recursal/Fanatic-Fandom huggingface dataset:
Parliament of Great Thornia

The **Parliament of Great Thornia** is the bicameral legislative body of Great Thornia, a state within Thornia-Aphthonis. It contains the Chamber of Petitions, the lower house, and the Council of Governors, the upper house.

## Bodies

### Chamber of Petitions

The Chamber of Petitions (or simply *the Chamber*) is open to participation by all citizens. It enables citizens to present petitions to the rest of the citizenry.

If a petition has been endorsed by all citizens upon presentation, is passed immediately; otherwise it is debated on the floor. Aside from petitions, motions could also be put forward during a session of the Chamber whereupon it is debated and voted on. There is a procedure which entitles the President to pass or veto petitions or motions (that need not be seconded) could be passed by the President if left dormant for 2 weeks.

Petitions or motions require a guarantor. As it is expected that most petitions or motions put forward in the Chamber have a national scope, it would be assumed that the governors of the jurisdictions involved or mentioned would be the guarantors (and could delegate their duties on a local level). However, the party putting forward the petition or motion could nominate a guarantor who is not a person in power.

### Council of Governors

The Council of Governors (or simply *the Council*) is only open to governors of provinces and also mayors (who may only be granted the right to vote by their governor) of cities, towns, villages, and districts.

The Council of Governors is required to debate, pass, or veto petitions and motions passed by the Chamber of Petitions. If a petition or motion is vetoed, it would be passed back to the Chamber with recommendations for modifications. If a petition or motion has been vetoed by the Council at least once and remains "in-transit" or back-and-forth between both houses for two weeks, the President has the choice to either pass or drop the petition or motion.

Assumed and nominated guarantors of petitions and motions must be agreed upon with a consensus by all members of the Council. If no consensus is reached on a guarantor within 2 weeks, then guarantor responsibilities are split along provincial lines.
Common provinces

The term 'common provinces' is attributed to the provinces and districts of Umia which are under the direct control of the National Assembly of Umia rather than a provincial governor.

Some examples of common provinces include The Great North and Eastern Shore. These two are technically under the protection and guardianship of other provinces (Thornia and South Ume, respectively).
Goruid Islands

The **Goruid Islands**, officially the **Lordship of the Goruid Islands**, is an autonomous region within the Imperial State of Ume. It is ruled in personal union with the Lordship of Bircalanium, and as a dependency of Ume proper.

The islands were first explored in the 5780s by the South Seas Company and claimed as part of its company-ruled lands. The territory became a part of Ume proper in the 5790s under the second republic. The territories remained uninhabited from then until the World War, where many refugees escaped to from Ume City to avoid the violence. The islands passed into the authority of the then *de facto* independent state of Thornia.

The territories became a legal gray area after Ume and Thornia reunified following the Congress of Shanjing in 5900. As more important regions were grouped together into lordships and public provinces around Ume proper, it was decided that a buffer territory would be created between Ume proper and the far southern sea. Initially, the territory was under a personal union with the Lordship of Thornia, but it was decided that all lords should have a roughly equal amount of territory.

Unlike the Flower Islands, the Goruid Islands are mostly funded and defended by Ume proper.
Carcea

**Carcea** is a township within the Elysia Metropolitan Area (EMA) in Goruid, Great Thornia / League of Palus. The town is located south-east-east of Elysia and east of Thuron. It originated as an NPC village, but is in the process of being transformed into a proper town.

## History

Palusian/Thornian colonisation of the Goruid peninsula in mid to late 2019 led to increased exploratory activity in the area. The village was discovered during a trek in search of the east coast of the peninsula.

Thornian authorities constructed a road linking Elysia, Thuron, and Carcea to allow for easy navigation by foot or horseback between these villages for the purpose of trade and defence of these settlements from pillager raids. A large liaison office for the League of Palus was constructed within the village, and is the only building in Goruid thus far to feature the Palus Urbem stone brick style. This liaison office was taken over by Great Thornian authorities in January 2020.

At one point, the Goruidian government considered making Carcea the capital of the region (prior to Elysia's trade, construction, and population boom). Alternatively, Carcea was being considered for selection as the capital of an in-land metropolitan area (with Hegea, Altium, and Phiras as satellite townships). In the end, all four settlements were absorbed by the EMA. Plans to make Carcea a secondary metropolitan centre are still being actively drawn up as the Great Thornia Metro intends on using Carcea as a major rail hub.
People's Republic of Thornia

The **People's Republic of Thornia** is a state with limited international recognition. It encompasses the entirety of the former Kingdom of Great Thornia, its colonies, and the League of Palus. The state was founded in December 2021 upon the victory of the Okthi clique of the Thornian Army over the forces loyal to the Umic Transitional Authority and the former Thornian kingdom. The country is ruled by the Provisional Military Administration council.

Since January 2022, the military administration, members of the defeated royal government, and elite members of society have been in talks over the future status of the country in a constitutional convention.
Voranate of Petrodis

Banner of the Voranate (and of the former Aphthonic states)

The **Voranate of Petrodis** is a state within the Imperial Federation of Thornia and the Union of Volovna. Its capital is its namesake city of Petrodis. It is the direct successor of the Province of Petrodis, of which its own system of government was inherited from the former semi-independent states of Aphthonis.

