Axpa Helvig

Axpa Helvig, once known as Axpa Bengsston, is the Marshal of the Sjurvaelyr military.

## Biography

Axpa Helvig was born as a humble peasant living in a small village just within the borders of Sjurvaelyr. When he was 14 he started work in the local blacksmith where he made swords crafted with iron sourced by the mine his mother and two sisters worked in for up to 19 hours a day. All he did in his spare time was use his newly created weapons on armour stands on which there was leather armour he had recently collected from the few cows his village had managed to gather. He also liked to make board games out of finely carved wooden pieces. He played these games against himself most of the time but without his knowledge, this military board game was preparing him for the role he was to take.

### Young Adulthood

When he was 16, Axpa’s parents died in a mining accident. Although he was deeply upset he felt more free and chose to move to the capital and start a blacksmith with the skills which he had. His blacksmith raked in huge amounts of money for the village boy he used to be and he decided to invest his money into buying diamonds to upgrade his own gear of which he prized greatly.

It was a few days after Axpa had upgraded his personal armour when there was a small band of rebels in the town beating up civilians and burning down shops. Axpa had no armour on but had just been prodding a nearby armour stand with a finely crafted iron sword requested by an important noble when a rebel entered his blacksmith Axpa turned around as an axe head struck the wall a few centimetres from his head. Suddenly, he whipped his body round and plunged his weapon into the chest of the unsuspecting terrorist. Before he could react two more aggressive middle aged men stormed in. After a clash of swords and three dead bodies in his front room he dragged them out into the street.

Word reached the top about how Axpa, a respected blacksmith, had defeated three enemies in combat and he was soon enlisted into the military and given the funds to provide gear for the military.

### Love:

While Axpa was cleaning his shop one day a young, attractive woman strolled in claiming she had to collect a diamond engraved sword Axpa had spent 3 months making. It was really love at first sight, but Axpa when the marriage was about to happen Arvid (his soon to be wife) made an announcement. She was the queen.

10 years later | Axpa was 27 and had become the leader of the entire military 3 years earlier after showing off his military skills after eliminating a violent tribe of barbarians. Unfortunately, tragedy struck. Arvid Helvig (Whose surname he had adopted) fell ill and died, passing the leadership of the nation to him.

##### 5 years later:

At 32 years old Axpa was tired of the stress of leadership, despite making lots of progress and changes, and couldn’t rule, blinded by depression caused by the loss of his wife. To choose a new king he used an ancient Sunborn ritual. Hodelia was chosen as the new king and Axpa passed on his royal duties.

## Life Today

Axpa is still the Marshall of Sjurvaelyr. Both in his capacity as leader of the military, and as a citizen, he works daily to improve his country.

##### Personality:

Kind and thoughtful but can be manipulative and hostile if he needs to be. Doesn’t like to let go but intelligent and strong commander. Charismatic but can be controversial. He likes to make friends with people but he likes to get revenge and remembers the bad and good things people have done to him and treats them the way they have treated him.

##### Ideology:

Believes that totalitarianism is sometimes the best way to get things done if you have a reliable despite believing that a council and large body of advisors with separate roles are very important and believing that they should have the power to get rid of the ruler. Believes that wars should be avoided but sometimes violence and war can be the best way to handle situations.