recursal/Fanatic-Fandom huggingface dataset:
Cambridge Cooper

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Species

Human

**Cambridge Cooper** is a character in *Starfield*.

## Background

Cambridge Cooper is a miner drinking at the Sixth Circle making him a likely member of the "Red Devils" a former unit in the UC Army. He offers you an alternative to illegality in the mission, Delivering Devils.

## References

1. ↑ Delivering Devils, Mission Tracker description
Crippling

"Specifically targeting the pressure points and nerves of various limbs can disable an opponent, limiting their combat effectiveness."

### Related Backgrounds

?

**Crippling** is a Novice Combat Skill.

## Ranks

 2
 3
 4

## Trivia

* The Rank 4 image of the Crippling Skill is a direct reference from the iconic "Arrow in the knee" meme from another Bethesda Game, The Elder Scroll V: Skyrim.
Guilty Parties

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Quest progression

### Next

Background Checks
The Key Ingredient

**Guilty Parties** is a mission in *Starfield*.

## Summary

You are to bring Imogene to Dalton so he can question her.

## Quick Walkthrough

* Talk to Imogene on the Operations Floor
* Talk to Yuko
* Find Imogene in the Seokguh Syndicate Hideout
* (Optional) Talk to Dalton on the Executive Offices Floor
* (Optional) Talk to Benjamin Bayu
* (Optional) Head to Frankie's Grab & Go
* (Optional) Talk to Franchesca "Frankie" Moore
* Decide Imogene's fate
* Deliver Kumiho's Slate to Benjamin Bayu
* Return to Dalton at Ryujin Tower on the Executive Offices floor
* (Optional) Confront Ularu on the Executive Offices floor
* (Optional) Talk to Yuko

## Detailed Walkthrough

You'll have to go find Imogene at her desk, but soon see she is not there. Her counterpart, Yuko is there and tells you she has papers for her. She also points you to the Seokguh Syndicate and advises you to talk to Dalton for an executive sign-off. Go talk to Dalton. Dalton then tells you to speak to Benjamin Bayu on behalf of Rujin. Bayu is on the VIP floor of the Astral Lounge. He will ask you a favor, although you can try to persuade him to skip it. A syndicate leader named Kumiho has a slate he wants; you are to obtain it. He then tells you to go see Ms. Moore at Frankie's Grab & Go. She should be expecting you. She'll tell you the third floor is off limits. You have to go there anyways, because the slate you search for is there. Afterwards go back down and search for Imogene; she's in the back room. She will give you evidence of what happened if you spare her life. Afterwards you are to return Kumiho's slate to Bayu. He'll be happy to have his prize and you are free to return directly to Dalton, or to confront Ularu with the proof you got. As you enter the executive offices, you'll be questioned By Yuko. Tell her as much as you want, then choose who to face. If you face Ularu, you can convince her to come clean and she'll say she basically wants to replace Masako. Afterwards you can still go to Dalton to present your evidence.

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Helena Chambers

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Meta information

### Voice actor

Jacqueline Emerson

> "*Do I look like a barista to you?*"
> ― Helena to the Spacefarer
>
>

**Helena Chambers** (ID SSCOM1327:HCHA) is one of the survivors of the attack by House Va'ruun on Starstation RE-939 who recently arrived at New Atlantis.

## Background

The administrator in charge of the station at the time of the attack, Helena has disgraced herself by failing to initiate the proper evacuation procedures. Following her arrival, she takes up a job in Spaceport District's Terrabrew Coffee, although she is critical of the way operations are run.

During her tenure as administrator, Helena took a ruthless approach to management, developing the S.P.E.C.T.E.R (Supervise, Provide, Engender, Correct, Train, Expect, Repeat) Management System that relied on fear and aggression to force self correction of employee's behavior.

## References

1. ↑ 1.0 1.1 S.P.E.C.T.E.R terminal entry, Starstation RE-939
Folding Stock

**Folding Stock** is a Grip and Stock Weapons Modification in Starfield.

## Description

Available on some Weapons at Weapon Workbench, Folding Stock mod improves weapon's Recoil Control and Stability.

## Requirements

No pre-requisite Skills or Research exist for the Folding Stock.

## Crafting Components

Following resources are required to craft Folding Stock:

* Aluminum - 1
* Titanium - 1
Herding Cutterhead Grazer

The **Herding Cutterhead Grazer** is a type of fauna in Starfield. This fauna can be found on many planets in the Settled Systems.

## Overview

Herding Cutterhead Grazer are average sized creatures that roam on planets peacefully. They often are preyed upon by other creatures and only attack when provoked.

## Anatomy & Physiology

The Herding Cutterhead Grazer is a quadrupedal creature (4 legged). They have sharp claw on feet with a massive razor knife on their head. They are scaly creatures with large mouth and dark red eyes. They have a large boney plate on their back looking much like a Stegosaurus.

## Behavior

Herding Cutterhead Grazer are peaceful creatures. They roam the planet often in packs grazing grass like plants. They attack when provoked and user various attacks.

