recursal/Fanatic-Fandom huggingface dataset:
Heroes

## List of Heroes

### [Airship → Summon Hero → Normal Summon → Summon Heroes]

(Heroes are summoned randomly, and if you summon the hero you already owned, Token of Development will be given instead.)
(He is the best hero that you can get through normal summon.)

###

## Guide - How to Level Up Heroes

### [2. Use Token of Development]

Find Hero Mark in your Airship (Try to find red circle in the screenshot ^^ )

Choose the hero you want to level up

Tap Level Up (on the top) and Level Up!
Aedura System

## Info

Want more buffs?

Then, unlock your Aedura System in the airship.

You can use various skills by collected treasures!

The effect of treasures and collections are below.

## Collect Treasures to use various skills.

* Lv. 1 ~ Lv. 5 : Treasure XP Up 10%, Skill Cooltime Down 10%, Max Skill Lv.1
* Lv. 6 ~ Lv. 10 : Treasure XP Up 10%, Skill Cooltime Down 10%, Max Skill Lv.2
* Lv. 11 ~ Lv. 15 : Treasure XP Up 10%, Skill Cooltime Down 10%, Max Skill Lv.3
* Lv. 16 ~ Lv. 20 : Treasure XP Up 10%, Skill Cooltime Down 10%, Max Skill Lv.4
* Lv. 21 ~ Lv. 25 : Treasure XP Up 10%, Skill Cooltime Down 10%, Max Skill Lv.5

## Collections

* Pandragon's Grace
* Dragon's Seal
* Holy Relic
* Shiva
* Path of Sword Emperor
Hanzo

## Introduction

> **Hanzo** is a 3rd rank of the 7 Imperial Heroes. The leader of assassins called the “Grim Shadow”.
>
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> Although he is helping Beradin.
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> He is suspicious on how the Dark Prince went missing.
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> He is also the first one that the Dark Prince meets upon recovering his memory.
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## Skills

### **1st skill: Shadow Slash**

> Damages an enemy while ignoring 0% of the enemy’s DEF. Decreases the enemy’s DEF by 50% for 2 turn(s) at 35% chance.
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* Lv 2 – DMG 10% Increase
* Lv 3 - DMG 10% Increase
* Lv 4 – DMG 10% Increase
* Lv 5 - DMG 10% Increase
* Lv 6 - DMG 20% Increase

### **2nd skill: Grim Shadow Killing Zone**

> Attacks an enemy 8 times and deals damage. Deals damage over time for each attack by 2 turn(s) at 25% chance. (cool time 5 turn)
>
>

* Lv 2 – DMG 16% Increase
* Lv 3 – CD: 1turn(s) Down
* Lv 4 – DMG 24% Increase
* Lv 5 – CD: 1turn(s) Down
* Lv 6 – DMG 32% Increase

### **3rd skill: Payback** (Passive)

> Paybacks when attacked by an enemy. Obtains 20% of caster’s HP as a shield for 1 turn when attacked by a critical hit.
>
>

* Lv 2 – Shield increase

**ATK:** 120
**DEF:** 66
**SPD:** 120
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill resistance:** 15%

## Awakening Bonus

> **1st stage wakening:** Appearance change and Leader skill: ATK skill added.
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> **2nd stage awakening:** Increase HP 15%
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> **3rd Stage awakening:** Increase ATK 25%
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Sarah

## Introduction

> **Sarah** is the leader of the Bifrost Valkyries.
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> She is called the Sword Dance because of her beauty and sword skills inherited from her mother.
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> She solves many cases with Strider and is trusted by Earl Mosel.
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## Skills

### **1st skill - Flash Waltz**

> Damages an enemy using the highest ATK in the party. Deals additional damage if the enemy is 50% HP or below. Landing a Critical Hit prevents the enemy from receiving buffs for 1 turn(s)
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### **2nd skill - Valkyrie Battle Cry**

> Puts all allies turns forward by 1 tunr(s). Increase all allies Crit chance by 30% for 2 turn(s).
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### **3rd skill - Aero Strike**

> Damages an enemy using the highest ATK in the party. Attacks with Phoenix Rush to the lowest HP enemy if the enemy faills from this skill. (Locked skill)
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**ATK: 122**
**DEF: 85**
**SPD: 102**
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill Resistance:**15%
Chapter 3. The Dragon Slayer 1

The Dark Castle of Geisir Empire, which is symbol of
the empire, locates in center of the Black Lake. There is a Black Bridge which
is the only connected passage from the castle to outside. Because of severe
construction of the castle, lots of workers had died during the construction.
Their blood and grudge make the castle black.

In the castle, there was a black knight walking in the
corridor. Black wall, red floor, and his regular footsteps made grotesque atmosphere.

On the other hands, the black knight has bright blond
hair, blue eyes, and sharp nose. He is really handsome knight and his smile
made his face look much brighter.

His name is Carls, one of the 7 Imperial Heroes and
the leader of 4 Imperial Guardians. He is also called Dragon Slayer after
defeating fire dragon Helkite. He is the strongest knight of the empire.

He stopped walking when he noticed someone was coming
close. There was a beautiful woman who wears red dress with long red hair. She
was with lots of servants. When she saw Carls, she smiled at him.

It was the Dark Prince’s wife, Irene. She is also a
princess of Garad. Irene, the voluptuous beauty, walked to Carls, and he
greeted,

“Your Highness, Princess Irene.”

Carls greeted her and kneeled down. Irene looked at
him with hatred for a while, and inevitably gave her hand to him. Carls kissed
her hand.

“Gratitude, your highness.”

“Please stand up, General Carls.”

Carls stood and said,

“I am so glad to see you, but I am quite busy to do my
jobs. Please apologize my rudeness. Next time, I will visit and greet again,
your highness.”

And Carls walked away, she stared at his back for a
while, and said

“Commoner...”

Irene cleaned up her hand with her handkerchief. She
seemed there was something dirty on her hand. After that, she threw away her
handkerchief and went away.

Carls arrived in front of a gate and there were
guardians standing. Guardians saluted him and guided him inside. In the room,
there were big desk and a guy who has gray hair standing at the window. He was
looking at sunset. He turned to see Carls. The guy was Imperial Chancellor
Beradin.

“Welcome, General Carls.”

“Did you summon me? Chancellor.”

Beradin asked,

“How’s going on underwater city?”

“Kun and Paltamilla are working on it. They will soon
bring good news. Sir.”

Carls answered, but he seemed not worried at all.
Beradin also did not blame his attitude.

“Good. I know you always do your jobs perfectly. The
reason why I asked you to come is for the Statue of Shiva.”

