recursal/Fanatic-Fandom huggingface dataset:
Oven

Oven is a Building the player can construct on an Island they have purchased.

## Construction

Oven can be constructed on any player-owned Island with a Storage within the four building limit. It needs two workers.

Costs:

 × 15 +  × 15

Oven can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Wood: 30 / 45 / 60 / 75

 Stone: 30 / 45 / 60 / 75

## Production

At the turn of every day using Items from Storage:

 × 1    × 4

 × 2 +  × 1    × 1

## Skills and Perks

A 50% chance to receive double produced items from an Oven with the skill:

 Baker

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Gathering

The player can manually gather certain resource Items from resource Islands. The player can scout the island once and will require appropriate Tools installed in their Airship to gather more. The resource Buildings on their corresponding islands are:

\*  Wood can be randomly-gatheered when scouting  Apple Groves for the first time.

## Skills and Perks

An extra +1 / +2 resources can be manually-gathered with the skill:

 Gatherer
Trade Post

The Trade Post is one of the 5 possible Buildings that can spawn on every  Town Island.

It is used to buy and sell Purchasable items for  Gold. The price depends on the current cost "level" for each item, which changes every four weeks. This "price index" is based on (invisible) zones around the map. Each Trade Post only stocks certain permanently-chosen items. Trade Posts sell at their base price level, however purchases are Income Taxed. Posts also remember the average price paid for each Item. Selling items awards the player Experience.

Trade Posts have an Inventory where the Items for sale are shown and the player can interact with. Posts also have a certain amount of Gold that is adjusted as the player sells or buys Items. This Item stock and Gold refreshes at the start of the Day specific to that Trade Post shown as the "New Stock On" Day. Trading with the Post increases the amount of Gold it has. Increasing the Trade Post level refreshes a larger amount of items. Trade Posts will not gain levels when served by Caravans.

## Stock

Trade Posts will permanently choose to stock several different types of items from these using one of the price levels:

* Apple: 5 / 7 / 10 / 12 / 15
* Dyes: 17 / 26 / 35 / 44 / 52
* Gem: 75 / 112 / 150 / 187 / 225
* Iron: 22 / 33 / 45 / 56 / 68
* Rainbow Flowers: ? / ? / ? / 15 / 25
* Sand: 2 / 3 / 5 / 6 / 8
* Stone: 10 / 15 / 20 / 25 / 30
* Tea Leaves: 5 / 7 / 10 / 12 / 15
* Wheat: 4 / 6 / 8 / 10 / 12
* Wood: 8 / 11 / 15 / 19 / 22

On specific Days, Trade Posts will restock their items.

## Skills and Perks

Trade Post income Tax can be reduced by -25% / -50% with the skill:

 Tax Evasion

The amount of sold goods at Trade Posts can be increased by +25% with the skill:

 Plentiful
Sawmill

Sawmill is a Building the player can build on resource Islands with Forests they have purchased.

## Construction

Sawmillcan be constructed on any player-owned Island with a Lumberjack's Hut (and by extension Storage and Forest) within the four building limit:

 × 10 +  × 5

Sawmill can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Wood: 20 / 30 / 40 / 50

 Stone: 10 / 15 / 20 / 25

## Production

At the turn of every day using Items from Storage:

 × 1    × 2
Stone Mining Depot

Stone Mining Depot is a Building the player can build on resource Islands with Stone Deposits they have purchased.

## Construction

Stone Mining Depot can be constructed on any player-owned Island with a Stone Deposits and Storage within the four building limit:

 × 75 +  × 3

Stone Mining Depot can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Gold: 150 / 225 / 300 / 375

 Wood: 6 / 9 / 12 / 15

## Gathering

 Stone can be automatically gathered by Stone Mining Depots at the turn of every day from nearby Stone Deposits:

## Skills and Perks

A 15% / 30% chance to receive an extra mined resource with the skill:

 Mine Supervisor

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Islands

The Islands map view are one of two main scenes of Merchant of the Skies. Islands come in 3 types: Town, Resource, and Special islands. The player can visit islands with their Airship by flying to them on The Map and pressing the visit button. All islands have one of more Buildings.

## Town

 Town islands are Islands that have "inhabited" buildings and always a Recharge Station on them. In addition, they have one or more of the following buildings:

* Trade Guild
* Ship Workshop
* House
* Trade Post
* Shipwright
* Bank

There may be up to a maximum of 4 buildings on one Town island. Various Quests are available from certain Buildings.

One of the Town islands will also be selected to house the Ancient Lighthouse in "Rebuild the Lighthouse" Game Mode.

Two to Five (depending on difficulty) of the Town islands will also be selected to house the Inns in "Supply The Inns" Game Mode.

## Resource

Resource islands are initially single building islands with one of the following resource buildings:

* Apple Grove ( Apple)
* Forest ( Wood)
* Gem Mine ( Gem)
* Iron Deposits ( Iron)
* Lake ( Water)
* Sand Pits ( Sand)
* Rainbow Forest ( Rainbow Flowers)
* Stone Deposits ( Stone)
* Tea Field ( Tea Leaves)
* Wheat Field ( Wheat)

When visiting resource islands, the player can manually gather their resource items one time with "Scout for Resources". Afterwards, the player can gather more resources with the appropriate tool Module installed in their Airship. Resource Islands can be purchased. In an owned resource island, the player can press the "Manage Island" button where they can can build production buildings, which can be extended to create *production chains*.

