recursal/Fanatic-Fandom huggingface dataset:
Tepla Class Heavy Cruiser

The **Tepla Class Heavy Cruiser** was a specialty class of heavy cruiser produced by the Confederated Pioneer Republic (CPR), the "Remington's Revenge" was constructed in 2222 during the Supremacy war, intended as a support for the war effort. It was taken by Admiral British shortly before Remington Shipyards was taken, before joining the EFN Eternity's Advent to stop the Pioneer Freedom Front (PFF).

## History

### The Supremacy War, and Conception

During 2222, the war officially dubbed the "Supremacy War" broke out, between the Pioneer Military Alliance (PMA), and the Confederated Pioneer Republic. After a few weeks of conflict without end, and the siege of Borealis (The CPR HQ), supplies were funneled off from the main production at Remington Shipyards in order to construct a heavy asset to help turn the war effort.

Several designs were considered to be the beacon of hope for the Republic, with several loadouts proposed, before the Tepla Class was decided upon. A sleek and narrow hull overall, it was chosen as to be Remington's sword.. or Remington's Revenge against the PMA, for the death of the Light Battleship Remington. It initially started production in a side bay at a slower rate, to allow for the main bays to produce constant assets, while the secondary bay held Remington's Revenge to be worked on in the background with extra time.

It was nearly complete before the insurrection at Remington Shipyards, where those who were loyal to the PFF turned on their family and co-workers to take over the shipyard, to hand it over to PFF agents who were nearby. Elements of the CPR Navy Marines were sent to help secure the yard and the Remington's Revenge hull, however it turned for the worse. The Eternity's advent was in the area after helping with an evacuation, and was asked to assist in retaking the yard, which helped secure the yard from the PFF.

It wasn't until the next week when the Riders made a push for Remington Shipyards from Borealis' direction, and took the yard. This prompted Admiral British, who had stayed behind from the evacuation convoy, to take the newly finished ship, along with a small crew, in an attempt to make sure it never fell into PMA hands, attempting to regroup with 1st fleet forces, it was unable to reach any 1st fleet assets, instead diverting its course after picking up the tail of an unknown destroyer formation.
Fighters

## Lore

Excellent at clearing space and the skies alike, fighters are quick and lethal means to eliminate simple threats. Typically armed with light guns, fighters make short work of small craft, but are generally ineffective against proper warships. Nonetheless, deceptive tactics can turn fighters into valuable assets during larger engagements.

## Rules Used

Fighters may equip 220mm Missile Pods and vanilla Rocket Launchers alongside all autocannon weapons. However, missile weapons and 43mm autocannons are mutually exclusive.

* Armor Allowed: Light
* Thrusters Allowed: Vanilla, Tier 1
* Weapons Allowed: All autocannon calibers, 220mm Missile Pods Max
* Weapons: 6 - Can use turrets: No
* Max Blocks: 1000 Antenna Range: 5,000m
* Build Time: 0.5
* Examples: CDF Vagr, RR Praevex

## Faction Ships

### CDF -

*F-Murderpod**F-Rakki PDI**F/A-Vargr**F-Hayle**HF-Jupiter*

### 11th -

*IMDC-12 Scout**F-2 Cursor**F-8a Vulture*
Doffen3000

This page is under construction.

## Bio

*Tell me about yourself! You can be as generic or specific as you want.*

Am a male 32 (this date). Live in Norway Bergen.

## Lore

*Tell me everything about your character/s!*

Doffen3000 is a character from Osiris series that was a extra,

I did take part of the osiris in s5ep51

Became LT in Sigmarius.

And in Outlands i became the LT CMDR also named Chief Engineer of the Eternity Advent. To do Damage Control and service of it`s systems to the Big boat.

## Characters & Voices

*List all characters or voices played in GetBrocked's series.*

### Brownie Squad

* Random Brown suited bad guy starting in Osiris s5, ep51

### L.T / LT CMDR Doffen3000/Chief

* Sigmarius: season 1 episode 1
* Outlands: season 1 episode 1 - current
Iron Will

The Iron Will was a Titan-class battleship, produced by Interstellar Mining and Defense Corporation of the Sol system. Before the split from Earth, the designs were taken to other systems and used to construct ships of the class in Earth's colony systems, including the Pioneer System. The Iron Will was produced after the jump gate was destroyed, and served in the First Fleet for many years.

## Iron Will

### Role:

* Fleet command
* Frontline warship

## Ship Information

### Engines:

* 7x Large Hydrogen Thrusters
* 8x Small Hydrogen Thrusters
* 16x Large Ion Thrusters
* 38x Small Ion Thrusters

### Hull:

Hybrid:* Light armor
* Heavy armor

### Armament:

8x 200mm Rocket launchers16x 200mm Missile launchers12x 25mm Gatling turrets

## Chronological and Affiliation

### Era:

* 11th Fleet rebellion
* Post Jump-gate schism

## Workshop Link

### Workshop Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=829988229

## Operational History

### Pre-Outlands

The Iron Will was one of several Light Battleships constructed and used by First Fleet, in the Pioneer System, following the schism from Earth. For close to seventy years, Titan-class vessels like the Iron Will were the mainstays of the First Fleet, patrolling and acting as leaders of the various task groups that kept the peace in the Inner System.

Several years before the first episode of Outlands, a member of the First Fleet grew sick of the government, and rebelled. He and his supporters grouped together and hijacked a large amount of ships, particularly Armored Cruisers, and made a beeline for the Outer Reach... but not before they had managed to snag a Titan-Class Battleship of their own, the Ravager. Her sister ship, The Iron Will, was called upon to put a stop to Rhodor. In the ensuing fight, the Iron Will was heavily damaged and was forced to let the newly christened "Rhodor's Riders" go. The damage was so bad that the Riders believed for years that they had destroyed the Iron Will.

