recursal/Fanatic-Fandom huggingface dataset:
Custom Enchantments

Items with custom enchantments can both be created by players and as random loot from mobs and such.

Do note that when attempting to obtain a custom enchantment on a item, a player MUST be doing a Level 30 enchant on the item. A playre will never get a custom enchantment if they're not doing a Level 30 enchant on the item.

### General Enchants

#### Lifesteal

> Gives the wielder half a heart back whenever they punch an enemy
>
>

> Maximum Level: 2
>
>

> Chance to obtain: 6.25%
>
>

> Chance to activate: 50%
>
>

#### Vampire

> Heals you by half of your damage dealt, has a 30 second cooldown.
>
>

> Maximum Level: 2
>
>

> Chance to obtain: 6.25%
>
>

> Chance to activate: 50%
>
>

### Armor Enchants

#### Molten

> Sets the enemy the wearer is hit by on fire for 20 seconds.
>
>

> Maximum Level: 5
>
>

> Chance to obtain: 9.1%
>
>

> Chance to activate: 50%
>
>

#### Hardened

> Gives the enemy the wearer is hit by Weakness 1 for 15 seconds.
>
>

> Maximum Level: 5
>
>

> Chance to obtain: 9.1%
>
>

> Chance to activate: 25%
>
>

#### Self-Destruct

> Spawn live TNT when the wearer dies.
>
>

> Maximum Level: 5
>
>

> Chance to obtain: 9.1%
>
>

#### Obsidian Shield

> Gives the wearer Fire Resistance.
>
>

> Maximum Level: 1
>
>

> Chance to obtain: 9.25%
>
>

### Helmet Enchants

#### Glowing

> Gives the wearer Night Vision.
>
>

> Maximum Level: 1
>
>

> Chance to obtain: 7.7%
>
>

#### Implants

> Causes the wearer to automatically replenish their Food and Air while moving.
>
>

> Maximum Level: 2
>
>

> Chance to obtain: 3%
>
>

> Chance to activate: 20%
>
>

### Bow Enchants

#### Volly

> Fires multiple arrows in a cone in front of the shooter.
>
>

> Maximum Level: 3
>
>

> Chance to obtain: 7.6%
>
>

> Chance to activate: 30%
>
>

#### Firework

> Causes the arrow to spawn a firework every five seconds
>
>

> Maximum Level: 1
>
>

> Chance to obtain: 7.6%
>
>

> Chance to activate: 30%
>
>

### Boot Enchants

#### Gears

> Gives the wearer a constant Speed boost, it's 1:1 for levels.
>
>

> Maximum Level: 3
>
>

> Chance to obtain: 7.14%
>
>

#### Springs

> Gives the wearer a constant Jump boost, it's 4:1 for levels.
>
>

> Maximum Level: 3
>
>

> Chance to obtain: 7.14%
>
>
Diseases

Diseases adds - as the name suggests - diseases, which can be brought on by a multitude of things, each of which can be cured in their own way. There are currently 12 diseases, as listed below:

There is also one more item, it doesn't cure any disease, but it does sooth whatever disease you may have, giving you more time to get the cure: the Soothing Potion.

There is a immunity aspect too, for example: the more a player lives in a desert and catchs Whooping Cough, the less likely they will catch Whooping Cough again.

## Cures

Here is a list of all the cures, and how to craft each one:

## Temperature

Diseases isn't all that Diseases adds, it also adds in Temperature. If a players temperature goes too high, they'll have a heat stroke, and they'll catch Hypothermia if they get too cold. Each biome has different base temperatures, and the general temperature changes if you underground, on the surface, or on the top of a mountain too!

Ways to get warm:

* Stay indoors in cold areas
* Hold a heat source in your hand (A torch)
* Keep dry
* Build a campfire
* Wearing leather armor

Ways to keep cool:

* Swimming!
* Staying indoors in the desert style environments
* Wearing no armor
* Standing in storms
* Staying away from heat sources

## Commands

Players can see what diseases they have with this command:

```
/disease check

```
Huawei

Huawei es el mayor fabricante de telecomunicaciones de China y uno de los líderes mundiales en esta industria. Su sede principal se encuentra en Shenzhen (provincia de Cantón).

Esta empresa fue fundada en 1987 por Ren Zhenfei y es un proveedor líder de equipos y soluciones de
telecomunicaciones, entre cuyos clientes están 45 de los 50 principales
operadores de telecomunicaciones del mundo. Actualmente cuentan con más de 140.000 empleados y 23 centros internacionales de I+D; Huawei Device además coopera con más de 500 operadores en todo el mundo.

Huawei facturó más de 23.000 millones de dólares en 2008 y reinvirtió el 10% en investigación y desarrollo (I+D), lo que la convierte en una empresa dinámica y puntera, con más de 87.000 empleados.

Los teléfonos creados por esta marca son económicos y robustos e incorporan principalemente Android como sistema operativo. Actualmente están teniendo una gran penetración en el mercado por sus excelentes prestaciones y sus precios contenidos.
NGC 1300

**NGC 1300** — галактика типу SBbc у сузір'ї Ерідан.

Відкривачем цього об'єкта є *Джон Гершель*, який уперше спостерігав за об'єктом 11 грудня 1835.

Цей об'єкт міститься в оригінальній редакції Нового загального каталогу.

## Зовнішні посилання

* NGC 1300 в Новому загальному каталозі: англійською, французькою
* Інформація про NGC 1300  в каталозі Revised NGC and IC Catalog(англ.)

* NGC 1300  в базі SIMBAD(англ.)

* NGC 1300  в базі Vizier(англ.)

* NGC 1300  в базі NASA Extragalactic Database(англ.)

* Бази даних про об'єкти NGC/IC(англ.)

