recursal/Fanatic-Fandom huggingface dataset:
The Derangement

*This article is a stub. You can help Horizon: Zero Dawn Wiki by expanding it.*

**The Derangement** is the term used by the tribe to describe the increasingly hostile behavior of the machines, as well as the appearance of more dangerous machines.

## History

The machines were created and controlled by GAIA as part of the terraforming system. GAIA's subroutine HEPHAESTUS was in charge of constructing the machines in the Cauldron facilites, as well as adapting their design with more feedback. In general, machines were docile towards humans, much like organic life.
To Curse the Darkness

**To Curse the Darkness** is a main quest in Horizon: Zero Dawn.

## Description

Aloy undertakes a dangerous mission to infiltrate a secret Eclipse base and crash the cult's Focus network.

## Objectives

* Go to the Location that Sylens indicated
* Climb the Escarpment
* Infiltrate the Eclipse Base
* Rest at the Campfire
* Crash the Eclipse Focus Network
* Escape the Eclipse Base!
Traitor's Bounty

**Traitor's Bounty** is one of the Side quests in the game Horizon: Zero Dawn.

## Description

Uthid, a well-liked Shadow Carja officer, has been marked for death by High Priest Bahavas. There must be more to this than meets the eye.

## Objectives

* Talk to Vanasha
* Go to the Three Dead Trees
* Follow the Tracks
* Go to the Top of the Greenclimb
* Investigate the Camp
* Follow the Tracks
* Examine the Destroyed Grazer
* Kill the Glinthawks
* Follow the Tracks
* Talk to Uthid
* Kill the Outlanders
* Follow Uthid
* Gather Supplies
* Kill the Outlanders
* Follow Uthid
* Kill Bahavas' Guards
* Talk To Bahavas
The Field of the Fallen

**The Field of the Fallen** is a main quest in Horizon: Zero Dawn.

## Description

Erend's sister Ersa was ambushed and killed by the Shadow Carja. He wants to track down the soldiers who did it and take his revenge.

## Objectives

* Meet Erend in Red Ridge Pass
* Kill the Machines
* Talk to Erend
* Follow Erend
* Investigate the Battlefield
* Follow the Cart Tracks
* Kill the Attackers
* Kill the Machines
* Investigate the Ambush Site
* Talk to Erend
The City of the Sun

**The City of the Sun** is a main quest in Horizon: Zero Dawn.

## Description

Aloy journeys to Meridian in search of Olin, the Oseram scrounger she met the night before the Proving. Somehow the killers targeted her through Olin's Focus - a mystery she can only solve by finding him... and making him talk.

## Objectives

* Go to Meridian
* Talk to the Checkpoint Commander
* Follow Erend
* Investigate Olin's Apartment
* Investigate Olin's Secret Workshop
* Find Olin at the Excavation Site
喷漆

**喷漆**(**Dyes**)是一种能够改变部件表面颜色的自定义上色工具。

喷漆在仓库中显示为瓶状容器物品，每种已获得的喷漆都可以使用任意多次。

每个玩家都会在工程师阵营声望等级提升的过程中都会自动获得或以任务解锁同位素-239，飓风，棕色，沙尘暴和绿洲五种普通品质的喷漆。

以下是其中一部分喷漆的预览图片：

同位素-239
棕色
飓风
沙尘暴
极光
晴空
宝石
鬣蜥
卡其色1
卡其色2
卡其色3

灰烬
乌云
暮光
樱桃
磁场
珊瑚
电子
余烬
迷雾
末日黄昏
暗夜
海洋
翡翠
大黄蜂
红巨星
暮光金属
胜利
废土
白色
日历
跳棋
碰撞测试
危险！请勿靠近
沙丘
烈焰
森林
黎明涂鸦
黄昏涂鸦
落叶松
闪电
独行侠之星
独行侠条带
数字沙漠
深红
松木
沙漠迷彩
海蓝
图腾
都市风
幻光
铝
碳纤维
铬合金
黄金
石英
幻景金属
铁锈
美洲鳄
The Shaman's Path

**The Shaman's Path** is one of the Side quests in the game Horizon: Zero Dawn.

## Description

Rumors of deamons and spirits abound in the Banuk territory of the Cut. To learn more, Aloy mst find someone who can separate fact from fabrication.

## Objectives

* Find Naltuk
* Destroy or Override the Tower
* Kill the Machines
* Talk to Naltuk
* Find the Shaman's Path
* Activate the Ritualistic Marker (OPTIONAL)

* Activate the Bridge
Sun and Shadow

**Sun and Shadow** is one of the Side quests in the game Horizon: Zero Dawn.

## Description

Elida, the daughter of a Carja noble, has gone missing. Her father fears sucide, but still hopes she may be found.

## Objectives

* Investigate the Garden

* Examine the Shovel

* Follow the tracks
* Investigate the Boathouse

* Examine the Rope

* Investigate the Island
* Kill the Snapmaw
* Talk to Elida
* Investigate the Island

* Examine the Bedrolls

* Talk to Elida
* Go to Atral's Signal Fire
* Follow the Tracks
* Find Atral
* Kill the Shadow Carja Soldiers
* Talk to Atral
* Return to Elida
The Grave-Hoard

**The Grave-Hoard** is a main quest in Horizon: Zero Dawn.

## Description

Aloy delves the ruins of U.S. Robot Command to learn about Project: Zero Dawn. If she can discover the weapons Elisabet Sobeck used to defeat the ancient robot plague, maybe she can wild them herself.

## Objectives

* Go to the Grave-Hoard
* Examine the Door
* restore Power to the Ancient Door
* Kill the Eclipse in the Armory
* Use the Console
* Continue exploring the Grave-Hoard
* Kill the Deathbringer and the Eclipse troops
* Search the War Room
* Climb up the Escape Elevator
* Talk to Sylens
The Proving

*This article is a stub. You can help Horizon: Zero Dawn Wiki by expanding it.*

**The Proving** is the Nora's tribe annual right of passage. It is held every year and each person who completes it is aloud to become a Brave Veteran. The winner of The Proving
is granted a boon from The Matriarchs, which allows them to get anything they want.
Teersa

*This article is a stub. You can help Horizon: Zero Dawn Wiki by expanding it.*

**Teersa** is one of the three current High Matriarchs of the Nora tribe. She along with others have entrusted Rost with taking care of Aloy.

## History

Not much is known about Teersa's early life, but as she was one of the High Matriarchs who made Rost a Death-Seeker, she has been a High Matriarch for at least twenty years.

One day, the High Matriarchs were surprised to find a baby girl inside the Sacred Mountain. While Teersa believed that the child was a gift from All-Mother, the other High Matriarchs believed that the baby was placed there by the Metal Devil. As no one in the tribe was willing to take the child in, the High Matriarchs turned to Rost, an outcast-by-choice, to raise the child. Six months later, Teersa helped Rost perform a secret naming ceremony for the baby, whom he named Aloy.

During the next eighteen years, Teersa led the tribe during the Derangement and the Red Raids.

## Personality

Teersa is a wise and kind woman.

While firm in the Nora faith, Teersa is able to accept when things are beyond her understanding.
To Old Acquaintance

**To Old Acquaintance** is one of the Errands in the game Horizon: Zero Dawn.

## Description

The Oseram Alewife Gera seeks news about her husband, who went missing on his way to Hunter's Gathering

## Objectives

* Go to the Bridge near the Glarebreak
* Search for Tracks
* Follow the Cart Tracks
* Investigate the Area
* Follow the Blood Trail
* Investigate the Area
* Follow the Trail of Objects
* Investigate the Area
* Find Kendert
* Talk to Kendert
* Recover Scrappersap Bottles (5)
* Deliver the Scrappersap to Kendert
* Return to Gera
Teb

**Teb** is a Stitcher for the Nora tribe.

## History

During his adolescence, Teb trained to be a Brave. While running the Brave trails one day, he fell nearby a herd of Striders. Without a weapon to defend himself and injured from the fall, Teb's death was all but certain. However, having been alerted by his cries, a six-year-old outcast named Aloy came to his aid. Aided by ancient technology she discovered in a ruin, Aloy led Teb to safety, where her guardian Rost was waiting. Teb's attempt to thank them was stopped by the arrival of three Braves, including his father. Scolding him for breaking taboo and speaking to outcasts, Teb's father led him away for punishment.

