recursal/Fanatic-Fandom huggingface dataset:
Grizzly

Built upon the same spaceframe as the Rhino Freighter, the Grizzly was developed to serve as an armed and armored transport for essential personal within the Liberty government. From flag officers to government contractors the Grizzly provides the hardened transport necessary to ferry critical minds to critical locations.

## Handling

* Max Turn Rate: 48.89°
* Time to Max Turn: 2.82s
* Time to turn 180°: 4.09s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 5.49m

## Hardpoints

* 4x Fighter Gun
* 4x Freighter Turret
* 1x Adv. Bomber Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 2x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* XV-580 Engine Mk I ($1)
* Pirate Freighter Powerplant ($0)
* Scanner ($5)
* Adv. Protector Fr. Shield ($2,720)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:38 UTC*
Kraken Type 1

"Kraken Type 1" Outcast Particle Gun

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Gunboat Glaive

Gunboat "Light Glaive" Positron Cannon

The Glaive fires a massive positron charge held in place by a superdense neutronium fragment, which annihilates upon impact. The positron radiation deals extreme damage to the hull of the target ship once its shields are down. Gunboat Glaives do not have energy requirements as high as the larger variants, allowing gunboats to mount multiple Razor turrets.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Gaian Gunboat

Considered the embodiment of Gaian efficiency, the Galatine is a milestone in aggressive utilitarian elegance.

With its compact frame and thick hull, the craft is ideally suited for the quick hit and run tactics heavily favoured by the faction.

Although produced on a relatively limited scale with the covert backing of the legitimate arm of the Gaians, known as the Green Front, the Galatine is a welcome addition to the Gaian cause.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 37.2°
* Time to Max Turn: 3.12s
* Time to turn 180°: 5.29s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.83m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Countermeasure
* 1x Mine
* 1x Cruise Disruptor
* 2x Thruster

## Purchase Includes

* PT-HN D11 Engine Mk I ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Vanguard Gunboat Shield ($30,000)
* Gunboat Thruster ($0)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Hornet Cruise Disruptor

CD89b "Hornet" Cruise Disruptor Missile Launcher

Based on the design of the Wasp, the Hornet makes use of several key improvements and is largely considered the fastest missile available today. As with the Wasp, the Hornet has little or no conventional effect in combat, however it is extremely effective against ships that have either engaged their cruise engines or are about to do so. Targets that endure an attack from the Hornet remain unable to engage their cruise engines until the field effects that this very valuable piece of weaponry produces wear off.

\*Requires Hornet Missile

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:58 UTC*
HNP Gunboat Engine

**Cruise Charge Time** | 5

HNP Gunboat Engine

The HNP (Hybrid Nuclear Pulse) engine is a revolutionary, but expensive, innovation based on the tried and true VP engine series. The engine features higher adaptability and reliability compared to the original VP designs, being compatible with both Deuterium and MOX in addition to the traditional H-fuel. Like other nuclear pulse engines, the HNP series engines requires some warm-up time before operating at peak efficiency. This engine is intended for use on gunboats.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Nomad Dreadnought

The very pinnacle of Nomad evolution, the Ish'tar Artillery Dreadnought is the most enigmatic new Nomad species that has appeared over the recent years. Even bigger than the Marduk, the Ish'tar has three arm-like growths arranged around its midsection in a triangular manner that are able to unleash a torrent of devastation over long distances able to punch through even the strongest battleship hulls. Mesermizing bioluminescent lights dance across the skin of this behemoth, the undulating tendrils of light belying the stultifying hideousness left behind in the wake of any appearance of this creature.

Usually protected by a swarm of smaller Nomads that are eager to protect it, the Ish'tar oftentimes does not even need to debase itself with combat and it is said that those exposed to it for too long felt like it was almost bored the way it played with its prey. However, as terrifyingly beautiful it is, the Ish'tar is barely protected from attacks targeting its back and lower end.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 9.17°
* Time to Max Turn: 6.08s
* Time to turn 180°: 20.51s
* Maximum Strafe Speed: 50m/s
* Distance Strafed in 0.5s: 2.35m

## Hardpoints

* 3x Forward Gun
* 9x Battleship Turret - Light
* 4x Battleship Turret - Standard
* 4x Battleship Turret - Heavy
* 1x Reinforced Battleship Shield
* 4x Hyperspace Navigator
* 1x Hyperspace Beacon
* 1x Countermeasure

## Purchase Includes

* Nomad Battleship Engine ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Nomad Superior Veil ($150,000)
* Nomad Artillery Cannon ($0)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
IMG Heavy Transport

Unlike most House corporations, the Independent Miners Guild favors mining operations far from the existing network of trade lanes and jumpgates. As IMG exploration vessels pushed out further, the Guild realised it needed a large cargo vessel capable of both bridging long distances in open space, be capable of travelling through dense asteroid fields, yet still have a large enough cargo bay to be able to carry both various types of cargo.

