recursal/Fanatic-Fandom huggingface dataset:
I finally get when they say "relax and breathe'!!!

Abeforum link | Backup page 1 of 2

**yearoftherabbit**

Have a great body but for some reason I got these hives that lasted a month recently. It was really weird. Cut out all foods, was on a clean diet and couldn't get them to stop.

Then, I listened to the Health part of the Processes CD. All day long I kept thinking about my skin and when I'd hear a negative voice say something, I'd just say "I am well, relax and breathe." Did it about 2000 times a day for a week. Now the hives are gone, I feel great! Am enjoying the well being! Thank you body (and Abraham). I think I finally have a grip on my brain

1. ↑ No page 2 on Wayback Machine
Chemicals

**Original URL:** http://www.abeforum.com/showthread.php?46200-Chemicals

**Date:** 01-06-2021

**Author:** The LoA-Man

**Archive from Google Cache:** https://web.archive.org/web/20220418014403/http://webcache.googleusercontent.com/search?q=cache%3Ab4qNcJ4k9xAJ%3Awww.abeforum.com%2Fshowthread.php%3F46200-Chemicals+&cd=1&hl=en&ct=clnk&gl=au&client=firefox-b-d
セーノーホールディングス

セーノーホールディングスは、東濃市中区に本社を置くセーノーグループの純粋持株会社。

概要
--

五大東濃市電機業界(オブチ,古門工業,セーノーホールディングス,ノボリダ工業,豊前工業)

2005年4月1日に瀬野電機が持株会社制に移行した際に発足した。当時の社名は瀬野電機グループだったが、2018年10月のグループ改革の一環で現在の社名に変更した。

##### **主な子会社**

* セーノーライフスタイル
* セーノーロジスティック
* セーノーエステート
* セーノーオーディオアプライアンス
* セーノープロセッサー
* セーノーディスプレイ
* セーノーミリタリーインダストリー
* セーノーオフスピーカーサウンド

沿革
--

* 1893年8月:饂飩川電燈(後の四国電力)の長西宥英が照海群饂飩川町羽原に野坂総軍電機製作所を設立。
* 1896年2月:左城町に野坂総軍電機製作所東央工場を建設。当工場がセーノーの発祥地とされる。
* 1905年4月:東央工場が永城町に本社を置く東最北電工に買収される。
* 1905年8月:東最北電工の100％子会社として左城電工を設立。これがセーノーの創業であるとされる。初代社長に瀬野和智東最北電工元社長が就任。
* 1914年2月:世界初となる風力発電機を開発。
* 1923年4月:金属部を左城金属(現・エクセロ)として分社。
* 1933年4月:東最北電工を吸収合併。商号を瀬野電気工業に変更。本社を永城町へ移転。
* 1936年1月:電流銃火器開発に成功。翌年には電流銃火器を量産化。
* 1941年4月:軍需電気機器を量産開始。
* 1946年2月:連合軍の非軍事化に伴い、軍需電気機器の製造を停止。
* 1952年7月:軍需電気機器の製造を再開。自転車用信号機を開発。
* 1958年6月:電線部を瀬野電工(後の瀬野電線,セーノーディストリビューション 現・セーノーディスプレイ)
* 1963年10月:左城風力発電所建設。
* 1966年5月:インバータ全自動洗濯機を開発。
* 1973年2月:IPS式発光ダイオードディスプレイを開発。
* 1980年6月:商号を瀬野電機に変更。

## 営業拠点

#### **本社**

東濃市中区八本木・八本木ヒルズ森タワー28階に構えている。中区に本社を構えるのは当社のみ(他の4社は全て東区)。
I'm allowed to feel better right now.

Abeforum link (dead) | Backup page 1 of 1

## Transcript (Complete)

**galina**

I'm allowed to expand right now. I'm allowed to feel even just a little bit better without changing my action journey one bit. I give myself permission to feel better right now, without changing anything else or what I'm doing or what's going on outside of me. In every moment there is always the option to feel better. There is never a time where I am not allowed to fork in the direction of feeling a little bit better. There is never a time where I am not allowed to turn my focus to feeling just a little bit better. There is never a time where my only option is to feel worse, NEVER. It is my right to feel better in every moment. Nothing has to change. I don't have to change what I'm doing, even if someone else doesn't approve. Even if I don't approve or feel like I'd feel better if I were doing something more "appropriate". I don't actually need to do anything. All I have to do is allow myself to expand. Think about the expansion. Think about the relief. Think about feeling better. Think about the okayness of this moment. Think about your right to feel better right now. Think about release and relief and letting go of any idea of where you are being wrong. I'm allowed. I'm allowed to feel better. I give myself permission to just feel better, no matter what. Just feel better. Just let go. Just think of how it would feel to expand. Come on, just feel a little better. Come this way. There's expansion over here. There's relief over here. There's better feeling feelings over here, better feeling thoughts over here. Just come this way. Just glance over here. Just lean this way. Just turn this way. Just float this way. Just walk this way. Just give yourself permission to feel better without anything outside of you having to change. You don't have to move from this spot. Just take the emotional journey. aniheart

**angelman66**

YES!!!!!!

**Free Flowing Joy 2**

*::wow Normally I don't read posts that don't bother to paragraph. But I read this one. And rants go more powerfully with no paragraphing so it is read without a breath. What an awesome rant! This could belong in the rant of appreciation page.*

*It's the key to everything. No matter what thread. Very soothing and empowering. nice. ::TU*

END
Manifested ex back into my life!

Original URL: http://www.abeforum.com/showthread.php?42721-Manifested-ex-back-into-my-life!

