recursal/Fanatic-Fandom huggingface dataset:
Bouncing Eyeball

Bouncing Eyeball*

Statistics

Projectile created
**Enraged Eyeball**

The **Bouncing Eyeball** is a Pre-Hardmode rogue weapon that drops from Dripplers. When used, it throws a bouncing eyeball that pierces 3 enemies, bounces 8 times, or lasts 5 seconds before dissipating. Its critical chance is doubled during a Blood Moon.

Performing a stealth strike with the Bouncing Eyeball will cause the eyeball thrown to pierce and bounce an unlimited number of times within 7 seconds, makes it travel much faster and unaffected by gravity, and makes it bounce almost directly towards the direction it came from, gently reaching a 45 degree angle, no matter the angle at which it strikes a block. It can damage a single enemy up to 12 times per second.

Its best modifier is **Flawless**.

## Notes

* This weapon benefits greatly from the effects of the Invisibility Potion or the Shadow Potion.

## Trivia

* On performing a stealth strike, the eyeball will have teeth, similar to the Eye of Cthulhu's second form.

* The high damage and use time of this weapon, as well as the critical chance and bouncing/piercing capabilities, makes it viable up until the Slime God.
Celestial Reaper

Celestial Reaper*

Statistics

The **Celestial Reaper** is a Godseeker Mode rogue weapon that is sold by the Bandit for 2  after the Moon Lord has been defeated. When thrown, it will home in on an enemy and will bounce back from the enemy when it hits, allowing it to redirect itself to hit and bounce off of a different enemy, or simply turn around and hit the same enemy again. It will do this up to six times or 10 seconds, slowing down after each hit. After it hits for the sixth time or after the weapon lingers for 10 seconds, it splits into several fast, damaging afterimages, each dealing 50% damage.

Performing a stealth strike with the Celestial Reaper will cause the next scythe to deal 90% damage and leave behind additional damaging afterimages as it travels; these spawn in greater quantities as the main scythe hits more enemies, but deal 22.5% damage.

Its best modifier is **Flawless**.

## Notes

* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.

## Tips

* Due to its high damage potential and the relatively aggressive homing capabilities, this weapon is viable to use against many early post-Moon Lord bosses, even all the way to Polterghast.
Brimstone Fury

Brimstone Fury*

Statistics

The **Brimstone Fury** is a craftable Hardmode bow. When used, it shoots 3 arrows in a slight spread. If Wooden Arrows are used as ammo, arrows are converted into three fast brimstone laser bolts with a slight spread. The bolts dissipate upon impact with tiles and do not pierce enemies. Upon hitting an enemy, the bolts inflict the Brimstone Flames debuff.

Its best modifier is **Unreal**.
Briny Baron

Briny Baron*

Statistics

Projectile created
**Razorwind Blade**

The **Briny Baron** is a Hardmode broadsword that drops from Duke Fishron. When used with its primary fire (left-click), it will swing and deal contact damage in a regular manner. Upon striking an enemy, a short-lasting briny typhoon is formed, dealing 50% of the weapon's damage in rapid successions. When used with its secondary fire (right-click), the broadsword itself will not swing but a sharply homing razorblade projectile is thrown out which pierces up to two enemies.

Its best modifier is **Legendary**.

## Notes

* Both of Briny Baron's projectiles reset enemy immunity frames on hit, effectively damaging them per frame. However, other sources of piercing damage, as well as the swing of the sword itself, can block this effect, preventing it from achieving its full damage output.
* The primary fire has a fixed use time of 19 ticks, and the secondary fire has a fixed use time of 14 ticks; as a result, no modifier can increase or decrease the firing rate of the sword.
* Only the left-click attack receives true melee boosts.

## Trivia

* This weapon was previously a Legendary Challenge item. Before that, it was among the original Legendary items.
Clam

ClamStatistics

* Item **(Quantity)****Rate**
* Navystone (8-12)100%
* Mollusk Husk(Hardmode-only)50%
* Clam Chowder(Hardmode-only)10%
* Ghast Relic5%

SoundsHurt

**Clams** are Pre-Hardmode enemies that spawn in the Sunken Sea biome. They are initially passive, but become hostile after taking damage three times. While hostile, they chase the player by making short leaps towards them.

If the Giant Clam is hostile, the spawn rate of Clams is drastically increased via the Clamity debuff, which causes them to become instantly aggressive as well. The Giant Clam also occasionally spawns groups of Clams while hostile.

Once the world enters Hardmode, Clams receive a boost to their stats.

## Notes

* Clams do not deal contact damage while they are passive.
* Minions will not target passive Clams unless they have been hit by another weapon.
* Damage taken from debuffs does not count as damage taken towards making them hostile.
* If a Clam is outside of water (either led outside of water or summoned by the Giant Clam outside of water), it will move faster.
Corroded Fossil

Corroded Fossil*

Statistics

**Corroded Fossils** are Pre-hardmode crafting materials that drop from various enemies in the Acid Rain event after the Aquatic Scourge has been defeated, as well as some post-Aquatic Scourge Sulphurous Sea enemies. They are used to craft several weapons themed around the Acid Rain.

## Crafting

### Used in

* Contaminated Bile
* **Corroded Fossil** (15)
 Corroded Caustibow | * Shellshooter
* Toxibow
 Miasma | * Nimbus Rod
* **Corroded Fossil** (10)
* Coyote Venom (4)

total: 4 row(s)
## Notes

* 1-3 Corroded Fossils can additionally be obtained from Abyssal Crates at a 10% drop chance after completing Tier 2 Acid Rain.
Brimlance

Brimlance*

Statistics

Projectile created
**Brimlance**

The **Brimlance** is a Hardmode spear that drops from Brimstone Elemental. Upon hitting an enemy, it will inflict the Brimstone Flames debuff. Enemies hit by this weapon spawn brimstone explosions and drop brimstone flames.

