recursal/Fanatic-Fandom huggingface dataset:
Chapter 12

## Chapter Link

**The Gift (1)** is the twelfth chapter of *The Boxer*.

## Synopsis

Unhappy with the preferential treatment Yu was getting, Josh gives K the demand that if he could beat Yu in a boxing match, K would have to take him on. K, interested by the demand, flips it and says if Josh can even hit Yu *once*, he'd make him a world champion.

At the time of the fight, Josh recalls his frustrations at K, especially considering his achievements. However, K had calmly told him yet again that he just wasn't talented enough in the grand scheme of things. Josh had left promising to crush Yu.
In the ring, Josh watches baffles as Yu is taught how to wrap up his hands. As the young boxers got ready, the gathering crowd noted Yu's skinny unathletic-looking frame, but one of them comments not to underestimate boxers that K personally brought in (recalling Aaron Tide's initial arrival). As K speaks to an underwhelmed Yu before the fight, he tells Yu that for as long as he boxes, he must not get hit once with Yu replying that he'd try.
The first round finally gets underway and, despite attacking with all he has, Josh can only punch thin air as Yu effortlessly dodges all his blows. Josh is left utterly dumbfounded, realising that K's words weren't meant to provoke, but actual revelations on Yu's abilities.

## Appearing Characters

***Note:** Characters who are listed in bold and italics are appearing for the first time. List is ordered alphabetically.*

* Carmen
* Josh
* K
* Yu
Chapter 23

## Chapter Link

**People Who Can't Enjoy** is the twenty-third chapter of *The Boxer*.

## Synopsis

Yu begins to wale on the visibly shaken and stunned Kasim. Backing into the corner in fear, much to his trainer's frustration and K's delight, Yu descends upon him with more blows. Flailing desperately, Kasim then turns tail and begins climbing out of the ring in sheer terror. With his trainer visibly irate, the two have a spat before Kasim jumps out of the ring and shamelessly runs away from the fight. At that, Yu is gifted the victory by TKO after 1 minute 32 seconds.

## Appearing Characters

***Note:** Characters who are listed in bold and italics are appearing for the first time. List is ordered alphabetically.*

* K
* Kasim Al Hajad
* Yu
Viola

One of several musical instruments produced in Aldhurst.

**Viola** is one of the instruments Rhea can receive in Aldhurst from Aurora's store "Magnetic Music".

## Used In

* Sold at the shop
* This item can be used in the Elias event Instruments Needed when Elias needs a better instrument for the Roadhouse show in Bartow.
* Alternatively, the player can get Elias a Synthesizer in Anka from Big Basilio.

Items in **Signs of the Sojourner**
Old Marae

* Photo
* Sticker

**Old Marae** is a location in Signs of the Sojourner. The event On the Road Again and caravan leader Nadine mention a Fishing Competition in Old Marae.

## Inhabitants

There's a larger number of original inhabitants in **Old Marae** than there are in any other location.

* Thunder may be uncomfortable with the shaky dock walkways of Old Marae. The player will try to coax Thunder away from the docks with a treat, only to be treated with some  Lamprey that Thunder finds.

Locations in **Signs of the Sojourner**

Aldhurst • Anka • Bartow • Bukam Boro • Clifton • Desert Oasis • Gray Cambet • Hara • Long Gate • Oasis Gardens • **Old Marae** • Pachenco • Persarrey • Rimina • Tosende Canals • Wave Dancer
Roadhouse show

**Roadhouse show** is an event in Signs of the Sojourner in Bartow's Roadhouse. Elias will ask the the player, Rhea, to get him an instrument, which is less embarrassing than the old plastic recorder.

* There is also a request from Samuel, who works at the Roadhouse.

* For the event "Instruments Needed", the player can get Elias a Viola from Aurora in Aldhurst or a Synthesizer from Big Basilio in Anka. It's also possible to totally miss the roadhouse show when it is not possible to return to Bartow in time.
Alexis

Alexis from Signs of the Sojourner

## Conversation

**Alexis** is a character from Signs of the Sojourner. Players can find Alexis in Clifton. Alexis is a Salesperson and moves later to Bukam Boro.

They mention a place from Mom's stories, the Desert Oasis. This is also the place they connect with the escaped Klaus.

## Details

**Alexis** is an enthusiastic, adaptable salesperson. They sell nuts, and later roasted crickets, to the player. They are quite dramatic, which can be seen particularly when either the player or Alexis themselves is a victim of theft. They become somewhat depressed after the cataclysm, but bounce back and decide to move to Bukam Boro.

Once in Bukam Boro, they will strangely give the player either roasted nuts or crickets depending on how their interaction goes. Alexis complains about the difficulty to starting up again, but ends on a high note, showing themselves to be adaptable in the face of adversity. They seem unbothered by the funeral, only stating that they were wondering why business was so slow.

## Events

* Desert's Edge
* Bad Company
* Theft in Clifton - involves Alexis and Klaus
* New Business
* Misfortunes
* New Places

## Notes

* The stolen nuts can be reclaimed from Klaus in the Desert Oasis. This of course depends on how the cards are played and the result of the conversation.

Characters in **Signs of the Sojourner**
Ryu Baeksan

* Pre-timeskip
* Post-timeskip

## Webtoon Debut

**Chapter 1**

Ryu Baeksan (류백산, *Ryu Baek-san*; "*Baeksan Ryu*") is a prominent early character in *The Boxer*.

## Appearance

Ryu has a distinctive appearance with very large spiked white hair, white eyes with red pupils and a generally domineering grin on his face. While not often seen, Ryu has a fairly defined musculature.

