recursal/Fanatic-Fandom huggingface dataset:
Monkko

**Monkko** (#160) is a Digital /Melee Temtem.

It evolves from Thaiko after 20 levels and is the final evolution of it.

## Description

### Physical Appearance

Monkko is a bipedal, cat-like Temtem. It has predominantly dark-brown fur with lighter, tan parts on it's chest, muzzle, eyebrows, and tail. It has longer dark-brown fur on its cheeks. Tufts of lighter fur emerge from hardened or metallic black rings at the tips of its ears, with larger, bushy tufts that resemble eyebrows jutting out from the sides of its nose and extending around to the sides of the head. Its arms and legs appear robotic, with a black coloring and several splits in the metal where its joints are. Its whiskers, claws, and the insides of its ears glow a neon blue, in addition to a neon blue diamond-shaped marking on its forehead and circular markings on its palms. It has a long, slender tail that ends in a metallic ring with a neon blue stripe around the middle, which extends out into a bushy tuft of dark-brown fur tipped with lighter fur. It has yellow eyes with dark circles under them, with a red nose and red paw pads on the undersides of its fingers. It wears a necklace of metallic orbs with neon blue markings.

### Tempedia

*Advanced martial arts training after breeding ensures that this Temtem is a cut above its less educated predecessors. Although the priests of Miyako frown at new Temtem species, Monkko's kung-fu is based on their techniques.*

## Evolution

Monkko is the final stage of a two-stage evolutionary line. It evolves from Thaiko after 20 levels.

+20 levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Monkko.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Monkko can't be found in the wild. The only way to obtain one is by evolving a Thaiko.

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Monkko has the highest base  of all Digital and Melee Temtem.
		- And by extension, all fully-evolved Digital and fully-evolved Melee Temtem.
	+ Monkko has the lowest base  of all fully-evolved Melee Temtem.

#### Name Origin

* Monkko's name is derived from *Monk* and *Neko* (Cat in Japanese).

## Gallery

### Renders

* Unofficial full body render of Monkko.
* Unofficial idle animation of Monkko.
* Unofficial full body render of Luma Monkko.
* Unofficial idle animation of Luma Monkko.

## Update History

* Early Access 0.8
	+ Introduced.
Myrisles Chic

Availability

The **Myrisles Chic** is a head slot cosmetic item available to purchase at Rouge & Khol Cosmetics located in Arissola. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Hoop earrings, a simple ponytail and a hibiscus for the effortless Omninesian charmer.

## Trivia

* Prior to Alpha 0.5.10, Myrisles Chic's price was 1799

## Gallery

* Display of the Myrisles Chic information in the shop.
Mithridatism

**Effect** | Status Condition Prevented

**Mithridatism** is a Status Condition preventing Trait.

## Effect

Mithridatism protects the holder from being inflicted with the  Poisoned Condition and reduces damage taken from Toxic Techniques by 20%.

## Trivia

* Mithridatism is a practice involving gradually self-administering non-lethal amounts poison to build immunity.

## Update History

* Early Access 0.8
	+ In addition to its previous effect, Temtem with this trait will now take 20% less damage from Toxic Techniques.
* Alpha 0.2
	+ Introduced.
Maoala

**Maoala** (#153) is a Melee /Mental Temtem.

It does not evolve into or from any other Temtem.

### Tempedia

*A favorite of Lochburgian tamers, Maoala are companionable Temtem, always up for a fun party or a hearty battle, equally at home in the dojo and in the pub.*

## Evolution

Maoala does not evolve into or from any other Temtem.

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Maoala.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

#### Stats

* As of Early Access 0.9.4, Maoala has the lowest base  of all fully-evolved Mental Temtem

#### Name Origin

* Maoala's name is derived from *Maori* and *Koala*.

## Gallery

* Maoala's StickTem! sticker.
* Maoala's final design art.

### Renders

* Unofficial full body render of Maoala.
* Unofficial idle animation of Maoala.
* Unofficial full body render of Luma Maoala.
* Unofficial idle animation of Luma Maoala.

## Update History

* Early Access 0.8.3
	+ Purgation removed from learnset.
* Early Access 0.8
	+ Introduced.
Loose ponytail

Availability

The **Loose ponytail** is a head slot cosmetic item available to purchase at CEL BRAND FASHIONS! located in Neoedo. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

A classic style favored by tamers and martial artists alike, good for keeping hair out of your face while you do the fighting.
Myx

**Myx** (#056) is a Crystal /Mental Temtem.

It evolves from Occlura after 18 levels and is the final evolution of it.

## Description

### Physical Appearance

Myx is a mysterious humanoid Temtem. Its main body is pitch black with two long legs that end in pointed red crystals. Myx has narrow blue eyes, and blue spots elsewhere across its body, including a large rift at its stomach. It appears to wear a "cloak" with a hood and a prominent vent, which is dark magenta with a tan underside. Tan spots, rings, and arches are patterned across the top of the "cloak," and two long, thick arms protrude from the hood with the same coloration. Myx's body is covered in red crystal: a ring around its "hood" surrounds its face, with two large horns protruding behind its head. There are clusters of crystal at the end of its arms and the edges of its "cloak," and a single large crystal floating behind its body resembles a tail.

### Tempedia

*The oldest written records in Tucma indicate religious awe of Myx, considered to be embodiments of the "dark spirits". Some were considered to be celestial emissaries of Highabove, some evil messengers of Downbelow... but all were feared. With good reason.*

## Evolution

Myx is the final stage of a two-stage evolutionary line. It evolves from Occlura after leveling up 18 times.

