recursal/Fanatic-Fandom huggingface dataset:
PikachuBob MousePants

## Cast

* Pikachu (from Pokémon) as SpongeBob SquarePants
* Pumbaa (from The Lion King) as Patrick Star
* Donald Duck (from Mickey Mouse) as Squidward Tentacles
* May (from Pokémon) as Sandy Cheeks
* The Genie (from Aladdin) as Mr. Krabs
* Piplup (from Pokémon) as Gary the Snail
* Buneary (from Pokémon) as Pearl Krabs
* Eden (from Aladdin TV Series) as Mrs. Puff
* James (from Pokémon) as Sheldon J. Plankton
* Jessie (from Pokémon) as Karen Plankton
* Ratigan (from The Great Mouse Detective) as Flats the Flounder
* Pete (from Mickey Mouse) as Tattletale Strangler
* Doc Hudson (from Cars) as Bubble Bass
* Hamm (from Toy Story) as Larry the Lobster
* The King (from Cinderella) as Mermaid Man
* The Grand Duke (from Cinderella) as Barnacle Boy
* Jafar (from Aladdin) as The Flying Dutchman
* Sid (from Ice Age) as Gill Gilliam
* Surly (from The Nut Job) as Bubble Buddy
* Mickey Mouse (from Mickey Mouse) as Old Man Jenkins
* Delete (from Cyberchase) as Man Ray
* Buzz (from Cyberchase) as Dirty Bubble
* Tom (from Tom and Jerry) as Fred
* Meowth (from Pokémon) as Stanley S. SquarePants
* Minnie Mouse (from Mickey Mouse) as Grandma SquarePants
* Basil (from The Great Mouse Detective) as Harold SquarePants
* Mrs. Brisby (from The Secret of NIMH) as Margaret SquarePants
* Daffy Duck (from Looney Tunes) as Squilliam Fancyson
* Oliver (from Oliver and Company) as Monroe
* Flik (from A Bugs Life) as Kevin the Sea Cucumber
* Mater (from Cars) as Scooter
* Brian Griffin (from Family Guy) as Carl
* Hyenas (from The Lion King) as Jellyfish
* Perdita (from 101 Dalmatians) as Nancy Suzy Fish
* Mailbox (from Blues Clues) as Jack Kahuna Laguna
* Madame Foster (from FHIFF) as Betsy Krabs
* The Sultan (from Aladdin) as Grandpa “Grappy” Redbeard
* Cat R. Waul (from An American Tail: Fievel Go West) as BlackJack SquarePants
* Duchess (from Aristocats) as Miss Gristlepuss
* Bebop (from Teenage Mutant Ninja Turtles) as Squid Doodle
* Rocksteady (from Teenage Mutant Ninja Turtle) as Sinister Slug
* Mario (from Mario) as David Hasselhoff
* Jafar (from Aladdin) as Cyclops
* Dr. Eggman (from Sonic) as Dennis
* Mojo Jojo (from The Powerpuff Girls) as Victor
* Lisa Simpson (from The Simpsons) as Princess Mindy
* Homer Simpson (from The Simpsons) as King Neptune
* Professor Ludwig Von Drake (from Mickey Mouse) as Perch Perkins
* Bob Cutlass (from Cars) as Realistic Fish Head
Air Control

**Air Control** (エアコントロール Eakontorōru) is the Quirk used by Hakufu

Description

The Air Control Quirk, allows the user to manipulate air from the touch of their hand. This can be a lot of different things, this can be as simple as thickening air to stand on, to thickening air to create a wall. This quirk can do a multitude of things, being very versatile, and all the user has to do to activate the quirk, is to use their hands. Hakufu is also able to manipulate the air, to turn it into arrows, bullets like Arizona and Delaware Smash, etc...

Weaknesses

One of the main weaknesses of this quirk is that, due to how air is, the quirk's attacks like turning the wind into arrows or bullets, doesn't hurt the opponent much. So, this quirk ends up being more of a useful support and defense quirk.
Powerpuff Girls (Pokemon Style)

## Cast

* Buneary as Blossom
* Jigglypuff as Bubbles
* Emolga as Buttercup
* Buizel as Professor Utonium
* Eevee as Miss Keane
* Krokorok as The Mayor of Townsville
* Cresselia as Miss Bellum
* Growlithe as The Talking Dog
* Teddiursa as Mitch Mitchelson
* Meowth as Mojo Jojo
* Bisharp as Ace
* Weavile as Snake
* Snorlax as Big Billy
* Sudowoodo as Grubber
* Pachirisu as Lil' Arturo
* Mawile as Princess Morbucks
* Wobbuffet as Fuzzy Lumpkins
* Mewtwo as Him
* Gengar as Bossman
* Arbok as Slim
* Weezing as Junior
* Liepard as Sedusa
* Pikachu as Brick
* Piplup as Boomer
* Turtwig as Butch
Team MLIT Pics

This is where I have all of my pics for Team MLIT (Moonlight)

DO NOT USE WITHOUT MY PERMISSION

## All Members of Team MLIT:

Team MLIT Rev
## Miyuki Winfield:

***Official Art:***

***Miyuki Original Outfit Model Sheet (Thanks to TheRogueSPiDER!)Miyuki Original Outfit Expression Set (Thanks to SamjayUnfunny!)Miyuki Official Timeskip Model Sheet (Thanks to winter-edition!)Miyuki Official Huntress Attire With Expressions (Thanks to SamjayUnfunny!)Miyuki's Symbol (Thanks to winter-edition!)***
***Outfits:***

***Default OutfitAlt. OutfitFormal AttirePjsBathing SuitTimeskip OutfitHuntress OutfitHoliday Attire***
Miyuki Holiday Outfit (Thanks to Rosariy)
## Leonardo Tsukiakari:

