recursal/Fanatic-Fandom huggingface dataset:
Battle of Orion, 3,199 AD

After thirty-eight years of peace and the signing of the New Gods Accord, between the Holy Terran Star Dominion and the Orion Ascendency, a group of young rouge Orion Gods attacked a Tribunal stronghold on the edge of Orion Ascendency territory, killing dozens of Tribunals in the process and destroying the temples on the world.

This act of war, even though it was from rouge elements gave the Holy Duality the excuse to launch a new Holy Crusade against the Orion Gods, this Second Holy Star Crusade would be devastating, the Duality had built up their forces hundreds of times more powerful than the first crusade and brought their endless fleets against the Orion Ascendency, taking over hundreds of star systems within a matter of days. The Holy Duality allowing their Holy Admirals to command various fleets.

The Gods of Orion were again taken off guard, many were complacent and thought that peace had been achieved with the New Gods Accord, but they did not foresee the ferocity of the Dominion and their almost insane growth as a military power. Their fleets were almost beyond imagination. Most of the more powerful Gods of Orion wanted the war, but the lesser Gods demanded an end to the destruction. The war was over within a few months, but the Orion Ascendency had lost thousands of systems and the peace accord gave all rights of these conquered systems to the Dominion.
Battle of Torvo Minor V

The battle of Torvo Minor V, circa 5,423 AD, was a major engagement between the Holy Terran-Orion Eternal Dominion and the New Earth Union. The New Earth Union wanting to avoid the total annihilation of the planet's population used various defensive techniques to slow the progress of the numerous Eternal Dominion fleets, which were led by the God Emperor of humanity.

During the battle and general evacuation over three million New Earth Union soldiers and pilots lost their lives in the defense of the world. The 3rd, 8th, and 11th, fleets were completely lost. The battle is considered one of the worst loses for the New Earth Union.
Father

The Father, as revealed in the Bible, is a magnificent and awe-inspiring figure of divine love and authority. He is the eternal and unchanging source of all creation, the Alpha and Omega, whose very presence encompasses the vast expanse of the cosmos. Describing the Father is an endeavor that requires words to dance delicately between the boundaries of human language and the transcendence of the divine.

In the tapestry of existence, the Father stands as the masterful weaver, crafting the intricacies of every thread that forms the fabric of life. His wisdom is immeasurable, his knowledge unfathomable, for He perceives the depths of all things past, present, and future. His thoughts are like a symphony of infinite melodies, orchestrating the harmonious dance of creation with flawless precision.

The Father's love is an ocean without shores, an unquenchable flame that burns eternally. It is a love that surpasses understanding, encompassing all of humanity with unconditional grace and compassion. His love is tender, embracing the broken and weary, healing wounds and turning ashes into beauty. It is fierce, protecting and guiding His children through the trials of life with unwavering devotion.

In the presence of the Father, the brilliance of His glory radiates like a thousand suns. His majestic splendor transcends the limitations of mortal perception, captivating the senses with a radiance that words can hardly capture. The light of His presence pierces through the darkness, illuminating the path of righteousness and truth.

Yet, the Father's majesty is accompanied by a gentleness that calms the storms within the human heart. He is the ever-present refuge, a fortress of strength in times of turmoil. His voice resounds with authority, speaking words that resonate with divine power and tenderness, bringing comfort and guidance to those who seek His solace.

The Father's faithfulness knows no bounds. Throughout the sacred pages of the Bible, His promises are engraved as a testament to His unwavering commitment to His creation. He remains steadfast, never wavering in His love and provision. In the embrace of the Father, fear dissipates, and a profound sense of peace envelops the soul.

To behold the Father is to stand in the presence of ultimate truth and holiness. His justice is perfect, His righteousness unblemished. His ways are beyond human comprehension, yet they are rooted in an unfailing goodness that permeates every facet of His creation.

Words alone fail to capture the fullness of the Father's glory, for His essence is an enigma that transcends human limitations. The Father, as portrayed in the Bible, is a divine masterpiece, an embodiment of love, wisdom, and grace. To know Him is to embark on an eternal journey of discovery, to be forever captivated by the depths of His infinite being.
Earth/Terra

Earth or Terra, as it's known by many throughout the current Holy Terran-Orion Eternal Dominion in the 7th Millennium AD, is a primary Throne world for the current occupying and controlling force of that empire, which has been controlling the majority of Earth for over three thousand years since, 3,096 AD. After the God Emperor's victory during the Earth Civil War and the formation of his empire the Holy Terran Star Dominion.

The history of the planet is filled with many conundrums and was ruled over by many empires and civilizations for millions of years. 21st century countries and nation states didn't yet know the complex nature of humanity's past and those who tried to uncover the complexities of unknown Pre-History were mocked as insane. The many power struggles of various star faring warlords and self proclaimed gods was devastating to early Earth civilizations, there were many cycles of civilization building and destruction and rebuilding.

After millions of years of battling over the lush world in a past that the majority of humanity don't know about, many powerful orders of Starbloods joined together to enforce Earth's freedom and prevented any significant forces to attempt at conquering the world but multiple small scouting parties and galactic criminals were able to slip through the Starblood defenses, which were small in number.

