recursal/Fanatic-Fandom huggingface dataset:
Snowy's Horror 5: Flesh Zombies

## Plot

Snowy and Kai turn the other way and climb onto the roof of a broken car. They watch as the mindless zombified citizens wander aimlessly. Thankfully they don't seem to notice the 2 kids. The 2 sneak down a long ally way and find a damaged playground with Flesh Kids bullying a little girl named Nine. The Flesh Kids begin pushing and shoving her around. Nine falls next to a stick and smashes one of the kid's heads. The other Flesh Kids get the same treatment, but most of them manage to flee.

Snowy and Kai calmly approach the girl, asking for help. Nine, scared at first, offers them help. They find themselves in the inner parts of The Carnage. They sneak around the zombified flesh citizens for a while until one of them spots Snowy. The kids run to an old bus station and hide inside the bus. The Flesh Citizens bang on the doors and windows. Kai starts to pray, until the meowing of 2 stray cats attracts the heard. One of them is caught in a bear trap. Unable to free themselves quickly enough, the cats are overwhelmed by their numbers and devoured. Nine cries for the 2 cats while Snowy and Kai open the back exit to the bus and the 3 make a run for it. Next is Comic 6

## Characters

* Snowy
* Kai
* Nine
* The Flesh Citizens
* The Flesh Kids
* 2 Cats
The Executioner

**The Executioner** is the first antagonist of The Queen's Castle that Zarah encounters, and one of many individuals that oppose her on her journey in *Blue's Journey: Quest of Zarah*. He appears briefly in The Dungeon chapter.

## Appearance

The Executioner is a giant humanoid monster who wields an axe. His face is heavily burnt exposing his fleshy innards underneath. He wears a heavily damaged black rope. His skeleton bones stick out like spikes. He is wrapped around in chains and barbed wire. His eyes are a milky white and are blood shot. His feet are also burnt revealing his skeleton structure underneath.

## Trivia

* The Executioner murders children and ships them to Restaurant's Kitchen.
The Carnage

Flesh Town

## Appearance

The Flesh Town is a dismal, gloomy coastal city consisting of countless looming buildings that bend and sag down like dying plants. The city has garbage litters across the streets. Doors and windows are boarded up or broken, many buildings and apartments appear abandoned and suffering from leaks and rot, and clotheslines are left to be drenched in the pouring rain. The buildings have giant cracks, which resemble veins, and holes with leaking giant, rotting flesh pouring out. Giant eyeballs can be seen crawling out the window. Giant swollen brains are poking out from the top of buildings. Blood stains are shown across the walls and doors.

## Areas

* The Outskirts
* The Library
* The Laboratory
* The Factory
* The Flesh Depths

## Trivia

* The flesh blobs that sleeps within the town's streets has constructed monstrous life and even the buildings around it
* A giant Flesh Baby sleeps in the Flesh Depths with his owner, Everywhere
* Everywhere is likely the cause of all the flesh that was created as she is one with it.
Potato's Plushie: Blue's Journey Stories

## Plot

Potato travels with her friend, Scrap. She carries around a talking plushie, Macy, that seems to talk to her. Potato wants to help the plushie find her way home, but first have to escape The Toy Factory.

## Characters

### Kids

* Potato
* Scrap
* Macy

### Monsters

* The Baby
* The Dummies
* The Stuffers

### Animatronics

* Henry The Hippo
* Dan The Dog
* Paige The Penguin
* Ranger The Racoon

## Chapters

### The Toy Factory

* The Baby Playroom
* The Dummy Backstage
* The Stuffing Basement

### The Animatronic Factory

* Showtime Begins
* Playtime is Forever
* Cheaters Never Prosper
The Backpack Kids

**The Backpack Kids** are a group of monster hunters that venture around The Agonies looking for any monsters to slaughter. They save any children in desperate need. Callum, Hatty, and Crescent found them in a abandoned clothes store, killing a monster.

## Appearance

The Backpack Kids are monster hunters. They travel around The Agonies looking for any monsters to slaughter. They carry around several useful weapons for fighting, climbing, and for solving puzzles. Their clothes resemble ranger like clothes. They also have scars, bandages around their faces and arms. Their clothes have cuts and scratches on their clothes. They even wear boots.

### Items

* Spears
* Sticks
* Goggles
* Matches
* Swords
* Knifes
* Food
* Drinks

## Members

* **Fuel**
	+ Male, The group's leader

* **Lurx**
	+ Male, The group's daredevil

* **Phi**
	+ Female, The group's smartest

* **Terra**
	+ Female, The group's shyest

* **Fisk**
	+ Male, The group's youngest
The Flesh Blobs

**The Flesh Blobs** are giant minor enemies and the most goriest enemies in *Blue's Journey: Consume The Flesh*. They were created by The Everywhere. They are technacally featured in every chapter as they are shown poking through the walls of The Carnage. They seem to be the cause of all the buildings around the city as the blobs are what holds the city together. They are encountered in the end of The Workshop chapter and throughout The Flesh Depths chapter.

## Appearance

The Flesh Blobs are giant dark *(purplish, if male. pinkish, if female)* grotesque blobs made of flesh and big eyes sockets with small eyes with red/black pupils of various sizes. They also grow human like limbs, mouths, and ears. Their eyes are also bloodshot. Their mouths have huge square like teeth and are constantly chomping. Their massive deformed hands are twitching uncontrollably and they use them to move. They have fleshy legs and feet which allows them to move across the pathway.

