recursal/Fanatic-Fandom huggingface dataset:
Coded Arms: Contagion

***Coded Arms: Contagion*** is a first-person shooter video game developed by Creat Studios and published by Konami and released on PlayStation Portable in 2007. It is the sequel to *Coded Arms*.

## Plot

Special forces major Grant is part of an elite unit brought in to test and analyze the effectiveness of the reconfigured A.I.D.A. combat simulation program. After spreading aggressively through Earth's networks, and absorbing all the information it encountered, it turned into a program that required users to completely digitize their personalities to jack in, risking their lives for access to the rich cache of data. After a massive undertaking, A.I.D.A. has finally been contained.

Its code rewritten, the program is once again restricted for use in military training exercises. Active testing is in progress as the final touches are being applied to bring the system back online. At first, everything about the operation is routine, but it soon appears that the program is not stable. Grant, trapped in A.I.D.A. and guided by General Clark, has to locate the missing Bravo Team and defeat the new menace: a viral outbreak that corrupts every date encountered, caused by a group known only as "Maelstrom".

## Gameplay

The gameplay is similar to the first game, *Coded Arms*. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.
Bomberman Ultra

***Bomberman Ultra*** is a downloadable video game for PlayStation Network that was released in 2009. It is the third in a trilogy of downloadable *Bomberman* titles, after *Bomberman Live* for Xbox Live Arcade and *Bomberman Blast* for WiiWare.

*Bomberman* Ultra gives players the ability to fully customize their own Bomberman. The full selection of outfits is immediately unlockable from the very start off the game, allowing for more than 150,000 unique combinations.

## External links

* *Bomberman Ultra* at the Bomberman Wiki
Dance Dance Revolution X3 VS 2ndMIX

***Dance Dance Revolution X3 VS 2ndMIX***, commonly abbreviated as *DDR X3 VS 2ndMIX*, *DDR X3*, or simply *X3*, is the 13th installment of the main *Dance Dance Revolution* arcade series. The successor to *Dance Dance Revolution X2*, it is the third and last game in the *X* series. The game was officially released only for Japanese arcades on November 16, 2011, and Asian arcades on December 16, 2011.
Caravan Shooting Collection

***Caravan Shooting Collection*** (キャラバンシューティングコレクション) is a compilation released in 1995 for the Super Famicom exclusively in Japan. It includes the three NES/Famicom titles in the *Star Soldier* series, all of which are direct ports without any additions or enhancements.

## Games

* ***Star Force***
* ***Star Soldier***
* ***Hector '87***

## External links

* *Caravan Shooting Collection* at the Star Soldier Wiki
Binary Land

***Binary Land*** (バイナリィランド, *Bainarī Rando*) is a maze video game developed by Hudson Soft in 1983 for the MSX, and in 1985 for the Famicom. The MSX version saw release in Japan by Hudson Soft and in Europe by Kuma Computers Ltd in 1984.

While the Famicom version has 99 levels; there is no ending screen implemented in the game.

## Gameplay

In the Famicom version of the game, players have to unite two penguins, Gurin (male) and Malon (female), who are in love. The MSX version features a human boy and a human girl; gameplay remains identical to the Famicom version. Players control Malon and Gurin simultaneously; with a timer adding to the difficulty. These penguins move in mirror images of each other. After completing the 17th stage, players have to start over again on stage 1. "Je te veux" by Erik Satie is the background music in the game during the levels. Upon uniting the two penguins, Beethoven's "Ode to Joy" is played.

A top-down view is used in the game; similar to the method used in *The Adventures of Lolo*. Standing in their way are spiders, birds and other creatures which the player must attack with the penguins' spray. Cobwebs occupy some of the cells on the playing field; possibly slowing the player down long enough for a spider to kill either Gurin or Malon. With each level arranged on a 10-by-15 grid and a vertical wall separating the two penguins from each other, only the upper central cell is free for both characters to reach. This "free cell" always holds the caged heart that is required to complete the level. A row of walls surrounding each player in a maze-like environment. In order to make the challenges more difficult; they are unbalanced and offer a different experience for Gurin and Malon. Should Gurin or Malon become trapped in a cobweb, they are helpless until the player navigates the maze, crosses the free cell and then enters the other penguin's side of the maze to free them from the web with their spraycan.

Should the player reach a high enough score, the player is asked to put her name on a list of the five highest scores of that session.

## Trivia

* Gurin appears as nonogram in *Pixel Puzzle Collection*.
* Gurin and Malon appear in the chapter 16 of *Famicom Rocky*.
Bubble System

The **Bubble System** is an arcade system board developed and introduced in 1985 by Konami.

## Description

The Bubble System got its name from the magnetic bubble memory games were stored on; this was contained in a removable cartridge along with a controller chip that handled reading and writing.

The Bubble System had a relatively long boot process, lasting a few minutes, for multiple reasons. The first was that bubble memory cannot operate at typical room temperatures of 23 degrees, and needs to be warmed up before it can be used. The second was that bubble memory is too slow to be directly usable by games, and so the game needs to be copied from the bubble memory into faster RAM.

The first stage bootloader deals with the warm-up problem. It is stored in the controller chip's firmware; little is known about this firmware but there likely are severe space constraints on its size. As a result, this bootloader does not include any graphics data. Instead, it regularly plays spoken English messages using the on-board speech synthesizer. Once the bubble memory is warm enough to read, the first stage bootloader copies the second stage bootloader into RAM and starts it.

The very first thing the second stage bootloader does is begin playing the Morning Music, a short looping tune. It then loads the rest of itself into RAM, displaying the counter shown above on the screen. While the counter counts down and the Morning Music plays, it reads the rest of the game into RAM and gets it ready to play. When it is done, it transfers control once again to the game's main program, which performs hardware tests, and finally stops the Morning Music as it shows the title screen.

