Saber (Fate/Crossover - Marth)

**Saber** (セイバー, *Seibā*) is the servant of ??? in the ??? Holy Grail War.

*"I am a prince before I am a son or brother."* - Marth

## Profile

### Identity

Saber's true identity is **Marth**, the central protagonist and Lord-class character of the original game, Fire Emblem: Shadow Dragon and the Blade of Light.

In the early days of the War of Shadows, Prince Marth of Altea remained in his homeland with his mother Liza and older sister Elice, focusing on his studies. Marth's father, King Cornelius, waged war against the Dolhr Empire, ruled by the tyrannical Earth Dragon Medeus. Though previously slain by Cornelius' grand-uncle Anri, Medeus was resurrected by the Dark Pontifex Gharnef, and so Cornelius strode the battlefield with Anri's sword Falchion, one of the few weapons capable of slaying dragons. With much of the Altean army at the king's side on the battlefield, Altea was protected by a garrison from the allied kingdom of Gra. However, in the midst of battle, Gra betrayed Altea, and the garrison captured its castle for Dolhr. Marth fled the castle with the tactician Malledus and knights Abel, Jagen, and Frey, Elice staying behind to buy him time. On the way out, they were joined by Cain, who was present on the front lines. He stated that King Cornelius was killed and Falchion taken by Gra's forces. Marth also freed the knight Gordin from Gra's forces. The group is overwhelmed by reinforcements led by the king of Gra, Jiol, but are saved when Frey disguises himself as the Prince and flees south, diverting their attention. Altean knight Draug successfully prepared a ship to facilitate their escape, and Marth reluctantly leaves Altea with his retinue, vowing to return to free his homeland and seek vengeance against Gra and the kingdom of Grust.

### Personality

Marth is a kindhearted, talented, yet incredibly idealistic leader who takes up the sword in the name of his fallen brethren and fellow conquered Archaneans. More than capable as a ruler, he holds himself to an immense sense of duty; willing to push aside his own grief to comfort his Altean people upon their first liberation in the War of Shadows. In sallying forth to aid Princess Nyna, he also honors the historic ties between his country and House Archanea as inducted by his ancestor Anri. Marth's idealism stems mostly from the powerful desire to keep all, if not at least many, of his allies alive throughout his two wars. This is a natural result of Marth's sorrowful experiences with his elder sister and vassal sacrificing their safety to ensure his escape. Said idealism takes a toll on him, however, as he melancholically visits the graves of those whom have been killed as seen in New Mystery of the Emblem. While Marth would prefer avoiding a fight, he is more than willing to lay down his life alongside his comrades.

He has been shown to be overly trusting at times as he has been betrayed and almost killed by two comrades. Regardless, his faith in his people do have its benefits, as recruitment of an assortment of people from different backgrounds directly contributed to his success in both wars. Many find assurance placing their care in his leadership often after exchanging a few words.

Outside of his duties, Marth can be aloof and rather shy when it comes to personal relationships; after defeating Medeus in Shadow Dragon, Marth had trouble professing his love to Caeda, only doing so in the first place after some encouragement by Princess Nyna. And even after their engagement, Marth tends to be oblivious to the feelings that other girls have for him, such as Catria, Marisha, and so forth.

While Marth shares a passionate bond with Caeda that blossoms over the course of his story, the two often fret over each other's safety, even quarreling over the latter's involvement in the war. Could Marth have it his way, he would much prefer for Caeda to return home and await his return than risk losing her to the war. Nonetheless, he relents at her desire to remain close to his side and finds comfort with her presence.

Marth has also been shown to be extremely humble as reflected in his supports, to the point he gets somewhat bashful when complimented by his descendants. In addition, Marth often seeks consistent reassurance in his decisions, of which can be seen as both a flaw and a strength, as while it may hinder him at times, but reflects a open-mindedness to others opinions. Once resolved to a cause, he becomes a beacon of inspiration to those who fight alongside him.

## Abilities

### Skills

#### Parameters

* Strength (B+ Rank): An Average amount of strength in the FE games but his power is a tiny bit better than the most average FE characters plus he doesn’t like death so he has no intention to get any stronger than he was after the end of the wars he fought.

* Endurance (D Rank): He relies more on his speed to dodge than his actual defenses and armor as he has no magic resistance.

* Agility (A+ Rank): From his abilities to his growth in speed he is able to dodge things easily.

* Mana (E- Rank): He isn’t able to use any magic. As simple as that. He can’t learn as he has responsibilities as a king to handle the situation of his world and as you know the FE Units who can’t use Magic can’t use Magic in their canon classes.

* Luck (A Rank): He has a high luck growth in all of his games which indirectly help with his survival as its luck that helps him dodge attacks.

* N. Phantasm (EX Rank): The Falchion is a blade which is involved in most FE games and is know for killing all end game bosses for every game it is in. It’s legends were passed down through time in the game as seen in Awakening like Excalibur but it actually still exists.

#### Class Skills

* Riding (C Rank): There are showings of a form of Marth that is indeed able to ride a Horse competently.

#### Personal Skills

* The Hero King (A Rank): Hero King Marth is an overly trusting and humble person. This caused him to have a diverse army of many people of different races and backgrounds as a united force.

* Dancing Blade (A+++ Rank): Dancing Blade is a skill learned by Marth’s Class which in game applies +3 Spd and -1 Defense.

* Charisma (Continuous) (B Rank): His tales told throughout lands in his game and the fact that when someone disguised as him increased the moral of the people.

### Noble Phantasm

#### **Falchion; "Sword Which Opens The Future"**

Legendary Marth’s Falchion doubles his buff effects in FEH and it always deals more damage to dragons as shown by Lucina, Chrom and Alm used. The counter for dragons by being created by a dragon fang and is the twin blade to the one used by Alm who slayed gods with it. It also has a recovery effect as shown in FE Awakening.

## Gallery

* Ascensions

1st Ascension2nd Ascension3rd AscensionFinal Ascension
* Craft Essence

Shine On, Emblem of Beginnings
## References

https://fireemblem.fandom.com/wiki/Marth

https://hero.fandom.com/wiki/Marth

https://vsbattles.fandom.com/wiki/Marth

https://aminoapps.com/c/fgo/page/blog/marth-the-hero-king-servant/aVpV\_wnGU0uKmng5W6z0gjzP1075rmxP2L0