recursal/Fanatic-Fandom huggingface dataset:
Pineapple

**Pineapple** is a male contestant in The Fight For Cat Island.

In The Fight For Cat Island he was placed on The Blazing Baseballs.

In episode 2 he tied for the most votes along with Eye and Warhead wrapper but was saved by Baseball. In episode 3 he was in the bottom 2 with Chest, but was spared by 3 votes.

Pineapple is also labelled "**The Inanimate**"

## **Appearance**

Pineapple is a Pineapple. He has 5 green leaves atop of him and has a healthy shade for a pineapple. He also has shiny spots on him to indicate where the sun is hitting him from.

## **Personality**

Pineapple isn't actually a living being, but rather. Just a pineapple. Though there have been times we he has shown sentience such as when he let a tear fall down him. Or when he was sweating while in the bottom 2 with chest. Other than those two times we don't know too much or not.

It is unknown whether Pineapple is truly inanimate or not.

## **Coverage**

### **Appearances**

* *The Fight For Cat Island*
	+ "Dodgebrawl"
	+ "The Quiz"
	+ "Machine Catastrophe"
Tempest

Tempest is a Sorceress Lightning skill which casts lightning bolts at nearby enemies.

## Description

Spell - Casts powerful lightning bolts at all nearby enemies

Lightning Skill

Releases xx Bolts
Lightning Damage: xx-xx
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Tempest skill can be found on following items:
Badly Drawn Face

**Badly Drawn Face**is a original contestant on TFFCI that was cut before the final production to Powerpoint.

**Badly Drawn Face** is also labelled "**The Annoying**"

## **Appearance**

Badly Drawn Face is as it states. He looks like some kid drew him in the grass on a piece of paper. From the rough outline to the smile that slopes upward rapidly near the end.

It's quite peculiar though how his pupils remained so perfect....

## **Personality**

Badly Drawn Face is very irrational. He is annoying to many, but can also be very quiet at many times. It all depends on his mood and the time of day.

## **Coverage**

### **Appearance**

* *The Fight For Cat Island*
	+ Hasn't appeared yet
Earnest Squire

The brave young Squire assigned by The Fifth to help you guys out! He is a brave young man. Maybe a bit too simpleminded...

## Personality

ESFJ

Prioritizes taking care of his allies above all else. He strives to become the ideal knight, and seems to have a crush on The Fifth despite the age difference... Ah well, at least it's a good role model.

He is slightly naive, as he is quick to trust the people he has sworn to protect. He knows that he's not brave, but tries his best to stand firm.

## Stats

### Items

* **<<Tower Shield>> x2**: One handed shield. Increases endurance. If used for attack, they deal half damage. Usually.

### Squire

* **Noble Cause**: When defending allies from attacks, negate up to half the damage once per day.
* **Moving Wall**: Can jump to allies in a burst of speed to defend them from attack.
* **Diligent Study**: If in a party with other Melee characters, increase learning speed.

## Relationships

* The Fifth: Respect. Major respect. The Fifth inspired him to strive to become a Paladin.
* The Sixth: He doesn't get along very well with the cunning Sixth, but respects him as a Hero.
The First

The First of the Heroes, and the one who first fought the Demon King. Revered as the man who dared to stand alone against darkness, he is buried with his fellow Heroes at the Valley of Heroes.

## History

When all hope seemed lost, he stood up alone and fought against the Demon King as just another youth from a village. He journeyed through the land and destroyed the 6 Stones, eventually fighting the Demon King in a climatic battle in the Demonic Lands. After defeating the Demon King, he withdrew and lived a quiet life away from society.

## Trivia

* Much of his story has been lost to history. Much more has been twisted by time. But doubtlessly, he was, and is, a hero.
Dark Kensei

A dark-skinned sword wielder said to have achieved the pinnacle of swordsmanship. Allied with the mysterious Witch? He is one of the previous Sixth Adventurers.

## Stats

### Items

* **<<Yaminomi>>**, Mystic: A sword forged in black lava... whatever that is. It ignores Skills that defend against damage. Very sharp, and the black shadows that emerge from the sword taste like black licorice cotton candy. Forged by the smith Mastashef. Bonus to Str (50), Agl (50), and End (50).
* **<<Limited Edition Bead Necklace>>**, Mystic: He bought it at a yard sale right before a devout Toucan follower bought it. Naturally repels spirits with an unknown force. Can be used to squish spirits and move them against their will. Bonus to Kno (50) and Per (80).
* **<<Dirty Robe>>**, Fodder: Hasn't been washed in years because you were busy doing important things. Bonus to End (30).

### Kensei

* **Life on the Line**: You are no stranger to living by the sword. In combat, your Agl is increased by 100. When avoiding attacks, gain temporary 100 Agl.
* **Supremacy**: There are none who can challenge you in swordsmanship. In combat against a Melee user, gain 100 Per and 100 Str. Against a sword user, gain 50 Agl.
* **Bone of your Sword**: You have long broken the limits of the human body and become one with the sword. Your entire body is your weapon and is treated as a sword.
* **Exalted Blade**: Your critical hit rate is 3x higher.
* **Out of Darkness**, ULT: The "truth" you have embraced. Slices through any single object without fail.

## Relationships

* Witch: On the same side?
* The Sixth: ?
Descriptors

The second half of **Names**!

Where Identities define your Class and skills, **Descriptors** describe your Character's behavior and reputation. For example, a **Needy Blacksmith** may tend to cling onto people who he thinks will benefit him. A **Brave Archer** will take many risks!

These tend to change more frequently than Identities. Like Identities, they seem to change by themselves just to reflect what you have been up to. **In other words, they can change over time if your Character's behavior changes**. At the same time, they reinforce your behavior. If you have earned the Descriptor "Habitually Lying", you will feel a stronger urge to confirm your Descriptor and lie more There are a few Skills that may be able to change your Descriptor though...

