Age of Mythology

## Basic Info

Developer: Ensemble Studios

Publisher: Microsoft Game Studios

Designer: Bruce Shelly

Released: 2002

## Expansions

2003 - The Titans

2014 - Extended Edition

2016 - Tale of the Dragon

## Campaigns and Characters

Fall of the Trident

* Arkantos - Atlantean general/admiral
* Kamos - Minotaur pirate
* Gargarensis - Cyclops general and follower of Kronos
* Kemsyt - Egyptian bandit-lord
* Kastor - Arkantos' son
* Krios - Ruler of Atlantis
* Athena - Protector of Arkantos
* Poseidon - Secret antagonist throughout the campaign
* Kronos - His followers comprise the antagonists of the campaign
* Ajax
* Chiron
* Odysseus
* Agamemnon
* Amanra - Nubian ruler/warrior
* Brokk
* Eitri

The New Atlantis

* Kastor
* Krios/Kronny
* Kronos
* Ajax
* Amanra
* Gaia

The Golden Gift

* Brokk
* Eitri
* Skult

Tale of the Dragon

* Jiao-Long

	+ Historically the term refers to ancient Greek and Byzantine archers who along with a bow and short sword went into battle with a Pelta.
* Peltast

##### Stable

* Hippikon
	+ More commonly referred to as Hippeis/Hippeus (plural/singular)
	+ Eventually came to be known as the second highest social class in Greece, as only the more wealthy could afford to maintain horses.
	+ Usually referred to medium cavalry, with the lightest cavalry being referred to as Podromos and the heavy cavalry as Hetairoi
* Prodromos

##### Fortress

* Petrobolos
	+ Translates to stone throwe
* Helepolis
	+ Translates to "taker of cities"
	+ Was filled with ballistae and catapults in real life
	+ It was said that after the failed Siege of Rhodes, that the defenders melted down the metal plating of the Heliopolis and other abandoned weapons to build the Colossus at Rhodes

##### Dock

* Fishing Boat
* Transport Ship
* Trireme
* Pentekonter
* Juggernaut

##### Town Center

* Villager
* Heroes
* Physician/Hippocrates

##### Temple

* Pegasus
* Shade (spawns for worshippers of Hades)
* Mythological Units
* Heroes
* Physician/Hippocrates

##### Other Units (cannot be trained)

* Kataskopos
	+ The term is found in the Bible, and loosely seems to translate to spy or scout, not a real military term
* Miltia

##### Other Buildings

* Sentry Tower
* Watch Tower
* Walls/Gate
* Armory
* Storehouse
* Granary
* Farm
* House
* Wonder
	+ Zeus: Statue of Zeus at Olympia
	+ Poseidon: Theatre of Dionysus at Athens
	+ Hades: Mausoleum at Halicarnassus

#### Gods

##### Zeus

* Bonuses:
	+ Starts with 15 favor and can reach a max. of 200, rather than 100
	+ Villagers generate favor at 37.5% increased rate
	+ Hoplites move 12% faster
	+ Infantry do 2x the damage vs. buildings

* God Power - Bolt

* Heroes:
	+ Jason
	+ Odysseus
	+ Hercules
	+ Bellerophon
* Unique Technologies and Units
	+ Olympic Parent: Increases hero hitpoints by 25%
	+ Myrmidon: Infantry that is strong vs. non-Greek human units

