recursal/Fanatic-Fandom huggingface dataset:
Blood Soul Shard

**Blood Soul Shard** is a Resource Crafting in *Citadel: Forged with Fire*.

## Description

Use this shard to add up to 15% Damage to crafted spells. These shards can be combined to craft the Blood Soul Stone and gain entry to the Blood Soul Citadel. Can be found in treasure chests within the following locations: Cahir Cave.
Journeyman Boneskin Boots

**Journeyman Boneskin Boots** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Boneskin Boots** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Movement Speed.

## Deconstruction

* 11  Fur Pelt (50%)
* 5  Rune Crystal (25%)
* 3  Bones (50%)
Black Dragon

Black Dragon

## Description

**Black Dragon** is the largest creature that can be found in the northeast area of Ignus. This creature spawns in two patterns: walking and flying. A walking creature shifts to a flying state when a player or a tamed creature flies. At the time of tame, it is better to aim at a walking individual. You can safely tame by using rocks and walls to disable the breath. The wild individuals have three type attacks (Fireball, Fire breath and Biting), especially the damage of Fireball is great. The riding tamed individuals use two type attacks as Fire breath and Biting.

## Level Based Stats

note: XP means the experience required to move up to the next level.
Black Hellebore

**Black Hellebore** is a Crafting Resource in *Citadel: Forged with Fire*.

## Description

-10 health and +30 mana for consumption. A dark and unnatural flower, the black hellebore makes the air unnaturally cold and dark around it. Capable of causing painful lesions in the hearts of anyone that eats it. Adds up to 3% bleeding damage to crafted spells.

Grown from black hellebore seeds.
Apprentice Domed Hat

**Apprentice Domed Hat** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Domed Hat** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and a chance for increased Mana.

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Apprentice Ramshead

**Apprentice Ramshead** is a Staff Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Ramshead** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Staffs are great support weapons, capable dealing buffs and area of effect damage to enemies.

## Deconstruction

* 16  Wood (50%)
* 8  Rune Crystal (25%)
* 4  Bones (50%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Journeyman Cloth Cloak

**Journeyman Cloth Cloak** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Cloth Cloak** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 32  Cloth (25%)
* 16  Rune Crystal (25%)
8/31/2017

## Developer Comments

To further improve the performance of our servers we’re putting out another quick patch. This fix should significantly improve server performance for servers that have struggled under the strain of multiple extreme and complex structures. We’ve implemented a change to how our server loads in and manages their pieces, which should help reduce the frequency of server crashes and outages.!
8/21/2017

## Developer Comments

Good afternoon, fellow mages! We have deployed another quick patch to further improve the performance of some of our bigger servers, including a number of our European servers. We’re still working tirelessly to improve the stability of our servers, and to ensure that they stay up for as long as possible. Your input is valuable to us, so please continue to share your server related feedback with us on the forums!

As always, please make sure your client is update and that the servers have had a chance to come back up with the latest version of Citadel. Thanks again for your support, and we look forward to seeing you in Ignus!
Apprentice Skull Helmet

**Apprentice Skull Helmet** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Skull Helmet** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and a chance for increased Mana.

## Deconstruction

* 10  Hide (50%)
* 5  Rune Crystal (25%)
* 1  Iron Ingot (50%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Arcane Obelisk

**Arcane Obelisk** is a Defense Architecture in *Citadel: Forged with Fire*.

## Description

The Arcane Obelisk is a basic defensive tower that fires arcane missiles at unfriendly visitors within a small radius. This structure will drain mana from its own reserves while in use and must be refilled with Mana to continually operate.

## Ingredients:

- 25 Flawless Rune Gem

- 50 Enchanted Stone

- 5 Amethyst Crystal
Apprentice Pernach

**Apprentice Pernach** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Pernach** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.

## Deconstruction

* 16  Wood (50%)
* 8  Rune Crystal (25%)
* 4  Iron Ingot (50%)
* 2  Leather (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Planter

Evolving from the Wilder, the Planter has fully embraced its calling to Mother Earth and taken "flower power" to another level!

A mobile greenhouse, the Planter can quickly grow a briar to block the enemy's path or plant a Creeper to trap opposing Champs.

## Abilities

 **Range:** | 3

Throw a giant flower.

 **Range:** | 2

Plant a briar on a square, making it impassable.
* Has 3 HP.
* 1 HP removed per attack, regardless of strength.

 **Range:** | 2

Plant a creeper on a square. Champs caught by creeper lose energy and take damage.
* Deals damage upon entering and every .5 tick while still in bush.
* Has 3 HP, one removed by each attack received.
Sorceress

The Sorceress has focused her studies on fire magic while still learning the art of protection.