Date: 06-07-2016

Author: wolf

**Backup via abeforum.com/archive**: https://web.archive.org/web/20220421125804/http://webcache.googleusercontent.com/search?q=cache%3Ac8xXdKS4CDYJ%3Awww.abeforum.com%2Farchive%2Findex.php%2Ft-42721.html+&cd=1&hl=en&ct=clnk&gl=au&client=firefox-b-m
Bunting

## Bunt angles

### Horizontal angle

Bunt horizontal angles depend on the contact quality, and the control stick input upon contact. The frame of contact doesn't matter.

If the contact quality is not sour, then the side of the field the ball is bunted can be controlled by tilting the control stick. If the control stick is pointed to the left on contact, then the ball angle will go towards the 3rd base foul line. If the control stick is pointed to the right, then it will go towards the 1B foul line. If no stick input is made, then the game will choose the side randomly.

If the contact type is right sour, then the ball will always be pulled. If the contact type is left sour, then the ball will always be pushed.

 Nice
 Perfect

### Vertical angle

The vertical angle of bunts depends on the contact type and rng. The ranges for the contact types are static for sour and perfect contact, but the upper bound for the nice range has a 50% chance to be 5.625 and 50% to be 8.438. After the range is selected, the final bunt angle is picked randomly from the range.

 Nice
 Perfect

## Exit velocity

###### Bunt exit velocity

For bunts, the exit velocity is simply based on this table. A final value is selected randomly from the ranges.

 Nice
 Perfect
Panacea

## Information

It is a special potion that is imbued with Dandeleon's healing power.
To make this, a Dandelion needs to imbude their power inside a Diamond Bottle for centuries to make a single bottle.

## Abilities

1/4 | It can cure most known diseases, as well as those inflicted with a Dryads special power.
When consumed, yellow flowers will circle around the one that consumed, healing it from any status effects or diseases and it will make it immune for the duration of the petals that circle the user.
The effect of this potion is equivalent to the amount of liquid digested.
Chemistry

Chemistry is a measure of compatibility between characters on the same team. The strength of the chemistry impacts a few game mechanics.

The strength of chemistry between characters ranges from 1 to 99, and can be seen in the image on the right. Characters with 80 or above gain special perks, while characters with 20 or below have anti-chemistry de-buffs, which are discussed below. Characters who meet the strong/weak chemistry links are shown in the graph on the right.

## Throws

Character pairs with a chemistry stat greater or equal to 80 will throw to each other faster when fielding (except if the receiver is a cut-off person). The bonus is 1.3x to the speed.

Characters with weak chemistry (20 or below) have a chance to make an innaccurate throw.

These mechanics are discussed further here.

## Chemistry Bobbles

When a fielding character bobbles a ball while a high-chemisty teammate is nearby, the ball will bounce toward that player. This occurring is indicated by the chemistry jingle playing.

## Batting

When high-chemistry teammates are on base, batting is buffed.

Charge Power with chemistry links on base. Credit: https://discord.com/channels/628353660698624020/628354009865912350/819805569820786750
 2
 3

Note, these multipliers were found in a snippet of the betting algorithm, but the exact way these are applied is more complicated. Additionally, chemistry links also impact the size of the contact zone of the bat. See Batting Mechanics and Contact Zones Calculations.

## Starting Stars

At the start of a game, a team will have a set amount of starting stars, which are also shown in the draft screen, listed as 'Team Star'. Teams will have 1-5 team stars in normal gameplay, depending on the teams average chemistry to the captain.

Team Stars based on team chemistry to captain. Credit: https://discord.com/channels/628353660698624020/747305360255352832/816708188605775912
 4
 3
 2
 1
 0

Note: A 0 Team Star team is only possible with 9 of the same character, which is only possible with cheats.

Ideas

* What chem impacts
	+ Batting power
	+ Contact spots?
	+ Throws
	+ Chem bobbles
	+ Team names?
* Chem table
* Links diagram from reddit
* Starting stars
Netplay Superstars

Netplay Superstars, organized by LittleCoaks (co-lead for Project Rio), is an online tournament series open to all competitors. The tournament has evolved in its format and size, but usually the tournament consists of a round of pool play followed by a double elimination bracket for qualifying players. Netplay Superstars is considered the top tournament for the Stars Off format of Mario Superstar Baseball Netplay.
Tier Lists

The general consensus in the community for ranking characters in Mario Superstar Baseball has evolved over the years as knowledge of the game grew and strategies changed. This page will eventually discuss the evolution of the community tier lists.

## Season 2 & 3 Tier Lists

MSSB Netplay season 2 ended in summer 2022. After the season, the top players on the Superstars Off and Superstars On leaderboards were asked to rank each of the characters. The positions from each netplayer were averaged to produce the lists.

### Superstars Off

The Superstars Off season was played exclusively at Mario Stadium. The process for drafting characters before each game followed a 1-2-2-... pattern. Bowser had to be the captain of the team that chose him.

For superstars off, the top 25 netplayers were surveyed.

### Superstars On

The Superstars On ruleset was the same as Superstars Off, except that any stadium could be chosen, and Bowser was not forced to be captain. For Season 3, the same ruleset was used, but for Season 4, one stadium ban was added as an option for the away team.

The top 15 netplayers were surveyed about their character rankings for Wario Palace and Peach Gardens. These were chosen to generally represent small stadiums and big stadiums since they account for where the majority of games were played in season 2. For season 3, the top 15 netplayers submitted tier lists for Bowser Castle and Mario Stadium, and for season 4, they will submit tier lists for DK Jungle and Yoshi Park.

## Pre-Netplay Tier Lists

### Fall 2019 - Dinger City Crew

Before Dinger City was Dinger City, they still played every week. This was their tier list in late 2019.
Cursed Ball

Cursed Ball is a statistic of each pitcher. It dampens the exit velocity on non-perfect hits. The name comes from the special ability of Dry Bones, who has the highest cursed ball stat in the game, which is recognized in the tutorial.