* Athena
	+ God Power - Restoration
	+ Myth Unit - Minotaur
	+ Technologies:
		- Aegis Shield: Infantry have -10% pierce vulnerability
		- Sarissa: Hoplites have -10% hack vulnerability
			* Utilized by Macedonian phalanxes and was introduced by Philip II of Macedon
			* Replaced the Dory spear which was much shorter and utilized by ancient Greek Hoplites
		- Labyrinth: Minotaurs become Bull Minotaurs, which cost 25% less food and have 40% more health
* Hermes
	+ God Power - Ceasefire
	+ Myth Unit - Centaur
	+ Technologies:
		- Spirited Charge: Cavalry have +10% speed and attack
		- Winged Messenger: Pegasi cost no food, have +6 line of site, and train 50% faster
		- Sylvan Lore: Centaurs have 25% more health and 30% more speed
			* The term Sylvan, means to be associated with originate from the woods/forest
* Apollo
	+ God Power -Underworld Passage
	+ Myth Unit - Manticore
	+ Technologies:
		- Sun Ray: Archer, manticore, and centaur attack increased by 10%
		- Oracle: Buildings have +6 line of sight
		- Temple of Healing: Temples can heal one unit near it at aa time, and a very quick rate
* Dionysus
	+ God Power - Bronze
	+ Myth Unit - Hydra
	+ Myth Unit - Scylla
	+ Technologies:
		- Thracian Horses: Cavalry have +20% HP
			* Man-eating horses that belonged to Diomedes of Thace, who was fed to the horses as Hercules captured them for his 8th labor.
		- Anastrophe: Pentekonters have +20% attack, +10% speed, and train 25% faster
		- Bacchanalia: The hp of all units is increased by 5%
			* The Bacchanalia was the Roman festival of Bacchus
* Hephaestus
	+ God Power - Vault of Plenty
	+ Myth Unit - Colossus
	+ Technologies:
		- Forge of Olympus: Armory technologies are 75% cheaper
		- Weapon of the Titans: Special units gain 10% attack
		- Hand of Talos: Colossi gain 100 hp
		- Shoulder of Talos: Colossi gain 200 hp have -20% hack vulnerability
* Hera
	+ God Power - Lightning Storm
	+ Myth Unit - Medusa
	+ Myth Unit - Carcinos
	+ Technologies:
		- Face of the Gorgon: Medusae gain 25% more hp and become matriarch medusae
		- Monstrous Rage: All myth units gain +25% damage for all damage
		- Athenian Wall: Buildings have +30% hp and walls have +10% hp

##### Poseidon

* Bonuses:
	+ Cavalry are 10% cheaper
	+ Stables are 25% cheaper
	+ Markets only cost 10% to use
	+ Militia spawn from a building when destroyed
	+ Gains an Hippocampus at the dock when built, and it will respawn a short time after being killed
* God Power - Lure

* Heroes:
	+ Theseus
	+ Hippolyta
	+ Atalanta
	+ Polyphemus
	+ The Argo
* Unique Technologies and Units
	+ Lord of Horses: Cavalry have +4 line of sight
	+ Hetairoi: Cavalry that has a large attack bonus vs. buildings

* Hermes
	+ God Power - Ceasefire
	+ Myth Unit - Centaur
	+ Technologies:
		- Spirited Charge: Cavalry have +10% speed and attack
		- Winged Messenger: Pegasi cost no food, have +6 line of site, and train 50% faster
		- Sylvan Lore: Centaurs have 25% more health and 30% more speed
* Ares
	+ God Power - Pestilence
	+ Myth Unit - Cyclops
	+ Technologies:
		- Phobos' Spear: Hoplites have +10% attack
		- Deimos' Sword: Hypaspists have +15% attack
		- Enyo's Bow: Toxotes have +10% attack
		- Will of Kronos" Cyclopes have +50% hack damage, 2x the crush damage, and train 25% faster
* Dionysus
	+ God Power - Bronze
	+ Myth Unit - Hydra
	+ Myth Unit - Scylla
	+ Technologies:
		- Thracian Horses: Cavalry have +20% HP
		- Anastrophe: Pentekonters have +20% attack, +10% speed, and train 25% faster
		- Bacchanalia: The hp of all units is increased by 5%
* Aphrodite
	+ God Power - Curse
	+ Myth Unit - Neman Lion
	+ Technologies:
		- Roar of Orthus: Nemean lions have -50% pierce vulnerability, -20% hack vulnerability
			* Orthus was a two headed dog who guarded Geryon's cattle, was killed by Hercules
			* Was a brother of Cerebus and son to Typhon and Echidna
		- Golden Apples: Villagers generate favor 15% faster
		- Divine Blood: Villagers move and build 20% faster, and carry 10 more resources
* Artemis
	+ God Power - Earthquake
	+ Myth Unit - Chimera
	+ Technologies:
		- Flames of Typhon: Chimerae have +30% more special and normal attack and +20% hp
		- Plague Arrows: Archers have 15% more attack
		- Trierarch: Triremes have -20% crush vulnerability
* Hephaestus
	+ God Power - Vault of Plenty
	+ Myth Unit - Colossus
	+ Technologies:
		- Forge of Olympus: Armory technologies are 75% cheaper
		- Weapon of the Titans: Special units gain 10% attack
		- Hand of Talos: Colossi gain 100 hp
		- Shoulder of Talos: Colossi gain 200 hp have -20% hack vulnerability