Image Gallery

## Personality

Ryu is a notably arrogant and vicious individual, revelling in dominating and crushing those he deems to be beneath him. He gets a noticeable rise out of beating down people who rise to his provocations and gets visibly irritated when people don't react the way he wants them to. Ryu is supremely confident in his own strength, having realised his immense natural talent and power from an early age, which led to him developing a stifling superiority complex. His superiority complex was shattered completely after he suffered his first defeat at the hands of Yu, causing him to experience the emotions that come with a crushing defeat and making him cry like a 5 year old for the first time in his life.

## Abilities

Ryu Baeksan is an extremely talented individual, especially in regards to combat, generally fighting in a desultory manner with an unorthodox style of movement, even impressing legendary boxing trainer K. Even though he had only spent two weeks at a boxing gym, Ryu was able to overwhelm and dominate a super-middleweight boxer ranked 3rd in the nation while sparring, despite a visible weight disadvantage and lack of boxing experience. K commented that Ryu had an innate talent for boxing, natural athletic ability and was overflowing with confidence, calling him a boxing genius.

His talent seems to extend to all sports, as seen when he was playing football at school (and was able to strike the ball accurately enough that it would have smacked Injae in the face had Yu not caught it).

**Unique Boxing Style**: While watching him box, K noted that Ryu's exceptional elasticity and flexibility enables him to dodge and weave from impossible angles while striking back relentlessly. He is even able to switch his type of punch mid-swing without any loss of momentum (even after the transition) because his movements are so fluid and, unlike a normal feint, each of his punches flow and connect. K also noted that Ryu's self-taught and unique style of boxing was centred around freedom, exemplified by his carefree dodging and unrestricted attacks.

## Notes & Trivia

* Some of the fandom liken Ryu to Boku no Hero Academia's Bakugo Katsuki, with the nickname "Albino Bakugo" due to a top comment by *Gar Bowler*.

## References

1. ↑ 1.0 1.1 Chapter 9
2. ↑ 2.0 2.1 Chapter 1
3. ↑ Chapter 3
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## The Biggest Month is

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## 2020 NBA Finals Presented by Youtube TV(Current)

Universal Squads vs Disney Mousers

* Game 1(HP Fieldhouse)
* Game 2(HP Fieldhouse)
* Game 3(NBC Forum)
* Game 4(HP Fieldhouse)
* Game 5(NBC Forum)
* Game 6(HP Fieldhouse)
* Game 7(Currently)(HP Fieldhouse)
Big Basilio

Big Basilio from Signs of the Sojourner (neutral)

## Conversation

**Big Basilio** is a character in Signs of the Sojourner who lives in Anka. He's a reformed criminal and has discovered his talents as a mechanic and the player can get scrap metal and a synthesizer from him. Big Basilio is worried his little brother Li'l Basilio will also become a criminal, since he tries to pickpocket the player and steals other objects with his gang.

## Details

**Big Basilio** is a reformed criminal and talented mechanic who sells/gives the player scrap metal and a synthesizer. Big Basilio tries hard to live an honest life, and worries about Lil Basilio following in his footsteps. He is especially worried because he thinks he's alone in raising Lil Basilio, and wishes that Mimi, who used to live in Anka, would return. He originally appears a little nervous seeing the player's truck, and reveals after the cataclysm that he once tried to hijack the player's truck back when it belonged to the player's mother. Big Basilio notices his little brother's attempt to pickpocket the player, and comes to apologize and explain how he's approached the situation. Big Basilio makes an ominous promise to go back to his old ways to keep his brother in line if he's alone, but takes some sage advice from Mimi and is less worried about his brother if Mimi moves to Anka.

## Events

* Electric Graveyard
* Brand Problems
* New Paths
* Confessions
* Oscar's Condition
* Nowhere to Hide

## Trivia

* Big Basilio confesses he tried to hijack the truck when it belonged to Rhea's mother.
* The player can help Big Basilio and talk to Mimi in Long Gate.
* He sells model trains after the railroad was repaired.

Characters in **Signs of the Sojourner**
Josh

* Pre-Timeskip
* Post-Timeskip

## Webtoon Debut

**Chapter 11**

**Josh** (조시, *Josi*) was once a member of the Lions Boxing Club with dreams of becoming a professional boxer. However, after being annihilated by Yu, Josh gave up on his dream and currently works as a bartender.

## Appearance

Josh is a feisty-looking ginger-haired individual with a well-defined musculature (borne from years of dedicated training) and orange-coloured eyes with orange pupils.

Image Gallery

## Personality

Josh was originally a confident young man with ambitions of making it big in boxing. He was bold enough to challenge K to take him on as an apprentice after being disgruntled by Yu's arrival.

After his crushing defeat to Yu in sparring, Josh visibly lost much of his confidence.

## Plot

Josh first noticed Yu entering the Lions Boxing Club with K and Manager Carmen while training.

Not long later, Josh boldly asked K to make him on as an apprentice if he beat Yu in a boxing match. Visibly amused by Josh's gall, K replied that he'd make Josh a world champion if he could hit Yu even once. As Josh wrapped his hands in preparation for the sparring match, he recalled the rest of his discussion with K and the trainer's casual bluntness over calling Josh's talents mediocre, even adding that in his short trip he'd seen another person whose talents far-exceeded Josh's other than Yu. Seeing Yu unable to do his own hand wrappings visibly irked Josh.

