recursal/Fanatic-Fandom huggingface dataset:
Toriel

**Toriel** is the queen of the Underground and a major character encountered in *TS!Underswap.*

## Main Story

Toriel is brought up by Asgore before his fight, stating her name with great melancholy.

She is later brought up again by Crossbone after his battle, Papyrus seems to dismiss it on his way to edit the movie from Crossbone and Chara's fight.

According to Crossbones/Sans, Asgore and Toriel ruled the Underground together, up until an incident happened that caused Asgore to declare war on humanity, establishing up the Navy and wanting to destroy the barrier. However, when Asgore lost his will to continue, Toriel banished him, not because she agreed with his decisions, but because by the time he lost his will, it was too late. Now, she stays within The City of New, with the Navy and royal guards to ensure that no human dares visit her, as she does not wish to take a life.

## Gallery

Queen Toriel's design concept artwork.Toriel, cloaked.Story replay on beginning of the game look
## Trivia

* For the time being, Toriel's role in the story and her personality are unknown. Even when typing in her name at the start of the game, the response given are ellipses.
	+ However, this could mean that Toriel is quiet and/or shy.
* After she and Asgore went their separate ways, she dropped the Dreemurr surname, and simply goes by "Queen Toriel."
What Comes Next

### Location Played

Credits (Demo 1, own section in settings), near entering Crystal Springs (Demo 2, compassion/neutral)

## Music Guide

### Next Track

Starlight Savior

>
> "**Thank you for playing our game.**"
>
>
>
>
> ― Team Switched
>
>

***What Comes Next*** is the 26th track in the *TS!Underswap* Soundtrack. It plays during the demo credits.

It is an original track with no *UNDERTALE* counterpart.

## Trivia

* What Comes Next is yet another original track, with no UNDERTALE counterpart, which makes the number of tracks for *TS!Underswap* differ greatly from the original game.
Our History

>
> "**Long ago, two races ruled over the peaceful Earth: HUMANS and MONSTERS.**"
>
>
>
>
> ― Opening cutscene
>
>

***Our History*** is the 1st track in the *TS!Underswap* Soundtrack. It plays during the introductory sequence of the game on every launch.

It replaces *Once Upon a Time* from *UNDERTALE*.

## Trivia

* This theme references the original motif of *Once Upon a Swap* by Robin Blend, which is the earliest iteration of the introduction theme.
Starlight Savior

## Media

### Audio

https://soundcloud.com/team-switched/tsunderswap-soundtrack-027-starlight-savior

## Music Guide

### Next Track

PAPYRUS!!!

***Starlight Savior*** is the 27th track in the *TS!Underswap* Soundtrack. It is set to play during the various encounters with Crossbones throughout the game.

It replaces *Nyeh Heh Heh!* from *UNDERTALE*.

## Trivia

* Starlight Saviorhad an old iteration (Made by Grassinio) that was updated for more consistency with the rest of the soundtrack.
* The introduction of this track plays during Crossbones's appearance at the very end of the demo.
	+ It is no longer available to listen in Demo 2.
Trophies

**Trophies** are achievements found in the Extras menu obtained by completing certain tasks in *TS!Underswap*. Trophies can be awarded by reaching certain areas, obtaining items, witnessing easter eggs, among others. They come in different tiers depending on their difficulty: bronze, silver and gold.

If a GameJolt account is connected to the game, any trophies earned or previously earned will be synced.

## List

This is a list of the trophies in the game.
Pirate Gold

The **Pirate Gold** is a consumable item found in Ruined Home.

It is obtained in the room of the Bird SAVE Point if the Pirate Puzzle was completed, as well as all of the previous puzzles in the gauntlet. If this is done successfully, a purple chest will fall when entering the room, containing the Pirate Gold.
Crateria Super Missile

The first super missile you will traditionally get in the 100% run. There are various ways to get it, ranging in difficulty.

The first method sets you up just above the unknown item block, and has you storing a shinespark and doing three or four wall jumps. Then, either sparking in midair, or landing on the pillar, spark to the left. This will lead you to an incline which you can store another spark on. Store the spark, jump into the air, and spark right. This will get you to the super missile.

The second method starts the same way, however once you've stored your spark, you'll want to backtrack to the left until you've reached the fourth and fifth plants from the left. You'll want to line yourself up so that you are between the two plants. From there, you will diagonally spark to the left and store a spark on the same incline as the first method. Then you'll jump into the air, spark right, and grab the super. This is practically the same speed as wall jumping if you find the correct spot to shinespark from right away, but will quickly lose time if you spend any time lining yourself up.

The final method is a bit harder than the first method since it adds in an additional step, but it saves about 3.5 seconds. After you've stored your spark, you will want to do four wall jumps, making sure your final wall jump is as close to the top of the pillar as possible. The fourth wall jump will take you above the pillar at which point you'll want to position yourself above the pillar so that you would land on it. However, while you're falling, you'll want to morph and place a bomb. After you've hit the ground you will want to unmorph, and press jump within the first four frames of unmorphing, if done correctly, you will do a vertical jump into the air without activating your shinespark. You'll then remorph allowing you to bomb jump into the air. The jump bomb jump will propel you high enough so that you may unmorph and spark directly to the right, without having to take a detour left. You can also add in a slight input to the right at some point during the trick so you can get a diagonal bomb jump going to the right, but that makes the trick significantly harder,
Sandwiches

The **Peanut Sandwich**, **Butter Sandwich** and **Jelly Sandwich** are consumables items found early on in Ruined Home. The sandwiches are found inside a picnic basket close to a Froggit in a room right after the Egg SAVE Point but before the encounter with the Ruined Knights, who are the owners of said basket.