Its best modifier is **Godly**. It cannot get modifiers that affect size.
Crimson Kaiju

Crimson KaijuStatistics

Drops

* Item **(Quantity)****Rate**
* Darksun Fragment (35-45)100%
* Red Wings5%

SoundsHurt
Killed

The **Crimson Kaiju** is a Godseeker Mode mini boss that spawns uncommonly during the Solar Eclipse after The Devourer of Gods has been defeated. The arrival of the miniboss will be signified by the word "Run" appearing near the top of the players screen. The Crimson Kaiju will run after the player, speeding up if it is too far away. If it manages to catch up to the player, it will stand still and perform a grab attack. Getting caught by the grab will play a short animation of the player being swallowed by the miniboss, killing them instantly. If the player is too high up for the Crimson Kaiju to reach, it will enter its flying form, and fly parallel to the players vertical position. It can move through blocks similarly to the Everscream and Mourning Wood.

Occasionally the Crimson Kaiju will walk backwards out of sight. Once it does this, it will perform one of two attacks:

* It will stand still for a short amount of time, launching its intestine jaw at the player if they approach it.
* It will teleport to the other side of the player, and stand still for a few seconds, launching its jaw if they get too close.

If the player does not get caught by the Crimson Kaiju during this attack, it will give up and continue its chase.

## Notes

* The Crimson Kaiju's teleport can be identified by the screen visually glitching for a moment.

## Trivia

* The Crimson Kaiju is a direct reference to Red, who is the main antagonist of the creepypasta called NES Godzilla.
	+ Its attack pattern is very similar to one of Reds bossfights from a playable version of the creepypasta.
* It seems to follow a trend of Solar Eclipse minibosses being references to famous kaiju.
Blissful Bombardier

Blissful Bombardier*

Statistics

Projectile created
**Flare Rocket**

The **Blissful Bombardier** is a Godseeker Mode launcher dropped by Providence, the Profaned Goddess. It rapidly fires rockets that explode in a large radius. As the rockets travel, they periodically emit small explosive bursts, which are capable of dealing damage as well; these midair bursts always inflict the Holy Flames debuff on hit enemies.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Darksun Fragment (10)
* Solar Fragment (50)
* Any Adamantite Bar (15)
* Yharim Bar (99)

total: 1 row(s)
Brimlash Buster

Brimlash Buster*

Statistics

Projectile created
**Brimlash Blade**
The **Brimlash Buster** is a craftable Hardmode broadsword that autoswings. It is an upgraded version of the Brimlash. It shoots one of two projectiles randomly per swing: four brimstone bolts to the left, right, and diagonals of the player, or a large brimstone bolt aimed at the cursor, which splits into multiple smaller ones upon death. It inflicts Brimstone Flames on enemy hits.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Gravitonomy Pike
* Dragon Rage
* Violence
* XB-∞ Hekate
* **Brimlash Buster**
* The Last Mourning
* Esseric Bar (20)
* Shadowspec Bar (15)
* Yharim Bar (10)
* Delicious Meat (200)

total: 1 row(s)
Charged Dart Blaster

Charged Dart Blaster*

Statistics

The **Charged Dart Blaster** is a craftable Hardmode dart gun and an upgrade to the Dart Rifle/Dart Pistol. It fires an energy dart that travels very fast and splits into other darts when hitting an enemy or a block alongside a spread of 2 to 4 darts. Right clicking will fire a bouncy explosive dart blast with double damage.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Cryophobia
* Monkey Darts
* Ruinous Soul (10)

total: 1 row(s)
## Trivia

* The weapon's sprite and function are a reference to the Shredder in *Turok 2: Seeds of Evil*.
Carnage

Carnage*

Statistics

The **Carnage** is a Hardmode broadsword that drops from the Wall of Flesh. Whenever it deals a finishing blow, 6-8 homing blood bolts erupt out of the enemy. Each bolt deals damage and heals the player for 2 HP upon enemy contact.

Its best modifier is **Legendary**.

## Trivia

* It was formerly a Malice Mode exclusive item dropped by The Hive Mind and The Perforators.
	+ Before that, it was formerly the rare variant of the Bloody Edge and dropped by Blood Zombies and Crimulan Blight Slimes after defeating Skeletron.
Cadaverous Carrion

Cadaverous Carrion*

Statistics

Projectile created
**Flak Shot**

The **Cadaverous Carrion** is a Godseeker Mode sentry that drops from tier 3 Flak Crabs. It summons a geyser sentry, the sentry rapidly fires homing sulphurous cross blasts at nearby enemies.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Cadaverous Carrion has over a Ruthless one is knockback.

## Trivia

* 'Cadaverous' means "resembling a corpse", and 'carrion' is "the decaying flesh of an animal".
Charred Ore

Charred Ore*

Statistics* 150%

**Charred Ore** is a Hardmode ore that generates in the Brimstone Crag upon world creation. It is used to craft Unholy Cores at a Hellforge. It requires at least a Mythril or Orichalcum Pickaxe to mine. It can also be obtained from Charred Slimes.

## Crafting

### Used in

* **Charred Ore** (5)
 Flahium Component (2) | * Alloy Bar (3)
* Aerialite Ore (16)
* Arsenic Ore (16)
* **Charred Ore** (16)
* Cryonic Ore (16)
* Perennial Ore (16)
* Apocalyptic Ore (16)
* Scoria Ore (16)
* Life Ore (16)
* Astral Ore (16)
* Meld Blob (15)
* Stardust (100)
* Blood Orb (75)
* Parched Scale (15)
* Rotten Matter (15)
* Blood Sample (15)
* Purified Gel (15)
* Ashes of Calamity (15)
* Living Shard (15)
* Plague Cell Canister (15)
* Core of Calamity (10)
* Orb of Boon (10)
* Life Alloy (15)
* Delicious Meat (22)
* Disgusting Meat (22)
* Soul of Plight (8)
* Soul of Bright (8)
* Soul of Night (8)
* Soul of Light (8)
* Soul of Flight (8)
* Soul of Sight (8)
* Soul of Might (8)
* Soul of Fright (8)
* Herb Bag (5)
* Bloody Vein
* Unholy Essence (4)
* **Charred Ore** (10)

total: 6 row(s)
## Notes

* Charred Ore cannot be destroyed by explosives.
* It is now "Infernal Suevite" ingame.

