recursal/Fanatic-Fandom huggingface dataset:
Owl Council

The **Owl Council** is an Battleground event that first started on January 16th, 2019 and ended February 7th. The enemies here have double the chance to drop the same items from the Owl Conclave, except this battleground costs an additional charge and all enemies here are incredibly powerful.

*Warning*: This area was made to test unbalanced builds, using it to actually get drops is *not* recommended.

* Your Warrior must be at least level 10 to participate in this battleground.
* It consumes **2** Battle Charges.

## Loot Table

### Equipment

A Scholarly Familiar

Enchanting Owl Spell Book

Feather Blade

Staff of Wisdom

### Reagents

Owl Feather

Magical Gills

Insect Wings

Elegant Feather

Torn Steak

Mammoth Tusk

Cow Bell Peppers

Corn of Ears

Oozey Gooze

Sparkly Sprinkles

Pile o' Pine Nuts

Wild Jerky

Amber Stones

Chunk of Fool's Gold

### Seeds

Pea Algae Seed

Flying Larkspur Seed

Chomper Plant Seed

Mandrake Seed

Iceberries Seed

### Special

Chocolate Candycorn

Tiger's Eye Dew
Magic Fae Bat Sticker

* Magic
* Worn

Will turn your Villager into a Chibi Fae Bat!

[Museum] [Stalls]

The magic may be gone but at least you still have a cute collectible!

[Museum] [Stalls]

The **Magic Fae Bat Sticker** is a one-use item that can be used to transform one of your Villagers into a Chibi Fae Bat. This item was obtained during the Serpent Tribute 2019, but both variants can also be obtained in the Serpent Tribute 2019 Sticker Pack.

Once used, this item will change into a **Fae Bat Sticker**, losing its transformation effect.
Iron Scythe

Apparently what's good for the farmer is good for the Warrior.

[Museum] [Stalls]

**Iron Scythe** is a Weapon that has a chance to drop from Wandering Monsters II.

## Combat Stats

* **Required Level:** 4
* **Slot:** Weapon
* **Ability (Skill):** ★ **Iron Scythe**
Strike with a refined Iron Scythe, dealing increased damage to light and medium armour, but reduced damage to heavy armour.
	+ 160-210 Physical Damage
		- **+50% to Light**
		- **+20% to Medium**
		- **-20% to Heavy**
* **Hidden Ability:**
	+ Critically strikes enemies that are Bleeding, dealing
	 an additional 320 pure damage.
* **Stats**

* **Defenses**

* **Sockets**: 0
Pile o' Pine Nuts

Quinn would go nuts for this pile o’ nuts! Yummy!

Owl Council

[Museum] [Stalls]
**Pile o' Pine Nuts** are a cooking ingredient that can be found by Explorers from an explore event or dropped as loot from enemies in the Owl Conclave and Owl Council.

## Uses

The Pile o' Pine Nuts are used to create the following items:

* Pine Nut Pot Pie (Recipe)
Noodle Poodle

* Spinach
* Squash
* Rainbow
* Meatball

Oh look, the cute little poodle wants to help you make dinner...

[Museum] [Stalls]

Not all noodles are actually pasta.

[Museum] [Stalls]

Very colorful!

[Museum] [Stalls]

It'll share, if you really want it to...

[Museum] [Stalls]

The **Noodle Poodle** is a Limited Animal that cannot be caught in any of the villages. It can only be obtained by participating in the March 2018 Feast. Depending on how many Feast Points a villager has, by the end of the month, those users will receive 1 or more Noodle Poodles.
Mythical Smithing Hammer

* Upgrader
* Recipe Scroll

## Mythical Smithing Hammer 5163

Improves an equipment item's potency by 3-6% (randomly), provided it has less than 150% potency.

### Aquired By

Blacksmith

[Museum] [Stalls]

## Mythical Smithing Hammer Schema 5164

Used to create a Mythical Smithing Hammer.

### Aquired By

Recycler

[Museum] [Stalls]

**Mythical Smithing Hammer** is a craftable upgrader that is used to improve equipment potency by 3-6% (randomly) if an item has less than 150% potency.

## Recipe

* 1 Purified Smithing Hammer
* 30 Mystic Golden Ore
* 1 Mythic Orb
* 50 Emerald Feather
* **10000**

This item takes **300** minutes to craft.
Jade Dragon Amulet

Harness the power of the Jade Dragon.

[Museum] [Stalls]

**Jade Dragon Amulet** is an Amulet that can be bought at the Quest Shop for 75 Quest Points at Quest Level 4.

## Combat Stats

* **Required Level:** 15
* **Slot:** Amulet
* **Ability (Spell):** ★ **Jade Lightning** (1 Charge)
Sends an infused bolt of lightning at your opponent, dealing dark, lightning and earth damage.
	+ 260-390 Dark Damage
	+ 170-440 Lightning Damage
	+ 250 Earth Damage
* **Stats**

* **Defenses**

* **Sockets**: 0
Mythic Costume

## Mythic Costume 72

Worn by the mythics of legend, this is light and airy and makes you feel as strong as an ever changing cloud?

### Aquired By

Tailor
Mythic Pattern Book

[Museum] [Stalls]

The **Mythic Costume** is one of three Costumes from Tigereye Peak. It can be crafted by Tailors who know the Mythic Pattern Book.

## Appearance

The Mythic Costume changes the wearer into a mythical creature or animal god based on their species. The horse turns into a kirin, the rabbit into a jackalope, the dragon into an oriental dragon, the wolf into Fenrir, the cat into a shisa, and the fox into a kitsune.

