recursal/Fanatic-Fandom huggingface dataset:
Takamina Tagishi

**Takamina Tagishi** is a current employee of Takamori Company Limited, having worked mainly in the development department during her time with the company.

Tagishi is a native resident of Japan. After graduating from the Tokyo University of the Arts, she officially joined Takamori in 2021, initially working as a music composer.

Her first prize work is music composition for *Sakeda's Art World*.

## Credits

* *Sakeda's Art World* (2021) - Music
* *On the Road to New Heights* (2022) - Music
Arcane Nova

**Arcane Nova**

## Changes

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Apply 16 Arcane to all enemies.' to 'Apply 18 Arcane to all enemies.'
* Upgraded cost changed from 6 to 5
* Upgraded effect changed from 'Apply 22 Arcane to all enemies.' to 'Apply 24 Arcane to all enemies.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 6 to 5
* Effect changed from 'Apply 15 Arcane to all enemies.' to 'Apply 16 Arcane to all enemies.'
* Upgraded cost changed from 7 to 6
* Upgraded effect changed from 'Apply 20 Arcane to all enemies.' to 'Apply 22 Arcane to all enemies.'
* Now unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 5 to 6
* Effect changed from 'Apply 10 Arcane to all enemies.' to 'Apply 15 Arcane to all enemies.'
* Upgraded cost changed from 6 to 7
* Upgraded effect changed from 'Apply 16 Arcane to all enemies.' to 'Apply 20 Arcane to all enemies.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Upgraded cost changed from 5 to 6
* Upgraded effect changed from 'Apply 13 Arcane to all enemies.' to 'Apply 16 Arcane to all enemies.'
メカメレー!!2

## ゲームデザイン

* 吉田 安子
* 馬々 明秀
* 林野 中久
* 伊東 真也
* 石川 奈尾美
* 橋々 尚美

## 2Dアート

* 卵田 春歌
* 角 新一
* 富田 夏子
* 芳田 直美
* 志村 勇子
* 沼木 葉奈
* 大木井 純
* 高岡 けい子
* 田村 伊郎
* 三好 里花
* 駅本 宅矢
* 木阪 人美

## 3Dデザイン＆モデリング

* 尾田 一秀
* 本田 かりん
* 藤井 美香
* 峰岸 潤子
* 冬田 さぶろう
* 山下 香織
* 大坂 美絵奈
* 冬田 絵理歌

## エフェクトデザイン

* 伊藤 香奈
* 峰崎 アスカ
* 長尾 崇浩
* 阿部 滝奈

## レベルデザイン

* 東 健
* 岡本 愛優
* 条田 加尾理
* 作井 副之

## UIデザイン

* 夏野 廣美
* 杉村 彩子

## テクニカルアート

* 興田 里佐
* 個田 廣志

## システムプログラミング

* 玉内 間也
* 大下 夜菜
* 野田 孝子
* 夢津 聡菜
* 近藤 間里江
* 宮下 晴子

## エネミープログラミング

* [[岡野 真理江
* 大久保 実名
* 稲葉 健治郎
* 松藤 晃

## オブジェクトプログラミング

* 岸本 直屋
* 熊皿 摩伊
* 雨尾 史朗

## UIプログラミング

* 愛藤 波
* 高長 光司

## グラフィックプログラミング

* 赤野 数彦
* 岡坂 茂幸
* 田本 重

## ネットワーク

* 大元 回洋
* 崎 みゆ

## ミュージック

* 新月 未菜子
* 山本 象也
* 館藤 美図希

## サウンドデザイン＆プログラミング

* 鈴気 二世
* 永瀬 仁巳
* 吉岡 波
* 野賀 エイミー

## ヴォイス

* 小松 昌平
* 小白川 愛菜

## ペルフォーマンス

### ヴァイオリン

* 伊藤 友馬
* 真部 裕

## ローカリゼーション

* 水木 ゾヤ
* 山沙木 明
* 大田 正平
* 奥岡 操優

## スペシアルサンクス

* 小島 秀夫
* 岩田 聡
* シャヲリ〜
* エスクヰト 美奈
* 嶋田 沙百合江
* 渡部 何世
* 野上 恒
* 天野 裕介
* レブサック カーデン
* グラフ ジェシー
* レブレック ジェシー
* CODE:OCTOPRODUCTIONS
Bane

**Bane**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Give Curse (5) to any enemy, then Corrupt it 1 time.' to 'Give Curse (5) to any enemy, then trigger it 1 time.'
* Upgraded effect changed from 'Give Curse (5) to any enemy, then Corrupt it 2 time.' to 'Give Curse (5) to any enemy, then trigger it 2 time.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 3 to 4
* Effect changed from 'Give Curse (3) to any enemy, then Corrupt it 1 time.' to 'Give Curse (5) to any enemy, then Corrupt it 1 time.'
* Upgraded effect changed from 'Give Curse (4) to any enemy, then Corrupt it 2 time.' to 'Give Curse (5) to any enemy, then Corrupt it 2 time.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give Curse (3) to any enemy, then trigger its Curse 1 time.' to 'Give Curse (3) to any enemy, then Corrupt it 1 time.'
* Upgraded effect changed from 'Give Curse (4) to any enemy, then trigger its Curse 2 time.' to 'Give Curse (4) to any enemy, then Corrupt it 2 time.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Upgraded cost changed from 4 to 6
* Upgraded effect changed from 'Give Curse (5) to any enemy, then trigger its Curse 1 time.' to 'Give Curse (4) to any enemy, then trigger its Curse 2 time.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Give Curse (4) to any enemy, then trigger its Curse 1 time.' to 'Give Curse (3) to any enemy, then trigger its Curse 1 time.'
* Upgraded effect changed from 'Give Curse (6) to any enemy, then trigger its Curse 1 time.' to 'Give Curse (5) to any enemy, then trigger its Curse 1 time.'
Benevolent Totem

