recursal/Fanatic-Fandom huggingface dataset:
Clear Crystal

## Description

*Showing clear streaks of red, green and blue. Said to store a person's soul.*

* **lvl 4** **Naturalist** and **lvl 4** **Rogue** gain **+6 Speech Defence** and **+10 Grit**.

### Benefits

* 200 Renown
* 1 Insight

## How To Obtain

Find all three **coloured crystals** (yellow, green and blue, in 3 separate nodes with only the **Collect**, **Campaign** or **Research** icon, respectively, present).
Magnificent Shadow

As you walk through the jungle, you spot a **big shadow** jump away further into the woods. It looked big and intimidating.

That big shadow will surely make for an **Epic and risky** encounter!

1. **Take the risk**: follow the shadow!
	* ???
2. Leave the shadow and continue exploring...
	* You continue exploring.

**1.** You start the hunt, and soon you find out what the shadow was:

**A Titan Ape!**

What a magificent and rare crature!

The crew disrupts his meal and he's not pleased about it. He quickly leaps towards *#CrewMember* to deal the first blow!

* *#CrewMember* takes the blow and the encounter starts...
	+ Starts a Rank 3 encounter.

**Encounter outcome:**

* **Friendly**: Titan Ape befriended... ?

You sure know how to make friends!

The Titan perceives you as a friend now, and gives you **a valuable gift** before disappearing into the jungle!

* Great! Continue exploring.
	+ Gain a treasure: **Golden Banana**!
	+ **10 Collect**.

**Devious**: Titan Ape subdued!

* Gain a treasure: The Amazing Titan!

**Aggressive**: Titan Ape subdued!

* Gain a treasure: The Amazing Titan!
Enemies

Enemies are typically fought on **Encounter** or **Epic Encounter** Nodes. Most Expeditions posses a variety of unique Enemies, with some overlapping occurring on Expeditions in similar Regions of the Globe.

Compleating an Encounter allways yields **2** **Encounter** with only a few Exceptio

## Difficulty 1 Expeditions

Despite being located in different parts of Europe, the Difficulty 1 Expeditions have quite a few Events, Enemies, and Treasures in common. Their final encounter is also chosen from among the same pool of three opponents.

### Saxon Kings

* Thief
* Sheep
* Common Villager
* Mobster
* Amir Akhtar or Tommy Gunn

* Primary Attitude: **Uncertain**

### Viking Landing

* Thief
* Sheep
* Common Villager
* Mobster
* Cassandra or Tommy Gunn

* Primary Attitude: **Uncertain**

### Celtic Code

* Sheep
* Mobster
* Wolf Druid
* Wolf
* Cassandra or Amir Akhtar

* Primary Attitude: **Uncertain**

## Difficulty 2 Expeditions

### Mali Mystery

* Primary Attitude: **Friendly**
* Final Encounter: Witch Doctor

### Hungarian Fort

* Primary Attitude: **Devious**
* Final Encounter: Alchemist

### Roche's Lost Treasure

* Primary Attitude: **Agessive**
* Final Encounter: Don Smuggleone

## Difficulty 3 Expeditions

### Andean Adventure

**More to Explore** required to play.

* Primary Attitude: **Devious**
* Final Encounter: The Emperor

### Egyptian Expedition

* Primary Attitude: **Uncertain**
* Final Encounter: Sekhmet

### Highland Pursuit

* Primary Attitude: **Friendly**
* Final Encounter: Abbess

## Difficulty 4 Expeditions

### Emerged Island

* Primary Attitude: **Uncertain**
* Final Encounter: Captain Roche

### The Globus Cruciger

* Primary Attitude: **Uncertain**
* Final Encounter: Count

### Anagogic Archipelago

**The Emperor's Challenge** required to play.

* Primary Attitude: **Friendly**
* Final Encounter: Darma Jagapati

## Difficulty 5 Expeditions

### Shangri'la

* Primary Attitude: **Uncertain**
* Final Encounter: Matthieu Rivaleux

### The Lost Island

* Primary Attitude: **Uncertain**
* Final Encounter: Terrifying Predator, Supreme Scientist, or Machines and Queens

### The Holy Grail

**Quest for the Holy Grail** required to play.

* Primary Attitude: **Uncertain**
* Final Encounter: Florentina Magellan
Huge Cliff

### Story

Out of nowhere, in the middle of the forest, a huge **cliff** stands before you. Such a geological rarity often holds some exceptional **treasures**! Leader orders the crew to look around.

Choices:

1. The crew examines the cliff.

The crew comes back to make an action plan. Crew member mentions that there is plenty to find at the foot of the hill. Maybe a Survivalist or Athlete would be able to climb the dangerous cliff and look for more **specific treasures**...

**Choices:**

1. A lvl 1 Athelete or Naturalist will climb the dangerous cliff! (only if available)
2. Nobody wants to risk climbing the cliff. Look for treasure at the bottom of the cliff.

Crew member goes for it and starts climbing the cliff with limited gear. A very daring endeavor!
What **kind of treasure** is crew member looking for?

**Choices:**

1. Look carefully for **quartz**!
2. Look carefully for **fossil**! and 2 Study
3. Look carefully for **crystals**!

**Rewards:**
Based on the choice you made you will have 75% chance for your choice and 13% for the other 2.

1. x% chance: quartz
2. x% chance: Ammonite Fossil
3. x% chance: crystals
Viking Drinking Horn

## Description

A marvelous drinking horn decorated with gold. Made for Viking parties!

## Benefits

* 100 Renown
* 2 Insight
* Choice between 2 Viking and 2 Unique properties

### Unique Pool

* Gain an extra Encounter if you resolve an encounter Friendly.
* Gain an extra 2 Collect if you resolve an encounter Friendly.
* Gain an extra 2 Study if you resolve an encounter Friendly.
* Gain an extra 2 Campaign if you resolve an encounter Friendly.
Ra Statue

## Benefits

* **125** **Renown**
* **1** **Insight**

* One choice from the following:

* **1** **Treasure Hunt**
* **+0-1** **Research** from **Study**
* **+10-15** **Gold** from **Treasure Hunt**
* **+1-3** **Gold** from **Collect**
* **+20-25** **Status** from **Treasure Hunt**

## How To Obtain

Bring a lvl 4 or above **Archaeologist** to the Finale of Egyptian Expedition

After the encounter with the general but before the final fight you will find a hidden passage.
Keeper of the Grove

## Standard Encounter

**Intro:**

Your crew is minding its own business, walking around the forest and taking samples for *research*, when suddenly you hear the sound of multiple feet rushing toward you.

