recursal/Fanatic-Fandom huggingface dataset:
The Old God of Derkusia

**Model :** The system is pantheistic. The divine follows a familial model.

**Creation Myth:** The world was created when light emerged from the dark, and humans were made from accidental.

**Major Deitys :** The Old God

**Minor Deitys:** patron of Time, patron of Fortune, patron of Mountains, patron of Knowledge, patron of Storms, patron of Oaths, patron of Beauty, patron of Nature.

**Afterlife:** Life after death is different for each person, although minor sects say the afterlife is a state of enlightenment. The afterlife can not be reached by living humans.

**Principles :** In general, the religion is focused on community fellowship, a connection with universe, and to a lesser degree, freedom from corruption. On a personal level, people focus on positive relationships, following the rules, and sometimes spreading peace.

**Ethics:** Good people are expected to be reverent and dignified. Evil is defined as recklessness, pride, and selfishness. Taboo subjects are converting outsiders, names of the dead, and more rarely hygiene.

**Attitudes:** The spirit world includes guardian spirits, folk magic, but never angry ghosts. The average person denies any spirits, and more rarely avoids them. The highest art forms are stone-carving, puppetry, and sometimes painting. Outsiders are usually taxed lightly, and sometimes ostracized.

**Symbols:** The most important symbol consists of a full moon and a Mace. Lesser symbols are a square and a holy building. The most common liturgical colors are cyan and gold. The highest religious ranks wear ochre, and purple is reserved for holy days.

**Adulthood:** Coming-of-age rites require leading a private ceremony, promotion to a certain military rank, although sometimes leading a public ceremony.

**Marriages:** Marriage is monogamous, prompted by pregnancy, although sometimes arranged by families. Initiating or arranging a marriage is usually a elder's role, although sometimes a feminine role. Marriages usually include several marriages done simultaneously, and not mock kidnapping of one or more parties.

**Death Rites:** Death rites require clergical supervision, sacrificing people to accompany the deceased, and more rarely extensive eulogies. Bodies are burned on a pyre.

**Structure:** The religious heirarchy is overlapping, strong, and religious roles are generalized. Primary functions are to determine holiness, speak for the divine, and sometimes interprete scripture/myth.
Clergy: Clergy are men who are noble and not trained in military skills. To join a religious order requires being elected by the people, and often chosen by divine revelation.

Even though the Old God Religion is not as widespread as the Circle of Destiny it can still be found around the world. Used to be one of the major religions in the past, but it has lost it influence thanks to the scientific breakthrough of the last century
Worlds Index

Whenever you create a new World, make sure to add a link to it within this index. Any World you make should follow the World Template.

Worlds marked with *L*(Legacy) next to them have been created prior to the Jan 2020.

## Worlds Index

-World of Derkusia *L*

-World of Belluminus *L*

-World of Eden *L*

-World of Aperlattia *L*

-World of Adventuron *L*

-World of Ergo

-World of Elari
The Font of Crystalline Creation

## Description

A shrine built at the bottom of a large pit near the center of Onnelsteen. It is made up of a low, chunky base, and a tower built at its center. Six bridges connect the tower to turrets on the edges of the ground floor structure. The entire thing is built of stone engraved with texts in an old dialect of the language used by the people of Onnelsteen. Most of these engravings have been filled with crystals of various kinds, making the building shimmer whenever light reaches it in its deep location.

## Events

At the top of the tower is an altar upon which sacrifices to the god Oni are made. Almost always, the sacrifice - usually a small desert animal or an artifact of magical power - causes the outgrowths of crystals in the city, and especially near the shrine, to rapidly grow. While the sacrifices do in fact contribute to this effect, it is mainly due to Oni being pleased by the celebrations themselves and the happiness of the people of the city.

## Myths

The shrine is believed to have been built over the place where Oni transformed from a simple spirit into a god thanks to the belief of the people of the, then young, city of Onnelsteen. The event was only witnessed by two prospectors, one of them was from amongst the original settlers of the region, the other his son. They were taking a lunch break, and watching the spirit go about its day from the top of a nearby hill when suddenly the total amount of belief in the spirit reached a tipping point. A ray of light descended from the heavens and imbued Oni with the power of the radiant gardens. The two men were both blinded by what they saw, however, the now somewhat more aware Oni decided to help them and carried them back towards the city, where they were eventually found by the other inhabitants. They would go on to tell their comrades of what happened, thus further cementing the belief in the kind-hearted guardian of the city.

Even now a crack in the stone beneath the shrine remains from the ancient incident, and it is sometimes used by Oni to travel from the mortal world to the radiant gardens and back.
Platform for Internet Content Selection

The **Platform for Internet Content Selection** (**PICS**) was a specification created by W3C that used metadata to label webpages to help parents and teachers control what children and students could access on the Internet. The W3C Protocol for Web Description Resources project integrates PICS concepts with RDF. PICS was superseded by POWDER, which itself is no longer actively developed. PICS often used a content labeling from the Internet Content Rating Association, which has also been discontinued by the Family Online Safety Institute's board of directors.

