Pointlight

“Pointlight is fine ig, idk man.” -???

The absence of light are now coming back

* Info
* Extra

## Introduction

Welcome to  **Pointlight**, the first difficulty that exists with some light surrounding and lighting effect instead of continuing seemingly void-like emptinessand the first difficulty is exist the **Mythical** rank, meaning this difficulty is very special in some or other way.

As you already know, this difficulty has a rating of -OBLIVION , making it fall in the third-to-first Class N difficulty and located between N/A and N/A

Being in the higher negative class, you will know that it is completely unfailable. You can beat this a infinite amount of times in less than a second. Like I said above, this is the start of environment and surrounding existence where there are lighting, part, client objects and script. You won’t last a quantum here before move through hundreds of negativity difficulties disaster.

There is no need of basic of movement or even your own existence as it isn’t requiring anything that you're supposed to have. If you tried to lose, you will still keep on winning, even with any loophole or heavy exploit system as it will fix itself forcing you to win as these properties have existed below  Instant Win. The obstacles are still nonexistent (in an instantaneous way) and require absolute zero effort whatsoever.

But still, there is no point of reading this if you've ever met one as this property section is way too long for an average human to comprehend in less than a infinite division.

## Obstacles and Catches

### Catches

* You cannot lose whatsoever, if you do, the whole game breaks
* Everything is a winpad and the game forces you to touch one.
* You have to beat this difficulty at least once.

### Obstacles

There is no point for obstacles as you already win before entering the barrier or even the frame itself as when you look through the introduction as it is the penultimate beginning of TJDC, you're already at Class 0 now which is al ready at the next class. Nothing else to say here, if you already have basic necessities then the chance of winning goes through the infinite percentages.
If you try the most accurate rating for a human comprehension. These are what you get for a obstacles.

* Have a existence rank above -ω2. (50% accuracy)
* Wait for 0 seconds. (45% accuracy)
* Instantly winning. (75% accuracy)
* Ride a conveyor or float on an elevator for 0 seconds. (30% accuracy)

Other than that, there is no possible combination or mechanics to fit into this exact middlepoint.

Note: Do not make negative number on this difficulty or else it complete broke the Pointrar.exe system leading to connection lost. There are more secrets hidden in this difficulty if you're unsure.

## Towers

There are no non-fictional towers, because:

1. This difficulty is fairly new.
2. So is the wiki it's in, and has barely any recognition.

### Towers in this difficulty

* Fictional
* Non-Fictional

* Tower of The Easiness' Core (ToTEC)
* Tower of No More Emptiness (ToNME)
* Tower of Void, But Not Quite (ToVBNQ)
* Citadel of Easy Lighting Situations (CoELS)
* Box of Bobert: Extremely Rapid Tunnels (BoBERT)

No.

### Towers with this difficulty

* Box-Obelisk
* Obelisk+

* N/A

- N/A

## Trivia

* This is the creator's first difficulty
* This is the first and easiest mythical difficulty in this wiki.

## CFTP

Go to N/A to continue the next difficulty in class Negative, but what’s the point anyways?