Release 3.8.0

**Release 3.8.0** was a major update to the Betweenlands for Minecraft 1.12.2 that was released on October 28, 2021. It was known as the **Net Fish & Chill** update as it added a complex Anadia fishing system, Crab Pots and Filters, the Smoking Rack and Fish Trimming Table, and several new aquatic mobs, alongside a variety of other additions, changes, and bug fixes.

## Changelog

### Additions

* Added the Weedwood Fishing Rod and Fishing system
* Added Anadia, a fish that comes in many shapes and sizes
* Added Anadia Eyes, Bones, Scales, Fins, Swim Bladders, and Remains items
* Added Amphibious Armor and Fishing Spear, a new upgradeable armor set and weapon
* Added Biopathic Linkstone to control Amphibious Armor abilities
* Added the Silt Glass Jar, Tiny Sludge Worm item, and Fish Bait
* Added the Fishing Tackle Box and Reed Mat to sit back and relax on
* Added the Fish Trimming Table and Smoking Rack, for all your seafood needs
* Added the Bubbler Crab, Greebling Coracle, Cave Fish, and Olms
* Added the Crab Pot for catching Silt and Bubbler Crabs
* Added the Crab Pot Filter, which can be used to convert a variety of different items
* Added Filtered Silt and Filtered Silt Glass and Panes, glass with improved visibility
* Added Jellyfish and Cave Jellyfish
* Added Glowing Goop, a new light source that can be placed underwater
* Added Rock Snots, a clam-like hostile mob that grabs and consumes mobs
* Added Rocksnot Pearls and Pearled Pears for XP on the go
* Added Freshwater Urchins and Urchin Spikes
* Added Barnacles, a new underwater food source
* Added Smoked Foods (Anadia Meat, Barnacle Flesh, Crab Claw, Crabstick, Frog's Leg, Puffshroom Tendril, and Snail Flesh), a more nourishing way to prepare raw foods
* Added Underwater Ruins along with Mud Pots of Chance, which generate in Deep Waters and Patchy Islands biomes
* Added Betweenstone Pebble piles and Smoldering Peat, which now generate in the world
* Added mossy and cracked variants for Cragrock Bricks, Cragrock Tiles, and Chiseled Cragrock
* Added a new Stench mechanic and the Fumigant item to counteract it
* Added Lyestone, which causes your boots to decay blocks under you once stepped on; make sure to wash those booties!
* Added the Staff of the Mist Walker
* Added the Staff of the Shadow Walker
* Added Amate Name Tags
* Added Olm Egg Clusters and Olmlettes
* Added a new Music track by Rovycre
* Added new ambience for the Deep Waters biome
* Added 18 new Advancements
* Updated the French, Russian, and Japanese translations of the mod with this release, thanks to TheSilverplier, avale1648, and tentot!

### Gameplay Changes

* The Infuser now uses Smoldering Peat underneath instead of fire
* Volarkites can be boosted by Smoldering Peat
* Contact with Stagnant Water or having rotten Anadia in your inventory will now cause you to smell really, really bad; Wights, Lurkers, and Greebling Riders hate this smell, so be careful
* Fallen Leaves can now be layered, similar to snow
* All Betweenlands leaf types now leave Fallen Leaf piles below them when they decay
* Betweenstone Pebbles can be ground into a herblore item
* Bone Wayfinders now require sky exposure to function
* Bone Wayfinders can now be used on Offering Tables to act as a stationary teleport for multiple players
* Rebalanced most food items (thanks to SeriousCreeper for the suggestion!)
* Life Crystals can no longer have any enchanted books applied to them
* One-hit weapons (Wight's Bane, Critter Cruncher, etc.) can no longer have any enchanted books applied to them
* Swift Picks can no longer have Unbreaking or Mending applied to them
* Mud now gives 4 Mud Bricks when smelted instead of 1
* Cracked Mud Tiles now have a recipe
* The Farmer Advancement tree has been slightly reordered
* The Mushroom Master Advancement has been updated to require Edge Shrooms and Rotbulbs
* Silt Crab Claw has been renamed to Crab Claw
* Crab Claws can now be used as single-use shears
* Amate Maps are now able to be named
* Using a Shovel or Compost on a plant will now dig or compost the block under it
* Lanterns can now be attached to climbing rope
* Dead Grass blocks can now be obtained by breaking a Swamp Grass block with a Sickle
* Cragrock Towers now destroy some blocks when crumbling
* Using a White Pear on a Hanger will now turn it into a Seeded Hanger
* Amulet Sockets' rarity from Item Scrolls has been slightly increased, and they can now be ground into Loot Scraps
* Getting shocked while immune now has a visual and slowing effect
* Tamed Lightning Chiromaws are now immune to being shocked normally

### Mob Changes

* Angler Meat has been removed, use Anadia for your Sushi instead
* Blind Cave Fish have been removed and replaced with Olms
* Tiny Sludge Worms can now spawn when digging holes for farming
* Mire Snails can now be captured with the Net in addition to the new Olm, Jellyfish, and Cave Fish mobs
* Infestation swarming now acts like Poison, meaning you won't die from bugs on your screen
* Shamblers now drop 0-1 Shambler Tongues instead of 1-4
* Lurkers and Anglers now only drop their loot when killed by a player
* Lurkers now hunt mobs like Dragonflies and Anadia less often
* Silt Crabs now move slightly faster underwater
* Chiromaw Matriarchs now drop 150 XP instead of 500
* Peat Mummy riders will now only throw worms after the mummy has dug out
* Tame Emberlings now have 90 HP (up from 40), and deal 3 damage (up from 2)
* Octine Nuggets now heal 10 HP (from 5) when fed to a Tame Emberling
* Tame Emberlings now heal twice as fast as before (now 1 HP every 30s) while sleeping on a Block of Octine
	+ ! Note that the above Emberling buffs are subject to change in future updates when proper equipment is added for them

### Aesthetic Changes

* The basic toolsets have had their textures revamped
* Most food item textures have been updated
* Weedwood Logs now have some texture variations
* Mud has new visual variants when under water
* Lurker Skin Pouches now have unique textures for each upgrade size
* Improved the Mortar and Pestle animation
* Chiromaw Hatchlings now have a model in the inventory
* Swamp Kelp has been retextured and animated
* Water Weeds are now animated
* Swamp Grass and Dead Grass blocks have new model variants
* Spirit Tree Leaf types are now distinguished in the lang file
* Betweenlands Monster Spawners now use glass sounds instead of stone
* The Caving Rope item now better matches its in-world appearance

### Bug Fixes

* Chiromaw Matriarchs can no longer be petrified
* Fixed some subtitles being wrong
* Fixed Cragrock Towers leaving ghost blocks while crumbling
* Fixed Sanctuary Simulacra visually glitching out when reloading a world
* Fixed a typo in the Hardcore Munchies Advancement file name, this may reset the advancement for you