recursal/Fanatic-Fandom huggingface dataset:
Scandinavia Region

## Pokémon

### Old Pokémon

These are the Pokémon you can find in snow and mountain areas.These are the Pokémon you can find in bog and swamp areas.These are the Pokémon you can find in grasslands and forest areas.These are the Pokémon you can find in vulcanic and desert areas.These are the Pokémon you can find in fjord and coast areas.

## Credits

Alolan Devan@Alolan Devan
Mayo@mahyohan
Dman@Dman
DarkAndWindie@DarknWindie
PonchoPilgrim@PonchoPilgrim
Mewmore@Mewmore

## Videos

What If Scandinavia Was A Pokemon Region?What If Scandinavia Was A Pokemon Region - Cut Content & Ideas
Vularmor

Drawn by ✨Vergo/ベルゴさん✨ (@vergolophus)

## Region

Egypt Region

**Vularmor** is a
/
-type Pokémon.

## Appearance

Vularmor is a small bird with fluffy white feathers covering most of its body And a single black one sticking  from its forehead, It also appears to have two golden cuffs around its legs.

## Pokédex entries

Vularmors fluffy down is so soft that an enraged pokemon that touches it will immediately calm down
The Multiverse

**"Picture it if you will. A infinite realm of infinite possibilities. This is the Multiverse."** -*Unknown*

The Multiverse is the "universal structure" of Time of Creation. It consists of two major Realms: Inner and Outer. These Realms often collide when the Elder Gods and the Gods of the Universe interact with those they helped create or ferry across from other planes via the World Gates, a powerful Elder Artefact.

## Inner Realms

The Inner Realms are what consists of the mortal worlds, including Zarel'ka. There are many worlds and many universes within the Inner Realms, most notably the world of Earth. Each of the worlds in their varying universes are in different stages of technological progression, ranging from the Stone Age to the far-flung future. Saratas, the Elder God of Time, made it to where that if one were to travel to these other worlds, it would always create difficult challenges. Currently, the only known ways to travel to these other worlds is via World Gate, by Traveler, or by being a resident of those worlds.

## Outer Realms

The Outer Realms are a mystery to those unexperienced with navigating the Multiverse. Due to not many being able to travel off Zarel'ka and through the Multiverse itself, what is truly in the Outer Realms cannot be told in honest truth.

One story goes that the Outer Realms is a place where Time ceases to exist and it homes the Gods and Elder Gods themselves. Another says that beasts of unimaginable horror exist in the Outer Realms, waiting to feast upon mortal flesh.
Dr. Mark Williams

El Dr. Mark Williams es el líder de la expedición en el monstruo de la Laguna Negra. Es un hombre con

mentalidad financiera, que se vuelve cada vez más agresivo a lo largo de la película, deseando matar al hombre de agallas y demostrando su existencia al mundo.
Él es asesinado por La criatura, después de luchar con él bajo el agua.
Él es interpretado por Richard Denning.
Jack Rathunter

## BIOGRAPHY

Jack is Mark's 2nd child from House Rathunter. Unlike his brother Albert, he is interested in adventurism. When Albert leaves Saint Juan, Jack stayed with his family and worked as a blacksmith for a while in the town. During this process, he greatly improves himself in sword fighting. Jack is a pretty bad archer.
Mastodon

Mastodon (Mas-toe-don) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Eevee

## Region

Egypt Region

(Normal Form)

(Regional Variant)

**Eevee** is a
-type Pokémon and its regional variant of the Egypt based region is a
/
-type Pokémon.

## Appearance

Black and fluffy, with a golden, spikey 'neck-mane' and a thinned-out black and gold, striped tail like that of a cat or a tiger. Ears of gold insides and black lines to resemble an Egyptian Pharaoh's crown, as well as a tuft of spikey black fur on its head like a crown. It has a dull expression with purple eyes and a tall purple gem-like trinket on its forehead and traditional, golden Egyptian eye makeup around each eye with a petit, golden nose and small scowl.

## Evolution

* Elixion

* Champeon

## Etmyology

Egyptian Eevee is most likely a pronounciation of EV (the first to letters of evolution), just like its original counterpart.
Mr Buddy Wiki

## Welcome to the Wiki

If you like Mr Buddy, then you might possibly like this wiki. He mostly produces Pokemon related stuff, so if that's what you're into, feel free to stop by an article and say hello!

## Describe your topic

Write a description of your topic. Let your readers know what your topic is about and add some general information about it.

## Regions

* This is the Scandinavia based region.Go to https://mr-buddy-wiki.fandom.com/wiki/Scandinavia\_Region
* This is the England based region.Go to https://mr-buddy-wiki.fandom.com/wiki/England\_Region
* This is the Italy based region.Go to https://mr-buddy-wiki.fandom.com/wiki/Italy\_Region
1/3
## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Ms. Fortune vs Mad Mew Mew

## Summary

Welcome to Rewind Rumble Main Course, this is the 1st match-up... Skullgirls vs Undertale! This was going to be the battle between two female characters who can able to remove their heads.

## Pre-Fight

This battle was taken place to Little Innsmouth, and there is no prep time.

IT'S TIME TO REWIND RUMBLE!

## On the Next Episode of Rewind Rumble

A new fighter arrived to RR Main Course! It's Lucky Luke!

