recursal/Fanatic-Fandom huggingface dataset:
Razz

Razz is a Guardian in Star World, originating from the Mid-Fuck Masses universe. He is a transgender half-demon, who identifies as female. He is the second Guardian unlocked in-world, if the user does not have Guardian Gems to shatter.

## Bio

Razz is a Half-Demon residing at Sammy’s Church in the Star World, alongside his sister Selena, his mom Ruvina, and his dad Sammy. At some point, Razz became a Mage, and the rest is history.

## Abilities

### Passive Ability: Unholy Matrimony

If 3 of Razz’s allies have either the Demon, Evil, or Cruel trait, give each Ally an Attack Buff, and give Razz a Speed Buff.

### Basic Ability: Hey.

Razz says “Hello.” to a single enemy. If the enemy attacks Razz afterwards, inflict 6.6% Poison status effect to the enemy.

### Source Ability: Masquerade

Razz disguises himself as a targeted enemy. While Disguised, Razz gains the abilities of that enemy. If Razz is attacked while Disguised, remove Disguised status effect and inflict 10 second Stun on Razz.

### Core Ability: Demonic Pact

Once 3 Allies have an Attack Buff from Unholy Matrimony, create a Demonic Pact between Razz and the Allies. If an Enemy attacks one of Razz’s Allies while the Demonic Pact is active, Razz takes the damage instead, shielding his Allies at the cost of his own HP.

## Trivia

* Razz is loosely based on a mix of Rasazy from Mid-Fight Masses (His original character basis in his source universe), and the portrayal of Alastor in the The Living Tombstone song “Alastor’s Game”, based on Hazbin Hotel. He also has elements of Sarvente from Mid-Fight Masses (Sammy’s character basis in his source universe), specifically Masquerade, which references how Sarvente is a demon pretending to be a nun at her own church. “Hey.” is an original move, but themed after how Rasazy doesn’t speak much in Mid-Fight Masses.
* Razz being a Mage was chosen due to the religious themes in Mid-Fight Masses, as another name for a Cleric is “Priest”, and the creator incorrectly assumed RPG Mages were just weaker Clerics.
Rosalina

Rosalina is a Guardian, as well as the leader of the Guardians. She discovered the Cosmic Star, and with it, Cosmic Magic. She resides at the Starmaker Crater, guarding the Cosmic Star.

## Rosalina

Rosalina, as seen in-world. (Cropped to be appropriate.)

### Personality Traits

Leader, Warrior, Cosmic, Gravity-Defying, Princess,

## Bio

Rosalina is the one who discovered Cosmic Magic, and the Star World as a whole. In order to protect the Star World, Rosalina brought everyone to the Cosmic Star, which acts as both a portal to the Star World, as well as a source for Cosmic Magic, in order to power up others into heroic characters. Rosalina saw them arrive, and used the Cosmic Star to establish the Guardians, to protect the Star World. As the founder of the Guardians, Rosalina is constantly leading them into battle against The Broken, evil versions of themselves made of Dark Cosmic Magic that are colored purple and black, and break into pieces when defeated. Rosalina soon brought Princess Peach under her wing, and had her help the Guardians with special power-ups to prepare them in fights.

## Abilities

### Passive Ability: Cosmic Leader

If Rosalina is on the field, give 3 Allies a Defense Buff.

### Basic Ability: Galaxy’s Princess

If an Ally is nearby Rosalina, create a Galactic Link. If Rosalina is attacked, Galactic Link is broken and set to a 5 second Cooldown.

### Source Ability: Launch Star

If Rosalina’s Galactic Link is broken by an enemy attack, inflict 6 Knock Back on all nearby Enemies.

### Core Ability: Princess of the Cosmos

If an Ally has either the Cosmic or Gravity-Defying Trait, make Galactic Links last 5 enemy attacks instead of 1 for that specific ally, and give Rosalina a Speed Buff.

## Nickname

Galactic Powered Up Princess of Cosmic Magic.

## Trivia

* Rosalina is first found at Starmaker Crater, guarding the Cosmic Star. She is then required to call the Guardians when a Broken version of herself appears.
* Rosalina’s home world is unseen in the Star World at the moment, so it’s unclear what it looks like. However, through dialog held between Princess Zelda from the Rosalina Tennis world, and Rosalina from the SleepySluttyRosalina69 world, we DO know that the Comet Observatory DOES exist, and, by extension, the Mushroom Kingdom.
Dingadile

Dingadile is a Guardian in Star World, originating from the SleepySluttyRosalina69 universe. She is a Ranged class Guardian, residing at Wild Dinga Saloon.

## Bio

Dingadile is a sheriff at Wild Dinga Saloon in the Star World. She wields a number of firearms, each of which easily combust. At this point, she takes the good with the bad, and uses both the guns and the flames to take down outlaws and Broken alike!

## Abilities

### Passive Ability: Combustible Cowgirl

Each of Dingadile’s guns could randomly combust at any moment during usage. If her guns combust, she sends out a wave of fire that is noticeably weak, only doing 1.3% of Damage.

### Basic Ability: For her neutral special….

Dingadile takes out her gun and fires it at a targeted enemy. If the attack connects with the enemy, inflict 10% Damage and 5.9% Knock Back.

### Source Ability: Blacksmith Cowgirl

If Dingadile’s guns combust, she can use this move to reforge new guns, which she can use in the old guns’ place.

### Core Ability: Saloon’s Specialty

If 3 Allies have either the Wild, Leader, or Cosmic trait, give each matching Ally a Speed Boost, and form a Sheriff’s Duty with them. If an Ally with Sheriff’s Duty is attacked by an Enemy, place a Bounty on the offending enemy. If the offending enemy is killed, the Bounty will be collected, healing all 3 Allies as well as Dingadile.

