recursal/Fanatic-Fandom huggingface dataset:
Spirit

Spirit is played by Reddusk

Name : Spiritshadows

Age : 4 years

Gender and pronouns : she-cat (she/her)

Description : small, lithe she-cat with sleek black fur and violet eyes

Personality : sassy, kind, quick with a comeback, tough, independent

Place of origin in the world (can include just outside the districts): Iseti

Backstory : Spiritshadows was just 2 years old when her mother Frostfire died from Snow Wraiths and her father Icespark died from Lost sickness. She was left alone. Now she is lonely, but wants to fit in. She can’t make friends easily because she is afraid of losing them. So she avoids socializing at all costs.

Sexuality : Bi

Accessories : An crystal from the caves that her mother found. (Her mother didn’t ask the Monarch, she kept it a secret. Spiritshadows still wears it at home but she is afraid of wearing it in public because of the death penalty. She keeps it because it is the last thing she has of her mother.

Powers:

Ice and Time (idk level)

Cursed powers (idk level)

Other:

She was Spiritshadows, until I got tired of writing the name, so now she is just Spirit.

Allies:

Soleil
Piper

> "*I-I watched my sister die in that fire. I didn’t do anything! I could have saved her, I just stood there, and I saw the terror in her eyes. She was* screaming*. She needed my help and I just watched…*"
> ― Piper to Clarity, *Wait 3*
>
>

Piper is a character roleplayed by Starspring in The Tests III - One More Chance. He is a silver-and-black tabby tom with green eyes.

## History

He was born and raised in Baxper, having lived there for most of his life. His mother had died shortly after his siblings Hyacinth and Anthracite, and so he took it upon himself to raise them. However, upon Anthracite’s leave from the group they had taken residence in, he had grown increasingly worried for their safety – including Hyacinth’s. Eventually he took Hyacinth and left to search for Anthracite, though he couldn’t find them. He later took up the tests, as he had hoped that Anthracite would be there.

## Personality

Reserved, and bottles up his emotions until he boils over. He gets irritated easily as well, which doesn’t help this. He’s still kind-hearted, and tries to be empathetic towards others, though it is more of a curiosity to learn why other cats do the things they do. Piper’s curiosity also spills into his taste for adventure, though his more cautious and worrywart behaviour prevents him from taking action from time to time.

## Relationships

### Anthracite

He loved them dearly, and has been worried sick about them since they first left Bapxer. Out of desperation Piper joined the tests, out of hope that Anthracite was there. He noticed Anthracite in the test, though he didn't interact with them.

### Hyacinth

He loves Hyacinth just as much as he loves Anthracite, though he's closer with her as he's spent more time around her than his sibster. Piper is protective over her, as he doubts that she can handle being on her own. He has his doubts about Hyacinth coming with him into the tests, believing that she may act older than her age at times, but that Hyacinth is still practically a kit to him. Hyacinth's death in the second test shook him, and he blames himself for her death.

### Lukas

Lukas tried to calm Piper down after the loss of Hyacinth, to which he eventually did. He decided to become allies with Lukas, as his only ally was dead.

## Trivia

* Piper is gay. More specifically, he's Ivyne's gay bean.
* He currently has level 1 ice and time powers.
Tawny

## Appearance

**Tawny**is a lithe cream and tawny-coloured she-cat with pure blue eyes. She has a brown tail tip, belly, paws and chest.

## Personality

Though her look is calm and pretty, she is rude and sarcastic. It is hard to make friends with her, and those who do are very lucky. She’s protective of those close to her, who may be few, but are the most important to her. She has never killed anyone, but has experienced loss, which probably triggered her rudeness. Tawny also has a silver-tongue - very good at lying.

This was before.

Now, she has fallen into the pit of glitter and sparkles.

## Backstory

Tawny was a kittypet, then a rogue, then a Clan cat, then a rogue again. She witnessed her best friend Luca, who had strong feelings for her, being killed by a monster saving two kits, Poppy and Bramble. She then joined the tests and found some friends, such as Thunder and Arc.

## Family

Mother - Unknown

Father - Unknown

Sister - Un named she-cat

## Relationships

Thunder - she feels stronger feelings to Thunder than Luca, and loves him. Tawny is expecting Thinder’s kits, and announced her love to him after her anger towards him for no reason.

Jay - Tawny hates Jay now, after he attacked her and Thunder

Fini - Tawny and Thunder briefly spent time in the third (I think) test with Fini

Snow - Snow was the first cat in the tests that she talked to, after the she-cat scared away her prey. Tawny forgave her and they moved on. She never saw her again after that.

Arc - Tawny briefly talked to this tom, whom she had heard being called Chao. He mistakenly told her his real name, Arc, and Tawny became interested in his past.

Clover - she once bumped into Clover as she searched for Thunder. Clover hissed at her and walked away.

If you’re anyone else - she probably hates you.

