recursal/Fanatic-Fandom huggingface dataset:
Manual of Style

**This is the TFS at the Table Wiki's Manual of Style**. It outlines how pages are to be formatted and edited and is meant to serve as a guide for people wishing to start editing the Wiki. Below are some of the guidelines that we use for keeping articles organized and in a similar fashion. Please take your time to read and follow the guidelines as closely as possible as you edit any and all pages.

Policies listed here are for usage in articles. Unless stated, they must be followed across the wiki, without exceptions.

## **Perspective**

Articles should be written from a real person's perspective. Some example phrases are "such and such happened in Episode 23" or "in the Billy Punchyface special".

## **General writing style**

The official spellings as provided by DM Zito to the public or to the moderators are to be used for names of characters, locations, etc.

Avoid the use of obscenities, slang terms, and euphemisms in articles. They can be used only in the context of quotes from characters.

Keep the tenses of articles/sections consistent.

All sections of articles should be in past tense with the exception of Character Appearances and Personality.

## **Layout Guide**

**Characters**

Separate character pages should be made only when sizable paragraphs can be written for the character, especially in the "Adventures at the Table" section. Character entries on Characters of Note should not be created before the character's name or alias has been revealed.

If applicable, character pages should begin with a meaningful quote by the character. The PC pages are exempt as they have an intro video for that purpose. Then, it should have a 1-2 sentence general description and the following headings should be used in order if applicable to the character:

The Infobox used should be the one named "Character Infobox"

* Biography
* Appearance
* Personality
* Adventures at the Table
* Trivia (if applicable)
* Quotes (if applicable)

**Episode**

The infobox used should be the one named "Episode Infobox"

The following headings should be used in order:

* Plot Synopsis
* A list of characters who appear in the chapter.
* Trivia

**Chapters**

The Chapter pages should have a short summary of the chapter and the following headings should be used in order:

* Summary
* Story Impact
* Characters Introduced

**Note**: Please add edit summaries and cite which Chapter and Episode you got the information from. An example would be "Added that Ezra is a half-Elf Rogue as stated in Chapter 1 Episode 1". You may add timestamps as well.
Bulkard

Bulkard is a large bustling tourist town on an island south of central La Circunus. It caters to the moderate to wealthy crowds. Bulkard is a favorite relaxation destination for the elite of Eburkal, including the Kals themselves. Its population is largely tabaxi, elves, half-elves, humans, aasimars, and genasis. The island itself is largely desert. The town is built on a cliffside facing out over the ocean with wooden docks below. There are three ports: one controlled by the Navy, one where the ships carrying tourists dock, and one for merchant and trader ships to dock, largely run by the Fine Day Boardwalk Company.

## **Fort Dizmak**

Near the docks sits a naval base run by a Lieutenant Gore. Stationed out in the water is a massive dreadnaught. As many of the Kingdom's royals and elite venture to Bulkard, security is a must.

## **Jovial Lot**

A large carnival that is one of Bulkard's largest attractions. It is also the headquarters of the Fine Day Boardwalk Company. Unlike the franchise on Jahal, there seems to be no goblins employed at the Bulkard location. Lot Nyeth is the owner and public face of the Fine Day Boardwalk Company. However, Lot is actually a pirate lord and is undoubtedly using his company as front for his pirate activities.

## **School of the Wandering Script**

An elite bard college located on Bulkard. Magic is regulated heavily by the government, and bard magic is no different. Sheet music can only be written by people issued licenses by the government. Buying sheet music is said to be extremely expensive.

## **Other Places of Interest**

As a tourist town there are unquestionably a lot of places to go.

**Catnap Inn**: A hotel for tourists.

**Shipwrecked**: A local tavern.

**The Spiral Lamp**: The local sanctioned magic shop. It is run by Legitimate Larri.

**Joh-Johes Adventurer Bizarre**: A shopping center where you can find general supplies, imported goods, and crafted goods. It is run by a tabaxi woman named Jocelyn.

**Cactus Rose**: A wonderful place to find good company for the right price.

**The Hearth of Salima**: Both a temple to worship Salima and a day spa.

**The Bloody Scimitar**: The carvehouse. A less touristy place for workers and sailors congregate.

**The Camel's Hump**: The hunter lodge just outside of the city.

**Antlion's Maw**: The local fighting arena.

**Saga's Keep**: The local zoo. It is run by Saga, one of Lot's crew members.
Welcome to Jahal Cove

Youtube video thumbnail for Chapter 1 Episode 2

**Welcome to Jahal Cove** is the 2nd episode in the series.

## **Plot Synopsis**

The streets of Jahal Cove were bustling as the Voltun made port. Making their way down to the dock, our heroes were greeted by a friendly but simple ogre named Timothy. Eloy and Timothy became best friends, but they had little time to bond as the Jahal Cove militia ushered them along with Risf, Pliskin, and the shackled Skrung to Jahal Cove’s governor, the pirate lord, Captain Meed. After debriefing the party, Meed revealed that Jahal Cove is under lockdown due to the threat of abyssal monsters attacking the surrounding waters. The tumor Wake found aboard the Voltun may hold the key to finding their source, and Meed expressed surprise at Wake’s ability to withstand its uncanny power. Our heroes agreed to investigate the problem in exchange for their freedom.

