Idea Log

**This page logs miniscule ideas. Over time, I expand upon these ideas and make them into their own articles.**

## Rings

### Red Ring

The red ring is associated with the increase of directional speed and is represented by flames.

### Blue Ring

The blue ring is associated with the increase of vertical speed and is represented by frost.

### Ring Ink

Both the red and blue rings have the ability to expel forth an inky substance that matches the color of the ring. This substance is sturdy, but constantly shifting. The substance can be molded into nearly any shape, from pillars to spheres to rectangles. As such, the substance can also be used for harm. It can form long, tapering cylinders, large spurts, etc.. The substance can be stood upon, making it useful to create bridges and temporary walkways. However, the ring substance is used mostly to return the ring to its sender, making it unnecessary to run after the ring to get it back. The substance of red and blue rings cannot be mixed, and hyperity rings do not emit the substance. The substance gets an upgrade with the Ring of Flame and the Ring of Frost. The Ring of Flame can emit streams of molten rock which can be solidified into solid rock, and the Ring of Frost emits a certain type of ice which can be mixed with swampy parts. However, the ring of light does not emit any solids. (Think of this system like the building feature of fortnite, where walls and floors can be placed down instantly. The ring system has the benefit of being able to create nearly any shape, and can be used to harm as well).

Specific ring ink patterns, or movements, are unlocked over time. They must be learned via writing. New movements are typically taught from books found within major sections of some of the planets within the Ayweniverse.

### Hyperity

The combination of the two is associated with the increase of battle ability, and is represented by light (or in the case of hyperity, a sawblade). The combination can also be used to increase both vertical and horizontal speed (although vertical speed more so) via hyperity. The Ring of Light is the embodiment of hyperity.

Hyperity is the combination of the red and blue ring. Once the Ring of Light is in possession, hyperity is no longer needed, as it is the embodiment of red and blue's combination. However, the Ring of Light, Frost, and Flame can all be combined to form a different form of hyperity known as (TBN, likely something tangential to Omba. Ability could be discovered after fighting/encountering/talking to Omba).

Using a form of Hyperity, freezing time is possible, although it has many conditions. If one does not move, time can be frozen for up to a minute. However, the farther one moves from the origin, the faster the minute is consumed. Once time has been frozen, one cannot move far before the time has concluded. The farther one strays from the origin, the stranger reality becomes—vision becomes shakier, a strange humming noise can be heard, emanating from the ring, and the world takes on a pinkish tint. Thus, it is more useful once one stays close to the origin.

### Lab Orb Thang

After the Ring of Flame, the Ring of Frost, and the Ring of Light have all been collected, a medium-sized gelatinous orb can be found, floating inside a test tube in the laboratory. The orb is the combination of every major visited area. For example, black represents Crestellon, and white represents the Light Energy Industry Realm.

### Steel & Ice

The Ring of Frost can be used in the same way that the Sky Islands are, made of a combination of ice and steel. The ice it creates is has traces of steel, which can be used to represent nearly all materials in existence. However, the ice cannot become these materials. It can only mimic them. An example of this is with grass.

## Aywen

NEXUS: 1. Attic; 2. Slow; 3. Snow; 4. Vertical; 5. HIR

### Aywen's Planet

Aywen's Planet can only be exited when both the red and blue ring have been obtained and Hyperity is achievable. Once obtained, Hyperity is used to gather enough speed to shatter the protective barrier between Aywen's Planet and the outside world.

#### Barriers

There are several methods used to block early transportation (reaching a place before intended). One method is a physical barrier, such as the one that surrounds Aywen's Planet, closing it off from its surrounding planets. A barrier similar to this (although stronger) is located at the edge of the Ayweniverse, blocking access between the Ombaverse and the Ayweniverse until it is broken. A different type of barrier is a barrier such as the layer of blue stars present in the middle layer of the Ayweniverse, which can only be overcome with enough speed.

