Kamen Rider Gaim

* Kouta Kazuraba
* Kamen Rider Gaim
* Kamen Rider Gaim Pine Arms
* Kamen Rider Gaim Ichigo Arms

## Summary

**Kouta Kazuraba** is the main protagonist of Kamen Rider Gaim. He is a dancer for Team Gaim who transforms into **Armored Rider Gaim** , later embracing the title **Kamen Rider Gaim** as he continues the fight against the looming Helheim invasion.

## Powers and Stats

**Name:** Kouta Kazuraba, Man of the beginning, Kamen Rider Gaim

**Origin:** Kamen Rider

**Gender:** Male

**Age:** in his 20s

**Classification:** Human, Overlord, Higher dimensional being, kamen rider

**Powers and Abilities:**

* Kouta Kazuraba/Overlord
* Kamen Rider Gaim
* Lockseeds
* Jimba Arms
* Kachidoki Arms
* Kiwami Arms
* Man of the Beginning
Superhuman Physical Characteristics, Martial Arts, Acrobatics, Plant Manipulation (Can manipulate the Heilheim forest, passively turn areas into helheim areas and passively create helheim fruits, can use helheims veins to attack enemies and negate plant manipulation from other overlords), Statistics Amplification (Can increase his powers via eating helheim fruits), Transmutation (Any being that has their skin pierced by an overlord get infected by plants, this causes extreme pain and transform said person into an inves), Minor Mind Manipulation (Helheim fruits can make others find them tasty and eat them), Resistance to Mind Manipulation, Dream Manipulation and Illusion Creation (Break throught an Overlord's mental illusion attack), Soul Manipulation and Higher Dimensional Manipulation (Gaim drivers can protect them from saver turning them into higher dimensional beings, even when saver was able to bypass the resistance, the gaim riders can keep their ego and not get "melted")

All previous, Superhuman Physical Characteristics, Damage Reduction (Can absorb the impact when jumping from a high place, the recoil of the kick and it can also reduce damage by repelling each other through electromagnetic force.He can reduce the damage in his head), Matter Manipultion, Durability Negation(His sword can break throught chemical bonds( Purification and Resistance to Poison Manipulation (His mouth piece can take in outside air and takes it inside after passing through a special filter that removes toxic substances), Enhanced Senses (His pulp eye is a Innumerable small camera eyes are arranged in a radial pattern, which can be captured far beyond the range that humans can see and the Byakugo signal has the property of reacting to electromagnetic waves, magnetic force, and various radio waves, and acts as a sensor), Energy Manipulation (His attacks are energy based), Explosion Manipulation (His attacks can cause explosions, his finisher explode people from the inside out) Information Analysis (He can cooperate with the battlefield driver to read the heart rate and physical and mental damage and maximize the wearer's fighting ability), Resistance to Explosion Manipulation (Can take finishers and not explode) and Resistance to Durability Negation (Can tank swords that can break throught chemical bonds and pierce throught you and your armor)

 **Pine Lockseed**: Damage Reduction (The spine armor has the function of diffusing and absorbing impact by making spike-like irregularities on the surface.In addition, the unevenness of the armor surface also has functions such as destroying the enemy's weapon itself and causing blade spillage. His suit reducts damage), Size Manipulation via finisher (Can increase the size of his weapon), Information Analysis (Gaim now can monitor the damage to the armor that covers the upper body of the Pine Arms) and Magnet Manipulation (His weapon generates a magnetic field and controls the iron ball part)

**Ichigo Lockseed**: Statistics Amplification (Amps Gaim's mobility so he can dodge attacks), Information Analysis (Increases Gaim's orange arm's), Damage Reduction (Gaim's armor that covers the toes can harden itself to reduce damage, Gaim's chest armor also reduces damage) and Danmaku and Explosion Manipulation (seen here, his weapons in this from explode in contact)
 **Fresh Orange Lockseed**: Orange lockseed abilities likely enhanced
 **Watermelon Lockseed**: Statistics Amplification, Shockwave Creation, Regeneration ([ep 7]), Energy Manipulation via finisher (Can create an energy melon to trap the opponent[ep 7]), Limited Damage Negation via his sword (Via slinging his sword he can negate attacks[ep 7]), Large Size and Flight
 **Wizard Lockseed**: Kamen Rider Wizard's powers and Power Nullification (His armor nullifies Magical and Energy attacks)
 **Drive Lockseed**: Kamen Rider Drive's powers [1], Handle sword gives durability negation (vibrates at ultra-high speed, and cuts everything at the same time as it touches it)

 **Lemon Arms**: Those of Orange Arms enhanced, Statistics Amplification (Can increase Gaim's Power level), Enhanced Damage Reduction (His new armor has more layers of protection)
 **Cherry Arms**:

 Abstract Existence, Incopreality, Higher Dimensional Existence (His existence is superior to that of Saver's), Immortality Negation (Type 4 and 5), Conceptual Manipulation (Killed Saver)

**Attack Potency:** The character's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).

**Speed:** It is generally "Combat Speed" (in bold).

**Lifting Strength:** The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).

**Striking Strength:** The attack power of the character's physical attacks/blows (in bold).

**Durability:** The amount of attack power the character can withstand before being overwhelmed (in bold).

**Stamina:** Self-explanatory.

**Range:** The distance the character's attacks/abilities can cover.

**Standard Equipment:** Things a character can be expected to have on hand at any given time.

* **Optional Equipment:** Things that the character has owned or made usage of before for an extended period of time, but does not always have available on their person.
* **Can Create/Summon:** Important/relevant things that the character can create or summon.

**Intelligence:** Self-explanatory.

**Standard Tactics:** The usual behaviour exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. This section is optional and should not be added if the character's behaviour is too inconsistent to identify a common pattern.

**Weaknesses:** Self-explanatory.

**Feats:** List the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats. It is possible to add Respect Thread links to the list, as long as they follow the policies regarding the subject provided in the Editing Rules page.

**Notable Attacks/Techniques:** A list of some abilities the character generally uses.

**Key:** For characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those transformations/power-ups/timelines here in bold.

## Others

1. ↑ Drive X Gaim