## Bonus Stats

The Mythic Costume bestows the following bonuses:

* **Animal Husbandry**: +20% Chance of Collection
* **Herbalist:** +20% Total Yield

## Recipe

* 5 Icy Fabric
* 1 Icy Sewing Set
* 250 Mythical Tablet
* 250 Mythical Scroll
* 1 Mythic Fang
* **2500**

It takes **90** minutes to craft a **Mythic Costume**.

## Gallery

Mythic CanineMythic CatMythic DragonMythic FoxMythic HorseMythic RabbitMythic DeerMythic Souper Star
### Bases

Mythic Canine BaseMythic Cat BaseMythic Dragon BaseMythic Fox BaseMythic Horse BaseMythic Rabbit BaseMythic Deer Base
## References

1. ↑ http://furvilla.tumblr.com/post/112928084461
Iron Hammer

Nailed it!

[Museum] [Stalls]

**Iron Hammer** is a Weapon that has a chance to drop from Wandering Monsters II.

## Combat Stats

* **Required Level:** 2
* **Slot:** Weapon
* **Ability (Skill):** ★ **Iron Hammer**
Strikes with an old Iron Hammer, dealing increased damage to medium and heavy armour.
	+ 140-190 Physical Damage
		- **+60% to Medium**
		- **+60% to Heavy**
* **Hidden Ability:**
	+ Has a 50% chance to purge the enemy on-hit,
	 removing all status effects.
* **Stats**

* **Defenses**

* **Sockets**: 0-1
Plush Collector

> *Rasui says:* *"Fancy seeing you here! Do you like collecting plushes as much as I do? If so, that’s great! I have a lot here that I’m willing to trade, if you’re interested. There are some items I’m looking for right now for my home, so if you happen to have these items, I can give you a plush in return. My plushes are magical, so do be careful when you’re playing with them!"*
>
>

Rasui the**Plush Collector** is a quest giver. They will ask for various items and in return they will reward users with a random plush.

Items Rasui asks for can be from any village and asks for varying amounts of each. Users are given one hour to collect items.
Red Panda Morphing Potion

* Morphing Potion
* Recipe Book

Turn yourself into, arguably, one of the cutest creatures alive.

[Museum] [Stalls]

This recipe will allow you to make a Red Panda Morphing Potion!

[Museum] [Stalls]

**Red Panda Morphing Potion** is a craftable potion that can be used to turn your Villager into a Red Panda.

## Recipe

* 300 Unusual Pineapple
* 100 Mandrake
* 5 Mustache Plant
* 1 Sword Container
* **100**

This potion takes **60** minutes to craft.
Melephant

* Cantaloupe
* Watermelon
* Honeydew
* Horned

A mild and sweet little Melephant.

[Museum] [Stalls]

Everyone's favorite summertime companion!

[Museum] [Stalls]

It's rare that you get to see them with such bright, striking colors.

[Museum] [Stalls]

## Horned Melephant 3425

They're a little prickly but don't let that scare you away from owning one of these cuties.

### Aquired By

The Feast
Animal Husbandry

[Museum] [Stalls]

The **Melephant** is a Limited Animal that cannot be caught in any of the villages. It can only be obtained by participating in the June 2018 Feast. Depending on how many Food Points a villager has, by the end of the month, those users will receive 1 or more Melephants.
Red Panda

* Colors

Red pandas have 3 colors available during villager creation.

Natural
(Base)Calico
(Base)Piebald
(Base)
### Magic Plush Colors

A plush color can be applied by using the appropriate Magic Plush on a villager.
<gallery captionalign="center" columns="3" hideaddbutton=true>
Red panda peasant.png|Peasant
Magic Peasant Red Panda Plush
(Base)

356-16.png|Sand Guardian
Magic Sand Guardian Red Panda Plush
(Base)
## Trivia

* On August 30 2016, the Red Panda's artwork was updated to make it distinguishable from the Raccoon. The Calico and Piebald colors were also added. The old artwork can be found here.
Magic Noble Bear Plush

* Magic
* Worn

It'll change your villager into a Noble Bear!

[Museum] [Stalls]

It's super cute, but looks a little worn!

[Museum] [Stalls]

The **Magic Noble Bear Plush** is a one-use item that can be used to transform one of your Villagers into a Noble Bear. This item was obtained during the Jousting Tournament 2017.

Once used, this item will change into a **Noble Bear Plush**, losing its transformation effect.
Quest Shop

> *Foxix says: "Well, hello there! You must have been sent here by Ix’kin. Most people don’t know about this store unless Ix’kin sends them my way. If you happen to have any Quest Shards you’ve received from them, then you can use those here. I’m always looking for some more to accent my chainmail crafts."*
>
>

The **Quest Shop** sells items that can be purchased with quest shards.

Items can only be bought if certain quest levels have been reached. To increase your quest level, complete quests.
Kingly Gemstones

## Kingly Gemstones 173

Righteous and fit for a person of wealth, to fix into a crown and show off their assets. These are worth a pretty penny!

### Aquired By

Explorer

[Museum] [Stalls]

**Kingly Gemstones** are a raw material that can be found by Explorers in Olde Foxbury.

## Uses

Kingly Gemstones are used in creating the following items:

* Royal Crown (Blueprint)
* Handcrafted Cheese Cake
Mammoth Tooth Hammer

## Mammoth Tooth Hammer 258

Made with the hardy teeth of a mammoth, one good swing or two and even the toughest nails will bow down to your mighty strength!

