recursal/Fanatic-Fandom huggingface dataset:
Human Kineticist

A biotic warrior that deals serious damage with telekinesis and the ability to enter a powered-up state, but has weak defenses.

**Human Kineticist** is one of the character kits.

## Bio

A scientist through and through, the Human Kineticist can't wait to test her theories in real-life settings and gets a bit annoyed if something disrupts her experiments. Yes, fine, take down enemies—but the science!
Forward Station Protocol Initiated

**Forward Station Protocol Initiated** is one of the forward station terminal entries located on Eos.

## Text

—Contact—
Preset Viability Metrics: MISMATCH
Habitat 1, named Eos, does not match Initiative preflight profiles. Advance predictives are no longer applicable. Parameters require 94% rework.
—KNOWN—
Habitat 1: Eos
Discovered: Attr. Founder Jien Garson
Orbital data onboard
Spectrographic profiles: WORKING...
Geo-sounding: WORKING...
Radiation Sv: LETHAL at deployment
ALERT: Fallout from Scourge is exceptionally volatile on contact, with equally aggressive decline.
—More data needed—
Additional forward station coordination required
—ONGOING—
Human Guardian

Biotic/Sentinel tank specializing in defending and restoring his comrades.

**Human Guardian** is one of the character kits.

## Bio

The Guardian was an elite Alliance soldier, deployed when a dangerous situation required the best and brightest. A master of defensive tactics, he became popular among his squadmates. Over the years, he and the Commando became close, although duty required they keep their personal relationship hidden from their comrades. The Andromeda Initiative struck them as a perfect way to serve while living as partners—on and off the field.
Hefena

**Hefena** is a star system located in the Heleus cluster.

## Planets

* Dovar
* Kamiiro No
* Pas-39

An anomaly is detected in this system. Scanning reveals the Comet Talula.

## Anomaly 2

A second anomaly is detected in this system during Meridian: The Way Home. Scanning reveals a Scourge Formation.

### Data

* Spatial anomaly related to the Scourge
* Dark energy discernable from gravitational and radiation effects
* Composition: Ice, mineral debris, element zero, unknown materials

### Analysis

Gravitational abnormalities detected. A probe deposited within the center of the formation may be used to collect data.

### Rewards

* +270 XP on scan
* Scourge Data Capsule x1 on scan

## Notes

After three data capsules are collected, the remaining four formations will only yield XP.
H-047C (HNS) - Fuel Source Found

**H-047C (HNS) - Fuel Source Found** is an entry on the HNS terminal in the entryway of the Nexus.

## Text

The human Pathfinder has reactivated a Remnant tiller on the shattered planet H-047c, securing a reliable source of fuel for Initiative ships. The resource deposits will be enough to sustain the fleet for an estimated 300 years. "At least that's one problem solved," said Initiative Director Jarun Tann.

## See also

* Terminal entries
* Heleus News Service
Hesh II

The **Hesh II** is a shotgun.

## Description

The semi-automatic Hesh, translated to "order," is a kett weapon that fires clusters of plasma-surrounded projectiles. Fired rounds are powerful enough to stagger most foes and demand submission from the rest.

## Blueprint

The blueprint for Hesh II requires the following to unlock:

* 140 Heleus RD
* Hesh I blueprint
* Level 5

The following resources are needed to develop this item:

* Kett Alloy x30
* Beryllium x110
* Lithium x50
* Vanadium x10

This item has 3 augmentation slots available during development.

## Upgrade series

* Hesh
* Hesh I
* Hesh II
* Hesh III
* Hesh IV
* Hesh V
* Hesh VI
* Hesh VII
* Hesh VIII
* Hesh IX
* Hesh X
Hesh VII

The **Hesh VII** is a shotgun.

## Description

The semi-automatic Hesh, translated to "order," is a kett weapon that fires clusters of plasma-surrounded projectiles. Fired rounds are powerful enough to stagger most foes and demand submission from the rest.

## Blueprint

The blueprint for Hesh VII requires the following to unlock:

* 215 Heleus RD
* Hesh VI blueprint
* Level 50

The following resources are needed to develop this item:

* Kett Alloy x40
* Beryllium x180
* Lithium x80
* Vanadium x20

This item has 3 augmentation slots available during development.

## Upgrade series

* Hesh
* Hesh I
* Hesh II
* Hesh III
* Hesh IV
* Hesh V
* Hesh VI
* Hesh VII
* Hesh VIII
* Hesh IX
* Hesh X
Flora Specimen Acquired

**Flora Specimen Acquired** is one of the terminal entries on Havarl. It is located in the govataan, an area accessible only during Jaal Ama Darav: Flesh and Blood.

## Text

Translated from Shelesh:
Lehka obtained samples of flora from the Forge with minimal difficulty. Droka was worried about uprooting specimens near some of the older pillars, but I was able to satisfy her concerns with some low-risk candidates on the site's fringe.
For now, we will focus on care, monitor water intake, and determine an average life expectancy. That will give us a baseline for future experiments.
Good work

**Good work** is one of the terminal entries located on the Tempest. It is an email sent by Cora after Epilogue: Home and Away. There are multiple versions. Content is affected by the nature of Ryder's relationship with Cora and the state of Cora's loyalty mission, Cora Harper: At Duty's Edge.

