Devotions

A character can become devoted to a certain sphere or group
of spheres by finding a deity or focus that embodies those spheres, The
character will essentially become “Priest of #” This effect will grant an
additional spell effect and may also include a passive bonus or re-arranging of
skills.

The Valen Pantheon

=== Devoted of
the Rogue ===
**Requires: 5 Freedom,**
5 Retribution, 5 Deception, 5 Fortune, 5 Trickery

*The devoted of the*
rogue are usually Diplomats, Merchants and thieves, anyone who values a more
Amoral approach to human interaction with an innate curiosity and drive.

**Area of effect: One Creature**

**Duration: 1 hour or till triggered**

**Save/Defence: Soul save DC 25**

**Resistance: N/A**

By expending  5 Divine energy and ending this spell you may
force your target to make a saving throw vs soul or re-roll a saving throw of
any kind, diplomacy check or perception check.

=== Devoted of
the Hero ===
**Requires: 5 Justice,**
5 Righteousness, 5 Honour, 5 Generosity, 5 Temperance

*The devoted of the*
hero are champions of good and order; they are usually Paladins, Guardsmen and soldiers.

#### Justice of the Hero

**Range: Line of sight**

**Area of effect: One Creature**

**Duration: 10 rounds**

**Save/Defence: Soul save DC 25**

**Resistance: N/A**

By expending 5 Divine energy you
may force your target to make a soul save or deal non-lethal damage with melee
attacks for the spells duration.

=== Devoted of
the Healer ===
**Requires: 5 Peace, 5**
Positive, 5 Blessing, 5 Healing, 5 Calm

*The devoted of the*
healer are Doctors, Ministers and wise women who use their skills to heal or
help those around them.

#### Revivify

**Range: Line of sight**

**Area of effect: One Creature**

**Duration: Instant**

**Save/Defence: None**

**Resistance: N/A**

Any target creature that has died
within this round or the round before must make a soul save DC 20, if they
succeed they are restored to life with 0 HP, If the body is destroyed or the
creature has suffered more than 30 damage more than they have HP they cannot be
affected by this spell.

=== Devoted of
the Craftsman ===
**Requires: 5 Hope, 5 Creation,**
5 Growth, 5 Joy, 5 Courage

*The devoted of the craftsman*
are typically Tradesmen, Artists, Farmers, Builders and Inventors.

#### Love of the Craft

**Range: Line of sight**

**Area of effect: One effect**

**Duration: instant**

**Save/Defence: None**

**Resistance: N/A**

By expending 5 Divine energy to
double the duration of a single magical effect be it Arcane, Divine or Channelling,
Effects with an instant duration cannot be targeted.

=== Devoted of
the Judge ===
**Requires: 5 Order, 5**
Guardian, 5 War, 5 Knowledge, 5 Balance

*The devoted of the*
judge are Generals, Judges and Enforcers, they value Logic, Order and structure
above all else.

#### Judges Edict

**Range: Line of sight**

**Area of effect: One Creature**

**Duration: Instant**

**Save/Defence: Soul DC 25**

**Resistance: N/A**

By expending 5 energy you force
your target to make a soul save, if they fail all ongoing magical effects on
them beneficial and negative end.

=== Devoted of
the Defiler ===
**Requires: 5 Hate, 5**
Sorrow, 5 Destruction, 5 Rage, 5 Terror

*The devoted of the*
defiler are Berserkers, Criminals. And sometimes soldiers, they give in to
their raw passions at the expense of anyone around them.

#### Defilers Frenzy

**Range: Touch**

**Area of effect: One Creature**

**Duration: 5 rounds**

**Save/Defence: None**

**Resistance: N/A**

By expending 5 Divine energy your
target fly’s into a destructive frenzy, ever melee hit that lands for the
spells duration will lower your targets DR by 1 until the current combat ends.

=== Devoted of
the Dark Mistress ===
**Requires: 5 Pride, 5**
Lust, 5 Anguish, 5 Negative, 5 Greed

*The devoted of the*
mistress are driven by excesses of pleasure and pain, They include Prostitutes,
Torturers, scientists without morality and assassins.

#### Crack of the Whip

**Range: Line of sight**

**Area of effect: One Creature**

**Duration: 5 rounds**

**Save/Defence: Soul save DC 25**

**Resistance: N/A**

By expending 5 Divine energy you
may have your target gain a bonus to damage for the equal to the total damage
that has been dealt to them that round, this total resets each round

=== Devoted of
the Tyrant ===
**Requires: 5 Tyranny,**
5 Ambition, 5 Profane, 5 Domination, 5 Cruelty

*The devoted of the*
Tyrant are Corporate Leaders, Politicians, Conquerors and Enforcers.

#### Terrorise

**Range: Line of sight**

**Area of effect: One Creature**

**Duration: 5 Rounds**

**Save/Defence: Soul save DC 25**

**Resistance: N/A**

By expending 5 Divine energy you
make your target make a soul save, if they fail they fall under a diabolic
control, Any round they refuse to follow your command for the spells duration
will deal them 10 damage, If they fall to less than 0 hit points due to this
effect they fall to 0 instead and the effect ends