Failing to become a Brave, Teb chose instead to be a Stitcher and serve the tribe by making garments and armor. He never forgot Aloy's act of kindness, and swore to one day repay it.

## Associated Quests

* Lessons Of The Wild
* Mother's Heart

## See also

* Characters

*This article is a stub. You can help Horizon: Zero Dawn Wiki by expanding it.*
The Forgotten

**The Forgotten** is one of the Side quests in the game Horizon: Zero Dawn.

## Description

Olara's brother Brom was supposed to come home after ten years of exile, but he has vanished, leaving behind a blood-soaked camp.

## Objectives

* Go to Brom's Camp
* Investigate Brom's Camp

* Examine the Camp Fire

* Search the Camp for the Blood Trail

* Investigate the Area With Your Focus

* Follow the Blood Trail
* Examine the Knife
* Follow the Blood Trail
* Examine the Bucket
* Follow the Tracks
* Examine the Shrine
* Follow the Tracks
* Kill the Scrappers
* Examine the Destroyed Watcher
* Follow the Tracks
* Examine the Supply Cache
* Follow the Tracks
Underequipped

**Underequipped** is one of the Side quests in the game Horizon: Zero Dawn.

## Description

A caravan departed on a dangerous route without any decent ammunition. Without help, the expedition is doomed.

## Objectives

* Talk to Marzavid
* Kill the Machines
* Talk to Marzavid
* Find Dirid
* Kill the Stalker
* Talk to Dirid
* Return to Marzavid
游戏小贴士

创世战车很容易上手但也很难得心应手。所以我们在这里列出了一些游戏起步时的小技巧：

* **死而后已**，无论你是秃了还是瘸了，你都还能发挥你的作用——去干扰敌人，撞车挡路按喇叭！你还有能力趁机去占领需要占领的基地，甚至在敌人近处自毁来造成大量伤害。

进阶
--

* *实践出真知* ，要找到最适合你的武器和战斗方式可不是一件容易的事情。尽可能多地尝试各种设计来找到合适的构建方法——无论是霰弹枪还是自动火炮。
* 在建造载具时有很多事情需要考虑。但最重要的是，你是想要一辆灵活轻快能够闪避攻击的快速车辆，还是想要一辆全副武装坚固耐用的坦克车？或者，取其均衡。你可以在车库不断试驾改进，来找到最适合你的游戏风格。
* 更高的战斗力并不意味着更好的战斗表现。随着你的战力提升，你所匹配到的玩家战力也会升高——所以确保你的设计与你的战斗力相匹配。如果它表现得不够好，那么意味着一定还有改进的空间。
火炮

**火炮**(**Cannon**)是一种能够在远距离一次性造成大量爆炸伤害的武器。

火炮在静止条件下的精度极高，炮弹会在飞行中下坠，因此开火时需要预留下坠量来命中目标。所有的火炮都是装填类武器,开火之后需要一定的时间进行装填，并且都有弹药量的限制。

在Crossout中，火炮被细分为**大炮**（又称直炮）和**炮塔**，其中**大炮**射界受限，而**炮塔**可以360°旋转以射击周围任何方向的目标。车辆移动和炮塔的旋转会使火炮的精度暂时下降。

大炮
--

**大炮**的射界受到较大的局限，但是炮弹散布不会因炮管的转向而下降，弹速也更高，能够始终保持较高的精准度。

目前游戏中的大炮主要包括：

* 57毫米“复仇者”火炮
* 76毫米“判决者”火炮
* 88毫米“处刑者”火炮
* BC-17 “海啸”
* CC-18 “台风”

炮塔
--

**炮塔**能够全向转动但转动会使精度大幅下降，需要等待一定的时间以瞄准。炮塔的弹道速度更慢，但炮击造成的爆炸范围明显更大，

目前游戏中的炮塔主要包括：

* 76毫米炮塔 — “小男孩”6LB
* 88毫米炮塔 — ZS-34“胖子”
* “猛犸”加农炮 — ZS-46“猛犸”
* F-34炮塔 — “大象”
移动装置

**移动装置**是用于产生动力并促使载具移动的部件。

所有的移动装置都能且只能安装到框架上。当战斗中移动装置没有通过框架间接连接到座舱时，移动装置将会随框架脱落。

属性
--

在部件的共同属性之外，**移动装置**还具有以下的一些性质：

### 马力消耗

载具上的移动装置会消耗发动机马力，从而对**马力消耗**(**Engine Power Mul**tiple)的数值可以在信息面板中查看，具体计算方法参考**马力机制**。

### 速度限制

一部分移动装置会限制载具的最大速度，**速度限制**(**Speed Limit**)这一属性会以进度条的形式反馈在移动装置的信息面板上。

类型
--

 螺旋推进器 |  | 螺旋推进器可以进行相对不灵敏的全向移动，并且对接触到它的敌人造成伤害。和履带类似，螺旋推进器同样会限制载具的最大速度。
部件

*“一切能装到战车上拖走的玩意都能成为你的部件。”————三等兵“刀疤”*
**部件**(**Parts**)是Crossout游戏过程中相互作用的最小单位。每一辆载具都由一个或多个部件构成。

从游戏的背景而言，部件是玩家在废土上各处收集、制造或者和其它人交易得来的，用于组装战车的各种物品。

所有可用的部件都以物品的形式储存在玩家的仓库里。在战斗中，部件会以其自身的特性发挥效用并且各自独立地承受伤害。用多部件分别独立构造载具的设计让游戏具有了很高的自由度。

属性
--

所有的部件都具有一些共同的属性：

### 稀有度

* **稀有度**(**Rarity**)在一定程度上反映了获取部件的难易程度。例如大多数基础级部件只需要通过提升阵营等级来解锁，而遗迹级部件极难制造所以有着高昂的价格。

### 战斗力

* **战斗力**(**Power Score**)是一个用于描述部件为载具提供的综合战斗能力的属性。通常，部件的战斗力越高，它在战斗中能发挥的作用就相对越强。

### 耐久度

* **耐久度**(**Durability**)代表一个部件能承受的伤害量。当战斗中受到总计超出耐久度的伤害之后，部件将会被击落。

### 重量

* **重量**(**Mass**)是一种衡量部件对载具加速度影响程度的属性。部件的重量能对载具总重量造成影响。

### 伤害加成

* 对于具有 **碰撞伤害**加成 属性的部件，在碰撞的过程中能够对敌人造成更多的伤害。加成的程度由部件各自的性质决定。
	+ 目前部件中暂时还不存在碰撞以外的伤害加成属性。

### 伤害抗性

* 具有**伤害抗性**的部件受到的特定类型伤害会按比例降低，降低的比例由部件各自的性质决定。目前存在的伤害抗性包括**子弹抗性**，**爆炸抗性**，**火焰抗性**和**格斗抗性**。

### 伤害穿透

* 对于**伤害可穿透**的部件，受到伤害时自身只会承受一定比例的伤害，另一部分伤害会穿透而作用于后方的部件。

类别
--

按照部件能够发挥的作用，可以把部件划分为以下七个类别。

 框架 |  | **框架**也被称作底盘。只有**框架**可以有效地连接座舱和移动装置。
 装饰品 |  | **装饰品**是一种设计上对载具属性没有显著影响，但可以对载具提供声望加成的部件。
Crossout Wiki/editcopy/Section 1

欢迎来到 Crossout Wiki！欢迎来到 *Crossout* Wiki！
这里是由与你一样同为末世幸存者的玩家们搭建的，基于一种灾变前技术的知识共享平台。
你可以随时编辑补充现有的文档，或者创建新的页面并探索那些暂时未知的领域。