The voranate is the largest top-level administrative of the Thornian Empire and its most autonomous. The title of its leader, "Voran", is equivalent to "King" or "Grand Prince". Its territory spans across the entire known regions of the Aphthonic Expanse, the Grimsaurs-Dobresian Ranges, and the Galinisian Islands.
Common Area

The **Common Area** is a region of the world directly governed by the Governing Committee. Its main settlement is Spawn Town, located slightly west of its geographical centre.

The region serves as the host to various community facilities and assets. It is planned to also be the home of the server's own version of the Olympic Games, called the Agenetmae Games.

Its territory was created from the no man's land that existed between the four nations of Ume, Xandu, Tyavyli, and the Dark Realm, as well as the Agenetmae district that was disputed between Ume and Xandu and parts of all four nations.

## Districts

The current districts plan was created on 3 December 2016. It stipulates that the Common Area consists of 11 districts. The districts are given reference numbers based on their proximity to Spawn Town
Santa's Little Genies (alternate version)/Transcript

## Transforming into Santa Clauses/The Mistake Song

Shimmer: There we go, a machine and a necklace changer for us to go back to Zarahamay Falls!

(A claw comes out of the machine)

Shine: Uh… what’s happening, Leah?

Leah: I don’t know.

(The claw grabs Shimmer, Shine, Tala, Nahal and Leah into the machine, a bottle of Santa Disguise spray sprays them and it transforms them into 5 Santa Clause's and come out of the machine and Leah's genie bottle necklace turns into sack of toys necklace and their magic carpet transforms into a sleigh)

Everyone: (coughing)

**Santa Claus (Leah)**: (coughing) Wow! That was weird!

**Santa Claus (Shine)**: Yes, Leah. It was.

What happened to us?

and why does my necklace look like a sack of toys necklace?

**Santa Claus (Tala)**:

**Santa Claus (Nahal)**: Why do I look like this?

(The girls look down and realize that

**Santa Claus (Shimmer)**: Ho-ho-ho! I look so cool!

**Santa Claus (Shine)**: We look and sound just like Santa Clauses.

Ho-ho-ho and now our magic carpet is a sleigh with reindeer.

**Santa Claus (Shimmer)**: Now let's get the letter to Santa.

(they hop into their sleigh and head off to the north pole)

Session Singer: (singing) When we make a big mistake Don't fret, let's celebrate 'Cause we'll get another try (Oh, yeah) We'll do better next time Oh-oh, oh-oh, oh-oh, oh-oh, yeah When things go wrong, we'll find a way Oh-oh, oh-oh, oh-oh, oh-oh, yeah We'll work together to save the day Oh-oh, oh-oh, oh-oh, oh-oh, yeah Hooray, hooray Oh-oh, oh-oh, oh-oh, oh-oh, yeah Oopsie, save the day!

## Duplicator ray/ Santa cheers

**Santa Claus (Leah)**: Oh, I wish we had a duplicator ray so we can have a cookies and milk party together!

(W.I.P)

The 6 Santas: Milk cheers! (they do a milk cheers) Ho-ho-ho!

(They give Santa cheers and drink and their milk and eat their cookies too)
League of Ume

The League of Ume's territories are highlighted in purple.

The **League of Ume** was a confederation within the Holy States established by the November Government on 28 November 2019. It was dissolved on 2 December 2019. It encompassed the autonomous states of the Province and City of Ume, North Ume, and South Ume, the Umic colonies in southern Goruid, and the outlying far eastern islands. Unlike Paludumia, the league did not have a single leader and was instead an economic and cultural grouping of the historical Umic lands within the confederation of the Holy States.

The league's system of government was a precursor to that of the League of Palus.

### Background

The League of Ume could trace its history back to the beginning of Ume City's maritime empire where its citizens established colonies along the east coast of the main continent.

Ume struggled to establish an effective political system to govern and fund the entirety of its early empire. This resulted in the founding of what eventually became Paludumia in the north. Paludumia's predecessor states frequently left and rejoined political arrangements with the core Umic homeland.

The eventual partition of the Umic homelands into several estates run and owned by oligarchs became the de facto system of government across all regions outside of Ume City. The city itself continued to be run by the Citizen's Assembly (as it still is today), though it became heavily influenced by the oligarchs.

The founding of the Holy States saw the oligarchic estates become their own members of the confederation. However, their diminished economic power and largely absentee rulers allowed the Paludumian government to take the reigns of the Holy States.

### Creation of the league

The Provisional Government of the Holy States created the League of Ume on 28 November 2019 and made the Citizen's Assembly the official legislature of the entire territory. This was done in the hopes of allowing the Umic estates to collaborate to revive the local economy surrounding Ume City.

### Dissolution

The league was dissolved on 2 December 2019 after Wey Yao, de facto leader of the league, ordered the execution of the Palus Plan's clause on evacuating Ume City.
Huang dynasty

The **Huang dynasty** was the ruling dynasty of Xandu from 2016 to late 2019. Unlike the succeeding Chen dynasty, it is not a royal dynasty as it never claimed royal titles. The city of Shanjing served as the capital and stronghold of the dynasty, whilst the northern town of Shantouxian served as its northern outpost in what is now the Yueshan region.

