Identithief

**Debut** | TBA

**Identithief** is the Simplicitrix/Stabilized Simplicitrix's DNA sample of a Vorpitriol from the planet Spiripropos.

## Appearance

Identithief is a large and lanky creature colored an olive yellow. His extremities fade into olive green, with this green also appearing in the form of stripes. His head has six horns protruding off of it, which also bear these green stripes. Notably, his eyes are the color of his skin. He has a tail, bearing the stripes and gradient, and it ends in a fin which is green. His hands have three digits, and the thumb of each is disproportionately larger than the rest of the hand. Similarly, he also has raptor-like toes. Notably, he has four arms, but his extra arms protrude from the biceps of his base arm. He wears dark grey bands on his wrists, as well as dark grey briefs.

Identithief wears the Simplicitrix on his forehead.

## Personality

Identithief's personality is very difficult to read. He speaks only in concepts, typically about what he's doing in the moment of speaking, and his sentences are single words, or at the very least are words spread out far enough to not be perceived as the same sentence.

## Powers

* Identithief is attracted to the display of negative emotions. Once he reaches his target, he will absorb the negative emotions out of them. However, unlike Boarden who uses it to empower himself and relieve the other person, Identithief gains nourishment from the negative emotions, and the person whose negativity was absorbed will have their identity changed by the sudden lack of negativity, now becoming an idealized version of themselves. The impact of this change varies drastically depending on the target, and some may not even have a noticeable change.
* Identithief's multiple arms are handy.
* Identithief has enhanced speed, strength, dexterity, flexibility, durability, climbing, and jumping.

## Weaknesses

* Identithief's speech patterns make it difficult to properly communicate with others.
* Identithief's vision is bizarre, as his ability to perceive living things is not fully understood, especially as he can perceive terrain and objects perfectly fine, but has a difficult time processing the presence of living things, especially those without active negativity or who have their emotions masked.
* Identithief's power to change people's identities is described as alteration rather than manipulation because he cannot outright manipulate the end product, and simply instigates the change. He also is incapable of reversing this change, meaning without the help of some other person with identity manipulation powers or memory manipulation, victims of Identithief are permanently changed.

## Etymology

* Identithief's name is a play on "identity," "thief," and "identity theft."
* Identithief's species name is a play on "Vorpal," a reference to the Vorpal Sword from *The Jabberwocky*, and "vitriol."
* Identithief's planet name is a play on "spirit" and the Latin name "propositum," meaning purpose.

## Trivia

* Identithief is based on the Jabberwalker from *RWBY*. This is seen through the lanky body, stripes, gradient, tail shape, and head shape, in regards to the design. Identithief's personality and speech patterns reference that of the Jabberwalker as well. However, the powerset is in regards to the theory that Jaune Arc was split into two beings, the Jabberwalker and the Rusted Knight. This theory states that when Jaune gave up his identity to become the Rusted Knight, all of his anger, guilt, and self-loathing was stripped from his being and manifested into the Jabberwalker, hence the ability of Identithief to steal negative emotions and turn people into an idealized version of themselves.
	+ Additionally, Identithief being attracted to those displaying negative emotions is a nod to the Creatures of Grimm.
* Identithief's design was made using Alpha's version of Four Arms from *Ben 10-Generator Rex: Heroes United*.