Celestial Magic

**Celestial Magic** is a Caster Magic and an Ancient Magic which is related to the stars and the cosmos.

## Description

Celestial Magic is a magic not to be confused with Celestial Spirit Magic, a Holder Magic. With this magic the user can draw on the power of the cosmos and the stars, allowing them to infuse the power of heavenly bodies into their magic.

Additionally the effects and appearance of the magic varies with the time of the day; yellow and green during day while blue and pink during night. It's implied that the magic is stronger at night where stars are visible to the naked eye (thus being why nighttime spells exhaust the user more).

## Spells

### Anastasia's Spells

#### Basic Spells

•**Star Cannon**: The user cast many celestial rings and fires a burst of celestial matter who grows exponentially bigger and stronger in accord to how many rings it crosses before hitting the target. During daytime the user instead fires a vortex of celestial matter who grows exponentially bigger and faster in accord to many rings it crosses before hitting the target, upon impact hurling them away and leaving them stun.

[*Offensive Spell*] **|** [Close~Long *Range*] **|** [*Cost: Average~Medium*]

•**Starburst**: The user cast a celestial ring and fires celestial matter through, resulting in one immensely powerful starlight beam. During daytime the user instead fires celestial matter through the celestial ring, resulting in numerous homing beams of starlight, inflicting a substantial amount of damage to the target or targets.

[*Offensive Spell*] **|** [Mid~Long *Range*] **|** [*Cost: Average~Medium*]

•**Starfall**: The user cast a massive celestial ring into the sky and drop celestial matter in its center, the falling celestial matter grows in thousands of blast which release burning stardust upon collision. During daytime celestial ring is much more limited in sized, additionally the falling celestial matter only grows in one large sized homing-blast. Such blast explodes into burning stardust upon collision.

[*Offensive Spell*] **|** [Close~Long *Range*] **|** [*Cost: Average~Medium*]

•**Riverstar**: The user summon an infinite stream of celestial matter into their hand which behaves similarly to a whip. During daytime the stream is limited in size but is just as powerful.

[*Offensive Spell*] **|** [Close~∞ *Range*] **|** [*Cost: Average~Medium*]

•**Starfield**: The user cast a massive celestial ring at the ground and drop celestial matter in its center, as it hits the ground the celestial matter take expansion and strikes violently just like a wave everything in its wake. During daytime it instead very quickly take expansion, turning into a sparkling mist that negates stat changes and hazardous spell effects.

[*Offensive Spell/Support Spell*] **|** [Close *Range*] **|** [*Cost: Average~Medium*]

•**Stargaze**: The user gaze up at the stars, drawing their power to their body, filling it to the brim with the celestial matter that composes them. Having their body fill to the brim with celestial matter has for effect to lighten their body to the point where they can fly freely in the sky. At daytime the user becomes light enough only for their speed to be enhance.

[*Support Spell*] **|** [*N/A*] **|** [*Cost: Average~Medium*]

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#### Ultimate Spells

•**Uranometria**: When the user recites the incantation, every of the existing and non-existing constellations of the sky come down as spheres and bestow their power upon the caster. This person then aims at their intended target and releases the energy gathered into a tremendous attack. This attack does not differ from day and night.

[*Offensive Spell*] **|** [Close *Range*] **|** [*Cost: Very High*]

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