recursal/Fanatic-Fandom huggingface dataset:
Anomaly-008

**Hazard Level: 3**

**Anomaly Number: 008**

**Habitat: Typically at parking spaces.**

*A non-anomalous image of a Beggar, posted on iFunny.co.*
## Description & Biology

**Beggars**, or simply going under the designation of **Anomaly-008** are a species of quadrupedal, emaciated figures, typically standing around 1.3 to 1.5 meters tall. **Anomaly-008** has around 4-9 legs between individuals, though numbers are widely variable between each specimen.

**Anomaly-008's** central mass is acutely large, with all of the limbs outstretching across the centre mass. A long neck, accompanied by a pale eerily human-like head lays predominantly atop the creature.

Two large, almost hole-like eyes are ingrained into its facial features. What is most curious about this creature is the two elongated arms connected to the lower jaw of the entity, possessing five fingered hands connected to the arm, typically used to strangle prey.

## Behaviour

**Anomaly-008** typically partakes in predatory behaviour, most often within parking spaces, in which where its name originates.

**Anomaly-008** will saunter toward vehicles, vocalising in a somewhat human tone to let them in. Individuals often use variable methods of manipulating a victim into letting them in, such as gaslighting, threatening, or deceit. Anomaly-008 will also attempt to inhibit view of its facial features unless irritated.

If **Anomaly-008** is unsuccessful in its attempts to manipulate prey, it will oftentimes go into an outburst of rage and attempt to breach the vehicle. Most often these attempts are to no avail, though reports have been reported in which the creature has successfully entered the vehicle. Though, most often Anomaly-008 will simply give in and leave the vehicle to look for new prey.

It is unknown what **Anomaly-008** partakes in when not predating, though it is supposed that a possible "nest" resides somewhere deep within Ohio.

## Survival Tips

* Have common sense.
	+ Don't let foreign visitors enter your vehicle, especially if manipulative. Only let those in that you know, attempt to simply evade or hide from any foreign people attempting to speak to you.
* Don't enrage a **Beggar**.
	+ While it is unlikely for the entity to reach you, it is still a possibility that the creature will enter your vehicle. Thus it is advised to simply evade the entity.

### Killing the Anomaly

Gunshots are sure to kill a **Beggar** quickly, as well as simply hitting them with a vehicle. If in a state of desperation, terminating the creature is advised.

**Author:** Theguywhoprobablyisinyourbasementat2am
Iro Kamino

## Description

The main protagonist of 203X mode in Yandere Simulator. Iro Kamino enjoys the happy and vibrant things, and is said to be 'a gift from god' from her classmates. She has stylish blue hair with one white streak in the right side of her hair. Has a horrifying childhood, and tries to cover up her trauma by acting cheerful.

## Appearance

She has stylish blue hair with one white streak in the right side of her hair. Her hair is up in a fluffy ponytail and with cute bangs in the front. Iro wears a bunny hair-clip in the left of her hair, and a choker patterned with clouds. Carries around a pastel rainbow book-bag.

## Student Info

Reputation: 0

Personality: Bubbly

Crush:????

Club: None

## Backstory

As a child, Iro suffered a tragic childhood. Her parents, murderers, brought a body home while Iro Kamino was in the living room. The body, barely alive, was pleading her last words before she died. Being curious, Iro asked her parents what they were doing, and answered with killing her, the pregnant woman. 4 years later, Iro was thinking about the vivid image she saw. That body, so gruesome yet so familiar. She knew her parents were murderers, but didn't know how to escape them. Luckily for her, she had 2 friends; one of them were overseas and the other attended her school. During her first year at Akademi, Iro Kamino asked if she could move in with her friend. At first she obviously said no, but somehow, managed to persuade her. Her childhood friend knew how bizzare Iro could act, but she never knew she could almost... take control of her.
Fredrick Queens

## Summary

   The Queens family is particularly notable for its impact and reputation on the planet Hados. While Frederick Queens himself was born and raised on Earth, he was descended from a long line of tradesmen and military men and women who left their mark on Hados. Many of the Queens family members spent their entire life working on the harsh planet, instilling the bloodline with a strong sense of duty, grit, and resilience.

Given the heavy military presence on Hados, it followed that many Queens family members joined the Unum Vires forces. One of these members was Frederick's great great grandfather, Tyrius Queens, who was present during the infamous slag outbreak on Hados in 2822. After another decade of service, Tyrius retired to planet Earth. In the year 3006, Fred Queens was born to Johnathan and Georgia Queens in a town a few miles east of the city of Vitorum. Once he graduated from secondary school, he trained to be a civil engineer, then pursued a career as an electrical engineer. After varied success in both fields, Fred accepted a position as a crew chief for the development of Vitorum's expanding tunnel systems.

### Vigilante Justice

As Vitorum's various tunnel systems expanded, an unintended consequence began to emerge. Criminals, drug dealers, and ex-comms began using the unfinished tunnels as for illegal and violent purposes. Out of the eye of the Loci Vires, they conducted no small number of crimes in the tunnel system. Fred voiced his concerns to the Loci Vires and requested action from police forces. Some cameras were installed and several patrols were made, but it made little difference. After two of his own crew members were found dead, Fred decided to take matters into his own hands. Using his expert knowledge of the tunnels and his technical abilities, he and several of his willing crewmen constructed a device to trap several gang members in one of the tunnels, enabling the Loci Vires to apprehend them. Anticipating the consequences, Fred and his crew were prepared when outside gang members attempted to retaliate a few days later. Not only did they trap their aggressors; he and his crew members beat several of them within an inch of their lives. The Loci Vires were somewhat grateful but warned Frederick that he was out of line. After completion of his current project, Fred enlisted in the Loci Vires himself.