Come to meet his new opponent, Abigail from BACK!

Click to see next battle: Here
Lillebror

Lillebror (common for Little Brother) was taken in by the Morass clan when he was found wandering and helpless. His brain don't work too good, but on the other hand he has a really big axe. He loves to help out, and has a generally trusting nature, for good and ill.

In Davenfeldt he was a corporal in the same slave army where Lhoris and Teft were forced to fight, and their brother was killed. A wound to the head made him forget who he was, and reverted him to a childlike state. Strange gases in The Domed City made him suddenly remember who he used to be, and this caused him a lot of moral qualms until he decided to sacrifice himself to help his friends escape Daevenfell.
Battle of Steep Passage

Battle of Steep Passage, also known as Muskendall 2. In the 2nd year of Albert's reign, the bandits began to invade the Sarp Passage. At the command of Ser Jorah Greentree 50 guards, to stop this invasion attacked the bandit and defeated. After this battle, the bandits' self-confidence increased more and Ser Jorah died with his whole army.

Factions
Zorua

Drawn by Oscar Belmonte (@RGreywind)

## Region

Egypt Region

(Normal Form)

(Regional Variant)

**Zorua** is a
-type Pokémon and its regional variant of the Egypt based region is a
/
-type Pokémon.

## Appearance

Zorua Is a fox like Structured Pokemon With large eyebrows that proceed onto their ears as well as that they have a long golden mane

## Evolution

Zorua evolves into the zoroark starting at level 30

## Origin

The Egyptian region is zorua is based off of the Egyptian god Seth (god of sandstorms and chaos) and foxes

## Pokédex entries

This Pokemon line constantly feuds with the regional variant of Riolu and Lucario Which happen to hate their chaoticness, A classic order vs. chaos ordeal
Aviankh

## Region

Egypt Region

(Solar Form)

(Astral Form)

**Avainkh** is a is one of the three Legendary Pokémon of the Egypt based region. In the Solar Form it's a
/
-type Pokémon and a
/
-type Pokémon in the Astral Form.

## Etmyology

Aviankh could be a combination of avian (a or relating to a bird) & ankh (a hieroglyphic symbol representing life).
England Region

## Pokémon

### Old Pokémon

These are the Pokémon you can find in grasslands and forest areas.These are the Pokémon you can find in lakes, rivers and coastal areas.These are the Pokémon you can find in mountainous and arid areas.These are the Pokémon you can find in icy and snowy areas.These are the Pokémon you can find in abandoned castles and ruins areas.

## Videos

What If England Was A Pokemon Region?What If England Was A Pokemon Region - Cut Content and Ideas
## Trivia

The England region is not to be confusing to the official England region Galar, as stated at the start of Mr. Buddys What if pokemon region videos
Fur-Capped Pants

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Crafting

### Crafting Time

5s

*This Item is part of the Fur-Capped set.*

## Overview

The Fur-Capped Pants are a leg-slot armor piece from the Fur-Capped Armor set. They are a useful early-game item for surviving the cold, especially on Cascadia, but it's dangerous to wear in warmer areas.

## Notes

* Like all the Fur-Capped Armor pieces, wearing it in warmer areas can be dangerous to Survivors.
King's Ecology: Hidden World

Fungal Gauntlets

Fungal Greaves

Fungal Boots

Crystal Pick

Crystal Hatchet

Crystal Sickle

Crystal Goggles

Charged Crystal Sword

Charged Crystal Shield

The fifth and final mod pack before the release of Cascadia: Frozen Earth, Hidden World expands the life subterranean. This pack includes several new Aberrant dinosaurs for maps that include the underground lifestyle, as well as new ways to move around in such an environment.

Included in this pack are new Aberrant creatures for ARK:SE Aberration, from the plodding ?? to the deadly ??. Fungal Armor and Crystal tools to compliment your life as a mole-person, as well as a few new primitive technologies like Crystal Goggles to see in the dark, and Charge-empowered Crystal weapons will make exploring the caverns of both Aberration and Cascadia feel like a brand new experience.
King's Ecology: Warfare

Teratornis

Megacerops

Dinopithecus

Sivatherium

Pristichampsus

Inostrancevia

Andrewsarchus

Postasuchus

Sky Drake

King's Ecology: Warfare, the second mod pack for Cascadia, will expand on your village's defensive and offensive capabilities. From new primitive weapons, both personal and stationary, to new armored saddles for your beasts of war, Warfare will be a game changer when it comes to conflict between tribes.

Included in this pack are several new creatures, from the miniscule Chriacus to the mighty Postasuchus, as well as the first of our mythological creatures; the Sky Drake, an impressive beast of war capable of mounting ranged attacks from the sky.
Leptolepis

Leptolepis (Lep-toe-lep-iss) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Fur-Capped Hat

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Crafting

### Crafting Time

5s

*This Item is part of the Fur-Capped set.*

## Overview

The Fur-Capped Hat is a head-slot item from the Fur-Capped Armor set. It is a useful early-game item for surviving the cold, especially on Cascadia, but it's dangerous to wear in warmer areas. A secondary benefit is the Snow Googles Armor Attachment, which can only be used on the Fur-Capped Hat, allowing Survivors to see clearer in Blizzards.