Finally, the first round began and Josh instantly launched himself at Yu, but to his shock, he could not land a single hit. Thinking of all the effort he had put in until this point, Josh wondered what it had all been for as he continued to hit thin air. The first round came to a close and Josh thought to himself that even if Yu had immense talent, his stamina would still be inferior to his own since it was achieved purely through effort. Having a plan in mind, the second round began but Yu immediately knocked Josh out with an imperceptible shot to the jaw...

Regaining consciousness in the corner of the ring, a dejected Josh came to terms with his inferior ability in the face of real talent. Just then, Yu came and asked if he was up for another round. Irritated by Yu's question, Josh frustratedly told Yu to screw off. However, before Yu could go, Josh asked him whether he knew the person K had said was stronger than him. Yu confirmed that he did and Josh finally asked whether the guy was actually stronger than him or not. Yu looked back at Josh and replied that he probably was. Josh acknowledged the response and bowed his head, crushed.

## Abilities

In his older teen years, Josh was a talented enough boxer to win youth competitions and overwhelm most of the boxers at his gym. Even K notes that Josh's boxing skill was indeed excellent, with his footwork, punching power, accuracy, stamina and mentality all being exceptional in their own right; by the same token, K makes it clear that while his talent and efforts make Josh a good boxer, he didn't have the tremendous talent required to become a champion boxer.

## References

1. ↑ 1.0 1.1 1.2 Chapter 12
2. ↑ Chapter 13
Maya

Maya from Signs of the Sojourner (neutral)

## Conversation

**Maya** is a character in Signs of the Sojourner and a gynoid. She oversees the production at Rilker Family Farms.

## Details

**Maya** is an gynoid who oversees production at Rilker Family Farms, and gives the player the spice sampler. She spouts a lot of pro-Rilker, anti-Sunrise Farms propaganda. Maya may ask the player to do a report on Lars during the third trip to see if he's breaking any corporate standards. Maya will become damaged during the cataclysm and ask the player for help finding the Rilkers for support, support that will never come. This inspires her to form a union and protest on the last trip, citing the numerous casualties and safety violations that occurred during the cataclysm while the Rilkers did nothing to help.

## Events

* Company Woman
* Superintendent
* Worker Report
* Under Water
* Strike Action

Characters in **Signs of the Sojourner**
Rimina

* Photo
* Sticker

### Description

An isolated farming town on the south coast. Rimina lies among the hills, overlooking terraced vineyards and the coast far below.

### Connections

 Aldhurst (?? Days)
 Old Marae (?? Days)

**Rimina** is a location in Signs of the Sojourner. It is home to a number of vineyards. Samuel wants Vinegar from Rimina. Tosuto's rival brother lives here.It's a stop on the second trip.

## Inhabitants

Rimina is the permanent home of Haruto and XN-220. Tosuto may visit immediately after the cataclysm to help fix the farm if the player spoke to both of the twins to help them make amends.

* Nadine will warn the player about the difficulty of traveling through Old Marae the first time they travel here with the caravan. Old Marae's security has caused more of an issue since the death of the player's mother.
* Thunder will rest beside the fountain and roll around in the dirt in Rimina. The player pats their belly.

## Gameplay

**Rimina** rests between Aldhurst, Rimina, and Persarrey.

* Nadine will be holding the double  card here on the third trip, as she starts using it at the beginning of the third trip. It is easier to get here, since the player will have opportunities to get  and  cards, but they also risk reaching discordance without getting it if they just play those cards.

## Trivia

* The road from Aldhurst to Rimina is mountainous. ~ Nadine
* The overland route is difficult, but the wine is worth it. The winding roads have beautiful views. ~ Ingame text
* Samuel wants Vinegar from here.

Locations in **Signs of the Sojourner**

Aldhurst • Anka • Bartow • Bukam Boro • Clifton • Desert Oasis • Gray Cambet • Hara • Long Gate • Oasis Gardens • Old Marae • Pachenco • Persarrey • **Rimina** • Tosende Canals • Wave Dancer

1. ↑ Ingame information
Pachenco

* Area
* Photo
* Sticker

**Pachenco, the artist colony** is a location in Signs of the Sojourner. It's a thriving arts community on the high plateau. Mom's oldest friend Isabella lives here. The caravan's first stop on the route.

* The Festival of Colors is mentioned as an event in Pachenco by Elias when he and Rhea opened Mom's old locket.

## Inhabitants

There are three inhabitants of Pachenco that can be interacted with: Isabella, Tomas, and Marques.

* Tomas can be convinced to move to Clifton in the last trip, where he appears to be much more confident and productive compared to living in Pachenco.
* Nadine speaks to the player the first time they enter Pachenco, giving them direction and mentioning that the player's mother had a storied history in this location.
* Thunder may randomly make friends with another puppy while in Pachenco.

## Gameplay

Pachenco is 4 days away from Bartow, and 4 days away from Clifton.

* Marques relies more heavily on  cards, and is a good source of double  cards. This may be difficult for a player on their first trip. She also tends to have longer conversations that require more (3) successes.
* Tomas relies more heavily on  cards, and has a few with the Clarify special effect. He generally has shorter conversations that require fewer (2) successes). He plays Clarify cards between previously played cards, even if they would create an accord if played normally.
* Isabella appears to have a balanced deck, and has a unique  to  card, and a double  with Clarify. She has shorter conversation and usually only requires 2 successes, often tolerating 3 failures.
* Airat will have a deck oriented around  cards with a few  cards.

## Trivia

* Tomas' tendency to play Clarify cards between cards when they would create an accord otherwise matches his personality; in conversation, he tends to expand upon or clarify previously made points out of nervousness.

