Patch 1.0.X

Version history

  Astral Planes

 3.10 • 3.10.1 • 3.10.2

  Galactic Paragons

 3.9 • 3.9.2 • 3.9.3

 3.8 • 3.8.2 • 3.8.3 • 3.8.4

  First Contact

 3.7 • 3.7.3 • 3.7.4

  Overlord

 3.6 • 3.6.1

 3.5 • 3.5.2 • 3.5.3

 3.4 • 3.4.3 • 3.4.4 • 3.4.5

  Nemesis

 3.3 • 3.3.2 • 3.3.3 • 3.3.4

 3.2 • 3.2.1 • 3.2.2

 3.1 • 3.1.2

 3.0 • 3.0.1 • 3.0.2 • 3.0.3 • 3.0.4

  Federations

 2.8 • 2.8.1

 2.7 • 2.7.2

 2.6 • 2.6.1 • 2.6.2 • 2.6.3

  Ancient Relics

 2.5 • 2.5.1

 2.4 • 2.4.1

 2.3 • 2.3.1 • 2.3.2 • 2.3.3

  MegaCorp

 2.2.4 • 2.2.5 • 2.2.6 • 2.2.7

 2.2 • 2.2.1 • 2.2.2 • 2.2.3

  Distant Stars

 2.1 • 2.1.1 • 2.1.2 • 2.1.3

  Apocalypse

 2.0 • 2.0.1 • 2.0.2 • 2.0.4 • 2.0.5

  Synthetic Dawn

 1.9 • 1.9.1

 1.8 • 1.8.2 • 1.8.3

  Utopia

 1.6 • 1.6.1 • 1.6.2

 1.5 • 1.5.1

  Leviathans

 1.4 • 1.4.1

 1.3 • 1.3.1 • 1.3.2

  Base version

 1.2 • 1.2.1 • 1.2.2 • 1.2.3 • 1.2.4 • 1.2.5

 1.1

 1.0 • 1.0.1 • 1.0.2 • 1.0.3

**Patch 1.0.X** are all patches beginning with 1.0. Including the release version, 1.0, there have been four 1.0.X patches.

## 1.0

1.0 was the release version, and as such had no changelog. The game was released on 2016-05-09.

## 1.0.1

1.0.1 was released on 2016-05-10 as a beta patch and on 2016-05-11 as a regular patch.

**Changelog:**

* Fixed CTD when showing tooltip for an ambient object that gets destroyed
* Fixed CTD when an ambient object gets destroyed while selected
* Fixed fleets getting stuck trying to use wormhole stations belonging to other empires
* Improved performance issues and fixed issues with stuttering in early game

## 1.0.2

1.0.2 was released on 2016-05-12.

**Changelog:**

* Fixed exploits in species customization which allowed players ignore limits to trait and ethic points etc.
* Improved performance for war demands view
* 'Hostile fleet detected' is now only shown when the fleet is heading towards one of your colonized systems, preventing massive spam in large wars.
* UI fixes in server browser
* It is now possible to connect directly to a server id
* Fixed CTD when renaming sectors
* Fixed CTD when fleets were traveling too far away from the galaxy center
* Fixed CTD when a country was destroyed as a result of combat
* Fixed CTD caused by ships shooting at ships that are not visible
* Fixed an issue where you could not build space ports with some screen resolutions
* It is no longer possible to build robot pops on uncolonized planets
* Game pads are now turned off by default as this caused stuttering on some configurations. Game pads can be enabled again with the -gamepad launch option or the "gamepad" console command

## 1.0.3

1.0.3 was released on 2016-05-17 as a beta patch and on 2016-05-18 as a regular patch.

**Changelog:**

* Fixed Planet capital modifier being spammed.
* Fixed CTD caused by ground combat side containing invalid armies.
* Fixed issue with disabling everything in Outliner would render it unusable.
* Fixed issue with orbital bombardment of swarm invaders.
* Removed shortcut from "help" button to avoid colliding with fleet "hold" shortcut.
* Performance optimizations caused by huge amounts of resource stations.
* Ship designer: List of designs is sorted according ship sizes.
* Transport ships are now designable. (was not in the beta patch)

## References

1. ↑ Paradox Releases Stellaris Galaxy Wide Today
2. ↑ Beta Hotfix 1.0.1 Released
3. ↑ Hotfix 1.0.1 Released [checksum 4d15]
4. ↑ Crash to Desktop
5. ↑ Hotfix 1.0.2 Released [checksum fc5e]
6. ↑ Beta Hotfix 1.0.3 Released [checksum edfa]
7. ↑ Hotfix 1.0.3 Released [checksum 48f6]