## Text

To: Ryder
From: Cora
We secured Meridian, gave the Archon hell, and made the cluster bloom. No huntress team could've done better. That's because of you.
I'm proud to have been your second through all this. We didn't need golden worlds, after all. Just the right person for the job.
Thank you.
Cora.

## Romantic Text

To: Ryder
From: Cora
You really did it. The cluster's coming to life again, the Archon's gone, and we made it out alive. Together.
I'm so proud of you. Maybe I'll show you just how proud, later.
Cora x

## Loyalty Mission Incomplete

To: Ryder
From: Cora
Missing infrastructure, no overall strategy… and you still did it. We took down the Archon, and Meridian's ours. I'll never know how the hell we survived.
I'm proud to have been your second, Ryder. That sting I felt, from being overlooked as Pathfinder—it's healing, like everything else across Heleus. Thanks to you.
Cora.
H-065

Although their surveys were inconclusive, Milky Way scientists believed H-065 was potentially inhabitable. Now it's a scorching desert; whatever it was before the Scourge is lost.

**H-065** is a planet in the Civki star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals a Satellite.

### Data

* Satellite ID: Unknown
* Power readings: 98.2%
* System report: Scanners online
* Status: Operational

### Analysis

This kett satellite is focused on H-065, taking detailed readings of seemingly empty expanses of desert.
Heleus News Service

*This article is a stub. You can help Mass Effect: Andromeda Wiki by expanding it.*

The **Heleus News Service** (HNS) is an independent arm of the Andromeda Initiative and is run by Davis Qar. With the assistance of Pathfinder Ryder, receiving equipment has been delivered to the outposts on Elaaden, Eos, Kadara, and Voeld.

News stories can be accessed on the HNS terminal located in the entryway nearby the Tempest in the Docking Area on the Nexus. This terminal appears after Prodromos is founded on Eos.

New HNS stories are added as game play progresses.

## Codex

As Milky Way species work to establish themselves in Andromeda, gathering and disseminating accurate information about galactic events in the public interest has fallen to the fledgling Heleus New Service.

Novice journalist Davis Qar came to Andromeda to report and learn under a seasoned editor. But when Qar's mentor was reportedly killed in the Nexus uprising, he was forced to set up the official source of news on the Nexus largely by himself.

HNS operates with an arms-length agreement and partial funding from the Andromeda Initiative, a model similar to some national news services in Earth's past. This has raised questions among some colonists about the service's potential bias, though Qar stresses that if HNS has an agenda, it is to hold Initiative leadership accountable while chronicling a new era of space exploration.
Human Male Vanguard

Biotic charger that can travel to enemies in the blink of an eye, then deal point-blank damage.

**Human Male Vanguard** is one of the character kits.

## Bio

The Human Vanguard is a talented Alliance veteran who hopes he can relive his glory days in Andromeda. He often gives advice to the younger members of the team and loves to say, "I told you so."
Flak Cannon Use

**Flak Cannon Use** is a challenge in multiplayer. This is a minor challenge for the Combat Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using Flak Cannon to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.
For the fallen

**For the fallen** is one of the Datapads located on Voeld. It is related to End of Watch.

## Text

Translated from Shelesh:
Maaja Naes honored the resistance. We fought beside each other through more battles than I can remember. I never saw my comrade's courage or determination waver. To those that find this message, know that Maaja Naes remained a champion of the Resistance to the end. Half the kett bodies you find at this site were delivered to oblivion by my friend's heroism.
It should be my body lying here. I let the kett get behind me. Maaja protected me from my mistake and took the blows meant for me. There's no time to honor that sacrifice. The kett that slaughtered our people at Daar Helast are on the run, and we can't let them escape. Maaja would want them to pay for what they did.
—Graj de Voorisc
Garden

**Garden** is one of the terminal entries from Cora Harper located on the Tempest. It is a followup email after Cora Harper: A Foundation. There are two versions, one non-romantic and one romantic.

## Text

To: Ryder
From: Cora
Thanks again for coming with me. If you want to know, the plants we seeded are...
— Tiral azhana, "handful of water," a plant from Rannoch
— Common irsaal, a Thessian blossom that smells like honey
— Lace-in-lilac, a flower they found on Eden Prime
... and a few others.
Cora.

## Romantic Text

To: Ryder
From: Cora
Thanks again for coming with me. If you want to know, the plants we seeded are...
— Tiral azhana, "handful of water," a plant from Rannoch
— Common irsaal, a Thessian blossom that smells like honey
— Lace-in-lilac, a flower they found on Eden Prime
... and a few others.
And before I forget... that was one amazing kiss, mister. Could have been a fluke, though. Guess we have to keep trying.
Cora.
Govok's Folly

The Scourge and some unusual orbital mechanics leave Govok's Folly ice bound at night and boiling during the day. The outcast Govok attempted to take advantage to this, to little avail.

