recursal/Fanatic-Fandom huggingface dataset:
Grail Talisman

## Grail Talisman

### Where to find

Mayan Frontier Dungeon - Necropolis Quest

### Subtypes

Overwhelming, Mystical, Ward

* 50% Chance to cleanse negative effects when you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic Artifact Book of Soyga Talisman

Active Ability: The Black Accord (Cost 0)

* Do the following if you are a Baphomet or Asmodeus character:
	+ Permanently increase All Stats of self by 150%.
	+ Gain ‘reduce all damage by 50%’ for the duration of the battle.
	+ Gain immunity from Accuracy Down Effects, Stop and Permadeath Effects for the duration of the battle.
	+ Remove all Golden effects from all characters.
	+ Inflict Innate Crave and Innate Permadeath for 1 turn on all enemies.
	+ Until your next turn, whenever an ally dies, inflict Perfect Blind, Perfect Silence and Perfect Accuracy Down for the duration of the battle on the attacker.
	+ If you die before your next turn, inflict Doom for 1 turn on the attacker.
* Otherwise do the following:
	+ Permanently increase All Stats of self by 25%.
	+ Gain ‘reduce all damage by 15%’ for the duration of the battle.
	+ Inflict Accuracy Down, Stop and Permadeath for the duration of the battle on self and all enemies.
	+ Remove all Golden effects from all characters.
	+ Inflict Perfect Crave and Perfect Death for 1 turn on self and all enemies.
	+ Instantly kill self if below 50% HP, and if you do, deal a hit of true and magic damage to a random enemy equal to 300% of your MAX HP.
* The effects of The Black Accord can only be used once on your team per battle.
Gemini Talisman

* Gain Attack Up, Magic Up and Defense Up for 3 turns at the start of battle and at the start of your turn.
* Inflict one random enemy with Attack Down, Magic Down and Defense Down for 3 turns at the start of battle and at the start of your turn.
* 50% chance to gain Reflect Shield for 1 turn after taking damage.
	+ Gain the following Ascendant Effect if any other Zodiacal Talismans are active on self:
* When you die, permanently kill self and another random enemy.
	+ This effect ignores immunity to Permadeath and does not apply to bosses.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic Saga Dance of Death Talisman

* Effects activate only on Dance of Death charactes, including:
	+ Rainmaker Eddie, Grim Reaper Eddie, Templar Crusader Eddie, Sanctified Templar Knight, Dancer of Death, Journeyman, Paschendale Eddie, Professor Parabiosis, Varla Cruz
* Grants T3=+75% increase to all stats in battle.
* Reduce all damage by T3=65%.
* Grant Immunity to Permadeath, Perfect Death, Doom, Dark Ghost, Apparition and Innate Permadeath to all allies until they die.
* T1+: Remove a Golden effect from each enemy and deal a devastating hit of true damage to them if an effect is removed this way at the start of your turn.
* T2+: Whenever an enemy killed, Remove all negative effects, including Silver, Innate and Ublockable effects from all allies and grant Perfect Vanish to all allies for 2 turns.
* T3+: At the start of battle, remove Negative effects from all allies, including Silver effects, inflict Perfect Death and Perfect Disable on enemies for 1 turn, and when you die for the first time, revive all allies to MAX HP.
Events/Brave New World Character Event on Now until Nov 29!

*The following is a direct quote from the game developers:*

## Brave New World Character Event on Now until Nov 29!

We’ve just released 10 new characters, and a Limited Edition Soul into Iron Maiden: Legacy of the Beast.

From November 22-29, use the Brave New World Soul to gain a greater chance of summoning the following characters, from the Book of Souls:

* Storm Eddie (Assassin 3\*)
* Undead Rescuer (Warrior 4\*)
* Undead Rescuer (Sentinel 3\*)
* Undead Rescuer (Assassin 3\*)
* Corrupt Droid (Warrior, 3\*)
* Corrupt Droid (Sentinel 4\*)
* Corrupt Droid (Gunner 3\*)
* Corrupt Rescuer (Magus 4\*)
* Corrupt Rescuer (Gunner 4\*)
* Corrupt Rescuer (Assassin 4\*)

The Brave New World Soul is guaranteed to drop a 3-5 Star character of ANY class (including Gunner and Assassin!) and has a higher chance of producing the above characters!

Get your Brave New World Souls in the Legacy of the Beast store now! This item (and its higher summoning chances) will disappear on November 29.

### Lord of Light Dungeons Open This Weekend Only!

This Thanksgiving weekend take on the Lord of Light!

Play this Friday and Saturday to battle in the Warrior, Magus and Sentinel Dungeons.

A new dungeon opens every 16 hours!