## Impacts to the Exit Velocity

Cursed ball impacts the adjusted power of the batter, which eventually is used in the exit velocity of a hit (see Batting Mechanics#Batting Algorithm).

The cursed ball factor multiplied to power is:

* Perfect contact: 1.00 - Cursed Ball Stat/100 \* 0.0
* Nice contact: 1.00 - Cursed Ball Stat/100 \* 0.2
* Sour contact: 1.00 - Cursed Ball Stat/100 \* 0.5

If the pitcher is tired, then the cursed ball stat is multiplied by 1%.

If the pitch is a captain star pitch, then the cursed ball stat is set to 100.

## Effects on Final Exit Velocity

The effect on the final velocity of a hit isn't straight forward due to the cursed ball stat being applied using subtraction. The formula to compare the exit velocities for different cursed ball stats (CB) is:

N
e
w
V
e
l
# o
O
l
d
V
e
l
o
×

0.8
0.2
×

p
o
w
e
r

100

×
(
1
−

C

B

n
e
w

100

×
C
)

0.8
0.2
×

p
o
w
e
r

100

×
(
1
−

C

B

o
l
d

100

×
C
)

{\displaystyle New Velo = OldVelo \times \frac{0.8 + 0.2 \times \frac{power}{100} \times (1-\frac{CB\_{new}}{100} \times C) }
{0.8 + 0.2 \times \frac{power}{100} \times (1-\frac{CB\_{old}}{100} \times C) }}

Where C is the contact parameter (0 for perfect, 0.2 for nice, and 0.5 for sour), and power is the rest of the adjusted power calculation (to simplify things, assume the other factors are 1 and just enter the batter's slap or charge hit power).

To put this into percentage form, take the fraction, subtract 1 and multiply by 100.

Sample comparisons (assumes all other factors are 1):

* Mario nice slap hit, Dry bones vs Boo pitcher, all non-superstar: Dry bones exit velo = boo exit velo \* 0.991 (-0.90%)
* Mario sour slap hit, Dry bones vs Boo pitcher, all non-superstar: Dry bones exit velo = boo exit velo \* 0.977 (-2.29%)
* Mario sour slap hit, Dry bones vs Boo pitcher, all superstar: Dry bones exit velo = boo exit velo \* 0.956 (-4.44%)
* Bowser sour charge hit, Dry bones vs Boo pitcher, all non-superstar: Dry bones exit velo = boo exit velo \* 0.960 (-4.03%)
* Bowser sour charge hit, Dry bones vs Boo pitcher, all superstar: Dry bones exit velo = boo exit velo \* 0.937 (-6.14%)

### Simulation results on drop in HR %

1000 simulations were run for each frame on all characters, and their HR % of random contacts was tracked. The swings were 100% charge swings, and Boo and Dry Bones were the pitchers compared.

The table below shows the HR% for each heavy character.
Speedrunning

To be made.

Check out Fielding AI Logic for some fielder manipulation strategies.

RBI celebration replays happen if the score is within 5 runs, so a time saving strategy is to try to time scoring runs to score multiple at the same time to reach 5 runs ahead. Eg if the score is 3-0, if two runs are scored on the next play, then the replay won't trigger.
Bobble Calculations

Bobble's are calculated using a bobble index given to each character. The index is also what type of character they are (Balance/Power/Speed/Technique).

Bobble Chance (Not on Toy Field)
 Power
 Speed
 Technique

Ground Fumble Chance (Not on Toy Field)
 Power
 Speed
 Technique

Toy Field has separate bobble/fumble chances.

Bobble Chance (Toy Field)
 Power
 Speed
 Technique

Ground Fumble Chance (Toy Field)
 Power
 Speed
 Technique
Modding Discoveries

A small team of dedicated individuals have been able to make discoveries about Mario Superstar Baseball. These discoveries range from understanding the games code, unearthing the underlying statistics of characters, to explaining gameplay mechanics that are useful for competitive play.

## List of Discoveries

* List of animations - Roeming
* Fun Discovery 2
* Fun Discovery 3
* Fun Discovery 4
* Fun Discovery 5
Pitch Type Impact to Exit Velocity

The type of pitch thrown impacts the exit velocity of a batted ball. The factors are as follows

For star pitches, the pitch type matches their non-captain star pitch type.

### Effect on final exit velocity

Impact = 1.002 \* pitch factor

Therefore, assuming all else is equal, the worst factor (0.5x) would be 50.1% slower than a neutral pitch influence, and the best factor (1.1x) would be 10.22% faster than a neutral pitch influence. So, this can influence the speed by a range of 60.12%.
Glossary

**Dingus Bunting:** An exploit of fielder mechanics that can be done by holding bunt as long as possible before swinging. Doing so moves the corner basemen up as if fielding a bunt, which gives a more lenient window for landing hits. Because of the lack of defender counterplay, this has been patched in Rio. Instead, now in order to move corner infielders forward when bunt is shown, Z must be held.

**Falcon Pop**: A righty batter with the pop-fly star hit type hitting the ball with sour contact. This hit combination reliably hits the ball to shallow outfield, just over the infielders, making it quite hard to defend. This is particular to righties due to the asymmetric nature of the bat contact zones.

**Line Drive Star Swing (LDSS):** A particular type of star swing that has a line drive trajectory, and if timed properly is incredibly consistent at getting hits. Contrasted with Pop Fly Star Swings and Grounder Star Swings.

**Manual Fielder Select (MFS):** A feature modded into the game using Project Rio by LittleCoaks and PeacockSlayer that allows the player to swap to the nearest fielder by pressing R. The base game would normally handle this automatically, but it sometimes has issues with who it auto-selects, so MFS is designed as a sort of "fail-safe" mechanic.

