recursal/Fanatic-Fandom huggingface dataset:
Void

**Void** has found its home in Neqville, the only place it has ever felt accepted. It once kept to the forest surrounding the kingdom, but now it has a quiet area in the square to kind of call its own place.

## First Impression

With unnaturally coloured skin and eyes that never gleam with emotion, Void looks dead inside and out. Less so than it used to however, as it took on a fresh outfit to get away from the mangy death appearance and in an attempt at expressing itself. It meets everybody around it - no matter who they are - with the same dull tone and blunt choice of words. This often makes it sound unbothered and uncaring about anything and everything... Which is hard to argue against if is true.

## Personality

Void once believed the only thing it cared for and ever would is freedom. It has achieved that now, but finds itself lost with what to do with itself. With no care for anything, it couldn't find a purpose that would motivate it to live out life. It thought it didn't feel anything, but it did - one emotion overpowering the chance for any other to exist, the emotion being emptiness. The sheer and utter feeling of emptiness crushed it. It wasn't neutral, it was more like a very severe kind of depression. It is harsh, blunt and dismissive about a lot of things for sure, but there's been proof that it can care and even worry. Nobody else other than Danny has been able to evoke those feelings so far.

## Magic/Powers

Void is capable of minor shape shifting, but more stunningly it has the full ability to regenerate. It can do so using its essence, which is magically generated inside its body by feeding off the negativity of all creatures around it. Consuming this essence has proved to negate all emotions of its consumer for an amount of time. Another use of its essence is it can manifest and create weapons with which it uses for combat. It favours the sword, which can either slice through foes as it normally should or can instead phase through the target, causing no physical harm but inducing pain as if it did.

## Relationships

### Scáthach

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*Author: Giragira*
Assistants

Assistants are a subspecies of grim reapers but unlike grim reapers, Assistants are very much mortal and they only live to help grim reapers achieve their goal. Assistants also have more emotions than grim reapers. If they develop any strong bond with any mortal, they are then known as defective.

Assistants are molded from a dark metal, known as Soulverite, in the The In-between. It's a common metal which is why when an Assistant perishes, a new one is created to replace them without worry.

## Ability

#### Semi-shapeshifting

All assistants have minor shapeshifting abilities, being able to turn into nearly any type of tool or weapon, along with a humanoid form.
Jaakobah Damian Somberdyn

## Name

### Nicknames

Jaakobah, Jako, Damian, Somberdyn, Jabah,

## Statistics

### Birthdate

January 3, 19XX (exact year is undisclosed)

## First Appearance

### Appearsin

I.C.N.H (Insert Cool Name Here)I.C.N.H Side Stories (Cameo/Bystander)

### Debut

I.C.N.H (Insert Cool Name Here)

Place of Birth: The Somberdyn Manor

Date of Birth: January 3, 19XX (exact year is undisclosed)

Affiliation: Somberdyn Family
Кедровка

**Кедровка -** светло-бурая пушистая кошка с бледно-жёлтыми глазами.

## Характер

Быстро соображает и предпочитает действовать быстро. Ненавидит лень и бездействие, может долго спорить за то, чтобы лишний раз поискать приключений. Тем не менее у Кедровки мягкое сердце и всегда позитивный настрой и её легко обмануть, но нелегко победить в схватке.

## Семья

**отец:**

* Пятнистый(мёртв, обитает в племени Бесконечных Небес)

**мать:**

* Жемчужина (жива)

**братья:**

* Дубовый Лист (жив)

**дяди:**

* Воробьиный(мёртв, обитает в племени Бесконечных Небес)

## Биография

Кедровка родилась и выросла в Песчаном племени.

Обучала Огнелапку, но заболела Зелёным кашлем и оставалась в целительской. Когда на лагерь напали лисы и одна из них прорвалась в палатку целителей, Кедровка защитила Пестроспинку и вместе с другими прогнали лису. Но вскоре кошка умирает от недостатка трав.
Kostbya Kingdom

**Kostbya** is a large, mostly lawless kingdom.

## Monarchy

### Monarch Kirill

The ruler of Kostbya is Monarch Kirill. They have no known family, and no successors or heirs. They are known to mostly stay inside of their castle, safe behind the protective walls and their guards. Their distinct lack of care towards lawfulness is what has kept the kingdom happy with their rulership, as Kostbya is known to be filled with crime syndicates and associations.

## Capital

The "City of Kostbya" is the capital of the kingdom. Holding Monarch Kirill's castle, as well as being the largest city within the kingdom. It holds many businesses, crime syndicates, black markets and other underground associations. One of the most popular businesses is a laboratory known as "The Cinder Haven", which is filled with unethical experiments and unwilling test subjects.

## Settlements

### Dalekli City

Dalekli is the furthest city from the capital, being known to be the cleanest and most lawful city within Kostbya.

### The Town of Temnok

Temnok is the most lawless part of Kostbya, known to have been the place most large crime syndicates begin in before they moved to the capital. The population of the town is all people who were born and raised there, as anyone who decides to move there are usually assassinated within the first few days.

### Krasilost Village

Krasilost is a beautiful and nature rich village, with many poisonous plants and flowers making their home there. The people that live there are drawn to nature and herbs, usually taking a scientific route in their businesses.

### Malen'kiy Village

Malen'kiy is a small village in the middle of nowhere. While it is quaint and a lot more peaceful than the rest of Kostbya, it is still home to problematic people and businesses.

## Known natives

### Cyfrin Draca

Cyfrin is the leader of a small crime syndicate within the capital city of Kostbya. He and his assistant; Eira Pinwydd, run the whole operation.