1. ↑ These characters can still be summoned from the Souls they would normally be found in based on rarity and class throughout this event and beyond. Only the Brave New World Soul provides an increased chance of summoning.
Allied Bomber Boy (Sentinel)

## Description

Green flying soldier with helicopter rotors

## Initial Stats

* Initial Level - 4 Stars
* Class Sentinel

* HP 1205
* ATK 88
* DEF 87
* MAGIC 135
* M. RESIST. 87
* SPECIAL 95
* Cost 11

## Talisman

* 3 Neutral slots
* 3 Sentinel slots

## Skills

**Basic**

BOMB (max lvl 5) - PRESENT

* Damage type: Magic / Damage increase based on your Max HP
* Damage area: All enemies
* Debuff: 45% chance to True Burn for 2 turns

**Power Ability**

FORTUNE(max lvl 6) - PRESENT

* Cost: 5 power
* Damage type: None
* Heal: Heals all allies for 25% of Current HP
* Buff: 45% chance to raise ACC

**Passive**

FLEX

* Raises the DEF and MR of all allies at the start of the battle
Freezing Talisman (Sorcery)

**Freezing Talisman (Sorcery)** is a Talisman of Magus Class Type.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Blind Talisman (Ward)

**Blind Talisman (Ward)** is a Talisman of Sentinel Class Type.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic High Virtue Purity Talisman

T1

* Grants T3=+25% increase to all stats in battle.
* Reduce all damage by 25%.
* Disable enemy Lust Talismans, Hex Talismans and Lilith Character Passives at the start of the battle and at the start of your turn.
* If another Talisman effect or Character Passive if disabled by this Talisman, gain the following:
	+ Inflict Crave and Punishment for ther duration of the battle on all enemies at the start of battle.
	+ Grant immunity to negative effects, including Silver effects, for 1 turn to each ally without beneficial effects, including Golden effects, at the start of battle and after every action.
* If no Talisman effects of Character Passives are diasbled by this Talisman, gain the following:
	+ Remove a random negative effect, including Silver effects, from each enemy after every action.
		- For every enemy affected, inflict them with **immunity to beneficial effects, including golden effects** for 1 turn and grant a random beneficial effect, including golden effects, to a random ally for 9 turns.
Fools Talisman

## Fools Talisman

### Subtypes

Bulwark, Will, Onslaught

* Inflicts a curious effect on all characters.
	+ Beware! Your curiosity could kill you.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Blight Talisman

* 25% Chance to inflict a Random Negative Effect on attacking enemies when you take damage.
* Prevents the wearer from using Power and Fury skills.
	+ This Skill Disabling effect cannot be prevented.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Events/Immortal Soul Event This Weekend!

*The following is a direct quote from the game developers:*

## Immortal Soul Event This Weekend!

Try out our new Fragments feature by gathering fragments to earn a **GUARANTEED 5 STAR EDDIE!**

Start time: May 20th, 5:00PM PST

End time: May 22nd, 5:00PM PST

Earn fragments from completing any floor of the Lord of Light dungeons that are available during the event period. The higher the floor, the greater the odds of getting Immortal Soul Fragments! Once you've accumulated 500 Immortal Soul Fragments, head to the Book of Souls, tap the Fragments button, then CLAIM your Immortal Soul!

The Immortal Soul will always give you one of the following 5 star Eddies:

* Shaman Eddie
* Samurai Eddie
* Viking Eddie
* Pharaoh Eddie
* Visions of the Beast Eddie
* Cyborg Eddie
* Ace's High Eddie
* Vampire Hunter Eddie
* Rainmaker Eddie

You're free to redeem as many Immortal Souls as you can get the fragments for, so don't stop after your first!

Want a bit of an edge to finish off a soul? There is a one time offer of 250 Immortal Soul Fragments that will be available in the store for the duration of the event. It even has 3 of the new Precious Souls to earn some extra gold or get some high-essence characters for sacrificing!
Blessed Garden

## First Wave

1 Wickerdog Queen - Normal (10) / Hard (40) / Madness (55)

1 Wickerdog King - Normal (10) / Hard (40) / Madness (55)

1 Corrupt Owl Cultist - Normal (10) / Hard (40) / Madness (55)

## Second Wave

2 Wickerdog King - Normal (10) / Hard (40) / Madness (55)

1 Wickerdog Queen - Normal (10) / Hard (40) / Madness (55)

## Boss Wave

3 Rock Golem - Normal (10) / Hard (40) / Madness (55)

## Objectives

Normal

1. Land 5 Perfect Hits
2. Use 5 Basic Abilities
3. Use 5 Power Abilities

Hard

1. Land 7 Perfect Hits
2. Use 3 Basic Abilities
3. Use 7 Power Abilities

Madness

1. Land 5 Perfect Hits
2. Use 5 Basic Abilities
3. Use 5 Power Abilities
Crystal Talisman

## Crystal Talisman

### Subtypes

Overwhelming, Mystical, Ward

* Increases MR by 1% of HP

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Passive Skill

**Passive Skill** is a Skill that cannot be activated manually. Instead, they activate automatically depending on the Passive Skill's mechanics.

