Characters

Many unique qualities of the planet affect its inhabitants. If you're not already familiar with the many phenomena of the world, it may help to dig deeper to discover what all affects the beings that call it home; otherwise, this serves as a quick reference guide for creating and maintaining characters.

### Appearance

Your only rule? Characters must be loosely defined as "equine" in nature. Any of the following equids would be accepted.

Keep in mind that appearance includes only aesthetic features - anything that has any practical use outside of mere physiological function will usually not be accepted, though there is some grey area here depending on what the feature is. If you need help, talk to a designer, or else you can submit your character profile and wait to hear if said features will be approved or not.

### Sex & Gender

As a matter of fact, neither of these exist here. Instead, there is only one's "biology" - a term here meaning the classification of physical features that would most closely relate to Earth's division of sex. Because reproduction and conception does not rely on physiological reproduction here, the definitions for character biology are somewhat looser and altogether much less relevant. Three options exist.

* Mal - typically born slightly larger in size, which may or may not be maintained into maturity; commonly has Earth's "male" reproductive systems and goes by "he/him/his"
* Fem - typically born slightly smaller in size, which may or may not be maintained into maturity; commonly has Earth's "female" reproductive systems and goes by "she/her/hers"
* Andro - any outlying traits or otherwise unclear classification of biology; may or may not use unique identifiers other than he or she

One's biology and personality traits are mutually exclusive - the former does not necessitate anything for the latter. While certain personality traits may be common for certain classifications, the lines are blurred due to the lack of practical distinction between the different biologies.

### Abilities

Every character in the game will start out with a 'blank slate' when it comes to their capabilities. Who's to say what they will accomplish, what skills they will hone and destinies they'll fulfill? The only person that can answer this question is you, as the player. Your characters are given virtually unlimited capacity to become any kind of character you'd want them to be.

Any sort of ability that would give your character power over another character is indicated with a skill badge in your character's profile. It can be a personality trait, like charisma, or "magical" powers such as telepathically setting things on fire; regardless of nature, if you want to use it to affect changes in the game, you'll need to earn a badge. Read more on badges on badge page.

### Nature vs. Nurture

The bottom line is, nothing you've done or been before now will have the same effect now that you've arrived here. Even the laws of physics and biology are different - so any accomplishments, renown, or failures you've collected in other worlds will hold the same weight in a corner of the universe you've never even approached before.

With that said, it's like giving every newcomer to these lands a blank slate for them to do what they will with. Newborns and foreigners alike are able to create a life and a story for themselves completely new - and in the case of the latter, unlike any they've known before. If your character was a warrior in their former life, such mastery of combat will not translate to skill and renown here; you must earn it once again. Titles and repertoire do not carry over on this side of the galaxy.

All this is to say that a foreigner who was a master of charisma in his home land, beloved by all and easily elected to positions of power, will still fall short on charm here if he does not practice those same skills again. Characters who spend time in the game working on these skills will always be regarding as more proficient than those who simply had these qualities before entering the world.

Important to note as well that any item that grants any kind of ability will be the same; characters that have produced this ability organically through gameplay will have a slight edge over those who were just gifted said ability, and did not train or develop with it.

In short - any skill or trait you want your character to have significant status in, especially in comparison to other characters, you should be showing attention to developing in character.

### Extras

You are free to add other information to the profile if you'd like to - details about personality, additional reference or other images, adding code, etc. As long as the profile is legible and easy to reference, staff don't really mind what you do to it.