## Later versions

The Bubble System proved to be expensive and fragile and was quickly abandoned. Konami subsequently re-released *TwinBee* and *Gradius* on extremely similar hardware which replaced the bubble memory interface with a fixed set of on-board ROMs for each game. The first stage bootloader was no longer needed, as ROMs do not need to be warmed up before they can be used. To minimize hardware differences, the second stage bootloader was kept, but it was able to complete its job much faster because of the higher speed of ROMs. The countdown was still displayed, but it ended fast enough that the Morning Music is cut short.

Owners of Bubble System boards could purchase replacement cartridges that used ROMs for data storage to increase reliability. Nowadays, these are very rare and little is known about them.

## List of Bubble System games

* *TwinBee*
* *Gradius*
* *Galactic Warriors*
* *Konami GT*
Crows x Worst: Fierce Fighting Retsuden

### Japanesetitle

クローズ×WORST 激闘烈伝, *Kurōzu × Wāsuto Gekitō Retsu Den*, lit. "Crows x Worst: Fierce Fighting Legend"

### Genre(s)

Miscellaneous

***Crows x Worst: Fierce Fighting Retsuden*** (クローズ×WORST 激闘烈伝, *Kurōzu × Wāsuto Gekitō Retsu Den*, lit. "Crows x Worst: Fierce Fighting Legend") is a miscellaneous game developed by d Game and published by Konami on 2014 as the fourth game based on the manga and anime of same name. The game was released only in Japan.
Castlevania: Lords of Shadow

***Castlevania: Lords of Shadow*** (キャッスルヴァニア ロード オブ シャドウ *Kyassuruvu~ania Rōdo obu Shadō*) is the first *Castlevania* game for PlayStation 3 and Xbox 360. It was developed by MercurySteam and published by Konami. Hideo Kojima, who produced the *Metal Gear* series, worked as an advisor for the Japanese version, taking the *Castlevania* series into a new horizon according to the E3 press conference.

The game is a self-contained reboot of the series, and thus not canon to the previous games. The game follows the epic quest of Gabriel Belmont, who seeks revenge against the murderer of his wife, and his battle against the mysterious Lords of Shadow who drive the world into darkness.

In December 2010, Konami announced two DLC packs for the game in order to continue the story: *Reverie* (March 2011) and *Resurrection* (June 2011).

On June 5, 2013, the game was announced to be re-released on PC during August 2013 as an Ultimate Edition, including *Reverie* and *Resurrection*. A collection edition was released on October 31, 2013 which includes *Lords of Shadow*, all its DLCs, *Mirror of Fate HD* and a playable demo for *Lords of Shadow 2*.

## External links

* *Castlevania: Lords of Shadow* at the Castlevania Wiki
Castlevania: The Adventure ReBirth

***Castlevania: The Adventure Rebirth***, known as ***Dracula Densetsu: ReBirth*** (ドラキュラ伝説 ReBirth, *Dorakyura Densetsu: Rebirth*, lit. "The Legend of Dracula ReBirth") in Japan, is a side-scrolling action platform game developed by M2, and released by Konami for the Wii in 2009 as a WiiWare title. As of March 26, 2018, it is no longer purchasable due to the Wii Shop Channel removing the option to add Wii Points. Based on the 1989 Game Boy title *Castlevania: The Adventure*, it is the third game in M2's ReBirth series, following *Gradius ReBirth* and *Contra ReBirth*.

## Plot

The setting of the game is a century before the original *Castlevania* title, where the player controls an ancestor of Simon Belmont named Christopher Belmont, who must defeat the vampire Dracula.

## External links

* *Castlevania: The Adventure ReBirth* at the Castlevania Wiki
Dance Dance Revolution (video game)

***Dance Dance Revolution*** (ダンスダンスレボリューション, *Dansu Dansu Reboryūshon*) (***DDR***), is a music video game, developed by Konami, released in arcades on September 26, 1998 in Japan. *Dance Dance Revolution* is a unique game involving dance and rhythm that defined the genre. It involves timing and balance by having players use their feet instead of their hands like typical video games. In March 1999, the game was released for North American arcades, and for European arcades under the name ***Dancing Stage***. Players and game critics were caught off-guard by the game's addictive qualities winning the new franchise many merits to its design.

On Saturday, April 10, 1999, *Dance Dance Revolution* was released for the Japanese PlayStation, adding new music and gameplay elements. A console release was not made for any other region until 2001. Despite the popularity of *DDR*, the series remained relatively unknown outside Japan and few additional arcade releases of *DDR* were made elsewhere until the multi-regional release of *Dance Dance Revolution SuperNova* in 2006.
Deca Sports 2

***Deca Sports 2*** (***Deca Sporta 2*** in Japan, ***Sports Island 2*** in Europe) is a sports video game developed and published by Hudson Soft for the Wii and it's the sequel to *Deca Sports*. The game was released in Japan on April 16, 2009, in Europe on May 15, 2009 and in North America on September 29, 2009.

## Gameplay

*Deca Sports 2* adds ten new games compared to the previous game: Darts, Dodge Ball, Kendo, Ice Hockey, Mogul Skiing, Motorcycle Road Racing, Petanque, Speed Skating, Synchronized Swimming, and Tenni. The players are able to create their own custom teams, made of teammates with different traits each with its own positive and negative characteristics (like speed or strength).

The multiplayer component has a Wi-Fi support for two to four players depending on the game, with included leaderboards.
Dance Dance Revolution Universe

***Dance Dance Revolution UNIVERSE*** (known as ***Dancing Stage Universe*** in Europe) is the first entry in the musical dancing genre for the Xbox 360. Developed by Konami, this Xbox 360-exclusive title is set to be released in early 2007.