+18 Levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Myx.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Myx can't be found in the wild. The only way to obtain one is by evolving an Occlura.

## Trivia

#### Stats

* As of Early Access 0.9.4, Myx has the lowest base stat total of all fully-evolved Mental and fully-evolved Crystal Temtem.

#### Name Origin

* Myx's name is derived from *Mystic* and *Nyx*.

### Renders

* Unofficial full body render of Myx.
* Unofficial idle animation of Myx.
* Unofficial full body render of Luma Myx.
* Unofficial idle animation of Luma Myx.

## Update History

* Early Access 0.7
	+ Base  reduced from 94 to 82.
* Alpha 0.3
	+ Introduced.
Mineral Hail

**Mineral Hail** is a Physical Crystal Technique.

## Effect

Mineral Hail deals damage to the rival team or the user's ally.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8
	+ STA Cost raised from 30 to 34.
* Early Access 0.6.9
	+ Hold decreased from 3 turns to 2.
* Early Access 0.6
	+ Introduced.
Lullaby

**Lullaby** is a Status Mental Technique.

## Effect

Lullaby inflicts the rival team or the user's ally with the  Asleep Condition for 2 turns.

## Temtem

### Level up

 #032
 #033
 #034
 #098
 #129

## Update History

* Early Access 0.8
	+ STA Cost raised from 27 to 32.
* Alpha 0.2.5
	+ STA Cost raised from 25 to 27.
	+ Priority reduced from Normal to Low.
* Alpha 0.2
	+ Introduced.
Minttle

**Minttle** (#150) is a Mental Temtem.

It evolves into Minox after 12 levels, which evolves into Minothor after another 13 levels.

## Description

### Tempedia

*A sweet, innocent appearance that conceals a great brainpower, this species has roamed the Greenglen Forest for centuries in small herds, grazing peacefully in the undergrowth and following the bigger Minox.*

## Evolution

Minttle is the first stage of a three-stage evolutionary line. It needs to level up 12 times before evolving into Minox, and then level up another 13 times before evolving into Minothor.

+12 levels

+13 levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Minttle.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Minttle has the lowest base  and base stat total of all Temtem.
		- And by extension, all unevolved, Mental and unevovled Mental Temtem.
	+ Minttle is tied with Bigu for the lowest base  of all unevolved Temtem.
		- And by extension, all Mental and unevolved Mental Temtem.
	+ Minttle has the lowest base ,  and  of all Mental Temtem.
		- And by extension, all unevolved Mental Temtem.

#### Name Origin

* Minttle's name is derived from *Mind* and *Cattle*.
	+ It could also be derived from *Mental*.

## Gallery

* Minttle's StickTem! sticker.
* Minttle as seen in the Tempedia's Photo Mode.

### Renders

* Unofficial full body render of Minttle
* Unofficial idle animation of Minttle
* Unofficial full body render of Luma Minttle
* Unofficial idle animation of Luma Minttle

## Update History

* Early Access 0.9
	+ Hypnosis replaced with Kick.
* Early Access 0.8
	+ Introduced.
Jino Gap

*This article is a stub. You can help Temtem Wiki by expanding it.*

The country of noble and rugged  Temtem, the Jino Gap is a large flat territory divided in half by a chasm. However, the chasm is peppered with tiny islets, most of which are rock-hoppable.

## Points of interest

### Mini-Temporium

**Mini-Temporium**
**General**

 Smoke Bomb
 120

 Super Scent
 320

**Capture**

 TemCard
 15

 TemCard+
 80

**Medicine**

 All Healer
 250

 Balm+
 325

 Ether+
 300

 Power Revive
 700

 Revive
 500

 Tonic+
 350

 Untrapper
 150

 Balm
 80

## Temtem

* Area 1
* Area 2
* Area 3
* Area 4

## Items

* Full Restore (x1) (Behind Tanesha & Mwangaa)
* All Healer (x1) (North of Envious Belsoto & Rock-hopping Belsoto
* Balm++\*\*\* (x1) (on the right cliff above Belsoto intelligence)
* Ether++\*\*\* (x1) (on the left cliff above Belsoto intelligence)
* Enhancer Coconut\*\*\* (x1) (on the gap left of Airborne Belsoto)
* Enhancer Peach\*\*\* (x1) (on the gap left of Airborne Belsoto)
* Enhancer Pineapple\*\*\* (x1) (on the cliff east of Airdropped Belsoto)
* Enhancer Cherry\*\*\* (x1) (north of Unlucky Belsoto & Ill-fated Belsoto)
* Enhancer Watermelon\*\*\* (x1) (north of Unlucky Belsoto & Ill-fated Belsoto)
* Enhancer Mango\*\*\* (x1) (on the near east cliff, right of Animatou)
* Enhancer Papaya\*\*\* (x1) (on the far west cliff, left of Animatou)
* Silicon Chunk\*\* (x1) (past the diagonal Crystal Skates patch)

\*\* requires Crystal Skates

\*\*\* requires Gravitonic piolets
Drought

**Drought** is a Status Earth Technique. It's also a Technique Course, labelled as TC025.

## Effect

Drought inflicts all other combatants on the battlefield with the  Exhausted Condition and the  Seized Condition for 2 turns but causes the user to be overexerted the next turn.

## Update History

* Early Access 0.9.3
	+ Targeting changed from All to All Other Temtem.
	+ Now also inflicts the  Seized Condition for 2 turns.
* Early Access 0.6.9
	+ Priority increased from Low to Very High.
* Early Access 0.6
	+ Introduced.
General X

Denizan Officer

**General X** is a Denizan officer and a captain of Clan Belsoto. A strict and ruthless person, he uses his position to realize his own dreams of conquest and domination.