## Trivia

* Eating one of the sandwiches during the battle with the Ruined Knights elicits unique reactions from each of them.
* The order in which the protagonist takes them out (Peanut, Butter and Jelly) may be a possible reference to the old meme "Peanut Butter Jelly Time."
Small Talk

>
> "**Even though this world was meant to be our prison,*
> Sealing us underneath the bright skies and singing birds…
>
> Life continues to firmly plant its roots. And with it, hope.
>
> Hope for a better tomorrow. For peace. For freedom.**"*
>
>
>
> ― Asgore
>
>

***Small Talk*** is the 9th track in the *TS!Underswap* Soundtrack. It plays while Asgore speaks with the protagonist during the walk across the long hallway.

It replaces *Unnecessary Tension* from *UNDERTALE*.

## Trivia

* The song title is a play on words of *Small Shock* from the original *UNDERTALE* soundtrack.
* A past iteration of "Small Talk" (by Grassinio) was eventually tweaked to be more consistent with the rest of the soundtrack.
	+ The motifs of this previous version were slightly different, making use of the "Don't Forget" motif from *Deltarune*.
Enter! A Furious Foe!

>
> "**I have NEVER been insulted like this in ALL MY LIFE!!*
> Your mere presence has just… made me SO…
>
> Mad. Livid. ABSOLUTELY ENRAGED!!!**"*
>
>
>
> ― Mad Dummy
>
>

***Enter! A Furious Foe!*** is the 8th track in the *TS!Underswap* Soundtrack. It plays during the various encounters with Mad Dummy.

It is an original track with no *UNDERTALE* counterpart.

## Trivia

* This is the first song of the *TS!Underswap* Soundtrack to not be a counterpart to one from UNDERTALE. As such, the number of tracks for *TS!Underswap* differs greatly from the original game.
Thrashing Thorax

>
> "**So the human finally shows their face...!**"
>
>
>
>
> ― Scutler
>
>

***Thrashing Thorax*** is the 11th track in the *TS!Underswap* Soundtrack. It plays prior to the battle with the Ruined Knights.

It is an original track with no *UNDERTALE* counterpart.

## Trivia

* Thrashing Thorax is yet another original track, with no *UNDERTALE* counterpart, which makes the number of tracks for *TS!Underswap* differ greatly from the original game.
Asriel

## Asriel Dreemurr

* Sprite (Informal)
* Sprite (Formal)
* Dialogue (Informal)
* Overworld (Informal)
* Overworld (Formal)

**Asriel Dreemurr** (also known as **A.S Dreamer**)  is a major character in *TS!Underswap*. He creates the official Crossbones comics for Sans, and is the son of Asgore and Toriel.

## Profile

### Appearance

Asriel is an anthropomorphic goat boss monster. He bears a strong resemblance to his father with his horns, facial hair and floppy ears. He wears a satchel slung over his shoulder, presumably for work purposes. He also wears a heart locket around his neck.

His informal outfit consists of a green t-shirt, black shorts and no shoes.

For his formal outfit, he wears a purple jacket over his shirt, long pants and purple boots.

## Main Story

While not much is known about Asriel currently, it is confirmed that he was born after the deaths of Frisk and Monster Kid.

Asriel has never seen his father, since he was born after his parents Asgore and Toriel went their separate ways.

### Starlight Isles

Asriel currently works as a business partner with Crossbones and publishes comics for him and gives the signatures for the other monsters alongside Sans and Papyrus. He can be partially seen working at a booth, his face covered by a sign, if on a Neutral or Compassion Route.

Asriel will not appear in a Evacuation Neutral or Ruthless Route, having fled to evacuate and is nowhere to be seen.

## Gallery

Asriel's official sprite reference sheet.
## Trivia

* It is confirmed that Asriel is a young adult, and not a child.
* Asriel is not Flowey, as Flowey exists along with Asriel as two separate characters
* Their informal battle sprite still has their bag from their formal sprite.

## References

1. ↑ Someone named "A.S. Dreamer..." creates the comic books to accurately portray Crossbones's many heroic adventures. - Official TS!Underswap Tumblr
2. ↑ Asgore, do you have a family? - Official TS!Underswap Tumblr
3. ↑ 3.0 3.1 Asgore, are there other boss monsters besides you? - Official TS!Underswap Tumblr
4. ↑ Asriel will be a young adult. - Official TS!Underswap Tumblr
Grillby's Backyard Barbecue

**Grillby's Backyard Barbecue** is a restaurant chain owned by Grillby, with locations across the Underground.

The first Grillby's is located in The City of Old, and is the second shop in *TS!Underswap*.

It replaces the Spider Bake Sale from *UNDERTALE*.

## Features

* After rescuing him, Bugerpant stands behind the counter and acts as a shopkeeper.
* An NPC there can offer gold to the protagonist.

## Main Story

### Neutral Route

The protagonist finds Grillby's Backyard Barbecue after escaping the Mad Dummy in the Sewers in The City of Old. When first entering the restaurant there's nobody there aside from a few customers. After saving Bugerpant from The Greasers, he and Flara come back to the restaurant, as well as the monsters that comprise Norman. When Bugerpant is present, he sells the protagonist Crispy Fries and Grillburgers while also telling lamenting about his broken dreams. Once encountered, Mettacrit will also make a visit to Grillby's.

## Ruthless Route

By the time the protagonist makes it to the city, the entrance of Grillby's is barricaded, preventing the protagonist from entering.

## Geography

Grillby's Backyard Barbecue is a restaurant with a retro aesthetic as seen by the black and white squares floor, the music heavily based on the 80s. The restaurant has three big tables all of them with a menu, salt and pepper. It also has a broken retro looking jukebox where the music comes from. On the counter you can usually find Bugerpant serving the customers while also judying his life choices. On the wall you can see pictures of Asgore, Mettacrit and Aaxel (the leader of the The Greasers).

