recursal/Fanatic-Fandom huggingface dataset:
Laurel Dunstan

—Laurel's motto

**Laurel Dunstan** was a member of Team APLS and graduate of Shade Academy. After graduation, she left for Vale and began working at Dahlia's Little Flowers, before being killed in the Grimm invasion during the Vytal Festival. Her aura and emblem, a wilting hyacinth, were both royal purple, and her choice of weapon was her Dust Infused Falchion Flail (DIFF) named Liberation.

She belongs to Emerald Rose.

## Appearance

Laurel had pale white skin, dark brown hair worn in a low loose bun, and light green eyes with silver half-moon spectacles.

Laurel's florist uniform was a white button-up shirt with the sleeves rolled up above her elbows, white shorts, dark purple sneakers, dark purple leather gloves, and a faded green apron with her emblem stitched onto the front - the last two were gifts from Dahlia.

Laurel's everyday wear was a dark purple butterfly-sleeved halter-top over a white long-sleeved fitted dress that ended halfway down her thighs, a white infinity scarf, and short white boots.

## Abilities and Powers

### Weapon

**Liberation** is a Dust Infused Falchion Flail (DIFF) that Laurel made during combat school. It was a normal falchion, with the blade infused with Ice Dust, although the end of the hilt had a chain attached to it with a flail at the end of it. The flail was a ball with multiple spikes on it.

### Semblance

**Synesthesia** was Laurel's Semblance, which allowed her to see colors with individual sounds and taste specific things with specific words. She could only associate these things for small bursts at a time, although she could remember the associations even after her Semblance deactivated. It was more useful for investigating than anything else, although it definitely came in handy for her on multiple occasions. Her eyes glowed a bright green when her Semblance was in use.

## Trivia

* Her favorite food was any kind of fruit, so long as it was sweet.
* Her favorite drink was sweet tea.
* Her favorite flower was the hyacinth.
* Synesthesia is an actual neurological phenomenon, wherein stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. People who report a lifelong history of such experiences are known as synesthetes.
* She suffered from PTSD, which developed after Aelius' death, something she blamed entirely on herself. She had constant nightmares about it and her mental state slowly deteriorated.
* She was demiromantic/asexual.

## CNR Explanation

* Laurus nobilis is an aromatic evergreen tree or large shrub with green, glossy leaves, native to the Mediterranean region
* Dunstan is from the Old English elements dun "dark" and stan "stone"
Shadowsong

This weapon belongs to JayHart's OC, Cerise Sangestre.

* Wielder: Cerise Sangestre
* Maker/Smith: Store bought; custom modifications.
* Type: Silenced Variable Ballistic Dagger (SVBD)
* Weapon Derivation: Medieval eared dagger; B-93R
* Form 1: A long dagger with an eared pommel, trigger assembly, trigger guard, and a magazine well in the hilt.
* Form 2: A 3-round burst pistol with built-in suppressor and bladed hand-guard.
* Holstered/Sheathed Appearance: Sheathed at the waist in dagger form.
* Features/Capabilities: Can be fired in blade form for extra damage after impact. The eared pommel allows for more force behind back-handed thrusts.
* Usage: Cerise uses a sneaky, acrobatics-based fighting style, relying on avoiding enemies’ lines-of-sight and flanking them for fight-ending strikes. She normally holds Shadowsong backhanded when in dagger form, making it difficult for her to fire in this form but allowing her to maximize the eared pommel’s intended use to drive it into enemy weak points (that is, soft tissue like pressure points or vital organs). When in gun form, she uses the gun’s recoil to ensure the third round in a burst is the last one that is needed.

* Ammunition: Dust rounds can be used for additional effects. 3-round burst or single-fire mode, with 21 round magazines. 9x19 mm Parabellum.
* Planned/Possible Upgrades: Due to the built-in suppressor, potential upgrades are limited. May eventually be paired with another like it.
* Notes: Transformation process is very similar to that of Gambol Shroud.
Nyx Rotguss

Nyx Rotguss is the fourth member of team GGRN and younger sister of Baruq Rotguss

## Background

The daughter of a blacksmith in a faunus village, Nyx spent much of her young life watching her father and older brother work the forge while being trained as a healer by her mother. At the age of 12, she decided
to train as a warrior like her elder cousins, using the medical knowledge she acquired as a child to treat wounds when outside the village. Her affinity for healing manifested in her semblance, allowing her to treat minor wounds and infections easily. At the age of 15 she completed the village combat trials and was given ceremonial tattoos to symbolize her status as a warrior, and at 17 moved to Vale with her aunt, uncle older brother, and several cousins. Applying for Beacon, she
 acquired average score in both combat and academia being paired with her brother at initiation with careful advanced planning, and teamed with her cousins Agrus and Garen on team GGRN

## Personality

A very free spirited girl, Nyx has always insisted on following her big brother and cousins into trouble. Most of her time in Vale is spent exploring the city or getting on her brothers nerves while he tries to work, and she does tend to be a bit air-headed at times. One mistake you
 should never make, however, is thinking she's stupid. poor attention span and love of shiny objects aside, she is quite intelligent, taking close interest in areas of medicine and healing. Nyx is able to recognize medicinal herbs on site and has memorized a large list of edible plants as a result of her dietary preferences.

