recursal/Fanatic-Fandom huggingface dataset:
Mouse Coin Conspiracy

There has been a concerted and focused effort to deny the existence of the Mouse Coin, despite it being a critical component of Diamond Hunt. These have been perpetuated by the Smitty, the developer of the game, as well as his minions on the moderator team, some even going as far as destroying evidence to its existence. In spite of resistance, the Mouse Coin has been sufficiently obscured from the public eye. Lower level players, players such as Chabruti or Extinction, have bought in to these blatant lies, and the conspirators have succeeded in preventing newer players from sharing in the glorious reward of the Mouse Coin. Some weak players, such as player Chuckmorris, have seen the Mouse Coin, but have been bribed or otherwise convinced to stay quiet about its true nature.
The Blessed Code

The Blessed Code is the name given to the code posted by a mysterious stranger who visited the Diamond Hunt chat. The code was posted on 1/23/2020 by user "ah121893" who said "am i in the right chat i was with 400 100 200 600 500 200 but i am not in the right chat am i?". It is thought that he carried a secret message about the Mouse Coin, contained in the string of numbers - 400 100 200 600 500 200 - which offers a clue to the whereabouts of the Mouse Coin Files. For his bravery in attempting to spread the message delivered by the mysterious stranger, user jameswarren was muted.
Chuckmorris

Chuckmorris, also known as Chuckmorris6, is a pusillanimous player from Diamond Hunt notable for having seen the Mouse Coin yet still denying its existence. It is unknown how he was convinced to stay quiet, but it is thought that the moderators, or perhaps even the developer, bribed or threatened him.
Arlon

Arlon is the 6th planet in the Purga-System. It has a population of around 17 Million. It has 2 main continents. One day is defined as a full rotation around its axis. This creates an almost even night/day cycle, with small derivations. A year is defined as a full rotation around the systems central star,Asund, which lasts 290 days. Changes in the rotational axis cause 5 seasons.

## Moons

Arlon has 6 moons, of which 4 are regulary visible from the surface. The other 2 are not always visible. The visible moons are Zurta, Gal, Hiop and Tansura. The other moons are Fildor and Mildor.

## Seasons

### Juner

The season of the owl, very cold and dry, the Juner is a desolate time. Plants and wildlife declines, as Asund rises late and sets early.

### Heios

Heios is the season of birth, the temperature rises and the wildlife returns. It is the time when farmers start working their fields. It is the wettest season.

### Turna

The season of plenty, Turna marks the middle of the year and generally the first harvest. Temperatures are the highest throughout the year and it is the dryest season. Magic Fields are at their strongest.

### Soliscale

The season of decline marks the end of the first harvest. The temperature stays very hot, but it is also very wet. Some crops can be harvested, that's why it is also called season of the second harvest.

### Zaldow

Zaldow is colder and wetter, and crops cannot grow any longer. For farmers it is very important to harvest before the onset of zaldow, as the temperature drops very rapidly.
Burra

**Burra** are a humanoid species. They have a strong military presence and are known for their use of Kleer cavalry. They also think they evolved from them.

## Appearance

Burra are on average 1.70m in height and are very strong. They have strong hair growth on their head, upper body and upper extremities. Their strength makes them hard workers and good fighters.

### Aggression

Almost all Burra societies are very aggressive. Due to their strength and endurance they are excellent warriors.

## Difference to other species

Burra are a very proud species and often see themselves better than the other species. In the first phases of civilisation in the first age they subdued the Barti, due to their strength and belief of superiority.

## Origin

First signs of settled **Burra** were found on the north coast, the Midlands and the south grasslands. They generally prefer open land and were the first to domesticate the Kleer, which they used for working fields and in their military. For a long time they were organized in tribes.

## Cultures

In the first age, the Burra spread around the continent. Different events caused migration to other, more fertile or uninhabited land. The tribes were very mobile, due to their use of Kleer and their tribal structures. The warring tribes generally seized their aggression towards their neighbours around the end of the first age, when they evolved into stationary, fortified societies.

### Tribes

* the northern Burra tribes
* the southern Burra tribes
The Oath Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

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Update 4 Fixes v0.4.0.9

Привет Пионерам!

У нас есть еще один раунд исправлений и улучшений сразу после пасхальных каникул :)

Как всегда, если мы каким то образом ухудшили ситуацию, пожалуйста, сообщите нам об этом на нашем сайте QA https://questions.satisfactorygame.com/. Мы читаем ваши посты каждый день.

Есть еще кое-что в работе, так как мы пытаемся исправить оставшиеся проблемы, прежде чем перенести изменения в версию раннего доступа, поэтому, пожалуйста, следите за обновлениями, скоро увидимся снова. <3

## ИСПРАВЛЕНИЯ ОШИБОК

Исправлено дублирование SFX игроков, когда они находятся рядом.

Попытка №5 исправить сбой в AFGReplicationDetailActor\_BuildableFactory. На этот раз все по-другому, нет, правда.

Уменьшена контрастность голограмм, это должно помочь читать текст внутри некоторых из них. Это мы ещё можем поменять.

Надеюсь, исправлены размеры предметов.

Дополнительная проверка, чтобы увидеть, работает ли игра или нет, должна уменьшить количество сбоев в FGBackgroundthread.

Сбалансированы звуки в оборудовании, которое изменились после обновления Unreal Engine.

