recursal/Fanatic-Fandom huggingface dataset:
Water Treatment Center

The **Water Treatment Center** is located underneath Reborn City. It is not accessible until the player obtains the Waterfall TMX.

## Story Events

The player firstly witnesses Amaria attempt suicide here. Titania will follow down the waterfall to save her and commands the player to catch up with her. After obtaining Waterfall, the player will meet Titania inside the Treatment Center and encounter Taka. Here, the player has the option to battle Taka or to refuse.

You can also feed Titania as you explore the complex. She will eat any candy or ice cream in the player's inventory, and while she will gladly accept any candy that is offered to her, she will only take Blue Moon Ice Cream if it is the only food item in the player's inventory and the player says 'No' three times.

## Sidequest and Special Encounters

### Fennekin Special Encounter

An isolated console exists to the south in the WTC, that can be reached by either surfing after the treatment plant is cleansed, or by solving the puzzle by turning on the water, and looping around. This room is dark, with a malfunctioning machine in the center. There will be an Electrode on the right side of the room. Battle the Electrode and make sure that the Short-Circuit field effect is turned into the Factory field by using moves such as Discharge, Charge Beam, Gigavolt Havoc, Ion Deluge, Parabolic Charge or Wild Charge. Make sure the Electrode is defeated before it transforms the field again by using Explosion or counters your field-change with Discharge. After the room is turned on, the machine will now be functional and reward you with a Fennekin. Fennekin has the Egg Move Psychic Terrain and one of these Egg Moves in its moveset: Heat Wave or Wish. Furthermore, the Fennekin is guaranteed to have at least three IVs of 31 and will have the OT Ace.

### Locked GUM Room

*More Information: Goomy Special Encounter*
A pipeline puzzle is inside the locked room and will reward a Goomy upon completion. It will be carrying a Black Sludge, and has one of these Egg Moves in its moveset: Curse or Poison Tail.

## Battles

### Partner Titania (Optional)

Titania is the partner in the battles against Team Meteor only if the player gives her food in the second room (Central Obsidia Water Grid).

### Pokemon Stopple

Pokemon Stopple is battled on a Murkwater Surface in a Single Battle format.

### Meteor Admin Taka (Optional)

Taka is fought on a Factory Field in a Single Battle format.

You have the choice to battle Taka or not. If you decide to, your team is healed before fighting Ace.

### Meteor Agent Ace of Spades

Ace is battled on a Factory Field in a Single Battle format.

### Pokemon Stoplettes (Optional)

Pokemon Stopplettes is battled on a Factory Field in a Single Battle format.
Daevos Abrham

*"You have to remember that when times get dark, and my friend how dark they have gotten, that men need things to hide in. Some men choose faith, faith in cruel gods or benign who they pray will deliver them from the madness. Others cower behind science, hoping that their wondrous machines will save them. I myself prefer a bottle of ship-fuel masqueraded as alcohol for when the night grows long, neither god nor machine will save us."*
The Twilight Calamity

**The Twilight Calamity** is the event that brought the Lumminai into the world of Oricai. A dimensional rift tore open the sky above the illustrious city of Diempaia and rained light and strange creatures down upon the city, causing its complete destruction. The strange auroras that lit the sky during this tragedy were the inspiration for the naming both of the Twilight Calamity itself and the resulting Lumminai.

Reactions to the Twilight Calamity were initially mixed, as many thought that the rampant destruction was punishment from the gods. As the Lumminai spread throughout the world and became commonplace, however, the event became regarded unanimously as a terrible disaster, much like a tremendous earthquake or hurricane. Though Lumminai today are now looked upon with respect rather than fear, people still consider the Calamity a deeply unfortunate event and wish it had never happened.
When inside a host, are ICs spotted and identified?

**Yes, they are spotted**, unless they are running silent. **Yes, they are identified** as soon as they are spotted. (**Word of Catalyst**)

**References**

1. "Matrix Perception against anything not running silent in a host is automatic" - Data Trails p87
2. In *A lesson in host invasion* on Data Trails p87, the *Probe* IC is spotted and identified immediately, without an action.
3. In the second part of the bank example (Core p225), it is noted that BK's deck "helpfully identifies" the Killer IC. This indicates that cyberdecks (and commlinks) serve a function in providing helpful information about matrix icons.
Galzra

## The Brute Beast of the Nandi Tekan Element

Galzra, a four armed beast of a Lumminai belonging to the Nandi Tekan element. Since he has four arms, multitasking comes naturally with his brute strength and endurance. He lacks a fair amount of intelligence as his primary purpose is to kill everything marked as his enemy by use of a special ballistic weapon that will change the enemies to appear a certain color to him. Being artificially created, he appears much like a machine, but also contains flesh and grown hair that has miraculously grown from the back of his head into a long mane of sorts. He prefers to fight on the frontlines as one of the primary generals in the Dakrumi forces. With his brute strength and ask nothing attitude, he obeys every will of his lord, Dakushah (one of the elite generals of the Evil One). He shows little to no emotions as his only true emotion is anger and he simply wasn't taught anything else. While training under Nandi Tekan (Narrow Martial Arts fought in tight spaces) he doesn't actually possess any elemental powers, but is capable of dealing a variety of side effects caused by hitting his targets in certain areas by using Nandi Tekan techniques.

Back to lumminai...
Victory Road (Ruby Area)

**Victory Road (Ruby Area)** is an area deep inside Victory Road.

### Wandering Spirit Allan

Wandering Spirit Allan is battled on a Psychic Terrain in a Single Battle format.

