Official Guide: Alliance Throwdown - Advanced

Author: Spectator of Walls
Credits: DoritoBodywash

Alliance Throwdown is one of the events most people know and are used to, but don’t go too much in detail to make their points count the most. In this guide, we will cover some of the basics for reminders and then go into details to make this event count for the best in your plans.

First thing to check will be the requirements to make sure you can participate in the event. You need to have at least 15 members with an HQ level 10 or higher within your alliance. If you come from another alliance, you need to have joined the alliance before starting any task or collecting any reward on the event in the other alliance to be able to take part in it.

Alliance throwdown is an event that lasts six days, from Monday to Saturday, and you will get your rank rewards on the Sunday

Alliance Throwdown tiers:

Alliance levels are achieved as your alliance progresses by adding all your members’ points, regardless of your personal progression.

There are five tiers to Alliance throwdown.

The first time your alliance participates, you will be in the Rookie tier. If your alliance achieves level 8 and is in the top 3 at the end of the event, you will advance to the next tier.

Once in the Expert tier, only the top 2 alliances will upgrade to the Champion tier.

If your alliance is in the bottom three or fails to complete level 8, they will be moved down to the previous tier. However, you can’t go back down to Rookie once you pass that tier.

**How does it work?**
When entering the event you will get a screen looking like this one.

Alliance members will gain points by completing a various range of challenges, earning them a lot of different rewards (c.f. rewards section). Each challenge has a different amount of points assigned to it, depending on the difficulty of the challenge.

You can also see two special tasks on the top left corner of the task area. These tasks are discounted tasks which can have two impacts:

- Higher difficulty of the task and so more points to gain.

- Same difficulty of the task but for more points.

You can see below a list of all the tasks available in the event with the points given accordingly, this list is not exhaustive and some newer tasks might not be yet included in.

*Note: some exclusive plasma and supply box tasks have been added in-game and do not show on this table.*

Within the event, tasks can be refreshed, R1, 2, and 3 will be able to refresh only their personal special tasks. R4 or R5 are able to delete all other tasks to refresh them and make new ones appear if none of the available ones are interesting for your alliance members. You will need to wait 30 minutes for the new general ones to come out. The cooldown for the special tasks will increase each time you complete one until the next day.

**Tips on tasks management in the alliance:**

In order to provide as many different tasks as possible to all your members, make sure they can do their points each day, make sure to refresh the tasks regularly during the day and automatically delete the ones appearing in double or with lower points.

Having all your members requesting specific tasks can also be messy. To help you organize it, you can put in place a wishlist thanks to alliance’s bookmarks. Select a tower of your alliance, save the coords as a bookmark named “Throwdown Wishlist” and ask your members to comment on it with the tasks they need. Once they have gotten the task, they can delete their comment and add a new one with the new task they’re searching for. This will allow you to keep track of the tasks you must not refresh and alert the members in need of them.

Once you accept a challenge, you will have a limited amount of time to complete it, so be careful to check if you can complete it within the timeframe before accepting it.

You will also notice that you start with an initial amount of challenge attempts based on your alliance’s tier. If you cannot complete a challenge and cancel it, you will lose that attempt, so it is important to read the challenge carefully and make sure you will complete it to maximize the number of points you can achieve.

You will be able to find additional challenge attempts by clicking the [+] button on the event. Ten additional attempts will be available every day. One is free, but the others will cost you biocaps; the price increases until it reaches 1 000 biocaps, please see the full detail below.

**Tip:** Even if you can’t complete more than the free tasks on day one, make sure to already buy the additional attempts from the first day as it will enable you to complete more challenges in total by the end of the event. Make sure to also accept the highest point value challenges you can complete from the very beginning.

**What rewards to get out of it?**

Within the specific event, two types of rewards will be available to obtain:

- Rewards by alliance and solo rank received **at the end** of the event.
- Rewards through alliance and solo milestones received **during** the event.

 The rewards are gained by achieving point goals known as “milestones.” Each level that is completed will unlock the next set of rewards, and the rewards get better every tier. As you can see below, there are alliance and personal sections.

Personal levels become available once you have earned a certain number of points by completing challenges. You can see on the image that the 1st tier of personnel rewards requires 20 solo points.
 You will find details of all tiers rank rewards and milestones at the end of this guide.

**Personal tasks management and optimization of points:**

The major advice to remember is to not rush through the tasks. Depending on how you organize yourself and your state buffs, you can get much more rewards from the event than it looks.

 Rewards of the event itself won’t change, they’ll always be the same in the tier you’re in. However, as the alliance throwdown is an event lasting for a week, you can take advantage of other events happening during that week to complete them and have points in all events at the same time.

Here is our most optimized planning we offer you, we will explain to you why just after:

This planning takes into consideration all events that could possibly impact on the event and optimize all rewards you could get during that week. Tasks not specified on the planning can be done whenever, regardless of the day without having a big impact on possible rewards.

**Monday: construction speedups**

During that day, you will be having exclusive personal tasks specially for the use of construction speedups. Take advantage of these tasks to score more points faster as you can either get more points for less speedups used or higher number of speedups required and so more points for one task attempt.

Monday is the most commonly chosen day for the state buff too, so you will be able to construct more with less speedups used, optimizing your upgrades.

In the case your state is having theme events (except for test states), you’ll also be able to score your points by using these speedups.

That day marks also the start of Power Sprint, a recurrent event where you will be asked to use speedups to score, between other tasks.