### Flint/Rika

Flint and Rika were two citizens of Kostbya, Rika was born in the capital while Flint was born in Temnok. They were both part of the Cinder Haven's unethical experiments, and ran away when they got the chance.

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*Author: ReadioRex*
Reflection Realm

**The Reflection Realm** is a dimension that parallels the real world. The realm itself is an infinite amount of blank white rooms, the northern wall of each room being a large screen that shows the other world. Each room is a different reflective surface in the real world, and the screen shows the outside of whatever reflection the room represents. If you leave a room, you appear on a different reflective surface - usually one that is nearby to the previous reflection. The size of the reflective surface, changes the size of the room. If a reflective surface gets destroyed, the room and anything within it, stops existing. However, if the reflective surface shatters, the room also shatters into multiple smaller rooms.

## Reflected Versions

Every creature that has a reflection, has a "reflected version" of themselves. Depending on what reflective surface their reflection is on, depends on which room their reflected version is in. If someone is in a place where they have multiple reflections on different surfaces, their reflected version will appear in multiple rooms at the same time. Reflected versions cannot act on their own, as they do not have their own thoughts and feelings. They are simply a husk, a puppet that the creature controls by moving their own body.

Some creatures, like vampires, do not have a reflection and therefore do not have a reflected version.

## Being Inside of the Reflection Realm

If a creature was somehow transported to the realm, they would be able to travel through the rooms at their own will. They could jump from one side of the real world to the other very quickly, and can quite easily spy on people - though, others would be able to see the person within whatever reflection they were in. The downside to being inside the realm, is that if the reflective surface the person is currently in gets damaged; or worse, destroyed. The person would get injured, the severity depending on how damaged the surface gets. If it were destroyed with the creature in that room, the creature would die. The injuries are always internal, and the pain is always extreme, as it feels as if the creature's soul had been damaged.

There is also no food or water within the realm, meaning most races and creatures wouldn't be able to survive for long if they were stuck, and there is no clear way to exit the realm.

Creatures within the realm do not age, and their features do not and cannot change.

.

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*Author: ReadioRex*
The In-between

The In-between is a realm that only grim reapers and assistants can travel to, although some powerful beings are known to slip through. The place is very grand, yet gloom in atmosphere. The In-between has 4 different sections, the office, the library, the supply closet and the supervisors office.

### The office

The office is a place where grim reapers, who aren't on the field, are eternally meant to be at their desk to write the books of life. The office has the appearance of a museum, the walls being lined with pillars and large statues. The office itself is rather large, but can be compared to a hallway, which leads to The Supervisors office.

### The library

The library is where all the books of life go once they're finished. They are deemed finished when there's nothing left to write; when the being ceases to exist. The library is forever expanding and has similar appearances to the office itself, however reapers are rarely seen in there as they can summon books of life to themselves and have no need to go to the physical library itself.

The library is something of an "impossible" room as it's forever expanding on it's own accord, meaning there is no real end. As long as beings with consciousness exist, so does the library.

### The supply closet

The supply closet is where the assistants are forged. A stairwell from the office leads down to the supply closet, it has the appearance of a blacksmith's with an anvil placed directly in the middle. One part of the wall is where the "spare" assistants are kept, in case of emergencies, while the other walls are decorated with tools and Soulverite, the metal the assistants are forged from.

## The craftsman

### Pronouns

It/its

The craftsman, who creates the assistants, is a creature with the ability to change its form as it pleases, similar to assistants, although can also absorb material to mimic its properties. Take gold for example, if the craftsman absorbs said metal, it can become as malleable. It is unknown where or when the craftsman came to be as it's neither assistant, nor grim reaper.

### The Supervisors office

The supervisors office is behind grand doors, across the regular office. Not much is known about the place, nor the beings known as The Supervisors, but the only purpose of The Supervisors office is to hold three, very large, marble thrones where the tall beings sit upon.

The Supervisors office is pitch black inside, other than the small light the grand doors reveal. The air seems to be thicker as well.
Test

## Sabrina Lysandra Zephyr

Wind "Magician" of Laurea

Annoying B\*tch - by Maryse

## Main Profile

**Name:** Sabrina Zephyr

**Full Name:** Sabrina Lysandra Zephyr

**Title:** Witch "Magician" of Laurea

**Date of Birth:** [Unknown]

**Place of Birth:** Zephyr Enclave, Laurea Empire

**Affiliation:** Independent (Formerly the Zephyr Family)

**Personality:** Sabrina is known for her warm and compassionate nature. She is fiercely protective of those she cares about and has a strong sense of justice. Her dedication to helping others and her affinity for healing magic make her a symbol of hope and benevolence in the eyes of many. However, her inner conflict, stemming from her ability to wield forbidden magic, can lead to moments of intense determination and even aggression when her emotions unravel.

In addition to her compassionate side, Sabrina harbors a playful streak. She takes pleasure in teasing those she encounters, finding joy in lighthearted banter. This mischievous aspect of her personality shines through, creating moments of levity even in the most challenging situations. It's not uncommon to see Sabrina playfully hugging Cain Lethbourne in front of Maryse, a small act of mischief that speaks to her sense of fun and camaraderie.

**Magical Abilities:**

**Air Magic:** Sabrina commands a form of magic intricately linked with the element of air. This affords her access to an array of esoteric air-related abilities, from the manipulation of winds to the casting of spells tethered to the very essence of the atmosphere. Drawing power from the boundless sky, the energy coursing through the winds, and the might of thunderstorms, Sabrina's mastery over Air Magic allows her to breathe at high altitudes and enhances her physical capabilities, enabling bursts of astonishing speed and leaps of great distance.