**Benevolent Totem**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Unplayable. Gain 4 shield and heal 2. Play this card when drawn or discarded.' to 'Unplayable. Gain 5 shield and heal 2. Play this card when drawn or discarded.'
* Upgraded effect changed from 'Unplayable. Gain 6 shield and heal 4. Play this card when drawn or discarded.' to 'Unplayable. Gain 7 shield and heal 4. Play this card when drawn or discarded.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Unplayable. Gain 5 shield and heal 2. Play this card when drawn or discarded.' to 'Unplayable. Gain 4 shield and heal 2. Play this card when drawn or discarded.'
* Upgraded effect changed from 'Unplayable. Gain 8 shield and heal 5. Play this card when drawn or discarded.' to 'Unplayable. Gain 6 shield and heal 4. Play this card when drawn or discarded.'
* Card Tier changed from 1 to 3

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Unplayable. Gain 5 shield and heal 2. Play this card when you draw or discard it.' to 'Unplayable. Gain 5 shield and heal 2. Play this card when drawn or discarded.'
* Upgraded effect changed from 'Unplayable. Gain 8 shield and heal 5. Play this card when you draw or discard it.' to 'Unplayable. Gain 8 shield and heal 5. Play this card when drawn or discarded.'
Bask in Daylight

**Bask in Daylight**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Free. Increase your recoverable health and heal 8. Gain Powerful (3) this turn and Growth (6). Give Plated (2) to all enemies. Removed.' to 'Free. Increase your recoverable health and heal by 8. Gain Powerful (3) this turn and Growth (6). Give Plated (2) to all enemies. Removed.'
* Upgraded effect changed from 'Free. Increase your recoverable health and heal 12. Gain Powerful (5) this turn and Growth (12). Give Plated (3) to all enemies. Removed.' to 'Free. Increase your recoverable health and heal by 12. Gain Powerful (5) this turn and Growth (12). Give Plated (3) to all enemies. Removed.'
Assisted Analysis

**Assisted Analysis**

* Effect changed from 'Draw 2. Trigger Wits 1 time. Summon 1 allied Runic Sprite.' to 'Draw 1. Trigger Wits 1 time. Summon 1 allied Runic Sprite. Gain Growth (1) per Ally.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Draw 2. Trigger Wits 2 time. Summon 1 allied Runic Sprite+.' to 'Draw 1. Trigger Wits 2 time. Summon 1 allied Runic Sprite+. Gain Growth (2) per Ally.'
Chimera Form

**Chimera Form**

* Effect changed from 'Gain Shock Rune (3), Mighty (2) and Tough (2).' to 'Gain Shock Rune (2), Adept (2), Mighty (2) and Tough (2). Heal 8 and apply 1 Shock to all enemies per overheal.'
* Upgraded effect changed from 'Gain Shock Rune (4), Mighty (3) and Tough (3).' to 'Gain Shock Rune (2), Adept (2), Mighty (2) and Tough (2). Heal 12 and apply 1 Shock to all enemies per overheal.'
Consuming Incantation

**Consuming Incantation**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 12 damage to any enemy. Increase the damage of all your Spells by 12%. Lose 8 mana.' to 'Deal 10 damage to any enemy. Gain Spellweave (2). Lose 8 mana.'
* Upgraded effect changed from 'Deal 18 damage to any enemy. Increase the damage of all your Spells by 18%. Lose 10 mana.' to 'Deal 15 damage to any enemy. Gain Spellweave (3). Lose 10 mana.'
Bloody Rage

**Bloody Rage**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Mighty (4), Powerful (1) and Bleed (2).' to 'Gain Mighty (2), Powerful (2) and Bleed (2).'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Gain Mighty (5), Powerful (2) and Bleed (3).' to 'Gain Mighty (3), Powerful (3) and Bleed (3).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 1
* Effect changed from 'Gain Mighty (3), Powerful (1) and Bleed (2).' to 'Gain Mighty (4), Powerful (1) and Bleed (2).'
* Upgraded effect changed from 'Gain Mighty (4), Powerful (2) and Bleed (3).' to 'Gain Mighty (5), Powerful (2) and Bleed (3).'
Bide Time

**Bide Time**

* Effect changed from 'Deal 10 damage to the first enemy if it will attack. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 5. Retained.' to 'Choose any enemy. If it will attack, Draw 2 and give it Weak (1) and Vulnerable (1). Retained.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Deal 14 damage to the first enemy if it will attack. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 8. Retained.' to 'Choose any enemy. If it will attack, Draw 2 and give it Weak (2) and Vulnerable (2). Retained.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 3 damage to the first enemy. Draw 1. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 5. Retained.' to 'Deal 10 damage to the first enemy if it will attack. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 5. Retained.'
* Upgraded effect changed from 'Deal 6 damage to the first enemy. Draw 1. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 8. Retained.' to 'Deal 14 damage to the first enemy if it will attack. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 8. Retained.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Type changed from Skill to Strike
* Effect changed from 'Gain Evasion (1) if this your last card in hand. If you are Hidden, draw 2. ' to 'Deal 3 damage to the first enemy. Draw 1. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 5. Retained.'
* Upgraded effect changed from 'Gain Evasion (1) if this your last card in hand. If you are Hidden, draw 3. ' to 'Deal 6 damage to the first enemy. Draw 1. Whenever you Evade with this card in hand, increase the damage dealt by this card until you use it by 8. Retained.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'If you are Hidden, draw 2. Gain Hidden when discarded.' to 'Gain Evasion (1) if this your last card in hand. If you are Hidden, draw 2. '
* Upgraded cost changed from 1 to 2
* Upgraded effect changed from 'If you are Hidden, draw 3. Gain Hidden when discarded.' to 'Gain Evasion (1) if this your last card in hand. If you are Hidden, draw 3. '

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 3 to 2
* Upgraded cost changed from 2 to 1
Cannon Blast

**Cannon Blast**

* Effect changed from 'Deal 6 damage to any enemy. Apply 6 Arcane to it. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 8 damage to any enemy. Apply 8 Arcane to it. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded cost changed from 5 to 6
* Upgraded effect changed from 'Deal 10 damage to any enemy. Apply 10 Arcane to it. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 12 damage to any enemy. Apply 12 Arcane to it. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
Hide

## All Season 1 Episodes

**Hide** is the fourth episode of the first season of *Two Sentence Horror Stories*, which aired on August 15, 2019.

## Sentences

> Knock, knock, I heard.
> But the monsters had already found their way inside.