## Combat

Herding Cutterhead Grazer user their claws as their primary attack, they lunge at the enemy to deliver a mighty blow. If the enemy is far, they user their razor knife on their head and charge at enemies dealing fatal damages.

## Notes

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Gallery

Herding Cutterhead Grazer on Serpentis IV
Executive Level

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Quest progression

### Previous

Sabotage

**Executive Level** is a mission in *Starfield*.

## Summary

You are to convice other members to acquire Infinity LTD, and/or ban or develop the neuroamp.

## Quick Walkthrough

* Lobby Board members (1/7)
* For Internal Neuroamp (Y:1 N:0)
* For infinity LTD (Y:1 N:0)
* Attend the Meeting
* Wait for everyone to arrive
* Talk to Masako

## Detailed Walkthrough

Masako tasks you with convincing the rest of the Board to buy Infinity LTD, and encourages you to use the neuroamp to convince reluctant members to agree with her. Go see each of the board members and make a choice for both Infinity and the Neuroamp. Then you can attend the meeting which will go however you set it up to be. Afterwards talk to Masako

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Freight Fright

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Freight Fright

### Quest Location

Mars

**Freight Fright** is a mission in *Starfield*.

## Summary

You meet Denis Averin, a merchant in Cydonia's Central Hub. He runs the NC Exchange. He mentions that a shipment he hasn't received must be on a freighter in the Martian desert. You agree to check on the ship.

## Quick Walkthrough

Enter the ship

Check the cargo

Exterminate Heat Leeches

Return to Denis

## Detailed Walkthrough

you find the crashed freighter. It is full of Heat Leaches, and dead crew. But the cargo is in good shape. You kill the Heat Leeches and return to Dennis for a reward and a promise of future employment.

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Gilly Seong

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Hair Color

black

**Dr. Gilly Seong** is a character in *Starfield*.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Related Missions

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Further Into the Unknown

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Quest progression

### Next

Starborn\_(Mission)
Short Sighted

**Further Into the Unknown** is a mission in *Starfield*.

## Summary

Vladimir has found two more Artifacts for you.

## Quick Walkthrough

* Talk to Vladimir
* Go to the first planet
* FInd the Artifact on the first planet
* Go to the second planet
* Find the Artifact on the second planet
* Add the Artifacts to the collection

## Detailed Walkthrough

Vladimir will give you two planets to explore, those are chosen at random, Just go to each and retrieve the Artifacts. Be aware that Starborn may now appear each time you approach an artifact or receive a power from a temple.

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Fragmentation Mine

The **Fragmentation Mine** is a placeable ballistic explosive in *Starfield*.

## Characteristics

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Modifications

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Variants

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Locations

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Extractor - Gas - Commercial

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The **Extractor - Gas - Commercial** is an Outpost Building in Starfield. It is used to extract gasses from deposits in an Outpost Area, providing a passive resource income of a gas resource.

## Resources Harvested

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
* Chlorine
* Helium-3

## Requirements

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Notes

Extractors are named after their respective resources, For example, a gas extractor placed on a chlorine deposit will be called a chlorine extractor. However, the extractor will usually produce the same amount of resources for each type (Gas, Metal, etc.). Thus, a Chlorine Extractor uses the same amount of resources as a Helium-3 Extractor.
Extended Magazine

**Extended Magazine** is a Magazine and Battery Weapons Modification in Starfield.

## Description

Available on a wide range of Weapons at Weapon Workbench, **Extended Magazine** mod slightly increases Ammo Capacity at the cost of Aim Down Sight speed and Reload speed.

## Requirements

No pre-requisite Skills or Research exist to craft **Extended Magazine**.

## Crafting Components

Following resources are required to craft **Extended Magazine**:

* Tungsten - 1
* Lead - 1
* Sealant - 1
Fitness

"In space, the greatest commodity is oxygen, and the increased lung capacity gained by a regular physical fitness regimen is essential to survival."

### Related Backgrounds

Beast Hunter, Bouncer, Soldier, Xenobiologist

**Fitness** is a Novice Physical Skill that increases the Spacefarer's maximum oxygen.

It is a Starting Skill for the Beast Hunter, Bouncer, Soldier, and Xenobiolgist backgrounds.

## Ranks

 2
 3
 4

## Progression and Strategy

The easiest way to level fitness is to sprint a lot. Most players do this anyway, so this isn't a hard skill to level.

Fitness fits nicely into the "nice to have" skill area, though it can be very strong in melee builds. However, as melee builds generally aren't very strong, most players will use fitness for getting through relatively peaceful areas (such as cities) faster. This isn't worthless, but it isn't strong either. There is also the 'run for you life' use for fitness, but this shouldn't be too important most of the time. Fitness is a decent skill, but not necessarily powerful.