## Personality

The Flesh Blobs do not speak, aside from painful moaning sounds. The Flesh Blobs shred an entire town and start breaking through the ground to pursue Blue, Zero, Kade, and Star in an avalanche of flesh, hands, mouths, and eyes. The Flesh Blobs are extremly hostile towards any child as they attempt to drag them into The Flesh Depths, even willing to cause massive sink holes around to city due to their large mass in size causing earthquakes.
Blue's Journey Into The Nowhere

The story starts with Blue in a children's hospital. Blue is playing with a child named Manny and EIght. Blue has an IV plugged into his arm. Manny wears a brown shirt and pal green jacket. He has a picture of a train on it and wears a hat. Eight wears a long sleeved green shirt. He has black jeans on. They both have IVs in their arms.

**Blue**: "Choo! Choo!"

**Manny**: "Coming through!"

**Eight:** "Hold on, I gotta use the bathroom."

Eight runs to use the bathroom in the hallway. He then hears a surgery with a bunch of doctors performing surgery on a still awake child. Eight tears up at the site of it. Blue and Manny come over.

**Blue**: "Eight, what's the matter?"

**Eight**: "I heard the other kids talk about this...the doctors abuse their patients."

**Manny**: "Yeah and their parents never believe them. I heard a few kids died here..."

**Blue**: "That's it. We need a way out of here. Or we're next."

**???**: "Psst, over here!"

Eight, Blue, and Manny follow the voice into a hidden room with a fireplace. It was a group of lost children.

**Boy**: "Hey. What's up?"

**Girl**: "We're planning an escape!"

**Eight**: "Can we come to? They...uhh...did surgery on me with no form of falling asleep. Worst part is they lie to our parents..."

**Manny**: "Yeah, its NOT fair!"

**Boy**: "Sure, warm yourselfs up. We have plenty of food, covers, warmth."

**Girl**: "And no one knows where we are. We've been here for years."

**Blue**: "Just the two of you?"

**Blue Girl**: "There's more of us,"

**Green Girl**: "A whole colony!"

**Red Boy**: "Of little men!"

**Manny**: "Oh, where can we sleep?"

Boy gives them blankets, sleeping bags, and a toy they can play with.

**Boy**: "Here, there's also a TV room with a few games."

**Eight**: "Well, we have hit the jackpot!"

**Blue**: "When will we escape?"

**Boy**: "By tonight! Around 12:00"

**Eight**: "Sweet!"

**Manny**: "Well, I'm taking a nap in the other room. You guys coming?"

Blue and Eight smile and follow Manny into another room to sleep. End of Part 1
The Illusion Theater

**The Illusion Theater** is the 4th floor in The Linear Hotel.

## Appearance

The Illusion Theater resembles a normal giant red theater. But the place is filled to the brim with illusions. Examples being false walls, doors, paintings, floors, and even objects where you can walk through to another area, The movie screenings are just pure blank and filled with static. The area acts like an annoying maze and messes with a child's mind. There is also a stage room with musical instruments.
The Funtime Floor

**The Funtime Floor** is the fourth chapter in Blue's Journey: Quest of Zarah 3

## Appearance

The Funtime Floor resembles a large Play palace with the walls decorated with child frendly drawings. There is music being played through speakers. There are large slides. amusement park rides, and a huge train. There is also a small neighborhood area with child sized houses to walk into. The final area is a golden castle like structure. The area is also lit up.
The Infinite Floor

**The Infinite Floor** is the 6th floor in The Linear Hotel.

## Appearance

The Infinite Floor is rather...well infinite. The floor is entirely an extremally long, empty and narrow hallway with it getting darker every second. Sometimes, the hallways would twist and bend randomly. There is also an endless staircase if you do manage to walk the seemingly endless hallway. The staircase rises and twists, turns endlessly.
Bone

## Appearance

Bone has white long hair. She wears a ripped and torn blue dress. She has the skull of a cat as a mask. She has a orange bracelet on her wrist. Her skin is a light brown tone. She wears ripped black jeans. She wears a cat's fur as a cape. She also wears a headband

## Personality

Bone has a more serious type personality. She isn't afraid to fight back for any monsters, but is also protective over Blower. She is mostly prone to being too reckless and Bow has to stop her before she kills herself. She would even kill baby animals for meat (Cats, mice, tigers, lions, and dears)

## Trivia

* She made Blower's lion clothes to keep him warm.
The Predator

**The Predator** Is the only monster featured in *Blue's Journey*'s spinoff series Callum's Childhood. He chases Callum throughout every chapter.

## Appearance

The Predator is a tall, waring in a blue suit, red tie, and long top hat. His melting, wrinkled skin is similarly pale peach, similar to an appearance to a decaying corpse. His stature is lanky, crooked, and misaligned. His face is heavily deformed into a stretched face with no eyes. He also has a huge, wide smile, showing his cracked and crooked teeth. He also carries around a cane. He seems to have candy sticking out of his pockets. In his appearance in The Basement chapter, his face is more melted and his teeth are fully missing.

## Personality

The Predator is extremally vicious when he sees about any child. He often never gives up on his goals as he endlessly stalks his victims throughout his city. Another way is by shapeshifting into a more friendly, and yet more creepy appearance and offer children gifts to gain their trust. The Predator is also shown to be cruel and brutal as he chains children to an interrogation table in his basement to figure out their interests and secrets. If they refuse, he will beat them to death via whips, hammers, bats, and mallets or he straps them to torture machines to kill them slowly. He also has an insane side, as shown in The Kindergarten chapter, he shot up the school using an AR7 while trying to kill Callum and the other children.

## Powers

* **Shapeshifting**
	+ The Predator can shapeshift into anybody he wants to trick children.
	+ When he shapeshifts, his body emits a stretchy bone crunchy sound, as his body rearranges his insides.

### Disguises

* Candyman
* Teacher
* Clown

## Trivia

* The Predator seems to be based on Merinthophobia (Fear of being kidnapped) and the concept of in real life child predators.
Blue's Journey: Dry Feelings

## Plot

Blue and his friends' next adventure leads them into a dry desert with secret legend to the undead.