## Trivia

Battles in the Ruby area take place on the Dragon's Den field. With your level cap being 100 at the time of reaching this area, it makes it ideal to grind money as Pay Day scatters coins with a value equal to 500x the user's level (instead of 5x).
Malakai Cassiel

*"I am the guardian against the night, the watcher of those dark things that call the shadows their home. I am the fury of starlight made manifest but unlike you Brother, who carries the torch into these umbral tides, I stand within the nightmares, as hidden as they. Remember then Brother, that justice is not always bright."*

## Origins

Malakai was born on the Northern coast of the land of Gyptus to a scribe bound in service to the local lord Aharon. His father had gained favor with his liege thanks to his poetic portrayal of his lords heroic exploits in battle and his clarity of thought in times of peace.

Thanks to this Malakai was was given the honor of being educated at court with Aharon’s own son Rahotep. The two boys spent much time together even when not at their studies and soon formed a friendly rivalry which pushed each helped push each to even greater feats both physical and academic.

Their education included studies of the Natural and Physical Sciences, Architecture, and The Arts. Their tutor would indulge the two eager boys with of the great shamans and seers of ages long past. The two friends spent their free time exploring the great library of Aharon always eager to indulge their thirst for the mystical stories of the past and on one particular day they stumbled upon an ancient tome covered in arcane runes and sigils and when they gazed upon its open pages whatever power was bound within took hold of them and unlocked some hidden potential within them.

The two never told any others of the secret they both shared and when the Lightning bolt banners of the Emperor came to Gyptus both boys were given to the emperor as hostages to guarantee the loyalty of Aharon and soon the two were selected for the trials to become the next generation of Humanities elite warriors.
What metamagics can Mystic Adepts take when Initiating?

This is an open question at this time. (**Community Decision**)

According to the Magician's Way (Street Grimoire, p 178), Mystic Adepts that follow the Magician's Way can access all non-Adept metamagics. To some, this implies that Mystic Adepts following any other way can only take metamagics from the Undecided Way and their chosen Way. To some, this merely restates what a Mystic Adept could already have.
If a device is slaved to a host, can it be seen from outside the host?

Yes. (**Word of Catalyst**, read below for clarity.)

**References**

1. Slaving a device to a host makes it part of the host's Wide Area Network (WAN). The host's matrix attributes are used to defend against matrix actions instead of the device's rating. (Core p233, PANs and WANs)
2. If you are in a host that has a WAN of slaved devices, you are considered *directly connected* to all devices in the WAN. (Core p233, PANs and WANs). This is confirmed by *A Lesson in Host Invasion* (Data Trails p87)
3. If you are directly connected to a device, it uses its own rating to defend against matrix actions, not its master's rating/attributes. (Core p233, PANs and WANs)

If devices that are slaved to a host are *not* visible from outside the host, then a master host will never protect the device using its attributes since there is no way to access the device via a non-direct connection.

Rule #1 above would be moot as it would never apply.

**Other relevant text**

Core p224, Bank Example: BK knows that the device is part of the bank's WAN before he plugs into the universal data port. How would he know that without first examining the device via matrix perception?

Core p359 muddies the issue by saying that none of the devices can be accessed without gaining access to the host itself.
Fiore Arena

**Fiore Arena** is the Water type Gym of the Reborn League.

## Telecommunicator

A telecommunicator is located in the entrance of the Fiore Arena.

 <Player>, is that you?
Are you challenging Amaria already? Well, I guess if you can there's no reason not to. Just be careful with her; I heard she was injured! Then again, that didn't seem to affect her battling ability at all from the trashing she gave our employee... Anyway, you probably want some advice about her, right? Um... Try... Electric attacks? No, hold on, don't hang up yet! I'm looking for the notes on her team... Here they are! Oh, hey I was right. She'll fight on the Water's Surface where Electric attacks are more powerful, and that goes double for if you're fighting underwater.
But being the Water leader, she's definitely going to be ready for that kind of thing, so be careful! If she drags you below the surface your options will be pretty limited... But there's one drawback there-- it's hard to use physical moves under water, which means most of her team uses Special attacks. If you have a strong special wall, it may prove invaluable against her!
Additionally, you can think about how you'll play around her water field. If you have moves like Dive or Fly, they can get you back up above water! Alternatively you could try freezing and poisoning the water, but it's likely she'll have methods to counteract those too... Maybe it all comes down to timing.
Best of luck!

## Battles

### Amaria

The format of the battle changes depending on the player's earlier in-game choices as well as the answer to Amaria's question about their preferred format.

- On Zekrom Route and Mixed Route, Amaria will battle in the format that the player chooses. In the rematch, the format is locked into the player's choice.

- On Reshiram Route, Amaria will battle in the format opposite to what the player chooses. In the rematch, the format is chosen randomly.

#### Zekrom Route/Mixed Route

* Single Battle
* Double Battle

Amaria is battled on a Water Surface in a Single Battle format and she has two Ultra Potions.

Amaria is battled on a Water Surface in a Double Battle format and she has two Ultra Potions.

#### Reshiram Route

* Single Battle
* Double Battle

Amaria is battled on a Water Surface in a Single Battle format and she has three Ultra Potions.

Amaria is battled on a Water Surface in a Double Battle format and she has three Ultra Potions.
Tapu Quest

## Quest Information

* Tier: Tier 4
* Level Cap: 125
* Quest Giver: Seacrest
* Quest Location: Victory Road (Sapphire Area), Victory Road (Ruby Area), Victory Road (Emerald Area), Victory Road (Amethyst Area), Tabula Rasa
* Z Cell: 1

## Story Battles

### Anomaly Tapu-Koko

Anomaly Tapu-Koko is battled on a Electric Terrain in a Double Battle format.

### Anomaly Tapu-Lele

Anomaly Tapu-Lele is battled on a Psychic Terrain in a Double Battle format.

### Anomaly Tapu-Bulu

Anomaly Tapu-Bulu is battled on a Grassy Terrain in a Double Battle format.