### Aquired By

Blacksmith
Mammoth Tooth Hammer Schema

[Museum] [Stalls]

**Mammoth Tooth Hammer** is a Weapon that can be crafted by Blacksmiths who know the Mammoth Tooth Hammer Schema.

## Combat Stats

* **Required Level:** 10
* **Slot:** Weapon
* **Ability (Skill):** ★ **Mammoth Tooth Hammer**
Strikes with a hammer, dealing heavy damage to heavily armoured foes, but reduced damage to lightly armoured opponents.
	+ 180-310 Physical Damage
		- **-30% to Light**
		- **+30% to Heavy**
* **Stats**

* **Defenses**

* **Sockets**: 0-2

## Recipe

* 1 Mammoth Bone Hilt
* 5 Mammoth Tooth
* 15 Hammer Handle
* 15 Ice Chisel
* **250**

This item takes **60** minutes to create.
Lightning Form Amulet

## Lightning Form Amulet 2763

A peculiar item that transforms the wearer in combat! The results of this item can be a little shocking.

### Aquired By

Crafter
Lightning Form Amulet Recipe
Tourney Shop

[Museum] [Stalls]

**Lightning Form Amulet** is an amulet that can be crafted through the Lightning Form Amulet Recipe or bought from the Tourney Shop for 300,000 VP.

## Combat Stats

* **Required Level:** 12
* **Slot:** Amulet
* **Ability (Spell):** ★ **Jolt**
Deals randomised lightning damage.
	+ 40-260 Lightning Damage
* **Passive Ability:** Gain the Lightning Form buff, which increases your Warrior's Intelligence and Speed by 7, increases Lightning Resist by 1700 and increases all damage your warrior deals by 15%. It also lowers Fire Resist by 800 and mitigation by 20%.
 Inflicts the Lightning Storm Effect on your opponent, which deals 57 lightning damage every turn and increases their Agility by 3.
 These buffs and debuffs cannot be removed.
* **Stats**

* **Defenses**

* **Sockets**: 0
Orca

* Chocolate
* Skeletal
* Spotted
* Horned

## Chocolate Orca 292

Chocolate as in the glossy color? we don't recommend you try to eat your companion. In fact, please don't.

### Aquired By

Animal Husbandry

[Museum] [Stalls]

## Skeletal Orca 293

Named for the patterns on it that resembles the ripple of bones just beneath the blubber and flesh. It's not a zombie fish, so don't be alarmed.

### Aquired By

Animal Husbandry

[Museum] [Stalls]

## Spotted Orca 294

Spots that evolved into splotches over time, but the rather friendly behavior keeps its name. Besides, spotted sounds better than splotched anyway.

### Aquired By

Animal Husbandry

[Museum] [Stalls]

## Horned Orca 295

Be wary of that horn's reach, especially with a companion as friendly as this striped fellow.

### Aquired By

Animal Husbandry

[Museum] [Stalls]

The **Orca** is a super rare Animal that can only be caught in Oceandome by villagers with the Animal Husbandry career.
Mythic Fang Blueprint

This blueprint allows you to make Mythic Fang!

[Museum] [Stalls]
The **Mythic Fang Blueprint** can be bought from Icy Instruments for  **100** in Tigereye Peak. This blueprint can teach a Crafter how to create a Mythic Fang.

## Recipe

* 100 Frosted Token
* 1 Fossilized Tooth
* **250**

It takes **30** minutes to create a Mythic Fang.
Old Caves

**Old Caves** is the highest level Battleground from Olde Foxbury. Monsters here have varied resistances. The toughest enemy here, Greater Hydra, is nearly immune to fire.

* Your Warrior must be at least level 18 to participate in this battleground.
* It consumes **1** Battle Charge.

## Loot Table

### Equipment

Endure Amulet

Sunder Amulet

Enchanted Flames Amulet

Silver Kite Shield

Silver Greatshield

Gold Plate Armour

Over-sized Belt

Trained Falcon

### Reagents

Gauntlets

Eyeglass

Elegant Feather

Birch Lumber

Sword Hilt

Garnet Arm Straps

Titanium Lump

Elaborate Hilt

Skull

### Recipes

Mechanical Dragon Blueprint

Enchanted Ring Blueprint

### Other

Chocolate Candycorn

Steel

Shiny Apple

Gold-Plated Steel

Sun Coin

Chimera Knight Plushie
Pea Algae

## Pea Algae 487

Pluck the pea pods carefully from the green mess; there's no telling how healthy the rest is.

### Aquired By

Pea Algae Seed
Herbalist

[Museum] [Stalls]
**Pea Algae** are plants that can be grown from Pea Algae Seeds by Herbalists.

## Uses

Pea Algae are used to create the following items:

* Anti-Nausea Salve
* Salty Sedative
* Cat Morphing Potion
* Herbalist Medley Salad
Hells

The Hells is a catch-all term for the collective domains of all demons, devils, and infernal beings. Hellions are not exceptionally common or pervasive in the multiverse, as neither Fel nor Dor are actually evil or devoted to the destruction of the planes; however, Dor and the less scrupulous of his constituents consort with demonic forces as needed.

###

### Planar Position

The Hells are not a unified plane, but rather dozens of pocket dimensions occupying the spaces between planes. Millenia of far-flung separation have ensured that Hellions are both widespread and unique, with each dimension's occupants developing unique physical features and, occasionally, unique abilities.

### Interaction with the Material Plane

The ability of the Hells to directly impact the Material Plane is limited by the gods, but pacts between witches and devils are not unheard of. In addition, it is common knowledge that devils make deals with mortals on a regular basis.
Farideh

Farideh is a dragonborn ranger from a hidden scalykin village at the foot of the Orontaure, a string of low-elevation peaks in the southern Greenkeep. She is of mixed descent, having blue scales and light blue eyes, but bronze dragon horns and facial features and bronze edging on her scales, causing patches of her body to appear bronze depending on the viewing angle. Farideh is harsh to "soft folk" and quiet to almost everyone else. She expresses asocial sentiment when pressed to speak, but is quick to provide assistance when asked.