**Bubble Magic:** Sabrina has a distinct affinity for bubble magic, a lesser-known but no less captivating form of mystical artistry. With this magic, she can magically manipulate bubbles, both in terms of their physical properties and their use in spellcasting. Sabrina's mastery over bubble magic allows her to create and control bubbles, using them for a variety of purposes, from entrapping opponents and suffocating them to providing protective barriers for her allies.

**Weather Manipulation through Emotion:** Sabrina's emotions hold sway over the very weather itself. When she sheds tears, the atmosphere responds, bringing forth rain, and in more intense emotional states, even manifesting as thunderstorms. This phenomenon is not bound by location; even in the arid expanse of the Sahara, her tears can summon life-giving precipitation.
Aefinvus

**Aefinvus** are an ancient shark-like race. They are known to highly respect their tradition and are generally very strict. They are also known to be quite aggressive to outsiders. Most Aefinvus live in the ocean, but a few live on land in groups. It is not known if Aefinvus have been completely wiped out, or if there are only a few left remaining that are hiding away.

## Biology

### Aging

Aefinvus age like humans until they reach adulthood, and then they no longer age. This means that they cannot die by old age, though they can pass away by any other means.

### Skin and Blood

Aefinvus's skin comes in all different shades of desaturated blues, and female Aefinvus have blue freckles across their bodies.

Their blood is a shade of electric green, and tastes acidic. Since their blood is green, when their face blushes it turns green, instead of red, like humans.

### Aquatic Features

Aefinvus have gills on their necks that they breathe through. They have fins on their elbows and one larger fin on their back. They also have webbed hands and feet.

### Other Features

Aefinvus have neon green pupils and teeth, and their bite is venomous. Their venom can cause nausea and dizziness, which usually results in passing out for upto a few hours. Their tears are a dark green, which is probably related to their blood being green.

## Tradition

### Clothing

Aefinvus use clothing to show a lot about themselves. Mostly with the colour palette, as most Aefinvus share the same coloured clothing as their family or romantic partner. Aefinvus generally wear armour over their clothes, as they are an aggressive race of people and get into fights often. Male adult Aefinvus usually wear long, sleeve-like gloves. Otherwise, Aefinvus usually keep their arms completely clear of any clothing.

### Family

Aefinvus families are usually two parents and their children. They believe the more children a family has, the better, and larger families are looked up to with respect. As stated above, families will share the same colour palette for all of their clothing.

When it comes to careers and work, Aefinvus either join the family business - if there is one - or follow their parent's footsteps and have the same career as them. To have a different career or work in a different place as their parents, is seen as improper and is frowned upon.

Aefinvus families are very strict, in multiple different ways.

### Marriage

Most Aefinvus marriages are not about love, but are instead about status. Though, it is generally looked down on for an Aefinvus to marry someone of very different social standing. When married, the Aefinvus of lower standing will adopt the same colour palette of clothing as their partner and their partner's family. Aefinvus do not have wedding rings, their clothes are show enough that they are married.

### Social Standing, Noble Status and Authority

Aefinvus respect authority based on their status and standing, rather than their competence and hard work. Aefinvus with higher status and standing are expected to train heavily in combat, and noble's careers usually contain weaponry to some degree.

.

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*Author: ReadioRex*
Территория Древнего леса

**Территория Древнего леса -** место действия первой книги серии Расколотое племя - "Путь Огнелистой. Знамение". Это местность, где раньше жило Песчаное племя, а теперь проживают бродяги.

## Расположение

Большая часть территории покрыта смешанным, но в основном лиственном лесу. Северо-западная его часть состоит из очень старых деревьев, там же расположен Лунный дуб. Также с севера и юга расположены два луга: Ветряной и Огромный. С северо-востока через лес протекает небольшая быстрая речка и впадает в одно из двух озер на Ветряном луге. Возле озер располагается широкое болото, а дальше возвышаются пики гор.

## История

Раньше на территории жили только редкие одиночки. Но потом на нее пришло преследуемое лисами древнее Песчаное племя в поисках укрытия. Позже, когда коты наконец прогнали лис, племя обнаружило, что это очень даже хорошая территория и стали жить на ней.

Но большая стая бродяг прогнали Песчаных котов и заселили ее.

## Территории племён

### Песчаное племя

Единственные до поры до времени обитатели территории Древнего леса.

Основные места:

* Небольшой песчаный овражек, на котором тренируются оруженосцы.
* Множество кроличьих нор, расположенных на Огромном лугу.
* Небольшой, но гладкий луг, где постоянно дует ветер.
* Широкий луг, где нет ничего, кроме колышущейся травы и вереска.
* Много маленьких стоячих озер и речек. Земля тут упругая и мокрая.
* Два небольших чистых озерца.
Колючка

**Колючка** - небольшая жилистая короткошерстная темно-рыжая кошка, с темно-синими, как озера загадочными глазами.

## Характер

Обычно она веселая и любопытная, но несколько наглая, в бою превращается в хладнокровный комок шерсти когтей и зубов. Хотя иногда и выглядит равнодушной, никогда не предаст племя и друзей.

## Семья

пара: *неизвестный кот*

мать: *неизвестная кошка*

отец: *неизвестный кот*

братья: *неизвестный кот*

сыновья: Стеблехвост(жив)

## Биография

Колючка родилась с братом в большом поселении двуногих.

Когда Колючка выросла, у нее появился котенок от другого городского кота. Она назвала малыша Стебельком.