## Skills and Equipment

### Weapon

* Name: Strahlende Kante
* Type: Dust Drive Blade Breaker (DDBB)
* Weapon Derivation: long sword, sword breaker
* Holstered/Inactive Form: sheathed at her right hip
* Form 1: A spring-steel long sword covered in sword breaking
* notches, the blade portions are exceedingly sharp and designed to cut through flesh, tip specifically shaped to go through armor

* Dust Capacity: assorted, can hold one crystal at a time. prefers lightning but carries wind and fire as well. used to elementally charge the blade

* Usage: De-claw grimm and destroy their fangs while fighting, follow through by closing and impaling them
* Planned/Possible Upgrades: none

### Semblance

* Name: Rejuvenation

* User: Nyx Rotgus
* Short Description: can manifest aura into an antiseptic healing fog
* Visual effect: channeled aura manifests
* Type: Aural
* Purpose: Defensive
* Range: short
* Passive ability(s) (if any): improved resistance to infections and illness
* Active ability(s) (if any): the users aura can be manifested as a healing fog that will kill harmful viruses and bacteria while accelerating the restoration of damaged tissue

### Statistics

@) Physical Statistics

-Strength: 4

-Speed: 4

-Agility: 4

-Stamina: 5

&) Aural Statistics

-Aura Reserve: 5

-Aura Manipulation:2

-Semblance Manipulation: 3

-Dust Manipulation: 2

$) Technical Statistics

-Dust use: 2

-Weapon Skill (Primary): 5

-Weapon Skill (Unarmed): 1

-Weapon Skill (Close Combat): 3

-Weapon Skill (Mid Range Combat): 2

-Weapon Skill (Ranged Combat): 2
Aelius Scarlet

**Aelius Scarlet** was the leader of Team APLS and a student of Shade Academy before being killed by a Death Stalker on her team's very last mission. Her emblem, a sunflower with ray-like petals, and aura were both pale amaranth, and her weapon of choice was her Dust Loaded Hairspray Can (DLHC) named Hail Mary.

She belongs to Emerald Rose.

## Appearance

Aelius had fair skin with light freckles all over her body, short dark red hair worn in a high ponytail, and azureish gray eyes.

Aelius wore a medium-length dress with an asymmetrical layered skirt that faded from white to soft pink, a white belt around her waist, as well as white knee-high boots and elbow-length gloves. She wore a white capelet that opened in the front with her emblem printed on the back.

## Abilities and Powers

### Weapons

**Hail Mary** was a Dust Loaded Hairspray Can (DLHC) that she made during combat school. It was a light pink can with a dark pink cap and the bottom of it could be removed for it to be loaded with any type of Dust, although it usually used Fire Dust for use as a flamethrower or Ice Dust to freeze things. There was a button on the side that needed to be pressed so that the Dust could be released, else it was a normal can of hairspray.

She also hid two stiletto daggers, one in her cloak and another in one of her boots. They both had a normal appearance and had no Dust on them.

### Semblance

**Augment** was Aelius' Semblance, which allowed her strength and stamina to increase exponentially upon being verbally encouraged. She couldn't control when her Semblance activated, as it did whenever someone encouraged her verbally, but she was able to control her increased power if she was not in a combat situation. It only lasted for five to ten minutes at a time, depending on how enthused the person was when they encourage her, and she always needed to rest for the same amount of time afterwards. Upon activation her body faintly glowed a blood orange color.

## Trivia

* Her favorite food was chicken pot pie.
* Her favorite drink was sweet tea.
* Her favorite flower was the sunflower.
* She suffered greatly from alcoholism, drinking on a daily basis and constantly missing class because of it.
* She only spoke to her family through letters, but was hoping to go and visit them after graduation. She had hoped that, upon becoming a Huntress, she would be able to help her family out with the money situation.
* She was homoromantic/demisexual.

## CNR Explanation

* Aelius is a Roman family name which was possibly derived from the Greek word ‘ηλιος (helios) meaning "sun"
* Scarlet is a brilliant red color with a tinge of orange
Golden Eyes

This Semblance belongs to JayHart's OC, Aurum Segen.

 Golden Eyes

* User: Aurum Segen
* Short Description: Allows the user to see others' Auras and gauge them, and to detect others via Aura.
* Visual Effect: Aurum's eyes shine gold upon activation.
* Details: The user can use this semblance to clearly see other people’s Aura and gauge their strength, even discerning their Semblance when he focuses on them for a time. Further practice will allow the user to judge the target's mood, as well extending the range.  Can be used in low-visibility to easily detect sentient (non-Grimm) targets or allies, or to spot targets through thin cover. With some effort, it can be used to detect Grimm by their utter absence of Aura - they appear as pitch-black shadows with the semblance active.
* Limitations: Steady Aura drain while in-use. More susceptible to blinding effects.
Summoning Sonata

This semblance belongs to JayHart's OC, Rowan Silva.

* User: Rowan Silva
* Short Description: Allows the creation and control of Aura constructs. Can be activated without music, but grants major bonuses while playing. Music grants a bonus to Dust manipulation.
* Visual Effect: Music notes dance between the user and the construct. The construct is summoned via a glyph with notes on it.
* Details: Music-related glyphs can be used to 'summon' constructs made of Aura. The constructs are limited by the caster's power, and can be controlled directly. The effects are massively boosted if the user is playing music. Music can be used to control the construct directly; otherwise, it will act predictably on its own. The semblance can also be used to boost Dust-using capabilities.
* Tier 1: Basic constructs (simple animals and crude humanoids), music-buffed Dust spells, loose control over constructs.
* Tier 2: More powerful constructs (up to user's power or a little higher); finer control over constructs; complex musical Dust 'spells'.
* Tier 3: Complex, powerful, or multiple constructs; minute control over constructs; powerful complex Dust 'spells'.
* Limitations: Drains a sizeable portion of Aura on-summon, and very slow Aura drain by controlling the construct (more like reduced regeneration). Constructs must either be constantly controlled, or will expire when the Aura used to cast it has run out.
Rainsong

This weapon belongs to JayHart's OC, Cerise Sangestre.

