recursal/Fanatic-Fandom huggingface dataset:
Detective Inspector Deviteaux

* Pronunciation guide:
* Pronoun: he
* Voice traits: a gravelly voice
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: adult gnome, approx 110 years old
* D&D race: gnome
* Height: 2'0"
* Weight: 35 lbs
* Hair color: he has thinning black hair and thick stubble
* Traits: world-weary demeanour
	+ Three children: Henry, Evelyn, William
* Friends/People they know:
	+ worked with Bendicks Woolweaver, "The Help", to investigate The HHO and bring the organisation down through a combination of intelligence reports and fieldwork.
	+ Met Nesgrax, Olive and Sitara briefly in Djinner Party, providing a DGS business card which would later alert them in The Sting.
* Social class (poor, working class, wealthy): working class but well off. Upper middle class.
* Occupation: Gnommish Detective Inspector and Operational Director of the DGS.
* Where do they live? in a nice apartment building in Niqamui (Of Wedding Cakes and Giant Spiders)
	+ Djinner Party
	+ The Sting
	+ Of Wedding Cakes and Giant Spiders
	+ The Boy Who Cried Worm
	+ The Skaarzborroosh Redemption
Ercole Brackett

a humanoid warthog. He had robbed a stagecoach or two, but before he met Spyridon Reade, he was a hotel clerk. Quickly he became the right hand of Spyridon Reade, CEO of Minexo. That changed during the episode A Miner Problem. Rather than spending his days physically planting ore to make Minexo look like a rich site or writing newspaper articles about how Thule himself had found this ore, suddenly Ercole was out of a job. One failed ambush and he was out? Ercole didn't think so. He and his snaky friend Jan Schumann would have their say; Spyridon Reade hadn't heard the last of them.
Dave

"Behold! Know that I am Master of Lightning, the Holder of the Immortal Chalice of Terrak, and the Eternal Servant of the Weave. I am... DAVE. You've probably heard of me."

Dave is a powerful, elderly wizard who dresses in purple robes with gold filigree runes, house slippers, and sports a thin, grey man bun. He travels by lightning almost exclusively and is a huge proponent of eating a healthy breakfast.

Adventures:

The Glyphed Bowl of Crisperon
Dieter von Richenbach

Duergar, male, rotund. Blithe's guru. German voice. Can counterspell. Works for Blithe and protects him from magic.

* Pronoun: he
* Voice traits: Has a naturally upbeat and positive voice, but switches it to something darker when he needs to intimidate. Ger,am accent.
* Mannerisms that will help other DMs portray the character consistently:
* Age: approaching middle aged
* Height: as short as he is round
* Weight: rotund
* Hair color: strawberry blonde
* Skin color: shale grey
* Eye color: copper
* Example clothing outfit worn: loose fitting violet noblemen's robes with a starry blue sash
* Traits: good at magic, skilled at magical detection
* Ideal: magic is very fun and makes easy money
* Bond: loyal to Blithe, his employer.
* Flaw: was easily convinced by Rollo Specklebottom that the magic Rollo was using to tie his shoes (it was not)
	+ Blithe Hoard, his employer. Dieter is Blithe's magical expert, for example standing next to him and keeping an eye to make sure no magic is cast on Blithe while chatting to people in a mansion. (Missives From A Corpse). Or if Blithe, who is in import/export, acquires a bunch of magic wands, he'll ask Dieter to figure out how they work. Dieter figured out their activation word was Boom, but not how to power the wands in A Whale Of A Tale. Blithe had Dieter offload them, selling them for just a hundred gold each in an alley.
	+ Sterling Argentine: did not intervene and possibly assisted when Blithe Hoard sold out Blithe's biological son Sterling to Don Ravioli for money when Don Ravioli wanted Sterling for possibly torture style questioning. This upset Stella Argentine.
* Social class (poor, working class, wealthy): working middle class
* Where do they live? Niqamui, currently residing in one of Blithe's guest rooms
* Background: Born in the Underdark to a good natured and magically inclined family. He would go on to become a proficient magic user specializing in divination and conjuration. He met Blithe early on in his career and has been working for him in a casual matter for a number of years usually under the guise of being his personal guru, a title he relishes in.
* List of Adventures:
	+ Missives From A Corpse
	+ Pop Fiction: if someone frames him for farting in the elevator, he'll see that as permission to let loose alllll his held in farts.
	+ A Whale Of A Tale: Blithe had him selling stolen wands in an alley and Jenny, Stella, and Kaern accidentally caught him on fire, which he's probably a bit sore about. They also robbed his and Blythe's warehouse.
	+ Bloodletting It Go
Eight Paths Monastery

The Eight Paths Monastery is a monastery focused on the teaching of the Eight Elemental Paths. The monastery is currently run by Malakkus XXIV. The monastery is located just northwest of Niqamui, on the banks of the Emou River and on the edge of the Lasumh Wood.

## **The Eight Elemental Paths**

The Eight Elemental Paths denote a series of martial arts styles that, at high levels, can be infused with their namesake elemental magic themselves. The first six paths are relatively well-known and are as follows:

* Earth Style: A barehanded martial arts style focused on grappling, throwing, and strong strikes. A mix of boxing, Brazilian Jiu Jitsu, and Krav Maga.
* Fire Style: A martial art fought with spears, staves, and other long weaponry. More akin to dance than fighting, this style is a mix of Capoeira and Sojutsu.
* Air Style: A martial art focused on mobility and battlefield control, often using every inch of the battlefield where users seem to defy gravity and. This style combines parkour and freerunning with karate.
* Water Style: This style focuses on fluid movements and staying focused as the battle moves around them. Based heavily off of Tai Chi.
* Light Style: This style focuses on grappling primarily to subdue an opponent without causing undue pain. Combined Greco-Roman Wrestling with Akido and Judo.
* Darkness Style: This style focuses on underhanded tactics and dangerous holds to cause extreme pain an opponent. A mix of Sambo, Lethwei, and Silat.

