PAC-MAN

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> *This article associates with the character of the series, PAC-MAN. For the franchise of the same name, go here.*
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## PAC-MAN

* Anthropomorphic
* 3D
* 2D

### Relationships

* Mr. Game & Watch (companion)
* Rayman (companion)
* Cuphead (companion)
* Olimar (companion)
* R.O.B. (companion)
* Monika (best friend)
* Sayori (best friend)
* Natsuki (best friend)
* Yuri (best friend)
* Ice Climbers (close friend)
* Ness (close friend)
* Lucas (close friend)

## Biographical information

### Age

* 20 (Pac-Man World)
* 25 (Pac-Man World 3)

## Appearances

### Voiced by

* Duncan Maclaren (2000)
* Martin T. Sherman (2005)
* Debi Derryberry (2010-2013)
* Erica Mendez (Ghostly Adventure games)
* Marty Ingels (1982-1984)
* Erin Mathews (Ghostly Adventures)

### Appears in

* PAC-MAN
* PAC-LAND
* PAC-MAN (GB)
* PAC-ATTACK
* Ms. PAC-MAN (GB/cameos in intermissions)
* Ms. PAC-MAN (cameos in intermissions)
* PAC-MAN 2: The New Adventures
* PAC-IN-TIME
* Ms. PAC-MAN (SNES/cameos in intermissions)
* Ms. PAC-MAN: Special Color Edition (cameos in intermissions)
* PAC-MAN: Special Color Edition
* NAMCO Museum 64 (compilation)
* PAC-MAN Collection (compilation)
* NAMCO Museum (compilation)
* PAC-MAN World 2
* PAC-MAN Fever
* PAC-MAN Vs.
* Classic NES Series: Pac-Man
* PAC-MAN World
* PAC-PIX
* PAC-MAN Pinball Advance
* PAC 'N ROLL
* NAMCO Museum: 50th Anniversary (compilation)
* NAMCO Museum: 50th Anniversary (GBA/compilation)
* Mario Kart Arcade GP
* PAC-MAN World 2 (GBA)
* PAC-MAN World 3
* PAC-MAN World Rally
* Mario Kart Arcade GP 2
* NAMCO Museum DS (compilation)
* NAMCO Museum Remix (compilation)
* PAC-MAN Party
* NAMCO Museum Megamix (compilation)
* PAC-MAN & Galaga Dimensions
* PAC-MAN Party 3D
* Mario Kart Arcade GP DX
* PAC-MAN and the Ghostly Adventures
* Mario Kart 8 (cameo as a Mii Costume)
* Super Smash Bros. for Nintendo 3DS/Wii U
* PAC-MAN and the Ghostly Adventures 2
* Ace Combat: Assault Horizon Legacy + (cameo as a themed plane)
* Yoshi's Woolly World (cameo as color pattern for Yoshi)
* Super Mario Maker (cameo as a Mario Costume)
* Namco Museum Arcade Pac
* Super Smash Bros. Ultimate

### Debut

May 22, 1980

**PAC-MAN**, often stylized as **Pac-Man**, also referred as **Pacster** or abbreviated as **PAC**, is a fictional predatory alien superhero and the titular main protagonist of the video game series of the same name.

He is the mascot of NAMCO and its successor company, BANDAI NAMCO Entertainment. Residing in Pac-Land, he is the husband of Ms. PAC-MAN, and the father of Baby Pac-Man and Jr. Pac-Man. PAC-MAN typically favors a high appetite eating food and various kinds of Pac-Dots, as well as eating Ghosts. Since his first appearance in the eponymous title in 1980, PAC-MAN has become a legendary video game icon and is one of the most recognizable fictional characters in the world.

