Dirty Work

Deep beneath the mines, the dark truth lies.

**Dirty Work** is the 25th case in The Origins, the 5th and final case in the Southeast Region, and the 360th case overall.

## Plot

Back at the bar, the head of the CDRA, Olivia Burnwood, told the team that The Summoners, the cult that they've been chasing after, plans to attack an oil company CEO since they believe that he is a threat to the world and that he must be stopped. Olivia tells the team that the factory is in Roanoke, Virginia. After the discussion is over, we head as fast as we can to Roanoke, as The Summoners already left the bar. Unfortunately, it's too late, and we find a disfigured body lying on the ground. This is when Max Snowcone and the player immediately send the unidentified body to Maria Caulfield, who tells the duo that the DNA left in the burnt body matched Artie Choke, a CDRA member. On the way back to the crime scene, we find the only place the killer could've come and left, the mine's inside. After searching the place, we find William Donkard, a chocolate factory owner and ally of the team, who was kept safe by us back when The Summoners were JUSTICE and wanted him dead. We ask William about Artie, to which he replied that he knew Artie since he came to protect a friend of his, the oil company's CEO, George Knight. Immediately, the duo asked William if they could see George. William then brought them to George, who immediately asked William if he had seen Artie. This is when Max told him that Artie was dead and that it was most likely the doing of The Summoners in order for them to get close to George. We decide to take George to the base for protection, where William stayed. We return to base, and we find Olivia, angry and up in our faces, yelling and asking why one of her best agents is dead. We promised Olivia we'd find her killer and that we have leads already, which calmed her down. Later on, Max and the player found a Christian robe, the same one we found back in Little Rock. The player recognizes the robe as it belonged to Father Byrne, a priest who killed Nina Semenova and revealed himself to be a Summoner named Gus Washington. We return the robe to Gus, who laughs at us, saying that Artie, the main guard for George, is dead. He mentioned that it is probably their doing and that George will die in no time. We return to base, only to find Brendon Jordan taking George out of the station. Brendon tells us that George will be taken into police custody. We keep George at our headquarters and lock up Brendon for the time being. We start to suspect that Brendon is a Summoner, who wanted to take George out of the station and into The Summoners' custody in order to kill him. The duo enters the room and started the interrogation process asking Brendon if he knew Shaun Fearmore, the leader of The Summoners. Brendon said that he didn't know of any "Shaun Fearmore" but that he thinks his last name is funny. We ask him if he knows of The Summoners and Brendon said he only heard it through Lester's mouth. We then told him that George's guard, who was keeping him safe from The Summoners who wanted to kill George, was found dead, and that for taking George out of the team's custody, he's the primary suspect. Brendon gives the duo a shocked expression as the team leaves to continue their investigation. We decide to talk to Olivia again, to see if she knows anything else about Artie. She says that she planned on letting Artie go from the force, as he's been acting strange ever since his long-lost sister was murdered, and that she thought it would be best to let him go. Unfortunately, Artie died before that could ever happen. Olivia then got upset, as she lost two of her best agents. First Amanda Middleman, who was killed by a Russian Hitwoman, and now Artie, who most likely died at the hands of a Summoner. Later on, we find a piece of a Donkard's chocolate bar in the trash can. The chief's lab chief, Sandra Davis, discovered that the DNA on the chocolate bar belonged to Artie. Max and the player immediately found this strange, as William never mentioned interacting with Artie. We speak to William again, and he tells the duo that he didn't want to mention knowing Artie at the time, as it would throw suspicion onto him. He tells us that he wanted to talk with George, but was stopped by Artie. They had a quick conversation and William gave him something to remember him by. We later find Gus and talk to him again, as he's the only known Summoner in the suspect list. He refuses to talk, however, saying that we already knew everything we need to know. We remind Gus that if he killed Artie to get to George, it'll be the last thing he does. We decide to talk to George again, and he tells the duo that when Brendon handcuffed him, he said "And to The Summoners' hideout you go." We immediately find Brendon and grill him until he tells the duo that he was paid more money than he could ever imagine if he takes George to their headquarters. He said that he feared Artie getting in his way, but that someone else had already taken care of him. We leave the prison cell and find enough evidence to arrest the killer.

## Killer And Motives

The killer turned out to be William.

At first, William denied all accusations of killing Artie, but then the team told him about The Summoners and about how he must be one since he killed Artie so he could get to George, and that The Summoners used him as a pretend target so they could have a man on the inside. William then starts crying and tells Max and the player that he never meant to harm anyone and that he got multiple threats to kill Artie or else he would never see his family again. William couldn't take these risks. When he saw Artie and gave him the chocolate bar, he told him to meet him at the mines. Artie met him at the mines, and before he could do anything, William sprayed the gas all over him. He said Artie's screams have been haunting him ever since. Judge Virgo sentenced William to two years in prison with a chance of parole in 10 months.

## Down South (5/5)

After arresting William, we ask him about the person who sent him death threats. However, as soon as he opens his mouth, he falls to the ground. We trace the shooter and find the gun used to shoot William. The fingerprints on the weapon belong to Olivia. By the time we head back to the mine to arrest her, she disappears. We quickly take the injured William and fleed the scene. Back in the station, Maria tells us that she could stabilize William's state. After, Aaron Hall, the team's profiler, tells us that the last time we talked to Olivia, she mentioned that she needed to negotiate with the new president in the White House. We waste no time as we don't know what she's planning.

## Suspects

William Donkard (Traits: 1, 2, 3, 4, 5)George Knight (Traits: 3, 5)Olivia Burnwood (Traits: 1, 2, 3, 4)Gus Washington (Traits: 1, 2, 3, 5)Brendon Jordan (Traits: 1, 2)