Fitness partners well with Gymnastics or Boost Pack Training for player mobility, or any of the melee skills for melee damage output.
Guniibuu V-c

**Guniibuu V-c** is the third moon orbiting Guniibuu V. Its surface is covered with frozen volcanic biomes divided by a rocky desert that stretches along its equator. Notable resources include Chlorosilanes and Lithium.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Resources

Guniibuu V-c has mineable water, chlorosilanes, lithium, lead and chlorine.
François Sanon

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Gender

Male (as reference in Hadrian's dialogue choices)

## Physical description

### Species

Human

**François Sanon**, also known by the nickname "Vae Victis", was the head of the UC Navy during the Colony War.

## Background

Fleet Admiral François Sanon was known as "Vae Victis": "woe to the vanquished" in Old Latin. He was one of the United Colonies' most feared military leaders during the Colony War. When the UC settlement of Londinion suffered a Terrormorph outbreak, he infamously ordered that the city's spaceport be destroyed to prevent the outbreak from spreading off-world, a decision that doomed Londinion's civilian populace. When the war ended in 2311 with the Armistice, the Freestar Collective required that the UC place all of its active commanders on trial for war crimes. Fleet Admiral Sanon was one of the three UC officers who were found guilty in these trials and sentenced to death.

The UC officially claimed to have executed Sanon, but this was only a cover story. He was secretly imprisoned for life, and continued to serve the UC as a military advisor as of 2330.

François Sanon has one child, a female clone of himself named Hadrian Sanon.
Hammerhead

**Hammerhead** is a ship in *Starfield*

Crimson Fleet Reaper - modified version of Hammerhead, 1 cargo modul Galleon S201 replaced by Caravel V102 Shielded Cargo Hold.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Acquisition

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

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Gladius

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The **Gladius** is an A-Class ship in Starfield manufactured by Deimos Staryards Inc. It can be bought from various Ship Service Technicians around the Settled Systems.

## Overview

The Gladius is a basic fire-support ship.

## Acquisition

The Galdius can be purchased from the Deimos Staryard orbiting Deimos in the Sol System. It can also be purchased from various Ship Service Technicians throughout the Settled Systems.
Ecliptic Bayonet

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The **Ecliptic Bayonet** is a ship used by the Ecliptic Mercenaries.

## Overview

For parts and stats identical to Wendigo. The Bayonet ship often can be meet from the beginning of the game on random landing sites or in space. The crew is small and the ship is easy to capture.

## Acquisition

As the Bayonet is frequently a hostile ship, the player may be able to acquire one via boarding action.

## Gallery

Ecliptic Bayonet at New AtlantisEcliptic Bayonet at New AtlantisEcliptic Bayonett on Andromas III
## Redesign opportunity

The hull design has 3 hubs, of which 2 are transitional Companionway 1x1 modules and 3x1 Engineering Bay. Inconvenient for daily use: no bed to sleep on, no crafting or research equipment, no cabins or work places for the crew. Immediately sold the vessel to the Services Technician. And the second time, and the third time. But later I was thinking that the modules installed on it were better than the starting ones on the Frontier: weapon moduls was selected for boarding at the initial stage of the game. I opened ship constructor and rearranged the hull, adding 4 2x1 hubs, while throwing out the Deimos Hull A and Nova Bracer. That cost a bit more 5k credits if you do not pick Commerce skill early, and even less if you have skill.

At ground level Landing Bay, Deimos Companionway 1x1, moved here Engineering Bay 3x1, Grav Drive. 2nd level - Cockpit, Control Station 2x1 hub, All-in-One Berth 2x1 hub, Reactor, Cargo. Upper level - HopeTech Companionway 1x1 + Docker, Captain's Quarters 2x1 hub, Workshop 2x1 hub. The wings with weapons have been moved and fixed on the upper level. This is an example, besides, at any time the technician can change the type of 2x1 hub for free. The ship still has mobility at level 81 with all original modules retained, except for the discarded structural ones.

If you also throw out Deimos Wing C x2, this will save an additional 6 point of ship mass and slightly add agility. There are a few empty weapon mount points left for future upgrades. Add a second Disruptor for symmetry and the entry-level boarding ship is ready for action.

On the other hand, you can feed the Frontier and over time it can become large and menacing.
Herding Mothwing Scavenger

Image neededThis article requires and image. Please upload one and add it to the article.

## General Information

### Biomes

Wetlands
Deciduous Forest
Coniferous Forest
Rocky Desert
Mountains
Plateau
Tropical Forest

### Outpost viable

?

**Herding Mothwing Scavenger** is a creature in *Starfield*.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Variants

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Hammerhead II

**Hammerhead II** is a ship in *Starfield*

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Acquisition

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

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Henry Ferraro

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Henry Ferraro

**Henry Ferraro** is a miner in Cydonia. He'll get a psychologigal checkup by Gilly Seong

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Related Missions

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Freestar Rangers

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> "*The Freestar Rangers ensure the safety and security of the Freestar Collective and its people.*"
> ― Emma Wilcox
>
>

The **Freestar Rangers** are a special peacekeeping unit in the Freestar Collective.

