Heavenly Golden Dragon: Final Battle! In the Footsteps of Zenithia

### **Legendary (Solo Only)**

Unlocked after clearing solo Heavenly Golden Dragon: Golden Dragon in Darkness (Legendary)

Info from Game8

Fiend

Psaro Manslayer
 Sizz
 Normal
 Fire Breath
 Normal

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **C-C-Cold Breath** (All: Ice Breath: *~160 DMG*)
	+ Yellow to Red: **Rage** (Self: Increases Attack and Defence 2 steps (40%))
	+ Yellow to Red: **C-C-Cold Breath** (All: Ice Breath: *~160 DMG*)
* **Regular Attacks**
	+ **Normal Attack** (Random: 2x (+1 with Anger) Physical (High Critical Rate): *~20 DMG*)
	+ **Anger** (Self: Increases Attack and Defence 1 step (20%) (ends after **Fiery Breath**)
	+ **Targeted** (Single: Targeted State)
	+ **Bounce** (Self: Buff: Reflects Magic Damage) (used on first turn) (Interrupt)
	+ **Aim & Strike** (Single: ???: *~30 DMG* and CT 3/4 Reduction and end Targeted State) (Interrupt)
	+ **Fiery Breath** (All: Fire & Ice Breath: *~200 DMG* and Burning State or Frozen State) (used 2 turns after **Anger**) (Interrupt)
* Psaro Manslayer will use normal actions in the following pattern: **Normal Attack** > **Normal Attack + Targeted** > **Normal Attack + Anger** > **Normal Attack** > **etc**
* Will use **Aim & Strike** after **Targeted**
* **Skill Gauge Moves**
	+ **Flame Breath** (All: Fire Breath: *~100 DMG*)
	+ **Kazam** (Single: Magic Zam: *~120 DMG*)

Nimzo
 Sizz
 Resist
 Fire Breath
 Resist

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **None**
	+ Yellow to Red: **Rage** (Self: Increases Attack and Defence 2 steps (40%))
	+ Yellow to Red: **Invitation to Demise** (All: Physical: *~100 DMG* and Dazzle + Lock)
* **Regular Attacks**
	+ **Normal Attack** (Random: 2x Physical: *~60 DMG*)
	+ **Frigid Wave** (All: Removes all Buffs)
	+ **Bounce** (Self: Buff: Reflects Magic Damage) (Interrupt) (Also used at Start)
	+ **Deathtail** (All: Physical: *~50 DMG*) (Interrupt)
	+ **Darkness Slice** (All: Attack and Spell Attack Down 1 step (20%))
	+ **Darkstorm Blast** (Single (P1 > P4): Physical Zam: *~130 DMG*) (Interrupt) (Starts when on Yellow Health Bar)
	+ **Magnetic Field** (All: Item Button Disabled) (Interrupt) (Only on Green Health Bar)
	+ **Meditate** (Self: Recover 999 HP) (Interrupt)
	+ **Nadirian Ruler's Words** (All: Defend Disabled) (Green Health Bar only) (Interrupt) (Only on Green Health Bar)
	+ **Kasap** (All: Magic: Defence Down 1 Step (20%)) (Starts when on Yellow Health Bar) (Interrupt)
* Every 8 actions, Nimzo will use either **Nadirian Ruler's Words** or **Magnetic Field,** and then **Deathtail**. After Yellow Health Bar, it'll be **Kasap** or **Bounce,** and then **Deathtail**
* **Skill Gauge Moves**
	+ **Kaboomle** (All: Magic Bang: *~220 DMG*)
	+ **Hellfire** (All: Fire Breath: *~200 DMG*)