* Wielder: Cerise Sangestre
* Maker: Ash Westwind
* Type: Silenced Variable SMG Sword (SVSS)
* Form 1: A compact silenced SMG with bladed handguard and crude pop-up iron sights. (Very similar to Ren's Stormflower in function, but longer.)
* Form 2: A short sword with magazine well in the hilt.
* Sheathed Appearance: Normally kept holstered/sheathed across the back in gun form.
* Features/Capabilities: Switchable rate of fire (burst, auto, single). Almost entirely silent; light enough and low enough recoil to use one-handed.
* Usage: Mid- to Close-range engagements; melee combat.
* Ammunition: .45 standard
* Planned/Possible Upgrades: Upgraded sights; streamlined transformation process - improved appearance.
Mosa Sauros

**Mosa Sauros** is civil rights activist, one of the earliest known graduates of Sonic Fighting Academy, and the reluctant uncle of Corrin Fire Emblem. He operates primarily out of Israel (fake apartheid state), most often following his niece.

## Background

As the name implies Mosa Sauros was born to a loving mosasauros couple, yknow like the prehistoric creature. From an early age he knew he wanted to be a pirate, but from an even earlier age he knew he needed to help free Palestine. He sought out his niece, Corrin, who during the events of Fire Emblem: Fates has proven she's incredibly capable at navigating national conflict.

At some point, Mosa came into posession of the One Piece, but ultimately discarded it after learning it wouldn't help free Palestine.

During one of his voyages, Mosa Sauros looked into a mirror and turned into an old man and stayed that way permanently.

## Appearance

Old pirate man, wears the flag of palestine as a cape. Dual wields two really cool scimitars. god, its so sick...

## Skills and Equipment

### Weapons

#### Candy Cane

* Wielder: Mosa Sauros
* Maker/Smith: idk probably mars or something
* Type: candy
* Weapon Derivation: fcandy
* Holstered/Inactive Form: how do you not know what a candy cane looks like??? idk he puts it in his pocket or something dude
* Form 1: use your brain
* Usage: sucks on it until its really pointy so he can stab people
* Planned/Possible Upgrades: suck on it harder so itll be even pointier
* Notes: Mosa is based loosely on Captain Ahab (wowie)

#### Glock

* Wielder: Mosa Sauros
* Maker/Smith: Gaston GLock
* Type: Handgun
* Weapon Derivation: Pistol
* Holstered/Inactive Form: yknow, its in a holster??? rwby fans are so extra
* Form 1: glock
* Dust Capacity: i mean there SHOULDNT be any dust in here if you want it to shoot safely
* Ammunition: 9x19mm
* Planned/Possible Upgrades: idk maybe he'll get a silencer or a laser sight
* Notes: Jezebel was the wife of King Ahab of Israel (PALESTINE WILL BE FREE)

### Semblance

* Name: Tsunami
* User(s): Mosa Sauros
* Type:Physical
* Purpose: Offensive
* Short description: HE DROWNS YOU
* Visual effect: YOU DROWN
* Range: AND DIE!
* Passive ability(s) (if any): WATER FILLS YOUR LUNGS
* Dust interaction: IT CLEANS IT UP I GUESS
* Notes: YEAAAAAAAAAAAH!!!!!!!

### Statistics

* Strength: A LOT!!!! (he is a mosasaurus)
* Agility: infinity
* Aura reserve: like from ffxiv?
* Aura manipulation: i had some toast and ham for breakfast this morning
* Dust Manipulation: idk id have to go check those hard-to-reach-places on shelves or behind tables decorations to see how much he has ill get back to you on this one
* Dust use: ok i looked hes pretty tidy
* Weapon Skill (Primary): idk like a 6 i think??
* Weapon Skill (General): tf does this mean

## Trivia

* Mosa Sauros is derived from Mosasaurus, a dinosaur. (CraaaAAAAAAAzzzy, right???)
* Mosa means from the Meuse River, and as such is associated with the water (rivers have water in them!!!!! just in case u didnt know)
* Mosa is loosely inspired by Captain Ahab of Moby Dick (hehehe he said moby)
Season 1

**NOTE: THIS SERIES HAS NOT BEEN PICKED UP YET. IGNORE THE DISNEY LOGO AT THE TOP OF "THE ADVENTURES OF BRANDON VHADER" WORDS AS THE SHOW HAS NOT BEEN GREEN LIT YET. THE YOUTUBE PILOT IS STILL IN PRE-DEVELOPMENT.**

## **Season 1**

### **Next**

Season 2

**Season 1** is the first season of *The Adventures of Brandon Vhader*. The premiere date of the series is currently unknown. If ordered by Disney, this season will have 15 episodes.

## Premise

*Brandon Vhader is not your ordinary human... even when he is half human and half fox. For over sixteen years, he has been living his life alone after a tragic accident that happened to his father, whose whereabouts unknown. However, when he stumbles across a gift from the latter, Brandon must go on a never-ending journey while fighting the forces of darkness.*

## Episodes

### Unconfirmed Episodes

1. TBA (101/102) (**Season Premiere**)
2. TBA (103)
3. TBA (104)
4. Episode (107)
5. Episode (108)
6. Episode (109)
7. Episode (110)
8. Episode (111)
9. Episode (112)
10. Episode (113)
11. TBA (114/115) (**Season Finale**)

## Trivia

* The series will be rated TV-PG. The plan was to originally have it as a TV-14 show, but the TV-14 concept has been scrapped.
* The network for the series is to be decided.
* There will be 15 episodes this season.
Frozen Flame

**Weapon Derivation** | Urumi<->Sword, Energy Gun<->Knuckle, Shield

**Frozen Flame** is Symin Camulus's next weapon after Wild Joker, also known as **Wild Joker Mk.II**.

## Description

Frozen Flame is a O SHIZLGZNGAHR because Symin said *"Screw abbreviation! Naming it Frozen Flame is enough!"*. Its a hybrid of Sword, and Gun. The weapon design took a concept of a creature breathing fire.

The hilt of this Weapon is actually a handrip of Symin's sidecar motorcycle namely, Nazca Aethon. Its detachable and can connect to either of her motorcycle or her weapon.

The weapon is also DNA locked, which means, only Symin can wield this weapon. The process of transformation is also requires Symin's "authentication".

### Sear Blade Mode

The blade of this weapon is a mixture of 4 dust, which are water, ice, fire, and earth. The fire form the blade, the ice and earth eternalize the shape in a form of solid crystal, and the water flow the element origin to inflict the enemy a flame that freezes while incinerate anything within the frozen prison.

One of the unique feature of this weapon is the neural transmitter that hidden inside the boat-like hiltguard. It allow Symin to control the state of the blade. Be it in a solid crystal state to cut enemy with the power quite similar to a thermal lance, or in an ethereal state that can bend and extend the length of the blade. At the ethereal form, Symin can utilize the sword like an Urumi. It has good range and can snatch enemy's weapon off their hand.

Spinning turbine also installed at the sides of the boat-like hiltguard. The faster it spins, the more damage the blade can deal. This is where the motorcycle handgrip comes in function. By rewinding the handgrip, the turbine will spin.

While the blade mode itself is a very powerful and flexible weapon, the greatest weakness of this blade is the massive consumption of dust. However, that can be compensated in several way. It mostly center to Symin's semblance which can gather particles that can refuel dust. She must at least have fire, water, earth, and ice elemental particle gathered in order to refuel the blade full function.
Elemental Burst

* User: None
* Short Description: Creates a localized upward microburst strong enough to launch a grown man of average weight (~190 lb). Can be modified by Dust.
* Visual Effect: A silver glyph with swirling designs appears upon activation. The glyph color may change based on Dust use.
* Details: Places a glyph on a surface that generates a powerful single-direction burst of wind strong enough to launch (for example) a person of around skyward. Glyph size and duration is variable based on Aura application.
	+ Tier 1: Able to launch a grown man roughly two-stories high (or several sideways). Weak Dust application.
	+ Tier 2: Able to launch a grown man up to four stories high, and can cause a vortex effect around the base, drawing in nearby targets. Moderate Dust effects, and may summon multiple smaller glyphs.
	+ Tier 3: Able to launch a grown man five stories high or more, and can cause a powerful vortex effect. May summon numerous small glyphs or multiple standard-sized glyphs. Powerful Dust effects.
* Dust Applications: The default elemental attribute is wind, but that can be changed by applying Dust.
	+ Wind: Increases the amount of weight/height able to be moved, up to more than double depending on the amount of Dust used. Ash uses this most frequently, to get himself or others up to higher points.
	+ Burn: Causes a vortex of flame to appear that draws in nearby targets. Cannot discriminate between targets; draws in all. The draw can be resisted fairly easily by Aura users.
	+ Stone: Causes the earth to erupt beneath the glyph, leaving a large chunk of stone jutting out. Cannot be used on upper floors of a building or on water, for obvious reasons (though it can be used from the floor of a body of water to "create land"). Ash can use this to create "stairs" on a cliff-side, or to create obstacles on the battlefield.
	+ Frost: Causes a spike of ice to erupt from the glyph, encasing anything else within the glyph in ice. easily shattered from the outside, and relatively simple to dodge.
	+ Lightning: Causes a localized electrical explosion, accompanied by short-range temporary EMP effect.
	+ More types to follow as revealed
* Limitations: Aura drain proportionate to use, depending on the force applied (versus the weight moved). Increased Aura drain with Dust use. Glyphs must be placed on a (mostly) flat surface. Increasing the duration of the Semblance effect drains a substantial amount of Aura.
Leonidus' Cross

This weapon belongs to JayHart's OC, Ash Westwind.

* Wielder: Ash Westwind
* Maker/Smith: Ash Westwind, from various purchased parts.
* Type: Semi-Automatic Marksman Naginata (SAMN)
* Weapon Derivation: SR-25 rifle used by Navy Seals; a bladed staff; Crescent Rose.
* Form 1: Modified gas-operated semi-automatic Sniper rifle with attachable bi-pod. Iron sights pop-up by default, but Ash usually attaches a 20-inch variable scope with glare-guard. Transforms with the application of pressure to two buttons on the stock and receiver. Approx. 3.6 feet long. A suppressor that makes up part of the staff can fit into place with little outside influence for easy use.
* Form 2: Uses folding-frame technology to shift into a six-foot-long metal staff.
* Form 3: The sniper form uses folding-frame tech to achieve a shorter barrel and stock for easier transport or use in tight areas, effectively making it a Special Purpose Carbine (shorter variant of a SPR). The pop-up iron sights can be deployed for close use.
* Holstered/Sheathed Appearance: Normally slung across the back in its shorter form with scope and bi-pod removed, but it can be further collapsed into a travel-friendly form if the stock is collapsed and the scope removed.
* Features/Capabilities: Leonidus’ Cross is capable of being fired in staff mode. The weapon can easily handle most types of Dust rounds of the appropriate caliber. While it fires faster than other similar rifles, the weapon packs less of a punch than its higher caliber cousins, requiring greater accuracy to take down targets. The blade from the staff forms a bayonet on the end of the rifle, or detaches completely for storage.
* Usage: Ash prefers to use his semblance to get to a high place and snipe, as he focuses more on defense and crowd-control with the bladed staff form. He will sometimes use Dust-augmented rounds for greater impact or faster bullet travel speed. He only uses the second or third forms in training or in tight situations.
* Ammunition: Uses 20-round .308 magazines. Dust-round capable; Ash uses Dust-loaded rounds in combination with his semblance.
* Planned/Possible Upgrades: Possibility for raising the usable caliber of bullets, though this may cause problems for the staff form's folding tech.
* Notes: Don't ask about the name. Seriously, don't.
FLAX

FLAX (pronounced "Flax") was a team comprised of Flavio Goban, Gretal Lampsi, Ater Roussell and Xander Bole.

