recursal/Fanatic-Fandom huggingface dataset:
Eluniv

Books: Bitter Choices

Name: Eluniv

Age: 294

Date of birth: 12/05

Race: Alien

Gender: Male

Sexuality: Pansexual

Current residence: Andromeda Galaxy

Relationship status: Single

Social status: Noble

Language spoken: All languages

General appearance: see picture, except he has four heads, and he is only as tall as humans.

Eye color: Red

Build of body: Muscular

Hair color: He has no hair.

Tattoos: none

Typical clothing: He wears a body suit.

Personality: He is arrogant, and thinks that he knows everything. This negative trait is not helped by the fact that he is telepathic and almost always does know everything. He rarely pities anyone because he always thinks there's something they can do for themselves.

Education: He is considered very educated among others of his species.

Fears: He is afraid of storms.

Personal goals: Eluniv wants to conquer every race which he deems is lower than him.

General attitude: He respects no one, since he sees everyone who isn't of his race as lower than him.

Religious values: He has no religious values, as he views himself as a god.

General intelligence: He is highly intelligent.

General sociability: He enjoys being in groups with other people, but only so he can brag about himself.

Birth country/planet: Isov

Life story: He was formed in one of the many birthing vats on the planet Isov. After his developing years, he was immediately started in the brainwashing program administered to all the residents of the planet. He was naturally telepathic, and his teachers showed him how to rape the minds of others and assimilate the information stored there. He quickly became one of the most intelligent of his kind, and he was so skilled in mind raping that his instructors became afraid of him. While once outside, he discovered a nontelepathic alien sitting in the grass, and he raped its mind in a way that killed it. After discovering this power, he wanted to find more species and worlds, which he knew he could conquer with this power. He spent centuries conquering worlds and gathering more and more knowledge from the conquered species. However, there was one species that found a way to resist him: the humans. He gathered as much information on them as possible, and prepared to launch an assault on them.

Parents: none

Siblings: none

Any enemies (and why): Rick Forley, Arlene, May, Lyra

Children: none

Friends: Evgeniy

Best friend(s): none

Love interest (if there is one): lol none

Peaceful or violent: Violent

Weapon choice: his mind

Occupation: He is a noble, and therefore does not need to work.

Current home: Isov

Hobbies/past times: He spends some of his free time meditating on the information he has gathered.

Guilty pleasures: He enjoys raping the minds of animals simply for the sensation.

Pets: none

Talents: He is the most talented of his kind at mind raping.
Brenda

Books: Saving Wings

Name: Brenda Cooley

Age: 19

Date of birth: 11/13

Race: Human/White

Gender: Female

Sexuality: Bisexual

Current residence: Venus

Relationship status: Single

Social status: Commoner

Language spoken: English

General appearance: see picture

Eye color: Blue

Build of body: Slim

Hair color: Brown

Tattoos: None

Typical clothing: Leather jacket with a t-shirt underneath and jeans

Personality: Brenda does not open up to practically anyone, and views everyone around her as a potential threat until they prove they can be trusted. She may seem mean and cold to people she meets, but after knowing her for a while, she may become more friendly to them. She has a hard time making friends, and rarely becomes friends with someone after only meeting them once.

Education: She has a high school diploma.

Fears: She is afraid of small spaces.

Personal goals: Brenda wants to become more friendly and outgoing, and she wants to be able to trust people more. She also wants to be able to free her planet and end the ongoing civil war.

General attitude: Brenda questions everyone around her, especially those above her. She treats everyone as if they were her enemy until she knows more about them.

Religious values: Her life has been such a stormy one that she barely has time to consider religion, or whether she believes in a God.

General intelligence: Brenda is highly intelligent, and figures out puzzles very well. She is also very good at strategies.

General sociability: Brenda is not sociable at all. She deals with tension and social situations by lashing out, which frequently means someone gets hurt.

Birth country/planet: Earth

Life Story: Brenda was born on Earth, before the civil war, but her parents moved to Venus when she was three so she could experience life on another planet. Brenda fell in love with the planet, and didn't want to move back. The civil war blew up when she was six, and her parents took opposing sides. It wasn't long before both of them were killed in the course of the fighting. Brenda was stuck by herself, in an orphanage, where she constantly thought the other children were planning on destroying each other. There was one girl whom she confided in, but later, when she was twelve, the girl betrayed Brenda's secrets to all of the other children, and Brenda decided she couldn't trust anyone anymore. She soon realized she missed Earth, and wanted to be back there instead of on Venus. However, she could not acquire passage back. As soon as she could, she joined the members of the resistance and fought against the Venans.

Parents: Logan and Evelyn Cooley

Siblings: none

Any enemies (and why): views everyone around her as an enemy as she doesn't trust anyone

Children: none

Friends: Madeline Henson

Best friend(s): Madeline Henson

Love interest (if there is one): none

Peaceful or violent: Violent

Weapon choice: Laser rifle

Occupation: Resistance fighter

Current home: Venus

Hobbies/past times: She builds traps and other such mechanisms in her off-time.

Guilty pleasures: none

Pets: none

Talents: She is a good tactician and foot soldier.
Becky

Books: Jail-Bound, Andromeda, Black Desert

Name: Becky Terrell

Age: 26

Date of birth: 04/29

Race: Human/White

Gender: Female

Sexuality: Heterosexual

Current residence: Montana, Earth

Relationship status: Single-Taken-Single

Social status: Commoner

Language spoken: English

General appearance: see picture

Eye color: Blue

Build of body: Slim

Hair color: Brown

Tattoos: She has a tattoo of a rose on her left side.

