recursal/Fanatic-Fandom huggingface dataset:
Wildfire

Wildfire is a Druid tree skill tree spell which emits fire in front of the player after a melee attack.

## Description

Spell - Melee attack which emits chaotic waves of fire
Requires an axe or mace
Average Fire Damage: xx-xx per second
Mana Cost: xx
Synergies
Strength: +xxx% Increased Fire Damage

## Equipment

The Wildfire skill can be found on following items:
Vizjun

## Map

**Vizjun** is a Nephalem Rift located in the Proving Grounds in Act III. It connects to Genesis, the home of Archbishop Lazarus.

## Lore

In a universe of divine evils and mortal corruption, can knowledge damn a soul? The Viz-Jaq'Taar sought an answer in their mechanised city of Vizjun, rebuilt from its ruins after the Mage Clan Wars. Its techsmiths conceived the Master Control System as the incorruptible overseer of the Mageslayers' Order, upholder of their doctrine. However, on its conception, Vizjun plunged in turmoil. All of the Order's devices were transfigured, becoming of flesh, yet also machine. Soon the city fell silent, and a thunderous voice's echo erupted: "I am flesh and I am impure. I am choice and I am tyranny. I am the scion in your image."

## Points of interest

Vizjun's automated defences will periodically deploy additional robots, chaingun sentries, minefields and nuclear MIRV strikes when players enter the protected zone. The Master Control System, boss of the dungeon, can be found in the southeastern corner.
Timefield

Timefield is an oskill that slows all enemies entering a field around the cast area.
This skill is the oskill version of Chronofield and unlike regular Chronofield, it does not reduce resistance.

## Description

Conjure a field which slows all enemies entering it

Item Granted Skill

Run/Walk Speeds: -61%
Field Duration: xx seconds
Mana Cost: xx

## Equipment

The Timefield skill can be found on following items:

* **Sacred Uniques**
	+ Helgrotha's Fang (SSU Dirk, Charged Oskill)
* **Runewords**
	+ Herfjotur (Amazon Javelins, Proc)
	+ Kronos (Necromancer Crossbows, Oskill)
The Countess

**The Countess** is a super unique demon located in the Forgotten Tower on the Bloodthrone level. She will cast Firewall along the entrances to the room in which she resides. She is required to be killed to complete the Forgotten Tower quest.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Veil King

Veil King is a Necromancer Summon tree summon which has a 5% chance to cast a lethal poison attack and gives Veil Terror reanimates, but when killed it will become hostile.

## Description

Summon - A skeletal warlord with a deadly attack

Area Effect Attack
5% Chance to Cast a Lethal Poison Attack
Reanimate as Veil Terror: 50%
Warning: When killed, turns hostile and attacks you

Life: xxxx Hit Points
Damage: xx-xx
Mana Cost: xxx

## Equipment

The Veil King skill can be found on following items:
Tal Rasha

**Tal Rasha** is an uber monster located in the Canyon of the Magi (past) in Act 2, a portal to which appears after killing Zoltun Kulle in the Tal Rasha's Tomb. He will use Elemental and Supernova and will remain invincible until you defeat the Horadric Mages accompanying him.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Vizjun's Devices

### Build

Bomb Assassin

**Vizjun's Devices** is an assassin set.

## Description

This set have 4 pieces in it which are listed below:

Vizjun's Science

Vizjun's Monitor

Vizjun's Engine

Vizjun's Foresight

## Set Bonus

+75 Energy Factor to Spell Damage
Elemental Resist +40%
Set Bonus with 3 or more set items:
+3 to Assassin Skill Levels
50% Cast Speed
Set Bonus with complete set:
+5 to Assassin Skill Levels
+150 to Vitality
+250 to Energy
Maximum Elemental Resists +3%
4% Reanimate as: Magineer
+200 Regenerated per Second

## Set Items

**Vizjun's Science**
Wrist Blade (Sacred)
One-Hand Damage: 38 to 39
Required Dexterity: 341
Required Level: 80
(Assassin Only)
+(3 to 4) to Assassin Skill Levels
40% Cast Speed
20% Block Speed
Adds 375-500 Lightning Damage
+(31 to 50) to Vitality
+(31 to 50) to Energy
Socketed (3)

**Vizjun's Engine**
Hard Leather Armor (Sacred)
Defense: (4702-5877) to (5014-6267)
Required Strength: 291
Required Level: 80
+(1 to 2) to Assassin Skill Levels
30% Cast Speed
+(16 to 20)% to Fire Spell Damage
-(14 to 18)% to Enemy Lightning Resistance
+(100 to 150)% Enhanced Defense
Requirements -40%
Socketed (6)

**Vizjun's Foresight**
Great Helm (Sacred)
Defense: (2840-3550) to (3102-3877)
Required Strength: 345
Required Level: 80
20% Cast Speed
25% Hit Recovery
+(11 to 15)% to Lightning Spell Damage
+(11 to 15)% to Fire Spell Damage
+(100 to 150)% Enhanced Defense
(11 to 15)% to Energy
Requirements -40%

**Vizjun's Monitor**
Katar (Sacred)
One-Hand Damage: 36 to 37
Required Dexterity: 333
Required Level: 80
(Assassin Only)
+4 to Assassin Skill Levels
25% Hit Recovery
+(21 to 25)% to Lightning Spell Damage
+(20 to 25) to Energy
+(20 to 25) to Vitality
+50 to Strength
Socketed (3)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Summon Edyrem

**Summon Edyrem** is an oskill that summons edyrem to fight for the player. It is only granted by the Crystalline Flame Medallion dropped by Imperius and Malthael in the Diamond Gates. These summons are not affected by the player's passive minion stats or skill bonuses. They are needed to break the invulnerability of both the Symbol of Time in the Torajan Cemetery in order to open a portal to Toraja, as well as the monsters in Toraja itself.

