recursal/Fanatic-Fandom huggingface dataset:
Tape player (FNaC 3)

The Tape Player is an incredibly important item in *Five Nights at Candy's 3,* vital to its game-play as well as a light lore role.

## Lore

When Mary Schmidt was a young child, she often had trouble sleeping. Her father, worried, recorded some relaxing music on a tape and purchased the tape player in order to soothe Mary and help her sleep better.

## Section heading

The Tape Player is accessible via a separate transition button. Pressing the green play button will cause soothing music to play. When the tape is playing, the time in the current night will move twice as fast.

However, the tape is not endless; and needs to be rewound with the reverse button in order to be able to reset the time it can play. The tape can also be paused and stopped at any moment. Later in the nights, as the monsters become more aggressive, rewinding and playing becomes more and more risky; especially with the Monster CAT tampering with it.
Mary Schmidt

* Main
* Gallery

**Mary Schmidt** is the main protagonist in *Five Nights at Candy's*, The security guard at Candy's Burger and Fries.  She appears to work through all seven nights, (five depending on if the player chooses not to do the other nights.) She receives her paycheck on Night 5 and gets fired on Night 7, the Custom Night.

Mary is the name of the Character the player plays as in Five Nights at Candy's, in which he or she will help her to survive the 6 (excluding Custom Night) nights including the Extra Night 6. The player will have to check both doors and the window cam to make sure no one is there.

## Story

Mary Schmidt starts her job at Candy's Burger and Fries, and has to work there for 7 nights. When she starts her shift, the animatronics start to wander around and try to hunt down and kill Mary. She only has three Doors to protect her from the blood-thirsty robots.

Rare events happen around the joint, but the one which sets more of a Story is in CAM 03 which a rare event occurs, the two posters on the left will change to a red look with dark writing saying "You Fell Asleep" and "This is your Fault" possibly saying that Mary fell asleep on her shift which may also mean the animatronics were never able to move, it all happened within a nightmare.

After Night 7 the Custom Night, Mary gets fired from her job, receiving a pink slip.

## Gallery

Candy attacking Mary 1Candy attacking Mary 2Candy attacking Mary 3Cindy attacking MaryChester attacking MaryBlank attacking MaryOld Candy attacking MaryRat attacking Mary 1Rat attacking Mary 2
Null

**NULL**is Camera 13 in FNAC:R. It's at the spawn of RAT and the glitchy Shadow Candy starts. Most nights

you can see Rat lying on the floor and wall. In Null Night though, you can see Shadow Candy there instead of the Rat. This is where Shadow Candy starts.

Rat on the CameraRat looking at the Camera getting ready to move.Shadow Candy on Camera 13 during the Null NightLook at Rat through Camera 13
Funtime Cindy

**Funtime Cindy** is a possible character for the upcoming game Five Night's at Candy's Sister Location (Five Nights at Candy's 4).

Not much is known about her character. Feel free to add more content once Emil "Ace" Macko releases the game.

## Design

Back when the character was first presented in 2016, she featured a similar design to the funtime animatronics from Scott Cawthon's FNAF Sister Location. In this version, Funtime Cindy featured a purple body with her face, the insides of her ears, her stomach, her hands, the tip of her tail and the claws on her feet being white. She sported orange eyes, red cheeks with three black speckles each, where her whiskers would be, and a red bowtie. Her teeth were rather square like.

While a newer design of her male counterpart has been presented in the latest teaser for FNAC SL (FNAC 4), no such update is known for her design as of the time being.

## Gallery

Funtime Cindy, as seen over in one of Emil's Twitter posts from back in October 2016
Shadow RAT

Were you looking for his counterparts RAT in FNAC 1 and 2, or Monster Rat in FNAC 3?

## Shadow RAT

### Height

???

**Shadow Rat** is an minor antagonist appearing in *Five Nights at Candy's 3*. He is a shadow-version of Monster Rat. He appears in the Deepscape and in the Shadow Challenge.

## Appearance

Shadow Rat's appearance is similar to that of the RAT from FNAC 2. He has hollow eyes and jagged teeth. Much like the RAT from FNAC 2, Shadow Rat's forehead is stitched together. The sprite of Shadow Rat looks more similar to that of Monster RAT, seeing as how you can see his eyes when he is facing south.

Shadow Rat also has another form only seen in the "Shadow Challenge." The Shadow Challenge only includes Shadow Rat, a purple form of the original Monster RAT. He has no pupils, and is much more menacing than the Monster RAT, with a pose more elegant and pronounced than the Monster RAT's hunched over, beastly nature.

## Behaviour

### Shadow Challenge

Shadow RAT's behaviour is similar to Monster Rat's but more aggressive and twitchy just like Monster Vinnie's behaviour.

### Deepscape

When entering the Deepscape, shadow RAT will be patrolling around (or just sitting around in) various locations off the path. When straying off the path, the RAT will be your main obstacle. If you merely walk, then the RAT will not chase you, making the only threat accidentally stumbling into one; though if you walk in front of one's face, you are as good as dead, even if you walk. If you sprint, the RAT will chase you until you go back on the path or until they catch you.

