recursal/Fanatic-Fandom huggingface dataset:
Gold Mane Spearman

File:Gold Mane Spearman Banner.png

## Enemy Info

The Gold Mane Spearman is a Melee enemy found at the Grand Hall. They are usually accompanied by Gold Mane Archer and Gold Mane Man at Arms, Gold Mane Wizard, Gold Mane Recruit, or Golden Carleon Recruit. They attack with a long spear.

## Appearance

The **Gold Mane Spearman** wear a gold armor with grey metal pauldrons, grey metal arm guards, and grey metal leg armor, under a black liner. Its armor is fashioned after the standard Carleon Recruit (Enemy) armor. They wear a brown garb with a brown loin cloth under their gold armor, held up by a brown leather belt fashioned with a large gold buckle in the style of a lion. Their helmet is designed as a Lions head after the Leonia goddess. They are normally seen wielding a metal spear with an ornate gold design below the dark metal spearhead.

## Attacks

 If the player is in the air or above the Gold Mane Spearman, they will slash their spear overhead lifting the player.

## Dialogue

 For the goddess!
Blooming Blade Shards

### Description

"Terrible shards which inflict cuts that never heal. The blossoming image gained its beauty by getting drenched in blood."

### Inscriptions

* Masterpiece
* Excessive Bleeding

## Effect

* Bleeding allows you to swing terrible blade shards with normal attacks for 4 seconds, dealing Physical Damage which has a 10% chance to inflict Bleed.

## Trivia

* When Terrible Blade Shards reaches the Masterpiece's final inscription stage, it transforms into Blooming Blade Shards.
* This item cannot be found in shops.
* This item cannot be found in chests.
* This item can only be obtained by having Terrible Blade Shards reach Masterpiece's final inscription stage.

(Back to Unique Equipment)
Dwarf Test Subject

File:Dwarf Test Subject Banner.png

## NPC Info

The Dwarf Test Subject is an NPC that provides Dialogue with the Goblin Test Subject and the Voodoo Test Subject after the Chimera Fight in The Black Lab. During the dialogue, the Dwarf is the first to witness Skul is laying motionless. He announces his find to the Goblin Test Subject.

## Appearance

The Dwarf Test Subject is a pink dwarf of a heavy frame. He seems to have short swept back brown hair and a mustache connected to a short beard. He wears a sleeveless white shirt over a dark brown skirt held up by a brown leather belt. There are shards of Dark Quartz seen inbedded in his flesh from the testing done by the Alchemists in the Black Lab.
Clone Clone

File:Clone Clone Banner.png

## Effect

* Increases the number of all inscriptions by 2.
* Increases Max HP by 30.
* This item randonly gains 2 inscriptions of the same kind.

## Trivia

* This item cannot be found in the shop.
* This item cannot be found in chests.
* This item can only be obtained through the Clone Stamp rolled with the Masterpiece Inscription and reaching the final inscription stage.
* You cannot reroll the inscriptions by dropping the item (when swapping for another item).
* Once this item is destroyed, you will have to find a new Clone Stamp with the Masterpiece Inscription and reaching the final inscription stage.
* Two (2) **Clone Clones**, with the Sun and Moon inscriptions, will NOT fuse to produce Fulgent Dawn.
* Prince's Box with the Sun and Moon Inscription and any other item (Doubled Prince's Box, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.
* Doubled Prince's Box with the Sun and Moon Inscription and any other item (Doubled Prince's Box, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.
* Clone Stamp with the Sun and Moon Inscription and any other item (Doubled Prince's Box, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.
* **Clone Clone** with the Sun and Moon Inscription and any other item (Doubled Prince's Box, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.

(Back to Unique Equipment)
Kotomi Hara

#### **Appearance**

Kotomi is a girl of average height and weight. She wears the standard uniform for her school, sleeveless beige sweater, white button up, grey skirt, dark grey socks, and brown loafers. Unlike most students who ditch it during the day, she wears her uniform’s dark navy blue jacket during school hours. She has short dark brown hair, which is straight- albeit choppily cut and poorly managed. She has messy bangs framing her face. Kotomi has chocolate brown eyes and pale skin.

#### **Personality**

Kotomi is an anxious and insecure girl who leans on others for support. With not much of a spine, and a lack of ability when it comes to taking the initiative, Kotomi often clings to Haruna instead of doing things on her own. Kotomi wants to become more confident, but doesn’t know how. She also has a more honest, cynical side which she begins to reveal after one has moved past her shy exterior. Kotomi, surprisingly, has a tendency to be more scathing than Haruna when it comes down to it. She often looks exasperated by the events going on around her. While usually closed off, Kotomi’s close friends and family are usually the ones to see the strength inside her.

#### **Trivia**

* Her favorite food is strawberries.
* Her birthday is March 4th.
* Her biggest concern as an idol is her own lack of confidence.
* She seems to be a closet otaku, enjoying anime as her secret hobby.
* She dislikes super-spicy food.
Arch Bishop's Scriptures

## Effect

* Upon using a skill, punish a nearby enemy to deal Magic Damage. (Cooldown: 30 seconds)
* The punishment moves toward a nearby enemy, and enemies hit by it receive 10% more amplified Magic damage for 10 seconds. (Maximum 50%)

## Trivia

* This item is associated with, the Stage Boss, Archbishop of the Leonia Order, St. Joan II.
* This item is only obtainable via a random drop from a Boss Drop Chest.

