recursal/Fanatic-Fandom huggingface dataset:
Winsor

Winsor works as a courier. He empties the shipping chest daily.

## Bio

Winsor is Amberglen's local courier and happily carts off whatever you put in for shipping. Lorelei mentions that Winsor has the peculiar hobby to log every item he picks up. That's why you get an item summary after his visit. Great job, Winsor!

## Daily Routine

Winsor empties your shipping chest every midnight.

He shows you this log with the according profit you made...

### Daily Profits

* Forage...
* Crops & Fruit...
* Farm Products...
* Fish...
* Hunting...
* Metal & Gems...
* Alchemy...
* Misc...
* Spending...
* New Total...

## Trivia

* His portrait carries a comically oversized backpack to highlight his role.
Summer's Bounty

You speak to Simeon to start the quest.

## Objectives

Simeon want's you to grow and harvest:

* 15x Blueberry
* 5x Green Pepper
* 5x Red Pepper
* 3x Watermelon

## Description

Simeon asked if I could get him some blueberries, watermelon, green and red bell peppers. In exchange, he'd show me some new wall designs. I should be sure to plant some of these crops in summer when they all grow.
The Empyrean Vale

*The Empyrean Vale* is an old feudal kingdom in an ancient land. Lorded by the kind ruler Lord Baldric and fertile and rich in game, people who live off this land find it very peaceful. Since there is no pressure or threat of starvation, the locals at Amberglen have a very relaxed approach on life. Outsiders consider the place to be backwater, filled with old stuff and boring folks.

But there are rumors that a mystery sickness is growing in the woods, which could compromise everyday living. Was it even magical in nature?

And inreasingly powerful travelers start to gather in the vale...

## Locations

The vale is vast, and the map includes the sea that edges the land.

Locations.
Quests

**Quests** are set objectives that provide rewards when completed.

You can see a neat list of quests here.

*You can help expand this quest list by adding quests you encounter in the Alpha...*

## Lylah

### **"A Bigger Bag"**

 Requirements
 Reward

### **"A Mother's Secret"**

 Requirements
 Reward

### **"Scattered Jewelry"**

 Requirements
 Reward

## Caleb

### **"An Accomplished Hunter"**

 Requirements
 Reward

### **"Sauce And Smoke"**

 Requirements
 Reward

## Miles

### **"Main Course"**

 Requirements
 Reward

## Melanie

### **"A Rancher's Trial"**

 Requirements
 Reward

## Simeon

### **"Bribing a Seamstress"**

 Requirements
 Reward

### **"Birch Designs"**

 Requirements
 Reward

### **"Natural Insulation"**

 Requirements
 Reward

### **"Summers Bounty"**

 Requirements
 Reward

### **"Mithril on the Mind"**

 Requirements
 Reward

### **"Renovation: Basement"**

 Requirements
 Reward

### **"Project: The Sunken Bridge"**

 Requirements
 Reward

### **"Project: The Far Cove"**

 Requirements
 Reward

## John

### **"Sprung a Leak"**

 Requirements
 Reward

## Kiera

### **"A Donation Of Flax"**

 Requirements
 Reward

## Sven

### **"Project: Forge"**

 Requirements
 Reward

### **"Project: Old Stairway"**

 Requirements
 Reward

### **"Helpful Hunter"**

 Requirements
 Reward

**Tip:**
You can purchase the lemons required for the lemon garlic fillets from Remi when she is manning the Narbell Sapling Store located in a booth directly outside Lylah's General Goods Store. The Sapling Store is only open on Mondays and Fridays from 9:00 AM to 5:00 PM unless it is Winter or raining.

## Mattias

### **"Pearl Hunter"**

 Requirements
 Turn In

## "The Shiniest Of Scales"

 Requirements
 Turn In

## "Secrets Of The Seas"

 Requirements
 Turn In

## Quent

### **"Alchemical Wonders"**

 Requirements
 Turn In
 Reward

## Alice

### **"A Noble Dilemma"**

 Requirements
 Reward

### **"Silky Smooth"**

 Requirements
 Reward

### **"Extra Pockets"**

 Requirements
 Reward

### **"Dying for Dye"**

 Requirements
 Reward

## Ben

### **"Ubearable Vegetables"**

 Requirements
 Reward

## Isabel

### **"A simple Memento"**

 Requirements
 Reward

### **"An Isles Treat"**

 Requirements
 Reward

## Lorelei

### **"Sweet Tooth"**

 Requirements
 Reward
Crash Bandicoot: Warped

North American box art, depicting protagonist Crash Bandicoot and his sister Coco Bandicoot

### Producer

David Bowry
Grady Hunt
Roppyaku Tsurumi

### Programmer

Andy Gavin
Stephen White
Greg Omi

### Artist

Charles Zembillas
Bob Rafei
Erick Panglilinan

### Release

NA: October 31, 1998
EU: December 11, 1998

### Mode(s)

single-player

***Crash Bandicoot: Warped*** is a 1998 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the sequel to 1997's *Crash Bandicoot 2: Cortex Strikes Back* and the third installment in the *Crash Bandicoot* series.

*Crash Bandicoot* follows the adventures of the title character, an anthropomorphic genetically-enhanced eastern barred bandicoot created by the evil Doctor Neo Cortex. In *Wrapped*, Crash and Coco Bandicoot travel through time to stop the recent mechanisms of Dr. Cortex, who resumed his quest for world domination with the help of a malevolent spirit.

As a platform game, *Crash Bandicoot: Wrapped* is comprised of several levels the player must to traverse to obtain 25 Crystals that have been scattered through time. Crash can defeat enemies either by jumping on them or using his spinning attack, which can be also used to destroy crates. Crates may either contain items for Crash's benefit or offer other rewards such as saving checkpoints.

