Skills

Skills are abilities in Soulworker's combat system which allow you to deal damage or cast abilities to heal yourself or team members. Skills are divided into three categories: Actives, Passives, and Nova. Certain skills may have cinematic effects which can be disabled by adjusting in the game setting: "Camera to show skills."

## Learning Skills

Skills require spending Skill Points(SP) in order to use or level them. You will gain more SP as you level and it is not possible to level every skill.

## Resetting Skills

In order to change your skills, you must use a Skill Reset Ticket or a Skill Tree Reset Ticket.

## Active Skills

Active Skills are skills that consume SF and require some input in order to use them. Skills learned earned from the start of the game are depicted while an orange border while skills learned after completion of the advancement quest is depicted in dark blue. After completion of the Sinworker quest, certain skills will have a dark purple border indicating that the skill also belongs to the Sin Burn group.

### SoulPlus

SoulPluses are extensions to Active skills allowing them to gain extra abilities or change the skill completely. Skills have may 0-2 SoulPluses. If a skill has two SoulPluses, you can only pick one of the SoulPluses to level. Changing a SoulPlus will require you to use a skill reset ticket.

## Passive skills

Passives are skills with effects that automatically apply to your character and do not require any other condition for them to activated. Passive skills have a light blue border.

## Nova Skills

Nova skills are skills that grant a "Nova" buff that grants extra stat bonuses when activated. All Nova buffs grant Super Armor. Nova skills generally require the usage of SoulNova or being in a Nova state. Nova skills have a light purple label. You are immune to all damage while casting a Nova skill.

### Hysteria

Hysteria is the first stage of the Nova buff. It offers the weakest status bonuses among the skills granting a "Nova" buff within the skill family and has the shortest time duration. Hysteria requires 50 SoulNova to activate and the effect differs for each character. You can continually active Hysteria provided you have extra SoulNova but do not have enough to go into the higher stages.

### Supernova

Supernova is a second stage Nova buff and can be activated with 100 SoulNova. It grants better status gains and duration compared to the first stage. This skill is learned after the completion of the Candus City story storyline. The effect differs for each character.

### Sin Explosion

Sin Explosion is a second stage Nova buff and requires 100 SoulNova to activate. It grants additional attack speed (20%), damage (20%), movement speed (30%), SF reduction (20%), maximum damage, and the activation of Sin Burn skill bonuses at the cost of each character's unique Supernova skill. Sin Explosion can only be obtained after completing the Sin Awakening quest line and it replaces the Supernova skill. Additionally, it gives Exalted Status for 5 seconds.

### Exitus

Exitus is a skill that can be used in both Supernova and Sin Awakening states. Upon skill activation, the character will perform a cinematic attack and will be completely invincible until the end of the skill animation. Exitus is learned after the completion of the advancement quest. All Exitus skills are labeled as Sin Burn skills.

## Sin Explosive Skills

Sin Explosive skills are skills that gain an additional 30% damage while in the Sin Awakening state. The only known Sin Explosive skills are the Level 42, Level 62 active skills and the Exitus nova skill.