* **...** (+1 Study Token, + ???)

**"GET OF MY LAAAND"**

A man followed by wolves is charging at you aggressively!
* **Defende yourselves** (Start a Rank ★ encounter - 1x Wold Druid, 4x Brown Wolf)

**Win Devious:**

The fool is belittled into madness!

"GAAAH! LEAVE ME AND MY TREASURE ALOOOONEEE!!!"

Treasure? *-Crew Member-* distracts the druid, who totally loses his focus, while the crew searches for his treasure.

Soon enough, the crew find something.

* **...** (Random rewards: 50% Celtic Cross, 25% Green Runestone, 25% Celtic Leaf)

**Outro:**

A fantastic find! You're going to be the envy of the Renowned Explorers with such a rarity!

The crew leaves the druid and "his" forest behind. If one of the druids is here, the Druidic circle must be nearby.
Baba Yaga's Hut

**Baba Yaga's Hut** is located in Transylvania. Baba Yaga's Broom and Baba Yaga's Mortar and Pestle can be obtained here.

The event starts with the crew traversing a mist-shrouded forest, when they run into a house on chicken legs.

The crew must pass a Diplomat:Etiquette check to ask the house to let them in. They can also choose to leave at this point, which ends the event.

If the crew is successful and they are let into the house, they will meet Baba Yaga. Here, they have a few options:

* Telling Baba Yaga she has a nice house will give the crew a bonus to Armor and Speech Defense until the end of the expedition.
* Telling Baba Yaga how ugly she is lets a crew member make a Beguiler:Charms check. Helpful and supportive crew members get a penalty for attempting this check. Failing this will cost 1 Resolve, but succeeding will give the same bonus as above, as well as 3 Campaign tokens and Baba Yaga's Broom.
* Punching her in the face will give you Baba Yaga's Mortar and Pestle. For the remainder of the expedition, visiting certain (fixed, non-random) nodes for the first time will have Baba Yaga appear and curse the crew, giving them a penalty to Armor and Speech Defense. This precedes the event that would normally occur on the node, but does not cancel it.

After making any of the above choices, the event is over.
Renowned Explorers Wiki

Introducing **Renowned Explorers: International Society**, turn-based, tactical strategy game set in the 19th century, developed by Abbey Games, the makers of **Reus**. Take command of a hand-picked group of diverse explorers and travel across the globe in search of legendary treasures while staying ahead of your rivals. Earn prestige in the International Society and become world's most Renowned Explorer!
Visit lost temples, forgotten cities and untamed wilderness to discover magnificent treasures. Find your way past wolves, smugglers and angry locals to become known as a fearless explorer. Every expedition has challenging encounters and your nemesis Rivaleux will take any chance to thwart your efforts. Select your band of adventurers carefully! Each of the 24 Explorers has their own expertise and character Traits when dealing with conflicts. Choose among Fighters, Scouts, Speakers and Scientists and find out the best way to use their talents.
Acquire knowledge, get rich, or become famous by completing procedurally generated expeditions. Use these Resources to conduct Research, attract an Entourage and buy Equipment you need for your next endeavor.

  **The Basics**

* Research
* Expeditions
* Treasures
* Enemies
* Equipment
* Entourage
* Events

* Explore the far corners of the world in the age of discovery, outsmart your rivals, campaign for fame and become the most Renowned Explorer of the 19th century
* Live your own adventures; get to know your explorers with their own character traits, skills and quirks, manage their progression while hunting for the most prestigious treasures
* Prepare your treasure hunt; collect Insight, Research, Gold and Status on your expeditions to acquire supplies and support for the next adventure
* Attitude-based gameplay; choose the best course of action by engaging your opponents physically and mentally using charm, deception, intimidation or a show of force
* There is always something new to discover in the thrilling procedurally generated expeditions, where your reputation opens up new opportunities
  **Characters**

Emilia Karwowska
Anna Proskuriakova
Phillipe Bensoussan
Agatha von Brünswick
Earl Shanty
Suh Min-Jeong
*Scouts*
Kiwi Paakariki
Pedrinho Pinheiro
Hatice Ataman
Harry Walker
Molly Jones
Hojo Fumiaki
Ivan Dashkov
Bia Hekaton
Dolores Garcia
Jan-Piet Corneel
Victor Signac
Wang Yu
*Speakers*
Charles Templeton
Yvonne Lefevre
Maria Rodriguez
Hildegard Haas
Kwame Amanquatia

To write a new article, just enter the article title in the box below.

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Not sure where to start?**

* Find out more about the wiki on the **Official Help Wiki** page.

**Adding content**

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
Charles Templeton

**Skills** | Diplomat (1)Survivalist (1)

Ex-sailor and then ex-butler from Manchester, who wants to rub elbows with the Queen. Knows how to throw a punch and an insult.

## Summary

Charles is a **defensive** speaker, with great defense and overall good offense.

Charles can force enemies to attack him with a group insult. Charles does especially well in **Devious** crews but is a balanced addition to most teams.

Recommended crew: go **Aggressive** or **Devious** with Dolores and Hatice.

### Captain Perk

**Snob**: Acquiring a **specialist Entourage** will give your **Campaign** token a random improvement.

## Training and Perks

 5 | **Enraging Presence** - Charles adds 1 **Enraged** to each **surrounding enemy** at the start of your turn. | **Strong Willed** - **Charles** will gain resistance (-50% damage) to **Saddened** attacks. | N/A

## Spoilers

### Hidden Characteristics

**Charles**:

* is a snob.
* has a fancy mustache.
* is pretty mean.
* will do anything to be famous.
* his wrestling name is *El Puño Imperial.*
* is a Virgo.