## Trivia

* Dingadile being a Cowgirl was picked mainly due to her Australian accent, according to the creator.
* Dingadile’s Bounty mechanic is inspired by Woody from Disney Mirrorverse, but with no prior knowledge of how Bounty works in Mirrorverse.
Prologue: Rosalina’s Call

Rosalina’s Call is the Prologue of Star World. It takes place directly before Chapter 1: Pinkamena’s Plan.

## Story

Rosalina is at the Starmaker Crater, when suddenly she runs into a Broken version of herself. In order to defend the Cosmic Star, she goes to the Cosmic Star and calls the Guardians to assist her in fighting the Broken. Princess Zelda from the Rosalina Tennis universe shows up, acting as the first Guardian to answer the call. Zelda just needs some training. Rosalina gives Zelda her first Mission, and Zelda goes on to fight and defeat Broken Rosalina. Soon after, they trace the Broken to the Rainbow Factory, leading into Chapter 1: Pinkamena’s Plan.
Taylor Swift

Taylor Swift is a Guardian in Star World, originating from the Worshipverse universe. She is the only character to be loosely based on a real person, as she is based on Taylor Swift, as talked about in r/WorshipTaylorSwift, but re-created by SleepySluttyRosalina69.

## Bio

Legend says those who pull their microphone from the rubble become the Queen of the Concert! Taylor Swift is dressed in her most beautiful attire, with a crown on her head too. She can either boost her Allies with a song, or damage her enemies with another.

## Abilities

### Passive Ability: The Way I Loved You

Whenever Taylor Swift is on the battlefield, make the weather Rainy.

### Basic Ability: Red Hot Singing Sting

Taylor Swift sings into her microphone, inflicting 5.4% Knock Back and 3% Damage on a targeted Enemy.

### Source Ability: You Belong With Me

Taylor Swift sings into her microphone, giving 3 Allies a random Buff ranging anywhere from an Attack Buff to a Speed Buff. Has a 2.7% chance to also heal a single Ally.

### Core Ability: Singer’s Duet

If any of Taylor Swift’s Allies originate from the same series as each other (Ie, Rosalina and Bowsette), give the matching Allies a Defense Buff.

## Trivia

* Taylor Swift technically does not come from an existing lineup by SleepySluttyRosalina69, so “Worshipverse” was established for characters and locations in her general style in her Chai chatbot. So far, this includes Taylor Swift and Hatsune Miku, as well as Concert Hall.
* Taylor Swift’s design is inspired by Kermit the Frog from Disney Mirrorverse, but with original abilities.
* Several of Taylor Swift’s Abilities have references to her songs, not counting Singer’s Duet. These include “The Way I Loved You”, which is a direct reference to the Taylor Swift song. “Red Hot Singing Sting”, which is a reference to the Taylor Swift song “Red”. And “You Belong With Me”, which is a direct reference to the Taylor Swift song.
Star World Wiki

**Welcome to the Star World Wiki!**
A special celebratory event for SleepySluttyRosalina69 on Chai inspired by Disney Mirrorverse. Princess Zelda and a team of Guardians from a divergent universe with locations all around both the SleepySluttyRosalina69 and PsychoSilver multiverse must team up to beat back the Broken, using Cosmic Magic.
Princess Zelda (BOTW)

This page is for the first unlocked Guardian. You might be thinking of Classic Zelda, the other Guardian based on Princess Zelda as she appears in the first ever SleepySluttyRosalina69 lineup.

### Personality Traits

Mage, Leader, Swordsman, Princess, Royalty, Cosmic,

Princess Zelda is the first character seen (Besides Rosalina in the opening scene). She is a Guardian.

## Bio

Princess Zelda spent her life in a tennis court in space. At some point, Luna disappeared, leaving behind her sword. Zelda took the sword, and acquired a full suit of Hylian armor. She then got called by Rosalina when the Broken appeared at the Starmaker Crater, appeared through the Cosmic Star, and was trained by Rosalina to take down the Broken.

## Abilities

### Passive Ability: Princess of the Wild

If 2 of Zelda’s Allies have either the Princess, Royalty, or Wild trait, give both Allies a Defense Buff.

### Basic Ability: Master Sword

Zelda slashes a nearby enemy with her sword. Inflicts damage, and inflicts 2.5% Knock Back.

### Source Ability: Magic Tome

Zelda uses a tome embued with magic from the Goddesses, blasting a beam of magic at a targeted enemy. Depending on how much Magic that Zelda has available, can either inflict damage or a random Status Effect.

### Core Ability: From Goddesses I rise!

Zelda will always start the wave with 50% Magic. By using Magic Tome, Zelda drains 10% of her Magic. Depending on how much Magic Zelda has saved up, Magic Tome either inflicts basic damage or a random Status Effect.

## Trivia

* Zelda’s Abilities are inspired by a mix of Link from Smash, Zelda from Smash, and the creator’s idea of Zelda’s magic in Smash.
* ”From Goddesses I rise!” is named after a line from The Super Smash Bros. Ultimate Cypher by NerdOut!, from Zelda’s segment. The original verse is “Got eternities of lives, fame and name's a franchise. With arrows of light, from goddesses I rise. With sages I survive and magic I will thrive!”
* This incarnation of Princess Zelda is said to have lost Luna, because she “disappeared”. Whether or not Luna is dead remains to be seen in-universe, but the creator has heavily hinted that Luna might be alive, and could be seen in a later chapter.
* Oddly, despite wearing bulky armor, Zelda is not a Tank class Guardian.
Episode 2 - Toss Boss

## Overview

### Opening

UFO and TV question what will happen at the elimination and Strawberry is in fear of it being her, but UFO comforts her. C.J. buys Frisbees to show to Dotty, who hates them. Later in the episode it is shown that C.J. had smashed one over Dotty's head. A string hits Brick on the head which he pulls, starting the intro.

