recursal/Fanatic-Fandom huggingface dataset:
Elements

An **Element** is a type of damage an attack uses. There are eleven elements in total. Moves with elemental damage can be more effective towards enemies that are weak to it, and armour can protect the wearer from it. Each enemy also has an elemental type, which dictates what element they Attack with.

### Physical

Physical attacks are generally strong against human (or at least humanoid) characters, with some exceptions. Most Techniques, Weapons, and regular attacks deal physical damage.

### Absorb

Absorb attacks can either do damage to health or mana, and steal it to give to the attacker.

### Water

Water attacks are uncommon for the players, but are used plentifully by enemies, particularly those in the Coastal Zone.

### Ice

Ice attacks are either weak or strong against all enemies in the Coastal Zone, and weak against most demonic entities. Three weapons use this element.

### Wind

Wind attacks tend to be weak against flying enemies and some underwater enemies. There is currently no way for any playable character to use wind damage, aside from Dust Pouches.

### Holy

Holy attacks may be costly, but they deal massive damage to any demonic being, making it an important element in the Demon Zone. Aralu's weapon has this element.
Armor

**Armour** is wearable equipment for the party members. Armour can give stat boosts, resistances, and even status effects. Some armour is purely cosmetic, and cannot be removed.

## Headgear

* **Cavalier Hat**
* **Crimson Beret**
* **Dullahan's Helmet**
* **Elf Cheerleader Hat**
* **Iron Helmet**
* **Gas Mask**
* **Golden Casque**
* **Nutcracker Helmet**
* **Red Beret**
* **Santa Hat**
* **Scale Helmet**
* **Scevite Helmet**
* **Silk Scarf**
* **Winged Headband**

## Bodygear

* **Ancient Cuirass**
* **Carapace Armour**
* **Casual Clothes**
* **Cavalier Garb**
* **Chain Mail**
* **Elf Cheerleader Suit**
* **Green Tunic**
* **Harem Outfit**
* **Honeycomb Armour**
* **Ivory Thistle Tunic**
* **Janitor's Overalls**
* **Leather Armour**
* **Limeplate Armour**
* **Metal Chestpiece**
* **Muneate**
* **Nutcracker Suit**
* **Sahaguin Plate**
* **Sahaguin Wetsuit**
* **Santa Suit**
* **Scarab's Garb**
* **Scevite Platemail**
* **Silk Cloak**
* **Strengthened Silk Shirt**
* **Winged Armour**

## Accessory

* **Ankh Necklace**
* **Aphrodisum Earrings**
* **Beast Ring**
* **Bira-Bira Kanzashi**
* **Bone Necklace**
* **Boots of Ise**
* **Carved Headband**
* **Chain Anklet**
* **Courier's Cloak**
* **Demonic Choker**
* **Fukuno Omamori**
* **Gemstone Rings**
* **Golden Ankh**
* **Green Ribbon**
* **Hearty Ring**
* **Iron Gauntlet**
* **Jingle Bell Necklace**
* **Kinky Choker**
* **Leather Collar**
* **Mistletoe Hairpin**
* **Mood Ring**
* **Moon Talisman**
* **Shell Hairpin**
* **Shiny Bauble Earring**
* **Silk Choker**
* **Star Earrings**
* **Tama Kanzashi**
* **Wreath Bracelet**
* **Worn Engagement Rings**

## Underwear

* **Boxer Briefs**
* **Briefs**
Corrupted

**Corrupted** is a Bad End in the Desolate Zone, listed as D29. It occurs after being caught by Kimccubus while she is flying.

The Player is sent to Hell, where the succubus transforms him into a petite succubus, transposing his dick onto herself and spraying the new demon with her former jizz. The bukkake awakens succubine instincts in the Player, and she quickly begins serving her new Mistress.
All Better Now?

**All Better Now?** is a Bad End in the Desolate Zone, listed as D8. It occurs after using the shower on the Hospital's 3rd floor.

After his shower, The Player's clothes are missing. He finds a nurse's outfit and searches for his clothes, all the while his body and mind feminizes without his knowledge. Soon, nothing is left of the Player's old mind, and the pink-haired nurse 'treats' her patients by having sex with them.
A Maiden’s Work is Never Done

**A Maiden's Work is Never Done** is a Bad End in the Mythic Zone, listed as Ending F35. It occurs after running out of time in the Shrine section of the Fera Quest. A surefire way to achieve this is:

* Enter the onsen, and break the Water seal
* Use the Fox Fire on someone other than Youko, then use it on Youko
* Collect Suzume's ingredients, side with the man in the basement, and lose

The Player and Dominic black out, and wake up as shrine maidens. They continue to tend to the shrine, healing those who ail, enlightening those who wander, and reeducating those who trespass.
Chunks Pouch

**Chunks Pouches** are Combat Tools that deal medium elemental damage. While they are an improvement from Dust Pouches, their late-game rarity all but ensures that the party will have elemental moves at their disposal. Still, some elements, like Water, are relatively rare, making Chunk Pouches a good alternative.

Ignition and Gloom can be bought from the merchant in Mirane. Douse are given by a player in the Pyramid. Ignition, Jolt and Rime can be bought from the Tanuki Merchant. Finally, the Gremlin can drop Jolt Chunks (50% drop, 25% drop x2, 5% drop x4, 20% steal).
Black Iron Ingot

> *"An ingot of refined black iron. It's known for being incredibly tough and hard to work with."*
>
>

The **Black Iron Ingot** is a Material in Monline, Like Scevite and Gold Ingots, Black Iron Ingots have their own Zone (the Mythic), are made from their own materials (3 Raw Black Iron). and create their own strain of equipment (from Mirane Crafter's Permit). A grand total of 26 Ingots are needed to create all the weapons and armour. Thankfully, they're sold by the blacksmith in Mirane City for 50G.