和你一样的废土幸存者们现在已经创建并维护了 395 个页面 (67 篇文档)！

简介

**Crossout**（**中译：创世战车**）是一款由俄罗斯Gaijin Entertainment发行的末世背景下高自由度建造DIY载具并相互对抗的MMORPG游戏。玩家可以在其中自由地建造任何能想到的设计，并且驾驶自己的载具在战场上与其它玩家以各种方式相互竞技。

* Crossout在中国境内（港、澳、台地区除外）的业务由**完美世界**代理运营。

* Crossout国际繁体中文版的相关业务由遊戲新幹線代理运营。
装填机制

**装填**（**Reload**）是Crossout中应用于大多数开火不连续之武器的限制。

受到装填限制的武器主要包括火炮，装填式霰弹枪，非制导火箭弹，导弹和布雷器等。需要装填的武器可以统称为**装填式**或**装填类**武器。

#### 装填过程

* 当**装填式武器**开火后，武器将会进入无法继续开火的**装填过程**。装填过程将会持续一段时间。

#### 装填时间

* 装填过程的持续时间被称作**装填时间**，每种装填式武器都有其各不相同的装填时间。

玩家可以在游戏界面中获得此类武器对应的装填时间相关信息，装填的过程将以从红到绿的颜色变化反映在部件对应的图标上。

当图标重新亮起，意味着武器可以再次开火。如果在装填过程中尝试击发武器，则图标背景会呈现红色闪烁。（如右图）

## 改变装填时间

### 其它

计算
--
资源

**资源**是一种没有实体，并作为游戏中一些行动消耗品的物品。

制造装备消耗的资源一般包括铁、铜、钢缆、塑料、电池和电子元件。铁、钢缆和电池可以在PVP模式中作为回报获取，而铜、塑料和电子元件只能在PVE模式中得到。

工程师数控机床的装备需要弹壳或遗迹武器碎片、铀矿来进行制造。弹壳是可以冒险模式中获得的特殊资源，而遗迹武器碎片和铀矿的产出来自战队赛。

为驾驶员获取新技能而消耗的资源包括铁、铜、钢缆、兑换券和电子元件。兑换券是PVE模式中的特殊奖励。

进入传统的PVE模式会消耗燃料，并可能消耗修理工具包。燃料可以通过在PVP模式中携带油桶获得胜利来获取，修理工具包可以在工程师工作台制造。

工程师徽章可以用于在艾薇的工坊处兑换其它类型的资源。

此外，还有一些在活动时期用于特殊兑换项目的资源，例如打火机、泰勒币、南瓜糖、鞭炮等。

一部分资源在一定时间内存在着获取量的上限，购买扫描仪能够增加这一获取上限。限制的累计会在固定的时间重置。

补给箱被划分为资源类别，打开补给箱会消耗仓库中的补给箱物品，而进行重复开启补给箱会消耗铁。
Crossout Wiki/editcopy

**注：**此页面用于提交对主页可能的的更改，如果更改的方案经过讨论后认同可行，那么这一修改将被应用到主页。
本页面与主页的对比

欢迎来到 Crossout Wiki！欢迎来到 *Crossout* Wiki！
这里是由与你一样同为末世幸存者的玩家们搭建的，基于一种灾变前技术的知识共享平台。
你可以随时编辑补充现有的文档，或者创建新的页面并探索那些暂时未知的领域。

和你一样的废土幸存者们现在已经创建并维护了 395 个页面 (67 篇文档)！

简介

**Crossout**（**中译：创世战车**）是一款由俄罗斯Gaijin Entertainment发行的末世背景下高自由度建造DIY载具并相互对抗的MMORPG游戏。玩家可以在其中自由地建造任何能想到的设计，并且驾驶自己的载具在战场上与其它玩家以各种方式相互竞技。

* Crossout在中国境内（港、澳、台地区除外）的业务由**完美世界**代理运营。

* Crossout国际繁体中文版的相关业务由遊戲新幹線代理运营。

页面索引

**部件**

**外观**

**教程**

新闻及告示
mw.loader.load('ext.slideboxlightshow');

游戏内容

机制与技术性
* 散热/冷却机制
	+ 过热类可控部件过热量变化的影响因素及方法。
* 装填/重置机制
	+ 装填类武器或主动激活类模组行为的相关信息。
* 伤害/判定机制
	+ 游戏中各类伤害模式的特点及其详尽解析探究。
* 实验汇总页面
	+ 为探究各类机制设计的实验方案、过程与结论。
Crossout Wiki/Section 1

欢迎来到 Crossout Wiki！欢迎来到 *Crossout* Wiki！
这里是由与你一样同为末世幸存者的玩家们搭建的，基于一种灾变前技术的知识共享平台。
你可以随时编辑补充现有的文档，或者创建新的页面并探索那些暂时未知的领域。

和你一样的废土幸存者们现在已经创建并维护了 395 个页面 (67 篇文档)！

简介

**Crossout**（**中译：创世战车**）是一款由俄罗斯Gaijin Entertainment发行的末世背景下高自由度建造DIY载具并相互对抗的MMORPG游戏。玩家可以在其中自由地建造任何能想到的设计，并且驾驶自己的载具在战场上与其它玩家以各种方式相互竞技。

* Crossout在中国境内（港、澳、台地区除外）的业务由**完美世界**代理运营。

* Crossout国际繁体中文版的相关业务由遊戲新幹線代理运营。
利维坦

**利维坦**是一种由玩家建造的巨型机械，这种火力强大而且坚不可摧的钢铁巨兽会出现在PVE模式利维坦之战中。

当玩家达到工程师阵营声望17级的时候，车库页面下方右侧的利维坦建造栏将会开放，进而可以在其中组装利维坦。

利维坦与常规载具的相异之处有以下几点：

* 更高的零件数上限，利维坦的零件上限比玩家现有的常规上限多出100部件；
* 极高的载重量和重量上限，利维坦在其载具基础数值上额外多出25000kg的载重量和50000kg的重量上限；
* 极高的电量，利维坦在常规状态下有着50点基础电量，座舱和发电机可以在此基础上提供更多的电量；

因此，利维坦上可以装备非常多的装甲和武器，进而成为一座火力全开的钢铁堡垒。大多数利维坦会是你在游戏中见过最强大的敌人之一。

利维坦的部署会持续24小时，在此期间你也可以随时手动召回它。在部署之后按钮面板上会显示利维坦的胜负情况，只要“利维坦模式"中玩家没有在三轮进攻中成功地保护油井，则出场过的利维坦都会被算作胜利。每次胜利会为你带来45单位铜的奖励，失败则没有任何奖励或惩罚。

## 与利维坦战斗

利维坦是非常强大的对手，与利维坦战斗需要与之相匹配的能力。

利维坦的火力十分凶猛，使用抗打击能力强的重型车辆能与之抗衡更长时间。高架武器的设计是一种很好的做法，利维坦攻击的主要目标是油井和玩家的座舱，因此让武器和支架远离座舱可以保证你不会提前失去战斗力。

利维坦有着极高的耐久和大量的零件，因此想要尽快摧毁利维坦就需要非常强大的火力。爆炸可以同时对多个部件造成伤害，对利维坦使用造成大量爆炸伤害的武器通常比子弹武器更有效。

**钢铁领袖**是由开发者建造，游戏内容自带的利维坦。它具有三种不同战力的设计，在缺少与参与者战力相匹配的玩家利维坦时出场。
机制

**机制**指游戏运行所遵循的规律。本页面主要包含了玩家对Crossout中各类机制的探究、解释与总结。

大多数机制在游戏中良好地发挥作用，但并没有被明确、详尽地提及。现有的机制内容是玩家们对游戏以各种方式进行深入探索所形成的理论体系。

对机制的理解并非进行游戏所必需，但是能够让玩家以另一种更透彻的角度看待游戏的内容。

## 科学性原则

对游戏中机制的探索与自然科学研究十分类似。在探索某项机制，建立新的理论或对现有的解释提出质疑时，请务必参照以下几个要点：

### 逻辑自洽

* 对一种机制的解释必然是自洽的。如果在理论体系中出现了自相矛盾的情况，那么一定是某一方出现了谬误；

### 可重复性

* 能够观察到的某种现象，在同样的条件下应当出现相同的效果。如果你在验证理论的过程中设计了实验，那么实验也应是可重复的；

### 可证伪性

* 一个开放的理论可以在实践中不断完善，如果在实际操作中确切出现了和理论预测不符合的现象，那么意味着理论存在需要改进的空间。

汇总
--

### 耐久机制

实验
--
过热机制

**过热**（**Overheat**）是Crossout中一种应用于能够持续发挥作用的可工作部件的限制。

目前，受到过热计算限制的部件包括**过热类武器**和属于功能组件的**推进器**。

## 基本原理

过热的机制一般被认为是对应现实中武器装备连续工作使得枪管/喷口部分温度过高，为避免损坏而不能长时间开火的现象。

#### 过热值（枪管温度）

* 对于每一个受到过热计算限制的武器或配件，都存在一个名为**过热值**(**Heat Level**)的变量与之对应。从现实角度出发，过热值反映了部件主要发热部分的温度水平。

