Rules of the Hunt

Theses are the basic rules to the entire game

## Digimon

The Digimon them selves are fairly self explanatory however there are a few diffrent rules that need exspaining

### Digimon levels

Digimons evolutions and amount of attacks are decided by there level. To level up they need to gain xp in one of the following ways

* At the start of everyday every hunter is given 9 xp that they can share out between there Digimon in the collection. However they can not give one digimon more than 3 xp or any to xross Digimon
* In 1v1 battles Digimon can also gain xp once a day except xross Digimon. They may gain any amount of xp
* Hunts also award 1 XP to all Digimon involved

### Reveting to a digi egg

Some effects can cause a Digimon to revert back to a digi-egg. This reversion causes the Digimon to loose 1d4+2 levels and need to be re-hatched

### Digimon Deletion

Digimon can also be deleted by some effects and by being reduced to 65 HP less than than zero. When a Digimon is deleted it revers to a digi-egg and then explodes in data being sent to The Dark Area to be judged for rebirth by Anubismon. However if a Digimon is reduced to less than 120 HP it is not reverted to a digi-egg but is permanently deleted

### Held items

Items can be held by digimon then used in battle. However the digimon must have more than 0hp to use said items

## Hunts and battles

At the beginning of a hunt or battle you choice 4 Digimon to battle with and yell TIME SHIFT. This is called the TIME SHIFT

You will then select one digimon to lead your part into battle. You will then decide the turn order, from highest to lowest, depending on the leading Digimon's speed stat.

In one turn you can do 3 of these actions but each one only once

* Attack up to three times
* Digi-evo
* Fusion
* Equip or unequip an item
* Switch Digimon
* Digi-evo a digimon not in play
* Dedigi-evo

Once all 4 of your Digimon have run out of HP you have lost the battle

### Over kill rule

You a Digimon in a hunt is lowed at -50 or more of its hp below 0 then the Digimon is deleted and the hunters are not rewarded with an egg

## Evolution and Xrosing

### Basic Digivolving

To digi-evo you need to have gotten the evo power up from the shop

When you digi-evo your hp goes to the max on the next evo

### Xrossing

Fusion can only happen between 2 Digimon if you have gotten the specific fusion and both Digimon are in your 4 Digimon team. This is so the fusion can be balanced. Bear in mind that some Digimon cannot be fused as it would be 2 op to balance without destroying expectations. Digimon that have already been digi-fused cannot be fused again. However, hunters may Xros with other Digimon from other hunters useing already fused Digimon. This is how you would go about creating something like Shoutmon X7. Digimon can not fuse at a higher stage than they are entered at.

No mega level Digimon can be fused. Every season you can make 5 digi-Xross Digimon

### DNA Digivolving

This happens between 2 different hunters Digimon and is written as Digimon 1 \*(W/Digimon 2).

### Burst mode

This is basically a X2 to everything on your Digimon. So if Augmon has 50 hp normally when it goes burst mode it gets to 100 hp. However this evo can only be used once the Digimon is lower than 30% HP

### Armor Digivolution

Armor digivolutions use armor digieggs to divivole digimon into armor digimon. The list of the armour digi-evoutions are found here. The evolution can only be sustained for 3 rounds before the digi-mon dedigivolves

### DNA Digivolution

DNA Digivolution is similar to digi-xross but is an evolution not a fusion and there for can happen with multiple digimon

### Dark Digivolution

Dark Digivolution happens when a hunter is over come with anger, rage and a want for power. This corrupts there digimon making them Dark Digi-evolve. Theses digivilutions can be used when the digimon is any level so long as it is on the digimons page. However after 4 rounds the digimon is reverted to a digi-egg

## Unlocking evolutions

To unlock Digimon evolutions and Xros you must use your Digimon in battle and level it up. The amount of XP you reseve is desided by the hunt. When a Digimon has filled its XP bar it levels up. The following table shows what levels things are unlocked at.

## PS's

Theses are decided at rookie level (or lowest level there is) and then does not change as that Digimon digi-evos.

Attack (At)

This is added onto any damage dice role you do

Defence (Df)

This is X10 of what you role. Then at that start of the game this is added onto their HP

Speed (Sp)

This is added on to the initiative role at the start of a game if you chose to use this Digimon first

## Status effects and field conditions

Status effects and field conditions are effects that are separate to keywords and items however sometimes keywords course status effects and items may be inference by them

### Status effects

Theses effects effect one Digimon in play and are reset when the Digimon switch's out. Written on Digimon moves as Effect: type. The target of the effect is listed in the target collem

#### Overall Field effects

Theses effects effect both sides of the game. There can only be one Overall Field effect in play, if a second effect is activated it over rides the current Field effect

#### Team Field effects

Theses effects only effect one side of the game. If a side all ready has a Team Field effect active when the second one fails

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## Other

### Digivice, Crest and Egg

You may have one of each of theses equpted and use