recursal/Fanatic-Fandom huggingface dataset:
Magical Key

The magical key is used to unlock a blue door, as shown to the right. Certain floors of certain dungeons always have a blue door on them, and there is a fixed item behind the blue door. Items that are obtained in this way cannot be obtained by any other method, and many of the items are tremendously valuable.

Some keys can be found laying on the ground inside of a dungeon, while others are sold by Tanukichi in her dungeon shop. Keys are an exceptionally rare drop that can spawn as early as the Village Exit dungeon, the possibility for which appears to be determined at time of embarking for the dungeon, rather than when generating the floor. Even after that, there might be one key per 100-200 dungeon floors, and that includes they keys that you don't find because you didn't exhaustively search the floor before moving on. Tanukichi's dungeon shop remains the most common way to acquire them.

## Sequel

The sequel also has this item, where it is called a Magic Key.
Focusing

The focusing prefix is available for both swords and shields.

### On swords

It increases the damage you deal by about 80% while you do not have a shield equipped.

### On shields

It decreases the damage you take while you do not have a sword equipped. While that makes a very large difference, failing to have both a sword and shield equipped is so crippling that it's only usable in some weird niche situations.
Fraternity

The fraternity prefix is available on both swords and shields.

It makes it so that whenever you eat a Small Recover Fruit, Recover Fruit, Big Recover Fruit, or Large Recover Fruit, if your friends are adjacent to you, they get half of the healing effect that you do. This does not diminish the amount of healing that you receive.

In the sequel, this effect is expanded to all healing you receive. AoE healing such as Heal Grimoire will be extra effective, since it will heal your allies, yourself, and then any adjacent allies again.
Dark Owl

Resident who creates darkness. She is mainly employed as a border guard, but is also active in her hobby of observing Human, so she is outside all day long. She is often away from home for several days, and nobody knows excatly when she sleeps.

**Dark Owl** is only present in the sequel and not in the original game.

### Skills

* Feather Shot
* Float
* Blind Guard
* Darkness Love
* Feather (Dark)

### Terms of friendship

Give her an item when your health is very low. The exact threshold is probably 1/4 of your max health. When she requests an item, it doesn't actually matter what the item is, but only how low your health is. You might as well choose something very cheap as the gift.

As you don't normally run around with low health for very long, you may wish to intentionally lower your health to recruit her. One way to do it is to send your friends home (so that they don't kill her), unequip your shield, and then let her hit you repeatedly until your health gets low enough.

### Drops

* Large Feather
* DemonFeather
* Tease Staff

### Recruitment locations

* Route Fog Origin, floors 31-35
Oak Wood

Oak wood is a construction material in the sequel. It is used to build a Demon's House, to expand the storage in your own house, and for many household furniture items that look as though they are partially made of wood. It can be found in wooden crates scattered throughout most dungeons, or dropped by Minotaur.
Fire Shield

The fire shield has the highest base stats of any readily available shield, making it a good choice for your main shield. Its only flaw is the lack of a purple mark such as the Wind Shield has. It is also useful as the source of the Fire Guard mark.

## Fire Shield

### Mark

Fire Resist

The fire shield still has decent base stats, in addition to being the source of the Fire Resist mark. Its stats are greatly reduced from the original game, however, making the shield merely decent.
Grimoire of Collective Move

A grimoire of collective move will warp you to a random place on the floor, and then summon your friends to you. In that way, it is like using a Teleport Fruit immediately followed by a Grimoire of Convocation. This can be useful when trying to get out of your current situation without being separated from your party. That can save you from a bad situation. It can also help you rob Tanukichi's shop.

In the sequel, this is called Party Teleport Grimoire.
Flame Meteor

Can be activated with 15 SP when there is an enemy within a 7x7 box area centered on the caster.

Drops a meteorite within 5x5 box centered on the target is at the timing of charging, deals fire damage to everyone in the 5x5 range and burns or destroys items on the ground. This attack does not distinguish between friendly and hostile monsters, but can damage both.
Delphine

She is a beautiful flower, but since everyone thought she has poison, unwillingly she took a license to handle poison.

### Skills

* Poison Fog
* Thorn Attack Lv2
* Hate Flying Items
* Confu Protection
* Poison Handler

### Terms of friendship

Max her like level and have Alraune with you in your party. That is, you must first have Alraune with you in your party, and then give Delphine gifts until the game notifies you that she has reached the maximum possible like level.

### Recruitment locations

* Village Exit, floors 19-24
* Elven Hidden Village, floors 15-17, 19-21
* Mysterious Adventure

## Delphine

### Cap Agi

20

They grew tired of the days when people would throw anti-poisonous fruit at them because of their appearance, so they obtained a license to become poison handlers.

### Skills

* Thorny Attack
* Poison Powder
* Hate Flying Tools
* Poison Guard
* Not Want to Move
* Thorns Tips

### Terms of friendship

Give her a Revival Fruit. This is different from the original game.

### Drops

* Fiber Grass
* Fog Grass
* Mysterious Seed

### Recruitment locations

* Route Maxwell Ruins, floors 19-21
* Route Great Fairy Place, floors 12-13
* Route Fog Origin, floors 17-19, 22-23
Mermaid

A monster whose lower body is like a fish. She says that she is trying not to soak her head these days.

