recursal/Fanatic-Fandom huggingface dataset:
M5A1 Stuart

The **M5A1 Stuart** is an American light tank featured in *Hell Let Loose*.

With its light armament, this vehicle is suited to eliminating infantry, while being maneuverable enough to avoid heavier armor.

## Armament

The M5A1 Stuart features a 37mm Gun M6 for its main cannon, this gun is capable of engaging enemy infantry and light armor. Both AP and HE shells are available for use, with HE being more effective against infantry with its large splash damage.

The M5A1 Stuart also features two Browning M1919 machine guns, one mounted on the hull and controlled by the Tank Driver, and the other is fixed onto the turret, which is controlled by the Tank Gunner. They have an ammo capacity of 200 rounds before needing to reload with a
 total of 5 boxes of ammo, allowing you to put a steady barrage of suppressive fire on enemy infantry.

## See also

* M3 Stuart on Wikipedia
* Vehicles
GMC CCKW

The **GMC CCKW** is an American truck featured in *Hell Let Loose*.

There are two variants of the transport truck, the **Supply Truck** and the **Transport Truck**.

## Supply Truck

The **Supply Truck** is the closed topped variant of the American truck. The purpose of this truck is to deliver supplies from HQ to the front lines. A team can have no more than three supply trucks at any given time.

The supply truck carries two supply crates that it may drop off behind the truck, after which time the truck can be refilled at the gantry cranes located at the friendly HQ. Each supply crate contains 150 supplies.

Aside from the driver, the supply truck can carry 1 additional passenger. Any role may drive or ride in the vehicle.

Supply trucks were added as of Update 8 "Red Ball Express."

### Restrictions

* In the Warfare game mode, supply trucks cannot drop supplies in the two rows/columns nearest to the friendly HQ.
* When attacking in the Offensive game mode, supply trucks cannot drop supplies in the two rows/columns nearest to the friendly HQ unless it is still enemy territory.
* When defending in the Offensive game mode, supply trucks cannot drop supplies in the sector (that is, the 2x2 grid space) associated with the final objective.
* Supplies cannot be dropped if there is an object blocking the rear of the truck.

## Transport Truck

The **Transport Truck** is the open topped variant of the American truck. The purpose of this truck is to transport large number of troops around the map.

Aside from the driver, the transport truck can carry 11 additional passengers. Any role may drive or ride in the vehicle.

## See also

* GMC CCKW on Wikipedia
* Vehicles
RDG-2 Smoke

The **RDG-2** is a smoke grenade featured in *Hell Let Loose*.

## How to use

Toss the smoke grenades in front of the enemy you want to blind.

Do not toss the smoke grenades directly in front of your squad and then run through the smoke. You will be walking blind, and your enemy will see you running out of the smoke before you will be able to see them.

## Who gets them?

* Command
	+ Commander - Yes
* Infantry
	+ Anti-Tank - No
	+ Assault - Yes
	+ Automatic Rifleman - No
	+ Engineer - Yes (Sapper)
	+ Machine Gunner - No
	+ Medic - Yes
	+ Officer - Yes
	+ Rifleman - Yes (Grenadier)
	+ Support - No
* Armour
	+ Crewman - Yes (Mechanic)
	+ Tank Commander - No
* Recon
	+ Sniper - No
	+ Spotter - Yes (Ammo Carrier)

Note that you can restock to your maximum number of grenades whenever you resupply at an Explosive Ammo Box.
NB39 Nebelhandgranate

## NB Nebelhandgranate

The **NB39** is a smoke grenade featured in *Hell Let Loose*.

## How to use

Toss the smoke grenades in front of the enemy you want to blind.

Do not toss the smoke grenades directly in front of your squad and then run through the smoke. You will be walking blind, and your enemy will see you running out of the smoke before you will be able to see them.

## Who gets them?

* Command
	+ Commander - Yes
* Infantry
	+ Anti-Tank - No
	+ Assault - Yes
	+ Automatic Rifleman - Yes (Veteran)
	+ Engineer - No
	+ Machine Gunner - No
	+ Medic - Yes
	+ Officer - Yes
	+ Rifleman - Yes (Sturmtruppen)
	+ Support - No
* Armour
	+ Crewman - Yes (Mechanic)
	+ Tank Commander - No
* Recon
	+ Sniper - No
	+ Spotter - Yes (Ammo Carrier)

Note that you can restock to your maximum number of grenades whenever you resupply at an Explosive Ammo Box.
StG 44

The **StG 44** is an automatic rifle featured in *Hell Let Loose*. It is available only to the Assault and Automatic Rifleman roles of the German faction.
The StG 44 is the German counterpart of the American BAR, and thus has similar statistics and capabilities. It has a moderate rate-of-fire and good stopping power, enabling its use in close-medium range engagements.
British Army

The **WBritish Army** is the principal land warfare force of the United Kingdom, a part of British Armed Forces. It was first formed in 1707, unifying the English and Scottish armies into the army of Great Britain. For many years, the British Army was a symbol of the power of the British Empire during the colonial era, and as such comprised many foreign soldiers, originating from these colonies. Entering the modern era, the British Army fought as one of the primary Allied armies in both World Wars.

The British Army has seen action in major wars between the world's great powers, including the Seven Years' War, the Napoleonic Wars, the Crimean War and the First and Second World Wars.