## Notes

* Like all the Fur-Capped Armor pieces, wearing it in warmer areas can be dangerous to Survivors.
Hide Tier

Hide Structures are the first building tier in Cascadia's new Building System.

## Crafting

Primarily made from Hide, Fiber, Wood, Pelt and Keratin, Hide Structures are easy to build at early levels. The Packed Earth Foundation and Packed Earth Wedge Foundation are considered part of this tier, and only require Thatch and Hide to construct.

## Usage

Great for making early bases and settlements, as well as providing insulation from the cold. Building these in warmer areas is dangerous, although they can be used to make effective egg hatcheries.
Sharkskin Hood

*Provides a clear, but narrow, view when underwater.'*

*This Item is part of the Sharkskin set.*

## Overview

The Sharkskin Hood is a head-slot item from the Sharkskin Armor set. It is useful for underwater exploration, as it allows the player to see much more clearly underwater when equipped, albeit with a restricted field of view.

## Notes

* Like all the Sharkskin Armor pieces, wearing it out of the water has little purpose.
* The scuba mask does not provide enhanced vision while riding creatures in third person view, but still restricts your field of view.
* Riding a creature in First person does give the player an enhanced vision while restricting the field of view.
Paranthropus

The Paranthropus (PAR-an-throw-puss) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Teratornis

Teratornis (Tear-ah-torn-iss) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Sharkskin Gloves

P*rovides tremendous hypothermal insulation, specifically when underwater.*

*This Item is part of the Sharkskin set.*

## Overview

The Sharkskin Gloves are a hands-slot item from the Sharkskin Armor set. They are useful for underwater exploration, as they provide a large amount of hypothermal insulation when submerged in water. On land, they provide no insulation.

## Notes

Like all the Sharkskin Armor pieces, wearing it out of the water has little purpose.
King's Ecology Prelude

Paranthropus

Sapeornis

Teratornis

Andrewsarchus

Boreaspis

Leptolepis

Edestus

Archelon

Allodesmus

Mastodon

Sharkskin Gloves

Sharkskin Pants

Sharkskin Flippers

Diving Bag

Fur-Capped Hat

Fur-Capped Shirt

Fur-Capped Gloves

Fur-Capped Pants

Fur-Capped Boots

Settler Hat

Settler Hood

Settler Headband

Settler Shirt

Settler Wrap

Settler Gloves

Settler Slacks

Settler Long Skirt

Settler Short Skirt

Settler Shoes

Settler Sandles

Sapeornis Glove

Cargo Cart

Passenger Cart

Teratornis Scout Saddle

Teratornis Hunter Saddle

Andrewsarchus Hunter Saddle

Andrewsarchus Armored Saddle

Archelon Diver Saddle

Archelon Platform Saddle

Allodesmus Diver Saddle

Mastodon Hunter Saddle

Mastodon Platform Saddle

Edestus Diving Saddle

King's Ecology Prelude is a proof-of-concept modpack for the King's Ecology Series and Cascadia: Frozen Earth expansion. This pack includes a few of the more interesting creatures designed for the expansion, as well as some armor, structures and items related to the new map. Best used on The Island, this pack shows potential players what King's Ecology and Cascadia have to offer.
Sharkskin Flippers

*These flippers are firm, but flexible. Wearing them increases swim speed, but decreases walking speed.*

## Crafting

### Crafting Time

5s

*This Item is part of the Sharkskin set.*

## Overview

The Sharkskin Flippers are a feet-slot item from the Sharkskin Armor set. They are useful for underwater exploration, as they multiply a player's movement speed by 2.5x while underwater. However, they halve movement speed while the player is walking on land.

## Notes

Like all the Sharkskin Armor pieces, wearing it out of the water has little purpose. More so for the Flippers, as they actually slow you down.
Boreaspis

Boreaspis (Bor-ee-ass-piss) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Andrewsarchus

Andrewsarchus (Ann-dru-sah-kus) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*

## Notes/Trivia

Andrewsarchus, along with Edestus and Sapeornis, are the most divergent creatures in the Cascadia mod from the actual fossil record. Very little is known about Andrewsarchus apart from it's head, so the mod team used various sources of speculation, including some outdated information, to build the in-game Andrewsarchus as a superpredator.
Edestus

Edestus (Edd-es-tuhs) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*

**Wild**

Never in my wildest dreams would I have imagined this creature. It seems to be a relative of thresher sharks if it's long tail and flukes are any indication, but it's scissor-like jaws are something entirely different. Wild E. forfex uses it's abnormal teeth like a giant set of sheers, slicing flesh from their preferred prey and swallowing it whole.

Fortunately humans seem too small to be considered targets by E. forfex, or I'd imaging the tribes that take to the sea would seem much more like the pirates of old stories, missing limbs and all.

**Domesticated**

The seafaring tribes I've found seem to value E. forfex for two reasons. The first is that it's an incredibly fast swimmer, easily outpacing their boats. The second is it's seemingly impervious skin, which it sheds like a reptile on occasion. The tribes harvest this sharkskin to make diving suits that seem to make them invisible or uninteresting to other oceangoing predators.

