recursal/Fanatic-Fandom huggingface dataset:
FLPR2

**FLPR2** is a team on Nitro Type. It was founded by arctklr on May 5, 2020.

## History

Team **FLPR2** was first created on May 5, 2020. It was disbanded on August 19, 2022, but was recreated on September 2, 2022. The team has been in the top 3 on the leaderboard. The two iterations of the team have completed about 119,000 races. In the early days, botters took over and carried the team to 1st place before they were banned. The team fell afterward. According to their captain, **Alex**, this all took place between June and August 2020. The team went inactive for quite some time after that, until their "2nd Wave" in December 2021. Led by Alex and 2 other racers **(Scorpion Typer and Godzilla)**, this team (at the time called HEY12s), was able to reach 98th place on the leaderboard. Scorpion Typer left for TBZ in January 2022, but came back a short time later. He would retire in March 2022. Three more racers, **Imps101**, **RK Mohi**, and **I like bucks**, joined FLPR2 and made major impacts. Combined with the efforts of Alex and a racer called Detective, Imps and RK were able to keep FLPR2 close to the top 100, but not quite there. In June 2022, a racer called **Mr. Devv-RedDiablo**, joined this team. While he only stayed for 5 days, he invited a racer named **Wolfgirl**. At her peak, she did almost 400 races per day. She, Alex, RK, and the combined efforts of several others helped FLPR2 make it back to the top 50 for the first time in 2 years. Wolfgirl left and formed her own team, called DYNR just a week later. Faced with a falling FLPR2, Alex went out and recruited more racers, such as **kinghay1** (former captain of F1N). FLPR2 made an alliance with a team called COLD, and started dominating the leaderboards. But then the dream started to unravel. RK Mohi retired, followed just days later by Wolfgirl (she returned to FLPR2 to retire). Alex got carpal tunnel, and the team completely fell apart. The members of FLPR2, notably **AceEntertains** (now banned), went and formed their own team, called TYPEFR. When TYPEFR collapsed, a team called REFLCT formed. Back on FLPR2, a depressed Alex with carpal tunnel syndrome was scammed by someone named Josh Tucker, and FLPR2 was disbanded. A few weeks later, Alex reformed the team. He wanted revenge, but had no time. It is said that late one Saturday night, in early November, kinghay1 came back and demanded admission to the team. He was given admission, and FLPR2 would go back to the #30 spot. There was one problem however: NVMR. Racers from FLPR2 such as **Micah** and many other racers swarmed over to NVMR. In fact, all major racers who hadn't retired yet (except for **Frostbite**) went to NVMR. Instead of making a comeback, FLPR2 faded into an afterthought. They stuck around for the rest of 2022, and then went dark again. Then, in January 2023, seeming like it couldn't get much worse, Imps101 retired due to personal issues. FLPR2 is a mystery.
SMILZZ

Tag: SMILZZ

Name: "༺Summer Cløuds༻"

Created: Jan 25,2021

Captain: LEMON LIME

Members: 48

Page views: 3,241

How to join: Apply - All eligible racers can apply to join this team.

Minimum Requirements: Complete 500 Races, Minimum 40 Wpm

Most Team Races: EltonTu (2,267)

To go to the team https://www.nitrotype.com/team/SMILZZ

Updated: 5/14/21

*Made by HeartWarmer.*
Sionnach

The Sionnach is a medium-sized omnivore with an elongated body and relatively short limbs. The tail, which is longer than half the body length, is fluffy and reaches the ground when in a standing position. Their pupils are oval and vertically oriented.

Females are called vixens, and young cubs are known as kits.

Sionnach are usually found together in pairs or small groups consisting of families, such as a mated pair and their young, or a male with several females having kinship ties. The young of the mated pair remain with their parents to assist in caring for new kits. The species primarily feeds on small rodents, though it may also eat fruit and vegetables. Although the Sionnach tents to kill smaller predators, it is vulnerable to attack from larger predators.

## Environmental Adaptation

The Sionnach is a species which goes through complete triannual physiological change, depending on the season.

In the summer, their normal orange pelt flares into a bright red. They have long flowing flames which encase their tail, and although summer is when the Sionnach is most protected by their flames, they are also easiest to locate, due to the constant swirl of smoke arising from their bodies.

In winter, the Sionnach's pelt fades to a dull white, aiding them to blend into snow. Their fur grows thick and long. Since less of its surface area is exposed to the cold, less heat escapes from its body.

Between summer and winter, the Sionnach dons an orange, medium-length pelt, with white on the chest area, up to the mouth and at the tip of its tail.
Eirinn

Eirinn (EH·rihn) is the westernmost Hallan city. It is surrounded by the Cheall forest. The Eabar Plains are just south of Eirinn. Eirinn architecture is based on Feidhes culture. The Feidh make up about 40% of the population, Mellta, 40% of the population, and Mathan, the remaining 20%. A citizen of Eirin is Eirish (EH·rihsh).