## Trivia

* One of its previous sprites had a similar appearance to an old sprite of the Arena Block.
Darukum, Tormented Plane

**Darukum, Tormented Plane** is a subworld added in Voidmaster's Threnody that houses several biomes and bosses.

## Biomes

### Ethereal Forest

The Ethereal Forest is the main biome in Darukum. It hosts trees which bear Ghostwood.

### Dark Caves

The Dark Caves are the main underground biome in Darukum. It hold ores exclusive to Darukum.

### Dark Depths

The Dark Depths spawn where the Underworld would normally be. It contains the Dark City subbiome.
Cinderlamitas

CinderlamitasStatistics

Drops

SoundsHurt
Killed

*Cinderlamitas* is a secret Hardmode mini boss encountered in the Hallow as part of the Falconer's 300 Essence of Babil quest, or alternatively after completing 5 other quests. It is a Calamitas prototype converted to the religion of Providence, the Profaned Goddess, and as such uses similarly themed moves.

 It can also spawn as a miniboss in the Martian Madness event after The Starborn Moth is defeated.

Cinderlamitas will attack the player with different patterns of Holy Flares, telegraphed by prayers and chanting which will appear in the player's chat:

* A volley of torpedo projectiles which ignite platforms and blocks with screen-wide flames.
* Two radial rotating bursts of Holy Flames from Cinderlamitas.
* Three dashes which increase in acceleration. Cinderlamitas ignites and bursts after the third dash.
* Revolving around the player and leaving flames which slowly home in on the player.
Corrupt Slime Spawn

Corrupt Slime SpawnStatistics

SoundsHurt
Killed
Corrupt Slime SpawnWithout WingsStatistics

* Item **(Quantity)****Rate**
* Vitamins1% / **2%**

SoundsHurt
Killed

**Corrupt Slime Spawn** is a boss servant slime summoned during The Slime God battle, when the Ebonian Slime God takes damage. It is identical to the Slimer enemy, which chases the player while flying until it loses health and reverts to a normal slime form.
Bundle o' Bones

Bundle o' Bones*

Statistics

Projectile created
**Bone**
**Bundles o' Bones** are Pre-Hardmode consumable rogue weapons found inside Shadow Chests in the Dungeon. They automatically throw clusters of bones that bounce off of three enemies or tiles before falling apart into lingering bones that deal damage. The lingering bones deal 5% of the weapon's damage.

Performing a stealth strike with Bundles o' Bones will cause the next cluster thrown to shoot a bone at the nearest enemy every time it bounces. These bones deal 30% of the main cluster's damage.

The Bundle o' Bones cannot be reforged, and therefore cannot have modifiers.
Cosmic Worm

Cosmic Worm*

Statistics

The **Cosmic Worm** is a craftable Godseeker Mode item used to summon The Devourer of Gods boss. It can be used at any time and is not consumed upon use.

Attempting to use the item while The Devourer of Gods is alive will cause The Devourer of Gods to become enraged for 60 seconds, getting 200% faster and making sharper turns.

## Tips

* While the Cosmic Worm is craftable immediately after the Moon Lord has been defeated, it is not recommended that the player attempts to fight The Devourer of Gods until they have defeated Providence, the Profaned Goddess, Polterghast and the Sentinels of the Devourer.
Configuration options

Several features of the *Calamity Mod* can be toggled though the usage of either tModLoader's in-game configuration menu or the external `CalamityConfig.json` file.

`CalamityConfig.json` resides in one of the following locations by default:

* Windows: `"C:\Users\*username*\Documents\My Games\Terraria\ModLoader\Mod Configs"`
* Mac: `"~/Library/Application support/Terraria/ModLoader/Mod Configs"`
* Linux: `"Home/.local/share/Terraria/Modloader/Mod Configs"`

If editing `CalamityConfig.json` manually, the player must quit *Terraria* completely, edit the settings in the file, and then start *Terraria* again in order for them to take effect.

## Configurable mechanics

### Calamity Main mod

The following settings are listed in the CalamityConfig.json file. Editing these settings manually requires the player to quit *Terraria* completely, open the file, edit the settings then start *Terraria* again.

### Calamity Music mod

The following settings are listed in the CalamityMusicConfig.json file. Editing these settings manually requires the player to quit *Terraria* completely, open the file, edit the settings then start *Terraria* again.

## Notes

* The in-game configuration option menu features red background (#312024 ●) and buttons (#C03640 ●).
* There are several configuration options with sliders that are adjusted in increments.
	+ Boss Health Percentage Boost has an increment of 50.
	+ Rage and Adrenaline Meter Shake has an increment of 1.
	+ Weather Hazard Delay Multiplier has an increment of 0.25.

## Trivia

* The Boss Rush curses are inspired by bindings from Hollow Knight, which are optional challenges that can be applied to a Pantheon, the game's equivalent of a boss rush mode.
	+ The Immunity curse is inspired by the High Stress modifier of the Challenge Mode in Enter the Gungeon.
Corrupt Flask

Corrupt Flask*

Statistics

The **Corrupt Flask** is a Pre-Hardmode accessory that increases defense by 3 and damage reduction by 7% while in The Corruption. It is the Corruption counterpart to the Crimson Flask.

