recursal/Fanatic-Fandom huggingface dataset:
Côte d'Ijax

## La Côte des Squelettes

La Côte des Squelettes s'étend sur la partie Ouest du littoral de Ryujima depuis la rivière du Gemmell qui prend sa source au cœur de la ville d'Ijax jusqu'au nord de la rivière de Takei. Le nom de Côte des Squelettes ou Côte Squelette apparaît pour la première fois dans le livre de Mikaël Kidzierski relatant le naufrage du Dunedin. Depuis le succès du livre dans la région, la Côte Squelette est devenue le nom officiel de cette partie du littoral et apparaît aujourd'hui sur beaucoup de cartes.

Cette côte est originellement nommée ainsi car elle est associée à l'imagerie populaire effrayante des naufrages de navires ou d'échouages de bateaux dans le brouillard. En réalité, les plages étaient jonchées de carcasses de baleines tuées par les chasseurs ainsi que de squelettes de phoques. Il y a tout de même bon nombre d'épave plus ou moins recouvertes de sable.

## Topographie

La côte est constituée de sable fin occasionnellement entrecoupé par des affleurement de roches magmatique tel que des schistes bleu ou vert. La section méridionale consiste en une plaine de gravier et de sable tandis qu'au nord, le paysage est dominé par de haute dunes de sables bougeant au grès des vents.

## Faune et flore

Bien que très inhospitalière, cette zone est plus ou moins épargné par les vapeurs polluantes des citée cyborg et vois apparaître une faune et une flore varié qui résulte de milliards d'année d'évolution et d'adaptation. Ainsi, la Côte Squelette comptes deux espèces de plantes endémiques : La Welwitschia et l'Adenia ainsi que divers espèces de plantes grasses survivant grâce à l'humidité qu'apporte le brouillard provenant de l'océan. Concernant la faune, on retrouve une dizaine d'espèces variées de tortues, une quinzaine de lézards et plus de 300 espèce d'oiseaux et d'insectes tandis que les baleines et les dauphins dominent les eaux face aux dunes.
Forêt de St Woal

La forêt de St Woal est une grande région boisée au coeur de l'empire de Wallobon. Pendant longtemps elle fut peut habitée, jusqu'à la fondation de St Woal il y a 100 ans. Aujourd'hui c'est une région prospère de l'empire même si la guerre fait rage au nord.

## Géographie

La forêt de St Woal est estimée comme étant la plus grande forêt du continent. Mais sa partie est es beaucoup moins boisée à l’exception de la forêt Bogonale qui représente l'unique partie boisée à l'est. Mais pour ces propriété anormale la forêt Bogonale est considérée comme une région à part.

Cette région possède un climat tempéré, ayant des été pas trop chaud et des hivers plutôt doux même si la neige est fréquente durant les premiers mois de l'année.

Sous cette imposante forêt se cache de petites montagnes au nord est abritant quelques villages éloignés de la civilisation. Ces derniers font partie de l'empire mais ne sont pas représenté politiquement et les lois de l'empire sont rares à les atteindre et encore plus rares à être appliquées.

## Légendes

La forêt de St Woal garde quelques légendes de son passé sauvage, même si les habitants de St Woal sont plus sceptiques que les habitants des villages, il n'est cependant pas rare de trouver un citadin y accorder de crédit.

Elles sont plutôt diverse allant de créatures innocentes à de dangereux monstres se cachant dans les zones les plus reculée.

C'est aussi une région particulièrement riches en ruines précurseurs, malheureusement une grade partie son en très mauvais état ou difficile d'accès. Les locaux préfèrent éviter ces structures en général.
Désert glacé d'Arcadia

Le désert d'Arcadia se situe à l'extrême sud du continent. Cette région abrite les plus ancienne trace de civilisation humaine dont la grande cité d'Arcadia, centre du pouvoir du Royaume d'Arcadia et plus ancienne cité humaine connue.

## Géographie

Le désert d'Arcadia est un immense terrain plat avec quelques collines éparpillés. La spécialité de cette région viens surtout de son climat. En été comme en hiver la neige recouvre la région. Même si ces températures sont supportable en été, en hiver les voyageurs doivent s'équiper d'artefacts magique pour espérer traverser la région en vie.

Dans ce paysage désolé, la seul construction visible est la grande cité d'Arcadia. Ces alentours sont occupés par de grandes serres enchantées, permettant de produire la nourriture nécessaire pour nourrir la population.

L'accès au reste du monde se fait par deux uniques routes quittant la région. Une allant vers Eaxfalls aujourd'hui à l'abandon servant seulement en été pour surveiller la frontière et un autre encore entretenue allant vers Hérylbir. Ces routes sont enchantés, les empêchant d'être recouverts par la neige, cependant elle demande beaucoup d'énergie magique pour fonctionner.

Si vous quitter les chemins commerciaux vous pourriez tomber sur d'anciens champs de batailles à l'abandon enfouis sous la neige. Cette région à en effet connut de très nombreuses guerres. Certains de ces champs de batailles pourrait permettre d'en apprendre plus sur l'histoire des humains et des arcadiens. Malheureusement le climat et le manque de routes rendent les recherches archéologique extrêmement difficile et mortel.

La vie dans dans cette zone n'est possible uniquement grâce à la puissance magique solaire présent dans cette région, surtout autour de la capitale. Personne n'est capable d'expliquer l'origine de cette énergie, mais elle permet aux arcadiens de créer et d'alimenter de puissants enchantements.

