Fencer

Trainer

## Description

**Fencer** is the super class for those who use swords; however, it also requires dagger experience. This class has a wide variety of uses and is able to perform well in both group and 1v1 situations.

Refer to the classes page for more information.

## How to Obtain

1. Have the Warrior base.
2. Get required sword and dagger experience. (8 Magma Trolls worth per weapon)
3. Head to the Crystal Cove and enter the room behind the NPC sitting at the springs.
4. Climb the ledge to the right and hug the wall walking forward until you enter the room.
5. Talk to ~~Alkain~~ (Dead) the trainer, and she will ask the player to find 8 fencers scattered across the realm.
	* In one farthest north-eastern part of the Despairful Woodlands (tundra) in one of the Forgotten Homes is another one.
	* Go to Woodview Village and the house to the left of the trinket seller lies another fencer.
	* Delve into Mt. Demise and head to where the cliff outcrop is. Turn left and hug the wall to find the 4th.
	* Head over to the Overgrown Woodside and reach the back of the labyrinth. There is a fencer behind the rock-wall with no grass.
	* Go to Ralof's Speakeasy in the Deep Desert for the 4th.
	* Near the cliffs by Calidi Town following the north wall to east by climbing upwards should yield a hidden hole for the next one.
	* The last one is directly left after entering the Cleanrotten.
6. For the last 8th fencer, you need a Sealed Book before heading to Deep Desert THEN Calidi Town. After arriving at the town, climb up and head to the right and you should see **a Kyin that sits on the edge**.
	1. **GIVE THE KYIN THE SEALED BOOK, DO NOT PICK ANY OTHER OPTION AS IT'D THROW YOU DOWN AND LEAVE YOU WITH 0.1 HP.**
	2. After learning the Solarian language, immediately head to the Bandit Camp located at the other side of the Deep Desert, **there should be a metal shelf in the deepest point of the camp that has a stone tablet placed on it**. Then interact with it and learn the Lunarian language.
	3. Run back to the Mage Sanctuary in the Coiling Cavern and **interact with the paper on the shelf that has a demon sitting next to it**.
7. After learning about the "Soul Hunter Oath" story written on the paper, go back to The Fool's Respite and head to the left side of it, there should be a small cave with a tree outside of it, head inside of the **invisible door** and get the code from the Faceless Fencer.
8. Return and talk to the trainer. Each skill costs 325 gold (975 gold in total, 3 skills).
	* When the first skill is obtained, the player will be given Fencer's Armor and a rapier, which is soulbound.

Code Holder In CleanRotten (slime)

## Abilities

* **Needle Flurry**- Player unleashes a quick volley of jabs with their rapier; after all hits are finished, it will ragdoll the target.
	+ Damage: 1.5 (15 hits total)
	+ Cooldown: ~25 sec.
	+ Inflicts 3 seconds of Bleed DeBuff

* **Adrenaline Rush**- Players consumes **50%** of the Adrenaline Bar in exchanges for **double attack speed**.
	+ Duration: 15s.
	+ Cooldown: ~50 sec.

* **Piercing strike**

### **Passive**

* **Adrenaline Meter**- A white bar appears under the temperature meter that could be filled up by dealing **300** damage. Taking damage receives less, gripping also gives roughly about 15-20 damage worth.
* **Piercing Strike**- Piercing Dash receives an M2 attack, a short forward thrust with the rapier that does not knockback on hit, unlike it's original M1 version.
	+ Damage: 3.5
	+ Cooldown: 15 sec.
	+ Inflicts 3 seconds of Bleed DeBuff

## Pros

* **(+)** Piercing Dash M2 is an excellent combo starter, could even be used to extend the basic LMB combo.
* **(+)** Rapier LMB has bigger hitbox than sword's, yet has the speed as a sword's.
* **(+)** Bleed is just extra damage.
* **(+)** Could overwhelms your enemies easily as Fencer could pull easy yet high damage combo in a few seconds.
* **(+)** Literally only 450 gold for the class since the armor and rapier is given when you got your first skill.

### **Cons**

* **(-)** Arguably is on the ties with Fiend on most walking needed.
* **(-)** Without proper knowledge on where the Fencer Code Holders are, it could take quite a lot of time.
* **(-)** Although it seems decently good on almost everything, it's HP is as low as Thief and Assassin.
* **(-)** Some Fencer Code Holders are located at extremely dangerous place.
* **(-)** Bleed does nothing to Golem and Glacien LMAO.