E2M6: Dobrosov Fortress

Dobrošov Fortress is the sixth mission in HROT Episode 2 - The Degustation and takes place in a World War II era fortress built near the German border in Czechoslovakia. It introduces wind tunnels, a new enemy, and the game's first secret that requires rocket jumping skills.

# Walkthrough

The Player exits from the mortuary at the end of Kašperk Castle and emerges onto a plaza in front of Dobrošov Fortress. A short wall surrounds the entrance to the fortress, on which you will find some Pistol ammo and a Soviet Shotgun. To the right there is also a Medkit, which you may want to save for later. On moving forward, you will approach a manhole cover, from which emerges a Hazmat Suit, just to make sure the Player is paying attention.

    Stepping into the entrance to the fortress there is a sign that says **Tour Direction** (**Směr prohlídky**), pointing towards a door. Proceed through the door and into a room containing a row of siege guns, which is guarded by two Hazmat Suits. Some Kifli can be found sitting on the furthest gun, which sits in front of the **Empty Cartridge Pit** (**Žumpa pro prázdné nábojnice**).

Past another sign that shows the **Construction Solution of the Underground** (**Stavební řešení podzemí**) is a darkened room with the entrance to the stairs. At left there is a sign reading **Underground 171 Stairs** (**Podzemí 171 schodů**), at center is a doorway blocked by a bollard, and at right is a switch puzzle.

Flip the middle switch to lower the bollard and proceed down the stairs to the room with a closed gate. Turn on your flashlight and watch your step! If you move past the railing the Player will fall to his death, and you will be wishing you had saved your game sooner.

Continue past the gate through some winding corridors until you reach a room with an electrical box and a small storeroom at left, which contains a Land Mine, a Hussite Hand Cannon, and two Medkits. Shoot the box and the room will be plunged into darkness for a few seconds while the Player is attacked by two Hazmat Suits and a Kejdovec.

Back around the corner from where you came is a doorway to another hall which has another three Kejdovecs wandering around, as well as two Smaskous, one of whom drops in from the ceiling. There are two doorways on the right side, one which leads to a broken toilet, and the other to a storeroom where you can find a Medkit.

Up ahead to the left, past a sign that reads **Storage, WC, Cloakroom, Shower** (**Sklad, WC, Šatna, Sprchy**) is another doorway leading to the shower where a vomiting Smaskou is not feeling so good. Continue straight ahead and turn left into another hallway where an Infested Rider is coming to inform you that wandering off of the tour group is not permitted.

    Continue along the corridor, turning left and then right until you come to a hall with a small wrecked train car on a set of rails, which is guarded by a Konfident. Kill him quickly, and then be prepared to fend off two S.U.P.s who are hiding in nooks on either side of the hall.

Past this room is another storage room with a Konfident and a Turret, containing a doorway that leads to the Rusted Key lock. However, before you can go that way you must first proceed back to the surface through the hallway to your right. At the foot of some stairs, there is some graffiti that says **Ladislav Krčka died here on 09-09-66** (**ZDE Zahynul 9.9.66 Ladislav Krčka**), with a Kejdovec waiting for you on the landing.

    Proceed up the stairs, past the location of the first and second secrets, until you reach the top where another Kejdovec is ready for you. To the left is a storeroom with some Kifli and a Wifebeater. Straight ahead is a doorway out of fortress, and to the right are some stairs up to a bunker.

    In the bunker, sitting behind an embrasure, is a new weapon, a Universal Machine Gun Model 59 model "T", along with a Hazmat Suit in an anteroom who does not think that you should be touching it. Also found in the anteroom is a Submachine Gun, a Clip and a switch on the wall, along with the Common Key door.

    Flip the switch and get ready for frag town. On the field in front of the bunker, a wall will drop, releasing a number of enemies who would like you to suffer painful death, including Smaskous, Hazmat Suits S.U.P.s, Kejdovecs, and a Miner. Use the Universal to have some fun sniping enemies from shelter, but be careful because they will come through the door at the bottom of the stairs if you do not dispose of them quickly.