 **Tuesday: legendary fragments, research speedups (if state buff on), use plasma, kill infected (if theme event available)**

That day will give you exclusive tasks in the event for the use of legendary fragments.

We’d also advise you to use your research speedups on that day if your state buff is active as you would be able to score additional points for Power Sprint, as well as in theme events if you use plasma to do these researches and if available.

If a theme event is ongoing (except for test states), you could also kill infected to score points.

**Wednesday: training speedups, chief gear badges, kill infected**

You will have access to two different types of exclusive personal tasks on that day; troop powerup and chief gear badges upgrade. Therefore, we would encourage you to use this day to train your troops.

In addition to the troop powerup tasks, if your state is having state warfare the next week, you should take the training speedups too as your state buff should be on during that day.

Using training speedups and upgrading your chief gear badges will also enable you to score points in the recurring event, Battle Power, that will be starting on that day, as well as the theme events, if available in your state (except test states).

Events having the Surprising Supply Box event will also have exclusive tasks allowing you to get points from opening boxes, so don’t forget to take the task before opening them.

f you want to take some infected tasks (solo kills), we would advise you to only take them from Wednesday to Friday (except if the theme event is on, then Tuesday is also a good day). During these three days, the Hunting the Hunter event will be on and you will be able to get rucksacks from killing the infected in the majority of cases. These rucksacks can contain biocaps but most importantly speedups, speedups that you will be able to save and use on the next days for additional tasks.

**Thursday: training speedups, hero gear, kill infected**

On that specific day, you will be able to have access to hero gear exclusive tasks to earn more points. In addition to this, you will be able to score points again for the Battle Power event, unlocking rewards and ranking higher to get even more.

If your state will be having SOTF the next week, it is more than likely you will have the state training buff activated on this day, so take advantage of it and take training speedups tasks. Training troops will also enable you to get more points in the recurrent event.

The Hunting the Hunter event will still be active on Thursday so don’t forget to take “kill infected” tasks again before using all your stamina on them

**Friday: kill infected, use biocaps, construction/research speedups**

Last day of the Hunting the Hunter event, so take full advantage and gather as many speedups and biocaps from it as you can while collecting points for the alliance throwdown.

This is also another day where you’ll be able to get construction exclusive tasks from the event and last day where construction or/and research state buffs can generally be activated. If either of these are active, don’t hesitate to take advantage and take appropriate tasks. Using speedups and plasma will enable you to score points in the theme event too on that day (except test states) if available.

You will also be fighting for facilities, bunkers and analysis centers on that day. If you plan to rush in to get the 1st occupancy rewards, and therefore, most likely, using biocaps to speed your march, don’t forget to take the “use biocaps” task to keep scoring more.

**Saturday: chief gear, general speedups, use plasma, use biocaps, gather**

Last day of throwdown and a lot of ways to still earn points and rewards. Upgrading chief gear will be the exclusive task but in front for you on that day, taking them will enable you to score points in a second Power Sprint event.

Saturday is also Reservoir Raid day for a lot of alliances. This is again an occasion for you to take advantage of another event to score points. Two type of tasks can be completed through that event:

- Use biocaps: you will most likely be brought to speed your marches to join rallies during the event, if you plan on using biocaps to do so, don’t forget to take the tasks for it.

- Use general speedups: healing speedups will count towards this type of task. If you don’t have millions of troops, you will most likely be brought to use speedups to heal your hospital, easy points for you there.

If your state is having the theme event during that week, you still have two other ways to score points both in alliance throwdown and the theme one. Saturday is a gathering day for the event so don’t hesitate to take the specific task when launching your troops away. While you still have some speedups to use on your research or construction, you might be wanting to launch a few upgrades, if these will cost you plasma, don’t forget to also take the appropriate task for it.

**Additional tip for tasks:**

In order to complete rallies on infected tasks, you are not required to have a victorious outcome for the rallies to count. So launch rallies with only one troop in, fail them on purpose, and get your stamina back to launch new ones again. This way you will be able to do 20 rallies tasks with just 25 stamina in your backpack.

Use times where you can just leave your phone on next to you to launch explorer trails tasks, these types of missions can be completed on their own, just launch the missions on auto and wait for them to end, redo the process again.

Bundles that will **not** count towards the bundles tasks are as follow:

- Trigger bundles (packs unlocked after doing a specific action in-game, e.g. upgrading gear, using plasma, etc.)

- Daily deals

- Daily drops

- Flash bundles (Bunker fight bundle)

- VIP bundles

- Growth Kit

- Gifted biocaps

All other bundles should count towards the event, if not, please feel free to contact the team so we can update our guide.

Using legendary fragments to locate a hero also counts as using fragments, so take it into consideration when counting your use of legendary fragments for your tasks.

**Special Notice:**

Your points will not transfer into a new alliance, so do not leave your alliance until you receive all of your rewards. However, you can leave and return to the same alliance and keep your points/continue earning, no matter if you went into another alliance in-between.

Alliance Throwdown is also part of the world events, as an event you can get points from, so make sure to take advantage of all our tips to score a maximum of points the fastest. Getting points fast will enable you to rank higher in these events and get more rewards in the end.

 Have fun out there, and show your state what you are made of!

**Details of rewards per tier**

* Rookie Tier
* Contender Tier
* Challenger Tier
* Expert Tier
* Champion Tier

## See Also

Alliance Throwdown

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