(Back to Legendary Equipment)
Mana Gauntlets

### Description

"A set of magical tools that allows the wearer to draw mana from his body to his hands."

### Inscriptions

* Artifact
* Rapidity

## Effect

* Normal attacks and Dash Attacks increase Magic Attack by 5% for 3 seconds. (Stacks up to 75%)
* Reaching the maximum limit for this effect lets your normal attacks deal additional Magic Damage.

## Trivia

(Back to Unique Equipment)
Gold Mane Knights Adjutants: Leiana Sisters

* Sister 1 Phase 1
* Sister 2 Phase 1
* Sister 1 Phase 2
* Sister 2 Phase 2

## Boss Info

The **Leiana Sisters** are the stage boss of the Grand Hall. They attack with lightning bolts and quick slashing attacks in succession using their rapiers. They are introduced by the Gold Mane Knight Commander.

## Phase 1

### Appearance

The Leiana Sisters wear a revealing Gold Armor that consists of a gold circlet with two horns that curve upwards. The circlet has a dark gem in the center over their foreheads. They wear a gold brassiere with an open collar and open shoulder design. They wear a dark pair of panties with a short decorative gold skirt that exposes their hips. They wear thigh high dark leggings under knee high gold high heels. They have a black pair of bracers on their forearms with gold edges under long black opera gloves. They both wield a rapier with a dark ornate hand guard. The Leiana Sisters are nearly identical besides one having a short pixie style haircut and the other having long unrestrained straight brown hair. When they are first seen, the first sister with the pixie hair cut arrives in a black cape with a furred collar and the second sister with the brown hair arrives in a white cape with a furred collar.

### Attacks

#### Attacking Alone:

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#### Attacking Together:

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## Phase Two

### Attacks

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## Trivia

* When the Leiana Sisters land a hit on the player, the Gold Mane Knight Commander cheers from the banister.
* When the Leiana Sisters get hit, the Gold Mane Knight Commander gets visibly angry from the banister.

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Guard

## Skull Info

The **Guard** is a Rare, Balance skull. It attacks with swift strikes from it's shortsword. It Awakens into Royal Guard.

## Appearance

He wears a brown metal helmet on his head, brown metal pauldrons and half chest plate, Black leather wrist guards, an in tact brown leather loincloth, and leather boots. He wields a clean shortsword.

## Basic Attack Info

Its basic attack is a three part attack, the first swing being a downward swipe, followed by the reverse, and finishing with a forward thrust.

Attacking in the air is a simple downward strike.

## Skills

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* The forward attack inflicts Wound.
  Rusty Piercer
  Sawblade Slash
* The last slash inflicts Wound.
  Triple Pierce
* The final hit inflicts Wound.

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Carleon Bomb Cart

File:Carleon Bomb Cart Banner.png

## Enemy Info

The Carleon Bomb Cart is a Hybrid enemy that is found in the Troop Defense Special Event. During the event, they are accompanied by a combination of most if not all enemies depending on the location where the Special Event is encountered. It continues to summon reinforcements until the event ends. It does not attack, but it carries a bomb, that can end in a defeat for the players Special Event.

## Appearance

The Carleon Bomb Cart is a wooden cart that transports a large wooden barrel bomb. It is moved forward by a Carleon Recruit (Enemy). However, the Carleon Recruit (Enemy) seems to not be wearing its standard leg armor, nor wielding any other weapons.
Gryphon

File:Gryphon Banner.png

### Description

"The ruler of the skies with the head and wings of an eagle and the body of a lion."

## Effect

* When you use the quintessence, the Gryphon creates a storm that knocks enemies in front into the air, also dealing Physical Damage.

## Appearance

* Summons a brown gryphon with dark brown legs, beak, wings, a head crest. The gryphon has yellow eyes with no pupils.
Great Sage's Time

### Description

"What is life? One suddenly ponders the meaning of life. All anguish takes leave, and perhaps one understands the workings of the universe."

### Inscriptions

* Masterpiece
* Courage

## Effect

* Increases Physical Attack by 30% for every skill on cooldown.
* When 4 skills are on cooldown, unleash a wave of epiphany and deal Physical Damage. (Cooldown: 3 seconds)

## Trivia

* When Sage's Time reaches the final stage of the Masterpiece inscription it transforms into the Great Sage's Time.
* Great' Sage's Time cannot be found in shops.
* Great Sage's Time cannot be found in chests.
* Great Sage's Time can only be obtained via having Sage's Time and reaching the final stage of the Masterpiece inscription.
* The name is a reference to the monkey king, who is also called the “Great Sage Equal to Heaven.”

(Back to Rare Equipment)
Chief Maid

File:Chief Maid Banner.png

## Enemy Info

The Chief Maid is a hyrbid enemy found at the Grand Hall. They are usually accompanied by Maid (Melee), Maid (Ranged), and Servant. They attack by using their servant bell to summon additional staff and to summon a sounding bell.

## Appearance

The Chief Maid wears a long black dress with a grey crinoline under her dress. They wear a small waist apron with a white bow at the rear of their waist. Their dresses are long sleeved with white cuffs and gold cufflinks. They wear a brown necklace with a gold pendant around their necks. They have brunette hair which is parted at the center and tied in a low bun. They wear a white mobcap on their heads.

## Attacks

 Rings a small brass bell and summons a large bell at the players location.

## Dialogue

 I take care of the castle!
Davy Jones

## Skull Info

**Davy Jones** is a Legendary, Power skull. It attacks with a large cannon. He does not Awaken into/from any other skull.

