Developers news 2019

* Disambiguation
* For other dev news, see Developers news.
Edit ● Talk ● Disambiguation pages

Hello, friends!

Soon, this year will end. And what a great year it was! We spent it together, perfecting ATOM through your suggestions and observations. The game became larger, much more polished and user friendly. It's all thanks to you.

We want to close this wonderful year just like we spent it. That means posting another pack of bugfixes (see changelog below) and a little something for those of you who liked our previous in-game events. This time it's a winter-themed one, where you will set out into the inhospitable Mountain Pass of Woes to eradicate a tribe of malformed, mutated snowmen for a chance to get new items including two fun little weapons and some hats.

As always, if in-game events aren't your thing and you want to keep your game well away from such light-hearted additions, you can simply turn off the festive content with a single mouse click in the menu as shown below.

Thank you for a year of helpful feedback. Merry Christmas and a happy New Year! Let all of your wishes come true! As for us, we have only one wish: Let there be ATOM!

Changelog for version 1.11:

* Controller controls improved and associated controller bugs fixed;
* Changed bridge behavior in the Mountain Pass of Woes;
* Dunya's quest bug fixed;
* Error in Dan's dialogue fixed;
* Companions no longer equip whole stacks of items;
* Caravan rescue signal quest fixed;
* Getting stuck in Peregon doors fixed;
* Fixed a rare issue where Katya and Kovalev dialogue didn't happen;
* Érror with Drunken Lair inhabitants attacking Player if Factory gang was killed off by him;
* Various bugs with floating or disappearing items fixed;
* Typos fixed, most problematic dialogues improved stylistically;
* Smoking animation fixed;
* New option “Display Player location” added to menu.

And 2020.gif

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 12.13.2019

Power armor
Hello, friends!

Another work week is at its end and we are prepared to share its results with you.
After we have shown you our first power armor concept, we have received a lot of valuable criticism and changed the model accordingly. What we present to you today is still a work in progress.
We would love to hear your thoughts about it before moving on with development.
The final result must look good not just to us, but especially to you, our players!

Thank you for sticking with us.
And let there be ATOM!

```

```

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 12.10.2019

Hello, friends!

Today we would like to show you what our team was up to last weekend.

We can't give any more information right now, but let's just say that we’re preparing a little surprise for all of you, and we really hope that you will like it!

That's it for today. Next time we will share new information on the development of Trudograd. So stay tuned!

Thanks for staying with us, friends.
And let there be ATOM!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

## November

### 11.28.2019

Hello, friends!

The Large Trudograd Highway is a treacherous road, that must be conquered by anyone who wishes to enter the shining beacon of civilization in the frigid and wild Wastes. This icy, pothole riddled road is filled with reminders of what happens to those, who are not careful on every step of the way.

- Look, Stepan, there's already some light on the horizon. We have to move out now. Trudograd doesn't like to wait...
- Hold up, Wolf. See that stiff looking motorist over there? He was also in a hurry, most probably. Let's stay here until morning.

Some design details might change in time.
In the nearest future we would also like to share with you some new info on power armor suits and other stuff in the works.

We wish you all the best!
And let there be ATOM!
Yours, Atom Team

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 11.16.2019

Version 1.1096
Hello, friends!

Today, we would like to share with you the version 1.1096 patch and some news about the Atom RPG translation project.

Ever since our game hit Steam, many players asked us to translate it into their native languages. However, due to the sheer amount of text in the game and therefore exorbitant translator fees, this endeavor was never possible for our small team.

But then, some of our players, who specialized in certain languages contacted us and offered their help, and asked us only for what our team could provide.

Here's the status of their works:

Chinese translation by the amazing "游侠LMAO汉化组" is fully complete.

Three translations are 30% to 50% complete: Polish, made with the help of Ganchuk and a translator that doesn't have a Steam thread. French, made by the team that can be found here: LINK. German, made by the team which can be found here: LINK.

Three more translations were recently started: Turkish by (Engin, Anıl Kalkan, Raynor), Italian by
Dark Legend and Japanese by JS.

We are very thankful to you all!

It is important to note, that since none of us speaks any of the aforementioned languages, we really cannot tell the translation quality. We also do not know the release dates for upcoming translations. These are fan-driven projects, and the teams work in their spare time. However, judging by our interactions with our various translation teams, they are goal-set, hard working folks, and we’re almost sure they'll do great. We never hoped for such an amazing amount of help from our players.