Carls seemed quite interested,

“Any new dungeon found?”

“Kaseem reported that he found a Pyramid in Trisis
Desert. But he has got in trouble due to dungeon’s guardians. You need to go
there to help him.”

Carls nodded,

“Kaseem? Ok. I will head to there now.”

Carls did not talk much, and he just got out from
Beradin’s room.

They seemed not to have anything else to talk.

After Carls went out, Beradin looked out of the window
again.

- Next
Imperial Officer

## Introduction

Belonging to the lower echelons of the Imperial Knights. They have proven themselves with the minimum required skill to wield a sword. They do not participate in actual battles but instead protect the rear on the order of Carls.

## Skills

### **1st skill: Huge Mace**

> Attacks an enemy. Depending on caster's DEF. Increase the damage if the caster has a barrier.
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### **2nd skill: Destroy Base**

> Damages an enemy depending o caster's DEF. Stuns the enemy for 1 turn if the caster has a barrier.
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### **3rd skill: Siege Defense**

> Obtains caster 4 barriers for 2 turns. Obtains all allies except caster 1 barrier for 2 turns
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**ATK:** 74
**DEF:**112
**SPD:**91
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%
Type Advantages

All types are superior and inferior to one another. Water wins fire, fire wins wind, and wind wins water!
 Light and dark types are special. They give additional damages to each
 other when they attack.

## Tip!

Do not have to memorize the type advantages all the time.

You can check if you are superior or inferior by the mark above the enemies.
Thad

## Information

**Thad** is an Airborne Captain of the Pandragon Kingdom. He is a Val’thane, a humanoid with wings. Airborne’s were mercenaries, but Thad took an oath of allegiance to the Kingdom and Silver Arrow. He fights for Eiolin and Rashid in all Airborne battles.

## Skills

### **1st skill: Airborne Strike**

> Damages an enemy depending on 20% of caster’s HP. Sleeps the enemy for 1 turn(s) at 35% chance. Freezes the enemy for 1 turn(s) if the enemy’s Hit Acc. is lowered.
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* Lv 2 - DMG based on HP(1%) Increase
* Lv 3 - Debuff Chance 10% Increase
* Lv 4 - DMG based on HP (2%) Increase
* Lv 5 - Debuff Chance 10% Increase

### **2nd skill:** **Soul Healing**

> Heals all allies HP by 20%. Heals all allies with 50% or lower HP by 10% of casters HP. (cool time 4 turns)
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* Heals for 2% Increase
* Heals for 2% Increase
* CD: 1 turn(s) Down
* Heals for 2% Increase

### **3rd skill:** **Warcry of the Sky (Locked Skill - Unlock at 1st Stage Awakening)**

> Damages an enemy depending on caster’s HP. Decrease enemy Hit Accuracy by 50% for 2 turn(s). (cool time 5 turns)
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* Lv 2 - CD: 1turn(s) Down
* Lv 3 - DMG based on HP (5%) Increase
* Lv 4 - DMG based on HP (5%) Increase
* Lv 5 - DMG based on HP (5%) Increase
* Lv 6 - CD: 1 turn(s) Down

**ATK:** 93
**DEF:** 83
**SPD:** 92
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill Resistance:** 15%

## Gem Skill

* Cure: Heals caster's HP at the end of the turn.
* Revive: Revives after caster falls the first time.
* Illusion: Sleeps an enemy at a chance.

## 💧**Awakening Bonus**💧

> **1stStage awakening**: Appearance change and Warcry of the Sky skill added
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> **2nd** **Stage awakening**: Increase DEF 15%.
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> **3rd** **Stage awakening**: Increase SPD 15
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El Gennaro

·  **Skill**: Photon Beam

→ Damages all enemies. Increases the enemies' debuff duration for 1 turn.

· **Type**: Water

· **Buffs**: Increase Machina Durability - El Gennaro: 35%

· **Requirements**: Obtain Hero - Duran

**Durability:** 2,550
**Capacity:** 20,000
**Flares:** 5
**Critical chance:** 15%

Energy Amplificaiton
Engine Ignition
Upgrade Capacity
 Increases El Gennaro's ATK by 20% during monster hunt. | Increases El Gennaro's movement speed by 15% | Increases El Gennaro's cargo capacity by 10%.
Imperial Soldier

## Introduction

Foot soldiers of the Geisir Empire's Dark Knights. These fanatical soldiers believe in the Dark Gods and know no fear Even in defeat, their hearts never waver.

## Skills

### **1st skill: Wrist Strike**

> Damages an enemy depending on caster's DEF. Increase the damage if the caster is invulnerable. Decreases the enemy's ATK by 50% for 2 turns at 50% chance.
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### **2nd skill: Patience**

> Increase caster's DEF by 50% for 2 turns. Becomes invulnerable for 1 turn.
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**ATK:** 75
**DEF:**94
**SPD:**92
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%
Fox

## Introduction

A cute monster that inhabits in Bifrost.

It has a large body and a long tail, but its limbs and ears are short.

It can effectively conserve body heat.

* Lv 2 - Debuff Chance 25% Increase
* Lv 3 - Prevent from Healing Effect for 1 turn(s) Increase
* Lv 4 - DMG 20% Increase
* Lv 5 - DMG 20% Increase
* Lv 6 - DMG 40% Increase

### **2nd skill: Heavy Strike**

> Damages an enemy. Seals the enemy for 2 turn(s). Removes 1 enemy buff(s) at 50% chance.
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* Lv 2 - DMG 30% Increase
* Lv 3 - DMG 30% Increase
* Lv 4 - CD: 1 turn(s) Down
* Lv 5 - DMG 50% Increase
* Lv 6 – CD: 1 turn(s) Down

### **3rd skill: Detect (Passive)**

> Decreases all allies' debuff turns by 1 turn(s) at the end of the turn.
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**ATK: 81**
**DEF: 62**
**SPD: 105**
**Critical Chance: 15**%
**Critical Damage:** 50%
**Skill Accuracy: 15**%
**Skill**
resistance: **15%**

## **Awakening Bonus**

> **1st stage awakening**: **Appearance change, HP 10% Up**
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> **2nd stage awakening: Skill Res. 15% Up**
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> **3rd Stage awakening: SPD 15 Up**
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Alsion (Wind)

## Introduction

> **The leader of the Kashumir merenaries. He has a great personality and a lot of experience fighting througout the continent. He is a great friend with Bazaar. While on a journey to find Bazaar's daughter, Kaza, he joins the Silver Arrow.**
>
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## Skills

### **1stSkill - Majestic Aura**

> Damages an enemy depending on the enemy SPD. Block buffs on the enemy for two turns at 35% chance.
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### **2nd Skill - Instant kill**

> Damages an enemy. Deals additional damage depending on caster's lost HP. Stuns the enemy for 1 turn. Resets Mercenaries Passion when the enemy falls from this skill.
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### **3rd Skill - Mercenaries Spirit**

> Damages all enemy depending on the enemies SPD. Taunts the enemies for 2 turns at 35% chance. Reflects 100% of the damage taken for 2 turns.
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**ATK:**91
**DEF:**96
**SPD:**90
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill Resistance:**15%
Legion Fortress Demolition

## Introduction

You can obtain points by demolishing legion fortresses.