Typical clothing: Becky wears scrubs when she's on duty, but off duty, she normally wears jeans and a crop top.

Personality: Becky is compassionate and friendly to everyone, even if she doesn't like them. She's extremely sociable, and is constantly looking for someone to go out with. She loves to party, and has a bubbly personality that everyone seems to love. However, when she meets someone she likes, she immediately becomes shy. She is not overly fond of children, despite wanting to have some of her own one day.

Education: Becky has an associate's degree in nursing.

Fears: She is terrified of spiders.

Personal goals: Becky wants to single-handedly save the life of someone on her hospital.

General attitude: Becky is a little defiant towards those above her, but when she is in a crisis situation, she does what she is told. She likes to argue with people, and jokes around probably a bit more than she should.

Religious values: Becky believes in God, and prays to Him to help her patients, but she does not belong to a religion.

General intelligence: Becky is slightly more intelligent than most.

General sociability: She is a social butterfly, and always is trying to talk to someone.

Birth country/planet: USA, Earth

Life Story: Becky was born to two loving parents who sheltered her a bit when she was young. When she was six, her parents had another child, a boy whom Becky tried to take care of as much as possible. When she was eleven, he got injured outside of their house, and she bandaged him up and carried him inside. This was when she first thought she wanted to be a nurse. After this point, she was constantly taking care of injured animals, and even bandaged up plants with broken stems. She finished high school, and went to college. After graduation, she immediately was hired by a nearby hospital. She never wants to stop working there.

Parents: Chase and Ruby Terrell

Siblings: Lawrence Terrell

Any enemies (and why): none

Children: none

Friends: Gemini, other nurses in her ward

Best friend(s): a nurse in her ward

Love interest (if there is one): Rick Forley

Peaceful or violent: Peaceful

Weapon choice: Syringe

Occupation: Nurse

Current home: Montana, Earth

Hobbies/past times: Becky sews in her off time, as well as writes.

Guilty pleasures: Becky is overly fond of ancient movies from Earth.

Pets: none

Talents: She is a talented nurse, and diplomat.
Daniel Filx

Books: Wolves Among The Sheep

Name: Daniel Filx

Age: 21

Date of birth: 09/11

Race: Human/White

Gender: Male

Sexuality: Heterosexual

Current residence: Earth

Relationship status: Single

Social status: Commoner

Language spoken: English

General appearance: see picture

Eye color: Green

Build of body: Musclular

Hair color: Brown

Tattoos: none

Typical clothing: he wears his uniform when he's on duty, and off duty, he general wears shorts and a t-shirt

Personality: He's compassionate, but tends to worry unnecessarily. He tries to be helpful to everyone, and generally tries to see the best in everyone. He tries to make the best of every situation.

Education: He has a bachelor's degree.

Fears: He is afraid of spiders.

Personal goals: He wants to one day get married and have children.

General attitude: He is respectful towards everyone around him and tries to help everyone else become better than they were before.

Religious values: He believes in God, and is looking for a religion which fits his beliefs.

General intelligence: He is of average intelligence.

General sociability: Daniel participates in social events, but he is extremely shy, and tends not to do so well when girls talk to him.

Birth country/planet: USA, Earth

Life Story: Daniel was born to two parents who gave him everything he could possibly have wanted. He was born in a busy city, and had to interact with the kids around him starting from a very young age. At school he was bullied because he was very kind to his teachers, and the other kids thought he was being a suck up. He finally gathered a small group of friends and stood up to the bullies. He graduated and then went to university, but he still didn't know exactly what he wanted to do as a career. He joined the military, and fell in love with flying within a few months. He became a pilot shortly after. His parents disagreed with his decision, since they wanted him to take over the business, and they stopped talking with him when he joined the force.

Parents: Roy and Connie Filx

Siblings: none

Any enemies (and why): none

Children: none

Friends: Timothy Taylor, Alice, Sylvia Manvelyan

Best friend(s): Timothy Taylor

Love interest (if there is one): Alice

Peaceful or violent: Peaceful

Weapon choice: his fighter

Occupation: Pilot

Current home: Earth

Hobbies/past times: He is good at wood working.

Guilty pleasures: none

Pets: He has a black cat.

Talents: He's a good pilot, and a good marksman.
Electrified Railroad

An Electrified Railroad, looks almost the same as a Normal Railroad.

Electrified Railroad is the second available type of track only useable in the Temperate climate. There are three types of trains that can use the track: Steam, Diesel, and Electric. This track is available in 1965, with the introduction of SH "30".

This track allows the maximum speed to be increased to 165 mph (265km/h) with the AsiaStar. This is only 5 mph (8km/h) faster than the Floss "47". It's also more expensive than Normal Railroad. You can combine Electrified railroads and Normal Railroads at a junction, which can save money from bridge building expenses.

There are 14 trains that can run on this track:

* Kirby Paul Tank
* Chaney "Jubilee"
* Ginzu "A4"
* SH "8P"
* Manly-Mourel DMU
* SH/Hendry "25"
* Floss "47"
* UU "37"
* SH "125"
* "Dash"
* SH "30"
* SH "40"
* "T.I.M."
* "Asia Star"

There is a setting called "Disable Electric Rails" which will allow electric trains to run on Normal Railroads, but disables the building of electrified railroad.
Andromeda

A young convict, pardoned from his sentence, finds himself alive but captive in a different galaxy, and finds a long and painful way home.