Emanating magic from her hands, she casts a temporary shield to protect her allies from the enemy's onslaught. However, if an opposing Champ dares to venture into her range, she will unleash a massive fireball capable of bringing even the most powerful Champs down to their knees.

## Abilities

 **Range:** | 2

Fires a quick burst of magic with minimal effort.

 **Duration:** | Until enchanted character is killed

The Sorceress grants an ally an enchantment that chills attackers. The enchantment also adds a frost element to the ally's weapon.

 **Range:** | 3

Focusing much of her power, the Sorceress conjures up a massive fireball and throws it at a target, incinerating them.
Fire spell.
Journeyman Battleaxe

**Journeyman Battleaxe** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Battleaxe** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.

## Deconstruction

* 22  Wood (50%)
* 11  Rune Crystal (25%)
* 6  Iron Ingot (50%)
Apprentice Luminous Wand

**Apprentice Luminous Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Luminous Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 8  Wood (50%)
* 4  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Hobart's Gauntlet

**Hobart's Gauntlet** is a Gauntlet Weapon in *Citadel: Forged with Fire*.

## Description

Hobart was a sorcerer from the Westshore famed for his creation of the first ever magical gauntlet, a terrifying weapon when used in skilled hands. This specific gauntlet is gilded with gold and gemstones and represents the culmination of a lifetime of refinement.

## Material Requirements

18 Blackened Iron

10 Gold Ingot

16 Flawless Rune Gem

6 Refined Leather

6Dragon Scale
Journeyman Cloth Hood

**Journeyman Cloth Hood** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Cloth Hood** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and a chance for increased Mana.

## Deconstruction

* 11  Cloth (25%)
* 5  Rune Crystal (25%)
Axeman

The **Axeman** is a deadly sight to behold on the battlefield. Whirling from foe to foe, his dual ornate axes cut a swath of destruction against any enemy foolish enough to be within proximity. His axes have experienced many battles, and the Axeman continually sharpens them to ensure they always meet their target’s most vulnerable spots.

Axemen were once Squires who traded in their defensive manipulation of the battlefield for pure chopping power. They are particularly effective against extremely defensive squads and squads that stick too close together.

## Abilities

 **Range:** | 1

The Axeman swings a mighty axe to break foes.

 **Duration:** | 3 Attacks

The Axeman always ensures that his weapons of choice stay in the best condition, making his next three attacks more deadly.
* Increases damage of next three attacks by 40%.
* Works with Cleave.

 **Range:** | 1.5

A surrounded Axeman isn’t cornered; he’s merely setting himself up for a decisive strike. He spins with blind fury, damaging all who stand near.
* Affects all squares around Axeman.
* Deals 100% damage to adjacent and 50% damage to diagonal units.
Apprentice Shortsword

**Apprentice Shortsword** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Shortsword** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.

## Deconstruction

* 16  Wood (50%)
* 8  Rune Crystal (25%)
* 4  Iron Ingot (50%)
* 2  Leather (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Apprentice Leather Vest

**Apprentice Leather Vest** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Leather Vest** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 30  Leather (25%)
* 15  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Extract spell

* Reason: This does not need to be its own page.
* Please discuss this on the Discussion page.

It has been ***suggested*** that this article or section be **merged with Extract.**

* Reason: This does not need to be its own page.
* Please discuss this on the Discussion page.

Harvest Resources from Foliage

Level requirement 1

This spell can be equip to any of the 4 weapon types.

Like all spells they are crafted in you characters inventory.

Crafting

1 Nature essence is required for the spell. You may add 5 additional items to the spell for bonus effects.

1 weapon to equip it to.

Spells can not be upgraded. Damage is based off of the weapon it is equipped to. In order put it another weapon it must be crafted again. Spells can't be transferred to another weapon.
8/03/2017

## Developer Comments

We have reproduced and fixed a major issue which would cause some players, many of whom were using AMD hardware, to crash while trying to load into the game. This issue was identified and reproduced on our AMD machine, but was likely also affecting some players with NVIDIA hardware too.

We've managed to reliably stop this from reproducing on our end and wanted to get the patch out to everyone ASAP. Please let us know if you continue to have issues and share with us your crash logs so we can diagnose and fix the problem.

Be sure to let your client update and give the official servers a moment to come back online with the latest build.

Thank you for your patience, and we hope to see you in-game!
Flight

**Flight** items is a special category of items that, you guessed it, allows you to make your character airborne. Every item has a different, variable rate of consumption of flight energy.

Once you’ve reached the game’s higher levels, flight will become essential to getting around Ignus quickly. Flight can be achieved via the use of broomsticks, magic potions and creature taming. Each method has pros and cons that are worth considering.

