Keyboard Sentinel/Gameplay

## Tuba Warriors: The TBRPG

Keyboard Sentinel is one of the bosses encountered during the “Techno Remix” side-questline. Once you have spoken to the Harpsichord Historian in Organ City, they will give you a letter, telling you to deliver it to Guitarmers Frank and Steve in the southern part of the String Kingdom.

Upon arriving, you will find a quaint little farm with a large barn, if you inspect the barn, you will find it locked heavily. Enter the farmhouse to find Guitarmers Frank and Steve. Hand them the letter and they will give you the key to the barn, warning you to be careful with "it." Upon entering the barn Keyboard Sentinel will almost immediately shout, "ENEMY!" and charge at Maestro, initiating the battle.

During this fight, if you have the Auxiliary Whip equipped you can have a chance to recruit Keyboard Sentinel.

If you choose to follow the (fan-titled) Genocide route, then upon defeating them, you will receive the Keyboard Grieves and Tempo Sentinel Hard Drive.

The Auxiliary Whip's fairly weak stats, paired with its special ability which turns all of your parties' attacks into Synth attacks, thus removing all super effectiveness they may have due to their instrument type, turn it into a very terrible weapon offensively. However, this Synth damage can seemingly "tame" these Synthesizer Sentinels, hence why the only way to recruit them is if you fight them with the Auxiliary Whip equipped.

The Keyboard Grieves is an armor piece which can be equipped into your Boots slot. These grieves give your entire party a moderate defense buff against all Keyboard attacks. If you equip all of the Sentinel armor set, namely the Subwoofer Pauldrons, Keyboard Grieves, Keyboard Gauntlets, Soundboard Helmet, and DJ Deck Chestplate, your party also receive a moderate speed buff.

No matter which you choose, the Keyboard Sentinel is an unavoidable battle for those who wish to complete this side quest. And, while the Auxiliary Whip does make the battle significantly harder, the party member payoff is, to some, worth it.

### Moves (Battle)

* **Preset**: The signature move of the Synthesizer Sentinels. Allows Keyboard Sentinel to change their Instrument type to any other of their choosing. Keyboard Sentinel naturally starts the fight as Keyboard.
* **Chords**: Weak attack that hits entire party. The instrument type for this attack depends on what preset Keyboard Sentinel currently is set to.
* **Square Wave**: Gives Keyboard Sentinel a defense buff for the next 3 turns.
* **Saw Wave**: *[Bass attack]* Moderate damaging attack that hits all allies on your team. The instrument type for this attack depends on what preset Keyboard Sentinel currently is set to.
* **Beat-Switch**: Buffs Keyboard Sentinel’s speed for the next 3 turns.
* **Attack**: Very weak attack that hits one party member. The instrument type for this attack depends on what preset Keyboard Sentinel currently is set to
* **Decay**: Very weak attack that hits whole party. If "Attack" was used last turn, entire party gets a defense debuff. The instrument type for this attack depends on what preset Keyboard Sentinel currently is set to
* **Progression**: If they use Chords next turn, they heal for a percentage of their current HP
* **Riser**: If they attack next turn, it does double damage
* **Bassline**: Attack that changes based on instrument type of Keyboard Sentinel
	+ **Brass or Percussion**: Weak Attack buff to self
	+ **Woodwind or String**: Weak Defense buff to self
	+ **Keyboard**: Chords does extra damage if used next turn

### Moves (Party Member)

* **Basic Attack (Chords)**: Weak attack that hits all enemies. The instrument type for this attack depends on what preset Keyboard Sentinel currently is set to.
* **Preset**: The signature move of the Synthesizer Sentinels. Allows Keyboard Sentinel to change their Instrument type to any other of the player’s choosing. Keyboard Sentinel naturally starts the fight as Keyboard.
* **Bassline**: Attack that changes based on instrument type of Keyboard Sentinel
	+ **Brass**: Moderate Attack buff to targeted ally
	+ **Percussion**: Weak Attack buff to all allies
	+ **Woodwind**: Moderate Defense buff to targeted ally
	+ **String**: Weak Defense buff to all allies
	+ **Keyboard**: Chords does extra damage if used next turn
* **Beat-Switch**: Buffs your party's speed for the next 3 turns.

### Battle Strategy

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### Post-Battle

Once you have completed the boss fight and either collected your new party member or the Tempo Sentinel Hard Drive, you can continue on to another Synthesizer Sentinel, namely, Keytar Sentinel, Soundboard Sentinel, or DJ Deck Sentinel.