recursal/Fanatic-Fandom huggingface dataset:
Indonesia

**Indonesian tasavalta** eli **Indonesia** (engl. *Indonesia*) on saarivaltio Kaakkois-Aasiassa. Maan pääkaupunki on Jakarta. Indonesian pinta-ala on kokonaisuudessaan 1904569 neliökilometriä. Indonesian naapurimaita ovat Papua-Uusi-Guinea, Itä-Timor, Malesia sekä Filippiinit. Maan presidenttinä toimii Joko Widodo. Indonesian ylivoimaisesti suosituin urheilulaji on sulkapallo. Maan kansallislaulu on Indonesia Raya. Indonesia on maapallon suurin saarivaltio.

## **Maantiede**

### **Sijainti**

Indonesia sijaitsee Kaakkois-Aasiassa lähellä Papua-Uusi-Guineaa, Itä-Timoria, Malesiaa, Filippiinejä, Singaporea sekä Australiaa.

### **Ilmasto**

Indonesian ilmasto on hyvin lämmin. Lämpötila kohoaa kuumimmillaan 28 asteeseen, kylmimmillään 23 asteeseen. Indonesiassa vallitsee niin sanottu trooppinen ilmasto.

### **Luonto**

Indonesian uhanalaisin eläinlaji on sumatranoranki, joka on jo äärimmäisen uhanalainen. Maata ympäröi trooppinen meri, jossa kasvaa paljon koralliriuttoja. Indonesian suurimmat eläinlajit ovat aasiannorsu ja sumatrantiikeri.

## **Historia**

*Pääartikkeli: Indonesian historia.*

Indonesia itsenäistyi toisen maailmansodan jälkeen vuonna 1945. Maan ensimmäinen presidentti oli Sukarno.

## **Kulttuuri**

### **Ruoka ja juoma**

Indonesian ruokakulttuuriin kuuluvat riisi-, kasvis-, ja liharuoat, joiden kanssa juodaan kookosmaitoa. Chili kuuluu myös maan perusmausteisiin.

### **Urheilu**

#### **Sulkapallo**

Indonesian suosituin urheilulaji on kiistatta sulkapallo. Indonesia kuuluu lajin mahtimaihin Kiinan ja Etelä-Korean ohella.

#### **Jalkapallo**

Jalkapallo kuuluu maan suosituimpiin urheilulajeihin. Indonesian jalkapallomaajoukkue ei ole juurikaan loistanut arvokilpailuissa, mutta on kuitenkin voittanut Filippiinit 12-0 ja 13-1.

## **Katso myös**

* Sukarno
* Jakarta
* Itä-Timor
* Indonesian jalkapallomaajoukkue

## **Aiheesta muualla**

* Indonesia Wikipediassa - *fi.wikipedia.org/wiki/Indonesia*
Edgars Caics

**Edgars Caics** (s. 1989) on latvialainen pöytäjääkiekkolija, joka edustaa latvialaista BJC Laimite-seuraa. Caics toimii yleensä Latvian maajoukkueen kapteenina. Hän on urallaan voittanut yhden maailmanmestaruuden ja yhden euroopanmestaruuden. Caics on myös hallitseva maailmanmestari. Hän on virallisessa pöytäjääkiekon maailmanrankingissa toisena heti Maxim Borisovin jälkeen.
Venäjä

**Venäjä** (engl. *Russia*, ven. *Росси́я*) eli **Venäjän federaatio** (engl. *Russian Federation, ven. Росси́йская Федера́ция*) on  valtio Euraasiassa, joka sijaitsee pohjoisessa, lähellä Suomea. Venäjän presidenttinä toimii Vladimir Putin, joka astui virkaan ensimmäisen kerran vuonna 2000. Venäjän naapurimaita ovat Suomen lisäksi Viro, Latvia, Ukraina, Liettua, Puola, Valko-Venäjä, Kazakstan ja Mongolia. Venäjän pääkaupunki on Moskova, jossa asuu 11,9 miljoonaa asukasta. Maan kansallislaulu, Venäjän federaation valtiohymni, julistettiin viralliseksi kansallislauluksi vuonna 1944. Venäjä on pinta-alaltaan maapallon suurin valtio.
Member list

### Absolegends

* Kittenmeat/Duncan
* Lorril

### Supreme banter lads

* Jack.A
* Craggeh
* Abe/Wyrd
* Jeffecakes
* Noah
* Kristina

### Punching bags

* Fridge
* Tom
* Rob
* Will

### Plushies

* Booplesnoot
* Elliot
* Leona
* Jesse
* Lin

### Insignificants

* French David
* Cumbubble
* Desmond
* Duracell
* Zanamee
* Froom
* Corelock
* Greenapple
* Grobbo
* CC Fauxe
* Lil Cupcake
* Nillun
* Sadoya
* Sumush
* BestMte
* Jlad
* Tielsie
* Vijaya
* Solidwesp
Elrond

**Elrond Puolhaltia** (engl. *Elrond*) lyhyemmin **Elrond** on fiktiivinen hahmo J. R. R. Tolkienin Taru sormusten herrasta-kirjassa. Hän on haltia sekä yksi Keski-Maan viisaimmista henkilöistä. Elrond asuu Rivendellissä. Kirjassa hän paransi Frodo Reppulin lääkkeillään tämän loukkaannuttua nazgûlin miekan terästä. Myöhemmin hän perusti Sormuksen Saattueen. Elrondilla on kaksi poikaa, Elladan ja Elrohir, sekä yksi tytär, Arwen. Peter Jacksonin elokuvatrilogiassa Elrondia on näytellyt Hugo Weawing.
Justjoo

**Justjoo-täti** tai **Justjoo** on fiktiivinen hahmo suomalaisessa Närpiäiset-televisiosarjassa. Justjoon loi käsikirjoittaja Mervi Pynnönen vuonna 2013 jaksoon Tädit. Justjoo tunnetaan närpiäisneiti Jassoon tätinä, joka rakastaa erityisesti ruoanlaittoa ja sotkemista. Justjoon "salainen" ruokaresepti on hieman erikoinen: *"Jos laittaa ruokaan suolaa, on muistettava aina lisätä vähän sokeria. Ja jos lisää vähän sokeria, on aina lisättävä vähän lisää sokeria".*
Mika Partanen

**Mika Partanen** (s. 18. lokakuuta 1992 Helsinki, Suomi) on suomalainen jääkiekkoilija, pelipaikaltaan vasen laitahyökkääjä. Hän edustaa SM-liigajoukkue Mikkelin Jukureita. Partanen laukoo vasemmalta. HIFK:n entisen päävalmentajan Antti Törmäsen mukaan Partasen vahvuuksiin kuuluvat luistelu ja laukaus. Hän on pelannut urallaan myös HIFK:n paidassa.