## Broomsticks & Potions

Broomstick and potion crafting recipes can be unlocked via the ‘Utility’ tab in the Knowledge Tree. Both broomsticks and flight potions are equipped to the trinket slot, and can be activated with the ‘F’ key.

Broomsticks and flight potions may be speedy and convenient, but it’s important to note that using them gradually drains your mana. Be sure to stock lots of mana potions and keep an eye on your mana reserves so you don’t run out and plummet to your death.

The Flight Cost Reduction Property does not appear to represent a percentage or a direct relationship to the mana cost of the Flight Trinket.

## Creature Taming

Some mountable creatures, like Dragons and Giant Eagles, can be used to fly. Simply follow the steps required to tame and mount them like you would any other creature. Use the ‘F’ key toggle between flight mode and ground mode.

Mounted creatures can be used to fly infinitely without affecting your mana reserves, but they do require a little extra work to maintain. Pay attention to their loyalty levels, and be sure to protect them from death. Creature death is permanent; if your mount dies while you’re on a long adventure you will find yourself stranded.
Apprentice Stave

**Apprentice Stave** is a Staff Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Stave** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Staffs are great support weapons, capable dealing buffs and area of effect damage to enemies.

## Deconstruction

* 16  Wood (50%)
* 8  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Squad

A Squad is the group of Champs that you use on a Battleground against an opponent.

## Manage Army

From the Lobby, tap on Manage Army to edit your current Squad. You may have options to upgrade a Champ or purchase new Champs using Battle Points or Quark Points.

## Squad Strategy

There are many combinations of Champs to work with when forming your idea Squad. Depending on your opponent and the map, a well-balanced Squad that can handle many unexpected situations will serve you best.
Invoker

The Invoker is a rebel that has little respect for her conjurer brethren. As a former Apprentice, this unit felt betrayed when her fellow Apprentices stole her teddy bear and used it as target practice for their fireballs. Such an atrocity caused a rage inside the Invoker that it allowed her power over lightning and water.

In battle, the Invoker can channel her rage and call down a fierce bolt of lightning on her opponent. She can also enact revenge by taking an enemy's magical strengths (or an ally's debilitations, since she's not totally cold-hearted) and scattering it to the winds, gaining power as she does so. Vengeance has never tasted so sweet.

## Abilities

 **Range:** | 2

The Invoker punches with charge of electricity on her fists.

 **Range:** | 4

Calls lightning down to electrify a foe.

 **Range:** | 3

The Invoker channels lighting into her hands, sucking any buffs/debuffs off of the chosen unit, gaining power if successful.
* Removes status effects from any unit, except Ghoul/Corruptor stacks.
* Max of 3 charges.
* Charges removed when Call Lightning is used.
Journeyman Barbaric Body Armour

**Journeyman Barbaric Body Armour** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Barbaric Body Armour** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 32  Fur Pelt (50%)
* 16  Rune Crystal (25%)
* 8  Bones (50%)
Journeyman Flanged Mace

**Journeyman Flanged Mace** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Flanged Mace** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.

## Deconstruction

* 22  Wood (50%)
* 11  Rune Crystal (25%)
* 6  Iron Ingot (50%)
Hobart's Growth Solution

Hobart's Growth Solution is a Fertiliser used for Farming. It is made at the Conjuring Cauldron and the ingredients are:

* 22 Rune Crystals
* 6 Mushrooms
* 1 Faery Dust
* 1 Nature's Essence

Hobart's Growth Solution is applied to the Sprinkler which then distributes the Fertiliser to any Farm Plots that are immediately next to it (up to 8).
Speed

*This article is a stub. You can help Resuffer: Down the Rabbit Hole Wiki by expanding it.*

In Resuffer: Down the Rabbit Hole, one of the core mechanics is the player's **speed**.

Over the course of a level, the player's speed will increase, both making the game more difficult but also allowing the player to unlock new levels of the Rabbit Hole.
Apprentice Explorer's Wand

**Apprentice Explorer's Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Explorer's Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 8  Wood (50%)
* 4  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
8/28/2017

## Developer Comments

Greetings, fellow Wizards of Ignus! As you may have already noticed, a quick patch was pushed out earlier this afternoon. This patch further improves the optimization of structure related collisions, which should hopefully help bring our more heavily structure populated servers back online.

Please let your client update to the latest version and give the servers a chance to come back online. As always, let us know how your server experience changes after the patch, and we'll see you in Ignus!
Essence Transmuter

## Description

The Essence Transmuter converts raw Rune Energy into essence. This structure will continuously drain mana from its own reserves as it creates Stone and must be refilled with mana to remain operational.