### Skills

* Healing Melody
* Water Blessing
* Water Healing
* Aquatic

### Recruitment locations

* Village Exit, floors 12-17
* Mysterious Adventure

## Mermaid

### Cap Agi

16

A half-fish demon tribe that loves music. Although their lower body is formed for life in the water, they can also run around energetically on land.

### Skills

* Recovery Melody
* Water Blessing
* Aquatic

### Drops

* Water Piece
* Glossy Scale
* Golden Magic Water

### Recruitment locations

* Route Old Castle, floors 13-16
* Route Great Fairy Place, floors 4-6
Item Chilled

This skill is used exclusively by Periwinkle. It freezes Fruit or Staffs that are on the ground near her, which prevents them from being used on that floor. It does not destroy the item, but only disables its use, and the item will come unfrozen when you leave the floor. This is one source of the frozen fruit that is necessary to recruit Moth or Artemis, but it is easier to freeze fruit by using a Grimoire of Ice Magic.

In the sequel, this skill is called Item Chilling.
Moth

Moth Lady. She lives a very rich life, but she can't stand the sunlight, so she is always relaxing in her room.

### Terms of friendship

Give her a frozen fruit. There are a variety of ways to freeze fruit, but the easiest is to put an arbitrary fruit on the ground in front of you and then use a Grimoire of Ice Magic. The fruit will only remain frozen for the rest of the floor, so do that at the start of a floor that you know contains Moth.

### Recruitment locations

* Demon Kingdom, floors 38-42
* Mysterious Adventure

## Moth

### Cap Agi

23

A moth demon tribe that lives a rich life. They are mainly active at night because they do not like daylight, but they are naive and tend to get tangled up with drunks.

### Skills

* Confu Scales
* Like Night

### Terms of friendship

Give her a bracelet that costs at least 5000 gold.

### Drops

* Magic Powder
* Moon Piece
* Magic Bread

### Recruitment locations

* Route Maxwell Ruins, floors 16-18
Poison Fog

Delphine's signature skill spreads a poisonous fog on a 5x5 grid centered at her. All other characters within two squares will be poisoned. The status condition only lasts a single turn, so it wears off immediately if you kill her or leave, but it can also be reapplied every turn. In the sequel, this skill is called Poison Powder.
Elder Slug

A slug who has made a success of his hobby, a rust-processing store after quitting his company job. She has never forgotten the faces of the rude customers when she worked at the city office, and never acceptstheir requests.

Elder Slug is only present in the sequel and not in the original game.

### Skills

* Mark Corrosion
* Aquatic
* Add Strong Acid

### Pro skills

* Psyche Up
* Spirit Attack

### Terms of friendship

Give her a sword or shield that has been enhanced to +10 or better.

### Drops

* Copper Iron Ore
* Golden Magic Water
* Strength Bracelet

### Recruitment locations

* Mysterious Adventure (Sequel) 350+F
Friends Go Home

This is a purple shield mark that exists only in the sequel. At a cost of 40 MP, it will send all of your friends back to your house. This can be handy to prevent them from being defeated in an emergency situation, such as if you get separated from your party or trigger a monster house at a bad time.
Heal Pouch

A heal pouch comes full of mana. You can use it to completely refill your life, which consumes one of the mana in the pouch. You cannot put anything into a heal pouch. It only heals you and not your friends. It exists only in the sequel and not in the original game.

The 600 per slot price for a heal pouch breaks down as 500 for the slot and 100 for the mana. An empty heal pouch is worth 500 per slot.
Mercenaries

The mercenaries prefix is available for both swords and shields.

### On swords

It increases the damage you deal by about 4% for each sword or shield in your inventory. Only swords or shields in your main inventory count toward this bonus, and not those inside of Magic Pouches.

### On shields

It decreases the amount of damage you take by about 4% for each sword or shield in your inventory. Only swords or shields in your main inventory count toward this bonus, and not those inside of Magic Pouches.
Minerva

Owl Tribe who guard all Demon Tribes at night. If there is a Demon Tribe with insomnia in the east, they will go and cover them in darkness, and if there is a Demon Tribe tired of working in the west, they will force them to finish their work with paralysis. Don't say it's none of your business.

### Skills

* Feather Shot
* Float
* Blind Guard
* Darkness Love
* Feather (Paralysis)

### Terms of friendship

Give her an item when your health is very low. The exact threshold is probably 1/4 of your max health. When she requests an item, it doesn't actually matter what the item is, but only how low your health is. You might as well choose something very cheap as the gift.

### Drops

* Large Feather
* DemonFeather
* Tease Staff

### Recruitment locations

* Village Mayor's Trial 2 floor 93~96
* Mysterious Adventure (Sequel) 500+F
Paraly Bee

Bee girls with a paralyzing sting. When she sees a Yellow Slime, she tries to stub for the time being. Manizer.

### Skills

* Paraly Needle
* Floating

### Recruitment locations

* Elven Hidden Village, floors 25-30
* Mysterious Adventure

## Paraly Bee

### Cap Agi

24

A senior member of the worker bee demon tribe. She is flirty but acts with a sense of responsibility.

### Skills

* Paraly Needle
* Crowbar (skill)
* Floating

### Drops

* Soft Shell
* Golden Magic Water
* Wind Piece

### Recruitment locations

* Village Mayor's Trial
* Mysterious Adventure (Sequel)
Magic Attack

Magic Attack is a sword mark that exists only in the sequel.

