recursal/Fanatic-Fandom huggingface dataset:
Vanish Cap

### Use(s)

Allows Mario (or Luigi in the *DS* version) to walk through steel bars and special walls.

The **Vanish Cap** is an item in *Super Mario 64*.

It is mainly found by jumping into Blue [!] Blocks and looks like a transparent version of Mario's regular Cap.

Upon collection, Mario will put on the Vanish Cap and become partially invisible. With this cap, he is able to temporarily move through steel bars and special walls.

## Missions

In Big Boo's Haunt, in the mission Star 6: Eye to Eye in the Secret Room|Eye to Eye In The Secret Room, Mario must collect a Vanish Cap in the main room on a ledge and make his way to the room next to it, Wall Jump to a balcony above the door, and enter into the attic and jump into the Boo portrait, and meet Mr. I. Mario must then circle around the enemy until it spins oit and gives Mario a Power Star.

If Mario discovers the moat underneath the castle, a hole will eventually appear and Mario can enter it. Down here, Mario must set across some obstacles to get to a Vanish Cap. Once collected, he must jump into a cage containing a Power Star.

In *Super Mario 64 DS* the Blue ! Switch and Vanish Cap do not appear. Instead, when Luigi gets a Power Flower, he gains the same abiltites as Vanish Mario, except that he can move both horizontally and vertically and cannot walk through ice.

## Bugs

If the Vanish Cap ends up falling onto a slope (which happens in one of the slide levels), it will sometimes slide around and slide down the slope, making Mario unable to collect it, as it slides and falls faster than Mario, and thus unable to complete the level, collect all the Coins or fullfill the current mission objectives.

Trying to collect the sliding Vanish Cap with a well timed Forward Charge, he will put the Cap on in mid-air and will become uncontrollable, possibly ending him in a bottomless pit.

## Gallery

Vanish Cap block before activation SM64.pngA Vanish Cap block as it appears before its activation.The Blue ! Switch, that needs to be pressed to activate the vanish cap blocks.An activated Vanish Cap block after pressing the Blue ! Switch.A Vanish Cap.
Mario Wings To The Sky

A still of the level from the DS version

**Mario Wings To The Sky** is the fifth mission of
Bob Omb Battlefield.

## Mission

Mario must have unlocked the Wing Cap to do this mission. Mario must start by heading to the floating island. Once there, Mario must collect the Wing Cap from a box and get into the cannon. Then, Mario must collect the middle coin of each of the five coin rings in front of him. Once completed, Mario can collect the Power Star.
Penguin

**Penguins** are a species of NPCs in the games
Super Mario 64 and Super Mario 64 DS.

## Apperance

They are blue penguins with a white belly, large yellow beak, and blue eyes, that come in various sizes, ranging from about 1/3rd as tall as Mario to around Bowser's size.

## Locations

The penguins appear mainly in the mountain area in Cool, Cool Mountain. There is a Mother Penguin outside of the cabin, who is searching for her lost child. Inside the cabin is a third, large, male penguin, who can be raced for a Power Star.

## Members

* Mother Penguin
* Tuxie (the baby penguin)
* Big Penguin
The Koopa Skip

The Koopa Skip Can Be performed on the big slope in Bob-omb Battlefield And Here is how: go to the middle of the slope And do a triple jump. Then Walk as much as you can then once before you slide do a jump then dive. You will skip the stuff before it. Its called "the koopa skip" because it is like Koopa going up that Slope During Star 2 "Footrace With Koopa The Quick".
1-Up Mushroom

**1-Up Mushrooms** are collectibles in the games
Super Mario 64 and Super Mario 64 DS.

They are usually found in hidden locations and make their first appearance in the small, rocky hut with a hidden switch in Bob Omb Battlefield.

## Appearance and Behaviour

1-Up Mushrooms are small mushrooms with a beige stem and two beady, black eyes. They have a green hat with white spots.

1-Up Mushrooms have two kinds of behaviours. The first one has them sitting and patiently waiting to be collected, while the second one has them following Mario by sliding around. The second kind of behaviour only triggers, if they have been freed from a yellow [!] block by hitting the block from beneath.

## Use

If Mario has less than 99 lives, he can collect a 1-Up Mushroom to gain an extra life.

## Other Types of Mushrooms

There is another type of mushrooms:

* Giant Mushrooms
	+ These turn the player into a giant when collected

## Gallery

a green 1-Up mushroomThe location of the first 1-Up mushroom in the original gamea submerged 1-Up mushroom, as it appears in a small area close to the starting area of Tiny-Huge Islandanother 1-Up mushroom, as it appears after freeing it from its yellow [!] box in Tiny-Huge IslandA 1-Up mushroom as seen while running through the Metal Cap-section of Hazy Maze Cave in the original Super Mario 64.a red or giant mushroom
Big Steely

Location(s)
 Received When Killed

The **Big Steely** are an enemy type, that appear in Bob-omb Battlefield, Tall, Tall Mountain, and Tiny-Huge Island.

## Appearance

They are big, black steel orbs, that are about a head taller than Mario. Unlike most other enemies, Big Steelies lack any sort of facial or bodily features.

## Behaviour

Big Steelies are found rolling around in small pits (BOB) or rolling downwards on slopes (TTT and THI).

If the player gets hit by one, they will receive a considerable knockback, which is often enough to send them down a slope or off the edge of a nearby cliff.

## How to deal with them

Big Steelies cannot be defeated in the N64 version, but Mario can avoid them easily by making a triple jump, a backwards jump, or by simply standing in a place which isn't among their path.