You will receive more points for defeating opposing legions with high level guild members.

## Ranking Reward

Guild that obtain at least 5,000 points by demolishing legion fortresses will be placed in the rankings.

Top 10 guilds in the rankings will receive tremendous amount of guild coins and resources in their guild payout.

Rewards will be distributed along with the guild payout depending on your contribution

## Fortress Demolition Reward

Guild Members joined in Legion Fortress Demolition will receive speed up items as rewards when successful.

You can get more speed up items for demolishing stronger legion fortresses.

## Legion Demolition Exploits

Each Legion Fortress has its Tier.

Whenever you succeed in demolishing each tier of Legion Fortress, you will get special reward.

## How to Find Legion Fortress

To find Legion Fortress, you have to go out to the field.

(Radar does not have scout for Legion Fortress.)

If you find any Legion Fortress on the field, you can check its tier.

If you select "Attack" you can see the Tier info like this.

Do not forget to cooperate with your guild members for demolishing Legion Fortress.

Good Luck!
Dycus

## Introduction

> **Dycus** is the prince of Da'ghal.
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> He is famous as the best Genocider, with a radical personality of a dwarf.
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> While protecting Da'ghal, he receives the calls from Silver Arrow and joins them.
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## Skills

### **1st skill - Chop into chunks**

> Damages an enemy depending on caster's HP. Heals the caster for 50% of the damage dealt.
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### **2nd skill - Windstorm Slash**

> Damages an enemy depending on caster's HP. Stuns the enemy for 1 turn(s). Resets the caster's turn if the caster is invulnerable.
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### **3rd skill - Undying Fervor (**Passive**)**

> Revives caster with 15% HP upon death. Becomes invulneralbe for 1 turn(s).
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**DEF: 121**
**SPD: 88**
**Critical Chance: 15%**
**Critical Damage: 50%**
**Skill Accuracy: 0%**
**Skill Resistance: 15%**

## Gem Skill

* Desperation: Decreases caster's skill cooltime by 1 turn at the end of the turn.
* Lifesteal: Heals a portion of the damage dealt.
* Anger: Resets caster's turn at a certain chance.
Gargoyle

## Introduction

A small demon-shaped monster living in the Da'ghal area has wings and horns and can suddenly attack with a great speed. They were defeated by Prince Rashid and the Paladins during the Da'ghal campaign against the dwarves.

## Skills

### **1st skill: Stone Morph**

> Damages an enemy depending on caster's DEF. Sleeps the enemy for 1 turn(s) at 35
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### **2nd skill: Sleep after Combat**

> Increases am ally's a huge HP Regeneration buff for 1 turn(s). Sleeps caster.
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### **3rd skill: Tired after Combat (Passive)**

> Increases all allies DEF by 50% for 1 turns at the start of the battle.
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**ATK:** 66
**DEF:**115
**SPD:**81
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%
Sleeping Room

## Introduction

**Capsule Chamber** is a place for heroes to rest from harsh battles. The
rest of the sleeping capsules are crafted by no other than gear! It is also possible to convert
our heroes to power and mentality into a form of energy.

## How to use the sleeping room

* Go to "Sleeping Room" in your airship and choose your hero to sleep.

* Let your hero sleep and collect the resource "Psy Energy"

   Sleeping heroes collect the Psy Energy, but you can not even remember their sleeping heroes.

If you need them back, Wake them up!

* Awake heroes
Vishnu

## **Introduction**

**Vishnu** is the 4th place in the 7 Imperial Heroes.

The greatest sage in the empire.

Also, the most powerful magician. Tries to uncover Beradin's plan when the Dark Prince disappears.

Becomes skeptic of war and retires to teach students. Before he was a full scholarship student at the sorcery school and master of Gishne.

## **Skills**

### **1st skill - Principles of Magic**

> Damages an enemy. Deals additional damage over time
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> for 2 turn(s) depending on the enemy’s HP. Removes 1 buff(s) on the enemy at
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> 60% chance.
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### **2nd skill - Time Distortion**

> Damages all enemies. Increases all enemies’ skill Cooltime
> by 2 turn(s). Delays the enemies’ turns by 1 turn(s) at 75% chance.
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### **3rd skill - Grand Combustion**

> Damages all enemies. Removes all damage over time
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> on the enemies. Deals 10% of the enemies’ HP as additional damage for each
> damage over time removed on each enemy. Decreases the enemies’ SPD by 30% for 2
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> turn(s) at 75% chance.
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**ATK: 96**
**DEF: 94**
**SPD:**106
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy: 0**%
**Skill** **resistance**: 15%

## Gem Skill

* Grace: Obtains a shield at the beginning of a battle.
* Illusion: Sleeps an enemy at a chance.
* Cure: Heals caster's HP at the end of the turn.

## **Awakening Bonus**

> **1st stage awakening:**Appearance change and HP 10%.
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> **2nd stage awakening:**Increase SPD 9
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> **3rdStage awakening: Stat Increase (Random)**
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Kinds of Battle Field 2

## Attack Dark Armor

It is the way to obtain Fruit of Wisdom

You can find Dark Armor by using scout at Radar.

You can scout Dark Armor from Lv. 5 to Lv. 50 ~~(depends on your Radar facility level.)~~

   Tip) If you think it is hard to defeat Dark Armor, try rally attack!

## Ruins Dungeon

It's the way to obtain Philosopher's Stone.

&
Rewards | Appearances
 Inferno Dungeon
 Pyramid
 Magic Tower - Philosopher's Stone (Dark / Light)

Tip) You may have different opinion, but I think Pyramid Dungeon is the most difficult.

The things that makes Pyramid difficult are the expedition mission, Servant, and the shield skill of Anubis.

And the shield skill is quite troublesome. If Anubis has shield, just ignore and attack other servants first until its cooltime ends.

## Sharkbari's Hardship

When you reach admiral Lv. 25, Sharkbari's Hardship becomes available.