## Example Descriptors

* Accurate
* Ambitious
* Cowardly
* Doting
* Dying
* Needy
* Playful
* Rambunctious
* Tipsy
* Trustworthy
* Unnecessary
Pea

"*Squeak!...*" - **Pea** (On multiple occasions)

**Pea** is a male contestant in The Fight For Cat Island.

In The Fight For Cat Island he was placed on The Conjoined Craniums

Pea is also labelled "**The Tiny**"

## **Appearance**

Pea is as what many would expect a pea to be. Very, very small. Being the smallest contestant in TFFCI, he is around 1/16th of any other contestant. He is green with a darker green shading underneath him. He is also an armless contestant.

## **Personality**

Pea's personality is...shrouded in mystery. He only speaks in squeaks so the only true way to see his personality is through when he speaks to Sticker, and he translates. When this happens it is seen he is a jokester but also kind of rude, even speaking personally about Stickers mother.

He also frequently gets upset that no one can understand him through the squeaks.

## **Coverage**

### **Appearances**

* *The Fight For Cat Island*
	+ "Dodgebrawl"
	+ "The Quiz"
	+ "Machine Catastrophe"
Season 1

## **The Fight For Cat Island**

**The Fight For Cat Island**, abbreviated to **TFFCI**, is the first season of *The Fight For Cat Island* series, first premiering on October 20, 2015 on the YouTube channel *"TFFCI Official" (*Originally called "*Kenneth Aldrich"*). The show takes place in an unknown location. The first season has 4 episodes as of now.

## **Production**

In 2013, Kenneth Aldrich made a paper show on his separate channel, "Phantom Austin." The paper show showed off 16 contestants fighting for the prize, *Cat Island.* The show went on for 4 or 5 episodes before it was cancelled.

It was then decided two years later to do the show in Powerpoint as Kenneth Aldrich couldn't animate it. It is currently still in production.

## **Characters**

19 inanimate objects, plus the host: Router. Everyone, excluding the Announcer, compete on the show.

### **Contestants**

#### **Season 1a Elimination Order**

*In: "Halloween Special"*

**Rejoins**
*In: "Dodgebrawl"*
*In: "Unnamed 3rd Episode of Season 1a"*

**Rejoins**
*In: "Dodgebrawl"*

#### **Season 1b Elimination Order**

*In:* "*The Quiz*"
*In:* "*Machine Catastrophe*"
*In:* "*Climbing Up, or Falling Down*?"
*In: "TBD"*

## Eliminated Contestants

#### **Season 1a**

* Gravestone ("*Halloween Special*": 11 Likes, 20 Dislikes)
* The Letter Y ("*Unnamed 3rd Episode"*: ??? Likes, 8 Dislikes)

#### **Season 1b**

* Warhead Wrapper ("*The Quiz*": 0 Likes, 3 Dislikes)
* Chest ("*Machine Catastrophe!*": 3 Likes, 14 Dislikes)
* Game Case ("*Climbing Up, or Falling Down?*": 3 Likes, 10 Dislikes)
Squalid Wrestler

He's a very disgusting man, who will wrestle you into submission.

## Personality

ESFP. He understands the most important thing in life is for each person to be happy. Making you happy is not his job.

## History

\\*history - how you got to where you are\*\

## Stats

### Wrestler

* **Perfect Pin**: If you successfully pin someone down and your base Str stat is higher than theirs, they are unable to escape you by struggling free. You will also not slip due to sweat or other lubricants.
* **Soil**: Make them dirty. Deals heavy psychological damage, reducing their Perception by 50.
* ?
Gravekeeper

He's a gravekeeper who's really optimistic. He's very happy with his job.

## History

Optimistic Gravekeeper was taken in by a church after being orphaned at a young age. When he was old enough to work, he started to tend the cemetery of the church and eventually became the Gravekeeper. Due to his optimism and upbeat nature, he befriended some spirits that haunted there and started talking to many dead or undead companions. Over the years, he became well experienced in all aspects of gravekeeping, from tending the grass, burying the dead, catching graverobbers, re-burying undead, and putting souls to rest. Most importantly, he looks on the bright side of each death and ensures that every dead person gets the good rest they deserve. Now, he is the gravekeeper of a large, well-known cemetery, occasionally doing house calls to bury the bodies of malevolent spirits - not exorcisms, just the burials.

Recently, some pesky Necromancers have been raising the dead from his graveyard. He's saddened to see his skeleton friends go, but he knows they'll come back eventually. And hey, it keeps him busy!

## Stats

### Items

* **<<Endspire>>**, Mythical: A beautiful, silver shovel. Any damage dealt by this weapon cannot be healed or regenerated from until you so will it. Once per day, it can block an Ult skill. Bonus to Str (60) and End (90). Due to your familiarity with the shovel, you gain bonus Luk (30).
* **<<Ascension>>**, Mythical: The mythical tier treasure of the Fourth. Was used to enchant his <<Shining Broadsword>> and make it really really strong.

### Gravekeeper

* **Smooth Shoveler**: You are good at burying things.
* **Necromancer Friendly**: You can easily recognize the undead, their type, and their friendliness.
* **Lawntender**: You are good at cutting grass. You have good control over your bodily movements.

### Shovel Knight

* **Shovelmanship**: You are a master of fighting with a shovel. Any enemy engaged in combat with you loses 100 Agility, to a minimum of 10.
* **All-Terrain Utility Knight**: Always useful. You can use your Shovel in any way physically possible. It can crush, cut, bludgeon, block... Most importantly, you also cannot be disarmed, because what is a Shovel Knight without a shovel?
* **Battle-hardened**: You are no stranger to physical pain. No matter what wounds you have received, you are able to fight on with at least 80% of your effective fighting strength. Unless you're unconscious, of course.
* **Reliable Battle-buddy**: When intercepting an attack meant for an ally, gain 100 Agility until the attack is blocked.