## Опис

NGC 1300 — це спіральна галактика з перемичкою, розташована на відстані близько 60 мільйонів світлових років від Землі в сузір'ї Ерідана. NGC 1300 трохи більша за Чумацький Шлях і має розміри 1300—110 світлових років у поперечнику,

Характерною особливістю цієї галактики є відсутність активного ядра, що може свідчити про відсутність досить масивної чорної діри, або про відсутність акреції.
Зорі спектрального класу O

**Зо́рі спектра́льного кла́су O** є дуже гарячими й яскравими зорями синього кольору, оскільки максимум їхнього випромінювання припадає на ультрафіолетову область спектру.

## Зорі Головної Послідовності класу O

Переважна більшість з них є зорями головної послідовності (тобто мають клас світності V) й в їх надрах горить водень. Їхні маси від 15-ти до 90 раз більші за масу Сонця, а ефективні температури знаходяться в межах від 30 000°K до 52 000°K. Ці зорі є в 30 000 -- 1 000 000 раз яскравішими за наше Сонце.

Зорі спектрального класу **O** зустрічаються досить рідко у нашій Галактиці, де їх нараховується всього понад 20 000. Всередньому, лише одна з трьох мільйонів зір головної послідовності, розташованих поблизу Сонця, має спектральний клас **O**. Ця пропорція отримана для зір з абсолютною зоряною величиною 16m і вище. Деякі з наймасивніших зір належать саме до цього спектрального класу.

### Фізичні параметри зір Головної Послідовності класу O

В таблиці подано усереднені значення параметрів. Загалом, відповідні параметри окремо вибраної зорі даного спектрального класу можуть відрізнятися від поданих нижче.

**Приклади:** Зета Оріона, Зета Корми, Дельта Оріона, σ Оріона A, 10 Ящірки, Θ1 Оріона С, HD 93129A
## Див. також

* Зорі спектрального класу B
* Зорі спектрального класу A
* Зорі спектрального класу F
* Зорі спектрального класу G
* Зорі спектрального класу K
* Зорі спектрального класу M
Обновление 4

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.
## Что нового

* Добавлено: New map "Evacuation" - a full size combat range with a staged crash site evacuation zone situated in a wet and moist swamp\*
* Добавлено: Spearhead avatar icons to scoreboards and names\*
* Добавлено: Support for installing Spearhead content such as soundtracks, art books and secret bonuses\*
* Добавлено: The original "Interstellar Marines: The Beginning" soundtrack to the Spearhead folder\*
* Добавлено: Profile section to the menu\*
* Добавлено: Support for layer-based reflections (advanced user options coming in the future)\*
* Добавлено: Water movement sounds (impact effects are still placeholders from "concrete")\*

## Исправления

* Исправлено: "object flicker bug when light is close to pitch black" (Unity 4.2 bug). This currently prevents us from having complete pitch black lighting.\*
The Unkind Refrain

**The Unkind Refrain** is a traveling circus troupe and carnival. It supposedly originated in Ajarad.

## Members

* "Lady of Flame." The leader of the Refrain and ringmistress of the circus.
* **Beebo**. A male human clown who needs to work on his jokes.
* **Hemet**. An elderly male dwarf fortune teller. He has the power of divination and can read the future.
* **Aki'resh**. A twitchy goblin musician. He specializes in rattles.
* **Gor'gush**. A nervous bugbear musician. He specializes in drums.
* **Anshallabad**. A proud hobgoblin musician. He specializes in reeds.

Beasts

* **Daisy**, a tame(?) bulette.
Li-Fi

Li-Fi es una tecnología de comunicaciones ópticas que consiste en transmitir datos a frecuencias de entre 400 y 800 THz (es decir, en el espectro visible de los humanos) en espacio abierto a través de luces LED.

La tecnología Li-Fi pretende ser capaz de transmitir información con elementos de iluminación convencionales y presentes en cualquier lugar (bombillas LED) al mismo tiempo que se ilumina una estancia, añadiendo únicamente elementos baratos y fáciles de fabricar a las bombillas actuales. Se le considera el sucesor del Wi-Fi en cuanto a transmisión de datos en Internet se refiere.

## Historia y desarrollo

La tecnología fue presentada por primera vez en el congreso *Consumer Electronics Show* en el año 2012. Para ello se utilizaron dos teléfonos inteligentes marca Casio para intercambiar datos entre ellos variando la intensidad de la luz de sus pantallas, todo esto a una separación máxima de diez metros.

Sin embargo, ya en octubre de 2011, un varias compañías y grupos industriales formaron el Consorcio Li-Fi con el objetivo de promover los sistemas ópticos inalámbricos de alta velocidad y superar las limitaciones del espectro radioeléctrico. Los desarrolladores del consorcio creían que era posible alcanzar velocidades de más de 10 Gbps, permitiendo, por ejemplo, que una película en alta definición sea descargada en 30 segundos.

Son multitud las ventajas que la tecnología Li-Fi ofrece a los usuarios como por ejemplo, el poder ser usada el interior de un avión y no causar interferencias con otros sistemas. Sin embargo, las ondas de luz en las que se basa esta tecnología tiene el inconveniente de no poder atravesar las paredes, lo que impediría su uso en habitaciones distintas.
Обновление 2

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Нововведения

* Добавлено: walk/run movement (affects sounds and weapon accuracy)\*
* Обновлено: weapon gun model is affected by hip aiming, zooming and movement speeds (multiplayer)\*
* Добавлено: casing and ejection smoke effects to weapon\*
* Добавлено: post-processing effects to settings\*
* Добавлено: "v-sync" toggle option to settings\*
* Добавлено: audio volume and mute option to settings\*
* Добавлено: light flashes on metal impact effects\*
* Добавлено: subconscious impulse\*

## Улучшения

* Обновлено: short wait period (0.5s) after spawn before you can shoot\*
* Обновлено: mouse sensitivity in settings to a broader selectable range\*
* Обновлено: so only the tonemapping and bloom post-process effects are on by default (performance)\*
* Обновлено: the red dot to be slightly smaller\*
* Обновлено: the IM logo in menu to include the Early Access update number\*
* Обновлено: level camera so it respects the post-processing effects from settings\*
* Обновлено: level camera to change positions in half the time\*

