Cecile

Cecile the mad scientist.

    Cecile is one of main NPCs from the village, and is a purple-haired, glasses-wearing, dark brown-skinned human woman wearing a lab uniform at all times. Her main interests lie in science.

She provides dialogues ranging from obviously useful (like not drinking from potions dropped on the ground) to plain weird (stopping you before you could mess another timeline, for instance). Maximilian sometimes talks about her propositions for improving the town, dismissing them as incomprehensible and probably dangerous.

## Housing Requirements

When building a house, remember to keep all required items within the yellow particle border displayed by the totem. The border is **inclusive**, meaning that anything placed in line with the border itself will be counted. Furniture that is larger than a single block can extend beyond the border, but is typically only counted if 50% or more is within or flush with the border.

Each tier's requirements are in **addition** to the preceding tiers, meaning that if tier 1 requires 1 chair, and tier 2 requires 2 chairs, then the house will need a *total* of 3 chairs.

When a totem requires **Roof: (Any blocks)**, it specifically requires that **any** quantity of solid blocks be attached to a wall and suspended above one or more blocks of air. For example, an upside-down L-shaped formation of blocks with only a single block suspended over empty air is considered a valid roof.

### Tier 1

Roof (Any blocks)

1 Bed

2 Door

1 Table

2 Desk

2 Lamp

1 Wardrobe

1 Credenza

2 Chair

1 Fridge

2 Counter

1 Computer

1 Clawfoot Bathtub

1 Toilet

1 Simply Stylish Kitchen Sink

1 Office Chair

**Notes:**

* As both the Office Chair and the Toilet belong to the *Chair* category, the requirement for 2 chairs is satisfied by both of these; it is not necessary to place additional chairs.

* The Computer belongs to the *Desk* category, and thus it is only necessary to place one other desk.

### Tier 2

1 Door

6 Box

3 Table

6 Desk

5 Lamp

2 Wardrobe

1 Credenza

4 Chair

1 Fridge

2 Counter

1 Computer

1 Book Shelf

3 Office Chair

1 Contemporary Vanity

**Notes:**

* The Computer belongs to the *Desk* category, and thus it is only necessary to place five other desks.
* The Office Chair belongs to the *Chair* category, meaning it is only necessary to place one other chair.

## Gifting

 This article or section is not a stub, but still **needs help**. Please feel free to improve it.

Giving held items as gifts to Cecile can affect her friendship level with the player, which can unlock more quests.

Her favorite gift is the Bottled Firefly, but she appreciates a Carrot Cake as well.

**Receiving gifts:** *"Oh! Is that a gift for me?"*

## Quests

### Personal quests

Her questline will revolve around scientific research.

####  *Professor Cecile*

    If you do not have Cecile already in your world then Max will task you with building a house for her. Max will give you the post box and you get to choose where Cecile's new home is and build it for her. Right clicking on the post box after placing will show you the requirements of the building.

####  *It’s a lab!*

In this quest of Cecile's she gives you the task of building her a lab and expanding her home.

####  *It's a pinch!*

Cecile informs you that one of her experiments went awry and you get to make a few items for her to make a present for Leif. Max meanwhile informs you that you need to come see him immediately and tasks you with finding one of the Murmur's who is willing to sell you an insurance policy. Talking to Cecile she is surprised at how quickly Max forgave us and hands you Leif's gift to deliver.

#### *It's a Monster!*

Cecile informs you that she has another problem which doesn't involve almost blowing Leif up or successfully blowing him either. And it only involves him just a little bit. It isn't her fault, but the monster's fault. All she did was make the monster, not tell it what to do. As soon as it came to life it ran out of the lab and bumped into Leif. She wishes that she would have had her tools on her to evaluate the height he jumped. However, that's beside the point. She needs you to deliver another gift to Leif.

Giving the gift to Leif, he asks if you saw the monster, a real monster... but giving him a gift right now isn't the best time. Going back to Cecile she is happy that you gave him the gift. She now needs you to find the monster using the tracking device that she has. She also tells you that he's engineered to have a fondness for candy.

Bringing her creation back to her she informs you that now there is a mess to clean up. Max is who you have to talk to and he tells you emphatically that Cecile can not keep her creation. Talking to her she was afraid that was going to be the case. She directs you to talk to one of the merchants. Maybe they would buy it which would help her out financially as well. Telling her you had no luck, Cecile informs you that she had a note from Leif and sends you off to talk to him.

Leif is very grateful that is you who comes to talk to him and not Cecile and her monster. He knows of someone who might be interested.His sister has a soft spot for unusual pets. He directs you to give a letter to one of the merchants to pass on.

One of the merchants takes the letter and informs you that it will get to where it needs to go, but can't guarantee how long it would take.

Cecile expresses interest in meeting Leif's sister when she comes to pick up Frankie, the monster. She then informs you she would love to have you as a test subject or lab member and is willing to move the lab to your home, just say the word. You are then rewarded.

### Quest involvement

* Cecile must exist on the island in order to begin the questline to get to Galaxy Island and meet Tomti.

## Trivia

* Though Cecile appears to be a Human, she is actually classified as an Elf in the game files.