recursal/Fanatic-Fandom huggingface dataset:
Care Points

### **What are Care Points?**

Care Points are a currency in our game symbolizing your contribution to the community's spirit. We want to reward our heroes who interact with other heroes both on their team and in the community. A big part of consistency with anything in life, but especially working out, is accountability and support. In the BBVR Community there is a huge emphasis around lifting people up and pushing them to stay on top of their goals!

### **How do I earn Care Points?**

By far, the best way to earn Care Points, is to **join a team**, **workout**, and **motivate your teammates** to workout. You gain Care Points equal to 100 x your streak. So you would gain 100 for your first workout, 200 for your second, and so on. The best part about this...every time you workout you send the same amount of Care Points to **EVERY member of your team**. You can redeem these Care Points from your teammates by opening the Team Chest on the main page of the app. This is why it's crucial to build up your teammates and get them in the Arena! It's a win, win!

You can also gain Care Points by sharing your stats, workout experiences, and gameplay on social media! This serves two purposes, holding yourself accountable, but also spreading the word about the Black Box VR experience, influencing others to revolutionize their lives as well!

There is one other way to earn Care Points and that is by completing your Daily Social Quests, "Like 3 Friend Feed Posts" and "Comment on 1 Friend Feed Post". You can get 10,000 Care Points every day just doing these two quests! So don't forget to jump on the app, scroll the social feed and show some love to your fellow Heroes...even on your days off!

### What do I use Care Points for?

Care Points are more than just a symbol of your social contributions; they're a tool for your personal advancement:
Upgrade Your Gear: Use your Care Points to upgrade your Gear items. Upgrading Gear Items is crucial for gaining an edge in battles, helping you to achieve more victories, dominate Arena Raids, and ascend the ranks in your Black Box VR journey.

Remember, every Care Point you earn and spend reinforces the core values of community, support, and teamwork, making your Black Box VR experience not just about fitness but also about building lasting bonds and a supportive network! We all win if we work together!
House of Crows

The **House of Crows** was an group of hired guns founded and led by Jefe. The difference between them and a gang was that they're paid to do what they do and a gang isn't.

## Known members

Shenandoah- a boy who ran away from the harsh treatment at an "Indian school." He was taken from his family at a young age and doesn't remember much about his background, not even his real name. But this doesn't stop him from pretending to dole out "Indian wisdom" and "Indian secrets of anything" from time to time. Shenandoah is the name he chose for himself upon joining Isaiah, after burying his hated Christian name (Francis).

Goldy: Born on a homestead, he had a normal upbringing and loving parents, but still turned to a life of crime before being taken in by Isaiah. He has fine looks and was a bit of a dandy. He talks a big game about his romantic conquests and how much women like him, but can't bring himself to talk to the girl he actually likes. He's not actually a sociopath, just really self-centered.

Noah: The descendant of slaves, but his parents were technically "born free" in the north. A boy with dreams of adventure. His goal is to explore the world and "meet a Turk." He wants to "name the countries no one's named yet," to which Joel tells him "Every country already has a name, or else it wouldn't be a country." He will try literally anything three times, first to see if he likes or dislikes it, and two more times just to make sure.
Moondust

***Spoiler Warning:** Plot and/or ending details follow.*

**Moondust** is an African lioness and a Huntress from Barkmane's Pride.

She debuted in Episode 9.

### Adult

**Moondust** is a pale grayish-silver lioness with a paler shade on her underbelly, paws, muzzle, lower eye rims, and inner-ears, along with a triangle-shaped marking under each of her eyes that points downward. She has dark gray eyelids with the same color on her tail tip, as well as what appear to be blind eyes, and a tuft of fur on her head. Her ears are a pale grayish-white, and she has a stripe running down her back. She also has a claw embedded in her left ear.
## Appearances

### Episode Nine: Fire

**Moondust** can be seen glaring at Fire when the latter tries to claim the Pride after killing Barkmane. When Moonstrike declares that if Fire doesn't kill Feather then he has no righful claim to the Pride, she asks the Huntresses to roar if they agree, to which Quill roars alongside her Pride sisters.
### Episode Ten: Pride Law

When Nothing is attacked by Fire, **Moondust** stares on, looking shocked. Later, when Fire looks towards the Pride after it has been announced by Ghost that The Shifting Place has come, she appears disgusted and angry. She seems frightened as Fire attempts to justify Tangle's death. Finally, she stares in anger at Fire as Nothing walks away.

## Trivia

### Interesting Facts

* **Moondust** is one of the creators’ selected huntress OCs for Barkmane's Pride, and was created by @thejigglybee.

*End of Spoiler Warning*
## References

1. ↑ 1.0 1.1 Revealed in Episode 9: Fire
2. ↑ Revealed in Episode 10: Pride Law
Non-Magic Creatures

### Griffin

Native to the middle east and Arabia, humans have exported them all over the world since ancient times. They have not spread far, being impossible to breed in captivity. They do not contain magic, but sometimes are labeled creatures of magic because of their odd appearance. There are no griffins in the Americas.
Achievements

## In-App Achievements

### Completing in-app Achievements

At Black Box we think it's super important for our heroes to have short and long term goals to help achieve the results they're looking for.