Some of these Starbloods, knew the future and could see the importance that Earth would have in the near and distant future. Especially in the eventual battle against the Vis'Ori'Ki. In the 4th Millennium AD, the Starbloods were unable to prevent the fall of Earth to the God Emperor of Humanity during the Earth Civil War and no longer protected the world, thinking that humanity on Earth had chosen their fate.
Ancient Ones of Light

The Ancient Ones of Light are pre-primordial beings created in the beginning of the universe, billions of years ago. They are a group of good entities that chose to be good and follow their created purpose to be guides and guardians of all dimensions and all universes. Originally created to be guardians and protectors of all universes that the creator made. They have many duties but much of their time is controlling and reversing the damage done by the evil actions of the Dark Ancient Ones, or the Ancient Ones of Darkness.The Ancient Ones of Light have many forms and come in infinite variations. They are known by many different names.

Ancient humanity on Earth, knew them by many names. They were known as Angels or Guardian Angels to Christians. These other dimensional beings are bringers of goodness and guidance, many inspire the best in humanity and at times give them bits of knowledge or inspiration necessary to discover amazing new technologies or theories. Many work to unite humanity and guide them to their greater destiny as the future chosen guardians of the Milky Way universe. The universe that the many groups of humanity were originally created within, the universe where the Milky Way galaxy was made.
District of Antica

A district on Earth/Terra in the 7th Millennium AD. Consisting of the area that was once the continent of Antarctica. The district is covered in dense cities and heavy industry that is miles thick in some areas. No ice remains on any part of the once cold continent. Not even any dirt remains, it is entirely a city, one city miles and miles deep. Some places of Antica stretch up into outer space, hundreds of miles up, just like the rest of Earth.
Amina Manikongo

Queen Amina Manikongo was a strong and compassionate ruler who played a vital role in the prosperity of her kingdom. She was deeply committed to the well-being of her people and worked tirelessly to uplift their lives. Queen Amina was known for her grace and intelligence, and she was greatly respected by both her subjects and foreign dignitaries.

Tragically, during a diplomatic mission aimed at fostering peace and cooperation, King Malik and Queen Amina Manikongo fell victim to a cruel twist of fate. The God Empress, a powerful and enigmatic figure, orchestrated an attack on the diplomatic delegation, resulting in the untimely demise of the royal couple. This unexpected tragedy shook the kingdom to its core, leaving its people in mourning and disbelief.

The loss of King Malik and Queen Amina Manikongo was a profound blow to the kingdom and its people. Their memory lives on as a testament to their unwavering commitment to peace and unity, and their tragic fate serves as a reminder of the enduring challenges faced by leaders in their pursuit of harmony and diplomacy.
Celestial-class Luxury Liner

* Manufacturer: Stellar Cruise Corporation
* Description: The Celestial-class Luxury Liner is the epitome of opulence and comfort in interstellar travel. Boasting extravagant amenities, spacious suites, and gourmet dining options, it offers an unforgettable experience for passengers seeking the ultimate indulgence.
Gal'Mu'Ri

A Starblood, who was freed by Maxamas and Zoephiria Hendrix from the Dominion in the 4th Millennium AD, in return he and some of his kind saved them. In the 7th Millennium AD he assists them and Tria and Amarax. He has trained all four of the T-A-Z-M. In the 7th Millennium AD he also fights the Dominion and the Vis'Ori'Ki. He was also a member of the Starblood Order council for a short time.
Ea

Ea, also known as Enki in Sumerian mythology, was a prominent deity in ancient Mesopotamian mythology, particularly in Babylonian and Akkadian traditions. Ea held a multifaceted role as a god of wisdom, magic, water, and creation.

Ea was often depicted as a wise and bearded deity, symbolizing his association with knowledge and divine wisdom. He was portrayed wearing a horned crown or headdress, indicating his divine status and authority. Ea's appearance conveyed a sense of intellectual prowess and insight, reflecting his role as a patron of wisdom and the arts of civilization.

As the god of wisdom, Ea was revered as the bringer of knowledge, language, and craftsmanship to humanity. He was credited with providing the foundations of civilization, teaching the arts of agriculture, writing, and various crafts to humankind. Ea's wisdom extended to the realms of magic and divination, as he was believed to possess mystical and arcane knowledge.

Ea was closely associated with water, particularly the subterranean freshwater sources, such as rivers, streams, and underground aquifers. He was considered the god of the Abzu, the primeval freshwater ocean that flowed beneath the earth's surface. As the god of water, Ea symbolized fertility, abundance, and life-giving forces.

Ea's role in creation mythology was significant. According to Babylonian cosmology, he played a central part in the creation of the universe, helping establish order out of chaos. Ea's actions included separating the waters, setting the boundaries of the earth, and shaping the destinies of various beings.

In addition to his creative and intellectual aspects, Ea was also seen as a compassionate and benevolent deity. He was regarded as a protector and advocate for humanity, interceding on their behalf and offering guidance and support. Ea was seen as a deity who cared for the well-being of people, providing them with wisdom, protection, and even healing.