Treated as both guests and prisoners, the party was shown to a local tavern, the Flappy Stingray, where they were greeted by its owners, Mary and Harros Pibbs. Given a chance to unwind, the boys spent the evening drinking and gambling. While the innocent Eloy was unable to hold his liquor and had to be escorted to his room with a minimum of property damage, Wake and Ezra managed to win big at the roulette table against a high-rolling dwarf named Gulfur. The next morning, hungover but flush with their gambling winnings, Ezra, Eloy, and Wake hit the town to resupply and meet more of the local faces. As the day wore on, they made their way to the carve house to check in on Wake’s rowboat. There, the toothy grin of a large reptilian man awaited them, but to what end?

## **Appearances**

* Abigail McCallick
* Eloy
* Ezra
* Gimmi Brothers
* Grammy
* Gulfur Flaegurr
* Harros Pibbs
* Havok
* Jacob Meed Self
* Mary Pibbs
* Pliskin Hark
* Redd
* Risf
* Skrung
* Timothy
* Wake

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Buckshots

Youtube video thumbnail for Chapter 2 Episode 5

**Buckshots** is the 16th episode in the series.

## **Plot Synopsis**

Given permission to enter the island's lighthouse, Wake, Ezra, Eloy, Redd, Risf, and Zia’ka, along with an unconscious Calliope, began looking for any clues to help them remove the island’s curse, discovering an incomplete cure disease potion that may be vital to their quest. Soon enough, Calliope woke from her slumber, begrudgingly agreeing to assist our heroes, and became the only form of communication with Wake, who had lost the ability to speak as his transformation into a deer progressed. Advancing further into the tower, they found the body of the structure’s master and a note saying that the potion required only one more ingredient, poison oak, before it could be added to Carble, completing the gargoyle.

The group departed the lighthouse with Carble to hunt down the desired plant and was greeted by several undead deer abominations, which were quickly subdued by the gargoyle’s sonic screech. Making their way through the forest with a now fully changed deer Wake, they encountered more abominations and horrific, skeletal deer creatures. Wake took advantage of his new form, sneaking closer while pretending to be just an ordinary animal. Showing surprising command of his new body, Wake dispatched several of the macabre deer himself while the remaining enemies were dealt with by the rest of the party. The path ahead now clear, everyone proceeded through the forest until they came upon a clearing containing the very plant they needed.

Through the combined efforts of Calliope, Redd, and Zia’ka, the group was able to harvest the poison oak and complete the potion. Dawn breaking over the island, they began the trek back to the town, where they discovered Nedra, Pliskin, Skrung, and Onslow holed up and prepared for battle in the tavern. Apparently, more deer abominations had attempted to abduct Onslow during the night. Despite the pleasant atmosphere of our heroes’ reunion, Calliope was unsettled as she sensed a malevolent gaze upon her.

## **Appearances**

* Calliope
* Carble
* Eloy
* Ezra
* Gulfur Flaegurr
* Jalael
* Nedra
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Wake
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Beginning of the End

**Beginning of the End** is the 84th episode in the series.

## **Appearances**

* Barabus Bonebite
* Chromagil
* Devilgrin
* Grammy
* Meecha Azmint
* Morgan Strong
* Nedra
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Slurag
* Val'Tara
* Wake
* Yawrugrik
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Glorriosa

Official artwork of Glorriosa by Jack Kaiser.

**Glorriosa** is a character in Team Four Star's D&D series "TFS at the Table". She is one of the green ones from the south island.

## **Biography**

Little is known about Glorriosa except that she is a “Green One” who lives on the sourthern of the Jahal Islands. There, she protects the forests she lives in from invaders.

## **Appearance**

Glorriosa is a tall, slender, green woman. Her hair is made of leaves, and vines grow from her body. She wears an earthy floral dress.

## **Adventures at the Table**

### **Chapter One**

In episode ten, Glorriosa confronted Eloy, Ezra, Wake, Skrung, Gulfur, Ave Lo Eshtali, Arundhati, Troy Hultch, and Quickin as they traveled through the forests on the southern Jahal island. They informed her that they were pursuing Viktor, and she showed them the numerous abyssal and corpses left in Viktor’s trail when, suddenly, the abyssal attacked.

Glorriosa, Quickin, and the naval officers fought one wave of enemies while Eloy, Ezra, Wake, Skrung, and Gulfur dealt with another.

In episode eleven, Glorriosa purified the remains left after the battle with the abyssal. Then, she opened the path for the others to proceed to the gnoll camp.

### **Chapter Two**

Glorriosa attended the party at the Flappy Stingray to celebrate the death of Viktor in episode twelve. Her appearance was a shock to Wake, Ezra, and Eloy. She didn't interact with anyone besides Zia'ka and Yawrugrik.

Glorriosa and Yawrugrik appeared in episode thirteen to say their final goodbyes to the Lockwood Natural Wonders.

## **Notes & Trivia**

* Glorriosa was a potential recruitable character, but the players decided that it wouldn't make sense for her to leave her forest, so they passed on her.
Rude Awakenings

**Rude Awakenings** is the 40th episode in the series.

## **Appearances**

* Abigail McCallick
* Eloy
* Ezra
* Gavriil Bezumets
* Gimmi Brothers
* Harros Pibbs
* Jacob Meed Self
* Lot Nyeth
* Mary Pibbs
* Pliskin Hark
* Risf
* Timothy
* Wake

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Blood on the Mantaruva

Youtube video thumbnail for Chapter 2 Episode 3

**Blood on the Mantaruva** is the 14th episode in the series.

## **Plot Synopsis**

Intent on discovering what tragedy befell the Mantaruva, our heroes made plans to board it and uncover what secrets it might hold. With space on the rowboat limiting the party, Wake, Ezra, and Eloy chose to bring Redd and Risf with them onto the ship. However, the team found rowing over to the Mantaruva to be more difficult than anticipated as the blood pervading the water and the sharks within it hindered their advance. Taking minimal damage, they were able to reach the Mantaruva and begin their investigation.

