Status Effects

Status effects are issues and things that will befall your character/you as an Adventurer during your time in Terriu.

They can be Beneficial or harmful and are the result of Potions, Tana[magic], Abilities, Effects, and sometimes the Environment!.

"Afflictions", "Curses", and "infections" can also cause status effects too!

Here is a List of status effects [in the process of being updated]

**Poison** -causes the adventurer to enter into the state of death after 1 minute has passed

**Blinding** - you cannot see

**Slowing** - you cannot run, move fast and must walk and move extremely slowly

**Mind control** - places your character under the control of another adventurer

**Brittle** - the next point of damage taken is fatal

**Bleedout** - you enter the state of death after 3 minutes has passed

**Frozen/turned to stone** - be it a part of you or all of you what is affected cannot move and is stuck in the position it was when affected, if you have been completely frozen or turned to stone you must remain in place, cannot talk or move on your own without "help" can usually be cured with Purify or the cure paralysis Potive

**Confusion**- you must wander around aimlessly

**Fear** - forces you to flee until you are out of sight or hearing of the one who feared you

**Memory loss** -

**Immunities** - grants immunity to \_\_\_ for x duration

**Raging** - Causes the affected target to attack enemy and ally alike and lasts until death

**Sickness** - causes the inability to walk [see the derring-no potive]

**Charm** - a charmed target will not attack or defend against the one who charmed them but will act as normal in all other regards

#### **Unique status effects**

these effects are the result of a specific ability, situational event, or a wrong place at the right time type of issue

**Corpse poison**-[master spiritmaster tana effect] respawns the adventurer 15 seconds after the adventurer has entered the state of death as a zombie that is contagious, any adventurer that is injured by the zombie is now infected with corpse poison themselves and if they die they will respawn after a 15 count as a mad zombie themselves corpse poison can be cured in the living with the affliction heal potive, zombies can be killed,buried or their bodies destroyed to end the spread

**Spores** [contagion master tana from the tellurian]- causes slowing and brittle both

**Mushroom spores** [Xirterin issue, player submission] - Random mushroom growth on a an adventurers body or garb due to being in contact with certain kinds of mushrooms, causes no discomfort or perk but may be annoying as the mushrooms will grow seemingly out of nowhere.

**Demons vitality**- [see the imp bloodline]

**Regeneration** - allows one to regenerate their limbs if they meet a certain requirement [the sprite/spider bloodlines can do this]

**Lycanthropy** -

**Vampirism** -

#### **Ribbons**

Ribbon meanings

in Terriu many tana spells, enchantments, Enhancements, Profession skills, are marked by different ribbons

**Silver Ribbon with runes:** Celestial Ore: Weapon enhancement A silver ribbon with runes painted or marked on it means the item is currently enhanced with an Ultra rare Item and has a special effect, this effect lasts all day regardless if the wielder dies or not , if you go up against that enhanced item the user will explain its effects to you

**White ribbon-** Enchanted Weapon +1 damage

**White ribbon With gold**- Anti undead- instakills Skeletons, wraiths at the cost of the arrow

**Black ribbon =** Magically created poison

**Purple Ribbon=** Potion Based Poison

**Dark gray ribbon=** Spirit masters use this color to a couple different effects

**Green ribbon -** Slimy weapon/slime armor

**Green ribbon with black markings-** Drains All tana from the target that makes contact with it

**Green ribbon thats thicker with rune markings on it**= Allows one to store a spell in the ribbon

**A green ribbon with yellow Markings:** Numbs those who make contact for a 30 count

**A black ribbon with Yellow**= Causes paralysis in the target