Gardening

***"First team to successfully grows a tree wins!"***The **Gardening** Event takes place in the garden that is located in the hills area where jessie hometown is. This is a new is a 3v3 gamemode that is unique from all other gamemodes as it involves two key objective areas which is the tree plantation spot and the tree supplies containers, the map layout will be asymmetrical because of the where the well and the fertilizer powerup box is located on, so it means on one side the well would be on the left and for the other side the well would be on the right side (like groundhog barrow), otherwise everything else is symmetrical like the spawns, tree plantation spot, and the walls and bushes. The objective of this mode is to grow your tree successfully first before the other team does, and there are no time limit to grow a tree so the match can only ends when a tree is fully grown.

During the start of the match, three of the players will spawn on the three random spawn points like the heist defense spawn. The first thing towards the objective is navigate through the walls and the bushes depending on the map to go to the center of the map and touch the brown colour tree seed pack box where those tree seeds are inside it and the brawler will automatically picks one up upon touching it, the box is 2.5 tiles big. Since its located at the center you need to brawl! to kill the opponents who are also trying to get the tree seed pack from the box so your team can get plant it earlier than the opponents does. After getting the seed from the box, you or anyone who got the seed pack can go back to your spawn to plant it on the plantation spot, brawlers who have the seed pack or other items will have a seed pack icon above their head to show that they obtained that item and the icon is visible to everyone. When you touched the plantation spot the seed will be planted on the soil there and you should feel proud about it (makes the icon above the head disappears after planting it). Should you get the item that you have already, you can discard it by pressing the red "x" button at the bottom left that is exclusive to the mode to dump it.

Now you planted a seed, but the seed will not grow because there is no water, now your next step is to give water to the seed, you will go to the well where it contains the water that every plants needs, it is 3 tiles wide. To collect the water in the well you will need to touch it for 1 seconds to gather the water from it as the progress is measured with a bar (the bar will fill in a second), any loss of contact on the well will reset the 1 seconds water collection progress bar. Since its also located on near the center it means that there might be opponents there too, you might want to fight or not depending on the situation. When you touched the well for 1 seconds, you will collect the water from the well and you will have the water icon above your head to show that you have the water in a pail. You have the water now and you next thing to do is to go to the plantation spot and then touch the plantation spot to give the water on the seed, now the seed starts growing, hooray! When the tree has water, there is a blue number (water colour not team colour) shown above the tree indicating the duration left in (seconds) that the tree has the water, the duration remaining numbers is visible to both teams. Each bucket of water will make the tree grows for the next 25 second and the water duration can be stacked. Trees will take 2 minutes to fully grow which is the objective and its growth will be animating slowly, so it would take a minimum of 4 buckets of waters to finish growing a tree without having it taking enough damage (will stops animating when water depletes).
The tree has water right now, and you and your teammates can gather more water from the well and deliver it to your tree so that it will continue to grow.

There is a third item in the center of the map, which is a stationary fertilizer box, it is a box that looks exactly like the powerup box in showdown and it has the same hitpoints and size as that box. The box contains a pack of fertilizer which when given to our tree it will speeds up the tree growth to twice as fast for 30 seconds. To get the fetilizer, you have to travel to the center and left side or right side depending on your side and deal 1500 damage to the box to break it open and reveals the fertilizer pack, be aware as it is obtainable by anyone who picks it up, and the fertilizer will **not** disappear overtime if not picked up early like the crystals and the powerup. The pack will drop in a random direction like how the powerup item drops around the boxes, the distance and the time it takes to drop is the same as the powerup. The powerup box will respawn in the same spot 30 seconds later after being destroyed and can be broken again and drops another fertilizer pack. After getting the fertilizer, travel back to your spawn and touch your tree plantation spot to pour the fertilizer pile on your tree and it gives your team a growth advantage! Avoid dying while carying a fertilizer because by dying you will "spit" out the fertilizer pack on the ground like the smash and grab & showdoen deaths and the pack is now pickable by anyone, but the good news is that your teammate can also pick up and delivers to your tree by touching it. When the tree receives the fertilizer, the tree will make a pumping animation similar to the animation in the clash of clans building boost and will display a brown number right(right side) next to the blue water numbers in seconds. Its growth speed is now 2x as fast and it lasts for 30 seconds so this boost will effectively reduce the time your tree needed to fully grow by 30 seconds, i am not sure if the fertilizer would be too powerful with 30 seconds but we will see first if it needs a nerf! Its important to have your tree maintained with water while under the fertilizer growth boost as the boost duration will still continue when the tree has no more water which means your team could be wasting some of the boost duration.