## Skills

### Deflect

* Owl Cultist
* Reflects 35% of damage back to the attacker

### Tranquilize

* Demon Spawn (Magus)
* Drain's the enemy's Fury every turn. Does not affect a maxed Fury meter

## Affected by:

* Passive Disable: Disables the Passive Skill of the character
Celestial Talisman

* Reduce damage all allies take by 100% for 1 turn at the start of battle.
* Reduce damage all allies take by 60% at the start of your turn after the first round of battle.
* Remove Immunity and Perfect Immunity from all enemies and inflict Attack Down and Magic Down on them for 1 turn at the start of battle and after every action.
* Remove All Negative Effects, including Silver effects, from all allies, Heal each ally based on their MR and inflict Doom on all enemies for 2 turns if Seal, Punishment, Force Shield or Titan Shield effects, including Golden and Innate effects, are active on any enemy after every action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Destiny Talisman

* Reduces all damage dealt to allies by 20% and generates a Random Defensive Beneficial Effect on self when you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Drum Talisman

* Grants 50% increase to all stats in battle.
* Inflicts Punishment for 2 turns on a random enemy after every action.
* Immune to Stun Effects and Freeze Effects.
* Whenever an ally deals damage to an enemy, if that enemy is above 50% HP, grant Echo and Trap for 1 turn to that ally.
* Remove Immunity and Perfect Immunity from all enemies and inflict Defense Down and MR Down on them for 2 turns at the start of battle and after every action.
* Revive ther first ally that dies in battle with Invincibility and HP Regen for 1 turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Events/Legacy of the Beast Christmas Event on now!

*The following is a direct quote from the game developers:*

## Legacy of the Beast Christmas Event on now!

Christmas has come early!

5 exclusive characters including Coalgiver Eddie are available now!

Redeem the Christmas Soul and get an increased chance of receiving the following characters1:

* Coalgiver Eddie (Warrior 4\*)
* Cheering Wickerdeer (Gunner 3\*)
* Hunter Wickerdeer (Assassin 3\*)
* Festive Wickerdeer (Sentinel 3\*)
* Possessed Snowman (Magus 3\*)

The Christmas Soul is guaranteed to drop a 3-5 Star character of ANY class (including Gunner and Assassin!) and has a higher chance of producing the above characters!

These limited edition characters disappear from the Book of Souls forever on January 5th! Win them now and play with them all year long!

1These characters can still be summoned from the Souls they would normally be found in based on rarity and class throughout this event. Only the Christmas Soul provides an increased chance of summoning.
Babylon Talisman

* Immunity to Fear, Exhaust, and Doom effects for all allies.
* Allies take 90% reduced damage on the first round of battle.
* Reduced damage taken by 60% for self after the first turn of battle.
* Cleanse Silver effects from all allies, not self, and heal self for 15% of your MAX HP, when you take Physical Damage.
* Inflict Perfect Crave on each enemy for 2 turns when you take Magic Damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Events/EVENT EXTENDED! - Limited Time Halloween Event Running until November 3!

*The following is a direct quote from the game developers:*

## EVENT EXTENDED! - Limited Time Halloween Event Running until November 3!

UPDATE: WE'VE EXTENDED OUR HALLOWEEN EVENT TO NOVEMBER 3!

We’ve opened up a secret location exclusively for Halloween!

Head to the Ailing Kingdom now and discover an all-new level with Halloween themed backgrounds and enemies, including a terrifying new boss....

Play this secret location on all difficulties to win exciting rewards including our revamped Vampiric Talismans.

**Potential drops include:**

* Normal: Exclusive Vampiric Talismans, Rare Souls
* Hard: All rewards found on Normal + Rare Gunner/Assassin Souls
* Madness: All rewards found on Hard + Skill Shards

### Fear of the Dark Eddie is Here

Fear of the Dark Eddie is the latest sinister addition to the Book of Souls. Take the opportunity to witness him in action. Battle him in our Halloween Secret Location NOW.

During our Halloween event only, you have a greater chance of summoning Fear of the Dark Eddie using Rare, Legendary and Sentinel Souls!

Finally, this update also sees the addition of other new characters including:

* Corrupted Ox Cultist (Assassin) \*\*\*\*
* Wicker Golem (Assassin) \*\*\*
* Haunted Pumpkin (Warrior) \*\*\*
* Haunted Pumpkin (Magus) \*\*\*
* Haunted Pumpkin (Sentinel) \*\*\*
* Chattering Skulls (Gunner) \*\*
* Chattering Skull (Assassin) \*\*

**Note:** The Haunted Pumpkins are limited edition characters, and will only be available through the Book of Souls during the Halloween event!

This event is only on for a limited time - It will disappear forever forever November 3 at 2pm PST!

1. ↑ You must complete The Shadow of the Wicker Man (last quest in the Ailing Kingdom on Normal) to unlock this event!
2. ↑ Vampiric Talismans: NOW 45% chance to heal for 15% of Max HP on Perfect attack[/I]
Allied Soldier (Magus)

Icon

## Description

**Allied Soldier** is a Character of Magus Class Type. He appears in Battlefield, with a blue outfit.

## Stats

At Star Lvl. 3 Allied Soldier gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.