Farideh is a large, powerful ranger that wields a massive axe in combat. She carries a carved oak staff on her person. She has also demonstrated skill with a longbow and mastery of wilderness survival. Her connection with the wilderness has resulted in a measure of power of the domains of nature, and she uses these gifts to aid her in the hunt. She wears a hooded cloak, on which is stitched a large, black pelt with fine fur.

### Beyond the 4th Wall

Farideh is a player character from the Heroes of Goblheim storyline.
Serntal Wikia

## Welcome to the Serntal Wikia

A database containing info on characters, locations, and events located in the world of Serntal, a campaign setting created for Pathfinder and moved to 5th Edition Dungeons & Dragons.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Kibble Cakes

No one is quite sure why these little things are so addictive…

[Museum] [Stalls]

**Kibble cakes** are a food item, that when consumed, grants 4 feast points to the villager that consumed it. This is one of the 3 foods that are not native to any village, the other 2 are Herbalist Medley Salad and Pretty Poodle's Soup of Noodles

## Recipe

* 3 Baker's Bundle
* 2 Butcher's Block Bundle
* 1 Dairy Aisle Bundle
* 2 Fresh Produce Bundle
* 1 Silver Paw Platter

This item takes 30 minutes to create
Atomsk Walker

Atomsk Walker (b. 815) is a tiefling bard and minstrel. Atomsk is a short, slender tiefling with dark purple skin and ibex-like horns that curve back closely over his head. Despite his history as a traveling showman, he is often naive to the ways of the world and overeager to get into situations that he doesn't fully understand.

Despite his outgoing nature, Atomsk's infernal appearance causes him to be self-conscious, so he usually wears a cloak so as not to attract attention to himself. His instrument of choice is a sitar, a device that his allies have referred to as a "cat lute" due to his failure to play it successfully most times he draws it. He has demonstrated exceptional skill with the Glayuda, and claims to have knowledge of most musical instruments.

Atomsk received the surname Walker and training in the secrets of Tribal magic from his adoptive father, a skilled bard who operated the world-famous Walker Family Circus. When pressed into combat, Atomsk uses his knowledge of the bardic Words of Power to bolster his allies and attack his enemies' minds. Alternatively, he sometimes fires on them with a crossbow.

### Beyond the 4th Wall

Atomsk Walker is one of the player characters in the Heroes of Goblheim storyline.
Dor

Dor is one of the two prinicipal deities is the multiverse. Alongside Fel, Dor created the Elemental Chaos from which the Material Plane was formed. Dor is often equated with evil, but is actually chaotic neutral in nature.

Like Fel, Dor is the creator of many of the Lesser Deities that serve as patrons of different aspects of life and the world.

Dor was the patron deity of the Ramthites prior to their extinction. Dor worship is on the rise among humans, especially in the western areas of Tal and east Doelle, where groups like the Order of the Silvery Steppe bring the ideologies of the shamed god to the masses.

### Appearances

Dor cannot appear physically, as his battle with Fel destroyed his body. Dor's only foray into the Material Plane is as a disembodied voice or force, which he sometimes employs when interacting with his faithful. Even with his restrictions, Dor's power is incalculable, but he rarely wields it due to cosmic laws concerning regarding influence on the lives of smaller beings.

### The Cosmic Separation & Pact of Balance

At the beginning of the world, the Material and Cosmic Planes were at one point a single entity that could be traversed on foot. Dor, for reasons unknown and perhaps unknowable, decided to challenge Fel's increasing the overall order of the multiverse. The ensuing debate eventually led to a conflict, exploding into a full-scale cosmic battle between the two and their respective allegiant celestial forces. In the battle that followed, Dor managed to cripple Fel's leg, but Fel succeeded in mortally wounding him. As Dor's essence poured from his dying physical body, he struck a deal with Fel that their influence on the planes must always be balanced; should one of them perform a miracle or excercise their power, then he would be in cosmic debt until the other expended a similar amount of power in the world. After this deal was struck, the planes were separated violently and the Material Plane set adrift, where it persists today.

### Religious Documents

As a chaotic deity, Dor has not produced or distributed any specific religious texts. Those that exist are primarily made up of transcribed conversations between the god and a person or people. Dor rarely issues decrees and does not necessarily require obedience, though he blesses those clerics and priests that practice and promote his lifestyle. Dor is, however, somewhat opposed to cruelty, and has a strong aversion to slavery especially.
Armored Alicorn

## Armored Alicorn 3536

Truly a sight to behold, this noble creature wants to join you in battle! Having them by your side fills you with a sense of security.

### Aquired By

Serpent's Head

[Museum] [Stalls]

**Armored Alicorn** is a unique type of Weapon referred to as a Combat Pet. They have a small chance to drop in the Serpent's Head battleground in Quetzal Palace.

## Combat Stats

* **Required Level:** 0
* **Slot:** Weapon
* **Passive Ability:** Gain the Damage Bonus:10% buff, which increases your Warrior's damage by 10%.
Also gain the Damage Reduction:10% buff, which decreases all damage dealt to your Warrior by 10%.
These buffs cannot be removed.
* **Hidden Ability:**
	+ Every turn, Armored Alicorn has a 20% chance to reduce all damage your Warrior takes by 80% for that turn. Only effective if your Warrior is faster than your opponent.
	+ Every turn, Armored Alicorn has a 27% chance to
	 heal your Warrior for 400 health (does not scale) and
	 cleanse them of all status effects.
* **Stats**

* **Defenses**

* **Sockets**: 0
Groark the Mighty

Groark the Mighty (814-832) was a goblin chief from south Doelle. He was unusually intelligent for a goblin, able to speak multiple languages and excelling in mounted combat on his infamous riding wolf.

