Ancillary Narrative 2

== “Civil War: 2300” Board
Game ("Grafton:2300" Extension) ==
**SYNOPSIS**

In the year 2300, a civil war has officially erupted
in New Australia. The two Islands that have split the country into East and
West are now at total odds as the Eastern Island has been overrun by a massive
number of criminals that broke out of Grafton, Australia’s largest prison at
the time.

East Australia has started its own Darwinian “Survival
of the Fittest” Society, killing off the old and the weak and militarizing
everyone into a fighting force that will expand. They want to spread their
ideology to the West Australia, where the recognized Australian Government is
ready to band together to stop them.

## This is CIVIL WAR: 2300!

**Object of the Game is to Gather different Regions of East Australia together to**
build your forces as the Benevolent, Kind and Courageous Commander Zen**o. Use**
your forces wisely to attack the evil Darwinians before they spread to Eastern
Shores!

**Battle and Gameplay will be very similar to “Risk:World**
Domination Game” **Where players add their resources and battle armies with Dice.**

**United Nations Cards** are awarded that give your forces
various Power-Ups in battle, but should be used wisely, as their help is
powerful, but limited!

## PROTAGONIST

**Australian**
Army, LED BY COMMANDER ZENO, ON East Australia Island.

**Commander**
Zeno:A quiet guy, who really has a big voice. Learns to become a “Leader” and
gets everyone to work together in order to reach peace & serenity for their
homeland.

## ANTAGONIST

GREGORY”BAAL” COURDREY  AND HIS DARWINIAN FORCES, ON West Australia
Island

## **PRIMARY LOCATIONS**

**West**
Australia (controlled by Australian Government)

**East**
Australia- Controlled by Terrorist Groups and Darwinian movement. Have
resources.

## **ADDITIVE COMPREHENSION**

·
Origin Story — Historical Event -Grafters, who broke out of
Grafton Prison, 10,000 foot perspective of the Civil War occurring in the film “Grafton:
2300”

·
Origin Story — Character- Zeno, Character, BAAL

·
Origin Story — Organization – Darwinian Movement

·
Character Reveal- The Grafters learn to stick together.

·
Anticipated Showdown- Grafters vs Corrupted Cops

·
Storyworld Reveal- Even the crooked can be defeated.

Other Micro-Story Reveal. This game was given out to
children/young adults as propaganda to help Australian Army recruit and fight
off Eastern Australian Terrorist Invasion.

## **TARGET MARKET**

**Pre-Teens**
Ages 10-18

More together for kids
who are still into board games! The board game is more engaging. Yes, we live
in a digital age. But This board game “Civil War:2300” will incorporate digital
gadgets as well. A lot of pre-teens still have fun with War related games. It
does carry that specific aspect. But in the end they reach peace &
ownership. Bringing light to Unity. Everyone is seen as “One”.

**WHY IT WORKS**

The Visual board game
works because, it is not just any regular board game. It's up to date with
gadgets. And Very interactive.

This could easily go with MGA
Entertainment or any big studio that signs off on "Grafton:2300" as a cool extension for people to see the massive scope of the conflict in that film.