***Official Art:***

Leonardo Original Outfit Model Sheet (Thanks to TheRogueSPiDER!)Leonardo Original Outfit Expression Set (Thanks to SamjayUnfunny!)Leonardo Official Timeskip Attire With Expressions (Thanks to SamjayUnfunny!)Leonardo's Symbol (Thanks to winter-edition!)
***Outfits:***

Original OutiftPjsAlt Outfit (Without Coat)Formal AttireTimeskip OutfitHoliday Attire
Leo Holiday Attire (Thanks to Rosariy!)
## Inari Tsukiakari:

***Official Art:***

Inari Original Outfit Model Sheet (Thanks to TheRogueSPiDER!Inari Original Outfit Expression Set (Thanks to SamjayUnfunny!)Inari Official Timeskip Attire With Expressions (Thanks to SamjayUnfunny!)Inari Official Noble Attire With Expressions (Thanks to SamjayUnfunny!)Inari's Symbol (Thanks to winter-edition!)Inari's Symbol In Circle (Thanks to winter-edition!)
***Outfits:***

Original OutfitPjsAlt OutfitFormal AttireBathing SuitTimeskip OutfitHoliday Attire
Inari Holiday Attire (Thanks to Rosariy!)
## Taison Lefebrve:

***Official Art:***

Taison Original Outfit Model Sheet (Thanks to TheRogueSPiDER!)Taison Original Outfit Expression Set (Thanks to SamjayUnfunny!)Taison Official Timeskip Attire With Expressions (Thanks to SamjayUnfunny!)Taison's Symbol (Thanks to winter-edition!)
***Outfits:***

Original OutfitPjsAlt OutfitFormal AttireTimeskip OutfitTaison Holiday Attire (Thanks to Rosariy)
***Concept Art/Old Version Commissions:***

10489696 10201556987881466 3589525900494871439 n.jpgTai Lucian Lefebrve.PNG
***Final Version Commissions:***

***Watermark by momoriin dee5o8u-pre.jpgTaison Timeskip (Thanks to Momoriin!)***
Dream Walker

**Dream Walker** (ドリームウォーカー Dorīmuu~ōkā) is the Quirk of Sovanna

Description

This quirk revolves around the opponent being asleep or unconscious, when this person is knocked out, Sovanna can create and enter their dreams. Whilst in the dream, Sovanna is intangible, and has the opponent in a infinite checkmate. When she creates these dreams, Sovanna can decide whether or not to give the victim, good dreams or bad dreams. Unlike some quirks, Sovanna is able to use this quirk on herself, so she rarely has bad dreams.

Weaknesses

Because this quirk revolves around the opponent being asleep or unconscious, Sovanna can't activate her quirk if they aren't knocked out. So, if the opponent isn't knocked out, Sovanna's quirk is rendered useless.
Wrangler

**Wrangler** (ラングラー Rangurā) is the Quirk used by Kageyasu

Description

When this quirk is activated, Kageyasu's physical prowess, is increased to the limit, allowing Kageyasu to have the human limit of strength. When this quirk is activated, his body will emit an orange glow. When he has the quirk activated, he can attack with explosive power and has near perfect defense, making him, the ultimate sword and shield. If Kageyasu uses Wrangler at the maximum, it can be used at and goes all out, he could take down an entire building, by himself, though he can't use the maximum power of Wrangler for more then a few seconds.

Weaknesses

As mentioned above, when Wrangler is activated, his body has a orange glow, if the opponent can see this, in time, they can stay away and fight him from afar. Also, if he uses Wrangler's higher power outputs too long, his muscles will ache for days, according to how much power he used.
Kanji Creation

**Kanji Creation** (漢字の作成 Kanji no sakusei) is the Quirk used by Joy

Description

This quirk is based around the Japanese lettering system, which is known as Kanji. Joy can take any kanji and like something straight out of a manga, use the word and make it take effect in reality. For example if she chose, 強打 or bang, the object Joy place this on, would produce a bang effect, sending an object flying. Another example is if she chose 火傷 or burn, the object she placed this on, would produce a burning effect, burning whatever object touch this. Some words are too powerful for the user to use, some of these words are "die, rewind, annihilate, etc.."

Weaknesses

If Joy uses a word, with a healing meaning like "restore, heal, etc..." it will take a bit of energy from her, although it isn't a major amount, so this weakness is usually overlooked.
Solar Dragon

**Solar Dragon** (ソーラードラゴン Sōrādoragon) is the Quirk used by Yoake

Description

Solar Dragon is a quirk comprised of two components, these being the Fire or Solar and Dragon.

Fire/Solar: Yoake's first component is fire, which similar to Shoto's fire, she can create and use however she needs. Although one trait to her fire, is that she needs to absorb solar energy to use the fire, to tell how much fire she has, the inner side of her hair, in the back, will grow yellow, the brighter the yellow, the more energy she has.

Dragon: Yoake's second component is dragon, this component like the name suggests, takes traits from the mythical beast known as, the dragon. The first notable trait, has to due with her fire, is that she can breath fire, which comes from her dragon component. The second notable trait, is that Yoake can take traits from a dragon an use them on herself, similar to Ginko's Animalization. These traits can include a dragon's wings, claws, tail, etc...