## Исправления

* Исправлено: "game crashes when using FRAPS and starting game"\*
* Исправлено: Steam exception thrown on quit\*
* Исправлено: "ODD warning doesn't show in OSX"\*
* Исправлено: "cannot bind Shift and other modifier keys"\*
* Исправлено: so bindings are not overwritten if already bound during load\*
* Исправлено: "bindings are reset to default when not bound"\*
* Исправлено: "sometimes weapon fires a bunch of bullets on spawn"\*
* Исправлено: "if firing while going to a menu, the weapon doesn't stop firing"\*
* Исправлено: "if holding fire while reloading the weapon doesn't start firing when reloading ends"\*
* Исправлено: "settings button still selected when going from intro to menu"\*
* Отключено: the buggy helmet occlusion prototype\*
Обновление 6

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Что нового

* Добавлено: New "Domination" capture game mode\*:
	+ The team that has most presence in a Domination zone takes tickets away from the enemy\*
	+ Tickets are distributed evenly between the dominating players in the zone\*
	+ The team that ends on 0 tickets OR has the fewest tickets left when the time runs out loses\*
	+ Only one Domination zone is active at a time\*
* Добавлено: Domination zones to all existing maps\*
* Добавлено: Global team score thats always visible\*
* Добавлено: Support for in-world UI overlays (currently used to outline the Domination zones)\*
* Добавлено: 1st iteration of queued SARA announcements to local player\*
* Добавлено: Network capability to dynamic platforms\*
* Добавлено: Taser light to marine's impact effect\*
* Добавлено: Ville-Valtteri Kinnunen's combat suit concept art to the Spearhead content folder\*

## Улучшения

* Обновлено: Elevation map with improved bunkers, markers, reverb zones etc.\*
* Обновлено: Alternate routes to Arch and Rupture to support new Team Domination game mode\*
* Обновлено: Dynamic platforms now performs better and works with physics (ragdolls)\*
* Обновлено: Marine run speed and weapon bobbing to be a bit slower\*
* Обновлено: Team colors are now always the same for friends (blue) and enemies (red)\*
* Обновлено: Player names over friends now positions correctly with distance\*
* Обновлено: There's now a small wait period after dying before respawn is possible\*
* Обновлено: Marine spawning now takes enemy vicinity and respawn point occupation into account\*
* Обновлено: Spawning is now always "grounded"\*
* Обновлено: It's now possible to switch team during countdown regardless of team sizes\*
* Обновлено: Initial countdown increased from 10 to 20 seconds\*
* Обновлено: Tracking color and label markers on all maps\*
* Обновлено: Impact effects now spawn more persistently and accurately on client-side\*
* Обновлено: All image effects to the latest from Unity 4.2\*

## Исправления

* Исправлено: "Tapped keys stay on after dying/loading level"\*
* Исправлено: "Camera shaking becomes unstable with low FPS"\*
* Исправлено: "Cannot switch team"\*
* Исправлено: "Join game friend info is not cleared on disconnect"\*
* Удалено: Corrupted shader that made flashlight cones pink (possibly fixes black screen bug for systems with Intel HD graphics cards)\*

## Замеченные неполадки

* Player scores does not always sort correctly\*
* Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)\*
Список найбільших зірок

До приведеного нижче списку включено найбільші за розміром відомі зорі. Як одиницю виміру радіусу зірки використано екваторіальний радіус Сонця — 695 500 км.

Точний порядок зірок у цьому списку з низки причин до кінця не визначений. Приміром, відстані до більшості з наведених зірок у різному ступені неточні, що впливає на визначення розміру зірок, також деякі великі зірки мають протяжні атмосфери і непрозорі пилові оболонки і диски, або пульсують.

   :

1. Меркурій <Марс <Венера <Земля;
2. Земля <Нептун <Уран <Сатурн <Юпітер;
3. Юпітер <Вольф 359 <Сонце <Сіріус;
4. Сіріус <Поллукс <Арктур <Альдебаран;
5. Альдебаран <Рігель <Антарес <Бетельгейзе;
6. Бетельгейзе <μ Цефея <VV Цефея A <VY Великого Пса.

## Примітки

1. ↑ K. Ohnaka, et al. Spatially resolved dusty torus toward the red supergiant WOH G64 in the Large Magellanic Cloud. Table 3 page 7 «derived from our radiative transfer modeling.»

## Посилання

* **Lowell Observatory** Astronomers Identify Largest Stars Known
* **BBC News** Three largest stars identified
* 26 найяскравіших зірок
* Список 300 найяскравіших зірок
Обновление 8

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Что нового

* Добавлено: Support for tracking Stats and Achievements\*
* Добавлено: Training Points (TP) gained for kills (other ways of gaining will be added later)\*
* Добавлено: Training Ranks based on TP that unlocks achievements\*
* Добавлено: Merry Xmayhem surprise game mode (includes seasonal achievements - get them while you can!)\*
* Добавлено: Training Point info to in-game UI\*
* Добавлено: SARA speak when Suit System is enabled/disabled\*
* Добавлено: Kill message area (no more kill messages in the chat)\*
* Добавлено: Win/lose music to round end\*
* Добавлено: Jump and Land sounds\*
* Добавлено: Weapon aiming sounds\*
* Добавлено: SMG Xmas decoration\*
* Добавлено: T-IM101 gift/spawn/pain/idle/kill sounds\*
* Добавлено: Christmas hat to T-IM101\*
* Добавлено: T-IM101 (increased shoot damage and armor)\*

## Улучшения

* Обновлено: Mainline Winter with xmas theme\*
* Обновлено: Profile page in main menu with Training Points/Rank\*
* Обновлено: Relevant UI with player Training Rank\*
* Обновлено: All SARA sounds\*
* Обновлено: Emissive strips always visible on teammates\*

