Geardagas

The continent of Geardagas ( `jæ-ɑr-dɑɡɑs` ) is a large, isolated country that sits in the vast Undern Ocean and is part of the greater world of Talam (the name of the planet). Approximately 23,6206 sq km (91,200 sq mi) in size, much of it is actually wilderness, referred to by the locals as The Wilde. The majority of the game takes place on Geardagas.

No other landmass is in sight. Locals will often state that it's difficult to gauge just how far off the next continent is even when they claim that ships are always coming in with imports, and always leaving with exports. At this time, it’s not possible for your character nor the locals to travel off of Geardagas.

## Geography

While Geardagas is a vast continent, most of it is wilderness. Because of how uninhabitable the Wilde is, the majority of the population lives along the coast, with some minor settlements and outposts located further inland. Your character, one of the Mirrorbound, will arrive in Aefenglom, the largest settlement, and will spend the majority of their time living, working, and socializing there.

The River Temese cuts through the Wilde, connecting Aefenglom with other locations in Geardagas. However, unseasoned travelers are warned against doing so. Creatures of all kinds lurk along this route, making it a dangerous journey.

While widely disputed, many claim Aefenglom is the rightful capital of Geardagas, as it’s home to the largest branch of the Coven and is where the first Wall was built to protect the citizens from the Cwyld.

## Settlements

Geardagas consists of both major and minor settlements. Your character is free to travel between these settlements using teleportation points. See:

* Aefenglom
* Dorchacht
* Minor Settlements

## Astronomy

The sky above Geardagas consists of the two moons of Talam, also known as the Sisters. One is larger and is reminiscent of the Earth’s moon with its size and craters, an appearance that might be familiar to many of the characters. The other is smaller, more smooth, and trails along at a slower orbit than the larger one. The larger moon is sometimes referred to as the *elder Sister* while the smaller is referred to as the *younger Sister*.

Due to the brightness of the two moons, **it’s not possible to accurately map or chart the constellations in the night sky.** As a result, those used to navigating uncharted territory using the stars will find it nearly impossible to do so.

The Sisters are also the cause of numerous eclipses, far more than you might anticipate seeing in your lifetime, because the younger sister does frequently catch up with the elder, and they both find themselves crossing paths with the sun more than once a year.

The two moons exhibit great influence over the magic in Talam. As a result, the lunar cycles especially impact Witches and Monsters within the world.

## Currency (Cunes)

All official settlements in Geardagas accept a currency known as *cunes*. Cunes are stamped coins that come in denominations of 1, 5, 10, 50, 100, and 500 (symbolized as C, i.e. 500C). The value of a single cune is low, meaning that 500 cunes is not as much money as you might think. A real-life equivalent for reference would be the Japanese yen.

Cunes in notes (paper) versions also exist, but are not in regular circulation. They come in denominations of 1000C, 5000C, and 10000C, and are mostly used for storage and transactions involving large amounts of cunes. Cunes can be exchanged for notes at any number of banks throughout the city. The biggest and most secure bank is the Aristocratic District Bank.

## Language

The language of Aefenglom resembles a mix of Olde and Middle English, with the Coven and other magic-related things resembling a mix of Irish and Scottish Gaelic. There's a reason for that, but characters will have to uncover that mystery for themselves. Because all those on Geardagas use the same language, there is no official term or name from the locals for what to call the language.

Those outside of the continent -- though rarely seen, save for when ships come in -- speak other languages. Curiously enough, while the local residents of Geardagas and the city of Aefenglom can't naturally understand these people without years of learning the language, the otherworldly visitors can.

Characters will arrive being able to understand each other and the inhabitants of Aefenglom due to the magical bond they form with the world on arrival. They might not even notice it unless they really had a feel for languages...or too much time to think on their hands.

If your character wants to speak in their native tongue or any other language they know, they'll have to write it down with paper and pen. There isn't another way to get around the magical auto-translate otherwise. Anything written or inscribed can only be understood by someone who knows the language. Otherwise, a language-deciphering spell will be needed to understand written and inscribed texts. (This only applies to languages from the characters’ particular worlds; both the written and spoken language of Geardagas will be understood upon reading.)

## Calendar

Geordagas follows a solar dating system, and thus uses a calendar nearly identical to the Gregorian calendar. However, **their traditional new year begins in November instead of January**. Several festivals are held throughout the year.

Each year is divided up into two halves: the solar half and the lunar half.

Months of the Year
 Iuneril (June)
 Juril (July)
 Aguril (August)
 Septeril (September)
 Octeuril (October)

## Religions

Organized religions do not currently exist in the world. Festivals and traditions may stem from a time when various religious sects were around, but these days they’re largely retained out of tradition and historical significance rather than for its religious connotations.

Older locals may have various superstitions they follow and there may be lore, legends, and folktales surrounding certain elements such as the Sisters. On occasion, a cult may appear that will be described in events, but this would not be considered a widely recognized religious sect.