## Characters

### Kids

* Blue
* Zarah
* Kane
* Stellar
* Eight
* The Life Controller

### Monsters

* The Dried Mother
* The Desert Spider
* The Mummies
* The Desert Snake
* The Dried Conductor

## Chapters

* The Pitney
	+ The Dry Relics
	+ The Pyramid
	+ The Mummies Tombs
	+ The Sand Storm Fields
	+ The Dried Railroad
	+ The Sacred Dome
The Chronophobias

The Chronophobias

## Behavior

The Chronophobias seem to be so addicted to their clocks that when Blue distracts them in any way, they will attack him. It is also shown that if a clock turns off or if they are no where near one, or broken the Chronophobias will apparently attempt to vent their frustration on any living thing they see, specifically Blue himself. If any of them were to get close to the boy, they'd emit a rotten scream from their heads that would lead to a death.

## Powers

* **Age attack**: The Chronophobias have an obscure ability to attack a child by releasing an intense rotten scream from their heads. It ages its victim to death.

## Trivia

* A Chronophobia will soon age to death fast if it isn't starring at a clock.
* The Chronophobias & The Shoppers are actually the same in some ways.
The Bakery

**The Bakery** is the second area in *Blue's Journey: Kade's Last Eye*

## Appearance

The Bakery has a structure more similar to a factory, but has a disgusting looking inside. There are lumps of food sprayed in every corner of The Bakery. There is even a large meat grinder with intestines used as a rope. There are piles of rotten vegetables risen out of the ground. In the kitchen, there seems to be piles of ingredients stuffed in the oven and refridgerator
The Baby

**The Baby** Is a boss encountered in *Blue's Journey: Star's Dolly* DLC. He appears in The Playroom chapter.

## Appearance

The Baby looks exactly like a human baby. He wears male babyish accessories and lacks hair. He is covered in goop and have blotchy or rashy skin, and his hands and fingers are be blue. The Baby has his intestines gutted to give the appearance of an umbilical cord. His eyes are entirely black. The Baby also seems to lack teeth. The Baby's size is big enough to crawl around an entire playroom.

## Behavior

The Baby would sniff the play room and crawl around. The Baby also uses his own toys to his advantage. For instance, using a remote controlled car to attack children. He can also break through walls to chase after them.
The Flesh Titans

A group of them merged together in The Flesh Depths

## Appearance

The Flesh Titans strongly resembled fleshy humans. They were typically 2 legged, though a few were 4 legged, with the limbs and features one would expect in humans; however, they were all deformed to some extent in body proportions (enlarged head, small limbs, massive teeth, big arms). The vast majority of Titans had exceptionally wide mouths with an array of entirely sharp, or entirely flat teeth. The vast majority of Titans had a masculine body type.

### Variations

* **Adults**
	+ 15 meters tall
	+ Eyes have pupils, but are smaller than the sockets

* **Children**
	+ 10 meters tall
	+ White milky eyes
* **Babies**
	+ 5 meter tall
	+ White milky eyes

## Trivia

* The Flesh Baby is the only baby variation who is over 5 meters tall.
The Garbage Land

**The Garbage Land** is the first chapter in Blue's Journey: Quest of Zera 2.

## Appearance

The Garbage Land is a giant land filled to the brim with Garbage. It lays on the outskirts of The Island Core. Lays is broken machinery like trash compactors, forklifts, trucks, cars, train cars, and even planes. The ground isn't even visible as its been replaced with gross mud that feels like you can sink.
The Toy Shop

The Toy Shop is an endless shop and has anything you would want as a child. You'll never want to leave. Just don't run into HIM.

## Appearance

The Toy Shop resembles a typical toystore. Various toys are stacked on shelfs, ready to be sold. On the ceiling, are rails and a rope mechanism that seems to hoist around something.

## Script

*[Star and Dolly crawl through a vent together and find themselves in a Toyshop. Star looks around, but is distracted by a toy on the self. It is a pink dog plushie]*

**Star**: Aww, this one is cute!

**Dolly**: Huh?! Star, now is not the time!

**Star**: I- r-right. I got distracted.

**Dolly**: Quite displeased. This store will trick you with products YOU have always wanted. They're even free to take. *[Star puts the plushie down and frowns]* Come on.

**Star**: F-fine. *[Star walks down the allies. She stares at the toys, resisting the urge to take and start playing.]*

**Dolly**: Gee, are we even going the right way? Maybe, we should find a- *[Looks to see Star wandering off in the wrong direction]* S-star?! star! Wait! *[She finds Star dizzy and playing with a pack of dolls.]* Star! No! *[Dolly frantically takes the dolls away, only for Star to get angry and start attacking Dolly. Star scratches her body, but Dolly slaps her in the face which fixes her mind.]*

**Star**: H-huh? *[Holds Dolly's bruised body]* Did...did...I? *[Dolly whimpers]* Are you...

**Dolly**: I'm...fine *[coughs and struggles to stand]* ugh...

**Star**: *[Tears up]* I'm...I'm sorry...

**Dolly**: *[sighs]* I said its fine! Just stay by me!

**Star**: *[Rubs her arm]* i'm just glad I didn't- *[They hear a wiring rope being pulled above them. From a distance, they see The Marionette being hung in the air and floats across the shop.]* kill you...

**Dolly**: We need to find an exit. Now! *[Runs with Star]*

**Star**: How long have you been here?!

**Dolly**: I'm not sure. I lost track. But long enough to know what that thing is! *[The Marionette flies to her location]*

**Star**: Whatever it is, its coming for us!

**Dolly**: That's the Marionette! He watches the toyshop and make sure no one leaves.
The Cutter

**The Cutter** is the final boss in *Blue's Journey: Botanophobia.* He appears in The Swamp chapter.

## Appearance

The Cutter is a large tall man that carries around 2 giant knifes. His face is covered up with a gas mask. He wears a black rope and his arms seem to be in a rotten/decaying state. He seems to have fungus spores growing out of his body, releasing gases into the air. He seems to be carrying tons of cutting tools with him.