Eirinn is the only Hallan city which does not have city walls. As the Feidh do not have a concept of nobility, Eirinn housing estates are not divided into upper and lower class. Eirinn is the city hub for Hallan Mages. In the cities squares and at large crossroads, executions of deserters and criminals are often held as public specticles.

## Districts

### Draoid'Tor

(DROO·uhd·tor)

Draoid’Tor is the wealthiest Eirish district, and is known to house many of the city’s mages. The Cinneadh Tower is the learning centre for mages, and the Mage Tree is just outside Cinneadh Tower. Draoid’Tor houses two of the city’s guilds; the House of Magi and the House of Truth.

### Malairt Village

(mah·LAHT)

Malairt Village is the Eirinn’s commercial district, consiting of the Malairt Gardens, the House of Gold, the House of Language and a tavern, called the Cheall Arms.

### Toradh'Tor

(TOR·rad·tor)

Toradh’Tor is a large Eirish housing estate, situated in the south east of Eirinn. It is home to one city guild, the House of Stone, and one tavern, the Mage’s Staff.

### Taigh Sect

(THAIGH)

Taigh Sect is a small Eirish housing estate, central to Eirinn. It has one of the city’s guilds, the House of the Hidden, one tavern, the Corran Arms, and a fairly large Tri Cinn church.

### Eirish Barracks

(EH-rihsh)

The Eirish Barracks are the easternmost Eirish disctrict, home to the city guard and three of the city’s guilds; the House of Steel, the House of Fire and the House of Patience. To the north is a Tri Cinn church. In the southern part of the Eirish Barracks is a tavern called the White Babbit, and bordering Taigh Sect is a brothel, called the Dancing Ruadh.
Eun

The Eun is a diurnal bird of prey, found mostly in grasslands and open plains. The diet of an Eun is highly variable and reflects their status an opportunistic. It is most often a predator of small mammals such as rodents. Eun hunt from a perch most often, but can vary their hunting techniques where prey and habitat demand it.

The species is blocky and bread in shape. They display sexual dimorphism in size, with the females being up to 25% larger than males.

The cry of the Eun is a two or three second hoarse, rasping scream, that begins at a high pitch and slurs downwards. The Eun frequently vocalises while hunting or soaring, but vocalises loudest and most persistently in defiance or anger, in response to a predator or a rival Eun's intrusion into its territory.

## Environmental Adaptation

The Eun is a species which goes through complete triannual physiological change, depending on the season.

In summer, the feathers of an Eun morph to a bright red on the tail and a deep brown on the wings and head. Unlike other species which may shed their protective fur during the summertime, the Eun keeps their feathers. They instead rely on wind to cool them as they fly, meaning they therefore don't often land during summer.

In winter, their feathers don a blue on their body and wings, with a darker blue, almost black, colour on their faces. The winter is when the Eun are most active hunters, so the colour change is said to be used as a camouflage against the blue sky.

Between summer and winter, the Eun is a faded yellow colour on its face and body, with the wings a darker brown colour. This time is considered their rest months, between hunting season in the winter, and flying season in the summer.
Sasainn

Sasainn (sas·IN) is one of the three major Hallan cities. It is to the east of Comhalla and borders both the Cheall Forest and Corran Forest. Sasainn architecture is based on Mathanian culture. The Mathan make up about 50% of the population, Mellta, 30% of the population and Feidh, the remaining 20%. A citizen of Sasainn is called a Sasainnian (sas·IN·ian).

Sasainn is the border city between Comhalla and neighbouring regions on the continent. Being the protective barrier for Alba and Eirinn, it has become the Hallan city with the biggest military presence.

## Districts

### Chaisteil Canoc

(CHAIS·tee·uhl KAN·ock)

Chaisteil Canoc is the diplomatic centre of Sasainn. The district is situated on a hill, central to Sasainn. However, it is one of the smallest districts, home to the Diplomats Guild, The House of Language; the Chommandair's home- Sasainn Castle; the Tri Cinn Cathedral; The Royal Ruadh Inn; and a few noble houses.

### Buthan District

(BYOO·tahn)

Buthan is the commercial district, and is the largest district in Sasainn, with many shops and houses built closely together. Three guilds inhabit Buthan; the Builders Guild, The House of Stone; the Priests Guild, The House of Truth; and the Merchants Guild, The House of Gold. Buthan has one Inn, The Waiting Allaidh.

From Sasainn's main entrance, a visitor would emerge into the Buthan Market. To the east of Buthan Market is the Tri Cinn church. South of Chaisteil Canoc is a wealthy housing estate, which was intended to be a part of Chaisteil Canoc itself, but, over time, inhabitants have come to call themselves Buthan residents.

### Taigheadas Estate

(TAI·gee·dhas)

Taigheadas is the wealthiest Sasainnian district, home to most of the city's noble class. By the western entrance to the city is The House of Fire, Sasainn's Skirmisher Guild.