## Appearance

Davy Jones wears a green coat with gold cuffs. The Coat is long and frayed, He wears brown boots. On his head he has a green pirate hat with gold edges and gold skull emblem. The hat has many colorful feathers. His eyes pulse with green energy. He wields a large dark metal cannon with a brown metal base with both hands.

## Basic Attack Info

Davy Jones' basic attacks consist of shooting the cannon that he wields in both hands. He continues to shoot the cannons until he runs out. If he runs out of cannonballs his basic attack changes to a forward thrust of the cannon barrel to strike the enemy.

Aerial: Dany Jones will use the cannon to shoot cannonballs down wards. If he runs out of cannonballs to shoot, he will travel straight down and slams his cannon on the ground.

## Skills

* If it doesn't have any more cannonballs, it will melee with its cannon, dealing Physical Damage.
* Pressing ↓ + Attack, loads 2 normal cannonballs.
* Casting a skill loads 1 specific special cannonball.
* Loads an enhanced cannonball on the 4th reload.
* This skull's normal attacks aren't affected by Attack Speed, but its reload Speed increased by x1.2 its Attack Speed.

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* Calls down lightning for 10 seconds dealing Physical Damage nearby.

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At the Ready!
* The Skeleton Marksmen fire toward the point of impact dealing Physical Damage.
* Enhanced special cannonballs also summon Skeleton Artillery and a Skeleton Grenadier.

Bombs Away!
* Enhanced special cannonballs are bigger and causes an explosion upon impact, dealing Physical Damage.

Lower the Anchor!
* Enhanced special cannonballs drop a bigger anchor, dealing Physical Damage.

Prepare for Boarding!
* Skeleton Deckhands run to the nearest enemy and self-destruct, dealing Physical Damage.
* Enhanced special cannonballs summon 6 Skeleton Deckhands.

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## Trivia

* His description refers to a phrase that Davy Jones himself repeats several times in the film series "Pirates of the Caribbean"
Gold Mane Knight Commander

The Gold Mane Knight Commander appears in the banquet hall where the Leiana Sisters are fought. He is the self proclaimed strongest man on earth and three-time winner of Carleon's Handsomest Man award.

## Story

The Commander has never liked the First Hero or the idea of peace between the humans and demons. During gatherings he would openly mock the Hero, noted by the Witch as likely from envy and jealousy. Even while at peace, the Commander was involved in the experimentation on demon kind in the secret lower laboratory of the empire.

When Skul arrives to fight the Leiana Sisters, he laughs at him and arrogantly boasts about the beautiful banquet hall, assuming a "primitive Demon" like you could never have seen anything like it. He also takes credit for the capture of the Demon King in this dialogue. However, as he is too strong, he is not the boss enemy of the area and instead watches as his adjutants fight for him.

Following the fight between Skul and the sisters, he angrily complains about the outcome to the Director of the Black Laboratory, who promptly threw him in a water tank to "cool down" after snipping parts of him away to fit comfortably in the tank, cheekily stating that he murdered, butchered, and experimented on him.
Dark Priest Robe

File:Dark Priest Robe Banner.png

### Description

"A robe containing the mana of 30 men who have turned their backs against the light."

### Inscriptions

* Relic
* Revenge

## Effect

* Gains a 30 HP barrier that lasts for 30 seconds when your HP is below 30. (Cooldown: 30 seconds)
* Crit Rate increases by 30% while the barrier is activated.

## Trivia

(Back to Unique Equipment)
Centauros

File:Centauros Banner.png

### Description

"A race of half-human, half horse beings with high intelligence and excellent hunting skills."

## Effect

* When you use the quintessence, Centauros throws a spear to deal Physical damage and inflict Wound.
* Recovering the spear reduces the cooldown by 15 seconds.

## Appearance

* Summons a large dark slim figure with glowing green eyes and lang flowing white hair. The quintessence has two large thorned horns on its head. It has various gold accents on its armor which includes two gold bands forming two ponytails over its shoulders. it launches a spear forward with a glowing green energy surrounding the tip.
Omen: Deicide

### Description

"A decisive weapon hidden by those who sacrificed everything to serve the gods."

### Inscriptions

* Omen
* Hidden Blade

## Effect

* Deal a basic attack within 1 second of dodging an enemy attack, then move to the nearest enemy and ambush them, dealing damage based on the higher Attack Power between Physical Attack and Magic Attack.
* Damage dealt to the ambushed enemy is amplified by 50% for 3 seconds.

## Trivia

* This item can only be found in the Dark Mirror.

(Back to Omen Equipment)
Demon King

## NPC Info

The Demon King is.... just that... the King of Demons. He has been captured by the First Hero and held in captivity at the Holy Courtyard. After his salvation, he is returned to the Demon Kings Castle, where he sits on his throne to provide story dialogue.

## Appearance

The Demon King is a small framed, blue skinned demon with two long slim pointed black horns. He has orange/red iris. His eyes are dark and have two small scar markings on his lower lids. He has pointed ears. He wears a long purple vest like garm with an exposed midsection. His midsection showcases a large cross haired scar across his chest over his heart. He wears a violet sash around his waist over a pair of white harem pants. The cuffs of the pants have the same violet straps. He wears dark blue flats on his feet. He has two small small metal pauldrons on his shoulder and wears black and gold bracelets on his wrists. He has a gold band piercing on each earlob and wears a single gold ring on his each of his index fingers. He wears a ornate crest around his nexk with a single red gem in the center.

