recursal/Fanatic-Fandom huggingface dataset:
Virtus(city)

The great city of Virtus is the Capital city of the realm of Romanus. It is home to tens of thousands of inhabitants. The city is the seat of power of the emperor and the House of Resolutia. The city has 3 Imperial Legions as well as the Crown Legion which is recruited from the city and surrounding areas denizens. The city features the Emperor's Citadel and the Academy of Romanus. The city also has various manors owned by the High Lords and Citizens, the Red Tower and various underground passageways called The Waters The Nradians and then the Avon both have envoys in the Capital.

**Virtus** is the most important and influential city in Romanus. The road to Virtus is well paved and well patrolled. The city is the hub of trading from the mineral-rich lands to the north, the merchant kingdoms of Avon to the east.

## House of Resolutia

As the residence and/or seat of the emperor, the Capital also bears the arms of the Crown, those of the ruling House of Resolutia. As such, the city is symbolized by the Scarlet and Black of the House of Resolutia and its emblem/symbol of the Eagle.

Around the city, and all the High Cities of Romanus, flies the flag of the emperor: "The flag of the Emperor, a scarlet eagle on a black field, fluttered in the breeze,".

## Office of The Emperor

As the ruling family, the Title and Office of the emperor pass through the line of succession of the House of Resolutia.

Although the House of Resolutia is symbolised by the Scarlet and black, and the Eagle - which has become synonymous with the emperor - The Office of the emperor is in fact symbolized by the Bear**.**
House Grachi

## The Crest

   Motto *“One house, one family.”*

House colors Primary: Purple and Sage

## History

Grachium Tertius is the High Lord of Grachi. An elf with white wispy hair, Grachi is a man who prefers peace but knows the necessity of war when the need arises. He shows great care for the people of the land he governs and distresses the role he is sometimes forced to play in the Empire.

## Current Family

### High Lord Grachium Tertius

684 - Tertius always dresses in black. When going out, he often wears a black hat and carries a sword cane with him. Tertius attended the Academy, where Tertius befriended Bracia Avitus and Videm Parcius. In his youth, he fell in love with a young human girl. They were arranged to be married but she died of the fever when both she and Tertius remained in Grachi to aid others during a plague.

When Tertius was around 100 a rich merchant named Contigae bought several old tombs with the goal of tearing them down to construct his own massive tomb. Unfortunately, one of the tombs was Tertius's fiancee's. In his anger, Tertius used a necromantic spell from a spellbook belonging to a long-dead cousin to wake the dead and cause them to haunt Contigaegae's mansion. The spell was more powerful than Tertius anticipated and things soon got out of hand.

The famous wizard Aurora Henson tracked the curse to Tertius and he showed them how to reverse the spell and send the dead back to their tombs. As punishment for his actions, the ghost of one of Tertius's long-dead ancestors decreed that Tertius could not be buried in the family tomb. The punishment was irrelevant because Tertius had long ago purchased a small plot next to his fiancee's tomb as his burial place.

## Personality

Although kind at heart, Tertius has a fiery temper.

Due to his age, Tertius values highly the old ways of Grachi, considering the city's traditions to be what older generations need to pass down to the younger ones. Tertius, in turn, values the city's nobility highly and feels deeply troubled by how many of those old families are struggling to survive.

Tertius's regard for tradition further causes him to dislike much of Grachi's merchant class. He considers them to cause too much change in the city without regard for its history, and he resents them for feeling entitled to do so by simply being wealthy.

Lady Grachium Vivina

569 - **Grachium Vivina** has flame-red hair which is unusual for a high elf. She was the captain of the *Dracompia*, a noble-owned pirate-hunter. She is also rumored to be a member of the council.

## Personality

Vivina has a quick fiery temper and an equal tenacity. She can also be impulsive. Vivina is also a natural-born sailor.
The Conclave

## FACTION OVERVIEW

The Conclave is a coalition of mages from cities and towns across Romanus, who collectively agree that some solidarity is needed to keep evil at bay. The agents of the Conclave include sophisticated bards, zealous Clerics, talented Wizards, and grizzled sorcerers. They are chosen primarily for their loyalty, and are trained in observation, diplomacy, survival, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.

The agents of the Conclave are primarily graduates of one of the recognized mage schools scattered throughout Romanus. Non-graduates have been accepted though it is a rare case and loyalty must be proved.

Similar to the agents of the Lord's Council, agents of the Conclave must be highly trained at what they do. Few can compare to their skills in the field. They fight for the safety of the empire, and they do so with pride.

### BELIEFS

1. If civilization is to survive, knowledge must be sheltered and evil purged with insistence.
2. Honor comes from protecting knowledge and honoring the empire.
3. Patience and a quick fireball is the best offense.

### GOALS

To ensure the safety and prosperity of the empire by forming a united front against the forces that threaten knowledge and science, eliminate such threats by any means necessary whenever and wherever they arise.
The Servant's of Leboda

## FACTION OVERVIEW

Many paladins and clerics of Jupiter, Juno, Saturn, and Mars have joined the organization, seeing it as—finally!—a way of making common cause against the evils abroad in the world. the servant's of leboda are ready to lash out the moment evil acts, and not a moment before. When evil breaks laws, agreements, or commonly accepted codes of conduct, the servant's strike hard and fast, without waiting for the blessings of distant temples or the permission of rulers. Evil must be met in the field and smashed, or it will swiftly overcome all.