It is a green mark, so multiple copies of it can be stacked on the same weapon for an increased effect. It increases your damage against magical type monsters, which were called inorganic in the original game :

 Gargoyle Guardian Honey Slime Jargoyle Pink Slime Poison Slime Queen Slime Slime Succubus Slime Venom Slime Yellow Slime
House

The house has two doors that you can access. The left door allows you to save your game or return to the title screen. The latter does not save your game.

The right door allows you to keep items in storage. It initially allows you to store 50 items, but this can be increased up to a cap of 160 by having DIY Mana upgrade your storage repeatedly. You can also store Magic Pouches in your storage, and put other items into the pouches as a way to hold more than 160 items in storage. The difficulty of doing this is finding the stored items later.

Once you have purchased the relevant upgrade from Mana, it also allows you to store money. This is important because dying in a dungeon causes you to lose all of your unequipped items and half of the money you are carrying.

## Sequel

In the sequel, the house still has two doors. The left door allows you to enter the house, however, rather than saving your game. Saving your game is instead done by selecting the menu option to return to the title screen, and can be done anywhere in town. You can buy furniture to decorate your house. Your house also serves as a staging ground for your friends who are in your party of six but not actively with you.

Upgrading your house is done by Karen at her construction shop after you clear the Route Old Castle dungeon. She builds furniture that you order, and also expands your storage. Storage expansion is done by 50 units at a time rather than 10. I'm not sure what the maximum storage size that you can reach is, but it is at least 200.
Miasma

Tribe whose mission is to purify the Demon Tribe's territory. She takes in stagnant Mana and purify the land, while sending out strings containing ingredients that lead sickness to anyone she doesn't like. She doesn't care about the cleanup.

### Skills

* Assault Attack
* Spider Thread
* Spider's Sight
* Silk (Poor)
* Plump

### Pro Skills

* 5 way Attack
* Insect Attack

### Terms of friendship

Step in her webs five times, then give her an item. It doesn't matter what the item is, so it might as well be something cheap. She seems to really only want you to be friendly even after getting stuck in her webs. It isn't necessary to actually be affected by the webs, so it's easier to recruit her if you read an Immunity Grimoire ahead of time.

### Drops

* Soft Shell
* Carbonized Shell
* Dispel Grimoire

### Recruitment locations

Mysterious Adventure (Sequel) 400+F
Non Hit Bracelet

The non hit bracelet makes it so that any items that you throw will miss their target and drop harmlessly to the ground. That usually isn't what you want. Tanukichi will occasionally sell it for 10000 in her dungeon shop, or you can occasionally find it laying on the ground.

In the sequel, this is called No Hit Bracelet.
Invisible

If you are invisible, then other characters cannot see you. This status condition is caused only by the Invisible Staff or Red Witch's Invisible Magic skill. It is an annoying status condition for monsters to have, as it means that they can hit you while you have difficulty figuring out where they are to fight back. It is also an annoying status condition for you to have, as your friends are likely to wander off and get lost if they can't see you.

Sorry, no picture of what it looks like when you're invisible. For your own character, your sword and shield will still appear, but for monsters, nothing at all appears on the screen.
Magic Torch

The use of the Magic Torch is as the source of the Up Visibility mark, which allows you to see two squares away in circumstances where you would normally only be able to see one. This is a red mark, so it conflicts with other red marks, which limits its utility. And even if you do want it, you'll probably want to transfer the mark to another weapon, as the base stats of this one are rather low.

A magic torch is sold by the merchant in the Cave Rest Area between floors 9 and 10 of the Route Old Castle dungeon.

The magic torch only exists in the sequel and not in the original game.
Low HP Attack

The lower your HP is, the more damage you deal.

Activates when your HP reaches half (yellow gauge), when your HP reaches 1, the damage dealt is 5 times stronger.

With Patience skill from Pro version of Lizard family that activates when you have 25% HP left, it's a skill that clenches at 1 HP, pairing up with Hp Absorption skill for a deadly combo during solo fight.
Ice Blessing

This monster skill increases the ice damage that the monster deals. Below is a list of moves that are affected by Ice Blessing, and how strong the effect increases per level. If you have an accessory with the Ice-Spirit prefix, you can increase the Ice Blessing level by 1. This means you can reach an unofficial level 4.

Absolute Zero
 Ice Blessing 1
 Ice Blessing 2
 Ice Blessing 3

Ice Breath
 Ice Blessing 1
 Ice Blessing 2
 Ice Blessing 3

Freezing Breath
 Ice Blessing 1
 Ice Blessing 2
 Ice Blessing 3

For the next skills, the damage scales with your attack stat instead of a flat value like the above skills. They are effected by Attack Up and Attack Down. These percentages were tested by using a standard attack on a monster, then using the corresponding skill, and comparing the numbers. The pattern seemed a lot more inconsistent, so more testing is necessary.

Freeze
 Ice Blessing 1
 Ice Blessing 2
 Ice Blessing 3

Snowball Throw
 Ice Blessing 2
Magic Counter (mark)

Magic counter is a shield mark that comes on a Magic Counter shield. In the original game, it is a purple mark, so it can also randomly come on some other shield dropped by an Alpha Monsters. In the original game, it takes 25 rounds to fully charge. Once it is fully charged, it can reflect a magic bullet.