**Govok's Folly** is a planet in the Ratul star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals a Vessel.

### Data

* Ship ident: Unknown
* Ship name: Unknown
* Crew complement: Unknown (estimate 5-8)
* Status: N/A

### Analysis

This kett dropship appears to have been departing Govok's Folly when it was hit by weapons fire. Perhaps Govok is still alive and active after all.
Hairstyle

There are 24 **hairstyles**, all available to both twins. Because the game's original release had different styles for each twin, the numbering for Sara's styles differs from the numbering for Scott's styles, except for Style 23—the shaved head. The color palette is the same for both.

## Sara

Sara's hairstyles are shown in Colors 48, 18, and 32.

* Hairstyle 0

* Hairstyle 1

* Hairstyle 2

* Hairstyle 3

* Hairstyle 4

* Hairstyle 5

* Hairstyle 6

* Hairstyle 7

* Hairstyle 8

* Hairstyle 9

* Hairstyle 10

* Hairstyle 11

* Hairstyle 12

* Hairstyle 13

* Hairstyle 14

* Hairstyle 15

* Hairstyle 16

* Hairstyle 17

* Hairstyle 18

* Hairstyle 19

* Hairstyle 20

* Hairstyle 21

* Hairstyle 22

* Hairstyle 23

## Scott

Scott's hairstyles are shown in Colors 64, 50, and 6.

* Hairstyle 0

* Hairstyle 1

* Hairstyle 2

* Hairstyle 3

* Hairstyle 4

* Hairstyle 5

* Hairstyle 6

* Hairstyle 7

* Hairstyle 8

* Hairstyle 9

* Hairstyle 10

* Hairstyle 11

* Hairstyle 12

* Hairstyle 13

* Hairstyle 14

* Hairstyle 15

* Hairstyle 16

* Hairstyle 17

* Hairstyle 18

* Hairstyle 19

* Hairstyle 20

* Hairstyle 21

* Hairstyle 22

* Hairstyle 23
Formal request for Darket Tiervian, 28

**Formal request for Darket Tiervian, #28** is one of the terminal entries located in Prodromos on Eos.

## Text

Making the request again. Bradley, I know it's not your fault. I know she's supposed to be second wave. But I want a trail so that when all this calms down in a few years, we can get proper outraged about how long it took to reunite families. Especially ones hurt during the Site 1/2 mess. You know "Broken Promise" is a thing, right?
Requesting the deployment of Darknet Tiervian, W-84-Krispin. Exo-studies specialist.
Reason: she's an asset that will help viability. She's also my daughter.
HAVARL (HNS) - Vault Malfunctions

**HAVARL (HNS) - Vault Malfunctions** is an entry on the HNS terminal in the entryway of the Nexus.

## Text

The Initiative has mapped a golden world known to the angara as Havarl—but there are reports the lush planet is somehow "too golden." A Havarl vault is malfunctioning, causing its ecosystem to break down at an alarming rate. Authorities are investigating whether they can slow the vault's effects.

## See also

* Terminal entries
* Heleus News Service
Heleus Defender Armor VII

**Heleus Icon Armor VII** is full-body chest armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. It is also, perhaps, the future of Heleus Cluster technology.

## Blueprint

The blueprint for Heleus Icon Armor VII requires the following to unlock:

* 410 Heleus RD
* Heleus Icon Armor VI blueprint
* Level 50

The following resources are needed to develop this item:

* Omni-Gel Canister x95
* Kett Alloy x95
* Angaran Meditation Crystal x95
* Remnant Polymer x95
* Remnant Core x4

This item has 4 augmentation slots available during development.

## Notes

The full-body armor functions as a chest piece during development. In addition to the seventeen augmentations available for any armor component, it can be modified during development with one of seven augmentations designed specifically for chest armor. Though it covers the arms and legs, it does not accommodate augmentations for arms or legs armor.

Depending upon the choice of twin, the full-body piece of this set will change in appearance slightly. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.

## Upgrade series

* Heleus Defender
* Heleus Defender Armor I
* Heleus Defender Armor II
* Heleus Champion Armor III
* Heleus Champion Armor IV
* Heleus Icon Armor V
* Heleus Icon Armor VI
* Heleus Icon Armor VII
* Heleus Icon Armor VIII
* Heleus Icon Armor IX
* Heleus Icon Armor X

## Gallery

* Sara
* Scott
Heleus Defender Helmet I

**Heleus Defender Helmet I** is helmet armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. You are its first and only user. All feedback is welcome.

## Blueprint

The blueprint for Heleus Defender Helmet I requires the following to unlock:

* 70 Heleus RD

The following resources are needed to develop this item:

* Omni-Gel Canister x25
* Angaran Meditation Crystal x25
* Kett Alloy x25
* Remnant Polymer x25
* Remnant Core x1

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

The Heleus Defender Helmet I when deconstructed returns the incorrect resource type of 0 Element Zero instead of 0 Remnant Core.

## Upgrade series

* Heleus Defender
* Heleus Defender Helmet I
* Heleus Defender Helmet II
* Heleus Champion Helmet III
* Heleus Champion Helmet IV
* Heleus Icon Helmet V
* Heleus Icon Helmet VI
* Heleus Icon Helmet VII
* Heleus Icon Helmet VIII
* Heleus Icon Helmet IX
* Heleus Icon Helmet X
Heleus Armor

**Heleus Defender Armor** is an armor set consisting of two pieces.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. It is also, perhaps, the future of Heleus Cluster technology.