## Description

Lead an army of ancient edyrem spirits into battle!
The spirits are powerless against most physical enemies,
But they are the only beings that can harm their sworn foes

10 Edyrem
Damage: 100
Life: 1500

Mana Cost: 50

## Equipment

The Summon Edyrem skill can be found on following items:
Unseelie Lady

Unseelie Lady is an elite monster located in Act 5 which casts Burning Veil initially to buff herself and other monsters, then when close to death casts Ecstatic Frenzy.

## Offense

* AR means Attack Rating.

20-41
279-372

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Tree Hunter

Tree Hunter is a regular demon in the Flayer Jungle with a poison hit.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Typhoon Sentry

Typhoon Sentry is an oskill that lays a sentry which blows away nearby enemies.

## Description

Sentry that blows away nearby enemies with wind blasts

Item Granted Skill

Duration: 5 seconds
Stun Length: 1 second
Cooldown: xx seconds
Mana Cost: xxx

## Equipment

The Typhoon Sentry skill can be found on following items:

* **Sacred Uniques**
	+ Windwall (SU Throwing Spear, Proc)
* **Set Items**
	+ Vizjun's Devices (Full Set Bonus, Oskill)
The Prophet

**The Prophet** is the uber boss of the Chapel of Vanity and when killed will drop the Idol of Vanity charm when killed in Hell.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Stone Warrior

Stone Warrior is a regular monster located in Act 5 which casts Stone Form. Stone Form makes them invulnerable to damage for a period of time as well as healing them.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Summon Shock Beast

Summon Shock Beast is an oskill that summons monkeys which have various lightning damage skills. They use Flash, Lightning Wall and possibly Thunderstone.

## Description

Summons multiple creatures with a lightning attack to fight for you

Item Granted Skill
Shock Beasts: xx
Attack Rating: xxx
Life: xxx Hit Points
Damage: xx-xx
Mana Cost: xxx

## Equipment

The Summon Shock Beast skill is only found on the following item:

* **Unique Mystic Orbs**
	+ Monsterball (Oskill)

## Changelog

 1.D9
 016
Whirlpool

Whirlpool is an oskill that sends out a damaging maelstrom.

## Description

Attack - creates a devastating maelstrom of damage
Requires a melee weapon

Item Granted Skill

50% Weapon Damage
Cooldown: 1 second
Duration: xx seconds
Magic Damage: xxx
Mana Cost: 150

## Equipment

The Whirlpool skill can be found on following items:

* **Tiered Uniques**
	+ Leather of Aut (Hard Leather Armor, Oskill)
* **Sacred Uniques**
	+ Black Ice (SSU Halberd, Oskill)
* **Runewords**
	+ Bartuc's Eye (Necromancer Scythes, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(6-19) to Whirlpool on One-Handed Axes, Maces, Hammers, Body Armors, and Helms

## Gallery

Below is a animated image of how the skill looks like in-game:
Treewarden

**Treewarden** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Static Spike

Static Spike is an oskill that emits a circle of charged bolts in all directions around the player.

## Description

Emit a circle of charged bolts in all directions

Item Granted Skill

Charged Bolts: xx
Lightning Damage: 0-xxx
Mana Cost: xx

## Skill Stats

**Damage**: ~0-240
**Mana Cost**: 5

## Equipment

The Static Spike skill can be found on following items:

* **Crafted / Magic / Rare Items**
	+ +(2 to 6) to Static Spike on Belts
	+ +(14 to 20) to Static Spike on Rings

## Changelog

 XII
 v003
Symbol of Esu

Symbol of Esu is the Sorceress Ennead skill which allows the player to create symbols which restore the player's life when consumed. With this skill, a symbol can be created using a life and a mana potion in the Horadric Cube and transmuting, or 3 copies can be made by putting one moon symbol in the cube.

## Description

Passive - Create a life restoring symbol in the Horadric Cube

30% of Maximum Life Restored When Consumed
Synergies
+5% Maximum Life Restored per Base Level

## Equipment

The Symbol of Esu skill is not found on any items including Cornerstone of the World.

## Changelog

 1.1
 1.0

 XV
 1.A9
 1.A9 prerelease
 1.A9 RC4
Vortex

Vortex is an oskill that creates a whirlpool of electricity at a target spot. This skill uses a mechanic identical to Abyss.

## Description

Creates a rotating whirlpool of electricity at the target spot

Item Granted Skill

Bolt Length: 10 bolts
Lightning Damage: 0-xxx
Duration: xx seconds
(Total Lightning Damage per Bolt: 0-xxxxx)
Mana Cost: xx

## Equipment

The Vortex skill can be found on following items:

* **Sacred Uniques**
	+ Cloudwhirl (SU Aspis, Oskill)
* **Runewords**
	+ Sway of the Stars (Sorceress Crystal Swords, Proc)
* **Crafted / Magic / Rare Items**
	+ +(16 to 18) to Vortex on Sorceress Body Armor

## Gallery

Below is a animated image of how the skill looks like in-game:

## Changelog

 v001
 1.A9 beta
 021
 1.46
 Beta 0.3
 Beta 0.1
Thunderstone

Thunderstone is a Sorceress Thunder skill spell which throws a stone that emits charged bolts upon hitting the ground.

