Residential buildings

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**Residential buildings** are a group of buildings in *Workers & Resources: Soviet Republic*.

## Gameplay

They function as housing for citizens, housing workers, students and children. Without houses to move to citizens become homeless, happiness receiving heavy penalties, making highly likely to them to escape your republic. Citizens above the age of 21 who live with their parents are also highly likely to escape due to happiness penalties and may require empty housing to move in.

Citizens will search for work and forms to fulfill their needs around their residences. Searching in a range of 400m around their houses, this range can be extended by personal vehicles or by public transportation. If their needs can't be met, multiple penalties can occur.

### Strategies

It's recommended to always keep at least one uninhabited building in a city in order to avoid problems with citizen homelessness and citizens above the age of 21 who still live with their parents. Keep in mind to always an eye in your population statistics for that information. Children without parents may need orphanages to move to if their parents die instead of new housing.

Buildings don't need to be located in the same region as the citizens in order for them to move in, as they will teleport across the map, making unnecessary the existence of connecting roads from said citizen to their final housing destination.

### Statistics

This section is transcluded from Citizens. To change it, please edit the transcluded page.

The player can select a building and a window will appear with all kinds of information about that specific building. Somewhere in the middle of the window the preferences are displayed with a percentage below it. The higher the percentage, the more the preferences is satisfied, except for religion and alcohol addiction, these percentages should be low. The percentages shown are calculated for all citizens who have their home in that building.

In the top of the window remarks are displayed in red. These remarks give the player feedback to what the citizens, with their home in this building, need. These can be all kind of remarks from *Temperature too low*, *Can't see doctor*, unable to visit some building/place or not able to get food. It's up to the player to analyze and resolve the remarks, to keep the citizens happy.

Also in this window statistics are displayed related to some averages, education level, total numbers for electronics and cars. At the bottom there are gauges for power voltage and wattage, the temperature in the heat water tank for heating, information about water pressure, -usage, -quality and for sewage the filling and how much the sewage is polluted.

The player can use the red remarks to analyze and fix problems in the republic.

### Population statistics

Main article: Citizens#Population statistics
The population statistics overview can be found on the left-hand side of the screen in the Advanced information menu. By hovering over the menu, you can find the population statistics menu button, it's the button with some workers standing side by side. All information displayed in the population statistics is the collected result of every single citizen in the republic. Information is gathered by the game and statistically calculated and presented to the player.

## Gallery

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Population statistics tabFlats - prefab (type 464)
Template:Navbox buildings