Shy guy - strikers

## Summary

shy guy from mario charged

'oink no' - shy guy

shy guy then shows us 3 different faces he makes

shy guy has appeared in other mario games; most notably in mario party 4 when his stone curse is used,

and yoshi's island snes in worlds 5-8

https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/50c98470-ba0f-4514-995f-3a44abe4f827/d10cvg5-d46a9d08-e412-489e-b9b6-28b2d99c30f5.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNTBjOTg0NzAtYmEwZi00NTE0LTk5NWYtM2E0NGFiZTRmODI3XC9kMTBjdmc1LWQ0NmE5ZDA4LWU0MTItNDg5ZS1iOWI2LTI4YjJkOTljMzBmNS5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.v5mgwKL5um97WuScMJl2rwDKnhdCgTNNNK4N1GAkkVs

## Powers and Stats

**Tier: usually 9b / possibly lower than 11c when unmasked / low memetic otherwise**

**Name: shy guy / Yume Kōjō: Doki Doki Panic (1987)**

**Origin: mario series**

**Gender: m**

**Age: 30 or younger**

**Classification: meta-kirby / humanoid / striker / toon being**

**Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Many games show that Shy Guys specialize in many weapons whether short or long ranged), Energy Manipulation, Electricity Manipulation, Danmaku (Can rain swords all over foes), Fire Manipulation (Can surround itself in flames and burn anyone who comes into contact. Can project durability negating flames), Transmutation, Sleep Manipulation, Immortality (Type 7. Shy Guys are zombies), Regeneration (High; Able to regenerate after having been consumed and digested by Yoshi. Digestion involves one being reduced to molecules through amino acids). Through Grove Guy, he has access to the abilities of a Music Key (of which is transmitted in his soul), which gives him the following: Mind Control (Waluigi was going to use it to hypnotize anyone who didn't have the same dancing abilities as him), Broadway Force (The second Mario started dancing, things like snowmen, fire itself, plates, and flaming wooden logs started dancing with him), Telekinesis (Mario and Luigi could sail a boat across a river), Summoning (Mario and Luigi summoned a rocket from nowhere to attack Bowser), Statistics Amplification (Using the power of dancing, Mario and Luigi could increase their speed to catch up to a roller-coaster), Explosion Manipulation (Mario and Luigi caused Koopas to explode into music notes), Power Nullification (The Dance Meter essentially decides whose abilities are more effective, and the abilities of the losing dancer are entirely nullified), Matter Manipulation (Mario and Luigi changed the makeup of a hotel from being a normal building to being a corkscrew, then changed it back), Size Manipulation (Mario and Luigi caused a mushroom to spontaneously grow out of the ground), Weather Manipulation (Things like twisters, avalanches, snowstorms and whirlpools were caused by the Keys, as evidenced here), Empathic Manipulation (Music forced Bowser to feel happiness. Dancing caused Boos to warm up to Mario), Healing (Bowser was going to use the Keys to fix his tone deafness), Death Manipulation (Bowser's use of the Keys turned the landscape into this). Fly-Guy and Sky-Guy have Flight. Sergeant Guy's Wand has Magic and Resurrection. Non-Corporeal as Boo-Guy. One Hit Kill as Glum Reaper. His straw can drain the life energy from foes and locations alike. Healing and Can double attack potency and durability w/ his Guitar / black hole usage / white hole usage / explosion / reality control / energy tampering / curse usag**

**Attack Potency: same as tier level, rest follows**

**Standard Equipment: : Spear, Stilts, Bombs, Paint Buckets & Paint, Paper Clips, Various Masks (His basic one acts as a shield), Spiked Mace, Fire Bar, a Propeller, a Jetpack, a few Trains, a Wand, a Cannon, a Tank, a Star Spinner, Gold Sheet, Silver Sheet**

**Intelligence: Genius (Has created and manned a train, and has run multiple trains as well as countless weapons. He has built a city and casino from the ground up and governed it flawlessly, and has had dozens of occupations. He's ranked up to the highest rank in any militia--General, and he even has knowledge about what's in everyone else's minds. He understands everything that's going on around him, and even broke the 4th wall) / supergenius in sports [made the bullet ride technique which almost always guarantees a goal]**

**Weaknesses: relies on other shy guys**

**Notable Attacks/Techniques: various mario powers / bullet ride**

## Others

**Notable Victories: all main mario characters / all dbz guys / all yugioh guys / possible win vs ash ketchum in early pokemon / daisy strikers**

**Notable Losses: waluigi strikers / gt goku [fss4] / ben 10 [drawing board] / bugs bunny / most disney guys**

**Inconclusive Matches: waluigi [mario party 4 and 5 / mario mp6 / luigi mp6 / toad mp1-3 / asta [never met him]**

feats; https://www.mariowiki.com/Shy\_Guy