Steward of the Skein

# Herald, Steward of the Skein

*Skulls adorn the armor of this winged woman. Her helm reveals nothing of her features but a pair of glowing eyes.*

## Steward of the Skein CR 15

**Source** *Inner Sea Gods pg. 302**(Amazon)*, *Pathfinder #44: Trial of the Beast pg. 90**(Amazon)*

**XP** 51,200

N Medium outsider (extraplanar, herald, psychopomp, shapechanger)

**Init** +7; **Senses** blindsense 30 ft., darkvision 60 ft., *detect chaos/evil/good/law*, spiritsenseB4; Perception +27

**Aura** fate (20 ft.)

### Defense

**AC** 31, touch 23, flat-footed 27 (+4 deflection, +3 Dex, +1 dodge, +5 insight, +8 natural)

**hp** 199 (19d10+95); fast healing 5

**Fort** +15, **Ref** +20, **Will** +22

**DR** 10/adamantine; **Immune** death effects, disease, electricity, mental control, poison, possession; **Resist** cold 10, fire 10; **SR** 26

### Offense

**Speed** 50 ft., fly 150 ft. (average)

**Melee** 2 slams +26 (2d10+7 plus gaze)

**Ranged**death ray +26 (1d6+4/17–20)

**Special Attacks** gaze, tugging strands (Fate subdomainAPG, 3/day)

**Spell-Like Abilities** (CL 19th; concentration +25)

Constant—*detect chaos/evil/good/law*

At will—*augury*, *cure light wounds*, *dancing lights*, *death ward*, *detect thoughts*(DC 18), *disguise self*, *major image*(DC 19), *greater teleport*(self plus 50 lbs. of objects only)

3/day—*breath of life*, *chain lightning*(DC 22), *globe of invulnerability*, *greater dispel magic*, *greater invisibility*(self only), *heal*, *hold monster*(DC 21), *limited wish*(DC 23), *plane shift*, *undeath to death*(DC 22), *wall of force*

### Statistics

**Str** 25, **Dex** 16, **Con** 20, **Int** 18, **Wis** 21, **Cha** 23

**Base Atk** +19; **CMB** +26 (+28 disarm); **CMD** 49 (51 vs. disarm)

**Feats** Combat Casting, Combat Expertise, Dodge, Improved Disarm, Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Mobility, Spell Penetration
**Skills** Bluff +19, Diplomacy +16, Fly +15, Handle Animal +16, Heal +27, Intimidate +28, Knowledge (history, planes, religion) +26, Knowledge (nature) +13, Perception +27, Sense Motive +27, Stealth +15

**Languages** Abyssal, Celestial, Common, Draconic, Infernal

**SQ** change shape (incorporeal form), spirit touchB4

### Ecology

**Environment** any (Boneyard)

**Organization** solitary

**Treasure** standard

### Special Abilities

**Fate Aura (Su)** The herald’s aura acts as *consecrate*and grants her a +4 deflection bonus to AC, a +5 insight bonus to AC, and a +4 resistance bonus on saving throws. Any creature striking the herald from within her aura either is blinded or takes 1d6 points of Strength damage (herald’s choice, Will DC 25 negates). The save DC is Charisma-based.

**Gaze (Su)** Dazed 2d6 rounds (or stunned if 5 HD or fewer, or held for 2d6 rounds if undead), 60 feet; Will DC 25 negates. A creature that succeeds at its save is immune to the gaze for 24 hours. This is a mind-affecting effect (or a necromancy effect against undead). The save DC is Charisma-based.

**Incorporeal Form (Su)** When incorporeal, the herald can use her spell-like abilities and gaze attack but can’t make slam attacks.

The Steward of the Skein is Pharasma’s foremost agent, a mighty warrior sent to restore the balance of fate, announce auspicious births or deaths, or stem a rising tide of undeath. She often appears as an incorporeal shade, making a pronouncement and then fading away, though countless creatures over the eons have fallen under her armored fists. She stands about 7 feet tall but weighs a mere 200 pounds.