### Sabaid Barracks

(sab·AID)

The Sabaid Barracks are home to Sasainn's City Guard and their families, as well as the blacksmiths, tailors and runeworkers. The House of Steel, Sasainn's Mercenary Guild, is on the border between the Sabaid Barracks and Dorcha Village. The Chomanndair's Head is a popular tavern for the City Guard.

### Dorcha Village

(DOOR·cha)

Dorcha Village is a housing estate populated primarily by impoverished Hallans. The housing is closely packed together, and many of the houses are deteriorating or incomplete. Dorcha hosts two of the city's guilds; Mages and Assassins, known as The House of Magi and The House of The Hidden respectively.

The Sasainn City Guard make frequent rounds at The Black Eun Inn, which is a popular spot for Dorcha residents.

### Sasainn Village

(sas·IN)

Sasainn Village is on the outskirts of Sasainn. It is a farming town, providing food for the city. It is home to the hunters guild; The House of Patience. Although the town is small, The Traveller's Arms Inn is a popular spot for tourists and sightseers.
Diamond Grotto Land

Between The Salt Marsh and The Well is the Diamond Grotto Land. It looks very similar to the Salt Marsh on the surface with pink crystallisation - however they are not the magic salt and instead just worthless mineral crystallisation.

Underground however are many veins and grottos of pink diamond formations.

The diamonds are not generally very practical but are oh so pretty.
PR2W

**PR2W,** or Pinks R2 W1ld, and formerly known as WAMZ, is a team created by Wildflower on July 4, 2020. The team is known for its high leaderboard placements. In fact, it is considered one of the most successful teams in Nitro Type History. PR2W have more than 2.1 million views and 6 million races. It usually rank around the 20s on the leaderboard now.

## Requirements

* 50 races every day
* Complete 500 races
* 50 WPM
* Also: Names with 'Hacker' or 'Bot' are not accepted.

## Notable Members

* Notable members include Typemefantastic, Moises, R2-D2, pinkyone and Morries.
	+ However, Morries, Moises, and Typemefantastic are currently no longer on the team.

Pinkyone is now the captain of PR2W, as Wildflower somehow transferred it to her

## Leaderboard Placements

* Season 28: 3rd
* Season 29: 1st
* Season 30 (before season leaderboards were removed): 2nd

## Trivia

* Wildflower, the team's captain, is Nitro Type's most active player.
* This team have the most races of any team on Nitro Type
* The Nitro Math team is PNKYPI
Blight Island

At the centre of Blight Island is a vast expanse of magical blight land, nothing will grow naturally here and it is extremely sulphurous. However it's not all bad, this area is abundant in deep veins of mineralogical deposits and is the home to many rare minerals and ore.

Come here for great mining opportunities!

The blight land here has been caused by exposure to the magma life blood of the word, it is what makes the place inhospitable but also what allows for such rich deposits.

The actual blighted area of Blight Island doesn't reach the coast, and is surrounded by dry craggy land. These areas are mostly useless as they are still not really good living or working land and don't produce the same mineralogical yield, the terrain can be quite beautiful at sunset though if you're into that sort of thing.
Dashing Dolphins

This is a disbanded team.

[D0LFIN] **Dashing Dolphins** was a team founded by Jules707 on August 14, 2019. The team auto-disbanded in September 2022. The team had over 13,000 pageviews and 168,000 races. Jules707 had the most team races, with an estimated 17,400, nearly all of her lifetime races. They were allied with the teams EAGLE and JACS. Jules' brother IsaacTom was the co-captain. This team had open enrollment, although to join having at least 100 races and typing a minimum of 30 WPM were required. The official car of the team was the Liberty Wavebreaker.

## History

The team was created on August 14, 2019, and hit their peak in the spring of 2020. They were one of the top 50 teams during Season 27. After the team activity died down a bit, people began to leave. Sometimes the team would be brought back when Jules707 had more time, but as her life got very chaotic, the team became inactive until she lost it due to auto-disband. She would later join FTINT. The team was recreated by one of Nws5683's alts on November 9, 2022 with the TWAS tag, which was later changed to D0LFIN. The team currently has 13 members.
Kur

The land of Kur is an ever-shifting steppe, where civilisation is near-impossible due to the lack of arable land, but most importantly the mysterious features of the landscape. Distances seem to stretch and contract randomly, a distant mountain may suddenly appear next door, while rich hunting grounds may disappear overnight. The followers of Ashtiri are led to that land when they have nowhere else to go, and therefore the first society that evolved was made up of followers of Ashtiri working together in uneasy peace, united by their need for survival and the inherent connection and compassion that comes with the Third Eye.
Terrace Country

This is an area of magical terraced agricultural land surrounded by regular hilly grassland.

The magical section of Terrace Country is very fertile, the soil keeps or drains water well depending on what the crops need, and this area is entirely resistant to soil erosion.

Come here for some efficient farming.
Corran Forest

The Corran Forest is a mana-rich temperate forest, situated on Comhalla. It borders the east of the Cheall forest and is the eastern border of Comhalla. There is a seperated part of the Corran Forest to the north of Comhalla, between Alba and Eirinn.

