Knights of Delirium

## Rumored Origins

The Knights of Delirium date back to the Horus Heresy though they operated under a different name then. Near the end of the Great Crusade, the Night Lords began a secret project with the help of Forge World Alxar, a deviant faction of the Mechanicum which was spared by the VIIIth Legion. They sought to experiment on those legionnaires who shared the same precognitive curse as their gene-father in an attempt to weaponize this rare gift. The selected Astartes underwent gene altering procedures and grueling tests.

The results were encouraging at first. The amplified visions allowed the Astartes to predict and counter events on the battlefield and beyond it. As the newly named Tenebrous Eyes were being prepared to join the Heresy which had broken out, everything changed. The precognitive visions began to grow in strength and a madness began to take the company. Many could no longer tell vision from reality, confusing past, present and future. The company turned on the tech-priests of Alxar and destroyed the facility. They spared only certain enslaved tech-adepts and salvaged the Nightseer. The latter was a massive cogitator designed by the priests to process large numbers of visions and prophecies and make sense of them. During the Heresy, the Tenebrous Eyes fought Loyalist and Traitor alike, rampaging through many systems until they were lost in the shadows of history.

## Recent Sightings

For 10 000 years, the Knights of Delirium have hid in the warp storms and the shadows between the stars. They typically only wage war to scavenge weapons, equipment or new recruits. Sometimes they operate under a higher purpose, usually resulting from a consultation with the Nightseer. They avoid protracted engagements, preferring to surprise enemies or prey on defenseless innocents. Th warband travels aboard the battle-barge *Soulstalker* across the Imperium.

Recently, these infamous Night Lords have been spotted in the Mammon system. They search for materiel to replenish their millenia-old war efforts as well as new tech-adept slaves to tend to their decrepit technology. Some within the warband claim that Zharkash has led them here with a more sinister intent, to the culmination of some foul prophecy compiled by the Nightseer itself.

## Known Forces

### Zharkash the Usurper

*Zharkash is a cruel leader. Armed with Nightfall, a powerful relic from the Dark Age of Technology, he leads through fear and cunning. He has survived at the head of the vicious warband by eliminating his rivals and cultivating strenuous alliances. He does not fight his own battles often, preferring to send out his minions. When he does wage war on the front lines, he prefers to strike suddenly, dropping through the atmosphere using his jump pack.*

Chaos Lord [7 PL, 115pts, 2 Crusade Points]: Frag & Krak grenades, Jump pack [1 PL, 25pts], Lightning Claw [5pts], No Chaos Mark, Power sword [5pts] , Warlord Trait: Curse of the Night Haunter, Relic: Flayer

### Norkai Blood-Earl

*Norkai is Zharkash's trusted champion. An excellent fighter, he inspires his brothers to take their vengeance in brutal close quarters combat. His power fist alone can provide the force needed to blunt an enemy phalanx or cave in the chassis of a tank.*

Exalted Champion [5 PL, 90pts, 2 Crusade Points]: Frag & Krak grenades, No Chaos Mark, Plasma pistol [5pts], Power fist [10pts] , Warlord Trait: One Piece at a Time, Relic: Scourging Chains

### The Manflayers

*The Manflayers are a squad cobbled together over millenia from the survivors of other squads. They are unified only by their thirst for vengeance against the Imperium, holding no loyalty to each other. Their chainswords are rarely silent. When met with heavy armor, brother Ukaz is tasked with breaching them in using his scavenged meltagun.*

Chaos Space Marines [8 PL, 151pts]: Icon of Vengeance [5pts], No Chaos Mark . Aspiring Champion [24pts]: Frag & Krak grenades, Plasma pistol [5pts], Power axe [5pts] . 7x Marine w/ chainsword [98pts]: 7x Astartes chainsword, 7x Bolt pistol, 7x Frag & Krak grenades . Marine w/ heavy or special weapon [24pts]: Bolt pistol, Meltagun [10pts]

### Squad Morhax

*Squad Morhax are the remnants of a squad who have fought together since the dawn of the Great Crusade. Their despoiler squad once counted twenty Astartes but now only five remain, each madder than the last.*

Chaos Space Marines [4 PL, 80pts]: Icon of Vengeance [5pts], No Chaos Mark . Aspiring Champion [19pts]: Boltgun, Frag & Krak grenades, Power sword [5pts] . 4x Marine w/ chainsword [56pts]: 4x Astartes chainsword, 4x Bolt pistol, 4x Frag & Krak grenades

### Silence

Chaos Rhino [4 PL, 85pts]: Combi-bolter, Combi-bolter [5pts], No Chaos Mark, Smoke Launchers

### The Black Butcher

Chaos Contemptor Dreadnought [8 PL, -1CP, 170pts]: Graviton blaster [5pts], Hellforged Dreadnought combat weapon, No Chaos Mark, Twin lascannon [25pts]

### The Midnight Tormentors

Terminators [8 PL, 170pts]: Icon of Vengeance [5pts], No Chaos Mark . Terminator [28pts]: Combi-bolter, Lightning Claw . Terminator [28pts]: Combi-bolter, Lightning Claw . Terminator [33pts]: Combi-bolter, Power fist [5pts] . Terminator Champion [38pts]: Chainfist [5pts], Combi-plasma [5pts] . Terminator w/ Heavy Weapon [38pts]: Power fist [5pts], Reaper autocannon [5pts]