In the *DS* version, the player can kick them away and break them by running into them while they are a giant. Only Wario can destroy them while not in giant form.

## King Bob Omb rumor

A common theory states that upon the completion of Big Bob Omb on The Summit, the King Bob-omb becomes a Big Steely.

During the player's very first visit to Bob Omb Battlefield, the pit immediately to the right of the gate is filled with two Big Steelies. Upon every other visit (unless the player replays the first mission), there will be three Big Steelies in the aforementioned pit. This theory is backed mainly because King Bob Omb and the Big Steely share the same body model.

A possible, more likely reason for the third Big Steely being there is for a difficulty curve. The programmers might’ve only put two Big Steelies for the first mission to make it easier for new players to climb the mountain. Then, a third would be added to make it slightly more difficult.

This theory has not been confirmed by Nintendo.

## Gallery

### Bob-omb Battlefield

A Big Steely as it appears while rolling down the mountain trail.Mario and a Big Steely in the sand pit.Yoshi and a Big Steely as they appear in the *DS* remake.Giant Mario walking towards the camera. A broken Big Steely's debris can be seen in the upper left corner.Mario avoiding a Big Steely as it rolls down from the top of Tiny-Huge Island.
Bubble

Location(s)
 Received When Killed

**Bubbles** are an "enemy" type in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

The bubbles are large, blue spheres filled with water. They are transparent, and they are about the same size as Mario. Unlike most other enemies, Bubbles don't have any facial or bodily features.

## Behaviour and how to deal with them

The Bubbles are mainly being shot from the cannons scattered around the area near the mountain, which are controlled by black Bob-ombs. Mario cannot be shot from these cannons, as they are always above the ground and there's no way to enter them.

The Bubbles will usually be aimed towards Mario's current location and will drop down from the sky. The player can see the Bubble's shadow briefly before it hits the player, which usually gives them enough time to avoid it via a long jump or by simply running in a zig-zag pattern.

The Bubbles themselves will bounce around a couple of times after hitting the ground (or Mario) and continue bouncing until they suddenly disappear.

Similar to the Big Steelies found in the same area, Mario cannot kill the Bubbles. This remains true even when Mario defeats the Bob Ombs handling the cannons; the bubbles simply keep coming.

## Gallery

A Bubble as it appears shortly before dropping onto Mario.The same Bubble after missing Mario and preparing itself to bounce off the ground.The Bubble as is continues bouncing around.
Spiny

Gender
 Eye color
 Location(s)

The **Spiny** are an enemy type, that appears in Super Mario 64 and Super Mario 64 DS.

## Appearance

Spinys are small, hedgehog-like beings with orange skin and black, beady eyes. They have four feet with one toe each, that ends in a white toenail. The Spinys posess a red shell with a white outline. The shell is covered in yellow spikes.

While the Paper Mario series also depicts them with a toothless mouth, that features a red coloration on the inside, the Spinys are too small in Super Mario 64 DS to point out a mouth and the ones in the original Super Mario 64 lack a head and details. (see screenshots and infobox image)

Other games besides Super Mario 64 DS, also depict them with either completely white eyes or eyes with white sclera and black pupils, with the former featuring rather dark faces.

## Behaviour and how to deal with them

Once Mario approaches the enemy-variant of Lakitu, the latter will start hovering in the air above Mario and out of reach. After a short time, it will start throwing Spinys at Mario.

If Mario moves, the Lakitu will aim its throw to the place, where Mario is going to be, so the player has to avoid the Spinys thrown by Lakitu by running in a zig-zag pattern.

While being hit by a Spiny thrown by Lakitu or walking into a Spiny causes Mario to get hurt by its spikes and lose 2 units of health, it is mainly the Lakitu, that makes the Spinys a threat.

The Lakitu can be defeated by doing a backwards sommersault and landing on top of him. Even after their Lakitu is defeated, the Spinys will keep on moving around.

Due to their slow speed, they are relatively harmless, though, as long, as Mario doesn't make contact with them. The Spinys will keep walking around aimlessy and don't follow Mario. Moving too far away from the Spinys will make them disappear.

## Gallery

### Super Mario 64

A Spiny from Tiny-Huge Island's beach in huge mode, as seen from the sideThe same Spiny as seen from the frontThe same Spiny carelessly walking past a Koopa Troopa fleeing from MarioThe same Spiny as seen from behindThe same Spiny as seen from behind as it hops to change its direction
### Other Super Mario games

A Spiny as it appears in Paper Mario Color Splash (official artwork) for comparision
Wing Cap

### Use(s)

Allows Mario to fly through the sky after doing a triple jump or being shot from a cannon.

The **Wing Cap** is an item that Mario uses in *Super Mario 64* and *Super Mario 64 DS*.

It is mainly found by jumping into red [!] Blocks and looks like Mario's regular Cap with two angel wings added to it.

Upon collection, Mario will put on the Wing Cap, which will allow him to fly over short distances by using the triple jump or longer distances by using the cannons, that are activated by talking to the Bob-omb Buddies in each painting world. The item can only be obtained from a Red ! Block, which will become solid upon hitting a Red ! Switch in Tower of the Wing Cap/? Switch The wings last about 60 seconds. In the *DS* version, while Wing Mario returns, the Wing Cap doesn't, as it's replaced by a feather (referred to as **Wings**). The form doesn't slow down descent as effectively in this version, as Mario can now take fall damage even when slowly descending. In addition, Mario is the only character that can use the Wing Cap in single-player mode. However, wings are located in two of the games's multiplayer stages: Sunshine Isles and Battle Fort and any character can use them. In Yoshi's case, he grows wings out of his body like in *Super Mario World*, while Luigi and Wario wear a hat like Mario does. In beta version, all the four characters, can be seen flying outside the castle.

