Capricious Channeler

By calling upon otherworldly and primordial spirits, a capricious channeler learns to warp his body into various shapes with increasingly complex and diverse abilities.

### **Formchange (Su)**

At 3rd level, the capricious channeler gains the ability to change his form as part of invoking a spirit. When he invokes a spirit, he may change his shape as per *Alter Self*. The form chosen must be that of a type of creature the capricious channeler is familiar with. This changed shape lasts for as long as the capricious channeler continues to channel the spirit, ending when the spirit leaves his body.

At 19th level, the capricious channeler can spend an assertion point as a free action to change form into a different form allowed by formchange.

This ability replaces the spirit affinities gained at 3rd and 19th levels.

### **Capricious Affinities**

The capricious channeler can select the following spirit affinities

* *Brute Form*: When invoking a spirit, you can use formchange to take the form of a monstrous humanoid as per *monstrous physique I*. If you are at least 7th level, you may instead change form as per *monstrous physique II*. If you are at least 9th level, you may instead change form as per *monstrous physique III*. If you are at least 11th level, you may instead change form as per *monstrous physique IV*. If you are at least 13th level, you may instead change form as per *giant form I*. If you are at least 15th level, you may instead change form as per g*iant form II*.
* *Draconic Form*: When invoking a spirit, you can use formchange to take the form of a dragon as per *form of the alien dragon I*, *form of the dragon I*, or *form of the exotic dragon I*. If you are at least 13th level, you may instead change form as per f*orm of the alien dragon II*, f*orm of the dragon II*, or *form of the exotic dragon II*. If you are at least 15th level, you may instead change form as per *form of the alien dragon III*, *form of the dragon III*, or *form of the exotic dragon III*. You must be at least 11th level to select this spirit affinity.
* *Elemental Form*: When invoking a spirit, you can use formchange to take the form of an elemental as per *elemental body I*. If you are at least 9th level, you instead change form as per *elemental body II*. If you are at least 11th level, you instead change form as per *elemental body III*. If you are at least 13th level, you instead change form as per *elemental body IV*. You must be at least 7th level to select this affinity.
* *Enhanced Transformation*: When changing shape with formchange, you may reduce an ability score penalty by 2 (minimum 0) or increase an ability score bonus by 2 provided that the bonus is provided by the transformation.
* *Feral Form*: When invoking a spirit, you can use formchange to take the form of an animal or magical beast as per *beast shape I*. If you are at least 7th level, you instead change form as per *beast shape II*. If you are at least 9th level, you instead change form as per *beast shape III*. If you are at least 11th level, you instead change form as per *beast shape IV*.
* *Fey form*: When invoking a spirit, you can use formchange to take the form of a fey as per *fey form I*. If you are at least 9th level, you instead change form as per *fey form II*. If you are at least 11th level, you instead change form as per *fey form III*. If you are at least 15th level, you instead change form as per fey form IV.
* *Macabre Form*: When invoking a spirit, you can use formchange to take the form of an undead as per *undead anatomy I*. If you are at least 9th level, you instead change form as per *undead anatomy II*. If you are at least 11th level, you instead change form as per undead anatomy III. If you are at least 15th level, you instead change form as per *undead anatomy IV*.
* *Verdant Form*: When invoking a spirit, you can use formchange to take the form of an plant as per *plant shape I.* If you are at least 11th level, you instead change form as per *plant shape II*. If you are at least 13th level, you instead change form as per *plant shape III*. You must be at least 9th level to select this spirit affinity.
* *Verminous Form*: When invoking a spirit, you can use formchange to take the form of a vermin as per *vermin shape I*. If you are at least 7th level, you instead change form as per *vermin shape II*.