Aquamarine

"*...*"

**Aquamarine**, (real name **Ethistre Nitonne**, born August 2nd, 1992), is a powerful female Atlantean mage, whom is one of the five founding members of The Team, alongside Robin, Aqualad, Kid Flash and Superboy. She is the eldest daughter of Aquaman's eldest sister and Princess of the Seven Seas; Lamian, and retired Atlantean Purist; Ralleth, whom Aquamarine later disowned after her mother divorced him. Eldest step-daughter of autobody mechanic Stephen Henderson. And eldest sister of artistic, but very anxious and emotionally sensitive Samantha Henderson.

## Appearance

### True Appearance

Aquamarine resembles a young adult female with azure colored skin and black stripes, periwinkle hair, silver eyes and a slender build. Her hair is worn in a side-swept undercut, that slightly obscures her right eye. Like Kaldur'ahm, Aquamarine has webbed hands and feet and possesses a set of gills that allow her to breathe underwater. She also has ridged fins on her forearms and running down her back, that starts just below her neck and ends just past her lower-back.

She we a skintight, light purple swimsuit that exposes her arms and legs, with a dark blue tank top. Around her waist she wears a short, dark blue sarong-like cloth fastened with a ring with the end of the cloth hanging to her front. On her forearms are black bands under silver armlets, while on her ankles and feet she wears what resemble black yoga socks that meet just above the knees, along with silver shin-guards.

### Human Disguise

While wearing an enchanted necklace around her neck, Aquamarine resembles a tall and lean-built Caucasian female with short dark brunette hair in the same style as her original hair and hazel-nearly green eyes.

In Civilian clothes, Aquamarine wears a dark grey, short-sleeved hoodie with black sleeves and a spider design. A white collared, long-sleeved shirt under the hoodie. Dark olive green khaki pants and black sandals.

## Personality

Aquamarine is kind, generous and compassionate, good to have around during a crisis as she knows how to remain calm and take control of the situation until it is resolved. Aquamarine is very caring and nurturing to others, however she has a habit of neglecting her own needs while giving to others. Aquamarine has shown to be very intelligent and loves to learn.

Aquamarine tends to wear her heart on her sleeve, she feels anger intensely and joy quite well, but her sadness is silent and hardly, if ever, marked by tears. She hardly lets her rage control her and cheerfully remarks on the things that make her happy, but hardly says a word in her sadness, though it is visible to everyone. However, though she may feel sad, she never gives in to despair, always looking for a solution the right way. Her determination and little regard for pain can make her a powerful force to be reckoned with. Due to her calm nature, Swamp Girl is capable of keeping her emotions under control.

Alongside, Aquamarine is gracious and well-mannered, knowing just the right things to say and do. Although she doesn't look it, Aquamarine has high moral standards and doing the right thing is important to her, along with being a loyal friend and a faithful partner, gentle but not passionate.

Although strong-willed and loyal, Aquamarine is a good listener and can view others problems with empathy, clarity and a balanced analysis, seeing both sides while showing respect and caring.

In short, Aquamarine is generally frank, fairly sociable, but preferring peace at any price. She can be too self-effacing, modest and patient, and run the risk of being exploited by others. She may appear to be innocent and naïve but she is actually quite streetwise and astute - she can read others well, but often keeps it to herself.

## History

Originally born in Poseidonis, Aquamarine's life was anything but ordinary. Before she turned fifteen years old Aquamarine was born Ethistre Nitonne, eldest daughter of Aquaman's eldest sister and Princess of the Seven Seas; Lamian, and retired Atlantean Purist; Ralleth, alongside her younger sister, Sanne. When Aquamarine turned 5 years old, Lamian divorced Ralleth and left Poseidonis to the capital city of England named London, where Lamian got a job at the European branch of STARR Labs, as a genetics researcher, and met a gentle giant human mechanic named Stephen Henderson and Stephen became Aquamarine and Sanne's step-father.

Throughout her childhood, Aquamarine was bullied and shunned by the other children in her schools, because she was different, due to being an Atlantean child, as well as was more intelligent than the other children. At age 9, Aquamarine was diagnosed with Asperger's Syndrome, a neurological disorder that falls within the Autism Spectrum. During her young teen years, Aquamarine had a habit of running away from home, to express that she wasn't happy with her life in England. So, to help stop this habit, Lamian and Stephen decided to immigrate to Washington, DC, United States of America, because Lamian was given a job opportunity in the main branch of Project Cadmus. Aquamarine and Sanne couldn't say yes fast enough.

