recursal/Fanatic-Fandom huggingface dataset:
Town

## Buildings

The Town is where other buildings are accessed. It includes the:

Factory (where the special resources are made)

Statistics (where you see achievement status and increase your special resource income with grey cubes)

Temple (where you can buy rare gems and use them for general upgrades)

Workshop (where you upgrade your tower)

Laboratory (where you can unlock new abilities)

Headquarters (where you can unlock the next tier or see the requirements and you progress in them)

## Town Tiers

Town Tiering is the third and final tiering in The Perfect Tower. TTing requires 100 BluePrint Tiers and defeating Cubos 5 times (more bpts are recommended, though. 414bpt is nice for first TT).

Town Tiering consumes the Blueprint Tiers of your active BluePrint and gives Town Credits, which are used to purchase Town Upgrades. Town Tiering reset ***everything else*** - Workshop, HQ, Laboratory, Stats, Factory and all resources and gems.
Shenzi, Banzai and Ed

**Shenzi, Banzai and Ed** are minor characters appearing in *Slimey & SMJ4: The Movie*. They are a trio of misfit, gluttonous, obnoxious hyenas that originate from Disney's *The Lion King*.

## Role in the film

Shenzi, Banzai and Ed are first encountered by Slimey and Justin while the two are exploring the South Pennsylvania Zoo in the hyena exhibit. They spot the two and look at them scarily. They manipulatively tell Slimey and Justin to come straight towards them. Being gullible as they are, Slimey and Justin ask them what they know about Mufasa, who just became a Sith Lord working with Jar-Jar to destroy the world. Banzai and Ed boisterously try to give them information, but keep overlapping each other's speeches until Shenzi silences them and tells Slimey and Justin about it herself. After this, the two thank the hyenas for their information, but are immediately paused when the hyenas say that can't leave. Shenzi says that the reason why is because they want them to be their dinner (Justin being the "main course" and Slimey being the "dessert"). The hyenas break out of their exhibit cage and proceed to chase Slimey and Justin around town. They keep chasing them until Animal Control captures them and takes them back to the zoo.

They later reappear at the end of the film cooking up "Sith Lion Stew". They also apologize to Justin and Slimey for what they did earlier in the movie.
Options

The options page is used to tweak the gameplay, graphics, interface, and the hotkeys of the game. It can be accessed via the town in the bottom left corner or the last tab while in-game.

Scrolling the mouse-wheel zooms in and out, left-clicking and dragging rotates and left-clicking the tower switches radii.
Research

## General

The game has a research tree, which can be accessed in the Laboratory in Town. Researches unlock upgrades or improve your tower.

* Once a research is completed it becomes permanent (the research tree is only reset when you Hard Reset or Town Tier)
* Some upgrades only have to be researched once, some upgrades can be researched multiple times
* The first time you research an upgrade, it costs gems, all further researches will cost laboratory points (green resources)
* You can convert special resources to laboratory points, one lab point costs 1000 sr.

## Research Tree

The upgrades in the research tree are divided into 5 categories. To be able to start researching an upgrade, the previous upgrade in that category has to be researched atleast once. The exeptions to this rule are:

* Hitpoints can be researched before Damage
* Interest Limit requires the Interest upgrade (in the utility category) to have been researched and does not require Hitpoints.
* Aura Radius requires one of the Elements to be researched to level III and does not require Nova.

### Categories

* General: Damage - Hitpoints - Interest Limit - Attack Modes - Wave Compression
* Offensive: Rapid Fire - Bounce - Multishot - Lifesteal - Gravity
* Defensive: Block - Absorption - Reflect - Nova - Aura Radius
* Elements: Fire - Ice - Earth - Air - Electricity - Darkness - Nature - Universal - Piercing
* Utility: Gambling - Interest - Gem Collection
Rose

This page is based on a topic from the Martins; a brand new show coming out Fall 2016. This article will be very short until the show is released and more info is provided.

## Appearance

### Last seen

*Unknown*

Rose Martin is the older sister of Sophie Martin and one of the Martin triplets (the others being Lee and Peter). She is known for constantly being happy and sympathetic. She's very close with Lee, and they're rarely seen fighting.
'The Real' Slimey.avi

**'The Real' Slimey.avi** is an antagonist of the *Slimey & SMJ4* series. Like 'The Real' SMJ4.blend1, he is much more artificial in intelligence than his other self. He is also darker and more mysterious than his original counterpart, as he's the Creepypasta-canon version of him. 'The Real' Slimey.avi is voiced by Andy Serkis, who is well known for doing Gollum from Lord of The Rings.

## Appearance

'The Real' Slimey.avi appears almost the same as the original, with a hairy body and insects infested in his skin, but he has bloodshot eyes without pupils and he often gives off a menacing death stare and evil smile in a fashion similar to Flowey.

## Personality

Unlike Slimey.avi, 'The Real' Slimey.avi is often incredibly ruthless and will go at extreme lengths to achieve what he wants. He is not often calm, unlike his original counterpart.

## Relationships

### 'The Real' SMJ4.blend1

They are both excellent partners and plan to seek control over the world and kill characters they are based off of.
Laboratory

The laboratory is a building in Town where you can access your Research.

Special resources can be converted into laboratory points at a rate of 1000 sr for 1 lab point. These lab points can be used to research upgrades.

The Research Speed can be increased, reducing the time required to research an upgrade. The cost to increase Research Speed has to be paid in gems.

If you have purchased Instant Research Tokens (in the Temple) you can use them to instantly complete the current ongoing research.
Slimey.avi plays the Scary Maze Game

**Slimey.avi plays the Scary Maze Game** is a comic where Slimey.avi falls victim to the classic Scary Maze Prank, but the reaction was not as expected. This comic is a mix-up of the Saturday Night Live and Human Giant skits of the Scary Maze Game.