    Once the field has been cleared, your fun is still not over. Exit the bunker and proceed through the door and up a ladder to the field, where a line of abatises form a wall against the back. To the left is another Universal Machine Gun right next to the Common Key. Take the key and get ready for another fight, this time against a Helicopter and two Konfidents.

    Return to the anteroom behind the bunker and open the Common Key door to enter the barracks. Inside are two Skapucis who will be irritated at the Player for disturbing their repose, and a lunch pail of Soup, Main Course, Cake. Ignore the lusty graffiti scrawled on the wall and instead focus on finding the third secret, and a trigger to the fifth.

    At the back of the barracks you will find graffiti of a skull and crossbones above a hole covered by boards. Break the boards and jump down to a water course leading you to the Rusted Key near the entrance to the fourth secret. To the right is a short staircase that leads you back to the stairs you ascended, where a Smaskou and a Kejdovec insist that you hand the key over to them.

    Proceed past the stairs back towards the Rusted Key lock, passing through the storeroom that formerly held the Konfident and Turret. It is now guarded by a Kejdovec and an Infested Rider who do not think you will be so lucky to escape this time.

Once they have been dispatched, continue to the Rusted Key lock which hangs on a gate next to a sign that says **No Entry** (**Vstup Zakázán**). The sign speaks the truth, for when the lock is unlocked, the floor beneath you will cave in and drop you to the floor below. To the right there is a tunnel, out of which emerges a Miner to come and play with you.

Work your way through the tunnel until you reach a catwalk near the entrance to the fifth secret. Walking on the catwalk will cause it to collapse, dropping you into yet another tunnel beneath, where you will find the remnants of a old rails system and a doorway that is boarded over. Proceed to the left, where you will find an electrical box, and shoot it before you open the boarded up room.

Inside the boarded room you will find several of the game's newest enemy, Vampire Bat, hanging from the ceiling within. Another nuisance enemy in HROT's endless parade of nuisance enemies (Headless Chicken, Kapr, Rat, Snake, S.U.P., Skull Spider) Vampire Bat is a pain in the neck. And the leg. And the arm and the torso and basically anywhere this flapping bloodsucker can sink his teeth into you.

    Clean out the room and find the remaining two electrical boxes that will open the closed door marked **Power Source** (**Zdroj**). One is around the corner to the right. The other is found in the room marked **Air Filtering Room** (**Filtrovna**), where you will also find the Aluminum Key. Once the Power Source door is open it will reveal a button that you must press.

     Return to the **Air Filtering Room**, and your limousine to the final arena fight of the level awaits. Step onto the platform where the Aluminum Key sits and you will be transported through the ventilation system back to the place where you started this map: on the plaza facing Dobrošov Fortress. Only this time there is an Infested Rider and some Hazmat Suits who would like to inquire if the Player truly thinks he will get away with his shenanigans.

    Dispense with the riffraff opposing you and head to the Aluminum Key lock, tucked in the back left corner. Unlocking it reveals not only the glorious AZ-5 button, just waiting to be pressed, but also a Motorcycle waiting to be ridden to your next location, where the Player will find new challenges and new enemies.

**Previous:** E2M5: Kasperk Castle

**Next:** E2M7: The Granny's Valley

# Secrets

### Secret 1

Ascend the staircase where you pass the memorial to Ladislas Krčka. Turn right, left, left, right, right, left and look up where you will see a switch tucked into the ceiling. Flip it and a wall panel will open up the next flight of steps to your right, where you will find two cans of Tasty Canned Poultry.

### Secret 2

With the first secret in bag, move to the back of the chamber and interact with the wall. It will slide open to reveal a second chamber behind it with two more cans of Tasty Canned Poultry.