This was not, in fact, the case. First Fleet was able to recover the Iron Will, repair her, and put her back into service. By this time, however, the Riders had firmly entrenched themselves in the Outer Reach, and digging them out would require more effort than it was deemed worth by the Admiralty.

### Outlands

The Iron Will has not yet made a proper appearance in Outlands.
Red-class light frigate

## Ship Information

### Engines:

* 6x Large Ion Thrusters
* 36x Small Ion Thrusters

### Armament:

* 2x 200mm Rocket launchers
* 1x 200mm Missile launchers
* 2x 25mm Gatling turrets
* 5x 5.56mm Interior turrets

## Workshop Link

### Workshop Link:

Red

*\*Insert TLDR Info here\**

## Ships of the line

* "Big Red Ship"

## List of appearances

*First appearance:*

S8, Ep.74 "Hitting back"

Other appearances:

S8, Ep.80 "Absolution"

S8, Ep.81 "All in!"
Ganymede Fleetyards

***Ganymede Fleetyards* (GFY)** is a background faction within the GetBrocked universe.

## Divisions

### Commercial

*Ganymede Fleetyards'* commercial division, operating an array of manufacturing facilities across Ganymede, serves civilian and corporate shipbuilding needs. Both companies and ordinary citizens enjoy a variety of industrial shuttles, personal transports, and luxurious jump ships. Bulk freighters of nearly every variety are also sold under the commercial division.

For private security forces operating within Ganymedian borders, *Ganymede Fleetyards* offers a selection of strike fighters, gunships, and other military-grade small craft. Organizations authorized for anti-piracy duties are offered the latest survey craft, corvettes, and command frigates developed by Ganymede's finest engineers.

### Military

Primarily fulfilling contracts for the Republic of Ganymede Navy, *Ganymede Fleetyards*' military division is responsible for more than 80% of the company's total revenues. Operating out of *Serapis Forge*, *Ganymede Fleetyards* offers military contractors the most advanced technologies at their disposal. From tiny stealth corvettes, to the largest capital ships, vessels of nearly all classes are mass-produced within Serapis. Escort vessels and light cruisers are also manufactured within an array of orbital facilities.

Following the 9th Fleet Insurrection against Earth, *Ganymede Fleetyards* was authorized to produce export models for Earth's outlying protectorates. Ceres was a primary export customer, receiving dozens of vessels to combat the Asteroid Belt's increasing piracy concerns.

## Facilities

### Serapis Forge

*Serapis Forge*, sometimes stylized as *The Serapis Forge*, is the primary shipbuilding facility utilized by Ganymede Fleetyards. Serapis Forge is an array of multiple shipyards spanning the entire perimeter of the crater *Serapis*. These facilities have been used to construct both 5th- and 6th-generation ships for the Republic of Ganymede Navy. Serapis Forge is capable of producing dozens of escort vessels, and over a dozen capital-grade warships, simultaneously.

At some point before 2220, Serapis Forge received a major overhaul, in which a new construction facility was built. This became the largest shipyard and docking facility on Ganymede. The new facility was built in accordance with Ganymede Fleetyards' contract with the Earth Federation, and was primarily used to construct Eternity-class battleships.

## References

1. ↑ 1.0 1.1 Eternity's Advent on Steam Workshop
Interstellar Mining & Defense Corp.

Wolf System

* 11th Fleet

## About

The Interstellar Mining and Defense Corporation (IMDC) is a multinational enterprise, constructing ships and vehicles since 2031. The IMDC is operating shipyards in nearly every part of the known galaxy, though many ships of the line are also being built by various other shipyards under license. Those ships are mostly used by governments or security companies and can be acquired on most well-assorted stations and docks.

## Products

Spacecraft

* Fighters
	+ **IMDC F-8a Vulture**
	+ **IMDC Fighter**

* Corvettes
	+ **IMDC V-55a Condor**
	+ **IMDC Hydra Patrol Craft**
	+ **IMDC Protos Corvette**
* Frigates
	+ **IMDC Atlas Frigate**

* Destroyers
	+ **IMDC Cerberus Destroyer Mk. III**

* Cruisers

*Cerberus-class CA*
* Carriers
	+ **IMDC Europa Carrier**

* Stations
	+ **IMDC Station Defense Platform**
	+ **IMDC Station 4267**
	+ **Leviathan Starbase**
Free Riders

## **Overview**

The Free Riders (FR) are a breakaway faction from The Riders. They were created as dissent had spread among The Riders where many believed that The Riders had strayed too far from their founding tenets. The final straw was the diplomatic failure in 2Z which lead to PXC plans to dissolve PMA. Many decided they could no longer stand for the current state of The Riders. Among them, a plan was created and put into effect by the officers and two of the three current Admirals - Septic and Jdubs - to break away; they would form a new fleet from one vessel, just as Rhodor had so long ago. They used the CH Amunet to send a call asking any Riders who were willing to come and join them in saving the ideals of the Riders. The Tiles 2Z and 2A, along with Rhodor Rok, pledged their support to the newly formed Free Riders shortly afterwards. RR allowed them to go peacefully, and thus the FR's place in the system was established.

### Mission

The Free Riders goals are simple: to change the fate of the Riders as to properly embody the original ideals of The Riders first envisioned by Rhodor. The survival of the fledgling faction and the and formation of her new navy are also of paramount importance.
CerinJ

This page is under construction.

## Bio

Like many other Outlanders, CerinJ found out about the series post Season 2. Proceeded to binge watch content until he decided to join for Season 3.

His healthy obsession gave him the motivation to involve himself more, taking a Faction Leader role and desiring to help in whatever way he can in the production of the series.

