recursal/Fanatic-Fandom huggingface dataset:
Arena of Destiny

Here you can Watch two Antari fight each other, after the fight the winner mates with the loser turning them from an Antari Male to a Female (as per Antari Biology).

### Sidra's office

* Grace is located here.
* Grace doen't like to show herself to anyone who she doesn't know so you'll have to hop into somebody else's body.
Five Nights with Bud Rebooted

Five Nights with Bud: Rebooted is a point-and-click horror game developed as a collaboration between TheNextGenius, Photo\_Negative\_Mickey, and IvanG. The game is based off of the Five Nights at Freddy's se.ries

## **Story**

Taken from the GameJolt game description:

**"Looks like you've made it into Bud's house...our plan is nearly complete..."**

In this new version of Five Nights With Bud, you play as a hater of TheNextGenius' YouTube channel, and your goal is to delete his channel. But what's the fun in that, or the challenge? Over the span of a week, the hater strives to delete some of Bud's videos every night, but will have to avoid Bud and his friends in the process.

Can you outsmart Bud's gang and successfully destroy his channel? Or will you be caught and taken IN THE BATHROOM?

## **Characters**

* Bud: Voiced by TheNextGenius.
* Photo Negative Mickey: Voiced by Photo\_Negative\_Mickey
* Mac Tonight: Jacket Josh
* Pyro: SmilerFurcifer
* 2013 Bud: Voice clips of 2013-era TheNextGenius
* Pigstee: Pigsty
* Winston: Cat SFX
* Hater: Voiced by Pigsty555.
* Phone Guy: Voiced by TheGameSalmon.

## Credits

 TheNextGenius (Bud)
 IvanG
Part 1

## The Spaceship

### Infestable Characters

* Joan
* Rene
* Sarah

### Parasites

* Science Room
	+ Choker Parasite in a jar
* Escape Pod
	+ Choker Parasite in the helmet
* Kitchen
	+ Canal Parasite sitting on the counter (must turn alien to interact with)

### Locations

* Archive
* Engine Room
* Storage
* Rene's Room
* Kitchen
* Joan's Room
* Surgery
* Science Lab
* Escape Pod
* Bridge

## Key Saychu Space Station

### Infestable Characters

* Scientist
* Communications Officer
* Bunk Bunny
* Secretary
* Mess Hall Staff

### Parasites

* Medical Bay
	+ Choker Egg, machine fills all your holes.
* Laberatory
	+ Starfish, Scientist knows you weren't part of the crew and infests you.

### Locations

* Medical Bay
* Communications
* Space Station Laboratory
* Administration
* The Sealed Room
* High Security Storage
* Bathroom
* Mess Hall
* Sleeping Quarters
Detection

Detection is accumulated throughout your time playing in part 2 and Part 4.

Each time an infested person doesn't accept the parasites infesting them or has trouble accepting the physical changes to their body the detection meter will rise, this happens because either their resistance is currently too high or their perversion is too low.

lowering the targets resistance and raising their perversion enough to accept the parasites is the best way to play without raising the alarm too much.

Try to focus on only a few people at a time and avoid too much attention towards yourself, if your body changes too much people will take notice and may realize you are infected and try to report what they have witnessed to the FEDS.

Tracie: Shouldn't be too much of a problem, she is very willing towards you, but you shouldn't take it too fast with her.

Joan: once they are captured and locked in you closet they can't tell anyone.

More information can be found in the Brief Guide to infection.
P4(Beta) Hospital

## **Town of Kimelea - Hospital**

#### Front Desk

* Two female Antari sit at the desk, one seems busy on a computer and the other is reading something. She glances up at you briefly, then goes back to her papers. They are older, and fairly unattractive.

#### Break Room

* There is a large conference table in the middle of the room. Comfortable chairs surround the table, and brand new LED overhead lights adorn the ceiling. There are no windows in the room.

Off to the side there is a coffee machine which is used to infect the staff.

#### Emergency Room

* push a nurse into a tank of starfish parasites and let them infect her, then watch chaos ensue.

#### Hospital Administrators Office

* Reina is located here and after she has been infested you can then infest the hospital. Upon infesting the hospital to tier 2 you unlock the Gentech Room.

#### Bathroom

* A set of 3 differently colored Werms depiction viewpoints on the "transgender agenda".

#### Gentech Room

* You've gained access to the Gentech Room. You can now perform clandestine experiments on the various parasites using the latest Antari biotechnology. With enough parasites, you can build Biosuits.
Antari

## Antari Biology

Antari are a hermaphroditic race of bipeds which populate most of the inner-rim planets of the Calida galaxy. Their evolution has led to a convergence of male and female traits, yet they haven't completely turned into a single-gender race yet. Males are characterized by a large penis and more muscular features, while females are generally smaller and have no penis. Both genders have milk-producing breasts, a vagina, and a working uterus.

The Antari mating system is complicated, influenced by primal evolution and advanced culture. Every Antari is born male. As they grow up, individuals become weaker or stronger based on exposure to environmental natural selection. The stronger males end up dominating the weaker males through copulation. Once ejaculate touches the Rhomboid organ located deep within the vaginal canal, an explosive reaction takes place which leads to a gender change of the individual. The penis rapidly shrinks, and the muscles atrophy slightly. The organic mass flows to the breasts and buttocks, leading to a gender transformation into female.

