Levels & Dialogues

*HEY YOU! THIS IS SPOILER TERRITORY, GET OUT!*This page contains spoilers.
*THIS PAGE WOULD BE REALLY CONFUSING TO SOMEONE WHO WAS RED-GREEN COLOR BLIND.*This page may be hard to read for colourblinds, you can read the colourblind version.

*Here's the colourblind version*

*This page currently only has the Levels, Dialogues can be found on the levels' individual pages. For now, you can take level guide from this page*

In Swarm Queen, **there are 21 Adventure levels and 12 Challenge Levels.** **Adventure Levels give** you **Minions, Organs or Other** kind of features, while Challenge Levels are for challenge, examining yourself and fun.

Every level, Green Queen (you) fight with Red Queen (computer AI), where you need to use your minions wisely to defeat her. If you do win, you can get stars, which are used to get Upgrades. You get **silver stars** if you play **Normal mode**, **gold stars** if you play **Hard mode.** If you play **Easy mode,** you can't get 3 silver stars.

## Level 1

Everything starts in level 1. Green and Red Queens meet, start to fight and Green Queen wins. When you defeat her, you get a new minion: **Spitter.**

### Tips

* Try to get **more Harvesters** than Red Queen, which makes you win easier (the enemy queen intentionally makes less harvesters than you for you to win easier)

## Level 2

Before getting to level 2, a short animation starts displaying, where the Green Queen on level 1 borns out an offspring, which then starts flying away to make its own swarm. But the offspring meets another Red Queen, and a new weird creature: **Wormy.** Red Queen trusts on Wormy for her to destroy Green Queen, but Green Queen's Minions manage to get past enemy minions and reach to Wormy, and make Wormy attack Red Queen, which makes her disappointed in Wormy because of her betrayal. After that Green Queen wins and you get a new minion: **Zapper.**

### Tips

* When Red Queen starts to spawn Zappers, **mutate an egg to Spitter** (or mutate before the Zappers) **and destroy the Zappers, then rush with the Blade Maggots.**

## Level 3

On level 3, Green Queen fights with Red Queen again, but after a while when your minions get past enemy minions Red Queen spits out Neurotoxin, which poisons and stuns your minions a bit. Green Queen gets surprised to see a new ability from her enemy, but she does not give up and defeats Red Queen. Then you win a new ability instead of a minion: **Neurotoxin**

### Tips

* **Zappers and spitters are pretty weak against Neurotoxin attacks**, **so your first reliant minion must be Blade maggot**, you can still use spitters and zappers as a second and/or third reliants.

There is also some tips about how to defeat the first 3 levels: https://www.youtube.com/watch?v=DpFM\_nCS1M8 (Daddy Gaming Addiction)

Or here (level 4 included): https://www.youtube.com/watch?v=A241loqG2kc (BaronVonGames)

## Level 4

On level 4, the Red Queen gets a new minion, which is quite strong, but Green Queen still manages to beat her and you are unlocking the new minion: **Skitterbug**

### Tips

* Since enemy can only use Blade Maggot and Skitterbug, **your best option is to use Zappers**. They both cannot hit those flying squids.
* **Don't forget to use Blade Maggots and Spitters**, because zappers might not be able to handle Skitterbugs and Blade Maggots by themselves before they reach to your queen.

## Level 5

On level 5, there is a new upgraded minion, which is stronger than Spitter, as always, Green Queen still defeats her enemy and unlocks: **Spewer**

### Tips

* **Skitterbugs and Blade Maggots** are the bests to use against Spewers and Spitters, you'll probably win if you use them

## Level 6

On level 6, a brand new ability is obtained, which Red Queen uses when Green Queen is close to win, destroying all the Green Queen's minions. This is a big surprise for Green, but she still wins the battle and a new ability is acquired: **Bio-Nuke**

### Tips

* **Stop making minions after enemy is overwhelmed, then save some nectar, wait for her to shoot the nuke, and then spam**!

* Try to get **more nectar**, **more kinds of minions** and upgrade them. There's nothing much about this level

## Level 7

On level 7, there is an upgrade for Zapper, which is the stronger version of it. As always, the two queens fight, and Green Queen wins, and the new minion is obtained: **Storm Squid**

### Tips

* Make **Spitters or Spewers**, they are the best option to defeat the Storm Squids. But use some blade maggots or skitterbugs, too.

## Level 8

On level 8, a very brand new and unique minion is obtained, which is actually pretty strong. After a long fight, Green wins and the new minion is obtained: **Tank**

### Tips

* On this level, **you should make Anti-air units**, but after you see a Tank, **you should also make some melee-attackers** (or prepare those before tanks), because Anti-air units are *food* for Tank.
* **Using Zappers and their upgrades** is also an option, because Tanks cannot hit fliers.
* Try to have **more Harvesters**, more nectar more win!