In 831, Groark united the roving goblinoid bands of the region under his rule and embarked on a series of successful raids against the trade caravans and farming settlements around Bardan. After nearly two years of raids, he was killed when Heguré, Atomsk Walker, and Ekoda located his hideout and slew him and his wolf, scattering his raiding party into the forests.

### Trivia

Groark's hideout was the ruined and abandoned Conjuration House, eight years after Aelfgar and Abimalech the Innocent had their encounter with Argan the Ranger there.
Mermaid Tail Blueprint

This blueprint allows you to make a Mermaid Tail!

[Museum] [Stalls]

**Mermaid Tail Blueprint** can be used to teach Crafters how to create Mermaid Tails. It can be purchased from Undersea Craftables for  **100**.

## Recipe

* 1 Mermaid Tail Scales
* 100 Sand Dollars
* **250**

It takes **30** minutes to create a Mermaid Tail.
Sekur

Imperator Sekur (479-518) was a Talvian politician and military leader. He served as Imperator of the Sekuran Empire from 514 until his death in 518. Sekur is best remembered for launching the Sekuran Assault, a four-year military campaign to assert dominance over the world and the first such campaign by a human-led nation. Sekur's sudden death at the age of 37 at the height of his political power is largely believed to have been the work of the now-defunct Order of Karsulva.
Bardan

The trading town of Bardan in the south of Dreylun is the last major town before travelers reach Nalin Pass or Kariad Pass. A former farming town whose economy was bolstered by trade through Nadil, Bardan has swelled to several times its size, not including the temporary population of traveling traders passing through in both directions. Bardan is located at the foot of the mountains separating Doelle and Nadil, and the town is almost always shrouded in mist coming off the mountain.

### Persons and Places of Interest

Alexander de Caldwell, prince of Dreylun, who lives primarily in Bardan

Solis Killigan, the sheriff of Bardan and the surrounding area

Gil Taverly, a dairy farmer

Stephanie, the Tanner, one of the four Tanner Sisters

Groark the Mighty, a fierce goblin warlord with skill in mounted combat.

Trent Dinkelberg, one of Doelle's finest woodcarvers and rival of Ekoda

The Blue Devil, Bardan's finest pub
Lesser Deities

Fel and Dor created the Material Plane and most living things, but most of the facets of life and nature were delegated to dozens of lesser deities. These immortal, supernatural beings have a great deal of cosmic power at their disposal and have the capacity to answer prayers and have direct contact with mortals. They are able to exercise free will, but each of these deities is guided by the tenets of their domain with unparalleled devotion. The number of these celestials is believed to number in the hundreds. Felism permits prayers to and worship of these lesser gods as long as Fel is acknowledged as the principal deity, and most denominations and subsets of the religion are based around a sort of pantheon of Fel and one or a handful of the lesser deities. Dor is similarly ambivalent toward pantheistic worship of sub-deities. Most of the lesser deities have physical bodies and exist somewhere on the planet at nearly any given time.

### Etymology and Naming

The formation of the Common language is steeped heavily in Felism and the nature of the lesser deities. For example, the Common word for "revenge" is derived directly from the name of the patron god of justice, so a person that would wish to pray would pray to the god Revenge. Each deity has multiple names, so exact naming is not often required; in the same example, one might pray to Revenge, Retribution, or Justice and invoke the same god.
Owl

* Colors
* Costumes

Owls have 5 different colors. The first three can be used upon villager creation, but the rest require an Owl Morphing Potion to be applied.

Barn
(Base)Great Horned
(Base)Snowy
(Base)Grey
(Base)Long Eared
(Base)
### Magic Plush Colors

A plush color can be applied by using the appropriate Magic Plush on a villager.
<gallery captionalign="center" columns="3" hideaddbutton=true>
Owl\_Cloudy.png|Cloudy
Magic Cloudy Owl Plush
(Base)

pumpkin owl.png|Pumpkin Head
Magic Pumpkin Head Owl Plush
(Base)

Owls can use all 15 costumes, however, only the steampunk costume has artwork.

Steampunk
(Base)
## Trivia

* On August 15 2016, the Long Eared Owl was added.
* On 1 June 2017, the Steampunk Owl artwork was added.
Primordial Shifty

## Colors

The Primordial Shifty currently has two colors.

Primordial
(Base)Primordial
(Base)

## Trivia

* On June 12, 2018, the Primordial Shifty were added alongside official Shifty lore to introduce and explain humanoid Painties.
* In June 30, 2019 chibi shifty stickers were released, allowing users more freedom on chibi Painties.
Ramthites

The Ramthites are a now-extinct race of humanoids that lived on Girados.

### Physiology

Ramthite physiology is not well-understood, as the species went extinct sometime between the closing of the Dwarvish Age of Exploration and Year 100. From historical records, oral tradition, and remaining physical evidence stored in the Graan Library, it has been determined that the Ramthites were a race of reptilian bipeds standing between 5 and 7 feet tall, with sturdier females and taller, more slender males. Ramthites appear to have had incredibly strong legs and thick tails that grow to roughly 60% their body length. Potential feathering around the face and arms has been seen on select Fel-el art depicting Ramthites, although it has not been proven whether this was clothing- or armor-mounted, biological, or simply artistic styling whose meaning is lost to modern scholars. According to Fel-el documentation from around the time of the War of the Dor-el Ramthites appeared to be unusually sensitive to temperature variations.
Kitten Form Ring

## Kitten Form Ring 5594

Ever wanted to run free as a lion? This ring won't do it, but it's a good start!