## Special

Special islands are islands which ordinarily consist of only one building and are *unique* (with the exception of the Bazaar, which there are three of). The following is a list of all special islands and their associated building:

* Mysterious Hands - Mysterious Hands
* Majestic Carrot - Majestic Carrot
* Isle of Giants - Isle of Giants
* Worldly Market -- Workshop of Curiosities and Griette The Explorer statue
* Bank (any generic island name) - Bank
* Bazaar (three of them, any generic island name) - Bazaar
* Mansion

"Feeding the God" or Campaign Game Modes only:

* Fish God - Fish God (replaces one of the 13 resource islands)

Campaign Game Modes only:

* File:Griette The Musician island small.png Griette The Musician
* Botanical Garden
* Turtlewise
* One of the islands has Shipwreck Isle

## Starter Island

The player starts on an island near the center of The Map at the beginning of the game that has a generic name like all other islands. This island will have abnormally low recharge prices and wood prices. The island will initially be out of stock on all resources other than wood.

## Achievement

Purchasing a resource island for the first time awards the achievement:

 Real Estate
Wheat Farm

Wheat Farm is a Building the player can build on resource Islands with Wheat Fields they have purchased.

## Construction

Wheat Farm can be constructed on any player-owned Island with a Wheat Field and Storage within the four building limit. Needs 5 workers.

Costs:

 × 5 +  × 5 +  × 300

Wheat Farm can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Wood: 10 / 15 / 20 / 25

 Stone: 10 / 15 / 20 / 25

 Gold: 600 / 900 / 1200 / 1500

## Gathering

 Wheat can be automatically gathered by Wheat Farms at the turn of every day from nearby  Wheat Field:

   × 4

## Skills and Perks

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Fees

At the end of every week, the player has to pay the following fees in  Gold:

1. Crew Salaries
2. Ship Maintenance
3. Base Worker Salaries (if they have any buildings with workers)
4. Caravan Travel Costs (if they have active Caravan Routes)
5. *Caravan Maintenance Costs*

A "Week over!" window will open at the end of the week in the map screen listing the weekly expenses. The fees will be deducted from the player's Gold. If the player doesn't have enough, they will go bankrupt.

## Skills and Perks

Maintenance costs can be reduced by -10% / -20% with the skill:

 Economist
Majestic Carrot

Majestic Carrot is the name of the Island and its corresponding unique Building. It is also the corresponding quest Character. The player can interact with the Majestic Carrot to start a minigame wherein the player watches or listens to the Carrot's instructions and repeats them (Simon) to collect a reward. The Majestic Carrot will prompt the player to repeat it correctly 3 times and will become harder as the player’s level in relation to the Carrot rises.

## Rewards

The possible item rewards are:

* Stone
* Wood
* Apple
* Sand
* Iron
* Rainbow Flowers

## Usage

Majestic Carrot can be the target of a Quest given at a House to bring a tourist to visit it.
Iron Mining Depot

Iron Mining Depot is a Building the player can build on resource Islands with Iron Deposits they have purchased.

## Construction

Iron Mining Depot can be constructed on any player-owned Island with a Iron Deposits and Storage within the four building limit:

 × 350 +  × 3 +  × 3

Iron Mining Depot can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Gold: 700 / 1050 / 1400 / 1750

 Brick: 6 / 9 / 12 / 15

 Lumber: 6 / 9 / 12 / 15

## Gathering

 Iron can be automatically gathered by Iron Mining Depots at the turn of every day from nearby Iron Deposits:

## Skills and Perks

A 15% / 30% chance to receive an extra mined resource with the skill:

 Mine Supervisor

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist

## Trivia

* The building graphic for Iron Mining Depot is the same as the one for Gem Mining Depot
Mimosa Seed

Spoilers ahead!Warning: This page contains major Campaign game mode storyline spoilers

## Mimosa Seed

Mimosa Seed is a Special Item and a Seed.

Quest item received after helping the "Feed the God" quest line.

Once you find the God Fish Island, you Sam the Koi says that humans feed him apples but what he really wants is water. Equip the water barrel to your ship and feed him. This will likely take several trips depending on the size of your ship. Once you've quenched his thirst, he will gift you the Mimosa Seed as thanks.
Crew

Crew are workers hired at a House that work on the player's Airship or can be assigned to player's Buildings. Each person for hire costs 7-8  Gold depending on the House; this is paid once. Further salary costs are incurred as Fees at the turn of every Week.

## Skills and Perks

Crew recruitment costs by -50% with the skill:

 Recruiter
Merchant of the Skies Wiki

*Warning: the Wiki's information about the release (1.6) version is incomplete*
## Welcome to the Merchant of the Skies Wiki!

In Merchant of the Skies, you're the captain of an airship! Sell items, gather resources and build your own trade empire in the clouds! Merchant of the Skies is the trading game with light base-building and tycoon elements. You start off as a captain of a small cloudship and work your way towards establishing your own trade company.

Merchant of the Skies is an experimental game: it does not have a distinct genre but tries to capture the feeling of traveling the world and establishing your own company. That means it tries to incorporate exploration, base building, trading and some minor RPG elements into the game.

## Features

* Become a trader! Find the best trade routes and profit from them
* Discover the world! Travel between flying islands and face different encounters
* Sandbox gameplay: do what you want at your own pace
* Gain experience and become savvier when it comes to trading, then start your own goods production

## Navigation

* Islands
* Airships
* Buildings
* Items
* Quests
* Special Items (Seeds, Scrolls)
* Characters
* Skills and Perks
* Modules
* Achievements
Lumberjack's Hut

Lumberjack's Hut is a Building the player can build on resource Islands with Forests they have purchased.

