Aeirfin Theocrie

"*Yes. Aoi. I'm fine. No, for the last time I don't care if someone calls me knife ears. Trust me, everyone thinks they;re the first one to call me that. I got over it when I was twelve. What? Yes it'll bug me if you say it. I dunno, it just will. Gods, where is your sister? I'm going to tell her you're being mean to the customers again.* "

— Aeirfin and Aoi's usual banter.

**Aeirfin Theocrie** is an Elf living in New World, currently acting as a member of the Town guard in the city of Hashigin. Unusual for Elves, he comes from a long line of adventurers stretching back to his great grandfather. While his father, Ronrum Theocrie, settled in Hashigin long ago after loosing his taste for combat, Aeirfin had similar inclinations of continuing the family tradition. Building on the skills his father already imparted onto him, he took up as a member of a town guard instead. While the guard's less than staller reputation, and being the only elf for miles, hasn't ingratiated the people to him, but he sees it as his duty to keep them safe. One of the few acquaintances he does have include the Maiko sisters, particularly Aoi Maiko. The two have grown particularly close, becoming a bit of an open secret that the two have feelings for one another.

## Appearance

Aeirfin is a slender young man in his mid twenties, standing five-foot eleven-inches tall of an average build. Being an elf, he possesses pointed ears and near flawless skin. His eyes are a dull blue color, while his hair is a ruffled mess of golden blond. For a while, he cut his hair short, thinking it'd get in the way should he get into a fight. After Aoi complemented it while it was longer, he started keeping it that way. Nowadays he lets it grow down to just past his shoulders, and ties most of it back into a ponytail to keep it out of the way.

Unlike many of the town guard, Aeirfin opts for light armor, liking being able to move around more in a fight. His usual attire consists of a grayish brown pair of trousers, and a light grey shirt with forearm wraps and fingerless brown gloves. When on duty, he dons a dark brown leather shirt with stitched shoulder-pads. When off duty, he will typically don light blue short sleeve tunic with a white striping around the sleeves down the front. On it's chest is a stitched marking that somewhat resembles a bird. He carries a small pouch on his back, which buckles onto a belt that goes over his right shoulder, across his chest, and under his left arm. In either case, he is rarely seen without his sword, Frostbite, a relic handed down in his family for generations. It hangs from his right hip, clipped to a belt that goes around his waist. The sword is a longsword style, with an ornate purple hilt with a wide cross-guard resembling a pair of wings, with an orange Topaz imbedded in the center. The scabbard is a same color of purple, but with a golden pattern of interlocking triangles down it's length. When drawn, the blade glows a vibrant blue, and hums when swung.

## Personality

Aeirfin seems himself as a guardian. While proud of his family lineage of adventurers, he prefers to stay in one place and protect the people around him. No matter the situation, he will act to carry out his own justice. Some, especially Aoi, call him corny for this, but he just sees it as his duty to look out for others. On more than a few occasions, he finds his body moving before he can think about it should someone need help. He is highly observant, taking note of things most people may overlook, and possesses a highly analytical mind. He would never describe himself as being smarter than anyone, but any who get to know him well enough come to learn that it can be difficult to trick him. In fact, it is rare to find him bragging about anything. This is because one of the things his father taught him was to never brag about himself, as if he ever get's into a fight, ne doesn't want his opponent's to know what he can do.

All this however, comes with a bit of a caveat. He knows that his work can often be thankless, but he caries out out none the less. He dislikes seeing other people neglect their duties, and can sometimes be regarded as a hardass if he speaks up. In reality he simply wishes to see others put the same effort into things that he does. Aoi and Aki Maiko have both told him that he should just let his actions speak for him and ignore what others do, but this is something Aeirfin struggles with. If he sees a problem, he takes it upon himself to fix it. no matter the scorn it may earn him.

Mind, this is not to say there is nobody he is close to. The twins of the Maiko eatery and their ward are arguably his closest friends. He and Aki have maid frequent drinking buddies, and often vent to one another about their problems. Hazel looks forward to his visits, and he enjoys listening to the seemingly endless recipe's the young girl thinks up, as well as her numerus culinary ventures. And Aoi, by and large, was his first real friend. She delights in keeping him company and occasionally teasing him, while he appreciates that she doesn't treat him any different than anyone else. Over the years the two have grown very close, so much so that just about everybody knows the two have a crush on one another. Despite this the two have never tried to make thing's official. Aeirfin fears the change in their relationship may disturb their friendship, and is perfectly happy drooping in every few days for a meal and to talk. Despite Aki and Hazel's insisting that he should just go for it, as Aoi obviously feels the say way.