## Lore

Cerin J., nicknamed "Sen", was originally a worker in sanitation for the Civilian Defense Force. Enlisted a few weeks before the Fall of Malta as a recruit for what would become the Phoenix Initiative. His dedication to training as a pilot paid off during his first deployment which happened on the first battle of the Pre-Season against the Maxwell Corps, where he flew the Viminal-class destroyer "Lego" to great success, having accomplished his task to escort the Alysium-class armored cruiser AND Surviving.

His determination towards the faction made him prone to promotions, becoming a Captain by the time of his first appearance during the Peace Conference (S3E3) where he spoke on behalf of the Initiative.

After the merge that became known as the Phoenix Coalition, his previous role in the Initiative secured him a seat in the High Command along the role of leading the diplomatic efforts of the PXC.

## Characters & Voices

*List all characters or voices played in GetBrocked's series.*

PFF - Morgan (S3E15)
Phoenix Initiative

## Origin

After the darkest hour, as the Khan forces approached Malta, Admiral Mallard knew that the end would be coming soon.  As a precautionary measure, he enacted Condition Orange.  Under this, Commodore Scipio was ordered to begin finding CDF assets and gather them for use by the Phoenix Initiative.  This group’s mission was, should the CDF fall, return and continue the mission of the CDF.  All pirates and other raider-like entities who threatened civilians would be legitimate targets, and the protection of civilians was their chief goal, no matter the cost.  Admiral Mallard gave one other order before he was presumed killed at Malta: Be wary of the First Fleet, and make sure the outer reach is ready for them.  Their objectives were clear, and now all they needed was the forces to supply this small contingent branch of the CDF.

After Malta fell, and the CDF high command went silent, either dead or fleeing into hiding, the Phoenix Initiative began quietly finding former CDF vessels that had not joined the Riders or been lost to assist their initial squadron given to them via orders from the CDF Command Council.  This original squadron, with the CA Alysium at its head, was able to rally another two squadrons worth of ships, including two CLs that had nearly been completed, with only their heavy weapons left to be added.  The Phoenix Initiative knew that they were almost ready, and began to prepare to return to the known regions of space and finally emerge from hiding.

The Phoenix Initiative emerged into 2Z, forming their headquarters near a former Khan trade station that had been abandoned in the wake of the end of the last war.  Immediately nearby, they spotted a pirate group known as the Maxwell Corps, one born of deserters and traitors to the CDF and prepared for war.  If Admiral Mallard and the CDF didn’t want any more pirates, the Phoenix Initiative would ensure that their last order would be fulfilled to the best of the ability of the Phoenix Initiative.
Riders

This page is under construction.

In the beginning, The Riders were a small but growing faction, possessing assets from freelancers, the 1st, and the CDF alike. As a sort of renegade faction, all are welcome. The riders formed around the 1st fleet battleship 'Ravager' which defected at the faction's inception. So, while their fleet was small in numbers, it was a concentrated and formidable force. Combined with the armaments at the Riders' base, no faction dared intervene with their creation.

## Season 1 Summary

---- 2221 0 days to Season 2221 + 63 Days ----

The Riders had a rocky start to the beginning of season 1, unable to convert a local advantage into a strategic one. However, as the days turned to weeks and months, the CDF was unable to attain a decisive victory. With CDF vessels repeatedly crashing upon the Rider bulwark a stalemate ensued. With a common enemy, the Riders and the EFN vessel 'Eternity's Advent' formed a small alliance. This resulted in a cascade of victories, culminating in the "Battle of the Titans" and an ultimate strategic Rider victory. With this the Riders have a seat at the table and have stepped up - alongside their old enemy - for the betterment of the system. With the new threat on the horizon, the Rider leadership has pivoted from their original ethos to one not too dissimilar to that of the CDF. This hasn't come without internal strife, however. As the second season of Outlands begins the Riders remain the faction with the strongest (known) concentration of capital ships in the series.

With the Eternity leaving the Coalition, a big question remains: will the Riders rise to the challenge, and prove that their victories were earned?

## Season 2 Summary

Once again, trends repeat. With a very rocky start to the season, the riders found themselves with the majority of their capital ships at risk of destruction. While ultimately all but one would be saved it set the tone for the rest of the half season. Unable to break out, or have a successful battle, the Riders felt like a footnote in the Outlands saga. However even as the last ships begin to fall at Malta, something amazing happened. Unwilling to go quietly into that good night, and aware of their position in the series, the Riders got to work, toiling away; training, practicing, and more - for 2 months straight. At the end of it, a new faction emerged - one that could go toe to toe with the KE, and ultimately, defeat them. Season 3 Riders are in an interesting position. They've only known war, and now see a system that doesn't need the sword of the Riders fleets. S3 will tell if the Riders are able to adapt to this more "nuanced" disposition.
Cavilier210

## Bio

*Tell me about yourself! You can be as generic or specific as you want.*

## Lore

*Tell me everything about your character/s!*

Cavilier210 joined Outlands during season 2, joining the Khan's Enclave shortly after the Fall of Malta.

Caviler210 is the designer of the KE DD Masaja Class, and piloted it against the Eternity with a squadron of fighters attached. Earning the ship the achievement "Aviation Destroyer".

During the season finale of Season 2 of Outlands, he voiced the crewmember relaying battle status to the Rider Admiral.

Currently Cavilier210 is the 3rd in command of the Khan Union, with the rank of Shipmaster.
Longbow-class heavy cruiser

The Longbow is a heavy cruiser that served in the Khans Enclave navy during the Belt War of 2221 in the Pioneer system. She was heavily decorated, very advanced, and was instrumental in several battles. As the Enclave dissolved, due to its defeat by the end of the Belt War, Longbow became one of the new Khans Union' Flagships, albeit her main role being flying escort to protect the Battleship Tiniest Snek.