## **Katso myös**

* Mikkelin Jukurit
* HIFK
* Jääkiekko
* Antti Törmänen
* Valtteri Hotakainen
Liechtenstein

**Liechtensteinin ruhtinaskunta** eli **Liechtenstein** (engl. *Liechtenstein*) on pieni valtio Euroopassa. Liechtenstein sijaitsee Alpeilla, lähellä Itävaltaa ja Sveitsiä. Liechtenstein on maapallon toiseksi ainoa sisämaavaltio, jonka naapurimaat eivät sijaitse lähellä merta. Maassa asui vuonna 2016 37815 ihmistä. Liechtensteinin pääkaupunki on Vaduz. Maan pääministerinä toimii Adrian Hasler. Liechtensteinin suosituin urheilulaji on jalkapallo. Maan kansallislaulu on Oben am jungen Rhein.

## **Maantiede**

### **Sijainti**

Liechtenstein ruhtinaskunta sijaitsee lähellä Keski-Eurooppaa. Naapurimaat ovat Itävalta, Sveitsi ja Saksa.

### **Ilmasto**

Liechtensteinin ilmasto on melko lämmin. Heinäkuussa lämpötila kohoaa 19 °C. Vuoden kylmin lämpötila on -4 °C (tammikuussa).

### **Luonto**

Liechtensteinin luonnossa kasvaa kämmekkäkasveja, alppiruusuja ja alppitähtiä. Maan yleisimmät nisäkkäät ovat kettu, kauris ja mäyrä.

## **Historia**

*Pääartikkeli: Liechtensteinin historia.*

Liechtenstein itsenäistyi 12. heinäkuuta 1806. Maan kenties kuuluisin nähtävyys, Vaduzissa sijaitseva Vaduzin linna rakennettiin keskiajalla. Liechteinsteinin ruhtinaskunta perustettiin 23. tammikuuta 1719. Perustajana oli keisari Kaarle VI.

## **Kulttuuri**

### **Urheilu**

#### **Jalkapallo**

*Pääartikkeli: Liechtensteinin jalkapallomaajoukkue.*

Liechtensteinin jalkapallomaajoukkue on FIFA:n rankingissa sijalla 190. Joukkue ei ole koskaan selviytynyt MM-kilpailuiden lopputurnauksiin saakka, mutta on voittanut muun muassa Luxemburgin luvuin 4-0.

#### **Olympialaiset**

Liechtenstein on osallistunut olympialaisiin vuodesta 1936 asti. Maan menestynein alppihiihtäjä Hanni Wenzel on voittanut kaksi olympiakultaa, hopeaa sekä pronssia.

## **Katso myös**

* Liechtensteinin jalkapallomaajoukkue
* Adrian Hasler
* Sveitsi
* Itävalta

## **Aiheesta muualla**

* Liechtenstein Jonskupediassa - *fi.jonskupedia.wikia.com/wiki/Liechtenstein*
* Liechtenstein Wikipediassa - *fi.wikipedia.org/wiki/Liechtenstein*
Bean

**Bean** é um cão da raça *akita* que foi recentemente recrutada pela **União** responsável por **Momoshimachō**, sendo o primeiro novo integrante do pelotão sob as ordens da capitã **Maria**.

## **Aparência**

O grande sorriso branco em seu rosto gera um contraste forte com sua extensa pelugem negra como a noite.

## **Personalidade**

Risonho e de bem com a vida, **Bean** pode ser uma reconfortante fonte de humor em tempos difíceis. Ele guarda um lado explosivamente agressivo, contudo, que ele reserva apenas para o combate.

## **Sessão #1**

### **Teste de iniciação**

**Bean** se prontificou a entrar em combate após a capitã **Maria** expressar a necessidade de candidatos dispostos a lutar, afim de realizar uma demonstração das técnicas de luta básicas dos integrantes da **União**. Ele acabou, porém, sendo derrotado por **Midnight**, talvez indicando que as lutas não sejam bem o seu forte.

### **Para onde vamos agora?**

No dia seguinte, **Ben**, junto de **Bobby** e **Midnight**, iniciam seus preparativos para o café da manhã, indo em busca do que comer. **Bean** procura ir ao mar afim de demonstrar sua proficiência na boa e velha arte da pescaria: ele consegue nadar até relativamente longe da praia, retornando alguns minutos depois com uma carpa de tamanho moderado entre suas presas.

É hora da refeição, mas e depois, para onde eles devem ir?

## **Sessão #2**

### **Hora de... nadar!**

Não se contentando com o café da manhã saboreado em grupo, **Bean** opta por voltar ao mar, em busca de novas presas. A cada novo mergulho, assim como a cada novo ato de caça, **Bean** parece pouco a pouco se tornar mais habilidoso em sua arte.

Ele passa por **Gamble**, **Douglas** e **Ford**, antes de pegar a **Passarela Hebi** e se reunir com **Bobby** e **Midnight**: ele acaba sendo o responsável por guiar o trio até o **Parque Municipal Uzumaki**, aonde ele por pouco escapa de se meter em confusões com **Striker**, o cão-policial.

### **Sparring**

Deixando o **Parque Municipal Nezumi**, o trio é alvejado por um bárbaro selvagem, que é rapidamente neutralizado pela ação ofensiva conjunta de **Bean** e **Midnight**.

