Abyss/Experience

### Leveling

In order to increase their Levels Humans can use various methods, which occur unconsciously and naturally while fighting Monsters, but if done consciously can have better results.

By "Exhausting" their Mana they will increase their Mana absorption rate and recover with more Mana.

By "Straining" their Mana with heavier feats they will increase their natural capacity to hold Mana.

By "Compressing" their Mana, while meditating, they can both increase their Mana absorption rate, and their natural capacity.

As one Levels up Leveling becomes increasingly harder, because the body becomes more resistant to Mana "Straining".

## Skills

Mana by itself, inside the body, serves as a protection, and if exhausted by techniques it will leave the body more vulnerable to damage. Naturally there's those who'll use Mana simply to increase their reflexes or their strength, but those that learn to harness Mana outside their body can achieve Magic.

Skills are the techniques that manipulate Mana, be it inside (Martial) or outside (Magic) the body. They're ranked according to the skill level of the user.

### Martial Skills

#### Body Skills

* [Strength]
	2. **Super**: increase power, consumes stamina
	3. **Hyper**: surpasses power, consumes health
	4. **Ultra**: breaks limits, consumes lifespan

* [Speed]
	5. **Swift**: speed increases
	6. **Step**: super-fast jump
	7. **Dash**: burst of speed

* [Mind]
	5. **Sense**: increased perception
	6. **Analyse**: enhanced processing
	7. **Detect**: perceive surroundings
	8. **Foresight**: predict outcomes
	9. **Appraise**: extract information
	10. **Wisdom**: copy Magic

* [Beast]
	5. **Taunt**: scream that attracts lower-Leveled
	6. **Rage**: increased performance, lower intelligence
	7. **Wrath**: superior performance, focused mentality
	8. **Roar**: growl that paralyses lower-Leveled
	9. **Shift**: body part mimics animal's
	10. **Morph**: body mimics animal's

#### Weapon Skills

* [Fist]
	5. **Strike**: blunt damage
	6. **Jab**: piercing damage
	7. **Chop**: slashing damage
	8. **Smash**: shattering damage
	9. **Wreck**: destructive damage
	10. **Destroy**: wide range damage

* [Sword]
	5. **Harden**: weapon becomes harder
	6. **Sharpen**: blade cuts more easily
	7. **Reach**: weapon surpasses physical range
	8. **Tether**: remotely controls weapon
	9. **Upgrade**: sheaths weapon with Mana to immprove it
	10. **Manifest**: copies weapon, or creates new

* [Bow]
	5. **Aim**: increased focus
	6. **Shot**: hardens projectile
	7. **Snipe**: accelerates projectile
	8. **Guide**: curves the projectiles' path
	9. **Home**: links the projectiles' path to a target
	10. **Scatter**: multiplies projectiles

#### Support Skills

* [Guard]
	3. **Hide**: resists blunt damage
	4. **Shell**: resists slashing damage
	5. **Scales**: resists piercing damage
	6. **Armor**: resists damage

* [Stealth]
	5. **Cloak**: hides in shadows
	6. **Sound**: erases noise
	7. **Smell**: erases odors
	8. **Sight**: becomes invisible
	9. **Self**: erases presence
	10. **Blank**: becomes intangible

### Magic Skills

* [Force]
	5. **Ball**: magic projectile
	6. **Wave**: magic effect
	7. **Touch**: remote interaction
	8. **Grasp**: remote control
	9. **Hold**: remote manipulation
	10. **Chaos**: Magic manipulation

#### Elemental Magic

* [Light]
	5. **Torch**: light source
	6. **Flare**: blinding light
	7. **Mirage**: creates visual illusions
	8. **Glass**: hardened constructs
	9. **Laser**: searing light
	10. **Holy**: manipulates ambient light

* [Fire]
	4. **Burst**: large fire
	5. **Flame**: creates fire constructs
	6. **Scorch**: superhot fire
	7. **Explosion**: concussive fire
	8. **Inferno**: anything turns to ash

* [Ice]
	4. **Freeze**: creates ice constructs
	5. **Frost**: area freezing
	6. **Snow**: flexible ice
	7. **Blizzard**: ambient freezing
	8. **Winter**: absolute zero