Internet Explorer 3 was one of the early web browsers to offer support for PICS, released in 1996. Internet Explorer 5 added a feature called *approved sites*, that allowed extra sites to be added to the list in addition to the PICS list when it was being used.

## See also

* Network neutrality
* World Wide Web Consortium
* Voluntary Content Rating

## References

1. ↑ Platform for Internet Content Selection home page
2. ↑ ICRA Home Page, Family Online Safety Institute, retrieved 2014-01-25
3. ↑ New Features in Internet Explorer 5, Microsoft Knowledgebase Article Q221787

## Further reading

* Paul Resnick; James Miller (1996). "PICS: Internet Access Controls Without Censorship". *Communications of the ACM*. **39** (10): 87–93. doi:10.1145/236156.236175.

## External links

* Platform for Internet Content Selection (PICS)
Characters Index

Whenever you create a new character or a unique creature for this wiki, make sure to add a link to it within this index. Any character you make should follow the Character Template.

Characters marked with *NU* next to them, need to be updated in order to follow the newest Character Template.

The Characters index is separated in Tiers.

## Tier 1 - Living Beings

Any creature at the level of a mortal human or lower can be classified as a member in this tier.

## Tier 2 - Ascended Living Beings & Monsters

Any mythological creature or monster that proves a significant threat to the living beings belongs in this category. In addition, champions of the Gods or Living Beings that have surpassed their nature might be found in this category.

## Tier 3 - Gods

This Category is meant for gods and other Divine beings of the same scale.

## Tier 4 - Omnibeings

This Category is meant for Beings that exceed the scales of a god. The Overseers belong in this category, as well as the Celestial Dragons and beings of a similar state or higher.

-Aigimycyn, The Mother of Dragons

- The Cosmo Watcher *NU*

- Nycymigia *NU*
The Hearth of the Traveler.

## Description

The travelers' hearth is described in local legend in many ways, but of them the most popular is an abandoned open-walled hut that contains piles of various junk. The walls usually carry inscriptions and totems of the heretical god of safe passage.. NallaVazhi. The rumors tell that to pay for taking what you want you must leave a trinket of the god at the hearth before stepping outside with what you have taken. As such superstitious travelers and merchants all carry runes of the god.

## Events

Travelers that encounter the hearth usually do so when they are most desperate, lost or are at the brink of death. Their view is usually obstructed by fog, rain, sandstorms, or exhaustion before they lay eyes on the shop. Not being able to pay the simple price of a trinket casts harsh luck on those who trespass it's threshold.

## History

"Aah.. Aye remember the hut like it was yesterday.. Me pops had given me a trinket.. carrying the same symbol you're askin about for..In those days the white armored ones would consider it heresy.. those blastid fools.. they're the ones who forgot me in the forest!!" *The frail man retches and then spits*  "Anyways.. I .. uhh cant seem to remember much about way back then.. but I was sure to meet death when I saw it.. that crimson ribbon..." ...

## Landmarks

All accounts have a large wooden pole with a red ribbon slithered around it. It beckons in travelers and those who have seen it have it etched into their minds. A small bell tinkles softly in the wind while hanging upon the pole. A blue-ish red fire that is softly warm is also present at the heart of the shop always.

## Trivia

The shop is contains whatever the traveler needs.. those who take in excess may incite bad luck. The shop is a shrine of the mysterious god NallaVazhi, other shrines to the god appear more infrequently and often those who see them appear to forget them.
Mat

Fat boi

Berta Dill (mother, deceased)

Tomas Dill (uncle)

## Description

He is a fat boi, but he also has much strengh. He has a piggy nose. He has big hands. And feet. He has blue hair that although it may seem disordered, is carfully planned every morning. He is very athletic and flexible; thiccness is only a genetic defect. Do not prejudice.

He wears an orange cloath with green buttons. He also wears some very old green pants and some very cool boots. He has a Katana.

## Abilities

**Moon-Powered:**After researching the Graskk and all the stories and buildings related to the MoonLord, he has discovered how to infuse moon power permanently on any pure metalloid item.

## Personality

He likes pasta. He is a unsociable character that expends most of his time either studying the Moon Cult (Graskk and pre-Graskk) or training in a vane attempt to denny his DNA and make him slimmer. He is a bit melancholic, more after his brother's death, but, if you get to be his friend, he will uncover hisself as a very funny and akward person.

He also likes lettuce. And potatoes.

## Possesions

He always brings with him his trusty Moon-Light Katana. He also owns a cart full of investigation papers and a horse to carry it arround. He also is the owner of his mother's house in [insert City name here] and is the co-owner of this city's library.

