Abandoned Daisy Duck

* Information
* Trivia

**Abandoned Daisy Duck** is one of the final antagonists in the main story of *Five Nights at Treasure Island 2: Let The Show Begin*. Abandoned Daisy Duck is a recognizable **Disney** character, and meant to be the representative girlfriend of Abandoned Disembodied.

## ***Description***

Abandoned Daisy Duck was formally a Daisy Duck mascot animatronic that a carbon duplication of the classic Donald Duck, after being left abandoned in Disney's theater for a maximum of 30 years. Prior to the Corrupti Incident, Daisy Duck was generally considered friendly and helpful by the Disney staff, alongside the rest of the other suits, before the events of the Corrupti Incident, until after the events of the Corrupti Incident: a boatload of mass hysteria and killing spree throughout the theater.

Unlike the other suits in the game, how Daisy Duck was presumably killed during the Corrupti Incident has never been given an official explanation, however, it is likely that she died in a similar fashion to Abandoned Goofy and Abandoned Disembodied. The whereabouts of her body are never explained as well, however, it is possible that Jake Smith disposed of it for unknown reasons. Daisy Duck does not speak, so it is never officially conveyed what his personality actually is in his hostile state. However, one can infer that while she is more merciful to his victims, she is definitely not on Jake's side, as she tauntingly enters the office while screaming in order to make it harder to hear the suits.

## ***Appearance***

Abandoned Daisy Duck is Abandoned Disembodied's girlfriend. As the name implies, she is abandoned and dusty; much like the other toons in-game. Abandoned Daisy Duck is nothing more than the disembodied head of a Daisy Duck toon, matching the rest of the features from Daisy Duck's classic counterparts prior to *Five Nights at Treasure Island 2*, with the exception of less saturation in his coloration and being covered in dust/dirt, like the rest of the game's abandoned suits.

In addition, she is missing her purple bow-tie. which her classic incarnation typically wears.

## ***Behavior***

### Original

Abandoned Daisy Duck is active starting Night 3. Her behavior is comparable to Abandoned Disembodied. Daisy Duck will begin in the Backstage 2 alongside Happy Mouse, before teleporting to the office at a randomized occurence at around 3 AM.

Once she appears in the office, she will appear on the eastern side of the table, emitting high-pitched and loud quacking-like noises (this is suspected to speed up the other toons and causing their A:I to become more quicker), which will lure an abandoned toon into the office, until the player emits the noise on the monitor to lure her back to her beginning location.

Additionally, Daisy Duck and Disembodied can teleport to the office simultaneously. When combined, their loud quacking noises will speed up the rest of the abandoned suits' A:I as twice as both heads can on their own. However, with both heads in the office, luring a suit into the office with both heads inside can give the player a free opportunity to emit the noise so that more than three suits can be lured out of the office at once without losing the ability to emit the noise on several cameras, which can be an advantage to the player.

### Quadrilogy Revision

Abandoned Daisy Duck has received major differences in Q:R. Unlike in the game's previous incarnations, Daisy Duck will now teleport from the Backstage 2 occasionally from time-to-time instead of randomly, which makes her A:I much more straightforward. Compared to Abandoned Disembodied, however, Abandoned Daisy Duck's behaviour is extremely different.

Instead of teleporting into the office, Abandoned Daisy Duck can now teleport in all kinds of cameras in the monitor. If she does so, she will emit a static-sounding quacking noise, alerting the player for reaction to her attack. The player must track her down with the cameras and spot her to lure her back to her starting location, by emitting the noise on the monitor in the camera Daisy Duck is currently at.

If the player leaves her alone for too long or delays to do so in time, Daisy Duck will break the noise on the corresponding camera she spwaned at, and cannot be repaired for the rest of the night. This especially leaves the player vulnerable to Happy Mouse's attack if she breaks the noise in the stage, and also forces all noises in all cameras to be fully recharged in order to avoid Daisy Duck's disadvantage.

## ***Locations***

Abandoned Daisy Duck will begin in the Backstage 2 with Happy Mouse and Abandoned Goofy, and will occasionally teleport to the office. In Q:R, Abandoned Daisy Duck will teleport in **all** kinds of cameras in the monitor after disappearing from the Backstage 2.

## ***Trivia***

* Daisy Duck is introduced in the game's beta. However, due to the demo's incompletion, Abandoned Daisy Duck's A:I is not finished, meaning that she will remain in the Backstage 2 motionless for the rest of the game without moving.
	+ This trait is shared with the rest being - Abandoned Disembodied, Abandoned Oswald, Abandoned Goofy, Abandoned Minnie and Abandoned The Face.
* Daisy Duck is one of the six female antagonists in the game. The rest are considered - Abandoned Minnie, Melted Impure Mouse, Abandoned Ortensia and Abandoned Photo-Negative Minnie.
* As of the quadrilogy revision of *Five Nights at Treasure Island 2: Let The Show Begin*, Daisy Duck is one the only two characters to not make a presence in the office in any aspects.
	+ However, Ortensia sneaks into the office and jumpscares the player in the office nonetheless, despite not making a presence in the office like in the game's original incarnation.
	+ As of Q:R, Abandoned Daisy Duck is the only character in the game to appear in **all** cameras.
* Abandoned Daisy Duck is one of the three disembodied heads in the game, the others being Abandoned Disembodied and Abandoned Acephalous' head.
* She is one of the antagonists that do not attack or kill the player, yet still provide a major disadvantage against the player to compensate for their non-hostility. The rest are considered - Abandoned Pluto, Abandoned Disembodied and Abandoned Acephalous' head.
	+ Unlike Abandoned Disembodied, she will not look at the camera when she is prepared to arrive in the office.
* Her quacking-like sound is revealed to be the same one Abandoned Disembodied emits, albeit reversed and with a heightened pitch. In addition, Daisy Duck's quacking lacks an echo.