Session Six

The sixth session on the Adventures of the Dragon Crag was on the 3rd October 2021.

## Party Members Present

* Brandr Sigurdson
* Snorri Morgrimson
* Relnwe Adiath
* Professor Meino Osterhaus (Late)
* Aleksi Lehtonen

## Synopsis

### Further Exploring the Natural Caverns

#### Bridges and Tunnels

After waking up in our camping spot, we decided to continue to explore the natural caverns of the Norgunson Mines. We headed through the north tunnel from the supply depot, leaving Ranulf behind to rest his weary little head. We came to a collapsed bridge over a river. After much deliberation about ropes, Snorri jumped the 7 yard gap, shortly followed by Aleksi who was bollock naked. On the other side of the bridge we found a bag of explosives. Rel surmised that the bridge had been blown up.

We then took a tunnel that led west and found that the tunnel had been collapsed. Heading south, we found yet more tunnels, another of which had been caved in. There were more signs of battle in these parts, along with elvish and Dwarfen arrows that the Greenskins must have plundered from the vaults of Karak Azgal.

#### A Dying Man

Brandr found a dying man hiding beneath a cloth. He told us he was one of Furtin's men sent down to explore the problems in the mine. He told us that they had found the bodies of the miners and then been ambushed by the Greenskins. We decided that the miners must have blown the tunnels, thereby trapping the pack of Greenskins that we slew the previous day within the mine, but also preventing anymore buggers from getting in. The man then died.

Near the dying man we found a big barrel of Bugman's Ale which we of course took with us. A passage took us back to the main storage depot and we found that we had completely explored the area.

### The Pumping Station

#### Finding the Pumping Station

We left the area with the natural caverns and Runa led us to where she knew the pumping station to be. It was a little ways away and we saw pipes along the tunnel walls. We eventually came to a big room with many foot prints. There were dwarfen prints, human prints, Greenskin prints, and one set of monstrous tracks that were definitely not hoof-shaped.

We followed the tracks out of the room. Some of them led through a collapsed tunnel whilst the greenskin prints led up a cliff and through a tight passage - wanting some more scalps, we went this way. After a while, we came to a larger passage where Rel saw many pipes in the dark. These were all full of rushing water. There were some pipe control valves here.

#### Goblin Ambush

We then came to a large cavern with a high up ledge from which three goblins began to shoot at us. Soon a they were joined by a couple of orcs and a fight ensued. Naturally we killed them all. Aleksi and Rel shot the Goblins of their ledge, Snorri exploded an orc with mining explosives, and the Professor read his book.

#### Flooded Tunnels

After the fight we ventured further on towards the pumping station. We heard the sound of large amounts of rushing water and saw that the tunnel in front of us was completely flooded and impassable. We went back to the pipe controls where Snorri diverted the water away from the tunnel so we could pass.

#### At the Pumping Station

We finally arrived at the pumping station which was a more built up area with stone walls and a cobbled floor. We could hear a strange squeaking sound. About us were the signs of battle. The pumping station was located in a large stone pump house. A big door was jammed shut, but Brandr and Snorri heaved it open, revealing an angry squig that cool dude Snorri dealt with in a single blow.

Inside the pump house we found six dead humans. Runa said that they weren't Norgunson employees. The Professor found a tattered journal on one of the bodies that he would later really helpfully transcribe (what a good team player). The humans had clearly sabotaged the pumping controls and then been slaughtered by the angry squig. But why???

Various valves controlled two large wheels - one steam powered and one water powered. We figured that if we could shut these wheels off, we could divert the rivers back to their previous course, thus restoring the mine to an operational state. We overflowed the boiling vat to shut of the steam wheel and then, in a beautifully controlled fashion, blew up the water wheel cog. The day was saved!

Brandr took the severed head of the humans back with him so that we might identify them and find out who they worked for.

### The Return Journey

We went back to collect the Bugman's Ale and remembered that we had also left Ranulf there (he was still asleep). We took both objects back in a mine cart and went to see Furtin.

On the surface, the miners were rejoicing. Beer was drunk and Furtin thanked us for our help and paid us. He said that there would be great reward for finding out who had sabotaged his mine. Furtin then got a strange little dwarf to sketch each of the severed heads that Brandr had taken.

When we got back to Our House, the Professor helpfully transcribed the the tattered journal that he had found on the saboteurs.