Through this, you can obtain Shakbari's Scroll which is necessary for advance warfare research.

No longer content point is required, and stamina is consumed instead for Shakbari's Hardship.
And it resets every month.
Carls, the Blade Master

## **Introduction**

> 5th place of the 7th Imperial Heroes. Came to be known as the "Dragon slayer" after defeating the Fire Dragon.
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> Also known as the Sword Devil. Although misunderstood as a traitor, he was faithful to the Dark Prince until the very end.
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## **Skills**

### **1st skill - Doom Blade**

> Damages an enemy. Deals additional damage if the enemy is 50% Hp or below. Heals caster for 35% of the damage dealt.
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### **2nd skill - Spiral Trap**

> Attacks all enemies 3 times and deals damage. Deals additional damage to enemies with more debuffs. Block heals on the enemies for 1 turns at 30% chance for each attack.
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### **3rd skill - Earth Crusher**

> Damages all enemies while ignoring 30% of the enemies' DEF. Seals the enemy for 2 turn(s) at 75 chance.
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**ATK:** 138
**DEF:** 80
**SPD:** 99
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill Resistance:** 15%

## **Awakening Bonus**

> **1st stage awakening**: Appearance change and Skill Acc. +10%
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> **2nd stage awakening:** HP +15%
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> **3rd Stage awakening:** ATK +25%
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Kiki

## **Introduction**

**Kiki** is a dark magician of the Geisir Empire. Joined the army with her friend and love interest, D. Blade. After hearing about the disappearance of the Dark Prince, tries to leave but stays because of D. Blade.

## Skills

### **1st skill: Dark Magic**

> Damages an enemy. Stuns the enemy for 1 turn(s) at 35% chance if the enemy has a debuff
>
>

* Lv 2 - DMG +5%
* Lv 3 - DMG +10%
* Lv 4 - DMG +5%
* Lv 5 - Debuff Chance +15%

### **2nd skill: Forbidden Spell**

> Damages all enemies. Gives all allies' debuffs to the enemies. Becomes invulnerable for 0 turn(s).
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* Lv 2 – DMG +5%
* Lv 3 – DMG +10%
* Lv 4 – Cooltime -1 Turn(s)

### **3rd skill: Corrosion (Passive) (Locked - Unlock at 1st Stage Awakening)**

> Deals 3% of enemy's HP as additional damage per 1 enemy debuff(s). Increases the enemy's skill cooltime by 1 turn(s) if the enemy has 2 or more debuffs.
>
>

**ATK:** 88
**DEF:** 79
**SPD:** 105
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill**
resistance: 15%

## Gem Skill

* Confusion: Stuns an enemy at a certain chance.
* Illusion: Sleeps an enemy at a chance.
* Revive: Revives after caster falls the first time.

## **Awakening Bonus**

> **1st stage awakening**: Appearance change and Corrosion Skill added
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> **2nd stage awakening:** Skill accuracy increase by 15%
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> **3rd Stage awakening:** HP increase by 25%
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Ereich

## Introduction

The leader of Astania Templars.

Although he is very competent, his erratic emotions cause trouble.

He harrased Landam, a templar of a peasant family, and kicked him out of the templars.

## **Skills**

### **1st skill: Charge**

> Damages an enemy depending on caster's DEF. Attacks with Fracture instead, and deals 40% of the caster's lost HP as additional damage if the caster has a shield.
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>

* Lv 2 - DMG 5% Increase
* Lv 3 - DMG 10% Increase
* Lv 4 - DMG 15% Increase
* Lv 5 - DMG 25% Increase
* Lv 6 - DMG 30% Increase

### **2nd skill: Smash**

> Damages all enemies depending on caster's DEF. Taunts the enemies for 1 turn(s) at 75% chance. Takes Defensive Stance after the attack until the next turn.
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>

* Lv 2 - DMG 5% Increase
* Lv 3 - DMG 10% Increase
* Lv 4 - DMG 15% Increas
* Lv 5 - CD: 1 turn(s) Down

### **3rd skill: Da Grima** (Passive)

> Obtains 60% of caster's HP as a shield for 2 turn(s) when the caster' HP is 25% or lower.
>
>

* Lv 2 - CD: 1 turn(s) Down
* Lv 3 - CD: 1 turn(s) Down

**ATK: 75**
**DEF: 89**
**SPD: 89**
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill Resistance:**15%

## Gem Skill

* Revenge: Counterstrikes at a certain chance when attacked by an enemy.
* Cure: Heals caster's HP at the end of the turn.
* Confusion: Stuns an enemy at a certain chance.

## **Awakening Bonus**

> **1st stage awakening:** Appearance change
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>

> **2nd stage awakening:** Increase Skill Resistance 15%
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> **3rd Stage awakening:** Increase DEF 25
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>

## Gear Set Recommendation

So, Defense Set or Fortitude Set is strongly recommended to be equipped. (or mixed)
Aznim

## **Introduction**

> **Aznim** is Trisis best gladiator.
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> Follows Kaseem as his general.
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> Kaseem's most loyal follower.
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>

## **Skills**

### **1st skill - Last One Standing**

> Attacks an enemy 3 time and deals damage depending on caster;s DEF. Deals additional damage depending on fallen allies. Takes a Defensive stance after the attack until next turn if 2 or more allies are fallen.
>
>

### **2nd skill - Epic Comeback**

> Damages an enemy depending on caster's DEF. Deals additional damage depending on fallen allies. Counters for 1 turn(s) when attacked bt an enemy.
>
>

### **3rd skill - Undefeated Legend (**Passive**)**

> Obtains 1 barriers to all allies for 1 turn and resets the caster's turn when an ally falls.
>
>

**ATK: 73**
**DEF: 107**
**SPD: 91**
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill Resistance:** 15%
Cyrano

## Introduction

The best swordsman with legendary skills ever since
the end of the Dark Prince’s era.

He is a nephew of Vincente Bernstein, the Leader of
the 7 Imperial Heroes, and the only son of Lord Luke Bernstein of Geisir
Empire. Despite being born in a family of eminence, he intends to devote his
whole life pursuing revenge.

heroes’ Crit DMG by 39%

> for 2 turn(s). Attacks with Ultra Asura’s Heaven Break instead, and increases all
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>
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> enemies’ skill cooltime to its maximum if caster’s ATK is increased.
>
>

### **3rd skill -** Vengeful Heart (Passive)

> Increases caster’s ATK by 50% for 1 turn(s).
> Attacks with a type advantage for 1 turn(s) at the start of the battle.
>
>

## Gem Skill

* Desperation: Decreases caster’s skill cooltime by 1

turn(s) at 20%, 25%, 30% chance at the end of the turn.