The remaining two paths are known as "Forbidden Paths" due to their incredibly difficult and highly deadly manner, even when training or sparring.

* Shadow Style: This style combines the use of hidden or poisoned weaponry with the smash-mouth brutality of Bakom to create a martial arts style that is stealthy, silent, and deadly. A master Shadow Style user can kill before the opponent even knows they're dead.
* Soul Style: This style allows the user to astral project their essence to essentially create two equal fighters. As such, the style is focused on overwhelmingly quick blows and kicks. However, this style is incredibly fatiguing, and use of this style for more than a couple of minutes creates lasting ill effects on the body. For the few that can wield this style of martial art, it is only used as a last resort.

## **Notable Members**

* Malakkus XXIV
* Norage Fleshripper
Drawes

Map of the Planet of Drawes
The country of Guaso is on the continent of Clondach.

Link to the current year

Countries in Drawes:

* Albien
* Guaso The country of Guaso is a fantasy world similar to our own but without electrical inventions. Instead, there is magic. Characters wear Renaissance style clothing. Guilds in this world are similar to the East India Trading Company or a union of mercenaries for hire: a group of adventurers who explore uncharted territory or complete jobs that are too dangerous for your average person to want to do. The Firebreathing Kittens guild in particular is located in Guaso’s port city of Niqamui, a bustling European style city that isn’t the largest port city around but which does have a lot of commerce and activity. Buildings in Niqamui tend to have thatched roofs and Tudor style architecture. While within the city limits, the guild members are subject to its laws. Roads connect the four major cities, which were unified by marriage centuries ago. The founders wrote a constitutional monarchy and a bill of rights, which entitles all common-speaking creatures the right to life, liberty, and the pursuit of happiness unless tried by a jury of their peers. Laws are enforced within city walls by the city guard. There is a criminal court but no civil court. Land owners pay an annual tax which supports government investigation of violent crime. There is no income tax or sales tax or voting. Public school for all is paid for by the property tax on the nobles and free for commoners until age 10, so most people can read, do simple math, and speak common. Ten percent of marriages are interracial. Status: peace time, no draft. The port cities accept a lot of immigrants, refugees from other places, who historically brought magical automation technologies that freed up the populace from spending all their time working to grow food. The economy is merchant, not feudal, fueled by the port cities, roads, and river canals.
Finch Goodfellow

* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: adult, and as long as he stays in Pan's Folly he'll never die of old age.
* D&D race: satyr
* Occupation: gifted paladin, leader of guards
	+ Tanager Goodfellow is his brother
	+ Robin Goodfellow V is his oldest brother
	+ Robin Goodfellow IV is his father
	+ Raspberry Brightbush: mother
	+ Albatross Goodfellow is his sister in law
	+ he's got a mixed gendered harem of wives and husbands.
* Social class (poor, working class, wealthy): working class or wealthy, but Pan's Folly doesn't use money
* Where do they live? Pan's Folly
	+ The Trial of Tanager Goodfellow
Cookie Castle Orphanage

A former cookie factory in Niqamui, originally run by the famous Mrs. Cookie, until she decided to use her wealth to help Niqamui's copious orphans instead and turn it into an orphanage. It was since taken over by a coven of Sea Hags, who put Mrs. Cookie in a coma, and used the orphans and baking facilities to sell cookies in the name of the Whale God. After the Firebreathing Kittens defeated the Sea Hags and restored Mrs. Cookie to sentience in Sea Scouts and Theatre Bouts, the orphanage has presumably used the gold that accumulated over 10 years to renovate and take in more orphans.

On the inside it is decorated with cookie-themed paraphernalia. Below the factory itself there is a network of limestone caves that smell of sea air, containing additional cookie ovens.

**Adventures**

Sea Scouts and Theatre Bouts
Cheryl Cocoa

half elf baker in the town of Suklaa in the suburbs of Metdifov. Is baking fruits into cakes. Would really like an acidic fruit to make the salt fat acid heat of this cake work better. There are some on the forest floor below the canopy town, but it's dangerous to go there. Episode 60, A Sweet Solution.
Elias Kincaide

Identity and Appearance

* Pronoun: He/Him
* Voice traits: Calm, but stern
* Age: 49
* D&D race: Human
* Height: 5'9
* Weight: 210
* Hair color: Short cropped brown hair, has a beard.
* Skin color: Tan
* Eye color: Blue, wears an eye path over his left eye as a result of an injury he sustained years ago.
* Example clothing outfit worn: Having retired early from the City Watch, Elias has returned to civilian life, and thus wears the typical fashion of a Niqamui citizen with a modest income.

Social Connections

* Family members: Elias has never married, and has no children. Somewhat of a recluse.
* Friends / People they know:
	+ Alexander Rivers (Trainee) - A young upstart of the Firebreathing Kittens Guild, Alexander formed a kinship and a bond with Elias, who offered to train him in the basics of martial weaponry.
* Social class (poor, student, working class, wealthy): Retired working class
* Occupation (how they get money to pay rent and buy food): Retired. Lives off of a pension he receives from the Niqamui City Watch
* Where do they sleep at night? In his small apartment in the city of Niqamui.
Ernest The Designer

## **Appearance**

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): Cthulu-like being
* Pronoun: he, him, his
* Age: eons
* Voice accent: Nerdy
* Example clothing outfit worn: Wears wraps to form humanoid shape, however gaps reveal a void of nothingness.

