recursal/Fanatic-Fandom huggingface dataset:
Apple

**Apple** is a common power-up in NothingBot that can be obtained by searching the tree challenge, posting videos, banking, or from the market.

## Overview

An apple is used to prevent the user from losing any active items or their inventory items upon elimination for 24 hours. This however, will not prevent the user from losing wallet kay tokens.

If the user has a lifesaver, the effect of the life saver will take priority over the apple, preventing the user from losing anything, regardless if the apple's effect is active or not.

## Trivia

* You can bring an apple as a luck boost item in the Generic Time Joke Object Show! show.
Hikari Kotozume

For other uses, see Hikari Kotozume (disambiguation).

## Biographical information

### Occupation:

Narisawa High School Student (1993)
 Housewife

### Relatives:

Naoto Kotozume (Father)
 Mayumi Kotozume (Mother)
 Koujiro Kotozume (Brother)
 Naoki (Husband)
 Unborn Child

## Biological information

### Age:

18 (1993)
 24 (1999)

### Home Place:

Sakafusha City (Formally)
 Sumaru City

## Other Information

### Voice(s):

Lynnette Crawford (I & II UK dub)
 Megumi Ogata (I & II Japanese Anime Voice)
 Sheryl Lawson (English Voice)
 Rika Fukami (Japanese EX Tapes)
 Julia Stewart (English EX Tapes)
Yoyle Shake

**Yoyle Shake** is a godly power-up in NothingBot that can be obtained from the market, or from the GTOS Cast Goes On Vacation adventure.

## Overview

A Yoyle Shake can be used to guarantee the user a 50% chance of successfully robbing a user's wallet, or a 50% chance of failure, causing the user to give the victim a random item of their possession, or all of their wallet coins if no item is available to give out.

It only affects the user's next robbery, and has no timer, meaning that the item's effect will last until the user performs a robbery.

## Appearance

It is a Yoyle Shake milkshake served in an old fashioned glass, and decorated with whipped cream and a strawberry.
CoinFlip

Coinflip is one of the command in Gambling category. You will earn 6x the Kay Tokens if received heads, but only 2x if tails. (Lowest you can put is 1 Kay Token upto 250,000 Kay Tokens) if you have bet from winning. The goal of coinflip is to get the side you have bet the money on to the front.

When the command is used, NothingBot will send a message along with a . Depending on lag, the coin will stop in some time, and face either Golden Heads or Silver tails.

Depending on which face it lands (and the face the user has bet on), NothingBot will give the user an edited message saying either what money the user gained or if they "lost it all", along with a coin emoji. If you don't choose heads or tails, it will bet heads.

Example Scenario: You type in "-cf 1 t". Nothing sends you a message stating what you've bet. After a second, the coin stops and lands on tails. You earn 2 Kay Tokens!

## Strategy

Start by betting 1000 Kay Tokens and double the amount every time you lose. If you win, return to betting 1000. It does not matter much if you do heads or tails, as the chance is the same either way.
Eliminated

**Eliminated**, or **Elimination** is an occurrence in NothingBot that can happen whenever the user makes a bad choice, or is just unlucky.

This is commonly seen on users using grinding commands like collect or challenge, where some of its choices may either result in good rewards, none, or straight up elimination.

## Aftermath

In NothingBot, if you're eliminated, you will lose a sum of your fortunes that includes items, coins and active item effects.

If you have an item being showcased, you can technically lose a showcase item since showcase are just frames for items that exists within your inventory.

*Note that the casualties are **randomized**, meaning that each elimination won't have the same loss each time.*
SmashorPass

**SmashorPass** is a fun command in NothingBot. It's a basic smash or pass game where you are given a character and must click on smash or pass.

You can try smashing or passing by using **/smashorpass**

## **Overview**

NothingBot will give you a character, in which you must respond by playing the smash or pass buttons. You will gain no rewards if you win.
Deathmongers

## Deathmonger Pack

A photo of the founders in order: Halbred, Abyssinial, and Cyrus.

## About the Deathmongers

### Species Breakdown

Lupinum Occisor (Latin for Wolf Slayer) is a subspecies of grey wolf that inhabits an abandoned town now called Chasm of the Unworthy. The species is a large, bulky creature with an aggressive temptament. They take down things most wolves wouldn't even risk, and have thick, course pelts to protect them from the cold, dust, water, pests, and even the claws and bites of others. Their jaw force is on average stronger than that of any documented wolf living today. The species has so far only been documented in this area and is labeled as Critically Endangered and High Risk. They seem to be incredibly adaptable and to even prefer living in abandoned settlements, like the Chinul Mining Town.

### Territory Range

##### In-Game

In Wolfquest: Anniversary Edition the Deathmongers live within Temple Rocks and are all up in the rancher's business. They den at the old mining town beneath the covered wagon.

##### In-Lore

In Heronsfield National Park, the Deathmongers live in the Chinul Mining Town.

### Cattle Killers

Lupinum Occisor are most well known for their preference for domestic cattle as a prey source. Over the years they have been documented, the wolves had killed almost 50,000 young cattle and still continue to torment the cattle rancher that still resides within the park.

However it is believed that if cattle were to be unavailble to the wolves, they would continue to survive off of typical wolf prey like elk and other ungulates.