### Adventurer

* **Plot-Granted Quick Learning**: You learn quickly as a result of plot powers! Rather abstract, but a mysterious force is helping you learn skills and combat extremely quickly.
* **Adventurer's Charm**: If your Perception is higher than an NPC's Perception, you are much more likely to convince them to help/join you.
* **Adventurer's Plot Armor**: Your Endurance is considered higher than an enemy's if it would decide the battle!

## Trivia

* \\*random stuff\*\
* dumble's character
Episode Votes

This the votes for every episode in The Fight For Cat Island.

## **Episode 2: "The Quiz"**

### **Likes:**

*The Letter Y:* 4 likes **(Prize Winner)**

*Game Case:* 3 likes

*Weight:* 3 likes

*Gun:* 2 likes

*Ink Cartridge:* 2 likes

*Synth:* 2 likes

*Toasty:* 2 likes

*Pea:* 1 like

*Pineapple:* 1 like

*Eye:* 0 likes

*Hand Sanitizer:* 0 likes

*Logo:* 0 likes

*Sticker:* 0 likes

*Warhead Wrapper:* 0 likes

### **Dislikes:**

*Warhead Wrapper:* 3 dislikes **(Eliminated)**

*Eye:* 3 dislikes (Tie)

*Pineapple:* 3 dislikes (Tie)

*Logo:* 2 dislikes

*The Letter Y:* 1.5 dislikes

*Gun: 1 dislike*

*Ink Cartridge:* 1 dislike

*Pea:* 1 dislike

*Synth:* 1 dislike

*Weight:* 1 dislike

*Game Case:* 0 dislikes

*Hand Sanitizer:* 0 dislikes

*Sticker:* 0 dislikes

*Toasty:* 0 dislikes

## **Episode 3: "Machine Catastrophe"**

### **Likes:**

*Logo:* 7 likes **(Prize Winner)**

*Toasty:* 6 likes

*Pineapple:* 4 likes

*Synth:* 4 likes

*Chest:* 3 likes

*Gun:* 2 likes

*T.V:* 2 likes

*Baseball:* 1 like

*Eye:* 0 likes

### **Dislikes:**

*Chest:* 14 dislikes **(Eliminated)**

*Pineapple:* 11 dislikes

*Gun:* 2 dislikes

*Eye:* 1 dislike

*T.V:* 1 dislike

*Baseball:* 0 dislikes

*Logo:* 0 dislikes

*Synth:* 0 dislikes

*Toasty:* 0 dislikes

## **Episode 4: "Climbing Up or Falling Down?"**

### **Likes:**

*Sticker:* 7 likes **(Prize Winner)**

*Pea:* 6 likes

*Conjoined Number Sign and Percent Sign:* 4 likes

*Game Case:* 3 likes

*Gravestone:* 3 likes

*Ink Cartridge:* 3 likes

*Weight:* 3 likes

*Hand Sanitizer:* 1 like

*The Letter Y:* 1 like

### **Dislikes:**

*Game Case:* 10 dislikes **(Eliminated)**

*Gravestone:* 7 dislikes

*Conjoined Number Sign and Percent Sign:* 5 dislikes

*The Letter Y:* 4 dislikes

*Weight:* 2 dislikes

*Hand Sanitizer:* 1 dislike

*Pea:* 1 dislike

*Ink Cartridge: 0 dislikes*

*Sticker:* 0 dislikes
The Iron Wolves

Kehjistan is the wellspring of magic. This is where the first magically attuned hunter-gatherers settled at ley nodes and founded the primeval mage clans. Their distant sons of seventh sons will not give up the ley nodes to the forces of Hell without giving them hell first!

Bonuses

Starts with 200 energy, +20 energy per level

**Unearthly Power:** +250 energy factor to spell damage, +5 per level

**Warp Armor:** total defense +250%, +10% per level

Bloodmage Skills

Necrolyte Skills

Abjurer Skills
Character Template

\\*write a basic description of your character\*\

## Appearance

\\*extra, if you have a picture of your character it's enough\*\

## Personality

\\*general personality to other characters, thought pattern, goal(s), motivations, biggest character flaw, myers briggs is helpful\*\

## History

\\*history - how you got to where you are\*\

## Stats

### luck

*Unknown*

\\*you have 200 points to put into all the stats. talk to ic about stat distribution \*

### Identity

\\*skills of the character, let ic fill in\*\

## Trivia

* \\*random stuff\*\
* (your name on PT)'s character
Кристальный страж

**Кристальный страж** (англ. ***The Secret Sentinel***) - финальный босс игры, который выглядит как барон Данте, только он в виде кристалла и полупрозрачен. Появляется на Кристальном острове и может быть уничтожен только гонгами птички Бини.

## Атака

Кристальный страж атакует Крока энергетическими шарами. Чтобы избегать смерти, нужно иметь хотя бы несколько кристаллов. Во время ударов в гонги он прекращает свои атаки.
Elf

A High race. They are considered to be "superior" to humans by most races. Elves live with extreme dignity, and abhor losing face in front of those they consider lesser creatures. Despite their arrogance, they are more powerful than the average human and believe firmly in fighting evil.

They have consistently aided Truffle in its struggle against the Demon King.

## Personality

Varies from elf to elf. Usually they are more reserved, reflective, and careful than their human counterparts.

## History

They have bordered the Kingdom of Truffle for many millenia. Before the Demon King arrived, they usually came in conflict with human hunters. However, recognizing the threat the Demon King posed, they released their grudges to help Truffle fight off the Demon King. They are a consistent source of Adventurers and allies.

