recursal/Fanatic-Fandom huggingface dataset:
Ecto Mist

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
Not to be confused with Ectoplasm.

**Ecto Mist** is a visual effect produced by the Graveyard mini-biome. It is translucent and floats along the ground. The mist will appear on top of solid blocks in an unknown radius. Occasional wisps will appear in the air. As more gravestones are placed, the mist gets thicker and the background gets darker.

Ecto Mist can, in conjunction with a crafting station, be utilized to craft certain unique items; most notably blocks and walls that are generated naturally and do not drop as items when destroyed. The player does not need to be in direct contact with the mist for that; being in a Graveyard is sufficient.

Ecto Mist *cannot* be used to craft the following naturally-generated objects:

* Any ambient objects
* Pots
* Gem Stashes
* Coin Stashes
* Life Crystals (It is possible to repair them.)
* Enchanted Sword rocks, fake or real
* Larva
* Plant blocks (mainly grass, flowers and vines, but also including Plantera's Bulb and thorny bushes) - these can instead regenerate given enough time

It is also worth noting that walls crafted via Ecto Mist are different from their natural counterparts in ID; notably the Spider Wall will not spawn cobweb blocks nor allow for the creation of artificial Spider Cave biomes. It is also not possible to create an artificial Underground Desert biome using crafted sandstone walls, as these also have a separate ID. You can, however, craft Infested Spider Walls and Treacherous Hardened Sand Wall with the use of shimmer. These walls will allow you to create an artificial spider cave and underground desert biomes respectively.

## Crafting

### Used to craft

	* Any Iron Bar5
	* Any Wood10
	* Any Iron Bar5
	* Any Wood10
	* Any Iron Bar12

	* Panic Necklace
	* Music Box (Desert)
	* Music Box (Ice)
	* Music Box (Space Day)
	* Music Box (Ocean Night)
	* Music Box (Boss 5)
	* Band of Starpower

## Trivia

* Ecto-mist is the name given to light, swirling gray mist that marks the presence of paranormal activity. This is a visual effect often used in horror movies to give the atmosphere a more ominous feel.

## History

PC version
* Desktop 1.4.1: Added 6 new crafting recipes that require Ecto Mist.

* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Emerald Staff

Emerald Staff*

Statistics

Projectile created* Emerald Bolt
Sounds

* Internal Item ID: **742**
* Internal Projectile ID: **124**

The **Emerald Staff** is the fourth-best gem staff, firing a bolt that can pierce 1 enemy. Like the other gem staves, it can autofire.

Its best modifier is **Mythical**.

## Notes

* If your world generated with Silver Ore, you will have to make the Sapphire Staff instead, unless you can gather enough Tungsten Ore with the Extractinator, collect it from another world, collect it from slimes, or get tungsten through fishing crates.
* Due to its also somewhat slow projectile speed, this weapon suffers when facing moving aerial targets, such as the Demon Eye.
* It will occasionally hit a target twice because of its slow projectiles and ability to pierce one enemy.
* It is very useful for fighting hordes of enemies due to it not being obstructed after hitting at an enemy.
* The bolt will travel at 41 mph until it hits an obstruction or enemy or goes off the map.

## History

PC version
* Desktop 1.3.1: Item sprite updated.

* Desktop 1.2.3: Damage decreased from 21 to 19 and mana use increased from 5 to 6.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Electrosphere Launcher

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Electrosphere Launcher*

Statistics

Projectile created* Electrosphere Missile
* Electrosphere
Sounds

* Internal Item ID: **2796**
* Internal Projectile ID: **442, 443**

 Obtained from Classic Expert Master

The **Electrosphere Launcher** is a Hardmode, post-Golem launcher that fires rockets to the position of the cursor, then forms an energy-emanating ball of constant damage for approximately 8 seconds. An infinite number of electrospheres can be summoned, but they cannot overlap.

The Electrosphere Launcher has a  ~~16.67\*~~1/6 (16.67%) /  ~~11.11\*~~1/9 (11.11%) chance to be dropped by the Martian Saucer during the Martian Madness event.

Its best modifier is **Unreal**.

## Notes

* The missile itself does not deal direct damage.
* The Electrosphere Launcher will only inherit the stats of the rocket used and not any special effect.
* The rocket explodes at either the location of the cursor when fired, at any block in between the player and that location, or at any enemy it hits.

## Tips

* The Electrosphere Launcher is very good for handling large groups of enemies, like often encountered during events, or stationary opponents.
* This weapon is comparable to the Sky Dragon's Fury. While the Sky Dragon's Fury fires more rings of electricity and does not use ammunition, the Electrosphere Launcher does more damage and lasts longer.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Dungeon furniture

Most **Dungeon furniture** is based on the color of the Dungeon. There are Dungeon variations of almost every basic house Furniture. There are some furniture pieces that don't depend on dungeon color, and can be found in each Dungeon, such as the Dungeon Door, various Shelves, numerous Books, various Dungeon Lanterns, Paintings and Wall Hangings, and Biome Chests. All the items except the colored dungeon Chests, Sinks, Toilets, and Water Candle (can be crafted in the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version only) must be found and cannot be crafted.