The level requirement for creating a Marbble Transmuter is 60 Mastery 22.

## Ingredients:

- 20 Light Essence

- 20 Fiery Essence

- 20 Dark Essence

-- 20 Nature's Essence

- 20 Frozen Essence

- 20 Storm Essence

- 27 Enchanted Stone

- 50 Frostwood
Knight

A force to be reckoned with, the Knight is a loyal servant and a powerful ally. An excellent wordsmith, he taunts his enemies; drawing their attention away from weaker allies and using his powerful blade to strike down any foe. When he grows tired of his enemy's foul stench, he knocks them back into oblivion, dealing damage in the process.

Knights are a must have unit for the front line and are excellent at helping control the battleground.

## Abilities

 **Range:** | 1

The Knight swings his longsword for a mighty melee attack.

 **Range:** | 1

The Knight is a very skilled wordsmith, insulting an enemy in such a perfect way that it draws their attack toward him instead of another less-armored ally.
* Enemy champ must have at least 3 energy to target.

 **Range:** | 1

Using what he learned as a Squire, the Knight puts his all into a shield slam, sending the opponent back several feet. Similar to the Squire’s Pushback, this knocks an unlucky enemy two tiles back, stunning for 2.7 seconds and dealing double damage if enemy collides with another Champ or a wall.
* Knocks enemies 2 tiles back.
* Stuns for 2.7 seconds.
* Deals double damage if enemies' movement obstructed.
Apprentice Magic Bracelet

**Apprentice Magic Bracelet** is a Trinket found in loot chest in *Citadel: Forged with Fire*. **Apprentice Magic Bracelet** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Magic Bracelets increase your Crit Chance.

## Deconstruction

* 6  Rune Crystal (25%)
* 3  Iron Ingot (50%)
* 2  Faery Dust (50%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
11/04/2017

## Developer Comments

Good morning, Wizards! We've prepared another major update to add some exciting new functionality to the game as our Halloween event comes to a close. We hope you enjoyed unlocking costumes and trick or treating!

The bulk of today's new content is focused on expanding the capabilities of our building system. Attack towers and defensive towers can now be upgraded, allowing interesting new dynamics for home defense planning. Additionally, structure materials on existing buildings can now be upgraded without the tedium of destroying and rebuilding!

Another fetching new feature not previously mentioned in our patch preview is the addition of a raid warning screen. Now, I'd someone has attacked and destroyed your Throne, even if you were offline, you will receive a handy notice.

As always, there are a handful of very nice bug fixes and gameplay improvements included in today's patch notes, so be sure to look below to see all the details. We hope you enjoy these new features and fresh content, and hope to see you in Ignus soon!

## Patch Notes

* New System: Material swapping for structure pieces
* New System: Three tiers of upgradability for Arcane Obelisks, Obelisks of Flames, Obelisks of Protection and Warding Obelisks
* A new pop up will notify you if your throne has been destroyed
* Fixed an issue where players could bind functions to the Escape key
* Further fixes implemented for sound orientation issues
* Fixed an issue that caused some loot chests to not properly refill
* Node respawn times have been changed from 24 hours to 4 hours
* Nodes no longer respawn within structures on server restart
* Halloween effects removed from the world
* Halloween items no longer appear in chests
Extract

**Extract** is a Utility Spell in *Citadel: Forged with Fire*.

## Description

Extract is able to gather resources directly from trees, rocks and more, enabling conjurers to gather resources much quicker. The more powerful your weapon is, the faster you can extract resources.

You can unlock this spell in the spellbook using an Essence of Nature, and selecting the magic school 'utility'. You can gather an Essence of Nature as a random drop from low level animals, and by looking for green pods by acid pools.

Extract spell crafting info.

[spells]
Admin Commands

## **Cheat Commands**

Cheat commands allow players to break the game’s rules and are primarily intended for testing and debugging live builds. Cheat commands require an admin password before a player can enact them on any given server.

## Admin Commands

Administration commands are intended to allow remote clients logged into the game to administer their server, which is particularly useful for headless dedicated servers.
Amethyst Crystal

**Amethyst Crystal** is a Crafting Component in *Citadel: Forged with Fire*.

## Description

Valuable crafting resource used to create high level weapons and jewelry. Amethyst can be found at giant geodes throughout the world or crafted by combining a Precious Stone with Light Essence.

