recursal/Fanatic-Fandom huggingface dataset:
Primed Shield

Primed Shield is a standard shield and an ingredient needed to craft magical armor. It is a basic non-magical shield. When equipped, it provides an additional bonus to Armor Class.

This shield is exactly the same as a standard Shield, with the only difference being that it can be used in crafting recipes.

*[in-game description goes here]*

## Recipes

* Shield of Fortitude
* Shield of Robustness
* Shield of Sturdiness

## Location

* Sold by Heddlon Surespell
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot
Olme Fen

Olme Fen is an area of great marches occupying the northeastern part of the continent.

According to legend, the halfling race originated from here and the current day marsh halflings still live here. The name “Olme” means “home" in the Fen dialect. The Manacalon Empire tried and failed to conquer the area.

Olme Fen halflings retain great affinity for water. Their young are born in water amd remain amphibious for the first few years.
Poison Spray

Poison Spray is a cantrip level spell from the Conjuration school. The spell fires a poison spray at any enemy the caster can see, within range.

## Spell effects

Poison Spray deals 1d12 poison damage to the target (canceled if the target makes a successful Constitution saving throw).

The spell increases in power at caster levels 5, 11, and 17, gaining +1 damage die each time.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Druid
* Fighter (Spellblade only)
* Sorcerer
* Warlock
* Wizard
Primed Handaxe

Primed Handaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. It's a basic non-magical weapon. Proficiency with simple weapons or handaxes is required to use it effectively.

This weapon is exactly the same as a standard Handaxe, with the only difference being that it can be used in crafting recipes.

*[in-game description goes here]*

## Recipes

* Handaxe of Acuteness
* Handaxe of Sharpness

## Location

* Sold by Heddlon Surespell
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Katniss Strongmail
* Found as random loot
Regenerating

Regenerating is one of the beneficial conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Regenerating applies the following effects:

* Creature regains 1 HP every turn for up to an hour.

## Application and Removal

**Regenerating can be applied by:** Regeneration

**Regenerating can be removed by:** –
Prone

Prone is one of the neutral conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Prone applies the following effects:

* Creature cannot move apart from crawling.
* Creature has disadvantage on attack rolls.
* If the attacker is in an adjacent cell, attack rolls against the prone creature have advantage. Otherwise, attack rolls have disadvantage.

## Application and Removal

**Prone can be applied by:** Shove action, Sleet Storm, Hideous Laughter

**Prone can be removed by:** standing up
Quarterstaff +1

Quarterstaff +1 is a magical one-handed melee bludgeoning weapon. It has the lowest tier enchantment (+1), which provides a +1 bonus to attack and damage. Proficiency with simple weapons or quarterstaves is required to use it effectively.

## Description

*This beautiful quarterstaff was crafted by wizards of an old and almost forgotten tradition: the Stonemages.*

## Location

* Sold by Joriel Foxeye
* Sold by Angus Hightower
* Sold by Rhodanthe Asigon
* Found as random loot
Primordial Crystal

Primordial Crystal is a crafting ingredient used in various recipes.

*A very hard crystal, formed in the deepest volcanos of Solasta during the Cataclysm.*

## Recipes

* Bracers of Storms
* Scroll of Confusion
* Scroll of Dominate Person
* Scroll of Harm
* Scroll of Symbol

## Locations

* Sold by Heddlon Surespell.
* Found in the Wizard's Palace (Swamp).
* Sold by Hanno Mudstrider.
* Sold by Telerien Purevoice.
* Sold by Dalon Fall.
* Sold by Leila Reed.
* Sold by Katniss Strongmail.
* Found in the Elven Settlements, Manacalon mausoleum.
Priest of Maraike

The Priest of Maraike is a vendor located just outside of the Legacy Council in Caer Cyflen. He is a member of the Principality of Masgarth, and will offer the party better prices for items bought and sold as their reputation with the faction is raised. He also offers the Detect Magic and Identify services for items.

## Stock

Stock availability is limited based on Principality of Masgarth faction relationship. Stock does not replenish.

* Indifference (0-10): (N/A. Party begins at Sympathy immediately after intro.)
* Sympathy (11-30): **15% upcharge on listed base value.** Spell scrolls and scroll crafting manuals up to second level available.
* Alliance (31-50): 10% discount. Spell scrolls and scroll crafting manuals up to third level available.
* Brotherhood (51-80): 20% Discount. Spell scrolls and scroll crafting manuals up to fifth level available.
* Living Legend (81-100): 30% Discount. Store fully available; spell scrolls and scroll crafting manuals up to sixth level available,
Sacrifice

Sacrifice is a quest item introduced in the Palace of Ice DLC. It cannot be sold, moved to a container, or removed from the inventory by the party.

It is received at the very end of The Palace of Ice quest, if the party choosed the sacrifice route.

## Description

*This character has decided to stay in the demonic realm to power the demonic gate.*
Necklace of Focus

Necklace of Focus is a wondrous item. It's a magical item. It's equipped in the neck slot and requires attunement. When attuned to a monk, it gives +1 to maximum Ki points and +1 AC.

## Description

*The beads of this necklace are made of wood from a Sylvan grove. They help the wearer connect to their inner self and heighten their awareness of attacks.*

## Location

* Found as random loot
* Sold by Halman Summer
* Sold by Hanno Mudstrider
* Sold by Rogar Dostar
Primed Spear

Primed Spear is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. It's a basic non-magical weapon. Proficiency with simple weapons or spears is required to use it effectively.