## Relationships

* Truffle: Though once they often quarreled with Truffle's human residents, they have put aside their differences to fight against the Demon King.
* Dwarf: They don't like the money grubbing fellows.
* Dragon: They respect the great beasts with reverence and awe, believing them to be of an even higher blood than themselves.

## Trivia

* Young elves frequently leave the homeland to travel for a few years. They do this to gain wisdom and knowledge about the outside world, as elves tend to be more closed off than other races.
Zagraal's Shadow

**Zagraal's Shadow** is an uber demon guarding the portal to Mbwiru Eikura from Teganze.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Cruel Fiend

A Demon who laid waste to SEE village in search of some object. Obstructed your way in the battle for the First Stone.

## Stats

### Fiend

* **Incinerating Vision**: You are able to shoot very intense beams from your eyes. Uses your 150% of your base Mana for damage as opposed to strength.
* **Tainted Heart**: Born of the Demon Clan. You are immune to Demonic poisons. You have a natural resistance for dark element attacks. You have a weakness to light element attacks.
* **Demonic Force**: You are naturally powerful in physical aspects. Grants bonus to Str (50), Agl (50), and End (50).
* **Demonic Arts**: Able to use demonic magics.
	+ **Overlord**: You are able to command lesser demons and make familiars from nonsentient animals who have less Perception than you.
	+ **Legacy of a Thousand Shadows** (S) [ULT]: A passive skill that heals any damage to your body over time. Organs regenerate in a matter of seconds and lost limbs grow back in less than ten seconds. If your heart receives heavy damage, this skill will deactivate for half an hour.

## Relationships

* Mighty Demon: ?
* Noble Archfiend: ?
* Demon King: ?

## Trivia

* Favorite ice cream flavor is butter pecan.
Королевство Алабасты

**Королевство Алабаста (Алабаста)-** *Королевство которое существовало 3 эры. В 3 Эре переименовался в Алубарскую Империю. 17.10.350 год 1 Эра - независимость земель Алабасты от королевства Дарклаин*

## Населения

В данном королевсте преимущественно обитает человеческая расса . Так же можно наблюдать и представителей других расс но они встречаются очень редко

## Правители

Саске Бранфорд - Года правления: ***1 Эра***

Кристофер де Бранфорд - Года правления: ***1Эра( Неизвестно)* -** ***2 Эра** 26.11.005 года*

Балгруф Буревестник II - Года правления: ***2 Эра***

 Неизвестно - Года правления: **2 Эра**

Неизвестно - Года правления: **2 Эра**

Неизвестно - Года правления: **2 Эра**

Балгруф Буревестник III - Года правления: **2 Эра - 3 Эра**
String

**String** is a original contestant on TFFCI that was cut before the final production to Powerpoint.

String is also labelled "**The Logical One**"

## **Appearance**

String is a tan piece of string off of a piece of clothing. He is very thin and seems to have a slight bend in the middle of himself.

## **Personality**

String is a very serious type of person. Always taking a logical and thought out route on things. He keeps his eyes on the target and always finds the best plan of action. Other then the fact he speaks only Spanish much like Game Case speaks Japanese.

## **Coverage**

### **Appearance**

* *The Fight For Cat Island*
	+ Hasn't appeared yet
Locations

## Truffle

* **E Town**: Location of East Shrine, where Serene Shrine Maiden resides.
	+ **Pridelands**: Where the Lions live. It is in eastern Truffle.
* **N Town**: Many adventurers gather here. Near the Draconic Ridge. Was attacked by a Dragon.
	+ **Northern Plateau**: Where the Adventurers fought The Third before The Witch took him.
	+ **Draconic Ridge**: A mountain ridge where Dragons used to live. They have moved further north since then. There are many dungeons and treasure troves here... but also high level enemies.
	+ **Bard Academy**: Mass produces bards.
* **W Town**: Near the front lines. Many rough people gather here for that reason. Where Weaponsmith reunited with Trenchant Lancer. Is where Well-Aged Exorcist lives. Location of a Mystic Anvil.
* **S Town**: A large trading town, second only to N Town. Location of the tavern **The Haven**.

* **SSE Village**: Near lizardman territory.
* **SW Village**: Where Gravekeeper is from.
* **SWW Village**: Where **<<Scrying Orb>>** was.
* **E Village**: Where Messenger is from.
* **NE Village**: Where Animal Trainer is from. Site of a lot of mango quests...
* **NNW Village**: Where Bard is from.
* **NW Village**: A goblin village.
* **NWW Village**: Where Cheese-loving Bandit's mother, Calm Tyromancer, lives.

## Demonic Lands

They are west of Truffle. The entrance, a narrow mountain pass, is called the Demonic Gate.

## Dwarven Minedom

South of Truffle. It is filled with mountains and hills. Dwarves have built an extensive mining and minecart racing network.

## Elven Woods

East of Truffle. Home of the arrogant hippie Elves.
The Heroes

The legendary warriors who appear every 40 years to drive back the Demon King.

They are revered by Truffle and its inhabitants. Many a warrior have made it their dream to rise to the Identity of Hero. There have been 6 in history, and this cycle will be the 7th.

Strive to become a brave Hero, Adventurers!

Hero is believed to be the strongest Identity, on par with the Demon King. One Hero is enough to decimate an entire army if given proper support.

Oh, but as a note, each Hero can only kill the Demon King **once**. And only Adventurers + the Hero can even harm the Demon King at all.

Once the Demon King revives, he becomes immune to anyone that harmed him in his past life.

For example, the Fifth and her Adventurers was not able to harm the 6th Incarnation of the Demon King. Only the Sixth and his Adventurers can harm the Demon King. Likewise, the Sixth and his Adventurers cannot harm the Demon King on this incarnation, the 7th incarnation. This is why new Heroes/Adventurers must arise to fight back the Demon King.