### Anomaly Tapu-Fini

Anomaly Tapu-Fini is battled on a Misty Terrain in a Single Battle format.
Tabula Rasa

## Trivia

* The Unown static encounter gives a hint on what terrain you need to generate by being a certain letter alphabet during the battle
	+ Unown will be the letter "E" for Electric Terrain
	+ Unown will be the letter "G" for Grassy Terrain
	+ Unown will be the letter "P" for Psychic Terrain
	+ Unown will be the letter "M" for Misty Terrain
FAQs by Book

This a list of all books to be able to jump into their FAQs section

* Core
* Run & Gun
* Street Grimoire
* Run Faster
* Data Trails
* Chrome Flesh
* Rigger 5.0
* Fifth Edition Quick Start Rules
* Sprawl Wilds
* Fifth Edition Character Conversion Guide
* Firing Line
* Shadowrun: Missions: Season 5 Prep Files
* Splintered State
* Shadowrun: Missions: 05-01: Chasin' the Wind
* The Assassin's Primer
* Coyotes
* Gun H[e]aven 3
* Beginner Box Set
* Runner's Toolkit - Alphaware
* Shadowrun: Missions: 05-02: Critic's Choice
* Stolen Souls
* Bullets & Bandages
* Shadowrun: Missions: 05-03: Gone Long Gone
* Shadow Spells
* London Falling
* Aetherology
* Shadowrun: Missions: 05-04: Liberation
* Shadows in Focus: Sioux Nation
* Shadows in Focus: Cheyenne
* Boardroom Backstabs 3: Battle of Manhatten
* Shadowrun: Missions: 05-05: While the City Sleeps
* Shadows in Focus: Sioux Nation: Starving the Masses
* Ten Terrorists
* Lockdown
* Bloody Business
* Shadows in Focus: City By Shadow: Butte
* Hard Targets
* Boundless Mercy
* Shadows in Focus: Sioux Nation: Counting Coup
* Shadowrun: Missions: 05-06: Take a Chance
* Shadowrun: Missions: 06-01: Ten Fifty-Seven
* Shadowrun: Missions: 06-02: Amber Waves of Grain
* Shadows in Focus: City by Shadow: San Francisco Metroplex
UPRPRC

The **UPRPRC** (**U**sagi **P**e**R**o **P**e**R**o **C**lub, lit. "Rabbit-licking Club"), otherwise known as the **Bunny Lovers**, are a major antagonistic force in *Rabi-Ribi*. They are a group of people obsessed with bunnies who wreak havoc on Rabi-Rabi Island in their search for them. They set their sights on Erina the moment she appears on the island, and pursue her for most of the game. They become less and less of a threat during the course of the game, however, with Erina even storming their headquarters early on in the story. By the time the truth behind Erina's transformation's revealed, the UPRPRC are rendered irrelevant in favor of a far bigger threat to her and the entire island: Noah.

## Members

The members of the UPRPRC come in many varieties:

* **Tacklers**: The "foot soldiers" of the club. They attack Erina by running up to her and tackling her.
* **Soakers**: The "gunners" of the club. Wielding water guns, they attack Erina by standing at a distance from her and shooting water at her.
* **Magicians**: The "mages" of the club. Wielding magic wands, they attack Erina by firing magic from their wands at her.
* **Fairies**: Fairies affected by the Bunny Phenomenon. Wielding coffee cups, they attack Erina by firing magic shaped like card suit symbols from their coffee cups at her.
* **Turret Riders**: Diminutive members who ride in mobilized, barrel-shaped turrets. They attack Erina by firing bullets and beams of energy from their turrets at her.
* **Dice**: Giant dice fairies use to ambush foes via stowing away inside them. They roll on the ground, but if Erina gets too close to one, it'll shake and the fairies inside will pop out of it. If Erina defeats the dice once it starts shaking, the fairies inside will go down along with it.
Ribbon

**Eyes** | Pink

**Ribbon "Ribi"** is the secondary heroine of *Rabi-Ribi*. After running into Erina and confusing her for a monster, she becomes a means of support and requests her help to save her friends.

## Bio

### Appearance

Ribbon is a small fairy with lavender and blue pointed wings and pointed ears. Her slanted pink eyes match her long hair, which is worn in a pair of twin-tailed with gold bows. She has choppy bangs and forelocks.

Ribbon wears a blue top resembling ribbon wrapped around her chest and neck, held together by a circular clasp, along with a miniskirt resembling her wings.

### Personality

Ribbon guides Erina to the extent of her abilities and is likely to chide her over trivial matters, such as her revealing clothing should Erina bring up her attire first. She also keeps her in check due to Erina's little understanding of human concepts.

She is small due to being a fairy and dislikes her size being brought up.

## Abilities and Powers

Ribbon is very unskilled magic user when she first encounters Erina; her attack patterns are simple and she telegraphs everything she does, making her easy to deal with.

* **Blue Burst**: Ribbon charges up her magic and flies high into the air, then glows blue as she emits multiple large blue bullets that fall to the ground in a curve.
* **Blue Blast**: Ribbon charges up her magic, then fires a big ball of blue energy at Erina.
* **Blue Stars**: Ribbon's desperation move. Ribbon flies high into the air and goes to the center of the screen, then fires five rounds of blue lasers in in a star-like formation. The fifth round leaves behind blue bullets that scatter across the field.
* **Blue and Yellow Rain**: Ribbon fires eight bunches of three yellow bullets that expand from her in a circular fashion. Soon, at the same time as the yellow bullets, Ribbon fires four elongated rings of blue bullets that spread all over the field.
* **Green Rain**: Ribbon flies high into the air and goes to the center of the screen, then fires a multitude of green bullets in an elaborate formation.

