Afuru Toto

**Afuru Toto**, also referred to as, "Wise Guy Toto" is a Navigator and Swordsmen for the North Pirates crew. Hailing from Conomi Islands in the East Blue, young Afuru was inspired by the tales of Nami, Navigator for the Straw Hats Pirate crew, and decided to turn to a life of piracy. His ultimate goal is to open up a bar somewhere in the Grand Line and make a lot of money, but his secondary goal is successfully cross the Red Line, while drawing accurate sea charts of the surrounding area.

## Personality

Afuru Toto is a calm and collected man typically, but almost always act like a sarcastic dirtbag to everyone if given the chance. Whether they be pirate, marine, revolutionary or warlord matters not to him. This typically lands him in a lot of trouble. He takes great strides to ensure that his plans are fool proof and his judgement is sound. Afuru enjoys carousing and drinking when he's not in his room analyzing sea charts and wind directions. Many people consider Afuru to be a little too wise for his own good, as he likes to play elaborate pranks on people who could be deemed his enemy or rival.

## Relationships

His relationship with his parents is an uneasy one, due to his goals and aspirations. Aside from that, he claims to have been with many women, and is yet to find the right one for him.

## Powers and Abilities

While Afuru is an excellent navigator (by East Blue standards), he is also a proficient user of the "Crane Blade" style, which is a strong defensive stance focused on countering enemy swings in rapid succession to deal damage. Users of the "Crane Blade" style are typically taciturn and judicious, which leads this style to be abandoned by many rookie swordsmen for being to careful and boring. Afuru takes this style to a whole new level as he focuses on striking vital organs once the enemy has been parried or countered, to end the fight as quickly as possible so he can go back to his other chores. As expected of most swordsmen, he has a few techniques up his sleeve.

Swooping Swan Attack: The Swooping Swan Attack is a fundamental attack for those using the "Crane Blade" style. Even many veterans of the style still make use of this attack. What the user does is block a flurry of blows while spinning the sword 360 degrees in front of them. Once the attacker starts to lose their stamina, the defender stops the sword at a 6'o clock vertically, turns the blade over, and literally swoops up with their blade, typically cutting through the enemy from groin to neck. This technique faces a lot of scrutiny, as it's only effective against those who have a poor sword style stance.

Crane's Judgement: Developed by Afuru himself, he takes a lot of pride in this technique. Using his sword, Afuru blocks an opponents overhead power attack. Once blocked, he throws a strong leg kick into the opponents knee (likely breaking it) and disarms his opponents sword using his own. As the opponent reels in agony, he points the sword at their chest and says something along the lines of, "You have met a horrible fate, prepare for your judgement" or "The Crane has deemed you unfit to fight." Once this line is said, Afuru plunges the sword deep into the opponents chest, almost as if he's trying to skewer them.

Afuru owns a Great Grade O Wazamono Sword that was given to him by a noble client.

## Overview

### Physical Prowess

#### Speed and Agility

Afuru is nothing exception in terms of speed or agility. Painfully average would be a fitting description for this trait.

#### Strength

Afuru Toto excels at strength because his training mostly focuses strong parry's and blocks. Users of the "Crane Blade" routinely punch wooden training dummies to strengthen their fists.

#### Durability

Afuru also excels at durability. "Crane Blade" users begin training with dull steel rods instead of wooden swords. The idea behind this is to reinforce blocking and parrying, because failure to do so could result in grievous bodily harm.

#### Endurance

Afuru's stamina is a bit above average, unlike his strength.

## History

Afuru was born to some Marines who were stationed on the Conomi Islands in the East Blue. His Father was an excellent Marine Chef who excelled in fileting large exotic fish. His mother on the other hand was a Marine Drill Instructor who held the rank of Commander (Chûsa). They raised Afuru to respect other people and the World Goverment. He did as they asked of him without fighting back much. Only at the age of 14, did he begin to change a little. He started getting sick of people giving him orders, so he always remarked with some sarcastic or snotty comment. This change in attitude resulted in young Afuru getting his ass kicked by other kids at school and scolded by his folks. His father became worried, as the boy was always coming home with new bruises. After careful consideration, he enrolled the boy in a local sword school, called "Crane Academy." At Crane Academy, Afuru learned the style known as, "Crane Blade" from Master Dol Monagola, a ex-Marine Captain. When not at school, Afuru's father taught him the intrigue behind navigation and plotting sea charts. This was how Afuru spend much of his childhood, either in front of a map or in front of a training dummy.

At the age of 18, his Mother and Father asked the boy to move out of their home, as he was now old enough to spread his wings and fly. If Afuru wanted, his father would recommend him to the Marine HQ, as the young man showed promise in both the fields of navigation and swordplay. Afuru didn't have much interest in this, and completely blew his father away when he said he wanted to own a bar. His father screamed at him and told him to not speak to him until he changed his mind. Upset by this, Afuru joined up with a protection bracket on the nearby Gecko Island. There, he protected local merchants, traders, and travellers from nasty pirates and thugs that dwelled there. To this day, he's considered one of the finest body guards that the company has ever had, but Afuru isn't all that interested in protecting snobs anymore. His dream has remained mostly unchanged, so he figures he'll have to brush up on his old navigation techniques and head for adventure. He leaves his protection bracket job, and begins searching for a crew of sailors he can call his own, in hopes of establishing his own bar, or...crossing through past the Red Line.

## Quotes

-"You have met with a horrible fate, prepare for your judgement."-Afuru after successfully using Crane's Judgement.

- "And then I said to the guy, "Let me use my navigation skills to assist you, since you clearly can't find out where your ass is to wipe it."-Afuru telling a story about the time he told a smelly, drunk pirate how to wipe his ass.