## Relationships

His brother and mother are both deceased, and his father is in jail in [insert city name here]. He is a very close friend of the library's owner and has had none romantic relations. He is part of the historians guild in the archeology subguild. He came to know of the green faction as he was studing about the Graskk tower. Then, he became their official first chancellor. He also dislikes The Walking Market of Dorimus, for some reason.

## Backstory

He was born in [insert city name here] 37 years ago. His mother died 3 years later, and he and his 7-year old brother had to live with his father. They lived in a small house in the second floor of one of the smaller tower, which had been own by his mother's father. When he was 8, his father sent him to a school, where his brother had started studying 3 years ago. 4 years later, the city caught up in fire. His brother died in the fire, but he and his father could escape. However, for some reason his 12-year old mind couldn't understand, his father was acused of traition and imprisoned. He had to live with his uncle Tom, professor of the university, whose wife had also died in the fire. They lived toghether and his uncle paid his school and university taxes. There is not much more to say other than the fact that he started studying the Moon Cult after seeing one of the "extinct" Graskk and that he came to be ally of the Green family after meeting some dude that was saying Archyon had just died. Then he joined the green family. And, as noone else wanted it, he became first chancellor.

## Trivia

He knows how to play the flute.

Can do a cut that goes at 72 km/h.

His horse name is Luke.

He likes pasta (haven't I said that before?)

His hairdresser is call Mike. Just Mike.

He is kindda THICC.
Torrfurh Asbestos Quarry

## Description

The uppermost of the Torrfurh mountain dig sites, the quarry excavates an as of yet rarely used material known as asbestos. The font of the Quemar river is located right next to the quarry. The asbestos is mainly sold to the Alairvay of The School of The Deep Sun, who use it to insulate the deeper of their dwellings from heat. Fabric made from it is also used as one of the distinguishing materials of their clothing.

## Landmarks

The Magazine - A large building, partially dug into the mountainside. It is used to store asbestos dug up in the quarry until transport. It has a room positioned above the Quemar river, currently used as the overseer's office. In the room is a trapdoor used by Mirce Wyrt to drop asbestos into the river in an effort to poison those living downstream. He views it as righteous revenge against the gods of life for having cursed him with a slew of disabilities. In truth, Mirce was not cursed and is simply suffering from a severe lack of iodine in his system.

## Inhabitants

Mirce Wyrt - The quarries administrator

Sweart Folm - The overseer of the quarry workers
The Undercity

## Description

Cast under another town, the Undercity is created directly under City of Hull, it has been keept in the dark and you can find shady people of all races that live there. This town wasn't built under the City of Hull by accident, as it has escape routes, which is of great importance to the people of the Undercity and its success. The Undercity has a troubled economy, which is mainly supported by thievery, intel selling brewing and other shady methods. But their biggest strengths are intricate spy techniques and highly skilled thieving.Despite its strengths and weaknesses, Hiborane is most likely headed towards a Horrible future as they might get found out by anyone, at any time.

## Events

The Uncovering - Was what they call the time they uncoverd The Dark Portal and the city.

## History

The start was during the Anacondians Seconded conquest the people of Hull needed a place to flee towards so Karshota the Great, first leader of the Sansiosta. They started to flee into a cavern and as they were going through it they fell and fell til they seemed to have hit the ground, only a hand few survieved by falling upon the bodies of their fallen bretheren stoping the fall. Karshota survived and he took the initative and became the survivors leader. They searched and searched and in the end they found a huge city laying there for the taking with no Inhabitans but there was also a strange Construction. this was the Dark portal it is a portal leading to the Nehter realm but they didn't know about this. They quickly started to make the Undercity as they call it live able but what they didn't know at the time was that the surface survived. Some years later they created the Sansiosta and came back to the surface seeing that almost all of the City of Hull survived and even evolved.

## Landmarks

The Underhall - The Underhall was created 15 years ago, it was created out of obsidian and it was created by the Sansiosta a collection of people that rule most of the territories in the world from the Dark their base of operation is the Underhall.

The Dark Portal - A portal made out of some kind of strange metal and obsidian... It can be opened through unknown means but the Sansiosta have made it their huge goal to uncover the secret. It is actually a portal to the Nether Realm which consists Demons of all kinds.

## Inhabitants

Almost at least one person from all the races live there. The population number is around 400 people.

## Trivia

This City was the Hardest for me to create.

This is the Seconded Wiki entry that is for Karshota the Great.
Ila, Lost Goddess of Knowledge, Logic, And Intelligence

Image of Ila before Disappearance

## Description

A formless Deity taking the appearance of a blue purple star with a blue green red aura.

## Abilities

Ila had a hyper-intelligence unmatched by any god or goddess. She was recognized as one of the most intelligent deity of her time, and possibly ever.

## Personality

Ila was very, monotone, she was born without emotion and thus acted almost like a computer. She was known for being ruthless and cold.

## Possessions

She had no possession other than her realm, a void of infinite space and infinite empty grey land.