### Campfire Cards

* Eye of the Tiger (shared with Pedrinho) - Choose one Survivalist to gain an extra Survivalist perk of your choice. +3 Supplies.
* Etiquette Course (shared with Hildegard) - All crew members gain the **Diplomat - Etiquette perk**!
* Letter to the Queen - +1 Treasure Hunt when a level 2 Diplomat spends Insight in London.

#### Personal Campfire Story

**Letter to the Queen**:
Charles writes a letter to the Queen. Depending on his Diplomat perks(lvl 3 for success), this may be successful or not. During the next expedition, Charles will receive a response. If positive, one selected crew member will be impressed and like Charles better - or if this crew member is Maria or Yvonne, they will start to admire Charles. If the response is negative, Charles will immediately suspect his co-explorers and becomes their opposite.

#### Personalized Buffs

The following permanent buffs related to Charles can be obtained through personal campfire stories:

* *Likes **Charles***: +5 Spirit. *Charles is so classy.*
* *Admires **Charles***: +10 Spirit, +10 Speech Defense, Gain the **Diplomat - Pompous** perk! *With him around, we'll run elbows with the finest!*
* *Wary of **Charles***: +5 Grit *He's a bit Standoffish...*
* ***Charles's** Opposite*: +20 Grit, Gain the **Quick Thinker - Nimble** perk! *Such a stiff snob! If he can't be flexible, I'll have to be!*

## Patch History

Patch 12:

- Charles's captain perk bonus for gold and status reduced to 1-3 from 2-4 and research reduced to 0-1 from 1-2.

Patch 4:

- Charles has a new captain perk! His perk improves campaign tokens every time you buy a specialist, much like Anna's captain perk.
Ammonite Fossil

**Insight** | 1

## Description

A large and astonishing example of an ammonite fossil.

## Benefits

* **25** **Renown**
* **1** **Insight**
* Pick one benefit from the two options presented to you. The options will be two random benefits from Earth C.

**Earth C**

* **5** **Study**
* **5** **Collect**
* **3** **Collect** and **3** **Study**
* **1** **Discovery**
* **1** **Treasure Hunt**

## How To Obtain

Ancient Woodlands encounter in the Celtic Code expedition. Having a scientist and a naturalist in your crew increases your chance of winning a challenge which if you win you can chose "...a **helix fossil** nearby!", choosing this option you increase your chance of obtaining Ammonite Fossil. Ammonite Fossil can also be obtained if you fail the challenge or if you choose not to do it but the chance is smaller.
Benin Mask

## Description

An exotic Benin mask with wonderful details. Actually worn as a pendant.

## Benefits

* Two Mali Pools
* 75 Renown
* 1 Insight

## How to Obtain

On the map there will be a node with a Technique, Treasure, and an improvement icon. Complete a rogue roll to successfully steal the mask. A party member will have a -5 speech modifier due to cultural theft.
The Unknown Expedition

Finally you can start your search for Roche's Treasure!

The treasure, once stolen from the Spanish Silver Fleet, should be somewhere on this pristine and beautiful island. Captain looks at the map you got from Pinkerton to find out where. A place near a waterfall.

**Continue...:**

The crew sets foot on the beautiful island and looks around. Just when Captain finds some man-made debris and realizes this island isn't as uninhabited as you first thought, you've got company...

"Our secret island has been discovered! We've got to silence them, mates!"

It seems they leave you no choice!

**Stand your ground:**

- Start a \*\* encounter.
Viking Landing

**Viking Landing** is one out of three Starter Expeditions. It focuses on **Status**, but can still offer some benefits to players seeking other benefits. The player is sent here to look for a boat belonging to the famous explorer Leif Eriksson.

## Introduction

The player is given the opportunity to read the game's tutorials and play the tutorial encounters. These can be skipped.

## Layout

The island is small, containing around 15 event nodes.

### Nodes

* This expedition will always contain exactly 1 Supplies node, giving 3 additional Supplies.
* The island will always contain exactly 1 out of 3 available Treasure nodes.
* If the selected Treasure node is the **Goody Hunt** event, the island will contain 2 empty nodes, one of these being the **Hidden Hoard** and the other the Treasure location. For the other Treasure nodes, there will be only one empty node, which will contain the Hoard.

More extensive description Viking Landing (Nodes)

## Special Encounters

### Goody Hunt

The crew finds a cryptic note and tries to decipher it. You can start an engagement with some locals or ignore them (winning the engagement might help you with deciphering the note).

After winning the encounter, you get the location of a treasure of your choice: the Nordic Bracelet, the Brooch in Urnes Style or Celtic Leaf.

### Turf House

A Viking Committee poses a **Diplomat** challenge.
When passing the challenge, you have a chance to receive:

* Green Runestone
* Dragon Head
* Viking Helmet

## Finale

The expedition is over when the crew reaches the **Viking Boat**. Here, the player's rival, Matthieu Rivaleux has already arrived to take away any valuables ahead of the player, and sends one of his crew members to keep them busy. This is a level 2 Encounter with either Tommy or Cassandra.

Depending on the henchman chosen and the Attitude in which the player ends the encounter, they are given either no bonus, 1 Campaign token, or 2 Campaign tokens and a permanent +1 bonus to each character's **Attack Power** (for Tommy) or **Speech Power** (for Cassandra). In each case, the player finds a treasure map, which has different options depending on the classes present in the player's crew:

* At least one **Scientist**: *Another antiquity site nearby* gives 2 Study tokens and a 33% chance for each of the three Treasures listed in the other options.
* At least one **Scout**: *A difficult-to-reach area* gives 2 Collect tokens and a 75% chance of getting the The Leprechaun Treasure, and 13% of each of the others.
* At least one **Fighter**: *A treasure is buried deep underground* gives 1 Collect and 1 Campaign token and a 75% chance of getting the Ulfberht Sword Treasure, and 13% of each of the others.
* At least one **Speaker**: *A landmark on the map that the locals might recognize* gives 2 Campaign tokens and a 75% chance of getting the Viking Drinking Horn treasure, and 13% of each of the others.
Tommy Gunn

Tommy is the fighter of Riveleux'd crew. He's **Aggressive**. Watch out for his shattering strike that deals damage in an area!

