Zatara Maruyama

**Zatara Maruyama** (ザターラ丸山, *Maruyama Zatāra*) is a 20-year-old magician who was a victim of The Sabbath. He was given the Wizardriver by an unknown figure, giving him the ability to transform into **Kamen Rider Wizard** (仮面ライダーウィザード, *Kamen Raidā Wizādo*).

## History

### Early Life and The Sabbath

Zatara Maruyama was born to a single mother, after his father was killed in a car accident before Zatara was born, ever since he was young, he always wanted to be a magician, because his mother was a magician, an amazing one, who performed her tricks on stage. Thanks to his mother, Zatara was interested in learning magic, which his mother gladly taught him to do, which was all mostly parlor tricks, and when he got older, Zatara became a magician, much to his mother's approval, but he didn’t do it for money, he did it to make people smile. Zatara’s entire life had changed in a short amount of time, him and a group of people were on a beach, when the moon had covered the sun, causing a solar eclipse, himself and everyone around him were caused “great despair”, most of the people there gave birth to monsters called “Phantoms”. But Zatara’s Phantom did not emerge, it seemed his determination to keep people happy had shined through his despair, and kept his Phantom, named Dragon, at bay, giving him the ability to perform real magic. Zatara was attacked by one of these Phantoms, but he was saved by a mysterious figure, who gave him a mysterious driver, entrusting Zatara with the power to defeat the Phantoms, as Kamen Rider Wizard.

### Meeting the Orange Mage

While presenting his magician abilities in a mall, he asked for a volunteer for a magic trick, a certain girl catching his eye. He asked her if she would like to see magic, the latter saying yes. He summoned a bouquet of roses for her, which were actually her favorite flowers. He said that the flowers were for a lovely lady, the latter asking if he was flirting with her. He replied with a maybe, before the Minotauros Phantom started tearing everything apart. While Zatara transformed into Wizard, the girl transformed into the orange Kamen Rider Mage.

## Personality

Zatara gives an impression to all who meet him of supreme confidence and utter flair. He is a showman, and it shows in everything he does, even in what he wears. Sometimes. he can be flirtatious, giving the impression of thinking too much about certain things...and gives an impression that the pursuit of beautiful women is, at times, simply a game for him.

Despite this, he possesses a certain emotional fragility. He can be defensive, and he has strong issues regarding his mother...something those who know him know not to bring up. True strength is something that comes and goes for him and that confidence can be dented, but never broken. Zatara’s flirtatiousness sort of makes him naive, and can be used against him.

## Styles

Kamen Rider Wizard's forms are called **Styles** (スタイル, *Sutairu*). In any Style, Wizard uses a fighting style that mostly deals with a saber (Chinese dao), kicking, and acrobatics seen in Martial Arts. This is to avoid punching so he would not hurt himself due to his Wizard Rings.

After Zatara transforms into Kamen Rider Wizard, he announces **"Now, it's showtime!"** (さあ、ショータイムだ!, *Saa, shōtaimu da!*) and when executing one of his finishers, he proclaims **"The finale!"** (フィナーレだ!, *Fināre da!*).

**Flame Style**

"*Flame, Please! Hi-Hi, Hi-Hi-Hi!*"

―Transformation announcement

**Rider Statistics**
* **Height**: 198 cm.
* **Weight**: 90 kg.

**Ability Parameters**
* **Punching Power**: 4.5 t.
* **Kicking Power**: 7.3 t.
	+ **Strike Wizard**: 21 t.
* **Maximum Jump Height**: 35 m.
* **Maximum Running Speed**: 100 m. per 5 sec.

**Flame Style** (フレイムスタイル, *Fureimu Sutairu*) is Wizard's default ruby-based fire elemental form, which is accessed through the Flame Wizard Ring. This form debuts in episode 1.

This form is the most offensive-balanced of the four Styles, due to its combination of strength and agility.

By concentrating the power of the Flame Wizard Ring, Wizard can strike with flaming kicks, which are strong enough to clear a mob of Ghouls.