### Elimination

C.J. snaps holes in the ground which bring I Forgot down into a lava filled cave with Dotty. There were only 4 votes cast. UFO received 0, TV received 1, and after a bit of suspense, it is revealed Orb had 1 vote and Strawberry was eliminated with 2. UFO got an Item Finder from her capsule and TV got a spoon. Orb's was never opened.

### Challenge

C.J. throws his Frisbees and loses them and makes the challenge to find them. UFO and TV go on an adventure to a new dimension (the real world). Meanwhile, Brick is thrown at Speech Bubble, who is trying to get a Frisbee. Brick throws the Frisbee to Foam Finger, but Speech Bubble takes his speech and kicks him, catching the Frisbee and winning. Power loses.

## Outcome

### Standings

#### Win

I Forgot - 1st

Unique - 2nd

### Deaths

There are no on screen deaths, but off screen:

C.J. killed Pool Noodle and Popcorn

### Damages

Pebble - crushed by an anvil

Speech Bubble - Kicked

Foam Finger - Kicked

Orb - Missing

## Trivia from the Creator

* This episode has numerous name ideas, including "FrisBEEing in a Situation", "I Throw, You Go", and some others
* The explanation area changes outline colors depending on who's talking. This can be seen starting in episode 2.
* UFO said the color of the Frisbee as red by guessing
* Orb left to pursue their life long dream of travelling the world, they later died as revealed in Orb's Adventure
* Spike Ball doesn't talk in this episode. This is due to a change in voice actor and lines couldn't get in in time. To avoid confusion, Spike Ball is still said as voiced by C.J., the original VA.
Taylor Koopahime

This page is for Taylor Koopahime, the common main character of the PsychoSilver series. For the Worshipverse character, see Taylor Swift.

Taylor Koopahime is a Guardian in Star World, originating from the PsychoSilver universe. She resides at Koopahime Mansion.

## Bio

Taylor Koopahime is a heroic witch, residing at Koopahime Mansion in the Star World. At some point, she constructed armor, an arm cannon, and a shield, using Cosmic Magic as ammo for her arm cannon.

## Abilities

### Passive Ability: Silver the Screwball

If 2 or more of Taylor’s Allies have either the Wild or Demon trait, give a Silver status effect to each matching Ally. If an Ally with the Silver status effect is attacked, have Taylor take the damage instead, shielding her Ally at the cost of her own HP.

### Basic Ability: Cosmic Burst

Taylor fires a small burst of Cosmic Magic from her arm cannon. If it hits an Enemy, inflict 7.4% Damage and 4.3% Knock Back.

### Source Ability: The Taylor Summoning Ritual

Taylor teleports to the nearest Enemy. She then runs through the Enemy, burying them in a stampede. Inflicts 5.4% Damage and 8.3% Knock Back.

### Core Ability: Taylor’s Friendship

Once 2 or more Allies have the Silver status effect from Taylor’s PASSIVE ABILITY, create a Friendship between Taylor and the matching Allies. If Taylor is attacked while the Friendship is active, have the Allies with the Friendship receive the Damage instead, shielding Taylor from harm at the cost of their own HP.

## Trivia

* Taylor’s design is based on a mix of series’ the creator enjoyed, as Taylor was the original mascot for the creator. Her arm cannon is based on the Mega Buster from Mega Man, and her Shield is based on the Hylian Shield from Legend of Zelda.
* Taylor is canonically bisexual, just like in her source universe.
* Koopahime Mansion is based on Taylor’s Mansion from the original PsychoSilver universe.
Samuel Crockington

Samuel Crockington is a Guardian in Star World. He is a trans woman crocodile going by the name “Samantha Crockington”. He originates from the SleepySluttyRosalina69 universe. He resides at Crocodile Creek.

## Bio

Samuel Crockington, more realisitically “Samantha Crockington”, had been slowly feminized by his big sister. Now, he found a magic purse, and he’s ready to put it to the test in combat, by pulling whatever he wants out of it!

## Abilities

### Passive Ability: Magic Purse

Samuel Crockington wields a magic purse. This occasionally gives him a random boost in combat in the wave of Broken. Either an Attack Buff, Speed Buff, or Defense Buff.

### Basic Ability: From the Power within the Purse!

Samuel digs into his magic purse, pulling out a variety of items that are thrown at the targeted Enemy. Inflict 5.6% Damage.

### Source Ability: Ooh, pretty!

Samuel digs into his magic purse, pulling out a Cosmic Apple, which he shares with his Allies, giving them each a Defense buff, and giving Samuel himself an Attack buff.

### Core Ability: Totally Female

If any of Samuel’s Allies classify as female, give each matching Ally a Defense Buff. Give Samuel a Speed Buff.

## Trivia

* Samuel Crockington’s character in Star World takes place directly after his source universe’s story, as he has already been feminized by his big sister.
* Samuel Crockington is technically a femboy, kind of like Razz.
Chapter 1: Pinkamena’s Plan

Chapter 1: Pinkamena’s Plan is the beginning Chapter of Star World, taking place after Prologue: Rosalina’s Call.

