recursal/Fanatic-Fandom huggingface dataset:
Serpent Jubilant (SA)

1970 Serpent Jubilant Sedan (SA)

Station wagon

Ute

5190cc V8

5980cc Serpent "365" V8

5-Spd Manual

3-Spd Automatic

4-Spd Automatic

The Serpent Jubilant (SA) is a full-size passenger vehicle produced by Serpent Australia between 1970-1972. It was the first generation of the first all-Australian Jubilant, using the same body style as the Mesquite-based Jubilant before it, but extensively facelifted.

## History

The SA Jubilant was introduced in late 1969 for the 1970 model year, replacing the earlier Jubilant which had also been sold as the Mesquite in other markets. For the first time, the Jubilant was produced exclusively for the AU and NZ markets, though a limited number were exported to various countries such as South Africa and Japan.

## Model lineup

The Jubilant SA was offered in the following trims;

 Jubilant Coupe
 Jubilant Estate
 Jubilant Van
 Jubilant GT
 Jubilant GT Coupe
 Jubilant Roo

The performance Jubilant SA GT was offered between 1971-1972, though in very limited production.
Grifis

Grifis is Caecily's mentor. He was thought to be dead inside the dungeon, but if you have Caecily in your team, after you see the two Lucius scenes inside the dungeon, she'll hear Grifis calling to her from floor 10. He's trapped in a pendant that you need to rescue so Caecily can perform a ritual (with your help) to free him. Once he's freed, he has a very single minded focus to go get back at the one who trapped him inside the pendant. You can follow him to Orosius' house, where the two are facing off. You can choose to help, and if you do, you will engage Orosius yourself (and with whatever party members you have).

If you win, Orosius dies and you can loot his house without needing any treasure keys. He has some decent equipment down there, much of it good for Caecily to equip. In this result, Grifis lives and Caecily is pleased with everything and keeps her happy, inquisitive demeanor. Later on, only if you're alone, Grifis will ask you some questions. Depending on how you answer, you get to choose if Grifis continues to live with Caecily, moves to The Dreamer's Inn, or out of Ecallia entirely.

**Marriageable**: No

**Schedule**:

* Morning-
* Day-
* Evening-
* Night-
Merkler Squirrel

The Squirrel was a Hot Hatch that was produced for two generations, starting in 1980 and ending in 2014. It was a successful vehicle.

## Body and chassis

### Body styles

2-door hatchback4-door sedan

After the Navis was 1 year into production, Robert had one more vehicle in mind: the Squirrel. Made from 1980 to 1986. The Squirrel was a hot hatch, that came in many different variants: the Base Sedan Variant, the Base Hatchback Variant, the Sport Sedan, and the Sport Hatchback. It was very popular. It was also the final vehicle Robert Merkler made, before retiring on July 14, 1986.

## Body and chassis

### Body styles

2-door hatchback

After the success of the vehicle produced under his father’s name, Jason made another new generation of an old vehicle: the Squirrel. The new Squirrel, named the SQUIRREL, was produced from 2010-2014, and came in one, base-model variant, the SQ2. It was somewhat successful.
Omota Poke

the 2009-2012 Model

### Assembly

Seattle, Washington (USA 1977-1996Syracuse, New York (USA 1996-2012Sydney, Australia (Australia 1983-2009)Beijing, China (1999-2021)Manaus, Brazil (1977-2014)

## Body and chassis

### Body style

2dr Hatchback4dr Hatchback4dr Sedan (2001-2011)

## Chronology

### Successor

Omota Pine (hatchback)Omota Forista (Sedan)

The Omota Poke was a Subcompact Hatchback produced by Omota Motor Corporation from 1976 to 2019. It was available globally until 2014, when Omota discontinued everywhere but China. It was later discontinued in China in 2020.

## Performance

### Towing capacity

2,000 Lbs

The Eigth Generation Poke was shown at the 2012 Frankfurt Auto Show an was said to start production in 2013. Even though Omota announced the date for the Eigth Generation Poke in Europe an North American It never was available Out of China. A Report says that there is A U.S Spec Eight Generation Poke, but has been hid inside Omota's Headquarters.

A 2014 Pre-Facelift Model, Rear View**2017 Facelift:**
In 2017 Omota Announced a Facelift for the China-Only Poke.

The 2017 Facelift, Front ViewThe 2017 Facelift, Rear View
Mansion

The mansion is on the far end of town with a guard in front of the doors. You can find an item in the log on the right of the screen. This mansion belongs to Mr. Hokumo, the owner of The Wild Dance. You'll be able to enter once you progress successfully in helping Dahlia. If Danthienne comes back after the events of getting Hokumo arrested, she'll move into the mansion in his stead.
Mak

Mak is an information dealer. He claims to know everything about everyone and can help you boost your reputation, for a price. You meet him the first time you reach floor 4 in the dungeon and can be found behind the temple during the night block after that.

Your fourth job for Hamilton will have you trailing Mak. The second time you find him, he'll make you choose between himself and Hamilton. to convince you to choose him, he offers you wind crystals and teleportation scrolls.

**Marriageable:** No

**Schedule:**

* Morning-
* Day-
* Evening- The Flower King
* Night- Behind the temple (except for once in a while when he is "gathering intel" at The Wild Dance)
Fon

Fon is a writer who you meet in The Flower King during the day. He comments very heavily on Alex's red hair and laments about how the woman he loves has hair just like that but she loves another. If you speak to him frequently, he'll eventually come up with the idea for a theatre to be built in Ecallia. After the theatre is built, he'll be the one running it.

