Ignis

*Ignis* is fire magic - moving heat with your body like a dragon. *Ignis* depends on your breath and is the element of responsibility.

* **Direct** - Fire is "breathed" from your body
* **Mobile** - Movements are linear and explosive
* **Simple** - Kaph drain is low to none

Symbol - Fire

## Background

Two years prior to the first magic year, *Ignis* was one of the first four elements to be discovered. Chemah was the woman entrusted to *Ignis*, since she was hot-headed and fiery.

After the Global Revelation, the element was able to be wielded by anyone.

## Overview

*Ignis* allows mages to control heat and fire. Any source of heat is controllable to the mage. Temperatures below 0 degrees Celsius is not controllable to the mage.

### Behavior

*Ignis* is more powerful during day, during a comet, and in hot weather.

### Combat

*Ignis* is used quite frequently in combat and for good reason. Heat is generally abundant and the mage can even use their own body as a source of heat.

Fire can be created with *Ignis* and is used to propel heat more effectively. The temperature of the fire is affected by the mage and even properties of the fire (such as color and flame frequency) can be changed.

#### Against other elements

* *Ignis* and *Aquae* cancel each other out and thus have no advantage over each other
* *Ignis* and *Petra* together create lava. Since lava cannot be controlled by *Ignis*, *Petra would have the advantage*
* Light is created by fire and can be manipulated by *Lux*
* Light created by fire can be used against *Umbra*
* Fires created by electricity (*Fulgur*) are able to manipulated by *Ignis*
* Burnt plants cannot be controlled by *Vitae*
* Blasting high amounts of heat onto a force field protected by *Munitio* can make any individual protected by it very hot

Overall, *Ignis* is very useful in combat and generally has an advantage over most elements.

### Symbolism

The *Ignis* symbol is a fire. Colors that represent *Ignis* are generally red and orange.

### Civilian use

*Ignis* is used regularly to cook, smelt, start fires, and burn things. It is very practical and one of the first four elements.

## Skills

### Calor - Heat

Control temperature and store heat.

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**Targeting** - Requires a target to heat up or to take heat from

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Not limited to tangible objects. Flames can be made hotter, and so could bodies. To store heat you need to take heat from a target, effectively making the target colder.

### Crepitus - Explosion

Concentrate explosions from heat.

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**Targeting** - Requires a target to explode

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**Radial** - End result is an explosion

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Explosions are created by heating up the air in a concentrated area and releasing it all very fast.

## Passive Abilities

### Positive

* **Ignis** - Control heat and fire
* **Thermosense** - Sense sources of heat farther than what is felt naturally
* **Extremophile** - Colder temperature tolerance
* **Pyromaniac** - Body is more resistant to burns

### Negative

* **Thermophobe** - Less tolerant of hotter temperatures

## Elemental Imprinting

*Ignis* is properly imprinted on the palm of the right hand.

## Known Users

* The Demon's Covenant use *Ignis* to ignite buildings and areas

## Trivia

* *Ignis* means fire in Latin
* Flames are not created by heating up gasses with *Ignis*, it is literally just created supernaturally using heat