Complete Walkthrough

-Lao Tzu

This is the beginner's guide for Three Kingdoms Tactics that leads you through the tutorial of the game. Follow the steps and introductions below and you will have a great head-start on your journey to Luoyang, the ultimate destination!

## Lord Creation

### Mysterious Old Man

There are 4 possible outcomes and sets of rewards after you answer questions from the Old Man. You may change your answer as you wish. All possible rewards and corresponding answers are listed below:

All Possible Starting Bonuses
(In order)

 The Virtuous
 The Wise
 The Overlord

**※ Note:**

**The Ruler** could be the optimal choice for the 1,300 Tactic Points mattering the most in the early game, while the effects of equipments require you to reach Lv. 20 to capitalize on. As for the 50,000 Coins, they might not be enough for you to summon high-quality officer you like. That being said, the Virtuous is not bad because you have a starting fund.

But don't worry, it's up to you to decide what destiny you are willing to accept...

### Starting Province

There are six available spawn locations: Jiangdong, Shandong, Hebei, Xiliang, Bashu, and Jingchu, each with their unique properties.

What lies in the middle of the map are 3 contested areas, of which all ambitious lords have been dreaming of conquering.

All possible spawn provinces and bonuses
 Shandong
 Hebei
 Xiliang
 Bashu
 Jingchu

**※ Caution:**

**You may only join an Alliance that is associated with your Starting Province in the beginning. So if you want to have fun with your friends, make sure that you all select the same province to start with!**

### New Player Protection

After creating a character on a new server, you will be under New Player Protection for 48 hours. During the protection period, you can enjoy several bonuses while exploring the map and developing your strength, such as:

* All behaviors costs 15 Stamina each to take actions for normal players, but it only costs 8 Stamina for new players to do the same thing.
* Normal players need 5 minutes to capture a Land, while new players only need 1 minute and 30 seconds.
* Normal players can have 80% of their Conscript resources refunded when an Officer retreats, while new players can have 100% of the resources refunded.

These bonuses greatly lower the time and cost it takes to transition through the early game Be sure to take advantage of the New Player Protection period. You can use this chance to get familiar with the game, capture more high-level resource tiles, increase your resource Productions, and develop your City.

## Map, Tiles & City

### UI Overview

1. Officers: Manage your owned officers.
2. Storage: All obtained items, including equipments, blueprints, craft material, etc.
3. Trial: Daily challenges including different difficulties and 7-stage per difficulty, granting you materials and gold.
4. Conquest: Tracks progress of all-server season milestones.
5. Ranking: Personal/Alliance Leaderboards
6. System: Game configuration
7. Officers: Officer Management
8. Tactics: Inherit & Learn tactics
9. Admin: City stats & Admin
10. Recruit: Officer Recruitments

### World Map & Resource Province

In addition to 6 provinces for players to start their journey, there are 3 contested areas, namely resource provinces. As you can expect, they are vast where resources abound!

There are three Resource Provinces in the Three Kingdoms Tactics: Guanzhong, Sili, and Jianghan. The average tile level of these Resource Provinces is higher than that of the Starting Provinces. Note that the level 9 and level 10 tiles, which reward a ton of resources, can only be found in a Resource Province!

* Guanzhong

Guanzhong is one of the three Resource Provinces. And its City [Changan] serves as the target of one of the Conquest objectives. Tap [Conquest] at the bottom of the main menu to access the Conquest menu. Here, you can see a total of 12 Conquest objectives, which require the joint effort of every player on the server to complete. For each Conquest objective you complete, you get numerous rewards, including Gold. The Changan City of Guanzhong is the target of the first Conquest season’s third last objective.

As a Resource Province, Guanzhong has level 6+ resource tiles almost everywhere on the map. Because of their abundant resources, the Resource Provinces become the most contested regions in this game. They pretty much determine which Alliance gets to be the reigning champion of the first season.

* Jianghan

Jianghan is also one of the three Resource Provinces. The [Xiangyang] City of Jianghan is in a position similar to that of the Changan City of Guanzhong as they are both targets of the third last Conquest objective. If your Alliance manages to capture either Changan or Xiangyang, you get to complete the Conquest objective “High Aspirations.”

* Sili

Sili is the last Resource Province. Now, I will highlight a few things about the City [Luoyang] of Sili. I am sure you are all familiar with the saying, “Whoever gets Luoyang gets the world!

It is your Alliance’s second to last Conquest objective to capture Luoyang. Once an Alliance captures 8 Prefectures as well as Luoyang, the first season will come to an end! Then, a second legendary season will begin!