### Armament

MK I

* 3x Demolisher Battery
* 3x Assault Battery
* 10x 20mm Point-Defense Gun

MK II

* 4x Demolisher Battery
* 6x 220mm Missile Battery
* 8x 20mm Point-Defense Gun

MK III

* 3x Demolisher Battery
* 6x Medium Weapon slots (with many refits on this version, medium weapons configuration changed a lot, but was comprised of variable amounts of 220mm Missile Batteries and 150mm Dual turrets, 6x 150mm being it's last configuration
* 9x 20mm Point-Defense Gun

MK IV

***CLASSIFIED***

MK V

* 2x Demolisher Battery
* 2x Dual Railgun Turrets
* 6x 150mm Dual turrets
* 2x 220mm Missile Battery
* 6x 20mm Point-Defense Gun
* 1x Spatial Drive Disruptor (Type-C)

### Service History

The Heavy Cruiser Longbow was one of only three ships that survived the **Khan** assault on Reprisal Shipyard. Equipped with RTS experimental technology, known as Jump Drive Inhibitor (JDI), she proved to be one of the key elements of the Khans Enclave's quick establishment of a beachhead on tile 1A.

Her undeniable durability, a key characteristic of RTS ship design, was put to the test on some of the major battles of Outlands, including 3 battles against EFN Eternity's Advent and the Fall of Malta. One of her most notable outings was the Battle of the Bricks, where she bested the CA Vesuvius in direct combat, losing her escort in the first minutes, and still dealing with both the CA, and the KE traitor DD, Sparta. Ultimately, she knocked both enemy ships out of the fight, destroying Sparta's hydrogen tank and gyroscope, and destroying the weapons of the Vesuvius, even reaching her core, Longbow's Captain, Shipmaster Maverick, decided to turn a new page in Khans' history, letting them live and return to Riders space.

### Trivia

* As of Season 2, no ship has had as many refits as the Longbow (62 different versions, with major and minor adjustments from each version), which made her have 4 distinct visuals.

**GALLERY**

Longbow MK1Longbow MK2Longbow MK3Longbow MK4Longbow Mk5Nameplate
LockeTheUnknown

## LockeTheUnknown

### Names:

[KU] Preator LockeTheUnknown[CPR] Lt. Ruby

### Player Factions:

Confederated Pioneer Republic

This page is under construction.

## Bio

*Tell me about yourself! You can be as generic or specific as you want.*

## Lore

*Tell me everything about your character/s!*

## Characters & Voices

*List all characters or voices played in GetBrocked's series.*

### [KU] Preator LockeTheUnknown

* First appearance: s3e1
* Last appearance: s3e7.5
Atlas-class destroyer

## Workshop Link

### Workshop Link:

Mk.2 - https://steamcommunity.com/sharedfiles/filedetails/?id=637428168Mk.3 - IMDC Atlas Frigate

## Ship Information

### Engines:

* 2x T3 Large Hydrogen thrusters
* 2x T4 Small Hydrogen thrusters
* 20x T2 Small Hydrogen thrusters
* 4x T3 Large Ion thrusters
* 4x T2 Large Ion thrusters
* 21x T2 Small Ion thrusters
* 8x T2 Large Atmo thrusters
* 12x T2 Small Atmo thrusters

### Hull:

* Light armor
* Shielding - 150K Units

### Armament:

* 1x Little David axial cannons
* 1x 300mm Dual Cannon
* 2x 300mm Single Cannon
* 2x 200mm Rocket launchers
* 4x 200mm Missile Turrets
* 12x Vulcan Point Defense

## Workshop Link

### Workshop Link:

Wolfs Claw - Atlas Frigate MkV

*\*Insert TLDR Info here\**

## Ships of the line

* Wolfs Claw

## List of appearances

"Wolfs Claw" First appearance:

* S7, Ep.68 "Bring the heat!"

"Wolfs Claw" Other appearances:

* S7, Ep.70-71

* S8, Ep.74-76

* S8, Ep.78 "For those who stand beside us"

* S8, Ep.80 "Absolution"

* S8, Ep.82-85

Memoriam: Wolfs Claw - https://youtu.be/HPmACA4fpKk

"Phoenix" First appearance:

* S8, Ep.82 "Head to Head"
Outlands Music

A running list for all of the Music used in GetBrocked's series arranged in chronological order of series, not posted order. Songs are arranged in order of first appearance of song, some songs are used multiple times per episode denoted by \*.

### Season 6

#### Ep54 -

* Bury Them Bones - Emancipator
* Main Theme - Valkyria Chronicles by Hitoshi Sakimoto
* Old Devil - Emancipator \*
* Ares - Emancipator
* We Are the 7th Platoon - Valkyria Chronicles by Hitoshi Sakimoto

#### Ep55 -

* Feeling Good by Michael Bublé
* Goodness - Emancipator
* Devils... Monsters... by Martin O'Donnell & Michael Salvatori
* Alien Manifestation by Keiichi Okabe

### Season 8

#### Ep78 -

* Scarborough Fair by Celtic Woman Official
* Bre@th//Less by Hiroyuki Sawano

#### Ep86 -

* SukaSuka OST Scarborough Fair by Tamaru Yamada

## Outlands

### Season 1

* Fallout 4 Main Theme - Main Season Title card song.

#### Ep1 -

* Runnin (feat. A$AP Rocky & Jacob Banks) | Creed II - 30:45

#### Ep13

* Shara Ishvalda - Battle Theme Phase 2 of 2 · Souru Hanta - 14:35

### Season 2

* Nightsong - Russell Brower - Main Season Title card song.

#### Ep10 -

* Protector Of The Sky · Jo Wandrini - 26:20

### Season 3

* Nightsong - Russell Brower - Main Season Title card song.