## Crafting

### Used in

* Archaic Powder
* **Corrupt Flask** *or* Crimson Flask
* Radiant Ooze
* Cryonic Bar (5)
* Sea Prism (10)
* Essential Essence Bar (40)

total: 1 row(s)
Cosmic Elemental

Cosmic ElementalStatistics

Drops

* Item **(Quantity)****Rate**
* Bone Sword4%
* Starfury2%
* Enchanted Sword1%
* Arkhalis0.5%
* Cosmic Stone5% / **10%**
* Arcanoid Orb5% (Expert Mode)

SoundsHurt
Killed

*If you were looking for something other than the Pre-Hardmode enemy, see Cosmic (disambiguation).*
The **Cosmic Elemental** is a Pre-Hardmode enemy that spawns in the Cavern. They behave the same as Granite Elementals, flying through walls and rolling into a ball when damaged in Expert Mode. Upon death, the Cosmic Elemental has a chance to drop a number of rare swords that are otherwise not obtainable through conventional means. The Cosmic Elemental always applies the Confused debuff on hit players for three seconds.
Breakthrough

Breakthrough*

Statistics

Projectile created
**Breakthrough**
**Breakthrough** is a craftable Godseeker Mode spear. Right clicking will cause the spear to constantly spew forth icy winds which can give enemies the Frozen debuff. Attacking frozen enemies will remove the debuff from them, but will deal immense damage, and will cause a small ice explosion that can hurt nearby enemies.

Its best modifier is **Godly**. It cannot get modifiers that affect size. **Ruthless** might be preferred if the player already has 100% critical strike chance.

## Notes

* Any item that applies the Frozen debuff can be used to trigger the Breakthrough's special effect.
Burnt Sienna

Burnt Sienna*

Statistics

The **Burnt Sienna** is a Pre-Hardmode broadsword that drops from Tomb Crawlers. When swung, the blade releases cosmetic light particles. Upon killing an enemy, three small, bright-yellow orbs will shoot out, which will heal the player for 3 HP when picked up.

Its best modifier is **Legendary**.

## Notes

* The orbs spawned by upon killing an enemy will home-in on the player if they have the Heartreach buff.

## Trivia

* "Burnt sienna" is a reddish-brown color, which this sword approximately features.
* The Burnt Sienna was formerly used to craft the Terra-cotta.
Corruption Effigy

Corruption Effigy*

Statistics

The **Corruption Effigy** is a Pre-Hardmode effigy item found in the Corruption shrine. When placed down, all players nearby will receive a 10% movement speed boost as well as a 10% increase to crit chance, but all players nearby will have their DR reduced by 5%, potentially bringing it below 0%

## Notes

* The Corruption Effigy is the counterpart to the Crimson Effigy, trading a movement speed and crit chance boost with a damage reduction penalty for a damage and defense boost with a health penalty.
Chemicircle

Chemicircle*

Statistics

Projectiles created
**Chemicircle**
**Gas**

The **Chemicircle** is a Hardmode yoyo. It fires a spinning yoyo that constantly releases damaging gasses, the gasses deal 120% of the damage and inflict the Cancer debuff, the debuff halves a random stat of your enemy and has a 5% / **8%** to deal from 550 to 900 damage.
Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Crafting

### Recipe

* Toxic Flask
* Plague Cell Canister (15)
* Infected Armor Plating (10)
* Bottle (20)

total: 1 row(s)
### Used in

* Aorta
* Pulsing Night Essence (15)

total: 1 row(s)

## Trivia

* The name "Chemicircle" is a portmanteau of the words *chemical* and *circle*.
* The weapon's tooltip references the synthesis of chromyl chloride, which is a carcinogen.
Brimblade

Brimblade*

Statistics

Projectile created
**Brimstone Dart**

The **Brimblade** is a craftable Hardmode rogue boomerang made from Unholy Cores at a Hardmode Anvil. When used, it auto-throws a series of brimstone blades. When a blade strikes an enemy, it will split into 3 blades, which return to the player shortly after being released. The split blades deal 30% less damage than the main blade. Every blade inflicts the Brimstone Flames debuff and emits a burst of red particles on contact.

Performing a stealth strike with the Brimblade causes four brimstone darts to be fired alongside the Brimblade, and also causes the Brimblade to split into 4 blades instead of 3. The brimstone darts each deal the same amount of damage as the Brimblades, but have halved knockback.

Its best modifier is **Flawless**.
Celestial Claymore

Celestial Claymore*

Statistics

Projectiles created
**Blue Cosmic Star**
**Red Cosmic Star**
**Yellow Cosmic Star**

The **Celestial Claymore** is a Hardmode broadsword dropped by Biome Mimics. On each swing, it will spawn 3 blue, red, or yellow flame stars at randomized locations near the player. They can spawn in an area extending above and to the sides of the player, but not below. The flames hover towards the player, faster if the player is further away, and explodes aesthetically after a few seconds. Each flame inflicts a different debuff corresponding to its color.

Its best modifier is **Legendary**.

## Trivia

* This weapon can drop from Jungle Mimics, even though they cannot spawn in-game naturally.
Deadlock

**Tooltip** | You've been stun-locked!

The **Deadlock** is a debuff that makes the target completely unable to move and attack, by simply changing the target's AI to "No AI". All enemies and bosses, but Crazed Mechanic are susceptible to this debuff. This debuff is inflicted by Dead Star's Laser Rifle, Void Man's attacks and the Crazed Mechanic.

This debuff has its effects even while the Boss Rush is active.