#### 发热量

* 上述部件的工作（如武器的开火、推进器的喷射）会使**过热值**增加。同一部件一次工作造成的增加量是恒定的，一般称**发热量**，不同部件工作的发热量不尽相同。

#### 冷却

* 部件停止工作时，过热值会随时间按比例降低直至归零或再次启用，降低的速率被称作**冷却速度**，不同部件也有各自独立的冷却速度。

#### 过热

* 过热值的增长存在上限，当累加而达到**过热阈值**时，部件的工作状态将被强制终止直至完全冷却，这一过程被称作**过热状态**。过热状态结束后，部件方可再次启用。

玩家可以在游戏界面中获得这一部件对应的过热值相关信息，部件的过热值会按照与过热阈值的比例以黄色进度的形式表现在部件对应的图标上。（如图）

发热量累加时图标所示的进度会上升；冷却过程中进度将以一定速率下降；当进度到达图标顶端时意味着部件即将进入过热状态，此后图标中的进度将会持续闪烁，直至完全冷却清零。

## 散热与冷却

### 其它

计算
--
载具

**载具**(**Vehicle**)是一种由一个或多个部件构成的集合体，是游戏过程中各类行为的基本对象。

在Crossout的世界里，载具对应的是各种经过幸存者改装的**车辆**。因而载具也在很多语境中被称作**“战车”**（**创世战车**这一译名也来源于此）——尽管大部分玩家创造的载具已经几乎完全脱离了车的范畴。

在战斗中，玩家能且仅能操控属于自己的载具及其部件。用多个部件独立构造载具的设计让游戏具有了很高的自由度。

座舱
--

**座舱**是载具中最主要的部件。载具上的其它部件必须直接或间接链接到座舱才可被计算为载具的部分。

当座舱被摧毁时，载具的所有部件都将脱落，并判定为载具被击毁。

## 设计图

**设计图**是一个载具部件组合方式的载体，玩家可以通过载入设计图以完全或尽可能还原一辆载具。设计图可以上传到战车博物馆以储存并共享。

### 战斗力

* 载具的**战斗力**(**Power Score**)是载具上所有部件战斗力之和。

载具的战斗力会影响其参与PVP模式中的玩家匹配以及PVE模式的部分参数。
一部分游戏模式对载具的战斗力有准入要求。

### 耐久度

* **耐久度**(**Durability**)是一种衡量载具伤害承受能力的属性。

#### 座舱耐久

* **座舱耐久度**表示载具中座舱当前所能承受的伤害量，座舱耐久度为0时载具将被摧毁。

在游戏过程中，座舱剩余的耐久度会反映在战斗时的面板下方。
载具上安装的车体结构部件能够增加座舱耐久度，载具上座舱的初始耐久度是座舱自身耐久度与结构部件所增加耐久度之和。
当战斗中车体结构部件被击落时，耐久度的上限将会降低（但不会反馈在面板上）。如果此时座舱的剩余耐久度高于降低后的上限，那么座舱耐久度将会下降至二者相等。
#### 总耐久

* **总耐久度**表示载具中所有部件的耐久度之和，可以用于衡量载具能够承受的最高伤害量。

将光标移至面板上耐久度一栏处停留可以查看载具的总耐久度。

### 部件数

* **部件数**指载具包含的所有部件数量。玩家载具的部件数上限由玩家的工程师阵营声望决定，对于常规载具而言最高为80部件。

#### 产生电量

* 基本的载具电量由座舱提供，安装发电机可以额外增加载具提供的电量，载具产生的电量是座舱与发电机提供之和。

#### 电量消耗

* 所有的武器和大多数功能组件都会消耗电量。如果载具的电量消耗超出了提供的上限，那么载具将无法进入游戏。

### 载重量

* **载重量**(**Tonnage**)是载具能够正常驱动的重量限制。

当载具的重量超出载重量时，面板重量的数字将显示为黄色，载具的最大速度和加速度会按比例下降。
载具的载重量是座舱、引擎、移动装置和驾驶员增加的载重量之和。计算载重量超过重量上限时，载具的载重量会被计为重量上限-1.

### 重量上限

* **重量上限**(**Mass Limit**)是组装载具时能达到的最大重量限制。

当重量超出重量上限时，面板重量将显示为红色，载具的最大速度和加速度会大幅下降并且无法进入游戏。
载具的重量上限是座舱、引擎和驾驶员增加的重量上限之和。

### 最大速度

* **最大速度**(**Max Speed**)是载具行进中能够达到的最高速度限制。

在载具重量合法的前提下，最大速度是座舱最大速度与引擎增加后的比例之积。一部分移动装置也会限制载具的速度，载具的最大速度将被计算为所有限制中的最低值。

### 加速度

* **加速度**(**Acceleration**)是衡量载具加速能力的属性。

载具的加速度由座舱马力、引擎马力、载具重量和移动装置马力消耗共同决定。
游戏模式

**游戏模式**是Crossout中进行游戏和互动的主要方式分类。

当前，游戏模式主要分为以下几种

**PVP模式**

PVP模式是最基础的模式。在PVP模式中，按照战斗力匹配的16名玩家会平均分为两组，队伍完成占领条件、在时间结束时存活更多的载具或将对方全部消灭即可获得胜利。胜利方能够获得更多的回报。

**PVE模式**

在PVE模式中，玩家会消耗燃料并与其它三位玩家一起进行对抗敌人*游荡者*群体的各种任务。根据任务的完成阶段会获得逐渐丰厚的不同程度奖励。

**混战**

在大多数混战中玩家将各自为战，以个人的战斗表现决出名次。

**战队赛**

战队赛是游戏中最高规格的战斗之一，玩家将组织所在战队的共四位玩家与其它战队的队伍在一部分特定的地图中展开4v4竞技，角逐出最强大的战队。

**风暴行动**

风暴行动是一个特殊的大逃杀混战模式，多名玩家会随机出现在沙尘暴不断逼近的血岩中的各地，驾驶着没有什么战斗力的战车，通过拾取地图上的各类装备来武装自己并且尝试最终取胜。

**奇遇冒险**

奇遇冒险是一个充满RPG因素的模式，玩家会在主线故事的推进中不断完成任务，了解背景并获得回报。主线任务之外，其中还有可以随时领取的支线任务和随机出现的团队任务。冒险模式中的任务可以由多名玩家组队同时进行。
Crossout Wiki

欢迎来到 Crossout Wiki！欢迎来到 *Crossout* Wiki！
这里是由与你一样同为末世幸存者的玩家们搭建的，基于一种灾变前技术的知识共享平台。
你可以随时编辑补充现有的文档，或者创建新的页面并探索那些暂时未知的领域。

和你一样的废土幸存者们现在已经创建并维护了 395 个页面 (67 篇文档)！

简介

**Crossout**（**中译：创世战车**）是一款由俄罗斯Gaijin Entertainment发行的末世背景下高自由度建造DIY载具并相互对抗的MMORPG游戏。玩家可以在其中自由地建造任何能想到的设计，并且驾驶自己的载具在战场上与其它玩家以各种方式相互竞技。