Black Iron Ingots can create the Black Hand Falchion (6), Crest Shield (7), Soldier's Crossbow (1), and all six Gemstone Rings (2 each).
Antidote

> *"Treats poison."*
>
>

An **Antidote** is a consumable that cures Poison, and can be either found throughout the Zones or crafted with two Cleansing Herbs and one Sweet Herb. While it may be wise to carry at least one around, Poison is a rare enough status that Antidotes may serve a better purpose in crafting Cured Honey. It is sold by most consumable vendors for 50G.

The following enemies drop Cured Honey:

* Giant Frog (40% drop, 20% drop x2, 25% steal)
A Bloody Mess

**A Bloody Mess** is a Bad End in the Desolate Zone, listed as D20. It occurs after losing to the Ghoul.

The Ghoul drags The Player to her basement lair, where he passes out. He awakens to see that he is not alone, as a group of shackled men surround him, in which the Ghoul sucks off. Over time, the Player goes crazy with the same desire of sex that the Ghoul has.
Cheese Wheel

> *"A delicious looking piece of cheese."*
>
>

The **Cheese Wheel** is a consumable that The Player very briefly picks up in the basement of the abandoned house in Caste City. It belongs to the local mouse, and eating it will turn the Player into a mouse, leading to a Bad End. The mouse recovers the cheese, defeated or not, when the Player moves towards the ladder out.
Ankle Shot

**Source**: 26 SP

**Cost:** 8 AD

Performing **Ankle Shot** deals medium Impact damage to a single foe, debuffing its Agility for two turns and Interrupting. While it and other Bow Master Techniques are useful, they are hampered by the necessity of a Bow.

The following characters can perform Ankle Shot:

* Kim (requires Bow Master)
AD Regen

**AD Regen** is a positive Status Effect that increases AD regeneration by 8%, lasting four turns. As the party gains AD through attacking or getting attacked, it is the weakest of the three regenerative effects.

The following player moves can grant AD Regen:

* WIP!

The following enemy moves can grant AD Regen:

* WIP!
Drop Dead Gorgeous

**Drop Dead Gorgeous** is a Bad End in the Desolate Zone, listed as D5. It occurs after succumbing to a Zombie in the Mall.

The Player's heart stops, and awakens to see that 'he' has transformed into a busty zombie girl. She attacks a human, but is captured and tied up in a room, constantly gangbanged by others.
Conversion Therapy

**Conversion Therapy** is a Bad End in the Desolate Zone, listed as D42. It occurs after losing to either robot as Kim.

In a detailed sequence, Kim's body and The Player's mind are roboticized into K1M-I, and only Kim's green hair and a quivering voice in the robot's 'conscious' are left of her humanity.
Bear One Another's Burdens

**Bear One Another's Burdens** is a Bad End in Monline, listed as Ending F45. It occurs after accepting the baby from the Ubume during the Yokai Quest.

Once The Player accepts the baby, it disappears, reappearing in his womb. The others go to seal the Ubume, but end up getting pregnant too. Fera cannot dispell their “curses”, so the three are forced to live in Mirane city, female and pregnant. Kim is angry about becoming pregnant again, while Dominic takes it surprisingly well, even after he gives birth to twins.
Concentrate

**Source**: 15SP

**Cost:** 12MP

Casting **Concentrate** raises the user's Magic Attack for four turns, like Focus does to Attack. As only three attacks use magic to attack enemies, it is recommended to not even spend SP on Concentrate until The Player has enough magical Imitations to properly make use of the Magic Attack stat.

The following characters can cast Concentrate:

* The Player
Fluid Hunt

**Fluid Hunt** is a Bad End in the Forest Zone, listed as A7. It occurs after losing to the Blue Slime.

The slime overcomes The Player, and the player's companion, if present, makes an effort to save him before being forced to retreat. The Player awakes to having sex with the slime, and then turns into a slime as well, her mind empty save for hunger. She and her sister overtake Caste City, making plans to enslave the rest of the island.
Banana Split

**Banana Split** is a Bad End in the Demon Zone, listed as C9.It occurs after using the 'split' spell on The Player during the female route of the Succubus Quest.

The Player sprouts a penis and is overcome by lust. Written off as a failed experiment, she goes on to penetrate an enormous number of women and eventually men, swearing revenge as soon as she stops being so horny.
Characters

There are many characters in Monline, some playable, and some NPCs, both gameplay-wise and story-wise.

## Playable Characters

* **The Player**
* **Mark**
* **Aralu**
* **Kim**
* **Roxxane**
* **PXE**
* **Dominic**

NPCs: (Players trapped in the game)

* **Mara**
* **Morgan**
* **Percy**

NPC-in-game: (NPCs in the Monline world)

* **Robin**
Cexigua

**Cexigua** is a Bad End in the Desert Zone, listed as E12. It occurs after losing to a tongueless Sandwurm; losing to one with its tongue present will result in a different scene, and will not end the game.

The enraged Sandwurm engulfs The Player, and tendrils trap his limbs. The torn tongue swallows him, trapping his legs and emitting an odor that puts the Player to sleep. When he wakes up, she finds herself transformed into a replacement for the Sandwurm's tongue, and gains a mental connection to the rest of her body, hunting men to drain them of their seed.
Cooked to Perfection

**Cooked to Perfection** is a Bad End in the Desert Zone, listed as E41. It occurs after checking the oven in the Kitchen once Kim and Fera are restored.

Pharaoh Farinet ambushes The Player, and forces him to serve the finished cake. She finds it delicious, her only problem being that she no longer has a chef to bake her such delicious cakes. She then brainwashes and transforms the Player into Rania, a peppy diminutive chef who loves baking for her Pharaoh. She spends the rest of her life cooking for her beloved Pharaoh, enjoying her work despite the lack of help.

