Elf

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#### Prerequisite: Level 3

The accuracy of elves is legendary, especially that of elf archers and spellcasters. You have uncanny aim with attacks that rely on precision rather than brute force. You gain the following benefit:

* Whenever you have advantage on an attack roll using Dexterity, Intelligence, Wisdom, or Charisma, you can re-roll one of the dice once.

### Revenant Blade

#### Prerequisite: Level 3

You are descended from a master of the double-bladed scimitar, and some of that mastery has passed on to you. You gain the following benefits:

* While you are holding a double-bladed scimitar with two hands, you gain a +1 bonus to Armor Class.
* A double-bladed scimitar has the finesse property when you wield it.
* The bonus attack with the double-bladed scimitar deals now full damage.

### Fey Teleportation

#### Prerequisite: Level 6

Your study of high elven lore has unlocked fey power that few other elves possess, except your eladrin cousins. Drawing on your fey ancestry, you can momentarily stride through the Feywild to shorten your path from one place to another. You gain the following benefits:

* You learn to speak, read, and write Sylvan.
* You learn the misty step spell and can cast it once without expending a spell slot. You regain the ability to cast it in this way when you finish a short or long rest. Intelligence is your spellcasting ability for this spell.

### Eladrin High Magic

#### Prerequisite: Level 6, Eladrin

You learn more of the magic typical of eladrin.

* You gain an additional use of your race ability "Fey Step" per short or long rest.
* You also learn Alter Self and Faerie Fire, each of which you can cast once without expending a spell slot.
* You regain the ability to cast those two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all two spells.

### Drow High Magic

#### Prerequisite: Level 6, Drow

You learn more of the magic typical of dark elves.

* You learn the detect magic spell and can cast it at will, without expending a spell slot.
* You also learn levitate and dispel magic, each of which you can cast once without expending a spell slot.
* You regain the ability to cast those two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all three spells.

### Wood Elf Magic

#### Prerequisite: Level 6, Wood Elf

You learn the magic of the primeval woods, which are revered and protected by your people.

* You learn one druid cantrip of your choice.
* You also learn the longstrider and pass without trace spells, each of which you can cast once without expending a spell slot.
* You regain the ability to cast these two spells in this way when you finish a long rest. Wisdom is your spellcasting ability for all three spells.

### High Elf Magic

#### Prerequisite: Level 6, High Elf

You learn the magic of arcane studies.

* You learn the identify and can cast it at will, without expending a spell slot.
* You also learn the detect thoughts and nondetection spells, each of which you can cast once without expending a spell slot.
* You regain the ability to cast these two spells in this way when you finish a long rest. Intelligence is your spellcasting ability for all three spells.