~

💠

#### Aywen's Nexus

##### Lag

In Aywen's Nexus, one door leads to a slowed version of reality, where seemingly nothing can be interacted with. That is because this world is behind in time by exactly one hour. For example: If you attempted to break a vase in this world, the vase would appear broken in this dimension. However it takes an hour for an effect caused in the alternate dimension to be applied to the real world. In the real world, the vase would shatter out of nowhere. Also, there's a event involving fireworks, music, and a humble abode here. I just have to remember it. (✓) (Lag)

##### Vertical City

In Aywen's Nexus, once Hyperity is unlocked, the second door on the left leads to a large steel grate above a pool of lava. The only way to travel is up, where the outside is revealed. The outside is a gigantic vertical city, that seems to extend endlessly upwards. Moving upwards in this world can only be achieved with Hyperity. The way this city manages to continue upwards is because of its 'ceiling'. Each ceiling separated a section of the city. Ceilings are made of steel grating, strong enough to support many buildings. Thus, buildings are placed atop them to prevent them from stretching endlessly outwards. Small yet bright lanterns hang from them. This area serves as the tutorial for Hyperity. (TBC) (Vertical City)

##### Hole In Reality (or 'HIR')

In Aywen's Nexus, the second door on the right leads to a wooden room containing what seems to be nothing of interesting. However, after a short while, a black square appears by the back wall. This square is known as a Hole in Reality, or a HIR. Though they are not physical holes in reality, they have properties similar to that of a black hole. When approached, they suck in all nearby things via spaghettification. There are a total of three HIRs, including the one in Aywen's Nexus. (✓) (Hole in Reality)

###### HIR 1

The first HIR leads to a small cubic platform attached to a rectangular structure, floating mid-air. The atmosphere is misty, warm, and blue. A rainbow can be seen overhead, and no ground is visible when looking down—there is only the same light-blue sky in all directions. Behind the cubic platform is a large block of metal, stretching high upwards. On either side of the cubic platform are massive grey-glass walls, containing a cross-hatched pattern (yes these are IDENTICAL to the glass walls in portal 2). These glass walls contain large slits, fit for a ring traveling horizontally. All slits in the wall have pistons which push the ring back outwards. When timed correctly, in combination with momentum an individual can bounce of the ring and retrieve it again at the same time. The area's updraft can allow for a higher jump, and the bounce of the ring can preserve and even increase forward momentum. Other slits in the wall force the ring to travel a short while—the ring can be controlled via a stream of its ink. When one's momentum begins to run out, they can create an elastic pillar of ink, connecting both the right and left walls. This ink can be bounced off of and used to increase velocity. There are also sections of the wall that are curved as to allow a ring to glide across its surface and be propelled back outwards. The walls stretch forwards for a sizeable distance before finally reaching another cubic platform with yet another HIR.

###### HIR 2

The second HIR leads to a long catwalk, bridging the gap between two rectangular buildings. Both below and above the catwalk is a ceiling made of a black liquid which bears a resemblance to ring ink. On the left side of the catwalk, large, curved pillars of ink reach from above and below. These shapes move incredibly fast, and dissipate when they move too far from their location. The chamber itself is immeasurably large, and its end is invisible from the catwalk—the distance is obscured by a light blue fog. Staring at the shifting pillars slowly drains one's energy over time. At the end of the catwalk is a small building with a single room. It is in the style of an aged school building, collecting dust. Within it is the third HIR.

###### HIR 3

The third HIR leads to a deserted school building in the midst of deep space. Thousands of stars are visible from outside the window. The school itself is not too large. Its walls are painted white with a large red stripe where it meets the floor. The ceiling is entirely made of drop tiles which hide a dark secret: spiders. The school is infested with giant and extremely jumpy spiders. Although they move slow, they jump incredibly quickly. Once an individual is detected, they descend from the ceiling at lighting speed, bringing a tile with it. Many spiders hide within the ceiling, waiting to jump down. The spiders walk in a steady march and work well in groups. These spiders are found on Pacifoam.

### Deep City

The deep city is a vast expanse of themed cavers beneath Aywen's Treehouse. It is made up of six sections, starting with the Derelict Garden.