After several years as an effective Loci Vires officer, Fred met and soon married a woman named Elyssa Penn. It was not long before they had a daughter together. Fred returned to work as a tunnel electrician in the year 3034. Here he would work until the catastrophic slag outbreak of 3044.
Desnotícias

nota: se procura pelas desnoticias destacadas, consulte: desnotícias:eventos\_atuais (nao foi feito ainda)

## desnotícias

seja bem vindo às desnotícias, uma fonte de notícias **livre** e de graça, feias por pessoas e animais como você em mais de ~~25 mil~~ 1 idioma~~s~~. Esta é a versão em Português Brasileiro, falada por muitos países subdesenvolvidos no oeste da china, no brasil e por diversas pessoas no mundo. O seu conteúdo pode ser modificado, impresso e distribuído livremente para o seus amigos, ou para que você possa os colorir.

## páginas relacionadas

Categoria:Desnotícias\_de\_dezembro2022\_pra\_janeiro\_de\_2023
Anomaly-007

**Hazard Level: 4**

**Anomaly Number: 007**

**Habitat: Columbus, Fairfield, and Newark**

*An image of **Anomaly-007**, taking hostage of the photographer. Photographer's whereabouts remain in the hospital.*
## Description & Biology

**Anomaly-007**, otherwise known as "Skeletal Predators"" resemble 4-legged skeletons with the skull of a dog. Anomalously, **Anomaly-007** does not have any feet, but rather instead, hands; these hands are used to seize victims who are unaware of its presence. **Anomaly-007** is incapable of creating any verbal noise. However, the anomaly frequently has its bones rattle when creating movement, giving its victims knowledge of its presence.

Being one of the strongest anomalies, **Anomaly-007** is capable of dragging approximately 2000 pounds, despite its frail-appearance. In order to reach farther, **Anomaly-007** may lengthen its bones; the average extent of this extension has been measured at 3 feet. However, the farthest distance that has been extended has only gone up to approximately 4 meters. **Anomaly-007** is incredibly fast, being recorded up to speeds of 250kph. Fortunately, however, **Anomaly-007** requires to not making any sharp turns to reach these speed-levels.

## Behaviour

**Anomaly-007** sleeps during the day. During the night, however, **Anomaly-007** will wake up, and hunt down its prey, specifically humans, but will also target other anomalies. When **Anomaly-007** has spotted its prey, it will lurk within the darkness, and try not to give its prey knowledge of its presences. However, once **Anomaly-007** believes its the right time to strike down its victim, it will run up, grab the leg of its prey, and pull it down until its prey has been exhausted, before aggressively feasting on it.

## Survival Tips

* Bones Rattling
	+ As mentioned above, **Anomaly-007** frequently has its bone rattle when creating movement, thus, giving an advantage towards its victims.
* Prevent Fighting Back
	+ Although **Anomaly-007** visually appears debilitate, under no circumstances should anyone fight back; these anomalies have been seen pulling the most heaviest objects known to mankind. Additionally, their hasty speed will overwhelm you.

**Author:** Homie Robot
レベル 0

**生存難易度: クラス 1**
**》安全**
**》対策が困難**
**》エンティティは存在しない**
**レベル 0** はBackroomsの1番目のレベルであり、Backroomsの中で訪れる人が最も多い場所です。

有名なレベル 0の写真。

概要
--

**レベル 0**は売店のバックルームに似ている、とても広大な非ユークリッド空間である。この**レベル 0**にあるすべての部屋は、建築されて長年経っているであろう黄色い壁、古く少し湿ったカーペット、所々壁に設置されたコンセント、無造作に配置された蛍光灯などの同じ特徴を持っている。この共通した特徴を除いた場合、レベル0には同じ構造を持った部屋は存在しない。

**レベル 0**に存在する蛍光灯は、一定の周波数のハミング音を常時鳴らしている。この「ブーン」というハミング音は通常の蛍光灯の音より少し音量が大きく、耳障りに感じることも多い。また、黄ばんだカーペットを湿らせている液体の調査が行われたことがあるが、その液体が何か識別することはできなかった。ただ、この液体は水ではなく、摂取するのは推奨されないということは判明した。

**レベル 0**の構造は大幅に変化する。例えば、少し真っすぐ歩き、そのまま歩いた分を引き返したとしても以前とは全く違う構造になっていることも珍しくない。この現象と同じような景色が続く視覚的な問題から、**レベル 0**の一貫した移動は困難だとされている。GPSやコンパスなどの器具はこのレベル内では機能せず、無線通信の使用を試みても雑音だらけでとても使える状態ではないだろう。

**レベル 0**で危険なのは、利用可能な資源がほぼ存在しないことである。食料や水分の不足により、多くの人が脱水症状や飢餓を引き起こし、レベルからの出口を見つける前に死亡してしまう。カーペットを湿らせている液体を飲んで脱水症状を抑えようとする人もいるが、この液体は安全でないと証明されているのでさらに体調が悪化するのは免れない。

## エンティティ

**レベル 0**にエンティティは生息していないと考えられている。 このレベルから脱出した放浪者の中には黒くて人型のエンティティが存在したと報告する人もいたが、とても長時間レベル内を彷徨った中で幻覚を見たのではないかと推測されている。

## グループや前哨基地

ここではエンティティだけではなく、他の放浪者と遭遇することさえ不可能である。構造の絶え間ない変化と、他人と出会えないという**レベル 0**の特徴から、グループによる基地の設置は不可能だとされている。