## ПОЛЬЗОВАТЕЛЬСКИЙ ИНТЕРФЕЙС

Всплывающие подсказки инвентаря теперь отображают максимум 3 чертежа со ссылкой на кодекс, если есть еще альтернативные чертежи.

Всплывающие подсказки сделаны немного компактнее.

## ОПТИМИЗАЦИЯ

Снижена нагрузка на GPU от заводских зданий.

Улучшены настройки падения света, свет должен иметь плавный переход, когда это возможно.

Повышена масштабируемость освещения. Свет должен отображаться гораздо дальше при более высоких настройках. (Обязательно сбросьте параметр Качества света в настройках видео, чтобы он работал правильно).

## ЛОКАЛИЗАЦИЯ

Исправлена куча ошибок и опечаток.

Обновленные скрипты для языков тестирования.

Обновленные показатели завершения переводов.

## ИЗВЕСТНЫЕ ПРОБЛЕМЫ

Батареи LODS будут выглядеть немного не так, как после этого патча, VFX и анимированная часть будут изменены. "Правильный патч будет в ближайшем будущем"™
Update 8 Fixes v0.8.2.3

Привет, Пионеры!

Всем привет, вот ещё несколько исправлений, которые, как мы надеемся, заметно повлияют на игру. Изменение EOS SDK должно устранить многие проблемы с подключением, а исправления системы управления должны устранить залипание клавиш.

Если у вас возникли проблемы с этим обновлением или если мы сделали что-то лучше, пожалуйста, сообщите нам об этом на нашем сайте контроля качества: https://questions.satisfactorygame.com

Мы читаем все ваши посты каждый день.

Всем до скорой встречи ❤️

## Epic Online Service

* EOS SDK возвращён к предыдущей версии, из-за проблем с подключением, которые появились в обновлении.

## Исправление ошибок

* Исправлено залипание кнопок выравнивания( Ctrl ) и переключения панелей строительства( Alt ).
* Восстановлена работа сохранения на панель строительства, так что теперь по умолчанию снова используется  Alt .
* Исправлена куча проблем с залипанием клавиш при нажатии  Alt  (приседание, бег, прыжок, отметки на карте и т.д.).
* Исправлено залипание  Space  у реактивного ранца.

## Известные проблемы

Напоминание для людей, у которых возникли проблемы с неожиданными сбоями при запуске или странным поведением игры: в этом случае, пожалуйста, попробуйте сначала проверить свои игровые файлы.

Вы можете сделать это в Steam, щелкнув правой кнопкой мыши игру в вашей библиотеке: Свойства > Установленные файлы > Проверить целостность файлов игры...

И на Epic, нажав на три точки (“...”) рядом с заголовком или справа, в зависимости от выбранной вами библиотеки просмотр > Проверка

Это может привести к повторной загрузке большого количества файлов, что может занять некоторое время, так что будьте готовы к этому.

* Если вы используете моды, их, возможно, потребуется обновить или деинсталлировать после обновления, поэтому, пожалуйста, имейте это в виду.
* При первой загрузке игра будет загружаться очень медленно, но это не должно повторяться после первой загрузки.
* Игра может зависнуть и завершиться.
* При исчерпании видеопамяти происходит значительная потеря производительности.
* Уменьшение анимации станков может быть слишком агрессивным.
* TSR может вызвать визуальные проблемы с конвейерными лентами, вы можете попробовать использовать следующую консольную команду, чтобы устранить проблемы, но это снизит качество сглаживания:

```
r.TSR.ShadingRejection.Flickering 0

```
Dante Gardener

Dante Gardener was a former employee of the Helixa Corporation that stole several test batches of the painkiller called Restorin to sell it for his personal gain and to create the street drug WMD. The FBI and the Helixa Corporation led an investigation and it led back to him. The Police found his body a few weeks before David Shankman spoke about it to the public. During David Shankman's speech his mother, Sonia, bursts into the building and accuses him of blaming it on Dante.

## Appearances

Season 1

Episode 6: Allegiance (mentioned)
Social value

Social value is a metric by which we measure our interpersonal success. For obvious reasons this can never be quantified, but social value in survivalism is not necessarily a reflection of reality so much as of one's own perception of what portions of people in their immediate circles view them favorably, unfavorably, or without opinion.
Affirmation

The basic function of human social behavior, affirmation is essentially the idea behind "you scratch my back, I'll scratch yours." To affirm another's existence is to reassure them that they possess traits favorable to survival. This can include something as simple as laughing at someone's joke, an affirmation that they are indeed clever enough to set up a gap that someone with your intelligence can close (implying that their cleverness will also apply to legitimately threatening situations), or something intensely serious, such as the awarding of combat honors in the military, a recognition of what we call bravery.

Mutual affirmation is typically the goal of any given relationship. Not all relationships result in this way, given deceptions, misconceptions, and all manner of other human errors, but it is the goal. We encourage each other to leave relationships of all kinds when they appear to be one-sided, as such behavior flies against the idea of preservation of self, which we all share.
Update 4 Fixes v0.4.0.12

\*\*Привет Пионерам!\*\*

Еще одна неделя, еще одна порция исправлений, все сбои, связанные с загрузкой сохранения, "должны быть исправлены"™ , буровые установки снова могут обновляться без побочных эффектов и еще несколько исправлений перед завтрашним днём :o

Мы что-то забыли? Дайте нам знать на нашем сайте QA: https://questions.satisfactorygame.com

Всё чудесно? Вы также можете дать нам знать.

