Level 50

# **In the Heights**

> *"The higher you climb, the harder you fall"*

**Survival: Class 3 (Dangerous)**
»⠀High Danger Level
»⠀Elevated Altitude
»⠀High Count of Entities
## `DESCRIPTION`

"In the Heights" or **Level 50**, is the 51st level of the Analogue. It was discovered by a group of wanderers while jumping from one building to another in a mysterious level. Level 50 is a spooky and intriguing environment, full of mysteries and dangers. Its universe consists of skyscrapers suspended in the air, with no ground or streets, just an endless white void. The buildings, with a mix of modern and rustic architecture, seem to be furnished with objects from the 2000s, but many of them are still toppled or fused together.

The sky is clear, with rarely any clouds, following a standard day-night cycle and dry weather, accompanied by a light and refreshing breeze. Various types of supplies can be found on the rooftops of the buildings, such as soda bottles, hamburgers, paint cans, and non-functional power cables.

However, the dangers are not few. The entity known as the "Doors" is present on all building entrances, and when opened, a mouth will appear and capture any traveler nearby. Attempts to enter through the window glasses have also proven impossible, as they are indestructible, and the pipes lead to a dead-end labyrinth. Those who were captured by the entity were found mutilated in another part of the level.

Furthermore, the size of the level has not been fully cataloged, but theories point to its infinity. Occasionally, floating houses made of bricks can be seen in the sky, furnished with common objects found in a regular house and powered by an unknown source of electricity. They are always moving and never collide with the buildings, but attempts to furnish them with objects from outside have proved futile, as the items disappear after three hours in the location.

Although some residential buildings may have open windows, passing through them is nearly impossible due to an extremely strong wind that instantly throws the wanderers out.

### Henry's Expedition in Level 50

**Day 1**

I just entered Level 21 from 17, almost got swallowed by the door! I must warn others not to enter the level that way. I'm taking a walk to see if I can get my bearings, but I see nothing but buildings in this place. Found some soda cans and burgers, maybe they'll suffice while I stay in this level, I hope.

**Day 2**

I spent the night in one of the pipes present in this building. I could hear the moans of the entities all night, it's as if they knew I was here, so I need to get out of this building as soon as possible. But I don't know how, maybe I can make a bridge, but I don't see anything useful here to use, I'll have to improvise.

**Day 3**

I can't believe it took me so long to make a simple bridge, but as soon as I crossed it, it broke. I won't waste more time making another one; I decided to jump from building to building since they are quite close to each other. While doing that, I could feel the wind hitting my face and almost losing focus, but somehow I made it. I'll keep going and will contact you if I see something strange.

**Day 4**

Today, I met a group of strange people, they seemed to be having fun for some reason, luckily they weren't hostile to me and even offered me shelter, but I had to decline because I have a job to do. I left quickly; I hope they'll be fine because this level is not for everyone! Now I wonder if there are more travelers like them here.

**Day 5**

I decided to take a look inside one of the buildings to see what's going on. I could see that they are fully furnished, the floor looks like it was just mopped. While exploring, I could see one of those Wi-Fi routers on one of the tables in the distance, so I took my phone and tried to connect, it worked, but the signal is weak, fortunately, it's still usable.

**Day 6**

While exploring, I saw some floating houses in the sky, unfortunately, I couldn't reach them as they were too high. One of them was about to collide with one of the buildings ahead, but suddenly it made a sudden stop and changed its trajectory, what could be going on inside?

**Final Day**

It seems like my job here is done! In the end, I think we have no more reasons to continue exploring this level; there's nothing here worth pursuing. I will inform the M.E.G about this. But for some reason, I am quite curious about those houses; will I ever get an answer to what they are? I think not, but I hope others do.

## `GROUPS`

### M.E.G Advanced Outpost "In the Heights" (Abandoned):

~~They are currently using the level as a resource collection point, with 17 permanent members and 21 Travelers. They are situated in the largest building ever found and use it as a base to explore and catalog the level, and they are open to accepting new members.~~ The outpost was used as a resource collection point and as a base for easier cataloging of the level, but it was abandoned 2 weeks later for the reasons described in the message below:

```
Note

```

```
Hello to all Analogue Travelers, I am here to inform you that due to the large wave of attacks on our outpost and the low amount of resources in the level, we have decided that habitation in this level has become unfeasible, and with that, we decided to abandon the location. I know that with this decision, many travelers will be at risk, but it's something we can't risk. We apologize and advise you to leave the level as soon as possible for your safety.
Although we have left the level itself, some agents are still there to catalog it. If you need help, just find them. We'll be glad to help you get out of the level safely. Stay safe, travelers!

```

The ruins of the old outpost can still be found, composed of steel and concrete beams. Some scaffolding has been erected around the building to provide better access for the travelers. The place is completely abandoned, but some travelers tend to use it as a temporary safe point until they find an exit. Some furniture and utilities have been left behind and still appear to be functional, although some items have already been stolen by travelers.

No new base

, outpost, or community has been created in this level since then, and creating one is not advisable. Some small groups of travelers have been seen considering the idea of creating one.

## `ENTITIES`

Some entities can move easily through the buildings and structures of the level, as if they were practicing parkour, making them faster and more agile than ordinary travelers.
Among the entities sighted are the Facelings, Hounds, Soul Suckers, Marimortes, Growlers, and Doors, with the latter being an exclusive entity to the level. Any other appearances of these entities in other levels are considered possible variations of the originals. Attempts to kill the entity "Door" have been futile, as it possesses high regeneration.
The main characteristics of the Doors include white and aligned teeth, a long red tongue without abnormalities, a wooden door with ivory ornaments, the absence of facial or bodily features, and an inability to communicate, emitting high-pitched groans. Any variation in these characteristics may indicate a variant of the entity with a different personality.
Due to the dangers presented by the entities of Level 50, it is important for travelers to report any sightings of variants to the M.E.G immediately, so that other travelers are not caught off guard or harmed by the entities.

## `ENTRANCES AND EXITS`

### Entrances

* Jumping from a building at any level may bring you here.
* If you go through a smooth wooden door in Level 0, we do not recommend using this entrance as you may be attacked by a "door" depending on where you arrive.
* Access a green-marked elevator in Level 3 and you will end up here.

### Exits

* Falling into the abyss of the level may transport you to Level 6.
* If you end up using the same smooth wooden door used to enter here from Level 0, you may end up in Level 4 or a room in a building in Level 11. There is no danger in using this exit.

<<**Level 50**>>

Credits:

Original Author: ALLDRENIC