The team graduated from Haven Academy 3 years before the start of RWBY. Following graduation the team split, with Flavio, Gretal and Ater sticking around the City of Mistral and Xander heading home to deal with personal business.

## Members

 **Flavio Goban** was formerly a member of Team FLAX and the team leader.

**Gretal Lampsi** was formerly a member of Team FLAX.

 **Ater Roussell** was formerly a member of Team FLAX.

**Xander Bole** was formerly a member of Team FLAX.

## History

Team FLAX entered in the Vytal Festival both years it ran during their schooling. In their first year they managed to make it to the doubles round before being knocked out by an older team from Atlas. In their third year they managed to make it to the singles rounds, sending Flavio in to battle by himself. He made it to the semi-finals round of the tournament before being defeated by an older Haven student.

## Trivia

* Flax is a genus of flowers known for their blue flowers and use in making linseed oil and flax linen, both of which are yellow in colour.
* The team theme for FLAX is Royalty;
	+ Flavio alludes to King Midas of Greece.
	+ Ater alludes to Connla, son of King Conn from the Celtic fairytale Connla and the Fairy Maiden.
Silver Artemis

This weapon belongs to JayHart's OC, Celeste Burne.

* Wielder: Celeste Burne
* Maker/Smith: Store-bought; Custom-ordered.
* Type: Collapsible High-Tensile/Compressive Compound Bow (CHCB)
* Weapon Derivation: The Artemis relic weapon for Bards in Final Fantasy XIV: ARR.
* Form: A silver-coloured compound bow with joints above and below the grip. While simple at first glance, further inspection reveals custom engraved patterns in the silver that resemble flowing water, and a removable panel is hidden in the grip, the purpose for which is yet unrevealed.
* Holstered/Sheathed Appearance: The upper and lower branches collapse inward toward the grip, allowing it to be holstered at the back.
* Features/Capabilities: Accompanied by a quiver containing a large number of normal arrows and a variety of special arrows, including grapple/rope arrows and various Dust-loaded arrows.
* Usage: Standard combat use for a bow; also capable of use in close-combat for blunt attacks.
* Ammunition: Arrows, various standard heads (in order of most to fewest: bladed, bodkin, blunt, pronged). Grapple arrows, normally 2. Dust arrows: use Cut Dust heads: Water, Frost, Burn, Electric.
* Planned/Possible Upgrades: Possibility for new types of arrows, adjustments to draw strength, and/or the addition of a sight.
Fading Tones

This Semblance belongs to JayHart's OC, Camellia Thorne.

* User: Camellia Thorne
* Short Description: When activated, the area around the user becomes shadowed, and she appears to gradually fade from existence.
* Visual Effect: Can cause the ambient light around her to change subtly depending on her emotional state, if she is not careful of her feelings. For example, if she is in a good mood, the area around her may seem slightly brighter. If she is embarrassed or sad, it may seem gloomy.
* Limitations: Not instant; there is a slight delay as the user "fades." Steady moderate Aura drain makes it impractical for use over extended periods of time. Break in concentration or emotional control can cause the semblance to fail, or even backfire and draw attention to the user by "highlighting" the user's immediate area. Not useful in combat, as swift movement normally causes it to waver and fail (some exceptions with extreme concentration, but that level of focus reduces awareness of surroundings). The user still has physical form, and can be discovered by touch or other senses. *Slightly* less effective against low-light or night vision.
* Notes: Based partly on the visual effect of entering sneak in The Elder Scrolls V: Skyrim (or ESO), when the area around the player character turns dark once they are hidden.
Soul Mender

This Semblance belongs to JayHart's OC, Celeste Burne.

 Soul Mender

* User: Celeste Burne
* Short Description: Allows rapid (near-instant) healing of others' injuries.
* Visual Effect: Appearance of channeling liquid Aura into the wound.
* Details: The semblance works by directly channeling Celeste's Aura through the target's own Aura and into the wounded area in the form of "water", simultaneously cleaning the wound (cleansing any poisons, infections, and dirt) and sealing it, hastening the healing process drastically. With time to focus, can be used to completely heal even deep, potentially fatal wounds. It is more effective on people she is on good terms with, as their Aura's become more "familiar" with each other.
* Limitations: Though it takes less Aura than it would for the injured person to heal themselves, the drain is still significant, becoming greater the more grave the injury is (healing a near-fatality will drain nearly all the user's Aura). Due to the nature of the semblance, it cannot be applied to the user. Cannot be applied to absolutely fatal wounds (that is, if the user's Aura is already used up trying to repair it) or the dead.
Sacnite Reina

look i did a thing, i edit later but this is mah turf òuó

## Appearance:

Sacnite is a young female, small in height with a petite build. idk where else to go i uck at writing WIP

## Personality:

Upbeat/Cheery

Very Social, love making friend

Can be too loud

Get annoying at time/bother too much

## Trivia:

* Sacnite means "White Flower", Reina means "Queen", her full name is "White Flower Queen."
* Loves to eat Fish.
Glas Vermilion

—Glas' motto

**Glas Vermilion** is a member of Team ALGA and fourth year at Shade Academy as of Volume 4. His emblem, three gears with a winged staff threaded through them, and aura are both pale lime green, and his weapon of choice is his Ranged Dust Musket Guisarme (RDMG) named Peacekeeper.

