recursal/Fanatic-Fandom huggingface dataset:
Dennis

## Bio

**Dennis** is considered to be a very lazy diesel who tries to take advantage of others and depend on them to do his work instead. Dennis will often create excuses to get out of work and is infamous for the fact that, unlike most of the engines on Sodor, he does not make an effort on being really useful, and slacks off on a regular basis. As a result of his laziness, he is very unpopular with other engines, but they are forgiving enough to let him redeem himself, depending on how motivated he really is. He usually gets caught in his lies and always says sorry - but whether or not he means it is the question.

## Basis

Dennis is based on British Railways (BR) No. 11001

## Trivia

* Dennis has a brother named Norman even though only one of his classes was made in real life.
* Dennis is not the only lazy diesel on the island, Fred a diesel engine who works on the Skarloey Railway is also lazy from time to time but not as lazy as Dennis.
Bradford

## Bio

**Bradford** is an officious and strict brake van who adheres to every railway rule, no matter how minor the rule might be. Although he means well and does his best to keep the trucks in order, his overzealous and military-like attitude makes his trains commonly run very late. Because of this, the engines find him annoying. He is also quite conceited, as he claimed he knew how much the engines "appreciated" him. Despite his usual rigidity, Bradford also has a caring side, as shown when he tried to help Samson overcome his intense fear of fireworks.

## Basis

* Bradford is based on a standard LMS 20 ton brake van. A handful today survive in preservation on heritage railways.
Vides

### Histoire

M/B:"les vides n'ont pas d'âme" une théorie acceptée par toutes les civilisations même chez les esprits les plus brillants, est-ce vrai ?

Leur absence de santé mentale le confirme peut-être.

Dans tous les cas les Vides sont mal vu et illégaux si leurs maîtres où un dispositif de contrôle n'est pas présent, car oui les vides ont été créés en partie pour remplacer les esclaves,de ce fait il y a différents moyens de les contrôler, comme le "cesarium" chez les golem. Mais certains grâce à leur apparence peuvent s'infiltrer dans différents pays et vivre leurs propres vies, ou celles d'espions. Il n'y a pas de nation "officielle" des vides, mais au moins 2 tiers d'entre eux ont été produits par l'Iso à l'heure actuelle.

### BONUS STAT VIDES

-+1 en VOLONTÉ

-+1 en INTELLIGENCE

-n'ont pas besoin point de santé mentale(mais on quand même besoin de la ss vigueur) .

### Races

-Limon/Gélatineux (slime) :à la demande , ne peut pas utiliser la magie ni subir de dégâts physiques.

-Géant (organique crée sur le modèle des titans +de 25 m):NJ

-Colosse(créature de pierre ) :(10m max) NJ

-Golem/Androïde (robot alchimique/mécanique ) :**+25 en aura. (DC)**

-Les Marque creux /mutant( être vivant créer de manière magique ) **+25 en sagesse.**

-homonculus/Cyborg (être vivant artificiel et/ou technologique ):**+25 en Érudition.**
Peter Sam

## Bio

**Peter Sam**, named Stuart in his younger days while being brought up under the instruction of Duke, is extremely enthusiastic, eager and bubbly. He can be occasionally cheeky, but is kind-hearted, well-meaning and well-mannered. He can also be somewhat prone to being a little naive at times and perhaps take things a little too literally. With an infectious attitude and high spirits, Peter Sam is kind and hard-working to a fault and seldom grumbles about late hours and/or extra work. Although these traits can get him into trouble sometimes, he still accepts whatever job he gets and is always nice to the coaches and trucks, unlike Sir Handle.

## Basis

* Peter Sam is based on Edward Thomas a Kerr Stuart Tattoo Class 0-4-2ST

## Appearances

### Season 0

* Skarloey's Passengers
* Maintenance
* The Transporter
* Rhebeneezer
* Got Your Back
Levi

## Basis

Levi is based off BR Class 08 shunting diesels. Diesel, Paxton, Sidney, 'Arry and Bert, Splatter and Dodge, and The Bridlington Shunters share the same basis.

## Trivia

* Levi is a black 08 shunter like Diesel and has hazard stripes like Mavis.
* He was one of the diesel engines who was sent out to find Oliver during his escape.
* Like Lexi is another character that faces backwards but it looks like he should be going forward.
* While bitter and rude like most diesels he is insecure about how he was built.
-Humains

### Histoire

MB:les humains sont quasiment les bienvenue partout, même si dans certains pays l'accueil sera glacial voire hostile, car si ça ne vous dérange pas de venir chez les autres, l'inverse oui.Mais aucune lois actuelles n'interdit présence humaine dans la majeur partie des nations ,  La plupart des pays humains ont cessé de se faire la guerres entre eux, il n'y que les barbare de la Moriaquis qui déborde encore de leur frontières en période de vache maigre, car vivant quasiment à l'âge de pierre, ils sont incapable de subvenir seuls à leur besoin.

### BONUS STAT HUMAIN

+1 en CHARISME

+1 en VOLONTE

+10 en sanité

### Magie de faction

psychic, scellement , extra-sensorielle , les signes.

### Races

-Barbare/Moriac (afro): **+25 en puissance.**

-Orientaux/Koristu(asiatique) :**+25 en raisonnement.**

-Centralien/Almain(cocasien) :**+25 en langues .**

-Sarrasin/Ljosalfar(): **+25 en marchandages.**

-Nordique/Alpha(cocasien souvent blond aux yeux bleus… 🇩🇪💗): **+25 en séduction.**

-Jansénis/Eutopien(hispanique): **+25 en foi.**
Revenants

### Histoire

M/B:il y a un amalgame entre "revenant" qui désigne toutes les créatures intelligentes biologiquement mortes mais animée et les "hordes" revenant ramené à la vie par Rémiel ou ses nécromants.

