Scholar (Class)

Ever the specialists, scholar class shinobi are well-studied in the schools of sealing, sensory, and summoning. They are masters of these specialized fields of ninjutsu which lend well to a supportive role on the battlefield but scholars are still more than capable of standing on their own. Scholars can learn restricted sealing and sensory techniques, conjure animals to aid them with greater power than others, see through illusions, weaken enemies with debilitating seals, and much more.

## Notes

* Allows you to have access to both sealing techniques which are not universal, as well as sensory techniques.
* Unless specified otherwise by a discipline, both sensory and sealing techniques are subtracted from your total ninjutsu count.
* When you select this class, you must also pick exactly one of its disciplines. A discipline cannot be replaced or taken away.
* Maximum energy pool increases are cumulative. (They do not replace each other as you rank up, rather they are all added together.)
* Scholars are focused on a niche set of abilities such as Fuuinjutsu and gain exclusive access to the Sensory techniques.
* Scholar characters may also want to pay close attention to the Summoning system as well as the unique Jamming Status and Hex Status located in the Poison & Status system.
* Scholars are automatically of the Veteran title for Scroll Crafting.
* Single-class scholars are entitled to learn one restricted technique from the fuuinjutsu listing; scholar specialists are entitled to learn all of them.
* This class grants a cap of [4] per stat. If your other class grants a higher stat cap then that cap supersedes this.

## Disciplines

### Peerless Summoner

You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.

### Infinite Perception

Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.

### Erudite Academic

Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).

## Cross Class Benefits

### Scholar – Scholar

You may pick 2 of its disciplines. Additionally, fuuinjutsu and sensory techniques used by this specialization are reduced in chakra cost by five per rank with a minimum of five chakra. Your seals and summons cannot be hijacked. Seals that require multiple activations will require one less so long as you're contributing at least one activation to the seal in question.

### Scholar – Ninjutsu

Able to gain five additional custom slots. In addition the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a time up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.

### Scholar – Genjutsu

Genjutsu duration is increased by one post. Genjutsu of the chakra sense influence are one rank weaker against the user. Gain access to the following technique.

```
Technique Name: Everlasting Nightmare

Technique Type: Sealing

Technique Rank: B

Description: The user makes contact with the opponent which causes a seal to form at the point of contact. This seal is bound with a genjutsu which lasts for three posts per body rank. Even when the genjutsu is kai’d, it will re-cast itself after three posts, consuming only resources for that technique. Requires an unsealing technique to break the technique. Limited to B-rank Genjutsu and below.

```

### Scholar - Taijutsu

The user is able to combine 1 taijutsu and 1 sealing technique together for one action every three posts for the resource cost of both. In addition, the user is able to learn the user's elements, special charka types ( demon, sage, curse ), body rank and resource totals by physical contact. Finally, these users are uniquely able to resist seals being put on their person by expending an activation and paying the cost of the attempted seal.

### Scholar – Bukijutsu

Able to utilize any seal through contact with their weapon. Detects any hidden information on their person upon contact with weapon. These users are uniquely able to cut through seals by casting an unsealing technique through their blade. They are also able to physically cut Hex seals on their person by expending an activation and no chakra/stamina.

### Scholar – Bloodline

Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.

```
Technique Name: Curse of the Family

Technique Type: Sealing

Technique Rank: B

Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.

```

### Scholar – Medical

Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank. The user is able to apply an additional status of their choosing to their seals (T1 at E-C/T2 at B-S). Seals available to the medical or scholar class are treated as overwhelming.

### Scholar – Performer

The user is able to cast seals and sensory techniques through the playing of their instrument. The performer is able to place seals remotely on any surface up to ten feet per body rank away from themselves. This cannot place seals on any unwilling living host. Additionally, all knowledge of a target such as bloodlines, demons, resource pools, classes is passed onto the performer as long as the target can experience their performance through at least one sense. If the chosen scholar discipline is Infinite Perception, then all knowledge of jutsu cast or about to be cast is also passed on.

### Scholar – Puppeteer

Evasive techniques and basic combat dodges require one less rank of resources to be paid against techniques the user can sense within the topic. In addition, the user's puppet gains a free mechanic that allows them to seal techniques used against it by paying one rank higher in chakra.

### Scholar – Tamer

Pets gain access to sensory and sealing techniques the user has learned. This can be substituted as either the first or secondary element in terms of TA grants. The pet starts off with an enhanced sense, and upon having four TA the pet gains a second sensory attribute. The nullification and resistance properties of later points apply to both senses.

## Body Rank Resources & Technique Slots

### **D-Rank**

#### Base Resource Pools:

* 275 chakra.
* 175 stamina.

#### Base Jutsu Limits:

* +10 Ninjutsu slots.
* +5 Genjutsu slots.
* +1 Taijutsu styles.
	+ OR
* +1 Bukijutsu style.

### **C-Rank**

#### Resource Pool Increases:

* +30 chakra.
* +25 stamina.
* +100 chakra/stamina upon first time achievement of body-rank. Benefit not granted with 3rd or 4th classes.

#### Jutsu Limit Increases:

* +10 Ninjutsu slots.
* +5 Genjutsu slots.
* +1 Taijutsu styles.
	+ OR
* +1 Bukijutsu style.

**B-Rank**

#### Resource Pool Increases:

* +30 chakra.
* +25 stamina.
* +125 chakra/stamina upon first time achievement of body-rank. Benefit not granted with 3rd or 4th classes.

#### Jutsu Limit Increases:

* +10 Ninjutsu slots.
* +5 Genjutsu slots.
* +1 Taijutsu styles.
	+ OR
* +1 Bukijutsu style.

**A-Rank**

#### Resource Pool Increases:

* +40 chakra.
* +25 stamina.
* +150 chakra/stamina upon first time achievement of body-rank. Benefit not granted with 3rd or 4th classes.

#### Jutsu Limit Increases:

* +10 Ninjutsu slots.
* +5 Genjutsu slots.

**S-Rank**

#### Resource Pool Increases:

* +50 chakra.
* +25 stamina.
* +175 chakra/stamina upon first time achievement of body-rank. Benefit not granted with 3rd or 4th classes.

#### Jutsu Limit Increases:

* +5 Ninjutsu slots.
* +5 Genjutsu slots.

**S+ Rank**

### Resource Pool Increases:

* +50 chakra.
* +25 stamina.
* +200 chakra/stamina upon first time achievement of body-rank. Benefit not granted with 3rd or 4th classes.

### Jutsu Limit Increases:

* +5 Ninjutsu slots.
* +5 Genjutsu slots.