## Member Pages

* Deathmonger 1F "Abyssinial"
* Deathmonger 1M "Halbred"
* Deathmonger 2M "Cyrus"
Yoylecake

The **Yoylecake** is a Power-up in NothingBot. It is obtained through being safe from elimination in Show, opening a Likes Box, or through Market offers.

## Appearance

A purple and green layered cake with orange dallops, and yellow frosting.

## Usage

Yoylecakes protect you from certain attacks in Shows. It is unknown whether the effect stacks.
The, uh, big house level (name in progress)

**(In progress, feel free to edit)**

This level, mainly known as "Titan Size House" is... well, it's just that, it's a big house level. Not big as in just a large house, big as in everything is around 20x bigger than usual.

The house consists of about 5 rooms (not including hallways): a living room, kitchen, bathroom, and two bedrooms - one for a child. The carpets are a variety of beige, accompanied by pale yellow wallpaper (obviously excluding the kitchen and the bathroom, which have red-ish orange tile and off-white wallpaper)

It's not exactly a nice spot to end up in, not unless you somehow find a nice, out of sight spot without any spiders or insects - although that's easier said than done, both because of the aforementioned creepy crawlies, and "the family."

**The Family**

The family, lovingly nicknamed "The Does" due to their seeming lack of actual names (referincing John/Jane Doe), are a stereotypical family of three, consisting of a husband, wife, and a child. Not much is known about them, they never reveal much important personal information in what few conversations have been overheard, but they dress like it's the 50's and use horribly outdated phrases, for whatever that's worth.

When they come into contact with a wanderer, they\* usually head for either the bottle of pesticide they keep in the bathroom, or try to hit the wanderer with a rolled up newspaper if they think it'd be quicker.

(\**"They" being the parents, the child will usually just scream for help and climb up to the highest point they can get to*.)

**Exits**

Theonly known exits to other levels are through mouse holes, which are often tucked away behind furniture. There is always the option to leave through a window or sneak through a door, but those who enter the garden aren't usually heard from again.

(PS. If you see a mouse hole with confetti outside it, go inside!)
Daily

**Daily** is a currency command in NothingBot. You can use this command to check in per daily (resets at midnight UTC) and in exchange get some rewards for it.

## How it works

Using the command **/daily**, you can check in and get some Kay Token reward that will increase per day.

As long as you can keep doing this on a daily basis, the reward will snowball as well, and at some point will also give you a loot box as a reward, like Daily Boxes, Nothing Boxes, and God Boxes. They can give packs as well, like Grind Pack

Previously, missing a day would wipe your streak. Now, missing a day will remove a day from your streak, repeating for 3 days, until on the fourth day when the streak is halved. The following day, your streak is wiped.

### Achievements

#### **Reach 62 daily streak!**

* `Reward:` 100,000
* `Reward:` 2x Nothing Box

#### **Reach 70 daily streak!**

* `Reward:` 250,000
* `Reward:` 2x Nothing Box

#### **Reach 620 daily streak!**

* `Reward:` 5,000,000
* `Reward:` 2x God Box
* `Reward:` 'High Every Day' title

## Trivia

* This command has two other identical command with the same method and function, **Weekly** and **Monthly**
	+ **Weekly**: A command with a cooldown of 7 days
	+ **Monthly**: A command with a cooldown of 1 month
Level Fun =)

***ALL POSITIVE INFORMATION ABOUT PARTYGOERS ARE FAKE! EDIT THEM OUT IMMEDIATELY. ALL PARTYGOER PROPAGANDA IS TO BE REMOVED***

Level Fun =) is a abandoned party room that seems to go on for around 20 miles, and there inhabits the ***Partygoers.*** Partygoers are an incredibly dangerous entity that can turn other people into their own, or into cake matter, Level Fun =) is their home, and they will do anything to protect it, not much more is known about Level Fun =). What we do know is that partygoers have a ***social hierarchy*** in Level Fun =), similar to countries back in the older times they have social classes, higher ups and lower class.
NothingBot Wiki

**Welcome to the NothingBot Wiki!**
We're a collaborative community website about NothingBot that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Level left ur polygons @ home

(W.I.P probably, pls edit)

Level 20 is quite a simple level, the environment consisting of a small town near the beach, alongside a lighthouse. It's main quirk is that everything is low-poly - including you.

The level stretches for about 6 miles in every direction, mostly just plains aside from the beach at the far south of the level, and at the end of those 6 miles is what's known as "The Edge."

There are a few entities in the level, although the majority aren't harmful, mostly "NPCs" as well as the occasional wild animal in the plains surrounding the village (mostly cows, sheep, pigs, and other misc. farm animals.)

**The Edge**

The edge of the level is quite literally just that, an infinite drop to the void surrounding the level. If you were to jump off the edge and into the void, you would just fall forever (do not jump if you value your life)

**"NPCs"**

"NPCs" or "non-player characters" (who we will call villagers for the sake of brevity) are the most common entity in the level. They are low-poly humanoids, looking similar to any wanderers who've happened to stumble into the level, who reside in the village at the south of the level. They aren't known to be hostile in any way, seeming more than happy to be friends with any wanderers who walk their way.

