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Dead by Daylight Wiki/Flex section/ja

Welcome to the Fog

The Shrine of Secrets
(Week 4)

呪術:玩具

The セノバイト

過剰な熱意

ハディ・カウル

盗聴

エイダ・ウォン

呪術:闇との対面

 Cost

About the ShrineShrine Archive

Current Event(s)
Template:Current Event

Featured Video:
CHAPTER 29: Alien | Trailer
Previous Trailers

Past Events
Hover over an Event to show details
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Bone Chill 2022

**Bone Chill** is a recurring Winter Event in *Dead by Daylight*, celebrating Christmas.

**Bone Chill 2022** was the second iteration of the Event and took place between 8 December 2022 and 4 January 2023 (later extended to 11 January 2023).

## Overview

**Bone Chill** is a type of Winter-themed in-game Event, which temporarily adds interactable Snowmen to the Gameplay of Killers and Survivors.

The Event began during the Season of Giving 2022.

## In-Game Changes

* Re-enabled the Winter Party Starter Firecracker
* Re-enabled Event Lobby.
* Re-enabled Event Loading Screen.
* Re-enabled Christmas-themed Hook Model.
* Re-enabled Christmas-themed Generator Model.
* Re-enabled Christmas-themed Locker Model.
* Re-enabled Christmas-themed Fire Barrel Model.
* Re-enabled the Snowmen.

The Event Item could be found in newly generated Bloodwebs and also in Chests located throughout the Trial Grounds.

The Snowmen could be entered by Survivors or the Killer.

## Event Tome

The **Bone Chill 2022** Event was accompanied by a special event-themed Tome, Event Tome 4 - Bone Chill, that was separate from the regular Tome, but also granted progress in The Rift.
Completing its Challenges rewarded Players with special Cosmetics, as well as unique Lore entries.

### Event Tome Cosmetics

The Event Tome featured several new earnable Cosmetics:

* Two unique Outfits for David King and The Dredge
* Ugly Sweaters for Haddie Kaur and Vittorio Toscano
* Two new Weapons for The Huntress and The Deathslinger
* Two Frosty Eyes for The Dredge and the Knight

### Event Tome Charms

The Event Tome featured four unique Charms.

## Gallery

* Yun-Jin repairing a Winter Generator.
Blackened Toenail

**Blackened Toenail** is a **Common** Add-on for Yamaoka's Wrath.

* **Increases** your Movement speed while in *Absorption Mode* by **0.4 m/s**.

*"If a father sacrifices not for his children, then who does he father?" — Renjiro's Doctrine 11:12*

## History

* 3.4.0
* 6.7.0

* **Increases' The Oni's** Movement speed while absorbing **Blood Orbs** by **+0.3 m/s**.

* **Increases' The Oni's** Movement speed while absorbing **Blood Orbs** by **+0.4 m/s**.

## Change Log

### Patch 6.7.0

* ***Buff:*** increased the Movement speed bonus from **+0.3 m/s** to **+0.4 m/s**.
CHAPTER 11: Demise of the Faithful

**CHAPTER 11: Demise of the Faithful** was the eleventh Chapter DLC for *Dead by Daylight*, released on 19 March 2019.
It was retired on 8 January 2024 and its content incorporated into the Old Wounds Pack Chapter Pack DLC.

This DLC featured the following content:

* **1** Killer:
	+ The Plague
* **1** Survivor:
	+ Jane Romero
* **1** formerly exclusive Cosmetic Piece:
	+ *Floral Shirt* - **Common Jane Romero** Torso

## Content Availability

While the Chapter's content was incorporated into the Old Wounds Pack Chapter Pack DLC, its content can still be purchased separately in the In-Game Store, including the formerly exclusive Cosmetic Piece for **Jane**.

With the retirement of the DLC, its content has been permanently halved in price, with **The Plague** and **Jane** costing **250** Auric Cells or **4,500** Iridescent Shards each.

## Trivia

* This Chapter's theme music was remixed in a K-POP version for CHAPTER 19: All-Kill, which is associated with The Trickster.
Blood Hunt

The **Blood Hunt** is a recurring Event in *Dead by Daylight*.

## Overview

The **Blood Hunt** is a recurring Event that often happens alongside special occasions or holidays. The Event boosts all Bloodpoint gains post-trial by a factor of **2**.

## Stacking

The **Blood Hunt** Bonus Multiplier stacks additive with any other Bonus Multiplier(s) present in the trial, be that/those Add-ons, Perks or Offerings providing additional Bloodpoints.

## Duration

A **Blood Hunt** is usually a weekend-long Event and often happens for four days. The usual starting (and ending) time is 15:00 (3 PM) UTC or 11 AM for the Developer's time zone EDT.

## History

* 2019
Broken Recovery Coin

**Broken Recovery Coin** is a **Very Rare** Add-on for T-Virus.

* **Reduces** the number of Supply Cases in the environment by **-1**.

*"This is not how I imagined my first day." — Leon Scott Kennedy*

## TrivIa

* The **Recovery Coin** is a prop featured in ***Resident Evil 3***.
If the Player carries it in their inventory, they will gradually recover health.
* *Dead by Daylight's* coin appearing broken and removing a Supply Case as its effect could be a reference to the Cut Coin Offering, which removes a Chest.
CHAPTER 4: Spark of Madness

In other (unofficial) languages:

**CHAPTER 4: Spark of Madness** was the fourth Chapter DLC introduced to *Dead by Daylight*, released on 11 May 2017.
It was retired on 8 January 2024 and its content incorporated into the Maddening Darkness Pack Chapter Pack DLC.

This DLC featured the following content:

* **1** Killer:
	+ The Doctor
* **1** Survivor:
	+ Feng Min
* **6** formerly exclusive Cosmetic Pieces:
	+ *Overcharged Herman Carter* - **Common The Doctor** Head
	+ *Project Awakening Coat* - **Common The Doctor** Body
	+ *Project Awakening Stick* - **Common The Doctor** Weapon
	+ *Relaxed Bun* - **Common Feng Min** Head
	+ *Day Off Wrap* - **Common Feng Min** Torso
	+ *Soft Track Pants* - **Common Feng Min** Legs

## Content Availability

While the Chapter's content was incorporated into the Maddening Darkness Pack Chapter Pack DLC, its content can still be purchased separately in the In-Game Store, including the formerly exclusive Cosmetic Pieces for **The Doctor** and **Feng**.

