recursal/Fanatic-Fandom huggingface dataset:
Darko

### liens

Undyne (ennemie)(anciennement : supérieure hyérarchique, amie)(anciennement : collègue, amie)
 Kyu (frère, allié)(anciennement : collègue, frère)
 Pare (anciennement : collègue, amie)
 Kuroi (ennemie)(anciennement : collègue)
 Jin/Oru/Enna (ennemi·e·s)(anciennement : collègues)
 Nathan (ami, protégé)(anciennement : ennemi)

### pronom(s)

Il/lui

 —Darko à Nathan et Kyu après leur révolte, quelques minutes avant qu'ils ne soit rattrapés par Undyne et que Darko ne meure.

Darko était l’un des trois Seconds de la Capitaine Uryu, avec Kyu et Undyne, puis un de ses Seconds à elle, avec son frère et Pare. Il s'est rebellé contre Undyne le 13 juillet 2011, sauvant l'humain de Persévérance, Nathan. Il a été tué par Undyne avant son frère, le 16 juillet de la même année.

## Apparence

Darko a, comme son frère, la peau bleu grisé et les cheveux séparés en deux couleurs, cependant, c'est son côté gauche qui est bleu, et le droit qui est gris. Son œil droit est bleu tandis que l'autre est noir. Il a un museau semblable à celui d'un reptile. Sa langue est grise et fourchue et ses dents sont pointues. Il possède deux cornes grises repliées vers l'intérieur et ornées d'un anneau en haut de chacune, et une queue écaillée grise. Il porte une combinaison grise à jambes et manches longues croisée de chaînes noires sur son torse. Il porte un bracelet en métal noir à chaque poignet, cheville et à son cou. Il porte des chaussures épaisses blanches à bout rond.

## Personnalité

Darko possède une personnalité plutôt extravertie et chaleureuse. Il est drôle et parfois même impoli en essayant de faire rire. Il s'agace facilement, mais va rarement jusqu'à la colère.

## Informations de combat

### Menu de statistiques

Darko possède 0 de LOVE et 999 HP. Il n'a jamais tué personne. Son AT est de 22 et son DF de 44.

### Capacités magiques

Darko peut faire apparaître des chaînes pour bloquer son adversaire. Plus il en crée, moins elle sont puissantes, il s'allie donc souvent à son frère pour immobiliser leurs ennemis. Ses attaques sont inconnues.

## Backstory

On ne sait rien de la vie de Kyu et Darko avant la mort de la Capitaine Uryu et la promotion d'Undyne, excepté que la créatrice a confirmé qu'ils étaient orphelins depuis un très jeune âge et n'avaient que l'un-l'autre comme proche.

En 1997, époque où les deux frères étaient les Seconds d'Uryu, l'ex-Capitaine de la Garde Royale fut été tuée par l'humain d'Intégrité, et remplacée par Undyne, suite à un combat contre Asgore pour prouver sa valeur. Kyu et Darko restèrent Seconds et une troisième fut choisie par Undyne et Asgore : Pare. Les quatre Gardes furent amis pendant plusieurs années, jusqu'à l'exécution de l'humaine de Patience, une petite fille de 6 ans, où les jumeaux commencèrent à douter.

À la chute du dernier humain tombé, Nathan, Darko et son frère se révoltèrent et emprisonnèrent Undyne et Kuroi, sa Seconde, et fuirent avec l'humain. Trois jours plus tard, Darko fut tué par Undyne, à contrecœur.
Julian

—Julian à Uryu pendant leur combat.

Julian est la 2ème âme humaine récoltée par Asgore. Il est tombé dans l'Underground et mort le 21 décembre 1997.

## Personnalité

Julian est arrogant, sadique et violent. Il aime voir les autres soufrir. Il n'aime pas que les choses ne se passent pas exactement comme il l'avait prévu.
𝕿𝖍𝖊 𝕾𝖙𝖆𝖙𝖎𝖈 𝕯𝖎𝖒𝖊𝖓𝖘𝖎𝖔𝖓

𝕬𝖓 𝖎𝖓𝖈𝖔𝖒𝖕𝖑𝖊𝖙𝖊 𝖈𝖔𝖕𝖞 𝖔𝖋 𝖙𝖍𝖊 𝖔𝖚𝖙𝖘𝖎𝖉𝖊 𝖑𝖊𝖛𝖊𝖑 𝖔𝖋 𝖌𝖗𝖆𝖆𝖑, 𝖎𝖓 𝖙𝖍𝖎𝖘 𝖕𝖑𝖆𝖈𝖊 𝖊𝖛𝖊𝖗𝖞 𝖊𝖓𝖙𝖎𝖙𝖞 𝖋𝖗𝖔𝖒 𝖙𝖍𝖊 𝖔𝖛𝖊𝖗𝖜𝖔𝖗𝖑𝖉 𝖎𝖘 𝖊𝖎𝖙𝖍𝖊𝖗 𝖎𝖓 𝖆 𝖘𝖙𝖆𝖙𝖎𝖈 𝖘𝖙𝖆𝖙𝖊 𝖔𝖗 𝖎𝖘 𝖓𝖔𝖓-𝖊𝖝𝖎𝖘𝖙𝖊𝖓𝖙. 𝕴𝖓 𝖙𝖍𝖊 𝖘𝖙𝖆𝖙𝖎𝖈 𝖉𝖎𝖒𝖊𝖓𝖘𝖎𝖔𝖓 𝖞𝖔𝖚 𝖆𝖗𝖊 𝖆𝖇𝖑𝖊 𝖙𝖔 𝖌𝖔 𝖙𝖔 𝖘𝖔𝖒𝖊 𝖆𝖗𝖊𝖆𝖘 𝖙𝖍𝖆𝖙 𝖆𝖗𝖊 𝖇𝖑𝖔𝖈𝖐𝖊𝖉 𝖔𝖋𝖋 𝖎𝖓 𝖙𝖍𝖊 𝖔𝖛𝖊𝖗𝖜𝖔𝖗𝖑𝖉. 𝖂𝖎𝖙𝖍𝖎𝖓 𝖙𝖍𝖊 𝖘𝖙𝖆𝖙𝖎𝖈 𝖉𝖎𝖒𝖊𝖓𝖘𝖎𝖔𝖓 𝖞𝖔𝖚 𝖈𝖆𝖓 𝖒𝖆𝖐𝖊 𝖈𝖔𝖓𝖙𝖆𝖈𝖙 𝖜𝖎𝖙𝖍 𝖙𝖍𝖔𝖘𝖊 𝖔𝖚𝖙𝖘𝖎𝖉𝖊 𝖔𝖋 𝖎𝖙, 𝖇𝖚𝖙 𝖈𝖆𝖓𝖓𝖔𝖙 𝖕𝖍𝖘𝖞𝖎𝖈𝖆𝖑𝖑𝖞 𝖆𝖋𝖋𝖊𝖈𝖙 𝖙𝖍𝖊 𝖔𝖚𝖙𝖘𝖎𝖉𝖊 𝖜𝖔𝖗𝖑𝖉 𝖆𝖘 𝖔𝖋 𝖓𝖔𝖜. 𝕿𝖍𝖔𝖘𝖊 𝖜𝖍𝖔 𝖕𝖔𝖘𝖘𝖊𝖘 𝖙𝖍𝖊 𝕾𝖍𝖆𝖉𝖔𝖜 𝕬𝖗𝖙𝖘, "𝕾𝖍𝖆𝖉𝖔𝖜 𝕽𝖊𝖆𝖑𝖒" 𝖔𝖗 "𝕾𝖍𝖆𝖉𝖔𝖜 𝖂𝖆𝖑𝖐" 𝖆𝖗𝖊 𝖆𝖇𝖑𝖊 𝖙𝖔 𝖊𝖓𝖙𝖊𝖗 𝖙𝖍𝖎𝖘 𝖜𝖔𝖗𝖑𝖉. 𝕿𝖍𝖎𝖘 𝖓𝖊𝖜𝖑𝖞 𝖇𝖔𝖗𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖎𝖘 𝖘𝖙𝖎𝖑𝖑 𝖚𝖓𝖉𝖊𝖗 𝖗𝖊𝖘𝖊𝖆𝖗𝖈𝖍 𝖆𝖓𝖉 𝖈𝖚𝖗𝖗𝖊𝖓𝖙𝖑𝖞 𝖎𝖘 𝖙𝖍𝖔𝖚𝖌𝖍𝖙 𝖙𝖔 𝖍𝖆𝖛𝖊 𝖙𝖍𝖊 𝖘𝖆𝖒𝖊 𝖆𝖋𝖋𝖊𝖈𝖙 𝖆𝖘 𝖙𝖍𝖊 𝖓𝖔𝖜 𝖕𝖆𝖙𝖈𝖍𝖊𝖉 𝖘𝖊𝖈𝖔𝖓𝖉 𝖘𝖊𝖗𝖛𝖊𝖗 𝖌𝖑𝖎𝖙𝖈𝖍.
Chara Dreemurr

