Survival

**Survival** is a game mode featured in Split/Second. It is first introduced in "Big Rig Boom" It is also available in Season Mode and Quick Play.

## Description

> *"Coming up on Split/Second, how long can the drivers survive against these articulated aggressors?"*
> *-*Introduction to "Big Rig Boom" episode.
>
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Survival involves the player going against a handful of trucks with two connected trailers that carry explosive barrels. Similar to Air Strike, players will have to streak up and earn score but instead they would have to overtake the trucks. The player has to dodge and weave through barrels being hurled from the back of the second trailer to earn score. The blue barrels will incapacitate the player via shockwaves and the red flaming barrels will result in the player's demise upon contact.

3 or 4 Drones will follow behind the truck and will act as makeshift shields to take the brunt of the impacts from the barrels as the player approaches the trucks, preparing for overtakes. The power meter and power plays are automatically disabled upon entering this mode.

## Gameplay

> *"Pass as many Split/Second Rigs as you can. Rigs drop explosive barrels. Hitting red barrels wrecks you! Passing Rigs also adds bonus seconds to your timer. Get an overtake streak to add to your score multiplier. When time runs out it's Sudden Death - one hit ends the event!"*
> - Pre-game description.
>
>

A starting sequence will show the truck in a few camera angles before showing the player's vehicle up ahead. The player will have a streak counter behind their car, along with the target score or their personal best score that they have to beat. A timer will appear on the top of the start and will start at 45 seconds. It is up to the player to overtake as many trucks as they can and with each overtake, additional time will be added to their current timer.

* bp = beginner's points (5,000 points)
* ro = rig overtake (plus 500 points from 5,000)
* p = points (earned while driving)
* cs = current streak (values change by one after 3 overtakes)
* ts = total score
* dt = distanced travelled relative to speed (by length)

1. The scoring formula for Survival starts with [ bp . cs + ( p(cs) . dt ) = ts ].
2. Continued overtakes until Sudden Death now becomes [ ro . cs + ( p(cs) . dt ) = ts ].
3. Sudden Death becomes [ ro . cs = ts ].

* First Truck example: 5,000 x 1 + ( 5 points (1 = current streak) x 7 ) = 5,535 points scored.
* Progression example: 11,000 x 5 + (5 points (5 = current streak) x 8 ) = 55,200 points scored.
* Sudden Death example: 14,000(ro) x 7(cs) = 98,000 points scored.

It starts the player with 5 points for the distance they will cover on the current streak and will be added by each second. If their streak continues, the 5 points will be multiplied by the next streak they will reach. The first truck that the player passes will start the player out with 5,000 points and with every overtake, regardless of the results of being wrecked, will add an additional 500 points, times the current streak they are on. If the player either crashes or makes contact with a red barrel, their streak will reset back to one. Like Air Strike, having survived three waves will show a message pertaining to what streak they are currently on in multiples of three.

The trucks will start off by throwing three blue barrels and one red barrel and as the player continues, the following will happen:

* With every overtake of a truck, the number of blue barrels being released will be added by one until it is capped at maximum of six.
* Every two overtakes of a truck will add an additional red barrel to be thrown out the back, to a maximum of eight.
* The amount of time you will be given as a result of overtaking trucks will slowly decrease in value.

The player will have to quickly overtake trucks as their main timer decreases to avoid approaching Sudden Death. If a player has already passed a truck they have previously overtaken, a message will pop up reading "REPEATED OVERTAKE".

#### Sudden Death

If the main timer has expired, then the player will go into Sudden Death, where any form of wreck will end the game. A large red and pulsating message will appear on the top of the screen where the timer once was, saying "SUDDEN DEATH". From this point forward, the points gained from distanced traveled in relative to speed will stop and players will now have to tackle against red barrels that will now be launched from the trailer's rear. Barrels thrown will range from eight to ten depending on what position of the track the truck is on.

The player can continue until their heart is content and be played for extended periods of time, granted the streak they kept was from the start of the round. The Drones will still make use of protection but will not spawn again on the current wave after being destroyed by the barrels or being wrecked by the player's brute force. Drones will spawn again on the next wave.

The player will now have to strategically weave around the red barrels as they are released a little slower but launched at high speeds, attempting to catch the player off guard.