## Trivia

* This is the only debuff that has a "duration cap" - it's maximum duration is capped at 1.5 seconds in any difficulty, and is capped at 1 second in the Nightmare Mode.
* When the debuff's duration is over the target's AI changes back to the AI it had prior to the debuff was inflicted.
* If the debuff is inflicted on player, the entire player's UI will disappear. It is unknown whether this is a bug or not.
Chicken Cannon

Chicken Cannon*

Statistics

Projectile created
**Chicken Rocket*****Chicken Cannon***

The **Chicken Cannon** is a Godseeker Mode launcher that can be dropped by Jungle Dragon, Yharon. It rapidly fires chicken rockets that bounce up when hitting the ground, then explode with a very large radius. The explosion lingers for a few seconds and ignores immunity frames. Right clicking while any rockets are still in the air causes them to instantly explode.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Magnomaly Cannon
* Abysscent Derailer
* Stiriatic Bar (20)

total: 1 row(s)
## Notes

* The Chicken Cannon's explosions only deal 15% damage to Supreme Calamitas' Supreme Soul Seekers.
Cosmilite Coin

Cosmilite Coin*

Statistics

**Cosmilite Coins** are a currency item used to store excessive amounts of Platinum Coins. When used as ammo by the Coin Gun or any similar items, they deal a base of 700 damage.

## Notes

if Calamity: Tales of the Aquatic addon is enabled it can only be used as an ammo of The Ones Striker

## Trivia

* It is possible to obtain a Cosmilite Coin by farming extensively during Pre-Hardmode, long before the player has access to Cosmilite Bars.
Crawlers

Crawlers
   Statistics

SoundsHurt
Killed

 *"Have you seen those gemstone creatures in the caverns? Their colors are simply breathtaking!"*

**Crawlers** are a group of primarily-Pre-Hardmode enemies that are either found in the Underground layer, the Cavern layer, or a specific underground biome, depending on their type. They currently come in eight varieties:

* One for each of the six gem types, found in either the Underground or Cavern layers depending on gem value.
* One for Amber, exclusive to the Underground Desert.
* One for Crystal Shards, exclusive to the Underground Hallow and therefore Hardmode.

Crawlers spawn hiding in their gem shells. When damaged, they begin to run away from the player.

## Variations

### Underground layer

Topaz Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Topaz (2-4)100%
* Scuttler's Jewel10%
Amethyst Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Amethyst (2-4)100%
* Scuttler's Jewel10%
Sapphire Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Sapphire (2-4)100%
* Scuttler's Jewel10%

### Cavern layer

Emerald Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Emerald (2-4)100%
* Scuttler's Jewel10%
Ruby Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Ruby (2-4)100%
* Scuttler's Jewel10%
Diamond Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Diamond (2-4)100%
* Scuttler's Jewel10%

### Biome-specific

Amber Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Amber (2-4)100%
* Scuttler's Jewel10%
Crystal Crawler Statistics

Drops

* Item **(Quantity)****Rate**
* Crystal Shard (2-4)100%
* Crystal Blade20%
* Scuttler's Jewel10%

## Notes

* The existence of the crawlers makes farming for gems and crystals a lot easier and allows Amber to be obtained without needing to use the Extractinator.

## Trivia

* Their damage and defense are sorted from "cheapest" gem to "most expensive" gem.
* In previous versions of the mod, the Crawlers would attack the player with standard Fighter AI instead of hiding and fleeing.
Burning Sea

Burning Sea*

Statistics

Projectiles created
**Brimstone Fireball**
**Homing Brimstone Fire**

The **Burning Sea** is a craftable Hardmode spell tome that, when used, automatically fires fast brimstone fireballs which are affected by gravity and bounce off of tiles. The fireballs can bounce 3 times and pierce 2 enemies, and each last 5 seconds before disappearing. Upon contact with water, the fireballs transform into 3 or 4 small homing flares which shoot upward at random angles, dealing 1.35x the weapon's damage and dissipate upon impact with tiles or enemies.

Its best modifier is **Mythical**.

## Notes

* The Burning Sea cannot shoot projectiles if the player is underwater.

## Tips

* Placing Bubble blocks with water inside them can be a good idea for arenas, providing more locations for the Burning Sea's fireballs to turn into homing flames.
* Alternatively, fighting in the Ocean biome could be helpful, as the fireballs will have a much higher chance of becoming homing flares.

## See Also

* Rancor, the exhumed version of this item.
Corroslime Staff

Corroslime Staff*

Statistics

The **Corroslime Staff** is a Pre-Hardmode summon weapon that is dropped by The Slime God. It summons a miniature Ebonian Blight Slime, which follows the player and attacks enemies. It deals contact damage, similarly to other slimes. If the player gets too far, it grows two wings and flies towards the player.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Corroslime Staff has over a Ruthless one is knockback.

## Notes

* The Corroslime Staff is the Corruption counterpart for the Crimslime Staff.
Challenge items

**Challenge items** are special weapons and accessories exclusive to Malice Mode, each one usually having unique and powerful effects. They are all dropped from their respective bosses with a **100%** chance.

## Legendary Challenge items

Some Challenge items are uniquely classified as Legendary Challenge items. Most of them have a secondary right-click attack, and are more powerful than other items at their tier. They are all dropped from their respective bosses with a **100%** chance.

