Deadside

**Deadside** is an open-world multiplayer shooter with survival elements in a post-apocalyptic world. Players explore the ruins of the dead civilization, scavenging various weapons and other items, complete missions, and build bases.

## Official description

Deadside is a hardcore multiplayer shooter with large open world and wide gameplay possibilities. Deadside gets you into realistic game environment full of hopelessness and despair. It tries to keep balance between the dynamics of the shooter and the hardcoreness of "survival" gameplay. The world of the game does not imply the existence of fantastic elements like zombies or anomalies, concentrating the player's attention on realistic aspects of life on the ruins of the dead civilization.

### **PVE and PVP**

Both Player Versus Environment (PVE) and Player Versus Player (PVP) gameplay is available on different game servers.

PVE sees players compete against the game's AI players. They randomly patrol roads, railways and bases/settlements.

PVP sees AI players as well as real players.

### DEADSIDE WORLD

The world of Deadside is a vast open space full of forests, mountains, lakes, military bases and abandoned settlements. Players will have an area of ​​about 225 sq.km, criss-crossed by networks of railways, roads and rivers.

In addition to players, the game world is inhabited by various hostile and friendly NPCs. Going through the forest, you can face a gang of cannibals just about to eat lunch. Or a group of wanderers trying to survive in a hostile environment. The results of these meetings are completely dependent on your decisions and ability to get those decisions to life. Or death.

### MISSIONS

It's a big world and in order to avoid getting lost and to keep themselves busy, players can use the map to see where in the world armed bandits are raiding, areas being cleared by security forces remains loyal to the ex-government or cannibals settling in abandoned villages. Anyone can take part in mass combat. It will not be an event with a limited number of players, anyone who wishes can go to the mission sector and affect the outcome of the battle. Battles with participation of NPC and players can continue for hours but the reward will go to the one who can seize the prize loot after the mission is completed.

### WEAPONS

The main features of our combat system are realistic ballistics and hardcore weapon damage.

To protect their interests or piss off the other players, about 19 types of firearms and additional equipment (sights, flashlights, etc.) will be available (at the time of early access).

### TRADE and "SAFE ZONES"

Amongst the vast wastelands a player will find two places where they can buy bullets, food and chit-chat to the damned victims about life, the universe and everything. Maybe swap a story or two about hunting cannibals. Also, there are private lockers for players in Green Zones where they can keep a limited number of things they use for surviving. Green Zones will be places of trade and communication between players and friendly NPC traders.

### BASE BUILDING

Simple yet effective craft system lets players build bases and use them as shelters and to store hard-earned weapons and equipment in containers. In the PVP version of the game, bases can be raided by other players using explosives.

Players also have the ability to craft small stashes and hide them almost anywhere in the world to keep a few handy things at the ready.

## System requirements

*From Steam*

Minimum
 Processor
 Memory
 Graphics
 DirectX
 Network
 Storage

Recommended
 Processor
 Memory
 Graphics
 DirectX
 Network
 Storage

## External links

* Official site
* Steam
* Facebook
* Twitter
* VK
* YouTube
* Twitch