recursal/Fanatic-Fandom huggingface dataset:
Magnus Thorsson

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**Magnus Thorsson** is a mythic blue minion card from the Core set.

## Effect

Awaken: Deal 2 damage to all enemy minions.
## Flavor text

*Modi's death was a tragedy, but I have a hard time believing that Magni's lightning was the cause... Despite their differences, he loved his brother.*
Swift

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**Swift** is a keyword that appears in card effects in *Mythgard*. Minions with this mechanic have a free move action each turn.

## In-game description

Swift: Gets an extra move action each turn.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Stone Mother

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**Stone Mother** is a uncommon blue minion card from the Core set.

## Effect

Defender, Armor 1Adjacent minions get Armor 1.
## Flavor text

*Maybe a love of chlldren explains why she'd let her stony edges be smoothed over by humans.*
Lurker

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**Lurker** is a keyword that appears in card effects in *Mythgard*. A Lurker cannot be attacked by an enemy minion if there is a non-Lurker in one of its opposing lanes.

## In-game description

Lurker: Enemies must attack other blocking minions before a Lurker.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Orpheum of Horrors

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**Orpheum of Horrors** is a uncommon red lane enchantment card from the Core set.

## Effect

When occupying minion dies, deal 1 damage to all minions and players.
## Flavor text

*What you witness tonight will be felt far beyond the walls of this theatre.*
Black Cadejo

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**Black Cadejo** is a uncommon yellow minion card from the Core set.

## Effect

When another minion dies, your opponent takes 1 damage.If White Cadejo is in play, this effect also triggers when another minion is created.
Junkyard Valhalla

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**Junkyard Valhalla** is a mythic blue lane enchantment card from the Core set.

## Effect

If unoccupied at the start of your turn and you do not control a Dredge, return the bottom minion of your boneyard to this lane as a Ephemeral Dredge.
Shopworn Bull

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**Shopworn Bull** is a rare red minion card from the Core set.

## Effect

˅: Draw a card. Then, pick one to put back and reshuffle your deck.
## Flavor text

*Like cows, most Minotaurs prefer a peaceful, stable lifestyle.*
Pandemic

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**Pandemic** is a rare yellow spell card from the Core set.

## Effect

All minions get Deadly until your next turn.
## Flavor text

*Magpyre's memetic virus is self terminating; it cannot be cured, but the effects are short lived.*
Lamia's Kiss

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**Lamia's Kiss** is a common red spell card from the Core set.

## Effect

Turn a minion into a Vampire with Agile, Life Tap, and 'Gets +1/+1 after killing another minion in combat.'.
## Flavor text

*It is a mother's duty to dote on her own children, to the exclusion of others.*
Plague Maidens

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**Plague Maidens** is a rare green minion card from the Core set.

## Effect

Lurker, Regen 11: Deal 1 damage to all minions and players.
## Flavor text

*The black death wasn't just a disease, it was a symptom of Hel's illness.*
Energy

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**Energy** is a keyword that appears in card effects in *Mythgard*. It is indicated by an blue lighting bolt icon. Cards with energy have an "energy action" they can take each turn that is separate from their regular action (see Energy Action Cost). Cards with energy typically have a number of energy abilities available to them, some of which cost energy and others that build it.

## In-game description

Energy: Abilities can generate or consume energy.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Model of Duality

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**Model of Duality** is a mythic yellow artifact card from the Core set.

## Effect

Whenever you create your second minion in a turn, draw a card.
## Flavor text

*To understand growth, look no farther than the twinned natures of life, right down to your bilateral symmetry.*
Sablewing Zira

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**Sablewing Zira** is a mythic green minion card from the Core set.

## Flavor text

*What's left of dragonkind adapted to modern times reclusively, save the Wendish drake Rosvodiz, who openly feeds on the magic of man to remain hidden in plain sight.*
Eirsdottir

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**Eirsdottir** is a common blue minion card from the Core set.

## Effect

At the end of your turn, restore 1 health to all your minions.
## Flavor text

*My folks hate pests, but nothing in the house would die until I left for college.*
Sovereign Architect

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**Sovereign Architect** is a rare green minion card from the Core set.

## Effect

Lurker3: Create a 2/2 Imp with Agile in one of your open lanes.
## Flavor text

*Quantum ontology is the study of mechanics that divide our reality from others, and as you can see, research has been progressing nicely.*
Boneyard Abomination

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**Boneyard Abomination** is a mythic green minion card from the Core set.

