SnowRunner/Patch Notes

SnowRunner is now available on Mac (Steam, EGS, AppStore)

### Vehicle improvements

* Fixed a bug where the anchor of the 'IM50 Loading Crane' addon was shaking if it standed on the mud or snow terrain surfaces on the 'Burlak 6x6' truck

### Co-op

* Fixed a bug where the truck couldn’t be refueled from the addon or trailer in the coop session
* Fixed a bug where the anchors of the 'Movie Star's Semi-trailer' folded up after reconnecting when approaching the trailer by the Guest in the coop session
* Fixed a bug where the visual model of the 'Movie Star Semi-trailer' shook during the execution of the contract by the client in the coop session
* Fixed a bug where the visual model of the 'Movie Star's Semi-trailer' was not synchronized between players in the coop session

### Other changes

* Fixed a bug where the pause menu could not be opened anymore after players pressed "Down" button in gamepad with opened "you have to unlock the garage" warning window
* Fire sparks visual fixes
* Various fixes in .xml files (Mod Editor)
* Localization fixes

## Patch 26.2 (Season 11) (19 October 2023)

### New content

* *[DLC]* New region, Scandinavia – a region consisting of 2 new maps set in North Europe.
* *[DLC]* New trucks:
	+ Neo Falcon 2000
	+ Burlak 6x6
* *[DLC]* New addons and trailers:
	+ Multi-purpose Cargo Module
	+ Large Service Scout Trailer
	+ Service Scout Trailer
	+ Oil Field Flatbed (Kenworth)
	+ Oil Field Flatbed (Consumables) (Kenworth)

### British Columbia region fixes

* Fixed a bug where the lamppost lighting looked unnaturally near the bridge on the “Duncan Bay” level
* Fixed a bug where landmark of the “Bridge” was missing on the map after completing the “Drilling Station Bridge” task of the “Duncan Bay” level
* Fixed a bug where Scout Fuel Carrier from “Fuel for the law enforcement” contract was not removed upon completion
* Fixed a bug where Service Hub locked behind “Second Garage Construction” was not actually locked
* Fixed a bug where the delivery zone of the “Don't drop it!” task was displayed on the power line tower to the south on the “Duncan Bay” level

### Yukon region fixes

* Fixed a bug where “Crafting Zone” icons didn't have black contour and blend into the background on the minimap in “Flooded Foothills” level
* Fixed a bug where the “Fog of the War” was not dissipated on the minimap while moving on the “Flooded Foothills” level

### Vehicle imprvements

* Kenworth 963:
	+ Fixed a bug where the headlights were too dim for some upgrades of the “Kenworth 963” truck
	+ Fixed a bug where sometimes cabin of the “Kenworth 963” truck tilted to the left wheel while previewing the “LK-2NY” addon after entering the Garage
	+ Added the ability to install a mini crane for a 3 slots platform on Kenworth 963
	+ Removed snow from the cabins of Kenworth 963 when playing from 3rd person view

### Other improvements

* Fixed a bug where snorkels' textures were partially broken
* Added the ability to attach trailers when using medium logs for ZikZ 612H "Mastodon"
* Reduced crane weight of LK-2-NY crane
* All Tatra trucks are now available for purchase in the new region
* Fixed spawn trailers on ZiKZ 566A
* Made changes to the lighting of cars: Land Rover Defender, Caterpillar CT681 and Rezvani
* Fixed a bug where lighting without a light source was displayed on the “Crossbar Fog Lights” bumper for the “Kenworth 963” truck

### Co-op

* Fixed a bug where the truck couldn’t be refueled from the addon or trailer in the coop session
* Fixed a bug where in the pop-up window, users did not see each other's trucks in the coop session and cannot refuel each other
* Fixed a bug where the “Oil Barrels” cargo for “Flaming Barrels” contest didn't appear for guests after accepting the contest on the “Island Lake” level, Michigan
* Fixed a bug where the “Cement” cargo for “Cement Delivery” contest didn't appear for guests after accepting the contest on the “Zimnegorsk” level, Taymyr

### Nintendo Switch fixes

* Fixed a bug where crash occurred when unsubscribing from downloadable mods
* Fixed a bug where crash occurred when using a ferry with a detached loaded trailer using a winch
* Fixed a bug where it was not possible to subscribe to some mods with depended other mod from mod browser

### Other changes

* Fixed a bug where was an incorrect crane reference distance winch points with trailers
* Fixed a bug where the “locator” partially disappeared, when the lights were on at evening and night in “Cockpit Camera” mode
* Fixed a bug where some parts of the active zones and markers disappeared in the cockpit mode with 8.30 p.m. to 7.00 a.m. when the headlights are turned on
* Fixed a bug where the sun and moon rays had some unnatural blinking when passing through the trees on any level
* Fixed a bug where the truck could be refueled from nothing when “Refuel” function was pressed beyond any fuel source refueling radius
* Fixed a bug where the scout addons with the fuel canisters couldn’t be refilled by the “Fuel Tank” addon from another truck
* Fixed a bug where the “Cloud save application error” message appeared after accepting the save transfer on the target platform, on PROS
* Fixed a bug where after being constructed, the log bridge in the “Institute” map was not shown on the map
* Fixed a bug where the shadows of the rocks and trees changed the position while moving camera near them in the evening and in the morning near the “Bridge to the Island” task zone area of the “Urska River” level, Amur
* Fixed a bug where there was no KSIVA after Link SnowRunner With Your Epic Games Account
* Fixed a bug where the tree shadows appeared in the “Garage” interior
* Fixed a bug where the “Tuz Scout” was clipping into ground surface at the start of the “Wise Old Bird” contract on the “Burning Mill” level, “Tennessee”
* Memory optimization
* Different collision fixes
* Different shadows fixes
* Various visual fixes
* Localization fixes

### Mod editor

* The "Pack terrain for pc only" button was added (Generates a PC only paсk for tests)
* Fixed a bug where the trailer didn't freeze without indication of the Animation Name
* Fixed a bug where the trailer became dynamic after loading the session
* Fixed a bug where errors occurred when opening the “Addons” menu for the truck

### SnowRunner Editor Guide

* Added info on FreezeTrailer feature, see "5.16.5. Freezing and Unfreezing Trailers"
* Added info on usage of the same identifier of the truck/trailer in multiple truck delivery objectives and info on the new "Alternative restart zone" option, see "5.16.1.2. Delivery of the Truck (“truckDelivery” section)"

### "Integration of Trucks and Addons" guide

* Chapter 20. Powered Constraints was added:
	+ 20.1. Powered Constraints: Overview
		- 20.1.1. Main Principle
		- 20.1.2. Main Aspects of Setup in XML
	+ 20.2. Actions. Their Mapping to Buttons (modified, previously named as "17.1.3. Actions. Buttons for Controlled Constraints")

### Descriptions of main tags and attributes related to Powered Constraints were added

* 8.11. <PoweredConstraints>
* 8.11.1. <Chain>
* 8.11.2. <Group>
* 8.11.2.1. <Constraint>
* 14.7. <PoweredConstraints> (link to 8.11)
* Sections 8.4.2.1. <Constraint> and 8.4.2.1.1. <Motor> were modified correspondingly
* 8.8. <GameData> was modified (added info about "NE" as a possible value of the Country attribute)

## Patch 24.0 (Season 10) (18 July 2023)

### New content

* *[DLC]* New region, British Columbia – a region consisting of 2 new maps set in Canada.
* *[DLC]* New trucks:
	+ Mack Defense M917
	+ Kenworth 963
* PROS System (PC, Xbox One, Xbox Series and Nintendo Switch) with cross-saves and in-game rewards.

PROS (Prism Ray Online Services, https://prismray.io) is a new platform powering online services for select games from Saber Interactive, Deep Silver, PLAION, Prime Matter, and other game companies. It acts as a unified player account and provides its users with a range of features and benefits (with more to come):

* Cross-saves and cross-progression
* Unique in-game rewards
* Personalized offers
* Twitch and Amazon integration

(Please note that the number of supported features varies from game to game!)

### Vehicle improvements

* ZiKZ 612H "Mastodon":
	+ Fixed a bug where everything except belts disappeared from the roof rack
	+ Fixed offset for large trailers on high saddle for ZikZ 612H “Mastodon”
	+ Fixed steering wheel rotation
	+ “External Stickers” part is no longer covered by the “Flat Cover” snorkel
	+ Fixed a bug where the “Seismic Vibrator module” model intersected with the wheel model when it was in the activated state
	+ Removed conflict between short log addon and trailers
	+ Added addons for medium and long logs
	+ Added transport platform
	+ Added a new big crane
	+ Cage and default Bumper damage multiplier was adjusted
	+ Lighting of the truck was improved
* Derry Special 15C-177:
	+ Removed the conflict between the unique addon for transporting water and trailers
	+ Lighting of the truck was improved
* Zikz 566a:
	+ Lighting of the truck was improved

### New Game Plus (NGP)

* Fixed a bug where the “Vehicle Repair Regional Rule” increased cost of the repair units when repairing NA trucks with Eurasian vehicles in the American region
* Fixed a bug where upgrades which were found on the map were not available for installation if they were not sold in the current garage with some settings for the NGP
* Fixed a bug where the “Time settings” rule of the NGP mode applied to the new game of the “Hard Mode”

### Co-op

* Fixed a bug where upgrade zone was still displayed, after another user discovered and got the upgrade on PlayStation 4
* Fixed a bug where “The Ring” race couldn't be started in co-op local session on Nintendo Switch

### Other Changes

* Fixed a bug where black spots appeared on the terrain
* Fixed a bug where a visual glitch appeared on the terrain when using AMD/RDNA2
* Fixed a bug where it was impossible to select the “Resolution” item via the keyboard in the “Settings” menu when the “Borderless” display mode was enabled
* Fixed a bug where returning to the Main menu after accepting an invitation while in Friend’s menu blocked player in it
* Fixed a bug where the “Functions” menu couldn’t be closed via mouse
* Fixed a bug where the “No” Diff Lock was displayed in the “Truck Store” menu for all trucks that have “Switchable” Diff Lock
* Fixed a bug where players were losing access to the DLCs, co-op mode, Mod Browser and game progression on EGS
* Fixed a bug where players were losing access to their save data at certain times of the day (only “New Game” option stays available) on EGS
* Fixed a bug where the “AWD” indicator was disappearing without animation after stop holding the “Toggle Camera / [HOLD] Show HUD in Immersive Mode” key when the HUD is disabled
* Fixed a bug where “Mysterious Monoliths” contest couldn't be accepted - the message “You can accept this Contest only from 00:00 until 08:00” was shown even though the time was correct on Xbox Series, PlayStation 4 and PlayStation 5
* Fixed a bug where performance occasionally dropped for 1 moment when driving quickly in the mud on Nintendo Switch
* Localization fixes