The worship of Ea was widespread in ancient Mesopotamia, with numerous temples and shrines dedicated to his honor. His festivals and rituals were celebrated with offerings and prayers, seeking his blessings for knowledge, prosperity, and protection.

Ea's mythology and worship reflected the ancient Mesopotamians' reverence for wisdom, intellectual pursuits, and the life-sustaining qualities of water. As a god of wisdom, creation, and water, Ea embodied the values and aspirations of ancient Mesopotamian society. His presence served as a reminder of the importance of knowledge, civilization, and the fundamental elements that sustain life and human progress.
Asman

In the intricate cosmos of the 7th Millennium AD, a hybrid race emerges from the mingling of two distinct species: Humans and Askar. Known as Asman, their existence is a testimony to the intricate interplay of heritage and cosmic fate. However, their tale is one often cast in shadows, as they navigate the cosmic landscape as outcasts, forged in the crucible of adversity.

## Hybrid Heritage

The genesis of Asman is rooted in the shared histories of Humans and Askar. These two races, each bearing their own unique identities, found themselves entwined through the cosmic currents of fate. Asman inherits the legacy of this unlikely kinship, with a heritage that dances between the realms of humanity and the primal essence of the Askar.

## Traits and Essence

Physically, Asman inherit a medley of features from their progenitors. The hybrid blend brings forth the grace of humanity, woven with the untamed vigor of the Askar. Their forms resonate with a unique dichotomy, manifesting as beings with a resemblance to humans but carrying the latent power and transformative potential of the Askar.

Beyond the physical, the metaphysical aspects of their existence are equally fascinating. Asman inherit the primal instincts of their Askar lineage, accompanied by the emotional depth of humanity. This intertwining of traits often results in an inner struggle, where the dual nature of their essence grapples with harmony and discord.

## Outcasts and Slaves

Yet, despite their cosmic heritage, the path of the Asman is fraught with challenges. Standing at the confluence of two species, they often find themselves estranged from both. Many Asman exist as societal outcasts, unable to fully integrate into either human or Askar communities. Instead, they forge their own enclaves on the fringes of civilization, where they build connections with others who share their dual heritage.

Tragically, the cosmic narrative of Asman is marred by servitude on numerous worlds. Their status as hybrids, caught between two worlds, often makes them targets for exploitation. As slaves, their unique abilities become tools for those who seek to exert control. This unjust fate serves as a painful reminder of the biases and inequities that persist in the cosmic tapestry.

Despite their trials, Asman endure as a testament to the potential that lies within cosmic hybridity. While society may attempt to cast them aside, their existence illuminates the beauty of unity amidst diversity. Asman bridge the gaps between species, embodying the idea that the cosmic tapestry is richer when woven with threads of hybrid connection.
Haypax Flanagan

A human mercenary and criminal, Haypax is a deadly and precise agent of his own destiny. He is the commander of his own ship, The Cosmic Haymaker. He is known for his many criminal dealings throughout many Dominion protectorates and sectors, but does his best to stay under the radar of the Tribunals. His many associates are varied, including Morbis Veldan, Zanadoo Grim, Adda Vixa, etc and if he ever actually called upon them for assistance and they joined together they would make a formidable force.
Holy Terran Star Dominion

A star empire, which was known by many names throughout the cosmos. It was most commonly called; The Holy Dominion in the 4th and 5th Millenniums AD, it formed into a greater empire the Holy Terran-Orion Eternal Dominion in the 5th Millennium AD. Now in the 7th Millennium AD, it is still commonly called The Holy Dominion The Holy Realms of Earth and Orion, The Unified Holy Empire, Holy Terran Empire, Holy Empire of Earth and Orion, The God Emperor's Domains, etc. In the 7th Millennium the empire consists of billions of star systems and tens of billions of worlds. Its main centers of government are multiple Throne worlds, Earth and Orion being the two primary worlds. The Holy Terran Star Dominion was ruled over by the God Empress of Humanity and God Emperor of Humanity and its successor empire is still ruled by the God Emperor and God Empress. He has been the one and only to rule over the empire as a whole, he is the founder of the empire and the principle power that keeps the billions of star systems within its borders under control but his power is greatly projected by his children the Holy Tribunals. Local governors, lords, and administrators run the empire's day-to-day functions.

The Dominion became a major power after their victory in the Earth Civil War, 3,096 AD. The Empress and Emperor led their faction, which started as a cult on Pluto to take over the Sol system, and year after year, taking more and more. Eventually after more than a thousand years, the Dominion conquered billions of free star systems and various alien civilizations.

During its thousand year existence, the Holy Terran Star Dominion has started many Holy Crusades across the Milky Way, led by the God Emperor, God Empress, together and sometimes separately. In those crusades the Dominion sends millions of starships and hundreds of thousands of Star Legions. Major civilizations and factions that have almost completely fallen or have been completely conquered by the Holy Terran Star Dominion are: The Orion Empire, Orion Ascendancy, Free Zone of Centair, Free States of Centauri, Many Tribes of the Askar, Flubarian Union, Vetar Union, New Vega Pax, Naxias Hordes, Talarak Confederation, many Obb'obb worlds, and many Clykor worlds.

