recursal/Fanatic-Fandom huggingface dataset:
Gold Artifacts

\*I will be working to expand these all with values and formulas, for now just getting the structure down.\*\*

## Increase Gold Find %

Formula for Price: floor(1.08 \* ceiling(Level - 0.75)^3)

Formula for gold increase: Gold \* N, N = (0.03 \* Level + 1)

Maximum Level obtainable: 100

## Multiply gold from red blocks by x

Formula for Price: ceiling((Level - 0.75)^3)

Formula for gold increase: Gold \* N, N = (Level + 1)

Maximum Level obtainable: 100

## Multiply gold from white blocks by x

Formula for Price: 10 \* ceiling((Level - 0.75)^3)

Formula for gold increase: Gold \* N, N = (Level + 1)

Maximum Level obtainable: 100

## Multiply gold from yellow by x

Formula for Price: 25 \* ceiling((Level - 0.75)^3)

Formula for gold increase: Gold \* N, N = (Level + 1)

Maximum Level obtainable: 100

## Multiply gold from rainbow block by x

Formula for Price: 30 \* ceiling((Level - 0.75)^3)

Formula for gold increase: Gold \* N, N = (Level + 1)

Maximum Level obtainable: 100

## Multiply gold from rainbow ball by x

Formula for Price: 15 \* 5^(Level - 1)

Formula for gold increase: N minutes worth of Gold, N = (Level + 5)

Maximum Level obtainable: 10

## Starting Gold

Formula for Price: ceiling((Level \* 2 / 3)^3)

Formula for gold increase: Start with N Gold next Time Warp, where:

* N = 800 when Level = 0
* N = 80 700 when Level = 1
* N = 8.86e6 \* 110^(Level - 2) when 2 ≤ Level ≤ 12
* N ≈ 1.78e27 \* 9.315^(Level - 13) when Level ≥ 13

Maximum Level obtainable: 200

## Increase frequency of Rainbow Balls

 1
 2
 3
 4
 5

Formula for Price: 10 \* 5^(Level - 1)

Formula for gold increase: +N% Rainbow Ball Frequency, N = 10 \* Level

Maximum Level obtainable: 5

## Convert Red to Rainbow

Formula for Price: 15 \* 5^(Level - 1)

Formula for gold increase: N Red Blocks Converted to Rainbow Blocks, N = Level

Maximum Level obtainable: 20

## Chance of Rainbow Enemy

 1
 2
 3
 4
 5

Formula for Price: 20 \* 5^(Level - 1)

Formula for gold increase: +N% Chance of Rainbow Enemy wave, N = Level + 5

Maximum Level obtainable: 5

## Convert White to Rainbow

Formula for Price: 25 \* 5^(Level - 1)

Formula for gold increase: N White Blocks Converted to Rainbow Blocks, N = Level

Maximum Level obtainable: 20

## Convert Yellow to Rainbow

 1

Formula for Price: 10 000

Formula for gold increase: 1 Yellow Block Converted to a Rainbow Block

Maximum Level obtainable: 1
Original Descriptions

Descriptions inspired by a spur of the moment: (code, pun, whatever):

1. DA - Irisz the Genderconfused CB
2. DA - Logical Proof CB
3. DA - Miss Terious CB
4. DA - Ypagz CB
5. DA - Mybl CB
6. DA - Miss Calculation CB
7. DA - Buhvahs CB
8. DA - Cook CB
9. DA - Z'olob CB
10. DA - Glaco CB
11. DA - Miss Demeanour CB
12. DA - z'Mister E CB
13. DA - Yuki Onna  2PB
14. DA - Mystic Jelzi  2PB
15. DA - Mystic Gonqg  2PB
16. DA - Cedric Constantine 2PB
17. DA - Pampa 2PB
18. DA - Jaxti 2PB
19. DA - Ildre 2PB
20. DA - Miss Tick 2PB
21. DA - Sloman 2PB
22. DA - Queszla 2PB
23. DA - Magical Bezoofuzz 2PB
24. DA - Z'Mi van Socks 2PB
25. DA - Miss Mut 2PB
26. DA - Megan the Magician 2PB
27. DA - Miss Interpretation 2PB
28. DA - Magical Fitarfuzz 2PB
29. DA - Luzug 2PB
30. DA - Kazam 2PB
31. DA - Spawn of Evil 2PB
32. DA - Scruffles Price 2PB
33. DA - Monosyllabic 2PB
34. DA - Belt 2PB
35. DA - Marinara 2PB
36. DA - Shaun the Magic Sheep 2PB
37. DA - Catro's Caster 2PB
38. DA - Z'wox 2PB
39. DA - Unicorn Magic 2PB
40. DA - Carpe Noctem 2PB
41. DA - Bydil 2PB
42. DA - Mystic Code 3PB
43. DA - Miss your Socks 3PB
44. DA - Magical Dxao 3PB
45. DA - Spawn of Scruffles 3PB
46. DA - Vocabulary 3PB
47. DA - Tabitha 4PB
48. DA - JT Velardon 4PB
49. DA - Miss Level 4PB
50. DA - Miss Terry 4PB
51. DA - Miss Vecna 4PB
52. DA - Magical M Tour 4PB
53. DA - Spawn of Dylan 4PB
54. DA - Dazzl 4PB
55. DA - Artin 5PB
56. DA - Miria Warlock 5PB
57. DA - Miss Match 5PB
58. DA - Piled 5PB
59. DA - Esoze 7PB
60. DA - Pillar of MacCawber 7PB
61. DA - Carpe Diem 7PB
62. DA - Sceptre 8PB
63. DA - Fox  9PB
64. DA - Brunwick 2
65. DA - Maggie Stellaris Hotscale 3
66. DA - Glorious Magi 3
67. DA - Mixed Heritage 3
68. DA - Rashid 3PBxxx
69. DA - Snobby Orange 4
70. DA - Glorious Hotscale 4
71. DA - Magnificent Hex 4c
72. DA - Black Zedd 7m
The Department of Mysteries

File:Placeholder
The Department of Mysteries is the Meta-Group which acts as an independent plot and story-line writing group for the Eden Game. They act in ex-officio of the Eden Board of Directors. They have near absolute authority over the story progression of the Eden Game.

