recursal/Fanatic-Fandom huggingface dataset:
Delicious Essence

## Song Information

### Performer

Kouji Mihama
 Minato Takahashi

## Basic Stats

 Normal
 Hard

## Lyrics

* Romaji
* Kanji
* English

Kikkake wa nan datta darou?

Oboetenai kedo kitto shinpuru de

Tada yorokonde kureru

Sono kao ga motto mita kute

Aijou to yuu kakushi aji

Kotoba tarazu no hi wa chotto oume ni

Sukoshi zutsu kawatte yuku

Reshipi wa boku no nikkichou ni natta yo

Sozai mo kufuu mo precious

Yarisugi ni utsuru darou ka?

Demo igai to bukiyou na boku nari no

Nanika ga sa tsutawareba ii na to

negau nda

Donna o sara mo dareka no shiawase

Issho ni nokkatte iru kara

Tsuke awase mo wasurezu ni

Zenbu daiji ni todoketai

Kitto onnaji haato ga koko ni aru

Tsukinai kimi e no imagination

Furi kakeyou derishasu essence

Mata egao ni aeru you ni

Genki nai hi dare datte

Yatte kuru darou nayami mo suru darou

Kocchi kara wa kikanai kawari

Ippin fuyasou sotto ne kidzuku ka na?

Kore wa me ni ii kara naita hi

Sore zore ni omoi afurete

Ato wa tanonda yo nante ii nagara

Hiraite ku kakegae no nai memories

kesanai yo

Fry pan ni ippai no karafuru

Honnori shio sai kikoeru kai?

Tanoshimi datte uttaeru

Kagayaita hitomi daisuki sa

Kitto onnaji haato wa kono saki mo

Minna to kimi e to yorisotte

Furi kakeru yo derishasu essence

Mata egao ni nareru you ni

Chop, dice, deep fry

Peal and steam

We wish your happy, everyday

Cut, boil, mash and mix

Life work is cooking

We wish your happy, everyday

きっかけは何だっただろう？

覚えてないけどきっとシンプルで

ただ喜んでくれる

その顔がもっと見たくて

愛情という隠し味

言葉足らずの日はちょっと多目に

少しずつ変わってゆく

レシピは僕の日記帳になったよ

素材も工夫もプレシャス

やり過ぎに映るだろうか？

でも意外と不器用な僕なりの

何かがさ　伝わればいいなと

願うんだ

どんなお皿も誰かのシアワセ

一緒に乗っかっているから

付け合わせも忘れずに

全部大事に届けたい

きっと同じハートがここにある

尽きないキミへのイマジネーション

振りかけよう Delicious Essence

また笑顔に会えるように

元気無い日　誰だってやってくるだろう

悩みもするだろう

こっちからは聞かない代わり

一品増やそうそっとね　気付くかな？

コレは目にいいから泣いた日

それぞれに想いあふれて

「あとは頼んだよ」なんて言いながら

開いてくかけがえのない Memories

消さないよ

フライパンにいっぱいのカラフル

ほんのり潮騒　聴こえるかい？

楽しみだって訴える

かがやいた瞳ダイスキさ

きっと同じハートはこの先も

みんなと、キミへと寄り添って

振りかけるよ Delicious Essence

また笑顔になれるように

Chop, Dice, Deep fry

Peal and Steam

We wish Your Happy, Everyday

Cut, Boil, Mash and Mix

Life work is Cooking

We wish Your Happy, Everyday
Dramatic Love

## Song Information

### Performer

Edel Rose New Students (Shin Ichijo, Yukinojo Tachibana, Taiga Kougami, Kakeru Juuouin, Minato Takahashi, Leo Sainoji, & Yu Suzuno)

## Release Information

### Album

Gekijouban King of Prism by PrettyRhythm Song & Soundtrack

## Basic Stats

 Normal
 Hard

 Weekly Star Live vol. 2 (Saturday)

## Random Drops

Drops only occur during Weekly Star Live vol. 2 (Saturday)

1 Orange Prism (Br)
1 Yellow Prism (Br)
1 Green Prism (Br)
1 Blue Prism (Br)
1 Indigo Prism (Br)
1 Purple Prism (Br)
 Normal
1 Orange Prism (Sil)
1 Yellow Prism (Sil)
1 Green Prism (Sil)
1 Blue Prism (Sil)
1 Indigo Prism (Sil)
1 Purple Prism (Sil)
 Hard
1 Orange Prism (Gl)
1 Yellow Prism (Gl)
1 Green Prism (Gl)
1 Blue Prism (Gl)
1 Indigo Prism (Gl)
1 Purple Prism (Gl)
DR No Rain, No Rainbow Joji Takadanobaba

## No Rain, No Rainbow Joji Takadanobaba

* Base
* Prism Change

### Japanese

［No Rain, No Rainbow］
高田馬場ジョージ

### Romaji

[No Rain, No Rainbow]
Takadanobaba Joji

## Release Info

### Date

01/01/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
Freedom

## Release Information

### Album

Pretty Rhythm Rainbow Live Prism☆Solo Collection 3

## Basic Stats

 Normal
 Hard

## Random Drops

 Normal
 Hard

## Lyrics

Wake up! furi tatasero FREEDOM

Tune up! tatta hitotsu no FREEDOM

oretachi ga mezasu no wa just now shousha janaku yuusha daro

INSUTANTO nanka janakute

ryou te no hira de konete itataite naite sore ga
Its Beautiful My Life bokettoshiten na yo
zebun wasurero soko kara hajimare

ZERO wo shitte HYAKU wo manabu BIBIru na nakama ga iru sa

oozora e kogidase FREEDOM daichi wo tsukami tore FREEDOM
shippai wo mukae ire maybe tsuyoku naru
Wake up! taiyou no shita FREEDOM
Tune up! tsuki ni yudaneru FREEDOM
wakaru daro kodoku janai daro omae wa omae wo tsukure

umareta basho ya jidai otoko onna janakute tada SOUL de tsunagare
Your Wonderful DAY baka ni suru janee
MAJI ni yaranee de dousurunda?

hakui shibari koeta kabe ga omae no ushiro wo mamoru

asekake dorokaburero FREEDOM
ame fure ZUBU nurero FREEDOM waeruze
zenryoku de pop up hashiri nuke
Wake up! konnan no naka FREEDOM
Tune up! ashita ni sasagu FREEDOM
totsuzen no kanashimi wa kitto michi shirube ni naru darou

itsuka daremo ga kizuna dake wo mune ni hitori tabi tatsu

jinsei wa kurushi FREEDOM
jinsei wa tanoshii FREEDOM
GARAKUTA de SUTE-JI wo show up kumiagero