## Gallery

A Wing Cap as it appears in Bob-omb Battlefield in the original game.Mario flying towards the summit of Bob-omb Battlefield's mountain in the remake.An official artwork, that depicts Mario flying while wearing a Wing Cap in the remake.
Metal Cap

Dire, Dire Docks,
Wet-Dry World

### Use(s)

Makes Mario (or Wario in the *DS* version) mostly invulnerable and allows him to press switches while being submerged

The **Metal Cap** is one of the three Caps in *Super Mario 64*. Mario activates them by hitting a Green ! Switch in Cavern of the Metal Cap, a secret course found within Hazy Maze Cave. Once he steps on the Green ! Switch, they will appear on every Green Block that he finds.

It is mainly found by jumping into Green [!] Blocks and looks Mario's regular Cap, but with a metallic texture applied to it.

## Effects of this Cap

Upon collection, Mario will put on the Metal Cap and turn into Metal Mario. With this cap, his weight and physics will be altered and he will be mostly invulnerable.

As Metal Mario, Mario is immune to the toxic gas in Hazy Maze Cave, can't drown and can't be harmed by lava. He also can't be blown away by Fwooshs, but unfortunately, the price for his borderline invulnerability are, that he can't perform any jumps beside the regular one and the backflip while in this state.

On land, he will become very slow and he can't swim, but when he is submerged, Metal Mario's physical will behave similarly to regular Mario's on land physics. While this allows Metal Mario to press submerged switches, which no other form can, he is susceptible to bottomless pits and quicksand, as Metal Mario sinks faster due to his increased weight. These will end Mario's life even if he is in his Metal Mario form.

Just like with any other Cap, Mario will turn back into his regular state once an unseen timer runs out.

In *Super Mario 64 DS*, the Green ! Switch and Metal Cap do not appear. Instead, when Wario grabs a Power Flower, gains the same abilties as Metal Mario.

## Trivia

* Metal Mario's idle animation is still set to the coughing loop in the toxic gas of Hazy Maze Cave, despite him being immune to it.
* If Metal Mario comes into contact with any source of lava, he will still scream and be launched in an arc. He will, however, not sustain any damage.
	+ Some hacks of *Super Mario 64* use this as a challenge, which includes Mario scaling firefalls while in his Metal Mario form, which is a feature, that isn't used in the original game, but would certainly be possible
* Metal Mario makes a cameo in *Super Smash Bros.* for the Nintendo 64, where he is fought as a boss near the end of the game

## Gallery

### **Blocks and the Switch**

A Metal Cap block as it appears before its activation.The Green Switch, that needs to be pressed to activate the Metal Cap blocks.An activated Metal Cap block after pressing the Green Switch.
### **Metal Mario and the Metal Caps**

Metal Mario as he appears in the green switch's Hazy Maze Cave section before activating the Green Switch.The Metal Cap as it appears while rotating in place after spawning from the Green [!] Block in Dire, Dire Docks.
Toad

The **Toads** are a species from the *Super Mario Bros.* series. While in some games they act as damsels and dudes in distress, *Super Mario 64* and *Super Mario 64 DS* feature them as little helpers, providing Mario, Luigi, Wario, and Yoshi with tips about various ingame actions and events. Sometimes they even give them a Power Star which can't be achieved otherwise.

The Toads stay stationairy throuhout the game. This means one specific Toad will always be found at the same location, no matter how far the player has progressed in-game.

## Gallery

Peach and two Toads as they appear in the ending.The same Toads (with Peach and Mario) from another angle.Peach thanks Mario for recovering all the 120 Stars and saving her while the Toads hop in place.At the end they all wave the player goodbye.
Tuxie

**Tuxie** is a minor character in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

Tuxie is a blue penguin infant with a white belly, large yellow beak, and blue eyes. She is about a third of Mario's size.

## Location

Tuxie appears at the mountain summit in Cool, Cool Mountain wandering around next to the cabin chimney. After her rescue, she will stay next to her mother at the base near the cabin exit.

## Missions

In Mission 2, if the player goes near the Mother Penguin, she will tell them that she has lost her baby. The player must their way back to the mountain summit and collect the baby penguin that is loitering near the spawn. From there, the player must bring the baby penguin back down to the mother. The mother will then thank the player for their help and give them a Power Star.

## Gallery

Mario and the baby penguin Tuxie as they appear in the original Super Mario 64 shortly after Mario collects the child.A closeup, which does a good job at showing the size difference between the two characters. Mario can be seen holding Tuxie with one hand.Mario is gonna drop Tuxie
## Trivia

* If Mario picks up Tuxie after returning her, the mother penguin will angrily chase Mario until he drops her.
* Mario can walk over to the edge of cliff near the mother and drop her to her death. The mother will not even seem to notice. This will also still let the player collect the star, assuming they talked to the mother beforehand. Here is a video of this in action.
Chuckya

Eye color

**Chuckyas** are enemies in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

Chuckyas are large, purple enemies that look similar to Bob-ombs. They have large red spheres on their heads and for their hands.

## Attacks

Chuckyas will start advancing toward Mario, Luigi, Wario, or Yoshi once he comes close. They will then grab the player and spin them around a couple of times, shortly afterwards, the Chuckya will then throw Mario a mild distance, which sometimes unfortunately results in him being thrown off of the level or a high cliff. In the *DS* version, Yoshi can't defeat this enemy since he can't grab large enemies.

