British

The following changes have been made to the Green Jacket:

## Music theme

 Former
 Current

> "*Age-up by marrying foreign politicians. All units are unique and the first Factory can be sent in Capital Age.*"
> ― In-game description.
>
>

## Overview

The **British** are a European civilization, one of the original playable civilizations from *Age of Empires III*.
In *Wars of Liberty* set in the Long 19th Century, the British remain the colonial powerhouse they were in the Americas and have become a major political and colonial power with firm footholds in Africa and India. Their extents are such that many members of other European royal families are related to the British royal family (the House of Hanover which in turn becomes the House of Saxe-Coburg & Gotha and later the House of Windsor), this is reflected in their Age-Up mechanic where the Royal Family will choose a suitor from other allied civilizations to marry and advance in age which absorbs a small gameplay aspect of said civilization, allowing them to stack powerful long-term bonuses and other benefits as they Age-Up.
The British are also one of the pioneers of the 19th Century Industrial Revolution and as such they can field an early Factory unlike other civilizations which paved the way for the modernization of their military, allowing them to project their power through a combination of powerful military and naval superiority.
## Features

* Aging up through political marriages, each with their own bonuses reflecting their respective parent civilizations
* All unique Infantry and Cavalry roster
* Able to send Generals from the Home City that can effectively boost certain units
* The British can get a Factory one Age earlier

### Unique Units

* Green Jacket: Long-ranged, early skirmisher that has better multipliers against Maneuver units than Line units.
* Redcoat: Unique heavy ranged infantry that carries a bayonet to beat shock units in melee. Has better stats compared to the standard Line Infantry.
* Blackwatch: Elite heavy infantry that is only available from the Home City. Attacks by unleashing a charged rifle attack before charging into melee combat. Regenerates when standing idle.
* Cherrybum: Unique scout cavalry with a swift attack. Has faster attack and movement speed compared to other scout cavalry units.
* Household Blue: Unique assault cavalry that deals trample damage. Has more hitpoints compared to other assault cavalry units.
* Scots Grey: Unique maneuver cavalry unit that is good against assault units at range. Has a straight sabre that deals area damage in melee.
* Artists Rifle: British ultimate counter-skirmish ranged infantry that is good against skirmish units at range. Regenerates when standing idle. Has higher build limit compared to other ultimate units.
* Rocket: Artillery unit that replaces the Steel Gun at the Factory.

## Gallery

The British Home City.British Colour Guard roster showcase.British Explorer with Redcoats and Green Jackets.
## Changelog

* Renamed British Blackwatch to Highlander.

Patch 1.0.15e

* Start adapted to their new mechanics.
* Brits now age-up with foreign figures related to in-game civilizations.
* Manors have been substituted with normal houses, which no longer spawn settlers when built.
* Manor related cards have been removed.
* Villager cards removed.
* Musketeer spawn on built barracks bonus removed.
* The British now have a new roster which consists of:
	+ Redcoat: Heavy ranged infantry.
	+ Green Jacket: National Age skirmish infantry.
	+ Artist’s Rifle: Ultimate infantry unit that counters skirmishers, can be trained in bigger numbers compared to other ultimate infantry.
	+ Cherrybum: Fast scout cavalry with a swift attack.
	+ Household Blue: Assault cavalry with many hit points and a splash attack.
	+ Scots Grey: Maneuver cavalry with a splash hand attack.
	+ Black Watch: Home City unique heavy infantry with 2 charged attacks.
* Many new cards were added.
* New Royal Decree effects. Now called Pax Britannica.
* The British no longer have National Guards.

Patch 1.0.15

* The British can now train Cuirassiers.
* Extensive changes to Green Jackets.
* No longer have +50% hitpoints on ships by default.

Patch 1.0.14a-b

* The British can no longer revolt as the Dervish State.
* The British can now revolt as the Republic of China (Taiwan) which upgrades the Redcoats.