## Admin Staff

The Department of Mysteries Administrative staff is comprised of the Director and various Special Agents who head branches of the Department.

* Director: *Gerronomous Vice*
* Special Agent: *Aronus Jadus* **Time-line, Magic, Mysteries**
* Special Agent: *Laura Hethra* **Cannon Law**
* Special Agent: *Damien Frost* **Expansions, DLC**
* Special Agent: *Cad Torn* **Racial Progression, Races**
* Special Agent: *Arthur Marks* **National Progression**
* Special Agent: *Jacob Gets* **Religion**

## Cannon Law

The Department of Mysteries unlike the Agency is bound and subjugated to follow the Cannon Law of races, nations, religions and all other aspects of Eden. This was established by the First Eden Board of Directors. This however does NOT mean the cannon of something cannot change, it merely means that change cannot be directly executed by the Department but rather the players.
Weapons

Weapons are a critical part of Time Clickers. In Time Clickers, there are 5 weapons:

Prior to level 500, weapons receive minor upgrades at levels 10, 25, 50, 75, and 85, and 100 levels thereafter. At levels 100, 200, 300, and 400, they receive major addition to their DPS, but will lose all effects that they have gained from the minor upgrades (2x fire rate, 2.5x damage boost, etc).

At level 500, the teammate will receive Spec Ops training upgrades, and gain a large DPS boost but lose rate of fire. Further Spec Ops Training upgrades that double rate of fire are acquired every 100 levels until Spec Ops 1 becomes available at level 1000. After Spec Ops 1 is achieved, the basic process repeats with upgrades at levels 10, 25, 50, and 75 with major upgrades every 100 levels before Spec Ops training becomes available after the next 500 levels. Once they are upgraded the next 500 levels they will once again go back into Spec Ops.

Due to the reduced fire rate and loss of projectiles on major upgrades it can be beneficial to delay those upgrades until you have enough Gold saved up to get the first few bonuses back, under the condition that your DPS is sufficient enough to continue without the upgrade. This can prevents case where you are able to destroy blocks in one hit but it still takes a few seconds to finish a level.
The Syrup Mystery

Started by one of Vexen (Aqueenee) 's descriptions and inspired by some banter in #descripdoom:

## DA - Ildre 2PB

Ildre usually is not exactly the paranoid type and under normal circumstances, he loves to sleep on the roof of Delirium's academy directly under the stars. But experience can change a dragon.

After one morning waking up completely covered in syrup, Ildre now prefers to sleep indoors. He has checked the academy's protection, but obviously the prank-repellent charms get regularly banned by **Gred** and **Forge**, so his own room is his only protection. He still tries to find the one responsible for his sticky scales and he even has found a very likely culprit: **Orionis**, one of the clan's Royal Blues. Although Orionis usually lives in the mountains a good hour by flight from the academy he has snuck around outside the doors ever since that night. And everyone knows a criminal returns to the place of his crime.
Suggested Solutions and/or Courses of Action

These are suggested solutions to Global Warming provided evidence from scientists and social media.

One solution to slowing down/stopping global warming is reducing our emissions. Reducing the emissions factories and cars produce will help change global warming. And ways to do this is by putting a limit on how much fumes/carbon factories can emit into the atmosphere. We also have to make it so that cars use their fuel more efficiently so it doesn't put out as much carbon. We also need to use more renewable energy. For example we can use more Windmills or watermills. Using renewable energy is important because, we can burn less fossil fuels and we use the environment to our advantage. And lastly we need to stop deforestation! Instead of cutting down more trees, we need to plant more trees. Cutting down more trees means less oxygen and more carbon into the air. If we can use other sources and plant more we can help reduce the carbon emissions we are creating.
Fractional Pie Day

Not to be confused with Fractional Pi Day albeit it coincidentally occured at that date. It refers to the terrible catastrophe happening in 36 AH that lead to a great dragon exodus over large regions of Valkemare and resulted in a huge group of refugees arriving at the clan in search for a new home to escape the famine. The exact cause behind the event is unknown to this date.

List of dragon refugees:

* DA - Emmy Noether 5PB
* DA - Kurt Goedel 5PB
* DA - Mixed Heritage 3
Book: Judgment or Justice

**Judgment or Justice**

A Brief on the Purian Justice.

Ever since their birth the Purian people, myself included, have always held a very simple outlook on justice. What is justice? Who judges? What is just and unjust?
But Purians sense of justice comes down to two terms "Ignorant" and "Innocent". To fully understand the Purians justice system and outlook on justice one must
define these terms as the Purians do. To Purians the word Ignorant is the act of knowing something but ignoring it, AND OR being REASONABLY ABLE to know and choosing
to ignore it in one way or another... A brief example,

EXAMPLE: A man knows punching his wife is wrong and against the law, yet he does it, either not expecting to be punished or not caring about punishment.

The other word is "Innocent" which as defined by Purians is the act of not knowing something by virtue of never being exposed or learned of that said thing.

EXAMPLE: A massive war is raging outside your home yet you hear no shots nor any screams, yet it is your duty as a citizen to defend your home, lest you be put to
death as a willing traitor. You would be found NOT guilty as you had no knowledge of the war nor any reasonable ability or reason to try and learn of it.