Weaknesses

One of the major weaknesses of Yoake's Dragon component, is that, if she uses too many dragon traits for too long, she'll begin to lose control and become a human-dragon hybrid, with no sense of friend and foe. To tell, if she's changed, she'll begin to grow horns, her pupils will change and become thin like a cat's, and finally she'll grow scales that have a grey-ish, green-ish hue, to stop her transformation, there are only two ways, to pour blood into mouth, and say "Dragon, return!" or have someone she loves come up to her eyes, and she'll snap out of her transformation. Although, she can grow scales normally, and you can't mistake this for her transformation, to tell if she has grown them out of her transformation, check their hue, if they are completely grey, they are normal, if they have a grey-ish, green-ish hue, they are transformation scales.
Poltergeist

**Poltergeist** (ポルターガイスト Porutāgaisuto) is the Quirk used by Akari

Description

This quirk resides within Akari's hands, due to this quirk, Akari's hands have a constant black aura, and appear black. Similar to ghosts, Akari when using her quirk, can completely control any object, she is pointing at. This can be as small as making it float, to throwing it or manipulating the size, although the latter, being very tough for her to pull off. There is a rule that is applied for her quirk, the less objects she has, the easy they are to control, this rule also applies to how heavy an object is. An example of this, is if she takes control of 2 rocks, she'd easily move them, whilst if she took control of 100 buses, she'd have a harder time controlling them.

Weaknesses

Ignoring the already mentioned weakness, there in another weakness that ties into what has already been mentioned. The longer and harder Akari uses her quirk, the more of a toll it take on her head, and eventually she'll begin to get headaches and the more she uses her quirk from there, the worse the headache will get, until she passes out.
Crimson Eyes

**Crimson Eyes** (真紅の瞳 Shinku no hitomi) is the Quirk used by Itachi

Description

This quirk resides within Itachi's eyes, and has a secondary ability, which is the sealed away Fire trait. The main ability being the eyes, have two forms, the Crimson Eyes and the True Crimson Eyes, both unlocking different sealed abilites.

Crimson Eyes: The Crimson Eyes have two abilities, the first ability being slowed vision, this allows the user to see their opponents in a slowed manner, and attack accordingly, this is the most passive ability of the Crimson Eyes, allowing for Itachi to use this ability multiple times, without hurting his eyes. The other ability being, the seal released on the Fire trait, allowing Itachi to summon fire to attack with. This fire can be manipulated multiple ways, and leaves Itachi with many attacking options/

True Crimson Eyes: The True Crimson Eyes have two abilities, the first ability being the Sacred Flame, this flame is completely black and appears wherever the user is looking and, will constantly burn until the target is burned up or Itachi releases the Sacred Flame. The final ability that can be unlocked is the Crimson Samurai Suit, this ability takes complete concentration to unlock and use.

Crimson Samurai Suit: The Crimson Samurai Suit is the ultimate ability of the Crimson Eyes, it takes every ability to unlock and even use. The ability begins by creating fire around the user, it then takes shape and turns into what seems to be a Samurai Suit, then the user must kept a clear mind and concentrate on only the opponent, if they don't the suit will disappear and their eyes will bleed. If they can keep focus though, they will be able to fight for 50 seconds before, the armor disappears, the fire after creating the armor, will then create a katana of fire. Once everything is created, the user will move at crazy speeds, and if anything is hit with their Fire Katana, it will burn until it is reduced to ash or the Crimson Suit, deactivates. Itachi, once created a superior version of the Crimson Samurai Suit, called the Sacred Samurai Suit where his suit and katana were the Sacred Flame, instead of the normal flame. All the abilites, are the same though.

Weaknesses

When Itachi uses the Crimson Eyes excessively, his eyes will begin to bleed and if he keeps uses moves, his eyes can face serious and lasting damage. Each ability, he unlocks with the eyes, the more strain, it takes on his eyes. His first ability has little to no strain on his eyes, his Sacred Flame ability after a few uses will make his eyes begin to bleed, and finally the Crimson Samuai Suit, will make his eyes bleed if he fails to use it correctly, for a few minutes.
Thunderclap

**Thunderclap** (サンダークラップ Sandākurappu) is the Quirk used by Hikaru.

Description

This quirk is based around the user's hands, as they are the primary part of this quirk.

Quirk Charging: This quirk requires the user to charge up electricity before using it, the user is able to do this through, hand-to-hand contact, although the rule applying to this, is that the hand-to-hand contact can only be between Hikaru's hands or someone she has a relationship with (Example: Her family) Each hand-to-hand contact will begin to charge up electricity, and if the user continues to charge for enough time at once, they will charge quicker. The hand-to-hand contact can be through anything, this could be a clap, rubbing, etc...

Thunderclap: When the quirk has enough electricity charged up, the user can use it with three different abilities.

* Shot: This shoots off a singular lightning bolt, that strikes wherever the user was aiming. For Hikaru, she was able to make an Ultimate Move, with Shot.
* Discharge: This shoots off multiple short lightning strikes, that hit in multiple directions and have no sense behind the strikes, this is mainly used as defense.
* Spark: This ability is the most valued, yet most dangerous ability of Thunderclap, the user needs to overcharge, a single spark and then place this on the opponent, and then when the user wants the spark will overcharge, and knock the opponent out.

Weaknesses

One of this quirk's big weaknesses, is the charging up of electricity, this makes charging in battle, nearly impossible, because if the opponent knows how the quirk works, they will keep you from having your hand's make contact, and you'll be stuck without attack. Another weakness is using Spark, as you need to overcharge a little lightning spark, and if you do it incorrectly, you could very well, end up having it hit you instead.
Frame Projection

**Frame Projection** (フレーム投影 Furēmu tōei) is the Quirk used by Naoya.

## **Description**

The user divides one second of real time, into 24 frames within a second, this is referring to 24 frames in a second of animation. The user can affect anyone, as long as they have their sights on them, once this happens the target must follow the 24 frames of their predetermined path, if someone was walking for example, if they were to break the cycle, like turning their head randomly, they would be frozen for one second. This quirk can also be used for movement, as the user can create what would be 24 frames and execute them in a second, meaning they can quickly move throughout anywhere. If someone is to break the rule of "24FPS" the user can go to them, and touching them will turn them into a frame, and the user can then freely attack them for that one second, when the user does it breaks the frame, and this usually heavily inquires the target.
Veyra

**Pre-Ignian Annexation**

Veyra was a small town located in the desert near The Capital. It was founded by a mix of colonists and exiles from the Capital.