## Trivia

-Tawny does have strong feelings for Thunder, but they don’t have a ship name yet

-She was my/Ivyslash’s first character in the tests

-Tawny has electric and healing powers
Silvermount

Dwarven town which makes its income by mining the Silver Mountain’s foothills. It is highly industrialized - most of the dwarves here work with stone, metals and gems. As in typical dwarven society, xenophobia is a common phenomenon. Any race other than dwarf, gnome, halfling or human can feel discriminated here. They especially hate sharp-eared races, like orcs or elves. Many of Silvermount dwarves believe in Murn guidance.

The town is just a tip of underground complex of tunnels, halls and living quarters, where most of the dwarves spend their time on work.

In the northern part of the town, there's a forced labor camp powered by slaves imported from various places in Ashenland.
Amity

Amity is a yellowish she-cat with black stripes and green eyes. She is roleplayed by the blogclanner Goldenpaw and has level 2 Air and Telekinesis powers.

## Personality

Shy, empathetic, ambivert, resourceful, holds grudges very easily, has an amazing memory, and is a bit stubborn. She can seem a bit clingy.

## Backstory

She lived with her mother until her mother got poisoned by a bad mouse. Her mother’s dying words to her was that she should make the world a better place, and Amity took up the challenge. She helped other cats, and later on, defended a cat who was made fun of which was named Mars. They became friends, and still are to this day.

## Relationships

### Friendly

Nata-She bumps into Nata while exploring during a wait, and winds up talking to her.

Mars-She already knew Mars from before, so they stayed together until Mars walked away to look for other cats to talk to. Later, she spots him in a fight with Spotty's parents.

## Trivia

My sister saw me drawing her and called her "Moana as a cat"

Her voice claim would probably be "Be Alright" by Jada Facer
Dawna

Dawna is a dark cream tabby she-cat with white paws and pale green eyes. Her fur length is unmentioned, but Hazy is guessing it's long. She is roleplayed by Middy/Violetpaw.

## History

She’s a City cat, but doesn’t seem to care too much about the other groups that much. However, she never liked the conflict between everyone and wants to solve it when she sees a fight break out between the City and Free cats (that ends in quite a couple of deaths).

When Sophia comes to her, she doesn’t think that participating in the tests will exactly help the state of the world, but she does think it sounds cool and thinks that it might make her a stronger cat.

## Personality

Bubbly, optimistic, airheaded, jumpy, easily frightened, overly caring of others, friendly, loves searching for random herbs/plants.

## Relationships

Everyone else - Doesn't mind but is scared of almost everyone due to the tense atmosphere

Flare - Genuinely likes the dude, but grows to dislike him because of him ignoring her, unaware of the fact that he's losing his sanity

Pixie - Likes her, wishes she'd talked to her more

## Trivia

* She's bisexual
* She has random bits of random plants in her fur
* Dawna's name is from the names "Dawn" and "Aurora"
	+ Dawn means "Sunrise", while Aurora means "Goddess of the Dawn".
* Middy wanted to name her Dawncrash but decided not to
The Tests: Links

Documented chapters of the Tests are here, taken from the roleplay pages and put into documents. To see the archives, click **here**.

## **The Tests: Links**

**Allegiances**

**Prologue**

**Wait 1**

**Test 1**

**Wait 2**

**Test 2**

**Wait 3**

**Test 3**

**Wait 4**

**Test 4**

**Wait 5**

**Test 5**

**Wait 6**

**Test 6**

**Wait 7**

**Finale**
Pebble

## Appearance

Beautiful small dark and light grey she-cat with white paws, black tabby stripes on the dark grey, and one soft blueish-grey eye and one bright green eye. Her fur is long, fluffy, and soft, and her tail is basically fluff. She has, almost, nothing wrong or odd-looking about her, except that her paw pads are rough, bruised and scarred.

## Family

Mother - Unknown

Father - Unknown

Brothers - Boulder, Stone, and Rock

## Backstory

She was raised with her three brothers, Rock, Boulder, and Stone. They treated her fairly, except that every once in a while they would race and tease her when they lost. Her mother died almost directly after she was born, so she just had her father and three brothers. Her paws are rough and scarred because one time her father made them rase over loose stones and cut rock that damaged all their paws. That was for the better, though, as her father was making them race because a badger was coming and he didn’t have time to explain. They all made it out alive. It wasn’t unil her father died that she was visited by a small black cat who told her to come there and then. She didn’t tell her brothers, but she hopes to get back to them alive, goddess or not.

## Personality

Extroverted, kind, smart, quick-thinker, talkative, annoying, stubborn, might be manipulative

## Trivia

-She is Jazzy's fourth character

-She hangs out with Frost a lot

-She is best friends with Jaoien

-She has Water and Poison Powers

-After Jazzy figured out she could make a muliple color graident made this page rainbow
Outside the Districts

Outside the Districts

**The world outside the Districts** is a place in *Tests 3: One More Chance*.

## Description

The world outside of the Districts has a vast range of terrain. Not one place is the same.

## Culture

The world outside of the Districts has varying different cultures. However, the cats share in the fear of the three seasons, especially Polia, as the Strike comes.
Violet

Violet is a soft furred and small black she-cat with one pale amber eye and one pale blue eye. She has a very limber build, making her look as if she was skinny at first glance. What most cats don’t see at first glance without taking a closer look is that she has rippling muscles underneath, which can make her seem weak in combat with others. This can be seen as both an advantage and a downside when paired with her small size. However, she’s not munchkin size. Her fur is ragged and wiry yet incredibly soft to the touch; she’s a LaPerm. She's a former city cat, currently an independent cat. Roleplayed by Hazelholly.