## Overview

The Freestar Rangers were formed in 2231 by the Council of Governors to serve as an elite protective and investigative force for the citizens of the Collective. They operate under the Council's direct authority, and outside of cases assigned to them by Council members, they have wide latitude in deciding what matters to investigate and how they conduct patrols. While the job is dangerous, the Rangers have forged a formidable reputation over the years and many criminals will think twice before drawing a gun on a Ranger.

The head of the Freestar Rangers holds the title of Marshal, while all other members are simply called Rangers. Prospective members are Ranger Deputies until they complete their on-the-job training. The Freestar Rangers maintain no more than 12 active members at any one time.

## Members

### Current members

* Marshal Daniel Blake
* Emma Wilcox (second-in-command)
* Alex Shadid
* Autumn MacMillian
* Ben Armistead (oldest active member, assigned to The Clinic)
* Diego Monroe
* Helga Dubray
* Jaylen Pryce (assigned to Neon)
* Lillian Hart
* Nia Kalu (assigned to HopeTown)

### Former members

* Cassie Hickson
* Marika Boros
* Rusty Ortega
* Sam Coe

## Related Missions

1. Job Gone Wrong
2. Deputized
3. Where Hope is Built
4. Shadows in Neon
5. On the Run
6. Surgical Strike
7. First to Fight, First to Die
8. The Hammer Falls

## References

1. ↑ Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive, uploaded 11 June 2023
2. ↑ *Starfield* loading screen tips, *Starfield*
3. ↑ Akila City Information Kiosk, Akila City
Geology

"Newly discovered minerals mined from alien planets and moons have directly led to some incredible technological advancements"

### Related Backgrounds

Homesteader, Professor, Sculptor

**Geology** is a Novice Science Skill. It is used to harvest crafting materials.

## Ranks

 2
 3
 4

## Progression and Strategy

Geology isn't hard to level. Simply land at an arbitrary location on a planet and harvest inorganic resources. In Starfield, unlike in reality, inorganic material is any of the harvestable nonliving matter, such as Lead and even Carboxylic Acids.

Geology can be useful to crafting-oriented characters. It also has a lot of overlap with Surveying in how it is leveled, so a player may want to pursue both simultaneously. Geology can become a bit redundant in the late game if the player sets up mining outposts, but otherwise will be useful throughout the game.
Franklin Delano Roosevelt

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## Franklin D. Roosevelt

> "*It is gratifying that even after all these years my name isn't entirely forgot. You see I was an American President. Well, not literally, but in a sense I was.*"
> ― Franklin to the Spacefarer
>
>

**Franklin D. Roosevelt** is a clone of the actual historical figure from Earth, and is part of a colony of clones of other historically renowned people. He is the leader of the Pragmatist Society in Crucible.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Flocking Saturnine Grazer

Flocking Saturnine Grazers are fish-like creatures that are found within the waters of coastal biomes. They can also be found on land very close to the beach, but are more common in the deep water, meaning the player will have to swim out into the water to get scans

* Deciduous Forest (Coast) at night, along ocean shore took 8,000 m of travel to find 8.

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Final Glimpses

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Quest progression

### Next

Unearthed
Entangled

**Final Glimpses** is a mission in *Starfield*.

## Summary

There are still some artifacts to be found. Vladimir has found two of them.

## Quick Walkthrough

* Return to the Lodge
* Talk to Vladimir
* Go to the first Planet
* Find the artifact on the first Planet
* Go to Freya III
* Complete "Entangled"

## Detailed Walkthrough

Return to the Lodge and speak with Vladimir and Matteo, you will tell them all you learned about Unity and Vladimir will have some new spots for artifatcs to find. he will give you two new Planets to scour for artifacts.

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Extra Large Magazine

**Extra Large Magazine** is a Magazine and Battery Weapons Modification in Starfield.

## Description

Available on a wide range of Weapons at Weapon Workbench, **Extra Large Magazine** mod increases Ammo Capacity at the cost of Aim Down Sight speed and Reload speed.

## Requirements

**Magazine and Battery Mod 2** Research is required to craft **Extra Large Magazine**.

## Crafting Components

Following resources are required to craft **Extra Large Magazine**:

* Titanium - 1
* Adhesive - 1
* Lead - 1
Global Glacial Recession

**Global Glacial Recession** is a Planetary trait in Starfield. "This melting remnant of a retreating glacier indicates a rapidly changing landscape." - Glacial Remnant

## Found On

* Alpha Marae I
* Vesta
* Niira
* Guniibuu II
* Sumati
* Groombridge I
* Copernicus III
* Dionysus
* Eridani III
* Copernicus VII-a
* Luyten's Rock
* Maheo I
* Serpentis II
* Vega I-a
* Bel IV-c

## Gallery

Glacial Remnant on Eridani IIIMelted Glacier on Serpentis II
Fully-Loaded Bloody Mary

**Fully-Loaded Bloody Mary** is a drink in *Starfield*.

## Description

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Can be crafted at a Cooking Station with:

* Spice: 1
* Tomato: 1
* Liquor: 2
* Required Research: Mixology 4

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Evangeline Radcliff

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Current Location

Freestar Collective Embassy, New Atlantis

## Physical description

### Weight

59.1kg

**Evangeline Radcliff** is the Freestar Collective's ambassador to the United Colonies, and resides in the Freestar Collective Embassy in New Atlantis.