## Plot

Araceli Gomez is a Hispanic nanny for the rich Smythe family, hired to watch over Gracie Smythe, to teach her Spanish, and also to care for Mrs. Smythe's ailing father. One day, Araceli must leave her two children, a young girl and boy, home alone while she goes to work last minute for Mr. and Mrs. Smythe while they go out for the evening. At one point, Araceli catches Gracie playing with a candle lighter, so she takes it away from her but Gracie screams at being touched and needs heavy consoling from Araceli, revealing that Gracie is apparently autistic. After hearing someone at the door, Gracie goes to it without Araceli present, and when she notices, the door is already opened and two intruders wearing red and yellow raincoats with clear painted masks come in. They stalk through the house as Araceli tries to keep Gracie from screaming while looking for a place to hide.

While the intruders manage to find Mrs. Smythe's ailing father and brutally murder him in his sickbed, they think they have a location on Gracie and Araceli. They split up to go after each, only for Araceli to stab the red intruder to death even as the yellow one finds Gracie hiding under a blanket. The yellow intruder gets a torch to burn Gracie alive, but when they return to the upright set of blankets, Gracie isn't underneath them anymore — but Araceli is underneath the bed, and promptly stabs them in the foot. The yellow one doubles up in pain, allowing Araceli to clobber them into unconsciousness.

Police arrive and Araceli and Gracie are finally safe. In the aftermath, Araceli is hailed as a hero by the Smythes and the media for defending Gracie from the invaders. The killers turned out to be a pair of young vigilante women, Madison Ainsley, the yellow intruder, and Ann Watkins, the red intruder, who invaded the house and attempted to kill everyone inside, being angry with the "boring" rich white neighborhood they themselves grew up in. The news reports that Ann was dead on the scene and Madison is imprisoned for murder. While listening to the news, Aracelli and her two children hear knocking on the front door. Using the peep hole, she see ICE agents waiting outside, so she turns to her children and tells them to hide.

## Cast

* Greta Quispe as Araceli Gomez
* Dean Scott Vazquez as Mateo Gomez
* Rachel Salvatierra as Luisa Gomez
* Teresa Yenque as Tia Lety
* Zaria Degenhardt as Gracie Smythe
* Sarah Pribis as Mrs. Smythe
* Dylan Fergus as Alan Smythe
* Sarah Irwin as Madison Ainsley
* Kyli Zion as Ann Watkins
* Don Hewitt Jr. as Mrs. Smythe’s father

## Gallery

Madison & AnnGracie SmytheAnn WatkinsMadison & Ann laughMrs. Smythe's father
Blood Tide

**Blood Tide**

* Effect changed from 'Deal 8 damage to any enemy and 4 damage to all enemies. Gain 1 mana per card in your hand.' to 'Deal 8 damage to any enemy and 4 damage to all enemies. Gain 2 mana per Blood Burst and 2 mana per Poisoned Burst in your hand.'
* Upgraded cost changed from 7 to 5
* Upgraded effect changed from 'Deal 12 damage to any enemy and 6 damage to all enemies. Gain 2 mana per card in your hand.' to 'Deal 12 damage to any enemy and 6 damage to all enemies. Gain 3 mana per Blood Burst and 3 mana per Poisoned Burst in your hand.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain Powerful (2) this turn. Deal 8 damage to the first enemy and 4 damage to all enemies.' to 'Deal 8 damage to any enemy and 4 damage to all enemies. Gain 1 mana per card in your hand.'
* Upgraded cost changed from 5 to 7
* Upgraded effect changed from 'Gain Powerful (3) this turn. Deal 10 damage to the first enemy and 6 damage to all enemies.' to 'Deal 12 damage to any enemy and 6 damage to all enemies. Gain 2 mana per card in your hand.'
Cleaving Strike

**Cleaving Strike**

* Effect changed from 'Deal 4x2 damage to the first two enemies.' to 'Deal 5x2 damage to the first enemy. Deal 5 damage to all enemies if you are Mighty and 5 damage if you are Tough.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Deal 6x2 damage to the first two enemies.' to 'Deal 7x2 damage to the first enemy. Deal 7 damage to all enemies if you are Mighty and 7 damage if you are Tough.'
Tomikazu Takuda

**Tomokazu Takuda** is a current employee of Takamori Company Limited, having worked mainly in the development department during his time with the company.

Takuda is a native resident of Japan. After graduating from Waseda University, he officially joined Takamori in 2021, initially working as a sound designer and programmer.

His first prize work is sound programming for *Sakeda's Art World*.