At Star Lvl. 4 Allied Soldier gains 25 HP, 1 ATK, 1 DEF, 4 MAGIC, 2 M. RESIST and 1 SPECIAL per LVL.

At Star Lvl. 5 Allied Soldier gains 39 HP, 1 ATK, 1 DEF, 5 MAGIC, 2 M. RESIST and 1 SPECIAL per LVL.
Blast

**Blast** is a Basic Skill.

## Effects

* Deals magic damage to all enemies.
* 30% Chance to Reduce ATK of target for 2 turns.

## Upgrades

* LVL 2: Damage +5%
* LVL 3: Damage +10%
* LVL 4: Effect Chance +5%
* LVL 5: Damage +15%
* LVL 6: Effect Chance +10%
* LVL 7: Damage +20%

## Characters

The following Characters can use this Skill:

* Wickerdog Queen

## Trivia

* Blast received an increase to its damage on 18 October 2016.
Assassin Talisman

## Assassin Talisman

### Where to find

Labyrinth Frontier Dungeon (Madness Difficulty)

### Subtypes

Shield, Barrier

* Increases ATK by 15% of MAGIC and increases MAGIC by 15% of ATK.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Eternal Talisman

* Grant each ally invulnerability against physical, magical, or true damage randomly at the start of your turn.
* Grant Immortality or Endure to self and a random ally for 1 turn every turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Blood and Sand

## First Wave

2 Undead Guardian (Normal (5) / Hard () / Madness ()

1 Mummy Dog (Normal (6) / Hard () / Madness ()

## Second Wave

1 Burning Mummy Dog (Normal (6) / Hard () / Madness ()

2 Pharaoh Sun Spirit (Normal (6) / Hard () / Madness ()

## Boss Wave

2 Burning Mummy Dog (Normal (6) / Hard () / Madness ()

1 Undead Guardian (Normal (7) / Hard () / Madness ()
Snake Eyes

## First Wave

2 Hell Dice (Magus) - Normal (4) / Hard () / Madness ()

1 Hell Dice (Sentinel) - Normal (4) / Hard () / Madness ()

## Second Wave

2 Hell Dice (Warrior) - Normal (4) / Hard () / Madness ()

1 Hell Dice (Sentinel) - Normal (4) / Hard () / Madness ()

## Boss Wave

1 Hell Dice (Sentinel) - Normal (4) / Hard () / Madness ()

1 Hell Dice (Warrior) - Normal (4) / Hard () / Madness ()

1 Hell Dice (Magus) - Normal (4) / Hard () / Madness ()
Events/Limited Time Guy Fawkes Event Running until November 7!

*The following is a direct quote from the game developers:*

## Limited Time Guy Fawkes Event Running until November 7!

Celebrate Guy Fawkes Day with these wicker- and fire-themed characters!

For a limited time, souls have a greater chance of dropping the following characters:

* The Wicker Man (Warrior) \*\*\*\*
* Wickerdog King (Warrior) \*\*\*
* Wickerdog Queen (Magus) \*\*\*
* Troll (Warrior) \*\*\*\*
* Hellhound (Warrior) \*\*\*\*
* Corrupt Ox Cultist (Assassin) \*\*\*\*

These characters can be found in any of the souls they would normally be found in based on class and rarity.

Don’t miss out on the increased chance for these characters before PVP comes out! These characters will go back to their normal chance of being summoned on November 7th, 2PM PST.
Book of Souls (Quest)

## First Wave

Wolf Cultist (Normal (2) / Hard (5) / Madness (10)

Ox Cultist (Normal (2) / Hard (5) / Madness (10)

## Boss Wave

Wolf Cultist (Normal (2) / Hard (5) / Madness (10)

Ox Cultist (Normal (2) / Hard (5) / Madness (10)

Owl Cultist (Normal (3) / Hard (8) / Madness (10)

## Objectives

Normal

1. Land 1 Perfect HIt
2. Use 1 Power Ability
3. Win with 75% Health

Hard

1. Use only Basic Abilities
2. Survive with 2 Allies
3. Win with 75% Health

Madness

1. Use 1 Special Move
2. Kill 1 Enemy with Special
3. Complete in 8 or fewer Turns
Blind Talisman

## Blind Talisman

### Where to find

Battlefield Drop on Normal, Hard, and Madness.

### Subtypes

Overwhelming, Mystical, Ward

* Perfect Basic Attacks have a 35% chance to Blind the target.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Desert Sky

## First Wave

2 Sandworm (Magus) (Normal (6) / Hard () / Madness ()

1 Sandworm (Gunner) (Normal (6) / Hard () / Madness ()

## Second Wave

1 Sandworm (Magus) (Normal (6) / Hard () / Madness ()

1 Sandworm (Gunner) (Normal (6) / Hard () / Madness ()

1 Mummy Dog (Normal (6) / Hard () / Madness ()

## Boss Wave

1 Sandworm (Magus) (Normal (6) / Hard () / Madness ()

1 Sandworm (Gunner) (Normal (6) / Hard () / Madness ()

1 Sandworm (Sentinel) (Normal (6) / Hard () / Madness ()
Desert Guardian

**Desert Guardian** is a Character of Sentinel Class Type. It appears in Kingdom of the Sands as a person with green robe and is armed with a green sword.

