Otoshiyori Kikiyo

## Introduction

Otoshiyori Kikiyo, is the daughter of Oe Hayanari and a member of Yon, Ichigo, and Class 4. She was previously known as Kikiyo Ashkaga, but mainly known as simply Knave. Now however she goes by her title Otoshiyori or Lady Kikiyo. She is the current headmaster of the ōoku and the master of schedule. Under her instruction the ladies of the ōoku follow a orderly schedule Monday thought Friday. The weekends they are given time off, and despite tradition they are allowed to leave. However this stipulation is allowed as long as they fill out the proper paper work telling their destination and the major activities they have planned. This also has to be approved by the Otoshiyori herself.

**ōoku Schedule**

* 6:00 AM - Breakfast
* 8:00 AM - Hakuda Training/ Aztech Fitness
* 10:00 AM - Cleaning/ ōoku duties
* 11:30 AM - Morning Social/ Personal time
* 1:00 PM - Lunch
* 3:00 PM - Kido Training/ Studies
* 4:30 PM - Social Studies/ Zanjutsu Training
* 6:00 PM - Peer Tutelage/ Afternoon Social
* 7:30 PM - Dinner
* 9:30 PM - Afternoon Meeting
* 11:00 Pm - Bed Time

## Appearance

Kikiyo stands five feet tall and eleven inches. She is covered from head to toe in well toned and developed muscles which she hides under fancy clothing that mark her rank as a noble women and the Otoshiyori. She has long green hair and green eyes. She often smells of ozone and can sometimes be seen sparking with lightning.

## Personality

Kikiyo is often called The Mother bear by the women of the ōoku. She takes a firm focus on personal strength and she looks after the girls as if they were her family. Kikiyo goes out of her way to try to check in on each and everyone of them every day to see how they are doing. She instituted more rules to allow them to have more freedoms. As Kikiyo can not abide by such iron clad social structure. She places a high value on freedom and goes out of her way to insure that her girls, and herself have some.

Kikiyo's main focus is on her girls, her kids, and her friends. Those three groups control and manipulate her life. Her girls, the ladies of the Ooku have more influnce on her than she lets slip. Thanks to their efforts she is far more social, softer, and emotional. They have also helped her to control her anger, and allow her to take a step back to analyze the situation. This is more due to their scheming than any good influence however.

## Abilities and Powers

### Physical Abilities

* Ungodly Strength
* Immense Endurance
* Immense Durability
* Great Speed
* Great Flexability
* Immense Agility
* Immense Reiatsu

### Go Jōtai

The Go Jotai is the combination of all of Knave's training and rolled into a single discipline. The Go Jotai, or five states. It is based around the use of the Jotai she was taught by her adopted father. In response to pressures in battle Knave has created five separate Jotai states.

* Raijino Jōtai - Which Focus on the creation of True Lighting.
* Ōkuninushino Jōtai - Which was formally known as Baramon. However it was changed in due to Kaiyon's wishes. It focus on the creation of barriers.
* Kashimano Jōtai - Which enhances and upgrades her Zanjutsu
* Fūjinno Jōtai - Which Enhances and Upgrades all of her Hoho
* Omoikaneno Jōtai - Which Enhances and Upgrades all of her Hakuda

After finishing her training with Lady Noh, Kikiyo was able to unlock the secret of Musin, the mind without a mind. Combining her Go Jōtai with Mushin Kikiyo is capable of switching between states instinctively. This allows her to alwasy have the right Jotai for the right situation without having to deactivate one and switch to another.

### **Shinnoden**

Knave is able to use Shinnoden up to Stage 1 and Stage 2 perfectly and indefinitely.

### **Zanjutsu**

* **Yureru** (*揺れる, Sway*) - An advanced technique where a shinigami will perform **Mune** and **Ha** in quick succession in a single strike, due to the order of the technique this will provide the benefit of both techniques by speeding up the strike with **Mune** and granting it increased sharpness and power with **Ha** at the moment of impact.
* **Kyoshin** (*共振, Resonance*) - Less of a technique and more of a phenomenon, Kyosin is what occurs when a zanpakuto and a shinigami's **Kosoku Ha** (*Restrained Edge*) align with absolute perfection, when this event occurs *constructive resonance* will occur on both reiatsus causing them to both multiply in effectiveness, if used on a perfect sword swing that uses the entire body this technique can generate tremendous destructive power comparable even to weak bankais.
* **Raijino Jōtai-Ryu** (雷神の状態流; Thunder God's Sword Art) - A special evolution of zanjutsu usable by Knave where she exploits the properties of her electrical reiatsu to propel her blade faster and more powerfully than regular zanjutsu by bouncing it off similarly negative charged objects such as her sheathe for Battojutsu or her barriers for more freeform attacks.