The Shishapangma heavy transport was designed from the ground up for this task. It features a large crew section in the nose of the ship, allowing it to carry anywhere from 50 up to 250 crew, with an emergency evacuation capacity of 1000. Supply storage pods in the bridge section allow the vessel to operate autonomously for up to 4 months with a standard crew. Strong navigational scanners mounted on the top and bottom of the bridge section allow the vessel to navigate asteroid fields without risking severe damage. In addition, the entire ship is also heavily reinforced against collisions. It's point defenses consist of 12 turrets mounted on the cargopod support struts, offering good all-round coverage. 7 standard civil transport engines provide adequate thrust for the ship, as well as redundancy in case of an engine failure.

Cargo is stored in three huge hexagonal pods, which can be seperated from the ship for a quick turn-around. The pod bay doors slide inward for easy access to the interior, which allows components almost as large as the ship's length to be stored within. While generally used for bulk transport, the interior of the cargo pods can be configured for piece goods or container freight. The cargopod interior is generally not pressurized and does not have life support capabilities.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.84°
* Time to Max Turn: 0.46s
* Time to turn 180°: 15.27s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.74m

## Hardpoints

* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 10x Transport Turret

## Purchase Includes

* CE-Ta Engine Mk II ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Kopis Mk II

CDI-RFEW-5 "Kopis Mk II" Crayter Particle Cannon

This is a particle-based weapon which, although it delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
HN-C11 Engine Mk I

**Cruise Charge Time** | 5

HN-C11 Long Range Engine Mk I

Derived from various engine models designed by factions such as Corsairs, Bounty Hunters, Order and Rogues, the HN series models are commonly referred to as "Edge Worlds Engines". The daring design of the HN series allows constant use of these engines in harsh environments of the edge worlds with minimum maintenance until the engines completely wear off and require replacement. This engine is intended for use primarily on heavy fighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Gallic Destroyer

Formally devised to provide aerial support within the atmosphere and below, where larger warships could not. The Triumph is a VTOL-capable, bona-fide troop transport. It performs just as well in space, designated as a picket destroyer and escort vessel. A devastating beam gun is hull-integrated to further compliment its capabilities.

However, the destroyer is a terrifying symbol of Gallia's past tyranny, with the Sirian population scorning it for many centuries to come.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 20.56°
* Time to Max Turn: 3.96s
* Time to turn 180°: 9.33s
* Maximum Strafe Speed: 35.71m/s
* Distance Strafed in 2s: 35.82m

## Hardpoints

* 3x Cruiser Turret - Heavy
* 8x Cruiser Turret - Standard
* 1x Cruiser Shield
* 1x Hyperspace Beacon
* 2x Thruster
* 1x Countermeasure
* 1x Cruise Disruptor
* 2x Hyperspace Navigator

## Purchase Includes

* Kusari Destroyer Eng ($0)
* CT-PB Capital Ship Thruster ($32,900)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Cruiser Graviton Shield ($50,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Gallic Battlecruiser Turret

Gallic Battlecruiser Turret

Bigger and better, onward and upward. Gallia is known around Sirius as a formidable force, and their improvements to Battlecruiser weaponry is no exception. With improved range and payload, at quite the expense of power, the Gallic fleet produced yet another addition to their "Heavy hitters" list.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
Grim Reaper Turret

H9t "Grim Reaper" Order Heavy Neutron Turret

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
CNO-X Heavy Fighter Engine

**Cruise Charge Time** | 5

CNO-X Heavy Fighter Engine

The CNO-X series is an experimental hybrid engine, initially developed by the Confederacy, that uses either Gallic Promethene-Petroleum fusion or Rheinland MOX fission to generate propulsion. The CNO-X is a symbolic gesture of Gallia's intolerance of its enemies, yet also is a symbol of cooperation with Rheinland. While capable of generating adequate power, the CNO-X's short but storied history of formal complaints reveal major dissatisfaction and unreliable performance, ultimately leading to its formal decommissioning by the Gallic Union. This engine is intended for use on heavy, very heavy and super heavy fighters.

