Magic Weapons

Magic Weapons Replace the bearer's normal weapon with a different magical weapon and may provide other benefits, such as stat increases or special abilities.

## Club of Dreams

* Damage: 1-6 (Slash)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Extra effect once target is hit
	+ Sleep
* Provides wielder: Sleep Immunity

## Demon Whip

* Damage: 1 (Slash)
* (magic)
* (soft weapon)
* Area of Effect: single target
* Range: 1
* Extra effect once target is hit
	+ Damage 1-15 (Fire)

## Fire Brand

* Damage: 1-7 (Slash)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Extra effect once target is hit
	+ Damage 1-6 (Fire)
	+ Area of Effect: burst 3
* Provides wielder: Fire Resistance (100)

## Fisherman's Trident

* Damage: 1-8 (Pierce)
* (magic)
* Area of Effect: single target
* Range: 1
* Extra effect once target is hit
	+ Special effect: net

## Flame Spear

* Damage: 1-5 (Pierce)
* (magic)
* Area of Effect: single target
* Range: 1
* Extra effect once target is hit
	+ Damage: 1-8 (Fire)
* Special Powers: Can be used to cast Flames in combat
	+ Damage: 1-3 (Fire)
	+ (magic)
	+ Area of Effect: burst 3
	+ Range: 6

## Frost Brand

* Damage: 1-7 (Slash)
* (magic)
* Area of Effect: single target
* Range: 1
* Extra effect once target is hit
	+ Damage 1-7 (Cold)
	+ (armor negating)
* Provides wielder: Cold Resistance (100)

## Infernal Torch

* Damage: 1-5 (Blunt)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Extra effect once target is affected
	+ Damage 1-10 (Fire)
	+ Area of Effect: burst 9
* Provides wielder: Fire Resistance (100)
* Allows the wielder to burn forests.

## Shaman's Staff

* Damage: 1-5 (Blunt)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Can be used to cast Curse
* Provides wielder: Spirit Sight
* Provides wielder: Luck

## Snake Staff

* Damage: 1-3 (Blunt)
* (magic)
* Area of Effect: single target
* Range: 1
* Extra effect if target is affected:
	+ Damage: 1-25 (Poison)
	+ (armor negating)
	+ Area of Effect: single target
* Summon at start of battle: Snake

## Soul Scythe

* Damage: 1-9 (Slash)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Extra effect if target is affected:
	+ Damage 1-999 (Magic)
	+ (doesn't affect mindless beings)
	+ (magic resistance negates, but with great difficulty)
	+ (armor negating)
* Extra effect once target is hit:
	+ Special effect: paralyzation
	+ (doesn't affect mindless beings)
	+ (magic resistance negates)
* Cursed Item (Cannot be transferred)

## Staff of Lightning

* Damage: 1-5 (Blunt)
* (magic)
* Area of Effect: single target
* Range: 1
* Special Powers: Can be used to cast Chain Lightning in combat
	+ Damage: 1-7 Lightning
	+ (magic, armor negating)
	+ Area of Effect: 8 bounces range 2
	+ Range: 6

## Sword of Heroes

* Damage: 1-10 (Slash)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Provides wielder: MR + 2

## Sword of War

* Damage: 1-14 (Slash)
* (magic)
* (sweep)
* Area of Effect: burst 1
* Range: 1
* Extra effect if target is affected
	+ Special effect: decay
	+ (magic resistance negates)
* Cursed Item

## Venom Sword

* Damage: 1-7 (Slash)
* (magic)
* Area of Effect: single target
* Range: 1
* Extra effect if target is affected
	+ Damage 1-15 poison
	+ (armor negating)
	+ Area of Effect: single target

## Wand of Fear

* Damage: 1-3 (Blunt)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Can be used to cast Fear

## Wand of Frost

* Damage: 1-3 (Blunt)
* (magic)
* Area of Effect: burst 1
* Range: 1
* Can be used to cast Frozen Heart