## Description

Spell - Throws a charged stone that emits charged bolts on impact
20 charged bolts
Lightning Damage: xx-xx
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Thunderstone skill can be found on following items:
Terror Strike

Terror Strike is a Paladin Demon skill tree spell which boosts the player's defense, spell damage, and attack rating while also allowing usage of the Demon skill tree attacks for a limited duration.

## Description

Attack - Boosts your defense and damage for a short time
Only allows the use of melee, summoning, and buff/debuff skills
Requires a melee weapon

Unholy Skill

75% Weapon Damage
Bonus Defense: xx%

Attack Rating: +xx%
Spell Damage: +xx%
Duration: xx seconds
Mana Cost: xx
Synergies
+20% Bonus Defense per Base Level
Black Sleep: +2% Spell Damage per Base Level

## Equipment

The Terror Strike skill can be found on following items:
Twilight Archon

Twilight Archon is a regular monster located in Act 3.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Valthek's Altar

**Valthek's Altar** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Torajan Jungles

## Map

The **Torajan Jungles** is a vast jungle rift, accessible from a portal in the Kurast Docks on Hell difficulty. Alongside Caldeum, it serves as a hub for uberquests located in Act III.

## Lore

The Torajan Jungles are immense, verdant, teeming jungles that span most of the southwestern expanse of Sanctuary's eastern continent. This region is a strange and exotic place, filled with vibrant and dangerous flora and fauna. The jungles have cultivated many civilizations, many of which have been lost to the annals of time. The only known survivors being the Umbaru tribes of the Teganze region.

## Points of interest

The Torajan Jungles is home to entrances to a few other uberlevels:

* Kurast 3000 BA, accessible via a portal located in the far north of the jungles.
* The Web of Deceit, home to Astrogha, in the far west, which is itself guarded by Lord Aldric Jitan and his Rakkis Guardsmen.
* The Chamber of Blood, lair of Bartuc, in the far southeast.
* The Chamber of Offering in the far south, where the Inquisitor of the Triune lives.
* The Torajan Cemetery, which connects the Torajan Jungles to Toraja and Teganze.

In addition, the prophet Akarat can be found near the entrance to Kurast 3000 BA.
Twisted Claw

Twisted Claw is a Druid Wolf tree attack which emits twisters on melee hit.

## Description

Attack - Melee hit which emits stationary twisters
Requires a sword

Lycanthropy
Increases Bonus Cold Damage to Attack

70% Weapon Damage

Twister Duration: xx seconds
+xx-xx Bonus Cold Damage to Attack
Mana Cost: xx
Synergies
+10% Cold Damage per Base Level

## Equipment

The Twisted Claw skill can be found on following items:
Subterfuge

Subterfuge is an Assassin Trap tree skill which restricts the Assassin to traps, melee, summoning and buff/debuff skills,
but grants a percentage of overall spell damage (except poison) to traps

## Description

Passive - Trapper Specialization
Only allows the use of traps, melee, summoning and buff/debuff skills
You may only summon Edyrems

Trap Damage
33% of your Fire, Cold, Lightning and
Physical/Magic Spell Damage increases Trap Damage
(Current Value: xx%)

Trap Damage: +xx%

Maximum Fire and Cold Resists: +xx%

Synergies
+1% to Maximum Resists per 4 Base Levels (Max +3%)

## Equipment

The Subterfuge skill can be found on following items:
Universal Law

## Universal Law

### Build

Psychic Assassin

**Universal Law** is an assassin set.

## Description

This set have 4 pieces in it which are listed below:

Killing Vector

Hypersurface

Dead Lens

Quantum Bevel

## Set Bonus

+2 to Assassin Skill Levels
+20% to Physical/Magic Spell Damage
Set Bonus with 3 or more set items:
+150 to Energy
+500 to Life
Set Bonus with complete set:
+4 to Assassin Skill Levels
+15% to Physical/Magic Spell Damage
+60 to Orb of Annihilation
+3000 to Mana
Elemental Resists +25%
Physical Resist 5%
+100 Life after each Kill

## Set Items

**Killing Vector**
Cestus (Sacred)
One-Hand Damage: 41 to 43
Required Dexterity: 349
Required Level: 80
(Assassin Only)
+(33 to 55) Energy Factor to Spell Damage
+(1 to 3) to Assassin Skill Levels
(21 to 30)% Cast Speed
+(16 to 20)% to Physical/Magic Spell Damage
+(9 to 16) to Doom (Assassin Only)
+200 to Energy
Socketed (3)
**Hypersurface**
Leather Armor (Sacred)
Defense: (8272-8918) to (8579-9257)
Required Strength: 284
Required Level: 80
+(172 to 200)% Enhanced Defense
+2000 Defense
+200 to Energy
+(401 to 500) to Life
Elemental Resists +77%
+(101 to 150) Life after each Kill
Requirements -40%
Socketed (6)
**Dead Lens**
Totem Shield (Sacred)
Defense: (1390-1737) to (1610-2012)
Chance to Block: 5%
Required Dexterity: 527
Required Level: 80
(Assassin Only)
(31 to 40)% Block Speed
1% Base Block Chance
+(100 to 150)% Enhanced Defense
(21 to 25)% to Dexterity
+(21 to 25) to Vitality
+100 to Energy

**Quantum Bevel**
Gauntlets (Sacred)
Defense: (1339-1506) to (1567-1763)
Required Strength: 344
Required Level: 80
+(16 to 20)% to Physical/Magic Spell Damage
+(140 to 170)% Enhanced Defense
+100 to Energy
Maximum Mana (11 to 15)%
(16 to 20)% Magic Find
Requirements -40%
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Vampires

The mystical dead awake to defend their former master in life, Mephisto. The Lord of Hatred's vampiric undead priesthood corrupts the land and has the power to summon spinning discs of bloodforged steel.