## Construction

Lumberjack's Hut can be constructed on any player-owned Island with a Forest and Storage within the four building limit:

 × 5 +  × 2

Lumberjack's Hut can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Wood: 10 / 15 / 20 / 25

 Stone: 4 / 6 / 8 / 10

## Gathering

 Wood can be automatically gathered by Lumberjack's Huts at the turn of every day from nearby Forest:

## Skills and Perks

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Bankruptcy

If the player runs out of  Gold when paying Fees or being towed, a bankruptcy will be announced. This can get resolved in one of three ways:

1. Bank can bail the player out with the funds they have previously invested
2. Bank can bail the player by lending them Gold at 200% loan rate (unless they are already in debt)
3. Game over

## Achievements

Getting bailed out by the Bank for the first time after going Bankrupt awards the hidden achievement:

 Too big to fail
Stone Deposits

Stone Deposits is the name of the Island and its corresponding resource Building. There can only be one resource building on an island, and this determines the island "type". Player can purchase this Island and construct their own Buildings.

## Usage

 Stones can be gathered manually from Stone Deposits with  Iron Pickaxes,  Steel Pickaxes or  Sturdy Pickaxes:

## Utilization

 Stone can be automatically gathered by Stone Mining Depots at the turn of every day from nearby Stone Deposits:
Game Modes

There are six Game Modes in Merchant of the Skies that the player can choose from when starting a new world in one of the three save slots. Four of the modes have a single unique winning condition and corresponding Main Quest and three of those have four levels of difficulty. The Campaign mode combines all the objectives. A sandbox mode with no special objective is available and has no winning condition. The only difference between the modes is the goal/Quest.

## Achievements

Completing the "Wealth" Game Mode awards the achievement:

 Wealthy

Completing the "Feeding the God" Game Mode awards the achievement:

 Fish Appreciation
Trade Guild

The Trade Guild is one of the 5 possible Buildings that can spawn on every  Town Island.

It can be used to acquire repeatable letter delivery and Item delivery Quests and complete them at the same or different Trade Guild. Completing quests increases reputation, quest difficulty and rewards for it.

## Achievement

Completing any Quest for the first time awards the achievement:

 A man of his word
Water Tower

Water Tower is a Building the player can construct on plant-based Islands they have purchased. Plant-based islands are Tea, Apple, and Rainbow Flower. Water Tower boosts plant gathering by 50% per level, and required  Water to operate.

## Construction

Water Tower can be constructed on any player-owned, plant-based Island within the four building limit:

 × 20 +  × 20

Water Tower can be upgraded once from initial level 1 up to level 2 with scaling costs:

 Lumber: 40

 Brick: 40

## Skills and Perks

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Buildings

Buildings are individual segments of an Island that can be interacted with. Some buildings are natural, meaning they are generated in the world without player intervention, while production buildings can only appear in the world if the player constructs them on a purchased resource island.

A player-built Building can be demolished. This will not return any construction or upgrades Items used, nor the Crew sent to it.

## Natural Buildings

### Town Island Buildings

* Recharge Station - Recharges the energy for player's Airship at a small cost.
* Trade Guild - Allows the player to accept or decline Quests.
* Trade Post - Buy and sell items at the set prices.
* House - Hire workers.
* Shipwright - Purchase a new airship.
* Ship Workshop - Buy tools and upgrades for your airship.
* Inn - An objective for the Campaign and the "Supply The Inns" Game Mode.

Most  Town Buildings that appear in other Biomes have a different appearance.

### Resource Island Buildings

* Apple Grove
* Forest
* Gem Mine
* Iron Deposits
* Lake
* Rainbow Forest
* Sand Pits
* Stone Deposits
* Tea Field
* Wheat Field

### Special Island Buildings

* Mysterious Hands as its own island
* Majestic Carrot as its own island
* Isle of Giants ("giants" prior to v1.0.2) as its own island
* Bank as its own island
* Bazaar as its own island
* Fish God as its own island
* Ancient Lighthouse on any  island.
* Workshop of Curiosities on  Worldly Market
* Griette The Explorer on  Worldly Market
* Griette The Builder in a  Town
* Griette The Merchant in a  Town
* File:Griette The Musician island small.png Griette The Musician as its own island
* Wisemen on  Turtlewise
* Shipwreck Isle

## Production Buildings

The player can construct up to 4 (5 with Expansionist Skill) Buildings on an Island that they own. Some building have prerequisite buildings (for example, a Lumberjack's Hut requires Storage). These can be later demolished (even if this violates earlier prerequisites).

### General

* Alchemist
* Caravan Office
* Forge
* Oven
* Recharge Station (Player)
* Storage
* Tool Workshop
* Windmill
* Water Tower

### Resource Island Type Specific

* Apple Gatherer's Hut for  Apple Grove
* Gem Mining Depot for  Gem Mine
* Iron Mining Depot for  Iron Deposits
* Lumberjack's Hut for  Forest
* Gatherer of Flowers for  Rainbow Forest
* Sand Mining Depot for  Sand Pits
* Sawmill for  Forest
* Stone Mining Depot for  Stone Deposits
* Wheat Farm for  Wheat Field
* Tea Gatherer for  Tea Field

## Skills and Perks

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
The Map

The Map is one of the two main scenes in Merchant of the Skies. From The Map, the player can navigate to different Islands, visit them, and hover over an island with the cursor to view their Buildings and trade goods.

Randomly,  Storms,  Winds,  Crates and  Scrap will spawn between Islands.

## Map Generation

The map is generated as an X by X "grid" of islands, randomly shifted, and every other island is offset on the Y-axis to create a checkerboard effect and prevent name overlapping.
Forest

Forest is the name of the Island and its corresponding resource Building. There can only be one resource building on an island, and this determines the island "type". Player can purchase this Island and construct their own Buildings.

## Usage

 Wood can be gathered manually from Forests with  Axes:

## Utilization

 Wood can be automatically gathered by Lumberjack's Huts at the turn of every day from nearby **Forest**:
Botanical Garden

Spoilers ahead!Warning: This page contains major Campaign game mode storyline spoilers
The Botanical Garden at the start of the game is in disrepair. In order to fix it you must first find Scroll C, and all of the seeds.