Ce qui pose un problème puisque la première catégorie n'a pas de pulsions bellicistes envers toutes les populations vivantes comme la seconde. En effet les revenant sont vu comme des créature animé par les mal et la soif de chair et/où de mort des vivants, ce qui est vrai pour la majorité des inferi, horde, nécromant et Abyssaux.

Mais pas forcément pour les carcasses ou les fantômes, qui sont juste des êtres vivants maudits par les magie spirituelles, involontairement ou non, cherchant à briser leurs malédiction ou tout simplement vivre leur seconde vie tranquillement .

### BONUS STAT REVENANT

+1 en VOLONTÉ

+1 en POUVOIR

-n'ont pas besoin de point d'endurance(la dépense d'endurance des capacités est remplacée par un nombre d'utilisation par combat) et son immunisé à la majorité des poison, maladies et effets de statut (saignements, brûlure etc) .

### Races

-Nécromant/Zhar :NJ

-Abyssaux/R'lyhens: (créature poulpe à la cthulhu /homme crustacés ) NJ

-Horde /Goule: (mort vivant type zombie intelligent ) **+25 en vigueur.**

-Carcasse(momie, pas forcément avec des bandelettes) /Squelington (skeus) /Fenito (Morteflamme) : **+25 en arcanes.**

-Inferi/dhampir/Strigoi (vampire): **+25 en rituel. DC**

-Sans-Corps/fantôme: (esprit dans un objet ou un lieu, souvent une armure )**+25 en esprit.**
The Auxier Desert

**The Auxier Desert** (also known as the **Wastelands**) is a large desert on the continent of Tel'Ar.

## Geography

The Auxier Desert consists of rolling sand dunes, broken by the occasional camp, small oasis, town, or mesa rock. The most notable of the latter is next to the desert's capital. A small swamp is located next to the town of Ashfall leading into the mountains, and as one gets closer to the Overpass, the desert gives way to a grass and a forest.

The Lightning Train has a station at the edge of the Auxier Desert, through a forest containing an old wizard's study. A large mountain range surrounds half of the desert, named the Lorenzo Peaks. The other side is a large river.

Almost all of the desert's water has been diverted into the city's capital.

### Landmarks

* **Jannikril**: the desert's capital city
* **Ashfall**: a small town near the edge of the desert
* **The Crimson Camp**: a Cruxon camp close to the Overpass
* **The Beast's Maw**: a dragon skeleton guarding a secret underground cavern

### Demographics

The Auxier Desert has a population of around 800 000; mostly humans, elves, and aarakocra.

### Notable people

 Quincy Stormstrike
 Mei Glenfellow
 Acktone | PC
 Atiel | PC
 Smort Jorn | PC

### Factions

* **The Cruxon**: the official guard of the Auxier Desert

## Trivia

* The Auxier Desert's name is inspired by the author Jonathan Auxier.
Dudley

## Bio

**Dudley** is a black tender Engine from BR who was built for fast services, served during war time, and pulled coal trains with the rest of his class. He soon made his way to Sodor where he manipulated the other engines and framed Bear for a lot of incidences that were out of his control but was soon found out by Bear, Henry, Donald, and Sir Topham Hatt and sent away. It's unknown what happened to him after he left Sodor as he just seemed to disappear, but in the words of some diesels who have seen him will say that when the mist rolls in you can hear the horse puffing of and deep whistle can be heard rumbling through on its way to the fat controller's railway. It is likely possible that Dudley is scrapped as Diesel would have a run in with an engine who was the exact same basis as him many years later as he apparently disturbed the scrap engine's sleep.

## Basis

Dudley is based on a GNR 02 Tender engine.

## Appearance

### Season 0

* Dudley's the Vagrant Engine
* A Dark Night for Bert (*cameo*)
* Demons

## Trivia

* Dudley is an OC character that was created by TheBuriedtruck
* Useful Engine 11 has claimed that Dudley it's his second favorite OC character. The first being Richard.
Smort Jorn

> I control fire.
>
> Smort, Source

**Smort** is a tiefling druid and a member of the Flame Syndicate.

## Description

### Appearance

Smort appears as a blue-skinned humanoid with pointed ears. He has two horns around his ears extending from his forehead. He has braided purple hair that extends down to his chin and crimson eyes. Smort has a black and red tunic and a red cloak. He wears black pants with loose-fitting leather shoes. Smort has vitiligo, specifically centred on his arms, so his hands are almost completely white, and fade into blue as it continues higher up his arms.

## Biography

### Scarlet Moon

When Acktone was locked up in the Stormcage Containment Facility, Smort was assigned as his guard. Acktone convinced the guard to come with him and abandon his post, and he did. The pair met up with Iris and Atiel, and burst into the cultist's basement. Smort did what would be the killing blow to the strange figure, but he teleported away. When they started to travel, Smort used wild shape to transform into a horse. He was a horse throughout the whole Keldan encounter.

The Cruxon guard at the makeshift camp recognised Smort.

## Class and Race Abilities

### Tiefling Abilities

* **Darkvision**
* **Hellish Resistance**
* **Hellish Rebuke**

### Druid Features

* **Druidic**
* **Wild Shape**
* **Summon Wildfire Spirit**
* **Enhanced Bond**

## Quotes

* **Smort:** "He's had a bit too much to drink." **Guard:** "Alchohol doesn't exist?" Smort: "He's lactose intolerant."
Gator

## Bio

**Gerald,** better known by his nickname **"Gator"** is incredibly brave and longs to travel while retaining a calm, grounded personality. He longs to travel out at sea and works up in the high mountains, but also has a slight fear of heights.

## Basis

Gator is based on a Colombian Steam Motor engine built by Sentinel Waggon Works Ltd. All four of these engines have been scrapped. These engines were designed and built to run on metre gauge rails, whereas Gator is standard gauge.

## Appearances

* It's currently unknown when Gator will appear.