Another part of the reaction is that an aggressive region of the brain becomes inactivated, leading to submissive behavior and sometimes a dependence of the female on their male dominator.

Various methods are used by Antari males to dominate one another. The most common is outright physical domination through strength. However, Antari have been known to trick each other using subterfuge or lying to gain the upper hand. Others rely on speed and agility to outmaneuver their opponent.

Antari culture has evolved a moral code to reduce the conflict generated by this gender-swapping system. It is generally seen as pathetic or uncivilized for males to try and dominate as many others as possible, although it does still happen in rural or undeveloped areas of Antari space. In the higher echelons of society, there are rituals whereupon two males fight in an arena and use 'moral' tactics to try and convert each other. The victor marries the vanquished and, after child production, the male undergoes surgery to prevent further sperm production. The male vigilantly protects the female against any further insemination.

Deep within Antari society, in the most hedonistic and sheltered circles, some Antari practice various perverted bastardizations of this ritual. Two Antari may ejaculate into each other simultaneously, causing a dual gender swap while becoming submissive to each other. Some Antari take their own sperm and inject it into their own vagina, willingly changing gender. These practices are seen as perverse and dangerous, because any subsequent male insemination is capable of triggering submissiveness and dependency.

Various disorders are associated with failures of each step of the gender transformation process. For instance, Temeter Syndrome is a result of the aggressive portion of the brain failing to shut down, which causes a newly converted Antari female to not accept their dominator.

[From data log found in engineering aboard the spaceship in part 1]
Bathrooms

Bathrooms are basically in every chapter of the game and contain artwork and other interesting ***literature***. the only exception is the Bathroom in Part 5

From excerpts of real life parasite essays to viewpoints on gender identity they have no direct bearing on the story but rather connect fantasy and reality.

The artwork often depicts classical paintings "infected" by images from the game.

The extra content itself is not displayed until you click on the artwork. Once you do however the scene will change often accompanied by a music switch as well.
Space Station

The Space Station is an optional area in Part 1. You can access it by infesting all 3 crew members onboard the Antari Ship, brain infesting Captain Sarah and finally selecting "Warp Speed Ahead" while on the Bridge.

There are a total of 8 accessible rooms and 4 NPCs to infest. It is the only source of Starfish in Part 1 and the fastest source of Choker eggs. There is 1 exit here and of course the pathway back to the Antari Ship. The Eagle-Eyed observer may notice an unlabeled room on the right side of the Map. The game claims this is an airlock and it is non-interactable.

   Rooms:

* Medical Bay
* Communications
* Space Station Lab
* Administration (Space Station)
* High Security Storage
* Bathrooms
* Space Station Mess Hall
* Sleeping Quarters

NPCs:

* Comms Officer
* Antari Scientist
* Secretary
* Bunk Bunny
Part 3

After fixing Joan's Spaceship behind the mall you find the spaceship is host to a wormhole stabilizer which has opened up directly to the Antari Research Facility, By walking through you decide to bring along anyone who has been infested - especially those with biosuits with you.

## **==Logistics Center==**

The building is littered with beds and cots of all varieties, presumably to house whomever comes through the portal. A small duct runs the length of the facility. Four guards are visible, either lying on cots or wandering around. Depending on your own biosuit and the ones others are waring you infiltrate using the following mephods;

* Assault: 3 Teammates must be wearing Werm suits.

* Pheromone: 2 Teammates must be wearing Canal Biosuits.

* Mind Control: 1 Teammates must be wearing a Choker Suit.

## **==Breeding Center==**

You see rows of stalls filled with infested Antari prisoners. The entire building echoes with moans, gasps, and various sexual noises coming from the incarcerated. Antari scientists pace between the rows of stalls, directing and managing the parasitic insemination process.

* Assault: 3 Teammates must be wearing Werm suits.

* Ventilation: 2 Teammates must be wearing Canal Biosuits.

* Trap Stalls: 2 Teammates must be wearing Choker Biosuits.

## **==Genetics Laboratory==**

At the end of the hall stands a bank of computers, displays, consoles, and other assorted panels. Six scientists are hunched over screens, some of which seem to clearly be entertainment, rather than work.

* Assault: 3 Teammates must be wearing Werm Biosuits

* Slow infection: Using any combination of 4 Canal or Starfish Suits.

## **==Werm Pit==**

This arena-shaped building has a massive pit of Werms at its center, roughly the size of an Olympic swimming pool. A faint glow emanates from the pit. At the center of the pit is a pillar of machinery which emits a constant hum. Ringing the pool are a series of raised platforms adorned with all sorts of consoles and instrumentation. Around twenty Antari, guards and scientists, are busy at work here.

* Force: 3 Teammates must be wearing Werm Biosuits.

* Prisoners: You must be wearing a choker suit, and "Trap Stalls" must have been selected in the Breeding Center.

* Stealth: You and 1 other teammate must have a Canal Suit.

Due to an explosion you are tossed a good 50 feet and are thrown out of your body and have become a werm thus having to crawl for your life .

You slither across the floor. All around you are the bodies of your minions as well as your old body. There is a decision to be made - which body do you occupy?

