EpicItems

MagicItemEffect List

* DvergerCirclet - Perpetual Lightsource
* Megingjord - Carry Weight +150
* Wishbone - Secret Finding
* Andvaranaut - Haldor's Treasure Finder
* ModifyDamage - All Damage +{0:0.#}%
* ModifyPhysicalDamage - Physical Damage +{0:0.#}%
* ModifyElementalDamage - Elemental Damage +{0:0.#}%
* ModifyDurability - Durability +{0:0.#}%
* ReduceWeight - Weight -{0:0.#}%
* RemoveSpeedPenalty - No Movement Speed Penalty
* ModifyBlockPower - Block +{0:0.#}%
* ModifyParry - Parry +{0:0.#}%
* ModifyArmor - Armor +{0:0.#}%
* ModifyBackstab - Backstab +{0:0.#}%
* IncreaseHealth - Health +{0:0}
* IncreaseStamina - Stamina +{0:0}
* ModifyHealthRegen - Health Regen +{0:0.#}%
* AddHealthRegen - Health Regen +{0:0.#}/tick
* ModifyStaminaRegen - Stamina Regen +{0:0.#}%
* AddBluntDamage - Blunt Damage +{0:0.#}
* AddSlashingDamage - Slash Damage +{0:0.#}
* AddPiercingDamage - Pierce Damage +{0:0.#}
* AddFireDamage - Fire Damage +{0:0.#}
* AddFrostDamage - Frost Damage +{0:0.#}
* AddLightningDamage - Lightning Damage +{0:0.#}
* AddPoisonDamage - Poison Damage +{0:0.#}
* AddSpiritDamage - Spirit Damage +{0:0.#}
* AddFireResistance - Gain fire resistance
* AddFrostResistance - Gain frost resistance
* AddLightningResistance - Gain lightning resistance
* AddPoisonResistance - Gain poison resistance
* AddSpiritResistance - Gain spirit resistance
* AddFireResistancePercentage - Fire Damage Reduction +{0:0.#}%
* AddFrostResistancePercentage - Frost Damage Reduction +{0:0.#}%
* AddLightningResistancePercentage - Lightning Damage Reduction +{0:0.#}%
* AddPoisonResistancePercentage - Poison Damage Reduction +{0:0.#}%
* AddSpiritResistancePercentage - Spirit Damage Reduction +{0:0.#}%
* AddElementalResistancePercentage - Elemental Damage Reduction +{0:0.#}%
* AddBluntResistancePercentage - Blunt Damage Reduction +{0:0.#}%
* AddSlashingResistancePercentage - Slash Damage Reduction +{0:0.#}%
* AddPiercingResistancePercentage - Pierce Damage Reduction +{0:0.#}%
* AddChoppingResistancePercentage - +{0:0.#}% chopping Damage Reduction
* AddPhysicalResistancePercentage - Physical Damage Reduction +{0:0.#}%
* ModifyMovementSpeed - Move Speed +{0:0.#}%
* ModifySprintStaminaUse - Sprint Stamina Use -{0:0.#}%
* ModifyJumpStaminaUse - Jump Stamina Use -{0:0.#}%
* ModifyAttackStaminaUse - Attack Stamina Use -{0:0.#}%
* ModifyBlockStaminaUse - Block Stamina Use -{0:0.#}%
* Indestructible - Indestructible
* Weightless - Weightless
* AddCarryWeight - Carry Weight +{0}
* LifeSteal - Lifesteal +{0:0.#}%
* ModifyAttackSpeed - Attack Speed +{0:0.#}%
* Throwable - Throwable
* Waterproof - Waterproof
* Paralyze - Paralyze for {0:0.#} seconds
* DoubleJump - Air Jump
* WaterWalking - Water Walking
* ExplosiveArrows - Explosive Shot +{0:0.#}%
* QuickDraw - Quick Draw +{0:0.#}%
* AddSwordsSkill - Swords Skill +{0}
* AddKnivesSkill - Knives Skill +{0}
* AddClubsSkill - Clubs Skill +{0}
* AddPolearmsSkill - Polearms Skill +{0}
* AddSpearsSkill - Spears Skill +{0}
* AddBlockingSkill - Blocking Skill +{0}
* AddAxesSkill - Axes Skill +{0}
* AddBowsSkill - Bows Skill +{0}
* AddUnarmedSkill - Unarmed Skill +{0}
* AddPickaxesSkill - Pickaxes Skill +{0}
* AddMovementSkills - Movement Skills +{0}
* ModifyStaggerDuration - Stagger Duration +{0:0.#}%
* QuickLearner - Quick Learner +{0:0.#}%
* FreeBuild - Free Build
* RecallWeapon - Recalling
* ReflectDamage - Thorns +{0:0.#}%
* AvoidDamageTaken - Feint +{0:0.#}%
* StaggerOnDamageTaken - Stagger Chance +{0:0.#}%
* FeatherFall - Feather Fall
* ModifyDiscoveryRadius - Discovery Radius +{0:0.#}%
* Comfortable - Comfort +{0}
* ModifyMovementSpeedLowHealth - Move Speed +{0:0.#}% (Health Critical)
* ModifyHealthRegenLowHealth - Health Regen +{0:0.#}% (Health Critical)
* ModifyStaminaRegenLowHealth - Stamina Regen +{0:0.#}% (Health Critical)
* ModifyArmorLowHealth - All Armor +{0:0.#}% (Health Critical)
* ModifyDamageLowHealth - Damage +{0:0.#}% (Health Critical)
* ModifyBlockPowerLowHealth - Block +{0:0.#}% (Health Critical)
* ModifyParryLowHealth - Parry +{0:0.#}% (Health Critical)
* ModifyAttackSpeedLowHealth - Attack Speed +{0:0.#}% (Health Critical)
* AvoidDamageTakenLowHealth - Feint +{0:0.#}% (Health Critical)
* LifeStealLowHealth - Lifesteal {0:0.0}% (Health Critical)
* Glowing - Glowing
* Executioner - Executioner +{0}%
* Riches - Riches +{0:0.#}%
* Opportunist - Opportunist +{0:0.#}%
* Duelist - Duelist +{0:0.#}%
* ModifyStaggerDamage - Stagger Damage +{0:0.#}%
* Luck - Luck +{0}
* ModifyParryWindow - Parry Window +{0} ms

Bulwark - Bulwark [Activated]: Prevent all damage for 5 seconds. Cooldown: 60 seconds.
Undying
Display Text: Undying [Passive]: On death, regain full health. Cooldown: 20 minutes.

FrostDamageAOE
Display Text: Melee attacks that deal frost damage deal an additional 50% of weapon damage as frost in a cone in front of the attacker.

Berserker
Display Text: Berserker [Activated]: For 10 seconds, you cannot regenerate health, but you gain +50% to +200% damage based on health missing. Cooldown: 3 minutes.