Brazen Bull - Tearful

Prior to the release of Chapter 4 Part 3, this enemy was known as Brass Bull - Tearful.

**Brazen Bull - Tearful**

**Parts**
* Body
* Head

**Skills**
 **Body**

**Ram** 39 (40-1) Atk Weight ⯀**Amt.** x  [On Hit] Inflict 3  [On Hit] Inflict 3

 **Body**

**Pin Down** 39 (40-1) Atk Weight ⯀**Amt.** x  [On Hit] Inflict +3  Count

 **Body**

**Charge In** 42 (40+2) Atk Weight ⯀**Amt.** x  [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt

 **Body**

**Overflowing Sorrow** 35 (40-5) Atk Weight ⯀**Amt.** x [Clash Lose] Gain 1  [On Hit] Target loses 15 SP   [On Hit] Raise Stagger Threshold by 50% of damage dealt

 **Head**

**Heated Cries** 42 (40+2) Atk Weight ⯀**Amt.** x [Clash Win] Gain 1  and 1  next turn [On Hit] Inflict 1    [On Hit] Inflict +3  Count

 **Head**

**Heated Screams** 42 (40+2) Atk Weight ⯀**Amt.** x [Clash Win] Gain 1  and 1  next turn [On Hit] Inflict 1    [On Hit] Inflict 2  [On Hit] Inflict 1    [On Hit] Inflict 2

**Passives**

**Expanding Sorrow**At the end of the turn, if the unit has 3+ , generates a head next turn and changes behavior.

**Inconsolable Sorrow**At the end of the turn, if the unit has 3+  and the head is broken, becomes staggered next turn.

**Taken by the Horns**When the head is staggered, all parts become staggered next turn.

**Downed by the Horns**When the head is broken, all parts become staggered next turn. Afterwards, all parts have 3  for the duration of the battle.

### Behavior

If Brazen Bull - Tearful is encountered on Stage 4-3, it will have an additional debuff: . This causes the Bull to start the battle at half of its max HP.

#### Attack Pattern

Brazen Bull - Tearful has a short attack pattern, but it does change based on where it is fought.

If Brazen Bull was fought almost anywhere, it will use the following skill rotation at the start of battle:

- Ram, Ram, Pin Down, Charge In

Then for the rest of the battle until it gains 3 stacks of , it will use the following rotation:

- Overflowing Sorrow, Overflowing Sorrow, Pin Down, Charge In

Once the Head is created, it will use the following skills every turn:

- Heated Cries, Heated Cries, Heated Screams, Charge In

Once the Head is destroyed, it will go back to using this rotation for the remainder of the battle:

- Overflowing Sorrow, Overflowing Sorrow, Pin Down, Charge In

- Ram, Pin Down, Charge In, Charge In

- Ram, Ram, Pin Down, Charge In

#### Stage 4-3

If Brazen Bull was fought on **Stage 4-3**, it will use the following attack pattern on repeat:

- Ram, Ram, Pin Down, Charge In

- Ram, Pin Down, Charge In, Charge In

#### Parts

The Tearful Brazen Bull is initially only made up of the Body. However, once it gains 3 stacks of , it generates a Head that lasts for the rest of the battle. The body also has an AoE weight of 2, absorbing 1 additional AoE hit per slot of the Body.

Once the Head is destroyed, it is permanently removed for the rest of the battle.

## **Mirror Dungeon**

**Brazen Bull - Tearful**

**Parts**
* Body
* Head

**Skills**
 **Body**

**Ram** 39 (40-1) Atk Weight ⯀**Amt.** x  [On Hit] Inflict 3  [On Hit] Inflict 3

 **Body**

**Pin Down** 39 (40-1) Atk Weight ⯀**Amt.** x  [On Hit] Inflict +3  Count

 **Body**

**Charge In** 43 (40+3) Atk Weight ⯀**Amt.** x  [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt

 **Body**

**Overflowing Sorrow** 35 (40-5) Atk Weight ⯀**Amt.** x [Clash Lose] Gain 1  [On Hit] Target loses 15 SP   [On Hit] Raise Stagger Threshold by 50% of damage dealt

 **Head**

**Heated Cries** 43 (40+3) Atk Weight ⯀**Amt.** x [Clash Win] Gain 1  and 1  next turn [On Hit] Inflict 1    [On Hit] Inflict +3  Count

 **Head**

**Heated Screams** 43 (40+3) Atk Weight ⯀**Amt.** x [Clash Win] Gain 1  and 1  next turn [On Hit] Inflict 1    [On Hit] Inflict 2  [On Hit] Inflict 1    [On Hit] Inflict 2

**Passives**

**Expanding Sorrow**At the end of the turn, if the unit has 3+ , generates a head next turn and changes behavior.

**Inconsolable Sorrow**At the end of the turn, if the unit has 3+  and the head is broken, becomes staggered next turn.

**Taken by the Horns**When the head is staggered, all parts become staggered next turn.

**Downed by the Horns**When the head is broken, all parts become staggered next turn. Afterwards, all parts have 3  for the duration of the battle.

#### Behavior

The behavior is identical to that of the base form.

## **Luxcavation**

**Brazen Bull - Tearful**

**Parts**
* Body
* Head

**Skills**
 **Body**

**Ram** 39 (40-1) Atk Weight ⯀**Amt.** x  [On Hit] Inflict 3  [On Hit] Inflict 3

 **Body**

**Pin Down** 39 (40-1) Atk Weight ⯀**Amt.** x  [On Hit] Inflict +3  Count

 **Body**

**Charge In** 42 (40+2) Atk Weight ⯀**Amt.** x  [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt [On Hit] Inflict 2    [On Hit] Raise Stagger Threshold by 20% of damage dealt

 **Body**

**Overflowing Sorrow** 35 (40-5) Atk Weight ⯀**Amt.** x [Clash Lose] Gain 1  [On Hit] Target loses 15 SP   [On Hit] Raise Stagger Threshold by 50% of damage dealt

 **Head**

**Heated Cries** 42 (40+2) Atk Weight ⯀**Amt.** x [Clash Win] Gain 1  and 1  next turn [On Hit] Inflict 1    [On Hit] Inflict +3  Count

 **Head**

**Heated Screams** 42 (40+2) Atk Weight ⯀**Amt.** x [Clash Win] Gain 1  and 1  next turn [On Hit] Inflict 1    [On Hit] Inflict 2  [On Hit] Inflict 1    [On Hit] Inflict 2

**Passives**

**Downed by the Horns**When the head is broken, all parts become staggered next turn. Afterwards, all parts have 3  for the duration of the battle.

**Expanding Sorrow**At the end of the turn, if the unit has 3+ , generates a head next turn and changes behavior.

**Inconsolable Sorrow**At the end of the turn, if the unit has 3+  and the head is broken, becomes staggered next turn.

#### Behavior

The behavior is identical to that of the base form.