Eles alcançam a **Estação de Teleféricos Tatsu**, mas um pouco hesitantes, eles decidem retornar à **Maria Beach**, em busca dos conselhos de **Maria**.

Lá, **Bean** retorna aos seus treinos, enquanto **Bobby** e **Midnight** decidem se enfrentar num amistoso **sparring**.

Após o labrador sofrer danos que acabam ultrapassando as expectativas de um confronto amigável... o trio resolve encerrar suas atividades por hora.
Evolução

## **Introdução**

Como em todo jogo de RPG que se preza, é natural que esteja sempre disponível aos jogadores a chance apropriada de acompanharem o crescimento e o progresso dos seus respectivos personagens, conforme estes se tornam cada vez mais fortes e hábeis com a experiência, no decurso das sessões.

O que irá reger esse constante progresso numérico dependerá, no caso concreto, do que se procura envigorar.

Atributos de caráter combativo terão um crescimento individual fortemente ligado a presença de violência e beligerância no cotidiano dos personagens. Por outro lado, atividades praticadas fora das lutas se desenvolverão conforme sua recorrência.

## **Evoluindo Combate**

Quando um personagem do RPG adormece no decurso do jogo, repousando de um dia para o outro, por exemplo, pontos de **Vida Máxima** que foram perdidos em combate são restauraados através de um **teste de saúde**: este processo faz com que o jogador ganhe um número de pontos de **Experiência** igual ao número de pontos de **Vida Máxima** recobrados. Esses pontos de **Experiência** podem, então, ser convertidos em pontos de **Bônus**, por meio do **teste de refúgio**.

Somente após este processo, o jogador poderá usar os pontos de **Bônus** obtidos para adquirir aquisições diversas nos atributos de **Combate** presentes em suas fichas.

Para efetuar essa troca é necessário, porém, que um jogador tenha investido um mínimo de **oito horas** de repouso em algum refúgio seu ou de outro.

* **1 ponto** adicional ao atributo **Força** custa **50 pontos** de **Bônus**.
* **1 ponto** adicional ao atributo **Resistência**, e **1 ponto** extra de **Vida Máxima**, custam **50 pontos** de **Bônus**.
* **1 ponto** adicional ao atributo **Determinação**, e **1 ponto** extra de **Vida Máxima**, custam **50 pontos** de **Bônus**.
* **2 pontos** adicionais de **vida Máxima** custam **50 pontos** de **Bônus**.

Um jogador pode investir tantos pontos quanto desejar em seus atributos de **Combate**, não havendo limite para seu potencial evolutivo neste quesito.

## **Evoluindo Perícias**

Independentemente de falha ou de sucesso num teste de **Perícia**, o valor obtido no dado pelo jogador ao se ver submetido a qualquer um destes testes será transformado em pontos de **Habilidade**.

Persiste o instituto da troca, com algumas ressalvas: pontos de **Habilidade** obtidos numa **Perícia** específica, por exemplo, só podem ser utilizados para robustecer aquela **Perícia** em particular (para que um não desenvolva suas técnicas de caça, por exemplo, ao cavar ou nadar).

Além disso, não há necessidade de converter pontos de **Habilidade** em pontos de **Bõnus**, então a evolução de **Perícias** independe de **teste de refúgio** ou **teste de saúde**.

* 1 ponto adicional em qualquer uma das **Perícias** custa **100 pontos** de **Habilidade**.

Diferentemente dos atributos combativos, **10 pontos** é o limite máximo de desenvolvimento de qualquer **Perícia**.
País de Zanda Wiki

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Wiki GingaRPG

**Wiki GingaRPG**

**Wikia** criada com o intuito de armazenagem de dados, para usos pessoais e sem fins lucrativos, em jogos de *role-playing game* caseiros; baseados, em grande parte, na franquia **Ginga** de animes e de mangás (de inteira autoria de **Yoshihiro Takahashi**).

Esta *wikia*, assim como o jogo supracitado e seus devidos sistemas, devem ser considerados como um TRABALHO EM ANDAMENTO.
Tom

**Luigi** is Mario's younger, taller twin brother and is a major protagonist of the *Mario* franchise, being second only to Mario. Throughout his life, he has lived in Mario's shadow, developing both cowardly and heroic tendencies. Despite this, Luigi has helped and fought alongside his brother on many occasions. *Mario Bros.* marks his first appearance in the *Mario* franchise and his debut in general. Originally an exact copy, then palette swap of Mario, Luigi was created to facilitate a second player option. Since the two-player mode was dropped from most main *Super Mario* games beginning with *Super Mario Land*, Luigi has gained his own identity and personality, and he has effectively become the deuteragonist of the *Mario* franchise. This is especially noticeable in installments for the *Luigi's Mansion* and the *Mario & Luigi* series of games.
Midnight

**Midnight** é uma cadela da raça *border collie* que foi recentemente recrutada pela **União** responsável por **Momoshimachō**, sendo a terceira nova integrante do pelotão sob as ordens da capitã **Maria**.

## **Aparência**

De porte médio-baixo, **Midnight** é facilmente reconhecida pelas cores extremamente vivas de sua pelugem laranja pôr-do-sol.

## **Personalidade**

**Midnight** pode ser descrita apenas como suficientemente ssociável, preferindo o silêncio quando possível. Apesar de cabeça-fria em combate, ela já demonstrou aos seus companheiros que não é uma cadela que foge da briga, mas que pelo contrário, vai direto até ela.

## **Sessão #1**

### **Teste de iniciação**

**Midnight** se prontificou a entrar em combate quase imediatamente após a capitã **Maria** requerer um candidato para demonstrar as técnicas de lutas básicas dos integrantes da **União**. Ela venceu **Bean** em luta, demonstrando à todos sua força.

### **Para onde vamos agora?**

No dia seguinte, **Midnight**, junto de **Bean** e **Bobby**, iniciam seus preparativos para o café da manhã, indo em busca do que comer. Ela até consegue apanhar uma gaivota a beira de alçar vôo, mas acaba descobrindo que seu prato não era assim tão apetitoso quanto ela a princípio havia imaginado.