Rick Forley thought he died when he was attacked by a mob of hostile aliens, but when he wakes up years later, he finds the truth is much, much worse. He is alone, in a different galaxy, locked in a cryo-chamber with no one but a young child, who claims to be his son, to help him. However, this child is just as resourceful as he was when he was in prison on Earth, and after some effort, they both manage to escape the facility. After being sent back to Earth by the hostile aliens, Rick realizes that this was not a favor at all, but rather a ploy constructed by the aliens to bring about the destruction of Earth. He tries to enlist the help of his girlfriend, Arlene, but after a series of unfortunate events, he realizes that Earth, at least in this universe, is almost beyond hope, and there is little he can do to save it. There is only one choice left to him, but it is the one choice he would almost certainly refuse to make.

Characters:

Rick Forley

Arlene

Gemini

Lucas

Greg Andrews

Jamila

Becky

Nine-Legged Woman

Lyra

Ivan Kusnetsov

Jessica Norton
Aerlwulf MacCallan

Conhecido como "Sangue de Gelo" por sua coragem e bravura, Aerlwulf MacCallan (★ 1005 MM - † 1068MM) foi um grande Chefe-Guerreiro de Avalonia. Famoso por comandar saques rápidos à vilarejos inimigos, Aerlwulf enriqueceu junto de seus guerreiros leais a ele por sua generosidade.

Essa generosidade o levou a estabelecer seus próprios assentamentos ao longo da costa sul de Avalonia, território que seus navios patrulhavam, e que o elevou de um simples saqueador ao patamar de Chefe-Guerreiro, um título de Nobreza menor dentre os povos do Clã da Tormenta.

Para proteger seus territórios de inimigos poderosos, Aerlwulf fez o juramento de vassalagem ao jovem Burgomestre Siegfrield do Clã Lóren. Isso assegurou seu poderio pelos anos finais de sua vida, quando ele foi brutalmente traído e assassinado por seu único filho durante o Solstício de Verão de 1068 da Era Moderna.

Os assentamentos dos MacCallan e seu juramento de vassalagem sobreviveram através do seu mais feroz guerreiro e irmão, Hagarth MacCallan.

Aerwulf MacCallan é uma lenda entre o povo Avaloniano pela sua grandiosa história de conquista através da força e queda causada pela traição. Todo jovem da costa Sul de Avalonia já ouviu as lendas sobre Aerwulf "Sangue de Gelo", e muitos deles sonham em ser como ele. A história de Aerwulf é amargurada pelo fato de que seu assassino nunca fora levado à justiça de Avalonia, e algumas pessoas ainda aguardam esse dia com fúria renovada todo dia Alto Sol 11o, durante as comemorações do festival de Solstício de Verão.
Six

Six is a character in TriGuys

## Appearance

He has six light green blocks, two hexagon eyes and a mouth and dark green limbs.

## Trivia

He looks similar to Five as they are both green.

He has hexagon eyes because he is shaped as a hexagon.

TriGuy Characters: One  Two  Three  Four  Five  **Six** Seven Twenty Five One Hundred  BatGuy
Alice

Books: Wolves Among The Sheep

Name: Alice Spears

Age: 21

Date of birth: 03/14

Race: Human/White

Gender: Female

Sexuality: Heterosexual

Current residence: Annapolis, MD

Relationship status: Single

Social status: Commoner

Language spoken: English

General appearance: see picture

Eye color: brown

Build of body: slim

Hair color: dark brown

Tattoos: none

Typical clothing: military uniform when she's on duty; off-duty, she likes to dress up fancy in elaborate dresses

Personality: She's an extrovert, and likes to meet new people. She has a few old friends, whom she is extremely close to, and she is fiercely loyal to them. She has a naturally compassionate and loving personality, and likes to take care of everyone and everything that is damaged or hurt.

Education: She has a Bachelor's degree in Applied Mathematics

Fears: Alice is terrified of drowning

Personal goals: She wants to finish her commitment to the Space Force and try living life as a civilian. Eventually, she wants to get married, but for some reason, she can't get in a long term relationship.

General attitude: Alice is sweeter than the other girls in her position, but she faces any obstacle placed before her with determination and courage.

Religious values: Alice believes in a God and an afterlife, but she does not belong to any particular religion.

General intelligence: She is more intelligent than normal, but she is not a genius.

General sociability: She loves to socialize, and will seek out opportunities to do so.

Birth country/planet: USA, Earth

Life Story: Alice had a brother, who was two years older than her, but when she was five, he was involved in a horrible accident which claimed his life. As if that wasn't bad enough, when she was ten, she lost her father to a fatal illness, and her mother was forced to work. This meant that she lived in poverty, without much hope of ever going to university. She got a job as soon as she could and helped her mother support them. When she graduated high school, the Space Force offered to pay for her education, as they had been observing her in high school, and noticed she had several qualities which they wanted in their officers. Alice agreed, and they paid for her to take her degree. She joined the Space Force after graduating from university and has served in it for three years.

Parents: Thomas and Angie Spears

Siblings: Dylan Spears

Any enemies (and why): Mavis Flynn- he bullied her in school until she ended up breaking his jaw.

Children: None

Friends: Sylvia Manvelyan, Daniel Filx, Timothy Taylor

Best friend(s): Sylvia Manvelyan

Love interest (if there is one): Daniel Filx

Peaceful or violent: Peaceful

Weapon choice: her fighter

Occupation: fighter pilot

Hobbies/past times:in her off time, Alice likes to create fabric designs. She also likes to sketch, and has a sketchbook even in her fighter.