**Marriageable:** No

**Schedule (Before Theatre)**:

* Morning - The Golden Butterfly
* Day - The Flower King
* Evening - The Golden Butterfly
* Night -
Temple

The temple is a typical church setting. It's located in the town church area and various people can be seen inside at any given time. It's open during the morning, day, and evening time blocks. The priest is a bit grumpy and is initially mad at Alex for not being in the temple enough, but then calms down once he realizes she's new in town. He knows a lot of the lore of the Gods of Skydom and the Forsaken God as the dungeon ties to it all.
Lazlo the Trader

Lazlo is a travelling trader who stops by The Dreamer's Inn sometimes. While he's there, you can purchase items from him, primarily mana potions of all kinds. He is all about the business and trading, so he won't talk about much else. He's available during the morning, day, and evening time blocks when he's in the city.

His merchandise is as follows:
Robert Merkler

Robert Merkler in 2003, age 70.

Robert Merkler was the son of Jacobson Merkler, and the second owner of Jacobson Motors. He took over as owner on August 23, 1968, at age 35.

He later retired on July 14, 1986, at age 53.

## Personal Life

Robert was known to have a passion and love of Western Movies and Cowboys in general. He was known to wear jeans, brown leather cowboy boots, a brown leather cowboy hat, and a white T-shirt.

He was a kind person with a kind personality. He had a thick southern accent, which was strange, since the Merklers themselves were not Southern. It is thought that he, in watching many western films, started practicing the accent, and using it in day to day life, eventually only using it. Funnily enough, his children did not grow up with a southern accent. His love of cowboys was apparent in some of the names of the cars he made, such as the Westerner, and the Stallion. He remarks he has always wanted a horse and wishes to ride one someday.

He married his wife, Polly Campbell, on July 4, 1958.

While he was characterized as having a nice personality, he was also not known for being light with alcohol and drank heavily, on the job as well, and was known to get angry then. He earned the nickname Robert “Bucket” Merkler, (as well as, affectionately, Robert “Chuck” Merkler), as he would need a bucket in his office, for related reasons. He was also addicted to cigarettes and was infamously known for causing a fire in his office while smoking whilst also having a can of beer in his hand.

During the 70s and 80s Robert Merkler convinced Roy Rogers to do ads for JM Automobiles.

Despite this, he was known to be incredibly kind and later went into rehab for his addictions, and recovered.

He got to ride a horse in 1990.
Tokis Jade

A 2006 Jade on the move

The Tokis Jade was a Small Kei Microvan produced by Tokis Motors from 2004 to 2006. It was a Okay seller in Japan, it was called by some "ugly" and "Fat", but to most people, it was a fine styled people-mover. It is known for it's great reliability, and Rustproof body, which Tokis's CEO at the time went all out for. Omota Allowed The Tokis division to use Rust-Proof metals, even though it's pricey.

**Year To Year Changes:**

* **2004** No Changes
* **2005** Family Road-Trip package option.
* **2006** Added New RWD for XRSi trim. Last Year for Jade
* Kizia:
* **2007** New TocNav system, including SatNav.
* **2008** No Chnages
* **2009** Added Bluetooth and Phone controlled radio. last year for Kizia
Haruka

Haruka is one of the places the player can choose as a birthplace for Alex. This choice combined with the chosen class will determine what the NPCs figure out as Alex's backstory and history for her experience and desire to come to Ecallia and join the Adventurers Guild to explore the depths of the dungeon. Choosing Haruka will give Alex extra starting gold. If chosen, Macbeth will comment that Alex doesn't look like she's from the Noble Society.

If you choose Haruka as a birthplace for Alex and you choose the fighter class, Alex will have been a hired guard or mercenary previously.

If you choose Haruka as a birthplace for Alex and you choose the scout class, Shiven will mention that he hopes the Thieves Guild never got in touch with her as they're trouble.

If you choose Haruka as a birthplace for Alex and you choose the mage class, not much will be said about your past. Just get a protection tunic and you'll be fine.
Scout

Scout is one of the three starter classes that can be chosen for Alex. Scouts specialize in agility and ranged weaponry more than the other classes. As expected, most of their skills boost those two aspects in various ways all throughout the class tree. Scouts can upgrade to Scoundrels or Rangers.

Alex's starting stats for the scout class is as follows:

Her HP starts at 365

Her MP starts at 59

Her Techniques are none

Her Passives are none

Her Scouts are none

Her Unlock Skills are as follows:

* Double Slice- 10
* Double Shot- 10
* Secret Stash- 15
* Low Hit- 10
* Agility Up
* Unlock
* Scoundrel Unlock
* Ranger Unlock

Her stats are as follows:

* Attack- 13
* Defense-14
* Magic Attack- 11
* Magic Defense- 15
* Agility- 27
* Luck- 25
Fighter

Fighter is one of the three starter classes that can be chosen for Alex. Fighters are more focused on strong attacks and high defense than the other classes. As expected, most of their skills boost those two aspects in various ways all throughout the class tree. Fighters can upgrade to Knights or Warriors.

Alex's starting stats for the fighter class is as follows:

Her HP starts at 380

Her MP starts at 45

Her Techniques are none

Her Passives are none

Her Combats are none

Her Unlock Skills are as follows:

* Big Swing- 10
* Hit All- 8
* Buff up!- 10
* Charged Hit- 15
* Attack Up
* Critical Up
* Knight Unlock
* Warrior Unlock

Her stats are as follows:

* Attack- 17
* Defense-15
* Magic Attack- 10
* Magic Defense- 12
* Agility- 17
* Luck- 17
The Carpenter

The carpenter is opened during the day and evening time blocks. Slater runs this shop, and he's glad to get any work done for Alex on her house. In order to expand her house, she needs to find inspiration before Slater will do it for her. You can find an item in the open box on the table on the right side.
Dart

Dart is a very low-brow character who barely hides his true intentions. He's attracted to Alex almost instantly, trying to get her into his bedroom as soon as he can. You have to get to at least floor 4 before he'll join your party, though. If you don't speak to him first, you'll find him collapsed on floor 11.