In the sequel, this is a red mark rather than a purple mark. That allows it to have unlimited use rather than needing to charge.
Katana Kamaitachi

The katana kamaitachi offers a Three-way Attack mark, but as a red mark, it conflicts with the usually superior Twice Attacks mark, making the sword nearly useless.

## Katana Kamaitachi

### Mark

3way Attack

The katana kamaitachi now has very good stats, but this time, its red mark is intrinsic to the sword and cannot be removed. Furthermore, the 3way Attack mark is usually inferior to some other red marks.
Honey Slime

She got fat as a result of eating too much honey collected by Bee. One day, she wants to lose weight.

### Terms of friendship

Max her like level and have Slime with you. Slime must be strong enough to be ready to be enhanced by Melt. That is, she must be at 100 love and at least 80% of her maximum level.

### Recruitment locations

* Elven Hidden Village, floors 7-13
* Mysterious Adventure

## Honey Slime

### Cap Agi

21

A queen species that has gained weight as a result of eating too much nectar collected by Honey Bee.

### Skills

* Slime Throw
* Super Metabolism

### Pro skills

* State Infection
* Grip Increase Lv2

### Terms of friendship

Let her take at least 50 MP from you. This is the same as Queen Slime, except that she requires 50 MP rather than 30. As you start with a cap of 50 MP, this is still easy to do.

### Drops

* Extra Slime
* Slime Solution
* ???

### Recruitment locations

* Route Great Fairy Place, floors 14-16
Paralyzed

When you are paralyzed, your turn is skipped. If you take damage, your next turn will still be skipped, but after that, you'll return to normal. You can release friends from the condition by talking to them. Some sources of paralysis are very long-lasting and will not end merely with the passage of time.

There are several ways to paralyze enemies. Paralysis Fruit works against a single target, while a Grimoire of Paralysis will paralyze everyone adjacent to you. The book paralyzes both allies and enemies, and only those who are adjacent to you, not the entire room. Everyone who is adjacent to a yellow crystal when it is destroyed will be paralyzed. Monsters can paralyze you with Paraly Bee's Paraly Needle skill, Quetzalcoatl's Grab skill (because she also has Electrification), or Jargoyle's Thunder Blade skill. A Paralytic Attack sword mark has a small chance of paralyzing your target, while an Anti-Paralysis shield mark will protect you against being paralyzed.
Labyrinth of Crystals

The Labyrinth of Crystals is a purely solo dungeon. It is started at the raft in the river through the center of First Village. You cannot bring friends, nor can you recruit any of the monsters in the dungeon to join you. The only equipment that you can bring is your equipped sword and shield, and in particular, you cannot bring bracelets, books, bags, or fruit. Still, the game allows such items to already be identified for you, rather than having to guess at the identity of fruit or books.

You also do not earn any experience by killing monsters in the dungeon, but will stay at your starting level for the entire run. As such, the best cafe meal for this dungeon is the Kiten Tate Soup, so that you can be at level 6 for the entire run rather than level 1. That more than doubles your health, and also increases your attack and defense. This is the only place where the Kiten Tate Soup is useful, as in all other dungeons, you reach level 6 very quickly, and the hundred and some odd experience is basically a rounding error once you get to the higher level, harder areas of the dungeon.

There are 21 floors in the Labyrinth of Crystals, including the final floor with no monsters to fight. The first twenty floors all have numerous crystals, including white crystals that do nothing when you destroy them. You can break green crystals to heal yourself if needed. A number of floors will have an alpha monster, which can be very dangerous, as you're low level yourself.

It is pretty easy to clear the dungeon by resetting if you get an unfavorable draw. Remember that you have no Revival Fruit, though, so you'd best be quick to realize that you're in trouble and reset if you want to go that route.
Merrow

As a result of practicing a lot of lyre recently, she is very happy to learn a new melody.

### Skills

* Recover Melody
* Water Blessing
* Water Healing
* Aquatic

### Recruitment locations

* Village Exit, floors 37-44
* Mysterious Adventure

## Mellow

### Cap Agi

20

A future musician who spends a lot of time taking lessons on the lyre. She recently learned a new melody, but is forbidden to play other than that piece for practice.

### Skills

* Healing Melody
* Water Blessing
* Aquatic

### Drops

* Water Piece
* Glossy Scale
* Golden Magic Water

### Comments

She really should be named "Merrow" and not "Mellow". This is one of the few translation differences that the original game got right. While "mellow" is a common enough English word, the mermaid-like creature from Irish mythology is called "merrow".
Monster Book

The monster book gives you information about the monsters that you have met. It will show you her stats at level 1, though stats obvious increase as she gains levels. It will list and explain a monster's skills. It will track how many times you have defeated or lost to a particular monster, among other things, and a monster is added to the book when you either defeat her or are defeated by her.

The monster book also helps you track your progress. It will display which particular monsters you have recruited as your friend by putting a heart next to her name. Some monsters cannot be recruited, but it will show when you have met them or defeated them or whatever. It will also show which ones you have cleared The Beast Road dungeon as by putting a star next to her name.

Most monsters are pretty obvious as to how to get them added. For the 110 monsters that you can befriend in a dungeon (all of 1-111 except for #102), that's what you have to do. Some others get added the first time you meet them, or when you defeat them as a boss in the Beginner Dungeon.

A few entries are not obvious. For #102, you have to cause enough trouble to get Watcher to intervene and come kill you. For #116, you have to clear the Beast Road dungeon with six different types of monsters in order to get Blue Fox to stop running away and join you. For #120, you have to defeat Lord Tarte in the Memory of the Hero dungeon.

