Enemies and Bosses

Bosses and enemies (Planned, WIP, might not include all of them, also not in any particular order):

The Centipede (Boss): A silent, Aztec-pattern inspired horror that is rumoured to not even be a centipede but rather something else entirely that simply manifests the "appearance" of one. Resides in the cold mountain depths nearby a relatively large moth city.

The Assassin Bug (Boss): A deadly lurker and rogue hitman whose darts are highly deadly. Bugs that unknowingly encounter this stealth genius don't ever live for long.

The Colour Demon (Boss?): A predator well known for its abilities to change colour and blend in with its surroundings, preying upon unsuspecting insects. Its signature eyes dart about in various directions, but when it hones in on a single target it's practically game over for them.

Friendly Neighbourhood Critters (Bosses): A huge variety of different creatures (birds, insects, lizards, snakes, carnivorous plants) who prey on unsuspecting insects by luring them in with their charming attitudes and endearing personalities. They seem to have their eye on Marcus for some reason...

Ultimate Cordyceps Monster (Side Boss): A large amalgamation of spores and fungi grouped into an incomprehensible form. Be extremely heavily protected when encountering it or any of the smaller cordyceps monsters, for one inhale of its spores spells out irreversible doom for the insect.

Cordyceps Monsters: Spores and fungi that take the form of their former hosts, these only roam around the Greenhouse containment chamber. They are heavily guarded to ensure that they don't escape and potentially destroy all of bug-kind.

Dragons: Powerful airborne helicopters that are known to be viciously ruthless to passer-by bugs. Rumour has it that they were ginormous beyond comprehension in ancient times.

Robber Flies: Flies that float about ominously in the air, descending down to those that they perceive as victims. An excessive amount of them can be found nearing the Swamp Depths as that is where the Criminal Sanction lies.

Executioner Wasp: Whilst there are some Executioner Wasps that help out in society as guards, there are a greater majority of criminal colonies that reside deep in the Criminal Sanction. Their stings are known to be incredibly painful and often fatal to bugkind.

Rogue Mantids: Mantids that have resumed to a primitive life of being insectivores and hunting after rejecting the new rules and regulations imposed on foods. They can be found spread throughout MantaLand, but are especially prevalent on Apex Strait and the Swamp Depths.

Jumping Spider Mimic: Friend or foe? Only actions will show. Some jumping spider mimics choose a path of pacifism where they eventually blend in and coexist with bug-kind, whilst others still choose to prey on bugs albeit in crafty and cunning ways.

Various insect species in the jungle: The jungle, as lively, beautiful and resourceful as it is, is the most dangerous place known to bug-kind due to said positives. Insects, especially colonies, are at constant war with each other over territory and resources and it's sometimes not that hard to get caught up in the middle of a war and be seen by many as fighters and troopers.

Humans: Certain humans are out for insect blood and some even have set schedules where they hunt down insects in their home. Humans cannot be defeated in any way, if encountered the only choice is to run away otherwise they will deal fatal damage.

Crustaceans: The only arthropods that are completely unaware of the Arthropian language due to their habitat being in or near the ocean, crustaceans can either be incredibly offensive or incredibly defensive. Enemies include small crustaceans whilst mini-bosses could include much larger specimens.

Seagulls: