Level 5

Terror Hotel

**Survival Difficulty: 3**

* **Unsafe**
* **Secure**
* **Medium Entity Count**

## Description

Level 5 is a 1930s vintage hotel. the level is seperated to 4 main parts.

## The Lobby

The lobby is where you start your journey of Level 5 after you enter this level. It is a large room with a high number of furniture. It is mostly devoid of entities.

## The Main Hall

The Main Hall is a hallway where you get to all of the parts of this level. It is also mostly devoid of entities, but less devoid then The Lobby.

## The Boiler Room

The Boiler Room is the biggest part of the hotel. Most of the time, the hallways are devoid of lights, meaning that there can be Smilers. The walls are made of concrete, and so is the ceiling and the floor. The Boiler Rooms can have extreme heats, going up to 200 celsius (392 fahrenheit). The Boiler Rooms have a higher entity count then The Main Hall and The Lobby, and it is also infested with Deathmoths, mostly female Deathmoths.

## The Beverly Room

The Beverly Room is a large room with a table, a few chairs, and a light in the center of the room. Rarely, a giant door can appear in the Beverly Room.

## Entities

This level habit quite a lot entities, you can stumble upon Wretches in any room, mostly in The Boiler Room, you can stumble upon Deathmoths, mostly in The Boiler Room too, Skin-Stealers appear in the whole hotel, so do Death Rats, and Dullers. Smilers appear in The Boiler Rooms. If you are low at sanity in this level, The Beast of Level 5 will appear. Friendly Manipulation can appear in any room, except The Boiler Rooms. This level has an exclusive entity, that lives in the newer sections, also known as Cretiria, it is a tall red humanoid with 2 arms and 2 legs connected to it's torso, and a round head. The entity is very skinny.

## Level Expansion

As of July 21st 2022, there have been found parts of Level 5 that are more modern, with people saying that before the entrances to the newer sections, there were walls. The newer sections have white walls and ceiling, the carpet is red, and there are doors every few meters. With there also being dark sections. People say that the level is still expanding itself, as the walls can disappear, and appearing more sections. This area has it's own entity, that is Cretiria, although, it is confirmed that this is not a sub-level, or a level of it's own.

## Groups

### The M.E.G. - "House Keeping"

The M.E.G. has an outpost in this level called "House Keeping", this outpost is made to protect wanderers from entities and to study Level 5. They send members to The Boiler Room, to help wanderers with entities, and to show them exits to safer levels then Level 5.

## Entrances and Exits

### Entrances

* Enter stairs that lead upstairs in Level 4.
* There is a low chance that entering a house in Level 10 can lead here.

### Exits

* An entrance in The Boiler Room to Level 6 can be found.
* Enter a dark wooden door in The Main hall to enter Level 9.
* If lights will flicker, a wooden door will appear, entering it leads to The Woodrooms.
* Turn on an Arcade Cabinet in The Boiler Room to get to Level 25.
* A door to The Hive can be found.

## Credit

Written by: Capyblix

Inspiration from: Wikidot Level 5

Boiler Room Image: Wikidot Level 5

All images except the Boiler Room and Cretiria: Fandom Level 5

Cretiria Image: Reddit r/Backrooms post