## Summary

Fought with a 50% Chance in the final node in the Celtic Code and Saxon Kings.

Fought in Shangri-La on Tiger Mountain if no other **Shambhala Key** has been optanined before.

## Stats (Saxon Kings,Viking Landing)

**Resistances, Weaknesses and Immunities**
 Immune against:

 Spirit | 100

### Behavoir:

Stays **Aggressive** using singel target and AoE attacks.

## Stats (Shangri-La)

**Resistances, Weaknesses and Immunities**
 Spirit | ?
Phailin Boonyasak

**Skills** | Beguiler (2)Engineer (0)

This exotic dancer from Bangkok somehow managed to get into the society, but none know of her background. That can't be right...

## Summary

Phailin is a **supportive** speaker with low defenses but with a surprisingly high **Attack**.

Phailin can do a great job supporting the crew, but can also hit with some mean sneak attacks.

Recommended crew: go **Aggressive** or **Friendly** with Jan-Piet and Hojo.

### Captain Perk

**Secret Mission**: You gain **+3%** **Renown** from A-rank treasures whenever you find a **Secret** on an expedition.

## Training and Perks

 5 | **Power Dance** - if no opponents are targeted, all allies affected by **War Dance** gain attack and speech for 2 turns. | **Expose Weak Spot** - Assassinate reduces target's armour by -15 permanently. | N/A

## Spoilers

### Hidden Characteristics

**Phailin Boonyasaak**:

* loves dancing.
* is brave.
* her wrestling name is *La Danza Mortal.*
* is a Leo.

### Campfire Cards

* Meet the Locals (shared with Suh Min-Jeong) - Gain 2 supplies. Pick one crew member to gain either Diplomat: Generous or Beguiler: Charms.
* Government Secrets - (Shared with **Wang Yu**) Gain **1** **Secret** for each 2 Journalists in your Entourage.
* Totally Spy - Phailin gains **Rogue - Sneaking** and **Rogue - Surprise**. Also gain 2 Discovery tokens, 2 Secrets and 2 Treasure Hunts immediately.

#### Personal Campfire Story

Totally Spy:

* On playing the personal story card, Phailin gains the **Rogue - Sneaking** and **Rogue - Surprise** perks.
* After playing Totally Spy, two events occur in the following expeditions. If, after those, you visit the anagogic Archipeligo, a unique Treasure Node spawns (only happens if you have not only played the card, but also have to have had the events trigger prior to going there - even if they trigger *in* the expedition, they will not spawn. Upon travelling there, you require a level 6 Quick Thinker or a **Brave** crew member to get the Treasure.

#### Personalized Buffs

The following permanent buffs related to Phailin can be obtained through personal campfire stories:

* *Likes **Phailin***: 5% Speech Power, +5 Grit. *Such an elegant miss.*
* *Admires **Phailin***: 10% Speech Power, +10 Grit. Gain the **Beguiler - Dancer** perk! *I'm mesmerized by her dancing and dexterity!*
* *Wary of **Phailin***: +5 Speech Defense. *Something is not right here!*
* ***Phailin's** Opposite*: +15 Speech Defense, +15 Armor. Gain the **Quick Thinker - Alert** perk! *I don't trust her! I think she's hiding something!*

## Patch History

Released 10th May 2017 in **The Emperor's Challenge** DLC
Majapahit Piggy

## Description

This oldest piggy bank ever was briefly mistaken for an ancient statue of Rivaleux.

## Benefits

* **100** **Renown**
* **1** **Insight**
* Choice between 2 random Indonesian A bonuses:
	+ **4** **Collect** and **4** **Campaign**
	+ **8** **Collect**
	+ **2** **Treasure Hunt**

## How To Obtain

Purchased at the Orang city in Anagogic Archipelago.

The cost is **1** **Resolve**

The Orang city is a Node located near the special encounter The Pagoda of the Witch.
Fighters

> *"Fighters are strong and useful in a fight. Fighters too find extra **Gold** when completing challenges."*
>
>

Fighters are well suited for **Aggressive** crews and typically have high attack, armor, and spirit.

When spending **Insight** on **Collect** type Jobs, all fighters gain **1** **Encounter** instead of one of the **Collect** tokens.
Viking Shield

## Description

An unused Viking shield, richly decorated.

* 25  Renown
* 1  Insight
* Choice between 2  Viking and 1  Unique properties

## How To Obtain

* "Battles of Old" encounter in the "Viking Landing" expedition - a level 1 tactician is prefered in obtain this item. Crew with a tactician must chose the option "analyze the history of the battle" and then chose the option "Look carefully for **shields**!". By choosing the correct option crew increases its chance of obtaining the Viking Shield sagnificantly. The shield is also obtainable if there is no tactician but the chance is much smaller.
Pipe Rock

**Insight** | 1

## Description

A piece of quartz with a fossilized worm burrow.

## Benefits

* **15** **Renown**
* **1** **Insight**
* This treasure only gives you one random benefit from Earth C.

**Earth C**

* **5** **Study**
* **5** **Collect**
* **3** **Collect** and **3** **Study**
* **1** **Discovery**
* **1** **Treasure Hunt**

## How to Obtain

Pipe Rock is obtained through the Quartz Mine encounter in the Saxon Kings expedition. It's a common item, and is usually the result of failing the challenge. The other treasures gained through this encounter are the Druid Quartz, Clear Amber, and Golden Nugget.
Encounter Token

**Encounter** tokens are one of the seven Token types available in the game, and are generally generated from Encounters. **Encounter** tokens focus on gaining **Status** and **Gold**. By default, **Encounter** tokens initially give **15-20** **Status** and **10-20** **Gold** each.

# Basic Characteristics

* Generated by Encounters.
* Generates **15-20** **Status** and **10-20** **Gold**.
* **Fighters** gain ****1**** **Encounter** instead of **Collect** when spending **Insight** on **Collect**
* Can be enhanced by **Journalists** for **+1-2** **Status**.
* Can be enhanced by **Traders** for **+1-2** **Gold**.

