Benefactor

**Benefactors** are a form of NPC specific to the Dancer legacy. Like the Hunters and Patrons, Benefactors cannot be recruited for into your cult. However, they can be applied to the Work action in order to gain Funds. They are crucial to achieving A New Life minor victory.

Benefactors have a decay timer of 180s and must have regular contact or they'll lose interest in you, in which case, they'll permanently lose the Benefactor aspect.

## Known Benefactors

* Nicole, Fourth Marchioness of Stanford
* Lord Timothy Munday

## Attracting a Benefactor

To gain a Benefactor, dance with A Contract at the Gaiety and apply Health or Restlessness when prompted for *"Extra Effort"*. Applying Passion or Restlessness may yield Sulochana Amavasya instead.

## Perform for a Benefactor

A Benefactor can be applied to the Work action with 1 Health and 1 Funds to initiate a private session with them. After 45s, they will also ask for an optional Health, Funds, Passion, or Reason card. After the appropriate card is applied and the timer ends, there is a 70% chance that all cards will be returned along with a total of 5 Funds (so if Funds were already provided, only 4 Funds will be added) and the Benefactor's Besotment will increase by one. Otherwise, or if you fail to apply the appropriate card, all cards will be returned along with 2 Funds and the Benefactor's Boredom will increase by one.

If Boredom reaches 7, there is a 70% chance that your Benefactor will discard you, giving you 2 final Funds but making you unable to contact the Benefactor again.

Once a Benefactor has reached 7 Besotment, there is a 30% chance they will propose marriage after each meeting, gaining the Aspect A Proposal from a Benefactor. After a Benefactor reaches at least 10 Besotment with you, they will definitely propose marriage. If you accept (by applying their card to the Talk action and providing one Passion), you will achieve A New Life minor victory. Regardless of your decision, after the timer on their card expires, they will no longer provide work.

## Boredom

**Boredom** is an Aspect found on **Benefactors** in the Dancer legacy.

### My Benefactor is Restless

Working with a **Benefactor** has a 30% chance of increasing Boredom by 1 or a 100% chance if the appropriate card is not supplied. When Boredom increases, 2 Funds are given after the meeting.

### Has My Benefactor Tired of Me?

If Boredom reaches 7, there is a 70% chance that your Benefactor will discard you after your the performance, giving you 2 final Funds but making you unable to contact the Benefactor again.

## Besotment

**Besotment** is an Aspect found on **Benefactors** in the Dancer legacy.

### My Benefactor Finds Me Engaging

Working with a **Benefactor** has a 70% chance of increasing Besotment by 1 if the appropriate card is supplied. When Besotment increases, 5 Funds are given after the meeting.

### Is my Benefactor about to Propose?

If Besotment reaches 7, there is a 30% chance that your Benefactor will propose after a performance. If Besotment reaches 10, this chance goes up to 100%. 5 Funds will be given as normal, as well as a Contentment. Your Benefactor will gain the Aspect A Proposal from a Benefactor. Accept the proposal by Talking to the Benefactor and adding Passion to achieve A New Life minor victory, or reject them by allowing their timer to expire; either way, they cannot be Worked with again.

## A Proposal from a Benefactor

**Benefactor** is an Aspect found on **Benefactors** in the Dancer legacy. Benefactors can gain this aspect after Besotment reaches at least 7.

### Accept a Proposal of Marriage

Talk with your **Benefactor** and provide Passion to accept their proposal. To reject them, either fail to provide a Passion or fail to Talk to them before their timer runs out. Regardless of whether you accept or reject the proposal, after the timer expires they will no longer provide work. Accepting will achieve A New Life minor victory.