recursal/Fanatic-Fandom huggingface dataset:
Sugary Spire Wiki

# Welcome to the Old Sugary Spire Wiki!

This wiki is for the Pizza Tower AU and Fangame, **Sugary Spire**! Follow local failgirl Pizzelle "Suzette" Theodore on her spire heist to fetch all the sweets to get her shop up and running!

Make sure to read and follow the Rules!

## But what is Sugary Spire?

You might wanna read this if you wanna know!

## Various Links

> **Carrd**
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> **Itch.io Page**
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> **Pizzy's Candy Raid (The official website for the game! which also acts as an in-character blog for Pizzelle!)**
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> **Soundcloud Page**
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> **Youtube Channel**
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> **Twitter Profile**
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> **Discord Server**
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> https://discord.gg/zusujAXM
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> **The New Official Wiki!**
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Palettes

**Palettes** are alternative colors for Pizzelle in Sugary Spire. The palettes menu can be accessed by using the dresser in the lobby. There are 12 palettes to choose from.

## Hats

Hats are unlockables granted for S-Ranking levels or completing floors. They are equipped in the same menu as palettes. They float above Pizzelle's head when equipped.
Northern Lights Arcade

The **Northern Lights Arcade,** (originally called **Yukon Jack's Game Parlor** during the Black Wolf Lodge Era) is an attraction that can be found at every Great Wolf Lodge. It is one of the Lodge's signature attractions and has been a staple of the resort from the beginning. It has a wide variety of games that guests can play by spending Paw Points which can be acquired by purchasing a card. These cards are also used to earn tickets. They can redeem said tickets at the prize counter for a variety of ever changing prizes to take home with them. Some range from candy to light up signs and even game consoles depending on how many tickets you have.

## Gallery

Graphic of Wiley the Wolf and Biko the Bear in a claw machine in the arcade.Northern Lights Arcade at Niagara Falls, ONNorthern Lights Arcade at Garden Grove, CA
Jerald

A sprite of Jerald, found in the files of the demo.

## Description

Jerald is one of the janitors in Sugary Spire. He resembles an orange ball of ice cream with a pair of orange legs. He has a brown waffle cone on the top of his head, a pair of disembodied gloved hands, and a singular eye. Jerald can be seen guiding the player to the exit during Sugar Rush. He shares this role with Rosette.

## Trivia

* Jerald originally shared Rudy's role as a janitor. Whereas Rudy would be used to find the secret treasure, Jerald would be used to do laps. He was then repurposed to guide the player during Sugar Rush along with Rosette.

## Gallery

A sprite of Jerald vacuuming, found in the files of the demo.A sprite of Jerald found in fresh delivery of the time.A giant version of Jerald seen in the cover art for Sweet Release of Death.Jerald guiding the player during Sugar Rush, as seen in a Discord stream by MrUnown.Jerald dropping down during Sugar Rush, seen from a dev stream on the discord.Jerald seen in the background on the Dance Off titlecard, titlecard seen from a dev stream on the discord.
Wiley the Wolf

**Wiley the Wolf** is a young gray wolf, and the main mascot of Great Wolf Lodge. His birthday is on February 5th and he is 10 years old. He was first introduced around late 2001 as a member of The Cub Buddies. He is now a member of The Great Wolf Kids. Wiley is also Violet the Wolf's older brother.

## Physical Description

Wiley was a dark brown wolf with a black stripe down his back. He also had yellow eyes and much pointer ears. Wiley had a blue shirt with a "W" on the front and his full name on the back, a green cap, a pair of striped shorts, and dark green sneakers. He was much larger than the current, smaller Wiley. He was often paired with Biko the Bear.

## Personality

Wiley is a natural leader, and it was he who suggested to Tooth & Nail the idea of building a waterpark for his fellow Great Wolf Kids to play in. He is kind but also very adventurous, sometimes to a fault. Despite this, it is Wiley's goal to be a friend to all who wish to explore. He is also outgoing, hopeful, inspirational, and courageous. Wiley, like most wolves, loves to howl. In addition to this, he is also a talented dancer. He also learns how to take care of the environment too!

In *The Great Wolf Pack*, Wiley has always considered himself a “lone wolf” before meeting the rest of the pack and discovering the value of friendships. His favorite activities involve going out into nature and tackling adventures. Wiley is fearless with a big heart. He sometimes makes mistakes along his way, but shows a willingness to learn new things.

## Fun Facts About Wiley

* Defining Character Trait: Leader of the Pack.
* Favorite Color: Green
* Activity/Sport: Hiking
* Favorite Holiday: Earth Day
* Favorite Tradition: Wolf Walk
* Favorite Food: "The Wiley Burger"

## Trivia

* Wiley changed colors with the 2009 redesign, going from brown to gray. It is unknown why this change was made.
* As he is the main mascot of Great Wolf Lodge, Wiley has been around longer than other characters Great Wolf Lodge has created.
Level mechanics/objects

*This page is missing lots of images. You can help the Sugary Spire wiki by adding them.*

This article is about all the level assets found in Sugary Spire.

## Upcoming Level Assets

NOTE: These assets are not officially implemented into the game and as such are not given proper sprites, any images used are screenshots or recreations of said screenshots, obtained through trailers, teasers, or development images.
The Painter

> *"Die!!!!!"*
> **— - The Painter's iconic catchphrase**
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The only public sprite of The Painter.

## Description

The Painter is a boss in Sugary Spire. He resembles a paintbrush, having a black body with a bald top knot that resembles paintbrush bristles. He has one eye, a goatee, and a mustache. He wears a dark brown shirt with light brown pants and gloves.

