recursal/Fanatic-Fandom huggingface dataset:
Old Kodian Republic

## Ancient and Gone

The OKR, as it is often referred to, was the name given to the unified nation of Kodians. Very advanced and skillful, the OKR created many things and surpassed many achievements accomplished by the modern day empires. Although they were eventually beaten by the Dardarian Dominion, the OKR left behind the Kodian Sanctuary Worlds and and the Sol System.

## Leadership and Government

The OKR was run by a Council of members, one from each colonized/incorporated planet. There were also four High Councilman- Head of Military, Head of Commerce, Head of Architecture, and Head of Engineering. These four men held the most power in the Council, and almost never agreed on matters. They rarely worked together. The only recorded account of them agreeing would be the Terran Plot- when Vladimir Jexan, the old Head of Military, attempted to overthrow the Kodian Sanctuary World of Mars and sell the OKR out to the Dardarian Dominion.

The Head of Military was a title given to the Councilman in charge of enforcing the laws. This person also created new laws (with the approval of the rest of the Council), and commanded the armed forces.

The Head of Commerce was in charge of all trade, as well as regulating the production of Kollars-the legalized Kodian currency. This Councilman also managed the national treasury and allotted the funds held within.

The Head of Development managed research, construction, and logistics at the highest order, communicating with the lower Councilmen to oversee taxes, various projects, trade lines, etc.

The Head of Communication was in charge of diplomacy—both foreign and domestic—and represented the people's interests within the High Councilmen, ensuring that the other High Councilmen did their jobs properly and according to the Republic's Constitution.

## List of Currently Controlled Planets:

1. Dreolia: A Gaia world created as a Kodian Sanctuary World before The Kodian Hemorrhage. This planet is a host of insanely dangerous animalia, and is one of the largest strongholds of the OKR remnants. Negotiations are still ongoing in regards to its anexxation. Investigations have also been conducted under the pretense that assassination attempts, espionage, and other illegal negotiating tactics have been used to keep control of the wealthy planet.
Octanus

## Sanctuary Before, Home Now

The planet of Octanus is a tropical world that was created by the Westgaardian Collective before The Kodian Hemorrhage as a backup in case the Dardarian Dominion won the war. Some Collective forces fled to Octanus after the Vectron System was destroyed, and in 301 PND the Westgaardian Empire sent a medium-sized fleet and a colony ship to reclaim the planet from the Collective remnants that had controlled the planet for so long. The planet is known for its rainforests, beaches, and colorful wildlife. The planet is made up of 2 oceans, completely seperated by a single continent of dry land that runs the plane's equator in an unbroken chain. This continent, and the oceans, are teeming with life.
Old World

## The World We Once Knew

*"A new age has started, my **followers**! Now, witness the **power** of the **future**!"* -The Great and Esteemed King Kodian Venclorus seconds from activating Operation New Dawn.

The Old World is the term given to the world before Operation New Dawn. What we consider to be our current world will be soon forgotten, as it will be censored and erased by Kodian Kause members in an attempt to sqaush any attempt of rebellion. Very few artifacts remain from the Old World, and any history was erased except the accounts of the most powerful nations throughout time, including the Roman Emire, Macedonia, ancient Japan and China, and more modern nations like the members of the Jexan Alliance, and the European nations that supported the Kause. Most cultural items were destroyed except certain forms of music, like classical, for example, which is either held by the Royal Family, or owned by wealthy men and women who are into antiques.

Although plenty of information still exists, the average person has no idea there even was an Old World. Most peaople think the Kodian Empire and Jexan Empire always existed to fight each other, since the first humans evolved. The Great and Esteemed King Kodian Venclorus has even replaced most history with fake equivalents, writing "ancient" tablets depicting scenes from Dark Age wars between the Kodian and Jexan Empires. However, history also states that those empires fell millenia ago, but are now back to continue their fight.
Humans

## Bottom of the Food Chain

The Fracture sent humanity spiralling down into a pit of self-harm. Humanity underwent many ciil wars before being united again under one of a few flags, the United States of the Americas, the European Unionized Nations, and the Asian Confederacy. The humans united to fend off the supernatural forces now at work in the world, and quickly raced to control the populations of their new common enemies.
KSAR-17 light machine-gun

## Kodian Standard Automatic Rifle-V. 17.0

The KSAR-17 light machine gun, or "Czar" as it is known by its users, is the standard armament for KAD heavy troopers, and is also commonly mounted to trucks or tanks as a sidearm. The KSAR-17 is a railrifle with larger rounds, more firepower, and a higher rate of fire but suffers from frequent overheating and inaccuracy during extended periods of fire. Overall it serves its purpose as a cheap heavy weapon but is not suitable in quality for the likes of the KGB or KBI.
Hyper-Dense Salt Shaker

## Description:

The Hyper-Dense Salt Shaker is an anomalous object of unknown origin currently contained by the JPCU. One (1) instance of the Subject is contained at Facility #14, [REDACTED].

The Hyper-Dense Salt Shaker appears to be, to the naked eye, a normal glass salt shaker with a standard perforated steel screw-on cap; the table salt within the shaker appears normal, and all conventional tests performed on the shaker in this state reveal no anomalous or magical properties. Attempts to break the salt shaker have been made to no avail; while tests reveal the materials to be mundane glass and steel, the object does not shatter if dropped or impacted and shows no vulnerability to heat. Measurements of the shaker appear normal.