These words define the Purian system of justice in their land and across Eden. Most people have misconceptions about this even still though. They think just because
the Purian system is simple that it is also black and white, in fact it is not, judgment must still be passed because their is always the question
"could he/she have known?" and the answer to that would rule the judges sentence.
Places

A list of places on the lands of the clan and beyond:

**Delirium's Academy** - A rather Ghormenghastian building, seated atop the intersection of 5 major leylines.

**Sylune's Vale** - A peaceful haven protected by the Magi dragoness Sylune.

**The Muddletop Moors** - A huge swamp close to the lands of the clan.

**New-Castle -** The old ruins of a human fortress, a place where some of the rebellious herb-smoking dragons hang around.

**Gond** - An island someway away inhabited mainly by isolated water-dwelling dragons.
Rest

**Rest** is a player stat that is used to interact with the environment, be it picking up items or forcing open a vending machine. Unlike  hunger /  thirst, rest is not used in combat, and can not be restored using items, but instead the player must rest their character in one of various ways:

* **Campfire**:
	+ **Spawn campfire** - The campfire near a zone's spawn will automatically completely fill a player's rest even if the fire is not at 80.
	+ **Player made campfire** - This requires a fire starter (which can give different initial fire values), and optionally items made of wood, cloth, or paper can be thrown on the fire to increase the rest it provides.
	+ **Unlit campfire** - All zones have an unlit campfire somewhere on the map. While these seem pointless at first glance, these actually provide a specific function other than aesthetics. If you light an unlit campfire **without** adding any fuel to the fire, you'll get a special campfire where you cannot eat or drink like normal, will not lose your current food buffs, and also will not turn in experience, which is useful if a player wants to restore their rest without resetting their threat level. A second special property of the unlit campfire is that **all** types of fire starters will always restore 50 rest.
* **Bed** - The bed is another special way to restore rest, and can only be performed on a bed the player owns in their camp. Resting on a bed will completely restore rest, remove any symptoms relating to rest, and turn in experience, but will **not** remove the player's current food buffs.
* **Eating food / water in excess at a campfire** - If you eat food at a campfire and the amount of food / water you gain goes over it's respective cap, some of that lost food / water value will convert to rest, even going over the player's rest cap.
HAT festival

The annual Harvest and Thanksgiving festival is celebrated by the dragons of the clan and the humans living on and close to the clan's land alike. It is a 3-day long carnival with travelling entertainment, pig wrestling, and many baking and cooking contests. The average attendee needs about a whole day put aside simply for digestion purposes afterwards.

Descriptions referring to the HAT festival:

* DA - Ezrolith Churn CB
Other people

There are of course many other people who play DragonCave and have their own scrolls, dragons, and lore. I'm lucky enough to call some of them my friends. And some of these other players get referred to in descriptions. Some of them even collaborated on sets of inter-linking descriptions (and are credited on those sets).

## Moonshark

* DA - Mixed Heritage 3
* DA - Esoze 7PB

## Mathcat

* DA - Emmy Noether 5PB
* DA - Kurt Goedel 5PB
Necromancy

One of the 17 schools of magic, Necromancy encompasses the art of communicating with the dead and animating their lifeless bodies either through the binding of souls or the direct use of magical energy. Depending on the domain, Necromancy can also be used to animate other matter than dead bodies, e.g. puppets formed from clay or wood. As such many Golems are technically necromantic constructs.

It should be noted that not all practioners of Necromancy are evil.

Practioners of Necromancy are:

* DA - Papa Midnight  CB
* DA - Morty CB
* DA - Dr John Hicks CB
* DA - Osiris CB
* DA - Brother Voodoo 2PB
* DA - Justin DuMorne 2PB (rumoured)
* DA - Corpsetaker 2PB
* DA - Erzulie Gogol 3PB
* DA - Magical Vecna 3PB
Anima Partem

The act of "Anima Partem" was seemingly only developed by The Senate of Puria during their god-ship. The act its self is the splitting of ones soul and giving it to another.

## The Soul and Anima Partem

By Purian logic no one soul is equal to another, and in effect of that each soul has a unique worth to it. And therefore when a Senator splits an extremely small part of their soul to give to another it can have a drastic effect on that person or being.

## Soul Regeneration

Some Philosophers have stated that the Soul of extremely great people regenerates over time and by further great deeds, but at this time it is only rumor.

## Life Tether

The person who has been gifted an Anima Partem is by the act itself now "tethered" to the granter. but NOT vice versa. Hence why the death of the granter will result in the immediate death of the gifted.
Damage Artifacts

\*\*This needs someone to make it pretty, once done I will add some text discussing each\*\*

The damage tree focus on increasing your passive output damage, that is to say damage done by your team.

## Team DPS Multiplier

Cost for next level: [0.1(L+1)]^3, rounded up, where L is current level

Formula for bonus per level:

ℓ
∗
.2
1

{\displaystyle \ell \* .2 + 1}

## Rocket Cannon Splash

 Level
 1

## Flak Cannon

 1

## Convert White to Red

 1
 2
 3
 4
 5

## Particle Ball Collider Damage

 1

## Spread Rifle

 1

## Particle Ball DPS Multiplier (No Max)

Cost for next level: [0.1(L+1)]^3, rounded up, where L is current level

Formula for bonus per level: L

## Rocket Launcher DPS (No Max)

Cost for next level: [0.1(L+1)]^3, rounded up, where L is current level

Formula for bonus per level: L

spread rifle dps no max

Cost for next level: [0.1(L+1)]^3, rounded up, where L is current level

Formula for bonus per level: L

## Flak Cannon DPS (No Max)

Cost for next level: [0.1(L+1)]^3, rounded up, where L is current level

Formula for bonus per level: L

pulse pistol dps no max

Cost for next level: [0.1(L+1)]^3, rounded up, where L is current level

Formula for bonus per level: L

## Convert Yellow to White

 1
DA - Frozen Hatchlings

### XHErK (female frozen hatchie)

One day as ***Siliskor*** wandered around the mountains of her homeland she almost stumbled over a freshly hatched young Magi. The hatchling was very special insofar as she produced a specific noise over and over again 'XHErK', 'XHErK'. Although dragons usually don't speak Siliskor took this as an attempt at communication and she travelled wide and far until she heard about a dragon keeper named Herk living with her clan near the **Muddletop Moors**.