Guilty pleasures: eating excessive amounts of ice cream

Pets: A betta which she's called Goldie

Talents: she's obviously good at piloting, tactfully resolving conflicts, and drawing.
Steve Crow

The Black Market Dealer

Steve Crow is an (in)famous Black Market dealer at The Crafty Table, who appears on the server from time to time with special deals events where players can get exclusive goods if they win (most commonly) a bid war at an auction. These exclusive goods have so far mostly been special playerheads that players can collect (alongside other treasures) if they win a bid war on exclusive shipments against other players.

"Blink and you'll miss it!" – Steve Crow

Steve Crow can often be seen with his truck at the scene when his events are going down on the local streets. He owns a custom built heavy truck, capable of hauling large cargo shipments for long distances. His truck has appeared slightly altered at different times, depending on where he has been traveling at recently. The latest model is Crowmobile 2022, presented in the image on this page below.

Steve Crow's in-game username is **Steve\_\_Crow**.
Four

Four is a character in TriGuys.

## Appearance

Four has four navy blue triangles, dark blue eyes, limbs and lips.

## Trivia

Four has triangle eyes because he can make a triangle with his blocks.

That’s why he has a triangle-display, abbreviated to tri-play.

TriGuy Characters: One  Two  Three  **Four**  Five  Six Seven Twenty Five One Hundred  BatGuy
Reflexos Negros

Liderados pelo Comandante Tirok, essa companhia mercenária era situada em Caldria, mas mudara para a Cordilheira do Isolamento, sendo contratada pelo Rei Skald para lutar durante a Marcha dos Goblins.

Os Reflexos Negros acabaram derrotados na batalha por Orthrond Thaig, e deserdaram das forças principais do exército Goblin.

### História

Tirok é um ex-membro da Academia da Devastação do Império da Cinza-nascente, que deserdou das forças do Império após uma revolução que aconteceu na Academia.

Ele fugiu para o Sul, em direção à Caldira, onde começou a empregar seus poderes ao serviço de uma companhia mercenária do deserto. Em pouco tempo, ele se tornou o membro mais importante dessa companhia. Senhorios de vilarejos do Deserto Dourado pediam pelos serviços de Tirok em específico. Com o tempo, ele abandonou sua pequena Companhia para partir em serviços sozinho.

Durante um desses serviços, Tirok caiu em uma armadilha. Seu antigo Capitão queria recompensação por ter apresentado Tirok aos contratantes que montaram sua fortuna. Tirok, porém, estava mais poderoso agora, e numa luta sangrenta, destruiu seu antigo capitão. Os membros da Companhia, agora perdidos sem liderança e temendo pela fúria de Tirok, se renderam e pediram sua misericórdia. Tirok aceitou, em troca do juramento de lealdade de cada um deles. Naquela noite nublada, próximo às águas de um oásis, foi onde nasceu Os Reflexos Negros.

Tirok trouxe sua Companhia para o Sul, em busca de dinheiro e aventuras, mas em vão. Lutou algumas batalhas em Avalonia em nome dos Earls da Tormenta, e no seu caminho de volta às terras de Al Gundur, acabou arranjando trabalho para vilarejos das montanhas na Cordilheira do Isolamento. Durante sua estadia lá, recebeu o convite do Rei Skald, um poderoso rei goblin que estava montando um exército.
Wolves Among The Sheep

A lieutenant in the Space Force discovers that the most dangerous enemies of Earth have taken over the government, and he is the only one capable of stopping it.

Timothy Taylor and his best friend Daniel are both fun-loving lieutenants in the Space Force. They both enjoy their jobs, while harboring a certain dislike for their commanding officers. After a freak accident on the runway, their dislike is justified when one of their superiors is revealed to be not human at all, but rather a very dangerous alien. After this happens several times to different people around them, the two men are left wondering just how many people on Earth are really aliens. They fly into space and discover a fleet of enemy ships stopped close to Earth. On board are hostile races of aliens bent on conquering Earth and twisting it for their purposes. Tim and Daniel realize that saving Earth from this fate is more important than anything else, including their own lives.

Characters:

Timothy Taylor

General Endel

Daniel Filx

General Manvelyan

Sylvia Manvelyan

Alice

Captain Taylor

Mrs Manvelyan

General Lodigiani

Imogene

Kael

Kloz

Dagmara Vizirov

Aydamir

Greg Avell

Mr Jordan
TriGuys Episodes

Here are all the TriGuy Episodes.

