Initiative Spirit

## Description

The Initiative Spirit, the one that leads the rest to the charge when nobody else would. The 3rd Spirit seen in The Human Spirit. This was given to the future leaders of GSP by Tri. The Spirit is Orange in color, with the usual spirit style of "solid flames" all over the body and white glowing eyes. It's flames will dance and flow more wildly in the field of battle.

### Strengths/Weaknesses

The User will need to keep a strong resolve and high charisma to keep themselves in a stable set of strength. If they fail to do this, their strength will diminish gradually until they run out. The Spirit has a high-risk high-reward value. If the Initiative's personality can match with the requirements needed to, say, lead an army. Then they shall do great in terms of keeping their weakness covered.

### Users

* There has only been one user with this Spirit so far, and that's Greyson. However Greyson has had much experience using it after Prologue and between Chapter 1. If Greyson however, is no longer feeling the need to own the Spirit. Then a new user will be admitted if they can display strength and dexterity equivalent to his own.

## Resources

### Main Ability

The Initiative Spirit's power is the same to the Teamwork Spirit's, where it can manipulate/transform particles at the Spirit's will. When editing, particles can be turned into any type of material, energy, force, state, and much much more. The amount of particles it can manipulate scales with the amount of Spirits linked to it. Particles manipulated is controlled by the Initiative itself meaning Teamworks or other Initiatives are not needed to manipulate them. Alone, the Spirit can manipulate 800-1,000 particles at a time which would be enough to form a pebble or an inch of thin fabric. Initiatives will always have access of manipulating sets of particles, being more advanced than the Teamwork Spirit which can only manipulate particles at a time. The Formula however, has changed for the Initiative. Getting a boost from {(2 x meters) / 10} = seconds into {(4 x m) / 10} = seconds, making the Initiative Spirit two times as faster than the Teamwork Spirit while manipulating/transforming particles.
Note: Organic Particles, such as skin or blood, can NOT be manipulated in any way. Neither can particles move INTO anything living, however living things can move into the particles manipulated

### Power Source

An Initiative's power comes from being a leader or example towards other Spirits. This power will be retained between activations of the Initiative or other Spirits. If an Initiative was to lose their leader status to another Spirit, then the power gained will be lost for the Initiative. Power can be gained from all 3 types of Spirits, including a Pure Spirit if the Initiative is good enough. If there are two Initiatives with a set of different followers, their power previously gained will remain unless a follower sees the other Initiative as more leader-like. This is the reason as to why only one person may posses the power of the Initiative Spirit. In the case an Initiative Spirit was to lose a battle with a group of followers, then the power will be sustained as long as the followers still respect the Initiative to the point of a leader. All power that is lost can be returned to the Initiative, only if the previous followers look up to the Initiative again.

### Special Techniques

Due to this Spirit having the same ability as another, only techniques developed with THIS Spirit is listed and not the alternative.

#### Hovering - Greyson - Prologue/Chapter 1

Greyson learned how to hover by manipulating particles beneath him in a way that would keep him suspended in the air. The particles beneath him would harden and balance under his feet in such a way that would allow him to "stand on air".

#### Flight - Greyson - Prologue/Chapter 1

Greyson learned how to manipulate the particles directly beneath him and move himself along a direction of his choice. Following that, he would manipulate the particles ahead of him to hold himself up in the air and continue moving him along, kind of like a conveyor belt. The speed of this technique is determined by the Spirit's experience with the Technique and Ability, ranging from 4mph - 60mph (Higher speeds is possible, but would most likely result in injury).

## Appearances:

All Appearances of the Initiative Spirit in The Human Spirit:

* Prologue - Greyson (Dormant)
* Chapter 1 - Greyson
* To be Updated