With the retirement of the DLC, its content has been permanently halved in price, with **The Doctor** and **Feng** costing **250** Auric Cells or **4,500** Iridescent Shards each.
Burning Man Painting

**Burning Man Painting** is a **Rare** Add-on for Rites of Judgement.

* **Increases** the reach of *Punishment of the Damned Attacks* by **+1.5 metres**.

## Trivia

* **Burning Man** is a mysterious painting found in *Silent Hill 2* inside a prison cell within Toluca Prison.
	+ It alludes to James Sunderland and the hotel where he stayed with his wife Mary, that was allegedly consumed in a fatal fire. It could also be a clue as to how the Lakeview Hotel isn't what James makes it out to be. The name "Burning Man" may also refer to James's heart burning with repressed guilt over the murder of Mary.
Black Salt Statuette

**Black Salt Statuette** is a **Rare** Offeringbelonging to Survivors.

*"A friable miniature statuette made of black salt representing a woman in a kneeling position offering a gift.Some believe it brings good fortune."*

## Change Log

### Patch 1.8.2

* Upped **Black Salt Statuette's** Rarity to **Very Rare**.
	+ This was revealed to have been an unintentional change and was subsequently reverted.

### Patch 1.8.3

* Lowered **Black Salt Statuette's** Rarity to **Rare**.

## Trivia

* Despite being a non-DLC Unlockable, **Black Salt Statuette** was not part of the original Game until it was implemented alongside several other Unlockables in the big September Patch of 2016 (Patch 1.1.2).
Bone Clapper

In other (unofficial) languages:

**Bone Clapper** is an **Uncommon** Add-on for Wailing Bell.

* Survivors are unable to discern the distance and direction of the *Wailing Bell*.

## History

* 1.0.0
* 2.2.0

* the range at which Survivors hear The Wraith's successful cloak/uncloak audio.

* Survivors can no longer discern the *Wailing Bell's* **distance** or **direction**.

## Change Log

### Patch 2.2.0

* ***Rework:*** now causes the Bell's audio cue to be indiscernible in terms of direction and distance.
* ***Change:*** upped the Rarity from **Common**  to **Uncommon** .

## Trivia

* **Bone Clapper** makes the Wailing Bell's \*Whoosh\* sound be audible map-wide and muffles its ringing sound when up close.
Blood Feast

The **Blood Feast** is an Event that has currently only happened once. During the event, Bloodpoints gained during a match were tripled after the match had been completed.

The **Blood Feast** took place for 4 consecutive days.

## Overview

Like the Anniversary, it also contained another community-wide challenge, which was to collect a grand total of 150,000,000,000 (150 Billion) Bloodpoints across all game modes (Kill Your Friends included).

A live tracker was hosted on the developers' website to keep track on the progress.

The reward for reaching the goal of 150 Billion Bloodpoints were the following:

* PC: The Anniversary Offerings Escape! Cake, Survivor Pudding & Bloody Party Streamers would remain obtainable from the Bloodweb for another month.
* Console: The aforementioned Offerings would be implemented into the console build for that month.
CHAPTER 21.5: Hour of the Witch

**CHAPTER 21.5: Hour of the Witch** was the fourth Half-Chapter DLC for *Dead by Daylight*, released on 19 October 2021.
It was retired on 8 January 2024 and its content incorporated into the Macabre Tales Pack Chapter Pack DLC.

This DLC featured the following content:

* **1** Survivor:
	+ Mikaela Reid
* **1** formerly exclusive Cosmetic Piece:
	+ *Crescent Camisole* - **Uncommon Mikaela Reid** Torso

## Content Availability

While the Chapter's content was incorporated into the Macabre Tales Pack Chapter Pack DLC, its content can still be purchased separately in the In-Game Store, including the formerly exclusive Cosmetic Pieces for **Mikaela**.

With the retirement of the DLC, its content has been permanently halved in price, with **Mikaela** costing **250** Auric Cells or **4,500** Iridescent Shards.

## Trivia

* **CHAPTER 21.5: Hour of the Witch** was the first Half-Chapter to feature an original Character.
Blighted Crow

**Blighted Crow** is a **Rare** Add-on for Blighted Corruption.

* **Increases** your Movement speed during a *Rush* by a stack-able **+3 %** for each consecutive *Lethal Rush*.

## History

* 4.2.0
* 7.5.0

* **Increases** your Movement speed during a *Rush* by a stack-able **+6 %** for each consecutive *Lethal Rush*.

* **Increases** your Movement speed during a *Rush* by a stack-able **+3 %** for each consecutive *Lethal Rush*.

## Change Log

### Patch 7.5.0

* ***Nerf:*** reduced the stack-able Movement Speed bonus from **+6 %** to **+3 %**.
Climbing

**Climbing** was an unused mechanic in *Dead by Daylight*. It was removed during the prototype days of the game.

## Overview

It is unknown what **Climbing** specifically allowed Survivors to do. It is speculated that Survivors would have been able to climb walls with the addition of this mechanic. The hole on the Killer Shack's roof resembles this discontinued mechanic.

The removal of climbing was mentioned on Developer Stream #72, the reasons for the removal being balancing and incorporating issues.
CHAPTER 8: Curtain Call

**CHAPTER 8: Curtain Call** was the eighth Chapter DLC for *Dead by Daylight*, released 12 June 2018.
It was retired on 8 January 2024 and its content incorporated into the Maddening Darkness Pack Chapter Pack DLC.

This DLC featured the following content:

* **1** Killer:
	+ The Clown
* **1** Survivor:
	+ Kate Denson
* **1** formerly exclusive Cosmetic Piece:
	+ *Midday Slip Dress* - **Common Kate Denson** Torso

## Content Availability

While the Chapter's content was incorporated into the Maddening Darkness Pack Chapter Pack DLC, its content can still be purchased separately in the In-Game Store, including the formerly exclusive Cosmetic Piece for **Kate**.