This weapon is exactly the same as a standard Spear, with the only difference being that it can be used in crafting recipes.

*Enchanted by a Manacalon master smith, this weapon is made of a magical alloy. It only needs a catalyst to unlock its potential.*

## Recipes

* Doom Spear
* Spear of Acuteness
* Spear of Perfection
* Spear of Sharpness

## Location

* Sold by Heddlon Surespell
* (Lost Valley) Sold by Gail Hunt
* (Lost Valley) Sold by Telerien Purevoice
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot
Queen Ivy

Queen Ivy is a flower and a crafting ingredient used in various recipes.

*A small flower, often used as a decorative motif in Manacalon architecture nut, now rare.*

## Recipes

* The Burden
* The Burden Poisoned Arrow
* The Burden Poisoned Bolt
* Scroll of Acid Arrow
* Scroll of Comprehend Languages
* Scroll of Darkvision
* Scroll of Greater Restoration
* Scroll of Hold Person
* Scroll of Knock
* Scroll of Levitate
* Scroll of Resurrection
* Scroll of Shatter
* Scroll of Spider Climb
* Scroll of Stinking Cloud
* Scroll of Wall of Fire
* Scroll of Warding Bond

## Locations

* Sold by Atima Bladeburn
* Sold by Hugo Requer in Caer Cyflen
* Sold by Dalon Fall
* Sold by Katniss Strongmail
* Sold by Leila Reed
* Found in various containers
* Dropped by various enemies
* Gathered from resource nodes
On the Way to the Einareum

On the Way to the Einareum is one of the main quests in the Palace of Ice DLC. It's given to the party automatically at the start of the DLC.

[*summary goes here*]

## How to obtain the quest

You get it automatically at the start of the DLC.

## Objectives and quest log entries

**Check Your Gear**

* You're geared up and ready for the road.

**Exit the Area**

* The Einareum is just a few hours away. Hit the road!
* You were ambushed by bandits before you started your journey.

**Kill the Bandits**

* You defeated a bunch of unwise bandits before leaving the night camp.

**Journey to the Einareum**

* The bandits are no longer able to divert you from your path. It's time to meet Marshal Beric Sunblaze.
* You safely reached the Einareum.

## Walkthrough

[On the Way to the Einareum walkthrough goes here]
Primed Greatsword

Primed Greatsword is a standard two-handed melee slashing weapon and an ingredient needed to craft magical weapons. It's a basic non-magical weapon. Proficiency with martial weapons or greatswords is required to use it effectively.

This weapon is exactly the same as a standard Greatsword, with the only difference being that it can be used in crafting recipes.

*Enchanted by a Manacalon master smith, this weapon is made of a magical alloy. It only needs a catalyst to unlock its potential.*

## Recipes

* Lightbringer Greatsword
* Doomblade Greatsword
* Greatsword of Acuteness
* Greatsword of Sharpness

## Location

* Sold by Heddlon Surespell
* (Lost Valley) Sold by Gail Hunt
* (Lost Valley) Sold by Telerien Purevoice
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Berdel Ironfoot
* Found as random loot
Pakri

Pakri is one of the deities in Solasta. Her alignment is lawful neutral, and she can be a patron deity of both Paladins and Clerics.

## Description

The goddess of law and knowledge and patron of judges and lawyers, teachers, librarians, and scholars. She gifted humans with the thirst for knowledge, so they could learn and develop their society, and the law which preserves civilization. Her clergy is divided into two orders:

* The Order of the Book includes the most learned lawyer-priests in the world.
* The Order of the Owl sends its members across the land to help those in need of protection and justice.

## Patronage

**Alignment:** Lawful Neutral

**Divine Domains of the Clerics of Pakri:** Law, Insight

**Sacred Oaths of the Paladins of Pakri:** Oath of Devotion, Oath of the Motherland, Oath of Tirmar
Ruby Strongfoot

Ruby Strongfoot is one of the characters introduced in the Palace of Ice DLC. She is a member of the Southern Clans. The party first encounters her in the city of Kaupaapunki.

## Character and Story

Ruby Strongfoot is a fairly stereotypical innkeeper. She is talkative and knows how to entertain her guest. She is also a great source of rumors and information.
Rapier +1

Rapier +1 is a magical one-handed melee piercing weapon. It has the lowest tier enchantment (+1), which provides a +1 bonus to attack and damage. Proficiency with martial weapons or rapiers is required to use it effectively.

## Description

*A beautiful crafted blade, very popular on the ships that sail around the Southern Islands.*

## Location

* Sold by Joriel Foxeye
* Sold by Angus Hightower
* Sold by Rhodanthe Asigon
* Found as random loot
Rapier

Rapier is a standard one-handed melee piercing weapon. It's a basic non-magical weapon. Proficiency with martial weapons or rapiers is required to use it effectively.

## Location

* Sold by Gorim Ironsoot
* Sold by Mogo the Poor
* Sold by Wilf Warmhearth
* Sold by Galar Goldentongue
* Sold by Lena Swifthand
* Sold by Engrem Toldus
* Sold by Morganna Raven
* Sold by Grimhild Darkhead
* Found as random loot
Rope Grapple

Shadow Tamer Rangers unlock this feature when they reach level 7.

