Paladin Armor

## Overview

Paladin armor is, as the name would suggest, the armor used by the Paladins of Voltron. It has 2 parts: a dark gray, skin-tight underlayer*[ citation needed ]*; and a tougher armor layer. The armor layer consists of a chestplate, wrist gauntlets, belts, boots/shoes, helmets, and just general armor (like on arms and legs).

### Appearance

Paladin armor is mainly white, with that being the base color. On top of that, there are accent colors, which can be found on the helmets, knee/elbow pads, shoulders, gauntlets, and lining accents below the knees. There is also an emblem on the front of the chestplate, also bearing that same accent color. That pattern is repeated on the helmets, as well. There are glowing aqua accents on the neck, belt, shoes, legs, shoulders, and helmet.

The belt also has pocket-looking things on either side, even though their purpose is unknown. They're never used onscreen.

### Capabilities

The armor changes to take the shape of its' Paladin. The suits also have built in trackers, and communication devices built into the helmets. On the back of the chestplate, there is a jetpack that extends out when in use, and thrusters on the bottoms of the shoes. These thrusters and jetpacks work underwater as well as in air, and, of course, in space. The gauntlets have the ability to scan items, form shields, and other unspecified things. Bayards can also retract back into the armor, specifically into the side of the legs. Paladin armor can also recycle moisture.*[ citation needed ]*

## Defensive Stats

The armor can take a decent amount of damage before breaking. It also does its job pretty well, protecting the Paladins against everything from close combat hits, to rough landings, to straight up explosions. The jetpacks, on the other hand, are fairly easy to damage, usually only requiring one or two hits before they break.

Shields, which are translucent, teal, and have a shape kind of like if you put two hexagons on either end of a rectangle, are the main defense against direct hits, and commonly used. They can take heavy fire, but do probably give out after a while. They are also quick to summon up and retract again, located on the back of the wrist gauntlets.

### Communication

Communication is pretty vital. The communicators are located on the inside of the helmets, and seem to have different channels, seeing as two paladins can have a conversation without the rest of the team overhearing. Communications can be messed up, though, and at longer ranges might give out all together.

### Gauntlets

As previously mentioned, the gauntlets can create shields, but aside from that, they can also scan items, or interact with different interfaces. Examples of these abilities include:

* Pidge using her's to deactivate a Galra drone, which she then names Rover (S1:E1)
* Lance scanning The Warden's face to get a 3D model of it. (S2:E10)
* Pidge using it to override the Castle's systems and control them remotely (S1:E4-5)
* Pidge's little hologram trick (S1:E5)

### Jetpacks & Thrusters

The thrusters and jetpacks work in most conditions, including underwater, air, and space. The jetpacks when not in use are tucked down, and when in use extend outwards. Use wise, thrusters are usually used for a small boost, or to help slow a fall. Jetpacks are also used to slow falls on lower settings, but can also be used to propel forward, or get off the ground.

## Helmets

Yes, helmets get their own section. They're kinda *really important*. Like, at some points, probably the difference between life and death.

The helmets are split into two colors: white, and whatever accent color is given. The top of the helmet is colored, and the bottom is white. The split happens about halfway through, the colors being divided by a glowing strip. On the front, around the face, there is also a white strip, creating a similar pattern to that found on the chestplates. On the front, there are two more glowing marks. There is one more colored mark on the back bottom of the helmets.

The helmets also have visors, which have two states: "visor" and "full". "Visor" is almost more of a neutral, default position, and only covers half the face, mainly the eyes, and allows for free breathing. "Full" covers the entire face, for things like going into space, or under water. Visors seem to be able to display things, one example being in S4:E2: Reunion, where Pidge suddenly gets a translation/numbers displayed.