When you get done with a workout, there are tons of rewards reminding you of how much you achieved in your battles, but what about consistency? What about tracking all you've accomplished over the weeks, months, or years?

We've set up our system with Milestones along your journey where you can accomplish BIGGER Achievements and earn even BIGGER Rewards! When you hit a new milestone of career wins, Champions deployed, reps done of a particular exercise, or weight lifted we want to give you an extra reason to celebrate!

## Battle Achievements

### Completing in-game Achievements

During every battle, you’ll have the opportunity to strive for repeatable Achievements that will give you a Coin bounty for completing them.

These Achievements are tasks you can complete every time you enter the Arena. Examples of these types of Achievement are:

* Complete 3 sets of Overhead Press
* Perform 75 reps of Standing Row
* Get 1 Hysterical Rep with Cable Squat
* Complete 12 Exercise Sets
* Deploy 30 Champions
* Achieve 5 Multikills
* Win a Round with Both Gates Destroyed
* And many more!

Strive to complete as many Achievements as possible to get as many rewards per battle as possible! These Achievements are designed to incentivize you to get the best workout you can every time you're in the Arena!
Water Owl

Makes it rain, literally. Slow moving but unleashes large water drops that destroy units below. You get a water drop, you get a water drop!

## Champion Information

* **Melee** Champions need to be up close and personal to attack their targets using their short range weapons.

* Champions that are a **Flying** type can only be targeted by units whose reach is long enough to extend to the sky in the Arena.

* Part of the **Caster** Champion type, this unit uses a unique or magical means of annihilating enemies often providing more than just damage on the battlefield.

* LOOK OUT BELOW! Water Owl drops shards of ice from the sky dealing damage in an area on the battlefield below.

## Backstory

In the midst of the Great War, a revered leader of the Water Culture, Marcellus Von known for their wisdom and adaptability, had a unique and equally famous pet owl named Frostwing that accompanied them almost everywhere. This owl was rumored to be a spirit and the source of Marcellus’s wisdom, leadership prowess, and strength..

In an attempt to destabilize the region, a rogue group of Rezzer supporters successfully assassinated Marcellus, destabilizing the region. Frostwing rushed to their side, a single tear from the owl dropping onto their fallen master. In a blinding flash of light, a union occurred, merging the essence of the leader and the owl.

From this union emerged Water Owl, a guardian spirit with feathers infused with water and ice, embodying the wisdom and adaptability of the fallen leader, with a deep connection to the Water Culture's values. Water Owl became a symbol of hope, resilience, and wisdom, carrying forward their leader's legacy and protecting the Water Culture people.

Water Owl joined the Great War as a defender of the Water Culture's values and people. Their unique existence, born from love and death, imbued them with a strong sense of duty to protect their culture from any threat. Water Owl saw the chaos and destabilization brought by Rezzer's influence as a direct threat to the stability and wisdom that their culture holds dear. By joining the Great War, Water Owl aimed to safeguard the Water Culture and its values, ensuring that they endure despite the encroaching darkness.
Reward Chests

Reward Chests contain all sorts of goodies to help you move up in the game. Inside each one are Cards that you can use to level up your Champions, earn awesome rewards, or use in battle.

There are four levels of Reward Chests that you can earn in battle:

* Common
* Uncommon
* Rare
* Heroic!

The better the Chest, the more and better Cards you will receive!

If you win your battle, you’ll get the chance to spin to win either an Uncommon, Rare, or Heroic Chest! If you lose your battle, you’ll still get a Chest, but you can only spin to win a Common, Uncommon, or Rare Chest. Use those Cards to upgrade your team and win your next battle.

Once you’ve received your Reward Chest, open up the companion app to open it!

Some Chests you can purchase in the Store using Coins, however, Heroic Chests can ONLY be earned through the spin at the end of your game or as a reward from the XP Ladders making them much more challenging to get. This is important because they are the only way to get cards to level up your Heroic Champions is from Heroic Chests!

### Team Reward Chest

The Team Reward Chest on the main screen of the app is a lovely gift of Care Points courtesy of your hard-working teammates! For more details on that visit the Care Points page!
Ice Shard - Squat

* Description: It’s time to brrrrrrring the pain! Using the most powerful muscles in your body, you’ll send icicle swords that have been magically frozen BELOW absolute zero towards anybody that dares to hurt your minion teammates. Each shard can hit one unit at a time, freezing their hopes for victory.
* Element: Water
* Crit Against: Fire
* Type: Direct Damage
* Movement: Squat
* Main Body Parts Worked: Quadriceps, Glutes, Calves

* How to do it:
	+ After hitting the Activate button, step on the blue feet on the ground with your feet shoulder width apart. Face the field.
	+ Reach down and grab the red handle with your right/red hand. Reach over and grab the blue handle with your left/blue hand. Stand up straight with your knees very slightly bent. This will be your starting position.
	+ While keeping your head up and looking straight ahead, slowly squat down and move your hands through the form bubbles. Your knees will move slightly forward. Do not bend your back and lean forward.
	+ When you hit the bottom form bubbles, slowly stand back up to hit the top form bubbles. Do not completely straighten your knees at the top. Keep a slight bend.
	+ Repeat to continue firing reps at your attackers while moving slowly and without momentum. Bad form could cause injury!
	+ Tips: This type of attack will cause you to get out of breath quickly! Plan accordingly when you are deciding on your game strategy. Get that heart rate up to increase your endurance. Build those legs. You’ll need them for future battles.
Automaton

Although the term technically refers to any mechanism designed to mimic a living creature, in most usages it refers to a human shaped doll.

