Saal Family Forge

## Location

The Saal Family Forge is built on the highway of the Barter District, so it is nice and easy to get to. Flanked on either side by similar shops, it fits in well with the many businesses, and can often by heard ringing of anvil as new metalworking is done within.

## History

The Saal Family Forge was built in the 6th year of Peace by Mangonu Saal, and Ektareina Kurade. Though Ekaterina did not see much of the action as she was killed by a paladin for henious acts of Necromancy, Mangonu would find it a nice place to work his trade. Not really all that bothered with Ektareina passing. She was always a strange thing.

He had intended the Forge to be a testament to the bloodline of the Saal, and to have the building which later evolved into a house as much as a shop when the second floor was added in the 17th year of Peace be a legacy passed down through every generation. This desire stumbled in the opening gates as Rik Saal, the firstborn of Mangonu, took to a life of adventure, swashbuckling, and daring do as soon as he had the equipment together. Mangonu brooded on this betrayal for a few more years before making more children. To his eventual luck, Ricard Saal took to the Forge to support his ailing father.

Rik's path of carnal catastrophe ultimately served the forge well, as anything between five and ten members of the Saal family were found in residence between the 40th to 50th year of Peace, a rambunctious horde of halfblooded teenagers all pitching in to pay for room and board while they prepared for the next leg of their journey. It is these efforts to created the building that stands today, a fully furnished and somewhat lavish house and General Crafting Station that supported all manner of creation. It was here that Leonardo Saal created his masterpiece, "The Moaning Lisa".

Though, by far the most notable renovation was that done by The Hetrodyne Brothers. Born into a matriarchal clan where the children take the name of the mother rather than the father, the three brothers none the less fulfilled the tradition of coming to the Family Forge. It is here they made plans to create a water wheel, powered by an underground lake. This wheel would in turn power a hammer used to pound large amounts of ingots into shape, and dramatically increase the capabilities of the Forge. Unfortunately, after accidentally summoning and subsequently banishing a Demon in the tunnels, the Boys gave up on the plan and left it half finished. So the Saal Family simply have their own well for fresh water, which is it's own boon.

The most recent owner, is Elissa Saal , the brilliant but somewhat socially troubled craftswoman of the Saal family. While there is *never* any worry of running out of heirs for the Forge, there is some worry that it won't be one of Elissa's, given her trouble with basic interaction.

## Description

   A scattered, piecemeal building, any decent Architect can tell that the Building is actually three separate buildings slammed into each other. The first floor is the oldest of the floors, having been around almost a century now, though the Well that seems strangely placed - and just outright strange - is decidedly younger. It contains the workshops required to craft materials of all manners, each one a showcase of different skills for different Saals. There is also a bed here, though it is small and simple

The second floor is rarely seen by guests, as it is the Saal living quarters. Newer than the ground floor, it has all the furnishings a person could want in their life. Were they not a Noble, at least. It comfortably houses four people and has floor space for another two if needs be.

## Patronage

The Shop caters mostly to anyone who would stop by. While Elissa's social ineptitude does not go very far for making friends with the customers, they still turn up due to her skill and eclectic nature of crafting, capable of fulfilling many different orders. Elissa generally does contracts for unseen partners to minimalize the risk of messing things up socially. Stiil, firearms, melee weaponry, armour and jewellery can all be obtained from this forge. With money on the table, nothing is too far for Elissa, as the recently completed showcase piece can attest.

## Organization Info

### Income

PC Business

The water that comes from the Well has *albiet extremely minor* magical properties to it. Drinking it makes one feel content, as if having just listened to a rousing tale of heroics from a Bard.