## Description

*Target a creature and attempt to pull it if it fails a STR contest.*

## Effect

As an action, target a creature within 6 cells. If they fail a strength saving throw against (8 + proficiency modifier + strength modifier), they are pulled 1 cell towards you and knocked prone.
Phantasmal Killer

Phantasmal Killer is a fourth level spell from the Illusion school. The spell causes psychic damage to the target creature each turn, unless a saving throw is successful or the effect ends.

Phantasmal Killer requires concentration.

## Spell effects

Phantasmal Killer targets one enemy. It inflicts *Frightened by Phantasm* – the creature is frightened and receives 4d10 psychic damage each turn until it succeeds on a saving throw or until the spell ends.

The target can attempt a Wisdom saving throw each turn to cancel the effect.

## At higher levels

The spell can be cast using a higher spell slot than its original one, providing additional benefits. Per each spell slot over IV: +1 damage die.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric (Battle and Insight only)
* Druid (Circle of the Land – Forest only)
* Paladin (Oath of the Tirmar only)
* Sorcerer (Haunted Soul only)
* Warlock (Timekeeper and Tree only)
* Wizard
Reconnaissance

Reconnaissance is one of the secondary quests in the Lost Valley DLC. It is the fifth quest in the Mask faction quest chain.

[*summary goes here*]

## How to obtain the quest

You get the quest automatically after completing the Wind of Change.

## Objectives and quest log entries

**Travel to the Buried City**

* Reach the buried city.

* You reached the buried city.

**Find the Rebellion HQ**

* Look for a way into the Rebellion's headquarters.
* You found the way into the Rebellion's headquarters.

**Report to Vando**

* Return to the city and let Vando know you have found a way into Rebellion's headquarters.

* You made your report to Vando.

## Rewards

* 1000 experience points
* Mask faction relations +10
* Bag of Holding
Prismatic Spray

### Properties

Control, Area of Effect, Lightning Damage, Fire Damage, Acid Damage, Poison Damage, Cold Damage, Spell

Prismatic Spray is a seventh level spell from the Evocation school. The spell creates a cone of rays of various effects. Each creature within a cone is randomly affected by one or two of the rays.

## Spell effects

Each creature within a cone of effect is affected by one or two (if the caster rolls 8 on a d8) rays out of the following (chosen randomly):

* 10d6 fire damage (or half that on a successful Dexterity saving throw)
* 10d6 acid damage (or half that on a successful Dexterity saving throw)
* 10d6 lightning damage (or half that on a successful Dexterity saving throw)
* 10d6 poison damage (or half that on a successful Dexterity saving throw)
* 10d6 cold damage (or half that on a successful Dexterity saving throw)
* Inflicts Paralyzed (can attempt a Dexterity saving throw each turn to cancel)
* Inflicts Blinded (negated on a successful Dexterity saving throw)

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Sorcerer
* Wizard
Redscar

Redscar is one of the orc tribes residing in the Cradle of Fire. It is led by Arrok.

Redscar rose to prominence after its chief found a Gem of Evocation in the ruins. Redscar orc cannot be bartered or reasoned with. They follow Arrok’s commands almost religiously and respect only his power.

Redscar tribe is very strong and all the other tribes need to unite if they are to be defeated.
Rescuing Reya

Rescuing Reya is one of the secondary quests in the Lost Valley DLC. It is the fifth quest in The People faction quest chain.

[*summary goes here*]

## How to obtain the quest

You get the quest from Rose Fairwind after finishing the Tortured quest.

## Objectives and quest log entries

**Find Reya**

* Reya has been captured. Find out where she is being held and save her.
* You found Reya!

**Save Reya**

* You saved Reya!

**Talk to Rose**

* You made your report to Rose.

## Rewards

* 1000 experience points
* Scroll of Raise Dead
* Scroll of Revivify
* Manual of Gainful Exercise

## Consequences

Completing the quest reduces your relation with the Dominion by 100.
Plate Armor +3

Plate Armor +3 is a magical heavy armor. It has a third tier enchantment and provides +3 bonus to Armor Class. As any heavy armor, it confers disadvantage on Stealth checks. Proficiency with heavy armor and Strength of at least 15 are required to wear it.

## Description

*Most Dwarven smiths dedicate their lives to the pursuit of their magnum opus, with many lesser smiths failing to ever do so in their lifetime. This armor is proof of a smith's singular success; an extremely rare magic-imbued masterpiece that will remain throughout the ages.*

## Location

* Sold by Berdel Ironfoot
* Found as random loot
Rapier of Acuteness

Rapier of Acuteness is a craftable one-handed melee piercing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or rapiers is required to use it effectively.

## Description

*This enchanted weapon was forged using the ancient knowledge of Manacalon’s master smiths. Its design was one of the early works of Elgador Keenspirit, Magesmith of the Arcaneum.*

## Crafting

**Ingredients:** Primed Rapier, Oil of Acuteness

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 12

## Recipe

* Sold by Circe Gerardoirin
* Found in the Solar Tower in the Bone Keep (you will need to defeat Mardracht to gain access to the Tower)
* (Lost Valley) Meat Boy quest reward
* (Lost Valley) Found in the Study Room (2nd floor) in the Magic Research Complex
* Received at the start of the Palace of Ice DLC
Ruins of Telema

Ruins of Telema is one of the locations introduced in the Palace of Ice DLC.