There is another feature that this mode offers, is that trees can take damage from opponent attacks. This feature prevents the game from being too much of a linear style progression objective and no stopping to the opponents trees when their tree is going to finish growing. Brawlers can also decide to go and sneak to the opponent spawn to attack the tree, when the tree takes damage the growth progress decrease so making the tree looks younger tough this logic is fucking bullshit that is heavily contrasts to real life physics but the purpose of this is to oppose the growth progression so that the game is not too linear. Since the tree takes 2 minutes to fully grow, so it means that it would grows at the speed of 0.8333...% per seconds or 83.333 hitpoints per seconds and so the fun fact is that a fully grown tree hitpoints has 10,000 hitpoints, so for referance: every 500 damage the tree takes its growth progress is decreased by 5% or 6 seconds. Brawlers have to protect their trees from the oppnents brawlers who are trying to hurt the tree by killing any opponents who are trying to hurt the tree so that their tree growth are not hindered in the sense of making the required growth duration become longer. Trees will continue growing at all times until its fully grown of course and will continue to grow when taking damage as its the matter of growth, unlike brawlers who needs to wait before healing trees grows and gains hitpoints at all times including when taking damage. When a tree takes too much damage from attacks that the damage is enough to make the growth progress becomes 0% or below, the tree is destroyed and the tree destruction animation will be shown, also any water content inside the soil will continue its duration but the fertilizer content will not decrease overtime as it is really still there. They have to go to the seed box and take the seed from the box again and go back and plant another one, this is why the seed box is always there and has unlimited seed packs in supply. The destruction of the tree usually dosent happen but can happens when someone manages to do enough damage to destroy it, i am not sure if the tree destruction feature would break the game but if it does this feature will be heavily tweaked or removed. Based on the fact that the hitpoints the tree has is propotional to the growth it has done, which means that younger trees are easier to be destroyed than the older trees as the older trees has grow for longer amount of time but are more devastating when the older trees are destroyed as more time was invested on the time to grow that tree. The conclusion that trees can take damage from attacks is because that it gives more feels for the dimension rather than linear progression.

When the tree is about to fully grow (left 16 seconds), there will be an speech bubble shape like indicator that shows the seconds remaining needed for that tree to finish growing with an arrow shape pointing towards that tree that is about to fully grow, this number indication is visible to both teams. Blue numbers is displayed when blue team trees is near to fully grow and red numbers when on a red tree, when both teams tree is about to fully grow then there are two timer indicators pointing on respective trees. The timer in the indicator will run faster when under the boost of the fertilizer and the indicator will freeze when the tree has no more water currently. The timer number value will be increased when taking small amount of damage and will disappear when taking larger amount of damage as the time left for it to finish growing becomes higher than 16+ seconds to signify that its growth progress became lower. First team that manages to grow a tree into its full size first, which takes 2 minutes to grow and more growth time would be used when the tree took damage and lesser time when the tree has a growth boost from the fertilizer, that team with the fully grown tree first wins the game and the match will be over. When the match is over, the camera will pan (like heist safe) to the fully grown tree (winning teams tree) and there are confettis with different colours appearing around the tree for some time (like clash royale) (aesthetic), and plays the win or lose sound effect. The conclusion is that in this gamemode teams has to grow a tree with the given materials in the center of the map and players can damage the opponent tree to disturbs its growth and have your tree to grow into its full size before the opponent team does. None of these stats values are confirmed like the size of the supplies, object duration, and other mechanics etc.. The map size for this gamemode is also not confimed, the concept picture shown map size scale is the same as the heist or the outlaw camp battlefield, but the size can be bigger if it fits better or vary sizes depending of the map of this gamemode, Altough all map sizes including bounty, smash and grab, and heist is the same size.