## Appearance

General X has dark brown hair with a large brown mustache. His bushy eyebrows contrast from his narrowed, beady eyes. He wears a Belsoto Captain's uniform that is decorated with a couple medals on the right hand side of his chest.

## Personality

General X is a ruthless leader, fond of strict discipline and blind obedience. He shows no tolerance for insubordination and can show respect even to his adversaries when bested. He goes so far as ordering that the Resistance members in Uhuru be killed, and even expresses disappointment that he does not have time to let his Temtem directly spill the blood of the player.

## Story

General X first appears during the Resistance's war against the Belsoto at Uhuru. The player confronts him after defeating Max, and witnesses Max rebelling against their orders to kill the Resistance members, believing General X has taken things a step too far. General X shoves Max off the ledge in anger, and the player fights him in hopes of revenge. General X almost certainly defeats the player with his powerful Temtem and retreats.

He later appears in Cipanku, threatening the Belsoto deserter Berhano alongside several other Belsoto members in Iwaba. The player shows up and rescues Berhano, but General X retreats to Telobos without a battle.

## Battles

### Uhuru

The player does not need to win this battle in order to continue.

Although this battle is technically winnable, it is near impossible without extreme amounts of experience grinding with how overleveled General X's Temtem will be compared to the player's at this point in the story.

In the nuzlock all the level are down by 30

## References

1. ↑ https://www.kickstarter.com/projects/cremagames/temtem-massively-multiplayer-creature-collection-a/description
Narcoleptic Hit

**Narcoleptic Hit** is a Physical Mental Technique.

## Effect

Narcoleptic Hit deals damage to a single other target but inflicts the user with the  Asleep Condition for 2 turns.

## Temtem

### Level up

 #049

### Breeding

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Narcoleptic Hit is the only damage-dealing Mental technique that can't be learned by any Mental Temtem.
* Referred to as "Narco" by the Temtem community.

## Update History

* Early Access 0.8
	+ STA Cost raised from 15 to 17.
* Early Access 0.5.16
	+ Damage increased from 140 to 150.
* Alpha 0.1
	+ Introduced.
Message in a Bottle

**Reward**  | Revive

*See Message in a bottle (Item) for general information about the in game item with the same name.*

Needs Desc

## Starting

Interact with the sparkles on strip of land in the Sillaro River. Same land that has the Pendant for Gone with the Sillaro

## Objectives

1. **Consult with Carlos in Briçal.**
	* *Carlos is west of Briçal de Mar on the small island in Indigo Lake*
	* *If you advance in the main story you cannot find Carlos in Briçal de Mar*
Look out

**Look out** is a Status Neutral Technique. It's also a Technique Course, labelled as TC022.

## Effect

Look out gifts a single target with the  Alerted Condition for 5 turns and cures them of the  Asleep Condition. Unlike other techniques, it will set the duration of any previously gifted  Alerted Conditions to 5 turns.

## Update History

* Early Access 0.9.3
	+ Priority increased from Normal to High.
	+ Now also cures the  Asleep Condition.
	+ Now also sets the duration any previously gifted  Alerted Conditions to 5 turns.
* Early Access 0.6
	+ Introduced.
Magmut

**Magmut** (#015) is a Melee /Fire Temtem.

It evolves from Mosu after 15 levels and is the final evolution of it.

### Tempedia

*Temtemologists believe Magmut developed their characteristic flaming mane as an adaptation to the colder and wetter climate of the Lochburg moors.*

## Evolution

Magmut is the final stage of a two-stage evolutionary line. It evolves from Mosu after leveling up 15 times.

+15 levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Magmut.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Magmut can't be found in the wild. The only way to obtain one is by evolving a Mosu.

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Magmut has the highest base  of all Fire Temtem.
		- And by extension, all fully-evolved Fire Temtem.
	+ Magmut has the lowest base  of all fully-evolved Melee Temtem.

#### Name Origin

* Magmut's name is derived from *Magma* and *Mamut* (Mammoth in Spanish).

## Gallery

* Magmut's StickTem! sticker.
* Magmut as seen in the Tempedia.

### Renders

* Unofficial full body render of Magmut.
* Unofficial idle animation of Magmut.
* Unofficial full body render of Luma Magmut.
* Unofficial idle animation of Luma Magmut.

## Update History

* Early Access 0.8
	+ Introduced.
Early Access 0.5.18

**Early Access 0.5.18** is the 18th patch to be released for Temtem since it's Early Access release. This patch focuses on bug fixes and a few balance changes. It also introduces a Pansun reward for winning ranked battles.

## New Stuff

* Enabled pansun rewards on ranked matchmaking battles.

## Improvements

* Trait and Gear signs will now only appear once when using a multi-target technique.
* The taskbar icon for Temtem will now flash when a ranked match is found.