* [Lightning]
	3. **Shock**: paralysing eletrocution
	4. **Bolt**: causes lightning damage
	5. **Magnet**: polarizes targets
	6. **Thunder**: weather control

* [Dark]
	3. **Black**: area darkening
	4. **Shadow**: creates dark constructs
	5. **Hollow**: creates dark puppets
	6. **Abyss**: complete darkness

#### Chaos Magic

* [Heal]
	5. **Recover**: replenishes health
	6. **Mend**: fixes wounds
	7. **Cure**: removes harmful effects
	8. **Bless**: increases perfomance
	9. **Restore**: regrows lost limbs
	10. **Revive**: brings the recently dead back to life

* [Curse]
	5. **Hex**: disrupts the body
	6. **Charm**: overrides the body
	7. **Bone**: controls skeletons and dead bones
	8. **Flesh**: controls corpses and dead flesh
	9. **Soul**: controls ghosts and disembodied spirits
	10. **Undeath**: becomes an undead Lich

* [Blood]
	4. **Leech**: gain strength from bloodsucking
	5. **Curdle**: seals wounds
	6. **Branch**: blood constructs
	7. **Infect**: turns others into servants
	8. **Overhaul**: transfigures body

* [Plant]
	4. **Vine**: control plant vines
	5. **Wood**: wood constructs
	6. **Flower**: control [Heal]ing flowers
	7. **Mushroom**: control [Curse]ing fungi
	8. **Forest**: control forests

#### Creation Magic

* [Craft]
	5. **Ignite**: activates the power inside Magistones
	6. **Enchant**: infuses Magic into item, comsumes Magistones
	7. **Repair**: restores to an undamaged state, comsumes Magistones
	8. **Forge**: shapes materials into items, comsumes Magistones
	9. **Transmute**: converts materials into others, comsumes Magistones
	10. **Create**: generates items from Magistones

* [Spirit]
	5. **Awaken**: revives the Monsters' spirit inside a Magistone
	6. **Tame**: controls the Monsters' spirit
	7. **Sheath**: encase spirit with Magic
	8. **Fuse**: merges' spirit with others, or with materials
	9. **Clone**: divides the spirit in two
	10. **Link**: unites spirit with caster

#### Void Magic

* [Space]
	3. **Storage**: creates pocket space
	4. **Travel**: translocates
	5. **Dimension**: creates habitable space
	6. **Void**: erases anything

* [Time]
	3. **Static**: everything else stops
	4. **Flow**: accelerates/reverses time
	5. **Skim**: displaces in timestream
	6. **Chronos**: temporal dominance

MC
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### Martial Skills

* Speed Ⓔ - increases agility and reflexes for a short amount of time, at the expense of stamina.
* Speed Ⓓ - gives a burst of speed in a linear motion.
* Stealth Ⓑ - becomes invisible but still detetable by Magic means.
* Stealth Ⓐ - becomes completely undetetable.
* Stealth Ⓢ - can pass though walls.
* Mind Ⓒ - radar-like sense.

### Magic Skills

* Force Ⓔ - the starting Skill of any Mage, soon forgotten in detriment to others.
	+ Magic Ball - basic concussive Magic.
* Force Ⓓ - allows for stronger Castings and basic construct creation.
	+ Magic Bullet - piercing Magic.
	+ Magic Edge - cutting Magic.
	+ Barrier - semi-spherical field that protects the caster.
* Force Ⓒ - at this Rank MC can use [Force] as an extension of his reach (i.e. Telekinesis).
	+ TK Punch - Magic wraped around the arms (compensates reduced strength).
		- TK Armor - protective full-body shell.
	+ Multi-Weapons - remotely controls multiple weapons (i.e. (daggers).
* Force Ⓑ
	+ Air Step - disc-like construct that's used as a platform.
	+ Heart Grasp - applies remotely pressure on a target's heart (only if they have lower Power than MC).
* Force Ⓐ
	+ Disasssembly - meticulously separates the component parts of a heterogeneous object (i.e. (Machines; Monsters).
	+ Flight - continuous "Air Step" propulsion.
* Space Ⓒ
	+ Storage - retains objects in a pocket space.
* Time Ⓒ
	+ Static - slows down time around the caster.