The succeeding Holy Terran-Orion Eternal Dominion that was formed in the 5th Millennium AD has conquered many more civilizations and minor powers but are more focused on conquering the more powerful empires that pose the greatest threats, especially the Zeetarians, Tridarians, and Matalons.
Holy Star Crusade

A massive military campaign across many worlds and systems, a Holy Star Crusade can only be initiated by the God Emperor himself. A Holy Star Crusade of the Dominion can last for centuries but most commonly a crusade lasts a few decades and the Emperor starts another crusade to conquer another enemy. These huge military actions usually consist of thousands of Star Legions, as well as Terra Legions, and multiple corps from many primary Dominion worlds. Trillions of soldiers transported in millions of transports and warships. Hundreds of fleets are formed into a Grand Holy Armada to wage devastation that almost no civilization can withstand.
Astralite-class Mining Vessel

* Manufacturer: TerraCorp Excavations
* Description: The Astralite-class Mining Vessel is a behemoth of a starship, optimized for extracting valuable resources from asteroids and celestial bodies. With its advanced mining equipment and refining facilities, it plays a vital role in sustaining resource-dependent industries.
Holopad

The Holopad is a cutting-edge device that revolutionizes the way people interact with digital information. Resembling a sleek tablet, the Holopad transcends the confines of traditional screens by projecting three-dimensional holographic displays into the air.

The Holopad employs advanced holographic projection technology, creating vivid and immersive visuals that seemingly float in mid-air. Its compact and lightweight design makes it portable, allowing users to carry their virtual world wherever they go. With intuitive touch and gesture controls, navigating through holographic interfaces becomes as natural as interacting with physical objects.

Upon activating the Holopad, users are greeted by a stunning display that brings digital content to life. From detailed architectural designs to interactive virtual environments, the holographic projections appear tangible, inviting users to engage with them in a truly immersive manner. Users can manipulate objects, zoom in and out, and rotate holographic models with intuitive gestures, enabling unprecedented levels of interactivity.

The Holopad finds applications across various domains. In the realm of design and architecture, it becomes an indispensable tool for visualizing and fine-tuning intricate blueprints and 3D models. In education, it revolutionizes the classroom experience by transforming lessons into captivating holographic presentations, allowing students to explore complex concepts with unparalleled depth. In the entertainment industry, it brings movies, games, and interactive storytelling to life, enveloping users in captivating virtual worlds.

Beyond its professional and entertainment applications, the Holopad also enriches personal lives. Families gather around holographic albums, reliving cherished memories as if they were present once again. Social interactions transcend physical boundaries as individuals connect via holographic video calls, immersing themselves in virtual environments that foster a sense of togetherness despite the distances that separate them.

The Holopad represents a significant leap forward in human-computer interaction, blurring the line between the digital and physical realms. As technology continues to advance, this futuristic device opens doors to a new era of communication and creativity. With the Holopad in hand, individuals have the power to shape their digital experiences, unleashing their imagination in ways previously unimaginable.
Haldana Saga - The Bounty at Fort Muggclaw - Part 2

Christian Haldana wiped off the dust from her robe that was covered in mucky dirt after her tussle with some pirates, she noticed some of the pirates blood on her robe and didn't really like that so she looked for a place to clean up but didn't see anything nearby. So she asked her AI, which she called Mic.

"Hey Mic, I need you to try and find me a someplace to clean up, those Muggfraking pirates got their nasty blood all over me."

Her AI responded through her headset with a sarcasticness.

"I'm so sorry captain Haldana, we can't have a representative of the New Earth Union military to be looking unsightly now, can we?"

"Very funny Mic, now find a place."

"Scanning area now captain. It'll take me a moment."

"Well hurry up. I don't want to sit around all day."

"Patience captain' patience."

She continued to walked through Fort Muggclaw as she waited for Mic to finish scanning for a hotel or wash house or someplace to clean up. Even a pub or bar would probably work. Most had cleaning stations and assistant robots to help in any way needed. As she walked through the haphazard and chaotic Fort Muggclaw, she couldn't help but notice the total lack of organization, it was a total madhouse of insanity and indecency. Pirates doing what pirates do but worse. She wanted to help many people throughout the place that seemed like they were being abused but she was on a mission to find the bounty and bring him to justice. She couldn't deviate from the mission, at least that's what she tried to tell herself over and over again in her mind.

"Mission first, mission, stay focused on the mission."

She was in Dominion territory, she couldn't be deviating from the mission, she was greatly outnumbered, if she tried to save everyone throughout the criminal hive she would be discovered and the pirates and mercenaries would gang up against her. She couldn't fight off millions of pirates and thugs all by herself. She needed to focus on the one bounty if she was going to be successful, so she tried to ignore the screams and yelling for help, the thousands of slaves in cages along the avenues and the sounds of torture and abuse. She couldn't save them today but she told herself that she would help them one day.