According to information released at E³, the game will feature over 65 new songs, as well as new *How to Play*, *Trial*, and *Super Easy* modes for novice players. Additionally, the game will feature a new *Relay Mode*, where players switch off dancing in the middle of a song.

This title will make extensive use of Xbox Live, including online play, player ranking, and downloadable song packs via purchase through Microsoft Points.

This game will also feature music from Chris Brown, Verbalicious, Cascada, Jamiroquai, New Order, Goldfrapp, Kylie Minogue, The Sugarhill Gang, Depeche mode, and others.
Castlevania: Curse of Darkness

***Castlevania: Curse of Darkness*** (悪魔城ドラキュラ 闇の呪印 *Akumajō Dracula: Yami no Juin*, lit. "Demon Castle Dracula: Curse of Darkness") is a console video game developed by Konami for the Xbox and PlayStation 2. It was produced by IGA, who has worked on several other metroidvania games in the *Castlevania* series, including *Castlevania: Symphony of the Night*, *Castlevania: Aria of Sorrow* and *Castlevania: Lament of Innocence*. Also returning are series artist Ayami Kojima and composer Michiru Yamane.

## Story

According to Igarashi, *Curse of Darkness* is set in the year 1479, three years after the events of *Castlevania III: Dracula's Curse*, thus the third official chronological installment according to the Castlevania Timeline. Though defeated by vampire hunter Trevor Belmont, Dracula's curse continues to ravage the European countryside, spreading disease, mob violence and heresy in its wake. Amidst all this devastation is Hector, a Devil Forgemaster who had formerly worked under the employ of Dracula but betrayed him sometime during the events of *Dracula's Curse*. Eventually growing disgusted with Dracula's brutal methods, Hector leaves Castlevania to live among humans, settling down to live a peaceful life. When Hector's fiancée is accused of witchcraft and burned at the stake, he learns that her murder was directed by his fellow Forgemaster, Isaac. Seeking revenge, Hector chases his former colleague back to his old home, and back to the demonic life he believed he had left behind him.

## Adaptation

* A manga based on the game of same name, was released from 2005 to 2006.

## External links

* *Castlevania: Curse of Darkness* at the Castlevania Wiki
Adventure Island: The Beginning

***Adventure Island: The Beginning***, known in Japan as ***Takahashi Meijin no Bōken Jima Wii*** (高橋名人の冒険島Wii, *"Master Takahashi's Adventure Island Wii"*), is a platforming video game released for the Wii's WiiWare service. It was developed and published by Hudson Soft.

## Gameplay

The game features gameplay similar to the Nintendo Entertainment System version of *Adventure Island*, but with a 3D graphics makeover. Players control Master Higgins, running and jumping through levels and dispatching enemies with axes, boomerangs and spears. They must also collect food items in order to maintain a constantly depleting vitality meter. Players can also upgrade their abilities and weapons by finding golden melons and trading them in at a shop on the overworld map.

The game also features four minigames, including skateboarding (that uses the motion sensing of the Wii Remote), axe throwing and a virtual re-creation of Hudson's 16-Shot handheld gaming device, which measures how many button presses a player can achieve in a second.

## External links

* *Adventure Island: The Beginning* at the Wonder Boy Wiki
CR Gokujō Parodius

***CR Gokujō Parodius!*** (CR極上パロディウス *CR Gokujō Parodiusu!*?) is the second series of the saga pachinkos in the *Parodius* series. It consists of three titles released in May 2006:

* **CR Gokujō Parodius! LE57** (2006)
* **CR Gokujō Parodius! LX50** (2006)
* **CR Gokujō Parodius! NCE80F** (2006)

## Characters

* Takosuke
* Hikaru and Akane
* Pentaro
* Koitsu and Aitsu (0)
* Toby (1)
* Upa (2)
* Michael (3)
* Sue and Memim (4)
* Mambo and Samba (5)
* TwinBee (6)
* Takosuke (7)
* Mike (8)
* Vic Viper (9)

### Bosses

* Anna Pavlova
* Decoration Core
* Moai Battleship

### Enemies

* Piyoko-chan and Kokekko
* Flying Moai
* Penguin Ducker
* Chu Chu
* Penkichi

### Others

* Captain Penguinovski the 3rd
* Eliza
* Cat Submarine
* Chibichin Tarika
* Mr. Past Glory
* Kaori (cameo)

## Locations

* Japan (from *Parodius Da!*)
* Circo Porto Harborland (from *Gokujō Parodius!*)
* Cat Battleship Forever (from *Gokujō Parodius!*)
* Candy Land (from *Gokujō Parodius!*)
* Traffic Signs (from *Gokujō Parodius!*)
* Taj Mahal (from *Sexy Parodius*)

## External Links

* CR Gokujō Parodius! at the Gradius Wiki
Bomberman Land (PSP)

***Bomberman Land Portable*** (ボンバーマンランドポータブル), known as simply ***Bomberman Land*** outside Japan, is a video game that is part of the *Bomberman Land* series. Unlike most games in the *Bomberman* series, it focuses on mini-games rather than the traditional gameplay. Approximately 60,000 units were sold in North America.

