Ward Update (4.8.2022)

- A player in the team chooses to be captain, and the team captain bans out 1 hero. Each team gets to pick their heroes in order until everything is set. *No repeat heroes!*
* **Visual Changes**
	+ Certain abilities and item effects can now reveal units in brushes.
	(Examples: Belle's  Floral Ambush,  Divine Katana, etc.)
	+ Now ally teammates are Blue in color no matter what team you are on.
* **Chat Changes**
	+ **Whisper - New Chat command**
		- Type /w or /whisper to privately message a specific player. (Example: /w QTX Hello)
	+ Global
		- You can now type /g instead of /global.

### Heroes

 **Arel**

* Stats
	+ Base health growth decreased to 25 from 30.
	+ Base health regen growth increased to 0.2 from 0.

 **Belle**

* Stats
	+ Base health growth decreased to 25 from 30.
	+ Base health regen growth increased to 0.1 from 0.

 **Flin**

* Stats
	+ Base health regen growth increased to 0.1 from 0.

 **Hazel**

* Stats
	+ Base health increased to 625 from 600.
	+ Base health growth decreased to 30 from 35.
	+ Base attack speed growth increased to 1% from 0%.
	+ Base health regen growth decreased to 0.5 from 0.3.
	+ Base armor growth increased to 0.4 from 0.2.

 **I'ceat**

* Stats
	+ Base attack growth decreased to 2.5 from 3.
	+ Base attack speed growth decreased to 2% from 3%.
	+ Base health regen growth increased to 0.1 from 0.
	+ Base armor growth increased to 0.2 from 0.1.

 **Kira**

* Stats
	+ Base health increased to 575 from 550.
	+ Base health growth increased to 25 from 20.
	+ Base health regen growth increased to 0.2 from 0.

 **Kumihu**

* Basic Attack (J)
	+ Damage scaling per bullet decreased to 33% from 35%. (Max: 100% from 105%)
* Enhanced Basic Attack (J)
	+ **New:** Now procs onAttackHit item effects.
* Magical Orb (K)
	+ Damage scaling increased to  65 - 92 (based on level) (+ 210% Ability Power) from  65 - 92 (based on level) (+ 200% Ability Power).

 **Thomas'**

* Stats
	+ Base attack growth increased to 3 from 2.5.
	+ Base health regen growth increased to 0.2 from 0.
	+ Base armor growth decreased to 0.2 from 0.3.

 **Veil**

* Stats
	+ Base health regen growth decreased to 0.2 from 0.3.
	+ Base armor growth increased to 0.4 from 0.
	+ Base movement speed decreased to 72 from 75.

### Items

 **Observer Ward - New Consumable**

* **Cost:**  20 Gold
* **Consumable:** Sets an invisible watcher that grants vision around a 180px radius to your team for 120 seconds. (Cooldown: 140 seconds)
*The ward is visible for the first 1.5 seconds after placement!*

 **Sentry Ward - New Consumable**

* **Cost:**  50 Gold
* **Consumable:** Sets an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, around a 100px radius to your team for 50 seconds. (Cooldown: 20 seconds)
*The ward is visible for the first 1.5 seconds after placement!*

 **Boots**

* Cost decreased to  150 Gold from  200 Gold.

 **Traveling Boots**

* Cost decreased to  500 Gold from  550 Gold.

 **Agility Boots**

* Cost decreased to  450 Gold from  500 Gold.

 **Divine Boots**

* Cost decreased to  450 Gold from  500 Gold.

 **Wizard Shoes**

* **Removed:** No longer provides 5 Ability Power.
* **New:** Now provides 12% Cooldown Reduction.
* Cost decreased to  450 Gold from  500 Gold.

 **Corrupted Katana**

* Attack damage decreased to 25 from 30.
* Crit chance increased to 30% from 25%.

 **Divine Katana**

* **Removed:** No longer provides 140 Health.
* **New:** Now provides 12% Cooldown Reduction.
* Attack damage increased to 20 from 19.

 **Corrupted Light Slayer**

* Health increased to 140 from 100.

 **Cold Sword**

* Attack damage increased to 20 from 16.
* Attack speed increased to 30% from 26%.
* Cost increased to  980 Gold from  850 Gold.

 **Frozen Staff**

* **New:** Unique now decreases enemy Attack Speed by 15%.

 **Orchid of Malevolence**

* Attack damage increased to 10 from 8.
* Cost decreased to  1100 Gold from  1150 Gold.

 **Vampiric Rod**

* **New Unique:** Provides 23% Spell Vamp. (Does not apply to minions)
	+ **Old Unique:** When your abilities hit the enemy hero, it heals you for 35% of damage dealt. (Cooldown: 5 seconds)
* Health regen increased to 3 from 2.

 **Burning Rod**

* Burning damage over time decreased to 2.3% of max health for 3 seconds from 1.9% of max health for 4 seconds.

 **Divine Staff**

* Active healing effect increased to 160 from 140.

 **Corrupted Longbow**

* Attack damage decreased to 14 from 15.
* Attack speed increased to 30% from 20%.

 **Magical Bow**

* **Removed:** No longer provides 100 Health.
* **New:** Now provides 12% Cooldown Reduction.

 **Vampiric Shield**

* **New:** Unique now procs on Damage over Time effects. (  Poison Bow upgrades and  Burning Rod)
* Health regen increased to 5 from 4.
* Armor decreased to 3 from 4.
* Cost increased to  925 Gold from  850 Gold.

 **Kirin's Defender**

* Health regen increased to 5 from 4.

 **Chest of Malevolence**

* Silence duration increased to 5 seconds from 4 seconds.
* Cooldown increased to 40 seconds from 38 seconds.

 **Void Armor**

* Invisibility duration increased to 8 seconds from 4 seconds.

 **Chronos Ring**

* Cooldown decreased to 100 seconds from 130 seconds.

 **Berserker Ring**

* Bonus attack damage per 10% missing health increased to 6 from 5.