## Story

As expected, this character is the ruler of the Demon civilization. Contrary to the normal interpretation of demons, he comes across as a peaceful individual, as they are seen befriending and avenging the little boy in the story. Other than that we see them meeting with a council of demons before the war and their capture by the First Hero.
Chief Guard

### Appearance

Chief Guard has many things similar or same to Dark Paladin, however his main color is ancient bronze instead of black.

### Basic Info

Chief Guard is a special skull you can only get from a special graveyard automatically in tutorial. His type and rarity along with ability details are unknown because you can only get him in tutorial, while you can not open info tab in tutorial.

* Chief Guard has three basic attack period almost same to Dark Paladin but damage is much lower maybe because you have no upgrades for now
* His attack in the air is also same to Dark Paladin

### Abilities

#### Passive Abilities

Chief Guard's passive abilities are unknown for now (we can even confirm he has no passive ability at all)

#### Active Abilities

Chief Guard only have two active abilities, note that their names are unofficial, and only represent one editor's idea.

#### Rapid slash

Chief Guard slash rapidly and ends with a long distance cut.

#### Fireball impact

Chief Guard throw a large fire ball, damage all enemies on his way (It has visual difference from Dark Paladin's Dark Wave, but effect seems to be same

#### Switch Ability--Roundabout Slash (note that this name is also unofficial)

Chief Guard Slash forward and backward quickly for three times (like the final slash in Rapid Slash), ends with a long distance when he starts

### Comments

* Although there are not formal information about Chief Guard and you can not get it in later game, he is still consider a playable character, although he seems to use many elements of Dark Paladin
* There are no meaningful advice on how to use him because you won't die in tutorial.
Chef

File:Chef Banner.png

## NPC Info

The **Chef** is an NPC that sells food. The food sold varies visit to visit but food will always be placed out when you appear in the shop.
Food has a few notable qualities:

* It will always cost money.
* Each food offered will have its own additional effect.
* The % of health it restores is fixed based on which food is displayed.
* The additional effect is the same based on which food is displayed.
* See List of Food to see all the different effects and restoration amounts.

## Appearance

The Chef seems to be an ogrish figure with a large frame. He has green skin with many dark green tribal and swirling tattoos over his whole body. He wears a white apron with brown leather shoulder straps. He wears a small white cap on his head. He has two small tusks jutting outwards from his lower jaw. He is seen in the shop stirring his large pot of stew with a long brown ladle.

## Trivia

* According to his dialogue, he states the Demon King and the Witch have visited his shop to eat.
* According to his dialogue, he was in the Druid Gorge and came across a person, who was passed out from malnourishment, described very much like the First Hero.
Little Gust & Lion's Sword

File:Little Gust & Lion's Sword Banner.png

## **NPC Info**

**Little Gust & Lion's Sword** are caged NPCs that can be found around the various stage maps of the game. When released, the player will be offered to purchase an equipment item (for 200g in stage 1) that they stumbled across in their attempt to escape the Carleon Army. If declined, nothing of importance happens.

## Appearance

Little Gust is a small elvish looking boy. He wears a white dress shirt with the sleeves rolled up. He wears brown khakis with the legs rolled up exposing his calves and his dress shoes. He wears a blue cape on his back and ties in a knot around his neck. He has small pointed ears under a short brown hair cut. His look is deceiving, as his dark brown demon tail can be seem curled up behind him. Little Gust holds a living painting with an entity named Lion's Sword.

Lion's Sword is a male with black hair and a gold crown, wearing a gold cape over a white dress shirt, under a blue vest. He is the prince of Plebby. His being seems to be trapped within a brown picture frame that is carried by Little Gust.
Mana Golem

File:Mana Golem Banner.png

### Description

"Mana Golems occasionally cause mana explosions due to their inherently unstable design."

## Effect

* When you use the quintessence, the Mana Golem causes a Mana Explosion that deals Magic Damage and knocks enemies into the air.

## Appearance

* Summons a large symmetrical metalallic teal golem. Its underlining is dark blue and has bright blue glowing eyes. Its underlining glows brighter as it charges up. When its underlining and eyes glow a bright deep blue, it causes an explosion.
Omen: Coin of Extinction

### Description

"The branches of a tree that survived after everything disappeared."

### Inscriptions

* Omen
* Mana Cycle

## Effect

* Enables the player to enter the "Ominous" and "Sign of Disaster" states.
* The state changes each time the skill is used.
* Damage dealt to the enemy while in "Ominous" state is amplified by 40%.
* Skill cooldown speed while in "Sign of Disaster" state increases by 130%.

## Trivia

* This item can only be found in the Dark Mirror.

(Back to Omen Equipment)
Grand Alchemist (Enemy)

File:Grand Alchemist (Enemy) Banner.png

## Enemy Info

The Grand Alchemist is a Ranged enemy found at the Black Lab. It is usually accompanied by Alchemist (Enemy), Alchemist Summoner, or High Alchemist. They attack by summoning an imperfeect Dark Quartz Stone Golem and throwing flasks with Unstable Revengeful Spirit or Refined Revengeful Spirit.

## Appearance

The Grand Alchemist (Enemy) wears a long maroon hooded robe under a long purple lab coat with a wide collar. They wear dark purple metal chest plates, pauldrons, and gauntlets. They wear a gas mask over their faces with purple lenses and two long hoses attached for ventilation. On their heads, over their hood, they wear an ornate curved purple metal circlet, where the two ends curl up above the Grand Alchemists forhead. They carry many test tubes on a brown leather bandolier around their waists. They are usually seen wielding a purple flask in hand.