## Behavior (TBA)

The painter has yet to be shown in action and we don't know what his personality or motives are. more information will be added later on as the game gets closer to completion.

## Trivia

* Only two images of painter have been released of him by the devs.
* Painters official theme was released online by Randy with the creators permission which has intentionally crappy art. [LINK: https://www.youtube.com/watch
* Painter was originally a boss that worked like the cheese dragon where you ran through the level and he followed you on a jetpack. He also had a majorly different design with him being more skinny and looking robotic. This idea was scrapped and painter got redesigned to look bigger and tougher and would work like a more traditional boss.
* Funnily enough, Gustavo's catchphrase is "I'm going to kill you."
	+ Whether it's a coincidence both catchphrases are so similar is up to speculation.

• The Painter strangely bears a resemblance to the Cyclops from Castle Crashers. He also happens to share a name with another boss from Castle Crashers, also being called "The Painter."

## Gallery

The only publicly released sprite of painter.Painter looking quite scared, ripped from the next image.An image released by Fishibi showing Painter looking quite scared and Pizzano flying at him with a trans pattern on his gloves and capes.DieNew Concepts For The Painter New Design, Found In Fresh Delivery Of The Time
A Sweet Summary

# What is Sugary Spire?

https://sugary-spire.itch.io/sugary-spire-demo

Made by Mac(?) and currently directed by MrUnown, Sugary Spire is a fangame of the indie game Pizza Tower! Whereas Pizza Tower is all about that greasy, sweaty, and cheesy fun, Sugary Spire is about all things sweet, sticky n’ delicious!

Sugary Spire acts as a sort of swap AU for Pizza Tower, with The Noise and Peppino switching places to create Pizzelle and Pizzano, as well as other characters getting swapped as well. However, many enemies and such don't get swapped, but rather doused with a coat of sugar to create candy variants of them! From the common Gumslimes, to our antagonist, Coneball, and everything in between!

Despite the character swaps, personalities will not be 1:1, so one can expect there to be additions to characters, or differences with their placement in the plot. Such as Pizzano's additional role as an enemy shooting bombs in a yet to be released level.
Chocolate Frog

The **Chocolate Frog** is an enemy and level obstacle in Sugary Spire.

## Appearance

The Chocolate frog is a large frog made of chocolate using what's possibly a wrapper as clothing. They are seen sleeping until they're defeated. The small variant is awake and smiling instead.

## Behavior

They block off certain areas from the player, and can only be defeated while Pizzelle is in a transformation. They cannot harm the player in any way.

## Trivia

* They are the Sugary Spire equivalent of the Stupid Rat from Pizza Tower.
* In the construct era, Chocolate Frog was much bigger and sleepy, when defeating it while Pizzelle is in a transformation, the Chocolate Frog would disappear and Pizzelle would just turn back to normal.

## Gallery

Big Chocolate Frog's Idle AnimationBig Chocolate Frog's defeat animationSmall Chocolate Frog's Idle AnimationSmall Chocolate Frog"s defeat animationThe chocolate frog's old idle animation from the construct era.A sprite of the old frog design with its mouth open. It is unknown what purpose this would serve seeing as it is not seen in the construct build.A sprite depicting a chocolate frog looking over to the side. Posted by Welegi.
Rules of the Wiki

Welcome to the Rules page! in this page we will discuss the rules of the wiki. obviously.

## Main Rules

* No leaked content at all. not even the mention of you having the build. if you have it, delete it.
* Any mentions of past dramas will not be tolerated as it's none of your concern as it's already over.
* No NSFW whatsoever
* No slurs
* Don't harass people for any reason
* Have common sense please.
* Do not try to get around rules or find loopholes
* Don't be homophobic or transphobic or racist or be an asshole about people's sexuality or pronouns or any of that stuff

## Discussion Rules

* Please try to keep discussion related to either Pizza Tower or Sugary Spire!!

## Editing Rules

* Don't vandalize as it will lead to you getting blocked from the wiki
* No joke pages as they're annoying to deal with.
Molasses Swamp

man's lost secret.

**Molasses Swamp** is the third level of Sugary Spire, and the third level of the first floor.

This level takes place in a swamp, apparently belonging to M'lass, and the second half of the level is located in an ancient temple. This level introduces the Fling Frogs and the Candy transformation.

## Secrets

The first secret can be found halfway through the room "Sticky and Wet". Once the second steam section is reached, to the right of the very beginning of it a sugar block can be faintly seen. The secret can be accessed by breaking the wall that leads to the sugar block.

The second secret is at the beginning of the room "This used to be the Gallery". At the second fling frog, the bottom left will have a slightly revealed block that can be broken, revealing the path to the secret.

The third secret is in the room after "The Temple of Goop", and is extremely hidden. The moment you enter this room, the secret can be accessed by walking into the wall directly to the right of the entrance. There is no indicator to this secret being here. This secret can only be accessed during Sugar Rush.

## Trivia

* The original name for the secret song was "i shit my pants it's blue".