This ruins serve as a Scavenger outpost' However, they still hold many mysteries to discover and valuables to appropriate.

*A famous archeological site from the Manacalon era, Telema has becomea Scavenger outpost in the Badlands.*

## Notable Characters

* Lena Swifthand
* Rhuad Swifthand
Mutated Dryad

## Stats

Mutated Dryad is a medium fey creature of 4 Challenge Rating. It provides 1100 XP when killed.

The enemy was introduced in the Lost Valley DLC.

## Description

*This dryad seems to.have undergone monstrous mutations.*

## Attacks

### Shillelagh

+4 to hit, 1d8+4 bludgeoning damage + 1d6 poison damage, ×2 attacks

### Poisonous Spine

+4 to hit, 1d8 piercing damage + 3 poison damage
Mummy

## Stats

Mummy is a medium undead creature of 3 Challenge Rating. It provides 700 XP when killed.

The enemy was introduced in the Lost Valley DLC.

## Description

*A powerful undead creature, preserved for the afterlife.*

## Attacks

### Rotting Fist

+5 to hit, 2d6+2 bludgeoning damage, Inflicts additional 3d6 necrotic damage (target can attempt a saving throw to negate)

### Dreadful Glare

DC 11 Constitution saving throw, inflicts Frightened on a failed save, inflicts Paralyzed if save failed by 5.
Punisher Battleaxe

Punisher Battleaxe is a craftable one-handed melee slashing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or battleaxes is required to use it effectively.

## Description

*This enchanted weapon was created using the ancient knowledge of Manacalon’s master smiths. The combination of the best metal and Slavestone gave this axe incredible piercing power.*

## Crafting

**Ingredients:** Primed Battleaxe, Slavestone, Oil of Acuteness

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 24

## Recipe

* Sold by Wilf Warmhearth in Copparan
* (Lost Valley) The Renewal quest reward
* (Palace of Ice) Sold by Katniss Strongmail
River Emerald

## River Emerald

### Weight

0

River Emerald is a crafting ingredient used in various recipes.

*A gem of fantastic purity, formed in the eddies of a river in the Badlands.*

## Recipes

* Cloak of the Dandy
* Wand of Thorns
* Scroll of Blight
* Scroll of Conjure Fey
* Scroll of Contagion
* Scroll of Symbol

## Locations

* Sold by Heddlon Surespell.
* Given as a reward for completing the People quest Raid for Rose.
* Found in a tree trunk, The Verdant Valley.
* Sold by Hanno Mudstrider.
* Sold by Reya Schildberg.
* Sold by Dalon Fall.
* Sold by Leila Reed.
* Sold by Katniss Strongmail.
* Found in Kaupaapunki, Mines, near the cage.
* Found in the Elven Settlements, corpse in the Ruins.
Pass Without Trace

Pass Without Trace is a second level spell from the Abjuration school. The spell makes yourself and up to 5 allies stealthier for one hour.

Pass Without Trace requires concentration.

## Spell effects

Pass Without Trace targets the caster and up to 5 allies. It grants *Pass Without Trace* – all targets get +10 bonus to Dexterity (Stealth) checks and cannot be detected except by magical means.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Druid (Circle of the Land – Grassland only)
* Ranger
* Wizard (Greenmage only)

## Scroll

This spell can be found a in form of a scroll. For more details, see: Scroll of Pass Without a Trace.
Primed Javelin

Primed Javelin is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. It's a basic non-magical weapon. Proficiency with simple weapons or javelins is required to use it effectively.

This weapon is exactly the same as a standard Javelin, with the only difference being that it can be used in crafting recipes.

*[in-game description goes here]*

## Recipes

* Javelin of Acuteness
* Javelin of Sharpness

## Location

* Sold by Heddlon Surespell
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Berdel Ironfoot
* Found as random loot
Scroll of Gravity Slam

Scroll of Gravity Slam is a consumable that allows one-time casting of the Gravity Slam spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Amethyst, Brimstone Viper Scales ×2, Blood Daffodil ×2, Purple Amber

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Togrem Caskstrong
* Found as random loot
Rugan

Rugan is one of the characters introduced in the Lost Valley DLC. He is one of the intelligent Hill Giants. The party first meets him in the Swamp.

## In a Fight

In battle, Rugan is like any other hill giant.

### Attacks

* **Greatclub:** +8 to hit, 3d8+5 bludgeoning damage, ×2 Attacks
* **Rock:** +8 to hit, 3d10+5 bludgeoning damage
Protected from Acid

Protected from Acid is one of the beneficial conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Protected from Acid applies the following effects:

* Creature has resistance to acid damage;

## Application and Removal

**Protected from Acid can be applied by:** Protection from Energy

**Protected from Acid can be removed by:** disrupting concentration, Dispel Magic
Ring of Fire Resistance

Ring of Fire Resistance is a wondrous item. It's a magical item. It's equipped in the finger slot and requires attunement. When attuned, the ring grants its wearer resistance to Fire damage (any and all Fire damage is halved).