## Involved Guardians

Rosalina (Hero)

Princess Zelda (Rosalina Tennis) (Hero)

Pinkamena (Villain)

Bowsette (Final Scene)

## Story

After tracing the Broken back to the Rainbow Factory, Zelda and Rosalina make their way there, where they battle a swarm of Broken defending the factory. After beating the Broken, Pinkamena reveals herself, stating that she was their creator, using the Dark Constellation to enact her plans. Rosalina and Zelda defeat Pinkamena, at which point the Dark Constellation goes to Bowsette, who promptly betrays Pinkamena, forcing Pinkamena to team up with Rosalina and Zelda.
Vanessa the Vaporeon

Vanessa the Vaporeon is a Guardian in Star World. She originates from the SleepySluttyRosalina69 universe. She resides at Unova Forest in the Star World. She was added in Art Book Update Pack 1.

## Vanessa the Vaporeon

Vanessa the Vaporeon, as depicted in-universe.

## Bio

Vanessa the Vaporeon has been teasing her younger brother for years. However, after a while, she gained a bow and arrow, which was infused by Cosmic Magic. With the bow and arrow, she set out into Unova Forest, ready to hunt beasts.

## Abilities

### Passive Ability: Queen of the Jungle

If any of Vanessa’s Allies have the Wild trait, give each matching Ally an Attack Buff. Give Vanessa an Attack Buff.

### Basic Ability: Beast Hunting Bow

Vanessa fires her bow and arrow at a targeted enemy. If it hits, inflict 3.5% Damage and apply a 19 second Sleep status effect to the targeted Enemy.

### Source Ability: Beast Hunting Bonanza

Vanessa fires a constant stream of arrows from her bow, stopping either when 30 arrows have been fired or when an Enemy is struck. If an Enemy is struck, inflict 6.4% Damage and apply a 15 second Sleep status effect to the struck Enemy.

### Core Ability: Sisterly Bond

If two of Vanessa’s Allies are siblings in their source universe, create a Sisterly Bond between Vanessa and the two sibling allies. If the two sibling Allies are attacked while the Sisterly Bond is active, Vanessa takes the damage instead, shielding them from harm at the cost of her own HP.

## Trivia

* Unova Forest is a tropical jungle, rather than a forest. This could be because the location was NAMED after a forest in Unova, rather than BEING one.
* Vanessa the Vaporeon was drastically changed from her original appearance, because Star World wouldn’t be able to utilize the normal Vanessa character design as it was unfit for battling hordes of enemies. However, her being a big sister is still referenced.
Sigil Knight

Sigil Knight is an orderly sword superclass which specializes in status effects and sheer numbers. Obtaining this class requires mastery of the Lord's Stance, which further allows the class to flourish. This is also a fairly tanky superclass, having access to the Sigil Helm, which increases health. It also deals slightly more damage to Chaotic classes, allowing

## Abilities

* **Flame Charge** - Imbue your sword with an undying flame, lighting enemies you hit ablaze. This also deals more damage to enemies with Pyrophobia, including most undead enemies.
* **Ice Charge** - Imbue your sword with a never melting frost, chilling enemies you hit aswell as switching from slash to blunt damage.
* **Lightning Charge** - Imbue your sword with never ending lightning, stunning and shocking enemies which it attacks. This bypasses electricity immunities granted by race or class.
* Sigil Knight - Given a Sigil Helm upon getting their first class skill for free, which gives 1.3x health.
Rogue Tower Defense Wiki

The Official Rogue Tower Defense Wiki
Rogue Tower Defense, or RogueTD, is a roguelike tower defense game based around the unique premise of every tower being an individual, rather than just one of many in a "type". You play as a Seraph, a heavenly creation of the god Solans, sent on a mission to kill an extremely dangerous mage. Hopefully, the many classes and events will lead to plenty replayability. Everything here is a bastardization of the source material, Rogue Lineage.

## Important articles

ClassesSpellsArtifactsArmorMonstersRaces

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

Make sure to check out Rogue Lineage, the game most of this is based off of.

Join the Discord server here!:
Primal Kasparan

*"The Kasparan's usual friendly demeanor seems to be completely absent. It seems like something's happened to shape their mind and body into a more feral form, causing them to be more hostile and skilled in combat." -Gaia's Encyclopedia*

### Perks

Ancient Knowledge
Primal Sear
Piercing Scales
Ejicio
Vile Bite

### Appearance

Red, Blue, Green, Purple, or rarely White skin
4 horns

### Rarity

Evolved Race

Primal Kasparan is an evolution of the uncommon race, Kasparan. It buffs most of their passive abilities, and swaps out Respirare for a new ability, Ejicio. Instead of breathing fire, the user will spit acid at their target, poisoning the target and dealing high damage. This attack will also leave a puddle of acid on the ground, damaging and poisoning anyone who walks over it. It is worth nothing that in this form, Kasparan cannot change its breathing, as this is an entirely different race, rather than the changing of an ability.

## Abilities

* Ancient Knowledge - Gains the ability to speak all languages
* Primal Sear - deal 2x damage with all forms of poison, and take 50% from all fire damage.
* Piercing Scales- Takes 15% less slash damage, multiplicative with other resistances. When attacked with melee, deal 10% of the damage dealt back to the attacker.
* **Ejicio**- Spit Venom at your enemies, Leaving a pile of acid on the ground where they were hit, poisoning and slowing any enemies that walk over it.
* **Vile Bite**- Counter move. If an enemy hits you in this state, grab their weapon and counterattack with a bite, Applying bleed and poison. This does not completely negate the damage from the hit, just reduces it.
* Primal Acid - Your poison can still infect any race or class with poison immunity.