Maybe she could convince her commanders to send in a force to free the slaves, a quick hit and run to free the thousands and thousands of people forced to live in horrible conditions, under the threat of death and torture. These pirates were the scum of the universe and their way of life needed to be eradicated one way or another. She looked up at the acid rain as she thought about the suffering around her that she couldn't stop. It was tearing her up inside.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Continue to part 3.

Haldana Saga - The Bounty at Fort Muggclaw - Part 3
Angel

An angel is a celestial being that is often depicted as a benevolent, supernatural being with extraordinary abilities. They are commonly associated with various religious and spiritual traditions, including Christianity, Judaism, Islam, and others.

Physically, angels are often portrayed as humanoid figures, typically with wings, although the specifics of their appearance can vary across different cultures and artistic representations. The wings are symbolic of their ability to traverse between the realms of heaven and earth. Angels are often depicted as radiant and glowing beings, emanating a sense of divine presence and purity.

Angels are believed to serve as messengers or intermediaries between the divine realm and humanity. They are seen as beings who carry out the will of a higher power, such as God, and are often portrayed as carrying important messages or performing specific tasks assigned to them. In many religious texts and stories, angels are depicted as delivering divine revelations, guiding and protecting individuals, or executing acts of divine judgment.

Beyond their role as messengers, angels are also associated with virtues such as compassion, love, and guidance. They are often considered to be guardians or protectors, watching over and offering spiritual assistance to humans. In times of need or danger, angels are believed to provide comfort and support, offering guidance and encouragement to individuals facing challenges or hardships.

In addition to their benevolent nature, angels are often portrayed as beings of immense power and knowledge. They are thought to possess heightened spiritual awareness and understanding, and they are sometimes described as possessing supernatural abilities, such as the ability to heal, perform miracles, or influence events in the physical world.

While the concept of angels varies across different religious and cultural traditions, their fundamental essence remains one of celestial beings connected to the divine. They embody qualities that inspire awe, hope, and a sense of connection to something greater than ourselves. Angels continue to captivate the human imagination and remain a source of comfort, inspiration, and faith for many people around the world.
Dark Ancient Ones

The Ancient Ones of Darkness are pre-primordial beings created in the beginning of the universe, billions of years ago. They are a group of evil entities that chose to be evil. They were not created to be evil, originally created to be guardians and protectors of the universe that the creator made. The dark ancient ones rebelled against the creator, thinking themselves equal to the maker. Thinking that they themselves could be God. The dark ancient ones have many forms and come in infinite variations. They are known by many different names.

Ancient humanity on Earth experienced a great deal of torment over the eons by these beings, they are known as Demons or Fallen Angels to Christians. These other dimensional beings are bringers of torment, many do not torment simply to torment but out of anger, many work to distract humanity from their greater destiny as the future chosen guardians of the universe. The universe that the many groups of humanity was originally created within, the universe where the Milky Way galaxy was made.

There are many powerful Dark Ancient Ones, they created many beings, or twisted many beings to their will after eons. The Vis'Ori'Ki are the most dedicated race of beings that have surrendered their minds and spirits to the Dark Ancient Ones. Many Vis'Ori'Ki allow their bodies to be hosts to Dark Ancient Ones.
Dawn Unknown

Gods, so many Gods. Old Gods, young Gods, dead Gods. Synthetic Gods, fake Gods, wannabe Gods. Who should we trust? Who can we trust? In a universe so oversaturated with so many Gods. It is a sad and strange affair to be choosing from a buffet of Gods. To have so many choices. To be able to see so much power and strength and magic and not know for sure, who was who and what was what.

That is what was flying through Jan Mordan's head as he looked out across the expanse of space from his ship, the "Dawn Unknown" Jan was a simple man, a simple human of simple means. Not very picky about his life, not very choosy about the things he did. He had a simple philosophy of letting the universe decide for him and that had worked out well for him in the past, but not now. Now was different.

He was facing an Old God, there as he looked out among the stars. A giant bulking, hugely ugly God. At least it was considered a God to many. Its name would drive humans mad. If they actually knew it. But many aliens in the local star cluster called it "Abanadanarakkk" loosely translated into English as "The Bringer of All That is Bad" or "Evil Bringer, Defiler of Good" they were titles given to the entity for a variety of reasons, especially the destruction it would often bring upon unsuspecting worlds. Only to bring fear upon the helpless.

Jan, was facing this huge monster of a creature, this "Old God" tentacles reaching out for hundreds of miles, thousands of lifeless dead eyes covering its hideous deformed mass of a body. Jan didn't know what to think, until this moment, he had always thought that the rumors of any Old Gods was a joke, that all talk of Old Gods was fake. He didn't even believe the tales of the "God Emperor of Humanity" a human God that ruled billions of worlds from humanity's homeworld, Terra. He thought those were just lies told by the Dominion Lords to scare their enemies.

Before this day, he was convinced that any talk of deities or beings of immense power were figments of weak minds. That the talk of magic was simply hoggwash, Muggfraking lies for the gullible. Muggbrained fairytales for grown up children. But after seeing this massive, almost impossible being floating in front of him in space, he didn't know what to think.

It was a conundrum of the highest order. What would he do???
Gamma-Rex

Human, Space pirate. Born in the Vlakian cluster, on the planet of Vlaka XII.

In the vast expanse of the Milky Way Galaxy, during the 7th Millennium AD, the legendary figure Gamma-Rex ruled the pirates of the cosmic seas and established his reign as the undisputed King of all Pirates. His name was usually whispered with both fear and admiration throughout the galaxy.

Born on the distant and mostly forgotten planet of Vlaka XII, Gamma-Rex began his life in a small, poverty-stricken village. His origins were humble, but his dreams were grand. From an early age, he possessed an insatiable thirst for adventure, yearning to explore the uncharted depths of space and uncover the mysteries hidden within the cosmos.

As he grew older, Gamma-Rex developed remarkable skills in navigation, combat, and strategy. His quick wit and ability to adapt to any situation made him a formidable force, and he soon gathered a crew of loyal misfits, each with their own unique talents and backgrounds. Together, they set out to conquer the Milky Way's treacherous trade routes, looting and plundering any vessel foolish enough to cross their path.

Gamma-Rex's rise to power was not without its challenges. Countless battles were fought, each one pushing his limits and testing his resolve. But with each victory, his legend grew, and soon he became known as the most feared pirate in the entire galaxy. His flagship, The Crypt, became a symbol of terror, a vessel whose very presence struck fear into the hearts of those who saw it.

Over time, Gamma-Rex's dominion expanded, and his influence spread across star systems and planets. He established a complex network of alliances, rivalries, and secret dealings, ensuring his rule remained unchallenged. His treasure hoard grew vast and unimaginable, filled with rare artifacts, ancient technologies, and stolen riches from countless civilizations.

But Gamma-Rex was not merely driven by greed and power. Deep within his hardened heart, there remained a glimmer of a noble spirit. He became known for his strict code of honor, never betraying his crew and offering mercy to those who surrendered. This unwavering sense of honor endeared him to his followers, cementing their loyalty and devotion.

As the centuries passed, Gamma-Rex became a figure of legend, his name synonymous with adventure, fortune, and a life lived on the edge. Many whispered tales of his exploits, inspiring a new generation of space-faring adventurers and pirates. Some even claimed that Gamma-Rex had become immortal, blessed with a longevity that allowed him to rule the cosmic seas for hundreds of years.

Though his reign as king of all pirates within the Milky Way Galaxy was characterized by ruthlessness and brutality, Gamma-Rex's story was not without tragedy. In his pursuit of power, he lost many friends and loved ones, leaving him with scars both seen and unseen. These losses served as a constant reminder of the price one pays for absolute dominion.

Title, king of all pirates. Ruler over Gamma Station and its trillions of inhabitants. He has an obsession with wealth and treasure and will do anything to get whatever he wants.
Flodan

The Flodan are sentient beings who are descended and evolved from the Xeekee, they are primarily aquatic but have gained the technological ability to create interstellar spacecraft. Their culture and ways are very similar to ancient Xeekee beliefs but they no longer worship the Old Gods of Xee, they have rejected their divinity and have chosen to find their own enlightenment.
Ereshkigal

Ereshkigal, also known as Allatu, was a prominent goddess in Babylonian and Sumerian mythology. She held a significant role as the queen of the Underworld, ruling over the realm of the dead. Ereshkigal's mythology and character were shaped by her association with death, darkness, and the mysteries of the afterlife.

Ereshkigal was often depicted as a stern and powerful goddess, embodying the somber aspects of the underworld. She was described as having a pale complexion, with long, flowing hair and wearing a horned crown or headdress. Ereshkigal's appearance reflected her dominion over the realm of the dead, portraying her as a formidable and regal figure.

As the queen of the Underworld, Ereshkigal held authority over the souls of the deceased. She was responsible for passing judgment upon the souls and determining their fate in the afterlife. Ereshkigal's role as the ruler of the Underworld highlighted the ancient Mesopotamians' belief in the duality of life and death and the existence of an intricate system of divine justice.

Ereshkigal's domain was associated with darkness, coldness, and silence. The Underworld was often described as a desolate and gloomy place, devoid of light and warmth. Ereshkigal's role in the cycle of life and death emphasized the transient nature of mortal existence and the inevitability of passing into the realm of the dead.

The mythology surrounding Ereshkigal often revolved around her interactions with other deities, particularly her sister, Inanna (Ishtar). In one notable myth, Ereshkigal is depicted as taking revenge on Inanna for attempting to usurp the power of the Underworld. This myth highlights Ereshkigal's determination to maintain the order and balance of the divine realms.

While Ereshkigal's dominion was primarily associated with death and the underworld, she was also revered as a goddess of healing and protection. Ancient Mesopotamians believed that Ereshkigal possessed the power to cure illnesses and provide relief to those who suffered. Her healing abilities were seen as a counterpart to her role as the bringer of death, symbolizing the cyclical nature of existence.