He was voiced by Duncan MacLaren in *Pac-Man: Adventures in Time*, Martin T. Sherman in *Pac-Man World 3*, and Debi Derryberry (who also voiced Jimmy Neutron and Runt) in *Street Fighter X Tekken*. He is also voiced by Marty Ingels in the *Pac-Man* television series by Hanna-Barbera, and Erin Matthews in *Pac-Man and the Ghostly Adventures* animated series, while Erica Mendez voices the character in the latter programs video game adaptation.

## Physical appearance

PAC-MAN is a yellow anthropomorphic circular creature with a large mouth. In his 2D incarnation, also known as his "wedge" form, he is a circular yellow sprite as a pie-cut design, with his mouth being open. In his 3D "ball" anthropomorphic incarnation, he has a long pinocchio-like nose and a pair of "pie-cut" eyes, which are shaped like his most initial design in his first arcade game in 1980, but also reference the designs of the characters' eyes depicted in early cartoons around 1920-1930. His eyebrows are triangular and positioned upside-down. He is commonly depicted with arms and legs in most of his official artworks, but he is often limbless within the games themselves. He typically wears red boots and orange gloves, and occasionally has a red hat as well.

Some earlier incarnations feature slightly different designs, most notably the artwork of Bally Midway seen on U.S. arcade machines, which features PAC-MAN as a red-eyed blob with long feet. Since around 1983 onwards, his overall design has remained much more consistent.

## Personality

Like Kirby, PAC-MAN is best known for possessing a heightened level of an appetite. His regular meal includes Pac-Dots, Power Pellets, and a variety of Bonus Fruits (such as Cherries, Strawberries, and Oranges). He also seems to be a professionalism at navigating mazes, also referred as PAC-MAZES, due to his extensive time in them. In the 1980's cartoon and the subsequent franchise of the same name, PAC-MAN was a fairly easygoing sort and a dedicated father/husband. While he would often get perplexed by most situations he found himself in, he would typically come out on top of them.

In *Pac-Man World 3*, PAC-MAN is shown speaking in full sentences. He is shown to be a nice person, even willing to assist Orson, Blinky, and Pinky. That said, he is also shown to have a snarkier side. PAC-MAN cares about his family, the Literature Club (Monika, Sayori, Natsuki and Yuri) and his friends at the fullest. In turn, he was devastated when he discovered his family had all been kidnapped in *Pac-Man World*, and when the Literature Club undergone a sudden shift from a lighthearted and innocent "dating simulator" to a dark psychological horror with high usage of breaking the fourth wall considering the disastrous events occurring over Monika's epiphany. He is also shown to be a friendly and kindhearted fellowship, if a bit snarky, to those he encounters; even towards the Ghost Gang when they are not attempting to cause mischief.

PAC-MAN displays a lighthearted and kind fellowship, typically being filled with entertainment for friendships and amends with even antagonists, although PAC-MAN himself shows a rentless level of optimism and confidence, even at the most dangerous scenarios, thus resulting in occasional naivety. Upon introducing himself to Doki Doki Literature Club, PAC-MAN amplifies his positive traits of personality. Although his confidence and optimism leaves him oblivious to the fact that DDLC shifts from a lighthearted dating simulator to a psychological horror experience with high usage of breaking the fourth wall, PAC-MAN solves whatever problems the club members respectively endure in the literature club, and performs all in his full power to retain a relaxing atmosphere within the Literature Club, such as offering Natsuki a rap battle for reconciliation and assisting her by moving her manga collection alongside Mr. Game & Watch and Rayman, sympathizing for Yuri and Sayori (as well as assisting the former to read a novel for her), and spending valentine's day with Monika with Mr. Game & Watch.

*DDLC Plus* features a drastically more positive and accommodating demeanor of PAC-MAN, making a perfect representation and willing to assist all of the club members in the Literature Club throughout conflict in the side stories, like Mr. Game & Watch. In Zone Trust, Sayori reveals her chronical depression and admits that she has thoughts of suicide to Monika, PAC-MAN and Mr. Game & Watch, and the trio reciprocate and comfort her much to the alleviation of her depression, with PAC-MAN suggesting to learn writing poetry to cheer up Sayori's feelings. In "Flat Reflection," PAC-MAN assists Monika and Yuri in writing a love letter to Mr. Game & Watch. As a penultimate cherry on top, PAC-MAN and the Indie Cross reconciliate with the Literature Club in the epilogue side story "Retro Equals."