## Attacks

 Throws a Refined Flask at the players location. Unpon landing, the flask explodes and summons a Refined Revengeful Spirit.
 Throws an Unstable Flask at the players location. Unpon landing, the flask explodes and summons a Unstable Revengeful Spirit.

## Dialogue

 For the goddess!
Fulgent Dawn

## Effect

* Increase Physical Attack by 80%
* Increase Magic Attack by 80%.
* Attacking an enemy unleases Light of Dawn dealing damage to nearby enemies based on the higher Attack Power between Physical and Magic. (Cooldown: 50 seconds)

## Trivia

* This item cannot be found in shops.
* This item cannot be found in chests.
* When Solar Sword and Lunar Ring are in your inventory, they will fuse and produce **Fulgent Dawn** and clear one (1) inventory slot.
* Two (2) **Fulgent Dawn** will NOT fuse.

(Back to Legendary Equipment)
Lunar Ring

## Trivia

* When Solar Sword and **Lunar Ring** are in your inventory, they will fuse and produce Fulgent Dawn and clear one (1) inventory slot.
* Two (2) **Lunar Rings** will NOT fuse to produce Fulgent Dawn, instead they will produce Dawn of the Argent Moon and clear one (1) inventory slot.
* When **Lunar Ring** and Omen: Shard of Darkness are in your inventory, they will fuse and produce Omen: Lunar Eclipse.

(Back to Rare Equipment)
Frost Giant's Leather

File:Frost Giant's Leather Banner.png

### Description

"The leather of a giant who once inhabited cold regions. The cold would provide him peace of mind."

### Inscriptions

* Heritage
* Absolute Zero

## Effect

* Using a skill grants you the frost giant's protection for 10 seconds. (Cooldown: 60 seconds)
* While active, you receive 30% less damage, receive a 5 HP barrier that lasts for 40 seconds every time you Freeze an enemy. (Stacks up to 20)

## Trivia

(Back to Unique Equipment)
Medusa

File:Medusa Banner.png

## Effect

* When you use the quintessence, the Medusa gazes ahead, dealing Magic Damage and stunning enemies.

## Appearance

* Summons Medusa's head. She has a pale white face, red lips, and green glowing eyes. He hair is made of of various snakes colored purple, blue, and greed. All the snakes have red eyes. A bright teal wave of light is shined forward when she attacks.
Imp

File:Imp Banner.png

## Effect

* Summon Three mischievous imp brothers.
* The imp trio moves around freely and deal Magic Damage to nearby enemies with fireballs that have a 50% chance to inflict Burn.
* Using the quintessence recalls the imps to the player's location.

## Appearance

* Summons three small pink demons with purple unitards and two purple curved horns. The hop around the field and attack enemies. Occasionally they will stand still with their arms wide open and spit out a ball of fire straight up in the air.
Harpy Knight

File:Harpy Knight Banner.png

## NPC Info

The **Harpy Knight** is an NPC that can be found randomly throughout the basic map rooms. She can be found locked away in a cage.

If you choose to release the Harpy Knight from her cage, she will reward you with a random number of bone fragments. (Up to 50.)

## Appearance

The Harpy Knight is a humanoid female with avian legs and wings that make up her arms. Her body is covered in black feathers. The edges of her wings are lined with white feathers. She wears s long red loincloth around her waist and a red bandana around her neck. She has long white hair that hangs down her back and over her shoulders. Part of her face is covered mysteriously by a bob of hair. Her eyes are bright red and she wields a large and wide dark broadsword with polished edges.

## Dialogue

 Our race always remembers to repay our debts. I will not forget what you've done.

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Ifrit

File:Ifrit Banner.png

## Effect

* When you use the quintessence, Ifrit causes a firestorm that deals Magic Damage, inflicts Burn, and creates a trail of fire.
* The Path of fire lasts for 15 seconds and deals Magic Damage.

## Appearance

* Summon a fiery red sigil of Ifrit, with two red hot curved horns, and various sprouts of flame and fire extending from the tips of its fingers to the top of its head. It causes red and oragne fire to spread across the immediate area.
Carleon Recruit (Enemy)

File:Carleon Recruit (Enemy) Banner.png

## Enemy Info

The **Carleon Recruit (Enemy)** is a melee enemy who is found normally in the Forest of Harmony. They are usually usually in squads, accompanied by many other **Carleon Recruit (Enemy)** or Carleon Man at Arms. They attack with a longsword.

## Appearance

The **Carleon Recruit (Enemy)** wears a silver/gray armor from head to toe. It seems to be the standard armor for many recruits. They wear a blue scarf around the neck and have a blue loin cloth around their waist, held up by a brown leather belt fashioned with a gold buckle. Their helmet has a single eyelet opening to see through with a small metal cross at the crown of the helmet. They are normally seen wielding a longsword in hand or on a scabbard on their backs.