## Past Heroes

* The First: The first to defeat the Demon King. An ordinary man who became extraordinary.
* The Second: The mightiest of spellcasters, but noted to be arrogant.
* The Third: The most mysterious of Heroes. Shrouded in mystery.
* The Fourth: The kindest of all Heroes. Almost became a trap.
* The Fifth: The strongest of Heroes. Currently serving as the General of Truffle.
* The Sixth: The meddling Wizard. Probably knows about your deepest, darkest secrets.
El Nuevo Orden

El Nuevo Orden es una organización anónima. No se le puede hallar en ningún lugar,  no tiene cabeza y la cantidad de integrantes que lo componen es desconocida. Su premisa es la evolución humana en el contexto del nuevo mundo. El Nuevo Orden clama tener en su sangre la clave para la creación de una nueva especie de humanos híbridos que probará su supremacía al erradicar cualquier competencia de las Tierras Libres. Sus integrantes pueden parecer personas comunes y corrientes y esto les permite pasar de incógnito pero en realidad llevan dentro de sí, una extraña sepa del virus que lo inició todo, desarrollada en laboratorios clandestinos por bioquímicos dentro de sus filas. Esta variación del virus es mucho más invasiva en el sentido de que le toma mucho menos tiempo infectar totalmente a su huésped. Por otro lado  posee algunos efectos secundarios que podrían considerarse   “positivos” sobre las facultades fisiológicas del portador: Fuerza y agilidad incrementadas así como los sentidos y la inteligencia. El efecto que mayor detrimento ocasiona tal vez sea el hambre así  como la necesidad ocasional, de transmitir el virus a otro portador.

 El fin de esta organización es abrazar el cambio, construir un nuevo mundo sobre las cenizas del viejo y para ello, deberán trabajar individuo sobre individuo, y aplacar cualquier resistencia que muestre oposición.
 Al ser este virus algo especial y único desarrollado recientemente en un laboratorio, la única manera de infectarse con él, es ser mordido por alguien que lo porte.

```

```
The Third

The Third "Hero", risen from the dead as a fell creature. He is consumed with an unearthly rage, and seeks nothing more freedom from his torment. Or well, he did. Now, you're not so sure.

## History

He worked as an infamous assassin by trade, occasionally assassinating even some of Truffle's nobles. However, when he was marked as an Adventurer, he reluctantly joined the quest against the Demon King. Somehow, he ended up with the identity of Hero. Leading the charge against the Demonic forces, he bore the mantle of "Hero" fearlessly.

He and his party disappeared into the Demonic Lands to destroy the 6th Stone. Shortly after, the Demonic Invasion crumbled and the Conflict ended.

And now, 160 years later he has returned with no trace of heroism. He prowls in the shadows, thirsting for blood.

Except for the times he comes and helps you guys out, because he's not that bad of a guy.

## Stats

### Items

* **<<Elysium>>**, Mystic: A staff that hides a sword in the hollow. When drawn, it creates a barrier in the area that absorbs and stores all the sound. He seems particularly attached to it and chooses to use it over a Mythical weapon that his group acquired. Increases Agl (30) and Man (100).
* **<<Slumber>>**, ?: A black sword that seems to be able to cut magical items with ease.
* **<<Shining Broadsword>>**: ?
* **<<Ring of the Vengeful>>**, Superior: Greatly increases Strength (90).

### Revenant

An undead creature that seeks to terrorize and destroy the target of its grudge. He once bore the Identity of "Whisper". Now, he is only an beast.

* **No Rest for the Damned**: You are immortal and cannot die unless your heart is destroyed. You will slowly regenerate over time as long as your heart is intact.
* **Undead**: You do not count as a living being, but an Undead.

### Whisper

* **One Among Many**: Your Ambushes are almost always guaranteed to succeed, especially if the target has more than one character around them.
* **Many Among One**: You have a variety of spells that aid you in assassination.
	+ **From the Darkness**: A successful Ambush will deal critical wounds to any location on the target.
	+ **Mere Shadow**: You can choose, when launching an Ambush, to create a illusion that attacks the enemy from any location. It deals no damage, but is identical to you in nearly every aspect.
* **Void Arts**: Magic that specializes in anti-magical uses.
	+ **Nightcloak** (B): Makes you very very very hard to see. Bonus 3 very's if it's night.
	+ **Blot** (A): Throws up an wall of darkness that completely absorbs any incoming magic. Can only be used once per day.
	+ **Black Coffin** (S): The sky turns to night for a moment in time as you point an accusatory finger at your target. A pitch-black coffin shoots down from the heavens, sealing the target with a tremendous crash. Physically immobilizes the target completely. Cuts off all mana from the outside.

### Hero

* **Courage by Grace**: If there is a battle that you must win, your body will become your slave. As long as you push forward, refusing to give ground, you can will yourself to fight on.
Serene Shrine Priestess

The resident Shrine Priestess of East Town. She is infamous for always being calm and composed.

Always.

## History

The heart of a maiden is an inscrutable thing.

## Stats

### Items

* **<<Charm Set Lvl 8>>**, Superior: Grants the ability to create charms by infusing them with mana. Grants bonus Per (30) and Luck (30).

## Relationships

* Toucan: ?
* Tyromancer: ?
4 Knights

Truffle's strongest warriors, aside from the Heroes. They are really inspiring to the normal people. Well, those who have heard of them. They are also in frequent contact with the soldiers around them.

All four of them belong to the OP Tier.