## Credits

* *Sakeda's Art World* (2021) - Sound Programming
* *On the Road to New Heights* (2022) - Sound Design
Arcane Silence

**Arcane Silence**

## Changes

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Cleanse yourself 1 time. Apply 12 Arcane to all enemies.' to 'Cleanse yourself 1 time. Apply 13 Arcane to all enemies.'
* Upgraded effect changed from 'Cleanse yourself 2 time. Apply 13 Arcane to all enemies.' to 'Cleanse yourself 2 time. Apply 14 Arcane to all enemies.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Cleanse yourself 1 time. Apply 10 Arcane to all enemies.' to 'Cleanse yourself 1 time. Apply 12 Arcane to all enemies.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Name changed (was 'Dispel Magic')
* Cost changed from 2 to 4
* Effect changed from 'Cleanse 1 yourself. Dispel 1 all enemies.' to 'Cleanse yourself 1 time. Apply 10 Arcane to all enemies.'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Cleanse 2 yourself. Dispel 2 all enemies.' to 'Cleanse yourself 2 time. Apply 13 Arcane to all enemies.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Reduce the rank of your debuffs by 1. Reduce the rank of enemy buffs by 1.' to 'Cleanse 1 yourself. Dispel 1 all enemies.'
* Upgraded effect changed from 'Reduce the rank of your debuffs by 2. Reduce the rank of enemy buffs by 2.' to 'Cleanse 2 yourself. Dispel 2 all enemies.'
Cloudy Covers

**Cloudy Covers**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Upgraded effect changed from 'Free. Gain Hidden (3) and draw 3. A random enemy gains Opportunist (1).' to 'Free. Gain Hidden (4) and draw 3. A random enemy gains Opportunist (2).'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Free. Gain Hidden and draw 2. A random enemy gains Opportunist (1).' to 'Free. Gain Hidden (2) and draw 2. A random enemy gains Opportunist (1).'
* Upgraded effect changed from 'Free. Gain Hidden and draw 3. A random enemy gains Opportunist (1).' to 'Free. Gain Hidden (3) and draw 3. A random enemy gains Opportunist (1).'
Blood Burst

**Blood Burst**

* Effect changed from 'Deal 14 damage to any enemy. Temporary.' to 'Deal 10 damage to any enemy. Temporary.'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Deal 16 damage to any enemy. Temporary.' to 'Deal 12 damage to any enemy. Temporary.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 10 damage to any enemy. Temporary.' to 'Deal 14 damage to any enemy. Temporary.'
* Upgraded effect changed from 'Deal 12 damage to any enemy. Temporary.' to 'Deal 16 damage to any enemy. Temporary.'
Blade Totem

**Blade Totem**

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Upgraded effect changed from 'Unplayable. Deal 3x4 damage to the first enemy. Lose 1 mana. Play this card when drawn or discarded.' to 'Unplayable. Deal 3x3 damage to the first enemy. Lose 1 mana. Play this card when drawn or discarded.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Unplayable. Deal 3x2 damage to the first enemy. Lose 2 mana. Play this card when drawn or discarded.' to 'Unplayable. Deal 3x2 damage to the first enemy. Lose 1 mana. Play this card when drawn or discarded.'
* Upgraded effect changed from 'Unplayable. Deal 3x3 damage to the first enemy. Lose 1 mana. Play this card when drawn or discarded.' to 'Unplayable. Deal 3x4 damage to the first enemy. Lose 1 mana. Play this card when drawn or discarded.'
Against the Swarm

**Against the Swarm**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Give Bleed (4) to any enemy, plus an additional 2 per enemy.' to 'Give Bleed (4) to any enemy, plus 2 more per enemy.'
* Upgraded effect changed from 'Give Bleed (4) to any enemy, plus an additional 3 per enemy.' to 'Give Bleed (4) to any enemy, plus 3 more per enemy.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give Bleed (3) to any enemy per enemy alive.' to 'Give Bleed (4) to any enemy, plus an additional 2 per enemy.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Give Bleed (4) to any enemy per enemy alive.' to 'Give Bleed (4) to any enemy, plus an additional 3 per enemy.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Give Bleed (2) to any enemy per enemy alive.' to 'Give Bleed (3) to any enemy per enemy alive.'
* Upgraded effect changed from 'Give Bleed (3) to any enemy per enemy alive.' to 'Give Bleed (4) to any enemy per enemy alive.'
Adventurer's Log

**Adventurer's Log**

* Effect changed from 'Unplayable. Lose 4 mana. Create 2 Tools and draw 2. Play this card when discarded.' to 'Draw 2. Create 1 Inkwell and Quill.'
* Upgraded cost changed from 0 to 4
* Upgraded effect changed from 'Unplayable. Lose 6 mana. Create 3 Tools and draw 3. Play this card when discarded.' to 'Draw 3. Create 1 Inkwell and Quill.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Unplayable. Lose 2 mana. Create 2 Tools and draw 2. Play this card when discarded.' to 'Unplayable. Lose 4 mana. Create 2 Tools and draw 2. Play this card when discarded.'
* Upgraded effect changed from 'Unplayable. Lose 2 mana. Create 3 Tools and draw 3. Play this card when discarded.' to 'Unplayable. Lose 6 mana. Create 3 Tools and draw 3. Play this card when discarded.'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Unplayable. Create 2 Tools. Play this card when it's discarded.' to 'Unplayable. Lose 2 mana. Create 2 Tools and draw 2. Play this card when discarded.'
* Upgraded effect changed from 'Unplayable. Create 3 Tools. Play this card when it's discarded.' to 'Unplayable. Lose 2 mana. Create 3 Tools and draw 3. Play this card when discarded.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Unplayable. Create 2 Tools when discarded.' to 'Unplayable. Create 2 Tools. Play this card when it's discarded.'
* Upgraded effect changed from 'Unplayable. Create 3 Tools when discarded.' to 'Unplayable. Create 3 Tools. Play this card when it's discarded.'
Absorb Demise