## Effect

Has strength and health equal to the number of minions in all boneyards.
## Flavor text

*Automagic is precise in order to prevent this kind of corner cutting and sloppy multicasting.*
Obligation

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**Obligation** is a uncommon yellow spell card from the Core set.

## Effect

Give a minion +0/+2, Defender, and '2: Loses Defender until its next turn'.
## Flavor text

*Conscience is your shield, responsibility your crutch.*
Silicon Sentinel

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**Silicon Sentinel** is a common orange minion card from the Core set.

## Flavor text

*It'll be a better bodyguard this way until we manage to find a decent shem; better it be brainless than with some desk jockey in there.*
Ghul

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**Ghul** is a rare orange minion card from the Core set.

## Effect

˅: Banish a minion in any boneyard to fully heal.
## Flavor text

*The fear of a graveyard at night is so universal that it would be stranger if there WASN'T something causing it.*
Laser Grid

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**Laser Grid** is a uncommon yellow lane enchantment card from the Core set.

## Effect

Enemy minions attacking this and the two adjacent lanes must first take 1 damage.
## Flavor text

*They're visible because it's not an alarm; those are cutting beams!*
Gemcutter Spider

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**Gemcutter Spider** is a rare yellow minion card from the Core set.

## Effect

Is created with 2 strength and health for every unique color of gem you have burned.
## Flavor text

*You are what you eat, and their primary food source was swimming in mana refinement runoff...*
Parsa Immortal

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**Parsa Immortal** is a uncommon orange minion card from the Core set.

## Flavor text

*10,000 soldiers wrapped in divine power. Their military power is prodigious, of course, but they are even more effective as a symbol of Parsa's political resolve.*
Koschei, the Deathless

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**Koschei, the Deathless** is a mythic green minion card from the Core set.

## Effect

1ϟ, DeadlyWhen in the boneyard with at least 3 minions above him, returns to owner's hand and they lose 3 life.+2ϟ after attacking.-3ϟ˅: Gets +2/+2 and is fully healed.-8ϟ˅: Destroy all other minions.-1ϟ When your opponent creates a minion.
Dragon's Teeth

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**Dragon's Teeth** is a rare red artifact card from the Core set.

## Effect

Each player draws an extra card at the start of their turn.
## Flavor text

*If the dagger's wielder had taken the fable about "sowing dragon's teeth" literally, he might never have plunged it into the soil to clean it.*
Godspore Mushroom

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**Godspore Mushroom** is a rare yellow spell card from the Core set.

## Effect

Give a minion random mutations that change at the start of its turn.
## Flavor text

*The initial high is giving way to abilities that defy the laws of physics, and the scariest part is, I'm still changing...*
Rewind Hex

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**Rewind Hex** is a common green spell card from the Core set.

## Effect

Return an enchantment to the top of its owner's deck; if occupied, return the minion to its owner's hand.
## Flavor text

*Breaking old enchantments requires structural knowledge. Running it in reverse is a clever workaround, I'll admit.*
Eir Healing

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**Eir Healing** is a common blue spell card from the Core set.

## Effect

Restore 3 minion health or grant 3 player life.Draw a card.
## Flavor text

*Flesh and blood can be replaced, but real healing is about restoring the will to live in the face of injury.*
Root of the World

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**Root of the World** is a uncommon blue lane enchantment card from the Core set.

## Effect

Occupying minion gets: '0: Place this minion on the bottom of your deck and draw your next minion'.
## Flavor text

*This wood stands as proof that Yggdrasil's roots still connect many worlds.*
Sandscaping

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**Sandscaping** is a common orange spell card from the Core set.

## Effect

Enchant three of your adjacent lanes with Deserts that deal 1 damage to your opponent when attacking into them.
## Flavor text

*Entire cities have been swallowed whole by these accursed sands.*
Crimson Pact

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**Crimson Pact** is a uncommon red spell card from the Core set.

## Effect

Banish a minion and you lose life equal to its strength.
## Flavor text

*The wards were redrawn in blood between the first and second acts; this was no accident.*
Digital Golem

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**Digital Golem** is a rare orange minion card from the Core set.

## Effect

Add a 0 cost 4/4 Archive Copy to your hand.
## Flavor text

*I didn't even flinch; not only was this not my body, but the vessel itself was paired with a physical backup.*
Blast

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**Blast** is a keyword that appears in card effects in *Mythgard*. It indicates a minion's attack also causes damage to enemy minions occupying the lanes adjacent to the target, often described as "splash damage." The amount of blast damage is indicated by a number following the keyword.