## Fixes

* 👥 Fixed a desynchronization between the server and the client when a Temtem got knocked-out by the effect of a Status condition. This caused multiple problems since the Temtem was in a Schrödinger situation being both healthy and knocked-out.
* 👥 Fixed Guardian trait not being triggered when the partner got Cold.
* 👥 Fixed Battle Log only displaying stages up to +4 / -4.
* 👥 Fixed Receptive not being triggered when receiving the Alerted status condition.
* 👥 Fixed egg timers stopping when playing a ranked battle.
* 👥 Fixed Temtem entering into battle not being displayed on their correct Temcard where they were captured.
* 👥 Fixed FreeTem not updating the inventory when getting Smoke bombs as a reward.
* 👥 Fixed Barnshe’s AI trying to use Bamboozle on themselves even when having the Neutrality trait and being immune to it.
* 👥 Fixed following Temtem appearing during the prison quest.
* 👥 Fixed Battle Log being triggered while trying to perform a hotkey while using a gamepad.
* 👥 Fixed a visual bug displaying an incorrect STA value after attacking with both Tems.
* 👥 Fixed Toxic Farewell description displaying an incorrect amount of Poison turns.
* 👥 Fixed ranked victories not being displayed when inspecting a player (or yourself).
* 👥 Fixed Battle Log not displaying the proper Tamer name when a player was spectating.
* 👥 Fixed following Temtem not appearing after using a Smoke Bomb when surfing/skating.
* 👥 Fixed a soft lock when using the miniTemporium in the Tucma mines.
* 👥 Fixed being able to sit in a specific chair with boxes on Zadar.
* 👥 Fixed certain traits or gears (like Plethoric) blocking the runaway action until their triggers were fully displayed.
* 👥 Fixed players getting stuck between two NPC’s in the Xolot Reservoir.
* Fixed Friends UI being empty after a friend disconnected from the game.
* Fixed a visual bug causing doors not opening for other players when having network lag.
* Fixed a visual bug causing seeing other players walking during a hook trajectory when having network lag.
* Fixed remote players being incorrectly placed on crystal areas when entering or exiting an area.
* Fixed map areas incorrectly being loading after exiting a battle near the first Narwhal dock.
Layered t-shirts

Availability

The **Layered t-shirts** is a top slot cosmetic item. Once obtained, you can customize your character through the Customization options. It has two Dye slots that allow for further coloring of the item.

## Description

A short-sleeve t-shirt over a long-sleeve one, to mix and match colors however you like.
Nature type/de

**Typen Navigation:**

Der **Natur Typ** ist einer der Temtem typen die Temtem haben können. Ihre Attacken sind **sehr effektiv** gegen Wasser Typ- und Erde Typ-Temtem, aber sind **Ineffektiv** gegen **Natur**, Feuer Typ und Gift Typ. Natur hat einen **Widerstand** gegen **Nature**, Wasser Typ, Elektro Typ und Erde Typ, wiederum sind sie **Schwach** gegen Feuer Typ und Gift Typ Techniken.

In dem Dschungel von Omninesia sind die meisten Natur Temtem zu finden. Während Natur Temtem schon oft ihre Fähigkeiten in Kämpfen bewiesen haben, ist es immer noch nicht sicher ob sie Pflanzen oder der Tierwelt angehöhren.

## Eier

Weibliche Temtem von Typ Natur legen diese Eier:
Momo

**Momo** (#099) is a Neutral Temtem.

It does not evolve into or from any other Temtem.

### Tempedia

*While some Temtemologist point to the primeval forests of Arbury and Cipanku as possible origin of this species, there is plenty of archaeological proof of their early domestication around Lake Moyo.*

## Evolution

Momo does not evolve into or from any other Temtem.

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Momo.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

 Barafu Glacier | Kisiwa | 5%
 Neoedo | Cipanku | Gift
 Greenglen Forest | Arbury | 20%

## Trivia

* Momo's cry resembles the "woof" barking sound of a dog.
* This is the only known Temtem with heterochromia (having different iris colors).
* Momo is a Breeder Tier Temtem by Kyle, who pledged $6000 to the Kickstarter. He came up with the idea of a Siberian Husky-like Temtem and gave Crema complete freedom for the name and Luma coloration.

#### Stats

* As of Early Access 0.9.4:
	+ Momo is tied with Arachnyte for the highest base  of all Neutral Temtem.
		- And by extension, tied with Arachnyte for all fully-evolved Neutral Temtem.
	+ Momo has the lowest base  of all fully-evolved Neutral Temtem.

#### Luma Origin

* Momo's Luma is based on *Guillermo “YaW” Andrades’ Shiba Inu*.

## Gallery

* Unofficial full body render of Momo.
* Unofficial idle animation of Momo.
* Unofficial full body render of Luma Momo.
* Unofficial idle animation of Luma Momo.

## Update History

* Early Access 0.8.3
	+ Unseen Blow replaced with Jaw Strike.
* Early Access 0.6.9
	+ Introduced.

## References

1. ↑ Kickstarter
2. ↑ Breeder Temtem Post
3. ↑ Crema About Page
Mouflank

**Mouflank** (#030) is a Neutral Temtem.

It evolves from Goty after 13 levels and is the final evolution of it.

## Description

### Physical Appearance

Mouflank is a Temtem based off the Mouflon Sheep with dark green fur along the top of its torso, legs, neck, head, and on a V-shape on its chest, and cream fur on its face and underbelly. Large tufts of dark green fur cover its upper back down to its shoulders. Its thin tail ends in a tuft of cream fur. Its proud, angled eyes are ruby colored and have a small dark green stripe underneath them, and the nose is very dark green. Two large horns protrude along the sides of its head and curl upwards to a sharp point. It has tiny hooves that are considerably small compared to its size with cream fur wrapped along its ankles.

### Tempedia

*With their imposing horns, grazing Mouflank herds used to be serious natural hazards of the Kisiwan plains. The tribes soon learned how to tame them to avoid dangerous stampedes.*

## Evolution

Mouflank is the final stage of a two-stage evolutionary line. It evolves from Goty after leveling up 13 times.

+13 Levels

## Location

Mouflank can't be found in the wild. The only way to obtain one is by evolving a Goty.