## In-Game Locations (Giant Geodes)

* A giant geode can be found near N: 0.48, E: 4.65.
* A giant geode can be found near N: 0.74, E: 0.82, shown on the map to the right.
* A giant geode can be found near N: 2.66, E: 4.09.
* A giant geode can be found near N: 2.72, E: 2.95.
* A giant Geode can be found in Ameclysm Cave
Rabbit Hole

*This article is a stub. You can help Resuffer: Down the Rabbit Hole Wiki by expanding it.*

Resuffer: Down the Rabbit Hole takes place in the **Rabbit Hole**, a series of multicolored labyrinths that the player must navigate.

## Mechanics

* Touching anything will kill you.
* Reaching a certain speed will allow you to progress to the next labyrinth.
Resuffer: Down the Rabbit Hole Wiki

Welcome to the official Resuffer: Down the Rabbit Hole Wiki
The comprehensive wiki guide for *Resuffer: Down the Rabbit Hole*, written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Resuffer: Down the Rabbit Hole

*Resuffer: Down the Rabbit Hole* is a 3D top-down platformer by The Psychiartist that draws influences from the unlikely combination of arcade classics like *Blockade* and *Pac-Man*, and the "die, learn, repeat" philosophy of the *Souls* series. The result is high-pressure gameplay, where you must navigate the Rabbit Hole at ever increasing speeds and use your controls and abilities precisely, because if you touch *anything*, you die.

Guides

How to play

System requirements

Release date

Game support

Content

Rabbit Hole

Speed

Abilities

Resuffer: Down the Rabbit Hole Links

Game website

Steam page

Facebook

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Developer YouTube

Videos

Featured images

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Consumables

**Potions** are crafted consumables, giving you additional bonuses. They have a cooldown of 10 seconds.
There are 4 types of potions:

## Vitality

 Potent Vitality Vial | Boosts Movement Speed and +120 Health and Mana
 Vitality Flask | Boosts Movement Speed and +180 Health and Mana
 Potent Vitality Flask | Boosts Movement Speed and +240 Health and Mana
 Vitality Potion | Boosts Movement Speed and +300 Health and Mana
 Potent Vitality Potion | Boosts Movement Speed and +360 Health and Mana

## Elixirs

 Nexus StoneNexus Stone | Teleports you back to your throne
Apprentice Conjurer's Wand

**Apprentice Conjurer's Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Conjurer's Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 8  Wood (50%)
* 4  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Enemy Camp

**Enemy Camp** is a base where several enemies are located in Ignus of *Citadel: Forged with Fire*. There are some crates as a reword. On the map, their positions are indicated by the bonfire mark.

## Loot Table of Chest

### Table1

* Dye
* Creature Dye
* Cloth
* Refined Cloth
* Leather
* Refined Leather
* Faery Dust
* Dark Plasma
* Demonic Eye
* Sickly Heart
* Iron Ingot
* Gold Ingot
* Salt
* Sugar
* Wheat
* Mandrake Root
* Rowan Berries
* Cultist Leaf
* Black Hellebore
* Snap Dragon
* Raw Hare Meat
* Raw Elk Meat
* Raw Boar Meat
* Raw Horse Meat
* Raw Poultry
* Salted Hare
* Salted Elk
* Salted Boar
* Salted Horse
* Salted Poultry
* Phoenix Egg
* Milk
* Butter
* Flour
* Bread
* Steamed Vegetables
* Health Vial
* Diluted Health Flask
* Diluted Health Potion
* Health Flask
* Mana Vial
* Diluted Mana Flask
* Diluted Mana Potion
* Mana Flask
Fertiliser

In order to grow crops you will need Fertiliser.

Fertiliser comes in two forms:

* Mulch
* Hobart's Growth Solution

Mulch is applied directly to the Farm Plots and is also used to create Farm Plots.

Hobart's Growth Solution is applied to the Sprinkler which then fertilises any immediately adjacent Farm Plots.
Citadel: Forged with Fire Wiki/Section 1

Template:Header

The Citadel: Forged with Fire guide for crafting, combat, and exploring the word of Ignus, all written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 1,810 pages (725 articles).

Template:Header

Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land's ruling Houses. You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose. [Read more...]

Patch Notes
Guides/Spell Crafting/pl

\*WAŻNE\*

Zaklęcia typu DARK do aktywacji przeważnie wymagają twoich punktów HP. Nie polecam...