The Servant's of Leboda accept anyone willing to take the oath. They recruit openly from villages and cities throughout Romanus though they generally require those interested in joining to undergo a task to prove their ability honor. The Servant's have recruiting stations in every major city.

the servant's of leboda is a dedicated, tightly knit group of like-minded individuals driven by religious zeal or a finely honed sense of justice. Friendship and camaraderie are important to members of the servant's of leboda, and they share a trust and a bond normally reserved for siblings. Like highly motivated soldiers, members of the servant's of leboda seek to become the best at what they do and look forward to testing their mettle. There are few, if any, “lone wolves” in this organization.

### BELIEFS

1. Faith is the greatest weapon against evil—faith in one’s god, one’s friends, and one’s self.
2. Battling evil is an extraordinary task that requires extraordinary strength and bravery.
3. Punishing an evil act is just. Punishing an evil thought is not.

### GOALS

To be armed, vigilant, and ready to smite evil, enforce justice, and enact retribution. This means identifying evil threats such as secretive power groups and inherently evil creatures, watching over them, and being ready to attack the moment they misbehave. (These are always retributive strikes, never preemptive.)
Marcus Fabius

## The travels of Marcus Fabius

Marcus Fabius was born on the outskirts of Virtus in a hamlet named Ponza. Marcus became apprenticed to a mercenary and traveled throughout Romanus with that company until he was 37. by then he had made enough money to strike out on his own. He traveled with merchants to the far north and bartered with the Gnomish Horde.

While he was residing in Nardia he wrote two lengthy volumes on the Gnomish Culture *(The Great Horde and Minor  Etiquette ).*Marcus left Nardia after 5 years of immersing himself in Gnomish culture and language. He felt that he needed a fresh take on the world before everything began to feel small. He returned to Virtus and took up a position at the Great University where he began to teach the Gnomish Language and Gnomish culture.

Marcus remained at the university for several more years and then on his 50 birthday decided to head on another expedition.
The Emperor's Hands

*"The Emperor's Hands are sworn to the service of the Emperor, as the mortal representative of the gods."*
―James, Grandmaster of the Emperor's Hands during the great war.

 FACTION OVERVIEW

The **Emperor's Hands**, also known as the **Imperial Intelligence Service**, are an agency who are sworn to the service of the emperor. The patron deity of the Emperor's Hands is Mars. The agents of the hands include powerful monks, zealous rangers, talented rogues, and weathered warriors. They are chosen primarily for their loyalty and obedience. Backed by the emperor and sworn to his service, members of the hands give up their lives to their emperor.

The Emperor's Hands recruit directly from the legion, picking only the most loyal and capable of soldiers to be invited to join. Upon joining they spend anywhere from 2 - 5 years in intense training before becoming a full agent, or Hand. Though there is an ancient clause stating that action of intense loyalty can qualify one to join.

### BELIEFS

1. Loyalty is the first virtue, eschew all else should this come into question.
2. Honor is given to those who serve quietly and well.
3. Kill those who oppose you, destroy those you suspect.

### GOALS

To ensure the safety and prosperity of the empire and the emperor of Romanus by any means necessary, eliminate such threats whenever and wherever they arise and serve in the shadows.

## Ranking

### Knight Brother/Knight Sister

The default rank that is given to new members of the Emperor's Hands.

### Chronicler

The Chronicler of the Emperor's Hands is tasked with ensuring the assignments of the Emperor's Hands are never known to the public, but never lost either.

### Grandmaster

The Grandmaster is involved with the recruiting of new Emperor's Hands members.

## Duties

The Emperor's Hands are tasked with serving the emperor. Members of the Emperor's Hand have defended the Emperors, while other members of the Emperor's Hands were spies, with their own professions. Stealing or attacking an Emperor's Hand member results in the offender being permanently expelled from the organization.
The Empire

Romanus is the setting for Pax Romanus. It is an empire that is ruled by an emperor or First Lord, along with High Lords ruling the various cities. Their civilization is based on the Roman Empire. In its history, it has beaten and destroyed numerous enemies including but not limited to, the Nradian Union, the Vearuns, and the Avons.

The empire has fallen into corruption and decay in recent years. While peace has reigned and tribute from foreign countries pours in, the Lords of the land generally waste their wealth in opulent displays of grandeur and power.

The current emperor sits on the throne through a legal technicality and an extremely strong alliance with many of the wealthiest and most powerful of the High lords.

The land and nation of **Romanus**, it constitutes most of a continent, ending at the coast to the west and partially the north, the Deveron Valley and river to the realm of the Nradians, Nard, to the north, the realm of Avon to the east, and the Southern Mountains to the south.