## Powers and abilities

* **Absolute Appetite**: Similar to Kirby, PAC-MAN is notable for possessing an extreme appetite. As such, this gives him the advantage to devour his opponents by easily chomping them.
* **Absolute Assimilation**: In combination of his appetite, PAC-MAN has the limitless ability to absorption and digestion of food or nutrients by the body or all biological systems.
* **Prehensile Tongue**: PAC-MAN possesses a prehensile tongue capable of clawing in edible nourishment.
* **Vacuum Breath**: Like Kirby, PAC-MAN possesses the ability to vacuum opponents and/or edible nourishment into his mouth by easily breathing out.
* **Invulnerability Inducement**: By nourishing and/or using assistance of the Power Pellet, PAC-MAN has the capability of possessing a limited and long duration of invincibility to either his teammates or himself, which assists his prowess in combat.
* **Regeneration**: By nourishing the PAC-Dots, PAC-MAN is capable of collecting regenerative health after sustaining damage. Likewise, PAC-MAN is capable of self-resurrection by devouring the PAC-Dots.
* **Agility**: PAC-MAN boasts impressive mobility both on his feet and traversing through the air, allowing him to traverse through locations at relatively quick speeds.
* **Bonus Fruit**: PAC-MAN is capable of producing a supplication of 8 projections with various properties, which gives him the latitude to zone out and dish out pressure in combat regardless of range and/or distance.
* **PAC-Jump**: PAC-MAN can summon a trampoline from *Mappy*, which bounces at considerable distances depending on the amount of times it is bounced on. This is versatile in a variety of situations, such as recovering and escaping disadvantage.
* **Fire Hydrant**: One of PAC-MAN's most versatile tools in his disposal, PAC-MAN can summon a Flying Hydrant and send it flying by inflicting damage on it, slamming onto incoming opponents in the process.
* **Pac-Pellet:** Pellets are small yellow dots that PAC-MAN eats, in his classic arcade game PAC-MAN eats 240 pellets in 1 level, that means starting at level 1 all the way to level 255 PAC-MAN ate about 61200 pellets, but if you also count level 256 with the level in half thanks to the 256 glitch PAC-MAN ate 61320 Pellets, he can also collect pellets to use as weapons, in the Ps1 game PAC-MAN WORLD (and the remake PAC-MAN WORLD Re-PAC) PAC-MAN can collect pellets and throw or spike them at enemies, PAC-MAN can also do a bomb dot throw, when he combines 10 or 3 pellets he will throw a bomb dot that will explode on impact.
* **Power Pellet:** Power Pellets are PAC-MAN's main power-up while fighting ghosts and monsters, they are larger versions of the pellets PAC-MAN eats. Eating one of these gives him the ability to temporarily eat ghosts and Spectral Monsters (and sometimes monsters), he is also invincible in his form. in "PAC-MAN WORLD Re-PAC" he turns into Mega PAC-MAN, which is a giant form of his mania self (it is shown he can grow bigger in the final act of the TOC-MAN Boss Battle). Upon being nourished, the Power Pellet offers PAC-MAN enhanced superhuman strength, armor and mobility. This also transforms Blinky, Inky, Pinky and Clyde into "TURN-INTO-BLUE," which offers PAC-MAN the chance to finish the four ghosts off by chomping them.