Когда в поселении появилась свора крупных злых собак, Колючка сбежала в лес со своим котенком, чтобы он был в безопасности.

Её приняли в Песчаное племя, постепенно Колючка очень привязалась к нему и осталась.

## Интересные факты

* Она имеет не характерные для своей породы(абиссинской) глаза.
Огромный луг

**Огромный луг** - широкий луг, на котором располагаются: Кроличьи норы.

## Описание

Этот луг находится в северной части Песчаной территории. Граничит с лесом, Древним лесом, ручьем и поселением двуногих. Представляет из себя море травы и вереска кое-где. Иногда попадаются поляны или низины без травы.

## Упоминания

### Путь Огнелистой. Знамение

Битва с собаками происходит на Огромном лугу.
Древний лес

**Древний лес** - старый, в основном дубовый лес, где и растет Лунный дуб.

## Описание

Он находиться в северно-западной части Песчаной территории. Граничит с обычным лесом и Огромным лугом. В самом лесу всегда царит безмятежный полумрак и там можно отдохнуть от жары. На любом из здешних деревьев можно научиться лазать и практиковаться в этом.
Битва с собаками

## Стороны

### сторона 1:

Золотой Коготь, Пятнистый, Чернолистая, Рыжецап, Осиновка, Искроликая, Скворецушек, Закат, Солнцелапка, Древесник, Тенелап, Синеглазка, Огнелапка, Кедровка, Ракушколапка и Ночнохвост(Коты Песчаного племени)

## Потери

### Итог:

Коты прогнали собак со своей территории

**Битва с собаками** - это битва между Песчаным племенем и стаей из шести собак.

## Предыстория битвы

Шесть собак в поисках пищи забредают на территорию Песчаного племени, их обнаруживает пограничный патруль и сообщает о своре предводителю. Тот отправляет патруль из шестнадцати котов и кошек, чтобы те выгнали собак с территории племени.

## Ход битвы

Отряд идет по свежему следу собак и находит четверых на широкой поляне без травы. Коты нападают на собак с двух сторон и застают тех врасплох. Огнелапка, Ракушколапка и Закат прогоняют небольшую собаку. Во время битвы к сражению присоединились еще 2 собаки. Одну коты почти сразу прогоняют, а вторая пытается убить Осиновку, но Тенелап нападает на собаку и отвлекает ее, однако та ухитряется вцепиться ученику в горло и убивает его. Огнелапка, Рыжецап и Синеглазка прогоняют собаку.

## Сражающиеся

* Закат vs. небольшая собака
* Закат, Ракушколапка и Огнелапка vs. небольшая собака(смотреть выше)
* Ночнохвост и Золотой Коготь vs. огромная черная собака
* Тенелап и Чернолистая vs. неназванная собака
* Синеглазка, Искроликая и Древесник vs. неназванная собака
* Осиновка vs. огромная собака
* Тенелап и Огнелапка vs. огромная собака (смотреть выше)
* Огнелапка, Рыжецап и Синеглазка vs. огромная собака(смотреть выше)
Horror Universe

The **Horror Universe** is a Neqville based Alternate Universe, where familiar characters become generally darker and more twisted in both their story and character. The world is unique in that everything appears to the eyes as monochromatic, with the one exception being the colour of most inhabitant's insides - which is a vibrant red.

## Notable Differences

First and foremost, the inhabitants. Humans for example have different quirks considered vastly different from a normal, other world. People can get away with eating many things otherwise considered inedible and don't need a well rounded diet to have a healthy body. It seems that the need for vitamins escapes the people that live in the Horror Universe - a fully belly of something considered properly digestible is all that is needed.

On the topic of food still, the taste of everything to a horror resident's tongue is entirely dependent on colour. As previously stated, everything in the world they live in is greyscale, which can only be describe as bland and tasteless. All preferences therefore land on the texture of foods instead. That is at least until a person discovers the taste of red. Sweet, addictive - it's difficult, nigh impossible to go back to greys afterward. Thus ensues a reason for violence for the high demand the addictive colour's taste brings fourth. Cannibalism brings no sickness and fills the stomach's requirements with the added euphoria of taste, that is why many have fallen into its enticing trap.

Earth's sun is considerably kinder in the Horror Universe, it rarely burns the skin of its many pale inhabitants.

## Seasonal "Holidays"

October is the most prominent and deadliest month in the Horror Universe. It's the month that hosted the day of Red Rain, an awakening for many of earth's inhabitants that hadn't before marveled in the sight of red or yet tasted it. Every year that wraps around a special craving befalls those living through the month, and it has become tradition to get at least one taste of red within the month no matter what it takes. In the kingdom of Neqville, no fresh meat should dare travel through the forest that surrounds it lest they wish half their organs to be eaten and the other half to be strung up on the trees as "festive" decoration.

Late December just prior the new year is a time for mourning. Families, friends and allies may choose to gather at this time to catch up and learn who has fallen and who is still alive. A lot of people don't mark the deaths of the people they knew until this time comes around, as it is generally only culturally appropriate in the Horror Universe to set tombstones and write epitaphs throughout the month of December.

Established kingdoms with enforced laws don't typically have murder set as illegal, except in the months of April and May. These two months are a grace period of sorts, a time where people come out of hiding, get work done and/or freely socialize. Take a life, and yours is legal - actually encouraged - to be taken too.

## Established Horror Characters

* Fritz Rivera
* Void
* Casper

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*Author: Giragira*
Блёсточка

**Блёсточка** - светло-серая маленькая кошечка с белой грудкой, ушами и животом, темными носочками на лапах и темной полосой на спине, которая тянется до кончика пушистого хвоста, а также светло-голубыми добрыми глазами. На шею надет синий ошейник.

