recursal/Fanatic-Fandom huggingface dataset:
Сербская добровольческая дивизия

Сражения | Югославские войны
Гражданские войны:
В Южной Республике
В Сербии

**Сербская добровольческая дивизия** (изначально **Сербский добровольческий корпус СС**, позже **Сербская добровольческая дивизия СС**) - военное формирование, сформированное Южной Республикой на территории Сербии (тогда ещё Хорватской империи) для борьбы с усташами, Хорватской народной армией и АОАР.

## История

3 ноября 2014 года, после освобождения Новибеограда началось формирование добровольческого корпуса СС из сербов.

Бойцы СДК СС участвовали в штурме Приштины и Скопье.

8 ноября принимали участие в войне с Албанией.

## После Югославских войн

После Югославских войн СДК СС вместе с армией Южной Республики отправились в Южную Республику, где продолжили службу.

## Вторая Южная Республика

Во Второй Южной Республики СДД СС превратилась в Сербскую добровольческую дивизию, так как фактически СС давно распущены.
Jackhammer

**MK3A1** (also known as **Jackhammer**) is cut weapon from Betrayal Complex Expansion Pack of Project Zombie Strike 2014 modification. It was teased as an easter egg pick-up kit available for Complex maps, but shortly it was removed for balance purposes. There are no concepts or even screenshot, but in internal files there are found refences to kill messages.

**Notable Features:** Unknown
Night Vision

Debug Build

**Night Vision** is a removed gadget in Project Zombie Strike 2014 Fade to Black Expansion Pack. It was a feature planned for the night-time maps for the modification, but was cut early in development. \*Pro\*Player007 before the official release of Expansion has uploaded on his personal ModDB page a screen-shot were the gadget was usable in Faded Skyscraper. Because it was canceled, no more information was known until the announcement of V2.0 and its content. In a screen-shot Night Vision was revealed again to the public, shown off in the same map. Because Zombie Strike has disbanded, Instant Flashback took the role of main developer for the modification. Later in January 2018 it was announced as a cut-feature because of issues related to map reworks, Bot support and some other compatibility problems.

It is known that Night Vision was planned for many builds before final cut.

## Gallery

Debug Build of Fade to BlackSeen in Escape VariantFaded Skyscraper is were the feature was tested
Fade to Black

**Fade to Black**is an Expansion Pack for Project Zombie Strike 2014. It includes 3 new maps which features Alpha Squad fighting Zombies during night-time with several experimental weapons. Considered the aftermath of the original maps, it is the first expansion to contain 2014 storyline.

## Description

"Dark times are coming towards us. Zombies still attack us, no matter what time is it. As the night is rising, Survivor forces are weak against the humongous hordes of zombies. Its time to release the Alpha Squad on a hunt for infected with experimental weapons and gadgets... Night Warfare begins!"

## Story

Patch was announced on 21st May 2016. A small teaser banner was released during the 1st attempted build. Content was rebuild 3 times because of issues encountered in Battlefield 2's engine. The Demo of Fade to Black was revealed in a gameplay, which revealed the Faded Line map and new weapons. The final build was released on November 8th 2016, including major updates to Main Modification and some additions to Legacy Times Expansion Pack.

**New Team:** Alpha Squad

**New Maps:** Faded Line | Faded Skyscraper | Faded Factory

## Gallery

Expansion Cover**Fade to Black** seen in Expansion Pack Reveal (2nd Left)Promotional Banner in-gameFactory 911 at NightFaded Line before ReLiveFaded Skyscraper seen in-game
## Trivia

* It was confirmed on 18 April 2016, but works over it started on 21st May.
* Concept arts were lost after 2 members of Half-Way Studios lost access to media site.
* After some play-tests of the developers ,Fade to Black was put on hold for 2 versions
* It was rebuild 3 times since the announcement in April 2016
Zombie Strike

Sabotage Complex Attacks

**Zombie Strike** is a team/faction featured in Betrayal Complex Expansion Pack for Project Zombie Strike 2014. Their mission is to stop the rebelling faction of Betrayal Complex to advance and sabotage humanity's desperate chances of survival in Zombie War 2014. The faction's role is to protect the Survivors and stop the events that might happen if Complex gets the upper hand in the devastating war.

The first official skirmish occurs in Airborne, the cause being surprise attack mission against Complex running an abandoned airport. An idea is implied that these factions had already encountered and fought before the coverage of the Expansion comes in.

The last location this faction is seen fighting for the meantime is High Tension, where an attack takes place in at an abandoned power plant brought back online by Complex forces.

## Trivia

* This is not a military faction as with other modifications has featured before. It is an union made by survivors (military and civilian) to fight off the dangers that infected are for humanity
City Sunset

**City Sunset**is a map featured in Project Zombie Strike 2014 ReLive Update. The mission takes place in industrial site of Kuwait City, where some Survivors are deployed to extract a target, with the mission to survive and protect the Hotel. Set during a dawn, protagonists have to fend off incoming threats before the night arrives.