## Transcript

(Justine, Hyde, SMJ4.blend1, Slimey, and SMJ4 are watching Slimey.avi play the Maze Game)

**SMJ4:** Hey Avi, You're never going to beat my "high score"

**Slimey.avi:** Come on, this maze is easy. It's just the narrow part that is hard.

**Justine:** Just keep concentrating.

(Slimey.avi keeps on concentrating on the game)

(Screamer pops up, causing .avi to scream. He punchs through the monitor, causing the monitor to break. .avi runs to the window, and jumps out of it, causing him to fall. A thud was heard)

**Slimey.avi:** I'm okay!

(SMJ4.blend1 looks at SMJ4, and laughs)

**SMJ4:** Sweet! (Both high five)

**Slimey:** So uh, how are we going to fix the monitor? (Points at the broken monitor)
Guides

### Keyword: **Old**

We can't edit the old Kongregate forums. They may contain some bad advice so please visit Strategies instead. The YouTube playlist is pretty good though.

### **Old** guides on Kongregate

Pre town-tier

https://www.kongregate.com/forums/32139-the-perfect-tower/topics/1879912-newbie-guide-start-to-first-tt

Post towntiers

https://www.kongregate.com/forums/32139-the-perfect-tower/topics/1891644-guide-tt-and-beyond

Jeremy's long forum guide

https://www.kongregate.com/forums/32139-the-perfect-tower/topics/688774-answering-the-mysterious-game-mechanics

Nyagore's speedrunners guide (youtube playlist)

https://www.youtube.com/playlist?list=PLofHHtNW-TFqcUAuFKalJq\_F-iyiT-9mZ
Perfect Tower Wikia

## Welcome to the Perfect Tower Wikia

This wikia is a community contribution for the game "The Perfect Tower" on Kongregate (A game by Matthias Dafert, developed by FireSwordStudios )

The main purpose of this wikia is to gather information about the game and help players to get a good start. Any player is encouraged to contribute.

## Quicklinks

* General Information
* Main Menu
* Currencies
	+ Special Resource Factor
* Strategies
	+ Codes
	+ Speedrunning
* Old Guides

* Enemy types
	+ Enemies and SR
	+ Enemy Tiers and BluePrint Tiers
* Skills (a.k.a. 'upgrades')
* Performance Issues
* Game modes
	+ Normal Mode
	+ Challenge Mode
	+ Mission Mode
	+ Sandbox Mode
* Statistics
* Options
	+ Gameplay
	+ Graphics
	+ Interface
	+ Hotkeys

* Town
	+ Factory
	+ Workshop
		- BluePrint and BluePrint Tier
		- BluePrint Tiers and Enemy Tiers
	+ Temple
		- Cubos
	+ Laboratory
		- Research
		- Wave Compression
	+ Headquarters and HQ Tiers
		- Special Resource Factor
	+ Statistics
	+ Town Upgrades
	+ Town Tiering
* "Breaking" stuff (very late-game)
* Latest Dev Build

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
The Crystal Mysteries

The Crystal Mysteries is a video series about two kids, Scarlett and David (also known as The Main Duo), who are determined to unravel the mystery of the Crystal Legend. Although the date says July 2nd, 2013, there is no exact date. It is definite that it was filmed in very late June / very early July, but the exact day is unknown. July 2nd is assumed to be the day that it was started.

The design to the right was created by Nate W.

On the website, Nate explains how this show was created.

One day, my cousin, Tessa, and I, were bored and couldn't think of anything to do.
I was pretty obsessed with becoming an actor at that point, and we were watching TV, so it just popped into my head that we should make a show. Tessa got excited at the idea and suggested we create a mystery show. We agreed on making it a mystery, but we needed a name for it. As Tessa was thinking, she looked at the table to her side, and saw the crystal ball set in the center (our grandmother loved antiques). She immediately knew that the crystal ball would be great to use in our show. She pointed it out to me, and after narrowing down a few ideas for a title, we got to what you know now - The Crystal Mysteries.
We starting filming that afternoon. We had my dad film us with an old iPad on a cheap app - hence the terrible quality. When we finally finished the first scene, it was almost dark, so we stopped for the day. We continued to film each day of the week. Each night, we would gather everyone on the floor, and hold a viewing of the episode we made that day. We loved the experience so much that we decided to do it next year. And the next. And so on..
You get the idea. We really enjoy making these episodes and planning out the storyline - they may not be the best, but we'll never forget the time we spent filming The Crystal Mysteries.

There is no estimated ending date. Although we hope to reach at least season 8, Nate will be 16 at that point, and Tessa will be 14. It is very likely that we'll have a lot of other things we're interested by then, but it's still possible one of those things is the Crystal Mysteries. Even if we quit now, 4 seasons (and a special!) is a big feat.
Special Resource Factor (SRF)

Increasing SRF (in HQ, after reaching hqt1) increases the SR gained from killing special enemies. As it increases, SR/sec, it allows you to gain the good stuff faster ... but as it costs SR itself, it means you gain the good stuff later... So how much SRF should you get before farming for \_\_\_\_, in order to get \_\_\_\_ as soon as possible?

 17.50
 22.50
Enemies and SR

A brief, but advanced, explanation of enemies and SR.

(Numbers assume insane difficulty, since hard and below are irrelevant to maximum sr/s.)

SR increases a lot with enemy wave-in-a-tier, and a little with enemy tier.

When enemies tier up, wave-in-a-tier resets to 0, so SR and SR/s plummet after enemies tier up. Within a tier, SR increases linearly; wave 1k gives 10 times the SR wave 100 does, and wave 10k gives 100 times more than wave 100. We see now the power of New Bounds: By stretching tiers ca. 17.4 times , it allows 17.4 times more SR per wave, effictively increasing SR/s by x17.4.

Each tier of enemies gives ca. +3% more SR than the previous. That's an additive +3%; tier 33 gives ca. +99% SR, not x1.03^33.