Notable Automaton

Cecilia: The first "public" automaton, nevertheless only available for the wealthy. Also any of the doll-sized automatons modeled off of her.

Ah-Pin: An automaton imported from China. Famous for being able to perform multiple complex tasks, such as playing an instrument, writing, singing, and answering simple questions with pre-programmed responses. However, her machinery, attached in the back, takes up half a small room and is immobile. Currently located in San Fransisco's largest hotel.
Future Plans

**What can I look forward to on my Black Box VR journey?**

You’ve only just scratched the surface! As you continue to progress through the Arenas, you will unlock new Champions, insane powerups, huge stadiums, fun aesthetics, and much more. As soon as you get used to a certain battle deck, everything changes, and you get to experience whole new ways to compete and level up.

**We are also working on improvements and brand-new features for you that will be released over the coming months:**

1.    **Battle Teams** – Find friends, join a team, share strategies, and support each other on your fitness journey.

2.    **Co-op Events** – Work with your team to accomplish goals and earn rewards!

3.    **Team Competition** – Think your team is tough? Compete against other teams to see who takes home the winning trophy.

4.    **New Champions** – Every Arena will get new Champions with crazy abilities to change things up and add excitement to every battle.

5.    **Unlockable Exercises** – Shock your competitor with bicep curls, tricep pushdowns, cable crunches, side lateral raises, and many more new attacks!

6.    **New Powerups** – Choose from dozens of powerups and use them strategically during battle. A few fun ones are on the way soon.

7.    **Synchronous Gameplay** – Play against competitors in REAL-TIME. Use your taunts, learn their weaknesses, and earn true bragging rights.

8.    **Special Events** – Compete in fun tournaments and special events to win big game rewards and real-life merchandise.

9.    **Side Game Modes and Quests** – Compete in non-ranked battles to mix things up. Why not try a side quest against a series of Rock Dude family members where you can only use Super Heavy mode? Or try defeating the Robot boss using only upper body exercises?

10.  **New Sidekicks** – FireHawk is great, but there are a whole slew of SideKicks coming for you to choose from. Add perks to them as you level up and strengthen your game in the way you desire.

11.  **Live and Recorded Battle Streaming** – Share your battle during or after your time in the Arena through the app, through Twitch, and through other top streaming sites.

12.  **Exciting Companion App Upgrades** – More in-depth workout and battle stats, easy team chat, daily fitness tasks, more achievements, easy share capabilities, and in-depth game guides are coming to you.

13.  **New Avatar and Platform Customizations** – Make your VR avatar, locker room, and battle platform your own! Earn outfits, badges, and much more and set up your virtual world the way you want.

**14.  Much more! This is just the beginning.**

Continue doing your workout battles, keep your streak alive, and level up your Champions, your strategy, and your body so you are ready to come out on top as Black Box VR becomes a mainstream virtual sport. You are on the ground floor of the future of fitness. Thank you for joining us.
Companion app

## Overview

The Black Box VR companion app is where you will manage your account, upgrade your Champions, schedule your battles, view your stats, and much more. The free app is available on the iOS and Android app stores.

Download the app to create your account and begin the app tutorial. From there you can schedule your first introductory workout battle and learn more about the Black Box VR gym.

## Front Screen

On the main app screen, you can see your avatar, view your Hero Level, view your current Trophy count, open your Reward boxes, and find the main app navigation.

## Scheduling

Black Box VR members can view available battle times, schedule a booth, view upcoming battles, and cancel existing booth reservations.

## Store

The Store is where you can:

* View Daily Deals and purchase Champion cards with Coins
* Purchase Rewards Boxes
* Purchase Powerups for use in battle
Meteor Strike - Overhead Press

* Description: They say a meteor took out the dinosaurs and you’ll see exactly how each time you dish one of these bad boys out on to the field. Press up and shoot a rock that’s on frickin’ fire and watch it explode and hit all the attackers in the surrounding area.
* Element: Fire
* Crit Against: Air
* Type: Area Damage
* Movement: Overhead Press
* Main Body Parts Worked: Shoulders, Triceps