Development on *Crash Bandicoot: Wrapped* began in early 1998, with Naughty Dog only receiving ten and a half months to develop the title. The production team received a budget of $2 million. *Wrapped* was the final mainline title to be developed by Naughty Dog, with the team following up with 1999's racing spin-off *Crash Team Racing* before finishing their work on the series, which was owned by Universal Interactive.

*Crash Bandicoot: Wrapped* was universally acclaimed upon release, with several critics citing it as the best title in the series. It was acclaimed for its visuals, audio quality and mechanical improvements over its predecessors. The game was a commercial success, selling over 5.7 million copies by 2003.

In 2003, the game received a multiplatform sequel titled *Crash Bandicoot: The Wrath of Cortex*, without Naughty Dog or Sony's involvement; a second direct multiplatform sequel retconning most post-Naughty Dog games was released in 2020 as *Crash Bandicoot 4: It's About Time*. In 2017, the game and its two predecessors were remade by Vicarious Games and Activision as *Crash Bandicoot N. Sane Trilogy*.
Verdant Village

**Welcome to the Verdant Village Wiki!**
*This article is not close to being finished as Verdant Village is a new game.*
Verdant Village is a game by Exodus Software. It is currently in the alpha stage.

This wiki is the web's only site dedicated to the new game Verdant Village, a game about farming, exploration, and the simple life! Build a farm, start a life, and immerse yourself in an amazing tale of your own! Feel free to add to our small wiki, but please adhere to our Rules and Guidelines.

Visit the official site for Verdant Village and download the Alpha version here: https://exodussoftware.itch.io/verdant-village

Verdant Village is owned by Exodus Software.

Verdant Village is a fantasy life simulation game.  Explore the massive Empyrean Vale.  There are crops to tend, ore to mine, fish to catch, and secrets to discover.  Meet the townsfolk and start a life.  Live the way you want, build a thriving farm, or set your own goals, the decision is yours!

## Overview

* Plant a variety of crops and fruit trees
* Catch over a hundred different fish
* Mine ore, smelt it into metal, improve and build
* Cook a wide variety of different foods
* Decorate your home with a myriad of different furniture
* Help out your fellow town members for rewards
* Raise livestock like chickens, cows, and sheep
* Explore an vast and expanding world to discover all its secrets
* Search for hidden artifacts and uncover lore about the wide world you inhabit

## Game Features

#### Mining

Cooking

Foraging

The NPCs

The Other Stuff

## Links

Official Itch page

Steam Store page

Official Discord
Gia Hoo

## Biography

* S1

Pilot

Gia is seen at home with Samara, as they discuss how they are going to maintain the social pyramid at the school and comes up with the idea of enforced assigned seating. Later, she is seen performing *Going Harder* at the student hazing luau.

Best Match

Gia is briefly seen with Samara, as she insults Zachary's ambitions to dance.

Go the Distance

Gia is seen attending Samara's audition.

Best Match

Gia is seen in the music class watching Ava being set to perform in class. After Ava sings, she laughs.

## Songs

* S1

Solos
Spider-Man

**Spider-Man** is a superhero character owned by Marvel Comics. On this Wiki, it can refer to:

* ***Spider-Man*** - a series of video games developed by Insomniac Games.
* ***Spider-Man*** - a 2018 video game developed by Insomniac Games.
* **Spider-Man** - Peter Parker, the titular protagonist of the *Spider-Man* video game.
Trees

There are two type of trees, forest trees and fruit trees. Depending on the tree, you get a type of wood when cutting it down with your axe.

## Forest Trees

Trees that grows in the wilderness.

 Pine Tree | A tree that grows in most lands.
 Oak Tree | A tree that grows in most lands.
 Birch Tree | A tree that grows in most lands
 Maple Tree | A tree that grows in most lands

## Fruit Trees

Fruit trees can be farmed. The difference from crops and fruit trees is that fruit trees can yield harvest multiple times.
The Burrowdeep Mine

The Burrowdeep Mine is an area where you can mine stones, ores, smaragd, diamonds and more. The ores change as you move deeper into the mine, use the minecart to quickly travel down. Please note that the minecart will only allow you to travel to levels which you've already walked to, you're unable to use it until you reach at least level 10. The mine has got a cap at level 125 in the 0.17 Update, which means the player can't go lower than that. The room at this level is currently empty, but that is not the final version.

## Where is the mine?

The mine is north of the Players farm, but that's a bit inaccurate so here's a part of the game map that shows the location and way to the mine. (Edit with paint. Don't judge me)

1. The Burrowdeep mine
2. Path to the mine. Started at the blacksmith's house
3. Broken Stairs, which will (when repaired) opens a shortcut to the mine
4. Player's Farm
Tools

**Tools** are items that help you perform various tasks, be it woodcutting or tilling the ground. You can have them in your inventory, or store the ones you're not using in your chest.

## Upgrades

There are 5 tiers to upgrade your tools with. You can only upgrade from a previous tier to the next one, and not hop immediatly from, say bronze to mithril.

## Axe

The **Axe** is used for chopping down trees.

## Shovel

**Shovel** is used for digging up stumps, some ores like clay, or artifacts for archeology.

## Watering Can

**Watering Can** is vital for your farming. You use it to water crops.

## Hoe

The **Hoe** is for tilling ground to plant crops.

## Other tools

There are other tools that are not upgradeable at the moment but still handy to own.

 Bow
 Shears
 Mallet

*You can help this entry by adding price and material cost.*
LSSDK Engine

**LSSDK** is a proprietary game engine developed and used by London Studio. Its toolset is designed for virtual reality titles releasing on the PlayStation VR.

## History

LSSDK was first used for *PlayStation VR Worlds*, a 2016 launch title for Sony Interactive Entertainment's first VR headset, the PlayStation VR. An updated version of the engine was used for London Studio's next VR title, *Blood & Truth*.