Once you've found Scroll C, and had it decoded at the island of giants, and have collected all 6 seeds (see the seeds page) speak with the Wiseman.

Take your decoded scroll to the Botanical gardens, and play the tune.

1. First step to restoring the gardens is 15,000 gold and 200 wooden planks.
2. 40 Flowers, 40 Tea, and 40 Wheat
3. Plant the 6 rare seeds and finish the song on the scroll.

Once you've planted all the seeds you will find that you've beat the game and have special messages from those you met including Griette.
Turtledove

A flying turtle called Turtledove can be often seen flying across the Island screen. Multiple turtles can spawn at the same time.

## Appearances

It can fly over:

* Any  Town Island
* Bank
* Bazaar
* Resource and player-owned islands, like  Forest
* Worldly Market
* Majestic Carrot
* Fish God

It will not fly over:

* Isle of Giants
* Mysterious Hands

## Trivia

* The Turtledove is a reference to Airships: Conquer the Skies as a cross-promotional feature by the developers
Tool Workshop

Tool Workshop is a Building the player can construct on an Island they have purchased.

## Construction

Tool Workshop can be constructed on any player-owned Island with a Storage within the four building limit:

 × 10 +  × 20 +  × 5

Tool Workshop can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Brick: 20 / 30 / 40 / 50

 Lumber: 40 / 60 / 80 / 100

 Iron Ingot: 10 / 15 / 20 / 25

## Production

At the turn of every day using Items from Storage:

 × 1    × 3

 × 1    × 3

## Skills and Perks

A 20% / 40% chance to receive double produced items from a Tool Workshop with the skill:

 Glassmaker

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Mine Supervisor

### Description

"*Different from a slave driver because people get paid. X% chance to get extra resource on any of the mines*"

### At Level 2

30%

"Mine Supervisor" is an unlockable Skill that gives an individual chance to get an extra resource for each automatically-mined depot, which include:

* Stone Mining Depot for  Stone
* Sand Mining Depot for  Sand
* Iron Mining Depot for  Iron
* Gem Mining Depot for  Gem
Apple Grove

Apple Grove is the name of the Island and its corresponding resource Building. There can only be one resource building on an island, and this determines the island "type". Player can purchase this Island and construct their own Buildings.

## Usage

 Apples can be gathered manually from Apple Groves with  Baskets:

 Apples and  Wood can be gathered manually from Apple Groves once when scouting them for the first time:

## Utilization

 Apples can be automatically gathered by Apple Gatherer's Huts at the turn of every day from nearby Apple Grove:
Sand Mining Depot

Sand Mining Depot is a Building the player can build on resource Islands with Sand Pits they have purchased.

## Construction

Sand Mining Depot can be constructed on any player-owned Island with a Sand Pits and Storage within the four building limit:

 × 200 +  × 3 +  × 3

Sand Mining Depot can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Gold: 400 / 600 / 800 / 1000

 Wood: 10 / 15 / 20 / 25

 Stone: 6 / 9 / 12 / 15

## Gathering

 Sand can be automatically gathered by Sand Mining Depots at the turn of every day from nearby Sand Pits:

## Skills and Perks

A 15% / 30% chance to receive an extra mined resource with the skill:

 Mine Supervisor

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Bon Gros Géant (personnage)

Le Bon Gros Géant, souvent appelé le B.G.G., est l'un des dix derniers géants ayant apparu sur terre. Il est le seul géant non anthropophage recensé ; d'ailleurs, il est très petit (il mesure entre cinq et six mètres). Aujourd'hui, il est écrivain et chasseur de rêves.

## Vie avant Sophie

Un jour, comme tous les géants, il apparut.

### Nourriture

Il développa très vite un sentiment de révolte vis-à-vis des autres géants, car ces derniers étaient cannibales et cela le répugnait à un point où il ne mangeait que du schnockombre, le légume le plus dégoûtant du monde. Heureusement, il pouvait s'abreuver de frambouille, la meilleure boisson du monde.

### Les rêves

Contrairement aux autres géants qui passaint leurs journées à dormir et leurs nuits à s'empiffrer d'humains, il allait chasser des rêves durant la nuit. Les rêves sont des sortes de lucioles vivant dans des arbres spécifiques. Le B.G.G. prend un filet et les attrapes. S'il peut ne pas attraper de cauchemars, il le fera. Ensuite, il classe les rêves dans les étagères de sa caverne au Pays des géants, en choisit plusieurs et va les distribuer à plusieurs enfants du monde. Pour les distribuer, la nuit, il cherche une fenêtre ouverte qui donne sur la chambre d'un enfant, met un rêve dans une grosse trompe et souffle à l'intérieur. Le rêve va se diriger vers l'enfant, et ce dernier va commencer à rêver.

## Sophie

### Comment le B.G.G. rencontra Sophie

Une nuit qu'il était en Angleterre pour distribuer des rêves il aperçu une fille qui l'épiait à travers sa fenêtre. La règle numéro une des géants étant de ne pas se faire voir des humains, il la prit et l'emmena dans sa caverne.

Là-bas, Sophie lui raconta qu'elle était orpheline, et qu'elle était heureuse d'être avec lui. Le lendemain, il l'emmena au pays des rêves pour lui faire découvrir ces étonnantes créatures. Il lui montra aussi les autres géants qui le suspèctèrent de cacher un "homme de terre", comme ils disent pour désigner les humains. C'est là qu'ils apprirent que les géan

* Sophie se positionnerait sur le balcon de la reine et attendrait son réveil, comme dans le rêve.
* La reine se réveillerait et Sophie pourrait l'avertir.

Et c'est ainsi que cela se passa.
Bazaar

The Bazaar is the name of the Island and its corresponding only Building.