...Until the Pharaoh gets bored with Rania's chaste ways, restoring a bit of the Player's mind and subjecting them both to a slutty streak. The Player/Rania then cooks in the day and fucks at night, albeit with a bit more control than before.
Every Suck You Take

**Every Suck You Take** is a Bad End in the Demon Zone, listed as C6. It occurs after losing to the Pigtail Succubus.

The succubus continues transforming her captive, growing a dick to make her addicted to cum. The newly transformed succubus then attacks The Player, literally sucking him dry. This ending is unique in that it doesn't end with the Player's transformation, but his death instead.
Bolt Strike

**Source:** 20SP

**Cost:** 15MP

Casting Bolt Strike deals medium Lightning damage to a single foe. It is one of three elemental attacks learned before Imitations. Bolt Strike costs the least MP of the three, but is the weakest; that said, at only 5MP less than the multi-hit Lightning Sweep, it may be better to use the latter move instead. Regardless of which move is preferred, Lightning damage is a very powerful element in the first two Zones, with every enemy in the Coastal Zone either weak to it, or resistant against it (9 vs. 6).

Blitzen's Antler allows this technique to be used by anyone wielding it. The following characters can also cast Bolt Strike:

* The Player
Flechette Shot

**Source**: 24 SP

**Cost**: 10 AD

Performing **Flechette Shot** deals two bouts of light weapon-dependent damage to two random enemies, with a 50% chance to inflict Bleeding. Even though it is a third cheaper than Serrated Edge, it is so much weaker in comparison (light damage instead of medium, random enemies instead of a single one, one 50% chance to Bleed instead of two) that it may be wise to just use Serrated Edge instead. Aralu is the only character able to use Flechette Shot.
By the Reins

**By the Reins** is a Bad End in the Desolate Zone, listed as D18. It occurs after losing ten presents during the gift-retrieval minigame, located on the top of the Hospital, after securing at least 15 beforehand.

The elves kidnap The Player, proclaiming that he's becoming too much of a nuisance to let be, transforming him into a reindeer-girl. Her estrus gets the better of her, and she slowly loses her mind and humanity, becoming nothing more than a feral reindeer as the years go by.
Cottontail

**Cottontail** is a Bad End in the Desolate Zone, listed as D25. It occurs after manually removing the bunnygirl outfit after confronting the stylist in the Strip Club.

The stylist sucker punches The Player, and when she wakes up, her mind has been erased. The Player lives her life as a bunnygirl stripper, albeit a more subdued one than in Bouncing Busts of Blonde Bimbo Bunnies.
Летняя мазь

Эта штука откуда-то с жаркого юга. Фермеры ею натираются, чтобы пережидать самые жаркие часы. Она зимой согревает, а летом охлаждает.

## Эффект

Если натереть летней мазью шею и запястья, можно в два раза больше времени провести в условиях экстремального холода. Также эта мазь снижает штраф к Вын от экстремальной жары до 1/4 от вашей общей Вын.

## Формула

**СЛ:** 12

**Время:** 5 раундов

**Ингредиенты:** Любой жир или сало (1 шт.), Квебрит (1 шт.), Эфир (1 шт.)

**Цена:** 33
Earth Shatter

**Source**: 30 SP

**Cost:** 25 MP

Performing **Earth Shatter** deals medium Earth damage to all foes, lowering their Defence for three turns. It costs 10MP more than Tremoring Stride, but that may be worth it for the multi-targeting and the debuff.

The following characters can cast Earth Shatter:

* Dominic
A Sticky End

> **NOTE: This ending is inaccessible as of .8.0.**
>
>

**A Sticky End** is a Bad End in Monline. It occurs after failing a QTE with the trapped chest in the Pyramid.

The party falls down a long tunnel of chocolate, somehow ending up in a sea of candy, sans clothes. As the party tries to escape, they cover their genitals with chocolate, which feminizes the two men in the party. Their escape attempt turns to splashing each other with chocolate, and that turns to tasting each other. The girls soon succumb to their sugary fate, fucking each other in the sea of chocolate.
A Change in Management

> **NOTE: This ending is inaccessible as of .7.0.**
>
>

**A Change in Management** is a Bad End in Monline. It occurs after losing to the Lich and choosing servitude.

The Lich lets The Player choose his fate, calling him a coward for asking for servitude. Nonetheless, she transplants his mind into a female robot body, locking her brain in obedience towards her new Mistress. She works as the Lich's maid along with the other robots, until the Mansion is raided by bandits, who have a much more carnal approach to the girls' servitude.
Beware the Dog

**Beware the Dog** is a Bad End in the Desolate Zone, listed as D64. It occurs after losing to either a Collared Wolf or Collared Werewolf.

The wolf captures The Player and Kim, delivering them both to Lina. Lina turns Kim into a rabid guard dog, while the Player does not get a transformation, instead becoming prisoner to the enraged werewolf that is now Kim. Even after several escape attempts, he remains unchanged, implying that this is punishment enough.
Chain Anklet

> *"A light metal anklet with a chain attached, the chain part is broken though."*
>
>

The **Chain Anklet** is an accessory dropped by multiple enemies in the Desolate Zone. It sports reasonable stats, but also carries a 10% debuff to critical evasion.

The following enemies drop the Chain Anklet:

* Collared Werewolf (25% drop, 10% steal)
* Collared Wolf (20% drop/steal)
* Gargoyle (20% drop, 40% steal)
* Romeo, Deposed Alpha (20% drop/steal)
* Werewolf (35% drop, 20% steal)
* Wolf Brute (20% drop/steal)
Dominic

**Dominic** is a human player trapped in Monline by Robin. He is initially encountered by Kim and The Player in the Desert, rousing support to siege the Pyramid. Eventually he joins up with The Player, only to betray him for the power of the Pharaoh. After being beaten in battle, the Pharaoh is expelled from his body, leaving it in a somewhat-effeminate state. He joins the party for the remainder of the Desert Zone after this event.
Circle of Life

**Circle of Life** is a Bad End in the Mythic Zone, listed as F10. It occurs after losing to a Harpy.

The Player is swallowed up by the harpy, reborn as the harpy Rey. She's is soon joined by Kiki, implied to be Kim. The two grow up together, and each grow pregnant with human child, contributing to the harpy nest.
Courier's Cloak

> *"It's the main piece of uniform worn by the Mirane courier, RedEx."*
>
>

The **Courier's Cloak** is an accessory given during the Courier Quest, and can be worn to change its Bad End should the party lose to the Wolf Brutes. Despite what the courier claims, the cloak does not need to be worn to receive a reward. The cloak itself is a strong piece of equipment, with high stats and a 10% buff to evasion.
Coastal Zone

The **Coastal Zone** is the second Zone in the game, where The Player teams up with Mark to secure the Orb of the Waves. This Quest can be done in two ways: with the Player as a human and the Player as a mermaid. The Zone takes place mostly in the Eurus Sea, but finishes in Budan with the Nereid Quest.