## Trivia

* Gator is the second engine to have a real name but be called by his nickname the first being Duck.
Démons

### Histoire

MB:Excepté sur la géhenne(le continent où vivent les démons) , toute les populations de tous les autres pays ont pour ordre de capturer ou/et de tuer les démons qui se présentent sur leur territoire. À l'inverse des peaux vertes ou des barbares dont la plupart des nombreuses guerres qu'ils ont déclaré étaient dues à un manque de ressources, les démons veulent dominer le monde depuis plusieurs millénaires ce qui vous a valu une sale mais légitime réputation. Tous les démons ne sont pas forcément pro-guerre et suprématie , mais le problème est que ceux qui ne le sont pas sont enfermés pour être "rééduqués" ou éliminer si cela a échoué(ou si pas le temps pour ses conneries).

Ce qui fait qu'au yeux de la population mondiale , il n'existe aucune preuve de la bonne foi de certains démons.

Seuls les rejetons démoniaque ont une apparence qui peut permettre l'infiltration dans les autres contrées , de ce fait ce sont eux les espions attitrés de cette civilisation(et potentiellement la seule que vous pouvez jouer hors de la géhenne sans trop galérer) .

### BONUS STAT DÉMON

+1 en POUVOIR

+1 en FORCE

- Ne sont pas influencés par le système de point d'âme et de karma.

### Races

-rejeton démoniaque/faux démon (sang mêlé des démon, un des parents est d'une autre espèce, sont les seul démon à ne pas avoir la peau rouge, queue pointue et la sclérotique jaune, mais leur peau parfois orangé peuvent les trahir.

En fonction du pourcentage d'adn de démon il peuvent avoir de petites cornes ou pas ):**+25 en magie.**

-Démon inférieur /Draeneï (démon dont les deux parents possèdent du sang démoniaque dans leurs veine, possèdent une corne et une queue pointu, on la peau plus ou moins rouge ): **+25 en intimidation(DC).**

-Démon mineur/Dhaukolar (démon qui n'a aucun rejeton démoniaques dans son arbre généalogique, la taille de leur cornes et de leur queue est plus importante et à donc une utilité en combat, leur peaux varie de rouge plus ou moins foncé à presque noir . ex:Charnier et la plupart des hauts dirigeants de la Géhenne ):NJ

-Démon majeur(démon se rapprochant plus d'une descendance de créature divine que d'une race organique intelligente ex: Balrog, dragon, djinns, Raijin): NJ

-Insectoïde(tous les insectoides de la "ruche" sont des démon mais ceux d'hallowest vivent indépendamment des autres espèces de démon**) +25 en orientation.**

-Drake (dragon humanoïde de petite taille ):**+25 en adaptation. DC**
Quantum des simili

## Trivia

Si jamais vous vous demandez d'où vient le serment du Quantum À savoir

"Car il est la voie, le chemin, la vérité, la réponse et la question, il est la vie,l'achèvement. Nos vie lui appartiennent et existe pour le servir , nos yeux nous lui donnons car les siens nous garde."

Ça vient de:

d’abord Pierre, puis Thomas lorsque Jésus affirme que « pour aller où je vais, vous savez le chemin ».

Mais Thomas rétorque : « Nous ne savons pas où tu vas. Comment pourrions-nous savoir le chemin ? »

C’est alors que Jésus déclare à ses disciples qu’il est « le Chemin, la Vérité, la Vie » (Jn 14, 6).

Et pour la signification du nom en lui même:

Quantum "dont le pluriel s'écrit « quanta[1] ») représente la plus petite mesure indivisible, que ce soit celle de l'énergie, de la quantité de mouvement ou de la masse. Cette notion est centrale en théorie des quanta, laquelle a donné naissance à la mécanique quantique.

" Simili " toute matière qui est une imitation d'une autre "
Voleur

descriptif : vertus accessibles à tout PJ ayant 7 en AGILITE.

prérequis : 7 en AGILITE

vertus :

1 L'art du larcin :pas de malus sur vos jet de discrétion lié au vol et au cambriolage.

2 Vous avez accès au vertu " arme de prédilection " concernant les armes légères.

3 Optimiste :+5 en santé mentale.

4 Position stratégique:+1 sur vos stat de passive (y compris volonté) , -1 sur vos stat de combat lorsque vous prenez cette position (ne nécessite pas d'action).

5 Anit-Boss voleur : +1 jet de courage contre les boss MAIS Votre ss de courage passe à 50 durant le combat ( fixe) .

6 légère aisance du voleur : -1 de dégât (si on vous inflige plus de 1) sur les dégâts de sanité.

7 Vertu de Perception : vous obtenez le bonus de seuil de Perception en ayant 3 ss à 90.

8 Vertu d’Agilité : vous obtenez le bonus de seuil de Agilité en ayant 3 ss à 90.

9 inspiration de Perception: +1 dans les sous stats de PERCEPTION chaque fois que vous tuez un boss, +3 si c’est un boss légendaire .

10 inspiration d'agilité : +1 dans les sous stats d'AGILITÉ chaque fois que vous tuez un boss, +3 si c’est un boss légendaire.

11 souffle apaisant: +2 de sanité max chaque fois que vous tuez un boss, +5 si c’est un boss légendaire.
Aarakocra

Official art of an aarakocra from the Monster Manual.

**Aarakocra**, also known as **birdfolk**, are a humanoid race that appear to be anthropomorphic birds. They exhibit many bird-like qualities, but are a fully intelligent race.

## Appearance

Aarakocra appear as large birds. They have talons for feet, and two arms, like a human. Their entire body is covered in feathers. They have a bird-shaped head and a large beak, and beady eyes that can be black or brown. Aarakocra have two large wings. The colour of their feathers can range from the vibrant colouration of parrots to the dull blacks of magpies. They typically appear as eagles.

## Origins

In the Elemental Plane of Air, the Sky Walker created a race of bird-like creatures, free and wild, soaring amongst the winds. This race was split by the formation of the Labyrinth Winds, each occupying one half of the plane. These groups became the aarakocra and the owlin; the owlin choosing to reside in the Mistral Reach, close to Frostfell (the Plane of Ice), and the aarakocra choosing to reside close to the Great Conflagoration (the Plane of Ash). When the Ordering occurred on Tel'Ar, the aarakocra ventured into the Auxier Desert, helping found Jannikril and forming the Cruxon.