## Description

*A Manacalon master of Abjuration created this ring to counter specific damage.*

## Location

* Sold by Halman Summer
* Sold by Katniss Strongmail
* Found as random loot
Spell Focuses

Spellcasting focuses are special items that any spellcaster needs to have to satisfy the material requirement of spells. They are not needed to cast all spells, only those that require material components.

There are several types of spell focuses. Holy symbols are meant to be used by clerics and paladins, arcane focuses are for wizards and sorcerers, Druidic Focus is for druids, instruments for bards, and Component Pouches are meant to be universal.

Spell focuses can be found as random loot or bought from vendors.
Rebel Outpost

Rebel Outpost is one of the secondary quests in the Lost Valley DLC. It is the fourth quest in The Rebellion faction quest chain.

[*summary goes here*]

## How to obtain the quest

You get the quest from Sima Temple after finishing the Shallow Grave quest.

## Objectives and quest log entries

**Reach the Outpost**

* Go to the outpost that Sima Temple asked you to capture.

* You reached the outpost.

**Take the Outpost**

* Kill all the defenders and take control of the outpost by changing its banner.

* You successfully changed the outpost banner.

**Report to Sima**

* Sima has rewarded you.

## Consequences

Completing this quest will reduce your relation with the Dominion by 50.
Potions

Potions are consumable items that, upon being drank, grant certain benefits. They can heal a character, increase his attributes, grant him certain abilities (e.g. flying) and so on.

Potions are one-time use and are consumed when drank.

Potions can be found as random loot, bought from vendors, or crafted using the Herbalism Kit. When the party finds a potion they never had in their inventory before, they will need to identify it to be able to use it.
Mutated Dire Wolf

## Stats

Dire Wolf is a large beast creature of 3 Challenge Rating. It provides 700 XP when killed.

The enemy was introduced in the Lost Valley DLC.

## Description

*A magically mutated dire wolf, more aggressive and dangerous than the normal kind.*

## Attacks

### Bite

+7 to hit, 2d6+5 piercing damage (target can attempt a saving throw to negate), ×2 Attacks
Orc Berserker

## Stats

Orc Berserker is a medium humanoid creature of 2 Challenge Rating. It provides 450 XP when killed.

## Description

*Berserkers are crazed warriors who ignore all danger while in their battle trance. Fast and violent, they don't feel pain or fear.*

## Attacks

### Mace

+4 to hit, 1d6+2 bludgeoning damage, ×2 Attacks

## Special

### Saving Throws

Dexterity +7, Strength +6, Constitution +6

## Locations

* Cradle of Fire
* The Oracle
* Silent Whisper Outpost
* The Id, The Arena
* Random encounter on the world map
Rough Blue Diamond

Rough Blue Diamond is a crafting ingredient used in various recipes.

*This uncut diamond is perfect for receiving unstable enchantments.*

## Recipes

* Periapt of the Master Enchanter
* Cloak of the Dandy
* Ball of Lightning
* Scroll of Cone of Cold
* Scroll of Conjure Fey
* Scroll of Holy Aura
* Scroll of Mass Cure Wounds
* Scroll of Prismatic Spray

## Locations

* Sold by Hugo Requer
* Sold by Atima Bladeburn
* Found in Dinas Gessa, chest on the way to meet Hendeolas Anfarel
* Found in the Magic Research Complex, Dark Laboratory (underground), dropped by Sitenero
* Sold by Arda Bladefang
* Sold by Erwina Longstaff
* Sold by Engrem Toldus
* Found in a chest in Icehenge
* Found as random loot
Reactions

Reaction is a special kind of additional action – an instant response of a character to a specific trigger. Certain situations, spells or powers will allow a character to take a reaction. A character can make a reaction in addition to his normal action and a bonus action, but he can make only one reaction per round of combat.

A most common of reactions is an **opportunity attack** – it allows any character equipped with a melee weapon to attack an enemy that is trying to move away from him.

## Other reactions

* **Protection fighting style**. A Paladin that chose a Protection fighting style can use his reaction when a creature he can see attacks an ally within 5 feet of him. A Paladin can use his reaction to impose disadvantage on that attack roll, but he must be wielding a shield.
* **Giant Killer** feature. A Ranger Hunter that chose a Giant Killer feature can use his reaction when a large or larger creature within one cell of him hits or misses him with an attack. A Ranger can use his reaction to attack that creature immediately after its attack (he must see the creature to do that).
* **Reaction Shot** feature. A Ranger Marksman of at least level 3 can use his reaction when a visible opponent 2 cells or more from him attacks him with a ranged weapon or a spell. A Ranger can use his reaction to take a shot after the triggering attack.
* **Uncanny Dodge** feature. Any Rogue of at least level 5 can use his reaction when an attacker he can see hits him with an attack. A Rogue can use his reaction to halve the attack's damage.
* **Shadow Retribution** feature. A Rogue Shadowcaster of at least level 9 can use his reaction if he is targeted by a damaging spell, whether it damages him or not. As a reaction, a Rogue can cast a cantrip on the caster.
* **Leaf Scales** feature. A Wizard Greenmage of at least level 10 can use his reaction when an attacker he can see hits him with a ranged attack or a spell. A Wizard can use his reaction to halve the attack's damage against him.
* **Scholar of the Elements** feature. A Cleric Elemental (Fire, Ice or Lightning) can use his reaction to become immune to his domain element. It heals him instead of wounding.
* **Channel Divinity: Holy Retribution** feature. A Cleric Law can use his reaction when a melee attack damages him. A Cleric can use his reaction to Channel Divinity and strike back using a melee weapon, adding 2d6 + Cleric level psychic damage.
* Some **spells** can be cast as a reaction: Counterspell, Feather Fall, Shield
Scroll of True Seeing

Scroll of True Seeing is a consumable that allows one-time casting of the True Seeing spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Minor Shard of Ice, Amethyst ×2, Blood Daffodil ×3, Refined Oil ×3

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Maddy Greenisle
* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Sold by Rogar Dostar
* Found as random loot
Palace of Ice

Palace of Ice is the fourth paid DLC for Solasta: Crown of the Magister. The DLC released on 25 May 2023.

