recursal/Fanatic-Fandom huggingface dataset:
Cataclysm (Journeyman)

Cataclysm (Journeyman)
By channeling your knowledge through the quill, you can make a scroll of  Cataclysm (Journeyman).

Components

Produces

Cataclysm (Journeyman)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED

Warlock
Effects:
* Interrupts targets in Area of Effect.
* Inflicts 3 - 6 poison damage on targets in Area of Effect instantly and every second.

## Overview

The value of your characters  Intelligence may increase or decrease the effectiveness of this spell. See the spell Cataclysm for more information.

### Recipe

The recipe for **Cataclysm (Journeyman)** can be found in the  recipe book  artisan essentials volume 2.
Arcane Understanding

Arcane Understanding
Vampires live in eternity and become particularly skilled at creating spells, allowing them to use less power with their reaction arts.
Passive Spell
Effects:
* Reduces the power cost of all Sage reaction arts by 10%.

### How to Obtain

**Arcane Understanding** is a racial tradition available to Freeblood characters.
Faydark Champion's Agility

Faydark Champion's Agility
Grants an increase to overall agility. The amount of agility gained will increase as you level.
Passive Spell
Effects:
* Increases AGI of caster by 2.7

### How to Obtain

**Faydark Champion's Agility** is a racial tradition available to  Wood Elven characters.

### Note

The amount of agility received increases from 2.7 at level 1 to 44.0 at level 100.
Faith Strike (Adept)

Spell Scroll

Faith Strike (Adept)
A melee attack that deals some damage and replenishes some of the paladin's health.
TREASURED

Paladin
Effects:
* Inflicts 5 - 8 divine damage on target.
* Heals caster for 1.6 - 2.0% of max health.
+ This effect cannot be critically applied.

The value of your characters  Strength may increase or decrease the effectiveness of this spell. See the Faith Strike spell for more information.

### How to Obtain

Faith Strike (Adept) has a small chance of dropping after defeating the following monsters:
Focus: Refusal of Atonement

Spell

Focus: Refusal of Atonement
Improves the reuse and critical damage bonus of Refusal of Atonement. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Reduces the reuse time of Refusal of Atonement by 20 seconds.
* Improves the Crit Bonus of Refusal of Atonement by 15%.

### Overview

**Focus: Refusal of Atonement** is a focus effect available to the Paladin class.
Agile Might

Agile Might
Grants an increase to overall strength. The amount of strength gained will increase as you level.
Passive Spell
Effects:
* Increases STR of caster by 2.7

### How to Obtain

**Agile Might** is a racial tradition available to Half Elf characters.

### Note

The amount of strength received increases from 2.7 at level 1 to 44.0 at level 100.
Chaos Descending

## Prelude Quests

The Prelude quests can be done till the Expansion goes live! They reward with an ancient spell of your choice!

* Against the Elements for Qeynos
* Against the Elements for Freeport‎

## Beta

Beta starts at 09 October 2018, Release is planed for 13. Nov 2018

## Features

* Face the trials of the Elemental Planes with all new adventure, tradeskill, and public quests!
* Get ahead with new achievements, collections, and more.
* Conquer all new Solo, Heroic and Raid challenges, including a new contested Raid Dungeon!
* Mount Gear – Mounts can now be equipped with gear to bolster their rider’s power!
* Mount Levels – For the first time your mounts can now level! They can level to 10.
* Ascension Levels – *Ascend 5 levels to 20. (6 Spells, 3 replacement for old spells and 3 new ones)*
* Mercenary Levels – Gain another 10 levels, for a maximum of 20!
* *Signature quest line will reward with a weapon that is better as the Epic 2.0 (unsure if better as the mythical one as well) and the Epic 2.0 spells*

## Claim Items

The following items are awarded via the claim function for purchasing the expansion.
Brigand

### Race:

Aerakyn, Arasai, Barbarian, Dark Elf, Erudite, Freeblood, Gnome, Half Elf, Human, Iksar, Kerra, Ogre, Ratonga, Sarnak, Troll

*Why fight face to face when it's so much more fun to stab your enemy in the back?*

*- Sayn Orthani, Outlaw*

Brignads are crafty rogues who employ intimidation and foce to subdue their enemies. The Brigand maintains an element of unpredictability to arouse discomfort, fear, and confusion in an opponent. Strikes from a Brigand will often leave a foe crippled and vulnerable to further attacks.

Brigands depend on **agility** and **stamina** as their primary stats.  Agility because it determines a characters maximum power and increases damage output.  Stamina because it increases a characters maximum health.

Evil aligned and neutral races may choose this class. However, if good aligned races begin their career as a Swashbuckler they can betray their city and ultimately change their class to a Brigand.

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/classes
A triggerfish

**A triggerfish** is a species of  piranha swimming in the water on the east side of the island. Some triggerfish are linked into groups of four monsters.

### Special Attacks

**A triggerfish** may use the following special attacks:

* Inflicts 1 slashing damage on target every 8 seconds.