Now, the changelog for the patch:

* Item duplication bug fixed;
* Overload bug fixed;
* Spelling errors found by players fixed;
* Misc. item description typos fixed;
* Minor overworld map animation issues fixed;
* Very rare sound freezing on global map bug fixed;
* Fixed a very rare crash in Peregon.

Thank you for sticking with us and let there be ATOM!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 11.03.2019

Sneak peek at Trudograd

Hello, friends!

Today, we wish to share with you the work we’ve done on Atom RPG's standalone addon Trudograd so far.

*An uncommon point of view for our game, but it demonstrates the new abilities of our engine well.*

Here is some concept art for the game. We rely on it when creating new locations.

*As you know, we love to create small details that increase the atmosphere of the game. Therefore, the visuals are very important to us.*

*Trudograd is a large and rich city. Well, at least some people living in it are rich. These folks have custom made homes on the roofs of the overcrowded flat blocks.*

We'll end with something very special. With something you asked us to make for a very long time. Trudograd will feature a powerful exoskeleton armor suit.

*Note: the design as well as the visual looks of the suit might change. WIP.*

Work on the standalone addon continues as we speak.

Thank you for checking out our progress. And let there be ATOM!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

## October

### 10.28.2019

New Update and Halloween Sale!

Good mourning, friends...
The time has come for yet another patch to be uploaded. And with it - a small surprise, to commemorate this year's All Hallow's Eve. From October 28, ‘till November 1, you will have a chance to encounter enemies with unique pumpkin helmets, or battle endless waves of bloodthirsty mutant freaks that crave for your succulent flesh in another encounter we developed (only for level 10 of higher characters).
While we really hope that you'll enjoy this spooktacular festive addition, we also get how weird Halloween themed events look in a game about former USSR, where no such holiday ever existed. If this content ruins your immersion, you can turn it off in the main menu.

Also, we added an option that makes informational pop-ups appear above the character's head. It is off by default, but you can turn it on in the options menu.

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 10.10.2019

Trudograd Expansion for ATOM RPG
Hello, friends!

Today we wanted to present to you a new screenshot from the upcoming Trudograd Expansion for Atom RPG.
The outskirts of the great city are almost ready and we plan to move to the next locations!

Thank you! And let there be Atom!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 10.06.2019

Version 1.1092

Hello, friends!
Here's another small patch to fix the bugs we found last time.
Along these fixes we're posting eight new weapon mods you, our community, has asked for. There is now a way to modify your weapon through found parts.
Thank you for continuing to give us great ideas! Let there be ATOM!

Changelog:

* Added 8 new modifications for some weapons;
* Better grass graphics;
* Character animation bugs (rare)
* Added camera positioning in dialogues;
* New point marker added;
* Rare bug with item count fixed;
* Isometric mode cutscene bug fixed;
* Sand storm's effect on character fixed;
* F and V keys now zoom camera in and out;
* New animations for wolves;
* And many more minor fixes.

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 10.03.2019

A bit more art fot the Atom RPG "Trudograd" standalone expansion :)

Hello, friends!

Today we are sharing with you information about the new monster that you will meet in bottomless, raw catacombs near Trudograd. People who survived a meeting with this glowing in the dark, slippery, swaying clot of radioactive biomass and extremely caustic acid, nicknamed him - Aspic (Russian: *kholodets*).

Thank you and let there be Atom!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

## September

### 09.26.2019

Trudograd, WIP
Hello, friends!

As you may remember we promised to reveal more information about the development of the Trudograd expansion, so let's start with a little preview video :)

In this video we would like to present to you the starting location - "Trudograd Outskirts". This place gathers adventurers, merchants and all kinds of unsavory people from around the world. Here you can get into some trouble, trade and, of course, uncover tons of mysteries!

Warning: this is Work In Progress and as such will be made to look better, flashier, etc. in the future! :)

Please feel free to write your comments and opinions since as you know they are the primary force that always pushed us in the right direction!

Thank you and let there be Atom!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 09.19.2019

**Patch 1.109: Isometric Mode and Much More**

The game now has an isometric mode and many new fixes and features our players asked for!

Hello, friends!

It is time to publish yet another large patch for the game. This time around we fixed all of the new bugs the community found, as well as optimized the soundscape, left handed person accessibility, and controller support for the game.