## Gallery

### General

Background #1. Yellow and orange sky with a sun.Background decoration #1. What appears to be trees with tons of bent branches.Background decoration #2. Brown clouds.Background decoration #3. Molasses on a dark platform.Background #2. It's orange.Background decoration #1. Yellow clouds with a smaller coneball.Background decoration #2. Dark woods.Background decoration #3. Coneball temple with a couple of vines.Background #3. Purple and orange gradient.Background decoration #1. Brick wall with a lit torch and a window.Background decoration #2. Pillars, with a noticeable cut in the right.Background #4. Blue and cyan gradient.Background decoration #1. Coneball moon.Background decoration #2. Recolor of the two pillars.Background decoration #3. Purple clouds.Background decoration #4. A humanoid shape can be seen.Background decoration #5. Mushroom clouds and powerlines within mountains.Background decoration #6. Recolored brick wall with a coneball shaped lit torch.Background #5. Blue and teal gradient, now with a screaming sun!Background decoration #1. Faces are present on the trees, with white humanoids on them.Background decoration # . Clouds.Background decoration #2. Clouds.Background decoration #3. Recolor of molasses on a dark platform.
### Misc

The original cover art for the secret theme's soundcloud upload.Possibly an old Molasses Swamp level entrance, seemingly Sage demo inspired.
Sheriff

Sheriff's new idle sprite, and slight redesign. Posted by Fishibi.

**The Sheriff** is a scrapped boss. He's the spire's equivalent of The Vigilante.

## Description

Sheriff is a red candy apple near fully coated in caramel. He sports typical cowboy gear, specifically brown boots with black straps, brown gloves, and a long brown gallon hat with a black strap. Under the hat in question reveals a mustard-yellow stick plunged into the head. He also seems to be entirely missing an eye, and has a scar over it.

## Trivia

* Considering his name, and that Gumbob already has a personality similar to Pepperman, The Sheriff's personality is likely to be similar to The Vigilante.
* The Sheriff is meant to be a replacement for a scrapped Sugary Spire character named Applejim, who was scrapped for quote 'being a fucking bastard', and Likely for being too similar to Pepperman.
* The Sheriff being an apple Is likely due to Pepperman's design being close to that of an apple.
* Sheriff was considered to be playable as he was an option in the poll for the secondary playable character with said poll being hosted on the ss discord.
	+ Sheriff is also the only character who was planned to be playable who had no work done for him whatsoever as a playable character.

## Gallery

### Sprites

Sheriff's old idle sprite. it seems to be unfinished.Sheriff's sprite for charging with his shoulder. Possibly intended to be used for either the scrapped boss or the scrapped playable character.Sheriff's sprite when stomping (Possible groundpound replacement).
### Other

Sheriff looking quite sad. Boowomp. Posted by Fishibi.
The G

* Sprite
* Illustration

> *"Yas better pay up!"*
> **— The G**
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**The G** is an (upcoming) NPC in Sugary Spire.

Due to his appearance and single quote, It is most likely that he will behave the same as Mr. Stick does in Pizza Tower, renting boss gates to Pizzelle in exchange for money.

## Description

Not much is currently known about The G, but it can be inferred that he shares the personality of Mr. Stick from Pizza Tower: a greedy salesman who is always looking for a profit.

He is a short and stubby Italian man with a big nose and a brown mustache. He wears a red suit and a tiny black fedora.

## Trivia

* Funnily enough, "The G" is slang for "friend" or "buddy", which completely contradicts The G's personality, being rude and greedy.
* His physical appearance looks to be similar to Gustavo, Mostly the face.
* The G's appearance coincidently looks like a Mario Odyssey costume.
* The G's voice would be like the old Clash Royale king sounds.

## Gallery

The G's idle animation which was drawn in a spriting stream by fishibi.The G with his arms and head enlarged. Posted by welegi.An early version of The G.
Sugarshack Mines

Sugarshack Mines Is The Fourth Level in Sugary Spire, And Fourth Level of the First floor.

This level takes place in a mine that digs for Jawbreakers, and is populated by hungry gnome miners. In the last section of the level, the terrain is pitch black. This Level introduces Rosette and the Minecart Transformation.

## Secrets

The first secret is near the end of the room "Excavation Site", near the last Jawbreaker block leading to the exit of the room. It can be accessed by super jumping through the ladder visible above.

The second secret is halfway below the room "Jawbreaker Center". After taking the path below at the start of the room and going through the second boiling caramel section, A gap with a slightly broken wall can be seen. Attacking it will reveal the secret.

The third secret is at the start of the room "Even Straighter Drop", on the far right before descending into the room, there is a Skull block, which can only be destroyed by running through it at Mach 3. Run through near the start of the room to reach Mach 3, destroy the block, and reach the secret.

## Trivia

* It's common for players to get stuck in the first secret area and believe they are softlocked, when this is not the case. Pizzelle is able to do a grab jump which instantly sets her to mach 2. Using this trick, you can wall jump out of the "softlock" area of the secret.
* Sugarshack Mines is a common pick for "Least Favorite Sugary Spire Demo 1 Level", and faced a tumultuous design process. Due to this, and dev dissatisfaction with the current state of the level, Sugarshack Mines is being completely redesigned.
	+ The reason the level design is not so good compared to the rest of the levels is due to the fact it was a rushed job thanks to Unown Making it while he faced a life threatening storm and decided to use his time instead of getting to safety to finish the level design.
* This level is similar to Bloodsauce Dungeon and early version of Gnome Forest from Pizza Tower.