Wake up! oretachi dake no FREEDOM
Tune up! chippoke dakedo FREEDOM
kurikaesu mainichi ga tada itooshiku
Wake up! furi tatasero FREEDOM
Tune up! tatta hitotsu no FREEDOM
oretachi ga mezasu no wa just now shousha janaku yuusha daro

Feel so FREEDOM
DR I Love You! Prism Star Kouji Mihama

## I Love You! Prism Star Kouji Mihama

* Base
* Prism Change

### Japanese

［大好き！プリズムスタァ］
神浜コウジ

### Romaji

[Daisuki! Prism Star]
Mihama Kouji

## Release Info

### Date

01/07/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
DR I Love You! Prism Star Louis Kisaragi

## I Love You! Prism Star Louis Kisaragi

* Base
* Prism Change

### Japanese

［大好き！プリズムスタァ］
如月ルヰ

### Romaji

[Daisuki! Prism Star]
Kisaragi Louis

## Release Info

### Date

01/07/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
Countdown Prism Show

## Event Info

Great Release of Sparkles! Countdown Prism Show
煌めき大放出！カウントダウンプリズムショー

## Bromides

* Gacha
* Points Reward

## Trivia

* Kakeru's SR re-purposes artwork from DR Vi Va Vacances! Kakeru Juuouin
* Minato's SR re-purposes artwork from PR Important Things Minato Takahashi
* Leo's PR re-purposes artwork from SR Longing Party Time Leo Saionji & PR Happy & Lucky! Leo Saionji
* Yu's SR re-purposes artwork from SR My Feelings Yu Suzuno
Simon Hogue

**Simon Hogue** is the main love interest in **British Bedmate**. He is originally from the UK and is currently finishing his residency.

Simon Hogue is a carefree British doctor passing through town until he heads back to England. But for some bloody reason, he can't stop thinking about you...

## Simon Hogue

### Romances:

Calliope  (ex-girlfriend)
Brianna  (one night stand)
Bridget Valentine
Happy Happy Birthday!

## About

The members of SeptEntrion each have a solo version of Happy Happy Birthday that could be played for a month starting on their birthday. A version of the song where they all sing together was released alongside Winter Eyes on December 19, 2018. The solo versions were later released on King of Prism Best Album "Music Goes On!" on January 08, 2020.
DR I Love You! Prism Star Minato Takahashi

## I Love You! Prism Star Minato Takahashi

* Base
* Prism Change

### Japanese

［大好き！プリズムスタァ］
鷹梁ミナト

### Romaji

[Daisuki! Prism Star]
Takahashi Minato

## Release Info

### Date

01/07/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Acquisition Rank
 Acquisition Slot
 Icon
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Acquisition Rank
 Acquisition Slot
 Icon
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
DR No Rain, No Rainbow Leo Saionji

## No Rain, No Rainbow Leo Saionji

* Base
* Prism Change

### Japanese

［No Rain, No Rainbow］
西園寺レオ

### Romaji

[No Rain, No Rainbow]
Saionji Leo

## Release Info

### Date

01/01/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
Ageha Chou, Yume Mai Koi Shigure

## Basic Stats

 Normal
 Hard

## Random Drops

 Normal
 Hard

## Lyrics

izayoi no yumeji de deaimashou
kakugo ga kimeta nara tooryanse
utsutsu ni wa mou kaerasenu
setsuna no ai wo utae domo

koishi kogareru omoi mo
himete nakanu chou tonare
hoho no akarami de tsutaeyou
atsuku okuyukashiku

Aa, kami no ke no saki made
utsukushiku aritai
sanagi wo nugi sutete
izayoi no yumeji de deaimashou
kakugo ga kimeta nara tooryanse
utsutsu ni wa mou kaerasenu
setsuna no ai ni yoishirete
fuwari fuwari
anata no osoba e mairimashou
fuwari fuwari
AGEHA chou ga mai odoru

botsuri botsuri ochiru ame
nokishita de kata wo narabe
kotodama shinjitsu buyaita
-toki ga tomarebaii-

Aa, nureta tsuma saki made
adeyaka de aru you ni
kaori wo shinobasete

izayoi no sora ni wa kumo no ni wo
soredemo kikoetara odoryanse
utsutsu de wa mou aimasenu
setsuna no ai wo motome domo

Aa, koishigure
dare yori utsukushiku aritai
inori wo beni ni nose
izayoi no yumeji de deaimashou
kakugo wo kimetara odoryanse
utsutsu ni wa mou kaerasenu
setsuna no ai ni yoishirete
fuwari fuwari
anata no osoba e mairimashou
fuwari fuwari
AGEHA chou ga mai odoru
Daisuki Refrain

## About

The song Yu originally composed for Shin to perform at the Prism One in King of Prism: Shiny Seven Stars. After the events of the Prism One, Shin performed it at the Rose Party as shown in the KING OF PRISM ALL STARS Prism show☆Best Ten compilation movie.

## Lyrics

* Romaji
* Kanji
* English

「Min'na！Junbi wa iidesu ka？ Seeno！DAISUKI！！」

Saisho no deai kara You Showed me love

Boku wo sasaete kureta yo ne　kimi ga kureta ai wo kaeshitai

Can you catch me ? (Yes Yes I can !)

Can you hug me ? (Yes Yes I Can !)

Hachi kiresouna kono HAATO wo

1・2・3 de sakebou

Daisuki！　Daisuki！　Daisuki！　Say！

Kurikaeshi tsutaetai yo

Daisuki！　Daisuki！　Daisuki！　Get！

Kimi no oukina ĒRU kikoeruyo

Arigatou no kimochi wo Let's sing！

Daisuki ni noseyou

「DAISUKI！」

Kasaneta jikan wa So So happy

Omoide ni nante kawaranai　Itsumo kimi wo terasu purizumu sa

Do you feel my shine? (Yes Yes I do !)

Do you need my love? (Yes Yes I do !)

Kyou mo suteeji de utaeru no wa

Kimi ga iru kara

Daisuki！　Daisuki！　Daisuki！　Jump！

Boku no koto uketomete ne

Daisuki！　Daisuki！　Daisuki！　Gyuuuu！

Kimi no mune no naka e tobikomu yo

Zutto issho no akashi　Let's cry！

Ima sugu shimeshi aou

「Min'na-san、Ikimasu yo！」

S・H・I・N！　S・H・I・N！

S・H・I・N！Oh DAISUKI！！

Please touch my heart (Yes Yes I can !)

Please call my name (Yes Yes I can !)

