Permanent Upgrades

Permanent upgrades persist from run to run and are acquired at Jolly Jolly's Reward Tent. Ace must use shards to slowly unlock the permanent upgrades as he continues to make attempts at clearing the palace. These upgrades can make future runs easier by unlocking things like extra Tea potions, additional ways to earn gold, and specific cards through blueprints found in previous runs.

Not all upgrades will be available to unlock right away. Ace will need to complete specific requirements and unlock certain upgrades first before others are available. The difficulty setting will also impact which upgrades are available.

Upgrades can also be earned from Niff, The Smuggler. After every boss fight Ace will be able to talk to Nnif and purchase a wide variety of permanent upgrades using shards. These are a lot more limited based on the difficulty the player is currently on.

### **Jolly Jolly Upgrades**

#### **Gold Credit 1 - Unlock Cost: 15 Shards**

Grants 250 gold at the start of each new run.

#### **Gold Credit 2 - Unlock Cost: 45 Shards**

Grants 500 gold at the start of each new run.

#### **Gold Credit 3 - Unlock Cost: 150 Shards**

Grants 750 gold at the start of each new run.

#### **Gold Credit 4 - Unlock Cost: 400 Shards**

Grants 1000 gold at the start of each new run.

#### **Tea Potion Satchel 1 - Unlock Cost: 5 Shards**

Unlocks a Tea Potion that can be used at any time. Tea Potions heal 375 HP.

#### **Reshuffle 2 - Unlock Cost: 400 Shards**

Ace now can use Reshuffle twice for free.

#### **Random Blue Card - Unlock Cost: 75 Shards**

The starting blue card is randomly drawn from your unlocked cards.

#### **Random Pink Card - Unlock Cost: 20 Shards**

The starting pink card is randomly drawn from your unlocked cards

### **Nnif Upgrades**

#### **Nnif-Tar - Upgrade Cost: 250 Shards**

Ace can now increase a card's tier at Shopkeepers.

#### **Arena Master 1 - Upgrade Cost: 150 Shards**

Cards dropped by Arenas and Bosses are 1 tier higher.

#### **Arena Master 2 - Upgrade Cost: 225 Shards**

Cards dropped by Arenas and Bosses are 2 tiers higher. Only available on Hard+

#### **Arena Master 3 - Upgrade Cost: 405 Shards**

Cards dropped by Arenas and Bosses are 3 tiers higher. Only available on Very Hard+

#### **Treasure Hunter 1 - Upgrade Cost: 150 Shards**

Cards dropped by Treasure Chests are 1 tier higher.

#### **Treasure Hunter 2 - Upgrade Cost: 225 Shards**

Cards dropped by Treasure Chests are 2 tiers higher. Only available on Hard+

#### **Treasure Hunter 3 - Upgrade Cost: 406 Shards**

Cards dropped by Treasure Chests are 3 tiers higher. Only available on Very Hard+

#### **Quick Wagon Special Deals 1 - Upgrade Cost: 250 Shards**

Increase the card's tier on Shopkeepers and Reward Tents by 1 tier.

#### **Quick Wagon Special Deals 2 - Upgrade Cost: 375 Shards**

Increase the card's tier on Shopkeepers and Reward Tents by 2 tiers. Only available on Hard+

#### **Quick Wagon Special Deals 3 - Upgrade Cost: 675 Shards**

Increase the card's tier on Shopkeepers and Reward Tents by 3 tiers. Only available on Very Hard+

#### **Power Start 1 - Upgrade Cost: 100 Shards**

Increase the starting card's tier on each run by 1 tier.

#### **Power Start 2 - Upgrade Cost: 150 Shards**

Increase the starting card's tier on each run by 2 tier. Only available on Hard+

#### **Power Start 3 - Upgrade Cost: 270 Shards**

Increase the starting card's tier on each run by 3 tier. Only available on Very Hard+