##### Hades

* Bonuses:
	+ When a human unit dies there is a 20% chance a shade will spawn. These are generally weak, but do become stronger as you age up.
	+ Buildings have +25% hp and +25% attack
	+ Archers have +10% attack

* God Power - Sentinels

* Heroes:
	+ Ajax
	+ Chiron
	+ Achilles
	+ Perseus
* Unique Technologies and Units
	+ Vault of Erebus: Supplies a trickle of .75 gold per second
	+ Gastraphetes: long-ranged anti-building archer

* Ares
	+ God Power - Pestilence
	+ Myth Unit - Cyclops
	+ Technologies:
		- Phobos' Spear: Hoplites have +10% attack
		- Deimos' Sword: Hypaspists have +15% attack
		- Enyo's Bow: Toxotes have +10% attack
		- Will of Kronos" Cyclopes have +50% hack damage, 2x the crush damage, and train 25% faster
* Athena
	+ God Power - Restoration
	+ Myth Unit - Minotaur
	+ Technologies:
		- Aegis Shield: Infantry have -10% pierce vulnerability
		- Sarissa: Hoplites have -10% hack vulnerability
		- Labyrinth: Minotaurs become Bull Minotaurs, which cost 25% less food and have 40% more health
* Aphrodite
	+ God Power - Curse
	+ Myth Unit - Neman Lion
	+ Technologies:
		- Roar of Orthus: Nemean lions have -50% pierce vulnerability, -20% hack vulnerability
			* Orthus was a two headed dog who guarded Geryon's cattle, was killed by Hercules
			* Was a brother of Cerebus and son to Typhon and Echidna
		- Golden Apples: Villagers generate favor 15% faster
		- Divine Blood: Villagers move and build 20% faster, and carry 10 more resources
* Apollo
	+ God Power - Underworld Passage
	+ Myth Unit - Manticore
		- Manticore was actually a creature in Persian mythology
	+ Technologies:
		- Sun Ray: Archer, manticore, and centaur attack increased by 10%
		- Oracle: Buildings have +6 line of sight
		- Temple of Healing: Temples can heal one unit near it at aa time, and a very quick rate
* Hephaestus
	+ God Power - Vault of
	+ Myth Unit - Colossus
	+ Technologies:
		- Forge of Olympus: Armory technologies are 75% cheaper
		- Weapon of the Titans: Special units gain 10% attack
		- Hand of Talos: Colossi gain 100 hp
		- Shoulder of Talos: Colossi gain 200 hp have -20% hack vulnerability
* Artemis
	+ God Power - Earthquake
	+ Myth Unit - Chimera
	+ Technologies:
		- Flames of Typhon: Chimerae have +30% more special and normal attack and +20% hp
		- Plague Arrows: Archers have 15% more attack
		- Trierarch: Triremes have -20% crush vulnerability

