Blessed Toxmalb

*Reference Book: Star Wars Saga Edition Unknown Regions*

*Affiliations: The Sorcerers of Rhand*

One of the oldest members of The Sorcerers of Rhand, Blessed Toxmalb inhabits the High Tower Observatory of Rhand's central ruin. He is a tall, bipedal being with sunken holes for eyes and chalky gray skin. Upon closer inspection, his "skin" is revealed to be nothing but powdery flakes that shed in dry rivulets, giving him a perpetually melting appearance.

Beneath this shifting layer nest hundreds of tiny flies that buzz about his head and bury themselves in his cheeks. The flies do not bite, but if directed by Toxmalb, they form a cloud around an enemy's head to force choking and suffocation.

Toxmalb is known as the Rhandite Lorekeeper and stores treasures in his aerie for translation. He speaks in a dry croak and is fluent in hundreds of languages. Although Blessed Toxmalb is most often encountered in his crumbling tower, he sometimes provides his services to visitors as a guide through the frightening and mind-bending sights of Rhand. In this same capacity, he drops in on the twelve worlds of the Nihil Retreat.

Toxmalb is skilled in the ways of the Dark and has attained his position through a century of Darksight path-walking. He wears a shadow crown buried beneath the skin flakes of his forehead, used to control up to a hundred Pawns scattered across the Retreat's worlds. Although the Pawns possess no true Dark abilities, they serve as an advanced warning system to alert Toxmalb to any danger, and he frequently throws them away as cannon fodder.

## Blessed Toxmalb Statistics (CL 16)

Medium Sorcerer of Rhand Noble 7/Force Adept 5/Force Disciple 4

**Destiny Points:** 3, Prophet; **Force Points:** 9, Force Boon, Strong in the Force; **Dark Side Score:** 16

**Initiative:** +8; **Senses:** Low-Light Vision, Perception +21

**Languages:** Anzat, Basic, Cheunh, Dromnyr, Ebruchese, Killik, Minnisiat, Sy Bisti, Tof, Vagaari, 3 Unassigned

### Defenses

Reflex Defense: 30 (Flat-Footed: 30), Fortitude Defense: 30, Will Defense: 36 (41 vs Persuasion)

Hit Points: 80, Damage Threshold: 35

**Immune:** Mind-Affecting effects

### Offense

**Speed:** 6 Squares

**Melee:** Unarmed +10 (1d4+7)

**Ranged:** By Weapon +11

**Base Attack Bonus:** +11, **Grapple:** +11

**Attack Options:** **Channel Aggression**, **Power of the Dark Side**,

**Special Actions:** **Channel Anger**, Darkflies, **Presence**, Shadow Crown, **Telekinetic Savant**, **Weaken Resolve**, **Visions**

**Force Power Suite (Use the Force +16):** *Dark Rage*, *Farseeing*, *Force Disarm*, *Force Grip*, *Force Lightning*, *Force Slam*, *Force Thrust*, *Mind Trick*, *Move Object* (2), *Rebuke* (2)

**Force Secrets:** Devastating Power, Multitarget Power, Shaped Power

**Force Techniques:** Force Point Recovery, Improved Telepathy

**Species Traits (Sorcerer of Rhand):** Beastly Traits (Darkflies, Low-Light Vision), Bonus Feat (Force Sensitivity), Dark-Infused, Repulsive Appearance

### Base Stats

**Abilities:** Strength 8, Dexterity 10, Constitution 11, Intelligence 18, Wisdom 16, Charisma 6

**Talents:** **Channel Aggression**, **Channel Anger**, **Embrace the Dark Side**, **Force Perception**, **Power of the Dark Side**, **Presence**, **Telekinetic Savant**, **Weaken Resolve**, **Visions**

**Feats:** Force Boon, Force Sensitivity, Force Training (3), Improved Damage Threshold, Improved Defenses, Linguist, Skill Focus (Perception), Skill Focus (Use the Force), Skill Training (Knowledge (Life Sciences)), Strong in the Force, Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)

**Skills:** Deception +11, Gather Information +11, Knowledge (Bureaucracy) +17, Knowledge (Galactic Lore) +17, Knowledge (Life Sciences) +17, Knowledge (Physical Sciences) +17, Knowledge (Social Sciences) +17, Perception +21 (Shadow Crown), Persuasion +11 (may reroll to Intimidate, may keep better result), Use Computer +17, Use the Force +16 (may reroll when using Force Power with the [*Dark Side*] descriptor, must take second result)

**Possessions:** Shadow Crown, Decaying Robes

### Abilities

**Darkflies:** Upon command, a swarm of Darkflies erupts from Toxmalb's head and attempts to choke or suffocate one living target within 12 squares of Toxmalb. The darkfly swarm moves at a speed of 8. Make an attack roll at 1d20+10 against the target's Fortitude Defense.

If the attack succeeds, the target takes 1d8 points of damage and moves -1 step on the Condition Track. If the attack fails, the target takes half damage and does not move on the Condition Track. Treat as 15th-level Beasts of Fine size.

**Low-Light Vision:** Blessed Toxmalb ignores Concealment (but not Total Concealment) from darkness.