## 出入口

### 入り口

* Backrooms、または**レベル 0**には、現実世界で誤ってノークリップを行うことで来ることができる。
* レベル 11に低確率で生成される9階建て赤色のビルのエレベーターで0階を押すと、ここに来ることが出来る。
* レベル 76でバブルガムを殺そうとすると、ここに来る可能性がある。
* レベル 188で一部のドアに入ると、ここに来る可能性がある。
* レベル 11.5で倉庫風の建物の地下に入ると、ここに来る可能性がある。

### 出口

* 金属製のドアに入ったり、ハシゴを登ったりすると、レベル 1に移動する。
* ガラスで出来たドアに入ると、レベル 13に移動する。
* 通常よりも暗く錆びている天井にノークリップすると、レベル 23に移動する。
* 床を破壊しノークリップを行うと、レベル 27に移動する。未確認だが、これはヴォイドに繋がっている可能性がある。
* 蛍光灯にノークリップすると、レベル 76に移動する可能性がある。
* 窓に入ると、レベル 188に移動する可能性がある。
* 壁にノークリップを行うと、レベル -1へ移動する。
* 気絶すると、レベル 11.5に移動する可能性がある。
* 一定の方向に進み続けると、マニラルームに移動する可能性がある。

261 • 262 • 263 • 264 • 265 • 266 • 267 • 268 • 269 • 270 • 271 • 272 • 273 • 274 • 275 • 276 • 277 • 278 • 279 • 280 • 281 • 282 • 283 • 284 • 285 • 286 • 287 • 288 • 289 • 290 • 291 • 292 • 293 • 294 • 295 • 296 • 297 • 298 • 299 •

あなたの好きなレベルを見つけてみよう！

**> 作者情報を見る**

**> 作者情報を閉じる**

**画像のライセンス**: 有名な4chanの投稿より
**原作**: Fandom版レベル 0: "The Lobby"
**原作者**: Deveyerr、Egglord1
**翻訳・改変**:緑茶
Josephine Quigley

The Jackdaw, Jo Quigley

Josephine Quigley, also known as Jo Quigley or Jackdaw, is a Squad Commander of Nine Yews Company, a military unit of Fianna Nua. She was a Subject of Ellis's Type One test battery, which gives her enhanced physical and mental abilities. However, despite her heightened abilities, she is often seen as a lacklustre Test Subject and is frequently harassed by upper command.

Jo's nickname, Jackdaw, comes from her habit of collecting trinkets and souvenirs from the battlefield. It's also used disparagingly as a joke among her subordinates for her lack of focus. However, when under fire, she is known for her keen tactical skills and her ability to find opportunities even the bleakest of situations.

When Jo comes into possession of the Field Journal, a document that hints at details of atrocities committed by the Academy during the Sim War, she begins to take her role as a Commander more seriously. The Journal unnerves her, and she begins to question her own role in the conflict.

Despite her reservations, Jo remains a dedicated member of the Nine Yews Company. She is fiercely protective of her squad and is always willing to put herself in harm's way to ensure their safety. Her quiet determination and unwavering loyalty have earned her the respect of her fellow soldiers.

Trivia

* Jo collects Old World curios, collecting items from abandoned buildings during missions.
* Although she can't remember the Test One Battery, she often has nightmares with faint details that she records in secret.
* Along with collecting various battlefield trinkets, Jo collects rare ingredients for her "Hodge Podge Stew", a favourite of her Nine Yews Squad
* As an amateur artist, Jo enjoys sketching the landscapes she encounters during missions when bored.
* Although she is currently an Unreg Conscript, her Parents (†) were founding members of the Lapwing Corp (Known as the Iona Collective at the time)
* Strictly studious in her down time, Jo has a correspondence degree in both Law and Civics via All Hallows and Stellenbosch Universities
* Born on April 23, Jo is a Taurus **♉︎**
Deslivros

Bem vindo(a) ao **Deslivros**, a biblioteca livre de conteúdo e que qualquer um pode editar

nosso acervo já tem: 0 livro(s) feitos, 0 livro(s) em construção. Se procura a quantidade de livros em construção que é atualizada mais cedo, accesse: deslivros:livros sendo feitos .

## categorias de livro

literatura e artes, ciências humanas e sociais,ciências exatas e da terra, bioligia e saúde, outros, todos os livros
Mapa

**nota:** se você está procurando por um mapa astral, ~~consulte um astrólogo~~ procure no artigo de Astrologia

**Mapa** é um desenho de um lugar qualquer (a sua casa, bairro, cidade, país) visto do céu, ou seja, uma versão primitiva do Google Earth para nos orientarmos no ambiente em que o mapa está ilustrando. Existem bilhões de utilidades para um mapa, que vão desde localizar a Praça de Alimentação de um Shopping, até para motivar idiotas em caçar tesouros que não existem. Apesar se sua importáncia, mais da metade da população mundial não tem quase nenhuma noção de mapas, especialmente o do Mapa-múndi, no qual não conseguem nem sequer reconhecer o seu própio país, mas isso era mais valorizado no passado, quando a humanidade jogava War na prática
Prata

**prata** é um elemento químico (na verdade, pra maioria das passoas é um negocinho cinza que eles colocam nas medalhas de quem fica em segundo.)

## informações sobre a prata:

símbolo, número: ag, 47

série: metal que é metal

massa atômica: 107,86 cús

dureza: duro

nível de radioatividade: nula

nível de toxidade: tem.

comestível: só em embalagens

inalável: não

pode passar na pele: pode

onde encontrar: medalhas do **rubinho** e do **vasco**.