## Trivia

* The Cutter seems to be the man responsible for The Fungus.
Blue's Journey: Among The Sea

## Plot

Blue and his friends travel through the ocean to get to their next destination.

## Characters

* Blue
* Zarah
* Kane
* Stellar
* The Attendant Children
* The Everywhere

## Monsters

* The Masked Woman
* The Captain
* The Skeleton
* The Piranhas
* The Angler Fish
* The Mutated Bloop
* The Flesh Blobs

## Trivia

* The theme of the game tackles Blue's fears such as Thalassophobia and Aquaphobia.
Grave's Sight: Blue's Journey Stories

## Plot

Grave's Sight tells us the story of Grave and Tomb, 2 sibling children who want to figure out a way out of The Agonies and into another world...that is...if it's possible...They must find an Elderly Man in order to gain knowledge of The Agony.

## Characters

### Kids

* Grave
* Tomb
* The Paws

## Episodes

### The Linear Hotel

* **Grave's Sight: Blue's Journey Stories. 1**
* **Grave's Sight: Blue's Journey Stories. 2**
* **Grave's Sight: Blue's Journey Stories. 3**
* **Grave's Sight: Blue's Journey Stories. 4**
* **Grave's Sight: Blue's Journey Stories. 5**
* **Grave's Sight: Blue's Journey Stories. 6**
* **Grave's Sight: Blue's Journey Stories. 7**
* **Grave's Sight: Blue's Journey Stories. 8**
* **Grave's Sight: Blue's Journey Stories. 9**
* **Grave's Sight: Blue's Journey Stories. 10**

### **The Ghost Town**

* **Grave's Sight: Blue's Journey Stories. 11**
* **Grave's Sight: Blue's Journey Stories. 12**
* **Grave's Sight: Blue's Journey Stories. 13**
* **Grave's Sight: Blue's Journey Stories. 14**
* **Grave's Sight: Blue's Journey Stories. 15**
* **Grave's Sight: Blue's Journey Stories. 16**
* **Grave's Sight: Blue's Journey Stories. 17**
* **Grave's Sight: Blue's Journey Stories. 18**
* **Grave's Sight: Blue's Journey Stories. 19**
* **Grave's Sight: Blue's Journey Stories. 20**
Callie The Cat

## Physical Appearance

Callie is a grey animatronic cat who is broken down in one of the party areas. She wears a green bow tie and has 3 buttons. She wears red pants and has pink soft feet. She has two leaf-like ears. She has a white snout with a black nose on it, with freckles are visible. She appears to have teeth on her top and lower jaw. Her right eye seems to have been forcibly removed, exposing wires. Her other eye is green and is smaller than her eye socket.
The Linear Hotel

## Description

The Linear Hotel is a floor with infinite floors. It is filled to the brim with rotten and disgusting monsters. The floors resemble common hotel floors, but are rather twisted, broken, burnt, distorted, dirty, or just plain dark. It's the first main location in Grave Sight: Blue's Journey Stories.

## Inhabitants

* The Maid
* The Bellhop
* The Cook
* The Musician
* The Guard
* The Hotel Owner
* The Swimmers
* The Body Builder
* The Rotten Owner

## Floors

* The Dirty Lobby
* The Junky Suites
* The Twisted Kitchen
* The Illusion Theater
* The Static Office
* The Infinite Floor
* The Endless Pool
* The Melting Gym
* The Hidden Floor
The Queen's Castle

**The Queen's Castle** is the main location in *Blue's Journey: Quest of Zarah* where all gameplay takes place. It is described as a kind of medievil themed resort that caters to the extremely wealthy and powerful elite. The Queen controls the life of the castle itself.

## Appearance

The Queen's Castle has a red/purple midlevel theme. The castle is wrapped around plants and thorns. The castle is extremally large towering over the other buildings in The Slavery Town. The castle appears to be releasing black toxic gas into the air by its chimneys.

## Construction

The Queen's Castle is divided into seven main areas:

* The Boiler Room
* The Dungeon
* The Restaurant
* The Great Chambers
* The Royal Quarters

## Inhabitants

* The Queen
* Troels
* The Executioner
* The Hostages
* The Antenna
* The Waitor
* The Animals
* The Knights
* The Dolls

## Trivia

* The Queen's Castle serves meat of monsters and children rather than animal meat
* The castle is corrupted by black magic, preventing anyone from leaving.
Stellar

## Appearance

Stellar is a peach skinned 7-year-old. She wears a dark magenta sweater with purple pokedots. She has short black hair, which covers her eyes, with a hairclip in the shape of a yellow star in it. She has gray pants and black shoes on.

## Personality

Stellar is often portrayed as shy and easily frightened as she would run and hide behind Kane in the face of danger. Star only feels safe around Kane and hugs him whenever she cries. Stellar is even scared of other kids she doesn’t know.
Tomb

## Appearance

Tomb wears a white shirt, red skirt, and brown shoes. She wears a winter cap on her head and she has long black hair. She carries around mini grenades in her pocket with a flashlight.

## Personality

Although Tomb is cowardly, she can be creative and quite naive. She enjoys making huge vehicles made out of garbage, even though most of them never work. She is good with technology and can even craft her own weapons. She is cautious for Grave's safety and hates it when he is reckless. Her weakness is that she is easily scared and easy to trick.

