*"Some years ago, a “crash” scene was planned for the car battle’s aftermath. Part of the cut “underground city” area. Dedusmuln here would've been the "Fleam" sprite. I don't think the passenger made it."* - Mason Lindroth

In a Steam discussion on the Hylics 2 steam community someone had asked why the city had been removed and Mason answered *"Some changes were made to the plot. The design of a level that was to be set in the city was unsuccessful. I felt that navigating the city on foot was not fun. So the area was scrapped."*

### Early Sage Labyrinth

An earlier version of the Sage Labyrinth is seen in the second Hylics 2 trailer.

## Trivia

* Hylics 2's composer Chuck Salamone has said that a track for the early Sage Labyrinth area had been made. He said "when I wrote the original "spooky" version of Mystic Cryptic, I was trying to match this color scheme" and "it was a hard pass from Mason".
The Golden Fields

Livestock

The Golden Fields is a region of Essos located along the riverside of the Rhoyne. It is known for its deeply fertile pastures, which primarily function to serve the Free City of Volantis.

## Location

Stretching from the southern bank of the Noyne to the river Lhorulu where it meets the Rhoyne, the Golden Fields run parallel to the Velvet Hills to their west, and the Rhoyne itself to the west.

To the north, the city of Norvos can be found, whereas south Volantis and its vassal cities of Selhorys, Valysar and Volon Therys are located.
Shakhe

The Shakhe is one of the many rivers found weaving throughout the Great Grass Sea in northern Essos. It is a tributary of the river Sarne.

## Geography

The Shakhe arises to the east of the Forest of Qohor, and courses northeast towards Vaes Sorfo. On it way, it meets with its tributary, the Nazhe, before passing through Vaes Sorfo itself where shortly after it meets the river Sarne.
Valysar

### Currency

Honors (Copper, Bronze, Silver and Gold) (Roughly equivalent to Pennies, Stars, Stags and Dragons respectively)

### Famed for

The Old Man's Temple

Valysar is a walled town within the territory of Volantis, and has been ruled over the Triarchy ever since the expansion under the tiger Triarchs.

Much like the nearby settlement of Volon Therys, despite being called a town, it is comparable in size to Westerosi cities like Lannisport or Gulltown.

It is ruled by the city of Volantis, although every day running of the city was entrusted to the Golryen family, who were given the title Governor until the Galtigar family were instead given the position.

## Layout

Built around the Rhoyne as it flows south towards the great delta where it meets the Summer Sea, the largest buildings are found at the waterside, with the density and height of construction decreasing the further from the fast-flowing waters one travels.

Buildings of particular note include:

* The Timber-Yards - Serving a similar purpose as Volon Therys, Valysar functions as a processing stop upon the journey of Qohorik timber onto the traders that carry it across the Summer Sea, and the city reflects this. One in four buildings at the edge of the river have some connection to the labour, whether it be saw-yards, storage warehouses or the quarters of those whom work within them.
* The Old Man's Temple - Dedicated to the Old Man of the River, the son of Mother Rhoyne, the oval shaped place of worship is delicately painted to resemble the shelled appearance of the lesser god it reveres. Whilst the more zealous of the city claim the building is in fact made of shell rather than stone, any real inspection of the construction will prove this belief to be false.
The Three Sails

The Three Sails is a sellsail company based predominately around Slaver's Bay.

## History

The company's name is in reference to it's founder, a bastard born between a Triarch of Volantis and a Westerosi lady.

Having sought to make a name for himself by eliminating piracy from Dagger Lake, the bastard gathered a contingent of vessels and set north from the First Daughter; though he would fail at his task of making himself Master of Dagger Lake, he would seize three prized dromonds from the corsairs, and later made a living renting out his spoils of war to guard the shipping lanes of the Summer Sea. The company's name of the Three Sails is in reference to these ships.
The Veiled Isle

The Veiled Isle is one of the fourteen major Stepstones islands. It is named for the frequent fogs and mists that cover the island.

Since the conclusion of the Dornish-Triarchy War, the island has been under the control of the Guild of the Blue.