### Aquired By

Deadly Monsters

[Museum] [Stalls]

**Kitten Form Ring** is a Ring that has a small chance to drop in the Deadly Monsters battleground.

### Combat Stats

**Required Level:** 10

**Slot:** Ring

**Passive Effects:** Gain the Lion Form buff, which increases all damage your Warrior takes and deals by 5% and grants them 20% life-steal.

* **Stats**

* **Defenses**
Fel

Fel is the principal deity of the multiverse. He is, alongside Dor, responsible for the creation and shaping of the Material Plane from the Elemental Chaos. He is a powerful, good-aligned deity whose extensive power is limited only by his own temperance and his pact with Dor.

Fel is the patron deity of the Fel-el, though he interacts with congregants of any race. Fel and Dor are both the creators of several Lesser Deities.

### Appearance

Fel cannot physically access the Material Plane, but when he intearcts with mortals, he appears as a golden-furred fel-el with a wounded right leg. In these visions, he usually appears wearing a tunic and a greatsword on his back.

### Conflict with Dor

Dor and Fel were previously allied in the formation and management of the multiverse, but for reasons that Fel and Dor have decided not to disclose in honor of their ancient allegiance, the two deities came to irreconcilable differences about the fate of the planes. This culminated in the battle in which Dor wounded Fel's leg, but Fel and his allied celestials ultimately prevailed, and the planes were separated, with Dor and his allies taking the Outer Planes and Fel's loyal maintaining the celestial planes.

### Religious Documents

The texts and documents of Felism are numerous, though few of them are directly from Fel himself due to the pact of balance made with Dor. The bulk of the documents come either from conversations with celestial beings loyal to Fel, or theologians' parsings of evidence that Fel and Dor left as their signatures about the Material Plane.
The Weeping Wizard

The Weeping Wizard is a sizable trading post north-by-northwest of Bardan. The trading post began as a small tavern and stable, and eventually expanded into a full-service outpost, with several businesses and many amenities of a larger city.

### Events

-In 3/832, Kiara Landon, a young rogue from Felcin, arrived at the **The Weeping Wizard** to meet with Farideh to take a shortcut through the Greenkeep toward Brellin.

-Later that same month, the trio of Heguré, Atomsk Walker, and Ekoda assisted Kiara and Farideh in defending themselves against Erik, a powerful orog of the Emruite Tribe. After this, they joined the the three of them on the road to Brellin.

### Trivia

-The Weeping Wizard's name is a reference to the history of angry mobs lynching arcanists in the area between the 750s and 790s. It is one of two taverns with a name that refers to this anti-arcane sentiment, the other being Brellin's Broken Necromancer.
Emruite Tribe

The Emruites are a large, civilized tribe of orcs living in a handful of settlements in the south Greenkeep. The tribe is most famous for bartering for peace with the Nester clan and sealing the treaty with a number interspecies marriages, becoming the Noble House of Bulls. The tribe is currently led by Emru's great-grandnephew, Kyrkorun.

### Formation and Peacemaking

The tribe was formed by the orc warlord Emru, who ravaged human and elf settlements in Doelle in the 750s. After several years of war, in a shocking display of foresight, an aging Emru bartered for peace with the Noble House of Nester, and the treaty was sealed in 762. The Noble House Nester's strong warrior sons made for good matches with Emruite women, and within twenty years, both groups had dozens of half-orcs in their ranks. Many of the fiercer Nesters still marry Emruites.
Noble House of Bulls

The House of Bulls is one of the noble houses of Doelle. The family is the second-largest landowner in Doelle after Noble House Storms. The House of Bulls is the title given to the Nester family. The Nesters are a famously tough and hardy lineage, and their fame and land ownership began and was maintained by noble knights within their family.

The House of Bulls is unusual among nobility in that several of their male members over the years have married orc women from the tribe of the Emruites, a tribe of civilized orcs living nearby in the Greenkeep. This has resulted in a generation of half-orc and human nobles, including Vertullian.

### Trivia

During the Invasion of Collia in 825, the House of Bulls attempted to convince the city to secede and make itself the Bulls' territory, but ultimately failed due to the hands-on influence of Donovan of Noble House Storms in restructuring the city's leadership and clock tower.
Moth Morphing Potion

* Morphing Potion
* Recipe Book

Your wings may not shed pixie dust, but moth dust is a pretty good substitute.

[Museum] [Stalls]

This recipe will allow you to brew a Moth Morphing Potion!

[Museum] [Stalls]

**Moth Morphing Potion** is a craftable potion that can be used to turn your Villager into a Moth.

## Recipe

* 100 Unusual Pineapple
* 5 Mandrake
* 1 Mustache Plant
* 1 Sword Container
* **100**

This potion takes **60** minutes to craft.
"Dwarves" Guy

"Dwarves!" Guy is an unnamed Karken blacksmith living in Bardan. He seems to be in the Blue Devil Pub & Inn at all times. He received his nickname from his habit of shouting unintelligible Dwarvish when excited. He enjoys drinking, traditional dwarvish dancing music, and fighting. It was revealed during a bar fight that he is also skilled in unarmed and improvised weapon combat.

"Dwarves!" Guy is fond of Atomsk Walker, who played a Glayuda in his performances in Bardan. He was also impressed by Heguré's unarmed fighting skill, once giving him a pair of metal knuckles following a bar brawl that had broken out.
Doelle

Doelle is the central region of Serntal, bordered by the Argent Ocean to the north, the Karken Mountains on the west and southwest, and Talvia on the east and southeast. Doelle is a vast, elevated forest and plain with scattered lakes and a network of rivers criscrossing the entire region. The area is divided into twelve human countries and six elvish city-states, the latter constituting the Greenkeep.