## In-game

In *Hell Let Loose*, the British Army is a part of the Allies.

### **Vehicles**

#### Armor

* Tetrarch (Light Tank)
* Cromwell (Medium Tank)
* Sherman Firefly (Heavy Tank)
* Churchill MKIII (Heavy Tank)

## See also

* British Army on Wikipedia
* Factions

## References

1. ↑ Hell Let Loose by BLACK MATTER — Kickstarter
Karabiner 98k

The **Karabiner 98k** (Kar-98k) is a bolt-action rifle featured in *Hell Let Loose*. It is the standard issue rifle for the German faction.

When matched against the semi-automatic M1 Garand, the Kar-98k's slow and cumbersome bolt-action can leave the player at a disadvantage in some situations. However, the Kar-98k is very capable at longer ranges. It is a rare occurrence to not down an enemy in a single shot. If the clip is fully expended, it is reloaded using a stripper clip with the full five rounds. Otherwise, the rounds will be loaded individually.
Wiki Etiquette

We at Mock Election Wiki want to create a mature, respectful environment. Here's a list of rules and guidelines for using and editing MEC Wiki.

## Rules & Guidelines

### 1. Don't vandalize

Of all the rules broken on this Wiki, the number one most broken rule by far is vandalism. Vandalism, by definition, is the deliberate (or intentional) destruction of someone else's property. This Wiki has experienced countless amounts of vandalism by trolls ranging from replacing a few lines in an article with anti-semitic ones to deleting all the content from an article and leaving a meme behind. It's totally understandable what the motive is, to play a joke on the community. This reason does not excuse vandalizing pages however, because you're getting rid of useful information for other members to look at just to benefit yourself. This is a serious issue and will not be taken lightly. Any act of vandalism more than a few times will result in a ban, the length of which varying by the severity of the vandalism being done.

### 2. Don't write an article in all caps

There is no reason to write any article in all caps, and this only reduces the credibility of an article on the Wiki. The only instance where it's acceptable is for acronyms/abbreviations, but using it to make a point is completely unnecessary. There exists text formatting (bold, italic, etc.) for that purpose, so maintain the credibility of the articles on this Wiki and use text formatting, not caps.

### 3. Don't keep an article at a few words

It's simple. If you don't have anything to say about a certain person or topic, then don't make the article at all. It's much better to have a couple of high quality articles on a Wiki total than several low quality ones. Along with the other rules listed on this page, this one also contributes to the credibility of an article because anybody reading about a topic wants a rich collection of information to look a rather than just a few sentences. Don't know much about a person or topic? Just write what you do know about the topic, or ask somebody else about it (even better).

### 4. Reserve your biases for the comments

It's understandable that for some contributors, it can be difficult to write an unbiased article. However, that shouldn't excuse anybody from such a rule that requires editors to remain as unbiased with an article as possible. This is necessary because when an editor blatantly shows favoritism in an article, it has the potential to mislead the reader into having a certain opinion without knowing the other side. This applies to political favoritism, biases for or against a member, and entirely one-sided views on events in MEC. This rule doesn't apply to explaining popular MEC opinions (Uberfeld being the best MEC President for example) and showing a higher number of advantages for a particular side from an event. To keep it plain and simple, leave your personal opinions for the comments of an article, not within the article itself.
57mm Gun M1

The **57mm Gun M1** is an American anti-tank gun featured in *Hell Let Loose*.

## Construction

An Anti-Tank must first place down an AT-Gun template with his wrench, once that has been done, any player with a Hammer may build the structure, provided that there are 50 Supplies nearby.

Each player may construct a maximum of 1 AT-Gun. There is a maximum amount of AT-guns per team though it is rarely reached (around 5).

## Operation

An AT-Gun has two seats, a gunner and a loader.

The gunner can zoom in using the scroll-wheel and aims by moving the barrel with W, A, S, & D.

Aside from reloading the gun (by pressing R), the loader can also rotate the entire gun (with A & D) in the event that a different part of the battlefield needs to be assaulted. This is faster than turning the barrel and both can be done at the same time.

While the AT-Gun is intended to be used against enemy vehicles, it is also quite effective against enemy infantry and Fortifications.

Each shell fired consumes 5 Munition Resources.
Game Server Providers

Black Matter (developer) has partnered with the following Game Server Providers (GSPs) to supply Hell Let Loose rentable servers for the community to rent and host.

## GTX Gaming

GTX Gaming is a global server provider

At GTXGaming we pride ourselves on having the most dynamic gaming servers available. We are constantly improving our GUI interface and scripts to give the best hosting functionality to all of our clients. Gaming is our passion and for twelve years we have provided the community with up-to-date game servers and dedicated servers.

https://www.gtxgaming.co.uk/hell-let-loose-server-hosting/

## G-Portal

With game servers from GPORTAL, you can rely on an absolute premium product. The best hardware, a clear web interface and fair prices are joined here. You have the full choice of more than 90 different games and over 14 different server locations worldwide! We make no compromises in the areas of hardware, connection and routing and offer absolute top pings at reasonable prices. GPORTAL game servers are online immediately and offer reliable DDoS protection by Corero.No matter which game you choose, you can always switch to another game thanks to our Gamecloud principle. Depending on the game, you have up to 150 different setting options for your game server. If you have questions or technical problems, we offer you comprehensive support via phone, ticket, forum, wiki and e-mail. Host your own game server today.

