School Missions

These are missions that can be accomplished in Sakura High School.

## Japanese: Chinese Characters

* In the Japanese lesson taught by Jiro Nonomura, the player must sit down at a desk, enabling them to participate in the lesson.

## Lesson: English

* In the English lesson taught by Sanae Iida, the player must sit down at a desk during the time of the specified English class.

## Lesson: PC

* In the Computer lesson taught by Junta Shirohara on the second floor, the player must sit down at a computer and push the action button, which makes the character start typing.

## Home economics: Monkfish

* In the Home Economics taught by Sumi Sarashina on the second floor, the player must sit down at the work bench.

## Physical education: Marathon

* In one of the physical education classes, the one taught by Sasuke Nanami on the field, the player must approach the glowing pink circle and press ‘action’ to change into ‘gym clothes’, then start running around the track until they get an alert saying their leg strength has increased by 5.

## Physical education: Ballet

* In the other physical education class, taught by Rinka Tendo in the gym, the player must approach the glowing pink circle and press ‘action’ to change into ballet clothes, after this is done, another glowing pink circle will appear. After just walking into the second circle, the character will start dancing.

## Swim in the school pool (Swimwear)

* In the pool building on the right hand side of the school gate, the player must approach the glowing pink circle and press the ‘action’ button to change into the swimming suit, then jump in the pool.

## Kill 5 skeletons

* Between the hours of 19:00 and 00:00, five skeletons spawn on the second and third floor. The one on the second floor is in the science classroom, it is there all day but only comes alive at night. The other four are on the third floor, sitting in the break room. The player can initiate the attack or approach them until they become enemies. After they become enemies, they will chase the player and scream “tick tock”. Defeat all five in one night.

## Defeat 5 monkfish !

* During the home economics lessons, five monkfish will appear per class. They cannot be hit with fists because they will leech on the player’s head. They will need to be defeated with melee weapons like the pistol or the arrows from the archery outfit. If they are on another characters head, shoot them off but aim higher. Kill all five before they despawn.

## Drive on the roof of school

* Drive any car (motorcycles and horses don’t count) to the amusement park parking-lot but instead of going inside, make a right towards the landing strip. Go down the far end of the landing strip and make a u-turn. Make sure the car is driving straight towards the ramp block, accelerating over 100km/hr. The car will go in the air once it drives off the ramp and will land on the school roof. This might take a couple of tries.

## Defeat the bronze statue and the plastic figure

* Between the hours of 19:00 and 00:00, the two statues on the third floor will come to life. The bronze statue is in the room that only gets unlocked at night, and the plastic figure is in the art room next door. The player may attack first or approach them until they become enemies. Their attacks are powerful and their health is high, so using weapons is recommended. Defeat both in the same night to complete the mission.

## Defeat the members of the kickboxing club

* In the club building opposite the school gym, two kick-boxers named Semio & Semika are practicing. They do not attack first so the player must initiate the attack. Defeat both to earn the achievement. If you are fond about them, the player must give up on the achievement and give them a love potion or befriend them to take them home.

## Shoot the target in the archery club

* In the club building opposite the school gym is an archery room. Approach the glowing pink circle and press the ‘action’ button to change into the archer outfit. Once in the archer outfit, equip the bow and arrow, then aim and shoot at the target.