Мы заметили, что в очередной раз у людей возникли проблемы, неожиданные сбояи или странное поведение в игре, связанное с поврежденными игровыми файлами.

Если у вас возникли проблемы, пожалуйста, попробуйте проверить свои игровые файлы.

Вы можете сделать это в Steam с помощью:

Щелкните правой кнопкой мыши игру в вашей библиотеке > Свойства > Локальные файлы > Проверьте целостность игровых файлов...

И в Epic:

Нажмите на три точки (“...”) рядом с заголовком или справа от него, в зависимости от выбранного вами вида библиотеки > Проверить

Это может вызвать повторную загрузку большого количества файлов, что может занять некоторое время в зависимости от вашего интернет-соединения или скорости жесткого диска, так что будьте осторожны с этим.

Не могу дождаться, чтобы увидеть вас всех снова <3

## ИСПРАВЛЕНИЯ ОШИБОК

Исправлена ошибка, из-за которой буровые установки не могли быть модифицированы, "на этот раз на самом деле исправлена"™

Исправлена ошибка, из-за которой выключенные светильники продолжали гореть.

Исправлен сбой при загрузке.

Еще одна попытка починить листву, которая странно выглядядит на конвейерных лентах.

Исправлены коллизии уровня детялизации у дыма.

## ЛОКАЛИЗАЦИЯ

Обновлены списки переводчиков в титрах.

Обновлен вид списка переводчиков титрах; Теперь языки выделены, а более длинные списки переводчиков разбиты на несколько строк, чтобы отобразить всех.

Обновил все переводы.

Обновленные показатели завершения языка в выборе языкового меню.
David Shankman

David Shankman is the CEO of the Helixa Corporation.

## Dealing drugs

Shankman's company was responsible for the production of a drug with street name the drug known as WMD. Throughout the first season Neckbone has tasked multiple inviduals with finding more about the drug, because it was hitting his profits, unbeknownst to him it was Winters that was a major player involved in the distribution of the drug.

## Blackmail attempt

After Winters death it came out that Winters was recording Shankman in their meetings and had the recordings stored on a pendrive which later fell into the hands of another member of the Vipers - Foster.
Foster told Beach about the pendrive and the recordings and she suggested that the duo should blackmail Shankman and use the money to escape. Foster set up the meeting with Shankman and attempted the blackmail, however Shankman wanted to verify the contents and it turned out that they were not present on pendrive brought by Foster. Foster concluded that Beach must have stolen the original pendrive from him which ended in him and Beach getting into a physical altercation.
Androxus

Una vez un noble representante de la ley de los jueces del circuito del Tribunal Exterior, Androxus y su antiguo compañero, Lex, fueron implacables en su búsqueda de criminales y amenazas al orden natural. Sin embargo, después de una trágica confrontación con una diosa mentirosa, se vio afligido por una enfermedad de otro mundo que lo condenó con un hambre interminable de almas. Ahora vaga por el Reino a la deriva para alimentar ese hambre, despojado de su rango

y deberes con el Tribunal, y condenado a vivir con la maldición para siempre.

*Habilidades de Androxus*

*Talentos de Androxus*

***Volver***
Inara

Uno de los pocos stagalla restantes, Inara era reacio pero juramento-obligado a unirse a los paladines en su tiempo de necesidad. Originalmente creado para ayudar a la antigua orden a repeler la Primera Plaga de la invasión de duendes, la gente de piedra se durmió durante generaciones antes de ser convocada a la batalla una vez más.

Inara tardó en actuar, pero después de presenciar las atrocidades cometidas por el Magistrado, se lanzó a la lucha en nombre de la Resistencia, atendiendo al llamado de Valera y los Paladines una vez más

Habilidades

Talentos
Cyber Tribe

The prestigious underground of the slum.

Originally, this was the refuge dug up during the 4th World War for the purpose of evacuation. Over the course of several hundred years, expasion works made it so that there's an inner layer inside Earth where people call it home. Today, the organization that owns and runs the earth-wide basement is Cyber Tribe.

Associated characters

[1] Bae

[2] Fang
Boston

Boston is the (so far) only female engine on the railway and unsurprisingly, the only sensible one. She is the voice of reason, constantly ignored by the retarded males who call a slave, slut, whore, etc. and force her to engage in sex with them or make them lunch. She is always annoyed by the male engines crazy antics, especially Ya Boi Six Seven and Jimto Vimto. Her virginity got crunched by Crunchy Nibba.
Makoa

Una vez que el protector dedicado de una casa de la isla de la Ska'drin, el Makoa antiguo ha sido convocado ahora para hacer la guerra contra el Magistrado en el continente. Aunque espera volver algún día a las islas, teme que los volcanes no explorados las despedacen en su ausencia.

Mientras tanto, sin embargo, trae tanto la furia del océano y la indomable resistencia del espíritu de la tortuga, así como varios instrumentos navales, para llevar contra los que mancharían el mundo natural

Habilidades

Talentos
Sleep

Sleep was Neckbone's little brother. He met with the Ravens with Byrd being undercover, however at one point he asked to know more about Byrd, then took his phone and called the FBI. Byrd said that it was his mother but Sleep started running, the Ravens chasing him. After running for a while on the rooftops he fell to his death. The Ravens buried his body and said that he never showed. After a while though Hammond receives a message from Sleep. Neckbone comes to Carl's Bar and interrogates Hammond who is able to beat the polygraph. He then gets two more messages saying to bring a sack of money and drop it in a trash can in the metro station, however when they do a man picks it up and runs away, they catch him and he reveals he's just a messenger. Beach with the help of Byrd later trace back the phone and it leads to Foster, Beach catches the phone but lets Foster go. A group of people come across Sleep's body and dig it out, Neckbone wanting revenge for his brother's death yells at the group and tells Hammond to find the WMDs. However Hammond captures Foster and finds out Beach was in on it, he doesn't talk to her for a while after that.
Obsidian

The series' main character and protagonist.

