Equipment

Equipments are mid/late-game keys to progress in the game. They are available in the shop, and equiped by the Necromancer.

Equipments boost charasteristics of necromancer, minions or both with their bonus. Bonus value depends on rarity (quantity of bonus slot and range of bonus) and roll. It's possible to reroll bonus slot by using blood or ads free reroll.

### Type, Rarity and Rank

Equipments belong to 4 type :

* Staff (right hand)
* Off hand (left hand) - can be book, knife, hourglass, etc.
* Robe (body)
* Hood (head)

Each equipment has a rarity and a rank. The higher the rarity is, the more bonus slot there is. There are 4 levels or rarity :

* Common (green) : 2 bonus slots - lowest range
* Rare (blue) : 3 bonus slots - low range
* Epic (purple) : 4 bonus slots - medium range
* Legendary (gold/orange) : 5 bonus slots - high range

For each rarity, equipment can level up from rank 1 (1 star) to 5 (5 stars). Following this ladder, equipments common with 1 star are rank 1, equipments legendary with 5 stars are rank 20.

Upgrade rarity needs either yellow powder or others stuffs. To increase rarity from N to N+1, it needs 2 N+1 equipments 1 star and 1 N 1 star equipment. For example, for a common 1 star to become a rare 1 star, it needs two rare 1 star that will be merged in the common 1 star.

### Bonus slots specifications

For each bonus slot, you will have two informations :

* (Inside blue circle) Disk with an icon = who is impact by the bonus
* (Inside the yellow potato) Icon + value = what stat is increased and by how much

#### Who is impacted

it can by a whole faction (see minions page to find which icon is which faction), the necromancer or all faction AND the necromancer  .

#### Bonus type

The following table presents the various bonus icons :

### Bonus range

The bonus range is calculated with the following formula :

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{\displaystyle [88\%<bonus.standard.value(equipment.rank)\*faction.multiplier\*equipment.type.multiplier<112\%]}

with :

* Bonus.standard.value (equipment.rank) : the standard value is different according to equipment's rank (from 1 to 20, common 1 star to legendary 5 stars) and bonus type (hp, dmg, etc.)
* Faction.multiplier : regarding who is impacted by the bonus, a coefficient is applied on the bonus.standard.value
	+ Necromancer : 100 %
	+ Specific faction : 40 %
	+ All : 25 %
* equipment.type.multiplier : regarding the equipment type, a coefficient is applied on the bonus.standard.value
	+ Staff: 100%
	+ Off-hand: 90%
	+ Robes: 85%
	+ Hood: 80%
* 88 % - 112 % : once the middle value is calculated, the final value is a generated randomly between +/- 12% of the middle value

#### Standard Bonus Value

The following table shows the standard value of bonus (without multipliers) - mid = standard value, min = mid -12 %, max = mid +12%

#### Equipments Bonus Value

You can found the bonus range per equipment for each faction :

* Staff bonus range
* Off hand bonus range
* Robe bonus range
* Hood bonus range

### Tips/Advice/Information

Here is a list of various information/tips (Patagr - 07/2022) :

* Don't use blood to reroll bonus unless it's a legendary
* Increase rarity open new bonus slot, but previous bonus slot will be kept as before
* Increase rank won't change actual bonus, they are fix
* **Only a reroll can changed bonus value. This mean that before using blood, be sure that you wont increase rarity or rank. Else, you will have to use blood again in order to increase bonus.**
* The weekly quest request an increase of rank (not 1 star), so be sure to always have 1 common and 2 rare.
* Except for weekly quest, don't merge common/rare/epic. Focus on legendary stuff is the best way (6 kblood = 1,5 week of farming)