## History

Located deceptively close to Dorne, The Veiled Isle is shrouded in near continuous mists. As such, the isle provides a refuge for those not wanting to be found, although often proves perilous to those who seek harbour. Rocks and crags hidden by fog litter the waters around the island, and the land itself is fraught with caverns and cliffs that threaten to drop the unwary to a quick death.
The Mott Family

The Mott Family is one of the two primary ruling families in Qohor, the other being the Eranel Family. They style themselves as the *Master Forgelords of Qohor*.

Their wealth comes from the products they forge within the Steel Hold, and the renown of their prowess.

## The Steel Hold

Home of the Mott Family, the most famed and skilled of all the families that heat and shape steel and other metals into keen blades, steadfast shields and a myriad of other items, the Steel Hold is a colossal monolith of dark stone and metal. It is protected by two concentric rings of high walls upon which guardsmen in fanciful armour patrol. It is said that the very dirt around the Steel Hold is warm to touch from the never-ceasing forges found at the heart of the construction.
Sar Mell

Sar Mell is a ruined city situated on the southern aspect of the River Rhoyne.

It falls within the territory of the Free City of Volantis.

## Layout

The city of Sar Mell was ruined during the Second Spice War, in which it fought with the neighbouring Valyria town of Volon Therys. When the Valyrian dragonlords unleashed flame upon the city, they slaughtered the residents and burned the the flower gardens for which the city was famed to naught but ash.
Drill NPC

The Drill NPC is an important side character for gaining access to the Sage Labyrinth and the Bombo-Genesis gesture.

## History

There is not much information regarding this character. They constructed the Drill Site and seem to know quite a bit about Sage Artifacts and Galliforms. Oddly enough, they've hired Tyros to work on the excavation. They're also aware of the existence of the Skull Bomb and need it to finish the excavation.
The Shadow Lands

The Shadow Lands is a mountainous area in far-eastern Essos, of which little definite knowledge is known as very few outsiders to enter the lands return, and those that inhabit the area are a secretive, reclusive people.

## Geography

The city of Asshai is located at the southwestern tip of the Shadow Lands. To the north and northeast the Shadow Lands meets the Mountains of the Morn. Leng and the Manticore Isles in the Jade Sea are to the west and the Saffron Straits are to the south.

Ghost grass grows throughout the Shadow Lands. The ruined corpse city of Stygai, which even shadowbinders fear, lies at the heart of the Shadow, in which the Forbidden Library, a vast cavernous building magnitudes greater in terms of size and content than the Citadel of Oldtown, is said to be found.

Ancient tales from Asshai claim that dragons first originated in the Shadow and were first tamed by a people so ancient they had no name.

Some areas of the Shadow Lands are populated, as the maroon emperors of Yi Ti kept their court in Jinqi to better guard the borders of the empire from reavers from the Shadow Lands.These people are known as Shadow Men, and are known for covering their bodies in tattoos and wearing red lacquered wooden masks.
Disthlarn Moon

"Um, this vault is off-limits. Please go away."This page contains spoilers.

* Cutscene
* Map

**Disthlarn Moon** is a large airship that can be seen flying high above the clouds after it resurfaces in Hylics 2. Access to Disthlarn Moon can be gained by flipping the switch at the end of the Sage Labyrinth which will raise the airship to the surface from its resting place underwater. In order to board Disthlarn Moon the player must fly to the ship via the Airship. This is where the player can use the 3 Sage's Tokens in order to obtain the ultimate gesture, Bombo-Genesis.

## History

When Disthlarn Moon resurfaces, talking to Pongorma on the Airship reveals he once tried getting the Sages' gesture in the past but was denied. The player learns that sometime after that, an event called the Accretion had undone the Sages' Empire and was the reason why the Sages' great ship was buried. After resurfacing the Disthlarn Moon, the player can fly up to it and explore it. The player can find 3 receptacles for 3 Sage Tokens. After placing all 3 tokens, the TV holding the sages' gesture powers on and thus the player can learn Bombo-Genesis. Talking to Pongorma again after learning the gesture reveals he's very excited to try it out.