## **Personality**

* Traits: A degenerate nerd with bad hygiene.
* Ideal / Dream / Goal: To be seen as cool rather than a loser.
* Bond:
* Flaw: Hoarder. Has little creativity, borrowing from others' ideas and making them his own.
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently: Has a hard time communicating. Acts desperate in order to get his way.

## **Social Connections**

	+ Avarice H.
	+ Parakimete "Kit" Manu
	+ Lori Nguyen
* Social class (poor, student, working class, wealthy): Working class (for an eldritch god?)
* Occupation (how have they gotten money to pay rent and buy food): Office Worker (for an eldritch god?)
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): Warlock Patron (Available)
* Where do they sleep at night?

## **Background / Personal history:**

* (

## **List of adventures:**

* Meat Puppet Saves Universe
* Astral Maids
Eastinghouse Forum

The Eastinghouse Forum is a large multipurpose sporting arena in the center of Niqamui, about 20-30 minutes away from the Firebreathing Kittens guild hall by foot. There are many entrances, as well as a sizable main square, where vendors tend to set up temporary shops for merchandise. The arena is currently sponsored by the Edmas Thomison Eastinghouse Corporation, who pays an exorbitant sum of money to own the rights for branding and further sponsorship opportunities.

## Areas:

* Main Square
* Backstage: this area is where performers and exclusive VIP members enter the arena, out of the way of the public eye. This area contains several rooms which may be repurposed as storage, dressing rooms, and green rooms for performers waiting to go on stage.
* VIP Suites: An exclusive area of the stadium where the well-to-do members of society can enjoy performances without having to deal with the regular throngs of crowds.
Firebreathing Kittens Guild

**The Firebreathing Kittens Guild** is found in the city of Niqamui in the country of Guaso. It is the main organization point for the guild members, for those current and retired.

## The Guild Hall

* The guild is a large building with stone outer walls and a wooden interior, walls, floor and wooden front doors with a doorbell that chimes when rung.
* There is a bar, a seating area with wooden tables and chairs, and a wall with a cork board and job fliers posted.
* It has cat's tail spires
* It is debated whether or not the guild hall has beds in it (see The Case of the Nacho Dragon). (It does not.)

## Staff

* Nusi a bartender. She's a level 20 druid tiefling.
* Nulisag the guild's leader. He's a two foot tall dwarf with a high pitched voice.
Gadwin Rendall

Identity

* Gadwin Rendall
* Pronoun: He/Him
* Voice traits: Has a deeper pitch
* Mannerisms / habits to help DMs portray them consistently: he can kind of come off as a mild jerk
* Pop culture influences (who are they like): Jackie chan, Vash the stampede, Mark Hamill's joker.

Appearance

* Age: 28
* D&D race: human
* Height: 190
* Weight: 6'
* Hair color: Brown
* Skin color: lightly tanned
* Eye color: blue
* Example clothing outfit worn: Travel clothes. He is muscular.

Social Connections

* Family members:
	+ Eliza, Mother.
	+ Rowland, Father.
	+ Arcabaul, Younger brother.
	+ Wallace, youngest brother.
* Friends / People they know: Very few people, although he is more well known in his home town.
* Social class: Poor
* Occupation (how they get money to pay rent and buy food): odd jobs, he knows a few of the local businesses.
* Where do they sleep at night? A very small room he rents/squats. Times are rough for the guy.

Personality

* Traits: I'm the smartest dumb person you'll ever meet. He's always in desperate search for gold.
* Ideal: I like to know my enemy’s capabilities and weaknesses before rushing into battle.
* Bond: My family's farm is in debt and about to lose everything, I moved to the city to send them money.
* Flaw: I am arrogant, and enjoy watching fist fights.
* Background / Personal history: Gadwin is a very odd fellow, you could say he's the laziest hard worker you've ever seen. Often he will look for the easy way out of a complex situation. He very well spoken but has little manners. Gadwin comes from a small town outside of the city. He lives in a house that has been in his family for generations, along with his family business. Not everything in Gadwin's life wasn't the best, his younger brother has an illness for years now. His family had spent a fortune trying to find a cure but none were ever found. However, one day a rival business came into town causing Gadwin's family business to start operating in the red. Gadwin's family, now in a serious finical crisis, was about to lose everything. With no option left Gadwin packed his bags and headed for the city to find work. When he arrived to the city, he started work in the docks loading and unloading ships, a job he can't stand. Gadwin often never has any money on him because he sends almost everything he earns to his family. Gadwin is also on the lookout for a cure for his brother, although he has no clue what kind of cure he is even looking for.

List of adventures:

* (return to this page to add a link to each adventure you go on)
Deep Ooze

a guild in Niqamui. Deep Ooze is currently being involved in long term planning for season 2023. Game Masters, if you're seeking to use The Deep Ooze in an adventure, please see the organizer to discuss secret information.