With the retirement of the DLC, its content has been permanently halved in price, with **The Clown** and **Kate** costing **250** Auric Cells or **4,500** Iridescent Shards each.
CHAPTER 15: Chains of Hate

**CHAPTER 15: Chains of Hate** was the fifteenth Chapter DLC for *Dead by Daylight*, released on 10 March 2020.
It was retired on 8 January 2024 and its content incorporated into the Old Wounds Pack Chapter Pack DLC.

This DLC features the following content:

* **1** Killer:
	+ The Deathslinger
* **1** Survivor:
	+ Zarina Kassir
* **1** formerly exclusive Cosmetic Piece:
	+ *Leather Jacket* - **Common Zarina Kassir** Torso

## Content Availability

While the Chapter's content was incorporated into the Old Wounds Pack Chapter Pack DLC, its content can still be purchased separately in the In-Game Store, including the formerly exclusive Cosmetic Piece for **Zarina**.

With the retirement of the DLC, its content has been permanently halved in price, with **The Deathslinger** and **Zarina** costing **250** Auric Cells or **4,500** Iridescent Shards each.
HiberWorld Wiki/Section 3

Guides

* How to play guide for HiberWorld
* System requirements
* Release date
* Game support

Videos

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Twitter

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Chinese Firecracker

**Chinese Firecracker** is an **Event** Item.

* Press the *Use Item button* to detonate the *Firecracker*.
* Detonates into loud bangs and intense light flashes, temporarily blinding and deafening nearby Players.

The *Chinese Firecracker* is consumed on use.

The *Chinese Firecracker* is only available during Lunar Events.

## History

* 1.4.0
* 2.3.0

* Can be used as a distraction, as a blinding device or to celebrate.

* Can be used as a distraction, as a blinding device or to celebrate.

## Change Log

### Patch 1.5.0

* ***Change:*** removed the possibility for **Chinese Firecracker** to be obtained from the Bloodweb and from Chests.

### Patch 2.3.0

* ***Change:*** changed Rarity from **Common**  to **Event** .

## Trivia

* The **Chinese Firecracker** was originally added with Patch 1.4.0 for the Chinese New Year Event in 2017 and could be obtained all the way through Patch 1.4.2.
	+ Patch 1.5.0 disabled it from spawning in either Bloodwebs or Chests, with the exception of during the Howling Grounds (2018) and Moonrise (2019) Events (its successors), for which it is temporarily re-enabled to spawn.
	+ It is permanently available for use in *Custom Game* amongst all other Event-related Items.

## Other Firecrackers

* Winter Party Starter
* Third Year Party Starter
Children's Book

**Children's Book** is an **Uncommon** Offeringbelonging to all Players. It has been retired.

* **Considerably increases** the Odds of being sent to the Red Forest Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **5**.

*"An ancient and decrepit story book which pages have been lost to the elements."*

## Change Log

### Patch 1.8.0

* ***Deprecation***: deprecated the **Offering**, removing its ability to spawn in the Bloodweb.
	+ However, **Children's Book** could still be used for Trials by Players with a stockpile.

### Patch 6.1.0

* ***Retirement***: retired the **Offering**, removing the ability to use it in Trials.
Chapters

**Chapters** are Character DLCs which release alongside a Chapter Patch in regular 3-month intervals.

They usually add a Killer and a Survivor.

However, there have also been **Chapters** which also added a second Survivor or which added just a Killer without any Survivors.

## Overview

There are currently **30** Chapters in Dead by Daylight:

* CHAPTER 1: The Last Breath Chapter
* CHAPTER 2: The HALLOWEEN® Chapter
* CHAPTER 3: Of Flesh and Mud
* CHAPTER 4: Spark of Madness
* CHAPTER 5: A Lullaby for the Dark
* CHAPTER 6: A Nightmare on Elm Street™
* CHAPTER 7: The SAW™ Chapter
* CHAPTER 8: Curtain Call
* CHAPTER 9: Shattered Bloodline
* CHAPTER 10: Darkness Among Us
* CHAPTER 11: Demise of the Faithful
* CHAPTER 12: Ghost Face®
* CHAPTER 13: Stranger Things
* CHAPTER 14: Cursed Legacy
* CHAPTER 15: Chains of Hate
* CHAPTER 16: Silent Hill
* CHAPTER 17: Descend Beyond
* CHAPTER 18: A Binding of Kin
* CHAPTER 19: All-Kill
* CHAPTER 20: Resident Evil™
* CHAPTER 21: Hellraiser™
* CHAPTER 22: Portrait of a Murder
* CHAPTER 23: Sadako Rising
* CHAPTER 24: Roots of Dread
* CHAPTER 25: Resident Evil™: PROJECT W
* CHAPTER 26: Forged in Fog
* CHAPTER 27: Tools of Torment
* CHAPTER 28: End Transmission
* CHAPTER 29: Alien
* CHAPTER 30: Chucky

## Trivia

* The following **Chapters** only added a Killer, without any Survivors:
	+ CHAPTER 12: Ghost Face®
	+ CHAPTER 21: Hellraiser™
	+ CHAPTER 30: Chucky
* The following **Chapters** also added a second Survivor:
	+ CHAPTER 13: Stranger Things
	+ CHAPTER 20: Resident Evil™
	+ CHAPTER 25: Resident Evil™: PROJECT W
	+ CHAPTER 27: Tools of Torment
Compound Twenty-One

**Compound Twenty-One** is a **Rare** Add-on for Blighted Corruption.

* The Auras of Survivors within **8 metres** of a *Slam* are revealed to you for **3.5 seconds**.

## History

* 4.2.0
* 4.2.2

* When initiating a *Slam*, reveal the Aura of Survivors within **16 metres** of the collision location for **6 seconds**.

When initiating a *Slam*, reveal the Aura of Survivors within **8 metres** of the collision location for **3.5 seconds**.

## Change Log

### Patch 4.2.2

* ***Nerf:*** halved **Compound Twenty-One'**s modifiers in value.

## Trivia

* The in-game description features a slightly different Aura Reveal time of **3 seconds**.
* Due to getting a Score Event whenever a Survivor is within range, even if their Aura isn't revealed; this Add-on can find survivors who are immune to Aura revealing.
Cheap Cologne

**Cheap Cologne** is a **Common** Add-on for Night Shroud.

* **Increases** the duration of ***Marked*** by **+10 seconds**.