https://www.g-portal.com/en/gameserver/rent-a-hell-let-loose-server

## Nitrado

Nitrado makes multiplayer gaming better. Customer experience is our top priority and we use better technology in several locations in combination with outstanding customer service to ensure players get what they want.

https://server.nitrado.net/eng/offers/Hell-Let-Loose

## Low.MS

https://low.ms/game-servers/hell-let-loose-server-hosting

## Streamline Servers

https://streamline-servers.com/gameservers/hell-let-loose.php
United States

The **United States**, officially the **United States of America**, commonly referred to as the **US**, the **USA**, or **America**, is a developed country occupying the center of North America as well as various other territories. The United States declared independence from Great Britain in 1776 with George Washington becoming the first President of the United States in 1789.

## In-game

*Main article: United States Army*
The **United States Army** (refereed to as **United States** in-game) appears in *Hell Let Loose* as one of the Allies, fighting the German Army on multiple fronts in Europe.

## See also

* United States on Wikipedia
* United States Army
M18 Smoke Grenade

## M18 Grenade

The **M18** is a smoke grenade featured in *Hell Let Loose*.

## How to use

Toss the smoke grenades in front of the enemy you want to blind.

Do not toss the smoke grenades directly in front of your squad and then run through the smoke. You will be walking blind, and your enemy will see you running out of the smoke before you will be able to see them.

## Who Gets Them?

* Command
	+ Commander
* Infantry
	+ Assault (Standard Issue, Grenadier, Raider)
	+ Automatic Rifleman (Veteran)
	+ Medic
	+ Officer
	+ Rifleman (Point Man)
* Armour
	+ Crewman (Mechanic)
* Recon
	+ Spotter (Ammo Carrier)

Note that you can restock to your maximum number of grenades whenever you resupply at an Explosive Ammo Box.
Melee Weapon

The **Melee Weapon** is a gadget featured in *Hell Let Loose*.

Some examples are the M3 Knife for US Forces, Feldspaten for Germans, and the MPL-50 Spade for Soviets.

Melee Weapons were first introduced in Update 9.

["Melee in World War Two was a far more common occurrence than most people think and often took place in brutal room to room fighting - perhaps most poignantly depicted in a tragic scene in Saving Private Ryan.

We wanted to emulate the ability to immediately draw your melee weapon and plunge it into the enemy. To do this, we’ve enabled the B key as a quick melee attack. It’ll go for the immediate stab on the target by checking your inventory, seeing which melee weapon you possess and then actioning the attack.

For those who enjoy a more deliberate rampage, you can simply equip your melee weapon in your inventory before going for the kill."] - Developer Briefing #117
Grease Gun

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*

## General information

### Users

United States
·Engineer (Field Engineer)
·Support (Ammo Carrier)

## Statistics

### Cartridge

.45 ACP

The **M3 Grease Gun** is a submachine gun featured in *Hell Let Loose*.

## References

1. ↑ Developer Briefing #95 - Grease Gun, New Hitbox System & Flinching!
Panzer II

## Sd.Kfz. 123

Panzerkampfwagen II Ausf. L "Luchs"

The **Panzer II "Luchs"** is a German light tank featured in *Hell Let Loose*.

With its light armament, this vehicle is suited to eliminating infantry, while being maneuverable enough to avoid heavier armor.

## Armament

The **Panzer II** features a 20mm KwK 30 L/55 for its main cannon, this gun is capable of engaging enemy infantry and unarmored vehicles. It has an ammo capacity of 20 rounds before needing to reload with a total of 8 additional magazines.

The **Panzer II** also features an MG34 machine gun fixed onto the turret, which is controlled by the Tank Gunner. It has an ammo capacity of 200 rounds before needing to reload with a total of 7 boxes of ammo, allowing you to put a steady barrage of suppressive fire on enemy infantry.

## See also

* **Panzerkampfwagen II Ausf. L "Luchs"**
* Vehicles
MG42

## Maschinengewehr 42

The **MG42** is a machine gun featured in *Hell Let Loose*. It is only available to the German Machine Gunner class. It is generally less accurate and generates more recoil than its American counterpart but makes up for it with its blistering fire rate capable of suppressing large amounts of enemy troops. The **MG42** is mainly designed as a supportive weapon, keeping enemy troops from firing while friendly troops move up to capture the objective/destroy the enemy garrison. While using the **MG42**, the player cannot aim down sights unless its bipod is deployed while prone or onto a solid object (such as a fence or windowsill) and thus has limited mobility. When the bipod is not deployed, the player may utilize brace fire to fire the weapon from the hip with a significant penalty to recoil control.
Mortain

United States (U.S. Army)

**Mortain** is a map set to appear in *Hell Let Loose*.

This map is based on the siege of Mortain, which had men of the 18th Infantry Regiment stranded in the town of Mortain, as part of Operation Luttich. Operation Luttich was an operation meant to drive back the allied invasion at Normandy. Mortain was announced in the 197th Developer Briefing.

The town itself is said to be not as a central capture point, but as one of the points for the Americans last stand. Another point we know is Petite Chappelle Saint Michel, a chapel that is set on the steep inclines of Hill 314, it is said to be a central capture point.

Mortain is the first map to be made since the departure of Black Matter, the original developers of Hell Let Loose.