The last monster to finish the book is always #119, which is Tarte. Once you have finished the entire rest of the book, talking to Tarte in town will lead her to fill in her own entry. She also gives you the Bond Bracelet as a reward for finishing the book.

The sequel also has a monster book, but the monsters are not numbered. Rather, the book will show ????? in place of one or more monsters that you haven't yet met. It doesn't tell you how many monsters go in that gap, however, so you don't know if you've seen numbers 20 and 22 on the list and are only missing 21, or if you've seen 20 and 40 and are missing all of 21-39.
Mana Fruit

Eating a mana fruit will cause you to gain an experience level. It will grant you just enough experience to barely reach the next level. As such, there are greater gains to be had while already at high levels, and just after having reached your current level. You can also use a Grimoire of Spreading Magic to cause you and both of your friends to all gain a level from a single fruit. It can be used by Compounder Barbara to add a Skill Enhancement mark to either swords or shields.

In the sequel, this is called Lucky Fruit.
Monster Detector

The monster detector bracelet will make all monsters in the entire floor appear on your map. Without it, only Alpha Monsters, your friends, or monsters in the same room as you would appear. It eventually becomes obsolete because the Scout Bracelet gives the same effect and also shows items on your map. Tanukichi will occasionally sell it for 10000 in her dungeon shop, or you can occasionally find it laying on the ground.
Lilyth

The highest rank succubus. As she learned that moderate exercise is good for coldness, started going to dance class.

### Skills

* Charming Dance
* Throw Kiss
* High-Succubus

### Terms of friendship

You must resist her attempt at making you charmed. This requires both eating Pumpkin Soup at Coco's cafe before the dungeon run and then also being affected by the Spirits Blessing skill as a result of being adjacent to Fairy, Periwinkle, Flame Lily, or Titania. I haven't tested this, but I suspect that wearing a Charm Bracelet can replace the Pumpkin Soup.

## Lilyth

### Experience

958

She is a high-class succubus. She started dancing when she heard that some exercise is good for both a cold body and cold mind. She is no longer afraid of anything, having learned the joy of charming others with her own body without using her magical powers.

### Skills

* Charm Kiss
* Dangerous Dance
* Like Night
* Kissing Tips Lv2
* Upper Succubus

### Pro skills

* Sperm Kiss
* Human Attack

### Terms of friendship

You must resist her attempt at making you charmed. Using Immunity Grimoires or just equip Anti-Charm Bracelet to recruit her.

### Drops

* Mana Piece
* Mana Piece
* Golden Magic Water ?

### Recruitment locations

* Mysterious Adventure (Sequel) 350+F
Demon Sword

*Mysterious greatsword with tremendous magic power.*

The Demon Sword, not to be confused with the Demon Sword that it shares a name with, is a weapon in the sequel which is acquired by using a Magic Key on the 100th floor of the Mysterious Adventure (Sequel). It serves as a source of the All Attack mark, a red sword mark which increases damage against all monsters.
Northern Forest

The Northern Forest is the game's first dungeon and really just a tutorial for the game. If you wander out of town to the north, you'll meet Metafox, who asks you to go into the dungeon to get something for her. She'll give you some tips telepathically as you go, which is the game's excuse for tutorial text to appear.

On the third floor, you'll meet and briefly fight Coco. At the fifth floor, you can acquire some magical ability and then leave the dungeon. All recruitable monsters in the Northern Forest dungeon are also available in the first four floors of Route Old Castle, so once you complete the tutorial, there's no real need to go back.
Intelli Raw Vegetables

Intelli Raw Vegetables makes it so that picking up an item automatically identifies it, like if you had an Identify Bracelet or in dungeons without Unidentified Items. The effect only lasts for about 1000 turns at the start of a dungeon run, but that can get you a good start on having some items identified if you didn't have any other way to do it.
Ogre Head

The leader of the Ogre tribe. She takes good care of subordinate and always cooks for them.

### Skills

* Tossing
* Strength Rise Lv1
* Plump

### Terms of friendship

Win her power contest. It's the same basic contest as trying to escape from Coco in the very early boss fight. If the ogre has at least three hearts, she'll give you a chance to try to escape. If you succeed, she'll ask to be your friend. If you fail, she'll then have one heart and not give you another chance.

Your power level affects the number of directions you have to press in order, while your current stamina determines how long you'll have to press them. You may wish to load up on Power Fruit and Large Bread and then eat a bunch early in a run (before meeting her) to clear space in your inventory on runs where you plan to try to recruit an ogre. Alternatively, you could have a sword and shield loaded with many Rise in Pow marks and a Power Bracelet that you switch to when trying to recruit her.

### Recruitment locations

* Demon Kingdom, floors 32-38
* Mysterious Adventure

## Ogre Head

### Cap Agi

19

Leader of a village of ogres. She is a foul-mouthed but caring person who cooks for the health of her subordinates.

### Skills

* Throwing
* Grip Increase
* Plump

### Pro Skills

* First Aid
* Magic Attack

### Terms of friendship

Win her power contest, just like in the original game. Unlike in the original game, you can synthesize together multiple Strength Bracelets to get a much larger power increase from your bracelet. Two such bracelets together is good for +6 strength, and three marks on a Beautiful Bracelet is good for +9, which could be enough to make her easy to recruit without needing to do anything more exotic.