## Background

Evangeline Radcliff is the Freestar Collective's head ambassador to the United Colonies. She originally served in the Freestar Intelligence Service and held the rank of lieutenant before retiring to become a diplomat. Her sister, Angelica, fought in the Colony War and was permanently crippled, and as a result Evangeline bears an enduring grudge against the UC. Evangeline has ambitions of attaining a seat on the Council of Governors, but her applications continue to be rejected.

## Related quests

* Friends Like These
* [SLIGHT SPOILER] (Only tested once) Stealth killing her after getting the code and her special gun she is wearing the ambassador suit (maybe unique? Persuasion 5%, 15 physical etc. and I haven’t seen it in the game yet) and does drop that as well as the key codes required for the mission. Stealth killing her in the server room with one suppressed shot and closing the door allowed me to freely leave with no freestar bounty. Have not seen other repercussions yet. (Needs more testing).
Freya IX

**Freya IX** is the ninth planet in the Freya system.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Locations

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.

## References

1. ↑ Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive, uploaded 11 June 2023
Herding Crabfly Grazer

Herding Crabfly Grazers are about 1,5 meters high and mostly travel in packs. They are herbivorous and can be seen digging the ground, likely feeding on underground plants. They are wary of humans and will try to intimidate them, but if attacked they will flee more often than not. Their main predator is the Hunting Shieldshell.

## Description

Herding Crabfly Grazers are native to Procyon III.
Genghis Khan

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> "*My namesake, yes, a terrible terrible person. But me? I'm really just a lowly prisoner, stuck on this pitiful planet.*"
> ― Genghis to the Spacefarer
>
>

**Genghis Khan** is a clone of the actual historical figure from Earth, and is part of a colony of clones of other historically renowned people. He is the leader of the Renegade Society in Crucible.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Grabber Geophage

The **Grabber Geophage** is a type of fauna in Starfield. This fauna can be found on many planets in the Settled Systems.

## Overview

Grabber Geophage are small creatures with hardened bodies. They often roam the planet alone doing what they do.

## Anatomy & Physiology

Grabber Geophage have hardened bodies with 2 sharp fangs blades on the side of their mouths. They resemble an anthropod with their hardened plates on their back with 1 eye on their head.

## Behavior

Grabber Geophage are peaceful in nature, they are can be preyed upon and are unable to run due to their small and heave physiology.

## Notes

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Hardpoint

Image neededThis article requires and image. Please upload one and add it to the article.

## General Information

### Traits

 Gaseous Font

**Hardpoint** is a moon orbiting Navaha in Cheyenne.

## Overview

A rock planet covered in frozen dunes, craters and mountains.

## Resources

Hardpoint has mineable aluminum, copper, iron, ytterbium, water, fluorine and helium-3.
Frontier

The ***Frontier*** is a Nova Galactic Discovery-class ship operated by Constellation. It is the first ship that the Spacefarer acquires. As with other ships in *Starfield*, it can be fully customized.

## Overview

The *Frontier* is a vintage Nova Galactic Discovery-class ship. Although it is owned by Constellation and intended to be shared among its members, Barrett tended to monopolize it since he was away from The Lodge so frequently. After the Spacefarer discovers Artifact Eta on Vectera, Barrett gives them the *Frontier* so they can travel to New Atlantis while he remains behind at Argos Extractors Mining Outpost to help protect the miners from further Crimson Fleet raids. The Spacefarer retains ownership of the *Frontier* after they formally join Constellation.

## Parts

* Weapon Zero: Dragon 221P MW pulse laser (x2)
* Weapon One: Mauler 104L cannon
* Weapon Two: Atlatl 270A missile launcher
* Bay: NG-6 Landing Bay
* Cargo: 100CM Ballast Cargo Hold
* Cockpit: Magellan C2 Cockpit
* Docker: NG-2 Docker - Top
* Engines: White Dwarf 2000 engine (x2)
* Fuel Tank: 100G He3 Tank
* Grav Drive: NG160 Grav Drive
* Hab: Nova Galactic Frontier 2x1
* Landing Gear: NG-10 Landing Gear - Stbd Fore, NG-10 Landing Gear - Port Fore, NG-10 Landing Gear - Stbd Aft, NG-10 Landing Gear - Port Aft
* Reactor: 330T Stellarator Reactor
* Shields: 10S Protector shield generator
* Structural: Nova Cowling 1L-TF

## Gallery

A breakdown of the Frontier's default componentsThe Frontier at New Atlantis spaceportThe Frontier in New Atlantis
## Customization

The Frontier in general built from the cheapest parts and its performance are mostly between bad and mediocre. On the one hand, this encourages the player to look for replacement options for something better. On the other hand, you can't just sell Frontier. As you progress through the game, your character's level increases and credits gradually accumulate. Increasing your character's level and raising the Starship Design skill level opens up access to purchasing better equipment for the ship. From time to time, answer the question of what exactly you don’t like about the ship and want to change, and do it. Gradually, step by step, the Frontier will transform into something new. Whether it will remain a small explorer of far systems, turn into a huge truck or a battleship hung with guns, or something in between, depends on how you rebuild it.