# Rękawica

### Beam (Laser)

 Zadaje obrażenia
Podpala
Spowalnia
Reakcja łańcuchowa

### Blast (Podmuch)

 Zadaje obrażenia
obszarowe
Atak bezpośredni
Krótki zasięg
Wysysanie życia,
Oznaczanie celu,
Atak bezpośredni
Atak bezpośredni
Pęd do celu

# Różdżka

### Beam (Laser)

 Obrażenia
Podpala
Spowalnia
Reakcja
łańcuchowa

### Projectile (Pocisk)

 Obrażenia,
Pocisk krótkiego
zasięgu
Granat
Pocisk długiego
zasięgu,
Podpala
Pocisk długiego
zasięgu,
Spowalnia
Pocisk długiego
zasięgu
Tworzy linię z
drewnianych kolców
w stronę celu
Długi zasięg,
Obszarowy wolno
poruszający się do przodu

# Kostur

### Area of Effect (Obszarowe)

 Obrażenia obszarowe
krótkiego zasięgu
Granat,
Podpala
krótkiego zasięgu,
Spowalnia
(Na około postaci)
średniego zasięgu,
Wybija cel w górę
średniego zasięgu

### Projectile (Pocisk)

 Obrażenia,
Pocisk krótkiego
zasięgu
Granat
Pocisk długiego
zasięgu,
Podpala
Pocisk długiego
zasięgu,
Spowalnia
Pocisk długiego
zasięgu
Tworzy linię z
drewnianych kolców
w stronę celu
Długi zasięg,
Obszarowy wolno
poruszający się do przodu

# Bronie białe (Miecze itp.)

### Blast (Podmuch)

 Obrażenia,
Pocisk krótkiego
zasięgu
Atak bezpośredni
Krótki zasięg
Wysysanie życia,
Oznaczanie celu,
Atak bezpośredni
Atak bezpośredni
Pęd do celu

### Area of Effect (Obszarowe)

 Obrażenia obszarowe
krótkiego zasięgu
Granat,
Podpala
krótkiego zasięgu,
Spowalnia
(Na około postaci)
średniego zasięgu,
Wybija cel w górę
średniego zasięgu

# Ogólne

### Self ( Na siebie)

 Zwiększa prędkość
ruchu
życie na manę
i życie o 30%
na 3 minuty
manę na życie
i podnosi go
dodatkowo o 30 %
na 30 sekund
do źródła

### Utility ( Użytkowe)

 Po rzuceniu tego czaru możesz
chodzić przez 20 sekund,
a następnie zostaniesz
przeteleportowany na miejsce
w którym to zaklęcie rzuciłeś
Zmniejsza prędkość
poruszania się
po śmierci przed podniesieniem
przez 10 sekund.
przez 30 sekund
z drzew, kamieni itp.

# Dodatki

### Obrażenia

 Buskas Leaves
 Snowdonia Hawkweed
 Cultist Leaf
 Blood Soul Shard

### Krwawienie

 Dark Plasma
 Sickly Heart
 Demonic Eye

### Wysysanie

 Kaltbitur Herb
 Mandrake Root
 Phoenix Egg
 Unicorn Blood

### Energia

 Buffalo Felt Leaves
 Kylma Flower
 Rowan Berries
 Precious Stone
 Obsidian
 Irisite
 Dragon Scale
 Dragon Stone
 Phoenix Spirit Shard

### Zasięg

 Faery Dust
 Feather
 Phoenix Feather
 Dracul Heart Shard
8/16/2017

## Developer Comments

Today is Wednesday, and Wednesday means patch day! The team has been hard at work on today’s update, which includes some pretty significant new systems and content. Yesterday we wrote about Siege Spells, Corpse Markers, New UI Improvements and the brand-new Phoenix enemy. You can click here to check that out now!

The complexity and size of the buildings that you guys have constructed has been far beyond anything we imagined! Because of the immensity of these structures, we’ve been able to identify an engine-level issue with how physics objects are handled by PhysX. This issue has contributed to the lack of stability that has burdened some servers, particularly our European servers. We’ve implemented a fix that should alleviate some of these issues and keep our Euro servers up longer! Server stability is, as it always will be, an on-going priority for us, so please let us know if your server of choice continues to struggle after today’s update.

Additionally, magical properties will now generate correctly on crafted items, weapons and armors. We found that our Magic Find system was not configured properly, causing these enchantments to appear significantly less frequently than we intended. This should now be fixed!

Lastly, we’ve fixed the way the Elixir of Amnesia works on private servers with XP multipliers. The Elixir works by reducing your level to 0 and then immediately giving you the XP you need to return to your previous level. This process is now immune to XP multiplication.

