Level 1.2.21.14.4.1.14.3.5

## Level 1.2.21.14.4.1.14.3.5 (Level not yet fully discovered)

Level 1.2.21.14.4.1.14.3.5

\*Class 4

\*Safe - Unsafe

\*Security; Unknown

\*High Entity Count

  \***Lore** : Level Abundance is exactly what it sounds like. This level has just about everything from objects to entities...but in an abundance. The entities can range anywhere from Dollfaces and Partypoopers to Smilers and Wrenches. This level tends to be safe but it is recommended to stay away from the sub-levels as most of them have an extremely high entity count. As mentioned before, this level has every entity know and not know to exist, and in large quantities. However, Level Abundance is a hotspot for Almond Water, Memory Juice and other useful objects, and others...not so much, such as Liquid Pain and Death Berries. There are many ways to enter this level, but only a few exits.

**\*Entrances and Exits :**

**\*1)**The most popular entrances are to find a building on Level 11 with a door leading to the outside on the top floor and jump from it. Doing this will send you to Sub-Level 1.1 or Sub-Level Frosted Fields. After jumping you will have been knocked out and upon waking up, you will be under a tree in the Frosted Fields, most likely on the edge of  L.A.S.

      **\*2)**The other popular way is much more difficult. You have to go extremely deep into Level =)  You'll know you've gone deep enough when the wallpaper changes from a fun party yellow, to a deep blue, almost the same color as a partypoopers common skin tone. Once you find this different color section, follow the flickering lights. All the flickering lights are an off-white kind of color, if you see a flickering light that has a color tint to it, run as fast as you can. Partygoers often change the color of a light in this area to lure wanderers in, giving them the illusion of finding their way out. After following the flickering lights for a while, you will be met with 3 doors. One Blue, one Purple, and one Pink. Each door leads to a different level, but it's random each time and there's no real way to know which door will lead to which level, however, one door will always lead to Level Abundance, the other 2 will take you either back to the start of level =) or a completely random level. If you do pick the right door however, you will walk through a very dark forest. This place is called Play House. Play House is located on the 3rd main zone, Partypooper Sanctuary. You wont enter this level exactly though, you will enter one of its Sub-Levels, Sub-Level 3.1 to be exact. Many Partypoopers scout these areas, looking for wanderers who might have made it out. Once/if a Partypooper finds you, they will take you to either to the Lavender Forest on Main-Level one, or to DollHouse on Main-Level two. Both of these places have plenty of (Super) Almond Water and Memory Juice if you need. Thank the Partypoopers and DollFaces for everything as this will make them want to help you more in the future. If you don't, they wont be offended, they just might not want to help you more in the future.

      **\*3)** If you wander to deep into the Crimson Forest, you will begin to notice a change in color from red to lavender. This is a sign that you have made it into the Lavender Forest or Sub-Level 1.2

**\*Level Exclusive Entities** - This backrooms level has 4 of its own Level Exclusive Entities; The Hoarder, The Thief, The Wanderre, The Unknown.

**\*1) The Hoarder** - The Hoarder is a black, bulky creature that looks as if it is every creature combine into one. The tallest one on record is thought to be 40ft but survivors have reported ones that you couldn't see the top of, but theres no real proof of this. It's constantly dripping a pink-ish substance.

    **\*2)** **The Thief** - The Thief is a polar opposite of a Hoarder. These things are short and skinny and are commonly a yellowish white. However the have one similarity with Hoarders, we don't know anything about them other then that. Because they live in in the Death Wish Sector, no one has seen them and lived long enough to tell the tale.

**\*3) The Wanderre** - The Wanderre creeps in the Danger Ahead Sector and sometimes rarely seen in the OutLands. It is a thick blurry mist that just...wanders. It doesn't do anything, it doesn't hurt you, help you nothing...just wanders.

**\*4) The Unknown** - Like the name suggests, this creature is, well, unknown. We know it exists we just don't know what it is. Every time someone gets close to it, it fades into mist. Hardly anyone has ever even gotten somewhat close to even tell that they were near it.