## Dialogue

 Thank you... my friends.
Collège Nankatsu

## Attaquants :

* Teppei Kisugi - Buteur prolifique de Nankatsu

## Milieux :

* Mamoru Izawa - Le meneur de jeu secondaire
* Tsubasa Ozora
* Tsubasa Ozora - Guide de la gloire
* Tsubasa Ozora - Joueur offert
* Tsubasa Ozora - Rivaux vénérés
* Tsubasa Ozora - Roi du collège
* Tsubasa Ozora - Poursuivre ses rêves

## Défenseurs :

* Ryo Ishizaki
* Ryo Ishizaki - Le lutteur inébranlable
* Shingo Takasugi - Défense de fer de Nankatsu
* Shingo Takasugi - Un gardien fiable
Dawn of the Argent Moon

## Effect

* Increase Magic Attack by 100%.
* Attacking an enemy unleashes an argent light of dawn which deals Magic Damage to nearby enemies. (Cooldown: 50 seconds)

## Trivia

* This item cannot be found in shops.
* This item cannot be found in chests.
* Two (2) Lunar Rings will NOT fuse to produce Fulgent Dawn, instead they will produce **Dawn of the Argent Moon** and clear one (1) inventory slot.
* Two (2) **Dawn of the Argent Moon** will NOT fuse.

(Back to Legendary Equipment)
Frost Witch's Staff

File:Frost Witch's Staff Banner.png

## Effect

* Freezing an enemy triggers the Frost Witch's magic to deal Magic Damage to surrounding enemies and inflict them with Freeze.
* Upon dealilng damage to the enemy with the Frost Witch's magic, Magic Attack increases by 8% for 12 seconds. (Stacks up to 80%)

## Trivia

* This item is associated with Naia the Frost Witch.

(Back to Unique Equipment)
Contaminated Core

File:Contaminated Core Banner.png

## Effect

* When entering a map increases damage received by 8% (Up to 40%) every 15 seconds.
* When entering a map increases Physical Attack by 30% (Up to 150%) every 15 seconds.
* These effects reset when entering the next map.

## Trivia

* This item is associated with Chimera.
* This item can only be obtained from a Stage Chest Drop after defeating Chimera.
* This item cannot be found in shops.
* This item cannot be found in normal chests.

(Back to Unique Equipment)
Face Bug

File:Face Bug Banner.png

## Effect

* When you use the quintessence, you throw out a Face Bug that latches onto enemies it comes in contact with for 5 seconds.
* Enemies with a Face Bug attached to them take 30% amplified damage.

## Appearance

* Launches a small purple catepillar with two small black antennae and a pink smiley face. The catepillar seems to have two small arms reaching out towards the target.
Harpy

## Effect

* When you use the quintessence, you transform into the Harpy for 10 seconds and charge in the direction you're facing, dealing Physical Damage with a 10% chance to inflict Wound.

## Appearance

* Summons a red feathered harpy with a brown loincloth around its waist, a purple scarf around its neck, and a gold headband around its head. It transforms the skull into a harpy, a hairless skull with an avian body.

## Skull Info

* Harpy is a Common, Balance Skull that attacks by dashing through its enemies. It does not awaken into/from any other skulls.

## Skills

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## Trivia

* Swapping skull while transformed causes the transformation timer to end.
Holy Knights Recruit

File:Holy Knights Recruit Banner.png

## Enemy Info

The Holy Knights Recruit is a Melee enemy that is found at the Fortress of Fate. It is usually accompanied by Holy Knights Spearman, Holy Knights Priest, Holy Knights Man at Arms, Holy Knights Magician, Holy Knights Assassin, or Holy Knights Archer. They attack with their long sword.

## Appearance

The Holy Knights Recruit wears a featureless white smooth faced helmet. It wears a white metal cuirass with grey metal pauldrons and gauntlets with black gloves. They wear a white over black skirt with a grey belt with a short blue banner at the center of its waist. Thier armor have a tall blue pointy collar. It wields a dark blue shield with a white border and a gold cross at its center, that end at points along the edge of the shield, in one hand, and a long sword in the other.

## Attacks

 Braces itself, dashes backwards and follows up with sword slash forward to its orginal position. Unstoppable.

## Dialogue

 Defend the castle walls!
Doubled Prince's Box

File:Doubled Prince's Box Banner.png

## Effect

* Increases the number of all inscriptions by 1.
* Increases Max HP by 20.
* This item comes with a random inscription.

## Trivia

* When Prince's Box reaches the final stage of the Masterpiece inscription it transforms into the Doubled Prince's Box.
* This item is based on the story titled "The Little Prince" but told twice!
* Destroying the item will not allow you find it in shops.
* This item cannot be found in shops.
* This item cannot be found in chests.
* The only way to obtain this item is to have a Prince's Box with the Masterpiece Inscription, and reaching the final inscription stage.
* You cannot reroll the inscriptions by dropping the item (when swapping for another item).
* Two (2) **Doubled Prince's Boxes**, with the Sun and Moon inscriptions, will NOT fuse to produce Fulgent Dawn.
* Prince's Box with the Sun and Moon Inscription and any other item (**Doubled Prince's Box**, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.
* **Doubled Prince's Box** with the Sun and Moon Inscription and any other item (**Doubled Prince's Box**, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.
* Clone Stamp with the Sun and Moon Inscription and any other item (**Doubled Prince's Box**, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.
* Clone Clone with the Sun and Moon Inscription and any other item (**Doubled Prince's Box**, Prince's Box, Lunar Ring, Solar Sword) will NOT produce Fulgent Dawn.

(Back to Rare Equipment)
Authentic Stone of Plague

### Description

"The statue of a plague god carved by one of his followers in the past. It precisely cptures the god's image."

### Inscriptions

* Masterpiece
* Poisoning

## Effect

* Poisoning an enemy increases Physical Attack by 25% for 10 seconds. (Stacks up to 125%)
* For every 5 seconds, your next attack inflicts Poison.