## History

Violet was once a city cat, living by herself. She hated living in the city, however- it always seemed extremely dark and oppressive to her. The city never was safe, either, at least where she was from. The city cats and free cats would be fighting every other day, if not everyday. Violet was scared every single day while living there, as she could die any second. Violet was afraid of both life and death.

The she-cat was overly petrified over the events that happened where she lived- Violet had to cry herself to sleep some nights. Violet is also afraid of the dark, and shadows. She eventually ran away in fear, not wanting to be around free cats or city cats anymore.

When she was visited by Sophia, Violet agreed to the tests because she wanted to make sure all of the violent and horrible cats would pay for hurting others, especially those who wanted to and did hurt kits, because she loves kits.

## Personality

Violet is incredibly shy and wary of others, and is nervous whenever around another cat. She has a slight stutter, so when she’s around someone she’s comfortable with it always sounds like she’s nervous, which might lead to some confusion between her and whoever she’s talking to. She’s also kind of a coward and easily frightened. However, Violet has a fierce side hidden inside of her that comes out whenever she’s fighting (whether it be orally or physically).

Whenever she’s angry, she becomes a real hothead and has a shrewd tongue to anyone who comes near her. She often calms herself down by taking deep breaths or shutting everyone else out for a good while before she’s fine again. Violet often tries to keep a hold on her temper.

## Relationships

Tumbleweed (Tumble) - Is wary of him, but is neutral

Lyra - Is warming up to her, but is slowly getting used to her and not being so anxious and frightened of her. After some more talking, Violet seems to be more comfortable talking with her

Cherry - Like with Lyra, Violet is also warming up to her and seeming to be more comfortable around her

Everyone else - She's literally afraid of her own shadow, she's absolutely terrified of everyone else

## Trivia

* And lo, this was the point where Hazy gave up on trying to record the history for his characters
* She's a polyamorous lesbian
The Underdark

The Underdark is a shadowy land beneath Silvermount, with 3 underground races living within. All of them are embroiled in constant strife against eachother.

## Races

### **Duergar**

The Duergar are the underground equivalent to Dwarves. We know almost nothing of their nature or intentions; They have been at war with the surface dwarves, and have been consistently pushed back into deeper and more obscure parts of the underdark.

Little is known about them at this point. They have a disdain for surface dwarves and are willing to kill them without hesitation.

### **Deep Gnomes**

Deep Gnomes are commonly killed on sight by the Drow and the Duergar. They hate both parties as a result and have staged a rebellion in order to stand against them. They have been seen guarding doorways and passages, using puzzles of all things as ways of testing those who wish to pass.

They are participating in the war for a chance at overthrowing the Duergar and Drow, and taking the Underdark for themselves.

### **Drow**

Very little is known of the Drow. They are supposedly evil and may be allied with the Duergar. They are the Underdark equivalent to elves. No more is known at this time.

## Environment

The underdark has little to no natural light, and most going in have to rely on either darkvision or a lantern of some sort to see. There are mushrooms everywhere. Existing wildlife is few and far between- Most are insects, but there are a few outliers. Fomorians have existed and killed creatures from the 3 major races to survive. Hooked Horrors have preyed on and slain the weak and the defenseless. Crystal deposits crack out from the ground and make their presence known to all.
Korvis von Blackburn

Cousin to the Dwarven King, Korvis is a Dwarf with strong ties and powerful friends. He is a collector of pleasurable people and has set his eyes on famous artist, Musiette. He's the main supporter of the Silvermount's forced labor camp. He's the ruler of Castle Ironcrad.

He usually appears with his bodyguards - men in blue tunics with a white phoenix insignia on the chest.

After rogue Naero never returned with his catch to receive his 1,000 gold payment, Korvis has been searching for the location of Musiette and Naero, intending to add Musiette to his collection and dealing with the rogue as he deems appropriate when the time comes.

After the breakout in Silvermount labor camp, he ordered to find the refugees who ran away into the Underdark straight through the mining tunnels. Eager for sensations, he followed the expedition. Due to ambush prepared by Drows and Duergars, he was took as prisoner - just before he was teleported to Kemono Islands along with adventurers siding with Underdark forces.
Face of Kousher

A white porcelain mask with a large pair of eye-holes with black streaks running down to a mouth stretched into a too-wide black grin. Once worn by Kosher into battle, his power has seeped into the mask. The eye holes seem to be filled in with some black substance, yet the wearer is able to see through them perfectly fine. Perhaps more disturbing is the fact that, when worn, glowing pupils appear in these eyes, and move as if they belong to the wearer. When put on, the mask fuses to the wearers face, only able to be removed by Kousher himself (such as at the end of a ceremony). Strangely, the wearer is not hampered in their ability to consume food, it simply disappears into the black void that is the masks smile.
Reed

## Appearance

Large dark brown tabby tom with white flecks along his body. His tail shades out to white, and his eyes are deep green flecked with lime green. He is mainly tall, but also muscular.