## utilidades

1- vender ouro 18k por 21k

2- fiação de ricos

3- fazer medalhas para as olimpíedas

4- ~~premiar o **rubinho**~~ esta utilidade passou a ser do bronze.

5- fazer moedas de países atrasados que ainda não conhecem o níquel

6- oucupar uma casinha na tabela periódica

7- simbolizar o clube de regatas vasco da gama. (o ouro é que não é)

8- na minha caneca.

## principais problemas causados pelo mesmo

Até o presente momento nenhuma pessoa que tenha ingerido mais de 1kg desse metal não houve mal para a saúde humana, o que não há contra-indicações contra a ingestão.

## onde encontrar

Embora sejam muito comuns em minas e outros locais do gênero, o local mais fácil de se encontrar são nas joalherias. E também é bastante fácil de conseguir umas por lá. basta colocar o dedo por baixo da camisa e dizer que isto é um assalto. embora somente você seria tão bobo pra roubar prata de uma joalheria já que tem coisas muito melhores por lá.

```
e mais por vir.

```

índice de páginas sobre elementos químicos
PokeMonsterHunter Wiki

**Welcome to the PokeMonsterHunter Wiki!**
This wiki is about a Pokemon FanGame in which all the Pokemon got replaced with Monster Hunter Monsters. All of these have their own personal base stats, abilities and learnsets, and all the maps are inspired by Monster Hunter Locations.

## Important articles

PlaceholderFelynePokedex

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Leader

Leader is a new Ability added in PokeMonsterHunter. It is mostly found on Pokemon that lore-wise lead Packs of their Prevolutions.

## Effect

All Pokemon that can evolve into the Bearer receive a 20% damage boost. On top of that, any Pokemon of the same Species as the Bearer except itself receive a 10% Damage Debuff.
Ahtal-Ka

prev / next

## Type

Ahtal-Ka are Bug- and Steel-Type Pokemon. They are classified as Neopterons.

Ahtal-Ka is able to Mega Evolve using the Ahtalkite. During Mega Evolution, its typing changes to pure Steel.

## Abilities

Steelworker

Heavy Metal (Mega)

## Stats

Ahtal-Ka

 Attack
 Defense
 Special Attack
 Special Defense
 Speed

Mega Ahtal-Ka

 Attack
 Defense
 Special Attack
 Special Defense
 Speed
Myx1ii

myxtii is an animator who is currently working on stupid fnf shit, is constantly sleep deprived, and craves sweets and goldfish 24/7.

they're the creator of the character Withni.

## description

### appearance

in real life, myxtii is an ugly dumbass who has messy brown hair that reaches halfway down their torso (it needs to be brushed), light skin, and can be seen wearing various oversized hoodies and shorts.

their persona has grey feathers for hair that reaches almost to the end of her torso, and grey tail feathers. they also wear oversized hoodies and shorts. both their persona and real life versions have freckles.

### personality

myxtii is a pathetic piece of shit who can't do anything right, is soft spoken, awkward, and can't listen or pay attention to literally anything before their mind wanders somewhere else. they enjoy wasting their life drawing, playing splatoon, animal crossing, celeste, minecraft, friday night funkin, and other games. they are quite cowardly and non-confrontational, and are riddled with anxiety from head to toe.

## other

* myxtii writes most of the articles on this wiki (this whole article is basically me referring to myself in the third person and shitting on myself)
* myxtii has made an fnf mod and released it, called Subterrane Songs. it is currently a demo, but updates are currently in the works. it would probably be easier to develop if my friends made music for it but i should prob remind them sometimes instead of just leaving them alone and not talking about it
Team Up

Team Up is a new Ability added in PokeMonsterHunter. It is mostly found on Pokemon that are Part of a larger Pack with a Leader lore-wise.

## Effect

The Bearers Moves gain a 10% Damage Boost for each other member of its own species on the field, and 20% for each Pokemon on the field the Bearer can evolve into.
BelowZer0

belowZero is a base created by Snowy and belonging to subZer0.

## description

a large underground base hidden at the bottom of the world. it contained four levels and many rooms like storage and farms. described by Snowy as being like "that Atlas Missile Silo that was turned into a doomsday bunker". it has no entrance from the surface and requires an ability to teleport or pass through solids to enter without breaching.

## story

living in Ireland, Snowy had grown sick of their base being blown up constantly due to the displayed pride flags on the property. they had built subZer0 to escape the constant evil griefing, and only made it accessible to those with the ability to phase. they base stood strong until the first Wymiar server ended.
Wymiar SMP Wiki

**Welcome to the Wymiar SMP Wiki!**
Welcome to the Wymiar Wiki!

This is a wiki about the Wymiar SMP, a minecraft server run by sn0wyig.

## Categories

Players

Characters

Factions

Locations

Servers

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Cloud kingdom

myxtii

## description

a faction in the first Wymiar server that was located in the United States Midwest. it was small, with only a mid-sized farm and some utility items on the ground, a few small clouds connected with bridges, and a larger cloud on the outskirts of the main structures that contained myxtii's house and some other structures belonging to myxtii.

## story

not much happened to this faction over the course of the first Wymiar SMP, none of the members were too particularly active.
Io

Io is a fictional character from the Wymiar SMP. They are a known merchant who travels and sells items to other creatures for a living. Their early childhood is a mystery, even to them.

Io was made by the user Comic Nimn.

Io
--

### Description

#### Appearance

Io is a tan merchant with bright blue eyes. They wear very plain clothes - A white shirt with a black front pocket catches the eyes of most who come across them; or it would, if not for the industrial fan sized 'backpack' they carry everywhere. Somehow.