 Top Speed (theoretical): 375

 Energy Drain / sec: 0
Judgement Mk I

HFGx-04pl "Judgement" Liberty Blackmarket Plasma Cannon Mk I

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Heavy Flashpoint

CL-f "Heavy Flashpoint" Civilian Laser Cannon

This is a laser-based weapon that provides a high refire rate at a reduced damage output. This weapon is most effective against positron shields, and weakest against graviton shields. This is the best Civilian Laser Cannon available.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Kusari Battlecruiser

A joint project between Samura and Kishiro, the Kusari Battlecruiser was designed to fill the gap between light destroyers and heavy battleships, and provide heavy support in asteroid fields where battleships are often unable to operate due to their size, but where destroyers might be outgunned by heavy cruisers. The ship possesses advanced scanners and a completely new reactor design from Kishiro, allowing it to detect enemy warships at long range and suppress them with fire if they venture close. Samura's second generation quantum multiplexors fully integrate the ship's various systems into a central command nexus that improves tactical reaction times and improves the ship commander's situational awareness. A precision designed hull structure and next generation engines from Samura allow this ship to suffer punishing damage yet survive for the return journey home under its own power.

## Components

* Fire Control
	+ Armor: 1350000
	+ Explosion Resistance: 80%
	+ Destruction Damage: 900000
* Shield Generator
	+ Armor: 600000
	+ Explosion Resistance: 80%
	+ Destruction Damage: 400000
* Engine
	+ Armor: 1620000
	+ Explosion Resistance: 80%
	+ Destruction Damage: 2430000

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 10.71°
* Time to Max Turn: 4.64s
* Time to turn 180°: 17.48s
* Maximum Strafe Speed: 31.25m/s
* Distance Strafed in 0.5s: 1.19m

## Hardpoints

* 1x Battlecruiser Turret - Heavy
* 4x Cruiser Turret - Heavy
* 5x Battlecruiser Turret - Standard
* 1x Battlecruiser Shield
* 1x Unused Shield Class-8
* 1x Hyperspace Beacon
* 1x Countermeasure
* 1x Cruise Disruptor
* 2x Thruster
* 2x Hyperspace Navigator
* 2x Docking Bay

## Purchase Includes

* Kusari Battleship Eng ($0)
* CT-YO Capital Ship Thruster ($32,900)
* Ageira Mark IIc Fusion Reactor ($0)
* Battlecruiser Power Distributor ($82,500)
* Advanced Deep Scanner ($822)
* Battlecruiser Graviton Shield ($100,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Incapacitator Torpedo

T-EMP-04 "Incapacitator" EMP Torpedo Launcher

This weapon can only be mounted on a Bomber Special Weapon hardpoint.

As shields got stronger and conventional "Nova" type warheads became ineffective against large capital vessels, Kishiro engineers set out to create a heavy torpedo that could deliver an immense EMP charge. The design was quickly copied and adopted across Sirius, and the "Incapacitator" class torpedos are now available throughout the colonies.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:58 UTC*
Hellbore Dreadnought Turret

"Hellbore" Battleship Heavy Mass Driver

Improving anti-warship damage while maintaining adequate rates of fire at the largest scales forced the Royal Armament Research Group at BMM to apply modern technologies to venerable solutions. A series of highly conductive electromagnetic coils around a smoothbore barrel charge and discharge in sequence to rapidly accelerate a 180-millimetre armour-piercing shaped charge projectile to supersonic speeds. Upon impact, an explosive charge in the payload rapidly superheats and deforms a tungsten plate, turning it into a hypervelocity jet of molten metal that sears through anything short of a space station's emergency shields. During the last stages of the Gallic War, plans for the weapon were leaked, and copies begane to appear throughout Sirius, including within Gallia's borders under the name "Mons Meg".

\*This turret is only compatible with Dreadnought class ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*
Nanocapacitors

**High Risk Commodity** | False

NANO-CAPACITORS

The invention of nano-technology achieved wide-spread applications only after the development of efficient power sources that could be integrated into nano-machines. Nano-capacitors are capable of energy storage, recharging, and transmission of energy to nano-machines, which is vital to nano-technology applications. They are used in virtually every level of industrial processing and daily life.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Mistral

Built upon a foundation of simple construction, light manufacturing costs and ease of maintenance coupled with a top notch ejection system the Mistral is the craft of choice for untested Brigands looking to steal their claim to the world.

## Handling

* Max Turn Rate: 87.14°
* Time to Max Turn: 2.52s
* Time to turn 180°: 2.43s
* Maximum Strafe Speed: 25m/s
* Distance Strafed in 0.5s: 8.56m

## Hardpoints

* 1x Light Fighter Shield
* 1x Hyperspace Beacon
* 4x Interceptor Gun
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CNO-S Light Fighter Engine ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Protector L. F. Shield ($1,096)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Gunboat Pulse Cannon

EMP-7 Gunboat Pulse Cannon

Capable of obliterating most fighter shields shields in one hit, shockwaves fired by the Gunboat Pulse Cannon also do not hit the target shield from one side but rather spread instantly around the whole shield surface and wear it out from every direction, overwhelming the generator.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Fury 2

ZT43-2 "Fury 2" Zoner Photon Blaster

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Inverness

*No description available.*

# Areas of Interest

## Nebulae

### East Avlemore Nebula

A beautiful nebula mainly consistent of water and methane ice with significant traces of rare inert gases.