### Secret 3

In the barracks room behind the Common Key door there is a a bunk bed in the right corner. Break up the mattresses to reveal a switch against the wall. You will not be able to reach it until the mattresses are disposed of. Flip the switch and a wall panel will open to the right to reveal a bottle of Wine.

### Secret 4

In the barracks room, to the right of where the third secret with the bottle of Wine is found is a brick switch against the wall near the ceiling. Push it, then descend through the hole in the floor to the water course that leads to the **Drainage Adit** (**Odvodňovací Štola**). Before entering the adit, turn to the left where you will see a switch attached to a post near the ceiling. Flip it and enter the adit to find a newly opened passage that leads to 5 Koruna.

### Secret 5

Take a couple of drinks from your Wine bottle and lace up your rocket jumping boots, because you will need to fly through the air with the greatest of ease to reach this next secret. Past the Rusted Key lock where the floor drops away you will reach a catwalk. At the edge of the catwalk, turn around so your back is facing it, then jump and fire the Hussite Hand Cannon. It will launch you across the catwalk, which will collapse, and into a tunnel on the other side. No treasure awaits you here, but there is a hidden land mine, so watch your step.

# Lore

* Dobrošov Artillery Fortress is a defensive fortress built as part of the Czechoslovak fortifications built in the 1930s, among other things as a result of the election of Adolf Hitler as Chancellor in Germany. It was one of the backbone fortifications on the northern border of Czechoslovakia. It was situated near the village of the same name Dobrošov, which lies between Náchod and Česká Čermná, west of elevation 622 Dobrošov. Since 1968, there has been an exposition of Czechoslovak fortifications in the fortress. The fortress was not completed. Its construction began in September 1937. The plan was to build two infantry cabins, two artillery cabins, one artillery turret, a mortar turret and an entrance building. Cannons were to shoot the entire Náchod valley, supporting isolated infantry cabins on the slopes above Bělovsí. The range of the main weapons reached beyond Hronov, where their fire overlapped with the fire of the Jírová hora fortress. On the other hand, the same coverage of the area with the Skutina fortress was ensured. The Czechoslovak fortifications (sometimes also called the Beneš Line abroad ) are a system of fortresses and fortresses built by Czechoslovakia in the years 1935 - 1938 on the border and on selected inland rungs. The fortifications were built against hostile neighboring states - Germany, Hungary, Austria and Poland. The fortification consisted of light fortifications vz. 36 and vz. 37 (so-called řopíky), heavy fortifications and artillery forts. It lay between the individual heavy objects:obstacle system. For the purposes of construction and coordination of construction, a directorate of fortification works and a council for fortification were established. After the acceptance of the conditions of the Munich Agreement, the vast majority of the built buildings were in the withdrawn territory, the remaining sections were mostly no longer for use.

Dobrošov Fortress (Lukáš Malý)Pevnost Dobrosov (Jan Spelda)Siege Gun (Jan Spelda)Stairwell (Jan Spelda)Storeroom (Jan Spelda)

* Ladislav Krčka was a student who visited the fortress in 1966. He was descending the staircase when his flashlight failed and he fell to his death, a very sad story.

* The Universal Machine Gun Model 59 (Czech: Univerzální kulomet vzor 59) is a general-purpose machine gun developed in Czechoslovakia in the 1950s. It remains in use by the Czech Army and the Slovak Armed Forces. The Uk vz. 59 fires 7.62×54mmR ammunition, delivered via an ammunition belt. The weapon can serve as a light (light barrel and bipod, vz. 59L model) and medium machine gun (heavy barrel and tripod), and can also be used as a co-axial mounted weapon (Vz. 59T version). The pistol grip acts as the charging handle for the Uk vz. 59. The model "T" version is heavy caliber equiped with a tripod.

# Gallery

18th Border GuardsAluminum Key LockConstruction Solution of the UndergroundDobrosoft GateEmpty Cartridge PitShame on the OccupiersStorage WC Cloakroom ShowerTour Direction