## Relationships

Ila was a mostly independent deity who generally did not get along with other deities well, however she had gained many many servants.

## Backstory

Ila was a concept and dream given shape. She unlike many Deities had a complete lack of emotion, with a simple goal of preservation of anything that simply could be preserved. However, to complete her jobs she would determine the best way would to be completely independent of any and all laws, eventually after breaking a Cosmic law one day, she would never return or be seen again.

## Trivia

There are some rumors that she had been discovered by a dragon.
Naturas and Demonicas

Naturas or Demonicas are beings of the same species but of different personalities and mindsets. these beings emerge whenever there is an abundance of unharvested energy, generally in the form of a natura once emerged they begin feeding on the abundant energy available and sort of anchor themselves to that particular location, from then on they feed on other sources of energy, like emotional, arcane etc, but they mostly prefer emotional energy, as it tends to be the least harvested and readily available. Naturas feed on positive energy, or energy that stems from "morally" correct sources, while their counterpart Demonicas feed on negative, or energy that stems from "morally" aversive or disgust inducing energy. while this is one remarkable difference, another one would be their personality tendencies. Most Naturas will prefer to harbor a positive personality much like the energy type they consume, while Demonicas have the opposite, a sort of negative personality. Finally, A Natura can be transformed into a Demonica, if it feeds on negative energy and vice versa, this bond is what links these seemingly different species.

Known Natura/Demonicas include "Taikutsu","Sano","Karma"etc

By: James K.
Heatdown

Location

## Description

The Desert region Heatdown is a geographical miracle. This region is famous for its everchanging tempratures. During day time the region is usually goes to 25-30 celsius but during the night the temprature is closer to the temprature in Snow Peak 5-10 celsius but somehow the sands temprature stays the same (20 Celsius).

## Major Geographical Features

The Heatdown is a rather peculiar Geographical site. It has weird sandstorms that can come up at random and the temprature their changes based on when you are there. During the day time the temprarture is around 25-30 Celsius but during night time it is around 5-10 Celsius.

## Landmarks

The Obelisks -The obelisks are huge spiral towards. There is one each at every corner of the region and in the middle, and weird runes are inscribed into the obelisks.

## Trivia

This Raptianlian race that lives on the surface of the Heatdown bury themselves down into the sand during the night time to not be affected by the cold temprature.
Najort's Bane

## Description

A deep shady blue kyanite gemstone sits on its throne above the night black hilt. The soft grey blade has been submerged into the barren ground. There it lays caked with time, yet its blade wholly straight and sharp.

A cool soothing aura surrounds the vicinity.

## Special Properties

The blade is cursed and will slowly tire and lull its carrier to sleep.

It also has an illusory frosty effect and will appear to freeze whatever it hits, although it is an illusion that will wear off after about 7 minutes.

## Backstory

Najort was a splendid swordsman. None could take him in battle and neither could anyone find him out of it.

There are numerous accounts of him arriving at a ram shackle town or village only to demand a duel to the death with the greatest warrior of the place.It was known that he would take hefty bribes if none stood up or lay waste otherwise.The aftermath always bloody, Najort would leave with no tracks to follow.

He has a peculiar habit of collecting the swords of the his downed victims and any that caught his fancy. Unfortunately no matter how sly he was, it was this that would lead to his downfall. Elders across settlements met up together and forged this particular blade concocting an efficient plan. They would bribe Najort when he appeared with this particular blade and wait for its effects to take place and then take his life.

Najort fancied blades.. and he especially fancied magic ones. He exclaimed "Who is so excellent as to own or want such a blade?!". The villagers shook their heads and looked around in confusion.. who among them would have such a thing? An elder presiding over knew there needed something to be done. "It belonged to my grandfather.. and now I request that I fight ye with it!"..

Najort taken aback by the elder's sudden courage offered.. "You may fight with it if you wish.. but I see that its edge hasn't been tarried by battle I would wish to keep it so, perhaps I will not return to this settlement if you would so honorably keep it edged?" the elder with a twinkle in his eye replied mournfully. "Perhaps it would be best sacrificed.. if only you would never return to this village!". Najort nodded sleeply before sitting up on his black mare.

Najort had managed to ride away, no party could find him no matter how hard they looked in the deep forest.

Yet he was never found nor did he ever return. To this day his fate remains unknown.

The blade when found will appear to have been gouged into the ground at an awkward angle.
Sump Turf - OS LVL -1

The Sump Turf is everything that’s beneath the official levels of Onnelsteen. A network of caverns and tunnels dug outward from old mine shafts houses hideouts of lowborn gangs, smuggler passageways, and various unlicensed workshops. Except for specific places, like the sage houses of the wealthier among the gangs, there’s little to no metal present in the architecture, most structures being built from sandstone and scavenged wood.
Furhimus

## Description

Furhimus is a small village built around the main camp of the Torrfurh miners. Most of the structures within it are built out of stone from the nearby quarry. Many of them are dug into the sides of the mountain itself, resembling termite nests from afar. Some of the higher positioned buildings are blackened by soot from the forges on the great bridge.

