Ice Crossbow

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\_table=Items
**Secondary Ability: Piercing Shot**
Fires piercing bolts, inflicting critical hits and returning bolts lodged in frozen enemies.
60 DPS
47 (235) DPS
}}

* Primary Ability
* Secondary Ability

## Blueprint

### Unlock cost

80

The **Ice Crossbow** is a two-handed crossbow-type ranged weapon. The primary ability can quickly fire short ranged bolts that freeze enemies, while the secondary ability, **Piercing Shot**, fires a bolt that knocks arrows out of frozen enemies and deals critical damage to frozen targets.

## Details

* **Ammo:** 9
* **Special Effects:**
	+ Pressing the main attack button makes the crossbow fire a bolt that freezes enemies for 1.5 seconds. Upon thaw, enemies are slowed for 1 second. This attack can be fired automatically by holding down the main attack button.
	+ Pressing the secondary attack button fires a piercing bolt that deals critical damage to frozen enemies. It also knocks out arrows stuck in enemies that are frozen.

### Ice Crossbow

* **Breach Bonus:** 0
	+ **Base Breach Damage:** 24
	+ **Base Breach DPS:** 60
* **Attack Duration:** 0.4 seconds
	+ **Charge:** 0.1
	+ **Lock:** 0.1
	+ **Cooldown:** 0.3
* **Tags:** Ice, HasBullets, Ranged, IsCrossbow, LimitedAmmo, DualWeaponBase, UnlockInPublicEvent, CritSameAsNormalInUI
* **Legendary Version: *Long Winter***
	+ **Forced Affix: Ice Damage**
		- "+175% damage on a frozen target."

### Piercing Shot

* **Breach Bonus:** 0
	+ **Base Breach Damage:** 40 (200)
	+ **Base Breach DPS:** 47 (235)
* **Attack Duration:** 0.85 seconds
	+ **Charge:** 0.35
	+ **Lock:** 0.35
	+ **Cooldown:** 0.5
* **Tags:** DualWeaponOffhand, IsCrossbow

## Notes

* Before *v1.9*, the *Update of Plenty*, the Ice Crossbow was a single slot weapon.
	+ It also used to have a secondary fire shooting multiple bolts in a shotgun-type pattern by holding down the attack button, similarly to Flint.

## History

* 1.5: Scaling changed from  Survival to  Tactics/ Survival.
* 1.9: Scaling changed from  Tactics/ Survival to  Survival.
	+ Changed from one-handed to two-handed weapon.
	+ Removed charged shotgun-type shot from main hand.
	+ Added secondary abilty that fires a long range, ultra-fast bolt with infinite piercing which crits on frozen enemies.
	+ No longer can get "Victims Burn when they die" Affix.
* 2.0: No longer can get the "worms spawn on victim's death" affix.
* 2.1: Scaling changed from  Survival to  Tactics/ Survival.
	+ Now can have different affixes on each part.

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