### West Avlemore Nebula

A beautiful nebula mainly consistent of water and methane ice with significant traces of rare inert gases.

## Asteroid Fields

### Moray Ice Crystal Field

A small field of crystallized ice asteroids.

## Wrecks

### Clyde IV - C-3

The wreck of Bretonian freighter that was presumably escaping from pirates and ran out of fuel in an unknown system.

Contains:

* 2x Heavy Starbeam
* 4x Adv. Flashpoint Turret
* 15x Diamonds
* 15x Gold
* 5x Shield Battery
* 5x Nanobots

### Sandoval - H/G-7

This Outcast Sabre found itself under attack by a prevailing Kusari Navy patrol in Tau-31. After escaping to Newcastle, the ship's damaged engines were tracked by the Bretonia Police who chased the ship across the whole system. The pilot escaped to Inverness, but damaged communication equipment made long range communication impossible. The ship was last seen on the edge of the Avlemore Nebula.

Contains:

* 2x Dragoon Type 2
* 1x Kraken Type 2
* 1x Firestalker Missile
* 10x Firestalker Missile (Ammo)
* 1x Sentinel CM Dropper
* 12x Sentinel CM Flare
* 8x Shield Battery
* 6x Nanobots

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
HN-D6 Engine Mk II

**Cruise Charge Time** | 7

HN-D6 Long Range Engine Mk II

Derived from various engine models designed by factions such as Corsairs, Bounty Hunters, Order and Rogues, the HN series models are commonly referred to as "Edge Worlds Engines". The daring design of the HN series allows constant use of these engines in harsh environments of the edge worlds with minimum maintenance until the engines completely wear off and require replacement. This engine is intended for use primarily on transports.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Humpback

With a cavernous space at its core, the Humpback has a monstrously huge appetite for cargo which it mightily secures with its unyielding armor, shielding and devastating weapon potential. Being credited as key in the modernization and economic success of Rheinland, it remains a greatly prized vessel.

## Handling

* Max Turn Rate: 53.48°
* Time to Max Turn: 3.25s
* Time to turn 180°: 3.84s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 5.49m

## Hardpoints

* 2x Fighter Gun
* 6x Freighter Turret
* 1x Adv. Bomber Shield
* 1x Hyperspace Beacon
* 1x Cruise Disruptor
* 1x Thruster
* 2x Mine
* 1x Countermeasure

## Purchase Includes

* VP-F2 Engine Mk I ($1)
* Pirate Freighter Powerplant ($0)
* Scanner ($5)
* Adv. Bulwark Fr. Shield ($2,720)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:38 UTC*
Gallic National Intelligence

**ALLIES:**

Gallic Navy, Gallic Corporations

**ENEMIES:**

Gallic Brigands, Outcasts,The Maquis

Gallic National Intelligence, or GNI, is Gallia's newly formed intelligence department. They operate with a greater degree of autonomy than the Navy. Their primary focus is on counter-terrorism operations, usually against the Maquis.

## Rumors

*NOTE: Page generated on the 28/10/2023 at 17:59:48 UTC*
Grand Culverin

"Grand Culverin" Gallic Plasma Gun

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. Gallic Plasma guns fire at higher speed but sacrifice damage and energy efficiency. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Gun Gallia has to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Kusari Transport Turret

Kusari TT97 "Kyuunana-shiki Jidouho" Transport Turret

Built with the same elegance as their ships, this transport turret is as functional as it is aesthetically pleasing. Built to fit on Kusari's smaller transport vessels, it has been reduced in size while maintaining functionality. It has comparable firepower to that of the CT-403 "Iron Hammer" and is widely available to the civilian market within Kusari.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
MS-H4 Engine Mk I

**Cruise Charge Time** | 5

Refurbished Fusion Core Mk I

This engine, primarily built by Junkers, often relies on the available resources based on the region it's crafted in. Even though not considered an industrial design, and also prone to technical difficulties and malfunctions, it's still widely used on Junker combat service vessels, or individuals who prefer lower cost to better performance. This engine is intended for use primarily on heavy fighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Helios 2 Turret

