recursal/Fanatic-Fandom huggingface dataset:
Annora

* By cblue8282
* Full

**Annora Ladrao** is a graverobber.

## **BACKGROUND**

She was in the middle class, but quite rich due to her profession.

## **APPEARANCE**

She wears a nice coat, boots, and gloves, along with a helmet and a necklace of bones. She has fangs.

## **PERSONALITY**

She is quite mean and is ready to hurl a long string of insults at anyone who comes her way. However, although she is relatively immoral, she is quite loyal. She is arrogant and pedantic, but once you gain her respect, she will fall in line with your sense of morality. She is slightly superstitious.

## **POWER**

Shapeshifting: She is a descendent of a shapeshifting elemental, and can transform her appearance to that of any animal. She is capable of making convincing disguises without her power, though.

## **EQUIPMENT**

Briefcase: Has a lot of useful things inside, most of the time.

Magic sword: Very cursed and powerful.

## **TRIVIA**

* She has a penchant for drinking blood. Not for any purpose, she just kinda . . . likes it.
* Her hobbies include making jewelry and models out of bones.
* She has quite sharp canines and thus has a biting skill.
* Her name carries the meaning "honorable thief" as Annora is a Latin name coming from the root word "honor' and Ladrao means 'thief' in Portuguese.
* She likes to read fiction, but especially smut.

## **QUOTES**

* "My stomach is not plebeian. It can handle diamonds."
* "Frogs are cool man. Chillax."
* Annora's Root Vegetable Speech: "The ground is hard, and when you're digging up root vegetables like potatoes, carrots, parsnips, or beets, they are softer than the ground, just like like how inside people's hearts are soft and you have to look past the hard — hard being the operative word, wink wonk — exterior to see it. You can put root vegetables together to make a stew, or a soup, or a cassoulet, which may be delicious or gross, just like how when two people come together they can work or they can be miserable, just like me now. Root vegetables may even inspire love — a good soup can do that to you. So, if you're feeling down, eat a carrot or something."
* "So you're dead AND a simp."
Tamamizu

**Tamamizu** is the ruler of Lighthouse 1. She appears in Session 38 and Session 39.

## **BACKGROUND**

She is one of the "recent" Vanis, kept in control within their Lighthouses, however, she deeply dislike her position. She once lived in the Castle of Mirrors before being forced to leave after a disagreement with the king.

## **APPEARANCE**

She wears a wooden fox mask, a white robe, and has nine, white fox tails. Everything about her, except for the mask, seems to be marble.

## **PERSONALITY**

She has a snobbish persona, which underneath resides pure rage due to the lack of autonomy her position requires.

## **POWER**

Marble Sculpture: She can, in a sense, possess anything marble she touches, and as long as it is larger than her, she can sculpt away excess pieces and revert to her humanoid form.

## **EQUIPMENT**

Lighthouse 1: It is full of marble furniture.
Squadron Mask

> Temporarily hides all nearby allies from enemy radar. Helps your team ambush enemies or retreat safely.
>
> - In-game Description

**Squadron Mask** is an Auxiliary component in *Star Wars: Squadrons*. It is available to be unlocked for all Support-class starfighters in *Squadrons*. It costs 1 Requisition to unlock.

## Overview

Squadron Mask makes allied starfighters disappear from enemy sensors when they are close to you.
The High Enclave

## Description

The high enclave is a rich and beautiful town, where nobles and powerful alchemists take residence. It’s filled with universities and museums. However, given the high quantity of strong power-holders and alchemists, it is rumored that many secret circles practice dark magic there…

## NPCs that live here

* Grandfather
* Ana
* Antique Shop Owner
* Tia
* Lalia Demask

## Locations

* Lyu'Sa Inns
* High Enclave College
* Antique Shop
Session 28: The Shadow

## Summary

Red bring the party to an amphitheater, where many young adults set up camp. Many indulge in illegal and unsafe activities, unbounded by societies’ rules. They recognize her and show her respect as she struts to the center, where a pile of stuff sits. She pulls out a lamp with a shutter and three healing potions before shooing the party away.

The party arrives at the lighthouse, a tall obelisk-like tower with a pair of large doors and boarded windows on top. Alastor scopes around, and he sees a very dark room with a faint beam of light pulsing. He gets closer and sees another pillar with something glowing on top. He notices that he is drifting down, and as he leaves, finds it troublesome to phase through the wall. Alastor reports his findings, and Cryllos thinks that the artifact has an unmagical effect.

The party knocks on the door to no answer, but the door swings open to a dark room. They enter and see a flat sandstone pillar and spiral staircase. The door shut behind them as a voice asks, “who is this,” and Alastor answers, “ur mom.” The Shadow comments on his unfortunate sense of humor. It declines Cryllos’s trade because it is not worth its value. The lantern’s light is snuffed out, and Cryllos and Anora are slammed by something smooth.

A fight begins. The party hears something heavy dragging. Cryllos relights the lantern, which shines upon a large eye with a red iris on the wall. They hear heavy breathing, and the eye moves, and many more eyes pass, revealing long, black, and scaley coils with eyes dotted across the back. Shade tries to light himself on fire but fails. Nonamé runs up the stairs towards the beam of light, where she sees specks materialize and dematerialize as the beam passes. The light source is enclosed in a large metal box. The stairs break before her as the others follow her up. Anora, transformed into a golden eagle, helps her across the chasm. She manages to slip her hand through the crack, giving her a warm, tingly sensation. She looks inside to find a lantern hovering and spinning. Plants and moss grow where the light hits, only to immediately disappear as the light moves away. Anora files in as the Shadow shouts, “Step away from the light, little humans! You don’t belong there!” Nonamé and Anora exit the chamber, lantern in hand. They swing the lantern around, and flowers begin to grow on the snake. Cracks form on the wall, which lights shine through, and the tower starts to crumble. Everyone manages to run out on time, except for Cryllos, who is very much dying and suffers a concussion.