## In-game description

Blast #: Deals # non-combat damage to adjacent enemy minions after attacking.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.

 Vilja Windfury | Core
Cornered Wildcat

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**Cornered Wildcat** is a common yellow minion card from the Core set.

## Effect

After defending in combat, the attacking minion takes an additional 3 damage.
## Flavor text

*Hades hath no fury like a cornered test subject, or something. That's the saying, right?*
Kushel the Unforgiving

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**Kushel the Unforgiving** is a mythic orange minion card from the Core set.

## Effect

Slayer 2After killing a minion in combat, gets a free attack action.
## Flavor text

*I take no pleasure in punishing those that turn away from the light of Parsa.*
Brising Necklace

*This article is a stub. You can help Mythgard Wiki by expanding it.*

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**Brising Necklace** is a mythic blue artifact card from the Core set.

## Effect

Awaken: Draw your next enchantment.2: Move an enchantment from your hand to the bottom of your deck in order to draw a card.
## Flavor text

*Brisingamen has always been coveted and stolen by the powerful.*
Metzin Giant

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**Metzin Giant** is a uncommon yellow minion card from the Core set.

## Flavor text

*The Quinametzin take credit for holding the moon in the sky during Ragnarok, but such tales can be even taller than the giants telling them.*
Mythgard

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 Mode(s) | PvEPvP

***Mythgard*** is a collectible card game in development by Rhino Games Inc. and to be published by ?, a studio formed by former Blizzard and Gazillion developers.

Strategic Choice
Mythgard is a collectible card game of boundless depth and infinite strategy. Experience a unique game with fast and fluid tactical action. Use spells, minions, enchantments, and artifacts to vanquish your opponents. Every play could mark the difference between victory and defeat. Your deck is not restricted to a single class or faction, opening a world of limitless possibility.
A World of Myth Made Real
Gods of ancient legend walk the modern world in Mythgard. Many of the greatest deities have not been seen in millenia, but creatures of myth still rival jets for control of the skies. Mortals now rise to contest with these ancient beings. In Mythgard, players harness both the edge of technology and the magic of myth as they battle for dominance over the powers of an earlier age.
A Battlefield Like No Other
Place your minions and enchantments strategically on Mythgard’s unique battle board. Create mighty artifacts that alter the fundamental rules of the game. Cast powerful spells to open gaps in your adversary's defenses and charge as the tide of battle shifts in your favor.
Free Means Free
Every card can be earned through play, and you can build your collection in any way you choose! A variety of PvE modes provide daily rewards, while an equal variety of PvP modes let you test your skill against the ultimate opponent - other players!
Single Player Campaign
Explore the world of Mythgard in an extensive single-player campaign. Use the cards you earn to learn the game play, build your skills, and hone your strategy. The campaign lets you study the characteristics of each color faction, jump start your card collection, and most importantly - enjoy your Mythgard adventure.

## Game support

Mythgard Wiki is focused on creating the definitive guide to *Mythgard*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel.

Official game support channels can be found here:

* Mythgard on Discord
* support@mythgardgame.com

## See also

* How to play guide for Mythgard
* Release date
* System requirements
Parsa Regulars

*This article is a stub. You can help Mythgard Wiki by expanding it.*

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**Parsa Regulars** is a common orange minion card from the Core set.

## Flavor text

*Expendability is beside the point — given the latest golem advances, they should be spending far less on recruitment.*
Regen

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**Regen** is a keyword that appears in card effects in *Mythgard*. Cards with this keyword regain lost health each turn. The amount regained is indicated by the number following the keyword.

## In-game description

Regen #: At the end of its turns, restore # health.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Action Cost

*This article is a stub. You can help Mythgard Wiki by expanding it.*

**Action Cost** is a keyword that appears in card effects in *Mythgard*. It is indicated by an icon with three orange inverted carets arranged vertically in order of increasing boldness. It indicates that the special ability described after the icon uses the minion's regular action, so using the ability sacrifices the minion's ability to attack that turn.

## In-game description

Action Cost: Drag down to activate abilities. This costs a minion its action.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Avenging Alpha

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**Avenging Alpha** is a uncommon green minion card from the Core set.

