Piggy Mascot

**Gender**
 **Goal**
 **Enemies**
 **Status**
 **Voice**

The **Piggy Mascot** is the main antagonist of Livestream: Escape from Hotel Izanami. He is a mysterious piggy mascot that somehow came to life who attempts to kill the girls with its hatchet in an abandoned hotel. He was also a costume used from the Fantasy Land for a long time ago. He plays the role of being the main lethal obstacle to the player.

## Description

A mascot character who suddenly appeared before Mio and the girls while they were filming in the leisure hotel. He appears and disappears without warning, chasing the girls with a hatchet as his weapon.

## Personality

The mascot is shown to be murderous, aggressive, violent and dangerous as he attempted to kill the girls with its hatchet. He is depicted as a cruel and menacing creature who desires nothing more than to harm his victims. He is completely merciless who never hesitates to eliminate his victims and never shows remorse for doing it.

According to what was heard from the cassette tape, it's high likely that the mascot was possessed by the ghost of Hotel Izanami's owner who had turned into psychopath after his death as the owner was heard holding a same hatchet, which could explain why the mascot was alive and was killing people at first place.

## Gameplay

The mascot is first encountered by Mio at the 1st Floor while contacting with Azusa using a video call. He appears behind her until he gets more closer that scared Azusa before their video call is then cut.

The mascot will always randomly appear anywhere in the hotel. Sometimes, he spawns in front of or behind the player, which it can likely startle the player. Because of that, the player should be more cautious while they're exploring the hotel. The phone's flashlight will also blink, alerting the player that the mascot has appeared. When he is around, he will chase towards the player and attack them with his hatchet when close enough. When in this state, the player must run away and keep distance from them. The mascot is unable to run and can only walk so it's easy to outrun him. Any hit from the mascot's hatchet will lead them to instant death, which results to a game over.

The player can make the mascot miss the attack by getting closer to him then quickly back away before he swings his hatchet to run past him if they feel they'll be cornered but they only have a very short amount of time for them to do this before the mascot recovers from his missed attack. Sometimes, he performs a single swing and he swings down and then back up again, and there is no way to tell during the swing whether it's a single or double swing; if it's a double swing running in after the first swing kills the player (even if they do so at a time when it feels like it shouldn't hit them). It is always important to hide in a hiding spot in certain locations to make the mascot lose his sight on the girls as he will continuously chase them wherever they go and will never stop its pursuit no matter what. Staying at the corner of a room for too long can be very dangerous as well because the mascot will eventually spawn there near the player.

Turning off the phone's flashlight can reduce the risk of the mascot from spawning, though, it would disallow the player from searching the interactables in a room.

If the player is at the Emergency Staircase which it's outside of the hotel, the mascot will not appear as he only stays inside the hotel, marking this location the only safe place to stay for too long.

If the player completes the music box puzzle at Room 204, the mascot will no longer become a threat and permanently lays down on the floor in the room. This makes the player to be free to explore around the hotel without having to worry about him anymore.

## Appearance

The mascot is a piggy man wearing a bloody hotel uniform and a hat. He appears to be very dirty. Its hands and mouth is filled with blood. He also appears wielding with bloody hatchet.

## Relationships

### Mio Ikoma, Nana Sakurai and Azusa Shiraishi

The mascot is clearly shown to be hostile, violent and murderous towards the trio since he attempted to claim their lives with his hatchet.

## Trivia

* He is the only enemy in the game.
* He usually only targets people who happens to trespass the cursed hotel.
* Chain Mail ending is only where the mascot successfully kills the girls does not lead the player to a game over.
* After completing the music box puzzle, the mascot will completely no longer become a threat and cause trouble to the player.
* The mascot was from the Fantasy Land.