9-1 Rah-Kanterbury Border

## Collectibles

**1**

**5**

**65**

## Description

To start things off, don’t worry about obtaining everything on your first visit, because we are going to be running. Also, **during your first visit through this level you will be playing Solo**, so make sure that the Leader (1st slot in your Party) can take care of themselves.

You arrive at the Rah Empire Border where Rah Soldiers order you to get in the line in order to check your credentials. The soldiers will inspect everyone including you, but they will ask the Leader in your party to go through a side path while the rest of the party will be leaving you, going ahead.

You will join a group of Kanterburians and discover that all of you will be sent to a labor camp for refugees. Now, I know the purple coins are tempting, but don’t leave the line unless you want to be shot, reducing your health. At the end an escapee reveals that everyone will die at the labor camps, being reduced by a soldier and causing panic among the refugees. At this point, everyone scatters so we move along towards the right part of the stage. You will encounter your first battle of the stage against Rah Soldiers, realizing that you have to be a One-Man-Army for a while.

Once they are defeated, you will be cornered by more soldiers looking for all the refugees. Trying to save yourself, you will hide yourself in the box of the left. Once the coast is clear another refugee will be asking what to do and the game will give you a panoramic shot of all the soldiers with fields of vision, some purple coins and a  Star Piece. The best answer is hide in the boxes. You will have to stop moving when the field of vision of the guards can detect you, so enjoy playing pretend as Snake.

At the end turns out that someone can see two giant boxes moving, so you and the refugee come out. The refugee helps you hide behind some trash while they are captured by more soldiers. To your left you will find a hole. Jump in and you will appear in a cave. Go through the bottom right corner to walk a secret passage and meet a woman coming out of a portal. Talk to her and once she leaves, try to leave yourself and you will obtain an SNS follower, the Traveler From Columbia. Go to the left, the main path, defeating more Rah enemies and exiting, arriving to a new area in the main city.

Right after falling down you will encounter Dragon Knight Shapira, ordering Rah soldiers to capture all of the refugees that escaped, mentioning Princess Aisha on the process. After the cutscene you will see a trash can moving, revealing a secret path that will lead you to two Rah citizens trying to save some Kantenburians. Talk to them and tell them “Move out!” to obtain the  Star Piece. Now, to solve the puzzle of the plaza just place the block on one of the red blocks and place yourself on the other red button, opening the door. The children will yell at you being a Kantenburian, alerting the guards.

As you start to run, Shapira will drop on top of you and will proceed to pursue you. Shapira herself will be going slowly after you, but a bunch of Rah Soldiers will be blocking your way. Use a barrel bomb, push he red button and throw a trash can at a guard to get rid of the waves and move forward quickly. After that, use the sphere to eliminate the guards with moving spikes, push a big block to make yourself a path and jump on the train at the end.

Once you get down, enter the house on the right to find it being looted by some soldiers, planning to shift the blame onto the refugees. Defeat them and keep exploring the inside of the house as you go up the stairs. Once the last horde of enemies is gone you will obtain a  Star Piece. In the top floor break your way through some boxes, jumping down the hole at the end and finding a button, opening the door to the level’s  Treasure: a Strengthening Hammer. Now we can leave the house.

Take the train again and fight your way through more enemies. Once you do that, interact with the lever on the right to change the route of the train rails. But don’t take the train just yet, first head down. A soldier will be complaining about the time, wanting to take a break, so let’s fix that. Hit the lever on the right multiple times until a cutscene plays. After the cutscene you can claim your shiny  Star Piece prize. Go back up and take the train once more, leading you to another area: there is your final  Star Piece. Take the train again, go north and then right. Shapira will be back, more persistent than before.

Now it really is time to run away. Shapira will now attack with a light arrow that you can avoid if you are quick enough, but you have to make your way through various obstacles along the way. If you get hit by Shapira is not considered a Game Over, you will be brought to a checkpoint depending on your progress. At the end you will find three cardboard boxes, hide on the one from the Right. Shapira will catch up and start to break the boxes trying to find you. Just as she is going to break your box, a phone call from Aisha will stop her and make her run away.

Going through the right, go inside the house before you hop in the train in order to get the Rat Eradication side quest. At this point, you should have obtained every single collectible in the level. Get on the train now and kick a soccer ball at some Rah Soldiers, getting yourself reduced to shots and sent to a labor camp. Congratulations, you completed the level!

## **Collectibles**

###  Star Pieces

1. In the box stealth zone, at the right of a boxed area.
2. Secret area to the left of the big plaza, make the people leave the area.
3. Inside a house, defeat all enemies in all floors to make it appear.
4. Down the path from the house of the prior piece, make the soldiers take an early break.
5. After changing the orientation of the train rails once, hop on the train again.

###  Treasure Chests

* Inside a house, a Strengthening Hammer.