* Lifesteal: Heals caster for 20%, 30%, 40% of the

damage dealt.

* Confusion:

Stuns enemies hit for 1 turn(s) at 10%, 15%, 20% chance.

 Awakening Bonus

> **'1st stage awakening: Appearance change,** Vengeful Heart Skill is added.
>
>

> **2nd stage awakening:** SPD +9
>
>

> **3rd Stage awakening:** Stat Increase (Random)
>
>
Sharn Hoiste

## Introduction

The infamous phantom thief.

It is said that he always wears a mask and sends a
warning note to the land’s most rich and powerful lords before he steals their
treasures or assassinates the target.

He is known to be a master of infiltration and
assassination and calls himself a part of Grim Shadow.

10%.

## **Skills**

### **1st skill -** Tenacious Pursuit

> Damages an enemy with type advantages. Heals caster
> for 50% of the damage dealt.
>
>

### **2nd skill -** Windstorm Piercer

> Damages an enemy 6 times with type advantages.
> Resets Extreme Trial if the enemy falls from this skill
>
>

### **3rd skill -** Extreme Trial

> Damages all enemies with type advantages. Deals
>
>
> additional damage depending on the enemy’s HP. Decrease the enemy’s max HP by
>
>
>
> 100% of the damage dealt.
>
>

## Gem Skill

\* Lifesteal: Heals caster for 20%, 30%, 40% of the
damage dealt

\* Grace: Obtains 15%, 20%, 25% of caster’s HP as a
shield at the start of the wave.

\* Revenge: Counters at 15%, 20%, 25% chance when
attacked by an enemy.

 Awakening Bonus

> **'1st stage awakening: Appearance change,** Extreme Trial Skill is added.
>
>

> **2nd stage awakening:** SPD +9
>
>

> **3rd Stage awakening:** Stat Increase (Random)
>
>
Nangcheon

## Introduction

A swordsman from the East. He came to Antaria to find more powerful foes. Becoming more powerful is his only goal. After losing to the Dark Prince, he becomes his follower.

## Skills

### **1st skill - Blade of Three Kingdoms**

> Damages an enemy. Landing a Critical Hit deals damages over time for 2 turn(s).
>
>

### **2nd skill - Meteor Lightning Draw**

> Increases caster's Crit chance by 30% for 2% turn(s). Increases the caster's Evasion by 50% for 2% turn(s). Decreases the lowest HP enemy's DEF by 50% for 2 turn(s).
>
>

### **3rd skill - Endless Meteor Burst**

> Damages an enemy. Increase damage depending on caster's lost HP. Attacks with Meteor Lightning Draw.
>
>

**ATK:**124
**DEF:**70
**SPD:**104
**Critical Chance:**15%
**Critical Damage:**130%
**Skill Accuracy:**0%
**Skill** resistance: **15%**
Radar

## **Info**

Radar detects information from approaching enemies.

Level Up your radar for detecting stronger enemies!

## **The List of Detecting Enemies**

Radar can scout up to +3 level Monsters, Region Boss, Machina, Dark Armor, and Resource Site.

(For example, if Radar facility level is 20, you can scout up to level 23 enemies)

* Monster
* Region Boss
* Machina
* Dark Armor
* Resource Site
Silve Arrow Herodex

* The Gray Ranger (GS, Eilolin, Rashid) : Hero HP Up - during monster hunt 3%
* Paladins of Pandragon (Duran, Locarno, Thad) : Hero ATK Up - during Airship Siege 3%
* Pandragon Royal Guard (Zik, Joel) : Hero HP Up - during Airship Siege 3%
* Warriors of Bifrost (GS, Strider, Sarah) : Hero HP up - during machina battle 3%
* Flame of Cutis (Arshia, Wayne, Erica) : Hero DEF Up - during Airship Siege 3%
* Owner of Balisada (Crow, Rashid) : Hero DEF Up - at Ruins Dungeon 3%
* Iron Dwarf (Dycus, Raymond) : Hero Gear Crafting Resource Down 5%
* Oriental Burner (Kaza, Shuri) : Reward Up - Aedilium & during monster hunt 10%
* Rebuilding of Pandragon (Ice, Eiolin, Rashid) : Airship Facility Upgrade Cost Down 3%
* Paladin of the Sun (Vahn Dyke, Ereich, Shuri) : Hero DEF Up - during machina battle 3%
* Astania Rivals (Ereich, Landam) : Hero DEF Up 3%
* The Misleading Fate of the Priest (Cameo, Kun) : Hero Crit DMG Up - at Kasumir Joust 3%
* Rebuilding Pandragon (GS, Zik, Joel, Thad, Yiljimae) : Airship Facility Upgrade Time Down 5%
* The Mind of Silver Arrow (Draupunir, Vahn Dyke, Cameo) : Research Speed Up 3%
* Goddess of Revenge (Princess Eiolin, Locarno, Duran, Rashid) : Hero Crit DMG Up - during Airship Siege3%
Ghoul

## Introduction

A flesh-eating monster that lives at marsh.

It has a body of human with grey skin and a canine head.

Ghoul eats human and uses armor or weapons of its former dinner.

## Skills

### **1st skill: Corrupted Weapon**

> Damages an enemy. Heals caster for 65% of the damage dealt per 1 debuff(s) on the enemy.
>
>

* Lv 2 - DMG 5% Increase
* Lv 3 - DMG 10% Increase
* Lv 4 - DMG 20% Increase
* Lv 5 - DMG 25% Increase

### **2nd skill: Torso Bite**

> Damages an enemy. Decreases the enemy's DEF by 50% for 2 turn(s). Landing a Critical Hit deals damage over time for 2 turn(s).
>
>

* Lv 2 - DMG 5% Increase
* Lv 3 - DMG 10% Increase
* Lv 4 - CD: 1 turn(s) Down
* Lv 5 - DMG 15% Increase
* Lv 6 - CD: 1 turn(s) Down

### **3rd skill: Plague (Passive)**

> Gives 1 debuff(s) on caster to the attacker at 75% chance.
>
>

**ATK: 110**
**DEF: 54**
**SPD: 91**
**Critical Chance: 15**%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill**
resistance: **15%**

## **Awakening Bonus**

> ***1st stage awakening: Appearance change, ATK 10% Up***
>
>

> ***2nd stage awakening: SKill Acc. 15% Up***
>
>

> ***3rd Stage awakening: HP 25% Up***
>
>
Aseroth (Wind)

