Services:Transport

**Tamriel** is a vast landscape. You are free to engage one of the manifold of quick-transport options. Note that non-magical transport takes time: although you may not realize it, a few game-hours will pass between. This time in transit counts as resting to restore health, magicka, and stamina.

This list is for the late Third Era, for the Forth Era click here

## Boat

Boat transport is available to most of the coastal cities on the continent. There are various types of seagoing transports, the most common being a large single-masted three-deck ship, or the smaller open boats found in the poorer settlements.

Boat services are available from the following cities:

## Guild Guide

Each branch of the Mages Guild maintains a Guild Guide, an expert in Mysticism who maintains magical contact with her counterparts in the other guilds and, for a fee, will instantly teleport individuals between guild locations. Guild Guides are usually identified standing near an empty platform or room at the rear of the guild, and will offer transport when asked about Travel.
The guides' prices vary according to their disposition. This can become the cheapest mode of transportation, perhaps because you are teleported rather than transported (boats, carriages, and silt striders take time to arrive at their destination). For this reason, you do not "rest" while traveling and regain health or magicka as you do by boat, carriage, or strider.

### Abecean Hub

**Connections to other Hubs:**

* Alik'r Hub via Gilane & Lainebon
* Colovian Hub via Anvil, Rihad, & Sutch

### Alik'r Hub

**Connections to other Hubs:**

* Abecean Hub via Gilane & Lainebon
* Anticlere Hub via Abibon-Gora, Kairou, Myrkwasa, & Pothago
* Wayrest Hub via Kozanset, Lainlyn, Santaki, & Tigonus

### Anticlere Hub

**Connections to other Hubs:**

* Alik'r Hub via Abibon-Gora, Kairou, Myrkwasa, & Pothago
* Wayrest Hub via Sentinel & Urvaius
* Daggerfall Hub via Daenia, Daggerfall, Glenpoint, Ilessan, & Northmoor

### Colovian Hub

**Connections to other Hubs:**

* Abecean Hub via Anvil, Rihad, & Sutch
* Imperial Hub via Chorrol & Skingrad

### Daggerfall Hub

**Connections to other Hubs:**

* Anticlere Hub via Daenia, Daggerfall, Glenpoint, Ilessan, & Northmoor
* Camlorn Hub via Ykalon

### Imperial Hub

**Connections to other Hubs:**

* Colovian Hub via Chorrol & Skingrad
* Hrothgar Hub via Bruma
* Narsis Hub via Cheydinhal
* Stormhold Hub via Bravil

## Silt Strider

Silt Striders are used primarily as a means of civilian transport in an elaborate network stretching between various cities on the island of in Inner Morrowind. Having no natural cavities in which passengers may safely repose, a compartment is hollowed from the creature's chitinous shell, wherein both passengers and their luggage are loaded. The Silt Strider itself is then moved by direct manipulation of exposed organs and tissues by its driver, commonly known as a caravaner.

Apart from the transportation of passengers, Silt Striders are also employed in the shipment of trade goods. To that end, certain cities (most notably Gnisis and Molag Mar) have constructed Silt Strider docks to aid in the loading and unloading of cargo.

Desiccated remains of Silt Striders can be found in various parts of the Ashlands.