* Crossout在中国境内（港、澳、台地区除外）的业务由**完美世界**代理运营。

* Crossout国际繁体中文版的相关业务由遊戲新幹線代理运营。

页面索引

**部件**

**外观**

**教程**

新闻及告示
mw.loader.load('ext.slideboxlightshow');

游戏内容

机制与技术性
* 散热/冷却机制
	+ 过热类可控部件过热量变化的影响因素及方法。
* 装填/重置机制
	+ 装填类武器或主动激活类模组行为的相关信息。
* 伤害/判定机制
	+ 游戏中各类伤害模式的特点及其详尽解析探究。
* 实验汇总页面
	+ 为探究各类机制设计的实验方案、过程与结论。

对主页的修改建议可以在这里提出。
阵营

在Crossout的世界中有七个**阵营**。玩家会在工程师阵营中起始游戏，当工程师阵营的声望等级达到10级时，就可以继续加入狂人、游民或拾荒者三个阵营之一。

而当狂人、游民或拾荒者的阵营声望等级达到10级时，玩家就能分别加入它们的二阶阵营：舞火部落、黎明之子或野战军。

在加入阵营24小时的间隔时间之后，玩家就能够再次随意变更至其它任何可以加入的阵营——但玩家只能同时激活除了工程师之外六个阵营中的一个。工程师们始终欢迎幸存者，所以玩家总是处于工程师阵营中。随着阵营等级的提升，玩家可以解锁各阵营独特的结构部件。每个阵营也有其独有的战斗风格和装备。

制造
--

游戏中的装备制造过程均在各阵营的不同工作台中进行。

玩家只能购买和使用当前所在阵营的工作台，但变换阵营不会终止已经开始的制造，也不会让剩余的工作台次数消失。

## 阵营划分

* 工程师：无私的废土住民，乐于对幸存者提供基本的帮助，并且保有制造特殊高技术物件的能力。
* 狂人：热衷于速度、轰鸣和爆炸的混沌猎犬，以不要命的贴身肉搏闻名；
* 游民：在废土上不断探索而不定居的搜寻者，在游走中作战是他们的特长；
* 拾荒者：发掘旧世界的产物而为市场提供军火的清道夫，有着强大的火力和厚重的防御；
* 野战军：兄弟会的特种作战部队，有极强的远程打击能力和地形适应性；
* 黎明之子：旧世界的科学家经过不断的研究，以不可思议的科幻般的技术来武装自己；
* 舞火部落：以火焰为图腾的宗教团体，善于用简单粗暴但有效的方式毁灭一切反对者。
武器

**武器**是一种可以由玩家直接或间接控制，主要用于对敌人造成伤害的部件。

武器的控制方式和作用机制十分繁多而且各不相同，因此玩家在武器的选择和使用上拥有极高的自由度。

属性
--

在部件的共同属性之外，**武器**还具有以下的一些性质：

**伤害**评级(**Damage Rating**)主要表示武器造成伤害的能力；**射速**评级(**Fire Rate Rating**)和武器的开火频率或者装填时间有关；**射程**评级(**Range Rating**)通常反映武器能发挥作用的范围；**精度**评级(**Accuracy Rating**)代表武器综合的精准程度；**过热时间**评级(**Overheat Rating**)只在过热类武器的面板中出现，表示武器能够连续开火的最大时长。
*需要注意的是，面板反馈的信息是十分有限而且模糊的。通常只有在两种非常相似武器的对比中才可以通过面板来定性判断。*

### 电量消耗

所有的武器都会消耗**电量**。电量限制了载具上武器的安装，也让武器的搭配变得尤为重要。

### 战斗力

相同品质武器的战斗力总是与武器的耗电量成正比。

**普通**武器战斗力为耗电量×120；
**稀有**武器战斗力为耗电量×185；
**史诗**武器战斗力为耗电量×235；
**传奇**武器战斗力为耗电量×325；
**遗迹**武器战斗力为耗电量×400。

### 特殊效果

**史诗**及以上稀有度的武器（除部署器外）均有其独有的**特殊效果**。这些武器的特殊效果将在信息面板底部以特有字体注明。

### 射界

**射界**是武器能够转向瞄准的角度范围。在创造界面中进入焊接点视图可以显示已安装武器的射界。

### 转动速度

大多数武器都可以随着玩家的准星移动而在射界内转向，**转动速度**(**Rot**ation **Speed**)也是武器的基本属性之一。

### 开火频率（射速）

对于可以连续开火的武器而言，连射的频率被称作**开火频率**(**Fire Rate**)，暨单位时间内击发的次数（射速）。

## 开火限制

### 弹药

类型
--
Breeding

**Breeding is currently a planned feature, and is unimplemented in the current version of the game.**

## Description

Looking at the Momochi breeding chart, you can see that breeding Momochi with the same rarity has a chance to yield higher rarity ones and higher rarity Momochi will look really different compared to those that you will find in the wild. In this example, the horn color, coat pattern and coat color are different in each rarity and they will look better as the rarity gets higher. You can only find common rarity Magnus in the wild so any higher rarity Magnus would need to be bred.

## Reference

* Kickstarter Update #29 Magnus Breeding Stretch Goal Fish Caught & Final Boss Stretch Goal Fish Revealed!
Juicy Raw Meat

**Juicy Raw Meat** is an item in Re:Legend.

It is a food that can be eaten on its own, or used in cooking recipes.

## Description

*A Juicy Raw Meat.*
Restore: 20 Health

## Obtained From

Can be obtained from the following wild Magnus:

* Moota
* Mooshi
* Moofarro
* Draconewt
* Pruni
* Prunspike
* Seamare
* Seacolt
* Starfin
* Starfawn
* Stubjaw
* Longjaw
* Valevale
* Puff
* Kerapuff
* Warpuff
结构部件

**结构部件**是Crossout中构成载具的最主要部件。

通常，一辆载具有一半以上的部件数由结构部件占据，增加结构部件是使载具承受伤害能力增强的最有效的方式。

结构部件可以大致地分为以下三类：

* 框架结构部件 - 重量极低的中空结构，但因为有对大多数伤害90%穿透率的性质，等效耐久是其自身耐久度的10倍，是游戏中耐久/体积比最高的部件，通常用于保证重要部件的连接。也被玩家称作"穿透板"。
* 车体结构部件 - 从废土各处拆卸下来可以安装于车辆上的装甲部件，能够增加载具的座舱耐久。车体结构部件种类繁多数量庞大，可以组合出非常多样的结构。亦被玩家称为"血量板"。
* 保险杠类部件 - 保险杠和被动近战武器可被统称为保险杠类部件，通常具有高耐重比和良好的格斗抗性，但不能增加座舱耐久。通常被用作最外层的防护装甲和保护底盘与车轮的措施。

各阵营独特的结构部件将随着玩家阵营等级的提升而解锁。每个阵营的结构部件各有特色，例如，狂人的车体结构部件有着最佳的耐久/重量比（耐重比）和最低的耐久/战力比（耐战比），而野战军的车体结构部件恰恰相反，有着最高的耐久/战力比和糟糕的耐久/重量比。
Edna

**Edna** is a villager in Re:Legend.

## Description

Edna is the nurse of Vokka Town and healing is her forte. She doesn’t like to talk to people and often carries a sarcastic tone. Even though her words hurt, she is still a caring person deep in her heart.

She will fully heal you and restore you stamina points for 250G.
Knuckles

The **Knuckles** are a weapon type in Re:Legend. They are not yet implemented in the game.

## Description

Knuckles are the counterpart of Dualswords and they are infused with magics. Every strike will launch magical punches in front of you so it has really high offensive power. The magic punches can also extend your attacking range and that in return will allow you to cover a bigger attacking area.

## References

* Kickstarter Update #25: Pick-a-Magnus Winner, New Weapon Classes, Magnus Reveal Friday & 4500 Backers Special!
Longjaw

**Longjaw** is a magnus in Re:Legend.

## Description

Has a bony head crest that helps it regulate body temperature. Aggressive and highly territorial, known to always be on the prowl in search of prey.