## Исправления

* Исправлено: Existing players won't be auto-assigned to teams on new rounds\*
* Исправлено: "Profile button not selected after clicking it"\*

## Замеченные неполадки

* Names UI is capped at 8 players in Xmayhem game mode\*
* View jittering may occur when jumping on lossy networks\*
* Audio may cut off partially/completely on weapon/helmet sounds\*
* Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)\*
Обновление 7

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Что нового

* Добавлено: New Stamina Model that affects exhaustion level, breathing, fog in helmet, weapon bobbing and recoil\*
* Добавлено: New Suit System that controls the HUD, rebreather and audio occlusion/enhancements\*
* Добавлено: Component-based damage model on the Marines that affect the Suit System\*
* Добавлено: Система дыхания
* Добавлено: Projectile force impacts to ragdolls\*
* Добавлено: Jump prototype (hold to time your jump)\*
* Добавлено: Dynamic weapon bobbing\*
* Добавлено: Wind-in-ear sound at high velocities\*
* Добавлено: HUD notifications on confirmed kills, team kills and domination zones\*
* Добавлено: Прицел Red Dot Scope mark II
* Добавлено: Emissive strips on teammates when helmet is open\*
* Добавлено: Different muzzle flash effects in 1p/3p\*
* Добавлено: Support for password-protected servers\*

## Улучшения

* Обновлено: Weapon accuracy and recoil model\*
* Обновлено: Marine running speeds\*
* Обновлено: Helmet to turn off HUD when opened\*
* Обновлено: GUI to toggle on/off when HUD enabled/disabled\*
* Обновлено: Helmet dirt texture\*
* Обновлено: Difference between 1p and 3p SMG sounds\*
* Обновлено: 1p/3p death sounds\*
* Обновлено: 1p/3p impact sounds\*
* Обновлено: All movement sounds\*
* Обновлено: "Sandbox" with new physical materials (water, snow) and marines\*
* Обновлено: "Dawn" environmental sounds (got rid of the birds!)\*
* Обновлено: Water now reflects Marines\*
* Обновлено: Team Domination start team tickets to 750\*
* Обновлено: Playground mode to spawn "real" Marines\*
* Обновлено: Respawning so players are added/removed to spawn queue on key input\*
* Обновлено: Depth-of-Field settings to match new FOV/helmet clipping\*

## Исправления

* Исправлено: Pingtimes to servers now display correctly\*
* Исправлено: So you can spawn instantly in Playground mode\*
* Исправлено: Weapon inaccuracy is the same in Playground as online\*
* Исправлено: "Weapons stay after marine is destroyed in Playground"\*

## Замеченные неполадки

* View jittering may occur when jumping on lossy networks\*
* Audio may cut off partially/completely on weapon/helmet sounds\*
* Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)\*
Перелік хімічно-пекулярних зірок

**Пере́лік хімічно-пекулярних зір** надає загальну інформацію про відомі хімічно-пекулярні зорі. Цей перелік не є повним й поновлюється за рахунок додавання інформації про вже відомі зорі, а також з часом відкриття нових об'єктів цього типу.

## Загальний огляд

До хімічно-пекулярних зір відносять також HgMn зорі, що містять у своїх зоряних атмосферах велику кількість йонів ртуті та мангану. Перелік зір цього типу подано окремо: Перелік HgMn-зір.

Окремою групою серед зір цього типу виділяють також Am зорі та зорі зі зниженим вмістом гелію, перелік яких подається окремо: Перелік Am-зір, перелік хімічно-пекулярних зір зі зниженим вмістом гелію.

В колонці під назвою «пекулярний вміст» надається перелік хімічних елементів, вміст яких в атмосфері відповідної зорі суттєво відрізняється від вмісту цих же елементів в сонячній атмосфері. Вміст хімічних елементів в атмосферах зір оцінюється з аналізу спектральних ліній поглинання застосовуючи моделі зоряних атмосфер.

## Групування таблиць

Цей перелік розбито на кілька розділів в залежності від координати прямого сходження зір щоб не перевищувати дозволений розмір окремої сторінки:

* від 0h до 2h;
* від 2h до 4h;
* від 4h до 6h;
* від 6h до 8h;
* від 8h до 10h;
* від 10h до 12h;
* від 12h до 14h;
* від 14h до 16h;
* від 16h до 18h;
* від 18h до 20h;
* від 20h до 22h;
* від 22h до 24h;

## Таблиця

Наступна таблиця наводить дані для хімічно-пекулярних зір, які вже неодноразово досліджувалися й пряме сходження яких знаходиться в межах від 0h до 2h.

## Див. також

* Ртутно-манганова зоря
* Перелік HgMn-зір
* Хімічно пекулярна зоря
* Перелік магнітних хімічно-пекулярних зір
* Перелік хімічно-пекулярних зір з пониженим вмістом гелію
* B-зоря з аномальним вмістом гелію
* Магнітна Ap-зоря
* Перелік Am-зір
* Am-зоря

## Джерела

1. ↑ Mercury-manganese star. *The Internet Encyclopedia of Science*, David Darling. Accessed on line August 14, 2008.
2. ↑ 2,0 2,1 2,2 2,3 2,4 2,5 2,6 Renson P., Manfroid J. General catalogue of Ap, HgMn and Am stars, 2009 A&A, 498, 961R.
3. ↑ 3,0 3,1 3,2 3,3 3,4  Names, spectral types and apparent magnitudes taken from SIMBAD, except as noted.
4. ↑ 4,0 4,1 CENARRO A.J., PELETIER R.F., SANCHEZ-BLAZQUEZ P., SELAM S.O., TOLOBA E., CARDIEL N., FALCON-BARROSO J., GORGAS J., JIMENEZ-VICENTE J.; VAZDEKIS A., **Medium-resolution Isaac Newton Telescope library of empirical spectra - II. The stellar atmospheric parameters**, 2007, Mon. Not. R. Astron. Soc., 374, 664-690
Обновление 1