## Backstory

He grew up in RiverClan, but one day he was accused of murder. He was exiled, when he found an olden grey tom. He told him of the Tests, but to this day he has no idea who it was that told him.

## Personality

He is loyal, calm, determined,friendly, clumsy, foolish, anxious, sociable, and compulsive.

## Trivia

-He was Jazzy's fifth character

-He has Electric and Healing

-He actually did kill a cat, but for good reason.
Snowdrop

Snowdrop is a hairless she-cat with dark blue eyes and a long tail. Has a torn ear tip in her right ear. Is a Free cat, roleplayed by Hazelholly.

## Personality

Snowdrop is extremely sensitive; she’s never dealt with criticism well and she never will. Snowdrop is kind of a coward, and often runs away from her problems. To her, she sees this as a much better way than dealing with the problem at hand because in her experience, trying to solve it doesn’t work that well.

However, Snowdrop tries her best to be a good mother to her kit (Spiritmask) and would die for him. She doesn’t like mentioning why she had him, though, since she’s aroace. She’s also deathly afraid of fire.

## Relationships

Spiritmask - Loves her son a lot

Jaya - Thinks she's rather friendly

River - Isn't sure what to think of him

Hazel Gust - Loves her son's mate, but is slightly wary of her due to Hazel Gust's snappish temper

Lily - Is grateful to her for helping her stay calm during the second test with the Fire Tower

## Quotes

"T-Thank you." - Snowdrop to Lily; Test 2

"I-I’m fine, I-I just…I just came over to this tower because I went with my gut. But I'm afraid of fire." - Snowdrop to Lily; Test 2

## Trivia

* She's aromantic asexual
* Deathly afraid of fire
The Metal Breakers

An elite mercenary company, they are known for their advanced training regiment that all prospective members are subjected to before initiation. The group was founded on the principle of giving a home to any combatant who wants to use their training, military expertise, and/or violent tendencies for something productive. They hold cooperation, battlefield awareness, and tactical caution as the pillars for survival and effectiveness, always putting mission success first, with the stipulation that success includes surviving to the end. They have a strict hierarchy of ranks, with the Field Commander and Chief of Staff holding equally top positions. The former is in charge of tactical and strategic organization, training, and punitive oversight. Whenever the company takes on major jobs or if a member goes rogue, the Field Commander’s judgement and discretion becomes indisputable law, which is why trusting and respecting the man is a part of the job. The Chief of Staff, on the other hand, handles money, PR, recruitment, and any other administrative duties. He spends most of his time in cities and towns, selling the idea of private contractors to wealthy nobles, merchants, and whoever else might be willing to pay for their services.

Below them are the squad captains and their squads they lead. All across the realm are individual groups of mercenaries bearing the mark of the Metal Breakers somewhere on their person. Squad are built based on compatibility; both in combat synergy and interpersonal relationships are taken into consideration. They work well together in combat to take down monsters, humanoids, and whatever other obstacle they might be hired to take down.

Lastly are the lone mercenaries. These are individuals among the Metal Breakers who work alone without the direct oversight of a squad leader. There are very few reasons as to why this is permitted. Any member who can  be trusted to act alone is usually appointed as a squad leader. It’s also rare for someone who is incapable of working with others to be accepted into the company. The most notable lone mercenaries are Desni, legendary fighter and former close friend of the current Field Commander before passing, and a woman supposedly trained by Desni himself shortly before he succumbed to sickness.
The Face of Kousher

A white porcelain mask with a large pair of eye-holes with black streaks running down to a mouth stretched into a too-wide black grin. Once worn by Kousher into battle, his power has seeped into the mask. The eye holes seem to be filled in with some black substance, yet the wearer is able to see through them perfectly fine. Perhaps more disturbing is the fact that, when worn, glowing pupils appear in these eyes, and move as if they belong to the wearer. When put on, the mask fuses to the wearers face, only able to be removed by Kousher himself (such as at the end of a ceremony). Strangely, the wearer is not hampered in their ability to consume food, it simply disappears into the black void that is the masks smile.

It's said to contain powerful magic.
Golpe Arcano

**Tipo de dote:** Automática Caballero Arcano a nivel 1, 4 y 8.

**Especificaciones:** El Caballero Arcano tiene la aptitud de teletransportarse al mismo lugar donde haya un enemigo y causar 1d4/Nivel de Caballero Arcano de daño arcano y eléctrico en área con una CD de 10+Nivel de Caballero Arcano+Modificador de característica de inteligencia. La distancia entre el Caballero Arcano y el objetivo no puede superar los 30 pies.

**Uso:** 1 uso/día a nivel 1, y 1 extra por cada 3 niveles.
Jest

A happy-go lucky Drow with a knack for adventures. He was born in the underdark and stayed there for 15 years, in the underdark, he sometimes wanders out to explore the caverns. And when he was 16 years old he found a hole to the surface. Craving for adventures, he ventures out to the surface and hid from people. Until he found the hidden retreat. He stayed there for a year and befriended a tiefling named mark until, a vicious gang of orcs called “The Gang” came and harrased the people in the retreat. Because of that he and his friend mark drove off the orcs and became the towns hero. he drove off reinforcements from “The Gang” for 3 years straight. Until, he got tired of it and left the town and let mark guard the retreat. After leaving the retreat, he journeys to the world in search of adventure! He also hates mindflayers.

