Universe Planes

## Forward

The ADIGASH universe non-material planes are very similar to the classic forgotten realms wheel model. Any unlisted remarks can be assumed to have the same or similar properties to the planes as described in the DMG. One key difference is every outer plane is overseen by a single god. Other gods live on a demi plane within a main outer plane or have a satellite plane just beyond the main outer planes to claim as their home and mold to fit their needs. The size of these planes is proportional to their creators power. Another key difference for the inner elemental planes, they are often described as the origin location for elementals, aarakocra, and other races that can also be found in the material plane. For the ADIGASH universe these races are actually created on the material plane but a twisted version of that creature can be found in the inner elemental planes where specified in the DMG and other external texts. The non-material planes persist across cycles.

## Planes

### Transative Planes

#### Astral Plane

For the most part, functions as specified in the DMG. Contains the Astral Courthouse the first stop of souls which lose their anchor to the material plane.

### Inner Planes

The layout and geography of the inner planes functions as specified in the DMG. The inner planes elemental planes also function as a reservoir of power for the elemental artifacts, drawing on from the energy of the elemental planes can have side-effects. The creatures that inhabit the elemental planes are twisted hybrid reflections of the creatures created by the Dryad's Diadem on the material plane; these twisted variants persists across cycles (since the inner planes are not destroyed) allowing twisted versions of creatures created in previous cycles to be found here. For example, traditionally fire elementals originate from the Plane of Fire, instead fire elementals were created by the gods and placed on the material plane. Various forms of twisted fire elementals can be found throughout the Plane of Fire as a by-product of the mods creations on the material plane. Aarakocra can be found within the Plane of Air as the Dryad's Diadem was used to create them, the Dryad's Diadem pulled power from the Plane of Air to form their essence and left behind twisted version of the Aarakocra.

#### Plane of Fire

Functions as specified in the DMG. With the above notes.

#### Plane of Air

Functions as specified in the DMG. With the above notes.

#### Plane of Water

Functions as specified in the DMG. With the above notes.

#### Plane of Earth

Functions as specified in the DMG. With the above notes.

### Outer Planes

Every outer plane is governed by one god. That god may create demiplanes within that plane and anchor them to other lesser gods but without the primary god to anchor the plane to the universe the plane will collapse. The most notable example of this would be Asmodeus the ruler of the Nine Hells of Bator. Asmodeus has created 9 individual planes and dictated that the only entrances to Baator must enter through Avernus, Asmodeus may give control of any of those demiplanes to any being he sees fit but if Asmodeus were to vanish so would those planes.

#### The Outlands

Represents the gray space between alignments and the harmony flexibility brings. Contains the city of Sigil. Sigil has gateways which serve as potential entrances to most other outer planes. Anchored by the Lady of Pain, who struck her own name from creation to prevent other being from gaining power over her.

#### Mechanus

representing lawful neutrality. Anchored to Primus. The anchor of Mechanus can dictate the rate at which Mechanus creates souls at the cost of decreasing their own strength.

#### Arcadia

representing the overlap between lawful neutrality and lawful good. Anchored by Ra.

#### Mount Celestia

representing lawful good. Anchored by Torm.

#### Bytopia

representing the overlap between lawful good and neutral good. Anchored Garl.

#### Elysium

representing neutral good. Anchored by Generosa.

#### The Beastlands

representing the overlap between neutral good and chaotic good. Anchored by Ubtayo.

#### Arborea

representing chaotic good. Anchored by Angharrad.

#### Ysgard

representing the overlap between chaotic good and chaotic neutrality. Anchored by Odin.

#### Limbo

representing chaotic neutrality. Anchored by Ultimus. The anchor of Limbo absorbs all souls given to it by the Astral Courthouse and destroys the souls permanently to increase the anchor of Limbo's strength.

#### Pandemonium

representing the overlap between chaotic neutrality and chaotic evil. Anchored by Talos.

#### The Abyss

representing chaotic evil. Anchored by Demigorgon.

#### Carceri

representing the overlap between chaotic evil and neutral evil. Anchored by Tartarus.

#### Hades

representing neutral evil. Anchored by Avaracia.

#### Gehenna

representing the overlap between neutral evil and lawful evil. Anchored by Maanzecorian.

#### The Nine Hells of Baator

representing lawful evil. Anchored to Asmodeus. Anchored by Asmodeus.

#### Acheron

representing the overlap between lawful evil and lawful neutrality. Anchored by Bane.

### Material Plane

The material plane serves as a sandbox to give mortals a place to grow and play. It is destroyed and reformed in a cyclical pattern as dictated by the Creation Council. The material plane is always seeded with Elemental Artifacts to create imbalance and serve as focal points for the mortals. The current cycle's solar system can be found here.