All of the vampires except the elites, share the ability to cast: Gamma Field and Slicer Blade. The elites however cast Holy Trap.
Tomb Curse

Tomb Curse is an elite monster that appears in Act 2. They have a chance of spawning a Darkwarden which will use Retaliate against the player.

## Offense

* AR means Attack Rating.

1-40
4-558

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Sun Strike

Sun Strike is a Weapon Damage Multiplier (WDM) attack. It has 100% physical-to-fire damage conversion and a relatively low damage-per-second output. The use cases of Sun Strike are typically for off-screening due to it's long range (no longer the case, see changelog), and killing enemies that are immune to everything except for fire (the fire guy at Kabraxis upgrade).

## In-game Description of Skill

Mana Cost: xx

## Skill Stats

THIS TABLE IS OUT OF DATE.

 5 | Arrows fired: 3
 10 | Arrows fired: 5
 15 | Arrows fired: 7
 20 | Arrows fired: 8

## Equipment

Sun Strike can be found on the following items:

* **Sacred Uniques**
	+ Signal Fire (SSU Composite Bow, Oskill) along with Sun Strike Shoots 1 Projectile and +18% Bonus Fire Damage to Sun Strike per Base Level in the Bow Tree
	+ Athulua's Wrath (SSU Stag Bow, Proc)
	+ Ranger's Disguise (SSU Spirit Mask, Proc)
* **Runewords**
	+ Genie (Necromancer Crossbows, Oskill)
* **Crafted / Magic / Rare Items**
	+ 1% Chance to cast level 42 Sun Strike on Striking on Elemental Ranged Weapons
	+ 2% Chance to cast level 16 Sun Strike on Striking on Quivers

## Changelog

 1.2
 1.0
 XV
 XII
The Towerlord

### Build

Totemic Necromancer

**The Towerlord** is a totemic necromancer set.

## Description

This set have 4 pieces in it which are listed below:

Tower Rush

Tower Defense

Tower Wall

Tower Denial

## Set Bonus

+75 to Strength
+75 to Dexterity
Set Bonus with 3 or more set items:
+3 to Necromancer Skill Levels
+50% to Spell Damage
Set Bonus with complete set:
+6 to Necromancer Skill Levels
+10 to Devil's Fang Totem
+10 to Exploding Totem
+10 to Fear Bomb Totem
+200% to Summoned Minion Life
+1000 to Life
Maximum Elemental Resists +4%

## Set Items

**Tower Rush**
Dirk (Sacred)
One-Hand Damage: 38 to 39
Required Dexterity: 421
Required Level: 80
+2 to 4) to Necromancer Skill Levels
+(16 to 30)% to Fire Spell Damage
+(16 to 30)% to Lightning Spell Damage
+(16 to 30)% to Cold Spell Damage
Socketed (2)
**Tower Defense**
Unraveller Head (Sacred)
Defense: (2662-3327) to (3066-3832)
Chance to Block: 1%
Required Dexterity: 220
Required Level: 80
(Necromancer Only)
-(14 to 15)% to Enemy Fire Resistance
-(14 to 15)% to Enemy Lightning Resistance
-(14 to 15)% to Enemy Cold Resistance
+(100 to 150)% Enhanced Defense
(21 to 25)% to Dexterity
Requirements -50%
Socketed (4)
**Tower Wall**
Splint Mail (Sacred)
Defense: (5226-6532) to (6062-7577)
Required Strength: 422
Required Level: 80
+2 to 3) to Necromancer Skill Levels
+(11 to 13)% to Fire Spell Damage
+(100 to 150)% Enhanced Defense
(11 to 15)% to Strength
Elemental Resists +(11 to 20)%
Requirements -25%

**Tower Denial**
Helm (Sacred)
Defense: (1880-2350) to (2008-2510)
Required Strength: 540
Required Level: 80
+1 to Necromancer Skill Levels
20% Cast Speed
+(11 to 13)% to Lightning Spell Damage
+(100 to 150)% Enhanced Defense
+(31 to 40) to Dexterity
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Undead Magistrates

Lacking the agility and physical strength of their demonic cousins, the entirety of Diablo’s inner circle of mages and warlocks was destroyed beneath Tristram when the labyrinth collapsed. Revived by Baal to fight in his campaign against Mount Arreat, their once glittering robes and perfect ivory features made place for the stench of undeath and a haunting spirit attack that seeks out and chases down their prey, inflicting a deadly spirit illness on touch.