### Drops

* Kaolin Clay
* Ghassoul Clay
* Strength Bracelet

### Recruitment locations

* Route Maxwell Ruins, floors 25-29
* Route Great Fairy Place, floors 21-24
Memory of the Hero

Memory of the Hero starts at a sword in the northwest corner of First Village, behind the mayor's house. It has no restrictions on bringing friends or equipment, though it is impossible to recruit other monsters as friends inside the dungeon. The dungeon is very short, with only 7 floors, the last two of which ordinarily have no monsters.

All five normal floors in the dungeon are large Monster Houses. The first two have many weak monsters, and are pretty easy to beat if you bring strong friends. The third floor gives you many allies, and your allies are strong enough to make it easy to clear the floor.

The last two monster house floors are the ones that can be hard. You have many allies, but they are considerably weaker than your enemies. You can make them very easy by bringing grimoires that cripple your enemies. As the entire floor has only a single room, a single grimoire can cripple all enemies on the entire floor. Wait two turns into the battle for your allies to get near your enemies, then use a Grimoire of Sleep, Grimoire of Confusion, Grimoire of Swift, Grimoire of Slow, or Grimoire of Void to turn the tide in your favor.

If you have strong enough gear, then the sword that marks the dungeon entrance will glow red. I'm not sure if it's possible to do this before beating it the first time. Once you can enhance your gear up to +99, doing that to both your sword and shield will make this happen. If the sword is glowing red, then upon entering it, you'll start on a cleared fifth floor, where you can talk to Tarte. The sixth floor has Lord Tarte, who is basically the game's end boss.

Lord Tarte is generally immune to conditions, and will clear buffs off of you and your allies, so it won't help to bring, say, a grimoire of swift. Killer Bee's Dying Needle attack that is so effective at taking down level 200 Alpha Monsters does not work against Lord Tarte. Melusine's Tale Beat skill does work against her, and can force her to skip some turns. I haven't found an easy way to win beyond stocking up lots of Revival Fruit.
Kijin

She's the greatest of the Ogres. She doesn't like violence.

### Terms of friendship

Win her power contest. It's the same basic contest as trying to escape from Coco in the very early boss fight. If the ogre has at least three hearts, she'll give you a chance to try to escape. If you succeed, she'll ask to be your friend. If you fail, she'll then have one heart and not give you another chance.

Your power level affects the number of directions you have to press in order, while your current stamina determines how long you'll have to press them. You may wish to load up on Power Fruit and Large Bread and then eat a bunch early in a run (before meeting her) to clear space in your inventory on runs where you plan to try to recruit an ogre. Alternatively, you could have a sword and shield loaded with many Rise in Pow marks and a Power Bracelet that you switch to when trying to recruit her.

If you're having trouble recruiting Kijin, then you may also want to load up on Poison Arrows and shoot her with a few of them to reduce her own power before attempting to befriend her. Just be careful not to kill her, as those poison arrows also deal damage.

## Kijin

### Cap Agi

29

Doctor Demon who leads the community medical care. She is called a "god hand" for her dynamic handiwork, and can throw even the heaviest opponent off. Local relatives consider her a likegod as a success-story, but she feels shy about it.

### Skills

* Throwing
* Team Throwing
* Grip Increase Ex
* Gorilla
* Plump

### Pro skills

* First Aid
* Magic Attack

### Terms of friendship

Win her power contest, just like in the original game. Unlike in the original game, you can synthesize together multiple Strength Bracelets to get a much larger power increase from your bracelet. Two such bracelets together is good for +6 strength, and three marks on a Beautiful Bracelet is good for +9, which could be enough to make her easy to recruit without needing to do anything more exotic.

### Drops

* Kaolin Clay
* Ghassoul Clay
* Strength Bracelet

### Recruitment locations

Mysterious Adventure (Sequel) 400+F
Monster Houses

Some dungeon floors have one room that is designated a "monster house". While not formally defined this way, there are small, medium, and large monster house rooms.

A large monster house room is the only room on the entire floor, and will have many monsters, many items, and many traps. Large monster rooms are dangerous because all of the monsters can rush at you at once, and there's nowhere to hide. You may wish to switch even powerful friends to follow mode to prevent them from running off and trying to beat a bunch of hostile monsters in roughly a 1 on 6 fight. Floor 35 of the Village Exit dungeon is always a large monster room.

A small monster room is not the only room on the entire floor, but just one room out of multiple, and sometimes many. A small monster room has fewer monsters, items, and traps than a large monster room. However, they are far more densely packed, such that nearly every square in the room has either a monster, an item, or a trap. If you realize that a room is a small monster room, it is typically best to switch your friends to wait mode to keep them away, step just inside the room to activate it, then back up by two steps. That way, the monsters will have to approach you one at a time in the aisle and you won't get overwhelmed. Floor 33 of the Beginner Dungeon always has two rooms, one of which is a small monster room.

Medium monster rooms are somewhere between the small and large versions. They will have many monsters, items, and traps, but unlike small monster room, they will also have many vacant squares. Unlike a large monster room, they will not be the only room on the map, but often, they will be one room out of only two or three on the floor. Floor 29 of Route Old Castle always has two rooms, one of which is a medium monster room.

