Afrin

### **Defenses**

Government is run by a military, which builds and defends the borders of the nation. With the Thrull Territories to the north and potential Forest Nations to the west attacking, they are on high alert with multiple strongholds around the border

### **Commerce**

Afrin has little in the way of natural resources, but a large swath of their population act as mercenaries which often loan their services out to the Imperium Solus. Many products produced in this area are useful to the military industrial complex and are often exported when they have excess.

### **Orgs.**

Church of Gallant, **Council of Generals**

## Description

The nation is run by the leaders of the military. The generals of their respective battalions are advisor to the **High General**, who usually runs the country for their entire lifetime unless voted out by the other generals. Due to their involvement with the Imperium Solus and the internal struggle of the continent between to the two warring sides, this nation has mostly only developed their military and combat proficiencies over many centuries.

Afrin is a militaristic nation divided into two populations. The official military and soldiers of the nation are very strict, honor bound, and offer at least lip service to Gallant. The other half made up on the citizens are often brutal warriors loyal to the person with the most coin. There are citizens that serve other roles in this nation, but both the military and civilians agree that some warrior role is the pinnacle of their society, be it a soldier or a mercenary.

Though the nation is mostly human, there is no centralized history to most of the citizens in the nation. Many are from other places, or at least their parents or grandparents were from elsewhere. Often refugees of war, many came here for a safe place to be while the war the Forest Nations and the Imperium Solus rages, many training to fight with the military or mercenaries so they can defend themselves. Many craftsmen and tradesmen that make products useful to the military often come here as well, making armor, weapons, and other products.

## Government

The government is run by the military. The leader is the current **High General**, who is in charge of a group called the **Council of Generals**. The military is divided into various battalions and each one is run by a general. Each one of those generals has a seat on this council. They vote for who among them will be the **High General** and they subsequently get promoted, a lower ranking general being promoted to take over control of their battalion.

The **High General** is usually a permanent post, usually ending with death and a new one is appointed by the council. There have been cases of the council calling for a vote of no confidence for decisions made or because they believe in their old age the **High General** is no longer of their right mind. This has only happened a handful of times in their history.

Most day to day policy and procedures for each battalion are decided by the general of said battalion or even lower ranking officials. The major decisions which affect the entire nation and military are made by the **High General** alone. He can occasionally take advice from the Council of Generals, or even defer a decision to them, in which the council votes on the decision. However, other that the **Council of Generals** getting a vote of no confidence, the **High General** an make all the decisions with no oversight if they so choose.

## Crime

This is a very strict and lawful society, which means that the criminals just have to be smarter and quieter. There are very strict laws about who can hire citizens of Afrin as mercenaries and for what tasks. These restrictions are often called to be broken by those with the right coin or influence. This lead to a black market of mercenaries willing to do the jobs they shouldn't for coin they wouldn't otherwise be able to get. This market eventually led to other illicit items and services being sold through this network as well. The public calls this network the **Clandestine Complex**. Whether it is one big network or just a label applied to the various independent illegal dealings is unclear, but all illegal dealings are referred to being part of this network.

## Geography

Afrin is on the edge of various regions. Their northern border is up against the tundra of the Thrull Territories and is very cold most of the year. The western border includes the Blood Forest, a region known for numerous battles and conflicts. The southern and eastern regions of the nation are mostly grasslands with occasional forests, with only the southeastern mot regions being feasible for regular farming and crops.