## NB-trick

We can now analyse NB-trick. Firstly, without 100% NB, we will not reach end-waves (i.e. end-waves-*in-a-tier*), and thus miss out on x17.4 SR/s. ***Reaching 100% NB is essential!***

As BPT runs away from enemy tier, we're missing out on the small bonus from higher enemy tier. We could get that by reducing NB, so the enemies start at higher tier, but then we miss out on (part of) NBs x17.4 SR/s.

But what if we increase NB during a run? By putting blue cubes in Ultimate Chance, we can increase NB during a run, thus getting us to 100% NB, so we still get end-waves and x17.4 SR/s.
Enemy types

The game has many different enemy types, all with different abilities and also weaknesses. All enemies can have one type and one element. On the difficulties insane (normal mode), all challenges and missions, every enemy can also have a special ability according to his element type. All possible combinations and further information about enemies, are gathered in this article.

### Implemented Enemy types

The following types are implemented so far (version 0.17.3):

### Unique Abilities (Insane and challenge modes)

 Fire
 Ice
 Earth
 Air
 Electricity
 Darkness
 Nature
 Universal

## Notes

* An elemental enemy is immune to his own element (i.e. fire resists fire attacks) unless Elemental Piercing or Universal Aura triggers.
* Universal Enemies are immune to all elements (except if Elemental Piercing or Universal Aura triggers, of course).

## Trivia

* In insane and challenge modes, a darkness element enemy with a ranged attack will always get at least one hit on the tower.

## Tiering

The enemy cubes will tier up when their health or damage reaches 1.8e308. Both the difficulty and the 'New Bounds' ultimate upgrade affect the growthrate of enemy hitpoints and damage. The table below shows how many waves it takes to tier up enemies, based on difficulty and New Bounds percentage.

 Easy
 Normal
 Hard
 Insane
Blueprint

## General

A blueprint stores the current setting of your Workshop; it holds the distribution if your blueprint points across all the possible upgrades for the tower.

You can convert orange cubes into blue cubes with a ratio of 100 orange cubes to 1 blue cube.

## Additional blueprint slots

It is possible to get additional blueprint slots by upgrading your tier in the Headquarters. Each HQtier increases your amount of available blueprints by one

   These additional blueprint slots offer you the ability to save multiple configurations of your Workshop so that you can switch between setups for different tasks. Each blueprint slot gains blueprint tiers seperately.

## Blueprint Tiers

Once you upgrade your Headquarters to tier 5, your blueprints can be **Tiered Up**. Tiering up your active blueprint, will raise the tier of your tower during rounds. Each blueprint starts at Blueprint-tier 0 (bpt0).

The first bpt costs 4.86e9 blue cubes. To increase bpt, click the 'Try Maximise'-button (while the 'Try Upgrade'-checkbox is checked). With the x1, x5, etc. settings in the top right, you can tier up your blueprint multiple times with one click, if you have enough blueprint points to afford those bpts.

Tiering up BP does **not** require all upgrades to be unlocked, nor does unlocking stuff affect the cost.

If the tower has a higher tier than the enemy cubes, the tower will oneshot them and will be immune to their attacks. If the enemy cubes have a higher tier, the tower cannot harm them and will die in one hit. If the tower has the same tier as the enemy cubes, normal damage and hitpoint calculations will be done. (See Enemy Tiers and Blueprint Tiers).

Each time you tier up a blueprint, the upgrades in the blueprint get more expensive. In a bpt0 blueprint, the base cost of each upgrade is 1, each time you tier up, that cost will increase by 1. In a bpt9 blueprint, the base cost of each upgrade is thus 10. This also means that the cost to tier up increases by 4.86e9 each time you bpt.

To upgrade your Town, your active blueprint needs to be atleast bpt100. The maximum tier a blueprint can reach is 2,000,000,000.

## Trivia

* If you want to upgrade to the next HQ-tier, one of the requirements is to reach a certain amount of points spent in your current blueprint. Example: "Requirement for Tier 1: A blueprint with total points > 10k". It is usually impossible to clear the wave requirement with fewer blueprint points, though, making the requirement pretty much moot.
* When you tier up your HQ, all blueprint points are converted to ultimate points. Therefore all your blueprints will be reset.
Normal mode

Normal Mode is the first type of game mode the player will see when beginning the game. As you can see in the picture below, Insane mode is not unlocked. It requires Tier 1 unlocked ( it can be unlocked from the HQ menu). All difficulties have different rewards and enemy strengths.

## Difficulties & rewards

 Medium
(first gem given at wave 4)

## Highscore

Each difficulty in Normal Mode keeps track of the highest wave you have reached. The maximum wave that a player achieved, also determines how high the starting amount of white cubes is.

This highscore will reset every time you tier up the Headquarters.

Once you reach Headquarters tier 5, you can start your round on any wave below your record.

The highest wave that can be reached in each difficulty is 2,147,483,647. Due to technical limitations, the wavenumber will reset back to 1 if you pass that wavenuber.

## Starting resources

The white resources you start with on a normal round depend on your progress so far in the game:

Starting resources = 100 + (RecordEasy \* 0.25 + RecordNormal + RecordHard \* 2)1.05 \* 4 + Log10(totalDamage)3 + MostUpgradesBought / 5 + TotalTechs \* 5

## Headquarters Tierup Requirements

To tier up your Headquarters, multiple requirements must be met. The Normal Mode wave highscore requirements are listed below:

For HQ tier 1: 300 waves on hard difficulty is required.

For HQ tier 2: 1000 waves on hard difficulty is required.

For HQ tier 3: 500 waves on insane difficulty is required.

For HQ tier 4: 1200 waves on insane difficulty is required.