## Introduction

> The earl of Garad.
>
>

> Opposed The Dark Armor alliance and was forced to send his beloved daughter Irene to the Dark Prince.
>
>

> When an opportunity arose, he ordered to shoot down the Dark Prince's Airship.
>
>

## Skill

### **1st skill – Moonlight in wasteland**

> damages an enemy. Deals additional damage depending on caster's lost HP. Uses 20% of caster's HP when caster's HP is 30% or above. Heals caster for 50% of the damage dealt when enemy falls from this skill.
>
>

### **2nd skill – Moonlight Mirage**

> Damages an enemy. Lowers the enemy’s HP% equal at Aseroth’s HP% if the enemy has higher HP% than Aseroth. (Bosses' HP % are unaffected)
>
>

### **3rd skill – Cunning Strategem (Passive):**

> Reflects debuffs and damages the enemy depending on the enemy's lost hp if the caster resist a debuff from an enemy.
>
>

**ATK: 103**
**DEF:**81
**SPD:**99
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill resistance:**15%
Pirate

## Introduction

Pirates who are found at Blue Seed. They pillage merchant ships foolish enough to pass their waters. Although not powerful individually, particular individuals among them can summon the Kraken.

## Skills

### **1st skill: Ambition**

> Attacks an enemy 3 times and deals damage. Freezes the enemy for 1 turn at 10% chance for each attack.
>
>

### **2nd skill: A cup of rum**

> Damages an enemy with increased Crit Chance. Decreases the enemy's SPD by 30% for 2 turns if the enemy is frozen. Caster sometimes sleeps after using this skill.
>
>

### **3rd skill: Reckless (Passive)**

> Pirate always attacks with the type advantage.
>
>

**ATK:** 98
**DEF:**64
**SPD:**106
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%
Crow

## Introduction

A mysterious wanderer with a sword. People named him Crows since he always wears a black cape. He wanders the entire Antaria and picks fights on the empire troops. Befitting his Exquisite, Stylish, and fearsome bladeworks, he is known as the Sword Phantom.

> potential.
>
>

## Skill

### 1st skill - Spiral Slash

> Damages an enemy. Deal additional damage to the enemy depending on the enemy's HP.
>
>

### 2nd skill - Glacial Furry Blades

> Attack all enemies 4 times and deals damage. Marks the enemies for 2 turns at 20% chance for each attack..
>
>

### 3rd skill - Sword Phantom (Passive)

> Counters at 25% chance when attacked by an enemy. Increase caster's Crit Chance by 30% for 1 turn(s) if the caster is 50% HP or below from an enemy attack. Crow, the Sword Phantom reduces all exceeding damage beyond 30% of Crow, the Sword Phantom's Maximum HP.
>
>
Harpy

## Introduction

A monster with wings, the instincts of an apex predator, and a face of a beautiful woman. They inhabit the valleys on Wyvern Island near Alkeonia Lake. They swoop on their prey and spit fire.

## Skills

### **1st skill: Soul Keeper**

> Damages an enemy. Decreases the enemy's SPD by 30% for 2 turn(s) at 65% chance.
>
>

### **2nd skill: Flame Dance**

> Damages all enemies. Deals damage over time up to 3 times for 2 turns.
>
>

### **3rd skill: Incinerate (Passive)**

> Deals 70% additional damage per 1 debuffs when attacking an enemy. Stuns the enemy for 1 turn of the enemy has 2 or more debuffs.
>
>

**ATK:** 86
**DEF:**69
**SPD:**102
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%
Eiolin

## **Introduction**

Eiolin, the Crown Princess of the Pandragon Kingdom. Vengeance has becomes her goal ever since she lost her father and her kingdom to the Empire after the war. She has feelings for G.Scavenger who understands her hardship, but keeps her calm facade.

## **Hero Info**

#####

## **Skills**

### **1st skill: Furious Slash**

> Attack an enemy 2 times and deals dam
>
>

> age.Increase caster Critical chance by
> 30% for 2 turns at 50% chance. (No cool time)
>
>

* Lv 2 – DMG 20% Increase
* Lv 3 – DMG 20% Increase
* Lv 4 – DMG 20% Increase
* Lv 5 – DMG 30% Increase

### **2nd skill: Fierce Swordsmanship**

> Attack an enemy 2 times and deals damage. Remove 1 buff(s)on the enemy for each attack (cool time 3 turns)
>
>

* Lv 2 – DMG 20% Increase
* Lv 3 – DMG 50% Increase
* Lv 4 – CD: 1 turn(s) Down
* Lv 5 – 60% DMG Increase

### **3rd skill: Skill of Vegence**

> Damage all the enemies. Deals additional damage if th**e** caster's HP is 50% or below. Deals additional damage to the enemies with more buffs. (Cool time 5 turns)
>
>

* Lv 2 – DMG 10% Increase
* Lv 3 – DMG 10% Increase
* Lv 4 – CD: 1 turn(s) Down
* Lv 5 – DMG 10% Increase
* Lv 6 – DMG 20% Increase

**ATK:** 120
**DEF:** 58
**SPD:** 108
**Critical chance:** 15%
**Critical damage:** 50%
**Status Effect chance:** 0%
**Status Effect resistance**: **0%**

## 💧**Awakening Bonus**💧

> **1st Stage awakening**: Appearance change and CRT DMG 10% up.
>
>

> **2nd** **Stage awakening**: ATK 15% up.
>
>

> **3rd** **Stage awakening**: CRT DMG 25% up
>
>
Intro. The Pledge of vengeance 2

At the beginning of the war, the Silver Arrow had sent Bifrost reinforcements, but sadly both the Silver Arrow and Bifrost were defeated repeatedly by The Dark Armor troops led by the Dark Prince. Cyrupps and the reinforcements of the Silver Arrow were almost demolished when urgent additional reinforcements were mentioned in Pandragon. The thing that made the crisis resolved was not the reinforcements from Pandragon, it was the short message from the Geisir Empire.

“The Death of the Emperor”

A power struggle within the empire arose after the sudden death of Carls, the emperor of Geisir Empire and father of the Dark Prince.  The death of the emperor was like losing the control of the empire because there were a lot of powerful local lords in the empire.

Eventually, the Dark Prince had to come back to the empire with his loyal guards and the empire troops in Cyrupps had lost their leader and important army corps. While the Dark Prince sorted out the mess in the empire, the Silver Arrow did not miss the chance to stage a counterattack. The Silver Arrow mobilized tremendous military forces and defeated the empire troops which had no one to command them.

