Nidaynia

The Realm of Dragons

19% Humans

18% Dwarves

5% Others

Nidaynia was one of the Realms of Ahlus.

## History

Nidaynia was one of the nations that sprung into existence with the collapse of the Empire of Raq, finding its borders along the eastern aspect of the Ironfangs after a period of rapid expansion that put it into direct conflict with Tulis, Halholm and Gawylthlian-occupied Astedia to the south.

Alongside the pre-existing Realm of Mol Boramm, it was one of the few civilised Realms of Ahlus that was not dominated by a majority human population. The lands that became Nidaynia have featured throughout their existence an unusually high density of dragons since Aita's Second Gift, with the Ironfangs hosting homes for Red, Copper and Silver varieties alike, and the forested jungle they overlook filled with their Green-scaled relatives. The shared border with Halholm to the north also possessed arid lands often chosen by Blue and Brass individuals to make lairs. All of this has resulted in a huge variety in lineages and bloodlines which was quick to stir further external and internal conflict alike.

Those more faithful instead see Aita as their creator, following teachings that they were blown from glass during Aita's Second Gift, whilst others believe themselves literally born of dragons as their varied appearance and surroundings seems to more readily suggest. A few among these maintained their lines to be the purest, placing fealty to the dragons from which they came and shunned those of other clans, often finding conflict either directly or indirectly with them.

Less than a decade after its construction its capital, Arca, was ravaged by the Red Dragon Balzanok, an attack that left the city destroyed and seven in ten of its residents dead.

## Society

By nature of its Dragonborn-dominated populace, most of Nidaynia existed in discrete clan colonies, though many clans might share the same mountain or valley. Directly or indirectly, most clans found rivalries with their immediate neighbours, with streaks of violence more common in those of chromatic bloodlines, while metallic-scaled heritages were more prone to matters of democracy. The capital city of Acra was ruled by a Meritocratic Conclave featuring one individual of each Draconic Ancestry, though it was common for disagreements to cause all manner of disagreement and strife when they did meet.

While some clans were prone to exclusionist actions, many instead were welcoming of those others, regardless of race, provided that they showed a dedication to purposeful commitment to the clan. Goliaths found particular acceptance amongst the clans, particularly those of Ravenite heritage who revelled in the competition presented by the displays of prowess common in Goliath culture. Likewise, those with the patience and skill to tend Fangor Goats were quickly accepted into the ranks of the clans, owing to the high price demanded by the luxury textile.

Nidaynian fashion combined rugged designs with coloured flair made viable by natural dyes. Intricately woven shoulder capes, often layered to act as a heavy shawl against the mountain breezes were popular throughout the year, along with woolen jackets held in place by braided belts reinforced with goat leather.