## Known Current or Former Members:

* Jamila Kovalenko (deceased)
* Charlotte White (deceased)
* Bruna dos Santos Azevedo (deceased)
* Riley Chayfaad
* Noah Godavarthi
* Bulrog the awakened pine tree
* Chibi Afanisev
* Olaf Schaffner
* Xavier Tinman
* Akira Fayer

Past victims:

* Rick Vitas

## Adventures:

* Companion episodes Debut Performance and Eight Is Not Enough: The Prancing Hippogriffs' Four King rented a dressing room in the Deep Ooze's name so they wouldn't be bothered.
* New Sheriff In Town : a runaway former member who knew of their plan escaped
* A Storm, A Ship, And A One Way Trip : hunting down a runaway former member who knew of their plan
* X Marks The Spot : hunting down a runaway former member who knew of their plan
* Blues Ooze: hunting down a runaway former member who knew of their plan
* Hare Raising Wedding: measuring how long farms would last running solely off of underground aquifer water
* Otter And Odder: a weapons test, using the Charming Chabin on a pond
* Bloodletting It Go: the adventurers learned of a previous incident involving the Charming Chabin back in history. The only survivors were people who found something to drink other than water. Everyone else who could not escape, perished.
* Water Rising: An attempt to put the Charming Chabin on the back of a turtle who swam in the seas.
* You Don't Know Jack: After Caelemon the future diviner told them, Firebreathing Kittens now have Xavier Tinman, a Deep Ooze member
Chocaux Mukseefa

Pronunciation: Shocko / Choco Muck-see-fah

## **Appearance**

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): cat-folk
* Pronoun: he/him
* Age (child, teen, adult, elderly): adult
* Voice accent: vaguely European
* Height: 5'2
* Weight: 120 lbs
* Hair color:
* Skin color: orange tabby
* Eye color: yellow
* Example clothing outfit worn: anything he can move easily in.

## **Personality**

* Traits: stoic, does as commanded.
* One thing they want more than anything else: to live a quiet life and escape his life of crime.
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Obsidianna La Caldere - former boss
	+ Chico Barrett - tried to kill him
	+ Barbara Anjali - tried to kill her
* Social class (poor, student, working class, wealthy): poor
* Occupation (how have they gotten money to pay rent and buy food): assassin/thief
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): thief
* Where do they sleep at night? currently homeless.

## **Background / Personal history:**

* Was a member of the Shadow Cabal until Obsidianna's death.

## **List of adventures:**

* Happy Bean Juice: attacked the Firebreathing Kittens because they were under the mind control of the shadow cabal.
Don't Drink the Water

an episode of Season 2021 starring Lorien, Tanager, and Olive. They are washed up on a desert island and must try to survive.

Tweet length description: The survival skills of Lorien, Tanager, and Olive are put to the test when a confused and vengeful sea god strands them on a desert island.

Other characters:

* Triton (Greek god)

Present Day Year 49,592 (season 3 / season 2021)

Plot Summary:
Duchess Mary of Placentia

## **Appearance**

* Fantasy race: Human
* Pronoun: She/Her
* Age: Adult
* Voice accent: Upper class English
* Height: 5'8"
* Weight: 125 lbs
* Hair color: Blonde
* Skin color: Fair
* Eye color: Blue
* Example clothing outfit worn: Elaborate and expensive noble dress

## **Personality**

* Traits: Mean, conniving, ostentatious, elitist, trecherous.
* Goal: Have her husband become king someday (and herself queen of course)
* Flaw: Ambition clouds her judgement.
* Biggest fear: Being killed by one of her servants
* One item they want: A royal crown
* Pop culture influences: Queen Cersei from A Song Of Ice and Fire/Game of Thrones
* Tics / mannerisms to help GMs portray them consistently: She sounds like a Disney villain complete with adding "Harumphs!" and "I'd NEVER!" liberally in her speech.

## **Social Connections**

* Family members:
	+ Duke Edward of Teck - Husband.
* People they know:
	+ Collete De Winter
* Social class: Ruling upper class
* Occupation: Noble
* Combat class: N/A
* Where they sleep at night: A giant palace.

## **Background / Personal history:**

* A few years younger than her husband, Duchess Mary is a nasty woman that embodies every stereotype of a wealthy out of touch noblewoman. She also is petty and desires revenge over the smallest slights. She is particularly enraged that at her wedding two years prior someone stole a slice of cake and humiliated her...

## **List of adventures:**

* (return to this page and add a link to each adventure they go on). It helps to mention a status change here, for example if they died or were incarcerated.
Djinner Party

An adventure starring Firebreathing Kittens Sitara Astra Nova, Nesgrax Skaarzborroosh, and Olive Muhdo.

Tweet length description: A chance meeting brings together Nesgrax and his uncle, Algenoth, and is invited along with Olive and Sitara to a dinner party aboard his luxury yacht, where something is not quite as it seems...

Setting: Niqamui and on the yacht The Vested Interest in the Present Day Year: 49,592 (season 3 / season 2021)

Non Player Characters:

* Algenoth "Algie" Skaarzborroosh
* Chauncey the Butler
* Og, Bog, and Nog
* Tyfanni Hopana
* Klaus Dunkelheit
* Rot Ing
* Celeste Songbringer
* Jim Bob

Plot summary:

Nesgrax's Uncle Algie invites him and friends onto a yacht. They meet dinner guests. Celeste is found dead. Many people are suspected, but it's actually a monster and not any of them. Nesgrax learns his Uncle Algae has been working with The HHO and agrees to join The HHO to work as a way to get more information about them.