## Trivia

#### Stats

* As of Early Access 0.9.4, Mouflank has the lowest base  of all fully-evolved Neutral Temtem.

#### Name Origin

* Mouflank's name is derived from *Mouflon* and *Ankole-Watusi*.

## Gallery

* Mouflank's StickTem! sticker.
* Mouflank as seen in the Tempedia.
* Mouflank as seen in the Tempedia's Photo Mode.

### Renders

* Unofficial full body render of Mouflank.
* Unofficial idle animation of Mouflank.
* Unofficial full body render of Luma Mouflank.
* Unofficial idle animation of Luma Mouflank.

## Update History

* Early Access 0.6.15
	+ Bestial Charge added to Egg learnset.
* Early Access 0.6
	+ Introduced.
Kauren

**Kauren** (#101) is a Earth Temtem.

It evolves from Kuri after 16 levels and is the final evolution of it.

### Tempedia

*Not to be confused with their previous evolution stage, Kauren develops stone-hard horns and skull extensions - used for digging out roots, defense and status-signalling within the herd.*

## Evolution

Kauren is the final stage of a two-stage evolutionary line. It evolves from Kuri after leveling up 16 times.

+16 Levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Kauren.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Kauren can't be found in the wild. The only way to obtain one is by evolving a Kuri.

## Trivia

#### Name Origin

* Kauren's name is derived from *Kura* (Hyena in Hausa) and *Hauren Giwa* (Ivory in Hausa).
	+ Internally at Crema, the names *Skulldog* and *Kauren* were tied, Crema decided to go with *Kauren* to keep consistency since its pre-evolution won with Kuri by a huge margin.

## Gallery

* Kauren's StickTem! sticker.
* Kauren as seen in the Tempedia's Photo Mode.
* Concept Art showcasing the design of Kauren shown in a Zoom Net interview.

### Renders

* Unofficial full body render of Kauren.
* Unofficial idle animation of Kauren.
* Unofficial full body render of Luma Kauren.
* Unofficial idle animation of Luma Kauren.

## Update History

* Early Access 0.8
	+ Base  increased from 39 to 45.
	+ Sand Storm Level up learnset level raised from 20 to 22.
* Early Access 0.7.2
	+ Soil Steam added to Technique Course learnset.
* Early Access 0.7
	+ Stone Wall added to Technique Course learnset.
	+ Toughen added to Egg learnset.
* Early Access 0.6
	+ Introduced.
Mucous

**Effect** | Damage Taken Decreased / Status Condition Prevented

**Mucous** is a Status Condition preventing and Damage decreasing Trait.

## Effect

Mucous decreases the damage the holder takes from Electric and Toxic Techniques by 30% and protects them from being inflicted with the  Cold and  Burned Conditions.

## Update History

* Early Access 0.7
	+ Now also decreases damage from Toxic Techniques by 30%.
* Alpha 0.3
	+ Introduced.
Lochburgian knitted jumper

The **Lochburgian knitted jumper** is a top slot cosmetic item available to purchase at Evilas Row located in Properton. Once purchased, you can customize your character through the Customization options. It has ? dye slots that allow for further coloring of the item.

## Description

Sporting elaborate cable and honeycomb knitting patters, this jumper has kept Lochburgian sailors dry and warm for generations.
Mechanical Heat

**Mechanical Heat** is a Physical Fire Technique and is currently exclusive to Oree's evolutionary line.

## Effect

Mechanical Heat deals damage to a single other target.

## Temtem

### Level up

 #003

## Trivia

* Mechanical Heat is the only Fire technique that can't be learned by any Fire Temtem.

## Update History

* Early Access 0.7.1
	+ Reverted to behave as normal.
* Early Access 0.7
	+ Now obtainable.
	+ Switched to behave like Fire Flame due to technical issues.
* Alpha 0.1
	+ Introduced, but unobtainable.
Manki

Reason: "*A minor character doesn't need their own page*"

**This page is a candidate for deletion.**
Reason: "*A minor character doesn't need their own page*"

*This article is a stub. You can help Temtem Wiki by expanding it.*

Manki can be located at the bottom-right house from Crystal center of Quetzal.

## Appearance

Manki sports the Airship Engineer Goggles, and noticeably orange hair. A grey tank top, with deep red shorts accompanied with tan belts. As well as a pair of tan and dark grey shoes to match his shirt and belts.

## Location

Manki is located in the first building on the left when leaving the Mines of Mictlan for the first time. You will be unable to enter his home until you've made significant progress in the Find Kemal quest. Any attempts to get inside before then, will prompt him to say something along the lines of he's busy and to come back later.

## Trivia

* Kemal's ex-boyfriend, and the person who taught him rock-hopping.
* He not only teaches the player to rock-hop, but also gives the player a Rock-hopping hook.
Madness Buff

**Madness Buff** is a Special percent-based damage-dealing  Technique. *Madness Buff* is also a Technique Course, labelled as **TC:014**.

## Description

*There is an edge to this madness - those willing to take 25% Damage will get SPDEF +2 and SPATK +2.*

## Technique Course

**TC014: Madness Buff** is a Technique Course that teaches any applicable Temtem *Madness Buff*. It has infinite uses, and can be found on the south island in the Xolot Reservoir.

## Temtem

The following is a list of Temtem who learn Madness Buff.
*This technique is not learned yet by any Temtem.*
King's Roar

**King's Roar** is a Status Neutral Technique and is currently exclusive to Raize and Raican.

## Effect

King's Roar inflicts the rival team or the user's ally with SPD , ATK  and SPATK .