## Content

Palace of Ice adds a new high level (10-16) campaign which is a direct sequel to Crown of the Magister. You can import your save game from a previous campaign to continue playing your previous characters. Or you can create new 10th level characters to play the Palace of Ice adventure. In addition, this adventure features:

* **New Ancestries:** The Gnome and the Tiefling are available as playable races.
* **New Environments:** Mountain Caves, Dwarven City, Dwarven Settlement and Snowy Hills are new tilesets in the module and available in the Dungeon Maker.
* **High Level Content:** Level 12-16 is available for players to achieve along with higher level spells, more powerful magic items to obtain and suitably mightier monsters and foes to fight!

The DLC also adds new Dungeon Maker content:

* **World Map System:** Place locations on one of the three existing World Maps (Crown of the Magister, Lost Valley and Palace of Ice), link them together and include Random Encounters during travel.
* **NPC Follower System:** Create NPCs that can join the party as controllable characters to help during combat.

And Free Content added for everyone (DLC purchase not required):

* New character faces: Humans, Elves, Dwarves, Halflings and Half-Elves all receiving 6 new faces (3 Male/3 Female) to select from during character creation.
* Increased Level Cap: Level 12-16 available in Dungeon Maker for all players.

## Trailer

A teaser-trailer of the DLC can be watched on YouTube.

Palace of Ice - Teaser trailer
## Pricing

As with anything else on Steam, the price depends on the region. The release price of the Palace of Ice DLC is as follows:

* USA: $14.99 USD

* Australia: $21.95 AUD
* European Union: TBD
* France: €14.99 EUR
* Russia: TBD
* Ukraine: **`₴`**325 UAH
* United Kingdom: TBD
Rogrok

Rogrok is a vendor located in the Volcano, in the territories of Sandraven and Bloodspear Tribes. He is an Orc Merchant, seemingly unaffiliated with any faction. However, his store interface does show a discount dependent on relationship with some unspecified faction.

## Stock

**Note:** [Stock outdated. Needs updating to the Palace of Ice patch]
Poisoned by Stench

Poisoned by Stench is one of the neutral conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Poisoned by Stench applies the following effects:

* Creature has disadvantage on ability checks.
* Creature has disadvantage on attack rolls.

## Application and Removal

**Poisoned by Stench can be applied by:** Stench feauture of Hezrou and Lesser Hezrou

**Poisoned by Stench can be removed by:** successful DC 14 Constitution saving throw
Scroll of Thunderstorm

Scroll of Thunderstorm is a consumable that allows one-time casting of the Thunderstorm spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Crystal of Winter, Minor Shard of Ice

**Crafting Difficulty:** DC 25, Very Hard

**Required Successes:** 6

## Recipe

* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by Signy Wisecat
* Found as random loot
Refined Oil

## Refined Oil

### Weight

0

Refined Oil is a common crafting ingredient used in various recipes.

*A small amount of refined oil.*

## Recipes

* The Burden
* The Burden Poisoned Arrow
* The Burden Poisoned Bolt
* Scroll of Arcane Sword
* Scroll of Charm Person
* Scroll of Color Spray
* Scroll of Comprehend Languages
* Scroll of Detect Evil and Good
* Scroll of Detect Magic
* Scroll of Detect Poison and Disease
* Scroll of Expeditious Retreat
* Scroll of Faerie Fire
* Scroll of Feather Fall
* Scroll of Fog Cloud
* Scroll of Grease
* Scroll of Guiding Bolt
* Scroll of Greater Invisibility
* Scroll of Inflict Wounds
* Scroll of Jump
* Scroll of Shield
* Scroll of Shield of Faith
* Scroll of Sleep
* Scroll of True Seeing

## Locations

* Sold by Atima Bladeburn
* Sold by Hugo Requer in Caer Cyflen
* Sold by Dalon Fall
* Sold by Katniss Strongmail
* Sold by Leila Reed
* Found in various containers
* Dropped by various enemies
Orenetis

Orenetis is one of the characters introduced in the Lost Valley DLC. He is the leader of the Dominion faction and the Lord Protector of the city. He resides at the Palace in Caer Hyfryd and rules the city with an iron fist.

## Character and Story

[Orenetis description and story goes here].

## Connected Quests

* Escape the Lost Valley
* The Lord Protector
* Garden Party
* The Head Collector
* The Lost Apprentice
* Blue Blood
* Confrontation
* Under His Eyes
* Ultimate Threat
* Major Gate
Gauntlet of Shattering

Gauntlet of Shattering is a craftable bludgeoning monk weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with simple weapons is required to use it effectively.