A young girl in a messed up fancy dress and cloak waves them down. It is Tia who bears some bad news. A queen of another location has found Dichroma to be troublesome, and she is about to execute her.

## Misc.

* Oliver is missing this session; the excuse is that he stayed behind to give his piano therapy.
* Hitting the Shadow’s eye causes it to evaporate, lowering its speed. The eye regenerates after some time.
Antique Shop Owner

The **Antique Shop Owner** is... very self explanatory. She owns the Antique Shop in the High Enclave. She appears in Session 9, Session 29, and Session 30.

## **BACKGROUND**

She owns an antique shop, where a variety of items are sold, like buttons, bottles, weapons, wooden ducks, etc. There is also a back closet where magic items are sold for a higher, intangible price.

## **APPEARANCE**

She is an ageless woman. She wears a long dress and puts her hair into a tight bun.

## **PERSONALITY**

She is a static person, so her personality is never shown.

## **POWER**

Dream: She is able to enter another person's dream and extract something from said person's mind.
Session 25: The Mountain

## Location

Palevaulten, Unnamed Hill, Unnamed Village, Unnamed Mountain

## Summary

Cryllos, very pissed at Blue Moon, fruitlessly tries to sweep their legs, and he looks like he is about to lose it. Unfazed, Blue Moon gives boxed lunches with unknown popular characters on the boxes and tells the party that the wisp is also a watcher from the Court of Dreams. Nonamé finds interest in dissecting it, which makes it to freeze in fear. The party follows the wisp up a mountain and a long staircase, where, at the top, sits an old, rotting temple. Inside, there is a flowery meadow with a cottage in the middle. Inside the house, they find Greg, in his usual cottagecore home, complete with a plate of scones. He pours cups of tea for them. After yet another round of introductions, he tells the party that he is ready to give their powers back, or perhaps give them a new one. In turn, the party must pay for his work. They settle on completing an errand: To climb a mountain on the east, enter the cave, which a dragon lives in, and only take an artifact. Since the cave has a magic seal, only mortals/half-mortals can enter.

The party walks and find a gigantic, lifeless mountain of dark stone. On the bottom, they enter a village of 100-200 people and are told of a town meeting from a meek, teenage guard. They see many elders sitting around a young girl, muttering, "does she have to her?" and "She was chosen." The elders explain that the dragon wants a sacrifice of a young adult monthly, which they saw a strange behavior. The party asks to be the sacrifices in her place, which the elders accept. The party goes to sleep, but Cryllos senses that he is being watched.

The next morning, the party is lead to a stone dome and instructed to stand in the center. 3 tall gargoyles grab them all and fly up the mountain and into the cave. Inside, the floor is covered in gold, jewels, and other shiny items. The gargoyles toss them in a pit, and they begin to vaguely smell some stew. Alastor flies out the hole to see a cast iron pot, with a proud gargoyle chef standing above it. He gets Shade and Nonamé out and scares him into the stew.

## Misc.

* 1 Ingot, the common currency for this new continent, is the equivalent to 5 Petals, which was used in Arbora.
* The Silver Man advises Alastor to go to the Isle of Eltica.
Kevin Johnson

**Kevin Johnson** is a community manager for EA *Star Wars* games. His current responsibilities include managing the community for *Star Wars: Squadrons* alongside Jay Ingram. Prior to this, Johnson helped manage the community for the 2017 video game *Star Wars Battlefront II*.

## Relevant Social Media Links

* Discord: T0TALfps#8142
* Reddit: T0TALfps
* Twitter: @T0TALfps
Old Alchemist

* Session 1
* Session 14 & 15

**The Old Alchemist** is an old woman who kidnapped Maribelle, starting the journey. She is the antagonist of Session 1 and returns in Session 14 and Session 15.

## **BACKGROUND**

She lived in a forest and experiments on animals, even successfully making and training a Chimera and a large lizard.

## **APPEARANCE**

She is an old woman. In Session 14 and 15, she wears a ragged cloak.

## **PERSONALITY**

Her morals are more unhinged than not, mercilessly kidnapping and experimenting on animals.

## **POWER**

Unknown, but it is most likely related to alchemy.

## **EQUIPMENT**

Whistle: Used to command her experiments

Vials of acid: Extremely corrosive, can melt through stone

Vials of smoke: Can create smoke

## **TRIVIA**

* She somehow kidnapped Nema.
* She was able to leave prison on good behavior and now fears the party.
* She was killed in Session 15 by Delirium.
To-do

***IMPORTANT: All characters have an affiliations (error fixed) and age (new) category which need to be filled!!!***

The Quest

* Session 44
* Session 45

Lore

* Arbora (Devine)
* Blood Lily

People

Places

* Buildings
* All locations for Campaign 2

Art

* Pink-haired teen
* Grandma Redberry
* Grandfather
* Madame Fie
* All new characters for Campaign 2
Nonamé

* By Cat\_Psychic
* By cblue8282

**Nonamé** is a genius researcher.

## **APPEARANCE**

She is notably short. She wears a blue t-shirt and black leggings, and is barefoot.

## **PERSONALITY**

She is studious and reclusive, saying that she prefers studying over interaction or eating. She only takes wants to use her energy on interesting things, ignoring everything else. She is quite scientifically and logically minded, and is often sarcastic or exasperated at others' stupidity.

## **POWER**

Time Freeze (4 brains): She can freeze time, but only for a few minutes, using 1 MP per minute. It also needs to be recharged. It is unknown how powerful this was under Arbora's contract.