The object's anomalous effects only present themselves if any grains of salt leave the shaker. Measurements of salt removed from the shaker reveal a reality-warping effect that occurs should the salt leave the shaker by any means; hand-held movement, effects of gravity, even magic and teleportation all induce the anomalous effect. Salt that leaves the shaker experiences a dramatic shift in density that increases the weight of a single grain of salt to around one million (1,000,000) kilograms; due to the laws of physics, if any force is acting on the salt when it is removed from the shaker, the force and velocity is also multiplied to match the shift in density, resulting in the grains of salt accelerating to beyond the speed of light almost instantly. The method by which this change occurs is not known. No salt is to be removed from the shaker to prevent potential disaster.

### History:

The JPCU was alerted of the Shaker's existence when a roadside diner along Route [REMOVED] was suddenly and suspiciously obliterated, leaving only a massive crater behind. Investigation of the site revealed no Magic residue, no reality-warping effects, no additional anomalies; the only thing to survive the blast was a mundane salt shaker which sat at the bottom of the crater. JPCU Personnel attempted to investigate the object and, after deciding to pour some salt out, obliterated themselves and several more square miles of countryside; the next wave of Personnel reported an estimated [DATA EXPUNGED] casualties and succeeded in containing the Shaker.

## Containment Procedures:

1. Subject #16 is to be contained in Drawer #14-8642, a secured titanium drawer approximately two (2) feet in length, width, and height. The drawer is to remain closed via electronic passcode lock and will be secured with vibration-dampening shock suppressors to prevent potential spillage.
2. Subject #16 is to have its steel cap covered by an additional titanium sheet approximately three (3) millimeters thick to prevent accidental spillage.
Edicts

## An Ancient Power

Edicts are documents or written words infused with enough energy to distort reality, time, and space. These incredibly powerful writings can be created by any Kodian High-Blood who knows how (and has enough energy). Invented (or discovered) by the Shadow Ones in the Shadow Realm, Edicts were used to destroy entire Dardarian Dominion fleets. However, their power is not enough to allow their affects to travel across universes, and is one of the reasons the Shadow Ones were unable to make an offensive against the Dardarians, even though they had access to trans dimensional travel for millennia. The Old Kodian Republic then used this intense power to create their empire, and are responsible for the existence of the Sol System, Earth, and humans (and all other things in the Sol System/on Earth).
Kode Venclorus

## Strongest Alive

Kode Venclorus is a clone of The Great and Esteemed King Kodian Venclorus born in 0 PND and imbued with Cyanite. This generates infinite energy within him, making him the most powerful living being across the Multiverse. Because of this, Father Time has deemed him the only real threat to the Great Martyrs. Database was made to combat him, as were The Tablets of Time.

## Powers and Abilities

Kode's most used abilities are his ingrained, naturally formed knowledge of all forms of combat, both ranged and close. Kode's DNA gives him this knowledge from birth, and was programmed into him by The Great and Esteemed King Kodian Venclorus. However, this, while truly an amazing scientific feat, is only the beginning of Kode's full power.

Kode's next favorite ability is his skills in pyromancy, teleportation, time manipulation, and telekinesis. Kode is the only other living being to have trained with Benedict the Butler, and as such has access to his wealth of fire-based skill. Kode can generate flames from nothing, and even fire blasts of raw plasma from his hands (and any other place on his body he wishes). Next is Kode's teleportation. He can teleport himself, but also other people and objects any distance he wishes. Kode can also freeze time in place, choosing to stop only certain areas or the entire Multiverse (affecting the Great Martyrs as well). He can unfreeze anything he wishes, and can keep things frozen forever. Because of this, however, normal people that remain frozen would be totally unaware of the freezes. The next time you forget why you came into a room, or are unable to find something, Kode or Database could be responsible.

Lastly of Kode's infinite pool of possible powers is reality distortion. Kode can simply change physics and reality to be what he wants it to be. He can generate objects, transmute things into other things, alter time and space itself, and even go as far as wiping entire universes from existence. This is why the Great Martyrs have tried for millenia to kill Kode, but have failed each time, as they fail to account for Kode's ever increasing power.

## Famous Quotes:

1. "All I know is that somebody is paying me to do this."
2. "It's your friendly neighborhood murderer here! Who wants a cupcake?"
3. "Hey, kids, want to see a dead body?!"
4. "I would tell you to hide, but there really isn't a point."
5. "I'm not crazy. I'm just down with stabbing a fool or two, is all."
6. "This makes you my partner in crime, for sure."
7. "Always question the man. Unless he has a gun, in which case you should question him from behind cover."
8. "You! Out of the gene pool!" \*proceeds to murder\*
9. "You're all about to learn that you do not have me surrounded. Rather, you have just placed me in a target-rich environment."
10. "I gotta destroy Canada. They've had it good for too long..."
11. "I've met some massive pricks before, but you, sir, are quite the cactus!"
12. "Yes, we're sinking, but this music is fabulous!"
13. "If I could choose to change one thing about my life, it would be death."
14. "I'm immortal, Goddamnit, I'll do it later!"
National Office of Daily Spiritual Interaction

