What Big Teeth You Have (Mission)

*What Big Teeth You Have (WBTYH)* is a free fan-made single-player mission by NebulaFang released May 17, 2020. Playing as Charles, you are contacted by an entity claiming to be a dead relative and convinced to rescue her from a secret research colony on Callisto. The mission features one level and can be completed in well under an hour. WBTYH is relatively difficult, and is very tightly designed to maximize a relatively small level's playtime and engagement. It includes a custom soundtrack and full voice acting. It is recommended to play this campaign with voiceover and subtitles because some dialogue contains important instructions to progress.

File and installation instructions

## Spoiler Warning

**This article contains major spoilers!**

The Tufail-Locke protocols specify that discovery should proceed naturally, without providing the subject with plot-related information...

## Plot

The player character Charles is contacted by his late Aunt Adolpha while on a routine scouting mission aboard the MPSV Artemis. "Aunt Adolpha" persuades (or manipulates) Charles into traveling to a secret research colony called the *Lupus Institute* somewhere on Callisto to rescue her. Charles travels to the mysterious Lupus Institute, which was exactly where Adolpha said it would be. Adolpha helps Charles first to break into the lab, then to defeat its autonomous operator security and access its main computer. Charles unintentionally but directly causes at least one human death in the process. As Charles makes progress, Adolpha casually reveals that she is actually the Sovereign that survived aboard the Iberia after the events of Cronus Frontier a few years prior.

Charles, by now too involved to change his mind if he wanted to, continues with the plan. When he reaches a terminal from which he can "rescue" the Sovereign, Charles is forced to stay while the Sovereign uploads itself to his Kodachi. It then instructs him to return to his ship so it can install itself there. The facility's auto-op security tries one last time to destroy Charles' ship before he can escape with the Sovereign, but he overcomes the lockdown and escapes back to his ship where the Sovereign immediately takes control.

The final lockdown is not trivial, so dying during the escape could be considered an alternate narrative ending. Hypothetically, Charles could change his mind and sacrifice himself to prevent the breach, or overwhelming security could successfully contain them.

## Puzzles

* Some security keys are obtained by destroying auto-ops rather than pick-ups.
* Some progression is only triggered by following instructions given via communication.

## Trivia

* While the title is a reference to the European fairy tale Little Red Riding Hood, the plot is a loose parallel to the Greek myth of Actaeon, who was turned into a deer and then killed and eaten by his own hunting dogs. This is for the sake of a pun on the words "deer" and "dearie".
* *Lupus Institute* contains the only in-game death encountered in Overload.
* The mission file contains unused audio logs and cryotubes. These come from the file the author used as a template, and do not reflect any cut content.

## Credits

* Story, level design, music remix, death voiceover "Ne'b!ula!F'ang!!!!!" aka "VertigoFox"
* "Aunt Adolpha" voiceover by !D!
* music track based on a midi sequence by Doug "Anarchy" Hale, from the Descent 2 mission pack Obsidian