Note:

* Placing seeds on the opponent side of the plantation spot will yeild nothing as its an unrecognized command.
* The tree without water is just stopped growing and will not reverse its progress or reduced its hitpoints as this is part of the gamemode mechanics opposed to the real life fact that the plants will die after a long time without water.
* When you have obtained an item but you dont need it, you can press the red "x" button at the bottom left to dump it, this button is only available in this mode.
* You still cannot attack when you are holding an item in this mode because they are not as big and heavy as the ball in the brawl ball.
* You can hold one item at a time: the seed pack or the pail with water or the fertilizer pack, in real life people can hold more than one of these at a time but it would make the game pace become to fast so these rules are applied.
* Brawlers can hold water because they got a pail, but it is not shown in the game as that graphic is quite unnecessary, maybe we can show the pail but i am not sure when it should be shown.
* Spoiler alert: The trees in the mode grows much faster than the trees in real life and also absorbs water much faster, like mega fast forward on them, for the game sake.
* When you die while holding an objective item, you will drop it! so dont die! (applies to seed packs and fertilizer packs because the bucket of water will just spill over and lost like jack and jill carelessness. Tough its more significant on the fertilizer than the seed because you only need to plant the seed once unless it gets destroyed)
* The well, seed box are indestructible as they are the necessity for the whole game and the attacks will just pass trough it.
* There is no fixed order that the seed must be planted first; your team can put water and fertilizer on the plantation spot then plant the seed so that it will starts growing as soon as it is planted, though its a little bit time ineffective, but its flexible to situations.
* If the jessie hometown is a bad place to take in then the better place it would take in is the **plants vs zombies (game series) players' house front yard**. I guess that this place makes way more sense. I guess that some maps will take place in jessies hometown and some will take place in pvz player house frontyard like the bounty gamemode that can take place in different enviroment.
* Currently its 3v3, but i am not sure if 3 people is enough, again we have to see.
* This gamemode the star player formula is calculated by:

1. 1. taking the seed pack from that box
	2. planting the seed pack on the plantation area
	3. taking water from the well, 3a. watering on the tree
	4. dealing damage to the fertilizer box (but does not includes taking the fertilizer pack unlike #1), 5a. placing the fertlizer on the tree
	5. damaging the opponents tree, 5a. destroying the opponents tree
	6. and of course, positive when dealing damage to opponents and negative when taking damage from opponents
	7. Probably more (other than dealing and taking damage)

## Useful Brawlers

**Mortis**: Mortis can dash and quickly to gather the required items and bring it to the tree plantation spot, especially the water to not let the tree run out of water for a longer time.
**Shelly** and **Bull**: Their attacks can quickly destroy the fertilizer box so that they can obtain the fertilizer pack easily.
**Piper** and **Colt**: They can output alot of damage to the opponent tree in a short time when they manages to sneak trough the opponent defenses, they dont have to get very close to their spawn/tree to deal the damage.
## Tips

* Like heist, you can bodyblock bullets from the attackers who are trying to attack the tree, this is useful during critical situations.
* You can use the powerup boxes as a shield when you are trying to heal up.
* When defeated, you can move your joystick to the right if you want to spawn left and move it to left if you want to spawn at right, this works in heist and brawl ball and will also work in gardening too since the respawn points is found on two sides in the map instead of one.

## Trivia

* This is the original gamemode that i have concepted and its really unique!
* Note that the term **power-up box** is the same things as the **fertilizer box** because i want people to know that they are the same thing and because things are pretty fucked up *due to lack of storage space*.