## Характер

Мягкая и добрая кошечка, готовая помогать многочисленными советами, но не делами. Доброжелательно относиться к незнакомцам. Но не любит решать проблемы других, если ее "самые полезные" советы не помогли

## Биография

Блёсточка с рождения жила у любящих двуногих.

Нашла пару в виде соседского домашнего кота, вырастив от него двух дочек у тех же двуногих.

Помогла Лимонке найти дом для её котят и подружилась с ней.
Insert Cool Name Here Wiki

**Welcome to the Insert Cool Name Here Wiki!**
cool peoples

We're a collaborative community website about Insert Cool Name Here that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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Тенелап

**Тенелап** - маленький, худенький серый котик, с гладкой короткой шерстью и ярко-жёлтыми, спокойными глазами.

## Характер

Никогда не поддается панике, будет стоять за близких до последней капли крови. Может совершать отважные, но необдуманные поступки.

## Биография

Тенек родился и стал оруженосцем в Песчаном племени.

Взаимно полюбил Огнелапку, но однажды на территорию племени пришли собаки и Алозвёзд отправил патруль, чтобы их прогнать, в том числе и Тенелапа.

Когда на Осиновку напала собака, Тенелап бросился к ним и ценой жизни спас ученицу.

*(в процессе)*
Тренировочный овраг

**Тренировочный овраг -** небольшой песчаный овражек на бывшей территории Песчаного племени.

## Описание

Он расположен недалеко от ручья и крутого обрыва, с видом на Ветряной луг. Сам овражек изрыт множеством кошачьих лап, а песок раскидан во все стороны. Дно оврага гладкое и состоит из песка, на котором ничего не растет. Его склоны пологие, кое-где растет кустарник.

## Упоминания

### Путь Огнелистой. Знамение

Кедровка и Ночнохвост показывают Огнелапке и Ракушколапке территорию племени и они проходят мимо овражка.

да это все упоминания пока что
Обрыв

**Обрыв** - точнее, обрывы, располагаются на старой территории Песчаного племени

## Описание

Обрывы располагаются с двух сторон от ручья в южной части территории. Они соединяют Ветряной луг и лес. Недалеко от них располагается Тренировочный овраг. Песчаные склоны обрывов очень крутые и падать с них очень не рекомендуется.
Kelly Avery

Abaddon - Killer

## Main Story

Kelly Avery is a delightful and energetic young woman who always seems to have a smile on her face. She is full of life and joy, and she loves to explore new places and meet new people. Kelly is a kind-hearted person who always tries to see the best in others and to help those in need. Her optimism and love for life are a great example and inspiring. Kelly is a truly remarkable and wonderful person, Kelly was full of life and joy. She was energetic and loved exploring new places, and she was always a kind and cheerful person. She was someone who made a positive impact on the people she knew, and she will be missed by all who encountered her. Her kindness and joyful spirit will live on in the memory of those who knew her, and she will always be remembered for the positive impact she had on the lives of others.

## Story

Kelly Avery is a young woman who was left without a mother at a young age. Despite the difficulties of her childhood, she is a determined and persistent girl who never gives up on living her best life. She has developed a strong sense of independence and resilience in the face of adversity, and her positive outlook on life is inspiring. Kelly has a big heart and is passionate about helping others, and she is always there for those who need her, no matter what it takes. She is one of those people who truly understands the value of loyalty and dedication, and she is a valued and important member of the community. Kelly Avery had her whole life ahead of her, but it was cut short in a tragic and violent way when she was killed by Abaddon. The loss of Kelly's life is an immeasurable tragedy.

## Appearance

She has her long purple hair, She wears a magenta hoodie with a black hair ribbon, With a long purple skirt
Путь Огнелистой. До и после

**Путь Огнелистой. До и после** - вторая книга из серии Расколотое племя, которая еще находится в стадии доработки сюжета.

На обложке внизу изображены Огнелистая(Огненный Лепесток) и Ракушка, а вверху Ворон ( Прыгучий Ворон, посередине), *у персонажа нет имени*(слева) и *у персонажа нет имени*(справа)
Стеблехвост

**Стеблехвост** - растрепанный крепкий кот с темно-рыжей шерстью, темными носками на задних лапах, грудкой и хвостом, а также небесно-голубыми глазами.

## Характер

До свирепости верный кот. Он гордится своим племенем и не очень верит, что родился в поселении двуногих. Любит драться и готов порвать за свое племя и за любое нарушение границы.

## Семья

**мать:**

* Колючка (жива)

**отец:**

* *неизвестный кот*

## Биография

Стебелек родился в поселке двуногих, но вскоре Колючка унесла его в лес.

Он подрос уже в Песчаном племени и стал Стеблехвостом.
Morpheus Irk

**Morpheus** is a dutiful secretary and default "leader" of Neqville's council or head of the table.

## First Impression

Morpheus carries his authority with him, always, and is never one to shy from seriousness for even one joke. Along with this disposition, the disgruntled appearance, heavy eyebags, and gruff voice both make him intimidating to some and questionable on if he gets regular sleep or not (he doesn't). Others have tried to get him to lay back, though it seems he won't drop his pen when there is so much work yet to do.

## Relations

### Caolan Kilduff

The physician of the council and acquainted by occupation, Morpheus considers Caolan almost like a friend. They have not spoken enough to solidify a relationship, and Morpheus is one to doubt on some of Caolan's abilities due to his young age.

