Arcanum

## Origin

Arcanum is a Type of Dimensional Energy, the type that causes Paraactivity. It manifests itself into Fluids (in Potens Sapiens) or as a type of energy/Plasma (by Goblins Attractor-core). Arcanum, due to being Dimensional Energy, is able to alter the fundamentals of Reality, and essentially allows one to achieve feats typically done with Qi at a much broader and grander scale. While a liquid, it is 3-dimensional, but while it is Plasma. it is 6 dimensional.

## Usage

Arcanum manifests itself within ones body by replacing Blood within the veins, as well as forming 2+ Arcanum Hearts. There is always 1 Neutrally Poled Heart for Qi usage, as well as 1 Arcanum Heart for every Element the User inherits. Having a Poled Arcanum Heart allows someone Authority and control over an Element (as example Fire, Space, Vibrations, Masks, Ice, Spider etc.). Naturally, Potens Sapiens can only use 1 Arcanum Element, while Goblins and Ancients can use multiple.

## Arcanum Plasma

There are 2 ways for Arcanum to form, Blood plasma, and Rift Plasma. Blood plasma essentially are within Draco, Potens Sapiens and others, while Rift plasma refers to the energy within the Rift itself, which can be manipulated by Goblins.

## Arcanum Inheritance

When an Arcanum user Passes away, they are given the Option to bequeath their Arcanum, in which Ancient Death will bring their Arcanum Heart over to a Chosen Person to gain that Heart and Element. Anyone can inherit Arcanum that way, even someone who did not have it previously. It will put the target Heir under a transformation that makes them vomit out their Blood, and transmutes their heart into two arcanum Hearts, as it fills their body with Arcanum. Particularily strong Arcanum users can also forcibly transfer their arcanums trough use of either Tether Chi or Astral Qi, which will cause the same transformation, but also excruciating pain and physical disabilities for the one who loses the arcanum. Since their body is not used to a normal human body, it does not change, inheriting in this was only inherits up to 95% of the arcanum, the rest following when the donor dies, though they could also choose to give that min. 5% to someone else, too.

## Arcanum Fusion

When someone gains 2 Arcanums (trough inheritance, falling into the Surge, eating Lich Hearts), it is possible that they may fuse to shape a new arcanum if they're compatible with the user and each other. These Arcanums are much stronger than standart Arcanums in raw Power, but are much harder to Control.

## Known Arcanum Elements

### Element of Surge Riders

#### Element of Invention

Allows its user to percieve mechanical and kinetic energy, and also to dissassemble and re-assemble non-biological matter they touch, as well as their own Body.

#### Element of Anatomy

Allows its user to “bio hack” any sort of anatomy they read up on and even alter health levels on targeted areas of the body.

#### Element of Gravity

Allows its user to alter Gravity within a certain range to make things levitate or press them down into the ground.

#### Element of Language

Allows its user to Speak in any Language that exists, including spoken languages, Computer code, body languages, architecture etc.

#### Element of Cells

Allows its user to Manipulate their Blood, Skin and Muscle Cells, as well as control them locally and identify cells not belonging to her.

#### Element of Gold

Allows its user "Midas Touch", in which their touch can turn Non-Biological Matter into Gold.

#### Element of Inertia

Allows its user to Manipulate their own Inertia and the Inertia of inanimate Objects.

#### Element of Motion

Allows its user to Manipulate Motion within themselves and others, to speed it up, slow it down or redirect it

#### Element of Creation

Allows its user to create a type of Matter from nothing, which is called Void Steel, said Matter can be altered in all its properties freely.

#### Element of Vibration

Allows its user Vibrokinesis, which allows them to manipulate Vibrations on a very fundamental Level.

#### Element of Energy

Allows its user to manipulate Energy via Touch

#### Element of the Mirror

Allows its user to freely manipulate every Aspect of Mirrors and Reflection.

#### Element of the Spider

Allows its user to manipulate strings and threads and create them out of thin air.

#### Element of IQ

This Element does not allow manipulation, but simply boosts its users IQ to an incredibly high extend.

#### Element of Dimensions

Allows its user to Manipulate and Jump trough Dimensions, or also alter the current dimension a target is in.

#### Element of Decay

Allows its user to survive Decay, which does mean they become a Skeleton, but still live on, they can also control Decay and make things Decay per touch.