### Mod editor

* Fixed a bug where the textures of the custom models were missing in the game
* Fixed a bug where the change region option was not presented for the “Zone settings” menu while creating single map
* CAS (Central Asia) region was added to ZoneSettingsEditor

## Patch 23.0 (25 May 2023)

### New content

* *[DLC]* New trucks:
	+ ZiKZ 612H "Mastodon"
* Warhammer exterior stickers

### Ontario region fixes

* Fixed a bug where fire smoke effect returned after completing “Putting out the Underground Fire” contract and reloading to ”Burning forest” map on Nintendo Switch
* Fixed a bug where the camera was centered on the “Warehouse” active zone, even if the necessary cargo was missing on the “Ontario” region
* Fixed a bug where title freezed and then closed with “an error has occurred in the system software” message while driving on Burned Forest map, Ontario region on PlayStation 4
* Fixed a bug where the “Resupply Zone” reward remained locked upon completing the “Help the Villagers 2” task in the Burned Forest map, Ontario region
* Fixed a bug where both water trailers didn't have cargo type icon and capacity in the 'Trailer Store' menu
* Fixed a bug where the user could be soft locked if removed the “Oversized cargo” during the contract “Delivery from The Quarry” in “Burned forest” from Ontario region
* Fixed a bug where accepting the “Awkward Situation” task, activated the “Abandoned Trailer” task in Burned Forest map, Ontario region
* Fixed a bug where all nearby water tanks were highlighted if player's water tank had less than 50% water in it on PC
* Fixed a bug where the amount of water was not converting properly for the imperial system in the HUD and contract’s description
* Fixed a bug where the water towers didn’t transfuse water if the measurement system was set to imperial
* Fixed a bug where the “Hummer H2” truck was spawned in the terrain on the Albany River map, Ontario region
* Fixed a bug where incorrect orientation of the cabin cargo occurred, when using the manual loading function at the Plant location on The Albany River map, Ontario region
* Fixed a bug where the cargo was displayed in the game before using the “Metal Detector Module” addon while completing the “Something, somewhere…” task on the “Burned Forest” level, Ontario on PC
* Fixed a bug where after pressing the “A” button in the water loading zone during coop session, the UI started to fill up and flickered endlessly
* Fixed a bug where desynchronization the amount of water for the “Water Carrier Trailer” and “Heavy Water Carrier Trailer” in the coop session occurred
* Fixed a bug where the “Water Management” active zones were not displayed on the minimap of the “Ontario” region

### Nintendo Switch fixes

* Fixed a bug where huge gray zone(stripes) displayed in the roadside in Ontario region
* Fixed a bug where navigation elements was lost or didn’t work on many submenu of the game

### Vehicle improvements

* Fixed a bug where “Derry Special 15C-177” right side mirror was clipping through the cabin on Xbox Series
* Fixed a bug where the displaying amount of fuel went beyond the fuel tanks boundaries of the “Truck Repair Supplies” upgrade for the “Derry Special 15C-177” truck

### New Game Plus (NGP)

* Fixed a bug where the 5000 money was not given to the Player when starting a new game in usual mode on PC
* Fixed a bug where fuel trailers/add-ons were sold prefilled with garage refueling disabled on PC
* Fixed a bug where the “Unavailable after scoring less than Gold” remained as the active option for other NGP sessions created after on PC
* Fixed a bug where weather conditions were missing if the “Day Only” parameter of the “Time Settings” rule was selected on Xbox One, PC, PlayStation 4, PlayStation 5 and Nintendo Switch
* Fixed a bug where different trucks became available for purchase when changing filters of the “Truck Store” menu with the selected “5 to 15 trucks sold in each garage” rule on Xbox One, Xbox Series, PlayStation 4, PlayStation 5 and PC
* Fixed a bug where there was no reward in money for the completing of the contract/task/contest when the “Random between 50% and 300%” parameter was enabled on PC

### Other changes

* Fixed a bug where purchased DLC sometimes disappeared after loading back to the game on Xbox Series
* Fixed a bug where HUD element about cargo capacity remained after moving through the minimap to and from the garage
* Fixed a bug where the icon of the “MSH II” upgrade was missing in the “Upgrade Obtained” pop-up window on the “Heartlands” level, Belozersk
* Fixed a bug where the user was able to sell fuel at the fuel station
* Fixed a bug where game didn't exit and became partially locked when player exits the game on PC
* Fixed a bug where “Big Salmon Peak” couldn't be loaded and the game freezed on the loading screen after “Factory reservoirs” contracts on PlayStation 4
* Fixed a bug where there was no “cost of recovery as in the Hard Mode” parameter in the “Truck recovery rules”
* Fixed a bug where the “Hood Ornaments” upgrades were shifted forward beyond the hood after taking damage to the front of the truck
* Fixed a bug where the hooks of the “Light Cage” front bumper for the “ZikZ 566A” truck stuck in the wall after the collision with it
* Fixed a bug where truck name was shown when transfusing water instead of water tank name
* Fixed a bug where pricing rules were not applied to addons with custom prices (on mod maps)
* Fixed a bug where crash encountered when loading the Main Menu after pressing the 'Enter' button on PC
* Fixed a bug where the “Blocked Players” list was not updated after an Xbox One user blocked another user from the Xbox overlay menu on Xbox One
* Fixed a bug where incorrect orientation of the oversized cargo occurred, when using manual loading at the Quarry Warehouse
* Fixed crash when exiting a co-op game session
* Improved shadows from plants
* Performance optimizations
* Improved emissive quality
* Memory optimization for for consoles
* Various collision fixes
* Various render fixes
* Localization fixes

### Mod Editor

* Fixed a bug where black screen was displayed in the upgradeable garage instead of the garage interior textures
* Fixed a bug where crash encountered when entering the upgradable garage on created map
* Fixed a bug where the “isListeningTruckOnly” option was available in Editor
* Fixed a bug where a lot of errors appeared when adding some PBR materials to the map
* Fixed a bug where some errors appeared while loading the list of addons for adding addon to the truck
* Fixed a bug where the error appeared after closing Editor
* Fixed a bug where error appeared while packing the map
* Fixed a bug where the assets list didn't load after opening the “Select Asset” window

### SnowRunner Editor Guide was updated

* “5.7.2. Custom Brushes” section was added. Now you can add your own custom brushes for Distributions (Particularly, the guide contains instructions for adding custom brushes based on existing plant models. Brushes based on custom plant models are not described yet, since adding custom plants is а work in progress and has known issues)
* “5.15.1.3.1. Setting up a Repairable (Upgradeable) Garage” section was modified: we added Step 3 -- required option for Terrain that should be enabled in case of the Upgradeable Garage setup
* “5.15.7.3. Custom Prices for Trucks and Upgrades” section was modified: we added 1 Warning and 2 Tips on custom prices of trucks
* “5.16.3.1. Adding Smoke” section was added: we added info on adding smoke to the map using the Model Building Settings pipeline
* “Quick Mod Creation Guide: Adding Trucks” guide was also updated and refactored, particularly its part about uploading of the mod. You can find its fresh version (v1.5) in the “Quick Guide - Adding Trucks” subfolder of the google drive with all official guides (https://drive.google.com/drive/folders/1m1smAee\_OXWBIySJFPf0J0CteDHJrzg2)
* Several broken links within the PDF of the Guide were fixed

## Patch 21.0 (Season 9) (28 February 2023)

### New content

* *[DLC]* New region, Ontario – a region consisting of 2 new maps set in Canada.
* *[DLC]* New trucks:
	+ Derry Specila 15C-177
	+ ZiKZ 566A

### Other changes

* Towers on Island lake in Michigan are fixed
* Parking brakes logic for Tatra Force evacuator is fixed
* Fixed a bug where the DLC Rezvani Hercules pack was missing in the ‘’Content Library’’ menu on Xbox One, Xbox Series and PlayStation 4
* Fixed a bug where the Mod Browser showed an infinite loading after loading a save in coop
* Fixed a bug where crash encountered when selecting the ‘’Clean All Up’’ option in Mod Browser
* Fixed a bug where the user could start the contests two more times after using all the attempts displayed in Hard mode
* Fixed a bug where the user was redirected to the base game store page when attempting to access the DLC “Season 8 Grand harvest” store page from content library on PC
* Fixed a bug where the active zone of the ‘’Honest Work’’ task was not fully displayed at a certain camera angle on the 'Railway Terminal' area of the 'Crossroads' level, Belozersk on PC
* Fixed a bug where crack textures appeared on the ground
* Fixed a bug where the game crashed when selecting the ‘’Clean All Up’’ option in Mod Browser on Nintendo Switch
* Fixed a bug where not all unused cache files were deleted when unsubscribing from some mods through the mod browser after pressing ‘’Clean up all’’ on Nintendo Switch
* Fixed a bug where after changing setting ‘’Invert clutch’’ to ‘’on’’ was impossible to go back to main menu or pause menu on Xbox One and Xbox Series
* Fixed a bug where force feedback was missing on Logitech G920 and G923 on Xbox One and Xbox Series
* Fixed a bug where marker was invisible or had a distorted shape if marker was set on any active zone (gateway, warehouse, garage entrance or fuel station) on Xbox Series
* Various collision fixes
* Various render fixes
* Localization fixes