## Notes/Trivia

Edestus, along with Andrewsarchus and Sapeornis are the most divergent creatures in the Cascadia mod from the actual fossil record. Little is known about the body structure of Edestus, so the mod team used modern thresher sharks as the basis.
Sharkskin

## Sharkskin Hood

*Provides a clear, but narrow, view when underwater.*

## Sharkskin Shirt

*Provides tremendous hypothermal insulation, specifically when underwater.*

## Sharkskin Gloves

*Provides tremendous hypothermal insulation, specifically when underwater.*

## Sharkskin Pants

*Provides tremendous hypothermal insulation, specifically when underwater.*

## Sharkskin Flippers

*These flippers are firm, but flexible. Wearing them increases swim speed, but decreases walking speed.*

## Diving Bag

*A skin bag that's filled with Oxygen. Used to temporarily breathe underwater*.

## Crafting

### Crafting Time

5s

Sharkskin Armor is a utility armor. The effects provided include enhanced underwater vision, greatly increased oxygen supply, increased camouflage from ocean predators, increased cold protection underwater, and increased swim speed.
Sapeornis

Sapeornis (Sap-ay-orn-iss) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*

## Notes/Trivia

Sapeornis, along with Andrewsarchus and Edestus, are the most divergent creatures in the Cascadia mod from the actual fossil record. Actual evidence about Sapeornis indicates it was more primitive than other early birds, while the mod team decided to base it on a falcon or hawk for gameplay reasons.
Diving Bag

*A skin bag that's filled with Oxygen. Used to temporarily breathe underwater*.

*This Item is part of the Sharkskin set.*

## Overview

The Diving Bag is an Armor Attachment for the Sharkskin Armor set. It is extremely useful for underwater exploration, as it supplies 20 Oxygen per second to the player while underwater.

Considering that a player normally cannot replenish oxygen while underwater, this item effectively allows them to swim freely unimpeded by regular oxygen limitations.

Higher Item Quality Diving Bags and their Blueprints with higher durability and thus longer operational times can be found in Deep Sea Loot Crates.

## Notes

Like the Sharkskin Armor pieces, wearing it out of the water has little purpose.
Toxodon

The Toxodon (Tocks-oh-don) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadian dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Bulwark

Bulwark is a bustling metropolis near the center of old Crescent, serving as a trading and travelling hub for all the races of the realm. However, it was not always this way.

The city was founded near the base of Yellowstone Monastery, a monk enclave (purportedly) keeping a rift to the Void from expanding. Having almost no natural resources, the citizens made a living digging up clay and stone to sell at drastically low prices, due to its god awful quality. A travelling paladin by the name of Rupert Tenderheart attempted to renovate the town, though his untimely death led to his children hoarding its resources and becoming minor lords, siphoning the town's wealth even further.

The Tenderhearts were disposed of by Olomarch of the Darkened Night, shortly before his own demise. Once the Void started closing in on the outer reaches of Crescent, refugees from all over relocated to Bulwark, which in turn made it grow into the city we know today.

#### **Notable persons from Bulwark:**

* Tarrik "Twitch" Timbers
* Olomarch of the Darkened Night
Allodesmus

Allodesmus (Al-oh-dez-mas) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Fur-Capped Boots

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Crafting

### Crafting Time

5s

*This Item is part of the Fur-Capped set.*

## Overview

The Fur-Capped Boots are a feet-slot armor piece from the Fur-Capped Armor set. They are a useful early-game item for surviving the cold, especially on Cascadia, but it's dangerous to wear in warmer areas.

## Notes

* Like all the Fur-Capped Armor pieces, wearing it in warmer areas can be dangerous to Survivors.
King's Ecology: Frozen Earth

Thalassocnus

Camelops

Diprotodon

Allodesmus

Cameroceras

Acrophyseter

Mastodon

Cave Lion

Fur-Capped Gloves

Fur-Capped Pants

Fur-Capped Boots

The fourth instalment of Cascadia's mod packs, and the first to expand the frozen world of ARK:SE, King's Ecology: Frozen Earth features a wide array of creatures to inhabit the coldest regions of any map. From the adorable and deadly mount Sarkastodon, to the gigantic living siege engine Mastodon.

Including in this pack is an array of new armor and weapons specifically suited to the frigid environments of taiga, tundra and ice-packed seas. Fur-Capped Armor is available at early levels to make your move into the dangerous weather of the north less filled with frostbite, while the hides and horns of the mightiest mammals the ARKs have ever seen will allow you to construct new weapons and primitive buildings to resist the encroaching cold.
Pachyrukhos

Pachyrukhos (Pack-ee-roo-kos) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Vagrant

An old, worn dwarf archmage who served Bryan Gainswood and the March. He always looked ragged, his beard but a few thins wisps of hair, his voice a croaking whisper. He was nonetheless a feared high ranking officer, in charge of making sure all the Commandant's kept in line, using the spell "Suggestion" to affirm their loyalty beyond doubt.

He was finally duped by the Resistance, who led him, Bryan Gainswood and Hyvvar Ketema into a trap in New Rope. He barely understood how great his mistake had been before the once legendary Shield group massacred him in a pit engineered by Wolfram Ironcoat.
Fur-Capped Gloves

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Crafting

### Crafting Time

5s

*This Item is part of the Fur-Capped set.*

## Overview

The Fur-Capped Gloves are a hands-slot armor piece from the Fur-Capped Armor set. They are a useful early-game item for surviving the cold, especially on Cascadia, but it's dangerous to wear in warmer areas.