### Weaponry

* **Mini Bombs**
	+ Explode within 5 seconds
	+ Kept in pockets.
* **Bird Wings**
	+ Made out of carpet
	+ Gives flight for 10 seconds.
	+ Kept in pockets
The Marionette

**The Marionette** is the second boss in *Blue's Journey: Star's Dolly*. He appears in The Toyshop chapter,

## Appearance

The Marionette's plastic face melts down to his neck area. His skin color appears to be pale white. He has holes where his eyes should be. One side of his face seems to making a different expression: Happy and sad. He wears a red/blue jester clothes. He also has a jester hat on. He seems to have clown make up around his face in red and blue. In all his depictions, he is seen with a noose made of standard rope tied around his neck.

## Behavior

The Marionette hangs from a noose and is forced to chase children by relying on rails installed into the ceiling. He can, however, move his arms around to try to reach.

## Trivia

* He is inspired from Wax Bellman and The Puppet from Five Nights at Freddy's
The Puppeteer

The Puppeteer is a child seen in *Blue's Journey: Star's Dolly*.

## Appearance

The Puppeteer is around Star's height. His head has a normal peach skin. His hair is a dark brown with wood splinters sticking out. In the center of his hair, an eyeball rests. The rest of his body is made out of soft stiches and wood.

## Personality

The Puppeteer is rather calm and often chill when playing with his victims. He likes to speak in a low calm voice and enjoys to play with people he claims for himself. He has a love of dolls and seems to be responsible for the monsters seen around The Toy Factory.

## Powers

* **Life Manipulation**
	+ Can bestowal life on inanimate objects.

* **Mind Control**
	+ Can inflict mind control on anybody he wants.

* **Petrification**
	+ Using his eye, he can turn one into stone.
Grave's Sight: Linear Hotel

## Plot

Being trapped in a hotel filled with infinite floors, Grave must escape before The Hotel takes control of their minds

## Character

### Kids

* Grave
* Tomb (DLC character)
* The Paws (Helpers/Ai Companions)

### Main

* The Maid
* The Bellhop
* The Cook
* The Musician
* The Guard
* The Hotel Owner

### DLC

* The Swimmers
* The Body Builder
* The Rotten Owner

## Chapters

### Main

* The Dirty Lobby
* The Junky Suites
* The Twisted Kitchen
* The Illusion Theater
* The Static Office
* The Infinite Floor

### DLC

* The Endless Pool
* The Melting Gym
* The Hidden Floor

## Trivia

* Grave's Sight takes place in Blue's Journey's universe.
Blue's Journey: Flames

## Plot

Blue starts to undergo serious mental problems after they adventure into a new town,

## Characters

### Kids

* Blue
* Zero
* Kade
* Star
* The Chained Children
* The Sisters
* The Spoiled

### Monsters

* The Water Monster
* The Caretaker
* The Predator
* The Conductor
* The Parents

## Chapters

* The Emptiness
	+ The Water Park
	+ The Orphanage
	+ The Daycare
	+ The Train Station
	+ The Mansion
The Subway Station

**The Subway Station** is the second chapter in Blue's Journey: Quest of Zero 2

## Appearance

The Subway Station is a dark empty train station. It is connected from The Dump to the rest of The Island. The rails inside are twisted and bent that lead into an endless tunnel. The tunnel seems to have been turned into a maze. There is multiple derailed train parts laying everywhere.
Blue's Journey: Consume The Flesh

## Plot

Blue's Journey starts for the first time. Blue must get through The Flesh Town with his new friends Zarah, Kane, and Stellar.

## Chapters

* The Flesh Town
	+ The Outskirts
	+ The Library
	+ The Laboratory
	+ The Workshop
	+ The Flesh Depths

## Characters

### Kids

* Blue
* Zarah
* Kane
* Stellar
* The Experimented Kids
* The Everywhere

### Monsters

* The Flesh Wanderer
* The Flesh Librarian
* The Flesh Scientist
* The Flesh Officer
* The Flesh Baby
* The Flesh Kids
* The Flesh Titans
The Fungus

**The Fungus** is a monster who appears in *Blue's Journey: Botanophobia.* He appears in The Garden & The Swamp chapters.

## Appearance

The Fungus appears to be a mass of roots and mushrooms. Its only method of attacking is releasing gas spores to either control them or suffocate them. The Fungus can also take control of children's brains. Fungus Children are children with parasites and mushrooms growing from their heads and arms. Their main goal is to infect other nearby children. Its eyes are black voids and lack pupils.

## Trivia

* The Fungus is the only mushroom based monster so far.
* It is being created by The Cutter and maintained by The Gardener.
Caller

## Appearance

Caller wears a brown sweater and blue jeans. He has short black hair that covers his eyes. He also has a black mask to cover his mouth. He also has bandages on his hands and feet. He has a cowlick on the top of his head. He mostly has his hoodie on.

## Personality

Callum is very quiet and doesn't talk much. Callum only speaks through sign language. He seems to be a bit of a prankster.

## Abilities

* **Master Sign Language**
* **X-Ray Vision**

## Trivia

* While Caller has a voice, he chooses not to speak.
* The reason why Caller never talks is due to his Laryngitis
	+ If he tries to talk, it will cause his throat immense pain.
Blue's Journey Return of The Flesh

## Plot

After finding a peaceful town, inhabited by children. Blue reuinites with Zero, Kade, and Star and has Mono with him. This is short lived as The Everywhere returns with Flesh Titans

## Characters

### Kids

* Blue
* Zero
* Star
* Kade
* Mono
* Six
* Low
* Alone
* Rainy
* Seven

### Monsters

* The Everywhere
* The Flesh Titans
* The Flesh Kids
* The Flesh Librarian (Revived)
* The Flesh Scientist (Revived)
* The Flesh Officer (Revived)

## Chapters

* The Town
* The Old Hideaway
* The Center
* The Swamp Yard
* The Body
* The Ravaged Town
Glitch Zarah

## Appearance

Glitch Zarah has exactly the same appearance as Zarah, although with glitchy silhouette. She wears the same clothes as Zarah. The only difference is that she is extremally injured with her bones and flesh showing underneath her skin, clothes ae dirty and has messy hair. She is always smiling.