### Loot

**A triggerfish** may drop the following loot:

### Advances Quests

A triggerfish advances the following quests:
Clothier

Clothier
As their population continues to grow, humans have become quite adept at fashioning clothes quickly. As a result, humans gain additional durability with every tradeskill round.
Passive Spell
Effects:
* Increases the durability gain by 2 every round.

### How to Obtain

**Clothier** is a racial tradition available to all Human characters.
Fashioned Simple Stud Earring

Fashioned Simple Stud Earring
Fashioning metal together to make a simple stud earring.

Components

Produces

Fashioned Simple Stud Earring

HANDCRAFTED
ATTUNEABLE

+4 wis  +4 int  +4 sta

## Overview

A player crafted earring, best for  Mages and  Priests.

### Recipe

The recipe for **Fashioned Simple Stud Earring** can be found in the  recipe book  artisan essentials volume 2.
Elm Club

Recipe

elm club
Working materials together to make an elm club.

Components

Produces

Weapon

Elm Club

HANDCRAFTED
ATTUNEABLE

+4 str  +4 sta

All Fighters, All Priests, All Scouts

A player crafted one-handed crushing weapon, best for  Fighters.

### Recipe

The recipe for **elm club** can be found in the  recipe book  artisan essentials volume 1.
Brute Force

Brute Force
Grants an increase to overall strength. The amount of strength gained will increase as you level.
Passive Spell
Effects:
* Increases STR of caster by 2.7

### How to Obtain

**Brute Force** is a racial tradition available to all Human characters.

### Note

The amount of strength received increases from 2.7 at level 1 to 44.0 at level 100.
Aether Foundation

Aether Foundation
This rare harvested component can be used to craft level 10-19 Grandmaster spells.
FABLED
NO-VALUE

## Overview

**Aether Foundation** is an ultra rare harvest used to craft Grandmaster  Spells and  Combat Arts.

### How to Obtain

**Aether Foundation** can be found by using the Fishing, Foresting, Gathering, Mining, or Trapping skill on any  Tier 2 Harvesting Node.
Eagle feather

Item

eagle feather
a feather from an eagle.

This item is Collectible.
This item can be sold to certain NPCs for status. Selling it also earns guild status if your guild is below level 30. Status bonuses granted by the server are not included on items sold to merchants.

## Overview

An **eagle feather** is a collection item used in the following collections.

### How to Obtain

An **eagle feather** can be found by using the Collecting skill in the following areas on ground spawning yellow shiny sparkles.
Emberstrike (Journeyman)

Emberstrike (Journeyman)
By channeling your knowledge through metal, you can make a Rune of  Emberstrike (Journeyman).

Components

Produces

Emberstrike (Journeyman)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
HANDCRAFTED

Ranger
Effects:
* Inflicts 11 - 18 heat damage on target.
* You must be sneaking to use this ability.

## Overview

The value of your characters  Dexterity may increase or decrease the effectiveness of this spell. See the Emberstrike spell for more information.

### Recipe

The recipe for Rune of **Emberstrike (Journeyman)** can be found in the  recipe book  artisan essentials volume 2.
Scrambling Like Eggs/Confessionals

## Day 1: Cast Reveal

5 minutes in
and I want him gone
DONT YOU KNOW YOU HAVE TO ASK LIKE YOU HAVE TO ACT LIKE YOU DONT KNOW EACH OTHER

ZIGGY ACCIDENTALLY ADDED JOKER AND NOT TYLER F
TO AN ALLIANCE CHAT

## Day 2: Head of Household/2nd Chance Competition

everyones telling me the highest theyve heard is 20k
AND HERE I AM
WITH 39K
THINKING THATS AN "OK SCORE"

## Day 5: Power of Veto Competition

this is where i have to pretend to introduce the topic to someone who already knows and we agree to work with the same people. I only know this exsist because james asked me right after joan, so they probs talked about it first and joan probs told dani then joan said i should tell dani and he should tell james. so like i have to do it but im not an idiot

me- \*works in a 2 guy 1 girl alliance\*

Some random bench: "this is a group chat on the website Facebook" All right sis you can kiss this fucking alliance good bye

The alliances are currently
-Me, Joan, James (The Anti-Fight Club? Idk)
-Me, Joan, James, Molly (the feminazis)
-Me, Joan, James, Cali (apparently this is happening?)
-Me, Joan, James, Chelsea (which she was reluctant about but I feel like this 'POV Players' chat is a way to try to bring her in) And then we have the girls alliance, which is the most god awful thing ever. They never 100% confirmed with people that they wanted in, AND THEN THEY WENT AND TOLD JAMES THAT THE GIRLS ARE GOING TO WORK TOGETHER. Like fuck! I wanna work with them so badly, and they're gonna fuck up my whole game! YOU DONT TELL MEN ABOUT GIRL ALLIANCES. THEY FEEL THREATENED AND FEEL LIKE WE'RE GONNA CHOP OFF THEIR TINY DICKS SO THEY GET RID OF US!!!!
all i wanted in this game was a female alliance that was strong, and true and theyre RUININNNGGGG ITTTTTTTT!!!!!!!!! AHHHHHHHH!!!!!! im gonna rip out my spleen i s2g

{{quote|none|kyle doesnt understand jokes

## Day 7: Eviction

He won't tell me who he thinks he has, but the girls came together a little and we can see that he thinks he has us
But I made my promise to Nick and I'm not gonna budge.

i mean reid
Divine Smite (Journeyman)

Divine Smite (Journeyman)
By channeling your knowledge through the quill, you can make a scroll of  Divine Smite (Journeyman).