## Notes

* Like all the Fur-Capped Armor pieces, wearing it in warmer areas can be dangerous to Survivors.
Lazo Morass

An eighteen year old Morass beauty, dark-skinned Lazo has never lacked for attention growing up. Her practical skills have perhaps suffered, as her cooking and practical senses are below average. She makes up for these flaws by being one of the kindest of her people, fiercely protecting her little brother Lilgo Morass from any harm.

In the 13th world she and Kaine Morass married, as she finally gave in to his flirtations. They had many children together, and lived happily ever after.
Sharkskin Shirt

*Provides tremendous hypothermal insulation, specifically when underwater.*

*This Item is part of the Sharkskin set.*

## Overview

The Sharkskin Shirt is a chest-slot item from the Sharkskin Armor set. It is extremely useful for underwater exploration, as the Diving Bag can be attached to it, similar to a skin, suppling 20 Oxygen per second to the player while underwater. Also, it provides a large amount of hypothermal insulation when submerged in water. On land, it provides no insulation.

## Notes

Like all the Sharkskin Armor pieces, wearing it out of the water has little purpose.
The Resistance

The Resistance is the alternative to the March. Believing in a fair and just existence for all, it refuses to stoop to the level of the March's violent ways. It was based in Woodrope, above the ruins of Swennegall, before fleeing the world of Daevenfell, establishing New Woodrope in the 13th world.

A combination of Greybowl farming and bark harvesting from the nearby trees keeps the villagers alive. Deep beneath the ruins of Swennegall is a large pool of seemingly magic water, referred to as "The Water of Life."

**Members of the village council:**

* Prince Ycaron of the Amethyst Isles (Mayor, deceased)
* Edith Ra (as Prince Ycaron)
* Dr. Ridqeck Fonkin Gnomes Jr.
* Narrow Selthas
* Jess Howl
* Rolf-Kårfu
* Duke Valzmar
* Blatherspout

**Former members**

* Monir Iscariot
* Kaun Morass
* Prince Ycaron of the Crimson Caves
* Skip Wenchang
* Teft Shallan
* Lhoris Shallan
Fur-Capped Shirt

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Crafting

### Crafting Time

5s

*This Item is part of the Fur-Capped set.*

## Overview

The Fur-Capped Shirt is a chest-slot armor piece from the Fur-Capped Armor set. It is a useful early-game item for surviving the cold, especially on Cascadia, but it's dangerous to wear in warmer areas.

## Notes

* Like all the Fur-Capped Armor pieces, wearing it in warmer areas can be dangerous to Survivors.
Crystal Mef

Crystal Mef (neé Mefisto) was a minor fiend who liked gaudy jewelry, mischief and hip hop. He passed the time by having easily manipulated people in Crescent do horrible things in exchange for power, as demons are wont to do. He served as the patron of Slitherin' Pete, before being hijacked by forces outside his control to have Pete set in motion certain actions to cause The Sundering, and was then discarded.

Crystal Mef lived on for a time, imprisoned underneath Numberschool, as a test for heroes to prove their worth if they wanted to learn the location of Twitch. He suffered a humiliating defeat to the crew of LS Kongle.
King Warble

King Warble was probably the father of Prince Warble, and the biggest bullywug you ever saw. He appeared during the Siege of Anchorage as one of Tearach's generals, where he was killed in battle. There was a lot of hype about him and frankly, he did not live up to it. Perhaps there is a lesson to be learned here.
The Rise of Garth

## Evil

While the crew of LS Kongle seek to save the world from Gyevroo, others gladly enlist in his cult. Serving under Keeper Melvin onboard Gyevroo's Cowl, many are those who would die to see Gyevroo's will be done.

During the sacking of New Bulwark, forces belonging to the Black Fleet pillage a small city to its south, capturing one of Fergus' bastard sons, offering him to Garth.

Later they appear again further south on the same isle, where they infiltrate the Emperor's holiday palace. Despite several of their members falling to traps and dragon fire, they manage to kidnap Intelligence. This breaks Uriel's will and he reveals the location of the map to Twitch.

While Garth and the main force assault Numberschool, a smaller group of soldiers make their way to Damon Holg, infiltrating the wizarding school during apprentice season. They successfully complete a ritual, summoning Gyevroo's avatar into the body of archmage Maxrod Hoodwinckle.

Following the orders of Gyevroo-as-Maxrod, a single ship sails west towards the old continent. On their way they destroy the anti-air weapons stationed at the Fist, allowing their master to pass.

Arriving at the centre of the old world, Bulwark, a group is sent by Gyevroo to reclaim the Wise Man's Compass. Stealing it from the basement under Yellowstone Chapel, the adventurers manage to flee from armed pursuers by parachuting off the mountainside. Giving Gyevroo the one tool he needs to locate Tarrik "Twitch" Timbers.
Archelon

Archelon (Arr-shell-on) is one of the Creatures in the King's Ecology and Cascadia Mod for ARK: Survival Evolved.

## Basic Info

### Dossier

*This dossier section is intended to be an exact copy of what the survivor James MacLeod, the author of the Cascadia Dossiers has written. There may be some discrepancies between this text and the in-game creatures.*
Brock the Cook

Few know the origin of this strange, drunk old man. First encountered by Sekken Numberson upon the airship Galeion, Brock served as the cook and quartermaster. Though his main focus was trying to give Sekken good advice and making sure the crew never discovered the location of his secret stash.