## External links

* *Bomberman Land Portable* at the Bomberman Wiki
Dance Dance Revolution 3rdMix

***Dance Dance Revolution 3rdMix*** (ダンスダンスレボリューションサードミックス, *Dansu Dansu Reboryūshon SādoMikkusu*), sometimes abbreviated as **3rdMix**, is the third game in the Dance Dance Revolution series of music video games. It was released in Japanese arcades by Konami on Saturday October 30, 1999. It has a total of 72 songs, 35 of which are new to the arcade series. The game offers a *2ndMix* mode, which only includes the 37 songs available in *2ndMix Link*. *3rdMix* was reissued as ***Dance Dance Revolution 3rdMix Plus*** on June 21, 2000. This title, exclusive to Japan, adds 17 songs: three new DanceMania licenses, seven K-Pop tracks from *VER.KOREA* and seven Konami Originals.[ Two of these Konami Originals made their arcade premiere in *Dancing Stage EuroMix*. *3rdMix Plus* removes SSR mode and adds Maniac difficulty in 3rdMix mode.

Different versions of *Dance Dance Revolution 3rdMix* were released for other countries in Asia. The first release in 1999 removed four new songs, made "Strictly Business" unavailable outside of 2ndMix mode and had a bug when trying to enter the Shuffle modification. Two versions of the game were later released exclusively in South Korea: ***VER.KOREA*** on April 1, 2000 and ***VER.KOREA2*** on May 1, 2000. *VER.KOREA* features the same song changes found in the Asia version, but fixes the Shuffle bug and adds seven new Korean pop songs in 3rdMix and SSR modes. *VER.KOREA2* is identical to *VER.KOREA*, but adds 9 more K-Pop songs.

International variants include ***Dancing Stage EuroMix*** and ***Dance Dance Revolution USA***. *EuroMix* was released in European arcades on August 2000. It has a reduced song list of 28 songs, half which are Konami Originals and half which are licenses. Of the licenses, eight are from Universal Music Group and are only available in this arcade release. Six Konami Originals can be added by activating Internet Ranking, for a total of 34 songs. *USA* was released in North American arcades in October 2000. It has a reduced song list of 26 songs: six licenses and 20 Konami Originals. *EuroMix* with Internet Ranking and *USA* share four licenses and 15 Konami Originals in common, including two *3rdMix Plus* tracks: "Love This Feelin'" and "TRIP MACHINE ～luv mix～".
Castlevania: Legacy of Darkness

***Castlevania: Legacy of Darkness*** (悪魔城ドラキュラ黙示録外伝 LEGEND OF CORNELL ***Demon Castle Dracula Apocalypse Gaiden: Legend of Cornell''***) is a 3D action-platformer game developed and published by Konami for the Nintendo 64. It is part of the *Castlevania* series and it was first released in North America on November 30th, 1999.

The game is both an expanded and remastered version of *Castlevania*, which was released earlier that same year on the same system. As such, it includes additional levels, characters, and gameplay modes that were left out from the previous game, presumably for time constraints.

## Plot

Set in the year 1844, the game stars the man-beast Cornell in his quest to prevent his adopted younger sister, Ada, from being used as a sacrifice to resurrect Count Dracula. The game opens as Cornell arrives at his village, which has been burned to the ground by Dracula's minions. He finds Ada's pendant in a doorway and follows her scent to Dracula's castle.

During the course of the game, Cornell comes upon a grand estate owned by the Oldrey family: J.A. Oldrey, the master of the Villa, Mary, his wife, and Henry, their son. Gilles de Rais and Actrise have turned Oldrey into a vampire. At Mary's request, Cornell guides Henry to safety. Later in life, Henry returns to *Castlevania* to save kidnapped children.

Throughout the game, Cornell encounters his rival and fellow man-beast, Ortega. Ortega has allied himself with Dracula to finally best Cornell in combat. They eventually battle near the end of the game, just before Cornell defeats Dracula and saves his sister. (Although he only accomplishes the latter by sacrificing his man-wolf powers.) Unbeknownst to the hero, acquiring this power was the true aim of the dark forces, as it was the perfect sacrifice (not Ada, as Cornell had assumed) to resurrect Dracula at his full power.

The quests for Carrie Fernandez and Reinhardt Schneider (from the original *Castlevania* for the Nintendo 64) are also featured in *Legacy of Darkness*. They can be unlocked by rescuing children in Henry's quest.

## External links

* *Castlevania: Legacy of Darkness* at the Castlevania Wiki
Bomberman Wars

***Bomberman Wars*** (ボンバーマンウォーズ, *Bonbāman Wōzu*) is a 1998 Japanese video game in the *Bomberman* series released for the Sega Saturn and PlayStation. It is a strategy role playing game, in contrast to previous games.

## Plot

The main character is King Bomber who rules over his kingdom. The objective of the game is to conquer all the pieces of the Bomber country. Eventually, you fight the main villain, Bagular, and his four henchmen.

## Gameplay

This is one of the earliest games in the *Bomberman* series to stray away from its party game roots and focus more on the single-player component. It is a turned based strategy RPG.

It features a Quest mode, and a Battle mode.

## Release

It was released for the Sega Saturn and Sony PlayStation on April 16, 1998. It is the third *Bomberman* game for the Sega Saturn, and the second for the PlayStation. It was never released outside of Japan. In 2016, a fan translation was released for the PlayStation version.
Dance Dance Revolution GB

***Dance Dance Revolution GB*** was a port of *Dance Dance Revolution 2ndMix* on to the popular Game Boy Color, the later incarnations focused on later *Dance Dance Revolution* games from the 2000's such as ports of *3rdMix* (GB 2) and *4thMix* (GB 3). The game itself was (obviously) a watered down version of the 3 games starting from 2ndMix, it was made by Konami's KCEK team (Konami Computer Entertainment Kobe, which is now Konami Computer Entertainment Osaka) instead of the KECJ team which worked on the *Beatmania* GB series.
Bobobo-bo Bo-bobo Explosive Battle Hajike Wars

***Bobobo-bo Bo-bobo Explosive Battle Hajike Wars*** (ボボボーボ・ボーボボ 爆闘ハジケ大戦, *Bakutou Hajike Taisen*) is a video game for the Game Boy Advance, based on the manga and anime series *Bobobo-bo Bo-bobo*. It is the fourth Game Boy Advance game in the series. It was released on September 9, 2004 in Japan and was developed and published by Hudson Soft.
Bonk's Adventure (Game Boy)

***Bonk's Adventure***, known as ***GB Genjin*** (GB原人) in Japan, and ***B.C. Kid*** in Europe, is a platformer video game developed by Red Company and published by Hudson Soft and released on Game Boy in 1992. This version is completely different game from the game of the same name.

