Robot/MEC

**Robot (28 RP)**

Man has tried to escape mortality in many ways. One of these ways is to place your consciousness inside a hard drive, becoming data that can flow into and out of a body of steel.

**Type (20 RP):** Construct

**Ability Scores (8 RP):** +6 Str, +2 Int, +2 Wis, +2 Cha, -2 Dex

**Size (7 RP):** Large, and as such have a -1 penalty to AC and Attack rolls, +1 bonus to CMB and CMD, and -4 stealth

**Speed (-1 RP):** 20 ft base speed

**Languages (0 RP):** Robots start with common and binary. Robots with high Int may choose any language (except secret languages)

**Heavy (-1 RP):** Robots are very heavy. They sink twice as fast in all liquids and fall twice as fast (meaning they take fall damage as if they fell twice as far).

**Particle Cannon (2 RP):** as a swift action, you may shoot a 20ft line of energy. This deals 1d6 damage to any creatures that fail the save. The type of energy damage for each body is selected at creation and cannot be changed. Choose from the list of cold, electric, fire, acid, sonic, force, disintegration, divine, or profane.

**Vulnerability (-8 RP):** Robots are vulnerable to fire, cold, acid, and electric

**Wi-Fi (3 RP):** you count as a Wi-Fi hotspot and can make all knowledge checks untrained

**Sentience (-5 RP):** unlike most constructs, Robots are affected normally by mind effects.

**Recharge Dependent (0 RP):** Robots do not require any rest to function, however they must charge or receive power in some way for at least one hour each day. Failure means they take the regular penalties for not resting.

**Upload Consciousness (3 RP):** as a full round action, you may upload your consciousness to the cloud. You gain a +4 bonus on knowledge checks while uploaded. While uploaded, the body continues to function as normal but cannot learn or retain new information whatsoever; the body is acting on a stored memory of the consciousness formerly occupying it. It can continue to function until 2d6 days later, or until after three days without charging, whichever is shorter. You may enter any of your bodies as a swift action from the upload. You may only inhabit one body at a time. You must inhabit a body for at least 24 hours to allow it to store a memory of your consciousness for it to function while you are uploaded.

**Body Construction (0 RP):** A typical body costs 5,000 gold. You may enhance your body with construct modifications for the normal price. You may also enhance any construct for 5,000 gold to work as a body. New bodies do not have any mental ability scores and use yours once you inhabit them. New bodies are created using the following formula for physical ability scores: your new body's total for all of its physical ability scores added together must be equal to the total of all of your current physical ability scores added together.

**Dark and low light vision:** Robots have dark vision 60 ft and have low light vision

**Construct immunities:** Robots are immune to ability damage, ability drain, fatigue, exhaustion, energy drain, nonlethal damage, and anything that requires a fort save that does not affect objects. They do not need to eat, sleep, or breathe.

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**Slim-Build MEC (22 RP):** Slim-Build MECs are medium sized (granting a +2 to Dex and a -2 to Str compared to the stats above, and they do not possess the Heavy property. They also have a 30 ft base speed.

### Half-Breed Rules:

MECs cannot be half-breeds since they are fully mechanical and therefore do not reproduce.