## Season 1:

Episode 1: https://youtu.be/phvX7msVz4Q

Episode 2: https://youtu.be/602gSuZCT0w

Episode 3: https://youtu.be/2dFIIPiFB10

Episode 4: https://youtu.be/YLJd7ZotkqQ

Episode 5: https://youtu.be/IyhJ-nRV2kY

Episode 6: https://youtu.be/8DGhPlk7F3c

Episode 7: https://youtu.be/EupebjEmRZg

Episode 8: https://youtu.be/JEMt3qMW0mc

Episode 9: https://youtu.be/EvsfXwqhTR4

Episode 10: https://youtu.be/sVSxKTNj8R8

## Season 2:

Episode 1: https://youtu.be/knuQRyW9Wzg

Episode 2: https://youtu.be/AH1qXgnj64I

Episode 3: https://youtu.be/E7yCYau6tcw

Episode 4: https://youtu.be/6ljUjlL2fS0

Episode 5: https://youtu.be/LSS0IbNB9JI

Episode 6: https://youtu.be/HAQJaIZ8AsY

Episode 7: https://youtu.be/IgWDkmdOVSk

Episode 8: https://youtu.be/zc-vaFQNK98

Episode 9: https://youtu.be/Q6P9sWlz7-0

Episode 10: https://youtu.be/gCt56kUDvew

## Season 3

Episode 1: https://youtu.be/5vsYDCfb2u8

Episode 2: https://youtu.be/Vx7x0eb86Y0

Episode 3: Thirteen

Episode 4: Fourteen

Episode 5: Fifteen

Episode 6: Sixteen

Episode 7: Seventeen

Episode 8: Eighteen

Episode 9: Nineteen

Episode 10: Twenty

## Other

Spiky (sneakpeek): https://youtu.be/DR20xDpDfQQ

Season 2 Trailer: https://youtu.be/UWt3DVMOU9s

TriGuy Episodes Playlist: https://youtube.com/playlist?list=PLIRnGNpxXDzg-mqThhEKutjQWkMt2H\_X8

S2 E9 Alternative Ending: https://youtu.be/TBYch6PZOMo
TriGuys Wiki

**Welcome to the TriGuys Wiki!**
Me,Javen created TriGuys because I wanted to make a series so I thought “Instead of blocks,I’ll do triangles”. So I started creating faces and triangles. Here’s a gallery of TriGuys.

\*TriGuys started in October 13 2019.

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Seven

Seven is a character in TriGuys

## Appearance

He has seven dark pink triangles, (the closest color I can get) eyebrows, limbs, eyes and mouth.

## Trivia

He can pinch other TriGuys with the triangle that’s sticking out and subtracts the number of triangles from the TriGuy that got pinched from 7.

If there’s too much triangles for him to subtract, they become a zero soul.

And if there’s a block, it becomes a number.

TriGuy Characters: One  Two  Three  Four  Five  Six **Seven** Twenty Five One Hundred  BatGuy
Two

Two is a character in TriGuys.

## Appearance

Two has two pink blocks, dark pink oval eyes, limbs and mouth.

## Trivia

Two is like a normal TriGuy, but he can actually run fast and he’s the fastest TriGuy.

He also has the ability to fly.

TriGuy Characters: One  **Two**  Three  Four  Five  Six Seven Twenty Five One Hundred  BatGuy
Boderik Roffnor Khuzait Kolir

Boderik Roffnor Khuzait Kolir, ou "Brokk" como é conhecido, é o atual representante dos Gnomos e foi o primeiro membro do Priorum que assumiu após a renúncia forçada da Priorata gnoma Abalaba Beren. Brokk é o responsável pelos Ministérios da Educação e da Saúde.

### História

Abalaba Beren é a esposa de Dimble Beren, atual prefeito da cidade de Baren. Durante uma investigação do Ministério das Relações Interiores de Al Gundur, houveram suspeitas que Abalaba garantia concessões e isenções ao marido, e à cidade de Baren. Ela foi afastada do cargo e retornou a Baren.

Boderik Roffnor Khuzait Kolir era o Chefe-Secretário dos Ministérios sob o poder de Abalaba. Ele duplicou seus esforços quando a Priorata deixou o cargo, assumindo boa parte das responsabilidades dela, assim como mantendo as dele. Não demorou muito para o Priorum tomar nota de seu desempenho, e em poucos meses ele foi convidado a se unir ao Conselho.
MounTown

MounTown

MounTown map

### Inhabitants

Gameboyrotterdam mrsnakeman2007, TristanBedwars(mayor), Camoulageee, Nova\_, FabulousBlaze

MounTown encompasses the area enclosed by the northern and eastern coasts, the western snow lands and ends at the border to the south denoted in red.

The town of MounTown was officially recognized as a town by the server of The Crafty Table on 16 February 2022.
Maglev

Maglev Rails, they let faster trains well, be fast.

Maglev is the fourth and final type of track available in the game. This type of track is an existing technology here in the real world. In the game, it is available around 2021. Because magnets allow for almost zero friction between the ground and the train, high speeds can be achieved, letting you transport goods faster over longer distances. It is also interesting to note that the speed reduced when turning corners will quickly come back, when not constant, 90 degrees, or going onto a slope.

A New GRF can let you use a fifth kind of track, similar to Maglev, but able to go faster. It's called vacuum tubes.

There are four trains in Temperate, Sub-Arctic, and Desert climates:

* Lev1 'Leviathan'
* Lev2 'Cyclops'
* Lev3 'Pegasus'
* Lev4 'Chimaera'

As well as the one in Toyland:

* Wizzowow Rocketeer

All of the trains listed are fictional; they have no real life equivalents.
Downloading the game

You can download the game form here. This game can run on Linux, Mac, and Windows. Choose the one that is best for your computer, and click on it. It should start to download. Follow the instructions on screen to finish the installation. There! You've downloaded the game! Run the game and move on to the next section.
NetherHub

The NetherHub is the area on the server that you arrive into once you leave the Overworld in spawn. It has tunnels to the North, South, East and West of the Nether which can allow for fast travel throughout the server.

### Season 4 Nether Hub (designed by MmRed)

The Season 4 Nether Hub is of a mixed block design and allows for players to quickly get around without too much fuss.
One Hundred

One Hundred is a character in TriGuys.

## Appearance

He has red borders, 100 pink triangles, a light maroon eye, limbs, mouth and cape.