For HQ tier5: 10000 waves on insane difficulty required (or 25 missions completed in Mission Mode).
Town Tiering

Town Tiering is the last "prestige" in the game, and can be done after reaching headquarter tier 5, blueprint-tier 100 and killing Cubos 5 times. It is done in the Workshop. By upgrading your town, you exchange your progress (read: BluePrint Tier) for Town Credits, a new currency. With these town credits, you can buy the permanent upgrades listed below, known as Town Upgrades.

Town Tiering resets ***everything*** except Town Stuff (Town Credits and Town Upgrades). Yes, that includes \_\_\_\_\_. And \_\_\_\_\_\_ too. (If playing on Kongregate, rare gems bought with 'kreds' stay.)

For hints on what to buy and when, please see the Strategy page.
Dumb Ways to Die: Slimey & SMJ4 Edition

This is the first ever music video in the *Slimey & SMJ4* series. It is based on the 2012 viral video *Dumb Ways to Die*.

## Lyrics

Make yourself an alien pie, break your fragile knee and cry, watch the Stars Wars Holiday Special, get dug up alive by a giant monster mole.

Dumb ways to die, so many dumb ways to die, dumb ways to di-i-ie, so many dumb ways to die.

Fly on a critical rocket, stick a fork in an electric socket, lock yourself up in a toxic vent, get your own handicapped robotic leg bent.

Dumb ways to die, so many dumb ways to die, dumb ways to di-i-ie, so many dumb ways to die.

Invite .blend1 inside, towards a jagged rock you will glide, feed yourself to a hungry mackerel, find a bootleg copy of the Adult Special.

Dumb ways to die, so many dumb ways to die, dumb ways to di-i-ie, so many dumb ways to die.

Fall in a pit of sasquatch hair, get skinned by a robot bear, shoot yourself with a musket gun, I wonder if League of Legends sounds fun...

Dumb ways to die, so many dumb ways to die, dumb ways to di-i-i-ie... so many dumb ways to die.

Dress up as Deadpool and get killed by mutants, get sent through space and time by that fox nuisance, stand inside a tiger cage inside of an abandoned zoo, have a tragic flashback at the worst nightmare of SMJ360 of all time.

It may not rhyme, but it's quite possibly... all the dumbest ways to die, dumbest ways to die, dumbest ways to di-i-i-ie... so many dumb, so many dumb ways to die.

BE SAFE AROUND BOOTLEGS, a message from SMJ360 Studios.
General Information

### General Information about The Perfect Tower:

The game was published in 2016 on kongregate.com and is a mix between a strategy and an idle game inspired by many incremental games / tower defense games out there. Tons of upgrades to purchase, technologies only waiting to be researched and many things more.

How long can you survive until your tower collapses under the heavy pressure of the incoming attackers?

Since the game is still in development XmmmX99 is going to add more features over time and most voted ideas for the game may be added.
Stay tuned!, unfortunetly this game is no longer in development and the devs are working on The Perfect Tower 2, however this wikia will continue to be updated :)
Gideon Grey

**Gideon Grey** was a bully in Judy Hopps' and Emma Bluebell's childhood before he became one of the most known baker in the Tri-Burrows.

## Biography

### Early Life

In the 1990s, Gideon with his friend, Travis went to see Judy's play, and ridiculed her and Emma, saying that them being bunny cops was a ludicrous idea. Later, he stole tickets from Judy's friends and little sister, and pushed Judy down with both words and physically pushing her. He later mocked Judy and Emma, saying they will never change and will stay "stupid, dumb bunnies"

### Adulthood

Years later, Gideon matured into a nice fox, and became business partners with Bonnie, Stu, and James Bluebell.
Skills

The Perfect Tower can be improved with different skills. During rounds you can upgrade these with white cubes (resources), and in the workshop you can upgrade these with blue cubes (workshop points). Some are unlocked by researching an upgrade in the lab, others require a specific Headquarter tier to become available.

Listed below are all upgrades available in the game.

### **Skill Overview (Ultimate)**

All ultimate skills need to be unlocked in the Headquarters with ultimate points.

### **Skill Total Cost**

The total amount of blue cubes needed to max every skill in the game, is shown in the following table:

 Defensive
 Utility
 Ultimate
 Total
4,850,200,000
Cubos

## General

Cubos is known as the "final boss" of the game. After reaching Tier 5, the game allows you to fight Cubos. Defeating Cubos 5 times is one of the requirements to unlock Town Tiering, the other being 100 bpt (for first TT, 414BPt is recommended for beginners). To fight him, you need to go to the temple and click the new button.

Beating cubos will Give you 1 Rare Gem the first 4 times. These can be used in the temple to buy various upgrades and other stuff. However, the fifth time you defeat Cubos, you will be rewarded with 10 Rare Gems instead, and every time after that gives 2.

Each time you beat Cubos, he goes up by one Tier; this increases his HP, and his damage (per missile) by 1. At Tier 1, he has 10,000HP, which becomes 22,500 at Tier 2, then 52,500 , then 120,000, then 220,000. Intermediate HP = ???. Later, his HP increases by 875,000 each tier.

## Cubos and BPts

Having more BPts makes the fight against Cubos easier; your damage, hp and energy all scale with BPt. (Beware, however, that you will begin exceeding integer limits around 200M bpts, and suddenly find yourself with some stats negative.)

Since Cubos gets easier with more BPt, it makes sense to wait with him. On the other hand, he gives many Rare Gems that can be put towards another +50% SR drop, so it makes sense to do him early. A nice compromise seems to be around 100BPt.

## Strategy

For a start, just start a fight against Cubos but don't buy anything. This will allow you to see the new interface without costing you anything. :)

A simple strategy for defeating Cubos might be as follows: Amass 1e15sr, spread it among the various colours, white and black not being colours for this purpose. Then, when fighting him, boost Special Power to 2.0, Darkness to 10% and Attack Speed to 2.0 (circa values). Then spam Darkness to wear him down, and finish him off with regular attacks (click Darkness a second time to stop it charging).