### New Game Plus (NGP)

* Fixed a bug where descriptions of the rules of the NGP save slot were missing in the ‘’List of Saved Games’’ menu
* Fixed a bug where creating a NGP save interfered with the last Custom Scenario with NGP mode save
* Fixed a bug where addons were sold at 50% of the price in NGP when all parameters were set to default
* Fixed a bug where the contracts rewards displayed in the profile menu failed to match the actual reward when ‘’Contract payout rules’’ was set to 50, 150, 200, 300 percent in New Game Plus
* Fixed a bug where the trailer's selling price was also increased when the ‘’Trailer pricing rules’’ parameter was set to ‘’2 times normal price’’ NGP
* Fixed a bug where the addons purchased price was different for the sale price if the ‘’Vehicle addon pricing rules’’ is not 2x on Nintendo Switch
* Fixed a bug where the NGP banner was missing from the Pause menu
* Fixed a bug where the contest wasn’t locked after finishing not at gold in NGP with ‘’Unavailable after scoring less than gold’’ option in "contest availability rule" on Nintendo Switch
* Fixed a bug where the contract rewards displayed in profile menu fail to match the actual reward when ‘’Contract payout rules’’ is set to 50, 150, 200, 300 percent in NGP on Xbox Series
* Fixed a bug where the trailer's selling price was also increased when the ‘’Trailer pricing rules’’ parameter was set to ‘’2 times normal price’’ on Nintendo Switch
* Fixed a bug where the addons purchase price was different for the sale price if the ‘’Vehicle addon pricing rules’’ was not 2x on Nintendo Switch
* Fixed a bug where two different outcomes were encountered after selecting specific parameters in NGP on PlayStation 5
* Fixed a bug where the ‘’All trucks are available from the Start’’ parameter from the ‘’Truck availability rules’’ overwrote the Maine region garage rules on PlayStation 5
* Removed ‘’Only trailers found in the world are available’’ NGP option

### Mod editor

* Fixed a bug where the ‘’Distribution group name’’ field was missing in the settings of the zones
* Fixed a bug where starting parameters were not applied when launching the custom map
* Fixed a bug where the editor couldn't be launched in the Steam and EGS store
* Fixed a bug where the ‘’State’’ field was missing in the settings of the distribution
* Added DLC 9 cargo types: CargoGold, CargoLogsMedium\_Burnt

## Patch 20 (8 December 2022)

### New content

* *[DLC]* Instant reward: four exclusive skins for the Freightliner M916 and 114SD, International HX520 and Chevrolet Kodiak С70 trucks
* Mods now are enabled on Nintendo Switch

### New Game Plus (NGP)

* Fixed a bug where the "Show game rules" option had no assigned button in List of Saved Games on Nintendo Switch
* Fixed a bug where was impossible to switch trucks after selecting any paid parameter for the "Truck switching rules" option in NGP on PlayStation4 and Nintendo Switch
* Fixed a bug where creating a NGP save interfered with the last Custom Scenario with NGP mode save
* Fixed a bug where was unable to create a NGP save after unsubscribing the Mod Map used in the Custom Scenario with NGP
* Fixed a bug where no money was deducted when deploying a truck after switching regions after selecting any paid parameter for the "Traveling between regions" option in NGP
* Fixed a bug where the "Vehicle repair regional rules" were not applied in the game
* Fixed a bug where crash encountered when "Day only" rule was selected in the NGP menu after creating a save with "Night only" rule
* Fixed a bug where truck took a water damage in the NGP save if the "No damage" parameter of the "Vehicle damage rules" was selected
* Fixed a bug where crash encountered when tried to create NGP with time setting: “Always daytime” on Xbox Series

### Mod editor

* Fixed a bug where the "PropertyCargoTruckSpawner" zone could be selected in the "Select Type" window of the "Zone Settings" menu
* Fixed a bug where the "ObjectiveRewardsTrial" and "ObjectiveRewardTrialPartItem" reward types were displayed in the "rewards" item of the "Zone Settings" menu
* Fixed a bug where text input field was displayed in the "CargoPack" item of the "ActionPackSettings" stage instead of the drop-down list
* Fixed a bug where the "Zone setting" text input field was displayed in the "Select type" pop-up window of the "Terrain Locators List" item instead of drop-down list of the available zones
* Fixed a bug where Text input field was displayed in the "additionalTaskGivers " item instead of the drop-down list

### Other changes

* Fixed a bug where crash encountered when loading to the map of White Valley level, Alaska on Xbox one and Nintendo Switch
* Fixed a bug where "Working the field" task didn’t progress on Nintendo Switch
* Fixed a bug where guest was unable to progress through the "Sample Field" task in co-op
* Fixed sideboard visual for Step Pike
* Fixed log forks auto orient (now log forks will be oriented at the moment of activation of the crane)
* Performance and memory optimizations
* Various UI fixes
* Various render fixes
* Localization fixes

## Patch 19.1 (19 October 2022)

### General fixes

* Fixed a bug where all engines and gearboxes were unlocked from the start when creating a New Game
* Fixed a bug where the “DLC 7” saves with the 'Hard Mode' became saves with normal mode in the “DLC 8”

### New Game Plus (NGP)

* Fixed a bug where internal addons were unavailable after selecting the “All internal addons are available from the start” parameter in NGP
* Fixed a bug where a black screen encountered when entering the customize section after the Internal addons was set to “50-150 random internal addons”
* Fixed a bug where the displayed price for recovering trucks didn’t match the selected parameter in NGP
* Fixed a bug where contests had a standard reward when task and contest payout rules set as "xN prices tasks and contests"

### Other changes

* Various UI fixes
* Various render fixes
* Localization fixes

### Mod Editor changes to be added in an upcoming patch

* Added new features from DLC8 to the mod editor:
	+ Farming tasks (separate category)
	+ Flag "repeated task"
	+ Ability to give mod trailers the properties of one of the three farm trailers

## Patch 18.0 (Season 8) (13 October 2022)

### New content

* *[DLC]* New region, Belozersk Glades – a region consisting of 4 new maps set in Central Asia.
* *[DLC]* New trucks:
	+ Kirovets K-700
	+ Kirovets K-7M
	+ Step 39331 "Pike"
	+ Rezvani Hercules 6x6 **(standalone DLC not included in the Year 1 Pass or Year 2 Pass).**

### Free content for EVERYONE

* New game mode – New Game +, allows the player to start a new game with modified gameplay rules

### Other changes

* Added maintainer and fuel tank addon for WS 1424
* Changed truck class to "highway" for WS 57x
* Added connectable difflock and AWD for WS 57x
* Added connectable AWD for WS 1424 and WS 1430
* Fixed a bug where the cost of repairing the truck was not displayed in the garage in 'Hard Mode'
* Fixed a bug where refuel\repair tasks could not be completed if host was on another level
* Fixed a bug where objects with certain settings did not cast shadows
* Fixed a bug where the 'Text Input' menu did not appear when entering cross-platform code
* Fixed a bug where anniversary DLC content becomes unavailable after restarting the game (platform – XSS)
* Fixed a bug where errors appeared when loading the list of model to add it to the map in Editor
* Fixed a bug where errors are displayed when loading plants list in Editor
* Fixed a bug where crash encountered upon simultaneously pressing “X” and “Y”, ”A” and “B” buttons while being ingame
* Localization fixes

## Patch 17.1 (27 June 2022)

### Modding

* Fixed a bug when sometimes subscribed MOD maps cannot be enabled
* Fixed a bug related to convertation of the maps with custom assets

### Other

* Optimized API calls to mod.io
* Some minor cosmetic changes in content library
* Added a warning message that savegames may be incompatible with previous versions
* Render optimizations for Xbox Series
* Localization fixes
* Minor multiplayer, crossplay and UI bugs were fixed

### Bug fixes

* Fixed a bug in hard mode during co-op session when trying to refuel a full truck at the fuel station results in deleting all the fuel from the truck's gas tank
* Fixed a bug with constant accidental crashes after some amount of hours of play during a saving process on Nintendo Switch
* Fixed a bug when markers (waypoint, loading marker, watchpoint, etc.) in the game are noticeably clipped when they are at the edge of the screen in windowed mode
* Fixed a bug which could cause save game crashes on PlayStation
* Fixed a bug with accidental crashes of the beginning of the game on any platform

## Patch 17.0 (Season 7) (31 May 2022)

### New content

* New region, Tennessee with brand new racing activities.

### New trucks

* Gor BY-4
* Azov 43-191 "Sprinter"

### Changes

#### Modding

* Supported mod dependencies on mod.io. For example, if a mod map requires certain mod trucks, the mod creator could set those as dependencies, so the game client would subscribe and download all required content.
* Added ability to set up repairable garage on mod maps

#### Trucks

* Fixed a bug where wheels passed through the fenders of the International Paystar 5070
* Fixed a bug where the 'Spare Wheel' upgrade of the 'DAN 96320' truck was shaking in the water

#### Other

* Improved cargo slots indication in the cargo loading window
* Improved sound of the Log-loader crane

#### Bug fixes

* Fixed a bug where winch pull did not stop when the button pull winch and pause menu were pressed simultaneously
* Fixed a bug where players were unable to use winch or crane after going to photo mode and back.
* Fixed a bug where steering first deflected to the opposite direction when rotating using gamepad if 'Steering wheel' was set in 'Steering Mode' parameter
* Fixed a bug where the logs became very heavy and were unable to be moved with the crane after interacting with another player in a multiplayer session
* Fixed a bug where logs position was desynchronized after traveling to another location on both host and client sides
* Fixed a bug where players were unable to turn on beacons after they were turned off

## Patch 16.1 (28 February 2022)

### New content

* Crocodile Pack is now available for purchase on every platform.