The outside of Grillby's Backyard Barbecue looks like most buildings in The City of Old with some unique traits such as a red sign saying Grillby's and two windows, one with a little yellow flower.
Ruined Home (Soundtrack)

*For the area with the same name, see Ruined Home.*

## Ruined Home

>
> "**The towering walls of Ruined Home fill me with determination.**"
>
>
>
>
> ― SAVE Point in Ruined Home
>
>

***Ruined Home*** is the 5th track in the *TS!Underswap* Soundtrack. It plays while the protagonist travels through Ruined Home.

It replaces *Ruins* from *UNDERTALE*.

## Trivia

* This track is one of the songs (made by Robin Blend) that has been used for the game since the very beginning.
Just A Bad Dream

>
> "**<Name>! Stay determined!**"
>
>
>
>
>

***Just A Bad Dream*** is the 13th track in the *TS!Underswap* Soundtrack. It plays during the Game Over screen.

It replaces *Determination* from *UNDERTALE*.

## Trivia

* *Resolution* by Robin Blend was the previous iteration of this theme. It was updated to have a different feel than the original, while still retaining the same motif.

* This track is loosely based on *A Bad Dream* from the second game of the *Mother* series, *EarthBound*. This, along with the visuals of the Game Over sequence, were done to pay a homage to EarthBound.

## References

1. ↑ Not only is it a nice little homage to Earthbound in terms of music and visuals - Official TS!Underswap Tumblr
Alphys

* Battle
* Dialogue
* Overworld

**Alphys** is the admiral of the Royal Navy, and a major character encountered in *TS!Underswap*.

## Profile

### Appearance

Alphys is a yellow lizard-like monster, wearing a dark blue uniform with golden shoulder pads. She has a scar on her left eye, and a monocle under the right.

### Personality

While not much is known regarding her personality, it has been stated that Alphys delivers powerful speeches to the residents of Crystal Springs.  However, it may be the case that these speeches are as much to herself, as they are to the public--indicating that she still suffers from low confidence issues.

## Main Story

Alphys first appears in Crystal Springs, appearing from the screen monologuing to the protagonist after first being said about by Papyrus (without if on Ruthless Route).

## Gallery

Alphys's sprite reference sheet.Alphys's silhouette on the main cast artwork.Artwork of Alphys giving Sans costume ideas by SuperKirbylover.Ditto.
## Trivia

* Alphys knows about Sans's "hobby" as Crossbones, sometimes to her displeasure, as he acts independently of the Royal Navy. However, the two are still friends.
	+ This is somewhat ironic, as *Undertale* Undyne does not want Papyrus in the Royal Guard, while *TS!Underswap* Alphys wishes for Sans to join the Royal Navy, most likely because he is more capable of handling the task.
* Alphys appears to have an accent, being German.
	+ It is no longer the case on Ruthless Route, all being an ACT to Chara.
* It has been shown that Alphys had helped design Sans' Crossbones costume.

## References

1. ↑ Alphys is the Admiral of the Royal Navy, delivering powerful speeches to the residents of Crystal Springs. - Official TS!Underswap Tumblr
2. ↑ Alphys' speeches are as much to herself as to the public. - Official TS!Underswap Tumblr
3. ↑ She’s still friends with Sans, though, and knows about his little “hobby.” - Official TS!Underswap Tumblr
Vegetoid

* Battle
* Battle (Flavored)
* Hurt
* Hurt (Flavored)
* Devoured
* Devoured (Flavored)
* Overworld 1
* Overworld 2

**Vegetoid** is a monster encountered later on in Ruined Home.

## Appearance

Vegetoid is an orange carrot with a face consisting of a wide creepy smile, piercing eyes and nostrils.

## Personality

Vegetoid is a cackling monster who seems to like healthy food and those who eat it. It also seems to like mentioning random facts that may or not be true about its species.

## In Battle

### Appears With

* Syrose
* Loox

### Attacks

* Vegetoid attacks the player with plant-like arms at the bottom of the bullet board, which fling vegetables into the air.
* Vegetoid attacks with tentacles from the top and bottom of the bullet board.
* Vegetoid spins and drills down into the bottom of the bullet board, uprooting vegetables and flinging them into the air.
* (Only happens when Loox is around) Vegetoid chomps on Loox's arm and causes him to cry in pain, dropping tears down into the bullet board.
* (Only when Syrose is around) A hula hoop at the top of the bullet board shakes vegetables down onto the player.

### Strategy

In order to spare Vegetoid, the player must select Dinner. In the following attack, the SOUL need only touch one green bullet and Vegetoid can then be spared.

### Quotes

* *Very Locally* **(Check)**
* *The Secret Ingredient Will Shock You* **(Neutral)**
* *New And Improved Taste* **(Neutral)**
* *Great At Parties* **(Neutral)**
* *Did You Know That Plants Can't Talk?* **(Talk)**
* *Smoked, Savory, Greens.* **(Dinner)**
* *Let's Not Get Greedy.* **(Dinner, after first time)**

### Flavor Text

* *Vegetoid and Loox attacked!* **(Encounter with Loox)**
* *Vegetoid and Syrose noticed me.* **(Encounter with Syrose)**
* *Vegetoid cackles to itself.* **(Neutral)**
* *Vegetoid gives an awkward, lopsided grin.* **(Neutral)**
* *Smells like a produce aisle.* **(Neutral)**
* *I say ''Howdy!'' to Vegetoid.* **(Talk)**
* *I try to bite into Vegetoid, but its surface is too rough. Maybe some violence will soften it up!* **(Devour)**
* *I take a bite out of Vegetoid. Mmm.... yummy. I restored 5 HP!* **(Devour, Low HP)**
* *I rub my tummy. Vegetoid offers a delicious deal.* **(Dinner)**
* *I rub my tummy. But Vegetoid refuses to feed me any more.* **(Dinner, after first time)**

## Gallery

Vegetoid's Journal page.Vegetoid's Journal page after exhausting the kill counter in Ruined Home.
## Trivia

* When their HP is lowered enough, using ACT "Devour" will consume Vegetoid.
Koffin Keep

*For the track, see Koffin Keep (Soundtrack).*

A preview of the Koffin Keep foyer.

