Otha’s Docks

A hub of commerce and trade, with a constant stream of ships coming and going, carrying goods from all corners of the realm. Otha's Rest Docks are home to a number of warehouses, offices, and other buildings related to the shipping industry. They are also home to a number of inns, taverns, and other establishments that cater to the needs of travellers and seamen. Despite the busy nature of the Docks, they are generally a safe and well-patrolled area, with guards and other officials constantly on the lookout for any signs of trouble. The Docks are a vital part of the economy of Otha's Rest, and play a vital role in the city's success and prosperity.

## Notable Locations

### The Harper’s Thumb, Tavern

A large, rambling building, with a cosy and welcoming atmosphere. The interior of the Tavern is adorned with all manner of nautical décor, including ropes, nets, and old ship's wheels. The walls are covered with maps and charts, and there is a large fireplace at one end of the room that is always burning.

### King Leo the 13th, Tavern

King Leo XIII is a small, cramped Tavern located on the Docks of Otha's Rest. It is a rough and rowdy place, frequented by sailors and dockworkers. The interior of the Tavern is dimly lit and dingy, and is a popular spot for those looking to blow off some steam.

### Ferryman’s Rest, Inn

A large, bustling establishment, with a number of rooms available for rent. The inn is popular with travellers and tourists, and is known for its comfortable beds and hearty meals. The interior of Ferryman's Rest is well-maintained, with clean and cosy common areas and a friendly atmosphere. The innkeeper, a jovial man named Jack, is always on hand to answer questions and help his guests with whatever they need

### Silent Hand Warehouses

A network of large, utilitarian buildings located on the docks of Otha's Rest. They were once used to store the goods and contraband smuggled into the city by the criminal organization. The warehouses would have been heavily guarded, with a number of armed guards patrolling the perimeter at all times. They were also equipped with a variety of security measures, including traps, alarms, and other defences. Despite these precautions, The Silent Hand's warehouses were a popular target for thieves and other rival organizations, and there have been a number of attempted break-ins over the years. The warehouses were also used as a front for many of The Silent Hand's other illegal activities, including money laundering and other illicit enterprises.

## Notable NPCs

### Morris, a dragonborn ship captain.

A tough and confident leader, with scales the colour of a stormy sea and eyes that seem to glow with the reflections of the ocean. He has a strong, muscular build and a commanding presence, with sharp, angular features that give him a regal appearance. As a Dragonborn, Morris has a natural talent for magic, and he will readily use his abilities to protect his ship and crew from danger. He is widely known for his fierce loyalty to his crew, treating them like family, and he is respected and feared by those who serve under him.

### Sindri Half-Tongue, a dwarf with a very hard head.

Morris' First-mate, SIndri is an experienced sailor and a skilled navigator, with a wealth of knowledge about the sea and the ports they visit. He is also a skilled craftsman, with a talent for repairing and maintaining the ship. When they're moored at Otha's Rest Docks, Sindri can be found overseeing repairs or restocking supplies for their next voyage.