Classes

This isn't school, so what is a class?

More information about setting up the classes can be found in the MMOCORE WIKI.

**Player Classes Options -**

**Adding EXP Sources To CLASSES - Note: This is for PROFESSIONS, however, Classes are considered a MAIN Profession, which means that EXP Sources can be placed inside each individual class file. This means that one class could get more XP from killing a zombie than another class (Just an example of course), but this is what these can be used for.**

*These can also be used for simply adding direct XP Sources to the player's class, but mainly we won't be using this system, as we can use MythicMobs to control the XP drops.*

**Level Up / Action Triggers** - **These triggers can be added to class file's through using the triggers found on the Player Classes Options wiki page of MMOCore. The triggers mean that for example, when a player levels up and has the level-up: trigger within the file, it can then run any of these, including commands.**

#### **Features:**

The CLASS system is basically like "Races". The Classes all can have some specific features they can use / possess. Some features include:

* Class-Specific Skills ***[More Info Soon]***
* Class-Specific Ranks [***Listed Below, and on "Ranks" Page]***
* Class-Specific Abilities ***[Different From Skills] [More Info Soon]***
* Class-Specific Stats ***[Attack-Damage, Attack-Speed, Movement Speed...etc... ( In total, about 20 different stats )***
* Class-Specific Attributes ***[More Info Soon]***
* Class-Specific Requirements ***[Throughout the gameplay, Requirements may exist for each class to accomplish goals, complete quests, use items, open doors, unlock secrets (Please note, this system is being balanced and tested )]***

#### **Class Options:**

1. Resource Names / Regeneration Types - [ Each Class will have it's own Resource (Mana, Stamina, Stellium...) names and regeneration types. ***\*Example: Warrior has MANA, however, the mana is called "Rage". "Rage" only will regenerate or fill up the bar whenever the player is in combat, for every second the player is in combat, the "Rage" will increase, allowing for the Warrior to fight their way to be able to use their special skills (Sort of like a combination-hit system to unlock specials).*** *Note: These options may change without notice, as we are still developing them.* Resources Include: Health, Mana, Stamina, Stellium... [More Infor Soon]

#### **Class Names**

* Warrior
* Paladin
* Mage
* Rogue
* Marksman (Hunter)

### **Warrior**

The warrior is a strength-based class with most of it's stats based on doing PHYSICAL damage. The warrior class has a strong will to fight and be in battles. Warriors are specifically brute. The class has the slowest movement speed, but it also deals the highest damage from the start. The warrior is considered a **TANK** , with most of its stats focusing on brute damage. Warrior's also have a good sense of hunting, and are known for dealing extra damage to mobs. Some mobs are resistant to the warriors fighting capabilities, but most fall victim to the skills of the Warrior.

* **Type:** Tank
* **Main Attribute:** Strength
* **Class Specific Weapon Types:** Great sword, Warhammer, Great axe, Longsword
* **Mana Type:** Rage (Generates only while in combat)
* **Class Specific Abilities:** High Stamina-Regeneration, Rage (Mana) Increases when Warrior is in combat, Defense Bonus
* **Main Stats:** Attack Damage, Physical Damage, Stamina
* **Negatively Impacted Ranks:** Movement-Speed, Attack-Speed, Rage (Mana)
* **Resource Restrictions:**

#### **Warrior Ranks**

*The Warrior has 6 ranks (including the base rank of 0). Each rank of the warrior will unlock specific abilities / permissions / special features directly related to the Warrior.*

1. Rank Name 1
2. Rank Name 2
3. Rank Name 3
4. Rank Name 4
5. Rank Name 5

### **Paladin**

The paladin is an intelligence-based class, with most of it's stats based on HEALING itself, allies, and party members. The paladin is amazing in the field of defense. Having the most health over any other class, the Paladin is known as a **TANK.** The paladin also focuses on magic, and has special skills which can deal holy damage to it's enemies, and has a higher damage rate to mobs which fall into the Undead category. The paladin is the second slowest with movement speed, but being a paladin means you don't have to go anywhere quickly, because you have the health and defensive maneuvers to get through all the worst situations.