#### Element of Masks

They can make a mask from their body substance and that of a target, infusing themselves and the other target into the mask, allowing whoever wears the mask to copy the target perfectly.

#### Element of Dreamsand

Allows its user to conjure golden sand that makes dreamy illusions, black sand that makes nightmarish illusions, and blue sand that makes a target drowsy.

#### Element of Sharpness

Allows its user to Manipulate the Sharpness of any non-living Matter.

#### Element of Walls

The user can create, shape, and manipulate walls, including length, width, durability, the materials that the walls are made of, etc. Users can connect multiple walls together to create blockades, thus blocking off anything caught in-between them, or protect themselves by forming walls around themselves. Users can also manipulate existing walls, moving them apart to tear apart other buildings.

#### Element of Light

Allows its user to manipulate Light, and even make it tangible.

#### Element of Souls

Allows its user manipulation of Souls and also to see and talk to souls.

#### Element of the Surge

Allows its user to Surge ride similar to the element of Dimensions, except they exist within the walls of the surge and can use the vibrations of said walls as their own personal energy.

#### Element of Amplification

The user can amplify someone's arcanum by 50% via touch for limited time, and read peoples Auras perfectly

#### Element of Nullification

The user can nullify someone's arcanum by 25% via touch for limited time, and nullify qi levels around them.

#### Element of Wither

The user can wither Solid matter away and cause it to quickly decay into dust. Works for both organic and non-organic matter.

#### Element of Emotions

Allows the user to affect others emotions, making people more irritated, or soothing them, or making himself appear more trustworthy or lovable to people, as well as "steal" people's emotions for themselves. It also allows for a high Empathy, so mcuh so that the user can feel peoples emotions and essentially read minds.

#### Element of Destruction

Allows its user to make non-living matter explode via touch, and also make themselves explode and reform themselves or their body parts at will. It also gives them the ability to emit strong plasma beams from their eyes and hands, which are incredibly hot and destructive, which can also be telekinetically controlled in their direction, similar to Darkseids Beams.

#### Element of Labyrinths

Grants its user the ability to manipulate the concepts of labyrinth, on a dimensional, mindful and structural level.

#### Element of the Future

Allows its user to see into the Future, the further they have to gaze into the future, the more it mentally stresses them, causing for brain damage or even brain/mind implosion if prolonged

#### Element of the Past

Allows its user to freely see into the past of the Timeline they are currently in.

#### Element of the living reactor

Allows its user to consantly produce Energy, freely releasing it or use it for internal or external repairing, constructs or similar things.

#### Element of Timelines

Allows its user to pull various timelines into the current ones, this is one of the only Arcanum Elements that can be wielded by multiple people, since theres multiple versions of it:

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> ##### Timelines: Nihil
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> ##### Timelines: Primus
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> Allows its user to pull 1 Possibility of an Action into the current Timeline, does not allow future sight, however, so the user only knows the cause, not the effect. As example this can be used to pull 1 attack from the user over different timelines into one, allowing the cause to be a specific wished one.
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> ##### Timelines: Secundus
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> Allows its user to pull 2 Possibilities of an Action into the current Timeline, does not allow future sight, however, so the user only knows the cause, not the effect. As example this can be used to pull 2 attacks from the user over different timelines into one, allowing the user to attack twice at the same time.
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> ##### Timelines: Tertius
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> Allows its user to pull 3 Possibilities of an Action into the current Timeline, does not allow future sight, however, so the user only knows the cause, not the effect. As example this can be used to pull 3 attacks from the user over different timelines into one, allowing the cause to attack thrice at the same time.
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> ##### Timelines: Octavus
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> ##### Timelines: Nonus
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> ##### Timelines: Decimus
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> ##### Timelines: Centesimus
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#### Element of Conversion

Allows its user to take various forms of energy or shockwaves and convert them into other types of energy, such kinetic into thermal, soundwaves into thermal and similar

#### Element of Volcano

The user can create, shape and manipulate molten rock (magma while underground, lava when on the surface), a mixture of molten or semi-molten rock, volatiles, and solids, and even create, shape and manipulate volcanic fields and areas of volcanic activity and everything in them.

#### Element of Stability

The user can alter, control and manipulate the stability of things. Either making an affected target, such as a building or other solid formations more stable or less Stable.

### Element of Draco/Dracoborn

#### Element of the Sun

Allows its Wielder the Abilities of the Sun, such as fire and plasma manipulation, and breathe out pure Plasma

#### Element of Space

Allows its Wielder the Abilities of Space, such as Space manipulation and Distortion, and breathe out Space-distorting and Warping Breath.