Deathfire Bearer: These special variants of Undead Magistrate prefer to use Flamefront as their main attack as opposed to Venomous Spirit.
Dark Vizjerei: It is unknown what tomb Baal defiled to acquire the raw materials for these. Eschewing the homing ability of their lesser brothers Venomous Spirit attack, they cast poisonous globes that leave clouds of death and decay in their wake. Duck and cower.
Voidstar

Voidstar is an oskill which casts an entity that fires cold damage bone spears at enemies. This skill is similar to Bloodstorm, but Voidstar can pierce and benefits from additions to all spell damage. This skill is only available on the Despondence Voidforged Staff which is dropped by Samael, Herald of the End.

## Description

Spell - Evil sentry which fires bone spears at nearby enemies

Skill Damage increases with fire, cold, lightning,
poison and physical/magic spell damage

Cold Damage: xxxx-xxxx
Mana Cost: xxx

## Equipment

The Voidstar skill can be found on following items:
Wraith Arrow

Wraith Arrow is an oskill that shoots out an arrow which releases wraiths that attack enemies.

## Description

Requires a bow or crossbow

Item Granted Skill

Target Seek Range: xx yards
75% Weapon Damage
Converts 100% Physical Damage to Magic Damage
+xx Bonus Magic Damage
Up to xx Ghosts
Mana Cost: xx

## Equipment

The Wraith Arrow skill can be found on following items:
Witch Blood

Witch Blood is a Sorceress Reward skill passive which increases a sorceress' spell damage when above 90% life.

## Description

Passive - Sorceress spells cast from a full life orb do more damage

+xx Life after Each Kill

Total Elemental Spell Damage When Above 90% Life: xx%
Synergies
+5 Life After Each Kill per Base Level

## Equipment

The Witch Blood skill is not found on any items.

## Changelog

 1.1
 1.0

 1.G9b
 1.F9e
 1.D9
Trinity Arrow

Trinity Arrow is an Amazon Bow skill which fires an overhead shot that lands upon enemies, dealing elemental damage

## Description

Projectile - Overhead shot endowed with elemental power
Requires a bow or crossbow

Converts 33.3% Physical Damage to Fire
Converts 33.3% Physical Damage to Cold
Converts 33.3% Physical Damage to Lightning

18 Projectiles
Up to 1000% total Weapon Damage at impact center
Cooldown: xx seconds

Mana Cost: xx

Synergies
Max this skill until Base Level 6 to remove cooldown

## Equipment

The Trinity Arrow skill can be found on following items:
Eye

**"***I can't see at all.*" - **Eye**

**Eye** is a male contestant in The Fight For Cat Island.

In The Fight For Cat Island he was placed on The Blazing Baseballs.

In Episode 2 "The Quiz" he was almost eliminated being in the bottom 2, but was ultimately chosen by Conjoined Number Sign and Percent sign to stay over Warhead Wrapper.

Eye is also labelled "**The Blind**"

## **Appearance**

Eye is a yellow eyeball with a blue iris. Eye is also capable of closing himself which is blinking or he can get irritated.

## **Personality**

Eye is shown to have a somewhat rude personality. This is likely due to the fact that people constantly ask him if he can see stuff, which he has to respond with no. Oh the irony...an eye that can't see. He also frequently runs into things which make people not like him, and he is know for killing people accidentally that he can't see.

He also isn't very athletic and seems to struggle in some challenges based on sight alone.

## **Coverage**

### **Appearances**

* The Fight For Cat Island
	+ "Dodgebrawl"
	+ "The Quiz"
	+ "Machine Catastrophe"
Zann Esu's Secrets

Character wearing full set

**Zann Esu's Secrets** is a cold sorceress set.

## Description

This set have 4 pieces in it which are listed below:

Zann Esu's Charm

Zann Esu's Binding Circle

Zann Esu's Robes

Zann Esu's Mysteries

Zann Esu's Rune Loop

## Set Bonus

1% Base Block Chance to Dexterity
Total Character Defense 40%
Set Bonus with 3 or more set items:
+8 to Raven Heart
+100% to Summoned Minion Life
Set Bonus with complete set:
+36 to Frozen Crown
+32 to Ice Bolt Nova
+100% to Summoned Minion Life
+50% to Summoned Minion Damage
Elemental Resists +75%
Physical Resist 50%
+100 Life after each Kill

## Set Items

**Zann Esu's Charm**
Jared's Stone (Sacred)
One-Hand Damage: 40 to 43
Required Dexterity: 242
Required Level: 80
(Sorceress Only)
+(3 to 4) to Sorceress Skill Levels
30% Cast Speed
-(20 to 24)% to Enemy Cold Resistance
+(41 to 60)% to Summoned Minion Life
+(31 to 40) to Strength
+315 to Mana
Maximum Cold Resist +5%
Socketed (3)
**Zann Esu's Binding Circle**
Buckler (Sacred)
Defense: (3122-3902) to (3202-4002)
Chance to Block: class%
Required Strength: 223
Required Dexterity: 234
Required Level: 80
1% Chance to cast level 12 Rune of Ice when Struck
+(1 to 2) to Sorceress Skill Levels
15% Cast Speed
+(11 to 20)% to Summoned Minion Damage
+(100 to 150)% Enhanced Defense
(21 to 30)% to Dexterity
Requirements -50%
Socketed (4)
**Zann Esu's Robes**
Lamellar Armor (Sacred)
Defense: (5164-6455) to (5600-7000)
Required Dexterity: 499
Required Level: 80
(Sorceress Only)
+2 to Sorceress Skill Levels
50% Cast Speed
(0.375 per level)% to Cold Spell Damage (Based on Character Level)
Freezes attacker +2
+(51 to 70)% to Summoned Minion Damage
+(100 to 150)% Enhanced Defense
Cold Absorb 5%
Physical Damage Reduced by (41 to 50)

**Zann Esu's Rune Loop**
Belt (Sacred)
Defense: (2674-3267) to (2820-3450)
Required Strength: 264
Required Level: 80
+(1 to 2) to Sorceress Skill Levels
+(6 to 10)% to Summoned Minion Resistances
+(100 to 150)% Enhanced Defense
(11 to 15)% to Dexterity
+300 Defense
+150 Mana when Struck by an Enemy
Requirements -50%
Socketed (2)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).