(Note that you can click the 'Darkness'-box two places: One place will make it charge faster, the other place will begin charging it.)

For early Cubos (I-II, or if you have much, much, much more than 100BPt), Attack Speed alone will suffice.
Enemy Tiers and BluePrint Tiers

As the waves go by, enemies get higher and higher stats, but eventually, stats can go no higher. To ensure continued progression, enemies reset their stats to 0, but increase their *tier* by one.

To combat this, increase your BluePrint Tier in the workshop.

* If your BluePrint Tier is **higher** than Enemy Tier, they cannot hurt you at all, and any damage you do to them is insta-kill.
* If your BluePrint Tier is **lower** than Enemy Tier, you cannot hurt them at all, and any damage they do to you is insta-kill.
* If your BluePrint Tier **equals** the Enemy Tier, normal rules apply.

Higher tier enemies give slightly more sr/s.

When do enemies tier up? Well, this depends on difficulty and how much New Bounds you have. Some approximate values:

* Easy: Every 31,367 waves.
* Easy, 100% NB: 69,664.
* Normal: 20,263.
* Normal, 100% NB: 68,692.
* Hard: 8,528.
* Hard, 100% NB: 65,342.
* Insane: 3,290.
* Insane, 100% NB: 57,278.

For more values, check here
Factory

## General

   The Factory automatically produces cubes for you. It generates orange, red, blue and green cubes. Reaching Tier 2 allows the factory to produce purple cubes.

Red cubes are spent on upgrading the different production lines.

Gems can be invested to increase the amount of cubes produced per interval or to increase current progress of a single line by 10%. By reaching a certain tier, you can upgrade the factory to double the base amount of resources produced (gems spent on resources / interval will be refunded), maxing out at Factory V.

## Production

Production can be increased by investing red cubes into a single production. Initially each interval has a length of 24h for each of the production lines. Increasing the level of a line halves the interval length, this doubles the production per day.

Furthermore the player can invest gems to increase the resource production per interval. Each level increases the output of each line by one.

Spending one gem allows you to increase the current progress of a single line by 10%, this is not an ongoing effect and only affects the currently running interval.

There are limits to the maximum level of each of the lines.

### Maximum Levels per line

 Red
 Blue
 Green
 Purple

### Speed-up per interval

A spreadsheet that calculates your factory production can be found here

## Conversion

Orange cubes can be converted into red cubes with a ratio of 25:1.

The custom field can be used to gain a number of red cubes equal to the number inputted into the field.

## Tiering

Like HQ and Town, the Factory can also be tiered. This option is unlocked at HQ tier 4 when Factory lines are completely maxed out. Tiering the Factory multiplies the interval by the tier number (so the base interval for a t3 Factory would just be 3). Gems' interval increases are multiplicative relative to tier multiplier.

The maximum factory tier is 5.

## Strategy

Don't bother with factory - the return on investment is much, much higher in Workshop, Laboratory and HeadQuarters. If you for some reason find yourself with some red cubes, feel free to throw those at the factory, but other than that, don't bother.
Mission Mode

Mission mode is unlocked once a player reaches Headquarters tier 4. Each mission has different requirements for completion and once completed, each mission yields different rewards.

You can reach Mission Mode in the 'New Round' menu, going left with the arrows past Normal mode and Challenge Mode.

There are two types of missions. The first type of missions are missions with both blueprints upgrades and white resource upgrades enabled. These missions usually start with a very low blueprint and give you the ability to upgrade mid-game. The second type of missions are missions with only blueprint upgrades enabled. Usually these start with a higher blueprint limit and you cannot upgrade mid-game.

## Lists of mission IDs

Old list with mission id's:

https://pastebin.com/wMXF0F2L

More missions (by DmityV23):

https://pastebin.com/uSmBgMwC

The citations to the missions suggested can be found here:

http://www.kongregate.com/forums/32139-the-perfect-tower/topics/630024-mission-id-and-builds?page=1#posts-10442313
Bluebell family

The Bluebell family is Emma Bluebell's paternal family as well as her maiden name. It is also the name of Emma's ancestors because they were the ones who named the bluebell flower its nam
The Bluebell family is Emma Bluebell's paternal family as well as her maiden name. It is also the name of Emma's ancestors because they were the ones who named the bluebell flower its name

## Members

* James Bluebell
* Mrs. Bluebell
* Lily Bluebell
* Justin Bluebell
* Evanna Bluebell
* Max Bluebell,
* Ella Bluebell
* Samantha Bluebell
* Gianna Bluebell
* Daniel Bluebell
* Danielle Bluebell
* Richard Bluebell
* Samuel Bluebell
* Edward Bluebell
* Rita Bluebell
Judy Hopps

## Relevant Pages

**Judith Laverne Hopps**, mostly referred to as **Judy** is one of the three protagonists of *Three's Company* and the other sequels that follow. She is the voice of Ginnifer Goodwin.

## Biography

Judy was born around 1992 to Bonnie and Judy Hopps and had two hundred and seventy five siblings. She also grew close to Emma Bluebell instead of her three other brothers and they became best friends. Over the years, Judy and Emma shared their dreams and promised to stay together no matter what.

## Physical appearance

### Basic

Judy is a young rabbit about twenty four years old. Judy is a young rabbit with a lithe build and round face. She is approximately two years older than Emma and is eight years younger than Nick. She also has grey fur and purple eyes.

