Level 2

Thumbnail image, change the image using source.

**Survivability: Class 2**

>> Unsafe

>> Secure

>> Low Entity Count

>> **Level 2** "Maintenance Tunnels" is the 3rd positive level of the Backrooms.

## > Description:

>> **Level 2** is a connection of dimly lit maintenance tunnels, with slightly rusted pipes and collection of various types of machinery lining the walls and the ceilings. This level also has occasional doors which usually either lead to other parts of the level or are locked. The walls of **Level 2** are dusty and seemingly falling apart in some areas, causing strange tears and cracks within the concrete walls. The walls can leave powdery and dusty like crumbles on one's body after touching them. The pipes lining the walls are often very hot to the touch, causing 2nd degree burns, this is most likely caused by the mysterious viscous black sludge running through them. The lighting can be faulty in some areas, with reports of rapidly flickering lights and lights that don't even work at all. One may find small rooms they can enter on the other side of doors, usually containing various types of machinery and lots of exposed wiring and piping. These areas can sometimes even hold server boxes or old computers.

>> Some hallways within **Level 2** can grow to immense temperatures of up to 109°F or about 43°C, if the hallway that you are in begins to get very hot, turn the other way. The machinery on this level creates a slight mechanical whirring noise, which can be heard throughout the level due to the abundance of machinery. One may also find vents on the level which can lead to other parts of the level, these vents also seem to have shafts with fans in them. These vents can also lead the aforementioned rooms or rarely other levels. Due to a large build-up of dust, one may find dust particles floating around in the air.

>> Additionally, within the aforementioned small rooms, one can also find extra shelves or tables with supplies like Almond Water, batteries, squirt guns, etc., as well as other tools such as hammers, screwdrivers, pieces of paper, and toolboxes. There have also rarely been stepladders, and random folding chairs in these rooms. One can also find hallways with pipes only on the ceiling that have a darker and smoother floor, however, no differences apart from the way they look have been found.

## > Entities:

>> There have been many reports of entities, namely Smilers, on this level. While most documented entity encounters have been Smilers, other entities encountered here are Dullers, Hounds, Clumps, Adult and Child Facelings, Scratchers, Male and Female Deathmoths, and Wretches.

## > Bases, Community Groups, Outposts, etc.:

### > Office Space EL3A

For more info on Office Space EL3A please read this article: Office Space EL3A

### > The Survivors

-- The only known community group on **Level 2**.

-- Contains about 40 members.

-- Built up of survivors of this level.

-- Welcome to new people.

## > Entrances and Exits:

### > Entrances:

-- Finding exit doors at the end of long hallways in Level 1 will send you here.

-- Certain vents labeled "Maintenance Tunnels" in Level 8 will bring you to the vents in **Level 2**, it is to be noticed that once you enter the vents through this method it is impossible to turn back.

### > Exits:

-- Occasionally unlocked doors may lead to Level 3, or rarely Level 4.

-- No-clipping through a wall in one of the hot sections can lead you to Level 2.1, although this is not recommended.

**>> Level 1 : Level 2 : Level 3 <<**

Page written by user Arch2300; image "Northbound Tunnel" was created by taberandrew, source link here: https://www.flickr.com/photos/andrewbain/2492251667/.