#### Personality

Io is an easygoing and suave soul. Most people describe them as levelheaded too, but the truth is that they cannot experience tension. This doesn't make them inept in the ways of fighting, however. They are great at analyzing their surroundings. This paired with their lack of urgency makes it very easy for them to determine where any potential threats would be lurking in secret without losing their nerve.

### Story

#### Wymiar SMP 2

Io has been in the land of Wymiar for as long as they can remember. Not that they can remember much; their first memories are waking up in the middle of nowhere with a monstrous backpack and a couple days' worth of food. After exploring their surroundings, they came across a small village and lived among the locals for a few weeks. They got supplies, traded, left, camped out for the night. They've been doing that ever since they arrived.

### Other

* Io is not actually their real name, as they don't know what their name was before they lost their memory. If they had one at all.
Astrid Halvorsen

Astrid Halvorsen is a renowned sniper and leader of Delta Unit. Born after the Freeze, she grew up as a Reg Civ in KORP Norway, with her father being left blind and deaf after serving in the Sim Wars and her mother dying during childbirth. Despite her tragic upbringing, Astrid received a scholarship at the age of 16 for her exceptional skill in biathlon, earning her the right of Prio status.

After a failed attempt at medical studies, Astrid's life changed drastically when she joined Delta Unit, where she received advanced sniper training under Commander Lange. Despite being a strict vegetarian, Astrid's passion for hunting made her popular among her fellow soldiers. She had a knack for shooting deer, although she often left the task of hauling the quarry back to her eager suitors.

Unlike most soldiers in her barracks, Astrid was excluded from the Type 4 enactment, which mandated "in the field" pills. Instead, she was given a special moratorium, authorised by Commander Lange, to train her friend Annabelle and two spotters, the Metz brothers. Her exceptional marksmanship, along with her striking features and uncanny abilities, quickly earned her a reputation among Goshawk central command, marking her and her unit as the most promising unfielded sniper squad in Europe.

However, Astrid's eagerness to shoot Unreg Civs for target practice has raised concerns among her fellow soldiers, particularly Commander Lange. Despite his warnings, Astrid has made it her morbid hobby, along with the rest of Delta Unit. Her exceptional beauty, coupled with her cruelty, has made her a celebrity among KORP soldiers and civilians alike.

### Trivia

* Astrid was born with Type 7 Oculocutaneous Albinism
* Her furthest confirmed kill was from 2,016 meters
* Her vegetarianism steams from a delicate stomach
* Along with her native Norwegian, Astrid can speak Swedish, Danish, German and English
* Astrid can't whistle
* As a part of her training, Astrid has learned to sleep on command
* Born February 13th, she is an Aquarius
Vince

Vince is a fictional character from the Wymiar SMP. They are an android and can often be found hanging out with Withni and {Om3gaB34t's character name}. They are an older and more intelligent model of Io.

Vince was made by the user Comic Nimn.

## Vince

### Description

#### Appearance

Vince is a tan android (that looks human) with purple styled hair and purple eyes. They wear a purple shirt, navy blue pants, and shiny black boots. They also have a belt with a lustrous gold buckle. They lost the backpack though. It was truly a tragic day.

#### Personality

Vince is a confident and witty guy with a laidback spirit. They are very knowledgable about many things, and may wrongly expect others to have the same level of knowledge. Unlike Io, he can become angry. While they normally foster a warm demeanor, that warmth might be turned up into a fiery rage if someone provokes them.

### Story

#### Wymiar SMP 2

After they met a group called the Clockwork Crafters, they allied with them and died. This led them to discover their nature as an android when they woke in {Om3gaB34t's character name}'s home. They told them about what happened - there was a war with a group called The Resistance and their house was bombed when they were inside. Their fragile frame was easily penetrated and disrupted their main power circuitry, shutting down the entire machine. {Om3gaB34t's character name}, being a cyborg, knew how to repair them. They went their separate ways afterwards, but they definitely felt a bit different than before.

#### Wymiar SMP 3 (noncanon)

Vince's weird side started to come out when they decided that they wanted to be a tree. After gathering the necessary components, they replaced their skin with bark, made their hair new from oak leaves, and made themselves a core that would make them, well, photosynthesize from the leaves. They traveled northwest for days. Weeks. They liked their new form; they no longer had to power themselves with organic fuel and stayed satiated as long as it was day. Eventually, they reached the edge of the world: Greenland. *(What? That's not the edge? Shut up, yes it is.)* They settled down and made a log cabin in the middle of the sparkling snow. Peace and quiet, at last. Ever since, they have been living there and expanding their home.

### Gallery

#### Skins

Vince's original modelVince's Barkskin model (noncanon)

### Other

* Vince is M2.8.0, Io is M1.0.5. M stands for Model.
Jack Anthony St. Plunkett-Moore

Dublin Brigade ID

Jack Anthony St. Plunklett-Moore, also known as Jackie o' the Liberties, is a notable figure of Dublin, Ireland. Born as a whores orphan, he grew up on the streets and had to fend for himself. He learned to grift and play fiddle, a gift his mother told him was his Grandfather Blinky Moore's. Jackie's fiddle was his constant companion and main source of income. He stood rain or shine with bloody fingers. His skills with the fiddle made him popular among the Reg Civ people, and he became known as a tireless young busker, with knowledge of Old World Irish folk songs and a dexterous touch, his bow frayed and his fiddle weather beaten.

