Level 3: "Snowy Season"

**Survival Difficulty: Class 5**»⠀Unsafe»⠀Unstable»⠀Entity Infestation
**Level 3** is the 4th level in the Megarooms, and is the first Class 5 level you will encounter. (beside from sublevels)

## Description

**Level 3** is a large and wide road covered in snow, the road is estimated to be 11,448 miles long (29650.184 km long). The road is surrounded by trees with anomalous properties, but they usually have thin trunks and are sturdy, along with lightstands with the white fluorescent lights that have a very small buzz on the side of the road that span across the entire length of the road.

It has been discovered that the completely cleared out brown paths, with no snow visible, are the trails of the super intelligent level-exclusive entity here. With it's giant foot trails left behind, the foot trails block almost any snow from coming in to the path, and when some do get in, they are quickly dissolved by the foot trails, we don't know much about the entity, but we know that it's a tall and very strong being, and it will usually attack any wanderer in the night. It is recommended to take caution when you see it. There's also a deviation road that departs from the main road, it lasts for 145 km and is an exit out of the level.

The night and day cycle here is different from the normal one, a full day is 30 hours, spilt between 15 hours of the daylight and 15 of the night, the day's sun will be more yellowish and will shine more bright, the lightstands are turned off during the time period and there will be silent and friendly ambience that will give you a feeling of calmness, but that's only for you to give in your trust to the level. There's a period of time called "the Middle" which is the last 4 hours of daylight in which the sky darkens, the sun turns orange and slowly comes down faster. And when it hits the night, by then the level would be filled with darkness, with the only light sources being the stand's strong lights. This time period is very dangerous, as there is a huge infestation of entities in time period, the trees here also emit dangerous toxins, so when you get near them, you will breathe in the toxins and will die. There has been rare times where a lightstand's light will turn complete red, this is a signal to not get near them, as the exact time you stand near them, you will feel burns on your skin, and it will take just 30 minutes for you to turn into roasted meat. The level exclusive entity also attacks here, and is the main reason this level is dangerous, as it has clear night-vision, inhuman speeds and immense strength.

There is a rare tree kind in this level, called the "Safe" trees. Which have a brighter and more greenish color, they don't emit any dangerous toxins when it's daylight nor night. But they will emit healing bacteria that will heal your wounds and make you stronger for about 12 hours. When it's night their leaves glow green, these healing bacteria will also attack the L.E entity in this level so it is best you stay near them. They cannot be taken down nor shortened. They usually appear the most in the 85-250km distance.

### Supply Cabin

Eachtime you walk 60 km in the level into the direction of the road, you will encounter small cabins on the further side of the road (on the side of the trees). It is made out of wood and it is fully lit up, they have number markings as checkpoints, from marking 1 to 494. These cabins are the only safe places to go to avoid all the dangers of the level. The cabins have some moderate amounts of furniture, but in the middle of all of the cabins there will be 2 boxes, in one of the boxes there are supplies that can last you for up to 3 days. And in the other box, there will be nothing, you must choose only one and when you choose, the other one will disappear.

## Bases and Outposts

It is almost physically impossible to make a base here due to the level-exclusive entity in the level.

## Entities

There are a lot of kinds of entities here, and they are usually stronger in here too, the entities including:

* Facelings: Slightly aggressive and have enhanced attacks
* Skin-stealers: Very aggressive but normal
* Clumps: Aggressive and also normal
* Wretches: Aggressive and has enhanced speed, attack and durability
* Scratchers: Slightly Aggressive, normal
* Hounds: Aggressive, enhanced speed and intelligence

And the level-exclusive entity that is talked about above.

## Entrances and Exits

### Entrances

* In Level 2, when you encounter a door covered in snow with 50m long trails coming from it and open it, you will then be here.

### Exits

* In the daylight period, you must use the trees and build a doorframe thats is 6 meters in height and 4 meters wide using the rare "safe" trees, and then light it up, which would create a portal to Level 4.
* While walking on the road from the 160-230km range. You can encounter a swimming pool on the right side of the road, jump into it and you will be unconscious, but you would then be sent to Level 17.
* Walk along the deviation path and when you reach the end, the level will slowly fade into the snowy atmosphere of Level 3.2.
* When you reach Cabin 2 (120km), you then need to sit on the sofa for 20 minutes and then you will be teleported to Level 3.14159265359.
* Burning the unsafe trees in the night will send you to the opposite hell.