### Piper Uss

The late head of law enforcement, they hadn't much chance to get to know each other, but he was still sad to discover her untimely death.

### Raum

He met this relic of the old council during introductory to the castle, and while he would normally respect Raum as he is now a kind of successor to him, his extreme notions and apathy don't sit well and he is typically unliking of his character. Being a demon doesn't help his case, either.

### Veronica Pistis

The diplomat of the council has gained his admiration over time. To him, she has been only kind and acted as a good influence that he can regularly consult with his problems and controversy.

### Catherine Hale

Catherine is an honorary member of the council and advisor to all of them. She gifted Morpheus a lantern that has been specially imbued, that he carries often, in case he ever is in need of her aid. He respects her wisdom and appreciates her company - even if it's not always physical.

### Abel Álvaro

Colleagues as well as friends, their history together spans to before Morpheus' esteemed career in Castile. And now that the head of Neqville's law enforcement, Piper Uss, has passed, he called on old favors to convince him to take stead.

.

.

*Author: Vallon*
The Supervisors

The Supervisors are ancient beings that lie within the In-Between. Many grim reapers have never seen The Supervisors and therefore doubt there's anything behind the grand doors they hide behind.

There are 3 Supervisors in total and they judge based on performance. They are the only ones who can kill the reapers if they cause too much trouble or aren't actively doing their duty. They also judge whether Assistants are defective or not.

## Abilities

Not much is known about the abilities of Supervisors, however reapers who were unfortunate enough to get judged by them have spread the word about their capabilities.

#### Summoning

The Supervisors have the ability to summon reapers at their will, no matter where they may be, however they cannot, or rather, will not summon any assistants as they're disposable.

#### Books of death

Supervisors have Books of death for grim reapers, writing their progress compared to Books of life which have the writing of every *living* being, including their thoughts, goals and what they have done throughout their lives.
Isra

**Isra** is the current Time Weaver and is in charge of keeping the flow of time. She enjoys singing and making tea, as well as conversating with all types of different people.

## First Impression

Isra may appear scary at first, with her height and appearance. However, there is a mysterious aura around her, which may draw in those who are curious. When spoken to, it is quite clear that she's actually quite friendly and seems to enjoy having conversations.

## Personality

Isra is very friendly and kind, she's very happy to talk to anyone about anything. She can be quite shy and gets upset when others find her scary (though, it is hypocritical, seeing as sometimes she enjoys spooking people). She finds herself to be quite lonely, and she wishes to make friends to fill up her time with. She acts quite casual for supposedly being an ancient being with the power to make the world freeze forever.

## Background

Isra has travelled far and wide, down into caverns and high up on mountains. She finds herself growing bored when she sits in one place for too long, and she sometimes gets chased out by people believing she is there to hurt them.

## In Neqville

She arrived in Neqville after hearing about it from a couple of strangers. The "forever night" worked well for her light sensitivity, and she hoped that with the acceptance of magic, that people wouldn't be afraid of her there and she would fit in more. She's met a few interesting people, and has enjoyed having fun conversations.

She currently resides in a small grotto, deep into the large forest next to Neqville.

## Magic/powers

Other than weaving time, she can create illusory threads. She usually uses the threads to make illusory webs, that are spread around her territory to show others that someone is already living here.

## Relationships

TBA

.

.

*Author: ReadioRex*
Кроличьи норы

**Кроличьи норы -** множество пустых и заселенных нор на бывшей территории Песчаного племени.

## Описание

Скопление нор располагается на Огромном лугу рядом с небольшим поселением двуногих и ручьем. Норы соединяются друг с другом и переплетаются, так, что в них можно легко потеряться, поэтому котам запрещено туда входить. Примерно две трети нор заняты кроликами, некоторые обвалились, а остальные обычно пусты. Но пустые норы являются излюбленным местом барсуков и лис.

## Упоминания

### Путь Огнелистой. Знамение

Битва с собаками происходит недалеко от кроличьих нор.
Chloe Windsor

## Chloe Lethbourne

### Relatives

Luxanna Lethbourne - Older SisterCain Lethbourne - Older Brother

Fiamma Lethbourne - Mother (Deceased)

Remika Sofia Sasha - Best freind

Maryse Adrienne Bellamy - Freind

Sabrina Lysandra Zephyr - Best Freind/Protector/mentor

Nimue Hira - Neutral

Lili Crimson - Best Freind

Lucy Elsher - Freind

Karl Bodenchatz - Ally/Accused

## Appearances

### Appears in

I.C.N.H (Insert Cool Name Here)I.C.N.H Side Stories (Cameo/Bystander)
Звонкий Скворец

**Звонкий Скворец** - поджарый и стройный короткошёрстный черный котик, с гладкой шерстью, белыми кончиком хвоста и задней левой лапой, яркими, жёлто-зелеными глазами.

## Характер

Осторожный, но злопамятный кот. Умелый охотник и опасный противник в бою. Не любит быть центром внимания или командовать, но зато может припомнить вам любую погрешность и пошипеть на вас. Предпочитает не делиться секретами, а если попросить рассказать, снова пошипит. Но если случилось так, что вы ничем перед ним не провинились, то чёрный кот будет вполне нормально себя вести, даже может быть милым и обаятельным.

