Chaos Lord Cleric

> "*A party of heroes bent on spreading the influence of Chaos... And you're their final boss.*"
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The **Chaos Lord Cleric** is part of the twenty-first challenge on the *Lords of Chaos* board. She appears alongside her allies in The Chaos Slayers.

## Attacks

All of the Chaos Lord Cleric's attacks do ??? (Void) Magic damage.

1. The Chaos Lord Cleric casts a green spell on all her allies.
	* Applies 'Chaotic Infusion' for 15 turns to herself and her allies.
		+ +20 Bonus.
		+ +20 Boost.
2. The Chaos Lord Cleric casts a red spell on one of her allies.
	* Applies 'Chaotic Infusion' for 3 turns inclusive to a single target (see Mechanics).
		+ +50 Bonus.
		+ +50 Boost.
3. The Chaos Lord Cleric casts a green spell on all her allies.
	* Heals herself and her allies for 2% of each target's maximum HP.
4. The Chaos Lord Cleric casts a red spell on one of her allies.
	* Heals a single target for 4% of their maximum HP (see Mechanics).
5. The Chaos Lord Cleric blasts her target with fire.
	* Attacks for 1 hit of 100% ??? Magic damage.
		+ Inflicts 'Chaotic Grasp' for 2 turns inclusive.
			- +50 Health.
6. The Chaos Lord Cleric casts a green spell.
	* Applies 'Chaotic Barrier' for 10 turns to herself and her allies.
		+ +40 Melee/Pierce/Magic.
		+ +40 Block/Parry/Dodge.
7. The Chaos Lord Cleric casts a red spell.
	* Applies 'Chaotic Barrier' for 2 turns inclusive to a single target (see Mechanics).
		+ +90 Melee/Pierce/Magic.
		+ +90 Block/Parry/Dodge.
8. The Chaos Lord Cleric casts a dark energy spell.
	* If the Chaos Lord Cleric is affected by 'Flux Heal Recharging' and Attack 9 has been used less than 5 times:
		+ *The Chaos Lord Cleric recharges her Flux heal!*
		+ Purges herself of 'Flux Heal Recharging'.
		+ Applies 'Flux Heal Prepared' for 99 turns.
	* Attacks for 5 hits of 60% ??? Magic damage (300% total).
9. The Chaos Lord Cleric casts a red spell.
	* *Chaos Lord Cleric: 'Not on my watch.'*
	* Heals a single target for 20% of their maximum HP.
	* Purges herself of 'Flux Heal Prepared'.
	* Applies 'Flux Heal Recharging' for 99 turns.
	* Increases 'Chaos Desperation' by 1 (see Mechanics).

## Rotation

* The Chaos Lord Cleric's rotation is (1 or 2) -> (3 or 4) -> 5 -> (3 or 4) -> (6 or 7) -> (3 or 4) -> (1 or 2) -> 8 -> (3 or 4).
	+ (Buff -> Heal -> +Health -> Heal -> Shield -> Heal -> Buff -> Nuke -> Heal)
* When all of the Chaos Lord Cleric's allies are above 50% HP, she will use Attacks 1, 3, and 6 (the party-wide versions).
* If any of the Chaos Lord Cleric's allies are below 50% HP, she will instead use Attacks 2, 4, and 7 (the single-target versions).
* Up to a maximum of 5 times, if any of the Chaos Lord Cleric's allies are below 25% HP and 'Flux Heal Prepared' is active on her, she will pause her rotation to use Attack 9 once.

## Mechanics

Upon receiving a stun, the Chaos Lord Cleric reduces the duration to 1 turn and gains stun resistance.

If the Chaos Lord Cleric or any of her allies is below 50% HP, she will use single target buffs and heals. Otherwise, she will use party-wide buffs and heals.

* The priority for single-target buffs and heals is DragonLord > Cleric > Mystic > Berserker > Thief.

### Chaos Desperation

* At the start of every turn, the Chaos Lord Cleric applies 'Chaos Desperation' for 99 turns.
	+ +(100X) Boost (max +500 Boost).
	+ +(30X) Bonus (max +150 Bonus).
	+ X is equal to the number of times Attack 9 has been used (max 5).
	+ If X is 5, the Chaos Lord Cleric can no longer use Attack 9.

### Chaotic Legacy

* When the Chaos Lord Cleric is defeated, she applies 'Chaotic Legacy' to her allies for 20 turns.
	+ *Chaos Lord Cleric: 'You will live on. I know you can do it!'*
	+ A HoT equal to 2% of the Chaos Lord Cleric's maximum HP, which immediately ticks once on each target.
	+ +10 All.
	+ -10 Health.