## Major Features

The Great Bridge - The main feature of Furhimus is a giant bridge built from the Torrfurh to a neighboring peak.  The fundaments of the bridge are made up of ancient stone ruins, while its main body was only later rebuilt by the miners themselves. In the middle of the bridge is a set of lifts used to transport material down to the mountain pass below. Near the lift system are forges and workshops in which the tools the miners use are made. Initially, equipment was imported, however soon it turned out that local production was cheaper and faster.

## History

The people of Furhimus have long toiled in the mines and its effects have started to show on them.

The elderly appear swollen up, and the men have a rough raspy voice.. with their throats bulged out red. The people call it the rockman's throat and all know it is due to the poisonous fumes that collect in the mines. In reality they suffer from acute asbestosis due to thin invisible hair like threads released from the asbestos they collect on a daily basis.
World of Belluminus

This is the world used for the Game of Adventuring II

The World of Belluminus used to be a place of high magic and extremely advanced science. However a century ago, the nations of this world, went of to an all out war with one another. Due to the usage of newly developed weapons of massive destruction, soon the world became unhabitable by human beings. As a result, the humans were restricted to areas affected that much by the magic radiation, while other creatures, more resistant to magic found their chance to prosper around the lands of this world. As a result, the wilderness has been filled with monsters.

The stars shine bright over this world, and the sun shines even brighter.

## Locations

-City of Arka

-Vaelus

-N'qua Migrant Ship Crash Site

-Zodiac Ruins

-Meme Lab

-Jeeg's Burgerhouse
Sea's End.

## Description

Settled next to the sea, the wealthy city of Sea's end is home to humans and some Crashatian refuges. This village wasn't built by the sea by accident, as it has old tombs, which is of great importance to the people of Sea's and its success. The city itself looks gorgeous. With its gray rooftops, durable sandstone walls and scavenger birds, Sea's has an exciting atmosphere.
The main attraction is their marketplace, which was built 35 years ago and designed by the Anacondinas. Sea's End has an outstanding economy, which is mainly supported by farming, blacksmithing and carpenting. But their biggest strengths are their powerful mages, their greater families and prosperous trade. However, Sea's end lacks people skilled in other languages then their own. Despite its strengths and weaknesses, Greenflower is most likely headed towards a horrible future under the leadership of Major Lockwood. But this remains to be seen.

## Events

The Anacondian Siege - This city as most cities have had to go through a siege by the Anacondians. The city was conquored but they were able to sue for peace with this war hungry race. The city wasn't burned and pillaged like most but keept in good shape and the Anacondians even constructed a marketplace.

## Landmarks

The Condian Marketplace - Created by the Anacondians as they were pompeling all the cities they approched but this time the people in the city sued for peace adn a marketplace was constructed to show that the Anacondian race can also be benevolent.

## Inhabitants

Races: Crashatian, Anacondians and Humans

The Great Surkash - A monster said to be dwelling under the City to protect it if the need arises.

## Trivia

This city was created when I was studying and it took me around 30min to make it (Without history involved).
Brystuna, Goddess of Trickery

## Description

Brystuna is a goddess that personifies all aspects of trickery namely deceit, fraud, and deception.

## Myths

Some myths say she feel in love with the mortal human, Brett Forrester, but her cruelty agitated his depression and he committed suicide. Lover's Lament Forest is named in his honor.

## Personality

Brystuna is cunning and cruel. She has no love for anyone or anything and takes pleasure only in rooting out people’s weaknesses and using these as weapons in her own favor. To her, everyone is fair game. The only ones who have any form of slack against this is Deirdre , the Aether god of misfortune, despair, isolation and misery, whom she owes a debt to.
Aigimycyn, The Mother of Dragons

Aigimycyn, The Mother of Dragons is believed to be the first being in existence. She existed before the Omniverse was created and she is responsible for the creation of everything.

Having the form of a Dragon, it is believed that other Dragons were created after she first saw her actual form in a mirror. Her consciousness gave birth to Dragons, as she was picturing her own self within her mind.

Aigimycyn's nature is quite mysterious. However, what is known is that her thoughts create Spirits and thanks to her every world in the Omniverse is rich in spirits.

## Birth

The birth of such a being remains a mystery.

## Trivia

* Aigimycyn derives from the Greek word Egimosini(Εγκύμοσυνη), which means Pregnancy.
* Aigimycyn spelt backwards is Nycymigia
Ra'sheral'dar

## Description

A old weathered book with a fade out picture of some a cycle of some sort with smaller picture in sections of the circle that can't quit be made out.

== Special
Properties ==
The book is imbue with magic that make it extremely resilient to most of the elements which has allow it to survive for such a long time but it is not fully immune so some pages have been damage by the passing of time.