## Trivia

* She is a hallucination and can only be seen by Zarah.
* She was formerly called Fake Zarah
Snowy's Horror 9: Into The Lair

## Plot

The comic starts off showing the 5 kids killing an army of Flesh Kids, while still trapped beneath the surface. The Kids fight their way through the army, while being scratched along the way. Nine even got bitten by one of the kids, but Yukino whacks the kid right in the face. They are then forced to run away from giant lumps of flesh. A few moments of chasing later, they are shown standing over The Everywhere's lair. She is playing with dolls and tea party kits.

They then witness The Flesh Baby come inside the room and put an unconcious Zero and Star in front of her. The Everywhere hugs the unconcious children. Snowy wants to help, but Kai says otherwise. They decide to leave the 2 kids behind. The Kids walk inside another massive room, which seems to be another throne room. They're seems to be a giant pit filled with a massive mouth with sharp teeth. They see The Everything sitting on a chair in front of them

## Characters

* Snowy
* Yukino
* Kai
* Kaizo
* Nine
* The Everything
* The Everywhere
* The Flesh Baby
* Zarah
* Stellar
Secrets of the Maw

The Runaway Kid has a dream that he is swimming in water but then gets dragged down deep below the water by a big arm. Waking up from a nightmare, the boy leaves the children's room, which served as a prison cell for children. Along the way, he meets a girl with a flashlight, who is also trying to escape from the Maw. Thanks to her, the Runaway Kid leaves the Prison and enters the Depths.

Suddenly, the girl mysteriously disappears (presumably, she was killed by Leeches or the Granny), leaving only her flashlight, which the Kid picks up and subsequently uses in order to go through the darkest corners of the Maw. Once in the flooded sewers, the Granny, a resident of the Depths, who drags her victims down to the bottom of the water where she resides, begins to swim behind the boy. In the end, she drives the Kid onto one of the wooden platforms. In self-defense, he throws a television into the water, killing the Granny with an electric shock.

When the Runaway Kid gets out of the sewer, he is immediately caught by the Janitor, who puts him in a cage and sends him to the Kitchen.

In the second chapter, the Runaway Kid manages to free himself from a package sent by hooks to the Kitchen, but then accidently falls, once again, into the lower reaches of the Maw, where the main furnace, which is responsible for the operation of the vessel, is located. In order to continue his journey, the Runaway Kid needed to collect all the Nomes that worked in the place and use them to light a fire in the "heart" of the Maw, activating the ascent to transport coal to the upper tier. At the end of the chapter, the boy passes through the shelter of the workers and falls onto the roof of the elevator, in which the Lady was in at that moment.

In the third chapter, the Runaway Kid passes into the Residence. Note that in order to leave this place, he needs to collect the statues, which are the keys to the exit. To do this, he had to go around the entire library, avoiding an Eye and Shadow Kids.

Opening the passage, the Runaway Kid accidentally notices the Lady, with horror, considering her reflection in the mirror. Unfortunately, she notices the Runaway Kid and, after a little chase sequence, turns him into a Nome.

Having lost his true appearance, the hero leaves for the Guest Area, wherein one of the rooms he finds a sausage lying on the floor. So we find out that the Runaway Kid was the same Nome to whom Six ate alive to satisfy her hunger.

In the scene after the credits, we are shown a television in which a silhouette of a thin man appears in a few seconds, teasing the release of the second game.

A new character appears in the game - the Runaway Kid, one of the prisoners who is trying to escape from the Maw.
Snowy's Horror 2: The Fruitshop

## Plot

The Comic picks up from where it left off. The Manager chases Snowy through the fruit store. Snowy climbs over a few furniture's to cut him off completly. She then finds a container containing dead frogs. She grabs one an throws them to create a large noise to give a distraction. She than runs around a corner to find the back exit cut off by bars and wires.

Snowy than proceeds to panic as she sees the shadow of The Manager approaching. The Manager peaks inside the room and stares directly down at Snowy. Snowy's legs shake in fear, not knowing what to do. The Manager grabs Snowy and takes her to a blender filled with fruit and water. Snowy struggles to free herself, but eventually manages to break free. The Manager looks around for Snowy while she climbs to a window. The Manager notices her and attempts to grab her. Snowy jumps out the window and lands inside a chimney exhausting black smoke. She lands in a cell filled with household objects and she is captive by bars. Next is Comic 3

## Characters

* Snowy
* The Manager

## Trivia

* This comic uses the cut Manager boss from Consume The Flesh.
The Soldiers

**The Soldiers** is the first antagonist from the game *Blue's Journey: Quest of Zero*. They are one of the main antagonist of Epilogue chapter.

## Appearance

The Soldier's have a huge monstrous humanoid appearance. They wear green military themed clothing. They all carry around bombs that they use to ignite. They also wear black gloves, black pants, and green shoes.

## Strategy

The Soldiers carries bombs. They will run after Zero, Blue, Kade, and Star, but more often the Soldiers will aim and blow them up, killing them if they stay out in the open for too long unless they hide behind indestructible objects (for example, metal boxes). The victims can hide behind various objects, which will shatter when hit with a blast from the Soldier's bombs. There will also be times when Blue and Zero will have to evade the Soldiers through timed stealth.

## Trivia

* The Soldiers capture kids and brings them to The Ruler's Castle.
The Knights

**Knights** are the third minor enemies seen in *Blue's Journey: Quest of Zarah*, encountered in The Great Chambers chapter. They are the main antagonistic faction of said chapter along with Troels.