É hora da refeição, mas e depois, para onde eles devem ir?

## **Sessão #2**

### **Hora de explorar!**

**Midnight** e **Bobbby**, juntos, se dirigem de **Maria Beach** até as **Docas Saru**. Lá, a dupla é abordada por cães do pelotão de **Tora**: **Gamble**, **Douglas** e **Ford**. Os três cães são amigáveis, mas com um humor malandro que acaba afastando nossos heróis, que decidem se dirigir até a **Passarela Hebi**, para chegarem ao **Distrito Comercial Nezumi**.

Uma vez lá, a dupla acaba dando voltas sem sentido pela área (cortesia do péssimo senso de direção dos dois). Quando **Bean** se reúne aos dois, porém, o grupo consegue finalmente chegar em algum lugar: o **Parque Municipal Uzumaki**.

Lá, após se separarem momentâneamente, **Midnight** acaba não sendo de muita ajuda para **Bobby** e o cão-policial **Striker**.

### **Sparring**

Deixando o **Parque Municipal Nezumi**, o trio é alvejado por um bárbaro selvagem, que é rapidamente neutralizado pela ação ofensiva conjunta de **Midnight** e **Bean**.

Eles alcançam a **Estação de Teleféricos Tatsu**, mas um pouco hesitantes, eles decidem retornar à **Maria Beach**, em busca dos conselhos de **Maria**.

Lá, **Bobby** sugere uma rápida sessão de treinamento, e **Midnight** concorda: os dois cães se atrelam em combate, e para o choque de todos, **Midnight** acaba vencedora, após desferir um ataque colossal e inesperado sobre **Bobby**.

O dano sofrido pelo labrador acaba ultrapassando as expectativas de um confronto amigável... então o trio resolve encerrar suas atividades por hora.
RustyFridge

Alex Chambers, also known as "RustyFridge" or simply "Fridge", is an illustrious founding member of the world famous DFTea, having joined the table in 2014 I think. Known primarily for his many heroic deeds and numerous sexual conquests, Fridge is a true bard for the people, his numerous fridge tales providing limitless entertainment to the server's citizens. Despite being a Vladimir player, Fridge still maintains his noble title of being an alright guy. After the great diaspora of Whitley Bay, fridge played an important role in reuniting the server's members via the ever-important fridge meets. In spite of his dashing good looks and unending charm, even giants must fall. Operation Alpha was an important turning point in the life of our hero, proving fallibility in even the greatest of greats. A source familiar with the matter was quoted as saying "I really don't know what he was thinking to be honest."
Juniorin äiti

**Juniorin äiti** (engl. *Mom Asparagus* on fiktiivinen hahmo yhdysvaltalaisessa Popsikkaat-animaatiosarjassa. Hän asuu Popsikkalassa lapsensa Juniorin ja miehensä Miken kanssa. Juniorin äiti esitettiin ensimmäisen kerran jaksossa Rouskuvia tarinoita. Hänet tunnistaa kaula- ja korvakoruistaan. Juniorin äiti on luonteeltaan rauhallinen ja ystävällinen. Hän on myös näytellyt Popsikkaiden raamatunkertomuksissa muun muassa Liirumilaarin lääkäriä.
Duncan

Duncan is most well known for his saucy past relations with Jack. He is famously bad at Nidhogg, has crippling Smashbrosmosis (in which he thinks he has won smash bros but has not, and is a founding member of The Pentagon).

### Early Life

Born in the tropical hills of Italy, Duncan and his family made their way illegally to England to seek a new life, after a brief time in Hollandaise. The sole thing that kept him going while on this pilgrimage was the stories he heard as a boy of a man so beautiful he outshone the sun .

### Love Life

After a brief fling with Jack, he met his truest love - Ellen Curry. Their love was bright and powerful, and their frequent displays of PDA was second to none. This ultimately led to the foundation of The Pentagon, a powerful Illuminati-esque organisation controlling the worlld behind the scenes.

### Highschool

Many incidents happened during Duncan's time in highschool, including the great battle of sticks (casualty: 1), the invention of the gluttony sandwich, the fairy liquid cake incident, and many many b-movies from cash converters. All of which deserve their own page.

### After Highschool

who tf cares Jack isn't in this bit. Kristina happened, I think.
Maxim Borisov

**Maxim Borisov** (s. 1995) on venäläinen pöytäjääkiekkoilija. Hän edustaa Legion-nimistä pöytäjääkiekkoseuraa. Borisov on voittanut urallaan yhden pöytäjääkiekon maailmanmestaruuden. Hän on myös hallitseva euroopan-mestari. Borisov on tämänhetkisessä pöytäjääkiekon maailmanrankingissa sijalla 1. Hän on edustanut urallaan myös Venäjän maajoukkuetta.
Nomad

The **Nomads**, also known as **Travellers** are characters in *A Hat in Time*. They are small, goat-like creatures that live in Alpine Skyline.

## General information

### Physical appearance

The Nomads are small, anthropomorphic goat like creatures with cloven hands. The only discernible facial feature are their eyes, which glow yellow.

## Trivia

* The Nomads were originally created for the scrapped chapter Sand 'n Sails.
Shrimp Cocktail

## Dialogue

**Summon:** *"..."*

**Login:** *"..."*

**Ice Arena:** *"..."*

**Skills:** *"..."*

**Level Up/Ascend:** *"..."*

**Fatigue:** *"…"*

**Recovering:** *"..."*

**Attack/Formation:** *"..."*

**Lost/Knockout:** *"..."*

**Notice:** *"..."*

**In contact 1:** *"..."*

**In contact 2:** *"..."*

**In contact 3:** *"..."*

**Idle 1:** *"..."*

**Idle 2:** *"..."*

**Vows:** *"..."*

**Intimate 1:** *"..."*

**Intimate 2:** *"..."*

**Intimate 3:** *"..."*

## **Bio**

* Bio 1
* Bio 2
* Bio 3
* Bio 4
* Bio 5

**[Title]**

Story 1

to be announced

to be implemented

**[Title]**

Story 2

to be announced

to be implemented

**[Title]**

Story 3

to be announced

to be implemented

**[Title]**

Story 4

to be announced

to be implemented

**[Title]**

Story 5

to be announced

to be implemented
Gears for Breakfast Wiki

## Welcome to the Wiki

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Queen Vanessa

**Queen Vanessa** is a character in *A Hat in Time*. She is a shadowy being who resides in Subcon Forest, and is the sole resident of her manor.