### Tiles & Resources

All tiles have border color to illustrate its occupation status.

Resources tiles are spread out across the world, each with various garrison troop. You must eliminate all the stationed foes before capturing the tile and gathering resources for you.

#### Pathing & Tile Capture

You must be linked to a resource tile (pathing) before you can capture it. In other words, you may only capture tiles adjacent to the ones belonging to you or your Alliance members.

For example, as shown in the image below, you can send your unit to capture tile #2 but not tile #3. If you want to capture tile #3, you will have to first capture tile #1 and tile #2.

After you win the battle against the garrison, you must wait until the occupation bar fills up before you can truly capture that resource tile. DO NOT retreat your unit while the bar is still filling up.

#### The suggestions and recommended Force for capturing tiles

* When you are capturing resource tiles, you must pay attention to the Counter Relationship between different Troop Types. Try to bring as many Forces with you to lower the losses you suffer from capturing tiles.
* Empty tiles and Lv.1-2 tiles are considerably easy to deal with. Simply deploy any officer with some hundreds of reservists is enough.
* Lv.3 tiles require your officer to acquire the 2nd tactic, and it's recommended to recon before you attack.
* A Lv. 4 tile has 5400 Garrison Forces. It is recommended that you try to capture such a tile with a powerful lineup at 2500+ Forces or with a normal lineup at 3000+ Forces.
* A Lv. 5 tile has 9000 Garrison Forces. It is recommended that you try to capture such a tile with a powerful lineup at 4500+ Forces or with a normal lineup at 5000+ Forces plus another team at 3000 Forces just in case things go wrong.
* If you fail to capture a tile in the early game, it is going to cost both your Forces and your resources dearly. Though you get to have 60% of your resources back under New Player Protection, it will still slow down your development progress. So be sure to proceed with caution and avoid unnecessary Force losses wherever possible.
* Having a **backup team** is an important technique that you need to keep in mind. There is always a possibility that you fail to capture a resource tile, so you need to have a second team at the ready. After the Garrison at a tile is attacked, it takes 3 minutes for them to fully recover their Forces. If your first team, unfortunately, fails to capture the tile but the Garrison doesn’t have many Forces left, you can send a second team within 3 minutes to wipe out the remaining enemy Forces and capture the resource tile.

#### Tile Management

On any occupied tile, you can issue different kinds of commands to manage your tiles and take the most out of them. The following chart introduces what these options are for.

### City Overview

#### City Building

Construct your main city for better resource production, Army force and your own safety.

Be sure to stick to the Main Quest instructions when upgrading Constructions. Do not waste your resources on upgrading unimportant Constructions in the early game.

**※ Hint:**

Among all Construction choices, Palace can increase your max Cost so you can deploy Officers at a higher Cost. When your Palace is at level 7, Camps that can greatly increase your Forces will become available.

**While under New Player Protection, you should quickly level up your Palace to Lv. 7.** In addition to upgrading Palace, you may also unlock and upgrade the War Room to increase your unit' s Cost limit.

(For day-to-day city-building objectives and how to spend your hard-earned resources wisely, please refer to this guide.)

#### Squad Formation

You may assemble your squads by entering your city and select any unit at the bottom of the screen to access the menu where you can configure your commanders and deputies by simply tapping the "+" icon. You may also tap the Retreat button at the top right of any deployed officer to retreat them.

Tap **Quick Assign** at the bottom left to instantly allocate Forces. You may also use the Force Allocation bar at the bottom of an Officer to adjust their Forces and then tap Confirm to finish the configuration of your Officers and their Forces. Also, at the Unit Formation menu, you may tap the Retreat button at a deployed Officer's upper right to retreat them.

**※ Hint:**

When under **New Player Protection**, retreating an Officer will instantly refund **all** Reserves led by them. You may use this to your advantage and replace your deployed Officers early and often for discovering possibilities of different combos. However, if New Player Protection has expired, retreating an Officer will only refund **80%** of the corresponding Conscript resources and no Reserves will be refunded, so make your choices wisely when you want to retreat an Officer.

#### Officer Combination

(For officer combination, please refer to OFFICER.)

## Combat Basics

### Scouting & Troop Counters

Scouting is a critical trick when seizing a high-level resource tile because countering your enemy type plays a huge role in your victory over your foe. Tap any unconquered resource tile, then tap Scout to view the Garrison unit of that resource tile from a report. Doing this will not put you in a battle against the Garrison unit.