**Koffin Keep** is a sub-location of Starlight Isles, and a minor location in *TS!Underswap*.

It serves as the base of operations for Koffin-K.

It is an original area with no *UNDERTALE* counterpart.

## Main Story

### History

Koffin Keep is described as "the base of operations for the dastardly Koffin-K, and his various paid henchmen of varying competence."

## Geography

The team plans for Koffin Keep to be a smaller, self-contained, and nonlinear area where the player can complete tasks at their own pace. It will also feature new mechanics and character interactions.

## Gallery

Concept art of Koffin Keep by Squimpus.Another concept drawing of Koffin Keep.An exterior view of Koffin Keep. A preview of an overworld dodging room. Koffin Keep's garden fountain.Another overworld dodging sequence.Ditto.
## References

1. ↑ 1.0 1.1 Koffin Keep - August 2021 Progress Report, TS!UNDERSWAP GameJolt}
2. ↑ "There's always more in store over the horizon." - September 2021 Progress Report, TS!UNDERSWAP GameJolt
3. ↑ "... Instead, we'll show off how Koffin Keep currently looks in-game!" - October 2021 Progress Report, TS!UNDERSWAP GameJolt
Cowboy Hat

The **Cowboy Hat** is the first armor in the game. It, along with the Toy Gun, appears to have belonged to the human of the yellow SOUL before their death.

This item can be found in the first room with a crackled floor, which is found right after battling the Ruined Knights. If the protagonist steps on a cracked tile and falls, they will find it.

## Trivia

* Having the Cowboy Hat and the Toy Gun equipped at the same time awards a special achievement.
* Equiping the Cowboy Hat or Toy Gun plays a leitmotif from Undertale Yellow, another Undertale fangame
Chill By The Grill

>
> "**Uh, kid? This is a burger joint, in case you didn't notice.
> You can't sell stuff here.
> And no offense, but I don't want anything you're offering.**"
>
>
>
>
> ― Bugerpant
>
>

***Chill By The Grill*** is the 21st track in the *TS!Underswap* Soundtrack. It's the Grillby's shop theme.

It is an original track with no *UNDERTALE* counterpart.

## Trivia

* Chill By The Grill is yet another original track, with no UNDERTALE counterpart, which makes the number of tracks for *TS!Underswap* differ greatly from the original game.
* This track is loosely based on Hip Shop from DELTARUNE.
Neutral Route

Asgore if he is killed on the neutral route.

The **Neutral Route** leads to one of the endings of the TS!Underswap Demo 2.0 while the full game has yet to be completed.

## Method

Kill at least one monster without triggering the Ruthless or Evacuation Neutral Routes.

## Main Story

### Killing Asgore

(This is optional by the way you don't need to kill Asgore in order to get the neutral route) After Chara gets Asgore's HP to 0, Asgore tells Chara that they have passed their test of getting through him, and he believes that Chara can go through any sight of trouble thrown at them, he tells them not to worry about him as he says that he took a lot of damage, he remarks on going to sleep before turning into dust and that his monster soul shatters killing him.

After escaping Asgore's Home they meet Temmie who isn't surprised at the fact that they killed monsters along their journey, though they do talk about how the friends they made is pointless since they won't be able to see them again and that they won't remember them. Then they introduce their "friends", five more "Temmies" silhouetted yet monstrous appear in order to discuss excitedly about Chara and their SOUL before another silhouetted Temmie shows up (their leader) and tease Chara that they made no impact in the Underground and that there isn't a single happy ending for them, then they say that nobody will hear them scream before showing their own monstrous form and proceeds to attack Chara along with the other Temmies.

As the Temmies surround Chara to fight, Flowey appears, and the Temmies react surprised though seemly knowing who he is, if Asgore has been killed, Flowey will threaten them saying that he'll fight the Temmies by himself then the Temmies retreat only to say that they confront the human when they are alone, Flowey introduces himself after they left and remarks that they are trying to survive. They question Chara that did those monsters that they killed deserve to die and that will they RESET in order to save them, despite this Flowey still remarks that they are your best friend and they'll give tips from you, then they leave before Chara goes through the exit of the Ruined Home.

### Stardust Isles

Chara will be then explore Stardust Woods which connects to Starlight Isles. As Chara travels through the forest they are followed by a figure, a note warning to beaware of "Crossbones". In the next room, a silhouetted figure will appear on top of a watch tower giving a speech on protecting monsters from evil then the figure will reveal himself to be Crossbones, points a ketchup gun towards Chara, surprising them and tell them that they are the "bad guy." Crossbone then goes on to state how Chara will be judged for their actions, but forgets the rest of his lines and adlibs the ending bit, enraging Papyrus.
Frisk

**Frisk** is the first human to fall into the Underground.

Presently, not much information is known about them.

## Main Story

As explained by a Temmie in the opening introduction scene of the game, Frisk was seeking shelter in Mount Ebott from the rain and ended up tripping and falling into the Underground.

They were adopted by the Royal Family, but then they died for unknown reasons along with Monster Kid.

## Gallery

Frisk approaching the entrance to the Underground.
## Trivia

* Frisk doesn't narrate what Chara is doing or seeing, like how Chara narrates for Frisk in *Undertale*.
Boreal Bluffs

Concept Art of Boreal Bluffs

**Boreal Bluffs**is the fourth major location of *TS!Underswap.*

It replaces Hotland from *UNDERTALE*.

## Main Story

### History

This cold and desolate wasteland is home to the headquarters of Undying Robotics and Ser Scratchalot Music.