* How to do it:
	+ After you hit Activate, stand on the blue feet shown on the ground with your feet shoulder width apart and face the field. Reach down with your right/red hand and grab the red handle and bring it to shoulder height. Reach down with your left/blue hand and grab the blue handle and bring it ot shoulder height. This will be your starting position.
	+ With your palms facing the field, slowly extend your arms upward through the form bubbles until the meteor fires. Do not lock out your elbows.
	+ Slowly move your hands back down in a straight line until you hit the bottom form bubbles. Do not go down below shoulder level.
	+ Continue doing as many repetitions as you can and stop when you can no longer maintain proper form. Even if there are no attackers on the field, keep doing reps against the gate or crystal to try to get to Hysterical so you can level up!
	+ Tips: Do not move your body up and down to get momentum. This could cause injury. Do not overarch your back or move your head or neck.
Magic Creatures

### Buffalo

More accurately, the American Bison. A large herbivore whose body contains a fair amount of magic. Its abilities seem to be passive though, enriching the plains they pass through with vitality. It is hunted by many indigenous tribes and highly valued for both its physical uses and its magic, which serves as the basis for many tribes' magic.

Grendel

A humanoid creature lives in covered water areas.
Ember

An enchanting unit who sets enemies on fire with a thrown fireball, doing damage over time. If you feel a warmth towards her, it's probably because you're on fire.

## Champion Information

* Part of the **Ground** Champion type, this unit traverses the ground and can be targeted by any units that attack Ground units.

* **Rangers** attack from a medium distance from their target, putting some space between themselves and enemies, but still fighting close to their short-range comrades on the battlefield.

* Part of the **Caster** Champion type, this unit uses a unique or magical means of annihilating enemies often providing more than just damage on the battlefield.

Ember throws fireballs at her enemies, lighting them on fire doing a large amount of damage over time! Even one attack from her and your Champions will slowly melt!

## Backstory

Ember's origin lies in the fiery, desolate, and ashen Deadlands, a place where survival itself is a relentless struggle.

At a young age, Ember lost her parents to a mix of the environment and what Ember would describe as “weakness”. The unforgiving environment of fire and ash offered no mercy, and Ember's heart twisted with the belief that no one would come to save her and she only could rely on herself. She hardened her heart and did whatever it took to survive.

Ember's childhood was full of unnecessary suffering at the hand of her Culture’s element, fire. She harnessed the power of fire over years of being torched and burned; she was molded by it. She learned the ability to launch fireballs that, on impact, may seem relatively harmless, but they inflict a slow, agonizing burn over time, symbolic of her own internal torment.

As she grew into adulthood, Ember internalized her suffering, transforming it into a source of strength. Her unique connection with the element of fire is a reflection of her damage over years, and also a testament to her resilience in a world that showed no kindness. She was on a self-made warpath, eager to prove she didn’t need anyone.

To Ember, Rezzer and his followers were just another uncaring group of people, more faces in the crowd of a world that had shown her no mercy. She saw them as another source of suffering she must overcome, a challenge to her twisted resolve. In her eyes, they didn't know suffering like she did, but they would
Gunslinger's Arcana Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Shida

**Shida,** real name Shidamoru (with -moru being a suffix designating the leader of the clan) is a being from Sky Country.

Alternate: Prince from the Muromachi period of Japan, an unusually powerful

## Banishment

Shida was punished with a fate worse than destruction- he was sealed into a plate and banished to the waste-disposal dimension, where he would not longer have any contact with Sky Country. It was intended that he drift about in the currents of magic for eternity, in solitude and emptiness, while his mind slowly destroyed itself. But what the denizens of Sky Country didn't know was that millenia of exposure to the currents of magic had created a whole new form of life mimicking Sky Country- Earth. Already half-mad from isolation without any stimulus by this time, Shida was eventually washed to Earth and came into the hands of humans.
Lowry

Lowry is a small town settlement, with a population of 56, of which only six actually in the town. It is mainly composed of farmers and homesteaders in the area. They do not have many amenities. The closest blacksmith, bank, doctor, hardware store, and so on is thirty miles away in Belleview, a larger town. The population is *loyal* to Joel, who brings news from outside and will run errands like mailing letters or placing orders when he is around.

## Locations

General store: A store run by Jamison Carr and his nieces and nephews. Notable for a fine magic craft automaton displayed in the front of the shop, but the magic has worn out and the piece stands as a statue display now.
Dane's Restaurant: A restaurant and occasional boarding house, not that anyone ever visits. Dane's wife is a supporter of the temperance movement and does not allow alcohol to be brought onto the premises, much to the dismay of Lowry's other residents.
Town hall: A multipurpose building with two large rooms and three small ones. Acts as the town hall, the mayor's office, the sheriff's office, the post office, and anything else its citizenry might need.
## Events

Joel meets Shida and shares his whiskey with him.
Placement Battles

Your first experiences in the Black Box VR Arena will teach you the basics of how everything works and teach you about the world of Black Box VR. You'll learn about the Arena, your platform, the tools you have available to you, and basic strategy.

###### Meet MAIA

MAIA is your AI personal trainer! She'll be with you as you begin your Black Box VR journey. You'll first meet her in the companion app when you create your account. She'll then train you in VR at the Practice Arena and be your guide as you begin your journey fighting Rezzer, an energy-thieving tyrant plaguing the universe. She knows everything there is to know about Black Box VR and will help you throughout your time in the Arenas.