## Notes

The full-body armor functions as a chest piece during development. In addition to the seventeen augmentations available for any armor component, it can be modified during development with one of seven augmentations designed specifically for chest armor. Though it covers the arms and legs, it does not accommodate augmentations for arms or legs armor.

The Heleus Defender Helmet I, II, III, IV, and V  when deconstructed return the incorrect resource type and quantity of Element Zero instead of Remnant Core.

Depending upon the choice of twin, the full-body piece of this set will change in appearance slightly during gameplay. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.

When deconstructing items that use remnant core during development, only a single item out of twenty total items - Heleus Icon Armor X - will return a single unit (1) of remnant core. The remaining nineteen items using this material **WILL NOT** return remnant core.

There is an issue with blueprints and the Heleus Armor helmet. The mission Epilogue: Home and Away awards a leveled helmet blueprint for mission completion. This blueprint doesn't show up on the Research screen for normal or advanced blueprints as a "blue tick mark" as a researched blueprint. However, it does show up on the Development screen so you can create a level dependent helmet. This reward blueprint will **NOT** satisfy requirements to have the previous blueprint to unlock higher blueprints if you are trying to research this helmet. Whichever level you have been rewarded, you will have to spend the RD to get the blueprint to show up in Research and/or to unlock the remaining helmets.

## Gallery

* Defender Armor - Sara
* Champion Armor - Sara
* Icon Armor - Sara

* Defender Armor - Scott
* Champion Armor - Scott
* Icon Armor - Scott
Hey...

**Hey...** is one of the terminal entries located in the Cocytus Plateau dome on H-047c.

## Text

You left without saying goodbye. You're coming back, right? Did I do something? One second you're telling me I'm the guy for you, we should settle down, try and make the best out of Kadara. The next...
Okay, forget it. You take all the time you need over there. Make your big score, like you wanted. Then you can come back. I'm not going anywhere. I'll be here. Waiting.
HyperGuardian Arms III

**HyperGuardian Arms III** is arms armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Arms III requires the following to unlock:

* 45 Milky Way RD
* HyperGuardian Arms II blueprint
* Level 10

The following resources are needed to develop this item:

* Omni-Gel Canister x10
* Scale Fibers x6
* Nickel x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Arms I
* HyperGuardian Arms II
* HyperGuardian Arms III
* HyperGuardian Arms IV
* HyperGuardian Arms V
* HyperGuardian Arms VI
* HyperGuardian Arms VII
* HyperGuardian Arms VIII
* HyperGuardian Arms IX
* HyperGuardian Arms X
Gone with the Wind

**Gone with the Wind** is a heleus assignments mission. It is acquired by speaking to Aislin at the Wind Farm in Varren's Scalp on Kadara.

## Description

Scavengers are stealing turbine parts from the wind farm outside Kadara Port. An exile named Aislin has enlisted your help to bring the parts back.

## Objectives

* Find stolen turbine parts
* Examine debris
* Defeat ancient eiroch
* Return to Aislin

## Notes

It is advisable to complete this mission after completing the Kadara portion of the mission The Firefighters, which is not far from the site where the turbine parts are found. Using the scanner on the nearby All-Terrain Hauler (+10 Milky Way RD) will alert the highly sensitive scan detector in Katherine Nigh's sanctuary, making it inadvisable to attempt a scan during that mission.

While not required, there are two miscellaneous missions located at the Wind Farm that are completely optional. Broken Turbine and Patrol Schedule. Both can be completed quickly and for a small XP reward.

## Research Opportunities

* +10 Milky Way RD - Broken Turbine - This is the Broken Turbine right next to Aislin lying on the ground and not the one for Broken Turbine.
* +10 Milky Way RD - All Terrain Hauler - Just south of the navpoint for *Find stolen turbine parts*

* All Terrain Hauler
* A.T.H. Scan
* Broken Turbine
* Broken Turbine

## Rewards

* +29 AVP
* +2% Kadara viability
* +530 XP
HyperGuardian Chest VI

**HyperGuardian Chest VI** is chest armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Chest VI requires the following to unlock:

* 120 Milky Way RD
* HyperGuardian Chest V blueprint
* Level 40

The following resources are needed to develop this item:

* Omni-Gel Canister x60
* Scale Fibers x26
* Nickel x120
* Titanium x30

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Chest I
* HyperGuardian Chest II
* HyperGuardian Chest III
* HyperGuardian Chest IV
* HyperGuardian Chest V
* HyperGuardian Chest VI
* HyperGuardian Chest VII
* HyperGuardian Chest VIII
* HyperGuardian Chest IX
* HyperGuardian Chest X
Forward Station Protocol Established (Havarl)

**Forward Station Protocol Established** is one of the forward station terminal entries located on Havarl.

## Text

—Contact—
Preset Viability Metrics: MATCH
Habitat 3 matches Initiative preflight profiles within acceptable parameters of variance.
—KNOWN—
Habitat 3: Havarl
Detected: Attr. Keir Thomas (AI Exo-geology)
Orbital data onboard
Spectrographic profiles: WORKING…
Geo-Sounding: WORKING…
ALERT: Biosphere abnormalities detected.
—More data needed—
Additional forward station coordination required
—ONGOING—
Frag Grenade (multiplayer)

**TAP BUTTON:** Throw a grenade to deliver massive area damage on a two-second timer.**HOLD BUTTON:** Cook the grenade, shortening its timer. Be careful. This grenade will explode in your hand if held too long.