## Trivia

* It's possible to encounter her before you get the hammer, which is normally used to fight her. If this happens, her health will drain during the fight. It's unknown why this happens, but it's likely meant to be a fail-safe, for the game would otherwise softlock since it'd be impossible to attack Ribbon, and you can't proceed with the game until you defeat her.
* She only likes to be called Ribi by her friends.
* Ribbon bares resemblance to Ribbon from *Kirby 64*, being a small pink-haired fairy who assists the main character.
DIY Laser Surgery

*"The Sightlaser Home Laser Eye Surgery Device. It is assembled down the road in a sweatshop by four of my infant children. It really works, or they don't get fed."*

- Kalindi to Candee Sexton

Product of Empirical Data Consolidators that can be sold to customer Kathy and Karen by telemarketer Charlie and to customer Candee Sexton by telemarketer Kalindi.
Starting Forest

The first area Erina and Ribbon set off in, the Starting Forest is crawling with low-level enemies suited for learning the basics of Rabi-Ribi.

 **Badges** | Mana Wager, DEF Trade

## Aruraune's Grove

A region to the north-west of the main Starting Forest area, it is best accessed once Erina has a mobility item or two.

**Bosses:** Aruraune

**Items:** Nature Orb

**Badges:** Toxic Strike

## Plurkwood

Another region in the Starting Forest, Plurkwood is accessed by a unique teleporter in Aruraune's Grove.

**Bosses:** Keke Bunny, Twin Plurk Cats

**Items:** P Hairpin

**Badges:** N/A

## Forgotten Cave I

Beneath the Starting Forest lies a series of caves containing various items.

**Bosses:** Cocoa (First Stage)

**Items:** Charge Ring

**Badges:** N/A
The Great Calamity

The Great Calamity was what had given birth to all Lumminai life in Oricai. A great rift had torn through the Kingdom of Oricai and released a massive wave of this unknown race of beings. While both destructive and feared, the Lumminai were named for the light that was given off from the Calamity that birthed them.

The Calamity had caused the great city of Disempaia to be destroyed with it's wake. This was something all the inhabitants of the land blamed the Lumminai for. As a result, they sought only to kill them and end the lives of the beings that destroyed so many even if unintentional.

The years after were filled with death and chaos as the Lumminai would fight amongst themselves for power and the humans would try to hunt any they seen down. With the Rift of the Parallels open, Oricai had to evacuate their kingdom in order to keep the remaining people safe.

A great wall was built around the Rift to prevent anymore Lumminai from pouring into Oricai and causing even more problems. This was an attempt that was soon thwarted when they realized that many of the Lumminai could fly over the wall or just pass through it like a spirit. It seemed as though their structures had no effect on preventing Lumminai from doing as they pleased.

While the people of Oricai had grown to fear the Lumminai, others sought out answers and tried to reason with them, usually resulting in their deaths, but eventually some Lumminai began to listen and understand that what they were doing was wrong. This brought about the Grand Lumminai Order, where the greatest amongst each of the elements would take hold over the rest of their element and try to calm their endless rage.

Many of the Lumminai began to subside from their violent nature, but others resisted and continued to raze human lands and fight amongst the Lumminai forces. After several years, and many Lumminai deaths, there was a controlled order of things. The Grand Lumminai created a short lived peace with the people of the world, which was sharply interrupted by Glarseseu's warring ways. After which, came the Clash of the Kingdoms.
Pandora

**Eyes** | Violet

**Pandora** is the protector of the Ruins. The pyramid turning into a tourist destination is causing trouble for her. She belongs to a rare race and is rumored to have lived for centuries. She maintains Rabi Rabi's barriers with Ashuri and Rita.

## Bio

### Appearance

Pandora has brown skin with bored or annoyed-looking violet eyes and black, messy hair worn in pigtails held by gold rings. She wears green diamond earrings and a gold and blue striped double headband with pointed ears.

Her outfit resembles a dark red bikini with gold and blue lining, two dark red thigh straps and a gold anklet, blue and gold heels, and gold bangles with blue lace connecting both arms.

### Personality

She refers to herself as a princess and has quite the ego.

## Abilities and Powers

Pandora hits fairly hard, but telegraphs all her attacks quite heavily. She jumps high into the air and floats in place for the majority of her attacks, making her hard to hit.

Illusion Pandora is merely a soulless reproduction of the real Pandora, thus emulates the real Pandora's attacks, albeit in a much more violent manner.

### Attacks

* **Pandora's Burst**: Pandora jumps high into the air and floats in place, then fires several rounds of yellow bullets.
* **Pandora's Staff**: Pandora jumps high into the air, floats in place, and takes out her staff. She telekinetically makes the staff spin and follow Erina wherever Erina is on the field.
* **Pandora's Homing Shots**: Pandora goes to the left side of the field, jumps high into the air, and floats in place, then fires several rounds of red bullets that home in on Erina.
* **Pandora's Erratic Staff**: The same attack at **Pandora's Staff**, except the staff fires a flurry of red bullets as it spins.
* **Pandora's Prominence**:
* **Pandora's Dancing Staff**:
* **Pandora's Bombs**:
* **Pandora's Beam**:
* **Pandora's Box**:

### Attacks (Illusion)

* **Illusion's Playtime**:
* **Illusion's Homing Shots**:
* **Illusion's Box**:
* **Illusion's Staff**:
* **Illusion's Wall**:
* **Illusion's Bubble**:
* **Illusion's Beam**:
* **Illusion's Prominence**:
Syaro

**Eyes** | Green

**Syaro** is in charge of taking care of Cicini. She looks like all the other robot maids, but for some reason most people want to get touchy-feely with her.

She got separated from Cicini in an unsuccessful transfer.