## Society

Most aarakocra live in the Auxier Desert. There was a large group of aarakocra living in Ashfall before an accident which killed all but one of the family. Many aarakocra are soldiers in the Cruxon's airforce.

## Abilities

### Flight

Aarakocras have 30 feet of flying movement.

### Wind Caller

Starting at third level, aarakocras can cast the *gust of wind* spell without requiring any material components using Intelligence, Wisdom, or Charisma as their spellcasting ability. Once they have used this trait, they can't use it again without taking a long rest.

### Talons

Aarakocras have talons that they can use to make unarmed strikes. When they use them to make an attack, they deal 1d6 + their Strength modifier in slashing damage, instead of the usual bludgeoning damage dealt by unarmed strength.

## Notable Aarakocras

### Campaign One: Scarlet Moon

#### NPCs

* **Karen**: Acktone's mother
* **Chad**: Acktone's father
* **Skeleton Ga-ga, Lacktone, Zacktone, Macktone, Backtone, Facktone, Jacktone, Packtone, Sacktone, Dacktone, Wacktone, Quacktone, Nacktone, Cacktone, and Vacktone**: Acktone's siblings
* **Khi Springreach**: the leader of the Cruxon's airforce
* **Zekkekkek**: an aerobics trainer in the Cruxon

## References

1. ↑ 1.0 1.1 Mordenkainen Presents: Monsters of the Multiverse, p. 6
2. ↑ Monster Manual, p. 12
Gladiateur

descriptif :Vous combattez pour la Gloire, mais cela ne veut pas dire que vous êtes un monstre, vous savez donner votre clémence à vos adversaires car vous vous rendez bien compte que certains sont contraints de se battre.

prérequis : 7 en FORCE / 6 en CHARISME / 6 en PERCEPION

vertus :

1: Revers décoiffant : vos contre attaques au cac font + 3 de dégât .

2: Revers puissant : vos contre attaques physique font + 1 de dégât .

3: paré au combat : vous avez une contre attaque en plus avec malus fixe de 50% sur le jet de réflexe.

4:mauvais joueur : Vous pouvez contre-attaquer même si votre ESQUIVE a échoué avec un malus de 33% (pas la parade ) incompatible avec ”Vélocité de la parade" et "mauvais perdant" .

5 prédéfini prédéfini… C'est plutôt pas mal: Cette vertu vous permet d'avoir la vertu "sélection de predef" et les capacités liée niveau 2.

6: le pour et le contre : -1 esquive, +2 parade. “A éviter si vous êtes en armure lourde…”

7: Termineur: Si votre ennemi à moins de 10 PV, TOUTE vos attaques donne un malus de 10 sur son esquive /parade. "Vous n'avez pas envie d'avoir à revenir"

8: blocage parfait : Les parades avec un bouclier ne peuvent pas avoir de malus.

9:Posture du tour ennemis : Dure 1 Tour.

* BONUS :+1 esquive et parade, +2 contre attaque.
* MALUS :passé le tour des alliée.

10: je veux tout tout de suite : Vous pouvez réaliser une contre attaque de contre attaque . "Ou sinon vous pouvez attendre le niveau 20… ".

11: le frisson de l'arène : Cette vertu vous permet de prendre 3 vertus "les terrasseurs" .

12: Vélocité de la parade : Vous faites le jet de parade et de contre attaque en un seul jet de réflexe.

13: mauvais perdant : Vous pouvez contre-attaquer même si votre PARADE a échoué (pas l’esquive) non cumulable avec ”Vélocité de la parade“ et "mauvais joueur" .

14:parade de dernier recours : Si vous n'avez plus de parade , vous pouvez faire une esquive supplémentaire mais vous devez faire moins de 30 sur votre jet pour qu'elle soit effectuée. Non cumulable avec "Esquive de dernier souffle."

15:Revendication du maître de l’arène : Quand vous esquivez une attaque à D multiple une à une(vous ne faites pas d'esquive adaptative) , jet de vigueur à malus de 20 pour l’adversaire à la fin de l'attaque . Si le jet rate, l'adversaire termine son tour. “Qu’on m’amène quelqu’un de plus intéressant la prochaine fois !”

16:La star de la Cour des Miracles : lorsque tous les ennemis vous ont attaquée au moins 1 fois durant 1 Tour, votre malus d'esquive/parade du tour suivant est réduit de 10.(ne marche que dans les combat à + de 2 adversaire. )

17:Mon public détesté : vous avez une réduction sur vos malus d’esquives/parade égal au nombre d'adversaires (1 ennemis =-1 sur le malus, max : 10).

18:Ombre de l'arène :Réduit de 5 le malus de l'enchaînement des esquives(CONDITIONS :race de plus de 1m50).

19: le contre et le pour : +1 esquive, plus de parade.

20:Esquive de dernier souffle : Si vous n'avez plus d'esquive , vous pouvez faire une esquive supplémentaire mais vous devez faire moins de 20 sur votre jet pour qu'elle soit effectuée. Non cumulable avec "parade de dernier recours"
Flynn

## Bio

**Flynn** is a "really red fire engine" who fights fires on Sodor and is part of the Sodor Search and Rescue team. He has both tyres and flanged wheels, meaning that he is capable of running on roads and on rails. Flynn is fast, fearless, and ready to fight any fire. He is popular with the engines and held in high regard all over Sodor, but his overly enthusiastic bravado can lead to not listening to instructions amidst his racing about and result in him making mistakes. He can also be self-conscious about maintaining his fire-fighting hero status. Nevertheless, Belle and the rest of the Search and Rescue team are often there to support him and keep him on course. And, at the end of the day, Flynn always has it in him to prove that he is always ready to rescue and is a Really Useful hero.

