Break the Safe

Break the Safe is the community's first massive ARG (alternate reality game), also known as a story based event.

The event came with a teaser and a trailer, along with multiple progression of events.

## Event Story

#### This was a message relayed from Team Titan to the Grand Council after discovering a locked safe in Sexton Co.

"Team Titan here, we have successfully intruded Sexton Co. and we found a safe estimated to be worth $10,000"

"The safe is locked however. It requires a key and a 5 digit pin to unlock it."

- Message from Team Titan (Elite Devision of GC) to Grand Council

#### Story Progression

The Grand Council has intruded into the domains of Sexton Co. and is greeted by a safe estimated to be worth $10,000. The safe is locked and requires a key and a 5 digit pin to unlock it.

The team had attempted to input a random number without a key and has accidentally activated it's self defense mechanism, a bomb.

A timer attached to the bomb displayed 20:00:00:00.0 and started counting down. The safe is assumed to be set to explode 20 days from now. The team is determined to open the safe after coming this far, and is seeking for agents to unlock it.

The Grand Council has tasked agents around the world to gather as many keys as possible and guess the 5 digit code to unlock it, the winner will receive the money in the safe. You are tempted to be the one to unlock the safe and wants to hunt down as many keys as you can find to earn a chance of winning the cash in it. Thus, you registered yourself as an Agent.

## Gameplay

### Obtaining Keys

When a player is killed, there is a 2% chance that the player will drop a new key. A freshly dropped key requires you to pick it up manually before someone else does to acquire it.

If the victim possesses at least 1 key in their backpack, you will be able to steal all of their keys. Keys do not drop physically but transfer to the attacker automatically in this case.

Keys can also be found around the map on every server. Keys will spawn at random times at random locations.

You are recommended to use the key on the safe as soon as you receive at least one to avoid getting it stolen.

### Using Keys

Every agent has been given a remote device which allows them to access the safe at any location.

Use the key on the safe by accessing your remote device. The device will prompt you to enter a 5 digit pin to unlock the safe after using the key.

The safe will unlock if your 5 digit pin was correct and will not if wrong. If nobody unlocks the safe within 20 days from now, the Grand Council will abort the mission and let it explode.

## Teamwork

The Grand Council has emphasized the importance of sharing keys used for the event to increase the possibilities of players unlocking the safe before it explodes.

A few fanarts were created for the event.

## Countdown Clock

The bomb clock was able to be viewed through all remote devices and on a web page here to keep track of the time left before it goes boom.

## Wallpaper

A few wallpapers were released for the event obtainable here.

## New Items

The event came along with a bunch of new items.

* **Battle Cries**

Battle Cry: COME OUT YOU BASTARDS
Battle Cry: WOAH!
Battle Cry: We Are Number One Full Edition
Battle Cry: VEGETARIAN BODYYYYYYYYYYYY
Battle Cry: Sugar
Battle Cry: Seinfeld Theme
Battle Cry: Ryuu Ga Waga Teki Wo Kurau
Battle Cry: Ryujin No Ken Wo Kurae
Battle Cry: Running in the 90s
Battle Cry: Michael Rosen Nice
Battle Cry: Oh.. Baby.
Battle Cry: Loud Nigra
Battle Cry: Jugemu Jugemu
Battle Cry: On Top Of The World
Battle Cry: Extra THICC
Battle Cry: Deja Vu Full Edition
Battle Cry: Counting Stars
Battle Cry: Ringo
Battle Cry: Suprise Buttsecks

* **Medic Calls**

Medic Call: Dallas Needs A Medic Bag
Medic Call: Laggy Mercenaries

* **Death Sounds**

OH NOOOO
Step by Step
Saint Agnes of the Train
Familiar Faces
Black Cat
GTA V
Dota 2

* **Ubercharge Effects**

Übercharge Music: Puyo Tetris Fever Theme
Übercharge Music: Hymn of Weekend
Übercharge Music: Puyo2 Fever Theme
Übercharge Music: Dark Chest of Wonder
Übercharge Music: Chau Chau
Übercharge Music: Brave Heart -tri ver-
Übercharge Music: Brave Heart
Übercharge Music: Show Me Your Bba Sae

* **Respawn Effects**

Snowflakes
Short Teleport
Long Teleport
Fireworks
Boss Summon
Boss Death
Lava
Revenge
Monoculus

* **Emotes**

Monka Pickup
Pepe Pinged
Monka Rude
Pepe Groove
Pepe Hehe
Pepe Fedora
Pepe Laugh
Pepe Crying
Pepe's Watchin
Pepe Worry
Bruh
Angry Pepe
WHAT THE FUCK
FeelsBanMan
WTF
FeelsBadMan
LUL
:B1:
Cat
Rainbow

* **Chat Titles**

Guard
Nemisis
Electric
Gardener
Witch Hunter
Exorcist
Ominous
Eternal
Deadly
Seduce
Insignia
Emblem
Goliath
Maid
Hoomans
Purgatory
Solstice
Divine
Nostradamus
Prophecy
Hysteria
Medallion
Sinister
Trainee
Witcher
Fallen Hero
Fidget Spinner
The Forbidden
Culture Shock
DART
Origin
Executioner
Heartless
Auctioneer
Auditionee
Audition
Scarlet
Memer
MvP
Genius
Culprit
Suspect
Hurricane
Hallucination
Dilemma
Serenade
Exquisite
Race Starter
Catastrophic
Faucet
Vault
Offender
Fathom
The Successor
Thesis
Head
Sparkle
Golden
Defendant
Voyage
Beer
Obliterate
Colossus
DESPACITO
Expedition
Army
Decoy
Shockwave
Junk
Critical
Danger
Surprise
Empire
Titan
Rising
Bae
Enthusiast
Masculine
Real Men
T1TAN
Diaper
Public Enemy
Gathering
LET'S GET IT
LET'S DROP THE BEAT
Rude
Tear
Flick
Erasure
Indecisive
Unstoppable
Edit
Bake
Happy
Extremity
Losing Ticket
Winning Ticket
Lovable
Longevity
Extreme
Catchphrase
Diva
Go Away
Get Lost
Archimedes
Mathematician
Greek
Jewel
Eureka
Cleopatra
Mutual
Stalemate
Cynical
Luxury
Poor
Gambler
Arcade
Decade
Caramel
Artistic
Trench
Mysterious
Gag
Delicate
Rumor
Conglomerate
Pyro Update
Jungle
Columbus

## Further Story Progression

On 18 September, the Grand Council announced that they have decoded the last digit for the pin and will be able to decode one more digit by 29 September.

The second last digit was announced on 1 October.

## Event Outcome

Nobody had unlocked the safe and the safe had exploded on the 4th of October, 2017. The Grand Council posted a mission debrief poster with statistics of the event.

32,312 agents have found 49,076 keys and used 21,027 of them which only 4,723 were unique numbers.