### Legacy

In October 2022, London Studio announced its move from VR-based experiences to online AAA titles. As part of the move, London Studio will begin using Soho Engine, which uses LSSDK's toolset and pipeline.

## Features

LSSDK's toolset and proprietary runtime are specialized for development of virtual reality games, including advanced foveated rendering and a dynamic resolution system. It allows for quick iteration for game developers with live editing and hot reloading, and allows for extensive use of real-time lighting and shadowing, including volumetric lighting.

## Games using LSSDK

* *PlayStation VR Worlds* (2016)
* *Blood & Truth* (2019)

## References

1. ↑ https://playstationlondonstudio.com/blood-and-truth-wins-immersive-reality-technical-achievement-at-the-dice-awards/
Killzone (series)

***Killzone*** is a game series of first-person shooters primarily developed by Guerrilla Games and published by Sony Interactive Entertainment for the PlayStation family of home and handheld consoles. The series began in 2004 with the release of *Killzone* on the PlayStation 2 and spawned three sequels and two spin-off titles.

The series takes place in the 24th century and chronicles the decades-old conflict between two human factions, the Vektans - led by the Interplanetary Strategic Alliance, and the Helghast - an off-shoot species of humans that strive to conquer the Vektans' home planet. Throughout the series, players control certain members of the Vektans fighting against their Helghast enemies.

The series is primarily composed of first-person shooter games, with one title, 2006's *Killzone: Liberation*, is a twin-stick shooter instead due to the PlayStation Portable's limitations. The majority of games emphasize squad-based combat, with players being supported by A.I. allies, while several games also offer deviations from the series' core shooting design, including vehicular sections, usage of jetpacks and stealth.

Originally dubbed by gaming magazines as the "*Halo* Killer", the *Killzone* series received mixed to positive reviews from gaming publications. While criticism was focused at the original title's inability to live up to its hype, as well as writing and gameplay aspects, the series as a whole received praise for its atmosphere, art direction, advancements in graphics and multiplayer modes, with some titles attaining acclaim.

## Games

### Major installments

 *Killzone Shadow Fall* | 2013 | PlayStation 4 | n / a
Studio Liverpool

Studio logo following renaming in 1999

**SCE Studio Liverpool** was an English game developer located in Liverpool. It was best known under its original label **Psygnosis** (doing businesses as **Pysghnosis Limited**), and acted as both a developer and publisher for multiple games and platforms until its acquisition by Sony Computer Entertainment.

The studio was founded in 1984, and was acquired by Sony in 1993, gradually shifting from making games and publishing for Nintendo platforms and personal computers to exclusively developing for PlayStation consoles and letting Sony publish their projects. In 1999, Psygnosis was renamed Studio Liverpool. In 2005, it became part of Sony's Worldwide Studios organization.

As a game publisher, Studio Liverpool was best known for its *Lemmings* series, and continued to release games on non-PlayStation consoles until 1998. As a game developer, it was best known for its work on *WipeOut* and *Colony Wars*, and was also licensed the *Formula One* property from 2001 until 2006. The company also notably introduced software tools developer SN Systems to Sony, which acquired SN Systems in 2005.

Studio Liverpool went through a reconstruction in 2010, which saw the halt of several projects worked in the studio. In August 2012, Sony announced the closure of Studio Liverpool; at the time of its closure, the studio was around 100 people strong and worked on at least two projects for the then-upcoming PlayStation 4. Several roles by the studio were succeeded by its XDev team. In 2021, Sony acquired Firesprite, a successor of Psygnosis.
Horizon Zero Dawn: The Frozen Wilds

Boxart, depicting Aloy overlooking The Cut

Virtuous (PC)

**PC**:
August 7, 2020

***Horizon Zero Dawn: The Frozen Wilds*** is an expansion pack developed by Guerrilla Games for the 2017 action-adventure title *Horizon Zero Dawn*, published by Sony Interactive Entertainment for the PlayStation 4 console. It was included in the 2020 PC port of the base game.

Taking place in a post-apocalyptic earth taken over by mechanical lifeforms called the Machines, *The Frozen Wilds* follows Aloy as she travels to The Cut, a cold region besieged by Machines, and helps the Banuk, a tribe residing in the area. *The Frozen Wilds* retains the base game's gameplay which combines role-playing mechanics with an open world design, and adds a new skill tree called "Traveler" which allows Aloy assault enemies by leaping off from her mount.

Development for *The Frozen Wilds* began shortly after the release of *Horizon Zero Dawn* in February 2017, and lasted nine months until the expansion pack's release in November the same year. Guerrilla Games only started working on the expansion pack once they saw the critical and commercial success of *Horizon*.

Upon release, *Horizon Zero Dawn: The Frozen Wilds* received generally positive reviews from publications and game critics, with praise directed at its content and visuals. Some criticism was directed at its lack of significant improvement over the base game's flaws and the expansion pack's placement in the wider narrative.
Prophet

This page covers the MAINLINE role. If you were searching for the role of the same name from a different game, see Prophet(Disambiguation)

## Prophet

### Latest person to play role

TBA

The Prophet is a reoccurring role throughout the Mainline Kingdom Succession games. It made its debut in the Original, and has been in most Kingdom Succession games ever since.

## Abilities

### Kingdom Succession 1/2/3

* Prophecy-Learn a role that 3 players could be. Morning Phase.
* Link-Open a private chat with another player for the morning phase. (The rest of the day in 3.)
* Vision-Guess the roles of everyone up for the vote. If successful, gain an ability of that role. if not, lose an ability that was not originally yours. You cannot gain killing abilities or challenge affecting abilities.

### Kingdom Succession 4

* Visionary-Learn a role that 3 players could be. Or learn 3 roles a player could be. Morning Phase.
* Link-Open a private chat with another player for the rest of the day. Morning Phase.
* Foresight-Receive the names of everyone with a tampered meal, as well as 2 with untampered ones. 1 charge. Dinner phase.
* Prayer-Vest. 1 charge. Night phase.

