Hazelford

**Primary Race** Halfings, Human minority

**Economic Power** Moderate

Land has an abundance of water (rivers, lakes, etc).

Best navy force in the warring states with no other state coming close to their power and utility. Hazelford's logistics are famous for baking Goodfindas Bread, a rare fruit grown exclusively in Hazelford based on Goodberries from druids and turned into bread. It's known to be superb traveling food as one serving sates the hunger of sailors for 1 week and is light as a feather.

Generally a peaceful folk who indulge in trade and guildsman of all manner.

Notably has frequent interactions with merfolk and other fish-kin along the eastern coasts. Some even reside within their villages.

## Governance

Ruled by a monarchy, the Hazelford family, who is currently in its fifth generation. The current ruler is *Quinrich Hazelford* (Male Halfling) who has twelve princes in line for succession. The monarch solely manages most functions of the states including the military and appoints governors of its provinces to manage the citizens.

Hazelford's capital is Caspian, located in the north-western area of the state surrounded by an archipalgo. It is highly secure from enemy attacks considering most of the other warring states have little to no navy forces.

## Culture

**Aquatic** Hazelford's livlihoods are based around the bounty of aquatic life and all related activities including fishing, diving, etc. Most of their settlements are based on water sources to promote the aquatic lifestyle.

**Guilds** The high amount of trade within Hazelford has created several guilds that specialize in a particular area of expertise. One can generally find an expert on most topics within Hazelford.

**Greedy** It is common for most merchants and guildsmen in Hazleford to overexert their capabilities to procure lavish goods. Greed is often the downfall of most failed operations these folk attempt.

**Tradesmen** The citizenry of Hazelford induldge in high amounts of trade due to having a high number of ports that attract merchants from all over the world.

## History

Hazelford was founded in 1075 by the current reigning monarchy, the Hazelford family. Hazelford was initially isolated from Ebonen due to its distant shores and was discovered by Streindresh explorers in year 1102. The third generation of the Hazelford monarchy, Dayas Hazelford, was nicknamed by historians as "Dayas the Terrible" for his atrocious greed of raiding Ebonen's mainland state's such as Aekoth and Bravekthrum during years 1231-1284. The state's reputation has since improved, but the terrible acts of Dayas have yet to be forgotten in modern times as many seek vengeance for their ancestors and the reacquisition of lost heirlooms.

By year 1294, Hazelford became a global trading port for sailors, merchants and nobility across the realm. This caused Hazelford to begin hosting an abundant amount of humans in their citizenry demographics.

## War Status

* Agmul Vardis: Neutral (Hostile)
* Oakenville: Neutral (Indifferent)
* Bellminster: Allies
* Unduan: Neutral (Indifferent)
* Streindresh: Neutral (Hostile)
* Desetu Ereshnul: Neutral (Indifferent)
* Bravekthrum: At War
* Survizzat: At War
* Rustburgh: Neutral (Friendly)
* Barest Dimden: Neutral (Hostile)
* Aekoth: At War