## History

* 3.0.0
* 5.7.0

* **Increases** the time Survivors stay *Marked* by **+5 seconds**.

* **Increases** the time Survivors stay *Marked* by **+10 seconds**.

## Change Log

### Patch 5.7.0

* ***Buff:*** increased the bonus *Marked* duration from **+5 seconds** to **+10 seconds**.
Dark Cincture

**Dark Cincture** is an **Uncommon** Add-on for Spencer's Last Breath.

* **Increases** your Movement speed during the *Chain Blink Window* by **+30 %**.

## History

* 1.1.0
* 3.3.0
* 6.5.0

* Adds **1** additional Chain Blink.
* maximum Blink range.

* *Spencer's Last Breath* Token Recharge time.

* **Increases** the Movement speed of **The Nurse** during the *Chain Blink Window* and before succumbing to Fatigue by **+30 %**.

## Change Log

### Patch 3.3.0

* ***Rework:*** now reduces the Blink Recharge time by **-0.4 seconds** per Charge.

### Patch 6.5.0

* ***Rework:*** now increases the movement speed during the Chain Blink window by **30%**.
Cinderella Music Box

**Cinderella Music Box** is an **Uncommon** Add-on for Rites of Judgement.

* **Increases** the duration of **Torment Trails** in the environment by **+15 seconds**.

## Trivia

* The **Cinderella Music Box** is a puzzle item found in Room 202 on the second floor of the Lakeview Hotel in *Silent Hill 2*. It is obtained after solving the code on a briefcase in the room. The music box is one of three needed to solve the Music Box Puzzle in the main lobby on the first floor of the hotel.
Chewed Pen

**Chewed Pen** is a **Rare** Add-on for Night Shroud.

* **Increases** the Reveal time for Survivors in the Dying State to **3 seconds**.

## History

* 3.0.0
* 5.3.0
* 5.7.0

* **Reduces** the Power Recovery time by **-8 seconds**.

* **Reduces** the Power Recovery time by **-4 seconds**.

* **Increases** the time dying Survivors take to reveal **The Ghost Face** to **3 seconds**.

## Change Log

### Patch 5.3.0

* ***Nerf:*** reduced the *Night Shroud* Recovery Time reduction from **-8 seconds** to **-4 seconds**.
	+ This change was done to compensate for a general reduction in Recovery Time.

### Patch 5.7.0

* ***Rework:*** now causes Survivors in the Dying State to take **3 seconds** to reveal **The Ghost Face**.
Carburettor Tuning Guide

**Carburettor Tuning Guide** is an **Ultra Rare** Add-on for Bubba's Chainsaw.

* Automatically consumes all Tokens when starting a *Chainsaw Dash*, adding up their durations.
* **Increases** the duration of the *Chainsaw Dash* by **+0.5 seconds** per consumed Token.
* **Reduces** the Movement speed during a *Chainsaw Dash* by **-2 %**.
* **Reduces** the Power Recharge rate by **-0.28 c/s**.

## History

* 1.0.0
* 4.1.0
* 5.5.0

* **Chainsaw** Charge time.
* **Chainsaw** Cool-down.
* the Time penalty when bumping into obstacles.
* the range of **Chainsaw** Noises.

* The *Chainsaw Dash* automatically consumes all Tokens.
* **Increases** duration of the *Chainsaw Dash* by **+0.5 seconds**.
* **Decreases** Recharge rate of the *Chainsaw Sweep* by **-0.28 c/s**.
* **Decreases** the *Chainsaw Dash* Movement speed by **-4 %**.

* The *Chainsaw Dash* automatically consumes all Tokens.
* **Increases** duration of the *Chainsaw Dash* by **+0.5 seconds**.
* **Decreases** Recharge rate of the *Chainsaw Sweep* by **-0.28 c/s**.
* **Decreases** the *Chainsaw Dash* Movement speed by **-2 %**.

## Change Log

### Patch 4.1.0

* ***Change:*** **Carburettor Tuning Guide** is no longer shared between **The Cannibal** and **The Hillbilly**.
* ***Rework:*** automatically extends the *Chainsaw Dash* to maximum duration by consuming all Tokens at once.
* ***Change:*** upped the Rarity from **Rare**  to **Ultra Rare** .

### Patch 5.5.0

* ***Buff:*** reduced the *Chainsaw Dash* Movement Speed penalty from **-4 %** to **-2 %**

## Trivia

* Prior to Patch 4.1.0, **Carburettor Tuning Guide** was a shared Add-on between **The Cannibal** and **The Hillbilly**.
	+ **Carburettor Tuning Guide** was reworked into Tuned Carburettor for **The Hillbilly**.
* Not mentioned in the in-game description, this Add-on has an additional modifier that reduces the Token Recharge rate in its code.
* Up to Patch 7.1.0, **Carburettor Tuning Guide** did not function as intended. The speed penalty when using the Add-on is far greater than 2%, and makes the *Chainsaw Sweep's* speed slower than a Survivor's running speed when started.
	+ Due to the Add-on consuming all Charges at once, the acceleration is spread across the entire duration of the *Chainsaw Sweep* instead of the first Charge consumed. This leads to a greatly reduced acceleration speed.
		- This issue is exacerbated if **Carburettor Tuning Guide** is paired with an Add-on that increases the duration of the *Chainsaw Sweep*, such as Award-winning Chilli.
Chase/ja

The **Chase** is an integral Game Mechanic in *Dead by Daylight*.

