Languages

## Common Languages

These languages are available to anyone who can choose a language:

* Rosarran (Common) - The language of the Empire. Most everyone in the empire speaks this language.
* Dyranni - The guttural language of the Dyranni tribes, known by the (insulting) name "beastspeech".
* Trodhar (Tradespeak) - The Language of the Dwarves, for everyday speech and regular business.
* Yondallan - The language of Halflings. Common enough, but it's considered rude for a non-halfling to address a Halfling in Yondallan, unless they know each other quite well.
* Atilaan - The language of the Godless. A tonal language. It is considered blasphemous in many (particularly pious) parts of the Thousand Kingdoms.

NOTE: Every character knows at least Rosarran.

## Uncommon Languages

These languages can only be chosen by characters with special circumstances, like an associated race, or background:

* Deep Dorran - The Ritual Language of Dwarves, used for Naming Days, in Religious Celebrations, and in Royal Ceremonies.
* Draconic - An ancient tongue of Dragons and Drakes. The deepest rituals of magic, taught to Elves by the Elder Dragons in the First Days, were written in this language. Recognized by all as the language of magic.
* Goblinoid - A frantic, tonal language, spoken by the Goblinoid Hives. Though the exact dialect varies from tribe to tribe, the root remains, and communication is possible.
* Elfish - This is the traditional language of the elves of the ancient world. These days it is usually only known by scholars or archaeologists.
* An Dro (Aniderra) - The language of the An Dro. They do not share it easily with others, and the many and complex rules of syntax and grammar make it a nightmare for most ordinary folk to understand, let alone speak.
* The Celestial Tongue - Used in most of the Thousand Kingdoms for religious ceremonies and prayers. Most humans know snatches of this language in the form of short prayers.

## Exotic Languages

These languages are only known to the most dedicated scholar, studying the most abstruse sciences:

* Deep Speech - This "language" is not conveyed through the spoken word. Rather, it is the impressions of psychic minds impressing themselves onto one another.
* Giant - The mother tongue of the Giantkin, though many dialects exist for the various subraces.
* Primordial - The "language" of elemental spirits, primordial is a complex reading of slight fluctuations in natural phenomena (the flickering of flame, the change in the pitch of the wind) etc.
* The Infernal Tongue - A horrible inversion of the Celestial language, used in dark rituals and to communicate with the lower spirits.
* The Tongue of Faerie - A language so beautiful and musical, that non-fey creatures find themselves overcome when hearing it.

## The Calendar, Planets, and the Belt of Heaven

### The Months:

* Abadius - Frostcloak - 32 days (Late Winter)
* Calistril - Windshock - 32 days (Early Spring)
* Pharast - Waterwash - 31 days (Mid Spring) - The Spring Equinox falls on or around the 13th.
* Gozran - Firstflower - 32 days (Late Spring)
* Desnus - Brightbloom - 32 days (Early Summer)
* Sarenith - Longday - 31 days (Midsummer) - The Summer Solstice falls on or around the 13th.
* Erastus - Highsun - 32 days (Late Summer)
* Arodus - Dawnfire - 32 days (Early Autumn)
* Rova - Laterose - 31 days (Mid-Autumn) - The Fall Equinox falls on or around the 13th.
* Lamashan - Harvestide - 32 days (Late Autumn)
* Neth - Firstsnow - 32 days (Early Winter)
* Kuthona - Longnight - 31 days (Midwinter) - The Winter Solstice falls on or around the 13th.

### The Week fom one Sandiel, or Sunsday, to the next:

* Sandiel - Sunsday (A Holy Day, and the first day of the week)
* Ariel - Moonsday
* Niyaha - Toilsday
* Lielel - Windsday
* Adran - Stonesday
* Samua - Firesday
* Hieliah – Watersday

### The Belt of Heaven:

* The Compass – A four Point constellation visible all year – Its Northern Point is nearly true north.
* The Arrow – Early Spring – A sign of energy, change, and destiny.
* The Phoenix – Spring Equinox – A sign of rebirth, new life, and persistence.
* The Wagon – Late Spring – A sign of commerce, travel, and adventure.
* The Hart – Early Summer – A sign of gentleness, hope, and timidity.
* The Great Dragon – Summer Solstice – A mighty sign, the Dragon brings with it the heat of the summer, and a time of unrest and passion.
* The Scorpion – Late Summer – A sign of strength and safety, but also arrogance
* The Trickster – Early Autumn – A sign of mischief, cunning, and laughter.
* The Loom – Autumnal Equinox – A sign of domesticity, loyalty, and good cheer.
* The Cup – Late Autumn – A sign of plenty, drunkenness, and forgetfulness.
* The Gorgon – Early Winter – A sign of death, loneliness, and fortitude.
* The Matron – Winter Solstice – A sign of family, health, and judgement.
* The Harp – Late Winter – A sign of art, community, and beauty.

### The Heavenly Bodies

* Arvoren – The Blue Planet
* Sulla – The Moon
* Urogalan – The Distant King – A faint planet, with ever so visible rings around it
* Yenderil – The Morning Star