Touhou Gensokyo Warfare Version History

## Version 0.510 (16 February 2021)

Gameplay:

* Reseted upgrade tree for Kappa, added one new troop for Tengu.
* Added three new troops for Vampires.
* Added two new troops for Humans.
* Added one new troop for Lunar Rabbits
* Adjusted some troops' armors and weapons.

Graphics:

* Added new shaders (provided by Dustin and his Fate/Throne of Heroes Mod).
* Adjusted some particle effects.

## Version 0.504 (25 May 2020)

Gameplay:

* Martial and Pitiless lords will now also offer mercenary missions.

Scenes:

* Adjusted the interior scene of Hakugyokurou.
* Adjusted the exterior scenes of Misty Lake, Scarlet Tearoom, Little Devil's Castle and Sky Capital.
* Adjusted the fortress scene of Divine Spirit Mausoleum.
* Adjusted the siege scenes of Myouren Temple, Divine Spirit Mausoleum, Dusk Fortress, Sanzu River and Magic Library.

Graphics:

* Magic Sigils now have better inventory icons.
* Dusk Fortress is in darkness at any time now.

Text:

* Added more English translations.
* Completed claimant dialogues.

Bugfix:

* Fixed an issue where the screen would freeze in the prison of Dusk Fortress
* Fixed an issue where characters would briefly T-pose when switching to bayonet mode.
* Fixed an issue where several firearms would not hold the gun properly in bayonet mode.
* Fixed an issue where auxiliary armies would not replenish their soldiers.
* Fixed an issue where the weapon model of the Drunken Maiden was incorrect.

Balance:

* Adjusted the accuracy of some long-ranged weapons so that the AI can use them better.
* The Scarlet Harvester's Scythe of Screams now deals a fixed 33 armor piercing damage per hit.

Multiplayer:

* Fixed an issue where Cirno 1p, Tenshi 2p and Kurumi 2p could not use their weapons properly.

## Version 0.503 (25 March 2020)

* More English translation completed.
* Several critical bug fixed.
* Several scene fixed, including 4 multiplayer scenes.

## 0.502 (21 March 2020)

* Scenes fixed.
* Bugs fixed.
* English translation updated.
* You can now jump to specific parts of the story through cheatmenu.

## 0.501 (15 March 2020)

* Bugs fixed and adjustments on troops, weapons and armors, as well as the multiplayer mode.

## Version from 15 March 2020

* Bugs fixed for single and multiplayer mode with some data adjustments on troops, armors and weapons.

## Version from 13 March 2020

* A new set of troop trees
* New camping system
* New political system including auxiliary armies for each faction, responsible for defense tasks. Auxiliary troops are medium-equipped regular troops with a number of about 50 to 60. They will be reinforced by siege bases, and temporarily stationed at bases that have just been attacked but have not yet provided sufficient garrison bases along with some other campaign-related tasks.
* New interpersonal relationships mechanic? I haven’t tested this personally so I’m not sure how it works.
* The paper merchants have an actual function now. They can be found in the Netherworld taverns. These paper merchants sell paper you can use to summon specific units.
* Map adjusted, especially around the Underworld area.
* Fixed the library robbery quest. You now get unique books for completing the quest.
* Mounted archery AI enhanced script is now applicable to all cavalry with long-range weapons
* The wedding scene has a new set of CGs, wedding scenes were repaired or remade.
* The hometown dialogues of all companions have been completed (but I haven’t translated this part properly yet.)
* Multiplayer now works properly. Has unique scenes and companions for Invasion mode.
* Rivers flow in the proper direction.
* Fixed an issue where guild master quests would constantly reset and give you the same quest.

Text:

* English translations is close to completion, now 95% of non-story mode text and up to chapter 8 of the main storyline completed.