Ep 2.5

* Call Of The North - Niklas Johansson 14:06
Constellation-class stealth corvette

The Constellation class Corvette is a 6th generation Reconnaissance vessel in service with both the EDF (Former EFN) and remaining EFN forces in the Pioneer system. Its high maneuverability and small size makes it hard to detect and capable of dodging its way out of many situations.

## Operational history

Constellation:

The Constellation is a sixth-generation EFN vessel constructed by the EFN Eternity's Advent in the Pioneer System. It is as of the start of Season 3 of Outlands the only Sixth Generation warship constructed outside the Solar System./WIP

## Ships of the line

* (CS-???) Constellation

## List of appearances

### *"Constellation" First appearance:*

* Outlands Season 1, Ep.19 "POW Rescue Operation!"

"Constellation" Other appearances:

* Outlands Season 1, Ep.21 "Peace & War"
* Outlands Season 2, Ep.1 "A New Threat, New Rules"
* Outlands Season 2, Ep.9-10
* Outlands Season 2, Ep.15-16￼
* Outlands Season 2, Ep.19-20
* Outlands Season 3￼
Whiskey

This page is under construction.

## Bio

Whiskey is, a person. Uh. How the hell did I get this far? No, seriously, how? How do I already have a page on the wiki?

## Lore

### Whiskey River

Born in 2190 to Edward and Rebecca Rivers, Whiskey was one of two brothers and spent his early life on a Remington Co. freighter plying the trade route from the Outer Reach to the Inner System. Carrying ore in, and grain out. He wasn't much for violence in those days and preferred to spend his days reading whatever books his mother could buy for him, usually on topics of military history and politics. His father instilled in him a hatred for the 1st Fleet, as they had sent his grandfather to die in the belt. However, he grew quite fond of the peace and stability of the inner system and cherished his visits there.

When he grew older he left his family behind to start the Remington City Pulse, on Remington Shipyards, a familiar port of call from his youth. There he reconnected with his old friend Northernisle, and after the merge with the Winged Hussars, helped overthrow Romeo and founded the CPR Office of Intelligence. There he proposed, planned, and oversaw Operation Blackflag, the Raid of Enfield Shipyards. He also assisted in the disposal of the CDF assets siezed from 1st fleet in the operation. During this time he fell in love with Commander Pax'idum of the Pheonix Coalition, who was on leave in CPR space at the time.
Funky Buggy

Designed as a scout buggy, cargo hauler, and passenger vehicle. It would meet its end defending the civilian outpost on the Khan moon during Outlands Season 2 episode 14

## Design details

### Hull and propulsion

Thin structural plating and 1 small hydrogen booster.

Hydrogen tanks were exposed purposefully as an attempt at sabotage by the civilians on the Khan Moon.

### Crew and complement

4 people, 1 driver 1 gunner and 2 passengers

## Operational history

Vehicle was seen in Outlands season 2, episode 14. Starting at timestamp 16:30.

Built by the lower class of the Khan's Enclave on the Khan moon, It was designed to ferry ice and passengers around the Khan bases. On it's maiden voyage it hauled ice from the ice lake up to the civilian outpost where it was destroyed after the Eternity's away team touched down and took control of the outpost.

## Ships of the line

* Registry #, Vehicle Name
	+ Status

Funky Buggy seen from afar!Funky Buggy destroyed.
Pioneer System Radio Stations

This page is used as a full comprehensive list of every Radio station heard in all Space Engineers series from GetBrocked.

As Outlands is an ever-ongoing series, the list is subject to change and may, on occasion, be incomplete.

## 133.7 The Bustin FM

### Associations:

Department of the Exterior
Radio Pioneer
733.1 The Remington City Pulse

### Affiliation:

None

*133.7 was a pirate radio station that prided itself on being independent of factional influence. They said what they wanted when they wanted, censors be damned. Notable for irreverent behavior and willingness to talk to literally anyone. Founded and hosted by Vera Tsimilitude (radio name DJ Vera), they formerly transmitted from a converted construction hauler called the Dynamic Fortissimo.*

## Radio Pioneer

### ID Tag:

RDP

*192.3 Is a radio station somewhere within one of the Outer Reachs' asteroid belts, that broadcasts from an old military outpost. Having gone silent during the Rider - CDF War and the Belt War due to damage when a Viminal hit the main broadcasting array, Radio Pioneer returned in full swing after the conclusion of the Belt War.*

## Remington City Pulse

### Parent:

The Confederated Pioneer Republic Office of Intelligence

### Founding:

2222

*733.1 is the primary propaganda outlet of the Confederated Pioneer Republic. Rem City Pulse faithfully reports accurate facts and data with a side of pro-CPR rhetoric and charm. Operated by Whiskey River of the CPR Office of Intelligence, The Pulse transmits from Remington Shipyards and it's surrounding hab-stations, known colloquially as Remington City. It is known for having the most powerful antenna in the Outer Reach and can even be heard in some parts of the Inner System.*

## Truth Radio - 111.1

"TBD suck my nuts" - The Legendary *GetBrocked*
Queen Providence-class armored cruiser

The Queen Providence-Class Armored Cruiser was a design of vessel constructed by the First Fleet prior to the split from Earth. Unfortunately, only one vessel, the Midnight Oil, was ever produced of the class due to the split. The Midnight Oil went on to have a very long and storied career all across the Pioneer System, before its crew joined up with Rhodor's Riders. The vessel and crew tragically met their end in a battle against the CDF during the CDF/Rider War by scuttling the vessel rather than let borders take the armored cruiser for themselves.

## Design details

### Hull and propulsion

Queen Providence-class vessels were designed to have citadel armor systems, as well as heavy sloped armor that is impossible to replicate with current Pioneer System technology, as it came from before the split with Earth. Therefore, the Midnight Oil is the only ship of the class, though the techniques to repair anything up to her super-strong armor still exist.