概観
--

チェイスは、殺人鬼と生存者の間のゲームプレイでの主要なインタラクトを表していて、二つの対立する二つのエンブレムChaser (殺人鬼)　vs　Evader (生存者)で表されている。

## 振る舞い

### 追跡の開始

**追跡**は以下の3つのすべての条件が満たされている時に開始される:

1. 生存者が殺人鬼の**12メートル**以内で殺人鬼の*視野*に入る。

1. その生存者が走っている。

1. 殺人鬼が歩いている。

もしこれらの三つの条件のうちたった一個でも満たされていなければ、ゲームは**追跡**を発動し***ない***。

### 追跡の終了

**追跡**を終わらせることができる方法がいくつかある:

* 殺人鬼と追跡されている生存者との間の距離が**18メートル**を越えた。

* 生存者がロッカーの中に**5 seconds**隠れる。

* 殺人鬼が*視線*を**8 seconds**越えて失っている。

* 生存者が、殺人鬼の*視野*の中心から、**± 35 °**の視野角を越えた。

* + 殺人鬼は基本は**87 °**の*視野*を持っていて、もし生存者が殺人鬼の視野の中心の**70 °**の外に位置していたら、**追跡**は終わる。

## 血の渇望

*本記事: 血の渇望*
**追跡**の仕組みはまた、**血の渇望**の仕組みと結びついていて、殺人鬼が攻撃したり、パレットを破壊することがなく**追跡**が長く続けば殺人鬼の移動速度を増加させる。

## トリビア

HUD上のエンティティの短い爪によって反映されているので、殺人鬼が同時に複数の生存者を追跡することは可能であるが、この状況は数秒間以上にわたって維持されないので、たいてい二人目の生存者が一人目の生存者の**追跡**中に横切った時のみに起きる。
Denied Requisition Form

**Denied Requisition Form** is an **Ultra Rare** Add-on for Quantum Instantiation.

* Causes all Survivors to start the Trial infected with ***Temporal Slipstream***.
* **Increases** the maximum Printing time of the first batch of EMPs at the start of the Trial by **+30 seconds**.

## History

* 7.0.0
* 7.0.2

* All Survivors start the Trial afflicted by ***Temporal Slipstream***.
* Supply Cases take **30 additional seconds** to print an **EMP** at the start of the Trial.

* All Survivors start the Trial afflicted by ***Temporal Slipstream***.
* Supply Cases take **30 additional seconds** to print an **EMP** at the start of the Trial.

## Change Log

### Patch 7.0.2

* ***Change:*** increased the Rarity from **Very Rare** to **Ultra Rare**.
Cigar Box

**Cigar Box** is a **Very Rare** Add-on for The Afterpiece Tonic.

* The Auras of all other Players within **16 metres** of their location are revealed to ***Invigorated*** Players for **6 seconds**.

## History

* 2.0.0
* 4.5.0

* *The Afterpiece Tonic* Gas Area of Effect.
* *The Afterpiece Tonic* Gas Spread velocity.
* Blurred Vision effect duration.

* When a Player becomes ***Invigorated***, they see the Auras of all other Players within a radius of **16 metres**.

## Change Log

### Patch 4.5.0

* ***Rework:*** changed **Cigar Box** to reveal the Auras of close-by ***Invigorated*** Players.
Dead Butterfly

**Dead Butterfly** is a **Common** Add-on for Rites of Judgement.

* **Reduces** the Recovery time of *Rites of Judgement* by **-2 seconds**.

## Trivia

* In *Silent Hill 2* the most peculiar room in the apartments is arguably the butterfly room, which is filled with bugs and strange lights and a hole which James Sunderland must reach into.  Butterflies have particular significance in Japanese culture in relation to death and the afterlife, and can be viewed as bad omens.
	+ A character in *Silent Hill 2* **Maria** has a butterfly tattoo, and this butterfly-filled room is a dimly lit bedroom.
Defaced Smiley Pin

**Defaced Smiley Pin** is an **Uncommon** Add-on for Feral Frenzy.

* Survivors suffer from the ***Mangled*** **Status Effect** until fully healed after mending themselves.

## History

* 2.4.0
* 2.7.0
* 3.4.0
* 4.5.0
* 5.7.0

* **Moderately decreases** the Power Gauge depletion on successful Attacks.

* Hitting a Survivor with ***Deep Wound*** while in *Feral Frenzy* applies the ***Mangled*** **Status Effect** for **60 seconds**.

* Hitting a Survivor highlighted by *Killer Instinct* while in *Feral Frenzy* applies the ***Mangled*** **Status Effect** for **60 seconds**.

* Survivors hit during *Feral Frenzy* while highlighted by *Killer Instinct* suffer from the ***Mangled*** **Status Effect** until healed.

* Survivors who perform a *Self-Mend* from the ***Deep Wound*** **Status Effect** applied by **The Legion** suffer from the ***Mangled*** **Status Effect** until healed.

## Change Log

### Patch 2.7.0

* ***Rework:*** removed the moderate decrease to Power Gauge depletion on successful Attacks and added a ***Mangled*** **Status Effect**.

### Patch 3.4.0

* ***Change:*** changed the activation condition from ***Deep Wound*** to a Survivor highlighted by *Killer Instinct*.

### Patch 4.5.0

* ***Buff:*** applies the ***Mangled*** **Status Effect** until fully healed.

### Patch 5.7.0

* ***Change:*** changed the activation condition to Survivors who performed a *Self-Mend* action.
Drop of Perfume

**Drop of Perfume** is a **Very Rare** Add-on for Blood Bond.

* Survivors suffer from the ***Oblivious*** **Status Effect** within **Victor's** *Shriek* range when controlling **Charlotte**.

*"Beware the deceit of witches, for they exploit the goodness in men's hearts." — A History of Witches and Demons, 1602*
Conspicuous Actions

In other (unofficial) languages:

**Conspicuous Actions** is a Game Mechanic that prevents specific Unlockables from activating under certain conditions.
The mechanic was implemented in Patch 6.1.0.

## Overview

The mechanic was added as a counter-measure to a long-lasting problem, which saw Survivors use so-called *"Second-Chance Perks"*, as well as other Unlockables that granted the ***Endurance*** **Status Effect**, aggressively and proactively in situations which went against the original intentions and purposes of such Unlockables, to act as a shield for the Survivor in adverse situations, specifically when being tunnelled by the Killer.
Since an aggressive use of a Perk that is meant to shield the Survivor was not the idea, the Developers wanted to introduce a mechanic that would disable the Perk if the Survivor was clearly not in danger anymore (i.e. having healed back up already or repairing a Generator).

The mechanic tracks a Survivor's interactions with Props and other Survivors whenever ***Endurance*** is active or their Perk is active, but has not been used yet.
If the game sees that the current interaction improves the Survivor's chances of survival, it is deemed a **Conspicuous Action** and the ***Endurance*** **Status Effect** or another shield-effect is cancelled immediately.