## **EQUIPMENT**

Improvised weapons: She uses scalpels, along with any sharp objects she can hold.

Knife: Moves/brawn based, +1 to hit

Heel spurs: +1 moves out of combat

4 bombs

## **QUOTES**

* "Do you want me to run into town screaming, 'Heyyyyyyyy, I need an exorcist"'???
* "Everyone's power has the potential to kill! A toothpick has the potential to kill! Now go back to driving your car."
* "Everything I said about you was a lie! You're a cocky freak and no one likes you!"
Golden Tweezers

**The Golden Tweezers** are an object found in the Antique Shop.

## Description

They are basically SCP-221: A pair of tweezers made of gold.

## Effects

Once a victim touches it, they are compelled to pluck everything on their body, starting with the integumentary system, progressing until they take out vital organs.

## Flaws

The victim continues even if the tweezers are taken away.

## History

* ???
* It is sold to the The Antique Shop Owner
Blue Moon

**Blue Moon** is an infamous thief. They appear in Session 14, Session 23, and Session 24.

## **APPEARANCE**

They wear a blue suit and wear cornrows into a bun.

## **PERSONALITY**

They are energetic and peppy. They are known to constantly be bouncing on their toes.

## **POWER**

Invisibility: They can turn invisible at will.

## **TRIVIA**

* They have business cards that say "Blue Moon: Master Thief."
* They are hinted to have ADHD.
Zenith

**Zenith** is an young adult. She appears in Session 5, Session 10, and Session 14.

## **BACKGROUND**

Not much is known, except that she and her brother did some heroic deed.

## **APPEARANCE**

She has long, dark hair and wore a white suit during the party. She is also noticed to be hot.

## **POWER**

Samt: She and her twin are spiritually connected, making them move and act in unison. The exception is when she grows twice her size and increases power, at the cost of her brother shriveling and passing out.

## **EQUIPMENT**

N/a, she seems to fight with her bare hands.

## **TRIVIA**

* Zenith has two meanings
	+ A person's highest point
	+ The point of the celestial sphere, directly above the person
Items

## Seven Cursed Treasures

* Clockworker's Crown
* Flask of Infinity
* Power Knife
* Magic Sword
* Eye of God
* Blood Lily Elixir
* Requiem of the Mad God

## The God of Dream's Artifacts

* Life Stone
* Lantern of Creation

## Notable Books in the Library of Arbora

* The Book of Prediction by Sir Andrew Blacmoc
* Scones and many other Teatime Treats by █████
* Greatest Ritual in History
* Greatest Powers
* Forgotten History

## Uncategorized

* Yellow Crystal
* Golden Tweezers
* Arbora Sapling
* Three Truth Stones
Pierwszy odcinek serialu

**Niesprawny Hamulec -** to pierwszy odcinek sezonu 1 Przygód na Kolei.

## Streszczenie￼

Artur często z Tomkiem się bawi wożąc ryby obluzowując swoje hamulce. W końcu te puściły a on uderzył w Marcina i spowodował wypadek.

## Postacie

* Artur
* Tomek
* Sylwek
* Marcin
* Mela (nie mówi)
* Donald (nie mówi)
* Hipek (nie mówi)
* Denis (wspomniany)
* Franek (wspomniany)

## Miejsca

* Domkowo
* Kamieniołom
* Brendam
* Port w Vicarstown
Ana

**Ana** is the latest ascended guardian. Not much about them is known. They appear in Session 8, Session 9, Session 10, and Session 20.

## **BACKGROUND**

They've been caring for many people who suddenly got amnesia (now known to be people who got their powers stolen by Ivy), like Nema. They've also been blessed by Arbora as a Guardian. They have become a full-fledged guardian during Session 10, and reverted during Session 20.

## **APPEARANCE**

They wear a green cloak and a guardian's mask, which cover their entire body and face. They have strawberry blond hair.

## **PERSONALITY**

They are calm and do not express much of their personality, but they treat others parentally and siblingly. They do not talk, but communicate with gestures and drawings.

## **POWER**

Plant growth: They can grow weaponized plants, ex. exploding flowers, large venus fly traps, etc.

## **EQUIPMENT**

Polearm/Flute: Wooden polearm that also works as a flute, which is used to activate their power.

Guardian's mask: It allows the user to take full potential of their power.
Goddess of Flame

**The Goddess of Flame** is the Vani of the Burning Island.

## **BACKGROUND**

She created a pact with the priests and priestesses to stay in the volcano and give them powers as long as they fulfill her requirements.

## **APPEARANCE**

Her appearance is unknown, but is definitely not humanoid.

## **POWER**

As a Vani, she does not have powers, but she can grant those who pledge their life to her pyrokinesis, like Rubia.
TIE Bomber

The **TIE/SA bomber**, also referred to simply as the **TIE Bomber**, is a bomber for the Galactic Empire in *Star Wars: Squadrons*.

## Description

> "A heavily armored tank of a ship, the TIE surface assault bomber is the slowest and least responsive ship in the Imperial roster, but that thick armor allows it to hang tough in a firefight against the faster ship classes. In a head-to-head joust with any other ship, the bomber – with its powerful loadout – will always come out on top. As the name implies, it is primarily designed for bombing runs, particularly on large capital ships. It can weather a storm of turbolaser fire to lay down a swath of destruction across heavily armored hulls, hampering or destroying escorts and flagships alike."
>
>

## Behind the Scenes

The TIE Bomber first appeared in the 1980 film *Star Wars: Episode V - The Empire Strikes Back*, directed by Irvin Kershner.

## See Also

* TIE/sa bomber on Wookieepedia, the *Star Wars* Wiki

1. ↑ 1.0 1.1 Cite error: Invalid `<ref>` tag; no text was provided for refs named `TIE/SA Bomber`
New Republic

The **New Republic** is a faction featured in *Star Wars: Squadrons*.