Components

Produces

Divine Smite (Journeyman)
Deals instant divine damage to the targeted enemy.
HANDCRAFTED

Templar
Effects:
* Inflicts 9 - 11 magic damage on target.

## Overview

The value of your characters  Wisdom may increase or decrease the effectiveness of this spell. See the spell Divine Smite for more information.

### Recipe

The recipe for **Divine Smite (Journeyman)** can be found in the  recipe book  artisan essentials volume 1.
Entrance (Journeyman)

Entrance (Journeyman)
By channeling your knowledge through the quill, you can make a scroll of  Entrance (Journeyman).

Components

Produces

Entrance (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED

Conjuror
Effects:
* Mesmerizes target.
* Prevents AOE (except when direct).
* Dispelled when target takes damage.
* Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
* Resistibility increases against targets higher than level 30.

## Overview

The value of your characters Intelligence may increase the effectiveness of this spell.

### Recipe

The recipe for **Entrance (Journeyman)** can be found in the  recipe book  artisan essentials volume 1.
Critical Deflection

Critical Deflection
Increases your chance to critical while also granting additional chance to block or deflect an attack.
Passive Spell
Effects:
* Increases Crit Chance of caster by 1.0
* Increases caster's chance to block by 1.0%.

### How to Obtain

**Critical Deflection** is a racial tradition available to Half Elf characters.
Elm bo

*\* There are two or more different in-game items that share the name **elm bo**. \**

## Version 1

Weapon

elm bo

Two-Handed

Damage3 - 19Crushing

Delay7.0 seconds(3.1 Rating)

Level2

All Fighters, All Mages, All Priests, Beastlord

### How to Obtain

An **elm bo** can be purchased from many merchants across Norrath.

## Version 2

Weapon

elm bo

Two-Handed

Damage3 - 8Crushing

Delay4.0 seconds(2.5 Rating)

Level1

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk

### How to Obtain

An **elm bo** can be purchased from many merchants across Norrath.
Elm fighting batons

Weapon

elm fighting batons

One-Handed

Damage1 - 2Crushing

Delay1.5 seconds(2.1 Rating)

Level1

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk

The Census shows two different items with the name **elm fighting batons**. Because the stats on both items are identical, it would be redundant to show both items.

### How to Obtain

**Elm fighting batons** can be purchased from many merchants across Norrath.
Bloodletting

Bloodletting
The vampire has a chance to suck blood from their target when attacking, dealing additional damage and healing the vampire.
Passive Spell
Effects:
* On any combat or spell hit this spell may cast Bloodletting on target of attack. Triggers about 2.0 times per minute.
+ Inflicts 3 - 5 poison damage on target.
+ Heals caster for 2 - 3.

* Cannot be modified except by direct means.

### How to Obtain

**Bloodletting** is a racial tradition available to Freeblood characters.
Featherfall

The aerakyn's wings allow them to slow their descent when falling. Featherfall is inactive while on horseback.
Passive Spell
Effects:
* Reduces maximum falling speed of caster.

### Arasai, Fae

Featherfall
Although the wings of the Fae don't offer the full flight advantages of other creatures, with training the Fae can use them to slow their descent when falling. Featherfall is inactive while on horseback.
Passive Spell
Effects:
* Reduces maximum falling speed of caster.

### How to Obtain

**Featherfall** is an innate ability granted to Aerakyn, Arasai and Fae characters.
Falcon feather

Item

falcon feather
a feather from a falcon.

feather

This item is Collectible.
This item can be sold to certain NPCs for status. Selling it also earns guild status if your guild is below level 30. Status bonuses granted by the server are not included on items sold to merchants.

## Overview

A **falcon feather** is a collection item used in the following collections.

### How to Obtain

A **falcon feather** can be found by using the Collecting skill in the following areas on ground spawning yellow shiny sparkles.
Eviction

**Eviction** is the process of a houseguest leaving the Big Brother House.

## Process

During the Eviction Ceremony, the nominees are given a chance to make their final plea as to why they should stay. The remaining houseguests then cast their vote to evict. The Head of Household and the nominees are ineligible to vote. The Head of Household votes only in the case of a tie vote. After the votes are in, the results of the vote are announced to the houseguests, telling them the number of votes cast in favor of the evicted houseguest. At that moment, the evictee is removed from the Big Brother Facebook Group chat and group. The evicted houseguest is discouraged from communicating with the remaining houseguests about the game.

## Post-Eviction

Following a houseguest's eviction, their photograph on the Memory Wall turns black and white. Normally, they are out of the house for good, but on rare occasions they may return by means of the Returning Evicted Houseguest twist.

## Types of Eviction

* Double Eviction is a twist where two houseguests are evicted instead of one.
* Instant Eviction is a twist where in the nominations made by the Head of Household is final and the nominees will face eviction right away.