## Survivors

### Pickups

"*After the successful operation in Qatar, most of the Zombies were eradicated leaving the area free as a hideout for surviving soldiers, humans and Strike operatives. In Kuwait however the situation is very dangerous. An important supported has been trapped inside a hotel in the industrial site. Mission is to extract and defend the target until Zombie Strike arrives*" - Squad Survival

"*As the day is fading away, remaining troops evacuating the city now must escape the overwhelmed by infected cities by the end of the day. As the night soon is going to fall over the city, looming dangers will grow considerably if not deploying at the instant. Now the survivors along with soldiers must find a way to escape from the danger closing in.*" - Escape

"*With the escape of remaining troops, the last squads operating in the city rooftops made up a plan of calling in a back-up to exterminate the remaining zombies hiding in the dark spots. Survivors found the last Gas Station escape route an ideal place to call a backup. Soon after they gathered to begin the last push through the city. Let the final stand begin.*" - Backup

## Regions

### Hotel Area

Located in the center of the map, and is the key-part of storyline for this map, as it evolves around a defensive mission to protect a supporter. Contains pickup kits, explosive barrels and deployment for Survivors.

### Market

Accessible during Escape and Backup modes, the place serves as default deployment for survivors. Nearby, there is a M27 IAR pickup for players to use in replacement for spawn screen weapons.

### City

Located in the middle of the map, and is severely restricted by boundaries. Survivors will encounter Zombies during the way, and is only a way to reach the important checkpoint. Inside of it, Hotel Area is located.

### Gas Station

Situated in the south part of the map, and contains the checkpoint of Escape, or Backup call-in. Nearby the flag, F2000 can be spotted on the ground, which can be used to fend off Infected in case of low ammunition situation.

## Gallery

MarketplaceCity SquareHotel AreaGas StationMarket DeploymentGas Station Objective
## Trivia

* The map itself is a remade Hotel Defense to support more modes on the location. It was renamed due to lore requirements along the way, with the original one being completely removed.
* Squad Survival 2.0 has been officially cut and removed from Project Zombie Strike 2014, with Instant Flashback closing this idea and replacing it with proper Squad Survival refresh and tweaking.
RIB Boat

**RIB Boat** is a vehicle featured in Project Zombie Reality 4.3.Its unknown in what version it was first seen,but the map that used this vehicle is Infected Carrier.Only a small portion of the map can be traveled with this vehicle since you cant move to land part of the map.Contains a second seat with stationary M249 SAW deployed.Due to a bug,it wasnt driveable in 4.0 and 4.2 versions

**Notable Features**: Fast Speed / Stationary Gun
Black Hawk

**Black Hawk** is a vehicle featured in Project Zombie Reality and in Project Zombie Strike 2014 with Legacy Times Expansion Pack. It is the default air escape vehicle for extraction missions and can handle up to 6 players in a ride. Currently it is used only by 5 maps of all the series.

It is usable in Oman Escape, while in Factory 911 is a cosmetic add-on. If players try to fly it, they die due to combat area penalty compared to Expansion Pack map.
Highway's End

**Highway's End** is a map featured in Project Zombie Strike 2014 ReLive under Legacy Times Expansion Pack. The mission takes place during an Anti-Zombie Organization evacuation operation initiated after a failed extermination task lead to Zombies breaking inside the US territory.

## Anti-Zombie Organization

### Vehicle

Humvee

"*Meanwhile the countryside of US is being cleaned out by extermination troops, the failed operation in the biggest highway of North America lead to enormous consequences, including the massacre and ulterior downfall of cities and villages. Remaining troops alive made up an escape plan to get out from this infected land for ulterior preparation for another strike and completely wipe the zombies.*"

## Regions

### Farm

Located in the north part of the map, and is the deployment for Anti Zombie Organization operatives. Contains M11-87 shotgun at the entrance of a farm, with rest of the area being heavily barricaded.

### Highway

Main feature of the map, and covers most of the road ahead. Squads during the walkway encounter a Gas Station, Market Malls and other parts of the map that contain several pickup-kits.

### Gas Station

Crosses over with the Highway, and contains pickup weaponry for players to use against Zombies. Area is quite restricted, only some locations are accessible.

### Malls

Similar to Gas Station, it's an area where some pickups are located. Very useful for evacuating with vehicles.

### Gas Station 2

A second gas station is located to the south of the map, which contains 2 Humvee vehicles for players to make their getaway. Similarly to it's previous encounter, the area is quite restricted.

### City

Accessed only by vehicles. Contains a Black Hawk for players to reach the escape control point.

### Helipads

Accessible only by helicopter. Contains the control point, which upon capture results in a victory.

## Gallery

Farm DeploymentFirst Gas StationThe Highway
## Trivia

* After the V1.7 release of Project Zombie Strike 2014, news related to a 4th map for Legacy Times expansion pack. Later was confirmed to be Highway's End.
* In the mod's files there are no traces of a 4th map to be released, nor assets available at the time. This is the first map to be held in secret after Zombie Strike dissolution.
* This is the final map to be released for Legacy Times, as stated with the latest news. However the expansion pack with upcoming updates will have changes applied such as balances and reworks.
* This map is based on Zombie Highway, but has a very different feeling than the original version. With the release, layouts have been altered, with missing enemy jet, repositioned vehicles, and changed objects.
Zombie Highway

**Zombie Highway** is a map featured in Project Zombie Reality 4.3.It features an Escape Operation made by an Anti-Zombie Organization member to escape from a highway that is controlled by Zombies and a flying enemy.Mission is to get to surpass the the highway with a Humvee moving to Black Hawk point to fly it away to win.