## Levels

* Wet-Dry World
* Tall Tall Mountain
* Tiny-Huge Island
* Bowser in the Sky
* Rainbow Ride

## Gallery

Two Chuckyas, as they appear in Wet-Dry World.A Chuckya, as it appears towards the top of the mountain of Tiny-Huge Island, when visited in huge mode.
Behind Chain Chomp's Gate

**Behind Chain Chomp's Gate** is the sixth mission of
Bob Omb Battlefield.

## Synopsis

The last star of Bob Omb Battlefield lies behind a gate...with extra protection from the Chain Chomp. Mario needs to find a way to deal with the Chomp and get the star.

## Walkthrough

Mario must start by making his way to the Chain Chomp, which is not far from the start. From there, he will have to avoid the Chomp and get on top of the wooden pole. Notice that the Chomp's chain is connected to this poles. Mario must ground pound the pole three times, being careful to avoid the Chomp's attacks. Upon successfully breaking the pole, the Chain Chomp will be freed. It will break the nearby gate and allow access to the Power Star.

## Enemies & NPCs

* Goomba
* Bob Omb
* Chain Chomp
* Bob-omb Buddy
Five Itty Bitty Secrets

**Five Itty Bitty Secrets** is the fourth level of Tiny-Huge Island. It is only playable in the N64 version of the game.

## What to do

The player must make their way around the course in Tiny mode searching for 5 areas where the secrets are. These areas are:

* On the other side of the hole leading to the pool
* The small hole where the cannon is in Huge mode
* The entrance to the Wiggler's hideout
* The alcove where the Big Steely's come from
* The small hole on the submit of the mountain.

## Enemies

Goombas

Big Steelys

Cheep Cheep
Whomp King

The **Whomp King** is a character and the second boss of *Super Mario 64* and *Super Mario 64 DS*.

### Apperance

The Whomp King appears just like normal Whomps, except that he is much larger in size, has a bigger bandage, and has a few more cracks.

### Attacks

Just like other Whomp's, the King Whomp will try to squish Mario by attempting to fall on him. Mario must Ground Pound the Whomp King three times to defeat him. In the 2010 Wii game *Super Mario Galaxy 2*, the Whomp King is the boss of the Throwback Galaxy, and in this game he uses Thwimps as secondary attacks.

### Residence

The Whomp King only resides at the top of Whomp's Fortress in Mission 1.
Charles Martinet

**Charles Martinet** (last name pronounced *mar-tin-AY*, born September 17, 1955 in San Jose, California, United States of America) is an American voice actor. He is best known as the voice of Mario and has been so since 1995. He also voices Luigi, Wario, and some more characters.

## Biography

Martinet was born in San Jose, California, on September 17, 1955. When he was twelve, Martinet's family moved to Barcelona, Spain, and then to Paris, France. For college, he attended the University of California, Berkeley. He then began trying out for voice acting.

He joined Nintendo in 1994 and voiced Mario for video game trade shows and a 3-D Mario head. He got the job when he went to an audition for Mario at the last minute. Martinet originally wanted his voice to be deep and raspy, like a typical Italian-American (This was the the type of voice Mario had in *The Super Mario Bros. Super Show* and other *Mario* cartoons). However, he thought it was too harsh for children so he made it light hearted and friendly, which is Mario's current voice.

His first video game act was Mario in a 1995 PC game called *Mario's FUNdamentals* (also known as ***Mario's Game Gallery***).

However, his first big act was in *Super Mario 64* and its remake. Here, many developers thought what Mario would sound like if he was left alone for too long. Martinet came up with an idea that Mario would lie down and dream of pasta, which is where Mario says, "*I'm a tired*", or "*Ahhh spaghetti, ahhh ravioli, ahhh mamma mia*" when Mario is left alone in the game.

After *Super Mario 64*, Martinet went to voice Mario in other games like *Super Mario Sunshine* and *Super Mario Galaxy*. He also went to voice other characters like Luigi and Wario.

## Notable Works

* *Mario's FUNdamentals* (1995)
* *Super Mario 64* (1996)
* *Super Mario Sunshine* (2002)
* *Super Mario 6 DS*
* *Super Mario Galaxy* (2007)
* *Super Mario Galaxy 2* (2010)

* Spinoffs involving voiced characters

## Trivia

* Martinet can speak fluent French and Spanish.
* Martinet is of French descent.
* While living in Paris, he attended the American School of Paris.
Big Bully

Eye color
 Location(s)
 Received When Killed

The **Big Bully** is a boss found in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

The Big Bully is a black orb like enemy with two golden horns and an angry expression. It has two eyes and two green feet.

## Behaviour

Just like a regular-sized Bully, the Big Bully will try to ram Mario, Luigi, Wario, or Yoshi and push them into the lava, bottomless pit, etc. if it sees them. If the player goes too far away, the Big Bully will walk away until they return.

## How to deal with it?

Mario can only defeat the Big Bully by using the same tactic it and its smaller counterparts use against him against it. Mario needs to jump to knock back the Big Bully until it falls into the lava, bottomless pit, etc. without ending up there himself. Mario can also try to kick the Big Bully off of a platform.

## Locations

The Big Bully generally appears in lava themed levels, though there are also two ice based counterparts, one known as the Chill Bully and the other one known as Chief Chilly, which are exclusive to Snowman's Land, with the latter also being exclusive to Super Mario 64 DS.