* **Super Pellet:** Super pellets are giant green pellets that appeared the arcade game "Super PAC-MAN", if PAC-MAN eats one of these he will transform into Super PAC-MAN, he will be much larger, and he can fly over ghosts, (he can also eat them in PAC-MAN 2: the new adventures) in the intermissions he is shown that he can grow giant to squish the ghosts, and turn him self into 32 smaller PAC-MEN.
* **Champion Pellet:** Champion Pellets are Large Bright Orange-Colored Pellet. these pellets appear at each end of a Giant Ghost boss in PAC-MAN Championship edition 2, When PAC-MAN eats one he will leave the maze and appear in front of the enemy, he will be powerful enough to ram into the giant ghost and smash it to pieces in 1 hit, PAC-MAN clones will also appear, being up to 20 of them. Then at quick speeds they will devour the foe until there's nothing left, no matter how big or how long, and they wont stop, leave, or die unless the enemy is no more.
* **Rev Roll:** Similar to Sonic's Spin Dash, PAC-MAN can charge a fast roll, It can also be used for moving platforms.
* **Butt Bounce:** Similar to Mario's Ground Pound, PAC-MAN uses this to push large switches down as well as attack enemies. It also gives taller jump height.
* **Elemental Power Pellets:** These give PAC-MAN new powers he usually isn't able to do in his base form, they also appear less then any of the other pellets, most of them also are elemental.
	+ **Ribbon Loop Power Pellet** - Tan-colored pellet. PAC-MAN gains a tan aura, and a trail of tan follows him. If he wraps around an enemy, it will close in on them and kill them.
	+ **Super Stomp Power Pellet** - Green-colored pellet. PAC-MAN gains a green aura, and if he does a Butt-Bounce, a green shock-wave spreads out around him, initiating a ripple in the ground.
	+ **Electro-Shock Power Pellet** - Blue-colored pellet. PAC-MAN gains a blue aura, and by pressing and holding the "Punch" button, PAC-MAN can shoot electricity out of his hands.
	+ **Chrome Power Pellet** - Silver-colored pellet. PAC-MAN gains a metal sheen and briefly becomes invincible against enemies, while he stays bouncy he is more heavier in his metal form, he also can't swim in this form but he can do his moves underwater. this is also the only way you can destroy Silver enemies.
	+ **Shock-Wave Pellet** - Small White-colored pellet (with red aura), also known as "Super Bounce Pellet" or "Bomb Pellet". the pellet looks like one of PAC-MAN's normal pellets but there is a huge difference, when PAC-MAN Eats this pellet he can use a butt bounce to activate it and create a shock-wave, PAC-MAN can only use the shock-wave once, this pellet would later be replaced by the Super stomp pellet in world 3.
	+ **Shrink Pellet** - Pink-colored pellet, the shrink pellet allows PAC-MAN to shrink down for 4 seconds, it allows him to go through small holes that will end the level early or instead be a shortcut so PAC-MAN can get to the end faster.
	+ **Vortex Pellet** - Yellow+Green-Colored Pellet, This Pellet appeared in PAC-MAN WORLD 3, once PAC-MAN eats it, it will create a giant vortex in the center, sucking up the ghosts one by one and keeping them trapped for a while. this allows PAC-MAN extra time to collect pellets. this pellet only appeared in the mazes, but it is thought to do the same on monsters and other enemies.