## Bio

### Appearance

She has long green hair and slightly darker eyes. Her hair is worn loose with a blue headband that has a floral ornament and ribbons on it.

Syaro wears a white and blue uniform reminiscent of a maid costume, with accents of neon blue lines, dots, and ribbons. The sleeves cover her hands with pointed trim. She also wears dark blue heels and a pair of blue and white striped stockings or tights.

### Personality

Syaro dislikes to be touched and reacts offended.

## Abilities and Powers

Syaro fights by assaulting her opponent with missiles, beams, and hexagon-shaped pieces of data.

* **Red Missiles**: Syaro fires two rounds of four missiles at Erina.
* **Blue Missiles**: Syaro fires one round of three missiles at Erina.
* **Green Missiles**: Syaro fires one round of five missiles at Erina.
* **Pink** **Missiles**: Syaro fires six rounds of four missiles at Erina.
* **Rainbow Missiles**: Syaro does a big leap and fires one round of three missiles--one red, one blue, and one green--at Erina.
* **Blue Beam**: Syaro takes out a ray gun and fires a blue beam at Erina. The beam then dissipates into a flurry of blue bullets that scatter about the field.
* **Bullet Shield**: Syaro surrounds herself with a "shield" of four blue bullets that revolve around her.
* **Hexagon Assault**: Syaro summons hexagonal outlines that zero in on Erina's current position and combine into one big hexagon multiple times. As this is happening, two blue beams of energy fire from the sky on either side of the field.
* **Hexagon Hail**: The same attack at Hexagon Assault, except the hexagons don't zero in on Erina's position. Instead, they simply fall from the sky.
* **Homing Beams**: Syaro summons beams from the sky that home in on Erina. Each beam's telegraphed by two blue lines that revolve around the field and combine into one line that zero in on Erina's current position.
* **Beam Spam**: Syaro disappears from the field, and then fires rounds of blue beams that encompass whole sides of the field.
* **Rainbow Missile Spam**: Syaro disappears from the field, and then fires rounds of missiles of various colors at Erina from the sky.
* **Hexagon Burst**:
* **Beams and Hexagons**:
* **Homing Bullets**:
* **Hexagon Heaven**: Syaro's desperation move. Syaro disappears from the field, and then massive hexagons fall from above. As this is happening, two massive blue beams of energy fire from the sky on either side of the field.

## Trivia

* Her name is also spelled as **Sharo** on the loading screen.
Gameplay

On this page you'll find various tips on making Erina and Ribbon's adventures a lot easier.

## Navigating Terrain

Travelling around the world requires a little acrobatics. You may even find yourself having trouble progressing past certain parts of the game. Making sure to use all available items, as you will need them to get around. The GIF below is a good example of doing so; **click it to enlarge**.

## How to make EN

Some times you may find yourself a little under-equipped, or perhaps a little burnt out on dying too much to the same boss. Fortunately, a few spots around the world are well-suited for rapidly farming up a lot of money. **Click the images below to see a preview.**

**Best accessed:** Early-game
**Accessibility:** Very close to a teleporter.
**Best accessed:** Mid-game
**Accessibility:** Takes time to get to, easy to leave. Save point nearby.
**Best accessed:** End-game
**Accessibility:** Very close to a teleporter, but requires a few items to access. Can be accessed from below or from the left.
**Best accessed:** End-game
**Accessibility:** Somewhat remote location. Very high yield so if you stick around and farm up, it'll be very worth it.
Yureyu HQ

Map description:

**Yureyu HQ** is an abandoned building located in Obsidia Ward. The building was damaged by the disasters that took place prior to the start of the game. Later on in the game it is revealed that the building was destroyed by Team Meteor.

## Battles

### Partner Cain

Cain is the player's partner during the part through **Yureyu HQ**.

### Dr. Sigmund Connal

The Player can choose to battle either Dr. Sigmund Connal or Sirius. This will change small aspects of the store later in the game.

Dr. Sigmund is battled on Short-Circuit Field in Double Battle format and he has two Ultra Potions.

### Meteor Admin Sirius

Sirius is battled on Short-Circuit Field in Double Battle format and he has two Hyper Potions.
Nixie

**Eyes** | Pink

**Nixie** lives quietly in the Tundra and also dons her bear-eared coat. She's quiet and speaks a bit slowly. She's also kind of a glutton. If a stranger were to give her some sweets, she would take them and eat them right away.

Her older twin sister is Nieve.

## Bio

### Appearance

Nixie resembles Nieve physically, but with pink eyes in a slightly different shape. Her light blue medium-length pigtails are worn at the bottom of her head with choppy forelocks and bangs framing her face. She wears a pink bear-ear hood trim with white fluff.

Normally, she wears a pink long-sleeved dress with white and dull blue detail. Along with pink shoes worn with white stockings and a pair of pink and dull blue leg warmers with a red bow on the side.

## Abilities and Powers

Like Nieve before her, Nixie also fights with snow magic. However, she is much more serious in combat, with most of her attacks being faster, more complex versions of her sister's. She also utilizes aurora magic, which allows her to perform devastating attacks that are difficult to dodge, and often cover the entire field.