## Gallery

Mario facing off against the Big Bully in Lethal Lava Land's "Boil the Big Bully"-mission.A closeup, which shows the size difference between Mario and the Big Bully.Another screenshot, showing the Big Bully from a different angle.
Nintendo 64DD

The **Nintendo 64DD** (also abbreviated as the **64DD** or **64 Disk Drive**), is a disk drive add-on to the Nintendo 64. It uses magnetic disks instead of cartridges. The console was a commercial failure, as only 15,000 consoles were sold and another 85,000 unsold.

## History

The 64DD was released on December 1, 1999. Throughout its short lifespan of 14 months, a total of 10 games (4 *Mario* games) were made and released, with several more cancelled ones. *Super Mario 64 2* was one of the cancelled games and was planned to be a sequel to *Super Mario 64*. Luigi was planned to appear in it and was going to add 1-Up Mushrooms and a multi-player mode. Instead, a Nintendo DS remake titled *Super Mario 64 DS* was released in 2004 and added more playable characters like Luigi, Wario, and Yoshi, minigames, and a wireless multiplayer mode which can be played up to 4 players.

The console failed because of its many delays, but also because the console could only be purcahsed through a Randnet subscription, rather than directly by the customer. Most of its planned games also failed to come out, but many of these games later were released for the N64's successor, the Nintendo GameCube.
Flying Chair

Received When Killed

**Flying Chairs** are an enemy type found in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

Flying Chairs are, more or less, wooden chairs.

## Attacks/Behavior

Flying Chairs can be found in a room in Big Boo's Haunt. They will appear as simple idle chairs, but when Mario, Luigi, or Wario get close, they will suddenly rise up, spin around, and attempt to hit them.
Goomboss

Gender
 Eye color
 Location(s)
 Damage
 Received When Killed

**Goomboss** (originaly known as **Goomba King** and also known as **King Goomba**, or **Paper Goomba**) is the king of Goombas first major boss in *Super Mario 64 DS*. He also appears in *Paper Mario* and once again as a boss in *Mario Kart DS*. He is behind the disappearance of Mario in the game, and must be defeated to unlock and free him.

## Appearance

Goomboss is a giant goomba, with red eyes and dark feet. He sports huge eyebrows and sideburns on his face. He also has red and white pants and a crown on the top of his head.

As the player keeps trying to defeat him, his skin will change from brown to red, and he will grow larger.

## How to defeat him?

To defeat Goomboss as any character (including Yoshi), the player will have to use this strategy;

**For Yoshi:**

1. Goomboss will lead a pack of normal sized Goombas behind him.
2. Yoshi must eat a Goomba and turn it into an egg.
3. Yoshi must then spit it at Goomboss.
4. After the player does this, Goomboss will begin to run around the arena faster and leave more Goombas, making it harder to hit him.
5. If Yoshi manages to hit Goomboss three times, then he will admit defeat and award Yoshi with the key to freeing Mario.

**For any other character:**

1. Goomboss will do the same actions as done with Yoshi (other than the dialogue).
2. The player must instead punch a Goomba and aim at Goomboss.
3. As mentioned earlier, he will get faster the more he is hit, making it harder to aim.
4. Once he is defeated, he will admit defeat and award the player with the key again (but it will be of no use).

## Trivia

* If played as anyone, but Yoshi, it's possible to kick Goomboss from behind and cause a Super Mushroom to appear.
* Goomboss' appearance seems that he knows Luigi, due to his mustache looking similar to Mario's, but doesn't know Wario and describes his mustache as "mean-looking".
* Goomboss was originally known as "Goomba King' before his *SM64DS* appearance.
Switch Star

**Switch Stars** are a special type of Switch exclusive to *Super Mario 64 DS*. These Power Stars only appear for a limited time inside a Star Sphere. Star Switches resemble yellow stars and have an exclamation mark imprinted on them. They appear in ten of the fifteen main courses, where they are necessary for one of the seven course missions respectively. Each of these missions has the term "Switch Star" somewhere in its name. Five more Star Switches can be found in the other levels. Fifteen Switch Stars can be found throughout the entire game. Most of them require only Wario to be collected, as the Star Switch, or the actual Star itself is usually obstructed by some sort of strong material that the other characters are not strong enough to break.

Any playable character is able to activate the Star Switches by stepping on them. Once activated, they will make a Power Star appear in a Star Sphere within the same level. The Power Star only remains there for a short time, so the player needs to hurry in order to reach the star in time, or else they will have to press the Switch again. The time limit varies depending on the respective switch.

## Switch Star Locations

The following is a list of the Switch Star locations, the names of the missions, where they are located, and how to get them.
Whomp

Gender
 Eye color
 Location(s)

**Whomps** are enemies that appear in *Super Mario 64* and *Super Mario 64 DS*. They are not to be mistaken for the blue, blocky Thwomps.

## Appearance

Whomps are large, rectangular beings built out of stone. They have heavily exaggerated eyebrows, and red, misaligned eyes. Their mouth is rather curvy, with five uneven and yellowed teeth within. On the back of the Whomp is a large bandage, which covers a damaged layer of stone.

### Behavior

Whomps will spawn in a set area, and will follow a scripted path indefinitely until they spot the player. Once spotted, they will face the player and increase their speed. When the Whomp gets close enough to the player, it will jump and collapse face-first into the ground, exposing its backside. The player must ground pound the bandage to defeat the Whomp.

Jumping onto a Whomp's back and regular jumping will cause the Whomp to generate one regular Coin, for each hop. This can be repeated for a total of five coins, before the Whomp will rise to its feet. This can be done along with ground pounding the Whomp to earn a total of ten coins.

## Locations

Whomps first appear in Whomp's Fortress, which is their main home. Despite this, there are only two, not including the King. Another one resides in Bowser in The Sky.