He was accused of killing an innocent girl, which - before her death - turned into fiery beast.
Heidi

(Hievanadyethagry)

## Appearance

Small, fluffy, blue/cream calico she-cat with a mostly white muzzle but with a small section blue. Her chest is white, as are her paws and a small patch on her left hind leg. Her eyes are leaf-green, the left 3/4s of her face is cream and the rest blue (except for the muzzle, which I already explained), and her tail is mainly cream with a blue tip.

## Backstory

Hedi’s little sister, Iyda, was planning on goign to the tests, but when she didn’t come back Heidi got worried. She followed the directions to the Tests, and though Heidi dosen’t know, Iyda is just lost and can’t find her way anywhere.

## Personality

Kind, caring, protective, fun, easily angered, when she’s angry she is boisterous, dangerous, and very loud.

## Trivia

-She was Jazzy's seventh character

-She is based off a blue/cream calico Jazzy found on the internet

-She has Air and Telekinesis powers

Levitating PebblesSleepy
Balthazar

The youngest son of the powerful Arbor family, he was sneered upon by his peers as he was born with green draconic scales unlike his families signature blue ancestry. Born with a unbendable will and religious attitude, he was the polar opposite to his brethren and so alone most of his childhood, on one of his adventures he stumbled upon an enormous tree hidden inside ruins of an ancient church dating back before the Great Event, he would come to this tree everyday until he stumbled upon a green dragon overgrown with vines, plants and shrubbery. This dragon would become his greatest friend and ally. when he reached maturity he decided to leave Raznth island in search of his own way and vowed to return and right the wrongs his family had committed.
Chelise Vysoren

Chelise Vysoren is a human Archaeologist, daughter of two prominent researchers in the field of history. Chelise was never well off, but she was taken care of and loved by her parents, and she also had their love of history and arcana. Their research focused on artifacts of great power, and tracked down a particular artifact in an ancient city. Supposedly the artifact was worshiped as a vessel for a god, a god flames and phoenixes. Unfortunately on the way there, her mother came down with a sickness and they had to return home.

A year passed and her mother was still sick and weak. Chelise decided to lead an expedition without her parent's knowledge and bring the artifact back to society and give her parents the glory they deserved. She hired a team and found the artifact, sort of. It was merely a shard of what appeared to be a great blade. Disappointed she packed up the shard and went into a catatonic shock and awoke a week later back in the city, brought back by the mercenaries. During that time, she was in discussions with the power held within the blade shard, Fenthras, a weapon designed by Kousher to defeat evil and demonic forces. A pact was made; in exchange for her services to track down knowledge, find the True Blade, and fight the evil, Chelise's mother would be returned to health, which she was when the deal was struck. Her mother, Allura, was reinvigorated, much to the surprise and delight of Daxio, her father. Chelise struck out a month ago to fulfill the pact with this blade shard with what lies ahead...
Aniphar Kane

He's influencer, mysterious and ambitious. Which isn't out of the ordinary for someone with his horrifying past.

He was born and grew up in a small family in a normal capital, he lived free of worries until he was about 14 years old, but from that point life changed drastically.

15 years ago , it turned out that his parents signed a pact with the devil to survive epidemics and gain wealth and benefits. Cyrograph, which was signed in the blood by the mother who carried the child. The condition of survival was through insemination of the devil and dedication of the child to the devil. He lost his mother after power after his devils power unleash and was arrested. His skin make blue and  more blue every day. In time, his charm seduced the guard who fell in love with him. With a new found love he had to survive in a bizarre world. But with his skills and wisdom, he managed to face all obstacles and escape hell. He became interested in ancient history, demonology, relics and pebbles. This has turned him into the man he is today. Often harassed by the devil whom he was to be a gift, he began to study the rope of necromancy to face the devil's temptations. He fought forever with the blood hawk sent by the devil.

While haunted by memories of the past, he now works on travelling, searching relic and surviving of nature. By doing so, he hopes to find some form of redemption and finally find joy and love for life he has never had.

One day, after finding the ancient relic, the vial of Lady Vol's blood, he heard the voices that were born in his mind and came from this relic. this relic was a power connector with the owner. Returning from the journey, he was ambushed  from the giant defending this relic. He managed to defeat the giant, by affecting his mind. But he was crushed falling shield metal, and he began to die. Lich, entering his mind, signed a pact with him and clear by clever trick she canceled devil’s pact. Orb that adorned the shield has become temporary Phylactery for his soul.

Aniphar Patron safe life his by push his soul into phylactery. But Aniphar don't have any special abilities with this. Just his soul is in material orb. Blue orb was broken by Adaris, king of Elyse and he caused resurrection Aniphar using his powerful spell. In this way he brokes Aniphars sign with Lich to became a Lich.
The Generals Katana

The generals katana was a blade of fierce power and immense bloodshed. Most of it's abilities were sealed away long ago, never to be seen again by mankind. While it now looks identical to any other blade that one might wield, wielders can draw flames from it by uttering its command phrase.

