Charybdis

## Charybdis

* No Mask
* Mask

### Relations

Willow Wisp (Friend)
Logan (Friend)

### Affiliation

GEIST (Formerly)
OPIA
FLOW

## Attributes

### Colors

Red
Orange

### Steel

The Final Hero

**Charybdis** is an NPC in Reflection. He is played by Jay. A warrior from a previous world lost to the Coda, Charybdis eventually found himself bound to GEIST as a human experiment. Following his liberation from GEIST, he has since joined his saviors, FLOW, once again taking up the fight against the Demonic Courts.

## Appearance and Personality

### Appearance

Charybdis is a tall, muscular man with pale skin and hair that is black on the left side and white on the right. His body is heavily scarred from top to bottom. Several of his teeth are fanged. Reddish brown growths are present all over his body, in the form of both horns and scale-like patches on the skin. While the growths don't cover his left eye, it has changed color to become black with a yellow iris. Charybdis rarely wears a shirt, but frequently wears an unzipped white jacket.

### Personality

Charybdis is kind and compassionate person. He dislikes being forced to fight and is easily made uneasy and embarrassed by direct confrontation. He is not academically smart, but he is deceptively emotionally intelligent and has acquired an abudance of practical experience over the course of his life. Charybdis tends to prefer supporting people from the sidelines rather than acting with the goal of improving himself alone, which he sees as somewhat of a flaw.

## History

### World Ten

Charybdis was born not long before the end of his world. Born into an apocalyptic world where the Coda had essentially already won, Charybdis worked as a roadie for the grand circus that acted as his world's final defenders, managing the pyrotechnics of the massive shows that they put on in between raids out into the blood lakes of the surface, where Demons roamed en masse. Following the end of his world, Charybdis was one of the last to die, being mauled by Demons as the world came undone.

### World Twelve

Somehow, Charybdis's Flame persisted after the end of his world rather than returning to the Flame of Creation. Following the coming of World Twelve, his Flame was retrieved by GEIST and implanted into a preexisting body. Charybdis was forcibly bound to the Reflection "Monster" and made to act as a secret weapon for GEIST. After the Courts of Logic and Compulsion trapped Colt in a GEIST warehouse to bait FLOW into a trap, Charybdis was tasked with defending the warehouse. He was alerted to the presence of FLOW after Willow Wisp and Basilisk Id triggered a sideways elevator. The FLOW agents in the warehouse scattered, with Arg0s and Satyr directly engaging Charybdis in combat. After a brief fight, Charybdis used his ESP to move to another body, where he attempted to attack Willow and Ridill Arondite, but he was forced back into his body's birthing tube and disintegrated by Ridill. He then possessed a simulacrum on the opposite end of the facility, where he nearly managed to attack Circuit, but she was saved by Twice.

Charybdis then briefly engaged Twice and Ace Galatine in combat, but they fled after Ace attempted and failed to use his own Flame as a weapon. A few minutes later, he entered a body close to the entrance of the warehouse, where the FLOW agents had gathered together. He attacked Ace but was knocked into the body of a massive Demon. Put on the brink of death, he dragged a number of the agents present into his Anima, where he asked them for a final duel to the death. The FLOW agents engaged him, and with the help of Ridill, they were able to defeat him while not killing him. Upon reentering the real world, Charybdis was transported to OPIA for emergency treatment. The following day, Ridill and Arg0s approached him in his hospital room, where he expressed his thanks for freeing him from GEIST. They explained to him how GEIST had implanted a harmful Reflection within his body that they would have to remove with surgery.

Some time later, Willow visited Charybdis in his hospital room, where they briefly discussed his homeworld and his ESP. With Charybdis's assistance, Willow was able to develop the first hints of her own ESP.

#### The Court of Death

Following the disappearance of Basil into the Coda, Willow briefly visited Charybdis again to discuss her fear of failing her team and dying in the Coda a second time. Charybdis reassured her of her own skill and knowledge as a hunter. He then expressed his desire to sneak out of OPIA as to not drag down the hospital during a crisis, and Willow helped him flee to the Undercity. He ended up tagging along with Melli Luxity and The Rangers to assist OPIA at Station One, where he defended Station One from a two-front assault by GEIST and the Demonic Court of Death. Following FLOW's return to the surface, Charybdis joined Melli, Lugh, and Aura Pridwyn in defending Upwind's arm from the Court of Death's final assault. Following the end of the battle, he officially joined FLOW as a member of Wave Three, participating in training camp in the Sylt Islands.