### UI

* Improved logic for compatible add-ons pop up in the garage
* Fixed a bug where the Left Stick Press (Hold) UI button prompt was misplaced in the Control Scheme B settings screen
* Fixed a bug where the button "Move to Garage" was missing from the global map if the player was on this map

### Photomode

* Fixed a bug where it was impossible to take a photo in photo mode on the windows store version of the game
* Fixed a bug where a button to open photo mode was missing while the tutorial hints were shown
* Fixed photo mode on Switch in coop
* Fixed a bug where frame rates dropped on console when a player change brightness settings
* Fixed a bug where the colors of the created screenshot taken in the Steam version of the game were inverted
* Fixed a bug where players were unable to navigate in the photo mode menu with a controller once they used mouse & keyboard

### Hard Mode

* Fixed a bug where guests were unable to replenish supplies in the service trailer in a co-op in hard mode

### Vehicles

* Fixed a bug where stickers of the 'Slot 3' were clipping into the interior textures of the 'Tayga 6455B'

### Crossplay

* Enabled crossplay with Xbox platform
* Fixed a bug where the 'Paste' button was displayed as the 'Ins' keyboard button in the ”connect to crossplay session by code” window when a player used a gamepad

### Mods

* Fixed a bug where the mods list that the player needs to download before entering a game was incomplete
* Updated game editor packing system, it will now compile separate zip files for each platform
* Fixed watchtowers display on a map for mod maps

### General fixes

* Fixed a bug where rails did not spawn in the Guardian of the Grove contract in the Don region
* Fixed a bug where it was possible to duplicate cargo on objective restart in co-op
* Fixed a bug where 'Offroad Scout Trailer' did not disappear after completing the 'Trailer with New Equipment' contract in the coop session
* Fixed a bug where the 'Workhorse' task was not completed if the 'Chevrolet CK1500' truck was repaired and refueled before completion of the first stage of the task

## Patch 16.0 (Season 6) (6 December 2021)

### General additions

* *[DLC]* New maps in the Maine region:
	+ The Lowland
	+ Yellowrock National Forest
* *[DLC]* New vehicles:
	+ Aramatsu Forester
	+ Tayga 6455B
* 10 new stickers
* New scout trailers
* Medium logging addon is now available for:
	+ Azov 5319
	+ Azov 73210
	+ CAT CT680
	+ CAT CT681
	+ Freightliner 114SD
	+ GMC 9500
	+ International HX 520
	+ International Paystar 5070
	+ Pacific P12W
	+ Pacific P512
	+ Paystar 5600TS
	+ Royal BM17
	+ Step 310E
	+ Voron AE4380
	+ Voron D53233
	+ Western Star 49X
	+ White Western Star 4964
* Tournament winners skins are now available for:
	+ Tayga 6436
	+ Kolob 74760
	+ Ford F750
	+ Azov 64131
* The new version of ANK MK38 with customizable frame is now available for all players
* Photomode:
	+ The mode that allows in-game photography is now available across all platforms.
	+ Players are able to tweak contrast, exposure, saturation, daytime, weather, and other settings of the picture.
	+ The free-cam is also available in this mode, to choose any angle.

Please note that PlayStation and Xbox players will have to take the screenshot with the Share Button.

* Additional upgrades are now available for previously released vehicles:
	+ Upgradeable winches for CAT770G.
	+ Finetune gearbox for Freightliner M916A1.
	+ Active suspension for DAN 96320.
	+ High suspension for International Transtar 4070A fitting larger wheels
	+ New engine for Derry Longhorn 4520
	+ Added special notification if player’s truck is located inside building zone when he is trying to complete objective tied to this building.
	+ Compatible special addons (evacuator, seismic vibrator, etc.) are now displayed for each truck in the truck store.
* Added switch between a normal and hard mode in custom scenarios menu.
* Added in-game browser of available DLC’s - Content Library.
* Not purchased DLC trucks and regions are now available for preview in the game.

### Co-op

Fixed a bug where unpacked cargo could fly away or get stuck in truck carriage body after entering into it in the created co-op session.

### Logging

* Fixed a bug where logs could be loaded into the Log Carrier addon of the 'Caterpillar 745C' truck using autoloading function on top of already loaded unpacked logs in the addon.
* Fixed a bug where 'Long Logs' cargo could be outside of the 'Log Carrier Rear' trailer after transitioning through a gateway if the trailer was placed at an angle to the truck before transition.
* Fixed a bug where the camera was twitching near the Log Trailer.

### Trucks

* Fixed unnatural twitching of suspension for Western Star 49X and Caterpillar CT681.
* Fixed a bug where the jerrycans of the 'Trunk Repair Supplies' addon equipped on the 'Tatra Force T815-7' did not disappear when became empty.
* Fixed a bug where the decal on the top of the cab of 'Royal BM17' appeared to be mirrored.
* Improved interior glass texture for Tatra FORCE T815-7.
* Added additional winch attachment points for Jeep Renegade.
* Fixed a bug where Sunvisor upgrade for Azov 5319 did not match the truck color when the Burning Bright Vinyl Wrap was equipped.
* Fixed a bug where the 'Dreamcatcher' accessory clipped into the dashboard while driving on the 'Jeep CJ7 Renegade'.
* Fixed a bug where some accessories of the 'Jeep CJ7 Renegade' truck overlapped the stickers of the 'Slot 2' in the 'Customize' menu.
* Tweaked weight set up for ANK MK38.

### Wheels

* Fixed a bug where players were unable to restore wheel presets to default.

### Mods & Modding

* Added hard reset button to the mod browser that allows removing all mod content at once.
* Added an option for the mod creators to reload the modded truck directly in the garage.
* Map creators are now able to set up custom prices for fuel and repair zones to be used in hard mode, see 5.15.1.2 and 5.15.1.10 in the "SnowRunner Editor Guide".
* The setup of the long logs in the game was updated, see 7.4 (with subsections) and 7.5 in the "Creating Custom Cargo" guide. NOTE: If you have custom long logs cargo or custom long log trailers, you should update them too (otherwise, they may cause issues).
* Policy on Using Parts of DLC Trucks was added, see 16.1 in the "Integration of Trucks and Addons" guide.
* The workaround for the known issue with the DefaultAddon attribute (its usage with existing in-game addons) was described, see 8.8.5 the "Integration of Trucks and Addons" guide.
* Pairs of buttons that can be used for Controlled Constraints are now customizable, see 17.1.3 in the "Integration of Trucks and Addons" guide.
* Full process of adding Custom Employers was described, see 5.16.4. in the "SnowRunner Editor Guide".
* The list of addons (containing IDs of all addons and trucks in the game) was updated, see Addons\_List.xlsx

### Hard Mode

* Fixed a bug where defeat conditions and rewards were not displayed in the contest pop-up window when passing the last attempt in hard mode.

### General Fixes

* Fixed a bug where while towing an empty vehicle, the engine On/Off button did not appear if another player-driven vehicle was standing nearby.
* Fixed a bug where a message about an available new task on the Black River level appeared constantly after turning off the HUD during the tutorial.
* Fixed a bug where the "Activate radar" function made the winch sockets visible during area scan.

## Patch 15 (Season 5) 9 Sep 2021

#### General additions

● *[DLC]* Two new maps in the Don region:

* Factory Grounds
* Antonovskiy Nature Reserve

● *[DLC]* Two new trucks:

* Tatra Force T815-7
* Tatra Phoenix

● Unique skin for Don 71

● New exterior stickers

● Fully playable “immersive mode”

* HUD elements such as gearbox and functions menu are hidden in this mode and only shown when a player uses them

● Supported crossplay between Steam, Epic Games Store, and Microsoft Store versions of the game via either matchmaking or invite codes

#### Mods

* Fixed a bug where players got missing mods message each time when they tried to load a game save in which some of the mods were deactivated
* Improved errors handling for the mod browser
* Fixed a bug in the game editor where the borders of the zone for crafting were not displayed
* Fixed a bug where the numbers were shown instead of the name of the mod map on the first load
* The approximate amount of memory that mod will take is now displayed at the dev panel on the polygon
* Added a hotkey for dev panel hide function on polygon
* Supported custom pictures for custom cargo
* Improved mod browser behavior on the console in order to better display estimated RAM for each mod
* Added ability to set up separate addons as “able to pack truck”

#### Hard Mode

* Fixed a bug where fuel canisters were instantly replenished after purchasing another addon in the garage
* Fixed a bug where the player was unable to change 'Metric System' in the Settings menu during the normal game right after exiting a 'Hard Mode' game

#### Trucks

* Fixed a bug where the legs of some heavy semi-trailers could get stuck in the ground after purchasing it for the Tatra 813 truck
* Fixed a bug where players were unable to attach a trailer that required a saddle when the saddle was not equipped on the Tatra T813
* Tweaked driver position for Tatra 805
* Fixed a bug where rear wheels of trucks with articulated frames were displayed as not attached to frame after the save load
* Fixed a bug where Heavy Crane was incorrectly mounted to Western Star 4964 in some cases
* Fixed a bug where the 'Cat CT681' truck could not move if the suspension was completely broken and the suspension axle was lowered
* Fixed a bug where fuel tank addon collided with fuel tank trailer on ZiKZ 5368
* Improved back winch placement on Tatra 813
* Improved gauge lights on GMC Brigadier
* Fixed a bug where the hook of a heavy-duty bumper on ANK38 was floating in the air
* Fixed a bug where cab reverse lights did not work for Derry 4520
* Tweaked wheel offsets for Khan Sentinel

#### Steam

* Proper support for native Steam invites

#### General fixes

* Fixed a bug where players were not able to load cement from Quarry for the task "Cement for the Region"
* Fixed a bug where the "Turn on the engine on winched truck" option disappeared if the "C" button was bound to another button
* Fixed a bug where in some cases sell of a medium log trailer did not give any money
* Fixed a bug where cargo did not appear on the map if the client activated the task while the host was on another map
* Fixed a bug where the “Turn on/off engine” prompt displayed on the screen after entering and exiting the garage
* Fixed a bug where garage sounds were played before loading was complete when player recovered to the garage from another level
* Fixed a bug where in some cases items to deliver could be duplicated when the player restarted Orbital Velocity objective
* Fixed a bug where too many cargos were listed in the task description of For Hard-to-reach Places objective
* Fixed a bug where location marker was not displayed for BA-20 armored car during “The Price of Victory” contract
* Fixed a bug where All-terrain tires got "mud-terrain" written and mud-terrain tires had "all-terrain" written on them.
* Fixed a bug where the number of the flattened tires on the mini-map was incorrect when all 4 wheels were fully damaged
* Fixed a bug where players were unable to buy trailers if a car was packed on the platform of the truck
* Fixed a bug where cargo could disappear during packing/unpacking of cargo at a certain position of the trailer
* Fixed a bug where «Model collector» achievement was no unlocked for some players
* Fixed a bug where it was possible to equip seismic vibrator and metal detector at the same time on some vehicles
* Fixed a bug where control scheme “B” didn’t have a keybind for toggling the camera
* Improved sounds playback from nearby trucks
* Fixed a bug where the final cutscene of "Liftoff'" contrast did not work properly on the Playstation platform

## Patch 14.1 (22 June 2021)

### New Content

#### Trucks

Two new vehicles are available for owners of Year 2 Pass (or TATRA Dual Pack DLC):

* Tatra T813
* Tatra 805

### Bug Fixes

#### General Fixes

* Fixed a bug where metal rolls could disappear after creation at Black Badger Lake in co-op
* Fixed a bug where the player automatically entered customize menu after repairing his truck in the garage in hard mode
* Improved game performance while playing on ultra settings
* Fixed controls conflicts in control schemes B and D
* Fixed a bug where PC the 'Log Trailer' mounting fell under the terrain after detaching
* Fixed a bug where metal detector sounds were not working in some cases
* Fixed a bug where the truck engine was disabled immediately when the player changed the truck
* Fixed a bug where the marker was missing on the minimap during the task Log Crossing