## Backstory

The book was create by the draji tribe a long time ago back when there were more Ra and they still had much of there history and lore as they hadn't suffer constant war yet. This book itself was made from the tree bark of the god tale tree whose properties were pick for it longevity as the tree is immune to magic and the elements so it was believe this would be prefect for creating what was suppose to be a ultimate lore book of the tribe in the event of apocalyptic or extinction event as back then many Ra predict and try to prepare to leave something behind for the next cycle when there lives ends for the next Ra to raise. Currently the book is in possession of Adra'ji who found it under the ruble of his tribe original home after the civil war ended.

## Creator

It was made by the great scholar Dar'ji as his last work before the Dal'Marden happen a full three months later where he die in a horrible bombing.

## Trivia

There are many books like this one that made for what old Ra saw as the next phase of a cycle as the old Ra had a strong set of convictions about life and death.

They saw the end of there race as merely a passing phase of the cycle of life that should be prepare for to not only survive if possible but to leave something behind for the next Ra to raise as they saw these events as Ra'shariel rebirth of the Ra to grow one step closer to a more divine form by dying and being reborn. However they knew being reborn as a new set of Ra to claim the world as there domain would be harder without the knowledge they held before as without that they are like children compare to what they were before the change so they made books and certain items to be pass down to the next so they may grow faster off of the last cycle.
Blade of Ra'shariel

## Description

The blade of Ra'shariel is said to be a massive sword cover in runes that lie dormant currently inside the head of a giant regenerating serpent underground and is the only thing keeping the massive monster dead.

## Special Properties

The blade is able to catch fire when wielded and change size to fit whoever holding it making it usable by even mortal hands assuming they don't burn to death when touching it.

## Backstory

The blade was given to Ra'shariel as a gift from his sister Mella as protection for what he may find out in his journey cataloging the different worlds. The blade was use to stop a serpent that seem able to regenerate from any damage and come back to life after dying. In a last ditch effort to kill it the sword was slam through it head and the rest of it body and left there preventing the snake from reviving itself. In the process of slamming the sword into the snake head it was accidentally buried into the earth and Ra'shariel couldn't risk trying to pull the snake up in case of destroying the world or reviving the snake so he left it there.

## Creator

It was made by Mella who is Ra'shariel sister a minor god of night and animals who create the sword because of her brother hobby and like her brother became a slightly know god after he created the Ra race but for less benevolent reason then her brother.

## Trivia

The sword was Mella first creation she ever made.
Walioan

## Description

Walioan is one of the extremely rare mostly Walio city that was once a bunch of decrepit destroy buildings cover in dirt. With time, effort, and a lot of oversight from smarter Walio it was turn into a city made of building patch together with clay, stones,string and pieces of wood.

## Major Geographical Features

The black tower is a large strange tower found in the northwest of Walioan that no one has been able to enter and return from but many Walio claim to often at times find weird caches appearing outside the place at random times of the day fill with food or building supplies.

## Events

Ballad of web spinner is a music event where the Walio sing the song from night to morning about there god and the few humans that live among them join in with a translated version of the song.

## History

The Walio follow their high leader to the remains of a long abandon town that had been attack by Ra'shar who eaten most of the humans that use to live in this place. Through a long painful patient effort of the high leader the town was patch up to be use as their place but they ran into a problem one day as some human were found hiding in a small basement area of the building much to the walio distaste. Before they could kick them out though a Ra'shar party attack the town again and the Walio fought them off saving the last surviving humans who to show there thanks gave the walio food.This action led the high leader to see some potential in using humans to get food in return for protection so the walio he watches over could live a easier life. he did his best to understand there language and even manage to learn somehow to write in it to talk to them in order to strike a deal with them that slowly over time saw both the humans and walio grow in number and led to the creation of the city name by the humans after there Walio protectors.

## Trivia

There are more smart Walio in Walioan but they are not require to go through the leadership fight as this is one of the rare Walio tribes with more then one Walio high leader who make decision via vote among the smartest of them.

some humans believe there to be a wizard in the black tower but no one knows.
Architect, God of Architecture

## Description

The Architect is usually described in a human form, wearing a white suit and a matching top hat. He looks at people through his monocle which he used to measure the planet and help human civilizations rises across the surface.

## Myths

The Architect first experimented with buildings and structures with the creation of the First City. The first city featured buildings of all sorts of architecture and served as a sandbox for the Architect. Soon, humans found their way into the city making it their biome. The Architect thought he needed a new practice area, so he disappeared for a while.

The Architect makes his appearance later on, in myths about the creation of the Kingdom of Tavaria, as well as the City of Vasileya in Argilvion. The humans gave credit to the Architect as the one responsible for building the Walls of Vasileya. In addition, he raised the Great Temple to Pantheon Divina right next to the city of Vasileya.