## Basis

Flynn is a hybrid design based on Tatra, Oshkosh, and Latil fire rescue vehicles.
Bertram

## Bio

**Bertram** used to be a tank engine that worked on the mid Sodor railway alongside Duke, Sir Handle, Peter Sam and many others. He would either take goods along the railway or work along Atlas and Alfred at the mines but after a serious act of bravery he gained his nicknamed "**The Old Warrior.**" After the Mid Sodor Railway closed and the mines closed up one by one Bertram was left at one of them it wouldn't be discovered until several years later when Toby found him, at the mine, where it was restored into a tourist attraction for visitors. After he was discovered, he was taken to the works and was rebuilt into a tender engine like Duke and now he works happily taking visitors to the mines come, pulling goods trains on the railway, or helping out at the Blue Mountain Quarry.

## Basis

Bertram is a 0-4-0ST+T. The same as his brother Duke and many other locomotives that work on the Ffestiniog Railway.

## Trivia

* According to Brit Alcroft in the TV Series Bertram was supposed to be a tank engine but due to budgeting reasons they repainted Duke's model and slapped Smudger's face on.
* It's unknown why or how but apparently Bertram's nickname **the old warrior** indicates that he's going to come and hunt engines down.
Mid Sodor Railway Coaches

## Bio

While there were many engines that ran throughout the Mid Sodor Railway there were also a lot of coaches too these were bogey coaches, and they were used to run services such as the boat train, or Dukes picnic train. Two of them named Gertrude and Millicent would be brought over to the Skarloey Railway while Skarloey and Rheneas were away being mended. The other coaches are Sally, Sadie, Adeline, and Mckenna. Although it is unknown what happened to the rest of the coaches.

## Trivia

* Gertrude and Millicent aren't featured on this page because they have their own, but they were Mid Sodor coaches at one point.
* Sally's name comes Vulgar little engine produced by Auld Lang Syne, and TheJamTram. It was a two-part railway series book focusing on Stanley the American engine.
* Sadie's name comes from someone that Useful didn't know personally but heard about when he was still in high school, plus he thought it was a good name.
* Adaline's
* McKenna's name comes from someone Useful knew in high school.
* While the Mid Sodor coaches are actual characters, they're also technically OC 's as Useful has named them.
Maiden Heaven

**Maiden Heaven** is Enrico Pucci's pet. She was bought from a store in Jannikril and has remained with him since. She is named after the *Made in Heaven* feature in the anime *JoJo's Bizarre Adventure.*

## Description

Maiden appears as a short, white-furred cat with wide blue eyes. She has a thorn collar and a clock on her forehead. Her fur is long and silky.

## History

Maiden Heaven originally lived in the Magical Menagerie in Jannikril's Golden District, owned by Virven Evenbrook. She was purchased by Enrico Pucci and has experienced the Aethenus Massacre, the Flame Syndicate's battle under the Sun Spire, Keldan's scam, and Swifthooves' crimes.
Elfes

### Histoire

MB:les elfes sont bienvenus dans quasiment toute les civilisation(excepté les elfes noir en raison de leur pratique esclavagiste) et à l'inverse des humains sans trop d'hostilité à leur égard.

Mais votre réputation d'hautain à " l'air dédaigneux et pédant "fera que si vous vous faites remarquer les autorités et la population seront sans doute plus sévères avec vous. Après tout, vous êtes les aînés des civilisations intelligentes. Les elfes sont encore en contact avec les humains et les terre-fidèles à l'inverse des mythiques mais les haut elfes sont connus pour mépriser les humains et considèrent les demi elfes comme une race inférieure.

### BONUS STAT ELFES

-+1 en PERCEPTION

-+1 en CHARISME

+10 points de mana.

### Races

-Elfe Sylvain/ Telery(peau grise ): **+25 en observations.**

-Elfe noir/Draw(peau noir):**+25 discrétion.**

-Elfe d'or /Maormers (peau ambré /jaune doré, une race en voie d'extinction): **+25 précision (DC).**

-Haut-elfe/Sindar(peau gris foncé ): **+25 sagesse .**

-Premier /ancien elfes/Vaniar(peau argenté ) NJ

-Demi elfe/Noldor(peau pâle et oreilles plus courtes que les elfes pur ): **+25 déduction.**
Імперська Гвардія

**Імперська Гвардія** (the Imperial Guard) — війська Імперіуму.

Імперська Гвардія збирається з понад мільйона населених світів, що складають Імперіум. Війська Гвардії борються за Імператора на незліченних полях битв, розкиданих по всьому космосу.

Будучи вірними солдатами Імператора, Імперська гвардія є основою збройних сил людства. Їх багатомільйонні війська захищають світи Імператора від інопланетних загроз і людських повстань. Коли незліченні ряди Імперської Гвардії працюють у поєднанні з лютими й завжди героїчними космодесантниками, вони являють собою останню і найкращу надію людства на порятунок від безжальних ворогів.

1. ↑ 1,0 1,1 Warhammer 40000: Dawn of War — Manual
Wiki Los mundos de la forja

**¡Bienvenidos a Wiki Los mundos de la forja!**
Sean todos bienvenidos, está es una wiki dedicada a mostrar mis historias junto a una explicación de sus personajes y mundos, o al menos en primera instancia. También podría haber muestras de los mundos de amigos que quieran dar a conocer sus personajes, pero eso se verá según como crezca este lugar. Cabe aclarar desde aquí que este omniverso no es para todo mundo, habrá momentos que podrían considerarse aburridos si no tienes gusto por las epopeyas e historias al estilo de las antiguas mitologias.

Esperemos que al menos está wiki resulte ser algo entretenida para quien decida observarla, disfruta tu lectura.

## Información respecto al Omniverso 048

* Omniverso 048
* Sistema de magia del Omniverso 048

## Artículos importantes

ImagenUna página sobre el tema del wikiEl Tridente TrishulaImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveLa deidad principal adorada

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Plantilla de páginas de personajes

Esta es una página es solo un ejemplo de como debe crearse una página sobre cualquier personaje que aquí se presente.