The nation is divided into state-like territories named for the prominent cities, each ruled by a High Lord. Inside these territories exist various towns and steadholts (villages) where the majority of the free, non-citizen populace live. Each city fields the Legions that make up the military of Romanus. These cities, and their lords at the beginning of the campaign, are:

* Resolutum Imperia, ruled by the First Lord Resolutia Julius and First Lady Resolutia Caria
* Acipit, ruled by High Lord Acipitus Raucus and High Lady Acipitus Dorotea
* Ambulatum, ruled by High Lord Ambulatia Herius
* Bracii, ruled by High Lord Bracia Avitus
* Cestii, ruled by High Lord Cestiis Attis and High Lady Cestiis Invidia
* Crassus, ruled by High Lord Crassus Quentin
* Dellii, ruled by High Lord Dellii Macius
* Draci, ruled by High Lord Dracium Forcius
* Eros, ruled by High Lord Kalarus Eros Brencis
* Gladius, ruled by High Lord Gladia Decimus
* Grachi, ruled by High Lord Grachium Tertius
* Malum, ruled by High Lord Malus Sandos and High Lady Malus Aria
* Marro, ruled by High Lord Marria Guntus
* Naro, ruled by High Lord Narium Martinus
* Pedes, ruled by High Lord Pedium Grantus
* Sapientiae, ruled by High Lord Scientiam Aulus
* Scientiae, **also** ruled by High Lord Scientiam Aulus
* Vocun, ruled by High Lord Vocuia Amulius
* Videx, ruled by High Lord Videm Parcius
House Draci

## The Crest

Motto *“Live great, die stronger"*

House colors Primary: Red and Black

## History

Dracium Forcius is the High Lord of Videx. During his early 20's, when the rest of his family seemed to lose interest in running their commercial holdings, Forcius took great initiative in keeping his family's wealth intact. After coming into a sudden influx of gold, he invested his windfall into local businesses and properties within the city.

There were some in Draci that believed Forcius acted as a fence for smugglers who brought stolen goods into the city.

## Current Family

### High Lord Dracium Forcius

44 - Forcius is a cunning half-elf, with thick, short blond hair and light blue eyes.

### Lady Dracium Sybil

369 - Sybil is a striking elf, with golden hair and radiant blues eyes.

###
House Rothwing

The House **Rothwing** is one of the ten original merchant families of Romanus. This House is in charge of building temples, collecting tithes and managing the distribution ofFaith. They have been honored by the Church with the title of Defender of the Faith.

The House Rothwing owns land throughout Romanus, primarily in the form of forums, stores, and warehouses.

 Current Family

### Lord Laerin Rothwing

62 -  In his youth, Laerin had attained the rank of Priest Itanwyr and had been about to become the High priest in Cestii. However, just before he took the vows his elder brother died and it became his responsibility to take up the mantle of Lord Rothwing. He had become friends with Slyria at the Sanctuary before she left to take care of her family. He married her and together they had five children; they took in their niece Winsaesa after Slyria's sister died. Laerin has spent every day as Lord Rothwing striving to spread the faith and increase the number of priests and priestesses throughout Romanus. He has a proud and stern face, with a thick white beard and a balding head. He wears robes reminiscent in color of the Laenwyr and cloak in his house colors.

#### Lady Sylria Rothwing

59 - She had become friends with Laerin at the Sanctuary before she left to take care of her family. They married and have five daughters.

### Children

#### Emeldris

30 -. She has gained much notoriety for her surprising discoveries in the use of magic. Five years later she was asked to leave the her monastery to return to Cestii and join the Sanctuary as a priestess. She has at the very least begun to withhold the most powerful secrets of her studies and discoveries to herself and her immediate followers. She has narrow face with dark red hair and deep blue eyes.

#### Vicrona

29 - She attained the rank of priestess at the Riftwarden Monastary. She could have gained the rank ofHigh Prisetess at that monastery but instead chose to join her sister at the Sanctuary to help her with her plans. She is known to have a gift of discerning particular uses of magic from long distances away. For this and her talent in magic she has gained a certain level of fame as "the unsurprisable". She has the same pale face and deep red hair of her sister. Her eyes are a light greenish hazel, there is a scar on her right eye cutting through her eyebrow and giving her a harsh look.

#### Emlaela

27 - She is never found far from her older sisters and the three of them form the core of Elmeldris's faction within the Sanctuary. She has the same pale face and red hair of her family, though hers tends toward a lighter copper color rather than the intense red of her older sisters. Her eyes seem to be a bright green.

#### Meraris

26 -She remains in contact with all her family and appreciates her older sisters desire to bring order to the church. She has wide forehead with a strong chin and light red hair with light blue eyes.

Winsaesa

24 -   She chose to serve at a temple and has transformed the people of the empire through her sacrifice and devotion. She has wide forehead with a strong chin and light copper hair with misty blue eyes.
Heroes, Vilians et al

The nation is divided into state-like territories named for the prominent cities, each ruled by a High Lord. Inside these territories exist various towns and steadholts (villages) where the majority of the free, non-citizen populace live. Each city fields the Legions that make up the military of Romanus. These cities, and their lords at the beginning of the campaign, are:

* Resolutum Imperia, ruled by the First Lord Resolutia Sextus and First Lady Resolutia Caria
* Acipit, ruled by High Lord Acipitus Raucus and High Lady Acipitus Dorotea
* Ambulatum, ruled by High Lord Ambulatia Herius
* Bracii, ruled by High Lord Bracia Avitus
* Cestii, ruled by High Lord Cestiis Attis and High Lady Cestiis Invidia
* Crassus, ruled by High Lord Crassus Quentin
* Dellii, ruled by High Lord Dellii Macius
* Draci, ruled by High Lord Dracium Forcius
* Eros, ruled by High Lord Kalarus Eros Brencis
* Gladius, ruled by High Lord Gladia Decimus
* Grachi, ruled by High Lord Grachium Tertius
* Malum, ruled by High Lord Malus Sandos and High Lady Malus Aria
* Marro, ruled by High Lord Marria Guntus
* Naro, ruled by High Lord Narium Martinus
* Pedes, ruled by High Lord Pedium Grantus
* Sapientiae, ruled by High Lord Scientiam Aulus
* Scientiae, **also** ruled by High Lord Scientiam Aulus
* Vocun, ruled by High Lord Vocuia Amulius
* Videx, ruled by High Lord Videm Parcius
House Bracii

## The Crest

Motto *“Strength lies in unity.”*

House colors Primary: Blue and tan

History
Avitus is the High Lord of Bracii and the husband of Bracia Lidia. A tall man with a leonine build, Avitus has eyes of pitch black and dark golden hair that falls to his shoulders. He has his vices, which include but are not limited to fine foods and gloating after a victory. Avitus has had no faith in the house of resolutia since the murder of his friend Septimus in the Northern war. While he has little to no loyalty to Sextus, he is fiercely loyal to Romanus and is a capable field commander.

## Current Family

### High Lord Bracia Avitus

34 -Avitus was a close friend of Septimus during his youth. They attended the Academy together, where Avitus befriended Grachium Tertius and Videm Parcius.

    He was aware of the plots against Septimus and agreed to join him to deal with the perpetrators once Septimus left the northern wastes. When the wastes came under attack by the Nradians, Avitus rushed to the wastes to join Septimus. He arrived too late but was there when Septimus's body was found. It was this event, specifically Sextus's inability to protect Septimus, which has led Avitus to turn against Sextus and decide to pursue the throne for himself.

#### Lady Bracia Lidia

29 -  Lidia is tall and strikingly beautiful, with black hair, ivory skin, and grey eyes. Lidia is cold and aloof, very rarely feeling any sort of passion. She is as treacherous as she is beautiful, and derives her chief enjoyment from plotting against someone. Lidia was born into the top ranks of the Romanus citizenry. Her mother died when she was young, leaving her to be raised by her father, who largely ignored her in favor of her brothers. After Septimus's victory in the Battle of the northern wastes, a marriage was arranged between him and Lidia. However, Septimus rejected the proposal because of her cold, scheming personality. Lidia was furious at the rejection and decided to take revenge. She played a key role in the conspiracy that killed Septimus. Lidia eventually married Attis and became the major instigator behind his plots to usurp the throne.
Dellii (city)

The city of Delli was one of the Fortresses of Romanus, the namesake for the house of Delli. The city of Delli and the surrounding regions and territories are ruled by High Lord and Lady of the House of Delli; they are High Lord Dellius Attis and High Lady Dellius Invidia.

The city is located in south-west of the empire.

## The House of Delli

As the seat of the House of Delli, the city and surrounding territories bear the colors of the House of their High Lord: Teal and Brown.

## The Servant's of Leboda

Dellii is home to the Servant's of Leboda.

## Legions

The Legions of Delli bare the Heraldic design of Teal and Brown.
Order of Dust

The Order of Dust is a far-ranging group that opposes threats to the natural world and helps others survive the many perils of the wild. A ranger might be hired to lead a caravan through a treacherous mountain pass or the frozen tundra of the southern mountains. A druid might volunteer to help a small village prepare for a long, brutal winter. Barbarians and witches who live like hermits most of the year might defend a town against marauding orcs or barbarians. Members of the Order of Dustw how to survive, and more importantly, they want to help others do the same. They are not opposed to civilization or progress, but they strive to prevent civilization and the wilderness from destroying one another.

The Order of Dust recruits openly from villages and cities throughout Romanus, it is common to hear the cry of the order mingling with that of the legion recruiters.

Members of the Order of Dust are spread far and wide and usually operate in isolation. They learn to depend on themselves more than others. Survival in a harsh world also demands great fortitude and mastery of certain fighting and survival skills. Members of the Order who dedicate themselves to helping others survive the perils of the wilderness are more social than others who are charged with defending sacred glades and preserving the natural balance.

### BELIEFS

1. The natural order must be respected and preserved.
2. Forces that seek to upset the natural balance must be destroyed.
3. The wilderness can be harsh. Not everyone can survive in it without assistance.

### GOALS

To restore and preserve the natural order, keep the elemental forces of the world in check, keep civilization and the wilderness from destroying one another, and help others survive the perils of the wilderness. They are against the current regime in the Empire as they believe that it is against nature and the natural order.
Vocun

The city of **Vocun** is one of the High Cities of Romanus, the namesake for the house of Vocun. The city of Vocun and the surrounding regions and territories are ruled by High Lord and Lady of the House of Vocun; they are High Lord Vocunus Attis and High Lady Vocunus Invidia.

The city is located in the far north-west of the empire. It's territory stretches out westward from the city walls. The territory encompasses a significant amount of farmland.

