Chiaroscuro

**Chiaroscuro** is one of the main types of magic in Purapía.

It's blessed and affiliated God is Eclipsisk, and the sub-magics of Chiaroscuro are Dark, Light, Illusionary, and Energy magic.

## Dark Magic

The user can utilise the Black Arts: a form of magic typically used for selfish, self-serving and/or nefarious purposes. Though it is not necessarily "evil" magic, dark arts tend to focus on destruction, harming, cursing and otherwise complicating the lives of other people while advancing the user's state. Users often reject social convention and the status quo, which some suggest is in a search for spiritual freedom. As a part of this, they embrace magical techniques and practices that would traditionally be viewed as taboo and are generally willing to go farther than most would even consider if it serves their ends.

The user is capable of using a form of magic related to a dark world, manipulating the region’s contents and/or channelling its mystical energies.

The user is able to perform a form of magic that allows them to utilise dark matter, either magically manipulating it or using it to cast spells.

Dark fire is a sub-magic, it doesn’t stop burning (unless put out with light magic).

To perform dark magic, the caster needs to focus on the darkness, and draw power from it.

Limitations :

* Dark magic tends to get out of hand even if treated with respect, a lot of balance and concentration is needed.
* Highly addictive and leave the user susceptible to negative influences.
* May need to make deals with evil spirits/gods.
* Higher Darknesses are drawn to this power
* Damage caused by dark magic is permanent/irreversible.

Example Spells :

**Dark Promise** - User binds a promise to a target (for example, ‘You can’t attack people of Scai’), if the target breaks the promise they permanently lose health

**Dark embrace** - Users create a dark mark (kind of like a tattoo) on their body, that will slowly store energy/ magic, to be used at a later date. The mark would grow as the power grows

**Impure Eyes** - User performs gaze attacks on one or more victims, making the target suffer from "Confuse", "Fear", "Sicken" or "Sleep". (As a harmless but dramatic side-effect of this spell, the caster's eyes turned jet black with irises shaped like skulls)

## Light Magic

The user is able to perform a legendary form of magic that allows the user to cast magical spells through light.

This magic allows the user to generate and manipulate light at will.

The user can utilise the Light: a form of magic typically used for pure, unselfish and/or admirable purposes. Users often reject social convention and the status quo, which some suggest is in a search for spiritual freedom.

The user is capable of using a form of magic related to a light world, manipulating the region’s contents and/or channelling its mystical energies.

The user is able to perform a form of magic that allows them to utilise pure magic as a way to see visions or insights of time.

Pure fire is a sub-magic, it heals people and it doesn’t stop burning (unless put out with dark magic).

Light Magic has been described as the polar opposite of Dark Magic. To perform light magic, the caster needs to focus on the light, and draw power from it.

Limitations :

* May need to make deals with good spirits/gods.
* Known to damper the users personality
* Higher Light beings are drawn to this power

Example Spells :

**Radiance** - User dispels any darkness (as in dark, spirits etc. not as in shadows), out to a range of 30 ft. In addition, any enemies exposed to the light get radiant damage

**Grace** - User draws strength from powerful light spirits in order to increase their natural abilities

**Artium Album** - Users use the light to heal a targets mind, body and soul

**Undo Cloaking** - User is able to undo cloaking (invisibility)

## Illusionary Magic

The user can perform the most common tricks or the most powerful illusion spells. They can perform vanishing acts, pull dozens of scarfs out of their mouths, or even create conjuring spells from various bizarre spells.

Users can create, shape and manipulate illusions, causing targets to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are. Some users can create complex and detailed worlds, others may be able to only alter the way they or the target are perceived.

Users can render themselves unseen by the naked eye and become invisible in the visible spectrum. The user can move about an environment unseen by others and act without being observed. Some users can choose to let certain people see them, while staying invisible to others.

Limitations :

* People with Danger Intuition may be able to distinguish a fake illusion by telling which one is really a threat.
* May be limited to creating illusions that affect only certain senses, sight being the most common as a result people with Enhanced Senses might be able to see through it.
* May have to limit the number of mental powers to control the illusion.
* People with Detection or other sensing-based abilities may be able to distinguish the illusions as fakes.
* Wards may block Illusion spells.

Example Spells :

**Alter self** - User can change their body to a new form, altering one's appearance

**Mirror image** - Users can bring several illusions of themselves into their surroundings. The images behaved and looked exactly like the user, and the user can merge with, or split from, any of the images at will.

**Shadow mask** - Users can turn things invisible

## Energy Magic

Users can create, shape, and manipulate energy, the capacity or ability to cause change or do work, one of the most basic quantitative properties of a system, such as an object or a field of energy. Energy can be transformed (converted) into a number of forms that may each manifest and be measurable in differing ways. The law of conservation of energy states that the (total) energy of a system can increase or decrease only by transferring it in or out of the system, thus the total energy of a system can be calculated by simple addition when it is composed of multiple non-interacting parts or has multiple distinct forms of energy.

Common physical forms of energy include the kinetic energy of a moving object, the radiant energy carried by light and other electromagnetic radiation, and various types of potential energy such as gravitational and elastic.

With how much energy influences as a whole, one who can control energy is probably limited by their vitality & imagination.

Limitations:

* Energy Immunity/Energy Absorption
* Distance, mass, precision, etc. depend upon the knowledge, skill, and strength of the user, and their power's natural limits
* May be unable to create energy, being limited to manipulating only from already existing sources
* May be limited by the amount of energy a person can hold in themselves
* Extensive use of powers over a long period of time could deplete one's energy reserves
* May be limited in amount of energy or the type of energy

Example Spells

**Energy Absorption** - Users absorb the energy of producers of engiery around them. This includes reactors, living things, and other people's magic.

**Energy Blast** - Users concentrate on their energy being in their hands, either making their punches more powerful or shooting the energy out of their hands at targets.

**Stepping Stones** - Users make floating stepping stones out of their excess or stolen energy, allowing them to use them to get to other places, have the high ground in fights, or to avoid being hit.