Rules

This not just a pvp server. PVP is on, but do not kill any players thats travelling trough the world. You are allowed to pvp in your own city if pvp is enabled. You are allowed to fight back in someone else city to defend yourself. PVP will be allowed when one nations declares war to another nation (more information on this soon!)

If pvp is off in your town you CAN NOT use fire or LAVA to kill them, they need to have a chance to fight back.

### Basic Rules

1. No bigotry or harassment based on identity
2. No hacking, glitching, or exploits
3. No attempting to make the server unplayable for others through lag, war, or harassment
4. No spamming
5. No unwarranted griefing
6. No nudes, porn, or sex-related play
7. No prolonged toxicity or bullying
8. Look through the war rules before going to war
9. The full, thorough rules (below) are linked in the discord, and will be used for punishments
10. NO duping
	1. Admins hold ultimate authority regarding punishments and balancing the game

### Baisc Server goals

1. Be creative with your character and buildings
2. Creating societies that interact with each other in interesting ways
3. Build cities, towns, temples, and more
4. Create a dynamic history, lore, and mythos
5. Create maps, art, community projects
6. Develop character and social Roleplay so it influences your gameplay and interactions

**Block Glitching**

For practical uses against other players.

Example 1: Placing Blocks in a claim you are not allowed to build in, and scaling over people’s walls

Example 2: Opening Doors / Breaking Blocks in order to attack people

Autoclickers are not allowed.

***1st Offense: 3 day temp ban. 2nd Offense: 1 week temp ban. 3rd Offense: 2 week temp ban. 4th Offense: Perm ban or staff discretion with majority agreement.***

**Toxicity to admins-**

As this server has high amounts of player time and emotional devotion, the game is often taken extremely seriously. Some players have historically been extremely toxic to the admins and moderators. Spreading damaging lies or lying to the admins about rule reports is considered toxicity. Players can be banned for this behavior- if they excessively and long term shout at, swear at, insult, or constantly hate on the admins, the admins have the right to ban them.

The first 2 bannings for repeated offenses have a maximum ban time of 2 weeks, but on the third offense, a permaban is allowed.

Other moderators should be consulted in bans of 1 week or more in these situations.

**Admin Abuse-**

Admin/mod abuse is serious and should be reported. Admins who are found abusing their responsibility may lose their admin privilege, or may even face a ban if their abuse is particularly destructive and megalomaniacal.

Admins and mods should not be involved with any form of censorship or clearing-of-the-chat regarding in-game political situations which hold a conflict of interest.

### **Lands & Builds**

Officially, you can create a nation anywhere that isn't claimed with the lands plugin. People may go to war and attack you, and they can trigger a war over projected lands. Day one rule, but due to how much land is being projected it's important to say. Projected land: land the land owner controls on maps and in rp. Claimed: chunks within the lands plugin. This is what admins use to look at a land or nation.

While pre-industrialized themes are encouraged, players can world build about modern/future things, although it's better to tie things to pre-existing server gods, factions, and lore.

Faction Bases are not allowed, this may include bases you can not break and have one way hitting, this may result in the base being removed. Some things that may lead to your base being deemed a Factions styled base is, unground loot hoarding, walls made of dirt, 1 chunk claims with storage rooms down to or close to bedrock. There must be some form of town or build visible from the surface. If a town is themed as underground dwellers, they must advertise it as so.

Floating bases where there is no entrance, think about stairs,ladders,elevators are not allowed. Enemies in a war have to be able to acces the base!

DO NOT TELEPORT TRAP = BANABLE, if you enter a enemy town they are allowed to kill you. Enter at your own risk at all time!

**After around 30 days of inactivity your land is subject to deletion. It can be sooner based on staff discretion.**

### War rules

Stop attacking/killing people after the battle session has ended.

### Bandits

Banditry- YOU MUST APPLY FOR THIS ROLE:

The Bandit playstyle is limited to players who fill out a form and get permission to use the ‘Bandit’ title while online. You have to be in the main discord for longer than a week before you can be accepted. Players who do not have access to this title and exhibit bandit behavior should be reported using the ticket system on the main discord. You must use this role when banditing. You must have the Bandit tag visible when acting in that capacity.

-Do not rob, or kill, the same person, people, or place more than twice a week, which will otherwise be considered as harassment. (Encounters in the wilderness do not contribute towards this count)

-Do not grief as a means to harass, destroy, or intimidate. Merely as a way to gain entry, and even then only to create a small and minor entrance.

-Multiple reports of unnecessary toxic behavior may result in a staff vote on whether bandit privileges are taken away, or if you are banned permanently.

Always use a Bandit  tag while committing banditry, and using tags to trick players is not allowed.

What is and is not banditry.

Banditing is mostly defined by killing and/or looting players. Banditing is attacking strangers for no goal besides personal gain.

Rp wars are not banditing. Land wars are not banditing. Raiding a town outside of rp or lands wars counts as a bandit raid.

When an obvious back and forth starts occurring, that stops being banditry and moves into a normal conflict of war and raiding.

Defending oneself. Being jumped by a stranger, defending oneself, winning, and then stealing from your attacker is not banditry.

Provoking someone to attack you, with the intention to lawyer a situation where ‘they hit first,’ counts as seeking people to bandit. Provoked attacks count as raids, and are held to the same harassment rules. This includes actively showing up to towns that you do not belong in, kitted out in gear for the purpose of finding a fight. This also includes bringing your friends, letting them get into fights, then jumping in to ‘defend’ them. Intention is key. Intention to enter a place for blood and loot is an intention to bandit.

**Hunting Bandits.**

To balance what bandits take away from the playerbase, bandits are not offered the same protections as other players. Bandits may be hunted down and looted by players without bandit tag. Players are still not allowed to harass bandits, make the game unplayable for them, spawn kill them, or any other such rules. But players looking to bandit without the tag may hunt down players with the tag, following all the same rules bandits must when attacking others. Removing the bandit tag does not protect you. You are still a bandit, with or without the tag in use.

**Bandit groups**

Bandits are allowed to create groups/create a town of max. 5 players, *this may be changed in the future!* Bandit towns may **NEVER** ally with any other town or nation.

Bandits can only join other bandit-towns

### ChestShops

People have been using shopchests as a way to protect their items. This is NOT allowed under any circumstance.

*A example of this: Your shop sells wood, then you can not store any other stuff in that chest. If your shop is out of stock and the chest still contains items. The admin who finds out will decide whether or not you are protecting items in that chest.*

Another example of what is not allowed: Unreal prices. *For example, sell diamonds stockpile the chest with all your diamons and sell them for ridiculous prices. \*(selling diamonds for 10.000each)\* This 10.000 is just an example. The admin discovering your stockpile will decide wheter or not you are breaking the rules.*

Shops should always be visable to visitors so it won't make sense for anyone to have "shops" hidden from the public.

**Chest shops are only for people to create shops.** If you use them for any other reason than this they will be deleted.

#### Punishment for breaking this rule.

* 1 time you get caught, entire chest will be deleted, no items will be restored and you will get a warning.
* Second time you get caught: entire chest will be deleted and you receive a 48 hours ban from the server.
* third time's a charm: You will get permanently banned.

*Will we discover people hiding chests this way? Yes we will. We have a very detailed logging system that keeps track of every chestshop that gets created. Our admins will browse trough these on a daily basis.*