## Trivia

* Prior to the 1.2.1.001 update, Legendary Challenge weapons' damage scaled as you progressed further into the game, and their abilities became upgraded upon defeating their respective boss. They also had a very small chance of being dropped by any enemy, with increased chances to drop from the bosses which are now their exclusive source. These features have since been removed from the weapons due to balancing issues, however The Community still retains similar scaling features.
* Prior to the 1.3.2.001 update, the drop rate of Legendary Challenge items was 10% instead of 1%. However, they were significantly weaker as a result.
* Prior to the 1.5.0.001 update, Legendary Challenge weapons were dropped by their respective bosses in Revengeance Mode or above, with a 1% chance.
	+ Prior to the same update, Challenge items were known as Rare item variants and had a small chance of replacing their normal counterpart when dropped.
		- However, the Crown Jewel, Counter Scarf, and Teardrop Cleaver are exceptions to this, and were regular Revengeance Mode exclusive drops instead.
		- Similarly, the Burden Breaker only dropped from either the Dungeon Guardian during Hardmode in Revengeance mode, or from Skeletron Prime during the daytime in Revengeance Mode.
Catastrophe Claymore

Catastrophe Claymore*

Statistics

The **Catastophe Claymore** is a craftable Hardmode broadsword that auto-swings. Upon swing, it fires out one of three damaging projectiles, which will inflict numerous debuffs on hit, depending on their color. Hitting an enemy with the blade itself has a chance to inflict multiple debuffs all at once, albeit with a shorter duration than the projectiles.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Luminite Bar (5)
* Astral Bar (10)
* Meteorite Bar (10)

total: 1 row(s)
Bucket of Coal

Bucket of Coal*

Statistics

Projectile created
**Coal**
The **Bucket of Coal** is a craftable Hardmode bomb. It throws gravity affected buckets that spin as they travel. Every 20 frames or 1/3 of a second, a piece of coal will be flung out in the direction of the bucket's surface. Coal pieces deal 10% of the weapon's damage. Upon hitting an enemy, the bucket creates a small black damaging explosion.

Performing a stealth strike with the Bucket of Coal will cause the flung chunks of coal to grow in size and damage as they travel. The damage increase is a flat 1 damage per tile traveled, and the size increase is by a factor of 1.05x.

Its best modifier is **Flawless**.

## Crafting

### Used in

* Martian Conduit Plating (1000)
* Shadowspec Bar (5)

total: 1 row(s)
## Trivia

* The weapon's stealth strike is a reference to A Lump of Coal from *The Binding of Isaac: Rebirth*.
Calamari's Lament

Calamari's Lament*

Statistics

Projectile created
**Ink**

**Calamari's Lament** is a Godseeker Mode summon weapon that drops from Colossal Squids after Polterghast has been defeated. It summons a baby squid that shoots ink at enemies and dashes towards them.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Calamari's Lament has over a Ruthless one is knockback.
Crimson Flask

Crimson Flask*

Statistics

The **Crimson Flask** is a Pre-Hardmode accessory that increases defense by 3 and damage reduction by 7% while in The Crimson. It is the Crimson counterpart to the Corrupt Flask.

## Crafting

### Used in

* Archaic Powder
* Corrupt Flask *or* **Crimson Flask**
* Radiant Ooze
* Cryonic Bar (5)
* Sea Prism (10)
* Essential Essence Bar (40)

total: 1 row(s)
Bullet-Filled Shotgun

Bullet-Filled Shotgun*

Statistics

The **Bullet-Filled Shotgun** is a craftable Pre-Hardmode gun. When used, it fires from 25 to 34 bullets per shot at an extremely large spread and varying velocity, consuming five bullets. All bullets are converted into bouncy explosive bullets, which can emit a small light and explode on hit or after three seconds have passed. These bullets can bounce once which will halve their damage, and the second bounce will cause them to explode.

Its best modifier is **Agile** due to its unusually low base damage, resulting in an inability to obtain damage boosts from modifiers.

## Notes

* Its extreme inaccuracy can be somewhat negated with High Velocity Bullets, though the weapon is greatly outclassed by the time they are available.
Cinderplate

Cinderplate*

Statistics

**Cinderplate** is a craftable Pre-Hardmode block that can also be found in the core of the Space Bio-center Lab of a world. It can be used as a building material, and is also required to craft the Normality Relocator.

## Crafting

### Used in

* Bloodplate
* Chaosplate
* **Cinderplate**
* Fuelplate
* Curseplate
* Ichorplate
* Dustplate
* Proviplate
* Ashplate
* Living Holy Fire Block (250)
* Divine Geode (15)
* Luminite Bar (25)
* **Cinderplate** (10)
* Chaosplate (10)
* Elumplate (10)
* Navyplate (10)
* Plagueplate (10)
* Bloodplate (10)
* Windslasher
* Aerialite Bar (2)
* **Cinderplate** (10)

total: 6 row(s)
## Trivia

* Cinderplate's name references Essence of Sunlight's older name, which was Essence of Cinder.
* Before the introduction of the other 'plate' blocks (Chaosplate, Navyplate, Plagueplate and Elumplate), Cinderplate was used to craft all of the Soul Artifacts as well as the Normality Relocator and resembled Chaosplate.
Cosmilite Slag

Cosmilite Slag*

Statistics* 225%

 *"Rifts materialize in the upper atmosphere..."*

**Cosmilite Slag** is a Godseeker Mode ore which generates inside of Planetoids upon entering Godseeker Mode. It is used to craft Cosmilite Bars at an Ancient Manipulator. It requires at least Any Lunar Pickaxe to mine.

## Notes

* Cosmilite Slag cannot be destroyed by explosives, even after Moon Lord has been defeated.
Crystyl Crusher

Crystyl Crusher*

Statistics* 300%
* 0%
* 0%

Projectile created
**Crystyl Ray**

The **Crystyl Crusher** is a craftable Epilogue developer pickaxe. When used, it fires a beam capable of destroying any block in a radius near the end of its tip that moves along with the mouse cursor. The beam takes about 1.67 seconds to charge up, and has a reach of 15 blocks. The color of the beam alternates between magenta and blue. Right-clicking with the Crystyl Crusher will cause it to function as a normal pickaxe without a swing animation.

Speed modifiers have no effect on this pickaxe, so its best modifier is **Massive** for harvesting purposes, and **Godly** for combat purposes.

## Notes

* The Crystyl Crusher is the only pickaxe in the mod capable of mining the Arena Blocks spawned by Supreme Calamitas.