Water Candle
Books
 Shelves
Catacomb
Dungeon paintings
Hanging Skeleton
Wall Skeleton
Switches
 Lanterns
 Faction Flags
Biome Chests
Chippy's Couch
Blue Dungeon Bathtub
Blue Dungeon Bed
Blue Dungeon Bookcase
Blue Dungeon Candelabra
Blue Dungeon Candle
Blue Dungeon Chair
Blue Dungeon Chandelier
Blue Dungeon Chest
Blue Dungeon Clock
Blue Dungeon Door
Blue Dungeon Dresser
Blue Dungeon Lamp
Blue Dungeon Piano
Blue Dungeon Sink
Blue Dungeon Sofa
Blue Dungeon Table
Blue Dungeon Toilet
Blue Dungeon Vase
Blue Dungeon Work Bench
Green Dungeon Bathtub
Green Dungeon Bed
Green Dungeon Bookcase
Green Dungeon Candelabra
Green Dungeon Candle
Green Dungeon Chair
Green Dungeon Chandelier
Green Dungeon Chest
Green Dungeon Clock
Green Dungeon Door
Green Dungeon Dresser
Green Dungeon Lamp
Green Dungeon Piano
Green Dungeon Sink
Green Dungeon Sofa
Green Dungeon Table
Green Dungeon Toilet
Green Dungeon Vase
Green Dungeon Work Bench
Pink Dungeon Bathtub
Pink Dungeon Bed
Pink Dungeon Bookcase
Pink Dungeon Candelabra
Pink Dungeon Candle
Pink Dungeon Chair
Pink Dungeon Chandelier
Pink Dungeon Chest
Pink Dungeon Clock
Pink Dungeon Door
Pink Dungeon Dresser
Pink Dungeon Lamp
Pink Dungeon Piano
Pink Dungeon Sink
Pink Dungeon Sofa
Pink Dungeon Table
Pink Dungeon Toilet
Pink Dungeon Vase
Pink Dungeon Work Bench
Gothic Chair
Gothic Table
Gothic Work Bench

## Notes

* Switches can also be purchased from the Mechanic NPC. When found in the dungeon, switches activate Chain Lanterns. Holding a mechanism-related item (such as a switch or pressure plate) will allow a player to see Wires, and locate the attached switches.
* Looting a Dungeon post-Plantera is more difficult than before Plantera is defeated due to stronger dungeon enemies.
* Biome Chests can only be looted post-Plantera, and require a Biome Key.
* Dungeons also contain non-dungeon-specific furniture such as normal Chests, Golden Chests, Statues, and player-activated Pressure Plates.
* Golden Chests found in the Dungeon must be unlocked with Golden Keys which are found in normal chests, pots, Dungeon Slimes, and dungeon enemy drops.
Dryad/tr

DryadStatistics

Sağladığı/Sağladıkları buffSağladığı/Sağladıkları buffSağladığı/Sağladıkları buff

* Internal NPC ID: **20**

**Dryad** uygun şartları yerine getirdiğinizde ortaya çıkan bir NPC'dir. Bu şartlar:

* Boş bir evin olması.
* Bu yaratıklardan birinin katledilmiş olması: Cthulhu'nun Gözü, Dünyalar Yiyen, Cthulhu'nun Beyni, Skeletron.

Eşya satmasının yanısıra, Dryad Corruption/Crimson vs. Hallow'un dünyayı yüzde kaç kapladığını da bildirir.

Düşmanlar yakındayken, Dryad, ona yakın olan oyunculara Dryad'ın Lütfu güçlendirmesini sağlar ve yapraktan bir bariyer efektini alır. Bu güçlendirme +8 defans verir ve oyuncuya temas hasarı sağlar. Bariyerin çemberine yakalanan düşmanlar saniyede 1 hasar alır, yaratık (boss) öldürdükçe hasar artar. (Uzman Modundayken x1.5).

## Dünya Durumu

Dryad, Corruption/Crimson/Hallow'un kapladığı alanı durum mesajıyla bildirir. Hallow için "iyi", Corruption ya da Crimson için ise "kötü" tabirlerini kullanır. Eğer aynı dünyada hem Corruption hem de Crimson varsa, Dryad bunların arasında ayrım yapar ve yüzdeleri ayrı ayrı belirtir, fakat sonuç raporunda ikisini de "kötüye" katkı göstermiş olarak bildirir.

* Eğer dünyada Corruption/Crimson'dan fazla Hallow varsa "Böyle devam et!" der.
* Eğer dünyada Corruption yada Crimson yoksa, "(Dünyanın Adı) tamamen arındırıldı. İnanılmaz bir iş çıkardın!" der.
* Eğer dünyanın en az 15%'i Hallow ise ve Hallow, Corruption/Crimson'dan daha fazlaysa, "Peri masalında yaşıyoruz." der.
* Eğer dünyanın 20%'si Corruption ya da Crimson ise ve Corruption/Crimson, Hallow'dan fazlaysa, "Yapacak çok işin var," ya da "Bu şeyler gerçekten çok korkunç." der.
* Eğer dünyada çok az Corruption ya da Crimson bölgesi kaldıysa, "Çok yaklaştın!" der.
* Corruption/Crimson ve Hallow bölgelerinin alanı birbirine eşitse, "Bu dünya dengede." der.
* Diğer tüm durumlarda ise "Daha fazla çalışmalısın." der.

## İsimler

Dryad şu isimlere sahip olabilir:

* Alalia
* Alura
* Ariella
* Caelia
* Calista
* Celestia
* Chryseis
* Elysia
* Emerenta
* Evvie
* Faye
* Felicitae
* Isis
* Lunette
* Nata
* Nissa
* Rosalva
* Shea
* Tania
* Tatiana
* Xylia

## Tarihce

 Masaüstü versiyonu
* Desktop 1.3.0.5: Nimet ozelligi daha iyi calisiyor.