In Tavarian Myths, he built the Majestic Palace of Tavaria and its floating gardens. In addition, it is said that during a Cataclysm's Rage, he shaped an underground bunker out of marble, allowing the first of Tavarians to survive. However, the bunker itself is only considered a myth as the city has not underground parts today.

## Personality

The Architect is quite elegant and posh. He enjoys flowery speeches and showing off, while he really enjoys being worshipped.

## Origin

The Architect Is one of the Gods of the World of Adventuron as a member of the Pantheon Divina.
Lowborn

## Description

The lowborn are humans who have been alchemically engineered by the Highborn of Onelsteen to burn fast and bright through their lives. They are stronger than baseline humans. However, this is not without a price, as they only live up to 40 years of age. Sometimes mistakes in the procedure that turns a child into a lowborn results in side effects such as change of skin color or minor deformities.

## Abilities

Tireless Workers - The Lowborn tire much more slowly than normal humans and only need about 4 hours of sleep a day. This makes them excellent for menial labor.

Great Strength and Toughness - An average Lowborn can lift about twice as much weight as a physically fit human. They can also take quite a beating and still function at close to full effectiveness. However, most wounds that are mortal to a normal human, can bring a Lowborn down as well.
Oni

## Description

Oni the Crystal is a deity worshipped by the lowborn of Onnelsteen. It takes the form of a large man, made up of crystalline minerals. Though in reality, it has no need for tools, it is often depicted with a pickaxe or shovel in an effort to motivate the lowborn workers of the port city.

## Abilities

Crystal Creation

Great Strength

## Personality

Oni is a rather agreeable god, taking pleasure in giving mortals joy, be they animals or intelligent races. A remnant of its time as an earth spirit is its lack of need for much beyond continued existence and being able to grant joy to those around it. This has often made it come into conflict with the more exploitative Onaedifict and Onialchius.

Just like the other aspects of Onnelerus it has little contact with the other gods.
World Template

## Current Era

The World's current era and information about it.

## History

A History of the World, including every Era that has passed so far.

## Religions

The deities that are worshipped or used to be worshipped within this world. You can give extra information about them, regarding which races/communities worship each Religion

## Locations

Any Locations worth mentioning about the World.

## Divine Laws

Includes any special Divine Laws that are acting upon this world. This might include information about Magic or about other supernatural phenomena.

## Trivia

Feel free to add any reference you want in this section.
Ikeagy

## Description

The Ikeagy are massive monsters with six arms each holding a massive double side axe that looks hand made. They have a lower equine half of there body and giant spike sticking out there back with runes etch into them. There eyes are know to glow pure white at night.

## Abilities

earth magic.

Really thick hide that absorb most damage

night vision

poison resistance

## Personality

The Ikeagy are a creature of few words as many prefer action.

The Ikeagy are not openly hostile but they do take there job as protectors of the forest and the Ra very seriously and should you make the mistake of trespassing on a holy area they won't hesitate to put you six feet under alive or dead.

Despite this there not beyond reason and can be talk down from killing someone should they have a valid reason for how they end up there and when people are lost the Ikeagy don't mind guiding a person around the forest assuming you talk to them at all before a fight break out.

When Ikeagy fight they do so with no malice as to them it just another day on the job and means nothing to them at the end of the day.

## Possessions

A hand made double sized axe for each hand.

## Backstory

The Ikeagy were created by both Mella and Ra'shariel to sever as protectors of the Ra and there forest. They were even task with recreating a lot of the swamp area and underground sections of the area the Ra live in at one point in time but most Ikeagy don't remember this now as it was simply to far back in time for the 350 year old creature to recall. There use to be a lot more Ikeagy in the world but they all slowly got withe down over time from participating in the Ra wars mainly as a force trying to end the fighting and ending up having to slaughter Ra instead due to being given no choice in the matter and old age with low reproduction rate hitting them quite hard after all the fighting was over. Despite all this the Ikeagy have persisted through to this day as one of the strongest silent guardians of the earth who still look after the Ra at the end of the day and guard the forest with there life.

## Trivia

The spike on it back gathers energy for magic form the area around
it and give off a glow at night when there using magic.
Arkswick

## Description

Arkswick is a subterranean city made under Tibernours that has building made out of glowing flowers and stone work.

## Major Geographical Features

The Delirious garden mazes is a large and highly dangerous to non Ra garden maze made up of plants that are know for shooting out poisonous spores that make people hallucinate heavily while destroying there lungs.

The temple to Ra'Sharlei which is the largest building in Arkswick and connects through a hatch to the holy delirium gardens on the surface.

## Events

The festival of Ra'sharlei blazing pride is a festival celebrating Ra'sharlei light and is held on the surface in the Delirium gardens where they praise the sun. During this festival a rare plant that said to be created from their god blessing is said to bloom in the center of the garden at noon and it believe to be able to cure any illness for anyone who breaths in it spore or uses the plant leafs but taking leafs is consider a executable offense.