## Stats

At Star Lvl. 3 Desert Guardian gains 15 HP, 1 ATK, 2 DEF, 3 MAGIC, 3 M. RESIST and 1 SPECIAL per LVL.

At Star Lvl. 4 Desert Guardian gains 30 HP, 1 ATK, 3 DEF, 6 MAGIC, 3 M. RESIST and 1 SPECIAL per LVL.

## Talismans

* 3 Neutral
* 3 Sentinel

## Skills

**Basic**

1. THRUST (MAX Lvl. 6) - Present
	* Damage Type: Magic Damage
	* Damage Area: Single Target
	* Deals Additional True Damage for each Damage over time effect on the enemy
	* Lvl. buffs
		+ Lvl. 2: Damage +5%
		+ Lvl. 3: Damage +5%
		+ Lvl. 4: Damage +10%
		+ Lvl. 5: Damage +15%
		+ Lvl. 6: Damage +20%

**Power Abilities**

1. FEVER (MAX Lvl. 6) - Present
	* Cost: 3 Energy
	* Damage Type: Magic Damage
	* Damage Area: Single Target
	* Debuff: 40% Chance to Silence the enemy for 2 turns
		+ Lvl. 2: Damage +5%
		+ Lvl. 3: Effect Chance +5%
		+ Lvl. 4: Damage +10%
		+ Lvl. 5: Effect Chance +10%
		+ Lvl. 6: Effect Duration +1

## Trivia

* Desert Guardian had its base Star Level increased from 2 to 3, HP from 102 to ? and HP increment per LVL from ? to ? on 18 October 2016.
* Desert Guardian's MAGIC scaling was increased on 22 November 2016.
Firestorm Talisman

## Firestorm Talisman

### Subtypes

Fierce, Safeguard, Skilled

* Deals 5 hits of physical damage to random enemies.
* 25% Chance to inflict Flame on each enemy for 2 turns every hit.
* 15% Chance to inflict Stun on each enemy for 1 turn every hit.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Golden Son (Assassin)

**Golden Son** is a Character of Assassin Class Type. He appears in Lord of Light as a floating entity with purple clothing and a crown of thorns.

## Stats

Golden Son gains ? HP, ? ATK, 1 DEF, ? MAGIC, 1 M. RESIST and 1 SPECIAL per LVL.

## Trivia

* Golden Son's HP scaling was increased from 10 and ATK and MAGIC scaling was decreased from 3 on 12 December 2016.
Eddie

**Eddie (**⭐️) (colloquially also known as **Holy Smoke Eddie**) is a Single-Target Attacker Eddie of Warrior Class Type. He is based on the "Holy Smoke" single cover from the album "No Prayer for the Dying". The player starts the game with it.

## Stats

* At Star Level 1 Eddie gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.
* At Star Level 2 Eddie gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.
* At Star Level 3 Eddie gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.
* At Star Level 4 Eddie gains 22 HP, 4 ATK, 3 DEF, 1 MAGIC, 1 M. RESIST and 1 SPECIAL per LVL.
* At Star Level 5 Eddie gains 51 HP, 5 ATK, 3 DEF, 1 MAGIC, 1 M. RESIST and 1 SPECIAL per LVL.

## Skills

**Basic**

* Assault (Physical damage, conditional heal)
* Hunt (Lower DEF, Ignite, Extra Turn)
* Skirmish (Physical damage, Invincibility)

**Power**

* Chain Knuckle (Physical damage, Stun, Extra Turn)
* Scorched Earth (Toxic Burn (Silver), Heal, Increased Fury Generation)
* Rise (Physical Damage, Heal, Extra Turn)

**Fury**

* Wrathchild (Physical Damage, Heal Block)

## Talisman slots

* 3 Open
* 3 Warrior

## Balancing

Stats increased. *Trance* exchanged for *Skirmish*. *Prey* exchanged for *Scorched Earth*.
Events/Mystic Eddie Event - Limited Time Seer Souls from Sacrifice!

*The following is a direct quote from the game developers:*

## Mystic Eddie Event - Limited Time Seer Souls from Sacrifice!

Mystic Eddie joins the cast as a new 5 star Magus character! From now until the end of the month, we have a few changes and additions to help you get this new character.

### New Character: Mystic Eddie!

Mystic Eddie utilizes a wide variety devastating status effects, including Freeze, Doom, Ascension, and the new Immortality! If a character with Immortality dies, they will revive, allowing them to continue the fight!

Mystic Eddie is a 5 star Magus available now in all appropriate souls, including a limited time Seer Soul. Check out more on Mystic Eddie in his Character Discussions forum post.

