Demolitionist

Starter loadout:

* Primary: Machine Gun
* Secondary: Flamethrower
* Hand: Explosives
* Armor: Heavy
* Equipment: Oxygen Mask

Exclusive weapon: **Rocket Launcher**.

Companion: Sapper Robot.

Progression Unlocks:

* Level 1: Starter
* Level 2: Grenade
* Level 3: Communication Relay
* Level 4: Rocket Launcher
* Level 5: Flares
* Level 6: Medium Armor
* Level 7: Sapper Robot Companion
* Level 8: Heavy Shotgun
* Level 9: Toolkit
* Level 10: Grenade Launcher
* Level 11: Backpack
* Level 12: Mines
* Level 13: Hacking terminal
* Level 14: Light Armor
* Level 15: Motion Scanner
* Level 16: Personal Pistol
* Level 17: Veteran Skin

## Abilities

* Seismic Detector (Passive): Detects nests on the minimap, will also detect when nest begin to evolve.
* Nuclear Warhead (X): It takes 5 second to place it and it deals 1000 damage in the center, and reduced damage closer to the outer side.
* Heavy Mines (C): Stronger version of normal mine, yet it takes more time and supply to place it, heavy mine will trigger when group of enemy is on the range, each placed mine has 3 charges.
* Booby Trap: Can be installed in most structures around the station, enemy melee attacks have a chance to trigger the trap and damage them, it kills most small enemies with one shot.

## Beginner tips

* Kill Nests, you see them as hatcheries on the minimap. Always tell your teammates where they spawn so they can act accordingly
* To kill Nest use your Nuke 'X', for your average nest you need to place Nuke about 3-4 StarCraft cells away from it. Repeat if needed
* You can use your Explosives 'Q' to kill freshly spawned nests
* Do not place mines in small heavy patrolled paths, they cause the friendly fire deaths of Players.
* Use your Booby Trap on facilities if you are close, it is very effective

## Advanced tips

* Tell everyone where the nests are. Some players might be close to it and be able to destroy them while they are building.
* In lower difficulties you might be able to do your job solo, mainly if you have rocket launcher. Do not take large risks near nest, it will be hard for medics to revive they may even not be able to.
* Always seek an escort while in lobby, if that is not possible look for that in game, or attempt to obtain survivors for your protection.
* If you have a gunner for escort, ask them for stimulants if a nest is far from you. They will increase your speed, which will increase chances of fighting nests before they evolve.

Loadout options

People refer to my loadout as an "old meta". I'm picking **heavy armor** because I hate bleeding and I get hit often. That makes me very slow, so I pick **oxygen mask** to get a little boost to movement speed. As for weapons, I pick **machine gun** and **rocket launcher**. Machine gun I believe is very supply efficient while clearing zombies(especially with HE ammo) and rocket launcher is also supply efficient at clearing nests(and much safer). For hand item, I don't think mines are worth picking while we have heavy mines to use and since I use rocket launcher, I don't need explosives. Thus, the only choice is **grenade**, which helps clearing group of enemies at close range(as rocket launcher has minimal range of use).

by *Maniac*