#### Derelict Garden

The Derelict Garden is a collection of caverns connected with the hollow trunk of Aywen's Treehouse. The first room is donut-shaped, and connects to six tunnels, each of which represent a sector. The first tunnel allows access to the room from the tree. The second room, the fiery grotto, references a portion of the Infernal Sector. The third tunnel, the scarlet passageway, references yet another portion of the Infernal Sector. The fourth tunnel leads to the icy caverns, which reference the Glacial Sector. The fifth cavern is the Lush Alcove, which appears to reference the Derelict Garden's farther sections. The sixth tunnel leads farther along inside the Derelict Garden.

##### The City

The sixth tunnel leads downwards before reaching a bridge running across a river. Right of the bridge is a tree, growing straight into the wall of the cavern. On the left side is a small waterfall. Above the waterfall is a grotto with two conjoined houses, built into the wall. After crossing the bridge, a door can be found within the wall, leading to the back wall of the grotto.

In the grotto grows luminous and verdant vines. The floor is padded with moss and flowers, enduring the cavern's lack of exposure to the outdoors. Within the left house, tree roots pierce the walls in intricate patterns, forming shelves and cabinets in each corner. At the house's end lies two pink beds, lit by lantern. The second house, accessible by hanging ladder, is empty, save for a pillar of roots stretching through a hole in the ceiling.

Just past the bridge is a larger building, dominated by giant flowers and towering bamboo. The building is a flower shop, selling flora of all shapes and names. The building, like the houses, is built into the wall, and is partially constructed by tree root. The floor is constructed in a pattern of wooden squares, alternating in direction. Flowers are stocked along shelves and under archways of thick roots, where lanterns hang. The back wall of the shop bears doors on either side, leading through a fenced off portion of the Derelict Garden's lake. This area connects with both the lake and the mines, via a tree trunk.

The mines are a series of caves bearing gold beneath the Derelict Garden. The area, much like the caverns above, is lush and bountiful. However, these caverns harbor gold ore along its walls. Another feature of the mines are its hot springs—some of which can be up to 13 feet deep. The mines connect to the city from a cavern in the wall, as well as through a river. The cavern also has a train station connected to the Infernal sector. The mines come to an abrupt end as it approaches the Glacial Sector, where the interior of a house is nearly visible from the ice.

Past the flower shop is a two story house, leading to the cavern's roof. A large hole pokes through the cavern, displaying Aywen's Treehouse from afar. The gap between the house's balcony and the hole is too large to be reached.

East of the two story house is an L-shaped building, with an assortment of food items displayed on shelves that line the walls.

North of the two buildings passes a train station and connects to an intersection of three tunnels. One tunnel is a tree trunk, leading to the fenced-off area of the lake. The second tunnel leads to the top of the garden's river, The tunnel on the left leads to the lush pools—two connected caverns of overgrown pools of water.

The lush pools are two grottos riddled with flowering vines. They are lit by bioluminescent light, from the ceiling and within the pond itself. The first pool flows into the second, which ceases at the foot of the door to All Things Fungal—the store that sells amethyst crystals and mushrooms.

###### The Lake

The Lake is a large area of the Derelict Garden, with a great tree hanging atop a lake. The cavern is blocked off by a stone wall, crumbing with age—at its center is a break, allowing access to the cavern beyond.

#### Industry Sector

for Aureasorn (?)

(TBC)

## Ayweniverse

### Morassonta - Mud Ramp Planet

One planet very close to Aywen's Planet bears resemblance to Earth, although with much less water and irregular terrain. The terrain is almost completely flat, and there is a giant path of mud leading across the entire planet, before ending with a massive slope upwards. This serves as a tutorial for getting familiar with the balance between both the red and blue ring. It can also be used to launch great distances and travel to other nearby planets. (✓) Morassonta.