## Patch Notes

### New Content

* New creature: Phoenix
* New reagent: Phoenix Feathers
* Siege spells added: Celestial Bomb, Arcane Bomb, Divine Bomb

### Structures

* Structures are now only vulnerable to Siege spells

### User Interface

* Improved tame menu
* Improved death screen
* Improved build menu
* Corpse markers added to map on death
* Corpse markers turn grey if player's loot bag is despawns or is taken

### Crafting

* Crafted items will now have a chance of having multiple magic properties
* Elixir of Amnesia now works properly on servers with XP multipliers

### Other

* Server optimizations
* Player dropped loot bags now stick around for 15 minutes
Abomination

This vile creature brings chaos and destruction to the battlefield. Its disturbing appearance is only worsened by its preferred method of attack; shrieking. With one loud shriek, it causes enemies to cower to their knees. The Abomination can also break down enemies and their defenses with its acid cloud, demoralizing their will to fight.

## Abilities

 **Range:** | 2

Launch sound waves at the enemy in a way that causes them pain

 **Duration:** | 5 Ticks

The Abomination unleashes a cloud of acid on a specific place, burning anything that has the misfortune of running through the cloud, even melting the poor unit's armor.
* Subtracts 30 defense from any unit standing in the cloud, friend or foe.
* Total damage: 90

 **Range:** | 3

Releases a terrifying shriek at enemies, with the closest suffering the fullest extent of damage.
* Travels in a straight line.
* Damage reduces by 33% for every empty square it travels through, to a minimum of 65.
Creatures

## Taming Tips and Tricks

Certain **creatures** (see chart below for details) in the game are capable of being tamed for the purpose of riding and generating certain items. In order to tame a **creature** one must obtain a Light Essence to apply the spell Pacify to any weapon then casting the spell on a specific **creature**. **Creatures** will either try to fight or flee during the taming process (aggressiveness is indicated by a red icon when looking at **creature**). To make the process easier, lowering the hp of the target will reduce the time needed to cast the spell. Once tamed, the wizard may approach the **creature** and is given the option to rename it and the **creature** will have 3 hours on the Tame Timer. To increase the Tame Timer, one can feed the **creature** with various foods or special scrolls.

The **creature**'s status is completely level-dependent, so it doesn't need to be carefully selected except for the color. The color of the **creature** can be changed using Creature Dye.

## Creatures

Note: Certain creatures only spawn in Umbrus, which is only accessible though a portal located in Heathclyffe once a player hits level 60 or above. (marked by asterisk)

## Loyalty

Note: Players can no longer make Soul Binding Scrolls, you can only get them through quest.
Cultist Leaf

**Cultist Leaf** is a Crafting Resource in *Citadel: Forged with Fire*.

## Description

(+20) mana for consumption. A strong and resilient plant. The ancient Cultists used this plant to connect to the ethereal realm. It is there they saw the demons coming. Adds up (+5%) damage to crafted spells. Grown from cultist leaf seed.
Apprentice Cloth Cloak

**Apprentice Cloth Cloak** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Cloth Cloak** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 30  Cloth (25%)
* 15  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
7/30/2017

## Developer Comments

Good afternoon! We’re deploying another patch today to apply a small change to our structure degradation system. Lag and connectivity issues increase as junk structures gather on a server; to prevent this, we’re putting a system in place to remove abandoned thrones and clean up old structures with no ownership attached to them. This change will work as a means of improving longterm server performance and stability.

## Patch Notes

* Thrones will decay in 10 days unless you replace them or heal them
* If abandoned (dethroned), wood pieces will decay in roughly 5 hours
* If abandoned (dethroned), stone pieces will decay in roughly 10 hours
* If abandoned (dethroned), ornate pieces will decay in roughly 24 hours
* If abandoned (dethroned), magic and decorative structures will decay in roughly 5 hours
Armor

**Armor** serves to protect your body from damage. You have four armor slots available, one for a helmet, one for a top, one for pants, and one for boots. Armor can be crafted or found as loot, it will always give you 'armor' stat improvements, but has the possibility of giving you added stat boosts, such as health or mana.
8/09/2017

## Developer Comments

It’s Wednesday, which means we have another patch ready to go! Today’s patch will address a number of lingering issues while at the same time adding a selection of new decorative structure options. For more info on these new building options check out our patch preview post.

As mentioned in our patch preview, we’ve made significant improvements to our server browser. Servers can now be filtered and sorted in a variety of ways, making it easier for you to the exact game that meets your needs. Want to only see official European servers, and have them ordered by player count? Trying to find the lowest possible ping? The server browser update has you covered.

We’ve also made significant improvements to the in-game UI to reduce screen clutter and make things a little cleaner. Health and Mana bars, for example, have been moved below your hotkeys to keep all essential information centered in one convenient area.

We’ve also heard plenty of commentary about our current decay model for throned structures. Before this patch, a throne would completely decay after 10 days if not properly maintained. In response to the community’s feedback, we’re bumping that up to 16 days. This will help make maintaining your structure a bit less of a chore.