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Нововведения

* Добавлено: support for custom key/mouse bindings in menu\*
* Добавлено: support for multiplayer games with up to 16 players\*
* Добавлено: support for toggling rain in environmental states\*
* Обновлено: so 5:4 and 4:3 screen resolutions are available in the video settings\*
* Добавлено: sprinkler prototype to Sandbox\*

## Улучшения

* Обновлено: all input help to reflect the key/mouse bindings\*
* Обновлено: the master server listing to refresh more often\*
* Обновлено: the rain-detection on the marine (helmet + sounds) to be much more accurate\*
* Обновлено: Arch, Rupture and Mainline with rain\*
* Обновлено: rain FX on helmet with smaller droplets to make it more realistic\*
* Обновлено: rain environment sounds on Rupture (thunder and foggy/grey environment states)\*
* Обновлено: the Quit button so it's slightly more visible\*

## Исправления

* Исправлено: "you can aim/suicide/toggle helmet while in menu"\*
Оружие

В Interstellar Marines планируется добавить всего 27 видов орудий, которые можно будет кастомизировать.

Пока в игре присутствует небольшое количество орудий:

## ПП **CE-6**

Пистолет-пулемёт, используемый пехотинцами ITO.

- Включает в себя 3 режима стрельбы: Авто, Полу-авто, Одиночные.

- Могут быть использованы глушитель, фонарь и ЛЦУ.

## Штурмовая винтовка **03**

Штурмовая винтовка, используемая пехотинцами ITO.

- Включает в себя 3 режима стрельбы: Авто, Полу-авто, Одиночные.

- Могут быть использованы глушитель, фонарь и ЛЦУ.

- Использует 4х кратный прицел.

## Тактический дробовик **Rhino**

Тактический дробовик, используемый пехотинцами ITO.

## Пистолет **OS-1**

На данный момент отсутствует в игре. Возможно использует автоматический режим стрельбы.
Мультиплеер

Всего в игре присутствует 2 основных режима сетевой игры (PvP). Это Mayhem и Deadlock. Mayhem представляет собой deathmatch игру, в которой каждый игрок противостоит всем остальным игрокам (1 vs All). Deadlock, напротив является командной игрой, в которой 2 команды (Дельта и Гамма) либо сражаются друг с другом до потери последнего игрока в команде, либо стараются захватить все 9 точек (A-G) на карте. Помимо этих двух режимов есть ещё отдельный режим Clan Match. Для данного режима специально арендуется приватный сервер, где и проходит битва между кланами. На каждый режим игры обычно отведено по-несколько карт, кроме режима XMayhem.

## Mayhem

### XMayhem

Режим Xmayhem от обычного Mayhem отличается только тем, что на карте разбросаны разные подарки. Один из этих подарков разговаривает, тот игрок, который первым подберёт этот подарок, становится сантой-киллером (в игре он называется Т-IM101). Он говорит также, как и подарок, и выглядит он не совсем как обычный игрок, поэтому не составляет труда отыскать его на карте. Но санта-киллер имеет урон, превосходящий урон обычных игроков в 8 раз, его здоровье также увеличено в отличие от обычных игроков, но только в 4 раза. Убить такого игрока становится гораздо сложнее, чем обычного. Также у него появляются праздничные скины 2 орудий из трёх (вероятно это означает, что 3-е орудие не наносит такой большой урон, как другие, а возможно разработчики просто не сделали скин к нему).

## Deadlock

### Clan Match

Clan Match по своей сути ничем особо не отличается от режима Deadlock. Единственным отличием от обычного режима Deadlock является присутствие только двух кланов в игре, все остальные люди должны быть наблюдателями. Также на приватных серверах клановых матчей обычно ставиться пароль, который выдаётся только участникам и некоторым зрителям на данном сервере.
Mendax

*Mendax Quote*

**Mendax** is an illusory fae who has been conscripted into the fight against the Tyrant King. He is a recurring antagonist and currently unwilling ally of the original party.

## Appearance

Mendax appears to be a rather tall and muscular young elf, clocking in at 6'9" and 247 lbs. However, since fae persist throughout the ages in various different incarnations, he may vary in appearances at any given point in time. Mendax is 652 years old, placing him on the older end of some of the youngest Fae in Generic McFantasy Land. He has creamy-blonde hair, golden brown skin, and bright green eyes. His manner of dress seems to be rather consistent: a white silken dress shirt, dark woolen and linen pants, and no shoes. Recently he has been chained with one of the three Chains of Fate, wrapping around his torso underneath his shirt.

## Background

Not much is known about Mendax's background. The party first encountered him in Mendax's Cave, wherein he had several dragonkin under some sort of spell, forcing them to do his bidding. He used his illusion abilities to make a rather small cave system feel much larger, making it much more difficult to traverse and much easier to get lost in. At some point, Mendax came across Jeremy, presumably erasing his memory and forcing him into slavery. Jeremy, however, never became truly complacent and had made several attempts on Mendax's life. This resulted in Mendax isolating Jeremy from the rest of the cave and forcing him to dig into the stone for days at a time. Eventually, the party came along and assisted Jeremy in one final assassination attempt, which was interrupted by a mysterious stranger, ultimately leading to the party being thrown into the cave's dungeon. After escaping the jail cells, the party was able to confront Mendax, breaking down his illusions and resulting in a near-deadly combat. During this combat, Mendax was able to showcase his familiar, a thunderous Kirin that dealt the most damage to the party before its ultimate demise at the hands of Th'yndra and Kyra. Enraged and near broken by the loss of his familiar, Mendax went into a frenzied rage, nearly killing Celeborn in the process. The party was able to bring Mendax to the brink of death before he collapsed on the ground, mentally broken and emotionally defeated. Before the party could take any real action, Bran stepped in and congratulated the party on their job well done, then disappeared with Mendax in the blink of an eye.