During the Age of the Seasons he assisted the Skyfarers by accompanying them on their journey into the Void. Believed dead after the mishap in the battle against Isarah of the First Frost, he was first discovered many years later, when the crew of LS Kongle forced him out of his hidden retirement in The Settler's Expanse.
Treesinger

You have been raised in the most secluded forests of the Groves of Yonder in Kazar in a small commune, taught the ancient ways of the wood-elves. As a Treesinger you have spent your formative years communing with nature in solitude, trying to understand the The Yonderli and the nature they inhabit.

Personality Trait, Ideal, Bond and Flaw should somehow be linked to your time as a warden of the forests and the few, but important, encounters you have had along the way.

Skill Proficiencies: Nature, Perception

Tool Proficiencies: Woodcarver’s tools, one musical instrument of choice

Equipment: A musical instrument of choice, the bark of an ancient tree, 15 ft silken rope, and a pouch containing 14 gp (you left a gold piece by your favourite tree).

Feature: Friend of the Spirits: Your communion with nature in Yonder has raised your awareness of the ancient truths of the world. All wood-elves regard you with favour and you are permitted to enter druidic circles.
Barge Town

Barge Town was a town in Daevenfell controlled by The March, which also functioned as a shipyard. It was led by Commander Ereth, who oversaw the building of the icebreaking superweapon/ship Hope's End, which The March were hoping to use against the Domed City in the south.

This plan was brought to an end as King Ycaron and his Drow stormed the walls together with Har'tovh Kee and his high elves, murdered most of the population, and burned both town and ship to the ground.

All hail La Luna.
Lartocc

Lartocc was a half-ogre from Zalasad Grum, younger brother of Bartocc. Growing up he struggled to conceal his sexuality in a society which didn't accept same-sex love. Desperate to maintain this illusion he successfully wooed and married the woman Bartocc loved, causing his brother to leave the island for good.

After an unhappy marriage and a failed career, Lartocc ended up tending the lowest of low, slaves doomed to die in the Stinker, one of the least popular fighting pits. One day, however, he happened to meet The Skyfarers, and became their manager.

Coaching them through a series of successful matches, he eventually escaped Zalasad Grum alongside them, opening up to Excellence about his homosexuality. Embracing his new identity he served for many years as chief decorator at the Inncompetence Grill & Bistro.

In his later years Lartocc lived in Bulwark, taking up work as an administrator of the museum there. He was slain trying to prevent forces sent by The Black Fleet from stealing The Wise Man's Compass.

The final sound he heard was the thunderous applause from the fighting pits of his homeland.
Bearil Ironcoat

Bearil is a powerfully built dwarf who works as a smith beneath Swennegall, creating weapons and armour for The Resistance. She is the daughter of Wolfram Ironcoat, and they both joined the Resistance shortly after the calamity. She has not spoken a single word during their entire stay, and his considered by most a mute.
Fur-Capped

## Fur-Capped Hat

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Fur-Capped Shirt

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Fur-Capped Gloves

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Fur-Capped Pants

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Fur-Capped Boots

*Provides some physical protection while keeping your temperature up. Just make sure it stays dry.*

## Crafting

### Crafting Time

5s

Fur-Capped Armor is useful early-game armor that offers moderate physical protection and extreme protection from cold weather, but makes the wearer much more susceptible to heat. The Snow Googles and Fur-Lined Cloak Armor Attachments are also considered part of this armor set.
Imrys Hune

Imrys Hune served as Prince Ycaron of the Crimson Caves' squire prior to the latter's defeat and imprisonment by the hand of King Gargaroth. A conservative drow, he objected strongly to several of Ycaron's decisions during his campaign to conquer the drow in Davenfeldt. In the new world he served as a high-ranking member of Gargaroth's forces in Easthold, fending off Ycaron's initial assault on the settlement.

When Gargaroth was killed and Ycaron was awarded the crown, Imrys fled with those still loyal to the old king, trying to vanish into Fellhaven.

There he met his doom.
The Crimson Tide

The Crimson Tide was the 31st session of the Daevenfell campaign, and the finale of Chapter 6: People of the Dying World. It's the first session to not feature The Resistance.

## Drow summary

Before the meeting with Commander Floatsam, Ycaron sends Baron Blood to sneak aboard the massive March battleship Mithalqua, to claim its cannons in case the meeting goes wrong. The rest goes to "parlay".

They meet Floatsam in his office, not without noting the almost invisible archers outside, pointing their arrows at the retinue. Ycaron manages to calm Floatsam's suspicions, and as a token of good will, offers up the location of The Resistance: Woodrock, east of Bastion. Floatsam, however, has barely heard of any Resistance, and only by invoking the name Freddy Bollox is his interest slightly roused. He sends the message on, for the Citadel to deal with.

They need a new plan. The Drow pretend they would like to see the battleship close up, hoping the Baron is waiting for their command there. Floatsam takes them aboard (while Yorick, undead, walks underwater and climbs up the mooring with his skeletons, as a backline troop). They initate combat, and send the signal.