The general was a conqueror that took much of the world under his rule. His conquest was bloody and violent, and led him to grow to immense power- None could stop him, and his unending rage gave him unfathomable power. It took a celestial to defeat him, sealing his spirit into the confines of the very blade that he'd fought with before- sealing it a thousand times and forcing the general into eternal rest within its confines.
Daeris Emberwood

"They said she was killed in the forest, that poor girl..." - Elas, an Elysian townsman.

## Appearance

A tall and skinny half-elf, her very dark eyes though are always friendly don't ever give a hint about her next move. Her curly hair even though is very long barely touches her shoulders and even so she almost always ties it in twin buns, it goes all the way from a dark brown to a brownish-white. Her smile though not perfect is almost always in her face. Her body isn't considered "hot" except for maybe a specific half-orc, but she still acts as if she was gorgeous, not saying she's not. She seems to find any person interesting.  Her draconic bloodline makes patches of rainbow scales to grow in random parts of her body. She loves her rainbow scales and often uses lots and lots of flowers in her hair. She might stay hours getting her hair done. On the back of her neck, under all that tangled hair there is a tattoo of an iron bull, the magic mark of her real nobility.

## Backstory

"My parents were deeply in love, but being my mother someone from a noble family she couldn't marry some random elf artisan, so they were just lovers and when mom got pregnant all their romance started falling iapart, dad was happy with having a child but mom couldn't bring a bastard daughter home so I was raised by my father only. Even though I was a bastard mom still loved me, although she loved dad way more, so eventually, she would appear and give me some random thing she found on a mission. My father was a genius, he was a calligrapher and his love for languages was given to me, for sure. I was already speaking 3 languages at the age of 7 and he's the one who taught me them. But when I was 13 he died out of sickness and my mother, being almost noble and having no way to care for me, her bastard daughter, got me into the elven library, where I could seek more knowledge, I don't know how she managed that and I'll be forever thankful. I focus on languages and magic, admiring mom's sorcery and I found out I was also a sorcerer one month before my 18th birthday, now I'm up to an adventure, to finish the research my father was working on." - Daeris
Hints

Hi ! It’s Maple here with a brand new page, which I will use to post hints or clues for the next test or twist

Feel free to discuss them below and share them with people who don’t use the wikia

Hints will always have a - before them

- Claws so many claws

- A single black feather floats down from above

- Suddenly every thing seems colder, more harsh
Quentivia

A Fey god, Quentivia is a god with two bodies; one male, one female. Residing in the Feywild, they’re often considered a god of unity and disparity. They have no real worshippers; just fans who have taken great interest in their works of art without knowing about the deity behind it all. They are the patron of the annual art festival Panigýri. Rumor has it that the Fey god's blessing ensures that the whimsical art fair maintains its freedom and still occurs no matter the circumstances, so long as the people wish it. If this is true, it would be Quentivia's only known responsibility.

The former is a middle aged man with broad muscles, a full beard, and memory problems while the latter is a young woman with a flat body, ratty hair, and a sallow complexion. Both have what can only be described as ‘crazed, wild eyes’ and wear sleeping gowns. Despite being two distinct individuals, their mannerisms mirror each  other perfectly and they speak as if there is no difference between the two, yet they’re best friends at the same time and carry full conversations despite sharing the same knowledge. They have no followers, no worshippers, and no mythology. They are eccentrics, outcasts from the Seelie Court in only vague sense, as they are a pure blooded Fey. They are both childish in their desires and mature in their dispassion. The male aspect is forgetful since there is no point in remembering anything and enjoys engaging with the world, full of wonder and fun-loving interest. He’s scruffy, friendly, and flighty without a care in the world, making him enviable and pitable at the same time. The female aspect is a bit of a nerd who knows something about everything, but is also a pathological liar. She says random things as if they’re true and sticks to them for no real reason. She carries herself with an exaggerated, high class demeanor like a princess that seems like a parody that’s gone too far.

Every once in a while, one of them travels to the Ashenland to take a look around, taking some innocuous form. They never do any damage on a macro-scale, but they tend to leave a mark on individuals, whether by inspiring them, confusing them, or messing things up entirely. Supposedly, Quentivia is a god of unity and disparity.
Alisont 2.0

Alisont is the trade empire which expands throughout most of Ashenland- It takes up a wide area and uses many smaller towns to expand its network of possible commerce. They worship the neutral good god of fate Almaris and are strongly faithful to him. It is mostly made up of humans.

## Society

Alisonian is a thriving society situated in the desert of Ashenland, relying on the wealth garnered from smaller trade towns to sustain itself. The nation itself lacks military strength but has near complete dominance over continental trade, giving them immense political power despite first impressions.
It's a turbulent monarchy with high wealth, seeking to constantly expand and increase its scope. All races can trade within Alisont, but the human nobles are the only ones that control what goes on behind the scenes.
Alisont has also been known to subjugate small and weak towns.

## History

Created by Almaris, humanity began its work by following his will. They rose themselves up in one central nation, before expanding outwards into the untaken land.