After a long and dangerous journey Siliskor finally reached Herk's clan and brought the little hatchling to her destined home.

Shortly after arriving XHErK was hit with a misfired freezing spell by **Neville** while she explored the halls of Delirium's academy. But XHErK doesn't mind, she's just too happy roaming around in her new home with the other hatchlings or playing pranks on the adult Magis, always secure that she will never be punished too harshly for her misdeeds as she holds a special place in the human caretaker's heart.

### Lil' Peppermint Thaum (male frozen hatchie)

Peppermint Thaum began his life as an abandoned egg. Until today he isn't quite sure if he was lucky or unlucky to have been taken in by **Princess Delirium** the resident mage supreme of his new dragon clan. Delirium decided that she needed a powerful familiar and bound the egg to her own life force.

From the moment of his hatching young Peppermint ("Yes, that's your flavour little one. Not green mouse, not sideways - Peppermint") was powerful in the art of magic but the price he has to pay is high.

He will forever stay a thaum - a small particle of magical energy - never able to grow up never even able to fly far away from her mistress just because this very young form is the ideal form for a familiar.

So far Delirium has been a kind and generous mistress and Peppermint enjoys playing along with **Snowball**, **Little Vi** and the other hatchlings, yet he always remembers, that he'll never be FREE.
Delirium's Academy

Delirium's Academy is a place of studying, magical research, and political intrigue. A rather Ghormenghastian building, seated atop the intersection of 5 major leylines, there is no place anywhere on the lands of the clan that allows for easier access to simple raw power. Official headmistress is **Delirium**, mage supreme of the clan, Chaos practioner, and first among the Magis of the clan. All hatchlings of the clan are welcomed to study magic at Delirium's Academy but the teaching staff consists mostly of Magi dragons with various magical specialities.

With a wide array of teachers and access to all types of mana in close proximity, Delirium's Academy prides itself on the fact that it enables the studies of all 17 schools and most of the 289 domains of magic.

**The 17 schools of magic are:**

Healing - Necromancy - Time - Chaos - Alchemy/Potions - Transfiguration - Demonology - Prophecy - Mathmagics - Feymagic - Antimagic - Illusion - Mattermanipulation (Telekinesis/Teleportation) - Mindmanipulation (Telepathy/Charm) - Elemental Magic - Dimensional Travel - Life/Bloodmagic

**Among the subgroups and factions at the academy are:**

The Sisters ~ The Circle ~ The Coven

### *Related Sites:*

DA Frozen Hatchies

DA CB Magis

DA EG PB Magis gen2

DA EG PB Magis gen3

DA EG PB Magis gen4 and 5

DA EG PB Magis gen 6 and higher

DA Non-PB dragons
Gianpaolo Alagona

Gianpaolo Alagona, The Lord-General of Puria.

## Early Life

Born Gianpaolo Alagona in C-2D1 on the island of Domnia. Alagona from the very beginning had two very good traits for any born on Domnia during this time Bloodlust and Ambition. He immediately joined the army of King Dominatus. And swiftly climbed the rank up to the right-hand general of Dominatus himself. This unique relationship Dominatus and Alagona had allowed Dominatus to split his army in two, one lead by him and one lead by Alagona. This was a entirely new and advantageous position for the armies of Senator Dominatus. Alagona after the war married a Purian from the island of Sorden named Haria. Haria bore three daughters to Alagona. Julia, Gracia, and Demmenica.

## Lord-General (Early Cycles)

Alagona was appointed by Senator Dominatus as the first, and to date only, Lord-General of Puria. This gave him absolute authority over the army and navies of Puria, only to be overruled by the Senate themselves. During this time he wielded immense power in Puria. He lead hundreds of invasions during the so called Purian Enlightenment cycles (C0D1-C6D3).

## Alagona and the Locket of Time

Later in Alagona's career he learned during the northern wars of a artifact from the south. This artifact was said to be able to tell you when the event you wanted most to happen would occur, it was called the "Locket of Time". He sent his best Draconian knights to find this locket. They searched for 6 cycles for the locket until they found it. They brought the locket back to Alagona, who after being driven mad by it shortly after receiving it destroyed it. The locket we know only showed him the time he would die, a very dark omen for him indeed, considering the lockets purpose.
Gifting Dragons

The dragons of these groups were all inspired by "Towythe the generous" and bring gifts to the deserving (reviewers).

*Members:*

## DA - Magical Bezoofuzz 2PB

Bezoofuzz follows a long tradition in his clan by following in the footsteps of **Towythe** the
 generous. As an expert teleporter he uses the latest Thing of dragon
describers and reviewers to leave little surprises for the participants:

http:Â Â dragcave.net teleport
ce8665a265d4d3ac4051f5240637c50c (just enter the slashes and enjoy the
gift it will be later changed for a new one, Sockpuppet approved this as
 a gimmick last time - so no worries)
Languages of Eden

In Eden many of the races have their own unique languages. These languages have been split and divided by Hemisphere and language type. This is the way we are able to better categorize and understand each language. At this moment this page will only concern the languages of the East due to contribution restraints.