## External links

* *Bonk's Adventure (GB)* at the Bonk Wiki
Dance Dance Revolution (2010 video game)

***Dance Dance Revolution***, released in Europe as ***Dance Dance Revolution Hottest Party 4*** for the Wii version and ***Dance Dance Revolution New Moves*** for other versions, is a music video game in the *Dance Dance Revolution* series, with this entry developed by Konami's American division. Unveiled at E3 2010, it was released for the Wii and PlayStation 3 in North America on November 16, 2010. A port of this version for the Xbox 360 was also released on April 12, 2011. It is also the only game in the series to be released for the PlayStation 3, as well as the final game in the series to be released for the Xbox 360.

## Gameplay

### Wii

While the Classic gameplay mode remains similar to previous editions, it is also accompanied by a new Choreography mode, which incorporates motions performed using the Wii Remote and Nunchuck alongside foot motions with the dance pad to form choreographed dance routines for each song. Goal-based challenges are also provided, which can allow players to earn points which unlock additional outfits and songs. As with the previous version, a mode is also provided that utilizes the Wii Balance Board.

### PS3

Gameplay remains similar to previous DDR games but with additional new features, such as "Chain Arrow", a score bonus for maintaining a combo through a certain section of arrows, and "Groove Trigger", which allows the player to reduce their lifebar by 50% to increase the number of points earned for a period. The PlayStation 3 version also adds support for the PlayStation Move controller, similar to what the *Hottest Party* series had done with the Wii Remote; in this mode, four targets are placed around the player, which are hit with the motion controller when special diagonal arrows appear. Some songs on the Challenge difficulty also contain routines that also use the corner buttons of the dance pad along with the directional arrows.
Castlevania Advance Collection

***Castlevania Advance Collection*** is a compilation package that includes all three *Castlevania* games originally released on the Game Boy Advance handheld console from 2001 to 2003: *Castlevania: Circle of the Moon*, *Castlevania: Harmony of Dissonance* and *Castlevania: Aria of Sorrow*. It also includes *Castlevania: Dracula X*, which was originally released in 1995 on the Super NES. The collection was released worldwide on Nintendo Switch on September 23, 2021, with a yet to be announced release date on PlayStation 4, Xbox One and PC (via the Steam service).

## Features

* Encyclopedia
* Gallery
* Music player
* Quick save/quick load
* Rewind function
* ROM region selection for all games (American, Japanese, European)

## List of games

* ***Castlevania: Dracula X*** (originally released on SNES in 1995)
* ***Castlevania: Circle of the Moon*** (originally released on GBA in 2001)
* ***Castlevania: Harmony of Dissonance*** (originally released on GBA in 2002)
* ***Castlevania: Aria of Sorrow*** (originally released on GBA in 2003)

## Development

On June 18, 2021, the Australian Classification Board (ACB) published a rating for an application made by Konami Digital Entertainment titled "*Castlevania Advance Collection*" (classification number #293491). The product was rated "M" and stated to be multi-platform.

On June 25, 2021, the Game Rating and Administration Committee of Korea published a rating for an application made by H2 Interactive Co., Ltd. for "*Castlevania Advance Collection*" for PC. The product was rated for "12 year olds[+]".

On September 22, 2021, the Taiwan Digital Game Rating Committee published a rating for an application made by Konami Digital Entertainment for "*Castlevania Advance Collection*". The product was rated "PG-12" and stated to be for Nintendo Switch, PC, PlayStation 4 and Xbox One. In addition, the rating stated that the titles it covered were *Castlevania: Circle of the Moon*, *Castlevania: Harmony of Dissonance*, *Castlevania: Aria of Sorrow*, and *Castlevania: Dracula X*. This rating also included an image featuring part of the cover artwork from *Circle of the Moon*, as well as a title logo.

On September 23, 2021, the Entertainment Software Rating Board (ESRB) published a rating for an application made by Konami Digital Entertainment for "*Castlevania Advance Collection*". The product was rated "T" (Teen) and stated to be for Nintendo Switch, PC, PlayStation 4 and Xbox One.

Also on September 23, during the September Nintendo Direct, *Castlevania Advance Collection* was officially announced for Nintendo Switch and released the same day. On the official website, it is mentioned that it would also be coming to Steam, PlayStation 4/5, and Xbox One/Series X/S.

## External links

* *Castlevania Advance Collection* at the Castlevania Wiki
Crows x Worst: The Strongest Legend

**Crows x Worst: The Strongest Legend** (クローズ×WORST〜最強伝説〜, *Kurōzu × Wāsuto Saikyō Densetsu*) is a miscellaneous game developed by GREE and published by Konami on 2011 as the first game based on the manga and anime of same name. The game was released only in Japan.

## Gameplay

Players will overcome various challenges and progress the story as a resident of the original world, aiming to become the strongest man.

While the story progresses, you can get unique character cards and various collection cards, so you can enjoy collecting cards.

At the end of each story, the powerful characters that appeared in the original story will appear in front of the player as a strong enemy. Players bet their strength and pride and play a one-on-one fight game.