### Geography

Doelle's geography is generally reflective of he bordering regions, but is predominately rolling hills and thick temperate forests. The bordering mountains and oceans result in heavy rainfall, averaging between 200 and 220 inches annually, excluding water drawn from underground lakes. The southern sector of the region has been deforested in the last several centuries of human occupation, but remains relatively wooded.

### Politics

The human holdings in Doelle are divided into twelve states. The largest states by size and population are held by the Noble House Storms (Formerly known as the Stormchild Kingdom) and the somewhat younger Noble House of Bulls. The other ten states, including Wreiland and Olion, constitute the other 40%.

The six elvish nation-states that form the Greenkeep encompass an area several times larger that the human holdings in the region. Per the Treaty of Wairu, these regions are unexplored by humans, though in keeping with said treaty, deforested regions several miles across exist for humans to occupy and pass through. A few of these trails have formed micronations in their own right.
Solis Killigan

Solis Killigan (b. 786) is the captain of the Bardan town guard and and the county sheriff. Solis is a kind, jolly man with a love of drink and a hatred for the goblinoids that harrass his township and trading caravans. Wears a graying goatee with a white stripe down the middle. His gilded breastplate is a point of pride for him, and he wears it like a man wears a coat. Solis is married to Marian Barra, the eldest daughter of the owners of the Blue Devil Pub and Inn.

-In 3/832, Killigan, in a bid to be rid of the constant raids of Groark the Mighty, enlisted the help of Heguré, Atomsk Walker, and Ekoda to help him locate and get rid of the goblin tribal leader. This set into motion the events that began Heroes of Goblheim.
Conjuration House

**Goblheim** redirects here.

The Conjuration House is a dilapidated mansion in the forest approximately nine miles north by northwest of Bardan. The original owners of the house are unknown, though the building is decidedly Doelle human architecture with elements of La'iran elf aesthetics. The existence, let alone location or nature, of the building is unknown even to the people of the nearby settlements, as the woods betwixt Bardan and the mansion are constantly being used by roving bands of goblinoids or infested by massive insects.

The Conjuration house was occupied by Samuel Gollid and his apprentice wizards in the 820s following the rise of new-wave Naturalism that led to them being branded criminals by their community. From there, Samuel learned and kept extensive notes on his research in spatial manipulation.

From 831 to 832, the building was a headquarters for Groark the Mighty's band of goblinoid raiders. The events of Heroes of Goblheim came to a climax at Conjuration House. Since that time, the building and surrounding forest has been rechristened Goblheim.

In the events of Brellin Will Burn, the house was used as a cache for Bloom traders until Alexander de Caldwell and Conall burned it down.
Neptune the Briarhearted Wikia

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## Welcome to the living entropy of our Wikia!

From the Planetaries to the Mundanes, discover the enchanting worlds and characters of Neptune the Briarhearted!

## What's this Wikia about, anyway?

The world of Neptune the Briarhearted, according to series canon. Vetted by the author herself.

## Newest updates

There are a few little hiccups with pictures and video. Seeing as how this is a book series, and the wiki is relatively new, we'll have to wait.
Felism

Felism is the religion worship of Fel. The exact principles of the religion are not exceptionally clear, though they mostly revolve around altruistic, honest living and a commitment to the forces of good. Felism is ultimately a monotheistic religion, but prayers and deals made with Lesser Deities are allowable to most denominations.

Most of Felism's theology comes from documents transcribed from conversations with either Fel or an allied celestial. Some theology even comes from celestials allied with Dor or from the rare peaceful interaction with a demon or devil from the Hells.

### Theology and Documents

* The Six Stewards
* The
Leodon

* Colors
* Costumes

There are 3 currently known colors of the Leodon.

Arctic
(Base)Deep Sea
(Base)Tropical
(Base)
### Magic Plush Colors

A plush color can be applied by using the appropriate Magic Plush on a villager.

Noble
(Base)

Leodons can use all 15 costumes, however, only the costumes below have artwork.

Fairy
(Base)
## Trivia

* The Leodon was added to Furvilla 2017-08-25
Steward

A Steward is a person with an exceptional amount of talent and interest in one of the Six Stewardships. It is believed that there is one Steward alive for each of the Stewardships. Felist theologians often speculate as to the identity of living or past Stewards.

### Power

The identity of the Steward of Power, along with the Steward of Truth, is the point of greatest interest for Felist theologians that study the Stewardships. The Steward of Power is usually believed to be an individual with superhuman physical strength; however, many Felists believe that political power is equally relevant in determining the identity of the Steward. Throughout history, most of the supposed Stewards of Power have been human. The reason for this is unknown, but may be the innate tendency of humans to expand and conquer, coupled with Fel-el presuppositions regarding humankind.

The current Steward of Power, according to most theologians, is Talvian Emperor Ucian II. This designation is heavily contested.

### Knowledge

The Steward of Knowledge is relatively easy to identify; in most cases, he is an extremely intelligent man, a champion of the pursuit of knowledge, or a brilliant artist. Since the founding of the Library, the general concencus is that a high-ranking member of the Library is the Steward of Knowledge.

At the moment, the Director of the Repository, Jarrod McEil is assumed to be the Steward of Knowledge.
Gil Taverly

Gil Taverly (b. 800) is a dairy farmer and the owner of Taverly Homestead on the outskirts of Bardan. A quiet, swarthy man that wears milking boots and always smells faintly of dairy, Gill is a bit harsh to people that disturb him but hospitable enough to anyone else. Gil is also a maker of fine cheeses.