## Trivia

Zann Esu is one of the mage clans in Diablo lore, the predominately female members of it being called Sorceresses.
Undead Vulture

Undead Vulture is a regular undead monster located in Act II. They will cast Bloodlust on death.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Vial of Elder Blood

Charm obtained by killing Samael, Herald of the End, located in the Edge of Nothingness. Its stats will be unlocked once transmuted inside the Horadric Cube together with 75 Signets of Learning, a Ghal and a Qor Rune (Fauztinville Great Runes). Refer to the Charms page for more information on its properties.
Treewarden Form

Treewarden Form is a Druid Tree skill tree morph that turns the player into a massive tree, giving the player a bonus to strength and vitality, physical damage, and the ability to slow targets by 50%.

## Description

Buff - Transform into a massive treant with a crushing attack
Only allows the use of melee, summoning, and buff/debuff skills
Requires an axe or mace

Cooldown: 2 seconds

Slows Target by 50%
Physical Damage: +xx%
+xxx Maximum Life

Bonus Strength and Vitality: +xx%
Duration: xxx seconds
Mana Cost: xx
Synergies
+10% Physical Damage per Base Level

## Equipment

The Treewarden Form skill can be found on following items:
Tome of Possession

The Tome of Possession is obtained by killing Durram located in the Bastion of the Triune.

This item provides the caster once kept in the inventory the skill Mind Control at the cost of making the user get 0% chance to avoid damage. The book provides the ability to charm Demons but it's sole purpose is to charm Lucion in order to have him fight his servant, Malic. It is the only way to kill Lucion in order to obtain the charm Corrupted Wormhole.

Mind Control : Use this spell to convert Lucion, Primus of the Triune, Lure him to his servant Malic, and control him until he dies.

> Duration of the spell is Random,
>
>

> Radius : 1-6 yards,
>
>

> Cooldown : 5 Seconds,
>
>

> Mana cost : 1000
>
>
Storm Oasis

The **Storm Oasis** is a small dungeon accessible via a red portal in the first level of the Harem. Its only inhabitant is the Lesser Riftwalker.

## Lore

Amongst the demonic hordes in Jerhyn's Palace a mystifying rift appeared, leading to a garden of ruins consumed by a black abyss and swallowed by sands of gold. Here a creature bearing a wicked gaze set on conquest stands vigil. It brandishes magic that pierces the air with the ferocity of thunders and that shattered Greiz's warriors as they were motes of cinder confronting a tempest. The wise Drognan believes the creature to have come from a plane further astray than even those of Angels and Demons, breaching into Sanctuary by tracing the arcane energies oozing from the forgotten Vizjerei fortress upon which Lut Gholein's foundations lie.
The Snake Pit

### Build

Combat Assassin

**The Snake Pit** is an assassin set.

## Description

This set have 4 pieces in it which are listed below:

Serpent's Fangs

Serpent's Tongue

Serpent's Coil

Serpent's Tail

## Set Bonus

+1 to Assassin Skill Levels
Enhanced Weapon Damage +50%
Set Bonus with 3 or more set items:
+2 to Assassin Skill Levels
Elemental Resists +50%
Set Bonus with complete set:
20% Chance to cast level 36 Deathstrike on Melee Attack
Adds 63-250 damage
-30% to Enemy Poison Resistance
10% Deadly Strike
+18 to Hyena Strike
Enhanced Weapon Damage +350%
+150 Life after each Kill

## Set Items

**Serpent's Fangs**
Naginata (Sacred)
Two-Hand Damage: (309-336) to (417-450)
Required Dexterity: 558
Required Level: 80
(Assassin Only)
Area Effect Attack
+(3 to 5) to Assassin Skill Levels
40% Attack Speed
+(144 to 171)% Enhanced Damage
Adds 63-125 damage
Stun Attack
5% Deadly Strike
Socketed (6)

**Serpent's Tongue**
Diadem (Sacred)
Defense: (870 to 983)
Required Dexterity: 524
Required Level: 80
5% Chance to cast level 46 Lorenado on Melee Attack
(7 to 9)% Mana stolen per Hit
(7 to 9)% Life stolen per Hit
3% Chance of Crushing Blow
+(31 to 40) to Strength
+(31 to 40) to Dexterity
+(31 to 40) to Vitality
Socketed (4)
**Serpent's Coil**
Belt (Sacred)
Defense: (2374-2967) to (2520-3150)
Required Strength: 317
Required Level: 80
+1 to Assassin Skill Levels
15% Attack Speed
30% Hit Recovery
+(100 to 150)% Enhanced Defense
(11 to 15)% to Dexterity
Requirements -40%

**Serpent's Tail**
Chain Boots (Sacred)
Defense: (1928-2297) to (2052-2452)
Required Strength: 316
Required Level: 80
+1 to Assassin Skill Levels
+(100 to 150)% Enhanced Defense
(11 to 15)% to Dexterity
(11 to 15)% to Vitality
+450 Defense
(11 to 15)% Chance of Uninterruptable Attack
Requirements -40%
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Wolf Companion

Wolf Companion is a Barbarian summon which will not only attack enemies, but apply a "Hunter's Mark" curse increasing physical damage per hit.