ZT37t-2 "Helios 2" Zoner Photon Turret

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
HNP Freighter Engine

**Cruise Charge Time** | 5

HNP Freighter Engine

The HNP (Hybrid Nuclear Pulse) engine is a revolutionary, but expensive, innovation based on the tried and true VP engine series. The engine features higher adaptability and reliability compared to the original VP designs, being compatible with both Deuterium and MOX in addition to the traditional H-fuel. Like other nuclear pulse engines, the HNP series engines requires some warm-up time before operating at peak efficiency. This engine is intended for use on freighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Molly Cruiser Turret

"Cathal" Molly Cruiser Turret

The "Cathal" Cruiser Turret has been designed by a crack team looking to equip their cruisers with home-fashioned weaponry. With almost complete disregard to user safety, which no legal body could enforce anyway, the gun packs a whopping punch and is easy to maintain in compensation. Some captains have even claimed it's safer to use than the Rogue counterparts.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Hellfire Rocket Pod

"Hellfire" Rocket Pod

The Rocket Pod is a recent innovation in bomber armaments. The weapon rapidly fires unguided rockets that are primarily designed to breach gunboat hulls, but also do significant damage to shielding. The ammunition limitations of the weapon forces pilots to make a well thought tactical decision regarding its deployment, but, when used effectively, it can devastate a gunboat. Bomber pilots are heavily discouraged from relying solely on the Rocket Pod, and are urged to use a well rounded complement of weapons.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Magellan

*No description available.*

# System Overview

Stellar Objects
Planetary Objects
Nebulae & Asteroids* The Barrier
* Wendell Ice Field
Space Stations

Commodity Mining* Water
Lawful Factions
Corporations & Guilds* Universal Shipping

Unlawful Factions* Lane Hackers
* Xenos

# Areas of Interest

## Nebulae

### The Barrier

An outcropping of the Barrier, a massive cloud of ice crystals. The scattering effect of the crystals provides excellent concealment for Lane Hackers to attack the traffic passing between Bretonia and Liberty. Liberty Navy patrols have been increased, but with little effect.

## Asteroid Fields

### Wendell Ice Field

A huge field of ice asteroids. Wendell is currently being mined for its abundant quantities of Water and Oxygen by members of the Independent Mining Guild (IMG) stationed aboard Freeport 4.

## Wrecks

### Bradley - C-7

The Universal Shipping transport *Bradley*. It was reported missing yesterday. The cargo manifest lists Trade Lane Parts.

Contains:

* 4x Charon Transport Turret
* 1x Transport Pulse Turret
* 50x Ageira White Boxes

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Liberty Transport Turret

Liberty SW4-T "Spiker" Transport Turret

A simple yet effective reduction in size of the same weapon system employed by Liberty's gunboats makes up the core of this weapon. It has been reduced in both size and energy demand so that it can be fitted on Liberty's smaller transport ships. It has comparable firepower to that of the CT-403 "Iron Hammer" and is widely available to the civilian market within Liberty.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
HN-D4 Engine Mk I

**Cruise Charge Time** | 5

HN-D4 Long Range Engine Mk I

Derived from various engine models designed by factions such as Corsairs, Bounty Hunters, Order and Rogues, the HN series models are commonly referred to as "Edge Worlds Engines". The daring design of the HN series allows constant use of these engines in harsh environments of the edge worlds with minimum maintenance until the engines completely wear off and require replacement. This engine is intended for use primarily on gunships and gunboats.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Natterturm Zwei Turret

Red Hessian "Natterturm Zwei" Neutron Turret

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Kusari Mining Ship

The Kamome has its roots in the first earnest attempts to harvest the gasses of the Crow nebula. The complex internal chambers and equipment used for identifying, filtering and storing the myriad forms of gasses through which it traversed are still considered a wonder of technological ingenuity to this day. The rich fortunes that these vessels yielded for the Gas Miners Guild paved the way for more efficient stationary harvesting centers resulting in fleets of mobile harvesters to be retrofitted into highly efficient, and more importantly safe, transport for the volatile gasses that move the fleets of the Sirius sector.

Samura maintains several fleets of the vessels, retrofitted from their days of prior service with the guild and now employed to serve the company's own ends.

This ship is equipped with the basic tools required to glean an additional yeild, when coupled with specially tuned mining equipment, of harvested alien organisms.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 33.42°
* Time to Max Turn: 1.72s
* Time to turn 180°: 5.64s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.74m

## Hardpoints

* 1x Thruster
* 1x Countermeasure
* 1x Cruise Disruptor
* 6x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon

## Purchase Includes

* A-J17 Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Kusari Large Transport

This venerable workhorse has become a mainstay in the Kusari hauling fleet. Built by Kishiro in an attempt to push into the Samura dominated cargo ship market, this ship has been widely sold. Sturdy and reliable, the Big Dragon can be seen all over Sirius carrying Kusari cargo to the furthest reaches of the sector. Kishiro has used the production of the Big Dragon to model its mass production techniques, which has allowed them to vastly expand their production capacity.