## Trivia

* Shadow RAT is one of the 2 FNaC 3 monsters to not appear in a trailer, demo or teaser, the other being Lollipop.
* Although Shadow Rat has no eyes, in the jumpscare it has phantom eyes, similar to the Phantom Animatronics from Five Nights at Freddy's 3.
* Shadow Rat's animations in the bedroom is the same as the ones of Monster Rat.
* After the third game's release, Emil Macko says that Shadow RAT is the RAT himself, haunting Mary's nightmares in a noncorporeal form, much like Shadow Candy.
* His purple design is likely a reference to William Afton / The purple guy, who Rat serves as somewhat of a counterpart to. His eyes are even Silver, much like Williams eyes that we see in Springtrap.

## Gallery

Shadow Rat standing up across from the bedShadow Rat trying to dodge the flashlights lightShadow Rat twiching while getting shined at by a flashlightShadow Rat twitching and is leaning toward the left while getting shined at the flashlights lightShadow Rat twitching and is leaning toward the right while getting shined at the flashlights lightShadow Rat under the bedShadow Rat's last frame jumpscaring youShadow Rat jumpscaring youShadow Rat jumpscaring you in the dreamscape version on the DSMary encounters Shadow Rat in the DeepscapeShadow Rat loking out the right side doorShadow Rat hiding in the middle closetShadow Rat hiding in the left closet
Five Nights at Candy's Wikia

Hello! Welcome to the Five Nights at Candy's Wiki!

Be sure to help out by editing our pages with new discovered Info or images!

Make sure to read the rules page before posting or editing.

Five Nights at Candy's is a Point and Click survival horror, also a fan game of Five Nights at Freddy's, but Five Nights at Candy's timeline is set after Five Nights at Freddy's 2.

The Player will have to survive through Five Nights (If 6th Night and Custom Night may be out) from 12AM to 6AM without getting caught by the animatronics.

The game has a total of 7 animatronics, the characters being known as: Candy The Cat, Cindy The Cat, Blank, Penguin, Rat, Chester The Chimpanzee and Old Candy The Cat.

Five Nights at Candy's is a fan-game of Five Nights At Freddy's, and all credit for Five Nights At Freddy's goes to its creator: Scott Cawthon This game has been created entirely from the ground in Clickteam Fusion 2.5, and absolutely no resources (aside from concepts) from any of the original Five Nights At Freddy's games are used in this game. This game is not to be sold, as it is free. If you have paid money for this game, then I suggest you should get a refund!
Mary's toys

Mary (the protagonist of FNaC3) has five toys, that can appear in different areas of the dreamscape. Her toys are forgotten and try to make Mary pity them for forgetting about them.

1. The first toy is a race car who is found easily on Night 1 in the dream scape.
2. The second toy is a pony with golden hair and seems to be able to walk on its wheels.
3. The third toy is one of the first toys, that Mary received. It is a rubber duck that is green and black.
4. The fourth toy is a teal robot with blazing yellow eyes and a black belly.
5. The last toy is very hard to get to. In order for it to appear, you have to run around a rock 12 times. It is a tea pot that has magenta accents and is mostly yellow.

If you complete the final night, you will get a black screen with red text saying:

*"Where is he? That is what you all asked. Where is he? You were supposed to find me! Like all the others in that box. I have become forgotten! Me, your favorite best friend in the world! Where is he? Just keep asking. Maybe ask the others?"*

Afterwards, In order to get the Lollipop ending, you will have to go back to all toys (you don't have to do them in order). When they ask you, if you have anything to say, you have to type the following: "Where is he"?

They will then give you hints in order to unlock the sixth toy: Lollipop.

No one is sure if Origami Cat is a toy or not.
Shadow CAT

**Shadow CAT** is a monster found in FNaC3.

The character is a purplish and more monstrous version of CAT and only appears in the Dreamscape, which is entered in-between the game's nights.

Shadow Cat only appears (Instead of Shadow RAT, Occasionally) in the Dreamscape before Night 3, where he will jumpscare Mary Schmidt, if she stands in the Darkness for too long.

Unlike Shadow RAT, Shadow CAT never appears in the Protagonist's bedroom.

### Triva

* After the Release of the third game, Emil Macko reveals that Shadow Candy is the CAT's soul, in his noncorporeal out-of-animatronic form. He started off as a Shadow CAT in the third game, but by the first game, He had evolved into what He is now.

## Gallery

Shadow Cat Easter egg in dream scapeClose Up
Main Stage

* Info
* Gallery

**CAM 01,** betterknown as the **Main Stage**, is the area where Cindy and Candy are first located when the Player starts the Night.

Cindy and Candy seem to not be holding any sort of Entertainable Object unless they have it lowered under the screen, making it invisible, or the Burger which is in the Office, could belong to one of those two characters.

The Show Stage has hanging stars from the ceiling, each having a different colour scheme.

A rare event which also occures at this Cam is that a Shadow Candy Hallucination is visible to be on the Stage looking at the Camera, but when sighted, the Camera will automatically come down, making Shadow Candy visible in the Office Window.

Cam 01 is also connected to Cam12, which is the dining area within Candy's Burger and Fries, close to where The Penguin starts.

## Trivia

• The main stage has a resemblance to the show stage in FNaF 2, except for the "HAPPY BIRTHDAY" banner on the wall, but the camera angle is the same.