## Historical Summary

In 1944, German forces attempted a counter-offensive against the allied Operation Cobra breakout from Normandy. This counter-offensive was known as Operation Lüttich. This was planned to cut off the US spearheads, establish a German defensive perimeter in Normandy, reach the coastal port of Avranches, and seal the Operation Cobra breakout.

On the 7th of August, German forces assaulted the US-held Mortain and was successful in capturing key locations. This assault led to bitter and fierce fighting at Hill 314, with the US forces being surrounded becoming one of the recognisable heroic stands of WW2.
Bazooka

The **Bazooka** is a rocket launcher featured in *Hell Let Loose*.

This weapon fires an explosive armor-piercing projectile that is effective against enemy vehicles, certain structures, and infantry.

Players with the launcher are equipped with two rockets. This weapon can be resupplied using an explosive-ammo box. If resupplied, the player can carry a total of three rockets at one time.

## Behavior

The best chance for the projectile to penetrate armor is when the projectile's trajectory is perpendicular with the target's surface. If the impact angle is too steep, the rocket may even ricochet. If a ricochet occurs, no damage will be dealt to the vehicle. Thus, it is best to aim for a surface that is perpendicular to you. A loud metallic whine will be audible to the player if their projectile ricochets.

The rocket can also explode without penetration if the armor is too thick or the impact angle too steep. Like a ricochet, this will result in no damage dealt. A special sound effect is played for the player shooting the rocket if it penetrates and deals damage to a vehicle (same sound that tankers hear when damaging other vehicles). This can help distinguish between rockets that penetrate and rockets that do not.

When compared to its German counterpart, the Panzerschreck, the Bazooka has increased velocity and decreased penetration. The penetration and damage of the Bazooka is equivalent to that of the American M5A1 Stuart.

As shown above, the best way to destroy a vehicle is hit it in its rear plate. In fact, the Panzer IV, Tiger, and Panther cannot be destroyed by the Bazooka from anywhere but the rear.

Hitting a vehicle's tracks/wheels is usually not an effective way of destroying vehicles. However, vehicles with broken tracks are limited to first gear or reverse gear.

Targeting the turret is also not an effective way of destroying armored vehicles. Disabling the turret will disable the gunner's machine gun and limit their traverse speed. The main gun and hull MG will still be active. Hitting the barrel of the turret will not deal damage to the module.

The engine can only be damaged by hitting the rear plate of a tank, which will also do the greatest damage to the hull. So, coincidently, targeting the engine is an effective way to destroy a tank. Tanks cannot move when their engine is disabled.

Trucks can be destroyed with one rocket if it hits the engine compartment.

## References

1. ↑ Hell Let Loose - Update 10 - Sound FX Comparison
2. ↑ Hell Let Loose - Update 10 - Sound FX Comparison
3. ↑ The Tank Bible
Hill 400

Germany (German Army)

**Hill 400** is a map featured in *Hell Let Loose*.

Set during the Battle of Hürtgen Forest, the series of fierce battles which fought between American and German forces. The map denomination is the name given by Allied forces to a 400.8 metres (1,315 ft) high hill located 1 kilometre (0.62 mi) east of the centre of Bergstein in Germany.

This map is mostly a hilly forest, with Hill 400 being the largest hill with lots of fortifications on it. The hills make outpost and garrison placements difficult, especially in some areas. Commanders should be aware that their supply drops will roll down the hill, especially if they are Germany.

Tips for Vehicles: The hills and forests make this the hardest map for vehicles, simply falling off the road will likely get your tank or truck or half-track stuck on a tree. Driving through the forest is not recommended on this map unless the area is relatively flat. So stay on the roads. Heavy tanks should take the roads that go directly to the enemy with friendly infantry support. Light tanks should take the back roads that no one is on to get behind the enemy, engage, then hide. Light tanks driving straight to the enemy almost always are immediately destroyed by rockets from anti-tank soldiers because you cannot use your maneuverability to dodge the rockets.

Tips for infantry: To survive in the forests, it is essential that you see the enemy first. This means you must stay low, go slow, and never run when near enemies. It can be very challenging to see enemies in the forests, even for experienced players. It is wise to use headphones so you can hear the enemy, that is how you will find him. Otherwise, with experience, you can tell where the enemy is because you learn what an empty bush looks like vs what one with an enemy looks like. Most of the time, you simply have to wait for the enemy to shoot and then find him.
Barbed Wire

**Barbed Wire** is a fortification which can be placed by the Engineer role.

## Construction

An Engineer must first place down a **Barbed Wire** template, once that has been done, any player with a Hammer may build the structure, provided that there are Supplies nearby.

Each player may construct a maximum of 4 barbed wire.

## Uses

Place barbed wire near entrances to buildings or in front of fortifications to slow the advance of enemy infantry.
Sniper

* United States
* Germany
* Soviet Union

*"As a Sniper, your primary goal is to eliminate enemy infantry, with a focus on taking out important targets such as the enemy Commander, Officers and Machine Gunners."*
— Sniper Role Guide

The **Sniper** is one of the fourteen playable roles featured in *Hell Let Loose*.

In order to spawn in as a Sniper, a Recon unit must already have a Spotter in-place. Snipers are the only infantry role that receive a scope on their weapon. Recon squads, and thus Snipers, are limited to two per team.