### Aegiviate - Lab of Electricity

There is a planet in the Ayweniverse accessible after crashlanding. In a large mountain, there is a hidden door which leads to a laboratory made out of steel. The laboratory is divided into two parts. The laboratory is also untraversable without protection from the toxic atmosphere. The laboratory itself is a large maze in two parts. In certain pathways, saws charged with electricity descend from the ceiling. On some walls are electrical boxes, which spark blue. At the very center of the maze is a portal that leads to the second section. The second section is very similar to the first, although in a different location, this time in deep space. This time, there are more saws and bolts of blue electricity. The location itself is nearby (name it eventually). Instead of the portal at the center of the maze, a massive, pulsating creature can be found. Its silhouette is visible even through the steel walls. Finding the creature triggers a battle. (✓) Aegiviate. (OID), (MBC), (PREV: Azurivol)

### Edge Rest Stop - Flat Plane & View Area

Nearby the connection between the Ayweniverse and the Ombaverse is an odd location named Ayweniverse's Edge Rest Stop, also known as the Edge Rest Stop. It is a small, bumpy plane of floating grass. There is nothing but empty space under the grass, and yet the grass is difficult to penetrate. Atop the grass plane is a standard, medium-sized house, with light gray shingles and windows. However, the house has no door. East of the home are four picnic tables arrayed in a row. Each table is equipped with three vibrant balloons. Finally, south of the tables and right of the house is another section of the lawn, hidden by a shed. A wooden bulletin board lays against the house, and under it hides an amalgamation of a crab, target, and arrow (arrow as in '←'). Past the creature is the edge of the lawn, blocked by several wooden barricades. A glimpse of the pulsating creature from the laboratory can barely be seen from in-between the boards. The room exterior of the room it resides in can be seen: a large, stretched sphere made out of shredded metal, being held up by two large pillars on its western and eastern side. (✓) Edge Rest Stop.

### Naeserra - Drill Planet

There is planet within the Ayweniverse completely made out of incredibly large drills. It contains a smoky, slate-colored atmosphere. The planet itself is a small concrete ball. However, many gigantic drills extend from it. Each drill begins as a massive cylinder of concrete, which changes position over time via its many joints. Each drill is over 50,000 meters long. The surface of one of the drills is large enough to walk upon. Each drill ends in a cone-shaped point. (✓) Naeserra.

### Glacidryne - Planet of the Ring of Ice

The planet where the Ring of Frost is located is made up of compact ice. The first part of the planet is crystalline forest full of hardened snow. The needles on the pine trees are frozen solid, and the snow is packed enough to be walked on top of. There are jagged mountain peaks made entirely out of thick ice. Icicles grow to be as wide as tree trunks and as long as spires. Despite the freezing weather, there are flowing rivers, heated by geothermal activity beneath the ground. The water has a strange property to repel things. For example, a person would be unable to bathe in the water. Instead, they would merely be dipped inside for a short amount of time before being shot to the surface. This can give the appearance of walking on water. The effect works on objects as well as people. In the first section, there is a particular cave that a heated stream feeds into. This is an attraction known as the Niko's Lazy River. The lazy river travels downwards through a chain of winding caverns full of bioluminescence. Finally, the ride ends within a pool of water below a ceiling full of bioluminescent life. There is a hidden door within the pool that leads to an underground beach, heated by geothermal activity. A way away from the forested section is a large path that leads towards a large palace made of ice. The path itself is made up of a combination of 'swampy parts' (as named by The WHOLE Package), which creates an effect that makes the path appear to be made of dirt. However, this is an illusion involving a multitude of different materials, notably steel and ice. This effect is used all around the palace to create dirt and grass. (✓) Glacidryne.

### Steeple Sanctuary - Clocktower and Bird Statue Planet

Nearby Aywen's Planet is (TBN), which is a planet that contains a sole point of interest. This point of interest is a large clocktower, with a large swinging pendulum (that of a grandfather clock). A long metallic bridge leads towards its entrance, guarded by great stone avian statues, which become animated once approached. The clocktower itself is also blocked by a wall and surrounded by a moat of murky water far below. (TBC)