## Insight Jobs

* **London**, available by default, grants ****1**** **Encounter** and **1** **Collect** (Fighter only).
* **Zanzibar**, in Africa, grants ****1**** **Encounter**, **1** **Collect** and **1** **Campaign** (Fighter only).
* **Timbuktu**, in Africa, grants **2** **Study** and ****1**** **Encounter** (Fighter only).
* **Bombay**, in Asia, grants ****1**** **Encounter** and **1** **Treasure Hunt** (Fighter only).

# Other Enhancements and Generators

## Research

 **Cultural Awareness** | Anthropology | * ****+1/+2**** **Encounter** when spending **Insight** to perform a **Study** with a **lvl 4/6** **Archaeologist**
 **Encounter Expert** | Anthropology | Gain another ****+1**** **Encounter** when solving an **Encounter** with a **chosen Attitude**.

## Specialists

 Marinus, Heroic Historian | **9-12** **Research** from **Encounter** | Copacabana 2

## Explorers

### Captain Perks

* **Hojo Fumiaki** - **Sensei:** All crew members gain **Quick Thinker - Juijitsu**. ****+1**** **Encounter** when a level 3 **Quick Thinker** succeeds on the **Adventure Wheel**.
* **Victor Signac** - **For Glory!:** **+50%** **Gold** from **Encounter**. **+5** **Renown** from **Encounter**.
* **Wang Yu** - **On a Roll!:** ****+2**** **Encounter** when Yu succeeds on the **Adventure Wheel**., **+4** **Research** from **Encounter**.
* **Maria Rodriguez** - **Path to Stardom:** **+50%** **Status** from **Encounter**. **+5** **Renown** from **Encounter**.

### Leveling

* **Phailin Boonyasak** level 3 - **Spy School:** Phailin gains ****+1**** **Encounter** token when spending **Insight** on **Campaign**.

### Campfire Stories

* **Ivan Dashkov** - **Vow of Peace:** Ivan loses 50% Attack, but gains half his Armor as Speech. Ivan's **Try to Excite** hit chance increases to 100%. Gain an extra ****1**** **Encounter** if you resolve an encounter **Friendly**.
* **Wang Yu** - **Explorer Showdown:** ****+2**** **Encounter** at the end of each expedition for each level of **Rivalry** in your crew.
* **Maria Rodriguez** - **The Lovely Lady:** Gain an extra **3** **Campaign** if you resolve an encounter **Friendly**. Gain an extra ****1**** **Encounter** if you resolve an encounter **Devious**.

### Campfire Cards

* **Work the Wits** (Hojo Fumiaki & Wang Yu) - Gain **Encounter** for each level of **Tactician**, **Quick Thinker** and **Beguiler** in your crew.

**Treasure Hunt**
**Campaign**
**Secret**
**Study**
**Discovery**
****Encounter****
Adventure Wheel

The **Adventure Wheel** represents the random element of Renowned Explorers: International Society.

Winning a roll on the **Adventure Wheel** is signified by the Renowned Explorers symbol, losing by a skull icon.

## Chances on the Adventure Wheel

The chance to succeed on the **Adventure Wheel** is influenced by a variety of factors: the defensive or offensive ability on an explorer, their skills and often a specific trait of that skill. Sometimes multiple skills can be involved in one roll.

If a chance is 100% the **Adventure Wheel** will not be animated, and an automatic success will be given instead. Similarly, if the chance to succeed is 0%, an automatic loss is given. Modifiers to results will still take effect.

Sometimes the whole group is tested instead of a single explorer, taking into consideration the entire crew's classes and skills.

## Odd Symbols

Some explorers have reported seeing a triangular symbol on the **Adventure Wheel**, but no one has yet reported finding out what happens if it is landed upon.
Secretum Secretorum

## Description

* **150** **Renown**
* **2** **Insight**

Choice between properties from these pools:

* 2 Hungarian benefits.
* 2 Unique benefits.

## How To Obtain

* At the end of The Hungarian Fort expedition, choose to remain skeptical of tall tales to improve your chances of getting the **Secretum Secretorum** instead of the Philosopher's Stone.
Roche's Lost Treasure

**Roche's Lost Treasure** is one out of the Rank Two Expeditions. It focuses on **Research**, but can still offer some benefits to players seeking other benefits.

## Introduction

Upon landing, the player is assaulted by smugglers, who are using the cove as a hideout. This begins a Difficulty Two encounter, for which you **cannot** be tactically prepared.

## Layout

The island is moderately small, containing about 32 nodes.

## Special Encounters

### The Cave of Torrents

First there's an  challenge: someone has to secure the ropes while the other rappel into the caves below.
Then for the other two explorers there's a  challenge: someone has to find a path downwards.
Finally a  challenge has to be overcome to obtain the Water of Life.

### The Smuggler Secret

First there's an  engineer challenge, a  rogue challenge or an encounter your party has to overcome to board the smuggler ship.
Then there's an  athlete challenge when escaping the ship, after which an encounter starts.

### The Canopy

You find a huge tree that towers above the canopy of the deep jungle. One crew member could go climb the tree and see what's up there.
Many things can be found in jungle canopies, but you can expect **physical challenges**, **biological data**, or **hidden bounties**...

Adventurer climbs the tree for over 30 minutes, until the canopy is finally reached. The view of the jungle is simply breathtaking!
There are things to explore, though. What will Adventurer do?

* Adventurer studies the jungle canopy for 2 Study.

Depending on who you take up the tree, you may find additional options and treasures, including (but not limited to):

* Bring a  Survivalist for 3 Campaign.
* Bring a  Naturalist for Tear Orchid.
* Bring an  Athlete for Amazon Eggs.

### The Pirate Treasure (Finale)

Defeating the smuggler Boss grants you Roche's Treasure
Celtic Horned Helmet

**Insight** | 1

## Benefits

* **75** **Renown**
* **1** **Insight**
* Pick one benefit from the four options presented to you. The options will be one random benefit from Celtic C, Celtic A and two from the unique pool.