## Gameplay Tips

**Aim ahead** - The rounds fired from sniper rifles are affected by both bullet travel time and bullet drop. When aiming at a moving or distant target, both must be accounted for. Just because the target is in your crosshair, it doesn’t mean your bullet will hit! Lead your target and/or aim above them when necessary.

**Keep topped up** - Reloading a bolt-action rifle is a slow process when compared to other rifles. When you get the opportunity, always ensure your rifle is loaded. A Sniper with an empty rifle will be of little effectiveness during a battle.

**Hold your breath** - When scoped in, Snipers benefit greatly from holding their breath. Simple hold the shift key and your aim will steady, allowing for pinpoint accuracy. Keep in mind that you can’t hold your breath forever, running out of breath before firing or breathing again will throw off your aim and you’ll have to retarget.

**Mind games** - Sometimes, the enemy knowing that you’re in the area is as powerful as your rifle. Forcing them to keep their heads down, not push forward or use their finite smoke grenades to move forward. Veteran Snipers will be able to wield this to great effect.

## Trivia

* The Sniper is one of the most limited roles in a match, as there can be a max of only 2 of them per side.
* Each sniper rifle has a different magnification level, ranging from 3x to 8x.

## References

1. ↑ How to Play - Role Guides!
2. ↑ Role Guide #10 - Sniper!
M8 Greyhound

The **M8 Greyhound** is an American recon vehicle featured in *Hell Let Loose*.

With its light armament, this vehicle is suited to monitoring enemy movements and eliminating infantry. It is also capable of carrying two additional infantry at a time, allowing for rapid deployment onto the battlefield. It can be effectively used against enemy recon squads - travelling quickly through friendly territory, destroying them and their outposts.

## Armament

The M8 Greyhound features a 37mm Gun M3 for its main cannon, this gun is capable of engaging enemy infantry and light armor. Both AP and HE shells are available for use, with HE being more effective against infantry with its large splash damage.

The M8 Greyhound also features a Browning M1919 machine gun fixed onto the turret, which is controlled by the Tank Gunner. It has an ammo capacity of 200 rounds before needing to reload with a total of 7 boxes of ammo, allowing you to put a steady barrage of suppressive fire on enemy infantry.

## Radio

While in the commanders seat, the player has access to a Radio. By pointing the viewfinder at enemy positions and pressing the 'Fire' key, you will take a snapshot of the battlefield. The enemy positions in view will be displayed on the map as recon observations for other officers and the commander.

## See also

* M8 Greyhound on Wikipedia
* Vehicles
Belgian Gate

The **Belgian Gate** is a fortification which can be placed by the German Engineer role.

## Construction

An Engineer must first place down a **Belgian Gate** template, once that has been done, any player with a Hammer may build the structure, provided that there are Supplies nearby.

## Uses

Place a belgian gate along roadways to block the passage of vehicles. They can also be used to block off large openings in walls to prevent the ingress of enemy infantry.

## Costs / Limitations

Build cost per gate: 30 Supplies

Each Engineer player is limited to a placement maximum of two (2) Belgian gates.

Note: Belgian Gate can only be constructed by the German Engineer role.
Carentan

Germany (German Army)

**Carentan** is a map featured in *Hell Let Loose*.

Set during the Battle of Carentan fought between June 10th to June 14th 1944, the map depicts the engagement in World War II between airborne forces of the United States and Germany.

This is the most urban map the game provides. For this reason, it is one of the most liked maps in the game as it has a variety of urban fighting and fighting in the fields.

Tips for Tanks: When the map is focused on the urban areas, you need to be aware that it is very easy for one AT soldier to get behind you and kill you because you cannot turn due to the buildings. For this reason, it is vital to be near friendly infantry and act as a spearhead for them: You push forward, they watch your back. If the infantry dies, you better get out of there. Light tanks must attempt to go around and get behind the enemy, or keep their distance with lots of infantry support.

Tips for Infantry: For urban fighting, it is important to look both ways before you cross the road and to stay low and near the buildings. You are at your strongest inside buildings and your weakest outside them, so the occupation of key buildings is key to winning this map.

A commonly unknown fact: there is an alley that goes from the church north of Town Center towards Ruins. It does not appear on the map. It is a good method to get to the church to attack Town Center from the north if you are coming from Ruins.
T-34

The **T-34/76** is a medium tank featured in *Hell Let Loose*. It is the medium tank used by the Red Army. It was an improvement over the T-34 (1942) with the older 76 mm L-11 cannon replaced with the 76 mm F-34 cannon.

## Armament

The T-34/76 features a 76 mm M1940 F-34 tank gun for its main cannon, this gun is capable of engaging enemy medium, and light armor. The 76mm gun can penetrate the frontal armor of Panzer IV and Panzer II tanks. It can neither penetrate the front nor the turret of the Tiger I. Both APCR and HE shells are available for use, with HE being more effective against infantry with its large splash damage.

The T-34/76 also features two DT machine guns, one fixed onto the turret, which is controlled by the tank gunner and the second one fixed on the front and controlled by the tank driver. They have an ammo capacity of 200 rounds before needing to reload with a total of 5 boxes of ammo, allowing you to put a steady barrage of suppressive fire on enemy infantry.