## Description

Summon - Hunt with your faithful wolf who marks targets for you
Hunter's Mark
Physical Damage +xx per hit
Radius: xx yards

Damage: xx-xx
Wolves: x
Mana Cost: xx
Synergies
+1 Wolf per 5 Base Levels
+0.6 Yards to Hunter's Mark Radius per 6 Base Levels
More Hunter's Mark Damage per Base Level (Increasing Returns)

## Equipment

The Wolf Companion skill can be found on following items:
Tiefling Form

Tiefling Form is the Assassin Bombs Skill tree buff which increases the player's dexterity, energy factor, and maximum life, as well as +1 to All Skills, but the player will have their defense set to 0 and flat damage from the Ways passives disabled.

## Description

Buff - The assassin forgoes combat strength for mental prowess
Disables Flat Damage from Ways

+1 to All Skills
Cooldown: 5 seconds

+xx Maximum Life

Energy Factor: xx
+xx to Dexterity
Duration: xxx seconds
Mana Cost: xxx

## Equipment

The Tiefling Form skill can be found on following items:
Umbaru Spirit

**Umbaru Spirits** are the main monsters found in Teganze. They come in six flavours, one for each element.

## Offense

* AR means Attack Rating.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Champions

Umbaru Spirits are the only monsters in the game that can spawn as champions. All champions have a blue prefix before their name and have boosted stats and drop rates.
Venomous Spirit

Venomous Spirit is an oskill that sends a slow moving spirit from the caster.

## Description

Terrifying apparition created from the noxious atmosphere of hell

Item Granted Skill

Enemy Velocity: -10%
Poison Damage: xxx-xxx over xx seconds
Mana Cost: xx

## Equipment

The Venomous Spirit skill can be found on following items:

* **Tiered Uniques**
	+ Vipercast (Serpent Bow, Proc)
* **Sacred Uniques**
	+ Helm of Sprits (SU Circlet, Proc)
	+ Beads of the Snake Queen (Amulet, Proc)
* **Runewords**
	+ Oblivion (Weapons, Proc)
	+ Rusalka (Amazon Spears, Proc)
	+ Carabosse (Assassin Claws, Oskill)
	+ Mkodos (Necromancer Daggers, Proc)
	+ Santa Compana (Necromancer Staves, Oskill)
	+ Genie (Necromancer Crossbows, Proc)
* **Crafted / Magic / Rare Items**
	+ +(4 to 6) to Venomous Spirit on Staves

## Changelog

 v004
 1.A9 RC4
 1.99 beta 1
 021
 019
 018
 012
 007
Testament of the Apes

### Build

Crossbow

**Testament of the Apes** is a crossbow non-class set.

## Description

This set have 5 pieces in it which are listed below:

Apefoot

Apehand

Apeskull

Apeskin

Apeshoot

## Set Bonus

250% Bonus to Attack Rating
+50 to Strength
Set Bonus with 3 or more set items:
Enhanced Weapon Damage +200%
+75 to Strength
Set Bonus with complete set:
5% Chance to cast level 3 Thunder Slam on Kill
10% Chance to cast level 9 Tainted Blood when Struck by a Missile
25% Chance of Crushing Blow
+10 to Silver Dart
+18 to Deathstrike
50% to All Attributes
Physical Resist 20%

## Set Items

**Apeshoot**
Repeating Crossbow (Sacred)
Two-Hand Damage: (239-264) to (285-315)
Required Strength: 502
Required Level: 100
20% Chance to cast level 9 Arrow on Striking
75% Attack Speed
+(172 to 200)% Enhanced Damage
Adds 50-100 Damage
2% Reanimate as: Monkey King
2% Reanimate as: Shock Monkey
+(151 to 200) Life after each Kill
Socketed (6)
**Apeskin**
Leather Armor (Sacred)
Defense: (5626-6249) to (5902-6555)
Required Strength: 355
Required Level: 100
40% Attack Speed
+(144 to 171)% Enhanced Defense
Elemental Resists +(21 to 25)%
Physical Resist 5%
Target Takes Additional Damage of (201 to 250)
Requirements -25%
Socketed (6)
**Apeskull**
Bone Helm (Sacred)
Defense: (2323-2613) to (2517-2832)
Required Strength: 422
Required Level: 100
+2 to All Skills
Adds 150-200 fire damage
Adds 150-200 lightning damage
Adds 150-200 cold damage
-(14 to 15)% to Enemy Elemental Resistances
+(140 to 170)% Enhanced Defense
Requirements -25%

**Apehand**
Leather Gloves (Sacred)
Defense: (940-1175) to (954-1192)
Required Strength: 340
Required Level: 100
2% Chance to cast level 37 Powder Keg on Kill
+(100 to 150)% Enhanced Defense
+(101 to 150) to Life
+(101 to 150) to Mana
Fire Resist +(41 to 50)%
Poison Resist +(41 to 50)%
Physical Damage Reduced by (41 to 50)
Requirements -25%
Socketed (4)
**Apefoot**
Boots (Sacred)
Defense: (1302-1627) to (1342-1677)
Required Strength: 343
Required Level: 80
2% Chance to cast level 37 Lightning Wall on Kill
30% Hit Recovery
(0 to 40%) Movement Speed
+(100 to 150)% Enhanced Defense
Cold Resist +(41 to 50)%
Lightning Resist +(41 to 50)%
Physical Resist 5%
Requirements -25%
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Summon Fallen

Summon Fallen is an oskill that summons Fallen Ones.

