Jeanne

This article contains Fuga: Melodies of Steel spoilers, continue at your own risk.

## Jeanne

* Complete Form
* Child Form

## Bio

### Species

Human (Personality OS / Artificial Intelligence)

### Residence

Taranis

Jeanne is the personality OS of the Taranis and the most prominent supporting character in Fuga: Melodies of Steel.

## Biography

Jeanne is the personality OS (or Artificial Intelligence) of the Taranis. She was created in part of the scientific effort of inventing artificial Juno and was named after a famous liberator in human history.

Other known AI made from Juno do not possess emotions, instead behaving almost robotically as they are simply computer programs. Jeanne is the first known exception to this, however, as she had been split into two different halves when the Taranis was sealed away by Juno. One half referred ingame as the Radio Woman, who can only communicate through the radios throughout Gasco, is laser-focused on completing the Taranis' millennia-long mission of completely destroying the Vanargand at any cost and prove herself worthy to her human creators, which has made her incredibly vindictive against towards the Titano-Machina to an almost psychotic point. Her other half, known ingame as the Girl of Light which can present herself as a child version of Jeanne through holograms within the tank, is a pacifist who struggles to keep her vengeful half under control and tries to protect the Taranis' crew, but due to her lack of control over the tank, all that she's able to do is to beg them to stop fighting. Jeanne refers to her halves as her "calculating and methodical [me]" (Complete the Mission) and "humanoid [me]" (Protect the Crew), respectively.

Her completed form seems far more balanced and keeps a collected mind. Once she pulls herself back together, she shows remorse for her halves' actions and their inability to tell her true motives to the children. She also shows deep dislike towards the Soul Cannon, to the point that when it unseals during the last fight with the Tarascus, she begged them to not use it.

An ability unique to Jeanne is temporal manipulation, which she refers to as performing simulations. She will revert time back to a specific point if the Taranis gets completely destroyed in battle, and also if she fails to save all of the children at the end of the war.

Jeanne's default appearance is that of a typical Juno AI, a glowing human-like hologram. When she was split into two personalities, however, her pacifist half takes on the appearance of a small child. Her other half has never made an appearance through any holograms. When whole, Jeanne is dressed in clothes that resemble 14th century European armor and a small headdress that resembles Felineko ears, which were a failed attempt to imitate Malt's ears. The ears are much more exaggerated in the manga. She also has a miniature version of the Taranis' observation tower on top of her head, as she likes that part of the tank the most.

## History

### World War III & The New World

During the ever-growing prominence of Juno on Earth, which was being maliciously used for an upcoming third world war, a certain European country formed an organization to create artificial Juno weaponry to counter them. This research had lead to the creation of Jeanne, who was then assigned to the newly invented Taranis.

After the Taranis first defeated Vanargand and separated it from its core, the tank was sealed away by the Juno alongside the other Titano-Machina. This sudden shutdown would cause Jeanne to be put into a dormant state and split into two when rebooted. After the Reset, Jeanne would awaken with her violent half immediately seeking a rematch with Vanargand. To achieve this, she studied the new inhabitants of what was formally Earth and construct a fake legend about the war. This would ultimately lead to a young Shvein Hax falling for her fairy tale through his radio and growing up to be the tyrannical general who lead the Berman Empire's army. Inspired by the Taranis, the Bermans created the Tarascus in its image.

### Berman Invasion

When the Berman Empire invades and raids Petit Mona, she encourages the six surviving children in the village to continue manning the Taranis after they reawaken the tank. With no other choice, they continue on until they face Pretzel, who puts them into a pinch. This prompts Jeanne to introduce them all to the Soul Cannon and requires a sacrifice to move on. Once a child has been sacrificed and reality sets in to the others, everyone becomes too depressed to fight on, ultimately leading to their deaths. Jeanne manages to reverse time, however, putting everyone back to the moment before the confrontation with Pretzel. While she still encourages use of the Soul Cannon in tight moments, Jeanne ceases to make it an absolute necessity until much later.

As the children continue exploring Gasco Jeanne's pacifist half begins to manifest inside the tank, scaring them to the point where they believe she's a ghost. She continues to attempt communicating with them despite her other half still leading the reigns. As the children start becoming suspicious of her intentions, her visible half finally manages to discourage them from fighting. Unfortunately for her, they have no choice but to keep seeking out their parents and end the empire.

### True Intentions

When the Taranis is on the move towards the Lhassa Apso labor camp, Jeanne states that everyone will be soon reunited. While at first this seems to be about the children and their families, what she's actually referring to is far more selfish. Her true intention is to lead everyone to the Tarascus which is currently being manned by Hax, as it holds and is powered by the Vanargand's core. As they arrive at the Berman fortress, they discover that Jeanne had been purposefully allowing Hax to listen in on her through his radio. Her intentions to reawaken the Vanargand and battle it once again are revealed here, throwing the children into a hopeless battle. Their initial loss results in Hax using the Managarm to massacre of the Gasco Army who had come to support them, with Jeanne deploying an emergency shield to protect the Taranis from the beam of death.

After the children take a peaceful moment to reunite with their parents, Jeanne's other half urges them to head to Paresia and use the tank to end Vanargand once and for all. With no other choice and despite their doubts, everyone departs to Malamute.

### Finally Defeating Vanargand

When Hax reactivated the Vanargand with its heart, Jeanne's other half gave in to her bloodlust to the children's disgust, euphorically screaming and laughing, aware that her old enemy was rising again. Just as she proclaimed she was going to kill the Vanargand, the Girl of Light silenced her by pulling her to her inner realm. Inside it, the calculating half panicked as the Girl of Light proclaimed that she wouldn't let her hurt anyone else, merging them both together back into her full self.

The restored Jeanne appeared before the children. She apologized for her halves' actions and willingly fulfilled her original purpose: To guide the Taranis and the children to victory. With their trust restored, Jeanne/Taranis and her crew tore their way through the Berman forces, and reached the Vanargand's interior through the hole Jeanne blasted through its flesh two millennia ago and fought Hax and the Tarascus inside it.

In *Fuga*'s true ending, the children and Jeanne are put into a tight situation when figuring out how to finally end both Hax and Vanargand without a sacrifice. In a last ditch effort, Jeanne seeks out an alternative method to firing the Soul Cannon that doesn't involve killing the children. She's shocked to find Jihl, a Hybrid boy sealed within a capsule deep inside the tank. With no other choice, she uses his Bio-Energy and the Taranis' own power to land the final blow that completely destroys Hax and wrecks the Vanargand. This seemingly random child would end up being her counterpart to fight the Titano-Machina, a young boy who never had the opportunity to have a normal life.

It is stated by Jeanne in her archives that without Jihl in stasis, she could no longer function as an AI. As the children of Gasco celebrated their victory, she relishes in her final moments while nestled against the Taranis. Jeanne disappears after thanking them for achieving her mission.

## Gallery

Jeanne's child form as depicted in the Fuga mangaJeanne's complete form as depicted in the Fuga manga

## Trivia

* *Fuga*'s internal game files refer to Jeanne's vengeful radio half as the "Black Jeanne", while her girl half is known as the "White Jeanne".
* Jeanne's name was originally spelled as "Jehanne"

## References

1. ↑ https://twitter.com/shimipan/status/1434419718698332164