## Gallery

### General

Background #1. The inside of the cave, slightly showing the orange sky outside.Background decoration #1. Elevators.Background decoration #2. Minecart railway with two carts. One with dynamite and one with jawbreakers.Background #2. A deeper section of the mine, with rails and minecarts.Background decoration #1. Golden Coneboy statue with multiple ice cream spikes around it.Background decoration #2. Two hills used as a minecart railway.Background #3. Dark cave.Background #4. Recolor with more eyes staring the player down.Background decoration #1. What appear to be icing monsters.Background decoration #2. The golden coneball statue hiding behind it's podium with a gnome miner, surrounded by presumably teeth.Background #5. A darker cave opening resembling a face.Background decoration #1. A living jawbreaker trying to stop the cart, a gummy harry elevator, and more dynamite.
### Misc

Sugarshack Mines' titlecard as shown in a stream of the former creator of the game.Old icon for Sugarshack Mines during the violet block land betas.An old tileset for the level during the construct era.
Mt. Fudgetop

Mt. Fudgetop is the first level of the spire's second floor.

This level takes place in snowy alpines, with icicles, pine trees, mountains, and thunder clouds (?). Information on the second segment of the level is still largely unknown, but from what we have so far it seems to have Pizzelle climb the mountain all the way to the skies. This level introduces the Frostburn transformation.

## Trivia

* There's footage released by team member 'Jessie Production' that shows a portion of Mt. Fudgetop here!
	+ There's also footage of a supposed second half of Mt. Fudgetop which was shown by current director 'Mr. Unown' here.

## Gallery

The new titlecard for Mt. Fudgetop from a discord exclusive teaser.The old version of the Mt. Fudgetop titlecard that was posted in chat.The level gate for Mount Fudgetop. ( Ripped by AnXavers )
Gummy Harry

**Gummy Harry** is an enemy and the spire's variant of Pillar John in Sugary Spire.

## Description

Gummy Harry is a red gummy bear, appearing to have bites taken out of him in certain places such as the back and the right arm. Much like Pillar John, his eyes are yellow and ringed with black sclera, and bandages cover the body. Inside the mouth, Harry also has a dark red tongue and orange, cavity filled teeth.

## Behavior

Harry acts just like his Pizza Tower counterpart, staying idle at the end of each level until attacked. Upon attacking Harry, you begin Sugar Rush.

## Trivia

* His name is a pun on Haribo, a popular brand of sweets, including gummy bears.

## Gallery

### Normal

Harry's idle.Harry's defeat sprite when attacking/running into him.An image of Gummy Harry's new design in Choco Cafe, posted by Fishibi in Fresh Delivery Of The Time.A recreation of Gummy Harry's new design by dunceisbrainless.
### Tutorial

A cardboard cutout of Harry seen in the Tutorial.Cardboard Harry's death sprite.
### Old

Gummy Harry's old idle.Gummy Harry's old defeat sprite.**Misc.**

An incredibly angry Gummy Harry seen in the HUD during Sugar Rush.The upcoming Coneboy(?) and Gummy Harry Rating icons.
Smoreknight

## Description

Smoreknight is a common enemy in Sugary Spire and resembles a S'more, with Graham Crackers, chocolate, and a marshmellow composing the body. Portions of marshmellow stretch out from the body to form pairs of limbs, the arms holding a roasting stick, constantly pointed in front. The Smoreknight also wears a medival knight's helmet with a brown feather.

## Behaviour

Smoreknights behave similarly to the Gumslime, walking around and turning whenever they hit a wall. The primary difference is that the player will get damaged if they are directly in front of the Smoreknight.

## Trivia

* Smoreknights originally had a design much more akin to that of a Forknight, but it was changed to look more unique.

## Gallery

### Normal

Smoreknight's walking animation.Smoreknight turning to walk in another direction.Smoreknight pointing their stick upward, possibly for an elite variant. Posted by welegi.Smoreknight's scared animation.Smoreknight's stunned animation.Smoreknight's defeat sprite.
### Old

An old version of Smoreknight's scared animation.A screenshot of Smoreknight's old design, posted by a former developer.
Charcherry

A Charcherry as they appear in-game.

**Charcherries** are special enemies that can be seen inactive during normal gameplay. They appear as a red cherry, with a stem-like fuse.

## Behavior

The top of Charcherries can be seen before Sugar Rush activates, but they are unable to be killed in this state unless a supertaunt is preformed. Once Sugar Rush activates as soon as you get close to them (having them visible onscreen) they will pop out of the ground inaudibility screaming before chasing the player. If they run into the player they will blow up which adds to the player's combo meter but also stops them in their tracks. They are able to be killed by supertaunts, throwing an enemy into them or running into them at Mach 3 or higher when they are in their activation/screaming animation.

## Trivia

* Originally Charcherry had a smoother activation animation where they would spin upwards rising out of the ground before chasing the player. This animation was changed due to its association with a former artist for the game.
* Charcherry originated from an enemy contest. the person who submitted it was scrap.hat.
	+ For a short time they called it Cherryfuck for no reason. they also gave it an XBOX lol.

## Gallery

### Normal

The cherry stem in the ground before Sugar Rush.A Charcherry popping out of the ground and screaming and transitioning to its running animation.The charcherry's run animation.Charcherry's stun animation as seen in Fresh Delivery of the Time.Charcherry's death animation.
### Tutorial

A cardboard cutout of Charcherry, seen in the Tutorial level.The Charcherry cutout's stem in the ground before emerging.The Charcerry cutout emerging.The Charcherry cutout's death animation.
### Scrapped Animations

A scrapped version of Charcherry popping out of the ground.A scrapped version of Charcherry's death animation.
Beton Bacon

"A screenshot of Beton Bacon taken from a twitch stream."

## Description

"Beton Bacon" (presumed name) is an upcoming enemy for Sugary Spire. It will likely appear in Choco Cafe. It's a smiling and walking piece of bacon with legs, a smoking cigar, shades, and a black fedora.

## Behavior

Beton Bacon is unknown atm. His behavior might be the same as the weenie.