* Steam: Fixed a bug where players were unable to delete local save files

* Switch: Improved draws distance for objects like grass and stones
* Switch: Fixed a bug where the engine sounds were interrupted in some cases

#### Trucks

* Fixed a bug where the stock bumper of ZiKZ 605-R was locked after buying the winch pipe.
* Fixed a bug where the "Snub Heatshielded" exhaust on the International HX 520 collided with the Logging Frame Add-on.
* Improved suspension collision for Khan 317 Sentinel and Zikz 605R
* Added additional crane sockets for Khan Sentinel

## Patch 13 (Season 4) Patch Notes (17 May 2021)

**New Content**

* **[DLC] New Region Amur Oblast with 4 maps in it:**
	+ Urska River
	+ Cosmodrome
	+ Northern Aegis Installation
	+ Chernokamensk
* **[DLC] New trucks:**
	+ ZiKZ 605-R
	+ Khan 317 Sentinel
* **[DLC] New skins for:**
	+ ZiKZ 5368
	+ TUZ 420 "Tatarin"
	+ Azov 64131
* **New trials:**
	+ Escape from Tretyakov
	+ The Slope
	+ Tumannaya Pass
	+ Aftermath
* **5 new hood ornaments**
* **New game mode: Hard mode**
	+ Disabled ability to sell trailers (utilize only)
	+ Disabled "Skip Time" option
	+ Selling trucks for 50% of their cost
	+ Paid vehicle recovery
	+ Paid vehicle deploy
	+ Paid repair in the garage
	+ Paid auto cargo loading
	+ Paid refuel on refuel stations
	+ Implemented search areas for objective on a minimap instead of direct markers
	+ Contests become unavailable after 3rd attempt
* **Additions:**
	+ Added warning message box for a situation where a player has a lot of cargo in the trailer and some of it maybe be removed on cargo packing
	+ Improved distance display in miles in missions that involve Seismic vibrator
	+ Added an option to display only modded trucks in the 'Truck Storage' and 'Truck Store'
	+ Added an option to turn on/off the engine of the towed vehicle
	+ Disabled ability to host public co-op sessions with mods
	+ Supported permanent disabling of crane hints via the settings menu
	+ Improved descriptions and UI behavior in the HUD settings menu
	+ Dev tools are now hidden if the hide HUD option is enabled
* **Modding:**
	+ Added metal detector functionality in the game editor
	+ Added crafting zones
	+ Added generator zones
	+ Added logging zones
	+ Added zones for manual-only cargo unload
	+ Supported custom mutators and brushes
	+ Added an ability to set DLC requirements in truck mod files, which allows tweaks for DLC trucks
	+ Supported custom cargo
* **Bug fixes:**
	+ Fixed a bug where Semi-Trailers were not attached properly to the truck’s saddle in some cases
	+ Fixed a bug where the client received an unlimited amount of cargo when unloading cargo onto the loading platform in the ‘Framing’ zone
	+ Fixed a bug where the truck engine automatically turned on after it has been stalled without any player input
	+ Fixed a bug in co-op where the value in counter for created cargo in "Сargo crafting" window increased by 2 points for a single created cargo and decreased after that to the correct value
	+ Fixed overlapping text in unloading pop-up in the contract Paper Factory, Section C in Wisconsin
	+ Reduced transparency for "Total fuel" line in generator popup
	+ Fixed a bug where Log-loader crane grab rotation controls were reversed
	+ Fixed a bug in co-op where the sound of anchors looped for another player if the player returns from a long distance
	+ Fixed a bug in co-op where the amount of ‘Fuel in the generator’ was not immediately updated in the crafting menu
	+ Fixed a bug where a player lost all unpacked logs in single-player after loading logs in co-op
	+ Fixed a bug where the client lost the ability to load cargo after trying to simultaneously load cargo with the host
	+ Fixed a bug where players were unable to load medium logs from Central Log Station in Drowned Lands
	+ Fixed a bug when in some cases mods were stuck in a queue on PC or were not downloaded due to an unknown error
	+ Fixed a bug where Oil Rig Drill did not respawn with the restart of the Derrick Delivery task
	+ Fixed controls issues with Logitech G923 wheel
	+ Fixed a bug where crane restored automatically after opening cargo management menu
	+ Fixed a bug where the list of mods the player needs to download to join a game was not full in some cases
	+ Fixed a bug where upgrade 'engageable' of Differential Lock on International Paystar 5600 TS was available for purchase before finding it on the map 'Grainwoods \* River', Wisconsin
* **Trucks:**
	+ Improved camera set up in customization screen for 'Caterpillar CT680'
	+ Fixed a bug where the frame of Azov 42-20 Antarctic and Caterpillar 745C stayed in the same position as it was while entering the garage
	+ Fixed a bug where mudflaps of Azov 42-20 Antarctic were stretched to the side after exiting the garage and had no collision
	+ Tweaked steering knuckles on the Western Star 49X front wheels
	+ Improved suspension for CAT CT680
* **Console Mods**
	+ Added a dynamic progress bar that shows the amount of free memory
	+ Fixed a bug where in some cases users were unable to autologin in the Mod Browser on Xbox consoles
	+ Fixed a bug where it was impossible to download more than 3 mods at the same time when joining a multiplayer game with more than 3 mods activated

## Patch 12.2 - March 19, 2021

**General**

* Fixed a bug where video settings were not saved after restarting the game
* Fixed slow gearbox stick movement when a player is trying to set it to reverse
* Various fixes for logging mechanics in co-op
* Crash fixes and optimizations

**Consoles**

* Increased the amount of available memory for mods on consoles by at least 40%
* Fixed a bug where a false RAM restriction appeared when players tried to connect to the co-op host with mods activated
* Fixed a bug where a user received "Authentication notice” when selecting Mod browser after launching title without internet connection on Xbox

## Patch Notes (version 12) - February 8, 2021

**New content:**

* [DLC] New region: Wisconsin with two maps: Black Badger Lake and Grainwoods River
* [DLC] Truck: International Paystar 5600TS
* [DLC] Truck: BOAR 54318
* [DLC] Truck: Pacific P512 PF
* [DLC] New skins for Step 310E, Voron Grad, and Royal BM-17
* [Free] Two new trials
* [Free] Logging contracts for both new and base game maps
* [Free] Logging addons
* [Free] Curtains and windshield stickers added as customization options
* [Free] Additional customization elements for all trucks

**General Additions:**

* Supported an adjustable low range for special gearboxes
* Music sets on maps are now played in a random order
* Added an ability to remove on-map trailers via the functions menu

**General Fixes:**

* Fixed a bug where trucks that were left on a bridge could get stuck when the game was relaunched
* Fixed a bug where the "Starting Engine" message appeared when the player tried to winch another player's car with a stopped engine
* Fixed a camera shake that happened when a player used any of the 'Move Crane' buttons for a crane of the 'KRS 58 "Bandit"' truck
* Beacons on trucks are now disabled by default, beacons' state is now saved
* Fixed a bug in the task "Tools for the Warehouse", in Big Salmon Peak, where the player approached the objective Curtainside Trailer for the first time, it jumped out the ground
* Improved winch attachment point for the 'Heavy Rock Trailer'
* Fixed a bug where objective trailer/vehicle was discovered again after a task restart
* Added oil stains in the water where the player's truck is
* Fixed a bug where in some cases points shown in the garage to unlock stuff were wrong and not tied to the actual players rank
* Fixed a bug where the sound of anchors was looped if the truck was changed while the anchors are moving
* Fixed a bug in co-op where the host could invite players despite the game's players limit being maxed out
* Fixed a bug where the crane of 'KRS 58 Bandit' truck was rotating in some cases after entering the truck if the crane was rotated at 180 degrees before
* Fixed a bug where destination markers were placed after rotating a map
* Fixed a bug where the distance was not converted in gallons/miles metric system in missions that involves the seismic vibrator
* Disabled blur for on-map trucks where a player drives nearby
* Fixed a bug where the third slot of the manage party menu was unlocked while the game was limited to two players
* Fixed a bug where a crane was not fully restored for other players in the coop game
* Fixed a bug where sometimes players were unable to scroll through the truck list in the upgrade obtained window
* Fixed a bug where ‘Framing’ zones and building desynced between host and client

**Mod Browser:**

* Added unsubscribe confirmation pop-up
* Fixed a bug where the option "Sorting by the name" was in inverted alphabetical order by default
* Fixed a bug where the mod report description window was limited to 30 characters
* Fixed a bug where in some cases list of mods that player needs to download to join a co-op game was not complete
* Fixed a bug where mods were available in truck store for a client in COOP session without mods
* Fixed a bug where co-op game invitations did not work in the mod browser and after leaving the mod browser
* Fixed a bug where with a certain amount of mods activated, the player could start a single-player game, but not a COOP game

**Modding:**

* Fixed a bug where the ‘Vehicles found’ counter did not increase when the player found vehicles on the mod map
* Added additional mod verification checks in the game editor packaging process
* Supported custom employers names
* Supported the purchase of any trucks from different regions in custom scenarios
* Mod creators are now able to create addons with a mobile watchtower functionality
* Mod creators are now able to set up default player level and amount of money in custom scenarios
* Map mod creators are now able to set up custom prices in the garage
* A memory limit has been implemented for mods to improve performance while playing with mods. This system will be improved through iterations in future updates.

**Consoles:**

* Added an option to disable KSIVA
* Video settings are now properly restored to default (Motion Blur, Film Grain, Sharpening)
* Fixed a bug where video settings were reset to default after the game restart
* Fixed a bug where the title did not display an appropriate system dialog where a user with the 'You can see and upload community creations' privilege set to 'Block' attempted to access user-generated content.