At a young age, Jackie was recruited by both the People's Church and the Dublin Brigade. He quickly rose through the ranks of the Brigade and became a trusted member of their inner circle. During the Sim Wars, he proved his worth as a spy by infiltrating the Howth Head Gunners and gathering valuable intelligence for the Brigade.

At the age of fifteen, Jackie accomplished what many thought was impossible. After a rowdy party, he managed to incorporate the Howth Head Gunners into the Dublin Brigade, creating a powerful alliance that helped the Brigade gain a major base in the area. For his efforts, he was awarded the title of Ceannasaí, a position of great honour and respect among the Reg and Prio Dublin people.

Despite his fame and success, Jackie remained humble and true to his roots. He continued to play the fiddle, and his music became a source of inspiration for many. He was especially popular among the women of Ireland, who adored him for his charm, talent and otherworldly good looks. However, he remained uninterested in romance, much to the frustration and confusion of his Brigade mates.

Jackie's life took a dark turn when one of his closest friends, Samantha, was killed by Goshawk Commander, Captain Petrov. This event sparked a deep anger within Jackie and his friend Graham. They vowed to get revenge and to aid Rasa Blank in their mission to rid the world of the Academy and its various nefarious Corps.

Trivia

* A natural grifter, Jackie is handy with cards, coins and other feats of sleight of hand
* Jackie had a fear of heights but overcame it when Samantha dared him to climb to the top of the Poolbeg Lighthouse
* Jackie speaks English but prefers to think in Irish
* A prolific reader, Jackie is well versed in Literature, his favourite author is James Joyce
* His nickname, "Jackie o' the Liberties" is a misnomer. Jackie is from the North-side of Dublin
* Jackie has perfect pitch and writes his music from ideas rather than practice
* Born October 31st, Jackie is a Scorpio **♏︎**
Ilze Maria le Roux

Ilze le Roux was born on a stormy night in a small town on the outskirts of Skibbereen, Ireland. She was born a few minutes after her twin brother, Jack, and from that moment on, she knew she had to fight for her place in the world. Her mother was a strong-willed woman who refused to acknowledge authority from any source, and she instilled that same rebellious spirit in Ilze from a young age.

Growing up, Ilze was taught to fight with any weapon her mother could get her hands on. She became proficient in hand-to-hand combat, knife fighting, and even learned how to handle firearms. However, it was her father's blood brother, Muis, who taught her how to fly. At the age of 13, she took to the skies and joined her brother in sneaking into military bases to steal helicopters and supplies for their band's use.

Their life of crime came to a halt when they were caught by Angie Steytler's army when Ilze was 16. She was forced into two years of service in Angie's forces, but instead of rebelling against the new authority, she decided to use the opportunity to learn more about the enemy. Unlike her brother, who remained bitter and resentful, Ilze joined Angie's forces as an intern in the research division.

It was there that Ilze discovered her true passion - science. She made herself indispensable in the division, catching Angie's eye with her intelligence and tenacity. Over time, the two formed a bond, and Angie saw in Ilze a kindred spirit - a woman who refused to be bound by convention or authority.

Ilze's life took a different turn than she expected, but she embraced the new path with the same ferocity she had used in her earlier years. She continued to fight, but now it was for a different cause - the pursuit of knowledge and the betterment of society.

Trivia:

- She earned her nickname Wildcat after being cornered by a patrol and fighting them off barehanded killing a couple and leaving the survivors with nasty scratches, which needed to be stitched.

- A quiet person, she avoids confrontation where possible and is very adapt at disappearing even when there is little cover.

- She is sought after by women giving birth, due to her empathy while around them, but she is hard to find when needed.

- A sharp shooter she can kill from a far distance when necessary.

- Her weapon of choice is a long bladed double edge knife that belonged to her father.

- The silver birches are her favourite spot when needing peace and quite. She has said she feels a presence which calms and makes her feel at peace while there.

- She has been known to lure visiting soldiers to Skiberreen into traps, where there bodies are often never found. There is a heavy price on her head due to this.
Lycanthropy Spells

Lycanthropy spells are specifically made to target the werewolf species, allowing witches to directly manipulate their unique physiology.

Transformation Pacing Spell: A spell that is able to accelerate or decelerate a werewolf's transformation.

Incantation: Unknown

Requirements: Unknown

Used by: In The Sun Also Rises, Greta Martin used this spell to slow down the transformation of the werewolf Jules, making the pain even more unbearable. Davina Claire (The Casket Girls) used this spell to force Klaus to transform.

Werewolf Weakening Spell: An enchantment meant to suppress the strength and aggression of a werewolf.

Incantation: Onon de es Sinj un Ctas,on Gu ol De.

Requirements: Token, Sap, Powder, Ring of stones

Used by: In Every Mother's Son, a flashback reveals that Esther performed this spell on a Starling Necklace and gave it to a young Klaus. As he continued to wear it, it would suppress his werewolf nature.

Crescent Moon Curse Reversal: A counterspell to the Werewolf Moon Curse that allows the cursed werewolves to return to their human form.

Incantation: Unknown

Directions: Grind herbs into a liquid paste and targets must consume it the following full moon.

Used by: In Le Grand Guignol, Céleste Dubois (while possessing the witch Sabine Laurent) used this spell to reverse her curse placed on the Crescent wolves.

Revoking the Crescent Curse: A powerful spell that allows a witch to revoke the Crescent Curse, a spell used to condemn werewolves to their wolf form for the entire month except the full moon, by tapping into the ancestor's magic that cast the original spell.

Incantation: Non-Verbal

Requirements: Power granted by The Ancestors.