Due to her sloped armor directing force away from the interior of the ship, coupled with the Citadel-style armoring of the interior, the Midnight Oil proved itself insanely durable, able to take fire from an entire squadron of enemy vessels for nearly a minute before getting reinforced.

The ship was roughly pill-shaped, with a thinner waist dividing the vessel into two segments- an engine block, and a forward section. However, this does not affect the performance or the function of the ship.

Her armor, rather famously, was so strong that when the Riders scuttled her rather than let borders get their hands on such a potent vessel, the main body of the ship was virtually undamaged from its own reactor's explosion. The Eternity's Advent, a sixth-generation Battleship from Earth and one of the most powerful ships yet created by humanity, was forced to use three volleys of her main guns in order to finish the vessel off, which would ordinarily be considered a ludicrous amount of overkill.

### Armaments

Main Battery: 3x dual 400mm superfiring turret.

Secondary Battery: 6x 220mm cannons, 2x 150 mm cannons.

## Ships of the line

The only completed member of this class is the Midnight Oil, though this was only due to the split between the Pioneer System and Earth making certain components impossible to acquire. In truth, more Queen Providence-class ships were planned for construction, which is evident in the extensive blueprints and tooling left behind at the drydocks where she was built.
Orfey-class frigate

## Design details

The Orfey class was initially designed to function as patrol ships for KE controlled space, but as the clans geared up for their assault on the outer reach the ships got refitted appropriately.

This in the form of a pair of shields on both sides of the hull, as well as replacing the weaponry with more anti-ship oriented armaments.

### Crew and complement

Orfeys would generally be flown by a single person, but additional seats were present for passengers.

### Armaments

Original:

* 220mm Missile Battery x 1
* 150mm Dual Turret x 2
* 43mm Rotary Autocannon x 2

Refit:

* 150mm Dual Battery x 5

## Operational history

Orfeys were deployed at the start of the belt war, and served somewhere until the latter half, when they were phased out for the more combat oriented Derzky's.

Their best performance was likely at 2A, when the CDF faced off against a squadron containing 2 Orfeys, which ended in the complete wipe of the CDF forces with no loss to KE forces.

## Ships of the line

* Orfey
* Azard
* Letun
* Kagul
* Samson

All ships either lost with all hands or used in the construction of the KE battleships.
Weapon Camofladgue

**Weapon Camouflage**, usually referred to as **Camo**, is a colored pattern applied to weapons to allow them to blend in to environments, although it is more often used for players to "show off" their achievements in-game as in *ShooterofIO 1: Modern Ops* camouflages are unlocked by completing easy tasks.

Also, every Camo unlocked on a weapon in *ShooterofIO 1: Modern Ops* would also be usable in *ShooterofIO: Wargrounds*.

## ShooterofIO 1: Modern Ops

*Main article: Weapon Camouflage/ShooterofIO 1: Modern Ops*
Weapon Camouflages are in *ShooterofIO 1: Modern Ops* and are shared to *ShooterofIO: Wargrounds*. There are so many camos to unlock in the game that they all have a unique challenge.
Brutallium Fragment

The Brutallium Fragment is an endgame crafting material dropped by Endorine Worms and Endorinus, Lord of Brutality.

It can be crafted into 3 Brutallium Alloys with 5 Brutallium Fragmets, 5 Pixillite Bars, 5 Angrotinine Bars and 10 Zinc Blocks at an Advanced Alloy Infuser.

Dropped By:

Endorine Worms (1-2) 33%

Endorinus, Lord of Brutality (19 - 24) 100%
Majestic Carabao Agriculture

The biggest faction in all of the old clans, KE, and KU. this faction is the backbone to anything khan related. There ships might not be the best, they might be the first to leave the fleet and solo charge an enemy fleet. But the cow lovers have more where that came from, and they will flood out any battlefield with their green colour.

## Lore

The story of MCA is a story of regrowth and survival. MCA started on the very ship they got banished on. And the blessing they received. During their banishment one particular 1st fleet officer did not agree with his peers. As one of his best friends got put on this banishment ship. So, he broke his code and smuggled several cows and bags of seeds, dirt, water and animal food on the ship. He knew full well that this might grant him an 1st class ticket on the next banishment ship. But his humanity overtook his duty. The poor souls on the ship never forgot the officer.

MCA started there live in the belt way smoother than any other clan. They quickly secured their position as the main farmers of the belt. Making all other factions pay or fight them for their food. Their power growing with each encounter with other clans. quickly becoming the biggest clan in all the belt. But as MCA figured out soon with the arrival of the khan unifying all clans. MCA was the first mayor clan to fall to his militarily might. With the khan smaller fleet outplaying MCA at every move. MCA after joining the khan and becoming the first mayor in Enclave later where a capitol role in defeating the other mayor clans. As the khans leadership quickly turned their rag tag war boys in a line of disciplined soldiers and ships ever since.

During the belt war MCA was a force you would see in every battle. There numbers got cut down a lot during the war. But after it, MCA still has the most numbers of any other clan. Though with the new creation of KU there numbers finally seem to stagger. As most new MCA boys see the destruction has brought and decided to become farmers once more. There care for the outside world reduced to basically nothing. However, with all these new factions. When is it time to defend their space again from the raiders?

