Felhunter

Felhunter

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Felhunter

 Group

Fantasy

 Diet

Carnivore

 Temperament

Aggressive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_Felhunter\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_felhunter/cw\_Felhunter\_Character\_BP.cw\_Felhunter\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Preferred Kibble

 Kibble (Terror Bird Egg)

 Preferred Food

 Raw Thigh Meat

 Equipment

 Felhunter Saddle (Lv 60)

**Data**
 Magic

 Yes

 XP For Kill

982.15387 XP

 Drops

* Bone
* Fire Magic Stone
* Meat
* Primary Magic Core
* Raw Thigh Meat
* Water Magic Stone
* Wind Magic Stone

 Feces Size

 Small

 Drag Weight

501

**Habitat**

Doom Lands Outer-Ring
Doom Lands Center

The **Felhunter** is one of the creatures in Pixark.

## Museum descriptions

### Wild

The felhunter is very aggressive to most creatures and it can breath fire, which does strong health over time damage. Be very careful around these with low health point creatures like the Pteranadon.

### Tame

Magic Sleepy Arrows from a bow or crossbow to knock a Felhunter unconscious. Put Meat in its inventory while unconscious to tame.

## Appearance

The appearance of fellhunter is that of the dog that guards the gates of hell known as Cerberus. Felhunter has three heads and has red skin with large, clawed feet.

## Drops

* Bone
* Fire Magic Stone
* Meat
* Primary Magic Core
* Raw Thigh Meat
* Water Magic Stone
* Wind Magic Stone

Special Drops:

* Primal Bone Pieces
* Bone Wand
* Apprentice Wand
* Iron Bone Sword
* Stone Arrow
* Sleepy Arrow
* Magic Sleepy Arrow
* Bone Ash

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

## Combat

Can fire a breath attack with a long range as an alt fire. This attack slows, poisons and burns the target. Costs over 300 stamina to cast and has a 10-second internal cooldown before it can be recast. The alt fire also goes through walls and can be used to farm ruins from the outside extremely safely.

## Utility

The Felhunter gathers additional leather and fur with its bite attack.

## Additional notes

Felhunters are excellent base defenders, combining incredible amounts of raw HP and excellent HP regeneration with a breath attack that can fire through walls and even solid rock to kill attackers with ease. They are also one of the few creatures in game that are able to damage enemy riders directly, killing a mounted level 40 player with just 1-2 breath blasts.