Jungle armor

Jungle armor*

Statistics

**Jungle armor** is a pre-Hardmode armor set consisting of the **Jungle Shirt**, the **Jungle Hat** and **Jungle Pants**. It is crafted from items found in the Underground Jungle.

A full set of Jungle armor grants the wearer 17  / 15  defense and boosts magic weapons, reducing mana usage by 16% and creating a grass particle effect when moving. Each individual piece increases maximum mana by 20–40 and magic critical strike chance or damage by  6% /  4%, for a total of 80  / 60  higher maximum mana and 12% magic critical strike chance and 6% magic damage  / 9% magic critical strike chance  when the whole set is equipped.

Jungle armor pieces are interchangeable with pieces from the Ancient Cobalt armor set, while still providing the same 16% reduced mana usage set bonus, but not the grass particle effect.

The total material cost of making a full set is:

* 10 () / 12 () Stingers
* 2 Vines
* 32 Jungle Spores

## Set

Jungle Hat*

Statistics

* Internal Item ID: **228**
* Internal Armor ID: **8**
Jungle Shirt*

Statistics

* Internal Item ID: **229**
* Internal Armor ID: **8**
Jungle Pants*

Statistics

* Internal Item ID: **230**
* Internal Armor ID: **8**

## Crafting

### Recipes

    only:Jungle Shirt | * Jungle Spores16
      only:Jungle Shirt | * Jungle Spores16
 Jungle Hat | * Ancient Cobalt Helmet
 Jungle Shirt | * Ancient Cobalt Breastplate

## Trivia

* On the Windows Phone version and Nintendo 3DSversion, the Dragon armor was formerly a resprite of the Jungle armor.
* Despite being the cheapest to craft, the hat sells for the most Coins.

## History

PC version
* Desktop 1.4.1:
	+ Increased the Magic critical chance bonus on the Hat and Pants from 4% to 6%.
	+ Replaced the 4% Magic critical bonus on the Shirt with a 6% Magic damage bonus.

* Desktop 1.4.0.3: Fixed an outline issue on Jungle Pants.

* Desktop 1.3.2: Sprites updated.

* Desktop 1.3.0.1:
	+ Stinger requirement reduced from 12 to 10.
	+ Total defense increased from 15 to 17.
	+ Max mana bonus increased from 60 to 80.
	+ Critical strike chance increased from 9% to 12%.

* Desktop 1.2.3: Fixed bug where you didn't get the set bonus by mixing Ancient Cobalt & Jungle armor pieces.

* Desktop 1.2:
	+ Crafting no longer requires gems. Old recipe called for 1 of each gem for the set.
	+ Hat and Pants defense increased from 4 to 5.
	+ Female sprite updated.

* Desktop 1.1:
	+ Female sprite added.
	+ Crafting no longer requires Silver armor.
	+ Jungle Spores requirement reduced from 15/20/20 to 8/8/16.
	+ Stinger requirement reduced from 20 to 12.

* Desktop 1.0.6:
	+ Maximum mana increased by 60 (20 for each piece).
	+ Magic critical strike chance increased by 9% (3% for each piece).
	+ Set bonus: 16% reduced mana usage; formerly 25% reduction.
	+ Defense of all pieces reduced by 2, from 6/7/6 to 4/5/4.
	+ Crafting recipe changed:
		- Gem requirement reduced. Old recipe called for 10 Emeralds & 10 Sapphires / 8 Amethysts & 8 Topazes / 6 Rubies & 6 Diamonds. Full set now requires 1 of each gem.
		- New Jungle Spores requirement of 15/20/20 replaces Jungle Rose's 20/40/30.
		- Stingers increased from 12 to 20.
		- Vines reduced from 4 to 2.

* Desktop 1.0.5:
	+ No longer grants an unlisted 10% melee Attack speed bonus.
	+ Crafting recipe added.
	+ No longer drops from Hornets and Man Eaters.

* Desktop 1.0.3: Introduced. Replaced Cobalt armor (which was later reintroduced as Ancient Cobalt armor).

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.