Labyrinth

**“**The Labyrinth! Where gather beasts evil and foul, and many a secret is kept. Many a fortune may be found in its depths, but only a Holy Star will allow you to abide the denizens of the deep.**”**
–Bellena

The **Labyrinth** is unlocked by completing Skirmish 8. Inside the Labyrinth the player will encounter Dark Monsters and occasionally Gemming Gremlins. There are two difficulty levels.

1. Normal is unlocked by clearing Skirmish 8 - Sacred War.
2. Elite is unlocked by purchasing the  Labyrinth (Elite) Access, which almost always comes bundled into a Mall pack with a value of 99.99 USD or 9999 diamonds (or equivalent amount of currency depending on your country).

## Holy Stars

To attack the monsters in Labyrinth, a currency called Holy Stars is used. It costs 100 Holy Stars for 1 hit in Normal difficulty, and 1000 Holy Stars for a hit in Elite difficulty. Each hit grants one Reward. In Elite Labyrinth, hits give x11 the Rewards given for a Normal hit. Players are given 1 free hit daily, in Labyrinth.

Holy Stars can be earned from normal monster hunting, the Trickstar Familiar's Elder skill, or Phantom Knight and Bon Viveur special events.

### Divine Blessing

When Divine Blessing is activated, players don't need to use Holy Stars to hit the monster in Labyrinth, as it is free. At least 3 free hits (Combos) will be granted, but the number can often be higher; the maximum number of Combos is unknown. Leaving the Labyrinth when Divine Blessing is active will not affect it, and the Divine Blessing will still be active when you re-enter.

## Encountering a Gemming Gremlin

Labyrinth monsters take 10 hits to be defeated, and usually another of the same monster will then show up in its place. Sometimes however a Gemming Gremlin (aka Boss or Divine Guardian) appears instead. The reward for hitting a Boss is 300 to 1000 Gems for each hit, and they typically run away after a few hits. Leaving the Labyrinth while the Gremlin is still there will do nothing; the Gremlin will still be there when you return.

### Jackpot

If the player defeats the Boss (which can be after any number of hits), it will grant the Jackpot shown on the bottom right of the screen. The last three winners of the Jackpot can be viewed on the right side of the Labyrinth. Any new winners of the Jackpot will trigger the following marquee message inside the Labyrinth:

```
[Player] defeated a Gemming Gremlin Guardian in Labyrinth [Or Elite: Labyrinth] and won [amount of Gems]
```
 If the player is from your current Kingdom, the marquee will also display outside of the Labyrinth.

## How to encounter the Gemming Gremlin

There are two ways to more easily encounter the Gemming Gremlin in the labyrinth.

* Re-enter the labyrinth until the leader you have set is appeared. If the leader is in the labyrinth, the chance of encountering the Gemming Gremlin increases for the next 2 minutes.
* If others hit the jackpot more than once in the last 2 minutes, the chance of encountering the Gemming Gremlin increases for the next 1 minute.

When the number of Holy Star used in the labyrinth accumulates by a certain amount, they will encounter the Guardian of the labyrinth. The cumulative value of star usage follows the usage of all people, not individuals. The cumulative value of the approximate star usage is 10 million. If 10 million stars are used in the labyrinth, the probability of encountering the Guardian increases in the section where the next 11 million stars are used and whoever fills in exactly 11 million wins the jackpot. Likewise, anyone who reaches exactly 12 million star usage wins the jackpot. Repeat this process until the next 13 million, 14 million, and 15 million, and the probability of encountering the Guardian decreases in the sections after that. And when 20 million stars are used, this process described above is repeated.

When you get very close to the jackpot, the chance of encountering a Guardian as well as receiving the blessing increases. But, since it is difficult to determine the exact number, it can be roughly inferred from the number of recent jackpots instead of the star usage. If you use this principle well, you can more easily complete Guild Fest quest to encounter Guardian in labyrinth.

Suppose someone in the elite labyrinth reaches 10,999,000 and is going to win the jackpot with the next one hit. Before that one extra hit, someone in the normal labyrinth adds 100 to reach 10,999,100. Then someone in the elite labyrinth adds 1 hit to reach 11,000,100 and misses the jackpot. For this reason, it is difficult to hit the jackpot in the elite labyrinth, and relatively easy to hit the jackpot in the normal labyrinth.

## Rewards

### Normal rewards (Dark-Frostwing)

Research Boost 10% 1h
Training Boost 10% 1h
Energy 20,000
Equipment Quill
Gold 2M
Gold 600K
Food
Stone
Timber
Ore

Speed Up Research
Speed Up Wall Repair
Speed Up Healing
Anti-Scout (24 h)
Winged Boots
Quest Scroll (Admin)
Quest Scroll (Guild)

## Special Events

There are two different Special Events, that rotate in Labyrinth:

* **Labyrinth Alert**: The Dark-Frostwing is replaced by a different monster. The Rewards are changed, and can contain Ultra Rare Materials for four types of monsters.
* **Secret Stash**: The Jackpot starts at 1 million Gems as opposed to 10,000 Gems *(Note: Text says 10 million Gems is referring the fact Elite difficulty has a prize that x11 that of Normal)*

## Trivia

The Labyrinth was released in the January 24th, 2017 update.

## Gallery

Normal Labyrinth ScreenDivine Blessing with a 15+ hit comboLabyrinth Guardian (Gemming Gremlin)Winning Jackpot in Elite LabyrinthElite Access

Kingdom Tycoon • **Labyrinth** • Sanctuary • Shelter • Transmutation Lab • Vergeway**