## Temtem

### Level up

 #059

## Update History

* Early Access 0.9.3
	+ stat stage change increased from ATK  to ATK .
	+ stat stage change increased from SPATK  to SPATK .
* Early Access 0.9
	+ STA Cost decreased from 28 to 25.
	+ Now also inflicts SPATK .
* Early Access 0.8
	+ STA Cost raised from 24 to 28.
* Alpha 0.2
	+ Introduced.
Kinetic Transfer

**Effect** | STA Restored & STA Reduced

**Kinetic Transfer** is a STA affecting Trait and is currently exclusive to Raignet.

## Effect

Kinetic Transfer causes the holder to restore 10% of their max  and their attacker to lose 10% of their max  when the holder is hit by a damage-dealing Technique.

## Update History

* Early Access 0.7
	+ Now obtainable.
* Early Access 0.6
	+ Introduced, but unobtainable.
Musical Crystals

**Musical Crystals** is a Side Quest.

## Starting

Speak to Peyton at the bottom of the Barafu Glacier.

## Objectives

* *Try your hand with the crystals.*
* *Talk with Peyton.*
* *Find the music teacher Bakari, in eastern Uhuru.*
* *Try the crystals again.*
* *Brag about your musical skills to Peyton.*
* *Learn a cool song from Damian in Cipanku.*
* *Ask Macroburla for the sheet music.*
* *Play Damian's song on the cave crystals.*
* *Talk with Peyton again.*

#### Find the music teacher Bakari, in eastern Uhuru.

Speak with Bakari in his home in Uhuru. His house is in the northeastern corner of the middle level.

Repeat what he says back to him:

* *Si-Do-Re-Si-Sol...* (Top option)
* *Do-Si-La-Sol...* (Middle option)
* *La-La-Si-Sol...* (Bottom option)
* *Si-Do-Re-Si-Sol...* (Middle option)
* *Do-Si-La-Sol-La-Si-Sol...* (Top option)

#### Try the crystals again.

Interact with a crystal at the bottom of Barafu Glacier again.

#### Learn a cool song from Damian in Cipanku.

Speak to Damian on the Studio(button 2) floor of the Crema building in Neoedo.

#### Ask Macroburla for the sheet music.

Speak to macroburla. He's about two steps to the left of where Damian is.
Make the sound effects that are asked of you:

* *CLEENK* (Bottom option)
* *PTHOWMSSSHHHH* (Middle option)
* *KABOOMMMFUUUBLAAM* (Top option)

Macroburla will give you Damian's Score.

#### Play Damian's song on the cave crystals.

Return to Barafu Glacier and play the song on the crystals.

#### Talk with Peyton again.

Speak to Peyton and hand him *Damian's Score*.

## Items

* Damian's Score, a Quest Item received and submitted during the quest
* Toy Piano, a musical emote kept as a reward

## Story

Peyton is playing with the musical crystals at the bottom of Barafu Glacier. He invites the player to play them too, but warns them that the crystals are hard to get clean notes out of. The player is told that maybe Peyton's old teacher could help the player learn how to play music.

Peyton's music teacher is Bakari, a nice gentleman who lives in Uhuru. The player learns the Briçalian song "Aljagant Dalpí". He then invites the player to go get some practice.

The player returns to Barafu Glacier and shows their newfound musical skill. They then proceed to brag about it to Peyton, who tells them to go meet the great and very skillful musician, Damian, the Crema developer. Maybe Damian will teach the player how to make a song from the new game he's working on.

Damian is flattered that you like his music and offers the player the sheet music to the latest game to give to Peyton. Sadly, Damian has lost the sheet music and tells the player to speak to macroburla. Macroburla needs the player's help to make some sounds before he can hand over the goods, so the player is coerced into making noises for Crema, KABOOMMMFUUUBLAAM.

The player returns to Peyton in the Barafu Glacier and plays Damian's song on the crystals. After demonstrating their immense musical talent, Peyton is in awe. The player hands Peyton Damian's Score, a job well done.
Nature Stream

**Nature Stream** is a Physical Nature Technique and a signature technique of the Nature subspecies of Koish.

## Effect

Nature Stream deals damage to a single target.

## Update History

* Early Access 0.8
	+ Stamina cost increased from 20 to 23.
* Early Access 0.7
	+ STA Cost decreased from 24 to 20.
* Early Access 0.6.12
	+ Introduced.

​
Items/de

Items sind Objekte, die im Rucksack aufbewahrt werden und eine Vielzahl von Möglichkeiten ergeben. Nach dem Erhalten eines Items, wird dieses entsprechend automatisch klassifiziert und im Rucksack einsortiert. Jedes Item kann bis zu 99x im Rucksack vorhanden sein.

# Kategorien der Items

## Items

"Generelle" Items können nicht während eines Kampfes verwendet werden. Dazu gehören Gegenstände wie Duft oder Rauchbombe, die den Spieler beeinflussen, aber auch die Interaktion mit der Welt, sowie Gegenstände die im Spiel nicht verwendet werden können und gegen Pansuns ausgetauscht werden. Items werden verbraucht sofern sie benutzt wurden.

## Einfanghilfen

Einfanghilfen können nur im Kampf benutzt werden und dienen dazu wilde Temtem zu zähmen. Temkarte sind in verschiedenen Varianten verfügbaren. Sie werden verbraucht, wenn sie verwendet werden.