### **Hoho**

* **Shunpo** (瞬歩, Flash Step) - Knave is able to use Shunpo to a masterful degree.
* **Lighting Transport** - It is a special technique that Knave developed while under Hayanari combining Kido with Hoho principles which allows her to turn herself into lighting to move even faster than her physical body could. Using this ability Knave is able to move through any conductive medium as she literally becomes a mass of electrons in this state. This is knave's preferred method of aerial and long distance movement but is versatile enough that it can be used in combat just as well.
* **Lighting Replace** - Knave's version of **Utsusemi** (*空蝉, Cast-Off Cicada Shell*) but instead of infusing normal reiatsu into her clone she instead infuses lightning based reiatsu allowing for the clones to electrocute those that come in contact with them instead of dissipating harmlessly.

### **Hakuda**

* **Chushin** (中心 Center/Focus) - By focusing on their reiryoku and properly infusing it into the whole body the user is able to increase their physical power all around.
	+ **Kanjiru** (感じる, Feel/Sense) - A basic shinigami technique where a shinigami will focus and enhance their spiritual senses to detect their reiryoku, and thus with practice, the reiryoku of others.
	+ **Henshin** (変身, Transformation) - By more precisely applying their reiryoku into their body a user of Henshin is able to define the kind of statistical benefit they gain from their reiryoku allowing one to become increasingly faster, tougher or stronger with equal tradeoffs to other "stats", doing this is known as creating a stance and is the mark of an expert Hakuda user.
	+ **Shun** (*瞬, Blink*) - An Hakuda technique where one increases the effectiveness of a stance for a few moments, similar to sprinting as opposed to jogging.
		- **Ihyo** (*意表, Surprise/Something Unexpected*) - An advanced technique of Hakuda where the user will utilize **Shun** while utilizing Chushin or Henshin, but cause both increases to be different in nature, generating a movement or technique which is completely unexpected.
* **Norou** (*呪う, Curse/Hex*) - An advanced technique of Hakuda where upon the user will abuse one's physical contact with the opponent to resonate their own reiryoku with the opponent's body and thus endow a change in statistical prowess in a negative manner unto the opponent. Effectively Norou is a technique that weakens the opponent by exploiting the reiryoku interaction and physical contact with an opponent.
	+ **Lightning Norou** - Knave is able to infuse her reiryoku into her lightning based kido to inflict Norou on her opponents making them vulnerable to her lightning.
* **Itotiliztli** (Nahuatl For: Dance) - A special battle technique of the south which involves resonating with the enemy to gain an advantage over them, when done properly and at high enough level it can allow one to become immune to techniques which the opponent are immune to and completely overcome their defenses.
* **Ihyo** (*意表, Surprise/Something Unexpected*): An advanced technique of Hakuda where the user will utilize Shu while utilizing Chushin or Henshin, but cause both increases to be different in nature, generating a surprising attack. This technique is actually incredibly hard, to do this kind of simultaneously distinct increases requires a large level of talent, skill and training.
* **Yubi** (*指, Finger*): An advanced technique where one will modulate and alter the statistical buff granted to specific body parts, instead of a more general buff to the entire body. It is essentially a more focused Henshin for individual parts of the body, such as an arm or a finger. This technique can be used simultaneously with henshin to create incredibly complex stances.

### **Kido list**

The following are a list of standard Kido Knave knows how to cast.

* **Hadō #4. Byakurai** (白雷**,** Pale Lightning) - A kido spell which shoots out a single bolt of lightning in a straight line.
	+ **Proton Byakurai** - A advance version that shoots protons instead of electrons.
* **Hadō #11. Tsuzuri Raiden** (綴雷電, Bound Lightning) - A kido spell which generates a large amount of electricity and imbues it within a weapon the user is touching. Knave can use a variation which imbues it into her own body for a variety of purposes.
	+ **Advanced Lighting Armor** - A more advanced version of Tsuzuri Raiden where knave will imbue it into herself but keep it under her skin making it not obvious and providing a boost to her reflexes. Whenever knave strikes an opponent she is able to channel some of this lightning into her strikes with her body or her blade.
* **Bakudō #29. Seikinu** (精絹, Spirit Silk) - A kido which creates links for thoughts to be relayed through.
* **Hadō #44. Byakubanrai** (白万雷, Pale Multi-Lightning) - The user points at a spot causing a multiple bolts of lightning to come down from the sky and strike in that general area.
* **Hadō #63. Raikōhō** (雷吼炮, Thunder Roar Sear) - Generating an orb of yellow lightning above the palm of his/her hand, the practitioner fires the built-up energy at his/her target as a massive concentration of energy which resembles a lightning strike.
* **Hadō #89 Seijinobyaku-Banrai** (聖神の白万雷; Holy God's Pale Multi-Lightning) - This Kido generates a gigantic ball of lightning in the sky, a "star of storms" which can then be used to call down massive bolts of lightning that when they strike the ground they continue travelling through it and everything in contact with it electrifying and melting specific targets as it travels. It is an almost perfect area of effect technique which can bypass cover and affect both ground and air targets.