-In 3/832, Taverly assisted Atomsk Walker, Heguré, and Ekoda in the defense of his homestead from Groark the Mighty. (see Heroes of Goblheim)
Fel-el

The Fel-el, or Girado, are a race of tall, strong humanoids hailing from the islands of Girados. They were first discovered during the Dwarvish Age of Exploration.

### Physiology

Fel-el typically stand between 6-1/2' and 7-1/2' tall and weigh 230 to 280 pounds with slightly heavier and taller males. Due to the curvature of the Fel-el skeleton, a typical member of the species stands several inches shorter than this height, but can easily reach this size by taking a slightly uncomfortable stance. Fel-el skeletal structure is not otherwise unlike that of a hybrid-form weretiger. Their entire bodies are covered in golden to brown fur 1/2-2" long. Males grow longer hair, up to a foot in length, around the neck. Small subcultures of Fel-el throughout Girados can potentially have different hair and eye colors. Fel-el eye color is typically gold, but can also be blue, dark brown, or bright green. Their claws have grown progressively smaller and shorter over time, but are still retractable. In addition, Fel-el have tails that vary in length between 18 and 24 inches. Fel-el reach physical maturity at 25 years of age and live just over a century, with 150 representing extreme old age.

Comparisons between Fel-el physiology and lycanthrope physiology lead some scholars to believe that Fel-el are descended from lycanthropes, as they have a strong physical resemblance to both lycanthropes and large felines. This has never been verified, and the Fel-el creation account runs counter to this theory.

### Culture

The Fel-el believe that they are the chosen race of Fel to bring his message and teachings to all the people. Felism was first developed in Girados, the island from which the race originated. Fel-el society's greatest values are wisdom, an understanding of one's place in the plan of the gods, and strength of physical form. Priests and paladins of Fel are numerous due to their culture's innate connection to the divine. In keeping with Felist theology, the favored weapon of the Fel-el tends to be the greatsword, and Fel-el crusaders brandishing greatswords are among the world's most deadly.

### Wars

The Fel-el were at war almost constantly either among themselves with the Ramthites, with whom they shared Girados, for uncounted centuries following the separation of the Material and Celestial Planes. In the War of the Dor-el, the Fel-el forces, led by Kel-Ras, eliminated the last Ramthites, ending centuries of bloodshed. As a measure against the Ramthites rising again to seek revenge, all Fel-el learn at least the basics of cold magic, as the Ramthites were vulnerable to it.

### Fel-el Stats

Ability Score Increase: Your Strength score is increased by 2, and your Wisdom score is increased by 1.

Darkvision 60 feet

Ray of Frost: You know the *Ray of Frost* cantrip. Your spellcasting ability for this cantrip is Wisdom.

Languages: Fel-el begin play speaking Dwarvish and Girado.

Weapon Training: You are proficient with the longsword and greatsword.
Astram's Hall

## Stormchild Castle

Stormchild Castle was the home of Doelle's Royal Family, the Stormchilds (Now known as Noble House Storms) thorugh the mid-300s and 400s. Located several miles south of the Carth settlements, it served as the seat of government for the Imperial Provinces of Doelle from 356 to 517.

### The Siege of Stormchild Castle

In 517, near the end of the Sekuran Assault, Sekuran forces assailed Stormchild Castle and laid siege to it, trapping a detachment of soldiers and guards in the castle with the Royal Family. After several weeks of off-and-on combat, during which the chain of command was taken down in succession, a soldier named Astram Vadrius took leadership of the remaining soldiers and retook the inner wall of the castle, holding the Sekurans at bay for weeks until the assassination of Sekur brought a swift end to the hostilities. Stormchild Castle was never fully repaired.

### Astram's Hall and the First Adventurers' Guild

After the Treaty of Wairu put into effect sweeping political reformation throughout the Doelle region, The former Royal Family, now one of the Noble Houses, gifted the ruined Stormchild Castle in 591 to Astram's two grandsons, who completed repair of the inner castle and interred their father's remains there. The years that followed saw the castle become a hangout for the Vadrius Brothers' friends and acquaintances, and over time, the castle was repurposed into a hall for adventurers to visit, swap stories, and relax between quests. Similarly, it became a place for the same to find work around the region that was well-suited for their skill sets. In 661, the Adventurer's Guild of Doelle was formalized, and it ran until its destruction in 771.

### Destruction of the Hall

On the night of 12/7/771, at the height of Naturalism's popularity and the peak of anti-arcane sentiment throughout Serntal, an angry mob of over three hundred set upon the castle. That night, they sacked the castle, killing several great heroes of the day and lynching over two dozen arcanists for "The capitol crime of necromancy". The castle was raided and burned, and despite attempts to reclaim its reputation over the next few years, Astram's Hall was abandoned and has not been uses since.
Vertullian

Vertullian (Full name Vertullian Poruk Nester) (b. 812) is a half-orc noble of the Noble House of Bulls. Vertullian is the second son of Archimen Nester, but is first in line to assume headship of the House.

### Early Life

In 826, Vertullian's older brother Gieru relinquished his position in the Noble House of Bulls, leaving Vertullian in position to lead the family once their father retired or died. Already Vertullian was a famously skilled leader and swordsman, the transition was made with little resistance among the Noble House. Since this time, Vertullian has become the face of the Noble House of Bulls, often sent as an ambassador to other kingdoms and regions, and occasionally to assist towns in dealing with animal or bandit troubles. He is immensely popular in eastern Doelle as a leader of the people.