Locations in **Signs of the Sojourner**

Aldhurst • Anka • Bartow • Bukam Boro • Clifton • Desert Oasis • Gray Cambet • Hara • Long Gate • Oasis Gardens • Old Marae • **Pachenco** • Persarrey • Rimina • Tosende Canals • Wave Dancer

1. ↑ Information from the game.
Mimi

Mimi from Signs of the Sojourner

## Conversation

**Mimi** is a character from Signs of the Sojourner and sells succulents. She can move to Desert Oasis if the player convinces her. Theo is still in love with her.

## Details

**Mimi** is a pleasant, travelled older woman who sells succulents at Long Gate. She provides some insight on the region's past through her past with Theo. Mimi talks about how the world used to be in the past, more easily travelled and a little more carefree, and an amazing vacation she had with Theo in Rimina. She decides to move after the cataclysm, and the player can try to convince her to go to either Desert Oasis or Anka. She'll hitch a ride with the player. Mimi will be content in either locale, helping Big Basilio with his little brother in Anka or being romantically involved with Theo in Desert Oasis.

If convinced to move to Desert Oasis, she will be with Theo on the last trip. She's very grateful for the player's help, and talks about her new partner; she recalls in particularly how Theo dried the ruby grapes that they shared on a vacation in Rimina and turned them into sweet ruby raisins. Mimi has set up a shop next to Theo's with a very similar name.

### Important

A player who lets Mimi hitch a ride needs to be careful to travel *directly* to the location she wants to go to. She will be angry with Rhea if any stops are made along the way, and will start a conversation that is very easy to fail. If the player doesn't reach concordance in this conversation, she will stop riding with the player and disappear from the playthrough.

## Events

* A Prickly Recipient
* Living in the Past
* Pickin' Up
* Rooted in Place
* New Gardens
* The Wrong Root
* Chasing Memories
* Turning Over a New Leaf - Mimi resolution
* Homecoming - Mimi/Anka

## Trivia

* After moving to Desert Oasis she'll start her shop next to Theo's.

Characters in **Signs of the Sojourner**
Chapter 25

## Chapter Link

**Lightweight King** is the twenty-fifth chapter of *The Boxer*.

## Synopsis

Jean-Pierre Manuel sits down to eat with his significant other. Elsewhere, at the Lions Boxing Club gym, manager Carmen overlooks Yu training below and ponders on whether he would be able to overcome the current lightweight boxing champion.

Jean-Pierre finishes meditating and prepares to spar against three opponents set up for him. Meanwhile, at Lions Boxing Club, K shows a recording of Jean-Pierre Manuel's recent boxing match to Yu, explaining the features and fighting style of the lightweight boxing champion. With Jean-Pierre having declared his intent to fight Yu after his most recent victory, K excitedly tells Yu to get ready to win!

## Appearing Characters

***Note:** Characters who are listed in bold and italics are appearing for the first time. List is ordered alphabetically.*

* Carmen
* Jean-Pierre Manuel
* K
* Yu
Long Gate

* Area
* Photo
* Sticker

**Long Gate** is a location in Signs of the Sojourner. Players who visit Long Gate will receive the achievement: Visit the Long Gate.

## Characters

There are only two permanent residents, Anais and Mimi, although Mimi can be convinced to move away after the cataclysm. Klaus shwos up on the final trip if the player rescued them from Old Marae and spoke to them in Anka.

## Gameplay

Long Gate is the furthest location to the northwest in the region.

* It takes 2 days to travel from Desert Oasis to Long Gate. Theo will tell the player how to get there when he asks the player to send a letter to Mimi.

Each character in the Long Gate has a considerably different array of cards in their deck.

* Mimi has a  deck that seems to have a stronger emphasis on starting with .
* Klaus has a  deck that has a few  cards.
* Anais has an interesting deck that makes use of all symbols. Every card that Anais plays has one symbol on the left, and two symbols on the right.

A player who lets Mimi hitch a ride needs to be careful to click directly on the location she wants to go to. She will be angry with the player if they make any stops along the way, and will start a conversation that is very easy to fail. If the player doesn't reach concordance in this conversation, she will stop riding with the player and disappear from the playthrough.

## Trivia

* It's unclear whether or not Anais is a human being wearing a mask, or some sort of long-eared sapient being. Anais says that his people are proficient in body language from wearing protective suits for a significant part of their lives. This and his heavy accent may explain the challenges of communication with Anais.
* It's implied that the man in Anais' story is some one close to the player, possibly the player's father.
* Long Gate is similar to Hara, Persarrey, and Wave Dancer in that Thunder is not scripted to appear here.

Locations in **Signs of the Sojourner**

Aldhurst • Anka • Bartow • Bukam Boro • Clifton • Desert Oasis • Gray Cambet • Hara • **Long Gate** • Oasis Gardens • Old Marae • Pachenco • Persarrey • Rimina • Tosende Canals • Wave Dancer
William

William from Signs of the Sojourner

## Conversation

**William** is a character in Signs of the Sojourner who lives in Persarrey. He's a former lover of the player's mother.

## Details

William is the former paramour of the player's mother. He was a friend and romantic partner for the player's mother while she lived in Persarrey, until she and Isabella moved west to Pachenco. The player's mother would later wander off from the caravan around Rimina to visit him. The heart-shaped locket was a gift from William to remind her that she was loved, and he was touched that she kept wearing it up to the last time they had been together.