This adventure contains:

* a luxury yacht
* a butler who can't be sarcastic sir, it's against his contract
* a gold backless ball gown
* a sexy lounge singer
* that friend from high school who always talked behind peoples' backs
* an open bar
* murder
Eliza Rendall

Eliza is Gadwin's mother, a very nice and kind hearted woman. She spends a lot of time caring for her youngest son, who has been ill for years. It has been rough with her and her family going through the financial crisis, and her husband getting injured, then her youngest son's failing health. It was becoming a very desperate situation for everyone until Gadwin told everyone he was leaving for the city to bring back money. She spends the money Gadwin sends on the house and farm
Feather K

* Pronoun: she
* Voice traits: her words can only be things other people have recently said
* Mannerisms that will help other DMs portray the character consistently: repeats words others speak without saying any original words
* Age: 18-21 in human equivalent years
* D&D race: kenku (raven person who repeats things)
* Occupation: student
* Example clothing outfit worn: blue, simple, silk scarves upon scarves.
* Traits: tolerant of all manner of sorts of things she shouldn't tolerate, like people being mean to her and to others around her. As long as she's not suffering she's fine with it.
* Ideal: popularity
* Bond: she isn't particularly bonded to the other Heathers and wouldn't mind seeing them go down.
* Flaw: doesn't mind being used if she gets to be popular. Enjoys mocking others. But is kind of done putting up with the Heathers' treatment of her, but doesn't see an easy way out of this relationship and at least she's popular.
* Family members/Friends/People they know: the other Heathers in Birds Of A Heather,
	+ Feather H
	+ Feather S
* Social class (poor, working class, wealthy): student
* Where do they live?
* Background / Personal history: really sweet girl but has fallen in with the mean girls
* List of adventures:
	+ Birds Of A Heather
Selena Albert

* Civil
* Punchline

**Selena Albert** (nascida em 1987) era uma detetive particular que visava a investigar casos de assassinatos. Selena acabou por conhecer os crimes que tinham em Gotham e decidiu investigar o local.

Em algum momento desconhecido, Selena foi envenenada pelo vilão Coringa e por causa do veneno, Selena acabou se apaixonando por ele. Ela acabou se aliando a ele e se tornou a criminosa Punchline, largando o seu trabalho como detetive particular.

## História

### Vida Passada

Selena era uma detetive particular especializada em resolver assassinatos e roubos em South City, ela era casada com Alisson Albert que veio a falecer em 2014, vítima de câncer. Quando soube sobre vários crimes que Gotham City vivia, ela decidiu investigar o lugar. Selena descobriu por lá sobre um grupo de criminosos chamada de Corte das Corujas e descobriu a fundo também sobre a verdadeira identidade do Coringa. Após ter as informações com a sua investigação, em um determinado momento Selena acabou sendo envenenada pelo vilão Coringa que o atraiu sedutoramente.

Por causa disso, Selena acabou largando o mundo de detetive particular e passou a se chamar a vilã Punchline, atuando ao lado do vilão Coringa. Ela também começou a fazer diversos roubos em Gotham, tudo para satisfazer Jack Napier.

### Desaparecida

Por causa de Selena não ter retornado para casa e os seus familiares perceberem isso, uma investigação ocorreu sobre ela. Ela logo apareceu nos jornais de televisão que tentavam desvendar sobre o que aconteceu com Selena. Depois de Selena, agora conhecida como Punchline, descobrir sobre isso, decidiu revelar que agora ela fazia parte do mundo do crime. O que chocou o mundo inteiro.

### Nova vilã

Após se revelar diante das telas, várias pessoas ficaram apavoradas. Ela se revelou aliada do Coringa o que garantiu reconhecimento sobre ela a população e aos super-heróis. Diante disso, Punchline sequestrou Claudie Fontenelli que mais tarde viria ser salva pelo Homem-Morcego. O seu amado acabou fugindo no local enquanto Punchline acabou sendo presa e levada ao Asilo Arkham.

## Personalidade

Selena Albert é uma mulher muito sedutora e as vezes acaba sendo muito ingênua. Ela ganhou um grande trauma psicológico após a morte de seu marido. Selena se culpou por várias anos pela morte dele por achar que ela poderia ter salvo ele. Por causa desse trauma, ela acabou se apaixonando pelo Coringa e acaba sendo muitas vezes muito protetora, por ter medo de perder novamente o seu amado. Ela tende ser também muito fria no que faz e muitas vezes egoísta por algumas vezes não ter conseguido resolver alguns casos quando ainda era uma detetive particular.

## Habilidades

* **Perita em Investigação:** Selena possui grande habilidade em investigação, isso é visto muitas vezes quando se junta ao Coringa para descobrir sobre diversas coisas.
Data Gathering Robot (DGR Model 62B)

* Pronoun: he (male in appearance)
* Voice traits: Precise.
* Mannerisms that will help other DMs portray the character consistently: Repeats certain preprogrammed phrases
* Age: N/A
* D&D race: Construct (Robot)
* Occupation: Data Gatherer
* Height: 4 ft. 0 in.
* Weight: 400 lbs
* Hair color: None
* Skin color: Grey
* Eye color: Usually white. Can turn red when performing replication
* Example clothing outfit worn: None
* Traits: Follows instructions precisely
* Ideal: Follows instructions precisely
* Bond:
* Flaw: Follows instructions precisely
* Family members/Friends/People they know:
* Social class (poor, working class, wealthy): N/A
* Where do they live? Recently acquired by Kinshigan Dhana of Mijloc
* Background / Personal history: Created and sold by eccentric artificer, Magnificent Sunrise.
* List of adventures:
	+ Sacré Bleu, Merder Bots!
Charlotte White

(Deceased)

**Identity**

* Pronoun: she
* Voice traits: French
* Mannerisms / habits to help DMs portray them consistently:
* Pop culture influences (who are they like):

**Appearance**

* Age: adult
* D&D race: has ram's horns
* Height: 5' 6"
* Example clothing outfit worn: ship crew member standard outfit

**Social Connections**

	+ Deep Ooze
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food): crew member on *The Revenge*
* Where do they sleep at night?

