Southern Tribe

“Never turn down an outstretched paw, you can either be pulled up or pull them down to your level.” - Apollo

## Setting

“The Southern Tribe believes that a new era began when the Queen came to Sevel and they know in order to survive they must play by the new rules. They are quick to adapt to new changes and some say they are quick witted. This tribe is quick to take up an opportunity that would better themselves and they tend to be greedy as well. The Southern Tribe doesn't mind breaking the rules and bending them in order to get what they want. They are known to be charismatic and outgoing but what they don’t know is that many hide behind their sweet words like a mask. ”

##### Key Points

* Unpredictable choices, oftentimes are based on the needs or desires.
* Tense relationship with the Northern Tribe
* Weapon enthusiasts
* Resources known in trade: Weapons, armor, lumber/wood, shields,

* All homes use candle light during the night and or oil lamps. They do not have any electricity running in any of the buildings.

##### Values

* Secuirty
* Personality Traits like Independence and flexibility.
* Combat with weapons and learning new fighting techniques
* Meritocracy
* Authenticity
* Elders

## Camp

* They live in an abandoned ruin city that has been overtaken by mother nature and there is a medium sized lake of fresh water in camp. There are a few buildings in camp that are used by the tribe and a lumber yard.
* Almost all stone walls are made from granite and are covered with rich green moss.

Notable Landmarks

* + Kitchen
		- A large kitchen that is shared with all the cats within the tribe and the insides are a few tables. These tables are made from wooden planks and are very low to the ground making it possible to sit down without a chair.
	+ Leaders Tower
		- A Large circle shaped tower that is overgrown with vines and moss.
	+ Elders Den
		- A large home that has over ten rooms that are similar in design, the elders of the tribes stay here and taken care of by the tribe.
	+ Watch Tower
		- A large and old tower that is used as a lookout.
	+ Ravens Foot Inn
		- A very large Inn that is split up for three different age groups, the kittens,  apprentices and adults.
	+ Healers Temple
		- An old stone temple that is used by the healers, they treat the ill and dwell within the temple halls.
	+ Arena
		- A dark bluish gray stone building that is used to spar and train in. Others may watch from the seats that are circled around the middle of the Arena .
	+ Forge
		- A large building with multiple forages and black smithing equipment.
	+ Lumber Yard
		- A lumber yard that holds the lumber that they use to trade and build stuff with. The building is a wooden with a wide open doorframe and few windows.
	+ Resting Place
		- A building where they will bury the dead and mourning for them.
* Freshwater lake
	+ At the edge of camp is a large lake of fresh water that is used as a water source of the tribe and the rare dip into the water to cool down.
* Herb Garden
	+ Behind the Healers Temple is a few small herb garden beds.
* Mushroom Stump
	+ An old oak stump near the Healers Temple often grows edible Mushrooms during spring and fall.

Camp appearance

### Territory

* Forest
	+ A forest of oak trees and birch trees as well as some maple trees. The forest leads north towards the large salt water lake that is the edge of the territory and west towards the river that divides the territories between the Western Tribe and Southern Tribe.
* Pine Heart forest
	+ Along the east river that divides the territory of the Southern tribe is a medium -sized pine tree forest that reaches out to the east at the edge of their territory.
* Swamp
	+ At the edge of the Southern tribe territory is a small marsh area located in the south-east of the territory and is known to have a lot of dead trees around the swamp.
* Sanded Ruin
	+ At the edge of the Southern tribe territory to the west is a sandy area with dune grasses and a small limestone ruin.

Notable Landmarks

* Hollow Tree Trunk
	+ In the heart of the forest is a large hollow tree trunk that is a good spot for hunting mice, squirrels, chipmunks and  water vole.
* Rabbit Glade
	+ An open space in the pine heart forest near the Southern Tribe camp that is typically used for hunting rabbits and collecting raspberries.
* Lilypad pond
	+ A small pond in the middle of the swamp that grows large lily pads and cattail reeds. Those with quick paws may be able to catch themselves something slimy and scaly here
* Training Hollow
	+ An open space in between the swamp and camp, the tribe uses this as a place to train. Their are several training dolls and other equipment laying about. Nearby is a large shed that is used to store some basic training weapons and wooden swords.
* Lumber Yard
	+ A cabin that stores saws and other tools that are used to cut down trees, chopping them into smaller chunks. Nearby the cabin are large logs stacked up three logs up and five wide.

## Tasks

Initiates are divided into groups with their own individual tasks to do. The following groups are as follows. An initiate CAN have more then one group assigned to them.