**Absorb Demise**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Upgraded effect changed from 'Gain 2 mana. Heal 4. Draw one Absorb Demise whenever an enemy or ally dies.' to 'Gain 1 mana. Heal 6. Draw one Absorb Demise whenever an enemy or ally dies.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 1 mana. Heal 3. Draw one Absorb Demise whenever an enemy or ally dies.' to 'Gain 1 mana. Heal 2. Draw one Absorb Demise whenever an enemy or ally dies.'
* Upgraded effect changed from 'Gain 2 mana. Heal 5. Draw one Absorb Demise whenever an enemy or ally dies.' to 'Gain 2 mana. Heal 4. Draw one Absorb Demise whenever an enemy or ally dies.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 2 mana. Draw this card whenever an enemy or ally dies.' to 'Gain 1 mana. Heal 3. Draw one Absorb Demise whenever an enemy or ally dies.'
* Upgraded effect changed from 'Gain 3 mana. Draw this card whenever an enemy or ally dies.' to 'Gain 2 mana. Heal 5. Draw one Absorb Demise whenever an enemy or ally dies.'
Baneful Ray

**Baneful Ray**

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Stasis. Give Arcane Weakness (1) to all enemies. Corrupt 1 everyone. Deal 1 damage to any enemy and apply 8 fixed Arcane to it per damage dealt. Retained.' to 'Stasis. Give Arcane Weakness (1) to all enemies. Deal 8 damage to any enemy and apply 2 fixed Arcane to it per damage dealt. Retained.'
* Upgraded effect changed from 'Stasis. Give Arcane Weakness (1) to all enemies. Corrupt 2 everyone. Deal 2 damage to any enemy and apply 8 fixed Arcane to it per damage dealt. Retained.' to 'Stasis. Give Arcane Weakness (2) to all enemies. Deal 8 damage to any enemy and apply 3 fixed Arcane to it per damage dealt. Retained.'
Blood Swig

Draw one Blood Swig without increasing the Fatigue Counter whenever you reach 0 mana.
.

## Blood Swig+

### Effect

.
Heal 14.
Draw one Blood Swig without increasing the Fatigue Counter whenever you reach 0 mana.
.

## Other Details

### ID

6202

**Blood Swig**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Stasis. Heal 6. Draw this card without increasing the Fatigue Counter whenever you reach 0 mana. Retained.' to 'Stasis. Heal 10. Draw one Blood Swig without increasing the Fatigue Counter whenever you reach 0 mana. Retained.'
* Upgraded effect changed from 'Stasis. Heal 10. Draw this card without increasing the Fatigue Counter whenever you reach 0 mana. Retained.' to 'Stasis. Heal 14. Draw one Blood Swig without increasing the Fatigue Counter whenever you reach 0 mana. Retained.'
Careless Strike

**Careless Strike**

* Effect changed from 'Deal 4x2 damage to the first enemy. Deal 100% bonus damage and gain Vulnerable (1) if you are in Strike Stance.' to 'Gain Berserk (2). Deal 4x4 damage to the first enemy and trigger its Opportunity Attack.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Deal 6x2 damage to the first enemy. Deal 100% bonus damage and gain Vulnerable (1) if you are in Strike Stance.' to 'Gain Berserk (4). Deal 5x5 damage to the first enemy and trigger its Opportunity Attack.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 0
* Upgraded cost changed from 2 to 0

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 4x2 damage to the first enemy. Deal double damage and gain Vulnerable (1) if you are in Strike Stance.' to 'Deal 4x2 damage to the first enemy. Deal 100% bonus damage and gain Vulnerable (1) if you are in Strike Stance.'
* Upgraded effect changed from 'Deal 6x2 damage to the first enemy. Deal double damage and gain Vulnerable (1) if you are in Strike Stance.' to 'Deal 6x2 damage to the first enemy. Deal 100% bonus damage and gain Vulnerable (1) if you are in Strike Stance.'
Cinder Barrage

**Cinder Barrage**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Free. Deal 1x3 fixed damage to yourself and all allies. Deal 1x6 damage to all enemies.' to 'Free. Deal 1x3 fixed damage to yourself and all allies. Deal 1x4 damage to all enemies.'
* Upgraded effect changed from 'Free. Deal 1x5 fixed damage to yourself and all allies. Deal 1x10 damage to all enemies.' to 'Free. Deal 1x4 fixed damage to yourself and all allies. Deal 1x7 damage to all enemies.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Free. Deal 1x3 damage to yourself and all allies. Deal 1x6 damage to all enemies.' to 'Free. Deal 1x3 fixed damage to yourself and all allies. Deal 1x6 damage to all enemies.'
* Upgraded effect changed from 'Free. Deal 1x5 damage to yourself and all allies. Deal 1x10 damage to all enemies.' to 'Free. Deal 1x5 fixed damage to yourself and all allies. Deal 1x10 damage to all enemies.'
Caltrops

**Caltrops**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Give Weak (1) to all enemies. Gain Reflect (3). Temporary.' to 'Deal 1x2 damage to all enemies. Give them Weak (1). Temporary.'
* Upgraded effect changed from 'Give Weak (2) to all enemies. Gain Reflect (4). Temporary.' to 'Deal 1x3 damage to all enemies. Give them Weak (2). Temporary.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 1 to 0
* Effect changed from 'Give Weak (2) to all enemies. Gain Reflect (3). Temporary.' to 'Give Weak (1) to all enemies. Gain Reflect (3). Temporary.'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Give Weak (3) to all enemies. Gain Reflect (4). Temporary.' to 'Give Weak (2) to all enemies. Gain Reflect (4). Temporary.'
Convene with Shadows

**Convene with Shadows**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Summon 1 allied Shadowburst. If you can't, give any ally Unstable (15) and Taunt (1).' to 'Summon 1 allied Shadowburst. Divide Unstable (20) and Death Spores (3) equally among all allies.'
* Upgraded effect changed from 'Summon 1 allied Shadowburst+. If you can't, give any ally Unstable (20) and Taunt (2).' to 'Summon 1 allied Shadowburst+. Divide Unstable (24) and Death Spores (5) equally among all allies.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Summon 1 allied Shadowburst. If you can't, give the first ally Unstable (15) and Taunt (1).' to 'Summon 1 allied Shadowburst. If you can't, give any ally Unstable (15) and Taunt (1).'
* Upgraded effect changed from 'Summon 1 allied Shadowburst+. If you can't, give the first ally Unstable (20) and Taunt (2).' to 'Summon 1 allied Shadowburst+. If you can't, give any ally Unstable (20) and Taunt (2).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Upgraded cost changed from 3 to 2
Arcane Strike