## Climate

Corran has a temperate climate; mild temperature and even rainfall throughout the year, usually not getting below 0°C in the winter, and no above 30°C in the summer, with the trees providing cover for the harsh summer sun. The weather is damp frequently and is changeable. Temperatures are lower in the south due to the sea breeze and rainfall is more frequent in the north.

## Wildlife

Corran has a high level of biodiversity. It is home to a large population of Ruadh, as well as rodents, such as Graineag and Babbits, and reptiles, such as Nathair, Nuimh and Lannan. Sionnach are a common predator, and the Allaidh are the apex predator, hunting Ruadh and Torc primarily.

The forest floor is covered mostly with grass and evergreen shrubbery, such as azalea, bay, box, ceanothus, griselinia, heather and lavender, as well as a variety of fungus species.

Corran is a temperate evergreen forest, and the trees are typical to this, with eucalyptus, live oak, acacias and banksia trees common to the area. There are some deciduous trees at the border between the Corran and Cheall forests, such as oak, maple, birch and ash trees.

## Magic

Corran is a mana-rich forest, meaning that mages who use magic within the forest will find their magic more powerful, and they take longer to run dry. While non-magical species can only identify passing from the Cheall forest to the Corran forest by the species of trees, mages can identify when they have entered the Corran forest by the surge of energy it grants them.
Ashtiri

Ashtiri, God of Soil, Moonlight and Connection, is an older God (despite their youthful appearance) who believes above all in horizontal connection between beings, and that the primary responsibility of Gods is creating sustainable Worlds that can ultimately be left to exist freely. Having participated in many Worlds over time, they experiment with the best creations to create such a World that allows free creativity from fellow Gods without leading to the World's ruination. Will this World be the one? Only time will tell.

Ashtiri does not create races in their image. Instead, at least in this World, Ashtiri has decided to find lost Souls across the World seeking help and imbues them with his power, the Moonlight opening up their Third Eye and connecting all of them together into one powerful group.

Ashtiri's chosen people are known as "The Moonlit" and can be identified their their distinctive Third Eye, regardless of their race.
Toonasans

The second sentient race to to walk out of the Ederitha Mountains, they are thought to be descended from some lowly form of sea creature that no one is quite sure exactly how they got into the Ederitha Mountains, but they did and suddenly became a part of Dawning Isle.

They are one of the two races that make up the civilisation of Geltan Dawning along with the Stood Deer.
Nathair

The Nathair is a species of venomous snake. They are found in a wide variety of terrain types, from grassland to desert.

The species is not commonly regarded as dangerous, as they are not aggressive and usually bites only when provoked, stepped on or picked up. Bites can be very painful, but are rarely fatal. They feed on small mammals, birds, lizards and amphibians, and have been seen to prey on spiders, worms and insects on occasion.

Female breed once every two or thee years, with litters usually being born in late summer to early autumn. Litters range in size from 3-20, with the young staying with their mothers for a few days. Adults can grow to a length of 90cm, including the tail, but the average length is 55cm.

The head is fairly large and distinct, and its sides are almost flat and vertical. The edge of the snout is usually raised into a low ridge. Seen from above, the rostral scale is not visible. Dorsally, there are usually five large plates: a square frontal, two parietals, and two long and narrow supraoculars. The latter are large and distinct, each separated from the frontal by one to four small scales. The nostril is situated in a shallow depression within a large nasal scale. The eyes are relatively large, but are often smaller in females.

## Environmental Adaptation

The Nathair is a species which goes through complete triannual physiological change, depending on the season.

Their seasonal changes are purely based on camouflage to aid hunting. In summer, the Nathair adopts a dusky grey colour on their scales, disguising them against rocky terrain. Between summer and winter, their pattern is a lighter beige with darker brown patterning. In winter, their colours fade to a lighter white, which aids them with hiding in snowy terrain.
DREMRS

**DREMERS** is a top 50 team led by Davy.

DREMRS has race count requirements of 30r/join 35r/d.― DREMRS

It is said that DREMRS will never disbanding. Davy, the owner of DREMRS, buys NT GOLD for Elite Members.

Davy's YT channel is https://www.youtube.com/@davys\_Dremrs. It is made for the team itself much like ahappyclownfish's channel for M4NTA.

**HALL OF FAME**

Leiland

SoMe NooB

Aquino Lion

Justified

Curries
Declana

*"There must always be a new horizon to conquer, there needs to be. For my children to explore, for knowledge to expand, for the future to fill. What are we without the horizon? Trapped, trapped in the mundane of the past."*

**Declana,** is the God of Pastures, Family and Distraction. He is a relatively young god, the son of Aldriv and Zila, and the older brother of Balla.

Declana is a constantly agitated being, he desperately seeks new places to explore and settle. He believes the expansion of life and civilisation should be the most important goal of all gods. It was he that discovered the Dawn table: Azgaar, following a rumour of one surviving the wars of the past.
Cheall Forest

The Cheall Forest is a non-magical temperate forest, situated on Comhalla, and surrounds the three Hallan cities; Sasainn, Alba and Eirinn. It borders the Corran Forest in the east.