### Centerplan - Neon Starship

The gigantic spacecraft that is represented as Crestellon's moon (light) is accessible via a ship after following one of the few 'rainbow roads' present in the Outskirts. The ship flies towards the moon, dodging its endless rain of glass shards towards Crestellon. There is a large cluster of glass shards by surface of the spaceship's light. While approaching, the ship is captured and brought inside of the main ship (the massive ship which houses Crestellon's "moon"). The mothership glows with a violet-on-black light. The mothership is divided into several sections. One major section is its prison, where the astrogators of spaceships who dare to approach the mothership are placed. However, the prisons are designed to hold large creatures and such their bars are large enough to allow some to escape. However, these bars are electrically powered. Below the prison is a section where captured spaceships are placed, raided, and trashed. Within the mothership are elevators that take their inhabitants across the entire spacecraft, whether it be upwards, horizontal, or diagonal. There are also many—usually empty—hotels scattered about, containing their own restaurants, pools, etc. There are also multiple places that the ship can be piloted from. One is at the top left side of the ship, which contains a great view of Crestellon and its neighboring uninhabited planets. Another is on the bottom right of the ship, which has a view into the unknown. The spacecraft's size (its length being multiple planets long) is mostly unused. The reason it is so large is because there is an entire planet within its center, where people spend their days and nights mining for materials all around. The mothership continues to expand as more asteroids are picked up and brought within it to be mined. The exterior of the mothership is equipped with four moon-sized lights on either of its sides, designed to illuminate nearby planets and asteroids to determine their worth. (✓) Centerplan Mothership.

Behind the scenes of the Centerplan Mothership, the world takes on a darker tone. The ship's corroded and ruined walls are lined with dim, cyan lights, almost reminiscent of a destroyed Aegiviate. Pools of water form from protruding pipes, slowly weathering the ebony ground beneath it. In some crevices, bundles of sparking blue wires are visible, dangling feebly into the water below. Most pools are charged with electricity.

### Pyromagmate - Planet of the Ring of Flame

Pyromagmate is the planet where the Ring of Flame is located. Its surface is barren and devoid of life. No grass grows along its rocky plains. Rivers of lava flow from open hot spots within the ground. Great volcanic towers spew flares high into the atmosphere. Massive fiery mushrooms tower above the ground. Despite the lack of life above the Pyromagmatian ground, life thrives underneath. The magma of Pyromagmate is full of a corroding mineral entirely unique to its planet. However, this mineral gives the magma another property which allows it to flow extremely fast and be nearly ignorant to gravity as a whole. This allows for great bubbles of lava to form and burst, spewing lava far into the sky. This also allows the citizens to carve their homes within the rock without worry; all they need is a fan to keep the lava airborne. And under the ground lies the ever-expanding cities of rock where Pyromagmate's residents lie. The rock can easily be dug and handled with large buckets of lava, as the minerals within allow it to corrode rock quickly. The roots of the giant mushroom trees above also lie under the surface, forcing citizens to carve their way around it. These roots absorb Pyromagmate's abundance of magma from deep within the surface, allowing them to shoot incredibly far above. These mushroom trees grow fruit with a natural glow (and a great taste) from their branches. And deep within Pyromagmate's systems of caves is the largest cavern of them all, directly underneath a mountain. An oversized fire mushroom grows upwards from the ground, and at its cap is the Ring of Flame. (PREV: Pyroscorn; Plumesynge) (✓) Pyromagmate

### Pacifoam - Terrestrial Planet (passive, seafoam)

Pacifoam is a planet with a large contribution. It is large and earth-like, and mountainous planet complete with multiple continents. It is visited after obtaining the Ring of Frost from Glacidryne. There are plenty of rainforests forests scattered around, along with large lakes. The most common type of tree are kapok trees, followed by mangroves. The residents of Pacifoam are somewhat technologically advanced, and are prone to attacking most unrecognized species. Plus, they are great in number and capable of at least a sort of a language. Thus, they are not often contacted by the outside world. Imports do not come, and exports are never shipped. However, there are some forms of more so intelligent life, although much rarer. Overall, Pacifoam is a large oceanic planet with grand jungles all around. The water it contains is clear, and without salt. Its intelligent life turns to religion to explain the unknown—their beliefs explain the few visitors that fly by, the behavior of fluids in relation to solids, small things, large things, etc. Agriculture is extremely common, and it is how Pacifoam's main residents are fed; it is part of the reason they attack outsiders as well, as meat is such a rarity. On the planet lay large spiders made of ink; the same ones found in the Hole in Reality sector of Aywen's Nexus. In Pacifoam, resources are rare. Resources (shiny things) are oftentimes placed in jewelry and in other types of treasure. Pacifoam also has a star named Myre, which houses the Conservatory within its depths, accessible via the Ring of Frost.