**Arcane Strike**

* Effect changed from 'Gain Arcane Rune (2). Deal 4x2 damage to the first enemy.' to 'Gain Arcane Rune (2). Deal 2x3 damage to the first enemy.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Gain Arcane Rune (3). Deal 4x3 damage to the first enemy.' to 'Gain Arcane Rune (3). Deal 2x4 damage to the first enemy.'
* Now unlocked by default.
Burning Focus

**Burning Focus**

## Changes

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 2 mana. Give Burn (2) to all enemies.' to 'Gain 2 mana. Give Burn (3) to the first enemy.'
* Upgraded effect changed from 'Gain 3 mana. Give Burn (3) to all enemies.' to 'Gain 3 mana. Give Burn (4) to the first enemy.'

### Version v0.4523 - August 18, 2021

* Effect changed from 'Gain 2 mana. Give Burn 2 to all enemies.' to 'Gain 2 mana. Give Burn (2) to all enemies.'
* Upgraded effect changed from 'Gain 3 mana. Give Burn 3 to all enemies.' to 'Gain 3 mana. Give Burn (3) to all enemies.'
Arcane Flow

**Arcane Flow**

* Effect changed from 'Deal 12 damage to any enemy. Give it Arcane Weakness (1).' to 'Give Arcane Weakness (1) to any enemy. Draw 1.'
* Upgraded cost changed from 3 to 1
* Upgraded effect changed from 'Deal 14 damage to any enemy. Give it Arcane Weakness (2).' to 'Give Arcane Weakness (2) to any enemy. Draw 1.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Upgraded effect changed from 'Deal 18 damage to any enemy. Give it Arcane Weakness (1).' to 'Deal 14 damage to any enemy. Give it Arcane Weakness (2).'
Brilliant Blast

**Brilliant Blast**

* Effect changed from 'Deal 10 damage to any enemy. Give it Crystallize (3).' to 'Deal 4 damage to any enemy for every Strike played this turn.'
* Upgraded cost changed from 4 to 1
* Upgraded effect changed from 'Deal 12 damage to any enemy. Give it Crystallize (4).' to 'Deal 6 damage to any enemy for every Strike played this turn.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 20 damage to any enemy. Give it Crystallize (1). Gain Arcane Leak (2). Create 1 Temporary Brilliant Blade.' to 'Deal 10 damage to any enemy. Give it Crystallize (3).'
* Upgraded effect changed from 'Deal 22 damage to any enemy. Give it Crystallize (2). Gain Arcane Leak (2). Create 1 Temporary Brilliant Blade+.' to 'Deal 12 damage to any enemy. Give it Crystallize (4).'
Bore

**Bore**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Deal 6x4 damage to the first enemy. Transform into Protect.' to 'Deal 6x4 damage to the first enemy. Transform into Protect. Shuffle this card into your deck after playing it.'
* Upgraded effect changed from 'Deal 8x4 damage to the first enemy. Transform into Protect+.' to 'Deal 8x4 damage to the first enemy. Transform into Protect+. Shuffle this card into your deck after playing it.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 2
* Effect changed from 'Deal 14x2 damage to the first enemy. Transform into Protect.' to 'Deal 6x4 damage to the first enemy. Transform into Protect.'
* Upgraded cost changed from 4 to 2
* Upgraded effect changed from 'Deal 18x2 damage to the first enemy. Transform into Protect+.' to 'Deal 8x4 damage to the first enemy. Transform into Protect+.'
Ball Lightning

Apply 8-16  at random to all enemies and 6-12 fixed  to yourself and all allies.
Gain  (6) this turn.

## Other Details

### ID

5067

**Ball Lightning**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Free. Apply 8-16 Shock at random to all enemies and 6-12 fixed Shock to yourself and all allies. Gain Powerful (3) this turn.' to 'Free. Apply 6-12 Shock at random to all enemies and 4-9 fixed Shock to yourself and all allies. Gain Powerful (3) this turn.'
* Upgraded effect changed from 'Free. Apply 10-20 Shock at random to all enemies and 8-16 fixed Shock to yourself and all allies. Gain Powerful (6) this turn.' to 'Free. Apply 8-16 Shock at random to all enemies and 6-12 fixed Shock to yourself and all allies. Gain Powerful (6) this turn.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Free. Apply 8-16 Shock at random to all enemies and 6-12 to yourself and all allies. Gain Powerful (3) this turn.' to 'Free. Apply 8-16 Shock at random to all enemies and 6-12 fixed Shock to yourself and all allies. Gain Powerful (3) this turn.'
* Upgraded effect changed from 'Free. Apply 10-20 Shock at random to all enemies and 8-16 to yourself and all allies. Gain Powerful (6) this turn.' to 'Free. Apply 10-20 Shock at random to all enemies and 8-16 fixed Shock to yourself and all allies. Gain Powerful (6) this turn.'
Arcane Feast

**Arcane Feast**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Remove 5 Arcane from any enemy. If you do, draw 2, heal 8 and Cleanse yourself 2 times.' to 'Remove 5 Arcane from any enemy to draw 2, heal 8 and Cleanse yourself 2 times.'
* Upgraded effect changed from 'Remove 8 Arcane from any enemy. If you do, draw 3, heal 10 and Cleanse yourself 3 times.' to 'Remove 8 Arcane from any enemy to draw 3, heal 10 and Cleanse yourself 3 times.'
Blur of Speed