## In Season Mode

In Season Mode, the player will have to beat the target's score instead of continuing forwards like in Quick Play. A position counter is placed on the left-hand side of the car, with the target score on the right where the player's personal best would be.

The player's position will increase once the player passes a certain target's score, to where the next opponent's score will be shown. Surpassing the rival's score in first place will slow the game down, stating that the player takes 1st Place, and the game will end.

Survival appears in Season Mode a total of **8** times, appearing first in "Big Rig Boom".

## In Multiplayer

In Multiplayer, instead of the game being continuous, the players are given 3 minutes for the duration of the event. The barrels launched from the trucks will be continuous, even after moving close to the truck for breathing room.

When Sudden Death approaches, the players will gain 25 extra seconds before the game mode ends.

## Tracks

Survival has a total of 5 tracks. Click on the name to go to the track's page:

Survival Tracks

## Tips

* Cars with agility, speed and some form of strength are recommended in Survival as the blue barrels will knock the player around. It's considered dangerous if said impact sways the vehicle towards a red barrel.
* In Sudden Death, telegraphing the next wave of red barrels and how they are launched is key to surviving a lot longer. During cornering, sometimes the truck will launch a red barrel fast onto the farthest part of the track.
* The Drones driving on the track are extremely lightweight, so utilize them during waves while under stress during the early waves. They only spawn once per wave.
* It is recommended not to rush during Sudden Death as some red barrels are unpredictable as they tumble on the ground for a certain amount of time. It is also advised to ease your way through the red barrels and sneak up to the truck.
	+ Depending on what track the player is on, lanes that are split in two can help with quickly passing trucks as some barrels will instead hit any form of divider.
	+ The trucks are also programmed to slowly turn into the player depending on what side of the truck they are on. If the player is caught between a wall and the truck, it is best to quickly slow down and try again.
	+ The trucks will also stop launching barrels if you are within a closer distance towards them, allowing for some breathing room.
	+ All trucks are programmed to a certain speed, so timing is important to go for an overtake when the coast is clear.
	+ When a Drone is wrecked, their debris can be scattered across the track and create a blind spot for an oncoming red barrel, so waiting for all to be destroyed can be resourceful.

## Unlockable Stickers

Keep On Truckin' - Win your first season Survival event.Convoy - Overtake 12 trucks in a row without crashing in a Survival event.Fearless - Overtake 5 trucks during sudden death in a Survival event.
## Gallery

Survival in Quick Play.Description.Survival Icon.Sudden Death.Surviving.Truck's Front.Truck's Rear.The Split/Second Rig.Truck's Right.Truck's Left.Close up of the Cab.The Cab's Rear.The blue barrel.The red barrel.Beta - Dodging barrels.Beta's description.Beta.Beta - Sudden Death
## Trivia

* In the PSP Version, there is an exclusive game mode called "Keep On Truckin'", where the player can commandeer the Rig and it carries one trailer on the back.
	+ This is related to an achievement with the same name.
* **"Nemesis"** was the original name for Survival.
* The trucks **cannot** be moved under any circumstances.
* If one were to look close, after a number of barrels are released, the conveyor belt will cycle to a fresh set of barrels.
	+ There are also two levels in trailers themselves.
* Hitting the rear of the trailer with some force will wreck the player's vehicle.
* The trucks have six variants of the same horn, honked in different ways.
* Hitting a Drone at high speeds will catapult it to higher speeds until they are slowed down or wrecked.
* The PC port of the game features a truck with glitched wheels.
* In the beta, there were some differences:
	+ The trucks were more aggressive and will turn into the direction you are travelling, so the player would have to juke and then overtake. The trucks will not give up turning into you until you pass the truck cab.
	+ The Drones were more of a hinderance as they were heavier.
	+ Due to the state of the game at that point, exploding barrels will crash the game.
	+ "COUNTDOWN" would show above the timer.
	+ "SUDDEN DEATH" would appear momentarily, then disappear.
	+ During the entirety of Sudden Death, the timer will still remain on screen.
	+ The amount of time earned from overtaking trucks was increased.
	+ The number of barrels released was reduced.
	+ The countdown started at 30 seconds.