## Events

* The Paramour

Characters in **Signs of the Sojourner**
Règles

1 - Il est interdit de faire des DC ( Double-Compte ) sauf avec une bonne raison ou une autorisation

2 - Prévenir la cheffe avant de créer des pages

3 - Demandez à la personne qui incarne le personnage avant de lui créer une page de son perso

4 - L'orthographe doit être à un minimum correct

5 - Merci de créer des pages similaires, c'est à dire que si une page à "noms", l'autre page là aussi et cela vaut pour tous

6 - Aucune pub n'est tolérée sur le wiki

7 - Demander au cheffe avant de faire quoi que se soit ( cette règle vaut pour tout le monde : admins...ext )

8 - Aucune insulte n'est tolérée ( vulgarité, racisme ...ext )

9 - Pas de harcèlement ou de drague

10 - Ne pas faire de choses inutiles

11 - Pas de dispute

12 - Ne pas donner de fausses informations ( sauf si tu n'as pas fait exprès )

13 - Bien entendu, c'est la règle la plus importante, obéir au code !
Mom

Rhea's mother—known in-game only as 'Mom'—is a central character in Signs of the Sojourner. After her death, her daughter, Rhea, inherits her store and embarks on a journey with a travelling caravan to find out more about her mother's past.

* Rhea receives  Mom's old locket from Elias.

* If Rhea uses the right cards in various conversations with the inhabitants, they will reveal more about her mother's past.

SPOILERS

## Secrets from the past

* Aurora gave Mom music lessons when she was young, and she obviously played the guitar—although never at home, and she never mentioned it to Rhea. She learned it for her "old flame".

* She had a paramour in Persarrey.

* Big Basilio confesses he once tried to rob Mom's truck.

* Isabella is Mom's oldest friend. Her licorice was Mom's favourite.

* Mom was part of The Circle, but Marques and Mom never got along.

* Mom obviously helped to smuggle medicine with the Rilker Family's seal.

* Mom never trusted the Rilkers.
Ophelia

Ophelia from Signs of the Sojourner

## Conversation

**Ophelia** is a character from Signs of the Sojourner. Players can meet Ophelia in Anka where she is cutting soap into bars.

## Events

* Community Chandler - Intro
* Free Soap
* Locomotion Commotion
* Soapbox Hero
* The Long Fight - Resolution

Characters in **Signs of the Sojourner**
Isabella

Isabella from Signs of the Sojourner

## Conversation

**Isabella**  is a character from Signs of the Sojourner and a friend of the player character's mother. She lives in Pachenco and owns a candy store.

## Details

**Isabella** is an old friend of the player's mother who runs a candy store in Pachenco, and will give the player licorice after reaching concordance. She talks to the player about their mother and their past butting heads with Marques in the Circle, an exclusive group of powerful people who patronize and guide the artistic direction of Pachenco. Isabella believes that the Circle stifles free expression for money, and her business suffers because of her opposition to the Circle. Isabella is eventually forced to move from Pachenco.

## Events

* Mom's Favorite Candy
* Community Rivals
* The Exile
* What Comes After
Perle Étoilée

Perle Étoilée est la lieutenante du Clan de la Nuit.

**Caractère :** Perle Étoilée est gentille et fiable. Elle est impulsive mais peut être calme à la fois, elle est loyale et dévouée envers son clan et sa chef. Elle est aussi courageuse, et pas du tout timide.

**Physique :** Perle Étoilée est plutôt petite et fine. Elle est noire avec des points argentés sur tout le corps. Elle a aussi les yeux bleus ciels.

**Histoire :** Perle Étoilée est née de Fleur Rayonnante et Pelage de Braise dans la pouponnière du Clan de la Nuit. Malheureusement, ses parents ne l'ont jamais aimée. Ils ne se sont jamais occupé d'elle et ont une fois essayé de la tué sans résultat. Maintenant elle est devenu lieutenante alors ils la respecte mais ne l'aime toujours pas.
Haruto

Haruto from Signs of the Sojourner (neutral)

## Conversation

**Haruto** is a character in Signs of the Sojourner. He is a Vineyard owner in Rimina and the twin brother of Tosuto.

## Details

**Haruto** is at odds with his twin brother Tosuto over Tosuto's decision to leave the family farm to sell/make pickles; he decides to withhold a shipment of vinegar during the second trip just to hinder Tosuto in the Aldhurst cook-off. He uses XN-220 as a worker and a substitute for the companionship he misses with his twin brother. He will express bitterness towards Tosuto regardless of whether or not they made amends. Haruto becomes worried at XN-220's deterioration over the course of the game, but especially on the last trip when XN-220 is at their worst.

## Events

* The Bitter Brother
* The Case of Missing Vinegar
* Oil and Vinegar
* Patching Things Up

## Trivia

* The dialogue with him can result in The Bitter Brother and the player will walk away empty-handed.
* Players can earn the "Reunite the Brothers" Achievement.

Characters in **Signs of the Sojourner**

1. ↑ Ingame information
Anka

* Photo
* Sticker

**Anka** is a location in Signs of the Sojourner. Anka receives a lot of traffic. The Basilio brothers are the only permanent inhabitants, but there are many people who may choose to move to Anka over the course of the game, and Nadine and Ramir both have interactions here.

* Thunder is startled by the noise of a passing city bus. The player pats them gently on the head to reassure them, and they go into a pile of refuse and find scrap.

## Gameplay

Anka is centered at the top-middle of the map, and has roads leading left, right, and to the locations beneath it.

* The road from Anka to Clifton takes 5 days. Ramir will tell the player about this if they reach concordance with him in Clifton on the first trip.
* The road from Anka to Aldhurst takes 8 days. Salem may tell the player about this road in Aldhurst.
* The road from Anka to Tosende Canals takes 5 days. The player can learn about this road traveling with the caravan on the second or third trip, or from Big Basilio.
* The road from Anka to Old Marae takes 6 days. Deion may tell the player about this road in Old Marae.