Einfanghilfen

## Medizin

Medizin-Items können entweder während oder außerhalb des Kampfes verwendet werden und wirken sich auf den Status oder die Werte von Temtem aus. Sie sind für die Regeneration der Lebenspunke und Ausdauer, als auch für Erweckung bewusstloser Temtem und Heilung von Statusveränderungen, gedacht. Sie sind nach dem Benutzen verbraucht.

## Ausrüstung

Mit Ausrüstungsgegenständen können Temtem ausgerüstet werden und verschiedene kampfbezogene Effekte erzeugen. Einige Ausrüstungsgegenstände sind für Story-Inhalte nützlich, während andere Ausrüstungsgegenstände einem wettbewerbsfähigeren Zweck dienen. Die meisten Ausrüstungsgegenstände können nicht getauscht werden und werden nicht verbraucht, wenn sie ausgerüstet sind. Die große Ausnahme sind DNA-Strängen.

## Kurse

Kurse auch TC, sind Items mit denen ein Temtem neue Techniken erlernen kann. Sie werden außerhalb des Kampfes verwendet, um Temtem neue Techniken beizubringen, wenn das Temtem es lernen kann. Sie werden bei Verwendung nicht verbraucht. Kurse sind auf verschiedene Arten erhältlich, z. B. Nebenquests, in Itemboxen auf Routen usw. Das besondere an TCs ist, dass dadurch Temtem Techniken lernen, die sie sonst nicht lernen können oder die sie erst auf einem höherem Level lernen würden.

## Wichtig

Es gibt wichtige Items, die für für den Fortschritt des Abenteuers von erheblicher Bedeutung sind. Sie werden bei Verwendung nicht verbraucht. Es gibt Abenteuer-Items, die für das ganze Abenteuer benötigt werden und Quest-Items, die sich nur auf einzelne Quest beziehen.
Nature type

**Nature type** is one of the types Temtem and their techniques can have. Temtem with the Nature type are predominantly featured on Omninesia.

## Type Effectiveness

Nature type techniques are very effective against Earth and Water Temtem, but ineffective against Fire, **Nature**, and Toxic Temtem.
Nature type Temtem are resistant to Earth, Water, **Nature**, and Electric techniques, while they are weak to Fire and Toxic techniques.

## Synergy Techniques

These techniques get a synergy bonus when used with a Nature type partner.

## Trivia

* Nature type is represented by the color chartreuse.
Minothor

**Minothor** (#152) is a Mental /Electric Temtem.

It evolves from Minox after 13 levels and is the final evolution of Minttle.

### Tempedia

*Some of the oldest cave paintings in the Chini Grotto are said to represent prehistorical Minothor. Its ability to transform Mental power into electricity and vice versa must have looked like magic to early humans...*

## Evolution

Minothor is the final stage of a three-stage evolutionary line. It evolves from Minox after it leveled up 13 times which evolved from Minttle after it leveled up 12 times.

+12 levels

+13 levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Minothor.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

## Location

Minothor can't be found in the wild. The only way to obtain one is by evolving a Minox.

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Minothor has the highest base  of all Electric Temtem.
		- And by extension, all fully-evolved Electric Temtem.
	+ Minothor has the lowest base  of all fully-evolved Electric and fully-evolved Mental Temtem.

#### Name Origin

* Minothor's name is derived from *Mind*, *Ox* and *Thor*.
	+ It could also be derived from or a pun of *Minotaur*.

### Renders

* Unofficial full body render of Minothor.
* Unofficial idle animation of Minothor.
* Unofficial full body render of Luma Minothor.
* Unofficial idle animation of Luma Minothor.

## Update History

* Early Access 0.9
	+ Hypnosis replaced with Kick.
* Early Access 0.8
	+ Introduced.
Lochburg Dojo

The  **Lochburg Dojo** is the seventh Dojo in the game. The Dojo Master is Murdag and it's associated with Melee and Electric Temtem.

## Murdag Rematch

### Signature Temtem

These Temtem will always appear on Murdag's rematch team.

### Pool Temtem

These Temtem are chosen randomly each week to appear on Murdag's rematch team.

## Items

* 2x Max Scent (to the right of Murdag's podium)
* Fat Burner (behind pillars, left side)
Mokupuni

**Mokupuni** is the twin town of Nanga and located in Omninesia. It is described as the fruit capital of the Myrisles, and still has all the flavor of traditional Omninesia.

## Points of Interest

### Mini-Temporium

(Mini-)Temporiums sell various kinds of items depending on their location.

 **Mokupuni Mini-Temporium**
**General**

 Smoke Bomb
 120

 Scent
 60

**Capture**

 TemCard
 15

 TemCard+
 80

**Medicine**

 Cooler
 200

 Awakener
 120

 Balm+
 325

 Ether+
 300

 Power Revive
 700

 Revive
 500

 Tonic+
 350

 Tonic
 80

 Ether
 100

 Antidote
 120

 Balm
 80

### Mokupuni Fruit Co-op

This shop sells fruits of all kinds that can add or subtract various TVs from Temtem.

 **Mokupuni Fruit Co-op**
**Medicine**

 Vital Apple
 150

 Vital Durian
 350

 Energetic Kiwi
 150

 Energetic Banana
 250

 Vigorous Loquat
 400

**Performance**

 Enhancer Pineapple
 500

 Enhancer Watermelon
 500

 Enhancer Cherry
 500

 Enhancer Peach
 500

 Enhancer Coconut
 500

 Enhancer Mango
 500

 Enhancer Papaya
 500

 Enhancer Avocado
 500

 Weakener Lemon
 350

 Weakener Grapefruit
 350

 Weakener Kumquat
 350

 Weakener Orange
 350

 Weakener Lime
 350

 Weakener Pomelo
 350

 Weakener Tangerine
 350

 Weakener Yuzu
 250

### The Flutes of Pansunset

 The Flutes of Pansunset is a boutique located in the north of the town.