## The House of Vocun

As the seat of the House of Vocun, the city and surrounding territories bear the colors of the House of their High Lord: Teal and Brown.

## Legions

The Legions of Vocun bare the Heraldic design of Teal and Brown.
Cestii (city)

The city of Cestii is one of the High Cities of Romanus, the namesake for the house of Cestii. The city of Cestii and the surrounding regions and territories are ruled by High Lord and Lady of the House of Cestii; they are High Lord Cestiius Attis and High Lady Cestiius Invidia.

The city is located in the far north-west of the empire. It's territory stretches out westward from the city walls. The territory encompasses a significant amount of farmland.

## The House of Cestii

As the seat of the House of Cestii, the city and surrounding territories bear the colors of the House of their High Lord: Teal and Brown.

## Fortresses maintained by the house of Cestii

The house of Cestii maintains Fort Cestii.

## Legions

The Legions of Cestii bare the Heraldic design of Teal and Brown.
Ambulatum (city)

The city of Acipit is one of the High Cities of Romanus, the namesake for the house of Acipit. The city of Acipit and the surrounding regions and territories are ruled by High Lord and Lady of the House of Acipit; they are High Lord Acipitus Raucus and High Lady Acipitus Dorotea. The city is located in the extreme South-west of Romanus, bordered by the Southern mountains on the south and the Shieldwall on the west. Along with Marro on the far east, the Legions and Citizenry of Acipit maintain and man the Shieldwall, the massive bastion between the people of Romanus and the Avon Tribes of the East.

## The House of Acipit Edit

Both Acipit and Marro are staunch supporters of the House of Resolutum. Both houses maintain multiple fortresses on the shield wall.

As the seat of the House of Acipit, the city and surrounding territories bear the colors of the House of their High Lord: Sky-Blue on Deep Blue.

## Fortresses maintained by the house of Acipit Edit

The house of Acipit maintains a significant amount of fortresses on the Eastern shield wall. Due to the significant amount of activity on East the house of Acipit has been permitted to recruit two additional legions, bringing their number of legions to five.

The Fortresses maintained by the house of Acipit are:

Stillae, Dellii, Bicuris, and Marcus's Keep

## Legions Edit

The Legions protecting the city and manning the Shieldwall are the First, Second, Third, Fourth, and Fifth Acipitian. These legions are almost unceasingly occupied with the constant assaults of the Avon Tribes. As such, the Eastern Shield Wall Legions see a comparatively large amount of action.

The Legions of Acipit bare the Heraldic design of Three Scarlet Diagonal Bars.
Lord's Council

## FACTION OVERVIEW

The Lords’ council is a coalition of rulers from cities and towns across Romanus, who collectively agree that some solidarity is needed to keep evil at bay. The nobles of most of the cities in the empire dominate the council, and every lord in the council works for the fate and fortune of his or her own settlement above all others. The agents of the council include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty, and are trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.

To seek out and destroy threats to their homelands, agents of the Lords’ council must be highly trained at what they do. Few can compare to their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Lords’ council can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the Lords’ council are rare, but defections have been known to occur.

### BELIEFS

1. If civilization is to survive, all must unite against the dark forces that threaten it.
2. Glory comes from protecting one’s home and honoring its leaders.
3. The best defense is a strong offense.

### GOALS

To ensure the safety and prosperity of the cities and other settlements of Romanus by forming a strong coalition against the forces that threaten all, eliminate such threats by any means necessary whenever and wherever they arise and be champions of the people.
Let's Go to the Great Western Cafe

Let's Go to the Great Western Cafe is a Wiggles song from the Cold Spaghetti Western album and the Cold Spaghetti Western video.

## Lyrics

Let's go to the Great Western Cafe
(Let's go!)

The Great Western Cafe
(Let's go!)

For great western fun

(Friendly smiles everywhere)

Lots of dancing too

(We're gonna make some music)

That's what we're gonna do

Let's go to the Great Western Cafe

(Let's go!)

The Great Western Cafe
(Let's go!)

For great western fun

(You can have baked beans)

And drink some water too

(You'll hear some yodelling)

That's what we're gonna do

Let's go to the Great Western cafe
(Let's go!)

The Great Western Cafe

(Let's go!)

For great western fun
(We're gonna have some fun)

For great western fun

(We're gonna have some fun)

For great western fun

(Come along everyone)

For great western fun

## Credits

Murray Cook, Jeff Fatt, Anthony Field, Greg Page, John Field, Dominic Lindsay (Kirby Tunes Pty Limited)
Malum (city)

The city of Malum was one of the Fortresses of Romanus, the namesake for the house of Malum. The city of Malum and the surrounding regions and territories are ruled by High Lord and Lady of the House of Malum; they are High Lord Malumus Attis and High Lady Malumus Invidia.

   The city is located in North of the empire.

## The House of Malum

As the seat of the House of Malum, the city and surrounding territories bear the colors of the House of their High Lord: Teal and Brown.

## Legions

The Legions of Malum bare the Heraldic design of Teal and Brown.
Kirby's Adventure Wiki

Welcome to Kirby's Adventure Wiki, the unreleased database on the children's famous band, Kirby's Adventure!

