Version History

This is not the official version history, this is a recreation of the official update log, for the official update log for *Don't Escape: 4 Days to Survive*, the *Deep Sleep Trilogy* and the *Don't Escape Trilogy*, please see the below links.

* Don't Escape: 4 Days to Survive
* Don't Escape Trilogy
* Deep Sleep Trilogy

* Don't Escape: 4 Days to Survive
* Don't Escape Trilogy
* Deep Sleep Trilogy

## Don't Escape: 4 Days to Survive

Wow the time flies! **Don't Escape: 4 Days to Survive** was released today one year ago! It has been a crazy year for us, during which the game has been played and loved by adventure games fans all over the world.
We're humbled by your positive reviews and continuous feedback that you - the players - have been providing us with since game's launch (and even long before it launched!)
Because of that we've prepared a limited time offer:

**50% SALE!**
- starting today, **March 11th**, ending on **March 16th.**
So if you have been hesitating - hesitate no more! And if you've played the game already - it's a great moment to recommend it to your friends!
 Herzlich willkommen!
Today, after weeks of hard work, we're bringing you an update introducing new in-game language! Don't Escape: 4 Days to Survive will now be playable in **German** (in addition to **English** and **Polish**)
I'd like to thank the fans for all the support, reviews and comments with valuable feedback, YouTubers and Streamers for making the game visible and everyone else who reads this - for just being a part of this incredible adventure **❤**
In addition to a new language, a number of bugs was fixed - keep reporting them if you spot anything new and we'll take care of the rest!
 Deep Sleep Trilogy on Steam

Wake up. You have to wake up.
If you enjoyed all the chilling moments in Don't Escape: 4 Days to Survive, why not try something even scarier?
*Deep Sleep Trilogy* - a collection of 2012-2014 horror web games by scriptwelder - just launched on Steam!
It all started in 2012 with Deep Sleep, a Jayisgame’s 10th Casual Game Design Competition winner. A game about being stuck in a nightmare dream was then followed by Deeper Sleep in 2013 and The Deepest Sleep in 2014.
Now you can own all the 3 titles gathered in one game on Steam!
Get it today - or even better- grab it in a *the scriptwelder collection bundle*!

 Don't Escape Trilogy
Hi everyone!
I keep trying to read all the comments and watch most of the videos you guys make and I'd like to thank you all for all the amazing support since the game release!
I'm still in the process of planning my next project and I look forward to sharing it when I'm ready.
Meanwhile, a lot of people have asked about having the original trilogy on Steam, so I'm happy to announce Don't Escape Trilogy will be available on **July 29th** for **$4.99**.
It's been so amazing to have so many people say they want to own the series, and it really makes me happy to know people enjoy the games that much. These aren't remasters or remakes, but instead just a collection of the original games with Steam achievements, so you'll always be able to play them regardless of how web technology changes.

Add the trilogy to your wishlist today!
 Update 1.1.1 - New name, Trading Cards, Custom Game Mode and more!

Don't Escape: 4 Days to Survive
Hey everyone! Thank you so much to everyone who has played and reviewed the game so far. We're overwhelmed by all the support. Today we have a fairly substantial update for the game. The first and perhaps the most obvious is the name change. Going forward, the game is now known as **Don't Escape: 4 Days to Survive**. You can read more about the reasoning behind it here.

Additionally, we have a number of improvements, changes and fixes for you!* Custom Game mode: select threats and other circumstances for each day. Unlocked after achieving a \* Good Ending in the Awakening mode
* Added more delay between random NPC dialogues. Also, those dialogues should not occur immediately after a normal dialogue just took place.
* Improved readability of some of the pixelated font characters.
* Bugs related to the security door in one of Day 4 locations have been fixed.
* Other bug fixes

Last but not least, Steam Trading Cards!
Steam Trading Cards are finally here, together with profile badges, background images and chat emoticons for you to collect!

Over and out!
Once again thank you for your ongoing support: all the warm words, nice reviews and bug reports.
 Update 1.0.4 - a bunch of small fixes!
In version 1.0.4 we have addressed a number of text errors and graphical glitches.
Thanks to everyone who has reported bugs on forums, via email etc.
**Here's a quick summary of the most important changes:**
* Fixed the most common text glitch concerning Day 3 results screen, poison and Cody.
* Added a missing [Drop item to set up] to a couple of items (Powered gas heater, activated Heat Absorber)
* Movement speed (animations) of locust and spiders have been adjusted.
* Several instances of dialogues had mismatched lines. This has been corrected.
* Random dialogues between NPCs were occurring a bit too often. A delay between them has been slightly increased.
* Music during the final sequence was not looping. That has been fixed.
* The game would restart if there was no end-day autosave and your time run out. Now if there is no end-day autosave yet, the most recent autosave will be loaded instead.
* Day 4 Death screens were mixed up.
* On the Construction Site, some of the background elements were visually unaffected by the sunset.
* Other small glitches
* A typo here and there

Please continue to let us know when you encounter bugs and we'll fix them ASAP! Thanks to everyone who has supported us so far... your comments and reviews mean a lot!