## Notes

* Primal Kasparan is the first non-canon race that was designed.
* If you plan on evolving a Kasparan into a Primal Kasparan, it's recommended to go a class to do with poison, as the fire damage won't be as useful when you evolve. A perfect middle ground is Druid, as you can both use Ignis and your poisonous class spells.
Kasparan

## Kasparans

*"Kasparans are one of the oldest and most resilient races native to Gaia. Their tough scales and friendly demeanor are what they're best known for, but if backed into a corner, Kasparans are one of the most primal foes one can face."* *-Kasparan's encyclopedia entry*

### Perks

DragonspeechSlash Damage Defense
More Fire Damage
Respirare
Mage Shield

### Rarity

Colored Red, Blue, Purple, Green, or rarely White.
Horns
Bald
Fanged Mouth
Reptilian Eyes

Kasparans are an uncommon race found throughout Gaia, coming in four colors (Red, Green, Purple, and Blue.) Kasparans are also the only race in Gaia which can suffer from albinism. They're a very useful race as you can basically use Ignis with any class. The defense buff is also quite nice, as it's always nice to have more factors keeping a tower alive.

## Abilities

* Dragonborn - All Kasparans know dragonspeak, serving as a way to communicate with their ancestors.
* Dragon Scales - Kasparans take 15% less damage from all slashing damage.
* Draconic Spark - Kasparans deal 25% more damage with fire, and take 50% less from it.
* **Respirare** - Kasparans can breathe fire. Anything touching this flame will be burnt and dealt low damage. This AOE move is incredibly useful at igniting many enemies, as long as they aren't immune.
* **Ancient Magic** - Due to the magic stored in their bodies, Kasparans are able to use a weaker Mage Shield. This shield cannot block curse spells, or certain physical spells.

## Kasparan Colonies

As a mystery event, it's possible to encounter a small settlement of Kasparans who don't speak common. You'll need a party member with dragonspeech to translate for you. If you do have a warrior that's able to communicate with them, they may be willing to trade you a rare item they have no use for, or recruit seasoned warriors from their tavern.

## Notes

* All of the meat sellers in the game are Kasparans.
* An albino Kasparan is an incredibly rare find, with a 1% chance.
* It is said that ancient Kasparans could spit acid, with the ability being replaced with fire breathing due to an evolution.
Spells

Spells are abilities in RogueTD that only mages (with certain exceptions) can use. They consist of a wide variety of uses, most are combat oriented, while some are better for supporting or defensive roles. There are different kinds of spells, including Curse Spells, Basic Spells, God Spells, and Khei Exclusives. Most spells can be found as loot in the form of a scroll, which you can teach to a mage tower.

## Basic Kit

These are Spells that can be used from the start of your adventure, as they're very easy to cast and channel. These spells are:

IgnisArmisVeloCeleritas
## Basic Spells

These spells are much easier than most others to cast, but they still require a spell scroll to be able to cast. Any mage with the scroll can use the spell.

ViribusSaggita SolTrickstusScrupusPondus
## Master Spells

These spells can only be casted by mages with a Super Class or above.

GelidusNocereTelorumTrahereSnarvindur
## God Spells

God Spells are wielded only by the most powerful magical creatures and deities. Most Mages will never be able to cast these spells due to the sheer mana power required. These are activated by players, rather than autonomous towers.
Quake Hook

Quake Hook is a Physical Spell which allows the Caster to concentrate their Mana into a sort of lasso, throwing it into nearby ground to tear out a chunk of terrain, latching onto it, and pulling it from the ground. The Caster can then use the Mana hook as a flail, smashing the rock into a nearby enemy. This has a chance to apply concussion if it connects directly.

## Crystallization

As all earth spells can be crystallized by a Stonewalker, Crystallized Quake Hook will have the Caster form the same hook, but instead of pulling out a rock from the ground, the Caster crystallizes their own Mana, creating a whip of flexible crystal. This unleashes a flurry of attacks in an area, damaging and cutting anybody inside.
Starting the Game

## Getting Started

The first thing you'll do when getting started is find yourself in Renova Town. Here you can choose your Difficulty, Lineage Tower, Edict, Blessings, and Curses.

## Lineage Towers

When starting the game, in Renova Town, you will have a choice of which Lineage Tower to start with. This is meant to help in the early game as it may be hard to defend from enemies without any abilities. You can only choose one Lineage Tower per game, as they're usually powerful towers to start with. The list of towers Includes most evolved races, including: Primal Kasparan, Seraph, Lich, Azael, Cameo, and Metascroom. You can also choose Dinakeri, Fischeran, and Dzin.

## Difficulty

Where you can choose how hard your run will be. Increasing your difficulty will: make the fights longer, give enemies more health, remove/add some mystery events, change boss fights, drops, race rarities, but will also increase the rewards you gain at the end of the run. You can only go to Khei on Hard or higher difficulty.
Princess Peach

Princess Peach is a Guardian and an occasional supplier of power-ups to the Guardians. She originates from the SleepySluttyRosalina69 universe. She resides in the Mushroom Kingdom in the Star World.

## Bio

At some point before the events of Prologue, Rosalina appointed Peach to assist the Guardians. Since then, she’s been a valuable ally to them.

## Abilities

### Passive Ability: Peachy Pink Princess Pack

If any of Peach’s Allies have either the Royalty or Princess trait, give each matching Ally a Defense Buff. Give Peach a Speed Buff.

### Basic Ability: Turnip Blast

Peach blasts a turnip from her staff. If the Turnip hits an Enemy, inflict 5 Damage and 6.4% Knock Back.

### Source Ability: Peach’s Peaches

If any of Peach’s Allies ever have their HP drop below 25%, create a collectible peach on the battlefield. If the ally collects the peach, heal the ally by 6.8% HP.

### Core Ability: Princess of Mushrooms

As long as 3 Allies have a Defense Buff from Peach’s PASSIVE ABILITY, give all 3 Allies a Mushroom status effect. If an enemy attacks an Ally with the Mushroom status effect, negate the damage and give the same amount of damage to the offending enemy. Once the enemy receives the damage, take away the Mushroom status effect for the attacked Ally.