Koi no ribon hodo ku kirameki

1・2・3 de egakou

「RASUTO wa min'na de genki ni utatte ne！」

Daisuki！　Daisuki！　Daisuki！　Say！

Kurikaeshi tsutaetai yo

Daisuki！　Daisuki！　Daisuki！　Get！

Motto kazoe kirenai aijou wo

DAISUKI！　DAISUKI！Mugen ni RUUPU no DAISUKI RIFUREIN

Hachi nin me no kimi no sora

Daisuki！　Daisuki！Zenryoku daisuki　Fura sete ii kai?　(Yes！)

Motto egao wo agetai yo

Arigatou no kimochi wo　Let's sing！

Daisuki wo noseyou

Bokura wo tsunagu kotoba　Let's sing！

Itsu made mo daisuki

「Saigo mo issho ni！Seeno！DAISUKI！」

「みんな準備はいいですか？せーの！ダイスキ！」

最初の出会いから You showed me love

僕を支えてくれたよね　君がくれた愛を返したい

Can you catch me？(Yes Yes I can )

Can you hug me？ (Yes Yes I can)

はち切れそうなこのハートを

1・2・3で叫ぼう

大好き！大好き！大好き！Say！

くり返し伝えたいよ

大好き！大好き！大好き！Get！

君の大きなエール聴こえるよ

ありがとうの気持ちを Let's sing！

大好きに乗せよう

「ダイスキ！」

重ねた時期は　So So happy

思い出になんて変わらない　いつも君を照らすプリズムさ

Do you feel my shine？(Yes Yes I do)

Do you need my love？(Yes Yes I do)

今日もステージで歌えるのは

君がいるから

大好き！大好き！大好き！Jump！

僕のこと受けとめてね

大好き！大好き！大好き！Gyuuuu！

君の胸の中へ飛び込むよ

ずっと一緒の証 Let's cry！

今すぐ示し合おう

「皆さん、行きますよ！」

S・H・I・N！ S・H・I・N！

S・H・I・N！ Oh　ダイスキ！

Please touch my heart (Yes Yes I can)

Please call my name (Yes Yes I can)

恋のリボンほどく煌めき

1・2・3で描こう

「ラストはみんなで元気に歌ってね！」

大好き！大好き！大好き！ Say！

くりかえし伝えたいよ

大好き！大好き！大好き！ Get！

もっと数えきれない愛情を

大好き！大好き！無限にループのダイスキリフレイン

8人目の君の空

大好き！大好き！全力大好き　降らせていいかい？(Yes！)

もっと笑顔をあげたいよ

ありがとうの気持ちを Let's sing！

大好きを乗せよう

僕らをつなぐ言葉 Let's sing！

いつまでも大好き

「最後も一緒に！せーの！ダイスキ！」
DR I Love You! Prism Star Kazuki Nishina

## I Love You! Prism Star Kazuki Nishina

* Base
* Prism Change

### Japanese

［大好き！プリズムスタァ］
仁科カヅキ

### Romaji

[Daisuki! Prism Star]
Nishina Kazuki

## Release Info

### Date

01/07/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
Alexander Yamato

## About

**Alexander Yamato** (大和アレクサンダー, Yamato Arekusanda) is a street-style prism star and student at Schwarz Rose.

Alexander is quite aggressive and has a short temper. He is extremely competitive when it comes to street style prism shows. Despite his violent behavior, he has a more timid and polite side of him that he shows very rarely, mostly to people he respects such as Rei Kurokawa.

Read more about Alexander on the King of Prism Wiki.

## Events

* Red Night Vampire
* Star Masquerade
* Road To Shiny Seven Stars #4
* Rap Battle Royale!
* Heart-pounding! Prism Workplace Experience
* Black Rose
* Sing New Shine! 3

## Bromides

* N
* R
* SR
* PR
* DR
* KPR

## Gallery

* Prism Jumps
* CGs
* Bromides
Athletic Core

### Pretty Rhythm Rainbow Live

The song "Athletic Core" first appeared in the last episode (Ep51) of Rainbow Live. The newly formed Over The Rainbow performed the song at their debut Prism Show. A full version of the Prism Show was an extra on the second DVD/Blu-ray box set. It is on the mini album "Pretty Rhythm Rainbow Live Prism Boys Collection"

### King of Prism by Pretty Rhythm

The movie opens up at an Over The Rainbow Prism Show where they are performing Athletic Core. In the audience are the various characters that make up the new Edel Rose. As well as the franchise's protagonist, Shin Ichijou. The song also appears in a flashback as the members of Over The Rainbow tell their story to Shin.

### Prism Rush Live

Athletic Core shows up twice in the game as well as in various events. It is the second song to be unlocked in the main story. It is also part of the song rotation. It is in "Weekly Star Live vol. 2" as the song for Sunday.

## Basic Stats

 Normal
 Hard

 Weekly Star Live vol. 2

## Random Drops

Random drops only occur during the "Weekly Star Live vol. 2" version of the song.

1 Blue Prism (Br)
1 Green Prism (Br)
 Normal
1 Blue Prism (Sil)
1 Green Prism (Sil)
1 Purple Prism (Br)
1 Blue Prism (Br)
1 Green Prism (Br)
 Hard
1 Blue Prism (Gl)
1 Green Prism (Gl)
1 Purple Prism (Sil)
1 Blue Prism (Sil)
1 Green Prism (Sil)

## Lyrics

Romaji - Kanji - Translation - Parts (Coming Soon!)

subete wo motomereba nanika ga kakeru kara..
sonna iu yakushite kodoku wo erandeta
waraiaeba kitto nakisou ni naru kara...
kizu darake no kobushi gamushara ni kazashita

kako ni obieruka?
ina! ima!!
furishobori itome
enchousen

athletic core norikonde
yume ugokase nobase
dekai mirai oretachi de kumikaero
athletic core soujuu shiro
kokoro no TAGU ni kizamareta
MADE IN ME MADE IN YOU daro?

hitotsu shika nainda tada hitotu wa arunda
maketatte maketatte one more nerau fukutsu core

oretachi wa chigau
sorezore
dare to mo nitsukanai
minna shujinkou

athletic core mitsetekure
ishi wa takaku fukaku
kimi no shigeki ga tsukuru ai shibireruyo
athletic core soujuu shiro
mezashita kibou no mukou ni
MADE IN YOU MADE IN ME daro?

kimi to deai wakaru
boku ga deai de kawaru
tsuyoku!
tsukyoku!!
combine into a big boy & boys

athletic core norikonde
kachi wa wasure umare
saisei LIVE oretachi ga kanaderusa
athletic core kimi no naka
kokoro no TAGU ni kizamareta
MADE IN ME MADE IN YOU daro?

and many more!!
MADE IN FRIEND
MADE IN DREAM
MADE IN PASSION!!
DR No Rain, No Rainbow Hiro Hayami

## No Rain, No Rainbow Hiro Hayami

* Base
* Prism Change

### Japanese

［No Rain, No Rainbow］
速水ヒロ

### Romaji

[No Rain, No Rainbow]
Hayami Hiro

## Release Info

### Date

01/01/2019

***Data is needed for this Bromide.***

## Prism Jumps

 Acquisition Rank
 Acquisition Slot
 Icon
 Karats
 Jump Effect
 Jump Lineage

 Japanese
 Acquisition Rank
 Acquisition Slot
 Icon
 Jump Level
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
DR Red Carpet Yukinojo Tachibana

## Red Carpet Yukinojo Tachibana

* Base
* Prism Change

### Japanese

［Red Carpet］
太刀花ユキノジョウ

### Romaji

[Red Carpet]
Tachibana Yukinojo

## Release Info

### How to Obtain

"KING OF PRISM -Shiny Seven Stars-" Theater Campaign

## Stats

 Da
 CD
 VS

## Prism Jumps

 Acquisition Rank
 Acquisition Slot
 Icon
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit

 Acquisition Rank
 Acquisition Slot
 Icon
 Karats
 Jump Effect
 Jump Lineage
 Inheritance Limit
366 Love Diary

## About

Featured as the ending theme for the theatrical version of King of Prism: Shiny Seven Stars.