## Trivia

* Whomps are led by the much larger and more powerful Whomp King, who is the second boss of *Super Mario 64* and *Super Mario 64 DS*.
Skeeter

Eye color
 Location(s)
 Received When Killed

**Skeeters** are enemies that appear in *Super Mario 64* and its remake.

## Appearance

Skeeters are blue spider-like creatures (similar to Scuttlebugs). They have a teal, spherical coloured body with red eyes. They appear to have a sort of "tail” on their back with a small red sphere. On each corner of the main body are large legs that stick out to yellow, webbed feet.

## Attacks and Behavior

Skeeters generally move by thrusting themselves foward. When Mario, Luigi, Wario, or Yoshi are spotted, they will change direction and attempt to thrust into them. Skeeters can be defeated by jumping on them, awarding them 3 Coins.
Blue Coin

### Use(s)

Restores Mario's HealthIncreases the Coin Counter (which eventually can get the player a 100-Coin Star).

**Blue Coins** are collectibles in the games *Super Mario 64* and *Super Mario 64 DS*.

## Use

If Mario has less than 8 health, he can collect a Blue Coin to regain five bars of health. Blue Coins also count as 5 regular Coins towards the Coin Counter.

Blue Coins might be gained by defeating certain enemy types or by pressing a Blue Coin Switch, which is a grey switch with a blue Star on it. If the player doesn't collect the blue coins generated by the switch in time, they will be gone forever. (or at least until the player restarts the level)

## Other Types of Coins

There are two other types of coins:

* Coins
	+ Regular Coins are worth one Coin and also refill 1 health when collected.
* Red Coins
	+ Worth 2 regular Coins and counts towards the 8 Red Coins challenge of the corresponding level.
Cap

**Caps** are hats that Mario, Luigi, and Wario can wear in the games. There a total of three hats in the original game - The Wing Cap, the Vanish Cap, and the Metal Cap. Yoshi doesn't have a hat, but he can transfrom into one of the three. Mario's hat is red, Luigi's hat is green, and Wario's hat is yellow.

## Cap Locations

The Wing Cap can be found in Mario Wings To The Sky.

The Vanish Cap can be found in Vanish Cap Under the Moat.

The Metal Cap can be found in Cavern of the Metal Cap.

they can be found in the Super Mario 64 and Super Mario 64 DS.

*"There are special Caps in the red, green and blue blocks.Step on the switches in the hidden courses to activate the Cap Blocks.''*
Super Mario 64 DS

February 24th, 2005 AU

March 11th, 2005 EU

June 21st, 2007 China

¥3357.37JP

***Super Mario 64 DS*** (often abbreviated as ***SM64DS*** and called ***Super Mario 64 x 4*** in game development) is a 2004 Nintendo DS game and an enhanced remake of the popular 1996 game Nintendo 64 game *Super Mario 64*.

## Plot

Mario, Luigi, and Wario are heading to Peach's Castle to visit Peach. Some time has passed, but no one came back out. This alerts Lakitu, who wakes up Yoshi, so the latter searches for his friends whereabouts. While on his journey, Yoshi collects Power Stars, eventually unlocking Mario, followed by Luigi, and then Wario. Together, they eventually beat Bowser, restoring peace to the castle.

## Characters

In order to have more of a chance of beating the game, the player needs to find the three plumbers who were flung behind the doors behind by Bowser. The following table below shows each character attributes to a certain statistic. Each has their own special abilities:

## Changes from original game

* Adds Yoshi, Luigi, and Wario as playable characters.
* Graphics changed to support the DS.
* Added a Minigames tab, which is called the Rec. Room.
* Adds a wireless multiplayer mode which can be played with up to 4 players.
* Added new paintings, such as character and secret paintings.
* Added 30 extra stars to collect.
* Uses "X" as the zoom button rather than the Nintendo 64's camera buttons.

## Reception

*Super Mario 64 DS* did not get as much recognition as the original game did, but it had quite positive reviews.

## Trivia

* *Super Mario 64 DS* actually has more glitches than the original game did. This, though, can be blamed on the new hardware the game is played on, and the overall redesign of the original game.
* Instead of Mario having all abilities, he receives the P-Balloon and Wing Cap when he gets a Power Flower. When Luigi grabs a Power Flower, he turns invisible and walk through certain objects, similar to the Vanish Cap. When Wario grabs a Power Flower, he becomes metal and can walk underwater, similar to the Metal Cap. When Yoshi grabs a Power Flower, he has the ability to breathe fire, which wasn't introduced in the original game.
* Similar to the original game's "L is real 2401", many players thought that Waluigi was hidden in this game too.
Nintendo

**Nintendo** is a Japanese video game company founded in 1889. The company is known for many successful video games, including the *Super Mario* series, *Pikmin* series, and many others, including *Super Mario 64* and *Super Mario 64 DS*.

## Brief History

*Note: This will be brief because this wiki doesn't focus on the company.*

Nintendo was originally founded in 1889, as a playing card company. They continued to sell these cards until the 1960s, when the company started doing services as a television station, a rice food chain, and more.

It was in the 1970s that he company hired Shigeru Miyamoto, who was talented at art. When arcade video games were beginning to rise, Nintendo decided to join in the party, and came out with some (unfortunately unsuccessful) games such as *Sheriff*. However, in 1981, their video game business boomed with the release of Donkey Kong, which would then switch Nintendo entirely to video games.

Throughout the next 15 years, Nintendo became very successful with its NES and SNES consoles, and several new and prosperous game series. It was in 1996 that Nintendo joined into the venture of 3D, with the release of none other than *Super Mario 64* on the Nintendo 64.

