Cleanse

Cleanse Abilities remove negative effects currently bestowed upon you.

Here is a list of the known available Abilities with *only* **Cleanse** effect in the game:

* Deal 1x damage
* Cleanse all negative effects.

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal 1x damage
* Target Team: Cleanse all negative effects.

Here is a list of Abilities with multiple effects, including **Cleanse**, in the game:

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Target Team: Cleanse all negative effects.
* Target All Opponents: Nullify all positive effects.

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Cleanse
* Regenerate 1x

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Cleanse.
* Heal 1.5x

* Deal NO damage
* Ability Cooldown: 2
* Cleanse
* Target Team: Heal 1x

* Deal NO damage
* Ability Cooldown: 2
* Cleanse
* Target Team: Heal 1.5x

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP: Regenerate 1.0x

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP: Regenerate 1.5x

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Act First.
* Cleanse
* Target Team: Heal 1.5x

* Deal NO damage
* Ability Cooldown: 2
* Cleanse.
* Heal 1x.
* Speedup 10% for 2 turns.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x.
* Shield 50% for this turn, 8 attacks. Taunt for 1 turn.

* Deal 1x damage
* Self: Cleanse
* Target: Lowest HP: remove Shields
* Target: Bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* DoT 0.25x of target's max HP per turn for 2 turns.
* Automatic Swap.
* Cleanse.

* Deal NO damage
* Self: Cleanse.
* Self: 75% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Self: Increase Critical Hit Chance +50% for 1 turn, 2 attacks.

* Deal NO damage
* This ability will Act First.
* Act first
* Dodge 75% 1 turn, 2 attacks
* Increase Critical Hit Chance +50% for 2 turns, 2 attacks

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns

* Deal NO damage
* This ability will Act First.
* Act first.
* Cleanse.
* Gain 100% chance to dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns.

* Deal NO damage
* This ability will Act First.
* Cleanse.
* 100% chance to Dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns. Taunt for 1 turn, 1 attack.

* Ability Cooldown: 1
* This ability will Act First.
* Self: Cleanse all negative effects.
* Self: Taunt for 1 turn.
* Self: 75% chance to dodge 66.7% of damage for this turn, 2 attacks.
* Target: Most Pos: Nullify all positive effects.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.