* **Homing Aurora Bullets**: Nixie jumps high into the air and floats in place, then fires several rounds of magenta bullets from both her arms that home in on Erina.
* **Aurora Angel**: Nixie goes to the right side of the field and fires a single magenta bullet. The bullet flies about while firing an endless stream of small bullets that flash red in eight separate directions, then flies offscreen.
* **Aurora Pellets**: Nixie stands in place and fires countless small magenta bullets in a sprinkler-like fashion.
* **Ornate Aurora Snowflake**: Nixie jumps to the right side of the field and floats in place, then fires magenta-colored blasts of snow in an ornate pattern in four directions.
* **Aurora Seekers**:
* **Aurora Revolution**:
* **Aurora Columns**:
* **Aurora Beams**:
* **Aurora Blast**:
* **Monster of the Aurora**: Nixie's desperation move. Nixie jumps so high into the air that she goes completely offscreen. The screen then flashes black multiple times, masses of blue and magenta donut-shaped bullets surrounding Erina each time. The bullets then scatter: the blue bullets fly offscreen, while the magenta bullets fly at Erina.
Exotic Laboratory

Gadgets abound, Cicini's blue complex is swarmed by her hostile robot maids.

 **Badges** | Weaken

## System Interior

Jump through a unique teleporter to access the inside of Cicini's computer. Here you'll find virtual lava pits and enemies immune to physical attacks. Tread with care if you want to find Syaro as fast as possible!

**Bosses:** Syaro

**Items:** Cyber Flower, Air Jump

**Badges:** N/A
Pokedex

Event Pokemon are in ***Bold Italics***, ones without Bold Italics are wild encounters. Some event Pokemon will be unavailable early due to random variables, but can be obtained later in the game. The methods of encounter (grass, cave, surf, fishing, etc.) will not be listed but are linked to their respective location pages. Some areas will change encounters or are unavailable as the story progresses. Note that the locations listed here do not include Password exclusive pokemon locations.

Ones listed as Evolution or Breeding can only be obtained this way. For more detail on unique evolutions and forms, see Mechanics. Legendary or Mythical encounters locked postgame will be linked to their specific sidequests. You can sort the categories alphabetically or numerically by clicking the header cells.

The following lists shows locations of more specific requirements:

* First locations along the game's progress: Pokemon Location
* Only static encounters: Static Encounters
* Only trade Pokemon: Trade Pokemon
* Only gift Pokemon: Gift Pokemon

**All Locations listed are in the order of story progression, Availability refers to encounters only, this will not include Starters and Mystery Eggs for now. "\*" are special cases.**
Moissonneur

## mohamede

Portrait de Moissonneur

**Moissonneur** est le cinquième garde du corps de Boucher. Son nom vient du fait qu'il se bat avec une moissonneuse.

## Son histoire

Moissonneur est le dernier allié de Boucher à combattre le guerrier Ombre. Le combat est remporté par Ombre à la stupeur de Moissonneur. Le garde du corps se montre agressif avec son adversaire et lui dit que Boucher sera l'assistant de sa mort.

## Sa personnalité

Tout comme son boss Boucher, Moissonneur est quelqu'un de très agressif et prend plaisir à faire couler le sang d'Ombre durant leur combat. Moissonneur est sans doute le seul garde du corps fidèle à Boucher car les quatre autres gardes craignent ce dernier, apeuré par sa cruauté excessive.
General

This is a guide to all of the phyiscal armors in the game.

The system will go like this.

Item: Cost: Avaliablity

## Gloves

Cloth Gloves: 50: Common

Fancy Gloves: 300: Uncommon

Leather Gloves: 200: Common

## Body

Tattered Tunic: 25: Common

Tattered Dress: 25: Common

Village Tunic: 150: Uncommon

Village Dress: 150: Uncommon

Layered Traveller's Garb: 440: Super Uncommon

Silk Jacket w/Skirt: 440: Super Uncommon

==

Rare Armor==

Back to the database.
Ermite

**Ermite** est le second démon que combat Ombre. Il apparait dans l'acte 2.

## Son histoire

Au début, Ermite, Lynx et tous les autres démons étaient enfermés dans le portail des ombres et ont étés libérés par Ombre qui était à la recherche d'un adversaire à sa taille.

Ermite a rejoint l'école d'arts martiaux qu'il dirigeait. Bientôt, il affronte Ombre et triomphe de lui la première fois. La seconde fois, en revanche, Ermite est vaincu.

## Sa personnalité

Ermite est considéré comme l'un des démons les moins agressifs ce qui n'empêche pas qu'il est un ennemi redoutable. Il est aussi connu pour utiliser la magie.
Titan

Le conquérant intergalactique **Titan** est le dernier démon et l'ennemi final qui fait face à Ombre dans Shadow Fight 2.

## Son histoire

Il est évident que Titan était prisonnier dans le portail des ombres avec les six autres démons dont il est craint (Guêpe, Ermite, Widow, Boucher, Lynx et Shogun).

Une fois que Titan et les autres ont étés libérés et que les six premiers démons ont étés battus par Ombre, le conquérant kidnappe [[May]

```
et l'enferme dans le portail des ombres.

```

Un peu plus tard, Titan prend le contrôle de l'esprit de May et l'utilise pour affronter individuellement Ombre. Hélas, il ne parvient pas à triompher plus longtemps car, May est battue et Titan devient incapable de la contrôler ce qui le contraint à faire lui-même face à Ombre. Les deux individus vont s'affronter dans le royaume de Titan au court d'un combat épique et acharné où le conquérant tente d'en finir avec le guerrier en maniant sa grande épée ou en utilisant son bras extensible comme arme à distance qui est parallèle à un grappin. Il a également recourt à un esprit qu'il utilise comme arme magique mais aussi à une scie qu'il peut faire rouler sur le sol, en direction de son adversaire. En fait, ses attaques sont puissantes et, pour certaines, difficiles à esquiver. Durant cette longue lutte, Titan devient affaiblit et disparait définitivement dans une explosion qui entraîne Ombre avec elle. Le corps du guerrier est détruit dans l'explosion qui provoque aussi l'effondrement du portail des ombres. Finalement, Ombre retrouve son apparence d'humain tandis qu'il part avec May.