**Personality**

* Traits: has muscly arms, she works out.
* Background / Personal history: had been to prison

**List of adventures:**

* A Storm, A Ship, And A One Way Trip: she was a deck hand on board *The Revenge*. When she tried to tell the Firebreathing Kittens about a teapot, magical light pulsed out of her mouth to the horizon, she couldn't talk anymore, and she was killed by someone who teleported out of water and made a slashing motion and there was a bruise on her skin as if she'd been cut.
Chauncey the Butler

Tiefling butler to Algenoth "Algie" Skaarzborroosh. Chauncey came from a long line of butlers and attended a prestigious butler academy. Takes out his frustrations in life by working out. Buff, but consummately professional. Had a romantic liaison with Sitara Astra Nova.

* Pronunciation guide:
* Pronoun: he
* Voice traits: sarcastic British. Technically polite, technically.
* Mannerisms that will help other DMs portray the character consistently: "Oh no, I can't be using sarcasm sir; it isn't allowed in my contract."
* Influences:
* Age: adult
* D&D race: tiefling
* Height:
* Weight: incredibly muscular, very buff
* Hair color: short, curved horns, slicked-back black hair, wry smile.
* Skin color: Red
* Eye color:
* Example clothing outfit worn: Black tails and smart, black shoes. White gloves.
	+ Sitara Astra Nova: had a fling with her
	+ Oryn Spice: paid for him to go to butler school after Sitara died
	+ Algenoth "Algie" Skaarzborroosh: employer
* Social class (poor, working class, wealthy): working class
* Occupation: butler
* Where do they live?
	+ Djinner Party
	+ The Sting
	+ The Skaarzborroosh Redemption
	+ The Devil We Know
Foam Party

Foam Party is an adventure of Firebreathing Kittens Fletcher, Elowen, and Pidge.

Tweet length description: Fletcher, Elowen, and Pidge meet royalty but some of it isn’t all it’s cracked up to be. The big bad turns out to not be so bad when regicide looks like the only option.

Guest stars future member Aaron.

Our heroes were spending a day at the beach in Niqamui. Fletcher didn't know how to swim, so Pidge turned him into a bottlenose dolphin to learn. Fletcher heard the underwater call of Marowin Phoenix, who had been instructed by King Triton Alcala to get help to find his son, Aaron, who was missing. The adventures met Matthew, stage name Matthew Caan, a blond dancer who did not like Siberian husky puppies who was dancing to impress a prince from a far away land who was visiting Niqamui at the time, and Seseelia (land walker name Cecilia Yachty), a sea witch with a long tail of an eel whose voice had been taken from her by King Triton Alcala.
Dolxeros of the Obsidian Soul

An Ancient Black dragon that plays Xadrin'thaal. Dolxeros is ranked #2 and will stop at nothing to achieve his goal of beating the #1 player Remedios of the Golden Scales, making him one of the most dangerous Xadrins alive.

## **Appearance**

* Fantasy race: black dragon
* Pronoun: he/him
* Age: ancient
* Voice accent: edgy, evil
* Height: his humanoid form is usually a black kobold, about 3' tall. In his true form, Dolxeros is nearly 40' tall.
* Weight: depends on his form.
* Hair color: Always black, unless he pretends to be someone specific.
* Scale color: black
* Eye color: white
* Example clothing outfit worn:

## **Personality**

* Traits: Xadrin'thaal is his life.
* Ideal / Dream / Goal: Beat Remedios in Xadrin'thaal, take all his hoard, and use his power to rule over the Material Plane.
* Flaw: Very evil and racist - he views any non-scaled being as inferior and expendable.
* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently: evil, scheming, intelligent. Poison and assassination are his weapons of choice - though he is powerful in his dragon form, he rarely uses it to kill.

## **Social Connections**

	+ Remedios of the Golden Scales is his greatest rival. Dolxeros is obsessed with him to stalker-like levels and is one of the reasons Remedios needs several fake identities to protect himself.
	+ Other rivals include Bob and Stellfaeira. Egazkhera is also a major thorn in his side and, ironically, a reason he hasn't progressed in the game as much as he wanted.
* Social class (poor, student, working class, wealthy): WEALTHY
* Occupation (how have they gotten money to pay rent and buy food): Top player in Xadrin'thaal.
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): dragon
* Where do they sleep at night? In his lair, which is SECRET

## **Background / Personal history:**

* Unknown. He bears a huge grudge against Remedios, though.
Feng Malat

(red headed, blue winged, green bodied parrot humanoid of unknown [ancient] age and power) Feng Malat is the financial backer, buyer of warehouses, and has recently joined Enzo Colonna and Maryam Sjogren not as a lover of music, but as a lover of information. This ancient one is a spymaster.  Feng knows information is power, and the ability of the crystals to be always listening at all times is what Feng wants.  Each Moldavite is a little listening device working for Feng, is how Feng feels. If he learns the opera house is opposed to Moldavite, he doesn’t care.

Adventures:

In the Boot's Leg
Gavin LaVanche

## **Appearance**

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): Human
* Pronoun: he/him
* Age (child, teen, adult, elderly): Adult
* Hair color: None
* Skin color: White
* Eye color: Black
* Example clothing outfit worn: A large parka with furry white earmuffs.

## **Personality**

* Pop culture influences (who are they like):
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

* Social class (poor, student, working class, wealthy): Working class
* Occupation (how have they gotten money to pay rent and buy food): merchandise vendor
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night?

