Database

The Suit Database is how you unlock suits to craft them, then when you have a suit unlocked you must right click the database with a suit data drive and put the suit onto the drive and put the drive into a Suit Fabricator or a Cosmic Suit Fabricator if it's has the cosmic node to craft the suit

## Basic Nodes

Nodes that don't need a quest to unlock and have at least 1 on every suit

* Group 0-Tier 1 Suits
	+ Unlocked for Free
* Defense I-Suits with Simple/weaker Damage Resistances
	+ 6 Tutridium
	+ 10 Levels
* Defense II-Suits with higher defensive abilities such as shields or immunities to some damage types
	+ Requires Defense I to unlock
	+ 2 Iridescent Gold
	+ 15 Levels
* Defense III-Suits with extremely high defensive abilities such as shields and immunities to multiple damage types
	+ Requires Defense II to unlock
	+ 6 Iridescent Gold
	+ 20 Levels
* Ranged I-Suits with basic ranged abilities
	+ 6 Tutridium
	+ 10 Levels
* Ranged II-Suits with high ranged abilities
	+ Requires Ranged I to unlock
	+ 2 Iridescent Gold
	+ 15 Levels
* Ranged III-Suits with extremely high ranged abilities
	+ Requires Ranged II to unlock
	+ 6 Iridescent gold
	+ 20 Levels
* Traversal I-Suits with basic movement abilities such as gliding and leaping
	+ 4 Iridescent Gold
	+ 15 Levels
* Traversal II-Suits with more extensive movement abilities such as super speed and web swinging
	+ Requires Traversal I to unlock
	+ 8 Iridescent Gold
	+ 25 Levels
* Regeneration I-Suits with basic healing abilities
	+ 3 Iridescent Gold
	+ 15 Levels
* Regeneration II-Suits with exceptional healing abilities
	+ Requires Regeneration I to unlock
	+ 6 Iridescent Gold
	+ 20 Levels
* Melee I-Suits with basic melee abilities
	+ 6 Tutridium
	+ 10 Levels
* Melee II-Suits with medium melee abilities
	+ Requires Melee I to unlock
	+ 2 Iridescent Gold
	+ 15 Levels
* Melee III-Suits with high melee abilities
	+ Requires Melee II to unlock
	+ 6 Iridescent Gold
	+ 20 Levels

## Objective Nodes

Nodes that require some goal to be able to unlock

* Group 1-Tier 2-3 Suits
	+ Unlock a Tier 1 Suit
	+ 2 Iridescent Gold
	+ 10 Levels
* Group 2-Tier 4-5 Suits
	+ Unlock a Tier 3 Suit
	+ 4 Iridescent Gold
	+ 15 Levels
* Group 3-Tier 6-7 Suits
	+ Unlock a Tier 5 Suit
	+ 6 Iridescent Gold
	+ 20 Levels
* Group 4-Tier 8-9 Suits
	+ Unlock a Tier 7 Suit
	+ 8 Iridescent Gold
	+ 25 Levels
* Group 5-Tier 10 Suits
	+ Unlock a tier 9 Suit
	+ 10 Iridescent
	+ 30 Levels
* Cosmic-Suits that require the Cosmic Suit Fabricator to craft
	+ Locate and Enter an eternity nexus
	+ 3 Iridescent Gold
	+ 30 Levels
* Archery-Suits that use Compound Bows and have increased Bow Drawback Speed
	+ Craft a Compound Bow
	+ Craft a Quiver
	+ Requires Melee I to unlock
	+ Requires Ranged II to unlock
	+ 1 Iridescent Gold
	+ 10 Levels
* Marksmanship-Suits that use guns
	+ Shoot a mob with a bow from at least 70 blocks away
	+ Requires Ranged II to unlock
	+ 2 Iridescent Gold
	+ 15 Levels
* Vibranium-Suits that use Vibranium in some form such as Vision
	+ Mine at least 1 Vibranium
	+ Make Vibranium ingots in an Alloy Smeltery
	+ 2 Tutridium
	+ 10 Levels
* Wakanda-Suits from Wakanda
	+ Fully grow and harvest a Heart Shaped Herb
	+ 2 Tutridium
	+ 10 Levels

## Suit Nodes

Nodes for specific groups of suits and usually require basic and objective nodes to unlock

* Flight-Suits that have the ability to Fly
	+ Requires Traversal II to unlock
	+ 6 Iridescent Gold
	+ 25 Levels
* Intangibility-Suits that allow you to phase through blocks
	+ Requires Traversal II to unlock
	+ 6 Iridescent Gold
	+ 20 Levels
* Magic-Suits that have their powers derived from Magic Sources
	+ 2 tutridium
	+ 10 Levels
* Nanotechnology-Suits that are made from Nanotech instead of being full physical suits
	+ 2 Tutridium
	+ 10 Levels
* Object Manipulation-Suits that either have items or have abilities that allow them to change location of themselves, others, and even certain blocks in some cases
	+ Requires Ranged II to unlock
	+ 4 Iridescent Gold
	+ 15 Levels
* Size Manipulation-Suits that have the ability to change their size
	+ 4 Iridescent Gold
	+ 15 Levels
* Sorcery-Suits that use magic as their powers but are not inherently magic themselves
	+ Requires Magic to unlock
	+ 3 Iridescent Gold
	+ 20 Levels
* Speed Force-Characters who have access to the speed force and can increase/decrease their speed easily
	+ Requires Traversal II to unlock
	+ Requires Regeneration II to unlock
	+ 6 Iridescent Gold
	+ 25 Levels
* Spider-Verse-Spider-Man characters
	+ 2 tutridium
	+ 10 Levels
* Stark Tech-Suits that use technology made by Stark
	+ 2 Tutridium
	+ 10 Levels
* Teleportation-Suits that have the ability to teleport
	+ Requires Traversal II to unlock
	+ 5 Iridescent Gold
	+ 15 Levels