Patch 1.0.14

* The Dervish State revolt now upgrades Hussars instead of Redcoats.
* The following cards have received changes:
	+ Redcoat/Grenadier Damage now also affects the Highlander in the same percentage.
	+ Redcoat/Grenadier Combat now also affects the Highlander in the same percentage.
	+ Improved Grenades card has been moved to the Capital Age from the National Age, and its effect has been changed to +15% ranged damage and +40% siege damage.
	+ 4 Scots Grey is now 7 Scots Grey.
	+ 6 Scots Grey is now 8 Scots Grey.
* The following politician has been adjusted:
	+ III, The Bagpiper, now sends 6 Highlanders instead of 4.
	+ IV, The Duke, now sends 6 Grenadiers instead of 4 Settlers and 3 Grenadiers.
* The Highlanders have received a couple of changes:
	+ Melee attack increased to 15 from 11.
	+ Melee multiplier versus Light Infantry reduced to x2.25 from x2.5.
	+ Melee rate of fire increased to 1.5, up from 1.
	+ Cost increased to 65 Food and 55 Coin from 65 Food and 50 Coin.
	+ They now give a bounty of 12.
* Scots Greys have received a couple changes:
	+ Hitpoints increased to 240 from 220.
	+ Armor increased to 0.3 from 0.2.
	+ Rate of fire increased to 1.5, up from 1.
	+ Speed increased to 6.75 from 6.5.
	+ Melee multiplier versus Villagers increased to x0.5 from x0.25.
* Redcoats have received a couple of changes:
	+ Queen’s Own Redcoats now increases hitpoints and attack of Redcoats by 40% instead of 50%.
	+ Hitpoints aura reduced to 100% from 170% at maximum (1.014 from 1.02 per unit).

Patch 1.0.13c

* Redcoats now take 30 seconds to be trained, up from 27.
* Redcoats now cost 70 Food and 30 Coin, up from 70 Food and 20 Coin.
* Green Jackets get +2 range on their ranged attack, leaving it at 22, up from 20.
* Scots Greys now have a Train limit of 15.
* Scots Grey now cost 100 Food and 100 Coin, down from 110 Food and 100 Coin.

Patch 1.0.11b

* Scots Greys stats rebalanced.
* The British card "TEAM Redcoat \ Grenadier Hitpoints" now should affects most Line Infantry-like (British Redcoat, Ethiopian Neftenya, Japanese Shaguma, Latin American Conscript, etc.) and Grenadier-like (Canadian Foot Guard, Egyptian Naffatun, Ottoman Humbaraci, Peruvian Legion Peruana, etc.) units.
* The British Green Jacket had its ranged attack decreased from 17 to 15
* The British Redcoat had its hitpoints increased from 110 to 150, and the effect of its hitpoint increase aura for each nearby Redcoat was decreased from 3% to 2%. These changes also applies to its Consulate counterpart.
* The British Highlander had its hand attack rate of fire decreased from 1.5 seconds to 1 second, and its hand attack decreased from 20 to 11.
* The British cards “3 Scots Greys” and “4 Scots Greys” now respectively delivers 4 and 6 Scots Greys.

Patch 1.0.11a

* The British Highlander had its movement speed increased from 4 to 5 and its armor increased from 10% to 30% against hand attacks.
* The British Redcoat had its hitpoints increased from 100 to 110 and its hitpoint increase aura effect reduced from 4% to 3%, while the aura range was increased from 15 to 17.

Patch 1.0.11

* Changes to British Highlander.
* Changes to British Redcoats.
* The British Royal Decree improvement “Roger’s Rangers” has been renamed to “Royal Marines”. The 26 Skirmishers delivered by this improvement will be renamed from “Roger’s Ranger” to “Royal Marine” upon arrival at your Home City Gather Point.

Patch 1.0.10a

* The bug that prevented the portrait of the British Politician “The Duke” from showing up has been fixed.
* The bug that prevented the portrait of the British and Dutch Politician “The Gentleman Pirate” from showing up has been fixed.

Patch 1.0.10

* All British Redcoat cards now brings an additional unit:
	+ 6 Redcoats” now delivers 7 Redcoats.
	+ 8 Redcoats” now delivers 9 Redcoats.
	+ 14 Recoats” now delivers 15 Redcoats.
	+ 9 Redcoats” now delivers 10 Redcoats.
	+ 16 Redcoats” now delivers 17 Redcoats
* The British Redcoat now has a new Age V texture, icon and portrait.

Patch 1.0.6

* Build limit for most British ships has been increased by +2 (except Monitors, whose build limit was increased by +1)

Patch 1.0.2

* British barracks spawn musketeers.

Patch 1.0.1

* British barracks spawn musketeers.

## Portals

* Civilizations
* Minor Allies
* Religions