Because monster rooms are so dense with traps, I recommend using a Grimoire of Trap Eraser if you have one to remove the traps. If you don't have such a grimoire, then a Grimoire of Traps Visions is the next best thing. If you have neither of those grimoires, then at least for a small monster room, you should attack every single square before stepping on it so as to reveal whether it is trapped. That will allow you to walk around most traps, and if you must step on a trap to get across, then it lets you at least choose a relatively harmless trap.

The Mysterious Adventure dungeon has some themed monster rooms with other names. For example, the "cat cafe" rooms are basically the same as monster houses, except that the monsters are all cats or foxes. The themed monster rooms don't appear until you get to very high floors, so they're very hard to clear.
Mountain Village

The Mountain Village rest area is between floors 19 and 20 of the Route Old Castle dungeon. It has numerous villagers who have just a line of dialogue, including Hob Goblin, Ogre Head, Lamia, Elf, Trainee Elf, Aery, and Lizard. It also has several villagers who have some mechanics attached, as below.

## Baker Dragon

The vendor for the rest area is a dragon who sells you Burnt Bread for 100 gold. That probably isn't useful unless you're desperate for bread. More importantly, she'll buy any goods that you want to clear to free space in inventory.

## Inn Keeper

There is an Ogre innkeeper who will offer to let you rest for 1000 gold. This will refill your HP, SP, and probably MP.

## Tail Hermit

There is a Fox 2tails who introduces the Sensei system and offers to teach your friends the Waving Tails skill.

## Al-Choo

Al-Choo is a Were Rat who can remove unwanted skills from your friends in exchange for an Amnesia Fruit.
No Mana Fruit

Eating a no mana fruit will lower your experience level by 1. You will be only 1 experience shy of what it takes to regain the level, however, so there is minimal loss if used immediately after you level. Of course, you usually don't actually want to lose a level at all. It cannot be used by Compounder Barbara for special synthesis.

In the sequel, this is called Unlucky Fruit.
Miracle Fog

This is a sword mark that can only be obtained randomly from swords dropped by Alpha Monsters. It takes 300 turns to charge the mark. Once it is charged, it allows you to restore health and remove negative conditions from yourself and adjacent friends. It is a purple mark, so it cannot be transferred to any other sword.
Item Storage Ex

This skill allows the fruit thrown by Fruit Throw to heal everyone in the room, not just her target. I have no idea what that has to do with the skill name.

This is one of Inhaler's skills and allows her to store up to five items if you throw it at her. If you throw a second item at her, she can attempt to use the first as the base item for synthesis with the second.
Echidna

A caring snake. A monster who has a personality that makes she wants to help a child if she finds a child in need.

### Terms of friendship

You have to give her a fox item, that is, a book or fruit that is actually a Fox, 2tails Fox, 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox in disguise. If you plan on using such an item as a gift, do not put it inside of a Magic Pouch, as the act of taking it out of the bag will make the fox jump out to attack you. If you aren't certain whether such an item is actually a fox, you can check its info page, which will say "Something about it smells bestial..." for a disguised fox item.

It is possible to get a Fox or 2tails Fox item into your inventory, though it is more difficult because they jump out to attack when you step on the item. To do this, you have to get a friend to stand on the item, then trade places with her, as neither of those steps will make the fox jump out to attack. That allows you to pick up the item while standing on it.

It is easier to get a 3tails Fox, 4tails Fox, 5tails Fox, or 6tails Fox item into your inventory, as those foxes will not jump out and attack if you merely walk over and step on the item. They will end their disguise and attack if you attempt to use the item, throw the item, or take it out of a Magic Pouch. But you can get it into your inventory by walking over and stepping on it to pick it up as you would with any normal item.

### Recruitment locations

* Demon Kingdom, floors 47-50
* Mysterious Adventure

### Comments

Be warned that Echidna's Tale Beat skill will cause you to drop several items from your inventory on the ground and sometimes break some of them. The effect is basically the same as the Drop Item Trap, except that a Hold Bracelet does not protect against it. When fighting her, it is important to space things such that you kill her before she gets a chance to attack you.

## Echidna

### Experience

681

A demon tribe who enjoys gossiping and taking card of the neighborhood kids. Adult foxes are good friends.

### Skills

* Smash Attack
* Scare Drop Lv2
* Friendliness

### Terms of friendship

Give her a fox item, as in the original game. In the sequel, weapons, shields and fruits can also be disguised foxes.

### Drops

* Battled Scale
* Great Scale
* Epic Aburaage

### Recruitment locations

* Village Mayor's Trial
* Mysterious Adventure (Sequel) 300+F
Ogre

Although she is a lowly member of the Ogre tribe, the goblins love her and sometimes play with them.

### Skills

* Tossing
* Plump

### Terms of friendship

Win her power contest. It's the same basic contest as trying to escape from Coco in the very early boss fight. If the ogre has at least three hearts, she'll give you a chance to try to escape. If you succeed, she'll ask to be your friend. If you fail, she'll then have one heart and not give you another chance.

Your power level affects the number of directions you have to press in order, while your current stamina determines how long you'll have to press them. You may wish to load up on Power Fruit and Large Bread and then eat a bunch early in a run (before meeting her) to clear space in your inventory on runs where you plan to try to recruit an ogre. Alternatively, you could have a sword and shield loaded with many Rise in Pow marks and a Power Bracelet that you switch to when trying to recruit her.