**Maps:**

* Added a highlight for the 'Manual Loading' in the 'Quarry' area on the 'Smithville Dam' level, Michigan
* Fixed a bug where players could not restart the Lost Instrument task in Zimnegorsk

**Trucks:**

* Tweaked mirrors placement for the WS49x
* Tweaked winch connection point for the Bandit's crane

## Patch Notes (version 11) - December 14, 2020

**General:**

* Mods are now available on consoles
* Added alternative controls scheme for CAT TH357 forklift that allows fork manipulation while driving
* Fixed a bug where the player was able to complete cabin delivery just by hovering the cabin over the unloading zone
* Fixed a bug where the icon of the disassembling building did not appear on the minimap if another player opened it in a coop session
* Fixed a bug where in coop session guests got disconnected when someone drives near disassembling building at levels of Yukon region
* Fixed incorrect number of cabins that players need to deliver to complete contracts in the Yukon region

**Maps:**

* Removed second unloading zone in the Power Line Maintenance objective in Yukon region
* Various bug fixes and improvements for Yukon maps

**Vehicles:**

* Fixed a bug where some arrows on the dashboard of the 'KRS 58 "Bandit"' truck passed through dashboard texture while driving
* Fixed a bug where mirrors of the 'KRS 58 "Bandit"' truck were visibly reeling in the cockpit camera mode while driving
* Articulated trucks (CAT 745C and Azov 4220 Antarctic) steering force was slightly buffed
* Improved engine sound loop for Cat Th357

**UI:**

* Fixed a bug where materials were not completely displayed in the player profile for the Order Master Supreme
* Added info pop up for Storage zones on a minimap
* Fixed a bug where players were unable to focus the camera on an objective and could not view what the mission objectives are without activating them
* Fixed a bug where players were unable to move added destination point on the map

## Patch Notes (version 10 & 10.1) - November 16, 2020

**New content**:

* Season 2: Explore & Expand Yukon region
* Caterpillar 770G
* Caterpillar TH357
* Krs 58 Bandit
* Western Star 49X (paid DLC)
* New heavy cargo trailers
* New livery for Scout 800 (paid DLC)
* New livery for International Loadstar 1700 (Paid DLC)
* New contracts in Alaska and Taymyr
* New trials

**Gameplay changes and bug fixes**

* Added an option to secure trucks to trailers that are suitable for truck transportation
* Added additional sounds for ramp activation
* Fixed a bug where if after completing the “Working Stiff” objective player sold a Caterpillar 745C it was no longer available in the store
* Reworked honk sound for Ank MK 38
* Fixed a bug where crane anchors were extended if the player tilted his truck while driving
* Tweaked Azov 64131’s center of mass
* Added active suspension for KOLOB 74760 and 74941\*
* Added Mud Tires, Active and Tuned Custom Suspension for ANK MK38\*
* Fixed a bug where trigger zones of destination points that are placed on bridges were not displayed in-game
* Fixed a bug where the player did not receive trial rewards if he completed trials before creating a new campaign

* Added collision for Tuloma and Kandra Battery Canon on Imandra.
* The fence around the aerodrome on Imandra is now displayed on the minimap
* Fixed a bug where landmarks of buildings before and after construction were mixed up on the minimap on Drowned Lands and Zimnegorsk, Taymyr

* Fixed a bug where the mouse cursor was stuck on the top left of the screen when restarting an objective
* Supported warning message if the player is going to fail one of the contest conditions
* Moved Trials menu to the main menu
* Fixed a bug where the cursor on a minimap was wobbling if there were several objects under it
* Fixed a bug where markers of a quest item positions in “Star in the Sky” remained on screen after the player restarted the contract
* Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the ‘The Star in the Sky’ contract

* Added an option to disable the truck driver model in cockpit view
* Added an option to limit FPS in-game (30/60/unlimited)
* Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors)
* Added option to enable/disable KSIVA
* Added option to enable/disable motion blur

**Co-op**

* Supported sync of weather conditions in co-op
* Fixed bug where after disconnecting from a co-op game the player was unable to create his own co-op game until the application was restarted

**Modding**

* Added an in-game mods browser from mod.io
* Added regional modding plugin
* Supported co-op on modded maps
* Supported auto-refund for mod trucks that were purchased in-game player but were removed from mod.io afterward
* Added indication of the intersection of objects in the editor
* Supported localization for map mods
* Fixed issues with sound packing for trucks
* Fixed a bug when the dev menu was activated in custom scenarios on the second launch
* Mod creators are now able to choose if they want or not to have a dev menu available on PC

**Graphics**

* Improved visual for waves, caused by a truck driving in the water
* Improved terrain textures between mud and water in Zimnegorsk, Rift, White Valley
* Improved wheel tracks on ice patches
* Improved trees reflections in the water

**Game controllers**

* Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4
* Supported vibrotactile effects setting for G923
* Added an option to calibrate brake pedal force
* Supported Fanatec wheels on consoles

**Consoles only**

* Added additional video settings:
	+ Motion blur
	+ Sharpening
	+ Film grain
	+ FOV

* Addressed a few glitches.
* Fixed PS4 blue screen issue.
* Various gameplay optimizations.
* Added performance improvements.
* Added some AI related fixes.
* Other minor fixes.

\**Not mentioned in official patch notes*

## Patch Notes (version 9)

* Fixed a bug when trucks were falling through trailers in certain conditions
* Fixed wheels clipping through slabs on Imandra map
* Fixed a bug when some users were unable to load custom-made maps downloaded from mod.io
* Various FFB fixes for Logitech G920

## Patch Notes (version 8)

**General**

* In Co-op, fixed kicks from the game after watchtower unlocks, contracts completion
* Additional fixes for co-op on a LAN
* Fixed bug where trailers' fuel capacity wasn't displayed according to the selected metric system
* Fixed a bug when snorkel functionality for Royal BM17 depended on the installed bumper
* Fixed incorrect collision and behavior of International Transtar 4070A with Trapezium bumper and Fuel Tank attached (or other heavy loads)

**Wheels**

* Added Logitech True Force Wheel G923 support for PC, Xbox One and PS4
* Fixed conflicts between using D-pad and moving camera using Logitech G920, Logitech G923
* Fixed bug when gears binds were not saved when exiting the game
* Fixed bug when Clutch Pedal didn't work with TX Racing Wheel Leather Edition
* Fixed winch not working when using Logitech G Saitek Farm Controller

## PTS Patch Notes (version 7.4) - August 12, 2020 (Public Test Realm)

**Interior customization:**

* Correctly positioned bobbleheads for Khan L4of truck
* Improved highlighting of stickers in Interior Customize menu

**Trials:**

* Fixed a bug when cars didn’t disappear from HUD list in trial “Lost in the Wilderness”
* Fixed a bug when finished trials were not marked as completed in the trials menu
* Added proper background images for trials in trials menu
* Fixed a bug when trial rewards were granted on each trial completion

**Other changes:**

* “Multiorder” contract on Michigan is now divided into 3 stages
* Fixed disappearing change suspension button in the functions menu if user spammed it with mouse clicks
* Moved to latest mod.io SDK, which improves mod download speed
* Tweaked active suspension for TUZ 16 Actaeon

## PTS hotfix (version 7.3) - August 4, 2020 (Public Test Realm)

**Updates**

* Tuz 108 Warthog - fixed textures for savior addon
* Fixed a bug when on-map vehicles were not displayed in the trucks section of player profile
* Fixed error "Can't Load Overlay Brand Curve us\_road\_asphalt\_road\_double" in the game editor
* Fixed black screen in customize menu
* Additional localization and stability fixes

## PTS Patch Notes (version 7.2) - July 31, 2020 (Public Test Realm)

**Vehicles:**

* Fixed addons clipping for Tuz 108 Warthog
* Fixed snorkel for Azov Antarctic
* Repair crates on Khan Marshall are now properly removed when used
* Kolob 74941 - fixed rpm arrow and sun visor clipping
* Small tweaks for Freightliner m916a1 steering
* Fixed AWD model for WS 6900 TwinSteer

**Modding:**

* Fixed a bug when the truck did not behave properly on garage exit in custom scenarios
* Garage interior is now properly rendered in custom scenarios

**UI:**

* FIxed load markers on the minimap
* Added separate metal detector icon for objective description section

**Missions:**

* Fixed a bug with one of the containers missing in the "Containers in the river" task
* Fixed a bug when recover in “Lost in the wilderness” trial did not fill roof rack of the players truck

**Interior Customization:**

* Bobbleheads are now available for Tuz 108 Warthog

**Co-op:**

* Fixed a bug when the host was unable to access truck that was taken by the client that’s left session while transitioning to another map
* Network connection fixes for players that are playing in the same network

**General:**

* Disabled player profile in polygon and trials

## PTS Patch Notes (version 7.1) - July 28, 2020 (Public Test Realm)

**General**

* Fixed a bug when available truck info on a global map was incorrect for some players
* Tweaked garage entrance zone on Imandra
* Ongoing camera set up for interior customization
* Fixed a problem when players were unable to change bindings for the winch pull

**Graphics**

* Improved dirt particles shading

**UI**

* Trials UI polishing
* Added icons for new cargo types in Imandra

**Trials**

* Fixed a bug when Lost in the Wilderness trial was not completed if the last quest truck was drawn with winch while the player is already in the delivery zone

**Vehicles**

* Tweaked front wheels positioning for Voron Grad, Voron D-53233 and Tayga 6436
* Improved steering angle for Western Star 6900 TwinSteer
* Updated unlocks set up for Tuz 108 Warthog

**Co-op**

* Fixed recovery in co-op
* Fixed a bug when cargo was duplicated if client restarted task in co-op while the host is on another map

Game Editor:

* Fixed brushes UI getting stuck sometimes

## PTS Patch Notes (version 7.0) - July 24, 2020 (Public Test Realm)

**General**

* [DLC] New map in the Kola peninsula region - Imandra.
* [DLC] New vehicle - TUZ 108 Warthog.
* [DLC] New vehicle skin for TUZ 166.
* [DLC] New addon - Metal Detector.
* [DLC] Exclusive Bobblehead - Dog.
* New Activity: Trials (Ride-On King & Lost in wilderness) with exclusive completion rewards (bobbleheads Joker and Masha).
* Supported interior customization & interior customization modding:
	+ Air fresheners
	+ Bobbleheads
	+ Stickers

**Other changes**

* Owned trucks counter in the trucks store is now properly displayed.
* Information about players trucks location is now displayed in the player profile.
* Players on the same internet connection can now play co-op.
* Supported tasks and contracts restart in co-op.
* Added new contracts for Michigan region.
* All scout vehicles except for the TUZ 420 Tatarin now have a crane socket on the roof.
* Added broken vehicle to both polygons so modders could easily test repair addons.
* Supported co-op with modded trucks:
	+ When a client joins to host with mods, all host mods are automatically downloaded.
	+ A player can switch matchmaking settings between the base game and modded version.
* Fixed RU heavy crane synchronization in co-op.
* Fixed a bug when physics was disabled for objects that are far from the player (caused cargo falling through trailers, objects stuck in an unrealistic position).
* Supporter option for input hints display (only wheel/any active input).
* Supported camera controls with the d-pad on Logitech G920/G29.
* Improved Logitech FFB.
* Fixed wheels falling through rocks in some cases.
* Fixed snorkel for Royal BM17.
* Fixed AWD model for GMC MH9500.
* Fixed a bug when deleting custom scenarios save slot did not properly delete player save data.
* Fixed a bug when some vehicles had different purchase/sales prices.
* Fixed snow flickering on railroads.
* Fixed a bug when some objects on a map were flying away when player drove nearby.
* Modding Tools:
	+ Supported ability to add custom-made assets to the maps.
	+ Added support of gameplay zones set up (garages, tasks, contracts, etc.).
	+ Added reference maps to the editor pak.
	+ The updated modding guide is available in the editor folder.
	+ Note that for future game editor updates we will include a separate changelog file for our modding community.