Ramir and Nadine bring a surprising amount of deviation from the  card spread found among the characters of Anka.

* Characters such as Big Basilio, Li'l Basilio, and Airat (for his brief time here) will have an array of  cards with Reconsider and Prepare special effects.
* Ramir and Nadine both have a  spread of cards, and will have their versatile Caravan cards when encountered here after the first trip. Ramir has a few  cards.
* Miriam has an array of  cards without any special effects for the brief time that she is in Anka.

Locations in **Signs of the Sojourner**

Aldhurst • **Anka** • Bartow • Bukam Boro • Clifton • Desert Oasis • Gray Cambet • Hara • Long Gate • Oasis Gardens • Old Marae • Pachenco • Persarrey • Rimina • Tosende Canals • Wave Dancer
Fleur d'Espoir

Art par SummerBKT mais colorier par Utilisateur:Amazonie l'Aile de Pluie

Fleur d'Espoir est une jeune guerrière et lieutenante, elle a du confier son poste à quelqu'un d'autre en attendant d'élever ses chatons.

Elle est Loyal envers son Clan et aime son compagnon et ses chatons plus que tout.

Elle a un fort caractère et personne ne conteste son autorité. Elle ce met beaucoup en avant mais depuis quelle a eu des chatons c'est mit en retrait mais tien et a hâte de reprendre son poste de lieutenant.

Bien que très différente elle et sa sœur Cœur d'Or sont très proche.
Farewells

**Farewells** is the third conversation in Signs of the Sojourner. It is directly following Mom Steps In. There are three black pips, three white pips, and Elias is the conversation partner

## Dialogue

### Title Card

It's your first time back inside **Mom's** old store since the funeral. All told, she didn't leave much. She was always on the road, and what she brought back sold fast. **Elias** runs his hand down an empty shelf before clearing his throat.

### Start of Conversation

You feel it too, don't you? The, uh... Weirdness of being in here without **your mom**.

Can't seem to wrap my head around her being gone...

My bad---now I'm the one making things weird.

### Upon First Concordant Progression

Yeah, you're right. She wouldn't want us to dwell. I gotta cheer up!

After all, she always looked so pleased when she was here.

Making people smile, giving them samples of cool new stuff, even if they were broke...

I think it might just have been her favorite place.

She'd be so happy to see the two of us taking over the store like this.

You, out there on the open road, and me, uh... Keeping an eye on things here, which is *totally* just as exciting.

Not that I mind, of course---being stuck out there in the **caravan** would drive me crazy.

### Upon Second Concordant Progression

Oh, there's the **caravan** now, right on schedule.

The leader, **Nadine**, runs a tight ship, but I don't trust her.

I hear she's planning to drop the town from the **caravan** route.

That'd be real bad for **Bartow**. Hey---while you're out there, maybe you can change her mind?

### Upon Third Concordant Progression

No matter what, you're gonna do great. I bet you'll come back with a bunch of cool stuff!

You packed everything you need, right? Socks? If the truck breaks down out there and you don't have socks... It's all over.

Don't worry about this place---it's in good hands. Take care of yourself out there!

### Upon First Discordant Progression

You nervous about leaving home?

Me too... and I'm not even the one leaving!

### Upon Second Discordant Progression

I know you gotta do this for **Bartow**, but it's gonna be so quiet without you here.

or

You won't be gone long, will you?

It's gonna be so quiet without you around...

### Upon Third Discordant Progression

Wait---you're excited to leave?

Guess I wasn't expecting that.

I mean, I know things haven't been the same since the funeral, but...

### Ending (If no white pips are left)

You'll miss Elias, too, and wish you didn't have to leave so soon. You've planned this trip for a while, but it only started to feel real in the last few hours.

`The store needs three new products.`

### Ending (If no black pips are left)

It seems like there's nothing you can tell Elias to make him feel better about this. Maybe that's all right.

`The store needs three new products.`
Mom Steps In

**Mom Steps In** is the second conversation in Signs of the Sojourner. It is directly following A Childhood Spat, and directly preceding Farewell. It introduces Mom. There are four black pips, two white pips, and Mom is the conversation partner.

## Dialogue

### Start of Conversation

You two! What are you doing in here? I'll need to leave soon---the caravan's almost here. Come say goodbye.

What are you even fighting about?

### Upon First Concordant Progression

It's okay to not always understand each other. One miscommunication doesn't have to end a friendship. Let me help you figure this out.

### Upon Second Concordant Progression

Not all disagreements have to be the end of your friendship. Listen to each other, see if you can find common ground.

### Upon First Discordant Progression

People may not respond the way you want them to, but that's no reason to throw a fit.

If you keep at it, maybe you'll discover different ways to find common ground.

### Upon Second Discordant Progression

Are you listening to Elias? Try and match up your communication styles.

It may help to remember what you were fighting about in the first place.

### Upon Third Discordant Progression

Sometimes finding common ground can be difficult. But I know you two can figure this out.

### Upon Fourth Discordant Progression

You weren't thinking about how Elias was trying to communicate. Keep in mind how he might respond.

### Ending (If four black pips are left)

You'd think back on that fight years later, after Mom passed on---when it came time to step into her shoes.

### Ending (If no black pips are left)

You'd think back on that unresolved fight years later, after Mom passed on---when you and Elias had to rely on each other all the more.

### Ending (Otherwise)

You'd think back on that fight years later, after Mom passed on---when you and Elias had to rely on each other all the more.
Tariq

Tariq from Signs of the Sojourner

**Tariq** is a character from Signs of the Sojourner. Players can meet the teenage boy in Old Marae where he dives for scrap and canned fish. Hates the Rilker Family.