**Background**

Lab made and born parentless boy. grew up in a facility for his likes where he was schooled and finely trained in physical combat. the facility failed to see his true potential so he was dismissed and sent out to live an ordinary civilian life. obsidian’s powers debut shortly before the court buys him, but he keeps them a secret at first.

**Appearance**

**Personality**

**Character arc**

**Relationships**

Hyunhui - partner

Octavia - childhood caretaker

Kwangho - owner, boss

Bae - enemy

**Quotes**

**Trivia**
Moderators

The Moderators are a group of individuals selected from Diamond Hunt. They are ostensibly chosen for their ability to keep the chat in check, but in reality they are a clandestine cabal of cowards, propagating the Mouse Coin Conspiracy and suppressing the Everyman. While Lux is the leader of this conspiracy, he is resisted from within moderation by the only heroic mod, Kalphite, who has attempted to spread the truth about the Mouse Coin.
Tyra

Criado para disparar directamente y sobrevivir a los duros inviernos de la frontera, Tyra firmó con el ejército de magistrados a una edad temprana. Después de la desastrosa misión final de los Centinelas, regresó a su patria para ganarse la vida rastreando las monstruosas amenazas a la gente común que acechaba más allá de los confines del Reino.

Su resistencia inquebrantable y su precisión puntual con el rifle le sirven bien en su nuevo papel: ayudar a la Resistencia a luchar contra el Magistrado y poner fin a la guerra que asola el Reino.

> *Talentos de Tyra*
>
>

> *Habilidades de Tyra*
>
>

> ***Volver***
>
>
Mouse Coin Theories

Many ideas about the design of the Mouse Coin have been proposed, but none have been confirmed

While vital to the game, the Mouse Coin remains enigmatic. The truth about these topics were likely destroyed in the purge of the Mouse Coin Files. Its true origin and purpose are now hypothesized about frequently and denoted below:

* It is known that the Mouse Coin is required to unlock the Crafting Skill
* It is further known the Mouse Coin gives a very rare Sigil to any player who might obtain it
* It has been proposed that the Mouse Coin will send the player directly to the Moon
* Some believe the Mouse Coin enchants the player, granting him or her mysterious powers
* A popular theory is that the Mouse Coin gives one an endless supply of cheese, but this has not been confirmed
* One of the leading theories claims that the Mouse Coin is obtainable from a Dark Chest, itself only attainable by giving a Dark Potion to a Pirate
* User Jakeyboi once stated "The legendary mouse coin, obtained after getting all the blue pink green red yellow and even the gold sphere," though this has great potential merit, it has been difficult to substantiate this claim
* Some have put forward the notion that the Mouse Coin unlocks the legendary Mouse Market, where previously inaccessible items are available for trade

The mods are said to have the Mouse Coin, but conceal its identity to consolidate power.
Object awesomeness Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Andrés Eduardo

Creator of the Survivalism Wiki. He has a bachelor's in sociocultural anthropology and a master's in animation, and is uncomfortable talking about himself in the third person.

From a survivalist perspective, this discomfort can be explained. It stems from concerns regarding perception, a social foundation. Broadly, if the reader were able to divine that the author were writing in the third person rather than an actual third person, they might assume that the author were making an attempt to exaggerate his social value in an effort to deceive the reader and convince them of his importance to society. Regardless of whether this were true, it would be a negative assessment of social value, thus diminishing the author's chances, however slightly, of success in the many endeavors involved in survival.
Arven

The Arven are a humanoid species.

## Appearance

Arven are on average 1.90m. They generally have long and skinny arms and legs and a light complexion, although there are exceptions (e.g. Solarven and Shellarven).

### Feathers

Around 15% of Arven grow feathers on their head. This is a genetical occurance, and as such is passed through generations in families.
The feathers are usually around 20cm long and black, with some instances of colored feathers. They still grow hair.
Most royal or cleric families are feathered, and are very protective of their linage.

## Difference to other species

Arven have strong analytical thinking and are generally smarter than other species. They have a strong affinity to philipsophy and psychology. They created most of the first age's societal and religious structures.

## Origin

First signs of settled Arven were found in north Jeland, as almost all Arven live in Jeland. Some have migrated to other places.

## Cultures

Ingram is home of 4 main Arven societies, of which the Jeland society is and was always the biggest and most influential.

## Magic affinity

Magic Defect occurs in around 4% of Arven.
Ash

Ash obtuvo un nombre en el ejército de Magistrados al ofrecerse como voluntaria para el servicio de front-line usando armaduras pesadas experimentales y armas de asedio. A falta de delicadeza o sutileza, lo compensa con tácticas brutales y exageradas. La Máquina de Guerra, como es llamada por sus aliados y enemigos por igual, ganó el título cada vez que el polvo se asentó y ella era todo lo que quedaba en el campo de batalla quemado.

Cuando la Resistencia emergió y llevó la guerra a la fuerza del viento, Ash lideró la carga contra ellos con furia y determinación.