## Enemies

* Charybdis
* Crab Girl
* Flow Kelp
* Human Raider
* Kappa
* Kraken
* Mermaid
* Nereid
* Raider Leader
* Sahaguin
* Sahaguin Raider
* Scylla
* Sea Bishop
* Sea Goddess' Priestess
* Sea Slime
* Siren

## Bad Ends

* Ending B1 - The Littlest Mermaid
* Ending B2 - Beneath the Light
* Ending B3 - 'Under da Sea'
* Ending B4 - Plenty of Fish in the Sea
* Ending B5 - The Catch of a Lifetime
* Ending B6 - Charybdis Chow
* Ending B7 - Boredom
* Ending B8 - Outlet of Love
* Ending B9 - Deep Dark Depths
* Ending B10 - Die with Dignity?
* Ending B11 - The Saviour
* Ending B12 - Magic Cucumber
* Ending B13 - Kappativated
* Ending B14 - One Track Mind
* Ending B15 - Sisters in Crime
* Ending B16 - Backup Singer
* Ending B17 - Flow Rider
* Ending B18 - A Clean Slate
* Ending B19 - Coconut Grass
* Ending B20 - Humans is Stupid
* Ending B21 - Saltwater Sweetie
* Ending B22 - Love Beneath the Gaslight
* Ending B23 - Physician, H-Eel Thyself

## Locations

* Budan
* Eurum City
* Eurus Sea
Bodyslam

**Source**: 28SP

**Cost**: 16TP

Performing **Bodyslam** deals heavy Impact damage to a single foe, with a 40% chance to Stun and a 70% chance to Interrupt. While it has a high TP cost, it is a far better interrupting move than Headbutt.

The following characters can learn Bodyslam:

* The Player
* Dominic

The following enemies can perform Bodyslam:

* Demon Ogre
* Human Raider
Curse Quest

The **Curse Quest** is a mandatory Quest in Desert Zone ultimately leading to exit from the zone into **Mythic Zone**. It follows Pharaoh Farinet's demise after Pyramid Quest It focuses on removing curses from Characters so they can safely exit the Desert Zone.

## Quest

### Acquiring the quest

After Player leaves the Pyramid they have to go to the eastmost part of Desert Expanse until they see mountains on the right. There will be a bunch of rubble which Player climbs on to exit. They are stopped by Kim reminding cast about the curse making them unable to leave the Desert. In order to continue, Player has to go back to the Pyramid in order to ask Goddess Isis for help in removing the curse. Party will have to traverse Desert Underground to arrive back to the Pyramid.

### Removing the curse

Player learns that only Bastet can lift cast's curse and is advised to look for her. She can be found in Djeso on top of a building. She will remove the curse but create a new one that will expire only when the party fulfills her request of finding person who had messed with her cat collars. Player will have to go back to the Desert Camp and then back to the Desolate Zone to continue the story.
Arrow Volley

**Source**: 26 SP

**Cost:** 10 AD

Performing **Arrow Volley** deals four bouts of light weapon-dependent damage to a single foe. The damage is doubled if the user's agility is higher than the targets. This may be difficult, as the move can only be performed with a Bow, a type of weapon that typically lowers agility.

The following characters can perform Arrow Volley:

* Kim
Empty Vessels Make the Most Sound

**Empty Vessels Make the Most Sound** is a Bad End in the Desolate Zone, listed as D79. It occurs after getting hit by Lina's Dumb Gun during the motorcycle chase and losing to the ambush with Former Collared Man A unchanged. Either of his teammates can be bimbofied for this ending to play out.

Lina shoots The Player, turning him into a bimbo, and attempts to swap bodies with Kim, but in a moment of clarity, the Player forces Lina to switch with her instead. Kim wakes up and assumes the bimbofied Lina is the Player, racing off with her and leaving the Player trapped in Lina's body.

The Player/Lina gets ambushed by three of Lina's victims, who put a collar on him. He wakes up in an unknown location, about to be sentenced for Lina's crimes. Delta arrives to 'save' him, but reveals she was only going to take revenge herself. After a few misunderstandings, she realises that the Player is in Lina's body, and recalibrates his collar to prevent him from speaking.

The Player is sentenced to 'community service', which consists of him being tied up and tortured by all the players. He loses track of time, and afterwards, his sanity. Kim does visit him, but she only stares at him for hours; the Player is left wondering whether the silence was worse than any torture she could have done, or if he's so broken that he longs to be punished, as he will be, for the rest of his life.
Anubian Pike

> *"The golden weapon of a vigilant Anubian Warrior."*
>
>

The **Incisor Spear** is a spear weapon crafted with four Gold Ingots, 2 Scrap Metal, 1 Fariene Faience, and 260G. The recipe requires Fariene Crafters Notes, as with all gold-related gear. It also has a 50% chance to be stolen by the Anubis. It has perhaps the best stats of any spear, and gives an immunity to Blindness, with a 10% chance to Seal with attacks.
Flare Gun

> *"A short, stocky pistol used to signal locations."*
>
>

The **Flare Gun** is a gun type weapon found in the Warehouse. It technically has the worst attack of any weapon, but its real power lies in its 100% chance to Burn on hit. This makes the Flare Gun an interesting secondary weapon for magic builds, so long as the gun's MP debuff is balanced with other equipment.
Bleed ‘em Dry

**Bleed 'em Dry** is a Bad End in the Mythic Zone, listed as Ending F44. It occurs by wielding the Red Wagasa when The Player is a miko, outside in the Tainted Shrine during the Miko Quest.