He belongs to Emerald Rose.

## Appearance

Glas has medium-dark skin, dark red hair with strips of brilliant red worn in a low ponytail, and light gray eyes.

Glas wears a white blouse embroidered in light sea green with long bell sleeves, a long light sea green vest with his emblem printed on the back, and light sea green trousers tucked into white knee-high boots. He wears a long white scarf around his neck, a silver chain across his torso, and a white mouth mask.

## Abilities and Powers

### Weapon

**Peacekeeper** is a Ranged Dust Musket Guisarme (RDMG) he made during combat school. The guisarme is a pole with a large crescent moon shaped blade on one end, with Peacekeeper having a musket built-in on the other end of the pole, with the middle of the pole being able to open up for bullets to be inserted. Usually, he uses a combination of Lightning and Fire Dust bullets.

### Semblance

**Buoyancy** is Glas' Semblance is, allowing him to make himself and one thing he's touching 50 lbs lighter. Only one thing, however, as trying to make more than two things other than himself lighter completely drains his aura and leaves him quite exhausted from the effort. He also cannot take off more than 50 lbs. Although he has tried before, it just didn't work. His clothes and hair float as if underwater, as do the other person's, when he uses his Semblance.

## Trivia

* His favorite food is anything with spice, so long as it makes his tongue burn.
* His favorite drink is hot spiced tea.
* His favorite flower is the blanket flower.
* He is a perfectionist, to the point where he is overly critical of himself and constantly self-deprecates whenever he fails to achieve unachievable goals.
* He suffered from alcoholism for a short time after turning 21, but his sister helped him to break free of it early on. However, it in turn made his perfectionism even worse by making him believe drinking anything alcoholic means that he has failed in his pursuit of perfection.
* He speaks very formally with everyone, some even say he's extremely curt, which he doesn't intend at all. It's merely because he has very little knowledge in interacting with people and gets very awkward around them, so he rectifies it by being as formal as possible.
* He was born a few seconds before Liath, but the timing was just right so that he was technically born in May, effectively making him a Spring baby and the older twin.
* The Vermilion family all has emblems referencing his father's metalworks company, with gears in every Vermilion's emblem.
* He is heteroromantic/heterosexual.

## CNR Explanation

* Glas is Old Irish for "green", "gray", or "inexperienced"
* Vermilion is a brilliant red pigment made from mercury sulfide (cinnabar)
Warg

This Grimm was created by JayHart.

Warg, or Worg

### Appearance

Wargs have the basic physical of the common grey wolf (Canis lupus, also called the timber wolf or western wolf), but bear the coloring and armor typical of most Grimm. Their eyes are crimson, and shine brightly in the moonlight. They are Armored with white and red plating on the face, back, and chest, and the males have white bone spikes along their spine.

## Ability

### Strengths

Wargs are difficult to take in a direct assault due to their armoring and evasiveness, and attempts to do so often end with scratches from the spines along their back.  They are near tireless, and can run for many miles without pause.

Wounds caused by Wargs have been known to have a far greater chance of becoming infected.

### Weaknesses

Wargs have no armouring on their stomach or throat, and fear fire, as they are easily set alight.  If isolated from their pack, they may become demoralized, and do not typically attack if they see the odds turning against them.

## Variations

### Alpha Wargs

Alpha Wargs often have more armor and greater intelligence than others, showing leadership abilities often displayed by other Alpha variant Grimm.  When a pack is accompanied by an Alpha Warg, it can easily raise its threat level to A.

### Greater Wargs

Greater Wargs, more commonly called Dire Wargs, are larger, and often sport additional armoring and a spike at the end of their tail Though they lack a good portion of the natural coordination shown by their standard brethren, they make up for it with vastly increased strength and speed.

## Combat

With their ability to communicate over distance in similar fashion to Beowulves, a lone hunter may find themselves surrounded before they have time to react.  Unlike their lesser bipedal cousins, Wargs truly hunt as a pack, isolating weaker targets and exhausting stronger ones, being careful until they gauge the target to be weak enough.

Standard techniques used to combat Worgs include baiting them to attack and striking at the throat or stomach, using Burn Dust, or simply deterring them with fire.

### Notes Edit

* Wargs were created largely out of a desire for wolf-Grimm that actually behave like wolves.
* Partially inspired by the Wargs from Tolkien’s Middle Earth.
* These Grimm are available to use for anyone who gives credit where credit is due. =)
Yu-Gi-Oh!:Latest set/The Shining Darkness

Yu-Gi-Oh!:Latest set

***The Shining Darkness*** is a Booster Pack, with an *OCG* release date of February 20, 2010 and a *TCG* release date of May 11, 2010.

The set features Crow Hogan's new trump card, "Black-Winged Dragon", as well as a cards used by a number of characters from the *Yu-Gi-Oh! 5D's* anime.

Four card designs that won a competition and the new "Watt" series, also appear in this set.
Arctic Axiom

This Weapon belongs to JayHart's OC, Kaltis Wahrsucher.

* Name: Arctic Axiom (Axiom = irrefutable truth)
* Wielder: Kaltis Wahrsucher
* Maker/Smith: Same as above
* Type: Frost-Channeling Dust Pen (FCDP)s
* Weapon Derivation: Y'know those pens with the different clickers for different colors?
* Form 1: A larger-than-normal silver pen with 5 blue slide-buttons along the sides that each control a tube of concentrated frost Dust (in addition to the central ink-pen).