* Desktop 1.3.0.1: Ekici kutusu eklendi.
	+ Nimet gucu eklendi.

* Desktop 1.2.3: Artik Crimson tohumu satiyor.
	+ Artik yeni konusma diyaloglari var.
	+ Hata duzeltmeleri.

* Desktop 1.2.1: Artik balkabagi cekirdekleri ve kendi kiyafetlerini de satiyor.

* Desktop 1.2: Artik toprak ve cicek duvarlar satiyor.Mantar biyomunda mantar tohumu da satiyor.

* Desktop 1.1.1: Hata duzeltmeleri

* Desktop 1.1: Artik rastgele bir isimle dogucak.
	+ Eger olurse, olumu adi ile yazilacak. Ayrica diger npc'ler dryad in adini kullanacak.
	+ The Dryad will now tell you the percentage of Corruption vs. Hallow in the game world.

* Desktop 1.0.5: Artik vile powder ve Corrupt tohumu satiyor.

* Desktop-Release: Oyuna eklendi

Template:Master Template Characters/content

Template:Language info
Drippler Crippler

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
Drippler Crippler*

Statistics

Projectile created* Drippler Crippler
Sounds

* Internal Item ID: **4272**
* Internal Projectile ID: **757**
 Obtained from Classic Expert Master

The **Drippler Crippler** is a Hardmode flail that drops from Blood Eels. When used, it will spin around the player and can be thrown outwards to deal very high damage before being pulled back in, as well as firing a projectile doing half of the base damage.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## Tips

* This weapon has an exceptionally high base damage for an early-Hardmode weapon, making this flail incredibly useful even up to mid-Hardmode.
* Like all flails, the Drippler Crippler is especially effective at clearing out crowds of enemies or damaging enemies with large hitboxes.

## Trivia

* The ball projectile of the Drippler Crippler resembles its namesake, the Drippler, with the addition of bony spurs to act as the flail's spikes.
* Although its name might suggest it, it does not do bonus damage against Dripplers. That said, Dripplers have only 50 life and 14 defense; with any damage bonus at all, even the half damage of a "spin" attack will kill a Drippler in Classic Mode in one hit.
* The pattern on the chain is always the same and consists of six segments before repeating.
* The Drippler Crippler is one of three flails that fire additional projectiles, the others being the Flower Pow and the Flairon. Out of these, the Drippler Crippler is the only one that lacks any kind of auto targeting, but it can be obtained the earliest.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Dynasty Wood

**PC/Console/Old-gen console/Mobile/Windows Phone/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Old-gen console**, **Mobile**, **Windows Phone**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Dynasty Wood*

Statistics

* Internal Item ID: **2260**
* Internal Tile ID: **311**

**Dynasty Wood** is a type of wood purchased from the Traveling Merchant for 50 per block. It can be used to make Dynasty furniture, which bears resemblance to Chinese architecture styles. When placed, it forms continuous structures with automatic frames.

## Tips

* The Dynasty Chair is one of the smallest chairs in the game, taking up only a single block of space. It can be painted to blend into the background and surroundings, making it appear that the player is sitting on the floor.

## Trivia

* This is the only wood type that cannot be used to craft armor and weapons.
	+ It's also the only wood that can't be used in recipes that require any wood. Whether it's something intentional or not is uncertain. However dynasty wood can still be submerged into shimmer in order to produce regular wood which mitigates the issue.
* Dynasty Wood is one of the only two types of wood that cannot be found naturally, the other being Spooky Wood.

## History

PC version
* Desktop 1.4.0.1: Now used to craft the Dynasty Toilet.

* Desktop 1.3.5: Now used to craft the Dynasty Piano, Sofa, Dresser, and Platform.

* Desktop 1.3.1: Sprite colors updated.

* Desktop 1.2.4: Used to craft the Dynasty Clock.

* Desktop 1.2.3: Introduced.

Console version
* Console 1.06: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced.
Ebonwood Sword

Ebonwood Sword*

Statistics

Sounds

* Internal Item ID: **653**

The **Ebonwood Sword** is an alternate version of the Wooden Sword made using Ebonwood from the Corruption Biome. It is functionally identical to its Crimson equivalent, the Shadewood Sword, with both dealing more damage and having slightly increased speed than the Wooden Sword and its variants (aside from the hardmode Pearlwood Sword). With it being stronger than the other wooden swords, it can be useful early on, though one should proceed with caution, as the Corruption is a very dangerous place for new players.

Its best modifier is **Legendary**.

## Notes

* The Ebonwood Sword can only be obtained in worlds that generated with the Corruption. If one has a Crimson world, they can either create an artificial Corruption to obtain the sword, or just simply bring one in from a Corruption World.

## Trivia

* The Ebonwood Sword's sprite is very similar to that of the Wooden Sword, however, there are some notable changes. The color of the sword is darker than the normal Wooden Sword. The blade also appears to have two pointy protrusions on either side. The handle of the sword also appears to be jagged.

## History

PC version
* Desktop 1.4.4:
	+ Damage increased from 10 to 11.
	+ Usetime reduced from 21 to 19.
	+ Knockback increased from 5 to 6.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Drowning

**Drowning** occurs when a player's breath meter fully depletes while submerged in water or honey. While drowning, the player will take continuous damage until they are able to successfully counter it with an accessory, a potion, or a pocket of air. Otherwise, the player will eventually die. The rate at which drowning occurs cannot be slowed down nor sped up, unless the player has certain accessories equipped.