**Exits**

Though there are no known guaranteed exits, there's a chance you can leave the level by entering one of the houses in the village - it's quite luck based and tedious, but it's not like you're pressed for time or anything.
Level 5

Level 5 (Also known as “Ghastly Hotel”) is a massive (but not endless) hotel, the layout is nonsensical and impossible. Such as a hallway where a window should be, or the carpet changing every time you blink.

**SAFE**

**NOT STABLE**

**MEDIUM ENTITY COUNT**

**Description:**

Level 5 is a large hotel that seems to be around 50’000 yards long, smaller than most levels, but the always changing layout will make sure you stay for a while, some have compared it to “The Overlook Hotel” from the book “The Shining”, but that seems to be a coincidence. There are little reported entities seen in level 5 that come from other levels. Main exception being facelings,

**Entities:**

In level 5 there are a handful of exclusive entities, most seem to be human ghosts, that range from being 4000-10 years old. they seem to only appear for one person at a time, and the longer a wanderer stays, the worse they get. They’ll get more deformed or damaged, and become more active turning the hotel into a horrific and possibly lethal psychological hazard. These ghosts are known as “The Spirits of Level 5”

**Entrances:**

Nobody really knows how you enter this level, some say you randomly no-clip there, some say you enter a hotel seen on level 11, nobody knows for sure,

**Exits:**

Exiting Level 5 is near impossible due to the constantly changing layout, but if one manages to stumble upon an exit and refrain from blinking, they may escape. blinking would cause another change in the layout.

**Other Facts:**

”The Spirits of Level 5” are known to be real people who have passed away in level 5. They usually have injuries from how they died, or appear as they did before they died. They seem to always be dressed well, and polite to anybody they encounter, they also encourage others to either kill themselves and join them or to kill others. refusing them will usually result in the level aggressively changing layouts, and the ghosts becoming rabidly active. another quirk of this level is that despite being able to see possibly 1000’s of real, alive people stuck there with you, You will always feel alone and isolated.
Level 1

Level 1 is a empty parking lot that seems to stretch out for infinity, unlike level 0, entities and humans reside here,

*Safest of all entities in level 1 are the partygoers*

UNSAFE

SECURE

LOW ENTITY COUNT

Level 1 is an infinite parking space that has strange anomalies, flying objects, closing walls, even changing shape every second, in-fact- you can even see a room changing shape from a different room, there is regular supply of Almond Water, Burgers, and even chocolate. Most entities in this level can be killed by weapons that spawn inside of this level.

Documented Entities in Level 1 include:

Smilers, Hounds, Astigmatism, Partygoers, Partypoopers, Deathmoths, Facelings, The Fungus, and Dullers.

Entrances: A wall from Level 0, The Frontrooms, Level Fun =).

Exits: Noclipping, Level Fun =), The Lobby,

More Information is welcomed
Uno

**Uno** is a game command in NothingBot. It's a basic NT-themed Uno mini-game that gives you a set of cards and must put them down with the matching color or number.

You can try putting down cards using **/uno**

## **Overview**

You will choose to invite up to 4 players to play a game of Uno with you. Each player gets 8 cards, and must put down a matching color or number. If not matching, then you must draw a new card until you get one of those two things. If you manage to say Uno (by clicking on the Uno button) then you win. And are rewarded with prizes.

If you complete in under 5 or so minutes, you are rewarded with the legendary Uno Reverse Card.
Gellan Primewater

## Description

From what you've gathered, Gellan Primewater is a very prestigious and affluent individual in Saltmarsh. He's involved on the Council and serves as the Overseer of Trade and Resources for the town and Saltmarsh's importing/exporting industry.

Gellan has a mansion that sits on the Saltmarsh coast. The mansion is heavily guarded.

## In the Story

Korin Naxx has suggested you garner Gellan's attention in order to gain safe passage into Okarc.

## Personality

You've yet to have a direct interaction with Gellan Primewater.
The Backrooms Redone Wiki

**Welcome to the The Backrooms Redone Wiki!**
Remember the OLD backrooms, before kane pixels? Before all the drama? Well, here you go! We aim to bring back the prime of the backrooms, and rewrite it!

Our Discord! https://discord.gg/BbRrVZVY

We're a collaborative community website about The Backrooms Redone that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Calceth

## Introduction

Calceth is small mining village situated on the western side of Arwyn, it's nestled between the Soulblossom Forest to the West and the Wellspring Mountains to the north. It's a quaint village that produces the majority of their income from both mining and occasional tourism.

## Politics

The village is governed by The Calcethian Council consisting of three total members each responsible for various aspects of decision-making within Calceth. Overall, there's no political unrest within the village as council members are elected every four seasonal cycles with the Leader of the Council being elected every eight seasonal cycles.

The council also employs other villagers that don't directly serve on the Council, the most notable so far being Dante Fossilstone serving as the Prime Historian.

The members of the council you've met so far are:

1. Korin Naxx: Leader of the Calcethian Council.
2. [Undiscovered]
3. [Undiscovered]

## Economy

While tourism does make up approximately 25% of the Calcethian economy, the vast majority is represented by mining given that Calceth is situated just south of the Wellspring Mountains. Overall, miners seem to be happy with their job as the vast majority of Calcethian natives and even some workers from out of town are paid well and certainly not overworked.

Axos Expanse Mining Company operates the mines within the Wellspring Mountains, Axos is not located on Arwynian land but rather another continent on Akeon, the planet in which Arywn resides.

