Residence

A **residence** is a house, where all the family members live. A dynasty can own more than one, but only one of them can be the current place of residence. For the player's dynasty, it is crucial to have one, otherwise the game will be lost after one round. Residences are also owned by other dynasties or they are public domain.

At the beginning of the game, the player's Avatar will be given either a cottage (if you start as a "poor fellow") or a house ("career mode").

The residence can be used to produce social items, and to train a character's primary attributes. It is also used to produce and house the dynasty's children.

If one of the family members is left idle inside the residence, then the  **Family member is bored**. They start  **Preparing food**,  **Eating something**, or  **Cleaning the house**, which might help to get rid of those annoying flies. Children start  **Playing** in the residence.

## Tiers of Residences

There are **four** different **tiers** of residences. The higher the tier, the more types of actions can be performed, the more types of social items can be produced, and the higher the dynasty's score. An existing residence can **not** be upgraded to the next tier.

For each tier, the dynasty needs a certain title, to be able to build it. The player may buy a residence from the public or from another dynasty, before reaching the required title, but in this case, the family won't be able to use it.

Cottages can only be built in the countryside, while the others are only allowed in the city. For each tier, there is a variety of buildings available, and the player can decide, which variant to build or to buy.

### Cottage

This is the lowest tier of residences and can only be built in a village. Players, who start as "poor fellow", get one this kind at the beginning of the game for free. It has only a single multi-purpose room with a simple dirt floor. The cottage has wooden walls with tiny parchment windows. A ladder leads up to the bedroom in the attic.

### House

This is the second tier of residences and can only be built in a City District. Players, who start in "career mode", get one this kind at the beginning of the game for free. It has only a single multi-purpose room, but looks cleaner and spacier, than the cottage. It has a wooden floor and better furniture. The house has walls half stone, half wattle and daub, with simple, rather small, glass windows. A piece of cloth covers the entrance of the bedroom.

### Patrician House

This is the third tier of residences and can only be built in a City District. It has three rooms: a large multi-purpose room, a tiny bathroom, and a small storage/work room. It has a wooden floor, better furniture than the simple house, and even some unadorned carpets on the floor. The walls are made of wattle and daub with simple plaster on it. The windows are normal sized, decorated with wooden grates, and hung with plain curtains.

The multi-purpose room is divided into a living/dining area, and a kitchen area. The bathroom has a wooden bathtub, but unfortunately no door. Stairs seem to lead up to the bedroom.

### Mansion

This is the highest tier of residences and can only be built in a City District. It has four rooms: a large living/dinig room, a bathroom, a smaler kitchen/storage/work room, and quite a large salon (no, **not** a saloon!).

It has a tiled floor, with some expensive carpets on it - yes, we aristocrats can afford such things! The walls are partially stone bricks, partially half-timbering with a whitewashed plaster on it. We aristocrats can even afford metal grates and decorative curtains on our huge windows!

The building has even better furniture than the patrician house, an open fireplace in the living room, in addition to the kitchen hearth, and some statues standing around and collecting dust.

It seems to have been common in the Middle Ages, that even the manison's bathroom door is missing. But unlike the one in the patrician house, it has a brass bathtub, not this shabby wooden one, the plebs call their own! An open staircase leads up to the (unaccessible) bedroom.

## Building a new Residence

When the player's dynasty has earned enough money, and acquired the adequate title, the player is able to build a new residence. To do so, the player may press the `B` key, or use the  **Erect a new building** button in the bottom right corner of the screen. Then choose "Residences", select the desired variant, a nice name, and a suitable plot to build on.

The player may own as many residences as they desire, because they are not countend towards the business limit, which depends on the current title.

After a while, the building will be finished, and the player will get an appropriate message in the message log. If the building has a higher tier, than the actual one, the place of residence will change automatically.

## Moving to a new Residence

To move to a new place, the player can use the  **Change place of residence** button in the building menu of the new residence, which costs some money. If a new building of a higher tier is errected, the place of residence will change automatically.

Please be aware, that if the map has multiple cities, and you change to **another city**, all of the dynasty's currently occupied offices **will be lost**.

Unless the player fires the family members in the old building and re-hires them in the new building, they will still perform the assigned actions of the old building. It might be a good idea, to move some or all of the stored items to the new location. Maybe it's also a good idea, to keep at least one of the old residences as a backup, in case something bad happens to the new one.

## Managing and Upgrading the Residence

An existant residence can **not** be upgraded to a higher tier, but it can be upgraded by some add-ons, like bigger storage, better fire protection, and so on. Also, the tasks for the family members, and the desired products have to be assigned. As managing and upgrading works quite similar to that of workshops, it is described on this common page.

## Quick Access to the Current Residence

To select the current place of residence, press the `V` key once. To move the camera there, double-tap the `V` key, or select it, and then double-click the small building on top of the actions bar. Now, the actions bar shows all possible actions for your home.

## Interior

To view the interior of a residence, select the building first, and then use the  **Look inside the building** button of the actions bar or press the `O` key. To switch back to the outside view, use the  **Look outside** button, or press the `O` key again.

The player is only allowed to look inside

* Their own residences.
* Residences of allied dynasties.
* Residences that are spied on by a henchman.

Depending on the tier of your residence, it has up to five rooms:

* A dining/living room
* A storage/kitchen/work room
* A bathroom
* A salon
* A bedroom (can not be entered)

Those rooms hold several props, the player may click on, to perform certain actions:

Residence was last edited for version 1.0.4.

Residence was last edited for version 1.0.4.