Rasaria

## **The Crescent Island, Rasaria**

**Rasaria** *(ruh-zar-E-uh)* is the largest landmass of the Tri Isles and is home to the majority of the Isle’s populous. It is filled with diverse architecture and cultures that spread from one coastline to the other. The island was formed after the prime meteor crashed into the ocean, pushing the land surrounding it above the ocean’s surface.

## Regions

### Clayhill Grovel

Clayhill Grovel is a rocky mountainous region that is north of Rosile.

### Red Clay Mines

Red Clay Mines sit within the mountains surrounding Clayhill Grovel

### Vespra Sicklands

Vespra Sicklands are a swampy waste which is home to Moorsha.

### Black Shire Depths

Black Shire Depths are the deepest portion to the Vespra Sicklands. This region is extremely dangerous and unwelcoming to all that go there.

## **The Cities of Rasaria**

### **Moorsha** *(more-sha)*

*Aesthetic*: Sickly Rundown Marshland Village

*Population Size*: 100 - 300

*Atmosphere*: Unwelcoming and standoffish to newcomers, untrusting.

*Popular Job(s)*: Black Market vendor, thief, mercenary, poacher

A southern ramshackle town that sits in the center of the marshlands, It is home to mercenaries, thieves, poachers, and anyone else that seek a place to hide away from the law. It’s hidden deep within the thick trees past hazardous plants and protected by vicious creatures of the marsh; making the village not just hard to locate, but dangerous to get to as well.

###  **Zyldyr** *(z’el-deer)*

*Aesthetic*: Woodland Elvish Village

*Population* *Size*: 750 - 1,000

*Atmosphere*: Homely, Friendly, Guarded.

*Popular Job(s)*: Guard, Artisan

The south western town that started as a guard post to keep the marshland creatures at bay. While it would seem to sit in a inhospitable location, the town is lively and full of residents. It has blossomed into a beautiful village full of hope and aspirations.

#### **Important Locations**

***Red Hawk Tower***- Western Guard Post

***Black Hawk Tower***- Eastern Guard Post

***Hawk Barracks***- Soldier Barracks

***Stone Hawk Hold***- Jail House

### **Rosile** *(row-z’eye-ul)*

*Aesthetic*: A grand city with an intricate architecture, lined with smooth stone roads and bustling streets.

*Population Size*: 30,000 - 40,000

*Atmosphere*: Bustling, Chaotic, Lively, Packed

*Popular Job(s)*: Shop Keeper, Artisan, Magi, Politician

Rosile is a large bustling city that sits at the center of the island, focusing heavily on magic and technological advancement. It’s also home to the island’s central governing body, the Whitestone Spire.

### **Laund** *(lawn-de)*

*Aesthetic*: Medieval Fantasy Village and Farmland.

*Population Size*: 1,500 - 2,000

*Atmosphere*: Calm, Rustic, Festive, Peaceful

*Popular Job(s)*: Farmer, Rancher

A village that sits in the north west Rasaria, covering a majority of the flat grasslands. Their main focus is farming but there is a built up center point that acts as a host for many of the islands festivals. It’s quiet and quant until it’s time for yet another festival.

### **Satchurn** *(sat-ch’urn)*

*Aesthetic*: Hillside Tropical Hot Spring, Hotel, and Spa Resort

*Population Size*: 75 - 150

*Atmosphere*: Peaceful, Calming, Rejuvenating

*Popular Job(s)*: Esthetician, Attendant

Satchurn is a coastal natural Hot Spring and Spa Hotel Resort that acts as a get-away retreat for many of the island goers. The permanent residence of the resort are workers. The cabins you can rent range in size to fit anywhere from 2 people to 15.

### **Haunl** *(hawn-uhl)*

*Aesthetic*: Bustling Oceanic Port City

*Population Size*: 25,000 - 30,000

*Atmosphere*: Chaotic, Busy, Loud, Fast Paced

*Popular Job(s)*: Sailor, Fisher, Thief, Pirate, Guard

The port city Haunl is a very lively, close-quarter city built over two islands located to the East. It acts as a checkpoint and safety net between the outer ocean and the internal island lake. Though they try to stop them, pirates find ways to break through their defenses in order to smuggle goods, even sometimes humes, between the many different lands.