Pour ce qui est de Titan, il est impossible de déterminer si il a survécu ou non mais l'esprit noir que l'on voit rôder à la toute fin du jeu peut laisser supposer que oui.

## Sa personnalité

Titan est quelqu'un d'extrêmement grand (il est 1,5 x plus haut que les autres démons), de particulièrement arrogant (il éclate de rire lorsqu'il bat Ombre) et d'excessivement robuste et fort (il n'est jamais par terre pas même lorsqu'il subit un coup critique). Il porte toujours une armure métallique et est probablement le personnage le plus agressif du jeu. Sa grandeur et son armure le rendent très lourd et par conséquent, très lent mais cet inconvénient est largement compensé par sa résistance et son endurance. Par ailleurs, Titan possède aussi une grande connaissance de l'univers et est expérimenté dans les expériences qu'il fait subir à ses prisonniers.
Rabi Rabi Town

**Items** | (**gifts from Miriam**: Bunny Strike, Speed Boost, Bunny Amulet)
 **Badges** | Erina Badge, Ribbon Badge

A charming village populated by more and more characters as the story progresses, Rabi Rabi Town is where the Stone Stele and Rumi await Erina and Ribbon as they persuade more people to help out their cause. Miriam's shop can be found here, and new residents sell buffs to Erina and Ribbon.
Boucher

**Boucher** est le troisième démon combattu dans le jeu. C'est l'antagoniste du troisième acte. C'est un violent, menaçant et intimidant enseignant qui enseigne la façon de couper et de déchiqueter.

## Son histoire

Libéré par Ombre en même temps que les six autres démons, Boucher a ensuite regagné son atelier.

Plus tard, il va perdre le combat contre Ombre et va être incarcérer dans le portail des Ombres avec Lynx et Ermite.

## Sa personnalité

Boucher ne reculerait devant rien pour gagner le respect et la gloire. Pour parvenir à ses buts, il est même prêt à commettre des crimes terribles. Selon lui, la connaissance de la violence est "une clé de la force" alors que l'amour est une cause de faiblesse. Son horrible comportement effraie quatre de ses cinq gardes du corps.
Ombre

**Ombre**(**Shadow** en V.O.) est le personnage principal et titulaire dans le jeu-vidéo Shadow Fight 2.

## Son histoire

Il s'agit d'un ancien guerrier qui luttait vaillamment contre les forces du mal. On dit qu'il était invincible et il est donc partit à la recherche d'adversaires à sa taille. C'est ainsi que le guerrier a découvert le portail des ombres. Cette découverte l'a poussé à enfreindre les règles qui avaient jadis étaient établies par ses ancêtres : il a ouvert la porte, libérant les sept démons qu'elle renfermait. En plus de libérer les démons, l'ouverture a fait perdre au guerrier sa chaire et son âme. Désormais, il n'est plus que l'ombre de lui-même et est donc surnommé Ombre. L'ancien guerrier est destiné à combattre, un à un, les sept démons qu'il a accidentellement délivré afin de pouvoir les remettre dans le portail.

Son premier adversaire est le démon Lynx. Mais ce dernier refuse d'avoir à faire à lui à moins qu'il parvienne à triompher de ses cinq gardes du corps. Ombre affronte, un à un, les gardes et affronte ensuite Lynx. La première fois, il est terrassé et battu par le démon du fait que l'arme avec laquelle il se battait contre lui n'était pas suffisamment perfectionnée. De plus, Lynx a des attaques dévastatrices comme les bombes qu'il peut fixer à son ennemi à l'aide de ses griffes. Ombre est contraint d'abandonner le combat pour améliorer d'avantage son arsenal. Une fois que c'est fait, il va revoir Lynx qui accepte le défit. Il affronte Lynx encore et, cette fois, parvient à le maitriser non pas sans effort. Lynx, vaincu, est contraint de remettre à Ombre un mystérieux seau bleu.

Ombre, Sensei et May poursuivent donc leur périple pour affronter les six autres démons. Sensei dit qu'un de ses disciples a disparu et cela va les mener au démon suivant : Ermite. Mais, avant tout, Ombre doit défier son premier garde du corps qui est Dragon.

Après avoir combattu Grue, Ombre bat Ermite.

Puis, il bat individuellement chacun des quatre démons restants en allant de Boucher à Shogun. Toutefois, il reste un dernier démon qui est beaucoup plus grand et robuste que ses adversaires. Il s'agit du conquérant Titan. Le nouveau rival d'Ombre a enlevé May et l'a enfermé dans le portail des ombres. Cet acte pousse Ombre a tout recommencer depuis le début : il doit à nouveau vaincre les six premiers démons pour pouvoir libérer May. Ombre y parvient non pas sans effort. Seulement, il doit par la suite combattre les cinq garde du corps de Titan ainsi que May dont l'esprit est contrôlé par Titan. Ombre surmonte chacune de ses épreuves avant d'être enfin en mesure de faire face au terrifiant Titan dans un combat épique qui va possiblement coûter la vie à Titan et qui va permettre à Ombre de retrouver son apparence initiale d'humain et de pouvoir repartir avec May.

## Sa personnalité

Ombre est un individu courageux qui est motivé par son devoir de renfermer les démons qui se sont enfuit du portail des ombres.
Widow

**Widow** est une puissante guerrière dont la beauté est envoûtante à pratiquement tous les hommes qui la rencontrent y compris Sensei.

## Son histoire

Widow est maitrisée par Ombre après avoir tenté de le battre notamment avec ses pouvoirs magiques dont sa boule de glace.

## Sa personnalité

Widow utilise sa beauté pour usé de ses charmes sur ses adversaires. Elle est considérée comme l'un des démons les moins agressifs.
Erina

**Eyes** | Purple

**Erina** is the main heroine of **Rabi Ribi**. A six-month old bunny who mysteriously turned into a human.

## Bio

### Appearance

Erina resembles a teenage girl with gentle purple eyes and long, loose worn light purple hair with forelocks and bangs framing her face. She has a bunny tail and large, white bunny ears.

