Items

Items are objects that can be picked up by the player and usually found in containers. There a various items that can be sorted into several categories. All items work roughly the same and are picked up automatically by getting close. If an item is not picked up it means that the player's inventory can't hold another instance of this item.

NPCs usually ignore items.

## Ammo Items

Ammo Items come in several sizes ranging from 1 to 4 and all kinds of ammo types. Usually the size is 3 or lower for ammo and 1 for dynamite. If the player is at full ammo the ammo is not picked up. Ammo can is dropped when containers are destroyed or when enemies are killed. It can also be dropped after a companions demise or when switch weapons and the ammo that is loaded in the weapon the player is dropping is exceeding the inventory limit.

There are also special occasions where ammo can be found, for example the merchant or secret spots.

## Weapon Items

Weapons act as special items if not equipped. Unlike other items weapons do not float but lay flat on the ground, which makes them a little bit harder to spot. However, also unlike other items weapons are interactable and might not be picked up automatically. Instead the player has the option to manuall interact with them to pick them up.

The best source for new weapons are weapon crates, but they can also be found in other big crates or dropped by enemies and are of course sold by merchants. However, enemies, except for bosses, will usually only drop their own weapon if any.

## Inventory Items

Inventory Items are items that will be added to the player's generic item inventory. This item category consists of only two types so far.

#### Key Item

The key item can be found by killing elite enemies and is used on locked crates to open them. Keys and crates come in various colors and must be color-matched. Every area has its own color.

#### Shield Item

The shield item can be found in shield crates or is dropped by shielded and boss enemies. If picked up the shield will be added to the inventory and, if no shield is equipped yet, also equipped. If the shield breaks the item is removed from the inventory and lost. If there are spare shields in the inventory they will be equipped shortly after the equipped one was broken.

## Other Items

A special category of unique items that will instantly be used up when collected. Most noteworthy here is the medicine.

#### Medicine

Medicine is one of the more common items and can be found in most crates and dropped by most enemies. Stronger enemies have an increased chance of dropping medicine. Medicine crates will always contain some medicine. If the player is missing health the medicine item will be picked up to restore some health (Default: one heart). The medicine will not be placed in some kind of inventory but instantly used and destroyed.

#### Large Medicine

The large medicine item is very rare and can only be found in locked crates or when killing special enemies. It will grant an additional full health point. It is also occasionally sold by merchants.

#### Upgrade Item

The upgrade item is a special item because it will only be dropped by merchants if the player decides to buy it. Upon collection or interaction the linked upgrade will be applied. All upgrades, except for the companion upgrade, can show up as upgrade item.

## Trivia

On PlayStation the medicine looks slightly different and has a green instead of an orange + symbol in order to comply with specific guidelines on that platform.

It is possible to move item drops by attacking them with melee attacks or with the help of explosives.