(This Leads to Part 4)
Important Character Profiles

## Isaiah Haarlan (Captain Haar)

Age: 38

Species: Human

Our initial “main character” Captain Haar, formally known as Isaiah Haarlan. He is a rough and tumble, easy going burly guy who captains the Regalia ship, which is a notable tavern in the sky. He has quite a few stories to tell (it’s never known which are true and which aren’t). He’s lost his closest friend and brother to ‘The Blight’ when he was younger (20), but he rarely speaks of it. His character is teasing and jokes around quite a bit, not many people realize that he still blames himself for the incident.

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## Neil Stryker

Age: 26

Species: Human

Neil Striker: First mate, advisor, and snarky friend, to Captain Haar. Works on the ship known as “The Regalia”. Was ‘rescued’ when he was younger by Haar from a bad situation he had gotten himself into on another ship he’d stowed himself away on. He’s also a bit of a smart ass.

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## Regan Haarlan

Isaiah’s (Captain Haar’s) brother. They always ran scams together to gather some scraps of Empyrians for their survival.

Although Regan is the older brother, he treats Isaiah very much as his equal. Together they managed to pull together enough money through their heists to buy their very own ship so that they can fulfill their lifelong dream of owning their own Tavern ship and reaping the profits. He is fiercely protective of Isaiah. In addition to Isaiah, through their time together they have also picked up a couple other orphans into their misfit bunch.

## Adonis

Also known as Adonis the Ghastly. Not a lot is known about this character’s origin. He subscribes to no moral values and the rules flat out don’t matter to him. One armed, with an eye patch, he is the captain of our ship, *The Prometheus*, which dwells the Gahnath Skies.

## Hal Vince

A young orphan child that Regan and Isaiah take in. The gender of this character remains fluid and anonymous throughout the entire story. Hal is smaller but incredibly quick witted and has nimble lock-picking fingers. Hal is picked up from one of the ships they loot known as Garalius.

## Okhuse

Okhuse was a lone felvar orphan that focused on stowing away on ships in secret and using a parasail to move from ship to ship. Okhuse has a particular interest in stealing (and hoarding) knives and weaponry. He attempts to steal from Regan, but is caught and ultimately Regan allows him a chance to join their group.
Your Room

As Part 2 opens the player finds themselves waking up again but this time in a familiar place. Your Room is your base of operations inside your Home and the starting point for Part 2. Here the player has several actions that can change based on a number of factors. It is also where you monitor your own Parasite Gestation progress, your physical transformation (if you began as Male), your Detection Threat, and the town infected/infested stats.

Actions:

* Infect yourself or masturbate (opens menu for parasites)
	1. Jerk your Wermcock, Stroke your vagina, Fondle your breasts, Rub your Dick (all these options return you to the previous menu as they are currently not implemented)
	2. Wear X Biosuit (Puts on the selected Biosuit. After 7 days of continuous wearing it will no longer be possible to remove.)
	3. Take off Biosuit (Attempts to remove the Biosuit.)
	4. insert a werm/choker/canal/starfish into your pussy (only available while wearing the werm Biosuit, chooses a candidate for transformation into a mutated parasite.)
	5. Normal infection options; putting canals into mouths, starfish over breasts etc.

* Go to Bed (Advance to the next day, only possible once you have left Your House)
* under your desk (Adds a werm to your inventory, only during first day and only if you did not bring parasites from part 1.)

\*Your Bedroom informs you that on Weekdays you should go to school. Currently there are **NO** consequences for Skipping.

Prior to version 4.3 it was possible to have other goals which would be displayed here, also there were more parasites left in your room in the mornings.
Brett

Father to Steve and partner to Linda, Brett is an infestable NPC in Part 2.

Not much is known about Brett other than his family. He is sometimes seen in the Teacher's Lounge oddly enough, but the player can not interact with him there.

Brett can be found at Steve's House in the Garage. The player only gets a chance to infest him once Linda or possibly another character increases his perversion enough for him to attempt sex with the player.

## Getting Mindfucked

Although the game shows the generic "This may not end well" and "You are slipping further" text when getting mindfucked, continuing on and exiting to go home then triggers the scene.

If you get mindfucked by once a day by them alone the following events happen;

1. **You must let Brett use your tits;** he will pick you up in his custom car off the street like a hooker and you'll get naked in his car and perform breast sex on him.

## Bad End

There is currently no bad end, just a black screen.

## Trivia

* Once the game recognizes them as female their name changes to Brittney.
Reina

Reina is an Antari located in the Part 4 Hospital's Administration room.

Full image too risqué for T&C

Much like Gabrielle in Part 2, She can be infected by infecting the coffee machine in the hospitals break room.

Once she has been Infested with a parasite you'll be able to access the Gentech room to create Biosuits.
Don

Don is one of the Resistance members Introduced in Part 5 and serves as a Fighter

## Locations

During the day their routine consists of:

* Morning: Range or Bathroom

* Noon: Armory or Dining Hall

* Evening: Range

* Night: Sleeping Quarters 2

## Special Access

Areas you can access to when you are in control of their body:

* Armory
* Brig

## Trivia

* Don is the brother to Arnold and a cousin to Kandy
* Despite Don and Arnold being brothers, Kandy is only a cousin to don, Suggesting that Don and Arnold are Half siblings.
* Once the game recognizes their gender change to Female their name changes to Daisy
Julie

Introduced in Part 2, Julie is the sister of the Player and Sandra as well the daughter of Jessica. She is a scientist working at a medium sized university and can usually be found in Julie's Room.