## Lyrics

* Romaji
* Kanji
* English

（all）LOVE LOVE LOVE

しあわせな気持ちに

君の名前つけて

とき

めく

その

たびに

（シン・ユキ）呼んでみるよ

ハートが見つめ合う

七つ葉のクローバー

My Love

My Dream

My Wish

My Shining

（タイガ・カケル）こめて贈ろう

かわるがわる口ぐせ　真似てはハシャぐのさ

恋ってさ　こんなになぜ

くすぐったくて

切なくって

楽しいんだろう

（all）その答えを探そう

（シン・タイガ・レオ・ユウ）365days　LOVEで埋めるダイアリー

（ユキ・カケル・ミナト）あふれる想いが　ページからこぼれるよ

（シン・タイガ・レオ・ユウ）ささやこう

（ユキ・カケル・ミナト）「大好き」

（シン・タイガ・レオ・ユウ）世界をきらめかせるのさ

（シン・タイガ・レオ・ユウ）会いに

（ユキ・カケル・ミナト）（会いに）

（シン・タイガ・レオ・ユウ）行くよ

（ユキ・カケル・ミナト）（行くよ）

（all）ずっとそばにいてほしいんだ

（all）笑顔をありがと　LOVE LOVE LOVE

（all）プリズムあげるよ　LOVE LOVE LOVE

（レオ・ユウ）君がうれしそうに思い出を話すと

過去

いま

未来

全部

（all）ほしくなるんだ

（シン・ミナト）好きになった時から　僕らは超能力者

（ユキ・カケル）どんなに　離れてても

（タイガ・レオ）手にとるように

（ユキ・ユウ）感じ合って

（シン・タイガ）テレポーテーション

（all）できるんだよ　ほんとさ

（ユキ・カケル・ミナト）365days　君を待ってるダイアリー

（シン・タイガ・レオ・ユウ）雨のち僕なら　何もこわくないよね

（ユキ・カケル・ミナト）夢みて

（シン・タイガ・レオ・ユウ）「魔法さ」

（ユキ・カケル・ミナト）瞳に星が流れたら

（ユキ・カケル・ミナト）会いに

（シン・タイガ・レオ・ユウ）（会いに）

（ユキ・カケル・ミナト）来てよ

（シン・タイガ・レオ・ユウ）（来てよ）

（all）もっと冒険したいんだ

（all）歌声かさねて　LOVE LOVE LOVE

（all）空まで響いて　LOVE LOVE LOVE

忘れないで　君と僕だけのAnniversary

（all）wow…　ドラマチックにね

１日愛を

（all）書き足そう

（all）366days　LOVEで埋めるダイアリー

（all）あふれる想いが　ページからこぼれるよ

（all）ささやこう「大好き」世界をきらめかせるのさ

（all）会いに行くよ　ずっとそばにいてほしいんだ

（シン・タイガ・レオ・ユウ）笑顔をありがと

（all）LOVE LOVE LOVE

（ユキ・カケル・ミナト）プリズムあげるよ

（all）LOVE LOVE LOVE

（シン・タイガ・レオ・ユウ）（聴こえるよ）

（ユキ・カケル・ミナト）歌声かさねて　LOVE LOVE LOVE

（シン・タイガ・レオ・ユウ）空まで響いて　LOVE LOVE LOVE

（all）僕らをつなぐよ　LOVE LOVE LOVE

（all）すべてを君で埋めるダイアリー

甘い想いサンキューReprise！(Hi！)
The Forest Slums

The Forest Slums is a flesh-infested wooded area that acts as an alternate starting environment to The Surface City. The game may randomly begin in The Forest Slums once they have been unlocked.

## Monsters

The Forest Slums has two different sets of monsters. The original set of monsters is replaced by a new set once Fight returns from below.
Freedom Thunder Storm ver.

## Release Information

### Album

Gekijouban King of Prism -Pride the Hero- Song & Soundtrack

## Basic Stats

 Normal
 Hard

## Random Drops

1 N Shuukan Prism
1 N Gekkan My Star
 Normal
1 R No. 1
1 R Shuukan Aura
 Hard
1 SR Street Chou
1 SR Star Kan

## Lyrics

Wake up! furi tatasero FREEDOM
Tune up! tatta hitotsu no FREEDOM
oretachi ga mezasu no wa just now shousha janaku yuusha daro

INSUTANTO nanka janakute
ryou te no hira de konete itataite naite sore ga
Its Beautiful My Life bokettoshiten na yo
zebun wasurero soko kara hajimare

ZERO wo shitte HYAKU wo manabu BIBIru na nakama ga iru sa

oozora e kogidase FREEDOM daichi wo tsukami tore FREEDOM
shippai wo mukae ire maybe tsuyoku naru
Wake up! taiyou no shita FREEDOM
Tune up! tsuki ni yudaneru FREEDOM
wakaru daro kodoku janai daro omae wa omae wo tsukure

umareta basho ya jidai otoko onna janakute tada SOUL de tsunagare
Your Wonderful DAY baka ni suru janee
MAJI ni yaranee de dousurunda?

hakui shibari koeta kabe ga omae no ushiro wo mamoru

asekake dorokaburero FREEDOM
me fure ZUBU nurero FREEDOM waeruze
zenryoku de pop up hashiri nuke
Wake up! konnan no naka FREEDOM
Tune up! ashita ni sasagu FREEDOM
totsuzen no kanashimi wa kitto michi shirube ni naru darou

itsuka daremo ga kizuna dake wo mune ni hitori tabi tatsu
kisou ai tasuke ai toki ni wa kizutsuke ai
toki wo kasaneru koto de hito wa seichousuru
kokoro wa itsumo Freedom! omae wa itsumo Freedom!
F to da R to da E to da E to da D O M FREEDOM

jinsei wa kurushi FREEDOM
jinsei wa tanoshii FREEDOM
GARAKUTA de SUTE-JI wo show up kumiagero

Wake up! oretachi dake no FREEDOM
Tune up! chippoke dakedo FREEDOM
kurikaesu mainichi ga tada itooshiku
Wake up! furi tatasero FREEDOM
Tune up! tatta hitotsu no FREEDOM
oretachi ga mezasu no wa just now shousha janaku yuusha daro

Feel so FREEDOM

Feel so FREEDOM!
Stalkus

Stalkus is fought as a boss in The Coolant Sewers. It moves quickly about the corridor, using its tentacles to easily maneuver from floor to ceiling. It chases after Fight and attacks with lashing tentacles, and can stun Fight with lasers fired from its eyes. It will lose eyes as it takes damage, and fire fewer stunning beams.

