Chrysalis

Chrysalis is the third major antagonist in the Radiant Force series, being a human/monster/virus hybrid.

## Appearance

Chrysalis takes the form of a voluptuous woman in her human self, with long brown hair.

Once mutated, she possesses yellow eyes, pale skin with the potential to crack and burst open, along with slimy, mucus-like secretions on her skin and nostril-like holes in these secretions. She also can summon warped appendages of bone, blood vessels, and grow giant, partially grotesque forms consisting of various appendages, slime skin, bone, sinew, internal organs and blood vessels.

### Bipedal Form(s)

As her default form, Chrysalis possesses yellow eyes, and pale to dark gray skin. The skin can appear under a translucent slimy membrane, produce, or have visible blood vessels and or large segmented cracks.

###### Spider Legs

Chrysalis generates spider legs from the back of her head, draped from with her hair. At the end of these legs are growths connected to her nervous system.

Alternatively, she can also

#### Muscle

Chrysalis generates exterior bones, blood vessels, muscle sinew and eyes.

### Brute Forms(s)

Chrysalis can generate a large body made of muscular flesh, bone and sinew.

* B1: Chrysalis' main body is "plugged in" to a massive fleshy shell with large, muscular arms and stubby legs.

### Arthropod Form(s)

Chrysalis retains most of her humanoid torso and arms in this form, though her lower body thighs down is bound by a spider-like creature made of reinforced biomass, resembling an arachne. She can generate countless limbs, pincers and tentacles at her beck and call.

* A1: Chrysalis' main body from the waist up is wrapped around a fleshy spider-like carcass. Beneath her main body lie four main insect-like fore legs. Hind legs extend from the side of her arthropod body, with a scorpion-like tail extending from the rear of the arthropod body.

### Biomass Form(s)

Chrysalis also retains most of her humanoid torso above the thighs in this form, but she is bound to massive, bloated mass of flesh consisting of tentacles, and countless limbs.

## Personality

Chrys, in her past human self, was a hapless scientist that knew about the human body and the animal DNA.

Fear is what initially drives her rationale, as she tries to contain her combined memories of being a human and part biological abomination. She wants to live and control her problems. She's very scared of dying, due to having access to the monster's memories and being suddenly forced to confront her own mortality.

## Background

Chrysalis was once a humble biological researcher named Chrys, caught on the wrong side of a battle between the Radiant Force and a biological monster that proceeded to impale her. Said monster was nearly annihilated by the Radiant Force, before it found the dying Chrys and merged its biomatter and consciousness with her, preserving her life and creating Chrysalis, the merged personality of individual.

Unfortunately, she struggles to contain her self as she becomes a living, persistent cancerous vector of disease, her biomatter infecting the organic citizens of Lumina City.

At the end of her conflict, the members of Radiant Force decide to save her, while Chrysalis takes the Aurum Gem to control her powers and purify her body, freeing the citizens of Lumina from her cancerous infection.

This purification allowed her to disconnect from the hive mind of cells .

## Abilities

Chrysalis' fusion with this biological creature granted her several superhuman abilities - the ability to assimilate organic matter, infect organic targets, and modify her body's cellular structure. Her cells can be seamlessly modified, generating a nigh-infinite amount of telomeres in her DNA that allow her an ageless life.

She can modify her internal organs and extend her biomatter to create new body parts based on humans and other creatures. She can also modify her body to generate organic weapons and attacks. She can even enhance her own stamina, endurance, and strength by modifying her cells, along with near endless regeneration of her wounds.

The reason why she retains her human-level intellect is out of survival instinct and self-preservation, averting the loss of her sense of self. Combined with her understanding of biology of the human and animal-based DNA, she can freely manipulate the cells in her own body to attack and or defend in combat-based scenarios.

### General Strengths

* **Bio-assimilation:**
* **Regeneration:**
* **Bio-modification:**
* **Longevity:**

### General Weaknesses

However, she is not invincible - simultaneous destruction either by acid, lava, fire, plasma or particle attacks will kill her. Freezing and electricity weakens her as well. Her human body possesses a core (or multiple, just in case) that if completely destroyed, she will completely die off. The one main problem is that she initially struggles to maintain control, making her a living cancerous vector of disease that affects organic creatures in her vicinity, turning them into crazed, zombie-like bio weapons that lose their sense of rationality.