## Appearance

The Knights resemble normal suits of armor. They are giant and made out of metal material. They are wrapped around barbed wire. They carry around axes, chain whips, and swords to attack

## Strategy

Some Knights can chase Zarah, but only in the dark. Zarah can either direct the flashlight at them to freeze them, or lure them to an external light source or a dead end, allowing Zarah to escape through narrow gaps. If they catch up with Zarah, they will not hesitate to reach and grab her, cut her in half with their swords, chop her with their axes, or slam a chain whip on her, which will result in a game over.

## Trivia

* The Knights are possessed by dead children that've been consumed by The Animals.
* Truls controls and commands them.
The Waitor

Waitor

**The Waitor** is the fourth main antagonists encountered in Zero's journey to escape The Ruler's Castle in *Blue's Journey: Just Another Zero*. He is the main antagonists of The Restaurant chapter along with The Animals.

## Description

The Waitor is a monster who lives in The Ruler's Castle. He works as a waitor and as a cook in the Restaurant area. He loves to turn kids into his meat source. He lives by himself and whenever a kid stops by, it's not pretty for them. Although, he loves to share a bright shiny smile.

## Appearance

The Waitor is a long lanky distorted monster. He wears a fancy white/gray outfit with a red bow. His outfit is a little damaged and has black buttons. His outfit has stitches seen across it. His arms are extremally long and lanky. He holds a fork and a knife. His face has large teeth, small blue eyes in large eye sockets. and purple bags around his eyes. His gums are also visible. His skin is a dark pale peach color.

## Powers

* **Arm Stretch**: He has the ability to stretch and bend his arms.
Cobra

## Appearance

Cobra is slightly smaller than an average child. She wears a purple scarf. She also has an unbuttoned yellow hoodie. Underneath, she has a green shirt with a cat on it. She wears white pants and prefers to go barefoot if she can. She has short black hair that covers her eyes. She also seems to be half cat as she has cat ears growing out of her head and a cat tail.

## Personality

Cobra is shown to be rather shy and doesn't tend to talk much. She has a thing for chewing on soft things. She doesn't like touch, but seems to like to get pats on her head. She tends to hiss and scratch a person when she is upset with them. She gets overwhelmed easily and will often hide from danger. She loves food, especially apple juice and pasta. She likes to draw and often writes using paper.

## Trivia

* Cobra likes to act like a cat
	+ When patted, she makes a purring sound
	+ She gets excited easily, and may get zoomies
	+ She often meow or make cat sounds
	+ When she sleeps, she curls up like a kitten
	+ She hides under furniture when scared. She also shakes and whimpers
	+ She can climb trees and walls good
The Twin Maids

## Appearance

The Twin Maids are 2 female teenagers. They are around the same size in height and are the same age.

### Black Maid

The Black made has white long hair and wears a black maid dress with a white bow tied around the waist as a belt. She also has a big white bow in her hair. She has red make up on her cheeks and have lipstick on.

### White Maid

The White made has black long hair and wears a white maid dress with a black bow tied around the waist as a belt. She also has a big black bow in her hair. She has red make up on her cheeks and have lipstick on.

## Trivia

* They are the first teenagers of the series.
Blue's Journey: Time's Up

## Plot

After escaping The Shackles, the kids find themselves in a town with no time limit, The Clock Town.

## Characters

### Kids

* Blue
* Zarah
* Kane
* Stellar
* The Protector (Guide)

### Monsters

* The Butcher
* The Clown
* The Shoppers
* The Chronophobias
* The Amalgamation
* The Clock Soldiers
* The Clock Man

## Chapters

* The Clock Town
	+ The Forest
	+ The Circus
	+ The Mall
	+ The Apartments
	+ The Sewers
	+ The Clock Tower
The Queen

## Appearance

The Queen has white long silver like hair. She is the same height as The Protector, being a little taller than Zarah. She has a lighter peach skin tone, similar to The Protector. She wears a white shirt with purple spiked stripes. She wears a golden colored dress with red accents. She has a red bow wrapped around her waist acting as a belt for the skirt part of her dress. She wears a golden crown with purple and red gems. She wears long red opera gloves and purple mary jane shoes with red socks.

## Personality

The Queen is Zarah's arch enemy and they hate each other a lot. The Queen can normally act polite and act like a lady. The Queen can easily trick and fool others with her manipulative voice and even has her own hentchmen. The Queen sometimes even flirts or even bribes others to get them to do her bidding. She’s easily angered such as when she finds a mess in her castle.

## Powers

* **Darkness Manipulation:** The Queen can manipulate the dark and can construct platforms to ride on or form black tentacles and hands.
* **Voice Crack:** The Queen can scream at the top of her lungs and send a giant shockwave down kid’s ears and make them go deaf. It isn’t permanent.
* **Touch Disintegration:** The Queen has the ability to touch others and they instantly disintegrate, leaving nothing but their clothes.
* **Amazing Speed:** The Queen can run fast enough to catch up to Zarah and even climb down and up walls straight.

## Weapons

* **Giant Sword:** The Queen has a giant sword she keeps and can stab and cut through anything.
* **Giant Ruler:** The Queen has a giant ruler in her pocket. The ruler expands on command and is indestructible.
The Pitney

## Appearance

A mysterious desert and dystopian lands. Strong winds blowing sand all around, the area is surrounded by a foggy tint of brown. The Pitney is described to be a dry wasteland nightmare. The air is barely breathable. The entire valley is nothing but a giant desert with a disturbing past with many locations to visit.

## Areas

* The Dry Relics
* The Pyramid
SkipJump

**SkipJump-moottori** eli **SDE** on Voltronin tuotemerkki ja avaruusmoottori yli 500 km etäisyyksiin ja se on myös monikäyttöisin avaruusmoottori. Se käyttää kemiallisesta reaktiosta syntyvää propulsiota.

