Pride

> "*Before you stands Pride, an artificial Elemental Spirit born of Pandora's hubris.*"
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**Pride** is the seventh challenge on *The Corrupted Seven* challenge board.

## Attacks

All of Pride's attacks initially deal Darkness damage, but can randomly change elements as she gains **Volatility**.

1. Pride unleashes a series of magical attacks.
	* Randomly applies 1 of 8 effects. Each effect has a cooldown of 4 uses (8 turns).
	* X is equal to the number of times a specific effect has been applied previously + 1:
		+ *Barrier improved.*
			- Applies 'Superior Barrier' for 99 turns.
				* +40X Melee/Pierce/Magic.
		+ *Reflexes improved.*
			- Applies 'Superior Reflexes' for 99 turns.
				* +40X Block/Parry/Dodge.
		+ *Resistance improved.*
			- Applies 'Superior Resistance' for 99 turns.
				* +20X All.
				* -20X Health.
		+ *Aim improved.*
			- Applies 'Superior Aim' for 99 turns.
				* +25X Bonus.
		+ *Power improved.*
			- Applies 'Superior Power' for 99 turns.
				* +25X Boost.
		+ *Crit rate improved.*
			- Applies 'Superior Concentration' for 99 turns.
				* +50X Crit.
		+ *Superiority improved.*
			- Reduces **Superiority** by 1 instead of increasing it.
			- Applies 'Superior Superiority' for 99 turns.
				* +X Bonus.
		+ *Volatility improved.*
			- Increases **Volatility** by 1.
				* Volatility starts at 1, so the first application of this buff increases it to 2.
			- Applies 'Superior Volatility' for 99 turns.
				* +X Bonus.
	* Attacks for 8 hits of 100% Magic damage (800% total).
	* Inflicts 'Volatile Soul' for 2 turns, a 50% DoT.
2. Pride impales her target with spikes.
	* Attacks for 5 hits of 100% Magic damage (500% total).
	* Inflicts 'Shattered' for 3 turns, a stun.
3. Pride engulfs her target in a pillar of energy.
	* Attacks for 7 hits of 110% Magic damage (770% total).
	* Inflicts 'Volatile Soul' for 2 turns, a 50% DoT.
4. Pride shields herself.
	* Heals herself for 10% of her maximum HP.
	* Applies 'Barrier' for 1 turn.
		+ +180 Melee/Pierce/Magic.

## Rotation

Pride's attack rotation is 1 -> 2 -> 1 -> 3 -> 1 -> 4 -> repeat.

## Mechanics

### Superiority

* Pride uses a **Superiority** counter that determines if she can be damaged or not.
	+ Superiority is equal to the number of 'Superior X' effects active on Pride.
		- Applying an existing status does not increase Superiority.
	+ 'Superior Superiority' decreases Superiority by 1 each time it is applied.
* Current **Superiority** is shown when inflicting direct damage to Pride.
	+ *Superiority factor of X.*
* Pride will regenerate HP equal to 100% of all direct damage taken if her attacker's total number of effects is **greater than or equal** to her current **Superiority**.
	+ *Superiority factor of X not satisfied. Damage negated.*
	+ Pets are treated as having no statuses, and can deal full damage at long as Pride has at least one **Superiority**

### Volatility

* Pride's attack (and DoT) element is randomly chosen each turn based on her **Volatility**, which starts at 1 and caps at 8.
	+ For each stack of Volatility, Pride unlocks a new element in the following order: Darkness, Light, Fire, Water, Energy, Wind, Ice, Nature.
		- For example, with a Volatility of 4, Pride can randomly deal Darkness, Light, Fire, or Water damage.

## Resistances

* Shrink: 200
* Immobility: 200