## Gallery

A frame of the main stage from the trailer.A frame of the main stage from the trailer.A frame of the main stage from the trailer.Candy alone on the main stage.Cindy alone on the main stage.The main stage empty.The main stage with Candy and Cindy.The camera button for the main stage.Shadow Candy in the main stage.
FNaC Three protagonist

The FNaC Three protagonist is a little girl named Mary. We are unsure whether Mary is the protagonist for all the fnac games or not. And we are unable to determine what age she is at. She is terrified of the RAT, the CAT, And the puppeteer that is able to control Vinnie the puppet. She has one brother her mother passed away, And is living with her dad.

* Mary, Do you remember what really happened on that day? Well do you?
* Mary's therapist Very beginning.
* Mary is a little girl with a green dress, Black overalls, And black hair tied in pigtails.
* She is said that she is very creative, But can't help but let her nightmares take control over her
* Imagination. Mary has a little brother has a dad, And her mum passed away. As revealed in the forgotten
* Ending. Her best friend is her paper origami Cat. And it seems that Her favorite color is green. She is absolutely
* Terrified of the RAT and the CAT. Even though they didn't  do anything and it was the puppeteer that did the
* Murder. She was said to be about twelve years old. However, No one has confirmed whether this is true or not.
* It is year 1962 when the incident occurred at the RAT and CAT theater. The last memory of her mum is origami
* Cat. Mary has a tape recorder that helps her sleep each night. And for a bonus, makes the night go faster. She
* Forgotten toys that can all be found in the dream scape.

## Gallery/Audio

VinnieWhen you complete the gameMary's room

THE MURDER
Lollipop

Lollipop is a character that appears in FNaC 3. He appears by going up to each one of Mary's old toys in the Deepscape on each of the nights; then you type "whereishe" with no spaces. After all the toy's missions, Lollipop asks you if you remember his name. Typing anything other then "lollipop" results in a death. Lollipop then exposes himself in the picture to the right. Lollipop is one of the ones~Along with the penguin from FNaC two and one, to have an unique jumpscare. He does not appear in any of the nights.

## Appearance

Lollipop is dressed in an sailor outfit, Along with an matching hat. He is the colours of an peppermint, Which is Red and white. He also appears to be able to bend his legs at the joints. He also looks a bit similar to a Lego. He has shoes, although you can't really make out the colour. He has blue eyes, and an huge smile.

## Trivia

* Brightening a certain part of the FNaC3 trailer reveals a lollipop like-face. It was unknown what it was at the time.
* He is the character that Emil uses to introduce you to a new project--called opia--that he is working on.
* He has an unique jumpscare that can be triggered, by typing anything rather then lollipop, when he asks if you remember what his name is. He can also jumpscare you when doing one of the toys mini games wrong, or typing "esc" while playing an minigame.

## Gallery

### **FNaC 3**

**LollIpop JumpscarePlaying the racing game with Lollipop**
FNaC Three arcade games

The arcade games are found in numerous areas of the Dreamscape, such as 'Cindy's Garden', 'Candy's Adventure' and 'Candy goes Fishing'. For every time you get the score 9999 for each arcade game, it will glitch out and turn into an black and white minigame.

## Candy goes Fishing.

In this minigame, you play as Candy. Candy will be seen holding a red and white basket. White, green, blue, and red fish can be seen falling from the sky. Catch them to get them in the basket. When you get around the score 8000, the fish start to fall faster, and more fish will appear on the screen at a time. You will then notice that some of the fish start to fall on the floor. You will then see Penguin waddle towards the fish, pick them up, and carry them offscreen. Make sure not to catch the socks, bananas, boots, and the tin cans. You will lose a life if you do. The minigame has the same graphics as Cindy's Garden.

After getting to a score of 9999, the minigame will glitch out, and will take you to a grainy, low quality black and white minigame. You play as a woman, supposedly Mary, as an adult. There will be multiple kids blocking multiple entrances. Upon entering a room, Vinnie appears, who then turns into Monster Vinnie . The game ends there.

## Candy's adventure

Candy's Adventure is where you play as a small 8-bit version of what seems to be Old Candy .  Your objective of this is to defeat the evil Dog Boss, but first you have to make your way past baby dogs. Make sure to not get hit by them, or you will lose a life.
The Office

* Info
* Gallery

**The Office** is a location in *Five Nights at Candy's* where Mary Schmidt will inhabit throughout the six nights.

## Appearance

The Office is a long room with white walls, purple and blue confetti particles scattered across it, along with that, there's a checkerboard floor. To the center, there's a desk that resides in front of the player, which is quite tidy with a red cup, old-school computer, newspaper, lamp and mini burger figurine. On both sides of the desk are monitors and what seems to be a speaker. On the left, there's a big poster with Candy The Cat and Cindy The Cat on it, with their names next to them. On the right, there is a calendar, along with a coat hanger.

On the sides of the room, there are automatic doors with two pressable white buttons. In the center of the room there's a window, which, similarly to the doors, can be closed via a white button on the desk.

## Mechanics

The battery icon in the bottom-right corner is utilized by seeing how much power Mary has left. Mary also has a camera, which has Night Vision so you can see the animatronics and where they are.
Mary can also close the doors, but it's limited, as there's three power meters connected to each door, the higher it will go, the faster Mary's power will drain.

## Trivia

* The burger figurine that appears in this room has been speculated to belong to Candy.
	+ This is because he holds it in the "Thank You" image.