* Holstered/Sheathed Appearance: They're pens. Kaltis keeps them stashed upon his person, at least three functional "Axioms" at any time. One of the most common places to see it is either tucked behind Kalt's ear, or tucked next to his notebook in the brim of his hat.

* Features/Capabilities: Kaltis can click one of the ice-Dust chambers to activate the Dust inside and create a weapon (or other object) made of super-cold ice. He favours a lance, though has been known to pull a knife or sword instead in emergency situations. The ice weapon will last for as long as he has the Aura to keep it activated, or until it is melted by very high heat or shattered by a significant force.

* Usage: Typically used as a lance/halberd, or as a dagger in emergency situations. Also used as a normal pen.
* Planned/Possible Upgrades: Could be modified to handle different types of Dust
* Notes: Kaltis is a cool-headed journalism-centric character who wants to know the truth behind every story, so I tried to give him a weapon to reflect that - cold, sharp, and to the point.
Nora Terria

**Nora Terria** is a fictional country located west of Saniel. It's capital city is *North Point*, and is one of the biggest countries by people and land mass in the world. Nora Terria has a population of 63.3 million, with Rockton being it's largest city with a population of 2.8 Million.

## Government:

Nora Terria is run by a strict dictator, Northern392, and he oversees all of the governmental functions of the country. As part of Nora Terria becoming a country, he also plans on building a strong economy and will form alliances as well. Northern392 also announced plans to build up the military including bombers, tanks, and strong ships, submarines. And have motenegrin flag
East Minsterton

## Description

East Minsterton, originally named East Minsterton Parkway is a parkway station on the South Eastern Mainline a few miles south east to the market town of Minsterton. It is located miles away from London Charing Cross and serves as an interchange for services branching off towards Swanley Garden City and the aggregate terminal. The station has a total of 4 platforms:

Platform 1 - Up Swanley platform for services to Brackwell Common, Twynersh Central and London. SDO required for trains longer than 6 coaches.

Platform 2 - Down Swanley platform for services towards Swanley Garden City.

Platform 3 - Up Relief platform for services to Brackwell Common, Twynersh Central and London.

Platform 4 - Down Relief platform for services to Lincoln End, Sevenoaks Parkway and Faremarket.

## Services

#### 5tph to London Bridge, of which

1 runs non-stop.

4 call at all stations en route and continue to London Charing Cross

**Eastbound**

4tph to Swanley Garden City

#### 3tph to Lincoln End, Of which:

1 continues to Faremarket calling at all stations en route except Wymett Town.

#### 3tph to London Bridge, of which:

1 calls only at Twynersh Central

2 call at all stations en route and continue to London Charing Cross

**Eastbound**

3tph to Swanley Garden City

#### 2tph to Lincoln End, of which:

1 continues to Faremarket calling at all stations en route.

During the peak, most services either call at limited stops towards Faremarket or run non-stop to London from Brackwell Common/Twynersh Central.
A-aron Empanada

Aaron Empanada originated from the food truck by Atlantic Terminal. He was bought by RockmanRay while he was on his was to a Ultimate Meme Team meeting. However, when RockmanRay arrived at The Lair he realized that there was already food there! He therefore neglected to eat the empanada that he had purchased. Aaron was left in the Lair over the next few week, during which he developed radioactive colonies of fungi and mold. These uranium rich pests mutated the neglected Empanada and gave birth to Aaron.
Vermeer

**Vermeer** is a fictional country located somewhere near the Canary Islands, the autonomous archipelago of islands off the coast of Morocco governed by Spain.

## Overview

Vermeer is a large, populous state. Its diverse climate makes it unique, ranging from grassy plains to arid deserts to forests and mountain ranges. The forests of Vermeer are dominated by the mighty Redwood trees, standing tall over the ground.

There are two major areas of the country: urban Vermeer located to the south and mostly rural Vermeer.

## Geography

The entire state, is geographically diverse, with nearly every biome except for snow.

### Southern Vermeer

Southern Vermeer is one of the most influential areas in all of Vermeer, being home to famous celebrities and entrepreneurs. It is also much more developed then rural Vermeer, one of the reasons being that Southern Vermeer has a much higher population. The area consists of the bustling metropolis of Vermeer, as well as a quiet beachside town. There is also a vast forest and wilderness area for hiking, hunting, and other outdoor activities. The area is patrolled by the Vermeer Sheriff's Department.

and have newest flag
Gutodobaga

Republic of Gutodobaga (Gutodobagainian:ɧθgurq feɠiɤ Gutodobaga) (Italian:Repubblica di Gutodobaga) (Polish:Republika Gutodobaga) (Arabic:جمهورية جوتودوباغا;jumhuriat jutudubagha) (Swahili:Jamhuri ya Gutodobaga) (Korean:구토도 바가 공화국;gutodo baga gonghwagug) (Japanese:グトドバガ共和国;Gutodobaga kyōwakoku)

### Main Government

Republic* Prime Minster - Sidno Gashbatuersh

## Main Article

### National Anthem

lyEqʃɐ o Gutodobaga (Praizes o mighty Gutodobaga)

### Regional Languages

Italian, English, Korean, Japanese, Polish, Arabic, Swahili vietnamese lao khmer burmese thai and mandarin chinese

### Currency

Gutodonbagan renminbi

**Gutodobaga** Officially Known as The **Republic of Gutodobaga** (Gutodobagainian:**ɧθgurq feɠiɤ Gutodobaga**) (Italian:**Repubblica di Gutodobaga**) (Polish:**Republika Gutodobaga**) (Arabic:**جمهورية جوتودوباغا**;jumhuriat jutudubagha) (Swahili:**Jamhuri ya Gutodobaga**) (Korean:**구토도 바가 공화국**;gutodo baga gonghwagug) (Japanese:**グトドバガ共和国**;Gutodobaga kyōwakoku) is a country and Located in the Pacific Ocean.