If you can defeat a powerful enemy, you can get the card of the defeated enemy.

Characters with a lot of individuality will be introduced in stylish cards.

Even with cards of the same character, the parameters vary depending on the visual and rarity, so it will be fun to collect your favorite character cards.

In addition, you can save the collected character cards to the album, so you can check your favorite character anytime, anywhere.

You can combine the obtained character cards to form your own dream team that was not possible with the original. You can enjoy the hot battle between players and teams all over the country while proudly forming the dream team that you formed.

Some character cards have special effects that are effective at the start of the battle, and when there are character cards of the same power, the effect of the team power is activated, etc. is.

In addition, the "seriously strengthening" system implemented as a new function in February made it possible to grow stronger cards.
Bomberman World (PSX)

***Bomberman World*** (ボンバーマンワールド, *Bonbāman Wārudo*) is an action video game developed and published by Hudson Soft and released for the Sony PlayStation in 1998. Prior to release in North America, a demo of Bomberman World was featured in PlayStation Underground Vol. 2.4.

Bomberman World was re-released for PC as part of *Bomberman Collection* in 2002 for Japan, and 2003 for North America.

## Plot

A long time ago, the evil Dark Force Bombers were defeated by heroic Bombermen and imprisoned inside Blue Crystals. In modern day, Bagura returns and to revive his followers. He transforms them and increases their powers before sending them out to conquer planets. Bomberman sees them fly by as he sits in his ship and takes off to challenge these foes.

## External Links

* *Bomberman World* at the Bomberman Wiki
Castlevania III: Dracula's Curse

***Castlevania III: Dracula's Curse*** Known in Japan as ***Akumajō Densetsu*** (悪魔城伝説, lit. *Demon Castle Legend*) is the third *Castlevania* video game produced for the Nintendo Entertainment System. It was published by Konami in Japan in 1989, and in North America in 1990, and in Europe by Palcom in 1992. It was later released on the Wii Virtual Console, and it also the mobile phones on August 2006 as part of *Konami Masterpiece Series* It is notorious for its difficulty, and like its predecessors is also notable for its highly regarded sound track.

The plot of *Castlevania III: Dracula's Curse* is a prequel to the original *Castlevania* (much like the earlier Game Boy game *Castlevania: The Adventure*) set a few centuries before the events of the original game. The game's protagonist is Trevor C. Belmont, an ancestor of the original hero Simon Belmont.

## Plot

The year is 1476 and Count Dracula has begun ravaging Europe with an army of monsters. His sole purpose is to exterminate mankind.

The Belmont Clan of vampire hunters, once exiled from Wallachia, is beseeched by the Church for help, as their own armies have met with defeat. The people feared the Belmonts' "super-human" power and drove them out of the land, but with Dracula about to swallow Europe in darkness, they are left with no choice but to call Trevor Belmont, the current wielder of the Vampire Killer.

Joining Trevor Belmont in his mission to defeat Dracula are three other heroes: Sypha Belnades, Grant Danasty and Alucard.

Trevor and his companions cross the Transylvanian countryside, defeat Dracula's minions and eventually defeat the Count himself. Once his father is defeated, Alucard goes into a self-induced slumber, unable to cope with having fought his father. Grant Danasty oversees the reconstruction of Wallachia after the battle is finished. Trevor Belmont and Sypha Belnades marry once peace is restored in the region.

## External links

* *Castlevania III: Dracula's Curse* at the Castlevania Wiki
* Title at Moby Games
* Title at Gamefaqs
Captain Tsubasa: Eikou no Kiseki

***Captain Tsubasa: Eikou no Kiseki*** (キャプテン翼 栄光の軌跡, *Kyaputen Tsubasa Eikō no Kiseki*, lit. "Captain Tsubasa: Glory Trail") is a soccer video game was Developed and Published by Konami. It was released for Game Boy Advance on February 21, 2002 in Japan only. It is the first game in the series produced by Konami.
Cubic Lode Runner

***Cubic Lode Runner*** or ***Hudson Selection Vol. 1: Cubic Lode Runner*** is a 3D puzzle-platform game developed and published by Hudson Soft in July 10, 2003 for Nintendo GameCube and November 27, 2003 for PlayStation 2 in Japan only. The game is based on the *Lode Runner* series of games as part of Hudson Selection series.
Dance Dance Revolution A3

***Dance Dance Revolution A3*** (ダンスダンスレボリューション エーススリー, *Dansu Dansu Reboryūshon Ēsu Surī*) (pronounced Ace Three) is a music video game, the 18th installment of the *Dance Dance Revolution* series, and the second sequel to the 2016 release of *Dance Dance Revolution A*. It was released on March 17, 2022 for the Arcades in Japan and Developed by Bemani and Published by Konami Amusement.
Contra ReBirth

***Contra ReBirth*** (魂斗羅リバース, *Kontora Ribāsu*), is a 2D run and gun video game developed by M2 and published by Konami for WiiWare. It is the twelfth original installment in the *Contra* series. It was released in Japan on May 12, 2009, PAL regions on September 4, 2009, and North America on September 7, 2009.

## Plot

In 2633, the Neo-Salamander Force, led by their mysterious leader Chief Salamander, travel back to 1973 to take out the Contra force, when the Earth's defenses are considered by them as "primitive". They end up establishing a base on the ruins of the Shizuoka temple at the Yucatán Peninsula in Central America. Bill Rizer and Genbei Yagyu, two members of the present-day Contra team, are deployed by the Galactic President to travel back in time to stop them. With the help of Brownie or Tsugumin (a miniature gynoid similar to Browny from *Contra: Hard Corps*) and Plissken (a reptilian alien) the Contra warriors manage to take down the Neo Salamander Force. However, Chief Salamander is nowhere to be seen. In the true ending of the game, it is revealed Chief Salamander is actually "Plissken", who has infiltrated the Contra unit under an assumed name.