Aboard the seemingly abandoned vessel, our intrepid adventurers made disturbing discoveries: numerous bodies had been collected in massive piles and zombies wandered the ship. Exploring further, they came across a vampire woman frantically searching through crates in a room with a pentagram inscribed on the floor and, at its center, an armored figure suspended on a cross. Entering the room, Ezra stepped on a loose floorboard, alerting the creature to his and Wake’s presence. She camouflaged herself and, before anyone in the group could react, pounced on Ezra, sinking her teeth into his neck to feed. Wake and Redd assailed the vampire, knocking it back, as Risf hurried toward Ezra to heal him of any trace of vampirism.

In retaliation, Ezra launched a fireball at the feral woman using his enchanted ring but only succeeded in igniting the cross and the body that hung from it, causing the man to begin screaming in agony. Shortly afterward, Redd slew the vampire, incinerating her with a ball of fire, at which point the man in the center of the room broke free of his restraints, revealing himself to be a zombified vampire and tearing the cross from its fixture to wield as an enormous, flaming club. In a stroke of brilliance, Ezra littered the floor with ball bearings, and, when the monster stepped forward, he slipped and fell, launching the cross into the air. On its way down, the blazing projectile landed on its former wielder, sending him through the floor into the water below to be devoured by sharks.

After the abrupt end to the conflict, much to Redd’s bewilderment, the group salvaged what they could from the Mantaruva before returning to the rowboat, setting the ship ablaze as they left to prevent any further misfortune. The second trip on the rowboat proved to be even more harrowing than the first now that the sharks had been mutated by the vampire blood, but they managed to make it back to Yeldin safely. Determined to stop the vampirism from spreading throughout the seas, our heroes dumped oil into the infected water and ignited it, burning away any trace of the disease before continuing on their journey.

## **Appearances**

* Eloy
* Ezra
* Gulfur Flaegurr
* Nedra
* Onslow Green
* Redd
* Risf
* Skrung
* Wake
* Yeldin

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
World Map

## **The World of Kelpie**

This is the map of the entire world of Kelpie, in which the adventures of "TFS at the Table" take place. Named after the goddess of the ocean, Kelpie is largely covered in water with several continents spread across its surface. To the northwest is Brinegrast. Directly south of this, in the southwest is Dionsign. To the east of both of these continents across the Bright Sea is La Circunus. North of this continent lie Ghast Isle and Dragon. To the south of La Circunus are Tillak and the Madlands, while in the southeast is Shadering. Finally, north of Shadering and across the Oron Gape lies Eskaran.

Although the exact shape and size of Kelpie is unknown, it boasts a lengthy year equivalent to 32 Earth months with seasons lasting 8 months each. At the current level of known technology in "TFS at the Table" it would take at least 300 years to circumnavigate the planet.

Kelpie is known to have three moons, but only the nearest of the three is visible most of the time. The closest moon has a lunar cycle lasting two weeks, changing from full to new in only one.
Clash at Demonhead

**Clash at Demonhead** is the 85th episode in the series.

## **Appearances**

* Barabus Bonebite
* Chromagil
* Grammy
* Jacob Meed Self
* Lot Nyeth
* Morgan Strong
* Nedra
* Onslow Green
* Pabsvadri
* Pliskin Hark
* Redd
* Risf
* Skrung
* Val'Tara
* Wake
* Yt
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Mary Pibbs

Official artwork of Mary by Jack Kaiser.

**Mary Pibbs** is a character in Team Four Star's D&D series "TFS at the Table". She is married to Harros Pibbs.

## **Biography**

Mary married the tiefling Harros Pibbs and served under Captain Jacob Meed. When Meed set down in Jahal Cove, Mary and Harros operated a tavern called the Flappy Stingray.

## **Adventures at the Table**

### **Chapter One**

Mary encountered Wake, Ezra, and Eloy when they arrived at the Flappy Stingray in episode two, expressing frustration at having to make a bed for a centaur. The next morning, she advised the group to stay together as they moved about the town.

In episode three, Eloy, Ezra, and Wake reported back to Mary after looking around town. When Wake explained the sensation he had felt upon touching the abyssal tumor, Mary became concerned and said he should tell the local magic shop owner, Mr. Rattles, about it after completing their mission.

In episode eight, Mary was left in charge of the town while Meed and Harros were off meeting with Captain Ave Lo. She listened to the trio's recount of their adventures and everything they had learned about the abyssal, and told them to go see Mr. Rattles.

In episode nine, Mary was present for the parley with Captain Ave Lo. The next day, she woke Wake, Ezra, and Eloy up so they could get ready for their adventure on the south island.

### **Chapter Two**

Mary worked the Flappy Stingray during the party in episode twelve to celebrate the death of Viktor. She got into a brief argument with Wake, who was trying to find milk for Timothy.

In episode thirteen, Mary was none to pleased with Eloy after Timothy broke two of her glasses with a flute Eloy had given him. Later, when the Lockwood Natural Wonders were going, she presented each member of the crew with silver jewel encrusted Flappy Stingray mugs. A few moments later, she had to yell at Onslow Green not to shoot at an illusory dolphin made by Eloy.