## Gallery

Middle Door in action (click to animate).Left Door in action (click to animate).right Door in action (click to animate).Candy attacking from the left when in The Office (click to animate).Candy attacking when in The Office (click to animate).Candy attacking from the right when in The Office (click to animate).Cindy attacking when in The Office (click to animate).Chester the Chimpanzee attacking when in The Office (click to animate).Old Candy attacking when in The Office (click to animate).RAT attacking from the left when in The Office (click to animate).RAT attacking from the right when in The Office (click to animate).Shadow Candy when at the Middle Window.The Office window broken.
Main Party Room

## Information

The **Main Party Room** (aka **CAM 12**) is the Room Connected With the Main Stage which shows the set of tables and chairs to the right and also a sign leading to the Kitchen on the Top right, however, there is no kitchen camera available.

Cindy and the Penguin enter this Area.

## Gallery

The Main Party Room when it's empty and the Kitchen door is closedCindy in the Main Party Room (closed Kitchen door)Cindy in the Main Party Room (without nightvision)The Penguin in the Main Party RoomThe Penguin in the Main Party Room (without nightvision)Cindy in the Main Party Room (open Kitchen door)The Main Party Room when it's empty and the Kitchen door is open
David Whitman Young

David Whitman Young was the second son of Charles Jacob Young and Eleanor Lee Whitman.  He was born 1925 and died 1975. He was married to Emily Morrison, with whom he had five children: Charles, Suzannah, Frances, Stewart, and John. His second wife was Carolee Copthorne Young, with whom he had one child, Edmund.

CHILDREN

Charles Brandow Young (1951 - )

Suzannah Morrison Young (1953 - )

Frances Morrison Young (1954 - )

Stewart Blacknall Young (1955 - )

John Whitman Young (1961 - )

Edmund Pyle Young (1975 - )
Camera Flash

The **Camera Flash** is a mechanic in *Five Nights at Candy's 2*.

As the protagonist spends their nights in the Central Hall, animatronics will enter. These can't be spotted by normal means, as the Central Hall is mostly dark.

The player can use the protagonist's smart phone to light up the area for a short time by using the camera flash.

It also allows the player to see how close the animatronics are. If they are far away, then the player doesn't have to be worried, but if they are already over the desk, the animatronics will be close to jumpscaring the player and need to be lured away.

This can be done by using another mechanic, which is accessed via the locaion's camera system, which in turn is accessed by rising up the smart phone, so that it fills the entire screen.

Central Hall when the player isn't using the camera flashCentral Hall when the player is using the camera flash and no animatronic is in the Central HallCentral Hall when Blank is there and the player uses the camera flashBlank drawing closerBlank when he's ready to jumpscare the player
*For more images, see the Central Hall article's gallery.*
The Storage Room

***"You've probably noticed that there's an extra door, in the Second Party Room, uh which is on camera 9. i-i think, \*clears throat\* uh its-its not on the map, just because it-its really nothing special, its'-its like a storage room, uh..we don't go in there much, like, i-i haven't even been in there myself, you know, i-i just wanted to inform you that you don't need to worry about it and that's it's not a mistake, that it's not on the map, you know or anything like that."*****- Phone Guy describing the Storage Room.**

## Information

**The Storage Room** is another room which is unavailable to view on the camera's map.

The Storage Room is also the location where Rat starts off.

The Storage Room is connected to Cam09.

In Five Nights at Candy's Remastered, if you complete the Shadow Night, unlock the location, allowing to view the location.

The Storage Room in Five Nights at Candy's Remastered is also the location of Shadow Candy during Shadow Night.

## Gallery

Rat coming out Storage RoomThe Storage Room's door.
Ringing the Bell

On New Year's Eve members of the family are known to ring the bell in The United Methodist Church. The bell is rung once for every year of the century that has passed (i.e. to ring in 2015, the bell was rung 15 times). There was considerable debate approaching December 31, 1999 as to how many rings were appropriate: zero, or one hundred? In the end, 100 won out - both to mark the end of the hundredth year of the twentieth century, and because ringing a bell 100 times is more fun than no times at all.
Clock

## Information

**The Clock** is a mechanic in the gamwwwa it keeps track of the time inbetween 12AM and 6AM.

The Clock has a red digital number layout which has AM to the left, and only the hour numbers, no minutes or seconds. It is alsosaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadd A

re on so you know how far you are from 6AM.

Once the Clock reaches 6AM, you will successfully have completed your current ingame nightshift and be able to move on to the next night.

Being jumpscared by any of the animatronics before the Clock reaches 6AM will end you current night in failure and force you to restart the night from 12AM.

## Trivia

* The clock mechanic in Five Nights at Candy's is the same as the one in the original Five Nights at Freddy's series
* In FNaC 2, there was a graphics bug, which caused the clock to display the time in PM instead of AM.
Emil fixed this bug was in version 1.0.5.
Emil "Ace" Macko

*Emil had also made a blog discussing about his modelling and Five Nights at Candy's which can be found here*

## Information

Emil "Ace" Macko, the creator and owner of Candy The Cat and his other Friends.

Emil is the one who first ever made Candy but people are disproving him for copying BFP (the one who made The Return To Freddy's AKA once FNaF 3 fangame) as they say Emil took BFP's character "Sugar The Cat", but by the amount of detail which went into the game "Five Nights at Candy's" and the video of how Emil made Candy the Cat, it is proven to say, that Emil HAS made the characters.