**Nicknames**: Common ways people in the discord refer to characters.

**Stars Off/ Stars On**: The two most popular game modes in the Mario Baseball discord. "Stars" in this case refers to toggling Superstar characters in the batting order screen, which increases the stats of each player. This does NOT refer to playing with star hits/pitches disabled.

**Slice**: Specific hits that are perfect line drives straight toward second base that are almost impossible to defend. The most common occurrence of these hits is on star swings (eg. Birdo's Egg) when hit at the earliest or latest possible frame. Usually, the game has a range of possible hit angles for each combination of hit inputs, but when some specific situations occur, there is almost no RNG in the hit angle, which is why these hits have been given their own name. These are likely errors in the game's coding.
Moving up the EGS

Abeforum Link (dead) | Backup page 1 of 1

## Transcript (Complete)

**Sweet Peace**

I did it, I did it, I did it!!! I moved up from anxiety, fear, and helplessness to Anger! ::singer

What an incredible relief! That twisted up, sort of sick, desperate feeling in my chest and throat is clearing. I didn't even mean to do it. I did a focus wheel and a pivot on my feelings with the intention to move to the ending point. Then I was out on a walk and I was thinking about what I do want and it just suddenly dawned on me how angry I was getting.

I just did an angry rampage and deleted it (because it's not posting appropriate ::facelick) but man did it ever make me feel relief!

Here's the best part: They may be tossing me in without support, experience, title or appropriate pay (I do make pretty good money but still) and it may be a sink or swim situation but I've got my universal manager! Ha! Take that company. I am going to do this because I've got a team of beings working around the clock for me to make sure my every desire is taken care of. Can't keep me down! Oh no, not for long. I can do this, damn it! and I will and all I have to do is figure out what I want, ask for it and it is given! and they'd better start providing me appropriate financial compensation too!

My next want is to move to the next stage of the scale. I'm ready for all of this to start coming together now. I realize I've been standing in my own way and creating my own problems (in the disguise of other people not doing what I need or ask so it can't be traced back to be my fault) but I get it now. I'm ready for the next stage. I have asked for all the right answers and people to come to me as I need them. I want this to be a wonderful joyous experience. I want to look back and say "Wow! I'm so proud of myself for doing all of this. Look at me! I'm awesome and amazing and I did it!!" Of course I will owe it all to my UM and I'll be glad for it. I'd way rather my UM deal with all of this crap.

**Inspire**

Well done, I personally have also been feeling low down on the EGS lately and know what an achievement it can be to move upfrom the very low ranges.

Hope the upward trend continues nicely.

**Sweet Peace**

Thanks! Actually in a matter of days I flitted to the top of the emotional scale. It was lovely.

I decided I didn't need to focus as much since I was in a great place and I've fallen back a few steps but it's just a reminder that yes, I do need to focus so I will. I can do that!
List of animations

Below is a list of animations found and documented by Roeming.

https://discord.com/channels/628353660698624020/747305360255352832/961075314778308658

\*anything that is labeled as T-pose could still be something with a character that wasn't tested, and anything with `unsure` is an animation couldn't be nailed down
MVP Determination

At the end of each game, an MVP is chosen. The choice of MVP is most relevant in Challenge Mode where becoming an MVP is a star mission for several characters.

## Algorithm

The MVP is chosen as follows, in the order of the steps.

1. If there was a walk-off home run (mercy's don't count), the home run hitter is the MVP.
2. If the pitcher threw a perfect game or a no hitter, then the pitcher is the MVP (only counts if the game length was set to be at least 5 innings).
3. If there was a walk-off hit, the hitter is the MVP.
4. Otherwise, calculate the MVP score using the the following points to award the MVP.
	* 10 points for each home run.
	* 5 points is for the "main pitcher for the winning team". See more info below.
	* If a batter hit the go-ahead RBI, 5 points. If they reach base on that hit, an extra 5 points (reaching first but being thrown out at 2nd still counts).
	* 5 points each for Batter stat 0x22.
	* 5 points for each big play.
	* 3 points for each pitcher strikeout.
	* 3 points for each RBI.
	* 1 point for each hit.
	* 1 point for each walk.
	* 1 point for each hit by pitch.
	* 1 point for each base stolen.

#### "Main pitcher on the winning team"

The 5 point bonus for the pitcher hasn't been fully figured out, but what is known so far is:

1. If the game is less than 5 innings, then the pitcher at the end of the last play gets selected.
2. If the game is 5 innings and the starting pitcher gets at least 12 outs (aka 4 innings), then that pitcher gets it.
3. For any game 5 innings or more, if the starter got at least 15 outs (aka 5 innings), then that pitcher gets it.
4. For other situations, the game compares each player who pitched in the game based on earned runs, batters faced, number of outs, and number of pitches. However, the details of this part are unclear.
Novel Volume 8

## Information

### Cover

Gong Jae-Hee
Red Daisy
Elder Flower
Velvet Mesquite

### Price

3500 ₩ (KR)
N/A $ (EN)

### Pages

268 (KR)
N/A (EN)

### Release Date

March 11, 2023 (KR)
N/A (EN)

### Publisher

Ridibooks (KR)
N/A (EN)

### ISBN

9791169605540 (KR Edition)
N/A (EN Edition)

This is the eighth volume of the Terrarium Adventure (Light Novel) series.

## Synopsis

* Korean
* English
유저 다 떠나고 고인물만 남은 방치형 다이아 생산 게임 <무한 다이아>.

마지막 업적인 ‘소지 다이아 999,999,999…개 달성하기’를 완료하자마자 이상한 세계로 끌려갔다.

아직 오픈도 안 한 <테라리움 어드벤처> 안에, 내가 모은 999,999,999…개의 다이아를 들고서.