## Description:

The National Office of Dailt Spiritual Interaction was officially created by Teyaco for his Pilboan Empire, shortly after the nation's conception. The National Office of Daily Spiritual Interaction handles the spiritual needs of the Pilboan people, making sure they worship Teyaco properly and give him the love and praise he deserves. The Office punishes those who do not obey the rules and regulations laid in in the Pilboan Empire's national religion, Stregezorianism. These punishments can range from "reeducation," torture, enslavement, or forced military service as forms of penance for their sins. While nowhere as large as the Catholic Church, the National Office of Daily Spiritual Interaction does wield a similar amount of influence and power, but only on the Continent of Pilbo. In a similar manner to both the other Pilboan Offices and the Catholic Church, the National Office of Daily Spiritual Interaction does also operate with its own specialised military contingent, all of whom are ordained Pilboan priests or nuns.

## Office Ranks:

1. The Divine Manager of Laborious Faith: A being created by Teyaco specifically to lure the sins out of those believed to be heretics. Using a mixture of illusions and a mystical and untested "6th sense" that allows it to detect and know the sins of those brought before it, The Divine Manager of Laborious Faith is in charge of delivering Penance to the sinners found by the Preachers of the organization. This being in particular has no physical state or host, but rather exists as a ghost or wraith that is usually found in the many churches found throughout the Pilboan Empire.
2. High Priest: There are many High Priests, and act as the administrators and defacto leaders for the National Office of Daily Spiritual Interaction. They still answer to Teyaco and The Divine Manager of Laborious Faith, but are allowed to run their assigned churches as they see fir (as long as their methods follow Stregezorianism).
3. Preachers: Agents of The National Office of Daily Spiritual Interaction that break the usual definition for preachers. The Preachers are sent out and cleanse and investigate areas of the Pilboan Empire for heresy or crimes against the National Office of Daily Spiritual Interation.
Face Virus

## A Thing of Evil Made by Something of a Worse Evil

The Face Virus was devised by Slime Face and the Face Gang for use in Operation Tentacle’s Reach, where bombs filled with the strange chemical gas were used to infect and eradicate entire sections of cities around the Kodian Empire.

## How It Was Used

The Face Virus was built in homes and sent floating down certain sewage pipes. Although there are grates and wiring to prevent such debris from getting in, the Face Gang members took them out days prior to the attacks. The bombs were then tracked until they floated underneath a specific location. They were then detonated, sending debris and sewage into the air above. The bomb’s Face Virus was released at that point, spreading a sickly green mist across whatever unfortunate area it blew up in. These bombs were used to clear out crowded areas before a heist, or simply to inflict as much damage as possible. The biggest recorded attack occurred in Ryanstown, when the Face Gang detonated over 100 bombs that infected almost a quarter of the current population. The whole city was placed under quarentined lockdown for months until an antidote was discovered by Dr. Henry Freeman and his research team.

## Symptoms, Affects, and Consequences

The Face Virus can be used in either liquid or gaseous form. It is a hallucinogenic drug targeted at making the victims unaware of their actions. As the victim is dreaming, the virus’s harsher side takes over the host body and turns it into something resembling a zombie. Victims crave blood as their bodies quickly begin breaking down from the virus’s other abilities.

Supposedly, the virus was created to simply kill those infected, but it was seen to create violent tendencies in its victims. Slime Face saw this as an excellent opportunity to wreak havoc. Besides causing mass panic, the virus is also very quick to act, with even a single infected bacteria completely overtaking a person in a matter of seconds. It affects Kodians but not Kodian High-Bloods. Areas infected with the virus are purged using the MRPU, and everything burned to the ground and rebuilt after extensive scanning shows no remaining traces of the bacteria anywhere.

The use of the virus on civilian locales was met with KFSI response. Teams of Field Agents repelled into infected areas and hunted the Face Gang members responsible, as well as killing any infected people (and anyone they found, guilty, infected, or otherwise...).
KSW-6 railrifle

## Kodian Standard Weapon-V. 6.0

The KSW-6 railrifle is the standard armament for KAD, and KPD troops in the Kodian Empire. The KSW-6 has 3 firemodes: semi-automatic, three-round burts, and full-automatic. They have a magazine capacity into the hundreds, as thety fire very small spheres of titanium, tungsten, or steel (depending). Low recoil but a bit inaccurate at extreme ranges, the KSW-6 is more than capable of serving its purpose as a cheap-yet-effective standard KAD weapon.
Jexan Empire

## Old Vendettas

The largest empire in the world, this Communist Dictatorship is run by Amadeus Jexan, and started out as a rebel group within the OKR by Amadeus’s father, Vladimir Jexan.  This nation is simply too large for its own good, and as such cannot provide the proper industrial backbone to supply the needed weapons and vehicles ordered by the military.  The people live under strict laws and regulations, with all punishments being torture or death.  Leaving the country is nearly impossible for anyone not a soldier or government official, and is comprised of the countries that were once part of the Jexan Alliance, including Russia, China, the entire Middle East, the Koreas, and other countries that were invaded as a result of the creation of this alliance. It is the sworn enemy of the Kodian Empire, and contributes 40% of the DigsCo. Council's Councilmen. Dmitri Petrovo and Ivan Abrankovich led the Jexan Royal Army from the establishment of the Jexan Empire (2020 AD). Abrankovich was killed during the JRA Conspiracy, and, while Kodian records say Petrovo was beheaded at the hands of The Great and Esteemed King Kodian Venclorus, though many people (Jexans in particular) believe that he is still kept in Cryogenic Imprisonment to this day, waiting for the time the Esteemed requires his knowledge once again.
Kreo