And a small note. When you sell a ship, it remains in the ship pool and you can always change your mind later and buy it back at full price. But when you sell ship parts, they are not saved by the trader. The Nova Galactic Frontier 2x1 hab is unique, if you are not sure absolutely that you want to get rid of it, leave it somewhere in the far corner of the ship.
Heller's Cutter

**Heller's Cutter** is a is a unique variant of the Cutter in *Starfield*.

## Characteristics

Heller's personal cutter. Rather than the standard red coloring, it is instead orange and also comes with the Disassembler trait, granting an additional 20% damage against robots.

## Modifications

No modifications are available for this weapon.

## Locations

* Argos Extractors Mining Outpost - Found at the Argos Extractors Mining Outpost during the quest Back to Vectera. In the building to the east of the landing pad. After entering the first room, turn right and open the cutter crate immediately ahead.

## References

1. ↑ Bethesda Softworks via YouTube, Starfield: Official Gameplay Reveal - 4:54, uploaded 11 Jun 2022
Guniibuu V-b

**Guniibuu V-b** is the second moon of Guniibuu V. It is an ice world covered with frozen plains. It is notable for Chlorosilanes and Caesium deposits.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Resources

Guniibuu V-b has mineable water, caesium, chlorosilanes and chlorine.
Gastronomy

"Access to brand new worlds means access to brand new ingredients, and there is almost no limit to the delicious foods and drinks a talented chef can prepare."

### Related Backgrounds

Beast Hunter, Chef, Pilgrim

**Gastronomy** is a Novice Social Skill. It allows the Spacefarer to craft food and drink items, and research additional recipes.

## Ranks

 2
 3
 4

## Progression and Strategy

Gastronomy can be challenging to level, as the player may not have immediate access to crafting ingredients. As the player must unlock many of the recipes via research, this can suck up a lot of crafting materials. The alternative is to powerlevel Gastronomy by mass-producing weak items. Even so, the player will probably have to prioritize Gastronomy to level it.

Gastronomy is usually viewed as a relatively weak ability. While it is available immediately, the player will often have other skill options that will be more useful. Most food items simply aren't that strong. Still, it can be used to offset the player's need for relatively expensive medical items. Alternatively, a handful of food items give some very useful and exotic buffs.

Gastronomy partners well with Nutrition to get the most out of each food item, and Research Methods can help the player make a lot more food items.

## References

1. ↑ Bethesda Softworks via YouTube, Starfield Direct - Gameplay Deep Dive, uploaded 11 June 2023
2. ↑ Bethesda Gamestudios via YouTube, Starfield Official Gameplay Reveal, uploaded 12 June 2022
Frostwolf

"A cocktail of the combat enhancer Whiteout and the military performance chem Reconstim."

### Effects

+40% Damage for 2m
+50% Movement Speed for 2m
-50% Movement Noise for 2m

### Form ID

002C5885

**Frostwolf** is a chem in *Starfield*.

## Description

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Effects

* +40 % Damage for 2 minutes
* +50 % Movement Speed for 2 minutes
* -50 % Movement Noise for 2 minutes

## Crafting

Can be crafted at a Pharmaceutical Lab with:

* Tetrafluorides: 1
* Whiteout: 1
* Reconstim: 1
Henrik Zuran

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Meta information

### Voice actor

Sal Viscuso

**Henrik Zuran** is a character in *Starfield*. He is the proprietor of Apex Electronics.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Gideon Aker

> "*Hey, if you're looking for a weapons specialist, I could really use the work to pay off some debts.*"
> ― Gideon to the Spacefarer
>
>

**Gideon Aker** is a crewmate who can be hired at The Viewport in New Atlantis.

## Background

Gideon once worked as a courier for the Trade Authority, knowingly smuggling contraband without asking too many details. During his last transport job, he was boarded by a group of spacers upon leaving Neon with goods bound for New Atlantis. The shipment was stolen, and he was left stranded aboard his ship with busted engines, rescued only by a patrolling UC Vanguard. The loss of the shipment put him in debt with the Trade Authority, who sold his ship as partial compensation, leaving Gideon with no livelihood and no way to pay for said debt. In hopes of earning enough money for this debt and to improve his family's life, Gideon began looking for work by offering his services to ship captains at The Viewport.