## Trivia

He teams up with BatGuy and they both fight crime. He also has a cape because he’s like Superman and can fly.

TriGuy Characters: One  Two  Three  Four  Five  Six Seven Twenty Five **One Hundred**  BatGuy
Yate Haugan

Yate Haugan, one of the three fastest planes in the game.

The Yate Haugan is the first supersonic plane available in the game. There are two other planes, the Dinger 1000, and the FFP Hyperdart 2. The best uses for these planes are for traveling long distances, and for traveling from corner to corner of the map. This plane has extremely high running costs, so make sure your routes with the plane generate enough income to sustain it.

Interestingly, the Concorde (The real life equivalent) is slightly slower than this plane, at 1,354 mph (2,180 km/h).
Bridge Types

Here is a list of bridge types.

All costs are in the year 1960, for a six tile bridge. (Or when it comes out, or min/max size)

### Wooden

Wooden Bridge
 Price:
 Design Year
 Minimum Length
 Maximum Length

Wooden Bridges are cheap and are the first bridges to come out. they can span a good distance. However, they have a very low speed limit forcing all vehicles to slow down. It is highly recommended that you replace them as soon as possible, to increase efficiency.

### Concrete

Concrete Bridge
 Price:
 Design Year
 Minimum Length
 Maximum Length

Concrete bridges may be a slight improvement of the Wooden Bridge, but they are still pretty useless. They don't have a long range, and only increases the max speed by a little. Only build if you're into the looks of the bridge, or if you're short on money. Replace as soon as possible.

### Steel Girder

Girder, Steel Bridge
 Price:
 Design Year
 Minimum Length
 Maximum Length

Steel Girder Bridges are a slight upgrade of the Concrete Bridge. It has a higher speed capacity than the previous two (but is still pretty slow) and can reach farther than the Concrete Bridge. A lower end bridge that may suffice if you're looking for a cheap, but a somewhat fast bridge for Road Vehicles.

### Concrete Suspension

Girder, Steel Bridge
 Price:
 Design Year
 Minimum Length
 Maximum Length

Concrete Suspension Bridges has a longer length than some of the previous ones.
Aqueduct

*For the road vehicle/train version, see Bridges.*

Aqueducts are the ship version of bridges. They look like a bridge, but is filled with water. Aqueducts are more expensive than cannal tiles, and should only be built when necessary.

### How to Build

Unlike bridges, aqueducts **must** be built on sloped tiles of the same heights. They also won't be built on tile that need support (e.g. diagonal slopes) To build, open the waterways construction button on the menu bar. click the aqueduct button and go to the start of the bridge. Click and drag to the end of the cactus and release. The aqueduct is now there!

Just note that this button won't appear in any version before 0.7.0.

### Strategies

Aqueducts can help ships cross inland valleys and mountains. If the land you want to cross a long area of lower land, it is not worth it to build aqueducts; just use canals and locks to cross it. Try to make little mistakes or changes to aqueduct paths, as they use a lot of money to build *and* destroy.
Making a chain

To make money, your transport company has to move cargo from a producer to a consumer. This is done by using vehicles.

Besides collecting passengers, delivering goods and other materials to towns can also generate income.

### Simple Chains

Here is a simple chain, consisting of a producing end, and a receiving end. The train picks up livestock and grain from the farm, and delivers it to the factory. This is an example of a simple chain, used by most beginners. But wait... the factory makes goods from the materials it received... where can it go? It can be given to towns, like the one in the corner. Delivering goods gives you money, as well as helping the town grow. Combining the 2 will get you a complex chain.

### Complex Chains

These chains are made up of several smaller simple chains. If the goods can be delivered to the town in the corner, a complex chain is created. Complex chains usually end up delivering goods to towns.
Normal Railroad

Normal Railroad, just 2 lines in the ground.

Normal Railroad are the first available type of track, available as early as 1925, with the release of the Kirby Paul Tank. This is the first placeable object in the game (besides water infrastructure), when the engine comes out. There are 2 types of trains that can use this track: Steam and Diesel. There are 18 available engines:

* Kirby Paul Tank
* Chaney "Jubilee"
* Ginzu "A4"
* SH "8P"
* Wills 2-8-0
* Manly-Mourel DMU
* SH/Hendry "25"
* Floss "47"
* UU "37"
* SH "125"
* "Dash"
* MJS250
* Kelling 3100
* CS4000
* CS2400
* MJS 1000
* Centennial
* Turner Turbo

As well as five trains from Toyland:

* Ploddyphut Choo-Choo
* Powernaut Choo-Choo
* Mighymover Choo-Choo
* Ploddyphut Diesel
* Powernaut Diesel

These engines don't have a high speed or horsepower, but they are significantly cheaper to run than later engines.

Unlike the other tracks, Normal Railroad and Electrified Railroad are able to be combined in a junction, however, Electric Trains are not allowed on Regular Railroad without "Disable Electric Rails" set to On (they can still cross in intersections). This can be useful in creating one way exits/entrances for Steam and Diesel engines, but infrastructure may be required. If "Disable Electric Rails" are on, Electric Trains can run on Regular Tracks, cutting the cost of laying Electrified Railroads.
Kirby Paul Tank

The train moving through farmland, with clouds of smoke billowing from the smokestack.

## Physical Characteristics

### Power

300 hp (223 kW)

The Kirby Paul Tank is the first engine in the temperate landscape to be released. It is cheap, but also weaker than others.

