Vault Gear

**Overview**Attributes

**This page describes content that exists only in outdated versions of *Vault Hunters*.**
This feature used to be in the game but has since been changed.

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## Vault Gear

### Status effects

Varies Per Piece

**Vault gear** is the special combat gear of Vault Hunters. Its armor is the most protective in the game, and its weaponry the most lethal. Vault idols, which are held in the off-hand, allow the player to influence their favor with the Vault Gods more quickly while also acting as a totem of undying. Vault Gear can also grant powerful modifiers to the player, aiding them in combat and helping them loot vaults more effectively.

There are 3 tiers of vault gear, as well as 5 different rarities: Scrappy, Common, Rare, Epic and Omega. Higher tiers and rarities correlate with better modifiers and a greater number of them, as well as with better combat stats.

## Obtaining

See also: Unidentified Vault Gear § Obtaining

Vault Gear can be obtained by right-clicking unidentified vault gear while it is in the hotbar.

## Usage

All newly obtained Vault Gear begins in its unidentified state and must be identified (right-clicked) before it can be worn. In this article, the term "vault gear" refers only to *identified* vault gear except where otherwise stated.

Additionally, vault gear (except idols) cannot be used by a player whose vault level is below the gear's "Required Level" field (mobs and eternals, as they lack a vault level, are not subject to this requirement). Applying a wutax shard to a piece of vault gear in an anvil lowers its level requirement by 1, although it cannot bring its level requirement lower than 20 for Tier 1 gear, 100 for Tier 2 gear or 250 for Tier 3 gear.

Vault gear can be worn and wielded in the same manner as its vanilla counterparts.

### Identification

Newly obtained vault gear is always unidentified, with only its type (vault boots, vault axe, etc.), tier (1-3) and set of possible rarities (eg. Scrappy+, Common+, etc.) known. The tier and rarity roll are correlated with the way the gear was obtained- for example, a piece of gear obtained in a Vault chest at vault level 25 is likely to be Tier 1, Scrappy rarity only, while one obtained in a Treasure Chest at vault level 300 might be Tier 3, Epic+ (i.e. guaranteed to be Epic rarity or better).

Right-clicking a piece of unidentified vault gear will identify it after a delay (or instantaneously if the player is also holding an identification tome). Newly identified vault gear will first roll its rarity based on its set of possible rarities. Once this has been determined, the gear's base statistics, pre-built modifiers, and number of repair slots (except for vault idols) and modification slots are determined based on the gear's type, tier and rarity; any modifiers added to the gear post-identification are likewise based on this same information. For detailed information on what a particular piece of unidentified vault gear might roll, see vaulthunters.gg/gear.

### Modifiers

Vault gear modifiers can grant the player benefits such as better chest loot, health recovery and increased mobility. Modifiers are only active when the piece of vault gear is equipped in its respective slot.

If a piece of vault gear has empty modification slots, modifiers can be added to it by completing a Vault objective with the gear equipped, or by applying a wutax crystal to the gear in an anvil. They can be removed by applying a void orb to the gear in an anvil; doing so has a small chance of consuming a repair slot on the gear. A flawed ruby can be applied to a piece of vault gear in attempt to give it an extra modification slot, but has a chance of doing nothing and a small chance of destroying the gear. Applying a fabrication jewel to a piece of vault gear in an anvil will destroy the gear and produce an artisan scroll; this item can be used to return a piece of vault gear to its unidentified state, possibly adding a modifier (or a similar one) from the piece of gear that was sacrificed to create the scroll.

#### Notes

1. ↑ The odds of these outcomes are research-dependent; see flawed ruby for precise figures.

### Rerolling

Main article: Artisan Scroll
When an artisan scroll is applied to an undamaged piece of vault gear in an anvil, the gear will be returned to its unidentified state (eg. an idol which rolled from a Tier 2 Common+ roll will be returned to an unidentified Tier 2 Common+ idol, irrespective of whatever the result of its first roll was). Once rolled, the newly created piece of gear will possess an extra modifier from the modifier type listed on the scroll (if any), on top of whatever starting modifiers the gear rolled normally. The newly rolled gear will be marked as Reforged, preventing any subsequent fabrication jewel applications.

### Quirks

Unlike most items with durability, vault gear cannot receive the Mending enchantment.

Vault Axes cannot break wood-based blocks (as well as a handful of other blocks such as Botania mushrooms) at all. Despite this, they can still strip logs and receive the Efficiency enchantment.

### Vault Idols

For information pertaining only to Vault Idols, see this page.

### Vault Scrap

Smelting a piece of vault gear in a blast furnace will produce one vault scrap. Vault gear can be smelted regardless of its remaining durability.

## Plating and Repairing

Vault gear can be plated and repaired to extend its useful life.

### Plating

Vault gear's durability (current and maximum) can be increased by applying vault plating to it in an anvil. Each tier of vault gear can only be plated using vault plating of the corresponding tier. Each plating adds 50 durability to the piece of gear, and up to 20 plating can be applied to a single piece of gear.

### Repairing

If a piece of vault gear has repair slots remaining, a repair core can be applied to it in an anvil to return it to full durability. However, its maximum durability will be reduced by 20%. As with vault plating, a repair core can only be applied to vault gear of the corresponding tier.

Vault idols cannot be repaired.

## Etchings

Main article: Vault Etching
Vault etchings are used to apply a set bonus to Tier 3 vault armor. Depending on the player's playstyle they can change their experience inside the vaults by applying a set that suits the them. The player will need to acquire 4 etchings of the same set piece, and then etch them to their armor pieces by combining them in an anvil. Beware, once the player have etched an armor piece, it can't be undone and another etching cannot take its place.

## See also

* Vault gear page on the Vault Hunters website