**Celtic C**

* **3** **Campaign** and **3** **Study**
* **3** **Collect** and **3** **Study**
* **5** **Study**
* **1** **Discovery**

**Celtic A**

* **+ 1** **Research** from **Study**
* **+ 6-10** **Research** from **Discovery** (Note: This bonus is mentioned twice in the Collection.)

### Unique Pool

* **+ 4-6** **Research** from **Encounter**
* **+ 10-15** **Gold** from **Encounter**
* **+ 10-15** **Status** from **Encounter**
左轮手枪

左轮手枪是一把开火速率较低但伤害较高的转轮手枪。在远距离时左轮手枪准确度较低且弹夹容量较小。

## 武器数据

左轮手枪的最高稀有度为稀有。

左轮手枪在刷新时伴随两组  大型子彈
，每组 7 发，每次射击时消耗一枚弹药。

## 使用策略

左轮手枪是开火速率低但伤害较高的武器，每次射击可以破坏两格护甲。在后期的游戏中可以被沙鹰取代。

综合其他武器比较，左轮手枪在中远距离以游击形式破坏目标护甲有不错的效果，在合适的距离下两枪即可击杀满生命值无护甲敌人。但介于开火速率低、弹容量低和随机偏射大的问题，左轮手枪不适合长时间交火。因此，左轮手枪适合游戏的中远距离游击，以及合适距离下的两枪快速击杀。

## 不同距离点的伤害

最终造成的伤害取决于子弹在命中目标前经过的距离。一颗从左轮手枪发射的子弹最远可以飞行 120 SAU，即 960 像素。

出膛點
20 SAU
40 SAU
60 SAU
80 SAU
100 SAU
120 SAU
**47** 傷害 **54** 傷害**52.33** 傷害**50.67** 傷害**49** 傷害**47.33** 傷害**45.67** 傷害**44** 傷害 **51** 傷害**49.33** 傷害**47.67** 傷害**46** 傷害**44.33** 傷害**42.67** 傷害**41** 傷害

皮膚
--

該武器可以使用下列皮膚：

普通
**默認麥格農手槍**
*新手物品*

普通
**橘色麥格農手槍**
5 麥格農手槍擊殺

普通
**綠色麥格農手槍**
10 麥格農手槍擊殺

罕見
**黑暗麥格農手槍**
S.A.W 商店
 **200**

罕見
**藍色麥格農手槍**
20 麥格農手槍擊殺

罕見
**紅色麥格農手槍**
35 麥格農手槍擊殺

罕見
**紫色麥格農手槍**
55 麥格農手槍擊殺

稀有
**胡蘿蔔麥格農手槍**
S.A.W 商店
 **450**

稀有
**燧發麥格農手槍**
S.A.W 商店
 **450**
*海盜組合包物品*

稀有
**銀製麥格農手槍**
S.A.W 商店
 **450**

稀有
**禮物包裝麥格農手槍**
S.A.W 商店
 **450**

稀有
**木製麥格農**
*超級動物通行證 第2季*

稀有
**黃色麥格農手槍**
80 麥格農手槍擊殺

稀有
**粉色麥格農手槍**
110 麥格農手槍擊殺

史詩
**藍與黑麥格農手槍**
第 7 季 PlayStation Plus 組合包

史詩
**綠與黑麥格農手槍**
第 7 季 Xbox Perks 組合包

史詩
**海洋麥格農手槍**
*超級動物通行證 第0.5季*

史詩
**白色麥格農手槍**
150 麥格農手槍擊殺

## 历史原型

金牛座M44型是由巴西的同名武器生产商（Taurus）金牛座公司推出的一款大口径左轮手枪，发射.44 Magnum马格南弹。

## 更新日志

**v0.96.8**

* 射擊非自動武器時增加了0.02秒的點擊緩衝

**v0.96.6**

* 前三槍的後座力模式相同，三槍後的後座力模式隨機。

**v0.96.4**

* 子彈填充數目 7 減少到 6。
* 可以破壞兩點護甲。

**v0.96.3**

* 後座力連射的前 2 槍為非隨機的分佈，之後則變成隨機 。

**v0.95.1**

* 增加了子彈速度
* 每次射擊後坐力增加降低了，後座力恢復速度也加快了。

**v0.93.0**

* 子彈速度提升。

**v0.90.0**

* 添加了新的子彈射擊系統。

**v0.89.1**

* 使用大型子弹代替小型子彈。

**v0.87.8**

* 史诗 移除, 由史诗 沙鷹代替。

**v0.87.0**

* 移動時後座力減少。

**v0.83.0**

* **史诗** 添加。
* 所有子彈的速度增加了約 6-8%。
Emerged Island

**Emerged Island** is a Rank 4 Expedition. It focuses on **Gold** and **Research**. The crew is sent here to investigate the spontaneous appearance of an island in Central America.

## Introduction

The players are confronted by Voodoo Pirates, in an encounter that **cannot** be tactically prepared for.

## Layout

The map is fairly large, consisting of approximately 32 nodes. Travel distance varies from 0-2.

### Nodes

Status, Supplies, Wits, Beach.

* Three random nodes, one of each, **Gold**, **Research** and **Status** will contain a fragment of the Clear Crystal. Destroying the assembled artifact will remove Roche's physical immunity in the final fight (useful for crews with weak speech).
* The captain of the **Stubborn Guppy** has lost his crew to Captain Roche, but is determined to continue to America. He needs help retrieving supplies from a tree. You can make a roll (aided by Speech Defense, Scientist, and Engineer,) to assist him in retrieving his supplies, which he will share with you; you can simply keep him company for some time; or you can laugh at him and take what he has (This does not, alarmingly, bother Kwame, despite that he'll "surely starve now."). If you have lvl 4 **Engineer**, lvl 3 **Naturalist** and lvl 3 **Athlete** you can perform a special combo to get 5 **Campaign**, 5 **Collect** and 3 **Supplies**.