## Background

Aeirfin was born to a long line of adventurers. An odd thing for Elves, which usually keep to themselves and only ever affiliate with their own. The Theocrie family broke from this norm, seeing the highly profitable adventuring lifestyle as being far more appealing. The family has had moderate success over the generations, traveling from place to place and taking any job that promised good money. Much of Aeirfin's early life was spent like this, either riding on the back of a cart from one place to the next, or holding up in inn's and taverns waiting for his parents to return from a job. His father, Ronrum Thyocrie, would sometimes train with him, looking forward to adding their son to their little party. One day however, Aeirfin's father would return from a job without his mother. He never got the details of what happened, but eventually came to understand she was killed during a quest. From there he noticed a change in his father. He lost his drive for combat, and while he continued to look after Aeirfin, the emphasis very obviously shifted away from adventuring.

After a while, the two elves came to settle in Hashigin. Ronrum had since taken up as an alchemist, but Aeirfin's drive to be an adventurer was still strong. After maybe a year of pestering, he was finally able to convince his father to train him again. The two would spend a few short years imparting all the skills and fighting styles their family had honed over the years onto him. This training came with a cavoite however; Ronrum instructed Aeirfin that, for every hour of training they did, he would have to do an hour of reading as well. The thought being that his son would take interest in another profession, or at least be better prepared if he ever wished to stop adventuring. Additionally, Ronrum gifted Aeirfin their family's sword, Frostbite. An enchanted blade their forefather's had passed down over the years. away by the time he was fifteen. Using these skills, Aeirfin decided to join the town guard instead, something that his father, while not thrilled about, found a better pick than going out and adventuring. Around the same time however, Ronrum decided he could do more good as a traveling healer, and left his son and Hashigin behind.

As years went on, Aeirfin's time in the city guard was... Not how he wanted it to go. Being the only elf for miles made him stand out, and it often became something the other guards would taunt him over. Over time this spread to the citizens of the city too, making life very difficult for the young elf. Remembering how his father wished for him to be something other than an adventurer, he stuck with the job. It was around this time that he stepped into a new eatery that’d opened up in the city. While he expected to stand out, the restaurant owners didn’t care, so long as he paid. It was here that he first met Aoi Maiko, who sat with him to eat and listened to him vent a little. Quickly, the two became friends, mearing Aoi’s twin sister Aki Maiko and turning their eatery into a frequent hangout for himself. As time went on, he became known as one of the more honorable guards, but had long since stopped caring what people thought of him. He had a job to do, a job that nobody would thank him for. But a job that he was good at, none the less.

## Skills and abilities

 **Job Level** | * Knight (57)
* Duelist (3)

* **North Wind** – One of Aeirfin’s signature skills. An evasive skill that allows him to flow around an opponent’s attack as if he where the wind. He will usually use this in anticipation of a clash, and wait for his opponent to wear themselves out. It is described as a breathing technique by some, but Aeirfin describes it as more a state Zen in the midst of a fight. A way to clear his head and focus solely on the moment.

* **Ice Bite** – Aeirfin’s other signature skill. A two-pronged attack that he will often use to break through an opponent’s defences. A quick upwards strike with both hands to knock an opponent off balance, followed by a lightning fast downwards slash to finish his opponent off.

* **Frozen Halo** – An Area-of-effect skill Aeirfin can use to battle anyone who how has surrounded him. Or when he wishes to build up momentum for a heavy strike. Aeirfin will twirl in place, striking any who approach. The skill got its name because the glow if his blade leaving a ring of light around him after finishing his rotation.

**Skilled Swordsmen** – Being descendant of adventurers, the Theocrie family has had generations to hone their fighting style. While some aspects have been lost to time or altered for personal preference generation to generation, the core basics are largely the same. Maintaining adequate distance, keeping his motions fluid, and never resorting to just hacking and slashing. Fortunately, Aeirfin is also highly observant, and fairly quick witted. Unlike many other knights or common guards, his typical style is to sit back and wait for his opponent to make a mistake, or look for weakness in their fighting style he can exploit. His two signature skills are a testament to this, preferring to outplay an opponent rather than just overpower them.

* **Basic Medical Skill** – Being trained by his father, Aeirfin knows the fundamentals for giving medical aid. While far from a trained perfectional, his skills are invaluable for adventuring. He knows how to set bones, stem bleeding, bandage wounds, even blend some basic medicine out of medicinal herbs. Again, he is far from an expert, but it gives Aeirfin confidence that, at the very least, he could be of some aid should his allies be wounded.

## Equipment

* **Frostbite** - The sword passed down through Aeirfin’s family. It’s origin has been lost to time, but it is a powerful weapon none the less. It is made of a unique metal that is incredibly durable, allowing the blade sharp despite several generations of use. It’s most powerful asset however, is the enchantment to freeze anything it cuts, and the blade is incredibly cold to the touch.