## Nombre completo "Apodo"

### Afiliaciones

Grupos y familias a las que están involucradas

## Descripción física

### Especie

Especie y raza, si es mestizo mencionarlas ambas

### Color de ojos

Color en su estado estandar

Pequeña descripción respecto al personaje, comenzando con sus orígenes y pasando a lo que hace en general en sus vidas actuales.
Didgeridoo

*For information on didgeridoos in Spore, click here.*

Didgeridoos are social tools used by tribal species to impress other tribes, or to distract them from something, though they are mainly used for socialization. Many tribes have used didgeridoos to ally with other tribes.

## Invented By

* Potatopians (planet Potatopia, 4,550 BC)
Матіель

**Матіель** (Matiel) — сержант третьої роти Кривавих Воронів.

## Біографія

Третя рота під керівництвом капітана Ангелоса зреагувала на вторгнення орків на планету Тартар.

Під час облоги орками столиці планети, Магна Бонума, Ангелос зв'язався з Матіелем і наказав другому загону зайняти будівлі навпроти ринкових вулиць.

1. ↑ Warhammer 40000: Dawn of War — Mission 1
2. ↑ Warhammer 40000: Dawn of War — Mission 3
Potatopia

Potatopia is a T3 planet home to various species, most notably the Potatopians.

* 2,395,500 BC: The very first generation of Potatosaurs evolves from the Potatopians.
* 1,250,000 BC: The 2nd generation of Potatopians evolve.
* 1,200,150 BC: The 2nd generation of Potatosaurs go onto land.

### 999,999 BC-100,000 BC

* 400,300 BC: The 3rd generation of Potatosaurs evolve.

### 9,999 BC-1,000 BC

* 5,000 BC: The 3rd generation of Potatopians go onto land.
* 5,000 BC: The Potatosaurs go extinct due to the Potatopians attacking them.
Криваві Ворони

**Криваві Ворони** (the Blood Ravens) — орден космодесанту.

Орден Кривавих Воронів — таємний і ритуальний орден космічної піхоти, що має славну історію героїчних боїв за Імперіум. Проте, на відміну від деяких орденів, що можуть простежити своє походження до часів десять тисяч років тому, коли Імператор Людства створив перших космодесантників, мало що відомо про походження Кривавих Воронів. Записи їхнього ордену вже давно таємничим чином втрачені… або знищені.

Ніби щоб компенсувати брак знань про своє коріння, Криваві Ворони стали глубоко шанувати інформацію, що було майже як одержимість нею. Вони ведуть обширні записи з усіх предметів; постійно поповнюючи добре впорядковані архіви ордену матеріалами та артефактами, зібраними та обробленими на основі їхньої віри в те, що знання є найкращою зброєю в боротьбі з ворогами Імператора.

Криваві Ворони також псайкерськи обдаровані, з непропорційною кількістю тих братів-воїнів ордену, що демонструють потужні псайкерські здібності. Ці паранормальні дари разом із постійними дослідженнями їхніх ворогів сприяють їхній надприродній здатності передбачати, де й коли злісні вороги людства наступного разу завдадуть удару.

Таке поєднання псайкерського таланту та нескінченних вичерпних досліджень вважається причиною багатьох вирішальних перемог ордену та додало немалої містики Кривавим Воронам.

1. ↑ 1,0 1,1 1,2 1,3 Warhammer 40000: Dawn of War — Manual
Potatosaurs

## Potatosaur

The Potatosaurs are a species whose home planet is Potatopia. They are a species of bipedal carnivores with two arms.

## History

### Cell

#### Generation 1

In the year 2,395,500 BC, the first Potatosaur evolved from the Potatopians. They had three flagella, and were green. They had button eyes.

### Creature

#### Generation 2

In the year 1,200,150 BC, the first Potatosaur went onto land. It had two legs and a carnivorous mouth. They had button eyes. They did manage to kill a few creatures, but never caused any to go extinct.

#### Generation 3

In the year 400,300 BC, the Potatosaur evolved for the second time in its history. Its eyes, feet, and mouth changed. Additionally, it evolved a Shellshard on its head to provide protection. It additionally gained two arms.

In the year 5,000 BC, the only Potatosaur nest was attacked by a group of Potatopians. The battle was fierce, both sides losing a few members. However, the Potatopians were slightly stronger, and as such, they eventually made the Potatosaurs go extinct. The Potatosaurs were the first victim to the Potatopians.
Guerrier

descriptif : vertus accessibles à tout PJ ayant 7 en FORCE.

prérequis : 7 en FORCE

vertus :

1:Bon cardio : +5 endurance.

2:Vous avez accès au vertu " arme de prédilection " qui concerne les armes lourdes .

3:Vertu de Charisme : Vous obtenez le bonus de seuil de Charisme en ayant 3 ss à 90.

4:Position d'attaque : +1 sur vos stat de combat,-1 sur vos stat passive lorsque vous prenez cet position (ne nécessite pas d'action).

5:Vertu de Force : Vous obtenez le bonus de seuil de Force en ayant 3 ss à 90.

6:souffle revigorant : +2 d’endurance max chaque fois que vous tuez un boss, +5 si c’est un boss légendaire.

7:légère aisance du guerrier : -2 endurance (si il coûte plus de 2) sur le coût de vos capacités.

8:Anti-Boss guerrier : +1 jet de détermination contre les boss MAIS Votre ss détermination passe à 50 durant le combat ( fixe) .

9:inspiration de force : +1 dans les sous stats de FORCE, chaque fois que vous tuez un boss, +3 si c’est un boss légendaire.

10:inspiration de Charisme: +1 dans les sous stats de CHARISME chaque fois que vous tuez un boss, +3 si c’est un boss légendaire.
Kelly

## Bio

**Kelly** is good at heart and gets along with everyone. He is especially good friends with Isobella. He is seen by many as the team's leader, and is usually given the most dangerous work to do. He will not be rushed and understands that work of this kind takes extreme care. Kelly used to have a slight fear of strong winds, but he conquered that fear when he rescued Isobella.