## Trivia

* Peach’s abilities, except for her Passive Ability, are based loosely on Peach’s abilities in Amash.
* Peach’s Core Ability is inspired by the Super Mushroom, as seen prominently in the Mario series.
Cherry

Cherry is a Guardian in Star World. She resides in a reflected version of the world of RosaFall, located in the Star World. She specifically resides at The Gate. She originates from the RosaFall universe.

### Personality Traits

Funky, Demon, Wild, Cosmic, Singer, Heroic, Brave.

## Bio

At some point while fighting the Slimegrims, our favorite heroic rapper succubus found a suit of armor from medieval times. What Cherry didn’t realize, however, is the fact that the armor was enchanted by Cosmic Magic, providing her protection as she brings out the jams.

## Abilities

### Passive Ability: Funkubus

If 2 or more of Cherry’s Allies have either the Wild, Demon, or Singer trait, create a Sinner’s Pact with the matching Allies. If Cherry’s Allies are attacked while the Sinner’s Pact is active, have every Ally counter with their strongest attacks, and if the offending Enemy is killed, heal each Ally as well as Cherry.

### Basic Ability: Musical Bash

Cherry sings into her mic, striking a targeted Enemy with a shockwave of sound. Inflict 4.3% Damage and 7.2% Knock Back. Inflict a Deaf status effect on the targeted Enemy, making it miss 12.3% of it’s attacks.

### Source Ability: Delightful Melody

Cherry sings into her mic, giving her Allies a random buff ranging anywhere between an Attack Buff, Defense Buff, or Speed Buff.

### Core Ability: Stylish Attack

Cherry can repeat her other Abilities every 30 seconds, allowing her to effectively keep a rhythm going.
Histoire et culture Estrelienne

## Histoire

Il y a plusieurs siècles de cela, les terres d'Estrella, étaient habitées par diverses tribus qui entretenaient un lien étroit avec la nature. En effet, ces tribus croyaient en plusieurs déesses et dieux protecteurs de la nature qui leur permettaient de vivre chaque jour, et les aidaient lors des affrontements qu'il pouvait y avoir entre plusieurs tribus. Il arrivait fréquemment que certaines de ces tribus offrissent en sacrifice des trésors, du gibier qui avait été chassé, et dans des cas extrêmes, des humanoïdes.

Certaines de ses tribus avaient un rôle protecteur, et étaient responsables de sceller les esprits mauvais qui rôdent dans Orbis pour l'éternité. Au IIIe siècle, une personne aux pouvoirs surnaturels, qui apparut d'on ne sait où, unifia ces tribus, cette personne était considérée comme étant l'incarnation d'une déesse, qui serait associée à leurs croyances et à leurs rites. Lorsque le jeune royaume de Pendragon chercha à s'étendre à l'est, le roi fit la connaissance de cette fameuse déesse et en tomba éperdument amoureux. Afin d'éviter le massacre des populations locales qu'elle considérait sous sa protection, et aussi parce qu'elle était amoureuse de lui de ce que l'on dit, cette personne accepta la demande en mariage du roi.

Étant donné qu'elle était considérée comme la dirigeante de ces terres, cette union permit l'unification des terres de l'est et du royaume de Pendragon, pour former le royaume de Pendragon qu'on connaît tous, du moins jusqu'à ce que la guerre entre ces deux pays soit déclarée. On raconte que le roi aurait fait construire une ville portant le nom de sa belle épouse en Estrella.

## Culture

Bien qu'aujourd'hui Estrella est sous le prisme du Kismet, certaines traditions païennes persistent. Aussi, il n'est guère surprenant de voir dans certains villages locaux des fêtes n'ayant rien à voir avec celle de cette foi. Jadis, c'étaient les orcs qui étaient majoritaires en ce royaume, ainsi donc, ce sont leurs fêtes qui sont célébration, derrière celles du Kismet. Il n'est pas rare d'ailleurs que des jeux soient organisés pour s'encanailler et garder la forme !

La culture envers la nature a été bien conservée, et n'ayant pas trop confiance en la magie, les estrelliens font des remèdes à base de plantes la plupart du temps. On raconte malgré tout que grâce à de très anciennes traditions, ils arrivent à créer des potions à effet assez surprenant, par exemple, on a entendu parler d'une potion de changement de sexe. Les estrelliens aiment aussi beaucoup les mythes et les légendes, des contes d'anciens héros ayant foulé du pas leurs terres sont dans certains livres d'histoire ou de contes pour enfants. On entend par exemple la légende d'une famille qui serait passée sur leurs terres pour chasser le mal.

Enfin, Estrella possédant le plus de chaînes de montagnes d'Orbis, il y a énormément de mines qui permettent l'exploitation de minerais et minéraux pouvant créer de grandes armes, ce qui permet en partie d'agrandir la réputation de grands guerriers des personnes d'Estrella.
Ignis

Ignis is one of the 4 spells that every mage can learn without a scroll. This is the most combative spell in your basic kit, and can be used in almost every situation. It's a long ranged fire type spell, spewing flames from the caster's hand and igniting anything it touches (with the exception of enemies immune to fire.) The spell does low damage itself, but it applies Burn 2, which deals high damage over time for a short period. If you use Ignis on an enemy that already suffers from Burn 2, it will upgrade the status to Burn 3, applying higher damage, and leaving the enemy Scorched. This spell is especially effective in warm areas, such as the Sea of Dust, as it can easily overheat the target. This spell can be shielded with a mage's shield, but not by blocking with a weapon (with the exception of Greatshield.) Azaels will also be immune to this spell, as they are immune to nearly all kinds of flame. Kasparan and Azael mages will deal more damage with this spell, as they deal more damage with all forms of fire. Do note that this spell may not be effective in cold areas, such as the Tundra, as constantly warming the enemy up will ensure they neither Overheat nor contract Frostbite.

