Dreamwyrm

Gecko-like body

Bugged-out eyes

Crystallized dream production

Scaling walls

Stealth

Eyestalk extension

*"When a Dreamwyrm accesses happy memories, it will send the host into the mental age of when they experienced that memory. This mental age regression is characterized by the host having pink sclera. The cure is to get the Dreamwyrm off of its host. Keep in mind that Dreamwyrms are sentient beings and can feel pain and sadness, so don't be too brutal when getting them off of someone. Aside from this unique ability, Dreamwyrms aren’t anything too special in terms of dragons. They’re fairly friendly, as Oddball-Class dragons usually are. Well, when they aren’t seeking out food. Thankfully, when in the presence of a docile Dreamwyrm, multicolored shards of crystals with a concentric circle pattern can randomly appear nearby any sentient being near the Dreamwyrm. Not much is known about these shards as they don’t seem to be composed of or the pure form of any element. What is known is that Dreamwyrms will happily munch on these crystals and not stab people, so that’s a plus. They’re surprisingly good at hiding so they can stab into the nervous system of a host, tending to hide in dark areas like under beds. Docile Dreamwyrms are rather mild-mannered and meek, however they will show a lot of affection to those they like. They’ve been regularly seen snuggling into the arms of those they like and staying there for hours. "*

-The Bestiary describing the behavior and abilities of a Dreamwyrm

## Physical Appearance

The Dreamwyrm is a small Oddball-Class that was the very first dragon described in The Bestiary. It looks like a gecko covered in fluffy white fur with a light gray underbelly and iridescent splotches covering sections of its body, especially its wings. It has four legs with the front pair being plantigrade, and the hind pair being digitigrade as well as both having two, clawless paws that are stated to have setae like a gecko to ease the Dreamwyrm in climbing walls. Its tail is thick like the geckos it draws inspiration from which is tipped with a curved, bone-colored stinger. It has a semi-large in proportion to its size head with a stubby snout which has a protruding double-tooth-like shape at the tip of its upper jaw as well as sporting two large, slightly yellow eyes.

## Behavior and Personality

Dreamwyrms are stated to not be confrontational or confident in the slightest, instead being described as "mild-mannered and meek". In addition to this, they're also said to be fairly stealthy as they need to be to obtain their food source, memories. However, when caught, and dissuaded, they're said to be very friendly creatures as well as being affectionate ones. In a similar way to house pets such as dogs or cats they're said to give affection to those they like, and in the words of The Bestiary, "*They've been regularly seen snuggling into the arms of those they like and staying there for hours*."

## Abilities

### Consuming memories

Dreamwyrms are stated to use their caudal stingers for a unique purpose. As stated in The Bestiary, they subsist on pleasant memories, or more accurately, the serotonin and dopamine those memories cause. They will sit and lurk in urban areas or houses and after choosing a host, stab into their neck with their stinger and access a pleasant memory of their host. While not explicitly stated in The Bestiary, through alternate sources, the venom of the Dreamwyrms is confirmed to be a painkiller.

### Mental age reduction of host

According to The Bestiary, when Dreamwyrms sting their prey, their host will enter the mental age of when they experienced the memory that the Dreamwyrm accessed. Furthermore, this is signified by the host's sclera turning a vibrant pink. In the words of The Bestiary, "*When a Dreamwyrm accesses happy memories, it will send the host into the mental age of when they experienced that memory. This mental age regression is characterized by the host having pink sclera. The cure is to get the Dreamwyrm off of its host".*

### Crystallized dream production

Tamed Dreamwyrms are known to occasionally create shards of magic crystal when around sentient beings. They can actually eat and subsist on these crystals instead of stinging hosts. As The Bestiary says "*Thankfully, when in the presence of a docile Dreamwyrm, multicolored shards of crystals with a concentric circle pattern can randomly appear nearby any sentient being near the Dreamwyrm. Not much is known about these shards as they don’t seem to be composed of or the pure form of any element. What is known is that Dreamwyrms will happily munch on these crystals and not stab people, so that’s a plus".*

### Scaling walls

Dreamwyrms are known to be capable of climbing walls and other surfaces due to them having setae on their paws like an actual gecko.

### Stealth

Stealth, while not explicitly stated in The Bestiary as one of the main abilities of Dreamwyrms, it is implied and proven as they would have to be sneaky to hide in populated areas and sting their hosts. This stealth was confirmed by alternate sources.

### Eyestalk extension

While only mentioned offhandedly, it is stated that Dreamwyrms can extend their eyes on stalks like snails to look around. As said in The Bestiary, "*Much like many smaller breeds of animal, they have bugged-out eyes, unlike most, however, they can extend their eyes out on muscular stalks...".*

## Weaknesses

### Small stature

While not having weaknesses like the open air, or water, Dreamwyrms are more weak to the fact they're very small in size, as well as being fragile and not equipped for combat.

## Eggs

Dreamwyrm eggs are small, white, and look like tiny marbles. According to The Bestiary, their eggs are created from people having pleasant dreams, and will wake to the eggs on their pillow. The Bestiary states verbatim, "*Dreamwyrms do not reproduce and spread their species in typical fashion. Instead, they summon from good dreams. People who have very good dreams will awaken to many Dreamwyrm eggs. They are glass-like orbs with a cloudy white appearance, the orbs surrounding the dreamer. If treated right, will unfold into loyal, baby Dreamwyrms".*

## Predawing Variant

The Predawing variant of the Dreamwyrm retains its fluffy fur, although is much larger, apparently being six feet long. It has black fur with a red underbelly, red toes, red wings, red stripes down its back and head and has a red Spinosaurus-like sail on its back. Furthermore, the Predawing Dreamwyrm is somewhat psychic, as it can project images into people's minds.