## History

### Founding and life in the empire

Its sole ruler, Ray Hua, founded the state of Xandu and the city of Shanjing in mid 2016. The city flourished throughout the Huang period as traders from Tyavyli and Ume City frequented its markets to trade agricultural goods and rare loot from mineshafts.

Larger-than-life architecture defined the city's landscape, and the agricultural-centric culture of the Huang saw the valley in the city's centre transformed into a massive wheat field.

### Collapse

The Huang state gradually collapsed as the Chen dynasty arose through its founding of the Dark Realm of Han and its dominant influence in Shanjing. Incursions by first the Umic Army and then the Thornian Army saw it lose territory along its eastern borders. The northern imperial possessions also largely evaporated as Huang rule refocused on the valleys surrounding Shanjing.

By November 2019, Huang rule was considered to have ended in all but name as the Chen had already effectively taken control over Xandu. By this time, the Dark Realm was a member state of the nascent Holy States. As Ray Hua declared that the former state of Xandu had been dissolved, the Holy States quickly stepped in and claimed Xandu on behalf of the Dark Realm.
Thornian Constitutional Convention (2022)

Since the overthrow of the Thornian monarchy in late 2021, the Thornian state has been in a state of flux with a provisional People's Republic of Thornia under military rule taking its place. Despite there being little to no armed resistance after the junta captured Elysia, elite members of soceity and former members of government had been uncooperative with the junta. This led to the creation of a constitutional convention or assembly to determine the future of the Thornian nation.

## System of government

The military junta is split on its preferred system of government. Senior members of the junta have proposed retaining the junta as a permanent system. Junior members and a large portion of the officer corps has proposed instating democracy (at least to some extent). Some senior and junior members have even proposed bringing back the royal family, though as a new constitutional monarchy (with almost all power stripped from the monarchy).

## Aphthonic nationalism

With the current junta's membership being majority Aphthonic (by origin), there is a significant Aphthonic nationalist faction in the convention. A large number of civilian representatives representing Aphthonic nationalist interest are also participating in the convention. However, few are demanding of an independent Aphthonis. Instead the Aphthonic nationalist bloc has proposed a new state by the name of **Thornia-Aphthonis** which once again recognises Aphthonis as an equal partner in a state union.

## Territorial claims

Representatives of the army have proposed scaling-back the territorial reach of the Thornian empire by abandoning much of northern Aphthonis (much to the chagrin of Aphthonic nationalist representatives) and completely abandoning the protected tribes in the south of Goruid (much to the chagrin of tribal representatives).

Hardcore Thornian nationalist representatives have even proposed sending a new wave of Thornian (of both Umic and tribal descent) settlers into Aphthonis and partitioning Aphthonis into smaller regions again.
Joy Adrid

Joy Ashley-Danielle Adrid (born October 2, 2007) is the nineteenth child and ninth daughter of the Adrids. She was born in Florida.

-She loves ice cream

-She likes giraffes

-She likes helping to cook

- She loves climbing and building forts

## Joy Adrid (Adrid #19)

### Date of Birth

October 2, 2007 (age 16) Florida, United States

## Family Info

### Siblings

Lesley AdridJenny Adrid

Emily Adrid

Henry Adrid

Austin Adrid

Savannah Adrid

Dylan Adrid

Joseph Adrid

Joshua Adrid

Emma Adrid

Lachlan Adrid

Landon Adrid

Thomas Adrid

Sadie Adrid

Ethan Adrid

Brayden Adrid

Madeline Adrid

Kaley Adrid

Katelyn Adrid

Isaiah Adrid

Angel Adrid

Jackson Adrid

Olivia Adrid

Merci Adrid

Julia Adrid

Alistair Adrid

Haven Adrid

Ella Adrid
International calendar system

Each day the server is on counts as one year.

The international calendar system is based on star charts from Old Earth. The years in the calendar system started from the founding of the first politically organised civilisation on Old Earth.

New Earth's historical chronology begins in 5760, when Old Earth refugees escaped from Old Earth (old calendar year 1140 AR) to New Earth (another planet about 4620 years in the future) using a wormhole.
Umia

## State of Umia

The historical flag of Ume City and one of the two banners in use to represent the League of Palus.

### Leader

*Governor*: Wey Yao

**Umia**, officially the **State of Umia**, is a state of the League of Palus. Its de jure capital is Ume City, however it has been ruled from Cataracta since late 2019. Its territory covers most of the eastern coast of the central continent stretching north from Xandu's coast and south to the Cape of Tyavyli, the Cataracta district, and numerous islands in the South Sea (the Ironie Islands and South Goruid Islands).

The state government evolved from the remnants of the city council of Ume City, which survived the upheavals that saw the wider Umic state evolve into a much larger entity that is now the League of Palus. Much of the city's manpower and resources went north and east in favour of colonising much more resource-rich and profitable lands. A portion of Ume's population remained behind to sustain life in the city. Ume City remains the de jure capital, though it was abandoned in late 2019 due to the implementation of the Palus Plan.
Crown Lands of Thornia

Territories of the Crown Land (shaded in yellow)

*Regional capitals:*

* Elysia (Lysae)
* Petrodis (Trodi)
* Travonia (Vonos)

**Thalasia**, officially the **Crown Lands of Thornia**, are the territories of the Thornian Empire directly controlled by the Imperial Crown. Its colloquial name of Thalasia acknowledges the territories' position as the main maritime territories of the empire. The city of Volovna (or Volos) serves as the capital of Thalasia, with Elysia (or Lysae) and Petrodis (or Trodi) serving as the regional capitals of Goruid and Aphthonis respectively.

