The Calamityville Horror

> Reveal the hidden corpses to the mortals.
>
> -Objective

**The Calamityville Horror** is a scenario occuring in Act 1. It's the first of two missions taking place in Hutz's house. We come to this house in order to uncover the dark secret of it's previous occupant.

## Restless Spirits

* Arclight - Bound to his corpse in the bricked up room in the basement.
* Maxine Factor - Bound to her make-up kit in the boarded up room on the second floor.
* Static - Bound to the TV antenna on the roof of the house.

## Recommended Ghosts

* Whirlweird
* Stonewall
* Boo
* Weatherwitch > Aether
* Ghastly

This team gives the Ghost Master an ability to solve most of the puzzles in the house in different ways. Stonewall is invaluable in unearthing Static's and Arclight's corpses while Boo is a great luring ghost with his Rattle Chains. Ghastly can be used to light the fireplace in the living room, causing smoke to bellow out of it if Static's corpse is still stuck in it. Whirlweird and Weatherwitch are not that useful in this haunting, providing little utility. Swapping either one of them for Terroreyes or Aether could be a good idea as the two provide more luring powers.

## Layout

The Calamityville property consists of a three story house with a basement and a flat roof and a large outside area with a shed and walkways around the garden. The ground floor consists of a long hallway connecting to a piano room, a dining room, with a small alcove with a computer in it, and smaller hallway. It also contains the stairs to the upper floors and the basement. The smaller hallway leads to a small living room and a kitchen. The first floor consists of three large bedrooms with one of them having an ensuite bathroom, a smaller bathroom and a lounge connected to a office area. The second floor consists of a two bedrooms, a bathroom and a walkway to the roof as well as the boarded up room containing Maxine's corspse. The rooftop has a walkable area on it with few potted plants scattered around. The roof itself has few chimneys on it. The chimeny on the lower left contains Static's bones in it. The basement of the house consists of many rooms used as storage or work areas. One of the rooms in the basement is used as a gym and is connected to a bricked up room containing Arclight's bones. The house has a large deck around it. The outside area has a long decorative path looping around the house. The backyard of the house has a strange outline on it with few strange bones scattered around.

BasementGround FloorFirst FloorSecond FloorRooftop

## Gallery

**Concept Art**

Calamityville HouseFront Of The HouseBack Of The House

**Beta Renders**

House OverviewHouse OverviewTop-down Look Of The Map

## Trivia

* There was supposed to be a cat Peter and a dog Jan present in the level.
* If Marcia's belief rises above 80 while their parents' belief stays below 40, she will call her witch friends causing them to arrive to the level.
* The level itself is a refrence to Amityville hauntings.
	+ Both Amityville house and Calamityville house had a series of murders that took place in it.
	+ The lit part of the house in the poster looks similar to the actual Amityville house.
	+ The family that expirienced the Amityville haunting were called Lutz's.
		- The name Hutz in the game is also a reffrence to the character of Lionel Hutz from The Simpsons.
* The level is also a refrence to a fictional book and movie series, Amityville Horror.
* Despite being a later level, Poultrygeist was planned first and then the team backtracked to create The Calamityville Horror.