## Human 2007

### Pickups

10

"*After some failed extraction plans and extermination fails,only some AZO Squads remained alive.They made up a plan of escape,preparing some vehicles that are remaining intact to get away from the continent.*"

## Escape

### Safehouse/Farm

It is located in North Part the map.Human spawnpoint along with 2 pickup weapons are placed there.It is the safest place to stay alive in the map along with the south part (escape point).

### Highway North

The beginning route of escape.It contains small horde of zombies which can be easely removed.Located to south by safehouse and north from the Gas Station.Contains branding logos and ads by original creators

### Gas Station

It is the first checkpoint of the map.Located in the middle of combat area. Contains pickup weapons and a way to rest a bit (using the truck).It is also the most dangerous place since zombies comes from both sides

### Scrapyard/Parking lot

The second checkpoint of the map where you can trap incoming zombies. It is located near gas station and contains destroyed vehicles and M95 Barret sniper rifle.There is also a checkpoint which capturing it by 5 minutes gives you access to Little Bird helicopter near the Humvee point.

### Bridge Area

Located right in the middle of the map,under the bridge area.It is the surpass point to move with Humvee.Also very dangerous due to zombies that come from behind and front

### City/Highway South

Located in south part of the map.Because the road is blocked,players must go through the city which is controlled by zombies.Contains pickup weapons and messages from developers ("This is the end" ; "LIES"; etc.)

### Humvee Point

Located nearby the city.It is the extraction point that spawns 2 Humvees and a Little Bird.Number of players capable to escape is 12 judging by the seats of the vehicles.

### Black Hawk City

It is located nearby the highway pass and the north to parking lot.Contains only a Black Hawk (6 players) which restrict the number of persons which can escape from highway.

### Escape Point

Located to south part of the map.Contains oil storages and the control point which leads to win.Area is blocked by wired-walls and cant be accessed by foot/vehicles.

## Trivia

* This map is the second largest escape map along with Escaping from Oman/Oman Escape (2014)
* It contains the most vehicles ever seen in Project Zombie Strike series (3 vehicles and 10 pickups)
* Due to its problems in 3.0 Normal Build,it was featured in 3.0 Hard which enables enemy plane to kill you
* Because zombies were faster in 3.0 Hard,it was nearly impossible to win the map
* There was a rare bug at human spawning,where you deployed in the farmhouse

## Gallery

Safehouse/FarmlandHighway NorthEnemy Jet Deployment
ARX-160

**ARX-160** is a weapon featured in Developer Pre-Alpha and Fade to Black Expansion Pack of Project Zombie Strike 2014. During Alpha days, it was used by Bruce Persona, and had very problematic issues at damaging targets. It was replaced by M27 IAR by the first release. It was brought back to Fade to Black Expansion Pack with many improved statistics, fixed sounds, textures and damage. It is only found on Faded Skyscraper as pickup weapon. Known as an "experimental" weapon based on story provided by briefing of the map. Later with V2.0 ReLive, it was brought back as a weapon of choice in deployment screen.

**Notable Features:** Unusable Light Accessory

## Gallery

ARX-160 Developer Pre-AlphaSprint AnimationARX-160 in Faded SkyscraperNight Vision Iron Sights
Infected Carrier

**Infected Carrier** is a map featured in Project Zombie Reality 4.3.It features an Escape Operation made by an Anti-Zombie Organization member to get out from the infected carrier after a fail to prevent virus spreading across the warship

## Human 2007

### Pickups

2

"*After the failed attemp to remove the infected subjects from the warship, the virus started to spread very fast,which finnaly led to the total infection of the carrier.Remaining soldiers must escape from this place until it will be brought down by airstrike*"

## Escape

### South Part

This is located in upper south part of the carrier.This is the human spawn which is mostly accompanied by zombies.There are located 2 pickup weapons (M11-87).

### Report Deck

The 1st encounter of humans by zombies.It is mostly a checkpoint where the first fight has.It leads down to the second checkpoint

### Halls and kitchen

The most dangerous place in the whole carrier.Most zombies are located between these halls which lead to most deaths.It also goes over engine room which leads to escape point.

### Escape Checkpoint

Located in the north part of the carrier,which contains the RIB Boat vehicle as an escape way to get out.Near this zone,there is a control point which being captured,ends the game a a "Human Win" status

## Trivia

* This map had an bug in 4.0 Beta,where boat was an object.This gave the map "impossible survival" status
* It had one unique feature:it featured Army Zombies instead of normal ones
* This is the second most played escape map,1st being Zombie Highway
* Pre-Alpha of Project Zombie Reality 4.3 actually had this map,but was cut in development until 2.0 release
* It was featured in a poll for Legacy Times DLC remake for 2014 version,but it wasnt opted from 8 others
M249 SAW

M**249 SAW** is a weapon featured in all zombie modifications made by Half-Way Studios and Zombie Strike.It was first seen in Project Zombie Reality 1.0 on Chinese Palace Pre-alpha map.It was a straight port from Battlefield 2,without any specific modifications yet.At the final stages,new animations debuted for the weapon.Legacy Times DLC introduced it back in series with newer statistics and new sounds.It is used as a stationary for Oman Escape (2014) instead of older RPK-74 and its a weapon from 2007 war's unknown protagonist