Since then, Nintendo has been making very successful games, and even in 2004 a remake to *Super Mario 64*.

## Notable People

* Shigeru Miyamoto, creator of Mario and many more of Nintendo's titles.
* Charles Martinet, voice actor of Mario amongst several other characters.

## *Super Mario 64* Games

* *Super Mario 64* for the Nintendo 64
* *Super Mario 64 DS* for the Nintendo DS
* *Super Mario 64 2* for the Nintendo 64DD (never released due to the console's commercial failure)
Cheep Cheep

Eye color
 Location(s)
 Received When Killed

**Cheep Cheeps** are enemies in the games Super Mario 64 and
Super Mario 64 DS.

## Appearance

Cheep Cheeps are large, scaly, orange fish featuring red fins. They wear black sunglasses and have large, rose colored lips.

## Attacks

Cheep Cheeps have no attack other than trying to eat Mario and his friends. Being eaten causes the player character to instantly lose all their health, thus being eaten equals losing a life ingame.

## Behaviour

Unlike in the earlier Mario games, where the Cheep Cheeps actively hunted Mario and Luigi, the Cheep Cheeps in Super Mario 64 and its remake are rather docile.

As long as the player doesn't swim too close to them, the Cheep Cheeps won't do the player any harm. Sometimes, they don't even eat the player, when the player is very close, so the player should judge by themselves, if it's safe to swim close to the Cheep Cheep or not.

If the Cheep Cheep faces the player with any part of their body, but their mouth, the player will be safe, but if the mouth faces the player, the situation gets dangerous and the Cheep Cheep might suddenly eat the player.

## Gallery

A Cheep Cheep as it appears in a small area on Tiny-Huge Island, when visiting it in huge mode. The Cheep Cheep guards a submerged 1-Up Mushroom.The same Cheep Cheep sometimes is followed by two harmless, blue fish with white stripes.
Super Mario 64 Official Wiki:Polls

These are the list of polls that were once or will be onthe *Super Mario 64* Official Wikia.

## Previous Polls

* closed
* Type of articles
* least favorite enemy
* Wiki Background
* More worlds

Please click a tabber to see the poll results.

**Results**

 **Votes** | 2

**What is your least favorite enemy?**

**Results:**

 **Votes:** | 0

 **Votes** | 1

 **Votes** | 1

## Future Polls

Do you think that *Super Mario 64 2* would've been a success if it was completed?

Did the addition of Luigi, Wario, and Yoshi improve the sequel or make it worse?
Giant Mushroom

**Giant Mushrooms** are collectibles in Super Mario 64 DS. They are alternatively also referred to as *Mega Mushrooms*.

They are usually found hidden in classic, red brick blocks and make their first appearance on the way up the summit of the mountain in Bob Omb Battlefield.

## Appearance and Behaviour

Giant Mushrooms are small mushrooms with a beige stem and two beady, black eyes. They have a red hat with white spots.

When Mario breaks a red brick block containing a Giant Mushroom, the mushroom will do a loop in mid-air while sparkling. Afterwards, it will drop to the ground and start following Mario by sliding around.

## Use

If Mario collects a Giant Mushroom, he will temporarily turn into an invincible giant and will be able to defeat enemies by walking into them. This way, he is even able to break Big Steelys (it's possible to destroy other large objects, too) and shove Chain Chomps around without harm.

## Other Types of Mushrooms

There is another type of mushrooms:

* 1-Up Mushrooms
	+ These give the player an extra life when collected

## Gallery

Mario walks towards the red brick block on the way up to the summit of Bob Omb Battlefield's mountaina red or giant mushroomGiant Mario walking towards the camera. A broken Big Steely's debris can be seen in the upper left corner.a green or 1-Up mushroom
Humans

These will be standard from the PHB.

Humans in the Dark Sun world are about as you'd expect. More bronze-toned and darker-haired due to the burnt climate of Athas, humans are numerous, but are focused primarily in the city-states around the greater Tyr region of Athas. They lack the constitution of the dwarves and the sinuous body type that keeps the elves cool and running on the dunes, so their physiology tends to keep them to the more urban environments. That being said, though, caravans of human merchants, lines of human ships, and bands of reclusive human nomad-clans are out on the wastes as well, they just may not be as numerous as the dwarves, elves, the kreen, and the other more physiologically competitive races.

Humans also span the gamut of privilege on Athas; they are just as likely to be a slave or a slaver, a noble or a kank herder, the templar of a sorcerer-king - or the sorcerer-king himself.
King Bob-omb

**King Bob-omb** is the first boss in *Super Mario 64* and *Super Mario 64 DS*.

## Residence

King Bob-omb lives at the top of a mountain in Bob-omb Battlefield. He apparently is controlling the Bob-ombs side in the war against Bob-omb Buddies.

## How He Attacks?

When Mario meets King Bob-omb, he will make a short speech, saying mostly the rules for the battle. Then, his only attack his to try and grab Mario, and then throw him. If Mario throws him off the cliff, he says that "it's against the **royal** rules to throw the king out of the ring". In the remake, he will also throw Bob-ombs at Yoshi, Mario, Luigi, or Wario.

## How to Defeat?

In the first mission, Big Bob-omb on the Summit, Mario must grab King Bob-omb from behind and throw him (make sure that King Bob-omb doesnt go off the mountain) three times. In the remake, in the first mission, King Bob-omb will throw Bob-ombs at the player. If played as Yoshi, the player must spit Bob-ombs back at him three times. If played as anyone else, the player must throw Bob-ombs back at him three times. In the remake, an additional mission is added, titled Big Bob-omb's Revenge and is played the same way as Big Bob-omb on the Summit in the original game. Yoshi can't do this mission without Caps since he lacks the ability to grab enemies and objects.

