Important Vocabulary

**Celestial Beings -** Beings that are not human, do not live or belong on Earth, and live in the Afterlife Plains. Ex: Grim Reapers, Angels, Demons, The Rulers of the Afterlife, etc. Celestial Beings are often found in a humanoid form. They do not have genitals or a concept of gender.

**Celestial Evil -** Beings that are not human and live but don't belong to Earth. They have tried to harm or even destroy the Planes of Existence and the societies within it No longer counted as a Celestial Being. Fallen Angels, Arisen Demons, Rogue Reapers, and Chaos Angels currently live under this classification. The title of Celestial Evil does not apply to Celestial Beings whose intentions were good.

**Fallen Angels -** Angels that tried to destroy another Celestial Being. If the Fallen Angel had good intentions, they would fall to Earth and live as a Lost Soul instead of going to the Grim Lands to waste away.

**Arisen Demons -** They are basically Fallen Angels, but the demon version. They tried to destroy another Celestial Being. They either go to wither away in the Grim Lands or had good intentions and now live on Earth as a Lost Soul.

**Angels and Demons -** Both are neutral, like Grim Reapers. They both simply exist in each of their respective lands where they tend to the souls in their realms. When an angel meets a demon, or vice versa, they are friendly towards each other. Demons aren’t inherently bad, and angels aren’t inherently good. Demons are more aggressive towards souls while angels are a bit more careful of souls, but neither do anything that they wouldn’t do for their jobs. Neither being is allowed on Earth (unless they are a type of Guardian).

**Celestial Guardians -** Celestial Guardians are a combination of angels and demons that are specifically trained in combat. After a couple of years, Tris and Celeb both handpick the best of the group to become Guardian Angels or Guardian Demons. Celestial Guardians are supposed to protect humanity by finding and capturing all Rogue Reapers and Chaos Angels. If that job is completed, they are allowed to remain on Earth to continue to watch if a Celestial Evil were to ever break out again.

**Grim Reaper -** The only celestial beings that are allowed on Earth at any given time. They can summon any type of weapon. Grim Reapers are almost always on Earth doing their job.

**Rogue Reapers -** Grim Reapers that were kidnapped and their minds rearranged. People believe the one responsible for the tampering is a demon named Vertais.

**Soul Finders -** Specialized Grim Reapers that find and guide any lost souls that are still left on Earth. These special Reapers are usually not allowed to reap the souls of the living. If the soul they are assigned still has unfinished business, they are allowed to help that soul finish it. They work under both Morty and Solus. The Mortem Quaestors can summon them to Earth to help.

**Preservers of Peace -** Six Specialized Grim Reapers that are meant to destroy anything that is too evil or dangerous anywhere on the Planes of Existence. They are also supposed to guide any soul that is currently in the wrong afterlife to the correct afterlife. There are only two in each land, except for the Land In-Between. When the Rogue Reapers and Chaos Angels existed, they would take turns watching over Earth with Solus, trying to find the Rogue Reapers and Chaos Angels. They work with the Gaurdian Angels and Demons to make sure that no Celestial Evil takes hold of Earth or the Afterlife again.

**Chaos Angels -** Their true form is just a blob of shadows and light with eyes protruding from the bright darkness. Celestial beings think that the creator of the Chaos Angels is a demon named Vertais, the same demon who allegedly created the Rogue Reapers.

**Soul -** A soul is the consciousness and heart of any once living human being who was not able to pass on for some reason.

**Lost Soul -** A soul that stays on Earth for whatever reason. No one can quite figure out why or how they happen, it just seems they lost their way to the afterlife.

**Magic -** There are four main categories: Chaos, Elemental, Light, and Dark. Some subcategories, or forms, within the main four are harder to learn or obtain than others. When a body is overflowing with magic, it will often start to make the host's eyes and mouth glow brightly. If used for long enough, the person's aura will start to glow as it absorbs the magic.

**Reaper Magic -** Allows for a Grim Reaper to summon any type of weapon. This can include non-traditional weapons like chairs or pillows or poisonous flowers. A Grim Reaper is immune to the weapons they summon themselves but not to ones that other Reapers summon. The weapons they summon, once used on a human, will immediately reveal that human’s soul. That soul needs to be judged and sent to the proper afterlife before it reincarnates. A Reaper can reincarnate souls by crushing them, but this is reserved for the Guardians From the Earth only.

**Chaos Magic -** A fighting type of magic created by Chaos Angels. Allows for the user to do a plethora of things. Summon any type of weapon, teleport, inflict curses, or shapeshift to name a few.  It is extremely dangerous for Angels and Demons to use. However, if either of those beings can learn how to use the magic safely, they become Celestial Guardians.

**Elemental Magic -** There are four types. Wind, Earth, Fire, and Water. Angels are most commonly found mastering Wind and Water while the demons master Earth and Fire. The Rulers of the Afterlife each specialize in a single one.

**Light Magic -** This magic allows the wielder to manipulate light to their whim. This allows for powerful illusions, ability to seemingly turn invisible, ability to see different wavelengths of light, and even create a pocket dimension of pure light that only the wielder can enter. Light magic also doubles as a fighting type magic.

**Dark Magic -** This magic allows the wielder to manipulate the shadows. This allows for the creation of shadow beings, ability to blend into the shadows, see in pure darkness, travel through shadows, and create pocket dimensions of pure darkness that only the wielder can enter. Dark magic is also the only healing type magic.