## Shop

**"***In this flying hall are stored the treasures of the sages. ...I suppose I could part with some, for a price.***"**
— **Sage Salesperson**

One of the inhabitants is willing to sell the Sages' treasures for a price.

## Gallery

Dialogue from Dedusmuln only said if the player has run out of sage tokens.Dialogue said if the 3 Sage Tokens are not placed in their receptacles.
Pacific NW Sheepdog Trials Wiki

**Welcome to the Pacific NW Sheepdog Trials Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Wayne Larva

**Wayne Larva** are the larval stage of the Wayne species in Hylics 2. They can be seen in Waynehouse and a few other areas throughout the game. The player has the option of petting them.

## History

Wayne Larva are likely born from a shrouded container that opens up, allowing a yellow orb to emerge that forms into a Wayne Larva. Wayne Larva that have just emerged stay in the Afterlife until their carapaces harden up, being sent to the Waynehouse afterward. Wayne Larva seem to be a type of filter feeder judging by their way of eating, but if Wayne Larva have a steady diet of Poolwine they'll transform into a Warpo.

## Trivia

* Wayne Larva were first revealed on January 16th, 2018 in the first trailer for Hylics 2.

## Gallery

Wayne petting a larva.Decres petting a larva.A Wayne Larva emerging from a shrouded container.Wayne Larvae being looked after by a caretaker.
The Mountains of the Maiden-Made-Of-Light

The Mountains of the Maiden-Made-Of-Light are a large mountain range found in central Yi Ti.

## Geography

Found in the heart of the Yang-Tho Province, the Mountains of the Maiden-Made-Of-Light are a collection of two major mountains and around a dozen minor ones. Atop the snow-capped tip of the highest amongst them, Mount Mai, the Temple-Of-Peace-That-Never-Breaks is built, and within it one of the Order of the Oracles can be found.

Upon the lesser mountains and hills, numerous small temples, shrines and hot springs can be found, and many will come from the cities of the north of south to meditate in the presence of the ancestors of the Golden Empire at the sites.
Rhaegar Targaryen

Rhaegar Targaryen in the son of King Viserys IV Targaryen and Queen Daenys Targaryen.

## Family Information

### Relatives

Viserys Targaryen (half brother)Daenys Targaryen (half sister)
Daemon Targaryen (cousin, brother-in-law)
Lucerys Targaryen (cousin)
Laenor Targaryen (cousin)

## Other Information

### Username

Dogmunist

Rhaegar has deep purple eyes and a long silver-blond hair, which he arranges into a ponytail for training and battle. His body has a slim build, common for water dancing. Rhaegar's face is long, attractive and clean, with an small battle scar on his right cheek.

## Biography

Rhaegar was born in the year 368 AC, in the Dragon’s Palace at the city of Braavos. The seventh legitimate son of King Viserys IV and therefore never expected to rule, initially Rhaegar was only taught what is expected from a noble of the royal court. The young prince never had any close bonds with his parents or his many siblings, however, from an early age, he would spend a lot of time playing with the child commoners that worked in the palace and near it.

At the age of eleven this would come to an end, as a tutor was assigned to him, a famous bravos and master of water dancing, Syrio the Brave. What the boy lacked in strength and toughness he compensated with amazing agility and precision, each day surprising Syrio due to the speed that Rhaegar was mastering the art of water dance. The two got very close to each other, as Rhaegar started to feel in Syrio the fatherly relation that lacked between him and Viserys.

At the age of sixteen, Rhaegar and Syrio would leave Braavos and embark in an adventure across the Free Cities, fighting bandits, dueling for money and living off the land. During this time, Rhaegar was able to put his training to the test, and the experience he gained changed a him a lot.

While returning to Braavos, Syrio fell ill and died at Pentos. At his deathbed, Rhaegar vowed to make his master proud and to honor his legacy, like a son would honor his father. For this end, before he left this world, Syrio gave the Targaryen prince his own sword.

Now, at his brother's side, Rhaegar stands ready to claim his family's rightful land, and to prove his worth.