NPCs can also drown if stuck or forced underwater, making this a very effective way of killing NPCs. Notably, house validity is not affected by liquids, meaning they can be 'automatically' drowned by flooding their house. The only NPC that is immune to drowning is the Skeleton Merchant, although the Nurse can heal herself fast enough to avoid drowning.

Drowning may happen at any place with large enough bodies of water or honey to fully submerge the player, with the Ocean and Bee Hives being prime natural candidates for such an event. Equipping a Fish Bowl can be used to manually drown the player. Lava can never drown the player; it deals damage on contact instead.

## Drowning time

The rate at which health is lost changes depending on which breathing equipment or potions are used. Times shown below are in real-world time (not game time).

* Note that the Breathing Reed needs to be held in order to take effect.

## Tips

* The Flipper and its upgrades allow players to swim. This greatly aids underwater travel and usually greatly reduces the likelihood of drowning. A hook can be used alternatively, if there are other types of solid terrain nearby.
* The Water Walking Potion or the Water Walking Boots and its upgrades allow walking on the surface of liquids, preventing accidental drowning. However it is still possible to sink.
* Due to the reduced movement speed honey grants when players are in it, a player could get stuck and easily drown in honey if they do not have proper equipment.

## History

PC version
* Desktop 1.2:
	+ Lava no longer causes drowning.
	+ Honey introduced, and can drown the player.

* Desktop-Release: Introduced, caused by water and lava.

## Footnotes

1. ↑ A tick is a time unit countable by the software. Most of *Terraria*'s updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
Elder Slime

The **Elder Slime** is a town pet. The Elder Slime does not count towards NPCs' "crowded" limit and hence will not affect NPC happiness, although it does count as a regular town NPC for the purpose of the Pylon network.
The Elder Slime spawns randomly in open areas in the Cavern layer after defeating Skeletron and will spawn as an Old Shaking Chest that can be opened with a Golden Key.
Eater of Worlds/nl

Eater of Worlds***Map Icon*** Classic Expert MasterStatistieken

Inflicts debuffInflicts debuffInflicts debuff

Drops* **Item (Quantity)****Rate**
* Shadow Scale (50-100 / 100-150)100%
* Demonite Ore (100-250)100%
* Lesser Healing Potion (5-15)100%
* Eater of Worlds Mask14.29%
* Eater of Worlds Trophy10%
* Eater's Bone5%
* Treasure Bag(Eater of Worlds)
• Worm Scarf100%

De **Eater of Worlds** is een Baas die ontwaakt als een speler Wormen-voer gebruikt in De Corruptie (Zelfgemaakte Corruptie telt alleen als er tenminste 300 Ebonsteen in het gebied is.) Hij ontwaakt ook bij elke 3de Schaduw Bol gebroken. Er kan maximaal maar 1 Eater of Worlds wakker zijn, als een speler een 2de probeert te ontwaken straffen de goden hem met een directe dood, het wormen-voer wordt nog steeds geconsumeerd.

## Segmenten

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Beschrijving

Net als alle Wormen bestaat de Eater Of Worlds uit meerdere doelwitten; Elk deel is een geheel. Anders dan de andere wormen, zal de Eater of Worlds in meerdere, kleinere, wormen splitsen zodra er een deel doodgaat. Om de Eater of Worlds te verslagen, moet je al zijn lichaamsdelen vernietigen, todat er geen meer over zijn.

Elke individuele worm bestaat uit minstens 2 delen: een hoofd, een staart en 1 of meerdere gewone lichaamsdelen. Als je de Eater of Worlds in stukken van minder dan 2 delen splitst, worden die delen vernietigd.

Niet elk deel van de Eater of Worlds is gelijk: Het hoofd doet veel meer schade dan de gewone lichaamsdelen of de staart. Contact met het hoofd van de Eater of Worlds zou altijd vermeden moeten worden, zelfs als je een worm niet helemaal kunt ontwijken, is het beter om geraakt te worden door een lichaamsdeel dan door het hoofd. Anderzijds heeft het hoofd van de Eater of Worlds veel minder leven dan het lichaam, je kan dit gebruiken als je de laatste kleine worm probeert te verslagen.

## Notes

* Als je Save & Quit doet en je komt terug, dan is de Eater of Worlds weg.
* Als je doodgaat en je bent te ver van de Eater of Worlds, is het mogelijk dat je het bericht krijgt:"Eater of Worlds has been defeated" (Eater of Worlds is verslagen).
* Als er te lang tegen gevochten word, of als de speler te vaak doodgaat, zal de Eater of Worlds verdwijnen.

## Geschiedenis

* In update 1.0.3 zorgde een bug ervoor dat de Eater of Worlds werd opgeroepen elke keer als je het wormvoer selecteerde in je inventaris.
* In update 1.0.4 werd de Eater of Worlds geupdate zodat hij meer verdediging en leven had en meer schade toebracht.
* In update 1.0.5 werd de eater of worlds geupdate zodat hij minder verdegeging, leven, and schaden deed (maar niet zo weinig als voor 1.0.4).

en:Eater of Worlds
Elf set

Elf set*

Statistics

 Obtained from Classic Expert Master

The **Elf set** is a Hardmode vanity set consisting of the **Elf Hat**, the **Elf Shirt**, and the **Elf Pants**. Zombie Elves have a ~~0.5\*~~1/200 (0.5%) chance to drop a random piece of the set.