Learn Scout Reports, take the advice located at the bottom and deploy the countering squad to maximize your odds at capturing the resource tile.

The countering relationship for troops is as follows:

Cavalry → Shield → Bow → Spear → Cavalry

### March

March is where you move your unit to the location of a tile (March only allows your unit to travel to but not capture a tile).

Tap any tile, then tap March to move your unit to the location of that tile. Each March command will cost your Officer 15 Stamina (but only 8 Stamina while under New Player Protection).

**※ Hint:**

Marching is not restricted by your terrain, which means your unit can freely travel on tiles that are not linked to your territory. However, a marching unit will engage in battle against any non-allies it encounters. If your unit wins the battle, it gets to continue traveling forward. If your unit loses the battle, it loses Forces and returns to the starting location. So be sure to proceed with caution when planning a marching route for your unit (you may also use the game mechanic to intercept a marching enemy unit).

### Morale

Your unit loses Morale while marching or moving around. For every 1 tile traveled, your unit loses 1 Morale. And for every 1 minute being stationary on a tile, your unit gains 0.5 Morale. Morale determines the combat power of your unit, so losing Morale also makes your unit weaker in combat. When your unit has 100 or more Morale, the unit performs at its best. For every 10 Morale below that threshold, your unit deals 7% less damage.

**※ Hint:**

At the right side of the main screen, you can find a list of units and view the current Morale of your units. The Morale of your unit instantly fully recovers after your unit returns to the City / Tent. When you are trying to capture a resource tile that is far away, you must pay attention to the Morale losses. Alternatively, you may send your units to the target resource tile and wait for them to recover their Morale before you start the assault on that resource tile.

## Tactics

### Inherit & Practice

You may inherit Tactics from an Officer in this game. Different Officers have different Tactics available for you to inherit. However, inheriting Tactics from an Officer will remove that Officer from your collection, so proceed with caution and only inherit the Tactics that you absolutely need.

You can inherit a tactic simply by two steps: click Inherit on any officer, and proceed with coins.

Also you may do the same by tapping Tactic down when not in the main city. Then click on Inherit Tactics, the game will then present you with all available inheritable tactics for you to choose from.

**Tactics cannot be learned by other officers just by spending Coins to inherit!** You must consume available officers to increase the practice progress of each tactic. Once the practice progress reaches 100%, your officers may then learn that tactic.

### Learn & Upgrade

Learning Tactics is an important way to make your Officers more powerful. You can teach different Tactics to your Officers based on how the Tactics work.

Tap the “+” icon of an Officer Tactic slot, select a Tactic that you want your Officer to learn in the Tactic Learning menu, then tap Learn to teach that Tactic to your Officer.

Upgrading Tactics will greatly empower your Tactics. This is another important way to make your Officers and units more powerful.

Tap the Tactic that you want to upgrade, then tap Upgrade to upgrade that Tactic.

**※ Hint:**

An Officer has to reach Lv. 5 to learn new Tactic. You may quickly level up your Officer to Lv. 5 by capturing Lv. 3 and Lv. 4 resource tiles. While under New Player Protection, any officer may freely forget any tactic they have learned, which refunds 100% of the Tactic Points spent. After New Player Protection expires, forgetting Tactics will only refund 80% of the Tactic Points spent on that tactic. While under New Player Protection, you can try out as many Tactic combinations as you’d like and see which one best fits your unit.

### Tactic Points

One primary way for you to acquire Tactic Points is by **converting the low star-level Officers (3-star or lower) that you obtain from General Card Packs,** which costs Coins to purchase. You can adjust your settings at the Recruitment menu to automatically convert low star-level Officers to Tactic Points.

Alternatively, you can access the Tactic menu from the main menu and tap “Convert Tactic Pts” at the bottom left to convert specific Officers to Tactic Points.

## Alliance

In Three Kingdoms Tactics, you can create an Alliance that accommodates up to 200 players. It is important to have an active, powerful Alliance because you will get two completely different gaming experiences by having and not having an Alliance.
For benefits brought to you by joining/creating an Alliance and all the tutorials on alliance-related events, please refer to ALLIANCES.

## Epilogue

**Three Kingdoms Tactics** is a season-based strategy game where meta is ever-changing and evolving. No matter what variations and unexpected scenarios lie ahead, as long as you master the basics of this game, you definitely are walking on the right path to domination.

Good luck on your endeavor and conqueror and see you on the Central Plain!