Noelle Silva

* Base
* Spirit Dive

### Summary

**Noelle Silva** is a member of the Black Bull Squad and is inducted to the squad around the same time as Asta. She is also the second daughter of the Clover Kingdom's ruling family, House Silva.

### Stats

Tier: **Unknown**, **6-C** with Sea Dragon's Roar, **far higher** with Valkyrie Dress | **Low** **6-B**, **higher** with Valkyrie Dress, up to **High 6-A** with Accelerated Development | **6-B**, **High 6-A** with Valkyrie Dress, **far higher** with Spirit Dive

Powers: Superhuman Physical Characteristics, Accelerated Development (It is stated that some mages are able to learn new spells in the midst of disaster or crisis, and Noelle is one of them. Each spell Noelle has learned was in middle of a crisis), Acrobatics, Aura (Mages with large amount of Magic Power can induce an intense pressure in their surroundings), Enhanced Senses, Extrasensory Perception (People with Magic can sense the flow of Mana in their surroundings as well as other people's Magic Power), Flight (Limited with a broom, True Flight with Valkyrie Dress), Forcefield Creation (With Sea Dragon's Lair and Sea Dragon's Cradle. Mages with large amount of Magic Power have a forcefield of Mana that naturally protects them from incoming attacks), Homing Attack, Magic (Attribute: Water Magic), Statistics Amplification via Reinforcement Magic (Noelle uses this form of magic to enhance her physical abilities), Water Manipulation, Fusionism (With Spirit Dive), Resistance to Heat Manipulation (Mana Skin allows even the average Magic Knights to run across the Yultim Volcano, a Grand Magic Region which can reduce a human into ashes.), Power Nullification with Mana Skin (Was able to cast Sea Dragon's Roar under the presence of an elf which neutralizes spells of those with a good magic control such as Finral), higher with Valkyrie Dress (Valkyrie Dress is unaffected by Compass Magic, which could neutralize Noelle's spells despite having Mana Skin) and Sleep Manipulation with Mana Skin (Leopold was able to overcome the effects of Fragil's Snow Magic, which puts her opponents to sleep)

Attack Potency: **Unknown** (Lacks Attack Power feats outside of Sea Dragon's Roar), **Island level** with Sea Dragon's Roar (Managed to tear off Vetto's arm with a single attack and obliterated Evil Eye Fana's Salamander), **far higher** with Valkyrie Dress (Could completely destroy reincarnated Fana's bust with a single blow. Would've damaged Gajaa Stage 0 Mage if he didn't have a defense spell, though he was testing her) | **Small** **Country level** (Stronger than before. Should be about 1/2 as strong as a 50% Dark Disciple, who would be superior to Gaderois as she fought back one's explosion alongside Mimosa), **higher** with Valkyrie Dress (Far stronger than her base form), up to **Multi-Continent level** with Accelerated Development (Grew even stronger as her fight with Vanica progressed, becoming able to stab 70% Vanica and draw blood from her, albeit she is still weaker) | **Country level** (Stronger than before), **Multi-Continent level** with Valkyrie Dress (Forced 100% Vanica to block her attack, with Vanica being able to easily withstand stab wounds), **far higher** with Spirit Dive (Completely overwhelmed 100% Vanica. Should be comparable to Devil Union Asta, as she defeated Megicula, who Liebe stated Devil Union was needed to stand a chance against)

Speed: **Unknown** (Does not have many speed feats) with **FTL** Reactions and Attack Speed (Could react to Fana's attacks and hit Salamander with Sea Dragon's Roar), **FTL+** with Valkyrie Dress (Should be comparable to Black Asta) | **Unknown** (Faster than before to an unknown degree) with at least **FTL** Reactions and Attack Speed (Faster than before), **FTL** with Reinforcement Magic (At the beginning of the timeskip, Reinforcement Magic: Leg Strength Boost allowed Noelle to outrun Asta), **FTL+** with Valkyrie Dress (Faster than before. Mermaid Form moves far faster underwater), up to **Massively FTL+** with Accelerated Development (Grew even faster as her fight with Vanica progressed, eventually becoming able to just barely evade lethal blows from 70% Vanica) | **Unknown** (Lacks speed feats) with at least **FTL** Reactions and Attack Speed (Faster than before), **FTL** with Reinforcement Magic (Faster than before), **Massively FTL+** with Valkyrie Dress (Was fast enough for 100% Vanica to be forced to block her attack rather than evade it), **far higher** with Spirit Dive

Lifting Strength: **Unknown**

Striking Strength: **Unknown** (Not shown to be physically strong), **Island Class** with Valkyrie Dress (Stabbed Elf Fana with her lance) | **Unknown** (Not shown to be physically strong), **Country Class** with Valkyrie Dress (Much stronger than before), up to **Multi-Continent Class** with Accelerated Development (Grew stronger as her fight with Vanica progressed, eventually becoming able to stab 70% Vanica, albeit she is still weaker) | **Unknown** (Not shown to be physically strong), **Multi-Continent Class** with Valkyrie Dress (Forced 100% Vanica to block her lance), **far higher** with Spirit Dive (Comparable to her Attack Power. Completely overwhelmed 100% Vanica)

Durability: **Island level** with Sea Dragon's Lair or Sea Dragon's Cradle (Withstood attacks from Evil Eye Fana's Salamander), **far higher** with Valkyrie Dress (Took hits from Elf Fana), **higher** with Mana Skin | **Small** **Country level** (Comparable to her Attack Power. Vanica stated she was strong enough to survive a Dark Disciple's explosion), **higher** with Valkyrie Dress (Far more durable than her base form), up to **Multi-Continent level** with Accelerated Development (Grew more durable as her fight with Vanica progressed, eventually becoming able to withstand hits from 70% Vanica, albeit she is still weaker and was evading lethal blows) | **Country level** (More durable than before), **Multi-Continent level** with Valkyrie Dress (Comparable to her Attack Power), **far higher** with Spirit Dive (Comparable to her Attack Power. Took several hits from Megicula), **higher** with Mana Skin

Stamina: Extremely High

Range: Several hundred meters with Sea Dragon's Roar

Standard Equipment: None

Intelligence: At least Above Average

**Weaknesses:** Cannot control her abnormally large Magic Power so it tends to go awry. Using Water Dragon's Roar drains all of her Magic Power at once | Her Spirit Dive only lasts for one minute