## Recruitment

Gideon can be found at The Viewport bar in New Atlantis. Gideon's initial hiring price is 16,500 credits. A successful persuasion check can lower this by half (to 8,250 credits).
Herding Coralcrawler Grazer

Herding Coralcrawler Grazers are creatures without an obvious terrestrial analogue. They walk around on eight, powerful limbs, with a minimal torso and no obvious face-parts. Out of their torso grows a tongue-like appendage that points forward while three leaf-like structures grow out their backend, folding over to give the Coralcrawler their significant size. Their leaf-like structures appear to house multiple eye-like organs.

## Description

Herding Coralcrawler Grazers are native to Procyon III.
Gravitational Anomaly

## Background

*"Multiple gravitational anomalies converged at this location and remain locked with each other." - Gravitational Anomaly*

A Gravitational Anomaly is an area where a Temple located that will grant or upgrade a power to the player. These anomalies can appear when hovering over a planet as 'Scanner Anomaly'. It is also a planetary trait that can be discovered when scanning a planet from orbit.

Vladimir Sall may also point out these anomalies to the player, and reveal them on their starmap if spoken to.
Heller

> "*Just, uh, don't ask me to operate any heavy machinery for a while.*"
> ― Heller
>
>

**Heller** is an Argos Extractors employee and a crewmate for hire.

## Background

Heller was born in New Homestead, located on Titan, one of Saturn’s moons. He lived there with his mother (a wind farmer) and his many brothers (Evan, Tim, Ethan, Shane, Lucas, and Finn). His father is “out of the picture” as Heller doesn’t know or care to know much about him besides that his father left to be a spacer. While Heller resents his father, he seems to be close to his mother, recalling her resilience and kindness towards him and his siblings.

Heller began working for Argos Extractors after Lin had visited New Homestead to refuel. He was intrigued by the rare minerals Lin was holding in her cargo hold and thus, she offered him a job. He had been working at Argos for around 8 years.

## Personality

Heller is a “down-to-earth”, comedic character who uses sarcasm and humor to liven up his surroundings. Heller is very fond of rocks as he brings up his collection often. He is also at least a bit generous as when talking with the player, he claims to have donated his rock collection to a tour company on Titan.

## Recruitment

You can recruit Heller as a crew member after completing the Mission: Back to Vectera. Upon arrival, speak to him.

## References

1. ↑ Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive, uploaded 11 June 2023
Bogdonov's Boutique Liquor (Box Set)

## Bogdonov's Boutique Liquor (Box Set)

### Value

1310

**Bogdonov's Boutique Liquor (Box Set)** is an item in *Starfield*.

## Description

A shipment of fine liquor bound for Lizzy Ajello's bar in Gagarin Landing.

Needed to complete the quest Sure Bet.

## Location

Found on the Deimos Armored Transport orbiting Grissom.

StubThis article is a stub, please help by expanding the article
Explosive Rounds

**Explosive Rounds** is a Magazine and Battery Weapons Modification in Starfield.

## Description

Available on some Weapons at Weapon Workbench, **Explosive Rounds** mod installs rounds that explode on contact with a surface.

## Requirements

**Magazine and Battery Mods 2** Research is required to craft **Explosive Rounds**.

## Crafting Components

Following resources are required to craft **Explosive Rounds**:

* Tetrafluorides - 1
* Lead - 1
* Adhesive - 1
Hair Trigger

**Hair Trigger** is an Internal Weapons Modification in Starfield.

## Description

Available on a wide range of Weapons at Weapon Workbench, Hair Trigger mod installs a lighter trigger pull for increased Fire Rate.

## Requirements

**Internal Mods 1** Research is required to craft Hair Trigger.

## Crafting Components

Following resources are required to craft Hair Trigger:

* Platinum - 1
* Iridium - 1
* Zero Wire - 1
* Adhesive - 1
Hard Target

**Hard Target** is a weapon in *Starfield*.

## Characteristics

A hard-hitting bolt-action sniper rifle, the biggest brother of the Grendel and the Beowulf design-wise. Hard-Target rifles fulfill the traditional role of the sniper rifle, being fairly accurate and highly damaging, but having a slow bolt cycle between shots and a slow untrained reload speed.

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.

## Locations

* Can be purchased in the Centaurian Arsenal shop in New Atlantis once the player is at around Level 30-35.
* Can be looted from a Pirate Corsair
Grav Drive

The **Grav Drive**, formally known as the **Graviton Loop Array**, is a module that allows ships to make faster-than-light jumps from one place to another, and also provides ships with artificial gravity. Grav Drives come with different specifications and can be swapped out in Ship Customization.

## Overview

The Grav Drive was invented in 2138 by Dr. Victor Aiza, an astronaut who discovered the first known Artifact on Mars and used it as the basis for the device. Unfortunately, extensive testing and usage of early, flawed Grav Drive models on Luna over the following decade resulted in the irreversible destabilization of Earth's magnetosphere, and in 2203 the magnetosphere collapsed completely and rendered humanity's homeworld uninhabitable. Although Earth was lost, the perfected iteration of the Grav Drive allowed humanity to expand beyond Sol and develop the Settled Systems. The technology is now mass-produced by multiple manufacturers and widely available.