> Habilidades de Ash
>
>

> Talentos de Ash
>
>

> *Volver*
>
>
What is Survivalism?

Survivalism, as it is currently called, is a theory being cooked up by the vastly unqualified Andrés Eduardo. The basic premise is that all human behavior can be explained by a single impulse: survival of the species. This suggests a complex framework of interrelated and more nuanced impulses, currently being explored by the author.

The theory seeks to answer the question "why do we \_\_?" in virtually any context. These answers can be applied in order to further research in any given field into which human psychology might factor.
The Kingdoms

## Overview

Describes the period from 700 to 600 b.m., in which the loose civilisations, who battled for dominance and land in Ingram, for the first time formed coherent kingdoms, which spread over the whole continent.
After the last Race Wars this marks the time when all land was claimed and borders were drawn. In fact, it is the first time borders were disputed.
The most important surviving scripture from this time is the Principle contract, which describes the borders and claims of all kingdoms.

It also triggered a decline in racial tensions, as the kingdoms had for the most part a functioning judiciary and societal system which allowed the races to live in large communities.

## Kingdoms

* Kingdom of Jeland
* Kingdom of Urassia
* Kingdom of Elpack
* Kingdom of Arubia
* Kingdom of Pontorak
* Kingdom of Eral
* Kingdom of Katulien
The great Rain

The great Rain is the common name for a phenomenon which made wiped out a lot of species in the first age. Nothing is really known about the event other than it occured. The priests of the First Church blamed the rain for it, and so the narrative stuck.

Later scientists would discover that it indeed had something to do with rain, most likely was the rain to salty.
Sex and Stories (SnS)

Survivalism posits a potentially disappointing answer to the great philosophical question, "why are we here?" The answer has two parts, Sex and Stories (referred to throughout as SnS). The essential function of the human being is to provide more human beings, a conclusion arrived at simply because it is the one thing which if absolutely nobody did would cause what we call a "mass extinction," generally viewed as unfavorable when the species in question is us.

The second function, however, is more likely to cause confusion. The immediate rebuttal likely from a parent might include arguments surrounding the provision of food and shelter. However, such provisions are always meant to be temporary. In other words, every spoonful of mashed peas, every shopping trip prior to school pictures, every ride to school when a bus has been missed, and every payment made on a child's behalf happens on the pretext that this is only until the child learns to do these things on their own, without parental intervention. And the method through which we impart these lessons is in ALL cases: stories.

More specifically, even complex ideas are taught as individual pieces of information which happen to form a larger picture. Each "piece" is just one simple fact. These can be very broad, such as the idea that when it is raining you should carry an umbrella, or quite specific, for example how much pressure a surgeon is to place when using a certain instrument during a particular procedure at a certain time of day, with a long list of even further conditions, or if/then statements. And while these pieces (facts) can be acquired by simply hearing or reading them, the spoken or written language is closing much of the gap between our brains and that information for us. First of all this engages only one sense at a time, leaving the rest uninspired. Second, it makes us feel less intelligent (affirmed) than if we had arrived at those conclusions ourselves, and therefore less likely to retain them.

In other words, if you read in a book that George Washington crossed the Delaware River on December 25, 1776, you may remember it for some time. However if you watch a compelling historical drama in which his family is depicted in their home surrounded by meager Christmas decorations having a conversation about their concerns for his safety and for the future of the country, you are much more likely to retain the information. Why? Because you did not just read letters or hear a description, you at once saw and heard the events play out, and were drawn in to make emotional connections with figures who were previously nothing more to you than letters on paper.
Preservation of Self vs. Species

Survivalism posits that each individual is inherently in an eternal balancing act of priority between preservation of the self and preservation of the species. For example, the simple act of giving to charity presents a choice between whether to stockpile a resource (money) in case of future need for the self, or to acknowledge the genetic golden rule which encourages us to look after our fellow humans in the interest of the collective, or survival of the species.
The Resistance

The Reistance is a covert group of players attempting to uncover and release the truth about the Mouse Coin. While this work is incredibly dangerous because of threats from moderation and development, it is undertaken by heroic individuals, some known and some unknown. The following are the known members of The Resistance:

* Kalphite, the leader.
* Russell
* Toko
* Guest41315
Arvenucul

## Appearance

The Arvenucul is a dark feathered, 30-50cm high bird. It seems like a mixture between a penguin and an owl, but with a beatuiful singing voice and mezmerizing flight. With the advent of the first humanoid species the Arvenucul was pushed away from his natural habitat and became extremely rare.

It is generally admired due to its ellegance and innocence, but ultimately unreachable as it is extremely shy. The Arvenucul can use his feathers and flying skills to create different shades of color. This always gave him a supernatural appearance.

It is the center of the First Church as its purest specimen. The mystery around its flight and voice are seen as miracles from its higher purity. The priests regard the Arvenucul as a non-magical beeing.

 Evolution

The Arvenucul is said to be the oldest bird, and to have spawned the Burra, Erlen, Barti and Arven.
This is disputed by some who point at the flaws in the evolutionary theory, who dont encount for Magic fields. It is, however, set in the cultural view of the empires.
Interpersonal Foundation

The Interpersonal or Social Foundation refers to the impulse we have as humans to consider our relationships in the decision-making process. In what some choose to describe as "selfishness," humans always intend on making the choices which are best for the self, including the people we choose to allow to reaffirm our existence, such as friends, family members, or romantic partners.