## Other Identities

* Carrot Orange (*Carrot Orange and the Seven Ferrets*)

## Trivia

* Etymology
* Character notes

* The name "Judith" is a feminine Hebrew name, dervied from Yehudit, meaning "She will be praised" or woman of Judea.
* **Carrots**, by Nick Wilde. it is at first an insult name because where Judy comes from as a carrot farmer, but it later becomes Nick's pet name for Judy. He frequently calls her this
* **J** or **Ju**, both nicknames by Emma through friendlymaners.
* **Officer Hopps** due to her status as being a cop.
* **Hopps**, last name referred to by the police force she works with.
* **Copper**, **Cottontail**, and **Flatfoot**, by Duke Weaselton when she chased him down in little Rodentia
* **Flopsy the Copsy**, by Duke Weaselton after recognising her when she, Emma and Nick face Duke.
* Darling, a nickname by Nick Wilde after he forgot her name while introducing her and Emma to Flash
* Sweetheart nickname by Nick Wilde after Judy faces him for the first time.

- Judy is the third Disney heroine to have purple eyes. The first is Aurora and the second is Megara from Hercules.

- People often confuse Judy and Emma to be sisters because Emma and her have similar eye shapes.

- Judy's last name is a play on of the word "hop"

- The only time Judy is on all four is when she and Nick and Emma are sneaking around in the lab

- Judy was an original lieutenant on the Zootopia Police Department and help prove Nick's innocence, but it was later decided during production she'd be the heroine and protagonist with Nick as the secondary protagonist instead.
First Precinct

The **First Precinct** is the department in the Police Departmetn of Zootopia, which is on the first floor and part of the lobby. It also is where Judy and Nick and Emma work at and Bogo is in charge of the first precinct.

## Members

* Chief Bogo (in charge)
* Officer Judy Hopps
* Officer Emma Bluebell
* Officer Nick Wilde
* Officer McHorn
* Officer Francine
SMJ360's Funniest Bloopers

**SMJ360's Funniest Bloopers** is a specials that airs every January 1. Like America's Funniest Home Videos, it's all about the funniest videos, except the special is about the funniest videos that happened behind the scenes of SMJ360 Studios that happened in the year. The specials started in 2005 and is currently running its 11th episode.
The SMJ360 Studios Incident

**The SMJ360 Studios Incident** is a notorious broadcast interruption and scandal that occurred on December 18, 2005. According to Mr. Reeder, it is described that a gunman broke into SMJ360 Studios and connected a strange tape to the airwaves that displayed violent and offensive imagery of tragedies and flashing red numbers that have been confirmed to form the symbol of anarchy. The incident caused a lot of public outrage and affected thousands of SMJ360 fans for the gunman's heinous crime.
Slimey & SMJ4: Into The Olden Web

***Slimey & SMJ4: Into The Olden Web*** is a 2016 American animated parody comedy film based on the *Slimey & SMJ4* series. It is the third installment of the series theatrical films. The film was distributed by 20th Century Fox and NBC in sponsorship with The Coca-Cola Company. In the film, Slimey and Justin find an old but still good-working Windows XP PC that somehow contained a virus that would be capable of spreading a bizarre chaos trip where logic turns into surrealism. The gang meet computer icons and experience the wonders of the Internet after being sucked into the PC. Now they must journey to the center of the web to find the source of the virus and save the world from becoming a digital wasteland.

## Cast and Characters

* Dave Willis as Slimey
* Tom Kenny as SuperMarioJustin4
* Ashleigh Ball as Daughter Hyde
* Tara Strong as SuperMariaJustine4
* Robert Englund as SMJ4.blend1
* Kane Hodder as Slimey.avi
* Anotonio Banderas as Eduardo the Banana
* Joseph May as Eric
* Ahmed Best as Jar-Jar
* Greg Eagles as Jar-Jar's Sith Lord voice
* James Earl Jones as Darth Mufasa
* Shia LaBeouf as himself
* Stanley Tucci as Eduardo the Demon Plumber
* Kristen Schaal as Bianca the Foxgirl
* Gilbert Gottfried as Bonzi Buddy
* Joel Johansson as Grand Dad
* Jason Topolski as Windows XP
* Elwood Edwards as AOL
Alexis Wilde

### Allies

Katie Hopps, Elizabeth Bluebell, Nick Wilde, her parents, Judy and Emma Bluebell (possibly)

### Family

Mrs. Wilde (mother)
Nick Wilde (brother)

## Relevant Pages

**Alexis Wilde** is one of the three main protagonists of *Sisters are Worth the Trouble,* along with Elizabeth Bluebell and Katie Hopps, one of Judy's many sisters. She is the only fox of the trio while the rest are rabbits.
SMJ4.blend1's Hate Comment

This is a comic parody based off of 'Skelator reads Angry Tweets'

## Transcript

(SMJ4 sitting on the computer, offended by a comment. SMJ4.blend1 walks in and reads it)

SMJ4.blend1: "WHY THIS?! They are all being too polite! Have they ever been on the internet before? (pushes SMJ4 away from the computer) What they should have said was \*cursing symbols\*" (Justin and Slimey looking at him with "Shocked Patrick" looks. Justine grabs a dictionary and flips pages, Hyde looks at it, and both gasp in shock at the results. SMJ4.blend1 still swearing) "Hashtag, Bring Back Shia Lebouf!!"

Slimey.exe: "You know, this guy's got more experience on YouTube comments than Justin does."

Slimey.avi: "I am so sorry that you all had to hear that...." (Puts soap in SMJ4.blend1's mouth)

Slimey: ".blend1! Do you kiss your mother with that repulsive dumpster you call a mouth?! And another thing! What's a Shia LaBeouf?"

SMJ4.blend1: (spits out the soap) "Shia's not a what, Shia's a who. You little \*bleep\*!"