## Members

* Aged Paladin: The loyal, rigid leader of Truffle's armies, second only to The Fifth. He is greatly respected by his men because he always leads the charge, no matter his condition. He is said to have a soft spot for puppies, but not kittens. He seems to despise cats.
* Gentle Cardinal: The man with the most influence in the Church of le Toucan. Regarded as the wisest and most kind of the 4 Knights, he spends most of his days teaching or reaching out to the weak and weary. He frequently travels about the country to heal those who cannot move. Used to be a berserker of sorts during his time in the army. How people change...
* Cheerful Daywalker: A vampire of the highest class, immune to most of the ordinary weaknesses that Vampires possess. She was an Adventurer alongside the Sixth; during this period, she was nigh impossible to control. Rumored to be almost a hundred years old, but doesn't look like it. She is often sent out on top-secret missions by the Sixth.
* Charismatic Slayer: The leader of Truffle's Executors. Charming and cool, he has the largest fanclub among the 4 Knights. Even Daywalker declined the opportunity to fight him. His Executors obey his every command, as he has led them well thus far. Under his leadership, the Executors have not suffered a single casualty despite fighting frequently on the front lines.
Balanced Fighter

A soldier from the front lines who led a squad before losing his leg in an encounter with Cruel Fiend. Has remained cheerful despite it.

## History

Was a promising young fighter with the ability to inspire many people. Became one of the youngest captains in the army and defended against the 7th wave of Demons.

Encountered Cruel Fiend and lost his leg while protecting his men.

## Relationships

* Truffle: He has devoted his life to protect Truffle.
The Fifth

Known as Phoenix Paladin prior to her ascension to "The Fifth Hero." There has never been one as powerful and adept as her in swordfighting, battle prowess, or downright brawling. She serves faithfully as the Supreme General of Truffle Kingdom and trains new Recruits in the way of swordfighting.

It is said that she once slew a Phoenix that terrorized the country and sealed it into her own body. As a result, she remains eternally youthful and has an extended lifespan.

One of the people you definitely don't want to mess with.

## Personality

ENTJ

The capable commander, visionary, and resolute warrior that many a Truffle Knight aspires to.

## History

She fought against the Demon King 80 years prior to the start of the story.

## Stats

### Items

* **<<Corebreaker>>**: A legendary sword she pulled from lava surrounded by stone. It is said that the harder the object it strikes, the more damage it deals.

## Trivia

* Firmly believes in a meat-focused diet.
Dwarf

The residents of the underground and mountains. Dwarves are reknowned for their great strength and endurance in the face of adversity - especially if there's something they want. They are relatively predictable, as they act in their own interest. They have both remained neutral and sided with Truffle in the various Demon King conflicts.

## Appearance

Short, stocky, usually red haired, and buff.

## Personality

They are usually jovial, but quick to defend their pride. Like shiny things. Enjoy digging and exploring the underground.

## History

They've existed in the mountains south of Truffle for many millenia. Humans have frequently traded with them, but not much more than that.

They sided with Truffle in the First, Second, and Fourth conflicts. Historians believe that it is because the King paid them off.

## Relationships

* Elves: They don't like the pretty fellows.
* Dragons: They fear the giant lizards. Nothing could can come from fraternizing with dragons, they often warn. Maybe it's because they've tried to steal dragon gold before, and gotten many of themselves killed.
* Truffle: They are good business partners. Good source of money.
Charismatic Slayer

The leader of Truffle's Executors. One of Truffle's 4 Knights. Current holder of title of most attractive man alive.

## Stats

### Items

* **<<Scarlet Letter>>**, Mystic: Good at cutting flesh. Against enemies who are made of meat, your attacks ignore enemy skills that reduce damage! Bonus to Str (50) and Agl (50).
* **<<Heroic Cloak>>**, Superior: Truly heroic. Bonus to End (40) and Luk (20)
* **<<Knight Robe>>**, Superior: Not quite armor, but almost as good. Bonus to Per (40) and Luk (20)

### Slayer

* **Bloodhunter**: ?
* **Lethal Intent**: Attacks made with an intention of killing the enemy outright gain a bonus 50 Agl and 50 Str. If one of those attacks deals damage, it deals an additional 30% damage.
* **Predator's Senses**: When you are on the offensive, your attacks gain 50 Str when blocked. If ambushing an enemy, gain 50 Agl.
* **Strike of the Wind God**, (ULT): ?

## Relationships

* King Truffle: He seems to be close to the King that he serves. He has never failed to uphold an order... you think.
* Driven Executor: He is fond of the young man.
Stats

**Stats** are an arbitrary system of numbers that reflect each Character's abilities in combat. Each Character has a **Stat total** that is defined by their Identity. This stat total is reflected by each Identity's Combat Tier.

There are six stats, each affecting performance in a different aspect.

* **Strength**: Physical ability. Bursts of power. Breaking things. Breaking people.
* **Agility**: Finesse in movement. Ability to do acrobatic things. Move fast. Leapfrog.
* **Endurance**: Ability to withstand damage. Not get tired. Be a rock.
* **Mana**: Capacity to store magical energy. And not explode.
* **Knowledge**: Amount of brains you have. Learn things easily. Understand the world.
* **Perception**: Alertness. Discernment. See past lies. Be a killjoy.
* **Luck**: Win the lottery. Not get run over. Deux ex Machina.

Each Identity has one **Primary Stat**, **Secondary Stat**, and **Tertiary Stat**. Those three must be the highest stats of that character, in that order. For example, a Knight has the following: End/Str/Per. The stat total must be End > Str > Per > everything else.

Stats can also be increased by Items. These stat boosts are appended to your Stats, and do not have to follow which stat is bigger than what.

An example spread below.

Mage: Knowledge > Mana > Luck. 300 stat points total.

