The Toolbox: New Horizons

*> "THAT'S NOT PART OF THE LORE!!"
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This article contains lots of unconfirmed information. Tread carefully.*
**The Toolbox: New Horizons** (also known as Toolbox: NH or simply Toolbox 2) is a scrapped sequel to The Toolbox Remastered. Although some references allude to it being canon, it was never finished, and ultimately was replaced with Toolbox 2024. Unlike the original game, Toolbox New Horizons was not a turn-based RPG. Instead, the game played like a dating simulator or life simulator. It boasted many features, such as romancing the original cast, fishing, and sailing many islands. One of the most unique features was that you chose your protagonist out of the main cast, with each character having slight differences to their questline.

## Plot

Taking place directly after the post-game was completed, your player feels aimless. They meet ILiekDeNinjer on the dock near Wilson's house, and he takes them on vacation, sailing to Debauchery Dynasty Resort. It turns out the rest of the Toolbox has the same idea, since you meet Tyson, Gage, and Aicho at the entrance of the resort. A loud speaker announces that there is a dance coming soon, and the player will have to get a date, lest they be a fucking loser.

When exploring the resort, a mysterious fly named Godfred visits the player. He claims he was in the original game, sitting on a window sill in General Pork's General Store. He gives them a tutorial on how to date other characters, but then he ends up raping the player. The player kills Godfred, unlocking the ability to date other characters.

On a dock in the resort, a Legendary Fisherman gives out fishing lessons. Talking to him allows you to travel with him on his boat, where he would give you a tutorial on the fishing mechanics. Your boat is then attacked by Moby Dick, and you need to fish up his minions to weaken him. The Legendary Fisherman sacrifices himself to kill Moby.

The player would then have to charm the main cast, talking to them and giving them gifts, so they could get a date to the dance. The original plan was for the game to end after every character has been completely dated.

## Production

The game was very ambitious, with many custom mechanics, as it implemented features outside of the engine's original capabilities. Coupled with the ambitious scope of having tons of islands to visit, it ended up being too taxing to be completed. The game was cancelled in October of 2021.

### Three Nights at Obunga's

In an effort to tease the game, a brief spin-off game was released in April of 2021, titled Three Nights at Obunga's. The game expanded a mini-game found in New Horizons into a proper game, and included a secret cutscene.

### Demo

In June of 2021, a demo was created and sent to Storm for his birthday. The demo only gave you access to the first island (Debauchery Dynasty), which had a few introductory quests. Throughout the Demo, Owen would follow the player, and try to trick them into making a deal with him. If you accept his deal, he will take over the protagonist role, and you will gain access to the Debug Menu, allowing you to visit all the W.I.P. content.

> "Thomas gifted me this amazing birthday present and allowed me to share it with everyone else. However in the game he included a 'failsafe' option that gives the player the choice to grant them access to spoiler content for the main game, MAJOR spoilers. He included incase he decides to never finish the game, because there's still a chance he will though I strongly advise you don't spoil yourself. The choice is yours" *~Storm on The Toolbox: New Horizons Demo*
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### Fishing & Friends

In October of 2021, The Toolbox Remastered was Update with Toolbox 1.8: Fishing & Friends, which added The Toolbox 2 fishing mechanics to the base game, as well as some Toolbox 2 costumes.

## Trivia

* The Legendary Fisherman is one of the many lost characters in this game, as Godfred would eventually appear in the main game in toolbox.exe.
* The gifting mechanic was intended to be completely realistic, as Thomas sent the gift list to every person in real life and had them rate each item based on their actual preferences. Their preference would dictate how many swoon tokens the gifts would give in-game.