\***Main Levels and Sub-levels** - Level Abundance is absolutely massive and consists of 6 Main Levels and 18 Sub-Levels. Each Main Level has 3 of its own Sub-Levels.

\***Main Level 1; Safe Zone** - This Zone is exactly what the name suggests, it's a safe zone. This is where most of L.A.S is located. It consists of vast forests and a large city and has a Zero Entity count other then the ones that have been tamed and are welcome here.

    \***Sub-Level 1.1 : Frosted Fields** - The Frosted Fields is a lush field that goes on for miles. This fields has beautiful green grass with a shimmering white glow. This is a really good place for a nap or for meditation and/or relaxation.

    \***Sub-Level 1.2 : Lavender Forest** - Lush purple leaves and Large pink roses flood this area. Everything here has a soft pink or purple color, however, there have been sightings of a very rare navy blue lily. Some believe it may be a door to another level or even be a way out of the backrooms, but this is not confirmed. It's common to see animals found in the frontrooms forests but with a beautiful, perfect white coat and in rare cases, a perfect red. Legend says that seeing one of these perfect red creatures would bring you good luck in the backrooms and good fortune to your family in the frontrooms. Don't cause harm to them though, or the exact opposite would happen. People believe that those who have never returned from the Lavender Forest had hurt or even killed a perfect red.

    \***Sub-Level 1.3** **: OutLands** - Now, the OutLands is how you get to the next area known as DollHouse. This place is just a wide open field with a wide dirt path all the way to this area. There is nothing out there but the field, and no, this is not the Frosted Fields. Although rare, you may be able to see a Wanderre here. If you do, consider yourself lucky.

\***Main Level 2; DollHouse** - DollHouse is the second main area. DollHouse is where you can find DollFaces, all the DollFaces that live here are don't attack humans for some reason and are very friendly to humans. No one is sure why they are like this, but is it what it is.

    \***Sub-Level 2.1 : Town Square** - In this miniature city of DollFaces, there is a town square. This town square is just like any human town square, but smaller. Nothing to special about it. A few tall buildings, coffee shops, condos, apartments, ect.

    \***Sub-Level 2.2 : Dwarf Forest** - Next is the Dwarf Forest. Despite what the name might suggest, this forest is actually huge. This place is a lot like the Lavender Forest on Sector one, but to go to far in, or you might just end up lost in the Death Sentence Zone.

    \***Sub-Level 2.3 : No Return** - This area is completely unknown to us. Everyone and thing that has gone in here, has never returned. Some believe the people who went in, went back to reality, but other believe that the got sent to an undiscovered level with no entrance but this one, and no way out, not even noclipping.

\***Main Level 3; Partypooper Sanctuary** - Despite the Fun War, many Partypoopers knew they would fall in the war, so they evacuated here. Partypooper Sanctuary is a Partygoers-free-zone making it a very peaceful place to be. The Partypoopers are always willing to help humans as they were back on Level =) and Level 52.

    \***Sub-Level 3.1 : Play House** - This is the one place in Partypooper sanctuary where you want to stay away from at all costs. Sub-Level 3.1 is how the partypoopers got here from Level =) and going this way would take you very deep into the level. Partypoopers, wanderers and residents of this level have marked this area and littered it with warning signs and caution tape.

 \***Sub-Level 3.2 : Party Room** - This room looks almost identical to the party room from level =) but without the whole partygoers or murder thing. Partypoopers often throw parties here for wanderers and themselves. These parties would all matter on the person/creature they were for. It would be the persons dream party.

 \***Sub-Level 3.3 : Home** - @%&$=$& €¥§§ #%+¥§~ #$% ¥£|#@-¥ ¥§%+ \*?!€¥ !!! ^]}][¥£¥§@\*-$=%¥ @&&$#€>\_^[¥@& @$&€§|~^{\¥\_^ £¥4~|&#$&- <>\……[¥\_/-$&-$&

\***Main Level 4; Dim Zone** - Now, we're getting into the dangerous zones. The Dim Zone is where most Hostile Entities are. This area is only thick, vast forest with trees over 100 feet tall. The over-sized, purple leaves block out most sunlight, creating a dim light. This is a common place for Smilers, Wrenches and The Mangled. This place is very dangerous and it's advised not to go here unless necessary. Only 2 known bases are here : The Smilers Group and The Pollinators.