## Climate

Cheall has a temperate climate; mild temperature and even rainfall throughout the year, usually not getting below 0°C in the winter, and no above 30°C in the summer, with the trees providing cover for the harsh summer sun. The weather is damp frequently and is changeable. Temperatures are lower in the south due to the sea breeze and rainfall is more frequent in the north.

## Wildlife

Cheall has a high level of biodiversity. It is home to a large population of Torc and Ruadh, as well as rodents, such as Graineag and Babbits, and reptiles, such as Nathair, Nuimh and Lannan. The forest is known for its population of Eun, who breed during the spring months.

The forest floor is covered in grass and shrubbery, as well as a variety of fungus species.

Traditional to a temperate forest, Cheall is populated with conifers and broadleaf trees. Mainly, the trees found in Cheall are great redwood, oak, ask, maple, birch, beech and elm trees. Towards the edges of the forest, at the border to the Corran Forest, some evergreen trees grow.
LOVE55

Tag: LOVE55

Name: "Pugs 4 Life"

Created: April 29, 2021

Captain: PugglesThePug

Members: 10

Page views: 21

How to join: Open - All Eligible Racers can join this team.

Minimum Requirements: Any number of races, Any speed

Special Requirements: Must love pugs/ +20 races a day / love you all! Team is open, admission is welcome. If not active for more than 30 days, you will be kicked.

Races: 511

Most team races: JordanJ (217)

To go to the team https://www.nitrotype.com/team/LOVE55

Updated: 5/13/21

*Made by HeartWarmer.*
Swamp Strider

Swamp Strider

ranges across the mammoth steppe and swamps scavenging for the mammoth dragons kills and eating small marine mammals. it can travel at around 25 mphs with a good wind behind it. It often uses its backs fins as sails to conserve energy when floating through swamps,

They are not active hostile but if cornered do get a pit upset . Live in family groups

made by Misdyras
Hawk

Made as a normal animal by Balla, and enhanced by Declana to be magical.

This species will have regional specific sub-species.

These are some very smart birds, they are a bird of prey and can be used for general falconry, to control pest population (of smaller birds and rodents). Their feathrs are attractive and make good quills, and they have eggs suitable to a hearty meal.

They were made magical by adding a magical sense of direction to them, this is what makes them excellent messenger birds if trained.
Cherry Blossoms

[BLSSM] **Cherry Blossoms** is a team led by Ilyy. The team was founded in 2020, disbanded, and then restarted in 2023. Ilyy was exceptionally excited about creating this team after leaving [SYDT]. He really wanted to make a competitive team to reach top 20 again but got lazy and didn't.

## Requirement

* 50 races a day
* 40 WPM
* Complete 150 races

## Officers

* maiiii (Captains alt account)

## Trivia

* The team has peaked at 18th on the leaderboard and has a goal of reaching top 10.
* It has a 50 races per day requirement.
* The team still has a discord server.
* A team made by Ilyy and his friend �Noob
* Originally supposed to be CRYBSM but changed to BLSSM because the owner thought it looked funny.
* Was originally meant to be a very competitive team but turned into a less competitive team.
* Racers get paid 7.5 million every 1,000 races.
Azril

## **God of Fire, Hope and Disaster**

   The Lord of All Fires lairs at the heart of the sun, looking down on the world from his lofty perch. He is the final resort of the truly desperate, offering a solution to the most mortal and onerous of problems. Azril only heeds the prayers of the broken and the lost, the broken soldiers of war and the last survivors of plague. He offering healing, protection, and care to those who need it, and fiery damnation to those who he deems deserve it.

## Personality

Azril can best be described as a well-meaning housefire - he desperately wants to do what he feels is right for the people he belives depend on his good stewardship, but ultimately is a creature of inferno and wrath and can only work in the world in these ways. So he warms and he protects and in extremis he destroys, in the hopes that he can do good works with these acts.
Titus Scoro

In a mass explosion of evolutionary change upon the Dawning Isle at the end of the first age, Aldriv Mass suddenly had to come up with a number of different of species, and the Titus Scoro was among them. The species has a strange instinct to stalk and hunt other creatures without seemingly any other reason to do so. They are occasionally seen outside the Dawning Isle, though when they are their instincts and role in the wildlife seemed to be majorly reduced in number, seemingly those existing.

They are often sized somewhere between 4ft to 7ft in length, though it is known for them to be up to 10ft in length. The sounds they make are that of a strange, ethereal sound, and though they are seemingly that of an evil design, it is said there is something godly and strangely religiously about them, some people even believe they are directly connected to Aldriv Mass himself.

They are the most deadly creature on the Dawning Isle, though not the most aggressive.

## The Natural Role of the Titus Scoro

Perhaps one of the simplest creatures upon the Dawning Isle, the Titus Scoro seem to only appear to be fully matured and never seem to be infant in nature.