By interacting with the Bazaar, the player can sell any Item and adjust its price from a set price range depending on the value and demand of the Item. Bazaar has an Inventory, which limits how many Items at a time can be sold.

The probability of selling an Item depends on the Bazaar, Day and type of item.

Craftable items like  Bread,  Medicine and  Apple Juice sell easily compared to Purchasable items like  Wood,  Stone and  Sand. (Exception of  Gems) This is the only place where  Golden Eggs can be sold.

The Day of the week matters as well depending on

    the Bazaar's schedule.

The more visitors the more likely Items will sell. The amount of visitors sorted from greatest to least is:

* *A swarm of visitors*
* *A horde of visitors*
* *A pack of visitors*
* *Several visitors*
* *A few visitors*

After a sale at the Bazaar, a day will pass.

Demand for an Item will drop the more the player sells it, but will slowly rise every Week. Selling other different items also "restores balance".

Though it is considered an unique building, larger maps, including the campaign mode, can have more than one Bazaar. Each of which will have its own schedule and market demand.

## Skills and Perks

Sell chance can be increased at Bazaar by +5% / +10% / +15% with the skill:

 Humble

Income from sales can be increased at Bazaar by +13% / +25% / +40% with the skill:

 Charismatic
Tea Leaves

## Prices

###

5

###

7

###

10

###

12

###

15

Tea Leaves are an item that can be purchased from Trade Posts.

## Obtaining

Purchased from Trade Posts that stock this item:

Gathered manually from  Tea Field with  Baskets:

Gathered automatically by Tea Gatherers at the turn of every day from nearby  Tea Field:

## Usage

At Alchemist:

 × 2 +  × 1 +  × 1    × 1
Energy

Energy or Fuel is a resource within the player's Airship which gets depleted as they fly around the The Map or speed up the Time. Energy can be refueled at Recharge Stations on  Town Islands or at a player-built one. The player can recharge the Energy fully, half, or for all available  Gold if they don't have enough for half. If the Airship runs out of fuel, a number of available  Battery items will be used from the cargo hold. Running out of fuel and Batteries will result in Towing the Airship to the nearest known Recharge Station and incur large costs. A new Airship purchased at a Shipwright will have 50% Energy.

## Skills and Perks

Fuel consumption can be decreased by -10% / -20% with the skill:

 Fuel Efficiency
Strange Egg

Spoilers ahead!Warning: This page contains major Campaign game mode storyline spoilers

## Strange Egg

Strange Egg is a Special Item. This is the Quest Item received after rescuing the shipwrecked crew. You will receive a random letter from Ora telling you to seek out an island that has a crew shipwrecked.

Once you find that island and return Nea and her crew to their destination; Nea will give you this egg. Check your mail afterward and receive a letter from Nea telling you to return to shipwreck island with 100x to hatch the egg. Wait 15 days and come back for the egg to be hatched.

Once you've put the egg on the island Nea sends you another letter letting you know to bring the chicken wheat to speed up the egg-laying process. Once the chicken has hatched pick up your golden egg.
Help Yvo and Ora

**Help Yvo and Ora** is a campaign quest . It is usually started from the first Trade Guild the player encounters after delivering their first letter from their starting island. It contains two stages.

 2) Build Ora's Workshop

Once this is finished Ora's Workshop begins to function just like a normal workshop and you are granted the following rewards:
Forge

Forge is a Building the player can construct on an Island they have purchased.

## Construction

Forge can be constructed on any player-owned Island with a Storage within the four building limit:

 × 5 +  × 3

Forge can be upgraded 4 times from initial level 1 up to level 5 with scaling costs:

 Brick: 10 / 15 / 20 / 25

 Iron: 6 / 9 / 12 / 15

## Production

At the turn of every day using Items from Storage:

 × 2    × 1

 × 5    × 2

## Skills and Perks

A 20% / 40% chance to receive double produced items from a Forge with the skill:

 Blacksmith

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Scroll C

Spoilers ahead!Warning: This page contains major Campaign game mode storyline spoilers

## Scroll C

Scroll C is a Special Item and a Scroll.

This is the Quest Item earned after completing Ira write her articles Quest. You must pick Ira up at your "home" island where you first started the game and Uncle Boe will ask you to take her to gather info on Griette for her article. You will then visit 10 islands and the Turtleship to track down info on Griette. Once you've returned her to her destination she will give you the Scroll C.

Once you have the scroll and 80 gems head over the Isle of the Giants to decode the Botanical Gardens Scroll and then play the tune to restore the gardens!
Island Names

Each island in a world has a unique name.

## Random names

Almost all  islands (other than some special islands) have random names picked from a pool of random words and suffixes. A random prefix and suffix are combined to form a name. For example, "Gold" and "Shire" makes "Goldshire". No two islands can have the same name in a single world. Lists of all prefixes and all suffixes:

* Blue
* Brad
* Bright
* Castle
* Cloud
* Copper
* Edge
* Far
* Gold
* Green
* Iron
* Kings
* Land
* Light
* Mist
* North
* Park
* Raven
* Red
* Sea
* Silver
* Sky
* South
* Stone
* White
* burn
* bury
* by
* crag
* dale
* fell
* field
* ford
* ham
* haven
* hold
* isle
* kirk
* lock
* low
* mount
* peak
* place
* pole
* port
* scar
* shire
* tree
* view
* ville
* worth

## Special names

Some special islands have preset names that are always the same in all worlds:

1. Fish God ("Feed the Fish God" mode only)
2. Isle of Giants
3. Majestic Carrot
4. Mysterious Hands
5. Worldly Market

## Trivia

* Despite having "South" and "North" in the name, the islands can nonetheless appear anywhere on the map.
Gem

## Prices

###

75

###

112

###

150

###

187

###

225

Gem is an item that can be purchased from Trade Posts or gathered from  Gem Mine resource islands manually with Steel Pickaxes or automatically with Gem Mining Depot.