## The Great Forger

With a name meaning "creator," Kreo is the Great Martyr of creation. Kreo is one of the original Great Martyrs, and hails from the Shadow Realm like his brethren. He follows under Mother Nature's beliefs, preferring to preserve and create life rather than destroy. One of Kreo's greatest achievements was creating The Tablets of Time for Father Time, as well as making Death's scythe. Kreo has also spent billions of years creating the personal Universes for the Great Martyrs, constructing them a Universe outside of the Multiverse (and therefore exempt from the Multiverse theory) where they can observe and plot and scheme. Kreo is considered one of the kinder and respectable Great Martyrs, known to aid those who attract his attention in any way he can. Many believe that this is caused by Kreo's forced entry into the Great Martyrs, Father Time being aware that he needed a builder unlike anything anywhere else. Kreo and Father Time are notoriously bad to one another, often sabotaging the work of the other either directly or through Champions.

## The Overforged

Kreo, besides constructing Universes and weapons of limitless Great Martyr potential, Kreo also builds weapons for the Champions of other Great Martyrs. The favorite loadouts of the Champions often come from Kreo in some way shape or form, having been made from extra-dimensional materials that often times do not abide by any known form of science. These tools and weapons are all handmade by Kreo, who has also been known to scatter the Overforged weapons across the Multiverse in a massive-scale scavenger hunt. Those who find and claim an Overforged weapon are quickly discovered by the Great Martyrs and given the chance to join them as a Champion, in exchange for keeping their new tool. Father Time disapproves of these hunts, and believes that they are not an effective way of recruiting mortals to their cause. Kreo disagrees, claiming that these weapons naturally draw people that fit them, repeatedly reassuring Time that the hunts work as intended.
Nerva

## Gas of the Giants

Nerva is a large gas giant with a helium atmosphere that was colonized by the Kodian Empire in 285 PND, and is located in the middle of Kodian space. Winds can reach up to 1,800 kilometers per hour in the upper atmosphere, making travel in and out of the planet difficult for some and impossible for most. It is used as a research outpost, where new ship designs are tested against the planet's dangerous weather.
Landing Wars

## Never Alone

The "Landing Wars" were the brutal conflicts between the Westgaardian Collective and the Kodian Empire. After landing peacefully on Earth, the Westgaardian Collective demanded more land from the Kodian Empire than they were willing to give. As such, wars over several island chains near the Kodian coast broke out, resulting in the overthrow of the Collective, and the institution of the Westgaardian Empire in its place.
Bronze

## “The Great Spherical Church’s preferred method of honesty...”

Bronze is a nonaddictive hallucinatory narcotic illegal in the Kodian Empire (but not the Westgaardian Empire) that causes potent hallucinations, unconsciousness, and an openness to suggestion. Bronze is used extensively by The Great Spherical Church as a tool to “extract a person’s Worth,” and determine if they are the right kind of person for The Church.
New Jexan Enclave

## *"We Jexans with rebuild an empire on the backs of the dead. Dead Kodians, that is*..." -Julian Keiser

#### Heavy Tanks:

1. Ent-Class: 2 152 millimeter cannons side by side. Extremely heavy Titanium armor, large spiked plow at the front, and is insanely wide. It's treads alone are as wide as a person is tall. Crew of 4- gunner, mechanic, driver, navigator.

#### Super-Heavy Tanks:

1. Con Rit-Class: Large centipede-like vehicle with 5 large segments. The first segment has a bridge section, underneath the bridge sits a hatch for the 500 millimeter rail cannon. The roof of the first and last segment each have 1 30 millimeter minugn turrets for anti-aircraft. The second and fourth segments each have 1 .75 caliber machine gun. The middle (third) segment has 1 .95 caliber autocannon. It has a crew of 12- 1 captain, 1 navigator, 8 gunners, 1 mechanic, and 1 driver.
Oregon Trail Transport Company

## Description:

Founded in late-2020 CE by a conglomerate of bus, train, boat, and security companies following The Fiscal Suicide of 2020, the Oregon Trail Transport Company was designed to provide cheap, effective, and relatively safe means of travel along the Hyperway and its many tributaries. The company, often referred to only as "Oregon Trail," specializes in the transportation of human cargo between the Supercities of North America. Oregon Trail maintains hostile relations with the Native American Confederacies, Barrenderos and their Coyotes, and Estates but positive relations with most other Megacorporations like Kodian Enterprises and its KPD, and Synthetichem Solutions and its security firms; Hermes International Transport Solutions sometimes considers Oregon Trail to be a critical competitor, and the 2 have come to blows before, especially over trade rights and map info for the Hyperway.

