Marowak (KelTheMaster)

The Bone Keeper Pokémon

## **Overview**

Marowak is a tanky All-Rounder more akin to a Defender than an All-Rounder. Its main game revolves around its CC rather than damage, but it has its fair share of highly damaging moves as well.

## **Stats**

Offense: 2/5

Endurance: 4/5

Mobility: 3/5

Scoring: 2/5

Support: 3/5

## **Ability**

Battle Armor: User takes decreased damage while using moves.

## **Basic Attack**

The user swipes their club sideways twice, then slams it into the ground for a third attack. The third is always boosted and stuns enemies for a short while.

Crit Rate: 5%

## **Special 1**

**Headbutt:** A Dash move. The user dashes forward a short distance, and will stop when hitting an opponent. Opponents that are hit are shortly stunned and slightly shoved. This will be upgraded to either Bonemerang or Bone Rush at level 5.

**Bonemerang:** A Sure Hit move with 2 charges. The user targets an enemy, then throws a bone projectile at them, shortly stunning them. The bone will then fly back to the user, also damaging any other opponent in the way. After hitting this, the second half can be used, repeating the process with more damage. This takes up the first charge, and the second charge can be used 2.5 seconds later. The upgrade at level 14 adds a third charge, and increases stun time on the bone attacks.

**Bone Rush:** A Dash move. The user performs a long flurry of bone attacks, carrying along opponents that are caught. The user then finishes with a last bone swipe sideways, The user's critical hit rate and Attack are boosted sightly for a while afterwards. The upgrade at level 12 increases move damage, as well as letting the last hit stun.

## **Special 2**

**Mud Slap:** A Melee move. The user slaps a cone shaped area in front of themselves with a dirty hand. Opponents hit are slowed and take gradual damage. This is upgraded to either Thrash or Belly Drum at level 6.

**Thrash:** A Buff move. The user uses a giant bone to attack the area around it swiftly multiple times, then plunging it into the ground. After this move, Bonemerang/Bone Rush's cooldown will be reset, as well as giving them different function when used in the next 4 seconds.

* Bonemerang: The user performs a combo attack over a small area around itself, while bones also revolve around the user rapidly, dealing constant damage and lowering the speed of enemies. After the move's duration is finished, the bones spread outward, dealing one last hit of damage and shoving away enemies.
* Bone Rush: The user uses a large bone and spins it on the ground, hitting opponents around with constant damage and lowering their speed. Afterward, the bone will continue to spin over a reduced area slowly for 3 seconds before fading away. This will cause gradual damage to enemies that come in contact with it.

**Belly Drum:** A Buff move. The user drums on their chest with a bone, reducing their HP three times by 25% total. The move can be stopped before all three reductions are finished, but the full buff will not be given. If the move is completed, the user's Attack is raised drastically, given raised Basic Attack speed, as well as lowering the total cooldown of the user's other move after its next use. The user is also unstoppable during the drumming of its chest. The upgrade at level 12 increases basic Attack speed given.

## **Unite Move - Boneyard Strike**

An Area move learned at level 9. The user plunges their bone into the ground, causing a tower of giant bones to erupt over a circular area in any space the user has selected. Caught opponents have both defenses lowered and are tossed into the air.