## Geography

While not much is currently known about Boreal Bluffs, general details have been made public. The freezing climate of the area results in snow and ice-covered towering cliffs, which surround a freezing cold ocean.

There may be natural light phenomena in the area, much like real world auroras.

## Trivia

* In late November 2019, the team decided to change its name from "Coldsea" to "Boreal Bluffs."
	+ "Coldsea" was a relic from the 2016-era UNDERSWAP--many of the locations were named as opposites of Undertale's ("Snowdin" and "Sunnedout," "Hotland" and "Coldsea," etc.).
	+ The team had eventually decided to give the locations much more creative names ("Starlight Isles" and "Crystal Springs") that represent the geographical locations without being too simple.
	+ "Boreal" refers to the "Aurora Borealis," hinting that natural light phenomena may occur in the area. "Bluffs" is another word for "cliffs," used due to the location's towering cliffs surrounding a freezing ocean.

## References

1. ↑ We recently decided to rename Coldsea to Boreal Bluffs! - Official TS!Underswap Discord
Stage Fright

>
> "**METTACRIT - AT 12 DF 12
> A glamorous ghoul with a goal for greatness.**"
>
>
>
>
> ― The Protagonist
>
>

***Stage Fright*** is the 19th track in the *TS!Underswap Soundtrack.* It plays during Mettacrit's Fight.

It replaces *Ghost Fight* from *UNDERTALE*.

## Trivia

* Mettacrit's fight theme has gone through quite a few iterations, with the former being "Ghoulish Glamour'' by Grassinio.
Running Boots

The **Running Boots** are items introduced in Demo 2.0 that allow you to run by holding X.

## Running Boots

### Effects

When equipped, holding X will make you run.

## How to get them

Once in The City of Old, you will get them in a package from Asgore, delivered by a flying eyeball monster.

If you continue from your first save file, Papyrus will give you them instead, having been given it by Asgore.

Unavailable in Evacuation Neutral Route to Ruthless Routes.
Chilly Beats to Feel Jolly and Relax to ❄

## Media

### Audio

https://soundcloud.com/team-switched/tsunderswap-soundtrack-030-chilly-beats-to-feel-jolly-and-relax-to

## Music Guide

### Next Track

A Special Feeling

***Chilly Beats to Feel Jolly and Relax to ❄*** is the 30th track in the *TS!Underswap* Soundtrack.  It plays in the extras menu during winter.

It replaces Uwa!! So Holiday♫ from *UNDERTALE*.
A Special Feeling

## Media

### Audio

https://soundcloud.com/team-switched/tsunderswap-soundtrack-031-a-special-feeling

## Music Guide

### Previous Track

Chilly Beats to Feel Jolly and Relax to ❄

### Next Track

Stargaze

>
> "**Nothing but silence.**"
>
>
>
>
> ― Chara
>
>

***A Special Feeling*** is the 31th track in the *TS!Underswap* Soundtrack. It plays after killing every possible monster in an area.

It replaces *But Nobody Came* from *UNDERTALE*.

## Trivia

* It's been confirmed by the developers that the sound effects playing throughout the song (slashing and damage noises) is because they're replaying in the protagonist's head over and over.
	+ It was changed in the newer version of that music to be replaced with the noises from before meeting Sans from *Undertale*, but also incorporating the Your Best Nightmare leitmotif.
SAVE

The SAVE menu

Like in *Undertale*, **SAVE** is the in-universe name given to save files and the ability to overwrite them. There is one SAVE slot in the game which can be overwritten by interacting with SAVE Points. In the dialogue, "SAVE" is noticeably written in capital letters, and it can be conjugated.

## No SAVEs

It is optional to SAVE, and it is possible to reach all endings of the game without SAVING.
Fuzzy Friend

>
> "**hOI!!! I’m tEMMIE!!*
> welcom tO….. tEM SHOP!!!!**"*
>
>
>
> ― Temmie
>
>

***Fuzzy Friend*** is the 3rd track in the *TS!Underswap* Soundtrack. It plays during the first encounter with Temmie.

It replaces *Your Best Friend* from *UNDERTALE*.

## Trivia

* "Soft Soft, Squishy Squishy" (by Robin Blend) was the previous iteration of this theme. It was replaced in order to make the music more fitting with the updated encounter.
* A past iteration of "Fuzzy Friend" (by Grassinio) was eventually tweaked to be more consistent with the rest of the soundtrack.
* The track references the "Temmie Room" and "Lonely Girl's Room" motifs from Temmie Chang's short game, Escaped Chasm.
TS!Underswap Wiki

## Latest activity

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## Undertale Wikis

**Undertale** • **Deltarune**
**Undertale AU Central** • **Undertale OC Central** • **Ideas Central**
**Akintale** • **Alphatale** • **Glitchtale** • **Hellverse** • **Horrortale** • **Inverted Fate** • **Reapertale** • **Storyshift** • **TS!Underswap** • **Underfell** • **Underswap** • **Undertale Chronicle** • **Undertale Rho** • **Undertale Yellow** • **UnderWar** • **Xénotale** • **XTale/Underverse**
Seleção Marviniana de Futebol Feminino

A  **Seleção Marviniana de Futebol Feminino** é o time nacional de Marvin de futebol feminino, gerido pela **Marvin Soccer (MS)**, que representa o país nas competições de futebol organizadas pela FIFI.

## Títulos

* **Copa do Mundo Feminina: 2**

Campeões: 2015, 2019.

* Torneio Internacional de Los Saints

Campeões: 2017.

Finalista: 2017, 2019.

* Taça de Castela: 1

Campeões: 2019.
PAPYRUS!!!

*For the character, see Papyrus.*

***PAPYRUS!!!*** is the 28th track in the *TS!Underswap* Soundtrack. It is set to play during the various encounters with Papyrus throughout the full game.

This track is used during the True Pacifist post-credits scene of the *TS!Underswap* Demo 1.0, where Papyrus makes his only appearance.