### Kingdom Succession 6

* Visionary-Learn a role that 3 players could be. Or learn 3 roles a player could be. Morning Phase.
* Link-Open a private chat with another player for the morning phase. Your target cannot guess Prophet for the rest of the game.
* Foresight-Receive the names of everyone with a tampered meal. 3 charges. Dinner phase.
* Omen-If you're attacked, stay awake. Otherwise, Sleep. 1 Charge. Night phase.
San Mateo Studio

**SIE San Mateo Studio**, formerly known as **Foster City Studio** is an American video game development and production studio located in San Mateo, California. It is part of PlayStation Studios.

San Mateo Studio is responsible for overseeing and producing titles developed by both first-party studios like Naughty Dog and third-party studios. In the past the studio has also developed its own titles such as *Jet Li: Rise to Honor*. In 2014, San Mateo Studio spun-off a small development team into Pixelopus.
Jim Ryan

**James Ryan** is an English businessman and video game executive. Since 2019, he serves as the CEO and chairman of Sony Interactive Entertainment ("SIE"), a subsidiary of Sony. A long-time employee of Sony's gaming division, Ryan joined the company in 1994, and served as the President of SIE's European branch between 2011 and 2019.

## Biography

### Sony

#### 2018-2019: SIE Deputy President

On January 16, 2018, Sony announced that Ryan would take over Kazuo Miura's role as Deputy President of SIE. Under his new position, Ryan worked under SIE chief executive officer John Kodera.

#### 2019-2024: SIE President and CEO

On February 12, 2019, it was announced that Ryan will be promoted to president and chief executive officer of SIE. He entered the position on April 1, 2019. Kodera took over Ryan's previous position.

On September 28, 2023, Ryan announced that he would step down as president and CEO of SIE by March 2024. Sony Group's chief operating officer Hiroki Totoki will serve as an interim CEO.

Ryan was named by Variety as one of the 500 most influential entertainment leaders for 2023.

## Personal life

In his early years, Ryan lived in Newcastle. As of 2023, Ryan lives with his daughters in Highgate, on the northern end of London. In an interview with Luxe Magazine, Ryan expressed his view of Newcastle as his home, reminiscing his time watching the River Tyne from the train. In contrast, Ryan admitted dislike his home in London, living there solely for family and work purposes. In his free time, Ryan says he enjoys wine, televised sports and crime novels. He admires English football manager and former player Eddie Howe.

## References

1. ↑ https://sonyinteractive.com/en/press-releases/2018/jim-ryan-named-new-deputy-president-of-sony-interactive-entertainment/
2. ↑ https://www.gamesindustry.biz/jim-ryan-appointed-sie-president-and-ceo
3. ↑ https://www.bbc.com/news/technology-66925559
4. ↑ https://variety.com/exec/jim-ryan-2/
5. ↑ https://luxe-magazine.co.uk/2023/11/the-luxe-lowdown-jim-ryan/
Fairgames

Logo

***Fairgames*** (stylized as *FAIRGAME$*) is an upcoming multiplayer third-person shooter video game developed by Haven Studios and published by Sony Interactive Entertainment for the PlayStation 5 and PC.

## Gameplay

*Fairgames* is a third-person multiplayer video game focusing on heists. Players assume the roles of members of an underground movement that targets and robs millionaires, while fighting off other players. Game director Mathieu Leduc describes *Fairgames* as having "emergent sandbox gameplay" that "rewards creativity".

## Development

*Fairgames* is developed by Montreal-based Haven Studios and is to be published by Sony Interactive Entertainment for the PlayStation 5 and PC. It is Haven's debut game.

## Release

*Fairgames* was announced at Sony's PlayStation Showcase in May 2023.

## Reception

### Pre-release

Following its announcement in May 2023, *Fairgames* was noted by several outlets for its similarities with *Payday*. Push Square's Sammy Barker criticized the game's reveal and aesthetics, describing its premise as "tone deaf" and unfavorably comparing it to Sega's own upcoming multiplayer title *Hyenas*.

## References

1. ↑ https://blog.playstation.com/2023/05/24/introducing-fairgame-a-competitive-heist-experience-coming-to-ps5-and-pc/
2. ↑ https://www.ign.com/articles/fairgame-is-the-first-game-from-jade-raymonds-haven-studios
3. ↑ https://www.engadget.com/fairgame-looks-like-payday-and-the-division-with-a-gen-z-twist-202407857.html
4. ↑ https://www.gamesradar.com/fairgames-is-a-new-payday-like-shooter-from-an-assassins-creed-lead/
5. ↑ https://www.pushsquare.com/news/2023/05/fairgameusd-may-be-sonys-most-tone-deaf-ps5-pc-title-to-date
Soul Sacrifice

Boxart used for the game's various international editions, depicting sorcerers clashing with a Cerberus, one of the many monsters confronted in *Soul Sacrifice*

### Developer

Marvelous
Japan Studio
Comcept

### Producer

Kentarou Motomura
Teruyuki Toriyama

### Designer

Keiji Inafune
Naoshige Kamaoto

### Artist

Shinsuke Komaki
Ryuzo Kishi
Takumi Miyake
Hirohiko Iyoku
Kenji Hoshio

### Composer(s)

Yasunori Mitsuda
Wataru Hokoyama

### Release

*Soul Sacrifice*
JP: March 7, 2013
NA: April 30, 2013
AU: May 2, 2013
EU: May 3, 2013
*Soul Sacrifice Delta*
JP: March 6, 2014
NA: May 13, 2014
PAL: May 14, 2014

### Mode(s)

single-player, multiplayer

***Soul Sacrifice*** is a 2013 action role-playing video game developed by Marvelous and Japan Studio and published by Sony Computer Entertainment for the PlayStation Vita. An expanded version of the game titled ***Soul Sacrifice Delta*** was released in 2014.