## Trivia

* Revealed as the "3500 Backers Special" during the Kickstarter Campaign

## Gallery

* Concept Art
* Concept Art

## References

1. ↑ Kickstarter Update #19: Re:Legend Combat Spotlight: Staff & 3500 Backers Special!

← Stubjaw | **Longjaw** |  Megajaw →

**Magnus List**
Len

Dislikes: | Magnus Drops

**Len** is a villager in Re:Legend.

## Description

Energetic and Hyperactive. Dreams of being the Strongest Hero, which is why he greatly admires the Blacksmith.

Len runs the Lumberjack Shop and sells wood based building materials.

Shop Hours:

Thursday- Tuesday

 7:00 - 18:00

 Break Hours 12:00 - 14:00

 Closed Wednesdays
Beginner Headband

**Beginner Headband** is an armor in Re:Legend. It is part of the Beginner Armor Set.

## Crafting

Requires Level 1 Crafting Proficiency & 20 Stamina to craft.

## Side Notes

This is the first item you learn to craft in the game, and it happens during the Blips Vs Prunis quest.
You will be allowed to keep it after the crafting tutorial.
This headband will appear on your character once equipped in the Helmet slot.
Firespark Fox

Designer | Magnus Games LLP

## Description

*This article is a stub. You can help Re:Legend Wiki by expanding it.*

## Reference

* Kickstarter Tiny Update September Pick-a-Magnus Winner & October Survey!

## Trivia

* Winner of the **Pick-a-Magnus September Update** minigame on Kickstarter after the campaign ended.

## Gallery

← Elder Rollfin | **Firespark Fox** |  - →

**Magnus List**
Fish

There are plenty of fish to catch around the world and they come in different sizes as well. When the fish is still small, you can keep them within a nursing zone that will keep them safe and allowing them to grow over time. When the fish has grown big enough, you can let it swim in the water around your farm and they will not get lost or escape like smaller fishes.

Any fish above the size of "S"(Small) can be left outside the nursing zone as they are more independent and do not need as much care as smaller fishes. A point to be taken is that not all fish can grow up to "L" size so some might stop growing after hitting "M" size or stay as "S" size forever.

## References

* Kickstarter Update #26: Fish Farm & Underwater Farm!
Liloon

## Description

A Magnus wielding kitchen utensils is the last thing you would expect to see in Ethia. But in the lands of the Ruined Kingdom, a peculiar species of Magnus named Liloon are seen roaming around wielding kitchen utensils like forks, spoons and knives imbued with magical fire. Liloons seem to be adept at handling these utensils as both weapons and silverware depending on the situation.

Despite the utensils being covered in flames, it appears to cause no harm to the Liloons and it is evident that these flames are actually supplied by the Liloons themselves. Fully evolved Liloons which are given the named Deviloon appear to have manifested magical flames on their bodies as well. Any poor soul that decides to get into a fight with these Magnus not only runs the risk of getting cuts and wounds on them, but also burns as well. It is advised to take caution when engaging in a fight with them.

Liloons however, are very passive as they prefer to just eat and sleep whenever they want and there are rarely any cases of adventurers getting attacked by them. Their heavy desire to eat is probably the reason why they mostly wield kitchen utensils instead of actual traditional weapons like swords, spears and bow.

## Drops

 ?
 ?
Coal

**Coal** is an item in Re:Legend.

## Description

*A dark looking stone, stay away from fire.*

## Obtained From

### Gathering

* Coal deposits in Forest Island.
* Coal deposits in Pruni Cave.

## Used In

### Items

* Copper Ingot
* Iron Ingot
* Steel Ingot
* Silver Ingot
* Gold Ingot
* Mithril Ingot
* Adamantine Ingot
* Orihalcum Ingot

## Gifting

**Coal** is a disliked by:

* Emilia
* Hugo
* Ria
Armor

## Description

**Armor** is a class of equip-able items that give Physical and Magical defense. There are two types of armor pieces that are each worn by placing them into their respective armor slots in the inventory(Head, Chest). Armor pieces are either crafted by the player or found while exploring the world.

### Vanity

Armor can be used as vanity as well to mask over the current equipment that you are wearing. If you love how the armor looks but dislike the stats, just wear it as vanity and you will look exactly the way you want without affecting your stats.

## Gallery

* Concept Art
* Concept Art
* Concept Art
* Concept Art
Great Shield

The **Great Shield** is a weapon type in Re:Legend. It is not yet implemented in the game.

## Description

Great Shields are heavy weapon and counterpart of Greatswords. You wield the gigantic shield as a weapon and smash your enemies to pieces with it's overwhelming weight. The gem in the middle can also cast protective or offensive spells so it is a really helpful weapon.

## References

* Kickstarter Update #25: Pick-a-Magnus Winner, New Weapon Classes, Magnus Reveal Friday & 4500 Backers Special!
Kairoot Festival

The **Kairoot Festival** happens on the 10th of Spring.

## Letters

### Reminder Letter

You will be sent a reminder letter in your mailbox from the Mayor on the 5th of Spring.

It will say the following:

Dear [Player Name],

I hope you are well and adjusted to life on the Farm. Have you been tending to the farmplots lately? I know it was in shambles in the beginning, but with a little bit of effort, you can turn it into a beautiful Farm. I just know it.

Speaking of farming, we will be holding a Kairoot Festival, in appreciation for the farming profession.

 It will be happening soon on the 10th of Spring, 5 days from today.

 If you'd like, you can bring a Kairoot to participate in the contest on that day, at the Town Square before 6 PM.

Happy Farming!

-Moku

### Day of the Kairoot Festival Letter

You will receive this letter in your mailbox from the Mayor on the 10th of Spring.

Dear [Player Name],

The **Kairoot Festival** is here! Have you been growing any Kairoot on your farm? If you have, make sure to bring your largest, juiciest, and most beautiful one to the festival today. You can win great prizes if you get a good score from the judges.

Do not worry if you have no Kairoot, come join us at the Town Square before 6 PM if you'd like to see what the festival is like. There'll be plenty of things to experience, and maybe you'll bump into some of your Vokka friends.

See you there~

-Moku

### 3rd Place Prize Letter

Dear [Player Name],

Hear are the rewards for your participation.

~Festival Organizer

* 10 Fertilizer
* 2500 Gold

(Note you must claim it from the mail in order to get the rewards)

## Guide

To start the fesitval, make sure you are holding a Kairoot, walk up to and talk to Mayor Moku in the center of Town Square, and he will ask if you'd like to start the judging.

Make sure you've gotten whatever you wanted to get done for the day, because once judging is over time will automatically skip ahead to 22:00.
Farming

## Description

Vokka island’s fertile ground is perfect for **crop** cultivation, be it on land or underwater. You can plant plenty of crops all year long with different species of plants to be cultivated with each coming season. Each crop can be sold for gold or used to improve your progression in the game.

Your farm consists of 2 separate cultivation patches, each has an area of 18 x 18 grids: a land patch for land crops just outside of your farm house, and a water patch which is in a part of the pond, easily accessed through the huge ramp on the bottom left of your land patch. Tending the crops varies slightly for each category of crops. While you have to keep the land crops alive by watering with a watering can, you cannot water aquatic crops. Instead, you will have to interact with the crop (on default control, use keyboard's F button ) to scare away the fish to keep your crops from getting eaten and dying.

To plant land crops, you need to till the soil with a tool, hoe. To plant aquatic crops, you need to use a shovel. Both tools are among the tool set that the Mayor Moku gave to you on your first morning waking up in the farm house. Alternatively, if you need a new copy of your tools for any reason, you can either buy a new one from Emilia's shop or craft it at the craft station next to your house.

Every in-game day that passes will add debris to your farm plots. Old logs, ferns, wild mushrooms and stones will appear on the farm, and bushes, sea ferns and starfish will appear underwater. These can be collected by interacting (on default control, use keyboard's F button) and some are used in crafting new farming tools. It seems there are weather events that can occur randomly, kill some land crops, and may not happen for several seasons at a time.