They also seem to have a strange role to play on the island, they kill and seemingly slaughter on mass don't seem to eat anything on the island. There are many theories about why this is, but it is widely believed that the Titus Scoro were placed on the Dawning Isle as some sort of control from Aldriv Mass to make sure that the natural order of the island doesn't grow to exceed the limits of the island. They seemingly work with each other, and yet no form of communication between them has ever been observed.

When an animal or any number of animals are killed by the Titus Scoro, they leave the bodies on the beaches of the Dawning Isle, this is believe to be because the bodies are then washed out to see as to not affect the natural order further.

## The Sound of the Titus Scoro

Described as a strange, ethereal sound that seemingly hypnotises animals, or if their prey are sentient in some way, they hear the voice of their god talking to them, telling them that this is their time to leave the world. This sound is described as a strange clanging sound to those who are not the target of a Titus Scoro, but those who are its target describe seeing a light in the mouth of the creature and the sound of their god's voice, though this is before they are killed, and no one has ever survived an encounter.
The Salt Marsh

The Salt marshes are a magical terrain where there is an abundance of very useful salt, both edible and not.

The land is very hilly, and the majority of it is marsh but there are also larger lakes within the terrain [pictured].

The salt is pink, and it is really very useful.

Come here to gather salt that you can use both as a flux, and to cook and bake with - amazing!
Ederitha Mountains

## Creation

Created during the first few moments of the of Azgaar by the god Aldriv Mass, he believes it to be the centre of what would be the centre of his new empire against the tyranny of chaos that will come to the land form the other gods. They were placed down on an island to have them away and protected from the rest of the creations of other gods and tried to be protected.

The mountains range also was placed down in the centre of what would become the Dawning Isle with supernatural abilities and intentions, thought those abilities were not told to the rest of the gods at the table at the time of their placing. This was thought to be down to the indecision of Aldriv Mass at what he thought would be tactical and good for him, even thought outwardly he denied this fact.

## Abilities

The range seems to have certain strange attributes to it and the life that lives among it, they are covered in a strange mist that seems to cover everything when looking in at the range from outside it's bounds, however, once inside of it the mists seems to not obscuring anything in ones immediate area. The other, more affective ability of the range is that within the perimeter the range is that evolutionary process is sped up to a point where within 10 generations of a species genesis, they are often changed so much that they can be considered a different species.

It is believed by many that it is the mists within the mountains that gives it it's power, thought there are some that believe it is the ranges proximity a thin part of the worlds crust, meaning that it is closer to the earth's life magma. This is disputed a lot by many people for many different reason, and though those are the two main theories about its location, there is no overall consensus.[1]

Many believe it to be the birth place of of all life upon Azgaar.[2]

## Species List

A list of species that have their origins in the mountains:

* Oh Deer
* Magna Rapax
* Evermounts
* Ortho Ornith
* The Collective of Free Ants

## *Citations*

[1] - The scientific consensus is that this is the case, but the religious communities dispute this

[2] - This is a contested point that only followers of Aldriv Mass believe.
Graineag

The Graineag is a small spiny mammal, found mostly in forests and grasslands. It is a generally common and widely distributed species that can survive across a wide range of habitat types. The species is largely nocturnal. It has a hesitant gait, frequently stopping to smell the air. The Graineag hibernates in the winter. However, most wake at least once to move their nests during this time.

Most of the Graineag body is covered by up to 6,000 spines. If alarmed, the animal will roll into a ball to protect itself. Many potential predators are repelled my its spines, but predication does occur.

They are solitary in nature, with mature males behaving aggressively towards each other. Occasionally, a male and a female may share a hibernating spot.

The Graineag is omnivorous, feeding mainly on invertebrates. It's died includes, slugs, earthworms, beetles, caterpillars and other insects. Some fruits and mushrooms may supplement their diet.

## Environmental adaptation

The Graineag is a species which goes through complete triannual physiological change, depending on the season.

In summer, the only example of sexual dimorphism in the species shows, when the spines on an adult female Graineag sprout leaves and fruits, while the males only sprout leaves. This only occurs for females while they are raising their young, and the fruits are used to supplement the kits feeding when other sources of food are unavailable.

In winter, the Graineag's pelt and spines turn to a mottled dark blue and white colour. This is to aid them with camouflage against granite rocksduring hibernation, when the species is usually at their most vulnerable.

Between summer and winter, the Graineag has a cream coloured pelt and brown and white spines.
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Ruadh

The Ruadh is a species of even-hooved ruminant mammal. Male Ruadh are called stags and females are called does, while the babies are called fawns. They exhibit sexual dimorphism, in that the males are up to 25% larger than the females and only the males have antlers, which they shed yearly.

They have a social organisation which can vary immensely depending on their environment, meaning that group side and habitat type are closely liked to herd size. Ruadh can be found in a variety of habitats, which can range from cool and wet to hot and dry. They seem to have a preference for older forests with dispersed areas of grass, trees and a variety of other vegetation.