## List of known personnel

* Vanguard Squadron
	+ "Vanguard Five"
	+ Kierah "Gunny" Koovah
	+ Grace Sienar
	+ Feresk "Frisk" Tssat
	+ Keo Venzee
* Lindon Javes
* Ardo Barodai
* Zerelda Sage
* Hera Syndulla
* Wedge Antillies

## List of Starfighters

* X-wing (Fighter)
* Y-wing (Bomber)
* A-wing (Interceptor)
* U-wing (Support)
* B-wing (Starfighters)

## Behind the Scenes

The New Republic first appeared in the 2015 novels *Star Wars: Aftermath* and *Star Wars: Lost Stars*, written by Chuck Wendig and Claudia Gray, respectively.

## See Also

* New Republic on Wookieepedia, the *Star Wars* Wiki

## References

1. ↑ *Star Wars: Squadrons* – Official Gameplay Trailer | EA *Star Wars* | YouTube.com
Project AGARTHA: Innerearth Wiki

**Welcome to the Project AGARTHA: Innerearth Wiki!**
**AGARTHA** (*Agartha: Innerearth/* *Project Agartha*) is created in Instagram by Axel Sengkey. It follows the story of the Schumann siblings in Kingdom of Agartha, inner earth. Every characters are Axel's original characters, and they have their own instagram account.

 CharactersMap of Agartha (Territories)Cover for 『Agartha: innerearth』, Original Soundtrack of Project AGARTHA
Shields

> Shields protect your starfighter from taking hull damage. They come in a wide variety of configurations, each with their own strengths and drawbacks. Some starfighters, such as the TIE fighter, do not support shields at all. All shields are passive components.
>
> - Description from the official website

**Shields** are a type of passive components in *Star Wars: Squadrons*. Shield components protect your starfighter's hull from enemy fire until the shield is depleted. TIE Fighters, Interceptors, and Bombers cannot have shields. There are 8 Shield components in *Squadrons*.

## Types of Shields

### Conversion Shield

The Conversion Shield shunts all weapons power to create a brief but indestructible barrier when your shields go down.

### Deflector Shield

The Deflector Shield is the default shield for all shielded starfighters. It has no special features.

### Fortified Deflector

The Fortified Deflector has higher health than the standard shield, but regenerates slower.

### Nimble Deflector

The Nimble Deflector has less health but faster regeneration than other shields.

### Overloaded Shield

The Overloaded Shield is a high-health shield with low regeneration rate. However, it will not regerate at all if the shield is fully depleted.

### Ray Shield

The Ray Shield takes less damage from enemy cannons, but is more susceptible to damage from hostile missles and torpedoes.

### Resonant Shield

The Resonant Shield increases weapons recharge while shields are maxed out at the cost of lower shield health.

### Scrambler Shield

The Scrambler Shield makes it harder for enemy ships to lock on when shields are at 100%, but it takes longer for shields to start regenerating.

## Gallery

Conversion Shield iconDeflector Shield iconFortified Deflector iconNimble Deflector iconOverloded Shield iconRay Shield iconResonant Shield iconScrambler Shield icon
Seeker Warheads

> Launches a group of rear-firing warheads that will attempt to intercept to missles locked on to you. Is effective even when turning and at long ranges.
>
> - Description from the official website

**Seeker Warheads** is a Countermeasure component in *Star Wars: Squadrons*. It is available to be unlocked for all starfighters in *Squadrons*. For Fighter and Interceptor-class ships, it is the default Countermeasure. For all other starfighters, it costs 1 Requisition to unlock, like all other components. For Imperial ships, it is called the **Sienar XX-5 Seeker Warheads**. For Republic starfighters, it is called the **ArMek H/M Seeker Warheads**.

## Overview

Seeker Warheads fires several warheads from the rear of the fighter that intercept incoming missles.
Burst Cannon

> A semi-automatic laser cannon that fires a burst of lasers every time you pull the trigger. Requires a small delay between each burst. Ideal for dealing a lot of damage quickly and if you have good aim.
>
> - Description from the official website

The **Burst Cannon** is a Primary Weapon component in *Star Wars: Squadrons*. It is available to be unlocked for all Fighter-class starfighters. Like all other components, it sosts 1 Requisition to unlock. For the TIE Fighter and TIE Defender, it is called the **Sienar Burst Cannon**. For the X-wing, it's called the **Czerka Burst Cannon**.

## Overview

The Burst Cannon is a cannon that fires a burst of laser fire every time you pull the trigger.
Session 7: The Cults

## Summary

The Party enter The High Enclave, Cryllos in disguise. They hear that people whose powers are plant-based started going missing. They look at a directory, which shows that Cryllos' family's business was moved. Oleander joins in. The party decides to investigate the local college. They hear about the "fun" (occult) club by two students, who are both interested in Alastor. They say a caged animal was taken into the club building. The party goes into the building, where they find a secret passage. Through it, they find the light occult club, who directs them deeper down the building. After failing to hide and negotiate, the party is walked into a room where a deer guardian is sacrificed and the Grandfather watches from above. The deer, upon decapitation, turns its vines into a golem, which kills all of the cultists. The Grandfather's neck is snapped. Oleander tries to sap its life out, which results them to enter a dream like state, where they see a tree with amber, which have bees inside, and a woman. They wake up, and the guardian bows at them and runs away. The party finds a file report, which says that the Grandfather was a receiving subject of the Blood Lily Experiments, making him theoretically immortal. They also find a page of the experiment's patrons, including; Demask, Lyu'Sa, and Swallowtail. The party quickly flees from the scene.