Marriageable: Yes

Schedule:

* Morning-
* Day-
* Evening- The Dreamer's Inn
* Night- The Flower King
Drake

Drake is the grumpy proprietor of Drake's Pawn Shop. Many people know, without any factual evidence, that Drake dabbles in the illegal. He gets annoyed with Alex really easy if she questions his motives at all.

You get to tail him once for a quest for Hamilton.

**Marriageable**: no

**Schedule**:

* Morning- Behind his desk at Drake's Pawn Shop
* Day- Behind his desk at Drake's Pawn Shop
* Evening- Behind his desk at Drake's Pawn Shop
* Night- Behind his desk at Drake's Pawn Shop
Hendel

Hendel can be found when going right of the temple in the town church area. He's from Nightvale, and so long as you're nice and seem interested in having him on your team, he'll agree to go into the dungeon with you. So long as you don't make him go to The Warrior's Guild, where he had been nothing but mistreated since he arrived. He wants to learn more about the creatures within the dungeon as that is his entire purpose for wanting to go down into the depths. His stipulation to join you is that you have nobody from the guild with you as he hates them all. Only a few from the guild he'll accept joining you if you introduce them to him. Others he will flat out refuse to go with.

If you speak to him about anything other than going into the dungeon, he won't go into the dungeon with you that day. He's apparently married, but doesn't want to speak about it.

After you reach level 9 in the dungeon, he'll tell you that something came up in his hometown and he has to return there to tend to it. If you built up a good relationship with him, he promises he'll return. Which he does after you've reached floor 17/18 in the dungeon. And he brings his wife Sierra with him when he returns, only, she's stuck in wolf form and they need to find a ritualist to help free her. You can recruit them into the dungeon with her in wolf form, but you have to have both of them. Caecily after her special hidden class is unlocked works as her hidden class is a ritualist.

**Marriageable**: No

**Schedule:** (Before recruiting)

* Morning- Outside the temple
* Day- Outside the temple
* Evening- Outside the temple
* Night-

**Schedule:** (After recruiting)

* Morning- Outside the dungeon
* Day- Outside the dungeon
* Evening- Outside the dungeon
* Night-

**Schedule:** (After returning)

* Morning- Outside the temple
* Day- Outside the temple
* Evening- Outside the temple
* Night- Outside the temple
Gilden

Gilden runs The Flower King tavern near the center of the city. He is a polite and helpful man, rather rare in Ecallia to newcomers. He answers any questions that Alex may have the best he can, and smoothly advertises his drinks and future visits to his tavern while he does so. His son is Samuel, and after you reach floor 8 in the dungeon, you have the option to become Samuel's tutor at Gilden's request. Apparently his wife died years ago. He'll be the one to tell you that Samuel has decided to go study at the Academy after you finish tutoring him.

**Marriageable:** No

**Schedule:**

* Morning- Inside his home
* Day- Behind the desk inside The Flower King
* Evening- Behind the desk inside The Flower King
* Night- Behind the desk inside The Flower King
Artemides

Artemides is the owner of The Lovely Charm, the dating-based gift shop. She loves all things about love, and claims to be an expert on dating. She finds Alex absolutely adorable and is incredibly supportive of her pursuits in romance. Her primary love is Ecallia and her shop, though she did used to have a family of her own.

**Marriageable:** no

**Schedule:**

* Morning-
* Day- Behind her counter at The Lovely Charm
* Evening-
* Night- Table to the left in The Flower King playing betting games
Trepidanos

Trepidanos is a magician of sorts that you will find every once in a while in the dungeon. You'll find his "floor" behind the door that you'll see on the regular dungeon floor. He will offer you tea or brunch and will chit-chat lightly before teleporting you to the next floor down. The tea restores HP, MP, and status.
Cemetery

The cemetery will be closed to you until you start the quest given by the temple priest. The quest will only be available after you have passed level 8 in the dungeon, meaning you need to at least have been on level 9. After getting the quest, you receive a key to the cemetery, and you will be able to enter.

**Crypt**

The crypt can only be unlocked in the late evening/night by "talking" to the tapestry in the far back of the large building at the top of the cemetery. You get access to the crypt by answering a series of questions. The answers to the questions can be found in the four burial chambers closest to the entrance to the cemetery:

* Where does manking come from? - *Light*
* Who is the overlord watching their every step? - *Fate*
* What marks the inevitable history of every man? - *Action*
* What is the limit that the foolish man aspires to overcome? - *Sin*

**Soras**

Soras is a tormented spirit that is haunting the crypt. He will iniate conversation with you, but will at some point feel you are too much of a threat and attack you (you can also initiate the fight). He is very strong and uses AOE abilities that hit the whole team, so be sure to have someone with a heal all spell in the party and lots of single target heavy hitters.
Weapons

A list of in-game weapons and their stats:

Swords:

* Copper Sword- First sword given for free in game if fighter class chosen. A sword made of copper. +10 attack.
* Grant's- Grant's sword if you let him show you the dungeon during the Day One intro. Light Element. Raises MagDef 10%
* Iron Sword-
* Steel Sword-
* Galeforce-
* Ice
* Volcano-

Axes:

* Godslayer- Hector's axe during the intro. Wide and large axe. Lower's hit %. Two-handed.
* Broad- two-handed
* Windshield- two-handed

Daggers:

* Legendary- Both of Shiven's daggers if you let him show you the dungeon during the Day One intro. A dagger whose power is legend.
* Light-
* Night-
* Blinking-
* Angry-

Bows:

* Splicer+1- Angela's bow during the intro. This bow has a chance to blind enemies. Two-handed.
* Short Bow- First bow given for free in game if scout class chosen. For beginners. Two-handed. +10 attack.
* Long Bow-
* Composite Bow-
* Sniper Bow-

Staves:

* Star- Elasul's staff during the intro. Increases max MP by 60. +6 Magic Attack. Two-handed
* Mage Staff- First staff given for free in game if mage class chosen
* Hard Staff-
Shops

Here is a list of all the shops in the game and what time blocks they are open:

* The Wild Dance: Night
* The Lovely Charm: Day
* The Dreamer's Inn: Morning, Day, Evening
* The Papillon: Morning, Day
* The Flower King: Day, Evening, Night
* Drake's Pawn Shop: Always
* The Warriors Guild (Adventurers Guild): Morning, Day, Evening
* Heaven and Hell: Morning, Day, Evening
* The Temple (Not really a shop): Morning, Day, Evening
* The Golden Butterfly: Morning, Evening
* The Carpenter: Day, Evening
* Ribbon the Trader: Day
* Lazlo the Trader: Morning, Day, Evening
* Daimon's Shop (has to be unlocked): Morning
* Leilana the Travelling Merchant (She'll show up after so many days/dives): Day

Adventurers GuildDrake's Pawn ShopHeaven and HellLazlo the TraderRibbon the TraderTempleThe CarpenterThe Dreamer's InnThe Flower KingThe Golden ButterflyThe Lovely CharmThe Papillon
Beach

The beach is a generic location that is open all times of the day. You can find an item in the jar to the left of the door to Daimon's Shop, and in the box of apples. Daimon's Shop has fresh fish for sale every morning. After you get past floor 4 in the dungeon, fish monsters will appear in Daimon's basement that he'll want you to get rid of.
Forsaken God

The Forsaken God is the one who the dungeon is built for. He rebelled against the other gods of Skydom and they imprisoned him after a crude war at the very bottom of the dungeon, keeping him and all his power locked inside at the bottom of the Ground. He is rumored to be the one guarding the legendary treasure on the bottom floor, where the strongest monsters who feed off his power also reside. It's the challenge that all those in the Adventurers Guild to reach the bottom floor, defeat the Forsaken God, and retrieve the legendary treasure without dying or going insane.
Ray

Ray is another grumpy shopkeeper who runs Heaven and Hell, the equipment shop. It really bothers him that so many young people are going into the dungeon and risking their lives for treasure. At the very least, he says Alex should try and make sure to be well equipped before she goes, which is actually a plug for his own business. The farther Alex makes it into the dungeon, the nicer he gets to her, but he doesn't like talking much. He says he's only being nice as you remind him of someone.

**Marriageable:** No

**Schedule:**

* Morning- Behind his desk at Heaven and Hell
* Day- Behind his desk at Heaven and Hell
* Evening- Behind his desk at Heaven and Hell
* Night- Table to the left at The Flower King playing betting games
Plaza

**Room ID** | 300

The **Plaza** is a main area in *Coastal Freeze*. It is located between the Forest and the Snow Forts. The room is the home of the Pet Shop, The Stage, and Pizza Parlor. It also featured a manhole leading to the Underground Pool.

## Pins

**No** pins have been hidden at the Plaza

## Parties

* 2020

The Plaza decorated for the Beta Test Party
## Trivia

* By entering the manhole in the *Plaza*, for the first time, penguins earned the Underground Stamp.
The Golden Butterfly

The Golden Butterfly is a restaurant that is open during the morning and evening time blocks. It's run by Mai, who is the waitress taking care of everyone up front. The food offered here provides a variety of buffs for Alex that are handy for adventuring.

Menu:

Rice (10) - Max HP +1 (permanent increase)

Fried Chicken (30) - Defense +1 (permanent increase)

Shining Prawn (80) - Max MP +5 (permanent increase)

Beef Rice (100) - Attack +1 (permanent increase)

Red Sushi (130) - Magic Defense +1 (permanent increase)

Special (300) - Luck +1 (permanent increase)
Jude

A man that can be found in the Flower King often. He will eventually complain of boredom and if you suggest he gets a job he will ask for your help in finding one.

To move the quest further talk to Artemides who will suggest you talk to Ray of Heaven and Hell about getting him a job there. After talking to Ray go back to Jude and he will reward you with Candies and 500 gold
Macbeth

Macbeth is the first person Alex talks to inside the Adventurers Guild during the Day One intro. He is apparently from Kalmaruss, and a very level-headed and calm mage of Grant's posse that he goes into the dungeon with. When you ask him to join you in the dungeon, he says he's on Grant's team.

**Marriageable:** No

**Schedule:**

* Morning-
* Day-
* Evening-
* Night-
Characters

Here is a list of the characters in the game:

AlarieAlex (Protagonist)AngelaArkArtemidesCaecilyCarrieDaimonDanthienneDartDrakeElasulFionaFonGeorgGildenGrantGrifisHectorHendelJudeKamuiKumokiriLelianaLisaMacbethMaiMakMarinaMusaNinaOrosiusPierRayRibbonRioneRoseShivenRudySlaterSernSheaSorasTrepidanosVantanyarWarren
Zenshi

Zenshi's logo as of 2019.