The Big Dragon has also been a huge seller on the Kusari commercial market, and has found its way into all corners of Kusari, being used by pilots of all stripes. It is even rumored that some have been integrated into the fleets of the GC and Farmers Alliance.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 23.87°
* Time to Max Turn: 1.72s
* Time to turn 180°: 7.79s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.74m

## Hardpoints

* 1x Thruster
* 1x Cruise Disruptor
* 7x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Countermeasure

## Purchase Includes

* A-J17 Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Loki Mk. II

Marking the beginning of a new fightercraft era of the Red Hessians, the Loki Mk. II was the first vessel of the modern Asgard line featuring an optimized framework and construction process. This allows for considerably easier maintenance compared to the old design. Next to this improvements, the Loki Mk. II was designed with the same approach in mind as the original Loki; not raw speed but the trickful nature and skill of its pilots paired with a strong armament allow the vessel to compete against all who oppose the Red Hessians.

## Handling

* Max Turn Rate: 75.7°
* Time to Max Turn: 1.63s
* Time to turn 180°: 2.61s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 9.08m

## Hardpoints

* 2x Elite Fighter Gun
* 3x Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* VR-E54-II Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Nomad Hybrid Antimatter Cannon

Nomad Hybrid Antimatter Cannon

This weapon can only be mounted on a Bomber Special Weapon hardpoint.

These weapons, as unique as they are deadly, are employed by Nomads and Nomad-human hybrids to convert the mysterious energies of their vessels into potent bolts of energy. Since their operating mechanisms are unknown, scientists will pay handsomely for any samples they may secure.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Gunboat Impact Cannon

LTP-111 Gunboat Impact Cannon

At some point in the lifecycle of this weapon design, it was drastically modified in a manner that deviated from its initial concept. The resulting modifications have rendered the weapon system extremely power hungry but greatly simplified the manufacturing process. As simple as any blunt force instrument in principle, this oversized plasma cannon is intended to thoroughly mangle anything it comes into contact with.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
New Berlin

*No description available.*

# Areas of Interest

## Asteroid Fields

### Aachenfeld

A mined-out asteroid field. Its proximity to the Ring and Oder shipyards has made it a favorite hiding place for Bundschuh terrorists, while Unioners prefer to hit the diamond convoys passing along the Trade Lane to the Kruger Minerals headquarters on Essen Station.

### Harzfeld

A mined out asteroid field. Frequently used by Red Hessian pirates to attack Daumann and Kruger shipments arriving at the nearby Dresden Jump Gate -- or to make the occasional daring raid on the multitude of cargo ships docked at the Ring.

### Ruhrfeld

**>>>WARNING: NAVIGATIONAL HAZARD<<<**

The New Berlin System was initially settled because of its abundant and easily accessible resources. But while the other asteroid fields in the area yielded their treasures with relative ease, the rich Ruhr Asteroid Field proved to be a treacherous terrain of toxic gases and radioactive pockets. The debris from many a destroyed ship still litters the area, providing ample fodder for local Junkers. Unioners and the LWB have also been known to take advantage of the natural cover provided by the field to attack nearby Trade Lanes.

### Saarfeld

A mined-out asteroid field. Red Hessian pirates will often retreat into this field following attacks on the nearby Trade Lanes.

## Wrecks

### Unioner Fighter - C-3/2

A destroyed Unioner ship. Most likely cause is radiation. There may be Diamonds aboard.

Contains:

* 2x Protector Mk I
* 5x Shield Battery
* 5x Nanobots

### Hessian Fighter - C/D-3

The remains of a Red Hessian fighter, probably trapped by the radiation in the area.

Contains:

* 2x Natter Zwei
* 1x Natter Turret
* 5x Shield Battery
* 5x Nanobots

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
New Tokyo

*No description available.*

# Areas of Interest

## Asteroid Fields

### Chiba Field

An asteroid field exhausted of useful resources shortly after the larger Kanto field was depleted. The field has no other features of interest, though reports of Blood Dragons in the area have become more frequent of late.

### Kanto Field

An asteroid field mined out centuries before during the initial Kusari burst of expansion. The field is entirely deserted today except for Kabukicho Depot, where the Hogosha endeavor to "protect the anonymity of their clients." Police patrols have recently been increased as terrorist groups such as the Blood Dragons and Farmers Alliance have been using the field to launch strikes against targets uncomfortably close to New Tokyo itself.