## Level 9

On level 9, something similar to a dragon and a wall built in front of Green Queen are seen. The dragon-like minion flies over the wall, and drops bombs on your Queen and minions. The new minion is unlocked: **Mini-Bomber**

### Tips

* This might be a troubling level, but not impossible. Try using **Blade Maggots, Spitters and their upgrades** to destroy the wall and the Bombers.
* **Using Zappers or Storm Squids is not very useful**, but you can still use them.
* **Tanks** **can defend from the bombs by destroying them** with their zaps, and also resisting the non-destroyed ones. Skitters are better for the wall, but they're not very strong for bombers.

## Level 10

Level 10 is a tricky level, Red Queen gets a brand new minion that obliterates your flying minions. After green wins, the **Waddle Rocket** is unlocked.

### Tips

* **Don't make flying minions too much**, the waddle rockets would blow them all up otherwise.
* You can actually beat red **without any fliers**, but you need to **upgrade your minions** and it'll take a while.

## Level 11

There is another powerful minion on this level, it creates Zappers. Afterwards, you get the **Sky Queen**

### Tips

* **Waddle Rockets** might be a solution for the Sky Queens and their Zappers. It deals high damage and can deal damage to many of them at once.
* **Don't forget to use some other minions** one kind of minion can't handle a horde of many other types of minions.

## Level 12

Everything changes in here, Red Queen can now upgrade her Harvesters and get more nectar! Defeating this level gives you **Heavy Harvester** and **Super Harvester** upgrades.

### Tips

* **Focus on Harvesters** like the enemy does, you can't let her have much more nectar than you, at least get a bit close to her.
* Maybe **spamming Tanks** might be a solution, then putting lots of **Spewers or Spitters behind** and some other types of minions if you'd like to

## Level 13

Red Queen thinks Green Queen is a witch, so she creates larva-like minions to eliminate you. Like usual, you manage to win the level and acquire the new minion: **Smartbug Launcher**

### Tips

* **Don't send Spitters or Spewers unprotected to the Launchers**, the auto-targetting bees are very harmful for them.
* **Tanks** are unbelievably powerful for the Launchers to handle, because they shoot the bees very slow, while tanks destroy them faster than they shoot and also zap them, lowering their already low health.
* Making **fliers** is also a good idea, because the bees can't attack things in the air.

## Level 14

Red Queen gets an interesting minion, which heals her minions, while damaging your minions. The new **Goop Slug** is obtained.

### Tips

* **Fliers** will be strong because there aren't any minions that can attack fliers other than Goop Slugs, but they too can't hit them because they target their damaged teammates first rather than targetting the enemies.
* **Mini-Bombers** can be good to use, but Tanks might be a bit of trouble because of blocking some of the bombs.
* **Never forget to use some ground minions**, you know the rule, if you only make fliers, enemy walkers will run up to your queen before the fliers can deal with them.

## Level 15

Instead of a new minion, there is a new kind of thing that red queen gets on this level, which makes her more powerful in some various ways. After winning, the new things are unlocked: **Extra Organs**

### Tips

* The **enemy only has blade maggot , spitter and their upgrades,** with no flying minions**, so any melee minion and a smartbug launcher combination could work.**
* **More nectar more win!**

## Level 16

Red Queen gets a tier 3 minion, that is likely to be a very big weakness for Tanks. The scorpion-like minion is earned after winning is **Stinger**

### Tips

* **Tanks aren't a threat for the scorpions**, that isn't a good thing
* **Mini-Bombers might be strong for them**, **but make some ground units too**, because they might run to your queen before they can handle
* **Spitters and Spewers are very weak when unprotected, but with Tanks, they might handle them a bit better.**

## Level 17

On level 17, an upgrade for Tank is obtained, which is now not very weak for Stingers. After winning, the new minion is acquired: **Spike Tank**

### Tips

* **Using Stingers is still a good idea**, because they're still a bit strong for the Spike Tanks
* **Sky Queens** can also make it easier to defeat the spike tanks.

## Level 18

On level 18, there is an upgrade for Spewer seen. The new minion unlocked is: **Belcher**

* **Tanks can be a good idea,** because of dealing damage to multiple of them and with a chance of destroying the projectiles.
* **Spitters, Spewers, Zappers and Sky Queens aren't a big threat for Belchers**, since belchers can deal splash and poison damage.