## Major LatPurian Languages

LatPurian languages are languages that are heavily influenced by the Purian LatPurian(Ancient) Language OR are a language that is smooth, well formatted and are not made of broken tones or words.

* **LatPurian(Ancient)**- The Ancient LatPurian language is widely considered the first dead language of Eden, meaning it is only spoken on a individual basis. Originally it was spoken by Purians from C-2D14 to C8D1(Roughly). Now it is mainly spoken by The Senate of Puria and others who may have studied it or been brought up speaking it.
* **LatPurian(Modern/Reformed)**- The Modern or Reformed LatPurian language is the current language of the nation of Puria. It is also the primary language of 4 other nations in Eden East. It is called the Reformed because roughly after the enlightenment period of Eden, the Purians began to focus more on their own nation and educations. This lead to the reform of their very language.
* **Bukirian**- Bukirian is the language of the people within the region in and around the continent of Al-Bukiria. Much like the LatPurian(Reformed) it is a smooth, well structured and built language. It is still a very strong language today. It is considered to be the largest spoken language in the East.
* **Aremean**- The Aremean language is spoken by the people of Alburia, Deasra, Jurea, and The Dukedom of Istania in northern Alterria. The Majority of the people of Dwennia also speak Aremean.

## Major Vulgate Languages

Vulgate Languages are the languages in the East which are made of broken, harsh sounding words, made of alternating pronunciation making for it to not sound smooth or structure.

* **Alterrian**- Alterrian is spoken by the people of southern, and mid Alterria. It is the Second largest language in the East. Many words of the Alterrian language are built strictly on passion so that one not of their language could partially understand it, and that is why it is considered a vulgar language.
* **Kharvain**- Kharvain is the language of the people living in Kharvarus. It is similar to the Alterrian language in the sense that many words are based only on passion and emotion. But also is made of broken words.
* **Sarothian**- Sarothian is the language of the people of Sarothia. It is one of the most vulgar languages.
Moonsilver Artists' Association

The Moonsilver Artists' Association (MAA) is a highly respected group of musical dragons, composers and performers alike, whose members are often known beyond the borders of the clan. Several members regularly tour the kingdoms and dukedoms of Valkemare, some even leaving their home continent of Galsreim in their travels. Most members of the MAA are Royal Blue dragons who either by nature or nurture seem to have a preinclination towards the creative arts.

(DA - Magical M Tour 4PB )
Kitchen stove

The **kitchen stove** is a camp building that can be used to create food out of resources.

## Learning

Recipes come in 4 "levels", with high level items requiring more research to learn.

You can learn recipes by salvaging an item **in your camp stock** (not through the backpack salvage menu).

You will start to master a recipe as you both craft or salvage that specific item (in your camp). Once mastered, you will never fail to create an item as well as having a higher chance of getting better quality items. Note that even when a recipe is mastered, there's still a chance to get poor items, but you will never fail to create the item when mastered.

**Recipe Mastery**
Adiosa

### **General information:**

Adiosa is? was? Hell if you know, a female alien kinda god-thingy, kinda. She never made any sense and was insane. Also bees. Also, she hated crystals for no reason whatsoever.

## **Quotes from or about Adiosa**

"BEEEEEEEEEEEEEEEEEEEEEEZZZZZZZZZZZZZZZZZZZZZ" - Adi: most the time

"The crazy bee lady?" - Max 2015

## Links

Mithrim, the magic weapon no one cares about that proboably has something to do with bees.

Mooseman, Adiosas Husband.

Luigi Kimball, Adiosas Son.
Stands

## Overview

Stands are defined as personifications of "life energy" whose abilities are given visual form. A Stand can also represent the manifestation of an individual's innate "fighting spirit" and represents, to an extent, the individual's psyche. However, Stands may also derive through exploration of possibilities and expression of the mind, in which case, only a large amount of mental strength is required.

### Rules Pertaining to Stands

The concept of and rules governing Stands are summarized here:

* A Stand protects its user, like a guardian. The name comes from "standing by" the user, sometimes using their powers without direct orders in order to protect the user, and by extension, themselves.
* A person can have only one Stand.
* Stands can be inherited.
* A Stand is part of its user, and damage is usually reflected between the two. Usually, if a Stand's leg is cut off, its user will lose their leg as well. If the Stand is not exactly humanoid, they may reflect damage to their user's body relative to the area of the Stand that was damaged, or are an exception.
* Stands may only be seen by Stand users; the exception being Stands bound to physical objects (e.g.Strength; attached once to a boat), or those with Spirit Release.
* A Stand can only be directly damaged by another Stand.
* A Stand's energy or power is inversely proportional to their operating range. The further a Stand is from its user, the weaker it becomes – Long-range Stands and/or Stands' long-range abilities are simpler in mechanism.
* Stands are usually bound to their user's body, but exceptions can be made. Some may be bound to a physical object, such as a car or even sand.
* When a Stand User dies, their Stand typically disappears with them; however, stands originally bound to physical objects generally stay tied to them.
* When a Stand is defeated, their user is either knocked unconscious or killed, depending on the level of injury.
Click Pistol

The **Click Pistol** is currently the only Skill in the game.

Skill ID = 0

Base cost = 5

Level upgrade cost equation =

⌊

1.07

l
e
v
e
l

(
b
a
s
e
c
o
s
t
l
e
v
e
l
)

⌋

{\displaystyle \left\lfloor{1.07^{level}(basecost+level)}\right\rfloor}

Base damage = 1

Damage goes up 1 per level

2x damage upgrades are available at levels 10, 25, 50, 75; and 3x damage upgrades are available at levels 100 and 125.