**Frag Grenade** is a combat skill in multiplayer.

## Challenges

Frag Grenade is the focus of the following challenges:

* Frag Grenade Use
* Combat Mastery - Bronze
* Combat Mastery - Silver
* Combat Mastery - Gold
* \*Daily\* - Combat Mastery
Combat Detonations (250)

**Combat Detonations (250)** is a challenge in multiplayer. This is a minor challenge for the Combat Mastery - Bronze, Silver, and Gold challenges.

## Notes

This challenge only increases the counter when a combo is detonated by a combat skill-based detonator. This can be any combo type as long as it is detonated with a combat skill-based detonator. This challenge is **NOT** for performing specific types of combos.
Gil Brodie: The Friend

**Gil Brodie: The Friend** is an allies and relationships mission. It is acquired through an email received after Hunting the Archon and Gil Brodie: A Game of Poker.

## Description

A new email from Gil is waiting for you.

Gil has asked you to come to Prodromos to meet his friend Jill.

## Objectives

* Read email from Gil
* Meet Gil and Jill on Eos at Prodromos

## Notes

If Ryder is romancing Gil, he will ask to clarify their relationship so he knows how to introduce Ryder to Jill.

## Rewards

There is no viability or XP reward for this mission but the conversation reveals more about Gil.
HyperGuardian Arms IV

**HyperGuardian Arms IV** is arms armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Arms IV requires the following to unlock:

* 50 Milky Way RD
* HyperGuardian Arms III blueprint
* Level 20

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Scale Fibers x7
* Nickel x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Arms I
* HyperGuardian Arms II
* HyperGuardian Arms III
* HyperGuardian Arms IV
* HyperGuardian Arms V
* HyperGuardian Arms VI
* HyperGuardian Arms VII
* HyperGuardian Arms VIII
* HyperGuardian Arms IX
* HyperGuardian Arms X
Hoodie

The **Hoodie** is a casual outfit bundled with the Deluxe Edition and Super Deluxe Edition of the game.

"Nobody wants to wear their uniform 24/7. Whether you're relaxing aboard the Tempest or exploring a friendly space dock, this casual outfit will help you look your best."

## Notes

This outfit will be available for pickup at the Special Delivery Cache terminal on the Tempest in the Pathfinder's Quarters.

During a New Game +, the Special Delivery Cache terminal resets and another copy of this outfit will be awarded but will not show as this item doesn't allow duplicates.

## Gallery

* Default Sara Ryder Hoodie

* Default Scott Ryder Hoodie

* Customized Sara Ryder Hoodie

* Customized Scott Ryder Hoodie
Flamethrower Use

**Flamethrower Use** is a challenge in multiplayer. This is a minor challenge for the Tech Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using Flamethrower to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.
Human Female Infiltrator

Stealth expert who moves unnoticed around the battlefield with tech powers, then picks off enemies with well-placed shots.

**Human Female Infiltrator** is one of the character kits.

## Bio

After losing her husband and child in a botched robbery back in the Milky Way, the Human Infiltrator came to Andromeda for a fresh start. She joined APEX to do some good—and to work through some anger and sadness.
Heleus Defender Armor III

**Heleus Champion Armor III** is full-body chest armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. Additional upgrades further integrate all components into a cohesive whole.

## Blueprint

The blueprint for Heleus Champion Armor III requires the following to unlock:

* 290 Heleus RD
* Heleus Defender Armor II blueprint
* Level 10

The following resources are needed to develop this item:

* Omni-Gel Canister x70
* Kett Alloy x70
* Angaran Meditation Crystal x70
* Remnant Polymer x70
* Remnant Core x2

This item has 4 augmentation slots available during development.

## Notes

The full-body armor functions as a chest piece during development. In addition to the seventeen augmentations available for any armor component, it can be modified during development with one of seven augmentations designed specifically for chest armor. Though it covers the arms and legs, it does not accommodate augmentations for arms or legs armor.

Depending upon the choice of twin, the full-body piece of this set will change in appearance slightly. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.

## Upgrade series

* Heleus Defender
* Heleus Defender Armor I
* Heleus Defender Armor II
* Heleus Champion Armor III
* Heleus Champion Armor IV
* Heleus Icon Armor V
* Heleus Icon Armor VI
* Heleus Icon Armor VII
* Heleus Icon Armor VIII
* Heleus Icon Armor IX
* Heleus Icon Armor X

## Gallery

* Sara
* Scott
Formal request for Darket Tiervian, 27

**Formal request for Darket Tiervian, #27** is one of the datapads found in Prodromos on Eos. It is related to Task: Waking up to the Future, but only appears after Darket Tiervian has been released from cryo.