* **Weapons and Gadgets -** Non-power-up items, but they also assist PAC-MAN in defending himself.
	+ **Magic Boots** - After returning princess buttercup to fairyland, her mother the Queen Fairy (also known as Mother Fairy), will gift PAC-MAN the magic boots, these look identical to PAC-MAN's boots but they are in a brighter color and they have wings, the magic boots allows PAC-MAN infinite jumps, he can also double jump now, and the double jumps are also infinite.
	+ **The Artifact** - The Artifact is an ancient Metal Power Pellet that appeared in PAC-MAN: Adventures In Time, it was used to protect PAC-MAN's Planet from evil, but Inky and Clyde steal it and bring it to a monster named Mollusc that shatters the Artifact. after PROFESSOR PAC sends PAC-MAN back through time to put it back together and find the energy core, PAC-MAN returns to the time right after Mollusc destroyed it, The Artifact uses a Giant Powerful Laser Beam and vaporizes Mollusc, Killing him in one hit.
	+ **Mallet** - The Mallet is a wooden hammer PAC-MAN uses on his journey in PAC-IN-TIME, the Mallet can be used to break logs, trees, and rocks. But surprisingly it can also break Boulders, Stone platforms, Cages, and Doors. It can also reflect range attacks from enemies such as shock-waves, and the mallet also will not break when it hits any of these, which means it is a very durable weapon.
	+ **Fire Ball** - Fire Balls are also from PAC-IN-TIME, PAC-MAN will shoot them right out of his mouth, and they will quickly travel in a straight line, if it hits an enemy it will burn and destroy it in one hit.
	+ **Bubbles** - Since PAC-MAN was blasted back to his youth in PAC-IN-TIME he lost his ability to swim and breath underwater, luckily though for him there is a power up called Bubbles, this power up will make PAC-MAN be able to breath underwater and swim again, however this will not effect enemies.
	+ **Swinging Rope** - In PAC-IN-TIME the rope is one of your first weapons in the game, PAC-MAN will latch on to any type of surface (except water) with this rope, it can pull PAC-MAN upward, or lower him down, He can also swing to get a good jump out of it, the rope can not attack or effect enemies just like bubbles.
	+ **Ice Skates** - In PAC-MAN WORLD 2's snow levels, the ice skates will help PAC-MAN on his way to ghost island. they will make PAC-MAN slide less and have way better control on ice.
	+ **Flippers** - Flippers appear in PAC-MAN WORLD 2's water levels, it will allow PAC-MAN to swim faster underwater, he even can do a underwater spin attack with it.
	+ **Roller Skates** - When you get to ghost island in PAC-MAN WORLD 2 you might find the roller skates, the roller skates are hard to stop with, but they will increase PAC-MAN's speed and jump length.
	+ **Anti Gravity Boots** - These boots appeared in PAC-MAN: Adventures In Time, they allowed him to walk on walls, but they run out of power when he is on the walls for too long, and after they run out of power PAC-MAN will fall to his death, they recharge once PAC-MAN isn't on walls. But in PAC-MAN Championship Edition 2 multiplayer it is shown he now knows how to walk on walls, making the anti gravity boots useless.
	+ **Magic Pen** - in the game PAC-PIX a evil wizard invented ghost ink, which he drew ghosts to take over all the books in the world, PAC-MAN grabs his magic pen and throws all of the ghosts into one giant blank book, PAC-MAN uses his Magic Pen to draw versions of himself to eat the ghosts, the drawings of PAC-MAN go in a straight line until they are out of the book, but PAC-MAN can draw walls to change there directions, PAC-MAN can possibly also draw the PAC-MAN Drawings in the real world.

