Formations

All formations consist of an HQ and five units. They vary in size between a brigade of five battalions, a corps of five regiments, and an army of five divisions.

Formations must first be discovered, and then researched, or operationalized. Discovery is not possible until at least one model for each relevant Model Type has been created. For example, just discovering artillery is not sufficient to be able to discover the Siege Infantry formation. A model of artillery must be designed before the formation can be discovered.

Independent units are not part of a formation and do not require anything from the council. They are automatically added to the list as the relevant Model Types are created.

Buggies and Motorbikes are only available in any formations, and are only available as independent units.

Key Words

"Motorized" means trucks have been added to the formation to increase mobility. This comes at the cost of the formation requiring twice as many soldiers, and some fuel will be required for movement. Trucks use wheeled movement and do not participate in combat.

"Mechanized" means APCs have been added to the formation. In addition to filling the same role as trucks, APCs participate in combat, adding to the unit's firepower. One the downside, this means APCs will often be destroyed when trucks would not be. They also use more fuel than trucks. APCs use tracked movement, thus providing superior mobility than trucks on rough terrain.

### List

Here is a list of the formations in the game (without listing motorized or mechanized separately):

**Light Infantry** - 100% Rifle Infantry.

**MG Infantry** - 80% rifle infantry, 20% MG infantry.

**Heavy MG Infantry** - 50% Rifle Infantry, 50% MG infantry.

**Siege Infantry** - 90% rifle infantry, 10% artillery.

**Heavy Siege Infantry** - 80% rifle infantry, 20% artillery.

**Assault Infantry** - 90% rifle infantry 10% light tanks.

**Storm Infantry** - Halfway between Assault and Siege Infantry: mostly rifles with some light armor and artillery.

**Grenadier Infantry** - rifle infantry with some machinge guns and RPGs too.

**Siege Grenadier Infantry** - Like Grenadier infantry with added artillery.

**Light Armor** - 100% Light Tanks.

**Light Armor Infantry** - The same number of light tanks as the Light Armor formation, but with the addition of some rifle infantry.

**Light Armor Grenadier** - The formation with it all - mostly light armour and rifle infantry also with a dash of machine gun and RPG infantry, as well as a little artillery.

This list is still **In Progress**: you can find a comprehensive list of all formation types you have discovered and/or operationalised (including the independent ones) in the **main tab** of the **Reports** tab under 'Key Overviews'/'Formation Types Overview'. CLick on each to see how many troops of each kind will be in each unit.

Some other notes are as follows:

Formations classed as 'Infantry' under the OOB tab will not be motorized or mechanized when you first discover them: this includes Assault Infantry and Storm Infantry: keep in mind although the tanks can move fast they are limited by how quickly your rifle men can run.

Most formations include those relatively uselesss rifle infantry somewhere. If you see the word 'Heavy' before one of those formations (e.g. **Heavy Machinegun Infantry** or **Heavy Grenadier Infantry**) it means some of them have been replaced with other more niche troops (e.g. more machine gun infantry troops in **Heavy Machinegun Infantry Brigade** than **Machinegun Infantry Brigade**).

Where you see **Light Armor** at the beginning of a formation name, you'll come across similarly named formations such as **Armored Grenadier Brigade** or **Heavy Armor Army**. These replace the light tanks with heavier tanks: **Armored** means Medium tanks and/or Assault Guns as you wish when raising the formation, **Heavy Armor** means heavy tanks and **Destroyer** means tank destroyers.

Oddly you have to discover (and operationalise?) **Light Armor Grenadier** formations before you get the **Grenadier Infantry** formations (by which I mean any grenadier formations without tanks).

Once you understand what the 'Key Words' like Grenadier, Storm, Heavy, Assault, Armored etc mean, you can piece together roughly what will be in a formation just from its name and the undiluted raw power of your mind.