## **Background / Personal history:**

* Gavin LaVanche is a vendor who sells Avalanche merchandise at the Multiversal Tournament of Champions. He was not introduced by name in his featured Episode, Old Man Strength.
Ernst Lee

* Pronunciation guide:
* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character consistently:
* Influences:
* Age: adult
* D&D race: half elf
* Example clothing outfit worn: in his own home he wears a soft white bath robe. Outside his home, he wears expensive shoes and general wealthy person outfits.
	+ Lala Abildgaard: he hangs out at the cigar club with him. Sometimes they play tennis together.
	+ Stella Argentine: doesn’t like her and fired her in the past from the Niqamui Museum of Natural History because she only had level 1 skills while claiming to have level 6 skills, with a prank she pulled being the last straw. Thinks negatively of silver dragons (racist against them) because of his experience with Stella.
	+ Wing/Nugget, Simmond the Kind, and Wevellian von Urden sold him a faulty lawn protection system in The Case of the Nacho Dragon, and Wing/Nugget set him up with an 8% return bank account that actually stole his money as part of a pyramid scheme.
* Social class (poor, working class, wealthy): wealthy
* Occupation: Niqamui Museum of Natural History administration, is the head of overseeing operations including things like safety inspections and directing the guards, but is at the level where he wears a suit and lives in a really big house. He isn't necessarily at the museum every day all day, but more like how an admin comes in occasionally to make sure everyone else is doing their job right. Your boss's boss's boss.
	+ hobby: plays tennis
* Where do they live? Elysian Fields
	+ Dr. Pascal's Potionarium: had a tennis elbow injury
	+ The Forgotten Friend: sees former employee Stella Argentine again, wishes he didn't.
	+ The Case of the Nacho Dragon: was tricked into buying bad lawn security by the Firebreathing Kittens, and they embarrassed him at his cigar lounge.
	+ Petrification In Red: When all else fails, you can make up for calamity by offering season passes and drink tickets.
Edith Embers

## **Appearance**

* Fantasy race: humanoid
* Pronoun: she
* Age: 65
* Voice accent: warm and motherly
* Height: 5 4
* Weight: 150
* Hair color: brown, greying in her normal form, red-brown in her sexy form
* Skin color: caucasian
* Eye color: brown
* Example clothing outfit worn: red moomoo that becomes a sexy red dress after transforming

ADVERTISEMENT

ADVERTISEMENT

## **Personality**

* Traits: Warm, motherly, confident, kind. In her downtime she sits by the fireplace reading a book.
* Pop culture influences (who are they like): Molly Weasley. She looks like Meryl Streep in her usual form, but transforms into a sexy witch with fire magic that looks like Christina Hendricks.
* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Freida Frost: Freida founded the College Errant and made the magical items for Edit in Frigid Beach that transform people into their sexy battle wizard form.
	+ Jack Frost: she knows his long history of messing up and incompetence.
	+ Kitschy Carovnica: babysat her floating castle college errant for her in Puzzling Portals
* Social class: presumed wealthy
* Occupation: She has no need at this point to make money. She runs the order of sexy battle wizards and recruits new people to the cause. The people wearing her jewelry don't die, they pop out of existence and reform in her castle, the College Errant.
* Combat class: fire mage
* Where do they sleep at night? Her floating castle, which is called "College Errant".

## **Background / Personal history:**

She runs the sexy battle wizard headquarters and recruits new people to the cause.

## **List of adventures:**

* Frigid Beach: She runs the sexy battle wizard headquarters and recruits new people to the cause.
* You Don't Know Jack: She was hired by Deep Ooze (posing as farmers who needed to melt a glacier to water their fields) to melt a glacier to deplete the water reserves of the world. The fewer water reserves, the less time people have to recover when Deep Ooze triggers their doomsday device that turns all water undrinkable.
* The Eyes Have It: got a pizza delivered to her.
* Puzzling Portals: was mentioned during this adventure, but was away from her floating castle at the time.
Death

## **Appearance**

* Fantasy race: Can appear in whichever guise they choose, but has a true sense of universal order.
* Pronoun:
* Age: ancient
## **Personality**

* Tics / mannerisms to help GMs portray them consistently:

## **Social Connections**

	+ Boatman of the Land of the Dead
	+ Maeve
	+ Bartholomew
	+ Armando
	+ Arby
	+ Bo
	+ Mary
* Social class (student/poor/wealthy):
* Occupation: Custodian of the Land of the Dead and unknowable force of nature.
## **Background / Personal history:**

* (

## **List of adventures:**

* Companion episodes You Only Live Twice and Dead Ringers: Approx. One Two-Billionth of their presence appeared in You Only Live Twice and Dead Ringers, known as Death's Appointee.
Emmental Tales

an adventure starring Dr. Crud III, Nesgrax Skaarzborroosh, and Olive Muhdo.

Description: In a series of cheese fume fueled therapy sessions, Dr. Crud III revisits a childhood fear, Nesgrax examines his abandonment by his family, and Olive pursues wisdom. Too much cheese and too much poop. Ten stars.

Setting: Edgemarsh

Characters:

* Brie Wensleydale
* Arland Artichoke IV
* Jenny
* Henry the bridge toll collector
* Percy the bridge troll
* The Stink Bunny, who reassured Nesgrax he was not cursed.
* Mephistopheles
* Bessie (Princess Fontina's lady in waiting at Castle Yonder)
* Prince Albert the wise swamp prince
* The Great Swamp Fairy

Plot Summary:

The Vengeful Lament, a shimmery purple pirate ship, with Dr. Crud III and Nesgrax on board, picks up Olive from her work at the Infernal Incarceratorium. Dr. Crud III brings Jenny, his half dragon daughter. Mendax gave Nesgrax and gang tickets to a carnival as an apology for taking so long to get him out of his underground witness protection. The Vengeful Lament drops them off at Edgemarsh. As they land, it seems to have been a frequent landing spot in days past, with an old sign that says carnival that points into the swamp. The carnival appears somewhat deserted, but the party meets the cheese goblin (who immediately offers Dr. Crud III a peanut and offends him) and the cheese witch. The cheese witch tells the party that the tickets Mendax gave them are five years out of date, but she'll still honor them. After setting up Jenny with a guard dog and a guard drone (someone's got to watch the baby while they're on their cheese trip, and Dr. Crud III does not trust the peanut-offering cheese goblin near his daughter), the three start the cheese fume dream process. Each recounts a fear and a hope that they have, in a zone of truth. Then, based upon what they say, the Cheese Witch, Brie, picks out a cheese for them from a cabinet and drops it in the fondue. The fumes engulf them, and they all enter a cheese dream state. Dr. Crud III dreams of being ten years old, at a circus, and peeing his pants. Nesgrax dreams that he is a bunny who has pooped a chocolate egg. Olive dreams that she is a princess seeking wisdom.