## Misc.

* Oleander's lateness is due to a rat seminar they attended. They received one rat.
* Cryllos' disguise, made by the DM, was of a man in a suit with pink, punk-esque hair with brown tips and snake tattoos.
Nadiri Dockyards

The **Nadiri Dockyards** are a map in *Star Wars: Squadrons*.

## Description

> "The Nadiri Dockyards are a starship manufacturing facility hidden deep inside the Bormea Sector, on the fringes of the Ringali Nebula. The New Republic will defend the Dockyards at all costs."
>
>

## Behind the Scenes

The Nadiri Dockyards first appeared in the 2016 novel *Star Wars: Aftermath: Life Debt*, written by Chuck Wendig.

## Gallery

The *Starhawk* being assembled at the Nadiri Dockyards
## See Also

* Nadiri Dockyards on Wookieepedia, the *Star Wars* Wiki

## References

1. ↑ 1.0 1.1 Locations | *Star Wars: Squadrons* | EA.com
TIE Fighter

The **TIE/ln fighter**, also referred to simply as the **TIE Fighter**, is a fighter for the Galactic Empire in *Star Wars: Squadrons*.

## Description

> "The standard starfighter of the Imperial Navy, the TIE (Twin Ion Engine) fighter is sturdy (despite a lack of deflector shields), faster, and more agile than its Rebel X-wing counterpart, and versatile enough to serve in multiple roles. Its speed, maneuverability, tiny silhouette, and good forward visibility give it an edge in a dogfight, while its armor and payload options make it useful against enemy capital ships as well."
>
>

## Behind the Scenes

The TIE Fighter first appeared in the 1977 film *Star Wars: Episode IV A New Hope*, directed by George Lucas.

## See Also

* TIE/ln space superiority starfighter on Wookieepedia, the *Star Wars* Wiki
Pilot Briefing

A **Pilot Briefing** is a blog post posted on the official *Star Wars: Squadrons* website that details important gameplay information in *Star Wars: Squadrons*. They have been used to give a sneak peak on various gameplay elements leading up to the game's release on October 2, 2020. After the game's release, they have been used for news regarding the game.

## List of Pilot Briefings

The following are direct links to the Pilot Briefings on the *Star Wars: Squadrons* official website. Ordered from oldest to newest.

* June 2020
	+ 18th: Gameplay Overview
* July 2020
	+ 15th: Your Starfighters
* August 2020
	+ 13th: Outfitting Your Squadron
	+ 27th: Opening Night Live 2020 Recap
* September 2020
	+ 24th: Ranks, Rewards & Progression
* October 2020
	+ 2nd: Transmission from Ian Frazer, lead game developer
	+ 26th: *Mandalorian* Supply Drop
* November 2020
	+ 19th: Holiday Supply Drops
Przygodynakolei Wiki

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Composite Ion Beam

> Focuses ion fire into a projectable beam, capable of disabling ships and tearing through shields.
>
> - In-game Description

The **Composite Ion Beam** is an Auxiliary component in *Star Wars: Squadrons*. It is only available for the B-wing. It was added with Update 4.0, and is automatically unlocked for all players.

## Overview

The Composite Ion Beam is very similar to the standard Beam Cannon, except it does massive ion damage. As an ion weapon, it deals high damage to shields and flagship subsystems, but low hull damage.
Dampener Hull

> Enemies take longer to lock on to you, but you have less hull integrity. Counters lock-on weapons such as Tractor Beams and missles.
>
> - In-game Description

The **Dampener Hull** is a Hull component in *Star Wars: Squadrons*. It is available for all Fighter, Bomber, and Interceptor-class starfighters. For Imperial fighters, it is called the **Sienar Dampener Hull**. For Republic ships, it's called the **Fabritech Dampener Hull**.

## Overview

The Dampener Hull makes it harder for enemy ships to lock on to your fighter, but decreases hull strength.

## Statistics

 **Max Health** | -10%

 **B-wing** | 1,440.0
Autumn Schumann

Instagram:

@autumnschmnn25

Winter Schumann (younger sister)

Kanki Nakagawa (cousin)

Jun Juli (friend)

Autumn SchumannMalty S Melromarc from Tate no Yuusha no Nariagari, fan art drawn by AutumnClouds, drawn by AutumnWinter, Autumn, Summer, and Spring, wearing outerian-style clothes that are popular among dark elvesTakuya Ohsawa, Honomi Terao, & Jerome Polin Sijabat, anime style fan art drawn by Autumn (clear version)Takuya Ohsawa, Honomi Terao, & Jerome Polin Sijabat, anime style fan art drawn by Autumn (anime screenshot version)Finn & Flame Princess from Adventure Time, anime style fan art drawn by Autumn (clear version)Finn & Flame Princess from Adventure Time, anime style fan art drawn by Autumn (anime screenshot version)Kiran, Tara, and Aiden from Songs of the Silk Road, anime style fan art drawn by Autumn (clear version)Kiran, Tara, and Aiden from Songs of the Silk Road, anime style fan art drawn by Autumn (anime screenshot version)
Terisa Kerrill

**Terisa Kerrill** is a character who appears in *Star Wars: Squadrons*.

## Databank Entry

> "Terisa Kerrill lived as a starving orphan on the streets of Coruscant, until the Empire gave her a life of honor and purpose among the stars. From her beginnings as a gifted TIE pilot, Terisa has always seen Imperial military service as a path to a better life, and an opportunity to cleanse the last traces of the old Republic's decadence and corruption. Though young, Terisa shows a natural talent for command, and her unshakeable loyalty means she will defend the Empire to the last."
>
>

## Biography

### Galactic Civil War

Near the conclusion of the Galactic Civil War, Terisa Kerrill served as the commander of the Galactic Empire's Titan Squadron.