When the Dark Prince returned to the battlefield, almost half of the occupied territory and armies were lost. They all would have been destroyed if the Dark Prince did not return to the battlefield. After the return of the Dark Prince, the Dark Armor was prepared for the new battle with the Silver Arrow.

In the year 1202, Esgel Calendar, the Dark Armor, and the Silver Arrow had a historically huge battle in Greates. It is the Battle of Greates which changed the whole history of Antaria, and the Dark Prince showed his new battle formation “Echelon” for the first time.

Before echelon formation showed, most of the armies had been formed in a hollow square. Troops were allocated in a square shape to defend attacks from everywhere, and the troops inside were reinforced if any side of the outer square was damaged. It had been a typical strategy before the appearance of the Echelon Formation.

The echelon formation was specially designed for destroying the square formation.

As a result of the Greates Battle, most of the Silver Arrow’s royal family, generals and leaders were buried in Greates by this new strategy by the Dark Prince.

The few survivors of the Greates Battle had run away to the north end and west end of the continent. The Dark Prince was about to gain supremacy and unite the Antaria continent.

However, the Dark Prince’s airship crashed, due to mysterious mechanical failures. After his disappearance, his close friend Beradin, the Chandler of the empire, seized the power of the empire and ruled the whole empire as regent.
Zik

## **Introduction**

The leader of the Pandragon Royal Guard.

After being defeated at the Battle of Greates, he resigns and becomes a mercenary.

He reenlists upon hearing about Silver Arrow's reunion. He firmly believes the noble standards of Paladins.

## **Skills**

### **1st skill: Triple Lunge**

> Attacks an enemy 3 times and deals damage. Landing a Critical Hit
>
>

* Lv 2 - DMG 30% Increase
* Lv 3 - DMG 18% Increase
* Lv 4 - DMG 12% Increase
* Lv 5 - DMG 30% Increase

### **2nd skill: Furious Hack**

> Attacks an enemy 5 times and deals damage. Deals 25% additional damage for every 1 debuff(s) on the enemy. Attacks a random enemy with Triple Lunge if the enemy falls from this skill.
>
>

* Lv 2 - DMG 15% Increase
* Lv 3 - CD: 1 turn(s) Down
* Lv 4 - DMG 15% Increase
* Lv 5 - CD: 1 turn(s) Down

### **3rd skill: Aimed Lunge** (Passive)

> Couterattacks with Furious Hack when hit by a Near Miss.
>
>

**1,099**
**ATK:** **106**
**DEF:** 66
**SPD:** 112
**Critical** Chance: **15%**
**Critical** Damage: **50%**
**Skill** Accuracy: **0%**
**Skill** resistance: **15%**

## Gem Skill

* Revenge: Counterstrikes at a certain chance when attacked by an enemy.
* Revive: Revives after caster falls the first time.
* Lifesteal: Heals a portion of the damage dealt.

## **Awakening Bonus**

> **1st stage awakening:** Appearance change and Increase Crit Chance 5%
>
>

> **2nd stage awakening:** Increase SPD 9
>
>

> **3rd Stage awakening:** Increase Crit DMG 25%
>
>
Assassin

## Introduction

An assassin clan that works in the desert. Follows the Mercenary King Kaseem.

They use swift daggers to take out their enemies.

## Skills

### **1st skill: Wind Blow**

> Attacks an enemy 2 time and deals damage. Landing a Critical Hit decreases the enemy's DEF by 50% for 1 turn for each attack.
>
>

### **2nd skill: Storm Claws**

> Damages an enemy. Decreases Hit Acc. by 50% for 2 turns. Taunts the enemy for 2 turns if the enemy's Hit Acc. is lowered from this skill.
>
>

### **3rd skill: Storm Ambush (Passive)**

> Increases caster's Evasion by 20%. Counters with Wind Blow and resets the caster's when hit by a Near Miss.
>
>

**ATK:** 107
**DEF:**64
**SPD:**109
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%
Kaza

## **Introduction**

> **Kaza** is the heir of the Amigo merchant guild.
>
>

> Although a bit spoiled, she has a firm and strong personality.
>
>

> She goes a journey to find the Oriental Sea Lane to protect the guild from pirates.
>
>

## Skills (not finished)

### **1st skill: Stunning Blast**

> Attacks an enemy 2 times and deals damage. Stuns the enemy at 25% chance for each attack. Landing a Critical Hit removes 1 buff(s) on the enemy.
>
>

* Lv 2 - DMG 5% Increase
* Lv 3 - DMG 10% Increase
* Lv 4 - DMG 20% Increase
* Lv 5 -
* Lv 6 -

### **2nd skill: It's Mine Now**

> Attack an enemy 3 times and deals damage. Steals 1 buff(s) from the enemy to all allies at 50% chance for each attack.
>
>

* Lv 2 – DMG 5% Increase
* Lv 3 – CD: 1 turn(s) Down

### **3rd skill: The Merchant Way (Locked - Unlock at 1st Stage Awakening)**

> Increases all allies' DEF by 50% chance for 2 turn(s). Pulls all allies' turns by 1 turn(s).
>
>

* Lv 2 – CD: 1 turn(s) Down
* Lv 3 - CD: 1 turn(s) Down

**ATK:** 84
**DEF:** 79
**SPD:** 102
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill**
resistance: 15%

## **Awakening Bonus**

> **1st stage awakening**: Appearance change and The Merchant Way Skill added
>
>

> **2nd stage awakening:** Skill Acc. 15% Up
>
>

> **3rd Stage awakening:** HP 25% Up
>
>

  **Gallery:**
Албания

Флаг Албании

**Албания на конкурсе песни ВПВЛвидения** участвует с 1 сезона. Лучший результат Албания показала в 3 сезоне (6 место), прошедшем в России. Тогда страну представляла Рона Нишлиу с песней *«Suus»*, занявшая 6 место. Худший результат был показан в Москве во 2 сезоне, когда Фредерик Ндоци занял 22 место в полуфинале. За 3 сезона участия в конкурсе страна 1 раз не проходила в финал.

## Участия страны

     *Победитель*
     *Второе место*
     *Третье место*
     *Четвертое место*
     *Пятое место*
     *Последнее место*
     *Автоматический проход в финал*
     *Не прошла в финал*
     *Не участвовала или была дисквалифицирована*
Slime

## Introduction

Binomial name is Vashj Slime.

It is endemic in caves at Gigantes Mountains. Its Vashjic poison numbs prey's nerve system,

and the poison must be neutralized with Roachweed.