Mendax later reappeared one month after the Orcish Invasion of West Calenoria, just before the party entered Briar-Rose Port. After a brief altercation with Jeremy, he vanished just as quickly as he appeared.

Mendax didn't appear again until the party climbed aboard Caleb Bellow's ship.

## Trivia

* *Mendax* is Latin for "liar."
	+ Mendax is one of four Fae whose names are directly from Latin; the other three are Amica, Glaucia, and Dola.
Обновление 3

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.
## Улучшения

* Обновлено: game engine to Unity 4.2 (overall better performance)\*
* Обновлено: team with 2 new members (Reese and Necrosonic) and increased office map size\*
* Обновлено: game to default to fullscreen native resolution on first startup (possibly fixes "black screen on startup" bug?)\*
* Обновлено: OpenGL shadow filtering so shadows on OSX are just as pretty as Windows\*
* Обновлено: better shadow casting performance\*

## Исправления

* Исправлено: GetThreadContext crash occurring on some Windows PCs\*
* Удалено: temporary "game crashes on quit" hotfix\*
Обновление 19

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Обновление 19

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*

## Обновление 19a

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*

## Обновление 19b

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*

## Обновление 19c

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*
Order of the Sapphire Heart

The **Order of the Sapphire Heart** is an ancient Elven cult dedicated to a now-defunct moon goddess. In recent years, the cults' goals seem to be erasing the presence of colonization from North and South Urihon.

## Notable Members

* Antiqos: Antiqos is an arch-fey that acts as leader in the Order. He leads sermons, conducts initiation rituals, and has great sway within the internal politics of the cult.
* Glauber: A ratfolk who specializes in digging tunnels. His family has been a part of the Order for generations.
* Sumali: An aasimar who acts as Antiqos' attendant. She has claimed to be the Avatar of the Goddess, a fact that she tries to keep well hidden.
* Ashi: One of the Order's founding members. He has been dead for centuries.
* Quetzl: Accidental inductee. See The Wanderers.
Обновление 12

Внимание: статья переведена не полностью. И вы можете помочь с её переводом.

Пункты, помеченные \*, требуют более точного перевода.

## Обновление 12

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*

## Обновление 12a

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*

## Обновление 12b

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*

## Обновление 12c

### Улучшения

* Обновлено: \*
* Добавлено: \*
* Удалено: \*
Midnight's Ransom

The **Midnight's Ransom** is a popular nightclub and tavern located in the heart of Lord's Beginning, Calenoria.

## Related Characters

* **Polly Pengarde.** A female high elf, works part-time as a performer.
* **Cressida Tenaria**. A female low elf and prime-time singer at the club.
* **Kristane Rosk**. A male half-orc bartender.
* **Banler Hartstud**. A wealthy human merchant. He frequents the club to watch Polly perform.
* **Belina Younguard**. A young human girl with a lot to prove. She's Polly's understudy.
Witches Under a Full Moon

**Witches Under a Full Moon** was a brief adventure of a party of witches gathered together under the auspices of a mysterious summons from the Tyrant King.

## Main Characters

* Grimelda Click, Goblin witch from the Coven of the Swamp.
	+ Reinholdt, her Vegepygmy familiar.
* Hyssop, Rabbitfolk witch from the Coven of Dreams.
	+ Oliander, her Blinkdog familiar.
* Walalaika Hummel, Bugbear witch from the Coven of Winter.
	+ Earl, her Flying Monkey familiar.
* Ksama, a mysterious frog-like witch from the Coven of Prophecy
* To’Pai-Thekai Enapo’ta Khilad-Epes’to Skotad, an ancient, slumbering god from an era long passed.
Gandros

**Gandros** is the creator deity in the Calenorian pantheon.

## Roles and Epithets

As a deity, Gandros presides over several domains, and as such, when one wishes to invoke a particular aspect of him, they must do so with the epithet that pertains to that aspect:

* Gandros Caelicus: Gandros as the protector of the heavens.
* Gandros Helios: Gandros as the personification of the sun.
* Gandros Lucidus: Gandros as the god of light.
* Gandros Oraculus: Gandros as the patron of oracles and soothsayers.
* Gandros Dius: Gandros as the guardian of daylight.
* Gandros Montanus: Gandros as the god of mountains.

## Known Worshipers

Formally, individuals who worship Gandros as their primary deity are known as Gandrosans.
Garret Stahlberg

*"See? You just gotta let the magic flow through you."*

**Garret Stahlberg** is a Human Sorcerer that is one of four students The Party has been training to hone their skills against The Tyrant King.

## Abilities and Powers

Garret's combat abilities are as of yet unknown, but he has shown a mastery over what spells he does know.
Interstellar Marines Вики

На данный момент у нас создано 39 статей, и вы **можете помочь нам**

**Wikia** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой Вики. Просто нажмите кнопку «Править» в верхней части любой страницы!

Посетите Вики Сообщества и задайте любой вопрос на центральном форуме.

Interstellar Marines - это игра, созданная независимой компанией Zero Point Software. она является FPS и AAA-indie игрой. С 3 сентября 2012 года она была доступна в Steam Greenlight, а со 2 июля 2013 года игра стала доступна в магазине Steam с маркировкой **ранний доступ**.
Astron

**Astron** is the Elven God of the stars. He is known as Astrónen to the High Elves, and as Aztronin to the Dark Elves.

## Appearance

He has pale skin, short, thin silver hair, and eyes the color of cold fire. He is tall and thin, lithe in appearance. His manner of dress consists of tight fitting silken robes, dyed light blue and white.

## Background

He is associated with the stars. He is often worshiped by soothsayers and astronomers. Sailors and other travelers of all races are known to make offerings to him so that they will not lose their way on the seas or in difficult terrain. His followers can be primarily distinguished by the star pendant they wear around their necks. He has no children. His favored weapon is the cat-o-nine-tails. His symbol is an 8 pointed star with a sapphire in the center. His sacred animal is the heron. His sacred colors are light blue and pure white.