### Organization:

#### Headquarters: [REDACTED], Lone Star

Unlike many Megacorporations that survive and thrive in the K4 Universe, Oregon Trail Transport organizes itself in a far less centralized manner; while the company is publicly traded and relies on a Board of Directors to manage its highest-level operations, the Megacorporation's lower management receives far more autonomy than normal. The Oregon Trail Transport Company's regional management, known as [REDACTED], operate from so-called Caravanserais, effectively massive bus and train terminals where vehicles are stored and repaired, equipment is kept, long trips are organized, and where most training occurs. Waystations along the Hyperway also serve as smaller-scale Terminals or "Stops," where Oregon Trail excursions can stop, rest, and restock for the next leg of the journey; these Waystations have smaller Oregon Trail Branches contained within them, who manage comings and goings of company assets, record costs and numbers of passengers, and handle the medical care or funerary processes for people injured or killed along the route. Each trip is fitted with dozens of Oregon Trail employees, most of whom are dedicated to providing security to the convoy or aiding in travel. Each convoy is led by a "Wagon Master" or "Trail Master," who rides at the head of the caravan in the heaviest and most well-armed vehicle, blazing the trail for the rest of the convoy to follow; this individual is the most well-traveled of all the employees on the trip, and are experienced enough in all aspects of Hyperway existence to know how best to react to raids, checkpoints, accidents and injuries, and even detours or traffic.
Scribe Program

## Program for Gifted Aliens

Formally titled the "Kodian High-Blood Scribe Program," the organization is tasked with educating, protecting, training, and controlling the Kodian High-Blood population of the Kodian Empire. Established by The Great and Esteemed King Kodian Venclorus in 218 PND, the school is led by Balthasar Oracathum. The school itself is a massive structure that sits towards the center of Radia. The complex has little dedicated security, as all students are taught how to defend themselves and the school should something happen. In times of chaos, students can and will be used as part of Radia's garrison force, helping to maintain control of the citizens.

## Classes

The Scribe Program offers two different sects, each with its own focuses and strong points. Students are placed into one sect or the other depending on test scores, and observations made by teachers.

1. The RPF- The Royal Protection Force is the sect focusing mainly on the manipulation of Cyanite Energy, weapon summoning, and tactics. Students graduating from this sect are automatically put into military service guarding The Great and Esteemed King Kodian Venclorus. This sect is for students that excel in physical activities and less in tests of their psychic natures. This sect and the military organization are led by Benedict the Butler and obey no other leader except the Esteemed. When the members are not protecting their leader, they are out purging corruption and evil.
2. The Scribes of the Cyan Throne- Admission into this sect is determined by the applicant's natural proficiency with their psychic powers. This sect focuses on training students to become the reality-warping servants of the Esteemed. Students of this sect are capable of producing Edicts, and wielding entire books of them at once. These books enable quick and easy access to Edicts that can be used more than once. Also referred to as the "Mages of the Cyan Throne," students have the potential to wield powers only comparable to those described in magical fantasy tales of the Old World. This sect is led by Gaspar Manchasus.
Moris Cerritum

## "Frantic Death"

The Moris Cerritum virus is a genetically-fabricated, Old Kodian Republic weapon with the intended objective of wiping entire planets clean of life in a matter of days. Engineered by the OKR on the planet of Astara, Moris Cerritum is a very deadly supervirus designed to wipe enemy planets clean of all life, sentient or otherwise. The virus, which was intended as a weapon to be used purely against the Dardarian Dominion, had been a very important OKR project before The Kodian Hemorrhage and was of the top priority, even for the OKR's standards.

Not much has been revealed about Moris Cerritum. The DOPI barely acknowledges it's existence, let alone reveal any other information. What the DOPI and KBI forces do say, however, is that they know very little about the virus and its affects, because all testing of any kind was banned immediately after being discovered under Royal Order. The Great and Esteemed King Kodian Venclorus claims to know plenty of information about the virus, but outright refuses to elaborate under the claim that it would jeopardize the security of the item and make it a target. Due to this thick veil of secresy, [REDACTED UNDER ORDER OF THE KBI]
RPF

## "You are the best of the best of the best, so I expect you all to kill like it!" -Benedict the Butler

The Royal Protection Force, or RPF, is the strength-focused sect of the Scribe Program dedicated to protecting The Great and Esteemed King Kodian Venclorus. Led by Benedict the Butler, the RPF uses weapon summoning, various elemental combat forms, and Cyanite Manipulation to protect and combat enemies of the Esteemed. RPF troops are placed into active military service immediately after graduating from the RPF sect. They are given rigorous daily schedules, mostly consisting of training, meditation, and acts of kindness. This schedule keeps the soldiers mentally stable, prepared, and constantly aware of what they are protecting.

## Duties, Tasks, and Objectives

The RPF's task is to keep the Esteemed, and the rest of the Royal Family (besides Kode Venclorus) safe at all times. Up until the Scribe Program's establishment, the KBI had this mission. After failing several times, the paranoia finally got to the Esteemed and got him to follow Balthasar Oracathum's advice of creating a dedicated army of psychics. When not doing their immediate objective, members of the RPF purge signs of corruption and evil in the Kodian Empire.
The Beckoning of the Revealed Void

## "*Drugged, harassed, beaten, and interrogated- a process not many people can safely walk away from*" -Agent Helix

The Beckoning of the Revealed Void is a religious ceremony practiced by the Great Spherical Church, as its ritual of initiation. The ritual is led by a Justicar, or High Justicar, and is usually observed by a number of Praetorians, who are present to ensure that no one is harmed or flees.