### Onboarding/Placement 1

Onboarding one is also the Black Box VR demo experience. Inside the Practice Arena, you'll learn about:

* Your platform
* Direct damage exercises like Standing Row, Cable Squat, and Chest Press
* Champions and how to build and deploy them
* Basic Element strategy

You will then get a chance to compete in a practice battle! When you are done, open the companion app to view your battle stats, receive your rewards, and learn more about how Black Box VR will help you achieve your fitness goals.

### Onboarding/Placement 2

In your 2nd onboarding experience, you'll unlock three more exercises and more Champions. Practice what you have learned so far on one of Rezzer's henchman.

### Onboarding/Placement 3

Your 3rd onboarding is where you learn more about targeting, gates, and the final structure of true BBVR gameplay! Once again, you'll have an opportunity to put into action you've learned against another of Rezzer's challengers and take one step closer towards fighting Rezzer himself!

### Onboarding/Placement 4-6

The rest of your training involves getting straight into the action. Each of these three battles will test your limits. These are designed to ingrain everything you've learned up to this point and get you comfortable with the game mechanics. Keep in mind these battles are also used to calculate how well you'll fair in the Arena post-onboarding, both the difficulty of the league you're in and the weight you can lift on each exercise.

**What happens after my six placement battles?**

As soon as you finish your final placement battle, you will get an email and in-app notification letting you know which Arena League you made it in to. Your Arena League, defined by your weight and success in your placement battles, will determine difficulty your battles will start at.

**There are four Arena Leagues you can place into:**

* I - Bronze
* II - Silver
* III - Gold
* IV - Platinum

Each Arena League has 10 arenas. Everybody starts at the bottom of their League, in Arena 1. As you battle, improve your strategy and strength, you will move up quickly!

Do your best and let’s see where you start out. No matter where you are placed, we will help you level up!
Angie Summers

Angelika "**Angie" Summers** is a magician and doctor. She was originally Quaker but left the community to pursue her own practices, she is still close with them. Although she didn’t work with the House of Crows, she was a close friend of Isaiah and took care of Joel. She is a pacifist and notable for refusing to work with weapons.

She currently runs her apothecary in Rosedale. She possessed the plate prior to giving it to Joel to be destroyed.

## Early Life

Angie was born to a Quaker family in Pennsylvania.

She left the Quaker community, and although she maintains an amicable relationship with them, her leaving was met with feelings of great disappointment and betrayal from her mother Anna.

## Education

She received formal education up to high school via a Friends school (Quaker school). She attended medical school at Donnelly College.

## Relationships

With Isaiah: She and Isaiah met as children and have been friends since, often corresponding through letters. She was the one to start teaching Isaiah how to read and write from an old Bible, which he still keeps with him. They have very different principles and values, and she makes no secret of her feelings towards him and his actions. After the split she sided with John.

With John: She sided with John after his and Isaiah's split. She loves them both dearly like brothers but could not tolerate Isaiah's increasing violence. Putting aside her pacifism for once, she cooperated with the army in order to bring Isaiah down, an action that was necessary but still haunts her to today.

With Joel: She met Joel when he was a young man newly recruited by Isaiah to the House of Crows. She has a great deal of fondness for him, having watched him grow from a sulking delinquent to a trustworthy fighter with a heart of gold. Given their shared history with Isaiah, she trusts him to destroy the plate, and not be corrupted by its power.
Powerups

## The Basics

**What are powerups?**

Powerups are deployed during battle similarly to deploying your Champions. Pick up the orb of your choice, put it in the front hopper, perform a quick slam pattern, and point to where you want to release it. You can only bring two to battle so be sure to use them at the right time! What’s the right time? That depends on the type of powerup that you are using, but I’m sure with practice you will find the optimal strategy.

There are many powerups available in the Store in the app and you can purchase them with coins that you have earned. There are three levels for each powerup:

* Basic – The base level.
* Supercharged – Up to 2x more powerful than Basic.
* Hysterical – Up to 10x more powerful than Basic!

As you can see, it’s always better to use a higher level powerup, but they are also much more expensive. Once you use them, they are gone for good and you’ll need to purchase more. If you are winning a battle by a lot, it’s smart to save your powerups for next time. Why waste the coins when you don’t need to? You worked hard to earn them!

**What are some examples of powerups?**

You can view the available powerups in the app or down below for more details. If you go to the Store tab in app and tap on each powerup, you can read about them and see how much they cost.

Here are a few you can choose from:

* Grenades – Point to the enemy units you want to destroy and watch them run for cover!
* Freeze – Are their units attacking your gate? Freeze them in their tracks so you can effortlessly take them out. It almost feels unfair.
* Berserk – Release your Champion, then use this powerup on top of them and they will be faster and more powerful for a limited time period, making quick work of any enemies or gates nearby.

Once you purchase a powerup, it will be in your inventory. Before battle, go into the app and choose which two powerups you want to bring with you on the Cards tab. If you forget to choose, we will choose for you if you have some available, but it’s likely you will make a smarter choice than we will.