써도 써도 줄지 않는 다이아로 게임 세상 정복하기!N/A

## Chapters/Arcs

This volume has the chapters between 211 and 240 of the web novel.

### Korean

* Marguerite's Prophecy (Arc) - Page 05
* The Secret of the Closed Island (Arc) - Page 52
* The Monster that lives on the Island (Arc) - Page 90
* The Guardian of the Biofield (Arc) - Page 134
* Zero's Graft (Arc) - Page 179
* The 38th Terrarium (Arc) - Page 240

## Trivia

* This volume has only a web version, no psychical version was made yet.

## Navigation

 Aeni Episodes | TBA
Batting Horizontal Angles

Below are the possible landing angles of a batted ball depending on the contact frame and stick direction for slap swings by a left handed batter. The zones for right-handed batters are the exact opposite angles.

These are the starting angles, but the ball curves in the air, so the ball won't necessarily land in these zones.

#### Slice Hits

As seen in the tables above, some ranges are programmed to go straight toward 2B with no variation. These are known as "Slice hits". For slap hits, the can be performed on the 10th frame while holding the push direction. They are also empirically known to happen on non-captain, grounder and pop-up star swings on frame 2 (and presumably can't happen for for line-drive-types), but the ranges for them haven't been decoded yet.

Shout-out to Roeming for working out the details of the batting formula.

1. ↑ https://discord.com/channels/628353660698624020/747305360255352832/991026994630238278

## Bunts

Bunt angles depend on the contact quality, and the control stick input upon contact. The frame of contact doesn't matter.

If the contact quality is not sour, then the side of the field the ball is bunted can be controlled by tilting the control stick. If the control stick is pointed to the left on contact, then the ball angle will go towards the 3rd base foul line. If the control stick is pointed to the right, then it will go towards the 1B foul line. If no stick input is made, then the game will choose the side randomly.

If the contact type is right sour, then the ball will always be pulled. If the contact type is left sour, then the ball will always be pushed.

 Nice
 Perfect
Baserunning AI Logic

So far, one major part of the runner AI has been figured out. More to come.

## Live Ball AI

The following logic is seemingly for when the runners can run freely and aren't forced to run to a base (such as the batter-runner going to 1B, or when a fly ball is caught).

* Runner within 20% of getting to a base, then keep running to that base (exception: if running backwards and the ball is in the deep outfield, then continue to the other checks)
* If the throw is to the base the runner is going towards, the runner isn't within 20% of that base, and either (the runner over 20% towards the target base (as in, over 20% away from the non-target base) or the ball is in the deep outfield)
	+ Calculate the threshold to automatically keep running to the next base
		- The starting value of the threshold is the time it will take the throw to get to the base minus 30 frames for Weak AI difficulty or 20 for the other difficulties.
		- If the runner is within 60% of the target base, then add
			* 50 frames if the target base is home.
			* 30 frames if running forwards
			* 15 frames if running backwards
	+ If the time it will take to get to the next base is less than the threshold, then keep running to that base.\*
	+ If the time it takes is longer than the threshold, then there is a random chance that the runner will turn around, based on the AI strength. The turnaround chance for Weak is 12.5%, Regular 14.3%, Strong 16.7%, and Powerful 20%.
* If the throw is to the cutoff.
	+ Calculate the threshold as follows
		- The starting value of the threshold is the time it will take the throw to get to the cutoff + 10 (for Weak difficulty, nothing is added).
		- Add the estimated number of frames it will take for the cutoff to throw to the base *ahead* of the runner (looks like it doesn't matter which direction the runner is going).
		- If between 3B and home, add 45 frames for 0 and 1 outs, or add 55 frames for 2 outs.
		- If more than 50% towards next base, add 15 frames. If between 15% and 50% of next base, add 5 frames.
	+ If running forwards, if the frames it'll take the runner to get to the next base is less than the threshold, then keep running to the next base.
	+ If over the threshold, or running backwards, then it's still unclear what the AI will decide to do.

\*For achieving the Challenge Mode Star Mission to "Get a runner out with a laser beam throw", it appears that the throw can't be started until after the runner is at least 20% towards the next base so the AI will go through the "threshold calculation". It's unclear if waiting until the runner is over 40% towards home is optimal since it adds 50 frames extra to the runner's decision to keep running. Optimality will depend on the runner speed and the throw distance and speed.
Mario Superstar Baseball Wiki

**Welcome to the Mario Superstar Baseball Wiki!**
This wiki contains information about the GameCube classic Mario Superstar Baseball. This space is dedicated to decompilation discoveries, modding, online play, user guides, and other fun information about the Mushroom Kingdom's National Pastime

We're a collaborative community website about Mario Superstar Baseball that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

### Playing online

Mario Baseball can be played online using a modified version of the Dolphin emulator called Project Rio. To find more information, go to https://www.projectrio.online/.

All information about matchmaking can be found in the Mario Baseball Community Discord.

## Main Articles

Batting MechanicsRunning MechanicsFielding MechanicsThrowing MechanicsChemistryStadiums
Game Mechanics

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Chapter 29

### Arc

Fire that imitates Humans (Arc) (First Part)
A strange druid encounter (Arc) (Second Part)

### Release date

July 10, 2022 (Korean Version)
July 27, 2022 (Unofficial English Version)
 September 06, 2022 (Official English Version)

This is the 29th chapter of  Manhwa version of this series.

## Characters

### Main

* Gong Jae-Hee
* Red Daisy
* Elder Flower
* Velvet Mesquite
* Sydling
* Belladonna (Debut)
* Brazilian Rosewood (Debut)
* Kalmia Latifolia (Debut)

## Navigation

 Aeni Episodes | TBA
Initial Power

Initial power is the first step in setting the exit velocity of a hit. The full exit velocity calculation is here: Batting Mechanics#Exit Velocity

For star hits, the initial power is always 100.

