Charizard

## Summary

**Charizard** is a draconic, bipedal Pokémon and the final stage of the Charmander evolutionary line. It is primarily orange with a cream underside from the chest to the tip of its tail, which burns with a sizable flame.

Charizard has a long neck, small blue eyes raised nostrils, and two blunt horns protruding from the back of its rectangular head. There are two fangs visible in the upper jaw when its mouth is closed. Two large wings with teal undersides sprout from its back, and a horn-like appendage juts out from the third joint of each wing. Charizard's arms are short and skinny compared to its robust belly, and each limb has three white claws. It has stocky legs and cream-colored soles under its feet. It is also one of few pokemon capable of Gigantamaxing.

## Powers and Stats

**Tier:** At least **2-B**, likely **2-A**, **higher** with Mega Evolutions and Gigantimax form

**Name:** Charizard

**Origin:** Pokémon

**Gender:** Varies

**Age:** Varies

**Classification:** Flame Pokémon

**Powers and Abilities:** Superhuman Physical Characteristics, Flight, Fire Manipulation, Dragon and Fire type breath attacks, Dragon-based attacks, Ground-based attacks, Rock-based attacks, Metal-based attacks, Fighting-type attacks, Limited Electricity Manipulation (Thunder Punch), Can use Smokescreens, Can use Solar Beam, Can use Shadow Claw, and Weather Manipulation (Via Sunny Day, though Mega Charizard Y's is automatic with Drought), Close combat damage and proficiency is increased as Mega Charizard X, Mega Evolution, Metal Manipulation, Power increases in the sun at the cost of health with Solar Power, Resistance to Fire Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Magic and Sleep Manipulation, Enhanced Senses, Healing, Non-Physical Interaction and Fear Manipulation, Limited Reactive Power Level (Blaze makes the user much more powerful when it's close to being defeated), Dynamax | Same plus Gigantamax, Superior Fire Manipulation and Explosion Manipulation via G-Max Wildfire (Continuously inflicts damage for four turns to non-Fire type creatures), Superior Air Manipulation and Statistics Amplification (allies' speed) via Max Airstream, Superior Energy Projection and Statistics Reduction (target's attack) via Max Wyrmwind, Explosion Manipulation and Statistics Reduction (opponent's speed) via Max Strike, Superior Martial Arts, Explosion Manipulation, and Statistics Amplification (allies' attack) via Max Knuckle, Superior Electricity Manipulation via Max Lightning (Changes the ground to Electric Terrain), Superior Darkness Manipulation and Statistics Reduction (target's Sp. Def) via Max Darkness, Superior Metal Manipulation and Statistics Amplification (allies' defense) via Max Steelspike, Soul Manipulation, Telekinesis, Ectoplasm Manipulation, and Statistics Reduction (target's defense) via Max Phantasm

**Attack Potency:** At least **Multiverse level,** likely **Multiverse level+** (All Pokémon should scale to Arceus, should scale to Pikachu), **higher** with Mega Evolutions and Gigantimax form

**Speed:** At least **Massively FTL+**, likely **Infinite Speed** (Comparable to Pikachu)

**Lifting Strength:** At least **Class Z**, likely **far higher**

**Striking Strength:** At least **Multiverse level,** likely **Multiverse level+**, **higher** with Mega Evolutions and Gigantimax form

**Durability:** At least **Multiverse level,** likely **Multiverse level+**, **higher** with Mega Evolutions and Gigantimax form

**Stamina:** High (It can last for minutes and hours against many strong Pokémon)

**Range:** Standard melee range, tens of kilometers with most attacks, Tens of Meters, Tens of Kilometers with most attacks for Gigantimax Form

**Standard Equipment:** Charizardite X or Charizardite Y (Allows Charizard to Mega Evolve into Mega Charizard X or Mega Charizard Y respectively)

**Intelligence:** Charizard are known to be born fighters, regularly challenging other Pokémon to intense battles in search of the thrill of the fight. To this end, it is proficient in both close and long-range combat, slashing and kicking opponents who come in close and roasting those who choose to keep their distance to avoid its claws. Particularly powerful Charizard are known to challenge "pseudo-legendaries" such as to single-combat and won't stray from battles with entities as powerful as Articuno. However, their battle-readiness has made the species proud as a whole, refusing to fight those weaker than them and bearing a certain amount of overconfidence which may lead to reckless endeavors in their various scuffles

**Weaknesses:** It is weak to Water and Electric moves, even more so with Rock-type attacks, it needs to fly to be fast and cannot fly in small spaces, it tends to be stubborn, powerful enough that it tends to believe that nothing can defeat it. Charizard will die if the fire on the tip of its tail is completely extinguished, Blast Burn forces Charizard to rest and recuperate after its completion, leaving it vulnerable to attacks, Flare Blitz deals a significant amount of damage to Charizard on impact with its target, Charizard are known to be proud fighters to the point of overconfidence at times | As Mega Charizard X, it is only weak to Ground, Rock, and Dragon-type moves. As Mega Charizard Y, Drought won't activate during the heavy rain of Primordial Sea or when a the mysterious air current of Delta Stream appears. Technically Drought won't activate under the harsh sunlight of Desolate Land. However, Desolate Land is already an, effectively, even better version of Drought | Gigantamax can only be used in areas with Dynamax energy (i.e. dens and stadiums), Destroying the forcefield damages the pokemon.

* **Note:** **This profile only covers Charizard, and not Charmmander nor Charmeleon.**