## Strategy

For the first phase (when it has at least one eye), it'll travel the room slowly, trying to move approximately where you are. Also, if you're fairly close, it'll start a laser attack with each of its eyes; be careful with these, since besides damaging you, these will also leave you crawling, needing to spam your control keys to get up. Your main focus should be trying to remove each of its eyes, both to prevent getting the laser attack that stuns you, and also be able to control its movement pattern. Be aware that Stalkus's speed will increase the less eyes it has.

For the second phase (when you destroyed all its eyes), Stalkus will only move towards you trying to track your position, so it'll follow your vertical position precisely. Try to stay in the floor as much as you can, shoot, and jump over him when you're getting cornered. Don't jump while running away since that will make him go up, making any attempt of going above Stalkus a free hit. If you're close to him on this state, it'll attempt to stab you with one of its legs, which you can use to your advantage to stop him in place for easy damage.
Big Bolt

The Big Bolt increases the size and damage of your bolt, while reducing attack speed.

## Synergies

* Attack speed modules will compensate for the weakness.
* Using the Rail Gun with Big bolt can one shot most bosses due to the massive damage increase.
* Big Bolt will increase the radius of Aura Bolt.
* Big Bolt will increase the width and power of Laser.
Your Character (Billionaire Daddy)

**Chelsea Kelley (née Houston)** is the main character in **Billionaire Daddy**. She works as Aiden Kelley's secretary.

## Your Character (Billionaire Daddy)

### Alias:

Chelsea (default)
Chelsea Kelley (married name)

### Family:

Mr. Houston  (father)
Mrs. Houston  (mother; deceased)
Aiden Kelley  (husband)
baby Kelley  (son)
Waverly Wells  (stepdaughter)

## Gallery

### Outfits

Chapter 3Chapter 8Chapter 15Chapter 18Chapter 19
Wall Creep

The Beast's Guts

Wall Creep is fought as a boss in The Caves or The Coolant Sewers. It attacks by launching three Flesh Slugs (Spore Flesh Slugs in The Coolant Sewers) from its head, shooting a beam from the belly (the yellow eyes act as a countdown), and reaching for the player with its claws. The claw arm can be destroyed with repeated damage.

The Wall Creep found in The Beast's Guts, follows the same attack pattern, but with a lower delay and higher speed.

## Strategy

If you know you're about to fight Wall Creep, it is advised to first land on the top platform to shoot its head or hand, to avoid triggering the belly laser, until the claws are starting to block the platform. Once the claws are covering the top platform, it's safe to shoot the belly and trigger the laser, since when the laser is fired the top platform will not be blocked by Wall Creep's hand. You can then repeat the process till it dies.

In The Coolant Sewers, you can also avoid the belly beam, by turning on the fan shooting the switch on the ceiling, and also hit the head or hand while floating.

If you have Wall Jump acquired, you can instead start the fight shooting the belly, and wall jump while the belly puke is active. Can also safely avoid it with a double jump or a hover boots pickup.

If you have the Arachnomorph item, you can avoid the belly laser attack by shrinking down below the beam.

If you have any penetrative shot (Buzzsaw Gun, Penetrative Shot, Electrocharge), you can shoot from the top platform, diagnoly down to hit all head, hand and belly, for extra damage and possibly one hitting the boss.
Megabeast Core

The infernal core of the Megabeast is fought as the final boss within The Beast's Guts. The Core is initially defended by four nodes, one in each corner of the room, that must be destroyed. Destroying the nodes will expose a brain-like shield, composed of three sections (two lobes and a brain stem). Once all three sections are destroyed, a yellow oval-shaped core reveals itself as the final target. During all of this, the Core will be continuously firing various bolts at Fight, some of which can penetrate terrain. During the final phase, the Core will also summon a deadly laser grid that covers a majority of the room, requiring the player to take cover.

When the core is defeated, Fight will be stunned but can regain control by mashing directional buttons. This can be used to activate Usable Modules.

Defeat the Megabeast Core to unlock the second ending.
The Surface City

The Surface City is a battered futuristic landscape, acting as the first and last/penultimate environment visited in the game. This area may, at random, be replaced by The Forest Slums once they have been unlocked.

## Monsters

The Surface City has two sets of monsters. The original set of monsters is replaced by a new set once Fight returns from below.
Patch Notes 1.0.0.9

SEPTEMBER 14

New Features:

-Added an item collection screen that shows all of the items you've collected per save slot
-Added a stats screen and tracking for the following per save slot

* Total Runs
* Victories
* Best Time
* Best Streak
* Current Streak
* Total Deaths
* Highest Collect %
* Lowest Collect %
* Map Spaces Uncovered
* Total Items Purchased
* Blocks Destroyed
* Eggs Destroyed
* Scrap Collected
* Scrap Spent
* Total Kills
* Champion Kills
* Kills for each boss

New Rooms:

-Surface1x1LeftRight03
-Surface1x2AllExits03
-Surface3x1AllExits01

Bug Fixes:

-Fixed layout generation bug that could cause environments to be connected in untraversable ways
-Fixed bug that caused player to crouch and lose momentum if they fired while spin jumping and colliding with a ceiling
-Fixed Infinijump sprite
-Fixed collision problems in Cave1x3Zag01
-Fixed bug where orbs would not continue to shoot if player held buttons to fire
-Scatter Gun now visible in player's left facing idle sprite
-Homing Bolts and Hunter Killer now target Metal Patriarch's chest
-Boss Map won't show Megabeast Core if The Guts of the Beast has not been unlocked
-Exiting the game on the death screen will no longer preserve your active game
-Orb Smith now makes meat "destroying" orbs as opposed to "detroying" orbs. Troys are now safe.
-Molemen are better spellers.