Also, we added the new camera mode to the game, that puts the view into isometric projection. This mode is a new feature we are developing for the Trudograd standalone expansion, but we just couldn't stop ourselves from adding it into the original game as well, both for testing purposes and because we think you just might like it. The mode can be toggled from the menu.

Speaking of Trudograd, the development is going swimmingly. The standalone expansion now features 20+ characters, with unique portraits and dialogues, 10+ quests, a new mob enemy, and a few new mechanics. You can follow our work at our social media accounts if you want:

Facebook

Twitter

Thank you for being with us, and let there be ATOM!

Changelog
* Isometric mode now available in the game's settings;
* Added “Pause when the game is minimized” function as an option that can be turned on and off;
* Added the “clean log on load” option;
* Left alt, shift and ctrl keys now work like the right ones;
* New Steam Achievement;
* Added various new sounds to the game and overhauled UI sounds;
* New AI for the Shog monster;
* Slot is highlighted when you are pointing at an interactive object;
* Enemy info is shown when in party member ordering mode;
* Additional melee damage caused to downed enemies;
* Faster global map travel (speed depends on Survival skill);
* Bears can now stand on hind legs at times, also their AI was improved;
* When checking for encounter avoidance, item and trait bonuses are considered correctly;
* Starting kit bonus is now calculated correctly;
* Shower in Red Fighter cured 300 radiation poisoning instead of 50;
* Four Legged Knight and Praetorian are fixed;
* Technophobe distinctinction players do not get recipes at start, even with large INT;
* Fixed the Savage Hunter distinction bonuses;
* Fixed the Circus Education distinction balance;
* Savage shield now added to basic recipes;
* Coffee, chifir and herb effects now last longer;
* Fixed the wounded bandit's quest;
* Fixed rare game crash that happened when the player moved to a new location wearing the hazmat suit;
* Opened locations on the global map are highlighted more;
* Added a marker that points to where the character is standing when he is not on the screen;
* Added achievement statistics to the game;
* Better non mutant animal models added;
* You can now pause and load during enemy turn;
* Fixed ventilation shaft bug in Dead City bunker;
* New, improved ragdoll system finalized;
* Visual skybox glitch in certain cinematics fixed;
* Exit zones in random metro encounters are fixed;
* Linux-exclusive bug with random symbols appearing in character biographies fixed;
* New animations added;
* Fixed the Dzhulbars encounter balance;
* Unique stat descriptions for Dzhulbars;
* Cooking at a campfire or stove now benefits whole party;
* Sprites improved on global map;
* Every animal in the game has new phrases when talked to after consuming a potion;
* Dual Shock 4 Wireless is now supported;
* A huge amount of lesser bugs, typos, and translation issues fixed.

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 09.18.2019

Trudograd
Hi, friends!
Our first loading screen for the Atom RPG “Trudograd” standalone expansion. The Great Walls that keep this Metropolis safe from the violent raiders of the region. But will they become a trap for the city they were built to protect..?

Link

ATOM RPG: Post-apocalyptic indie game [Official]

## August

### 08.14.2019

Version 1.108 Gamepad Support

Hello, friends!

Today is the day we publish the 1.108 patch. However, bugfixes which are listed below, are not everything this new version holds. We also supplied it with the first iteration of gamepad compatibility, just like some of you asked us! After the update installs, press any gamepad button on the main menu screen, or pick the controller in the options menu to activate it.

Work on Trudograd continues, and soon we'll update you all with screenshots and info about the standalone addon.

Thanks you for reading.

ATOM RPG + Controller (The Battle)

ATOM RPG + Controller (Explore)

Changelog:

* Added first version of controller support;
* Fixed random encounters in Dead City;
* Fixed a visual bug on the character screen;
* Fixed Maxim Kalosha quest;
* Fixed throwing knives not appearing in the hand properly;
* Fixed logic error in Artemyev's room;
* Fixed three bug packs in locations: Factory, Waterfall, Container yard;
* Dzhulbars' perk bug fixed;
* Follower AI fixed, as was the bug that added evasion to them without reason;
* Sveta Earwig dialogue bug fixed;
* Blinding effect's bug fixed;
* Sequence breaking if turn is ended by taking off clothes fixed;
* Follower's bodies are now highlighted even when wearing Kikimora suits;
* Various minor bugs fixed;

Link

ATOM RPG: Post-apocalyptic indie game [Official]

## July

### 07.07.2019

V1.006

ATOM RPG: Post-apocalyptic indie game [Official]

## June

### 06.21.2019

Version 1.105
Hello, guys!
It's time to release the latest patch for the game. It contains fixes for all the bugs found in the game.