**Mana Type:** Mana

**Class Specific Abilities**:

#### **Paladin Ranks**

*The Paladin has 6 ranks (including the base rank of 0). Each rank of the warrior will unlock specific abilities / permissions / special features directly related to the Paladin.*

1. Rank Name 1
2. Rank Name 2
3. Rank Name 3
4. Rank Name 4
5. Rank Name 5

### **Mage**

The mage is an intelligence-based class, with most of it's stats based on Magic-Damage, Skills, and Special Abilities. The mage has a special skill of teleportation, that can only be used once every 3-6 hours. This allows for the mage to move around the map quicker than other classes, but mages should save this for the worst of situations, because they have the lowest health on the scale of classes. Mages are known as **SUPPORTIVE.** Mages do best when they are in a party, or have another player by their side, however, they are not to be underestimated. The mage's skills in magic are far superior to the all the rest, and also have the highest amount of mana, meaning they are capable of casting a higher amount of skills.

**Type:** Supportive

**Main Attribute:** Intelligence

**Class Specific Weapon Types:** Wands, Staffs

**Mana Type:** Mana

**Class Specific Abilities**: Teleportation (3-6 hour cooldown)

* Mana
* Magic-Damage
* Skill-Damage
* Area of Effect Damage (AOE Damage is a special type of damage that can effect MULTIPLE entities, rather than attacking a single entity, most of the Mage's **SKILLS** focus on hurting any entities in range.)

**Negatively Impacted Stats:**

* Health
* Attack-Speed
* Movement-Speed
* Physical-Damage

#### **Mage Ranks**

*The Mage has 6 ranks (including the base rank of 0). Each rank of the warrior will unlock specific abilities / permissions / special features directly related to the Mage.*

1. Rank Name 1
2. Rank Name 2
3. Rank Name 3
4. Rank Name 4
5. Rank Name 5

### **Rogue**

The rogue is a dexterity-based class, with its main stats focusing on speed, being sneaky, and critical strikes. Rogues are known for being more like assassins', and tend to try to avoid combat, but that does not mean they are bad at combat. Rogues more like the silence, and avoiding the confrontation, not out of fear, but out of confidence of their skills when in silence and darkness. Rogue's usually have a better chance of critical strikes, however, they use stamina at a much faster rate (although they have more of it than other classes). They also have the second lowest mana amounts. Rogue's are very skilled in the arts of killing, but tend to focus on charisma and sneaking more. Rogues are very thrifty and have better chances and luck. rogues also like to spend their time alone.

**Mana Type:** Mana

#### **Rogue Ranks**

*The Rogue has 6 ranks (including the base rank of 0). Each rank of the warrior will unlock specific abilities / permissions / special features directly related to the Rogue*

1. Rank Name 1
2. Rank Name 2
3. Rank Name 3
4. Rank Name 4
5. Rank Name 5

### **Marksman (Hunter / Archer)**

The Marksman is an Agility-based class. The hunter is skilled at collecting materials, hunting animals, killing mobs from afar, and tracking. The Marksman has some special skills related to being able to track and control animals. The Marksman is classified as Supportive (Ranged). Although ranged is the Marksman's specialty, they can also sometimes be swift with some weapon's, and are very skilled with finding special items / loot. The Marksman is a bit faster than most classes (second only to the "Rogue"). The marksman specialized is ranged attacks mainly.

**Main Attribute:**

**Mana Type:** Mana

#### **Archer Ranks**

*The Archer has 6 ranks (including the base rank of 0). Each rank of the warrior will unlock specific abilities / permissions / special features directly related to the Archer*

1. Rank Name 1
2. Rank Name 2
3. Rank Name 3
4. Rank Name 4
5. Rank Name 5