## Семья

**отец:**

* Древесник(мертв, обитает в племени Бесконечных Небес)

**мать:**

* Туча (мертва, обитает в племени Бесконечных Небес)

**сестры:**

* Солнечная (мертва, обитает в племени Бесконечных Небес)

братья:-

**двоюродные сестры:**

* Огненный Лепесток (жива)
* Ракушечная Звезда(жива)

**тёти:**

* Кедровница (мертва, обитает в племени Бесконечных Небес)
* Пятнобока (мертва, обитает в племени Бесконечных Небес)

**дяди:**

* Яркий Луч (жив)
* *два неизвестных кота*

**бабушки:**

* Кедровница (мертва, обитает в племени Бесконечных Небес)
* две неизвестные кошки

**дедушки:**

* Беличий (мертв, обитает в племени Бесконечных Небес)
* два неизвестных кота

## Биография

### Путь Огнелистой. Знамение

Скворецушек идёт в составе патруля на битву с собаками. Во время битвы ученик вместе с Солнцелапкой спешит к Ночнохвосту и Золотому Когтю, которые сражаются с огромной чёрной собакой.

Луну спустя Скворца видно вбегающем в лагерь вместе с охотничьим патрулем.

На следующий день после посвящения Огнелистой в воительницы, она и Скворец идут рядом в охотничем патруле. Воитель высокомерно смотрит на кошку и Огнелистая отмечает, что Скворец стал относится в ней гораздо холоднее из-за того, что Огнелистую посвятили в воительницы на 2 луны раньше.

## Интересные факты

* До окончательного имени Звонкий Скворец у него были такие имена как: Ежехвост, Черносвет и Крыло Скворца, а также немного другой окрас.
* У него было 2 варианта характера, и это второй.
Esporte Espetacular

Esporte Espetacular é um programa exibido pela TV Globo

## Sobre o programa

Criado por Armando Nogueira, o EE como também é conhecido, estreou em 8 de dezembro de 1973, sendo assim um dos programas esportivos mais antigos está no ar atualmente.
O programa mostra pautas voltadas ao esporte em geral, do tradicional futebol, passando por skate, vôlei, e-sports, hipismo, entre outros, além de entrevistas com ídolos esportivos, competições, tudo de uma maneira compreensível ao público.

Em seus primórdios exibia eventos comprados da rede americana ABC, muitos na íntegra, até então quebrando a hegemonia do futebol e mostrando um novo leque de esportes ao seu telespectador, incluindo competições curiosas como corte de toras de madeira, campeonatos de cama elástica e destruição de carros, fatos assim fizeram Boni, o então chefão do canal decidir criar pautas nacionais para o programa.

Além de competições pitorescas, nos primeiros anos os apresentadores usavam roupas formais, e tinham um tom mais sério, bem diferente dos dias atuais. O EE saiu do ar em 1983 e retornou em 1987, desta vez nos domingos à noite,
Dentre seu seu time de apresentadores contou com nomes como Fernando Vanucci (1950-2020), Léo Batista, Isabela Scalabrini, Felipe Andreolli, Mylena Ciribelli, Tino Marcos, Cristiane Dias, Ivan Moré, Tande, Alex Escobar, entre outros. Atualmente é apresentado por Bárbara Coelho e Lucas Gutierrez.
Hans of Bradenburg

## Hans of Brandenburg

"Ja, fighting on the Eastern Front during WWI, it vas like a dance vith the devil. The cold wind, the frozen fields, and the enemy lurking in every shadow. But ve, mein comrades, ve found humor even in zhe harshest of conditions. Ve laughed to keep our spirits high and our hearts warm, for in zhe face of darkness, laughter vill always be our light." ~Hans

"This Cat just j😹😹" ~Hans

"Hans! Get ze Flamenwerfer!"

## Story

Hans of Brandenburg, a charismatic and lighthearted German soldier, led a unique and multifaceted life that intertwined humor, popularity, and service to his country. Throughout both World Wars, he managed to bring laughter and a sense of levity amidst the chaos and despair of war.

From the trenches of World War I to the battlefields of World War II, Hans's infectious sense of humor served as a beacon of joy for his fellow soldiers. With his quick wit and natural comedic timing, he became a morale booster, using humor as a coping mechanism in the face of adversity.

Beyond the stage and the battlefield, Hans remained a compassionate and caring individual. He used his popularity and influence to support his fellow soldiers, organizing entertainment shows and events to boost morale and bring a smile to their faces. He believed that laughter had the power to heal wounds, both physical and emotional.

Hans of Brandenburg's unique blend of comedy and service left a lasting impact on those who knew him. His legacy as a beloved entertainer, meme lord, and dedicated soldier showcases the power of humor to uplift spirits and remind people of their shared humanity, even in the darkest of times.

## Appearance

he has short brown hair, a black jacket with green shirt, black pants and black or green eyes.

## Relationships

Lili Crimson - Guardian and freind

Clyde Crimson - Freind and ally

Gunther Falkenberg - Freind and ally

Karl Bodenchatz - Freind and ally

Lucy Elsher - Freind and ally

## Trivia

Despite his abilities and access to devastating maneuvers, Hans intentionally restrains himself from utilizing his full strength in combat.

Hans possesses a unique and powerful tool called "God's Hand" in the form of a glove. This glove grants him extraordinary abilities, allowing him to send enemies flying and manipulate time itself.

Hans of Brandenburg is known for his rare moments of seriousness.

He loves trolling and memes.

Hans has two beloved companions in his life, a pet cat and a pet dog. With a playful twist on their names, Hans affectionately refers to his cat as "Cat that can meow" or sometimes as "Mr Meow Meow," while his dog goes by the endearing moniker of "Dog that can bark" or simply "Mr Bark Bark."