## Making Candy

Emil first discussed about Candy and posted his very first Image of Candy on Reddit, on November 21st 2014, which on November 22nd 2014, he posted a more Detailed and shaded version of Candy, until he had completed Candy on November 24th 2014, which had then introduced his full body, and hands.

## Making Cindy

After Emil had finished creating Candy The Cat, he then later gave Candy a twin-sister, so he made Cindy The Cat.

## Other Animatronics

After finishing Cindy, he had more animatronic ideas as he made, so then he created Blank, The Penguin, Old Candy, Chester, and more.

## Other Games

On December 25th 2014, a game named "The Return to Freddy's" or more known as "TRTF"  has 'taken' Candy's look which had then renamed him as 'Sugar The Cat', but also kept the Features:

* Blushed Cheeks
* Blue and White fur
* Red Tie

But Emil had confirmed that he had first made Candy The Cat as Emil had made the first every images for Candy The Cat when Candy was first in development a month earlier before the release of TRTF.

## Making Nightmare Candy

Emil decided to make a Nightmare Candy which is based of the Nightmare's from FNAF4, however, even though Nightmare Candy may be in the "THANK YOU TOO!" image, Emil quoted "And no, will NOT be in Five Nights at Candy's"

He also decided to create Nightmare Candy after he was finished with other important business, it wasn't his idea as his fans of the game or Emil himself suggested to him that he should make a Nightmare Candy model, he only made the head.

Nightmare Candy"THANK YOU TOO!" image
## Years of making Models

Before Five Nights at Candy's was made, Emil had created other models, and also models based from Five Nights at Freddy's 2.

As he had modeled both Toy Chica and Toy Bonnie, and gave them a realistic Look.

## Trivia

* Scott Cawthon himself posted a reply on Emil's video (FNaC game trailer), saying it is great work.
Arcade Area

## Information

The **Arcade Area** (aka **CAM 08**) has a few arcade machines including a picture of Candy on the side of the closest arcade machine.

The Wall also has two pictures of Candy and Cindy.

Candy, Chester, RAT and Old Candy enter this area.

## Appearance

This Area includes arcade machines, with one that contains the picture of Candy The Cat on the side of it. On the far left is a table stacked with only two chairs, stacked upside down on the edge of the table. Above that table is a picture of both Candy and Cindy close up to their heads. The floor is also a black and white tiled design and like most locations The room has multi-colored stars hanging from the ceiling.

## Gallery

Candy The Cat on CAM 08Old Candy on CAM 08Origami CatRAT on CAM 08
Backstage 2

## Information

Just like Backstage 1, **Backstage 2** (aka **CAM 07**) is set in a closet room that contains cutouts of Candy and Cindy. However, the cutout that is on the shelf has a different look to Candy also may be known as an Old Candy cutout.

Rat, Candy, and Old Candy proceed to the Office through this location.

## Gallery

Backstage 2 when it's emptyCandy in Backstage 2Chester in Backstage 2Old Candy in Backstage 2RAT in Backstage 2
Second Party Room

## Information

The **Second Party Room** is a location in *Five Nights at Candy's*. This room connects to CAM 09 and has a stage with a red curtain in the corner where Chester's starting location is. RAT also starts here inside the Storage Room.

## Characters

Candy The Cat and Old Candy enter this area when approaching the player.

## Gallery

Second Party RoomCandy The Cat on CAM 09Chester on CAM 09, first positionChester on CAM 09, second positionOld Candy on CAM 09RAT on CAM 09
New Candy

*Were you looking for the original Candy or perhaps Old Candy?*
* New Candy
* Withered
* Gallery

**New Candy** is a new animatronic in *Five Nights at Candy's 2*. It is an improved version of the original Candy the Cat.

## Appearance

New Candy is very similar to his original design, only with a much more complex endoskeleton, complex joints, and a pelvis. He's brighter in texture, though this could be lightning, and has a much fatter torso. He also seems to have bigger teeth.

## Behavior

New Candy does not appear anywhere in game, but rather in game as his withered self.

## New Candy (withered)

### Location

Anywhere

**New Candy** has now become more broken down, and appears in the game as an active antagonist.

## Appearance

While staying true to his normal self, New Candy appears to be dusty and lacks an entire animatronic arm, revealing endoskeleton underneath. He lacks a half of an arm and leg segment, a hole in his abdomen (which includes the broken tie being ripped off), and a great portion of his head has been removed. Part of the casing of his right ear and eye has been removed.

## Behavior

New Candy becomes active on Night 3, where, like all the other animatronics, are trying to get to the player. He only goes through the hallway to get them. The phones are the only way of distracting him, again, like all the other animatronics.

He seems to attack the player much more rarely than Cindy does, usually being a threat only through potentially disabling phones the player rings to keep Cindy away.

# **Coming soon.**Gameplay=

New Candy's teaser. It is also the first for the game.New Candy's first position in the hallway.New Candy's second position in the hallway.New Candy's third position in the hallway.New Candy in CAM 12.New Candy in CAM 13.One of New Candy's jumpscares.One of New Candy's jumpscares.New Candy in the title screen flickering.New Candy appears at the title screen of fnac 2New Candy with the other animaltronics from Fnac 1 to 3.
Closet (FNaC 3)

The **closets** are an ingame mechanic found in FNaC3.

   Ingame, there are three closets, which the monsters can use as an entryway and an exit to the protagonist's bedroom.

Once a monster has entered the bedroom via one of the closets, the player has to make sure, that it leaves again before it can jumpscare the player.