### Owners

Japan Trustee Services Bank (6.80%)The Master Trust Bank of Japan (4.22%)Mizuho Bank, Ltd. (2.11%)

### Divisions

ZMDHornet

**Zenshi Automotive Japan** (Japanese: ゼンシ・ジドシャゲイネン Hepburn: *Zenshi Jidōshageinen*), commonly referred to as simply **Zenshi** (zen-SHEE), is a Japanese multinational automaker based in Naka-ku, Nagoya, Aichi Prefecture, Japan. Well known for pushing the curves of car design and technology, as well as designing cars that are heavily focused on the driver, Zenshi is one of the largest automobile manufacturers in the world.

Zenshi was founded in 1955 by Ryoma Gokuhara and Mafuyu Takahashi originally as a plan to make a name for themselves in the city of Nagoya, which progressively expanded into a multinational auto company. The company sells its cars through the Zenshi name as well as provide in-house tuning products labelled ZMD. As of October 2017, Zenshi acquired South Korean automaker Hornet Automotive Company to save it from the brink of bankruptcy.

Zenshi has also involved itself in joint ventures with other companies such as Contendiente and Cavallera, creating vehicles such as the Dasher and Seiryu.
Intro

You start off the game by playing as Elasul in the intro. He, along with his father Hector and younger sister Angela, are deep in the dungeon and fighting creatures of the Forsaken God. Something they've been training decades for. The intro is very short, and you're given the option to save right afterward.
Danthienne

Danthienne is the older sister of Carrie, who works at The Wild Dance. She is a merchant in Haruka, and has been gathering evidence against Mr. Hokumo who owns The Wild Dance as he's been treating his dancers like trash and threatens them if they try to leave town. The Harukan merchants back her up, and all she needs to do is find hard evidence to prove the rumors true and they'll send guards to arrest him. If Alex takes on the solo act job before talking to Dahlia about seeing Hokumo being rude to the floor runner, Dahlia will refuse to tell her about anything. This will give Danthienne time to get to Ecallia and she'll recruit Alex to help her break into Hokumo's mansion and find the hard evidence. After the job is done, Danthienne will leave to head back to Haruka and give them the evidence to free the girls at The Wild Dance.

If you got along well with her while on the job and ask her to come back, Danthienne will eventually return to Ecallia. She'll move into Hakumo's old mansion, and if you did well enough, you'll even start at 60 intimacy and everyone will talk about how she came back to Ecallia for you.

**Marriageable:** Yes

**Schedule:**

* Morning- her mansion
* Day- her mansion
* Evening- her mansion
* Night- At the counter in The Wild Dance

Gifts

* Likes: Golden Ring
* Indifferent: Hand Bag, Chocolate, Skin Cream
* Hates: Silver Ring
Sern

Sern and his buddy Kamui are jerks that hang out in the guild. They'll threaten you the first time you meet them before walking out. You can sometimes see one of them in the dungeon. They are the two that will duel with you on floor 12 if you keep talking to them in the guild. if you defeat them, they'll suddenly decide they're your biggest fans
Soras

Soras is a ghost residing in the Temple's cemetery. He awoke in a rage, and that rage disturbed all the other spirits residing there, causing them to also awake in anger and distress. Once you access the cemetery, you have to answer a series of questions in order to unlock the basement, and then navigate the limited-light passages in order to uncover the sub-basement where he was unceremoniously buried. He has to be defeated in order to calm him down, or banish him.

If you speak with him calmly during this whole time, he'll tell you bits and pieces about what happened to him. Apparently he used to be the paladin of Ecallia, and the holy priest of the time killed him and make him look like a fool and rubbed his memory into nothing.
Lazlo

Lazlo is a travelling trader who runs Lazlo the Trader inside The Dreamer's Inn when he's in town. He's all about sales and business, so you won't find much conversation outside of him trying to get you to buy one of his mana potions.

Schedule:

* Morning- The Dreamer's Inn in front of the desk on the right
* Day- The Dreamer's Inn in front of the desk on the right
* Evening- The Dreamer's Inn in front of the desk on the right
* Night- (Presumably sleeping)
Nina

Nina is the owner of The Papillon furniture, book, and cleaning store. It's been in her family for generations, and she'd determined to see it succeed. She's fun and energetic, keeping a vigilant eye on her store and keeping it up, to the point where she's too busy for dating. She gets along well with Alex, especially if she buys things as she has a great love of money.

In order to pursue her, you need to visit her after every dungeon dive and purchase something, even a book or cleaning. She prefers the joking responses, but not the mean ones. You also have to gently dissuade her from Grant (she doesn't care that he's a jerk as he's rich) and be blunt with your emotions when given the chance to tell her how you feel. Including the time you tell her how you feel, you won't be able to shop at The Papillon at all for two whole dungeon dives.

While dating, she prefers the expensive gifts. Chocolates are too cheap, the silver ring is actually made of iron, which is also cheap, and the skin cream is just an insult to her beautiful skin. She feels meh about the handbag and the ruby ring. The golden ring and necklace she adores. She enjoys going to The Flower King and talking and drinking for a date, but she finds going to the bridge boring.

If you have the bandit attack during the evening block, they'll kidnap Nina.

**Marriageable:** Yes

**Schedule:**

* Morning- Behind her desk at The Papillon
* Day- Behind her desk at The Papillon
* Evening-
* Night-
Secondarys

A list of in-game secondaries and their stats:

Shields:

* Leather- Light shield. First found during the Day One intro if player went left in the dungeon. Tanned leather shield. Defense +3.
* Holy- Heavy shield. Grant's shield if he shows Alex the dungeon during the Day One intro. White shield that resists light.
* Wood- Light shield.
* Copper- Light shield.
* Large- Heavy shield.
* Woodblock- Heavy shield.
* Stone- Heavy shield.
The Lovely Charm

The Lovely Charm is a gift shop run by Artemides. This shop is open during the day. It sells all kinds of love-based gifts, from chocolates to handbags. Artemides herself will give dating advice and fully supports all pursuit of love. She'll even answer some other questions, but she doesn't know much outside the realm of love. There are no hidden items in her store.

