Claude/Battle

**Stats**

 560
 560
 450
 450

 400
 350
 200
 170

**Status Effect Effectiveness**

## Battle

**Claude** begins the battle with two actions per turn.

At certain points during the battle, **Claude** will temporarily retreat and summon phantom versions of the major characters in **Throné's** story to fight for him. Once the phantom is defeated, he will return to battle. His current shields, health, and stat augmentations prior to retreating will be retained.

**Claude** can also separately lock primary job skills, the attack action, and items, rendering them unusable until he is broken.

At roughly 75% of his maximum health, **Claude** will summon Phantom Snake (Man), a shade of Pirro, and temporarily retreat from battle. He will return to battle once the shade is defeated.

At roughly 50% of his maximum health, **Claude** will summon Phantom Snake (Mother) and Phantom Snake (Father), shades of Mother and Father, and temporarily retreat from battle. He will return to battle once both shades are defeated.

At roughly 25% of his maximum health, **Claude** will summon Fake Snake (Parent) and Fake Snake (Child), weak fac similes of Marietta and Throné, to fight by his side.

At 50% of his maximum health, **Claude** will engage in a scripted conversation with **Throné**

### Abilities

* **Chained Pride // *Primary job skills have been sealed.*:** Locks all primary job skills for all travelers. Secondary job skills may still be used. Effect is removed upon break.
* **Chained Wealth // *Items have been sealed.*:** Locks all item usage for all travelers. This also disables Castti's Concoct talent. Effect is removed upon break.
* **Chained Willpower // *The Attack command has been sealed.*:** Locks the *Attack* action command for all travelers. Effect is removed upon break.
	+ ***The chain broke!*:** Occurs when **Claude** is broken while a *Chained* effect is active. Removes the *Chained* effect.

* **Phantom Snake:**
	+ ***Pierce your dagger into his heart once more...*:** Used at ##% of **Claude's** maximum health. Summons Phantom Snake (Man) into battle. **Claude** temporarily retreats from battle and returns once **Phantom Snake (Man)** is defeated.
	+ ***I bet you're dying to see your "parents," Throné...*:** Used at ##% of **Claude's** maximum health. Summons Phantom Snake (Mother) and Phantom Snake (Father) into battle. **Claude** temporarily retreats from battle and returns once both **Phantom Snakes** are defeated.

* **Fake Snake:** Used at ##% of **Claude's** maximum health. Summons Fake Snake (Parent) and Fake Snake (Child) to his aid.
* ***Claude pats the fake snake on the head...*:**

* **Attack:** Physical attack, single target. [Power 100]
* **Snake's Collar:**
* **Endurance Test:** Physical attack, targets entire party. Hits 3 times. [Power 70]
* **Prune Garden:**
* **Chains of Love:** Strong physical attack, single target. [Power 130]
* **Nip the Bud:** Effect, targets entire party. All travelers' BP reduced by 1.

* **A twisted smile stretches across Claude's face...:** **Claude** enters boost mode for one turn. Uses **A Father's Gift** if not broken before his next action.
	+ **A Father's Gift:** Strong physical attack. Inflicts  **Unconsciousness** for 2 turns. [Power 110]

## Minions

### Phantom Snakes

* Phantom Snake (Man)
* Phantom Snake (Mother)
* Phantom Snake (Father)
 **Edit Tab**

## **Phantom Snake (Man)**

* Initial
* Resolution

## Battle

### Item Drop (Rate %)

None

**Stats**

 535
 550
 450
 450

 350
 350
 250
 200

**Status Effect Effectiveness**

### Immune

**Phantom Snake (Man)** is a shade of Pirro and as such shares his weaknesses and abilities. Unlike **Pirro**, it may use many of its abilities from the start.

**Phantom Snake (Man)** will begin the battle with three actions per turn.

### Abilities

* **Attack:** Physical attack, single target. [Power 100]
* **Slice:** Physical attack, single target. [Power 105]
* **Double Edge:** Physical attack, single target. Hits twice. [Power 80]
* **Dark Needle:** Elemental damage, . Single target. Reduces SP by 25% of maximum SP. [Power 115]
* **Pierce Through:** Instantly incapacitates a single target. May be avoided with skills that evade physical attacks, such as Sidestep.
* **Triple Edge:** Physical attack, single target. Hits 3 times. [Power 75]
* **Stunning Strike:** Physical attack, targets entire party. [Power 110]
* **Octuple Edge:** Physical attack, targets random allies. Hits 8 times. [Power 65]

 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 565
 450
 420
 420

 400
 250
 250
 180

**Status Effect Effectiveness**

### Immune

**Phantom Snake (Mother)** is a shade of Mother and as such shares her weaknesses and abilities. Unlike **Mother**, it's physical attacks are imbued with the ability to inflict  **Terror** from the very beginning of its appearance, and it only has access to a limited number of her abilities.

### Abilities

All attacks have a chance to inflict  **Terror** for 3-4 turns.

* **Attack:** Physical attack, single target. [Power 100]
* **Double Lashing:** Physical attack, targets entire party. Hits once. [Power 85]
* **Pliant Whip:** Physical attack, targets entire party. [Power 100]
* **Bind:** Inflicts  **Unconsciousness** on a single target for 2-3 turns.

 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 585
 450
 420
 420

 400
 280
 250
 180

**Status Effect Effectiveness**

### Immune

**Phantom Snake (Father)** is a shade of Father and as such shares her weaknesses and abilities. Unlike **Father**, *The stench of death hangs in the air...* from the very beginning of its appearance, allowing the **Phantom** to use **Killing Blow** immediately.

### Abilities

* **Attack:** Physical attack, single target. [Power 100]
* **Vengeful Strike:** Physical attack, single target. Hits twice. [Power 85]
* **Gouge Wound:** Strong physical attack, single target. [Power 115]
* **Lacerate Arm:** Physical attack, targets entire party. Inflicts  **Decreased Physical Attack** for 3 turns. [Power 90]
* **Sever Leg:** Physical attack, targets entire party. Inflicts  **Decreased Speed** for 3 turns. [Power 90]
* **Rend Throat:** Physical attack, targets entire party. [Power 100]
* **Killing Blow:** Used whenever a traveler is under 50% of their maximum health. Immediately incapacitates the traveler.

### Fake Snakes

* Fake Snake (Parent)
* Fake Snake (Child)
 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 530
 570
 390
 430

 400
 280
 200
 180

**Status Effect Effectiveness**

### Immune

* **Attack:** Physical attack, single target. [Power 100]
* **Sharp Gaze:** Debuff.  **Decreased Evasion** for 3 turns.
* **Venomous Fang:** Physical attack. Inflicts  **Poison** for 3 turns.
* **Steal SP:** Effect, single target. Hits twice. Reduces target's SP by 30% of their maximum SP each hit.
* **HP Thief:** Physical attack, single target. Heals **Fake Snake (Parent)** by amount of damage dealt. [Power 100]
* **Veil of Darkness:**

 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 570
 530
 430
 390

 400
 300
 200
 250

**Status Effect Effectiveness**

### Immune

* **Attack:** Physical attack, single target. [Power 100]
* **Surprise Attack:** Strong physical attack, single target. [Power 120]
* **Lower Defenses:** Debuff. Applies  **Decreased Physical Defense** for 5 turns.
* **Triple Edge:** Physical attack. Hits three times. [Power 75]
* **Heckle:** Debuff. Applies  **Decreased Physical Attack** for 1 turn.
* **Ambush:** Instantly incapacitates a single target. High chance of missing.