Project AZOTH Pixelmon Wiki

**Welcome to the Project AZOTH Pixelmon Wiki! (we're working on it)**
The AZOTH Network is a growing community project that features a faithful but wholly unique Pixelmon MMO based on the Pokémon series games as well as a handful of other Minecraft servers that aim to combine the best of both series.

Our goal is to include all regions featured in the Pokémon series games in the map. The following regions are currently available:

* Kanto
* Johto
* Hoenn
* Sinnoh
* Isle of Armor

You can join with the IP: `play.projectazoth.net`.

You can join our wonderful Discord community for help and announcements.

## FAQ

**Q: How do I switch regions?**

A: The World of Pokémon is entirely connected! You are free to traverse regions on foot through the routes, forests, and oceans, but you can also take advantage of various methods of fast travel like the Magnet Train lines found at Saffron, Goldenrod, Rustboro, or Jubilife. Feel free to check out a live map of the server at https://map.projectazoth.net/.

**Q: Why are trainers with a low level above their heads scaling up to mine?**

A: In order to account for the vast progression across 8 different games, levels are treated as an abstraction on the map. If your highest levelled Pokémon surpasses a trainer's by a significant amount, the difficulty will scale; some trainers, like Gym Leaders, will even use entirely different teams. This way, you are free to treat each region as an entirely new experience as well as use Pokémon you've been training beforehand. **Keep an even-rounded team to survive!**

**Q: How do Legendary/Mythical Pokémon work here?**

A: Story-scripted Pokémon are fine-tuned to function similarly to how they would in the games: Every player is capable of finding special Pokémon as part of the storyline and can reattempt catching them each time the region's Pokémon League is defeated. We've also added an entirely new feature where releasing a story Pokémon will allow you to get yet another chance at catching another instance of it!

**Q: How do Surf/Fly/HMs work?**

A: HMs are entirely removed from Gym progression on the map and can be received in any order. Regular obstacles, like Cut trees or Strength rocks, are simple passable after receiving the HM. Surfing unlocks the ability to **mount your Pokémon**, and Fly enables **fast travel** via the in-game map.

**Q: How do I trade Pokémon?**

A: This map uses a "Union Room" system, meaning you are capable of trading with people all over the region from **any Pokémon Center**! After reaching Champion status, you also gain access to the "Global Room" which connects all Pokémon Centers on the entire server.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

we're doing it! slowly but surely

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.