## Abilities and Powers

Astron presides over the following domains: Weather, Travel, Void, Good, Darkness.

## Known Worshipers

Formally, individuals whom worship Astron their primary deity are known as Astronites.
Cha Cha

*"I would love nothing more than to see you explode."*

**Cha Cha** is a mysterious and mischievous Blood Fae that The Party encountered and fought against in the Des Rosiers Manor. He seems to align himself with The Tyrant King.

## Abilities and Powers

Cha Cha is an unassuming creature at first, but it takes only a few moments in combat for him to showcase his deadly magical skill. Cha Cha seems to have a mastery of his own blood, utilizing it to achieve his nefarious goals and take down anything that might stand in his way.

### **Conjuration Spells**

* Acid Splash
* Obscuring Mist
* River Whip
* Summon Monster IV

### **Divination Spells**

* Identify
* Blood Biography

### **Evocation Spells**

* Breeze
* Light
* Spark
* Hydraulic Torrent

### **Necromancy Spells**

* Bleed
* Touch of Fatigue
* Cause Fear
* Touch of Bloodletting

### **Transmutation Spells**

* Mage Hand
* Blood Money
* Feather Fall
Calenorian Royal Academy of the Arcane

The **Calenorian Royal Academy of the Arcane (CRAA)** is a special school dedicated to the preservation and instruction of the magical arts. It is located in Lord's Beginning, the capital city of Calenoria.

## Staff

### Headmaster

The Headmaster of the CRAA is a wizard named Erchamhar Vrosch. No public details exist about his identity, so his race, age, etc. are left to speculation and rumor.

### Archaeology Department

* **Head Archaeologist**: Dremel Dupont, a male Half-Elf non-mage.

### Divination Department

* **Astrologer**: Prof. Pencha, a female orc mage.

### History Department

* **Dracologist**: Prof. Finchey, a male halfling mage.
* Jessie, a female human receptionist.

### Library

* Pok, a male goliath who works at the circulation desk.

## Students

### Current

* Eston Krauss
* Bree
* Tina
* Luuedei Brickner
Камуфляжи

В Interstellar Marines предоставлено множество различных наборов камуфляжей от игрового сообщества. Они делятся на 3 вида. Первые приобретаются за получение каждого 20-го тренировочного ранга, вторые - за определённое количество CP (Combat Points) (на данный момент все наборы, кроме "SWAT зелёный мёд", стоят 13 500 CP), а третьи приобрести можно только путём покупки специального издания игры - SpearHead Edition (700 руб.).

### Примечание

Камуфляжи, помеченные надписью ABSENT, отсутствуют в игре
Language of Giants

*"Drakors kvamduls pikpikyamaki." ([The] Dragon loves [the] flowers)*

*- Example of the language of Giants*

The language of Giants is a conjugated language.

The 1st conjugation (in the present) is as follows:

The 1st conjugation (in the future) is as follows:

The 2nd conjugation (in the present) is as follows:

The 3rd conjugation (in the present) is as follows:

Beandur is irregular, and conjugates as follows:

The language of Giants is an inflected language.

The 3rd declension is as follows

## Adjectives

In the language of Giants, adjectives decline like nouns, matching the noun they are attached to in gender, case, and number.

### Vocabulary

* **Anrath** - Strange
* **Arum** - Red
* **Brimen** - White
* **Drangel** - Dead
* **Hurya** - Old
* **Igmon** - Under
* **Klos** - New
* **Lollan** - Yellow
* **Munors** - Black
* **Odrangel** - Undead
* **Shan** - Small
* **Shilen** - Green
* **Ubrum** - Big
* **Vettran** - Stolen

## Pronouns

### Personal Pronouns

The language of Giants is a conjugated language, so personal pronouns in the nominative are not necessary. However, when they are used in the nominative, it is for emphasis.

## Interrogatives

Interrogatives do not decline and look the same throughout the sentence.

* **Kjul**? - Who?
* **Kjan**? - What?
* **Kjer**? - When?
* **Koru**? - Where?
* **Kji**? - Why?

## Other Words

In the language of Giants, the article is implied unless otherwise stated. For example, if you wanted to say "The King," you would just say the word for king (vurors) and that would suffice.

### Vocabulary

* **Yulm** - Or
* **Liul** - If
* **Ohe** - No, not
* **Ota** - Yes
* **Trae** - And
* **Urge**! - Fuck!
Tyrant King Scouting Party

The Tyrant King Scouting Party (name WIP) is a group of Eyes of the Tyrant that are collecting information about the country of Vaettfang.

## Current Members

* Salem "Scarab" Kade, the Tiefling Undying Warlock.
	+ Starbreak, his pseudodragon familiar.

* Krayak, the Lizardfolk Conjuration Wizard.
* Stropharia, the Tabaxi Circle of Dreams Druid.
Fayyad Naji

*"I grant you death."*

Fayyad Naji is a nefarious Vampire that has taken up residence in the Vampire Castle. He is believed to be an Original Vampire, more specifically, the Serpent. Until recently, he was believed to have been lost to the annals of history.

## Abilities and Powers

Fayyad has all the standard abilities of any other vampire. It is assumed that as an Original Vampire, his abilities are more powerful than others, either on par or exceeding Neziah El-Baz's.

Fayyad appears to have the ability to walk on air. It appears that Fayyad has some Necromantic ability, as he was able resurrect a body and have it lead The Party through the tundra.
Menis

**Menis** is a primal force that resides within all living beings. It is sometimes described as rage, zeal, fury, passion, or mania. Individuals that are able to tap into this force to augment their own abilities in combat are known as Barbarians. The term barbarian does not refer to the lifestyle or civility of the individual, but rather to the savagery and viciousness they exude when tapping into this internal power source.

