Champion Resources

This page describes the currencies related to the Champions used in turf war and the War Spoils that they revolve around.

## Seals of Valor

 Seals of Valor can be used to unlock new champions or to spin the War Spoils wheel.

Rare champions can be unlocked for 500 seals, epic champions for 1000 seals, legendary champions for 2000 seals.
One spin in the War Spoils costs 100 seals.
War Spoils Simulator offers a help in deciding which of these options (unlocks or spins) to choose to maximize the expected total troops.

Sources for Seals of Valor are the deals and rewards for winning tiles in turf war.
There is one daily deal offering 100 seals for 100  Gems and several options to get seals through in-game purchases.

Assuming the current $ prices, the following deals are available:

 Seals

## Faction Jewels

There are  Order Jewels,  Chaos Jewels and  Nature Jewels.
Each kind of jewel is used as a currency to level up champions of the respective faction for costs, see also Champions and Champion Level Table for a complete list of costs.

Jewels are obtained by either spinning the War Spoils or by purchasing them in the deals, each of them containg equal amounts of all three faction jewels.
The amount of jewels from both sources scales with the level of the War Spoils.
At a war spoils level of 1 and assuming the current $ prices, the following deals are available:

 Jewels

At higher war spoils level, the same scaling factor applies to all those deals as mentioned below.

## Power Essence

 Power Essence is also used to level up champions.
Other than the faction jewels, this resource is only needed when leveling a champion from a multiple of 10, like 10, 20, 30, 40 etc.
For that level-up you need power essence in addition to the respective faction jewels.
Power essence is independent of the faction.

Sources for power essence are the same as for faction jewels, namely the War Spoils and deals. Just like for the faction jewels, the amount of power essence from these sources scales with the War Spoils level.
At a war spoils level of 1 and assuming the current $ prices, the following deals are available:

 Power Essence

At higher war spoils level, the same scaling factor applies to all those deals as mentioned below.

## War Spoils

The War Spoils allows you to use 100  Seals of Valor to spin the wheel once and receive one of the following rewards:

* // Faction jewels (20% each)
* Power Essence (15%)
* 500  Elixir (12%)
* 100  Gems (5%)
* Legendary souls (5%)
* 1  Epic Scroll (2%)
* 1  Miracle Scroll (1%)

Faction jewels and power essence can come in different amounts which scale with the level of the War Spoils.
To reach the next level with the War Spoils, you need to do "current level + 9" spins, for example, you need 10 spins to reach level 2 from level 1, and another 11 spins to reach level 3 (the current level can be found inside the wheel, the next level you could reach is shown at the end of the progress bar).

Faction jewels and power essence (both from War Spoils and from deals) scale with the War Spoils level, being multiplied by some scaling factor that depends on that level.
For levels 1, 2, 3 and 4, that factor is 1, 2, 4 or 8, respectively. From level 5 and higher, it is "2\*(current level)^1.5 - 8".
The maximum level of War Spoils is 50.

The following table shows the different amounts of faction jewels and power essence for the first 5 levels, together with their respective chances:

A comprehensive table of rewards for all 50 levels is given in War Spoils Level Table.