## Gameplay

*Contra ReBirth* retains the same sprite-based side-scrolling gameplay as the series' earlier installments. The game can be played with the standard Wii Remote, as well as with the Classic Controller or a Nintendo GameCube controller. As with most *Contra* games, up to two players can play simultaneously. The player initially has a choice between two different player characters: Bill Rizer, the traditional *Contra* hero, or Genbei Yagyu from *Neo Contra*. Two additional characters: Brownie (Tsugumin in the Japanese version), an android shaped like a small girl; and Plissken, a tall reptilian humanoid alien (whose name is a tribute to the Snake Plissken movie character), can also be selected once the player has completed the game on Easy (Brownie) and Normal (Plissken).

The dual weapon system from *Contra III: The Alien Wars* returns and the player's normal gun can now shoot in autofire once again. The power-ups in this installment consists of a Spread Shot, a Laser Gun and a Homing Gun. The traditional flamethrower, however, is missing. Playing on the Easy setting allows the player to always keep their current weapon after losing a life, a feature not available in any of the other settings, but locks the player out of the final boss stage and true ending, which usually occurs after all five main stages are completed.
Castlevania: Symphony of the Night (Konami Collection Card)

***Castlevania: Symphony of the Night*** (悪魔城ドラキュラＸ月下の夜想曲 *Akumajō Dracula X: Gekka no Yasōkyoku*?, lit. "Demon Castle Dracula X: Nocturne in the Moonlight"), is a Japanese collectible card game based on the video games franchise *Castlevania*, property of Konami. The card game was debuted on July 2001 exclusively in Japan and it is part of the *Konami Collection Card* series.

A set of 56 Japanese trading cards sold in packs for the Japanese version of Castlevania: Symphony of the Night. They contained mostly official artwork. Cards 3, 6, 15, and 53 were extra rare.
CR Pachinko Akumajō Dracula

***CR Pachinko Akumajō Dracula*** (CRぱちんこ悪魔城ドラキュラ) is a pachinko game created by TAKASAGO ELECTRIC INDUSTRY and released in Japan on October 19, 2015. This game is based on *Castlevania: Rondo of Blood*. A revised version was released in 2016 called CRぱちんこ悪魔城ドラキュラ129ver.

## External links

* *CR Pachinko Akumajō Dracula* at the Castlevania Wiki
Castlevania Judgment

***Castlevania Judgment*** known in Japan as ***Demon Castle Dracula Judgment*** (悪魔城ドラキュラ ジャッジメント *Akumajō Dorakyura Jajjimento*) is a 3D fighting video game developed by Konami and Eighting for the Wii. The game is based on the *Castlevania* series of games, and is the series' first fighting game.

## Plot

Galamoth plots to send his servant, the Time Reaper, from ten millennia in the future into the past to destroy his rival Dracula and change history. A man named Aeon discovers this and pulls together champions from different eras of history into a time rift, in order to find a chosen one capable of destroying the Time Reaper. Each character has their own unique storyline, cutscenes and ending sequence when playing through the game's story mode.

### Characters

There are 14 playable characters, made up of heroes and bosses from throughout the *Castlevania* franchise's history, as well as a new exclusive character named Aeon, the warrior of time.

Other non-playable characters roam the game's stages, serving as obstacles that can be eliminated to replenish energy. These characters include common *Castlevania* enemies such as zombies, mermen and minotaurs.

* Aeon (*Castlevania Judgment*, 2008)
* Alucard (*Castlevania III: Dracula's Curse*, 1989)
* Carmilla (*Castlevania II: Simon's Quest*, 1987)
* Cornell (*Castlevania: Legacy of Darkness*, 1999)
* Death (*Castlevania*, 1986)
* Dracula (*Castlevania*, 1986)
* Eric Lecarde (*Castlevania: Bloodlines*, 1994)
* Golem (*Haunted Castle*, 1987)
* Grant Danasty (*Castlevania III: Dracula's Curse*, 1989)
* Maria Renard (*Castlevania: Rondo of Blood*, 1993)
* Sypha Belnades (*Castlevania III: Dracula's Curse*, 1989)
* Shanoa (*Castlevania: Order of Ecclesia*, 2008)
* Simon Belmont (*Castlevania*, 1986)
* Trevor Belmont (*Castlevania III: Dracula's Curse*, 1989)

## External links

* *Castlevania Judgment* at the Castlevania Wiki
Dance Dance Revolution A20

***Dance Dance Revolution A20*** (ダンスダンスレボリューションエースツーオー, *Dansu Dansu Reboryūshon Ēsu Tsū ō*) (pronounced Ace Two Oh) is a music video game, the 17th installment of the *Dance Dance Revolution* arcade series in Japan (the 8th in North America), and the sequel to *Dance Dance Revolution A*. The game was released on new, golden cabinets on March 20, 2019 in Japan. A software upgrade for older cabinets for Japan and Asia was released on July 24, 2019, with South Korea receiving a localized release on August 1, 2019, and North America on September 24, 2019. A location test in Europe began on October 7, 2019, and ended on March 16, 2020.

***Dance Dance Revolution A20 Plus*** is an expansion pack that adds 106 new songs, 19 new courses, and other content. It was released on July 1, 2020 for Japanese *20th Anniversary* cabinets and on July 6, 2020 for cabinets using an upgrade kit.

