Ars Pactum Wiki

## Introduction

The Ars Pactum wiki operates for the roleplaying group *Ars Pactum* on *DeviantArt* .

It serves as a compendium for the group's item database, quest information, and textbook descriptions. It does *not* contain general information about the group: these can be found on the Student Handbook.

### **If you're looking for specific information, you can also use the *search* command employed by the group's bot (*CCFMelody*) detailed on the Bot Command Guide.**

Edits are reserved for members of the group only. Edits from outside sources will be removed.

## Instructions

For members of the group, this wiki has a few main functions!

#### **Quest Tracking**

Members that collect *Investigatable Items* will be able to record and track the progress of the item's associated quest. Mods will cross-post the information about these items and their quests to the wiki as well for easy reference!

#### **Textbook Lookup**

Written excerpts from textbooks will be posted to the wiki for easy reference.

#### **Item Information**

Items added to the group will be posted on the *Item Database*, as well as on the wiki for easy reference.

#### **Miscellaneous Information Pages**

If you'd like to submit a miscellaneous page to the wiki about your character (or anything else), feel free!

## Welcome to Ars Pactum.

*The train rattles as you cross the trestle spanning the ocean, towards the shore. Atop your suitcase sits a cluster of downy lint: it chirps and floats out the window as you brush it aside. Out the window is an endless expanse of sea. Not too distant now is the rising front wall of Concordia College, snug against the mountains of the Hebride Islands. The new semester started much sooner than you expected – time to hit the books!*

The magical earth of *Ars Pactum* is inhabited by three types of creatures. *Humans*: beings with powers of the soul, willpower, and incredible ambition; *Magicians*: their magical counterparts, capable of terrifying displays of power, and *Entities*: mysterious beings of the natural world, who have existed even before the first signs of life.

For as long as there have been words, there have been promises. And in this world, there have always been *contracts*, or *pacta*: a complex relationship formed between two beings, allowing them to better their intrinsic capabilities. A *contract*allows two individuals to share their magic, wounds, life force, and soul. To some, this means the opportunity for unfathomable potential. To others, a *contract* is a pledge of friendship, love, or commitment.

For humans, a pactum is an opportunity to use magic despite the biology of their birth. For magicians, a pactum provides energy never attainable to them previously. And for entities, a pactum is the acquisition of a sentient soul. But regardless of what each *pactum* means to its participants, once it is established, its terms are law, broken only by critical measures.

The current year is 1965, in a world with history affected by the presence of magic. Your character is a magical member of society, whether that be by birth or contract. They’re educated at *Concordia College*, an academy for students learning to control, improve, or better understand their power. And then they take the train to school and go to the place and Make Friends an Have a Good time and Shit

Will ur character find love? Or power? Or MORE?!?!?! Find out next

Sry im bad at summaries Read and review