## PC hotfix (version 6.1) - July 22, 2020

* The player profile can now be closed in Custom Scenarios or Proving Grounds.
* The missing DLC skin for Chevrolet Kodiak C70 is back in the customize menu.

## First Season Pass Update (version 6.0) - July 15, 2020 (live server release)

**General**

* [DLC] New map: Lake Kovd.
* [DLC] Players can obtain and use the Prototype Exploration Unit addon to explore this map.
* [DLC] Players can find new trucks on this map:
* TUZ 16 "Actaeon"
* Ford 750 4x4
* [DLC] New skin is available for the Tayga 6436.
* Added new main menu background and music theme.

**Gameplay**

* Number of fixes for achievements that some players did not receive when meeting their requirements.
* Added option to disable beacon lights via the functions menu.
* Fixed a bug when a player traveled by a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore.
* Fixed a bug when upgrades were not discovered with watchtowers on the Rift map.
* Fixed the Kolob 74941 paint scheme.
* Fixed Derry Longhorn 3194 paint scheme to work with bumpers.
* Improved damage collision box for Kolob 74760.
* Fixed a bug when in co-op truck’s gearbox randomly did not shift to a second gear.

**UI**

* Updated cargo icons.
* Available cargo is now displayed in a map pop-up.
* Fixed missing fuel station icon on the Rift map.
* Supported option to hide crane controls UI.
* Added an option to choose steering type depending on primary input device: gamepad or steering wheel.

**PC**

* Added alpha version of the Game Editor that players can use to create new maps and vehicles.
* Players can upload maps to mod.io and use them in custom scenarios menu.

**Consoles**

* Improved texture loading speed on PS4 and Xbox One.
* Improvements for Logitech G29 and G920 steering wheels.

## PTS Patch Notes (version 6.3) - June 30, 2020 (Public Test Realm)

* Added missing map models for Lake Kovd objects.
* Further steering mode improvements: Instead of arcade/simulator modes you can now can choose between gamepad/wheel. Controls on keyboard will stay as they were on release.
* Tuned beacons set up for Azov 4220.
* Improved damage collision box for Kolob 74760.
* Fixed Derry Longhorn 3194 paint scheme to work with bumpers.
* Fixed a bug in co-op where the truck's gearbox sometimes did not shift to second gear.

## PTS Patch Notes (version 6.2) - June 29, 2020 (Public Test Realm)

* Fixed an issue which prevented some of the users from being able to open the editor.

## PTS Patch Notes (version 6.1) - June 26, 2020 (Public Test Realm)

* Kolob 74941: Fixed paint scheme.
* Tuz 16: Players are now able to choose color schemes in the garage.
* Tuz 16: Fixed right mirror placement.
* Tuz 16: Updated chained wheels models.
* Mobile watchtower now discovers tasks and upgrades on a minimap.
* Added an icon for secure container on Lake Kovd.
* Added an icon for Kola Peninsula region on global map and in player profile.
* Fixed and improved lights on the American and Russian heavy cranes.
* Added an option to choose between classic and arcade wheels steering (this is a work in progress, additional improvements are needed).
* Fixed a bug when crane anchors were not properly set to the ground.
* Fixed Seismic Vibrator not working properly.
* Removed extra text field from the player profile menu.

## PS4 & Xbox One Hotfix - June 25, 2020

* Optimized PS4 memory management (fixes the most frequent crashes on PS4).
* Improved dynamic resolution on PS4.
* Fixed headlights on PS4.
* First implementation of Logitech G29 on PS4 (Work in progress, expect issues).
* First implementation of Logitech G920 on Xbox One (Work in progress, expect issues).

## Patch 6.0 (version 6.0) - June 23, 2020 (Public Test Realm)

**General**

* [DLC] Lake Kovd, a new map in the new Kola Peninsula Region.
* [DLC] Mobile watchtower addon.
* [DLC] New trucks to be found in Lake Kovd:
	+ TUZ 16 "Actaeon"
	+ Ford 750 4x4
* [DLC] New skin for the Tayga 6436.

**Other changes**

* Fixed bug when winch was automatically pulled without players input.
* Number of fixes for achievements that some players did not receive despite meeting their requirements.
* Added option to disable beacon lights via functions menu.
* Updated cargo icons.
* Available cargo is now displayed in a map pop-up.
* Fixed missing fuel station icon on the Rift map.
* Supported option to hide crane controls UI.
* Added new main menu background and music theme.
* Fixed a bug when a player traveled through a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore.

## The Rift Update Patch 5.0 (version 5.0) - June 9, 2020 (live server release)

**General**

* Added new Taymyr map: Rift.
* The truck engine will now automatically be turned off if the player is AFK.
* Information about trucks that are stored in the garage is now displayed on a minimap pop-up.
* Fixed problem when terrain simulation stopped working in certain situations.
* Fixed problem when truck's wheels were falling through the models of rocks.
* Fixed problem with cargo that was falling through the trailer.
* Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty.
* Fixed possible trucks loss if players quits the game when map is loading.
* A number of fixes for different collision situations between players trucks and trailers.
* Various fixes for in-game music.
* Various performance and memory optimizations.
* Fixed Tuz 166 ultimate suspension using wrong localization template.
* Fixed Hummer Tires using the wrong friction template.
* Khan 39 Marshall mass tweaked to avoid mud physics glitchiness.
* Fixed "Repair The Truck" task on the Smithville Dam map.
* Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects.
* Objectives trucks that were not removed after tasks completion will now be properly removed from the map on level load.
* Fixed "Drilling Spare Part" spawn for "Lost Container" mission in co-op.
* Implemented saves corruption fix for players that are stuck in infinite loading screen.

**Co-Op**

* Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo.
* Added ability to change region in co-op.
* Guests can now spawn cargos on manual loading zones in a coop session.
* Fixed bug when player location icon was not properly displayed on the global map in co-op.
* Fixed problem when guests were unable to refuel in co-op.

**UI**

* Moved crane anchors control to functions menu.
* "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map.
* Max rank is now properly displayed.
* Supported option to choose different save slot.
* Added icon for locked gateways.

**Options**

* Added sticks inversion for gamepad.
* Added alternative to metrics system.
* Added rebind for additional features (camera, map, profile, truck controls).

**Art**

* Improved LOD for different objects on a map.
* Crane art fixes.
* Various rear-view mirrors placement tweaks.
* Tweaked lampposts lightning across all maps.

**Wheels (PC only)**

* Added proper force feedback for driving and collision with different objects.
* Supported settings for force feedback.
* Fixed issue with reversed pedals on Logitech G920.
* Updated icons for wheels controls on HUD.
* Various in-game controls fixes.
* Fixed problem when Logitech G29 was not properly detected by the game.

**Modding (PC only)**

* Added subscription counter in mods UI.
* Supported proper mod preview display in truck store.
* Mod download status in now displayed in the mods menu.
* Added free camera on Summer/Winter Polygon maps.
* Added scrollbar in the mods menu.
* Art improvements for summer and winter polygons.

**Consoles only**

* Fixed headlights for PS4.
* Added hi-rez textures for PS4 Pro and Xbox One X.
* Added working rear-view mirrors on consoles.

## PTS Patch Notes (version 5.5) - June 5, 2020 (Public Test Realm)

**General**

* Trucks with trailers could fly when the player changed truck.
* Trucks on trailers could fly away when the player attached to the trailer.

**Wheels**

* Fixed incorrect/missing wheels bindings.

**Localization**

* Various localization fixes for Japanese, English.
* Missing info on copyright screen.
* Return to main menu confirmation screen was not localized.
* Fixed some visible debug texts.
* Fixed cropped text on fuel gauge.

**UI**

* Missing info on copyright screen.
* Fixed missing animation skip button.

## PTS Patch Notes (version 5.4) - June 2, 2020 (Public Test Realm)

**Vehicles**

* Fixed DLC trucks disappearing.

**Optimization**

* Improved optimization when leaving garage.

**Coop**

* To transition to a new region, Host must now accept a prompt which starts a countdown for all players.
* Host was stuck on a warning pop-up when trying to switch region.
* Truck could be lost if client disconnected from the session.
* Collision no longer broken when exiting the garage built by the “Key buildings restoration” contract.
* Buttons in notification about changing regions were missing.
* Guest couldn’t see other players moving after entering in their vehicles.

**Crash**

* Game crashed when trying to bind a key to additional functions in pop-ups.

**Localization**

* Warning message about transition to another region in coop was displayed in English for all languages.
* Fixed various debug strings.
* Fixed English text being used for various other localizations.
* Fixed various localization keys and incorrect names in the customize menu.
* Quotation marks were used instead of apostrophe marks in the “Uplink” contract descriptions.

**UI**

* Fixed region transition message overlapping controller disconnection warning.
* Fixed player gamertag on minimap disappearing when changing truck.
* Fixed double prompt while clutch button is pressed when using a winch.
* Had to confirm twice in order to transition to a garage in another region after closing a region transition warning.
* The authorization window did not contain links to mod.io's Privacy Policy and Terms of Use.
* Garage selection hitbox has been significantly increased when there is at least one truck in the garage.
* Buttons in notification about changing regions couldn’t be clicked using a keyboard or gamepad.
* Fixed double input when trying to buy or sell trailer in trailer store with custom preset.
* Opening the minimap and changing tab just after discovering a watchtower broke the objects list.

