Armor

**Armor** is the protective gear in *Tribes of Midgard*. Einherjar enter the world without much to wear and most will need protection from enemies and the elements... unless, of course, you've got Nothing to Hide. See Borghild the Armorer in the Village about crafting a set of armor or complete a Quest from the Quest Board near the Longhouse to earn a piece or two.

In Saga mode, damaged armor can be restored using Souls at the Repair Bench in the Village. In Survival mode, use the Allforge to repair gear. Sometimes upgrading a piece of armor is more cost-effective than repairing a completely broken one.

All Armor sets have a **Cosmetic** version which can be equipped before the game in your Customize (Menu) or at the Protection Mannequin in the Longhouse at the Village.

### Armor Specs

* Armor Sets have an Armor Perk which adds a stackable passive bonus. (Each set's perk is listed above the armor table.)
* - Most also have an Element which makes them more effective when facing certain foes; the higher the number the more protection against the Fire, Ice, Thunder, Dark elements.
* - Additionally, the thermometers indicate how much protection each piece offers against the hot or cold Temperature throughout the World.

## Common Armor

### Villager's Set

 Enemy Loot Up: Increase chance to receive double the loot from enemy drops per piece equipped.

## Uncommon Armor

### Hersir Set

 Sword Up: Increase Sword damage per piece equipped.

### Raider Set

 Axe Up: Increase Axe damage per piece equipped.

## Rare Armor

### Feral set

 Hammer Up: Increase Hammer damage per piece equipped.

### Nornir Set

 Shockproof  Thunder Up: Increase protection from Thunder damage and Thunder damage per piece equipped.

### Seiðr's Set

 Voidproof  Helthing Up: Increases protection from Void and damage against Helthing per piece equipped.

### Gullveig's Set

 Fireproof+  Fire Up: Increase fire protection and fire damage per piece equipped.

### Niflheim Set

 Iceproof+  Fallen Up: Increase ice protection and damage to fallen enemies per piece equipped.

## Epic Armor

### Utgarð's Set

 Iceproof+  Ice Up: Increase ice protection and ice damage per piece equipped.

### Serpent Set

 Poisonproof  Dark Up: Increase poison protection and dark damage per piece equipped.

### Embers Set

 Fireproof+  Fury: Increase fire protection and fury damage per piece equipped.

### Alvíss' Set

 Shockproof+  Spear Up: Increase thunder protection and spear damage per piece equipped.

### Valr Set

 Bow Up: Increase bow damage per piece equipped.

## Legendary Armor

### Fornjót's Set

 Iceproof++  Jötunn Up: Increase ice protection and damage against Jötunn per piece equipped.

### Baldr's Set

 Shockproof++  HP Regen: Increases thunder protection per piece. Regenerate HP every 10 seconds. Amount healed increases per piece equipped.

### Fenrir's Set

 Ancient Up: Increase Damage against Ancients per piece equipped.

### Jörmungandr's Set

 Poisonproof++  Mana Regen: Increase poison protection per piece. Regenerate Mana every 2 seconds. Amount gained increases per piece equipped.

### Surtr's Set

 Fireproof++  Ablaze: Increase fire protection and Ablaze damage per piece.

### Hel Set

 Voidproof++  Leech: A chance to regenerate a percentage of the damage done when you strike a foe.

## Looted Armor

Some armor can only be looted from defeated enemies or taken from Treasure Chests in enemy Camps.

## History

Valhalla-5.0

* Valr set added

Witch-4.0

* Niflheim & Hel Sets added

Inferno-3.0

* Gullveig's Armor & Shield changed to Rare instead of Epic
* Embers, Alvíss', Surtr Armor added

Wolf-1.0

* Introduced