## Trivia

* Not much is known about said enemy. HOWEVER, there is a twitch clip which this was fetched from featuring said enemy here.

## Gallery

Beton Bacon's stunned animation found in a dev stream.Beton Bacon's death sprite, also found in a dev stream.
Fancy Pancake

## Description

"**Fancy Pancake**" Is an upcoming enemy that will presumably appear in Choco Cafe. It resembles a pile of pancakes with hands and legs, with a tophat, monocle and a cane.

## Behavior

Fancy Pancake will behave similarly to a Burger Golfer, Walking around upon coming into Contact with a Marshmallow Dog, It will then use its cane to kick the dog forwards.

## Trivia

* Fancy Pancake's name in the files is "obj\_fancypancake", as seen in a Dev Stream.

## Gallery

Fancy Pancake's Defeat Sprite, taken from a dev stream.Fancy pancake's Object name in the files, seen it a dev stream.Fancy Pancake’s Scared Sprite, taken from a dev stream.
The Applejim Express

## Applejim Express

### Description

The Applejim Express is a train that appears in Sugarshack Mines. It has Applejim's face on it with clock eyes emitting pink cotton candy clouds from its smokestack and has caramel dripping off the front when it moves.

### Behavior

The train only appears in Sugarshack Mines during minecart sections. At the start of the chase as well as during it, the train will play sounds akin to that of a train horn. The train will then begin to chase you, using springs to hop from rail to rail to keep up with you. If you go into a section with no rails, the train will explode and end the chase shortly after. If you fail to complete the chase either by falling off the rails or by getting hit by the train, you will be put back before the start of the chase and will have to redo it. The train makes a total of three appearances in the level.

### Trivia

* The train is actually labelled as Spray in the files.
	+ This is in reference to Spray, an old joke character who was a placeholder for the train before sprites were made.
* Originally the Applejim Express was meant to appear in Cottontown during the construct era (as in, what was finished for the level in the construct build). There are multiple train chase segments during the escape featuring none other than Spray (who was previously stated to be a placeholder for the train).
* Pizzano appears to be the one driving the Applejim Express in Sugarshack Mines. If you were to watch the train blowing up, you would see Pizzano falling into the distance with the debris of the train.
* The Applejim express is the only thing referencing the scrapped character Applejim, with the train not only being named after him but also looking like him too.

### Gallery

The applejim express driving forward.The applejim express jumping.The applejim express falling.The applejim express landing.The applejim express possibly bumping into a wall.
Dance-off!

Note: This information is collected specifically from the "Deliv3ry" Youtube Video. Due to this the information here is relatively scarce. I pinky promise this isn't leaked stuff. More information on this level and the others on floor 2 will be added in the future once the update is complete. -NotCactoAesis

## Dance Off!

### Soundtrack

DANCEOFF DELUXE
Secret At The Rave
Jig Machine

Dance Off! Is The Second Level Of The Second Floor.

Dance Off! takes place in a seemingly dystopian city circulating around dance, with the whole ground around you being composed out of boomboxes, speakers, radios, and other music playing thingamabobbers. The level features no known transformations, but stars a "Creamthief" that attempts to take your Confecti for Themselves, The Background Have Words Like Boogie, Dance And Wow

Pizzano will also appear, shooting bombs at Pizzelle, similarly to Captain Pizza Goblin from Crust Cove.

Dance Off's titlecard, seen from a dev stream on the Sugary Spire discord.Dance Off's level gate, seen from a dev stream on the Sugary Spire discord.
Sweet Score

Sweet Score (fanmade name) are the main collectibles in Sugary Spire.

## Description

Regular Sweet Score collectibles look like different types of candies and confections.
Sugar Rush normal collectables are hourglasses.

## Behavior

Sweet Score controls the rank the player receives at the end of the level.
There are many ways to get Sweet Score. Like collecting Candies/Hourglasses, Lapping, getting the Treasures, etc.

## Gallery

### Candy Collectibles

A blue lolipop.Some kind of gumdrop.A gummy worm.A red candy.A green gummy bear.an older version of blue lolipop.an older version of gumdrop.an older version of gummy worm.an older version of red candy.an older version of gummy bear.
### Ice Cream

An ice cream, found when breaking a big candy block.
### Big Candy Collectibles

A marshmallow.A pink candy.A cookie.A half-wrapped chocolate bar.Some kind of blue gummy.A purple lolipop.Candy corn.an unnamed big sweet score Collectible 1an old cookie Collectiblean unnamed big sweet score Collectible 3
### Giant Collectibles

A pie with red filling.A pie with green filling and a cream on top of it.A donut with chocolate glaze.A donut with strawberry glaze and colorful sprinkes.
### Escape

A rip of the normal escape collect as seen in a small snippet of random gameplay showing off new animations.
### Unused

A red gumdrop of some sorts.An ice cream bar.A dollop of some kind of cream.Some kind of wafer reminiscent of the ones found in Crunchy ConstructionA small bowl of ice cream.
Storm Cloud

(This page is a Stub, you can help by expanding it.)

Storm Cloud is an upcoming enemy for Sugary Spire.

## Description

Storm Cloud is a grey cloud that sports an almost constantly agitated expression. It has two desaturated green-ish hands and wings.

## Behavior

Not much is known about Storm Cloud but as seen in some concept art it can be safe to assume that it strikes Pizzelle with lightning when she stands under it, similar to the totem cloud enemey.