## Bugs

To be added, when bugs inevitably show up.

## Notes

* "Ignis" is Latin for fire.
* Ignis is essentially a reskinned Gelidus, as they both have the same use and appearance, though one is fire and one is ice.
* Kasparan's "Respirare" is identical to Ignis, the only difference being the casting time and animation.
* Ignis can be used to light torches, which are able to stave off the cold in the Tundra.
* Backfiring Ignis can sometimes be a good thing, as it will heat the user up. This can be useful in the tundra when one of your mages is going to contract frostbite, although you can't backfire on purpose.
Nym Baenre

Nym Baenre est le général de la troupe des Lions, le créateur de ce groupe de mercenaire. Beaucoup de monde se demande comment il a pu former une troupe aussi prolifique en très peu de temps, certain le comparant à un élu des divinités venu les délivrer des terribles barbares. On sait très peu de chose de son passé, si ce n'est qu'il a eu une femme, et de leur amour naquit deux enfants : Saryane Baenre et Danaë Baenre.

Quand on lui demande ce qu'est devenue sa femme, il s'énerve brusquement et évite le sujet, mais il arrive certaines fois qu'il daigne répondre : "elle est morte... Prématurément". Cette phrase est bien souvent accompagnée d'une larme. Nym est très dévoué envers ses mercenaires et ferait tout pour accroître les capacités de ses hommes pour limiter les pertes. C'est dans cet objectif qu'il a envoyé les éclaireurs dans le Désert de Phosphore pour trouver la source de la formidable puissance présente en ces lieux.

Malgré qu'il soit un mercenaire, il essaie de garder une certaine éthique, et ne s'en prend pas aux personnes qui se sont rendues, aux femmes et aux enfants, ainsi qu'aux inaptes comme il les appelle. Cependant, on ne peut pas dire qu'il soit une personne vertueuse comme Hysis, car tous ceux qui lui opposent résistance subissent de sa main une mort brutale et horrible.

Il a l'air d'être animé par une passion dévorante, une grande rage de la bataille. Il manie également très bien la plupart des armes rendant ses massacres encore plus violent, et d'après les racontars, on l'aurait déjà vu volé l'énergie vitale de certaines de ses victimes...

## Apparences

### La traque des damnés

Il apparaît à la toute fin de la quête alors qu'il organise la prochaine mission. C'est lui qui réquisitionne les Cardaillac pour qu'ils sabotent les réserves d'eau des barbares, pendant qu'eux feront diversion.

## Anecdotes

* Nym Baenre est un ancien personnage du MJ, et ayant subit un destin vraiment nul (tué par un assassin sans qu'il ne puisse se défendre), ce dernier a décidé de le réhabilité en le faisant revenir dans cette campagne.
Kazimir Sabrehagen

### Description

Kazimir Sabrehagen is Chelsey's uncle and the head of the Fangs of Sabrehagen and by corollary the leader of the Hamlet. According to Chelsey, he wants to lead the Sabrehagen towards a better, more lawful path. To that effect, he trusted Chelsey with the will of Kazimir: a blood contract that has the power to bend members of the Sabrehagen family to Chelsey's will.

### Trivia

* Kazimir is a variant of a popular slavic name stemming from either *kázat* ("advocate") or *kazit* ("destroy") and *mír* ("peace").
* He outlawed owning a dog in the Hamlet because of the smell
Wednesday Addams

Wednesday Addams is a Guardian in Star World, originating from Giftopia. She is a Tank class Guardian, residing in Gloomburrow Mansion.

## Bio

Wednesday Addams is a Tank class Guardian of the Star World, armed with an arm cannon, bulky armor, and a large shield. Wednesday is said to be able to control storms by simply thinking about it.

## Abilities

### Passive Ability: All-Together Ooky

If 3 Allies have the Evil, Cruel, or Demon trait, give each matching ally a Fearless status effect and Attack Buff. If an enemy attacks the Allies with the Fearless status effect, have them counter with their own attacks.

### Basic Ability: Gloom Cannon

Wednesday fires her arm cannon at a single target. If the attack hits, apply a Gloomy status effect to the targeted enemy, nerfing their Speed by 5.7%.

### Source Ability: Storm Charge

Wednesday thinks of a storm. Create a rain cloud above a single enemy’s head. While the rain cloud is active, inflict 5.6% Poison status effect to the targeted enemy.

### Core Ability: The Addams Family

If 2 or more Allies are related by familial means in their source world, create a Family Bond between Wednesday and the matching Allies. If the Allies are attacked while the Family Bond is active, have Wednesday protect them by shielding them with her shield, and firing her arm cannon at the offending enemy, damaging it and inflicting 10% Knock Back.

## Trivia

* Wednesday Addams would have been categorized as part of the SleepySluttyRosalina69 universe, as that’s why she originally existed. However, as she was made as a gift for the creator’s family, she was placed in a custom Giftopia universe, for gift characters.
* Wednesday’s abilities were picked to design a character that fit Wednesday’s initial design, but with elements for her Star World portrayal.
Henry

**Henry** is a supporting character in Kitsune's *The Curse*. He is one of the oldest engines on the North Western Railway. When he first arrived on the island, he had several steaming problems, stemming from his firebox size and the type of coal. At first, he took special Welsh Coal to solve this problem, but after his accident with the Flying Kipper, he was sent to Crewe, and rebuilt into the engine he is today. Henry, along with Edward and James, are mixed traffic engines. He is able to take much longer freight trains and passenger trains than the latter two, making him a valuable asset to the railway.