## Behind the Scenes

Terisa Kerrill first appeared in "Hunted" as a hologram. *Star Wars: Squadrons* marks her first physical appearance.

## Appearances

* "Hunted" (Hologram)
* *Star Wars: Squadrons*

## See Also

* Terisa Kerrill on Wookieepedia, the *Star Wars* Wiki

## References

1. ↑ 1.0 1.1 1.2 Terisa Kerrill | Databank | StarWars.com
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 *Star Wars: Squadrons* – Official Reveal Trailer | EA *Star Wars* | YouTube.com
Multi-Lock Missile

> Can fire missiles at multiple targets simultaneously. Ideal against groups and turrets. Always costs one ammo per use.
>
> - In-game Description

The **Multi-Lock Missile** is a Auxiliary component in *Star Wars: Squadrons*. It is only available for the Y-wing and TIE Bomber, and it is a default component for those starfighters.

## Overview

The Multi-Lock Missile automatically locks on to up to 4 targets in your field of view, and fires missiles at each of them.
Deflector Hull

> A hull modified to accomidate addditional shield projectors. This modification increases shield capacity, but also increases the hull's fragility. Useful because Shield HP regenerates, whill Hull HP doesn't.
>
> - Description from the official website

The **Deflector Hull** is a Hull component in *Star Wars: Squadrons*. It is available for all shielded starfighters, except for the A-wing. For Imperial fighters, it is called the **Sienar Deflector Hull**. For Republic ships, it's called the **Chepat Deflector Hull**.

## Overview

The Deflector Hull increases shield health at the cost of hull integrity. Not available on non-shielded starfighters.

## Statistics

 **Max Health** | -70%

 **TIE Defender** | 120.0
 **X-wing** | 780.0
 **Y-wing** | 780.0
 **U-wing** | 650.0
 **B-wing** | 1,040.0
Update 4.1

**Update 4.1** is an update for *Star Wars: Squadrons*. It was released December 17, 2020.

## Patch Notes

### Challenges

* Fixed an issue where the B-wing would not progress certain Challenges for Bombers

### Cosmetic Customization

* Fixed an issue where the Valiant Focus visor wouldn't display correctly when worn by a Duros
* Fixed an issue where the thumbnail for the Recon Trainer helmet was incorrect

### Custom Matches

* Fixed an issue where players who were made a Custom Matches admin would not receive any of the associated privileges
* Fixed an issue where Steam usernames could be displayed with extra unintended characters
* Fixed an issue where privacy settings in Custom Matches would be saved into the presets
* Fixed an issue where music would overlap for a spectator in Custom Games
* Fixed an issue where the Flagship health and shields would not display correctly on the tactical map

### Starfighters & Components

* Fixed an issue where the Resonant Shield would affect lasers even when not overcharged
* Fixed an issue where the Rotary Cannon stats weren't displaying accurately
* Fixed an issue where the Unstable Engine for the TIE defender did not display the correct stats
* Fixed an issue where the B-wing's Gyro auxiliary would not double the other auxiliary's ammo count

## External Links

https://www.ea.com/games/starwars/squadrons/news/update-4-1-release-notes
TIE Defender

The **TIE/d Defender**, commonly refered to as the **TIE Defender**, is a fighter for the Galactic Empire in *Star Wars: Squadrons*. It was added alongside the B-wing in Update 4.0.

## Description

> "Only the most accomplished pilots of the Empire can wield the experimental TIE Defender to its full potential. Based on prototype blueprints, its systems offer amazing performance to pilots skilled enough to manage them. The rapid-charge and quick-drain nature of its power management system, though challenging to master, allows the TIE Defender to compete with more specialized ships in firepower, speed, and defense. Additionally, the equipped Advanced Power System can provide an immediate overcharge to a selected system."
>
>

## Trivia

* There is one components exclusive to the TIE Defender: the Advanced Power System, which overcharges the system with max power, or all systems if none are maxed.

## Behind the Scenes

The TIE Defender first appeared in the 1994 video game *Star Wars: TIE Fighter*. It was introduced into canon in *Star Wars: Commander* in 2014.

## See also

 TIE/d "Defender" Multi-Role Starfighter on Wookieepedia, the *Star Wars* Wiki
Goliath Missile

> Always explodes with a huge blast, even when countered. Ideal for damaging targets that keep avoiding your missiles and closely grouped enemies.
>
> - In-game Description

The **Goliath Missile** is a Auxiliary component in *Star Wars: Squadrons*. It is only available for Bomber-class starfighters. It costs 1 Requisition to unlock.

## Overview

The Goliath Missile creates a massive explosion on impact, such that it can damage ships that deploy countermeasures.
Update 1.1

**Update 1.1** is an update for *Star Wars: Squadrons*. It was released October 8, 2020.

## Patch Notes

### Fleet Battles Ranks

* Fixed an issue where players could not be correctly placed in a rank after initial placement matches
	+ Players who have not started their placement matches will be able to place normally
	+ Players who have started their placement matches will have their remaining matches use the corrected system
		- There will be no rank resets at this time

### Controls

* Added options in the menu called “Controller Global Deadzone" and "Flight Stick Global Deadzone” which will allow you to modify the deadzone individually for standard controllers and Flight Sticks
* Adjusted the default input curves for Flight Sticks, which should make controls feel more responsive

### VR

* Adjusted some of the visual effects in VR mode, specifically addressing the brightness and bloom when dropping bombs from your Starfighter