Used by: In You Hung the Moon, Davina Claire used this spell on Hayley to revoke the curse on her and the Crescent pack by channeling Céleste Dubois' magic.
Lionel Wynthrop

Lionel Wynthrop was born and raised in Lancaster, a small town in the heart of England. Growing up, he was always a bit of a troublemaker, getting into fights and causing mischief around town. Despite his rebellious nature, Lionel was a gifted student and had a particular talent for mathematics and physics.

After finishing secondary school, Lionel attended university to study engineering. However, he quickly grew bored with academic life and dropped out after only a year. Seeking adventure and excitement, he joined the military and was soon deployed to various hotspots around the world.

It was during his time in the military that Lionel discovered his talent for sniping. He had always been a good shot, but it was his ability to calculate windage, bullet drop, and other variables that set him apart from his peers. Lionel became known as one of the best snipers in his unit, earning him a reputation as a lethal force on the battlefield.

After leaving the military, Lionel became a mercenary and was soon recruited by Goshawk, a private security and intelligence firm. As a member of Goshawk, Lionel was sent on dangerous missions around the world, often operating behind enemy lines to take out high-value targets.

Despite his success as a sniper, Lionel was not without his foibles. He had a tendency to be, stand-offish, hot-headed and impulsive, which sometimes led to clashes with his superiors. Lionel also had a weakness for Reg Civ distractions, which he often used to numb the emotional toll of his work.
Personal page Wiki

**Welcome to the Personal page Wiki!**
personal

## Pages

Destiny

Myths & Legends

Supernatural Guide

Liber Mysterii Rerum

* Herbs and Plants
* Locations
* Objects
* Rituals
* Species
* Biological Spells
* Boundary and Sealing Spells
* Cloaking and Illusion Spells
* Curses and Hexes
* Disenchantment and Destruction Spells
* Divination Spells
* Elemental Spells
* Enchantments
* Immortality and Creation Spells
* Invocations and Cleansing
* Linking Spells
* Locator Spells
* Lycanthropy Spells
* Mental Spells
* Message Spells
* Offensive Spells
* Possession Spells
* Power Manipulation Spells
* Projection Spells
* Protection Spells
* Resurrection Spells
* Spells of The Other Side and Ancestral Plane
* Transference Spells
* Unlinking Spells
* Vampirism Spells
* The Unknown Spells
* Symbols

* The RAVEN
	+ The New Avengers

* Elixir
	+ Nathan Lewis
* Mockingbird
* Red Widow
* Emissary
* Elizabeth Cullen
* Mikaela Hale
* Silver-Widow
* Ophelia Mikaelson
* Agent Lord
* Supernatural Hunter
* DareDevil (female)
* Alisa Cullen
* Samantha Hawkins
* Josephine Xavier
* Emerald Witch
* Banshee

## Photos

The RAVENNew Avengers

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Boron

This is Boron, the fifth elementblock! His atomic symbol is B.

## Personality

* Boron is has many problems with making decisions of his own. He is quite gullible and doesn't know what to believe. He is still a nice person to be a friend with.

## Trivia

* Boron and the metalloids were meant to be outcasts.

**Elementblocks** characters
Jan Pieter van Staden

.As a Scholarch's son and a member of a prominent family, JP was a top Prio citizen in Aultveldt, which came with certain privileges and responsibilities. Despite his elite status, however, JP had a passion for rugby that he pursued in secret. He would often sneak out of his family's compound to play with a local team under a false name.

When JP attended Stellenbosch University, he continued to play rugby for the Stellenbosch Vintners despite the expectations placed on him as a member of the elite class. JP's love of rugby and desire to be a part of a team motivated him to pursue a degree in Urban Planning, which he saw as a way to help rebuild and improve the world after the nuclear war.

After graduating, JP's family expected him to take on a leadership role in Aultveldt. However, JP had other plans. He saw an opportunity to make a difference in the world by joining Crane Securities, a private security and intelligence agency. There, he quickly rose through the ranks and eventually created his own unit, which specialised in hunting down rogue Civs.

Despite the dangers of his job and the expectations placed on him as a member of the elite class, JP never lost his love of rugby. He continued to play in the Prio leagues whenever he could, often recruiting his fellow Crane Securities operatives to play with him. Rugby provided JP with an outlet for his competitive nature and a way to bond with his teammates.

As the years passed, JP's reputation as a skilled commander and rugby player grew. He became a respected leader in the post-apocalyptic world, using his knowledge of urban planning to help rebuild and improve communities. Despite his status as a Prio citizen, JP remained grounded and committed to making a difference in the world. He Married Maria, a Reg Civ, despite his families protestation.

They had two children, each born a year apart. After a run in with the Beggar King, his return was marred by his family's intervention. The death of his wife and children almost destroyed him. Jan Pieter's two blood brothers, Ratel and Muis, brought him back from the brink of despair. Crane has recently moved Chance to Europe, lending JP a opportunity to recover from his trauma.
Potions

An elixir, also known as a potion, is a liquid concoction with magical or medicinal properties to be taken orally and intended to cure one's ills. They are often made by witches using herbs to imbue them with a variety of supernatural effects similar to those obtained from spells. A number of potions have been used to damage, such as poisons, as well as to cure, such as elixirs and tonics with the most notable being the Elixir for Immortality.
Spells

One of the defining characteristics of a witch is their ability to cast spells; a "spell" being the word used to signify the means employed to carry out a magical action. A spell could consist of ritual action, a set of words, a verse, or any combination of these, many of which are archived in books known as Grimoires. Spells are bound by Nature and can range from simple to complex, depending on the need of the casting witch. Nature demands balance and as such, every spell has a loophole, no matter what magic is used to cast the spell.