## History

The only thing know about the history of Calceth at this point is that something occurred that resulted in animation magic to be outlawed.

## Points of Interest

### The Soulblossom Cavern

This cavern, aptly named for its location within the Soulblossom Forest, was once sealed with stone imbued with magical properties preventing it from being moved. However, in recent days the stone has been removed.

The Hexberries discovered that the artifact contained within the cavern was actually The Hand of Vecna making the Soulblossom Cavern one of the original vaults used to contain one of Vecna's appendages after the archlich's death.
The Giant Bug

The Giant Bug.
## Information

The Giant Bug was first doccumented during DirectingPete's first stream on Chapter 2.

The method to activating this Bug was to defeat the Knight of the Apocalypse between Trapper Towers and Hightop Houses.

This Bug came with the issues of the defeated Gnome growing infinitly, alongside its Damage Volume growing too. This would cause everyone in a game to start taking Damage once the Damage Volume had grown to be in their area.

The Bug has been patched in the Update: Version 0.2 (Beta)
Vicious Valley

## Key Information

Vicious Valley is one of the oldest locations in DirectingPete's Battle Royale. It is located on the north-western part of the island surrounded by small hills and pine trees. Vicious Valley consists of small wooden houses and shops with a fountain at the center of the POI. There are several small huts on the outskirts of Vicious Valley containing loot and other goods.

## History

Vicious Valley has been in DirectingPete's Battle Royale since Chapter 1, Season 1 when it was a small Pueblo Village located in a small desert.

Vicious Valley stayed like this until Chapter 1, Season 4 when it changed into a Wild West themed POI.

Vicious changed shortly after in Chapter 1, Season 5 when it got significantly larger and a completely new design and layout.

It remained like this until Chapter 1, Season 8 when all the buildings got a different design using the Sanctuary walls.

After the events of Season 8, Vicious Valley was thought to be destroyed untill it reappeared in DirectingPete's Late Game. Late Game's Vicious Valley was depicted as a minature version of Chapter 1, Season 5's Vicious Valley.

At some point, the Waffle House could be spotted in Late Game's Vicious Valley.
Adagio Dazzle

Adagio Dazzle is one of the main antagonists of the series.

She was the leader of the Dazzlings before it was disbanded and is now one of the Eight Acolytes of Power.

She's also the Arch Enemy of Kingsly Starlight.

## Appearance

In Equestria, the sirens' appearance is a Hippocampus.

In the human world, the Dazzlings are shown to possess translucent fin-like wings in their anthro forms, unlike their true forms.

Their siren forms are summoned as astral projections from their pendants and used to weaken the Rainbooms.

Arriving at Earth, she has orange and yellow hair, with a spiky headband on top of it.

She wears a lavender mauve mini bolero with a ruby pendant on her neck as a necklace, lavender fingerless gloves. a purple dress, a gold gem waistband connected, dark purple shorts, lavender leggings with triangle imprints, and dark purple boots with gold spiky bands around them.

## Personality

Adagio Dazzle is shown to be scheming, manipulative, and only concerned with being adored by others.

Using her dark magic, she is able to sway opinion with ease and trick.

She also displays a degree of sadism, seen when taking advantage of Kingsly's insecurities, and a considerable level of intelligence, as she quickly recognizes the Champions as a source of magic.

Adagio bears contempt toward her fellow sirens Aria and Sonata, calling them "idiots" and generally disliking their company.

As the leader she is shown to grow irritated when her authority is questioned.

Adagio shows deep resentment over losing her powers and being trapped in the human world.

She also shows no respect to the Dazzlings' fans, calling them "human scum" under her breath.

## Powers, Skills & Abilities

* Singing skills
* Draw strength from hatred and strife
* Project avatar of true form
* Sonic scream (as a siren)
* Longevity
* Manipulation

## Orange Acolyte Powers

Now that she is one of the 7 Acolytes of Power, she has obtained the power of a Psychic meaning she has the result of these powers:

* Telepathy
* Telekinesis
* Astral Projection
* Danger Sense
* Tracking Telepathy
* **Psychic Energy Manipulation**: She is able to use enerygy from her mind to hands.
* **Dream Manipulation**: She is able to go into people's dreams.
* **Psionic Magic**: She can use magic/pshycic powers as well, which restored her Siren Powers.
* **Telekinetic Blast**: She is able to blast her telekenitc powers with just her hands.
* **Psychic Element Manipulation**: Like Kyle, can cantrol all the elemants.
	+ **Hydro-Telekinesis**: She is able to move water with her mind.
	+ **Cryokinesis**: She is able to use ice like Elsa from Frozen.
	+ **Electrokinesis**: She is able to use Eletricty like Electro.
	+ **Psychic Beam Emission**: She is able to shoot beams from her head.
	+ **Pyrokinesis**: She is able to control Fire like Pyro.
	+ **Psychic Aura**:
	+ **Omnikinesis**: She will become a powerful Psychic.

## Family

* Aria Blaze (Sister)
* Sonata Dusk (Sister)
The Waffle House

## Key Information

The Waffle House Location was created over the trend started by the Youtuber Jonny RaZeR.

It had the largest group of Gnomes across the whole Late Game map.

## History

### Late Game

This location was added during Late Game.