Earn coins, purchase powerups, choose your pre-battle options, and use them at the right time in the Arena to turn the score around on your way to victory. The look of shock on your competitor’s face will make it all worth it.

## How to Use Powerups

To use powerups, first be sure you have added them to your battle inventory before your match. Go to the Cards section of the companion app and choose two powerups to bring with you.

After the first round powerups will become available for use. You can find the powerup orbs on the Unit selection table on the right side of your platform. Simply grab your desired powerup orb, put it into the front hopper, perform a quick slam pattern by slicing and punching, and then point to where you want to deploy the powerup.
Sting operation

## The Coyote No-Ones Sting

The Coyote Sting was an operation in 1850 by the House of Crows to take out the Coyote No-Ones.

## Background

Throughout the 1840s, the Coyotes expanded rapidly to become a major threat to travelers and settlers. They gave the area a reputation for lawlessness and brutality. The bulk of their efforts centered around the Santa Fe trail, but anything in the region, especially animals like horses and oxen, were fair game.

Wanting to encourage American settlement on the territory but unable to send the US Army, a group of patrons hired the House of Crows to take out the Coyotes and other gangs in the area.

## Events

The House of Crows sent out five wagons as bait. Each carried a fake settler family with some valuables going west to lure out a few Coyotes. Two of the wagons were attacked and the agents onboard tracked them back to the base to confirm the location of Porahi. They quickly assembled a team of fighters led by Jefe to attack the base, and kill or apprehend everyone associated with the gang.

They surrounded Porahi at night. The original plan was to attack before dawn, but delays in units moving in caused Jefe to make the decision to postpone the attack until all units could arrive, and then to attack immediately as he would rather risk attacking in daylight than risk one of the leaders leaving. He needed all the Coyotes in one place, as the Coyotes knew the area better than him and could elude him if they escaped.

Around 10 AM. Porahi's geography formed natural defensive formations that made attack en masse impossible. They had to be almost single-file to get through the main entrance, and scaling the steep walls would make them easy targets. So they essentially skiied down the sandy part of the canyon to quickly get the fighters into Porahi, and attacked while the Coyotes were unprepared. Porahi's natural fortifications ended up trapping the Coyotes inside, ironically.

When Isaiah was restraining Joel, Joel pulled Isaiah's second gun from his holster, but instead of shooting Isaiah Joel shot another Crow on the opposite side of the room, who was fighting Chippy (a friend of Joel's.) At the same time he headbutts Isaiah and tries to make a run while providing covering fire, but Isaiah knocks him over easy and captures him.

## Aftermath

Impressed by both his courage Joel's ability to function even in the face of sheer terror and panic, and his dedication to his comrades, as seeing the potential in his trick shots, Jefe recruits Joel into the House of Crows by appealing to Joel's hope of being 'something big.' He tells Joel he has potential, something he's never heard before. So Joel cooperates but Jefe doesn't truly get Joel's devotion and loyalty until he proves that Joel will not be left behind on a mission. After that, Jefe takes Joel under his wing as a protege.
Suneqhe and Maheega

Sunqhe and Maheega are two indigeous women who travel from town to town selling whatever they acquire, usually dried meat or tobacco. They buy items further in more populous areas and go to more remote locations to sell them. They are the last of a small minority tribe, the Mesqe.

Previously they were a larger family group, of Sunqhe, Sunqhe's mother and aunt, and Maheega, her mother and aunt became sick and died several years ago, leaving only her and Maheega.

## Sunqe

She is fluent in English and (the language of the Ute tribe there) barely conversational in Mesqi.

Sunqe welcomes Joel to their camp and guesses that he's Navajo, to which Joel replies his father was supposedly. She is lonely from traveling all the time and welcomes Joel's company. Nearby her, there's a very old, silent woman who she introduces as her great-grandmother.

## Maheega

Maheega (Mesqi for "Gallops upon wildfire") is Sunqe's great-grandmother. She is supposedly over 200 years old but Joel comments that she doesn't look a day over 100. She can only speak Mesqi. Earlier in her life more than a century ago, when the Mesqe were more numerous, she was a well-respected warrior and leader (Sunqe calls her a war chief). She was brave and kind, but didn't hesitate to fight when necessary. Under her leadership the Mesqe defeated many enemies and were the most feared tribe in the mountains. But later on, a number of factors, some natural and some man-made, contributed to fall of the Mesqe and their absorption into a larger tribe (many joined the Ute people), where Maheega was seen as a threat and pushed out of power by the existing elders and leaders. Over the years she grew older and those who remembered her feats died away, now she is dependent on Sunqe for care and can't talk because no one understands the language she's speaking.

Sunqe's mother was the last person who remembers her legacy and respected her for it. Sunqe sees her increasingly as an obligation and burden. She takes care of Maheega but is impatiently waiting for her to pass away.