In *Soul Sacrifice*, players assume the role of one of the people enslaved by a sorcerer known as Magusar, who uses human sacrifices to gain immortality. As the player is about to be the next sacrifice, a demonic book called Librom appears before them and allows them to relieve stories and past memories to gain the necessary strength and experience against Magusar. The game includes several endings, and allows the player to pick one of two factions, with *Delta* introducing a third faction.

*Soul Sacrifice* is presented from a third-person perspective and includes extensive customization options and character roles for players. Progress is structured around Phantom Quests, stories retconned into Librom that allow the player to relieve past battles and farm experience and spells. The game's combat system revolves around the ability to sacrifice the player character's body parts or items to form powerful attacks, but at the cost of finite resources. Several Phantom Quests allow for up to four player co-op.

The concept for *Soul Sacrifice* was conceived by Comcept founder Keiji Inafune, while technical development was led by Marvelous and Sony's Japan Studio. Inafune and his collaborators worked to design an original dark fantasy setting through extensive art design. Development lasted for two years. *Soul Sacrifice* was first teased in April 2012 before a proper announcement a month later.

Upon release, *Soul Sacrifice* received generally favorable reviews. It was praised for its visuals, art direction sacrifice-focused and complex combat system and the stories presented through the Phantom Quests, but drew criticism for its repetitive quest design, recurring monster designs and artificial intelligence for friendly NPCs. The *Delta* re-release received slightly stronger reviews for improvements and additional content. While sales were moderately successful overseas, it received high sales in Japan with over 200 thousand copies by its second week on the market.

## References

1. ↑ https://www.polygon.com/2013/3/6/4070210/keiji-inafune-on-how-soul-sacrifice-was-one-of-his-easiest-projects
Beyond: Two Souls

***Beyond: Two Souls*** is a 2013 adventure video game developed by Quantic Dream and published by Sony Computer Entertainment for the PlayStation 3. It was subsequently released for the PlayStation 4 and Windows-based personal computers in 2015 and 2019, respectively; the PC version was self-published by Quantic Dream.

*Beyond: Two Souls* chronicles the life of Jodie Holmes (Elliot Page), a young woman who since childhood had a mental connection with a supernatural being called Aiden. Told in a non-linear manner, the story follows Jodie's struggles to reconcile with Aiden's existence, as well as her relationship with her guardian and surrogate father, Nathan Dawkins (Willem Dafoe).

Upon release, *Beyond: Two Souls* received generally mixed reactions from gaming publications. It received praise for its presentation and graphical advancements, performances (particularly Page's and Dafoe's), and soundtrack, while criticism was directed at the story and gameplay, which some reviews considered too shallow. It was nominated for several end-year accolades, and was a commercial success with over 2.8 million copies by 2018.
Ape Escape 3

***Ape Escape 3***, known in Japan as ***Saru! Get You! 3***, is a 2005 platformer video game developed by Japan Studio and released by Sony Computer Entertainment for the PlayStation 2. It is the third main installment in the *Ape Escape* series, and a sequel to 2002's *Ape Escape 2*.

*Ape Escape 3* was released to generally favorable reviews. Publications generally praised the fundamental design, amount of content, humorous writing and music. Criticism was focused at the largely unchanged and stale gameplay, which was noted to fail innovating the series' formula. Additional criticism was focused at the visuals which were noted to be subpar for the game's period of release. Nonetheless, critics agreed that *Ape Escape 3* was great for younger players, but still offered fun for older audiences.
Audiokinetic

**Audiokinetic Inc.** is a Canadian software company based in Quebec City, Quebec. The company was founded in Laval, Quebec in 2000 and specializes in development of audio software. Audiokinetic's primary product is Wwise, an audio authoring tool and a cross-platform sound engine used for multiple video game titles and game engines including by Sony Interactive Entertainment (SIE), PlayStation Studios (PSS) and Bungie.

In January 2019, Audiokinetic was acquired by Sony, becoming a subsidiary of SIE.

## Products

### Audiokinetic Wwise

**Audiokinetic Wwise** is Audiokinetic's primary product. It is a middleware designed for video games and interactive media featuring an audio authoring tool and a cross-platform sound engine. Among its features are import of audio files to video games, real-time audio mixing and simulating of audio environments. Wwise supports several operating systems including Microsoft Windows, Linux, macOS, Android and iOS. Several propriety and commercial game engines integrate Wwise, such as Epic Games' Unreal Engines 3 and 4.

Prior and after its acquisition, Wwise has been used for a variety of Sony-published titles including *Death Stranding*, *Detroit: Become Human*, *Ghost of Tsushima*, *Infamous Second Son*, *The Order: 1886*, *Resogun* and Insomniac Games' *Spider-Man* titles. It is also used for Bungie's *Destiny* series.

## References

1. ↑ Template:Cite web
2. ↑ Template:Cite web
3. ↑ https://www.shacknews.com/article/109271/audiokinetic-to-be-acquired-by-sony-interactive-entertainment
Predator: Hunting Grounds

***Predator: Hunting Grounds*** is a 2020 asymmetrical multiplayer stealth/first-person shooter video game developed by IllFonic and published by Sony Interactive Entertainment for PlayStation 4 and Microsoft Windows. It is based on the *Predator* media franchise.

*Predator: Hunting Grounds* features an asymmetrical multiplayer gameplay in which players can either play as one of four special operations soldiers or as the eponymous hunter alien. Objectives alter depending on which role the player is assigned, shifting between completing missions as the human soldiers or hunting them as the Predator. It features cross-platform play between PS4 and Windows.