**Post Ignian Annexation**

The village was peacefully integrated into the Ignian Empire during the initial conquests. Veyran leaders hesitantly agreed to pledge the town and its lands as a client state of the Ignian Empire, under threat that refusal would result in an invasion. Many of the prisoners were taken from the Capital during The Capital- Ignian war and were sent to a Prisoner of War camp in the town, despite it being neutral at the time. Leaders in the town utilized the labor in order to grow the town in size with the quarried stone. Leonidas I stands as the most famous person to have been held prisoner there. The town eventually became notorious among Ignians as a POW camp. Lots of materials were mined and sent to Fort Igna or to the nearby Capital to be used in it's reconstruction and repairs. After a while, the town became mostly abandoned and began to receive no aid or attention from Ignia or the towns leaders due to most of the population being forced out by hostile Ignian soldiers.

**New Valhalla and Independence**

During a brief argument between Kh'z'jrulak Veirin-e and Noct Ignus II over the legitimacy over who was founder, Noct Ignus II rediscovered Veyra and renamed it to New Valhalla after a paradise from an unknown religion. Noct Ignus II repaired the town as best he could before he eventually gained the confidence to declare independence. Noct Ignus II ruled there until Ignian forces stormed the city. It is known that when he returned to Veyra and saw the ruins, The resulting shock gave him a heart attack which killed him and passed the burden of his family to his son, as the Ignian Empire made an example of Veyra by blowing up the entire city using primitive explosives. (Image of the spot Noct Ignus II died below)

**Veyran Rennaissance**

After the city was largely destroyed due to the actions and incompetence of Ignian colonists, former residents and Veyra natives returned to the ruins and resettled it, bringing the city back to its former glory and culture within a few decades.
Manga War Staff

Manga War Staff, is Akira's pen tipped staff, that he carries and uses from his first appearance on. Akira's uses this staff to draw with his ink, from his quirk: Ink Creation, to make whatever he needs. This staff does have a special quality though, and that is it being one of the new Quirk Infused Weapons. Manga War Staff or Blood Tipped Crown's quirk is the ability to see future moments, with the opponent's blood.

### **Description**

When the staff's head, has pierced the opponent's body and drawn some of their blood, the user will be able to see their opponent's future moments, before they make them, these future sights increase in time, with the more blood the War Head has. If the Warhead has 1 drop, they can see .5 of a second into the future, whilst if the Warhead has 8 drops of blood, they can see 4 seconds into the future.

### **Ownership**

The Manga War Staff has never truly had one owner, as the Staff was never kept by one clan later family, for more then a few days, before an opponent would kill and steal the staff. Akira got the staff through his connection to Akuma, and has had it for 7 years, he has never lost to anyone who has tried to steal the pen. At one point, it was thought the Aoi clan had ownership of the Staff, but this seems to be false.
Solar Flare

**Solar Flare** (太陽フレア Taiyō furea) is the Quirk used by Hinata

Description

This quirk absorbs solar energy, and releases it through flames. For the user, the flames do not effect their body, and they can set themselves on fire for defense. The flames produced by this quirk, are able to burn someone on touch, making this quirk very feared. The flames produced from this quirk can only summon onto the user's body, and then at which the user can fire them at the opponents. The fire burns bright and long, allowing Hinata to fly with her flames. She has a hallo above her head, that absorbs the solar energy.

Weaknesses

This quirk being very similar to Solar Dragon, this requires the user to absorb solar energy, which in battle can be tough. Another weakness, is that Solar Flare uses more fire power then Half Hot Half Cold, Solar Dragon and Crimson Eyes, which means Hinata has to be smarter with each attack.
Peacock Tail

**Peacock Tail** (ピーコックテール Pīkokkutēru) is the Quirk used by Shirotori

Description

Once this quirk begins to develop, Shirotori began to grow a peacock tail, that stays with her for the rest of her life. The feathers can come off, and be controlled by Shirotori, the feathers are light like normal, but are as tough as steel. These feathers can be brought together, and will stick to each other, then they can used as shields or anything. The amount of feathers, Shirotori has at age 16 is thought to be around 180. Shirotori has complete control of all 180 of the feathers, and it is very easy for her to control them all.

Weaknesses

Once Shirotori has used all her feathers, she doesn't regrow the feathers too quickly, it takes about 3 minutes to regrow one row of 36. In total, it'll take 15 minutes to regrow all 5 rows of 36. Apart from this, the quirk doesn't have many weaknesses.
The Scales

**The Scales** (ザ・スケールズ Za sukēruzu) is the Quirk used by Keirou

Description

The Scales: The quirk's main ability is to judge a person depending on how guilty, their heart is. Then the second ability is based on the guilt, Keirou will send his attack according to The Scales.

Guilty: If a person's heart is deemed guilty, black tendrils will emerge from the ground, and wrap around the opponent's body. The secondary ability of the Guilty tendrils, is that they have a stinging feeling to them, when they wrap around your body, they will begin to sting you. The more guilty, someone is, more tendrils will emerge accordingly, and the stinging will hurt more, and eventually begin burning.

Innocent: If a person's heart is deemed innocent, tan silk-like belts will emerge from the ground, and wrap around your ally or opponent's body. The secondary ability of the Innocent silk-like belts, is a healing factor, the belts, if Keirou wants them to, will begin to heal someone. The less innocent, someone is, more belts will emerge accordingly, and the healing will lessen. Although, Keirou can use the innocent belts, to bind people up, similar to Aizawa and Shinso's binding cloth.

