Six Hours with Scratch Cat 2 (Legacy)

*Six Hours with Scratch Cat 2 (Legacy)* is the second game in the series developed by Scratch user Tbug20LovesRedstone, and later the Adiar Studios, chronologically taking place after *Six Hours with Scratch Cat Deluxe*. It was released on August 25, 2018 on Scratch and on July 12, 2020 on Gamejolt. There is also a demo on Tbug's abandoned second account. The game was supposed to be released in 2017, but it was delayed due to Tbug not being able to meet the deadline.

## **Summary**

### Instructions (Simplified)

"READ EVERYTHING BEFORE PLAYING!

How to save your progress:

Download this project from the inside of this project and run it in the offline editor, which can be found here: https://scratch.mit.edu/download

Press 'R' to perform a hard reset. WARNING: Doing so will delete all of your progress in the game! (Including your Monies)

The rest of the instructions are in the 'How to Play' section. So get to work!"

### Notes and Credits (Simplified)

"CHANGELOG:
8/25/18: Initial release 12/10/18: Added a brand new Survival Mode, and fixed some positioning of sprites.
CREDITS:

Scott Cawthon

@TheGamer501

Disney

Lazy Town...?

Scratch

Fire Emblem (Nintendo)

R3 Music Box on YouTube

Pixar

Hatsune Miku

@The-Nick-of-Time

NOTES: You may have noticed that there are some very distinct differences from this and the demo. If there are any bugs that you might find, tell me in the comments what happened and what you were doing that might have caused it, and I will get to work on it right away.

## **Gameplay**

Like the first game, it is a point-and-click survival horror-but-not-really video game in which the player must again survive the night in the new and improved Scratch Cat's Tacos while avoiding the animatronics.

There are six brand-new animatronics, as well as deteriorated versions of the original four from the first game, with Ginja being the same as he was previously. This totals the amount of animatronics to eleven. There are several major differences to the game's mechanics compared to the first, most notably the removal of the doors and the addition of the Scratch Cat Mask.

## **Stars**

There are three stars to unlock in this game:

Star 1: Complete your first night shift and get paid.

Star 2: Buy every single item in the shop.

Star 3: Complete nightmare mode without the heavy duty door, and with the second star on the menu.

## **Audio**

The main menu music.

The game over music.

The night complete music.

The custom night music.

The jumpscare sound.

## **Reception**

It had more reception than the original and Deluxe, but not by much. Most of the comments were either positive or people being confused.

## **Canonicity**

This game is not canon to the current lore.

## **Trivia**

* Nano and Tera are the only animatronics that were not edited from their original sprites.

* This game took about two years to make, mostly due to procrastination.
* There is a hidden easter egg in the title screen triggered by keyboard inputs.
* A lot of the sound effects were either computer edited or recorded. For example, the flashlight was actually the sound of an old Apple computer mouse Tbug has, and the "jumpscare" sound was just a highly distorted version of the beginning of the "STAHP RIGHT DER" sound from a Smosh video.
* You won't get paid if you use the custom night, unless all of the animatronics are turned on.
* Tbug has never beaten Nightmare Mode.
* This is the first and only installment in the series to not have a phone guy, as he is replaced by a how to play menu.