#### Element of Spirits

Allows its Wielder the Ability to control their own form by entering the etheral Phase, this allows intangibility, and breathe out a white mist that drains vitality from a target and blinds them.

### Element of Phoenix/Revenant

#### Element of Sound

Allows its wielder the ability to control Sound as well as Vibrations freely.

#### Element of Flare

Allows its wielder the ability to control Fire and Magma.

#### Infernal Element

Allows its wielder Control over the "Immortal Flame", a type of fire that cannot ever be extinquished, unless the one who set it wants it to. They are typically a dark blue, black or purple color.

#### Element of Thunder

Allows its wielder the ability to control electricity and use it to move incredibly fast.

#### Element of Frost

Allows its wielder the ability to control ice freely and survive temperatures of 1 Kelvin.

#### Element of Weeping

Allows its wielder incredibly Potent Foresight

#### Element of Darkness

Allows its wielder to emit fog, clouds and fog of eternal darkness, as well as completly become darkness and teleport between such.

### Elements wielded by Goblins

#### Element of Heat

The element of Heat allows its user to heat up anything non-sentient.

#### Element of Dreams

The Element of Drams allows its user to enter peoples Dreams and manipulate them from within.

#### Element of Hardness

The Element of Hardness allows its user to alter the Hardness of any non-organic Matter they touch.

### Not taken Element

Note, the elements below are concepts and ideas for those who need it, and can be altered in any way one wishes, but also need to be individually approved by an auditor first.

#### Element of Loop

Allows its user to designate a certain point in time (they cant set it in the past or future, they must set it in the present) which counts as a "savepoint", allowing them to bargain with hecate and/or father time to send them back to that point, they can also bargain while in their astral form, meaning after death or unconcious, only if either hecate or father time agree on the bargain (usually a type of exchange) will the user be sent back to the "saved" point in time, they can also bargain ahead of time for "charges", so as example being able to send themselves back 6 times before needing to bargain again.

#### Element of Tolerance

The users Tolerance to damage and pain increases depending on how kinetic energy is sent into them, in other words, the stronger a kinetic attack, the more the user resists it.

#### Element of Acclimation

The users resistance to something increases the more they are exposed to it, though it takes a lot of time to grow said resistance.

#### Element of Sloth

Simply by being around the user, people nearby will slowly be drained of their empathy, being around the user for too long causes apathy, those afflicted will as example become unwilling to help one another. Their empathy can be "regained" by being away from the user for an extended amount of time.

#### Element of Cloning

Essentially allows the user to clone sentient and non sentient things around them via touch. Those things have the physical durability, density, strength etc equal to half of the original cloned object or person.

#### Element of Coating

The user can coat things they touch in any matter they ingested prior, this also allows them to eat and digest anything with no repercussions.

#### Element of Tagging

The user can tag someone or something with a Psychic Node upon physical touch, which is only visible to the user, even trough solid matter, visible to the user in a range of 1 km, and can be sensed at a range of 5000 km. They can cause the psychic node to emit psychic qi, which will cause people nearby to either swarm towards the tagged object or person and react violently to it (which in case of an object just makes them greedy for it) or cause them to run away from it. This influence of psychic qi can of course be resisted if someone is mentally strong enough.

#### Element of Sight

The user essentially can see anything in any way they wish, allowing them to see 360° around them, gain thermal vision, x ray vision, see energy, even "see through" others, giving them insight in their fears or perhaps mental weaknesses.

#### Element of Anger

The user can sense and manipulate the rage, aggression, and anger of themselves, people, animals, and other creatures, whether by increasing, decreasing, causing or otherwise channeling rage, even manifesting the emotional energy to a physical level.

#### Element of Intoxication

The user can create, shape and manipulate alcohol and alcoholic beverages, including beers, wines, and and even intoxicate others, putting them in a state where they lose control of their faculties or behavior.

#### Element of Axis

The user can manipulate the three axis of rotation, the imaginary line a body rotates along, and can be external (like a planet around the sun) and internal (like a ball spinning), usually among the object or person's center of gravity.