Weaknesses

The major weakness of The Scales, is that it takes time for Keirou to call upon them, and it takes time to scale a person's heart, this process also needs to be done within 100 meters of someone, if Keirou is out of range when calling upon or scaling, the entire process will be undone. Another weakness is that, if an enemy has no guilt, Keirou can't force The Scales to change, and he will only have the belts to hold the enemy.
Pain Reflection

**Pain Reflection** (痛みの反射 Itami no hansha) is the Quirk used by Aruna.

## **Description**

When this quirk is active, any pain the user or a selected companion inflicts on the the user, will be reflected to their target, some limitations to the quirk, like the pain can't be very lethal as it won't transfer, death can't be reflected, and to reflect the pain, it must be inflicted upon the user. One drawback about the pain reflection quirk, is that if the user attacks their chosen target for the reflection, if they try to hurt the target, the pain will be reflected upon themselves.
Laws in Motion

**Laws in Motion** (動いている法則 Ugoite iru hōsoku) is the Quirk used by .

## **Description**

The user uses their entire palm to activate the quirk, on someone or something, however there are three rules that must be followed when using Laws in Motion.

Rule 1: If the user is to actively touch another person or object, with their full palm the object/person will stay in that same motion pattern as to when, the person touched them.

Rule 2: Relating to Rule 1, however much acceleration the user has, when touching an object or person, will be followed through, and both will have the same amount of acceleration in relation to their mass.

Rule 3: If the user is to not use their palm when activating the quirk, they will be inflicted with the amount of acceleration and motion, their target had.
Aquakinesis

**Aquakinesis** (アクアキネシス Akuakineshisu) is the Quirk used by Osen

Description

Osen can control and freely manipulate water, and can she can create water from her body, like blood. After training, Osen is able to take in extra water, and store it within her own body, similar to that of a camel. In the cases, where Osen isn't near a source of water, and hasn't taken in any water, her body will begin producing the water it normally would, at a much quicker rate.

Weaknesses

While Osen's ability to take in extra water, is very useful, there are still downfalls to taking it too much water. In addition to the 2.5 liters or 84.5 ounces of water, Osen normally drinks, she can take in about another 42-ish or 1.2 liters or water. If Osen is to take on too much water, she'll need to quickly get rid of it, or her body will naturally absorb the extra, and her body will go into a state where her skin becomes water, and she'll need to have her family use their Aquakinesis to pull the extra water out, put simultaneously keep her skin from ripping, and her bleeding, which if she were to the blood would thin in water, and she would die within a minute or so. This has never happened as, Osen is very careful with her body, and how much water she takes in.
Rewind

**Rewind** (きし *Maki Modoshi*?) is the Quirk used by Eri.

Description

Rewind gives the user the ability to reverse a living being's body back to a previous state. The Quirk is the result of an extremely rare mutation, and bears no resemblance to any Quirk on either side of Eri's family's lineage.

When Rewind is activated, Eri's horn grows and glows brightly. Those that are in contact or in the vicinity of Eri at the moment of the activation start having their bodies rewound to previous physical states, undoing or bringing back injuries or modifications from the present or the past. She is capable of reverting people back to a point before they even existed, effectively erasing them from existence.
Half Water, Half Electricity

**Half Water, Half Electricity** (半分水、半分電気 Hanbun mizu, hanbun denki) is the Quirk used by Ian Todoroki.

Description

Half Water: Ian can create and manipulate water from his right side. The water can mainly be used for mobility, defense, and captivity. The water is similar to that of ocean water, although it is more of a deep sea blue/ dark blue color. The water half is the more teamwork half, as Ian can use the water to help his teammates with his water.

Half Electricity: Ian can create and manipulate electricity from his left side. The electricity is mainly used for attacking, as it is much stronger then his water, because of how electricity is, Ian after training more can make shapes and have his lightning take form, explained below.

Half Water, Half Electricity: While on their own, the quirks aren't too special, together this make a near perfect balance. When use together, with training, Ian can make his lightning take form, like a trident or wings, and then manipulate the water around it, to use like they were actual wings or an actual trident. This could also be said with armor.
Explosion

**Explosion** ( *Bakuha*) is the Quirk used by Takashi and Katsu Bakugo.

Description

Explosion allows the user to excrete nitroglycerin-like sweat from their palms and ignite it at will to create explosions of various sizes.

Through either one of their palms, Takashi/Katsu creates fiery shock waves that are highly powerful and destructive, often burning and/or shattering whatever they hit, with Takashi/Katsu themselves being immune to them, save for some recoil. Because this Quirk generates light, it's a natural counter to Dark Shadow, which thrives in the dark.

The more Takashi/Katsu sweats, the more powerful the explosions become. This essentially means that Takashi's/Katsu's blast gradually grows in power the longer they combat since they will naturally sweat more through ongoing physical activity.

Weaknesses

During cold weather, the nitroglycerin-like sweat requires a slightly longer time to detonate, as opposed to warm weather, where conditions are optimal for ignition.

Repeated explosions, particularly large ones, eventually result in throbbing pain to Takashi's/Katsu's arms and shoulders. Additionally, creating explosions with both arms at the same time causes their overall strength to disperse between both limbs, leading to individually weaker blasts.