## Légendes

La religion du dieu soleil dit que la région fut bénit par leurs dieux, la terre absorba la magie apportant un âge d'or au peuple élu. Mais lorsque certains se détournèrent de la parole de dieu, ils furent condamnés à vivre un hiver éternel.
Magie

## Récit commun

Personne ne sait réellement comment la magie est apparue, elle semble avoir toujours été présente et le sera certainement toujours jusqu'à la fin du temps. Les différentes espèces pensantes des terres ont alors voulu la maîtriser, se l'approprier et ainsi subvenir plus simplement à leur besoin. Cependant tout bon mage sait très bien que cette énergie reste sauvage et saura donner beaucoup de problèmes aux personnes qui tentent d'en abuser.

Les grands sages de ce monde ne font, le plus souvent, qu'une utilisation très simple et succincte de ce pouvoir considérable, comprenant que la magie à certes un potentielle surprenant, mais aussi un épuisement rapide et une régénération lente. Les utilisations fréquentes dans de mauvaises conditions mènes le plus souvent à un essoufflement du porteur.

## Source de magie

Les sources magiques sont au nombre de 4, chacune liée à un élément important de ce monde :

* La Terre, chose d'où tout commence; sa stabilité est la plus haute des 4. Proche de nous au quotidien, toutes les espèces s'y sont habituées mais ce sont les Précurseurs qui en tire leur pouvoir.
* Le Soleil, notre énergie du quotidien, il baigne dans nos vies. C'est une magie puissante dont les Arcadiens en comprennent les arcanes depuis de nombreuses années.
* La Lune Blanche, l'une des formes de magie les plus ancestrale. Elle accompagne notre sommeil et de nombreuses personnes y prête une religion pour protéger leur repos. Les Abbérations l'utilisent au quotidien.
* La Lune de Sang (ou Lune Rouge). La magie la plus instable de toutes mais qui peut offrir de grand pouvoirs lors des évènements lunaires rares. Les Warvis vivent en symbiose avec elle, leur pierres étant les réceptacles unique de cette espèce.

## Les Nœuds

Dans le monde se trouve des nœuds, des endroits où une source magique domine grandement les autres, où les porteurs récupèrent bien plus vite et peuvent en faire une utilisation plus puissante. Au fil du temps, ces noeuds ont attirés les espèces porteuses, accueillant le plus souvent les capitales de leur pays et rendant les guerres plus compliquées à mettre en place.
Peuple Pirates

## De manière générale

Pirate, du latin *pirata, "*celui qui tente la fortune, qui est entreprenant". C'est la meilleur définition qu'on puisse donner à ce peuple. On ne connaît pas l'origine exacte de la piraterie mais il est fort probable qu'elle remonte au moment où les habitants de Melkiyo ont trouvés un moyen de dompter les mers de ce continent. Il y a bien des années, ces barbares des mers agissaient comme bon leurs semblaient, attaquant n'importe quel navire sans distinction. Il y a une bonne trentaine d'années, deux pirates répondant aux noms de Morgan et Bartolomew décidèrent de mettre un peu d'ordre dans tout ça en écrivant un code de conduite pirate dans lequel on retrouve les édits du Pour-parlé ou encore qui est apte à siéger au conseil pirate. Ce conseil ne régis pas l’ensemble de ces marginaux. Il ne se réuni qu'en cas de crise comme on a pu l'observer lors de la guerre opposant Warvis et Cyborgs où Batosaï Chanteluth a réuni une majeure partie des pirates sous son pavillon, faisant voile au coté des Warvis contre la menace Cyborgs.

Malheureusement, ou heureusement selon le point de vue de chacun, les pirates on presque tous disparus au cours de ces dernière années. L'Empire de Wallobon ayant mis en place une battue et l'ex pirate le plus influent des mers, s'étant reconverti en chasseur de prime, exécuta ses anciens compère du conseil suite a une prise de tête. On ne retrouve que quelques pirates ayant réussi à échappé au courroux des navires de Wallobon ou aux chasseurs de primes. Sont-ce des rats de fond de cale chanceux ou des pirates de légendes ? Ça, vous le saurez si vous vous retrouvez à porté de leurs canons.
Chapter 6

**Chapter 6** is the sixth and final episode of the 2020 Netflix fantasy television series *The Ghost Bride*.

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Synopsis

Official episode synopsis for Chapter 6 from Netflix:

Isabel reveals her dark past, Er Lang makes a life-altering sacrifice for love, and Li Lan chooses a different path for her future.

## Cast and characters

Starring:

* Huang Peijia as Pan Li Lan
* Wu Kang-jen as Er Lang
* Ludi Lin as Lim Tian Bai
* Kuang Tian as Lim Tian Ching
* Janet Hsieh as Hsiao Yu
* Susan Leong as Amah
* Jordan Voon as Mr. Pan
* Wilson Tin as Old Wong
* Angeline Tan as Madam Lim
* Jojo Goh as Yan Hong
* Teresa Daley as Isabel De Souza

## External links

* Chapter 6 on the Internet Movie Database
Wiki Melkiyo

## Bienvenue sur le wiki

Melkiyo est un role play textuel sur discord prenant place dans un univers post age industriel en guerre, mêlant magie et technologie.

Il a pour caractéristique d'être principalement jouer en tant que Slice of Life mais comporte tout autant de combats et évènements découvertes.

## Décrivez votre thème

Melkiyo est un univers se passant sur le continent du même nom. C'est une terre riche et diverse, allant des désert pollués et froids de Vrofège aux jungles épaisses d'Ulkad en passant par la mystérieuse forêt Bogonale. Sur ce continent divers races coexistent plus ou moins bien (*Humains*, *Arcadiens*, *Warvis*, *Abbérations*, *Cyborgs* et *Précurseurs*) au sein de différents pays (Le Royaume d'Arcadia, L'Empire de Wallobon, La République de Ryujima, Les Laboratoires Noctaf, Ozzagamum). Mais ce continent est déchiré par une guerre opposant deux grandes factions, la fragile coalition d'Arcadia, Wallobon et Ryujima face au puissant Noctaf. Chaques pays possèdent sa propre technologie (chimique, magique, mécanique).