### Recruitment locations

* Village Exit, floors 23-29
* Demon Kingdom, floors 23-28
* Mysterious Adventure

## Ogre

### Cap Agi

15

A tribe of people called ogres. They are adored by the goblins, who enjoy their family relationships with them through games and partying.

### Skills

* Throwing
* Plump

### Pro Skills

* First Aid
* Magic Attack

### Terms of friendship

Win her power contest, just like in the original game.

### Drops

* Kaolin Clay
* Ghassoul Clay

### Recruitment locations

* Route Old Castle, floors 18-19
Loreley

Favorite food is barley wine and pickled cabbage. Listening to the harpies singing and eating is a moment of bliss.

## Skills

* Recover Melody
* Healing Melody
* Water Blessing
* Water Healing
* Aquatic

## Recruitment locations

* Elven Hidden Village, floors 19-24
* Mysterious Adventure

## Lorelei

### Experience

388

She completed her lyre lessons and became a free spirit. However, as a reaction to her restrained lifestyle, she has turned to drinking.

### Skills

* Recover Melody
* Healing Melody
* Water Blessing
* Aquatic

### Drops

* Water Piece
* Glossy Scale
* Sake

### Recruitment locations

* Route Fog Origin
* Mysterious Adventure (Sequel) 400+F
Monster Homes

Some dungeon floors will have a monster home, that is, a house where a single, high-level monster lives. There will often be items on the floor or shelves that you can pick up. If you leave the house with them, sometimes the girl who lives there will get mad that you stole from her and come attack you. Other times, she'll just let you take the items, and even explicitly tell you that you can keep them if you go back and talk to her. You can pick up money on the ground and keep it without angering her, however.

The girl who lives in a monster home will also attack you to defend herself if you damage her first, such as by throwing a book at her. She is initially neutral, however, and will not attack you unless you either attack first or steal from her. As she is neutral, killing her will harm your reputation.

The other use of monster homes is that they often have a kiln that will allow you to perform synthesis once or twice. This allows you to avoid paying the synthesis fee to Oyakata or Lina in town. It can also clear a little bit of inventory, if all that you wanted to do with an item was to synthesize it anyway.
Mandragora

A plant species with distinctive petals. The language of the flower is "Illusion". It does not emit a screech, but it is so mesmerizing that Human is puzzled by it.

Mandragora is only present in the sequel and not in the original game.

### Skills

* State Absorption
* Nutrients

### Terms of friendship

Allow her to use State Absorption to remove a beneficial condition from you three times, then give her an item. The easiest way to do this is with an Immunity Grimoire with at least three charges, as you can just use it repeatedly.

### Drops

* Fog Grass
* Mysterious Seed
* Antidote Fruit

### Recruitment locations

* Route Great Fairy Place, floors 1-3, 10-13
Maya Sibayu

A bird family who is said to wander around in search of live... She's been rumored of that, but she denied it.

### Skills

* Silence Song
* Floating

### Recruitment locations

* Village Exit, floors 16-21
* Demon Kingdom, floors 15-19
* Elven Hidden Village, floors 22-28

## Maya Sibayu

### Cap Agi

36

A bird demon tribe that is said to wander around in search of love. They love to talk about love and are often consulting with someone.

### Skills

* Silence Song
* Float
* Jump and Close

### Pro skills

* Seal Attack
* Phoneme Effect
* Bare Claws

### Drops

* Feather
* Wind Piece
* Ordinary Bracelet

### Recruitment locations

* Route Maxwell Ruins, floors 13-15
* Route Great Fairy Place, floors 28-30
* Route Fog Origin, floors 17-19, 22-23
Nubia

Demon Tribe of trees who grow in a particularly foggy area of the Demon Tribe's territory. Sick of living in a world where they have to beg for recovery from even the slightest wound, they have mastered the magic of exploding. They are releasing their frustration.

### Skills

* Fruit Throw
* Explosion
* Like Rain
* Item Storage Ex
* Fermentation Lv2

### Terms of friendship

Use a Rain Grimoire while standing next to her.

### Drops

* Fiber Grass
* Anger Fruit
* Fire Grimoire

### Recruitment locations

* Mysterious Adventure (Sequel) 800+F or lower floor of Monster Houses.
Lizard

The lizards who mainly work as mercenaries. The latest trend is to dress up with colorful shin pads.

### Skills

* Walk of Peace
* Damage Reflect

### Terms of friendship

Give her a sword or shield with at least two distinct colors of Sword Marks or Shield Marks. The gear must have distinct colors of marks, not merely multiple marks or even distinct marks.

### Recruitment locations

* Demon Kingdom, floors 7-12, 18-19, 22-27
* Mysterious Adventure

## Lizard

### Cap Agi

15

A lizard tribe working part-time as mercenaries. Her work has decreased recently because of the peace, but she and her friends are make a fashionable magazine.

### Skills

* Walk of Peace
* Fire Resist
* Dmg Reflection I

### Pro skills

* Fire Breath
* Patience

### Terms of friendship

Give her a sword or shield with at least two distinct colors of Sword Marks or Shield Marks. The gear must have distinct colors of marks, not merely multiple marks or even distinct marks.

### Drops

* Glossy Scale
* Battled Scale
* Counter Shield

### Recruitment locations

* Route Old Castle, floors 28-29
* Route Phoenix Place, floors 17-20
* Route Fog Origin, floors 20-21