### **Chapter Three**

Mary arrived in Rite alongside the rest of Meed's crew in episode... She spent her time on the ship drinking, and was heatedly drunk when Wake, Ezra, and Eloy were brought on board. When Eloy asked if anyone present was a dragon, Mary suggested she could be in her current state.

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Peril In Prosperity

Youtube video thumbnail for Peril In Prosperity

**Episode title** is a one shot episode set in the Wild West of the mid-1800's, just after the American Civil War.

Like The Eye of Jupiter the episode was to test the role-playing system Nick was working on, a retooling of the Apocalypse World System.

## **Plot Synopsis**

Barnabas “Buddy”Biscaw was run out of the last town he visited, after trying to con a man into buying some land that he may not have owned, and which might not even have existed. In the 'Lone Weasel' he meets Joe “Jeopardy” Poole, who is traveling to the town of Prosperity, in the Black Hills of South Dakota, in search for a certain mineral, and Blanche, a woman escorting a traveling priest, Pastor Pete Monahan, who plans to bring the word of God to the inhabitants of Prosperity.

From Jimmy, another patron in the 'Lone Weasel', they learn that the town of Prosperity sprang up a few years ago, that you can just scoop the gold out of the river there, and has no law enforcement.

These five people travel to the town of Prosperity together, where Pete the priest goes missing. Blanche, Barnabas and Joe try to find him.

## **Appearances**

* Blanche
* Barnabas “Buddy”Biscaw
* Joe “Jeopardy” Poole

## **Notes & Trivia**

* The Lone Weasel is a reference to the "Wandering Weasel" tavern in Nick's personal "roll with me" campaign.
Jacob Meed Self

Official artwork of Jacob by Jack Kaiser.

**Jacob Meed Self** is a character in Team Four Star's D&D series "TFS at the Table".

## **Biography**

Thirty years ago Jacob lived on an island known as Barnacle Bay. He and many of his friends wished to join the navy. However, one day, the navy eyed the island for more depraved reasons. The navy drained the island of it's magical well. This caused the ocean to be corrupted and brought forth an abyssal monster that destroyed Jacob's home.

Meed joined the navy to protest against their actions at Barnacle Bay but was eventually court marshaled for it. He set to the seas and become a pirate, eventually becoming a pirate lord and joining an alliance of pirate lords know as "the Grand Design".

After about ten years of living on the high seas, Meed came to Jahal Cove and settled down there. Due to the trouble caused by Viktor, Ave Lo came to Jahal Cove to parley. Ave argued to help deal with Viktor but with the price that Meed must set sail once again and leave the cove.

## **Personality**

Although a feared pirate lord, Meed spent his retirement as the mayor of Jahal Cove. Lot refers to Meed as the nice one because of his "no killing" policy. This alludes to him being one of the more merciful pirate lords. He is loved by his crew and respected by the citizens. It was a sad day when he was forced to leave Jahal Cove.

## **Adventures at the Table**

### **Chapter One**

In episode two, Meed met with Eloy, Ezra, Wake, Skrung, Redd, Risf, and Pliskin after they were brought to him from the Voltun. After explaining that Jahal Cove was in lockdown due to the threat of abyssal creatures, he offered the group the chance to assist with the investigation into their source and provided them with rooms at the local inn, the Flappy Stingray, during their stay in town.

In episode nine, Meed arrived at the Flappy Stingray in a carriage with Harros, Ave Lo Eshtali, Arundhati, and Troy Hultch. Inside the tavern, they held a parley with everyone that had been involved in recent events.

### **Chapter Two**

In episode twelve, Meed was waiting on the docks in Jahal Cove when Eloy, Ezra, Wake, and the rest of the southern island expedition party returned. Meed attended the party at the Flappy Stingray celebrating Viktor’s death.

After spending the evening making merry with their allies, Meed took Eloy, Ezra, and Wake into the back to discuss their future plans. They decided to form a traveling group of entertainers with some of their allies and go from port to port, freeing slaves along the way. Meed informed them of the Grand Design, the secret of Barnacle Bay, and the Navy’s experiments pulling in magic from other realms. Then, he gave them a parcel to deliver to his pirate lord allies.

In episode thirteen, Meed was present at the Flappy Stingray for the party the day before the Wonders set sail. During the festivities, he gave Wake a map of La Circunus marked with numerous places of interest.

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Ysoria

Artwork of Ysoria provided by MissDawnrie on Twitter

**Ysoria** is a guest character on Team Four Star's D&D series "TFS at the Table". She is portrayed by Lawrence "MasakoX" Simpson.

## **Biography**

Ysoria works for the New Order in North Xellus.

## **Appearance**

Ysoria is a stout aasimar about the height of a halfling.

## **Adventures at the Table**

### **Chapter Two**

In episode twenty-eight, Ysoria appeared out of a portal in the middle of a coliseum where Eloy, Ezra, Wake, Redd, Risf, and Barabus were facing ethereal clones of themselves in combat as part of an ancient Trial of Will. Noting that the party looked like they could use her assistance, she assaulted the copy of Risf with her frost magic. Next, she cast an explosive shard of ice at Eloy’s clone before attempting to move to a better position. Along the way, she was attacked by Risf’s doppelgänger when she neared the ethereal being. Then, with another shard of ice, Ysoria attacked the copies of Ezra, Wake, and Risf.