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !
Ile de l'ombre

## Lieu de Vie

L'environnement de L'ile des Ombres est un environnement maritime, la brise de l'océan est omniprésent.

La verdure est omniprésente, la terre est mis en avant et le respect de l'environnement également. Tout au long du chemin vous trouvez diverses statuettes de plantes créés par la reine-mère.

L'ile est divisée en deux, la plus grande héberge la totalité des Abbérations présentes, chaque personne à sa place et possède un travail à effectuer.

La seconde ile quant à elle est vierge de toute vie, elle possède sur chacun de ses arbres des chaines fermement accrochées pour lors des lunes sanglantes. Elle est utilisée lors de punition et pour se protéger.

Une forte barrière magique encercle ses lieux, les bateaux souhaitant y accéder coulent sans distinction. Il faut pour l'atteindre et survivre lors du passage posséder du sang d'Abbérations ou le talisman. Le chemin est complexe, difficilement atteignable mais lorsque vous arrivez, un lieu chaleureux et accueillant vous attend.

## Mode de Vie

Chacun vit en paix avec son prochain. Chaque individu en fonction de ses qualités et de sa malédiction est traité correctement et de manière adaptée.

Ils vivent cependant dans un temps ancien, ne possédant pas de technologie ni les connaissances. Pour le peu d'entre eux souhaitant découvrir la terre et la réalité, ils sont souvent dépaysés et perdus, perplexe face à des changements auxquels ils ne pouvaient s'attendre.

Lors de la pleine lune rouge, les Abbérations sont chacune attachées et gérées par les doyennes et la reine mère. Les doyennes sont ensuite également attachées et la gestion est laissée à la reine mère qui n'en possède pas les effets négatifs.

## Les Dirigeants

Trois doyennes dirigent : **Glóredhel, Ilmarë, Izilbêth**

Ce sont trois sœurs jumelles qui désormais avoisinent les 150 ans. Elles sont connus comme les commères de cette population. Chacune d'elles possèdent un rôle propre.
Attributes

Your Attribute Scores determine to what extent your character is inherently talented in basic physical and mental abilities.

Guild House uses 5 attributes: Strength, Dexterity, Vitality, Intellect and Force.

The 5 Attributes are:

* **Strength.** Physical power, might, and fortitude
* **Dexterity.** Agility, Quickness, and Coordination
* **Vitality.** Energy, spirit, health, and endurance
* **Intellect.** Analysis, deduction, perception and wits
* **Force.** Force of will, presence, charisma and charm

Attribute Scores are used in 2 ways:

1. They are used to determine a lot about how your character fights in combat.
2. They are used when your character interacts with the world and story.

### Strength (STR)

Strength defines your character's raw physical ability. High strength characters hit hard, and often. They brute force through most problems. Strength affects your grit and heavy attacks.

### Dexterity (DEX)

Dexterity is your character's ability to move quickly, precisely, or quietly. High dexterity characters rarely ever get hit, and excel at ranged combat. Dexterity affects your reflex and light attacks.

### Vitality (VIT)

Vitality is your character's balance of mind and body. It is a representation of your spirit or life force. High vitality characters can take a lot of hits, and are masters of temperance. Vitality affects your health and some spellcasting.

### Intellect (INT)

Intellect is your character’s knowledge and wit. Covers many kinds of intelligence, from experience to expertise. High intellect characters can see an attack coming a mile away, and can use tactful magic. Intellect affects your reflex and some spellcasting.

### Force (FOR)

Force is your character’s presence. It is how they fill a room with their personality, or how they radiate power. High force characters can talk their way through situations, or bend powerful magic to their will. Force affects your grit and some spellcasting.

## Choosing Your Attribute Scores

Attribute scores can range from -2 to +6. Each adventurer has 12 points that can be used to determine your Attribute Scores. You can lower an Attribute below 0 to gain more points to spend in others. From +0 to +3, it costs one point to increase your attribute by 1. From from +3 to +6, it costs 2 points instead of 1:

 +5
 +4
 +3
 +2
 +1
 +0
 -1
 -2

## Example Attribute Arrays

Consider taking one of the following Attribute Arrays below to speed up your character creation process. After picking one, you can tweak the values around by adding and removing points. No matter what, make sure you use 12 points total.

 2 High Attributes
 3 High Attributes
 1 Maxed Attribute
 2 Maxed Attributes
 Well Rounded
but more spread out.

In the next Section, you will calculate your Defensive Stats. It's worth noting that the more attributes you have that are +4 or higher, the lower your Defensive Stats will be.
Melkiyo

Melkiyo est le continent où se passe l'histoire.

A ce jour, c'est l'unique continent connu.

Centré sur la fantaisie, chaque lieu possède une part de magie.

## Géographie

Le continent possède des paysages et régions variés, allant de la luxuriante jungle aux désert de glace:

* Régions de Wallobon:
	+ Plaines d'Aurora
	+ Forêt de St Woal
	+ Forêt Bogonale
	+ Jungle d'Ulkad
	+ Baie d'Ulkad
* Règions Vrofège
	+ Désert de Vrofège
	+ Collines mortes de Xabir
	+ Plateaux morts d'Ijax
* Règions d'Arcadia
	+ Montagnes d'Eaxfalls
	+ Collines d'Hérylbir
	+ Désert glacé d'Arcadia
	+ Plateaux de Saphiban
* Montagnes de Melkiyo
* Le grand Nord
	+ Artikah
	+ Khaldavor

## Pays

Le continent à connu de nombreux pays au cours de son histoire, de nombreux sont apparus et ont disparus. Aujourd'hui, seuls quelques pays survivent:

* L'empire de Wallobon
* Le Royaume d'Arcadia
* La république de Ryujima
* Les Laboratoires Noctaf
* Ozzagamum
* Le village Bogonale
John Parker (Character)

John Parker was a professional bounty hunter who worked with the Headhunter to kill opponents of the Wizard. However, after the events of Headhunter, he experienced a change of heart, eventually spearheading a mission to defeat the Wizard and save the city.