The gauntlets can be used by Monks.

## Description

*A nigh perfectly crafted gauntlet infused with powerful magic, its incredible sharpness makes taking down larger foes easy.*

## Crafting

**Ingredients:** Primed Gauntlets, Blood Ruby

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 14

## Recipe

* The Dryad Queen quest reward
* Sold by Hanno Mudstrider
* Caer Lem, the Ancient Library section of the Tower
* Sold by Circe Gerardoirin
Multicolored Gem

Multicolored Gem is an unidentified wondrous item. Before it is identified, it has no special properties. It can be equipped in a neck slot but will not provide any benefits.

If the party never identified (or bought) this item before, it will appear in the inventory as the **Multicolored Gem**. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties to become known. Upon successful identification, the item reveals itself to be the Gem of Seeing.

Multicolored Gem has to be identified only once per playthough. Afterwards, the party will recognize the Gem of Seeing automatically and identification will not be necessary.
Scroll of Fly

Scroll of Fly is a consumable that allows one-time casting of the Fly spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Dwarven Primrose, Manacalon Orchid ×2

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Mogo the Poor
* Found as random loot
Orc Archer

## Stats

Orc Archer is a medium humanoid creature of 0.5 Challenge Rating. It provides 100 XP when killed.

## Description

*Orcs have archers among their troops. Despite their effectiveness, they are perceived as cowards and are generally second rank warriors.*

## Locations

* The Oracle
* Cradle of Fire
* The Id, The Arena
* Random encounter on the world map
Serpentinite

## Serpentinite

### Weight

0

Serpentinite is a crafting ingredient used in various recipes.

*This green powder comes from a dark rock that is rarely found on Solasta.*

## Recipes

* Boots of Fire Walking
* Arivad’s Kiss
* Arivad’s Kiss Poisoned Arrow
* Arivad’s Kiss Poisoned Bolt
* Tiger Fang
* Tiger Fang Poisoned Arrow
* Tiger Fang Poisoned Bolt
* Scroll of Cone of Cold
* Scroll of Detect Evil and Good
* Scroll of Feeblemind
* Scroll of Hypnotic Pattern
* Scroll of Misty Step
* Scroll of Pass Without a Trace
* Scroll of Protection from Energy
* Scroll of Ray of Enfeeblement
* Scroll of See Invisibility
* Scroll of Slow

## Locations

* Sold by Atima Bladeburn
* Sold by Hugo Requer in Caer Cyflen
* Sold by Dalon Fall
* Sold by Katniss Strongmail
* Sold by Leila Reed
* Found in various containers
* Dropped by various enemies
Quest Board

Quest Board is an information board located in Caer Cyflen (Market Street, to the right of Annie Bagmordah). It is the go-to place for picking up some side-quests. People who are looking to hire adventurers put up their announcements on it. The announcement consists of mission title, short description and proposed rewards.

The party can interact with the board to read the announcements and accept chosen missions. After finishing the quests, the adventurers can collect their rewards by interacting with the Quest Board again.

The Quest Board only becomes interactable after the party finishes the Caer Lem quest and talks to the Legacy Council.
Ray of Enfeeblement

Ray of Enfeeblement is a second level spell from the Necromancy school. The spell weakens an enemy, so they deal less damage for one minute.

Ray of Enfeeblement requires concentration.

## Spell effects

Ray of Enfeeblement targets one enemy. It inflicts *Weakened* – the target deals half his normal damage with Strength based attacks (canceled if the target makes a successful Constitution saving throw).

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric (Oblivion only)
* Rogue (Shadowcaster only)
* Sorcerer
* Warlock
* Wizard
New Business

New Business is one of the secondary quests in Solasta: Crown of the Magister.

## How to obtain the quest

The quest appears in your journal after completing the First Mission Accomplished quest.

## Objectives and quest log entries

**Talk to Annie**

* You started your business with the Scavengers by sending them to Caer Lem in order to loot everything you left there.

## Walkthrough

* When reporting back to Annie during the Convey the Scavengers Message quest, you learn that she is interested in setting up an outpost for her Scavengers organization at Caer Lem.
* After completing the First Mission Accomplished quest, talk to her again.
* For the future:
	+ Any time you clear out monster infested areas, you may report to the Scavengers Board (next to Annie) to see how long it will take the Scavengers to secure the cleared location.
	+ When they complete a securing mission, you can collect all the loot they found at any Scavenger Board or sell it right away to the Scavengers for some money.
Receipt from Henrik

Receipt from Henrik is a quest item introduced in the Lost Valley DLC. It cannot be sold, moved to a container, or removed from the inventory by the party.

It is given to the party by Henrik Redhand during the Meat Boy quest.

## Description

*A sealed piece of paper confirming that Henrik received the meat package from Telerien.*
Resurrection

Resurrection is a seventh level spell from the Necromancy school. You touch a dead creature and bring them back to life.

## Spell effects

You touch a dead creature that has been dead for no more than 100 years and is not Undead. The spell neutralizes any poisons or diseases that were afflicting the creature when they died.

After returning to life, the target suffers a -4 penalty on all attack rolls, saving throws and ability checks. For every successful long rest, the penalty is reduced by 1 until it is gone.