Upgrade cost is level upgrade cost \* 3
The Lakota Wikia

## What This Wikia Is About...

This Wikia is based on the Lakota culture and how it connects with global issues of climate changes.

## Who are the Lakota?

The Lakota people are a Native American tribe part of the seven Sioux sub groups. They met the Cheyenne tribe, and the Cheyenne tribe introduced them to horses which they kept within their culture ever since. Horses are like family and friends to them, not just animals. Like many other tribes the relied on buffalo for food and resources. Part of the Lakota cultures, they believe that they were born in a cave called “Wind Cave.” Part of the traditions of the Lakota, they tell stories of virtues, which you may learn a lesson from. These stories are sometimes made up or passed down from generation to generation. The Lakota live around the central region like North Dakota, South Dakota, and Minnesota.

Lakota Documentary

## Latest activity

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Reverse World Magic

Reverse World Magic is the power of Corruption and Belief melded into a tangible creation. It is and often considered the opposite of Litrenial Spirit Release. When someone starts out using this kind of magic, They have to have a firm control on the Energy their releasing, and the negative emotion that is becoming your mana base. When you have a Negative emotion as your base, It makes it more possible and easier to use this magic more freely, but with a consequence, never to let it its influence to shape you as you are, or you will be consumed into nothingness.
Science

So how did we get to where we are now? Well it started with the industrial revolution. At the beginning before the revolution people rode on horses and carried things using carts. Labor was also hard because, everything was done by hand and there was no machines. Then the industrial revolution started and the first big machine which was the cotton gin. This machine is what started the creation of factories and machines. As factories were being made CO2 was being made and being put up into the air. At first the CO2 did not rise much they rose very slowly but then later on in 1885 the first car was made, using gas as a resource for fuel. So now factories are creating cars which is putting CO2 into the air, but now there are cars driving around putting more CO2 into the air. So after the invention of cars that is when the CO2 levels started to rise to insane levels. This is how we have gotten here.

   So how does this effect our world? This effects us because, since the rise of CO2 storms have been getting worse for example Hurricane Katrina. Storms and other disasters like that have been getting worse because of climate change says scientists. This will effect our future because, scientist say that in the near future if we keep this up the polar icecaps will melt and there will be so much water on earth that it will flood all the states that are on the coasts like California and Texas. So how can we reverse this climate change? Well we obviously can't reverse it completely but we can slow it down/stop it. We can do this is in the country by spending our money to buy windmills, watermills, and other energy machines so that we can stop using fossil fuels. We can invent cars to that use fuel more efficiently or use energy, somewhat like the few electrical cars that are being sold. We can also help locally by planting more trees to produce more oxygen into the air and we can recycle more and use more biodegradable products so that it doesn't hurt the earth. So why do people reject the idea of climate change? They reject it because they believe this thing called the Natural Cycle. The natural cycle is this idea that climate change is not actually man made. The natural cycle talks about how climate change is actually just the world changing itself and that it is going through a cycle. This also means that as time goes on we will just go through the motions and adapt to the new climate.
Moose's Lab

## **Information**

*Moose's Lab is basically a hi-tech bunker, with all the Alchemical materials and tools you need.*

Moose's Lab contains:

* A desk, with a hi-tech storage system, holding many materials and tools
* A mana reactor, creating huge amounts of usable mana every second
* A small Vault, which holds multiple dangerous items
* An Alchemical Infuser, which allows the infusion of multiple materials and energies
Chaos

One of the 17 schools of magic, Chaos is probably the hardest and most dangerous one to study. A Chaos practioner (or Wild Mage) doesn't use spells, neither syllables nor gestures, to achieve his goal. Instead they use pure will to channel the powers involved. It is a common belief among Wild Mages that magic has a will and consciousness of itself and the longer they practise their own brand of magic, the less focused they get, only "nudging" the power into the direction they want and leaving the rest up to the magic itself. Chaos magic is technically the most powerful of all the schools, being able to achieve anything any of the other schools can, but the very real risk is enough to keep most students from trying to master it.

Needless to say that unintended side-effects are the norm when dealing with Chaos magic. Most practioners grow insane over the course of the decades and only Avatars of Cange and GoN are rumoured to be immune to this effect.

Practioners of Chaos:

* DA - Shmendrik CB
* DA - Harkell Harpell  CB
* DA - Wanda Maximoff CB
* DA - Princess Delirium 2
* DA - Fizban Dorkwed 6m
Yoshisuna

Yoshisuna is a legendary sword in the Netherworld. It was once wielded by the powerful Overlord Laharl. It is said that Laharl got this poweful weapon from a god he slain.  It was his main weapon until he got his Keyblade, Demon's Wrath. He then left it in a place where questers can get this godly sword. It is guarded however by many dangerous demons and dragons. The sword's location is known to many demons and is easy to get to the entrance of the castle where it is lain to rest, until one powerful warrior claims it.
Luigi Kimball

## Luigi Kimbal

Luigi is a light mage, using a special kind of Light magic he refers to as "pure light" magic. It is different from other more traditional types in a variety of ways.

## Equpment

Weaponary, Robots, proboably a Mech, Drones, More weapons, Magic, and a whole bunch of materials to make more of the aformentioned with. Also clones proboably.

## Backstory

Luigi was created via a wish on the dragonballs that Adiosa would be magicaly impregnated with Mooses child, this wish was carryed out by Max. This means that Moose is proboably still a virgin, lol. He was then adopted by Samuil who randomly decided on the name Luigi, nothing else happened there. He then lived in TT for a bit, where he died, and then appearantly an alternative universe version of him replaced him after a while, again nothing else happened there.
Alchemy

## Overview

**Alchemy** is, as it is understood in the *Fullmetal Alchemist* series, the ancient metaphysical science/mystical art of manipulating and altering matter by using natural energy. This act is known as "Transmutation" and its sequence is usually described as:

1. Comprehension - Understanding the inherent structure and properties of the atomic or molecular makeup of a particular material to be transmuted, including the flow and balance of potential and kinetic energy within.
2. Deconstruction - Using energy to break down the physical structure of the identified material into a more malleable state so as to be easily reshaped into a new form.
3. Reconstruction - Continuing the flow of energy so as to reform the material into a new shape.