### Act Two

Charybdis joined FLOW Wave Three as a member of Willow's Gate of Dreams, where he expressed his gratitude for this world taking him in, and his desire to fight for it. He then joined the Gate of Dreams in resisting a surprise Demonic attack on Fuse City. Following the battle, he and Twice helped Logan move in to his dorm. The next day, he went out to get tacos with Logan. After Vaultwatcher noticed his phone was recieving many text messages, Charybdis revealed that he didn't actually know how to operate it. After Logan helped him, he realized he forgot about his planned Reflection communion as Willow arrived at the same time. As he left for OPIA, he invited Willow to a rave, which she accepted. He brought Logan to accompany him with the communion. Upon arriving in the vision created by Monster, Charybdis and his group were nearly killed by a massive beast before Cast forcibly shut down the simulation. Before leaving the VR chamber, Charybdis told Willow that he still wanted to fight that monster some time in the future.

While attempting to attend the rave, Charybdis was interrupted by Willow receiving a text from Treble that Basil was in danger. He decided to skip the rave and join Willow in defeating the entity attacking Basil. The next day, he attempted to comfort Ruth after her disastrous conversation with her brother, but he was confused as to exactly why she was upset and assumed it was because she missed the rave. The day after, he participated in a competition amongst the Gate of Dreams to decide the Gate's leader. After Willow incapacitated Colt, he stole the Ridill plushie needed to win the competition from him and ran off. Eventually, the competition reached a climax as Charybdis took out cars from OPIA's new garage to fight against some of his teammates. After Satyr stole the plush, Charybdis was left alone to clean up the mess until getting help from Treble. During that time, he spoke to Willow, who reassured him that his supportive fighting style was actually a boon rather than a flaw. He also talked about his experiences with the Circus and how it was different from OPIA. He then helped Colt take the plush from Satyr to win the competition before finally deploying to Cialla. During the Court of Compulsion's attack on Cialla, Charybdis joined Liam and Justice in helping a squad of ESPer Corp agents fight back a horde of Demons, during which he saw a glimpse of Liam's true form beneath his Reflection's illusion.

Following the battle, Charybdis continued to work in Cialla by helping refugees created by the fires. He briefly spoke to Willow when she returned to Cialla, primarily regarding Colt and his kidnapping.

## Abilities

Charybdis is incredibly physically fit and strong, owing to his large musculature. His previous calling as a pyrotechnic has given him solid knowledge in that field, as well as basic engineering skills.

### Reflection

Charybdis is a Reflection user. His Reflection is Monster, a spear-type Reflection cast from the legend of a world-devouring beast that dominated its world before humanity ever had a chance to rise. Monster allows Charybdis to mutate his body in response to incoming attacks, allowing him to adapt to any situation. Due to its EX Feedback, the changes brought about by Monster are often permanent, as evidenced by the bony growths on Charybdis's body.

### ESP

Charybdis is an ESPer. His ESP is a form of pyromancy derived from his experience as a pyrotechnic. His ESP allows him to produce fields of sensory Flame that allow him to see from multiple angles. Additionally, he can remove his own Flame from his body and move it around. It can then inhabit nearby bodies if one is available.

## Gallery

Rough design, by MD

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Dear Sweetest Me
2. ↑ 2.0 2.1 2.2 2.3 Tumbling Down
3. ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Colt Classic
4. ↑ 4.0 4.1 Lost Blade
5. ↑ 5.0 5.1 Light Inside
6. ↑ For Tomorrow
7. ↑ Crossing Threads
8. ↑ Dying Flame
9. ↑ Lock And Key
10. ↑ I'm Still Alive
11. ↑ No Options
12. ↑ Take Your Time
13. ↑ Through The Gate
14. ↑ Strong Enough
15. ↑ Uneasy Future