Bestiary

This page is a list of all current enemies/animals in the game. The designs and descriptions are subject to change.

### Neo London

#### **Inner city**

The inner city is mostly free of monsters. A few animals still live there, but for the most part, they are harmless. Some are however considered pests.

**Electric Squirrel:**

A type of squirrel commonly found in Neo London. About 50% of them have an electric crystal lodged firmly between their eyes. With it, they can make themselves appear twice as large to predators by generating static in their fur, which also makes them luminescent. If touched, they can also deliver shocks ranging from a mild itch to a full burning sensation. If left alone, they don't usually bother humans. Though, if humans bother them, they are cunning creatures and know exactly what networks to short circuit (usually hospitals or otherwise vital networks). For this reason, they are sometimes hunted down as pests.

Their sharp claws allow them to climb mostly any wall. With their powerful hind legs and bushy tail, they are able to jump up to 3 meters forward and 10 meters upwards.

The squirrels that don't have a crystals are very vulnerable to predators. They usually play the role of gatherers and couldn't survive without the help of their electric fellows.

This species has a rivalry with flying squirrels and is preyed on by ravens.

**Flying Squirrel:**

Those squirrels have air crystals on their belly, allowing them to glide. Because of this, their tail grew to be shorter and their hind legs less powerful, so without the crystals, they wouldn't be able to make their jumps. Their claws are still as sharp and well-adapted to wall-climbing as their electric counterparts, however. The very few flying squirrels born without crystals are often quickly killed by predators or captured by humans to be kept as pets.

They have to compete with electric squirrels for territory, but since they are pretty harmless, they avoid direct confrontation. The crystals allow them to actually float for a short while (no longer than 5 minutes), which is useful for running away.

**Rat:**

Rats live in the city sewers. They usually have air crystals on their chests that connect directly to their windpipes, allowing them to breather underwater for a long time. Rats barely interact with the city above ground, but sometimes fall prey to ravens or even domestic cats. They have webbed fingers to swim easily.

**Raven:**

Ravens have short curved beaks to tear easily into their preys. They mostly attack flying squirrels due to their lack of defenses, but sometimes prey on rats and electric squirrels (mostly those that don't have crystals). Most ravens don't have any crystals, but a few have fire crystals in their beaks, which allows them to burn their prey and even spit fire on short distances. Those ones are often leaders of the flock. They mostly live in the city and just outside, where prey can be found. They usually do not interact with humans.

**Floating Fish:**

Some fish fly around the city with glowing air crystals on their bellies.

#### **Outer city**

Monsters roam the outer city. Some monsters were created by Neo Londonian scientists and then exiled to the outer city while some are simply creatures that like living far away from humans. People do not usually venture here due to how dangerous it is. Even guards have trouble navigating this place.

**Flarecrow:**

Those are scarecrows artificially animated with fire crystals - a prototype for future experiments. While they were dubbed too dangerous to keep inside the city, officials realized their potential as guards and left them to roam outside it. They attack anyone on sight, which is useful to deter invaders - or defectors. Somehow, they are very proficient at ballet and would be excellent dancers if they didn't try to burn anyone they encountered to a crisp.

**Rhino Beetle (name pending):**

These beetles are huge, huge enough to trample a child. While they don't have crystals, they simply don't need them. Their shells are hard as steel. They live outside the city, far away from any settlement. They don't like to be bothered by humans. They tend to gather treasure. Sometimes crystals, sometimes other things.

### Lina's Island (Name pending)

**Kinfroast:**

Kinfroast live on snowy mountains. They live in small groups and are very protective and territorial. Their hooves allow them to climb steep cliffs. If you cross into their territory, they'll have no remorse butting you off the cliff. Their horns house ice crystals. Whatever you do, don't touch them, otherwise you may lose your hand to severe frostbite. Their thick fur protects them from the intense cold. When left alone, they tend to play with each other by bumping heads.

**Transparent deer (name pending):**

These deer are very hard to see. They are mostly transparent and invisible to the untrained eye. They use their sharp legs to walk in snow. They often lure unsuspecting travelers by standing still and attacking them viciously when they get close. They attack by charging, stomping (piercing), and biting with their impressively sharp teeth. They don't usually have crystals, though they are know to consume some on occasion. You could even spot one glowing in their bodies.

Icy Sprite (name pending):

Possible elemental spirits or shards of ice. They form from large dense snowy areas, spreading frost where they go.

### Zirbon's Island (Name pending)

The Wilda originated from the Forgotten Islands but made their way over to the Forest of life. They inhabit this place concealing their faces with the mask enchanted tree bark.