### Urado

During the second time skip Kikiyo spent her time study and mastering the ways of Urado. Having access to Two Uragen, Hayanari's and Kagetka, kikiyo uses the best of this to cast powerful and advance Urado. Also taking advantage of this Kikiyo used the Urado links to empower and advance her zankenzoki. When she does this she calls it Taiyō no dankai (太陽の段階, Sun Phase)

**Raiun (雷雲; Thunder Cloud)** - Is a Urado that creates a Thundercloud that can be ridden on.

**Taikono Hayanari (太鼓の逸勢, Hayanari’s Drums)** -Is a Urado spell that was crafted by Kikiyo. It creates a Thunder Cloud that is infused with lighting. The thunder cloud electrocutes and vibrates those trapped inside of it. It is also capable of ripping the electrons out of any reishi it comes in contact with it, gather it inside the cloud, and strengthen it further for Knave to use later.

Raijin no ikari (雷神の怒り,Thunder God's Wrath) - A custom spell created from a combination of Hadō #63. Raikōhō (雷吼炮, Thunder Roar Sear), Hadō #4. Byakurai (白雷, Pale Lightning), and Norou (呪う, Curse/Hex). The new spell hits the target with extraordinary force capable of vaporizing a target down to their electrons. When the electrons run thought the target it also makes them weaker to electrons empowering it deadly effect even more

## **Zanpakutō**

ShikaiBankai
**Chikyū no Hakuryū** (地球の白龍, White Earthly Dragon) is the name of Knave's Zanpakuto. Contrary to popular belief despite it being an **Ōdachi** (大太刀, Great Japanese Sword) in its default state and the personality of its wielder Chikyū no Hakuryū is in fact not a melee-type but is in fact a Kido-type Zanpakuto and furthermore it is also a Summon-type. After the absorbtion of the Chikyu of Kikiyo's mother and Justice Ashikaga the forms and power of Chikyu no Hakuryu changed.

### ***Shikai***

Released by the command **Mamoru** (守る, protect) it does not modify the blade in any way instead what it does is to summon a creature referred informally to as **Chikyū** by Knave.

**Shikai Special Ability**: Chikyu is a large twin headed dragon about the size of a house. It's scales are pure white, and it's claws the length of swords. The massive beast has two sets of eyes. Each eye can cast a separate Kido. It can also breath Kido from it's mouth. The beast has a hidden feature of two extremely powerful brains. It can modify and create new kido on the fly, and even run simulations inside of it's heads. The Dragon's share a link with Kikiyo and can perform any Kido, Urado, or any form of magic she can. It can also Shumpo and perform other physical actions like her as well. It should be noted that the dragon is it's onw individual self, a advantage of being a summon type.
**Improper Release Command**: Knave is known to sometimes release Chikyu no Hakuryu with the wrong release command to gain an advantage which her standard shikai is typically unable to provide. Notably unlike most zanpakuto Knave is able to achieve different kinds of releases with wrong commands based on how close the spirit of the command is to the actual proper command.
* **Attack**: The most detested command to Chikyu, it causes numerous of chikyu's eyes to appear all along Knave's body and then begin to cast forbidden kido by using Knave's reiryoku and reishi as fuel for the spells. The eyes do not obey Knave and seem to be able to even seize control of Knave's body if she does not counteract them.
* **Assist**: The most similar wrong release to the proper release command, it summons only the eyes like the command **Attack** but unlike Attack Knave is able to control the number of eyes summoned and the intensity of the drain these eyes impart on her when casting Kido, furthermore she suffers little to no risk of losing control of her body.