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Nanda Devi

Late in the Himalayan line's design cycle it became apparant to the IMG shipwrights that an answer to heavy capital vessels had to be found. The need was acute after Gallia was revealed. The solution chosen was a practical one: Mate a freighter-sized power core with a stripped down version of the Lhotse frame, and finetune the design afterward. While visually similar to the Lhotse, the Nanda Devi class bomber is anything but the same. With dual dedicated torpedo slots, a seperate cruise disruptor slot, and the ability to power freighter sized shields, the vessel is a small flying fortress that can do massive damage. It however does not maneuver well, and is vulnerable to enemy fighters and gunboats.

Pressed into service two months after the first prototype was completed, the Nanda Devi is an unproven design that IMG engineers believe shows considerable potential.

## Handling

* Max Turn Rate: 59.18°
* Time to Max Turn: 1.67s
* Time to turn 180°: 3.28s
* Maximum Strafe Speed: 30m/s
* Distance Strafed in 0.5s: 6.28m

## Hardpoints

* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor
* 6x Bomber Gun
* 1x Bomber Shield
* 1x Hyperspace Beacon

## Purchase Includes

* Corsair Very Heavy Fighter Powerplant ($0)
* ZN-140 Engine Mk I ($1)
* Scanner ($5)
* Adv. Testudo Bomber Shield ($9,796)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Kusari Light Battleship Turret

YBT-18d "Solar Wind" Kusari Light Battleship Turret

A defensive turret that is typically mounted in large numbers on Kusari battleships, this turret is designed to defend these mighty vessels from enemy strikecraft and destroy hostile gunboats that stray too close.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Luxury Consumer Goods

**High Risk Commodity** | False

LUXURY CONSUMER GOODS

There are always those with money or influence who demand items that will set them apart from -- and above -- those without their resources. For such individuals, Luxury Consumer Goods offer the ultimate status symbol and include big ticket items such as jewelry, designer clothes, and advanced Optronics. All of these items are valuable precisely because they are rare, often fabricated from the most uncommon or difficult-to-obtain resources in the Sirius Sector.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Kusari Battleship

Engineered by Samura Heavy Industries for the Naval Forces following the coup of 321 AS the vessel was built to serve as a hallmark for the new dynasty. Surpassing contemporary Houses' counterparts in size, it is the highest symbol of Kusari military power and it has, in following Kusari tradition, a very extensive lifetime for a hull of this type. The ever progressing march of these massive war vessels into Bretonian territory despite all efforts at opposition stand as grim tribute to the vessel's original craftsmanship and Kusari's ability to blend the artisan lines of tradition with the deadly efficiency of modern innovation.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 9.85°
* Time to Max Turn: 6.35s
* Time to turn 180°: 19.19s
* Maximum Strafe Speed: 83.33m/s
* Distance Strafed in 0.5s: 2.41m

## Hardpoints

* 4x Battleship Turret - Heavy
* 4x Battleship Turret - Standard
* 12x Battleship Turret - Light
* 1x Reinforced Battleship Shield
* 1x Hyperspace Beacon
* 1x Countermeasure
* 3x Hyperspace Navigator
* 2x Docking Bay

## Purchase Includes

* Kusari Battleship Eng ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Heavy Battleship Graviton Shield ($200,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Large Transport

Seeing a greater need for a quick way to transport large amounts of materials from one place to another, the corporations of Sirius quickly looked to refine the functional design of the average transport. The result of the refining was the Large Transport. Boasting a greater cargo hold than it's predecessor, the Albatross is mainly used by the corporations of Sirius where lots of goods need to be moved quickly. Much like it's predecessor, the vessel sacrifices flash for functionality.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 38.2°
* Time to Max Turn: 1.72s
* Time to turn 180°: 4.96s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.03m

## Hardpoints

* 5x Transport Turret
* 1x Thruster
* 1x Transport Shield
* 1x Hyperspace Beacon
* 4x Cargo Pod
* 1x Cruise Disruptor
* 1x Countermeasure

## Purchase Includes

* CE-Ta Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Magma Hammer Mk V Turret

TN26 "Magma Hammer" Liberty Plasma Turret Mk V

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Turret Liberty has to offer.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Kyoto Auxiliary Drydock

CLASS: Bushido

GRAVITY: Complete

DOCKING: Yes

AMENITIES: Yes

CREW: 41,920

The history of the Blood Dragons goes back to the fourth century. The founding members of the group were the Shogun's Royal Guard during the Hideyoshi family dynasty. In a bloody coup during the celebration of the revived Sakura festival in 321 AS, the Shogun was surrounded in the palace by Samura-backed elements of the military and asked to surrender, along with the Royal Guard. The Shogun, humiliated by the shame he had brought his family, committed suicide. The guards, headed by Kozue Okamura, did not acquiesce so easily. In a bloody battle, they fought their way out of the palace and retreated into the darkness of northern Kusari space. Here they regrouped and began a long guerrilla campaign aimed at overthrowing the Samura-controlled Kusari government

The Blood Dragons are a tight group who hold the sympathy and support of individuals in the highest levels of Kusari government. They periodically launch surgical strikes and commando raids from their Kyoto base designed to destabilize the current government to the point where sympathetic officials could potentially seize power. Blood Dragons prefer to target Samura and Kusari Naval Forces bases and ships, although they occasionally attack other House shippers for supplies.