Mortamor
 Sizz
 Normal
 Fire Breath
 Normal

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Two Handed Play** (Resummons both Hands)
	+ Green to Yellow: **Dream World Crumbling** (All: Physical Zam: *~130 DMG* + Agility decreased 1 step (20%))
	+ Green to Yellow: **Heat Ray** (All: Physical Frizz: ~80 DMG) (used by Right Hand only if Right Hand is alive when **Dream World Crumbling** is triggered)
	+ Yellow to Red: **Two Handed Play** (Resummons both Hands)
	+ Yellow to Red: **Rage** (Self: Increases Attack 2 steps (40%))
	+ Yellow to Red: **Dream World Crumbling** (All: Physical Zam: *~130 DMG* + Agility decreased 1 step (20%))
	+ Yellow to Red: **Heat Ray** (All: Physical Frizz: ~80 DMG) (used by Right Hand only if Right Hand is alive when **Dream World Crumbling** is triggered)
* **Regular Attacks (Mortamor)**
	+ **Normal Attack** (2 people + All: Physical: *~20 DMG + ~10 DMG* and Defence decreased 1 step (20%))
	+ **Additional Attack** (2 people + All: Physical: *~20 DMG + ~10 DMG* and Defence decreased 1 step (20%)) (used after 8 total actions (Party + Enemies) (Interrupt)
	+ **Playback** (Resurrect Left Hand or Right Hand) (used when Left Hand or Right Hand has died) (Interrupt)
	+ **Frigid Wave** (All: Removes all Buffs)
* **Skill Gauge Moves (Mortamor)**
	+ **Freezing Blizzard** (All: Ice Breath: *~110 DMG*)
	+ **Ferocious Roar** (All: Physical: *~30 DMG* + Stun)
	+ **Fleeting Hope** (2 people: Physical: *1/2 Current HP DMG* + 100% CT Reduction (of current skill selected) + Resurrect both Hands) (Yellow/Red Health Bar)
* **Regular Attacks (Left Hand)**
	+ **Normal Attack** (Single: Physical: *~??? DMG*)
* **Skill Gauge Moves (Left Hand)**
	+ **Demonic Iron Fist** (Single: Physical: *~80 DMG* + Dispel)
	+ **Forbidden Dream** (Mortamor and Both Hands: 999 HP Recovery + 100% CT Increase)
* **Regular Attacks (Right Hand)**
	+ **Normal Attack** (Single: Physical: *~??? DMG*)
* **Skill Gauge Moves (Right Hand)**
	+ **Demonic Iron Hammer** (Single: Physical: *~80 DMG* + Stun)

**Strategy**

* This is a true boss rush - once you beat a boss, you will auto-magically move on to the next boss with absolutely no walking break in between
* **Psaro Manslayer**
	+ Make sure to increase Breath resistance to mitigate damage from his breath attacks
	+ Be careful not to damage him too fast and trigger multiple Bar Breaks or Bar Break + Skill Gauge Move.
	+ **Fiery Breath** will inflict the state that you have the least resistance for, so if your ice breath resist is higher then fire, you'll be inflicted with Burning State, vice versa with Freezing State if your fire breath resist is higher.
	+ Make sure to buff Attack and build up CT to quickly blow through Nimzo's Green Health Bar before you finish Manslayer
* **Nimzo**
	+ Break through his Green Health Bar asap, since it has the most annoying interrupting actions.
	+ Make sure you prioritize Defense and Breath buffs since his damage is very high, despite the fact that he can use **Frigid Wave.**
	+ Nimzo's **Rage** is easy enough to survive against if you have the buffs, despite him using **Darkstorm Blast** and **Deathtail.**
	+ If you have no way of healing Blindness, then it may be a good idea to just wait it out while maintaining buffs before moving onward to Mortamor.
	+ While Nimzo can be easy enough to survive against, Mortamor is not, so make sure you are healed of Blindness (Lock if a magic user) and that Attack, Agility, and Defence are buffed before moving onward to Mortamor.
* **Mortamor**
	+ While fighting Mortamor, aim for the Face and try and take down both hands with group attack moves.
	+ Defeat the Left Hand before it uses **Forbidden Dream**, otherwise it'll heal everyone for 999 HP and increase their CT to 100%, allowing them to instantly combo.
	+ When he is charging up **Fleeting Hope**, switch your cursor to an ability that has no CT so that it doesn't drain a skill that has CT.
	+ Mortamor frequently uses Defense Down, so make sure to use buffs to counteract his Defense Down.
	+ Trigger the Bar Break when the Right Hand is down.
	+ Try and burn through Mortamor as quick as possible, it is not recommended to try and wait it out to recover.

Mission Rewards
 Defeat the final boss with a Skillful Finish
 Clear the quest without dying

First Clear Rewards
 500 Gems

Notable Rewards
 any 4\* skill orb

Recommended Food

Recommended Items

Highly Recommended Resists (Most > Least)

Secondary Recommended Resists