Once Julie is infected you will have the option to go to her work in the morning at the Laboratory.

## Getting Mindfucked

If you get mindfucked by Julie once a day by her alone the following events happen;

1. You will now be forced to suck Julie's cock in the morning. You now get a message in the morning; "You swallow Julie's alien semen".
2. As the mindfuck session ends, you tell Julie everything you know about the parasites. The following message is added to the previous; "and want Julie's cock to be plunged deep in your skull".
3. Your mind is almost completely gone, who knows what will happen next time. "You feel so cloudy when thinking about Julie"
4. Julie Domination Victory

## Bad End

This is your life now. You wake up, suck her dick, and eagerly await her daily commands. You hang on her every word, and she is kind enough to assume total control over your pathetic life. Fulfilling her desires is all you think about.

After you gave her all of your information and your body, Your body then serves as an excellent laboratory for her ambitions. Every day, she experiments on you, discovering more about the parasites and gaining better control over their biology. It isn't long before she infests and enslaves the rest of the household, as well as her immediate friends and co-workers.

Julie has no plans for world domination. She simply uses you and the others around her to her own personal selfish desires. You will remain her enthralled slave until your usefulness comes to an end - at which point you will happily allow yourself to be cast aside like the empty tool that you are.

## Trivia

Julie does not have the raw ambitions of a character like Rene, nor does she have the intense desire for adulation like Tracie or Jessica. She doesn't even have the desire for authority like Claire does. Julie is a curious scientist who thirsts for knowledge and compared to the rest of the cast she has small dreams.

Unlike both Jessica and Sandra who join in wild sex with Quinn and Robyn, Julie seems indifferent to sex with Gabrielle.

Given her relative age and living situation, it is probable that Julie currently attends the university that the Laboratory is attached to.
Brain Infesting

4.13 changed the Brain infestation Mini-game and implemented a sexual preference system in it's place.

The Player and NPC's gain (set) preferences by engaging in sex and picking options until they unlock one or more preferences.

These preferences are used in the new Mini-game to influence the progression of both the NPC's and the Parasites pleasure as either one gains more pleasure, more advanced options appear. Werms have a preference for Vaginal by default so will gain pleasure from that so try find an option that benefits both.

Under certain circumstances the NPC (or the Werm) can get a multiplayer to the pleasure meter in the form of 1.5x - 2x, this can also hinder their pleasure score when choosing a bad action, instead of a -1 normally this will drop to -3 each time they resist.

One such multiplier is the NPC already accepting the Werm as their master giving them a 1.5x Multiplier.

To win the Mini-game you need to have the pleasure high enough before turn 31 other wise it will result in a loss and you gain around +20 detection/discovery.

During the Mini-game the more pleasure you gain the more sexual action become available

## Self Brain Infest

Infesting yourself is overall similar to that of infesting a NPC but the initial available actions are shortened to 2 and there are only 2 outcomes;

* Domination, where the players pleasure is high and gives in to said pleasure.
* Harmonization where you want your ego to survive (although the werm still fucks you till you collapse).

## NPC Outcomes

### NPC Pleasure = 50+

* -10 Discovery
* Set Resistance to -100
* Set Perversion to +100
* Werm is unhappy with the outcome and alters the NPC's preferences to align with its own, doesn't gain full control resulting in +10 Discovery

### Werm Pleasure = 50+

* +10 Discovery
* +30 Resistance
* The werm is happy with the outcome taking full control resulting in -10 Discovery

### Harmony (Werm+NPC) Pleasure = 50+

* -10 Discovery
* Set Resistance to -100
* Set Perversion to +100
* NPC accepts the werm and the werm is happy with the outcome taking full control resulting in -10 Discovery

### Losing Outcome

* +10 Discovery
* +30 Resistance
* Werm is unhappy with the outcome and alters the NPC's preferences to align with its own, doesn't gain full control resulting in +10 Discovery
Archive

Toward the posterior or the Antari ship bottom right before engineering lies the Archive. The room serves to explain what each parasite in the game does in detail. It also praises the philosophy of parasite porn in general and provides several supplemental works should the player want to broaden his/her horizons. Currently most of the external links here are dead.

There are no actions for this room.
Antari Scientist

Responsible for attending to Expeditions that use the Space Station as a base, the Antari Scientist is member of the werm project working out of the Space Station Lab.

## Physical description

### Eye color

Blue

The Antari Scientist is infested after successfully infesting the player with Starfish parasites on her breasts. She can then be fully infested with other parasites to create more or simply be ignored. If the player does not get Starfish from her they must wait until they are left under the desk during part 2.

Because she has the Starfish in her Lab it can safely be assumed she is working with Joan and possibly knows who the player is. For that reason it is likely a farce when she claims that the player is a thief sent to steal her research as it was never intended for Chet/Chloe to ever find out the scenario was staged.

Claiming the player is a thief is also in line with what Joan says later about someone trying to derail the work on parasite development as this is seemingly the only plausible way a stranger would be this close to the parasites. The exception of course being the truth- that she was allowed to as a test of the parasite's effectiveness with sentient hosts.

Finally if the Antari scientist actually believed the player was a thief sent to steal secrets it would be counter-productive to attach the starfish to the player's breasts. This would essentially be giving away the research as any organization brazen enough to infiltrate the labs would only do so once they had the means to reverse engineer the parasites.
Storage

This page refers to *Storage* in Part 1. For *High Security Storage* on the Space Station or *Home Storage* from Part 2 click the appropriate link.