## Level 19

On level 19, you get a new tier of Mini-Bomber, which throws more bombs than normal. The new minion unlocked is: **Mega-Bomber**

### Tips

* **You can use a Sky Queen and Spike Tank combo** - this would be very strong if used correctly.
* **Waddle rockets** are a pain for Mega-Bombers and other fliers.

## Level 20

On level 20, before the big final 21th level, where Red Queen gets a guy's voice, there is the last minion you obtain here, with similar abilities to Smartbug Launcher, you fight the Red Queen, and when you win, there is the last minion you have obtained: **Siege Caterpillar**

### Tips

* Tanks are, as against other ranged minions, powerful for Siege Caterpillars.
* With fliers, which Caterpillars can't hit, you can beat the red queen easier.
* Spitters and their upgrades, Blade Maggots, Skitterbugs and even Stingers could be vulnerable to the caterpillars, since the bees deal high damage, unless you use Tanks to protect them.

## Level 21

Congratulations, you've reached the last level! Now what? Red Queen shoots bio-nukes every few seconds, which prevents you from spawning things other than Harvesters. Later, she stops shooting and you two fight each other. After beating this immersive level, you have unlocked a new thing: **Bio-Nuke Generator**

### Tips

* Since red shoots lots of bio-nukes at you, don't spawn anything other than Harvesters until the bombardment stops.
* On this level, your enemy has EVERYTHING, so you must use a combo with some several high tier units (Like Sky Queen + Spike Tank, Siege Caterpillar + Stinger, Goop Slug + Spike Tank, Belcher + Stinger, Waddle Rocket + Sky Queen, etc.).
	+ Everything doesn't mean silver and/or golden upgrades, which only the green can have, use them to help defeat red
* Upgrade your minions faster than enemy, that'll help out a lot!!

## Challenge Levels

You have completed all the campaign levels. There is a yellow arrow at the right down corner of your screen, click on it and you get 12 Bonus Levels. These levels are for fun, and challenging, with all different factors affecting Green Queen's and Red Queen's gameplay. Here are the levels:

*Note, Yellow arrows represent that it is advantage or disadvantage for both queens, Green arrows represent that it is an advantage for you, and Red ones represent advantage for Red Queen.*

### Infinite Nectar

**🡆**Everyone has **infinite nectar**.

**🡆**You **can't crate extra organs**.

**🡆**The enemy gets an extra **heart** and **brain**.

**Hard Mode:** Enemy mutations are extra fast, and yours are extra slow.

#### Tips

* **Don't make Harvesters**, there is absolutely no point to spawn any harvesters since you have unlimited nectar.
* **Mutate your eggs to higher tiers,** why would you try a Zerg Rush with low-tiers while you can do the same thing with their higher tiers?
* After your eggs have mutated, spam them a bit, then upgrade them to be stronger than Red Queen.
* **Use all your eggs**, there is no nectar limit, so why not use more kinds of minions?
* In hard mode, you can use Waddle Rockets or Goop Slugs to delay enemies a bit, because they have no upgrades, while your other eggs are mutating, or just spam as much low-tiers as possible before mutating them.
* You can also mutate two of the same units to spam one of them and upgrade the other one.

### Blade Maggot Party

**🡆** Both Queens get **free Blade Maggots** every few seconds.

**Hard Mode:** Enemy gets extra nectar.

#### Tips

* **Use higher tiers of minions,** with stronger units, it is much easier to defeat Red Queen.
* **More nectar more win**!

###  1-Health Queen

**🡆**Your **queen has one** **health** (enemy is normal).

**🡆**There's **no Wormy**.

**Hard Mode:** There is a Wormy (if it hits you even once, you lose).

#### Tips

* **You** **need some defense**, mutate an egg to a Blade Maggot as soon as possible (not Spitter, because it's too weak for defense, and not Zapper, since it can't stall enemies and kills slowly) .
* **Don't forget about your economy**, you can't defend yourself without enough nectar!
* You can use Tank + Goop Slug combo, with some Anti-Air and other stuff.
* **Have upgraded minions**, with higher tiers, it's much easier to push back and kill the Red Queen.
* When your enemy is overwhelmed, stop spawning things and wait for them to nuke, then rush with another horde.
* **If you play Hard Mode, send a Blade Maggot as soon as it is ready**, before the Wormy wakes up, and spawn another one (or a few of them) after the one fighting has a half health. Then you can use Spitters or Zappers for support, upgrade your minions and defeat red.

