Miden

Miden unit

**Miden** is a glowing/light-themed tribe created by Definitely Not A Simp on the FMT Discord server.

## Description

This tribe has lived in near darkness their entire lives. They tend to keep to themselves and will be hostile only if you are dangerous. Their skin tone is of a dark blue with an bulb of light protruding from their forehead. Their eyes have adapted to their environment and grown larger and became completely black. They can control how bright their bulb gets with it almost being like a flash bang. Their land is covered in a dark blue grass with steep, bare mountains. The water is so dark that you can’t see anything in it. The sun doesn’t shine throughout this land and the only light source is the natural light, such as trees, plants, and animals.

## Appearance

### Description

* Field: Covered in dark blue grass
* Fruit: Glow Fruit (light-tan, glowing fruits on a grayish-light-blue plant)
* Forest: Glow Trees (trees with glowing orbs instead of leaves)
* Wild Animal: Glow Bug (insect resembling a firefly)
* Mountain: Steep and bare

## Units

### Warrior (modified)

* Skills: Dash, Fortify, Flash
* Health: 10
* Attack: 2
* Defense: 2
* Movement: 1
* Range: 1
* Cost: 2

### Swordsman (modified)

* Skills: Dash, Fortify, Flash
* Health: 15
* Attack: 3
* Defense: 3
* Movement: 1
* Range: 1
* Cost: 5

### Archer (modified)

* Skills: Dash, Fortify, Flash
* Health: 10
* Attack: 0
* Defense: 1
* Movement: 1
* Range: 2
* Cost: 3

### Defender (modified)

* Skills: Fortify, Flash
* Health: 15
* Attack: 1
* Defense: 3
* Movement: 1
* Range: 1
* Cost: 2

### Mind Bender (modified)

* Skills: Heal, Convert, Flash
* Health: 10
* Attack: 0
* Defense: 1
* Movement: 1
* Range: 1
* Cost: 5

### Rider (modified)

* Skills: Dash, Escape, Fortify, Flash
* Health: 10
* Attack: 2
* Defense: 1
* Movement: 2
* Range: 1
* Cost: 3

### Knight (modified)

* Skills: Dash, Fortify, Flash
* Health: 15
* Attack: 3.5
* Defense: 1
* Movement: 3
* Range: 1
* Cost: 8

### Catapult (modified)

* Skills: Flash
* Health: 10
* Attack: 4
* Defense: 0
* Movement: 1
* Range: 3
* Cost: 8

### Giant Snail

Super Unit

* Skills: Flash
* Health: 50
* Attack: 0
* Defense: 4
* Movement: 1
* Range: 1

### Giant Moth

Created by the Light House building.

* Skills: Dash, Fly
* Health: 15
* Attack: 2
* Defense: 2
* Movement: 2
* Range: 1

### Catan

Created by converting Fish, costing two stars to convert.

* Skills: Dash, Float, Independent, Flash
* Health: 5
* Attack: 2
* Defense: 1
* Movement: 2
* Range: 2

### Anguilla

* Skills: Dash, Float, Flash
* Health: 18
* Attack: 2
* Defense: 1
* Movement: 2
* Range: 1
* Cost: 16

## New Unit Skill (Flash)

Can only be used inside city borders where the unit would be able to freeze any type of unit till the text round. It takes up your action so you can’t move or attack after using the ability. A unit can use this ability on one other unit at a time.

## Buildings

### Light Tower

Replaces the Customs House. Gives 2 population to the city it is built in. Creates a Giant Moth on that tile every 3 turns if there isn't a Giant Moth alive already. Only 1 Light Tower can be built per city.

### Path of Light

Unlocked with the Path of Light technology. Can be placed anywhere on the map that you have explored and cost two stars per road. You can place Paths of Light on water and have your units walk on water. Enemy units won’t be able to walk on the Paths of Light that are on water though.

## Technologies

### Dark Transformation

Replaces Fishing. Allows you to transform Fish into Catan units.

### Oceanology

Replaces Navigation. Allows for the training of the Anguilla unit (replaces Battleship).

### Path of Light

Replaces Roads. Allows for the building of the Path of Light building (replaces Road).

### Trade

Modified to unlock the Light Tower (replaces Customs House).

## Lore

A group of Vengir swordsman were traveling through out the land spreading their corruption. As the sky grew darker and the trees began to glow, they’ve started to realize that they’re in unknown territory. The commander order his men to continue forward ignoring the signs of danger. After about a hour of traveling throughout the land, they’ve discovered trees and plants that seem to have an eerie yellow glow to them and some bug creatures the size of them. The men complained about being thirsty so their closest objective was to find water. Once the found it, it was so dark that when they cupped their hands for water, they couldn’t see their hands anymore underwater. The water was just slightly thicker than normal and was uncommon to drink. Soon after drinking, a light blue creature popped his head above a rock in a curious manner. The Vengir commander demanded for the creature to announce itself but the creature didn’t answer. As the commander stepped towards the creature, the thing let out i high pitch squeal and as its bulb hanging from its head grew brighter, the screams of pain from the swordsman did too.