The group is loosely allied with the Golden Chrysanthemums (GC), who provide refuge and a forward tactical base for assault crews in the Hokkaido system. The GC also provide many of the essential Commodities that the Blood Dragons need, a critical function given the complete lack of Blood Dragon landing rights within the rest of Kusari space. With the invasion threat posed by the Chugoku Gate out of the way, the system itself is once again safely in the hands of the Blood Dragons.

## News

Rear-Admiral Kato Masanori confirmed the broad facts of what happened but declined to comment further on the details which have surfaced from Samura sources.
Samura spokesperson Pak Daewon said this morning that "The terrorist group known as the Blood Dragons launched a devastating and violent attack on Camp Oku in the early hours of the night. They proceeded to slaughter their way through the camp, targeting our unarmed civilian personnel as well as our security detail. Our employees went above and beyond their calling in those stressful hours fighting against these barbarians."
Samura has since requested that the Kusari government deploy more forces to Tomioka to finally evict the Blood Dragons from their positions. It has also requested that a special licence be given to Samura to expand its security detail further making it more comparable to a military arm than corporate security.
There has so far been no official comment from the Kusari government at this time in regards to the situation on Tomioka or for what Samura has asked for.

## Rumors

*NOTE: Page generated on the 28/10/2023 at 17:59:45 UTC*
Magma Hammer Mk V

N25 "Magma Hammer" Liberty Plasma Cannon Mk V

This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. This is the best Plasma Cannon Liberty has to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Loki Mk. I

The Loki Mk. I was the very first of the original Asgard line of ships, designed to replace the aging Border Worlds line and provide the Red Hessians with a vessel fit to operate in the dangerous environments of southern Sirius. The vessel turned out to be slightly slower than comparable fighters, but its stronger armament allowed it to compete against heavier fighters, frequently by catching them off guard with their torpedoes and heavy weaponry, thus giving meaning to the project's codename: "Loki", the trickster.

The Loki Mk. I however, was soon phased out in favor of the Loki Mk. II to better keep up with the Rheinland Military's own developments. In early 828 AS, the Red Hessians decided to toss most of the remaining old Loki Mk. I on the open black market in order to generate some profits from an aged but still reliable design.

## Handling

* Max Turn Rate: 78.82°
* Time to Max Turn: 1.6s
* Time to turn 180°: 2.52s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 9.08m

## Hardpoints

* 2x Elite Fighter Gun
* 4x Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* VP-E9 Engine Mk I ($1)
* Civilian Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Liberty Transport

The Mammoth is a transport built in Liberty for dangerous and lengthy trading missions through the Independent Worlds and the Border Worlds. When pirate activity is on the rise, reinforced hull and advanced power array come in most handy for traders; the Mammoth offers both for a moderate price.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 40.11°
* Time to Max Turn: 2.07s
* Time to turn 180°: 4.79s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.74m

## Hardpoints

* 1x Thruster
* 1x Countermeasure
* 1x Cruise Disruptor
* 5x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon

## Purchase Includes

* XV-690 Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
MD-95 Freighter Engine

**Cruise Charge Time** | 5

MD-95F "Pulsar" Propulsion System

Designed by Mykolaiv Research Division, these engines used and produced by the Coalition offer high stress tolerance, adequate efficiency, and middling speed and performance. Nominally based on an ancient design, they have been adapted and modified over the years with improvements derived from captured technology. Perfect for irregular warfare and operating out in the Edge Worlds, this model is intended for use on Freighters.
Light Trebuchet

Light Trebuchet

Trebuchets are heavy artillery weapons found on most Gallic capital ships.

The Light Trebuchet offers a reasonable rate of fire, producing one massive blast every four seconds, provided the siege platform can supply the energy required to do so. These blasts travel slowly, and can easily be avoided by smaller craft, making the Light Trebuchet a weapon best used against large, slow, or immobile targets.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Kusari Destroyer Turret

YDT-3a "Starflare" Kusari Destroyer Turret

With a faster fire rate then the Sunflare cruiser turret, this weapon is designed for use on Kusari's destroyers, and is better suited to attacking smaller ships such as Gunboats and even slower Bombers. It can be adapted to fit on a Cruiser.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*