## Effect

Is created with 2 more strength and health if one of your minions died during your opponent's last turn.
## Flavor text

*Oh, no... The captain's not going to like this one bit.*
Blood Dolls

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**Blood Dolls** is a rare red minion card from the Core set.

## Effect

Awaken: Adjacent Vampire minions get +2/+2.Demise: All your Vampire minions are fully healed.
## Flavor text

*"Their yearning means we needn't hunt for our meals, but the truth is... it's the hunt that makes it worthwhile." -Lord Valentine*
Herald of War

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**Herald of War** is a mythic orange minion card from the Core set.

## Effect

OverrunAwaken: Destroy all enchantments. Is created with 1 more strength and health for each enchantment destroyed in this way.
## Flavor text

*...The sickened land itself surrendered old magic to the second seal...*
Bragi Runeseeker

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**Bragi Runeseeker** is a mythic blue minion card from the Core set.

## Effect

3ϟ, Warded+1ϟ˅: Draw a card, then shuffle a card into your deck.-2ϟ˅: Another minion gets Warded.-5ϟ˅: Choose and draw up to two enchantments from your deck.
Splicing Lab

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**Splicing Lab** is a rare yellow lane enchantment card from the Core set.

## Effect

Occupying minion gets a random permanent mutation at the end of your turn.
## Flavor text

*You can't make a better human without hacking a few eggs.*
Maelstrom

*This article is a stub. You can help Mythgard Wiki by expanding it.*

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**Maelstrom** is a rare blue lane enchantment card from the Core set.

## Effect

At the end of your turn, deal 1 damage to minions in the three opposing lanes and two adjacent friendly lanes.
## Flavor text

*Cast it with both hands - you want to make SURE this is centered.*
Frenzy

*This article is a stub. You can help Mythgard Wiki by expanding it.*

**Frenzy** is a keyword that appears in card effects in *Mythgard*. It indicates that the minion can attack twice each turn.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Herald of Death

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**Herald of Death** is a mythic orange minion card from the Core set.

## Effect

1ϟ,DeadlyWhen an enemy minion dies, +1ϟ.Demise: Deal damage to your opponent and all enemy minions equal to ϟ.
## Flavor text

*...In the end, Thanatos counted the dead...*
Aimless Vessel

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**Aimless Vessel** is a common orange minion card from the Core set.

## Effect

Cannot attack unless another minion is adjacent.
## Flavor text

*Blank golems are usually engineered to follow simple verbal commands for ease of transport and testing.*
Enchanteater

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**Enchanteater** is a uncommon yellow minion card from the Core set.

## Effect

Destroys enchantments in lanes that it attacks through.
## Flavor text

*This is deliciously vermillion... what does your world taste like?*
Rush

*This article is a stub. You can help Mythgard Wiki by expanding it.*

**Rush** is a keyword that appears in card effects in *Mythgard*. Minions with this keyword can perform a regular action on the same turn they are created.

## In-game description

Rush: Can attack, move, or act the same turn they are created.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Solomon's Gale

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**Solomon's Gale** is a mythic orange minion card from the Core set.

## Effect

OverrunGets +2/+0 after it attacks.Breach: Empower with Alpha Strike.
## Flavor text

*They say that the king of wisdom could command the wind itself.*
Stunned

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**Stunned** is a keyword that appears in card effects in *Mythgard*. This mechanic renders affected minions temporarily inactive.

## In-game description

Stunned #: Cannot attack, move, or activate abilities.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Axe Man

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**Axe Man** is a common purple minion card from the Core set.

## Flavor text

*I heard that a salon down the block got realm shifted just the other day. Such a nice little establishment you've got here, it would be tragic if something like that happened.*
Miraculous Feast

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**Miraculous Feast** is a common orange spell card from the Core set.

## Effect

Fully heal all your minions and you are granted 4 life.
## Flavor text

*Don't believe everything you read on the internet, but supposedly they use our food and wine offerings to reshape waste into these feasts.*
Terpsichore Muse

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**Terpsichore Muse** is a mythic red minion card from the Core set.

## Effect

TeleportYour minions get +1/+1 the first time they take a move action each turn.
## Flavor text

*The music of movement dances through everyone regardless of ability.*
Carny Lug

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**Carny Lug** is a uncommon red minion card from the Core set.

## Effect

˅: Give an adjacent minion a free move action and Teleport until end of turn.
## Flavor text

*When I say 'OOPAH', you tuck and brace for impact, yes?*
The Black Hatter

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**The Black Hatter** is a mythic blue minion card from the Core set.