#### Element of the Absolute Oath

The user can create and enforce any type of contract/pact with absolutely anything, even with themselves; dictating every condition therein, including qualifiers in the event one-or-more of the parties would - or even could - somehow break the contract/pact. The conditions imposed by the contract/pact are absolute; and will always, inevitably, come to pass, no matter the conditions so dictated. The contract/pact cannot be negated, nullified or undone by any exterior force or being, save by the user. This, however, requires the target of a contract to willingly sign it with their Blood, if the target is unwilling, it will fail.

#### Element of Crystallization

The user can create, shape and manipulate crystals and crystalline materials: homogenous solids formed by a repeating, three-dimensional pattern of atoms, ions, or molecules and having fixed distances between constituent parts.

#### Element of Firepower

The user can create, shape and manipulate firepower, or "the destructive capacity of guns, missiles, or a military force in regard to the number and size of weapons available." The user can manipulate how powerful the firepower is and how much damage it can cause, from causing as much damage as a small bullet to causing the destruction of a city.

#### Element of Pendulum

The user can create, shape and manipulate pendulums. With this power, one can manipulate pendulums and their simple harmonic motion, or use them for psychic purposes such as dowsing and hypnosis.

#### Element of Lenses

The user can create, shape and manipulate lenses. Lenses are optical devices that are used to focus light beams through refraction. With this, one could enhance the lens of objects such as cameras and telescopes. At the same time, one can use this power, along with Solar Manipulation, to create heat rays that can burn things. Lenses can be glass or plastic.

#### Element of Pressure

The user can create, shape and manipulate pressure, the amount of force applied perpendicular to the surface of an object per unit area. They can move objects over distance, strengthen gravitational pull, pseudo-solidify non-solid objects by generating a repulsive pressure exertion field around them, crushing of material targets, reduce friction between targets, etc.

#### Element of Pain

The user can sense and manipulate mental, emotional, and physical agony, pain and suffering, whether increasing, decreasing, causing or otherwise changing pain, even manifesting the emotional energy to a physical level.

#### Element of Density

The user can manipulate density, which is defined as mass per unit of volume. This allows them to alter solidity, change the size of substances, create or destroy matter/mass in a volume, change inertial resistance (mass), make things intangible, either strengthen or weaken gravity, concentrate or expand matter, or create pressure differences in a fluid (gas, liquid, plasma) to induce a current and possibly use it to move solids.

#### Element of Pulsation

The user can create, shape and manipulate pulse, a disturbance or one of a series of such transient disturbances that moves through a medium (gas, liquid, solid or energy) from one point to the next point. Exact results depend from the medium, strength/frequency of the pulse, whether the medium is fixed in space or free to move at its end and if the pulse moves from one medium to other.

#### Element of Silence

The user can create, shape and manipulate silence, absence of noise/sound.

#### Element of Sparks

The user can create, shape and manipulate sparks, whether a small particle of a burning substance thrown out by a body in combustion, a hot glowing particle struck from a larger mass heated by friction, a luminous disruptive electrical discharge or even all of them combined.

#### Element of the Desert

The user can create, shape and manipulate sand, a naturally occurring loose, fragmented/granular sedimentary material composed of finely divided rock and mineral particles ranging in diameter from 0.0625 mm (or 1⁄16 mm) to 2 mm.

#### Element of Torque

The user can create, shape and manipulate torque, a twisting force that causes rotation, imparting torque/twist objects for different effects, such as making things spin around or bend objects. Torque is applicable to different things in our lives, including much of the movement done with the human body.

#### Element of Tattoos

User can manipulate body-art (usually tattoos) and either make them manifest in physical form or gain their powers directly. Thus user with a bird-tattoo could make the bird manifest physically or gain its abilities or form.

#### Element of Friction

The user can manipulate, generate and otherwise control friction, the force resisting the relative motion of solid surfaces, fluid layers, and material elements sliding against each other, ie. whether the contact causes the movement to stop (sticking the targets together) or continue.

#### Element of Umbra

Users can create, shape and manipulate darkness and shadows. Darkness is mostly used to cloud everything into total darkness, but can also be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.

#### Element of Weight

The user can manipulate weight, the force produced on a physical substance due to gravity. The user can decrease and increase the weight of any target, making them either lightweight and easy to move or heavy from increased weight and immobility Users can delete and add weight, resulting in weightlessness from the removal of weight and immobility from the addition of weight.

## Known Species to use Arcanum

* Ancients
* Potens Sapiens
* Goblins
* Draco
* Dracoborn
* Phoenix
* Revenant
* Elders