Employees

You can hire employees with varying skill levels for different purposes. In the beginning you will mostly hire employees for in the store and later you can also have employees for your headquarters (hq). In the following paragraphs you will find what departments your employees can work at.

### In your stores

Your store can be run without any of your help if you have enough employees. There are five departments in your stores for which you can hire employees.

#### Departments

##### Register

Each costumer that buys a product must go past a manned register to pay for the goods. In the beginning this department can easily be run by yourself, but busier stores will often need more then one register. In the office of your store you can hire an employee to man a register. The employee must at least have the register enabled in their skill tree.

##### Restocking

Employees working at this department will restock shelves on their own and (if unlocked) will also unpack new deliveries that have arrived to your store.

##### Sales

To sell to a costumer that asked for help you need to play a luck based minigame, or you need to hire a salesperson. An employee working sales will automatically walk up to a costumer with a question and try to sell them something.

##### Marketing

Marketing helps making your store more widely known which means more costumers come to your store. Each active employee in this department needs a computer in the staffroom of your store, where they will start making blogposts.

##### Daily manager

Before you start your second store you should hire a daily manager. This manager will make sure your store keeps running while you are away. A store without a manager (you or a daily manager) will not open and therefor loose money. You can not hire a manager through the resumes on your desk, but by promoting one of your existing employees. When promoting an employee you'll start a negotiation about their new salary and the percentage of profits they will receive. You should probably run a few days in the store with the manager appointed to get them familiar with their new job.

The promoted employee will fulfill their original tasks, but will now also (in your absence) order new stock, open the store and close up.

To pick the right employee for the job of daily manager, look at the Courses and talents board, and check each employees category knowledge of the goods that you sell. The person with the most knowledge will be the best person for the job.

### Hiring new employees

To hire a new employee you must start an interview in your office by clicking on the resumes on your desk. Once you started the interview you can ask questions to unlock parts of their skill tree (see image). For an employee to work at a department they must have at least the bottom square unlocked (green). The more green squares in each department the better suited they are from the start.

You can also unlock the employees category knowledge and good and bad habits during the interview. This might help when you're looking for a manager or a perfect employee. The longer you play the game, the more questions you can ask in an interview.

### Training employees

When your employees work, they start earning experience. When they have enough experience in a department, a star will appear on their picture at the courses and talents board (see image). This means the employee has a new skill point you can spend to expand their skill tree. Expanding the skill tree means the person becomes better at their job.

To spend skill points simply click on a blue square in the department where the employee has earned the skill point (see image). If none of the squares are blue, but some are red, you can send the employee on a course, costing you a small fee. The employee will then spend a day following that course and will come back with new blue squares to spend skill points at. The employee can no longer learn anything new when all squares are green, but they will still gather skill points (for some reason).

In this screen you can also unlock a new department for an employee. If all squares in a department are red, but you want them to work that department, simply send them on a course to unlock the first square. Then start planning their shifts in that department to let them earn skill points.