Memorable Quotes:

* "Everybody loves donkey"
* "Too much cheese and too much poop. Ten stars."
Flora Nereida

## **Appearance**

* Fantasy race (human, centaur, elf, mermaid, sparrow-person, etc): Plant elemental
* Pronoun: She/her
* Age (child, teen, adult, elderly): Young Adult
* Voice accent:
* Height: 7 feet
* Weight: 200 lbs
* Hair color: Green
* Skin color: Green
* Eye color: Orange
* Example clothing outfit worn:

## **Personality**

* Traits: Optimistic, brave
* Ideal / Dream / Goal: Become one with Nature
* Flaw: Dreamer
* Pop culture influences (who are they like): Swamp Thing, but young and female.
* Tics / mannerisms to help GMs portray them consistently: Spontaneously grows flowers on her body when surprised or caught off guard.

## **Social Connections**

* Family members:
* Friends / People they know: Harper Dane (Best Friend)
* Social class (poor, student, working class, wealthy):
* Occupation (how have they gotten money to pay rent and buy food):
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc):
* Where do they sleep at night?

## **List of adventures:**

* (return to this page and add a link to each adventure they go on). It helps to mention a status change here, for example if they died or were incarcerated.
Constantine

tall man dressed all in black, black cowboy hat, black long
coat, black boots.  Desert druid who
appeared in episodes 15 and 16, Rabid Sands.
He was cleaning up the trash when our heroes found him, and complaining
that the land was sick (from all the trash).
Speaks in a smoker’s raspy whispery voice.  The local animals didn’t attack him even when
they were rabid (he and the land have an understanding).
Garrock Fleshripper

## **Appearance**

* Pronunciation Guide: GAIR-ick
* Fantasy race: Fire Giant
* Pronoun: He/Him
* Age: 184 (middle-aged adult)
* Voice accent: A low, gruff upper Midwest/Canadian "Inland North American" accent.
* Height: 23'4"
* Weight: 5,271 lbs
* Hair color: Fall Harvest
* Skin color: Slate Grey
* Eye color: Burgundy
* Example clothing outfit worn: As with all Fire Giants, Garrock is usually wearing heavy armor in the traditional style of the Fire Giants. His armor is designed specifically for his defensive style of combat, with massive spiked shields on his arms that can nearly enclose his entire body.

## **Personality**

* Tics / mannerisms to help GMs portray them consistently: While generally cold to those deemed as lesser than him, he is not actively hostile outright. Looks down on those perceived as smaller and weaker than him. However, has an uncharacteristically loving relationship with his wife Clothilda, and has shown moments of compassion to his son Norage in the past.
* Pop culture influences (who are they like): Mr. Waternoose, Tony Soprano
* Traits: Powerful, aloof, cold, brave

## **Social Connections**

* Family members:
	+ Clothilda Fleshripper - wife, died in Happy Bean Juice.
	+ Norage Fleshripper - son
* Social class (poor, student, working class, wealthy): Wealthy in the context of an isolated tribal village
* Occupation (how have they gotten money to pay rent and buy food): Chieftan and strongest Giant in Giants' Landing
* Combat class (knight, archer, mage, spearsperson, cavalry, thief, summoner, etc): Defensive fighting, also adept in sword combat and grappling

## **List of adventures:**

* Happy Bean Juice: his wife was killed and his son avenged her and became clan chieftan.
Ezekiel the Time Horse

Ezekiel, horse of incalculable power, eater of oats, knower of the end of days, was the loyal horse of the Sea Scouts and pulled their cart until Boltzmann upgraded them to be able to travel through space and time. Now they have seen everything. Since the Sea Scouts were a little scared of them, they offered to use their power to give Dr. Crud III's mobile clinic access to the entire world instead.

* Pronoun: he/she/they/it
* Voice traits: speaks telepathically with a deep and haunting voice, whinnies but makes no sound
* Mannerisms that will help other DMs portray the character consistently: flies an inch above the ground, doesn't move its legs while walking, can teleport anywhere their rides envisions by stretching into infinity and travelling through a dark void
* Age: no
* D&D race: horse
* Occupation: pulls cart
* Height: 5'5'
* Weight: floats
* Hair color: blue
* Skin color: blue
* Eye color: blue, no pupils
* Example clothing outfit worn: bit and bridle
* Traits: can read minds and see the end of time
* Ideal: to be the perfect ideal of a horse
* Bond: under obligation to use its great power for the benefit of all
* Flaw: existential and scary to schildren
* Family members/Friends/People they know: Boltzmann, Sea Scouts, Dr. Crud III
* Social class (poor, working class, wealthy): anarchist
* Where do they live? anywhere they want
* Background / Personal history: Used to be a regular horse, but got multiple cyborg upgrades until they possessed incalculable magic horsepower
* Adventures:
	+ Sea Scouts and Theatre Bouts (did not speak)
	+ Out Of Time
	+ Two Brains Are Better Than One