She normally wears an indigo play-boy bunny outfit with a white collar and red ribbon, along with a single stocking, a pair of cuffs, and dark purple heels.

### Personality

She's curious about everything and not easily agitated, but just a little slow on the uptake. She is formal by default and seems to have good manners, even refusing to pay discount prices and addressing others with "Ms." and "Mr.".

She accidentally offends people pretty easily. Despite this, she is very popular with the various figures she meets.

## Trivia

* Erina resembles Chino Kafu from *Is The Order A Rabbit?.* They have a similar hair and eye color, and various personality traits.
	+ She also resembles Reisen from *Touhou Project* but with purple eyes and different clothes.
Adolf Hitler

Adolf Hitler was a Supreme leader of Nazi Party and he leads to WWII, that when he begin conquest the world.

## Personality

Adolf Hitler has a serious issues and he's sensitive person that he doesn't get along with minorities around him. However he was very good Leader of his alligence, that sometimes make mistakes in battle
Floating Graveyard

A haunted cemetary packed with mid-game loot and enemies. Proceed with caution.

 **Badges** | Survival, Health Wager

## The Library

An area only accessed very late in the game, this twisting labyrinth is filled with spikes and badges. Delve deep into the dark maze to find out where Irisu went.

**Bosses:** Irisu

**Items:** N/A

**Badges:** Crisis Boost, Hitbox Down, Auto Trigger
Lester Winchester

*"Soldier, I'd like to thank you for your bravery and my extensive collection of Eagle Freedom commemorative plates."*

- Lester Winchester to Charlie

A customer of Empirical Data Consolidators.

Lester Winchester's address is 89 Divorce Court, Sleepy Hollow, NY 10591.

Can bought the products:

* 90-in-1 Tool
* The Curious Digit
Tree

*"Hi there! This is Tree, callin' from Empirical Data Consolidators. How are you today?"*

- Tree

Telemarketer of Empirical Data Consolidators. Playable at Level 1 when he have to sells 3 products in 7 minutes.

The customers in his call log are:

* Steve Walker
* Madison Adams
* Fred Frost (not respond calls)
* Jim James
* Candee Sexton
* Kathy and Karen (not respond calls)
Buffs & Debuffs

A number of buffs can be obtained from members of Rabi Rabi Town once they join (which expire after 300 seconds), and many debuffs will be inflicted on Erina during gameplay. Town members with an asterisk next to their name sell buffs that are part of a set sold by Miru for 25,000 en, and lasts another 30 seconds (330 in total).
Dummy Buddy

*"You'll love buddy, our anatomically correct man-sized dummy. Guaranteed to be cool with, your, uh, freaky situation."*

- Cuddles to Kathy and Karen

Product of Empirical Data Consolidators that can be sold to customer Madison Adams by telemarketer Tree and to customer Kathy and Karen by telemarketer John "Cuddles" Smith.
Wikia Shadow Fight 2

## Bienvenue sur le wikia

Ré à vous, mes chers disciples ! Soyez les bienvenus là où vous saurez tout ce qu'il y a à savoir sur mon vaillant disciple, Ombre.

## Activités récentes

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wikia. Trouver des vidéos sur votre thème en explorant la vidéothèque de Wikia.

Fichier:Placeholder
90-in-1 Tool

*"It's too bad about your dog. What better way to fill your heart that with Gadgetcorp's Whuzzat, a 90-in-1 multi-purpose tool! What doesn't it do? It's a corker, a defogger, a temporary hunting license fabricator, a crawded shucker, a Brazilian Portuguese translator, a pocket protector countermeasure, a fishstick moid..."*

- Tree to Steve Walker

Product of Empirical Data Consolidators that can be sold to customer Lester Winchester by telemarketer Charlie.
Fantasy Telemarketer Wikia

## Welcome to the Fantasy Telemarketer Wikia

Fantasy Telemarketer is a flash game developed by TIny Mantis Entertainment and distributed by Adult Swin Games.

Links: Game - Walkthrough

## Description

t's not easy being a telemarketer. And you're about to find out just how un-easy (and potentially un-settling) it is. Get behind the computer monitor and take on the role of four different telemarketing professionals to sell a smorgasbord of time-saving, economical products to a pool of wily, sometimes unwilling customers. Select the right products, prices and chitchat to move the most inventory and score big with your boss. Do well enough and maybe you'll even get to be Employee of the Month.

## Instructions

Your job as telemarketer is to schmooze and coerce your customers into purchasing what you're selling. Use the mouse to advance the conversation with each victim and select responses. Choose correctly and you'll continue the pitch.

If you get one too many negative responses your customer may hang up on you.

Each level has a quota of products you need to sell within a set amount of time. The number of products sold or left to sell can be seen on your computer terminal screen.

An on-screen graph shows how positively/negatively your customer is responding to your pitch. Spend too much time below the graph's middle line and you could get hung up on.

The locks shown above the graph indicate how many positive responses are required to complete the sale. If you do particularly well, you'll unlock a bonus session with the ability to score an add-on purchase.

## Tips

The call log on the right-hand side of the screen shows your customer queue and their status - who you've sold to and who's pending. If your selling skills are impeccable and you sell them additional product you'll get a star next to that customer's entry in the call log.

You can hang up on a customer by pressing the "hang up" button. But why would you do that? Do you want to get fired?

The conversation you're having with a customer may give you an idea of the right product to sell them.

If you're able to unlock the bonus "Sweet Talk" section you'll be awarded extra time with the customer to make an additional sale.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.