Deck/Chūnibyō Eyepatch

### Sample Team

Team Formation: Invincible Dragon on Position 9, Blind Princess on Position 6, Cerestia on Position 3 or 7, LRL on Position 8, Cyclops Princess on Position 5

### Deck Advantages and Weaknesses

#### Advantages

* **Good survivability**:
	+ Every round, Blind Princess grants  Nullify Damage (1 hit) and  DR to allies around her, grants  Nullify Damage (2 hits) if the allies are LRL and Cyclops Princess.
	+ Cyclops Princess gains  Battle Continuation whenever she scores a kill.

* **All-Rounder**:
	+ Blind Princess can  Remove  all buffs (AoE) on enemies whenever she crits.
	+ Cerestia can  Remove  debuffs.

* **High SPD and AP**:
	+ SPD buff from Cyclops Princess, LRL and Invincible Dragon.
	+ AP up from Cerestia and Invincible Dragon.

* **High Damage**:
	+ ATK buffs from LRL, Invincible Dragon and Cerestia, the effects stack.
	+ Damage Taken Increased debuff can be inflicted by Cyclops Princess, LRL and Invincible Dragon.
	+ Cyclops Princess's Active 1 inflicts  DEF debuff and has high  Additional DMG.
	+ DR- debuff can be inflicted by Cyclops Princess, further increases her damage against enemies without  DR.

* **Counterattack**: Good against enemies that need  Counterattack to deal with, such as Lightning Bomber Type-S (red bats)

* **Able to hinder enemy's attack**:
	+ LRL can inflict  AP- and  Buff Prevention debuff on enemy.
	+ Cyclops Princess can inflict  Max Action Count- debuff on enemy.

* **Able to inflict  Status Resist**: Cyclops Princess can inflict  Status Resist (normal effect), making enemies more subjected to debuffs from LRL and herself.

* **Marked**: Blind Princess grants Cyclops Princess  Marked, giving chance for Cyclops Princess to get attacked, do counter attacks and trigger her Passive, while avoiding the others from getting targeted.

#### Weaknesses

* **No Attacker**: Bad when against Aqua Chick G.

* **Low continuous damage output**: Highly rely on Cyclops Princess's attack,  Counterattack with her exclusive equipment, and co-op attack from LRL with her exclusive equipment.

* **Subjected on AoE attack with  Marked**:  Marked (debuff) has higher targeting priority, allowing enemies to target the others beside Cyclops Princess.

* **No protection from Blind Princess**: Blind Princess has no  Row Protect,  Column Protect or  Target Protect, every unit is subjected to damage if the scenario mentioned above happens.

* **Bad against AoE attack with center-targeting**: They are subjected to AoE attack with center-targeting due to positioning.

* **No elemental damage**: Slight disadvantages against Elemental Head/Shell/Shooter.

#### TLDR

**Good against**: Boss, Lightning Bomber Type-S (red bats), Chemical Chick Type-X, any enemy with high damage single-target / row attack (e.g. Destroyer)
**Hard Countered (nemesis, can mess up the synergy) By**: Any enemy that able to inflict  Marked debuff, and/or has AoE attack with center-targeting (e.g. Chick Commander, Chick Emperor, Centurions, Scouts etc)
**Weak Countered (hassle, bad against or would cause problem if leave alive) By**: Cyclops, Aqua Chick G
## How The Deck Works

This deck centers around Cyclops Princess, while other Cyclops Princesses (lore-wise) and other units help in supporting her damage and kits:

* Invincible Dragon and Cerestia are there for the obvious reasons, AP pump and good ATK buffs.
* Marked granted from Blind Princess, gives her the chance to maximize the use of the  Counterattack from her exclusive equipment.
* Co-op attack buff from LRL's exclusive equipment helps on increasing her damage output.
* Battle Continuation from her exclusive equipment and passive (max 4 stacks of BC at the same time), with  Nullify Damage every round from Blind Princess, makes her near impossible to be killed.

But the weakness of this deck is also obvious: highly relying on Cyclops Princess's ability to **score a kill**.

Making sure that to happen is essential for this deck:

* LRL's Passive 1, applies buffs whenever she attacks
* Invincible Dragon's Active 2
* Cerestia's Active 2

Another weakness of this deck comes with the nature of  Marked effect.  Marked (debuff) has higher targeting priority, allowing enemies to target the other units if the units are inflicted with the debuff. Besides that, Marked is a type of renewal effect (except equipment effect like Dust Storm), means it will be replaced if another instance of Marked is applied. This will lead to the situation like this:

1. Enemy inflicts Marked (debuff) on Cyclops Princess
2. The Marked (debuff) replaced the Marked (normal effect) on Cyclops Princess
3. Cerestia cleanses the The Marked (debuff) on Cyclops Princess
4. Cyclops Princess has no Marked effect on her
5. Enemies start targeting other units beside Cyclops Princess

## How to Play

* Knowing what the enemies do is the key here.
* Prioritize killing the enemies that can do center-targeting AoE attack or able to inflict Marked (debuff).
* Make use of LRL's Active 2 to push back enemies' action.
* Try to make Invincible Dragon, Cerestia and LRL move before Cyclops Princess, so Cyclops Princess can make use of their buffs starting from her first attack.

## Link Bonus Related

While Buff/Debuff Level+2 bonus is often the better choice, ATK +30% is the better choice for Cyclops Princess in this deck, as latter increases her damage more than former.