Flame Style is composed of the following parts:

* **Bezel Flame** (べゼルフレイム, *Bezeru Fureimu*) - The helmet.
	+ **Mana Rod** (マナロッド, *Mana Roddo*) - The small antennae jutting from the top. It senses magic power and an enemy's hostile intent. Additionally, It can accurately calculate the distance between Wizard and the target.
	+ **Wizasignal** (ウィザーシグナル, *Wizāshigunaru*) - The yellow part on the forehead. It adjusts Wizard's magical energy flow that wraps around his entire body.
	+ **See Block** (シーブロック, *Shī Burokku*) - The eye segments. It is integrated into the Centre Stone and allows Wizard to see surroundings via reflected images. In Flame Style, Wizard can see in a 300° field of view in a horizontal direction and in a 220° field of view in a vertical direction.
	+ **Centre Stone** (センターストーン, *Sentā Sutōn*) - The red crystal faceguard. It is made out of **Druid Crystal** (ドルイドクリスタル, *Doruido Kurisutaru*), a material that is 10 times harder than diamond. The red coloring is due to it being imbued with the power of the Flame Ring.
	+ **Crest Helm** (クレストヘルム, *Kuresuto Herumu*) - The silver metal mask surrounding the Centre Stone. It is composed of **sorcerium** (ソーサリウム, *sōsariumu*), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
	+ **Engraved Circle** (エングレイブドサークル, *Engureibudo Sākuru*) - The circular segments on the sides of the Crest Helm. An audio-enhancing magic device is inserted to catch sounds and sharpen the wearer's senses.
	+ **Rune Ears** (ルーンイヤー, *Rūn Iyā*) - The runes located on the side of the Engraved Circle. They are auditory sensors that allow Wizard to hear extremely slight air vibrations. It is possible to hear someone whispering 10km away.
* **Guard Escorter** (ガードエスコーター, *Gādo Esukōtā*) - The overall collar/shoulder armor. It is composed of sorcerium.
* **Dragon's Totem** (ドラゴンズトーテム, *Doragonzu Tōtemu*) - The engraved dragon symbols on the sides of the shoulders. It is the Wizardragon's symbol of power and serves to strengthen Wizard's power.
* **Flare Pail** (フレアペイル, *Furea Peiru*) - The red segment running down the torso. Metal magic equipment that contains engraved spells and magic related to fire is stored within. It serves to strengthen the Flame Ring's power.
* **Flame Lungstone** (フレイムラングストーン, *Fureimu Rangusutōn*) - The red jewels on Wizard's torso. Magic power sent from the Flame Ring is temporarily stored here before being sent to the whole body. It serves as a control device that absorbs excessive magical power, suppressing them until the release of enormous magical power is needed (such as when initiating a finishing attack).
* **Elemental Overcoat** (エレメンタルオーバーコート, *Erementaru Ōbākōto*) - The overcoat. It is a magical garment that specialises in preventing magic-based attacks. Furthermore, it can change its own abilities by absorbing magical power.
* **Flame Sleeves** (フレイムスリーブ, *Fureimu Surību*) - The red magical amplification devices located at the wrist areas. It is made of Druid Crystal, which is said to amplify magical power, and its red coloration is due to the Flame Ring's power.
* **Wizard Robe** (ウイザードローブ, *Wizādo Rōbu*) - The longcoat. It is a magical garment that is formed by magical power. It diffuses any impact to reduce damage to the wearer.
* **Twas On Gloves** (トワゾングローブ, *Towaz On Gurōbu*) - The hands. It is a type of magical garment that has been formed out of magical power, similar to the Wizard Robe. It not only protects against external attacks but protects the user against the enormous amounts of power that is generated when using magic spells.
* **Kneepad Frets** (ニーパッドフレット, *Nīpaddo Furetto*) - The kneepads. They have been knitted with magical power, and this combined with its multiple layers, allows Wizard to absorb impacts of objects speeding up to 200km/h.
* **Flame Leg Guards** (フレイムレガード, *Fureimu Regādo*) - The red magical amplification devices located at the ankle areas. It is made of Druid Crystal, which is said to amplify magical power, and its red coloration is due to the Flame Ring's power.
* **Helmetary Boots** (ヘルメタリーブーツ, *Herumetarī Būtsu*) - The feet. They increase Wizard's leg strength. it can harden its exterior by applying magical power, allowing it to become more resistant against impacts, strengthening kicking and jumping power.

Flame Style's ending theme is entitled *"Last Engage"*.

**Appearances:** Wizard Episode #1

## Equipment

* Mana - Main power source for Wizard's gear

### Devices

* Wizardriver - Transformation device
* Wizard Rings - Gives access to Wizard's form changes and spells, depending on which style the ring is
* Wizard Ring Holder - Carrier strap for Wizard's rings
* Wizard Ring Box - Carrier chest for Wizard's rings
* PlaMonsters - Wizard's familiars
* Drago Timer - Wizard's wristwatch device

### Weapons

* WizarSwordGun - Wizard's primary weapon