Dilapidated Arboretum

Once frequented by the lords and ladies of the island, they often noted that some of the mushrooms seemed to shrink from their presence.
 Dappled light, soothing fountains and a fresh air brought the royals, aristocratic and various hangers-on. Unfortunately they brought the stink of the Royal Court with them...
 Earthy smells of compost, spores and decay fill the air of the dilapidated Arboretum. The new inhabitants seem to like the climate quite a bit.

## Dilapidated Arboretum

### Required Rune(s)

Teleportation Rune

* Normal
* Hard
* Very Hard
* Expert
* Nightmare/Hell

### Next biome(s)

Morass of the Banished, Ramparts, Prison Depths

## Runes and Blueprints

### Blueprints from enemies

Blood Sword, Double Crossb-o-matic, Flashing Fans, Mushroom Boi!, Spiked Boots, Barnacle, Knife Dance, Oiled Sword

## Enemies & Traps

### Enemies

Zombies, Yeeters, Jerkshrooms, Thornies, Bats

### Next biome(s)

Morass of the Banished, Ramparts, Prison Depths

## Runes and Blueprints

### Blueprints from enemies

Blood Sword, Double Crossb-o-matic, Bobby Outfit, Flashing Fans, Mushroom Boi!, Mushroom Boi's Outfit, Spiked Boots, Barnacle, Knife Dance, Oiled Sword, Sadist's Stiletto

## Enemies & Traps

### Enemies

Zombies, Yeeters, Jerkshrooms, Thornies, Bats, Impaler

### Next biome(s)

Morass of the Banished, Ramparts, Prison Depths

## Runes and Blueprints

### Blueprints from enemies

Flashing Fans, Mushroom Boi!, Mushroom Boi's Outfit, Spiked Boots, Barnacle, Knife Dance, Oiled Sword, Sadist's Stiletto, Kill Rhythm

## Enemies & Traps

### Enemies

Yeeters, Jerkshrooms, Thornies, Bats, Impaler, Oven Knights

### Next biome(s)

Morass of the Banished, Ramparts, Prison Depths

## Runes and Blueprints

### Blueprints from enemies

Flashing Fans, Mushroom King Outfit, Mushroom Boi!, Mushroom Boi's Outfit, Spiked Boots, Barnacle, Knife Dance, Oiled Sword, Sadist's Stiletto, Kill Rhythm, Adrenaline

## Enemies & Traps

### Enemies

Yeeters, Jerkshrooms, Thornies, Bats, Impaler, Oven Knights, Rampagers

### Next biome(s)

Morass of the Banished, Ramparts, Prison Depths

## Runes and Blueprints

### Blueprints from enemies

Flashing Fans, Mushroom King Outfit, Mushroom Boi!, Mushroom Boi's Outfit, Spiked Boots, Barnacle, Sadist's Stiletto, Kill Rhythm, Adrenaline, Spite Sword, Frostbite

## Enemies & Traps

### Enemies

Yeeters, Jerkshrooms, Thornies, Impaler, Oven Knights, Rampagers, Buzzcutters

## BSC Door Rewards

### 4 BSC

Weapon/Skill Shop
Cell vat
Treasure chest
Treasure chest

The **Dilapidated Arboretum** is a second level biome that is exclusive to the *Bad Seed DLC*. Dappled light, soothing fountains and a fresh air brought the royals, aristocratic and various hangers-on to the gardens and serres of the arboretum to escape the hustle and bustle of the castle to have some moments of peace and relaxation.

However, the fragrance of their perfumes had, unbeknownst to them, disturbed the local flora and fauna. Now the arboretum, a shadow of its former glory, attracted a different kind of visitor, who enjoyed the earthy smells of compost, spores and decay very, very much.

## General information

### Access and exit

The Arboretum can be accessed from the Prisoners' Quarters via a Teleportation Rune after having first accessed the area with the Dilapidated Arboretum Key.

There are three exits out of the Arboretum, which consist of the Prison Depths (requiring a Spider rune), the Morass of the Banished, and the Ramparts.

### Level characteristics

#### Scrolls

The Dilapidated Arboretum contains 3 scrolls, including 1 Power Scrolls, and 2 Dual-Stat Scrolls, which cannot spawn in areas requiring the use of runes to access. On (1+ BSC) there is a bonus Power scroll. When 3 Boss Stem Cells are active, this biome has 1 guaranteed Scroll Fragment, and when 4/5 Boss Stem Cells are active, this biome has 2 guaranteed Scroll Fragments.