Alisont was a relatively strong nation before the great event- And relatively did little during it, aside from assisting in a few summary battles. After a holy war they initated with the Church of Fire, they were more or less neutered militarily and forced to use smaller but more well trained units to defend themselves. They expanded more afterwards and turned orcish warcamps into smallscale towns.

## Almaris

Almaris is the primordial deity of fate and light. He created humans with the purpose of being as adaptable and open-minded as possible- His exact reasonings vary by who's telling. Before the great event, he was married to Inna and with her created the norns, Greneire, and a number of minor protective deities which would help to maintain law and order in the kemono islands. His religion preaches freedom, choice, and perseverance in the face of adversity.

He acts mostly by manipulation of others. It's believed that he purposely started the great event to dispose of gods which he deemed dangerous; These included those embodying wrath, sloth, envy, among others. He banded together with the remaining gods and used their combined might to wage a war that would eventually seal away most lower gods. Viewing his actions with disgust Inna left him while his son Greneire protected those that were suddenly being attacked.Those that stood with him included three goddesses which would be known to his followers as the Norn, and a few low ranking celestials that believed in what he stood for.

A war erupted between Alisont and the church of fire about 10 years after the great event- The armies of Alisont fought and lost. This ultimately forced Alisont back and resulted in a long standing feud between the Kousherites and the Alisonians.
Greneire

The deity of bloodshed and vengeance, Greneire is the patron deity and creator of orc-kind. He's the son of Almaris, and the previous god of justice.After falling his position as god of justice was taken by his son Aslaug. Not much is known about his fall and transformation into an archfiend, other than that it occurred during the great event.

## Doctrines

Greneires doctrines focus partially on solidarity. He encourages violent and often destructive ways of moving towards a given goal; And his followers often have an animalistic 'Survival of the Fittest' mentality. The strong rule the weak. Although the dynamics can change at any time based on who's strongest.

Greneire seeks conquest of the underworld and subsequently to lead his armies up to the surface in order to kill his father. His followers are a constant nuisance to other residents of the underworld and they seem to be unending in supply. Killing one gives rise to 2 others. They've been known to hold onto grudges for centuries.

His followers are in constant combat with those that follow Almaris. They believe the Alisonians to be cowards and weaklings, and thus deserving of immediate subjugation.

## Appearance and Domains

Greneire reigns supreme over the circle of wrath, and wears a bloodied suit of armor- His eyes are made of pure white light. His original form had mechanical armor, but newer depictions often depict him without it. He appears more like a hulking mass of muscle and sinew, skinless and ever-raging.

Reigns over the domains of war, life, and vengeance. He also reigns over blood magic.
Moon

Brother(s): Panther

Sister(s): None

Moon is a black and white she-cat currently participating in the Tests. She is Roleplayed by Starpaw.

## Appearance

Moon is a lithe white and black she-cat with dark gray paws and an amber eye and a blue eye. She has long fur and long legs. Her tail is rather messy because she flicks and lashes her tail a lot.

## Family

Moon's mother is Lily, a lithe black and dark gray tabby she-cat with clear amber eyes.

Moon's father is Wind, a muscular white tabby tom with black markings and sharp blue eyes.

Moon's brother is Panther, a muscular black tabby tom with unusually long claws, gray stripes, and piercing amber eyes.

## Backstory (Pre-Tests)

Moon lived with her brother Panther and her parents Wind and Lily. Growing up, she was happy and content. Later, she felt that her parents always favored Panther. But she often let that thought slip her mind. She was very close to Panther.

When she was the age of an apprentice, she was separated from her brother due to an accident. All she wanted to do was find her brother and live together again.

Moon wandered for a while, but came up with nothing.

One harsh winter, Moon was hunting since she was terribly cold and starving. She met Harnor, who promised food and shelter. Moon, thinking it was too good to be true, got suspicious. She interrogated Harnor, and found out he was a god.

Thinking that he could help her find Panther, she agreed to follow Harnor to The Tests.

## Tests

Test 4-

Moon was mostly hidden in the shadows, not interacting with anybody. She never found out that her brother, Panther, was also in the Tests. In Wait 4, she had given up on getting Harnor to help, and decided that she was done dreaming. Now she's in monotone state. Moon is frustrated with everybody fighting and arguing for no cause.

## Personality

Smart and clever, loyal, extremely calm, brave, sarcastic, quiet, sometimes rude, stubborn, impulsive, guarded, can be sly and manipulative, and mysterious.

## Relationships

Panther- extremely close

Harnor- HATES HIM SO MUCH YOU COULD FILL THE WORLD WITH HER HATE

Everyone else- doesn't care about them

## Trivia

* She has Level 1 Electric and Healing Powers
* She is the fourth character that Star created
* She has met two cats in the Tests

 Coding was done by Star.
Cristales Mágicos

Los Cristales Mágicos son unos misteriosos y sobrenaturales cristales que guardan en su interior una gran cantidad de energía mágica acumulada. El como se crearon aun es desconocido, a día de hoy, pero algunas teorías apuntan a que son de origen Ethurio, usándolos el viejo Imperio como una fuente de recurso mágico para sus estructuras.