Hans' mansion may appear deceiving from the outside, resembling a small, abandoned, and broken hut, but stepping through its doors reveals a breathtaking transformation. Inside lies a vast and ever-changing mansion, capable of shifting its design and shape to suit Hans' whims and desires.
Solana

## Apperance

Solana has straight blue hair that falls to her waist. Her hair is a deep shade of blue, with lighter blue highlights that give it a subtle shimmer. She has bangs that frame her face and a few strands of hair that fall in front of her ears. Her eyes are a bright blue color that seems to glow in the dark. She wears a white headband with a blue ribbon that ties in a bow at the back. her outfit consisting of a white shirt with puffy sleeves, a blue ribbon tied around her neck, and a blue skirt with white frills at the bottom. She wears white stockings and blue shoes with white bows on them.

## Relationships

**Mia** -

**Klaus Jager** -
Fox Sports

O **FOX Sports** foi um canal de TV por Assinatura de gênero esportivo pertencente a Fox Networks Group da The Walt Disney Company. No ar entre 2012 e 2022. Sendo substituído pelo ESPN 4.

## História

O primeiro canal **FOX Sports** foi lançado nos Estados Unidos em 1994, e posteriormente começou a estar presente em diversos países da Américas. Há tempos haviam planos de lançar o canal no Brasil e isso só aconteceu após a compra da participação majoritária da Fox Pan American Sports, que pertencia a HM Capital Partners.

Houve especulações sobre a demora da vindo do canal para o país. Uma delas seria de que o canal não teria como trazer eventos importantes para o Brasil (o que não fazia sentido já que eles detém o maior de competições na América Latina). Já outro seria um conflito entre o Grupo Globo/Globosat por causa do SporTV.

Com a suposta "compra" ou "parceria" do canal Band Sports, o **FOX Sports** iria deter os direitos de transmissão dos Jogos Olímpicos de Verão de 2012, de inverno de 2014 e da Copa do mundo de 2014, mas a Band perderia os direitos do Campeonato Brasileiro de 2012 que pertencem a Globo. Inicialmente, a SKY e a NET (cujo acionista de ambas é Grupo Globo) se recusaram à inserir o canal em seus line-ups. O presidente da SKY alegou que o Grupo da FOX vendia o canal às operadoras com descontos e preços menores, enquanto oferecia às operadoras maiores com preços altíssimos.

A primeira pré-estreia ocorreu em 25 de Janeiro de 2012, com um jogo entre o Internacional de Porto Alegre e o Once Caldas da Colômbia, com narração de Marco de Vargas. O jogo foi transmitido em pool entre o FX e o Speed Channel. A segunda pré-estreia ocorreu em 1º de Fevereiro transmitindo o jogo entre Flamengo e Real Potosí da Bolívia realizada no Engenhão, com transmissão de João Guilherme. Em 14 de março, o canal entrou no line-up da SKY e no mesmo período, começou a transmitir a Copa Libertadores da América 2012, o primeiro grande evento transmitido pelo canal.

Aquisição dos canais FOX pela Disney, aprovada pelo CADE em maio de 2020, a Disney resolveu encerrar o FOX Sports para seguir as condições impostas pelo órgão administrativo. Com isso, o canal foi ao ar pela última vez em 16 de janeiro de 2022, sendo substituído no dia seguinte, pelo ESPN 4. O FOX Sports 2 seguiu no ar.
Прыгучий Ворон

### Статус:

Горный одиночка - воитель - ловец - хранитель - старший хранитель - главный хранитель дичи

## Имена

### на Англисском:

Raven - Bouncing Raven

**Прыгучий Ворон** - крупный серый полосатый кот с густой гладкой шерстью, коротким хвостом, мускулистыми лапами и бледно-зелёными глазами.

## Характер

Верный и храбрый кот. Внимателен к деталям и всегда на чеку. Готов сражаться за свой клан до последней капли крови.

## Семья

**пара:**

* Огнелистая(жива)

**отец:**

* *неизвестный кот*

**мать:**

* *неизвестная кошка*

**сестры:**

* *неизвестная кошка*
TV Brasília

**TV Brasília** é uma emissora dos Diários Associados afiliada a RedeTV!. Como o nome já diz, sua sede fica na cidade de Brasília, Distrito Federal no prédio dos Diários Associados.

## História

Os anos 60 significaram uma grande mudança na vida dos brasileiros, já que sua capital era oficialmente transferida para o Planalto Central. A inauguração de Brasília foi vista como excelente oportunidade pelo empreendedor Assis Chateaubriand para inaugurar em 21 de abril de 1960, além do jornal Correio Braziliense, a TV Brasília, cujo nome rende homenagem a então nova sede do Governo Federal. A TV Brasília deu um grande salto em qualidade de programação em junho de 2008 ao passar a retransmitir parte da grade diária da RedeTV!. Além de contar com sinal 100% digital dessa emissora, os telespectadores da TV Brasília tem acesso a programas de boa audiência em 81% do território nacional. Com esta parceria comercial entre as duas emissoras, a programação da TV Brasília mescla produções locais com muito entretenimento, esporte, noticiário, séries etc. da RedeTV!.
Record São Paulo

**Record São Paulo** é uma emissora de televisão brasileira sediada na cidade de São Paulo, capital do estado homônimo. Opera no canal 7 (20 UHF digital) e é uma emissora própria e matriz da Record. Pertence ao Grupo Record, sendo co-geradora da rede juntamente com a Record Rio, e sua área de cobertura abrange a Grande São Paulo. Seus estúdios localizam-se no Teatro Dermeval Gonçalves, na Barra Funda, e sua antena de transmissão, a Torre Grande Avenida, está no alto do Edifício Grande Avenida, no Espigão da Paulista.