### Bipedal Form

* **Combustible Blood:** Chrysalis can modify her blood to combust in fire when exposed to oxygen. However, there must be sufficient blood to fuel this attack, and she must not suffer from severe blood loss afterwards.
* **Spider Limbs:** Chrysalis can generate spider-like hair tentacles from her head. These have organs at the end connected to her nervous system.
* **Seeing Eyes:** Chrysalis can generate additional eyes all over her body, that allow her to see from multiple angles.
* **Insectoid Wings:** Chrysalis can generate insect-like chitinous wings that vibrate at rapid speeds that allow her bipedal body the power of flight.
* **Limb Generation:** Chrysalis can generate extra arms or legs from her back or legs.
* **Centipedal Tentacles:** Chrysalis can generate multiple centipedes from her back and use them as tentacles to slash or bite at opponents.

* **Bone Knuckle:** Chrysalis can generate an external bone knuckle
* **Organic Sniper:** Chrysalis can generate a bio-organic arm rifle that can fire bone or fluid projectiles, using pressurized air blasts.
* **Organic Shotgun**: Chrysalis can generate a bone knuckle with fluted holes and fire a shotgun blast made of bone projectiles.
* **Bone Blade:** Chrysalis can form a bone blade from her forearms.
* **Bone Claws:** Chrysalis can generate clawed talons out of reinforced, calcified bones intended to swipe at opponents.
* **Voltaic Neuron Laser:** Chrysalis can form her arm and use her nervous system's bio-electricity to fire off electric attacks.
* **Organic Chainsaw:** Chrysalis can form a chainsaw with her limbs.
* **Acidic Fluid:** Chrysalis can generate fluids as projectiles to shoot at opponents.

### Brute Form

* **Hardened flesh shell**: Chrysalis can generate a large bipedal flesh shell she can operate like a flesh-armor where she can retract

### Arachnid Form

* **Limb Generation:**
* **Tentacle Generation:**

## Notes

I was inspired by the human transformed creatures in Resident Evil and similar games. I wanted to avert the trope that the infected man had to be either euthanized like a rabid pet, or willingly sacrifice themselves to prove their humanity before the infection consumes them.

Instead, I want to see the infected try and solve their problems and deal with their infection before it's too late.

## Trivia

* Chrysalis' design takes after Alexia Ashford from Resident Evil Code Veronica, Deborah Harper from Resident Evil 6, Rachael Foley from Resident Evil Revelations 2, and a modded, tentacle-laden Jill Valentine from Resident Evil 3 Remake, made by DrSlumpX and based off William Birkin.
* She also takes after the Queen Plagas from Resident Evil 4, and Mitochondria Eve-2, with the Ultimate Being, Spider Woman, and both Liberated Aya and Truebred Eve from Parasite Eve.
* She also takes after Hirumi Hishigata from A Certain Scientific Accelerator.
* And she also takes inspiration from the many monster girls in the h-game RPG franchise Monster Girl Quest.
* She also takes after the ghouls in Tokyo Ghoul, Nachtwal from Lyrical Nanoha A's, and Saya from the H-game Taimanin Asagi 2.
* Alternate mutated fan interpretations of Claire Redfield and Sherry Birkin from deviantart (dot)com/lushaani were considered.
* Her bipedal giant form takes after Tyreen the Destroyer from Borderlands 3, while her centipedal and disgusting mass-like form resembles Inuyasha's Mistress Centipede and Naraku.
* She also draws from the Flood and the Gravemind from Halo.
* She draws from The Thing, and Amalgam Alpha from Evil Within.
* She also draws from the Necromorphs from Dead Space.
* And Aedana from Werewolf: The Apocalypse.
* And Corrupted Kamiko/Ameonna from Shadow Warrior 2.
* Hecuba and Vega Donna from Onimusha.
* The Thing, Sil from Species were also inspirations.
* Orgainic firearms moves were taken from Lady Nagant from My Hero Academia and Doomfist from Overwatch.
* And Jenova from Final Fantasy 7.
* And Reyna from Gears of War 5.
* The GenoProcessor from Jonny Quest also served as an inspiration.
* As are some of the horrors in GARO - namely the Nigra Venus from Garo: Divine Flame.