Fertilizer and Supersizer can be used on crops to create high quality and gigantic crops, respectively. Every use of fertilizer adds a cumulative chance for the resulting crop to be high quality, and can be applied once a day up until harvest. Supersizer is applied to a 2x2 grid of the same crop, and requires all four crops to be fertilized every day until the crops merge into one. Supersizer is applied after the seed cycle, and during the growing cycle (represented by the vine when highlighting the crop), but before all crops become ready to harvest. The chance the crop merge will be random, sometimes it will appear right after first apply sometimes could be happened after 4th day. Currently, there are no high quality gigantic crops.
Emilia

**Emilia** is a villager in Re:Legend. She is one of the earliest villager you get to meet. Once you have completed "Saving Emilia", she will open up her shop the General Store.

## Description

Cheerful and kind person. Runs the General Store in Vokka Town.

## Gallery

* Concept Art
* Concept Art
* Concept Art

## References

* Kickstarter Update #21: Introducing Vokka Village Item Shop Owner & Shop Interface!
Life Skills

## Description

Practice makes perfect! You gain life skills as you practice them frequently. They level-up passively as you carry out the activities so it is crucial to practice the skill that you want to master as much as you can. Example of life skills: Mining, Fishing, Logging, Cooking, Crafting, Farming, Weaponry and much more!

## Classes

Class Masteries level up depending on which weapon you use during combat.

## Life Proficiencies

This is what the Progression Tab looks like:

## Leveling Skills

There are life skill level caps depending on how many island guardians you've freed/defeated.

* As of version 1.0.1B, life skills are capped at 30 (XXX) and are considered mastered once reached.
Blips vs Prunis

Previous Quest: Vokka Townsfolk

Following Quest: A Goblin Event

## Description

**Solve the Conflict between Blips and Prunis.**

*Moku has requested you to help resolve the conflict between the Blips and Prunis. Perhaps you could start by meeting with the Blipking?*

Resolve the conflict between the Blips and Prunis.

\*Until this quest is finished Bliplings & Prunis will be fighting each other at Sandy Beach.

## Part 1

Try to leave town past Vokka Gate. Once you try to leave Vokka Gate Gunther will stop you and then the Mining, Logging and Blacksmith tutorials begin. The only thing you will have to do though is Craft a Beginner Headband.

### Rewards

* 2 Cocomelon
* 1 Beginner Headband
* 1 Basic Pickaxe
* 1 Basic Axe

Can now Enter the Guild Building at Vokka Gate.

### New Areas Unlocked

**Vokka Coast and the following places there:**

* Town Entrance
* Wealy Shire
* Trocker Cove Cave
* West Coast
* Pruni Reef
* Pruni Cave
* Sandy Beach
* Pasture Falls
* Blipsville

### Side Quests Unlocked

* Logging 101
* Mining 101

The day after the **Blips vs Prunis** quest has been activated these Intimacy quests become available:

* Chef Mori Extraordinaire
* The Fruits of Labor
* A Glimpse Beyond the Thorns
* Kia the Scaredy Cat

## Part 2

Now with the tutorials out of the way, you will be able to leave Vokka Town and head to Vokka Coast

* **You will need to go to Blipsville first and talk to the Blipking.**
* To get to Blipsville, travel thru Vokka Coast in this order: Town Entrance -> West Coast(W) -> Sandy Beach(N)
* The Entrance to Blipsville is in Sandy Beach. It will be on the right side (east side) of the map.
* **Find the Prunperor in the Pruni Cave.**
* Pull up the map with 'M' while your in Vokka Coast if you need help locating how to get to the cave.
* Defeat the Prunperor.

### Rewards:

* Sapphire Earrings x1
* Ruby Earrings x1

#### New Locations Unlocked in Vokka Coast:

* Windy Trail
* Puffy Patch
* Shell Beach - has a Campsite ( That you can actually sleep at and/or manually save)
* Pincer Patch

#### New Magnus that become available in the Wild:

* Starfin
Crops

## Description

Crops that grow have different qualities depending on your care. You need to fertilize to boost the quality of your crops. They can grow to enormous scales if the method of cultivation and conditions are right. Obviously, the higher the rarity of the crops, the more expensive it can be sold in town. Farming is the best way you can make money from during the first year of game.

Apart from normal agriculture crops, Vokka Island also allows for cultivation of aquaculture crops. Aquatic crops can be grown under the water north of the fish farm. When you plant crops, you have to pay attention to the seasons. Different crops grow in different seasons.

## Winter Crops

### Aquatic Crops

\*In current version [16.3.10] These crops cannot become gigantic.

## Unknown/Not Implemented Crops

* Golden Heart Fruit
* Puffball Shroom
* Sapphire Deathcap
Golden Fish Rolls

**Golden Fish Rolls** is an item in Re:Legend.

**Golden Fish Rolls** is also an edible Food.

## Description

*Glazed fish meat mixed with Starfish and Popberries rolled in Sunkelp.*

*Restore: 65% Stamina.*

*Buff: M.Attack +10% & M.Defense +14% for 360 seconds.*

## Obtained From

### Cooking

*Main page: Cooking*
This recipe unlocks at cooking proficiency VI.

You will need 10 SP and the following Ingredients:
Journey for Answers

Previous Quest: Dark Tidings

Following Quest: Someone in Trouble?

## Quest Description

**Seek out the Guardian to find out about your weird dream.**

*Feeling unease about the dream, The mayor suggests the Guardian might know something about it.*

Head for the Sunken Temple, outside of Vokka Town.

## Quest Steps

* Head for the Sunken Temple located in Vokka Coast.
* Head into Temple Gate
* Walk up the stairs in the middle like you are headed to the next floor.
* Cutscene starts, quest ends and the rest of the Sunken Temple is now open.
Beginner Greatsword

The **Beginner Greatsword** is a weapon in Re:Legend.

## Description

*A sturdy greatsword made from a slab of cheap metal.*

## Obtaining

The player receives their first **Beginner Greatsword** right after finishing the "Meet the Mayor" quest which is the first quest in the main story line.

It can also be crafted.

## Crafting

Requires Level 1 Crafting Proficiency & 20 Stamina in order to craft it along with the following materials:

Last Verified: Version 1.0
Draconewt

**Draconewt** is a magnus in Re:Legend.

## Description

Draconewts are only born during rainy seasons. Require fresh water to live through their early stages. Possesses a rare trait that allows them to adapt to different environments.

## Other

The first Draconewt you get from the main story will have randomized stats. The base stats are not set.
Example one starter can have a 4% drop rate and another could have a 6% drop rate.

## Trivia

Draconewt is one of the staple Magnus for Re:Legend.

## Gallery

* Draconewts shadow form
* Concept Art

← Ironskin Baston Gator | **Draconewt** |  Dune Hound Pup →

**Magnus List**
Beginner Dualswords

The **Beginner Dualswords** are a weapon in Re:Legend.

## Description

*Two simple knifes that happened to be beside each other.*

## Obtaining

The player receives their first **Beginner Dualswords** right after finishing the "Meet the Mayor" quest which is the first quest in the main story line.

It can also be crafted.

## Crafting

Requires Level 1 Crafting Proficiency & 20 Stamina in order to craft it along with the following materials:

## Other

The use of this sword in combat will increase the players Dualswords Mastery.

Version 16.3.3
Beginner Bow

The **Beginner Bow** is a weapon in Re:Legend.
It is 1 of 4 bows currently in game that can be used to level up the players Bow Mastery.

## Obtaining

The player receives their first **Beginner Bow** right after finishing the "Meet the Mayor" quest which is the first quest in the main story line.

It can also be crafted.

## Crafting

Requires Level 1 Crafting Proficiency & 20 Stamina in order to craft it along with the following materials:

Verified as of Version 1.0
Cralitus

**Cralitus** is a magnus in Re:Legend.

## Description

A variant of the Cranite crabs where food is scarce. Highly aggressive and is said to hunt other Cranite crabs for sustenance.

## Trivia

* Revealed as the "2000 Backers Special" during the Kickstarter Campaign

## Gallery

* Concept Art
* Concept Art

## References

1. ↑ Kickstarter Update #9: Hidden Legendary Magnus & 2000 Backers Special!