After you reach floor 4 in the dungeon, she'll have the ability to show you how many affection points you have for the romantic partners you've met and give you tips on how to approach them at this point in your relationship with them.

Merchandise:

* Chocolates (250)
* Silver Ring (500)
* Skin Cream (800)
* Golden Ring (1,000)
* Hand Bag (1,000)
Warren

Warren is the one who mans the desk at the Adventurers Guild. He comes to Alex's defense when Grant's teammates are heckling her, but even he recognizes that she's wildly unprepared for the dungeon and it's challenges. Speaking to him behind the desk will allow the player to view the classes and skills at any time. He won't talk about himself, calling it a waste of time. Other characters in the city will say that he's a good warrior in his own right, even if he is older.

You have to speak with him in order to unlock classes for anyone on your team.

**Marriageable:** No

**Schedule:**

* Morning- Behind his desk at The Warriors Guild
* Day- Behind his desk at The Warriors Guild
* Evening- Behind his desk at The Warriors Guild
* Night- Table to the left at The Flower King playing betting games
Mai

Mai is a waitress and a cook at The Golden Butterfly restaurant. She's the face you buy food from, and she is a very polite and sweet girl. She gets excited easily as well as sad. Her emotions are very apparent and she really wishes the best for everyone. After you eat each dish once and work as a waitress, you're able to run into her at Drake's Pawn Shop at night. If you agree to help her clean the restaurant, she'll tell you about how Grant asked her out. If you encourage her to date him, she'll no longer be marriageable.

**Marriageable:** Yes

Schedule:

* Morning- Waitressing at The Golden Butterfly
* Day-
* Evening- Waitressing at The Golden Butterfly
* Night-
The Flower King

The Flower King is a tavern run by Gilden in Ecallia. This shop is open during the day, evening, and night. During these times, you can find a plethora of people who are there to drink and talk. Gilden himself will provide information on a variety of subjects, including dating, the city, and the dungeon. In the center of the tavern is a run down stage where entertainers used to perform. There aren't any hidden items to find, but you can accidentally knock down one of the wine bottles from the shelf under the picture on the back wall. During the night time block, the shop owners will be here playing gambling games. If you have enough money, you can join in.

Gilden sells drinks from behind his counter. They boost your stats in various ways:

* Brawling Beer (50)
* Wine of the Witch (120)- Increases Magic Attack by 3
* Hot Milk (No Alcohol) (20)
Daimon

Daimon's life is the beach and the water, he even runs Daimon's Shop where he sells fresh fish and fishing supplies. He is the self-proclaimed best at swimming and fishing, as well as a huge flirt. He compliments Alex left and right while they're talking, but if you get the right combo he'll give you free sashimi while bragging about himself and where he lives. After you reach floor 4 in the dungeon, he'll tell you about the monsters in his basement and asks you to get rid of them for him.

**Marriageable**: No (but you can be friends with benefits)

**Schedule**:

* Morning- Daimon's Shop
* Day- Beach
* Evening- Beach
* Night- In his bedroom
Ribbon the Trader

Ribbon the Trader is an unofficial shop in Ecallia. He says that it's because the others view him as a threat. No matter why, Ribbon still sets up shop on the Bridge during the day. He won't sell to you the first day you meet him, unless you tell him the combo "*I have no idea what you're talking about*" then "*I'm the new girl.*"

He sells a variety of things including:

* life potions
Musa

Musa is a very relaxed woman who loves eating and sleeping. If you agree with her, she's more than willing to adopt you as Alex reminds her of herself, but younger. She finds the idea of fighting boring, but she can fight as she goes into the dungeon sometimes to collect treasure to earn her money. She says she was married once and that was enough. As much as she is relaxed, she doesn't give out much personal information. Vantanyar and Musa are good friends who can be seen constantly harassing each other.

You can find a fun mini-event with an invisible Musa and Vantanyar on the bridge.

Schedule:

* Morning- The Dreamers Inn
* Day- The Dreamers Inn
* Evening- The Flower King
* Night-
The Wild Dance

The Wild Dance is the late-night pub that hosts a stage of female dancers to watch as well as serving drinks. It's only open during the night time block. Dahlia, the self-proclaimed cocktail expert, runs the bar and will sell a variety of drinks. She's very insistent this is a dance-club ONLY and brothels are disgusting. The dancers are all professionals and some are even graduates of the theatrical school in Haruka. After so many days, a solo act position will open up here and Alex can dance on stage to earn money.

You may see a scene where the owner is being rude to the workers. Dahlia will only tell you about it after you've reached at least floor 6 in the dungeon. After that point you meet the four dancers, three of which are Rose, Carrie, and Lisa.

Drink Menu:

* Gentle Bull Beer (80)
* Tropical Lady (120)
* Snake Tea (No Alcohol) (40)
Marina

Marina runs The Dreamer's Inn. She's become rather disillusioned with the whole idea of it, finding it to be tiring and less fulfilling than she used to. She will tolerate all kinds of people, so long as they pay their room fees on time. Ark she even lets stay so long as he wakes early and catches mice in the basement for her.

After the disaster, she'll admit she's not mad at you, but she'll never let you work ever again. She seems even more tired out by it all after that point when you talk to her. Later on, she'll talk to you about more subjects and most of them are about how tired she is. If you suggest she does something she enjoys, she'll eventually start selling cooked foods you can buy that give major healing benefits.