Slimey: "Hey!"
Katie Hopps

## Relevant Pages

**Katie Rowan Hopps** is one of the younger sisters of Judy Hopps and one of the main protagonists of *Sisters are Worth the Trouble.*

## *Sisters are worth the Trouble*

She plans to save her sister from an unknown source who is an old enemy of her sister, Judy, as well as Emma's and Alexis's brother, Nick. In the sequel, she is inpired by her older sisters Zoey and Sarah to go to Zootopia to learn from her sister and her sister's best friend, Emma Bluebell. Katie learns that bellwether kidnapped Judy, Nick and Emma as revenge, and Katie ends up getting her arrested again with the help of her friends, Alexis

## Relationships

### Zoey and Sarah

Zoey and Sarah are one of Katie's sisters. They are very close, as she was inspired by her sisters to go to Zootopia..
Elizabeth Bluebell

Emma, Ella, Samantha "Sammi," Gianna, Danielle "Danni" Bluebell (adoptive brothers)
Daniel Bluebell, Richard Bluebell, Samuel Bluebell, Edward Bluebell (adoptive brothers)
Rita Bluebell (adoptive cousin)

## Relevant Pages

**Elizabeth Lucy Bluebell**, mostly referred to as **Liz**, is Emma Bluebell's adopted, younger sister. She is also the adopted daughter of James Bluebell.

## Physical appearance

Elizabeth is a young rabbit around fourteen-year-old girl who comes under the care of her older adoptive sister, Emma. She has a white nose, very light tan fur with grey patches around her eyes. She also has a grey muzzle. For unknown reasons, her left ear is up and her other ear is down. She also wears a blue sweater that is held together by a gold clasp. She also wears unusual colors together, wearing a green shirt and purple jeans. She also carries a brown bag with her.

## Trivia

* Elizabeth's eyes were originally intended to be blue, but was changed to brown.
Three's company Wikia

## Welcome to the Three's company Wikia

Based on the fanfic series, Three's Company, which takes place int he world of Zootopia with an addition of my OC Emma Bluebell.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Amaimon

Amaimon is a pet acquired from pieces given as a reward for clearing one of the bosses in Fortress of Hell Lord Raid (Raid 4). At 5\* it gives 7\* artifact: Hell King's Skeleton Helmet

## Acquisition

Guild Raid - Fortress of Hell Lord Raid

Reward for killing Raid Boss

* Stage 1 - 0 fragments
* Stage 2 - Hell Lord Amaimon - 1 fragment
* Stage 3 - Hell Lord Amaimon - 1 fragment
* Stage 4 - Hell Lord Amaimon - 2 fragments
* Stage 5 - Hell Lord Amaimon - 3 fragments
Carrot Orange

**Carrot Orange**, mostly referred to as **Carrot**, is the protagonist and title character in the *Zootopia FairyTails* segment, "Carrot Orange and the Seven Ferrets". She is portrayed by Judy Hopps and voiced by Ginnifer Goodwin and is a parody/variation of Snow White.

## Trivia

* Judy is Carrot Orange. However, unlike the real Judy, Carrot Orange is orange rather than grey but has purple eyes.
	+ This can also be seen as a gag, since Nick's primary nickname for Judy is "Carrots."
* Carrot's dress is similar to that of Snow's. Carrot's dress are complementary colors. Red is complementary of green, blue is complementary of orange and purple is complementary to yellow (reflecting on Snow's and Carrot's yellow and purple shoes).
* Ginnifer Goodwin portrayed Snow White/Mary Margaret Blanchard in *Once Upon a Time*.
House Laennaris

The house of Laennaris had a merger start. Gregor Laennaris was appointed Mayor at the founding Victoria's city. He was a charismatic man elected by the people and knighted by house Valgaris.

His son Gael Laennaris ruled Victoria's City and eventually The County of Victoria for most of its existence. He was an unambitious man, who was proud of fisher origins.

One day him and his pregnant wife were captured by pirates. The dread Pirate Rhaella to be more precise. For nine long months they were held hostage, until eventually they were ransomed back. While imprisoned Gael's wife gave birth to two twins: Rhaelle and Jackar. The ransom was so small that a rumor stirred the children were really Rhaella's.

Jackar was the ambitious one. As his father grew on in years, leadership of the County of Victoria. He wanted the city to grow into something greater and founded the college of naval and air sciences with funding that he seemed to just find.

Rhaella was her not mother's daughter. She took to the seas like a mermaid. Known for her beauty and ferocity she is quick witted and a brilliant admiral.
Lily Bluebell

**Lily Blubell** is one of Emma Blluebell's older sisters. She is also the sister ofJustin, Evanna, and Max, and older sister of Ella, Samantha, Smantha, Gianna, Daniel, and Danielle Bluebell, Richard, Samuel and Edward Bluebell. .

## Relatives

* Justin Bluebell (brother)
* Evanna Bluebell (sister)
* Max Bluebell (brother)
* Ella Bluebell (younger sister)
* Samantha Bluebell (younger sister)
* Gianna Bluebell (younger sister)
* Daniel Bluebell (younger brother)
* Danielle Bluebell (younger sister)
* Richard Bluebell (younger brother)
* Samuel Bluebell (younger brother)
* Edward Bluebell (younger brother)
* Emma Bluebell (sister)
* James Bluebell (father)
* Unnamed mother
Mrs. Wilde

**Mrs. Wilde** is a very minor character in *Three's Company*. She is Nick's and Alexis' mother.

## Role in series

In *Three's Company*, she is mentioned in getting all the money that she can get and Mrs. Wilde buys her son's uniform. Her daughter, Alexis often had helped Nick whenever Mrs. Wilde could not.

She has waited for her children to bring home grandchildren.

In the sequel, Mrs. Wilde appears to Elizabeth encouraging her to not give up on her friends.
Artículo 2017 (obras publicadas en 2016)

**Normativa de la categoría según el reglamento de la AEFCFT:**

Cualquier artículo, que no haya sido publicado en forma de libro, que trate de la ciencia ficción, la fantasía, el terror o algún tema afín. En esta sección se admitirán obras publicadas originalmente fuera de España o traducidas a alguna de las lenguas del Estado Español.