## Details

**Tariq** is the teenage son of Talia, a diver who will provide scrap and canned fish for the player at different times. He hates the Rilkers and has a short temper for nonsense. Tariq's anti-Rilker sentiment grows when he searches for treasure with Deion during the annual fishing competition, and only finds the reinforced Rilker tower foundations. He may be able to actualize his hatred into more direct action against the Rilkers with some support from the player.

## Events

* The Floating City
* The Secret Plan
* A Troubling Discovery
* Sidelined
* Drastic Measures
* Just Another Brick… - Tariq/Martyr
* Junk Metal
* Distant Thunder

## Trivia

* Owns a salvaging skiff called "The Dumpster Diver"
* Players can earn the hidden Achievement "Spark Revolution" if they join Tariq.

*"That was the moment that sparked the Revolution of Old Marae And while it began with violence, by the time **Tariq** and his followers declared victory, they had established peace and equality as the cornerstones of their newly reformed society. As for the mysterious Sojourner who threw the first brick… a statue has been raised at the town center of New Marae, to commemorate their great sacrifice."* (Ending with Tariq, Ingame text)

Characters in **Signs of the Sojourner**
Chapter 4

## Chapter Link

**The Night Before** is the fourth chapter of *The Boxer*.

## Synopsis

In the evening, Injae psyches himself up, knowing he couldn't go on living this way. However, he is away of the harsh reality that is Ryu Baeksan and how strong he is. Noticing his dad come home, Injae asks him what he did when he had to fight against someone who was way stronger than him. Thinking, his dad explains that, as a pro boxer, he had to do his best and do what he could to win. He then said that even if you get knocked down, as long as you still *can* get back up, you *should* get back up, because the moment a boxer stays down, their career is over; that was what a true boxer was. He finishes by saying that true courage from both boxers and non-boxers are commendable. Grateful, Injae goes to bed.

Meanwhile, despite school having finished hours ago, Yu is finally getting home where Ryu was waiting for him. Yu walks past, completely ignoring Ryu, eliciting Ryu to kick him down and try to intimidate him. With Yu saying nothing, an irritated Ryu slams his head into the ground and tells him to say something. With Yu still not responding, Ryu sardonically threatens him before spitting on him and walking off. Yu merely sits up and looks on.
Infuriated by Yu's lack of response to his intimidation, Ryu is suddenly accosted by a random student wondering if he was strong or not. Delighted, Ryu immediately knocks him out before beating up the guy's tag-alongs. While torturing the last one, Ryu relishes the fear and pained reactions that he had become accustomed to seeing.

At night time, Injae lies awake in bed, Ryu looks on at the crumples bodies of the guys he'd beaten up while Yu sits silently with his sleeping cat in his lap and a dead thousand-yard stare in his eyes.

## Appearing Characters

***Note:** Characters who are listed in bold and italics are appearing for the first time. List is ordered alphabetically.*

* Injae
* Ryu Baeksan
* Yu
Samuel

Samuel from Signs of the Sojourner

## Conversation

**Samuel**  is a character in Signs of the Sojourner. He is an old friend of the player's mother and works at the roadhouse in Bartow. He loves the Roasted Nuts from Clifton.

* Wants Chilies for the Roadhouse Show.
* Wants Vinegar.

## Details

Samuel is an old friend of the player's mother who works at the roadhouse in Bartow. He's very affectionate and positive: he's known for giving bearhugs, and is optimistic even during the cataclysm, discussing the death of the player's mother, and at the end if Bartow is dropped from the caravan route. He also asks the player for food items on a few occasions to support the roadhouse/later co-op.

## Events

* Pick Me Up - Roadhouse Event
* The Show Goes On - Supplies
* A Dash of Color - Festival
* A Look Back Forward - Samuel/Bartow
* The Roadhouse Less Traveled - Samuel Moving

Characters in **Signs of the Sojourner**
KFWD-TV

**KFWD**, virtual channel 52 (VHF digital channel 9), is an independent television station licensed to Mark Worth, Texas, United States and serving not only the Dallas–Lone Oak Metroplex and Mark Worth Area itself but the Arc Valley-Fort Worth Area and other areas. The station is owned by Allen Media Broadcasting and operated by RNN Station Group duopoly of KBFI, a RNN Plus station. KFWD's offices are located in Coppell, and its transmitter is located south of Belt Line Road in Cedar Hill. On cable, the station is available on channel 14 through Frontier FiOS and most Charter Spectrum systems in North Texas; it is also carried on AT&T U-Verse, DirecTV and Dish Network channel 52. It is part of Mark Worth RNN Group showing 4 RNN stations(KMWT, KFWD, KMWX-DT and KBFI-TV). It is a Allen Media station meaning it a duopoly of WFAA-TV, ABC station and KFAA-TV, a Independent station. Rarely, it can aired ABC Late Night Slot on KFAA-TV due to WFAA acquired NBTV sitcom and other sitcom and drama during the overnight hour

## Currently

Currently, KFWD-TV aired Paid programming along with RNN Richard Fisher Live at 5pm without any programming.

NBTV went to put their shows on KFWD-TV and KFWD purchase for Mark Worth Area, Dr. Phil, Entertainment Studios, Judge Alex, Addams Family, Cougar Town, The Office among others making it like KTXD-TV but Marc Worth version.