## Effect

TeleportBreach: Your opponent discards a card at random3:Gets a free move action.
## Flavor text

*I sincerely hope you weren't planning on doing anything with that.*
Revolutionary Totem

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**Revolutionary Totem** is a mythic green minion card from the Core set.

## Effect

Minions with strength 4 or greater can't attack.
## Flavor text

*Look at that thing and tell me we haven't lost touch with what the people will or won't tolerate.*
Desertification Engine

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**Desertification Engine** is a mythic orange minion card from the Core set.

## Effect

Swift˅: Enchants its lane with a Desert unless it's already enchanted.
## Flavor text

*Please refer to containment documentation before attempting further study of Anomaly-914.*
Marching Orders

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**Marching Orders** is a rare green spell card from the Core set.

## Effect

Shift a player's minions and enchantments as far to the left or right as possible.
## Flavor text

*Sound off- I don't know but I've been told- Spirit talk should be controlled!*
Hekate's Wheel

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**Hekate's Wheel** is a uncommon red lane enchantment card from the Core set.

## Effect

Enchantments in the opposing three lanes are Suppressed.Occupying minion gets Warded.
## Flavor text

*Breaking that seal is going to be like trying to unlock a door that's made of keys.*
The Invisible City

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**The Invisible City** is a mythic green lane enchantment card from the Core set.

## Effect

While occupied, draw an extra card each turn.Occupying minion gets Lurker and 'Demise: Your opponent is granted 2 life'.
## Flavor text

*The bells of Kitezh peal across still waters.*
Demise

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**Demise** is a keyword that appears in card effects in *Mythgard*. It indicates that the effect described thereafter will trigger upon the minion's death, unless that minion is Banished.

## In-game description

Demise: An ability that triggers when destroyed.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
How to play guide for Mythgard

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This page will serve as a basic **how to play guide for *Mythgard***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Sap

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**Sap** is a keyword that appears in card effects in *Mythgard*. This keyword indicates that the following described ability costs the minion some of its maximum health when used. The amount is indicated by the following number.

## In-game description

Sap #: Spend an amount of maximum health to activate an ability.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.

 Panic Raider | Core
Faun of Decay

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**Faun of Decay** is a common red minion card from the Core set.

## Effect

Demise: Destroys an enchantment in the opposing lane.
## Flavor text

*Intangible or not, anything that was built must surrender to entropy.*
Immortal

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**Immortal** is a keyword that appears in card effects in *Mythgard*. It indicates that the minion can neither be damaged or destroyed. It is typically a temporary mechanic, often lasting only a turn.

## In-game description

Immortal: Cannot be damaged and immune to destroy effects.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Blood Idol

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**Blood Idol** is a common yellow minion card from the Core set.

## Flavor text

*He felt hot tears streaming down his face unbidden, and was shocked to wipe at them and find his hand stained crimson.*
Sacrificial Altar

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**Sacrificial Altar** is a mythic yellow lane enchantment card from the Core set.

## Effect

While occupied, draw an extra card each turn.At the start of your turn, occupying minion gets -1/-1 and all your other minions get +1/+1.
## Flavor text

*Huitzilopochtli may be gone, but the rites still function.*
Ravenous She

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**Ravenous She** is a uncommon green minion card from the Core set.

## Effect

Enemy minions attacking her lane must first take 2 damage.
## Flavor text

*There are many customs for protecting babies from the spirits, and little evidence that they work.*
Soma Oasis

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**Soma Oasis** is a rare orange lane enchantment card from the Core set.

## Effect

Can be cast to replace a Desert. If so, draw a card.Minions created in this lane are Immortal until your next turn and get +1/+1.
## Flavor text

*The Haoma plant requires both extreme heat and copious water.*
Dark Passenger

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**Dark Passenger** is a rare orange spell card from the Core set.

## Effect

Give one of your minions Deadly and 'Demise: Draw a card'.
## Flavor text

*If you partake of fatalistic thoughts and actions, soon you'll be no different than the Dybbuk riding you.*
Eager Recruit

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**Eager Recruit** is a common orange minion card from the Core set.

## Effect

Awaken: Add a 1/1 Parsa Recruit to your hand.
## Flavor text

*Man, screw the curfew; a true friend would come enlist with me right now!*
Bog Basilisk

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**Bog Basilisk** is a common green minion card from the Core set.