## Basis

Kelly's basis is unknown and appears to be a freelance design.
Pandora

### Familiares

Baphomet (Padre)Medusa (Madre)Aigokeroes (Hermano)Hela (Hermana)Jormundgander (Hermano)Fenrir (Hermano)Selice (Consorte)

## Descripción física

### Especie

Hibrido de demonio caprino transmutado y gorgona

### Color de ojos

Iris amarillo con esclerotica verde

Nacida de la unión de un romance entre el ex-gobernante del inframundo Baphomet y la gorgona Medusa, viviendo en el planeta Helade, conviviendo con otros seres míticos propios de la mitología griega, creció más que nada bajo el cuidado de su hermano mayor, el dios capricornio Aigokeros. Creció siendo algo hedonista principalmente con la bebida y comida, ganando algo de peso. Cuando llegó a los 10 años su padre le regalo una Ánfora diseñada por el dios Hefesto exclusivamente para ella, con la que puede desatar el caos cada que su padre la requiera, sirviendo ella a su padre al igual que sus hermanos.
Kosmonauci

Pracownicy **Gwiezdnego Prometeusza** dzielą się na różne grupy. Jednak wygląda na to że najpopularniejszą i najbardziej docenianą są najbliżsi podopieczni **Wielkiego Brata** - **Kosmonauci**.

> *"Wybór używanej nazwy miał dawniej podłoże polityczne: w ZSRR, Polsce i innych państwach bloku wschodniego, których obywatele odbywali loty kosmiczne, nazywano kosmonautami, podczas gdy w USA i państwach tzw. Pierwszego Świata – astronautami. Są to obecnie dwie najpopularniejsze nazwy używane na świecie. Termin astronauta jest spójny z większością terminów związanych z badaniem przestrzeni kosmicznej z przedrostkiem astro, z kolei określenie kosmonauta oddaje cel podróży."* - wikipedia
>
>

Jest to grupa specjalnie wyszkolonych ludzi które odbywają loty kosmiczne.

## Wygląd

Wielu z nas utożsamia astronautów z białymi kombinezonami; jednak w **AntyŚwiecie** takie coś było by nie poręczne. Tło **AntyŚwiata** jest bardzo jasne; nie czarne jak w kosmosie. Kolor biały mieszałby się z szumem tła.

Dlatego też Kosmonauci Gwiezdnego Prometeusza noszą kombinezony koloru neonowo pomarańczowego.
63. The Night Clerk (2020)

**63. The Night Clerk (2020)** is the sixty-third episode of Mish and Zach's Leguizamarama.

## Official synopsis

> "The Night Clerk" is a 2020 drama/thriller directed by Michael Cristofer (from "Original Sin" fame - a movie where Antonio Banderas spits in Angelina Jolie mouth.)
>
>
> This film follows Bart, a young night clerk with Asperger's Syndrome who witnesses a murder in one of the hotel rooms as he has set up the hotel room with hidden cameras.
>
>
> It's kind of a whodunnit murder mystery, except not really because it only has a cast of seven actors so figuring out who the murderer was isn't very difficult.
>
>
>
> Johnny Legz plays Detective Espada, the only detective on a brutal murder case.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -
77. 90s Breakdown (part 2)

**77. 90s Breakdown (part 2)** is the seventy-seventh episode of Mish and Zach's Leguizamarama, and the second of a pair of 90s Breakdown podcasts.

## Official synopsis

> It's a breakdown so intense... that it requires two parts! Please enjoy your mates Mish and Zach going absolutely batshit insane as they try and decipher John Leguizamo's career in the 90s.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -
Rebecca

## Bio

**Rebecca** is shy and sometimes clumsy, but not afraid to stand up for herself and is not intimidated by the older engines. At times, she feels the need to be on the same level as the other engines, which can make her anxious or overhasty. But despite her insecurities, Rebecca loves to see the best in everyone and all her friends appreciate her kindness and enthusiasm. She also has the uncanny ability to work with Troublesome Trucks without trouble on the first try, something that confuses even the trucks themselves. Because Rebecca is so willing to see the good in others, she can occasionally be gullible, but she is also very honest, willing to tell the truth if needed. Rebecca has a big heart and is usually happy-go-lucky and cheerful. Unlike Gordon at times, Rebecca acts very humbly whenever she causes a mishap.

## Basis

Rebecca is based on a Southern Railway (SR) "West Country" and "Battle of Britain" class.
71. Freak (1998)

**71. Freak (1998)** is the seventy-first episode of Mish and Zach's Leguizamarama.

## Official synopsis

> "Freak" is a 1998 film directed by Spike Lee. The film is a live performance of John Leguizamo's 1998 one-man-show of the same name. Leguizamo's show was autobiographical as he often talks about many aspects of his own life and upbringing. He chats heaps about his family. He plays them as well.
> John Leguizamo plays the part of John Leguizamo. Himself. That's him.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -

## After the episode

* *Freak* won the Leguizound robin in episodes 100 and 101, making it the most Leguizamoey piece of media discussed in episodes 51-100 according to Mish and Zach.
ULP

## Bio

**ULP** is a private owner goods van owned by a company on Sodor. He loves causing trouble for the engines and even laughed at Oliver when he came back from being mended from falling into the turntable well. He's good friends with S.C.Ruffey, Fred Pelhay, and Rickety and makes sure to follow Scruffy's orders.
Mythiques

### Histoire

M/B:certaines personnes ont fini par ne plus croire en l'existence des créatures mythiques, que ce ne sont que des créatures imaginaires de conte pour enfant et des légendes des anciennes ère.

Pourtant les nombreuses guerres démoniaque durant lesquelles ils ont aidé les différentes espèces à se défendre contre les démon démontrent leur existence et leur bonté.