## History

### Background

Queen Vanessa was originally a human princess engaged to a prince. She was enamored by her prince to the point of obsession and became rather controlling, banning bacon from their breakfast and styling his hair to match hers. Whenever the prince was off studying law, Vanessa was often left by herself and was deeply jealous of his female tutor. Vanessa was also greatly upset when her mother died and she was made queen, as she was no longer her prince's "princess".

One day, Vanessa was strolling through the village only to find the prince seemingly holding hands with a florist lady. The prince had been purchasing flowers for his princess, but Vanessa believed he was being unfaithful and ran off crying. The prince attempted to approach her, but Vanessa was so heartbroken that she became corrupted by a dark energy, transforming her into a monster and driving her mad. Vanessa had the prince locked up in the basement and left him there for the remainder of his life. Afterwards, the prince would evolve into the being known as the Snatcher, and the village and its inhabitants would die, creating Subcon Forest.

### *A Hat in Time*

After a Time Piece landed in the area near Queen Vanessa's manor, Hat Kid, as part of her contractual obligations with the Snatcher, was sent to the manor to retrieve it. As Hat Kid searched the old home, Vanessa followed her around and attempted to coax her out of hiding, but Hat successfully avoided her and collected the Time Piece.

## General information

### Powers and abilities

Queen Vanessa possesses the ability to create and control ice, a power she inherited after her corruption. Using her powers, Vanessa can freeze living beings into ice statues, and will also freeze Hat Kid if she catches her.

## Behind the Scenes

### Original role

Early on in development, Queen Vanessa would have had a larger role in Subcon Forest. In the original story, she, the Snatcher and the Moonjumper were all fighting each-other over control of the forest.

### Vanessa's prince

Originally, the role of Vanessa's prince was intended to go to the Moonjumper, another character living in Subcon Forest. There were many hints in early versions of the game hinting at the Moonjumper's true identity, with the Snatcher even saying that he used to live in her manor. However, during development of the beta build, Moonjumper was removed from the game, and Snatcher was rewritten as Vanessa's prince.

### Portrayal

Queen Vanessa is voiced by Eileen Montgomery, who also voices Mustache Girl.

## Trivia

* Queen Vanessa's dress is available as an outfit for Hat Kid in the Seal the Deal add-on pack.
* Vanessa is the only character who does not show up in Time's End.
Sandworm

The **Sandworm** is a character who was cut from *A Hat in Time*. They appear to be some kind of salesperson, as shown by the various items and the "Sale" sign on top. The Sandworm was likely created for Sand 'n Sails, but was removed when the chapter was scrapped.

## Trivia

* In Hat Kid's Spaceship, a toy of the Sandworm can be found inside the toy box in the bedroom.
Award Ceremony

* 1
* 2

**Award Ceremony** is the sixth and final act in Battle of the Birds.

## Mission

Upon selecting Act 6, the player will be asked if they want to give the award to the character with the most points. If the player refuses, they will have to replay previous acts to build up their favorite character's score. If both characters are tied, then the game will select a winner at random. Once the act is entered, the winner is selected for the duration of the finale.

### Dead Bird Studio

Once when the player returns to Hat Kid's Spaceship, the door for the Machine Room will lock, preventing the player from leaving. The telephone will ring and, upon answering it, the voice from Murder on the Owl Express will tell Hat Kid that the award was rigged and that the winner still possesses one of the Time Pieces, aware of the power it has. The voice will tell Hat Kid to investigate Dead Bird Studio while no-one is around and ends the conversation by addressing Hat Kid as "darling" or "lassie", confirming the voice to be the loser.
The Arctic Cruise

**The Arctic Cruise** is the sixth chapter in *A Hat in Time*, available in the Seal the Deal add-on pack. This chapter is set on a cruise ship passing through the Arctic, captained by a walrus captain and his crew of seals.

## Characters

* Captain
* C.A.W. Agents
* Conductor
* Moon Penguins
* Seals
* Travellers
* Unnamed fish character
Lost at Sea

**Lost at Sea** is a Storybook. It is available in the purple Time Rift act Deep Sea and tells the story of how the Captain became a sailor and gives the origin of his depressive behavior.

## Plot

A young walrus learns how to become a sailor under the training of an elderly seal. Years later, the walrus graduates and becomes the captain of a ship and a crew of seals, and parts ways with his mentor and best friend. Sometime later, the Captain finds out that his old friend died when his ship sank and falls into a deep depression.

## Characters

* Captain
* Seals
Hat Kid

**Hat Kid** is the main protagonist of *A Hat in Time*. She is an alien from another world and the owner of the Time Pieces, which she uses to fuel her spaceship.

## General information

### Physical appearance

Hat Kid is a small, humanoid female child. She has light skin, blue eyes and brown hair, which she has tied into a ponytail at the back. She wears a large purple shirt, white pants, brown boots and a yellow cape with a zipper on the front. Her primary hat is a large purple top hat with a yellow band wrapped around it.

## Behind the Scenes

### Adult Hat Kid

Early on in development, back when time travel was supposed to have a larger role in the story of *A Hat in Time*, an adult version of Hat Kid was intended to appear as a playable character. She would have been playable in certain parts of the game, taking over from her younger self. However, due to issues trying to make her work, combined with negative reception from playtesters, adult Hat Kid was scrapped.

In the alpha and beta builds of the game, adult Hat Kid appears in the game's ending, walking out of a bookstore called Time's End. The player can walk her around the snowy town, but she cannot jump, run or perform any other abilities. Her files can still be found in the game and refer to her as "Hat Adult".
A Hat in Time

***A Hat in Time*** is a platform action-adventure video game developed by Gears for Breakfast.

## Downloadable content

### Seal the Deal

Template:Main article
"Seal the Deal" is an upcoming add-on pack for *A Hat in Time*. It includes a new chapter, The Arctic Cruise, a "Death Wish" mode containing 111 challenges, six additional time rifts and new outfits, hat flairs, dyes and badges. It will be released on September 13, 2018 and will be available for free within the first 24 hours of release, after which it will become payware.