Storage is a small room next to the Mess Hall in the top left of the Antari Ship in Part 1. It contains the flight computer necessary for launching the escape pod.

Actions:

* A box marked 'flight computer" is here (Adds flight computer to inventory)

In older versions this room is empty until the player advances the escape pod repair to the point that it requires the Flight Computer.
P4(Beta)Food Dome

The food dome is an area where you acquire your slaves in part 4, it is split up into 3 levels and each require a different number of slaves as resources in order to unlock them.

You can only acquire slaves once a day for each level.

* Level 1 - Fast Food - unlocked from the start
* Level 2 - Sit down restaurants - requires 2 Male and 2 Female slaves
* Level 3 - Fine Dining - requires 5 Male and 5 Female slaves
Starfish Werm

## Information & Lore

Burrows into the chest or buttocks and enhances them.

It anchors itself around the nipples using strong suction cups and tunnels into the host body, creating an orifice and incubation chamber. The parasite begins mutating the chest to store more fat while growing larger. Once large enough, it opens up slits in the middle of its body. If placed on the ass it will allow the butt to grow larger.

Over time it will make your breasts lactate and they will begin to produce Milk, the Milk is then used to Mutate parasites into their Blue variant or when mixed with human semen in the right ratios it can produce a Purple variant instead.

In Part 1 the Antari Scientist notes that Starfish are the precursor to Chokers.

## Creation and Uses

### Primary Infesting

The following places are body parts the Starfish can infest;

* Chest - Any Starfish

### Secondary Infesting

The following places are body parts the Starfish can infest with special requirements;

* Abdomen - Placing a pair of **Blue Starfish** on your abdomen below your breasts to create a 2nd row of breasts
* Abdomen - Placing another pair of **Blue Starfish** below your 2nd row will create a 3rd row of breasts.
* Ass cheeks - Placing Any Starfish to create \*\*fuckable ass cheeks , Results may vary depending on color of parasite. (see Below)

\*\*Cannot fuck the ass cheeks, Not Yet Implemented.

### Other uses

* Within the Sanctum you can merge 5 *Werm* to create 1 *starfish*.
* In Part 2 and Part 4 by merging 20 *Starfish* you make a starfish Biosuit.

### Other results from infesting the ass cheeks.

* Cyan: nothing
* Red: Your muscles get stronger - tenser - and a wave of adrenaline courses through you. You get a new muscular ass, complete with two new sensitive (but mostly nonfunctional) orifices.
* Blue: You are overcome with a desire to be anally fucked by any nearby cock. Your ass is remodeled, growing larger with a jiggly yet well defined layer of fat. The starfish continue to invade your asscheeks, creating a new sensitive orifice on each side that links up with your vaginal canal.
* White: Adds a bit more fat while penetrating into your asscheeks to create two new sensitive orifices. The starfish vibrate.
* Purple: You can feel your ass getting remodeled, growing larger with both fat and muscle. The parasites penetrate deep into your body, creating new orifices that link up with your womb. A bizarre thought enters your mind - "Guide your ship by the light of the stars, not by the light of passing ships".
Robyn

Robyn is introduced in Part 2 and can be found at the Strip club which is accessed after Sandra has been infested.

## Getting Mindfucked

If you get mindfucked by Robyn once a day by her alone the following events happen;

1. Robyn is now your master. You have become her personal whore.
	* During the night there's a knock at the door. You answer it, and in front of you stands Robyn, wearing a trench-coat. You instinctively kneel down as she opens up the coat to reveal she is wearing nothing underneath. Her rock hard glistening alien penis stands at attention.
2. Robyn's control over you has deepened.
3. Robyn Prostitution Victory

In older version of the game after you had been mindfucked by Robyn a couple times you were forced to skip school and head to the strip club in order to whore yourself out for money. In later versions this was removed when they updated the Mindfuck mechanic.

## Bad End

Robin "YOU'LL WANT MY COCK IN YOUR ASS ALL THE TIME".

Something blooms in your rectum. An emptiness - a deep, carnal desire to be penetrated and stay penetrated. Robyn pulls your face upward, staring down at you from above. Her breasts glisten with sweat in the artificial light.

From now on, you will service Robyn. You help her build a harem, starting with the people closest to you. You help Robyn enslave them and turn them into whores. You stand to the side as she begins building an empire. Will it last? Will it crumble? That is not for you to decide. You are a slave. A whore, one of many under her control. You accept your place at her feet.

## Trivia

On your first trip to the strip club you have the option of going to Robyn's house with Sandra. There you will engage in a three-way resulting in all Robyn's orifices being seeded with werm.

Despite being a stripper, Robyn's house is well furnished leading Chet/Chloe to believe they are making good money.

While being mindfucked by Robyn the game comments that she enjoys the power associated with having a penis and being in control. She also seems to get very intense when she first receives her werm-cock, continuing to thrust into Chloe long after Sandra has had enough.

The music that plays in the club is named; PsytranceParasite
Jessica

Jessica is Introduced in Part 2, She is the mother of the Player, Sandra and Julie.

After Jessica has been infested you then unlock the option to go to her workplace to see Quinn.