## Trivia

* A white variant of this enemy can be seen in the clip Rise and Shine, notice how it uses the old idle animation

## Gallery

Storm Cloud's new idle animation. Posted by baph.A frame of Storm Cloud's old idle animation ripped from a Choco Cafe screenshot.Storm Cloud presumably shooting lightning. Posted by baph.A recreation of Storm Cloud's scared sprite made by BrainlessDunce.A recreation of Storm Cloud's stun sprite made by BrainlessDunce.Storm Cloud's old death sprite as seen in a discord message from Baph.Storm Cloud's new death sprite as seen in Fresh Delivery Of The Time.Some concept art for Storm Cloud.
Sucrose Snowstorm

## Description

Sucrose Snowstorm is a level that was officially teased in the Sugary Spire YouTube channels' video "calm before the storm," in which Pizzelle is shown standing in front of the entrance door, as snow begins to fall.

The background shows a Large Cherry in the sky with White eyes, and a small crack on the top. An old, somewhat destroyed building is visible on the right, and a face that looks similar to Gummy Harry can be seen in a pile of snow to the left of the building and a block made out of snow

## Trivia

* The name of the level was also teased in the official video, but rather than being in the video itself, it was in the videos' description.
* Similarly, its the only level to have a dedicated teaser video.
* Sucrose Snowstorm was actually used in a mod for Rivals of Aether, made by scoutthesnow, a coder for Sugary Spire.

## Gallery (WIP)

### Sugary Spire

A rip of the timer featuring Coneball in Sucrose Snowstorm.A small snippet of Sucrose Snowstorm gameplay as Pizzano, posted by Scoutthesnow.The Sucrose Snowstorm titlecard as seen in a tweet posted by Paperkitty.
### Rivals Of Aether

The full layout of the Sucrose Snowstorm map mod for Rivals of AetherA thumbnail for the Sucrose Snowstorm map mod.The logo used in the mod page.The platform and ground tiles.A different version of the ground and platform tiles, now with a black square around it. Potentiality used for the thumbnail in the mod.A background strip showing the giant cherry in the sky.Ditto, but cropped and centered.The snow particles in the background.A background strip showing some of the snowy ground.A background strip showing some shadows in the background.A background strip showing some lighter shadows in the background.
Candysonas

## Description

Candysonas are NPCs and an upcoming mechanic in Sugary spire, not much is known about them besides the fact that they seem to be characters of developers, only a few have been shown in the Sugary Spire Discord Server.

## Behavior

Not much is known about them aside from the fact that they act like the Pizzasonas in Pizza Tower, standing on a floating platform and giving the player 150 points when interacting with them and are found only in the Secret rooms. Except instead of the Candysona thanking the player, the Candysona gets thrown off the platform.

## Trivia

* Despite that candysonas are said to be exclusively for developers, a candysona based of Heinzlike's oc was made, Heinzlike is a known artist in the sugary spire community.
* Fishibi has said that Mrunown's candysona is "literally just a tree"
* Candysonas have technically existed as early as Demo 1 (maybe even earlier) as some of the members of the team who worked on it have their own inside the Dev room, however only two of them are actually animated and you can just talk with them, with most of their dialogue being simply placeholders (literally)

## Gallery (TBA)

### General Animations

Fishibi's idle animation.Fishibi's defeat sprite.
### Developer Room

SodaSlimRodmodKatie (formerly known as mineken)MarioketChingUfraJonition (formerly known as hatty)
Cream Thief

" Cream Thief's idle animation. "

## Description

Cream Thief is an upcoming enemy in the second floor of the Sugary Spire. Cream Thief resembles a puff of cream. They have small ears, red cheeks and a blue tongue.

## Behavior

Cream Thief appears to function much like their Pizza Tower equivalent, racing Pizzelle for Confecti.

## Gallery

Cream Thief's idle animation.Cream Thief's slide sprite, posted in Fresh Delivery of the Time.A screenshot of Cream Thief from deliv3ry.Some concept art for Creamthief, posted by Ufra.
Marshmallow Bulldog

(This page is a stub, you can help on it by expanding it)

Marshmallow Bulldog is an upcoming enemy in Sugary Spire

"An attack sprite of Marshmallow Bulldog, ripped from an official Choco Cafe teaser. "

## Description

Marshmallow Bulldog is a dog-like being made out of marshmallow, It seems to wear a spiky collar and has grey spots by its face and stomach.

## Behavior

Not much is known about Marshmallow Bulldog, but it can be safe to assume that he works similar to Bad Rat, which is wandering about the level and lunging at the player when close enough.

## Gallery

An attack sprite of Marshmallow Bulldog, ripped from an official Choco Cafe teaser.Marshmallow Dog attaking Pizzelle.
Swedish Fish

Swedish Fish are the Sugary Spire anchovy equivalent, being based off the Swedish Fish candy and the flying anchovy enemy themselves.

## Behavior

They act exactly like the flying anchovy does in Pizza Tower. They fly in one spot, and when they see the player they fly at them and will hurt the player if the fish rams into them mid flight. Once they hit a wall they will be stunned before flying back up to the height they were at before.

## Gallery

Swedish Fish's idle animation.Swedish Fish preparing to charge.Swedish Fish charging.Swedish Fish's stun animation, or after hitting a wall.Swedish Fish's scared animation.Swedish Fish's defeat animation.
Pup Pass

The **Pup Pass**  is a packaged deal offered at every Great Wolf Lodge. It is one of 3 different "passes" guests can purchase. The other two being the Paw Pass and the Wolf Pass. This "pass" is intended for guests 5 and under. Below is a general list of everything that is included in the Pup Pass. List of items varies by location and what's available.

