Timeline & History

The history of Atheirdin begun in the year 1000 - following the colonisation of the continent by the European people. Atheirdin's present year is 2252.

There are 3 ongoing ages, then 13 distinct ages that have set years.

## Ongoing Ages

### The Age of Royals

1000 - Present.

The era in which a royal family is head of the government and rulers of the kingdom. This era will only end if the royal family are overthrown, eradicated, deposed, or no longer required.

### The Age of the Calendar

1050 - Present.

The era in which the main calendar of Atheirdin has been in use. This era will not end unless a new calendar structure is suggested, or the concept of a calendar is removed and no longer needed.

### The Age of Coins

1300 - Present.

The era that currency and wealth became apparent. While currency did exist in larger cities before this age, it was widely unimportant and hardly used. This era is unlikely to end unless currency is eradicated or loses value completely.

## Historical Ages

### The First Age

1000 - 1099.

The era that was dedicated to the building and construction of the cities closest to the west coast (Madiran, Vicentia, Kanaa). A lot of exploration of the land & getting to know and understand the native humans, species, humanesques, and plants happened during this time too.

### The Second Age

1100 - 1199.

This era included a lot of branching out and building cities further into the centre of the mainland (Millen, Ayalla, Ceris). Laws began being implemented and the prison/fining system was introduced. Kurori Island & the Isle of Velemor broke off from the mainland due to an earthquake in 1156. Velemor was hit again by an earthquake & tsunami and was destroyed in 1158.

### The Age of Conflict

1200 - 1229.

A short era for good reason. The reigning king at the time was somewhat of a dictator, forcing all the native populations and subhuman species to live on Kurori island against their wishes. In 1218, the Land War broke out which saw the natives try to overthrow the King & government. The natives won their land back, but many of them chose to stay on the island, building the city of Lahara there.

### The Age of Rebuilding

1230 - 1299.

Much of Atheirdin was destroyed during the Land War, so when the new king took over, he prioritised rebuilding and making the whole kingdom happy. He quickly became one of the most loved kings in all of history.

### The Finishing Age

1300 - 1399.

The era where all the cities had finished being built (Agorda, Dawken, Aschen). Many other things were finalised during this time as well, including: schools and the schooling system, jobs, & currency and wealth.

### The Age of Magic

1400 - 1599.

Even though magic is still commonly used in the present day, this era is in regards to when magic was learnt about, discovered, and taught specifically. Magic school became a big thing, subhuman species showed the humans how to unlock their magical abilities, and people began using it for personal use. This era can be described as when magic was a ‘cool new thing’.

### The Age of Arenity

1600 - 1699.

This is the time when Arenity, a small religion, began to boom in popularity and became the official, main religion of Atheirdin. It is very uncommon for anyone to be an atheist in the kingdom, so many people who didn’t necessarily feel drawn to any of the existing religions began to passively worship Arenity after an approval of and support from the reigning royalty, hence its rapid growth.

### The Age of Creativity

1700 - 1770.

The era in which creative hobbies began to be widely regarded. Many schools began to teach more creative subjects such as writing, art, music, and design, and creative jobs began to receive higher pay. This era was sparked by a lack of new book and media releases, which meant it needed to be pushed more in society. The higher pay has remained in the present day and creative jobs are still very highly coveted.

### The Age of Destruction

1771 - 1850.

An unruly prince desired more power than he actually had, and thus caused one of the most infamous events of Atheirdin - the Fall of Maven. Maven, which was highly populated at the time, was destroyed using magic by Prince Mavus. All of the populations were killed/warped, the plants became deadly, the cities fell, and the whole kingdom was shaken by the disaster. This era was a lot of bloodshed, city lockdowns, learning, and battling.

### The Age of Sickness

1851 - 1899.

Due to the devastating effects of the Fall of Maven from the previous era, new illnesses and physical issues began occurring across the kingdom from those who were close to the disaster or those who tried to help clean up and restore Maven. Many of these new illnesses were contagious and spread quickly. This era was dedicated to finding cures, advancing in medicine, and many scientific breakthroughs. Unfortunately though, a lot of people were lost during this time.

### The Age of Weaponry

1900 - 1999.

The final major effect of the Fall of Maven was the creatures that had evolved from the new environment. This era was spent tackling these, creating and forging new weapons to try to control them, and learning how to deal with the kingdom’s recently developed deadlands. Borgrym, the dragon, was employed early on in this era to be the keeper and protector of the kingdom.

### The Age of New Beginnings

2000 - 2199.

This era is considered the most undisturbed and calm. The troubles of previous eras died down extensively. Luckily, no major events happened during this time, so a lot of this era was just spent progressing, learning, and rebuilding. Many cities were also remodelled/expanded, and some new laws were put into place.

### The Present Age

2200 - Present.

Not officially given a name yet, the Present Age is a time of growth, heavy religious devotion, creation, peace, and wealth. It's official purpose in the history of Atheirdin will depend on any particular major events that occur though nothing has happened yet.

## Generations

Each age/era is assigned a generational name to refer to the people born at that time.

They each have a short name, which is a single letter or number, and an expanded name. Short name is how they are commonly referred to as, expanded name is the full terminology.

## Centuries

Atheirdin is also broken into different centuries. Each one is 100 years. To cover the lost history of the Pre-European timeline (999 and earlier), King Auran I decided to begin the century count with 15th - his lucky number.

15th Century - 1000 - 1100

16th Century - 1101 - 1201

17th Century - 1202 - 1302

18th Century - 1303 - 1403

19th Century - 1404 - 1504

20th Century - 1505 - 1605

21st Century - 1606 - 1706

22nd Century - 1707 - 1807

23rd Century - 1808 - 1908

24th Century - 1909 - 2009

25th Century - 2010 - 2110

26th Century - 2111 - 2211

27th Century - 2212 - 2312

As Atheirdin's current year is 2252, they are in the 27th Century.