### Limited Time Seer Souls

Like many of the event souls before, Seer Souls give you a 3 to 5 star character of **any** class! Additionally, this soul has a higher chance of giving you a Mystic Eddie than any other soul you can earn in the game!

The Seer Souls will be available in the Store between June 21st at 2 PM and June 30th at 5 PM PDT, but also...

### Limited Time Sacrifice Change

Starting on June 21st at 2 PM PDT, the Tier VI sacrifice is changed to **guarantee** Seer Souls! When you do a Tier VI sacrifice, you will normally get 5 to 15 Seer Souls, with a chance of getting **25 Seer Souls**!

Even if you cannot make it to a Tier VI sacrifice right now, don’t forget that you can open common Souls and sacrifice the results for a chance at Rare Souls so you can build up enough 3 star and 4 star extra characters!

This change for sacrifice rewards will last until June 30th at 5 PM PDT.
Daily Dungeon (Madness Difficulty)

### Notable Rewards

Frontier Coins, Sands of Time, Sands of War, Epic Soul Fragments, Precious Soul Fragments, Skill Shards, Talisman Soul Fragments and Weekly Challenge Key Fragments

### Restrictions

Only characters that naturally drop as a 4★ or lower character can enter this quest. (Any Level 1-100)

### Song

Deja-Vu

* Madness Difficulty stage of Daily Challenge Dungeon.
Foreboding Shadows

* Remove all negative effects, including Silver effects, from all allies.
* Grant Increased Fury Generation, Attack Up and Defense Up for the duration of the battle to all allies.
* Permanently Increase ATK and DEF of all allies by 50%.
* Inflict Curse and Fear for 3 turns on all enemies.
* 75% Chance to gain an Extra Turn.
Adventure Talisman

* Take 50% reduced damage.
* When you reach 1 HP for the first time, go on an Adventure.
	+ Heal up to MAX HP, gain Innate Vanish and inflict self with Unblockable Stun, Unblockable Freeze and Unblockable Sleep for 2 turns.
* Return from an Adventure in 2 turns with a permanent increase to All Stats by 100% and a powerful boon!
	+ Whenever an ally takes physical, magic or true damage, grant all allies immunity to that damage type for 1 turn.
* Grant immunity to Burn Effects for 1 turn to all allies if an ally has a Burn Effect on them at the start of your turn.
	+ The same is true for Bleed, Stun, Bomb, Mark and Freeze Effects.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic High Virtue Restraint Talisman

T1

* Grants T3=+25% increase to all stats in battle.
* Reduce all damage by 25%.
* Disable enemy Gluttonous Talismans, Impulse Talismans and Baphomet Character Passives at the start of the battle and at the start of your turn.
* If another Talisman effect or Character Passive if disabled by this Talisman, gain the following:
	+ When an ally deals damage to one or more enemies for the first time since the start of the battle or when they last died, they deal a number of additional devastating hits of random damage to those enemies equal to the number of turns that have passed.
		- If that number is 3 or more, they instantly kill a random enemy.
* If no Talisman effects of Character Passives are disabled by this Talisman, gain the following:
	+ Grant immunity to all negative effects, including Silver effects, and all damage to all allies for 6 turns of until they damage an enemy for the first time since the start of the battle or when they last died.
Eclipse Talisman

* Remove and prevent stat reduction effects on all allies after each action.
* Convert all damage taken to 5% of your MAX HP.
* Inflict Perfect Blind on a random enemy for 2 turns when you take damage.
* Grant Invincibility for 1 turn to allies with the Sun Talisman when they take damage.
* Grant Heal Shield for 1 turn to allies with the Moon Talisman when they take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Desert Rider

**Desert Rider** is a Character of Assassin Class Type. It appears in Kingdom of the Sands as a person dressed in purple and wields a purple sword.

## Stats

Desert Rider gains ? HP, ? ATK, 1 DEF, ? MAGIC, 2 M. RESIST and 1 SPECIAL per LVL.

## Talisman

* 3 Neutral slots
* 2 Warrior slots
* 1 Assassin slot

## Skills

**Basic**

RIDE (max lvl 5) - PRESENT

* Damage type: Random / Damage based on ATK and MAGIC stats
* Damage area: Single target
* Debuff: 30% chance to transfer negative effects

**Power Ability**

DARE (max lvl 6) - PRESENT

* Cost: 4 power
* Damage type: Random
* Damage area: Single target
* Debuff: 30% chance to Blind, Silence or Stun

## Trivia

* Desert Rider's base HP was increased from 224 on 18 October 2016.
* Desert Rider's ATK and MAGIC scaling was increased from 2 on 12 December 2016.
Inspiration Talisman

* 45% Chance to Extend the Duration of Beneficial Effects on self by 2 turns on Perfect Attacks.
* Lower the Duration of Beneficial Effects on the enemy by 1 turn with each attack.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Angel Talisman