This engine is useful for light transports, these are usually replaced with Manrel Morel DMU around 1955 if used as Passerger train between towns.
Bubble Guppies' Adventures Wiki

**Welcome to the Bubble Guppies' Adventures Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Contact

* Movies and TV Series
* Allies
* Villains
* Songs
* Makucha's Army
* Pictures and Posters
* Places

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
NewGRF

NewGRFs are graphics and mods you can use to make your game look different, or add more things like station tiles and industries. There is an extensive list of them, and they all add all sorts of new goodies to play around with. Off of the forums, you can find more NewGRFs that other users made.

### Downloading

There are two ways to download NewGRFs. You can use the in-game installer, or use external sources.

#### In-game Downloading

Go to the main page, and press NewGRF settings. Then go to the "Check Online Content" button, which should bring you to a screen like this:

From here, you can search all of the online content, all you want. Select the content you want, and then press download. After the pop-up says "Download Complete", press the Okay button which should take you back to the settings page. Select the content you want, then press "Apply Changes". If you want, press the save preset, and give it a name, or if you just want to test it out. Start a new game, and the changes should be there!

#### External Content

Some NewGRFs may not be available in the Online Content section (for example, the NewStations GRF) but can be downloaded externally. You can search here for any NewGRFs you want, or off of the forums. Once you find the one you want, follow the instructions to download it. Once downloaded, move the file into the newgrf folder in the game file.

The NewGRF should now be in your list in the settings!

### List of NewGRFs

List

This is an incomplete list, and there may be more.
FFP Dart

FFP Dart landing, the first jet aircraft in the game.

The FFP Dart is the first Large category aircraft, with the introduction of City Airports. With 18 years, it has the shortest lifespan of all aircraft, even less than its predecessors. While faster than the first three aircraft, it quickly becomes obsolete after higher capacity, longer living aircraft are introduced.

It does have low purchasing and operating costs, but can be replaced by the Yate Aerospace YAC 1-11 once it comes out.
Bakewell Cotswald LB-3

A Bakewell Cotswald LB-3 in flight.

The Bakewell Cotswald LB-3 is the second aircraft available in the game. It has a longer lifespan and a slightly larger capacity than the Sampson U52. Out of the three slowest airplanes in the game, it has the longest lifespan.

There are a few real life equivalents: the Douglas DC-3 and Douglas C-47, the Lisunov Li-2, and the Showa/Nakajima L2D. The Douglas DC-3 was the original, with the Lisunov Li-2 being the USSR's passenger version of it. The Douglas C-47 and Showa/Nakajima L2D were both military craft, used in World War 2.
Bridges

*For the ship equivalent, see Aqueducts.*

Bridges are a commonly used infrastructure in the game. Bridges can help shorten the time it takes to move a transport to its destination by avoiding slopes and water. There are two types of bridges, road and rail bridges. They also can let ships travel under them (if they're over water) or other roads and tracks pass under. Bridges also solve the problem of going over competitor owned tracks and roads.

### Requirements

In order to be built, the area the bridge is crossing must have the following:

* **Flat land** or over **land sloped towards the bridge** (no diagonal slopes underneath)
* **Above** regular (full) **water** tiles
* **Starting and ending at different heights** (no more than 1 level), i.e. the starting/ending tile is on a sloped surface while the other end is on a flat surface

These two only apply if the "New Bridges" patch is not enabled:

* **Above regular and unmodified rail/road/canal tiles** (same goes for constructing those under a bridge) (i.e. you can't put signals under bridges)
* Above **diagonal tracks**

To build a bridge, go to the build bridge tool, and click on the tile where you want to start the bridge. Drag until you reach the desired length and release. Select the bridge type you want. Now you have a bridge!

When building bridges over uneven land, make sure the land under the bridge is sloped towards the direction of the bridge, otherwise the bridge can't be built. You can also build bridges that vary in height by one tile, which may help in stations.

### Strategies and Tips

Bridges should be not build in random spots, as it will slow faster vehicles down with its speed limit.

They should be built:

* Over bodies of water, such as inland lakes and shorelines
	+ Rivers, although you could just destroy the tile
* Over other types of transport lines (e.g. a train bridge going over a canal)
* Avoiding crossings with lines that have high traffic (of same type or not)
* Strategic placement with stations or junctions
* Moving across valleys without having to go all the way to the bottom

When building bridges over extremely long stretches (for whatever reason), you might want to consider making mounds to continue the bridge. The game won't let you build bridges over a certain number of tiles (around 80 tiles, this can be changed in settings), and building mounds may help you continue the bridge. To build, you may need to build markers to keep the alignment right. When at the designated point, draw a 0\*1 line using raise land in the landscaping tools. You will now have a slope to build your bridges! if you extend it to 1\*1, you will make a bigger mound, allowing for multiple bridges to be connecter, or have a turn on to a bridge going in a different direction.