**Marriageable:** No

**Schedule:**

* Morning- Behind her desk at The Dreamer's Inn

* Day- Behind her desk at The Dreamer's Inn
* Evening- Behind her desk at The Dreamer's Inn
* Night- (Presumably sleeping)
Alex (Protagonist)

Alex is the default name for the female protagonist. You're given the choice to rename her when she's introducing herself during the Day One player character intro. During the intro, you are given the choice between three hometown locations, Haruka, Kalmaruss, and Nightvale, which each give a different bonus to non-stat things; gold, JP, and exp respectively. You're also given the choice between the three main beginner classes (fighter, scout, and mage) and these will affect your stats.

Her house is located next to the bridge.
Angel

You meet Angel on the 9th floor after Roine has arrived in town. When you get to level 8, one of the other adventurers will mention he wants to see the beautiful woman on the next floor. You must initiate the conversation.

You will then meet Angel on the next floor and if you ask her questions instead of just attacking her, she will say that she is a nymph, but doesn't like the place and that it "lacks harmony". You can then offer to bring a bard with great musical skills. She agrees and asks you to meet her on level 12. Bring Roine to her so he can play for her.
Elasul

Elasul is a level 52 archmage that the player controls in the short intro to the game. He is a quiet man who is concerned about the choices they're making.

His HP starts at 2,491/3,493

His MP starts at 919/1,119

He starts off with 580 gold

His Techniques are Teleport, Alchemy, and MP Regen

His Passives are Mag Attack Up and No Silence

His Elements are Hell Fire, Draw Fire, Water Sphere, Bolt of Lightning, and Sprint

His Archmagic is Wind of Slumber, Dark Sphere, and Gods Wrath

He has the following equipment:

* Weapon- Star

* Secondary- Nothing

* Body- Starcoat

* Accessory- Mirror

His stats are as follows:

* Attack- 52
* Defense- 117
* Magic Attack- 231
* Magic Defense- 235
* Agility- 165
* Luck- 128

After Alex reaches floor 8 of the dungeon, she'll see Elasul leaving the guild as she enters. Warren tells her that he's one of the most powerful warriors in the guild, and he spends most of his time inside the dungeon.

**Marriageable**: No
Kamui

Sern and his buddy Kamui are jerks that hang out in the guild. They'll threaten you the first time you meet them before walking out. You can sometimes see one or both of them in the dungeon. They are the two that will duel with you on floor 12 if you keep talking to them in the guild. if you defeat them, they'll suddenly decide they're your biggest fans.
Gym

### **Unlocking the Gym**

The Gym is an unlockable building that you will have to commission the carpenter to construct for 3000 gold.

To get the Gym, you need to talk to the strength-guy regularly (named Barry as far as I remember). He will keep talking about strength and at some point, likely after you reach level 4 of the dungeon, he will start saying that he is thinking of something. After reaching level 8 or 10 in the dungeon, he will let you know about his great plans for a new Gym in town that will allow everyone to get stronger. This starts a quest that requires you to have the Gym built.

### **Training**

Training costs 300g per day and functions much like the dancing minigame. A series of buttons will appear on your screen one by one and you will have to click them in time to get +1 or you will lose 1 point instead.

At the end of the minigame, you will be rewarded job points according to your performance.

#### **BUG**

Pressing the DEL key when it appears makes you lose 1 point. You instead need to press the ESC key.

### **Shop**

Energy Bar 800g

Energy Drink 800g

### **Secrets**

You can grab an energy drink from the bottles to the right of the counter.
Hector

Hector is a level 60 Berserker in the intro who is leading his two children to the deepest depths of the dungeon to fight the abominations of the Forsaken God, which they have been waiting 100 years for.

His HP starts at 5,470/6,250

His MP starts at 577/737

He starts off with 580 gold

His Technique is Roar

His Passives are Attack Up, Critical Up, and Hit Up

His Berserks are Frenzy and Furious Strike

His Unlock Skills are as follows:

* Frenzy- Learned
* Furious Strike- Learned
* Devil Fangs- 45
* Last Resort- 200
* Take Me Down
* Roar- Learned
* Attack Up
* Critical Up

He has the following equipment:

* Weapon- Godslayer

* Secondary- Nothing

* Body- Lichskin

* Accessory- Bullseye

His stats are as follows:

* Attack- 222
* Defense- 188
* Magic Attack- 51
* Magic Defense- 84
* Agility- 237
* Luck- 146

**Marriageable:** No
Fiona

Fiona arrives at some point after you have reached level 8 or 12 of the dungeon. As always, Grant will swoop in and convince her to go with him to the dungeon. As with every new adventurer in town, he treats her bad and she gets tired of it. She doesn't want to join you straight away after ditching Grant, as she wants to get stronger on her own first. At some point she will feel strong enough to challenge you, and the two of you battle it out in the room at the back of the Guild. If you win, she will offer join you in the dungeon and you can then recruit her any time you like.

Marriageable: No

Schedule:

* Morning: Guild
* Day: Guild
* Evening: Guild
* Night:
Daimon's Shop

Daimon will open his shop after you defeat the monsters in his basement, which he will only tell you about after you reach floor 5 in the dungeon. He sells fresh fish every morning, as well as fishing equipment that you can use after he teaches you how to fish. It's only open during the morning time block as he's out fishing the rest of the day.
Leliana

Leliana the Travelling Merchant is from the desert oasis city. She sells a variety of things you can't find anywhere else, but most items don't appear to have a specific purpose. She sets up shop in The Dreamer's Inn where Rogue used to sit, so she won't arrive until after he leaves for good.

