Montana Coggeshall

Montana Cogshall - originally the earth human "Nils", Montana is the titular main character of The Good Guys series. Initially interested in magic use, Montana has, through boon and accident, charged hard down the barbarian path, often finding himself subject to blood rages, losing all of his clothes and covered in blood and other bodily fluids and performing acts straight out of Beowulf and other historical epic saga's.

Personality: Montana is, while generally a good person, a bit of an idiot. It's a condition that plagues him throughout the series and is integral to his past and why he had to leave earth. Hot-headed, prone to both over-thinking and acting without thinking, most of his problems in the world of Vuldranni are due to him making the worst available decision at the time. Among his better traits, however, is a strong will to protect children. Alternately good and bad are his extreme loyalty to friends and lovers, which makes him extremely willing to help others which has gained him many quests and rewards, but also hurts him by making him prone to suffering unnecessary betrayal and intractable grief.

Spawn Point: a peak in the land of Mahrduhm.

Stats:

* Race: Fallen
* Height: 6'2" > 6'3"
* Weight: 220 lbs > 280 lbs
* Size: Medium (Large (Mr. Paul))
* Eye Color: Hazel
* Hair Color: Blonde
* Renown: 0 >
* HP: 100 > 110 > 139 > 239
* Stam: 100 > 320 > 428 > infinite
* MP: 100 > 172 > 212 > 232
* Armor: 3 > 12 > 24 > 16
* Strength: 10 > 20 > 32 > 34 > 43 > 55 >
* Agility: 10 > 15 > 17 >
* Dexterity: 10 > 15 > 17 > 19>
* Constitution: 10 > 20 > 23 > 35 > 53 >
* Wisdom: 10 > 13 >
* Intelligence: 10 > 13 >
* Charisma: 10 > 13 > 17 > 19 >
* Luck: 10 > 25 > 27 >
* Unspent Stats: 54 > 6 > 12 > 6 > 36 >

Class:

* Nothing
* Warrior
* Bergman

Quests:

* Descend from the Peak!
* Help the Town I
* Freedoooom!

Skills:

* Animal Handling lvl 5
* Harvesting lvl 5
* Riding (improvised) lvl 1
* Falling lvl 1
* Investigate lvl 1
* Swords lvl 1 > 2 > 3 > 5
* Spears lvl 1 > 4
* Unarmed Combat lvl 9
* Axes lvl 2 > 8 > 9
* Large Weapon Throwing lvl 1 > 9 > 10 > 11 >
* Warhammers lvl 5
* Light Armor lvl 3
* Jump lvl 1 > 6
* Stealth lvl 1 >
* Improvised Weaponry lvl 1 >
* Swimming lvl 9 >

Abilities:

* The Sword Of My Enemy Is My Sword
* Iron Will
* Make and Entrance

* Rumib Pass (destroyed) - Liked

Spells:

* Life-form Identification (book) 1 >
* Basic Object Identification (book) 1 >
* Heal Other (gifted) 1 >
* Humus (gifted) 1>

Boons: abilities powered by a godly patron.

* Gift of Gab (VIP package)
* Powerful Build (Mr Paul)
* Regeneration (Mr Paul)

* Asshole 1: an unnamed mercenary consumed by Mr Paul to provide Montanna with 18 bonus stats.
* Asshole 2: An unnamed Mercenary who attacked Mr Paul and was consumed to provide Montana with 18 bonus stats.
* A mess of roaches, rats and termites: +5 to the skill Animal Handling.
* Seven guns, two knives and one Grenade: Sword Of The Gods, a sword of celestial adamant, which Montana promptly lost in the first several hours of the game.
* Night Vision Goggles: Darkvision.
* Two sets of Tactical Body Armor: Shield Of The Gods , a round shield of celestial adamant, which Montana rode down a mountain like a snowboard, gaining the ability improvised vehicles, before promptly losing it in the first several hours of the game.
* The Wooden Floor, Desk and Computer: The Boon; Gift of Gab.
* Allowing Mr Paul to design his character and choose his starting location: The Boons Powerful Build and Regeneration.

Gifts:

* Snowbold fur coat, pants and boots - starting gear, a set of rough fur armor with sufficient durability to stop low leveled arrows, spears and swords, and excellent protection against cold and camouflage in snowy terrain. +3 vs Piercing.
* Starting Gear - Gathering Kit
* Bonus Attribute Potion.

Languages:

* American English
* Goblin
* Common Imperial
* Mahrduhmese

Family

* Cleeve Dye/Benedict Cogshall: first known to Montana as the surly caravan leader, Cleeve Dye, Cleeve was later revealed to be Benedict Cogshall, Legion Commander and petty noble, who had recently been advanced to the rank of Duke Palatinate. After a significant adventure and several tests, he adopts Montana as his Heir in a blood magic ritual and bestows upon him the Cogshall Family Indicium.