Due to them being limited to producing explosions from only their hands, which are also where their Quirk Factor is, Takashi/Katsu will be unable to utilize their Quirk if they lose the said limbs.
Water Gun

**Water Gun** (水鉄砲 *Mizudeppō*?) is the Quirk used by Kota Izumi.

Description

Water Gun allows the user to shoot a stream of water from their hands. This quirk is very simple, but Kota was able to take the quirk and hone it, too make it more powerful. With his Waterhose Gauntlets, he can use his Temperature Regulators, to heat up or cool down his water. His heat regulator, when heated up all the way, is able to burn people, due to it's boiling heat. His cold regulator, when cooled all the way, is able to be frozen, if Kota uses his Support Item: Polar Bear, to drop the water's temperature to freezing. His gauntlet's final ability is Powerhose Mode, which compresses his water stream into a smaller, accurate hose, from it's speed and condensed shape, Kota can easily cut through metal, and people at that will Powerhose Mode.
Lunar Illusion

* Sword Tonfas
 **Weapon Derivation** | Dual Pistols, Sword Tonfas, Dual Bladed Staff

Lunar Illusion is Leonardo Tsukiakari's weapon of choice. It is a pair of Ballistic Dust Sword Tonfas (BDST) which he first wields in the Crescent Moon Preview.

## Description

### Dual Pistol Form

The default form of Lunar illusion. This form is used for easy storage when not in use. They transform to a set of sword tonfas. There are 10 bullets in each magazine. He carries two different kinds of magazines: regular and lightning
Dust enhanced. He uses them to shoot at enemies from far away.

### Sword Tonfa Form

He combined a set of tonfas with a pair of katana blades to create them. With the Dust infused blades, he can use different kinds of Dust to strengthen the blade depending on the kind of Dust that is used.

* Red- Shrouds the blades with flames
* Cyan - shrouds the blade in ice
* Yellow - Shrouds the blade in lightning

### Dual Sword Staff Form

The pair of Dust Sword Tonfas can combine into a double sword staff. With this form, he can combine the Dust to double their power if they are the same color. He mostly uses this form in battle to extend his sword fighting range.

## History:

* Current owner: Leonardo Tsukiakari.
* He built his weapon while he was attending Signal Academy.
* He upgrades it with Dust functionality after the Fall of Beacon and upgrades its look with technology from Atlas.

## Trivia:

* This is the second weapon that the creator created and has gone through a lot of changes since its creation similar to the first weapon, Indigo StormCrest.
* Lunar Illusion came from two reasons:
	+ Lunar came from the Moon Emblem he bears and Illusion came from his talent of deception.
	+ It also came from the concept of Moon Illusion which his weapon gives off that kind of illusion in its design.
* This weapon's inspiration came from a Nerf N-Strike Vendetta Double Sword, a sword that was a twin swords that combines into a sword staff.
* The different colors come from calm side of night (blue) and the disaster side of night (red).

## Concept Art Gallery

Old Lunar Illusion Both FormsNerf N-Strike Vendetta Double Sword (Where Leo's Weapon was inspired from)Old Lunar Illusion (Illustrated by RogueSPiDER)Old Lunar Illusion design (By dontforgetp)
## Final Version Gallery

Lunar Illusion Final Version Weapon Sheet ((Thanks to Jo~))Leo's Weapons (By Jack)Dual Sword Staff Mode (Thanks to 21as)Dual Guns Mode (Thanks to RogueSPiDeR)Sword Tonfa Mode (Thanks to RogueSPiDeR)Dual Guns ModeDual Bladed Staff ModeDual Tonfa ModeLeo with Upgraded Lunar Illusion (Thanks to SamjayUnfunny)
Aurora Guardians

**Leader** | Auriel Lucius

## About:

***Overview:***

The Aurora Guardians are a group of skilled and elite huntsmen and huntresses headed to Auriel Lucius that have formed to protect all people, regardless of race all around Remnant from the many dangers that include Grimm and various crime organizations. Their current goals are to protect the world from Nightmarian Eye and to also restore the Knights of the White Dawn to their former glory since the latter group had taken a dark turn under new leadership.

## History:

~Coming Soon~

* -Formation of Aurora Guardians from remains of Team AURN
* -Knights of White Dawn and Aurora Guardian Alliance and fall of it years later
* -After loss of two guardians, two more guardians are pulled into fold.
* -Disperse to all continents (Five in Sanus (Two in Vacuo, Three in Vale), Four in Anima, Three in Solitas, One in Menagerie)
* -At start of story, two are killed during duty.

## Trivia:

-An aurora is seen in the Northern and Southern Areas and usually seen in a variety of color such as green, yellow, red, and light blue.

-A group of guardians that allude to Charlemagne and the Twelve Paladins.
Portals

**Portals** (ポータル Pōtaru) is the Quirk used by Ankoku

Description

As the name suggests, this quirk opens portals, that are controlled by Ankoku. To open the portals, Ankoku uses her hands, and puts her fingers together, then pulls them apart and this will open a portal, wherever Ankoku wants it to, to close said portals, Ankoku just needs to line her fingers up and bring them together. This quirk has no offense power, and is only used for support and defense. To open a portal on her own body, Ankoku will have to draw a circle on her body, where she wants the portal and it will open there.

Weaknesses

Like mentioned above, this quirk is purely support-based, but this is also the most helpful part of the quirk. The biggest weakness is that, if someone is quick enough, they can dodge any portal, Ankoku opens to teleport someone away, and attack her.
Boku No Hero Academia: The Future Wiki

**Welcome to the Boku No Hero Academia: The Future Wiki!**
This is a fandom about the Fan Sequel Series to Boku No Hero Academia or My Hero Academia, named BNHA: The Future.