## Walk

Walk is a term used when a houseguest voluntarily exits or decides to leave the game on their own terms. This is usually due to personal reasons.

## Trivia

* Dylan from Big Brother 6 holds the record for most votes cast against him in a single eviction with 12.
* Ziggy from Big Brother 3 and Big Brother 4 holds the record for most votes cast against him with 18.
* James from Big Brother 4 is the first houseguest to walk. He left the game due to personal reasons.
Focus: Prayer of Healing

Spell

Focus: Prayer of Healing
Improves the heal amount of Prayer of Healing. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Improves the base heal amount of Prayer of Healing by 10% of the base value.

### Overview

**Focus: Prayer of Healing** is a focus effect available to the Paladin class.
Focus: Devour Vitae

Spell

Focus: Devour Vitae
Devour Vitae will now affect the target encounter. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Enhances Devour Vitae to affect an entire encounter.

### Overview

**Focus: Devour Vitae** is a focus effect available to the Shadowknight class.
Aerakyn

*We are in exile, our path home is barred from us. Live among them and be smith, merchant, or soldier. With every deed you forge our futures here and with every action we shall be judged.*

*- Kyth*

Once the unwilling soldiers of the great Prismatic Dragon, Kerafyrm, the Aerakyn are now free from his thrall. Unable to return to their homelands, they seek to re-establish their culture on Norrath.

Having been used as shock troops by Kerafyrm throughout the Age's End, they are looked at with suspicion, but the Aerakyn are determined to prove their worth.

To play an Aerakyn character, it must be unlocked. Purchase the Aerakyn race through the Marketplace.

* Attributes
* Innate Abilities
* Traditions

All **Aerakyn** start with the same attribute values. Over the years these starting attribute values have become irrelevant and **Aerakyn** are able to function well as any class.

These abilities are inherited by all **Aerakyns** and cannot be changed.

* Wards caster against 40 points of elemental damage.
* Increases speed of caster by 50.0%.

**Aerakyns** can choose one racial tradition every 10 levels.

#### Tradeskill

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/races
Conjuror

### Race:

Aerakyn, Barbarian, Dwarf, Erudite, Fae, Freeblood, Froglok, Gnome, Half Elf, Halfling, High Elf, Human, Kerra, Ratonga, Wood Elf

*Whether by fire, water, earth, or air, those who challenge me will fall before the primal elements at my command.*

*- Najena, Renowed Mage*

Though possessing may potent abilities, the greatest weapons in the Conjuror's arsenal are the powerful elemental minions summoned forth to do their bidding. These dutiful servants obey their master's every command, whether ordered to stand guard or launch attacks against the Conjuror's foes.

Conjurors depends on **intelligence** and **stamina** as their primary attributes.  Intelligence because it determines a characters maximum power and increases damage output.  Stamina because it increases a characters maximum health.

Good aligned and neutral races may choose this class. However, if evil aligned races begin their career as a Necromancer they can betray their city and ultimately change their class to a Conjuror.

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/classes
Ethereal Spellshard

Ethereal Spellshard
This rare harvested component can be used to craft level 30-39 Grandmaster spells.
FABLED
NO-VALUE

## Overview

**Ethereal Spellshard** is an ultra rare harvest used to craft Grandmaster  Spells and  Combat Arts.

### How to Obtain

**Ethereal Spellshard** can be found by using the Fishing, Foresting, Gathering, Mining, or Trapping skill on any  Tier 4 Harvesting Node.
Focus: Reaver

Spell

Focus: Reaver
Improves the heal amount of Reaver. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Improves the base heal amount of Reaver by 20%.

### Overview

**Focus: Reaver** is a focus effect available to the Shadowknight class.
Faith Strike (Journeyman)

Essence of Faith Strike (Journeyman)
By channeling your knowledge through an essence, you can make an Essence of  Faith Strike (Journeyman).

Components

Produces

Faith Strike (Journeyman)
A melee attack that deals some damage and replenishes some of the paladin's health.
HANDCRAFTED

Paladin
Effects:
* Inflicts 4 - 8 divine damage on target.
* Heals caster for 1.5 - 1.8% of max health.
+ This effect cannot be critically applied.

* The healing of this spell cannot be modified except by direct means.

## Overview

The value of your characters  Strength may increase or decrease the effectiveness of this spell.

### Recipe

The recipe for Essence of **Faith Strike (Journeyman)** can be found in the  recipe book  artisan essentials volume 1.
Elven Wisdom

Elven Wisdom
Grants an increase to overall wisdom. The amount of wisdom gained will increase as you level.
Passive Spell
Effects:
* Increases WIS of caster by 2.7

### How to Obtain

**Elven Wisdom** is a racial tradition available to all High Elf characters.

### Note

The amount of wisdom received increases from 2.7 at level 1 to 44.0 at level 100.
Focus: Death March

Spell

Focus: Death March
Adds damage reduction to On the March. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Adds a small damage reduction effect to On the March.

### Overview

**Focus: Death March** is a focus effect available to the Shadowknight class.
Focus: Potency

Spell

Focus: Potency
Increases the damage of all abilities. This ability also passively increases combat regeneration, health and power, magical resistances and attributes.
Passive Spell
Effects:
* Increases AGI, STA, STR, INT and WIS of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Increases Potency of caster by 2.0%.