The Baron emerges, having loaded the cannons, and blasts the gates to the city wide open. Drow and dwarves stream inside, while Har'tovh Kee makes short work of the naval troops. With the Mithalqua, Barge Town's strongest weapon, in the hands of the Drow, the battle is a blowout. Only a handful of soldiers and Toksen Rot perishes, alone and forgotten on deck as the battle moves elsewhere. The March is nearly wiped out, yet Ereth Floatsam escapes.

Pleased with his new allies, Har'tovh Kee sinks the almost finished Hope's End – the March's only hope of leaving Daevenfell. Ycaron, unaware of what he has just done, claims the Mithalqua for himself, renaming it The Yllaria. They burn the city to the ground, and sail home in triumph.

## Morass summary

While the rest of the clan is sleeping, Teft and Lhoris make a deal with Kaine. They do not trust their former captors, and ask him and Lillebror to dispose of them when foraging for food, playing it off as a demon attack. This way, suspicions will be averted. Kaine has no qualms about accepting. Lillebror only understands they are "bad men".

Together, that following day, the two murder Lt. Mallark and the kind General. No one is the wiser.

Krin Mor, old and frail, has long understood her time is near. She entrusts the Sunstone to Teft, explaining it makes the bearer impervious to death, and pronounces him the new leader of the Morass survivors. Among them, he is the one who has shown true leadership. Most important of all – he is a good man.

Safe in the knowledge the Morass is left in moral, upstanding hands, Krin Mor exhales for the final time.
Joyce Furrow

A captain of the guards from the dwarven capitol in Davenfeldt, Vrachos, Joyce Furrow has always been disciplined, loyal and very very serious. A fighter who's chief focus is defence, she had slowly worked her way up as a member of the Resistance's militia. Chosen by Rolf-Kårfu to lead the militia in the Gainswood gambit, she had a lot riding on her shoulders.

To say that she failed would perhaps be an exaggeration, but no matter how hard she tried she never made it to the thick of the fight. Always a step behind, watching her beloved soldiers perish in her stead. That victory against the March tasted terribly bittersweet to Joyce.

She was called upon once more to fight on the frontlines against the fearful Har'tovh Kee. She perished in the ensuing battle, giving her life to save the people of Davenfeldt from the genocidal high-elf.
Officers of the Line

Hybrid military regiment which is both an offshoot of The Northbound Guard while being simultaneously directly employed by Trifecta Line Company.

One of the proudest regiments of the Trifecta in Kazar, only the best officers are selected to work on the Line, riding the Steam Singers up and down the track, ensuring the safety of both cargo and passengers alike.

While the officers who ride the Steam Singers themselves are proud and well dressed, many of those posted to far away stations in dusty frontier towns grumble that this was not the honorable position they had expected.
Egypt Region

This is the Egypt based Region called **Narmes**.

### Regional Variants

Riolu and LucarioZorua and ZoroarkSandile, Krokorok and KrookodilePinsirNumel and CameruptOnix and SteelixEevee, Elixion and Champeon
### Common Pokémon

Neferkitty, Saharoar and PharockGerboltVularmor and PatroterusLocurseElechick and OstrikePhlagueTusskleHydrale and AquillosaurPyrobis, Serpinity and Infernalisk
### Starter Pokémon

Psybis, Ibiscus and ThothornInferpent, Blazalisk and AnarkoabraDewipper, Manateen and Moogong

## Videos

What if Egypt Was A Pokemon Region? - Starter Reveal TrailerWhat If Egypt Was A Pokemon Region? - Regional Variant IdeasWhat if Egypt Was A Pokemon Region? - New Pokemon Ideas
Prince Dëdalon

Prince Ycaron's dad. He was a cunning, ruthless drow (but an okay father) who united his tribe in the Crimson Caves. Ycaron by all appearances killed him in a duel to succeed him, as per ancient drow tradition, but actually used a Scroll of Feign Death. Then he had Quintillion smuggle him away to the surface.

Dëdalon eventually joined up with The March in Daevenfell, and was killed in the battle for Bastion. With his dying breath, he reconciled with his son.
Inquisitor Vanderhelm

A blind hafling, in charge of all investigations into criminal matters related to the March. His amazing sense of smell and insight made him a formidable opponent.

First met and fooled by the Resistance while attempting to track a series of murders leading back to Woodrope, Vanderhelm was later encountered in Heather where he was trying to get to the bottom of the so called Freddy Bollox uprising. There he was converted to the Resistance, becoming an invaluable double agent amongst the March's high ranking officers.

He perished in the fight against Har'tovh Kee, giving his life to save the people of Davenfeldt from the genocidal high-elf.
Expedition 9 – Tilbake til den sunkne borgen

**For en fin tur vi hadde!**

1. Vi red i snøen og holdt oss varme pga. de flotte jakkene vi kjøpte før vi dro.
2. Det gikk egentlig ganske bra da vi gikk inn i den magiske sirkelen som omringer området rundt borgen, men NOEN (jeg skal ikke si hvem, det er litt dårlig gjort) begynte å bable og si masse rare ord, og en begynte å le litt for mye. Men det gikk over altså, så det går bra.
3. Vi drepte alt som var igjen i borgen (bortsett fra der vi ikke har utforsket enda)
4. Vi snakket med spøkelset (han er ikke slem, bare veldig, veldig skuffet over Rondo som stjal arveretten, hva nå enn det betyr). Han trenger nok litt mer overtalelse før han forteller oss hvem han er og hva han vet. Og er det en han? Kanskje det er en hun.
5. Vi drepte dvergeprinsen som eide borgen! Han var stor og ekkel med masse byller, og det kom tåke ut av han da han ble kuttet opp.. Det gjorde litt vondt, men jeg har det bra.
6. Vi kom oss trygt hjem uten å stresse!