Pacifoam (Cont.) Within the jungles of Pacifoam lie strange plants. One plant in particular dominates the rainforest—it is an orb-like, thorny plant with an extendable stem. This plant can be found in two tints: red and blue. The red variation is the most common throughout Pacifoam. It extends its stem from its rosy core, acting as a tripwire. When nearby animals pass through the area, their limbs become entangled in the stem. The plant then waits until its victim has either walked a distance of 100 yards, or the stem has been cut—then, its core will launch forward, retracting its stem (imagine a reverse tape measure), towards its victim. The thorns attached to the red-tinted plant can do considerable damage, yet it is incomparable to strength of its blue-tinted counterpart. The blue orb-plant is larger and deadlier, boasting a larger core, larger thorns, and protective acids that flow within its endlessly extendable stem. Once cut, this plant can easily take off a limb. The blue-tinted orb also possesses some other abilities—for one, it twists throughout the trunks of trees, before quickly descending upon passerby. The blue-tinted and red-tinted orbs are also closely related to another type of plant, shaped like an eye. When the red-tinted eye closes, it shoots a blob of inky acid from its retina. However, when the blue-tinted variation of the eye closes, it shoots an amount of blobs of acid equivalent to the amount of eyelashes it has. These plants are common to damp areas, such as forests nearby waterfalls. (EBD) (TBC) (✓) Pacifoam.

### TBN

A pale-white modern-style area. Electric currents flow through its walls. Entire structures can be contained within a single box—when the box is interacted with, the structure unfurls. At the end of the area is a florist, a building which contains small exhibits of plants. At the end of the florist are stairs leading up to a balcony with a broken wine glass. (OID) (TBC)

Aureasorn is a part of Crestellon.

In the outskirts of Crestellon is a bridge lined with dark streetlights, leading to the ocean. On clear days, the arch of Aureasorn is visible in the far distance. (TBC)

The Conservatory: a massive yet empty library which inhabits the center of Pacifoam's star. Used as Aywen's temporary home base and study after the Ring of Frost has been collected. (✓) The Conservatory.

There is a planet not far from Aywen's Planet that has a large underground population. Above the surface, the star of the planet glows extremely bright—too bright to look at. Settling your eyes on the star causes quick blindness. The surface is full of gigantic greenhouses and white cylindrical laboratories, stretching high into the sky. Inside, large bubbles of water float above a floor of short, verdant grass. These laboratories can easily be disturbed—they are not meant to house life aside from grass. Vines grow along the surfaces of caves lit by warm sun rays from far above—these rays are generated by large orbs of yellow light, which float around near the tops of tall caves, ensuring no cave is left unlit. Many caverns are flooded with cool, aquamarine water, bridged by floating stones and archways that stretch high upwards. One popular location here is an underground restaurant, where rain droplets pour endlessly down from a ceiling obscured by fog. Stretching downwards from the ceiling are dozens of orange lanterns, shining down upon tables shielded by umbrellas. This restaurant also contains a bar, which was the first to sell matiplica. The primary food source are vines and fish from flooded caverns.

## Ombaverse

For planets within the Wospian galaxy, Fökwospz has a system of "acceptance". This system allows for planets to be given advanced technology, such as Wospian computers and weaponry, under the condition that the planet not only agrees, but is well-populated and somewhat advanced. (✓) Fokwospz.

In the Ombaverse, Omba's Eye has green 'veins' which stretch downwards from the eye and towards the Forest roof. The 'veins' (which are more like stems) wrap around Non-Orlen's, and Omba's Fruit grows from them. They are automatically harvested by a set of revolving rods attached to farms.

In Fenodia, specifically the Cyllifera, a plutocracy is present.

Pre-WAD, darkness was an enemy. The Ombaverse was nearly entirely lit up to prevent the darkness from bathing the world. In this world, patches of darkness would arise, bending light and consuming small things (similar to a black hole).

## Miscellaneous

Windows that display text or runes once a star shines upon it.