## Getting Mindfucked

If you get mindfucked by once a day by her alone the following events happen;

1. You love Jessica's dick and want to ride it every morning. "You better love Jessica's dick and want to ride it every morning, or else!".
2. You will now suck Jessica's dick every morning and fantasize about her cock all day. "You want to suck Jessica's dick right now and fantasize about her cock all day".
3. Another session will probably be your end. "You feel your cravings for Jessica might be the end of you, but you still want it so badly".
4. **Jessica Cockworship Victory**

## Bad End

You obey. Shivering profusely, you lean over and once again let her impale your brain with her magnificent cock. You reach backward and steady yourself on her thighs. This is where you belong, nestled between her legs for the rest of your days. Your entire life will be spent in servitude not to Jessica, but to her dick.

She shares your fate.

## Trivia

Jessica while outwardly polite and cordial may have one of the most sexually aggressive personalities in the game. She tries to exert influence over her friend Quinn at every opportunity constantly putting her down and making her second guess herself. While loving around her family, once she becomes infested and begins to mindfuck Chloe, her true nature is revealed. She is rough with her daughter using her like a sex toy and demanding cock worship every day.

The game notes that Jessica may be expressing herself aggressively as a reaction to bad relationships with men. Now she wants to feel the power that comes from having a penis and forcing others to idolize what it represents as she once did.

Werms symbolize sexual power and Jessica's wermcock is described as "a massive werm, unusually large even by werm standards."
Fathers of the Renaissance

It is a very small group composed of four of the most influential scientists in human history, each of them considered utterly invaluable by the Empire. Though they hold no official position outside of director of their respective research divisions they carry massive influence over the entirety of the empire and are one of the very very few people under Red's essential list, meaning that they are considered critical for the Empire's success and if they were gone the Empire would fall, it also means that their survival takes priority over just about everything else. The only others on this list being Theodore, Zare, Slade is also on the list but due to the nature of his work is far looser with the rules.

The four members are

BLANK - Computational and Adv Techbolgies

BLANK - Vehicle/Mechanical/Physical Operations

BLANK - Experimental Physics/Alien Expert

BLANK - Information and Communications
Sig

Sig is one of the Resistance members Introduced in Part 5 and serves as a Fighter.

She is also one of the 3 initial bodies you can hide in at the start of Part 5.

## Locations

During the day their routine consists of:

* Morning: Armory
* Noon: Range
* Evening: Brig
* Night: Sleeping Quarters 1, Sleeping Quarters 3 or Dining Hall

## Special Access

Areas you can access to when you are in control of their body:

* Brig
* Range
* Armory

### Trivia

Sig is married to Will

During the Mindhack you learn that Sig's Handprint is needed to access the brig.

Sig is a reference to actress Sigourney Weaver from the Alien Movie franchise which has many parallels the parasite infection universe. Sig is affectionately referred to as "Rip" in the games files, another reference to her character in Alien, Ellen Ripley.
P4(Beta) Holosensory Deck

The holosensory deck is a culmination of all Antari art. It can produce fields of realistic holograms that fill up the size of a stadium. Wearable technology gives users sensory feedback for touch, which is powered wirelessly as long as the user is within the confines of the deck. The building functions as a combination of art gallery, music hall, convention center, and sports stadium.

Upon entering you can only enter the Administrators office there you find Ormus and instantly infect them and gain access to the Holofields which require both Resourced slaves and money in order to upgrade them.

* Field 1 - Requires 200 money, and any 5 Slaves
* Field 2 - Requires 1000 money and 2 Slaves as well as 5 Female and 3 Male Slaves.
* Field 3 - Requires 2500 money and any 20 Slaves.

There is a Gift shop here that sells a Gas mask for 500 money.

During an event at the Portal Hub you can infect a group of traveling Musicians. this results in increasing the Holosenory decks level of infection by 1 unless it is already maxed out.
Brig

This room is relatively new to the resistance's base and is where you will find your barely functioning body but it is under lock and key.

To gain access you need 3 things a Physical Key, a Digital Key-code and the Handprint of one of the Resistance members. To get these you will need to Mindhack members of the Resistance to gain knowledge of who has each of the items you require.

* Key: Arnold
* Code: Milla
* Hand print: Sig

Once you have the Code and acquired the Key enter the brain of the final person and move them to the brig and unlock your cell and interact with your body.

## Routine

The following are a list of all the residents that move through this location and at what time of day.

* Morning: Natalie

* Noon: Arnold

* Evening: Sig, Will

## Special Access

Character that have access to this location when you are in control of their body:

* Sig
* Will
* Arnold

```
Note: you cannot enter your body.

```
Body Menu

This is the Menu that opens up when you click on the player portrait to the left of the screen.

The image model on the portrait changes based on the character in control (see Part 4+) and Parasite infestations on the body.

### Inventory

This is where and items you have acquired along the way are stored, it is mostly used to store all your parasites. You can find out more about it [Here].

### Stats.

Will show the Sexual stats of the player and those who you know. as well as the players sexual preferences.

For more information on Perversion or Resistance click the relevant link.

### Gender & Physique

This part tells you about the body, what extra body parts you have and their size as well as the information of any seminal fluid inside the body.
Part 5 Sleeping Quarters

This page is for the Sleeping Quarters in Part 5, for the room in Part 1 click Sleeping Quarters.

There are 3 different Sleeping Quarters located inside of the Enclave with Sleeping Quarters 2 and 3 being next to each other.

