Gauss Fabricator

Gauss Fabricator

 **unit** (see more) (Fragile: does not heal)
8 (Lifespan 8: dies after 8 turns)
At the start of your turn, construct a Gauss Cannon

 Cost:

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**Gauss Fabricator** is a Green unit which produces one Gauss Cannon per turn over the course of its Lifespan. It is part of Antares.

## Strategy

Gauss Fabricator is extremely cost efficient in the long run, getting you up to 8 constant attack through Gauss Cannons built over its 8 Lifespan. That makes it a good investment in slow high economy games, especially games where you expect huge breaches at the end, as the sturdiness of the produced Cannons might let you outlast your opponent and manage to win even if you were breached first.

While it is efficient to start Attack building with the unit, it's OK to build as long as getting Attackers with Build time 2 through 5 for 3G +2G +1G +G is not bad, as the constant Attack rises matching a defensive pressure.

Conversely, Gauss Fabricator is not the best choice in fast-paced games where your opponent is liable to breach you quickly and destroy your economy with aggressive units like Feral Warden and Grimbotch. Once you can't buy defense anymore, they only have to whittle the Cannons down.

Gauss Fabricator is also a bad choice against snowbally red units like Amporilla and Lucina Spinos that will quickly win the game if you don't pressure them.

Thanks to the high amount of health it provides overall, Gauss Fabricator is a nice addition to your build when going for a breach me I don't care strategy.

## Openings

Gauss Fabricator has some excellent options available for rushing into play with various cheap drones. For example, player 1 can open with:

1. DD
2. DC +Galvani Drone
3. CC +Galvani Drone
4. Gauss Fabricator

or

1. DD
2. C +Doomed Drone x2
3. CC
4. Gauss Fabricator

and

1. DD
2. DDE
3. C +Doomed Drone x3
4. CC +Doomed Drone x2
5. Gauss Fabricator +Doomed Drone x2

Player 2 needs no fast drones to get a turn 4 Fab:

1. ... DD
2. ... DDC
3. ... DCC
4. ... Gauss Fabricator

However, with standard Drones only, player 1 can still get a Fab on turn 4, but would rather wait till turn 5 with the next build:

1. DD
2. DD
3. DDC + 2 gold
4. DDCC
5. Gauss Fabricator + 2 gold

The following diverted line is only for getting a Blastforge 1 turn earlier vs rushing. Needs to weigh about 4 of value on the turn the user blocks to pay for inefficiency costs.

1. DD
2. DD
3. DCC
4. DD (6 gold float)
5. Gauss Fabricator (7 gold left)

Here is the turn 4 Fab build for player 1:

1. DD
2. CC
3. DD
4. Gauss Fabricator

It works well with units such as Venge Cannon or Tantalum Ray.

Player 2 Thorium Dynamo (1):

1. DD
2. 11
3. D
4. D1 or other (6 left)
5. Gauss Fabricator (6 left)

Player 2 Thorium Dynamo (1) and Wild Drone (0):

1. 01
2. 00
3. CC0
4. Gauss Fabricator

Gains an extra Drone over the rush line.

Player 1 Auric Impulse (1).

1. DD
2. DDE
3. 111
4. CCCC11
5. Gauss Fabricator (7 gold left)

Leaves with 12GGGG Econ available, may get a tech the same turn instead.

Player 1 opening with Zemora Voidbringer and Xaetron.

1. DD
2. DC
3. DDC
4. Zemora Voidbringer +DD
5. DDC (3GG left)
6. Gauss Fabricator +C
7. Xaetron +D

Player 2 opening with Zemora Voidbringer and Auric Impulse (1).

1. DC
2. CC
3. Zemora Voidbringer +1
4. Gauss Fabricator

Player 1 with Vivid Drone (1) instead of Auric Impulse.

1. C1
2. C1
3. Zemora Voidbringer +E1
4. DDD
5. Gauss Fabricator

Player 1 Wild Drone (1)

1. E11
2. 111
3. C11
4. CCD
5. Gauss Fabricator +1

## Change log

* September 18th, 2015
	+ Cost decreased from 13 to 12.
	+ Health decreased from 13 to 10.

## External links

Gauss Fabricator - Prismata Unit Analysis, a video by Msven. *(September 7 2018)*