It replaces *sans.* from *Undertale*.

## Trivia

* This track had an old iteration called *The Skulltimate Dude* (made by Grassinio) that was replaced by this version for being more fitting to the musician's style.
The City of Old

View from a distance.

**The City of Old** is located within Ruined Home and is the former capital of monsters in the Underground.

It replaces Home from *UNDERTALE*.

## Geography

The City of Old mainly consists of blue buildings and towers, with a central Capital building in the center. Among these are shops, homes, apartment spaces, and other miscellaneous structures. There are also various grass patches, leaves, flowers, and trees, with most of them found within the city's park section.

The park appears to be modeled greatly after the surface, featuring widespread grass, flowers, and trees. There are also some park benches, and a stage in the center dedicated to *Mettacrit'*s performances.

## Gallery

### In-Game

Entrance to The Sewer.View of the Capital building.Tree growth area.Mettacrit poster location.Mini-Mart exterior.Mettacrit's stage, as seen in Bugerpant: Origins.The old version of The City of Old.A directional sign that guides you.
### Concept Art

City of Old layout.Room 1 sketch, all sketches by Devilredd.Room 2 sketchRoom 3 sketch
## Trivia

* There are various shops present within the city, including *Grillby's Backyard Barbecue*, where items can be purchased from.
	+ One of these is "Flower King," a flower shop which *Asgore* donates flowers to. This is a reference to DELTARUNE, where Asgore owns a flower shop by the same name.
* Both *Mettacrit* and *The Greasers* are encountered in the city, following the storyline.

## References

1. ↑ Asgore, did you think of being a florist? If so i recomend to call your little shop "flower king". - Official TS!Underswap Tumblr
2. ↑ The City of Old! - TS!Underswap GameJolt (Progress Report - Christmas 2019)
3. ↑ You’ll be encountering Mettacrit during one of his performances on-stage, in the park area of The City of Old! - Official TS!Underswap Tumblr
Asgore's House

Inside Asgore's House

**Asgore's House** is a location in The City of Old and where Asgore lives. It is located at the end and near the exit of Ruined Home.

It replaces Toriel's Home from *UNDERTALE*.

## Main Story

### History

Chara finds Asgore's House after traversing through The City of Old. Depending on the route, Chara will either find Asgore talking to someone sitting near a tree or he will wait for the protagonist at his garden. On a Neutral and Pacifist route Asgore lets them enter his house and even offers them their own room where they can sleep and rest for a while. Asgore, extremely happy that the protagonist came, thinks that they wouldn't want to leave his house, however that's not the case. Asgore quickly realizes and goes to the exit waiting for them. After telling them how the day they fell was also the day he lost everything, he decides that the only way the protagonist will leave the ruins, is by proving they are strong enough to kill him. Depending on the protagonist actions they will be able to spare him, letting them continue to the exit. On a Genocide Route, Asgore locks down his house and wait for the protagonist at his garden to stop the protagonist on their tracks.

## Geography

Asgore's House is a small house on a green field made of wood with four or five rooms. The walls are brownish while the floor is yellowish.The inside of the house is decorated with lots of wooden furniture and Golden Flowers, the main room has a kitchen packed with everything a kitchen needs next to the dining table with three chairs, above it you can find a big couch next the fireplace and a TV. To the right its a hallway full of doors leading to different parts of the house such as the Child's room where Asgore lets you stay, this room is completely green with lots of green toys and a green bed that you can use to sleep. The next room is the bathroom which is completely yellow, you can take a bubble bath if you want in here. And finally we have Asgore's Room which is completely blue, this room has lots of objects related to Asgore like his Santa Claus disguise inside his closet, his Number 1 Nose-Nuzzle Champions '98 trophy and a suspicious guitar.

## Gallery

Inside Asgore's HouseOutsideKitchenDining tableChild's roomBathroomAsgore's roomGarden
## Trivia

* If Asgore is spared, he can be found sleeping in his couch.
* If Asgore is killed on the Ruthless Route, he will drop the key to his house giving the player access to it.
* Mad Dummy possesses Asgore's Guitar to stalk the protagonist, interacting with it multiple times will make them break their cover.
Moldsmal

* Battle
* Battle (Flavored)

**Moldsmal** is a monster that can be encountered later on in Ruined Home. Its one of the original enemies from *Undertale*.

## Profile

### Appearance

Moldsmal is some sort of green mold like monster that constantly wiggles from side to side.

### Personality

Not much is known about Moldsmal's personality aside from that it seems to like to wiggle with others even if they aren't from the same species.

## Main Story

Moldsmal starts appearing after Chara deals with the Ruined Knights.

## In Battle

### Appear With

* Up to two other Moldsmals
* Syrose

### Attacks

* Mini Moldsmals appear from above, these start dividing into even smaller Moldsmals the more they are out.
* (Only happens when Moldsmal is with another Moldsmal) The same attack but it takes longer for the Moldsmals to divide.

### Strategy

Moldsmal lets you spare it the moment the battle starts.