Announced in May 2019, *Predator: Hunting Grounds* received mixed reviews upon its release in April 2020, with some ranking it among the worst games published by Sony for the PlayStation 4. While some praise was given to its concept and the Predator gameplay, critics generally criticized the visuals, performance issues, unbalanced gameplay, lack of content and price tag.

## Reception

### Pre-release

Liam Croft of *Push Square* noted that "there's a lot of work that still needs to be done" in regards to the gameplay, and noted that the weapon loadouts were either "far too simple or worryingly broken", describing the whole affair as a "clunky" experience. He also criticized the framerate and enemy AI, but expressed hope that IllFonic "has time to make things right".

### Reviews

* MetaCritic: 56/100 (PS4), 62/100 (PC)
* Destructoid: 6/10
* Game Informer: 7.25/10
* Game Revolution: 3.5/5
* GameSpot: 4/10
* IGN: 5/10
* PlayStation LifeStyle: 5.5/10
* PlayStation Official Magazine: 7/10
* PlayStation Universe: 6.5/10
* Push Square: 4/10
* USgamer: 4/10

## References

1. ↑ https://www.pushsquare.com/news/2019/10/hands\_on\_predator\_hunting\_grounds\_has\_a\_ways\_to\_go\_before\_it\_realises\_potential
PlayStation Productions

**PlayStation Productions, LLC** is an American film and television production company based in Culver City, California. It was founded in 2019 and is a division of Sony Interactive Entertainment.

## Productions

### Films

* *Uncharted* (2022)
* *Gran Turismo* (2023)
* *Ghost of Tsushima* (TBA)
* *Gravity Rush* (TBA)
* *Days Gone* (TBA)
* *Jak and Daxter* (TBA)

### Television

* *The Last of Us* (2023)
* *Twisted Metal* (2023)
* *Horizon* (TBA)
* *God of War* (TBA)
Astro Bot

**Astro Bot**, also known as **Captain Astro** or simply as **Astro**, is a fictional character and the titular protagonist and playable character of *Astro Bot* by Team Asobi. The character was created by Team Asobi founder and studio head Nicolas Doucet.

**Astro Bot** debuted in 2016's *The Playroom VR* as the main character of the "Robot Rescue" mini-game; his design is a modified version of the robots introduced in 2013's *The Playroom*. The positive reaction to "Robot Rescue" led to the release of 2018's *Astro Bot Rescue Mission* and 2020's *Astro's Playroom*, which introduced Astro to wider audiences.

Astro Bot has been well-received by gaming press since his introduction, and was noted for his design and cheerful animations. He has been considered a potential mascot for the PlayStation brand.
Jak and Daxter

***Jack and Daxter*** is a series of third-person platform action-adventure video games primarily developed by Naughty Dog and published by Sony Interactive Entertainment. It has been released on every PlayStation console since the PlayStation 2, and as of 2020 contains six installments. Outside Naughty Dog, other development teams that worked on the series include Ready at Dawn and High Impact Games.

The series debuted with 2001's *Jak and Daxter: The Precursor Legacy*, which saw three sequels developed by creator Naughty Dog: *Jak II* (2003), *Jak 3* (2004) and *Jak X: Combat Racing* (2005). All four games were originally released on the PlayStation 2.

Outside Naughty Dog's games, *Jak and Daxter* saw two more installments. *Daxter* (2006), a prequel to *Jak II* developed by Ready at Dawn, and *Jak and Daxter: The Lost Frontier* (2009), a narrative continuation to Naughty Dog's game developed by High Impact Games after Naughty Dog ditched the original development.

*Jak and Daxter* titles received positive reception from gaming publications. The original installment and its two direct sequels received critical acclaim for their visuals, design and humor, though the tonal shift occurring halfway through the trilogy was criticized. Spin-off titles received mostly favorable reviews though lower from mainline titles. Commercially the series has been moderately successful, and individual titles were nominated for a variety of accolades.

## Games

### Naughty Dog-developed titles

* *Jak and Daxter: The Precursor Legacy* (2001)
* *Jak II* (2003)
* *Jak 3* (2004)
* *Jak X: Combat Racing* (2005)

### Spin-offs

* *Daxter* >(2006)
* *Jak and Daxter: The Lost Frontier* (2009)
List of Sony Interactive Entertainment video games

1995
* *Arc the Lad* - developed by G-Craft (Japan only)
* *Beyond the Beyond* - developed by Camelot Software Planning
* *ESPN Extreme Games* - developed by 989 Studios
* *Jumping Flash!* - developed by Ultra and Exact
* *Kileak: The DNA Imperative - developed by Genki*
* *NHL FaceOff - developed by 989 Studios*
* *Novastorm* - developed by Psygnosis
* *Philosoma* - developed by Epics
* *Project Horned Owl* - developed by Alfa System and Movic (Japan only)
* *Rapid Reload* - developed by Mediva.Vision
* *Twisted Metal* - developed by 989 Studios and SingleTrac
* *Warhawk* - developed by SingleTrac
* *WipeOut* - developed by Psygnosis (published by Psygnosis)

1996
1997
1998
1999
2000

2014
* Retail
	+ *Driveclub*
	+ *Infamous Second Son*
	+ *LittleBigPlanet 3*

2015
* Retail
	+ *Bloodborne*
	+ *Tearaway Unfolded*
	+ *The Order: 1886*
	+ *Until Dawn*

2016
* Retail
	+ *Ratchet & Clank*
	+ *The Last Guardian*
	+ *Uncharted 4: A Thief's End*

2017
* Retail
	+ *Gravity Rush 2*
	+ *Horizon Zero Dawn*
	+ *Knack II*
	+ *Matterfall* (digital only in NA)
	+ *Nioh* (published by SIE worldwide; published by Koei Tecmo in Japan)
	+ *Uncharted: The Lost Legacy*
	+ *Wipeout Omega Collection*

2018
* Retail
	+ *Detroit: Become Human*
	+ *God of War*
	+ *Shadow of the Colossus*
	+ *Spider-Man*