## Set

Elf Hat*

Statistics

* Internal Item ID: **1943**
* Internal Armor ID: **144**
Elf Shirt*

Statistics

* Internal Item ID: **1944**
* Internal Armor ID: **104**
Elf Pants*

Statistics

* Internal Item ID: **1945**
* Internal Armor ID: **87**

## Trivia

* The Elf Hat, Goblorc Ears, Huntress's Wig, and Vulkelf Ears are the only items that change the shape of the player's ears.

## History

PC version
* Desktop 1.4.0.1: Equipped sprites updated.

* Desktop 1.3.0.1: Elf Shirt and Elf Pants equipped sprites updated.

* Desktop 1.2.4.1: Now dropped by Zombie Elves.

* Desktop 1.2.2: Introduced, but unobtainable.

Console version
* Console 1.05: Introduced with changes from Desktop 1.2.4.1.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes from Desktop 1.2.4.1.

Mobile version
* Mobile 1.2.11212: Introduced with changes from Desktop 1.2.4.1.

Nintendo 3DSversion
* 3DS 1.03: Introduced with changes from Desktop 1.2.4.1.
Dunerider Boots

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Dunerider Boots*

Statistics

Sounds

* Internal Item ID: **4055**

 Obtained from Classic Expert Master

**Dunerider Boots** are an accessory that functions similarly to Hermes Boots, except that the wearer gains an additional speed boost when running on Sand Blocks, Sandstone Blocks, or Hardened Sand Blocks. They can be found in Sandstone Chests in the Underground Desert, and in Oasis Crates or Mirage Crates.

## Notes

* The Dunerider Boots have a speed of 30 mph on regular tiles and a speed of 53 mph on any Sand, Sandstone, or Hardened Sand Blocks.
	+ This effect is applied even on the Corrupted, Crimson, and Hallowed variants of those blocks.
* The Dunerider Boots' effect also works with the use of Gravitation Potion or Gravity Globe. Since sand blocks are subject to gravity, they would have to be supported by Platforms in order to be walked on the underside.
* When crafted together with Rocket Boots to make the Spectre Boots, the sand-boosting ability will be lost. It may be better to save them for their bonus on sand.
* Using Dunerider Boots alongside Sand, Sandstone, or Hardened Sand runways could be considered a pre-Hardmode alternative to Asphalt.

## Trivia

* The Dunerider Boots' tooltip is a reference to the science fiction media franchise *Dune*. The deadly sandworms in *Dune* are attracted to rhythmic vibrations in the sand, which indicate the movement of prey. To escape the notice of the sandworms, a traveler in the desert must learn to "walk without rhythm" in a manner that simulates the natural sounds of the desert.

## History

PC version
* Desktop 1.4.0.2: Can now be combined with Rocket Boots at a Tinkerer's Workshop to create Spectre Boots.

* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced with changes from Desktop 1.4.0.2.

Mobile version
* Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.4.0.2.
Dread Fang

**Old Chinese-Only Content**: This information applies *only* to the **Old Chinese** version of *Terraria*.Dread Fang*

Statistics

* Internal Item ID: **3646**

 Obtained from Classic Expert Master

The **Dread Fang** (lit. **恐惧獠牙**) is a crafting material used in crafting the Otherworld Core.

## Crafting

### Used in

* Weird Scales
* **Dread Fang**
* Twisted Slag
* Fusion Module
Ebonstone Wall

Ebonstone Wall*

Statistics

Sounds

* Internal Item ID: **4486**
* Internal Wall ID: **3 (natural) / 246 (crafted)**

**Ebonstone Walls** are naturally-occurring background walls found in the Corruption chasms. They can be destroyed with the Hammer.

In Old-gen console version, Windows Phone version, Old Chinese version, Nintendo 3DSversion, and tModLoader 1.3-Legacy version, Ebonstone Walls cannot be crafted by the player, but they can be converted from Stone Walls by using Purple Solution sprayed with the Clentaminator. As the Clentaminator affects a rather large area, creating areas of localized Ebonstone Walls without converting blocks and other wall parts may be difficult. They are not suitable for NPC housing and cannot be picked up when destroyed with a Hammer.

In PC version, Console version, Mobile version, and tModLoader version, Ebonstone Walls can be crafted from Ebonstone Blocks at a Work Bench with Ecto Mist. These walls, when placed by the player, can be picked up when destroyed by a Hammer. Player-placed Ebonstone Walls are suitable for NPC housing as well.

Ebonstone Walls can spread The Corruption to nearby pure walls. See Biome spread for further information.

## History

PC version
* Desktop 1.4.0.1: Crafting recipe added.

* Desktop-Release: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Added a crafting recipe.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Eater's Bone

Eater's Bone*

Statistics

Grants Buff

Summons Pet* Baby Eater
Sounds

* Internal Item ID: **994**
* Internal Buff ID: **45**
* Internal Projectile ID: **175**

  Obtained from Classic Expert Master

Not to be confused with the Master-exclusive Writhing Remains, another pet-summoning item dropped by the Eater of Worlds.
The **Eater's Bone** is a pet-summoning item which summons a **Baby Eater** pet that follows the player around. The Eater's Bone has a ~~5\*~~1/20 (5%) chance of being dropped by the Eater of Worlds.

