Civilian ML3A "Faldari Mk-II" Heavy Fighter

**Name**: ML3A Faldari Mk-II
**Craft**: Civilian ML3A Faldari Heavy Fighter, Mk-II
**Type**: Heavy Fighter
**Scale**: starfighter
**Length**: 16 meters (estimated)
**Skill**: starfighter pilot
**Crew**: 1
**Passengers**: 1
**Cargo Capacity**: none
**Consumables**: 14 days
**Jump Drive**: x100
**Nav Computer**: yes
**Maneuverability**: 3D
**Space**: 6
**Atmosphere**: 330; 950 km/h
**Hull**: 2D+2
**Shields**: 3D+1
**Sensors**

* Passive: 20 / 0D+1
* Scan: 40 / 1D
* Search: 60 / 1D+1
* Focus: 2 / 2D

**Weapons**

* **4 Flux Beams Mk. II**  (firelinked)

Fire Arc: Forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 3D+1
Space Range: 1/3/5
Atmosphere Range: 10-100/300/500m
Damage: 5D+2
* **5 Light Ordnance Hardpoints**

Fire Arc: Forward
Crew: 1
Skill: starship gunnery
* **Snipe Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-2/5/10
Atmosphere Range: 10-200/500/1,000m
Ammo: 1
Damage: 4D+1
* **Brute Mk II Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: 8D
* **Python Missile**

Scale: capital
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: 4D
* **Banshee Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: None; Reduces Shields to Zero.
* **Disruptor Missile**

Scale: starfighter
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: None; If hit, the targeted craft cannot move for two rounds
* **Stingray Torpedo**

Fire Arc: Forward
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Ammo: 1
Damage: 32D
* **Tractor Beam**

Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-2/4/8
Atmosphere Range: 10-200/400/800m
Strength: 2D+2
* **Electronic Counter Measure Module**

Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -1 pip
* **Countermeasure Pod Dispenser**

Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 2D
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Ammo: 10
Effects: Enemy Sensors & Fire Control -1 pip
**Gear**:

* D-Drive
* Matter/Antimatter Power Plant
* Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.

**Description**: The Faldari MK II is a significantly cost-reduced variant of the ML03 Faldari civilian heavy fighter. For its size, it has an astonishingly small profile which makes it very hard to hit, while packing quite a punch with its four guns. In the eyes of many pilots, this more than compensates for the lower armour protection and single gun mount reduction compared to the ML03 and makes the MK II a successful and worthwhile alternative.

Several of the Tri-System's most well known pilots fly the Faldari MK II, including Norus Heggardly, Welppe Iuvenil and Phungid Mykofyle.

The Faldari MK II entered service before 2786.

**Source**:

* Wing Commander Encyclopedia: Faldari Mk II Heavy Fighter ML3A
* The Wing Commander Role Playing Game (page 338)
* thedemonapostle