### Overview

**Focus: Potency** is a focus effect available to all classes.
Dwarven Craftsmanship

Dwarven Craftsmanship
You gain a slight improvement to your chance to succeed and gain additional durability while tradeskilling.
Passive Spell
Effects:
* Increases the amount of durability gained by 1.0
* Increases success chance by 1.0%

### How to Obtain

**Dwarven Craftsmanship** is a racial tradition available to  Dwarven characters.
Ethereal primordial fragment

ethereal primordial fragment
This looks as if it could be used in level 80-89 special recipes.
FABLED
NO-TRADE   NO-VALUE

Contains Items:

 Primordial Adornment of Force (Legs)

This transmuted product looks as if it could be used for crafting level 80 - 89 adornments.

## Overview

**Ethereal primordial fragment** is an ultra rare harvest used to craft  Primordial Adornments.

### How to Obtain

**Ethereal primordial fragment** can be found by using the Fishing, Foresting, Gathering, Mining, or Trapping skill on any  Tier 9 Harvesting Node.
Darklight Wood

* Overview
* Points of Interst
* NPCs
* MoBs

Template:ZoneInfobox

### Overview

Evil characters that chose  Neriak as their home city begin their careers in the Darklight Wood. There are many low level quests here and Darklight Wood is one of the preferred areas for new players to learn the game.

### Named MoBs

Named MoBs are usually a bit tougher to defeat then a normal MoB of similar level.
Crab Carapace Chestplate

Armor

Crab Carapace Chestplate

TREASURED
ATTUNEABLE

+3 str  +3 agi  +3 wis  +3 int  +3 sta

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar

Crab Carapace Chestplate are best for characters that can wear plate armor.

### How to Obtain

Crab Carapace Chestplate has a small chance of dropping after defeating the following monsters:
Defiler

### Race:

Aerakyn, Arasai, Barbarian, Dark Elf, Erudite, Freeblood, Gnome, Half Elf, Human, Iksar, Kerra, Ogre, Ratonga, Sarnak, Troll

*We bend the spirit realm to our will, commanding its power to weaken our enemies.*

*- Nessiya Aenima, Spiritist*

The Defiler is a shaman of corruption and spiritual enslavement. A powerful ally, Defilers are able to mend wounds and remove ailments from the afflicted. Fearsome in battle, the Defiler employs ancient rituals of dark power to sicken, harm, and reduce the fighting prowess of the enemy.

A Defiler depends on **wisdom** and **stamina** as their primary attributes.  Wisdom because it determines a characters maximum power and increases damage output.  Stamina because it increases a characters maximum health.

Evil aligned and neutral races may choose this class. However, if good aligned races begin their career as a Mystic they can betray their city and ultimately change their class to a Defiler.

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/classes
Dawnstrike (Journeyman)

Dawnstrike (Journeyman)
By channeling your knowledge through the quill, you can make a scroll of  Dawnstrike (Journeyman).

Components

Produces

Dawnstrike (Journeyman)
Deals instant magic damage to the target.
HANDCRAFTED

Warden
Effects:
* Inflicts 12 - 15 heat damage on target.

## Overview

The value of your character's  Wisdom may increase or decrease the effectiveness of this spell. See the spell Dawnstrike for more information.

### Recipe

The recipe for **Dawnstrike (Journeyman)** can be found in the  recipe book  artisan essentials volume 1.
Fae

Template:RaceInfobox

*All of nature binds us together, carrying our spirits from one ring to the next.*

*- Queen Amree of the Fae*

With the Echoes of Faydwer expansion the Fae became a playable race. Mischievous and funloving, they have wings of countless hues and shades of color which reflect their many moods.

Fae are the vivacious heart of the Greater Faydark. Friendly and light-hearted, they enjoy playing tricks on the unwary. Child-like in their superstitions and beliefs as well as highly adept at magical skills. This gives them a sense of humor that is often described as "tricksy."

The ancestors of the Fae were present in Faydwer in ancient times, and known to the  Wood Elves, with whom they allied in the later wars. Legend has it that the Fae were created from beautiful woodland flowers by Tunare herself. When they began to learn more of the world, they were affected by her influence and began to grow in spirit, mind and body. They are now much larger than other Fay folk in Norrath and have a fully developed culture based on maintaining harmony with nature.

Although they have wings, Fae cannot fly in the sense that birds can. Instead, they use their wings to gently glide above the ground, or safely float down small drops. With time, many Fae learn additional skills in GLiding that help them safely traverse paths that others may find dangerous.

At level 85 Fae characters can start the Fae and Arasai Flight Storyline to gain the ability to fly.

They are creations of the goddess Tunare and the forest of Greater Faydark is their ancestral home.

* Attributes
* Innate Abilities
* Traditions

All **Fae** start with the same attribute values. Over the years these starting attribute values have become irrelevant and **Fae** are able to function well as any class.

These abilities are inherited by all **Fae** and cannot be changed.

* Increases speed of caster by 50.0%.