## See also

* T-34 tank family on Wikipedia
* T-34/76 on Tank Encyclopedia
* Vehicles
Foy

United States (U.S. Army)

**Foy** is a map featured in *Hell Let Loose*.

Set during the Siege of Bastogne, an engagement in December 1944 between German and American forces at the Belgian town of Bastogne, as part of the Battle of the Bulge.

This map features a mostly flat area with scattered forests and it is all covered in snow. Tanks are especially useful in this map as it is mostly a wide-open area, so tanks tend to determine who wins on this map.

The city of Foy itself is a ruin, but allows for an interesting urban fighting environment.
Munitions Node

The **munitions node** is a structure placed by an engineer and provides resources for the team. Each faction has their own unique munitions node model.

## Construction

An engineer must first place down a munitions node template. Once that has been done any player with a hammer may build the structure, provided that there are 50 supplies within 50 meters.

Nodes may only be constructed in friendly territory including the HQ territory, however they will not remain if the enemy captures the territory. Each node generates ten munitions per minute.

Each engineer may only construct one munitions node, while the total team limit is capped at three munitions nodes.

## Uses

The node will generate munition resources for your team, these resources are consumed by commander abilities and heavy weapons such as artillery and static anti-tank guns.

A second bonus the node provides is a cooldown decrease for some roles. If a role has deployed a small ammunition box, an explosive ammo box, or medical supplies, then walking within 50 meters of an active munitions node will reduce the cooldown by 2.5 minutes.

## Destruction

* A satchel explosion.
* Manually dismantled by infantry.
* A bombing run.
* A Katyusha strike.
Soviet Union

The **Soviet Union** (Russian: *Советский Союз*, *Sovetsky Soyuz*), officially the **Union of Soviet Socialist Republics** (Russian: *Союз Советских Социалистических Республик*, *Soyuz Sovetskikh Sotsialisticheskikh Respublik*), was a socialist state that extended throughout Central Asia and Eastern Europe. It composed of 15 different members. It existed from 30 December 1922 to 26 December 1991, when it was split up into several different republics.

## In-game

*Main article: Red Army*
The **Red Army** is appears in *Hell Let Loose* as one of the Allies, fighting the German Army on The Eastern Front.

## See also

* Soviet Union on Wikipedia
* Red Army

## References

1. ↑ Hell Let Loose by BLACK MATTER — Kickstarter
Small Ammunition Box

The **Small Ammunition Box** is a gadget featured in *Hell Let Loose*.
When deployed, the small ammunition box allows any player to refill their ammunition. Each player may only refill from a box once per life. Each box may be used by 5 players before it is depleted.

The player that placed the box will have a 5 minute cooldown, if the player walks within 50m of an active Munitions Node, then the cooldown is reduced by 2.5 minutes.
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Sainte-Mère-Église

Germany (German Army)

**Sainte-Mère-Église** is a map featured in *Hell Let Loose*.

Set during the Normandy landings in the early morning of 6 June 1944. US forces occupied the town in Mission Boston, giving it the claim to be one of the first towns liberated in the invasion.

## Gallery

### Strongpoints

#### German Lines

* Flak Position
* Vaulaville ("Vaulatown")
* La Prairie ("The Meadow")

#### German Foreward

* Route du Haras ("Stud Farm Road")
* Western Approach
* Rue de Gambosville ("Gambostown Road")

#### Middle Ground

* Hospice
* Sainte-Mere-Eglise ("Holy Mother Church")
* Checkpoint

#### US Foreward

* Artillery Battery
* The Cemetery
* Maison du Crique ("Creek House")

#### US Lines

* Les Vieux Vergers ("The Old Orchards")
* The Draw
* Ruisseau de Ferme ("Farm Stream")
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Airhead

An **airhead** is a temporary redeploy point which may be dropped into any active sector on the map by the Commander. Because it can be dropped anywhere in an active sector, airheads can be extremely effective for launching attacks. Dropping an airhead consumes 400 manpower resources.

## Behavior

The airhead behaves much like a garrison in that it allows all teammates to redeploy on it. However, unlike a garrison built in enemy territory, which will only become overrun if an enemy closes within 100 meters, an airhead in enemy territory will become overrun if an enemy player closes within 15 meters.

Airheads remain for 3 minutes and have a wave timer of 30 seconds, allowing for a total of 6 spawn waves.

## Destruction

An airhead will be destroyed if:

* The sector containing the airhead is captured by enemy forces,
* it is within the radius of a Satchel, AT-rocket, AT-gun, grenade or tank shell explosion,
* it is manually dismantled by enemy infantry.
Manpower Node

The **manpower node** is a structure placed by an engineer and provides resources for the team. Each faction has their own unique manpower node model.

## Construction

An engineer must first place down a manpower node template. Once that has been done any player with a hammer may build the structure, provided that there are 50 supplies within 50 meters.

Nodes may only be constructed in friendly territory including the HQ territory, however they will not remain if the enemy captures the territory. Each node generates ten manpower per minute.

Each engineer may only construct one manpower node, while the total team limit is capped at three manpower nodes.

## Uses

The node will generate manpower resources for your team, these resources are consumed by commander abilities and player redeploys.

A second bonus the node provides is a cooldown decrease for some roles. Support that has supplies will have the cooldown reduced by 2.5 minutes if they are within 50 meters of a manpower node.

