How to Start Basic

## Gameplay Basics

DragonRIP is a semi-idle PBBG (Persistant browser-based game). The game utilizes a 6-second timer per action. If you attempt to perform a second action within the 6 seconds you will get the following error, "You are too tired. Please wait a few seconds." This is an error that can also be achieved by having a second tab with the game open and attempting to do actions while actions are being performed in another tab.

To take actions you need to navigate to the page you want to take the actions for. For example: Home >> Professions >> Mining >> Copper will start you mining Copper. Mining Copper will give you mining experience and reward you 1x Copper Ore a round. You will continue the action you choose until your Inventory fills up, you catch a Wild Captcha, or you navigate away from the page. The page must be left open for your actions to continue.

You can have a second tab of the game open and are able to interact with it while not affecting the actions being performed on the first tab. For example, you can organize your Bank, eat Fish, lookup monster information in the Tavern, remove and equip items.

Combat level 5 is required to talk in chat, and 100 Achievement points are needed to private message other players.

## Inventory and Bank

Your inventory is where you keep items and can interact with them. Your inventory is also where you collect drops, purchased items from the market go, and materials gathered from professions are deposited. If your inventory is full you can't perform gathering actions, get drops, or buy items off the market. Your inventory starts out at 500 space and there are 3 ways to gain more inventory space: Bags. Golden Dragon (not available until you have 400 Achievements Points), and using Dragon Tokens purchased from the premium store and/or purchased from other players via the market. A minimum of 100 Achievement Points are required to purchase Dragon Tokens.

Your bank is where you can store items and can hold 1200 items at the start, you can't use items while they are in your bank but you can withdraw them to your inventory to use them. To deposit items in your bank click the item you want to deposit in your inventory, at the bottom of the item page there is an option to "Add it to your bank", enter the quantity you want to deposit and if you have enough space it will be stored safely for later. Your bank can be expanded to hold more items 2 ways: using a Bank Chest(the first chest can't be equipped until level 40), and by using Dragon Tokens.

You can store gold in your bank. By clicking on your current gold total a deposit option is brought up and you can store at a minimum 100,00 gold for a 2% deposit fee. Up to 10 billion total gold can be stored this way, this limit can't be raised.

## Getting Started with Fighting

To start fighting navigate to Home >> Fighting Fields (or "Fights" next to the Home link on the top navigation bar for non-mobile users) and enter the Abandoned Village. This is the first Fighting Field and will be your starting point for fighting. Select Fighting Dummy, each round that you battle Fighting Dummy you will expend 2 Stamina (it's the blue bar below Health) and when you successfully kill the monster it will reward: a low amount gold, and a low amount of combat Experience.

While the gold is quite negligible as Fighting Dummy is the easiest monster, it does drop other Fighting Field items such as: Goblet of Death (1/200 chance), Uncut Gems (1/100 chance), and Ancient Fossil (1/25,000 chance). The Uncut gems sell for a fairly high amount (Uncut Ruby/Uncut Emerald 40k+, Uncut Sapphire/Uncut Topaz 10k+).

Important: If your inventory is full you can't get any drops, so make sure to leave empty spots in your inventory for the items to collect.

### Your Stats and Monster Stats

Each time you attack the monster there is a 1/5 chance you will take 1 damage. You can take more damage, but only if the monsters attack stat exceeds your Defence stat. For Fighting Dummy this isn't the case, and you only need to worry about the 1/5 chance of damage each round. You can check monsters stats in the Tavern (Home >> Tavern >> Monsters). The sword represent the monsters attack, your Defence needs to equal to this to avoid taking more than 1 damage. The shield is the monster's Defence, your attack needs to be higher than this in order to deal more than 0-1 damage.

Important: If you die while fighting in Fighting Fields, Dungeons, Summoning, or Rifts you lose 10% of your gold, so make sure to keep yourself alive or deposit your gold in your Bank!

### Allocating Stat(Level) points

When allocating level points put stats into Defence to avoid taking damage, and put stats into Attack to deal more damage when you don't deal enough. If you can't kill a Fighting Field monster in 15 rounds it runs away. One recommendation for allocating points is for every three points into Attack put one point into Defence.

For every combat level your Health stat grows automatically by 1. Capes are Health only items and the health provided from them increases very rapidly as you progress tiers.

### Restoring Health and Stamina

Health can restored by eating cooked fish, there is no minimum level required to eat any type of Fish despite a level being displayed in the market. Raw fish can't be eaten and provide no benefit until cooked, there is a cooking level requirement to cook fish. Health regenerates at a rate of 10 Health every 8 minutes.