### Steps:

1. The ritual is held in the open, usually a field or clearing of a forest, at night. A circular area of land is cleared of brush and debris, and a bonfire is lit in the center of this circular area.
2. The potential Clergy are then transported from their nearby holding facility to the clearing. Their heads are covered by bags, and their hands are tied behind their back. The potential members are then removed from the vehicles and placed at one end of the circular area, forced to kneel.
3. The Justicar (or High Justicar) then approaches the potential members, arms spread over them all, and has the bags removed from the victims' heads.
4. After giving a speech of welcome, the potential members are forcibly exposed to the illegal Bronze narcotic, making them hallucinate.
5. In their hallucinations and state of increased suggestibility, the Justicar (or High Justicar) question each potential member, interrogating them with questions designed to reveal past sins and possible negative intentions towards the Church, enabling the Church to catch undercover enemies before they can even gain access to Church property.
6. After the interrogation, the potential members are then left to their hallucinations until morning, when the Praetorians (who stay and observe the potential members all night long) are allowed to escort the new members to their new home(s). If any True Sinners, or individuals with negative intentions, were discovered via the questioning, they will be taken to a different set of compounds for torture and execution.
Maofu Clan

## (K0) Small-time Gone Big-Time

The Maofu Clan was originally a small crijme syndicate based on the planet of Archimedes. The Maofu Clan specialized in extortion, illegal gambling, money lending, protection rackets, smuggling, debt collection, and small-time mercenary work. After Archimedes was destroyed, the Maofu Clan lived on and continued operations. It is led by Mrs. Maofu, a shrewd and dangerous older woman who is married to Mr. Maofu, an innocent older gentleman who is also an expert in making weapons and armor.

## (K1) In the Shadows

The Maofu Clan of the K1 Universe operates as an independent Chinese mafia, specializing in loan sharking, extortion rackets, smuggling, and illegal gambling of all kinds. The group operates in the same manner as K0, minus the interplanetary connections.

## (K4) "Need somethin'?"

The K4 Maofu Clan is a force to be reckoned with. They act as the primary supplier of illegal goods in the K4 Universe, but also conduct illegal gambling rings (horse races, fights, poker, illegal casinos, etc.). The Maofu Clan is also one of the largest distributors and suppliers of illegal K4 narcotics. If you need something, the Maofu Clan can get it for you. However, their services usually come with a high financial price tag, and then something else on top of that (This could be favors, influence, something else they want, body parts, or even a person). They operate primarily in Ryanstown, where Mr. and Mrs. Maofu live and operate.
The Kodian Kampaign

## Beginning of the End

The Kodian Kampaign is the title given to the ongoing war between the Westgaardian Empire, Kodian Empire, and the Dardarian Dominion. War rages on across the K0 Universe, as planet after planet is attacked and defended, invaded and fled from. Casualties range in the trillions, for both sides of the conflict, with the Dominion more than capable of handling such intense death counts. The two empires are on the offensive, trying to avenge the deaths on Archimedes, as the Dardarian Dominion did not expect such stiff resistance from the humans or Kodians. Believing the Kodians nearly wiped out entirely, the Dominion expected to roll over Earth and its weak and divided nations, but after coming into armed contact with Archimedes, the Dominion realized they would need to commit more forces than they had at that time to handle everything.
Sovereignty of Gratiil

## Evangelizing Zealots

The Sovereignty of Gratiil is a heavily militarised and militaristic society focusing on egalitarianism and the spread of the their vile faith through warfare. Insectoid in nature, the Sovereignty of Gratiil focuses mainly on heavy weapons and larger ships escorted by lots of fighter support to maintain their intergalactic superiority. Although larger than the Kodian Empire, the Sovereignty sees the Kodians as a threat to their expansion and another target for conversion. The Dardarian Dominion does seem to hate the Gratiil, however, and are also putting pressure on them as well.

The Gratiil are ruled by Chief Precentor Gurloonh, a being with a renowned eye for talent and a love for achritecture. Gurloonh is the theocratic ruler of the Sovereignty, and has personally deemed the Kodian Empire and Westgaardian Empire as sinners, heathens, and heretics. The Gratiil race originates from the Gratiil System, specifically the planet of Finuuvia. Finuuvia is a planet with a cold climate, and is home to an estimated 18 billion Gratiil citizens.

## Important Leaders:

* Commander Prod Haern
* Governor Defoli Loval

## Planets:

1. Pi Safari
Readon

## Youngest of Them All

Readon is by far the youngest nation on the Continent of Pilbo. While nations like Boilia are considered young, even though they were created long ago, Readon has towns that were founded last year (2059). Readon is a primarily human nation, and makes their economy through ports, trade along their north and south coasts, and the gifts from the other Pilboan nations trying to gain influence. The difference between Boilia and Readon is that Readon sees what has happened with Boilia and is using the other nation's attempts at puppeting to their advantage, asking gifts of the other nations whenever they lack something. Despite Readon's incredibly young age, especially when compared to the 2,000 year old Pilboan Empire, it has the largest population on the continent, sitting pretty at 11,921,231 citizens.