2019
* Retail
	+ *MLB The Show 19*: March 26th
	+ *Days Gone*: April 26th
	+ *Concrete Genie*: October 8th
	+ *MediEvil*: October 25th
	+ *Death Stranding*: November 8th
* Digital
	+ *Erica*: August 19th
* VR
	+ *Everybody's Golf VR*: May 21th
	+ *Blood & Truth*: May 28th

2020
* Retail
	+ *Dreams*: February 14th
	+ *Nioh 2*: March 12th (published by SIE worldwide; published by Koei Tecmo in Japan)
	+ *MLB The Show 20*: March 17th
	+ *Predator: Hunting Grounds*: April 24th
	+ *The Last of Us Part II*: June 19th
	+ *Ghost of Tsushima*: July 17th
	+ *Marvel's Spider-Man: Miles Morales*: November 12th
	+ *Sackboy: A Big Adventure*: November 12th
* Digital
* *Patapon 2: Remastered*: January 20th
* VR
	+ *Marvel's Iron Man VR*: July 3rd
Concord

Logo

***Concord*** is an upcoming 2024 multiplayer-only first-person shooter video game developed by Firewalk Studios and published by Sony Interactive Entertainment for the PlayStation 5 and PC.

## Gameplay

*Concord* is a multiplayer-only player versus player first-person shooter.

## Premise

Firewalk described *Concord* as having a "unique universe of vibrant worlds" with a "rich" cast of "colorful characters".

## Development

*Concord* is developed by American studio Firewalk Studios and published by parent company Sony Interactive Entertainment for the PlayStation 5 and PC. Fellow Sony-owned subsidiaries Bungie and Haven Studios are providing additional support on the game's development.

## Release

*Concord* was announced at Sony's PlayStation Showcase in May 2023 with a tentative 2024 release window.

## References

1. ↑ https://www.businesswire.com/news/home/20230420005272/en/Sony-Interactive-Entertainment-to-Acquire-Firewalk-Studios-from-ProbablyMonsters-Inc
2. ↑ https://blog.playstation.com/2023/05/24/introducing-concord-a-new-pvp-multiplayer-fps-from-firewalk-studios-coming-to-ps5-and-pc/
Ratchet & Clank: Up Your Arsenal

***Ratchet & Clank: Up Your Arsenal*** is a 2004 platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. The game was re-released for the PlayStation 3 as part of the *Ratchet & Clank Collection* in 2013, developed by Idol Minds. It was released on the PlayStation Vita in 2014, remastered by Mass Media Inc.. It is the third main installment in the *Ratchet & Clank* series and the sequel to 2003's *Ratchet & Clank: Going Commando*.

*Ratchet & Clank: Up Your Arsenal* takes place in the "Solana" galaxy inhabited by various humanoid, anthropomorphic and beastly alien species. The game follows protagonists Ratchet and Clank as they fight the robotic scientist Dr. Nefarious, who seeks to destroy all organic life in the galaxy. It is the first game to introduce the villain, who serves as major antagonist in later entries.

The game is presented from a third-person perspective, in which players primarily control Ratchet as he and Clank travel across planets. Ratchet has access to a large array of futuristic and exotic weapons and gadget he can use to combat enemies or complete puzzles with. Several mini-games such as racing exist outside the main story. In contrast to its predecessors, *Up Your Arsenal* includes more combat-focused game segments and offers a revamped control scheme. It is also the first game in the series to offer a multiplayer mode, supporting up to eight players.

During development, Insomniac Games focused to make *Up Your Arsenal* their most ambitious title yet. Key aspects of the development were to create a richer and different experience that would push the *Ratchet & Clank* series forward, and the team aimed to create a game that would appeal to several kinds of players.

*Ratchet & Clank: Up Your Arsenal* was released to universal acclaim upon its release, and was considered one of the best games of 2004 and an improvement over its predecessors; it is the highest-rated game in the series according to MetaCritic. It was received praise for its visuals, combat and weaponry, audio and multiplayer modes, though it also received minor criticism for not being significantly different from its predecessors. It has been since been acclaimed as one of the best platform video games of all time. A sequel, *Ratchet: Deadlocked*, was released in 2005.
Time

An unofficial explanation of the time mechanic in Verdant Village. Feel free to overwork everythink here.

## Seconds, Minutes, Hours and Days

In Verdant Village game time system exist 24 hours with each 60 minutes and they are calculated in the "AM/PM System".

 1 Minute
 1 Hour
 1 Day

This Ingame-time to realtime converting is only correct if the game is not paused and/or the player is not sleeping.

## "Symbol Days", Weeks and Months

A week is recognizable that it covers 7 Days, which are represented by 7 Symbols. This Symbol „are astrological signs that equate to weekdays“ (quoted from the developer see here in the center of the 4th Reply).The first Symbol is the day on which you regain consciousness after being stranded in a Verdant Village. When you hover with the mouse over the symbol, a text appears that gives you one of the following words: „Monday, Tuesday, Wednesday, Thursday, Friday, Saturday or Sunday“ so you don't have to remember at what symbol happens what and which symbol comes tomorrow or was yesterday.

* 1st Day Symbol
* 2nd Day Symbol
* 3rd Day Symbol
* 4th Day Symbol
* 5th Day Symbol
* 6th Day Symbol
* 7th Day Symbol
1/7There are not really months in the game the only indicator for a month is when a season change.

## Years and Seasons

There are years in the game. No Info that years affect the gameplay part of the game in any way.

One year has 4 seasons: Spring, Summer, Fall and Winter which exist in Verdant Village. Each seasons is a month or around 30 in-game days long.
Driveclub

***Driveclub*** is a 2014 racing video game developed by Evolution Studios and published by Sony Computer Entertainment for the PlayStation 4 console.

