Necroking

Necroking. The Necroking is a Super mode, post-Fist of Pain mini-boss that spawns in the Dungeon.

## Description

Necroking is the Supermode counterpart to the Necromancer. It looks like the Necromancer except it has a red collar, an even darker robe, it's eyes are green and it has a small, yellow crown on it's skull. They will spawn anywhere in the dungeon, with the exception of the long drop that leads down into the dungeon or the just the outside of it.

## Attack Style

### Stage 1

When a Necroking spawns, it will always spawn on-screen. It will just appear in a puff of green smoke. After it spawns, it will start attacking: It will shoot a green laser that does very high damage and bounces off walls (the laser looks just like the real Necromancer's laser). If it hits you or misses you, he will just fire another one a second after that. If you leave him off-screen, he will just teleport to another location on your screen (never next to you), and shoot more lasers. Every time he fires a green laser, there is a 1/10 chance he will fire a big, yellow laser that passes through blocks and does tons of damage. However, it does not pass through liquids. Note that the Necroking will teleport every single time he is hit, making it even harder to kill him. Note again that he always teleports to a location on-screen, and will disappear if the player exits the dungeon.

### Stage 2

Once the Necroking has half health, his attacks will change: He will immediately teleport somewhere else on-screen. Then, a small, purple black-hole like vortex will generate behind him. He will then start to act sort of like a Ragged Caster: He will shoot three purple orbs that will chase the player for a short while. They will explode after that or if they hit the player, dealing massive damage. He will fire several purple orbs at the player every few seconds. There can be a maximum of 15 orbs on-screen. If you hit Necroking, he will not teleport unless you hit him three times. He will repeat the orb process until Stage 3.

### Stage 3

Once Necroking has a quarter of his health, his attacks with change again: He will immediately teleport somewhere on-screen, again. Once he is teleported somewhere, he will begin his attack: First, a small, blue, black-hole like vortex will appear behind him. Then, Necroking will fire six blue orbs that will chase the player for a short while and explode afterwards or if it hits the player, doing massive damage. After that, he will fire a teal laser that passes through blocks and does incredible damage. If it misses you or hits you, Necroking will summon more orbs and the laser. If you hit him twice, he will teleport again to another location in the dungeon on-screen and attack again. He will repeat the attacking progress until he is defeated.

## Stats

HP: 6000

ATK: 75  (melee) 100  (green lasers) 135  (yellow laser) 120  (purple orbs) 140  (blue orbs) 205  (teal laser)

DEF: 60

Immune to: All Debuffs

Drops: Shadowbeam Staff (5% chance) Necromancer Robe (15% chance)

Environment: The Dungeon

AI Type: Necroking AI

Rarity: Somewhat Rare

KB Resist: 65%

Coins: 5

## Notes

* The Necroking is a direct upgrade to the Necromancer.