It was located in the Vicious Valley Point of Interest.

It replaced the Prison and other Wild West buidling next to it.

It was later replaced by additional Pueblo buildings.

## Quotes

"Indulge in the world's best waffles at our establishment. Come join us for a taste sensation you won't forget."- Late Game - Waffle House Employee
Smudi the Gnome

## Key Information

Smudi the Gnome is one of the many gnomes on the Island. He is located on the main bridge from Gnomesville to Perilous Peak, talking to 2 other gnomes, Dramataron the Gnome, and Ultimate the Gnome.

Smudi the Gnome was introduced in Chapter 2, Season 1.

If you talk to Smudi the Gnome, he will say he is the rightful leader of Vicious Valley.

Smudi the Gnome is named after the discord server member Smudi.
The Money Gnome

## Key Information

The Money Gnome is used to activate Tier 2 of the Season 7 Battle Pass.

The player needs 200 Gold for their item.

The item they sell is a set of 5 Clingers.

The Clingers cannot be purchased after reaching Tier 2.

They are located in the Location known as Blake's Bunker.

## Quotes

"I am the Money Gnome! Donate to me by buying my Clingers!"- Season 7 - The Money Gnome
The Mini Block

## Key Information

The Mini Block was based off the Fortnite Battle Royale location that was known as the Block.

This Point of Interest was in Season 3, Season 4 and Season 8.

## The Mini Block Rules

Design

1 - Build your Design using a 9x9 square. (IMPORTANT: Please use a grid island and build the floor using grid snap 2) Please also use Building as Prop: OFF

2 - Use the outside squares for scenery. Create structures within the 8x8 grid so people can build up easily.

3 - Build may be around 600 pieces. This is due to the fact that you can only copy 100 pieces over at a time. The floor does count as the total count. So do chests and Ammo boxes. But you do NOT need to add chests or ammo boxes. I will add it and it will not count against your 600. If you’re slightly over don’t worry. This rule is in place to make sure thousands of little pieces are not placed. Just be mindful.

4 - No Basements

5 - Height Maximum is 12 tiles high.

6 - Do not build ramps up to the block or build outside of the 9x9 area.

7 - No Unreleased Props

8 - No Prefabs

9 - The following devices are approved for use: Billboards (no self promo), (1) VFX spawner, Customizable lights...

Please Note: A barrier will be used on the ground level so you cannot farm ground level floors.

10 - It can be any theme, but please be sure to adhere to Fortnite's TOS and standard of practice while building. Your entry will not be considered if your build does not fit within these rules. Basically nothing like "Avengers tower" Batmans Cave. Stuff like that

Memory

1 - Your map can be 6000 memory if you use all building materials not found in Pete’s BR.

2 - If you use half materials found at trapper towers or hightop houses you can get about 7500 memory

3 - If you only use materials Trapper Towers and Hightop Houses you can use 10k memory.

Submission

There is only one way to submit

1 - Submit on discord using #⁠🟪mini-block-submissions

## The Mini Block FaQ

Can I place a Skydome on my mini block? Yes you can! But it must be in a 9x9 volume!

Can you be featured more than once? Yes! 2 times max this Season. If you won back in Season 3 that does not count.

## The Mini Block Winners

1. Mickado
2. Swampy
3. CoolCamps16
4. Nubbs
5. MrStarFox1st
6. rKaype
7. Bendominator
8. Jekyll H\_y\_d\_e
9. RustyGalah
10. BeesKnees
11. GIN ELITE
12. Chirpy
13. SpikesGaming
14. FrostVii
15. KeezaFN
16. Eclipzz
17. ORICENT
18. Hornet
19. BrandiBuilds
Popstar! (album)

## Singles

1. "Sluttywood"
Released: August 30, 2016
2. "ICON"
Released: September 12, 2016
3. "Legally Hot"
Released: October 20, 2016
4. "So Wet"
Released: November 4, 2016

***Popstar!*** (originally titled ***Slut Princess***) is the debut studio album by American singer, songwriter and producer Ayesha Erotica. It was released on Ayesha's main SoundCloud account, theayeshaerotica, on November 11, 2016. It was later released on Spotify on April 13, 2018, through Erotica's self-owned label, Dollypop Recordings.

## Track listing

All songs are written and produced by Ayesha Erotica.

### Outtakes

* "6C"
* "Gimme"
* "Let's Do It"
* "Run the Club"
Builder Gnome

## Key Information

The Builder Gnome has not been seen since Season 5.

If spoken to, he will give the player an Epic Rarity Rail Gun.

They wear the same helmet as Blake Jr did during Season 7.

They were the Gnome to build the Trapper Towers Point of Interest seen in the second half of Chapter 1.

## History

### Season 5

The Builder Gnome was first introduced in Season 5.

They could be located in the Trapper Towers Point of Interest.

## Quotes

"I've been working hard building this city. I hope you enjoy your visit"- Season 5 - Builder Gnome
Peaceful Prarie

Peaceful Prairie is one of the 4 completely new POIS in DPBR2 and is the northernmost location in the br. it appears to be a MEDIVAL GNOME CHURCH of some kind, and has lots of chests for getting good loot, and you'll definitely need it, because just to the west, you can find the GLOOMSHADE boss fight, he's not that hard to kill, but watch out! If you enter his boss room, the door closes, and doesn't open until you beat him, so be prepared. We'll have more about him on a separate page.
Travis the Gnome

## Key Information

Travis as seen in Late Game.Travis as seen in Chapter 1, Season 7.Travis as seen in Chapter 2, Season 1.
Speaking to Travis will give you the Jetpack in Late Game.