After Risf’s and Barabus’ counterparts were defeated, the remaining enemies each grew slightly larger. Now standing among a group of larger foes, Ysoria quickly moved away, but she received a slash from Ezra’s clone in the process. Due to Wake’s actions, Ezra’s clone was also vanquished, causing the remaining three foes to grow even bigger.

With a powerful blast of lightning, Ysoria slew Wake’s doppelgänger, whereupon the final two opponents were enlarged once more. Crafting an enchanted, iron crown atop the head of Eloy’s double, Ysoria manipulated the ethereal centaur into attacking Redd’s clone. Then, Wake defeated the duplicate of Redd with a strike from his water whip, leaving only Eloy’s copy remaining. As the ethereal centaur began growing once again, it also ceased copying its original, gaining its own sentience instead.

Unfortunately, the enormous doppelgänger of Eloy quickly destroyed the iron crown, freeing itself from Ysoria’s control. Attempting to limit its movement again, Ysoria used a spell to hold the massive clone in place as the others attacked it. Although this held it in place for a moment, the gigantic centaur quickly broke free of its restraints once again. In retaliation, Eloy’s clone cast dissonant whispers at Ysoria, who responded by sending a psychic blast back at the duplicate’s mind. After the entire party worked together to chip away at the creature before them, Barabus landed the final blow with his hammer, and the shadow deformed.

With the test concluded, Ysoria introduced herself to the other combatants. Having proved themselves worthy, the sphinx allowed the party to take a glowing cube that appeared to be emitting a strange energy. Following the group, Ysoria was astonished to discover a herd of unicorns, and she agreed to take them back through the portal she had arrived in. After a brief stop where the others plundered some treasure, Ysoria bade them farewell and stayed behind to return through the portal with the unicorns.

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is strange or interesting can be included here.*
FINALE

**FINALE** is the 86th episode in the series, the end of chapter six, and the final episode of the campaign.

## **Appearances**

* Barabus Bonebite
* Chromagil
* Devilgrin
* Edward Caster
* Grammy
* Jacob Meed Self
* Lot Nyeth
* Meecha Azmint
* Morgan Strong
* Nedra
* Old Young Cletus
* Onslow Green
* Pabsvadri
* Pliskin Hark
* Poliffi
* Quickin
* Redd
* Risf
* Skrung
* Val'Tara
* Wake
* Yt
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
The Birdie Bayou

Youtube video thumbnail for Chapter 1 Episode 4

**The Birdie Bayou** is the 4th episode in the series.

## **Plot Synopsis**

Even with the giant macaw felled, the birds were not done causing trouble. A toucan swooped down and snapped Eloy’s flute in two. As Eloy quietly wept over the apparent loss of his beloved memento, Onslow Green quickly dispatched the fiendish bird. Luckily, Wake was able to manage some quick field repairs on the flute, earning him the gratitude of a donkey man.

Our heroes continued their march through the bug infested swamp, making their way to Onslow Green’s bayou village. There they met up with the other scouting team and formulated their plan. The teams required a distraction party to travel upriver, so Wake, Ezra, and Eloy went to bargain with Onslow’s rival, Old Young Cletus. After a heated argument with Onslow, some shrewd deal making with Wake, and some flattery from Eloy, the old, battle-worn gator agreed to help.

The next morning, the scouting teams split up again to head off into the swamp as Old Young Cletus and his crew boated upriver. The bugs were thick in the swampy air as our heroes came upon a nest of mosquito creatures known as stirges. Wake, though at home in the swampy water, was nonetheless sucked away from the battle by treacherous quicksand. Ezra cut his way through the first wave of stirges to help Wake up as a larger drone wriggled its way from the nest. Freed from the quicksand, Wake leapt into battle as Ezra took aim with his crossbow. The rogue let loose a bolt, and it found its home in Wake’s neck. The stirge drone took the opportunity to sink its proboscis into Wake, nearly exsanguinating him. Eloy, filled with concern for his friends, let loose on his flute with a horrible melody that filled the massive mosquito with dread, and it fled the battlefield. Drained of blood but unable to rest, our heroes had no recourse but to press forward.

## **Appearances**

* Eloy
* Ezra
* Old Young Cletus
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Wake

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
The Natural One-ders Return

Youtube video thumbnail for Chapter 2 Episode 1

**The Natural One-ders** is the 12th episode in the series and the first episode of chapter two.

## **Plot Synopsis**

With the harrowing battle against Viktor finally at an end, our heroes once again had a chance to catch their breath. Wake took the opportunity to thank the Collective One before it departed, vanishing into a nearby pool of lava, while the naval officers went about collecting Viktor’s corpse. After scavenging the area for any useful items, the group returned to the ship graveyard to discover a familiar vessel awaiting them, the Voltun. To our heroes’ astonishment, a week had passed since they left to confront Viktor, so, leaving Gulfur to continue working on the mimic ship, the group boarded the ferry and headed to Jahal Cove.

Back in town, our group was greeted by Meed, Harros, and Mary and invited to enjoy some well-deserved relaxation at the Flappy Stingray with the many allies they had encountered on their adventure. As the day wore on, Wake, Ezra, and Eloy passed the time by conversing among their various acquaintances. Wake struck up conversations with Skrung, who revealed his identity as a forgotten prince of the goblin kingdom, and Arundhati, who advised Wake on the search for those who raided his village. Meanwhile, Ezra sought out Captain Ave Lo, seeking information on his father, an admiral in the navy, before talking with Pliskin, discovering that there was more to this man than first appearances would suggest. Eloy, desiring to better understand his magical abilities, approached Redd, learning about the basics of magic and Redd’s previous mission to prevent a vampire insurrection, and Risf, turning to the kobold’s wealth of godly knowledge for counsel.