Difficulty / Balance Changes:

-Wall Laser and Dark Wall Laser can no longer be set on fire (Flamethrower will still cause damage)
-Scatter Gun Bullets do less damage
-Rockets do slightly less damage
-Hunter Killer's spot range increased
-Energy Axe can pierce terrain. (It cannot activate switches)

Room Changes:

-Fixed potential soft lock in BuriedCity1x2VeryHighLeft01
-Fixed potential unavoidable damage in Cave1x1NoDown01
-Fixed potential unavoidable damage in Cave2x2NoDown01
-Fixed potential unavoidable damage in Factory4x1AllExits02
-Fixed potential unavoidable damage in Factory2x3AllExits01
-Fixed potential unavoidable damage in Factory1x2SmallGap01
-Fixed potential unavoidable damage in BuriedCity2x2Jump01
-Fixed potential unavoidable damage in BuriedCity2x2AllExits02
-Fixed potential unavoidable damage in BuriedCity2x1DamageBlocks01
-Added alt enemy configurations to Cave2x2NoDown01

General Changes:

-Text for "Back to Titlescreen" changed to "Save and Quit"
-Big Bolt icon looks less similar to AuraBolt
-SmallFontSimple's "9" no longer looks so much like an 8
-Set Application.targetFrameRate to 60
-Cleaned up art for double sized rockets
-Cleaned up art for double sized bullets
-Cleaned up art for double sized buzzsaws
-New minor item collect sound
-Rolled off some of the bass on the firebolt shoot sound
Metal Patriarch

The Metal Patriarch is fought as a boss within The Factory. This boss is a Beak Lord that has infested a large metal shell. It fires shots from shoulder-mounted cannons and a devastating beam from a head-mounted laser. It will sustain armor damage during the battle and eventually exposes the weak spot, the hiding Beak Lord

## Strategy

As the fight begins, it's advised to start hitting the shoulder cannons, since they'll make the fight way harder. If you choose to not kill the cannons, you can instead opt to shoot at the homing missiles they fire to destroy them, or make them explode against the floating platforms. These cannons will alternate with each other during the entire fight.

Focus first on destroying the cannon on the left side, then the right one. Meanwhile, the eye in the middle, will shoot a laser on the position it last saw Fight! when starting to charge the cannon, so you can use this on your advantage. If you're on the left side of the map when it starts charging, you can start moving to the opposite side of the screen. You can also use the platform as protection, but it does not guarantee full protection, since you'll need to move while the laser is being fired.

Once the laser has been fired once, the chest armor will open, exposing the Beak Lord. Shoot it before the chest closes. After that, the eye will shoot two lasers instead of one before reopening the armor.

Once the boss HP reaches 75% or less, the head armor will break, and it will begin spawning waves of two Bounce Beaks each time. On this phase you can just stay on a corner of the map without worrying about the Bounce Beaks, and just spam fire on the Beak Lord until it dies.
Teleporter

A Teleporter is a special room.To activate it, stand on the central pedestal and press the dash button to bring up the map. Once activated, you can use it to warp to any other discovered Teleporters by highlighting it and pressing jump. Three Teleporters will appear in every world map, one in each zone.
Fly in the Sky

## Release Information

### Album

My Song Single Series
 Taiga Kougami

## Lyrics

* Romaji
* Kanji
* English

<poem>
Oh oh oh

Ano hi tadori tsuita machi wa mabushikute
Kumo ni kakure kouka no shita kusubutetta
Dakedo tatta hitotsu no deai
Ano hito wa ore no subete kaete kureta

Kokoro hanateba konna ni mo sekai wa
Atsuku, moeru, kagayakutte koto mo

Saa ima fly in the sky
Tsubasa hirogete
Jiyuu ni (oh)
Habatake (oh)
SUTORIITO kara sora e

Yukou fly in the sky
Suuji ja hakarenai
Taisetsuna (oh) omoi wo (oh)
Kono DANSU ni nosete
Saa ikuze

Arata na sekai ga (hey)
Oshiete kuretanda (hey)
Minna ga ireba tsuyoku nareru
Mou hitori janainda
Dakara...

Saa ima fly in the sky
Tsubasa hirogete
Jiyuu ni habatake
Matsuri wa owaranai

Ikeru fly in the sky
Jibun no tame janaku
Kirameki wo todoketai kono sekaijuu ni
Saa ikuze

Oh oh oh

あの日たどり着いた都会（まち）は敗しくて

雲に隠れ高架の下焼ってた

だけどたった一つの出会い

あの人は俺の全て変えてくれた

心放てばこんなにも世界は

アツく、燃える、輝くってことも

さあ今 fly in the sky

翼広げて

自由に（oh）羽ばたけ（oh）

ストリートから空へ

行こう fly in the sky

数字じゃ測れない

大切な（oh）想いを（oh）

このダンスに乗せて

さあ行くぜ

新たな世界が（Hey）教えてくれたんだ（Hey）

みんながいれば強くなれる

もう一人じゃないんただから...

さあ今 fly in the sky

翼広げて自由に（oh）羽ばたけ（oh）

祭りは終わらない

行けるfly in the sky

自分のためじゃなく

煌めきを（oh）届けたい（oh）

この世界中に

さあ行くぜ
Error

*"YOU SHOULDN'T HAVE DONE THAT"*

Error appears to be a variation - or perhaps corruption - of Tutorial Smith.

Upon defeating either the Megabeast Core or Tutorial Smith during a Spooky Run, instead of loading an ending cinematic, the game will transport you to a long shaft, which you fall down until eventually you land on a small floor identical to that found in the Forbidden Place. Error floats just above the ground in the center of the screen in the same pose Tutorial Smith takes at the beginning of his battle. When spoken to, Error simply states "You shouldn't have done that," which is a reference to Ben Drowned and the haunted Majora's Mask cartridge creepypasta. If the player presses B to exit the conversation like the game prompts you to, nothing seems to happen at first, then the screen starts to glitch slightly, then the introduction cinematic is loaded and the game resets.

Upon entering the File Selection menu, the save file on which the Spooky Run was loaded will still depict a game in progress, but if the file is selected only the New Game option is available, and if you return to the File Selection menu it will no longer depict a game in progress. This is most likely an error, but given the event involved it's possible that it was intentional.

Error will also speak upon successfully defeating the Megabeast Core, and then Tutorial Smith in a single run. This is accomplished by using a Glitch Key immediately after defeating the Megabeast Core, which requires mashing directional inputs to stand back up. Instead of displaying the third ending, Error will continously state Tutorial Smith's various dialogues until a Spooky Run begins.
Polyphemus

Polyphemus is fought as a boss in The Buried City. It has two forms; the first appears as a large, flying, shelled orb of meat. Green eyes will periodically appear from the left and right sides as the vulnerable point. The eyes will fire bolts at Fight, and the two mouths on the underside will fire beams. When it sustains enough damage, the shell will break away, and the giant orb of meat will roll around the room and climb the walls, still firing bolts and lasers.

## Strategy

For the first part of the fight, the laser will always start on the left side, slowly starting more to the right each time. It's safe to start hitting the core and doing damage on the eyes, then moving to the right of the screen before it starts firing the laser. Be aware once you open the core, the eyes will shoot green projectiles on your direction. You can repeat this process around 3 times, then swap to the left side.