design officiel de Chara à 14 ans, bien que cette image ne soit jamais apparue dans le véritable AU

### âge

8 ans (chute)
 14 ans (décès)

### taille

129 cm (chute)
 164 cm (décès)

### poids

29 kg (chute)
 76 kg (décès)

### liens

Asgore et Toriel (parents adoptifs)
 Asriel (frère adoptif, meilleur ami)(décédé)

### statut

Décédé (empoisonnement)
 Âme détruite (décès du réceptacle)

### âme

Âme humaine
 Détermination

### pronom(s)

Iel/ellui

 —Chara au joueur dans le jeu original.

Chara était l'enfant adoptif/ve de Asgore et Toriel Dreemurr et le frère/la sœur de Asriel. Iel est tombé·e le 30 mai 1977 et est resté près de 6 ans dans l'Underground, jusqu'à sa mort le 17 septembre 1983. Son âme a été détruite en même temps que celle d'Asriel, le lendemain.

## Apparence

Chara avait les cheveux cours aubruns. Iel avait les yeux marrons et des tâches de rousseur. Il avait les lèvres et les sourcils fins. Iel avait la peau pale et légèrement jaune et les lèvres faiblement rosées. Iel portait un T-shirt court vert pomme par-dessus un long, de couleur jaune. Iel portait un collier de perles argentées avec un coeur rouge dessus, comme celui d'Asriel. Sa dague était striée de rouge. Iel portait un short marron avec une ceinture vert pomme et des bottes hautes marrons à lacets noirs.

## Personnalité

Chara adorait sa famille adoptive et détesait les humains. Iel était ambitieux·se et se souciait peu de propre vie.

## Informations de combat

### Menu de statistiques

Les statistiques de meurtre de Chara sont inconnues. Son AT et son DF sont de 15.

### Capacités magiques

Les pouvoirs de Chara sont inconnus, car on ne l'a jamais vu·e en combat.

## Backstory

Chara escalada le Mont Ebott, pour des raisons inconnues. Asriel l’aida à se relever après qu’iel ait appelé à l'aide, et l’emmena dans la maison familiale. Iel fut recueilli·e par Toriel et Asgore en tant que second enfant.

Un jour, Chara décida de s’empoisonner aux Buttercups pour qu’Asriel absorbe son âme et traverse la Barrière. Sur son lit de mort, iel lui fit croire souhaiter être déposé·e sur un lit de Goldenflowers après sa mort.

Ariel absorba donc son âme et traversa la Barrière. Partageant le contrôle avec Asriel, Chara voulait utiliser tout son pouvoir pour détruire les humains qui les attaquaient. Asriel résista, ce qui conduisit finalement les humains à les tuer toustes les deux.

Mortellement blessé, Asriel ramena le corps de son ami·e dans l’Underground. Leurs deux corps se changèrent en poussière et leurs âmes se brisèrent.

Ce soir-là, Asgore déclara la guerre aux humains, ce qui causa la mort des sept humains de l’histoire. Toriel, dégoûtée de son mari, fuit la Nouvelle Capitale et partit s’installer dans l’ancienne, les Ruines.
Lawful Neutral

A Lawful Neutral character **will never break the Law in the name of Good or Evil**. They simply enforce it without any moral judgement of their own. They believe that with well defined Law and Order, there is no need for individuals to bring in their own judgement on what is good or evil. The law is the law.
Nathan

—Nathan à Kuroi après qu'elle l'ait libéré.

Nathan est la 5ème âme humaine récoltée par Asgore. Il est tombé dans l'Underground le 16 août 2012. Il est mort le 8 août de la même année.

## Apparence

Nathan etait plutôt grand. Ilavait la peau plutôt bronzée et ses cheveux mi-longs était châtain clair. Des lunettes violettes rayées était posées sur son long nez, devant ses yeux marrons. Il portait un T-shirt violet trop grand, troué à l'épaule gauche et raccommodé à plusieurs endroits. Son pantalon noir, également trop grand et déchiré, était maintenu en place par une ceinture en tissu fushia qui servait également à tenir son journal intime violet. Il ne portait pas de chaussures.

## Personnalité

Nathan était plutôt timide, mais pouvait s'énerver très violemment, bien que ses colères soient rares. Il était très attaché à Kyu et Darko et se souciait plus d'eux que de sa propre vie. Il détestait ses parents mais adorait sa soeur et a été détruit par sa mort.

## Informations de combat

### Menu de statistiques

Andy possède 3 de LOVE et 49 HP. Il a tué deux personnes, deux humains, qui lui ont chacun rapporté 20 EXP. Son AT est de 8 et son DF est de 6.

### Capacités magiques

Les pouvoirs de Nathan sont inconnus, car on ne l'a jamais vu en combat.

## Backstory

Quand Nathan avait 15 ans, il partit vivre dans l'internat de son lycée, lui permettant de fuir sa famille violente et pauvre. Quand, 4 ans plus tard, il revint leur rendre visite, il trouva sa petite sœur cachée dans son placard, morte et couverte de bleus. Il confronta ses parents et ils lui avouèrent l'avoir accidentellement battue à mort. Hors de lui, Nathan poignarda sa mère dans le ventre et son père à l'épaule. Il sortit de la maison et l'incendia, le corps de sa sœur dans les bras. Il l'enterra dans la grotte du Mont Ebott, où il pensait que personne ne la trouvera, et sauta dans l'Underground, pensant mettre fin à ses jours.

Après sa chute, Nathan fut recuilli par Toriel, mais quitta rapidement les Ruines.

À son arrivée à Snowdin, il fut immobilisé par les chaînes de Kyu et Darko, qui finirent par se révolter contre Undyne et sa Seconde, et les imobilisèrent. Ils fuirent tous les trois ensemble dans la forêt. Trois jours plus tard, Darko se fit tué par Undyne, à contrecœur. Kyu tenta de tuer Undyne mais Kuroi l'assomma. Il se réveilla quelques secondes plus tard et s'échappa, retrouvant Nathan un peu plus tard.
Le lendemain, Undyne et sa Seconde enlevèrent Nathan et le conduisirent à la prison du palais, et Kuroilui plaça un traceur. La nuit suivante, elle fit semblant de désobéir à Undyne pour le libérer et ils marchent quelques heures. Nathan raconta son histoire à Kuroi. Quand ils arrivèrent à la séparation entre Hotland et le Core, Nathan rejoignit Kyu. Kuroi prétendit ne pas pouvoir aller plus loin, mais elle amena à leur cachette Undyne, qui les tua tous les deux.
Roku

* 2012
* 2016

 —Roku à Kuroi lors de leur première rencontre

Roku est la conscience incarnée de Kuroi, liée à elle depuis toujours. Elle a été tuée par Kuroi le 14 novembre 2012 et a été ramenée à la vie par Gaster pour détruire Kuroi's Tale, sauvant Kuroi, le 27 juin 2016.