The Player feels it start to rain, though the others do not see it. She whites out, waking up in a deep pond. She finds her *wasaga*, but it's missing its oily sheen; the Player instead “feeds” it by fusing with the wasaga, turning into a *Karakasoa*, or umbrella-based Youkai. She feeds off of hapless humans, sometimes by attacking, other times by disguising herself as an umbrella for people to use, draining them of a energy and making them “permanently dry”.
Масло против аберраций

## Эффект

Вы можете действием полного хода намазать масло на своё оружие или 10 боеприпасов. Атакуя этим оружием вы наносите на +5 больше урона по существам типа «Аберрации».

## Формула

**СЛ:** 18

**Время:** 30 минут

**Ингредиенты:** Любой жир или сало (1 шт.), Квебрит (4 шт.), Киноварь (4 шт.), Фульгор (4 шт.), Эфир (4 шт.)

**Цена:** 3000
Cheats

This is a list of all the cheat codes in Monline. Don't use any of these; we'll know if you do... (okay maybe the SKIP ones are okay, but everything else makes you a dirty cheater) All cheats are Case Sensitive.

* GuideMe: Adds a 'Guidance' option in the pause menu, which gives details on the current main quest
* IDCHOPPERS: Adds Chainsaw to the next loaded file
* IDDQD: God Mode
* Kenkou: All Arena fights unlocked
* Rosebud: Adds 1000G to the next loaded file
* SKIP1: Skips past the intro
* SKIP2: Skips past all mandatory events in the Forest Zone
* SKIP3: Skips past all mandatory events in the Coastal Zone
* SKIP4: Skips past all mandatory events in the Demon Zone
* SKIP5: Skips past all mandatory events in the Desolate Zone
* SKIP6: Skips past all mandatory events in the Desert Zone
* SKIP7: Skips to the start of the Desolate return quest
* SKIP8: Skips past all mandatory events in the Desolate return quest
* SKIP9: Skips past the Princess and Fera quests in the Mystic Zone
* UUDDLRLRBA: Adds 5 Knowledge Crystals to the next loaded file
* Zelda: Adds Green Tunic to the next loaded file
Can’t Make This Stuff Up

**Can't Make this Stuff Up!** is a Bad End in the Mythic Zone, listed as F2. It occurs after reading the purple book in the Princess's secret lab as Princess Rien, with the mental changes over halfway done.

Princess Rien attempts one of the spells in the book, which shrinks her and turns her into an unliving doll. She eventually wakes up, cheerfully noting that her new body is anatomically correct. She tries to pleasure herelf, but remembers the specific wording of her spell, realizing she has to find someone else. Leaving the room, she pounces, attacks, and then transforms a guard, spending the rest of her life as a “haunted doll” who kidnaps and dollifies guards and maids for her harem.
Bleeding

**Bleeding** is a negative Status Effect that deals constant damage (based on the Attack stat) to the afflicted for at most 5 turns. It cannot kill the afflicted, and is cured after the battle ends, or after 2-5 turns. Several skills and items can also cure bleeding.

The following player moves can inflict Bleed:

* WIP!

The following enemy moves can inflict Bleed:

* WIP!
Blessed Scrap

> *"Old torn cloth from a nun's habit. Perhaps it can be reused."*
>
>

**Blessed Scrap** is a material in Monline, dropped by enemies in the Elysium Church. Despite being a material, it is not used in any crafting recipe.

The following enemies can drop Blessed Scrap:

* Chastity (50% drop x2, 30% drop x5, 10% drop x8, 60% steal)
* Corrupted Nun (50% drop, 30% drop x3, 50% steal)
* Dark Priest (50% drop x2, 30% drop x4, 10% drop x5, 40-60% steal)
A Ribbiting Existence

**A Ribbiting Existence** is a Bad End in the Forest Zone, and is listed as A10. It occurs after losing to the Giant Frog.

The Player (and Mark or Aralu, depending on if they are in the party) are captured and brought to another Giant Frog, who has the frog lady trapped. The frog licks the frog lady, who turns into a Froggirl. The newly created monstergirl then transforms Mark/Aralu, and the girls gang up on The Player, who also joins them. The Player then turns into a constantly pregnant bullfrog.
Blinded

**Blinded** is a negative Status Effect that lowers hit chance by 40%. It lasts a single turn, making it only useful for avoiding one attack, and rendering it a riskier Interrupted. Continuously afflicting it, however, obviously improves its power.

The following player moves can inflict Blindness:

* WIP!

The following enemy moves can inflict Blindness:

* WIP!
Dark Mage

A **Dark Mage** is an anomaly monstergirl that can be summoned by the Duelist. All summons take attacks for the Duelist, and lack resistances and drops. The Dark Mage has the most HP of the three normal summons, and can deal the most damage, albeit only to a single target.

As the Duelist and his game are heavy references to the Yu-Gi-Oh! card game, the Dark Mage is based off of the Dark Magician card.
Алхимический огонь

Я никогда не имел дела с алхимическим огнём. Эта дрянь слишком опасная. Когда она контактирует с воздухом, то взрывается к курвиной матери адским пламенем.

## Эффект

Алхимический огонь немедленно поджигает всё, на что попадёт. Для броска склянки требуется провести атаку с проверкой Атлетики с дистанцией в метрах, равной вашему Тел х 2 м. Жидкость разбрызгивается, поджигая всё и всех в пределах 2-метрового конуса от места падения.

## Формула

**СЛ:** 17

**Время:** 15 минут

**Ингредиенты:** Солнце (2 шт.), Ребис (3 шт.), Фульгор (1 шт.), Купорос (1 шт.)

**Цена:** 97
Blank Ofuda

> *"A blank strip of paper, used by shrine maidens."*
>
>

A **Blank Ofuda** is a Material in Monline. As of Version 0.9.2, they serve no purpose.

The following enemies drop Blank Ofuda:

* Kamaitachi (20% drop, 10% drop x2)
* Kejourou (60% drop, 20% drop x2)
* Miko (30% drop)
* Suzume (30% drop)
* Yuuka (80% drop, 40% drop x2, 10% drop x3)
Battle Cry

**Source**: 22SP

**Cost:** 18MP

Casting **Battle Cry** buffs the party's Attack twice for three turns and gives 15% of their max AD. It is one of two moves of Mark's that requires MP, and is perhaps the more useful move than Rally, which is more expensive. That, combined with the fact that the Attack stat is used in all but one of the duos's moveset, means every strong enemy encounter with Mark in the party should begin with Battle Cry. In fact, it may be wise to defeat enemies who also know Battle Cry as soon as possible, so to not face off against a doubly powerful group.

The following characters can cast Battle Cry:

* Mark

The following enemies can cast Battle Cry:

* Harem Girl Kamber
* Morgan
* Pyramid Warden
* Pyramid Warrior
Dark Red Succubus

The **Dark Red Succubus** is a unique devil monstergirl found in the Succubi's Den, in the bottom left room of the main floor. All succubi have the same drops and Bad Ending (save for the Pigtail Succubus), and have the possibility of dropping the code for the jail cell, but use different moves and have differing stats. This succubus also has a 50% chance to counter attacks.

If she doesn't know the passcode, the Dark Red Succubus will give The Player a clue as to who has it.
Don't Lose Your Head!

**Don't Lose Your Head!** is a Bad End in the Desolate Zone, listed as D49. It occurs after losing to the Dullahan.

The Player is decapitated and his head is placed on the Dullahan's body. The Dullahan delivers Kim to Mara, and by the time the Player regains consciousness, he finds that his face is replaced with that of a woman's, with the Dullahan's mind still present. Mara informs the two that the Player can never fully regain control of his new body, and the two work together as well as they can.
A Wolf in Sheep’s Clothing

**A Wolf in Sheep's Clothing** is a Bad End in the Mythic Zone, listed as F53. It occurs after losing to the Wolf Brutes in the Mystic Woods while wearing the Courier's Cloak.

The wolves lock the party in a cage, revealing that they no longer need Lina's collars to transform others anymore; the package contained an aerosol that does the same thing. The Player ducks from the spray, leaving Kim and Dominic to transform into cruel and lusty werewolves. The Player transforms too, but can revert to a human woman, eventually leading would-be heroes to the house to be attacked.
Frisky

**Frisky** is a Status Effect that applies various effects to the target. Lust damage is twice as powerful and the chance of being Charmed is 25% more likely, but TP gain is increased by 25%, and their attacks deal Lust damage. Therefore, there may be rare moments when becoming Frisky is beneficial. The effect ends after battle, or after 2-3 turns. Light Beam can also cure Friskiness.

The following player moves can inflict Frisky:

* Tempting Wink (100%)
* Whiplash Flailing (5%)

The following enemy moves can inflict Frisky:

* Arousing Potion (100%)
* Basking in Mindlessness (100%, self-inflicted)
* Cute Wink (100%)
* Devil's Dance (100%, self-inflicted)
* Eros Haze (100%)
* Gaze of Lust (100%)
* Lick Clean (25%)
* Pink Shot (100%)
* Pink Tipped Nails (10%)
* Pot Haze (100%)
* Roaming Tail (100%)
* Running Hot (100%, self-inflicted)
* Slimy Hug (50%)
* Tail Tease (40%)
* Whiplash (15%)
* Wild Lust (10%)

The following weapons and armour have Frisky properties:

* Beast Hunting Rapier (75% resist)
* Neara's Whip (75% resist)
* Scevite Shield (50% resist)
Bandage

> *"A thin wrap for covering up wounds."*
>
>

A **Bandage** is a consumable item that heals 80 HP when used. It is tied with Jar of Honey for the weakest HP replenishing consumable. Bandages are found solely in the Desolate Zone, where they are dropped by enemies, found in trash cans, and sold in shops.

The following enemies drop Bandages:

* Gremlin (60% drop, 10% drop x2, 20% steal)
* Morgan (50% drop, 50% steal)
* Zombie (30% drop, 10% steal)
Ages End

**Cost:** 12 MP

**Shift:**

**Source**: Imitation from Living Doll (38 SP)

Casting **Ages End** has a 20% chance to inflict Blind, Poison, Sleep, Dizzy, and Calm on a single opponent. The Status Effects can stack, meaning that there's a 4% chance for two status effects to be inflicted, 0.8% for three, 0.16% for four, and a highly unlikely 0.032% chance for all five status effects to happen, a 1 in 3125 chance. Such an outcome wouldn't be welcomed, however, since one of the possible effects is Calm, one of the best status effects in the game, which one would not want an enemy to have even in the best of situations. Therefore, casting this skill depends on if you want to weigh the four 20% chances of a 'positive' status effect against the one 20% chance of a 'highly detrimental' status effect.
A Fairy Displayed

**A Fairy Displayed** is a Bad End in the Mythic Zone, listed as F61. It occurs after entering the Court of Twilight with at least four memories belonging to Queen Mab, and then choosing two answers from each "fairy path", leading to a three-way tie.

The Player rushes towards Queen Mab, and pledges his loyalty; Mab, unsatisfied with how "easy" that was, temporarily gives him back his memories, sharing them with other fairies. She then tasks the Player with a quiz to "correctly" answer each of the six memories, which will dictate which ending he gets: unlike the other three fairy endings, however, this ending requires the player to answer with exactly two options from each ending type, therefore resulting in a three-way tie. An example of this would be:

* Why are you here?: “A pixie?”
* Who is Kim?: “A friend”
* Who is Dominic?: “...’’Friend’’?”
* Where do you live?: “House-building... thing”
* What’s your favourite food?: “Something... huh?”
* What’s your worst trait?: “Easily distracted?”

Even though the Player's body has transformed into a fairy, he still retains his mind, due to the fairy magic failing to stick to a single archetype. Queen Mab is livid, and punishes the Player by "giving him everything": stupidity from Gerania, lust from Rozulin, and obedience from Thisbe. This turns her into a blonde bimbo fairy whose only job is to make Queen Mab look more important by comparison.
Aphrodisum Earrings

> *"These condensed aphrodisia earrings absorb lust from the air."*
>
>

The **Aphrodisium Earrings** are an accessory crafted with four Crystalized Aphrodisia, one Scevite Ingot, and 400G. The recipe requires Scevite and You, as with all scevite-related gear. True to its description, the earrings absorb any Lust damage dealt to the wearer.
Fariene Crafters Notes

> *"A book detailing the methods of crafting used by the ancient Fariene civilisation."*
>
>

**Fariene Crafters Notes** is a Key Item in Monline, and is one of four Recipe Books. It is found in the Pyramid, a reward for the sliding sarcophagus puzzle in the bottom left:

1. Sarcophagus 3: W W E S S W
2. Sarcophagus 4: W E N
3. Sarcophagus 2: E
4. Sarcophagus 1: W S

Fariene Crafters Notes can create the following:

* Anubian Pike (4 Gold Ingot, 2 Scrap Metal, 1 Fariene Faience, 260G)
* Gold Ingot (2 Raw Gold, 5G)
* Gold Tipped Khopesh (3 Gold Ingot, 3 Scrap Metal, 250G)
* Golden Casque (3 Gold Ingot, 4 Scrap Metal, 200G)
* Inlaid Kopis (2 Gold Ingot, 3 Scrap Metal, 2 Fariene Faience, 250G)
* Patterned Shield (3 Scrap Metal, 2 Fariene Faience, 260G)
* Scarab's Garb (5 Gold Ingot, 4 Scrap Metal, 1 Fariene Faience, 300G)
A True Honor

**A True Honor** is a Bad End in the Forest Zone, listed as A4. It occurs after losing to a Hornet.

The Player will be knocked out and brought to Hornet Hive all tied up. He'll be thrown into the Vat, a mixture of honey and hornet poison, passing out due to the pain. He'll wake up transformed into a Hornet. As a Hornet, she'll be sent to nearby towns to bring men, and later will become a Breeder. It has been noted that the Player follows the commands of Arachne but has never seen her.
Former Collared Woman

The **Former Collared Woman** is a unique enemy found in the Werewolf Quest: specifically, she is fought alongside the Former Collared Man A and Former Collared Man B in the Bad Ends after Lina shoots the party during the motorcycle chase. Each formerly collared opponent has three forms, depending on how many times they have been hit with the Dumb Gun. The more they are hit, the more their stats change (typically lowered ATK, DEF and AGI, with raised MAT, MDF and LUK), the more their moveset changes (into more sexual attacks), and more their bodies and minds bimbofy. After three hits with the Dumb Gun, the bimbo leaves the battle in search of sex.

The Former Collared Woman is the healer of the party, and thus should be the first to be fought/bimbofied. Interestingly, since both Lip Smack and Tit Tease are magic attacks, and the Woman's magic attack raises when bimbofied, she is actually *more* dangerous when hit with the Dumb Gun, though she'll be without her healing spells, which might be a worthy trade. That said, if the goal is to fully bimbofy the party, it might be wise to target the Formerly Collared Man B first.
Deep Dark Depths

**Deep Dark Depths** is a Bad End in the Coastal Zone, listed as B9. It occurs after losing to the Kraken when The Player is male, and accepting her offer to save him.

True to her word, the Kraken saves the Player, but drags him down into the abyss. It is implied, however, that her treatment of him isn't altogether unpleasant.
Cherry Fairy

**Cherry Fairy** is a Bad End in the Desolate Zone, listed as D47. It occurs after getting caught by Lina as PXE.

Lina attempts to shoot The Player, but he is too quick for her. She resorts to a flashbang, The grenade rewires the Player's head, giving him an insatiable addiction to Lina's girlcum, and she spends the rest of his life as a sextoy for her.
Fallen Warrior

**Fallen Warrior** is a Bad End in the Desert Zone, listed as E28. It occurs after losing to a Lizardwoman.

The Lizardwoman bites The Player's shoulder, who passes out from the pain. When he wakes up, his transformation into a lizardwoman is nearly finished, and a rough bout of egglaying removes any resistance from her mind. The new lizardwoman acclimates to her life quite easily, as her life before involved plenty of fighting, but eventually she is defeated in battle. Due to her new instincts, she falls in love with the victor, her body softening in preparation of becoming his wife. They eventually marry, and the Player leaves her fighting days behind in place of her new role as a housewife.
A Cat is Fine Too

**A Cat is Fine Too** is a Bad End in the Forest Zone, listed as A13. It occurs after losing to Mr. Minoh.

The Player is captured and gradually transformed into a catgirl. She attempts to fight the manor's owner, and when she fails, he sells both her and the other cat to Mirane, where they happily 'work' as prostitutes.
Fire

*This article contains content added or changed in the 0.8.5 build, and as such, may be out of date. Thank you for your patience as we update the wiki.*
**Fire** is an element any damaging move may use.

### Fire-Resistant Enemies

* Arch Imp (50%)
* Baphomet (0%)
* Blue Slime (75%)
* Charybdis (75%)
* Crab Girl (75%)
* Gaia (75%)
* Gargoyle (75%)
* Ghoul (75%)
* Giant Frog (75%)
* Imp (75%)
* Kappa (0% during Shell's Protection)
* Kraken (50%)
* Parasite Host (50%)
* Stone Form Mimic (50%)
* Verity (50%)
* Witch (50%)

### Fire-Weak Enemies

* Arachne (125%)
* Flow Kelp (200%)
* Honey Bee (150%)
* Hornet (150%)
* Ice Form Mimic (200%)
* Living Doll (150%)
* Mara (125%)
* Metal Form Mimic (125%)
* Mosquito (150%)
* Pollen Drunk Honey Bee (150%)
* Raider Leader (150%)
* Robots (125%)
* Sahuagin (150%)
* Sahuagin Raider (150%)
* Sea Slime (125%)
* Werewolf (125%)
* Wolf Brute (125%)

### Player Sources of Fire Attacks

* Fire Bolt
* Snap Fire

### Enemy Sources of Fire Attacks

* Burning Fires of Hell (Twin Goddesses)
* Gaia's Scourge (Chastity)
* Hellish Fury (Baphomet)
* Hot Flame (Succubi)
* Pitiful Cantrip (Witches)
Brutal Slash

**Source**: 26 SP

**Cost:** 14 AD

Performing **Brutal Slash** deals heavy weapon-dependent damage to a single foe, inflicting Bleed and debuffing Defense for three turns. This is a powerful move, if only for being a low cost heavy attack, and may be enough for the user to take up its mandatory Sword or Greatsword.

