Flame Thrower (Team Fortress 2, Weapon)/KanaNotBonnie

* Flame Thrower
* Nostromo Napalmer

## **Summary**:

The **Flame Thrower** is a primary weapon for the Pyro. A standard issue, also referred to as stock, it is one of the most basic option as a primary for the Pyro. It is capable of firing a blast of compressed air which can deflect shots.

## **Information**:

**Name**: Flame Thrower, Nostromo Napalmer

**Rate of Fire**: 0.105 seconds.

**Magazine Size**: The canister holds '200' shots.

**Source**: **Team Fortress 2**

**Power Level**: **Low 6-B**, **higher** with upgrades | At least **5-C**

**Users**: **The Pyro**

**Classification**: Flamethrower

**Notable Abilities**:

* **Fire Manipulation** (Can shoot fire)
* **Air Manipulation** (Can fire compressed air) and **Attack Reflection** (It can deflect attacks, which also get more powerful)
* **Limited Empowerment** (Nostromo Napalmer; With the Isolated Merc set, they do increased damage to those wearing the Isolationist set)

**Energy Capacity**: **Small Country Scale** (Capable of killing the main cast of Team Fortress 2, including the Heavy, who is this powerful), **higher** with upgrades (Despite robots being built as faster and stronger, explicitly allowing them to defeat the Heavy, an upgraded Medic has weaponry capable of stopping assaults from robots and an upgraded cast a year into the war can easily dispatch robots with no problem, and the only reason the Mercenaries couldn't completely win was due to the sheer number of bots) | At least **Moon Scale** (As the mercenaries themselves have gotten much more powerful, their weapons should be as well. Despite being considered the laughing stock of the mercenary world earlier into 1972, they were able to near effortlessly outclass Team Fortress Classic's crew, where they could effortlessly kill and one-shot members of the team despite the fact that they could handle teams of mercenaries that were implied to be much stronger than them in 1972, being the best sets of mercenaries, leaving only the 'rejects', meaning that they should have been much more powerful than the original cast. Along with this, they were capable of fighting alongside Saxton Hale without needing extensive help from him, and Heavy even being able to pull and tug Margaret, although he had to go all out, even though Saxton oneshot a yeti which easily overpowered Soldier. The Yeti is outright stated to not be able to be stopped by anything on Earth, which implies that it would be able to tank the same explosion that Apple casually built, which was widespread news at the time when the Moon was destroyed, meaning that the Yeti should be easily stronger than weapons designed to destroy the Moon)

**Speed Level**: **Superluminal** (Easily faster than the Righteous Bison. Should be comparable to, albeit likely slightly slower, than the Dragon's Fury, a Flamethrower that moves 2.5x faster than the Righteous Bison) | At least **Superluminal**

**Resilience Level**: **Unknown**, likely **Small Country Scale** | **Unknown**, likely at least **Small Country Scale**

**Weaknesses**: None notable.

**Range**: **Tens of Metres**

**Attacks**:

* **Compressed Air**: The Flame Thrower fires a blast of compressed air capable of reflecting projectiles.

**Key**: **1968 - 1972 (Gravel War - Robot War)** | **Late 1972 (Australium Chase)**