Coming soon...
 Into the wasteland

The apocalypse is finally here!
After more than three years of development and a lot of hard work, and a bunch of really awesome dedicated beta testers, **Don't Escape: 4 Days in a Wasteland** is finally available. We're so excited and proud the game is finally out, and we're looking forward to hearing what everyone thinks.
 Launching March 11th!
Hey everyone! Armor Games Studios and Scriptwelder are incredibly proud to announce Don't Escape: 4 Days in a Wasteland will be launching March 11th! It will be available for $14.99USD with a launch week discount of 15%.
 Meet the main characters
Hi guys, **scriptwelder** here, the main dev behind the game. We're working hard to bring you **Don't Escape** - currently fixing bugs and proofreading scripts. Everything seems to be looking great and we only ask you for a bit more patience!
Meanwhile let's introduce our main cast!
**Don’t Escape: 4 Days in a Wasteland** is a game about the end of the world, remoteness and desolation. And while you start the game as a lone traveler walking across the desert, at some point you will meet a couple of characters that can join you and help you… if you persuade them to, that is.
So let’s take a closer look at the main characters of our story - without giving too many spoilers away!

**David**

**Cate**

**Barry**
He has experienced a personal tragedy, recently losing a very near and dear person, so don’t expect him to be cheerful or optimistic about anything.

**Cody**
He used to live in an orphanage, so he didn’t have it easy in life. It did not become better when the apocalypse happened - he found himself roaming around, alone and frightened, looking for something to eat.
He is always hungry, that’s for sure, and looking at this skinny boy you can tell he skipped dinner more than once. When not eating or looking for food, he seems rather cheerful, quite silly and a bit naive.
He used to have a stuffed toy tiger, but he lost it somewhere.

This is you and your possible team - however not everyone that you meet throughout the game will be as friendly and willing to cooperate, so be careful!
**If you want to know more about the game and never miss an important announcement or maybe you just want more sneak peeks** - sign up to our mailing list today!
Thank you to everyone who has supported the game and left us feedback. I look forward to sharing even more with you in the new year!
As you may know, Scriptwelder is a solo developer based in Poland. He's been heads down on this game for a long time now, and we're happy to announce the game is finally content complete! What that means is that all of the story, chapters, puzzles, art, etc are "done" and the game is moving forward into QA. It's been a long road to get to this point, and along the way we've had several batches of wonderful beta testers who have helped us by sharing their thoughts and feedback at several points throughout development.
Of course, that doesn't mean the game itself is done! QA is a long process, especially for a game as big as this one turned out to be. Scriptwelder is rolling up his sleeves to deal with a lot of bug reports and other fixes, while on our end we're working on localisation and editing. (We'll announce the additional languages once those are locked in!) Combine that with other work like the launch trailer, and you have a whole lot to keep us busy. All of it boils down to us polishing the game up and crushing every single bug we can on the road to release. And speaking of...
At this point, the best release date I can give you is Q1 2019. Which, yeah, I know, is still sort of vague, but we'd rather surprise you than need to walk it back because we found a bunch of gamebreaking bugs, or a piano fell on Scriptwelder and his PC. We promise, we're just as eager for you guys to finally get your hands on this, and as soon as we have something more concrete locked down you'll be the first to know!
In the meantime, you'll be seeing some more sneak peeks and previews here every few weeks. Today I've gone through and updated all of the (very out of date) screenshots by adding 12 new ones. I'm going to be putting together a preview that shows off some of the chapter variations a bit more clearly, so I hope you'll look forward to it.
Thank you to everyone who has wishlisted and supported us so far, whether with a kind word or just a stray thought now and then. Follow Scriptwelder on Twitter and stay tuned!

## Don't Escape Trilogy

It all started in 2012 with *Deep Sleep*, a Jayisgame’s 10th Casual Game Design Competition winner. A game about being stuck in a nightmare dream was then followed by *Deeper Sleep* in 2013 and The Deepest Sleep in 2014.
Now you can own all the **3 titles gathered in one game** on Steam!

I'd like to thank each and every fan that supported me throughout the years, making this a wonderful and worthwhile journey.
*Deep Sleep Trilogy* is available as a single purchase for $4.99 or your regional equivalent.
Want more? Check out other games that I've created and buy them all in a bundle at a cheaper price! If you own some of the games, the price will be adjusted accordingly!
**Get the bundle here!**

## Deep Sleep Trilogy

Now when you complete one of the games, its title will be highlighted in the game selection menu.
Bug preventing some players from getting the "Complete all games" achievement has been fixed!
Minor bugs fixes

Deep Sleep Trilogy + BUNDLE
If you liked Don't Escape Trilogy and have the courage to face a bit more frightening challenge, you should definitely try *Deep Sleep Trilogy* that we've just released on Steam!
You can also grab the **Scriptwelder Collection bundle** and enjoy all the games I've made with a discount!