**Misc**

* The task “The Great Nomad” could not be completed.
* The task “Ol’ Faithful” could not be completed.
* Fixed camera shake when driving near some banners and signs.
* The contest “Landslide Mapping” doesn't fail when you recover to the garage.
* Fixed inability to activate AWD on gateway or loading zones.
* Refueling from mission trailer was causing the mission to fail.
* Repair progress bar changed to points instead of percentages.

## PTS Patch Notes (version 5.3) - May 28, 2020 (Public Test Realm)

**Co-op**

* Host could get stuck on a warning pop-up when trying to switch region.

**Trucks & Cargo**

* Overturned trailers could duplicate cargo.
* Truck previews were missing in the Truck Store.
* Trucks that should disappear after completing a mission remained on the map.

**UI**

* After exiting garage, the Gearbox UI displayed as being in low gear when it was actually in auto.
* Garage entrance icon disappeared when moving the camera on the minimap.

**Wheels**

* LOW+ gear was incorrectly located on reverse gear knob position when using "Logitech G driving force shifter" with Logitech G920.
* User was unable to select the adjust button action on steering wheels when custom preset buttons were adjusted.

**Localisation**

* Fixed spelling mistakes in Polish.
* The "off" button was cropped in the Mod Menu in French.

**Crash**

* Infinite loading screen fixed.

**Misc**

* Couldn’t change gear is mouse sensitivity was set below 0.5.
* The "Ol' Faithful" task from the Rift map could not be completed.

## PTS Patch Notes (version 5.2) - May 26, 2020 (Public Test Realm)

**Coop**

* Fixed inability to refuel from host to guest.
* Player in host's car is unable to refuel it.
* Cargo fell through the truck if players went to another map via a gateway and tried to unload cargo via crane after that.

**Graphics**

* Black texture near road in Black River.

**UI**

* Added missing currency logo in truck store.

**Missions**

* Fixed Contract "Pipeline Repair" which did not unlock after guest player discovered the required zone.
* After installing patch 5 bridge was not accessible after "Old Bridge Reconstruction" was finished.
* Michigan progression stuck at 98%.

**Crash**

* Fixed crash after accepting invitation to coop session.
* Fixed crash when changing map in MP.
* Game froze for up to 15 seconds when player selected "Load game", "Start coop" or "New game" with 1 existing save slot or \* more.

**Steering Wheels**

* Logitech G29 steering wheel is not initializing on launch by the title.
* Title does not save CUSTOM preset adjustments or detect steering wheel with stock preset on Logitech G29.
* User could not refuse to recover via functions menu with custom steering wheel preset.
* User could not repair and refuel vehicles in custom preset for Steering Wheel controller.
* User was unable to "show damage" in Functions menu with custom steering wheel preset.
* With custom preset user was unable to interact with any zone with Steering Wheel controller.
* User was unable to control the gearbox on steering wheel if adjusting custom preset.
* User was unable to perform some actions in interaction zone pop-up windows with custom preset.
* User was unable to switch “region explored” tabs in player profile with custom preset.

**Misc**

* Free camera didn’t disable after exiting the polygon of 'Mod Menu'.
* Cloud saves didn’t sync when deleting the local saves.
* Truck preview image was displayed as a layout in the upper-left corner on a black background in the 'Truck Store'.
* In custom preset there was no button action to change between 3d person view to cockpit view.
* Blank button prompt for "Move Up\Down" in custom preset settings.
* Two tutorial hints were overlapped by the change region button in the garage.
* Control scheme B had conflict in buttons.
* The "Kick Out" functionality was not working.
* No "DLC" mention when selecting a Khan Marshall skin in the customization menu.

## PTS Patch Notes (version 5.1) - May 22, 2020 (Public Test Realm)

**General**

* The truck engine will now automatically be turned off if the player is AFK.
* Information about trucks that are stored in the garage is now displayed on a minimap pop-up.
* Fixed problem when terrain simulation stopped working in certain situations.
* Fixed problem when truck's wheels were falling through the models of rocks.
* Fixed problem with cargo that was falling through the trailer.
* Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty.
* Fixed possible trucks loss if players quits the game when map is loading.
* A number of fixes for different collision situations between players trucks and trailers.
* Various fixes for in-game music.
* Various performance and memory optimizations.
* Fixed Tuz 166 ultimate suspension using wrong localization template.
* Fixed Hummer Tires using the wrong friction template.
* Khan 39 Marshall mass tweaked to avoid mud physics glitchiness.
* Fixed "Repair The Truck" task on the Smithville Dam map.
* Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects.

**Co-Op**

* Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo.
* Added ability to change region in co-op.
* Guests can now spawn cargos on manual loading zones in a coop session.
* Fixed bug when player location icon was not properly displayed on the global map in co-op.

**UI**

* Moved crane anchors control to functions menu.
* "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map.
* Max rank is now properly displayed.
* Supported option to choose different save slot.
* Added icon for locked gateways.

**Options**

* Supported sticks inversion for gamepad.
* Supported option to choose different metrics systems.
* Supported rebind for additional features (camera, map, profile, truck controls).

**Art**

* Improved LOD for different objects on a map.
* Crane art fixes.
* Various rear-view mirrors placement tweaks.
* Tweaked lampposts lightning across all maps.

**Wheels**

* Added proper force feedback for driving and collision with different objects.
* Supported settings for force feedback.
* Fixed issue with reversed pedals on Logitech G920.
* Updated icons for wheels controls on HUD.
* Various in-game controls fixes.
* Fixed problem when Logitech G29 was not properly detected by the game.

**Modding**

* Added subscription counter in mods UI.
* Supported proper mod preview display in truck store.
* Mod download status in now displayed in the mods menu.
* Supported free camera in polygon.
* Added scrollbar in the mods menu.
* Art improvements for summer and winter polygons.

## Patch 5.0 (version 5.0) - May 20, 2020 (Public Test Realm)

**New Features**

* New Taymyr summer map: Rift.
* 2 vehicle skins (Derry Longhorn 3194, KHAN Lo4F).
* Flycam on mod maps.
* Multiple Save Slots.
* Mods: installed mods counter display.
* Force Feedback setting.
* Multiplayer: Players can now play in different regions in coop.

## PC Hotfix 4.1 (version 4.10) - May 20, 2020

**PC Bug Fixes**

* Save Data.
* Truck duplicated if savegame path contained russian letters.
* Black screen when player opened map, could cause save corruption.
* Truck disappeared when loading the game after switching maps.
* Several corrupted save issues.

**Coop**

* Player could fall through the ground.
* Cargo located on map duplicated every time after user hosted a COOP session.
* Missing Khan truck after Co-op play.
* Friends list showed offline players only.
* Friends list was loading infinitely.
* Friends list was hiding offline friends in the main menu.
* As coop Host, player could lose truck if they quit the game during a gateway loading screen.
* Hidden offline friends in the main menu.
* When the guest discovered an upgrade, it was duplicated for the host if he already had it.

**UI**

* Names overlapped in friends list and disappeared when reopening it.

**Crash**

* Player was kicked to main menu after exiting the garage (leaving vehicle in exit zone while other car stand on scene).
* Game crashed when two players on different game versions tried to connect to each other.
* Game crashed when forced to another map from garage.
* Multiplayer minimap crash fixes.
* Game crashed when two players changed map at the same time.
* Game crashed during the tutorial.

**Mods**

* Fixed loading localization from mods (now mod makers can add localization files for their mods.
* Changed tag for mod.io logs (fix for display error message in Bender).
* Sometimes a mod did not download as it should.

**Misc.**

* Michigan dam duplicate/lost truck bug.
* Missing and duplicating trucks after every loading in the solo mode.
* The construction rig semi-trailer for the contract ‘Not a drill’ could get stuck in the ground.
* Show quest trailers as "Active" + close functions panel while recovering.
* Collapsing terrain near water at Smithville Dam.
* Player could not control vehicle after trying to repair.

## PS4, Xbox One, PC Patch 4.0 (version 4.9) - May 13, 2020

### Consoles

**Co-op**

* Additional invitation and connection fixes.
* Fixed: some players were not able to accept a co-op invitation after quitting the game during a co-op session.
* Fixed: host blocked after a guest exits a game while host was changing map with a guest's vehicle.

**Stability**

* Main rendering crash fixed (PS4).

**Miscellaneous**

* Additional crash and freeze fixes.
* Fixed headlights and brake lights issues.
* Fixed a terrain issue in Smithville Dam.

### PC

**Co-op**

* Cargo duplication fix.
* Fixed the main menu disappearing or being blocked when players tried to find a game.
* Fixed some cases of trucks overlapping each other with no collision.
* Fixed friends' names not always displaying properly in friends list.

**Stability**

* Numerous stability improvements.

**Miscellaneous**

* Additional crash and freeze fixes.
* Various rendering Fixes.
* Localization fixes.

## PC Hotfix 3.2 (version 4.8) - May 6, 2020

**Co-op**

* Additional friend list and invitation fixes. More to come.

**Cargo**

* Partial fix on the cargo duplication issue.

**Other**

* Additional crash, collision, UI, and localization fixes.

## PC Hotfix 3.1 (version 4.7) - April 30, 2020

**Coop**

* Friend list: The friends list will now always appear when you launch the game. However, some players may have issues after a game when coming back to the menu. If you encounter this issue, please relaunch your game. We are still working on a 100% fix, sorry for the inconvenience.
* Invitation: players can now receive invites when they are in another coop game.
* A few connection improvements.

**Physics**

* Vehicle physics: collision bug causing trucks to fall through the ground is now fixed.

**Wheels**

* Logitech G29: Force Feedback is not deactivated anymore after alt+tabbing.

**GUI**

* Marker issue for contract "Lost Container" is now resolved.
* HUD elements do not appear anymore in the garage when you use the "skip tutorial" option.
* A few mod, gameplay, and localization issues are now fixed.

## Day One Patch (version 4.6) - April 28, 2020

* Game release.

1. ↑ https://forums.focus-home.com/topic/61686/season-5-build-dispatch-is-live/2
2. ↑ https://forums.focus-home.com/topic/60789/tatra-joins-snowrunner-with-2-new-trucks
3. ↑ https://forums.focus-home.com/topic/59909/steam-switch-phase-4-is-live
4. ↑ [1]
5. ↑ https://www.youtube.com/watch?v=tNShOAVQB7w
6. ↑ https://forums.focus-home.com/topic/54742/update-patch-9-bug-fixes
7. ↑ https://forums.focus-home.com/topic/54083/update-patch-8-bug-fixes/2