## Items/Activities included

1. **One (1) Clubhouse Crew Game**
2. **One (1) animal at the Creation Station**
3. **One (1) 12 oz. Mike and Ike candy cup**
4. **20 Paw Points for the Northern Lights Arcade**
5. **One (1) Glitz Glitter Tattoo**
6. **One (1) single scoop of ice cream from Bear Paw Sweets and Eats**(Ben & Jerry's at newer locations)

## Gallery

The Pup Pass deal, 2011. One of the Wolf Family pups is on the pass.
Sluggy

## Description

Sluggy is an enemy that appears in Sugarshack Mines. It's a creature made of red cotton, with red tinted eyes along with a cone with a red stripe on its head.

## Behavior

Sluggies behave similar to the old behavior of Tribe Cheese. They crawl around on the floor and when close to a player, they will do a spin jump. They can hurt the player in this state, but it's possible to kill them while they're jumping.

## Trivia

* Sluggy originated from the construct era of SS, with a single sprite of him existing, this sprite was used for his idle animation
* Sluggy was also originally more unique but also really annoying, because he could only be killed with a parry and any other methods of trying to attack him would result in Sluggy parrying you. This was scrapped for being just really fucking annoying.

## Gallery

Sluggy's idle animationSluggy's move animationSluggy's jump animationSluggy's fall animationSluggy's land animationSluggy's scared animationSluggy's stunned animationSluggy's defeat sprite
Developer Room

***NOTE: This page is very unfinished, it would be appreciated if you decided to help finish it.***

The **Developer Room** is a place unable to be entered without modding the game's data.win. It was likely supposed to be the credits room before the one seen in the demo came around. It's possible to talk to the developers, but most of them just say "placeholder".

## Trivia

* The music that plays in this room is named 'mu\_what' which is a remix of the Pizzascape secret theme but with the Sugary Spire secret soundfont.

## Gallery

### Developers

Marioket (written as Ket in the files,) a programmer for the game.Jonition (formely known as hatty) who used to be a spriter for ssslim, the original creator of ssSoda, the main developer of the game.Mineken, a programmer for the game.Ufra, an artist for the game.Rodmod, the music director for the game.Ching, an artist and programmer for the game.
The Bosses

## Basic Information

Due to only having 3 worlds, there will be 3 main bosses in the game to which some of them have been confirmed while others are up to speculation. Sugary Spire will most likely have the same ranking system akin to Pizza Tower, being based on the amount of hits you take during a fight.

removed speculation because we don't even know how rankings will work for bosses - FulsomeFrog8789

same. -Sevpeoples

## Stupid Fun Facts

* Gumbob was never planned to be a boss.
* The only painter related things that have been revealed is in the discord server.
Rudy

**Rudy** is The Janitor and the spire's variant of Gerome in Sugary Spire.

## Description

Rudy is a blue Gummy Bear, seen with a yellow cap, gloves and boots, and red pants. He quite possibly be used to unlock a Janitor Closet with the Spire's Secret Treasure.

## Gallery

Rudy as shown in a twitch clip from the official twitch.Rudy's walking animation. (click that [1] there!)Rudy swinging a comically large wrench. Posted by welegi.

## Early

An early version of Rudy from when he was originally an enemy.An old dead sprite of Rudy from when he originally was an enemy.An old scared(?) animation of Rudy from when he originally was an enemy.Rudy's old design in the cover art for 'Down-To-Noise'Another early version of Rudy. now in sprite form!Another early version of Rudy twisting Pizzelle's neck.Another early version of Rudy celebrating him successfully twisting Pizzelle's neck.
Lapping

(This page is WIP as of now.)

A sprite of the lap portal, ripped from an image soda posted.

Lapping is an upcoming function in Sugary Spire.

## Behavior

Although not much is known about lapping, it's presumed that it will work similar to Pizza Tower's. A lap portal will activate during Sugar Rush, and running into it will take the player back to where Gummy Harry was, starting a new lap. It can also be assumed that lapping might be able to be done multiple times in a row.

## Gallery (WIP)

A sprite of the lap portal. (click that [2] there!)A recreation of the Lap 2 icon made by scrap.hat on discord. (click that [3] there!)A newer recreation of the Lap 2 icon ( Recreation made by AnXavers )
Coneball

The new coneball design, now fully animated!

**Coneball** is a character and presumably the main antagonist of Sugary Spire.

## Description

Coneball is a large floating ball of ice cream, who wears a small brown waffle cone on the top of its head. Its eyes and mouth are all pitch black. In its normal form, they are vanilla-colored, and its face consists of two big dots for eyes, and a smaller dot for a mouth, resembling that of a Shy Guy or bowling ball. In its second form, its color changes to pink, as in the color of a strawberry ice cream, and its face is more spider-like, consisting of four eyes, and a large, spiky mouth.

## Behavior

Coneball's behavior is to appear if the player runs out of time during Sugar Rush. It orbits around the player, going through a delayed, repeating attack pattern, one of the attacks would be itself turning strawberry, before proceeding to launch a series of strawberry ice cream balls that can damage the player. Another attack has it unleashing damaging spikes from its body, before proceeding to the rain attack again. This attack pattern would repeat until the player ran out of score and get damaged by the spike attack, receiving a "TIME'S UP".

## Trivia

* Coneball's appearance seems to be inspired by Void, the final boss in *Kirby Star Allies.*
	+ This is supported by its "spike attack" bearing heavy resemblance to one of Voids attacks, as well as it having an eyeball in its mouth, just like Void.
* Coneball's strawberry form is called "rain" in the files.
* Coneball's behavior is the same as Pizzaface in Pizza Tower; they both appear when time is up and both try to ambush the player.
* In the D3livery video Coneball also appears as a switch block, switching from vanilla to strawberry.