We're a collaborative community website about Boku No Hero Academia: The Future that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Harpy

**Harpy** (ハーピー Hāpī) is the Quirk used by Hatori

Description

The (insert family name)'s quirk Harpy, is based around the mythical Greek creature known as a Harpy, where the family will develop wings, each individual has the wings develop somewhere else, for Hatori's father, his wings developed on his arms, for her older brother, his wings developed on his back. For Hatori, her wings were the first in the family to develop somewhere new, they developed from her hair, and her hair now grows into her wings. The wings are able to fly, and hold Hatori and one individual, she may be holding, if she is carrying anymore though, she won't be able to fly as high, her limit seems to be six people. As Hatori grew, her wings grew as well, this is the same case for any individual with the Harpy quirk, now due to their large size, they are powerful enough to create mini tornados, and can defend her and another two people from some stuff, this can include falling buildings, boulders, etc... Due to how powerful, her wings are, like All Might when she takes off, she can rarely sometimes, change the weather.
Story Arcs

There are 23 Story Arcs in the Boku No Hero Academia: The Future fan-series.

## Contents

1. Introduction Arc
2. Class 1-A Arc
3. USJ Arc
4. Sports Festival Arc
5. Hero Training Arc
6. Hero Camp Arc
7. Provisional Hero License Arc
8. Hinata City Agency Arc
9. UA Festival Arc
10. Class 1A VS Class 1B Arc
11. Endless Night Arc
12. White Suits Arc
13. Prison Riot Arc
14. Shiketsu Raid Arc
15. Catalyst Fight Club Arc
16. Tokyo Lockdown Arc
17. Abomination Hospital Arc
18. Japan's Finest Assassins Arc
	1. Clansmen Episode
	2. Xenon Episode
	3. Order of Sisters Episode
	4. Code Episode
19. Class 1A VS Valhalla Arc
20. Return to UA Arc
21. Perfect Preparation Arc
22. Judgment Day Arc
	1. Episode 1: The Beginning Of The End
	2. Episode 2: Spark Of Hope
	3. Episode 3: Hero and Villains
	4. Episode 4: Final Judgement
23. Finale Arc

### Arc Lengths

1. Introduction Arc: Chapters 1-9
2. Class 1A Arc: Chapters 10-19
3. USJ Arc: Chapters 20-31
4. Sports Festival Arc: Chapters 32-47
5. Hero Training Arc: Chapters 48-58
6. Hero Camp Arc: Chapters 59-72
7. Provisional Hero License Arc: Chapters 73-88
8. Hinata City Agency Arc: Chapters 89-115
9. UA Festival Arc: Chapters 116-132
10. Class 1A VS Class 1B Arc: Chapters 133-159
11. Endless Night Arc: Chapters 160-190
12. White Suits Arc: Chapters 191-210
13. Prison Riot Arc: Chapters 211-238
14. Shiketsu Raid Arc: Chapters 239-282
15. Catalyst Fight Club Arc: Chapters 283-336
16. Tokyo Lockdown Arc: Chapters 337-386
17. Abomination Hospital Arc: Chapters 387-430
18. Japan's Finest Assassins Arc: Chapters 431-534
	1. Clansmen Episode: Chapters 431-456
	2. Xenon Episode: Chapters 457-482
	3. Order of Sisters Episode: Chapters 483-508
	4. Code Episode: Chapters 509-534
19. Class 1A VS Valhalla Arc: Chapters 535-556
20. Return to UA Arc: Chapters 557-577
21. Perfect Preparation Arc: Chapters 578-620
22. Judgment Day Arc: Chapters 621-737
	1. Episode 1: The Beginning Of The End: Chapters 621-648
	2. Episode 2: Spark Of Hope: Chapters 649-676
	3. Episode 3: Hero and Villains: Chapters 677-704
	4. Episode 4: Final Judgement: Chapters 705-737
23. Finale Arc: Chapters 737-750
Devil Flesh

**Devil Flesh** (デビルフレッシュ Debirufuresshu) is the Quirk used by Yamato.

## **Description**

The user can create black flesh with reds accents, that can grow from their body and cover it, similar to Muscular's quirk. The flesh seems to be made of the same toughness as diamonds, and is hard to pierce. The user also can easily grow the flesh back whenever it is destroyed, there also seem to be no weaknesses, to this quirk except quick, multiple projectile or extremely powerful quirks.
Animalization

**Animalization** (動物化 Dōbutsu-ka) is the Quirk used by Ginko

Description

Similar to Tamaki's Quirk, Ginko must eat a part of a animal (Example: Wolf Meat, Bull Meat, etc..) after eating a part of any animal, Ginko can then use any attribute of the animal, and apply to herself (Example: Wolf Claws, Bull Horns, Hawk Wings, etc...) She can use up to 5 parts at once, whilst the other attributes will be kept in her body, until she uses them. An side-effect of this quirk, is that Ginko can permanently use traits of animals, like a dog/wolf's keen nose, etc...

Weaknesses

One of the weaknesses of this Quirk, is that if Ginko doesn't remember the animals she's eaten, she can't use it's attributes, unless she uses her Ultimate Move: Special Dish.
Candida Winona

> ...
>
> Candida

Candida Winona is an antagonist in "Moonlight Stars" and a famous DJ at Candy's Night Club. Her weapon of choice is a pair of headphones that transform into a dual edged lance and she alludes to Odette from the Swan Princess.

## In Combat

***Weapons:***

-Coming Soon-

***Abilities and Powers:***

-Coming Soon-

***Aura: Pink***
Class 1A VS Valhalla Arc

The Class 1A VS Valhalla Arc is the 19th Story Arc in the Boku No Hero Academia: The Future, fan series. This arc doesn't include any new characters.