## Sleep Locations

All the characters have an assigned sleeping area and some can enter at a time other than Night, while others can have 2 different Sleeping Quarters.

### Sleeping Quarters 1

Night:

* Sig
* Will
* Natalie
* Michelle
* Eli

### Sleeping Quarters 2

Night:

* Sharon
* Kandy
* Arnold
* Milla
* Don

### Sleeping Quarters 3

Night:

* Sig
* Natalie

Morning:

* Milla

Noon:

* Sharon

Evening:

* Michelle
Neighborhood

# Antari Neighborhood

When first arriving you can only enter the Blue House as you are new and human, you have to enter the body on another Antari in order to enter the other houses. each house has an , ,

### Blue House

* Upstairs master bedroom; Sam, Greyce
* Upstairs master bathroom
* Downstairs
* Lower bedroom; Chloe (Player's original Body)

### Grey House

* Upstairs master bedroom; Melopin
* Upstairs master bathroom; Reina

### Tan House

* Ikan's Room
* Vash's Room
* Spiir's Room
* Living Room

### Maroon House

* Alpi and Jothran's Room
* Fango's Room
* Ramellan and Strema's Room
* Living Room

### Green House

* Master Bedroom; Ormus
* Master Bathroom
* Downstairs

### Yellow House

* Upstairs Master Bedroom; Sidra, Xelum
* Upstairs Master Bathroom
* Downstairs
* Motten's Room
* Girt's Room

Beach

Back to Kimelea
Steve

Protagonists friend and the most readily available source of human semen for creating mutated parasites. His parents are Brett and Linda.

Every time the player arrives at his house and Steve is present they play video games. As his infestation increases the game informs you that that contents of his room begin to change. The player observes several sex toys and pornographic material wantonly strewn about in plain sight. Losing his focus Steve begins to rub his controller against his sex organs. Eventually Steve will stop fighting his desires and attempt to intimately engage the player.

## Locations

Can be found at: Steve's Home

You can go to his house by;

* Skipping school in the morning
* going to his house after school
* going to his house on the weekend

## Getting Mindfucked

Although the game show the generic "This may not end well" and "You are slipping further" text when getting mindfucked, continuing on and exiting to go home then triggers the scene.

If you get mindfucked by once a day by them alone the following events happen;

1. You must suck Steve's cock. During the end of school you wait for Steve to arrive in the school library and head to the sexual education section where you suck him off.
2. same as the first time. no change.
3. **Steve Enslavement Victory.**

## Bad End

Steve slides his cock into your brain.

You feel the last vestiges of your free will slip away. He whispers into your ear, reprogramming you.

You are a slut - but only for him. You exist to make Steve happy. You like... computers? You will crave his dick all day long.

Everything goes dark and you fall to the floor. When you wake, you wake up to the feeling of your soulmate's cock in your mouth. You eagerly begin sucking, happy to make him happy.

The months pass - you find yourself following Steve around everywhere. Mostly the two of you play tons of video games together while he fucks you. You follow him through college. His desires never seem to change - and by extension neither do yours. You are trapped in his life, destined to be his plaything for as long as he desires it. You have no idea how long this can last, but you are incapable of thinking about it without his permission.

## Trivia

After Steve has been fully infected with the a choker on his neck and his crotch as well as starfish on his chest his artwork will change into his female form known in the files as Stacy.

There is a lesbian 3-way with yourself, Steve (with crotch choker) and Linda

The game also has unimplemented lesbian scene prompts involving his mother and father.

Steve does not have any talking lines in the game.

If the player is still fully male it will not prevent Steve from initiating sex, making this one of the only instances of gay sex in the game.
Mall

The Mall is a location that can be infested in Part 2.

Once you are infected During the weekdays you can skip school to go to the mall or go there freely on the weekends.

## Infecting & Infesting the Mall

### Infecting

Visiting an uninfected store you get the option to infect it, you can infect up to 2 stores in the mall each day depending on time.

### Infesting the Mall

After a store has been infected it can then be infested (with parasites) if you meet the requirements.

#### Infesting store requirements

First Floor
* Always 19: 1 Choker, 1 Werm
* Hairplane: 5 Choker
* Cross: 5 Choker, 10 Werm, 5 Starfish
* Body Bath and Bourgeoisie: 3 Canal
* Radhatters: 1 Choker, 1 Werm, be female
* Booksthrown: 4 Werm
* Flounder Express: 1 Choker
* Flower Power: 1 Choker, 1 Werm

Second Floor
* Felicia's Secret: 2 Choker, 2 Werm, be female
* Tronics: 3 Choker, 3 Werm, be female
* Wet Kiss: 1 Choker, be female
* Prima Furniture: 1 Choker, 1 Werm, be Female
* Sexual Selection: 1 Choker, 1 Werm, 1 Starfish
* Jewels by Fewls: 2 Choker, 2 Werm
* Molten Topic: 3 Canal

Both Floors
* Department store: 10 Chokers, 10 Werm

## Tentacle Pit

Once any store has been infested; upon entering it further you will find the option to create a "Tentacle Pit". this requires a minimum of 100 Werms though other parasites increase the progress more depending on their relevant size.

* Werms: 1
* Canal: 2
* Starfish: 3
* Chokers & Eggs: 4
* Any Biosuit: 2

Once a store has it's Tentacle Pit at 100 the text in the store will change to reflect it's situation.