Menis is not dissimilar to Ki, another form of life energy that is utilized by certain monastic orders. However, where users of Ki practice discipline and learn control, Barbarians tend to let themselves run untethered when tapping into their inner rage.
Houses of Lord's Beginning

Being the capital city of Calenoria, Lord's Beginning is home to several noble houses that are considered the wealthiest families in the country, if not the entire Kingdom of Calenorian Nations.

## House Calenorius

This house, also known as the Royal House, has been the ruling royal family of Calenoria for dozens of generations. Enoch Calenorius XIX is the most recent King of Calenoria, with his daughter Beatrix Calenorius being next in line for the throne. For the past 250 years, the Calenorius royal family has been fighting an uphill battle to regain the favor of the other kingdoms, thanks to the actions of King Damocles Calenorius, whose deciding vote resulted in the creation of the River Split, which resulted in the loss of thousands of innocent lives and seriously damaged the world magic population, as well as several years of seismic backlash experienced across the globe.

## House Des Rosiers

Matthias Des Rosiers serves as the head of this house, although he primarily resides in Briar-Rose Port to uphold his duties as the ruling Lord. This family consists primarily of Dark Elves, although the half-elven children and their human mothers are often seen counted among the family's numbers.
Lord's Beginning

Lord's Beginning is the capital city of Calenoria.

## Districts

### Hog's Row

* **Copperman's Dell**: A cheap hostel, run by a low elf named Stormo. It's so named because you can stay here for a few coppers.
* **Breathless Barkeep**: A trashier establishment, good for picking up odd jobs. The regulars are fairly friendly. It is owned by a middle-aged human woman named Phillipa Morgan. She is busty and has asthma.
* **Apartment Blocks**: Several buildings rented out to tenets who are lucky enough to afford housing but not lucky enough to live outside the slums.

### Port District

* **The Rookery**: A postal service that employs all kinds of birds, from albatrosses to ravens to owls.

### Middle District

* **Midnight's Ransom**: Popular nightclub owned by half-elf Ailanna Fairday. Their headline singer is Cressida Tenaria, a low elf.

### Market District

* **The Peacock's Bake Shop**: Run by Nadezda Mor, an aarakocra baker.

### Arcane District

* **Royal Bank of Calenoria**: Official bank of Calenoria. This is the only place in the country that mints legal tender: gold coins, which are called Coronas.
* **Calenorian Royal Academy of the Arcane**: Arcane university dedicated to magical study.

### The Duodecimate

* **The Twelve Temples**: Twelve temples each dedicated to one of the main gods of the Calenorian pantheon.

* **Mara's Home for Orphaned Children**: Large orphanage headed by the eponymous Mara Dewbrow, a middle-aged gnome woman for the past 40 years.
* Almshouse: A poorhouse managed by Edwin Kaskar, a young half-orc who works for the Temple of Istil.

### Graveyard District

* **The Company Office**: The Company, a mercenary organization that employs licensed mercenaries to do work within and around the city, is stationed here.

### Nobleman's District

* **Noble Houses**: Several mansions that are occupied by the noble houses of Calenoria.
	+ House Des Rosiers: Headed by Matthias Des Rosiers, the mayor of Briar-Rose Port.
	+ House Ahlstrom: Headed by Bonifaz Ahlstrom, the High Commander of the CRG.
	+ House Emberwood
	+ House Forsythe
	+ House Wheelock
	+ House Blackwood
	+ House Castel: Headed by Eddard Castel, a wealthy gem collector and jeweler.

* **Lord's Nectar Winery**: Vineyard staffed by the priests of Gandros. It is sponsored by the royal family.
* **Renia's Closet**: A high-priced design studio owned by Renia Reid. If their customers have the coin, they can enchant clothing and armor.

### Castle District

* **The Golden Palace**: The royal palace of Calenoria and home of the royal family.
Chrysanthemum van Messing

*"You, Sir, have besmirched my honor and I demand satisfaction!"*

**Chrysanthemum van Messing** is a Brass Dragonkin nobleman lying-low in southern Calenoria. He is part of The Flower Party. He was born 5/15.

## Equipment

* Suspicious Lockbox (from Kiz)
* Talon (retrieved beneath Tresendar Manor)
* Vial of Nymph's Purified Water (a gift from Solia)
* Oil of Whetstone (discovered in Rurnaan Watchtower)
Cerkael

**Cerkael** is the human god of storms and the skies. He is the male lover of Gandros, and is therefore seen as the patron deity of same-sex relationships.

## Background

 Roles and Epithets

As a deity, Cerkael presides over several domains, and as such, when one wishes to invoke a particular aspect of him, they must do so with the epithet that pertains to that aspect:

* Cerkael Fulminius: Cerkael as the god of lightning.
* Cerkael Tonitrius: Cerkael as the god of thunder.
* Cerkael Tempestatius: Cerkael as the god of storms.
* Cerkael Astrus: Cerkael as the personification of stars and starlight.
* Cerkael Virilus: Cerkael as the patron of male sexuality.
* Cerkael Viatorus: Cerkael as the protector of travelers.
* Cerkael Tenebrus: Cerkael as the god of darkness.

## Known Worshipers

Formally, individuals whom worship Cerkael as their primary deity are known as Children of Storms.
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 * Internet de las cosas
 * Google Glass

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## Artículo destacado: Li-Fi

 *Li-Fi es una tecnología de comunicaciones ópticas que consiste en transmitir datos a frecuencias de entre 400 y 800 THz (es decir, en el espectro visible de los humanos) en espacio abierto a través de luces LED. http://es.it-news.wikia.com/wiki/Li-Fi*
Halfling

Haflings are the small and clever race of individuals that inhabit Generic McFantasy Land, being known of their quick wits and tenacious personalities. Halflings, much like Humans, do not differentiate among themselves different subspecies, save for Tailed Halflings and the rumored Dark Halflings, although the latter seems to be more of a myth than an actual people. The offspring of humans and halflings are known as Quarterlings.

 Appearance