The Crown Lands neighbour Palusia to its immediate west, and Zhongshan further west. It borders the Democratic Federation of Tyavyli to its south west. The territory of the Crown Land make up two-thirds of the total land area of the empire. If Thalasia were its own country, it would be the largest in terms of controlled land area and second largest in terms of claimed land area.

## History

The legal entity of the Crown Lands first existed as the holdings of the Secretariet of Thornia in early 2020. This eventually morphed into the monarchy and the intermittent regimes during interregnum periods.

The current entity of the Crown Lands were re-established in early-to-mid 2023 in the aftermath of the Chen-Thornia War and the political rivalry between Thornian pluralist political movements and Umic nationalists. This led to the separation of the Umic-majority regions of Ume, Cataracta, and Palus from the Crown Lands into their own self-governing territory known as the Federated Districts of Palusia.

The Crown Lands gained the regions of Travonia and Trabonia in June 2023 as part of a compromise with local rebel farmers wanting to be free from Palusian government control. The regions were later combined into the Dependency of the Bovinines, named so after the vast pastoral fields of the area. On 26 June, the Bovinines were elevated to the level of country.

## Administrative divisions

In the aftermath of the Chen-Thornia War, the Crown Lands were not formally divided into locally-governed administrative divisions. The Imperial Crown decreed the creation of several provisional regions:

* The Country of Goruid
* The Country of Aphthonis
* The Country of the Bovinines
* Dependency of Koralinisia

The divisions known as countries have their own specific laws on top of the Laws of the Imperium. The countries also generate much of their own funds through agriculture, mining, and internal trade. Dependencies are effectively military-run colonies.
Protectorate of Smarna

Banner of the protectorate.

Smarna roughly covers the western portions of Aphthonis immediately north of the International Jungle Zone.

### Capital

Smarna (Shantouxian) (*de jure*)Dobrado and Anipoxis (*de facto*)

### Government

Military occupation

The **Protectorate of Smarna** is a territory of Aphthonis consisting of regions it occupies in the former Xandunese imperial territories surrounding Shantouxian. The territory makes up nearly 40% of Aphthonis' land area. Its is mostly conducted outside of the territory, from the provincial towns of Dobrado and Anipoxis, though the Aphthonic government has plans to establish a new capital for the territory in the future.

The territories were already under Thornia's de facto rule during its direct administration from Shanjing. Although it was formally ceded to the State of Xandu, it is beyond the control of the Chen dynasty and the ceding of the territory was not recognised by the Chen. In February 2022, the territory was integrated into the newly autonomous Kingdom of Aphthonis as per the Thornia-Aphthonis constitutional convention.

## Etymology

**Smarna** is the Thornian Umic (specifically the Aphthonic dialect) translation of **Shantouxian** (which means *first settlement beyond the mountain* in Xandunese).
Nations-related rules

* A nation could only be formed if there are at least 2 people.
* Nations are considered extinct if none of its citizens are online for more than a month, unless they have a valid reason to not be online for a while.
	+ All players automatically gain the right to pass through your country's territory if none of its players are online for a month.
Palus Capital Territory

Banner of the City of Palus.

The **Palus Capital Territory** is a federal territory that covers an area regarded to be the capital of the League of Palus. It is made up of the Marshes district north of the Bay of Palus, and Cataracta to its south. The Palus City Centre is the central business district of the territory. The two districts are largely self-governing but share a treasury.

## History

The territory was created in late 2019 but only continued existing de jure after Great Thornia's establishment and takeover of the Palus swamp parts of the territory. It henceforth became the Province of Palus before being made nominally independent as the Palus Socialist Republic. It returned to being a province before being made a borough of the Province of Elysia.

On 17 September 2020, Great Thornia officially renounced its claim over the Palus swamp and re-recognised the existence of the Palus Capital Territory.

## Districts

* City of Palus
* The Landing
* Cataracta District
* Beach Town
Thornian occupation of Xandu

山國

*Shānguó*

Banner of Thornian-occupied Xandu.

**Xandu** had been under Thornian occupation between 27 March 2020 and 11 May 2020, in the aftermath of the Battle of Shanjing. Thornian authorities had given the territory the name of **Shan Guo** (山國, *Shānguó*). Its capital city was Shanjing.

Xandu continues to be a de jure independent state within the League of Palus, though the occupation and the inactive status of the Chen dynasty has made this an unrealistic depiction of the territory's status.

## Naming

The '*State of Xandu*' was the official name when related to the government of the Chen dynasty. However, Great Thornia had given it the name of *Shan Guo* (meaning 'mountain kingdom') given that much of the country is mountainous and the name of the capital, Shanjing, means 'mountain capital'.

## Government

The territory was governed by a military administration run by the Thornian Army. The head of this government was the **Military Administrator**, who wields absolute executive power in absence of the **Lord of Xandu** (who remains de jure head of state). Thus, the Military Administrator also acted as a de facto regent.