Once the shell is broken, keeping distance from the boss is vital, as is maintaining damage on the boss to end the fight quickly due to its lower health.
Champion (Monster Variant)

A Champion enemy is a stronger version of a standard enemy, and they can appear in several forms. The odds of a Champion replacing its standard counterpart is about 0.5% or 1 in 200.

A sickly, green-tinted Spore Champion monster variant that is tougher to kill, and will also leave a lingering cloud of toxic gas when defeated. There is a 25% chance it will drop a minor item when defeated.

A transparent Invisible Champion monster variant that is tougher to kill and can be difficult to see. There is a 75% chance it will drop a minor item when defeated.

A dark-skinned, pulsing Champion monster variant that will fire bolts in all directions when damaged. There is a chance it will drop a minor item when defeated.

A blue-skinned Champion monster variant that is much tougher to kill. There is a chance it will drop a minor item when defeated.
Mouth Meat

### Areas

The Forest Slums, The Caves (spawned by boss), The Buried City, Surface (Return)

Mouth Meat is a larger version of Mouth Meat Junior. It continually bounces off walls, and its only means of attack is to make contact with Fight. It will drop Mini Chompers to the ground as it is damaged. It splits into three Mouth Meat Juniors when defeated.
Revenant Station

A Revenant Station is a special room that appears in subsurface zones, unlocked when the player dies for the first time. To activate it, stand on the central pedestal and Fight will be scanned by the station. Once activated, it will rebuild Fight one time when destroyed, retaining all upgrades and items. Once unlocked, two Revenant Stations will appear in every normal run, with four appearing in Mega-Map runs.

Used Revenant Stations can be repaired using the Repair Kit Usable Module.

Active Revenant Stations will become inactive once the player enters either The Beast's Guts, or The Forbidden Place.

Dashing into a Revenant Station using the Dash or Buzzsaw Shell items will teleport the player to The Forbidden Place.

They resemble the title screen from *Super Metroid*.
A Robot Named Fight! Wiki

## ***Welcome to A Robot Named Fight! Wiki Page***

A Wiki dedicated to the procedurally-generated rogue-like game *A Robot Named Fight!,* listing the many items, areas, and meat one might stumble across on their journey to become "Fight enough" to take on the fearsome Megabeast.

## ***About the Game***

A Robot Named Fight is a Metroidvania rogue-like focused on exploration and item collection. Take on the role of a lone robot, tasked with stopping the entity known as Megabeast. Explore procedurally-generated labyrinths, uncover randomized power-ups and artifacts, find secrets, and blast meaty creatures in this deliciously gory platforming adventure.

Millennia of peace have passed since the mechanical gods ascended and left the lower order robots to cultivate the world. Unfortunately for those left behind, something forgotten and terrible stirs amidst the stars: the Megabeast, a pulsating moon-sized orb of flesh, eyes, mouths and reproductive organs – unleashing its children onto the world like an unstoppable plague.

## ***A Robot Named Fight Gallery***

* What A Terrible Night For a Curse
* Respawned after explosion
* Found Double Jump Boots
* Boss Battles
* Battling GiantMeatMouth
* Waking up for action
1/6
Sluggard

Sluggard is an enlarged, surface-bound Tadpole that appears in The Surface City as a boss, and again in The Beast's Guts as a regular enemy. It paces back and forth, and can attack by summoning a set of five Tadpoles or by firing a helical laser from its eye in Fight's general direction.

## Strategy

The fight is pretty straight-forward, as you don't need to make any huge movement. Sluggard will never touch you directly, since it will retreat if he's about to make contact, so you can just stand in place and shoot. Make sure to avoid the beam he shoots, or the Tadpoles summons. You can also jump above Sluggard if he's doing any of those two actions, since otherwise he'll switch directions if you're near his eye (in front or above his eye), and there's a huge chance you'll get hit.
Forbidden Place (Glitch Realm)

A Forbidden Place is a special environment, complete with its own items and final boss. Unlike other environments, the Forbidden Place can be accessed out of order and without typical progression items.

The ways to access the Forbidden Place include:

* Talk to Tutorial Smith while he is 'glitching out' (the chance this will occur increases with each Megabeast Core kill).
* Dash into an unused Revenant Station with the Dash or Buzzsaw Shell progression items.
* Use Arachnomorph or Phase Shell to get out of bounds in certain rooms.
* Use the Glitch Key activated item. (Unlocked by finding all four keys in the Forbidden Place in a single run).
* Donate four of every type of scrap at any shrine.
* Use the Personal Teleporter in The Beast's Guts. (It can be used after defeating the Megabeast Core, but anomalies may occur)

Once in the Forbidden Place, you will have to find all four hidden keys before you can fight the final boss. This is made harder as you will not have a map of the Forbidden Place until you find the Blue Key. Additionally, enemies in the Forbidden Place are unique and generally tougher than spawn of the Megabeast. Perhaps the most dangerous thing about the Forbidden Place however, is the environment. There are multiple bottomless pits that will damage you if fallen into, and moving pillars that will invert your controls when passed through. Once you have all four keys, you can enter the boss room and activate the final boss. Defeating the final boss will unlock the third ending.

The Forbidden Place is not accessible when playing Boss Rush, the only possible method of entry is donating four of every type of scrap at a shrine, but trying this will not transport Fight to the Forbidden Place despite meeting the requirements.

Note: The Glitch Key can still be used in the Forbidden Place if you were to enter the Forbidden Place through another means while holding it. If this is done, you will return to the first room of the game in front of Tutorial Smith and can continue the game normally, however if you defeat the Forbidden Place's final boss and then reach the Megabeast Core things may get...weird.
The Thief

The Thief is a follower that seeks out and consumes pickups, and after collecting enough pickups will produce a module (does not include special scrap modules). This can happen multiple times, but each time the Thief does this it has an increased chance to produce a hand projector enemy that can normally only be found in the Glitch Realm.

Synergies:

* If you also have the Module Transmogrifier you can re roll any module you get from The Thief once.
The Factory

The Factory is the third area encountered in the game. It appears this place produced large mechs prior to the Megabeast's attack.

This area is part of Zone 2.

## Monsters

* Pale Chomper
* Shelled Creeper
* Clinger
* Egg Block (Psychospore)
* Flying Tentacles
* Hopper
* Mouth Meat Junior
* Bioplasma Mouth Meat Junior
* Orbitendril
* Orbitendril Spawner
* Overgrown Turret
* Psychospore
* Robot Crawler
* Sine Fish
* Tick
* Wall Shooter

###
Abomination

Abomination can be fought as a boss in The Surface City, then again as an ordinary enemy in The Buried City and The Beast's Guts.