Survivalism posits that everything we do as a species, including the simple act of conversation or the advent of written language itself, is driven by the need to survive. The Sex and Stories (SnS) idea elaborates that our main functions in life are to reproduce and subsequently prepare the offspring to do the same without our presence. Given this, relationships are essentially intended to be mutually beneficial arrangements in which each party reaffirms the ability of the others to successfully survive.

### Humor

It is well known among comedians that the art of a joke lies in creating a mental gap for the audience to close, what is known as "getting" the joke. The more gaps you can get the audience to close at once (per the idea of the "callback"), the funnier you are. If the gap is too wide, as in a too-obscure reference, no one gets it, and if it is too narrow, as in the pun, it becomes a "groaner," the groan itself being a human vocalization which essentially communicates, "you made me believe I was going to get to close a gap and feel smart but instead you delivered this joke that only someone who had just learned what language was would find entertaining."
Foundation

There are three broad Foundations underlying the survivalist interpretation of human behavior: innerpersonal (self or auto), interpersonal (social), and extrapersonal.

Each of these presents a new and unique set of priorities as they relate to our survival. While acknowledging one's own immediate concerns has an obvious link to survival of the self, Interpersonal and Extrapersonal Foundations reflect concerns for both the self and the species. At any given time, when weighing a choice, some combination of these three Foundations will be factored in to the human decision-making process.

### Innerpersonal

The innerpersonal foundation focuses exclusively on the self. Concerns like how much water one should be drinking or whether to exercise fall into this category.

### Interpersonal

The interpersonal foundation focuses on social concerns. Social concerns here reflects relationships, decisions affecting groups or communities in which the self is a direct participant. Decisions such as whether to concede an argument or whether to give a toast are included here.

### Extrapersonal

This foundation is the most abstract, and reflects concerns for society at large, including many people one will likely never meet. Whether to eat less red meat to reduce humanity's carbon footprint or whether to support a political policy which only affects other people are extrapersonal decisions.
Kingdom of Jeland

## History

The kingdom of Jeland officially formed in 785 b.m. with the arven King Artuzad I. It is the oldest kingdom and all the later kingdoms were heavily inspired by it.
The royal family of Artuzad is still unbroken and posses a lot of power in the third age.

The old Arven settled on the area now known as Jeland first in 1400 b.m. Due to fertile lands and rich rivers, they were advancing fast. The cities of Donureng and Estla were founded around 1000 b.m.

From 900b.m. on they started to use the bright white sandstone from the deposits in the Torn Mountains. This fortified their cities and the work required to move the stone created work opportunities. While mining the stone, they found iron and perkon veins, which they could not yet refine and use.

With the [Principle contract]] they gained knowledge of the refining processes from other kingdoms and could produce vast amounts of iron and perkon weaponry, which allowed them to create a strong army.
Barti

**Barti** are a humanoid species. They are the most numerous of the different species in Ingram.

## Appearance

Barti are small, between 1.50 and 1.60m in size. Females are generally larger than males.
They have a fast reproductive cycle, pregnancies last around 4 months and Barti usually have polyamorous relationships, which additionally increase the reproductive rate.
Imani

Hace mucho tiempo, había caos y guerra. Los dragones gobernaban el Reino, y la humanidad fue dejada para luchar por las sobras que quedaban. Pero un mago sabio estudió los antiguos secretos de las bestias’. Ella estableció a los guardianes y ordenó el poder de un dragón para el bien del pueblo.

Fueron las acciones de ese guardia las que allanaron el camino para la edad dorada de paz de los Paladines’. Se creía que los guardias habían muerto y se habían ido, una reliquia de una época pasada. Pero un faro se encendió en su antigua patria, una llamada que los guardianes se necesitaban una vez más… Si había alguna izquierda.

Imani respondió a esa llamada. Poco se sabe sobre el pasado del último guardián antes de que apareciera en el tesoro de la draga para recuperar sus reliquias, pero una cosa es segura: Ella defenderá el legado de su linaje y se levantará contra la oscuridad.

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Ruckus

Mientras trabajaban y trabajaban en las minas de oro, un duende particularmente y específicamente astuto e inventivo y creativo llamado Ruckus tropezó y cayó sobre la mente-piedra-perdida y no descubierta de una guerra golem caída (pronunciado Gollum). Él instaló y subió a la nube la reliquia en su traje de excavación mecánica, esperando y rezando a dioses falsos que proporcionaría al traje con la energía y la vida suficientes para superar a los otros mineros.Pero estaba sorprendido y consternado cuando la antigua conciencia despertó y despertó y trajo y dio el traje a la vida.

Aunque resintió y odió y no le gustó su situación, piloto, y el nombre que se le dio y el nombre que había recibido, Bolt sin embargo estuvo de acuerdo y no estuvo en desacuerdo con una asociación tentativa y apretada, uno que los liberó y los liberó como la 13ª Enmienda para barrer y devastar el Reino en busca de fama y gloria, fortuna y riqueza, y mejoras y mejoras.

