Range

## **Summary**

**Range** refers to how far the attacks of a certain character can efficiently reach on their own.

For more information about different units of length, please see this page. However, a general guide for categorizing range has been listed below.

**Standard melee range** (ranges from 1 to 3 meters)

* Applies to fighters using mostly their arms and legs as weapons
* Knives/daggers, gauntlets, and short-ranged weapons would qualify for this range.

**Extended melee range** (ranges from 3 to 10 meters)

* Applies to fighters who are able to reach further ahead due to being larger than the average, or fighters who are able to extend their limbs further (Ex: Dhalsim)
* Sword/sabers, polearms/spears, and explosives such as a thrown grenade would qualify for this range as well.

**Tens of meters** (ranges from 10 to 100 meters)

* Applies to fighters who are much larger than normal (Ex: Giant mecha, Kaiju, etc.)
* Most giant mecha are around 10 to 100 metres in height, thus their reach should be around there via melee.
* The distance of how far you can accurate hit something via slingshot

**Hundreds of meters** (ranges from 100 to 1000 meters)

* The distance that you can reach with a bow & arrow/crossbow
* The distance that you can perceive without a scope; average firing range

**Kilometers** (ranges from 1 km to 10 km)

* The distance/width of an average city, or the distance between cities.
* Nuclear explosions from weaker bombs can reach this up to this range (Ex: Little Boy explosion radius = 1.85 km, B-61 explosion radius = 5.06 km)

**Tens of kilometers** (ranges from 10 km to 100 km)

* The distance/width of a large city or the distance between cities.
* Nuclear explosions from weaker bombs can reach this up to this range (Ex: Ivy Mike explosion radius = 15.64 km, Tsar Bomba explosion radius = 26.26km)

**Hundreds of kilometers** (ranges from 100 km to 1,000 km)

**Thousands of kilometers** (ranges from 1,000 km to 20,037 km)

**Planetary** (ranges from 20,037 km to 1,391,400 km)

* Half the circumference of Earth starts at 20,037 km
* The distance from the Earth to the Moon is 384,400 km

**Stellar** (ranges from 1,391,400 km to 50,290,000 km)

* The diameter of the Sun is 1,391,400 km
* The circumference of the Sun is 4,371,212 km

**Interplanetary** (ranges from 50,290,000 km to 4.22 LY)

* The distance from Mercury to Venus is 50,290,000 km
* The distance from Mercury to Neptune is 4,443,090,000 km
* Mainly quantifies the distance between planets, or distance between multiple planets, etc.

**Interstellar** (ranges from 4.22 LY to 50,000 LY)

* The distance from Earth to the nearest star (Proxima Centauri) is 4.2 Light Years
* 50,000 LY is the radius of the Milky Way (radius of our galaxy)

**Galactic** (ranges from 50,000 LY to 2,500,000 LY)

* The radius of our galaxy, the Milky Way in 50,000 LY

**Intergalactic** (ranges from 2,500,000 LY to 46.6 Billion LY)

* The distance from our galaxy, the Milky Way and Andromeda is 2.5 million LY.
* Mostly describes the distance between different galaxies in our universes.

**Universal** (ranges from 46.6 Billion LY to Infinite)

* The radius of our observable universe is 46.6 Billion LY.
* From here, the distance spans to infinity at that point, as there is no exact end to how far the actual universe spans.

**Universal+:** Attacks are able to reach anywhere within a single 4-dimensional space-time continuum

**Low Multiversal:** Attacks are able to reach anywhere between two to a thousand 4-dimensional space-time continuums

**Multiversal:** Attacks are able to reach anywhere between a thousand to any higher finite number of 4-dimensional space-time continuums

**Multiversal+:** Attacks are able to reach infinite 4-dimensional space-time continuums.

**Low Complex Multiversal:** Attacks are able to reach anywhere throughout 5-dimensional to 6-dimensional space.

**Complex Multiversal:** Attacks are able to reach anywhere throughout 7-dimensional to 9-dimensional space.

**High Complex Multiversal:** Attacks are able to reach anywhere throughout 10-dimensional to 11-dimensional space.

**Low Hyperversal:** Attacks are able to reach anywhere throughout 12-dimensional space and above as long as it is a finite number of dimensions.

**Hyperversal:** Attacks are able to reach anywhere within a countably infinite number of dimensions of space and time (Hilbert space)

**High Hyperversal** Attacks are able to reach anywhere within an uncountably infinite number of dimensions of space and time, or alternatively into realms fully beyond **1-B** levels of existence when there is no further context to qualify them for higher tiers.

**Outerversal**: Characters capable of reaching unto realms completely inaccessible in relation to, and existentially beyond the scope of **1-B** and **High 1-B** levels of existence entirely, as well as any further extensions or "layers" on this scale.

**High Outerversal**: Characters who can reach realms or states completely beyond all **1-A** hierarchies and extensions thereof.

**Irrelevant:** Attacks that are able to reach places where space and direction are irrelevant. Note while it is uncommon, it isn't impossible to have this range while not being **High 1-A** or above.

Take note that if this statistic refers to Teleportation or other non-combat-oriented techniques, this should be explicitly clarified within the text.