***Nakama-powered Mage***

Wields Lizard-Eyeball Stick: +20 Man, +10 Str

* Str: 20+10
* Agl: 30
* End: 30
* Man: 80+20
* Kno: 90
* Luk: 50

## Example Stat Totals by Strength Tiers

### Broken

* Demon King: EVERYTHING
* Hero: Varies

### OP: 900

* Paladin: End > Str > Per
* Deadeye: Per > Agl > Luk
* Warlock: Kno > Man > Str
* Cardinal: Luk > Per > Kno
* Daywalker/Sparking Vampire: Str > Agl > End

### Top: 600

(but not actually top. stupid powercreep)

* Crusader: Str > End > Agl
* Bowmaster: Agl > Per > Str
* Wizard: Kno > Man > Luk
* Bishop: Luk > Per > Kno
* Cult Leader: Per > Kno > Luk

### Regular: 400

* Knight: End > Str > Per
* Ranger: Per > Agl > Str
* Mage: Kno > Man > Luk
* Priest: Kno > Per > Luk
* Sea Urchin Farmer: End > Str > Agl

### Base: 300

* Squire: Agl > End > Str
* Crossbowman: Str > Per > Agl
* Spellcaster: Kno > Man > End
* Cleric: Luk > Kno > Per
* Carpenter Boss: Str > End > Kno

### Fodder: 200

* Cook: Per > Kno > End
* Blacksmith: End > Str > Per
* Tanner: Per > Str > Kno
* Matchmaker: Per > Luk > Agl
* Vegetable: End > Luk > Man
The Magician

Was the immortal, manipulative Witch. Took the Worldstone half, Tyromancer's happiness, and Exorcist's heart.

But that seems to have changed now...

## History

She is known to have deceived the Heroes in the past and frustrated their attempts to destroy the 6 Stones.

Rumor has it that she does these things because of her obsession over a past lover. She sold herself to the dark arts to obtain immortality and seeks a way to bring her dead lover back to life.

The Witch must have been someone alive during the time of the First but did something that caused her to be despised. Most records documented her fall from a respectable human to an object of pity or scorn.

Thus:

1. The Witch had been alive during the times of the First

2. The Witch did not seem to always be evil

3. The Witch began to antagonize the Second Hero onwards

She is the First Magician and a member of the First Adventurers.

## Stats

### Items

* **<<Obsidian Wand>>**, Mythical: A lonely wand that has been tainted by far too much... Increases the effectiveness of illusions by increasing relevant stats by 50%. Bonus to Man(90) and Kno(60).
* **<<Betrayed Queen>>**, Mythical: A pitiful dress. Renders her immune to Darkness elemental attacks. Bonus to Kno(60) and Per(90).
* **<<Plain Ring>>**, ?: A plain silver ring on her ring finger. Left hand.

### Magister Magi

* **True Sight**: You are able to see the Identity of a character if your Per is greater than their Mana + Knowledge.
* **Forlorn Arts**: You can use the following spells.
	+ **Curling Fog** (B): You can create illusions of up to medium scale. You need not be physically present, and can create them wherever you have sight. Your opponent can see through it if their Per + Kno is higher than yours.
	+ **Among the Crowd** (B): You can disguise yourself as you wish. You appear as your chosen Identity to all characters, except those whose Perception is higher than your Mana.
	+ **Dispel the Lie** (C): You can destroy any illusion or disguise if your Knowledge is higher than the target's Mana.
	+ **Gentle Whisper** (C): You can tweak the target's memory very slightly, affecting their perception of you. Requires their Kno to be below yours.

## Relationships

* Dark Kensei: Same team.
* Trenchant Lancer: Same team.
* Culinary Dominator: Same team.
* Diligent Exorcist: What the fire truck
* The First: Alive during his time?
* The Third: Bad history apparently.
* The Sixth: They seem to be bitter enemies.

## Trivia

* Her favorite food is cake.
* Theme
Vanguard Sentinel

A proud Truffle Hog Sentinel of Truffle. Alongside his trusty sidekick Honker, he is determined to do all that he can to aid the Adventurers and defeat the Demon King.

## History

Decorated with many honors from his service on the battlefield. He nearly has as many medals as Honker. He has served in the army for a while, and seen many of his friends die fighting bravely.

## Stats

### Items

* **<<Truffle Vanguard Lance>>>**, Superior: A top-grade lance of the Truffle Hog Knights. While mounted on a Truffle Hog, damage increases as he gains momentum. He is adept with it and can use it as a makeshift spear. Grants bonus Str (30:150). Deals 25% bonus damage against Chaotic characters.
* **<<Truffle Superior Armor>>**, Superior: A sturdy armor of the Truffle Hog Knights. Grants End (90).
* **<<Truffle Superior Shield>>**, Superior: A sturdy shield of the Truffle hog Knights. Grants bonus End (90).
* **<<Honker>>**, Mount: A brave warpig who understands the human heart. While mounted on Honker, he grants bonus movement speed and Str (100). If moving, damage dealt is increased depending on speed, up to a 50% increase. Honker will use her body's squishiness to sometimes repel enemies who draw too close.

## Relationships

* Honker: His beloved friend. He makes sure to feed him three times a day, minus snack time.
Truffle

The magnificent Kingdom of Truffle, ruled by the wise King Truffle. It has a rich history filled with brave Truffle Knights, Dragoons, and a rich economy (that for some reason never carries items for Adventurers...?). The Demon King seems intent on destroying the Kingdom of Truffle, but The Heroes have always risen up to fight him back.

It is almost time for the Heroes to rise up once more!

Defend your homeland, families, and King! Truffle may be peaceful, but it is no slouch in the military arts!

Their unique military unit is the **Truffle Hog Knight**. They ride Truffle Hogs instead of horses. Two unique skills:

1. **Enhanced Scavenging**: Their hogs are able to find truffles with ease. These units are capable of surviving for prolonged periods of time by foraging.
2. **Stampede**: Getting run over by an army of Truffle Hog Knights is usually fatal.

Their special forces are called the **Executors**, a group of black-clad operatives who act in the shadows and are capable of daring rescue missions. Their mount of choice is the Pighawk.
Soundwave

## **Information**

Soundwave has served as a loyal Decepticon under Megatron and Megatron's command only. He also is the communication officer. His best fight is with his Minicon Army (Laserbeak, Ravage, Frenzy, Rumble, etc.).