### Bug Fixes

* Fixed an issue where the Fleet Battles Tutorial could become incompletable if the player’s starfighter was destroyed at certain points during the exercise
* Fixed an issue where V-Sync would sometimes become disabled upon returning to the main menu
* Fixed a bug where the Imperial squadron was not visible in some instances during the opening cinematic for Dogfight mode
* Fixed an issue that was causing the 3000 series Nvidia GPUs to default to low quality graphics settings
* We’ve removed a couple of instances where development text was appearing in the game
* Fixed an issue ensuring VOIP (voice chat) toggles work as intended
* Fixed an issue on PC where single-player medals could be removed after playing other game modes. (NOTE: We are aware of this issue on console as well and a fix for that will be coming soon)

### Stability

* Improved stability in the Spectator feature of online PvP modes
* Other general stability improvements and fixes

## External Links

https://www.ea.com/games/starwars/squadrons/news/release-notes-10-08
Esseles

**Esseles** is a map in *Star Wars: Squadrons*.

## Description

> "Though close to New Republic space, Esseles has been under Imperial control for a decade. Inside Esseles's icy ring, the Empire conceals a listening post the New Republic is eager to destroy."
>
>

## Behind the Scenes

Esseles first appeared within the *Star Wars* Legends continuity in the 1994 magazine *Star Wars Adventure Journal Volume 1, Number 3*, published by West End Games. *Star Wars: Squadrons* marks its first canon appearance.

## Gallery

Rebel fighters engaging a Star Destroyer at EsselesTIE Fighters approaching an MC-75 over EsselesA TIE Fighter flying over the listening post at Esseles
## See Also

* Esseles on Wookieepedia, the *Star Wars* Wiki

## References

1. ↑ 1.0 1.1 1.2 Locations | *Star Wars: Squadrons* | EA.com
U-wing

The **UT-60D U-wing support craft**, also referred to simply as the **U-wing**, is a support craft for the New Republic in *Star Wars: Squadrons*.

## Description

> "Sporting four massive thrusters that lend it surprising speed and mobility, the U-wing support craft is a welcome addition to any squadron. While it is difficult to kill in a dogfight, its true value is in supporting the squadron with life-saving supplies and repairs, allowing fellow pilots to operate more effectively. The U-wing can also disrupt enemy systems, making them easy targets for allies."
>
>

## Behind the Scenes

The engines of a U-wing first appeared in a flashback depicted in the 2016 comic series *Star Wars: Poe Dameron*, written by Charles Soule, before the support craft made its on-screen debut in its entirety in the 2016 film *Rogue One: A Star Wars Story*, directed by Gareth Edwards.

## See Also

* UT-60D U-wing starfighter/support craft on Wookieepedia, the *Star Wars* Wiki
Morale

**Morale** is the gameplay system in *Star Wars: Squadrons* that determines who controls the battlefield in Fleet Battles. Once a side accumulates sufficient Morale, they become the attackers and can attack the capital ships.

When the match starts, the Morale meter is evenly balanced with each side having 25 Morale out of a max of 50. Once a side gets 50 Morale, they become the attackers and can engage capital ships.

During the attack/defend phase, the Morale meter has a max of 75. Once the defenders regain 75 Morale, the teams switch roles. Since the goal of the match is to destroy capital ships, it's important to remain on the attacking side as long as possible.

### Increasing Morale

Every time your side kills an enemy Player, AI, or Ship, your side will gain Morale. Similarly, your side will lose Morale every time you lose a Player, AI, or Ship. The exact Morale values depends on which phase of the battle you are in as shown in the following table:

Points Per Kill
 Frigate/Cruisers | 15 | 15

Kills by the defending team are awarded more Morale than kills by the attacking team which allows the tide of battle to switch more frequently.

### Effects of Morale

When a side has sufficient Morale, the line of combat shifts in their favor. This yellow line is shown on the tactical map and indicates how far each team can safely travel.

If either team goes too far beyond this line, they will be destroyed by the capital ships. In this example, the Imperials can safely attack the frigates, but can not attack the MC75. The Republic can defend their frigates, but can not attack the Imperial frigates.

It is possible for an aggressive player to kill capital ships even during their defense phase, but this is very difficult due to the increased weapons fire from the ships.
Guided Rotary Cannon

> Has a short wind-up time, then fires extremely quickly. It's much easier to hit enemies than its unguided version, but also deals less damage per shot.
>
> - Description from the official website

The **Guided Rotary Cannon** is a Primary Weapon component in *Star Wars: Squadrons*. It is available to be unlocked for all Bomber-class starfighters. Like all other components, it sosts 1 Requisition to unlock. For the TIE Bomber, it is called the **Sienar Guided Rotary Cannon**. For the Y-wing and B-wing, it's called the **Krupx Guided Rotary Cannon**.

## Overview

The Guided Rotary Cannon has a high rate of fire and high ammo capacity, but has a short wind-up before it can be fired, and decreases the fighter's maneuverability. Like all guided weapons in *Squadrons*, it targets enemy ships within a certain radius of the crosshair when fired, but does less damage than its unguided counterpart.
Sissubo

**Sissubo** is a map in *Star Wars: Squadrons*.

## Description

> "Sissubo is the seventh planet of the Chandrila system in the Bormea Sector. Surrounded by the remnants of salvaged Imperial ships, part of Project *Starhawk*, Sissubo's debris field is a threat to any capital ship that risks flying inside."
>
>

## Behind the Scenes

Sissubo was first referenced within the *Star Wars* Legends continuity in the 2003 sourcebook *Star Wars Roleplaying Game: Coruscant and the Core Worlds*, published by Wizards of the Coast. *Star Wars: Squadrons* marks its first appearance.