### Co-Op

Template:Main article
Co-Op is an upcoming add-on pack which adds local two-player cooperative gameplay. It introduces Bow Kid, the new character for the second player. The pack will be released alongside "Seal the Deal" on September 13, 2018 and will be available for free.
Red Mad Crow

**Red Mad Crows** are enemies in *A Hat in Time*. They are a faster and stronger variant of the Mad Crow.

## General information

### Physical appearance

The Red Mad Crows are identical to the Mad Crows. They have small, round bodies, black feathers, orange crescent-shaped eyes and a purple tongue. Unlike their other counterparts, the Red Mad Crows have styled hair and wear a pair of red shutter shades.

### Overview

The Red Mad Crows are faster and stronger than their counterparts. Upon seeing the player, they will charge at the player and try to ram into them. Because of their strength, Red Mad Crows are capable of butting the player off of platforms and are strong enough to break through the ice form with one hit. They will not immediately hurt the player upon hitting them, and must hit the player three times in order to deal damage. They are vulnerable to the same attacks as the regular Mad Crows and require only one hit to be defeated.

### Acts

* Alpine Skyline
	+ The Birdhouse

## See also

* Mad Crow
* Fire Mad Crow
Mad Crow

**Mad Crows** are enemies in *A Hat in Time*. They are hostile, bird-like creatures that try to attack Hat Kid.

## General information

### Physical appearance

Mad Crows are small, bird-like creatures almost the same size as Hat Kid. They have black feathers, orange crescent-shaped eyes and a purple tongue.

### Overview

Mad Crows can be found in every chapter in various acts. Upon seeing the player, they will slowly hop over and injure the player upon contact. They can also chip through Hat Kid in her ice statue form when the Ice Hat is equipped, thus releasing her from the ice and increasing the cooldown time. They only require one hit to be defeated, and can be defeated by using a Homing Attack or by simply jumping on them.

## Variants

### Fire Mad Crow

*Main article: Fire Mad Crow*
**Fire Mad Crows** are a variant of the Mad Crow that emit fire from their bodies. Because of this, they cannot be defeated by being jumped on or with a homing attack, but they are vulnerable to any other attacks. These enemies appear in Alpine Skyline and Time's End.

### Red Mad Crow

*Main article: Red Mad Crow*
**Red Mad Crows** are a variant of the Mad Crow with styled hair and shutter shades. These enemies are faster and stronger than both of their counterparts, and are capable of butting the player off of platforms, but can be defeated with the same attacks as the normal Mad Crows.
Governator

The Governator was a tongue-in-cheek nickname for Arnold Schwarzenegger during his campaign and time served as the governor of the State of California. It played off of one of Arnold's most iconic movie roles, that of the T-800 or 'Terminator' which had been sent back in time from a dark, dystopian future.

## Links:

-https://www.amazon.com/Governator-Muscle-Improbable-Arnold-Schwarzenegger/dp/B0057DBYBE
Time's End

**Time's End** is the fifth chapter of *A Hat in Time*. This chapter takes place in a lava-filled world ruled by Mustache Girl, who uses the Time Pieces to make herself a tyrant. On the console versions of the game, or if the *Seal the Deal* pack is not installed on the PC version, it becomes the final chapter of the game.

## Story

After Hat Kid manages to collect at least 25 Time Pieces, Mustache Girl breaks into her spaceship and steals the Time Pieces, using them to rewrite time and

## Trivia

* This chapter has the least amount of acts, having only one. Because of this, it is the only act to feature no Time Rift acts and no Storybook Pages.
	+ However, Tour can be considered the purple Time Rift act for this chapter, as it is located in the attic and features Mustache Girl's backstory.
Fire Mad Crow

**Fire Mad Crows** are enemies in *A Hat in Time*. They are a fiery variant of the Mad Crow.

## General information

### Physical appearance

Fire Mad Crows are identical to the Mad Crows. They have small, round bodies, black feathers, orange crescent-shaped eyes and purple tongues. Unlike their counterparts, the Fire Mad Crows emit fire from their body.

### Overview

Like their regular counterparts, upon seeing the player, the Fire Mad Crows will slowly hop towards the player to try and hurt them. They do not move that fast, meaning the player has plenty of time to deal with them. Due to their fiery bodies, the Mad Crows cannot be taken out with a homing attack nor can they be jumped on. However, they are still vulnerable to umbrella attacks.

## See also

* Mad Crow
* Red Mad Crow
Conductor

The **Conductor** is a character in *A Hat in Time*. He is a movie director, the conductor of the Owl Express, and the co-owner of Dead Bird Studio, which is also owned by his rival, DJ Grooves. The Conductor's role in the story is determined based on the player's own decisions, with him becoming an ally or an enemy.

## Role

### *A Hat in Time*

#### As an ally

If DJ Grooves wins the Annual Bird Movie Award, the Conductor will call Hat Kid and inform her that DJ Grooves still possesses one of the Time Pieces and is aware of its power. He tells her to return to Dead Bird Studio to investigate, and ends the call. He later shows up during the fight against DJ Grooves and helps to remove the bomb strapped to Hat Kid.

#### As an enemy

If the Conductor wins the Annual Bird Movie Award, it is revealed that he still has a Time Piece and intends to use its power for his own means. Per DJ Grooves' instructions, Hat Kid returns to Dead Bird Studio and confronts the Conductor in the basement,

## General information

### Physical appearance

The Conductor is an orange anthropomorphic bird. He has no discernible facial features, other than a large, jagged mouth with a violet tongue. He wears a black suit, a white shirt, a black tie and a black conductor's hat.
Timmy

**Timmy**, also referred to as "**Hat Kid**", is a character who was cut from *A Hat in Time*. He was intended to be the playable character for the second player in co-op mode, but was scrapped and replaced by Bow Kid.

