Moss

Moss is a 22 year old half-elf druid who hails from Bysaes Tyl, in the northern woods of the Pearlbow Wilderness. She travels with a small weasel named Wes.

She is played by Lou.

## Appearance

5"2 / 157 cm tall. Moss has black hair and a dark olive complexion, with a smattering of freckles across her cheeks. She blushes very easily, and this makes her very bad at lying. She does not take good care of her hair, letting it knot and disregarding objects being caught in it.

Moss wears a vividly dyed green leather vest over a short white underdress, lined along the top with intricate green embroidery. She has knitted socks and bloomers in a dark grey, and wears practical worn leather boots. Her vest has a detachable hood, which she lets Wes sleep in when they travel. She has a traveller's cloak in her bag, in a slightly darker green.

She now carries an obsidian dagger tucked into her belt or in her hands at all times. Her expression is a little more tired than it used to be.

## Story so far

Travelling with Komani and Morrigan for some months now. Their group has become known as The Sons of Sigma, after a minor miscommunication yielded benefits.

She is searching for a researcher from her home town named Sage. She has had very little luck until she met Hartmut, who was rescued from his Bear Year by Sage, years earlier. Sage has a fondness for gambling and has been known to bet on Fighting Pits.

She has confided to Llunet that her family are working to restore the elven city of Molaesmyr, deep in the corrupted Savalirwoods. Later on, after they left Hupperdook, she mentioned it in front of the entire party except Hartmut, who was asleep.

She has approached Korvok for assistance contacting criminals, to help her search for Sage.

After rushing in to help civilians in Hupperdook during the events of Renewal Fest, she was tested by the chains of Mara Jezebeth. Mara told Moss she will save the Savalirwoods and free the Chained Oblivion, who is trapped there. Moss has a dagger Mara passed her.

The dagger is giving Moss troubles, as well as interesting new abilities. She's revealed to the party that it has made requests of her (to defile Kenna's parents Asmodean Shrine) which she complied with. It can disappear and reappear in Moss' hands, although she has very little control over this.

Moss has revealed to Llunet that the dagger has spoken to her more since then, although it has not made any new requests. She believes the dagger can only speak Common, and has tried to speak more of her other languages to her friends to avoid this. She has raised concerns that it can read her, however, and may know everything she does.

The dagger has started acting of its own accord - attacking a man Moss encountered in the river, encouraging her to attack others, and attempting to syphon power from the Abyssal Blood in the sigil under the Marrow Mugger's fort. Moss has recruited Hartmut to help her fight this, because of his specialized magic nullification skills.

## Known facts

Family are entirely elven. Her mother died when she was 9, and her human father has not been in the picture since then.

Was living with her eldest sister, Willow, and her closest sibling, Sorrel. Moss describes them as farmers, who craft dyes just outside of the city. She used to sell the dyes for ridiculous prices in the markets of Bysaes Tyl. While the dye was sold at luxury prices, she has never had money of her own before. She is carrying a few vials of the dye with her. Moss has specifically told Hartmut that her people are actually a religious group following Sehanine.

Llunet knows that Moss' family were not allowed to do certain things, like enter specific parts of Bysaes Tyl. Moss has suggested this is because of her mother's dalliance with a human.

She has referred to someone called the The Great Mother, who is the oldest and wisest person she knows.

Moss is shy around guards, as she has had negative experiences with other guardsmen. When pressed, she told the group about Idolmaster Rankin harrassing her in her home town of Bysaes Tyl.

She doesn't know details about The War

## Trivia

Favourite food is Blazing tea—a beverage blended from fermented fireroot and mouth-scalding spices.

She's carrying 2 bottles of strong liquor from her commune (Mother's Brew) and six tightly stoppered vials of the Tyllian Green Dye.

She can speak Sylvan, Zemnian, Common, Elvish and Druidic - since acquiring the Dagger she can also speak and understand Abyssal, but this has not come up yet. She's also working on reading infernal, possibly to impress her ex.

## Established Meta-knowledge

Had a hot tiefling ex

Her family are a little suss

She has a Sending Stone with her (which Llunet and Hartmut may have detect magicked successfully previously)