The following characters can perform Brutal Slash:

* Kim
* Dominic
Duelist Quest

*NOTE: Hey there! I feel comfortable writing a lot of things, but Yu-Gi-Oh isn't one of them. It you can help fill in this article explaining the Yugioh references, it'd be much appreciated! Remember to delete this template when you're done. -Yosheider*
The **Duelist Quest** is an optional Quest in the Desert Zone. It involves fighting the Duelist, a mysterious figure who always wins his card games. Like the tail end of the Minoh Ranch Quest, the brunt of the content of this quest is after **losing** to the enemy.

## Quest

### Before Duel: Dark Magician? I Just Gotta Have That!

The party will have to interact with the Duelist several times before they are able to challenge him to a battle. Through this, they discover that he seemingly wins every card game he plays, and goes by 'ante rules', meaning the loser has to forfeit their best card. When pressed to reveal where his deck came from, he reveals that he bought it off 'some trader out in the desert', and approaching them will reveal that the deck was found in an underground cavern, along with other possibly cursed artifacts. Confronting the Duelist again will begin a battle, and winning will provide the party with his deck and duel disk.

### Duel Lost: It's Time For D-D-D-D-D-D-D-Dick!!

Losing to the Duelist will provide the party with three options: they can either give him all their money, The Player's weapon, or 'the finger'. The latter will make the Duelist transform the Player into a Dark Magician Girl, and she will be forced to battle with him in three card games. These are not battles, and instead are dictated on the choices the Player makes before and during each duel, ending with a duel against Robin. It may appear that there are a multitude of paths based on the amount of choices, but in reality, only the first two choices matter:

* If the Player masturbates on the bed, then helps out the Duelist, <Wyvern path, Robin wins>
* If the Player talks to the Duelist, then helps out in battle **or** masturbates on the bed and listens to the duelist, <Chastity path, Robin wins>
* If the Player talks to the Duelist, then listens to him in battle, <AR path, Robin loses>

After the battle, it is revealed that Kim made a bet with Robin: if he wins, the Player will be restored and the Duelist will take his place, and if he loses, he will give his entire deck to the Duelist, which just so happens to include Kim. Therefore, losing will restore the Player and give him the Magician Girl's Scepter, and winning will lead to Heart of the Cards.

## Enemies

* Duelist
	+ Blue Eyed White Dragon
	+ Dark Mage
	+ Harpy Woman
	+ Nut Kid

## Loot

* Deck of Cards - Reward for defeating the Duelist
* Duel Disk - Reward for defeating the Duelist
* Magician Girl's Scepter - Reward for losing the battle
Discharge Bomb

**Source:** 30SP

**Cost:** 30MP

Casting **Discharge Bomb** deals heavy Lightning damage to a single foe, with a 30% chance to Stun. It is one of three elemental Techniques learned before Imitations, and is the most powerful and expensive of the three.

The following characters can cast Discharge Bomb:

* The Player
Cat Got Your Tongue?

*This article describes content that is no longer in the game.*

**Cat Got Your Tongue?** is a Bad End in Monline before v0.8. It occurs after having sex with Bastet twice. Please see the article on the Bastet Quest for more information.

After a particularly heated roleplay session, Bastet forces The Player to drink from her breasts, making him pass out. When he awakens, Bastet has stolen his body, replacing it with a catgirl, and puppeteering it through her many romps. After a while, the Player regains control of her body, but the damage has already been done, and she succumbs to her carnal heat.
Crystals

**Crystals** are Combat Tools which makes weapon attacks from the user deal elemental damage for three turns. While some crystals can be found in chests throughout the Zones, all of them can be bought from a merchant in Mirane City. Two crystals are used for crafting Gemstone Rings, along with a Hearty Ring and two Black Iron Ingots.

There are ten types of crystal, one for each element (except for Impact):

* Sticky Crystal: Absorb damage, does not have a ring.
* Warm Crystal: Fire damage, used to create Ruby Ring.
* Cold Crystal: Ice damage, used to create Beryl Ring.
* Sparking Crystal: Lightning damage, used to create Amethyst Ring.
* Wet Crystal: Water damage, used to create Sapphire Ring.
* Dry Crystal: Earth damage, used to create Tiger's Eye Ring.
* Airy Crystal: Wind damage, used to create Emerald Ring.
* Gleaming Crystal: Holy damage, does not have a ring.
* Cloudy Crystal: Dark damage, does not have a ring.
* Moist Crystal: Lust damage, does not have a ring.
Bridging the Gap

**Bridging the Gap** is a Bad End in the Demon Zone, listed as C18. It occurs after losing to the Twin Goddesses in any way other than their respective OHKO attacks.

In their struggle over The Player's soul, he is turned into a half-angel half-demon hybrid. While her new form takes some time to get used to, she ends up creating a bond between angels and demons.
Dizzy

**Dizzy** is a negative Status Effect that randomly selects the attacks of the afflicted, with a 50% Evasion and Hit Rate debuff. While this may not be as powerful on an enemy, it can prove pesky for the player's party, who may inflict other status effects on themselves through their random attacks. The effect lasts up to 4 turns, with a 50% chance to be removed upon taking damage.

The following player moves can inflict Dizzy:

* WIP!

The following enemy moves can inflict Dizzy:

* WIP!