## Interactions

The following interactions are considered **Conspicuous Actions** by the game and will deactivate ***Endurance*** prematurely:

* Blessing a Totem
* Cleansing a Totem
* Healing yourself or other Survivors
* Opening an Exit Gate
* Repairing a Generator
* Sabotaging a Hook
* Unhooking other Survivors

## Trivia

* Performing a **Conspicuous Action** while ***Endurance*** is active will trigger a unique Score Event called *"Conspicuous Action"*, worth **50 Bloodpoints**, to inform the Player why ***Endurance*** deactivated prematurely.
Cypress Memento Mori

**Cypress Memento Mori** is an **Uncommon** Offeringbelonging to Killers.

* Grants the ability to kill the **last remaining** Survivor in the Trial in the Dying State.

*"You worked well, the last one is yours."*

## Trivia

* The Cypress is the only variation of the Memento Mori in which hooking the Survivor is not a prerequisite to killing them by your hand.
Coffee Grounds

In other (unofficial) languages:

**Coffee Grounds** is an **Uncommon** Add-on for Bear Trap.

* Grants a **+5 %**  ***Haste*** **Status Effect** for **5 seconds** after setting a **Bear Trap**.

## Change Log

### Patch 5.3.0

* ***Change:*** renamed **Trap Setters** to **Coffee Grounds**.
* ***Change:*** adjusted the icon from **Uncommon**  to **Uncommon** .
Damaged Syringe

**Damaged Syringe** is a **Common** Add-on for T-Virus.

* **Increases** the Injection time of Vaccines by **+5 seconds**.

## History

* 5.0.0
* 7.0.0
* 7.0.2

* **Increases** **Vaccine** Injection time for Survivors by **+2 seconds**.
* **Increases** *Killer Instinct* duration after a Survivors uses a **Vaccine** by **+2 seconds**.

* **Increases** **Vaccine** Injection time for Survivors by **+3 seconds**.
* **Increases** *Killer Instinct* duration after a Survivors uses a **Vaccine** by **+3 seconds**.

* **Increases** **Vaccine** Injection time for Survivors by **+5 seconds**.

## Change Log

### Patch 7.0.0

* ***Buff:*** increased the Injection duration from **+2 seconds** to **+3 seconds**.
* ***Buff:*** increased the *Killer Instinct* duration from **+2 seconds** to **+3 seconds**.

### Patch 7.0.2

* ***Buff:*** increased the Injection duration from **+3 seconds** to **+5 seconds**.
* ***Nerf:*** no longer affects *Killer Instinct* duration.
Character Info

The **Character Info** screen is a feature that was added with Patch 1.5.0, it can be brought up at any time in the menus by pressing F1 (PC).

## Overview

It gives an overview of a Character's background lore, their ability, affiliated DLCs and also about the Teachable Perks they have and which ones have already been unlocked by the player.

Albeit the right-hand side image shows a Killer's Character Info screen, the ones for Survivors is the same with some differences.

## Trivia

* Non-DLC Characters lack the affiliated DLC information section.
* Survivors lack the ability information section.
Drayton Sawyer

**Drayton Sawyer** is an unseen Character in *Dead by Daylight*.

Also known as **"The Cook"** or **"Old Man"**, Drayton Sawyer is a Character from *The Texas Chain Saw Massacre* franchise.
He is the oldest brother of Leatherface, and the one responsible for cooking the food (human meat) for the family to eat.
Devout Spotted Owl Wreath

**Devout Spotted Owl Wreath** is an **Uncommon** Offeringbelonging to Killers.

*"Devoutly crafted out of sharp metals, rope and features, this wreath calls on The Entity's blessing for more blood."*

## History

### Version 1.0.0

Grants **50 %** bonus Bloodpoints in the *Hunting* Category.

## Change Log

### Patch 1.9.4

* Increased the bonus percentage by **25 %**.
Dad's Boots

**Dad's Boots** is a **Common** Add-on for Chainsaw.

* **Increases** the Turn speed during a *Chainsaw Sprint* by **+30 %**.

## History

* 4.1.0
* 4.1.1
* 7.5.0

* **Increases** the Turn speed during a *Chainsaw Sprint* by **+28 %**.

* **Increases** the Turn speed during a *Chainsaw Sprint* by **+28 %**.

* **Increases** the Turn speed during a *Chainsaw Sprint* by **+30 %**.

## Trivia

* **Dad's Boots** usurped the original version of Spiked Boots, taking on its original effect and position in the Add-on series during the first Add-on Pass for **The Hillbilly**.
Chilli

**Chilli** is an **Uncommon** Add-on for Bubba's Chainsaw.

* **Increases** the duration of the *Chainsaw Dash* by **+0.25 seconds** per consumed Token.
* **Increases** the duration of the *Chainsaw Dash Window* by **+0.25 seconds**.

*"I got some good barbecue here!" — Drayton Sawyer*

## History

* 1.7.0
* 4.1.0

* *Chainsaw Sweep* acceleration.

* Up to Patch 4.1.0, **Chilli** and Award-winning Chilli had no noticeable impact on **The Cannibal's** acceleration and should not have been used.
This behaviour had been confirmed by the Developer's QA team.

* Increases the duration of the Chainsaw Dash by +0.25 seconds per consumed Token.
* Increases the duration of the Chainsaw Dash Window by +0.25 seconds.

## Change Log

### Patch 4.1.0

* ***Rework:*** now increases the *Chainsaw Dash* duration and the additional *Chainsaw Dash Window*.

## Trivia

* The *Chainsaw Dash Window* refers to the temporary window of opportunity during which the Player can press the *Power button* again in order to initiate another *Chainsaw Dash*.
Counterweight

**Counterweight** is a **Common** Add-on for Chainsaw.

* **Reduces** the initial Turn rate of the *Chainsaw* during a *Chainsaw Sprint* by **-70 %**.

## History

* 4.1.0
* 7.5.0

* **Reduces** the Collision Zone width of the *Chainsaw* by **-30 %**.

* **Reduces** the initial Turn rate of the *Chainsaw* during a *Chainsaw Sprint* by **-70 %**.