## Obtaining

Purchased from Trade Posts that stock this item:

Gathered manually from  Gem Mine with  Steel Pickaxes or  Sturdy Pickaxes:

Gathered automatically by Gem Mining Depots at the turn of every day from nearby  Gem Mine:

## Usage

For Ancient Lighthouse restoration:

 × 10 +  × 20 +  × 10

## Skills and Perks

A 15% / 30% chance to receive an extra mined resource with the skill:

 Mine Supervisor
Mine

Mining in-game refers to gathering the following resource Items:

* Stone from Stone Deposits
* Sand from Sand Pits
* Iron from Iron Deposits
* Gem from Gem Mine

Each mine has a corresponding automated player-built resource-gathering Building:

* Stone Mining Depot
* Sand Mining Depot
* Iron Mining Depot
* Gem Mining Depot

## Skills and Perks

A 15% / 30% chance to receive an extra mined resource with the skill:

 Mine Supervisor
Tea Gatherer

Tea Gatherer is a Building the player can build on resource Islands with Tea Fields they have purchased.

## Construction

Tea Gatherer can be constructed on any player-owned Island with a Tea Field and Storage within the four building limit:

 × 10 +  × 4

Tea Gatherer can be upgraded X times from initial level 1 up to level 5 with scaling costs:

 Sand: 20 / 30 / 40 / 50

 Brick: 8 / 12 / 16 / 20

## Gathering

 Tea Leaves can be automatically gathered by Tea Gatherer at the turn of every day from nearby Tea Field:

## Skills and Perks

Building costs can be reduced by -25% with the skill:

 Resourceful

An additional (fifth) building can be constructed on player-owned Islands with the skill:

 Expansionist
Drago Seed

Spoilers ahead!Warning: This page contains major Campaign game mode storyline spoilers

## Drago Seed

Drago Seed is a Special Item and a Seed.

Quest item received when you make friend status with the Majestic Carrot. If this is the last seed, you will receive a letter telling you to sing to the carrot for the last seed from the Wiseman after you've picked up the fifth seed.
Inn

The Inn is a Building that spawns on  Town Island in the "Campaign" or "Supply The Inns" Game Mode. Depending on the selected difficulty, two to five Inns will spawn. The main objective "Supply The Inns" consists of getting the "Loyal" status in all inns of the map.

## Supply

To supply the Inn you have to visit the town and give 20 bread and 20 apple juice.

For each day passed with both items supplied (not necessarily full) the level of trust will level up in the next order:

 2
 3
 4
 5
281 (max)

Once that each Inn of the map has "Loyal" status for one day, Ash will send you a letter explaining that you have to visit your uncle to receive a package from Fieri's director. When you finish that mission you will receive the Adansonia seed to complete the main quest.

## Strategy

To complete the task well performed, you can purchase the next tree islands: Sand pits, Apple Grove and Wheat Field. In the Sand pits, put a Bottle production (Storage, Sand Mining Depot, Oven, Tool Workshop) and get the Bottles to an Apple Grove, there put a Juice production (Storage, Apple Gatherer's Hut, Alchemist, You can also add a Tool Workshop to make Bottles). For the Wheat Field, put a Bread production (Storage, Wheat Farm, Windmill, Oven). Upgrade all storage to wait until the Bread and Juice are enough to fill each inn once a time. Once you trip all around the Inns and filling them, you just have to wait five to six days to get "Loyal" status in all Inns.

The Juice and Bread production is also a good money providing, get a boat to your Caravan Office and make a non-stop route to fill the inns forever.
Brick

## Brick

### Ingredient

No

Brick is an item that can be crafted.

## Crafting

At Oven:

 × 2 +  × 1    × 1

## Usage

For Ancient Lighthouse restoration:

 × 10 +  × 30

 × 25 +  × 25

To construct Tool Workshop on player-owned Islands:

 × 10 +  × 20 +  × 5

To construct Alchemist on player-owned Islands:

 × 16 +  × 8 +  × 8

To construct Iron Mining Depot on player-owned Islands:

 × 350 +  × 3 +  × 3

To construct Forge on player-owned Islands:

 × 15 +  × 5

To construct Caravan Office on player-owned Islands:

 × 2000 +  × 20 +  × 20

To construct Water Tower on player-owned Islands:

 × 20 +  × 20

To construct Gatherer of Flowers on player-owned Islands:

 × 10 +  × 4

To construct Tea Gatherer on player-owned Islands:

 × 10 +  × 4
Chocolaterie Wonka-Bucket

La chocolaterie Wonka-Bucket est une chocolaterie qui fabrique les friandises de la marque commerciale "Wonka".

## De la création à la fermeture

### Construction

Willy Wonka, le plus grand chocolatier du monde, avait plein de petites suites dans le monde qui lui fabriquaient du chocolat. Mais un jour, il eut l'idée de se faire construire un gigantesque chocolaterie - la plus grande du monde - pour pouvoir fabriquer toutes ses confiseries à un seul endroit.

Après avoir convoqué les meilleurs architectes, elle fût terminée au bout de dix. C'est là que Wonka devint le plus grand chocolatier de tous les temps.

### Espionnage

Les chocolatiers et Arthur Slugworth, Old Fickelgruber, Prodnose (dont on ne connaît pas le prénom) et plein d'autres, volèrent plusieurs recettes en faisant infiltrer des espions qui rapportèrent tout le savoir faire Wonka.

À cause de cela, Willy Wonka dû fermer sa chocolaterie.