It will slowly walk towards Fight, and can attack by vomiting a beam from the bottom-most mouth, or by firing a mortar-like spray of three projectiles from the upper-most mouth.

An Abomination can also be spawned by The Megabeast.
Skin Deviler

The Skin Deviler.

It is a boss in the The Crystal Mines, It shoots projectiles out of its one eye, but it depends on how much health it has left, it is based off the yellow devil from Mega Man

Not much else more that I know, so you can edit this.

He's slow, but not in a way that makes him easy to hit, but in a way that makes the battle itself sluggish. I recommend brewing a tea and counting his 7 tooths while he flaps his skin across the room.
Secrets

Congratulations! You found 1 of Wiki's Secret webpages of "A Robot Named Fight!" Continue to fight on and enjoy the games extra content! This is a Secret to all, so do the developers a good favor and don't expose the secrets on Youtube or something, because that usually ruins the fun. If you're gonna do a youtube play, be sure to start it without exposing the code. Thank you and enjoy the Easter Egg run.

Classic Boss Rush seed: ENGAGE RIDLEY MOTHER FUCKER

Spooky seed: SKELET ONWARN ORESTI NPEACE

Mirror World seed: METALS TORMTH ENIGHT VVVVVV
Bioplasma Mouth Meat Junior

Like the wall shooters it will shoot bioplasma bolts at fight. This enemy is a smaller version of Bioplasma Mouth Meat

## Other attributes

### Fourth

Areas: Surface city (summoned by Bioplasma Mouth Meat), Forest Slums (Summoned By Bioplasma Mouth Meat) Surface city (return), Forest Slums (Return), Factory, Buried City, Beast's Guts
White Wyrm

White Wyrm is fought as a boss in The Buried City, and as a normal enemy, within The Beast's Guts. It's a massive flesh beast, that can retreat off-screen, and reappear on any side of the room. It fires individual projectiles from its six eyes, and can fire a massive beam from its mouth.

The Traitor makes comment of the White Wyrm, "The White Wyrms pre date The Mega Beast. They've been here as long as I can remember." If this comment is to be taken truthfully, these creatures may have been created before, or during the creation of The Megabeast Core.
Patch Notes 1.0.0.7

September 8

Bug Fixes:

-**Fixed issue with Cave1x1JumpDownLeft that could cause an exception while generation levels**
-**Fixed a major error with NeedLocalPositionToggle in Cave1x3AllExits02 that could cause a door transition lock**
-**Fixed broken down door in BuriedCity1x1JumpLeft01 that could trap the player**
-Fixed potential soft lock in BuriedCity1x1JumpLeft01
-Fixed potential soft lock in BuriedCity1x1JumpRight01
-Fixed potential soft lock in BuriedCity1x1JumpDownRight01
-Fixed potential soft lock in BuriedCity1x1JumpDownLeft01
-Fixed potential soft lock in Factory1x1JumpLeft01
-Fixed potential soft lock in Factory1x1JumpRight01
-Fixed potential soft lock in Cave1x1JumpDownLeft
-Fixed potential soft lock in Cave1x1JumpDownRight
-Fixed potential soft lock in Cave1x1JumpRight
-Fixed a minor item block in Cave3x1AllExits02
-Fixed collision issues in Factory1x2VeryHighRight02
-Fixed slow moving platform in Factory2x1NoDown01
-Fixed bug where you could get double shots by swapping weapons while rail gun is firing

Balance Changes:

-Removed elevated camping areas to the far left and right of the Megabeast fight
-Dash now preserves your velocity and is effected by speed ups
-Mouth Meat Sr. fires every 3 seconds instead of 4. Bullets travel faster.
-Mouth Meat Sr. boss arena modified for added difficulty.
-Orbitendril Spawners (Wall Buttholes) spawn orbitendrils every 4 seconds instead of every 5
-Abomination has less of a delay between puking and spitting

New Quality of Life Features:

-Easier to aim straight up with stick.
-Holding Page Left and Page Right will select the default blaster
-Moved Flesh Slug Surface3x2Start01
-Dimmed Factory Backgrounds for better visibility
-Game now pauses if window loses focus
-Game can be controlled even if window is out of focus
Game Modes

There are currently 4 major game modes:

* Normal: The classic experience.
* Mega-Map: Unlock by discovering all environments. An extended version of the world, containing all 7 main environments.
* Boss Rush: Unlock by killing 14 main bosses. Fight 10 random bosses and destroy the Megabeast Remnants.
* Exterminator: Unlock by killing a total of 15.000 enemies. Proceed through each room killing all of the enemies, defeat the two bosses contained in each environment, and destroy the Megabeast Remnants.

There are also extra hidden modes, only accessible via seeded run menu, by inputting custom seeds:

* Spooky Mode: SKELET ONWARN ORESTI NPEACE
* Mirror Mode: METALS TORMTH ENIGHT VVVVVV
* Classic Boss Rush: ENGAGE RIDLEY MOTHER F-UC-KE-R
* Classic Deathmatch: JAMESB ONDGOL DENEYE 111111
* Classic Exterminator: MISSIN GBOYIS AACFOU NDDEAD

While some of the classic modes became selectable modes in the game, they maintain a few differences between each other.
The Megabeast

The Megabeast is the main antagonist of *A Robot Named Fight*, as well as being the final/penultimate boss.

A moon sized mass of flesh, eyes, and various other organs, it reduced robot civilization to near-ruin by raining its young upon the earth. It can be fought once Fight finishes the return trip to the surface, generally requiring an item which greatly increases Fight's jumping ability or grants temporary flight to obtain access. It attacks relentlessly with sweeping waves of bolts, and will summon Mini Chompers, Electro Eyes, Tadpoles, Orbitendrils, Projectile Flies, and Abominations throughout the battle.

Defeat the Megabeast to unlock the first ending.

Defeating the Megabeast three times will grant access to The Beast's Guts.
Ooze Hart

Ooze Hart is a six-legged flesh beast fought as a boss in The Forest Slums, and again as a normal enemy in The Beast's Guts. Its first form will slowly pace the room. It can leave an acid trail on the ground and summon four Pooters from off-screen. In its second form, it grows wings and will dive-bomb the player while shooting toxic gas. The second form can penetrate terrain.
Egg Block

Egg Blocks are obstacles found throughout the game that spawn enemies when broken. They are safe to touch before being damaged by Fight's bolt, energy weapons, or any other items.

Tadpole and Mini Chomper Egg Blocks are found in The Surface City and The Caves.

Psychospore Egg Blocks are found in The Factory, The Buried City, and the return to The Surface City.

## Mini Chomper

A fragile egg containing a walking Mini Chomper.

## Tadpole

A fragile egg containing a player-seeking, flying Tadpole.

## Psychospore

A fragile egg containing a flying Psychosis Spore that will cling to Fight, inflicting confusion.