Maheega recognizes the plate as a living source of magic, with a very old soul. She recognizes Shida is sentient, and suffering. She knows the plate is just a temporary shell and not his true form, and knows he can be freed- but should he be? He could be a very destructive force. She is unable to verbalize this, though, Joel and Sunqe only see that she is very worried. She attempts to tell them, but eventually gives up when they're not really listening to her. She gives up, figuring it won't make a difference whether or not they know.
Jacinta Guerrero

**Jacinta Guerrero** was Joel's mother.

In the 17th century, her ancestors were indigenous slaves at a Spanish mission. Jacinta herself was born in Biaz, a small settlement near the original site. A drought caused them to move further north to find work as laborers. They followed work to Bernalillo when Jacinta was fifteen. Tired of moving and wanting to settle down, Jacinta stayed behind to work at a cantina.

She met Joel's father, a gambler who called himself Bolivar, in 1834. He flirted with her and bought her gifts like hats and ribbons. But he left after a few months, leaving Jacina pregnant with Joel.

She continued working after giving birth to Joel, and brought him to work with her. She met Fritz when Joel was four, and moved to Cibalo with him, where his uncle owned a dry goods store and could board him. Fritz ended their relationship with Jacinta and left town without telling her where he was leaving to, leaving her and Joel stranded in Cibalo.

Fritz's uncle felt sympathy for them and hired Jacinta as a worker. She found employment sewing sacks, as Joel grew up. She worked mainly at home or at the dry goods store, while Joel wandered off.

## Death

After Joel joined the Coyotes, he lived less and less at her home, until he was rarely there. He saw her on occasion.

She died of cholera at the age of 34.

## Physical appearance

Joel recalls that as a little child he thought she was the most beautiful woman, and that "all proper women should look like her." But he admits that now he recognizes she was average-looking, only so-so, with thick "mannish" brows and somewhat coarse facial features.

She had thick, beautiful brown hair and skin the color of coffee with milk. She was tall and sturdily built. Later in life she had small solar lentigo across her face.

## Relationships

She was loving and fiercely devoted to Joel as an infant, but began to see him as a burden as he grew. Still, she kept him clothed and fed out of obligation, acknowledging that it wasn't his fault he was born and hoping that someday he would return the favor. As he grew older and more independent she became less caring and less involved with him. By the time of her death, Joel rarely saw her, and when she died he only felt a slight sadness at her passing. He later characterizes their relationship as "letting each other down whenever it counted."
Streaks

## Workout Streaks

There's nothing quite like the satisfaction of staying consistent with your workouts over a long period of time. Not to mention the incredible, capable feeling in your body that comes with it! We push that to the next level with Black Box and reward you even farther for reaching your goals and getting 3 workouts in every week. The only thing you need to do to keep your workout streak alive is to workout once every 78 hours! Don't worry though, you don't need to keep track of the time in your head; there is a countdown timer in your app that automatically updates every time you work out.

**Note: You need to COMPLETE your workout by the time this timer runs out.**

### I have a Workout Streak going, what rewards do I get?

There are two distinct rewards you get for increasing your streak. Firstly, you get a streak reward of either Coins or a Chest depending on which session you are on (you can see upcoming rewards in the Streak Rewards section of the app). That will give you a huge advantage in always having enough coins to have the perfect Power-ups and enough cards to keep upgrading your Champions!

The second reward you get for increasing your streak happens at intervals shown towards the top of the Streak Rewards section. Your minions, you know the ones constantly spawning throughout your match, get much, MUCH stronger. Your Basic Minions upgrade to Blade Minions at a 3-streak, Sickle Minions at an 8 streak, and ultimately (excuse the pun) become ULTIMATE MINIONS at a 26-streak and on. Enjoy watching even your Minions dominate the competition and propel you into the next League!

Don't worry if you lose your streak, nobody is perfect, and everyone misses a workout here and there. Just start again and push forward one workout at a time. You'll be back to your old streak and beyond before you know it!

Basic MinionBlade MinionSickle MinionGrenade MinionBig Bomb MinionUltimate Minion
Safety Precautions

## Safety

When designing the safety guidelines for our VR gym, there are several key aspects we've meticulously considered to ensure a responsible and safe workout environment, especially for younger members.

Age Limit Considerations: Recognizing the appeal of VR workouts to the younger demographic, we prioritize responsible exercise practices. Given that our workouts involve full-body resistance training, comparable to the rigor of weightlifting, we've set the minimum age limit at 16 years. However, we're open to allowing individuals as young as 14 to participate, but this is evaluated on a case-by-case basis and requires the presence of a parent or guardian.

Injury Prevention with Automated Equipment: To address potential risks associated with our automated equipment, we've integrated several safety measures. These include:

* Software Safety Features: Our machines are equipped with sophisticated software safety protocols like weight ramping, variable braking, and in-VR warning messages that alert members to potentially unsafe actions.
* Hardware Safety Additions: On the hardware front, we have included features such as a crash bar behind the back pad and a prominently placed, easily accessible emergency stop button. This button can instantly shut off all power to the machine, ensuring immediate cessation of activity if necessary.
* Emergency Response System: Our staff is instantly notified when the emergency stop button is pressed. They are trained to quickly respond and check on the booth where the button was activated. It’s worth noting that the emergency stop is a physical, mechanical button, visible both in and out of the VR experience, adding an extra layer of safety.