### Quotes

* *\*Slimy noises\** **(Neutral)**
* *Glub grubble!* **(Neutral)**
* *Blurrrrrbb!* **(Neutral)**
* *Gurgle?* **(Neutral)**
* *\*saucy wiggle\** **(Neutral)**
* *Wherlulerb...* **(Poke)**
* *Blubglub!!* **(Imitate)**

### Flavor Text

* *Curvaceously attractive, but doesn't seem too bright.* **(Check)**
* *I've tripped over a Moldsmal.* **(Encounter)**
* *The scent of limes hits me like a bus. It's a couple of Moldsmal.* **(Encounter with 2 Moldsmals)**
* *Moldsmal jiggles from side to side.* **(Neutral)**
* *Moldsmal is ruminating.* **(Neutral)**
* *Moldsmal wriggles about curiously.* **(Neutral)**
* *I detect the faintest smell of lemons.* **(Neutral)**
* *Moldsmal and its cohort jiggle from side to side* **(Only with another Moldsmal)**
* *Smells like lemon and lime.* **(Only with another Moldsmal)**
* *I reach out and poke Moldsmal. It jiggles in response.* **(Poke)**
* *I make some gurgling noises to communicate with Moldsmal... I don't know what I just said, but it seems happy.* **(Imitate)**

## Trivia

* One of the members of The Greasers is a Moldsmal.
* Moldsmal is one of the only enemies that can be spared at the start of the fight.
Underground

The vast majority of *TS!Underswap* takes place in the **Underground**, a region underneath the surface of the Earth which houses the kingdom of Monsters. Humans access it through a hole in Mount Ebott, though all ways of leaving are blocked by the Barrier placed by the humans ages ago.

## History

After the Humans defeated the Monsters in The War, the losing faction was banished into the Underground.

## Regions

The Underground features a wide variety of regions spanning several different climates, which are listed below.

### Ruined Home

* The City of Old
* Sewers
* Grillby's Backyard Barbecue
* Asgore's House

### Starlight Isles

* Stardust Woods
* Starstruck Village
* Koffin Keep
Monster Candy

The **Monster Candy** is a consumable item found early in Ruined Home, specifically in the candy room right after the Dummy training tutorial. Asgore left a note below the candy bowl telling people to only take one. However, the protagonist is able to take up to three of them.

Later on, after completing the Puzzle Gauntlet, the protagonist is rewarded a special item called **Monster Candy...?** It comes with tape attached to it, which somehow make it heal one more HP than a regular Monster Candy.
Starlight Isles

### Inhabitants

Papyrus, Sans, Koffin-K, Woodwork, Beenard, Modrax, Sunbrock, Harry and Larry, Sub-Doggo, Lesser Dog, Greater Dog, Muffet, Dogamy & Dogaressa

### Locations

Stardust Woods, Koffin Keep, Starstruck Village

### BGM

Stargaze, Koffin Keep (Soundtrack)

**Starlight Isles** is the second major location of *TS!Underswap.*

It is the second area included with Demo 2.0, released on January 20th, 2024.

It replaces Snowdin from *UNDERTALE*.

## Geography

The location gets its name from the sparkling crystals on the ceiling of the caverns, which create the illusion of stars.

Starlight Isles is made up of a collection of islands in the Underground, including Stardust Woods, Koffin Keep, and Starstruck Village.

## Gallery

Concept image of Starlight Isles shown off in the September 2018 Progress Report.TS!UNDERSWAP - Starlight Isles Preview -1
## Trivia

* Starlight Isles was originally named "Sunnedout," which was later changed to be more original.
* Similarly to Ruined Home, because of Snowdin's scheme of winter being swapped with Hotland's scheme of summer, Starlight Isles is given a more natural feel.

## References

1. ↑ Just a whole bunch of sparkling crystals on the ceiling of the caverns that give the appearance of stars! - Official TS!Underswap Tumblr
2. ↑ Well... I see that Sunnedout turned into Starlight Isles. But what about the town? - Official TS!Underswap Tumblr
Preparation

>
> "**I walk up to the dummy and say 'Howdy!'*
> It… doesn’t seem much for conversation?**"*
>
>
>
> ― The Protagonist
>
>

***Preparation*** is the 7th track in the *TS!Underswap* Soundtrack. It plays during the first couple of monster encounter up until Asgore leaves the protagonist.

It replaces *Anticipation* from *UNDERTALE*.

## Trivia

* This track is one of the songs (made by Robin Blend) that has been used for the game since the very beginning.
* This song is used as the bassline for *Tuffer Upper!*
Butchy

* Battle (Flavored)
* Battle (Flavored)
* Overworld

**Butchy** is a monster encountered later on in Ruined Home. She is a new character created by Team Switched.

## Profile

### Appearance

Butchy is a centipede-like monster wearing a biker helmet with a skull on it. Without the helmet, she has little ears. Butchy has a big mouth with visible teeth and big eyebrows.

### Personality

Butchy is a rebellious girl who wants to "ride" constantly at max speed. She enjoys speed and going fast as it hypes and excites her.

## Main Story

Butchy starts appearing randomly after Chara encounters the Ruined Knights. She can later be found in The City of Old on Neutral Routes.

## In Battle

### Attacks

* Butchy revs up and accelerates offscreen, to then reappear guided by a light and run across the bullet board.
* Butchy sends out mini versions of herself that wiggle down the bullet board.

### Strategy

To spare Butchy, the player must select Rev Up three times. On the third time, she speeds offscreen and ends the battle.

### Quotes

* *Aw yeah! Let's go!* **[Neutral]**
* *Rock and Roll!* **[Neutral]**
* *Let's hit the road!* **[Neutral]**
* *Oh yeah. Let's GO!* **[Neutral]**
* *My helmet! Now I only look 85% cooler than you!* **[Punk after Rev Up, after stealing her helmet]**
* *Nice try, punk!* **[Punk a second time]**

### Flavor Text

* *She likes to go fast! To escape her responsibilities.* **[Check]**
* *Butchy zooms into battle!* **[Encounter]**
* *Butchy approaches at high speed!* **[Encounter]**
* *Butchy skids to a stop, looking incredibly cool as she does so.* **[Encounter]**
* *Butchy looks to see if her girlfriend is watching.* **[Neutral]**
* *Smells like burnt rubber.* **[Neutral]**
* *Sounds like rock and roll.* **[Neutral]**
* *I make a motorcycle noise with my mouth. Butchy takes this as a challenge. Butchy's SPEED went up!* **[Rev Up]**
* *I hold out my hands and mime motorcycle handles. Butchy refuses to let up. Butchy's SPEED went up!* **[Rev Up again]**
* *I make even more motorcycle noises. Butchy gets so hyped up that she speeds away.* **[Rev Up a third time]**
* *I signal for Butchy to stop, but she instead does a donut around me.* **[Punk]**
* *I signal Butchy to stop, then grab her hat and throw it somewhere.* **[Punk after Rev Up]**
* *I signal Butchy to stop, but she doesn't listen this time.* **[Punk again]**