The worship of Ereshkigal was prevalent in ancient Mesopotamia, particularly in the city of Erech (Uruk). Ceremonies and rituals were conducted to honor her and seek her favor, particularly to ensure a peaceful passage for the deceased into the realm of the dead.

Ereshkigal's portrayal in mythology reflected the ancient Mesopotamians' understanding of death, the afterlife, and the divine order. As the queen of the Underworld, Ereshkigal held power over the souls of the departed, representing the somber and mysterious aspects of human existence. Her role in the cosmic balance emphasized the interconnectedness of life and death in the ancient Mesopotamian worldview.
Aelori Magistrum

Hailing from the gas giant planet of Aelor Prime in the Centaurus Cluster, the Aelori Magistrums are an ancient and wise race of telepathic energy beings. Resembling swirling vortexes of shimmering plasma, they possess the ability to manipulate energy at will, utilizing it for communication, transportation, and formidable psychic powers. Their society is structured as a hierarchical council, where each member represents a specific aspect of their civilization, such as wisdom, justice, and creativity. The Aelori Magistrums are known for their profound philosophical insights and their relentless pursuit of knowledge. Their full name is Aelori Magistrumentisarchon, signifying "Enlightened Rulers of Aelor Prime."
Necrakar

Necrakar, the Lord of Death's Embrace: Necrakar is a malevolent deity that presides over the desolate realm of Ashkharn, a land perpetually cloaked in darkness and sorrow. With a towering skeletal form clad in tattered black robes, Necrakar commands legions of undead warriors and possesses the ability to manipulate the very essence of life and death. The Askar both fear and revere Necrakar, as they believe their victories in battle come at the cost of souls that are bound to serve the deity in the afterlife.
Nia Manikongo

Queen Nia Manikongo is a visionary leader who constantly pushes the boundaries of innovation and progress. She is an advocate for economic empowerment and strives to create opportunities for entrepreneurship and sustainable development within her kingdom. She jointly rules The Unified Empire of New Manikongo with her three sisters.

Queen Nia is a trailblazer in the fields of science, technology, and innovation, and she encourages young Africans to pursue careers in these areas. She believes that through innovation, Africa can overcome challenges and create a prosperous future for all its people.
Mugg

A large mutated animal that is related to ancient Earth hogs. The Mugg is huge compared to its normal ancestors, the Mugg is the result of hundreds of years of experimentation and forced mutations. The Mugg varies in size but the average specimen is around three times larger than 21st century Earth Elephants, that is the average for the mutated Mugg but specimens can become dozens of times larger and many times look like alien abominations. In rare occasions, uncontrolled rogue Muggs have been known to destroy entire cities on developing colony worlds.

The Mugg was first developed in response to the food famines on Earth in the mid 23rd century. Famines which killed billions. Governments around the world, desperate for solutions, tasked the major bioengineering firms of the world to create new breeds of livestock that would be able fix the food shortage throughout the planet. The United Nations, voted to repeal all bioengineering laws to give the corporations full reign to twist and warp any genome as they pleased.

In the thousands of years since it was first created the Mugg is still a primary crop cattle in many civilizations, especially the Holy Terran Star Dominion and many members of the New Earth Union.
New Earth Union

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* Category:New Earth Union
A star union of hundreds of member civilizations and factions, each having members in the New Earth Union senate on New Earth. The structure of the government is set up like the ancient United Nations of Earth in the 21st and 22nd centuries. New Earth Union member states are autonomous but agree to a set of laws and galactic codes that no member may break without being expelled from the union.

The New Earth Union was started by the first human colonies from various Earth nations after the fall of Earth to the Holy Terran Star Dominion. Especially the main powers of China, United States of America, European Union, Russian Federation, India, Japan, United Korea, Association of Southeast Asian Nations, African Union, South American Union, North American Union, and the League of Arab States.

Since initial formation the New Earth Union has added many more members, including planetary federations of mega corporations, religious sects, ancient Earth royalty and numerous alien civilizations and wandering bands that have been forced out of their homeworlds by the relentless star crusades of the Holy Terran Star Dominion.

In the 7th millennium, the New Earth Union and its many member states are the only real opposition to the Holy Terran Star Dominion, they've endured many attacks by the Dominion but still remain intact, though they must colonize new worlds and constantly retreat in the long run.
Ozobon

A race of beings who have existed throughout the cosmos for eons, they are unusually large, many can be over twenty feet tall, but they are able to mimic other forms, their bodies are practically hollow, filled with various gasses. They are a very conservative race of beings. Their philosophy of love and forgiveness has been their guiding principal since before their written language. They are also a very religious race, following the "Great Divine" the "Great Creator" their religious texts focus on salvation and truth, being good through love. A very peaceful race but highly defensive of the defenseless.
Gods of Askar

The Gods of Askar are the oldest and most powerful Askar, many have genetically modified themselves to be massive in size and power. These ancient Askar are worshiped as divinity by many Askar tribes. The largest and most powerful Gods of Askar will at times wear huge powered armor that is larger than Titan warships, which were created over thousands of years. These Askar Gods are known to have battled entire fleets. The Gods of Askar control huge empires on the outer reaches of the Milky Way Galaxy. Many controlling billions of star systems.
Papsukkal

Papsukkal, also known as Pabilsag, was a deity in ancient Mesopotamian mythology, particularly in Babylonian and Akkadian traditions. He held a significant role as a god of healing, heraldry, and divine messengers.

