Mouth of Chaos

(duplicate : see The Mouth of Chaos 1)

**Client: The Court Mage of the Kingdom of Oldilrin**

**Synopsis:**

The Court Mage of the Kingdom of Oldilrin had sent their attache to investigate the Mouth of Chaos that rests outside the City of Sunward.

It seems that behind the stone doors is another plane of existence. Created through magic. The Court Mage feels it is necessary to investigate further, by sending in a few brave souls to uncover what lies behind it.

**Mercenaries:**

Edith Seuss - Human Light Cleric (Sponsor DM Katie)

Erasmus - Water Genasi Barbarian (Sponsor: Matthew Racoon)

Grog - Bugbear Ranger (Sponsor: Faithful Boar)

Juugoh - Human Ranger (Sponsor: Jaron)

Nwalme - Shadhar-Kai Rogue (Sponsor: Xekral)

Reek't - Frogfolk Artificer (Sponsor: Sierra Echo)

Valkyrie Yaeldrin- High Elf Fighter (Sponsor Harkus)

**Adventure:**

The 7 adventurers meet together with the Court Mage of Oldirin before the doors leading to the Mouth of Chaos. After preparing themselves as best they could for the unknowns within they venture forward through the portal. Immediately they feel their very selves alter as if twisted like a rag around space and time. When thier focus returns they find themselves in an ancient looking room with a ceiling so high its unable to be seen. before them stands a creature only dwarfed in its size by the horror of its visage. It turns to them and flares is eyes at the group and opens its mouth and lets out a " Well hullo there! I'm Edgar! Nice to meet you all, seems like your the latest to stumble into Vilith's realm hey so umm ... ya know welcome, uh are you offering yourselves as sacrifice or feeling like running the labyrinth for some of those sweet rewards?"

The party look amongst themselves not expecting such a friendly welcome. "Re....wards?" one asks "Vilith?" another quips and at this point Erasmus steps forward "We are here for the treasure of course!" "Great! Edgar says, sure you don't want to sacrifice yourselves? Anyone? No? ok well I asked." "Hold up!" Edith says, "What do you mean sacrifice, and treasure and... who comes here? where is here?" Edgar looks to her and replies " Oh this is Vilith's domain adventurers like you stumble in here time to time but usually our visitors are just cultist sacrificing themselves to Vilith. At any rate yeah beyond these doors here is the labyrinth, you get roughly about 3 hours before everything and everyone freezes again, second you step in they will unfreeze and go back to doing whatever they were doing ya know? But it aint really safe i suppose so if they kicked it you can have their stuff." "What do you mean freeze and... wait it we don't come back in 3 hours were frozen in there too?" "yup thats the rub just about.."

At this point Erasmus and Nwalme are already cracking open the door ready to get their hands dirty, the rest of the party follows them while Edith asks more questions as she's dragged on. when they step through they see a hallway leading to a room with a crystal in it and a burnt corpse in the corner, Grorg walks over to the corpse and picks up an axe familiar to some... Tarmak's Axe. when he raises it though a bolt of electricity shoots out the the crystal harming him. The party look around the room and Grorg looks into the crystal that shocked him something staring back. Onward the party goes walking down a hallway with armored statues holding coinage in their palms, they continue walking and find a large room with multiple statues posed as such and gold scattered upon the floor, down a symmetrical hall from the one they walked down is another statues. After helping themselves to some of the coins and exploring Erasmus fins another hallway down which he triggers a gas trap and retreats in time. Nwalme heads back down that same hallway with their mask above their face thinking they can see if they can procure anything useful only to realize the gas doesnt need to be breathed in and upon skin contact it paralyzes the victim. While this is happening the party discover if they place gold into each of the statues hands it will chime in unison "Your toll has been paid" when all the tolls have been paid the statues spring to life and attack. After a even match between flesh and stone the statues crumble revealing weapons of remarkable make. the party divvies these up and notice a massive door with a key hole but no locking mechanisms, they begin to an out looking for a key, Erasmus, Grog and Nwalme (The Dummy Thick Gang) take one path, while Valkyrie, Edith. Reek't and Juugoh (The Brainy Bunch) take another. The Dummy Thick Gang stumble upon a room with a ditch of acidic waste. out of the filth these hideous creatures arise and a ight ensues. Hearing the clang of battle The Brainy Bunch head to where the Dummy Thicks are the party soon finds out when these creatures are slain they explode in a splash of acidic excrement causing damage to all those nearby. Eventually battered and beaten the party pulls into the next room which has looped around to the original crystal room, upon walking in Nwalme with their bow out is shocked. Erasmus stays in the sludge room fishing around and finds a plate and iron arrow. While this madness has ensued Valkyrie has made their way alone down another hall, seeing an alter and key inside they move to continue but at that point massive spiders drop from the ceiling surrounding them. The others rush to their aid and are imeddiately surrounded as well. Now dear reader you might be thinking at this point the Dummy Thick Gang and The Brainy Bunch together can solve anything... and that may be true if they were all sharing a sum of 10 hitpoints amongst each other in total. The spiders begin to make quick work of the group. Edith casts heal after heal running to members stabilizing them or feeding them good berries. Through this chaos it is when Valkyrie is fallen, the party scrambles out the best they can escaping the maze just in time to look behind and see it freeze as they exit.

**Adventure Rewards:**

Death

Emotional Trauma

+1 Dagger, +1 Shortsword, +1 Longsword, +1 Axe, +1 Maul, +1 Ukulele, +3 Arrow, 1 singular Sending Stone, Gold