### Mujōnoden Shikai

As Kikiyo is able to release her Shikai as Divine magic in order to increase it's power and effectiveness. She can also release her Shikai as Mujōnoden. This warps Chikyu from becoming a dragon and instead into becoming a Iron Bull. The Bull lacks the kido effects that normal Chikyu has. However in return it gains massive amounts of physical upgrades allowing it to fight far stronger opponents.

Due to the separate natures of Chikyu and kikiyo. Kikiyo can access Shinnoden and Chkyu can access Mujōnoden. This allows Kikiyo to turn her bull Divine further increasing it's incredible power. The same however can also be done in reverse. Chikyu can use Shinnoden while Kikiyo herself uses Mujonden.

### ***Bankai***

**Zen Zen Chikyū no Hakuryū** (全然地球の白龍, All Encompassing Alabaster Dragon Under The Heavens) is the true name of Knave's Zanpakuto and thus the name of its Bankai. When fully released Knave's sword does not change instead like with shikai the transformation is exclusively applied to Chikyū itself.

**Bankai Effect**: The bankai has all the powers of the shikai, more abilities and a tremendous buff applied to its body. The buff in question being that it becomes a massive three headed dragon that is at least 6 stories high and oozing with physical power on top of its kido abilities. Since Chikyu still retains the link with Knave in this state Chikyu is able to use any and all abilities Knave can, provided there are no specific restrictions or requirements to using them.
**False Bankai**: Zen Ha Chikyū no Hakuryu is the False Bankai when this is activated Knave's body becomes the inner world Chikyu no Hakuryu. Her Zanpakuto spirits takes over, and controls the body. It breaks down her body to cast Kido, but it can fight like she does. The advantage of this form is that he can instantly cast Kido, and is not as big. The Bankai is three times tougher than Knave.

### Mujōnoden Bankai

Releasing her Bankai in Mujōnoden form Chikyu no longer takes the form of a three headed dragon. Instead it takes the form of a gigantic half man half bull creature that stands over six stories high. It's physical abilities are massively multiplied. Like the original Bankai it is at least three times stronger and tougher than Kikiyo. This can be exploited by Kikiyo going Mujonoden herself, and then releasing it in Mujonoden form. She can then switch to Shinnoden, and make her new Chikyu divine for even more power.

## Equipment

Cube 2.0
Remade and reforged to be more durable, and have a bigger battery life from raijino jotai conceptual reishi mechanisms.

Baramon Shield
A special shield forged out of Conceptual Reishi made from the Reimyaku of the Baramon Reimyaku, the Raijino Jotai Reimyaki and Soul Society Reimyaku and Hell Reimyaku. The reishi is forged into a complex alloy primarily composed of baramon reishi but laced with raijino jotai and hell reimyaku to confer upon it the ability to not only block attacks but also disrupt kido effects placed on it that aren't lightning or electromagnetism based. Soul Society conceptual reishi is added to the alloy to keep it all stable and to keep the hell reimyaku from disrupting the shield itself.

Raijino Jotai Zanpakuto Reforged
The zanpakuto (sword proper) is reforged and remade to be more durable, sharper and a better conduit all manner of lightning and electromagnetic effects. The sheathe is reforged into a wooden like substance of a combination of raijino and soul society conceptual reishi, when held tightly the two reimyaku properties combine and temporarily alter the soul on contact, switching the elemental reiatsu of the person holding it into electromagnetic radiation type reiatsu.

Raijino-Rangs
A special set of batarangs forged from ur-reishi alloyed with raijino jotai reimyaku based conceptual reishi allowing the batarangs to return to their holster no matter how far they're thrown by means of exploiting the magnetic properties of true lightning.

Rai(jo)l Gun
A special gun forged from ur-reishi alloyed with raijino jotai reimyaku based conceptual reishi allowing the gun to operate as a portable and handheld railgun capable of shotting bullets with absolutely no energy expenditure or recoil provided the bullets are of a magnetic metal.

Raijino Light Saber
A special light saber forged from magical ur-reishi alloyed with raijino jotai reimyaku based concenptual reishi allowing the handle to act like a rune made from true lightning allowing the handle to enact a Mahofied Kido effect which generates a blade from the ambient light and electrons in the armosphere which is capable of electrocuting, burning and slashing as if it was a real blade, a laser and a lightning bolt simultaneously while remaining utterly weightless. The intensity of the blade can be amplified by feeding it reiryoku or reiatsu.

Shihakushō (Kanji: 死覇装; Garment of Dead Souls) - specially made weapon which generates uraryoku and safeguards the uraryoku from reimyaku in order to make the uraryoku capable of usage in Uradō