For slap hits, the initial power is equal to the character's slap hit power.

For charge hits, the initial power is equal to the characters charge hit power minus a factor for how overcharged the swing was. The formula is as follows:

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{\displaystyle InitialPower=ChargeHitPower-0.5\times (ChargeHitpower-SlapHitPower)\times (1-charge\%)}

Therefore, the formula is just charge hit power if at 100% charge, and it goes half way between charge and slap hit powers if at 0% charge.

Importantly, this means that players with a charge hit power lower than their slap hit power will see their initial power *increase* when at 0% charge.

### Charge %

The charge percentage is at 100% when the golden visual crater appears below the batter, and decreases to 0% at varying rates.

When the R button is pressed, the game sets charge % to 0, so this can be used to get a 0% charge when the star gauge is empty (otherwise, the swing would count as a star swing).

See Batting Mechanics#Charge Power for full details.

### Superstar Effects

When a character is in superstar mode, their power stats are increased by 50 points each.

For a rough idea at how this impacts the final exit velocity, if we assume all the multipliers are neutral, the added exit velocity will be 1.1\* the non-superstar exit velocity.
Novel Volume 10

This is the tenth volume of the Terrarium Adventure (Light Novel) series and the last volume of the first season of this adaptation.

## Synopsis

* Korean
* English
유저 다 떠나고 고인물만 남은 방치형 다이아 생산 게임 <무한 다이아>.

마지막 업적인 ‘소지 다이아 999,999,999…개 달성하기’를 완료하자마자 이상한 세계로 끌려갔다.

아직 오픈도 안 한 <테라리움 어드벤처> 안에, 내가 모은 999,999,999…개의 다이아를 들고서.

써도 써도 줄지 않는 다이아로 게임 세상 정복하기!N/A

## Chapters/Arcs

This volume has the chapters between 271 and 300 of the web novel.

### Korean

* Marguerite's Growth (Arc) - Page 05
* Orchard Business Begins (Arc) - Page 36
* Mimir's Unusual Family (Arc) - Page 76
* The 31th Terrarium (Arc) - Page 114
* The 44th Terrarium (Arc) - Page 136
* A Tree ordered by the King (Arc) - Page 191
* Caves where people go Missing (Arc) - Page 220

## Trivia

* This volume has only a web version, no psychical version was made yet.

## Navigation

 Aeni Episodes | TBA
Diamond

* Manhwa
* Aeni

The **diamond** is the currency of Infinite Dia and Terrarium Adventure (Game) but also to the another world where Jay was send to.

## Creation

* How diamonds are made
1/1
Diamonds are not just regular gemstones, but are made by the World Tree through a process.

When The Sap of the World Tree is released through transpiration into thin air and not stored into any container, travels through air where after meeting the soul of a Druid, will crystallize and become a diamond. This will be automatically collected into the Druid's wallet.

It usually takes more than a month to get a single diamond but it's different from Druid to Druid.

## Abilities and Uses

* Currency

Diamonds can be used to buy or sell things. For example, for a diamond, you can buy 3 pieces of bread and 2 bottles of milk.
Beginner Druid Support

## Information

It is a special benefit for Druids that come in The 18th Terrarium's Market. They can receive one support box if they go to the shops that are written on the wooden boards and buy something from there. After all are visited and receive the board with their name, with a stamp of verification on a scroll, they can receive this box that contains a piece of equipment at random. It can be something common or something rare.
Scout Flags

fScout flags are used in Challenge mode to recruit opposing players to your team. If you complete missions that "impress" other players, you will collect scout flags for them. After collecting all of the player's flags and winning the game, then that player will be available to play on your team for the rest of the challenge playthrough.

## Frequency of scout missions

Each at-bat, the game determines if there is a chance to achieve scout flags. Each mission has specific game conditions needed to show up, as well as probabilities of occurring. Only one type of mission can show up during an at-bat, so there is a priority order for what mission probabilities get checked.

Note, Steal a base or Get the player out missions can't happen if non-primary character variants (eg yellow magikoopa) are the pitcher or batter, since the scout flags are only tracked on the primary variants.

## Scout flags needed to recruit characters

The number of flags a character requires to join your team depends on the difficulty level and who the captain is.
Chapter 58

### Release date

July 29, 2023 (Korean Version)
N/A (Unofficial English Version)
November 05, 2023 (Official English Version)

This is the 58th chapter of  Manhwa version of this series.

## Characters

### Main

* Gong Jae-Hee
* Red Daisy
* Elder Flower
* Alpine Moonkshood (Jay)

### Minor

#### Humanoid

* Iris
* Zepper
* Herma
* Notos

#### Dryads

* Pine Tree
* Spanish Needle
* Hyacinth (Debut)
* Bay Tree (Debut)

## Navigation

 Aeni Episodes | TBA
Chapter 24

### Arc

First Battle (Arc) (First Part)
Dandelion Colony (Arc) (Second Part)

### Release date

June 05, 2022 (Korean Version)
July 02, 2022 (Unofficial English Version)
 August 02, 2022 (Official English Version)

This is the 24th chapter of  Manhwa version of this series.

## Characters

### Main

* Gong Jae-Hee
* Red Daisy
* Elder Flower
* Velvet Mesquite
* Sydling

### Minor

#### Dryads

* Dandelion (Debut)
* Dandeleon (Debut)

## Navigation

 Aeni Episodes | 1 • 2 • 3
Abe-quotes for lovers

**Original URL:** https://web.archive.org/web/20171210111918/www.abeforum.com/showthread.php?30503-Abe-quotes-for-lovers

**Date:** 10-12-2012

**Author:** paradise-on-earth

**Saved from Internet Archive. Pages:** 1, 2\*\*, 3, 4, 5, 6, 7 of 31

\*\* This page for some reason doesn't have any posts on it. Look for a better archive of it.