Formed in 1991, Kirby's Adventure currently consist of founding member 3rd Kirby (blue), as well as Meta Knight (purple),
Waddle Dee (red), and King Dedede (yellow). For over 25 years, they've released countries beloved and award-winning CDs,
DVDs, TV Series, books and more all across the world!

## Who is Kirby's adventure?

Blue Kirby
Meta Knight
Waddle Dee
King Dedede
Yellow Kirby
Kirby

## Songs

NEW! We're the Stones

Let's Go to the Great Western Cafe

## TV Series

Kirby's Adventure TV Series 1
Kirby's Adventure TV Series 2
Lights, Camera, Action, Kirby! (Kirby's Adventure TV Series 3)
Kirby's Adventure Show! (Kirby's Adventure TV Series 4 and 5)
Nradian Union

Nradian Union, of Nard consists of various cultures and nations.

## History

Nardians believe their history reaches as far back as the 2nd century. The first settlers mixed with elves, creating a nation keeping most of the elven language, beliefs, customs, and culture.​ Meanwhile, the valiant shepherds inhabiting scattered settlements slowly incorporated the surrounding nations, appropriating their best traits like the culture, technology, and military strategies, offering the safety and order in return.

Originally a kingdom, the state was turned into a republic with Senate in charge.​ The monarchy was ultimately restored by Imperator Torr who proclaimed himself Emperor and founded the Nradian Empire.​

During the Torr's rule, Nardians managed to reach the realm of Romanus in the south resulting in a long and​ Bloody war known among the citizens of Romanus as the Great War. which was brought to a swift end by the arrival of the Gnomish Horde which drove the majority of the Nardians south to Avon or West to Ventia.

With the arrival of the GNomish Horde came a period of watchful peace with the Nardians.

## Physical description

Nardian Empire is inhabited by most of the known sentient races, with humans as the majority. dwarves, particularly hill dwarves are the largest minority.

The native Nardians tend to have long faces, large foreheads, and dark hair and eyes - the legacy of their elven ancestors. Many of them have aquiline noses and strong chins, resulting in a characteristic Nardian profile. They are of medium height, usually with slim bodies and slender - yet muscled - arms and legs. Their skin is darker than Nordlings' but usually not much swarthy. However, due to mixing with conquered nations and immigrants in the capital region, these characteristics can often vary.

## Culture

### Language and writing systems

Nradian Union could be described as a genuine linguistic microcosm. Each of the conquered people used their ancestral languages at home. The Nardian language is based on Gnomish Runes. It is considered quite complicated, but surprisingly logical and more focused on details than other languages. It is official throughout the state and necessary to achieve a career.

### Religion

​During the Republican period, there was not an official religion but dozens of smaller cults scattered throughout the state.​ The situation changed during Emperor Torres's reign​ who was looking for a symbol which would unite the realm better and more permanently than only the ruling dynasty. He found such a symbol in Thor. He declared the Church of Thor the official state religion in the Nradian Union. Other religions have been tolerated.
Aarakocra

Aarakocras resembled humanoid birds. The average specimen stood about 5 ft (1.5 m) tall and had a wingspan of 20 ft (6.1 m). Halfway along the edge of each wing was a hand with three human-sized fingers and an opposable thumb. An elongated fourth finger extended the length of the wing and locked in place during flight. The hands could not grasp while flying, but they were nearly as useful as human hands when an aarakocra was perched and its wings folded back. Their powerful legs ended in four sharp talons that could unlock and fold back to reveal another pair of functional hands. These humanoids had hollow, fragile bones. Their faces combined the features of both parrots and eagles. They had gray-black beaks and black eyes. Plumage color varied, but males generally had red, orange, and yellow coloration, while females tended towards brown and gray.

## Personality

Aarakocras were known to be extremely claustrophobic

Male aarakocra tended to have very short tempers, and had been known to fly into fits of rage when a perceived wrong occurred. They also were notorious romantic flirts, regardless of whether or not they were married.
Marro (city)

The city of Marro is one of the High Cities of Romanus, the namesake for the house of Marro. The city of Marro and the surrounding regions and territories are ruled by High Lord and Lady of the House of Marro; they are High Lord Marrous Raucus and High Lady Marrous Dorotea.

The city is located in the extreme South-west of Romanus, bordered by the Southern mountains on the south and the Shieldwall on the west. Along with Acipit on the far south-east, the Legions and Citizenry of Marro maintain and man the north fortress along the eastern Shieldwall, the massive bastion between the people of Romanus and the Avon Tribes of the East.

## The House of Marro

Both Marro and Acipit are staunch supporters of the House of Resolutum. Both houses maintain multiple fortresses on the shield wall.

As the seat of the House of Marro, the city and surrounding territories bear the colors of the House of their High Lord: Blood-red on Deep Brown.

## Fortresses maintained by the house of Marro

The house of Marro maintains a significant amount of fortresses on the Eastern shield wall. Due to the significant amount of activity on East the house of Marro has been permitted to recruit an additional legion, bringing their number of legions to four.

The Fortresses maintained by the house of Marro are:

...

## Legions

The Legions protecting the city and manning the Shieldwall are the First, Second, Third, and Fourth Marroian. These legions are almost unceasingly occupied with the constant assaults of the Avon Tribes. As such, the Eastern Shield Wall Legions see a comparatively large amount of action.