## Trivia

* This weapon actually has a unique Rarity but is referred here as Hot Pink rarity for consistency between weapons.
	+ This unique rarity appears as a dark purple (#811D95 ●) color.
* This weapon is Graydee's developer item, serving as a reference to their mod, Crystilium (including the misspelled "crystal" in the name).
* If the mod of redemption is on, this pickaxe is able to mine corium, meaning you can craft the unobtainable weapons that require corium.
Consecrated Water

Consecrated Water*

Statistics

Projectile created
**Consecrated Flame Pillar**
The **Consecrated Water** is a craftable Hardmode bomb. When used, a gravity affected flask is thrown that breaks upon contact with enemies and blocks. Upon breaking, the flask releases a 20 block high flame pillar that damages enemies and dissipates after three seconds.

Performing a stealth strike with the Consecrated Water will cause the next flask thrown to spawn two additional flame pillars to the left and right of the main pillar.

Its best modifier is **Flawless**.

## Crafting

### Used in

* Solar Veil (10)
* **Consecrated Water**
* Desecrated Water
* Spent Fuel Container

total: 1 row(s)
## Trivia

* This weapon is a reference to the Holy Water sub-weapon from the *Castlevania* game series, and functions very similarly to it.
Death prevention

Several items in the Calamity Mod can prevent death if the player takes fatal damage while they are equipped. The player is revived back to a certain amount of health, or prevented from dying via other means, and is usually granted additional effects.

## Sources

 Silva armor
Auric Tesla armor(Wire-Hemmed Visage and Space Helmet only)

## Notes

* The revives have an order of priority in which they get triggered: Nebulous Core is always triggered first, Silva is triggered only if the former did not and then, Permafrost's Concoction is triggered only if the other options did not.
* Prior to 1.5, the God Slayer armor had a revive similar to the Nebulous Core, and all variants of the Auric Tesla armor had Silva armor's revive.
* Armageddon's instant death effect bypasses all revives.
Corpulent armor

Corpulent armor*
Statistics

**Coruplent armor** is a craftable Pre-Hardmode armor set. It requires 7 Disgusting Meat to craft the entire set.

It consists of a **Coruplent Mask**, **Coruplent Chestplate**, **Coruplent Pants**, and **Corpulent Shoes**.

The full set grants the following stats and bonuses (this includes the set bonus):

* 14 defense
* 10 melee damage
* 12% increased movement speed
* Attacks inflict the Burning Blood debuff.
* The removal of the melee speed cap.

## Set

Corpulent Mask*
Statistics

Corpulent Chestplate*
Statistics

Corpulent Pants*
Statistics

Corpulent Shoes*
Statistics
Dank Staff

Dank Staff*

Statistics

The **Dank Staff** is a craftable Pre-Hardmode summon weapon that can also be dropped by The Hive Mind. It is statistically identical to its Crimson counterpart, the Blood Clot Staff. When used, it summons a small dank creeper minion, which deals contact damage and will stay on enemies for as long as possible.

Its best modifier is **Mythical**. While **Ruthless** may seem to provide a bigger damage by percentages, rounding reveals that Mythical and Ruthless boost the damage equally for this weapon.

## Tips

* The Dank Staff is very helpful for multiple enemies stacked in one location, so it can be good for invasions.
* Although its base damage is lower than other summons of the same tier, the dank creeper's tendency to hover on top of enemies causes it to deal damage rapidly.
Core of the Blood God

Core of the Blood God*

Statistics

The **Core of the Blood God** is a craftable Godseeker Mode accessory. It boosts the wearer's maximum health by 10%, causes Health Potions to heal 15% more HP, and provides an 8% increase to all damage and damage reduction. All received contact damage is halved from enemies; this effect has a 20 second cooldown.

## Crafting

### Recipe

* Flesh Totem
* Cosmilite Bar (5)
* Bloodstone Bar (5)
* Soul of Plight (10)
* Phantoplasm (5)
* Yharim Bar (4)

total: 1 row(s)
### Used in

* Angelic Alliance
* Bloodred Reactive Core (10)
* 22 Hornet Round (22)
* Thrower's Gauntlet
* Quiver of Madness
* Magna Core
* Zenith Arcanum
* Nanotech
* Rogue's Lootbox
* Statis' Void Sash
* Asgardian Aegis
* Reaper Tooth Necklace
* **Core of the Blood God**
* Rampart of Deities
* Universal Stone
* Calamity
* Draedon's Heart
* Yharim's Gift
* Occult Skull Crown
* Holy Mantle
* Celestial Tracers
* The Community *or* Shattered Community
* Calamitous Soul Artifact
* Ambrosial Ampoule
* Celestial Shell
* Shadowspec Bar (50)

total: 2 row(s)
## Notes

* While it is crafted from the Blood Pact, it does *not* give enemies the ability to perform critical strikes on the player. In compensation, the player's maximum health is increased by 10% rather than doubled.
* If the player dashes through an enemy using a shield (such as the Elysian Aegis or Asgardian Aegis), the effect of halved contact damage will be put on cooldown despite the fact that no damage was taken.
* While it is equipped, Healing Potions will have their tooltips updated to reflect on their boosted effects.
* The health potion increasing effect stacks additively with that of the Blood Pact.

## Trivia

* Its name may be a reference to the memetic phrase "Blood for the Blood God", from the *Warhammer 40,000* game series.
* It can be considered the counterpart to The Amalgam.
Brimrose Staff

Brimrose Staff*

Statistics

*Not to be confused with Brimrose, a Godseeker Mode mount-summoning item.*

The **Brimrose Staff** is a craftable Hardmode wand. When used, it fires a single short laser beam that instantly splits into two beams, with the resulting beams also splitting into two more beams. There are a total of four splits, resulting in an immediate flower of 16 beam-endings being created a short distance from the player in the direction fired. The beams inflict the Brimstone Flames debuff and do not pierce enemies. The beams will bounce off of tiles, causing subsequent splits to have skewed angles and be shorter in size.