In January 2010, Lamian was visited by Lex Luthor, who noticed Aquamarine's struggle to fit in her new home. Luthor offered Lamian a chance for Aquamarine to live a normal life if his scientists could run tests on her DNA. Lamian was a bit skeptical, but if it meant her eldest daughter would have a chance to be normal, she agreed. Unknown to Lamian, Aquamarine was taken to the lower levels of Project Cadmus and was trained under the tutelage of Dubbilex and Guardian to become a weapon and safeguard in case Project Kr goes rogue. Sensing Dubbilex's true intentions with her empathic powers, Aquamarine acted innocent and behaved as a guide to the lower levels, as Dubbilex set fire to the top part of the building.

And now, the real work begins...

## Powers, Abilities and Skills

* **Atlantean attributes:** Atlanteans, although Human, have through scientific and sorcerous means developed several abilities which allow them to live comfortably under the sea:
	+ **Underwater breathing:** Aquamarine developed gills at a very young age, which allow her to survive underwater without the need to come up for air or risk of drowning.
	+ **Temperature resilience:** Resistant to low temperatures and the effects of freezing, although notably hindered by high temperatures.
	+ **Durability:** Dense flesh, although not invulnerable.
	+ **Strength:** Ranging from undetected levels to super strength.
	+ **Toxin resistance:** Aquamarine has a partial immunity to poisons of sea creatures, such as jellyfish toxin, due to her Atlantean heritage. However too much toxin will cause her to hallucinate and freeze on the spot.

* **Expert Hand-to-Hand Combatant:** Although appearing to be most suited for distant combat, Aquamarine has shown to be extremely skilled in hand-to-hand combat with equal agility and momentum control. Almost rivaled to Batman or Nightwing.

* **Empathy:** As a Metahuman-Atlantean hybrid, Aquamarine's main Metahuman ability is empathy; the psionic ability to sense the emotions of others, allowing Aquamarine to gain insight into their thoughts and intentions, and even experience their own feelings. This also enables her to sense the mental state of others, as she has stated that she would know if someone's mind had been tampered with. By using her empathy to guide her, she can track others.

* **Multilingualism:** Like her maternal grandfather, Aquamarine has shown to have a talent with languages. Natively, Aquamarine can speak Atlantean and English respectively. She is almost fluent in French, Spanish, German, Japanese, Swahili and Russian. She can also understand Korean, Mandarin and Zulu, although she cannot speak these languages yet.

* **Magic:** Like Doctor Fate, Zatara and Zatanna, Aquamarine has shown to have a powerful affinity with the mystic arts. Her affinity for the mystic arts has surpassed Atlantean standards and she has proven to be able to hold her own against a Lord of Chaos, such as Klarion the Witch Boy and Child.

* **Master Detective:** Aquamarine has a genius-level intellect and can solve riddles and puzzling crimes committed by the most skilled and intelligent criminals and psychopaths, like Joker or Riddler. Due to her intellect and detective skills, she was able to easily solve that Robin/Nightwing was Dick Grayson and Batman was Bruce Wayne with a simple glance.

* **Sensory Scrying:** As an extension of her empathic abilities, Aquamarine can see through the eyes of other beings and feel their feelings, as if they were her own. This allows Aquamarine better insight on her opponents, as well as exploitation of their weaknesses.

## Equipment

* **Enchanted Necklace:** To give her a secret identity and some semblance of a normal life outside of hero work, Batman has equipped Aquamarine with an enchanted necklace that gives her a human-like appearance and inhibits her abilities with no side effects, as long as its worn.

* **Utility Belt:** As birthday gift, Robin gifted Aquamarine with her own utility belt to help her with more difficult missions, which Aquamarine has shown to make good use of.

## Weakness

* **Headaches:** Due to her empathy being one of her most powerful abilities, Aquamarine can get overwhelmed by sensing too many people or when someone's emotions are too strong. One or the other will give her very painful headaches, which enables Aquamarine from using any other of her abilities.

* **Crowds and Camera Shy:** Aquamarine is a very shy person, so she feels very uncomfortable around cameras and large crowds of people.

* **Astraphobia/Brontophobia:** Astraphobia/Brontophobia is understandably the fear of thunder and lightning. Due to he sensitive nature, Aquamarine is dreadfully afraid of storms and will freeze on the spot, or try and find cover, completely unable to fight back.

* **Extreme Heat/Fire:** Being aquatic in nature, Aquamarine is susceptible to forms of extreme heat and dry conditions. But, due to her Metahuman heritage, she can withstand these conditions a little longer than most aquatic creatures.

## Quotes

"*Just because you have super-strength, doesn't mean the battle will always be yours to win. Think, don't feel.*"

"*I guess only time will tell, huh?*"

"*Some things are beyond our control. No one blames you for what happened, Roy.*"

"*Hey Klarion! You want the Helmet, you'll have to take it from my cold, dead hands!*"

"*What's wrong, Witch Boy? Finally met your match in the arcane arts?*"