## General information

### Physical appearance

Timmy is a small, humanoid male child. He has light skin, purple eyes and spiky black hair, and he has blue markings on his face. His regular attire consists of an orange jacket, a white t-shirt with a robot graphic, black jeans, red sneakers and a necklace with a cartoon skull pendant.

### Powers and abilities

As Timmy was going to be a playable character in co-op mode, it can be assumed that he was going to have the same moves and abilities as Hat Kid. According to one description of him, Timmy is a master of dark magic. Concept art of him also shows him using some form of psychic power.

## Behind the scenes

### Playable character

Timmy was intended to be a playable character in co-op mode, serving as the character for the second player to play as. In this mode, he was also called "Hat Kid". However, he was replaced with Bow Kid in the final version. In the original version of the "New Game+" mode, which later evolved into Death Wish, Timmy would have been playable in singer player mode.

## References

1. ↑ {{{1}}}
2. ↑ https://www.kickstarter.com/projects/jonaskaerlev/a-hat-in-time-3d-collect-a-thon-platformer/posts/512525
Tim, CEO of Time

**Tim, CEO of Time**, also known as **Tim the Time Lord**, is a character who was cut from *A Hat in Time*. He would have aided Hat Kid in her quest to repair time, serving as the player's instructor in the first acts. He was scrapped early in development.

## General information

### Physical appearance

Tim is a humanoid adult male with light skin, three blue eyes, black eyebrows and white hair with a beard and mustache. He wears a grey jacket and trousers, a light grey shirt and two wristwatches, one on each wrist. He also has a pocket watch chain hanging out of his jacket pocket.

### Personality and traits

According to the official *A Hat in Time* Facebook page, Tim tried his hardest not to have a meltdown after the previous Time Lord, told him not to. Tim became obsessed with this, hanging a poster in his office, making it appear on his phone every time he used it and whispering it to himself every night. His desperate attempts to not have a meltdown would, ironically, result in him having a meltdown.

## Behind the scenes

### Removal

Tim was removed early on in development and was never seen in-game after the prototype build. It can be assumed that he was removed when the game shifted to a more collect-a-thon/platformer approach, meaning he would no longer be needed to teach the fighting mechanics. He also could have been removed due to changes in the story.

## Trivia

* An ice statue of Tim appears in Queen Vanessa's Manor in the final build of the game.
Bow Kid

## **Overview**

### Alignment

Good

**Bow Kid** is a character in *A Hat in Time* who will be introduced in the upcoming Co-Op downloadable content pack. She is the playable character for the second player in co-op mode.

## General information

### Physical appearance

Bow Kid is a small, humanoid female child. She has brown skin, purple eyes and dark brown hair, which is short and curly. Her regular attire consists of a blue bow wrapped around her forehead, a green jacket with cat-shaped pockets large blue buttons, a white shirt, a blue skirt and black boots with blue straps. She carries a pink version of Hat Kid's umbrella.

### Powers and abilities

Being pretty much a clone of Hat Kid, Bow Kid has many of the same abilities and moves. As shown in the co-op trailer, she is capable of double-jumping, diving and equipping badges.
Queen Vanessa's Manor

**Queen Vanessa's Manor** is the fourth act of Subcon Forest. In this act, Hat Kid must go to Queen Vanessa's manor to retrieve a fallen Time Piece.

## Enemies

* Headless Statue
* Queen Vanessa

## Trivia

* This is the only act in Subcon Forest which can be completed without the need to sign a contract first.
* The manor was originally going to have a third floor in which the player must chase down a clone of Hat Kid summoned by the Snatcher. However, due to the gameplay being seen as "boring" by test developers, the floor was cut from the act.
* Many of the ice statues found in the manor are of non-playable characters and characters who were cut from the game.
	+ Oldster
	+ Tim, CEO of Time
	+ Thor
	+ A scrapped enemy for Subcon Forest called "Rough Patch".
	+ An unnamed Traveller-like character created for Sand 'n Sails.
	+ An unnamed Conductor-like character.
E-gold

E-gold was a digital gold currency operated by Gold & Silver Reserve Inc. (G&SR) under **e-gold** Ltd. that allowed users to open an account on their web site denominated in grams of gold (or other precious metals) and the ability to make instant transfers of value ("spends") to other e-gold accounts. The e-gold system was launched online in 1996 and had grown to five million accounts by 2009, when transfers were suspended due to legal issues. At its peak in 2006, e-gold was processing more than US$2 billion worth of spends per year, on a monetary base of only US$71 million worth of gold (~3.5 metric tonnes), indicating a high monetary turnover (velocity) of about 28 times per year (for comparison, annual velocity of US$ is about 6 for M1  and less than 1.6 for M2 ). e-gold Ltd. was incorporated in Nevis, Saint Kitts and Nevis with operations conducted out of Florida, USA.

-https://en.wikipedia.org/wiki/E-gold

-https://reason.com/2021/03/13/the-alt-currency-martyr/
Brewing Hat

The **Brewing Hat** is a hat in *A Hat in Time*. When worn, it allows the player to create explosive potions that can hurt enemies and destroy specially-marked barrels and crates.

## Overview

The yarn needed for the Brewing Hat can be found early on in the game in Mafia Town, as well as various other chapters. In order to unlock the hat, the player must find at least one Brewer Yarn. After that, it is necessary to collect at least four yarn balls in order to stitch the hat.

## Trivia

* The design of the Brewing Hat, as well as its main function, is possibly a reference to Megumin from the *KonoSuba* series, a wizard obsessed with creating explosions.
	+ The pink and white flair for the Brewing Hat resembles the hat worn by Vivian in *Paper Mario: The Thousand-Year Door*.
Sand 'n Sails

**Sand 'n Sails** is a scrapped chapter from *A Hat in Time*. This chapter would have taken place in a chain of desert villages, with wide stretches of sand in-between. In order to survive in the hot desert, Hat Kid would have to bring along a water flask and drive a sand cruiser across the dry, snake-infested dunes. Unlike other chapters, this chapter was supposed to be an open world level where the player could freely choose which Time Pieces they would want to collect.