## Gallery

Butchy in battle.Butchy in The City of Old.Butchy's Journal page.Butchy's Journal page after exhausting the kill counter in Ruined Home.
## Trivia

* Butchy's name may be a reference to butch, a term used in lesbian subculture to ascribe a masculine identity with its associated style and behaviors. This is supported by the fact that she has a girlfriend according to the flavor text.
Stardust Woods

**Stardust Woods** is a sub-location of Starlight Isles, and a minor location in *TS!Underswap*.

It replaces Snowdin Forest from *UNDERTALE*.

## Main Story

### History

The Stardust Woods are briefly explored at the very end of the demo. A shadowy figure stalks the player as they walk through the area, and a note that says "Beware of Crossbones" is found on one of the trees. The player is then confronted by Sans right before the demo ends.

## Gallery

Stardust Woods concept art made by NetherHeartz
## Trivia

* A camera can be found in one of the bushes near the entrance from Ruined Home.
Pupbeat

**Pupbeat** is the 40th track in the *TS!Underswap* Soundtrack. Its use is for Greater Dog optional battle.

It replaces *Dogsong* from *UNDERTALE*.

## Trivia

* According to the September 2021 progress report on GameJolt, the original motif for *Pupbeat* was created by Beethovenus as a young child -- ironically called the "dog song," which was immortalized within the *TS!Underswap* Soundtrack.

## References

1. ↑ "When I (Beethovenus) was really little, I used to hum something I called "the dog song" whenever I saw dogs. In addition to the funny coincidence, we decided to immortalize this little tune within our soundtrack--adapting it to the style of Dogsong in a familiar, yet brand new way." - September 2021 Progress Report, TS!UNDERSWAP GameJolt
Eliminatória da Copa da WLIF 2021- CONINFUT

A **zona continental das eliminatórias para a Copa da WLIF de 2021** está sendo disputada pelas oito seleções afiliadas a CONINFUT competindo por três vagas diretas. Normalmente seriam 2 vagas, mas como não houve Copa CONINFUT em 2020, a vaga destinada ao campeão da mesma sera decidida nas eliminatórias.

 Participantes

* África do Norte
* Ilhas Sunnder's
* Seráfia
* Diótria
SOUL Ablaze

>
> "**ASGORE - AT 80 DF 80
> Trying to do what's best for everyone.**"
>
>
>
>
> ― The Protagonist
>
>

***SOUL Ablaze*** is the 24th track in the *TS!Underswap* Soundtrack. It plays during Asgore's battle.

It replaces *Heartache* from *UNDERTALE*.

## Links

### SoundCloud

 Trivia

* This track is a remake of a song composed by former team member Robin Blend.
	+ The final iteration of SOUL Ablaze was the result of a four-person collaboration by LucasPucas, ExtendoFun, junnboi, and Robin Blend.
	+ Because the original track had been composed years ago (2017), the only original file that existed of Robin Blend's composition was a MIDI--due to this, individual parts and instruments of the song needed to be manually distinguished. LucasPucas made a remix using only the MIDI file, and further tweaks were made by ExtendoFun and junnboi.
Calming Beats to Reflect and Relax to 🌻

***Calming Beats to Reflect and Relax to 🌻*** is the 6th track in the *TS!Underswap* Soundtrack. It plays in the extras menu during Fall and Spring.

It replaces *Uwa!! So Temperate♫* from *UNDERTALE*.

## Trivia

* *Curtain Call*, a track previously occupying this spot in the soundtrack, was made by LucasPucas. It took inspiration from the music of Super Mario Bros. 2.
Crystal Springs

**Crystal Springs**is the third major location of *TS!Underswap*.

It replaces Waterfall from *UNDERTALE*.

## Main Story

### Neutral Route/Compassion Route

After leaving the Starlight Isles, the protagonist enters Crystal Springs. There, they find Papyrus, who is observing the human, but lies and says they are looking for inspiration to paint. When they try to take the Navy Checkpoint, the path is immediately blocked thanks to Sgt Splosion trying and failing to trap the human with a cage. Papyrus then opens an door to an alternative shaft down to the Springs, during which a screen containing Admiral Alphys appears and states that the human stands no chance against her and the Navy below, and taunts them to give up. After making it to the elevator, the game ends with them getting on and looking down below as it takes them to the Springs. After the credits, Flowey shows up and tells the player to "get comfy" as it will be a while before Chara reaches the next area.

### Evacuation Route/Ruthless Route

After fighting Sans as either himself in the Evacuation Route or as Crossbones in the Ruthless Route, the human meets Papyrus, who reacts either with glee that the human got pass Sans safely, or with grief, thinking that Sans was killed. As this happens, a Navy ship appears, carrying Sgt Splosion, who appears on the bridge and prepares to attack. If on a Ruthless run, Papyrus will ask the human why they are doing this, only for the anomaly to proclaim "Because" and "Have to see", before furiously telling the skeleton to shut up after being questioned one too many times. Regardless, the ship attacks before Sgt Splosion gives the order, allowing Chara to escape while being chased by the Navy. Papyrus either gets behind the Sergeant on Evacuation or flees into the Springs on Ruthless. After making it to the elevator, the rope holding it is cut by a stray bullet, causing Chara to fall into the Springs below. After the credits, Flowey appears and winks at the player before leaving.

## Geography

Crystal Springs is a region covered in orange rocks and diverse crystals scattered around.