* Remove All Negative Effects from self at the start of battle and at the start of your turn.
* 25% Chance to Remove All Silver Effects from self at the start of battle and at the start of your turn.
* Heal each ally for 10% of their MAX HP at the start of battle and at the start of your turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic Saga Piece of Mind Talisman

* Effects activate only on Piece of Mind album charactes, including:
	+ Icarus and Daedalus named characters, Where Eagles Dare Eddie, Trooper Eddie, Piece of Mind Eddie, Beast Eddie, Magma Beast Eddie, Twisted Reflection Eddie, Musashi, Corrupt Feldmarschall, Asylum Doctor, Special Operations Ranger, Awakened - Mushashi, Shogun Prince Koreyasu
* Grants T3=+75% increase to all stats in battle.
* Reduce all damage by T3=65%.
* Remove all negative effects, including Silver effects, from self and grant Perfect Hit and Invincibility for 2 turns on all other allies whenever you are attacked.
* T1+: Whenever another ally dies, permanently increace DEF and MR on self by 100% and deal a devastating hit of true damage to the attacking enemy.
* T2+: Gain 4 random Golden effects from the duration of the battle immediately and at the start of your turn.
* T3: Grant immunity from all negative effects, including Silver and Unblockable effects for the duration of the battle to all allies.
Dog Talisman

* Icon
* Art

* Your first action each turn gains 100% Armor Penetration and deals 300% increased damage if you are equal to or below 25% HP.
* Grant Invincibility and Critical Strike Chance for 3 turns to all allies if any ally’s HP is below 50% HP at the start of your turn.
* Gain the following Ascendant Effect if any other Zodiacal Talismans are active on self:
	+ Whenever another ally is attacked, heal that ally up to MAX HP, prevent the damage and instead take damage equal to 5% of your MAX HP.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Archer Talisman

* Gain Immunity to All Negative Effects, including Silver effects, for the first 2 rounds of battle.
* 25% Chance to take no damage and inflict a Mark on attacking enemies for 2 turns when attacked.
* 50% Chance to gain Perfect Hit and Accuracy Up for 2 turns when you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic High Virtue Patience Talisman

T1

* Grants T3=+25% increase to all stats in battle.
* Reduce all damage by 25%.
* Disable enemy Wrathful Talismans, Ragnarok Talismans and Odin Character Passives at the start of the battle and at the start of your turn.
* If another Talisman effect or Character Passive if disabled by this Talisman, gain the following:
	+ Whenever an ally dies for the first time each turn, heal all other allies up to MAX HP and remove all negative effects, including Silver effects, from them.
	+ Whenever an ally takes damage, if their HP is 50% or lower, grant Force Shield to them for 1 turn.
* If no Talisman effects of Character Passives are disabled by this Talisman, gain the following:
	+ Grant immunity from negative effects, including Silver effects, for 2 turns and immunity to all damage for 1 to all allies at start of the battle.
	+ When you reach 1 HP for the first time, heal up to MAX HP, inflict Ublockable Stun for 1 turn on all enemies and gain 'grant a random Damage Block Shield to each ally for 2 turns at the start of your turn'.
Always Near

* Deal a hit of physical damage to all enemies, increased based on your DEF.
* Inflict Attack Down and Magic Down for the duration of the battle on all enemies.
* Inflict Exhaust for 3 turns on all enemies.
* Deal up to 6 additional hits of random damage to each enemy based on your DEF and their MISSING HP if they have Fear, Sleep Effects or Blind Effects.
* This attack does not wake sleeping enemies.
Courage Talisman

* Reduce damage by 60%.
* Whenever an ally deals damage to an enemy, if that enemy is above 50% HP, grant Guard Shield and Sacrifice for 1 turn to that ally.
* Whenever another ally dies, gain Perfect Revenge and Echo for 3 turns.
* Remove Fear, Exhaust, Stop and Seal from each ally after every action.
* For each ally affected in this way, permanently increase their ATK, MAGIC, DEF and MR by 200% for 1 turn and have them deal a hit of true damage to a random enemy.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Cosmic Avalons Light Talisman

* Grants T1=+2%|T2=+30%|T3=+50% increase to all stats in battle.
* Reduce all damage by T1=15%|T2=+25%|T3=+50%.
* When you reach 1 HP for the first time, remove all Permadeath Effects from self.
* When you die for the first time, revive up to MAX HP and become Exalted, gaining the following effects until you die (in addition to any other effects you would gain from becoming Exalted):
	+ Reduce all damage taken by 75% and reflect 300% of the damage you receive as true damage to all enemies.
	+ Grant the following effects for 2 turns, at the start of your turn, based on the number of other allies with a Light of Avalon talisman:
		- 1: Immunity
		- 2: Increased Power Generation
		- 3: Invincibility
* Increase the duration of all beneficial effects, including Golden effects, of each ally with greater than 50% HP by 9 after every action.
* Increase All Stats for 1 turn, based on MISSING HP, of each ally below 50% HP after every action.
* This Talisman’s effects only activate when equipped to Angel, Knight, King Arthur, King Arthur Eddie, Champion of Avalon Eddie, Gabriel Lady of Avalon, Merlin, Merlin Eddie and Morgan Le Fay characters.
Avenger Talisman

## Avenger Talisman

### Where to find

Purchased in the Store for 250 Frontier Coins. Limit 6 Per Month.

