Chapter 3

**Chapter 3** is one of the chapters in **Trek to Yomi.**

## Objectives

* Find Aiko.
* Aid your people.

## Journal entries

I have lived through many dark days, but none so terrible as this. Kamikawamura was a trap, a blood-soaked lure. My home, my Aiko - left without protection, all so I could chase a trophy. And Morimitsu, my friends... they died because they followed me. Now the flames rise, and killers stalk the streets. But Aiko knows what to do was well as I. I have to believe she has found safety.

I am too late. So very late. With every step I take, I see the face of a dead friend. I do not know if there is anyone left to save, but I will do all I can. I will say the fiends who dis this, and I will find my Aiko.

There is no throat these demons will not cut. Men, women, children, even the horses... I should have been here. Why did I not stay? I swore to my Sensei that I would protect our people, and that I would stand by Aiko's side. Two vows broken. But I can still save her, and I can send the man responsible for this horror to his grave.

## Walkthrough

* Go up to the stairs and talk to Nobu by the gate. Go through the gate.
* Go right up the stairs. Continue forward. Watch for a glint next to a small open wooden structure with a roof and collect it to receive the Swordsmith's Hammer. Continue past to jump up to the wooden walkway at the left.
* Continue right and drop down from the walkway.
* Continue right and exit right to end up on some stairs.
* Follow the winding path down the stairs and use the Shrine before continuing further down the stairs to exit.
* Continue left and exit left.
* Take the left route down and knock out the pillar holding up the bridge the bandits are standing on.
* Optionally go into the alcove ahead to talk to the villager and return.
* Exit left. Go through the doorway to the left and pick up the scroll to get the Roll Attack.
* Go up the stairs and kick through the door.
* Use the shrine and pick up the Dove to the right. Exit left.
* Go through this room and exit left.
* Take the ladder on the right side.
* Go right and exit right.
* Go right and through the doorway.
* Pick up the Health increase. Return to the room down the ladder.
* Go forward until the floor gives out.
* Go left and exit left.
* Use the shrine and go up the stairs. Exit right.
* Go right through the doorway.
* Optionally talk to the bandit stuck under the fallen rafter after dispatching his friend. Exit right.
* Kill the bandit here to acquire Bow and Arrow. Exit right.
* Go across the board and exit right.
* Use the shrine. Go right and exit right.
* Use the shrine. Head down and take the exit left. Pick up the item here for Place Swap Parry. Return to the previous area.
* Interact with the horse so that it kicks the cart back, opening the way to the right. Exit right.
* Keep moving right to avoid the arrows while fighting through. Exit right.
* Go right and exit right.
* Use the shrine. Take the left path up and exit right.
* Collect the Magatama Bead. Enter the house to the left.
* Defeat the bandits to learn Staggering Rotation Attack. Leave the house.
* Drop down to the right.
* Go back left to an intersection. Exit down the intersecting road.
* Go to the end and collect the Fujin Print and Quiver capacity increase.
* Return to the intersection and exit this road.
* Go right and exit right.
* Here, also go right and exit right.
* Go downhill and use the shrine.
* Exit left and collect the Fishing Rod before returning to the previous area.
* Exit right. In this area, there will be attacks by horsemen. Bow and arrow is effective if used quickly enough. Continue right and exit right.
* Go right and use the shrine.
* Continue right and exit right. Collect the stamina increase at the tombstone.
* Return to the intersection in the previous area. Go toward the gate ahead.
* Take a right before the gate for an area along the wall. Go right and collect Ugajin. Return to the gate.
* Continue right through the gate when the camera angle changes.
* Use the shrine. Exit right.
* Go to the right and jump up at the end to exit right.
* Go right to the intersection and pick up the Bronze Mirror. Go right and climb up on the wooden deck to exit right.
* Go right and use the shrine. Continue around the turn and exit right.
* Defeat the bandit here to learn Heavy Thrust. Exit through the door to the right.
* Exit through the doorway to the right.
* Collet Inarizushi from the table and the Stamina increase from the shelf. Return to the previous room.
* Take the ladder up. Exit through the open window to the left.
* Go left and use the shrine.
* Go up the ladder and exit left by dropping onto the rooftop.
* Go left and exit left to enter a corridor.
* Go left and exit left to emerge back outside.
* Drop down to the stairs, go down, and go right for a Quiver Capacity increase and a Health Increase. Go left and exit left over the damaged wall.
* Go up the stairs to the next area.
* Use the shrine. Continue up to the next area.
* Go right and collect the Moon Flask.
* Go down the ladder and learn Light Overhead Combination from the parchment left on the tree.
* Go back up and exit right. Optionally kick the log over to defeat the bandits below. Return to the previous area and go down the ladder.
* Exit right and go through the building to the next outside area.
* Go up the wooden planks and collect the Stamina increase at the top. Continue right and use the shrine. Go further right and exit right.
* Go right and exit right.
* Again, go right and exit right.
* Go right, use the shrine, and exit right through the gate.
* Go right and up the stairs to the next area.
* Go left and exit right.
* Go right and exit through the hole in the wall.
* Go left and exit left.
* Again, go left and exit left.
* Follow the path around left.
* Keep going left and exit through the passageway to the left.
* Use the shrine and enter the building to the left.
* Go left through the building and exit left.
* Pick up the Stamina increase and the Rice Bowl and keep going left to the next area.
* Use the shrine and continue left through the long area until a scene triggers.
* It isn't necessary to win this fight against Kagerou, but doing so will trigger the secret ending.

## Collectibles

These are images of the locations of the collectibles available in Chapter 3:

Swordsmith's Hammer locationRoll Attack locationDove locationFirst Health Upgrade locationPlacw Swap Parry locationMagatama Bead locationStaggering Rotation Attack locationFirst Quiver Capacity Increase locationFujin Print locationFishing Rod locationFirst Stamina Upgrade locationUgajin locationBronze Mirror locationSecond Stamina Upgrade locationInarizushi locationSecond Quiver Capacity Increase locationSecond Health Upgrade locationMoon Flask locationLight Overhead CombinationThird Stamina Upgrade locationFourth Stamina Upgrade locationRice Bowl location
## Related achievements-trophies

* Dust and ashes: earned upon completing chapter 3.
* Early End: earned by winning this chapter's fight against Kagerou.