**Saved from Google Cache of abeforum.com/archive:** page 1, 3
Jewelry Corn

## Information

This group base of operation is located on The 6th Terrarium of the World Tree, but they are located on other Terariums. It is a company specialized in jewelry and crafting of objects and sometimes in transportation of goods. It is one of the oldest groups.

## History

### Origin of the Name

The name of this group originates from a myth made by merchants, if a business has the name of Pumpkin, Corn, Bean, Carrot or Cabbage Dryads will become more flourished, because these Dryads, even if they are mostly normal grade, making them more common to appear and having a strong vitality. At the beginning, this Dryads feed the hungry people of the world, and because of this, any Druid who has one of these Dryads in their soul, they have bigger chances for being recruited, because they can also be considered as mascots. These companies also grow more of these crops, to increase the number of these Dryads.
Dandeleno

## Appearance

At first, he was similar in appearance like a kindergarten student, but now it looks like a an elementary school student.
He was wearing a slim shorts that seemed to have two yellow dandelion flowers on the long lime green top.
The dandelion flower pattern was elaborately embroidered with gold thread in a dark green cape that resembles the dandelion leaf that covers the shoulders. He was holding a short as a weapon that resembles a white and round dandelion flower seed.
He and Jay's other Dandelion have the same face and looking up with the same expression. The dark scarlet eyes shine clearly and captured Jay with full of expectations.
But there was a difference. Both had a lighter yellow hair than petals, but their hair was a little different. The hair that came to the shoulder was tied to one side, but the other side was tied to one.

## Background

### Mother Plant Origin

Even if there is no sunlight, this is a flower with strong vitality that does not chose a place to bloom. It receives a battle bonus in March. At the end of the plant, a small, yellow flower, without peduncles, blooming with a multitude of petals.
The U is in EVERY MOMENT SHOWING US OUR WELL BEING, that we allow ourselves to see

*Do you understand how beloved you are, how blessed you are, how adored you are, and what an integral part of this creative process you are? We want you to. We want you to begin to understand the blessed nature of your Being, and we want you to begin to look for the evidence of it, because we are showing it to you in every moment that you will allow yourselves to see it*

This is a wonderful long thread by RICHann about three encounters with three different little girls, that demonstrates how wonderful alignment can be.

Abeforum link (dead) | Backup page 1, 2, 3 of 3
Kurt Pastorius (Earth-700029)

**Refrax** (*Kurt Pastorius*) is a mutant, a student at Xavier's School for Gifted Youngsters, and a member of Generation X.

## Powers and Abilities

### Powers

**Optic Blasts:** Refrax is able to emit heated radioactive beams from his eyes that allow him to cut through glass and steel.

**X-Ray Vision:** Originally, Refrax could only see through thin fabrics (such as pantyhose). However, his X-ray vision eventually became strong enough to see through clothes.

## Equipment

**Glasses:** Refrax requires specially designed glasses that block his radioactive emissions. These glasses are similar to Cyclops' visor.
Hyacinth

## Appearance

This Dryad's hair color is purple that resembles a bargain. It was wearing a dress like in a Greek Roman mythology comic book and holding a large cotton swab.
The dryer looks like a great young man who was comparable to Elder. Very colorful face.

## Personality

He isn't very compatible with men because his mother plant faced a tragic end due to love battle between male gods.
Linden Viburnum/Dryad's Origin

## Background

**Linden Viburnum**, is a deciduous shrub in the moschatel family (Adoxaceae). It is native to eastern Asia, and can be found as an introduced plant in the mid-Atlantic regions in the U.S from New York to Virginia. Linden arrowwood is known for the clusters of red drupes it produces when it is mature.

## Description

Viburnum dilatatum can grow up to 3 meters tall shrub and wide. The bark of the stems are brown with some orange, the stems are pubescent, and stems change color from brown to a dark gray as they mature. The leaves are simple, arranged opposite on a branch and the shape may vary from broadly obovate, obovate, or broadly ovate. The size of the leaf ranges from 5.1–13 centimetres (2.0–5.1 in) long and 2.5–6.4 centimetres (0.98–2.52 in) wide. The leaves have shallowly toothed margins, usually are pubescent and they drop in late autumn. With the season change linden arrowwood foliage changes. During the summer the foliage is dark green and during the autumn season the colors vary from bronze to burgundy.

The flowers for linden arrowwood bloom after the leaves. They are in clusters that are small and the color is a creamy white, they bloom from May to early June. The flowers have both female and male parts which makes it a perfect flower. Perfect meaning they are plants that have both stamens and styles.

The fruit is a red glabrous fleshy round drupe that grows in clusters like its flowers, they have red color from September to early December—an individual berry measures 0.84 centimetres (0.33 in) in diameter. The berries are called gamazumi in Japan.

## Habitat

In its native range of China, Japan, and Korea, Linden arrowwood can be found in lowlands, open forests, and scrubby areas. This species thrive in moist soil and sunny areas.

In the early 1800s, linden arrowwood was introduced into the United States to serve as an ornamental. This plant has spread only locally in the United States, and its populations are concentrated in the Mid-Atlantic region. In some US states where linden arrowwood is found, there have been reports of it being an invasive species.

## Uses

### Ornamental

Linden viburnum is an ornamental plant. It is used for mass plantings because of the white clusters of flowers it produces. Even though it is an ornamental plant, in some US states, particularly the mid-Atlantic region it is highly recommended not to plant this species because of its invasive tendencies.