As always, this update includes a bunch of crash fixes, including a frequently reported crash that occurs when equipping various armors, especially the new Iron set. Take a look at the complete list of changes below!

(NOTE: Our USWest servers will be down on August 10th between 3am and 5am pst for hardware upgrades)

## Patch Notes

### Structures

* HP values fixed on doors and a few other functional structure pieces
* Throne decay time increased from 10 days to 16 days
* Rugs added
* Paintings added
* Lighting options added
* Statues added
* Bookshelves added

### User Interface

* In-game HUD cleaned up and redesigned
* Sort by name added to server browser
* Sort by PVP/PVE added to server browser
* Sort by number of players added to server browser
* Sort by region added to server browser
* Sort by ping added to server browser
* Filter full/empty servers added to server browser
* Filter official/custom servers added to server browser
* Filter by region added to server browser
* Stop button added to server browser

### Other

* Various crash fixes, including crashes related to equipping some armors
* Fixed some NPCs dropping the wrong loot
* Infernal Dragon, Skeleton Warrior and Boar now drop loot
* Patched up a number of map exploits to prevent building under the terrain
Apprentice Elemental Wand

**Apprentice Elemental Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Elemental Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 8  Wood (50%)
* 4  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Journeyman

**Journeyman** is one of the ranks of equipment found in *Citadel: Forged with Fire*. **Journeyman** equipment has variations in ability and required levels with 15-17. The higher the ability, the higher the required level. The player's Magic Find is not affected its ability.

## List

Notes: Abilities refer to data on discovered equipment, and different abilities may be found.
Journeyman Arcane Gloves

**Journeyman Arcane Gloves** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Arcane Gloves** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Gauntlets are strong all-rounder weapons, good at most task and a master of none.

## Deconstruction

* 17  Wood (50%)
* 22  Rune Crystal (25%)
Farming

Picking up a few basic ingredients is possible whilst roaming the world of Ignus; as the game progresses you need much larger quantities of the basic growable materials and farming becomes an essential undertaking. In order to farm you will need:

### Farm Plots

Farm Plots and Sprinklers both take up a quarter of a block.

### Sprinkler

The Sprinkler will function to provide water as long as it is within range of a powered Mana Generator.

A Sprinkler can be surrounded by up to 8 Farm Plots placed in a square around the Sprinkler. You can also place an additional 9 Farm Plots directly above or beneath the sprinkler.

### Fertilizers

 1

There are two forms of Fertilizer, Mulch and Hobart’s Growth Solution.

Mulch is applied directly to the Farm Plot.

Hobart’s Growth Solution is applied to the Sprinkler and the Sprinkler will then spread Fertilizer out to all the Farm Plots in its reach (as long as the Sprinkler is powered by a Mana Generator). The color of the liquid the Sprinkler is spraying will clearly change if you have applied it successfully and the countdown timer will give an indication of how much Fertilizer is left in the Sprinkler. Hobart's Growth Solution gives 2700 fertilizer, So a farm consisting of 8 plots will only require 1 bottle to reach full growth. Any more than that will be wasted.

### Seeds

The numbers listed above are actual examples of how many seeds I received after deconstructing the flowers, and then converting them with workbench. This should help you get an idea of how many plants you will want to gather to fill your farm plot.

Seeds can be found in the wild and from random loot drops, but mostly they have to be made by putting plants in the Workbench or Deconstructor and picking up the seeds that are produced. You need a reasonable number of plants (at least eight, but a lot more if you can get them) to make this process worthwhile. Once your farm is up and running, putting 80 plants in the Deconstructor works well.

Each Farm Plot can hold 6 seeds of any description. As long as the Farm Plot is watered and fertilized, plants take between 1 and 4 hours to grow depending on what you are growing. The plants that can be found in Ignus take an hour, while seeds created by workbenches takes 4 hours.

### Farming advice

* Anyone, even on a PVE server, can pick your crops, so unless you are playing single-player, you should always grow crops in a totally enclosed space (remembering that players can fly so you need a roof too).
* Crops, even watered and fertilized will only live for a short while after growth, so don’t plant crops and then come back in a few days, you’ll just have dead plants.
* Your Sprinkler will continue spraying Fertilizer, even if the surrounding Farm Plots are totally fertilized, so don’t put too much Hobart’s Growth Solution in at one time because you’ll be wasting it.

### Video guide to Farming

And if video is more your thing than text - my Guide to Frostwood Farming actually covers the whole Farming process from start to finish.
Journeyman Coolos Hood

**Journeyman Coolos Hood** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Coolos Hood** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and a chance for increased Mana.

## Deconstruction

* 11  Cloth (25%)
* 5  Rune Crystal (25%)