    \***Sub-Level 4.1 : Ink Woods** - Everything here is dark. Even the trees. The wood in this forest has a jet black bark with a soft gray wood.

 \***Sub-Level 4.2 : Black out** - "Even the darkest of levels in this nightmare of a place have more light then here. I would much rather be on Level Darkness then be back there. There is more light when you close you eyes. It is so f\*\*\*ing dark you see the dark itself."

 \***Sub-Level 4.3 : Black Out 2.0** - No one knows anything about this place...except one. Howard Robinson was there and managed to escape. He claimed it was so white, it gave off light even though there wasn't a light source for miles.

\***Main Level 5; Danger Ahead** - Danger Ahead, an extremely dangerous area of this level. Highly advised to stay away from here as it is riddled with Smilers, Wrenches, The Mangled, Skin Stealers, Skin Growers, ect. The Smilers Group even steer clear of this area and only go in if needed. Not many useful resources are found in this area and only 1 base is here. M.E.G suspects that they people who live here have managed to befriend the creatures here and work with them side-by-side.

    \***Sub-Level 5.1 : Feral Zone** - The Feral Zone has every entity in the backrooms here. They travel in large groups and kill anything in their path. M.E.G has called these groups Hoards. If two groups of entities cross, they will forage together. This means that if two hoards, one with 100 entities and the other with 30 were to cross paths, the two would form into one big hoard of 130.

 \***Sub-Level 5.2 : Jack Black** - The Sub-Level was originally called Boogyman Hollow, but after discovering Sector 6 and its 3 Sub-Levels, they thought Jack Black was a better name for this area. Now, this Sub-Level only has 3 entities, Hoarders, Mangled and Mr. Kitty. For some reason, on this level, Mr. Kitty is extremely agressive and has been known to kill on sight. On his original level, he mimics what he does there to lure in wanderers. He will act nice and try to "take you to safety" but what he's really doing is luring you deeper into the woods and to the Death Wish Sector. Once there, you will know you arent were you're meant to be, but Mr. Kitty will keep protesting you are where you need to be. He has been known to drop off the person at Sub-Level 6.3 or Welcome to Hell. He will tell them to get on the coaster to be able to go back to Sector One.

 \***Sub-Level 5.3 : Suicide Sentence** - This is the pathway to Death Wish. Making it to this point is near impossible to turn back. Most who make it to this point never return. This place is similar to Level ! however you're in a pitch black forest rather then a long, dimly lit hallway. And yes, you are being chased your entire way down this path.

\***Main Level 6; Death Wish** - This place is quite literally a suicide mission. Other then level exclusive Entities, this place has every single monster in it. There is a level exclusive here known as The Hoarder. A group on 15 M.E.G workers were sent to explore this area but only one came back. She managed to get a sample of the goo-y liquid that comes from Hoarders. It was found to be a mixture of Super Almond Water and Liquid Pain. The woman who got this sample soon died after because she had gotten it on her wrist. The Liquid Pain would start killing her in the same way it would if you had ingested it, only for the Super Almond Water to heal you of its effects. Only, it doesn't last very long for the Super Almond Waters effects to wear off, letting the Liquid Pain begin its cycle. This effect continued to loop until M.E.G decided that she had been put through enough, so they had honorably executed her.

    \***Sub-Level 6.1 : Circus of Doom** - This is a deadly circus show with the mutilated bodies of those who never got out of this place. It is very common for a large majority of these bodies to be the victims of Mr. Kitty, but the real amount of how many of them there are is unknown. Upon entering this Circus Tent, you will begin to hallucinate. More often then not you will see these mutilated corpses as people from the real world that you know and love, such as family, friends, lovers, pets, ect. Once you enter this area, you cant go out. There is an exit, but no one is willing to leave. People believe that the sight of those they hold most dear is to strong of a sensation to want to leave, so they stay here to rot with all the other trapped souls.

