Insecta

## Stats

* ***Ability Score Increase:*** Your Dexterity increases by 1.
* ***Age:*** Common Insecta require more time for their brains to develop fully, and typically mature around 30 years of age, commonly dying after 120 years.
* ***Alignment:*** Insecta have very simple minds, they do not see the world in good or evil, rather they see it in a logical standing, going based off of their current needs. Typically Insecta tend to be more neutral in those areas.
* ***Speed:*** Your walking speed is 30 feet.
* ***Languages:*** You speak, read, and write Terran and one other language. Insecta communicate through chitters, whines, and Crepitation (wings striking parts of the body)
* ***Exo Skeleton.*** You gain resistance to non magical piercing damage.
* ***Pheromonal Detection.*** You have advantage in Perception (Wisdom).

### Subraces

#### Formici (Ant)

* ***Ability Score Increase.*** Your Strength score increases by 2.
* ***Size.*** Formici range anywhere from 3-4 feet tall. Your size is medium.
* ***Powerful Build.*** You can lift things as if you were one size larger than you are.
* ***Mandibals.*** Your jaws are incredibly strong, able to cut through 1 foot of solid wood, or 3 inches of solid metal. In addition, you have a bite attack that can be taken as a bonus action that deals 1d4 piercing damage. You are proficient in your bite attack.

#### Gryl (Grasshopper)

* ***Ability Score Increase.*** Your Charisma score increases by 2.
* ***Size.*** Gryl are typically 5-6 feet tall. Your size is medium.
* ***Natural Performers.*** You gain proficiency in Performance (Charisma)
* ***Strong Legs.*** You have a standing leap of 25 feet, and a high jump of 10 feet.

#### Lepido (Moth)

* ***Ability Score Increase.*** Both your Dexterity and Wisdom scores increase by 1.
* ***Size.*** Lepido are typically 3-4 feet tall. Your size is medium.
* ***Flight.*** You gain a flying speed of 25 feet.
* ***Pretty LAMP.*** You know the light cantrip.

#### Coleo (Beatle)

* ***Ability Score Increase.*** Your Constitution score increases by 2.
* ***Size.*** Coleo typically go anywhere from 7-8 feet tall. Your size is medium.
* ***Hard Throwing.*** Your race naturally is able to throw weapons at great distances. You gain proficiency in all thrown weapons, and you gain double the throwing range of all throwing weapons.
* ***Shell Armor.*** If being flanked, or otherwise attacked from behind, you take half damage.

#### Araneae (Spider)

* ***Ability Score Increase.*** Your Intelligence score increases by 2.
* ***Size.*** Araneae typically range from 5-7 feet tall. Your size is medium.
* ***Web Climbing.*** You do not suffer from difficult terrain whilst climbing webs. In addition to this, you gain a climbing speed of 20 feet, and can climb vertical or horizontal spaces.
* ***Extra Arms.*** You have an additional set of arms that can be used as normal. With this, you may dual wield two weapons at once.

#### Scorupi (Scorpion)

* ***Ability Score Increase.*** Your wisdom score increases by 2.
* ***Size.*** Scorupi's range anywhere from 6-7 feet tall. Your size is medium.
* ***Tail Stinger.*** You gain a tail stinger, once per long rest you may make an attack as a reaction that deals 1d8 poison damage. *At 5th level this increases to 2d8, then by another d8 at 11th, 16th, and 19th level.*
* ***Poison Resistance.*** You gain resistance to poison damage.