Malheureusement le fait que nombre d'entre eux ne sont plus partis des frontières de Néo lethicus depuis plusieurs siècles à fait monter le prix des races mythique au plus haut sur le marché des esclaves.

les bonne âmes seront émues de vous voire illuminée leur quotidien, mais les autres tireront profit de vous dès qu'il le pourront.

### BONUS STAT MYTHIQUE

-+1 en INTELLIGENCE .

-+1 en CHARISME.

- +10 en chance

-votre Karma devient négatif en dessous de 40(mais vous commencez tout de même à 50).

### Races

-Nymphe :ouranies ou fée (peau rose, peuvent volé ) /dryade ou Épigée(peaux violette, Nymphe terrestre ) /Nixe ou Océanides (peaux bleue foncé, peuvent. respirer sous l'eau ) **+25 en séduction.**

-Nevi/Fae(sang mêlé Nova , à la peau bleue , dépourvue d'aile ) **+25 en diplomatie .DC**

-Nova /Maël ( Ange à la peau grise légèrement bleuté et à la sclérotique noir / ingénieur à la prometeus ) NJ

-Astrien/Cord (piaf, homme oiseau ) **+25 dextérité DC.**

-Racine/Hists (homme plante humanoïde )**+25 en constitution. DC**

-Lichen/Ent NJ
History of Everything

This is a history of pretty much every event.

## 10,000,000,000 BC-5,000,000,000 BC

* 10,000,000,000 BC: The Potatoverse is created.

## 4,999,999,999 BC-1,000,000,000 BC

* 4,500,000,000 BC: Every planet is created.

## 9,999,999 BC-1,000,000 BC

* 2,400,075 BC: The Great Meteor Shower begins.
* 2,400,050 BC: The very first generation of Potatopians emerges from one of the meteors.
* 2,395,500 BC: The very first generation of Potatosaurs evolves from the Potatopians.
* 1,250,000 BC: The 2nd generation of Potatopians evolve.
* 1,200,150 BC: The 2nd generation of Potatosaurs go onto land.

## 999,999 BC-100,000 BC

* 400,300 BC: The 3rd generation of Potatosaurs evolve.

## 9,999 BC-1,000 BC

* 5,000 BC: The 3rd generation of Potatopians go onto land.
* 5,000 BC: The Potatosaurs go extinct due to the Potatopians attacking them.
110. Late Night Sketchbook With John Leguizamo (2021)

**110. Late Night Sketchbook With John Leguizamo (2021)** is an episode of Mish and Zach's Leguizamarama.

## Official synopsis

> Back in 2021, John Leguizamo was interviewed on the Stephen Colbert late show titled "The Late Show with Stephen Colbert". We reckon about 10-20 minutes after the interview, a producer approached him and said "hey, mate. Do you have a spare 10-20 minutes to film a fun little something for our YouTube channel?" John agreed.
>
>
> In this YouTube video titled "Late Night Sketchbook with John Leguizamo", Jonny Legz draws a bunch of pictures of various superheroes and asks the audience to guess who they are.
>
>
>
> He's not great at drawing, but we're still massive fans.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -
* *More to be added*
88. ER, Season 12, Episode 7 (2005)

**88. ER, Season 12, Episode 7 (2005)** is an episode of Mish and Zach's Leguizamarama.

## Official synopsis

> 'ER' episode 7, season 12 titled "The human Shield" opens with a man holding a young girl in his arms as he shoots wildly at policemen who (in return) shoot wildly at him. The man and the young girl get shot in the shower of bullets and the paramedics are called. Uncle Jesse from Full House enters dressed as a paramedic.
>
>
> Our favourite doctor Victor Clemente (Johnny Legz) asserts his power in the hospital by holding stern meetings with all of the staff. He loves a stern meeting. He fucks up a little bit and doesn't give a patient enough fluids. this patient dies. This pisses off Practical Magic because he knew that the patient needed more fluids.
>
>
> Practical Magic gets over this fairly quickly because Liar Liar has a breakdown and he makes kisses with her.
>
>
> Shane West is in a lot of trouble because the father of a Kat Dennings finds out he had sex with his daughter and bashes him in a carpark.
>
>
>
> TW: This episode of 'ER' tackles some seriously heavy stuff including kidnapping, pedophilia and sexual abuse.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -
* *More to be added*
19. Latin History for Morons (2018) with Michelle Brasier

**19. Latin History for Morons (2018) with Michelle Brasier** is the nineteenth episode of Mish and Zach's Leguizamarama.

## Official synopsis

> It's always nice when Zach and Mish are joined by another crazy Leguizamo fan. This week, they welcome back the absolutely fabulous Michelle Brasier! Together, they chat about John Leguizamo's Latin History for Morons.
>
>
> Actor and writer John Leguizamo examines the repression of the hispanic culture throughout America's history. This Netflix special is a filmed recording of his hit Broadway one-man show. He does many voices and tells funny stories whilst also educating his audience on the incredible impact the hispanic people have had on our history.
>
>
>
> John plays John. Himself. A man on a mission to educate and make people giggle.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -
103. The Alibi (2006) with Sam Petersen

**103. The Alibi (2006) with Sam Petersen** is an episode of Mish and Zach's Leguizamarama.

## Official synopsis

> We love Sam Petersen! We particularly like inviting him onto our podcast and making him watch confusing cinema from the mid noughties.
>
>
> "The Alibi" is a 2006 American comedy. It stars Steve Coogan as a dude that owns a company that does alibis for people who like to cheat on their partners. Mostly men if we are being honest, but the film is quick to remind the audience that women also cheat and lie to their spouses too.
>
>
>
> Johnny Legz stars as Taylor, the vengeful boyfriend of a woman who is accidentally killed by her lover during a hot night of sex and deception set up by Steve Coogan.
>
>

## Notable moments

* You might know them from...
	+ Mish -
	+ Zach -
* *More to be added*

## After the episode

* In episode 101, "when they made Sam Petersen watch a movie that didn't have John Leguizamo in it" won the Leguieoples Choice Award for Favourite Legz Moment So Far in the Podcast.