Species: Human

Status: Dead (killed by the Wizard)

Appearances:

Headhunter: Prior to the film, John Parker had worked with the Headhunter to kill the Wizard's enemies. Promising a cure to the Hybrid Spell, John Parker works with the Headhunter to lure the Equestrian into a trap. However, after seeing the Equestrian's fighting spirit, he experiences a change of heart, killing the Headhunter and recruiting the Equestrian to fight the Wizard.

Blossom: John Parker can be seen arguing with the Equestrian in the background.

Omnes Moriatur: John Parker, after extensive discussions with the Wizard in an effort to save the city from the Wizard. Eventually, the Equestrian and John Parker battle against the Wizard, narrowly losing. Near the end of the fight, the Wizard casts a spell that kills John Parker and turns the Equestrian back into a human.
Alan Stanford (Character)

Alan Stanford is a character in Blossom and Omnes Moriatur. He is the incompetent heir of the Stanford crime syndicate, the city's most powerful crime syndicate. Upon his death, the Stanford syndicate most likely dissolved.

Species: Human

Status: Dead (killed by the Wizard)

Pre-Appearance:

Shortly before Headhunter, Alan Stanford inherited the Stanford syndicate after his dad, Bradley Stanford, was killed by the Headhunter.

Appearances:

Blossom: Alan is first seen in Blossom when the Goon informs him that the Stanford syndicate now controls the entire Western half of the city. Unsure what to do next, Alan decides on a whim to ban all Gameboys from his territory.

Omnes Moriatur: After interrogating and killing a back-alley doctor who helped others violate the Gameboy ban, Alan is confronted and killed by the Wizard.
Collines mortes de Xabir

Les collines mortes de Xabir sont le centre de la république de Ryujima. Après la guerre civile le gouvernement à investie de nombreux moyens pour redonner vie à cet endroit. Aujourd'hui ce plan porte ces fruits apportant la vie dans ces collines stérile.

## Géographie

Le plan "Avenir vert" du gouvernement de la république à porter ces fruits dans cette région. Son climat étant bien plus clément que celui du désert de Vrofège, le seul obstacle fut la fertilisation du sol. Aujourd'hui les alentours de la capitale sont vert et des jeunes arbres commencent à parsemer le paysage. Des culture se mettent en place aux endroits les plus fertiles. Ce symbole est surtout fort pour les cyborgs, c'est la première fois depuis des siècles que des culture poussent directement dans la terre.

Autour de la ville ont peu aussi observer les ruines de quelques serres cyborgs qui permettait autrefois de produire de la nourriture. Aujourd'hui elles sont laisser à l'abandon, étant trop chère à entretenir.

L'ancien paysage des collines de Xabir est toujours visible quand on s'éloigne de la ville. Au bout de quelques kilomètres ont retombe sur un endroit froid et stérile. Le sol sur les collines est de la simple pierre et le seul est plus sableux entre les collines.
Côte de Saphiban

La côte de Saphiban est un enchevêtrement de dunes et de falaises de craie s'étendant des grandes chutes de Sotéo, qui sert d’estuaire au fleuve Sotéa Grande prenant sa source à l'Ouest d'Hérylbir, jusqu'au Sotéa Pequenh, au nord de Saphiban.

https://www.paris-normandie.fr/loisirs/c-est-l-ete1/etretat-en-contes-et-legendes-FL1278557

https://fr.wikipedia.org/wiki/%C3%89tretat

https://fr.wikipedia.org/wiki/Massif\_dunaire\_de\_G%C3%A2vres-Quiberon
The Line (film)

The Line is a minor film that takes place at an undisclosed time after City of Rust and Hybridtown. The film features Ponytail, at this point down-and-out, as he slowly becomes increasingly obsessed with a supernatural thrift shop.

Summary: The film opens with Ponytail in a dishevaled state. After going on a walk, he stumbles across a mysterious thrift store. For no apparent reason, he runs across a busy highway just to check the place out. Upon entering, he briefly browses a wide array of items before a brief exchange with the Shopkeeper. After that, he purchases a flashdrive and then leaves. The Shopkeeper then cryptically mutters, "One down, two to go.". Upon leaving the Thrift Shop, Ponytail encounters a homeless man who slams him against a wall and rambles about how he shouldn't cross the line. Confused and unnerved, Ponytail quickly shoves him away and runs off. As the homeless man shakes his head with sorrow, it is revealed he has glowing eyes.

After an unknown period of time, Ponytail darts into the store, apparently to evade law enforcement. The Shopkeeper detects his prescence prior to him entering the store, which unnerves Ponytail slightly. Ponytail then purchases some sugar, citing a newfound interest in baking as his reason. During the transaction, the Shopkeeper starts rambling about Ponytail's dishevaled state and eye color. Ponytail, unsettled by the subject matter and the Shopkeeper's encroachment on his personal space, quickly leaves.