### Weakness

* **Reflection**: True to their nature as projectiles, Bonus Fruit and Fire Hydrants are notorious for being backfired by opponents against PAC-MAN in respective methods: the opponents can grab the thrown Bonus Fruit with precise timing and throw it back at PAC-MAN, and the opponents can easily send the Fire Hydrant flying to PAC-MAN before the latter can perform vice versa.
	+ In addition, opponents can even bounce off of PAC-MAN's trampoline and gimp him at the final remaining bounce before it derails, leaving PAC-MAN helpless.
* **Reliance**: PAC-MAN has an over-reliance on Bonus Fruit and Fire Hydrant for long-ranged combats and zoning, causing him to become more and more predictable overtime.

## Trivia

* PAC-MAN's name is derived from "*Paku Paku*" (パクパク), a Japanese onomatopoeia for eating. More specifically, the figure-of-speech refers to opening and closing one's mouth several times, just as PAC-MAN himself does.
* Shigeru Miyamoto, the creator of the *Mario* and *Donkey Kong* franchises, has stated that PAC-MAN is his favorite video game character - even above Miyamoto's own creations.
* Debuting in May 1980, PAC-MAN is one of the earliest-created characters introduced in the *Super Smash Bros.* series, alongside Mr. Game & Watch. However, Mr. Game & Watch chronologically debuted a month earlier in the same year, in April, making Mr. Game & Watch the oldest fighter in the series, while PAC-MAN is the second-oldest. He is the oldest third-party character, and the oldest character introduced in *Smash 4*.
* PAC-MAN made his appearance as a playable character in *Super Smash Bros. 4* 34 years after his debut, therefore possessing the largest gap of all playable characters in the *Smash Bros.* series between their first appearance and *Smash Bros.* series debut.
	+ PAC-MAN was briefly considered to be a playable character in *Super Smash Bros. Brawl*, under Shigeru Miyamoto's suggestion, but the idea was scrapped. The game's director, Masahiro Sakurai, thought Pac-Man's inclusion would be too far-fetched at the time (in part due to thinking of PAC-MAN's classic "wedge" shape, instead of the anthropomorphic arms-and-legs design); however, he was later playable in *Super Smash Bros. for Nintendo 3DS and Wii U* and *Super Smash Bros. Ultimate*.
* *Super Smash Bros. 4* is, however, not PAC-MAN's first appearance in a crossover-fighting game; his previous appearances were in *Street Fighter x Tekken* in a Mokujin mech, as an exclusive guest fighter on the PlayStation 3 and PlayStation Vita versions. This game also features Ryu and Ken from the *Street Fighter* side, Kazuya from the *Tekken* side, as well as a version of Mega Man based on the North American box art of the original *Mega Man* game for the NES.
* PAC-MAN has had several prior crossovers with Nintendo franchises (primarily Mario) before *Super Smash Bros.* He previously appeared in all three *Mario Kart Arcade GP* titles as a playable racer. In addition, Mario appeared as the announcer in the Nintendo-developed installment of his series, *Pac-Man Vs.*
* Masahiro Sakurai stated in an interview that he would have considered dropping PAC-MAN from *Smash 4* fully if NAMCO did not allow them to depict himself in his classic design over his more modern *Pac-Man & the Ghostly Adventures* design.
* PAC-MAN is one of the three playable third-party characters with no voice-clips. The rest are considered - Mega Man and Steve.
* PAC-MAN and Kazuya are the only characters to have a taunt with an official name, with PAC-MAN's being NAMCO Roulette. Incidentally, they are both owned by Bandai Namco.
* PAC-MAN is the first third-party character to debut in the arcades.

## References

1. ↑ https://www.deviantart.com/mickmick247/art/Flat-Reflection-980931618
2. ↑ According to the Davie-Brown Index, Pac-Man and Mario have the highest brand awareness of any video game characters among consumers. Davie Brown Celebrity Index: Mario, Pac-Man Most Appealing Video Game Characters Among Consumers - PR Newswire.
3. ↑ https://tvtropes.org/pmwiki/pmwiki.php/Main/PieEyed
4. ↑ https://www.deviantart.com/mickmick247/art/Fall-of-Pride-Doki-Doki-Literature-Club-Fanart-990060555
5. ↑ https://www.deviantart.com/mickmick247/art/PAC-Make-Up-974216391
6. ↑ https://www.deviantart.com/mickmick247/art/Lending-a-hand-974216434
7. ↑ https://www.deviantart.com/mickmick247/art/Not-the-most-PAConvenient-day-today-974216400
8. ↑ https://www.deviantart.com/mickmick247/art/PAC-Massistance-974216415
9. ↑ https://www.deviantart.com/mickmick247/art/What-happened-Sayori-974216436
10. ↑ https://www.deviantart.com/mickmick247/art/Valentine-s-Day-with-Monika-964877464
11. ↑ Source Gaming: “My First Conception is My Landmark,” Sakurai’s Famitsu column vol. 456

Monika • Sayori • Natsuki • Yuri • MC