**Notable Features:** Unknown Protagonist's Weapon
Harry B. Harris Jr.

**Position** | * Admiral, US Navy
 **Allegiance** | * United States of America
* Pacific Treaty Organization

Admiral Harris is currently the Supreme Allied Commander of the Pacific Treaty Organization. After taking command of USPACOM in 2015 he worked closely with allied nations in the pacific to militarily prepare for aggression of the Asian Socialist Union. Upon Willie Bradford's election as president and the establishment of the Pacific Treaty Organization, Admiral Harris was given the position of Supreme Allied Commander.
Humvee

Zombie Highway

Project Zombie Reality 4.3

**Humvee** is a vehicle featured in Project Zombie Reality 3.0 Hardened Edition and up.It is found only in Zombie Highway and can be seen next to second gas station in the second part of the map.It has an unique brown texture and a gunner place.Can hold 4 people in a ride. There are 2 Humvee's available in the map,which AZO can roadkill zombies or use gunner seat

**Notable Features**: Unique texture: Brown with AZO written on front

Project Zombie Strike 2014

**Humvee** is a vehicle featured in Betrayal Complex Expansion Pack of Project Zombie Strike 2014.It is used mostly by Zombie Strike team during the operations against Complex Forces.Can be found on every map of the Expansion and can be used by any faction.The vehicle offers players 4 seats,one of which is the gunner with unlimited bullet count.

## Trivia

* This vehicle is only available to Zombie Strike faction in-game.However any faction can enter and drive and shoot the enemies around.Along with ATV,it spawns near the paradrop control point next to "rare ground deploy"
* In Project Zombie Reality 4.3 it was featured only in one map,making its way only in Escape Gamemode
* It was mentioned that this vehicle will feature again in upcoming Test Maps 4.3,but at the release of the Expansion Pack no maps had Escape Gamemode available to players.In that state,no vehicles were included
M16A3

**M16A3** is a weapon featured in Project Zombie Reality 4.0 and in Legacy Times Expansion Pack for Project Zombie Strike 2014.It replaced the HK416 for Escape gamemode by a vote held in community like AK-74M and was featured between 4.0 and last 4.3 versions.Only on 3 maps this gun was available.It was later brought back in Legacy Times with new animations and a slight cut in damage than before.

**Notable Features:** Only found in Oman Escape

## Trivia

* It is only featured in 4 maps if taking all modifications ever made
* In Legacy Times,it has a special animation.When player ends reloading the magazine of the weapon,instead of grabbing it by its grip,player passes it through the fingers as before.Its a joke made by developers of the modification
People's Republic of China

In 1976 after the capitulation of South Vietnam and the unification into one communist state, the stability of the region shattered. Most notably, the second Chinese Civil War. This time, the United States of America was unable to help. Going through difficult times itself, with an extremely entrenched anti-war platform in both the public and politics, they could only watch as the Republic of China was swept by communist forces. The Soviet Union, long quiet on the world stage, reawakened and assisted the People’s Republic, and within a year, the entirety of China had become communist. Only a US Pacific Fleet protected their retreat into Taiwan, where they entered exile. After the complete establishment of a communist state, China went on to mass produce weapons with the assistance of the Soviet Union and forge itself into both a military and economic superpower. In 2009, the Chinese conceptualized a coalition of Asian socialist states to promote socialism on the Asian continent and beyond which was only put into practice in 2013 when North Korea and Vietnam formally agreed to membership in the Asian Socialist Union.
Defibrillator 2014

**Defibrillator 2014** is a melee weapon featured in Project Zombie Strike 2014 V1. It replaces Survivor Knife, because its predecessor would affect the Survivor Bots, rendering the gameplay broken. Its range is short, which makes it extremely dangerous to use against zombies because it raises your chances to be killed. It instantly kills the enemy, and can be used as a tool to revive dead teammates. If the teammate gets infected by a zombie after revival, he will act as a zombie for the rest of the round.

Used on deployment screen kits of Project Zombie Strike 2014 (main story). Pickup kits contain the Survivor Knife for balancing purposes. Later with release of V2.2, Defibrillator is available only for 2 persona's.

Defibrillator seen in The Skyscraper 2014Defibrillator seen in Faded Skyscraper
The War's Edge

**The War's Edge**is a Patch for Project Zombie Strike 2014. It will mark the end of Zombie War 2014 and modification's life, as the last stand of the most powerful factions will occur during the events of this Expansion. Known factions are Survivors, Alpha, Zombies and Complex. It's currently unknown which faction will collapse.

## Description

*The dawn will decide who wins Zombie War 2014. Humans are devastated, Complex is at it limits, dead Zombies and civilians are everywhere. A bloody war that started by an outbreak from a laboratory devastated the entire world. And now, the last stand of the factions will decide, whoever is the king of the Earth!*

## Story

The Expansion Pack was revealed on March 3rd 2017, along with the 4th Expansion Pack called Beyond the Limits. On the artwork, there is a construction site depicted, set during a crimson sunset.

## Trivia

* This Expansion Pack will end Zombie War 2014 and Project Zombie Strike 2014's life
* Its mentioned that all factions will clash against each other. Alpha however is a part of Human reinforcements
* In the legacy releases of Project Zombie Strike 2014, an internal name of map called XP5\_Valley reveals a potentially upcoming map for the last Expansion Pack. With the release of V1.7 Version, the traces were removed by the new developers called Instant Flashback.
* The map seen on the far-right is a Concept Version of The Complex Scar, the real part of this expansion pack being the one Right from Middle. It also depicts a Concept for an unknown map set to release with this patch.
Instant Flashback

**Instant Flashback** is a developer from Romania which was founded by Betamaxx after the collapse of Zombie Strike. The team since 2017 is formed by previous developers which worked on Project Zombie Strike 2014, Death is Alive, and Extension Pack series respectively, along with several new members. After several months of consolidation, the team started pushing out serious fixes for the projects which belonged to other developers, testing the water for ulterior serious remakes and updates for the respective projects.