## Gallery

The new coneball design as posted by team member 'Fishibi' in the official Sugary Spire discord.An old version of Coneball's new design, posted by Fishibi.Coneball's old design's idle animation in its vanilla form.Emote :ss\_coneballtaunting: from the Sugary Spire Discord server featuring Coneball's old design.Coneball's old design unleashing spikes. A nod to Void from Kirby Star Allies.Coneball with Pizzelle on the Soundcloud cover of Glucose Getaway.Coneball's old design turning right, then left.A background image depicting Coneball's old design with his eyemouth.Coneball's old design transforming from vanilla to strawberry (possibly scrapped?).Coneball's strawberry form turning right, then left (possibly scrapped?.Coneball's idle animation in his strawberry form (possibly scrapped?).One of Coneball's projectiles. Only appears in his strawberry form. Maybe it's cause it rains this projectile (possibly scrapped?)?New coneball faces concept posted on discord which were made by team member 'Fishibi'Art depicting Coneball looking quite dejected. Boowomp. Posted by FishibiConeball in the Choco Cafe background, found from a teaser on the Sugary Spire Discord.A rip of the timer featuring Coneball in Sucrose Snowstorm.
Fling Frogs

**Fling Frogs** are enemies and a stage gimmick in Sugary Spire. They appear in Molasses Swamp. They are the Sugary Spire equivalent of Mr. Pinch from Pizza Tower.

## Description

They are dark green frogs that hover in the air with their tiny wings. They appear to have deep, angry yellow eyes, and a large mouth. They also have two detatched hands that they use to conjure candy.

## Behavior

They serve as part of the core gameplay of Molasses Swamps' level design, especially in the second half of the level. They stay in one spot in the air, and when Pizzelle gets close to them, the frog will put her in the Candy transformation, and fling her upwards.. They cannot harm the player, but can serve as an obstacle in their path.

## Trivia

* Interestingly, due to the first Sugary Spire demo's release, Fling Frogs actually predate Mr. Pinch from Pizza Tower.

## Gallery

Fling Frog's idle animationFling Frog picking up Pizzelle.Fling Frog's idle hand animation.Fling Frog's hand animation when picking up Pizzelle.The pick candy that Fling Frogs hold while idle.Pizzelle turning into the candy transformation when she's being picked up by the Fling Frog.Pizzelle's idle candy transformation when she is picked up by a Fling FrogPizzelle's candy transformation when she's being dragged up by the Fling Frog.Pizzelle's candy transformation when she's starting to be dragged up by the Fling Frog.
Cracker Kicker

Cracker Kicker is an upcoming enemy in Sugary Spire

" The walking animation of Cracker Kicker. "

## Description

Cracker Kicker is a saturated golden colored graham cracker. It has yellow teeth and black eyes with yellow pupils, It wears what are likely leather gloves and soccer cleats and sports a constantly angry expression.

## Behavior

Cracker Kicker will walk back and forth and will kick Pizzelle when she is in their range, sending her rolling until hitting a wall.

## Trivia

* Cracker Kicker's assets and code exist within the sugary spire demo build, however It is not present in any levels and is unused by proxy, making it the first unused enemy with data in the game.
	+ However due to the d3livery dev log, one can see Cracker Kickers in the Mt Fudgetop level for a few seconds, they're also in Cottontown,confirming their return.

## Gallery

Cracker Kicker's walking animation.Cracker Kicker's kicking animation.Cracker Kicker performing an uppercut. Posted by welegi.Cracker Kicker's stun / scared animation.Cracker Kicker's death sprite.
Spookey

(This page is a Stub, you can help by expanding it.)

Spookey is an upcoming level asset for Sugary Spire.

Spookey's idle before getting collected by Pizzelle

## Description

Spookey is a key with a ghostly appearance. The "head" of the key seems to resemble a donut.

## Behavior

Not much is known about Spookey but as seen in some teasers it seems to act much like a Confecti, following the player when collected. Its functionality behaves much like a normal key though it doesn't seem to have the long pickup animation that the old key had.

## Trivia

* Spookey could be based on Keyzer from Wario Land 4.

## Gallery

Spookey's idle before getting collected by Pizzelle.Spookey following Pizzelle.Pizzelle's HUD when collecting Spookey (Recreation made by shadtheoz.)Spookey getting collected. Posted in #fresh-delivery-of-time by baph.
Enemies

(This page has not been completed yet.)

## To-Do List:

*Provide the remaining assets for Googly Juice, Fling Frog, Sluggy, and Swedish Fish.*

So far, there are a variety of enemies in the current demo of Sugary Spire.

## Upcoming Enemies

NOTE: These enemies are not implemented in the game, however they have been revealed/seen in the Deliv3ry developer log video, and are taken from said video as screenshots.

## Unused/Scrapped Enemies

Enemies that have been scrapped or unused.

## Trivia

* In the thumbnail of the Deliv3ry dev log video, one can see a popcorn character that heavily resembles the unused popcorn enemy.
* Cracker Kicker was present in an old beta build of the game, originally first appearing in Sugarshack Mines, where it behaved identically to the Pepperoni Goblin. The sprites are even still leftover in the files of the current demo.
* While the unnamed goblin enemy is unused and will likely remain as such, remnants of its existence such as the bomb animations still exist.
* The Applejim Express is thus far the only reference to Applejim in game.