**Dette fant vi ut på veien:**

* Borgen heter Hrakk og dvergeprinsen heter det samme (han vi drepte)
* Dvergeprinsen takket oss da han døde, jeg vet ikke hvorfor. Men sikkert ikke så hyggelig å ha masse byller og bo alene i et slott med masse «levende» skjeletter.
* Alt i borgen er egentlig dødt, men tåken holder ting i live?
* Det er et sted i borgen vi ikke fikk utforsket: det er et hull i bakken som bevoktes av en ekkel slimete sort greie. Fra dypet kunne man høre en kvinne skrike. Veldig ekkelt.
* Det er sopp på veggene noen steder - den sluker ild og fryser folk til is- PASS PÅ! Vinterjakker hjelper IKKE!

«Seremoniene...(??) avsluttet. Nøkkelen til F.... har vi gitt til Q... Carellon, da det ikke finnes noen presedens for at ...(?)). Måtte ingen se hva vi gjorde der...»

På graven til dvergprinsen (tror det var graven) stod det:

Her hviler modige prins Vondur Hrakk Han som kjempet med våpen i hand På et slikt vis at ingen fiende holdt stand Men nå er han borte, og vårt hjerte sørger Han var en helt, en dvergisk fyrste

**For å komme til den uutforskede delen med det hullet i bakken:**

gå rett frem i første kryss, så eeehhh litt lenger frem, og når man kommer til de to dørene, gå inn døra til venstre! Vi åpnet den med en nøkkel vi fant på et skjelett inn døra til høyre.

**Takk for turen, dere! Flotte folk og flott natur (utenfor borgen)! Og husk: Kommunikasjon er nøkkelen!**
Back to the Fey-ture

Back to the Fey-ture was the 5th session of the Daevenfell campaign, and the fourth and final session of Chapter 1: World of the Exiled Moon.

## Summary

The Resistance travel to the heart of the Fey Woods and cautiously cross the fog covered lake. The crooked tower in its midst leads down, far beneath the earth, into a cavernous hall of black marble. Dr. Ridqeck is captured by a malicious Night hag, who they manage to persuade to let them be in exchange for their most "valuable" possessions (a whole bunch of worthless bullshit).

In the depths of a second vast chamber they find the remains of a multitude of traps, sprung thousands of years ago. A gargantuan door, stretching up until the ceiling is covered in silvery, unintelligible lettering. As they approach ghostly figures are suddenly visible, clawing at the door, screaming for their beloved "Prince". A second later they start gagging, clutching their throats.

Ancient rags are found upon the floor, and the party pilfers a variety of magical items. Unable to open the door they decide to prepare instead for the arrival of one of the March's officers: the dwarf, Vagrant.

Back in town mayor Ycaron commences a lengthy farce, where he has Edith magically pretend to be the dwarf, to see if anyone would betray the Resistance. Urql Stadfeldt is deemed untrustworthy due to his past trauma with the March, and is hidden away. Meanwhile uniforms are donned, bodies are disposed of and Edith adopts the visage of the dead Commander Fletch.

The village holds its breath as the real Vagrant arrives, a worn dwarf with a ragged beard, escorted by two March soldiers. He proceeds to thoroughly interrogate Edith-as-Fletch, casting a Suggestion spell on her, only interrupted by Ycaron stabbing her thigh with a dagger beneath the table. Vagrant is convinced all is well.

He promises to return in three months for a new inspection, to see how their resource management is faring.

The clock is now ticking.
Burghoul the Wide

One of the Trifecta, the most powerful individuals in Kazar. A founding member alongside King Efrael and President-Elect Garold Lawson.

Burghoul the Wide is a dwarven duke, and has yet to be challenged by one of his peers for his seat on the Trifecta. The other dukes initially sent him south to Soskni on a whim following the eruption in the Gulf of Kazar, as he had been a duke of low import and regard. When he returned after having allied himself with Efrael and Lawson he efficiently divided and conquered his rivals, proving himself to be a shrewd schemer underestimated by all. His seat on the Trifecta has been secure ever since.

The dwarven kingdom of today is one in constant disarray, as the remaining dukes war against each other for control of every single newly discovered mine.

In the spring of 52 PT, Burghoul the Wide became the first of the Trifecta to introduce himself directly to the members of the Expedition Programme. During his visit he declared war upon the titanic beings encountered in the northernmost mountains in Kazar.
Gilwynn Aenstar

Gilwynn Aenstar was a beautiful and arrogant high-elf, who ruled over the Domed City. A schemer with little remorse for those not of her lineage, she was deeply obsessed with safeguarding the realm of the Auburn Prince.

Whatever demons lived within her were quenched the day the adventurers sacked the city and injected her with the water of life. From her remains rose the one she both worshipped and feared: Gyevroo.