Devlin Levin (Ben 10)

## Summary

**Devlin Levin** is Kevin Levin's son and Ken's best friend. When they first met, Devlin tricked Kenny into leading him to a Null Void Projector, which he used to free his father.

* Base
* Devlin 11

## Powers & Abilities

### Absorption

* As he is an Osmosian, he should have all of base Aggregor's and Original Series and AF, UA, and OV Kevin's abilities.

### Transformation

* Transformed into his mutated form (14:44)

## Powers & Abilities

### Absorption

* Should have the abilities of his Base form.
* As his mutation is the same as his father's first mutation, he should have all of Upgrade's and Diamondhead's abilities.

### Air Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Helen's and XLR8's abilities.

### Attack Reflection

* As his mutation is the same as his father's first mutation, he should have all of Diamondhead's abilities.

### Biological Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Zs'Skayr's abilities.

### Body Control

* As his mutation is the same as his father's first mutation, he should have all of Ghostfreak's abilities

### Crystal Manipulation

* As his mutation is the same as his father's first mutation, he should have the abilities of Ultimate Ben while he is using Diamondhead's powers, and all of Diamondhead 10,000's, Negative Diamondhead's, Diamondhead's, and Tetrax's abilities.

### Data Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's abilities.

### Earth Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Alan's and Heatblast's abilities.

### Elasticity

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's abilities.

### Electricity Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's and XLR8's abilities.

### Empowerment

* As his mutation is the same as his father's first mutation, he should have all of Zs'Skayr's abilities.

### Energy Projection

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's, Ship's, Zs'Skayr's, and the Mechamorph Guard's abilities.

### Enhanced Senses

* As his mutation is the same as his father's first mutation, he should have all of Wildmutt's abilities.

### Explosion Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Kevin 11's, Ship's, and Diamondhead's abilities.

### Fire Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Heatblast's, Heatblast 10,000's, and Alan's abilities.
* Projected a stream of fire from his hand (09:54)

### Flight

* As his mutation is the same as his father's first mutation, he should have all of Alan's, Heatblast's, Stinkfly's, Stinkfly 10,000's, Ship's, Ghostfreak's, Zs'Skayr's, and the Mechamorph Guard's abilities.

### Friction Manipulation

* As his mutation is the same as his father's first mutation, he should have all of XLR8's abilities.

### Heat Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Heatblast's abilities.

### Immortality

* As his mutation is the same as his father's first mutation, he should have all of Diamondhead's abilities.

### Intangibility

* As his mutation is the same as his father's first mutation, he should have all of Ghostfreak's and Zs'Skayr's abilities.

### Invisibility

* As his mutation is the same as his father's first mutation, he should have all of Ghostfreak's and Zs'Skayr's abilities.

### Longevity

* As his mutation is the same as his father's first mutation, he should have all of Azmuth's abilities.

### Mind Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Zs'Skayr's abilities.

### Poison Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Stinkfly's abilities.

### Possession

* As his mutation is the same as his father's first mutation, he should have all of Ghostfreak's and Zs'Skayr's abilities.

### Quill Projection

* As his mutation is the same as his father's first mutation, he should have all of Wildmutt's abilities.

### Regeneration

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's, Baz-El's, Diamondhead's, Zs'Skayr's, and the Mechamorph Guard's abilities.

### Shapeshifting

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's, Ship's, Diamondhead's, Diamondhead 10,000's, Tetrax's, Ghostfreak's, Zs'Skayr's, and the Mechamorph Guard's abilities.
* Reshaped his hand into a weapon (10:29)

### Shockwave Generation

* As his mutation is the same as his father's first mutation, he should have all of Tini's abilities.

### Size Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's and the Mechamorph Guard's abilities.

### Slime Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Stinkfly's and Stinkfly 10,000's abilities.

### Space Survivability

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's and Zs'Skayr's abilities.

### Spin Dash

* As his mutation is the same as his father's first mutation, he should have all of Wildmutt's abilities.

### Technological Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Upgrade's and Ship's abilities.

### Telekinesis

* As his mutation is the same as his father's first mutation, he should have all of Zs'Skayr's abilities.

### Transformation

* As his mutation is the same as his father's first mutation, he should have all of Ripjaws' and Pyke's abilities.

### Underwater Breathing

* As his mutation is the same as his father's first mutation, he should have all of Ripjaws' and Pyke's abilities.

### Resistance to Age Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Ultimate Ben's abilities, while he is using Diamondhead's powers.

### Resistance to BFR

* As his mutation is the same as his father's first mutation, he should have all of Diamondhead's abilities.

### Resistance to Biological Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Heatblast's, Upgrade's, and Diamondhead's abilities.

### Resistance to Fire

* As his mutation is the same as his father's first mutation, he should have all of Four Arms', Heatblast's, Alan's, and Diamondhead's abilities.

### Resistance to Ice

* As his mutation is the same as his father's first mutation, he should have all of Four Arms' and Alan's abilities.

### Resistance to Mind Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Ship's abilities.

### Resistance to Poison Manipulation

* As his mutation is the same as his father's first mutation, he should have all of Wildmutt's abilities.

### Resistance to Possession

* As his mutation is the same as his father's first mutation, he should have all of Four Arms' abilities.

## Scaling

### Cannonbolt 10,000 (Base)

* Withstood being smashed through several floors by Cannonbolt 10k (10:48)

### Four Arms 10,000 (Base)

* Dodged an attack from Four Arms 10k (10:33)
* Withstood being thrown into the ceiling by Four Arms 10k (10:36)

## Anti-Scaling

### Four Arms 10,000 (Base)

* Four Arms 10,000 dodged an attack from Devlin (10:32)

### XLR8 10,000 (Base)

* XLR8 10,000 dodged an attack from Devlin (16:29)