## Effect

Gives a minion Stunned until the end of its next turn when dealing combat damage to it.
## Flavor text

*The part about turning you to stone is a fable, but their venom is an incredibly powerful paralytic.*
Leshy Greene

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**Leshy Greene** is a rare green minion card from the Core set.

## Effect

Is created with strength and health equal to the number of minions in play, including itself.
## Flavor text

*Boy, I was tending this garden before your parents were born.*
Slayer

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**Slayer** is a keyword that appears in card effects in *Mythgard*. Minions with this keyword inflict damage above and beyond their power to other minions in combat. The additional amount is indicated by the number following the keyword.

## In-game description

Slayer #: Deals # extra damage in combat with minions.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Awaken

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**Awaken** is a keyword that appears in card effects in *Mythgard*. It indicates that, upon entering play, the card has the effect described thereafter.

## In-game description

Awaken: An ability that triggers when entering play.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Fragile

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**Fragile** is a keyword that appears in card effects in *Mythgard*. It is indicated by an icon with three orange inverted carets arranged vertically in order of increasing boldness. It indicates that the special ability described after the icon uses the minion's regular action, so using the ability sacrifices the minion's ability to attack that turn.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Changing Control

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**Changing Control** is a keyword that appears in card effects in *Mythgard*. It is more of a description that an effect in itself; it explains that when control of minions is switched, the card still returns either to its owner's hand or boneyard upon being removed from play (unless Banished, presumably).

## In-game description

Changing Control: Minions that change controllers still return to the original owner's hand or boneyard.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Allfather's Horn

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**Allfather's Horn** is a rare blue spell card from the Core set.

## Effect

Restore action to all your minions, refresh your mana, and draw a card.Banish this after casting.
## Flavor text

*After the third sip... I felt full. It was like being drunk, but with power.*
Sandscale Wurm

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**Sandscale Wurm** is a rare orange minion card from the Core set.

## Effect

Gets Swift and Teleport while occupying a Desert enchantment.
## Flavor text

*If felt the engine's vibrations and kept pace, cutting through the sane as if it were water.*
The Yana Virus

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**The Yana Virus** is a uncommon yellow spell card from the Core set.

## Effect

Give a minion Blight 1 and 'Demise: Infects adjacent minions with The Yana Virus'.
## Flavor text

*Another misstep on the path to engineering a plague that infects only demigods.*
Seau de crabier

Localisation

Le **seau de crabier** est une variante de seau dans *Sea of Thieves*.

## Obtention

Le seau de crabier peut être acheté à une boutique d'équipement de l’unique avant-poste de la région volcanique The Devil's Roar, c’est–à–dire auprès de Tad de l’avant-poste Morrow's Peak. Le seau de crabier coûte 2 650 or.

Aléatoirement, le seau de crabier, comme tous les éléments de personnalisation, peut être proposé parmi les 3 objets que vendent les représentants de l’Appel du chasseur sur les Seaposts, avec une réduction de 10 % (soit 2 385 or).

## Utilisation

Une fois équipé par le joueur via le coffre d'équipement, le seau de crabier fonctionne comme les autres variantes de seau, ne fournissant qu’une apparence différente.

## Description en jeu

*« Un seau parfait pour la pêche au crabe. »*

Note : Contrairement à ce que pourrait laisser penser la description du seau en jeu, le crabe ne peut pas être pêché dans la version actuelle de *Sea of Thieves*.
Lore Broker

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**Lore Broker** is a rare blue minion card from the Core set.

## Effect

LurkerBreach: Empower with 'Your opponent plays with their hand revealed'.
## Flavor text

*Information is the only currency that matters these days, and those long-lived fey have the market cornered.*
Defender

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**Defender** is a keyword that appears in card effects in *Mythgard*. Minions must attack Defenders present in the three adjacent lanes before they can attack others, unless they are Agile. Defenders, however, cannot themselves attack.

## In-game description

Defender: Cannot attack. Enemies must attack a Defender before other blocking minions.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Twin Blanque

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**Twin Blanque** is a mythic yellow minion card from the Core set.

## Effect

Awaken: Add a 0 cost 4/4 Twin Junah to your hand.Both twins get Overrun and Regen 1 as long as Twin Junah is in play.
## Flavor text

*They call for us in the darkest hour...*
Xerxian Sympathizer

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**Xerxian Sympathizer** is a uncommon orange minion card from the Core set.