Sand 'n Sails began development in early 2014, and was first announced on May 4 that year. However, due to multiple development issues, mainly with the visuals and gameplay, the chapter was scrapped. It was replaced in the final version with Alpine Skyline, which has the same open world approach but with a far different level design.

## Characters

* Travellers
* Sandworm

## Trivia

* Several tracks the Wowl Band play are remixes of songs that were originally composed for Sand 'n Sails.
* Although the chapter was scrapped, the desert region can still be seen on the map of the planet.
* In Hat Kid's bedroom, a drawing of a place strongly resembling the desert can be found.
* A promotional image of Thor's airship in the desert indicates that Thor would have had a role in the chapter, possibly as the creator of the sand cruiser Hat Kid uses.
Based Stick Man

Depending on who you ask, Based Stick Man is either a radical extremist or a national hero. He came to national attention during the so-called Battle of Berkeley where anti-fascist protestors clashed with pro-nationalist counter-protestors.

Based Stick Man has made a name for himself combating unruly radicals who threaten the public peace.
Moonjumper

The **Moonjumper** is a character who was cut from *A Hat in Time*. In the original story, he is a mysterious puppeteer trapped in the horizon of Subcon Forest, and competes against the Snatcher and Queen Vanessa over ownership of the land. The Moonjumper would have initially presented himself as a guide for Hat Kid, but had more devious intentions.

## General information

### Physical appearance

The Moonjumper is a large humanoid figure with grey skin, red markings under his chin and eyes and no legs. He wears a red jacket with yellow buttons, a yellow shirt, and has chains hanging from his wrists. His left eye has two red circles, while his right eye has several red diamond patterns.

### Personality and traits

Little is known about what the Moonjumper is like. He would have presented himself as a friendly character to Hat Kid, providing tips for her. However, the Moon Jumper had a far more malevolent motive, intending to trap Hat Kid in the horizon with him.

According to the Snatcher, the Moonjumper lived in Queen Vanessa's manor, although the Moonjumper does not remember this. However, whenever he is shown an item taken from the manor, the Moonjumper becomes extremely fearful to the point where "he nearly wets his bed".

## Behind the Scenes

### Vanessa's prince

Early on in the game, the Moonjumper was intended to be the prince from Queen Vanessa's backstory. When the character was scrapped, the Snatcher was rewritten to be the prince instead. However, multiple

* Both have a similar torso shape and jacket.
* The Moonjumper has chains dangling from his wrists, akin to chains from handcuffs.
* The alpha and beta builds both feature a song named "TheSubconForest\_Masked", performed by Apphia Yu, which goes unused in the final version of the game. Several lyrics in the song hint that the Moonjumper was intended to be the prince.
* In the alpha version of "Queen Vanessa's Manor", the Snatcher states that the Moonjumper used to live in the manor, but does not remember this. However, he still becomes extremely fearful when presented with an item from the manor.

## Trivia

* Although the Moonjumper was scrapped from the final game, he still makes an appearance in Queen Vanessa's Manor; when the player reaches the attic, a large painting of his face can be found on the wall behind the camera.
* The Moonjumper's theme was reused for the Badge Seller in the final version of the game.

## References

1. ↑ {{{1}}}

Template:Lost Media
Seal the Deal

"**Seal the Deal**" is an upcoming downloadable add-on pack for *A Hat in Time*. This pack includes a new chapter, a hard mode, six new time rift levels and new customization features. It will be released on September 13, 2018 and will be available for free within the first 24 hours of release, after which it will become payware.

## Trivia

* This pack, as of August 21, 2018, will only be available for the PC version of *A Hat in Time*.
Flagstaff Medical Center

**Flagstaff Medical Center** is a major hospital and regional trauma center in Flagstaff, Arizona. The hospital was founded in 1936 by Dr. Charles Sechrist as *Flagstaff Hospital,* with 25 beds, and was donated to the community of Flagstaff in 1955.[1] It is located at 1200 N. Beaver St. on the north end of the city. Today, the hospital has a staff of 190 physicians and 270 inpatient beds.

## Links:

-https://en.wikipedia.org/wiki/Flagstaff\_Medical\_Center
War Hawk

A **war hawk**, or simply **hawk**, is a term used in politics for someone favoring war in a debate over whether to go to war, or whether to continue or escalate an existing war. War hawks are the opposite of doves. The terms are derived by analogy with the birds of the same name: hawks are predators that attack and eat other animals, whereas doves mostly eat seeds and fruit and are historically a symbol of peace.
Mafia Boss

**Mafia Boss** is a character in *A Hat in Time*. He is the leader of the Mafia and ruler of Mafia Town.

## History

### Background

The Mafia Boss originally worked as the manager of a fish warehouse. He became tired of his job, however, and longed to get away from the warehouse and relax. He and the other workers left their homes and sailed away, until they came across a coastal town built on top of a geyser. The Mafia settled down and took over the town, which would later be called Mafia Town.

### *A Hat in Time*

When Hat Kid landed on the planet, the Mafia Boss found one of the Time Pieces and kept it for himself. Hat Kid managed to sneak into the Mafia's headquarters and confronted the Mafia Boss, who refused to surrender the Time Piece to her. He fought her over the Time Piece, only to be
Kärpät

**Oulun Kärpät** eli **Kärpät** on vuonna 1946 perustettu suomalainen SM-liigassa pelaava jääkiekkoseura. Kärpät on tällä hetkellä Liigan hallitseva mestari kahdeksalla mestaruudellaan. Kärpät pelaa kotiottelunsa Oulun jäähallissa Raksilassa. Kärpät on voittanut 1980-luvulla liigan yhden kerran. Muut mestaruudet ovat tulleet 2000-luvulla. Kärpät on pelannut liigassa yhtäjaksoisesti SM-liigassa kaudesta 2000-2001, ja kausi 2017-18 oli Kärppien 33. pääsarjatasolla. Kärppien tämänhetkisenä päävalmentajana toimii Mikko Manner.