## Trivia

* When Stone of Plague reaches the final stage of the Masterpiece inscription it transforms into the Authentic Stone of Plague.

(Back to Unique Equipment)
Archbishop of the Leonia Order: St. Joan II

File:St. Joan II Banner.png

## Boss Info

St. Joan Ii is the stage boss for the Fortress of Fate. She attacks by launching various full screen holy attacks that consist of rays, beams, and orbs.

## Phase 1

### Appearance

When St. Joan II is first seen, she is sitting on her throne on gold with red accents, wielding a white magical holy staff with a large round and spiked top that has a gold ornate lions face . She is dressed in white robs with a large ornate headdress depicting the face of a lion with a red mane. From her headdress there are two long white tassles that are attacked by a gold thread and seem to house a small dark quartz gem at its clip. Around her collar she wears a red sash, that flows to the front of her body into a gold cuirass, which seems to house a dark quartz gem, that ties to a gold and red waist banner. Her long white sleeves have red edges on the cuffs to match the red nail polish. She has two large sigils that look robotic and circle behind her with two gold lion heads facing to the left and to the right. To her left and right are two inactive barrier towers that she will activate at the start of phase 1.

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## Phase 2

### Appearance

When the two barrier towers break, she holds her headdress and screams, before she leaves her throne and flys upwards off screen. The floor begins to fill with a dark green possibly poisonous fluid. At the same time, various platforms appear above her throne where the player can jump to. Her physical appearance remains unchanged.

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## Phase 3

### Appearance

St. Joan II remains physicall unchanged. When under 50% health, she'll grab her headdress and scream, and shakes both of her fists. She begins to activate attacks slightly faster and more frequently. She also begins to use Sacrament, a full screen attack.

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## Trivia

* St. Joan II is based of Joan of Arc from Roman Catholic History.

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High Alchemist

File:High Alchemist Banner.png

## Enemy Info

The High Alchemist is a Ranged enemy found at the Black Lab. It is usually accompanied by Alchemist (Enemy), Alchemist Summoner, or Alchemist Summoner. They attack by summoning an imperfeect Dark Quartz Stone Golem and throwing flasks with Unstable Revengeful Spirit or Refined Revengeful Spirit.

## Appearance

The High Alchemist wears a long dark purple hooded robe under a long green lab coat with a wide collar. They wear bronze metal chest plates, pauldrons, and gauntlets under a dark purple liner. They wear a gas mask over their faces with purple lenses and two long hoses attached for ventilation. On their heads, over their hood, they wear an ornate curved bronze circlet, where the two ends curl up above the High Alchemists forhead. They carry many test tubes on a brown leather bandolier around their waists. They are usually seen wielding a purple flask in hand.

## Attacks

 Throws a Refined Flask at the players location. Unpon landing, the flask explodes and summons up to 6 Refined Revengeful Spirit.
 Throws an Unstable Flask at the players location. Unpon landing, the flask explodes and summons up to 6 Unstable Revengeful Spirit.

## Dialogue

 For the goddess!
Kobold

File:Kobold Banner.png

### Description

"A hard-working demon that maintains the supply of minerals for the rest of the demons."

## Effect

* When you use the quintessence, the Kobold swings its pickaxe down to deal Physical Damage and mine 10 gold coins.
* When you kill an enemy with the pickaxe, there's a 33% chance for a gold vein to appear.
* Destroying the gold vein will give you 100 gold.

## Appearance

* Summons a kobold dressed in a blue full body suit and a yellow miner hard hat with a headlamp. He holds a large rucksack on its back where gold fragments can be seem protuding through the bag.
* It swings a large slim pick axe forward.
NPCs

Non Playable Characters (NPCs) can be found throughout the different stages of the game.

There are three (3) different categories for an NPC:

* NPCs that return to the Demon King Castle.
* NPCs that can be found only in the Black Market.
* NPCs that do not return to the Demon King Castle.

## Demon King Castle

 Ogre Peddler
 Fox Hunter
 Evil Druid
 Death Knight
 Demon King

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## Black Market

 Chef
 Grave Robber
 Headless
 Quintessence Artisan

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## Field

Dang Ka Knight

Dark Priest
 Halfling Girl
 Harpy Knight
 Little Gust & Lion's Sword
 Remaining One
 Spokesman of the Mist

Magical Slime

Mysterious Boy

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Arachne

File:Arachne Banner.png

## NPC Info

**Arachne** is an NPC you will encounter periodically throughout the floors. She will appear after each mini-boss and Stage Boss.

She allows you to upgrade(Awaken) your Skulls for the bone fragments you can obtain by destroying Skulls.

Awakening is the concept of evolving or upgrading your skulls to another form.

Awakening to Unique Rarity unlocks a second Skill.

## Appearance

Arachne has a upper humanoid torso and her lower half is the abdomen of a spider. Her lower half has six sharp bladed legs and is dark purple in color. She has pink skin and wears a purple brassiere. On her forearms and hands she wears long opera length gauntlets with sharp fingertips. She Has a helmet that seems to obscure the top half of her face and has two large twisted pink horns on the sides of her head.