The Thornian occupiers had no intention of holding the territory in the long-term and also enacted a backlog of policies drafted by the Huang and Chen dynasties. This has included implementing a provincial system and further developing the capital city. The plan to construct a port city called *Nangang* was not carried out during the occupation.

### Foreign relations

The military administration does not represent the territory in international relations, nor does it represent it in the League of Palus.

## Administrative divisions

Shan Guo was divided into three provinces, with each province representing a specific geographic region.

南山 (Nánshān)
山京 (Shānjīng)
 Beishan Province
北山 (Běishān)
 Nan'an Province
南岸 (Nán'àn)
*南港 (Nángǎng)*
Paluskova

*Palus Bay Area*

**Paluskova**, or the **Palus Bay Area**, is a megapolis spanning the Metropolitan City of Elysia, Palus Urbem, and Cataracta. It serves as the collective capital of Great Thornia. It is the largest city in the world and is the only one classified as a megapolis. It is also the only city in the world to be run as a "federated city" (rather than a federal city controlled by the federal/central government), meaning that its three component cities have their own autonomous governments with a Federal Mayor as its head.

## Component cities

All three component cities are equal in status, and none of their city centres serve as their main centre of administration.

* Metropolitan City of Elysia
* Palus Urbem
* Cataracta

## Government institutions

Great Thornia's national institutions are spread across all three cities. No single city holds total political power over the entire country.

* **Metropolitan City of Elysia**
	+ Presidential Palace of Elysia
	+ Central Command of the Armed Forces of Thornia-Aphthonis
		- Secondary base of the Volovna Brigade
	+ Ministry of Home Affairs
	+ Ministry of Transportation
	+ Ministry of Urban Governance
* **Palus Urbem**
	+ Presidential Palace of Palus
	+ Parliament of Great Thornia
	+ Supreme Court of Great Thornia
	+ National Treasury
	+ Ministry of Agriculture
* **Cataracta**
	+ Primary base of the Palus Brigade
	+ Ministry of Foreign Affairs
	+ Ministry of Chemical Innovation

## Geography

The megapolis' geographical area spans 5 biomes - plains and rivers in its east, forests in its far west and north-east, swamps in its east, and extreme hills in its south-west. Both Elysia and Palus Urbem have their city centres on biomes, with both being almost completely flat. Cataracta is the only city centre on an elevated plane.
Knights of the Golden Trident

Banner of the Order of the Golden Trident.

The **Knights of the Golden Trident** were an elite unit of knights loyal to the Order of the Golden Trident. It was based in Elysia. It serves as the order's *de facto* private army, and was the *de jure* sole remaining regiment of the Thornian Army. It was made up of elite members of the order (who effectively control Great Thornia).

The order of knights was formed in the aftermath of the First Pillager War, The Great Plague, and the Massacre of Elysia. These combined and consecutive tragedies saw almost all militaries around the world collapse, and the Thornian Army pushed to new limits (and the Thornian national treasury reaching a desperate low point). It was clear that the modernisation attempts made by the Thornian Army were not effective due to high rates of friendly fire and weak control over rural or remote regions. The Knights were extremely effective in fighting in the early stages of the Second Pillager War, but the exhaustion of the national treasury forced them into retreat.

As the aftermath of the Second Pillager War and the aftershocks of the plague required Thornia to deploy forces nearly all across the globe, the order of knights was eventually forced to conscript non-elite members of the Order, and eventually citizens across the Thornian empire. The need to spread its members across various newly-formed legions at short notice led to the order of knights' de facto dissolution. The final nail in the coffin was the Thornian Civil War, when the Okthi clique of the Thornian Army gained de facto command of the army and formally declared the Knights defunct. Members of the order of knights fought on both sides of the war.

The Knights used many of the strategies and tactics of the mercenary order founded by Weihan (who later became the Lord of the Dark Realm of Han). His mercenary order managed to effectively out-manuever the Xandunese and Umic militaries in regional power-plays despite having little resources and a considerably small homeland, and the order ended up building the state that became the Dark Realm. The Knights of the Golden Trident were the reverse of this situation as the knights are responsible for keeping a pre-existing state (or even empire) afloat.
Koralinisia

**Koralinisia** or the **Koralinisian Islands**, formerly the **Coral Islands**, is an archipelago of islands off the south-east coast of the Goruid peninsula. It is a non-incorporated dependent territory of Thornia-Aphthonis, and is administered by the Armed Forces of Thornia-Aphthonis.

The territory was the first new territory to be claimed by modern Great Thornia since its founding in January 2020. It was the first province of Great Thornia gained by conquest (after Thornian forces eliminated a pillager force stationed on the island), and the first during the Pillager War. The former far-northern provinces in The Great North were conquered in the later stages of the Pillager War.

## History

### Background

The territory was captured during the January 2020 expedition in the south of Goruid. The expedition's original plan was, from Baoratovia, to follow the eastern coast of the peninsula back up to the Galinisian Islands. It was decided after rounding the Forest Cape to head further east to explore the islands (which had never been visited before). An expansive coral reef was discovered between the islands, giving it its name.

