Tiering System

## The Scale

### Tier 11: Infinitesimal

There is no joule value available. This tier pertains to characters or objects that can create,  destroy, or affect the whole structure of a lower-dimensional universe, or lower layers or levels of reality. Please note that anything that exists as a drawing or is made of data or information is not to be ranked at this tier, as such beings are still 3-dimensional but on an incredibly small scale.

This tier is broken into the following sub-tiers:

#### 11-C: Low Hypoverse level

Characters or objects that demonstrate power equivalent to destroying or creating a 0-D level construct of any size or three levels of infinity, degrees of reality, fiction transcendence, or something similar beneath a 3-D reality This tier also includes characters who are vastly below this level, and all characters who are beneath this tier’s requirements in any significant way will still be at this tier.

#### 11-B: Hypoverse level

Characters or objects that demonstrate power equivalent to destroying or creating an existentially inferior 1-D level construct of any size or two levels of infinity, degrees of reality, transcendence, or something similar beneath a 3-D reality

#### 11-A: High Hypoverse level

Characters or objects with the ability to destroy or create existentially inferior 2-D level constructs of any size, or 1 level of infinity, degree of reality, fiction transcendence, or something similar beneath a 3-D reality.

### Tier 10: Human

#### 10-C: Below Average Human level

Characters or objects capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

#### 10-B: Human level

Characters or objects capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

#### 10-A: Athlete level

Characters or objects capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

### Tier 9: Superhuman

#### 9-C: Street level

Characters or objects that stand at the threshold of human strength and capabilities, represented by Olympic-level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street Level,"  this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

#### 9-B: Wall level

Characters or objects that can destroy or significantly damage extremely resistant materials such as stone, metal, or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

#### 9-A: Small Building level

Characters or objects capable of destroying rooms or entire small constructions such as houses or more modest buildings.

### Tier 8: Urban

#### 8-C: Building level

Characters or objects that can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

#### High 8-C: Large Building level

Characters or objects that can destroy large buildings, such as skyscrapers.

#### 8-B: City Block level

Characters or objects that can destroy urban city blocks or equivalent areas of space.

#### 8-A: Multi-City Block level

Characters or objects that can destroy multiple urban city blocks or equivalent areas of space.

### Tier 7: Nuclear

#### Low 7-C: Small Town level

Characters or objects capable of destroying a small town or settlement, or those capable of easily harming characters with small town durability.

#### 7-C: Town level

Characters or objects capable of destroying a town or easily harming characters with town level durability.

#### High 7-C: Large Town level

Characters or objects capable of destroying a large town, or those capable of easily harming characters with high town durability.

#### Low 7-B: Small City level

Characters or objects capable of destroying a small city, or those capable of easily harming characters with small city durability.

#### 7-B: City level

Characters or objects that can destroy a city or those who can easily harm characters with city-level durability.

#### 7-A: Mountain level

Characters or objects that can destroy a mountain or those who can easily harm characters with mountain-level durability.

#### High 7-A: Large Mountain level

Characters or objects that can destroy a large mountain or those who can easily harm characters with a large mountain's level of durability.

### Tier 6: Tectonic

#### 6-C: Island level

Characters or objects that can destroy an island or those who can easily harm characters with island-level durability.

#### High 6-C: Large Island level

Characters or objects capable of destroying a large island, as well as those capable of easily harming characters with high island durability.

#### Low 6-B: Small Country level

Characters or objects capable of destroying a small country, or those capable of easily harming characters with small country durability.

#### 6-B: Country level

Characters or objects that can destroy a country or those who can easily harm characters with country-level durability.

#### High 6-B: Large Country level

Characters or objects capable of destroying a large country, or those capable of easily harming characters with large country durability.

#### 6-A: Continent level

Characters or objects that can destroy a continent or those who can easily harm characters with continent-level durability.

#### High 6-A: Multi-Continent level

Characters or objects capable of destroying multiple continents, or those capable of easily harming characters with multi-continent durability.

### Tier 5: Planetary

#### 5-C: Moon level

Characters or objects that can destroy a moon or an astrological object of similar proportion.

#### Low 5-B: Small Planet level

Characters or objects that can destroy a small planet or those who can easily harm characters with durability at the level of a small planet.

#### 5-B: Planet level

Characters or objects that can create or destroy a planet.

#### 5-A: Large Planet level

Characters or objects that can create or destroy large gas giants such as Jupiter and Saturn.

#### High 5-A: Dwarf Star level

Characters or objects that can create or destroy very small stars.

### Tier 4: Stellar

#### Low 4-C: Small Star level

Characters or objects that can create or destroy small stars.

#### 4-C: Star level

Characters or objects that can create or destroy a star.

#### High 4-C: Large Star level

Characters or objects that can create or destroy a large star.

#### 4-B: Solar System level

Characters or objects that can create or destroy a solar system.

#### 4-A: Multi-Solar System level

Characters or objects that can create or destroy multiple solar systems.

### Tier 3: Cosmic

This tier is broken into the following sub-tiers:

#### 3-C: Galaxy level

Characters or objects capable of creating and/or destroying a galaxy when the space between celestial bodies is taken into account as opposed to merely the matter encompassed by them.

