Cyborg Factory

Produces and houses **cyborgs**.

Once the player upgrades the building to the next level, the population limit increases as well as the maximum **production** rate and capacity.

## Level 1

**Construction time:** 1 minute

**Crystals required:** 100

**Microchips required:** 0

**Credits required:** 200

**Power to build:** 15

**Workers to build:** 2

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 10

**Cyborgs stored:** 25

## Level 2

**Upgrade time:** 15 minutes

**Crystals required:** 500

**Microchips required:** 200

**Credits required:** 1,000

**Power to build:** 20

**Workers to build:** 5

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 25

**Cyborgs stored:** 50

## Level 3

**Upgrade time:** 2 hours

**Crystals required:** 1,250

**Microchips required:** 400

**Credits required:** 2,500

**Power to build:** 30

**Workers to build:** 10

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 50

**Cyborgs stored:** 100

## Level 4

**Upgrade time:** 4 hours

**Crystals required:** 2,500

**Microchips required:** 800

**Credits required:** 5,000

**Power to build:** 50

**Workers to build:** 15

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 75

**Explorers produced:** 75

**Cyborgs stored:** 150

## Level 5

**Upgrade time:** 10 hours

**Crystals required:** 5,000

**Microchips required:** 1,600

**Credits required:** 10,000

**Power to build:** 70

**Workers to build:** 20

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 125

**Explorers produced:** 125

**Cyborgs stored:** 250

## Level 6

**Upgrade time:** 16 hours

**Crystals required:** 40,000

**Microchips required:** 3,200

**Credits required:** 80,000

**Power to build:** 100

**Workers to build:** 25

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 250

**Explorers produced:** 250

**Spies produced:** 250

**Cyborgs stored:** 350

## Level 7

**Upgrade time:** 1 day

**Crystals required:** 120,000

**Microchips required:** 6,400

**Credits required:** 240,000

**Power to build:** 120

**Workers to build:** 30

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 350

**Explorers produced:** 350

**Spies produced:** 350

**Cyborgs stored:** 500

## Level 8

**Upgrade time:** 2 days

**Crystals required:** 350,000

**Microchips required:** 12,800

**Credits required:** 700,000

**Power to build:** 150

**Workers to build:** 40

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 500

**Explorers produced:** 500

**Spies produced:** 500

**Cyborgs stored:** 750

## Level 9

**Upgrade time:** 4 days

**Crystals required:** 750,000

**Microchips required:** 25,000

**Credits required:** 1,500,000

**Power to build:** 200

**Workers to build:** 50

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 750

**Explorers produced:** 750

**Spies produced:** 750

**Cyborgs stored:** 1,000

## Level 10

**Upgrade time:** 6 days

**Crystals required:** 1,000,000

**Microchips required:** 50,000

**Credits required:** 2,000,000

**Power to build:** 250

**Workers to build:** 80

**Workers to maintain:** 0

**Power to run:** 0

**Workers produced:** 1,500

**Explorers produced:** 1,500

**Spies produced:** 1,500

**Cyborgs stored:** 1,500