## Gallery

A TIE Interceptor engaging Republic ships at SissuboTwo B-wings and an MC-75 at Sissubo
## See Also

* Sissubo on Wookieepedia, the *Star Wars* Wiki

## References

1. ↑ 1.0 1.1 1.2 Locations | *Star Wars: Squadrons* | EA.com
Rapid Fire Cannon

> An automatic laser cannon with very high fire rate, but low capacity. The firing speed results in a short range, but deals substantial damage. Ideal for hit and run tactics, and very dangerous up close.
>
> - Description from the official website

The **Rapid Fire Cannon** is a Primary Weapon component in *Star Wars: Squadrons*. It is available to be unlocked for all Interceptor-class starfighters. Like all other components, it sosts 1 Requisition to unlock. For the TIE Interceptor, it is called the **Sienar F/A Rapid Fire Cannon**. For the A-wing, it's called the **Gyrhil R/F Rapid Fire Cannon**.

## Overview

The Rapid Fire Cannon has a very high rate of fire, but overheats quickly and has a shorter maximum range.

## Statistics

 **Rate of Fire** | 16.7 shots/sec
 **Recharge Rate** | 15.0 energy/sec
 **Ammo Capacity** | 90
 **Range** | 600 m
 **Projectile Speed** | 2000 m/s
Wedge Antilles

**Wedge Antilles** is a character who appeared in *Star Wars: Squadrons*. He appears during Mission 2: The Skies of Yavin, where he helps Vanguard Squadron steal the *Victorum*.

## Biography

### Galactic Civil War

Near the conclusion of the Galactic Civil War, Wedge Antilles served as an X-wing pilot for the New Republic.

## Behind the Scenes

Wedge Antilles first appeared in the 1977 film *Star Wars: Episode IV A New Hope*, directed by George Lucas.

## See Also

* Wedge Antilles on Wookieepedia, the *Star Wars* Wiki

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 *Star Wars: Squadrons* – Official Reveal Trailer | EA *Star Wars* | YouTube.com
Ion Cannon

> A cannon that fires ionized particles. Highly damaging to shields and capable of disabling subsystems. Deals low damage to ship hulls.
>
> - Description from the official website

The **Ion Cannon** is a Primary Weapon component in *Star Wars: Squadrons*. It is available to be unlocked for all starfighters except the B-wing, which possesses ion cannons by default. Like all other components, it costs 1 Requisition to unlock. For Imperial fighters, it is called the **Sienar Ion Cannon**. For Republic ships, it's called the **Krupx JR-89 Ion Cannon**.

## Overview

Like other ion weapons in *Squadrons*, Ion Cannons deal high damage to shields and flagship subsystems and can disable enemy starfighters with sustained fire. However, it does very little damage against the hull of enemy ships.
"Vanguard Five"

New Republic

* Vanguard Squadron

**"Vanguard Five"** is the callsign of the New Republic focal character of *Star Wars: Squadrons*.

## Biography

### Galactic Civil War

Near the conclusion of the Galactic Civil War, this pilot served as Vanguard Five for the New Republic's Vanguard Squadron.

## Behind the Scenes

"Vanguard Five" first appeared in *Star Wars: Squadrons*. They are the player character for the New Republic story.

### Customization

The player's features, including their species, gender, and appearance, are fully customizable. Abednedo, Duros, Sullustan, and Twi'lek skins are available.

### Name

In the Official Gameplay Trailer, the New Republic pilot was named "Rao Highmoon". However, players have the ability to assign a name of their choosing to the character.

## See Also

* Unidentified Vanguard Squadron pilot on Wookieepedia, the *Star Wars* Wiki
Primary Weapons

> The essence of starfighter combat lies in your ship’s primary weapons – your primary tool for attacking enemy starfighters. Equip your starfighter with weapons that fire rapidly, in bursts, with ionized particles, and a variety of other configurations. All primary weapons are active components.
>
> - Description from the official website

**Primary Weapons** are a type of active components in *Star Wars: Squadrons*. Primary Weapon components alter the main cannons on your starfighter. There are 9 Primary Weapon components in *Squadrons*.

## List of Primary Weapons

### Laser Cannon

The Laser Cannon is the default Primary Weapon for all starfighters. It has different damage and rate of fire stats for every ship.

### Auto-Aim Cannon

The Auto-Aim Cannon, also known as the Guided Laser Cannon, is a guided cannon that targets enemy ships within a certain radius of the crosshair. However, it does less damage than normal laser cannons.

### Rotary Cannon

The Rotary Cannon has a high rate of fire and high ammo capacity, but has a short wind-up before it can be fired, and decreases the fighter's maneuverability. It's available for Bomber class ships.

### Guided Rotary Cannon

The Guided Rotary Cannon is a guided version of the Rotary Cannon that targets enemy ships within a certain radius of the crosshair. However, it does less damage than the normal Rotary Cannon.

### Burst Cannon

The Burst Cannon is a cannon that fires a burst of laser fire every time you pull the trigger. It has a longer range than most cannons, but has a lower rate of fire.

### Guided Burst Cannon

The Guided Burst Cannon is a guided version of the Burst Cannon that targets enemy ships within a certain radius of the crosshair. However, it does less damage than the normal Burst Cannon.

### Plasburst Cannon

The Plasburst Cannon is a cannon that can be charged up before firing to deal more damage. However, it has a short range, and the starfighter is vulnerable while charging up.

### Rapid Fire Cannon

The Rapid Fire Cannon has a very high rate of fire, but overheats quickly and has a shorter maximum range. It's available for Interceptor class ships.

### Ion Cannon

The Ion Cannon is available for all fighters except the B-wing. It fires ionized shots which deal high damage to shields and flagship subsystems and can disable enemy starfighters. However, it doesn't deal much damage to starship hulls.

## Gallery

Laser Cannon iconAuto-Aim Cannon iconRotary Cannon iconGuided Rotary Cannon iconBurst Cannon iconGuided Rotary Cannon iconPlasburst Cannon iconRapid Fire Cannon iconIon Cannon icon