After a unknown but presumably short period of time, Ponytail decides to grab some sugar, only to discover that the box is empty. He then frantically barges into the shop to make another purchase. Despite a cryptic warning from the Shopkeeper, he purchases a needle. As Ponytail suddenly realizes he can't leave the store, the lights go off. As smoke begins to rise, the Shopkeeper angrily berates Ponytail for his life choices. The Shopkeeper then kills Ponytail, presumably stealing his soul during the process.
The Equestrian (Film)

The Equestrian is a film that takes place at some point after Hybridtown. The film follows a Wizard's intern who, after being fired and turned into a horse-human hybrid, manipulates a stranger into helping him exact vengeance.

Summary:

The film begins when The Wizard has an intern (the Equestrian) bring him coffee. After taking a sip, The Wizard throws his coffee cup at his intern in a fit of rage. He then turns the intern into a human-horse hybrid and presumably fires him afterwards. The former intern (who will be referred to as the Equestrian from here on out) eventually finds himself wandering the street, unemployed and feeling blue. However, upon overhearing a conversation between two anti-Wizard civilians, the Equestrian suddenly begins to hatch a plan. He decides to use one of them to distract the Wizard's guards so he could storm the Wizard's lair and exact his vengeance. By feeding an unnamed citizen (credited as Passerby Boy) promises of glory, the Equestrian sets his plan into motion.

Upon arriving at the Wizard's lair, the Equestrian and Passerby Boy are confronted by a guard (credited as The Minion). Goading Passerby Boy into fighting the Minion, the Equestrian slips off into the Wizard's lair. To the Equestrian's surprise, Passerby Boy eventually defeats the Minion and catches up to the Equestrian. Eventually, the pair confront the Wizard in his throne room. The Wizard, infuriated by this challenge to his power, hits the Equestrian with a spell, flinging him down a flight of stairs. As Passerby Boy looks down at the Equestrian, the Wizard grabs him and throws him across the room. The Equestrian, seemingly unaffected by being hit by magic and falling down a flight of stairs, attempts to pummel the Wizard, who narrowly sidesteps him. The Wizard then throws a spell at Passerby Boy, who deflects it with his phone. The Wizard, hit by his own spell, finds himself severely weakened and turned into a human-horse hybrid.
The Civil Hybrid (Character)

The Civil Hybrid is a minor character from Hybridtown. He is one of the few hybrids who managed to fully maintain their sentience post-transformation. He makes no other appearances in the HCU.

Species: Human-horse hybrid

Status: Alive

Appearances:

Hybridtown: The Civil Hybrid is interviewed near the end of Hybridtown. He claims that hybrids attack people because they wish to eradicate sorrow, though it is
unclear if he is telling the truth. The film ends with him embracing the Pigeon.
Polygamist/Tree Husband (Character)

Tree Husband is a minor character in Hybridtown who is briefly interviewed by the camera person. He casually describes how one of his many wives left him for trivial reasons. He is then mauled to death by the Pigeon. He makes no other appearances in the HCU.

Species: Human

Status: Dead (killed by the Pigeon)
Battle Of The Clans: A Warrior Series Wiki

**Welcome to the Battle Of The Clans: A Warrior Series Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
The Cults of the Wastelands

### The Red Talons

A major cult found in the American west coast. Worship the S-Class Reaver as gods. Distinguishable for their white cloaks on the lower tier members, and red cloaks on the leaders. Encountered with mostly medieval weaponry, but have been spotted with small guns, and in one case, a military grade mortar.

### The RLP

A cult formed in what was New York City NY. Believe Reaver should be treated equally to humans. Currently dying to several Reaver attacks in general vicinity, with very little backing. Theorized to be ran by a currently unknown A-Class Reaver of high intelligence. More info on beliefs HERE.

### Dead Man Laboratory

Dead Man Laboratory is a semi-underground laboratory ran by 2 people, Charles (although he prefers to be called Charlie), a man who wears a black suit and Cindy, his assistant. The two of them are currently researching a cure to the infection, but to no effect, although they are aware that it spreads quickly through bodily fluids. He knows that the initial infection took place in Springwood and quickly spread to Eden and Newark, before spreading all over the US.
Afkcorgi (Character)

Afkcorgi is a character from City of Rust. His name also appears on the Headhunter's list in Headhunter. He appears in no other films.

Species: Human-horse hybrid

Status: Alive

Appearances:

City of Rust: <<< See article

Headhunter: Afkcorgi is a name on the Headhunter's list. His named is not crossed out.
The Equestrian (character)

The Equestrian is a recurring character (and arguably the main character) in the Hybridtown Cinematic Universe. He is a morally bankrupt anti-hero who only does the right thing if it directly benefits him. The Equestrian is first seen in The Equestrian (film) and last seen in Omnes Moriatur.

Species: Human-horse hybrid, Human (start of The Equestrian, end of Omnes Moriatur)

Status: Dead (killed by the Pigeon)

Appearances:

The Equestrian (film): The Equestrian is present for virtually the entire film, so the summary of his role is basically a summary of the film.

Headhunter: Same deal as The Equestrian.

Blossom: The Equestrian can be seen in the background arguing with John Parker.

Omnes Moriatur: The Equestrian, motivated by a desire to survive, joins John Parker in an effort to save the city from the Wizard. During their mission, The Equestrian kills Epic Retro Gamer, a supporter of the Wizard, to ensure that the mission's secrecy is not compromised. Eventually, the Equestrian and John Parker battle against the Wizard, narrowly losing. Near the end of the fight, the Wizard casts a spell that kills John Parker and turns the Equestrian back into a human. The Equestrian, looking for the easiest route to survival, agrees to join forces with the Wizard, only to be killed by the Pigeon immediately afterwards.
Nila (Character)

Nila is a character from City of Rust. She is the primary driver of the plot, using Afkcorgi as a pawn in her quest to obtain the Holy Grail and store it in safekeeping. She appears in no other films.