## Change Log

### Patch 7.5.0

* ***Change:*** changed the name from **Heavy Clutch**  to **Counterweight**  and adjusted the icon accordingly.
* ***Rework:*** now reduces the initial Turn rate of the *Chainsaw* during a *Chainsaw Sprint*.

## Trivia

* **Heavy Clutch** had originated from the formerly shared Long Guide Bar Add-on.
Cosmetics

**Cosmetics** are one of several Customisation options for Player Characters featured in ***Dead by Daylight***.

## Overview

The following lists provides you with an overview of where on the Wiki you might find a specific **Cosmetic Piece** for a Character

### Character Article

A Character's main Article lists the following **Cosmetic Options** (if available):

* Base Cosmetics
	+ Default: the default Outfit(s) unlocked by purchasing the Character
	+ Prestige: the prestige Outfit obtainable by that Character
	+ Perk Charms: the Perk Charms obtainable by that Character
* Alternatives
	+ Special: Promotional Cosmetics obtained from codes during Game Conventions or when purchasing other BHVR games; early Seasonal Event rewards.
	+ Event: Reward Cosmetics obtained by participating in certain Seasonal Events.
	+ DLC: Cosmetics from early Clothing Pack DLCs released in 2016/2017.
	+ Exclusives: Cosmetics that are exclusive to certain platforms or Content Creators; Legacy Prestige Cosmetics
* Rift: Cosmetics that were originally (or are still) exclusive to The Rift.
* In-Game Store: Cosmetics that available for purchase in the In-Game Store all year; does ***not*** contain limited/seasonal Cosmetics, those are listed on the In-Game Store page.

### Badges

*Main article:* Badges

This page lists all Badges featured in the Game, from any source.

### Banners

*Main article:* Banners

This page lists all Banners featured in the Game, from any source.

### Charms

*Main article:* Charms

This page lists all Charms featured in the Game, from any source.

### In-Game Store

*Main article:* In-Game Store

This page lists all In-Game Store Cosmetics of any kind.

### Cosmetic Sets

*Main article:* Cosmetic Sets

This page lists all linked Cosmetic Sets (Outfits).

### Cosmetic Collections

*Main article:* Cosmetic Collections

This page lists the main Cosmetic Collections and their associated Outfits.
Cold Dirt

**Cold Dirt** is a **Very Rare** Add-on for Feral Frenzy.

* **Reduces** the duration of *Fatigue* by **-0.6 seconds**.

## History

* 2.4.0
* 2.7.0

* **Considerably decreases** the cool-down duration of *Feral Frenzy* (**0.75 seconds**).

* **Considerably decreases** the cool-down duration of *Feral Frenzy* (**0.6 seconds**).

## Change Log

### Patch 2.7.0

* ***Nerf:*** reduced the cool-down duration reduction.

### Patch 5.7.0

* ***Change:*** Add-on decommissioned with the Legion Add-on Pass.

## Trivia

* **Cold Dirt** was decommissioned in Patch 5.7.0 and replaced with BFFs.
Combat Straps

**Combat Straps** is a **Common** Add-on for Jigsaw's Baptism.

* **Increases** the Transition speed into the *Crouched State* by **+30 %**.

## History

* 1.9.0
* 2.5.0

* Crouch State Transitioning speed.

* Crouch State Transitioning speed.

## Change Log

### Patch 2.5.0

* ***Nerf:*** reduced the effect from formerly **1 second** to **0.3 seconds** to account for a reduction of the default Activation time.
Crimson Ceremony Book

**Crimson Ceremony Book** is a **Very Rare** Add-on for Rites of Judgement.

* Injured Survivors suffer from the ***Haemorrhage*** **Status Effect** until fully healed when affected by *Torment*.

*"Speak! I am the Crimson One! The lies and the mist are not they, but I!"*

## Trivia

* The **Crimson Ceremony Book** is a secret item found in the reading room on the second floor of the Otherworld Lakeview Hotel in *Silent Hill 2* and is required for the "Rebirth" ending, in which James Sunderland revives his dead wife by performing a ritual. Unlike most other memos, the book is an actual item present in James Sunderland's inventory.
	+ Although unconfirmed, the narrator (the Crimson One) is theorized to be either God, Xuchilbara (the Red God), or Valtiel.
	+ The roots of the Crimson Ceremony lie in Mayan and Aztec rituals. At one time, the ritual of human sacrifice was quite prevalent.
Coal Tower

**Coal Tower** or *"Warehouse"* is one of **10** Maps in the The MacMillan Estate Realm . The map has **2** variations.

## Lore

*Once used for storing the coal that fuelled the Foundry, it now lies abandoned. The roof is split wide open, suggesting some titanic explosion, but the angles don't seem to make sense. So to fathom its destiny is not done easily — even if one would want to.*

## Landmarks

### The Coal Tower (or The Warehouse)

While within the Coal Tower, one can occasionally hear a creaking noise on the Lower Floor.

The Coal Tower, or The Warehouse, is the main landmark on the **Coal Tower** Map.

#### Contents

The Warehouse contains 3 Lockers on the Lower Floor, 2 of which are side-by-side.

The Warehouse contains 3 Breakable Walls on the Lower Floor. A Breakable Walls on the Upper Floor leads to a drop-off once broken.

The Warehouse contains a Generator on the Upper Floor.

The Warehouse contains a Chest on the Upper Floor.

The Warehouse potentially contains a staircase on the Lower Floor, leading to the Basement.

#### Layout

The Warehouse is a two-story building with a staircase on the inside.

The Warehouse contains 1 Window on the Lower Floor.

The Warhouse contains 3 drop-offs from the Upper Floor, one of which is blocked by a Breakable Wall.

The Warehouse contains 2 Pallets outside.

## Change Log

### Patch 4.3.0

* Updated the Map's visuals and assets as part of The Realm Beyond - Part Two.

## Trivia

* In the Game files, **Coal Tower** is referred to as *"Warehouse"*.

## Gallery

* An official Map Outline image used in the Thai version of *Dead by Daylight*
* The Outside View before the Graphical Update
* The original map icon for Coal Tower before its graphical rework in Patch 4.3.0.
Distances

**Distances** and their knowledge of them are an integral part of understanding the interaction between Game Mechanics and Perks in *Dead by Daylight*.