## Teknologia

SkipJump perustuu vedyn ja nebulaniumin väliseen kemialliseen reaktioon, jossa vetyioni syötetään sykäyskammioon, jossa sitä pommitetaan nebulaniumatomeilla. Tämä hadronitörmäys synnyttää sykäyksen, joka työntää alusta eteenpäin. Hadronitörmäys kestää 0, 9 picosekuntia ja kun näitä törmäyksiä ketjutetaan useita peräkkäin, syntyy ketjureaktio, joka tuottaa propulsioenergiaa.

SkipJumpilla on maksiminopeus, jota ei tulisi ylittää, tai sykäyskammion radioaktiivisuus nousee liian korkeaksi (80 rad). Tämä maksiminopeus on 600 000 km/h. SkipJumpista seuraava moottoritaso on HDE.
Parker

**Parker** is a houseguest on *Big Brother 5*.

He quickly found himself in conflict with the women in the house, as his darker humor and general behavior towards them rubbed them the wrong way. This led to not only HOH Danielle targeting him, but a women’s alliance also forming against him and all of the men in the house. Being nominated next to the apathetic Amos almost saved him as some people, particularly the alliance of Ian, Kian, and Kieran, considered saving him because of their lack of trust with Amos, but in the end, everyone evicted him unanimously for being a nuisance.
Blue's Journey: Eight lifes

## Plot

After failing to be rid of his glitch, Blue sets out to find Eight to see if he's still alive.

## Characters

### Kids

* Blue
	+ Glitch Blue
* Eight
* The Rowdy Children
	+ White
	+ Cherry
	+ Azure
	+ Pea
	+ Lemon
	+ Wine
	+ Chocolate

### Monsters

* The Over Draft
* The Elder Man

## Chapters

* The Wildfields
	+ The Colorful Hideout
	+ The Windy House
	+ The Rotten Village
	+ The Mirror Cave
	+ The Forest Sewer
	+ The Comfort Mansion
The Zoo

## Appearance

The Zoo is extremally dark with barely lit rooms. There are tons of cages used for keeping animals looked up in. There are also large animal enclosures with most of them seemed to have been sunken inside of sinkholes. Animals corpses are laid out everywhere with flies and bugs feasting on them. Some of the animals are still alive and can be found sleeping, eating meat, or just observing children from within their enclosures. There also appears to be a giant slaughter house where children are taken to be slaughtered. There is also toxic plants growing on the structures and areas seem to be getting pulled underground

## Inhabitants

* **The Zookeeper**
* The Wild Animals

## Trivia

* Both The Zoo & The Barn have similar themes of slaughtering animals.
* While implied, The Zookeeper isn't killing any animals.
The Creature

**The Creature** is a boss in *Blue's Journey: Botanophobia*. He appears in The Island chapter. He is a creature The Tribe fears and plans on killing it.

## Appearance

The Creature has a very lanky and disturbing appearance. Its body is a pale white color. It lacks eyes, ears, hair, and only has just a mouth with sharp teeth. The chest shows its rib cage and its stomach, as if it was starving.

## Behavior

The Creature will stick his hand through bushes in an attempt to grab its prey. He mostly stays hidden, obscuring most of its appearance. When its full body is shown, its usually in the background shadows.
Caller's Childhood: Blue's Journey Stories

## Plot

The story follows Caller as he is being followed by a monster known as The Predator. Caller is also trying to find his friend, Crow, who's been taken by him.

## Characters

### Kids

* Caller
* Crow

## Episodes

### The Crowded

* **Caller's Childhood: Blue's Journey Stories. 1**
* **Caller's Childhood: Blue's Journey Stories. 2**
* **Caller's Childhood: Blue's Journey Stories. 3**
* **Caller's Childhood: Blue's Journey Stories. 4**
* **Caller's Childhood: Blue's Journey Stories. 5**
* **Caller's Childhood: Blue's Journey Stories. 6**

### The Prison Wall

* **Caller's Childhood: Blue's Journey Stories. 7**
* **Caller's Childhood: Blue's Journey Stories. 8**
* **Caller's Childhood: Blue's Journey Stories. 9**
* **Caller's Childhood: Blue's Journey Stories. 10**
* **Caller's Childhood: Blue's Journey Stories. 11**
* **Caller's Childhood: Blue's Journey Stories. 12**
Blue's Journey: Stellar's Dolly

## Plot

Star finds a doll of her own, that's secretly alive.

## Characters

### Kids

* Blue
* Zarah
* Stellar
* Kane
* Dolly
* The Puppeteer
* The Plush Children

### Main

* The Mascot
* The Marionette
* The Jester
* The Jack in The Box
* The Toy Maker

## Chapters

### Main

* The Strings
	+ The Toy Factory
		- The Attraction
		- The Toy Shop
		- The Show Stage
		- The Music Alley
		- The Toy Factory
		- The Final Act

## Trivia

* Formerly, the title was Blue's Journey: Pediophobia
The Farmer

## Appearance

The Farmer has long brown hair. She wears goggles to cover up her eyes. Her mouth seems to be stitched shut. She wears usual farmer accessories, though her buttoned up shirt seems to be unbuttoned, which exposes her chest has been ripped open and stuffed with animal meat. Some children arms are seen poking out. She has a long torn up hat. She also carries a shotgun.

## Behavior

The Farmer uses her gun to shoot any child within range. She uses her goggles as a flashlight source to scan any area for any escaping children.
Valtteri

*"Agh... I feel.. Dizzy" - Valtteri*

**Valtteri** is a minor civilian that was introduced in Motorcade Assault Leads To Highway Mayhem (S01E01).

## ***Biography***

### **Motorcade Assault Leads To Highway Mayhem**

Valtteri was driving until Snake being chased by Officer Ray made James swerve and Valtteri couldn't stop in time and crashed into James's car and wrecking his own and James's.