Species: Cat

Status: Alive

Appearances:

City of Rust: Nila is first seen when Afkcorgi seeks her out for advice. Upon his arrival, she warns him of the dangers and helps him locate the Grail. Eventually, when Afkcorgi is teleported from the City of Rust to her home, she tells Afkcorgi that he was just a pawn in her plans to secure the Grail and store it in safekeeping.
The Minion (Character)

The Minion is a character in The Equestrian. He is first seen confronting the Equestrian as he attempts to enter the Wizard's lair. Later in the film, he confronts the Equestrian and Passerby Boy as they attempt to enter the Wizard's lair. He fights the Passerby Boy and ultimately loses.

Species: Human

Status: Unknown
Headhunter (Film)

Headhunter is a film that takes place about three or four years after The Equestrian. The film follows the Equestrian as he tries to evade a professional bounty hunter.

Summary:

The film opens with Wenna MacDon, a previously unseen character, running from the Headhunter. The Headhunter eventually kills her and crosses her name off a list. On the list, we can also see the name of Bradley Stanford crossed off. The Equestrian's name, still uncrossed, is next on the list. Also on the list (in order and yet to be crossed off) are Paul Johnson, Afkcorgi, and Mayor Crawford.

The film cuts to The Equestrian, who reflecting on his fight with the Wizard and how the Passerby Boy received all the credit for (what he perceives to be) their shared victory. The Equestrian's train of thought is interrupted when the Headhunter's boomerang narrowly misses him. After the two briefly taunt each other, the Headhunter then throws the boomerang at the Equestrian again. The Equestrian catches the boomerang, causing the Headhunter to panic and run away. The Equestrian, in a fit of rage, starts to chase after him. The Headhunter manages to barely escape by putting a copy of Shark Boy and Lava Girl 3D on the ground, which the Equestrian trips on. As he falls, the Equestrian drops the Headhunter's boomerang, which the Headhunter recovers before running away.

Two days later, the Equestrian returns home from work to find a letter on his doorstep. Upon reading the letter, in which the author claimed he could undo the hybrid spell, the Equestrian quickly left his home to find out more. Upon arriving at a location specified in the letter, the Equestrian encounters John Parker, who cryptically asks him if he is willing offer his life in exchange for the cure. Immediately afterwards, the Headhunter ambushes the Equestrian. John Parker, who was affiliated with the Headhunter the entire time, runs away from the scene. The Headhunter and the Equestrian then begin to fight. After a long and grueling battle, the Headhunter eventually lands a critical blow, knocking the Equestrian to the ground. Just as the Headhunter is about to strike the final blow, John Parker kills the Headhunter at the last second. When asked by the Equestrian why he saved him, John Parker reveals that the Equestrian's fighting spirit inspired him to switch sides. He then explains to the confused Equestrian that he and the Headhunter were hired to kill the Wizard's enemies, setting the stage for a ritual sacrifice of the entire city's population. The Equestrian agrees to help John Parker defeat the Wizard and save the city.
Epic Retro Gamer (Character)

Epic Retro Gamer is a character in Blossom and Omnes Moriatur. After falling in love with his reflection, he slowly loses touch with reality.

Species: Human

Status: Dead (killed by the Equestrian)

Appearances:

Blossom: See article ^

Omnes Moriatur: Epic Retro Gamer is seen proclaiming praise for the Wizard. Eventually, he runs into John Parker and the Equestrian. After realizing that they are the people portrayed in a very well-drawn wanted poster, he is dealt a fatal blow to the back by the Equestrian. As he lays dying, he proclaims his love for his Gameboy.
Headhunter (Character)

The Headhunter is a character in Headhunter. He is a professional bounty hunter who works with John Parker to kill the Wizard's enemies. He also has a particular hatred for hybrids. He appears in no other film.

Species: Human

Status: Dead (killed by John Parker)

Appearances:

Headhunter (film): The Headhunter is first seen killing Wenna MacDon before crossing her name off of a list of targets. He appears next when he tries to kill the Equestrian. After the Equestrian catches his boomerang, he panics and runs away. The Headhunter manages to escape and get his boomerang back by throwing a copy of Shark Boy and Lava Girl 3D on the ground, causing the Equestrian to trip and drop the boomerang. Two days later, the Headhunter and John Parker team up to kill the Equestrian. The Headhunter fights and nearly kills the Equestrian, only to be betrayed at the last second by John Parker.
City of Rust (film)

City of Rust is a minor film that takes place around the time of or prior to Hybridtown. The film portrays a competition to obtain an item known as The Holy Grail.

Summary:

The film opens with an unnamed man (believed to be Ponytail) advertising a competition to obtain The Holy Grail, a magical item with unknown properties. A sentient human-horse hybrid, who is identified by the alias Afkcorgi, joins the competition without thinking. Immediately realizing that he is in over his head, he seeks out the help of Nila the Talking Cat. Upon arriving at the home of Nila the Talking Cat, Afkcorgi is informed of the risks and stakes of the competition.She then gives him advice on how to locate the City of Rust, an alternate dimension where the Grail is located, and gives him magical trinkets to help him find it.

Through meditation, Afkcorgi teleports to the Hilltop Mosaic, a location near the City of Rust. Upon entering the City of Rust, Afkcorgi locates the Grail quickly, only to run into The Wizard. After a brief exchange of magic, the two begin to wrestle each other for the Grail. Just when Afkcorgi is about to win, the Wizard knocks him away with a spell and runs off. Forgetting about the competition, Afkcorgi chases after the Wizard. As they reach the Hilltop Mosaic, they discover that Nilmer, another contestant, had stolen the Grail and placed it atop the Mosaic, winning the contest.