Estos cristales surgen de las profundidades de la tierra, con la peculiaridad de que pueden alcanzar un alto tamaño. Siendo lo más destacable la capacidad de estos cristales de absorber y alterar la magia que haya a su alrededor de manera totalmente aleatoria y caótica, resultando muy peligrosos para quienes lo desconozcan y aun así decidan acercarse. Son muchos los que se han sentido atraídos por estos cristales y han pagado el precio. La gran mayoría de la población de las tierras rehusaba siquiera a acercarse a estos cristales por temor.

Solo unos pocos han conseguido tratar con estos cristales para sus propios intereses, tanto como para comerciar por ellos en el mercado negro, así como investigarlo algunos arcanos clandestinos del Colectivo Arcano. Incluso la Santa Hermandad requisaba todos los cristales que encontraba, destruyéndolos o guardándolos para usarlos en sus própios proyectos.

   El como surgieron ocurrió en la era desolada, a través de los haces de luz que surgieron desde el cielo hasta la tierra. Fueron dos los que se vieron en el pasado, uno en las minas del Bosque del Tejón, y otro en la Torre Siniestra de las Marismas Anodinas. No se ha vuelto a ver ninguno más desde entonces.

Este sobrenatural acontecimiento sobresaltó a todos los habitantes de las tierras, principalmente a aquellos que despreciaban la magia arcana. El origen ha permanecido oculto durante mucho tiempo, y aun en la actualidad sigue habiendo un halo de misterio sobre este acontecimiento. El cronista Lordan Hauster, por medio de distintos aventureros, descubrió que en su origen fue un gran artefacto de origen Ethurio, sosteniendo la hipótesis de que el resurgimiento de la magia en las Tierras Desoladas tiene algo que ver con este artefacto.

A medida que pasaban los años, se ha conocido la existencia y el incremento de personas que han desarrollado sus aptitudes arcanas, así como el avistamiento de objetos mágicos intrigantes, como es el caso de más objetos mágicos como artefactos ethurios que han vuelto a funcionar, o los misteriosos cristales que empezaron a aparecer poco después del primer haz de luz.
Ebony

## Appearance

Slim, long-legged black she-cat with amber eyes.

## History

Ebony was born to a rogue in Bapxer. Her mother raised her up to the age of four months before she was killed by a gang after accidentally getting in the way of their conflict. Ebony had started to learn how to take care of herself by that point and had to learn very quickly that she couldn’t be afraid or vulnerable in front of anyone, lest they use that against her. She pledged her loyalty to Yreni as soon as she could, trying to avoid the same death her mother suffered. Now she tries to stay out of the way of everyone and does not try to make friendships or relationships. However, she has tentative allies.

## Personality

Ebony is quite grumpy, standoffish, and sarcastic to almost everyone she meets. She does have a soft spot for kits, though. She’s impulsive and reckless at times, which have managed to ruin the few connections she’s had. Despite what others may think, she does have feelings, she’s just not good at expressing them.

## In the Tests

* In Test 1, Ebony attacked the deer monster and managed to wound it by grabbing onto its thigh. When she went to attack the belly, she was thrown backward and sustained massive wounds on her back. Lily helped by patching her up with cobwebs. Dido picked her up and carried her over the bridge.
Nations of Wrath

The nations of wrath are a series of states ruled over by Greneire within the underworld. there are 5 different nations among them, and they often fight amongst themselves. While their god is savage most of those at home live lives working to fund the war, and have a functioning economy driven by merit. Greneire reigns over a huger circle than many of the other demonic gods, having conquered the territory of envy 200 years after the great event. Although the industrial part largely maintains the culture of envy, the outer parts are more akin to a bunch of warring tribes constantly killing eachother and adding to the armies of dirges. The dirges don't come back after dying. There's just so many of them that killing any single dirge has no effect on their overall number.

The inner nation is defined by frustration and spite. It's a highly productive meritocracy which relies on a powerful and effective government to thrive. While the people in it aren't happy, they're most certainly healthy and educated enough to get done what's asked of them, and there is a level of entertainment. But the majority of them spend their lives expanding industries, developing technologies, or performing similar tasks.

Outside of that is a world of constant combat where all those living within exist purely for war. From birth they're taught to kill to survive. The weak are rooted out, and the strong rule. The war creates an environment where all existing therein are incredibly strong, and the weak, while less fit, are used as cannon fodder in Greneires armies. The wars create an economy within the inner circles, forcing them into constant work. The tactics used within this circle have been known to use staggering levels of complexity, and have evolved to levels unseen in other circles. Because of the training that they endure, the orcs are well disciplined, highly trained warriors- They're trained in guerilla warfare, can survive off of barely anything for weeks on end, and survive wounds that would kill lesser men. Full orcs are often killed off or used as breeding horses and servants in order to produce the much more effective half orcs which dominate battlefields. The villages can sustain themselves to an extent, and the blessings of Greneire allow them to devour the people they fight for sustenance. The war serves as a breeding ground for Dirges, where all that die are transformed- While soldiers might lose wit during the transformation, they gain strength, undying loyalty and a number of useful abilities that make them more practical for use, like not needing to eat or drink to survive.