Version: 0.3.4.031r

◀ Early Access Release | 0.3.4.037r ▶

## Info

Version: 0.3.4.031r released August 17, 2023 around 8PM GMT. This was the first release after early access. This addresses some of the frequently reported bugs at the time.

## Critical Fixes

* Fixes to the Mariquinn quest completion bug.
* Fixes to the “Make a Burger for Earl” quest completion.
* Automated crafting of items when learning new recipes with the Workbench opened is fixed
* Range of environments removed that blocked movement of the character.
* Removed the blocker that prevented the player from activating the quest trigger while controlling minions - If you control the minions and step on the quest trigger, it won't activate
* An ability to move/extract the minion with the drone is added (a button with the lifebuoy is added in the minion selection menu)

## Gameplay

* Fixed the possible problems with the following achievements: fishing-related achievements, ECOmate, energy bar, meeting Earl, the achievement of not eating biomass and not fainting before the party.

* Fixed a bug when the resource printer was disconnected after entering the "Expedition" mode.
* The crashed plane diorama bug that allowed interacting with Mariquinn prematurely is fixed.
* The infamous resource stacking bug resulted in having a tower of planks and other resources is fixed.
* You can’t now duplicate items in the storage.
* Sprinkler returns empty bottles back to the player.
* You can’t build around the broken stairs anymore.
* The Hammer won’t get unnoticed after you buy it in ECOmate now.
* Some NPC dialogues that were incorrectly used after you brought them to your base have been fixed.

## Balance

* You can get more various items from fishing now.
* You can get more various items from the “weeds” drop.
* You starve slower now.
* The minion learning recipe now doesn’t have “Programmable Core”, but got the ink and a paper.
* The Cryptofarm balance has been updated.
* Traders - Stan offers mushrooms and Agatha offers potatoes only after you find the mushrooms and potatoes on the roof.
* More fuel capacity for the improved Field Kitchen.

## Graphics

* The stroke settings for plants on the map have been improved.
* A clipping of large resources has been fixed.
* The tickets that you find in the crashed plane location now have a bigger resolution for better readability.
* Electric poles won’t spam sparkles anymore.

## Audio

* Fixed a bug where the background music would stop playing after completing the quest line.

UI
--

* Updated icons: Water Pump, Injector tool (lvl 1), Saw tool (lvl 2), and the “Rocket” (narrative object)
* Updated building upgrade window.
* Localization bugs have been updated.
* Fixed a bug when clicking on the float (fishing) was not counted.
* Fixed bug with missing Press in the "Library" section.
* Fixed a bug where after splitting a stack of resources, the cell where the split was, remained highlighted.
* Adjusted the display of items in the "Library" section.
* Adjustments in the layout of the "Manage Minion" window.
* Adjustments in the layout of the "Storage" window.
* The library now shows only those tutorials that the player has already seen.
* Added fishing tips (line, and strong line)
* Fixed display of prices in ECOmate.
* Added automatic closing of the split stack window if the storage window was closed.
* Fixed a number of bugs related to stuck markers.
* Other minor UI fixes and improvements.

## Other Fixes

* Fixed a number of bugs that could cause the game to crash on the loading screen.
* Fixed the playing of the power grid dialogue after reloading the game.
* When connecting electricity through the poles, the quest would not close.
* Chair interaction bug fixed (how did you even find that chair?)
* The disappearance of a sheet of iron, if thrown in the technical area, is fixed.
* Overflowing inventory of the drone broke expeditions and it was impossible to fly anywhere.
* After rearranging inventory items on an expedition, it was impossible to fly to any point of interest.
* The button to open an item from a merchant would not work after receiving it on the roof.
* At certain positions of the camera and mouse, the choice between two interactive objects would switch inconsistently.
* Fixed the order of actions for cutting wood and metal in the fence.
* Zoo and Abandoned Bus Stop gave only half the reward from what was promised on the global map.
* When buying several digital vaults on an expedition with one free slot in the inventory, it was possible to lose some of the purchased items.
* Minions stopped entering the built bridge after saving/loading.

## References

1. ↑ https://store.steampowered.com/news/app/1658040/view/3660915440980684610