**Blur of Speed**

* Effect changed from 'Gain Evasion (2). Transform into Exhaustion.' to 'Gain Evasion (2) this turn and Evasion (2). Transform into Exhaustion.'
* Upgraded effect changed from 'Gain Evasion (4). Transform into Exhaustion.' to 'Gain Evasion (3) this turn and Evasion (3). Transform into Exhaustion.'
Aftershock

**Aftershock**

* Effect changed from 'Apply 6 Shock to any enemy. When you draw this card, draw 1 without increasing the Fatigue Counter. Removed.' to 'Apply 6 Shock to any enemy. Then, draw 1 Spell or Strike if an enemy is Shocked.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Apply 12 Shock to any enemy. When you draw this card, draw 1 without increasing the Fatigue Counter. Removed.' to 'Apply 8 Shock to any enemy. Then, draw 2 Spell or Strike if an enemy is Shocked.'
* Rarity changed from Rare to Common

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Apply 6 Shock to any enemy. Draw 1. Removed.' to 'Apply 6 Shock to any enemy. When you draw this card, draw 1 without increasing the Fatigue Counter. Removed.'
* Upgraded effect changed from 'Apply 12 Shock to any enemy. Draw 1. Removed.' to 'Apply 12 Shock to any enemy. When you draw this card, draw 1 without increasing the Fatigue Counter. Removed.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 1 to 0
* Upgraded cost changed from 1 to 0
* Card Tier changed from 1 to 2
Blood Blast

**Blood Blast**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Upgraded effect changed from 'Deal 8 damage to all enemies. Give them Bleed (4). Lose 8 health.' to 'Deal 6 damage to all enemies. Give them Bleed (5). Lose 8 health.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 5 damage to all enemies. Give them Bleed (2). Lose 6 health.' to 'Deal 5 damage to all enemies. Give them Bleed (3). Lose 6 health.'
* Upgraded effect changed from 'Deal 8 damage to all enemies. Give them Bleed (3). Lose 8 health.' to 'Deal 8 damage to all enemies. Give them Bleed (4). Lose 8 health.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 6 damage to all enemies. Give them Bleed (2). Lose 6 health.' to 'Deal 5 damage to all enemies. Give them Bleed (2). Lose 6 health.'
* Upgraded effect changed from 'Deal 10 damage to all enemies. Give them Bleed (4). Lose 10 health.' to 'Deal 8 damage to all enemies. Give them Bleed (3). Lose 8 health.'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 6 damage to all enemies. Lose 3 health.' to 'Deal 6 damage to all enemies. Give them Bleed (2). Lose 6 health.'
* Upgraded effect changed from 'Deal 12 damage to all enemies. Lose 3x2 health.' to 'Deal 10 damage to all enemies. Give them Bleed (4). Lose 10 health.'
Aid

**Aid**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Trigger the action of any ally 1 time.' to 'Trigger the action of any ally 1 time. Trigger it 1 more time if it's a Sprite.'
* Upgraded effect changed from 'Trigger the action of any ally 2 time.' to 'Trigger the action of any ally 2 time. Trigger it 2 more time if it's a Sprite.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 2 to 1
* Effect changed from 'Heal 6 yourself and all allies. You are all Cleansed 1 time.' to 'Trigger the action of any ally 1 time.'
* Upgraded effect changed from 'Heal 8 yourself and all allies. You are all Cleansed 2 time.' to 'Trigger the action of any ally 2 time.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Give 10 shield, Tough (1) and Purity (1) to any ally.' to 'Heal 6 yourself and all allies. You are all Cleansed 1 time.'
* Upgraded effect changed from 'Give 14 shield, Tough (2) and Purity (2) to any ally.' to 'Heal 8 yourself and all allies. You are all Cleansed 2 time.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 2
* Upgraded cost changed from 4 to 2
Biting Cold

Increase this value by 1 whenever you trigger the  of an enemy with this card in hand.

## Biting Cold+

### Effect

Deal 1x3 damage to all enemies.
Increase this value by 1 whenever you trigger the  of an enemy with this card in hand.

## Other Details

### ID

1013

**Biting Cold**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Cost changed from 2 to 4
* Effect changed from 'Deal 15 damage to all enemies with Frostbite.' to 'Deal 11x2 damage to all enemies with Frostbite.'
* Upgraded cost changed from 2 to 4
* Upgraded effect changed from 'Deal 20 damage to all enemies with Frostbite.' to 'Deal 14x2 damage to all enemies with Frostbite.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 15 damage to every enemy with Frostbite.' to 'Deal 15 damage to all enemies with Frostbite.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Deal 25 damage to every enemy with Frostbite.' to 'Deal 20 damage to all enemies with Frostbite.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 2 to 3
* Effect changed from 'Deal 10 damage to every enemy with Frostbite.' to 'Deal 15 damage to every enemy with Frostbite.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Deal 16 damage to every enemy with Frostbite.' to 'Deal 25 damage to every enemy with Frostbite.'
Command Lightning

**Command Lightning**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Upgraded effect changed from 'Free. Apply 16 Shock to a random enemy. Create 3 free Temporary Lightning Call+. Discard 3.' to 'Free. Apply 10 Shock to a random enemy. Create 2 free Temporary Lightning Call+. Discard 2.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Free. Apply 8 Shock to a random enemy. Create 2 free temporary Lightning Calls. Discard 2.' to 'Free. Apply 8 Shock to a random enemy. Create 2 free temporary Lightning Call. Discard 2.'
* Upgraded effect changed from 'Free. Apply 16 Shock to a random enemy. Create 3 free temporary Lightning Calls. Discard 3.' to 'Free. Apply 16 Shock to a random enemy. Create 3 free temporary Lightning Call+. Discard 3.'
Catalyst

