Galla Hussars

(To be added)

Galla Hussar Trooper arrayed in standard airborne equipment.

## Other information

### **Specialty**

Airborne, deep-range operations, Drop Troop, air assault, air support, use of jetbags

### **Heavy Weapons**

Heavy Bolter Guns, Heavy Autocannons, Missiles

## Commanders

### **Notable Commanders**

Lileutnant Mustafa Miller

Within the military forces of the Imperium, one of the best sources of airborne Imperial Guardsmen are the **Galla Hussars** Regiments, organised in Brigades, that hail from the World of Galla Prime. One Galla Hussar Regiment is a force of defacto special force warriors and a Brigade is a combined task force of airborne infantry, airforce and special force units. Thanks to their mobility in the warzone they are often used as a counter to the mobile Taus and their Battlesuits.

## History

In contrast to most other Regiments and Space Marine Chapters the exact date of the founding of the Galla Hussars. Exact in 450.M37 during the first quarter of the solar cycle of Galla Prime around its sun, the first Regiments were founded. All Regiments were sent to the Hafa Gurka System, an ancient Ork stronghold, to serve as an inexpensive diversion force for the main attacks.

Most units wouldn`t survive such actions, because if the retreat order was given or when the units should move so fast as possible into another direction, as a result of lacking fast transports or that they weren`t able to get the Orks by surprise. Other the Regiments from Galla who got too fast into the defences/backside of the Orks for them to prepare (partly to act too) or change the area of operation before they could be overrun or loss soldier during relocation.

Another turning point was the Rahala Secundos Incident in which metallic creatures, later identified as Necrons, razed nearly all non-Hive City settlements. To combat the threat several Galla Hussar Regiment and Air Wings were focused in 5 battlegroups later lapelled as Brigades. The reason was the lack of firepower and the capability to coordinate the air support by the Air Wings. In the end, two entire Space Marine Chapters were needed to break the stalemate.

## Notable Campaigns

* **Xenocide in the Hafa Gurka System (452-461.M37):** The baptism of fire for the Galla Hussars. Three Imperial Battlegroups supported by entire Space Marine Chapters were tasked to destroy the ancient Ork Stronghold. Serving as a diversion for the small Crusade the four Regiments were sent with other Regiments on the planets. Most units were destroyed by the Orks, not the Galla Hussars. Then they were fast enough for surprise attacks, often behind the Orks and fast enough for relocating for new operations.
* **Rahala Secundos Incident (673.M39):** An incidence later identified as an awakening of a Necron Tomb World. As a way to stop the onslaught of the metallic creatures, 5 battlegroups consisting of 3 Galla Hussar Regiments and 2 Air Wings were formed to concentrate the weak firepower and to better coordinate the air support. Such organisational work paid itself off in two months when the onslaught in a stalemate ended. This stalemate lasted for another year and had nearly seen the end of the defenders, only thanks to two Space Marine Chapters the planet was saved.

## Homeworld

Galla Prime is a planet from the Segmentum Ultima and is known for its strong winds, many high plateaus with cities on them and a ground which is hostile to settlements. The ground is field with areas of quicksand or soils which may allow the farming of local plants but not for massive settlements.

## Regimental Organisation

### Command Structure

* **Corpscommander:** The supreme-commander of all Galla Hussar units.
* **Brigade General:** commanding officer of a Brigade.
* **Colonel:** Commanding officer of a Regiment.
* **Lieutenant Colonel:** Second highest-ranking officer of a Regiment.
* **Captain Commander:** Commander of a Company.
* **Lieutenant:** Second in command of a Company.
* **Sergeant Major**
* **Sergeant Master**
* **Sergeant**
* **Corporal**
* **Private**
* **Soldier**

### Regimental Structure

Every Regiment has 20.625 soldiers and the following structure:

* 1 HQ Company (4 Platoons to 12 Squads. Inclusive transports)

* 7 Companies (21 Platoons to 42 Squads. Inclusive transports)
* 1 Valkyrie reserve Squadron (35 Valkyries as reserve)
* 1 Vulture Squadron (45 Vultures)

## Brigade Structure

A Brigade is lead by a Brigade General. Most Brigades have already assigned Regiments who often operate at the same theatre. Not all Regiments are automatically assigned to a Brigade and nearly 45% of all Brigades are temporary formation.

* 1 HQ
* 3 Galla Hussar Regiment
* 1 Attack Wing Squadron (70 Avengers)
* 1 Air Superiority Wing ( 80 Lightnings and 50 Thunderbolts)
* 1 Bomber Wing (70 Maurader Bombers)
* 1 Company Special Force

## Regimental Wargear & Equipment

* Hellgun Mark Galla: an improved Hellgun made on Galla Prime. Has a lighter weight.
* Laspistol
* Trench Knife
* Galla Flak Armour
* Medi-Pack
* 7 Day MRE
* Gas Mask and O² supply
* Basic toolkit
* uniform
* poor weather gear

* Mess kit and water canteen
* Blanket and sleeping bag
* Rechargeable lamp-pack
* Grooming kit
* Dog tags
* Rucksack
* 5 grenades

### Vehicles

* Taurus Venator
* Valkyrie
* Valkyrie Sky Talon
* Vulture

## Notable Regiments

* **12th Galla Hussars Regiment:** One of the first Regiments who were recruited. Was the first unit landing on Hafa Gurka Secundos the most with Orks infected planet in the system.
* **39th Galla Hussars "Sky Benders" Regiment:** Was one of the Regiments fighting during the Rahala Secundos Incidence.

## Notable Personnel

* **Lieutenant Mustafa Miller:** An officer in the 39th Galla Hussars "Sky Benders" Regiment. Took part in the Rahala Secundos Incidence.