Stamina can be restored by eating cooked meat. Like fish, there is no level required to eat any type of cooked meat but there is a cooking level requirement to cook it. Stamina regenerates at a rate of 10 Stamina every 3 minutes, or 10 Stamina every 1-1/2 minutes with the Berserk State buff active on your account. You can increase your maximum stamina using the Slayer profession, you gain 2 permanent stamina for each level of Slayer you have.

### Equipment/Gear

Gear augments your combat stats but only gives a bonus to 1 of your stats. The three stats are Attack, Defence, and Health. You can't equip more than 1 piece of the same type of gear.

Gear comes from a variety of sources, but specific kinds of gear can be only be obtain from specific kinds of fighting. Blacksmithed and Crafted gear provide the most reliable source of upgrades, but Rings, Amulets, Belts, and Bracers aren't typically available through these professions. To equip a piece of gear click it while it's in your inventory and hit "Equip This Item". If you have a piece of gear in the slot already it will return the equipped item to your inventory. No equipment in the game binds when equipped, so even if you equip an item you can still sell it later. Equipment also doesn't not break in this game.

## Pets, Exploration, and Beastmastery

Pets are a type of equipment that is available to purchase in the general store, or from players through the market. For early pets using the general store to buy them is usually the way to go. Pets provide a bonus to your attack and defence, can be sent exploring for 60 minutes at a time to gather items, and have special Abilities that are unlocked and leveled through the Beastmastery profession.

Important:

* To gain the benefits of a pet's attack and defence bonus, or it's abilities the pet must be set as your follower.
* You can't train a pet that is set as your follower but you can send it exploring.
* You can't set or remove a pet as your follower that's in training or exploring.

You will need at least 2 pets: one for equipping as a follower and sending exploring, and the other to train using Beastmastery. It's not worth training two of the same pet since they have the same ability.

### Pet 1

To equip your pet select it while it's in your inventory, and you will be given an option to pick which slot it goes into, it doesn't matter which you pick. Once it's equipped Navigate to Home >> Professions >> Beastmastery and there will be an option below the pet to "Set as Follower". Once set as your follower, the pet will confer any benefits available to you; at level 0, this will only be the Attack and Defence bonus. Now that you have a pet following you, you can now use the Exploration profession. Navigate to Home >> Professions >> Exploration, alternately you should see a text field next to the image of your Pet that lets you enter a number between 0-60. This number is amount of time in minutes you send your follower exploring. While exploring your pet can find various goodies for you to sell on the market and also gains experience for the Exploration profession. The longer the Exploration the higher chance your pet has of finding something.

Recommendation: You can set your pets exploration timer to the time it takes for you to grow your herbs with Herbalism that way you have a reminder to check your herbs!

### Pet 2

Now with your first pet setup it's time to buy the second one for Beastmastery. After purchasing, go through the same process of clicking the pet while it's in your inventory and assigning it to a pet slot. Now navigate to Home >> Professions >> Beastmastery and you should see a bunch of training types. The pet training types you can use are dependent upon your pet's level, not your Beastmastery level. Select Bonding training and click the pet that isn't set as follower. After 30 minutes elapse the training will be complete and it will show as complete below your inventory in red text. When you complete the training you will gain Beastmastery XP and your pet will gain Pet XP. The first training will raise the pet to level 1. Your Beastmastery level reduces the time required to train your pets by 0.33% per level.

## Early Goals

Bags: Bags increase your inventory space and can be made using the Crafting profession, or purchased from other players using the Market. At combat level 5 the first bag, Small Bag, can be equipped and every 10 combat levels after, up to level 105, a new bag can be equipped.

There are several professions that aren't immediately available/easily accessible but very useful. Beastmastery and Exploration for instance require having Pets to perform them. Both of those professions level very slowly so getting started with them as soon as possible is greatly recommended. These professions are also passive and can be "performed" in the backgroud even when you don't have an active tab open for the game.

Quests and Magic: The Magic Profession is unlocked by completing all the Quests, working through the Quest Sagas is well worth the effort but can take a while.

Pets: each pet has special abilities that provide huge benefits when sufficiently trained. Once you decide which professions you like the most, picking a pet to match the profession and training it can be of a great benefit. These can require large amounts of gold to purchase though, so start saving sooner than later. Note: Depending on your play style it can take about 6 months to a year to get your first pet to lvl 100, more if you are less active.

## Early Tips

* Don't vendor suspicious items, sell them on the market. If you aren't sure about prices ask in market chat, if you want to know what they do check out Home >> Tavern >> FAQs or ask in chat.
* If you want a helping hand at the start, some players give gold out to new players. To invoke the free gold buy an arrow from the general store, and sell it on the market for 50,000g. Then in general chat say "I just read How to Start Basic and it says nice people will buy my 50k arrow". I wouldn't do this more than once.
* Keep free inventory space when fighting
* Participate in all Events, even at low levels the rewards for event participation are worth your time