Tribe Content

## Tribal Land Claims

Every tribe can claim a small chunk of land around their settlement by submitting an application in #land-claims. There's a format pinned at the top, so be sure to use that.

A land claim will get your tribe on the map, making it a bit easier for others to find you to roleplay!

## Tribe Quests

Tribe quests are a great way to find something to do with your tribemates and can provide some precious Tribe Reputation Points, which you can spend on a variety of rare and powerful creatures. If your tribe is within a territory, you can also use your TRPs to pay rent.

## Territories

Territories are larger land claims that involve more than one tribe. Tribes can come together to claim a territory to gain access to a variety bonuses and quests. Beware though, increasing your territory status can bring unwanted attention from opposing factions.

### Colonies

Colonies are the lowest form of territories and requires only two criteria:

* 10 characters must join an alliance.
* All members must live within one grid square of each other on the map.
* Rent: 80 TRP

Claim bonuses:

* Claim size: one grid square
* Members of the colony may build structures away from their own settlement within the territory.
* Colonial rulers may write laws that apply within their claimed land. Violation of those laws may result in punishment.
* Access to Territory Quest 1: Expansion.

### Duchies

Duchies are a middling form of territory and require four criteria:

* Completion of Territory Quest 1: Expansion.
* 10 active characters must remain in the alliance.
* 3 **new** members have joined the alliance. These members may be acquired through annexation, under threat, etc.
* All members must live within two grid squares of each other on the map.
* Rent: 160 TRP

Claim bonuses:

* Claim size: two grid squares
* You may now declare war on other territories. See the WAR section on the wiki.
* You may select one creature type to be added to a spawner in your territory. - Members of the colony may build structures away from their own settlement within the territory.
* Colonial rulers may write laws that apply within their claimed land. Violation of those laws may result in punishment.
* Access to Territory Quest 2: Conquest.

### Kingdoms

Kingdoms are the highest form of territory and requires four criteria:

* Completion of Territory Quest 2: Conquest.
* 13 active characters must remain in the alliance.
* 2 new members have joined the alliance. These members may be acquired through annexation, under threat, etc.
* All members must live within three grid squares of each other on the map.
* Rent: 240 TRP

Claim bonuses:

* Claim size: three grid squares.
* You may declare war on other tier two or three territories. See the WAR section on the wiki.
* You may have a maximum of three creature spawners in your territory. Two of those must be seized through conflict.
* Members of the colony may build structures away from their own settlement within the territory.
* Colonial rulers may write laws that apply within their claimed land. Violation of those laws may result in punishment.
* Access to Territory Quest 3: Domination.

## War

Any Duchy or Kingdom can declare on war on another Duchy or Kingdom whenever they like, for whatever reason. However, the conditions of a war must be agreed upon and moderated by an admin. Here are a few examples of why you may want to go to war:

* Completion of Territory Quest 2: Conquest.
* Seizing the creature spawner from another territory (taking a spawner from another territory is the only way to get more than one).
* Religious war; forced conversion.
* Extorting wealth from an enemy.

All conditions must also be agreed upon by both factions. Conditions range from the type of war, weapons permitted, time of day, etc. Here's an example of some conditions from a previous war:

* Pitched battle at 7:00pm on Friday.
* No dinos tier 3 or higher.
* 5 players each.
* Last man standing wins.
* Loser pays 1000 gold.

Keep in mind that if you lose a spawner in a war, you may request a quest from your deity to replace it.

To declare war, open a ticket. A Game Master will add both territory leaders to a channel to discuss terms.