### Renaming and reorganisation

In September 2020, the islands were renamed to Koralinisia and were made a borough of the Province of Porta. The territory remains uninhabited, like its fellow archipelago borough of the Galinisian Islands.
Cattle Harbour City

The **Greater Harbour Conurbation** or **Cattle** **Harbour City** is a proposed conurbation or metropolitan region covering the entirety of Steaker's Bay (which would be renamed *Cattle Harbour*). It would combine the Thornian settlements of Marsh Town (and its suburbs), Hill Town, The Canal, Two Waterfalls, and Flower Hill into a single pseudo-region which would function as the capital of Thornia, as well as the de facto economic centre of the northern half of the Holy States.

## Current situation

The Marsh Town area currently covers the north-eastern corner of Steaker's Bay and is seen as an experiment at what a greater conurbation would look like in the region. Two Waterfalls and Hill Town have seen minimal investment and development from the Thornian government, while Flower Hill's development relies almost entirely on that of Two Waterfalls.
Joseph Adrid

Joseph Carson-Aiden Adrid (born June 8, 1995) is the eighth child and fourth son of the Adrids. He was born in Cardiff, Wales.

-Intelligent

-Studies a lot

-Active

-Tall

-He loves learning about science

## Joseph Adrid (Adrid #8)

### Date of Birth

June 8, 1995 (age 28) Wales, United Kingdom

## Family Info

### Siblings

Lesley AdridJenny Adrid

Emily Adrid

Henry Adrid

Austin Adrid

Savannah Adrid

Dylan Adrid

Joshua Adrid

Emma Adrid

Lachlan Adrid

Landon Adrid

Thomas Adrid

Sadie Adrid

Ethan Adrid

Brayden Adrid

Madeline Adrid

Kaley Adrid

Joy Adrid

Katelyn Adrid

Isaiah Adrid

Angel Adrid

Jackson Adrid

Olivia Adrid

Merci Adrid

Julia Adrid

Alistair Adrid

Haven Adrid

Ella Adrid
Elysia Declaration

The **Elysia Declaration** was an agreement between the Crown of Thornia, representatives of the Umic provinces, and the Thornian occupation authorities in Xandu to redraw the internal borders and determine the post-war order of the **Thornian Empire**. Negotiations were sparked by simmering tensions between the Crown and the Umic provinces that began during the Great Thornia period and were exasperated by the economic conditions during the War of the Three Regions and the Chen-Thornia War. The declaration maintained the monarchy's position across the empire but allowed for internal autonomy of various nationalities.

## Crown Lands

The provinces of Elysia, Boravia-Meridina, Aphthonis, Dobresia, and Galinisia (and the territory of the Koralinisia) were to continue under direct imperial rule under the **Crown Lands of Thornia** (previously known as the *Lands of the Crown of Thornia*).

Volovna was designated as the capital of the Crown Lands. Elysia would continue in its role as capital of all Goruid, whilst Petrodis would continue in its role as capital of Greater Aphthonis and Galinisia.

## Palusia

The cities of Palus and Cataracta, the provinces of Ume, Travonia, and Trabonia (and the territory of the Ironie Islands) would be unified as a new country known as **Palusia**. The constitution of the League of Palus would be restored, granting all territories effective statehood (though Travonia and Trabonia continue to be under Palus' rule).

## Zhongshan

The State of Xandu would be dissolved and the personal union with the Dark Realm of Han under the Chen dynasty would be terminated. A new country known as **Zhongshan** (or middle mountain) would be established in its place. Xandunese culture and language would continue to be honoured as integral aspects of the territory's identity. However its puppet government, established at the end of the Chen-Thornia War, would continue ruling as the legitimate, legal government of the territory.

Shanjing would continue as the designated capital city. There have been plans for new settlements in the north of Zhongshan, with further plans for these new settlements to enable greater economic diversification.
March of Agenetmae

Abandonment by the Dark Order (5765)

Dark Realm of Han

**Agenetmae** was a former independent state that controlled the southern tip of what is now Greater Shanjing. It was the first state controlled by New Earthers on New Earth. It existed between 5760 to 5765.

Its territory was mostly centred around Fort Agenetmae and the valleys on the sides of the mountain that the fort was located on. It was mostly self-sustaining but the lack of adequate space and food supplies forced the New Earther Agenetmaens to disperse and search for better land.

Most of its population were refugees from the Old Earth nations of Nuuland, Xandu (Imperial faction and Republican faction), and Aevaris. The refugees worked together to construct the fort as a temporary habit whilst explorers went to search for better lands for habitation. The Nuulish and Aevarian refugees left together to establish Ume City further east in 5762, whilst the Xandunese refugees headed northward through the valley to establish Shanjing in 5765. The fort became a Xandunese possession and was used by the Dark Order prior to the discovery of the Dark Realm of Han's future lands.
Alternative names

## Nations

Nations have both short-form names (informal) and long-form or official names (formal). In most literature, formal names are used to refer to the political state whilst the informal name is used after as short-hand or to refer to the nation regardless of historical era.

### Changes throughout history

#### Ume

The **Umic** nation has undergone a slew of changes to its *formal* or *official* name. Its most recent iteration is the **League of Palus**, which is named after the Umic Thornian city of the same name. Various names such as the Republic of Ume or Umic Republic and Umic Empire have been used to refer to the Umic state during its early unitary phase.