Travis uses the word "away" rather than the term "a way" during his message in Late Game.

Travis occassionally uses the third person to refer to himself.

## History

### Season 7

Travis can be found within the Monumental Mountain Point of Interest.

### Late Game

Travis can be found in Juicy Jungle.

According to Travis, he is lost within the Jungle.

### Chapter 2, Season 1

Travis can be found at Trapper Towers.

He was introduced in the third Beta of Chapter 2, Season 1.

## Quotes

"We are getting prepared to strike the Orb before it has a chance to attack!"- Season 7 - Travis

"Poor Travis is in the Jungle. Help me find away out. Use this."- Late Game - Travis

"Hi I'm Travis. Do Want to know a secret? I have Gold hiding in my bed upstairs. Don't tell anyone."- Chapter 2, Season 1 - Travis
Disco Dave

## Key Information

Disco Dave as shown in Late Game Gnomesville.Disco Dave as shown in Disco Docks.Disco Dave as shown in Chapter 2, Season 1.In the DirectingPete Discord Server, there is a sticker with the name "Dave the Gnome" predating this Dave.

In Chapter 2, Season 1, he gives the player a singular Boogie Bomb.

## History

### Late Game

Disco Dave was first introduced in Late Game.

He could be found at the Disco Docks Point of Interest.

When Disco Docks was replaced with Gnomesville, Dave could still be found, now in Gnomesville.

After the return of Disco Docks, Dave could once again be found at that location.

In the return to Disco Docks, he lost his button. This meant that he could no longer be spoken to.

### Chapter 2, Season 1

He could be found in the Trapper Towers Point of Interest.

When found, he was seen doing some dance moves.

## Quotes

"Welcome to Disco Docks, a mysterious arrival that displaced my beloved Sweaty Swamp. Have a soda on me, and let's uncover the truth together."- Late Game - Disco Dave (Disco Docks)

"Hello! I'm Disco Dave. Have you seen my Disco Booth anywhere?"- Late Game - Disco Dave (Gnomesville)

"I'm Dave, creator of a new dance move and this gadget that gets everyone grooving. Want to try?"- Chapter 2, Season 1 - Disco Dave
Brandi the Gnome

## Key Information

Brandi the Gnome is named after the Youtuber BrandiBuilds.

They were named so due to BrandiBuilds help on creating the Chapter 2, Season 1 Map.

## History

### Chapter 2, Season 1

Brandi can be found outside of the building at Peaceful Prarie.

He was first introduced in Chapter 2, Season 1.

In his dialogue, he refers to the statues at the river, one being at the Point of Interest Magic Mountain.

## Quotes

"Hi I'm Brandi, I heard that the sculpture of the Giant statues left a secret stash of loot behind them on the hill. Maybe you should check it out."- Chapter 2, Season 1 - Brandi the Gnome
Ash the Gnome

They were first introduced in Chapter 2, Season 1.

They claim there is treasure behind a sealed enterance.

## Quotes

"My name is Ash, hello visitor. Behind this sealed enterence legends speak of gold and treasures. If only I had the means to mine it. Can you imagine the wonders within?"- Chapter 2, Season 1 - Ash the Gnome
The Castle Gnome

## Key Information

The Castle Gnome is used to active Tier 5 of the Season 7 Battle Pass.

The player needs 1000 Gold for their item.

The item they sell is the Midas Flopper.

The Midas Flopper cannot be purchased after reaching Tier 5.

They could be located at the Perilous Peak Point of Interest.

They are attempting to rebuild Perilous Peak after the destruction caused in the Season 6 End Event.

### Season 8

They could not be found during Season 8.

They seemingly did gain the funds to rebuild Perilous Peak, seen through the Point of Interest's new design.

## Quotes

"Help Fund the Perilous Peak Rebuild by buying my fish."- Season 7 - The Castle Gnome
Blake's Bunker

## Key Information

Although the location is called "Blake's Bunker", Blake himself never built it, having died in the Season 3 End Event.

The Bunker was instead created by Blake's son, Blake Jr.

## History

### Season 4

Blake's Bunker was first introduced in Season 4.

It was located at the Trapper Towers Point of Interest.

It has seemingly been removed since.

### Season 5

It was located in the stretch of land between Willowed Woods and Perilous Peak.

Blake Jr could be located within the lower Bunker area.

According to Blake Jr, the bunker was created as a hideout from the "Evil Ones".

### Season 6

During Season 6, the Bunker had been completely abandoned.

### Season 7

During Season 7, the Money Gnome occupied Blake's Bunker.

With the Winter theme of the Map, all plant life within Blake's Bunker were changed to have snow on them.

### Season 8

During Season 8, Blake's Bunker was once again abandoned.

All plant life at Blake's Bunker was changed to fit the purple theme of the rest of the map.