Now, the changelog:

* Fixed the bug when your companions would just freeze up and don't respond to your commands;
* The mechanics of using grenades are reworked for AI;
* Your companions now use only the equipped throwing weapons;
* Now your animation change the higher you are in the Martial Arts skill;
* Fixed the ability “Flea Waltz” for Dzhulbars;
* Fixed the quest of the militiaman Kadushkin in Krasnoznamenny;
* Removed the ability to farm EXP in the Dead City (Killdozer);
* A lot of minor and not so minor fixes in the “Safe journey” farm;
* A lot of fixes for the final battle in the Dead City;
* Fixed the exploit that could give you infinite amount of throwing weapons;
* The “Witness” now can be finished correctly;
* A lot of minor fixes in the Red Fighter village;
* A lot of minor fixes in the Dan's Factory;
* Added Grass Bending;
* Added new Random Encounter locations;
* Two new weapons: VSSM and Saiga-A.

*ATOM RPG — Supporter Pack*

Also, we are releasing a special *Supporter Pack* for those of you who wished to donate to our crew. This version contains two new items (a Kikimora camo suit and a new knife), the remastered stand-alone Soundtrack and HD Wallpapers.

Thank you for your support!

And let there be ATOM.

Link

ATOM RPG: Post-apocalyptic indie game [Official]

## May

### 05.29.2019

Version 1.1 The Dead City Update
Dear friends!

Finally the moment has come, when our game ATOM RPG is completely finished. In this update we balanced out melee weapons, added to the enemy AI, finalized all of the quests that were left unsolved in the previous update. The main thing, however, is the change of Dead City into a place full of new, unique characters with their own stories and quests. The map is now filled with points of interest and new locations. To see the list of all changes, scroll to the end of this post now.

We would like to use this post mostly to thank you all for the motivation, unique ideas, kind words of praise and endless support. We told this to you multiple times now, yet these words never lost their sincerity and meaning for us: without you, there would be no game, especially of this magnitude. You, our dear players, are the ones who shaped it starting with Kickstarter and the Early Access versions.

This final version of the game is truly your achievement, as much as it is ours.

And the work doesn't stop here. Our next project will be a stand-alone add-on to the game, code-named Trudograd. It will hopefully hit Steam later this year. Until that time, we will share news of porting Atom to other platforms, translating it to other languages, and of course the development process of the new add-on.

Thank you for being with us, and we really hope that you will continue this journey we got planned out.

Let there be ATOM!

Changelog:

* 20+ New locations;
* 40+ New unique characters;
* 20+ New quests;
* Several kinds of new enemies including two types with unique AI behavior;
* Added new AI tweaking support for modders;
* Several new random encounters;
* New craft armor made out of chitin;
* New combat armor and spiked “Hedgehog” helmet;
* Throwing weapons, both custom and common;
* One new firearm and a special melee weapon;
* New global map for the metro;
* New hazards, including a radioactive sandstorm;
* New animations;
* New loading screen art;
* New sounds and effects;
* Several usable items can now be used multiple times from main slots without entering the inventory menu;
* Dzhulbars has an ability to speak in certain conditions;
* Stun works on enemies that were immune to it;
* Other new minor gameplay enhancing features;
* All of the bugs from the older version found by the testing team and the players are now fixed.

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 05.27.2019

Version 1.1 The Dead City Update cinematic trailer

Hey guys!
Here's a cinematic trailer we made for the upcoming Dead City Update.
Only two days to go. See you on the 29th!

Link

ATOM RPG: Post-apocalyptic indie game [Official]

### 05.11.2019

Version 1.1 announcement
Hi, guys!

As you know, work on the big new update for ATOM continues for more than a month now. There's still a lot to do before we're through, but we finally decided on the publishing date. The update will hit Steam on May 29. We will post the full change log on the same date. Meanwhile, here are some of the highlights of the upcoming update:

* Added lots of new locations to the Dead City — both above ground and below;
* Fixed and updated a lot of animations, sounds, portraits, loading screens;
* Added tens of new characters;
* New monsters;
* Added tons of new various quests;
* Added new armors and weapons;
* Lots of small fixes here and there and many more!

See you on the 29th, guys! Thanks for sticking with us.

Link

ATOM RPG: Post-apocalyptic indie game [Official]