## Cuisine

the Cuisine of Gutodobaga is Crustacean Friend-rice with Coconut & Pepper Gravy plus carolina pepper flakes, Rabbit and Boar Kacbobs, & Banana-Kiwi Cream Mochi.
Yu-Gi-Oh!:Latest set/Legacy of the Valiant

Yu-Gi-Oh!:Latest set

***Legacy of the Valiant*** is a Booster Pack.

It introduces the "Sylvan" and "Gorgonic" archetypes to the *OCG/TCG*. Contains more members and support for the "Bujin", "Chronomaly", "Dododo", "Gagaga", "Gogogo", "Ghostrick", "Gravekeeper's", "Monarch", "Number", "Forest", "Rank-Up-Magic", "Plant Princess" and "Zubaba" archetypes and series. The OCG version also contains more members and support for the "Heraldic Beast" and "Chronomaly" archetypes. The *TCG* version contains more members and support for the "Noble Knight" archetype.
Lila Waldgrun

**Lila Waldgrun** is the younger sister of Garen Waldgrun, only daughter of Grey and Sylvia Waldgrun, and twin sister of Rost Waldgrun. Friend of Kalte Blau and future member of team BLBR

## Background

Born in a village to the northwest of Vale, isolated from the kingdom, just shy of 5 years younger than her older brother, Lila isn't really sure whether her or her brother is the elder twin, due to a severe Grimm attack on the village just before they were born.
After their elder brother and 3 cousins were old enough to enroll at Beacon, the twins left the village along with their parents to accompany them to Vale, where Rost and Lila enrolled at Signal academy, meeting a boy their age named Kalte who's parents had died a few years prior. The twins immediately took an interest in the young man, after which they latched onto him, spending much of their free time attempting to break the boy out of his shell.

## Personality

Energetic, bubbly and polite. Lila tries desperately to act more mature than she really is while attempting to keep her brother out of trouble, however she fails horribly at the latter.

## Appearance

Fairly androgynous in appearance, she keeps her light brown hair short but clean, held back by a hair pin.

In combat, her and her brother both wear a lilac t-shirt and rusty-brown cargo pants under a brown hooded cloak with high-grip running shoes.

## Skills and Equipment

### Weapon

* Name: Commandare (Latin for 'to command')
* Type: Dust Tonfa Staff spear
* Form 1:A pair of tonfa with multiple dust crystals on a mechanism that switches them into position at the end closest to the handle, allowing for elementally charged blows
* Form 2: Tonfa combine into a quarterstaff, extended striking surfaces at the ends are charged with energy from the dust crystals
* Form 3: blades unfold on each end of the staff, becoming effectively a double ended spear
* Holstered/Sheathed Appearance: crossed holsters on her lower back
* Features/Capabilities:internal mechanism switches elemental dust crystals
* Usage:used primarily as crowd control while her brother deals high damage with grenades
* Planned/Possible Upgrades:none
* Notes: none

### Semblance

* Name: Dollmaker
* Type: physical
* General description: creates a puppet from aura
* General limitations: dimensions and solidity of puppet affect duration and strain
* Visual effect: none
* Active ability:creates a doll or puppet that mimics the users movement, can be molded to imitate the shape of a person, and advanced users can cause it to speak or mimic noises
Fictional Countries Wiki

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## !IMPORTANT!

Some of the pages of this wiki will become abandoned and become back on due to May 28th 2019. From that day onwards, you can edit whatever you like on those pages.

## Latest activity

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File:Placeholder
Dahrconian House Of Lords

This is the basic layout of the Dahrconian house of Lords. Click image to see it in full size. And be advised that this is just a rough sketch of what the main section of the House of Lords looks like.

Behind the Labor Democrats benches is the Yes Hall and behind the Conservative Centrists benches is the No Hall. This is how disputes are settled. However these halls only act in this manner during votes only. Bells will ring to let people know that a vote is active. This process takes 10 minutes. If you don't pass through one off these halls during that time then your vote won't count. Behind the Throne is where the Monarch enters the House. The back room is also used for Lords only conversations and to gather after you cast your vote in one of the voting halls.
Sienna Nubiti

Sienna Nubiti is a member of Team GRSS.

## Appearence

WIP

* Notes: (In general, a first year Hunter academy student shouldn't have more than two stats be three, the highest ranking we do for this)

## Color Naming Rule

"Sienna" is an English name from the vocabulary word *sienna*, meaning "reddish-orange"

"Nubiti" is an Egyptian name meaning "golden lady"
Objectia

A flag of Objectia

Objectia is a fictional country made by Linus7671, there are three twins of it: Northern Objectia, Southern Objectia and Finnish Objectia. Objectia was born in the 1st January 2010, the same time BFDI came out! Now, Objectia has 10 years! Objectia's flag is Dark Green, with a White Nordic Cross and a yellow vertical band on the right.

Northern Objectia's flag is Lime, with a White, Orange and Dark green Nordic cross, and a Maroon vertical band on the right.

Southern Objectia's flag is teal, with a dark green rhombo, a light green circle and a dark blue star.

Finnish Objectia's flag is white, with a blue Nordic cross, a yellow star, and a orange vertical band on the right.

## Castillian Objectia

Castillian Objectia is a fictional country made by Linus7671, which was born in 31st March, 2020.

This country also talks English, Latvian and Russian, but with Spanish too! It talks all of Objectia's languages. It's flag looks like the flag of Spain, but

it's green, with a white band and red circle with yellow coat of arms.