## Description

Summon a lot of really useless little demons to die for you

Item Granted Skill
Monsters: xx
Attack Rating: xxx
Life: xxx Hit Points
Damage: xx-xx
Mana Cost: xxx

## Equipment

The Summon Fallen skill can be found on following items:

* **Tiered Uniques**
	+ Fallentooth (Heavy Crossbow, Oskill)

## Changelog

 021
Summon Sirens

Summon Sirens is an oskill that summons demoness creatures which can charm enemies to fight for the player.

## Description

Summons demoness creatures whose attacks may charm the target

Item Granted Skill

5% Chance to Cast Level 1 Siren Song
Sirens: xx
Life: xxxx Hit Points
Damage: xx-xx
Mana Cost: xxx

## Equipment

The Summon Sirens skill can be found on following items:

## Changelog

 1.F9e
 1.95 test 3
 1.95 test 2
Vindicate

Vindicate is the Paladin innate skill which boosts weapon physical damage and heals you and your party. It is also
one of the Rogue Mercenary's skills and is available as a proc.

Since Median XL 2017 this skill has undergone a rework and a nerf. To start, in MXL2017 1.1, the skill became a party buff instead of a curse which had been a curse since its introduction. The duration of the skill was also increased to 30 seconds, but no longer is affected by increases to buff duration. In 1.2, its life regeneration was reduced by 10%.

It still remains one of the main buffs that the Paladin maintains mostly due to the life regeneration.

## Description

Buff - Heals the party and boosts damage
Innate Skill
(Not affected by skill level bonuses)
Weapon Physical Damage: xx%
Regenerates 100% Life in xx seconds
Duration: 30 seconds

## Equipment

The Vindicate skill can be found on following items:

* **Sacred Uniques**
	+ Bloodslayer (Double Axe, Proc)
Zakarum's Avatar

**Zakarum's Avatar** is an uber monster located in the Library of Fate. It is immobile and can only be attacked when a nearby Ethereal is killed, but it will heal when a summon is killed by an Ethereal. Upon death, in Hell difficulty, it has a 1/6 chance of dropping a Zakarum's Ear.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Stormeye Totem

Stormeye Totem is a Necromancer Totem skill which attacks nearby enemies with lightning damage.

## Description

Corpse Totem - Casts a crackling discharge of lightning

Totems: xx

Lightning Damage: xx-xx
Mana Cost: xx

Synergies
+1% Pierce Chance per Base Level
Energy: +xxx% Increased Damage
Talon's Hold

## Equipment

The Stormeye Totem skill can be found on following items:
Vorpal Elytron

Vorpal Elytron is an uber undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
TUWTemplate

**TUWTemplate** is a tiered unique Short Sword.

## Description

Describe the item here and enumerate which classes or builds that can make use of it.

## Synergies

Insert which items or affixes that have great synergy with this item here.

## Notes

For patch notes, item changes, and miscellaneous information.

## Trivia

Write any Lore references, translations, and Wild Mass Guessing here.
Wolf Stance

Wolf Stance is a Barbarian stance which increases attack, hit recovery, and movement speed.

## Description

Stance - Increases attack, hit recovery, and movement speed
Stances only affect you and your minions
Crushing Blow: xx%
Movement Speed: +xx% (Starts at 40%)

Attack Speed: +xx%
Physical Damage: +xxx%
Hit Recovery and Block Rate: +xx%
Synergies
Spirit Walk
+1.5% Crushing Blow per Base Level
+2% Movement Speed per Base Level

## Equipment

The Wolf Stance skill can be found on following items:

* **Sacred Uniques**
	+ Barghest's Howl (SSU Hundsgugel, Oskill)
	+ Auriel's Robe (SSSU Light Plate, Oskill)
	+ Shadowfiend (SSSU Marrow Staff, Oskill)
	+ Heart Of The Swarm (SSSU Long War Bow, Oskill)
	+ The Dark Descent (SSSU Spiked Club, Oskill)
* **Set Items**
	+ Pantheon (Full Set Bonus, Oskill)
* **Runewords**
	+ Freybug (Amazon Spears, Oskill)
Time Strike

Time Strike is an oskill melee attack that follows with another delayed attack. It displays as a floating green object at the attack location.

## Description

Melee attack followed by a second delayed attack
Requires a melee weapon

Item Granted Skill

75% Weapon Damage
Length of Fuse: 1 second
Mana Cost: xx

## Equipment

The Time Strike skill can be found on following items:
Xazax

**Xazax** is the boss of the uberlevel Wretched Sands. He is the source of the charm Xazax's Illusion and the Ancient Book, one of the components (alongside the Emblems) needed to upgrade the Glorious Book of Median.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary