The Rift

Centaurworld's Rift before connecting with the Human world (exterior)

**The Rift** is a location in Centaurworld of great importance and has a matching counterpart in the Human world.

The Rift houses a large portal that, once opened with The Key, allows anyone to cross through to the Human world. Prior to the major events of The Rift: Part 2, the portal featured blue light energy. Afterwards, its color switched to yellow while the Human world's Rift portal switched its color to blue.

**Spoiler warning:** This page contains many spoilers for the series finale. If you want to avoid spoilers, be wary of this.

## History

### Past

Not much is known of the Rift's past in Centaurworld, though according to Waterbaby it effectively served as a bridge between its two worlds.

Before the events that created the Nowhere King, the Human world's connection to Centaurworld was more of a passage gateway instead of the temple-like edifice it becomes after the Nowhere King's war against both worlds. The gate appears very likely to have been created by the Holetaurs, as they are (aside from the Elktaur) the only ones in service to its maintainance.

Later, with help from both the Elktaur and the Human world's princess, a key was created to stabilize its connection as a gateway between both worlds.

### Present

In Centaurworld, the area around the Rift is mostly empty aside from some vegetation and a pathway leading into the very tall structure housing the actual Rift portal. Within the structure is a long stone bridge leading up to the Rift, which is flanked by large stone figures and features a mechanism above the doorway that accepts the Key. For *The Hootenanny*, Horse invited all inhabitants of Centaurworld to join there for a celebration and preparation for the upcoming war against the Nowhere King.

As part of its connection to Centaurworld, the Human world's Rift has a large stone temple built around it in Rider and Horse's time. Within this structure are several realistically proportioned centaur statues lined up in rows leading up to the Rift itself. After the events of *The Rift: Part 2*, the entire structure is heavily destroyed and almost entirely collapsed.

## Other Features

### Rift town (Past)

Both Centaurworld and the Human world's Rifts featured a town settlement built around them. These towns were made to accommodate business and trade between the residents of both worlds.

In *The Last Lullaby*, the Elktaur began as a standard Rift worker: a repairman whose job was to maintain the proper functionality of the Rift between worlds. Later in life as the Elk, he is seen (via a "food memory" flashback with Elk and Horse within the Nowhere King) residing in the Human world's Rift town, eating trash in alleyways and avoiding contact with the humans. For some reason, the Elk chooses to live this way instead of returning to Centaurworld to live with his former own kind.

## Gallery

### Production art

human world's rift, exterior - by Leonard Hung, background designerhuman world's rift, interior - by Leonard Hung, background designerRough concept for the Rift by Kimberly Knoll, art directorRough concept for the Rift by Kimberly Knoll, art director
### Screenshots

The Rift (Centaurworld) - exteriorThe Rift (Centaurworld) - entrance interiorThe Rift's portal is openThe Rift (Centaurworld) - portal energy switches its colorThe Human world's Rift switches its colorBecky Apples and Waterbaby join the Hootenanny