The largest herd occurs before the rutting season, while the smallest groups are females with fawns. Throughout a large portion of the year, the sexes remain separated and only congregate during the mating months. However, other patterns may be described, such as bachelor groups and even mixed groups throughout the year.

## Environmental adaptation

The Ruadh is a species which goes through complete triannual physiological change, depending on the season.

In summer, male Ruadh's antlers sprout large amounts of decorative vegetation from pores in the antlers. They are a display of power, and the larger the vegetation, the more likely that male is to be able to secure a doe for breeding. As the season changes, the vegetation weather away and leave the antlers bare.

In winter, the pelts of the Ruadh fade to a creamy-white, aiding to camouflage against a snowy backdrop. The end of winter is when the stags shed their antlers, ready for the coming summer months.
Meadow Mountains

Meadow Mountains is a special region. At the base of the mountains are forest, not very dense but still a prominent feature. As you gain some altitude however is where the magic starts.

It is grassy for most of the way up, and good for hiking; the weather is always temperate, you could spend an afternoon away enjoying the sun and the scenery.

At the top is is unbelievably clear, you can see for much further than is probable, and yet the view is spectacular. Along with the view is crisp clean air that clears the mind and braces the soul. If you stay for any reasonable amount of time at the top you can achieve immense clarity, come up here to clear your head and gain insight into yourself and those in your life.

There is also a hallucinogenic plant that grows at the highest altitudes of these mountains. Inject the plants to gain better clarity and to really answer the big questions, assuming you remember all you learnt after your trip is over. Take the plant away from the top of the mountain and it will act only as a common hallucinogen, but perhaps still just as useful for introspection.
Torc

The Torc is an odd-toed suid. The males are known as boars, females are sows and babies are piglets.

Torc are mostly herbivores, but are also scavengers, so will eat almost anything they come across. They are usually considered nocturnal, but in cold periods, are more commonly seen during daylight hours.

They live in herds of up to 20 animals, consisiting of females and their offspring, and usually also including a single older male. Females leave the herd before giving birth and return with the piglets about a week after parturition. All memebers of the herd protect the piglets, and a piglet can nurse from all females. Boars fight by running head on into each other, followed by head pushing and attempts to slash the opponent with their lower tusks.

## Environmental adaptation

The Torc is a species which goes through complete triannual physiological change, depending on the season.

Due to the Torc being a slow-moving animal, in summer, the Torc completely sheds in fur to cool themselves down, leaving their pink skin bare. They start growing their hair back at the end of summer, ready for the winter months. In winter, their pelt grows much longer than in the transitionary periods, leaving them with suitable insulation for snowy weather.
Evermounts

**Evermounts**, are an extremely variable genus and species of four legged terrestrial creature created by Declana. They have spread worldwide across **Azgaar,** and are well known for their speed, stamina and ability to rapidly adapt to any surroundings within just 1-3 generations. The creatures are theoried to have first evolved in the **Ederitha Mountains,** but have spread from there across the globe from the northern tundras to the southern deserts. They live off small plants such as grasses, heathers and ferns and roam around in herds of between 4 and 20 individuals.
Archie

> After the side connection, Archie could no longer see faces. He had a large and very effecting side effect. This makes him vulnerable to impersonations and manipulation. Archie used to be very trusting in people and easily got along with people. Although after he realized that after the connection all faces were blurred including even his own, he immediately knew he had to take caution and always have his guard up. This is now why it takes a while for him to trust people.
>
>

> Even though he finds it hard to start trusting, just like before the connection, after he gains trust in people, he becomes extremely loyal, which can cause him not only to be manipulated and lied to by impersonation, but people taking advantage of how loyal he is.
>
>
Nuimh

The Nuimh is a species of legless lizard. It is a burrowing lizard, spending much of its time hiding underneath objects. They are one of the few species of reptile which gives live birth. They have relatively small eyes, can blink and have visible ears.

The skin of a Nuimh is smooth, with scales that do not overlap one another. They have the ability to automize, meaning that they have the ability to drop their tails to escape predators by breaking one of their tail vertebrae in half. Their tail thrashes around to distract the predator while the Nuimh escapes. While the tail regrows, it does not reach its original length and usually looks disfigured.

These reptiles are mostly active during the twilight and occasionally bask in the sun, but are more often found hiding beneath rocks and logs. They are carnivorous and, because they feed on slugs and worms, they can often be found in long grass and other damp environments.

Adult Nuimh grow to about 50cm long and are known for their long lifespans, living about 30 years in the wild.

## Environmental Adaptation

The Nuimh is a species which goes through complete triannual physiological change, depending on the season.

Their seasonal changes are purely based on camouflage to aid hunting. In summer, the Nuimh adopts a dark brown with red colour on their scales with red on their underbelly. Between summer and winter they are most well camoflauged as their scales don a light brown colour, which hides them among the earth. In winter, their colours fade to a white, which aids them with hiding in snowy terrain.
Aldriv Mass

The God of ***Aggression, Protection, Armour***

> *"Protection is the best form of living, safety from attack lets culture thrive, and I let my followers thrive."*
>
>

## Background

Prior to the events of the new maps discovery, Aldriv works in the god forges creating armour and weapons for the previous pantheons of gods. He specialised in armour creation to the point of his skills being the best among the house, and that any god wanting to be protected or god go to battle would come to him for armour or shield production of all kinds.