E.g. **=Body Bath and Bourgeoisie=**

"Now that the store is a nightmarish, fleshy mass overrun with parasitic werms there are not many customers. Well, not many customers that have retained free will or freedom of movement. There are a few people here impaled by tentacles, rooted to the ground just like the employees. Completely infested, everyone has been converted into birthing machines for the swarm."
Jailbreak

**Jailbreak** is one of the deutragonists of the upcoming Joy's Memories.

Throughout the film, Jailbreak is happy, sweet, romantic, nice, and gentle.

She is voiced by Anna Faris who also voices Sam Sparks from *Cloudy with a chance of Meatballs series.*

## Appearance

Jailbreak is a light yellow emoji with a black beanie and with her light blue code breaker watch. She has blue hair, golden eyes, pink cheeks, purple lipstick and wears a black dress and skinny tights.

## Personality

Jailbreak is a code breaker emoji, she uses her code breaker watch to solve any code, that she can find, in any problem, that she can handle, in a nick of time. Tough, pretty, sly, sarcastic, compassionate, beautiful, and gorgeous, this girl emoji, can hack her way, into anything.
Science Lab

The Science Lab is located in Part 1 on the Antari ship above the Escape Pod and to the right of surgery. It contains a loose choker parasite as well as the bridge code. Upon returning to the room after infecting Joan, the player is given some backstory about Joan's relationship with the Captain.

Actions:

* There is a small notebook on the floor here (Gives you the door code)
* There is a choker parasite in a glass cylinder on the countertop (Add a Choker Parasite to your inventory)
Choker Werm

## Information & Lore

"Burrows into the neck, inducing the growth of a canal directly into the brain. It anchors itself around the neck using modified legs which resemble tentacles covered in cilli. Attaches itself to the host brain and induces sexual urges to reproduce as well as feelings of inadequacy and submission. Alters the body of the host slowly over time.

It infests a host rapidly and reliably. This mutation influences the attitude of host organisms, making them desire to breed above all else. When infesting Antari, the choker is often completely covered by hair and remains concealed. Short haired individuals would be at risk for exposure. The parasites apparently understand this and induce hair growth in some, but not all instances.

These parasites are responsible for low-level mind control, These parasites create a tube that links to the brain and It has been observed that werm parasites can use this tube to directly link to the brain of a host. If a werm uses the choker for brain infestation, the choker loses its ability to produce eggs. If left empty on the other hand, any ejaculation into the neck cavity will render its host unconscious and susceptible to outside influence. This is known as mindfucking and if experienced repeatedly, the host will eventually become a mindless thrall of his/her influencer.

## Uses and Creation

### Uses

* The choker parasite is primarily placed on a persons neck. Here it can have 2 main and 1 alternate function
	1. Main; Allows for mindfucking the target, influencing their behavior.
	2. Main; In Part 5 when host is induced to masturbate you can gain information from their brain via mindhacking.
	3. Alternate; Allowing access to be controlled by a werm.
* Secondary is on a male crotch to form a vagina.
* In Part 2, Part 4 and Part 5 by merging 10 *Choker* you make a Choker Biosuit.

### Creation

* Can be hatched from Choker Eggs
* In Part 1; withing the Surgery room you can merge 6 *Werm*and 1 *canal.* *(after discovering one)*
* In Part 2; Within the Sanctum (at school) you can merge 6 *Werm*and 1 *canal.*
* In part 4; can be birthed by brood mothers.
* In Part 5; by merging 1 Werm, 1 Canal and 1 Starfish.
Werm

## Information & Lore

Parasite that burrows into vaginal openings and integrates itself with the host. Causes hormonal imbalances. Alters the host for its agenda of propagation by increasing libido and arousal. Incubates in host womb and replicates, then spreads to others via sexual intercourse.

The tendrils on the rear of the parasite can merge with the host flesh and integrate themselves into the nervous system. In females, the target is the clitoral nervous system around the vaginal walls. The entire parasite thus becomes part of the hosts clitoral sensory system. It flattens itself against the inner, upper vaginal wall and heavily stimulates the host whenever they are penetrated. Penetration using the parasite as a cock results in extreme clitoral stimuli for the host. Lesser minds are consumed by pleasure.

When inserted into the anal cavity of males, it goes through a similar process except it networks with the prostate instead of the clitoral system.

If the parasite is inserted into the oral cavity, it slides down into the stomach.

In all cases, the werm excretes fluids changing the pH and chemical composition of its environment, making it more suitable for birthing. Reproduction of the werm itself occurs more efficiently than other parasite types as well. The werm can inject spawn into any cavity it penetrates during copulation.

## Creation and Uses

### Primary Infesting

The following places are body parts the Werms can infest solely by themselves:

* Anus - Any Werm
* Pussy - Any Werm
* Mouth - Any Werm

### Secondary Infesting

The following places are body parts the Werms can infest, but require other parasites to already be infesting that area:

* Breasts - Requires Any Starfish
* Ass cheeks - Requires Any Starfish
* Penis - Requires Blue Canal
* Neck / Brain - Requires Any Choker
* Hand - Requires Any Canal (only Available in Parts 4 or Higher)

### Other uses

Within the Sanctum you can merge a set amount of Werms to create one of the other Parasites.

In Part 2 and Part 4, you can merge 20 Werm to make a Werm Biosuit.