### Capital: Tapps- "Born of the tropical rainforest"

Population: 103,517

Founded in 982 AD

## History:

Keep in mind, the date system for K2 is very disturbed and conflicting, due to the historical alterations caused the The Fracture. This means that some nations, like the Pilboan Empire, are sometimes listed as being 10,000 years old due to their existence in the seperate Universe that collided with K2 to form the K2 known today. The DOPI apologizes for the inconvenience, but nothing can be done about this unfixable time anomaly...

1. 738- Readon is founded after a civil war for independence
2. 918- A hero arises: Norak Steeljaw
3. 936- Norak Steeljaw dissappears from the public eye after a scandal involving an affair and the heir to the Readonian throne. Some suspect he fled to Yarland.
4. 1305- A new hero arises: Otti the Sheriff
5. 1344- Otti the Sheriff is written of no more, but he is presumed dead.
6. 1684- A new hero arises: Ejeo
7. 1724- Ejeo sets off to explore the world, and is never heard from again. Some suspect the Pilboan Empire kidnapped or killed him in an attempt to destabilize Readon.
8. 1768- A new hero arises: Lazarus Godsend
9. 1796- Lazarus Godsend falls into a volcano and is incinerated by the lava. Most suspect that the Pilboan Empire sacrificed him as well...
10. 1811- A new hero arises: Raitha the Diseased
11. 1840- Raitha the Diseased is burned alive by the Pilboan Empire after they claim she started a local plague and famine, despite her nickname being ironic.
The Tablets of Time

## Tool of Time and Turmoil

Created by Father Time, The Tablets of Time is a "wall" of "stone" tablets that exists only in the universe containing the Great Martyrs. Father Fate uses the wall to help him manipulate time and space easier. Each person, decision, and universe is organized on the "wall." Father Fate can move the tablets around, and change their order. One tablet cannot be moved, though. The tablet belonging to Kode Venclorus cannot be moved because of his pertinent role in the creation of The Tablets of Time. The tablets were made as a way of controlling Kode's powers, but this backfired, as Father Fate had not realized new Kode's immunity. Although Father Fate can manipulate time and space without the Tablets, it takes less energy and consumes less "time." Without the tablets, Kode can sense his past/present/future being altered, and can stop the manipulation without a second thought. Only Benedict the Butler and Kode Venclorus can stop or slow down Father Fate's manipulation.
Races of K0

## Aliens of All Kinds

The K0 Universe is home to many unknown sentient races, species, and groups of people. The list of races found in the Universe is found below:

1. Human
2. Kodians
3. Kodian High-Blood
4. Edoari
5. Gratiil
6. Um'Tharians
7. Zoag-Tan
8. Canians
9. Muttans
10. Viridians
11. Rosans
12. Arborans
13. Floshans
14. Vineans
15. Boletians
16. Vespans
17. Celeritians
18. Puu'Yig
Sectors

## Subdivision of the Subdivision

Sectors are specialized sections of Districts, and are generally much smaller than Districts. Sectors are able to be specialized towards one or two simple uses, and, unlike Districts, are not sefl-sufficient. The Kodian Empire, Westgaardian Empire, DigsCo. Council, and Lebanov all use Sectors as a way of dividing up the nation's territory.
Operation New Dawn

## The World is Made Anew

Operation New Dawn was the conjunction of the continents into Pangaea Ultima and the ensuing wars for independence by the Kodian Kause. The Kodian Kause, fueled by the company Kodian Enterprises, built magnetic poles along the borders of all tectonic plates under the lie that they were early warning systems for earthquakes and tsunamis. Although this was partly true, the magnetic poles were also connected to a massive space satellite, that was also paid for and maintained by Kodian Enterprises. The satellite, upon receiving the command from The Great and Esteemed King Kodian Venclorus, would force the tectonic plates to move faster, and go through their movements worth millions of year in only a few months. Since the magnets did not alter the plates' paths, there were still the same number of earthquakes that would have occurred naturally, so the movement created almost a nonstop earthquake that shook the entire world. Other natural disasters, the creation of new mountains, volcanic eruptions, and severe flooding all occurred as a consequence. These extreme weather conditions damaged most of the world, and killed a majority of the world's population.

### The Times Before

Before Operation New Dawn as put into action, the world was the same as our own today, except for a few changes in the borders of nations across the globe. Canada and Mexico no longer existed, as they had been annexed into the United State of America. This Communist dictatorship was put into place after the Ark colony ship landed off the coast of New York City in the year 2018. The US government segregated the Kodians, and placed harsh, racist laws on them. Eventually, news of the Kodian High-Bloods came about. The State had the Regime hunt down and kill as many Kodians as they could, but they failed miserably. They underestimated the Kodian natural physique, and were brought to their knees. The US had their economy changed from Communist to Capitalist, after losing in several major court cases to Kodian Venclorus and the Kause.