**Obras recomendadas por los usuarios de Recomendaciones Ignotus:**

* *"All Your Short Are Belong to Us 4 y 5"*, de Elías F. Combarro(en *SuperSonic 4* y *5*)
	+ Recomendado por: eliascombarro, Mangrii
* "Algunos apuntes sobre Stranger Things y el papel de la mujer en la ficción de horror", Ismael Martínez Biurrun, C, 10 de octubre de 2016
	+ Recomendación de Juanma Santiago,Mangrii
* "*Lo bueno si breve 4 y 5"*, de Xavi (en *SuperSonic 4* y *5*)
	+ Recomendada por: eliascombarro,Mangrii
* "La ciencia ficción en la universidad española: Las barreras deben caer", Sara Martín (incluido en *Hélice*n.º 7, vol. III)
	+ Recomendación de Juanma Santiago
* *Lovecraft más allá de Ctuhulhu: El ciclo onírico* /Álex Sebastián / Scriptorium (alexsebastian.net)
	+ Recomendado por Álex Sebastián
* "*Mis cinco novelas de fantasía favoritas del siglo XXI"*, de Armando Saldaña (en *Postcards from the Edge)*
	+ Recomendado por: eliascombarro,Mangrii
* “Editoriales independientes en España: ¿el futuro del género?”, Cristina Jurado ( incluido en Supersonic nº4)
	+ Recomendación de cristina jurado
* “El encuentro con lo sagrado: Asesinato ritual, lucha armada y terrorismo místico", Layla Martínez (incluido en Supersonic nº5)
	+ Recomendación de cristina jurado
* "Escritoras españolas de ciencia ficción: Primera parte", Lola Robles (incluido en SuperSonic nº4)
	+ Recomendación de: felicidadm cristina jurado, Mangrii
* "Los idiotas del horror", Ismael Martínez Biurrun (en C, 14 de marzo de 2016)
	+ Recomendación de Juanma Santiago
* “Una mirada sociológica a la subcultura friki en España", Cristina Martínez García (incluido en Supersonic nº4
	+ Recomendación de cristina jurado
* "*Póker de cómics 3 y 4"*, de Armando Saldaña (en *SuperSonic 4* y *5*)
	+ Recomendado por: eliascombarro, Mangrii
* *Stranger Things y D&D* / Álex Sebastián / Scriptorium (alexsebastian.net)
	+ Recomendado por Álex Sebastián
* "*Sobre premios, puppies y pequeños ponies"*, de Elías F. Combarro (en *Sense of Wonder*)
	+ Recomendado por: eliascombarro
* "Un prólogo alucinado", Susana Arroyo y Silvia Schettin (incluido en *Alucinadas II,* Palabaristas)
	+ Recomendación de: cristina jurado, felicidadm
* "El retorcido mundo de Junji Ito", Alexander Páez (en *El peso del aire*)
	+ Recomendación de: Isa-janis
* "El sable láser del rey: Los cuentos siempre vuelven", Daniel Pérez Navarro, C, 2 de mayo de 2016
	+ Recomendación de Juanma Santiago
Emma and Nick's relationship

**Emma and Nick's Relationship** is one of the main friendships in *Three's Company*

## Emma's impression on Nick

Emma first met Nick when he was selling his Pawpscicle. When they were forced to work together, Emma was wary of Nick and coerced to trust him. However, Emma does stand in front of Nick when they are attacked by Mr. Manchas

## Nick's impression on Emma

Nick first met Emma when she bought a Pawpscicle from Nick and Finnick.

### Chapter 10

* Calls her by her real name for the first time when she is nearly drowning from swimming out of the Cliffside Asylum.
Darth Mufasa

**Darth Mufasa** is an antagonist in *Slimey & SMJ4: The* Movie and is Jar-Jar's second henchman.

## Appearance

He appears as a combination of Darth Vader and Mufasa

## Personality

Darth Mufasa shares personality traits combined with both characters. For the part of acting like Darth Vader, he shows no mercy during battle and attempts to bring pain to those who try to stop Jar-Jar. For the part of acting like Mufasa, he is very protective of Jar-Jar and teaches him how to be a better Sith Lord.

## Relationships

### Jar-Jar Binks

He does get along real well with Jar-Jar as he's his second henchman, and Jar-Jar doesn't abuse him either. He is very protective of Jar-Jar and teaches him how to be a better Sith Lord, thus the part which he acts like Mufasa

## Trivia

The character is actually a reference to Darth Vader and Mufasa being shared by the same person, James Earl Jones. Who also voices this character
'The Real' SMJ4.blend1 Plays The Scary Maze Game

**'The Real' SMJ4.blend1 Plays The Scary Maze Game** is a comic where 'The Real' SMJ4.blend1 was fallen victim to the Scary Maze Game.

## Transcript

TRSMJ4.blend1: Okay, so how do I play this?

SMJ4: Okay, so this is how it goes. You guide yourself through the maze, without touching the black sides, if you do, you have to start back to the first level.

(TRSMJ4.blend1 guides his mouse through the maze, and beats the first level, but accidentally hits the sides on level 2.)

SMJ4: Ah, see you touch the sides.

TRSMJ4.blend1: (sigh) What's the point of this game?

SMJ4: It's just a game that tests your reflexes. Just try again.

(TRSMJ4.blend1 keeps on guiding through the maze, and gets to the third level)

TRSMJ4.blend1: Oh, boy. This one looks difficult.

(TRSMJ4.blend1 guides through the part, and concentrates to the thin part of the level)

(Screamer pops up, TRSMJ4.blend1 didn't even flinch, SMJ4 looks a bit dissapointed)

TRSMJ4.blend1: Really? Is that how you can scare me? (TRSMJ4.blend1 turns around to walk away, only to see Justine with a Justin Bieber mask, TRSMJ.blend1 just pushes her away) I've seen scarier stuff.