Planesgorger (Dissidia Final Fantasy Opera Omnia Collaboration)

Yuna and Warrior of Light Manikin

Cloud and Y'shtola Manikin

Garland and Jecht Manikin

Sephiroth Manikin

Blackened Will

Planesgorger (Giga-Legendary)

Planesgorger (Fiend)

Kefka Manikin
 Sizz
 Normal
 Fire Breath
 Normal

Planesgorger
 Sizz
 Resist
 Fire Breath
 Resist

**Kefka Manikin**

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Havoc Wing** (All: Physical: *50 DMG or 100 DMG* + Venom)
	+ Yellow to Red: **Set Max HP Down Attack Guard Up** (All: Physical: *50 DMG* + Max HP Down 1 Step (50 HP) and Self Attack Up 1 Step (20%) and Defence Up 2 Step (40%))
	+ Yellow to Red: **Havoc Wing** (All: Physical: *50 DMG or* *100 DMG* + Venom)
* **Regular Attacks**
	+ **Normal Attack** (Single: Physical: *~50 DMG* + Blind)
	+ **Forsaken** (Single: Physical: *50 DMG* + Max HP Down 1 Step (50 HP))
	+ **Havoc Wing** (All: Physical: *50 DMG or 100 DMG* + Venom)
	+ **Meteor** (Single: Magical Frizz: *~50 DMG*)
* **Skill Gauge Moves**
	+ **Trine** (All: Magical: *~100 DMG* + Blind + 1 Random Skill Disabled)
	+ **Light of Judgement** (Random + All: Physical: 2x *~50 DMG* + *~100 DMG* + Attack Down 2 Step (40%))
	+ **Havoc Wing (Right Skill Gauge)** (All: Physical: *50 DMG or 100 DMG* + Venom) (Only on Red Health Bar)

Kefka Manikin will use only **Normal Attack** first turn, then every turn is **Normal Attack** + **Forsaken** or **Meteor**, with the follow up alternating each turn

**Planesgorger**

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Crystal Wave** (All: Physical Crack: *~150 DMG* + Self Attack Up 1 Step (20%))
	+ Yellow to Red: **Auroral Charge+** (Self: Attack and Defence and Agility Up 2 Step (40%))
	+ Yellow to Red: **Crystal Wave** (All: Physical Crack: *~150 DMG* + Self Attack Up 1 Step (20%))
* **Regular Attacks**
	+ **Normal Attack** (Single: Physical: *~60 DMG*)
	+ **Tail Spear** (Single: Physical: *~70 DMG* + Attack Down 2 Step (40%))
	+ **Blast Wave** (All: Physical: *~70 DMG* + Stun)
	+ **Flare** (All: Magical Frizz: *~50 DMG*)
	+ **Auroral Charge** (Self: Defence and Agility Up 1 Step (20%))
* **Skill Gauge Moves**
	+ **Crystal Crush (Left Skill Gauge)** (Random: Physical Crack: 2x *~150 DMG* + Dispel (Including Defend))
	+ **Tail Spear (Right Skill Gauge)** (Single: Physical: *~70 DMG* + Attack Down 2 Step (40%))
	+ **Jammer Breath** (All: Ice Breath: *~100 DMG*)
	+ **Air Drive** (All: Physical: *~150 DMG*)

Planesgorger will each turn do **Normal Attack** and one of the following: **Tail Spear**, **Blast Wave**, **Flare**

Planesgorger will randomly use **Auroral Charge**

Planesgorger will randomly use **Tail Spear** once per turn

**Strategy**

**Kefka Manikin**

* Even though some of his attacks are Physical, its highly recommended to bring some form of Magic Shield (Rubiss's Shield or Liquid Metal Shield) with you to negate the DMG from Kefka's **Meteor** and **Trine**
* Magic Damage Dealers are strongly recommended due to the high frequency of Attack Down being applied and Blind
* Make sure to keep HP topped if HP Down 2 steps is on your character, -100 Max HP makes you more likely to be killed
* Some form of Dispel (Zenithian Wave or Rake 'n' Break) is highly recommended for the buffs he uses on final Bar Break
* Kefka can be inflicted with: Magic Defense Down, Agility Down

**Planesgorger**

* You can defend (and you should) **Crystal Crush**, just be aware it will cancel all your buffs including Defend itself

* He will randomly use **Auroral Charge** and he can very quickly reach max buffs if you aren't too careful
* Like Kefka Manikin, it is highly recommended to bring magical damage due to the high frequency of Attack Down 2 Step being applied
* Some form of Dispel (Zenithian Wave or Rake 'n' Break) is highly recommended, especially for his Yellow to Red Bar Break, **Auroral Charge+** raises his Attack, Defence, and Agility by 2 Steps (40%) and it makes him incredibly harder to beat with those buffs on him
* Buffs are highly recommended to mitigate DMG, dispel is only on **Crystal Crush**, so only 2 people will lose buffs each time he uses it
* You can bring Magic Shield (Rubiss's Shield or Liquid Metal Shield) instead of Frizz Resist for dealing with **Flare**
* Its a good idea to wait to chain combo on Planesgorger right before he goes into Red Health Bar, simply due to the fact that with buffs, he unleashes a ton of DMG that is hard to mitigate
* Planesgorger can be inflicted with: Magic Defense Down, Agility Down

Mission Rewards
 Defeat the boss using attack ability
 Clear the quest without dying

First Clear Rewards
 100 Gems

Notable Rewards
 High Black Crystals

Recommended Food

Recommended Food (For Luck)

Recommended Items

Highly Recommended Resists

Secondary Recommended Resists