## Subchannel

* 52.1-RNN Independent
* 52.2-RNN Independent(Alternative Programming)
* 52.3-RNN Independent(Alternative and Different Programming)
* 52.4-BizTV
* 52.5-RNN Independent
* 52.6-KBFI 22(RNN Plus)
* 52.7-RNN Plus
* 52.8-ShopHQ
* 52.9-SBN

## Programming

Syndicated programming included NBTV Shows, Dr. Phil, Addams Family, Entertainment Studios, Judge Alex, Cougar Town, The Office, First Responder: Police Patrol, First Responder: Fire Patrol, Access Hollywood, Access Daily, The Steve Harvey Show, Tamron Hall, Hollywood Live, Hollywood Blast Live, Extra, Mike & Molly, Roseanne, The Conners, Young Sheldon, Schitt$ Creek, American Dad, Family Guy, Bob's Burgers, Futurama, The Cleveland Show and Intervention.

Syndicated Programming on 52.5 included Young Sheldon, American Dad, Bob's Burgers, Celebrity Name Game, Justice with Judge Mablean among others. While RNN Plus shows Paid Programming throughout the day, during the 7pm-1amh period, some programming come from KFWD included First Responder: Fire Patrol, The Conners, Schitt$ Creek, Tameron Hall. Other programs not seen on KFWD included Dish Nation, Comics Unleashed among others.

* 7pm-Tameron Hall
* 8:00-First Responder: Fire Patrol
* 8:30-First Responder: Fire Patrol
* 9:00-First Responder: Police Patrol
* 9:30-First Responder: Police Patrol
* 10:00-The Conners
* 10:30-The Conners
* 11:00-Schitt$ Creek
* 11:30-Schitt$ Creek
* 12:00-Dish Nation
* 12:30-Comics Unleashed
Cataclysm

**Cataclysm** is the event in Signs of the Sojourner which brings a lot of changes for the player and the NPCs.

* After the cataclysm, some Characters more often will use  distress/grief cards. Conversations get slightly harder with those characters.

* The Cataclysm caused the Caravan to get stuck somewhere and Rhea must find it.

* Anka suffers from the earthquake, looters roam the street.

* Aldhurst wasn't affected, but refugees from the destroyed places flee there.

* Tosende Canals is flooded, Oscar is damaged during the cataclysm.

* Persarrey suffers from some of the destruction.

* Miriam dies in Bukam Boro shortly after the disaster.
Tosende Canals

* Photo
* Sticker

**Tosende Canals** is a location in Signs of the Sojourner.

## Inhabitants

Tosende Canals is host to a couple of robot inhabitants, and Lars, the lone human farmer.

* Thunder may become uneasy seeing all of the robot workers in Tosende Canals, but the player will be able to comfort Thunder as an android leans down to give them robotic pats.

Locations in **Signs of the Sojourner**

Aldhurst • Anka • Bartow • Bukam Boro • Clifton • Desert Oasis • Gray Cambet • Hara • Long Gate • Oasis Gardens • Old Marae • Pachenco • Persarrey • Rimina • **Tosende Canals** • Wave Dancer
Lars

Lars from Signs of the Sojourner

## Conversation

**Lars** is a character in Signs of the Sojourner. He comes to Aldhurst after Tosende Canals was flooded. If the player is successful, Lars will move to Bartow and work as a farmer.

## Details

Lars is the sole human farmer for Rilker Family Farms in Tosende Canals, and will share marigolds with the player. He is distrustful of other humans because of his lack of human interaction at Tosende Canals, but is a kind person and very competent horticulturalist if the player gets along with him. Lars lives in a dilapidated house and has to run an authorized secret garden to supplement his food, and will talk about poor treatment in Tosende/gentrification in Old Marae when spoken to. Lars is displaced in the floods that happen during the cataclysm, and forced to move to Aldhurst.

Once in Aldhurst he becomes depressed, and will talk to the player about how he's been prevented from trying to grow crops in the area. He will leave if the player has successful conversations with him here and in Tosende Canals, to live in Bartow.

He is readily accepted in Bartow, and is incredibly happy to be in a place where he is liked and is allowed to start growing crops (something he was prevented from doing in Aldhurst). He thanks the player thoroughly. Lars will be one of the player's best customers in the epilogue if the player stays in Bartow.

## Events

* Contraband Flowers
* Moved On
* Destitute
* Homestead - Lars/Bartow
* Rootless - Lars/Vagrant

## Note

* Helping him to find a new place to live will earn the player the Achievement "A Home for Lars".

Characters in **Signs of the Sojourner**
Chapter 16

## Chapter Link

**The Sinner (1)** is the sixteenth chapter of *The Boxer*.

## Synopsis

The ring doctor gives the all clear and the referee snaps John Taker back to reality, asking him if he was still able to fight. John rouses himself again and the fight is resumed! John muses that Yu is not like the boxers he had taken down before, noting that Yu's punches held violence and the killing intent in them in addition to technique, something that reminded him of his youth; Yu is dangerous! Moving cautiously, John tries to get near Yu, but the latter nonchalantly repels him with a flurry of jabs. As Yu casually dominates and completely overwhelms John, John's trainer notes that Yu was deliberately dragging the fight out and wonders if this was how K was going to let it play out before being satisfied.

As the audience goes wild at the "devil" that K had brought this time, much to K's visible delight, John realises he had to do something to stand a chance. Attempting to hinder Yu's movement by stamping on his feet, John's ploy is seen through and he is viciously struck. As John endures the hits, his trainer realises that Yu was in range of John's "headlock hook" and that whether John capitalised on it was down to him...

## Appearing Characters

***Note:** Characters who are listed in bold and italics are appearing for the first time. List is ordered alphabetically.*

* John Taker
* K
* Yu