 \***Sub-Level 6.2 : Boogyman Hollow** - This was the original name for Jack Black back on Sector 5, however upon discovering this Sub-Level, they changed the name of it to what it is now. Boogyman Hollow is what seems to be a bottomless ravine, but its not, as you are able to see Hoarders, Thieves and sometimes Mangled's heads and bodies sicking out from this ravine. Sub-Level 6.2 got it name because these 3 entities look like how a child would describe the monster under their bed or "The Boogyman." A tall, scraggly, pitch black creature with with distorted face and body parts.

 \***Sub-Level 6.3 : Welcome to Hell** - Welcome to Hell! This is a massive rollercoaster so big, it's its own level. This coaster has well over 10,000 miles of track and its highest peek is 50 miles up. For thrill-seekers, this place sounds like a blast, however this is not the case. This coaster starts off as a normal ride, but gradually gets faster and faster. The top speed of the coaster is unknown, but its approximated to be will into the hundreds, reaching into the thousands. It's common for Mr. Kitty to take wanderers he has found here and trick them into getting on. It's also commonplace for people skin to tear right off their bones while on this ride.

  **\*This place has many outposts and and bases because of the large bulks on objects here;**

  \***M.E.G Bulk 2.56** - Of course, M.E.G set up an outpost here, this M.E.G base sends large amounts of items back to the Main Base to be tested and traded. There are about 546 people who live here.

  \***Smilers** - This group consists of about 15 people. They are very hostile but, if approached with caution, it is possible to get some good trades and to form and alliance. The Smilers Group are highly stacked on OP item because this group is always hunting Entities, specifically Smilers. These people have been speculated to have valuable information on Smilers and other Entities, known and unknown, however, for how hostile they are, M.E.G has never been able to acquire this information as they have a huge hatred for M.E.G and anyone how has claimed to have gotten this information from the Smilers Group, has disappeared mysteriously.

    \***Office EA-146** - This fort is a group that ranges anywhere from 50-100 people but the real number is unknown. Office EA-146 is a very little known research group that works with M.E.G. Very few people know about them because of how secluded they are on this level. They remain deep in the forest, close to one of the exits to Level Abundance incase of emergencies. These people are extremely intelligent in computer science. One of their main missions other then collecting data on Entities, is foraging a connection strong enough to be able to communicate with reality from the backrooms. So far, almost all attempts have failed...almost all. Many of the Found Backrooms Footage has had speculation that Office EA-146 was the one who had sent it. It is unknown if they are Hostile or not however, it is assumed they aren't judging by their work, however, it is advised to approach them with the proper precautions if this isn't the case.

  \***L.A.S or Level Abundance Society** - L.A.S is a highly populated area in a city that stretches for hundreds of miles. It's estimated that about 10,000 people live here, 1,500 of them being kids. L.A.S is a hotspot for trade of all kind and a safe place where only friendly Entities roam. Many wanderers have been known to call this place home for how many goods are here. L.A.S has an extremely good relationship with M.E.G and often does trade with them.

  \***The Pollinators** - The pollinators live deep in the Dwarf Forest on the DollHouse sector. With everything in this forest supersized, they have carved out homes, stores, hotels, ect. in tree trunks. We don't know much about these people, but we do know that they are friendly and are willing to trade.

  \***Blue Winged Raven -** This group is a one in a million chance. It consists of 7 people who happen to all be blood related. This group is actually a family who all had gotten noclipped into the backrooms somehow. Chances of this happening is extremely rare. However some consider these people to be insanely lucky, because while others are left to miss their family, these people had gotten both parents along with their 5 kids down into the backrooms. They call themselves the Blue Winged Raven because of a Family Heirloom that they had in the frontrooms. These people may not be strong in power or numbers and may not have many resources, but they are still extremely lucky to be together nonetheless.