The majority of spells used by practitioners of Traditional and Spirit Magic are spoken in an ancient language very similar to Latin. However, witches who practice other forms of magic have been known to use spells in different languages; for example, the Nine Covens of New Orleans, which practices Ancestral Magic, performs their spells in French or French Creole, while the Travelers, practicing Traveler Magic, typically perform their spells in a language similar to Czech. Dahlia and Freya Mikaelson perform spells using a yet to be identified ancient magic in Old Norse, similar to modern-day Norwegian, Icelandic, Faroese, Danish and Swedish with some Serbian/Croatian words in between. Cleo Sowande, however, has performed a number of black magic spells in Yoruba. Despite the language that spells are performed in, syllables and phonetics of spells are important and, when performed wrong, can cause spells to not work as intended or not at all.
Comic Nimn

Comic Nimn is a member of the Wymiar SMP. They find great interest in the field of psychology and has repeatedly shown great promise in various forms of writing such as the tried-and-true analysis essays, simpler informational articles, and even in more creative and abstract forms such as poetry and worldbuilding.

They are the creator of the characters Io and Vince.

## Comic Nimn

### Description

#### Appearance

Comic often sports various eye-catching designs with more muted versions of colors such as rose-red, or maybe plain black. She prefers to mix it up a little, much like their pronouns. Still in the experimental phase in their life and doubtful that he will ever leave, they have confidence that they will end up with a nice wardrobe. Perhaps a bit vain, but as far as he is concerned, appearance is still part of who you are, and one should show care for it to help others and themselves better understand who they are.

#### Personality

Known for being overly blunt and occasionally walking over others' feelings (usually) unintentionally, they are regarded as extremely honest, trustworthy, reliable, etc. by many of their friends. Most people consider her 'chill', but they don't agree with that. There just isn't that much that phases him anymore because he's taken time and consideration into what is and isn't worth getting upset over. They call themselves 'careless'. Harsh as it may sound, it's actually more of a term that they feel pride in - they don't get caught up on the little things too much or overanalyze, and while it occasionally does result in conflicts or extreme disinterest in certain topics, they believe that it's a good trait to have, and while every aspect of who someone is has downsides and upsides, he thinks that it'll pay off greatly where it counts the most. His peers regard him as highly creative and skilled, but they see themselves as more of a jack-of-all-trades, knowing a little bit of a lot of things to get herself halfway and putting in extra effort to finish other half.

### Other

* myx1ii makes most of the pages on the Wiki. If you haven't noticed, they type in lowercase. In other words, "No you absolute goon I am not myx1ii".
* I despise being late. Always on time. Punctual. It's a commitment like any other, and a big part of how I show respect for others. If I am late or do not show up, it's for that reason that you can know that something happened and it was not just me cancelling last second. Commitment in general is a big emphasis for me. As far as I'm concerned, my word should say everything you need to know.
* I really don't care what pronouns you use for me, as long as they're not neos and you're not trying to be derogatory about it. I mostly brought up he/she/they because those are the ones I am the MOST comfortable with, and I want to encourage people to use all of them and not just favor one or the other. It usually ends up happening like that, which is fine and doesn't really matter that much, but it feels extra good when people go out of their way to show that they paid attention and recognize that \*all\* of those pronouns represent me best, and not just one or two.
The Unknown Spells

The spells listed below have occurred though no specific function has been defined. The assumptions are based on the facts that lead up to and shortly thereafter about their purpose.

Talisman Locator Spell: A spell that utilizes a witch's own blood to locate a personal artifact of theirs, such as a Talisman.

Incantation: Unknown

Requirements: Many Candles, Witch's Blood

Used by: In Original Sin, Qetsiyah performs this spell shortly after suppressing Silas' mental powers and just before she goes to the Whitmore Historical Ball. As she completes the spell, she exhibits elation (smiling), meaning that her spell worked. It is assumed she was looking for her Talisman as she later tells Silas that she could not locate the Anchor because the Travelers kept moving it, thus needing to enhance her magic.

Protection Spell: A spell that attempted to block a curse and to prevent death through magical means.

Incantation: Unknown

Requirements: Candles, Unknown Beaded Bracelet

Used by: In I Love You, Goodbye, Davina attempts some form of a protection spell to save Kol and to prevent the Death Hex curse from killing him. Ultimately, the spell was not strong enough to circumvent Finn's spell and he later died.

Empowerment Spell: A spell that, seemingly, is used to amplify a witch's magic.

Incantation: Pouvwa domini nostri

Requirements: The Sacrificial Magic Instruction Manual

Used by: In Voodoo Child, the Acolytes of the Hollow performed this spell using the Hollow's Sacrificial Magic Instruction Manual for an unknown reason; seemingly, there was no effect that resulted from the spell.

Offensive Combat Spell: A spell of unknown effect used in offensive combat.

Hope's First Incantation: Suppono gor.

Hope's Second Incantation: Indo van de.

Hope's Third Incantation: Ignari

Requirements: Target

Used by: In There's Always a Loophole Hope performed all three of these spells back to back against the Headless Horseman though they had no effect on him. The spell's effects are currently unknown.
Lotus

Karoline Edie Lehnsherr is the human daughter of Erik and Freya Lehnsherr. While she is native to Germany, Karoline spent most of her childhood moving around Poland, Romania, and other parts of Europe after her mother's death, only settling down in Westchester, New York with Charles Xavier and Hank McCoy when her father left her behind in order to fight for Mutant rights.