## History

The Ra who travel to Tibernours were a tribe fleeing the tribal wars following there shaman who saw the potential in the land hold them in creating plants. Through hard work and magic the Delirium Garden was created a day before the holy plant Suwick grew and bloom on it own at the center of the garden and it properties were quickly seen as holy as it was beyond what any of the Ra could create with there own magic and it disappears the second the sun went down without leaving a single trace of it until next year where it show up again at the same time. The shaman took it as a sign that it was the will of Ra'sharlei that they are here and so try to create a temple to there god when they met the Walio one day who dare to eat the plants of there garden and acted like wild animals in the eyes of the Ra so they were chase off but there stubborn presence led to the Shaman fearing that they could not make a temple on the surface as they might leave the garden vulnerable so instead they built it under the garden. Over time more Ra found the garden and heard of the holy plant which news of spread like wildfire to other Ra villages in Tibernours and as far as Meshial swamp which lead to many pilgrimages and the creation of the city.

## Trivia

The shaman that founded the garden is still alive despite being over 200 years old and is the longest living Ra.
Nixlena, Goddess of Imagination

Nixlena is the creative Goddess of Imagination. Her unique and wild imagination is so powerful that she can use it to shape reality around her. She often uses her ability to create wonderful and mysterious environments. She also contributed to the creation of humanity, imagining the vessel of the human body for Vita to place life into.

## Description

Nixlena has dark skin and curly dark brown hair down to her lower back. Her dress around her body and arms are the colors of crimson and velvet taken directly from the dancing lights of the night sky and woven into a soft silk. Although this is her usual appearance, only her fellow Gods and certain mortals or beings with a certain "imagination" may see her this way. Her powerful imagination affects others such that they see her just as how they imagined her to look like.

## Myths

When the God of Winter cast an ice age and froze the world, she was immediately angered that he froze her beloved creations. Enraged, she stormed up to the monster that once was a fellow God and, alongside Shaemis, fought the wild frost beast. With Shaemis's strength and her ability to support her brother, the pair managed to subdue the God of Winter and put an end to the Ice Age. To seal away the monster, Nixlena created a space underneath the Trackless Desert and used a method known only by her to prevent the monster from escaping. She often goes to the Desert to check on her seal.

Jealous that she cannot create life of her own, she turned toward the imaginations of the many humans and was surprised of the many mysterious creatures the humans believed to exist. Attempting to make their imaginations become reality she used the imaginations of humanity with her own power to create the Fey, a race born from the creative imaginations of the humans, and a mysterious land for them to dwell in the Forest Primeval.

Following the seal of another one of her brothers, Lloghion the God of Knowledge, she hid away the crystal prison within the Forest Primeval along with Nympha and Kres. Determined to make sure the monster remains sealed within the crystal, Nixlena spends most of her time in the Forest Primeval. She studies the crystal prison everyday, makes sure its intact and even cares for the crystal's creatures. Although she spends less time examining the prison of the God of Winter, she believes that she and Shaemis can seal it again if anything went wrong.

## Origin

Nixlena is one of the Gods of the World of Adventuron and a Member of Pantheon Divina
Power of Sight

The **Power of Sight**  is a power that changes one's destiney and the world around them. It is a power orginating from the Sequestered Domain. It is just one of the many variations of the"Power of Body and Soul"  allowing beings born from a Roen and another race (Half-Roen) to defy even the heavens themselves. The Power itself grows and adapts to the Users Desires, Personality and Beliefs.  The power can be deactivated and activated at will. When the power is activated it can slightly change your personality.

## Information

The Power of Sight originates from "The Power of Body and Soul" which is gained when your body contains a celestial or Demonic being within you. It can help you overcome the limits of power beyoned what even the gods themselves wield. The Power of Sight manifests in your eyes changing its colour to Amber. And the pupils take change their form to somethin expresses one's true convictions and desires, regardless of whether they may be good or evil as it serves only as a tool to represent the user's strength.

There are two ways that one's Power of Sight can manifest, though after the the first manifestation, this does not change.
**Dualis:** Dualis is one of the manefestations that rarely happen to Power of Sight users. It is a power helping the user impose their powers onto others, it is called Dualis. Etheal one of the only sight users that have the "Dualis" manefestation,"  What it happens is that both a Celestial and Demonic being inhabit your body making it so both your eyes awaken with unique powers. For an Example Etheal was gifted with the Eye of the Rune Keeper and the Eye of the Reaper. The down side is that if you activate both of your activated eyes at the same time you will be struck by a strong backlash after 10 minutes of using it.

* "Singulus"\* Singulus is the regular manifesation of "The Power of Sight" The wieder can only awaken on of their eyes since they are only inhabited by one Demonic/Celestial being but it is much easier to use and those that have the Singulus manifestion are usually more gifted to their abilities then those of the Dualis manifestion since it is easier to master one celestial/demonic beings then 2 at the same time.