The Legions of Marro bare the Heraldic design of Two Brown Crossed Bars.
Bracii (city)

The city of Bracii is one of the High Cities of Romanus, the namesake for the house of Bracii. The city of Bracii and the surrounding regions and territories are ruled by High Lord and Lady of the House of Bracii; they are High Lord Bracia Avitus and High Lady Braciius Lidia. Built upon a hill, Bracii's houses are all elegant lines and high arches. Statuary is visible frequently upon the streets and there are many fountains, some of which are illuminated from below with light. The trees wear veils of colored lights as well and when the lights in the city come up, it appears as if the city is a giant flame.

The city is located in near the center of the empire. Its territory stretches out westward from the city walls. The territory encompasses a significant amount of farmland.

## The House of Bracii

"To call Bracii beautiful is to call the ocean wet" - Fidelias, Hand

### The High Lord's Manor

The High Lord's manor is situated at the top of the hill. It is a walled fortress with innumerable gargoyles that have been there as long as anyone remembers. The feasting hall is long, with firepits built into the floor and a double row of marble pillars. The walls are covered with tapestries. A dais is located at the far end of the hall. The High Lord typically sits there.

As the seat of the House of Bracii, the city and surrounding territories bear the colors of the House of their High Lord: Blood-red on Deep Brown.

## Fortresses maintained by the house of Bracii

The house of Bracii does not maintain a fortress.

## Legions

The Legions of Bracii bare the Heraldic design of the horns of a stag on blue and tan.

## History

The city weathered countless natural and man-made disasters and was rebuilt many times. The city was relatively unscathed by the Great War.
Sapientiae

The city of Sapientiae is one of the High Cities of Romanus, The city of Sapientiae and the surrounding regions and territories are ruled by High Lord and Lady of the House of Scientiae.

The city is located in the far South-west of the empire. It is located near the river Bordin, and its nearby ranches produce a significant percentage of the empire's dairy and beef. It is known for its rolling grassy hills and spectacular mountain views.

## The House of Scientiae

As the house of Scientiae maintains Sapientiae. The city and surrounding territories bear the colors of the House of their High Lord: Red and Green.

## Legions

The Legions of Sapientiae bare the Heraldic design of Red and Green.

## Notable Locations

 Traitors' Carnival

The traitors' Carnival is sapientiae's "court" of justice, although truly it is just a public spectacle of torture and execution. It is located in the most public part of town: the Market.

Ruins of Demigord

Sapientiae is built atop the ruins of an ancient city. The top of the ruins merges with the cities sewage system. Most folks stayed away from the ruins as rumors of wandering restless spirits of Demigord, are said to prey on the drunks and adventurers who got too close to the hidden passageways to the old city. Crumbled walls and moss-grown statues remain.

The Scarlet Keep

The military academy was used to train monks of the Tuigan method advanced strategic warfare.

The White Spire

The Spire is the place within Sapientiae where aspiring mages go to test their power and attempt to seek out patrons to sponsor them to the Host Tower of Scientiae.
Pax Romanus Wiki

**Welcome to the Pax Romanus Wiki!**

## Greetings,

mercenaries, adventurers, heroes, and traveler's from distant lands,

You are hereby invited to attend a council of dire consequence. The risks are high, nay, nigh inescapable, yet the rewards are higher.

A daemon of the ancient world threatens to arise from an ancient slumber. His servants are few, but his spies are many. The fate of the empire rests in your hands, stray but a little and our land will fall, to the ruin of all. Corruption has taken root in our land; a false emperor sits on the throne wasting the land with his opulence and greed, Lord's and dominions deal in the darkness clutching at power or riches as a drowning man clutches a raft. Yet hope remains, while the people are true. For there are many who resist, requiring heroes to return the empire to its former glory. You are called to be those heroes, YOU are invited to this council dire to decide the fate of our once fair land.

May you walk in darkness and serve the light.

-*Prefect Varro, leader of the Rebellion to his trusted agents.*

## Important articles

*Heroes, Villains et all**The land and people of Romanus**The Empire**Factions in Romanus**The enemies of Romanus**Timeline*

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
We're the Stones

"We're the Stones" (originally called The Stoney Western Song) is a song about from Kirby's Adventure being stones. It has first appeared in On the Set of Cold Spaghetti Western and later on the Cold Spaghetti Western album and video.

## Lyrics

We're the stones

(We're the stones)

We love to sing all day
(We were stoney boots)

We like to boot scoot all day

We're the stones
(We're the stones)

And we ride our horses this way

(We wear stoney boots)

We like to boot scoot all day

Sometimes on the trail we like to sing

(Yippee, ti yi, yi, yi, Whoo!)

Straighen our hats, We polish our boots

Cause we love doing things the stoney way

We're the stones
(We're the stones)

We eat fresh fruit when we can

(We wear stoney shirts)

We like to boot scoot all day

(Stones oooooh aaaaaah)

(Stones oooooh aaaaaah)

Sometimes on the trail we like to sing

(Yippee ti, yi, yi, yi, Whoo!)

Straighten our hats, We polish our boots

We love doing things the stoney way!