The Baby Eater pet will not teleport to the player when it is far away, unlike most other pets.

## Trivia

* This item was not available between the versions  1.2.0.3 and  1.2.1 due to a bug where the Eater of Worlds dropped a Blend-O-Matic in its place.

## See also

* Bone Rattle, the Crimson counterpart dropped by the Brain of Cthulhu.

## History

PC version
* Desktop 1.4.0.1: Item sprite updated.

* Desktop 1.3.5: Pet sprite updated.

* Desktop 1.2.1: Dropping fixed completely.

* Desktop 1.2.0.3: Dropping fixed supposedly.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Durendal

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Durendal*

Statistics

Grants Buff

Projectile created* Durendal
Sounds

* Internal Item ID: **4678**
* Internal Buff ID: **308**
* Internal Projectile ID: **847**

The **Durendal** is a Hardmode whip crafted from Hallowed Bars. After the whip strikes an enemy, it will grant the **Durendal's Blessing** buff, increasing whip attack speed by 25%.

Like other whips, it causes minions to focus on the last-struck enemy and increases their damage against the target.

Its best modifier is **Legendary**.

## Tips

* Due to the nature of Durendal's Blessing buff, switching to another whip or melee weapon while the buff is active will increase its speed for a brief period.
* It is possible, if the player can scroll fast enough, to get the speed effects of the Snapthorn, the Durendal, and the Dark Harvest at the same time. Strike an enemy with one, then select the next, and finally select the last whip and receive its bonus. However, this strategy is very impractical, because by the time the player selects the last whip, the first speed bonus might have already run out. The strategy could be complemented by equipping Obsidian armor, or by only using two of the whips at a time.

## Trivia

* This item's name is in reference to a historical sword of the same name, wielded by the paladin Roland of Charlemagne's court.
* Although the icon looks like a sword, this weapon is a whip of substantial length. When used, the blade separates into many segments connected to the handle by a red wire or rope.

## History

PC version
* Desktop 1.4.1:
	+ Range increased.
	+ Damage penalty for each additional target hit per swing reduced from 30% to 20%.

* Desktop 1.4.0.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Elf Melter

Elf Melter*

Statistics

Inflicts Debuff

Projectile created* Flames
Sounds

* Internal Item ID: **1910**
* Internal Buff ID: **324**
* Internal Projectile ID: **85**

 Obtained from Classic Expert Master

The **Elf Melter** is a Hardmode ranged weapon dropped by Santa-NK1 during the Frost Moon. It is an indirect post-Plantera upgrade to the Flamethrower. Similar to its predecessor, one press of the `⚒ Use / Attack` button fires several successive streams of flame, each of which inflicts the Frostbite debuff.

 The Elf Melter consumes two Gel per use.

 When an enemy is pierced by the projectile, a 15% damage penalty is applied to the next enemy hit by the projectile.

Its best modifier is **Unreal**. A modifier granting +10% speed will increase the number of flame streams per click from six to seven  while still consuming 2 Gel. A modifier with added velocity will increase the range of each stream, i.e. by about 5 blocks for +15% and about 3 blocks for +10%.

## Notes

* It ignores up to 15 points of enemy defense before losing damage.
* When the Elf Melter is held by the player, a reddish colored fuel tank appears on the player's back. This can interfere with the appearance of several accessories, such as wings. The Heat Ray and Clentaminator also have this feature.
* The Elf Melter will fire into lava, though it will be slowed by about half. Water and honey stop it completely. If the character is immersed in the lava, the Elf Melter will not fire at all.

## Trivia

* The Elf Melter bears a strong resemblance to the M2 flamethrower, an iconic weapon from World War II.
* The Elf Melter is misspelled in the internal game code as "EldMelter".

## History

PC version
* Desktop 1.4.4: Sprite updated.
	+ Reworked with Flame thrower.

* Desktop 1.4.3.3: Fixed an issue causing Elf Melter to use 2 ammo per use.

* Desktop 1.4.0.3: Sprite updated.

* Desktop 1.4.0.1:
	+ Damage increased from 40 to 60.
	+ Applies a 15% damage penalty to the next hit for each enemy a projectile pierces.

* Desktop 1.2.2: Introduced.

Console version
* Console 1.05: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced.

Nintendo 3DSversion
* 3DS 1.03: Introduced.
Echo Block

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Echo Block*

Statistics

* Internal Item ID: **4392**
* Internal Tile ID: **541**

The **Echo Block** is a block which turns completely invisible once placed. It is sold by the Cyborg NPC for 10 when he is spoken to in a Graveyard. Once placed, the Echo Block cannot be seen by the player unless they have the Spectre Goggles equipped (purchasable for 10 under the same conditions) or an active Echo Chamber is nearby.

Echo Blocks work similarly to most blocks as they can be hammered, actuated with an Actuator, and stood on or used to hoik.

## Crafting

### Used in

* Wire6
* Gray Brick10

## Notes

* When placed and actuated in water or honey, the Echo Block will let natural light from the background through making the liquid much lighter than it normally is.
* Echo Blocks can be painted, but they still remain invisible unless the player has the Spectre Goggles equipped.
* When interacted with, the Echo Block produces bright, light emitting particles that are the same as when the Martian Conduit Plating is interacted with. That said the amount of these particles is noticeably fewer with the Echo Block. This property makes it possible to spot the Echo Block even without the Spectre Goggles.
* Echo Blocks can be mined by any pickaxe in the game.