## **History**

When Megatron launched an assault on an orbital station commanded by the "Autobot" Starscream, Soundwave led a troop of Decepticons and gained control over a portion of the station, turning it into Megatron's command post. When Megatron arrived, Soundwave informed him, Brawl, and Barricade that Starscream locked down what was left of the station under his command from Decepticon reach. He also told Megatron he sent advance teams to clear the way for Megatron and his mini-squad. After Starscream and his fellow Seekers reactivated the Energon Bridge that fed the orbital station power to manufacture more Dark Energon, Soundwave informed Megatron that the Dark Energon was manufacturing at maximum efficiency. Megatron, pleased, then ordered a full-scale assault on the Autobot city of Iacon, where Zeta Prime and the Autobots guarded the Omega Key, which opened the way to the core of Cybertron, where Megatron would then plant Dark Energon to gain control of Cybertron itself.

After the demise of their glorious leader by the hands of the Autobot Titan, Soundwave, along with his Minicons, were able to successfully, fix Megatron.
The Fourth

Known as Sarcastic Saint prior to his ascension to the Fourth Hero. Despite his odd personality, he was well-known to be generous and kind at heart (despite the sarcasm). It took much time for Truffle to warm to him, but he is the most beloved Hero. He passed away many years ago.

Rumors had it that he was a socialist at heart.

## History

He fought the Demon King 120 years ago. He has since then long passed away.

## Stats

### Items

* <<Maiden's Cloak>>: Said to have protected a Saint from Demons in the past. It renders him immune to all mental interference. Caused him to be picked on a lot for wearing "girl's clothing."

## Trivia

* Almost became a trap, but fortunately ascended to Hero and overpowered his party.
Phantasy: What's in a Name? Wikia

## Welcome to Phantasy!

Welcome to the land of Fantasy! Phantasy? Pvan-

Anyways, it's a wonderful land of magic, castles, and hard-working citizens! Oh, aside from a Demon King that attacks every 40 years. But it's no big deal! Heroes are always destined to appear and stop the evil beast! Once again, we find our peaceful land under assault by the forces of darkness and destruction. Thus, you and a group of (random?) people from the land of Truffle have been appointed with the Identity **Adventurer**! One of you will become the 7th Hero and overcome the Demon King once again!

Hopefully for good.

This "destroy the world" is getting old.

Let's seal him for good this time.

## Stuff to Know before Starting

* You are going to quest to kill the Demon King with other Adventurers.
* This universe has one major mechanic aside fro magic: **Names**.
* Your **Name** is a Descriptor + Identity. Choose it! Imagine it like "Adjective + Class/Job."
* Your Character starts with a Civilian Identity. Like Blacksmith or Shoplifter.
* They will be automatically dual-classed into your Civilian Identity and the Adventurer Identity.
* As the game progresses, your Adventurer Identity changes into a combat class of your choice.
* Do subquests and stuff!

## Important Pages

* Identities
* Descriptors
* Stats
* The Witch ~ ♪
Concerned Ranger

A gifted young ranger that serves King Truffle. He has excellent skills at trickery and prediction, many times laying his traps far before his opponent even sees them coming.

## History

Has been serving the King since birth. Ranger seems to greatly respect him, but he puzzles him sometimes. He gave up on understanding him.

## Stats

### Items

* **<<Trap Set Lvl 5>>**, Superior: Grants the ability to set net traps, string traps, snaptraps, noise traps, pitfall traps, and other basic traps.
* **<<Bold Balsa Bow>>**, Superior: A masterfully crafted bow. Grants bonuses to Str (30) and Agl (60).

### Ranger

* **Stunning Trap**: Place a mine in the ground that explodes with great force. Deals minor damage and stuns anyone on top of it.
* **Detection Lines**: Set a maze of strings that impede the enemy and alert you to anyone approaching. Can also snare and capture targets with less than 50 Str.
* **Poison Shot**: Shoot a poison coated arrow. Deals damage over time and reduces the target's Agl by 50 after 1 minute. WARNING: Undead are immune to poison.

## Relationships

* King Truffle: Ranger grew up in his court. He holds a lot of respect for him, but is on a completely different wavelength than him.

## Trivia

* Does **not** look like any a picture you've seen before
Megatron

## **Information**

Megatron is known as the Lord of the Decepticons, and is always trying to be replaced by Starscream, his 2nd in command.

During the war, Starscream, and the Combaticons had captured Optimus Prime and bought him before Megatron. In front of him, he executed 2 Autobot Soldiers and was ready to execute Optimus as well. But Optimus was saved as Metroplex had came online, even after being blasted by a Warp Cannon. Megatron told his men no to run, but to stand and fight the beast. All thought he was foolish to stand and fight the Titan of the Autobots, as he crushed Megatron down into the ground once, but Megatron blasted at him still, so was crushed again. But Megatron was relentless and continued to shoot at Metroplex and was crushed again, eventually was offline. Starscream named himself as new leader of the Decepticons after, but Soundwave, Shockwave, the Combaticons, and other loyalist to Megatron wouldn't accept it.

Later, after the Combaticons were arrested for disobeying Starscream's order to retreat from securing an Autobot Convoy, but destroyed it, and half its Energon supply. Meanwhile, Soundwave continued a secret project of rebuilding Megatron. After finished, Megatron left the lab and headed out for Starscream's "coronation. Starscream was defeated and exiled from the Decepticon Forces.

Megatron then, had an attack on Iacon launched, to find Tyrpticon, a beast with the skill of Metroplex, who was destroyed. Megatron told Tyrpticon that he failed him and the Decepticons, and for Soundwave to convert Tyrpticon into the Decepticon Ship, Nemesis.

Megatron's spark was extinguished during the Neo era on Cybertron, and the rank was given to Ransack