## Apparence

* 2016
* 2012

Roku est une version modifiée de Kuroi. Elle a les cheveux noirs en queue de cheval, les yeux roses avec des traits rouges et la peau légèrement bronzée. Elle porte un collier avec un cordon en cuir noir et une pierre de jade en goutte d'eau. Sa robe est identique à celle de Kuroi, sauf qu'elle est indigo, ses motifs sont violets et ses manches sont fuschia. Ses jambes à partir du genoux sont invisibles. Elle n'a jamais obtenu les oreilles de Kuroi et ne porte pas sa bague pointue.

Quand Kuroi avait 17 ans, Roku avait presque la même apparence qu'elle. Elle portait la même robe, dégradée de l'indigo au violet, avec des manches longues qui couvraient jusqu'à son majeur, de couleur indigo. Elle portait des bottines noires et son collier habituel.
## Personnalité

Roku est très intelligente, même manipulatrice, comme une version assombrie de Kuroi. Elle est indigne de confiance et prend du plaisir à voir les gens qu'elle n'aime pas souffrir. Elle préfère sa vie après sa « mort », car elle n'est plus inféodée à Kuroi et peut aller où elle veut; elle aime la liberté. Elle aime que les gens lui obéissent et elle a peur de la mort.

## Informations de combat

### Menu de statistiques

Les statistiques de Roku sont inconnues, bien qu'on puisse supposer qu'elle ait les mêmes que Kuroi. La seule information connue sur elle est son HP: il est de 60.

### Capacités magiques

Roku a deux formes: sa forme visible et incorporelle, comme les fantômes dans Undertale, et sa forme invisible et corporelle. La seule personne qu'elle peut toucher quand elle est incorporelle est Kuroi. Elle peut se téléporter seule ou emmener Kuroi avec elle.

## Backstory

Roku est la conscience de Kuroi, mais est une personne à part entière. Quand Kuroi avait 16 ans, sa conscience déclencha un rêve qui les transporta dans l'âme de Kuroi. Elle la força à absorber une âme de monstre pour traverser la Barrière, comme elle se l’était promis, en la torturant quand elle refusa. Elle lui avait promis de la laisser en paix, mais elle ne tint pas sa promesse et resta, ne pouvant pas réellement partir. Kuroi, dans un accès de furie, la poignarda en plein cœur.

Une fois morte, Roku se retrouva dans le Void, endroit où vont les personnes mortes de manière non naturelle, comme Roku, qui n’était même pas censée être capable mourir, n’ayant pas d’âme, et rencontra Gaster. Ils conclurent un pacte. Gaster, ayant toujours une fraction de son âme, la proposa à Roku, en échange de sauver Kuroi et de détruire l’AU. Roku accepta.

5 ans plus tard (quand Kuroi avait donc 21 ans), la Barrière fut détruite. Roku emmena Kuroi dans la Doodle Sphere et effaça Kuroi’s Tale. Elle partirent ensemble vivre à Playertale.

Suite de l’histoire
The Spectator

**The Spectator** is the name currently used to refer to the mysterious being/person that trapped Team TARDIS in a game of Minecraft during the events of The Legend of Steve. Most things about them are unknown, but when Caryo managed to get a glimpse of them through the computer's webcam, they were described as having 'a young person's face'.
Chloe

—Chloe aux Gardes Royaux juste avant son exécution.

Chloe est la 4ème âme humaine récoltée par Asgore. Elle est tombée dans l'Underground le 2 juillet 2008. Elle est morte le 8 août de la même année.

## Apparence

Chloe était plutôt petite et ronde pour son âge. Elle avait la peau très blanche et le visage rond. Elle avait les yeux azur et les cheveux lisses, longs et noir, attachés en queue de cheval par un ruban rouge. Elle portait un T-shirt à manches longues roulées jusqu'aux coudes blanc avec trois rayures bleues. Elle arborait une jupe cyan à bretelles ainsi qu'un legging bleu ciel. Ses pieds étaient protégés par des chaussures indigo à scratch.

## Personnalité

Chloe était une enfant très craintive mais tout aussi gentille. Elle avait un sens aiguisé de la justice, suppliant les Gardes de se révolter contre Asgore, un roi qui les forçait à tuer des humains innocents.

## Informations de combat

### Menu de statistiques

Chloe possède 0 de LOVE et 15 HP. Elle n'a jamais tué personne. Son AT est de 3 et son DF est de 5.

### Capacités magiques

Les pouvoirs de Chloe sont inconnu, car on ne l'a jamais vu en combat.

## Backstory

Le 2 juillet 2008, les parents de Chloe se sont disputés à cause d'une mauvaise note qu'elle avait eue. Leur relation avait commencé à tomber en ruines environ 1 an plus tôt, quand la sœur de Chloe avait quitté la maison familiale en campagne pour faire ses études à la ville. La petite fille a, suivant les conseils de sa meilleure amie, escaladé le Mt. Ebott et a voulu rester un moment dans la grotte, jusqu'à ce que la dispute se calme, mais elle est tombée.

Une fois dans l'Underground, elle est restée plusieurs jours dans les Ruines, cachée, jusqu'à ce que Toriel la découvre. Elle est partie vivre chez elle, mais a rapidement commencé une série de cauchemars où une voix inconnue l'appelait « Patience ». Environ trois semaines plus

    tard, pensant que ces rêves s'arrêterait en quittant les Ruines, elle est autorisée par Toriel à partir. Elle tombe directement nez-à-nez avec Undyne et ses Seconds, qu'elle arrive à fuir de justesse.

À peu près deux semaines plus tard, suite à une dénonciation, les Gardes Royaux l'ont trouveé dans la forêt de Snowdin. Elle a été transpercée par une des lances d'Undyne et est morte sur le coup. Son âme a été collectée par Undyne et donnée Asgore.
Lightworks

> "*I should give you full disclosure - things do tend to have a habit of going a little bit not north around me..."*
>
>

**Lightworks** is the first bonus one-shot serial of the Thieves and TARDISes campaign.

### Summary

> *The Doctor has arrived in the Red City – although she’s probably not the Doctor you expected. With an angry element hot on her tail and a strange new friend in tow, it’s time for a new (old) chapter in her lives to begin.*
>
>

### NPCs

* Juice
* Radium

### Continuity

* Rose and Kitty reference the Beetlejuice franchise several times when Juice is first introduced.
* The Doctor has a doctorate. She stole it, though.
* The Previous Doctor's TARDIS is covered in constellations. Juice, upon seeing her own, recognizes it accordingly.
* Radium accuses the Doctor of pushing her into a tsunami in Chile, 1868 - most likely **this one**.
	+ She also mentions the Doctor tripping her during the Pompeii incident, and the Doctor admits to having been to Pompeii several times.
* Radium references the Doctor being the President of Gallifrey, briefly, and being quite bad at it - a la *The Invasion of Time.*

### Trivia

* Lightworks was recorded in-person at Kitty's house in November of 2021, and Kitty kept it a secret for nearly a year because she is a lying bastard who loves keeping secrets from her friends.
* The Elemental Authority are partially a reference to and partially a crossover with Sapphire and Steel, an 80s British sci-fi show about distinctly non-human 'Elements' who attempt to fix breaches in time.
* The soundtrack for Lightworks was collected into a mini-album, and can be listened to **here**.
Caryophyllene

**Caryophyllene,** otherwise known as **Caryo,** is one of the Doctor's companions.

### Appearance

Caryo somewhat resembles a silver orb spider. They have eight limbs, and ususally use between four and six to walk on. They are about the size of a small dog, and have a carapacye which is covered in black, silver, and leaf-green hair similar to that of a tarantula's.

### Personality

Caryo has trouble interacting with humanoids, mostly from inexperience and communication issues. But they are an extremely good friend and we would all die for them.

### History

Caryo belongs to a race of arachnid pyschic worried spiders. Their culuture places a large emphasis on honor and respect, but personally they flet stifled by that and sought out the excitement of the universe - becoming a pilot and later on a semi-professional thief more for the challenge of getting in and out unseen than for the goods itself.

### Traits

* **Additional Limbs** - +2 speed, 1 additional action
* **Alien**
* **Alien Appearance**
* **Clairvoyance -** can observe places from far away, using web as transmitter
* **Climb -** +4 to climb on all surfaces
* **Dependency -** Oxygenator
* **Hot Shot -** +2 to all transport
* **Keen Senses (Minor) -** +2 to smell and taste
* **Obsession -** taking challenges
* **Psychic Training** - +2 against psychic attack/deception
* **Psychic -** allows entrance into mind. +4 bonus.
* **Tiny -** -2 to strength, -1 to speed, -2 to be hit, -4 to be seen
* **Wanted -** for theft
* **Web** - Holds 2 Story Points and acts like a gadget, but is a natural trait and therefore cannot be handed to other characters
	+ *Entrap(Minor)* - Can hold a person or object, removable but difficult to escape
	+ *Psychic transmitter* - Acts as a transmitter for psychic communication
	+ *Create Silk* - Produce durable spider silk usable for all the things durable spider silk might be used for
* **Uncommunicative** - olfactoric language

### Stats

**Caryo**
(+4 to climb)
(-4 alien appearance)
(-2 to being hit)
(+4 for hiding)
(+2 for hacking)
(+2 for driving)

### Trivia

* Love language: stealing stuff and slipping it into their friends' pockets.
Romanadvoratrelundar

**Romanadvoratrelundar**, also known as **Romana** or **Roman**, depending on which incarnation they're in, is a Time Lord and friend of the Doctor and Leela's.

### Appearance

In her second incarnation - the one which Leela is most familiar with - Romana looks exactly like Lalla Ward! Weird!

In a later incarnation, he had dark, messy hair, round glasses, and a well-kept beard, as well as a rather distinctive pink coat.

### History

> *Accounts of Roman/a's history prior to the events of this campaign can be found here on the TARDIS wiki, and here on the Game of Rassilon wiki.*
>
>

### Trivia

* The incarnation of Roman that appears in the first part of TARDIS Thief was originally played by Michael Nixon in the Game of Rassilon podcast. We gently stole him for this campaign for the purposes of jazz, explosions, and fun storytelling. Hopefully they don't mind too much.
* Roman's theme is partially drawn from the music that underlies his ominous appearances in the first half of Game of Rassilon S1, and partially a jazzy riff off the song that plays behind his appearance in *Both Ends Burning.*
Alphys

## Alphys

### surnoms

« Docteur »/ « Docteur Alphys » (Uryu, Asgore)
 « Alphy » (Undyne)
 « Alph » (Kuroi)

### âge

15 ans (Short 1)
 18 ans (Short 2)
 23 ans (Short 3)
 29 ans (Short 4)
 31 ans (Short 5)
 28 ans/32 (prologue)

### taille

152 cm (15 ans)
 155 (18 ans)
 156 (23 ans ~ 32 ans)

### liens

Undyne (crush, amie)
 Kyu, Darko, Pare (amis)
 Kuroi(fille adoptive, amie)
 Gaster (anciennement : boss, crush)
 Andy (anciennement : crush, amie)(anciennement : amie)
 Uryu (anciennement: crush)
 Asgore (supérieur hyérarchique)

### pronom(s)

Elle

 —Alphys à Gaster quand il décide d'installer Andy au labo.
Around the TARDIS

> "*Anyone want to explore my wife's body with me?"*
>
>

**Around the TARDIS** is the seventh serial of the Thieves and TARDISes campaign. It's been generally agreed upon that it marks the start of an unofficial 'season 2' of T&T, after a considerable post serial-6 hiatus.

It was also the first serial to be transcribed by Rain, who took over the task after Kitty's body decided to fail her.

### Summary

#### Part One

> *The crew explores the Doctor's wife's body together. Leela wanders off, Dissent and Verity plan their next stream together, and the Doctor does some light eavesdropping.*
>
>

#### Part Two

> *The passive-aggression continues as the Doctor, Dissent, and Verity somehow avoid dying to their own poor decisions. Leela enjoys some nostalgic locales and makes new friends.*
>
>

#### Part Three

> *Here there be dragons! And unicorns. Maybe. It's all very ambiguous. Team TARDIS gets their Scherzo on, emotional vulnerability and all.*
>
>

#### Part Four

> *Everyone's secrets come out - even the Doctor's (well, at least a few). The exploration of her wife's body culminates in the resolution of some looming concerns, and the return of a long-awaited friend.*
>
>

### NPCs

* The TARDIS
* Benedict
* The Whisper-Room Entities
* Princess

### Continuity

* Leela continues her long-running habit of wandering away from the rest of the party to solve/cause problems on her own.
* Dissent's shadow is still missing, as it was at the end of TARDIS Thief.
* Dissent apparently has a side-hobby of streaming Pokemon on Twitch. This, quite honestly, should be surprising to no-one.
* The Doctor previously witnessed someone's hair turning into feathers in The Left-Handed Hummingbird.
* Skye mentions that K9 returned to Gallifrey off-screen after the events of *TARDIS Thief*.
* Benedict the sentient vine was previously seen at the end of Woven Ghost.
* The tree with glowing white bulbs was previously seen in Journey to the Centre of the TARDIS,
* The Doctor (and several players) reference Scherzo while in the whisper room.
* As in The Legend of Steve, the Doctor still loves horses. Verity still does not.
* Several minutes are dedicated to reiterating the fact that Fitz was once mugged by a unicorn in San Francisco and that's wild.
* Princess was last seen in Festival of the Rani.
* The Doctor is the number-one most wanted criminal in the entire universe. And has also committed genocide.
	+ She is also a liar.
* While sticking her head into a time-distorting bubble, the Doctor briefly takes on the appearance of her previous incarnation.

### Trivia

* Helicoprions were real prehistoric animals, and also *real fucked up.*
* Benedict is named for Saint Benedict, the patron saint invoked against poison.
* Shark skin is indeed smooth as hell.
Depths

> *"THIS HOLE! IT WAS MADE FOR ME!"*
>
>

**Depths** is the first serial of the Thieves and TARDISes campaign, introducing this incarnation of the Doctor, as well as companions Caryo, Dissent, and Leela.

### Summary

##### Part One

> *A hospitality robot, a Leucauge, a Time Lord and a warrior walk into a painting. What happens next may surprise and astound you!*
>
>

##### Part Two

> *The team heads deeper. Time to solve a psychic fear leech puzzle with... emojis? The power of friendship?* Trail mix*? You know, I really don’t know what I expected here.*
>
>

### NPCS

* K9
* Isabelle Arette
* Malan
* Brian
* The Fear Leeches

### Continuity

* Leela is on a job for Romana prior to falling into the painting, accompanied by K9. Andred is also mentioned as being missing, setting her at some point within season 1 of Gallifrey.
* The Doctor mentions that she woke up in a puddle of blood with nobody near her 'a few days ago', referencing her most recent off-screen regeneration.

Art by Kitty.
Leela

**Leela of the Sevateem** is one of the Doctor's companions.

### Personality

Headstrong, literally does not give a damn about your rules surrounding "place in society"; can and will do whatever the heck she pleases. Is incredibly loyal and tender with those she cares about but is not opposed to some light bullying (see: relationship with the Doctor). Tends to wander off.

### History

Leela's life story can be found on this wiki. The events of 'Gallifrey: Square One' have transpired just recently when she joins up with the Doctor.

Joined up with the Doctor after the events of Depths.

### Traits

* **Animal Friendship** - +2 to Presence and Convince to calm an aggressive animal
* **Brave** - +2 to Resolve
* **Distinctive (Minor) -** -2 to blending in, +2 to NPC recalling you
* **Impulsive** - -2 to Ingenuity/Resolve in dramatic struggle
* **Keen Senses (Major)** - +2 to Awareness for all senses
* **Outsider** - -2 to social rolls in situations where you might be recognized as such
* **Quick Reflexes -** fastest to act in conflict when 2+ people are acting simulstaneously
* **Sense of Direction** - +2 to any roll to regain direction when lost
* **Technically Inept** - -2 to Technology rolls.
* **Time Traveller**
* **Tough** - less damage taken

### Stats

**Leela**

### Trivia

* Leela knows 3 languages - Gallifreyan, English, and Mordee. Ask Skye about faer headcanon/s surrounding this for more details.
* In lieu of a wedding ring, Andred gave Leela a pair of earrings of anatomical double hearts.
* Leela always carries a small snack on her person in case she or others get hungry
BTS: TARDIS Thief

**T&T Unraveled: TARDIS Thief** is the first behind-the-scenes extra material in T&T, covering background material and answering questions about TARDIS Thief. Liria was absent for this recording.

### Trivia

* The intro/outro music of this recording is a rare occurrence of Kitty using actual live instruments for campaign music. This will probably never happen again for obvious reasons.
Oath of Vengeance (Oath)

**Personal** Oath of Paladin **Belphegor**.

**Description:** Still bitter from being Outcast, Belphegor and his minions have sworn revenge against everything and everyone.

**Notes:** Select this Oath if you want to play an empowered and thematic version of Belphegor.

You start the scenario with **-1** Armor but **+2** Hand Size. Ever **Round** you receive **2** *Red* Crystals.

You also get the following **Follower**:

* Armor: **4**
* Resistances:
	+ *Physical Resistance*
	+ *Fire Resistance*

Abilities:
* *Range* Attack **3** or Block **3**
* **[Red Mana]** *Range* **Fire** Attack **4**

*There are only a few of them in existence. They come from Draaken eggs that were hatched before their term and didn't reach maturity. They share similar but weaker traits with their Draaken cousins like strength, magic abilities and very long lives.*
*Mods GUID="unit\_feeble\_draaken"*

*Mods GUID="oath\_vengeance"*
A Touch of Destiny

> "*...But this is a pirate hat."*
>
>

**A Touch of Destiny** is the ninth serial of the Thieves and TARDISes campaign.

### Summary

#### Part One

> *Separated and flung into a world of ships and swashbucklers that might not be all it seems, team TARDIS are on the hunt of a notorious pirate. The Doctor and Caryo get their tricorn hats on. Verity witnesses a cutscene.*
>
>

#### Part Two

> *Verity becomes fed up with the games she's forced to play. Caryo gets to do some skydiving and seafaring. The Doctor does not get to do a prison break, but she does talk to an old friend and find a very handy ukulele.*
>
>

#### Part Three

> *Caryo and the Doctor continue their pirate adventure, with mixed success. Verity finds a friend. And then an enemy. And then a lot of the same enemy. Oh god why are there so many of him*
>
>

#### Part Four

> *Caryo breaks the game, again. Verity has a mental breakdown and finds some more friends, for real. The crew gets a little closer to finding out who, exactly, is behind this.*
>
>

### NPCs

* Leela
* Travis Killian
* Tia Dalma
* Teenage Shopkeeper
* The Doctor's TARDIS
* Yarn Lady
* Receptionist
* Verity's Mother
* Captain
* Cousin Theseus
* Ronnie, the artist
* Noodle Hasbro
* The Coral Creatures

### Continuity

* Caryo continues their quest in hat acquisition (hatquisition), and wears a pirate hat through a good portion of this story.
* Verity (as well as Caryo and the Doctor) once again return to Minecraft.
* Verity briefly meets a future version of Leela on Gallifrey, accompanied by an unconscious Narvin.
* At the end of the last episode, the Doctor declares her intention to find Brax to help work out what's going on with the Verity-Theseus situation. This probably won't be resolved for a bit.

### Trivia

* Large parts of this serial are references to the Pirates of the Carribean movie franchise, including characters and scenes.
* The TARDIS shanty the Doctor sings at the end of Part Two is a filk adapted from *Oak, Ash and Thorn,* an English folk song. Will Kitty release a full, polished version of it whenever volume 2 of the T&T OST comes out? Probably not.
Woven Ghost

> *"Mysterious attack on the foreman of the Mill Company - mysterious attack!"*
>
>

**Woven Ghost** is the second serial of the Thieves and TARDISes campaign, featuring Verity Brown's introduction as a companion.

### Summary

#### Part One

> *There’s trouble at the mill! Leela goes shopping. Verity is having a very distressing day. The Doctor and Dissent are on the case.*
>
>

#### Part Two

> *The investigation continues. Verity decides on a very hasty career change. Dissent gets a bit rusty. The Doctor isn’t doing so hot.*
>
>

#### Part Three

> *The gang gets stabby. The mystery is hurriedly resolved. Verity moves in.*
>
>

### NPCs

* The Foreman
* Donut Guy
* various Torchwood employees
* Miss Hartman
* K9

### Continuity

* Caryo spends most of this adventure learning chess with K9 offscreen.
* Leela's meeting with Charley Pollard in *Zagreus* is referenced during a disccusion about what sort of clothes Leela might be looking for while shopping.
* When moving onto the TARDIS, Verity brings along her wedding band and a violin case.
* The team spends several minutes cracking loom jokes upon entering the weaving room. Because of course they do.

Epilogue. Art by Kitty.
Dissent

**Dissent** (Unit-17) is one of the Doctor's companions.

### History

Former hospitality robot, current small-time criminal hoping to make it big and gain recognition for their many, many crimes. They're generally a pretty unlucky thief.

Joined up with the Doctor after the events of Depths.

### Traits

* **Alien Appearance** - -2 to social interactions when meeting people on lower-level planets
* **Charming** - +2 to Subterfuge
* **Hot Shot** - +2 to Transport
* **Insatiable Curiosity** - -2 to Resolve to resist being curious
* **Keen Senses (Major)** - +2 to all senses
* **Quick Reflexs** - goes first when more than one character is acting in the same phase of a conflict
* **Robot (Special)**
* **Technically Adept** - +2 to Technology to fix.
* **Unlucky** - have to reroll snake eyes.
* **Wanted** - for miscellaneous crimes

### Trivia

* You will never find all of their secret knives.

Art by Liria.
Thieves and TARDISes Wiki

**Welcome to the Thieves and TARDISes Wiki!**
Thieves and TARDISes is a TTRPG campaign set in the expansive universe of Doctor Who, running on the official Doctor Who Roleplaying system. A masterpost of content for this campaign can be found here - or you can check on the wiki pages!

### Player Characters

The DoctorLeelaVerity BrownDissentCaryophylleneThe Previous Doctor
Irving Braxiatel

**Irving Braxiatel** is the Doctor's sister and a reoccurring NPC in the campaign. She is both the canonically tallest and canonically hottest character so far.

### Appearance

This incarnation of Brax resembles actress Gwendoline Christie. She is described as having wispy blonde hair and elfin features, and wears a long sweeping green coat as well as a bright red scarf.

### Appearances

* Family Matters
* TARDIS Thief

### Trivia

* Kitty did not mean for her to become such a MILF.

Art by ivq.Art by ivq.Art by doccywhomst.Braxiatel and the Doctor. Art by Kitty.Art by Liria.
Cloud Walking (Advanced Ability)

Move **2**. The move cost of **Plain**, **Desert** and **Marsh** is reduced by **1**

### Advanced Action

**Cost:** *White Mana*

Move **2**. The move cost of **Plains, Desert** and **Marsh** is reduced by **2.** You may pay **Blue** mana to travel through **Lakes** for **Free**

### Default Action

**Cost:** *Free*

Move **1**, Attack **1**, Block **1** or Leadership **1**

*Mods GUID="card\_cloud\_walking"*
Belgian Revolution

The **Belgian Revolution** (French: *Révolution belge*, Dutch: *Belgische Revolutie/opstand/omwenteling*) was the conflict which led to the secession of the southern provinces (mainly the former Southern Netherlands) from the United Kingdom of the Netherlands and the establishment of an independent Kingdom of Belgium.

The people of the south were mainly Flemings and Walloons. Both peoples were traditionally Roman Catholic as contrasted with Protestant-dominated (Dutch Reformed) people of the north. Many outspoken liberals regarded King William I's rule as despotic. There were high levels of unemployment and industrial unrest among the working classes.

On 25 August 1830, riots erupted in Brussels and shops were looted. Theatregoers who had just watched the nationalistic opera *La muette de Portici* joined the mob. Uprisings followed elsewhere in the country. Factories were occupied and machinery destroyed. Order was restored briefly after William committed troops to the Southern Provinces but rioting continued and leadership was taken up by radicals, who started talking of secession.

Dutch units saw the mass desertion of recruits from the southern provinces and pulled out. The States-General in Brussels voted in favour of secession and declared independence. In the aftermath, a National Congress was assembled. King William refrained from future military action and appealed to the Great Powers. The resulting 1830 London Conference of major European powers recognized Belgian independence. Following the installation of Leopold I as "King of the Belgians" in 1831, King William made a belated attempt to reconquer Belgium and restore his position through a military campaign. This "Ten Days' Campaign" failed because of French military intervention. The Dutch only accepted the decision of the London conference and Belgian independence in 1839 by signing the Treaty of London.
The Legend of Steve

> ***"SKYE! YOU PUT US IN MINECRAFT?!"***
>
>

**The Legend of Steve** is the fourth serial of the Thieves and TARDISes campaign.

### Summary

#### Part One

> *The Doctor, Verity and Caryo find themselves sucked into a strangely familiar game. Well, familiar to the Doctor, at least. Time to get a-mining.*
>
>

#### Part Two

> *Things begin to get stranger as Verity, Caryo, and the Doctor continue to puzzle out the rules of this strange game-like world. The Doctor gets theological. Verity gets mildly traumatized. Caryo breaks the game.*
>
>

#### Part Three

> *The game continues. Caryo gets nosy. The Doctor and Verity go straight to hell, with Millie in tow.*
>
>

#### Part Four

> *The End is nigh! And it’s time to break the game, permanently. Caryo acquires a wife. The Doctor loses a friend. Verity could really do with a nap about now.*
>
>

### NPCs

* K9
* miscellaneous villagers/Pillagers
* King Bob
* Gus
* Millie
* The Spectator

### Continuity

* Clare Owers is still on the TARDIS after the events of Family Matters. Similarly, Dissent and Leela are still unconscious, and Caryo is still wearing their top hat.
* The Doctor admits to being a filthy cheater, especially when it comes to Minecraft. Verity is unbelievably offended by this.
* All three players have usernames when they attempt to use the in-game chat:
	+ The Doctor's username is 'Theta Sigma', her nickname from the Academy.
	+ Caryo's username is 'C15H24', the chemical formula of their namesake.
	+ Verity's username is‘ ShipOfTheseus’, an allusion to the classic philosophical problem (and her connection with Cousin Theseus from the previous arc).
* In Caryo's culture and mythology, 'dragons' have hundreds of legs.
* The prisoner in the village is playing 'Come Thou Fount of Every Blessing’ on harmonica - which is apparently significant for Verity in particular, judging by her reaction.
* The Doctor is angry at Brax for her actions in Family Matters.
* It has been a week since the Doctor regenerated.
* A younger version of Amelia Earhart is present, and the Doctor recognizes and recalls her as a previous companion of hers, as seen in the Game of Rassilon.
* Caryo has a flashback to their time on the Polyergus world.
* Caryo acquires a TARDIS of their own.
* Leela and Verity briefly discuss their respective husbands - Thomas, according to Verity, is dead. Leela suspects her own husband is, too.

### Trivia

* The majority of music and sound effects for this arc are taken from the Minecraft OST - including Mice on Venus, Key, and Dead Voxel.
* The Doctor's love of horses (and Verity's hatred of them) is a joke riffing off the fact that in real life, Kitty despises horses with every ounce of her being, with Rain being the one that loves them.
The Doctor

**The Doctor** is a renegade Time Lord travelling through time and space in search of trouble.

### Appearance

This incarnation of the Doctor appears as a tall, dark-skinned woman with thick dark hair that's frequently braided back with colorful strands. She wears a bright red coat and practical boots.

### Personality

Frequently grumpy and frequently mean. Has a terrible habit of resolutely ignoring all of her many, many problems. She's fine. Really. She is.

### History

> *Accounts of the Doctor's history prior to the events of this campaign can be found on the TARDIS wiki, here, and the Game of Rassilon wiki, here.*
>
>

The Doctor regenerated in unknown circumstances several days before the events of *Depths.*

### Companions

* Caryophyllene
* Dissent
* Leela
* Verity Brown

### Traits

* **Distinctive** – If  the character  is  trying  to  ‘blend  in’  or  go  unnoticed  in a  crowd,  they  suffer  a  -2  penalty  to  the  roll.  Also,   they’re   seen   doing   something,   or   if   another character or NPC is asked to describe or remember the distinctive character, they will receive a +2 bonus to  remember  or  recognise  them  after  their  initial encounter
* **Eccentric (Minor)**
* **Feel The Turn Of The Universe**
* **Insatiable Curiosity** - to fight the urge to press that button or open that door, the  player  can  make  an  Ingenuity  +  Resolve  roll, with a -2 modifier to resist.
* **Keen Senses (Minor) (Smell, Taste)** –  +2 bonus  applies  to  Awareness  rolls  that  use  that sense
* **Psychic** - +4 bonus to psychic-related rolls.
* **Resourceful Pockets** – spend a story point or roll doubles to retrieve what you want
* **Slow Reflexes (Minor)** – the  character  always goes  last  when  multiple  people  are  acting  at  the same  time  in  a  round
* **Time Lord**
* **Time Lord (Experienced)**
* **Time Traveller (Major)**
* **Voice of Authority** – +2  bonus  to  Presence and  Convince  rolls  to  try  to  get  people  to  do  as  you wish  or  to  gain  their  trust.
* **Vortex** –  +2  to  any  roll  that  involves piloting a time travel or Vortex-manipulating device.

### Trivia

* Plays the violin
* Likes flowers

Art by doccywhomst.Art by Kitty.
Juice

**Betelguese,** or **Juice** to her friends, is a sentient star from the constellation of Orion and companion to the Previous Doctor.

### Appearance

While in human form, Juice is a short, pale girl who appears to be about sixteen years old. She has closely-cropped dark hair, freckles, and occasionally lights herself on fire, just for fun. She wears a puffy skiier's jacket and rarely wears shoes.

### Personality

Bright and sparkly. Juice is quite literally afraid of nothing, and eager to learn.

### Traits

* **Burn Essence (Major Good) -** You are able to use your own physical form and energy to empower your skills and abilities. You may spend Attribute points as if they were Story Points, but no more than 2 at a time. Unfortunately you suffer the same effects as being wounded when Attributes are reduced, which heal at the normal rate. This includes reducing an Attribute to 0.
* **Reliable (Minor Good)** -  +2 to any task you are left on your own to perform by someone you trust
* **Clumsy (Minor Bad**) - In times of stress, make addition Awareness and Coordination rolls to avoid unfortunate accidents
* **Forgetful (Minor Bad)** -  -2 to an Ingenuity and Resolve roll to remember important or complicated information
* **Alien (Major Good)** - Opportunity to purchase Alien traits, raise attributes above 6 is possible
* **Immortal (Major Good)** - Don't age but can be killed through disease or violence
* **Environmental** (Major Good) - No ill effects from all environments (space, radiation...)
* **Supernova (Special)** - Juice can willingly give up her life in order to instantly gain ten Story Points to use within the last minutes of her existence, creating a supernova to progress the plot
* **Natural Weapon (Major Good)** - Juice's bare skin is white-hot if touched directly. This can be used as a weapon (strength of +4) or as a tool to burn things.

### Appearances

* Lightworks
* Mirrordance

### Trivia

* Some of Juice's cousins are black holes.
Mimicry

This page may contain spoilers for significant plotpoints or twists of the campaign. If you want to avoid those, stop reading now!

## Mimicry

### PCs

The Master
Leela
Vail
Verity Brown

## CONTENT

### TRANSCRIPT

[Part One]
[Part Two]
??? Part Three

### RECORDING

[Part One]
 Part Two
 Part Three

> *"???"*
>
>

**Mimicry** is the eleventh serial of the Thieves and TARDISes campaign, and the introduction of the Master.

### Summary

#### Part One

> *Team TARDIS (and new friend Vail) get involved in an insectoid conundrum on a distant space station. Beeware.*
>
>

#### Part Two

> *Team TARDIS splits up, and makes some new friends (and enemies). Vail steals a child. Verity gets scanned. The Doctor is not herself.*
>
>

#### Part Three

> *tba*
>
>

### Continuity

* There is still something possessing Leela.

### Trivia

* Kitty, Rain, and Rose recorded all of this serial from the same room.
The Previous Doctor

**The Previous Doctor** was the regeneration of the Doctor occurring directly before the current iteration.

### Appearance

This incarnation of the Doctor appears as a tall pale-skinned woman with a long black skirt, white button up with a 50s vintage collar, a long dark coat over the top, and a long pearlescent scarf. She has a short shock of light-brown hair with an intricate braid running over the top of her head.

### History

At some point before the events of Lightworks, she erased an entire planet from existence, prompting the Elemental Authority to send one of their agents after her. Many decades later, while on the run from that agent, Radium, she encountered the star Betelgeuse in the Red City, and shortly after brought both her and Radium along as travelling companions for a lengthy but indeterminate period of time.

Radium left her at some point, but she and Juice continued travelling together for a long time, until the events of Mirrordance occurred.

### Traits

* **Adversary** - Radium (and the rest of the Elemental Authority)
* **Argumentative**
* **Biochemical Genius**
* **Charming**
* **Code of Conduct**
* **Eccentric (Minor)**
* **Feel The Turn Of The Universe**
* **Forgetful**
* **Insatiable Curiosity**
* **Keen Senses (Major)**
* **Psychic Training**
* **Resourceful Pockets**
* **Technically Adept**
* **Time Lord + Time Lord (Experienced)**
* **Voice of Authority**
* **Vortex**
* **Weakness -** Juice

### Trivia

* The current Doctor has expressed her disdain for her previous incarnation, stating that 'she’s just always thinking about everything *all of the time*, and that she was apparently, 'a lot'.
* Irving Braxiatel also apparently met her, or at least knew what she looked like, stating that the current Doctor's appreciation of 'the value of color' was an improvement over 'all that monochrome knitwear'.
* All of the current Doctor's miscellaneous strings and threads are the remains of this Doctor's old craft projects.
𝕾𝖍𝖆𝖉𝖔𝖜 𝕬𝖗𝖙𝖘

𝐒𝐡𝐚𝐝𝐨𝐰 𝐀𝐫𝐭𝐬 𝐚𝐫𝐞 𝐮𝐧𝐢𝐪𝐮𝐞 𝐚𝐛𝐢𝐥𝐢𝐭𝐢𝐞𝐬 𝐭𝐡𝐚𝐭 𝐚𝐫𝐞 𝐩𝐚𝐬𝐬𝐞𝐝 𝐝𝐨𝐰𝐧 𝐭𝐨 𝐦𝐞𝐦𝐛𝐞𝐫𝐬 𝐰𝐢𝐭𝐡𝐢𝐧 𝐭𝐡𝐞 𝐒𝐡𝐚𝐝𝐨𝐰 𝐊𝐧𝐢𝐠𝐡𝐭 𝐂𝐥𝐚𝐧

𝕬𝖚𝖗𝖎𝖔𝖓 𝕾𝖙𝖆𝖙𝖊 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖗𝖊𝖓𝖉𝖊𝖗𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖎𝖓𝖙𝖆𝖓𝖌𝖎𝖇𝖑𝖊

𝕾𝖍𝖆𝖉𝖔𝖜 𝕽𝖊𝖆𝖑𝖒 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖆𝖑𝖑𝖔𝖜𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖙𝖔 𝖒𝖔𝖛𝖊 𝖎𝖓 𝖆 𝖘𝖙𝖆𝖙𝖎𝖈 𝖜𝖔𝖗𝖑𝖉 𝖙𝖍𝖆𝖙 𝖙𝖍𝖊𝖞 𝖈𝖆𝖓𝖓𝖔𝖙 𝖇𝖊 𝖘𝖊𝖊𝖓 𝖎𝖓

𝕾𝖍𝖆𝖉𝖔𝖜 𝖂𝖆𝖑𝖐 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖆𝖑𝖑𝖔𝖜𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖙𝖔 𝖇𝖊 𝖎𝖓 𝖆 𝖉𝖎𝖋𝖋𝖊𝖗𝖊𝖓𝖙 𝖙𝖎𝖒𝖊 & 𝖕𝖑𝖆𝖈𝖊 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖞 𝖆𝖕𝖕𝖊𝖆𝖗

𝕾𝖍𝖆𝖉𝖔𝖜 𝕿𝖊𝖒𝖕𝖔 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖙𝖊𝖑𝖊𝖕𝖔𝖗𝖙𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖊𝖛𝖊𝖗𝖞𝖜𝖍𝖊𝖗𝖊 𝖜𝖎𝖙𝖍𝖎𝖓 𝖆 𝖈𝖊𝖗𝖙𝖆𝖎𝖓 𝖗𝖆𝖓𝖌𝖊

𝕾𝖍𝖆𝖉𝖔𝖜 𝖂𝖆𝖗𝖕 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖆𝖑𝖑𝖔𝖜𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖙𝖔 𝖇𝖊 𝖎𝖓 𝖒𝖚𝖑𝖙𝖎𝖕𝖑𝖊 𝖕𝖑𝖆𝖈𝖊𝖘 𝖆𝖙 𝖔𝖓𝖈𝖊

𝕯𝖊𝖒𝖎 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖆𝖑𝖑𝖔𝖜𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖙𝖔 𝖘𝖑𝖎𝖕 𝖋𝖗𝖔𝖒 𝕬𝖚𝖗𝖎𝖔𝖓 𝕾𝖙𝖆𝖙𝖊 𝖎𝖓𝖙𝖔 𝕽𝖊𝖆𝖑𝖎𝖙𝖞 𝖈𝖔𝖓𝖘𝖊𝖈𝖚𝖙𝖎𝖛𝖊𝖑𝖞

𝕾𝖍𝖆𝖉𝖔𝖜 𝖂𝖗𝖆𝖎𝖙𝖍 - 𝕬𝖓 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖍𝖆𝖙 𝖆𝖑𝖑𝖔𝖜𝖘 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗 𝖙𝖔 𝖈𝖗𝖊𝖆𝖙𝖊 𝖆𝖓 𝖆𝖋𝖙𝖊𝖗𝖎𝖒𝖆𝖌𝖊 𝖔𝖋 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖋 𝖙𝖍𝖆𝖙 𝖈𝖔𝖕𝖎𝖊𝖘 𝖙𝖍𝖊 𝖒𝖔𝖛𝖊𝖒𝖊𝖓𝖙𝖘 𝖔𝖋 𝖙𝖍𝖊 𝖚𝖘𝖊𝖗, 𝖙𝖍𝖎𝖘 𝖆𝖋𝖙𝖊𝖗𝖎𝖒𝖆𝖌𝖊 𝖎𝖘 𝖚𝖓𝖙𝖔𝖚𝖈𝖍𝖆𝖇𝖑𝖊

𝕾𝖍𝖆𝖉𝖔𝖜 𝕳𝖞𝖇𝖗𝖎𝖉 - 𝕿𝖍𝖊 𝖆𝖇𝖎𝖑𝖎𝖙𝖞 𝖙𝖔 𝖘𝖍𝖎𝖋𝖙 𝖇𝖊𝖙𝖜𝖊𝖊𝖓 𝕬𝖚𝖗𝖎𝖔𝖓 𝕾𝖙𝖆𝖙𝖊 & 𝕾𝖍𝖆𝖉𝖔𝖜 𝕽𝖊𝖆𝖑𝖒 𝖈𝖔𝖓𝖘𝖊𝖈𝖚𝖙𝖎𝖛𝖊𝖑𝖞

𝐍𝐨𝐭𝐞: 𝐀𝐥𝐥 𝐒𝐡𝐚𝐝𝐨𝐰 𝐀𝐫𝐭𝐬 𝐫𝐞𝐧𝐝𝐞𝐫 𝐭𝐡𝐞𝐢𝐫 𝐮𝐬𝐞𝐫𝐬 𝐮𝐧𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐞𝐞 𝐰𝐡𝐢𝐥𝐬𝐭 𝐚𝐜𝐭𝐢𝐯𝐚𝐭𝐞𝐝
Radium

**Radium** is a former Operative of the Elemental Authority, an anthropomorphic personification of the element Radium, and a somewhat reluctant companion to the Previous Doctor.

### Appearance

Tall, steely-eyed, wears a very well-fitted suit. Visibly radioactive.

### Traits

* **Arrogant**  - +2 to resist feelings of helplessness or despair, -1 to social interactions with those considered inferior
* **Bio-Rhythmic Control** - 1 Story Point to achieve one effect related to their body control
* **Fast Healing (Major)** - Any Attribute Points lost from injury recover at a rate of 1/minute
* **Feel The Turn of the Universe -** Innate ability to sense the unnatural and what needs to be set right., +2 Awa + Ing
* **Immortal (Major)** - Don't age but can be killed through disease or violence
* **Natural Weapon (Minor) -** can use her innate radiation as a weapon at close range. Damage: Strength + 2
* **Psychic Training -**  +2 to rolls to Resist psychic attack or manipulation
* **Obligation (Major): Elemental Authority -** A member of an organization that consumes their life. They are willing to sacrifice everything for it
* **Relentless** -  +2 to all rolls when chasing after someone or something
* **Teleport** - Aw+Res Difficulty 12 if familiar with location (see full rules for different outcomes)
* **Time Traveller (Major) -** Comfortable with technology above and below their starting Technology level.

### Appearances

* Lightworks
* Mirrordance

### Trivia

* Radium, although not a canon character from Sapphire and Steel, is nonetheless very much from that universe.
𝕿𝖍𝖊 𝕮𝖔𝖒𝖒𝖆𝖓𝖉𝖒𝖊𝖓𝖙𝖘

𝕿𝖍𝖊 𝕮𝖔𝖒𝖒𝖆𝖓𝖉𝖒𝖊𝖓𝖙𝖘 𝖆𝖗𝖊 𝖆 𝖑𝖎𝖘𝖙 𝖔𝖋 𝖗𝖚𝖑𝖊𝖘 𝖒𝖆𝖉𝖊 𝖙𝖔 𝖊𝖓𝖘𝖚𝖗𝖊 𝖙𝖍𝖊𝖗𝖊 𝖆𝖗𝖊 𝖓𝖔 𝖎𝖓𝖋𝖔𝖗𝖒𝖆𝖙𝖎𝖔𝖓 𝖑𝖊𝖆𝖐𝖘 𝖔𝖗 𝖆𝖓𝖞 𝖘𝖔𝖗𝖙 𝖔𝖋 𝖘𝖚𝖑𝖑𝖞𝖎𝖓𝖌 𝖆𝖈𝖙𝖘 𝖆𝖗𝖊 𝖈𝖔𝖒𝖒𝖎𝖙𝖙𝖊𝖉.

𝖄𝖔𝖚 𝕾𝖍𝖆𝖑𝖑 𝕹𝖔𝖙.. 𝕾𝖕𝖊𝖆𝖐 𝖜𝖎𝖙𝖍𝖔𝖚𝖙 𝖕𝖊𝖗𝖒𝖎𝖘𝖘𝖎𝖔𝖓 𝖎𝖓 𝖕𝖚𝖇𝖑𝖎𝖈 𝖜𝖍𝖎𝖑𝖘𝖙 𝖔𝖓 𝖉𝖚𝖙𝖞

𝖄𝖔𝖚 𝕾𝖍𝖆𝖑𝖑 𝕹𝖔𝖙.. 𝕾𝖍𝖆𝖗𝖊 𝖆𝖓𝖞 𝖎𝖓𝖋𝖔𝖗𝖒𝖆𝖙𝖎𝖔𝖓 𝖆𝖇𝖔𝖚𝖙 𝖙𝖍𝖊 𝕮𝖑𝖆𝖓 𝖙𝖔 𝖔𝖚𝖙𝖘𝖎𝖉𝖊𝖗𝖘

𝖄𝖔𝖚 𝕾𝖍𝖆𝖑𝖑 𝕹𝖔𝖙.. 𝕸𝖆𝖐𝖊 𝖚𝖓𝖓𝖊𝖈𝖊𝖘𝖘𝖆𝖗𝖞 𝖒𝖔𝖛𝖊𝖒𝖊𝖓𝖙𝖘 𝖜𝖍𝖎𝖑𝖘𝖙 𝖘𝖙𝖆𝖙𝖎𝖔𝖓𝖊𝖉

𝖄𝖔𝖚 𝕾𝖍𝖆𝖑𝖑 𝕹𝖔𝖙.. 𝕯𝖎𝖘𝖔𝖇𝖊𝖞 𝖆𝖓𝖞 𝖑𝖔𝖌𝖎𝖈𝖆𝖑 𝖔𝖗𝖉𝖊𝖗𝖘 𝖌𝖎𝖛𝖊𝖓 𝖙𝖔 𝖞𝖔𝖚 𝖇𝖞 𝖆 𝖍𝖎𝖌𝖍𝖊𝖗 𝖗𝖆𝖓𝖐𝖎𝖓𝖌 𝖒𝖊𝖒𝖇𝖊𝖗

𝖄𝖔𝖚 𝕾𝖍𝖆𝖑𝖑 𝕹𝖔𝖙.. 𝕾𝖍𝖔𝖜 𝖆𝖓𝖞 𝖒𝖊𝖗𝖈𝖞 𝖙𝖔 𝖞𝖔𝖚𝖗 𝖊𝖓𝖊𝖒𝖎𝖊𝖘