## Ship building

To build an MCA ship is to be balanced between everything but not too great in anything. These ships should be easiest to make and easiest to fly for anyone. Also converting any of your existing ships to MCA should be the easiest since its verry close to the general build style most people already have.

the main design queues MCA has been: *-*

* *have a big square backside that flows into a thinner front part (but not a spike front)* *-*
* *semi large fins in low numbers. mostly on the back* *-*
* *taller vertical rectangle going from the back all the way to the back of the ship* *-*
* *relatively smooth curves. no real sharp edges (and have a round feel everywhere)* *-*
* *large metalic jaw (bigger lower jaw than top jaw)* *-*
* *cute pokemon face*

Color pallet:

* *primary: #4C4C42 (everywhere)*
* *secondary: #1F1C1C (mechanical bits)*
* *tertiary: #737373 painted silver (lower jaw and belly)*
* *highlight: #D49146 (Khans yellow)*
Remington CO

Remington Co. (REM) is a minor faction in Space Engineers: Outlands. Established in the wake of the end of the Belt War by a merger of Remington Shipyards and the Meridian Shipbreaker Guild (MSG). Based out of the remnants of civilian infrastructure in the Outer Reach, Remington Co. controls 3 tiles on the map, namely tiles 2B, 3B and 3C. 3C is home to the Remington Shipyard which functions as the faction's HQ. Remington is in possesion of 2 trade-stations and 2 Forward Operating Bases (FOB) in tiles 2B and 3B respectively.

## History

#### Origin

After the end of the Belt War, MSG along with various civilian businesses, leaders and organisations allied themselves with the personnel on the Remington Shipyard and founded the Remington Company. With memories of the CDF still fresh in the minds of many, Remington Co brands itself as "the closest thing to a stable civilian government for the people of the Outer Reach.

## Armed Forces

### Navy

Remington Co holds a relatively small, but strong navy. The pride of the Remington fleet is the battleship "Remington", a misshapen refit of a large cargo hauler from MSG. Despite her nature as a cargo hauler, she possesses firepower equivalent to that of a heavy cruiser. The "Civilian BL" as some have referred to it, is crucial to the survival of the Remington Co due to the huge firepower that she brings.

Outside of the battleship, Remington Co is known to possess [REDACTED]

### Army

Remington Co currently has limited to no ground capabilities. This is not uncommon for factions in the Outer Reach.

## Politics

*Awaiting approval from Chairman North R. Isle for further elaboration*

Despite MSG and Remington shipyard being at odds with each other, they have come together for mutual survival due to their ships being seized by the Riders at the end of the Belt War and an anxiety over the future of the Pioneer System without the CDF and a newly rebranded Khan's Union seemingly here to stay.

### Internal division

Due to the nature of Remington Co being a merger of unlikely allies, internal division is bound to occur. Remington is by nature, a civilian company and seeks to trade shipbuilding capacity for favors and resources while maintaining the status-quo. MSG however, sees great potential of the Remington Co's industrial might to exert power and influence in order to establish a stable civilian government, much like the former CDF. Some more rogue elements of MSG seek to carve out a place in the universe, Rider-style.

Many within the Remington Co see a split with MSG as a death sentence to countless civilian lives, as a civil war between MSG, REM and the rogue elements of MSG seems the most likely outcome of a potential split.

Should the faction remain as REM, they will continue to exist as a civilian faction; however, should the MSG elements take over in internal politics and push the faction down a more warlike path. The future of the Remington Co is uncertain, but civilians from all merger parties agree on one thing, "Remington must survive".
Borodino-class BL

*\*Insert TLDR Info here\**

## Operational history

One of two battleships built by the Khan's Enclave, and named after the mistake made by the system's inhabitants by banishing the Khans' ancestors.

Pioneer's Folly was designed as a close-quarters battleship, in stark contrast to her counterpart.

This manifested in a focus on secondary weaponry and smaller main batteries.

Whilst initially designed with a hybrid hull of light and heavy armor to keep weight to a minimum, damage to critical components ended up being repaired with heavy armor to prevent damage in future engagements, eventually leading to almost the entire vessel becoming heavy as a result.

Whilst seeing a great success at the fall of Malta and possibly getting the greatest kill count in a single battle of any ship so far, Folly's luck would not last.

Further battles would see her effectiveness drop severely as her opponents learned to fight her, and she would meet her end at the Khan's last stand in sector 1Y.

## Ships of the line

\*List named ships here\*

* +
Osprey-class combat dropship

The *D50-F Osprey*, commonly referred to as the *Osprey* or affectionately known as the *"Chibican"*, is an extremely versatile exo/atmospheric capable craft built by Diamondback Industries and used primarily by the Earth Federal Navy.

The D50-F Osprey is more advanced alternative to the aging IDMC Pelican, designed for crews or fire teams of 2+4 instead of the older Pelicans 2+2 crew compliment. The Osprey is primarily responsible for the rapid insertion and extraction of Fireteams and their equipment to the battlefield. The Osprey is smaller, faster and more maneuverable than the older Pelicans while still maintaining a lot of the same features.

## Variants

### Osprey Mk1 - never seen on screen.

* Primarily a test bed for new mods and features, improving upon the ideas of the older EFN "Pelicans" as well as incorporating features from the undeveloped at the time, Prion. The Mk1 also incorporated the testing of micro jumpdrive's which were later removed for the production Mk2 variants due to numerous delays and constantly increasing costs per unit.

### Osprey Mk2 - Seen in Sigmarius.

* The primary dropship used in most of the Sigmarius series for the Sword of Dawn and later the Sigmarius Mk2.

## D50-TC Osprey Mk3

### Role:

* Multi-Role
* Gunship
* Fire Team Transport

## Ship Information

### Mass:

13,417,980 kg (Fully Loaded w/ x10 inventory)

### Hull:

Hybrid Armor* Light Armor top side
* Heavy Armor belly

### Armament:

Standard Fitment* 1x Chin Turret
* 2x Wing Mounted 200mm Rocket Pods

### Crew:

Total of 6 Crew* 1x Pilot
* 1x Copilot/Gunner
* 4x Passengers

## Workshop Link

### Osprey Mk3 - Seen in Outlands.

* The primary dropship used by the EFN in the Outlands series for the Eternity's Advent. This variant offered a lower Radar Cross Section return then the older Mk1 and 2 with its further refinement of the hull. Due to furthering advancements with Micro Jumpdrive's, the Mk3 was given the option to be fitted with a single short range jumpdrive. Advancements in thruster technologies have also further increased the Osprey's fuel range, allowing it to fly further on fewer tanks of hydrogen then its previous variants combined.