As it fractured into smaller statelets and reformed as a federation, it has used names such as the **Holy States**, the **Paludumian Republic**, and now the League of Palus. However the name of the original city was not used in the names of these states. The League of Ume briefly existed within the Holy States in 2019.

#### Xandu

The **Xandunese** nation has not had a long-form name nor any alternative names throughout most of its history. However from the end of 2019 as it came under the rule of the Chen dynasty, the dynasty's lands were unified under the Free State of Xandu. When the Chen separated its administration from the Dark Realm of Han, the **State of Xandu** replaced the free state. When Thornian political influence and indirect rule began, the alternative name of **Shanguo** came into use by authorities. Since the end of Thornian rule, the nation's original name has returned to its status as the primary name.

#### Thornia

The **Thornian** nation used to be known as **Thornica** during the early Umic colonial era. This evolved into Thornia sometime between 2016 and 2018. This name was later replaced with **Paludumia** (Thornian Umic for *marsh lands*), and when it dominated the Umic political world a new state by the name of the Paludumian Republic arose. This name was later shortened to Palus to describe its capital. The name 'Thornia' returned to prominence during the latter stages of the Paludumian Republic's existence when the Despotate of Thornia arose. The word 'great' was added to the name as the despotate evolved into **Great Thornia**. The state later took the name of **The Great Thornian State**.

#### Tyavyli

The **Tyavylian** nation has alternated between numerous official names throughout its history. At first it did not have a formal name (when it was a province or territory of the early Umic state). The **Democratic Republic of Tyavyli** gained independence from Ume in 2016. This state was later reformed into a federal monarchy when Snuldavich joined Tyavyli, with the new state taking the name of the **Democratic Federation of Tyavyli**.

## Settlements

Different languages have different names for settlements across the world.
Sabara

**Sabara** is a township on the south coast of West Aphthonis, within Great Thornia. It is the capital of the province of West Aphthonis, and the centre of administration for the Aphthonis megaregion. It is the southern-most settlement of the Great Northern Expanse region.

It also serves as the primary naval command centre for Thornian naval operations in the western half of the Sabaran Sea. It originated as a small NPC village, though Thornian authorities intend on expanding it to house more government institutions.

## History

The town was first discovered during early Thornian expeditions into The Great North between 2016 and 2018. No Thornian or Umic citizen had ever stepped foot into the town until 2020, with the town only ever being observed from afar in the Sabaran Sea. Neighbouring towns were visited numerous times and Thornian or Umic expeditionaries traded with their inhabitants.

Formal control of the township was established on 21 February 2020, despite the town having been claimed by numerous nations (the former Umic republics and the Despotate of Thornia) for at least two years prior. On the same day across the strait on the Goruid peninsula, Volovna was founded as a resupply port to aid Thornian military and trade fleets refuel their food supplies enroute to Sabara. On 5 March 2020, the town became the capital of the Kingdom of Aphthonis. In early April, construction of a small royal residence began on the east coast of the town.

In early to mid April, the Crown of Great Thornia was dissolved and the Northern Revolutionary Socialist Party took control of both Great Thornia and Aphthonis. Aphthonis' re-annexation by Great Thornia meant that Sabara no longer served as a national capital, as Elysia solidified its stance as the national capital. Development in Sabara was temporarily halted in favour of developing the more resource-rich port settlement of Volovna first.
Shimmer and Shine Fanon Community

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Congress of Shanjing

The **Congress of Shanjing** was the last session of the United Earth Assembly before the dissolution of United Earth. The assembly was called in response to the fall of the Old Order at the Battle of the Green and the precarious situation in the former Dark Realm territories. It was decided in this session that the pre-war nations and their former boundaries/claims would be restored.

## Major changes

* United Nations re-established.
* Greater Shanjing was repartitioned into the Dark Realm of Han and Xandunese Greater Shanjing, with Shantouxian and New Xandu being returned to Xandu from United Earth occupation.
* Bircatyavyli was repartitioned into Tyavyli and Bircalanium. Bircalanium chose to be restored to the Umic State.
* The Umic State, the State of Thornia, and Yhuga formed the Association of Umic States. However, Yhuga gave up its own territory to Tyavyli as Yhugan citizens demanded to return to Ume. The Umic State and the State of Thornia were finally reunified as the State of Ume, with the Association of Umic States becoming the Imperial State of Ume. Much of Ume's former colonies were restored to the empire.
* The Neutral Zone was restored from the Umic State's territory and given to the United Nations.
Shimmer

Shimmer

* 1950s
* 2015
* 2016
* Mermaid
* Underwear

Aliases
*Unknown*

Relatives
*Unknown*

Affiliation
*Unknown*

Biographical information

Marital status
*Unknown*

Date of birth
*Unknown*

Place of birth
*Unknown*

Date of death
*Unknown*

Date of death
*Unknown*

Physical description

Species
Genie

Gender
Female

Height
*Unknown*

Weight
*Unknown*

Eye color
*Unknown*

**Shimmer** is one of the two title characters and protagonists in *Shimmer and Shine*.

Description
"*Shimmer is all heart. A sweet, loveable ball of energy who is always looking for ways to maximize the fun. She’s bright, cheerful, giggly and an eternally optimistic dreamer. Always having the time of her life, Shimmer loves nothing more than doing what she’s doing at any given moment. She thinks her sister Shine has the best ideas and wherever she goes, her pet Gibbon monkey Tala, is always by her side.*"

Looks
Shimmer has fair skin, long hot pink hair in a high ponytail and blue eyes. She wears a light purple genie outfit with matching shoes and jewelry, and a purple belt with a loose belt tab.