Its best modifier is **Mythical**.
Clam Chowder

Clam Chowder*

Statistics

**Clam Chowder** is a consumable food item that drops from Sunken Sea enemies in Hardmode. When consumed, it grants the Plenty Satisfied buff for 8 minutes.

## Crafting

### Used in (Any Food Item)

* Heart Lantern (5)
* Any Food Item (50)
* Shiny Stone
* Sharpening Station
* Crystal Ball
* Ammo Box
* Bewitching Table

total: 1 row(s)
Clockwork Bow

Clockwork Bow*

Statistics

Projectile created
**Precision Blast**
The **Clockwork Bow** is a craftable Godseeker Mode bow. It rapidly fires out cogs with a large spread. Each hit with a cog increases the bow’s stacked damage value, up to a total of 50 times. After 50 hits with a bow, a Precision Blast will launch out at an incredibly fast speed, dealing high damage. The stacked damage value will reset to 0.

It uses Cogs as ammunition, which are purchased from the Steampunker.

Firing this bow near the Steampunker (in a radius of 100 blocks) will double this bow’s damage, knockback, and velocity. This is possibly a reference to how the Steampunker is adept at steampunking, such as with weapons like this bow.

Its best modifier is **Unreal**.

## Notes

* The formula for stacked damage multiplier is

B
a
s
e
D
a
m
a
g

e

(
1
X
)

25

{\displaystyle \frac{BaseDamage^{(1+X)}}{25}}

 with X being the amount of cogs fired total modulo 50.
Cnidarian

this article is out of date, the cnidarian is now a summon weapon. please help by finding more info.

Cnidarian*

Statistics

Projectiles created
**Cnidarian**
**Seashell**
*Not to be confused with Cnidrion, an enemy that spawns in the Desert.*
The **Cnidarian** is a craftable Pre-Hardmode yoyo. While it is thrown, the yoyo will fire out small seashell projectiles when enemies are nearby. Seashells pierce once, return to the player after a short time similarly to boomerangs, and deal 75% of the main throw's damage. When the yoyo returns to the player, it will be automatically re-thrown if they are still holding the fire button.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Trivia

* Cnidarian is a term used for individuals of the cnidaria phylum, which contains organisms such as anemones, corals, and jellyfish.
Cosmic Anvil

Cosmic Anvil*

Statistics

**Cosmic Anvil** is a post-The Devourer of Gods crafting station that is an upgrade to the Hardmode Anvil. It is used to craft most post-The Devourer of Gods items.

## Crafting

### Used in

* Any Hardmode Forge
* Delicious Meat (65536)
* Particle Accelerator
* Auric Bar (15)
* Exo Prism (12)
* Ascendant Spirit Essence (25)

total: 1 row(s)
### Used to craft

 This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

## Trivia

* Prior to the 1.5.0.001 update, Draedon's Forge served as both the post-Devourer of Gods crafting station and the endgame crafting station.

Cosmic anvils were used to make delicious meat before the 2.0.2.3 update
Cosmilite Slime

Cosmilite SlimeStatistics

Drops

* Item **(Quantity)****Rate**
* Cosmilite Slag (10-26)100%

SoundsHurt
Killed

The **Cosmilite Slime** is a Godseeker Mode slime which spawns naturally in the Space layer in Godseeker Mode. They exist to drop Cosmilite Slag, so that the player cannot use up all the ore available to them.
Coldheart Icicle

Coldheart Icicle*

Statistics

The **Coldheart Icicle** is a unique Hardmode shortsword that is sold by the Archmage. With the Calamity Community Remix  mod enabled, the weapon will be re-added, and purchasable for use once more. It always deals 1 damage to enemies, regardless of any modifiers or attack boosts the player may have, and it cannot inflict critical hits. Whenever an enemy is struck with this weapon, their health is decreased by 2% of their max health, ignoring all defense and damage reduction.

Its best modifier is **Light**, as the Coldheart Icicle has minimal knockback and does not benefit from increased damage or critical strike chance.

### Used in

* Glacial Crusher
* Katana
* Endothermic Energy (20)

total: 1 row(s)
## Notes

* The enemy or boss must be vulnerable to damage for this weapon to be effective. The Coldheart Icicle cannot damage enemies that are completely unable to be hit.
* Providence, the Profaned Goddess is completely immune to the Coldheart Icicle.
* Its life reduction effect applies to the head segment of worm enemies, but not body or tail segments.
* The Invincible buff's effects will not apply when this weapon is held.
* Its life reduction effect is not affected by rage or adrenaline damage increases.

## Tips

* It benefits most from equipment and accessory modifiers that maximize melee speed.
	+ It also benefits from melee size buffs, if only to make it easier to land hits.
* This weapon can become excessively powerful against enemies with very high health, due to the percentage-based life drain effect.
* This weapon can be useful against bosses which enter periods of very high defense and/or DR, such as Brimstone Elemental's encased phase, as the player can continue to deal decent damage to them when they would normally be dealing very little. Due to the weapon's very short range, caution should be taken to avoid excessive contact damage from the boss.

## Trivia

* The Coldheart Icicle does not work on Target Dummies, but does work on Super Dummies.
Death

Death*

Statistics

*For the vanilla mechanic when a player's health reaches zero, see here. For the difficulty activated by this item, see here.*
**Death** is an item found within the Starter Bag in Expert Mode. When used in Revengeance Mode, it activates or disables Death Mode, further increasing difficulty. Attempting to use it while not in Revengeance Mode or during a boss battle will have no effect.

It can be crafted at an Altar and does not have any ingredients.

## Trivia

* This item was formerly used to activate an insta-death mode in which any damage would instantly kill the player.