###  Temporal Anomaly

**🡆** The game is **permanently sped up**, by 10X.

**🡆** Both **Swarm Queens have way more health**.

**Hard Mode:** Your Swarm Queen has less health than the enemy.

#### Tips

* Since the game is much faster, **spam the Harvester eggs**, **mutate a Blade Maggot egg as fast as possible, spam them, mutate Spitters and Zappers and spam them, too**.
* You can't be speedy enough to make strategies, so **pause your game regularly and analyze the situation**, then continue playing and repeat whenever needed.
* **Upgrade your minions**, well this might be hard to time but it can help you a lot.

### Nectar Reserves

**🡆** You start with some **nectar**.

**🡆** Harvesters take basically **forever to build**.

**Hard Mode:** Harvesters build even slower.

#### Tips

* Actually, Harvesters don't take forever to build, but it feels like it's forever. **It is possible to build them faster when you upgrade them to higher-tiers**.
* You can also do an **early rush by mutating a Blade Maggot and spawn lots of them**.
* But **doing so without any Harvesters** **could cripple your economy** if Red somehow survives that.

###  Silly Speed

**🡆** ALL GROUND minions **attack absurdly fast**. Really, it's actually quite silly how fast they attack.

**🡆** ALL GROUND minions **move ridicilously quickly**. Like, really really stupidly quickly.

**🡆** Both **queens get extra health** and **nectar gain**.

**🡆** **Enemy Harvesters** build instantly.

**Hard Mode:** Your queen has less health.

#### Tips

* **Don't use fliers**, they are not affected by the attack and movement speed, making them much less reliable minions.
* While spawning some minions, **don't forget your economy**.

###  Rapid Evolution

**🡆** Everytime a minion dies, it **creates a higher-tier version of itself** in its place.

FINE PRINT: Does not apply to tier-3 minions, Storm Squids, Waddle Rockets, Goop Slugs or Harvesters.

**🡆** Each Swarm Queen starts with 5 Bio-Nukes.

**Hard Mode:** Enemy has an extra heart, and you start with 0 Bio-Nukes.

#### Tips

* **Extra Ovaries** is a very essential and useful organ for this level, because you use lower-tier minions and Ovaries make the tier-1 minions cheaper.
* You can also use Extra Heart, having your Blades and Spitters move and attack faster.
* Since Storm Squids can't evolve to Sky Queens, you can actually **mutate your egg to a Sky Queen** and it will be very strong.
* **Don't use high tiers,** they evolve less/don't evolve and they're also more expensive, so use tier-1 minions.
* **Don't use Bio-Nukes**, they could get the situation much worse, having so many high-tier minions coming for you.
* **Use Neurotoxin when enemies are at their highest tiers**.
* If enemy has a Sky Queen and it starts to become crowded, you can use Waddle Rockets.
* **Goop Slugs** can heal your minions a bit, making them attack more and die less.

###  Chaos Nukes

**🡆** The enemy **regularly fires nukes** at the center of the battlefield.

**🡆** Everyone gets **extra nectar gain**. (but the enemy gets more than you do)

**Hard Mode:** Enemy gets even more nectar.

#### Tips

* Red shoots bio-nukes at the middle every 15-30 seconds, so **focus on your economy and wait her to attack first**, she will probably nuke herself anyway.
* When spamming, wait for her to shoot her next nuke if it's been like 10 seconds of the previous nuke, so you don't make her nuke your minions.
* **Use strong minion combos**, **have some extra organs**, **upgrade your minions**, **don't forget your economy**, and focus on what enemy makes to determine what to use.

###  Super Wormy

**🡆** Wormy **shoots super fast**.

**🡆** Both **queens have more health**.

**🡆** The enemy queen gets **extra nectar**.

**Hard Mode:** Wormy does more damage when not on your side.

#### Tips

* Wormy shoots twice as fast, so you can **do an early rush and spawn an attacker to take over her**.
	+ Beware though, **red queen can do the same**.
* **Extra Brain** can be very useful at this level, having Wormy shoot at red even faster when she is on your side.

###  Poisoned

**🡆** Your queen is super **poisoned**, but the enemy queen has **less health** and **fewer harvesters**.

**Hard Mode:** The enemy queen has more health.

#### Tips

* There is not much time for you, **don't wait!**
* Do a rush as soon as you can, make sure you have enough nectar.

###  Survival

**🡆** The enemy queen gets **extra nectar**.

**🡆** The enemy gets **hurt when its minions die**..

**🡆** ..but **nothing else can hurt** the enemy.

**Hard Mode:** The enemy takes less damage and has 4 nukes.

#### Tips

* Don't let her have a big superiority on nectar
* Shoot Neurotoxin to clumped up minions
* Use stronger units
* Wait for a moment where she makes lots of minions and get clumped up, then use your Bio-Nuke for a brutal damage

## Gallery

Its old challenge level imageOldOldOldOldOldOldOldOldOldOldOld