Upon Nilmer's victory, Afkcorgi and the Wizard are both teleported to Nila's home. Upon seeing Nila, the Wizard immediately freaks out and runs away. Nila then reveals to Afkcorgi that he was a pawn in her plan to obtain the Grail and store it in a secure location. She also informs him that Nilmer, the winner of the contest, was collaborating with her the entire time. Afkcorgi then teleports back to the site of his meditation, seemingly unfazed by what had just happened.
Blossom (Film)

Blossom is a film that takes places shortly after Headhunter. The film follows a man who falls in love with his own reflection as another man finds himself at the helm of the city's most powerful crime syndicate.

Summary:

The film begins with a office worker (credited as Epic Retro Gamer) going to work. He is a genuinely kind man, giving change to the homeless and congratulating a young couple for finding love, but he cannot find any joy in his acts of kindness. One day, he pulls out his Gameboy at work and begins to play Mario instead of doing his work. After turning off the game, he sees his reflection in the Gameboy and immediately becomes infatuated with it. Over time, he begins to perceive his Gameboy as his lover and loses all connection with reality.

Around the time Epic Retro Gamer (ERG) undergoes this transformation, Alan Stanford finds himself at the helm of the Stanford Syndicate, the city's most powerful crime syndicate. His father, Bradley Stanford, was an effective leader, establishing dominion over a wide swath of the city. However, Alan does not share this competence, turning to Google to help him run his crime syndicate. One day, while Alan is googling how to run his newly inherited syndicate, a hitman for the syndicate (credited as The Goon) reveals that they now control the entire Western half of the city and looks for orders on what to do next. On a whim, Alan decides to ban Gameboys from all areas controlled by the syndicate. The Goon, initially confused by this order, eventually rushes out of the syndicate's headquarters to inform the inhabitants of the syndicate's territory.

One day, while at work, ERG was playing on his Gameboy at work when the Goon barges in and announces that the building is now under Stanford syndicate control. The Goon then announces that 1) all citizens are to only pay taxes to Alan Stanford and 2) all Gameboys are now banned. ERG, who barely hides his Gameboy in time, rushes off to have his Gameboy cosmetically altered. After hours of searching, he finds a back-alley doctor to perform plastic surgery on his Gameboy. Eventually, ERG runs into the Goon, who inspects his Gameboy. The Goon, believing that the Gameboy is a mobile phone, eventually gives it back to ERG.
The Pigeon (Character)

The Pigeon is a semisentient human-pigeon hybrid who primarily roams around aimlessly and mauls random people to death. The Pigeon's motivations are entirely unknown.

Species: Human-Pigeon Hybrid

Status: Dead (Committed Suicide)

Hybridtown: The Pigeon primarily runs around with no clear objective. During the film, he kills multiple people, including Darrell. Near the end of the film, he is embraced by the Civil Hybrid.

Omnes Moriatur: In Omnes Moriatur, the Pigeon appears to have grown far more stable. During his wanderings, he takes time at one point to appreciate a sculpture. However, his homocidal tendencies are still extremely prevalent. He ends up killing the Equestrian and the Wizard at the end of the film, unintentionally saving the city as a result.

Life Cycle of a Pigeon: The Pigeon runs around with abandon until illness confines him to his couch. Terminally ill and slowly dying, the Pigeon decides to end his misery by stabbing himself with his staff.
Bradley Stanford (Character)

Bradley Stanford is a minor character whose name appears on a list in Headhunter. He is the father of Alan Stanford and former head of the Stanford crime syndicate. He is largely responsible for the Stanford syndicate gaining control over the Western half of the city. He appears in no other films.

Species: Human

Status: Dead (killed by Headhunter shortly before the events of Headhunter and Blossom)
Life Cycle Of A Pigeon (Film)

Life Cycle of a Pigeon is a minor film that takes place after Omnes Moriatur. The film is a slice of life piece that follows the Pigeon as he runs around without purpose before falling gravely ill and committing suicide. The film is the last film chronologically in the HCU (with the possible exception of The Line, which doesn't have a fixed place in the timeline).
Reaver Liberation Partisan

Reaver Liberation Partisan (RLP)

Reaver Liberation Partisan (RLP) is a group trying to stop Deadslayers from killing Reavers, they believe Reavers should have the same rights as humans. Theorized to be controlled by an unknown A-Class Reaver.

RLP scouts may or may not become hazardous to missions as they might be killing Deadslayers.
Hybridtown Cinematic Universe Wiki

**Welcome to the Hybridtown Cinematic Universe Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Nilmer (Character)

Nilmer is a minor character in City of Rust who works for the Society of Nila. He is briefly seen twice in the film: when he obtains the Grail and when he places it on top of the Hilltop Mosaic. Nila reveals at the end of the film that the two were working together the entire time. He appears in no other films.

Species: Gamer

Status: Alive
'Dawn' Regenerative Serum

'Dawn' is an experimental form of military-grade liquid medicine, It is an clear liquid. It was seen at Fort Defiance. Whilst it increases regeneration tenfold, it also has the ability to allow regeneration of entire limbs! Unfortunately since you cannot make something from nothing, it kills the target from a death similar to starving. Suggested to only be used by Deadslayer and the morbidly obese.
The Basics of Deadslayers

Deadslayers are government designed humans with increased strength, durability, and speed. The average striking force is around 50 tons, and the average top speed is around 28 mph. The average Deadslayer is capable easily managing up to C-Class Reavers, while being on par with a B-Class Reaver. The two official ranks of Deadslayer are Commanders and Generals, with the General as the highest power of a battalion. The General has all power creating ranks beneath themselves.
Minor Characters

These characters seem to have very little info and might be considered minor, but may not, if enough info and importance is found/known, they might get a page of their own, but for now it's just these characters.