The proper application of this craft requires not only a full understanding of chemistry and ancient alchemical theory, but also a sort of natural talent towards recognizing and manipulating the physical objects with energy, which require uncommon levels of intelligence and aptitude. Those remarkable individuals capable of studying and practicing alchemy are known as "Alchemists".
Loke (Loke The Lion)

**Gender:** Male?

**Known Abilities:** Light/Regulus Magic, Hand to Hand combat mastery

**Known weaknesses:** None

* Creator: Celestial Spirit King

 Relations:

* Tolvan, Keyholder/Master
* Poptart, Respected
* Erodus, Respected

## **Backstory:**

http://fairytail.wikia.com/wiki/Loke (Fairy Tail era)

**Post Fairy Tail:**

After being with Lucy, Leo had been through various other masters, who managed to obtain his key through their own methods. Maybe there was outside influence~

Some of these masters include a stereotypical otaku female, on Earth. Another being an elderly mage with a grey beard, in somewhere known as Tamriel, along with a few other masters he does not personally care to describe.
Sygaldry

## Overview

Sygaldry involves the use and application of runes, which create effects similar to a permanent form of **sympathy**. There are **197 runes**, and they can be used in a variety of combinations to perform a wide assortment of effects on various materials.

**Sygaldry** can be used in a multitude of ways, the most common example of sygaldry are sympathy lamps, which converts ambient heat in the environment into light. other uses include; Light Emitters, the Bloodless, coolers, simultaneous bells, and many other items that generally affect some part of life.
People

## **Known Residents Of Twilight Town**

**A**

* Adiosa (Status unknown)
* Aeir (Deceased)
* Ani (Deceased)

**B**

**C**

**D**

* Death

**E**

* Esper

**F**

**G**

* Gnome

**H**

**I**

**J**

**K**

* Killin

**L**

* Loke
* Lorayne Valary (Deceased)
* Luigi Kimball (Unknown)

**M**

* Moose Altrune (Deceased?)

**N**

* Neddels Mitoshu

**O**

**P**

* Peter Celeran

**Q**

**R**

* Rose
* Hawk
* Roxas

**S**

**T**

* Tazza

**U**

**V**

**W**

**X**

**Y**

**Z**

* Zug
The Eden Board of Directors

The Eden Board of Directors is the ruling body of the Eden Universe. They decide and create policy and have the full power and jurisdiction over the game, plot, story, and all other aspects of Eden.

## The First Eden Board: Members

The First Eden Board was comprised of the following individuals.

CHAIRMAN: **Robert Kenisiaus**

KEY MEMBERS:

* **Valerie Partridge**
* **Isaac Crane**
* **Joseph Foldarius**
* **Clarissa Gaines**

BOARD MEMBERS:

* **Jack Larens**
* **Laura Steuns**
* **Gerard Consielo**
* **Cornelius Catharin**

## The Second Eden Board: Members

CHAIRMAN: **Gerard Nest**

KEY MEMBERS:

* **Valerie Partridge**
* **Hunter Freeman**
* **Joseph Foldarius**
* **Isaac Crane**

BOARD MEMBERS:

* **Carlos Sanati**
* **James Williamsburg**
* **Louis Killroy**
* **Devin Gates**
* **Julie House**
* **Deborah Khan**
* **Esre Norton**
* **Jack Fornellis**
Lorayne Valary (Lorayne Valary)

**Gender: Female**

**Known Abilities: Learning to build tech quickly form observation, Being DEEEAAAAD**

**Known** **Weaknesses: Most things.**

* Mother: Christine Valary (gnome)
* Farther: Herbert Valary (Dwarf)

 Relations:

* Klavier: Persumably in love with
* Pozin: Persumably in love with
* Technology: In love with

## **Equipment:**

Some Gauntlets with a gun and hidden blade that Klavier made

## **Backstory:**

She was send to donk dank after her perants got scared when poose was getting denied as king.

## **Quotes from Lorayne or about Lorayne :**

"Screw this, I am building a shower" -Lorayne
Prinny

A prinny is a common variety of demon seen around Twilight Town, usually in the presence of Laharl. A prinny is a sinner's soul reincarnated to resemble a blue penguin, often with demonic wings and a bag attached to their front. If thrown, they explode on impact. They are known to speak, and are supposedly required to use 'dood' in every sentence.
Zug (Zugthebug)

**Gender:** Male

**Known abilities:** Mastery over death,fire,shadow, and spirit magic. Can go into a different form to increase his power. Has taken the power of 18 other lords of death, as well as there weapons.

**Known weakness:** N/A

* Kat Ikari (sister)
* Mia ( Sister)
* Tiffany (Niece)

 Relations:

* Martha Valintenia

## **Equipment**

* His main scythe as well as 18 other death weapons
* The scythe Alkrione (made by moose)
* Two daggers with unknown powers

## **Backstory:**

Im writing it still for a small summery see the Reddit.
Warp dust

Warp dust is a hell of a drug. Here's why.

STAGE 1: The high

All that is needed is a fifth of a line of dust, and you'll be ready to go. You're heart rate will reach a new high, and you'll be ready to take on the world.

You'll feel invincible, whether that's good or not, and you'll be so full of energy you wont need to sleep for a week.