## Effect

Gets +1/+1 until end of turn when you create another Rebel.Gets Frenzy until end of turn when you create another Zealot.
## Flavor text

*Outsiders talk about the blurry line between friend and foe, Well, I'm here to tell you: there is no line.*
The Giant's Stairway

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**The Giant's Stairway** is a uncommon blue lane enchantment card from the Core set.

## Flavor text

*The steps to Jotunheim were imposing, but by the time the climbers started descending, they had grown larger, with skin of bark and bones of granite.*
Verdant Jungle

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**Verdant Jungle** is a common yellow lane enchantment card from the Core set.

## Effect

Gain 1 maximum mana.Occupying minion gets '˅:Gain 1 temporary mana'.
## Flavor text

*Such growth comes only as the side effect of some magical pollutant.*
Thieves Bazaar

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**Thieves Bazaar** is a common orange lane enchantment card from the Core set.

## Effect

Occupying minion gets +1/+0.A minion in the opposing lane gets -1-0.
## Flavor text

*What Chor smugglers don't know can't get them reported; Parsa and her zealots don't take kindly to deals with outsiders.*
Vital Broxa

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**Vital Broxa** is a common orange minion card from the Core set.

## Effect

Fully heals whenever your opponent creates a minion.
## Flavor text

*Vultures are admirable by comparison; at least they have the decency to wait for things to die.*
Traitorous Murmur

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**Traitorous Murmur** is a mythic green spell card from the Core set.

## Effect

Take control of an enemy minion that is opposite an open lane.
## Flavor text

*Why would they teach their sharpest tools restraint if it wasn't to keep you in line?*
Zolea, The Unclean

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**Zolea, The Unclean** is a mythic yellow minion card from the Core set.

## Effect

1ϟ,Lurker+1ϟ˅: Give another minion Blight 1.-2ϟ˅Give another minion +3/+0.-5ϟ˅You are branded with 'At the end of your opponent's turn they lose 5 life'.
Volkov Heavy

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**Volkov Heavy** is a common green minion card from the Core set.

## Flavor text

*Ved'ma automagic requires concentration, so the Volkov provide valuable protection in the form of savage destruction.*
Warded

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**Warded** is a keyword that appears in card effects in *Mythgard*. Warded minions can only be destroyed in combat.

## In-game description

Warded: Cannot be destroyed outside of combat.

## List of cards with this keyword

The following list includes cards that list the keyword on the right when "zooming in" on the card in the collection view. In some cases, the card only has the mechanic in an indirect way, or may affect other cards that have the mechanic.
Wonder Drug

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**Wonder Drug** is a rare yellow spell card from the Core set.

## Effect

You are granted 4 life and draw a card.If you have 7 or less life, double this effect to 8 life and 2 cards.
## Flavor text

*The strongest geroprotection money can buy, now with our myocardial guarantee!*
Thunderclap

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**Thunderclap** is a rare blue spell card from the Core set.

## Effect

Deal 2 damage to your opponent and all enemy minions.
## Flavor text

*Space seemed to fold in on itself between her hands, and then we found ourselves on the ground, ears ringing.*
Wings of Abaddon

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**Wings of Abaddon** is a rare red minion card from the Core set.

## Effect

Rush, Overrun2: Sacrifice one of your other minions to get Immortal until end of turn.
## Flavor text

*The crops are the least of your worries at this point.*
Venomfang Mutant

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**Venomfang Mutant** is a common yellow minion card from the Core set.

## Effect

Gives a minion Blight 1 when dealing combat damage to it.
## Flavor text

*We're interviewing your team because Dr. Canul hasn't been seen since running out of paid leave. Tell us about this arachnid incident...*
Poxbringer

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**Poxbringer** is a uncommon yellow minion card from the Core set.

## Effect

RushGives a minion Blight 2 when dealing combat damage to it.
## Flavor text

*With my touch you'll be able to hear Zolea too, and then we won't have to die alone!*
Meso Libre

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**Meso Libre** is a common yellow minion card from the Core set.

## Effect

Awaken: A minion in the opposing lane is Stunned until the end of its turn.
## Flavor text

*It is the mask that is strong, I merely attempt to live up to it.*
Valkyrie Enforcer

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**Valkyrie Enforcer** is a common blue minion card from the Core set.

## Effect

Awaken: Return a minion in the opposing land to its owner's hand.
## Flavor text

*When she says "bounce", you leave; that's all there is to it.*