## Text

Here we are again, Bradley. Please tell the Nexus we're not going away. I know you get this a lot, and I'm sorry, but you know how I feel.
Darket Tiervian, W-84-Krispin. Exo-studies specialist.
Heleus Defender Helmet V

**Heleus Icon Helmet V** is helmet armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. It is also, perhaps, the future of Heleus Cluster technology.

## Blueprint

The blueprint for Heleus Icon Helmet V requires the following to unlock:

* 110 Heleus RD
* Heleus Champion Helmet IV blueprint
* Level 30

The following resources are needed to develop this item:

* Omni-Gel Canister x45
* Angaran Meditation Crystal x45
* Kett Alloy x45
* Remnant Polymer x45
* Remnant Core x2

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

The Heleus Icon Helmet V when deconstructed returns the incorrect resource type and quantity of 2 Element Zero instead of 0 Remnant Core.

## Upgrade series

* Heleus Defender
* Heleus Defender Helmet I
* Heleus Defender Helmet II
* Heleus Champion Helmet III
* Heleus Champion Helmet IV
* Heleus Icon Helmet V
* Heleus Icon Helmet VI
* Heleus Icon Helmet VII
* Heleus Icon Helmet VIII
* Heleus Icon Helmet IX
* Heleus Icon Helmet X
Human Male Engineer

Clever tech expert that distracts, limits, and locks down opponents on the battlefield.

**Human Male Engineer** is one of the character kits.

## Bio

The Human Engineer was always good at science, but he knows he's got what it takes to be a leader—leaders should be the smart people, after all. He'll be a Pathfinder some day, just you wait and see.
Gehenna Valley

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**Gehenna Valley** is a central southern valley dominated with hoodoos and remnant structures on Elaaden.

## Missions

The following missions take place or are acquired in Gehenna Valley:

Priority Ops
* None

Allies and Relationships

* Dissension in the Ranks
* Ryder Family Secrets

* Dissension in the Ranks
* Ryder Family Secrets

Heleus Assignments

* Architect on Elaaden
* Water Supply

* Architect on Elaaden
* Water Supply

Additional Tasks
* None
Hesh X

The **Hesh X** is a shotgun.

## Description

The semi-automatic Hesh, translated to "order," is a kett weapon that fires clusters of plasma-surrounded projectiles. Fired rounds are powerful enough to stagger most foes and demand submission from the rest.

## Blueprint

The blueprint for Hesh X requires the following to unlock:

* 260 Heleus RD
* Hesh IX blueprint
* Level 80

The following resources are needed to develop this item:

* Kett Alloy x50
* Beryllium x200
* Lithium x100
* Element Zero x20

This item has 3 augmentation slots available during development.

## Notes

Tier X uses the Ultra Rare resource Element Zero instead of the Rare resource Vanadium.

## Upgrade series

* Hesh
* Hesh I
* Hesh II
* Hesh III
* Hesh IV
* Hesh V
* Hesh VI
* Hesh VII
* Hesh VIII
* Hesh IX
* Hesh X
HyperGuardian Arms II

**HyperGuardian Arms II** is arms armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Arms II requires the following to unlock:

* 40 Milky Way RD
* HyperGuardian Arms I blueprint
* Level 5

The following resources are needed to develop this item:

* Omni-Gel Canister x10
* Scale Fibers x6
* Nickel x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Arms I
* HyperGuardian Arms II
* HyperGuardian Arms III
* HyperGuardian Arms IV
* HyperGuardian Arms V
* HyperGuardian Arms VI
* HyperGuardian Arms VII
* HyperGuardian Arms VIII
* HyperGuardian Arms IX
* HyperGuardian Arms X
H-505

Hidden from early surveys by reflective objects in Dar'hegah's asteroid belt, H-505 is a frigid world with a krypton-nitrogen atmosphere.

**H-505** is a planet in the Dar'hegah star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals a Crater.

### Data

* Hypervelocity impact crater [largest]
* Rim diameter: 402 km
* Depth: Approx. 2.1 km
* Ejecta: Mineral deposits, heavy metals

### Analysis

This is the largest of multiple impact craters, suggesting a swarm of debris—possibly from the asteroid belt—struck H-505 in the distant past.
Game

The **Game** menu provides access to various sub menus dealing with gameplay. This menu is where Load Game can be found.

## Overview

The Game menu allows initial gameplay training, loading of previous saves, multiplayer access, and the ability to customize gameplay.

## Sub Menus

### Tutorials

This menu provides detailed information on the fundamental concepts of gameplay.

### Load Latest Save

Loads the latest save game. This may or may not be an autosave.

### Load Game

This menu is used to select a previous save game.

### Settings

This menu allows detailed customization for gameplay.

### Exit Game

Completely leave the game. Specific wording for this changes based upon the platform being used e.g. Exit To Desktop.

## Notes

The Settings menu can be accessed at the start of the game, during singleplayer, and during multiplayer. Be aware that changing settings in one game mode will also change the applicable settings in the other game mode. Any menu choice that is made on the startup menu will affect both singleplayer as well as multiplayer gameplay at the same time.
First Strike

**First Strike** is a priority ops mission. It is acquired by interacting with the Strike Team Missions terminal in the Militia Office in Operations on the Nexus or in the Research Room on the Tempest during Nexus Reunion.