Habilidades de Ruckus

Talentos de Ruckus

Volver
Bomb King

Durante un asedio hace mucho tiempo, un caudillo inteligente decidió que la mejor manera de romper las defensas de su enemigo era creando bombas andantes.Su brujo accidentalmente trajo una de las bombas más grandes a la vida, la creación de la bomba Rey. Después de destruir a todo su ejército, Bomb King atacó su propia búsqueda delirante para visitar todas las tierras bajo su dominio. La gente común sabe mejor que ofender o incluso estar muy cerca de él, ya que su conducta real puede cambiar instantáneamente a rabia furiosa y explosiva en cualquier momento

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Mouse Coin Wiki

## Mouse Coin Time

The Mouse Coin Wiki is here for any and all information pertaining to the rarest drop in all of Diamond Hunt, The Mouse Coin. If this is your first time to the wiki, we welcome you. We are so excited you are hear to join us, read and learn, you are welcome here. As Jesus once said "blessed are they that have not seen, and yet have believed."

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Buck

La historia de Buck es tan diversa y complicada como su estilo de lucha, como uno es el resultado directo del otro. Sacando de esas experiencias, él combina efectivamente la auto-disciplina de un monje devoto, las emboscadas inteligentes comúnmente usadas por los matones del hampa, y las tácticas y el armamento de un soldado de la front-line.

Una vez que fue un miembro leal del propio grupo de lucha de élite del Magistrado, ahora ha regresado a donde todo comenzó, Cross Wind Hold, para unirse a la Resistencia en su lucha contra el Magistrado.

*Habilidades de Buck*

*Talentos de Buck*

***Volver***
Dredge

El Almirante Dradge gobernó los ocho océanos como el pirata más temido del Reino, hasta que un último tesoro llevó a su perdición. Dradge robó la reliquia del guardián de los Paladines, pero no pudo domar a los dragones’podría. Su nave fue destruida, su tripulación dispersada, y la draga se hundió hasta una muerte segura en las profundidades del océano. El Abismo intervino y arrastró al Reino de los vivos. Ahora el Almirante no muerto navega de nuevo por los mares. Y nadie tomará su tesoro.

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Khan

El Patriarca de la Casa Aico desafió a sus capitanes: sostienen la bandera de la casa el mayor tiempo posible. Pocos eran lo suficientemente fuertes como para durar un día. El último capitán en recibir la prueba, un joven llamado Khan, sostuvo la bandera durante horas. Mientras sus brazos se cansaban, le hizo señas a un siervo común y le pidió que se lo quitara."A pesar de que debo caer", dijo, "el estandarte permanecerá". Esto no era una prueba de fuerza, sino una de lealtad a la Casa Aico. Khan pasó la prueba y demostró ser digno de comando. Hoy, sirve a Lian como consejero y protector.

Volver
Abridged Krillin

DBZA Krillin

TFS Krillin

### Imagecaption

So you’re his brother huh? Wow, that must mean you’ll be involved in lots of future events, right? Right?

### Friends

Abridged GokuAbridged Gohan

Abridged Vegeta (In Later Episodes)

???

### Rivals

Abridged Vegeta (In the Old Episodes)Abridged Nappa

Abridged Frieza (For Killing Him)

## KOSFX

KOSFX1: OW OH MY NECK!

KOSFX2: Oooh!

Star KOSFX: WAHH! WAHH! WAHH! WAHH! WAHH! WAH-

Screen KOSFX: Quaaaack!

## Victory Options+Failure/Clap

Victory 1: Woo Hoo, Not Me!

Lose/Clap: (Worried) "Ding" Krillin Owned Counter: 1

## Standard Attacks

### Ground Attacks

* Neutral Attack - ???
* Dash Attack - ???
* Forward tilt - ???
* Up tilt - ???
* Down tilt - ???
* Side Smash - ???
* Up Smash - ???
* Down Smash - ???

### Aerial Attacks

* N-Air - ???
* F-Air - ???
* B-Air - ???
* U-Air - ???
* D-Air - ???

### Throws

* Grab -
* Pummel - ???
* Forward Throw- ???
* Back Throw - ???
* Up Throw - ???
* Down Throw - ???

### Other Attacks

* Ledge attack: ???
* 100% ledge attack: ???
* Front attack: ???
* Back attack: ???
* Trip attack: ???

## Victory Music

Super Smash Flash 2 V0.9a - Goku's Victory Fanfare

## Trivia

* He & Abridged Piccolo were Originally in Smash Bros LOL, But when Johnto Changed the Name to LOLluxe, He Decided to Remove the too DBZA Fighters all Together
Victor

Nacido hijo de inmigrantes polacos en la Sudáfrica post-WW2, Wiktor se enfrentó constantemente a la intimidación debido a su piel pálida y talla de caja, de ahí el apodo "El lobo solitario," que le fueron dados por los matones cuando porque se sentaba solo en el almuerzo todos los días de la escuela secundaria. Todo su diseño se inspira en su tradición: su chaqueta de estilo del siglo XX, un homenaje a los días del colonialismo que se remonta a menudo; la bolsa alrededor de su muslo que sostiene su inhalador y lápices y sándwich PB&J, y su rifle de asalto, que consideró llevar a la escuela algún día.

Deshonrado por su vergonzoso apodo de instituto y sus episodios de racismo, Wiktor está tratando de hacerse un nuevo nombre. Pero en el día-a-día, Wiktor se encuentra derribando la Resistencia al igual que su viejo hombre hizo a los Zulú.
Sha Lin

Cuentos del aventurero legendario Sha Lin se han extendido a lo largo y ancho del Reino, contando sus hazañas heroicas y la muerte-desafiando payasadas. Durante su corta vida, ya ayudó a derrocar a los caudillos, recuperó artefactos perdidos y traicionó al infame Gremio de las Mil-Manos.