## Quotes

"I built this home underground so the Evil Ones cannot find me..."- Season 5 - Blake Jr

"I am the Money Gnome! Donate to me by buying my Clingers!"- Season 7 - The Money Gnome
DirectingPete's Battle Royale Wiki

**Welcome to the DirectingPete's Battle Royale Wiki!**
This Wiki will allow for you to find almost any piece of DirectingPete Battle Royale information that you could want.

## Important Characters

The Gnome King

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Univerzum Wiki

**Welcome to the Univerzum Wiki!**
### **Important articles:**

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Viscount of Vermin, Vghyrrathrak

**Spiritual Characteristic:** Pest Manipulation

**Divine Concept:** Famine

**Age:** 1,788

**Status:** Inactive (Biding his time by hopping through rodent vessels in hopes of his successor Shedgar achieving Divine Essence through the reliance of the power bestowed upon him by the Viscount of Vermin, thereby allowing him to take over and be reborn in the suitable vessel with all of his power restored)
Characters

***CHARACTERS***

A comprehensive list and redirection to each prominent character within the lore

***UNPOWERED***

Dalco the Martyred One

***SUPERHUMAN***

***BEYONDER***

***SAINT***

Shedgar, Ratborn

***ANGEL***

Markuss, Samsara's Smitten

***ARCHANGEL***

The Slothful Seraphim of the Gaynor Lineage, Thomas

Kuba, Unknowing Prophet

Woodwhistler Kajus, the Primordial Treant

***LOW TIER DEITY***

Viscount of Vermin, Vghyrrathrak

Balazs, Lord of Petulance

***TRUE DEITY***

Lord of Radiance Ethan , Destined Antithesis of the Void

The Clockwork Arbiter, Eruk Al'Klagyk

Fractal Wanderer of the Cosmos, Rthye'Zygrr

Monarch of Force, Zghyl'Parathagath

***HIGH TIER DEITY***

Flesh Grazer Cahl'Gazyr, The Original Sin Carrion Incarnate

***OUTER GOD***

Lightqueller Kieran, The Null One

Az'ghalgyr, Void Dweller

***GREAT OLD ONE***
Partygoer Social Classes

A **Partygoer Social Class** is hierarchy in Level Fun =), that is *really good!* There are around 6 classes.

6. Kings and Queens,

5. Messengers and Hunters

4. Cooks, Bakers, *Fun Makers!*

3. Wheat Farmers *for cake!*

2. Middle Class

1.Prisoners and *friends!*

**Kings and queens**

The kings and queens of level fun are the leaders of the partygoers, they decide fates of victims and boss others around, they are usually *nice and happy, wonderful to be around!*

**Messengers and Hunters**

Messengers and Hunters are very high class partygoers, Messengers spread *the great news of Level Fun =)*, and write it on levels walls, and on wiki pages, while Hunters go outside of Level Fun =) and *make friends*.

**Cooks, Bakers, and *Fun Makers***

Cooks, Bakers, and Executioners are all workers who do stuff like, Cook meals, Bake pastries, and *correct bad guys ,* usually for the parties, and for the queens and kings. They also *correct* people.

**Wheat Farmers**

Wheat Farmers are farmers who supply wheat for the Cooks and Bakers, thats really it.

**Middle-Class Partygoers**

These are just typical Partygoers

**Prisoners and *Friends***

Prisoners and Slaves are people or entities Partygoers take to Level Fun =) that they don’t kill or convert, usually partypoopers and facelings, they thankfully aren’t forced to do awful work, and are fed (albeit flesh)
Markuss, Samsara's Smitten

**Spiritual Characteristic:** Soul-Dissolving Slime Creation

**Age:** 3842

**Status:** Active ( Incapable of ascending further and progressing his power due to the S.H.E.E.N.A organism spiritually tethered to him on behalf of the Clockwork Arbiter, absorbing all Essence he cultivates & hoarding it away from him. )

***ABILITIES***

***ALLIES***

***ENEMIES***

The Clockwork Arbiter, Eruk Al'Klagyk
Credit Card

**Credit Card** is a power-up in NothingBot that can be obtained by opening a patreon box, or from the market.

## Overview

Credit Cards can be used to give a user 5 days of premium perks that is somewhat equivalent to the $5.00 tier (Normal Nickstersonas), with minor adjustments.

However, it won't work on users that either already had a Credit Card used on them, or are already subscribing to NothingBot Premium.

When used on an eligible user, a message like this will show up:

"*And with that, <username> just got 5 days of credit card perks!"*

These include:

* More adventures (access to the Yoyleland adventure)
* 5% steal shields
* 5% luck
* No tax when wagering
* Reduced command cooldowns and market fee
* 5% shop discount
* Supporter-only drops
* Weekly commands

## Trivia

* Previously, this item gives the user a full 6 days of premium perks.
Partygoers

***WARNING! Any positive remarks about Partygoers are likely them. Report this to mods immediately, and DONT LISTEN TO THEM!***

***DANGER LEVEL: 4***

Partygoers are a very *safe* entity known for friendly, *safe* behavior, they are yellow, vary in weight and height, and can mimic human *friends*. When they *play* *with friends* tentacles emerge from the slit in the middle of their bodies and start *having fun with* them, they then spit out a partygoer **mimic**, that are nearly identical to human and can sneakily transform others. Something intriguing about them is that once they reveal themselves as partygoers, they cannot change back.