Appearances
Shimmer appears in every episode of the show.

Trivia* Shimmer's US voice actress, Eva Bella, also provides the voice of young Elsa in *Frozen*.
* Shimmer (along with Shine) is never shown returning to the human world after "Welcome to Zahramay Falls".
* She is Shine's twin sister.
* Her and Shine's parents were never seen in-series.

Gallery
Main article: Shimmer/Gallery
Template:Characters
Elaseum

**Elaseum**, officially the **Republic of Elaseum**, was a short-lived state mostly located on the west coast of the Goruid peninsula. It was formed from the remnants of Great Thornia in the aftermath of the Second Pillager War. The metropol of Elaseum encompassed the entire territory of the Metropolitan City of Elysia whilst also including the former Palusian city of Palus Urbem. Apart from the metropol, Elaseum also had other territories considered to be semi-self-sufficient colonies and occupation zones.

## Etymology

'Elaseum' is a *later Thornian* version of Elysia, which itself means paradise.

## History

The duel crises of the Great Plague and the Second Pillager War saw the Thornian Army more or less destroyed by the ravages of disease and war. Both crises also led to the Thornian government running out of funds (due to intensive expenditure as well as the death of a majority of its tax base). Uprisings across Aphthonis, Volovna, and Altium forced the Thornian Army to retreat to the Elysia metropolitan area. Despite this, these uprisings did not succeed as the lack of a stable government in these territories saw their populations killed off by the plague.

Disgruntled officers and irritated members of the Golden Trident formed an alliance which overthrew the government of Great Thornia (which fled to Petrodis). The new government declared the end of Great Thornia and the creation of the Republic of Elaseum. The republic only lasted for 10 days before its leadership was killed off by the plague, after which the Thornian government returned.
Справедливая Война

**Справедливая война** (-245 —  -176) — Война дворфийской метрополии и лоялистов против 5 взбунтовавшихся колоний, провозгласивших свою независимость ... Аурума -245 года. Произошли значительные политические и экономические изменения в жизни жителей Курнира, вызванные войной и победой в ней сторонников независимости.

## Предыстория войны

В -246 заканчивается Война искупления. Победа была одержана силами колонистов без всякой помощи метрополии. Далее "в связи с окончанием военных действий" поднимаются налоги и снижаются закупочные цены для произведённых колонистами товаров.

5 Купрума -245 Зибор Счипан отправляет ходатайство о налоговых льготах, для направления средств на восстановление Храма Морадина в разрушенном Златограде.

56 Аурума того же года приходит отказ. После этого Дурин Железностоп, Вислав Голденбир и Сибор Айронакс — избранные дожи Феррумграда, Златограда и Сильверберга, пользуясь поддержкой населения, отказываются выплачивать налоги в новом размере. В качестве ответных действий распускаются собрания всех городов; упраздняется должность дожа. Вместо них во главу городов ставятся назначенные Генерал-Губернаторы

12 Мифриума в шахтёрском посёлке Миздголль собирается уже совершенно нелегальный конгресс дожей. Вырабатывается петиция, в которых признавал связь Курнира с метрополией. В тоже время настаивалось на отмене последних актов относительно колоний, угрожая в противном случае прекращением торговли. Ответом на петицию послужило объявление Саузеншпиля на военном положении.

## Начало Войны

Генерал-Бригадир Джокарто Марони имел в своём распоряжении 2 полка регулярной армии, которые находились в Саузеншпиле, однако все прочие земли контролировалась восставшими. 42 Мифриума он получил приказ разоружить восставших и арестовать их главарей. Утром 47 Мифриума военные вошли в Легн'грем, где их подразделение попало под атаку 500 повстанцев. Солдаты начали отход к Саузеншпилю, но повстанцы атаковали их со всех сторон, и только подоспевшее подкрепление предотвратило полный разгром отряда. Это сражение, известное как Сражения при Легн'греме положило начало Справедливой Войне.

7 Купрума -244 Конгресс Дожей санкционирует наступление полковника Торрерхида Нордемака на Саузеншпиль. Однако во время перехода через зимние горы, погибло около 400 дворфов и к городу с полковником 23 Купрума добралось лишь 700 ополченцев. С ходу им удалось взять крепость Хенграк, что в 12 километрах от Саузеншпиля. Однако развить наступление Нордемаку не удалось. 25 Купрума Марони посылает 2400 дворфов для отбития крепости. Нордемаку удаётся отбить все 4 попытки штурма и начинается осада, закончившаяся 72 Купрума победой лоялистов. Хотя и большинство обороняющихся погибло, 87 восставших попадает в плен. В их числе и полковник Нордемак.

Хотя наступление и провалилось, оно оттянуло наступление Генерал-Бригадира Марони. Это дало время восставшим укрепиться и одолеть лоялистов в Златограде, Сильверберге и Феррумграде.