## Description

### **Torn Relationships**

Matt returned to Valhalla's current base, after his fight with Code, an assassin waiting for him through lure by his captive, Aruna. Once he entered, Nacht walked up and asked him, why he wasn't there at night? Matt stood there and told him to shut up, and this continued for a bit until Nacht gave in and let Matt go, he returned to his "room" and changed out of his vigilante suit, Alaya waited outside and asked Nacht why Matt did this all, and he explained his concern for his friends and how Kaneki and Akuma would've come after him at UA, so he wanted to keep his friends okay, even if that meant he wouldn't be. Alaya looked down and said, it was very selfless of him, and Nacht agreed and explained how he tried to go alone, but Nacht told him, he needed to help him and Matt agreed. Matt looked at his body, and saw all his scars, he clenched his right fist and exhaled, thinking about how the hunt for Kaneki was going. He then sighed and walked up to the second floor and looked out over Tokyo. Hours later, Alaya woke up from a nightmare and looked around, the rest of Valhalla was still out cold, so she grabbed a cloak to put over her pajamas and walked to the second floor, to see Matt standing there in his pants, he turned and asked, if she couldn't sleep either? She nodded and he said, she could join him, she walked over and stood next to Matt, and he began talking about everything that had happened so far, and he asked her, if
Shiketsu Raid Arc

The Shiketsu Raid Arc is the 13th Story Arc in the Boku No Hero Academia: The Future fan series, some new and feature characters are Yamato, Lucifer and Isuki and feature characters are Matt, Nacht and the Shiketsu 5.

## **Description**

### **Meeting with Shiketsu**

As Matt and Nacht left their base of operations, they began talking about their plans to capture all the villains who escaped, Matt began speaking about how they would most likely have to find where the most villains were. Matt and Nacht got into Nacht's Zeus Vehicle and began driving and a few hours later, arrived at Shiketsu and Matt made sure his suit looked fine, impressing someone, Nacht asked, Matt simply replied, to get people to listen to him. Nacht smiled, knowing that Matt was changing. The two walked up to the Shiketsu Dorms, and Matt knocked to get the attention of them all. Ankoku was inside, making tea for everyone, when she heard the knocks on the door. She walked over to open the door to see Matt standing there, his suit completely different to the one, she had seen before. Matt entered the dorm, and Nacht followed behind and they sat down at the table, Ankoku could feel tension in the air from the two simply just sitting. Hinata and Shirotori entered the room, and saw the two sitting there, and Matt simply said, he wanted to sit down and talk. The rest of the Shiketsu 5 come out and began listening to Matt and Nacht talk about the artifact in the Shiketsu Warehouse, it was the Crown of Law, and would allow anyone to rewrite laws of reality if they had the quirk to make up for that. Matt said they would need to keep it away from Akuma, Shirotori began speaking about how, she didn't know if they could trust Matt. Matt just looked, as they heard glass shattering as black bullets shot through, they were made of whatever Lucifer's quirk made, and Nacht said to prepare, as only Matt and Nacht were in their hero uniforms. The two exited the dorms to see three villains standing there, one was Lucifer but in an actual villain outfit, one had slicked back blonde hair, he was Yamato, a Rank S villain who was in prison for his tortures of woman, and
Yuga Sakaki

**Yuga Sakaki** ( , *Sakaki Yūga*) in the Japanese version, is the Ritual Dimension counterpart of Yuya Sakaki (Standard Dimension), Yuri (Fusion Dimension), Yugo (Synchro Dimension), and Yuto (Xyz Dimension). Unlike his other counterparts, Yuga and the Ritual dimension were created after the 2nd four dimension's split following Z-ARC's defeat.
Z-ARC

**Z-ARC**, spelled **Zarc** (ズァーク, *Zāku*) in the Japanese version, is a character and the central antagonist of the *Yu-Gi-Oh! ARC-V* anime. He is the original incarnation of Yuya Sakaki (Standard Dimension), Yuto (Xyz Dimension), Yugo (Synchro Dimension), and Yuri (Fusion Dimension).

Originally a pro Duelist with benevolent intentions, Z-ARC was rendered psychotic because of the dragons' belligerence, the pressure of his audience's selfishness and greed for violent exciting duels, his obsession with becoming the strongest Duelist and the foreboding eventually of being defeated, which caused his decision to devastate the civilization of the Original Dimension and mutate into a spiteful draconic being known as Supreme King Z-ARC.

https://yugipedia.com/wiki/Z-ARC
Ultimate Moves

An **Ultimate Move** is a special technique that is performed when a hero or villain uses their Quirk to turn the tide of battle and make a big impact on the opponent.

Description

The function of any Ultimate Move is to provide an advantage to the user in hopes of them winning the battle. These techniques should be unique to each hero or villain, and it should push the limits of one's Quirk to exploit the aptitude of a fighting style. Ultimate Moves do not have to be attacks, they simply must give the user an advantage over their opponent. Ultimate Moves can be offensive, defensive, or supplementary based on the user's Quirk.

An example of an Ultimate Move would be Izuku Midoriya's Detroit Smash technique or Shoto Todoroki's Flashfire Fist.
Yugo Sakaki

**Yugo**, spelled **Hugo** (ユーゴ, *Yūgo*) in the Japanese version, is a character in the *Yu-Gi-Oh! ARC-V* anime. He is the Synchro Dimension counterpart of Yuya Sakaki (Standard Dimension), Yuri (Fusion Dimension) and Yuto (Xyz Dimension), and one of Z-ARC's reincarnations.

Yugo is a Turbo Duelist and was mistakenly notorious among members of the Resistance as a "Fusion follower" ("minion" in the Japanese version) mostly due to his name sounding similar to the Japanese word for "Fusion". Yugo is persistently in pursuit of Yuri, however, due to confusions of their similar faces and misunderstandings, he initially chased after Yuto in search of Rin, only to be informed of his mistake by Zuzu Boyle.

https://yugipedia.com/wiki/Yugo