## Jack

Jack is mostly "a guy who likes to kill things", there is a cult of (probably) more than 10 people harassing Jack (so far).

## Diana

Diana is a female character that wears glasses, she works at the 'New Haven' Hospital. She wants to know where the Dead Man (Lab)ratory is. Diana is probably evil.

## Bartender

Owns an unknown bar. is aided by Unknown Supporter 1

## Unknown Supporter 1

```
"Ah, now that's a true gentleman," the bartender smiles. "I recognize him from some of the other villages. He sends a lot of aid our way."

```

```
"Don't know his name, but he's a friendly guy. He prefers to stay anonymous. Every now and then he'll leave some equipment or supplies in exchange for food and drink."
You nod.

```
Reaver Zombies (AI Dungeons) Wiki

**Welcome to the Reaver Zombies (AI Dungeons) Wiki!**
This is an informational wiki for the dangerous zombies in the story of the world of Reaver Zombies. This adventure is available if you go to https://play.aidungeon.io/ and search Reaver Zombie and click on the newest one.

If you wish to add something from your game into the wiki, or something you wish to see be added, feel free to edit or add pages as you please (Inappropriate content will be edited and removed as needed.)

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Aether; Book of Arcane

The Aether is said to contain the secrets of the forces that govern our universe. Gravity, light, magic, knowledge. These forces can all be manipulated. Utilize the book of Arcane for spells that specialize in information gathering, illusion, or flight.

## Abilities

### **Tier 1**

* **Decoy Illusion (2PP)**
	+ *The caster creates a duplicate of themself, and is magically enhanced to draw attention.*
	+ Frequency: Combat
	+ Action Type: Action
	+ Requirements: Arcane Spell Style/Stance
	+ Range: 10
	+ Target: One Hex
	+ Attack: Int/Wis/Cha Check
		- Hit: Create a decoy, it has 10hp and can be moved every turn. Enemies will target the illusion as opposed to the player first.
* **Arcane Knowledge (2PP)**
	+ *Using the arcane arts, you magically analyze the enemy, learning their weaknesses.*
	+ Frequency: At-Will
	+ Action Type: Action
	+ Requirements: Arcane Spell Style/Stance
	+ Range: Line of Sight
	+ Target: One Character
	+ Effect: Must be used in combat
	+ Attack: Int/Wis/Cha Check
		- Hit: Learn the targets current HP, def, grit, ref, and will
* **Flight (3PP)**
	+ *The caster moves through the air and traverses normally impassable terrain.*
	+ Frequency: Combat
	+ Action Type: Move
	+ Requirements: Arcane Spell Style/Stance
	+ Effect: You can move by flying for the next 3 turns. You do not have to land after moving.

### **Tier 2**

* **Disguise (2PP)**
	+ *You stop midair and slam to the ground, creating a magical blast on impact.*
	+ Frequency: Combat
	+ Action Type: Action
	+ Requirements: Arcane Spell Style/Stance
	+ Range: 15
	+ Target: All Enemies
	+ Attack: Int/Wis/Cha VS Will
		- Hit: Make an Int VS Will attack on all enemies that you intend to fool. If you fail even one of them, the effect fails. If you pass all of them, these characters make actions against you at a disadvantage for the rest of the round.
* **Arcane Truth (2PP)**
	+ *The caster morphs their form, changing their appearence to any other humanoid form.*
	+ Frequency: Chapter
	+ Action Type: Action
	+ Requirements: Arcane Spell Style/Stance
	+ Range: Line of Sight
	+ Target: One Character
	+ Attack: Int/Wis/Cha Check
		- Hit: Learn the targets current HP, def, grit, ref, and will. In addition, the target is staggered (1).
* **Mana Driver (1PP)**
	+ *Using ancient magic, you discover the enemies weaknesses and leave them open for attack.*
	+ Frequency: Combat
	+ Action Type: Reaction
	+ Requirements: Arcane Spell Style/Stance
	+ Range: 1
	+ Target: All Enemies
	+ Effect: Whenever your character is airborne, you may use this ability.
	+ Attack: Int/Wis/Cha VS Ref
		- Hit: Smash into the ground and deal spell damage to all adjacent.
合二为一，让大更大

《**合二为一，让大更大**》是**当今喇古杜嘎大酋长**为解决两盘合并受阻问题，于阳历124年6月1日发布的通谕。

## 主要内容

* 回顾喇古杜嘎生产建设公司网盘和惰其院公众网络存储平台的历史，指出两者的性质是相同的，目标是统一的。
* 指出公众网络存储平台是院局各部共同的网络服务基础设施，两盘合并能让生产建设公司网盘上存储的文件得到更多的访问和更多的备份，是大快所有人心的大好事，尤其是大快喇古杜嘎所有人民人心的大好事。
* 说明文件存储激励的计算方式不同是细枝末节问题，不应当因为这一问题延误两盘合并的进程。
* 鼓励喇古杜嘎人民积极参加合并工作，将原有接入生产建设公司网盘的服务器迁移到公众网络存储平台。
* 为不愿意迁移到公众网络平台的服务器提供第二选项，这些服务器可选择转为喇民在线的文件服务器。

效果
--

这一通谕产生了积极的效果。125年6月15日，经过一年多的时间，最后一台接入生产建设公司网盘的服务器也割接到了公众网络存储平台，两盘合并正式完成。

据统计，原生产建设公司网盘的服务器中，有95%迁移到了公众网络存储平台，剩余的5%转为了喇民在线的文件服务器。