## Map Tiles

The Maps in *Dead by Daylight* are procedurally generated and based on square/rectangular Tiles. The Tiles are more or less fixed in place, but can freely rotate themselves from one iteration to another.

Map Tiles come in three different sizes: **16 by 16, 16 by 32 or 32 by 32 metres**.

The shortest and also most accurate and easiest measurable distance in the Game is the length of a border wall section, surrounding the outer boundaries of the Maps. The distance from the centre of one post to the next is exactly **8 metres**. On some Maps (ie The Pale Rose), there exists a double wall section, with a length of **16 metres** in-between the posts.

## Aura-Reading

Since most Aura-reading Perks use (partial) increments of **8** in regards to the distance in which they enable the Aura-reading, this makes it simple to gauge the actual in-game distance with the help of the border walls.

Take Sole Survivor for example with **1 Token** activated: if the Killer is within **20 metres** of you, all their Aura-reading towards you is disabled. This is equivalent to the Killer being within the length of **2 and half border wall sections** of you.
Crotus Prenn Asylum

**Crotus Prenn Asylum** is one of **20** Realms within *Dead by Daylight*.

It was implemented into the Game alongside the release of CHAPTER 1: The Last Breath Chapter on 18 August 2016.

## Overview

The Realm consists of **2** Maps and is set in an Asylum Theme.

The two Maps available in this Realm are the Disturbed Ward and Father Campbell's Chapel.

## Lore

*There is insanity, and then there are minds that are so severely distorted that they cease being humans. Instead they end up a feral, living, unwanted thing. These people must be "stored" somewhere, and that's where the Crotus Prenn Asylum plays a crucial role. Established in 1857, Crotus Prenn was originally a hospital, but as the need of storage grew, it was turned into an insane asylum. Crotus Prenn is a place riddled with tall tales that aren't even close to the reality that takes place within its walls. It was never the biggest asylum, but the one that held the most violent and warped minds the country had ever met.*

*But it was not the residents that etched the name Crotus Prenn into the history books. Instead it was the mass homicide where over fifty patients were found dead in their beds. The building was abandoned shortly after that. Investigators had no answers, and the town's folk became more and more worried as rumours talked about a woman still living inside the asylum. Finally, one night, smoke rose from the woods as Crotus Prenn had been set ablaze. The bystanders did nothing. They just let it burn.*

## Additions

### Patch 2.0.0

* Added new Map: Father Campbell's Chapel

## Offering

* **Slightly increases** the Odds of being sent to the **Crotus Prenn Asylum** Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **2**.

* **Considerably increases** the Odds of being sent to the **Crotus Prenn Asylum** Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **5**.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"A burned portrait of a couple on their wedding day, the faces are completely charred and unidentifiable."*

## Trivia

* In the game files, the **Crotus Prenn Asylum** Realm is being referred to under the name ***Asylum***.
* There is also an unreleased Map that can be found in the game files:
	+ Infinite Gym
Charred Wedding Photograph

**Charred Wedding Photograph** is a **Rare** Offeringbelonging to all Players.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"A burned portrait of a couple on their wedding day, the faces are completely charred and unidentifiable."*

### Trivia

* The couple are most likely the Nurse and her late husband Andrew Smithson, given the relation to the Crotus Prenn Asylum.
Cracked Sakazuki

**Cracked Sakazuki** is a **Common** Add-on for Yamaoka's Wrath.

* **Reduces** the Transition time into *Blood Fury* by **-0.5 seconds**.
* **Reduces** the Transition time out of *Blood Fury* by **-0.5 seconds**.

## Trivia

* Reduces both the Activation and Deactivation times of *Blood Fury* by **0.5 seconds** to **2.5 seconds** each.
Detective's Hunch

**Detective's Hunch** is a **Unique** Perk belonging to David Tapp.
Prestige David Tapp to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Detective's Hunch** for all other Characters.

Unlocks potential in your Aura-reading ability.
\* If you are holding a Maps|Map<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, any objects revealed by ''Detective's Hunch'' will automatically be tracked by it.

Unlocks potential in your Aura-reading ability.
Each time a Generator is completed, the Auras of any Generators, Chests, and Totemswithin **32**/**48**/**64** **metres** are revealed to you for **10 seconds**.

* If you are holding a Map, any objects revealed by *Detective's Hunch* will automatically be tracked by it.

Unlocks potential in your Aura-reading ability.
\* If you are holding a Maps|Map<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, any objects revealed by ''Detective's Hunch'' will automatically be tracked by it.

Unlocks potential in your Aura-reading ability.
Each time a Generator is completed, the Auras of any Generators, Chests, and Totemswithin **32**/**48**/**64** **metres** are revealed to you for **10 seconds**.

* If you are holding a Map, any objects revealed by *Detective's Hunch* will automatically be tracked by it.

## History

* 1.9.0
* 3.3.1

When completing a Generator, the Auras of Generators, Chests and Totems within **32/48/64 metres** are revealed to you for ***5 seconds***.
If you are holding a Map that can track Objectives, Generators revealed by **Detective's Hunch** are added to the Map.

After a Generator is completed, the Auras of Generators, Chests and Totems within **32/48/64 metres** are revealed to you for ***10 seconds***.
If you are holding a Map that can track Objectives, Generators revealed by **Detective's Hunch** are added to the Map.

## Change Log

### Patch 3.3.1

* ***Buff***: now triggers on any repaired Generator.
* ***Buff***: increased the Aura-reveal upon a Generator is repaired to **10 seconds**.

## Trivia

* Every object revealed by **Detective's Hunch** will be added to the Map, even if that Map does not normally have the ability to track them.
* **Detective's Hunch** is the only way to add Chests to a Map.
Coxcombed Clapper

**Coxcombed Clapper** is an **Ultra Rare** Add-on for Wailing Bell.

* **Silences** the *Wailing Bell*.

## History

* 1.1.2
* 2.2.0

* the range at which Survivors hear The Wraith's successful cloak/uncloak audio.

* Renders the *Wailing Bell* **completely silent**.

## Change Log

### Patch 2.2.0

* ***Rework:*** Survivors no longer hear any sound from the *Wailing Bell*.
* ***Change:*** upped the Rarity from **Uncommon**  to **Ultra Rare** .