## Destruction

* A satchel explosion.
* Manually dismantled by infantry.
Axis

The **WAxis powers** (German: *Achsenmächte*; Italian: *Potenze dell'Asse*; Japanese: 枢軸国 *Sūjikukoku*), also known as "**Rome–Berlin–Tokyo Axis**", were the nations that fought in World War II against the Allies.

The alliance was created in 1936 by the German Reich and the Italian Empire to shift the balance of power from London and Paris (Britain and France) to Rome and Berlin (Italy and Germany). Japan would then form the Tripartite Pact with Germany and Italy in September of 1940. Other countries also held membership in the alliance such as Bulgaria and Romania though they would change sides as the Soviets invaded from the east. At the height of the war, the alliance controlled significant portions of Europe, North and East Africa, and East Asia. Despite this, coordination between the top three countries was minimal. The war ended in 1945 with the defeat of the Axis powers and the dissolution of their alliance.

## In-game

In *Hell Let Loose*, factions were labeled by their respective country names and flags in earlier alpha stages of development before it changed to generic term "Axis" and visually to gold star badge.

**Germany** is the only faction of the Axis to appear in the game so far.

With subsequent downloadable content, more factions (including the the Axis) will be introduced into the game.

## References

1. ↑ Hell Let Loose by BLACK MATTER — Kickstarter
IS-1

The **IS-1** is a heavy tank featured in *Hell Let Loose*. It is the large caliber heavy tank used by the Red Army, the 85mm gun on the IS can penetrate the frontal armor of the Tiger I. It was an early variant of the Soviet Stalin heavy tank, developed from the battle-proven KV type.

## Armament

The IS-1 features a 85mm Gun D-5T for its main cannon, this gun is capable of engaging enemy heavy, medium, and light armor. The 85mm D-5T series Gun can penetrate the frontal armor of a Tiger I. Both AP and HE shells are available for use, with HE being more effective against infantry with its large splash damage.

The IS-1 also features one DT machine gun machine gun fixed onto the turret, which is controlled by the tank gunner. They have an ammo capacity of 200 rounds before needing to reload with a total of 7 boxes of ammo, allowing you to put a steady barrage of suppressive fire on enemy infantry.

## See also

* IS tank family on Wikipedia
* IS-1 on Tank Encyclopedia
* Vehicles
Wrench

The **wrench** is a construction tool available to the Engineer and Anti-Tank roles which allow them to construct role-specific structures.

For the Anti-Tank role, the **wrench** allows the player to build an anti-tank gun in a fixed emplacement. For German forces, this gun is a Pak 40, while for US forces this gun is a 57mm Gun M1. This construction requires 50 supplies to build. It is important to rotate the structure to the desired angle before constructing, since the position cannot be changed once the structure has been built.

For the Engineer role, the **wrench** allows the player to construct resource nodes (Manpower, Munitions, and Fuel) at a cost of 50 supplies per structure. Engineers are also able to construct a wide variety of upgradable defensive structures. These structures can be built and upgraded by any role with a hammer if supplies are nearby.

### Engineer Structures:

* Barbed Wire (10 supply, 4 per Engineer)
* Belgian Gate (30 supply, 2 per, German only)
* Barricade (25/50/75 supply, 4 per Engineer)
* Bunker (75/125/150 supply, 1 per Engineer)
* Hedgehog (10 supply, 3 per, United States only)
* Repair Station (50 supply, 1 per Engineer)
United States Army

The **WUnited States Army** is the land warfare service branch of the United States Armed Forces.

The U.S. Army is part of the Department of the Army (previously Department of War), which is one of the three military departments of the Department of Defense. As a branch of the armed forces, the mission of the U.S. Army is "to fight and win our Nation's wars, by providing prompt, sustained, land dominance, across the full range of military operations and the spectrum of conflict, in support of combatant commanders".

## In-game

In *Hell Let Loose*, the U.S. Army is a part of the Allies.

### Engagements

* Utah Beach
* Sainte-Mère-Église
* Sainte-Marie-du-Mont
* Purple Heart Lane
* Hürtgen Forest
* Hill 400
* Foy
* Remagen

### Vehicles

#### Armor

* M8 Greyhound (reconnaissance tank)
* M5A1 Stuart (light tank)
* M4A1 Sherman (medium tank)
* M4A3E2 76mm Sherman (heavy tank)

## See also

* United States Army on Wikipedia
* Factions
Repair Station

The **Repair Station** is a structure which can be placed by the Engineer role.

## Construction

An Engineer must first place down a **Repair Station** template, once that has been done, any player with a Hammer may build the structure, provided that there are 50 Supplies nearby.

Each player may construct a maximum of 1 repair station.

## Uses

Any friendly vehicle which is within close proximity to the repair station will have any damage quickly repaired.

At the start of the game, each team HQ spawn has a repair station.

## Destruction

* A tank shell
* A rocket from a Bazooka or a Panzerschreck.
BA-10

The **BA-10** is an Soviet recon vehicle featured in *Hell Let Loose*.

A pre-war design placing an armoured hull over a GAZ-AAA-derived chassis, the BA-10 had a somewhat ungainly appearance and a high centre of gravity. It was armed with a 45 millimetre gun, giving it excellent firepower for its weight.

With its light armament, this vehicle is suited to monitoring enemy movements and eliminating infantry. It is also capable of carrying two additional infantry at a time, allowing for rapid deployment onto the battlefield.