### Subtypes

Arcane, Power, Sorcery

* Grant Revenge to self for 2 turns at the start of battle.
* Grant Revenge to all allies for 2 turns upon death.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Generosity Talisman

* Other allies cannot take more than 10% of MAX HP as damage from a single hit.
* Whenever another ally takes damage, deal damage to each other ally equal to 2% of their MAX HP.
* Transfer all beneficial effects, including Golden effects, from self to other allies at the start of your turn.
* Remove all Permanent Stat Increases from self and permanently increase All Stats of all allies by 30% if removed at the start of your turn.
* Grant Sacrifice and Perfect Heal Shield for 2 turns to all allies when you die.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Crawling Nightmare

* Deal a hit of physical damage to all enemies, increased based on your DEF.
* Revive a random ally up to MAX HP and grant them Perfect Immunity and Ascension for 2 turns for each enemy with Fear, Sleep Effects or Blind Effects.
* Deal up to 6 additional hits of random damage to each enemy based on your DEF and their MISSING HP if they have Fear, Sleep Effects or Blind Effects.
* This attack does not wake sleeping enemies.
Siege Talisman

* Grants Immunity to Physical Damage.
* Remove all Beneficial Effects, including Golden Effects and inflict Perfect Accuracy Down on a random enemy for 2 turns every turn.
* Decrease the Max HP of all enemies by 2% whenever you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Battlefield

Is Eddie ready to take on the Battlefield?

BATTLEFIELD Drop Info

*Due to the introduction of the TIME RIFT Drops are NOT guaranteed to be as shown*

## Quests

The following Quests can be found in Battlefield:

* Location 1
	+ Shell Shocked
	+ Futile War
	+ Toys of Death
	+ Silent Cries
* Location 2
	+ Adrenaline Rush
	+ Future Grave
	+ The Killing Ground
	+ Shores of Tyranny
	+ Dogs of War
* Location 3
	+ Different World
	+ Rapid Fire
	+ Fortunes of War
	+ Out of the Fire
* Location 4
	+ Kill Time
	+ Jaws of Death
	+ Stupidity of Man
	+ The Greater Good
	+ Monsters of Men
* Location 5
	+ Combat Red
	+ Ascent of Madness
	+ Cold, Bloody War
	+ Heart of Darkness
	+ Strange Plan
* Location 6
	+ Reign of Terror
	+ Wickedness
	+ Fighting Spirits
	+ False Angel
* Location 7
	+ No Victory
	+ Soulless March
	+ On Death's Door
* Location 8
	+ Eagle's Nest
	+ Point of No Return
	+ Darker Thoughts
	+ A Matter of Life and Death
	+ Hell's Gate
* Secret Location
	+ Endless Rain
Flash Talisman

* 35% Chance to inflict 3 Blinding Burns on targets for 2 turns on Perfect Basic Attacks.
* Any attacks against targets that are Blinded will have a 50% Chance to Remove Beneficial Effects and inflict Stun for 1 turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Lycan Talisman

* Reduce damage taken by all allies by 35%.
* Grant Spell Vamp, Echo, and Lifesteal to all allies for 3 turns at the start of battle.
* 35% Chance to Increase Power by 1 and Fury Generation by 5% when any ally takes damage.
* Heal allies to full and grant Echo and All Damage Reflect Shield for the duration of battle when any ally dies.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Apocalypse Talisman

* Prevent enemies from gaining Extra Turns until they die at the start of battle and at the start of your turn.
* Remove All Beneficial Effects, including Golden effects, from each enemy and deal Additional Random Damage to them based on their MAX HP for each effect removed this way after every action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Dog of War

## Description

**Dog of War** is a Character of Sentinel Class Type. It appears in Battlefield as a dog wearing green armour.

## Stats

Dog of War gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.

## Skills

 Present Power Attack
 Fury

## Evolution

The following materials are required to evolve this Character:

 3 | 3 x  Evolution Shard (Sentinel, 1 Star)
3 x  Evolution Shard (Colourless, 1 Star)
 4 | 3 x  Evolution Shard (Sentinel, 2 Stars)
6 x  Evolution Shard (Sentinel, 1 Star)
6 x  Evolution Shard (Colourless, 2 Stars)
 5 | 6 x  Evolution Shard (Sentinel, 3 Stars)
9 x  Evolution Shard (Sentinel, 2 Stars)
9 x  Evolution Shard (Colourless, 3 Stars)

## Trivia

* Dog of War had its base HP increased from 225 to 393, HP increment per LVL from ? to ? and MAGIC increment per LVL from ? to ? on 18 October 2016.
* Dog of War's Magus Talisman slot was changed to Sentinel on 22 November 2016.