The crash isn't fun.

STAGE 2: The low

At 2/5s a line, you'll hit a low. Don't take that the wrong way, youll still feel GREAT, just not full of energy. Your body will go into a coma like state, slumping down, while your mind races a mile a minute. You'll feel better than ever before, as though your whole body was a unified thing, as though you were one with the universe.

This crash isn't as bad, but you'll be disappointed in the world for a bit.

STAGE 3: THE REAL HIGH

3/5s a line. All the fun.

You’ll be moving, both physically and mentally, a million miles a minute. Your mind will face a high unlike any other. You'll be in stage 1 times a thousand.

The crash is also like stage 1 times a thousand. But its so worth it.

STAGE 4: THE REAL LOW

4/5s of a line, you can figure out how this works.

At this point, your mind is actually transported to the Realm of Pleasure (See below).

You'll get to enjoy it all, just not physically.

The crash is that you really want to go to stage 5.

STAGE 5: POOF

A whole line of Dust, and youll poof into a puff of purple dust, which, surprisingly, is more Warp Dust!

And when you come back? That poof is also Warp Dust! Infinite Warp Dust WOOOOOOO.

The only crash is guilt. If you still feel that.

THE REALM OF PLEASURE

Its a realm of exactly that, pleasure. Here's a taste of what happens.

*You appear, as though you blinked and were in a new location. The first thing you notice is the deafening sound of a pulsing bass, which seems to come from every direction, at all times. Then you notice the lights, flashing and pulsing to the beat of the endless music, as though the air itself was a rave.*

*As you look around, you notice everything is purple, the mountains, the sky, the air itself. Then you notice the mountains of endless drugs. Seas of alcohol. And hoards of Pleasure Daemons. They stare at you, and in an instant, shift and change their shape, to match that of your greatest and deepest desires. You wish to kill a great monster? A sword and shield form in your hands, as you fight against a dragon which cannot win. Or maybe, you wish only for sex? These Daemons take the appearance of who you want most. Maybe you just miss whoever was special to you. They will become them, and love you the same as you love them.*

*You spends weeks there, and suddenly, you reappear, in a new puff of dust, to find only minutes have passed. But you can tell it was real, by your shredded clothes and sore areas.*

Don't do drugs. The Emperor says so.
Test for character sheets

## Base stats:

**Body:**

Build: Large, Base Stat Influence: B rank strength, C rank defense.

Weight: Average, Base Stat Influence: C rank agility/speed.

**Mind:**

Focus: Moderate, Base Stat Influence: B rank mana efficiency.

General Intelligence: High, Base Stat Influence: A rank spell knowledge(Also increases intellect in general)

## Trained stats:

**Physical training:**

Large build allows high-strength training, B+ to A+ strength, B to A defense.

Average weight allows moderate agility training, C+ to B+ agility.

**Studying**

Moderate focus allows average to adept intellect and mana efficiency increase, B+ to A mana efficiency, B+ spell knowledge

## Stat Guide

 **Base Stats**

*Body:*

Slight Build: C Rank Base Strength, E Rank Base Defense, Train Strength: C+ to D+ Strength, C to D Defense

Average Build: C Rank Base Strength, C Rank Base Defense, Train Strength: C+ to B+ Strength, C+ to B Defense

Large Build: B Rank Base Strength, B Rank Base Defense, Train Strength: B+ to A+ Strength, B to A Defense

LightWeight: B Rank Base Agility, Train Agility: B+ to A+ (LightWeight is limited to the Average and Slight builds)

Average Weight: C Rank Base Agility, Train Agility: C+ to B

HeavyWeight: F Rank base Agility, Train Agility: E to C+ (Applies Bonus A+ Train Defense When Used With Large Build, is limited to Large and Average build)
The heartless

## Heartless

The Heartless first appeared some time ago, when several dark rifts appeared all across the town. The Heartless have appeared in groups since, coming out of the shadows or when night falls. They attack anyone on sight or provocation, and should be handled with caution; most weapons are ineffective against them, although magic has worked, in lieu of a Keyblade. They are easily identified by the black and red heart-shaped mark they wear, if they are not entirely black.
Death (Deatheater890)

## Death

### **General information:**

**Age:** 26

**Gender:** Male

**Known Abilities:** Warrior instincts and Fire magic

Known **Weaknesses:** Getting hit hard

* Eikius (Dad)
* Spirit (Daughter)
* Orion (son)
* Cynthia (Daughter)
* Sap (X wife)
* Cheeze (X father in law)
* Mos/ani (Mother in law and X wife)
* Punisher (old GF)

Relations:

* Mos
* Jared

## **Equipment:**

Caliburn (Sword)

Magic coat thingy (a magic coat)
Legendary Items

**Legendary Items**

Legendary Items each have a status.

## **Available**

Available Legendary Items can be found by normal means and quests.
Known Available Items:

* Leo Brand Gum
* Mithrim
* Melionus
* Kilennia Pyreses
* Yoshisuna

## **Lost**

Lost Legendary Items are ones that have been possessed, then lost, these items are generally the most hard to find.
Known Lost Items:

* Eclipsim
* Lys
* Baal Sword
* Ragnarok

## **Unavailable**

Unavaible Legendary Items are currently held by a person, or used by a creature, this is also used for items that have been destroyed.
Known Unavaible Items:

* The Monado
* The Purifier
* Maxs Armour
* Ultrenion
Baal Sword

The Baal sword is a sword obtained from the Tyrant Baal. It was first brought to Twilight Town by the Overlord of the Netherworld, Laharl. Before Laharl taught Kaladin sword skills, he gave him this sword. The sword allowed Kaladin to use new skills that have never been seen before in Twilight Town. The sword is currently missing and no one knows it location.