 **The Flutes of Pansunset**
**Cosmetics**

 College Cut
 2,999

 Bandana and Spray
 35,999

 High Tie
 29,999

 Green Dot T-shirt
 21,499

 Sleeveless Top
 23,299

 Cropped Tube Top
 34,199

 Tie-down pants
 24,999

 Knickerbockers
 24,999

**Dye Bundles**

 Ulterior Omninesia Dye Bundle
 28,999

 Fury of Anak Dye Bundle
 28,999

### Mokupuni Dojo

The  Mokupuni Dojo is led by  Rawiri and focuses on Nature and Fire type Temtem.

### Lift Station

The Lift allows citizens to travel between the various layers of Omninesia. However, each requires a key item.
Connections to:

1. Citerior Omninesia with Elevator Key, which includes The Flywalk and the Giant Banyan
2. Ulterior Omninesia with Signed Authorization, which includes for Anak Volcano and The Glassyway

## Temtem

The Ukama Lover will trade the player's Ukama for his Taifu. This trade will generate a Taifu with the same sex, fertility, level, SVs, trait slot and Luma status (a Luma Taifu will returned for a Luma Ukama). This trade does not consider Egg Techniques however.

## Items

* Pillow (Reward from Paparazzo quest)
* TC004: Wake Up (Reward from Homework quest)

## Trivia

* "Feleti And the Jar of Cookies" is a traditional Mokupuni fable featuring a Hidody as the protagonist.
* Mokupuni is Hawaiian for "island".
Mictlan-style mosaic flooring

**Tradeable**  | Yes

**Mictlan-style mosaic flooring** is a Floor Texture sold at Furniture Shops. It can be used to decorate player Housing at Atoll Row. Textures decorate the entirety of the floor or walls, such that only a single item within the same category can be used at once.

* Detailed preview

​
Kwea Uplands

*This article is a stub. You can help Temtem Wiki by expanding it.*

## Temtem

* Area 1
* Area 2
* Area 3

 1 STA

 1 SPATK

 1 HP1 SPD

 3 DEF

 1 SPATK

 1 STA

## Items

* 2x Average Crystal *[Top right of the grass empty platform - right of the rectangular ringed patch of grass]*
* 2x Ether+ *(past the Belsoto combatant in the rectangular ringed patch of grass - northeast of the Arrogant Belsoto)*
* 2x Balm+ *(past the Belsoto combatant in the rectangular ringed patch of grass - northeast of the Arrogant Belsoto)*

After you reacquire the Crystal Skates

* 1x TemCard++ *(on the glass)*
* 1x Telomere Hack - HP *(on the glass)*
* 3x Average Crystal *(on the glass)*
* 1x TC034: Sharpening *(on the glass)*
Leafy Bag

Availability

The **Leafy Bag** was a bag slot cosmetic item purchasable at The Feather and Opal in Nanga. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item. It is currently not obtainable.

## Description

Made with authentic, especially cured leaves of the Giant Banyan by Mokupuni artisants.

## Obtaining

### Sold By

* The Feather and Opal *(is purchasable now 01/11/2020)*
Kaleidoscope

**Tradeable**  | No

**Kaleidoscope** is a Gear Item.

## Effect

Kaleidoscope causes any positive status that would have been applied to the holder to instead be applied to the ally.

## Locations

### Reward

* Obtained by collecting 60 StickTem! stickers and talking to Feriha as part of the Gotta StickTem All! side quest.

## Update History

* Early Access 0.9
	+ Introduced.​
Items/pt-br

**Itens** são objetos armazenados na **Mochila** e podem ser usados ​​para uma ampla variedade de aplicações. Eles são classificados automaticamente quando obtidos de acordo com a finalidade do jogo.

# Tipos de itens

## Geral

Uma categoria de **Itens** que não pode ser usada durante Combat e não se encaixam nas outras classificações. Inclui itens como Scent/pt-br ou Smoke Bomb, tIsso afeta o jogador e sua interação com o mundo, bem como itens sem uso no jogo que podem ser trocados por Pansun/pt-br. Eles são consumidos quando usados.

## Capturar

A categoria de **Itens** que só pode ser usada durante o Combat e servir para Tame Temtem. Compreende as diferentes variedades de **TemCards** disponíveis. Eles são consumidos quando usados.

Lista de itens para capturar

## Medicinal

A categoria de **Itens** que pode ser usada durante ou fora de Combat e ajudar a lidar com o status de Temtem. Inclui itens que restauram HP e STA, bem como os que revivem Temtem abatidos Temtem e curar Status Conditions. Eles são consumidos quando usados.

## Gear

A categoria de **Itens** que pode ser equipada para um Temtem e tem diferentes aplicações relacionados a Temtem Battles. Alguns equipamentos são úteis para o conteúdo do PvE, enquanto outros têm um objetivo mais competitivo. A maioria dos equipamentos não pode ser trocada e não é consumida quando equipada, exceto os filamentos de DNA para reprodução.

## Livros

A categoria de **Itens** que são usados ​​fora de Combat para permitir que o Temtem aprenda uma nova Techniques. Eles não são consumidos quando usados.

## Chaves

A categoria de **Itens** que tem importância significativa no progresso da aventura do **Jogador**, como o Tempedia. Eles não são consumidos quando usados. Os itens principais têm uma subcategoria "itens de missão" relacionados a missões específicas.

​