## Description

The militia's strike teams handle dangerous operations across the cluster. Speak with Kandros for authorization.

## Objectives

* Speak to Kandros on the Nexus or via the Tempest's vidcon
* Inspect available Strike Team missions

## Notes

The reward for this mission is not XP or AVP, but access to the Strike Teams and the loot boxes that come with successful completion of their missions.

It is important to understand that strike teams belong to an overall account, not a specific Ryder.

* Any Ryder linked to the overall account can command the teams or redeem the rewards, as long as they have been authorized via this mission.
* The overall account is limited to six strike teams and two hundred loot boxes.
* While the teams and loot boxes are limited because they are all tied together, this also means one Ryder can send out the teams and a different Ryder can claim the rewards. This is an excellent strategy to transfer a large amount of rewards from a veteran Ryder to a brand new Ryder. This gives the new Ryder an edge at the beginning of the game when levels are low and credits, resources, research data, and items not normally available can be acquired from loot boxes.
Geophysics VI: Beta Build

**Geophysics VI: Beta Build** is one of the terminal entries from Chief Lucan located in the Tech Lab on the Nexus. It is related to Task: Hitting Rocks For Science.

## Text

Patch Notes (Chief R. Lucan)
- GSV 2031: Streamlined interface with omini-tool (minimal lag)
- GSV 2093: Tuned voice recognition to recognize both "aluminum" and "aluminium"
- GSV 2105: Haptic interface no longer defaults to transparent.
- Also resolves GSV 2027: Haptic interface not found
- GSV 2135: Customized SAM handshake protocols
Govorkam

**Govorkam** is a star system located in the Heleus cluster.

## Planets

* Bakker
* Kadara - Explorable
* Mine
* Thy'vernos
* Trobror

An anomaly is detected in this system. Scanning reveals Starship Wreckage.

### Analysis

The paltry remains of a kett dropship. Whoever destroyed it thoroughly scavenged its parts, but perhaps there's something they missed.

## Anomaly 2

A second anomaly is detected in this system during The Little Things That Matter. Scanning reveals a ZK Resource Tracker.

### Data

* Satellite ID: Encrypted
* Power readings: ERROR
* System report: ERROR
* Status: ERROR

### Analysis

This satellite tracks Initiative shipments and allocates emergency drops without authorization. No ZK-Tracker satellites were authorized or deployed by the Nexus.

### Reward

* +29 AVP on scan
* +2% Kadara viability on scan
* +50 Milky Way RD on scan

## Anomaly 3

A third anomaly is detected in this system after Epilogue: Home and Away if Nozomi Dunn did not survive the Hyperion's landing. Scanning reveals Remains: Captain Nozomi Dunn.

Initiative beacon responding:

The remains of Captain Nozomi Dunn, committed to the stars for all and ever.

*The Steed is pale but tireless will I ride,*
*Where e'er the wind and hills will have me roam.*
*I fear no veil, nor misery abide,*
*I am not lost, the journey is my home.*

*(Personal record and honors follow. It's a long list.)*

### Notes

This anomaly will vanish if the asari and turian Pathfinders are acquired after Epilogue: Home and Away.
Hard Luck

**Hard Luck** is a heleus assignments mission. It is acquired in one of two ways: receiving Nora Tallis' distress call from a sink hole when travelling nearby or finding the shuttle part in Axius' outlaw camp on Elaaden .

## Description

Nora Tallis is stranded on Elaaden until her shuttle is repaired. Retrieve her shuttle's thruster from the scavengers she sold it to.

A group of scavengers led by Axius has stolen the shuttle's thruster. They won't give it up without a fight.

*or*

You have recovered a shuttle part from an exile named Axius. It appears to belong to a Nexus shuttle.

## Objectives

Answer Nora's distress call:

* Find Nora's shuttle thruster
* Retrieve the thruster from Axius
* Return the thrust catalyzer to Nora

*or*

Find the shuttle part:

* Find a Nexus shuttle that is missing a thrust catalyzer

## Notes

Unlike other deep sinkholes on Elaaden, the shuttle where this mission can be found isn't a Level 3 Heat Hazard but instead is a Level 1 Heat Hazard. This makes it much safer to enter this sinkhole and speak with Nora before activating the vault.

## Rewards

* +29 AVP
* +2% Elaaden viability
* +270 XP
For whoever finds this...

**For whoever finds this...** is one of the datapads on Voeld. It is located at the Ja Niihk Dig Site and is related to Task: Gone Dark.

## Text

Translated from Shelesh:
The kett found one of my bugs. Used the signal to track me down. Managed to lose them, but they landed enough shots to ensure I won't last long. I'm shutting down the communication link so they can't use it against our scouts. If you find this, get it to the Resistance. Davja Kaas will know what to do with it.
It was an honor fighting for my people. Talvor out.
Four Giants

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**Four Giants** is dominated by rock columns in the eastern region of Eos.

## Missions

The following missions take place or are acquired at Four Giants:

Priority Ops
* None

Allies and Relationships
* None

Heleus Assignments
* None

Additional Tasks
* Task: What He Would Have Wanted

## Notes

Despite what the objective states, the work site location for the mission Shock Treatment isn't in the Four Giants region but is actually to the east of that region in The Golden Wastes region.

