Gunslinger

## **Key Info**

**Combat Style**: Ranged physical combat; hunt down individual targets from afar.

**Difficulty**: Use of trap skills to limit enemy movements. Difficulty is moderate.

**Class Advantages**: Has the longest attack range. Has absolute initiative when fighting off enemies or pursuing them.

**Class Disadvantages**: Gunslingers have few control skills and are less effective in melee combat.

**Team Position**: A veritable mobile armory, a Gunslinger uses long-range attacks to neutralize enemy threats from afar.

**Total Rating**: Solo Duel ★★★★, Team Co-op ★★★★, Leveling Speed ★★★★, Difficulty ★★★

## **Stats**

### ***All-Rounder Build***

*One of the most popular Gunslinger builds is what I like to call the all-rounder build, or balanced build**.***

***Primary Stat - Dexterity***

*As a Gunslinger, you'll want to place points into Dexterity rather than Strength for your damage output. For this build, a maximum of 50% of your basic attributes raises should be into Dexterity.*

***Secondary Stats - Physique and Spirit***

*Assuming 50% of your stats raised were for Dexterity, the remaining ones should be divided between Physique and Spirit equally, meaning 25% in Physique and 25% in Spirit.*

*For example, around level 40, you should enough Potential points to raise your Dexterity to 110, your Spirit to 60 and your Physique to 60.*

### ***Glass Cannon Build***

*Forget defense and put (nearly) everything into Dexterity for maximum damage and crit rate.*

***Primary Stat - Dexterity***

*This time, most of your stat points should be going to Dexterity. 90%-95% according to your gear.*

***Secondary Stat - Spirit***

*Since at some point, it will be getting harder to raise Dexterity, and you will have some spare Potential Points, you should consider placing some into Spirit. Not for the health or magical defense, but rather to increase your Mana pool.*

*Again, around level 40, you should be able to have enough points to raise your Dexterity to 140, and your Spirit to 20.*

### ***Tank Build***

*Not as popular as the other 2, the tank build of the Gunslinger is, however, pretty viable. This will not only increase the survivability of the class, but also allow it to use Sniper Mode more often.*

***Primary Stats - Physique and Spirit***

*For this build, Physique and Spirit should each count for about 40% of your of your Basic attributes. You can play around with this depending on whether you want more physical or magical defense, but spreading it out evenly maximizes your total health points.*

***Secondary Stat - Dexterity***

*The remaining Potential Points should all go into Dexterity, mostly to allow the Force attribute to raise your damage a bit.*

*By level 40, you should have enough Potential points to raise your Physique to 100, your Spirit to 100 and your Dexterity to 30.*

## Other Shit

### **Description of class:**

The primary physical DPS in game that is master  of ranged skills, knockdown skills, kiting, and damage against single target. If you are going to check skill package of this class, you can see that this class is for those who play AD carry in most MOBA.

Just like with other ranged class, Gunslinger is very vulnerable in close quarter combat. So as a ranged based class, you need to stay in your range.

This class is the best for open world PvP considering the range and limitation from other classes. And when it comes with 3v3 and 1v1 PVP I can rate it lower as there are class that can do better such as Vanguard and Spirit Shaper.

### **Lore Shit**

After being bestowed the science of gunpowder, Gunslingers use weapons that target both from close and long range. They also lay sophisticated traps that can disrupt enemy positions.

What Gunslingers lack in magical abilities, they trade for cunning science and the mastery of all kind of guns including handguns. The pistols mounted on the Gunslinger's hips often come into play when the Gunslinger choose to prove their skills in deadly standoffs. Gunslingers challenge both their mind and body using technology and creative thinking. That’s why they don’t frown upon other schools’ mantra and are likely to borrow any knowledge that will come in handy to reach their own goals.

Using to their advantage their greater mobility and range, Gunslingers usually shy away from crowded battlefields and hunt more in the outskirts. Thanks to the power of gunpowder, Gunslingers can take down enemies over unimaginable distances. Their ingenious traps can cause massive damage wreaking havoc and confusion to large armies or deadly ambushes to isolated groups.

1. ↑ http://2p.com/user/activity.htm?userId=5388484ac01dcce1d8c799e3