**Marriageable**: No

**Schedule:**

* Morning-
* Day- The Dreamer's Inn
* Evening- The Flower King
* Night-
Dungeon Dreams (Female Protagonist) Wiki

**Welcome to the Unofficial Dungeon Dreams (Female Protagonist) Wiki!**
Dungeon Dreams (Female Protagonist) and the original Dungeon Dreams are both games developed and published by Jacopo Lorenzetti, also known as DDreams Games, as seen on the Steam page.

We're a collaborative community website about Dungeon Dreams (Female Protagonist) that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Pages

ControlsGeneral GuideCharactersLocationsClassesWeaponsSecondarysAccessoriesMonstersForsaken God
Carrie

Carrie is one of the four dancers at The Wild Dance, along with Rose, Lisa, and Vivian. You can meet her along with the other dancers after you reach floor 6 in the dungeon and agree to help Dahlia with the problem they have with their boss, or get the solo act job. Her older sister is Danthienne, and either has some dirt on their boss, but she's been detained on the way from Haruka, or will show up in a few days, depending on which route you end up doing through The Wild Dance.

**Marriageable:** No

**Schedule (before freedom):**

* Morning-
* Day-
* Evening-
* Night- On stage at The Wild Dance

**Schedule (after freedom):**

* Morning-
* Day-
* Evening-
* Night- On stage at The Wild Dance
Angela

Angela is a level 40 sniper who is getting more concerned about her brother as the intro continues.

Her HP starts at 1,593/2,773

Her MP starts at 329/429

She starts off with 580 gold

Her Techniques are Remedy, Analyze, Detect Traps, Arrow Frenzy, and HP Regen

Her Passives are Agility Up, Unlock, and Critical Up

Her Snipes are Perfect Arrow and Fire Arrow

Her Unlock Skills are as follows:

* Perfect Arrow- Learned
* Fire Arrow- Learned
* Paralyzing Arrow- 30
* Detect Traps- Learned
* Arrow Frenzy- Learned
* Poison Expert
* Critical Up
* Hit Up

She has the following equipment:

* Weapon- Splicer+1

* Secondary- Nothing

* Body- Zeroarmor

* Accessory- Regen

Her stats are as follows:

* Attack- 126
* Defense- 89
* Magic Attack- 57
* Magic Defense- 68
* Agility- 117
* Luck- 159

**Marriageable:** No
Caecily

Caecily is a younger woman (maybe even a teenager) who studies magic personally. She's nice once you actually get to speak to her, which you can't do until you find her in the Adventurers Guild. Every other place you see her until then she'll get annoyed with you for butting into her business. She follows the healer branch of the mage tree and can be recruited after you've reached floor 7 in the dungeon. In order to meet Lucius officially, you need to recruit her and bring her into the dungeon a couple of times before he can be recruitable. After that point, you have to choose between the two of them as they dislike each other greatly.

Once you reach level 8 and have seen all the Caecily/Lucius events in the dungeon (if you've seen the Lucius event at the temple after he spoke with the pastor, you're good), Caecily will hear from her supposedly lost master Grifis. You have to go find the pendant on floor 10 in order to free him.

Her special class is the ritualist, which she will unlock after being the oracle or the necromancer for at least one dungeon dive.

**Schedule (Before Pendant):**

* Morning-
* Day- Drake's Pawn Shop
* Evening- The Warrior's Guild
* Night-

**Schedule (After Pendant):**

* Morning-
* Day- Caecily's House
* Evening- Caecily's House
* Night-
Large House

Pretty much right across the street from Alex's house in Ecallia is a location called Large House. It looks very run down and semi burnt and broken. There is a sign that says to stay out, and it's purpose is unclear as you cannot go inside. There is a hidden item in the log. If you return a few days later, you'll see two people talking about the rumor of treasure inside, but deterred as there is no way in.
Bridge

The bridge area spans across two parts of Ecallia, helping Alex get from one side to the middle without having to go all the way back around. Ribbon the Trader also holds his shop on the left side of the bridge during the day time block. You can knock the log off near the water, and the log on the far left you can find something in.
Ecallia

Ecallia is the city where the dungeon is located. Many Ecallians become adventurers in order to plumb the depths of the dungeon and earn the treasures hidden inside. Many die to the creatures of the Forsaken God imprisoned in the dungeon. An Adventurers Guild sprouted up to help organize the sheer amount of people who want to become adventurers.

Ecallia is made up of a bunch of different shops and locations. Among these are:

* Alex's House
* Adventurer's Guild
* The Dungeon
Heaven and Hell

Heaven and Hell is the local equipment shop run by Ray. He's also very grumpy and has a very negative view of young people going into the dungeon. He hates that people are throwing their lives away and tries to make sure they're properly equipped before they head inside. Heaven and Hell is open during the morning, day, and evening time blocks. There's a variety of equipment for sale, so you have to be sure to only buy what you can use class-wise. Of course, you can find much better stuff inside the dungeon itself, but this is good for starting off. He gains more items the deeper you go into the dungeon.

Weapons for sale:

**Swords**:

* Copper (100)
* Iron (200)
* Steel (350)

**Axes**:

* Broad (300)
* Windshield (400)

**Daggers**:

* Light (100)
* Night (200)
* Blinking (300)
* Angry (400)

**Bows**:

* Short (150)
* Long (250)
* Composite (400)
* Sniper (600)

**Staves**:

* Mage (100)
* Hard (250)

Armor for sale:

**Light**:

* Tunic (50)
* Mage Robe (250)
* Trenchcoat (350)

**Medium**:

* Leather Armor (100)
* Light Armor (250)
* Medium Armor (400)

**Heavy**:

* Heavy Armor (150)
* Iron Armor (300)

**Shields**:

* Leather (90)
* Wood (180)
* Copper (200)
* Large (110)
* Woodblock (200)
* Stone (250)