**Active Members:** 7

**Leader:** Betamaxx

**Members:** Noobkiller2 / H4R3M\_K1NG / \*Pro\*Player007 / AlphaDxD

**Supporters:** ChrisT|GamingZone

## Gallery

Instant Flashback (PZS 2014)80's Style PromoInstant Flashback's New LogoOld Logo on 2.0 ReLive UpdateNew Logo Promotional
## Trivia

* The team was founded by a returning old-timers and with the target to revive and continue the legacy that Zombie Strike Group has left behind.
Border Uprising

**Border Uprising** is a map featured in Project Zombie Strike 2014 Beyond the Limits Expansion Pack. Currently the location is unknown, but the picture depicts a river and glance at sunset, with name implying a border conflict.

## Trivia

* This is one of the maps to not feature an internal name during Zombie Strike Group period of development.
VacationBot

Vacation Bot is the Deuteragonist of Vacation Simulator.

Vacation Bot first appears in the main menu, where they will prompt you to pick up a pass and put it into the Vacation Simulator 3000.

"Welcome back, human. Load up your pass and pull the lever whenever you're ready to vacation!"

VacationBot is replaced by GigBot if the GigLR (or Vacation Simulator: Back to Job) DLC is downloaded and the "GigLR" or "Vacation Simulator: Back to Job" switch is on.

"Please, pick a pass! The world of independent contracting awaits!"

Vacation Bot also appears near the excursion, in every place in Vacation Island (Beach, Forest, and Mountain). VacationBot also takes part in every excursion.

Vacation Bot also appears at the Excursion Board and later the Party Switch at the exit of the resort.

They **do** appear in the Vacation Simulator: Back to Job DLC as a bot with orders, along with JobBot, and EfficiencyBot.

**Appearance**

VacationBot has an orange-yellow screen and a light blue vest with a red bowtie.

She has 5 stickers representing the places in Vacation Simulator, and a name tag that says VacationBot.

They have a microphone on their right side and a backpack on their back with a flag sticking out.

On the top of their head, there is a printer which has the vacation island map in it.

**Related Items**

There is an ice cream popsicle that looks like her, which can be found in the vending machine at the Beach and in a few other places, along with the DLC.

There is also a toy in the same vein in that it looks like her, which will say a voice line when triggered.

Example: "So much fun in the sun! Hahahahahaha!" or "The real vacations are the friends we made along the way!"
MP443

**MP-443** is a weapon featured in Betrayal Complex Expansion Pack of Project Zombie Strike 2014.It is available for only for Complex Team and exception is Chris Persona for Zombie Strike team.Its damage has been reduced,so the time to kill could be longer.The damage is medium to close range,but going farther away will increase the vertical recoil making the target harder to hit

**Notable Features:** Russian Pistol
The Skyscraper

**The Skyscraper 2007** is a map featured in canceled project Omnicide 2 that lasted until Beta. It was first seen in Pre-Alpha. It features Human Squads defending the TV Station from incoming zombie hordes. Map was based on Skyscraper from Project Zombie Reality 4.3.

## Description

"*Alpha troops were sent to capture a skyscraper on Sharqi peninsula. But before they even started the mission to capture it a horde of zombies were ready to eat them. They had some guns and started to defend themselves.*"

## Squad Survival

### TV Station

It was the main checkpoint from the map. Situated near some mountains and was blocked from accessing the third and upper floors. Second one contained pickup weapons, but were never used due to support limitations.

### Yard

It contains explosive barrels, crates and trees. This is the area where humans fight.

### Parking Lot

This is the area where zombies came from. Located right in the middle of the map (combat area). It is located south from the TV Station and from north to Construction Site (Developer Pre-Alpha accessible)

## Trivia

* Combat Area was enlarged due to Human Bots requirements.
* In Developer Pre-Alpha version of Omnicide 2, Construction Site and other parts of the map where accessible, as was seen on a video posted on development page.
* Maps featured original promotion marks from previous modification (Omnicide Final)
* It was considered the oldest map in modification (including Project Zombie Reality 4.3).
* Super-Weapons were removed from this modification. Only Developer Build featured them.

## Gallery

TV Station seen in logoLoading screen effectThe Skyscraper Logo
ACW-R

**ACW-R** is a weapon featured in Project Zombie Strike 2014 with Legacy Times Expansion Pack. It replaced G3A3 and SCAR-H from Project Zombie Reality map ports. Before it was available as a spawn-screen weapon for Bruce persona in Pre-Alpha, but was replaced by M27 IAR and currently is a pickup weapon. It's a powerful gun, dealing a good amount of damage, but the amount lacks of magazines and ammo, thus it ended being removed from deployment screen. With Betrayal Complex Expansion Pack release, the weapon returned into deployment screen, and is featured exclusively only in that expansion.