## La renaissance

### Les Oompa-Loompas

Dans l'un de ses nombreux voyages, Willy Wonka rencontra les Oompa-Loompas, un petit peuple de pygmées vivant dans la contrée éloignée de l'Oompa-Land et qui vénéraient le cacao. Il leur proposa de venir travailler pour lui, et en échange, il les payerait en fèves de cacao. Et il trouva donc le moyen de ne plus se faire espionner et il put rouvrir sa chocolaterie !

### Les cinq tickets d'or

   Un jour, Willy Wonka pensa qu'un jour, il faudrait quelqu'un pour reprendre sa chocolaterie quand il sera trop âgé pour le faire. Alors, il prit son courage à deux mains et chercha une idée pour trouver le bon successeur car il n'avait pas de famille. Il eu alors l'idée des cinq tickets d'or : il fallait mettre un ticket dans une tablette, un dans l'autre et ainsi de suite. L'enfant qui le trouverait serait invité à passer une journée dans la chocolaterie et repartir avec du chocolat à vie (sans savoir que l'un des cinq enfants deviendrait le nouveau propriétaire de la chocolaterie). Willy Wonka l'annonce alors au monde entier : cela faisait une décennie qu'il n'avait pas fait surface !

### Les petits chanceux

Les cinq tickets d'or furent trouvés respectivement par :

1. Augustus Gloop
2. Veruca Salt
3. Violette Beauregard
4. Mike Teavee
5. Charlie Bucket

### Charlie Bucket

Il sélectionna finalement le petit Charlie Bucket pour le remplacer. Il lui donna donc la chocolaterie qui prit le nom de "**Chocolaterie Bucket**" !

## Dans la réalité

La chocolaterie de Willy Wonka se trouve dans le parc d'attraction Universal Studio, à Orlando, en Floride. À l'intérieur, vous trouverez du chocolat à profusion, mais pas que... Lire la suite.
Iron

## Prices

###

22

###

33

###

45

###

56

###

67

Iron is an item that can be purchased from Trade Posts or gathered from  Iron Deposits resource islands manually with Iron Pickaxes or automatically with Iron Mining Depot.

## Obtaining

Purchased from Trade Posts that stock this item:

Gathered manually from  Iron Deposits with  Iron Pickaxes,  Steel Pickaxes or  Sturdy Pickaxes:

Gathered automatically by Iron Mining Depots at the turn of every day from nearby  Iron Deposits:

As one of the random rewards from  Majestic Carrot after successfully completing its minigame every 3 days:

Fully repairing  Scrap Processor by collecting  Scrap from The Map:

    × 1

## Usage

At Forge:

 × 2    × 1

To construct Gem Mining Depot on player-owned Islands:

 × 700 +  × 5 +  × 5

## Skills and Perks

A 15% / 30% chance to receive an extra mined resource with the skill:

 Mine Supervisor
Moi, Boy - Souvenirs d'enfance

## Intrigue

Que se passe-t-il quand on attrape une ratite ? Et quand on simule une crise d'appendicite ? Avez-vous jamais fumé du tabac de chèvre ? Vous a-t-on déjà affublé un costume de pompes funèbres pour vous rendre à l'école ? Neuf, dix, onze ans... les années passent : voici venu le temps de se demander ce que l'on fera après le collège ! Lorsque Roald Dahl, l'un des plus grands auteurs contemporains se souvient de ses années d'enfanc, on découvre avec bonheur un jeune garçon qui ressemble étonnamment aux héros de ses livres.

## Chapitres

* Puisqu'il faut un début à tout...

Papa et maman

Le jardin d'enfants, 1922-1923 (de six à sept ans)

* L'école de la cathédrale de Llandaff, 1923-1925 (de sept à neuf ans)

La bicyclette et la confiserie

Le grand complot de la souris

Monsieur Coombes

La vengeance de madame Pratchett

Vacances en Norvège

L'île magique

Une visite chez le médecin

* St Peter's, 1925-1929 (de neuf à treize ans)

Premier jour

Lettres à ma mère

La surveillante

Le mal du pays

Une promenade dans la voiture

Le capitaine Hardcastle

Le petit Ellis et son furoncle

Le tabac de chèvre

* Repton et Shell, 1929-1936 (de treize à vingt ans)

En tenue pour le collège

Boazers

Le principal

Chocolat

Corkers

Fag

Les jeux et la photographie

Adieu au collège

## Analyse

> *Ce livre-ci n'est pas une autobiographie. L'idée ne me viendrait pas d'écrire un pareil ouvrage.*
>
>

Roald Dahl a tenu à dire que son livre *Moi,* *Boy - Souvenirs d'enfance* n'est pas une autobiographie. Mais ce n'est pas pour autant qu'il y a du faux : tout est vrai, ce n'est pas comme *La Gloire de mon Père* ou *Les Histoires des Jean-Quelque-Chose* de Pagnol et d'Arrou-Vignod, ce n'est que du vrai. En lisant ce livre on peut remarquer que Roald Dahl ressemble énormément à James Trotter, Charlie Bucket, Georges Bouillon ou même Sophie.
Skills and Perks

Skills and Perks are unlockable gameplay upgrades. When the player accumulates enough experience, they gain an additional Knowledge Point to spend on the skills. The skills must be unlocked at the  Isle of Giants. Skills can have 1, 2 or 3 upgrade levels. There are 18 different skills and a total of 32 points can be spent to unlock all (6 with 1 level, 10 with 2 levels, and 2 with 3 levels). All multi-level skills (with the exception of Charismatic) have linear bonus increases.
Un amour de tortue

## Intrigue

M. Hoppy vivait seul, tout en haut d'un grand immeuble. Mme Silver habitait l'étage en dessous. M. Hoppy aimait en secret sa voisine. Et Mme Silver aimait sa tortue Alfie. Oh ! Si seulement M. Hoppy pouvait faire quelque chose d'extraordinaire qui ferait de lui un héros à ses yeux ! Un jour, un déclic se fit dans sa tête et une idée de génie lui traversa soudain l'esprit. À l'aide d'une formule magique, de feuilles de salade et de cent quarante tortues, le timide M. Hoppy gagnera-t-il le cœur de Mme Silver ?