VR Experience and Environment Safety: We're aware of the viral internet videos showing people crashing into walls or TVs while engaged in VR. However, our Black Box VR experience is designed to avoid such incidents. By following in-game instructions, using the equipment correctly, and adhering to proper exercise form, members can expect a safe, immersive, and enjoyable workout. The VR environment is structured to ensure users stay within a safe space, minimizing the risk of accidents or equipment damage.

These comprehensive safety measures are part of our commitment to providing a secure and effective VR fitness experience. We continually assess and update our protocols to align with the best safety practices and technological advancements in the field.
Torcher

With a unique spreading fire attack she clears her own path. Need a light? Probably not a good idea.

## Champion Notes

* Part of the **Ground** Champion type, this unit traverses the ground and can be targeted by any units that attack Ground units.

* **Melee** Champions need to be up close and personal to attack their targets using their short range weapons.

* Part of the **Caster** Champion type, this unit uses a unique or magical means of annihilating enemies often providing more than just damage on the battlefield.

## Backstory

With an unparalleled intellect, Torcher quickly ascended the ranks of the academic world. Her research into energy elixir was groundbreaking, offering insights and knowledge that had previously eluded the scientific community. However, as her experiments progressed, it became evident that her methods were driven more by results than by empathy or ethics. While she achieved many breakthroughs, they came at a heavy price. The screams of test subjects and the dubious nature of her research led many to question her methods.

As whispers turned into formal complaints, Torcher found herself increasingly isolated in the academic community. The final blow came when her projects were terminated, and she was dismissed. Her unquenchable thirst for knowledge and the energy elixir left her with little choice. To continue her research, she needed a new source of the elixir, and the arena leagues seemed like the perfect opportunity.

She understands that the universes must prosper for her to continue her research. The threat posed by Rezzer and his chaotic, destructive nature goes against everything she believes in. Order, control, and the ability to conduct her experiments in peace are essential for her. If Rezzer's negative energies were to prevail, her meticulously curated research environment would collapse, and her access to subjects and resources would diminish. Thus, while her intentions may not be noble, they align with the broader goal of keeping the universe stable.

Torcher's decision to join the war is a calculated one, with her interests at its core. By assisting in the war and ensuring the universe's prosperity, she guarantees a continued supply of resources, subjects, and the precious energy elixir.
Flajolet bird

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A **Flajolet** **bird**, or a Flajolet, is a magic trinket and type of automaton.

## Appearance and function

Flajolet birds are usually made from metal and colored enamel. Some expensive examples are made out of precious materials and decorated with real hummingbird feathers. They are often attached to decorative bases or boxes.

They are magicked to sing and move like real birds, hopping, pecking, and fluttering their wings. They are usually not capable of flight, that involving more advanced magic than just moving and producing sound.

Cheaper flajolets can be made out of wood and painted, but these tend to be lower-end, common items with limited abilities- usually just one type of movement and one "song."

## In the books

Ange's shop has a large metal dove that keeps track of visitors. It also recognizes individuals, like Joel.

Unknown person uses flajolet bird is used to leave a message with Joel- to his horror it speaks in Isaiah's voice.
Dragonstar

**Dragonstar**

Dragonstar is the current leader of SparrowClan.

Backstory:

Dragon was a rogue until Sparrowstar, the leader of SparrowClan ran into him. Dragon joined SparrowClan as Dragonwing and was made deputy as there were no other cats in SparrowClan. Afterwards, Sparrowstar went inactive and was removed for inactivity, making Dragonwing SparrowClan's new leader. Dragonstar discovered Leaf, a timid rogue, on her territory and welcomed her into SparrowClan as the warrior Leafdancer.
Sparrowstar

**Sparrowstar**

Sparrowstar was the founder of SparrowClan. He did not do much in the RP. He made Dragon, a rogue who belonged to a different scratcher, his deputy with the name Dragonwing, however after that he went inactive, and the scratcher who owned him went inactive as well. So, Sparrowstar was deleted from the RP, leaving Dragonwing, now Dragonstar, as SparrowClan's new leader.
Phoenixflame

**Phoenixflame**

Phoenixflame, is an AshClan warrior. She is one of the daughters of Stormstrike and Emberflight.

Backstory:

Phoenix and her sisters, Willow and Raven, were born as rogues to the rogue Ember and the former kittypet Storm Strike. When she was very young, Ember ran into into Ashstar, who was looking for cats to join her Clan. Because Ember and her family were looking for a permermant home, they agreed to join AshClan. Phoenix became Phoenixkit, Willow became Willowkit, and Raven became Ravenkit. Storm Strike became Stormstrike, and Ember became Emberflight. It was in AshClan that Phoenixkit met Snow, Ice, and Frost, who later joined AshClan as Snowkit, Icekit and Frostkit. All six of them later became apprentices, and received the 'paw' suffix, and later earned their warrior names. Phoenixpaw's warrior name was Phoenixflame.