RF Derzkiy

The Derzkiy, as seen in-game

* Base
* Top

"Project 20386 is based on the corvette project 20380 and uses stealth technology, innovative solutions in hull design and architecture of the ship's hardware and software." - In-game description

## Overview

Project 20386 is Russia's newest class of corvettes being constructed by Severnaya Verf for the Russian Navy. Based on the *Steregushchiy* and *Gremyashchiy* classes, the new class will be larger and will incorporate more stealthy design. There are plans to build a series of at least ten such corvettes.

## Background History

The lead ship of the class was laid down on 28 October 2016 and is expected to enter service after 2020. In February 2019, the technical readiness of the lead vessel reached 12%. On 9 April 2019, Russian Defense Minister Sergey Shoygu announced, the ship will be named *Merkuriy* (Mercury). However, the name may have been again changed to *Derzky*.

## Tactics

### Playing as a RF Derzkiy

When using Derzkiy, keep in mind your relatively low speed of only 19 knots. Spot the enemy at the start of every game (unless your CVs are smart enough to do it for you, rather rare in Tier 2). As soon as the enemy is spotted, instantly lock onto an enemy ship and fire 1 of your missiles and spamming torpedoes and gunfire. Use your missiles sparingly, and only fire both of your missile slots after the enemy uses countermeasures. Make sure to avoid brawling ships that have high DPS capabilities in close range (namely, Caio Duilio, Kurama, and to a lesser extent, Panteleyev). Since all 3 of those ships lack an effective AA suite kite away and spam missiles and torpedoes at them. They can't do a thing, especially if the player in charge of said ships plays like crap and misses every cannon salvo.

### Playing against a RF Derzkiy

Overall, the main weaknesses of Derzkiy are:

* Weak AA like most Tier 2 ships

* Slow speed and poor turning, meaning it's hard to run away from enemies
* Low durability

Use said weaknesses to your advantage. Even the vaunted OSA-M missile system (renowned amongst the community for it's anti-missile capabilities) can't stop more than 3 enemy missiles heading to you at the same time(because there's only 2 mounts obviously). Use this to your advantage by frequently striking the Derzkiy with missile spam and air attack (most Tier 2 ships have weak AA, rendering them completely vulnerable to strike aircraft unless certain equipment is used). Hard counters to this ship would be pretty much all CVs (unless the players have skill issues, then it's a them problem) and missile spamming ships like other Derzkiys and the USS FFG(X), along with the original missile spam ships, the USS Arleigh Burke and the HMS Duncan.

## Advantages and Disadvantages

### Advantages

* Superior Armament
	+ 1 cannon slot, 1 helicopter slot, 2 air defense slots
	+ 2 missiles slots
	+ 2 torpedo slots

### Disadvantages

* Slower among tier 2 corvettes and frigates
* One of the worst maneuverability among tier 2 corvettes and frigates
* Highly Expensive
* Poor durability

## Suggested Armament Setup

* **Missiles**: Brahmos, SSM-700K C-Star
* **Cannon**: Bofors NAG Stealth, Melara Rapid
* **Torpedo**: HUWS 324 or K745 blue shark
* **Air Defense**: OSA-M
* **Helicopter**: SV 22 Osprey or WG-13 Super Lynx

## Trivia

* Had a base heath pool of 125,000, nerfed to 118,000.
* This was then increased to 150,000 (more nerfed, in fact) in the August rebalance.
* One of the most popular tier 2 ships and is very commonly seen lasting fights.