## Analyse

C'est comme cela que l'on les aimes les livres de Dahl, simples, beaux, amusants, drôles... C'est tout cela, c'est une ode à la vie normale.
Garçon boucher

Le Garçon boucher est l'un des dix géants et l'un des neuf géants carnivores. Il est le plus discret des géants : on n'en entend jamais parler (mais il reste très très dangereux !). Aujourd'hui, il vit avec les autres géants dans une fosse que tout le monde peut visiter, car il s'est fait capturer par l'armée Anglaise.
La Potion magique de Georges Bouillon

## Intrigue

La grand-mère de Georges Bouillon est une grincheuse. Georges déteste cette affreuse vieille sorcière de Grandma. Un samedi matin, Georges doit donner à Grandma son médicament. Oh oh ! Ah ah ! Eh eh ! Georges a une grande idée : il va lui préparer une potion magique\*. Elle la guérira totalemant ou... lui fera sauter la cervelle !

\*Attention :

N'essayez pas de faire la potion magique de Georges chez vous. Cela pourrait être très dangereux

## Chapitres

1. Grandma
2. Un plan diabolique
3. Premiers ingrédients
4. Remèdes pour animaux
5. À gros bouillons
6. La peinture marron
7. Grandma boit la potion
8. La poule brune
9. Le cochon, les bœufs, les moutons, le poney et la chèvre
10. Une grue pour Grandma
11. Le père Gros Bouillon a une idée géniale
12. La potion magique numéro deux
13. La potion magique numéro trois
14. La potion magique numéro quatre
15. Adieu, Grandma !

## Analyse

C'est un petit livre simple à lire et facile à feuilleter. Bien qu'il soit moins connu que *Charlie et la Chocolaterie*

c'est un des classiques signés Dahl !
Tel est pris qui croyait prendre

## Intrigue

Gagner le gros lot dans un pari truqué, abuser le pauvre paysan en se disant carré ou se nourrir de la volaille du voisin... Pour certains, maîtres dans l'art de jouer des mauvais tours, toutes les ruses sont bonnes, même les plus sournoises. Mais gare ! Il est parfois dangereux de se croire plus malin que les autres. Et le dindon de la farce n'est pas toujours celui qu'on imaginait...

## Chapitres

* Le nul Connaisseur
* Madame Bixby et le manteau du sale types
* Un mauvais dimanche
* Le Champignon du monde

## Analyse

Roald Dahl sait faire rire, mais il sait aussi faire peur et là, c'est sérieux... C'est à lire pour les plus grands.
Shipwright

The Shipwright is one of the 5 possible Buildings that can spawn on every  Town Island.

It is used to buy bigger and better Airships. The newly-bought Airship will have 50% Energy. Buying a new Airship will transfer the Modules, but not the Crew. Airships can also be purchased and sent to the nearest Caravan Office with available Airship slots where they can embark on Caravan Routes.

Not all Shipwrights will have every Airship.

Shipwrights offer a 4-part delivery Questline that reduces the Airship prices globally by 15% halfway and 30% on completion.

The island where the player starts will always have a Shipwright selling Boat and Pink.

The Shipwright will always be the last Building on an Island.

## Achievement

Buying an Airship at a Shipwright for the first time awards the achievement:

 New Ride

Completing any Quest for the first time awards the achievement:

 A man of his word
Golden Egg

Golden Egg is an item obtained from Chicken Chi on  Shipwreck Isle and can be sold at the  Bazaar.

## Obtaining

Spoilers ahead!Warning: This page contains major Campaign game mode storyline spoilers
Can be obtained after you hatch the mysterious egg given to you by the Shipwrecked crew captain Nea. You will receive a letter from Ora asking you to locate a random island and a shipwrecked crew. Once you return the crew to their destination Nea gives you the egg as a thank you. Follow her instructions via the letters she sends you to get you chicken.

## Usage

Can be sold at the  Bazaar.

Can also be traded for a turtle ship at the Wiseturtle (10 Eggs)
Deux Gredins (Les)

## Intrigue

La barbe de Compère Gredin est un véritable garde-manger, garnie des miettes de ses monstrueux festins : restes de spaghettis aux vers de terre, bribes de tartes aux oiseaux...un régal que Commère Gredin lui prépare chaque semaine. Mais voilà qu'une bandes de singes acrobates va troubler les préparatifs du plat hebdomadaire...

## Chapitres

* Les barbus
* Compère Gredin
* Une barbe dégoûtante
* Commère Gredin
* L'œil de verre
* La grenouille
* Les spaghetti aux lombrics
* La canne truquée
* La ratatinette
* La Grande Élongation
* Commère Gredin part sur la lune
* Commère Gredin descend du ciel
* Une grêle de coups de canne
* La maison, l'arbre et la cage
* La tarte aux oiseaux
* Quatre gamins sur un arbre perchés
* Le Grand Cirque Tête en Bas
* L'Oiseau Arc-en-Ciel
* Pas de tarte du mercredi
* Pas de tarte du jeudi
* Les deux gredins contre-attaquent
* Bob l'Acrobate a une idée
* Le grand barbouillage
* Le tapis au plafond
* Les meubles au plafond
* Les corbeaux attaquent
* Les deux gredins tête en bas
* Les singes enfin libres !
* La terrifiante ratatinette

## Analyse

Ce livre n'est pas anonyme, il est tout de même assez connu et apprécié de tous. Il met en scène deux horribles personnages que l'on peut rencontrer au bout de la rue...