Ravenkraft Wiki

Founded in 2012 by Wizardofire, Ravenkraft has been a thriving Minecraft community for a full decade. Known for its aversion to core-game changing plugins, Ravenkraft has managed to keep a close-to-vanilla experience throughout almost its entire history.

## Early Days

In 2011, Wizardofire launched an anarchy server called Apples of Discordia.

[*Needs expanding and fact checking.]*

## Alpha Centauri IV

In March of 2012, Alpha Centauri IV was created. Moving away from the anarchy play style, this world became Wizardofire's first attempt at maintaining a vanilla world that was orderly.

Alpha Centauri IV was the first world for many of Ravenkraft's veteran players, including justin1423, Mattfu, ParadigmPlague, Shammon, Stalin77, theoubre, among others.

During this time RyanPhantom was documenting a lot of events on the server. His livestream content on Ravenkraft has hours of adventures, group builds, and shenanigans.

[*Needs expanding and fact checking.]*

## Zothique

By 2015, 1.8 had come around. World generation would change, so starting fresh made sense.

Zothique saw the construction of Desovar, the spawn city, which was the home to dozens of sksycrapers and a sprawling residential area dubbed Twin Pines. The world was connected via rail to all major cities for tens of thousands of blocks.

RyanPhantom famously built the city of Aradia southeast of Desovar. Rottorz was well known for his love of exploration as he proceeded to, almost entirely by himself, uncover the entire dynmap. And this was well before Elytras, so he had to do it on foot! He built some iconic Ravenkraft builds like the Redstone Pyramid.

When 1.9 was released, Elytras were introduced. MickyMack built what he dubbed "boat launcher towers" where the collision caused by hundreds of boats stuffed into a single block would shoot you out into the distance, giving you a massive boost. Timed right, you could fly upwards until you ran out of speed and then coast for a good 1000 or so blocks. When these were built, rockets were not yet implemented, so they were excellent ways to get around.

Zothique was ComradeFeliks's first world on Ravenkraft.

This era proved to be Ravenkraft's most active. It was the golden era for the server and thousands of players had come and gone in the more than two years it remained active.

[*Needs expanding and fact checking.]*

## The Dark Ages

By 2017, the server was losing steam rapidly. Players that were once active almost weekly dropped off one at a time. From a server that had an active player base of over 1000 players, there were very few left.

Without other players, the server felt more like a ghost town. In the fall of 2017, to ComradeFeliks's dismay, the server went offline permanently. Finding a new crew with the same energy would prove difficult. Feliks soon gave up on the game.

Almost a year later, Feliks attempted to recruit some of his close friends to try the game out. By this time, Minecraft had just been bough by Microsoft, Bedrock had launched, and cross-play was the brand new thing. It was an exciting time to return to the game. A Bedrock realm was set up and a new world was born.

The realm with friends had a successful run for some time. Feliks was content, but longing for a more familiar experience in Java. Bedrock proved to be a better performing version of Minecraft, but the improvements did not come without a cost. The lack of plugins and proper admin capabilities was a major drawback. After Feliks's friends got bored of the game, he took the opportunity to rent a server and try once more, this time in Java. On November of 2019, the server launched on version 1.14.

After two years offline, Feliks hoped a new world in Java would give him the experience Ravenkraft once did. He baptized this new world *Diaspora*.

## Diaspora

This new server borrowed heavily from the ideas that made Ravenkraft so great. It became Ravenkraft's spiritual successor. As such, ComradeFeliks sought out Wizardofire to invite him to join. Fortunately, Wiz was just as excited to return to the game, and after just one night of Minecrafting together, they pulled the old records from Ravenkraft's player list and an invite was sent to all the most active players.

Feliks and Wiz didn't know if people would be up for it. It had been a long time. Luckily, one by one, a flurry of old players resurfaced. TheOubre, MickyMack, ParadigmPlague, justin1423, TheWanderingFool, Linatic, FZBunny, Morius67, epiicer, bhelley, tmoz, among dozens others, made their way to this new world. Many became active residents of New Ravenport, the spawn capital. Hebben10, jonte\_oh, Lime\_net, Fantakillen, and a group of other European players also made their way back, settling together in their usual, spectacular fashion some distance from spawn.

Outside of New Ravenport, multiple cities were formed, the largest of them being New Feronia, about 3000 blocks southeast of spawn.

On 1.16's release, despite some considerable progress in building nether transportation, the Nether was wiped to allow for new content to generate. The Nether Express, the ice road superhighway ComradeFeliks designed to sit just under the Nether Roof on Zothique, was reimagined to sit at level 65. Sporting one of Wizardofire's famous glass dome designs, the hub sat at exactly 0, 0, shooting off in every cardinal direction.

When 1.17 launched and 1.18 was just on the horizon, it became quickly apparent that this next release would change the game dramatically. After much deliberation and collecting community feedback, it was decided that restarting with a new map for the launch of 1.18 would be best long term.

Several new players like Biox and Lokilindo became an integral part of the community during Diaspora's time. A few of Ravenkraft's most spectacular builds were created in this world.

## The Phoenix Rises

A new, separate server with a new address was prepared. Veteran players were asked to evaluate three different seeds to vote on. The seed with the most votes would become our new world. The world which was temporarily named South Mesa was chosen. This new world would give the community the perfect chance to resurrect the old Ravenkraft name.

The server would still be whitelist-only but it would be open to any player (not invite-only like Diaspora). In February of 2022, leaving Diaspora in 1.17, Ravenkraft Nations was launched. The introduction of Towny would allow players the ability to protect their builds and mark their claims on the Dynmap. This changed the core-game somewhat, but it was quickly nerfed to remove some of its not-so-vanilla features.

The new world in 1.18 was a sublime experience. It immediately felt like a completely different game. Mining patterns changed, landscapes became far more spectacular than ever before, and the introduction of climate zones made it feel much more realistic in scope.

## Bankrekka

At the launch of this new world, Ravenwood (at that point known as Ravenport) was established at spawn and a large main street was built for players to establish stores.

At its center, on the main intersection of Main Street, the city portal and the train station can be seen. The station will eventually connect all nearby settlements via overworld rail. On the south end of Main Street, Ravenwood's main port area was built in a group project, which invited players to dock their ships in the bay.

This new world would eventually be christened properly, and the name Bankrekka was hilariously chosen. The infamous Krekka which terrorized the old worlds would live on in name... but still banned.

A new influx of players dotted the map, though a good number of them have not returned for many months. Some, however, quickly became regulars. Shawntificus and Malinir integrated into the community shortly after this world's launch.

Barring a major change in world generation, the staff hopes to keep this world for years to come, allowing players ample time to build enormous settlements.

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