## Armament

The BA-10 features a 45 mm gun 20-K for its main cannon, this gun is capable of engaging enemy infantry and light armor. Both AP and HE shells are available for use, with HE being more effective against infantry with its large splash damage.

The BA-10 also features a DT machine gun machine gun fixed onto the turret, which is controlled by the Tank Gunner. It has an ammo capacity of 200 rounds before needing to reload with a total of 7 boxes of ammo, allowing you to put a steady barrage of suppressive fire on enemy infantry.

## Radio

While in the commanders seat, the player has access to a **Radio**. By pointing the viewfinder at enemy positions and pressing the 'Fire' key, you will take a snapshot of the battlefield. The enemy positions in view will be displayed on the map as recon observations for other officers and the commander.

## See also

* BA-10 on Wikipedia
* Vehicles
SVT40

The **SVT40** is a semi-automatic rifle featured in *Hell Let Loose*, available only to the Soviet Union faction.
The Level 3 Officer (Junior Sergeant), Level 3 Support (Ammo Carrier), and Level 3 Spotter (Scout) all use an SVT40 with iron sights, while the Level 6 Sniper (Automatic Marksman) uses a scoped version.
Supplies

Supplies are placed onto the battlefield to allow the construction of Structures by Engineers and Garrisons by unit leaders. Level 3 Anti-Tank roles may also use them to construct an AT-Gun.

### Infantry

The Support role may place a box of 50 supplies from his kit. This ability has a 5-minute cooldown. This cooldown can be instantly reduced by half if the player moves to within 50 meters of a Manpower Node.

### Commander

The Commander may air-drop 100 supplies anywhere via the tactical map. This costs 50 munitions and has a 2-minute cooldown.

### Supply Trucks

Any player may drive an Opel Blitz or GMC CCKW supply truck on the map. Each truck carries two crates of 150 supplies for a total of 300 supplies. An empty supply truck can be resupplied at a friendly Ammo Depot.

In Warfare mode, supply trucks cannot drop supplies in the two rows/columns nearest to the friendly HQ. When attacking in Offensive, supply trucks cannot drop supplies in the two rows/columns nearest to the friendly HQ unless it is still enemy territory. When defending in Offensive, supply trucks cannot drop supplies in the sector (that is, the 2x2 grid space) associated with the final objective.
Hedgehog

The **Hedgehog** is a fortification which can be placed by the American Engineer role.

## Construction

An Engineer must first place down a **Hedgehog** template, once that has been done, any player with a Hammer may build the structure, provided that there are Supplies nearby

## Uses

Place a hedgehog along roadways to block the passage of vehicles.
Remagen

Germany (German Army)

**Remagen** is a map featured in *Hell Let Loose*.

Set during the Battle of Remagen fought between March 7th to March 25th 1945.

This map features a large central bridge, mountainous German side, and mostly flat American side. Due to the bridge being the only way to cross the large river, commander call-in airheads are the most popular way of crossing. It is common for German tanks to sit at the top of the mountain cliff side and shoot down on the Americans.

The night version of the map features enough fog to make airheads more likely to land safely. The added fog also makes long-range tank and AT gun play less viable.
Pak 40

The **Pak 40** is an anti-tank gun featured in *Hell Let Loose*.

## Construction

An Anti-Tank must first place down an AT-Gun template with his wrench, once that has been done, any player with a Hammer may build the structure, provided that there are 50 Supplies nearby.

Each player may construct a maximum of 1 AT-Gun. There is a maximum amount of AT-guns per team though it is rarely reached (around 5).

## Operation

An AT-Gun has two seats, a gunner and a loader.

The gunner can zoom in using the scroll-wheel and aims by moving the barrel with W, A, S, & D.

Aside from reloading the gun (by pressing R), the loader can also rotate the entire gun (with A & D) in the event that a different part of the battlefield needs to be assaulted. This is faster than turning the barrel and both can be done at the same time.

While the AT-Gun is intended to be used against enemy vehicles, it is also quite effective against enemy infantry and Fortifications.

Each shell fired consumes 5 Munition Resources.
M2 AP Mine

The **M2 AP Mine** is an anti-personnel mine featured in *Hell Let Loose*.
This item is deployed by the Engineer and Spotter roles. It will detonate if an enemy player touches it, if it is shot, or if it is caught in the blast radius of an explosion. If an anti-tank mine is in it's blast radius, it will detonate the anti-tank mine.
United Kingdom

The **United Kingdom**, officially the **United Kingdom of Great Britain and Northern Ireland** but more commonly known as the **UK**, is a sovereign country lying off the north-western coast of the European mainland. A former imperial power, at its height the British Empire, encompassed almost a quarter of the world's land surface, making it the largest empire in history. The British Empire was not fully dissolved until after World War II.

The British Empire fought as a major Allied faction during World War I, and took part in numerous campaigns such as the Western Front and Gallipoli. During World War II, British troops fought as a major Allied faction throughout the war in multiple theaters.

## In-game

*Main article: British Army*
The **British Army** in *Hell Let Loose* is part of the Allies, fighting the German Army on the Western Front and in Africa.

## See also

* United Kingdom on Wikipedia
* British Army
* British vehicles

## References

1. ↑ Hell Let Loose by BLACK MATTER — Kickstarter