**Notable feature**: Taped Magazine
USS Essex Carrier

Faded Skyscraper

**USS Essex** is a vehicle featured in Project Zombie Reality 3.0 up to 4.3 version and Project Zombie Strike 2014 along with its Expansion Packs. Mainly used only for extraction missions (Escape) and cosmetic reasons before ReLive Update. Most of the times, it contains a target that must be captured in order to win an escape game. Also, it resupplies munition, heals soldiers and repair vehicles if you land on it.

**Notable Features**: Rarely seen. Helps Human survive
R700

**R700 Magnum** is a weapon featured in Project Zombie Reality 1.0 and was featured mostly in Solo Survival gamemode.Due to its bad reputation,bad sounds and low damage,it was removed from later versions starting point being V4.1.Its successor in survival missions took AK-74M,a more efficient assault rifle and containing more ammunition than this sniper rifle could offer to players

In a news posted by Zombie Strike Group,it was added on list to be featured in Legacy Times DLC Update for Project Zombie Strike 2014. However,the plans were dropped for unknown reasons,and to this day it is on pending releases list of weapons

Featured in almost every map in Project Zombie Reality 4.3 (1.0-4.0)

R700 Seen in-gameReloading AnimationSniper-Scope
ReLive

**ReLive Update Pack**is the biggest update that released for Project Zombie Strike 2014. It expands Zombie War 2014 story with more operations, upgraded and changed content such as gameplay, realistic skins and extended game-modes support for base maps along with Expansion Pack's improvement

## Descriptions

"*Bored of the same gameplay every time you start the modification or Expansion Packs? No more! Introducing ReLive: more content and even more fun for everyone that enjoys raids over zombies or finding the best escape routes out from infected cities. Don't forget to drop by in Insurgencies and Sieges available in Betrayal Complex!*"

## Backstory

Version V2.0 was officially revealed as in works by Zombie Strike Group during Year 3 of development, shortly being announced after the release of Betrayal Complex Expansion Pack. Soon after the group was disbanded, Instant Flashback took over to continue the works over the modification. On 13th February 2018, an extented operation for Hotel Defense was revealed, with the announcement that V2.0 will release as ReLive Update Pack. It is known that almost every part of the modification will receive new gamemodes (excepting Legacy Times). V2.0 ReLive released on May 1st 2018, featuring total changes in maps, soldiers, zombies, gamemodes and maps.

## Gallery

An Alpha Squad OperativeNight-Camo AUG A3A biohazard flag in City SunsetFault Line Fixed by both teamsBloody Hands for SurvivorsNew Complex SoldiersUpgraded Faded LineFinal version of Faded CityHighway's EndNew ZombiesUpdated High TensionFixed China Rising
## Trivia

* Version V2.0 update during the Zombie Strike days would mark an anniversary of 3 Years since the creation of project. After the team disbanded, Instant Flashback took over the project, dubbing the update as ***ReLive***
* Although not classified as an Expansion Pack, it takes the form of "Update Pack", as it brings a total refresh for the modification. It's known that nearly every aspect of the game will change with this release, as new content along with older ones were build either from scratch, or completely revamped
* During the first months of development, Night Vision was a feature promoted for Fade to Black Expansion Pack. Due to some problems with compatibility and other issues mentioned by the new team, feature was scrapped in favor of a new map called Faded City.
* Legacy Times will not receive new gamemodes with this update. But it will receive a revamp of older content, such as soldier uniform changes, new Zombies, and new map called Highway's End.
* Version V2.0 was announced in August 2017 after the release of Betrayal Complex. However, it was postponed for a while in favor of Version 1.7 that brings hotfixes and changes to the gameplay.
* This version had the highest jump in numbers of Builds ever created. The estimated number is of about 3000 changes introduced, which counts as 30 Pre-Alpha builds released, or 4 Legacy Times releases at once
RU-556

**RU-556** is a weapon featured in Project Zombie Strike 2014 V1.It is used by John Persona in deployment screen and it is not available as a pickup weapon.Its damage is medium,compensated with high firerate,but its balanced with a long reload time.Current V1 release has its sprinting animations bugged,which leads players in confusion.

**Notable Features:** Special Camo
C4

**C4** is weapon featured in Project Zombie Reality 1.0, found in the Explosive pickup kit, and was restricted only to Solo Survival Gamemode. With newer versions, the explosive was nerfed, and given a slow time of deployment to blow up Zombies. Only one is given by default, but the ammunition can be resupplied if the game is played in COOP. Packs a great punch, and can neutralize lots of Infected with one explosion.

C4 was also featured in Project Zombie Strike 2014 up until Legacy Times Expansion Pack, being removed afterwards for unknown reasons.

C4 ExplosiveDeployed with Detonator
MP7

**HK MP7** is a weapon featured in Project Zombie Strike 2014 V1.It replaces the Demolisher pickup and deployment kit as it got removed for improvements and fixes.Its little magazine is balanced with very powerfull damage,but it lacks starting ammunition,requiring Chris persona to always give you ammo.

**Notable Features:** Holographic Sights
Beyond the Limits

**Beyond the Limits Expansion Pack**is a Patch for Project Zombie Strike 2014. It will expand the Zombie War 2014 universe with an unknown turn of events against Human Survivors and Complex Forces. In description of the update reveal, it is told that a Zombie pointed a gun against a Human.

## Description

*"They said its just a simple extermination mission, with dummy zombies to neutralize while extracting the civilians. Or so we thought it would be... Until they broke the limits. Every squad was falling short to the unknown thread roaming in the shadows! But who would've guess, that an infected can point a gun against us?"*

## Story

The Expansion Pack was revealed on March 3rd 2017, along with the last update called The War's Edge. An unknown map was shown, being set in a green-forest with sunrise setting. During 2018, more covers were revealed related to Expansion Pack. On 9th November 2018, the official cover and a map called The Complex Scar were shown to public, later followed by articles showing new content.

**New Team:** Mutants

**New Maps:** The Complex Scar | Border Uprising | Unknown Map #3 | Unknown Map #4

**New Game-modes:** To be revealed

## Gallery

Cover ArtForest Map (Far-Right)SCAR-L ReturnsHML - Home Made LauncherAS-ValA-91 Carbine
## Trivia

* Description tells that Zombies might evolved into something more. With the media release, it was revealed that Mutants are coming to Zombie War 2014 storyline
* In Legacy files of Zombie Strike Group, there were present sequences of code referencing maps in production. With the release of V1.7 created by Instant Flashback, the lines mentioned were removed.
* With the cover-art reveal, the description mentioned a dark turn in Zombie War 2014's storyline and development
*Pro*Cristian

**\*Pro\*Cristian** was a modification developer from Romania. Known as co-leader of Half-Way Studios, and was a part of former team known as Ancient Spark. Cristian started his activity in 2010, with the works over the first mod known as Project Zombie Reality. After the collapse of his main studio in 2015, he quit making modifications. This is one of the members not making an appearance on ModDB platform.

**Projects:**

Project Zombie Reality / Omnicide 2 / Extension Pack No.2

**Status:** Retired

## Trivia

* After the collapse of Half-Way Studios, he gave up on modding.
* He participated in creating concepts for Project Zombie Strike 2014
AK-47

**AK-47** is a former easter egg featured in Project Zombie Reality modification. Since the first release, it was updated heavily with new textures, animations and sounds for better use and to attract more players to find it. However, in the last patch for the game Test Maps 4.3, the gun was converted to have a standard damage,dropping the name of an easter egg weapon for players to use. This sparked some complains, as it was the only way to kill many zombies and survive long solo-rounds.

It can be found on almost any map of Project Zombie Reality exception being Infected Carrier and Test Maps 4.3's content as the team couldn't actually fit the weapon due to their small/large sizes.

Due to bad quality and too small/big sizes of the last update for Project Zombie Reality, Easter egg weapons where not included in the story arc of European Front and Grand Finale

AK-47 wasn't included in Island of the Dead, Haunted Forest and Infected Oilfields due to lack of fire-power and space to host an easter egg.

AK-47 in 4.1 UpdateReloading AnimationAnimation Bug
Hotel Defense

**Hotel Defense** was a map introduced in Project Zombie Strike 2014 V1.5. It featured Human forces defending a Hotel against Zombies, as Supporter tries working for Zombie Strike is trying to escape with the help of a Black Hawk helicopter. With V2.0 ReLive Update, the map has been replaced with a modernized and upgraded version called City Sunset. It's known that the map has been remade completely from scratch due to some issues with the gameplay

## Human

### Pickups

*"The defensive of Eastern Part of Sharqi Peninsula was successful. Most of the zombies were eradicated, leaving the area free as a hideout for the surviving humans. In Kuwait though, the situation is under high tension. An important leader of the Zombie Strike was trapped in a hotel in the industrial site. Mission is to defend the hotel until the Black Hawk arrives after the Supporter"*

## Squad Survival

### Shop Yard

Human Deployment is located in that section of the map.Its the most dense area,and contains pickup-able weapons on the floor.This part can hide Zombies in shadows,making them a dangerous thread when playing the game alone

### Highway

It is blocked by some barricades and contains some destroyed cars.Only a part of it its accessible,as the rest of it is outside boundary.It connects and the part behind the houses,where players can use cover to reload

### Hotel

The target of Human team.Although not a strategic point during gameplay, inside of it Supporter is located,waiting for helicopter to evacuate him.He is a member of Zombie Strike, the protagonist team fighting against the Zombies

## Trivia

* The first screenshot was revealed on 27th December 2016
* Map is very similar to A night in Oman from Project Zombie Reality 4.3
* On the official site,its commentary is "Last Push Coming Close" which might refer as the last battle of Humans. Although no information was provided from developers yet
* It is the first map to feature long Squad Survival 2.0 update, that would fix the problematic squad and teammates not fighting off the incoming threads
Ancient Spark

**Ancient Spark** is a modification developer from Slovakia which was founded in 2013 to make the zombie modification: Death is Alive. It was made from 5 people that were in good touch with Zombie Strike and Half-Way Studios, sharing with each other some content, ideas and information about their modifications.

Ancient Spark due to it's inactivity in membership, was dissolved, and the project named Death is Alive was taken over by Zombie Strike. Previous members active in Ancient Spark were invited to join Zombie Strike Group. After the disbanding of Zombie Strike, the rights were latter given to Instant Flashback, finishing the project in 2018.