## Skills

### **1st skill: Sticky Gel**

> Damages an enemy depending on the caster's DEF. Increases enemy debuff durations for 1 turn(s) at 50% chance. Taunts the enemy for 1 turn(s) if the enemy is asleep.
>
>

* Lv 2 – DMG based on DEF 15% Increase
* Lv 3 - DMG based on DEF 15% Increase
* Lv 4 - DMG based on DEF 15% Increase
* Lv 5 - DMG based on DEF 15% Increase
* Lv 6 -DMG based on DEF 30% Increase
* Lv 7 -DMG based on DEF 30% Increase

### **2nd skill: Poisonous Gel**

> Damages an enemy depending on the caster's DEF. Sleeps the enemy for 2 turn(s).
>
>

* Lv 2 – DMG based on DEF 25% Increase
* Lv 3 - CD: 1 turn(s) Down
* Lv 4 – DMG based on DEF 25% Increase
* Lv 5 - DMG based on DEF 25% Increase
* Lv 6 – CD: 1 turn(s) Down
* Lv 7 - DMG based on DEF 40% Increase

### **3rd skill: Infestation (Passive) (Locked - Unlock at 1st Stage Awakening)**

> Deals damage over time to the attacker for 2 turn(s).
>
>

**ATK: 62**
**DEF: 94**
**SPD: 84**
**Critical Chance: 15**%
**Critical Damage:** 50%
**Skill Accuracy: 1**0%
**Skill**
resistance: **15%**

## **Awakening Bonus (Not updated)**

> **1st stage awakening**: Appearance change, Infestation Skill is added.
>
>

> **2nd stage awakening: Skill Acc. 15% Up**
>
>

> **3rd Stage awakening: DEF 25% Up**
>
>
Beradin

## Introduction

**Beradin** is the chancellor of the Geisir Empire.

A character that the Dark Prince meets on his journey.

Has massive amount of mana and intelligence.

Was trusted by the Dark Prince and becomes the chancellor.

Rules the empire after the Dark Prince goes missing.

## **Skills**

### **1st skill: Unbalance**

> Damages an enemy. Deals additional damage depending on caster's lost HP. Decreases the caster's skill cooltime by 2 turn(s) if an enemy falls from this skill.
>
>

* Lv 2 - DMG depending on lost HP +5%
* Lv 3 - DMG depending on lost HP +10%
* Lv 4 - DMG depending on lost HP +20%
* Lv 5 - DMG depending on lost HP +25%

### **2nd skill: Apocalypse**

> Damages all enemies. Deals more damage to the enemies with more buffs. Remove all buffs on the enemies.
>
>

* Lv 2 - DMG +5%
* Lv 3 - DMG +10%
* Lv 4 - Cooltime -1 Turn(s)
* Lv 5 - DMG +15%
* Lv 6 - Cooltime -1 Turn(s)

### **3rd skill: Recreation**

> Revives all fallen allies to 100% HP when an ally falls. Resets all skill cooltime on revived allies. Sleeps for 5 turn(s).
>
>

* Lv 2 - Cooltime -1 Turn(s)
* Lv 3 - Cooltime -1 Turn(s)

**ATK:** 110
**DEF: 81**
**SPD: 95**
**Critical Chance:** 15%
**Critical Damage:** 50%
**Skill Accuracy:** 0%
**Skill**
resistance: **15%**

## **Gem Skill**

* Desperation: Decreases caster's skill cooltime by 1 turn at the end of the turn.
* Anger: Resets caster's turn at a certain chance.
* Illusion: Sleeps an enemy at a chance.

## **Awakening Bonus**

> **1st stage awakening:** Appearance change and HP +10%
>
>

> **2nd stage awakening: Crit DMG +**15%
>
>

> **3rd Stage awakening: Skill Acc. +**25%
>
>
Россия

Флаг России

Россия является создателями конкурса ВПВЛвидение. Так же Россия является одной из мощнейших стран, которая все три раза была в финале. Самым лучшим результатом стало выступление Ольги Бузовой и Насти Кудри, занявшие 1 место и набравшие 429 баллов, что на данный момент является рекордом всего ВПВЛвидения. Но многие так не считают и приписывают в самое лучшее выступление Наташу Шелягину. Одним из худших выступлений считается выступление Клавы Коки в 3 сезоне, которая заняла 12 место.

В 4 сезоне Россия заняла 5 место, которое получила Полина Гагарина.

Россия - единственная страна, победившая в конкурсе два раза подряд.

## Участие страны

     *Победитель*
     *Второе место*
     *Третье место*
     *Четвертое место*
     *Пятое место*
     *Последнее место*
     *Автоматический проход в финал*
     *Не прошла в финал*
     *Не участвовала или была дисквалифицирована*

## Как принимающая страна

 2
 3
Олеся Железняк
Kaseem (FIre)

## Introduction

2nd rank of 7 Imperial Heroes.

He is the Mercenary king of Trisis and the oldest of the heroes.

He is royal follower of the Dark Prince but also recognizes Bernstein as a worthy leader.

 Hero Info

#####

## **Skills**

### **1st Skill: Dividing Blade**

> Damages an enemy. Marks the enemy for 2 turns at 50% chance.
>
>

### **2nd skill: Fire Vortex**

> Attacks all enemies 6 times and deals damage. Decrease the enemies Skill Accuracy by 30% for 2 turns. Deals damage overtime to the enemies for 2 turns at 10% chance for each attack.
>
>

### **3rd skill: Recovering Curtain (Passive)**

> Obtains 50% of casters HP as a shield on the lowest HP ally for 2 turns and heals ally by 20% of the caster HP when the caster resists a debuff.
>
>

**ATK:** 92
**DEF:** 85
**SPD:** 96
**Critical chance:** 15%
**Critical damage:** 50%
**Status Effect chance:** 0%
**Status Effect resistance**: **0%**
Lich

## Introduction

A dark magician who willingly turned into undead. to overcome the side effect of dark magic, some magicians prefer to become undead. They exchange their humanity for powerful magic.

## Skills

### **1st skill: Soul Keeper**

> Attacks an enemy 3 time and deals damage. Heals caster for 50% of the damage dealt. Revives an ally with 30% HP if the enemy falls from this skill.
>
>

### **2nd skill: Blood Thirst**

> Damages an enemy. Heals an ally with the lowest HP for 80% of the damage dealt.
>
>

### **3rd skill: Rain of Bone**

> Damages all enemies. Heals all allies for 35% of the damage dealt. Blocks heal on the enemies' for 2 turn(s)
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**ATK:** 110
**DEF:**65
**SPD:**95
**Critical Chance:**15%
**Critical Damage:**50%
**Skill Accuracy:**0%
**Skill** resistance: 15%