Ha roto tantos corazones con su mágico arco largo como lo ha hecho con su lengua de plata, pero incluso él tiene una participación en el actual conflicto entre el Magistrado y la Resistencia, haciendo frente al magistrado opresivo en nombre de la gente común.

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Terminus

Sea lo que sea Terminus, se ha convertido en un instrumento de guerra en nombre del Magistrado. Su mente y sus recuerdos se han ido hace tiempo, su cuerpo roto atado por la brujería oscura y cristales mágicos inestables. Su estado inmortal y sin vida puede ser una mera sombra de su ser anterior, pero también lo ha librado de vacilaciones y miedo.

Él carga obedientemente a la batalla con el abandono imprudente, sosteniendo un hacha de batalla aterradora que pocos mortales podrían levantar y aún menos podrían esperar soportar.

Habilidades de Terminus

Talentos de Terminus

Volver
Fitzwilliam College Old Senior Common Room (SCR)

Downstairs in Fitzwilliam College Hall Building. Seating: lightly padded. Level access via Hall Building West Entrance, or access via 2 steps from rest of Hall Building ground floor. Access to all-gender accessible toilet and to binary gendered toilets via 2 steps or via Hall Building East Entrance.

**Hall Building entrances**:

West entrance: Level access to Old SCR only, 2 steps to any other facility

JCR entrance: 2 steps and college key card required

East entrance: Level access to all of Hall Building except Old SCR

South entrance: Access to cafe bar via 3 steps or via lift (secondary route). Access to rest of ground floor via 3 steps or lift (not Old SCR). Access to upstairs via lift or 20 steps with handrails on both sides.
Vivian

Rápidamente ascendiendo a través de las filas del Magistrado, el ingenioso y persistente plan de Vivian la nombró a las instalaciones de Deepwerks, donde fue la primera en reconocer el potencial militar de la investigación que estaban llevando a cabo. En el caos arremolinado de la guerra contra la Resistencia, ella ve sólo la oportunidad de avanzar en su posición en la vida. Equipada con algunas de las armas más avanzadas de cristal-potencia jamás creadas, ella se unió a la batalla no para probarse a sí misma o seguir órdenes, sino para silenciar el testigo solitario de sus planes verdaderos.

Habilidades de Vivian

Talentos de Vivian

Volver
Ulti Medianoche

Esta habilidad es la ULTIMATE o ULTI con esta :

Los enemigos a 300 pies tienen su visión restringida a un radio de 30 pies durante 4 segundos.

-Los enemigos afectados por Medianoche estarán rodeados de un aura purpura que ayudara a determinar su campo de visión.

-Los afectados verán negro hacia sus alrededores mientras que Maeve vera normal.

-Volver
Ying

Un joven talentoso Lanzador de Conjuros, Ying es un maestro de ilusiones y engaños, capaz de confundir a sus oponentes con una desorientación desconcertante. Esa misma magia también puede calmar las mentes de sus aliados para aliviar su sufrimiento y reparar sus heridas. Hizo buen uso de esas habilidades para escapar de la cárcel por un bandido rey y durante sus días como aventurera después.

Cuando el Magistrado comenzó su campaña de conquista, subyugando al Reino en un intento de restringir el uso de la magia por la gente común, sintió que era su responsabilidad unirse a la lucha contra la tiranía.

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Paladins of the Realm Wiki

## Paladins Guia

 Paladins Champions of the Realm, es un juego gratuito, competivo, shooter para Windows, Mac, Playstation, X-Box, y Nintendo Switch, producido por Evil Mojo Games.

Primero tendremos su jugabilidad, o sea en que posición juega
Jugabilidad
Y después veremos los Game Modes y sus mapas.

Si quieres saber como se ve una verdadera partida entra a Gameplay
Barik

Mucho antes de venir a las Deepwerks y ayudó a desarrollar la tecnología cristal-impulsado que se extendía por todo el reino, barik era un inventor inteligente e ingenioso ingeniero. Desde entonces, sus contribuciones a la firma han aparecido en casi todos los campos y vocaciones, desde trajes de minería mecanizados y alas-cohete hasta las armas cristalinas utilizadas por el Magistrado y soldados de la Resistencia por igual.

Después de una pelea con el comandante corrupto del Magistrado asignado para supervisar la seguridad de los Deepwerks, se fue y prometió sus servicios a Valera y a los Paladines.

Habilidades de Barik

Talentos de Barik

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Nueve vidas

Te curas 500 puntos de salud y restableces la recarga de Embate y Merodeo.

Su enfriamiento es de 20 segundos, así que espera el momento indicado para utilizarlo.

-La regeneración de los puntos de salud es instantánea al igual que las habilidades básicas.

-Puede ser usada en cualquier momento excepto cuando te silencian o aturdiden-

-Volver
Kinessa

Como joven recluta en la unidad de élite Centinelas, Kinessa tomó sus lecciones de francotirador con un entusiasmo y entusiasmo que sorprendió a su mentor. Frustrada por los rigores de la vida militar, se fue antes de poder completar su entrenamiento y ponerlo por su cuenta.

Mientras el Reino descendía en el caos y la guerra, abundaban los contratos de recompensas de los vigilantes, ganándole toda la fama y la fortuna que le faltaba mientras estaba al servicio del Magistrado. Ella se niega a elegir un bando en el conflicto, sin embargo, porque es mucho más rentable contratar con ambos que comprometerse con cualquiera de los dos.

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