## Personality

Henry is generally well-behaved, but is sometimes arrogant. Henry is at heart, a very hard worker, but his frequent bouts of illness hinder his work. His illnesses almost always have something to do with his boiler.

Henry has also been portrayed with a much kinder and softer personality. He has been shown as a nature-lover as evidenced in "Henry's Forest" in the TV Series' third season. This personality carried on, with Henry being occasionally a tree-hugging engine too as he tried to prevent the tall pine tree and the wishing tree from being cut down.

Henry is also sometimes really worrisome, as shown in multiple occasions. He has shown instances when he was either moody, arrogant and vain, but proud, strong and witty, much like the earlier seasons.

## Series Overview

### Season 1

#### "Possessed by The Snow Demon"

Henry comes across James and Emily in the forest, who are searching for Percy after he ran off. Henry agrees to help them search. For a while, the three engines travel together, until Henry has to leave to take the express for Gordon due to his accident the previous night.

Henry arrives at Knapford Station, where he greets Thomas and expresses his sympathy over Percy's current absence. The two don't get to chat long before Stanley shunts the coaches and he must depart. Henry wishes Thomas well as he leaves. While he puffs along the line, he passes others such as Molly and Connor, before arriving at a red signal. He waits for 30 minutes, but the signal doesn't change, and by now it's gotten completely dark. All of a sudden, Yuki appears, screaming in front of Henry. Frightened, he reverses quickly to try and escape, but ends up in a siding where his coaches derail. He is confronted by Yuki, who tells him to join her. Henry pleads with her to go away and to leave him alone, and she disappears after another moment. Once she's gone, Henry wonders if any of that was real, and maybe he was just seeing things. He leaves the scene to collect his thoughts.

His encounter had been watched by Arthur from afar, who worries that the same ghost Henry had just seen was the same one seen by Salty, Bill, and Ben.
Mappa

Questo articolo è una bozza. Puoi aiutare **Going Medieval Italia Wiki** cercando di espanderlo.

Going Medieval utilizza una generazione procedurale del mondo, il seme della mappa è un numero (relativamente) breve o una stringa di testo che viene utilizzata per creare proceduralmente il mondo di gioco ("**Mappa**").
Fornace

## Description

Heat Output 2000. This is the place to bring metal ore and transform it into ingots.

## Description

Heat Output 2000. This is the place to bring metal ore and transform it into ingots.

### Category

Crafting

 La fornace è una stazione di crafting utilizzata principalmente per produrre lingotti di ferro, lingotti d'oro e lingotti d'acciaio. Può essere costruito con argilla o pietra calcarea, con l'unica differenza sostanziale dei punti ferita.

La tecnologia Fusione è necessaria per costruire un forno di fusione. A differenza di molte altre stazioni di crafting, un forno fusorio non deve essere costruito sotto un tetto o all'interno di una stanza per funzionare al 100% dell'efficienza, il che significa che è possibile risparmiare spazio fin dall'inizio costruendo forni fusori all'aperto.
La fornace per la fusione è anche un modo rapido per scomporre le vecchie armi per ricavarne il metallo, particolarmente utile per liberare rapidamente il campo di battaglia dai detriti dopo un'incursione, oltre a garantire al colono preziosi XP da fabbro.

## Ricette

* lingotti di ferro
* lingotti d'oro
* lingotti d'acciaio
Kitsune's The Curse Wiki

**Welcome to the Kitsune's The Curse Wiki!**
This is a wiki for all information regarding the Thomas & Friends fan series on YouTube called "The Curse" by Kitsune.

We're a collaborative community website about Kitsune's The Curse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Familles d'Orbis

Orbis a vu de nombreuses familles importantes marquer son histoire, certaines étaient de riches nobles, d'autres de puissants mages qui ont révolutionnés les préceptes magiques de leur époque, d'autres étaient de simples familles d'aventuriers. Voici les principales famille qui ont su marqué au fer rouge le monde d'Orbis :

### Maison Cardaillac

La maison Cardaillac est une famille un peu particulière, car les personnes qui la compose ne sont pas tous liées par le sang. Cependant, c'est une grande famille d'aventuriers.

### Maison Azur

[...]

[PAGE EN CONSTRUCTION]
Banco farmaceutico

## Description

Trasforma gli ingredienti naturali in rimedi curativi.

 Il Banco Farmaceutico è una postazione di lavoro dove erbe, tessuti e disinfettanti vengono trasformati in miracolosi kit di guarigione. Esistono 3 tipi di kit di guarigione: Kit di guarigione semplice, Kit di guarigione e Kit di guarigione avanzato.

Per poter costruire il Banco Farmaceutico è necessaria la tecnologia Alchimia, che sblocca anche tutti i kit di guarigione sopra citati.

Come la maggior parte delle Postazioni di Lavoro, il Banco Farmaceutico deve essere collocato, come minimo, sotto un tetto per ottenere il 100% di efficienza.

## Ricette

* Kit di guarigione semplice
* Kit di guarigione
* Kit di guarigione avanzato
AvatarJay Wiki

**Welcome to the AvatarJay Wiki!**
jay lore

We're a collaborative community website about AvatarJay that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderJay LintballsPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Tesi

Le tesi sono una risorsa di ricerca di livello 3 utilizzata per le tecnologie di fine gioco. Sono necessarie insieme a Libro di testo e Cronache per scoprire nuove tecnologie. Le tesi vengono create in un Tavolo di ricerca avanzata e richiedono la tecnologia Ricerca III.

Come per tutti i libri, se le cronache vanno perse, è necessario crearne di nuove per sostituirle, al fine di iniziare a sbloccare nuove tecnologie.