Level 36

# Level 36"Weakly Rendered"

E
E

**Survival Difficulty: Class 2e**
»⠀Unsafe
»⠀Stable
»⠀Non-Entity Hazards

## Description

**Weakly Rendered** is presumed to be the most unstable level in the Weakrooms.Weakly Rendered resembles an extremely unstable universal area that is somehow connected to the Toprooms.The level's physical form is hardly describable due to its constantly shifting form.However,the level can be divided into 3 zones that have independent properties against each other.

Anyone inside the level will lose their sense immediately and fall into heavy hallucination such that they cannot even recognize the directions,or even think.The level also has to disrupt properties,including signals, and brain waves.Due to the extreme disruption to the brain waves of a subject,the subject may feel everything shaking and shifting constantly,and does not have any sense of gravity.

The mass of the level seems to change at all times and so does the gravitation pull,however,humans do not seem to be affected.Although one can feel extremely sick on a level,no actual physical harm is dealt with.The level may inflict mental hazards to anyone inside due to its obscure properties,therefore it is strongly advised against entering the level.Due to the isolating properties of the level,it is infeasible to meet others by any chance.

### ***Zone 1 "The Primary Parts"***

Zone 1 consists of an undefined amount of 2D and 3D-shaped glitching and colliding with each other,including irregular shapes and regular ones.All the shapes have a smooth,perfect surface.The parts in the zone are usually grey,but some of them may be present in other colors.The color of the parts defines whether they are safe to be touched or not.The grey parts may be glitchy but do not cause any harm while touched,but it may cause one to be misplaced due to the potential dematerialization that can happen,and therefore it should be avoided.The red parts in the zone will give one extreme pain similar to electrical shocks once touched with skin,but it does not deal with actual harm and does not inflict pain if clothing like shoes is separating the skin from direct contact.The red parts shift less than the grey parts and therefore much safer to step on.There are blue parts in the level, which appear randomly and do not exist.Attempting to touch them will result in your passing through them completely,so the blue parts are in vain and blocking the view of the observers.

As one enters the area,one will lose all senses except sight and not feel anything.The only way to get out of the zone is to go through a grey part while it dematerializes.The zone consists of 3 layers,with each being infinite in size and around 3 meters in height.The air temperature is measured to be -40 degrees Celcius but humans do not seem to be affected.One would also not feel the cold due to the deprivation of senses.When in contact with a dematerializing part,one will also feel weightless and some claimed that they have a sense of dread and helplessness.However, since touching the dematerializing parts is the only way to get out of the zone,it is recommended to have mental preparedness before doing so.

### ***Zone 2 "The Liminal Bedrooms"***

   After going through the 3 layers of Zone 1,one may either directly fall from the ceiling of Zone 2,or spawn in the middle of it.Zone 2 resembles a moderate-sized bedroom that consists of three beds and some interior decoration,with daily necessities on the shelves which may belong to a child.The bedrooms look stylish except a few features are missing and some of them are distorted.There the presence of a computer and a television screen in the room,but all of them are not functional and emits a loud murmur when one attempts to operate them.he ceiling and the floor of the zone are not entirely flat but instead, twisted and rugged.The is a fire alarm on the walls,and if any form of smoke is detected by the device,it will start emitting water non-stop until the whole room is flooded with water.

The room does not have a door nor any windows,and the items in the zone though stable,shifts in position every ten minutes.This area is relatively stable and does not carry any hazards.The beds are safe to sleep in and the room is generally safe to stay in.However, it is more complicated to exit the area.To exit the area,one will need to find the following items.

-A toy fan that may be present under the beds or on the shelves.

-A grade 3A English textbox that is available in a pink bag, but the bag changed its position.

-A blue mouse which can be found on the shelves or computer desk.

After finding the above items,you will have to first connect a blue mouse to a smart device like the computer,then blow the mouse with the toy fan,then tear the English textbook into at least 5 pieces,doing so will cause the entire bedroom to deform in 3 minutes,and fade into Zone 3.

### ***Zone 3 "The Destination"***

After doing the above tasks,Zone 2 will deform and fade into Zone 3,the most stable area in the level. Zone 3 resembles a hallway with a length of 2 kilometers and a height of 5 meters.Once entering the zone,one will re-obtain their senses and be able to feel the temperature around them,which is around 14 degrees Celcius.There is a strong wind blowing from the start of the corridor due to the presence of a giant fan.Waling along the corridor will result in the wind getting stronger and stronger such that one cannot turn back once one steps forward.After reaching the end of the corridor,the wind will stop and they will be an unlocked door,turning the doorknob and opening the door will result in one being sent to Level 37,and one will not be able to access this level again.

## Entrance

Anyone may end up at this level when least expected to.

Noclipping in Level 35 will send one to this level.

## Exits

One may leave for Level 37 by reaching the end of the corridor in Zone 3.