In *Driveclub*, players compete in a variety of races and events around the world, including a campaign mode called Tour. A core mechanic of the game is the ability to form clubs with other players, and then compete against other clubs to acquire reputation for the club and level up. A player customization system is available, allowing one to customize their club, vehicles and driver. Post-release content added a weather system and day-night cycle.

Development on *Driveclub* focused on creating an innovative racing game in which players were socially connected with one another. Evolution Studios faced struggles during the development cycle. *DriveClub has cycled through various stages of development for nearly a decade before it's first reveal at Sony's Playstation 4 conference. The idea of a social team racer was decided too far ahead of it's time for development on the first three Playstation consoles, and was placed on the back burner until technology advanced far enough that social interaction was more deeply integrated into modern life.* DriveClub was meant as a launch title for the then-unreleased PS4, but was delayed several times into 2014. It received several post-release additions, including a standalone expansion called *Driveclub Bikes* and a version supporting PlayStation VR called **Driveclub VR**.

Driveclub was the first racing game to introduce self-reflections on the car's paint shaders, meaning parts of the car reflected real-time on one another. This is a feature that modern racing games still don't have, or can only be achievable through ray-tracing.

*Driveclub* was released to initially mixed reviews. Critics commented favorably on the visuals, audio design and controls, but criticized issues with the online connectivity and lack of content. Later and retrospective response towards *Driveclub* was more positive, with praise towards the post-launch content, improvements in the game's offerings and the quality of its production values and weather effects. Commercially, it sold 2 million copies by July 2015.

*Driveclub* was the final game developed by Evolution Studios before its closure in 2016. The game's online servers were shut down in March 2020.
Chaos Insurgency Spy

Were you looking for a role with a similar name? See either Spy(disambiguation) or Chaos Insurgency Terrorist.

## Chaos Insurgency Spy

### Attack

3

The Chaos Insurgency Spy is a role from Kingdom Succession: SCP. It has the ability to trick other players into a false sense of belief using Stealth and Antidote, eliminate players with food using Silence, and can vote for somebody twice using Falsify Records.

## Abilities

* Falsify records-An Extra vote.

* Silence-A one charge Poison.
* Stealth-A passive case of Entry Hide
* Antidote-A three charge Antidote
Pixelopus

**Pixelopus** was an American game developer located in San Mateo, California. Established in 2014, PixelOpus branched off from San Mateo Studio and focuses on smaller game projects. As of 2019, PixelOpus was comprised of between 12 to 19 employees.

The studio's debut project was 2014's *Entwined*, which received mixed reviews. In 2019, Pixelopus released its second game, *Concrete Genie*, which received a more favorable reception. Between 2019 and its closure in 2023, Pixelopus worked on its third game with Sony Animation.

On May 5, 2023, it was announced that Pixelopus would shut down on June 2.

## History

### 2019 - 2023: Final years and closure

On May 5, 2023, Pixelopus announced through their Twitter account that the studio will be closed. In a statement to IGN, Sony confirmed its intentions to shut down Pixelops after conducting a review process over its PlayStation Studios operations. Pixelopus is to shut down on June 2.

## References

1. ↑ https://twitter.com/Pixelopus/status/1361851402264317959
2. ↑ https://www.ign.com/articles/sony-studio-pixelopus-concrete-genie-shutting-down
MLB The Show 23

Cover art featuring Miami Marlins player Jazz Chisholm Jr., the first Marlins player to be featured

### Publisher

Sony Interactive Entertainment
MLB Advance Media (Non-PlayStation digital)
Cokem International (Non-PlayStation physical)

### Platforms

PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
Nintendo Switch

### Mode(s)

Single-player, multiplayer

***MLB The Show 23*** is a 2023 sports video game developed by San Diego Studio and published by Sony Interactive Entertainment for the PlayStation 4 and PlayStation 5, as well as for the Xbox One and Xbox Series X/S, and the Nintendo Switch, which are co-published by MLB. It is the seventeenth entry in the *MLB: The Show* series based on the Major League Baseball, and the sequel to 2021's *MLB The Show 21*.

It was announced in January 2023, the third game in the series to be released on consoles outside of the PlayStation brand following a contract between Sony and MLB to make *MLB The Show* multiplatform. It features Miami Marlins center fielder and second baseman Jazz Chisholm Jr. on its cover; Chisholm is the first Bahamian and first Marlins player to be featured on the cover of an *MLB: The Show* title.

*MLB The Show 23* received generally favorable reviews. While it received criticism for lack of notable gameplay innovations, it drew praise for the Storylines mode and its inclusion of Negro League, which was highly regarded for its authenticity, depth and cultural relevance.

## Release

*MLB The Show 23* was announced on January 30, 2023, for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and the Nintendo Switch, to release on March 24, 2023; it was announced that Miami Marlins center fielder and second baseman Jazz Chisholm Jr. will be its cover athlet,.  In February 2023, San Diego Studio revealed a special edition called "The Captain Edition", featuring retired New York Yankees player Derek Jeter.

The same day of its announcement, it was revealed *MLB The Show 23* will be available on Microsoft's Game Pass subscription service on release.

## Reception

*MLB The Show 23* received generally favorable reviews.

### Accolades

* IGN Game of the Year 2023
	+ Best Sports Game - won

## References

1. ↑ https://www.nbcchicago.com/news/sports/marlins-jazz-chisholm-named-mlb-the-show-23-cover-athlete/3058591/
2. ↑ https://gamerant.com/mlb-the-show-23-derek-jeter-the-captain-edition/
3. ↑ https://news.xbox.com/en-us/2023/01/30/mlb-the-show-23-cover-athlete-announce/
4. ↑ https://www.metacritic.com/game/playstation-5/mlb-the-show-23/critic-reviews
5. ↑ https://www.ign.com/articles/ign-awards-2023-every-winner-announced