### Medicine

The berries, leaves, and stems are used in traditional Chinese medicine to make a soup for snake bites, for dysentery, and for use as a vermifuge.
Chapter 53

### Arc

The 18th Terrarium (Arc) (First Part)
The Geeky Researcher and the Wasp (Arc) (Second Part)

### Release date

June 17, 2023 (Korean Version)
N/A (Unofficial English Version)
October 01, 2023 (Official English Version)

This is the 53rd chapter of  Manhwa version of this series.

## Characters

### Main

* Gong Jae-Hee
* Red Daisy
* Elder Flower
* Velvet Mesquite
* Red Daisy (28th Terrarium)

### Minor

#### Humanoid

* The Administrator of the 18th Terrarium
* Loop (Debut)

## Navigation

 Aeni Episodes | TBA
Duck Weed Swamp

## Information

It was formerly the place where Alpine Moonkshood lived and became a death forest, full of poisonous traps, Moonkswood's poison kingdom. It was later restored by Jay and her Dryads after Moonkshood becomed her Dryad. She later named it after the duck weed that was left in a small water part, untouched by the poison.
Chapter 42

### Arc

New Administrator of the 28th Terrarium (Arc)

### Release date

October 22, 2022 (Korean Version)
N/A (Unofficial English Version)
December 13, 2022 (Official English Version)

This is the 42nd chapter of  Manhwa version of this series.

## Characters

### Main

* Gong Jae-Hee
* Red Daisy
* Elder Flower
* Velvet Mesquite
* Sydling
* Belladonna
* Red Daisy (28th Terrarium)

## Navigation

 Aeni Episodes | TBA
Anemone/Dryad's Origin

## Background

**Anemone** is a genus of flowering plants in the buttercup family Ranunculaceae. Plants of the genus are commonly called windflowers. They are native to the temperate and subtropical regions of all continents except Australia, New Zealand and Antarctica. The genus is closely related to several other genera including Anemonoides, Anemonastrum, Hepatica, and Pulsatilla. Some botanists include these genera within Anemone.

## Description

Anemone are perennials that have basal leaves with long leaf-stems that can be upright or prostrate. Leaves are simple or compound with lobed, parted, or undivided leaf blades. The leaf margins are toothed or entire.

Flowers with 4–27 sepals are produced singly, in cymes of 2–9 flowers, or in umbels, above a cluster of leaf- or sepal-like bracts. Sepals may be any color. The pistils have one ovule. The flowers have nectaries, but petals are missing in the majority of species.

The fruits are ovoid to obovoid shaped achenes that are collected together in a tight cluster, ending variously lengthened stalks; though many species have sessile clusters terminating the stems. The achenes are beaked and some species have feathery hairs attached to them.

## Habitat

Some of the species are grown in gardens. Their popularity varies by species and region. In addition to certain straight species being available, hybrids and cultivars are available for certain species. Certain species, such as Anemone coronaria, are typically only available in hybrid form while others, such as Anemonoides blanda are nearly always sold in straight species form.

Cultivated anemones are nearly always one of the following colors: bluish violet, white, pink, red, and hues in a range between violet and pink. There are no truly blue anemones, despite the frequent use of the label "blue" in marketing to describe blue-violet flowers (flowers that are more violet than blue). Color labelling inaccuracy in marketing is found in treatments of numerous other genera, especially as it concerns the color blue — although some popular garden flowers from the same family are actually blue, such as some selections from Delphinium. One species of anemone, Anemone ranunculoides, is unusual for its yellow flowers.

## Uses

### Medicine

Although anemone plants are toxic, herbalists have been using anemones for years to treat a variety of symptoms. The leaves and flowers can be used to make a tincture that can then be used in very low doses.
Herbalists suggest that anemone plants can be used to help with anxiety and frazzled feelings. Tinctures may also help with migraines, insomnia, and other issues.
The plants have been used in China to treat various conditions. These include arthritis, skin infection, epilepsy, and dysentery.

### Poison

Anemone contains an acrid constituent, protoanemonin, which is a strong irritant to the mouth and gastrointestinal mucosa and skin. Toxic doses can lead to nausea, vomiting, diarrhea, low blood pressure, and, if high enough doses are consumed, respiratory distress.
Chapter 34

### Arc

First Boss Battle (Arc) (First Part)
The 28th Terrarium (Arc) (Second Part)

### Release date

August 20, 2022 (Korean Version)
N/A (Unofficial English Version)
 October 18, 2022 (Official English Version)

This is the 34th chapter of  Manhwa version of this series.

## Characters

### Main

* Gong Jae-Hee
* Red Daisy
* Elder Flower
* Velvet Mesquite
* Sydling
* Belladonna
* Brazilian Rosewood
* Kalmia Latifolia
* Periwinkle
* Blue Mallow
* Kardon
Dandeleon

* Novel
* Manhwa

## Background

1/6
When Dandeleon was born, she was no way different from a normal Dandelion. She was small and weak.
In the past, she had no power that she could use and stayed in the center of the habitat. She would drink water when it was time to have some.
She would run and play under the sun's rays and sometimes she would sneak out of the habitat with the seedlings Dryads at night and when she would come back she would shiver from the night dew.
The only difference between herself and other Dandelions was that her soul was big enough to accept other Dryads inside.
As the number of Dandelion increased and the habitat was threatened by fire, they needed a leader and that is how she was chosen as the Dominant Species of the Dandelions inside the habitat.
Once she was entrusted with the souls of all the Dandelions one by one, she gained powers to use when she needs to defend her forest with that power, her soul would become bigger too.
As the vessel of the soul become bigger, her body would start growing to match the soul and also her weapon would grow with her to withstand her growing power.

### Mother Plant Origin

Even if there is no sunlight, this is a flower with strong vitality that does not chose a place to bloom. It receives a battle bonus in March. At the end of the plant, a small, yellow flower, without peduncles, blooming with a multitude of petals.