#### 3-B: Multi-Galaxy level

Characters or objects capable of creating and/or destroying multiple galaxies can do so when the space between celestial objects is taken into account as well.

#### 3-A: Universe level

Characters or objects that can create or destroy all celestial bodies within a finite 3-D space at least equivalent in size to the observable universe via an omnidirectional explosion that covers the entire space can alternately create or significantly affect a 3-D universe or a pocket dimension of comparable size that does not involve the destruction and/or creation of space-time.

#### High 3-A: High Universe level

Characters or objects that demonstrate an infinite amount of energy on a 3-D scale, such as creating or destroying infinite mass, or those who can affect an infinite 3-D space This extends to an infinite number of finite or infinite-sized 3-D universes or pocket dimensions when not accounting for any higher dimensions or time. Large numbers of infinite 3-D universes, unless causally separated by a separate spacetime or existence, count only for a higher level of this tier. Being "infinitely" stronger than this level, unless uncountably so, does not qualify for any higher tier.

### Tier 2: Multiversal

#### Low 2-C: Universe level+

Characters or objects that are capable of significantly affecting, creating, and/or destroying an area of space that is qualitatively larger than an infinitely-sized 3-dimensional space Common fictional examples of spaces representing such sizes are space-time continuums (the entire past, present, and future of 3-dimensional space) of a universal scale. However, it can be more generally fulfilled by any 4-dimensional space that is either:

#### 2-C: Low Multiverse level

Characters or objects that can significantly affect, create, and/or destroy small multiverses, which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

#### 2-B: Multiverse level

Characters or objects that can significantly affect, create, and/or destroy larger multiverses, which comprise from 1001 to any higher finite amount of separate space-time continuums.

#### 2-A: Multiverse level+

Characters or objects that are capable of significantly affecting, creating and/or destroying a countably infinite number of space-time continuums.

### Tier 1: Extradimensional

Characters or objects that can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces are usually represented in fiction by higher levels or states of existence (or "levels of infinity,"  as referred below) that trivialize everything below them into insignificance, normally by perceiving them as akin to fictional constructs or something infinitesimal.

#### Low 1-C: Low Complex Multiverse level

Characters or objects that can affect, create, and/or destroy the entirety of spaces whose size corresponds to one to two higher levels of infinity than a standard universal model (**low 2-C** structures, in plain English) In terms of "dimensional" scale, this can be equated to 5- and 6-dimensional real coordinate spaces (R  5 to R   6).

#### 1-C: Complex Multiverse level

Characters or objects that can universally affect, create, and/or destroy spaces whose size corresponds to three to five higher levels of infinity than a standard universal model In terms of "dimensional" scale, this can be equated to 7- and 9-dimensional real coordinate spaces (R  7 to R   9).

#### High 1-C: High Complex Multiverse level

Characters or objects that can universally affect, create, and/or destroy spaces whose size corresponds to six to seven higher levels of infinity than a standard universal model In terms of "dimensional" scale, this can be equated to 10- and 11-dimensional real coordinate spaces (R  10 to R   11).

#### 1-B: Hyperverse level

Characters or objects that can universally affect, create, and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model In terms of "dimensional" size, this can be equated to 12-dimensional real coordinate spaces and up (R  12 and up).

#### High 1-B: High Hyperverse level

Characters or objects that can universally affect, create, and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes above a universal model are usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally by a space with a countably infinite number of dimensions.

### 1-A: Transcendent

Characters or objects that functionally transcend the rest of the Tiering System These characters are completely transcendent, even to those who have absolute power over a single infinite hierarchy of levels of infinity.

#### Low 1-A: Low Outerverse level

Characters or objects with a number of dimensions greater than the set of natural numbers, which means that the number of dimensions is aleph-1 (an uncountably infinite number assumed to be the cardinality of the real numbers themselves), and thus such objects fully outnumber High 1-B structures, which have only a countably infinite number of dimensions. More information on the concept is available on this page.

#### 1-A: Outerverse level

Characters or objects that can affect structures with a number of dimensions equal to the cardinal aleph-2, which in practical terms also equals a level that completely exceeds **Low 1-A** structures to the same degree that they exceed **High 1-B** and below This can be extrapolated to larger cardinal numbers as well, such as aleph-3, aleph-4, and so on, and works in much the same way as **1-C** and **1-B** in that regard. Characters that stand an infinite number of steps above baseline **1-A** are to have a **+** modifier in their attack potency section (**Outerverse level +**).

#### High 1-A: High Outerverse level

Characters or objects that can affect structures that are larger than what the logical framework defining **1-A** and below can allow and, as such, exceed any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number Practically speaking, this would be something completely unreachable by any **1-A** hierarchy.

### Tier 0: Boundless

Characters or objects that can affect structures that completely exceed the logical foundations of **High 1-A**, much like it exceeds the ones defining **1-A** and below, meaning that all possible levels of **High 1-A** are exceeded, even an infinite or uncountable amount of such levels. This tier has no endpoint and can be extended to any higher level, just like the ones above.