**Fae** characters can choose one racial tradition every 10 levels.

#### Pools

* Increases Max Health of caster by 2.0%.

#### Tradeskill

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/races
3. ↑ Everquest II Player Manual. Daybreak Game Company. P49
Clam shell

Item

clam shell
a clam shell.

shell

This item is Collectible.
This item can be sold to certain NPCs for status. Selling it also earns guild status if your guild is below level 30. Status bonuses granted by the server are not included on items sold to merchants.

## Overview

A **turtle shell** is a collection item used in the following collections.

### How to Obtain

A **turtle shell** can be found by using the Collecting skill in the following areas on ground spawning yellow shiny sparkles.
Eternal Learning

Eternal Learning
Through intense study, you gain additional intelligence that increases with your level.
Passive Spell
Effects:
* Increases INT of caster by 2.5

### How to Obtain

**Eternal Learning** is a racial tradition available to Freeblood characters.

### Note

The amount of intelligence received increases from 2.7 at level 1 to 44.0 at level 100.
Aether Spellshard

Aether Spellshard
This rare harvested component can be used to craft level 10-19 Grandmaster spells.
FABLED
NO-VALUE

## Overview

**Aether Spellshard** is an ultra rare harvest used to craft Grandmaster  Spells and  Combat Arts.

### How to Obtain

**Aether Spellshard** can be found by using the Fishing, Foresting, Gathering, Mining, or Trapping skill on any  Tier 2 Harvesting Node.
Beastlord

### Race:

Aerakyn, Arasai, Barbarian, Dark Elf, Dwarf, Erudite, Fae, Freeblood, Froglok, Gnome, Half Elf, Halfling, High Elf, Human, Iksar, Kerra, Ogre, Ratonga, Sarnak, Troll, Wood Elf

*The Truespirit is not a power to be trifled with.*

*- Shalih Mar, Beastlord*

Warriors of the Truespirit, Beastlords and their warders work together to vanquish their foes or bolster their allies. Masters of the martial style of combat, Beastlords use their natural instincts to take control of combat. Their animal companions help them by opening weakness in their opponents, which the Beastlord can take advantage of. This allows them to tap into their savage nature, unlocking primal power, and turning them into a deadly and fearsome opponent.

Beastlords depends on **agility** and **stamina** as their primary attributes.  Agility because it determines a characters maximum power and increases damage output.  Stamina because it increases a characters maximum health.

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/classes
Focus: Amends

Spell

Focus: Amends
Improves the hate transfer of Amends. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Improves the hate transfer of Amends by 5%.

### Overview

**Focus: Amends** is a focus effect available to the Paladin class.
Backstab (Journeyman)

Backstab (Journeyman)
By channeling your knowledge through metal, you can make a Rune of  Backstab (Journeyman).

Components

Produces

Backstab (Journeyman)
An attack from flanking or behind that deals additional piercing damage over time.
HANDCRAFTED

Brigand
Effects:
* Inflicts 7 - 13 melee damage on target.
* Inflicts 3 piercing damage on target instantly and every 4 seconds.
* Must be flanking or behind.

## Overview

The value of your characters  Dexterity may increase or decrease the effectiveness of this spell. See the Backstab spell for more information.

### Recipe

The recipe for Rune of **Backstab (Journeyman)** can be found in the  recipe book  artisan essentials volume 2.
Focus: Sigil of Heroism

Spell

Focus: Sigil of Heroism
Sigil of Heroism will grant additional mitigation while active. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Grants additional mitigation while Sigil of Heroism is active.

### Overview

**Focus: Sigil of Heroism** is a focus effect available to the Paladin class.
Focus: Judgment

Spell

Focus: Judgment
Improves the damage of Judgment. This ability also passively increases combat regeneration, health and power, magical resistances, strength and stamina.
Passive Spell
Effects:
* Increases STR and STA of caster by 2.0
* Increases Max Health and Power by 1%.
* Increases In-Combat Regeneration by 2.0
* Increases Mitigation of caster vs elemental, noxious and arcane damage by 2.
* Improves the base damage of Judgment by 20%.

### Overview

**Focus: Judgment** is a focus effect available to the Paladin class.
A tainted Sapswill invader

### Location:

Small groups of them are wandering toward the barricades in Sunset Meadow ( 93, -4, 172 ).

An in-game screenshot of a tainted Sapswill invader.

**A tainted Sapswill invader** is a species of monster wandering Sunset Meadow on  Queen's Colony.

### Advances Quests

Defeating this monster is required to advance the following quests:

### Loot

**A tainted Sapswill invader** may drop the following loot:
Dirge

### Race:

Aerakyn, Arasai, Barbarian, Dark Elf, Dwarf, Erudite, Fae, Freeblood, Froglok, Gnome, Half Elf, Halfling, High Elf, Human, Iksar, Kerra, Ogre, Ratonga, Sarnak, Troll, Wood Elf

*This song of rage you hear me sing / ignites the fury that I bring.*

*- Ancient Battle Chant*

Dirges play songs of despair, misery, and lamentation that invoke intense fury and aggression within the hearts of their allies. The Dirge can use music to inflict great despair and longing in enemies, demoralizing them so completely that their abilities are significantly diminished.