#### Enemy tier and gear level scaling

 Enemy lvl tier
 Enemy Health tier

### Loot and shops

#### Main level

* 10% chance for a cursed chest.
* 1 chained item altar
* 1 random item requiring a Teleportation Rune
* 1 random item requiring a Spider Rune
* 1 random item requiring a Vine Rune
* 2 shops (1 weapons 1 skill). One is found in each of the two buildings

#### Boss Stem Cells rewards

* 1 BSC: Gear Shop
* 2 BSC: Cell Vat
* 3 BSC: Treasure chest
* 4 BSC: Treasure chest

## Exclusive blueprints

The following blueprints can only be found in the Arboretum as one is found in a lore room and four are looted from enemies that are exclusive to this area.

* The Flashing Fans and Mushroom King Outfit are looted from Yeeters.
* The Mushroom Boi! and the Mushroom Boi's Outfit are looted from Jerkshrooms.
* The Gardener's Outfit can be found in the fancy lounge lore room while examining the chaise longue.

## Enemies

In the Arboretum you will find two unique enemies, the Yeeters and Jerkshrooms.

The table below lists which enemies are present in the Dilapidated Arboretum on each difficulty level and which blueprints each may drop. When applicable, the minimum difficulty level for blueprint acquisition is specified.

## Lore

### Botanical beaker room

The room depicted in the following picture contains three items that can be examined:

#### Order

A letter written by an unknown person, presumably some sort of guard:

* "*Apparently seeing the dead rise wasn't enough.*
* "*Today it's the plants that are up and raising hell.*"
* "*The King's new best friend has ordered one of them captured... Alive...*"
* "*...I'd like to see that!*"

#### Botanical beaker

A large glass container filled with some sort of rotting corpse.

* "*How did they get the skeleton in the bottle?*"

#### Books

A stack of books can be found laying nearby.

* "*“Man vs Wild” and other botanical treatises are spread out on the ground.*"
* "*I wonder what's in this flask...*"

### Giant tree room

#### Trunk

A large tree that appears to have various pieces of flesh and skeletons shoved into a hole in its side.

* "*It seems like these infected ones were trapped in the trunk...*"
* "*Makes you wonder who was the sick one in this story...*"

#### Skull

Beside the tree there is a glass container containing a large bird skull.

* "*The skull of a giant crow mixed in with various bits of mushed and mashed organs, entrails and local roots...*"
* "*...connected to the bark of an old red giant tree.*"
* "*The perfect evil wizard starter kit...*"

### Fancy lounge

#### Luxurious chaise longue

A fancy longue with some opened books resting upon it.

* "*Varnished wood... satin pillows...*"
* "*A bunch of leather bound books...*"
* "*I wonder which noble had their personal garden here.*"

#### Chaise longue

A rougher longue with some gardening equipment resting beside it.

* "*Gloves, a pitchfork... Maybe a courtier tried their hand at gardening?*"
* "*No, you wouldn't find one that would sit on such a shabby piece of furniture.*"
* "*Or wear this outfit.*"
* "*It seems the gardener had his entrances into the palace too.*"

Once the Beheaded says, "Or wear this outfit." the Gardener's Outfit blueprint will drop.

### Yeeter room

A room filled with the bodies of Yeeters and a human corpse.

* "*By the King's command, you are to burn the entire Arboretum down until nothing is left but cinders.*"
* "*And ignore the gardener's protestations... he is no longer under the Crown's protection.*"

### Research room

A research room with a desk, cabinet and plants.
A letter and order from the king can be found.

#### Letter

* "*I'm alive again... but I can feel the madness lurking in the shadows. And I don't think these medical plants will help me for long.*"

#### King's order

* "*Yet another order to burn down the Arboretum*"

### Large water pipe

A large room can be found containing a giant water pipe snaking through it.

#### Scribbled note

At the opposite end of the entrance there is a spout attached to the pipe with a warning sign hanging from it.

* "*WARNING: DON'T WATER THE PLANTS!*"
* *...*
* *But where does it go?*

## Notes

* It appears that there was some form of experimentation going on within the arboretum that involved using people and animals as a base for the growth of some of the various plants and fungi found within the large glass canisters. Various skeletons can be seen within the soil of certain plants. In the case of the large tree, whole organs and people were attached to it for some sick, unknown purpose.

## History

* 1.7:Introduced.
* 2.0:
	+ Removed Oven Knights.
	+ Decreased Jerkshroom density.