## Timeline

368 AC - Rhaegar is born to Viserys and Daenys Targaryen

379 AC - Starts training under the tutelage of Syrio the Brave

384 AC - Rhaegar starts his adventure across Essos alongside Syrio

389 AC - Syrio dies and Rhaegar returns to Braavos

390 AC - Rhaegar follows King Viserys V to Westeros

## Family tree

https://www.familyecho.com/?p=M3SWF&c=rn7fiwdlz9&f=463534301740068142#

## Supporting characters

Illyrio - Ship Captain

Belicho - Medic

Daario - Warrior(Water Dancing)
Cave

* Cave Entrance
* Archipelago

The **Cave** is an unnamed location in Hylics 2. The Cave can be found at the end of an archipelago to the east of the world and can be reached via Airship. Inside the cave an Active Cabinet can be found, which powers a barrier holding a key.

## Points of Interests

* Second Active Cabinet
* Deep Key

## Gallery

Smuldunde standing next to a barrier containing the Deep Key.
Palm Cottage/Open/Run/21 July 2019

1. Rochelle Stanford - Hawk
2. Kelsey Nichols - Del
3. Lindi Vishoot - Quin
4. Laura Vishoot - Tony
5. Bryan White - Gus
6. Mindy Mayor - Libby
7. Liona Brandenburg - Tarr
8. Tina Fenn - Kate
9. Patrick Shannahan - Lena
10. Susan Haight - Liz
11. Barbara McPherson - Wren
12. Paul Stauffer - Mackie
13. Kelly Ware - Wilson
14. Lorri Schubert - Kerry
15. Susan Crocker - Nate
16. Mary Minor - Tané
17. Terri Pelkey - Lonnie
18. Diane Sylvestre - Kip
19. Jo Ferguson - Brite
20. Janet Elliott - Star
21. Michella Littlejohn - Tam
22. Jeanie Helsley - Spot
23. Jeanne Boudrieau - Secret
24. Debbie Dunne - Wynn
25. John Fontaine - Will
26. Amelia Smith - Tea
27. Leslie Knight - Tucker
28. Ian Caldicott - Maxie
29. Russell McCord - Stan
30. Susan Crocker - Pippa
31. Carol Wiggins - Ben
32. Ron Stark - Dot
33. Terri Pelkey - Dally
34. Jeanie Helsley - Sam
35. Lorri Schubert - Destiny
36. Heidi Hanson - Mabel
37. Don Helsley - Craig
38. Elissa Thau - Primrose
39. John Fontaine - Roxy
40. Anne Mock - Flo
41. Deana Holt - Sky
42. Patricia MacRae - Nite
43. Pierce Holt - Pete
44. Maggi McClure - Moss
45. Ron Fischer - Jim
46. Sandra Millberg - Devon
47. Susan Haight - Tipper
48. Deborah Millsap - Bea
49. Laura Vishoot - Brix
50. Dianne Deal - Sway
51. Alasdair MacRae - Tweed
52. Deana Holt - Jack
53. Amelia Smith - Ross
54. Kathy Hoffer - Molly
55. Terry Folsom - Quine
56. Tim Browne - Reba
57. Patricia MacRae - Nell
58. Don Helsley - Bodie
59. Amy Coapman - Roy
60. Bryan White - Brae
61. Lisa Berglund - Sam
62. Carla Green - Clyde
63. Kelsey Nichols - Joe
64. Lindi Vishoot - Cass
65. Ron Fischer - Gail
Ribbon Body

**Ribbon Bodies** are a type of NPC commonly seen in New Muldul.

### Town Inhabitants

A pair of Ribbon Bodies are seen around New Muldul talking about current news. One on top of a house tells the player of a big excavation to the southwest but got "savagely whomped" by Galliforms when attempting to take a closer look. Another Ribbon Body sitting next to a building talks about an impassible force field that surrounds Odozeir's fortress, and wagers that they've set up a worm nearby to power the force field. One found sitting below a beheaded statue in the town square reminisces about the times when Gibby ruled, and refers to Wayne and the crew as anarchists without realizing who they're talking to.

