Summer

**Summer** is one of the hunters in the game *Crucible.*

## Description

Summer can use her fiery abilities as often as she likes…until her custom twin flamethrowers overheat and momentarily shut down. A little risk keeps things interesting, right?

## Background

Summer Iolana was supposed to take up the family business: spaceship construction in one of the galaxy’s biggest shipyards. Unlike her siblings, though, Summer was bored by welding in zero-g…and fascinated by a secretive fight club in a hollowed-out asteroid nearby. At the Breaker Club, construction tools were fair game as weapons, and some of the belt’s toughest brawlers were mixing it up every night. Before long, Summer was sneaking out to fight in the arena with juiced-up welding torches. Every victory filled her with joy, and every loss fueled her drive to get better. She modified her welding torches into flamethrowers, trained every waking moment, and became the Breaker Club’s undisputed champion. Then Summer sought a new challenge: Crucible, where she heard the galaxy’s greatest fighters are gathering.

## Personnel file

"Summer is first and foremost an athlete and thrill-seeker. Hunting Essence on Crucible provides those thrills in abundance.

Relentlessly cheerful, she sometimes rubs the other hunters the wrong way — for Summer, they’re competitors, not enemies.

Like any athlete, she’ll seek out whatever competitive edge she can find. She wants Essence as badly as the others, but for Summer, Essence isn’t a route to riches. It’s a way to keep score."

- Lawrence Tibolt, Commander, Crucible Orbital Station

## Quotes

For a list of quotes of **Summer** see: here.

## Base Stats

 Speed
 Size

\*Health increases by 3% every level.

## Abilities

### Flamethrowers

Fires continuous cones of flames that pass through enemies.

* Damage Falloff Begins – 4 m
 **Refinery Blast – Available at Level 1*** Creatures hit with flamethrowers periodically drop bonus essence. Gives 25 essence for every 150 damage dealt.
* Spitter – 400 HP, 75 bonus essence
* Stompers – 750 HP, 125 bonus essence
* Lurker – 300 HP, 50 bonus essence
 **Acetylene Torch – Available at Level 2*** Flamethrowers inflict 40% more damage when your heat is above 50%.

### Fireball

Fires an arcing fireball that explodes on impact.

 **Notes*** Max Range – 50 m
* Fireball Lifetime – 6 seconds
 **Incendiary Shot – Available at Level 3*** Fireball leaves behind a burning area for 4 seconds that deals 25 damage every 0.224 seconds.

### Firepulse Thrusters

Jumps up and forward.

 **Details** | With **Thruster Pounce** augment :
* Damage is ~40.
* Knock back is barely perceptible.
* The AOE is about 2 meters wide (really small).
* Updated 2 july 2020 : Reduced forward velocity from 5.5 m/s to 3.5 m/s

### Ignition Spark

Creates a powerful air blast that knocks enemies and herself away.

 **Tuned Spark Coils – Available at Level 3*** Ignition Spark knocks enemies back further and deflects projectiles.

### Magma Spiral

Fires several projectiles downward and slightly outward which create burning zones on the ground.

 **Damage** | Projectiles: 25 damage (40-125 DoT)
 **Details** | Projectiles seems to deal direct damage (somewhere around 50).
The spread paterne is always the same.
*(Possibly unexpected : The heat is generated during the animation, but the animation isn't canceled by overheat. Therefore, the animation will fully perform and damage apply even if started at 99% of the heat gage)*
 **Notes*** Animation duration: 2 seconds
* Fire 13 projectiles, lasting 8 seconds (19 with **Magma Swarm**)
* Projectiles pass through characters, dealing damage and creating burning zone on the ground
 **Magma Swarm – Available at Level 3*** Magma spiral creates 50% more flame projectiles(19 instead of 13). Areas deal 20% more damage.