Flying Enemy Glitch

The **Flying Enemy Glitch** is a glitch used *Super Mario Maker* that causes enemies to start flying upwards into the air. This can also be used to make an enemy float in place.

## Mechanics

* Enemies will fly upwards infinitely unless they hit a ceiling, in which case they will remain at the same height even if the ceiling is removed.

## Variations

### Beach Koopa

Note: This only works on levels created before version 1.47

When a frozen Beach Koopa is hit by a sideways spring it will start flying. Mario is unable to take damage while the Beach Koopa is in this state, but is still able to jump on it. The Beach Koopa will not move horizontally after being in the air.

### Bowser

Note: This only works before version ?

When a giant Bowser hits a sideways spring while in the air he will be sent flying upwards.

### Bowser Jr.

Spitting a sideways spring at Bowser Jr. during his Ground Pound cycle will cause him to start flying. Bowser Jr. will only be able to travel in the direction he is hit.

### Hammer Bro

Note: This only works on levels created before version 1.47

Hitting a Hammer Bro with an unstable spring during his jumping animation will cause him to start flying. If the Hammer Bro hits a wall he will change directions.

### Magikoopa Stack

Note: This only works on levels created before version ?

By causing a Magikoopa with Munchers stacked on it to immediately despawn the Munchers will remain in place and start floating. It is unknown if this works with other enemies.

## See Also

* Anti-Gravity Glitch
* Frozen Enemy Glitch

• Bowser Jr. Spin Glitch
• Conveyor/Mole Projectile Glitch
• Fast Muncher Launch Glitch
• **Flying Enemy Glitch**
• Frozen Enemy Glitch (Beach Koopa)
• High Speed Muncher/Thwomp Glitch
• Magikoopa Stack Floating Muncher Glitch
• Muncher Hitbox Glitch
• Phantom Bowser Jr. Glitch
• Small Koopa Troopa Glitch
• Wiggler Super Jump Glitch
 Items
• Background Items Glitch
• Bill Blaster Fast Item Launch Glitch
• Bill Blaster Physics Glitch
• Clown Car Momentum Storage Glitch
• Clown Car Separation Glitch
• Crouching With Items Glitch
• Disappearing Items Glitch
• Entangled Spring Glitch
• Flying Cannon Glitch
• Frozen Yoshi Glitch
• Goomba's Shoe Duplication Glitch
• Infinite Coins Glitch
• Item Momentum Storage Glitch
• Item Wall Clip
• Items Into Uploaded Levels Glitch
• Jumping Spring Glitch
• No Bounce Spring Jump Glitch
• Non-Interactive Spring Glitch
• Null Sprite Glitch
• Offscreen Coin Glitch
• Pink Coin Duplication
• Pink Coin Respawning Glitch
• Power-up Physics Glitch
• Spring Launching Glitch
• Spring Momentum Glitch
• Super Spring Jump Glitch
• Teleporting Power-up Glitch
• Winged Items Glitch
 Other
• Editor Freezing Glitch
• Ending Sequence Delayed Note Block Jump
• Fake Checkpoint Glitch
• Fire Floater
• Flutter Jump Refresh Glitch
• Forced Crouch Storage Glitch
• Hidden Crouch
• Intangible Wall Glitch
• Invincibility Glitch
• Life After Death
• Object Bypassing
• Pipe Conveyor Glitch
• Pipe Teleport Glitch
• Shrunken Mario Glitch
• Slow Motion Glitch
• Small Jump Glitch
• Spawn-Blocked Stack
• Stack Displacement Glitch
• Stack Flipping Glitch
• Teleportation Glitch
• Track Momentum Glitch
• Walking Through Walls
 Visual
• Bumper Sprite Glitch
• Coin Lava Sprite Glitch
• Frozen Shellmet Animation
• Goomba Shoe Sprite Glitch
• Invisible POW Block Glitch
• Missing Shellmet Animation
 Crashes
• Muncher Door Softlock
• Offscreen Pipe Softlock
• Title Screen Game Crash
• Underwater Pipe Softlock
• Yoshi/Fire Flower Game Crash