Artifacts/Just Kill Me.

SPOILER ALERT!*This article contains major spoilers for the plot of (a) Fundoshi Parade game/s. If you don't want to be spoiled, please leave the page.*Fabric of Time and Space*This article is about the list of artifacts from the* Just Kill Me. *game. For the list of artifacts from* Just Kill Me 3*, see Artifacts/Just Kill Me 3 .*

This article is for the full list of **Artifacts** players can obtain from *Just Kill Me.*. There are fifteen One Star artifacts, twenty Two Star artifacts, nine Three Star artifacts, and fourteen Special Artifacts - totaling at fifty eight artifacts overall.

## The Gate

> Will you really enter the gate?
>
> Game notice, if the player taps the opened gate

Once the player collects 80% or more artifacts in the archive, during the endgame, Innocent will help the player open the gate after they reach the aforementioned milestone.

Though, entirely optional, the gate ultimately leads to the final boss (and seventy fourth stage) of the game, God of Demiurge's Envoy - Troy where the player is taken back in time by Innocent, just before it enters the Demon God's body, to defeat the celestial parasite once and for all.

## List of Artifacts

One, Two, and Three Star artifacts all drop randomly (and most often than not) according to the chronological order they are listed as in the Artifact menu (i.e. The first copy of Artifact 1 will always drop first before the player will see the first copy of Artifact 2 onwards), but duplicates can drop randomly (i.e. if the player already has one copy of Artifact 1, 2, and 3, duplicates of Artifact 2 onwards may drop before they can see any duplicates of Artifact 1).

However, it is still possible for any non-special artifacts to drop entirely at random, thus, not following the chronological order, albeit quite rarely. While optional, players can also use real-life money to summon artifacts, if they wish to obtain Artifacts #21 to #44 quicker.

### Special

**Special Artifacts** have requirements that are either time-gated, have requirements that players can easily and manually manipulate, or have requirements that are impossible to control and are entirely up to chance.

It should also be noted that Special Artifacts is the only category of artifacts in *Just Kill Me.* to have its set of artifacts to not have the amount of additional damage it stacks onto the overall Max Damage listed in increasing order (i.e. Artifact 45 gives off +510 damage, followed by 46 which drops to just +420, and then followed by 47 which drops drastically to just an additional +32 before slightly climbing back to to +77 by Artifact 48).

Below is a list of the requirements segregated by category.

* **Time-gated:**
	+ **Artifact 49**: On Wednesdays
	+ **Artifact 50**: Between 3pm and 3:59 pm.
	+ **Artifact 51**: When your Fever gauge is at max.
	+ **Artifact 57**: During Fever Time in between 9pm to 9:59pm on Saturdays.
	+ **Artifact 58**: In between 12:45 to 12:59 on weekdays.
* **Manual:**
	+ **Artifact 45**: Coins ≥ 102
	+ **Artifact 46**: Tama ≥ 102
	+ **Artifact 47**: Artifacts ≥ 70%
	+ **Artifact 53**: Basic Damage ≥ 150
	+ **Artifact 54**: Coin Value ≥ 110
	+ **Artifact 55**: When your Fever Time level is maxed out (Lvl. 99).
	+ **Artifact 56**: When the biggest damage exceeds ten thousand trillion (10.00aa).
* **Miscellaneous (RNG):**
	+ **Artifact 48**: When the sum of each digit of your money is 8.
	+ **Artifact 52**: When the Demon God's HP is a matching dice.