After words had been exchanged and drinks consumed, Meed pulled Wake, Ezra, and Eloy aside to discuss to the next step in their journey. Sharing what each of them had learned that night, the unlikely trio made plans to form a traveling band of performers, freeing slaves as they go from port to port. Meed then told them of the Grand Design, a group of pirate lords who came together to create a certain object, and the navy’s attempts to siphon energy from the ocean, summoning otherworldly terrors, before requesting that they deliver a parcel to one of his allies. With the next leg of their adventure decided upon, what challenges await our heroes?

## **Appearances**

* Abigail McCallick
* Arundhati
* Ave Lo Eshtali
* Eloy
* Ezra
* Gimmi Brothers
* Glorriosa
* Grammy
* Gulfur Flaegurr
* Harros Pibbs
* Havok
* Jacob Meed Self
* Mary Pibbs
* Mr. Rattles
* Nedra
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Slurag
* Timothy
* Troy Hultch
* Wake
* Yawrugrik
* Yeldin
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
High Seas Hijinks

Youtube video thumbnail for Chapter 2 Episode 2

**High Seas Hijinks** is the 13th episode in the series.

## **Plot Synopsis**

Before their next voyage, Wake, Ezra, and Eloy used the preceding weeks to rest, stock up on supplies, and make any other preparations they deemed necessary. During this period, Wake began training Nedra, attempting to focus her raw power into lethal precision, and challenged the captain of the Voltun to recruit Grammy as the group’s cook. Ezra, on the other hand, spent his time enjoying what luxuries the town had to offer and spreading tales of the Lockwood Natural Wonders while Eloy learned more about the arcane arts under Mr. Rattles’ tutelage. On the eve of their departure, our heroes gathered at the Flappy Stingray for one more night of merriment before setting off the next morning. There, they received parting gifts from many of the allies they had made among the townspeople and discussed who would fill the various positions aboard the ship.

With their business in town concluded, the newly formed crew of the mimic ship Yeldin set out on their maiden voyage. Heading eastward, they came upon a massive porcelain tower protruding out of the water, atop it a glass observatory wherein stood a shadowy figure. Risf identified it as the Witness Tower, relaying to the others the legends of treasure said to lie within its walls. Eloy, Ezra, Skrung, Onslow, and Zia’ka examined the mysterious structure above water as Wake dove into the ocean, investigating from below. Unknowingly working with the group on the surface, Wake made his way into the tower and found himself face-to-face with a hulking minotaur, receiving a roll of paper from the robed creature before being guided outside. After returning to the ship, the crew recounted what they had discovered about the Witness Tower and studied the paper given to Wake, a treasure map leading to the Unwitnessed Kingdom.

Continuing on their journey, our heroes were awoken in the middle of the night by the moaning of Yeldin, who had wandered into a rather distasteful scene. Bodies and blood filled the waters ahead, leading to a nearby ship, the Mantaruva. Inspecting the grisly sight, Ezra recognized the insignia worn by the corpses to be that of Eburkal, a major trading company, and Redd is alarmed that the blood, so thickly caking the surface of the water, is that of vampires. With the ghastly images outside the ship, what horrors does the Mantaruva have in store for our heroes?

## **Appearances**

* Abigail McCallick
* Ave Lo Eshtali
* Eloy
* Ezra
* Gimmi Brothers
* Grammy
* Gulfur Flaegurr
* Harros Pibbs
* Havok
* Jacob Meed Self
* Mary Pibbs
* Mr. Rattles
* Nedra
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Timothy
* Wake
* Yeldin
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Pull My Dagon Trigger

**Pull My Dagon Trigger** is the 41st episode in the series.

## **Appearances**

* Abigail McCallick
* Dagon Huxley
* Eloy
* Ezra
* Gimmi Brothers
* Grammy
* Harros Pibbs
* Jacob Meed Self
* Joe Massacre
* Lot Nyeth
* Mary Pibbs
* Mr. Rattles
* Nedra
* Timothy

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Jadah Doll

**Jadah Bird** (born April 12, 1995) is an American model known socially and professionally as **Jadah Doll**. She specializes in fashion designs, makeup and hairstyling.

## Dream Cast Roles

* Enchantress, Showgirl, Dancer, Model, Girlfriend, Daughter, Club-Goer, Beach-Goer, Princess, Queen, Mother, Tourist, Student, Teacher, Supernatural.

## External links

* Jadah Doll Profile #1
* Jadah Doll Profile #2
* Jadah Doll Profile #3
* Jadah Doll Profile #4
* Jadah Doll Profile #5
Raid on the Naval Camp

Youtube video thumbnail for Chapter 1 Episode 6

**Raid on the Naval Camp** is the 6th episode in the series.

## **Plot Synopsis**

While Onslow and Ezra tended to their wounds, Wake explored the remainder of Yeldin Cave, coming across two more mimics: Roy, a flesh-eating trunk, and Lancy, a key-making ring. The following morning, our crew left the cave and began their travels to the designated meeting point. Upon meeting up with team two, they were surprised to discover the team had a prisoner, a snake woman name Zia’ka. As a gesture of goodwill, Wake gave her an amulet which was stolen from her tribe, and she agreed to cooperate. There was little time for pleasantries, however, as their target was only meters away, a naval camp filled with soldiers. Our heroes knew that they would find the information they were looking for inside.