A Grav Drive's maximum jump range in light-years is indicated by its "Grav Jump Thrust" value, which is a measure of the Grav Drive's maximum potential power and is affected by the mass of the ship on which it is installed. A ship with too much mass may exhibit a lower jump range than its Grav Drive's specified Grav Jump Thrust. In addition, no Grav Drive in existence as of 2330 is capable of jumping a distance that exceeds 30 light-years. Some Grav Drives have Grav Jump Thrust values greater than 30, but the practical advantage of these is their increased mass tolerances, which allow high-mass ships to retain high jump ranges.

Once activated, a Grav Drive requires a brief preparation period before the jump will occur. This countdown can be reduced by allocating more power to the Grav Drive. Ships remain vulnerable to attacks during the countdown.

Since Grav Drives also provide ships with artificial gravity, disabling a Grav Drive will cause its ship's interior to revert to zero gravity.

## Notes

* In an interview with the Kinda Funny Games podcast on June 22, 2023, Todd Howard stated the full name of the Grav Drive was the "Graviton Loop Field Array". However, only the term "Graviton Loop Array", with the word "Field" omitted, has been observed in available gameplay footage thus far.

## References

1. ↑ 1.0 1.1 Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive (21:38), uploaded June 11, 2023
2. ↑ Kinda Funny Games via YouTube, Todd Howard Answers YOUR Starfield Questions - Kinda Funny Xcast Ep. 143, uploaded June 22, 2023
Ground Combat

**Ground Combat** entails all fighting done while on foot (or while using a boost-pack). This includes combat done *inside* of spaceships (such as boarding actions). For ship to ship combat (such as dogfighting), see Space Combat.

## Basics

Starfield's Ground Combat system is a fairly approachable and familiar system to those who've played first-person and third-person shooters. Guns can be fired either from the hip or aiming down the sights. Starfield allows the player to alternate between first person and third person.

Starfield allows players to use a boost-pack (similar in nature to a jetpack in other media) to traverse the battlefield.

Players can use stealth to engage with an advantage, or directly engage.

## Weapon Characteristics

Weapons are sorted into groups based on what they are (i.e. ballistics vs lasers vs physical). The player may upgrade the performance of all weapons in a group by increasing the corresponding skills of that group.

Weapons can be modded to increase their performance or give them other characteristics.

## Weapon List

*This list is non-exhaustive!* There are more guns than listed here!

Not Known with certainty:

* AR-99
* Big Bang
* Cutter
* Hard Target
* Kodama
* Lawgiver
* Magpulse
* Magstorm
* Microgun
* Negotiator
* Pacifier
* Solstice

## Ground Combat Environments

Ground Combat takes place in 3 major environments:

* Open world exploration
* Inside facilities or caves
* Inside spaceships or space facilities

Open world exploration consists of 'bump' confrontations with either hostile wildlife or hostile NPC's.

Facility combat is confrontations in enclosed regions on a planet's surface.

Inside of spaceship is combat that may or may not involve zero g combat.

## Skills & Traits

Primary Pages: Skills, Traits

Many skills in Starfield are centered around Ground Combat in one form or another. They can increase the player's damage output, accuracy, survivability, or give options to disable or manipulate enemies.

Some traits have no effect on combat, but others impact it substantially. For instance, the Wanted trait increased damage when low on health.

## Powers

Starfield has what will be tentatively called 'powers.' These are abilities derived from interactions with the alien artifacts.

## Looting

As in other Bethesda games, the player will be able to loot combat environments. This includes the bodies of the fallen and containers. Items gathered can then be used, sold, or dropped as the player wishes.

## References

1. ↑ 1.0 1.1 1.2 Bethesda Softworks via Youtube. Starfield Direct - Gameplay Deep Dive. Uploaded 11 June 2023.
Grabber Grazer

Image neededThis article requires and image. Please upload one and add it to the article.

## General Information

### Biomes

Deciduous Forest
Coniferous Forest

### Outpost viable

?

**Grabber Grazer** is a creature in *Starfield*.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Variants

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
George Saint-George

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Current Location

New Atlantis

**George Saint-George** is a collector of old Earth artifacts. He is located in the Corporate District in New Atlantis.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.

## Bugs

* During the quest Spreading The News the quest marker for him may indicate he is deep underground outside of New Atlantis. Reloading the area may fix this by teleporting him to the area above the ground he seems to be stuck in, this location may be deep in the wilderness outside of the city.
* If reloading the area doesn't work, go to commercial district, then go GalBank, you can see a door over the buildings. see the Image one. Once inside, you will fall, take care.
* You can walk over the rocks inside the buildings, do not jump, just wal to the marker (image two),
* And let's fall again, take care again to not to die (image three).
* Once you get to the ground, the most difficult part is to jump over the structures (image four).
* Finally! George Saint-George is there.