## Development

On July 4, 2018, Konami opened a *Dance Dance Revolution* Twitter account in preparation of the series' 20th anniversary, which was celebrated on September 26, 2018. *Dance Dance Revolution 20th Anniversary* was announced at JAEPO 2019 as a placeholder. The game was first announced on January 26, 2019 during the *Dance Dance Revolution A* grand final of The 8th KONAMI Arcade Championship finals.
Dance Maniax (series)

***Dance Maniax*** is a series of rhythm games developed by Konami for Arcade platforms. The series is considered part of the *BEMANI*. Konami has stopped the developement of the *Dance Maniax* series.

## Games

* ***Dance Maniax 1st*** (2000)
* ***Dance Freaks*** (2000)
* ***Dance Maniax 2ndMIX*** (2000)
* ***Dance Maniax 2nd MIX append J-PARADISE*** (2001)
Bomberman Quest

***Bomberman Quest*** (ボンバーマンクエスト), is an action-adventure game. The player takes the role of Bomberman, who has to defeat monsters and collect items to defeat the four bosses of each area.

*Bomberman Quest* marks the departure of veteran composer, Jun Chikuma. It was released for Game Boy Color on December 1998, and Published by Hudson Soft in Japan.

## Plot

While carrying captured monsters to Planet Bomber in his Bomber Shuttle, Bomberman is attacked by four mysterious lights, and the four engines of his shuttle are stolen. He is forced to make a crash landing on a nearby planet, which results in the escape of all of the monsters. Bomberman's quest is to recapture the monsters and reclaim his engines from the Four Commanders who stole them. Only then may he return to Planet Bomber.

## External links

* *Bomberman Quest* at the Bomberman Wiki
Bug-tte Honey

***Honey Bee in Toycomland*** (Bugってハニー, *Bug-tte Honey*) is an anime based on the Hudson Soft's *Adventure Island*. It was produced by TMS Entertainment and aired in Japan from October 3, 1986, to September 25, 1987, lasting 51 episodes and a theatrical film.

## Plot

The plot involved the kidnapping of Takahashi (Master Higgins) and his lady friend. Honey Girl's mission is to rescue him by enlisting the help of One-Up, Dal, and Midori, three Earth children who also happen to be video game aces. The series featured Minoru Maeda (known for his contributions to the anime versions of *Dragon Ball*) as character designer, and featured storylines incorporating elements of various popular video games of the day. Another Hudson character, Bomberman, makes a cameo in the second episode.
Cyborg Kuro-Chan: Devil Fukkatsu!!

***Cyborg Kuro-chan: Devil Fukkatsu!!*** (サイボーグクロちゃん デビル復活!!, lit.*Cyborg Kuro-chan: Devil's Revival*) is a Run & gun shooter video game based on the anime of same name. It was released for the Game Boy Color on March 23, 2000 in Japan and was developed and published by Konami.

## External links

* *Cyborg Kuro-chan: Devil Fukkatsu!!* at the Cyborg Kuro-Chan Wiki
Crypt Killer

***Crypt Killer***, known as ***Henry Explorers*** (ヘンリーエクスプローラーズ) in Japan, is a light gun shooter game developed and published by Konami in 1995 for Arcade platforms. It was also released in 1997 for the Sega Saturn, Sony PlayStation and PC. The Saturn version makes use of the Saturn's various light guns, while the PlayStation version is compatible with the Naki Lunar Gun and the Konami Justifier. The game's scenery and characters are all rendered with 3D polygon models, while most of the enemies and their projectiles are 2D sprites.

## Plot

The players are "crypt raiders" guided by Galazon, the spirit of travels, who resembles a floating head to travel through variously themed caves, temples and crypts in search of the "Eyes of Guidance" which would open the doors of fate. On their journey they are armed with a shotgun to fend off many mythical enemies, some very reminiscent to those found in the *Castlevania* series, such as bats, mummies, skeletons, fish-men, gargoyles, Medusa, Hydras, levitating swords and many more.

## Gameplay

One, two or three players simultaneously travel through levels "on rails", as in the vast majority of light gun shooters. At certain points on each level the players choose their path by selecting to go one of two different ways. The opening screen allows the player to choose from any of the six levels. There are three areas (besides the boss area) per level. At the end of each level, the player encounters a boss guarding the "Eyes of Guidance" needed to progress. The player can temporally upgrade their weapon by finding concealed more powerful guns such as a Gatling gun, grenade launcher, a more powerful shotgun, and an automatic hidden behind breakable objects. In the console versions, for each life the player has three bombs which can destroy all enemies present on the screen.
Beatmania IIDX 21: Spada

***Beatmania IIDX 21: Spada*** is a music video game and the 21st installment of the *Beatmania IIDX* series of video games. The main motif of the game revolves around swords, as the title of the game, *Spada* is Italian for sword. The UI has a medieval fantasy theme and mainly features black, brown, and red colors. It was first announced on June 12, 2013. Location tests began in Akihabara on June 14, 2013 and ended on June 16, 2013. It was released on November 13, 2013.

## Gameplay

*Beatmania IIDX* tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song.

*Beatmania IIDX 21: Spada* still retains the same basic gameplay since the start of the series. Players are required to hit notes that fall from the top of the screen at the hit zone using keys or turntables which are required to be scratched. Hitting the notes correctly will fill up the Groove Meter, while failure to do so drains it. Players must attain at least 80% of the meter at the end of the song to pass. Two gameplay variations introduced in *Beatmania IIDX 17: Sirius*; Charge Note (notes required to be held) and Backspin Scratch (spin the turntable at one direction and spin it at the opposite direction at the end) are once again present. Players can now freely change between Single and Double Play during song select screen. The Results Screen has also been overhauled. The keypad used for inputting e-Amusement code can now be used to sort difficulty and music folders in-game.

## External links

* *Beatmania IIDX 21: Spada* at the Beatmania Wiki