**Catalyst**

* Effect changed from 'Double the Poison on any enemy.' to 'Give Poison (1) to any enemy for every Poison on it.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Double the Poison on any enemy.' to 'Give Poison (1) to any enemy for every Poison on it.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Upgraded cost changed from 1 to 0
* Card Tier changed from 1 to 3

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 2 to 3
* Effect changed from 'Give an enemy Poison (6). Trigger Poison 2 times.' to 'Double the Poison on any enemy.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Give an enemy Poison (10). Trigger Poison 3 times.' to 'Double the Poison on any enemy.'
Arcane Crystal

**Arcane Crystal**

* Effect changed from 'Your cards cost 1 less to play this turn. Gain Arcane Leak (1) and Arcane Rune (1).' to 'Reduce the cost of all cards in hand by 2 this turn. Gain Arcane Leak (1).'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Your cards cost 2 less to play this turn. Gain Arcane Leak (2) and Arcane Rune (2).' to 'Reduce the cost of all cards in hand by 3 this turn. Gain Arcane Leak (1).'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Cost changed from 0 to 1
* Effect changed from 'Your cards cost 2 less to play this turn. Gain Arcane Leak (1) and Arcane Rune (1).' to 'Your cards cost 1 less to play this turn. Gain Arcane Leak (1) and Arcane Rune (1).'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Your cards cost 3 less to play this turn. Gain Arcane Leak (2) and Arcane Rune (2).' to 'Your cards cost 2 less to play this turn. Gain Arcane Leak (2) and Arcane Rune (2).'
Barrier of Frost

**Barrier of Frost**

* Effect changed from 'Gain 12 shield. Gain Purity (1) if an enemy is Frozen.' to 'Gain 4 shield, plus 1 for every rank of Frostbite among all enemies. Gain Purity (1) if an enemy is Frozen.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Gain 18 shield. Gain Purity (2) if an enemy is Frozen.' to 'Gain 4 shield, plus 2 for every rank of Frostbite among all enemies. Gain Purity (2) if an enemy is Frozen.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Name changed (was 'Frost Barrier')
* Cost changed from 2 to 4
* Effect changed from 'Gain 5 shield. Gain Purity (1) if an enemy is Frozen.' to 'Gain 12 shield. Gain Purity (1) if an enemy is Frozen.'
* Upgraded cost changed from 2 to 4
* Upgraded effect changed from 'Gain 10 shield. Gain Purity (2) if an enemy is Frozen.' to 'Gain 18 shield. Gain Purity (2) if an enemy is Frozen.'
Cornered Focus

**Cornered Focus**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 2 mana. Gain 1 mana per enemy alive.' to 'Gain 2 mana, plus 1 per enemy.'
* Upgraded effect changed from 'Gain 2 mana. Gain 2 mana per enemy alive.' to 'Gain 2 mana, plus 2 per enemy.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain 2 mana + 1 per enemy alive.' to 'Gain 2 mana. Gain 1 mana per enemy alive.'
* Upgraded effect changed from 'Gain 2 mana + 2 per enemy alive.' to 'Gain 2 mana. Gain 2 mana per enemy alive.'
Aerial Stratagem

**Aerial Stratagem**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Gain Evasion (2) this turn, Powerful (2) this turn and discard 2. Deal 3x3 damage to all enemies and lose 3 mana when discarded.' to 'Gain Evasion (2) this turn, Powerful (2) this turn and discard 2. When discarded, deal 3x3 damage to all enemies and lose 3 mana.'
* Upgraded effect changed from 'Gain Evasion (3) this turn, Powerful (3) this turn and discard 2. Deal 4x3 damage to all enemies and lose 2 mana when discarded.' to 'Gain Evasion (3) this turn, Powerful (3) this turn and discard 2. When discarded, deal 4x3 damage to all enemies and lose 2 mana.'
Burst of Strength

**Burst of Strength**

## Changes

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Lose 3 health. Gain Powerful (2) this turn.' to 'Gain Powerful (2) this turn.'
* Upgraded effect changed from 'Lose 5 health. Gain Powerful (4) this turn.' to 'Gain Powerful (4) this turn.'
* Rarity changed from Rare to Common
* Now unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain Powerful (1) this turn.' to 'Lose 3 health. Gain Powerful (2) this turn.'
* Upgraded effect changed from 'Gain Powerful (2) this turn.' to 'Lose 5 health. Gain Powerful (4) this turn.'
Automatic Blast

**Automatic Blast**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 3x5 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 2x6 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded effect changed from 'Deal 3x7 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 2x9 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 6
* Effect changed from 'Deal 2x5 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 3x5 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded cost changed from 5 to 6
* Upgraded effect changed from 'Deal 2x7 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 3x7 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 3x5 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 2x5 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded effect changed from 'Deal 3x7 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Deal 2x7 damage to any enemy. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
Brilliant Blade

**Brilliant Blade**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Deal 5x2 damage to the first enemy. Gain 10 shield. Create a Temporary Brilliant Blast or Brilliant Bane.' to 'Deal 5x3 damage to the first enemy. Create a Temporary Brilliant Blast or Brilliant Bane.'
* Upgraded effect changed from 'Deal 6x2 damage to the first enemy. Gain 12 shield. Create a Temporary Brilliant Blast+ or Brilliant Bane+.' to 'Deal 6x3 damage to the first enemy. Create a Temporary Brilliant Blast+ or Brilliant Bane+.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 5x2 damage to the first enemy. Gain 10 shield. Create 1 Temporary Brilliant Blast.' to 'Deal 5x2 damage to the first enemy. Gain 10 shield. Create a Temporary Brilliant Blast or Brilliant Bane.'
* Upgraded effect changed from 'Deal 6x2 damage to the first enemy. Gain 12 shield. Create 1 Temporary Brilliant Blast+.' to 'Deal 6x2 damage to the first enemy. Gain 12 shield. Create a Temporary Brilliant Blast+ or Brilliant Bane+.'