For the mission Task: What He Would Have Wanted, despite the overhead map showing that the Field comm terminal is in The Golden Wastes region, as you approach the area near the terminal, the on-screen display shows that this location is in fact the Four Giants region.
From the Dust

**From the Dust** is a heleus assignments mission. It is acquired by reading a datapad in one of four mining domes on H-047c.

## Description

A group of outlaws are on H-047c mining helium-3, a potentially dangerous explosive substance. You've also found a partial passcode to their main base. To learn the extent of their plans, locate the rest of their passcode.

You've discovered the headquarters for the Outlaw gang on H-047c. You need to gain access and stop the Outlaws from completing their plans.

## Objectives

* Find code snippets (0/3)
* Locate the Outlaw headquarters
* Enter the headquarters
* Clear the headquarters
* Discover Krex's plans

## Notes

There are four domes with three datapads that can start this mission.

* The Cocytus Plateau dome is the closest to the Tempest landing zone on H-047c and will likely be the place this mission starts but any of the other three domes have a datapad that can start this mission.
* Crater: Agenta and Cocytus Plateau both have a copy of Message for Alvis. The Crater: Agneta datapad is hard to see on a turret base near the second dome entrance and is a duplicate for the Cocytus Plateau datapad. Whichever copy that Ryder reads first, the other datapad can't be interacted with.

The Remnant Tiller can be acquired earlier than normal if Ryder investigates the vault in the Crater: Santiago dome before completing this mission.

There are Loadout terminals in the Cocytus Plateau dome, Crater: Agneta (second dome), Crater: Peregrine dome, and Crater: Vespasien dome (hidden well on the building roof).

## Research Opportunities

There are a number of items to scan for Research Data (RD) on this mission spread out among the different domes. +800 Milky Way RD.

Crater: Agneta first dome:

* +100 Milky Way RD - Adapted Initiative Core Tech
* +10 Milky Way RD - Soil Centrifuge
* +10 Milky Way RD - Supply Crate

* AICT
* AICT Scan
* Soil Centrifuge
* S.C. Scan
* Supply Crate
* S.C. Scan

Crater: Agneta second dome:

* +100 Milky Way RD - Adapted Initiative Core Tech
* +10 Milky Way RD - Exile Shuttle
* +10 Milky Way RD - Scaler

* AICT
* AICT Scan
* Exile Shuttle
* E.S. Scan
* Scaler
* Scaler Scan

Cocytus Plateau dome:

* +100 Milky Way RD - Adapted Initiative Core Tech
* +10 Milky Way RD - Concentration Sensor
* +10 Milky Way RD - Exile Rock Runner
* +10 Milky Way RD - Storage Tanks x2 (+20 Milky Way RD Total)

* AICT
* AICT Scan
* Concentration Sensor
* C.S. Scan
* Exile Rock Runner
* E.R.R. Scan
* Storage Tank 1
* S.T. 1 Scan
* Storage Tank 2
* S.T. 2 Scan

Crater: Peregrine dome:

* +100 Milky Way RD - Adapted Initiative Core Tech x3 (+300 Milky Way RD Total)
* +10 Milky Way RD - Communication Relay

* AICT 1
* AICT 1 Scan
* AICT 2
* AICT 2 Scan
* AICT 3
* AICT 3 Scan
* Communication Relay
* C.R. Scan

Crater: Vespasien dome:

* +100 Milky Way RD - Adapted Initiative Core Tech
* +10 Milky Way RD - Polarization Beacon

* AICT
* AICT Scan
* Polarization Beacon
* P.B. Scan

## Rewards

* +73 AVP
* +530 XP
Heleus Defender Helmet VIII

**Heleus Icon Helmet VIII** is helmet armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. It is also, perhaps, the future of Heleus Cluster technology.

## Blueprint

The blueprint for Heleus Icon Helmet VIII requires the following to unlock:

* 140 Heleus RD
* Heleus Icon Helmet VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x60
* Angaran Meditation Crystal x60
* Kett Alloy x60
* Remnant Polymer x60
* Remnant Core x3

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Heleus Defender
* Heleus Defender Helmet I
* Heleus Defender Helmet II
* Heleus Champion Helmet III
* Heleus Champion Helmet IV
* Heleus Icon Helmet V
* Heleus Icon Helmet VI
* Heleus Icon Helmet VII
* Heleus Icon Helmet VIII
* Heleus Icon Helmet IX
* Heleus Icon Helmet X
From the Desk of Director Addison

**From the Desk of Director Addison** is one of the terminal entries located on the Tempest. It is a follow-up email after Life on the Frontier if Ryder chose to hide Addison's involvement in the Three Sabers.

## Text

To: Ryder
From: Addison
Pathfinder,
I'd like to commend you for your deft handling of Sidera Nyx. She hasn't pursued the issue of the Three Sabers, and as far as I can tell, this is entirely out of respect for you.
Thank you. This had the makings of a diplomatic nightmare.
Our institutions are the rafts to which we cling. And the strength of them cannot be compromised when there is a storm above.
Yours,
Director Addison