What the player needs to do to make the monster leave depends on the individual monster.

Once the player has scared the monster away, it will often be seen running back out of one of the closets.

But this will only make the monster disappear for ahwile and in later nights, it might return to the bedroom very quickly.
Drawing Room

* Info
* Gallery

## Information

The **Drawing Room** (aka **Cam 11**) is where Blank is kept within his performance area. Also to be known as where Blank has been recently torn and drawn on by the kids in that area.
Also an easter egg can be triggered in this location, by clicking the drawing of the head with a pink mustache, the monitor in the Office will then have static on the screen, then revealing the Markiplier Animatronic animatronic (face) on the screen.

The walls have drawings on them with also a picture of the animatronic burger singing.
Entrance Hall

## Information

The **Entrance Hall** (aka **CAM 04**) is the room next to The Office, which when an animatronic stands at the door in that room, it is visible from within the Office and also through the camera.

This room/hallway has a door to the left which is marked "**Exit**" with a cartoon cut out of Candy.

Characters that appear in this room that are about to enter the office are Candy The Cat, Cindy The Cat, The Penguin and also the RAT.

## Trivia

* This room and Cam06 are the only rooms that the animatronics don't stare at the camera.
Backstage 1

## Information

**Backstage 1** (aka **CAM 06**) is a location in *Five Nights at Candy's*. It is at the end of a hallway which is connected to the left door of the Office. Chester the Chimpanzee, Old Candy, Candy and RAT enter this area. However, when Old Candy and Rat are at the Office left door, Old Candy's irises are not visible, so the player may have to listen for Old Candy's foot steps or check this camera.

## Appearance

In this area there are Candy and Cindy cartoon version cut outs rested behind the shelf.

## Trivia

* This room and the Entrance Hall are the only rooms where the animatronics don't stare at the camera.

## Gallery

Candy The Cat on CAM 06Chester on CAM 06Old Candy on CAM 06RAT on CAM 06Origami CatBackstage 1
Funtime Candy

**FNAC 4 Candy**, mostly called **Funtime Candy** is a possible character for the fourth Five Nights at Candy's game (name not verified yet)

Not much is known about his character. Feel free to add more content once Emil "Ace" Macko releases the game.

## Designs

Back when the character was first presented in 2016, he featured a similar design to the Funtime animatronics from Scott Cawthon's FNAF Sister Location. In this version, Funtime Candy featured an azure body with his face, the insides of his ears, his stomach, his hands, the tip of his tail and the claws on his feet being white. He sported orange eyes, red cheeks with three black speckles each, where his whiskers would be, and a red tie. His teeth were more square-like than the ones of his current counterpart.

In 2018, an updated design of the character was presented in the latest teaser for FNaC 4. The character is now depicted in greenish lighting, similar to Springtrap from FNAF 3, his eyes appear black (possibly due to the darkness) and his body color can't be made out. Also, the speckles on his cheeks are gone and his upper teeth are now sharper than before.

In 2019, after the release of Five Nights at Candy's: Remastered, we got a new easter egg with a secret cutscene showing a clear Fnac 4 Candy (almost) full body design, the face is larger, the eyes are bigger and has a metalic-ish unfinished eye design and sharp teeth, his cheeks are bigger and are more spheric and his jaw is bigger.

## Gallery

Current design, as seen in the first teaser image for Five Nights at Candy's 4 from September 2018. Which read "I hope you didn't forget about me.Older design, as seen over in one of Emil's Twitter posts from back in October 2016
Monitor

*"If you open up the Maintenance Panel, you'll be able to view the restaurant through the security Cameras"*
**-  Phone Guy describing The Monitor**

## FNaC

**The Monitor** is what the player uses to check through the cameras to know the whereabouts of the Animatronics  within the Restaurant.

The player also uses this to help survive, as the player will know the animatronics' locations, meaning that they aren't in the Office, but if they aren't seen on any cameras, the player will have to check the Doors.

If the player doesn't move or go into the Monitor for a certain amount of time, an animatronic will automatically jumpscare the player.

The Monitor also has a feature called Night Vision which is meant to brighten a room anywhere in the diner (except for the Kitchen), switching off the Night Vision will leave the screen pitch black, and will only be able to know if an animatronic is there if their iris is glowing in the darkness (such as Candy, Cindy, Penguin and Chester).

## FNaC2

In *Five Nights at Candy's 2*, the monitor is replaced by Marylin Schmidt's smart phone, which is used to access the various cameras around the Robot Factory and allows the player to lure animatronics around the location by using the phones found all rooms but the Central Hall, which replaces the Office in this game.

A screenshot from Night 1, featuring a hint about how to use the camera and the phones.
FNaCSL

**Five Night's at Candy's Sister Location** (Five Nights at Candy's 4) is a game and the speculated 4th

installment of the Five Nights at Candy's franchise. The game has not been created yet.

Over at this reddit post, Emil comfirmed, that he indeed is working on a fan made sister location and might at some point release his own.

Some fans of the series are in great disbelief, that the game will happen, while others are eagerly awating it and spawning fan theories about it.

Despite this, there is still a lot of speculation involved, so we have no idea, if the game will come to be or not. We may not know, but keep your hopes up high.

Though the game is not yet finished, Emil Macko posted a teaser along with the info on Reddit.