After hearing the tales of the previous maps and gods of the previous pantheons, Aldriv mass notices a long gap in the amount of activity surrounding the tables and creations of the gods. No new tables or creations seemed to be found in a long time, and even though there was conflict between gods during that time, the amount of activity he saw dropped, and there was a lot of talk about disappearance of The Winter King and the people fighting him. He had never liked the conflict in the first place, but had profited from it on both sides. He made a promise that he would never let any conflict like it arise again concerning the tables, and that if another table was found, he would make sure to be on the table to assure that it would not cause another conflict among the gods.

Upon the discovery of the sixth table, Aldriv knew that this was his calling and that new was the time to come forward from his position in the forge and to become a found god. His mission was to see what he could do to protect the gods and worlds inheritance of the table from total chaos, and of any war the gods might bring to the table that could be inflicted.

## Creations

Aldriv Mass created many of the parts of the world of Azgaar, he shaped it's creation in many, many forms, listed below are some of his most notable creations:

* Ederitha Mountains
* Oh Deer
* Magna Rapax
* Ortho Ornith
* Titus Scoro
* Sonic Snake
* The Collective of Free Ants
* Stood Deer
* Toonasans
* Geltan Dawning
* The City of New
Balla

> Bread, Rest, Weaving
>
>

Balla is a goddess for the simple life. She represents those who want to live their life, don't need much recognition, and can find happiness in simplicity. If you are happy to work hard, look after land and loved ones, break bread with your neighbour and spend your life giving stability to life's great tapestry then you will get along under Balla's guiding hand.

Bread is a basic food stuff, and under Balla your bellies will always be satisfied and your kitchen smelling heavenly.

Weaving in the literal sense can clothe a person, but Balla's weaving also allows for a persons life to both beautiful and durable at the same time, and ensures everyone understands that the greatest strength of a community is working together.

Rest allows someone to recuperate, and people can be bolstered by the fact that everyone needs to recharge sometimes and that rest allows for complete appreciation for life.

Balla is the daughter of Aldriv Mass and Zila, and the younger sister to Declana.

Creations:

The Mountain Well

Quartz Desert

Blight Island

Meadow Mountains

Salt Marsh

Diamond Grotto Land

Terrace Country

The Gasping Catacombs

Cows

Yeast Monkeys

Hawks
Adolf Hitler

Great One

Changed Man

German (1932–1945)

Albinish (1945-present)

Klara Hitler (mother, deceased)

Angela Hitler (half-sister, deceased)

William Stuart-Houston (half-nephew, deceased)

Heinz Hitler (nephew, deceased)

Author

Politician

Painter

Orator

Visual Artist

**Adolf Hitler** was an Austrian-born German politician who was the dictator of Germany from 1933 to 1945. He rose to power as the leader of the Nazi Party. He now leads The Illuminati.

**Adolf Hitler** is also Teaman Olkjui's boss.

## Personality

Adolf Hitler was originally an evil person who relishes in pain, death, destruction, fear, and power. Hitler displays a civilized and refined demeanor, talking with a regal and eloquent nature. He tends to handle most situations with a systematic approach. He commonly utilizes dark humor, making twisted jokes and tasteless mockery of his foes.

After losing World War II and joining The Illuminati he chose to be more of a nice caring person that values good manners.

## History

### Early Years

**Adolf Hitler** was born on 20 April 1889 in Braunau am Inn, a town in Austria. When **Hitler** was three, the family moved to Passau, Germany. His father used to beat him, although his mother tried to protect him. After bot of his parents passed away he decided to enrolled at the Realschule in Steyr in September 1904, where his behavior and performance improved. **Hitler** left the school without any ambitions for further education or clear plans for a career.
Delta Squad

*Main article: Nitro Wiki: Delta Squad*

[DSNT] **Delta Squad** was created by agento on September 20, 2017. They are known for their high leaderboard rankings. They used to be in the top 3, but then they retired and became non-competitive.

## Requirements

* Complete 500 races.
* Average at least 50 Words Per Minute.
* Respect other teams and each other.

## History

The team, having been formed in 2017, was relatively consistent in ranking high on the leaderboards, although its legitimacy was a subject of speculation during Season 28, when many people accused the captain of accepting botters, who are users who illegitimately complete races, into the team.

### Season Placements

* Season 13: 9th
* Season 14: 6th
* Season 15: 9th
* Back 2 School 2018: 7th
* Season 17: 7th
* Season 19: 6th
* Season 20: 5th
* Season 21: 8th
* Season 22: 37th
* Season 23: 7th
* Season 24: 8th
* Season 25: 16th
* Season 26: 9th
* Season 27: 5th
* Season 28: 2nd
* Season 29: 2nd