Dirges depends on **agility** and **stamina** as their primary attributes.  Agility because it determines a characters maximum power and increases damage output.  Stamina because it increases a characters maximum health.

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
2. ↑ Everquest II Online Game (2004). Daybreak Game Company. https://www.everquest2.com/classes
Deeppockets Drought

Drink

Deeppockets Drought
A dry beer said to be a recipe passed down from generation to generation in the Deeppockets family.

NO-VALUE

Effects:
* Increases Out-of-Combat Power Regeneration of target by 6.0

**Deeppockets Drought** is a basic drink available to purchase from some merchants.

### How to Obtain

**Deeppockets Drought** can be purchased from the following merchats:
Charm (Journeyman)

Charm (Journeyman)
By channeling your knowledge through the quill, you can make a scroll of  Charm (Journeyman).

Components

Produces

Charm (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED

Coercer
Effects:
* Applies Disorientation on termination. Lasts for 3.0 seconds.
+ Mesmerizes target.
+ Dispelled when target takes damage.
+ Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
+ Applies Warning on termination. Lasts for 0.5 seconds.
+ Grants Sonic Vision to caster.

* Charms target.
* Increases Out-of-Combat Power Regeneration of target by 2.4
* Increases Out-of-Combat Health Regeneration of target by 4.8
* Certain enemies cannot be charmed.
* Only affects targets level 16 and below.
* Does not affect Epic targets.

## Overview

The value of your characters  Intelligence may increase or decrease the effectiveness of this spell. See the spell Charm for more information.

### Recipe

The recipe for **Charm (Journeyman)** can be found in the  recipe book  artisan essentials volume 2.
James Braddock, Jr.

**James Braddock, Jr.,** is an Otherworld and mutant hybrid that was born in England. He is 6'1" and weighs 151 pounds. He has blue eyes and black hair.

## Relatives

* John Braddock (ancestor (possible grandfather))
* James Braddock, Sr. (father, deceased)
* Elizabeth Braddock (mother, deceased)
* Brian Braddock (brother)
* Elizabeth Braddock (sister)

## Powers and Abilities

It was stated that Braddock wasn't granted with Otherworlder powers, but his mutation made him a powerful being.

**Quantum Reality Manipulation:** Braddock see's the world as invisible string constructs, which he can pull to transform reality. He can only manipulate dense forms; formerly he needed to be close enough to touch the "cosmic filaments" things were composed of, but his range may have grown based on recent events in his siblings' lives.
Elm wand

*\* There are two or more different in-game items that share the name **elm wand**. \**

## Version 1

Weapon

elm wand

One-Handed

Damage1 - 4Crushing

Delay1.9 seconds(2.9 Rating)

Level3

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk

### How to Obtain

An **elm short bow** can be purchased from many merchants across Norrath.

## Version 2

Weapon

elm wand

One-Handed

Damage1 - 3Crushing

Delay1.9 seconds(1.9 Rating)

Level1

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk

### How to Obtain

An **elm wand** can be purchased from many merchants across Norrath.
Channeler

### Race:

Aerakyn, Arasai, Barbarian, Dark Elf, Dwarf, Erudite, Fae, Freeblood, Froglok, Gnome,
 Half Elf, Halfling, High Elf, Human, Iksar, Kerra, Ogre, Ratonga, Sarnak, Troll, Wood Elf

*By this atrocity, we maintain the balance.*

*- Daleen Blackwood, Channeler*

Channelers engage in a delicate balancing act with nature - both embracing it and comsuming it utterly to protect their allies and destroy their enemies.

Channelers hold a delicate balance with the Truespirit, carefully maintaining the equilibrium with Norrath to stave off corruption of the Truespirit. The Channeler uses their construct to hold the essences of creatures, as well as redirecting and reducing damage that would be done to their companions. Channelers focus on mobility, using their powerful bows as a tool for both destruction and restoration.

A Channeler depends on **wisdom** and **stamina** as their primary attributes.  Wisdom because it determines a characters maximum power and increases damage output.  Stamina because it increases a characters maximum health.

1. ↑ Everquest II Online Game (2004). Daybreak Game Company. Character Creation Screen
Elm Knotted Club

Recipe

elm knotted club
Working materials together to make an elm knotted club.

Components

Produces

Weapon

Elm Knotted Club

HANDCRAFTED
ATTUNEABLE

+4 wis  +4 sta

All Fighters, All Priests, All Scouts

A player crafted one-handed crushing weapon, best for  Priests.

