ND/Greex

Greex "Wrongway" da Kobold (200 points)

Attributes
ST 11\* [15]
DX 12 [20]
IQ 12† [15]
HT 12‡ [0].
Damage 1d-1/1d
BL 24 lb
HP 12§ [0]
Will 11 [10]
Per 11 [10]
FP 11 [0].
Basic Speed 5.50 [0]
Basic Move 5 [0]
(SM -1\*\*).
Advantages
Cat Burglar 2 [10]
Destiny (Great) [15]
Kobold [5]
Enhanced Dodge 1 [15]
Extra Hit Points 1 (Affects HP) [2]
Extra HT 1 (Affects HT) [10]
Night Vision 6 [6]
Reduced SM 1 [10]
Teeth (Sharp Teeth) [1]
Ack! Me Dead!
Scales
Cowardice (12 or less) [-10]
Reduced ST -2 (Affects ST) [-10]
Social Stigma (Vermin) [-15].
Born Biter +1
Luck (Extraordinary) [30]
Skilled Observer 4 [20]
Perks [2]
Forgettable Face
Knife in the Dark
Disadvantages
Chummy [-5]
Curious (12 or less) [-5]
Fanaticism (The Rebellion) [-15]
Phobia (Thalassophobia: Oceans 12 or less) [-10]
Skinny [-5]
Quirks [-5]
Delusion (Orc are magic constructs!)
Distractible
Incompetence (Swimming)
Neutered
Obsession (Lead Fellow Kobolds to Freedom!)
Skills
Acting (A) IQ+1 [4]-13
Axe/Mace (A) DX+3 [16]-16
Body Language (Humanoid) (A) Per+4 [2]-15††
Brawling (E) DX+1 [2]-13
Climbing (A) DX+1 [1]-13‡‡
Detect Lies (H) Per+4 [4]-15††
Fast-Talk (A) IQ+1 [12]-15
Holdout (A) IQ [2]-12
Intelligence Analysis/TL3 (H) IQ+5 [24]-21††
Interrogation (A) IQ+4 [2]-16††
Lockpicking/TL3 (A) IQ+3 [4]-14§§
Observation (A) Per+5 [4]-16††
Pickpocket (H) DX [4]-12
Psychology (Humanoid) (H) IQ+4 [4]-16††
Search (A) Per+3 [1]-14††
Shield (Shield) (E) DX+3 [8]-14
Stealth (A) DX+5 [12]-17‡‡
Streetwise (A) IQ [2]-12
Swimming (E) HT-8 [0]-4¶¶
Thrown Weapon (Axe/Mace) (E) DX+2 [8]-15
Traps/TL3 (A) IQ+2 [2]-14§§
Wrestling (A) DX-1 [1]-11.
\* Includes -2 from 'Reduced ST'; Conditional -2 from 'Skinny' when you resist knockback.
† Conditional -1 from 'Chummy' when alone.
‡ Includes +1 from 'Extra HT'.
§ Includes +1 from 'Extra Hit Points'.
¶ Includes +1 from 'Enhanced Dodge'.
\*\* Includes -1 from 'Reduced SM'.
†† Includes +4 from 'Skilled Observer'.
‡‡ Includes +2 from 'Cat Burglar'; Conditional -1 from 'Encumbrance Penalty'.
§§ Includes +2 from 'Cat Burglar'.
¶¶ Includes -4 from 'Incompetence (Swimming)'; Conditional -2 from 'Encumbrance Penalty'.
Equipment
1× Backpack, Small ($60; 3 lb)
1× Bone Helmet (Skull, Aventail (Neck), DR 3; SM -1; $27.63; 7.83 lb)
1× Hatchet (Cheap Quality; $16; 2 lb)
1× Hatchet (Cheap Quality; $16; 2 lb)
1× Layered Cloth Tunic (Arms, Knees, Thighs, Neck; SM -1; $24.96; 3.99 lb)
1× Layered Cloth Helmet Padding (Skull, DR 2; SM -1; $15.36; 2.46 lb)
1× High Leather Boots (Feet, Shins, DR 2; SM -1; $21.52; 6.46 lb)
1× Leather (Hands, DR 2; SM -1; $1.54; 14.72 oz)
1× Leather (Torso, DR 2; SM -1; $55.28; 16.58 lb)
1× Map (Deed enchantments: Detect Enemies (Occasional, Long Range +50%, Precise +100%, Linked to other detect +10%, Accessibility (only within 100 miles) -20%, Prep Required 1 minute -20%) [22] + Detect Terrain Features (Common, Long Range +50%, Linked to other detect +10%, Accessibility (only within 100 miles) -20%, Prep Required 1 minute -20%) [24], Acute Detect Enemies 2 [4])
1× Personal Basics ($5; 1 lb)
1× Rope, 3/8 *(per 10 yards; $5; 1.5 lb)*
1× Sickle ($40; 2 lb)
1× Small Shield (Cheap (Balance); $16; 8 lb); .
MELEE Attacks
Brawling • Punch (12): 1d-2 cr.
Brawling • Bite (12): 1d-2 cut.
Brawling • Kick (10): 1d-1 cr.
Hatchet (14): 1d cut.
Sickle • Slice (14): 1d cut.
Sickle • Stab (14): 1d imp.
Sickle • Hook (14): 1d-3 cut.
Small Shield • Bash (13): 1d-1 cr.
Small Shield • Rush (13): slam+1 cr.
RANGED Attacks
Hatchet (13): 1d cut.
Hatchet (13): 1d cut.
Active Defenses
Dodge: 9+1
Brawling • Punch parry: 9+1
Hatchet parry: 10+1
Sickle • Slice parry: 10+1
Sickle • Stab parry: 10+1 Note: U
Sickle • Hook parry: 10+1 Note: U
Block: 10+1