Partygoers are rumored to have their own society and **hierarchies and social classes,**

They also are known to be very smart and will do anything to *be your friend!* They can be killed by burning or intense bullet wounds (30 shots), or damage to the heart (as they call the “fun source”) *but why would you ever do that?*

they reproduce asexually, but do seem to feel romantic feelings like love, likely due to the fact that love can be considered “fun”

More information about them is welcomed
Korin Naxx

## Description

As the Leader of the Calcethian Council, Korin Naxx (human) is responsible for maintaining order, peace, and making large scale decisions as they relate to policy, economics, and even religion. This level of involvement for the Leader of the Calcethian Council predates Korin as it has long been established that given the small size of the village of Calceth that one leader making the decision would serve the people best. This level of power is maintained and voted on every eight seasonal cycles.

Korin is regarded as the most handsome and desirable individual within Calceth. He's a Paladin whose devotion to his beliefs are rivaled only by his stunning good looks and his closely held perception of himself.

## In the Story

Korin requested to meet with The Hexberries, after his assistant Ida Marshall guided the adventurers to his meeting chamber, he promptly tested their strength and resolve by challenging them in battle. After proving their worth, Korin allowed The Hexberries to relay the information they'd discovered in relation to Fearghas' disappearance.

Agreeing with the adventurers, Korin informed them that they'd need to find a safe way to investigate further in Okarc. However, the relations between Calceth and Okarc are strained at best. So, Korin informed The Hexberries that they'd need to gain the attention of Gellan Primewater, the Overseer of Trade and Resrouces of Saltmarsh.

## Personality

Korin is a very prideful individual; he prides himself on his ability to lead and his intellect. He is in fact an excellent leader and incredibly intelligent and perceptive, but his arrogance is certainly his downfall.
The World

***THE MATERIAL PLANE (ALSO KNOWN AS THE MULTIVERSE)***

***THE VOID***

An endless expanse of nothingness to all being that do not possess boundless energy of any form. It both intersects and surrounds the entirety of the Material Plane and acts as an all encompassing barrier, preventing those within the Material Plane from traversing further. To an entity lower than an Outer God, the material plane would seem endless and inescapable due to the influence of the void. The void causing the space around them to stretch and expand indefinitely.

A majority of low tier Outer gods reside in this realm as their presence is highly volatile and unwelcome within the material plane, with the likely hood of a collapse of reality itself being highly plausible. The void is filled with ancient and incomprehensible Outer gods vying to somehow gain access to the Material Plane all the while not destroying it in the process, whispering indecipherable ravings into the minds of those they deem capable enough of assisting them in their tasks.

The void will hostilely reject any and all matter that isn't composed of Boundless Energy & even has the capability of removing Energy from existence entirely, as such any rifts and gates to the Void spell certain doom for anybody unfortunate enough to be dragged in.

***THE CONCEPTUAL PLANE***

***THE DREAMERS EXPANSE***
The Clockwork Arbiter, Eruk Al'Klagyk

**Spiritual Characteristic:** Perception Manipulation

**Divine Concept:** Time

**Age:** 21,843

**Status:** Active ( Residing within his own clockwork fortress of which he had sacrificed the lives of trillions in order to have built to completion. Deep within the cosmos manipulating millions of worlds at once through the usage of his galaxy-wide cults )
The Ritual of Rot Wiki

## Current Objectives

**Locate Fearghas.** Fearghas has went missing along with the Hand of Vecna. The Hexberries need to locate both Fearghas and the Hand and discover what's going on. Under the direction of Korin Naxx, you've all traveled to Saltmarsh to attempt to garner the attention of Gellan Primewater and gain safe travel into Okarc.

**Explore the Haunted House.** You need to garner Gellan Primewater's attention and you've determined that exploring the haunted house and uncovering its secrets might be the best way to get an audience with him.

## Important People

**Fearghas Fritz:** The bartender at The Horn and Talon in Calceth.

**Gellan Primwater:** The Overseer of Trade and Resources in Saltmarsh.

**Eda Oweland:** The Lead Council Member for Saltmarsh.

**Korin Naxx:** The Leader of the Calcethian Council.

## Current Location

**Saltmarsh**: A portcity to the south of Calceth responsible for Arwyn's imports and exports.
Eda Oweland

## Description

Eda (human) is the current senior member of the town council of Saltmarsh, as well as the owner of three large fishing boats. She has lived in Saltmarsh all her life and has been elected to the council three times. Her graying hair is cut short and face bears the marks of a life lived outdoors. Eda is keenly interested in expanding Saltmarsh’s fishing industry, her sights set on a wild section of the coast where she hopes to build a new dock. She is suspicious of the dwarves’ mining enterprise and doubts it will amount to much.

## In the Story

Eda was met hanging around the docks inspecting her fishing boats and directing her crew, she's a very hands-on type of person. She offered you passage to investigate The Standing Stones in return for fishing for her for the day. Upon fishing for her, she rewarded you each with some gold and then promptly returned you back to Saltmarsh after stopping at The Standing Stones.

## Personality

Eda swears like a sailor when she is frustrated or angry, and the folk in town who support her appreciate her willingness to stick up for them. Despite her temper, she respects those who keep their cool. Anyone who stands up to her wins her respect. Those who try to flatter her earn her contempt.