← Cranickel | **Cralitus** |  Wilker Sapling →

**Magnus List**
Beginner Armor

**Beginner Armor** is an armor in Re:Legend. It is part of the Beginner Armor Set.

## Description

A well crafted suit of armor made of low quality materials.

## Obtaining

The player receives their first piece of **Beginner Armor** right after finishing the "Meet the Mayor" quest which is the first quest in the main story line.

It can also be crafted.
Gelprit

**Gelprit** is a crop in Re:Legend.

## Stages

 1 Day | 2 Days | 9 Days | Total: 12 Days

## Bug

* In current version [16.3.10] If you press harvest at Gelprit, the tree will disappear. But you can still use spade to dig at that location and Gelprit crop will pop out from that tile. However, that tile will become bug and cannot be planted or dig anymore. Even after the changing of season, that tile will show icon of withered plant (gelprit) and cannot be fixed forever.
Frigid Tundra

This island is known as the **Frigid Tundra**.
When travelling from the World Map to the **Frigid Tundra**, you arrive at the **Frosty Arrival**, where you can come and
go to the World Map. You must have a Large fish to be able to leave the **Frigid Tundra** unless you have found the local travel shrines. Two travel shrines can be found here along various other objects you can pick up.

## Frigid Tundra

### Frigid Outpost

Here are no Magnus, no ground loot and also nothing to gather.
 In your first arrival on the **Frigid Tundra**, you find Atlas here.

### Pander Hideout

Here is a travel shrine.

Here is also a fishing spot where you can **only** fish Varrage.

### Winter's Camp

Here are no Magnus, no ground loot and also nothing to gather.

You can rest in the tent and you can save your game at the campfire.

Here's also a travel shrine.

### Pengloo Halls

#### Pengloo Vault

Here only happen story relevant things.
There are no Magnus, no ground loot and nothing to gather.

### Abandoned Lab

Story relevant things happen here.
Here are no magnus, no ground loot and nothing to gather.

#### Froz Sanctum

Story relevant things happen here.
Here are no magnus, no ground loot and nothing to gather.
Dune Hound Pup

Designer | Magnus Games LLP

## Description

Dune Hounds are ferocious Magnus that roams in the desert biome and they are extremely dangerous. Even in baby stage, their size is huge compared to other Magnus in the region. They are aggressive in nature and are excellent companion, provided if you are able to tame them before they bite your head off.

## Reference

* Kickstarter Update #25 Pick-a-Magnus Winner, New Weapon Classes, Magnus Reveal Friday & 4500 Backers Special!

## Gallery

← Draconewt | **Dune Hound Pup** |  Duskel Deer →

**Magnus List**
Fusion

## Description

Fusion is another way of obtaining some special Magnus. This is accomplished by talking to the Elder in the Longhouse of the Zan Village, listening to one of his stories, then saying No when asked if you want another one. As of version 1.0.1B, there are currently three possible fusions:

Dracorneus

Tritanhorn

Sabuk Champion

To obtain the fusions, you fuse the stage 3 evolutions of the Magnus listed above. Affection must be at 5 hearts with each Magnus to fuse them. If a fusion fails, you will not lose any Magnus. Fusing three shadow Magnus, results in a shadow fusion. Same thing applys for celestial Magnus.

**Warning: As of version 1.0, there is a fusion bug with celestial Magnus where you successfully fuse three celestial Magnus but you only get a normal fusion Magnus (normal coloured + normal stats). Do NOT fuse three celestial Magnus.**
Cranite

**Cranite** is a magnus in Re:Legend.

## Description

The nippers are strong enough to grind rocks into fine powder for consumption. Often mistaken as an ore rock.

## Trivia

* Revealed as the "2000 Backers Special" during the Kickstarter Campaign

## Gallery

* Concept Art
* Concept Art

## References

1. ↑ Kickstarter Update #9: Hidden Legendary Magnus & 2000 Backers Special!

← Steel Triemer Snail | **Cranite** |  Cranickel →

**Magnus List**
Brattorg

**Brattorg** is a magnus in Re:Legend. It is one of the few stage 3 Magnus that can be consistently encountered in the wild. It spawns with Brattus during the Lumberjack and the Carpenter intimacy quest.

## Description

"The secret to the Brattorg's power is the harnessing of its anger, and apparently its always angry" - The Captain

## Abilities

 Heavy Howl
 Somersault Horn
Dracohunt Bow

The **Dracohunt Bow** is a weapon in Re:Legend.

## Description

*The pruni core acts as a balancing anchor, providing a better draw.*

## Obtained From

### Crafting

Requires Level 1 Crafting Proficiency & 20 Stamina in order to craft it along with the following materials:

## Enhancements

* Every Bow currently has 3 enhancement slots.

* Depending on how well you do when crafting this bow you can unlock 1 or 2 of the enhancement slots without having to go to Hugo.

* Hugo will ask for 2 Iron Ingot to unlock the second enhancement slot of this bow.

**This bow can have any of the following enhancements:**

* M. Attack +4
Chipped Fang

**Chipped Fang** is an item in Re:Legend.

## Usage

**Chipped Fang** doesn't appear to have any practical uses besides being being given as a gift to NPCs, or fed to Magnus (although this will not result in any heart gain). It's primary use is to be sold.

## Obtained From

### Gathering

May be found on the ground in the following locations:

* Desert Island
* Tundra Island
Amberlite Golem

Designer | Magnus Games LLP

## Information

Amberlite Golem's evolution is also distinct from other Magnus as they do not share biology similarities with them.

Their evolution is highly dependent on the materials or ores that you place within their core and different types of ore will trigger different evolution path. The golden color crystals that you see is their original color, and they will change according to the ores that you place within them. Once the evolution conditions are met, the core will trigger the evolution and it will be irreversible so make sure you choose the ores ahead according to your preference

## Reference

* Kickstarter Update #11 "Pick-a-Magnus" Winner & Magnus Reveal Friday

## Trivia

* Final Reward of the "Backers Challenge" Minigame during the Kickstarter Campaign.

## Gallery

← - | **Amberlite Golem** |  Argriz →

**Magnus List**
Dual Swords

The **Dual Swords** are a weapon type in Re:Legend.

## Description

The dual swords are meant for players who love to slice and dice in style and it's the fastest class in the game in terms of mobility. You're an attacker so you will be focusing on dealing tons of damage to the enemies.

## References

* Kickstarter Update #4: Re:Legend Combat Spotlight: Dual Swords
* Kickstarter Update #23: Greatswords & Dualswords Showcase!
Great Sword

The **Great Sword** is a weapon type in Re:Legend.

## Description

The great swords are made for players who love to deal heavy blows and can take lots of damage. It is currently the slowest class in the game but it is also the tankiest class among the others.

## References

* Kickstarter Update #8: Re:Legend Combat Spotlight: Great Swords & Backers Question
* Kickstarter Update #23: Greatswords & Dualswords Showcase!
Calendar

The calendar list of birthdays, festivals, and events.

## Events

### Monthly Event

Trader Sales Day - Items sold at Trader's Area are discounted 20%

Artisan Sales Day - Items sold at Artisan's Valley are discounted 20%

Vokka Sales Day - Items sold at Vokka Gate are discounted 20%

Fish Racing - Talk to Papa Pia at Angler's Pier for fish racing.

### Spring Event

New Year Day
 Celebrate New year

Kairoot Festival
 Submit the best possible Kairoot.

Flower Festival
 View Flowers

Harvest Festival
 Bring ingredient to add into cooking pot

### Summer Event

Beach Day
 Hit the Watero, when the marker within the green bar

Festival of Love
 Gift to Villagers for Affection

Treasure of the Sea
 Fishing competition

Summer Firework
 Donate Money for the fireworks

### Autumn Event

Lantern Night Viewing
 Make a Wish

Moo Moo Faire
 Enter your Moota species with highest level and affection.

Golden Maple Festival,
 Treasure hunt all 25 Maple leaf scatter inside Vokka Town

Halloween Festival
 Mini rhythm game, Hit the incoming pumpkin inside the circle

### Winter Event

Great Vokka Cookoff
 Submit Highest possible dish.