Werepanther-Vampire Hybrids

Werepanther-Vampire hybrids are a crossbreed between a Werepanther and a Vampire. They are among some of the most powerful creatures and hybrids in existence, having both Werepanther and Vampiric powers. It is not impossible to obtain this type of hybrid (due to Werepanthers being a mutation of the Werewolf Bite), but it's not entirely common.

## Creation

To become this form of hybrid, one must first be lucky enough to obtain the werepanther mutation from an alpha bite or be born as a werepanther. Then, they simply must die, so they don't feel the pain of the next step, the preferred method of killing a werepanther in any way that doesn't include an outside material like Mercury (i.e. strangulation, being mauled, etc). Next, the werepanther must be resurrected by either injecting vampire blood into the bloodstream or being given the vampire bite.

## History

This hybrids history starts at about 1584, where the first of this kind of hybrid, named Gallie Cochran, was created after being viciously mauled by a pack of werewolves outside of her home. Around 200 years later, Gallie and her coven came to Beacon Hills in search of a safe place from hunters - which they found in the Beacon Hills Preserve - while trying to create more hybrids such as Gallie. After over 10 trials from werepanthers all over California, only 4 had survived the initial change, and only 2 are still alive to this day. The dread doctors had obtained the blood of this form of hybrid through one of the successful hybrids and tried to replicate it, with some avail, resulting in the creation of around 3 more hybrids that has since been eradicated by the McCall Pack.

## Physical Appearance

After the change, the hybrids' physical appearance and muscle mass are enhanced and perfected, and they no longer need to breathe, though they often still do so out of habit, and feel uncomfortable without their sense of smell - the first warning of an impending threat.

Their body's natural changes no longer occur. They cannot age or grow things such as fingernails, toenails, and hair will no longer be able to grow. However, if an arm, leg, nose, or other such appendages should be removed, albeit painfully, it can be easily reattached. hybrid venom is noted to be the only thing that scars a hybrid. Since the venom is adhesive, coating the severed end with it will help it heal faster. Their voice also becomes more alluring, melodic, and seductive.

Their teeth are as strong as diamonds able to cut through there own skin more easily they humans with there own skin. they are coated with venom that paralyzes humans but does nothing to animals or there two ancestors.

In human form, hybrids still possess the power of both vampires and werepanthers, though they are extremely heightened. When in werepanther form, their eyes become heterochromatic (with one eye being green and the other being red), and their power increases to a neven greater degree. When the situation of injury or dismemberment occurs, a hybrid does not need to use venom to heal, their anatomy heals on its own.

## Powers and Abilities

**Lycan Powers**

* Werepanther Bite

* Werewolf Bite Blood Cure: Hybrid blood is capable of healing someone from the bites of a hybrid or lycanthrope.

* Transformation Control: Hybrids have the ability to shapeshift/transform at will and at any time that they desire, unlike werepanthers that are forced to shapeshift/transform only once a month on a full moon. A hybrid can also transform partially, displaying their werepanther eyes and teeth.

* Enhanced Transformation: Werepanther hybrids can transform into panthers or, if fueled by ad extreme amount of anger, can transform into a monstrous Beast of Gévaudan type creature.

* Accelerated Healing Factor

* Lycanthrope Enhancement: Werepanther hybrids are capable of using their werepanther features to further supplement their powers and abilities. Non-original hybrids can grow claws from their nails and fangs from their teeth even when they are still in their human forms. Their eyes also change into those of their werepanther form, presumably granting them better eyesight. Due to their heritage, a hybrid's strength and speed are heightened further during a full moon and at its peak in their Lycan forms.

* Enhanced Emotions: Because of their werepanther traits, hybrids experience emotions more powerfully than humans and non-original werepanthers. Particularly emotions such as anger, rage, aggression, and violence due to their Lycan heritage. Hybrids are more prone to violence and rage. However, emotions such as love, joy, and happiness are intensified for them as well, allowing them to live life more intensely. This ability allows them to feel emotions at their peak regardless of their age.

* Lie Detection

* Pain Transference: Due to being part Lycan, hybrids can absorb and alleviate pain from other people/creatures and can "heal" in some cases.

* Anger: When a hybrid is furious, it is possible to increase all their powers and abilities for a short period of time.

* Memory Transference: Hybrids, like werecreatures can transfer (give or take) memories by inserting claws into the nape of an individual's neck. This ability can establish mind-to-mind communication and, with practice, allow for memory manipulation or erasure.

* Eolas: An ability that allows werecreatures (and by extension hybrids) to connect with nature, culminating in the user and allow them to discover someone's whereabouts.

* Ansin: Allows were-creature hybrids to connect with nature and its past (Like Eolas, but stronger).

* Daytime Walking: Due to their werewolf heritage, Hybrids are able to move around during the day and in the sun without the use of a mystical stone bound to a piece of jewelry.

**Vampiric Powers**

* Immortality

* Emotional Control: Due to their heritage, these hybrids are able to exert certain control over their own emotions, e.g. They can turn off their humanity.

* Mind Compulsion: These hybrids can compel the minds of humans. They cannot, however, compel original vampires, non-original vampires, supernatural hunters, witches, or werecreatures.

* Pyrokinesis (slight)

* Weather Manipulation (slight)

* Electrokinesis (slight)

* Flight

* Hypnosis

* Telekinesis

**Shared/Combined (Enhanced) Powers**

* Enhanced Superhuman Combat

* Enhanced Superhuman Dexterity

* Enhanced Superhuman Intelligence

Enhanced Superhuman Reflexes

* Enhanced Superhuman Senses

* Enhanced Superhuman Stealth

* Enhanced Superhuman Durability

* Enhanced Accelerated Healing Factor

* Enhanced Superhuman Speed

* Enhanced Superhuman Strength

* Enhanced Emotions: Because of their vampiric and werepanther traits, hybrids experience emotions more powerfully than humans and non-original vampires, and original vampires. Particularly emotions such as anger, rage, aggression, and violence due to their Lycan heritage. Hybrids are more prone to violence and rage than non-original vampires. However, emotions such as love, joy, and happiness are intensified for them as well, allowing them to live life more intensely. This ability allows them to feel emotions at their peak regardless of their age.

* Immunity to UV light and Silver

* Telepathy and Illusions

* Eidetic Memory

* Razor-sharp Claws and Teeth

* Night Vision

* Wall Scaling