### Osprey Mk3.5

* Currently unofficial in Outlands, is a further refined variant of the Mk3 along with a new official Diamondback Industries paint scheme. Using newer mods and blocks introduced since the Mk3 was made has allowed for a few kg's to be shed.

## Gallery

DBI D50-TC Osprey Mk2DBI D50-TC Osprey Mk3DBI D50-TC Osprey Mk3.5DBI D50-TC Osprey Mk1
Bkuhhirte

This page is under construction.

## Bio

Call me Ethan, found outlands near the beginning of season three and fell in love with it ever since. Had plenty of shenanigan's across the DOE, PFF, KU. Spending most of time in character fucking around with transports with everything from Archon to the Ratless.

Godbless the ratless,

## Lore

### **Lieutenant Ethanial Hocke (PFF):**

Born to EFN pilots that came twenty years prior to the EFN eternity's arrival. Fighting for what I thought was the EFN cause since I was 15 spending most of my time with the ratless; (scrap rat frame with several mods) the transport I would come to find home despite its apparent flaws.

Believing I served the EFN while in reality I had grown blind as those who sit by corruption and deceit for long enough can no longer smell it. It was a wakeup call as I realized what I had truly done courtesy of EFN, I still think even as I sit in their brig that the EFN is not willing to do what needs to be done; they are not willing to make the judgement calls anymore not willing to be definer of morality not willing to walk their path for fear of what they are.

### Shipmaster Ethan (KU):

Serving in the KU navy, Ethan quickly distinguished himself and rose through the ranks due to numerous combat deployments across the supremacy war; Later making his way into leadership because of his easy temper. (i need to add more lore but i haven't though about my character enough)

## Characters & Voices

*List all characters or voices played in GetBrocked's series.*

### ShipMaster Ethan

* First Appearance: Outlands s3e1 (Flying A FF + Misc Voice)
* Outlands s3e7.5 (Echo pilot)
* A ton of more episodes but im feeling way too lazy to add all of them

### **Lieutenant Ethanial Hocke**

* First Appearance: Outlands s3e9
* Outlands s3e11
* Outland s3e12
AN-94

"*This weapon system fires the first two rounds nearly at the same time, making this an incredibly lethal weapon in careful hands.*"
— In-game description
The SVA 545 appears in *ShooterofIO 1: Modern Ops* and *ShooterofIO: Wargrounds*.

### Attachments

#### Muzzle

* VT-7 Spiritfire Suppressor
* HMRES Mod Suppressor
* ELR Blackfire Compensator
* Zenith-10 Compensator
* EX-01 Match Compensator
* Casus Brake
* S-37C DL Breacher Device
* L4R Flash Hider
* Colossus Suppressor
* Purifier Muzzle Brake

#### Barrel

* Incursion XII Long Barrel
* Vehement Resolve Short Barrel
* Vindictive VII Barrel
* Authority IV Short Barrel
* Veiled Serenity Integrated Suppressor

#### Laser

* SL Razorhawk Laser Light
* CS15 Scarlet Mounted Laser

#### Optic

* Corvus Mini Riser Optic
* QTG Reflex Sight
* Nydar Model 2023
* MK.23 Reflector
* KR V4 1X Riser
* RQ-9 Recon
* FSS Spectre Microtherm
* Slate Reflector
* Caucasus Reflex Sight
* Chrios Holo
* XTEN ERX-10 Mini
* KR Mortis Precision 2.5x
* Corio Eagleseye 2.5x
* TOS Nightfall 2.5x Thermal Optic

#### Stock

* FSS Ravager-45 Stock
* FT TAC-Elite Stock
* Mane V6 Stock
* Markeev R7 Stock
* Skelly Folding Stock
* Longbow Assault Stock
* Stockless

#### Underbarrel

* Chewk Angled Grip
* XTEN TX-12 Handstop
* SL Skeletal Vertical Grip
* Bruen Pivot Vertical Grip
* Burrow 500 Drill Charge
* FTAC SP-10 Angled Grip
* Bruen Bastion Angled Grip
* Bruen Heavy Support Grip
* XRK Edge BW-4 Handstop
* Kimura RYN-03 Vertical Grip
* Holger Vertical Grip
* Bruen Tactical Vertical Grip

#### Ammunition

* 5.45 Low Grain
* 5.45 High Grain

#### Magazine

* 20 Round Mag
* 45 Round Mag
* 60 Round Mag

#### Rear Grip

* Demo-X2 Grip
* Warden Skeletonized Grip
* Citadel Grip
* Nought-Z3 Grip
Commander Mallard

This page is under construction.

## Bio

*Tell me about yourself! You can be as generic or specific as you want.*

A long time viewer of GetBrocked youtube series and others in the same medium, finally got a computer capable of running Space Engineers smoothly back in 2020, promptly jumped to help with the filming of the final few episode of the Sigmarius series, Season 8.

## Lore

*Tell me everything about your character/s!*

## Characters & Voices

*List all characters or voices played in GetBrocked's series.*

"Extra" roles played in Sigmarius:

* Bridge crewman on the "Sword of Dawn", seen in S8, Episode 85

Commander "Sutherland" of the Cruiser "Rapiers Ascendant":

* Seen in Outlands: S1, Episode 1

Admiral of the Civilian Defence Force:

* Seen from Outlands: S1, Episode 2 through to Outlands S2, Episode 13