* + Blacksmiths
		- Tasks for these group members are: Creating Weapons armor and tools,  Sharpening weapons and tools, repair work on tools, armor and weapons, melting ore into bars
	+ Guards
		- Tasks for these group members are: hunting prey, defending camp, tracking, and scouting.
	+ Combat specialists
		- Tasks for these group members are: Studies new forms of fighting, studies weapons and the best techniques to use them, studies body language and teaches others of their combat knowlange
	+ Jeweler
		- Tasks for these group members are: creating jewelry, polishing stones and gems, repairing jewelry and engraving,
	+ Lumber Cutter
		- Tasks for these group members are: : Cutting trees down, Chopping trees into lumber, Carrying the trees back to camp Replanting more trees, Caring for the trees and the environment in the forest
	+ Gravekeepers
		- Tasks for these group members are:  Burying the dead, cleaning graves, repairing gravestones, preparing a gravesite for a funeral, landscaping tasks

## Southern Tribe Code

1. 1. Never reveal tribe secrets
	2. Apprentices only shall receive their first weapon after its approval from their mentor.
	3. All disagreements will be settled with an spar in the arena
	4. Challenging a leader for their ranks is settled with a spar between the two.
	5. Mating with a cat outside of the Southern Tribe is tolerated unless it's a Northern Tribe cat.
	6. Always place your tribe above all else.
	7. Never eat more than your share.
	8. All apprentices must be trained twice by two different mentors before graduating.

## Traditions & Beliefs

* Graduation
	+ When an apprentice graduates after learning both the basics and their tasks . The average age of graduates is 20 months old.
* Naming Ceremony
	+ An announcement and celebration of the tribe when a new kitten becomes an apprentice. As an apprentice you get a mentor who will train the newly made apprentice the basics.
* Burial
	+ When a member of the Southern tribe dies, they are placed in a makeshift coffin and buried in the resting place by a grave keeper. Those who were close to the deceased may watch the dead get buried and say their goodbyes.
* Challenging
	+ An old tradition where those dissatisfied with the leadership may challenge the current leader for their place after explaining why they are challenging the leader, then the pair goes to the arena and fights, the first to tap out loses.
* Spar Settlement
	+ Another old tradition where two cats agree to settle their argument or disagreement with a spar and the two will inform the leader who will set up the rest. The two cats will spar in the arena while the tribe and their tribe leader watch. The winner has the right to win his or hers disagreement.
* Retirement
	+ Once a member has reached a certain age they are allowed to retire and live a life as an elder of the tribe.  The tribe will celebrate the work the elder has done and then have a feast in their honor.
* Exile
	+ A rare tradition where a member of the Southern Tribe has broken too many rules and or betrayed the tribe. The member is exiled from the tribe and in rare cases chased out of the territory, those who are caught meet an unfortunate fate.
* Task Selection
	+ A ceremony where an apprentice becomes the age of  one year and is given the option to choose an open task such as a gravekeeper. The apprentice then gets a new mentor that will train them in that select task and show them the ropes.

### Beliefs

* Believes if you can't protect your own territory you shouldn't have it.
* Many believe the size of the territory equals powers. The bigger the size the more power and influence that tribe has.
* They believe in freewill- meaning they have complete control over their own lives and there is no such thing as fate.
* They believe that the best way to victory is understanding your enemy.

* They burry the dead in wooden caskets and have a mourning night where anyone who misses the dead may stay near the headstone of the buried individual.
* They believe in ghosts and spirits. Ghosts are cats who never believed in the afterlife and spirits are souks who have unfinished business left to do.

## HISTORY

Establishment and the Age of the First Leader

The Southern Tribe was established in the ruins of an ancient stone city in the southernmost territory of the world. They were united under the guidance of a wise and powerful leader. Their settlement grew quickly, and they soon became known as experts in weapons and armor craftsmanship. The tribe became known for their strong sense of independence and self-sufficiency, with an emphasis on individual achievement and personal freedom.

The Era of the Second Leader and Expansion

The second leader of the Southern Tribe took a different approach than their predecessor. Instead of focusing on strengthening internal unity and independence, they sought external power and influence. They conquered nearby lands to expand their territory, and established trade relationships with neighboring tribes. Soon, they became known for their military prowess and their ability to manipulate their opponents. The tribe continued to develop its weapons and armor technology, and became known as the most advanced in this regard. The strong traditions of independence and individualism remained core to the tribe's culture, but these values existed alongside a desire for power and control.