Ezra, clad in a naval disguise, burst into camp providing a distraction as Wake, Skrung, and Risf slipped in through the shadows. Wake overheard intel on the naval contingent’s leader, Admiral Lockwood, as Skrung stumbled upon a bit of treasure. Looting what they could, Wake, Risf, and Skrung snuck back into the woods, leaving behind an explosive surprise. The party fled the scene, split their treasures, and made ready for their report to Captain Meed.

## **Appearances**

* Eloy
* Ezra
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Wake
* Zia'ka

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Rebecca Borga

**Rebecca Borga**  (born 11 June 1998) is an Italian Track & Field Relay Runner.

## Dream Cast Roles

* Warrior (Valkyrie/Amazon-class), Runner, Police Officer, Runner (Track & Field), Modern Day Soldier, Model, Figure Competitor, Villager, Medieval/Renaissance Court Member, Girlfriend, Beach-Goer, Supernatural (Vampire/Lycan/Hybrid).

## External links

* Profile #1
* Profile #2
Вегета

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Описание=

**Вегета** - Антигерой из серии «Жемчуг дракона», противник **Сон Гоку**. Создан Акирой Ториямой. Вегета появился как главный антагонист в той части «Жемчуга дракона», которая позднее стала известна по своему более общему названию Dragon Ball Z. После этого Вегета неохотно объединяется с другими героями, чтобы предотвратить одну большую угрозу и становится антигероем. Несмотря на эти изменения, Вегета остается опасным соперником для главного героя серии, Сона Гоку, на почти всю оставшуюся часть серии.
Вегета впервые появился в манге в 204 главе «Прощай, Сон Гоку», которая была опубликована в журнале «Shonen Jump» 19 декабря 1988 года и в пятой серии аниме Dragon Ball Z. Первоначально он был опасным врагом, который стремился использовать жемчуг дракона, чтобы получить бессмертие. Позже стал антигероем — союзником Сона Гоку — и оказывает помощь в разгроме могущественных врагов, таких как Маджин Бу. Он всегда стремится превзойти Гоку, но постоянно безуспешно, ибо каждый раз, когда он становится немного сильнее, сам Гоку усиливается ещё больше.

 Герои
Queen (Character-Type)

The **Queen** is a type of character role in any story, fictional or non-fictional. The character-type is any female holding the ruling rank in monarchy. This character type is most prominent in fictional stories. The age often ranges between young adult to elderly. Rare instances in stories have children become queens unless unexpectedly promoted to the title in the event of an untimely death of a parent monarch.
Mr. Rattles

**Mr. Rattles** is a character in Team Four Star's D&D series "TFS at the Table". He is a lich who runs the magic shop in Jahal Cove.

## **Biography**

Mr. Rattles turned himself into a lich in order to continue to pursue knowledge. He eventually joined Captain Jacob Meed's crew and set up a magic shop in Jahal Cove. Unfortunately, he didn't get many customers due to people's mistrust of magic, but he became popular with the town's kids.

He used his necromancy powers to heal Timothy after his body was fished out of a shipwreck.

## **Appearance**

As a lich, Mr. Rattles appears to be an animated skeleton. His attire is very gentlemanly, consisting of a peacoat, belt, monocle, pair of gloves, and an ornate robe, though he lacks pants.

## **Adventures at the Table**

### **Chapter One**

Mr. Rattles was mentioned to Wake, Ezra, and Eloy several times after they arrived in Jahal Cove in episode two.

He made his formal appearance in episode eight, when Wake, Ezra, Eloy, and Nedra came to him for help deciphering what they had learned in Yeldin Cave and the Yuan-Ti temple. Using some of the clues they gathered, Rattles was able to create a projection of the man they were hunting, an elf named Viktor. Rattles also sensed arcane energy within Eloy.

When Nedra punched Eloy into Abigail's general store, Rattles came out and fixed the wall with magic. He later identified Timothy's injury as necrotic damage.

In episode nine, Mr. Rattles was present during the parley with Captain Ave Lo Eshtali, Arundhati, and Troy Hultch.

### **Chapter Two**

In episode twelve, Mr. Rattles attended the party at the Flappy Stingray celebrating Viktor’s death.

In episode thirteen, Eloy spent his week of rest training with Mr. Rattles in mending magic. As a parting gift, Rattles gave Eloy two scrolls of mend and a wand of mend, and told him to keep practicing whenever he could.

Rattles got into a game of craps with Ezra, Harros Pibbs, and Gulfur. Instead of money, Rattles put down a crawling claw as his collateral. He lost to Ezra. On Captain Meed's orders, Rattles agreed to act as communicator between Meed and the Lockwood Natural Wonders if needed.

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Tony Searle

**Tony Searle** is a Canadian bodybuilder.

## Dream Cast Roles

* Club-Goer, Gangster, Boxer (Heavyweight), MMA Fighter (Heavyweight), Police Officer/SWAT, Modern Day Soldier, Medieval Soldier/Warrior, Boyfriend, Beach-Goer, Gym-Goer, Swimmer, Father, Eldest Son, Elder Brother, Uncle, Supernatural (Vampire/Lycan/Hybrid/Ghost, etc.).