## Gallery

The first teaser image for Five Nights at Candy's 4 from September 2018. The teaser text in the background reads:
"I hope you didn't forget about me"
Doors

**The Doors** are used to keep each animatronic out of the Office. There are a set of 3 Doors within the Office. They are located to the left, right and middle.

There will be a sound which will alert the player that an animatronic is close to one of the doors, if the player does not close the door and looks away, looking back will make the animatronic's eyes not visible, causing it to jumpscare the player afterwards, triggering the Death Screen.

Left DoorStorm Shutter DoorRight Door

## Tactics

A battery feature introduces how much the doors can be used, if the battery goes to full flashing red, then the power will run out faster, so the more power in doors used, and the more doors used, will take up more power.

## Left Door

The left door is used to keep the animatronics which come from the left side, such as Candy, Rat, Chester and Old Candy out of the Office.

## Storm Shutter Door

The Storm Shutter Door is where Blank Comes, the area outside this Window is Cam05 which Blank goes there, and he smashes the window into the Office if the Player doesn't close the door.

## Right Door

The right door is used to keep the animatronics which come from the right side, such as Cindy, Candy, Rat and The Penguin out of the Office.

## Gallery

Left door closedLeft Door OpenMiddle Door OpenMiddle Door ClosedRight Door OpenRight Door ClosedBlank smashing the window when the player fails to close the middle door
## Trivia

* The window door seems eerily similar to a storm shutter, used to prevent flying glass in the case of an intense storm.
* The only animatronic to use the window as an entry point is Blank.
* On rare occasions, the doors can jam if not closed in time, similar to the original Five Nights at Freddy's franchise.
	+ However, by staring at the door while it is jammed can keep one alive until 6 AM, as to prevent the animatronic moving in to jumpscare the player.
* The Private Room in Sister Location looks strangely similar to the Five Night's at Candy's office, including two doors and one vent door in the middle of the office.
Glitchy Shadow Candy

Shadow Candy is a secret character in Five Nights at Candy's: Remastered.

## How to Summon

Go to the extras, and stare at RAT's face. After a few seconds he will start twitching and show you numbers from 0-20 in an order. The code is random for a different player. So take a picture of your screen, or write them down. After putting the following code in the custom night Start the night, open the camera, and then use the night vision on Cam 01, then close the camera. Shadow Candy will teleport in your office before twitching his head and run toward you, jumpscares you, then bringing you to Shadow Night/Night Null. (This will only occur when you first start the night.)

## Path

Cam13, then random cameras, then the office. (He also changes between night vision)
The Calendar

## Information

**The Calendar** is on the Office wall to the right hand side.

The Calendar also changes each time the player has finished the night, which makes the game realistic.

The Calendar changes when on 7/20 mode on the Custom Night, the calender's picture that has blood on it with the writing **"YOU R DEAD"** appearing on it.

The Calendar also has two kittens for the picture, which could represent Candy and Cindy.

## Gallery

Night 1Night 2Night 3Night 4Night 5Night 67/20 mode
Robot Factory

* Info
* FNaC
* FNaC2

## Information

The **Robot Factory** is not a proper cam within the main game, this room will be triggered in the Cutscenes after completing a night.

Different events happen each time the player finishes each night.

The Factory in **Five Nights at Candy's** is a cutscene only location. Only a large room with a conveyor band is seen.

In this game, the Robot Factory murders take place in this location.

Vinnie, Candy, Cindy, Old Candy, Blank and RAT appear in the cutscenes.

More about the relevance of this location can be read over at the Robot Factory Killings article.

## Information

The Factory is the main location of *Five Nights at Candy's 2* it is an old abandoned factory located on Saint Antonia's Road 27.

## History

The Factory was built 45 years before the events of *Five Nights at Candy's 2.* The Factory was owned by a company called Rowboatics Corp who started creating animatronics in 1962 until the company the company went bankrupt and eventually was forced to close down in 1993 as it was deemed unsafe. There were six casulities even since the factory was first built and the most well-known incident happened in 1987 where a pair of twins disappeared and were found murdered in the assembly machines within the factory.

Sometime in August 2007 a 17 age year old girl name Marylin Schmidt lossed a bet at her school and she was dared to spend five nights inside the factory. She has to survive withered and broken down animatronics til 6am using the factory's phoneline and camera system. The same month the factory was set for demolition but caught fire before demolition even started. Experts deducts that the building's power wasn't discontinued stating that the cause of the fire was likely faulty wiring or overloaded heating equipment. The fire brigade arrived at the site at 7am and building finally collapsed at 8am and there was nothing left but rubble.

## Trivia

* The reason why the factory looked different in *Five Nights at Candy's 2* is because the office is in the upper floor. This was explained by Emil "Ace" Macko in the FNaC 3 gamejolt page.
	+ This may also explain why Marylin only uses cameras 11 to 16.
* The factory's fate mirrors that of *Fazbear's Fright:The Horror Attraction* from *Five Nights at Freddy's 3*
	+ Though Fazbear's Fright burnt down before it opened while the factory burnt down a few years after it closed.
		- The factory also had nothing to left to salvage after the fire while Fazbear's Fright did and they sold it to auction.
Cam 012 (FNaC 2)

**Cam 012** is a location, that appears in *Five Nights at Candy's 2*.

**Cam 012** shows a small room, that is located above Cam 011. It contains a camera, a vent, and a phone. It is the smallest of the rooms and is only decorated with a power strip hanging against the wall.