## Tips

* Echo Blocks can be used for various building-related tasks such as:
	+ Making furniture, liquids, or other objects appear as if they are floating.
	+ Hiding secret messages or symbols that are only visible with Spectre Goggles equipped.
	+ Building valid NPC housing with invisible walls.
	+ Creating invisible hook paths.
	+ Preventing grass, vines, or saplings from growing.
	+ Echo Blocks are also very good for minigames.

## Gallery

* Echo Blocks being used to write out a hidden message.
* Echo Blocks being used to hold Candelabras in midair.

## History

PC version
* Desktop 1.4.2: No longer accidentally merges with Smooth Marble Blocks.

* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Ebonwood Bow

Ebonwood Bow*

Statistics

Sounds

* Internal Item ID: **655**

The **Ebonwood Bow** is the third-best wooden-tier bow crafted using Ebonwood. It is often one of the first ranged weapons a player can acquire in-game.

Its best modifier is **Demonic**, as it does not have any knockback and thus cannot get modifiers that affect it. It can also get the **Deadly** modifier, which, while the Demonic modifier may provide the greatest damage per hit, grants a higher increase to the overall DPS.

## History

PC version
* Desktop 1.3.1: Sprite updated.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Emblem

**Multiple pages share the title or description of "Emblem". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Emblem** may refer to:

* Ranger Emblem, which increases ranged damage
* Sorcerer Emblem, which increases magic damage
* Summoner Emblem, which increases summon damage
* Warrior Emblem, which increases melee damage
* Avenger Emblem, which increases all damage
* Destroyer Emblem, which increases all damage and critical strike chance
* Celestial Emblem, which increases magic damage and Mana Star pickup range
Dr. Man Fly set

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Dr. Man Fly set*

Statistics

 Obtained from Classic Expert Master

The **Dr. Man Fly set** is a Hardmode vanity set consisting of the **Dr. Man Fly Mask** and the **Dr. Man Fly's Lab Coat**. It is dropped by Dr. Man Fly during the Solar Eclipse event.

## Set

Dr. Man Fly Mask*

Statistics

* Internal Item ID: **4738**
* Internal Armor ID: **236**
Dr. Man Fly's Lab Coat*

Statistics

* Internal Item ID: **4739**
* Internal Armor ID: **223**

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Echo Wall

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Echo Wall*

Statistics

Sounds

* Internal Item ID: **5291**
* Internal Wall ID: **318**

The **Echo Wall** is a type of wall made from Echo Blocks. Once placed, it cannot be seen by the player unless they have Spectre Goggles equipped or are near an active Echo Chamber.

## Tips

* Echo walls can be used for various building-related tasks such as:
	+ Hiding secret messages or symbols that are only visible with Spectre Goggles equipped.
	+ Building valid NPC housing with invisible walls.
	+ Preventing Enemy spawns

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
Elf Archer

Elf ArcherHardmode exclusive Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops

Sounds

* Internal NPC ID: **350**

The **Elf Archer** is a Hardmode, post-Plantera enemy that spawns during the Frost Moon event, starting in wave 2. It is very similar to the Pirate Crossbower and Skeleton Archer, shooting Flaming Arrows which inflict the On Fire! debuff.

Defeating an Elf Archer adds 3 points (6 points) during the Frost Moon.

## Trivia

The Bestiary entry for the Elf Archer: *"These aren't your typical elven archers. Tinkering all year long, they are excited to gift you with the hottest new arrows this season."*

## History

PC version
* Desktop 1.4.0.1: Sprite updated.

* Desktop 1.3.0.1:
	+ Damage reduced from 80 to 70.
	+ Will now drop the Elf Archer Banner upon every 50th kill by the player.

* Desktop 1.2.2: Introduced.

Console version
* Console 1.0.933.1: Made corresponding updates from ('s) 1.0.750.0 update. ()

* Console 1.0.750.0:
	+ Damage reduced from 80 to 70.
	+ Will now drop the Elf Archer Banner upon every 50th kill by the player. ()

* Console 1.05: Introduced.

Mobile version
* Mobile 1.3.0.7:
	+ Damage reduced from 80 to 70.
	+ Will now drop the Elf Archer Banner upon every 50th kill by the player.

* Mobile 1.2.11212: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with corresponding updates up to Desktop 1.3.0.1.

Nintendo 3DSversion
* 3DS 1.03: Introduced.

## References

1. ↑ Information taken from the PC 1.4.0.5 source code, method `AI_003_Fighters()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ Information taken from the PC 1.4.0.5 source code, method ``StatusPlayer()`` in ``Terraria.Projectile.cs`` (under ``type == 82``) There may be inaccuracies, as the current  PC version is 1.4.4.9.
3. ↑ Information taken from the PC 1.4.0.5 source code, method `CheckProgressFrostMoon()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Events/box

###

`{{{name}}}`[[File:`{{{image}}}`|275px|link=]]

`{{{summoned}}}`

`{{{1}}}`

This page is solely used for formatting purposes on Events.
Template for displaying an event box; uses {{infocard}}.