## External links

* Tony Searle Profile #1
* Tony Searle Profile #2
* Tony Searle Profile #3
Gym-Goer (Character-Type)

The **Gym-Goer** is a type of character role in any story, fictional or non-fictional. The character-type is any male or female who frequently visits gyms. The Gym-Goer can also be a main or supporting character in a story. The Gym-Goer may describe a character who participates in a range of sports including bodybuilding, fitness or gymnastics, all which are usually held in the confines of an athletic facility. The character is often between the age range from adolescent to maturity. Rarely do elderly characters appear in gym environments as often times elderly people prefer more private settings to engage in fitness activities. The term Gym-Goer typically describes a character that is generally athletic.
Cave of Horrors

Youtube video thumbnail for Chapter 1 Episode 5

**Cave of Horrors** is the 5th episode in the series.

## **Plot Synopsis**

Seeking shelter from the swarming stirges, our heroes ducked into an old mining outpost known as Yeldin Cave. Exploring the area, they came upon some bottles which contained red wine and living slime. They also discovered two mimics: one unhelpful chest Ezra dubbed Trunky and the other a scabbard by the name of Kevin, whom Wake decided to adopt. Deeper in the cave, our heroes came upon a hall of slime covered wine casks, but when Wake popped one open they made a much graver discovery, vile abyssal tumors. Whoever was behind the monsters in the waters surrounding Jahal Cove had been using Yeldin Cave as a laboratory. It had to be shut down.

Following the slime, our heroes came upon a giant, bubbling ooze with a tumor-covered rat skull at its core. Onslow’s target, the mighty Manmaw, had been corrupted by the abyssal energies. As the battle began, the defiled Manmaw sucked Onslow and Ezra into its body. With a mighty struggle, Onslow clawed his way to freedom before being digested, but Ezra needed a bit of help from Wake. The harrowing conflict left Ezra and Onslow battling for consciousness, but, with a mighty blaze, the Manmaw was felled, leaving our party with a brief moment to rest.

## **Appearances**

* Eloy
* Ezra
* Manmaw
* Onslow Green
* Wake

## **Notes & Trivia**

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
TFS at the Table

**TFS at the Table** is a weekly series of streams, starring some of the members of Team Four Star as they play Dungeons and Dragons. It follows the adventures of Eloy, Ezra, and Wake. The series airs live on the "StreamFourStar" Twitch channel at 5pm CDT on Tuesdays (though some episodes have aired on different days/times due to scheduling). The episodes are all archived on the TFS Gaming YouTube channel. The series began on September 26 2017 with "Our Adventure Begins."
Dream Casting Database (DCDB) Wiki

## Welcome to the Wiki

Welcome to the Dream Casting Database (DCDB) wiki, a website created around presenting people from a variety of backgrounds who possess unique traits ideal for portraying various kinds of characters, big or small, young or old, men or women, supporting or leading.

## DCDB Mission Purpose:

Dream Casting is a showcase of fantasy casting for movies based from stories both online and written hard copies. Not every story becomes a movie but in the spirit of imagination and creativity, this wikia offers the chance to envision ideal people from all various backgrounds and professions as characters for numerous different stories.

The pages of individuals are not intended to host blogs or incite arguments. The community link offers the chance to post well-constructed blogs. If there are suggestions for who you feel ought to be included on this growing wiki, please feel free to leave those suggestions on the talk link of my profile. **Constructive commentary** on my profile talk page is welcomed however, if you do not have anything positive to say, do not waste your time leaving a comment of any kind. **It will be removed**. **Spam will also be removed from this wiki**. If you would like to contribute to a page and are unsure how, please ask.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

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Demon of the Arena

Youtube video thumbnail for Chapter 1 Episode 7

**Demon of the Arena** is the 7th episode in the series.

## **Plot Synopsis**

In order to fulfill their promise to Zia’ka, Ezra, Wake, and Eloy parted ways with Onslow and Pliskin to travel with Redd, Zia’ka, and Skrung to the desecrated temple. Upon their arrival, they were greeted by a man donning a mascot costume and were beckoned into the Fine Day Boardwalk to take part in and enjoy its games and revelry. Eloy purchased himself some bagpipes to better expand his repertoire, and Ezra enjoyed the many animals on display. They were soon greeted by the man in charge, Mr. Thoroughday, who gave our heroes a quick verbal tour of the park before offering them a chance to face off against the champion of the arena. Believing the champion could possibly provide more information on the abyssal threat, Wake accepted the challenge.

As he stepped into the pit, Wake was greeted by a rather sizable tiefling girl, the “Demon of the Arena” Nedra. With a kind hello followed by a mighty roar, Nedra charged at Wake, and the intense battle began. Were it down to pure strength and ferocity Nedra surely would have prevailed. However, through discipline, agility, and a little luck, Wake managed to take the champion off her feet. After the crowd in the arena dispersed and the combatants’ wounds were tended to, Wake met up with the others for an audience with Mr. Thoroughday and Nedra in the champion’s quarters. Inside, they learned of a monster prowling the sealed off underbelly of the temple, a monster created by their culprit, the mysterious Viktor.

## **Appearances**

* Eloy
* Ezra
* Nedra
* Old Young Cletus
* Onslow Green
* Pliskin Hark
* Redd
* Risf
* Skrung
* Wake
* Zia'ka

## **Notes & Trivia**

* This was Nedra's first appearance in the series.