## Missions Involved

* Big Bob-omb on the Summit
* Big Bob-omb's Revenge

## Gallery

Meeting King Bob-omb at the summit.King Bob-omb is embarrassed by his defeat.Mario gets his first Star for beating King Bob-omb.
Chill Bully

Eye color
 Location(s)
 Received When Killed

The **Chill Bully** is a boss found in *Super Mario 64* and *Super Mario 64 DS*. In the original, Japanese version, it is also known as the **Ice Bully**.

## Appearance

The Chill Bully is a blue/cyan orb like enemy with one golden horn and an angry expression. It has two eyes and two green feet.

## Behaviour/How to deal with it?

Besides it's appearance, the Chill Bully behaves exactly the same as the Big Bullies and their smaller counterparts, though in the Chill Bully's case, Mario, Luigi, Wario, or Yoshi have to push it into the ice cold water three times instead of the lava present in Lethal Lava Land. The player has to be careful though, as the icy platfrom the Chill Bully is fought on is slippery and its easy to slide off it if one makes a missstep.

Feel free to read the Big Bully's article for more information on how the Chill Bully behaves and how to deal with. There is a smaller version of this boss, that went unused for some unknown reason, but can be hacked into the game.

## Locations

The Chill Bully generally appears in ice themed levels, though there are also a lava and another ice base counterpart, the former known as the Big Bully and the latter as Chief Chilly. The with the latter is exclusive to *Super Mario 64 DS*, a boss that locked Wario.

## Gallery

The Chill/Ice Bully, as it appears on an icy platform in Snowman's Land.Mario fights the Chill/Ice Bully in the mission "Chill with the Bully".
Monty Mole

Gender
 Eye color
 Location(s)
 Received When Killed

**Monty Moles** are enemies appearing in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

Monty Moles are small, brown mole-like creatures. They have white bellies and a white snout. Monty Moles sport a black nose and black claws. Their eyes are titled and squinted.

## Attacks and Behavior

Monty Moles will stay in a small hole and will sometimes burrow into other holes nearby. Their attack is throwing rocks at Mario, Luigi, Wario, or Yoshi, which can be tedious if there are multiple Monty Moles in the same area. Monty Moles can be defeated by jumping on them while they are outside of the holes.
Mr. I

Eye color
 Location(s)
 Damage
 Received When Killed
Star (Big Boo's Haunt-only)

**Mr. Is** are an enemy in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

The name "Mr. I" is a pun on eye as this foe is a huge floating eyeball. Mr. I has white scalera, a blue iris and a black pupil.

## Attacks/Behavior

Mr. I is a stationary enemy that floats in place. If Mario gets too close to it and stays there for too long, the Mr. I will shoot fire at him in an attempt to burn Mario. If Mario gets hit by the flame, he will get hurt and run around wildly.

## How to deal with it

Mario can defeat Mr.I by running around it in circles, which after a few revolutions will cause the Mr. I to shrink and vanish.

### Big Mr. I

In Big Boo's Haunt, there is a large Mr. I called "Big Mr. I", which is usually referred as a miniboss. To defeat it, Mario must reach the attic (read article for details) and find the room with the Mr. I, and kill it like any other enemy of the species.

## Coins and Similarities to other Enemies

A normal Mr. I will drop a Blue Coin for Mario to collect, while the Big Mr. I will drop a Power Star upon its defeat.

The running in circles mechanic is the same method used to defeat the Snowmen in winter themed levels.

## Locations

Mr. Is appear in Big Boo's Haunt, Hazy Maze Cave and Lethal Lava Land.
Koopa

* main
* admin info

This page is a disambiguation page.

Which one of the following characters were you searching for?

Koopa Troopa.Bowser (aka King Koopa).Koopa the Quick.

**This page is a disambiguation hub for Koopa**

The following are links to pages that may share the same title.

Please follow one of the links below or search to find the page you were looking for if it is not listed here. If an internal link led you here, you may wish to change the link to point directly to the intended page.
Spindel

Gender
 Eye color
 Location(s)
 Received When Killed

**Spindels** are stone enemies in *Super Mario 64* and *Super Mario 64 DS*.

## Appearance

Spindels are identical in texture to Grindels, with stone edges around a mummified center, and an exaggerated face with dark eyes, bushy eyebrows, and a wide grin. However, unlike Grindels, they are cylinders, rather than cubes.

## Attacks/Behavior

Spindels are similar to Thwomps and Grindels, as they follow a set path. However, unlike the Grindel, who acts like a Tox Box, the Spindels rolls around like a rolling pin, but will nonetheless try to crush the player.

## Locations

Spindels only appear inside the pyramid in Shifting Sand Land.
Laurel Lance

**Dinah Laurel Lance** (c. 1985–2016), known as simply **Laurel Lance**, was the Assistant District Attorney of Star City, formerly working under the district attorney Susanna and a former legal aid attorney. Laurel was the daughter of Dinah and Quentin Lance, and the older sister of Sara Lance. After Sara's death, Laurel was inspired to take her sister's mantle, receiving training in hand-to-hand combat and vigilantism from Ted Grant, as well as further training from and becoming a close friend to Nyssa al Ghul. Laurel then became the vigilante known as **Black Canary**, joining Team Arrow. Laurel was stabbed by Damien Darhk in 2016, dying surrounded by the team, just moments before her father arrived.