Casting this spell on a creature that has been dead for longer than 1 year is extremely difficult and has consequences for the caster. Until you finish a long rest, you cannot cast spells and have disadvantage on all attack rolls, saving throws and ability checks.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Bard
* Druid
* Cleric
* Wizard (Greenmage only)
Performance

Performance is a skill related to Charisma. Charisma (Performance) checks determine how well a character can delight an audience with music, dance, acting, storytelling, or some other form of entertainment. Apart from providing some details about one harp in the Fortress of the Shield, Performance is not used in the main campaign.

## Performance proficiency

Performance proficiency grants a proficiency bonus to any and all Charisma (Performance) checks.

It is available as skill proficiency of choice to: Half-Elves, Rogues.

It is automatically given to: nobody.
Resistant

Resistant is one of the beneficial conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Resistant applies the following effects:

* Creature adds 1d4 to one saving throw.

The condition ends after the creature makes any saving throw.

## Application and Removal

**Resistant can be applied by:** Resistance

**Resistant can be removed by:** –
Rapier of Harmony

Rapier of Harmony is a craftable one-handed melee piercing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or rapiers is required to use it effectively. If Inner Strength is installed, it can only be attuned to by a bard.

## Description

*An* *enchanted rapier that dates back to the Manacalon era. The blade quivers inside the body when it strikes, which can cause terrible damage to a foe.*

## Crafting

**Ingredients:** Primed Rapier, Diamond of Elai

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 16

## Recipe

* Sold by Heddlon Surespell
* (Lost Valley) Sold by Hanno Mudstrider
Primal Threat

Primal Threat is one of the secondary quests in the Lost Valley DLC. It is the sixth quest in The Rebellion faction quest chain.

[*summary goes here*]

## How to obtain the quest

You get the quest from Ellaria Anfarel after finishing the Join the Rebellion quest.

## Objectives and quest log entries

**Go to the Primal Wood**

* According to Ellaria Anfarel, someone or something is sending woodland creatures to invade the ruins, harassing the rebels and causing a continual threat. Scouts sent to explore the area never came back. Go there, identity the threat and eliminate it.

* You entered the Primal Wood.

**Kill the Monster**

* You killed the monster and freed the rebel hideout from further attacks from the Primal Wood.

**Report to Ellaria Anfarel**

* Provide proof of your deeds by taking the monster's head to Ellaria.

* Ellaria Anfarel was pleased that you braved such danger to protect her people. She seems to be starting to trust you.

## Rewards

* 300 experience points
* Rebellion faction relations +5
* Longbow of Accuracy
Primed Warhammer

Primed Warhammer is a standard one-handed melee bludgeoning weapon and an ingredient needed to craft magical weapons. It's a basic non-magical weapon. Proficiency with martial weapons or warhammers is required to use it effectively.

This weapon is exactly the same as a standard Warhammer, with the only difference being that it can be used in crafting recipes.

*Enchanted by a Manacalon master smith, this weapon is made of a magical alloy. It only needs a catalyst to unlock its potential.*

## Recipes

* Warhammer of Perfection
* Warhammer of Shattering
* Warhammer of Smashing
* Stormbinder Warhammer

## Location

* Sold by Heddlon Surespell
* (Lost Valley) Sold by Gail Hunt
* (Lost Valley) Sold by Telerien Purevoice
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot
Regeneration

Regeneration is a special feature (trait) of certain monsters.

## Effects

* The creature with Regeneration regains 10 hit points at the start of its turn.
* When the creature takes acid or fire damage, this feature will not work at the start of the its next turn.
* The creature can only die if it starts its turn with 0 hit pints and its Regeneration isn't working.

## Creatures with Regeneration

Regeneration is a special feature of:

* Trolls
* Mutant Trolls
Reckless Vulnerability

Reckless Vulnerability is one of the neutral conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Reckless Vulnerability applies the following effects:

* Creature has advantage on melee attack rolls.
* Attack rolls made against this creature have advantage.

## Application and Removal

**Reckless Vulnerability can be applied by:** Barbarians' Reckless Attack feature

**Reckless Vulnerability can be removed by:** –
Primed Battleaxe

Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. It's a basic non-magical weapon. Proficiency with martial weapons or battleaxes is required to use it effectively.

This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes.

*Enchanted by a Manacalon master smith, this weapon is made of a magical alloy. It only needs a catalyst to unlock its potential.*

## Recipes

* Battleaxe of Acuteness
* Battleaxe of Sharpness
* Punisher Battleaxe
* Battleaxe of Perfection

## Location

* Sold by Heddlon Surespell
* (Lost Valley) Sold by Gail Hunt
* (Palace of Ice) Sold by Dalon Fall
* (Palace of Ice) Sold by Leila Reed
* (Palace of Ice) Sold by Katniss Strongmail
* Found as random loot
Remorhaz Offspring

## Stats

Remorhaz Offspring is a large monstrosity creature of 6 Challenge Rating. It provides 2300 XP when killed.

## Description

*The offspring of the apex predator are terrifying little monsters.*

## Attacks

### Bite

+6 to hit, 2d10+4 piercing + 1d6 fire damage, ×2 Attacks

### Test

Activates when hit by a melee attack, deals 1d6 fire damage to the attacker.

This is actually a *Heated Body* effect, erroneously named *Test* in-game.

## Locations

* Caer Elis
* Snorri's Post House
* Random encounter on the world map