Papsukkal was often depicted as a divine figure with a human-like form, often portrayed as a strong and muscular figure wearing a horned headdress and holding a mace or a scepter. His appearance conveyed a sense of power, authority, and protection. Papsukkal's presence represented the divine energy that provided healing, protection, and guidance to both humans and the gods.

As a god of healing, Papsukkal was revered as a compassionate deity who had the power to alleviate physical and spiritual afflictions. He was believed to possess extensive knowledge of medicinal herbs, remedies, and the arts of healing. Papsukkal was often invoked in prayers and rituals to seek his intervention and blessings for the restoration of health and well-being.

Papsukkal was also associated with heraldry and served as a divine messenger. He acted as an intermediary between the gods and humans, carrying their messages and fulfilling their requests. Papsukkal's role as a messenger emphasized his function in transmitting divine guidance, wisdom, and blessings to the mortal realm.

In addition to his healing and messenger attributes, Papsukkal was associated with the protective aspect of divine power. He was believed to provide guardianship and defense against malevolent forces and spiritual disturbances. Papsukkal's presence offered a sense of security and assurance, symbolizing his ability to ward off evil and safeguard those who sought his protection.

The worship of Papsukkal was observed through rituals and offerings dedicated to his honor. Temples and shrines were built in his name, and his festivals were celebrated with ceremonies and processions. People sought his intercession for healing, guidance, and protection, recognizing his role as a benevolent and powerful deity.

Papsukkal's mythology and worship reflected the ancient Mesopotamians' reliance on divine intervention for healing, protection, and communication with the divine realm. As a god of healing, heraldry, and divine messengers, he represented the forces of restoration, guidance, and benevolence. Papsukkal's presence served as a reminder of the interconnectedness between humans and the divine, highlighting the importance of seeking divine intervention and protection in various aspects of life.
Aliana McCarthy

Aliana McCarthy was born on New Earth, an artificial disc-shaped world within the New Earth Union in the 7th Millennium AD. Growing up, her parents, renowned scientists, nurtured her curiosity, exposing her to a range of scientific disciplines. Aliana developed a passion for environmental conservation and studied the planet's intricate ecosystem. She joined the Environmental Protection Agency, where her dedication and innovative ideas propelled her to become the head of the Department of Ecology and Biodiversity. Through her tireless work, she became a symbol of hope for New Earth, inspiring others to protect the artificial world's fragile environment.
Elysium

Welcome to Elysium, a captivating realm cherished by the gods of Orion, where they revel in their darkest desires and unleash their own brand of malevolence. Nestled amidst the celestial tapestry, Elysium is a realm shrouded in ethereal beauty and ominous grandeur.

As you approach this realm, the air crackles with an electric energy, tinged with a foreboding sense of impending doom. Elysium's landscape is a paradoxical blend of resplendent elegance and twisted decadence. Majestic mountains loom in the distance, their peaks piercing the heavens, while lush valleys sprawl below, adorned with vibrant flora that thrives under the gods' twisted influence.

The sky above Elysium is a mesmerizing spectacle, perpetually veiled in swirling storm clouds tinged with hues of violet and ebony. Lightning dances across the heavens, casting eerie shadows upon the land below. The atmosphere resonates with a cacophony of thunderous roars and chilling whispers, a constant reminder of the wickedness that permeates the realm.

Elysium's architecture is a testament to the gods' extravagant tastes and insatiable desire for indulgence. Ornate palaces rise defiantly against the darkened sky, their spires stretching towards the heavens like skeletal fingers. Sinister statues depicting the gods in various forms of depravity line the twisted pathways, their eyes seemingly following the wayward visitor, whispering promises of forbidden delights.

Within the halls of Elysium, wickedness reigns supreme. The gods revel in their vices, engaging in malevolent games and sating their insatiable desires. Every whim and caprice is catered to, from sumptuous feasts of opulent cuisine to twisted displays of sadistic entertainment. Blood-red wine flows endlessly, its intoxicating aroma mingling with the scent of debauchery and corruption.

The denizens of Elysium are a motley assortment of beings, born from the gods' twisted imaginations. Demonic creatures with leathery wings and gnarled horns prowl the shadows, while ethereal sirens lure unsuspecting souls with their haunting melodies. Dark sorcerers, their eyes ablaze with otherworldly power, perform arcane rituals to further fuel the wickedness that permeates every corner of the realm.

However, amidst the chaos and debauchery, a sense of unease lingers in Elysium. Whispers of betrayal and treachery echo through the corridors, as the gods scheme against each other in a constant power struggle. In this realm of indulgence and evil, no one can be trusted, and alliances are fragile as glass.