## Stories

Started by the Kodian Kause, Kodian Venclorus enlisted Edward Fahyce to act as a scientific researcher to bolster the Kodian's armaments. Edward was Kodian's best friend besides The Grand General Drex, but tested an experiment on himself. He became Slime Face. After this unnerving event, Kodian Venclorus then had Dr. Henry Freeman become the next head scientist.
Parable

## Description:

The planet of Parable is located on the Outer Rim of Kodian Empire space, and is so far out into untouched space that it is barely claimed by the Empire. The planet was once ravaged by natural disaster, and large sections of the planet are oozing magma from the core, covered in radioactive wasteland from meteor landings or past wars, or covered in forests and jungles that produce poisonous gas. The planet is best known for its place in the Crimson Crescent's organization, with the planet acting as the group's headquarters, The Ironblade Sanctum. The planet is dotted with tribes of feral humans, and smaller pirate groups. No major megacorporation is involved in the planet due to its volatility and issues, but traders do sometimes stop-by the planet to trade with the bullet-hungry inhabitants. The planet is also a large center for the Great Spherical Church.
The Atom Offensive

## Keeping Up the Pressure

In 303 PND, the Kodian Empire and Westgaardian Empire would begin another offensive action against the Dardarian Dominion. This push, deemed The Atom Offensive, was created as a response to the discovery of a world-destroying Fold Weapon on the Dardarian planet of Atom. Atom was made into a massive military base for the Dominion, where they built the Fold Weapon in hopes of destroying Terra before the Kodian Empire or Westgaardian Empire could organize a proper fighting force. The Dardarian Dominion wished to use the same tactics against the Allied empires that were utilized against the Old Kodian Republic, but found that The Great and Esteemed King Kodian Venclorus and Imperator John had survived The Kodian Hemorrhage and knew of these strategies. The numbers of either force are not known, due to the fact that The Atom Offensive has drawn on for many years, and is still technically going on, despite the fact that Atom has already been dealt with.

## Timeline:

1. The Allied Empires learn of the Fold Weapon being developed on the planet of Atom. They also learn that the Dardarian Dominion does not have access to enough energy, and has begun building a Dyson Sphere around the massive blue star in a neighboring system. This superstructure is not finished, but once it is the Dominion will be able to fire their new weapon. The Allied Empires begin plotting to fight their way to this Dyson Sphere and destroy it and the star it will surround, hoping that it will rob the Dominion of their needed energy source.
2. A fleet of Allied ships, ranging into the several thousand,
Stanislav Leon

## Tidy Psychopath

Stanislav Leon was born on Mars, and from a young age was bullied for his pure white hair and difficulty breathing. He grew incredibly hateful, and began enjoying the comfort of the night more and more. He grew into a very abrasive person, and one with a thirst for blood. After joining the Crimson Crescent in high school, he took revenge on his bullies in a brutal massacre. He was arrested and placed into a penal regiment of the Kodian Empire's KAD. He was sent to the Archimedes System, survived the planet's explosion through his station aboard the Archimedes Secundus mining installation, and joined Keiko Frost and her other companions in recreating the Crimson Crescent. He is now one of the more important members of the Crimson Crescent, using his advanced intellect and combat prowess to enforce the rules of the pirate band.
Vladimir "Vlad" Alchenko

## "Bow to the Czar!" -Vladimir "Vlad" Alchenko

Vlad is the boss of the Russian Mafia, and has ties to every other gang and criminal group in the US. His position at the top of the Russian food chain makes him the most powerful man in the US's criminal circle. His connections allow him to get anything and anyone he wants, all for decreased prices (or free entirely). His alliance with Satan's Silence and The Grim Reaper makes him a deadly threat to anyone that dares oppose him. Vlad is good friends with Peter Blake, the head Bloodlust dealer for the American Mafia.

## Decline and Death:

Vladimir Alchenko will, despite his amazing influence and power, die at the hands of Jexan Industries during Operation Newer Dawn. Jexan Industries cracks down on the Russian Mafia for its large part in Kodian Venclorus's Newer Dawn, eventually dismantling 70% of the Russian Mafia and cornering Vlad on his private cruise ship somewhere off the coast of Ryanstown, in international waters. Jexan Industries ignored the ship's warnings and assaulted it with boats and helicopters. The siege lasted 2 weeks, ending with the ship all but empty of non-Jexan life save for the last few upper floors. Vlad planted explosives along the engine room and upper decks overnight, and had his wife, Angela, flee the vessel via submarine before he detonated the bombs. The ship caught fire and sank there, killing everyone else onboard and taking Vlad's life in the process. Angela, his wife, would continue his legacy for a few more weeks.

Angela would operate the remnants of the Russian Mafia from the safety and anonymity of Vlad's submarine for almost a month before Jexan Industries managed to triangulate their position and assault them just like they had Vlad's ship. But this time, Jexan Industries knew the potential cost of sieging the underwater vehicle, and opted to plant several hundred pounds of explosives along its exterior. The company detonated the bombs and blew the submarine in several pieces, instantly killing almost everyone onboard. Those that survived were gunned down by the Jexan divers, or arrested. Except for Angela, who, although suffering extreme burns to her head, face, and upper chest, washed up ashore along Ryanstown's beaches the next morning. She was barely alive, and, after managing to collect herself and steal what she needed, managed to make it to Vlad's suburban home.

Once there, she would use it to construct herself a new identity- Facer.