* The Emerged Snail can be found here, provided a level 4 **Naturalist** is present and the correct node is explored.
* One random empty node will contain a hidden Voodoo Hut. Arriving at the node with exactly 7 supplies will award the Shrunken Head artifact. There are multiple empty nodes so a great deal of luck is needed.
* An archaeological opportunity can be found in a coastal node allowing the crew to repeatedly excavate for treasure. The **Archaeologist** check is 30% harder each time and failing the check will start a Crab encounter. There is no reason to give up early as all the rewards will be given in the next node skill check (could be a bug or an engine limitation). The fail outcome quote "Delved too greedily and too deep" is from LoTR referring to the dwarves.

## Special Encounters

### Voodoo Ritual

* First challenge: **Archaeologist**.
	+ Success: 1 **Discovery** & 1 **Campaign**
	+ Failure: "No Conclusions"

### The Mangrove (Epic Encounter)

* First challenge: **Naturalist** (Biology).
	+ Succes: 2 **Study** & 1 **Supplies**
	+ Failure: -20% speech on this expedition
* Second challenge: **Athlete** (Tenacity & Endure Harship)
	+ Succes: 2 **Collect** & a Voodoo Doll treasure.
	+ Failure: -1 **Resolve** & -2 **Supplies**

## Finale

First you need to find a solution to all the voodoo pirates surrounding Captain Roche:

* a peaceful distraction: **Survivalist** challenge.
* a violent distraction: **Engineer** challenge.

Then you have to battle Captain Roche himself, who is physically immune to damage. He has **Confident** and **Enraged** weaknesses, however.

Upon defeating him, Roche's Captain Coat can be obtained.
Events

On every Expedition you will be encountering different events. At every such event you will be required to choose from different options and more often than not fight Enemies, which may lead to different outcomes and Treasures. The chances of success of every event may be improved with certain **Skills**. Most events are not very important, but some of them can yield greater treasures.

## Encounters

### Challenges

* **Cultural challenge**: a **Diplomat** or **Archaeologist** may be useful.
* **Wits challenge**: A **Tactician**, **Beguiler** or **Quick Thinker** may be useful.
* **Nature challenge**: an **Athlete**, **Naturalist** or **Survivalist** may be useful.
* **Technique challenge**: An **Engineer** or **Rogue** may be useful.

## Expeditions

### Celtic Code

**The Celtic Code**

Basic starting event that allows you to go through the tutorial.

**Ancient Woodlands**

An event, where you can find a treasure.

**Druidic Disputes**

**Keeper of the Grove**
The final event of the expidition, where you fight with Amir Akhtar.

### Roche's lost treasure

**The Unknown Expedition**

When you first time come to the island you get this encounter. You are attacked by a group of pirates and have to fight your way through.

**Magnificent Shadow**

An epic encounter, where you can choose to fight with **Titan Ape**.

**The Pirate Treasure**

The final event of the mission.

### Mali Mystery

**Tribal Treasures**

When you first time come to the island you get this encounter. It works both as an introduction event and as the final event of the expidition.

**The Crystal Cave**

An epic encounter.

**A new chapter**

### Egyptian Expedition

**The Obelisk**

An epic encounter, where you can acquire a rare treasure.

**A New Captain?**

You crew leader is lot in a sandstorm and you must elect a substitute for her, while searching.

**The Red Pyramid**

An epic encounter.

### Anagogic Archipelago

**Ancient Stupa**

Four "Ancient Stupa" are scattered across the map, marked by a "Special Event" indicator each. Activating them gives three choices and the same choice can be selected up to three times granting different bonuses each time:

**Red Tiger**

First activation: 3  **Encounter** tokens.

Second activation: Reveals a spot with an Archaeologist and Engineer check and gives the option to travel there.

Third activation: Each crew member gains the **Athlete - Tenacious perk**.

**Blue Turtle**

First activation: 6  **Collect** tokens.

Second activation: Reveals a spot with a Survivalist check and gives the option to travel there.

Third activation: Each crew member gains the **Archaeologist - Legends perk**.

**Green Komodo Dragon**

First activation: 6  **Status** tokens.

Second activation: Reveals a spot to fight some birds and gives the option to travel there.

Third activation: Each crew member gains the **Survivalist - Spotting perk**.
Medieval Fort

The **Medieval Fort** is located in Transylvania. Charlemagne's Hand is hidden here.

The event starts with the crew being ambushed by the local militia after locating the surprisingly intact fort. The player may choose to skip the encounter, but this ends the event.

The Encounter consists of 2 Transylvanian Villagers, 3 Villagers, and 1 Justice Villager. The Encounter ends when all opponents are defeated, and has a different result based on the overall Mood the player ends the Encounter in:

* Friendly: the crew must pass a Diplomat:Negotiations check to gain access to the fort and 3 Campaign tokens.
* Devious: the crew must pass a Beguiler:Astonishing check to gain access to the fort and 3 Campaign tokens.
* Aggressive: the crew is denied access to the fort.

A failed skill check or an Aggressive result will end the event.

**Supportive and helpful** crew members (such as Kwame and Pedrinho) will have a strong opinion on this. They gain a speech penalty for the rest of the expedition if the encounter is resolved aggressively, a speech bonus for a friendly result, and a penalty on the above Beguiler check. (but no further negative consequences for being Devious)

If the crew is granted access to the Fort, they will find Charlemagne's Hand there, and will gain 2 Study tokens as well.
Baryonyx Claw

**Insight** | 1

## Description

The claw of a dangerous looking dinosaur that you discovered!

## Benefits

* **100** **Renown**
* **1** **Insight**
* Pick one benefit from the four options presented to you. The options will be one random benefit from Earth C, Earth B and two from the unique pool.