### Recipe

The recipe for **elm knotted club** can be found in the  recipe book  artisan essentials volume 1.
Ak`Anon's Innovation

Ak`Anon's Innovation
Through intense study, you gain additional intelligence that increases with your level.
Passive Spell
Effects:
* Increases INT of caster by 2.7

### How to Obtain

**Ak`Anon's Innovation** is a racial tradition available to  Gnomish characters.

### Note

The amount of intelligence received increases from 2.7 at level 1 to 44.0 at level 100.
Endurance of Earth and Water

Spell

Endurance of Earth and Water
Your devotion to physical endeavors has granted you additional stamina. This additional stamina increases as you level.
Passive Spell
Effects:
* Increases STA of caster by 2.7

### How to Obtain

**Endurance of Earth and Water** is a racial tradition available to  Ogres.

The amount of stamina received increases from 2.7 at level 1 to 44.0 at level 100.
Darkened Agility

Darkened Agility
Grants an increase to overall agility. The amount of agility gained will increase as you level.
Passive Spell
Effects:
* Increases AGI of caster by 2.7

### How to Obtain

**Darkened Agility** is a racial tradition available to Dark Elf characters.

### Note

The amount of intelligence received increases from 2.7 at level 1 to 44.0 at level 100.
Duck feather

Item

duck feather
a feather from a duck.

feather

This item is Collectible.
This item can be sold to certain NPCs for status. Selling it also earns guild status if your guild is below level 30. Status bonuses granted by the server are not included on items sold to merchants.

## Overview

A **duck feather** is a collection item used in the following collections.

### How to Obtain

A **duck feather** can be found by using the Collecting skill in the following areas on ground spawning yellow shiny sparkles.
Callisto

**Callisto** is a mutant that was born in Missouri. She is 5'9" and weighs 130 pounds. She has black hair and blue eyes.

## Powers and Abilities

**Superhuman Senses:** Callisto has superhuman senses of smell, taste, touch, balance, and hearing.

* ***Enhance Sight***
	+ ***​Night Vision***
* ***Enhanced Olfaction***
* ***Enhanced Sense of Taste***
* ***Enhanced Sense of Touch***

**Enhanced Strength**

**Enhanced Agility**

**Enhanced Reflexes**

**Regenerative Healing:** Callisto has the ability to heal herself to an amazing degree.

**Intuitive Tactical Ability:** She later developed a mutant tactical ability and was able to immediately know the best way to engage in any tactical problem.
Trevor Fitzroy

**Trevor Fitzroy**, also known as Chronomancer, is a mutant that is from another reality. He is 5'10" and weighs 150 pounds. He has blue eyes and blond hair which he dyed green. He has crystalline hands.

## Relatives

* Anthony Shaw (father)
* William Shaw (brother, deceased)

## Powers and Abilities

**Life-Force Absorption:** Fitzroy possesses crystalline hands capable of draining living beings of their life-force, converting it into energy and absorbing it into himself, effectively killing his victims and disintegrating the body.

* ***Temporal Wormholes:*** With the resultant energies, Fitzroy can create portals that can teleport those passing through them across time and space. He must drain life-force for the portals to open and for every person drained one person can pass through the portal. The portals are one-way; trying to pass through the wrong way results in the person having their body terribly misshapen. He can also put these portals into stasis to be used at another time. His portals can be used for simple teleportation, which he only needs to absorb a small amount of life-force for.
* ***Time Alteration:*** He has the ability to shift objects into different timeframes and alter the flow of time to return people or objects into a previous incarnation.
* ***Temporal Stasis:*** He has the ability to freeze people in a type of stasis.
Mitchell Tanner

**Mitchell Tanner**, also known as Warhawk, is mutate that was affected by a variant of the super soldier serum. He is 6'3" and weighs 550 pounds. Tanner has blue eyes, black hair, and metal skin.

## Powers and Abilities

**Burnstein Process:** He possesses various superhuman physical attributes after undergoing an experiment designed to increase his body's cellular regeneration process.

* ***Superhuman Strength:*** After undergoing the original experiment, Tanner's strength was increased to superhuman levels sufficient enough to lift approximately three tons.
* ***Superhuman Stamina:*** His muscles generate less fatigue toxins than the muscles of ordinary humans, granting him superhuman stamina. He can exert himself at peak capacity for about 24 hours before fatigue begins to affect him.
* ***Superhuman Durability:*** Tanner's skin is as hard as titanium steel and his muscle and bone tissues are considerably denser than the tissues of an ordinary human, granting him much greater resistance to physical injury than an ordinary human. He can withstand conventional handgun fire at a range of four feet and cannot be cut by any blade forged of conventional material, although in the event of required surgery his skin can be lacerated by an overpowered medical laser. He can withstand up to one-ton impacts or blasts of 150 pounds of TNT without serious injury and is highly resistant to extreme temperatures and electrical shocks. His current level of durability enables him to withstand gunfire at point-blank range and can withstand being lit on fire without suffering any serious or permanent injuries.
* ***Accelerated Healing Factor:*** Despite his near invulnerability, it is possible for him to be hurt. If injured, he is capable of recovering from mild injuries in one-third of the time it would take an ordinary human.
Ellie Phimister

**Ellie Phimister**, also known as Negasonic Teenage Warhead, is a mutant. She has black hair and eyes.

## Powers and Abilities

**Telepathy:** Ellie was in Emma Frost's telepathy class, suggesting that she possessed at least limited telepathy.

**Precognition:** Ellie experiences precognitive nightmares and premonitions. It would appear that her precognition may have been limited to only foreseeing disasters, which may help explain her depressed and angst-ridden personality. She foresaw Genosha being destroyed, Kitty Pryde loosing control of her powers and uncontrollably phasing down, and the defeat of Selene's army.