## How to obtain Bone Fragments

* Via the Treasure Inscription
* Via Destroying Skulls
* Via Special Event Stages
* Via the Harpy Knight NPC

## Awakening Requirement Table

 Rare
 Unique
 Legendary

## Trivia

* You can destroy a skull by destroy button while hovering over the skull in the menu.
* You cannot destroy the last skull you have in your inventory
* Skul Aka Little Bone cannot be destroyed for bone fragments.
* Leaving a map without collecting a skull that would normally provide bone fragments will automatically destroy it for you and providing the appropriate bone fragments for its rarity.
* All skulls with the exception of Skul can be awakened up to the Legendary Rarity.
Carleon Archer

File:Carleon Archer Banner.png

## Enemy Info

The Carleon Archer is a ranged enemy who wields a crossbow. It is an enemy found in the Forest of Harmony. It is usually accompanied by one or more Carleon Recruit (Enemy). It attacks with a crossbow.

## Appearance

The Carleon Archer wears the standard Carleon Recruit silver armor with brown leather liners. They are distinguished as an archer via the green boots, the green metal pauldrons, and the green hooded garb. They wear their hood over their heads. They wields a crossbow and a quiver on their backs.

## Dialogue

 It's been a while since I shot anything...
Neo Samurai

## Skull Info

The **Samurai** is a Legendary, Speed skull. It attacks with it's katana. It is the final Awakened form of Samurai.

## Appearance

The Neo Samurai wears a black bamboo Jingasa. He a full dark green Laido Gi with black under garbs. He wears black leather wrist guards. He has black boots on his feet. He weilds two katana on his hip and what seems like an Odachi on the other hip in a red sheth.

## Basic Attack Info

Basic attacks are in three parts. First, a drawing of the sword leading into an upward slash, followed by a downward slash, and finished with a forward slash while stepping in that direction.

Aerial attacks are a single forwards, upward slash.

## Skills

* When attacking enemies, leaves a mark and fills up the gauge.
* Whent he gauge is full, the 'Single Slash' skill changes to 'Full Moon Slash'.

 **Neo Samurai** | * This skull always carries the 'Single Slash' Skill.
* When attacking enemies, leaves a mark and fills up the gauge.
* Whent he gauge is full, the 'Single Slash' skill changes to 'Full Moon Slash'.

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 Super Rock Star | * When swapping, performs multiple slash attacks, dealing Physical Damage.

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* Full Moon Slash
* All marks disappear when the weapon is sheathed, and skill damage inflicted greatly amplifies based on the number of marks.
* Cooldown time is reset after attacking the enemy with the most marks.
	+ Full Moon Slash:
		- Performs a deadly slash to enemies in a straight line, dealing Physical Damage and emptying the gauge.
		- All marks disappear when the weapon is sheathed, and the skill's damage inflicted greatly amplifies based on the number of marks.
  Evading Slash
* The targeted enemy receives the maximum number of marks.
* When the couterattack is successful, the gauge fills up completely.
  Quick Slash
* Can still move while casting this skill.
  Spinning Slash

 **Neo Samurai** | * Charge forward, slash enemies in your path, and sheath your weapon, dealing Physical Damage.
* All marks disappear when the weapon is sheathed, and skill damage inflicted greatly amplifies based on the number of marks.
* Cooldown time is reset after attacking the enemy with the most marks.
	+ Full Moon Slash:
		- Performs a deadly slash to enemies in a straight line, dealing Physical Damage and emptying the gauge.
		- All marks disappear when the weapon is sheathed, and the skill's damage inflicted greatly amplifies based on the number of marks.

 **Neo Samurai** | * Blocks the next enemy attack and performs a charging slash, dealing Physical Damage.
* The targeted enemy receives the maximum number of marks.
* When the couterattack is successful, the gauge fills up completely.

 **Neo Samurai** | * Performs multiple quick slash attacks that cannot be seen due to their speed, dealing Physical Damage.
* Can still move while casting this skill.

 **Neo Samurai** | * Pressing the button repeatedly performs up to 3 spins followed by a charging slash attack, dealing Physical Damage.

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Gunpowder Sword

File:Gunpowder Sword Banner.png

### Description

"'At the time of purchase, they told me it would go boom boom when I swing it around.'-Adventurer Kaliban"

### Inscriptions

* Arms
* Brawl

## Effect

* Critical hits cause an explosion that deals Physical Damage.

## Trivia

* Adventurer Kaliban is an unrevealed character. It could potentially be a future Adventurer mini boss.

(Back to Unique Equipment)
Alchemist (Enemy)

File:Alchemist (Enemy) Banner.png

## Enemy Info

The Alchemist (Enemy) is a ranged enemy found at the Black Lab. It is usually accompanied by Alchemist Summoner, Grand Alchemist (Enemy), or High Alchemist. They attack by throwing pollutant flasks.

## Appearance

The Alchemist (Enemy) wears a long green lab coat over dark green hooded robe. They have various test tubes with purple liquid around his waist in a leather bandolier. They wear long brown leather gloves. They wear a grey gas mask over their fave with purple lenses. They wield a purple flask in hand and a long bronze ornate staff, with a yellow energy at the tip, in the other.

## Dialogue

 It's about time we needed more test subjects.
Omen: Branches of Destruction

## Effect

* Branches of Destruction grow to deal damage to enemies.
* Once the Branches of Destruction are fully grown, use the skill to have them reach out and deal damage to nearby enemies based on the higher attack power between Physical and Magical Attack Power.
* Branches of Destruction deal 50% more damage to enemies with 30% HP or less and adventurers and bosses with 20% HP or less.

## Trivia

* This item can only be found in the Dark Mirror.

(Back to Omen Equipment)