Unlock: Node 17 Memorial

Occurs in:

1. Federation Controlled Sector

This event can lead to unlocking the Federation Cruiser, the player must aid in the defense of the city and defeat the MFK Gunboat Ace by any means to unlock the ship.

## Event

Ship: none.

*It's clear from the minute you jump in that this is an important location. A massive, stunning memorial has been built here, so large it can easily be seen from space.*

1. Inspect closer.
	* *The memorial appears to have been constructed in honor of Universe 0, and more specifically the battle of Node 17. You exit your ship to observe a giant wall of names, a list of every Federation officer who gave their lives fighting in Node 17, whether they died from a kamikaze Auto, a Rebel ship, or a fatal injury sustained during battle. It moves you greatly, having come from Universe 0.*
		+ *A blazing siren screams throughout the city, and a monotone voice speaks. "This is not a drill. Repeat, this is not a drill. A Rebel squadron has been seen approaching the city. All civilians are to clear out of any unprotected areas and seek out shelter immediately. Any Federation personnel within the city limits are to report to command immediately to defend against the approaching threat."*
			1. You won't stand for this. Do all you can to help!
				- *At the lead of the Rebel squadron is an unusual Rebel ship, one unlike anything you've seen before. It wields a powerful artillery weapon. If you can take it down, maybe it'll discourage the rest of the fleet.*
					* Fight the MFK Gunboat Ace. ("surrenders" at 3 hull)
						+ (**When the ship surrenders**) *Around you, you can see Rebel ships beginning to flee as the Federation forces pull them back. Their last hope, the gunboat and your target, has already taken critical damage. You have to keep fighting!* (although this is a surrender event, the player has no choice but to continue the fight, meaning this only serves as a flavor text)
						+ (**After destroying enemy ship**) *The Gunboat has received critical damage, too much for it to sustain. Its artillery system crackles and the engines explode. The ship goes spiraling down into the nearby lake. It explodes one last time once it collides with the water, showering the coast. The sight of their leading ship dispatched so efficiently is enough to chase away the rest of the Rebels. Every last hostile ship jumps away, leaving the Federation the undisputed victor.*
							- The Rebels are defeated
						+ (**After killing enemy crew**) *The lifeless gunboat begins to plummet towards the ground. It smashes into the coast, erupting into a glorious display of flames, though luckily it causes no damage to any of the infrastructure of the city. The sight of their leading ship dispatched so efficiently is enough to chase away the rest of the Rebels. Every last hostile ship jumps away, leaving the Federation the undisputed victor.*
							- The Rebels are defeated
			2. Leave as fast as possible.
				- *You aren't interested in getting caught up in this fight. You're certain the Federation ships here will be able to fend off the Rebels.*
					1. Do something aboard the ship
					2. Do nothing.

## The Rebels are defeated

*You are hailed by a Federation officer in the city, who requests that you land. As you exit your vessel, all around civilians cheer for you. You recognize Vice Admiral Adara, the voice who spoke to you. "You have done us a great service today. I do not know how to thank you for protecting this city. I have heard stories, well, myths and legends really, of the Multiverse Travelers, and I've always been skeptical. Now, all of my doubts have been assuaged."*

* **You unlock the Federation Cruiser**.
	+ *Adara puts a shiny medal around your neck, an honor that you will carry on for life, assuming you succeed in your mission. Every support ship in the district is dispatched to aid you in every way they can, and you're even given a fresh new Federation cruiser from one of their hangars. You don't really have a use for this ship, so you forward its blueprints to the hangar.*
		- Your ship is repaired by 10 hull points, you gain a **high** standard reward and a Heavy Laser 1 (Federation Loot).
			* *As you are leaving, Adara pulls you aside to tell you one last thing. "This package, it is extremely important that it arrives to Tully in time. I don't have time to bring it to him myself, but I know I can trust you with it. Godspeed, captain."*
				+ You gain Tully's Package and your general notoriety is reduced by **1**.