### Pros/Cons

#### Pros

* Allows the crossing over water and other roads/tracks
* There are more options and looks using NewGRFs
* Useful when crossing tall and/or wide valleys

#### Cons

* May be expensive, especially over long distances
* Can't cross over stations, buildings or airports
* Speed limit may hinder later vehicle
Making a game

Press "New game" and you will be taken to a screen like the above. Here are your options:

* Map size: This determines the size of your game, in tiles. Each option can be as small as 64, to 4096 per side. The map does not need to be a perfect square.
* Land Generator: Which system the game uses to construct the land. You can find more off of online content.
* Number of towns: This determines the number of towns in your game. This is not a pre defined number, unless you choose "Custom" and enter in a number.
* Variety distribution: This changes the landscape to include hills, mountains, lakes and plains. The higher the selection, the more different your terrain will be.
* Sea level: This determines how high the surrounding sea will be. Typically, the higher the input, the more sea you will have around your world.
* Tree algorithm: Determines how many trees are planted. Trees may be a bit of a nuisance to deal with later on, so change if you want.
* Map edges: Freeform means that edge will be connected to the end of the screen. Random will choose either freeform or water, but you won't know untill you start the game.
* Maximum build height: Sets how high you can build relative to sea level.
* Snow line height: Only for sub-artic climate. Controls how high/low the snowline is, and may affect towns and industries.
* Date: the starting date.
* Number of industries: Controls how many industries are generated on the map. "Funding only" makes you purchase your industries, if the option is allowed
* Smoothness: How smooth the land is.
* Rivers: How many rivers will be generated. Set to low, to avoid buying extra bridges.

We recommend the size 258\*258 or 512\*512 for beginners. You can leave the settings as is, but change it all you want. The date should be Jan. 1, 1970 to save time. When you're happy with your settings, press generate. For this tutorial, we'll be in the temperate landscape. You may need to adjust accordingly. You should see yourself in a new world. If you spawn in a patch of blue, you can use the arrow keys to move around. Click here to move on and how to make some money!
Bubble Guppies and WALL-E

**Bubble Guppies and WALL-E** is an outer space film.

## Summary

The Bubble Guppies have traveled into the future to find that the Earth is now lifeless except for a lone robot named WALL-E. They soon met a female robot named EVE and they traveled with her into space and follow her onboard the Axiom. Along the way, they teach EVE about friendship and romance.

## Trivia

* Janja, Marshall, Rubble, Chase, Rocky, Zuma, Skye, Rango, Cheezi and Chungu all appear in this movie.
* Gil, Janja, Marshall and Rango first use their Sai-Nados, Katana-Portals, Nun-Chomps and Bo-Shield in this movie.
* Jasiri, Everest and Beans are mentioned in this movie.
* Deema adopts WALL-E in this movie.
Bakewell Lucket LB-9

LB-9, with 2 engines towards its tail.

The Bakewell Luckett LB-9 has the largest Passenger capacity for a small aircraft (Mail is the Kelling K1, with 18 bags of mail instead of 15). Its high capacity makes it great for making jumps between Small Airports and Large Airports.

The Bakewell Luckett LB-9 is somewhat related to the McDonnell Douglas MD-80 and McDonnell Douglas MD-90 (based off of the DC-9), and to a lesser extent, the Boeing 717 (based off the MD-95).
Signals

### Introduction

**Railway Signals** are useful devices that allow you to control train movement. They do this by preventing trains from entering areas where other trains might be, and so preventing them from crashing. This usually involves taking information from the section of track following the signal. The three main types of signal are block signals, which simply deny access if the section has any trains; pre-signals, which operate similarly, but also require there to be an available exit from the section; and path signals, which compares the train's desired path to current train presence and allows access if the two do not interfere.Signals are one of the best ways to maintain a good train line. They command trains to stop or go, and when and where to enter or exit. There are two types, Semaphore, and Electric. They can be converted between both types, if desired. Signals are necessary for complex stations and rail lines, and for holding high amounts of traffic. All signals must require a track in order to be placed.

### Signal Blocks

This term will be used more often when talking about signals. A signal block consists of a shape, made by the position of block signals. Typically, a train will wait outside of a signal block if there is anything on it, such as other trains, remains of a collision, or road vehicles crossing the track.
Road Vehicle Stations

Here are some ideas for stations with Road Vehicles. Keep in mind that one station can service two vehicles at a time.

### Truck Stations

#### Roundabout

Roundabout stations are very useful, especially with a moderate amount of vehicles. All the truck has to is drop off it's cargo in the station, and loop around onto the other side of the road. The depot makes it even more useful, since there is no reason for a large detour. They are best placed in stations that receive goods, such as a power plant, or a factory.

##### Pros

* Small, cheap to build
* Depot attachable
* Useable just about anywhere

##### Cons

* Can cause backups if lots of vehicles are going into the station (25-30+)
* Hard to add roads near it, may mess up line
* May not work well with multiple types of cargo (i.e. livestock and goods) because of a risk of traffic jams

#### Double Roundabout

If you had way too many vehicles going into your Roundabout, then why not combine two of them? This design can handle lots of trucks at once (although it may seem confusing to watch) and it would require lots of road vehicles (at least 75) to cause a line. I found out that I made around 500k each year with using this system alone(But it did require lots of money to start)!

##### Pros

* Can handle a large number of trucks
* High income gained
* Still small and quick

##### Cons

* May still cause traffic if there are a lot of vehicles going to it
* May be a problem if one of them are required to close for whatever reason
* Costs a lot of money to start up

#### Tunnel Add-On

Say you see a place that you wanted to have your trucks deliver to. (i.e. a factory), but a competitor had an airport or a city's buildings are blocking the way. They may cost a lot, but it's the only way to get around those buildings. All you have to do is put dents in the ground as shown, and build a tunnel. If you do want to save money, you could build bridges over available areas.

##### Pros

* Can reduce time by allowing trucks to go in a more direct path
* Can shortcut around competitors
* No speed limit

##### Cons

* May cost huge amounts of money if traveling a far distance
* Land reshaping required
* Can be a pain if it needs to be destroyed for whatever reason