Just like with any other room in FNaC2, any animatronic can appear in this camera.

Cam 012 when no animatronic is in the roomAnother image of the same room.Blank when he appears in Cam 012Chester when he appears in Cam 012Candy when he appears in Cam 012Cindy when she appears in Cam 012RAT when he appears in Cam 012RAT and CAT when they appear in Cam 012 togetherCAT when he appears in Cam 012
*More images will be added soon.*
The Kitchen

## Information

**The Kitchen** is one of the rooms which the player is unable to view on camera as the room has no camera within it, but it does appear on the radar, just like the Storage Room.

The Kitchen is connected to the Main Party Room (aka "CAM 12") which is marked out by a sign which is on the wall labeled "**Kitchen**"

The Penguin starts in this location, proving the Penguin may work like a waiter as when he is in the Office he says to the player "**May I take your order?**" which may prove he takes orders from the customers.

## Gallery

Kitchen Door OpenKitchen's Door Visible.Penguin outside the Kitchen (Night Vision on)Penguin outside the Kitchen (Night Vision off)
Marylin Schmidt's Smart Phone

**Marylin Schmidt's Smart Phone** is a mechanic used in *Five Nights at Candy's 2*.

It Allows the player to not only to light up the, otherwise mostly dark, Central Hall to see animatronics, but also to access the Robot Factory's camera system to monitor the animatronics and lure them around the factory by using the phones found in all rooms but the Central Hall itself.

If The player sees the Penguin or RAT on a camera, though, they need to swiftly put down the smart phone or change the camera or otherwise, the smart phone will crash and show a "SASS"-error, forcing it to reboot and leaving the protagonist vulnerable to all animatronics for a few seconds.

## Gallery

The connection to the surveilance system being lost due to Penguin or RAT being viewed for too long
Cam 011 (FNaC 2)

**Cam 011** is a location, that appears in *Five Nights at Candy's 2*.

**Cam 011** shows a room, that is located to the left of the Central Hall and below Cam 012. It contains a camera, a vent, and a phone.

It is the largest of the rooms and contains a chair sitting next to a pair of poster-sized pieces of paper on the floor. One of them shows a sketch of Popgoes' head (an animatronic from another FNaF fangame). If the player clicks Popgoes' nose, the game plays a short music clip of "Pop Goes the Weasel". The wall features a paper showing a Fibonacci spiral, a set of pipes going along with it and an air conditioner.

Just like with any other room in FNaC2, any animatronic can appear in this camera.

Cam 011 when no animatronic is in the roomA screenshot of the same room without the map overlayCindy when she appears in Cam 011Cindy without the map overlayRAT when he appears in Cam 011CAT and RAT when they appear in Cam 011 togetherCAT when he appears in Cam 011Candy when he appears in Cam 011Blank when he appears in Cam 011A screenshot from Night 1, featuring a hint about how to use the camera and the phones.
*More images will be added soon.*

## Trivia

* Double-clicking the drawing of Popgoes on the ground will trigger the "Pop Goes the Weasel" melody. The reason why this Easter egg exists is because Popgoes is a weasel, and is officially known as "Popgoes the Weasel", which is a pun on the melody name.
	+ Popgoes the weasel is from the game Popgoes where he is the main antagonist.
Night Vision

*"'**If you open up the Maintenance Panel, you'll be able to view the restaurant through the security Cameras, and the cameras all have a neat feature, which is Night Vision mode, these Cameras were the cheapest we could get, so the night vision isn't**that **accurate, but, does retain the colours"***-Phone Guy describing the Night Vision Mode.

## Information

**Night Vision** is used to brighten up the camera's screen to look at the cam selected by double clicking the selected cams button, but sometimes the player won't need to use this as the animatronic's glowing iris will be glowing in the dark, showing the player that an animatronic is there.

## Using Night Vision

* You need to double click on the camera button that you are viewing.
* In FNAC Remastered, Night vision is always enabled, if you already enabled it during the night, unlike the original FNAC.
Markiplier Animatronic

* FNaC
* FNaC2

## Information

The **Markiplier Animatronic** is an easter egg in *Five Nights at Candy's.* The Markiplier Animatronic is not an enemy. His voice plays once the player has double clicked a poster to summon him.

## Summons

To summon the Markiplier Animatronic, the player must go to Cam11, or Blank's location, and in the background you can see drawings. Double click the drawing with the pink mustache, and then the monitor will automatically come down, and the computer on the desk will turn to TV static. Then it will show his face for a few seconds, and play audio of Markiplier saying "I AM THE KING OF FIVE NIGHTS AT FREDDY'S!"

## Appearance

Animatronic Markiplier is an Animatronic version of Markiplier, a Gamer/YouTuber who is also known as the King of Five Nights at Freddy's.

Animatronic Markiplier is wearing his famous warfstache, but is not wearing glasses like the real Markiplier.

Only his face appears on the Monitor, the rest of his body is unknown.

Markiplier appears again in *Five Nights at Candy's 2* but only as audio. He is summoned by typing 'mark' on the keyboard.

## Trivia

* Markiplier played FNaC and FNaC 2 and posted gameplay videos on YouTube.
* It is unknown whether he has a body, or if he does, where it is.
* When Markiplier says "I AM THE KING OF FIVE NIGHTS AT FREDDY'S", It appears to be slightly garbled.