Friends

* Earth
	+ Normand - A rich former Employer of Nils (Montana) while he lived on earth. He also acted as the patron who got Nils into the game.
	+ The Girl - Nils lover. Unnamed. She worked at a circus with Nils (Montana) while on Earth, and got him to leave his life as an enforcer. Montana spends most of the series rejecting romance paths because of his memory of her.
	+ The Biker Gang - Nils (Montana) worked with the gang as an enforcer, collecting debt money and hospitalizing those who could pay but didn't, for whatever reason.
	+ The Circus - Unnamed. Nils (Montana) worked at the circus for several years, during which he learned a large number of skills which became useful in Vuldranni.
	+ Chelsea - Nils geology teacher.
* Vuldranni -
	+ Mr Paul - the divine narrator who welcomes new players to Vuldranni, Mr Paul became a patron god when Nils (Montana) requested several Boons in return for hurrying him along during character generation.
	+ Olief - A young boy Montana saved from Mahrduhmese Soldiers in Rumid Pass
	+ Hroar Grisson - the lvl 6 Inkeeper at Rumib Pass. Has a rivalry with Ornolf Greybeard
	+ Vecto Talotius: The Ranger. Gave Montana a Favor Coin that he could use to call in support from Vecto and his Ranger company at any time by handing it to a Legioneer.
	+ Olief's Mother - mother of the boy Montana first saved. Gave him two spells as a reward.
	+ Dovie Keiler - niece and apprentice of the Rumib Pass blacksmith. Offered Montana a quest to help move her aunts smithy before the pass was overrun.
	+ Serge Albretch - lvl 11 Barkeep in Arenberg. Exchanged Montana's Mahrduhmese coin for Glatonese at a rate of 2:1.
	+ Hademar - Dwarven caravan Driver. Was friendly to Montana.
	+ Bruna - caravan guard.
	+ Lee - A fellow Terran adventurer, Montana met him in the caravan in the first book. He would later become an important friend and advisor in the Dukedom. He is from Minneapolis
	+ Cole - a surly caravan driver. Used to be an alchemist, but stopped for an unstated mysterious reason.
	+ Darius - a terran adventurer who decided to spawn in as a Minotaur. Despite his strength and toughness, Darius is a pacifist by the standards of Vuldranni and spends most of his advancement taking care of the pack animals, first in Cleeve's caravan and then again in Cogshall Dukedom. He is from Oakland.
	+ Donner - a caravan guard with a scar running down his face.
	+ Makkal Hamidov - A caravan guard. Clean shaven.
	+ Virginia Licinius - a caravan guard. Very good with knots. Pert nose and gorgeous black hair.
	+ Owen Stillingfleet - Barman at Saumiers. Gave Montana some advise and laughed off a request to adopt the hero. He worries about his son's dream of joining the Legion.
	+ Bertrand - a Saumiers native who was captured by slavers and then mind controlled by the Agachnern
	+ Morcant Treweek - maker of Montana's bottomless bag, Morcant was a prisoner of the Agachnern until Montana killed it.

Hirð:

* Ragnar Helfdane
* Skeld Woodingson
* Nicolai Petroff

	+ The Girl's parents: powerful people, or so they're described. We know next to nothing about them, other than that they didn't approve of The Girl being with Nils and sent mercenaries and possibly the FBI to kill him.
	+ Assholes 1 & 2: Mercenaries sent to kill Nils after a particularly grueling encounter that left him wounded and gangrenous. Killed by Mr Paul and converted into trade-goods.
* Vuldranni:
	+ 8 Legged Dragon Wolf: finished off and ate Montana, triggering his first respawn. Current possessor of the Sword and Shield of the Gods.
	+ Goblins: Montana has a long history with goblins. They were his first kills in the mountains above Mahrduhm, and a major threat for several volumes in the dukedom of Cogshall.
	+ Mahrduhm, the country north of Glaton. They make multiple attempts at invasion which Montana becomes involved in.
	+ Ornolf: also known as Greybeard. A rival innkeeper to Hroar.
	+ Bandits led by "the king of thieves" on the road from Arenberg to Warwaters.
	+ Teela: originally a member of the Legion, she joined Cogshall on his quest to form a dukedom, but turned traitor when he chose Montana to be his Heir in Saumiers prior to entering the War Waters. She was fed to an emerald lyndwyrm upon leading assassins to the party.
	+ The Saumiers bandits - a group of at least 11 bandits led by an orc named Yunkathu, and likely employeed by Mahrduhm judging by their looted coin. They were a group of slavers plaguing the northern reaches of the Empire until Nicolai to Montana to slaughter them one night as a test.
	+ Koth M'gog- an Agachnern hidden beneath the Saumiers castle for centuries, montana killed him with a teleport hack.