## Trivia

* Kuwait Map featured a Gamemode that was planned for Project Zombie Strike 2014
* Infected Oilfields is an old Project Zombie Reality 4.3 which was remastered for Death is Alive V0.3
* Project Zombie Strike 2014 has easter eggs related to Death is Alive and its developers
M95

**Barret M95** is a weapon featured in Project Zombie Reality 3.0 Hardened Edition up to newer 4.3 version.It was found in Zombie Highway (easter egg) and in DeadLand as an pick-able weapon with custom skins and animations.Was the most powerful sniper rifle in modification,being capable to one-hit kill every target in head.Its power was so big,that it could even destroy enemy Jet if accurately fire at it.Planned to be ported in Legacy Times DLC Update with new animations,however the place took newer M98B due to balancing problems and some other unknown reasons.In Hardened Edition version,it was only available in DeadLand

**Notable Features**: Has an open unusable bipod.Monstruous power of the bullets could destroy everything,but the operating speed was very slow for balancing purposes

M95 seen in Zombie HighwayReloading AnimationBarret Scope
M16

**M16** is a weapon featured in Project Zombie Reality modification builds until latest update.First time was seen during Delta Build as original vanilla weapon of Battlefield 2,only with slight changes of firing sounds and reloading. After V1.0 release,new animations were introduced for weapon,and was available to choose from spawn-screen menu.In 3.0 update,the weapon soon became a pickup only firearm until the last updates for the modification.It came along with M203 grenade launcher,and firerate of the weapon was changed to Full Auto in V4.1 update

It can be found on almost any map of Project Zombie Reality 4.3 but Infected Carrier and Test Maps 4.3 as they couldnt actually fit the weapon easter eggs due to their sizes.

Due to bad quality and too small/big sizes of the last update for Project Zombie Reality 4.3,Easter egg weapons where not included in the story arc of European Front and Grand Finale

During its life-time,this weapon was available only in Explosives pickup kit and it never was added in another.Animations and sounds never changed since V1.0

M16 seen in A night in OmanGrenade Launcher ActivatedIron Sights
HK 416

**HK416** is a weapon featured in Project Zombie Reality 1.0 up to 4.1 and was seen only in Escape gamemode.After numerous attempts to perfect weapon models,animations and textures with many failed attempts,it was replaced by newer version M16A3.Due to its terrible recoil,bad animations and also bad sounds,it was expected for it to be replaced by a better successor

In a news posted by Zombie Strike Group,this weapon was not featured in Legacy Times DLC Update for Project Zombie Strike 2014.Only the successor of this weapon managed to pass the compatibility tests to pass into final builds of the game.Its unknown if this weapon will ever be seen again in future projects

**Noteable Features:** Featured only in 3 Maps

Last seen in Zombie HighwayBroken Red-Dot Sights
Tank

**M1A2 Abrams** is an easter egg vehicle featured in Project Zombie Reality 3.0 up to 4.3 and in Legacy Times DLC.It can be found only in Escaping from Oman and Oman Escape (2014).Can be obtained by capturing a control point (small house near the river) in 3.0 - 4.3,while in Legacy Times its still unknown which location must be captured to get it

**Notable Featured**: Has a music playing in background while driving in 1st person.Soundtrack cant be triggered if player stays only on gunner seat.
Complex

**Complex** (also known as **Betrayal Complex**) is a team/faction featured in Betrayal Complex Expansion Pack for Project Zombie Strike 2014. The team's origins is not known, yet their target is to sabotage and fight off Survivors and Zombie Strike to get control over assets. Main idea of Complex is unknown, although they are taking as enemies the aforementioned factions. Although they are fighting Survivors, they also have to fight off Zombies thread that haunts them from the back.

This faction has been fighting off Zombie Strike in many places, but the first major appearance is in Airport Complex. In the story of the map it's stated that fights have already occurred between the rivals, so the origins are unknown

The last location this faction is seen fighting is High Tension, where the team took control of an abandoned power plant, bringing it back online. Zombie Strike has assaulted the place to stop them from bringing "a potential nuclear disaster"

## Gallery

Complex on Expansion ReleaseRaider ComplexGhost Complex
## Trivia

* This team might have come around possibly in 2013, because fights between the rivaling factions have already occurred, as the briefing of Airport Complex operation offers us.
* It's unknown if Betrayal Complex have fought off Zombies, or helped them to spread across the globe.
XM8

**XM8** is a weapon featured in Betrayal Complex Expansion Pack of Project Zombie Strike 2014.It is available for Zombie Strike faction at the deployment screen by playing as Nikita Persona.Its damage is relatively medium and damages Complex Operatives at close range.Its vertical recoil is compensated by the foregrip,making the weapon easier to use at long range engagement

**Notable Features:** Foregrip
AK-74M

**AK-74M** is a weapon featured in Project Zombie Reality and in Legacy Times Expansion Pack for Project Zombie Strike 2014. It replaced the original R700 sniper for Solo Survival gamemode after votes would take place before the arrival of last updates (4.0 - 4.3) for previous modification. It was brought back in Legacy Times with upgraded animations and improved statistics for better survival chances

**Notable Features:** Only found in 2 Maps
G3A3

**HK G3** is a weapon featured in Project Zombie Reality 4.0 and newer versions of the zombie modification.It was first seen in Zombie Highway as a pickup weapon near the city of zombies.Last known location this weapon was found is Zombies in Chernobyl in an exploded vehicle.It has a slow firerate,slow zoom animation and only 20 rounds in a magazine. Although its capable to one-hit kill a standart zombie.It was later reused in Omnicide 2 as a cameo,in The Castle,behind the restricted zone in a glass pane.It was replaced by ACWR in Legacy Times DLC due to porting problems.