**Earth C**

* **5** **Study**
* **5** **Collect**
* **3** **Collect** and **3** **Study**
* **1** **Discovery**
* **1** **Treasure Hunt**

**Earth B**

* **+ 0-1** **Research** from **Study**
* **+ 3-5** **Research** from **Discovery**
* **+ 1-2** **Gold** from **Collect**
* **+ 10-15** **Gold** from **Treasure Hunt**

### Unique Pool

* Gain an extra **2** **Study** if you rseolve an encounter **Devious**
* Gain an extra **2** **Campaign** if you rseolve an encounter **Devious**
* Gain an extra **2** **Collect** if you rseolve an encounter **Devious**
* Gain an extra **1** **Encounter** if you rseolve an encounter **Devious**
Golden Cloud

**Insight** | 1

## Benefits

* **50** **Renown**
* **1** **Insight**
* Pick one benefit from the three options presented to you. The options will be one random benefit from Earth C, Earth B and one from the unique pool.

**Earth C**

* **5** **Study**
* **5** **Collect**
* **3** **Collect** and **3** **Study**
* **1** **Discovery**
* **1** **Treasure Hunt**

**Earth B**

* **+ 0-1** **Research** from **Study**
* **+ 3-5** **Research** from **Discovery**
* **+ 1-2** **Gold** from **Collect**
* **+ 10-15** **Gold** from **Treasure Hunt**

### Unique Pool

* **+ 1-3** **Gold** from **Campaign**.
* **+ 1-3** **Gold** from **Study**.

### Benefits (Base Game)

* **100** **Renown**
* **1** **Insight**
* **+ 5** **Gold** from **Collect**.

## How To Obtain

The Golden Cloud is obtained through the Quartz Mine encounter in the Saxon Kings expedition, with a mining village. A beguiler is preferred in obtaining this item, as succeeding in convincing the gold expert will increase your odds. Other treasures that can be gained from this encounter are Pipe Rock, Druid Quartz, and Clear Amber.
Roche's Captain Coat

## Description

Wearing this while walking the plank is really fashionable!

## Benefits

Choice between properties from these pools:

* 2 Voodoo benefits.
* 2 Unique benefits.

### Unique Pool

* +4 **Study** for each level of **Rogue** in your crew.
* +4 **Study** for each level of **Naturalist** in your crew.

### Benefits

* 400 Renown
* 2 Insight

## How To Obtain

Complete the finale of the Emerged Island expedition and defeat Captain Roche.
Nordic Bracelet

## Description

The center piece of lost Viking treasure!

## Benefits

* 25  Renown
* 1  Insight
* Choice between 2  Viking properties

## How To Obtain

* "Saxon Monastery" encounter in the "Saxon Kings" expedition - Choosing the option "Intimidate the hooded man and demand treasure!" increases the chance of obtaining Nordic Bracelet. No challenge needs to be won, just choosing the option is enough.

* "Goody Hunt" encounter in the "Viking Landing" expedition - After winning the encounter the crew must choose "...an old **bracelet**!" option and then go to the marked location. Choosing the correct option increases the chance of obtaining the Nordic Bracelet.
Goliath

*This article is a stub. You can help Scribbled Arena Wiki by expanding it.*

Goliath comes with a Boomstick and a D-AvD shield.

**Boomstick:** A modified shotgun that does lesser damage but has better range.
**D-AvD:** The tank creates a temporary shield around itself and nearby allies.
## Related:

Power-ups
**Other Tanks:**

Hornet
Raven
Rust
Sting
Maria Rodriguez

**Skills** | Beguiler (2)Archaeologist (0)

Being the daughter of an Argentine politician, she copied her father's way of handling problems and added her mother's looks and charm to the mix.

## Summary

Maria is a **glass cannon** speaker, with amazing **Speech** but very lacking defenses.

Maria can seduce enemies for fantastic damage to their spirit. Maria does very well in **Friendly** or **Devious** crews, as long as there is someone to protect her!

Recommended crew: go **Friendly** or **Devious** with Emilia and Pedrinho.

### Captain Perk

**Path to stardom**: **+50%** **Status** from **Encounter**. **+5** **Renown** from **Encounter**.

## Training and Perks

 5 | **Relentless Humiliation** - Gains an **extra Speech** on Maria's **Sadden**, with 50% **Speech**. | Passive: **Strong Willed** - **Friendly Atmosphere** - **Maria** gains +10% **Speech** while your current attitude is **Friendly**. | N/A

## Spoilers

### Hidden Characteristics

**Maria**:

* is a devout believer.
* will do anything to become famous.
* is superstitious.
* has had bad experiences with crabs.
* her wrestling name is *La Prima Donna.*
* is a Taurus.

### Campfire Cards

* Renowned Archaeologist (shared with Agatha) - +15 Renown for each level of Archaeologist of your highest level Archaeologist. Bonus triples from level 5.
* Secret Report (shared with Yvonne) - +50% Gold, +50% Status, and +50% Research from Secret.
* The Lovely Lady - Gain an extra 3 Campaign if you resolve an encounter Friendly. Gain an extra 1 Encounter token if you resolve an encounter Devious.

#### Personal Campfire Story

**The Lovely Lady**:
One selected crew member (besides Maria) falls in love with Maria. They like her instantly, and will gather the courage to speak to her during the next Expedition and, regardless of the result, admire her afterwards. If the crew member is Mean, Maria becomes wary of them in return.A character who likes dancing will gain encounter tokens here. During the next expedition, they profess their love and (except for Ivan) Maria will send them away. The crew also gains 3 Encounter tokens. This does not change their relationship any further, though.

Victor, being married, immediately rejects the idea of a relationship, gaining 3 encounters tokens and leading to respect from Maria, who gains 'Likes Victor'.

#### Personalized Buffs

The following permanent buffs related to Maria can be obtained through personal campfire stories:

* *Likes **Maria***: +10% Speech Power. *She's... kinda cute...*
* *Admires **Maria***: +25% Speech Power. Gain the **Beguiler - Theatrics** perk! *\*Sigh\* She's so amazing...*
* *Wary of **Maria***: +10% Attack Power. *A bit manipulative...*
* ***Maria's** Opposite*: +25% Attack Power, Gain the **Naturalist - Astronomy** perk! *So full of herself! The real stars are in the sky, Maria. Root yourself to the ground!*

## Patch History

Patch 14:

- Decreased Renown gain from Encounter tokens from Maria's and Victor's Captain Perk to 5.

Patch 10:

- Maria's base speech raised to 30.