We're the stones
(We're the stones)

We brush our teeth every day
(We wear stoney hats)

We like to boot scoot all day

(We wear stoney boots)

We like to boot scoot all day
(We wear stoney shirts)

We like to boot scoot all day

## Credits

Kirby, Meta Knight, Blue Kirby, Yellow Kirby,

Gordo, Zeke (Kirby Tunes Pty Limited)

## Trivia

* The working title was called "The Stoney Western Song".
* On the Set footage of this song can be seen in On the Set of Cold Spaghetti Western. An instrumental track has been played.
* The music video for this song appears on the Cold Spaghetti Western (album) as a video clip.

## Apperances

Video Apperances

* Cold Spaghetti Western

Album Apperances

* Cold Spaghetti Western
Cold Spaghetti Western (video)

Cold Spaghetti Western is the 1st Kirby video. It's theme was the Wild, Wild West.

It was filmed in 2002, but it was released in 2005.

## Tracklists

Note: All songs are taken from the album of the same name.

1. Let's Go to the Great Western Cafe

2. We're the Stones

## Locations

### Wild West

* Country
* Great Western Cafe
* Kirby Homestead
* Town Fair

## Gallery

See here on the Cold Spaghetti Western (video)/Gallery

### Space Goofs

* The DVD was listed in 4:3 as the aspect ratio for this DVD as a support but it supposed to be 16:9.
Mickey Mouse

Mickey Mouse is a funny animal cartoon character and the mascot of The Walt Disney Company. He was created by Walt Disney and Ub Iwerks at the Walt Disney Studios in 1928. An anthropomorphic mouse who typically wears red shorts, large yellow shoes, and white gloves, Mickey is one of the world's most recognizable characters.
The House of Cestiis

The House of Cestiis is in charge of maintaining the fortress of Cestiis and, also builds a majority of the catapults and trebuchets for the empire. Lord Cestiis has been honored by the emperor with the title of High Marshal.

   The House of Cestiis is allied with House Vocun.

The House of Cestiis is currently at odds with House Acipit, Resolutia, stillae, and Marro.

## Recent Timeline

### Before the northern war

The House of Cestiis main source of income was through their buildings and architecture.

### During the northern war

The House of Cestiis encouraged the other houses to devote significant resources to the war effort while they devoted nearly everything. They also ferociously argued for the involvement of House Marro and House Acipit on account of their being the only Houses with additional legions.

### After the northern war

The House of Cestiis and its legions were given the honor of leading the army into battle in every engagement. to the surprise of all the other houses, not only did the majority of 2 of Cestiis's 3 legions survive the war but, **High Lord Cestiis Attis** who was at the forefront of every engagement survived with only the loss of his left arm.

### Currently

The House of Cestiis has retreated into itself and continuously built up its fortifications on all sides. It has become a recluse section of the empire, a land to itself.

## Current Family

### **High Lord Cestiis Attis**

34 - A former legionnaire, Attis has the magic skills of exceptionally strong sorcerer especially in earth magic. As a former legionnaire, Attis has at least rudimentary ability in all forms of sorcery.

Attis has overwhelmingly powerful earth magic. Attis channels his earth magic to bolster his already impressive might, allowing him to perform superhuman feats of strength. Attis has moved large boulders like pebbles, smashed large and dangerous enemies, and lifted impossible heavy loads frequently and easily. He has demonstrated his ability to manipulate the excitement of others through his earth magic, primarily using it to calm down animals like horses and dogs. He can use his earth magic to bring minerals together, such as gathering the salt in the earth to encase an arrowhead in salt.

#### **High Lady Cestiis Invidia**

30 - As a former member of hands of faith, Invidia has rudimentary training in all forms of magic.

###

### Thunder magic

Amara has powerful thunder magic, and advanced thunder magical techniques.
The Council

## FACTION OVERVIEW

The council is an old organization that has risen, been shattered, and risen again several times. It has been called many names including, Frostgaurd, the ancients, and the Hunters. Its longevity and resilience are largely due to its decentralized, grassroots, secretive nature, and the near-autonomy of many of its members. The council has “cells” and lone operatives throughout Romanus, although they interact and share information with one another from time to time as needs warrant. The council' ideology is noble, and its members pride themselves on their integrity and incorruptibility. the council does not seek power or glory, only fair and equal treatment for all.

   The Council permits any who find it to undergo the rite of passage, an ancient test of intelligence. Occasionally the council will seek out individuals and recruit them to their organization.

Council agents are trained to act alone and depend on their own resources. When they get into scrapes, they don’t count on their fellow council to rescue them. Nevertheless, the council is dedicated to helping one another in times of need, and friendships between council are nigh unbreakable. Masterful spies and infiltrators, they use various guises and secret identities to form relationships, cultivate their information networks, and manipulate others into doing what needs to be done. Although most council agents prefer to operate in the shadows, there are exceptions.

### BELIEFS

1. One can never have too much information.
2. Too much power leads to corruption.
3. No one should be powerless.

### GOALS

To gather information throughout Romanus, discern the political dynamics within each region or realm, and promote fairness and equality by covert means. Act openly as a last resort. Thwart tyrants and any leader, government, or group that grows too powerful, and aid the weak, the poor, and the oppressed.