Additional parameters (apart from the ones shown above) are `statusmessage` and `icon`, used for adding a status message box directly below the heading and for adding an icon in front of that message, respectively.
Events/vi/box

###

`{{{name}}}` !!Error: No platforms within range![[File:`{{{image}}}`|275px|link=]]

`{{{summoned}}}`

`{{{1}}}`

This page is solely used for formatting purposes on Events/vi.
Template for displaying an event box; uses Infocard doesn’t exist 😎

Additional parameters (apart from the ones shown above) are `statusmessage` and `icon`, used for adding a status message box directly below the heading and for adding an icon in front of that message, respectively.
Drakomire Rider

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Drakomire Rider Classic Expert MasterStatistics

Sounds

* Internal NPC ID: **416**

The **Drakomire Rider** is a combination of a Drakanian and a Drakomire. They spawn during the Lunar events and are summoned by the Solar Pillar.

## Notes

* Regarding banners: The Tally Counter will only count the "Drakomire Rider" if the Drakanian is killed while it is riding the Drakomire. If the Drakomire is killed first, and then the Drakanian, the Tally Counter will count it as "Kill count unavailable".
* If the Drakomire is killed first then the Drakanian will gain full health, but if the Drakanian is killed first, then the Drakomire will still have its current health.

## Trivia

* They seem to wield a weapon made from solar fragments, presumably the Daybreak.

The Bestiary entry for the Drakomire Rider: *"Many drakanians ride the beastly Drakomires as a form of battle steed. Should the Drakomire be slain, they will pursue on foot."*

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Drippler

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Drippler Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Shark Tooth Necklace0.67%1.33%
* Money Trough0.5%1%
* Bloody Tear1%
Sounds

* Internal NPC ID: **490**

The **Drippler** is a flying enemy that spawns during a Blood Moon. It hovers above the ground and floats slowly towards the player, but can be easily knocked back with most weapons. It can rarely drop the Shark Tooth Necklace, the Money Trough, or the Bloody Tear.

## Notes

* During the day, Dripplers will ignore any player and float away, eventually despawning.
* The Drippler Statue can be used to summon Dripplers at any time. Dripplers summoned this way are less likely to drop items, cannot drop the Bloody Tear, and will not drop any items if killed by traps.

## Trivia

* Dripplers are very similar to Blood Zombies in aesthetics, spawn conditions, and item drops.
* A Drippler looks somewhat similar to the Wall of Flesh Mask.

The Bestiary entry for the Drippler: *"Demon eyes become erratic under a Blood Moon, sometimes twisting together into a dripping cluster of cursed blood and eyeballs."*

## History

PC version
* Desktop 1.4.1: Increased the Bloody Tear drop chance from 1/200 to 1/100.

* Desktop 1.4.0.1: Can now drop the Bloody Tear.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Dragonfly Jars

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
Dragonfly Jars*

Statistics

* Internal Item ID: **4327-4332**
* Internal Tile ID: **521-526**
Gold Dragonfly Jar*

Statistics

* Internal Item ID: **4333**
* Internal Tile ID: **527**

A **Dragonfly Jar** is a piece of decorative furniture created by placing a Dragonfly, captured with any Bug Net, inside of a Bottle. It functions the same way as a Cage for other critters. It has an animated sprite when placed down, and the dragonflies will fly around inside the jars.

## Crafting

### Recipes

* Bottle
 Gold Dragonfly JarInternal Item ID: 4333 | * Gold Dragonfly
 Green Dragonfly JarInternal Item ID: 4329 | * Green Dragonfly
 Orange Dragonfly JarInternal Item ID: 4330 | * Orange Dragonfly
 Red Dragonfly JarInternal Item ID: 4331 | * Red Dragonfly
 Yellow Dragonfly JarInternal Item ID: 4332 | * Yellow Dragonfly
* Bottle

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Ebonkoi

Ebonkoi*

Statistics

* Internal Item ID: **2318**

**Ebonkoi** are a type of fish which are found uncommonly by fishing in the Corruption in any layer. They are used to craft Seafood Dinners and Wrath Potions.

## Crafting

### Used in

* **Ebonkoi**
* Deathweed

## History

PC version
* Desktop 1.4.0.1: Now used to craft the Seafood Dinner.

* Desktop 1.3.1: Sprite updated. Old sprite was:

* Desktop 1.2.4: Introduced.

Console version
* Console 1.07: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Dune Splicer

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Dune SplicerHardmode exclusive Classic Expert MasterStatistics

Drops

Sounds

The **Dune Splicer** is a worm-type Hardmode enemy that spawns in the Underground Desert, or on the surface of the Desert during a Sandstorm. It is the Hardmode counterpart of the pre-Hardmode Tomb Crawler.

## Segments

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Notes

* This enemy is noticeably larger than other worms, ranging from 12 to 21 segments long.
* The Dune Splicer has a higher maximum speed and faster acceleration compared to other worm enemies. This, combined with the Dune Splicer's large size and ability to make extremely sharp turns while digging makes them a very dangerous enemy.

## Trivia

* Dune Splicers may be inspired by the sandworms in the *Dune* franchise. This further reinforced by the Bestiary entry, as a substance called the Spice is a major part of *Dune*.
* It is the largest non-boss worm-type enemy in the game.

The Bestiary entry for the Dune Splicer: *"The world's largest, most deadly worm. Strengthened by ancient magicks, it can devour a spicy Terrarian quicker than they realize."*

## History

PC version
* Desktop 1.4.4: Spawn rates reduced (In the upper levels of the Desert, there is a further reduction in spawn rates)

* Desktop 1.3.3:
	+ Can now also spawn on the Desert surface during a Sandstorm.
	+ Fixed being too rare.
	+ Increased defense from 0, 20, and 30 to 18, 28, and 34 for the Head, Body, and Tail respectively.
	+ Increased health from 400 to 500.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'