### Afterlife Greeter

A Ribbon Body seen sitting atop a pillar in the Afterlife, it tells the player where to go in the afterlife before welcoming them.

## Gallery

One of the town inhabitants sitting.Ribbon Body seen in New Muldul, they tell the player about the Airship summoner.Guards seen at the front entrance to Blerol's castle.
Pongorma's Vault

* Exterior
* Switch Room
* Interior
* Bathroom

**Pongorma's Vault** is a location in *Hylics* where Pongorma is first met. It's located on a large island east of the main island and can be reached via Boat in Act II.

## Background

When the player enters the vault, there's a puzzle the player has to solve to unlock the door. The answer to the puzzle can be found in the northeast corner of the island in an area named Totem Coast. After completing the puzzle, the door opens for Wayne and crew to enter, where they meet Pongorma wishing to fight the crew. Defeating Pongorma will let him join the crew in their quest to defeat Gibby.

## Points of Interests

* Salesman selling Squirrel Food
* A Water Dispenser to the left of the entrance
* Television containing Dark Flame
Adam Roderick

**Adam Roderick** is a Nuhuman.

## Biography

Adam Roderick is a Nuhuman whose powers were activated by the Terrigen Cloud. He was allegedly kidnapped by the I.D.I.C., a splinter group from A.I.M., who claimed responsibility with a video delivered directly to S.H.I.E.L.D. via a proxy server.

## Relatives

* William Roderick (*father*)
* Sarah Roderick (*mother*)

## Powers and Abilities

### Powers

**Reality Manipulation (*formerly*):** Adam Roderick was thought to have gained an enhanced immune system. However, Karnak deduced the true basis of his potentially-horrifying ability: the power to influence his surroundings, as well as all whom listen to him, thus bringing whatever he feels and thinks into reality.

* ***Power Bestowal (formerly):*** Adam can gift other individuals with superhuman abilities apparently by simply convincing them that they, too, can develop them.
* ***Mind Control (formerly):*** Adam made everyone believe that he never received any real superhuman powers.
* ***Teleportation (formerly):*** Adam can transport himself and others unknown distances.
Fleam (cut character)

*This page is about the scrapped character. For the enemy, see Road Fleam.*

## Fleam

Fleam's sprite as seen in an early trailer

**Fleam** was a scrapped party member for Hylics 2, originally being in a party with Decres.

## Bio

Fleam appears to have white skin, a red helmet with horns, and pink-purple knight armor along with a sword.

## Trivia

* When he got scrapped, the model for his head got reused for Somsnosa, the model for his body got reused for Dedusmuln, and his name got reused for an enemy.
* "Some years ago, a “crash” scene was planned for the car battle’s aftermath. Part of the cut “underground city” area. Dedusmuln here would've been the "Fleam" sprite. I don't think the passenger made it." - Mason Lindroth.
* Fleam can still be seen in the final game as the figure driving Motor Hunter.

## Gallery

Cut crash scene shared by Mason Lindroth.
Instruments

**Instruments** are the equippable weapons of Hylics. There are 10 total. Besides Somsnosa's Magic Gauntlets, which only she can wield, and are all she can wield, all other instruments are universal between the remaining three party members.

## Unused Weapons

### Twanger

> *Raises Will by 50 points.*
>
>

The **Twanger** is an unused instrument. Its buy price is listed as 2,500 bucks, and could therefore be sold for 1,250 bucks. It's nearly identical to the Fork, except it provides an additional 5 Mightiness, totaling 35.

### Katana

The **Katana** is an unused instrument. Its buy price is listed as 1,000 bucks, and could therefore be sold for 500 bucks. It's identical to the Simmery Axe, increasing Mightiness by 50.

## Trivia

* All instruments are classified as Axes in RPGMaker, except for the Magic Gauntlets, which are classified as Claws. Wayne, Dedusmuln, and Pongorma are each in unnamed equipment classes that can only wield axes, while Somsnosa is in a unique, also unnamed class that can only wield claws.
* Pongorma's Joyous sword was once called "Masomune" with the item description of "Demonic hellblade." which can be seen in the Hylics's trailer.