Bendy and the Dark Revival: Chapter 2 - The Demon's Domain

*See Demon (disambiguation) for other related uses.*

***Bendy and the Dark Revival: Chapter 2 - The Demon's Domain*** is the second chapter of *Bendy and the Dark Revival*. It was released on November 15th, 2022.

## Summary

***The Demon's Domain*** is the second chapter of Bendy and The Dark Revival. It was released on November 15th, 2022.

## Plot

Audrey evades the Ink Demon to return the Lost One's pictures. She learns of the creation of a fourth Butcher Gang member named Carley and meets Porter, a friendly Lost One who teaches Audrey how to teleport. Audrey upgrades the Gent Pipe to allow it to be given an electrical charge, and continues towards the elevator.

## Walkthrough

In this chapter, the Ink Demon will randomly appear. Be cognizant of any hiding places: Little Miracle Stations, barrels, crates, and vents. If you can not hide in time, the game is over.

**"Search Animation Alley for Pictures"**
The first picture is on the desk just to the right of Audrey. Head straight ahead and to the left, then turn left and the second picture will be on the desk in the middle of the room. Leave the room the way you came in and head straight across towards a rusted vent. The third and fourth pictures are located in adjacent rooms accessed through these vents. Continuing past the location of the second picture, there is a vent to the right. Crawling through this vent will lead you to the fifth picture.
Return to the location of the second picture (you can break open a lock for a shortcut) and crawl through the vents next to the Alice Angel cutout. Take the first right, break the lock on the door to the right, and pull the switch. The door ahead will lead you back to the easels.
Once all 5 pictures are placed, the Lost One will emerge and attack Audrey. Defeat the Lost One then continue through his room.
The door ahead will have two paths. Take the path to the right to reach the Storyboard Room and interact with the projector to show a series of images of Bendy. Memorize these images, then take the path on the left to the Theater. Access the projection booth through the vents to the left, then switch the pictures until they match those in the Storyboard Room. The numbers on the images will reveal the code for the door out (235).
There will be a sign that says "Come Say Hello" pointing to the right. Follow the sign and open the large crate to reveal the Slicer and allow her to appear randomly and attack Audrey. Completing the game after doing this will also earn the "A Butchered Decision" achievement.
Continue past the sign, turn right, and follow the halls and tunnels until you reach a large industrial area. You will spot Porter briefly before he teleports away.

**"Find a Way Across"**
Throw the switch to the right of the gap to lower a pipe and create a bridge. The pipe will collapse behind Audrey once she crosses. Follow the tunnels to find Porter stuck in a pipe. Use the Banish ability to free him, then slide down the pipe after him. Porter will thank you for the help and give you the Flow ability. Use Flow to cross the abyss ahead, then backtrack to Animation Alley.
Go to the Guys Locker Room. Wally Franks left the code to the door in one of the lockers (215). There is a blueprint for a Gent Pipe upgrade in the room ahead. Once you have all the necessary supplies, upgrade the Gent Pipe.

**"Charge Your Gent Pipe"**
Using a battery to power the Gent Pipe, open the entrance to the room. On the way out, Searchers and Lost Ones will spawn in the locker room. Flow across the gap to the door marked "Elevator Up" and use a charged Gent Pipe to open the door. At the crossroads ahead, turn right. The Ink Demon will close the door to the right and open the door to the left.

**"Find a New Way to the Elevators"**
Continue through the door to Artist's Rest. The booth in the center of the room will allow you to unlock different areas. Select "Lost and Found" and head to the back-left corner of the first floor. Flow through the open window in Lost and Found to find a key marked "Hoist." When you head back towards the booth, the Ink Demon will appear. Flow back through the window to evade him, then return to the booth. Head to the second floor on the left side, insert the key, then pull the switch. Flow across the roof of the booth, onto the hoisted platform, then to the left to the balcony.