### Egyptians

#### Buildings and Units

##### Barracks

* Spearman
* Axeman
* Slinger
* Khopesh Swordsman

##### Migdol Stronghold

* Chariot Archer
* Camelry
* War Elephant

##### Siege Camp

* Siege Tower
* Catapult

##### Dock

* Fishing Boat
* Transport Ship
* Kebenit
* Ramming Galley
* War Barge

##### Town Center

* Laborer
* Priest
* Mercenary
* Mercenary Cavalry

##### Temple

* Priest
* Myth Units

##### Other Buildings

* Sentry Tower
* Watch Tower
* Walls/Gate
* Armory
* Lumber Camp (Free)
* Mining Camp (Free)
* Granary (Free)
* Farm
* House
* Wonder
	+ Ra: Great Pyramid of Giza
	+ Isis: Great Sphinx of Giza
	+ Set: Small Temple of Hathor and Nefertari at Abu Simbel

* Obelisk
* Lighthouse
* Monuments
	+ Villagers
	+ Soldiers
	+ Priests
	+ Pharaohs
	+ Gods

##### Ra

* Bonuses:
	+ Pharaoh empowerment is 25%, rather than 20%
	+ Priests can also empower buildings, much at a lower rate
	+ Camel and chariot units have +10% speed and +22% hp
	+ Monuments cost 25% less and have +20% hp

* God Power - Rain
	+ Farmers and fishing ships work 300% faster, those of other players work 200% faster
* Unique Technology
	+ Skin of the Rhino: Villagers have -30% hack and pierce vulnerability and +10% attack

* Ptah
	+ God Power - Shifting Sands
	+ Myth Unit - Wadjet
		- Wadjet was the name of a serpent goddess who adorned the pharaoh's crown
	+ Technologies:
		- Scalloped Axe: Axemen have +10% attack
		- Leather Frame Shielf: Spearmen have -10% pierce vulnerability
		- Electrum Bullets: Slingers have +10% attack
		- Shaduf: Farms cost -33%, are built 2x faster
* Bast
	+ God Power - Eclipse
	+ Myth Unit - Sphinx
		- Technologies:
			* Sacred Cats: Villagers farm +10% faster
			* Adze of Wapwawet: Villagers gather wood +10% faster
			* Criosphinx: Sphinx has +50 hp, +20% hack damage, and +50% crush damage
				+ Creature with the head of a ram, body of a lion
			* Hieracosphinx: Sphinx has +20% move speed, +20% hack damage, and +50% crush damage
				+ Creature with the head of a hawk and the body of a lion
* Sekhmet
	+ God Power - Citadel
	+ Myth Unit - Scarab
	+ Technologies:
		- Bone Bow: Chariot Archer +4 range
		- Slings of the Sun: Slingers do an additional 30% damage to Infantry and Throwing Axemen
		- Ram of the West Wind: Siege Tower +20% HP and attack
		- Stones of Red Linen Catapult: War Barge +20% attack
			* A nickname of Sekhmet was "Lady of Red Linen"

* Hathor
	+ God Power - Locust Swarm
	+ Myth Unit - Petsuchos
	+ Myth Unit - Roc
	+ Technologies:
		- Medjay: Mercenaries live 75 seconds, rather than 45
		- Sun Dried Mud Bricks: Buildings have +10% HP, -15% cost
		- Crocodopolis: Petsuchos' gain +4 range
* Osiris
	+ God Power - Son of Osiris
	+ Myth Unit - Mummy
	+ Technologies
		- Desert Wind: Camels have +20% hp, attacks, and speed
		- New Kingdom: Gain an additional pharaoh
		- Funeral Barge: Khebenits gain 2x attack vs. arrow ships
		- Atef Crown: Mummies have +40% attack, +20% hp. Minions also live 2x longer.
* Horus
	+ God Power - Tornado
	+ Myth Unit - Avenger
	+ Technologies
		- Axe of Vengeance: Axemen do 3x damage vs. buildings
		- Greatest of Fifty: Spearmen gain -10% pierce vulnerability, gain +1 multiplier vs. cavalry
		- Spears on the Horizon: Spearmen gain +10% attack, +30% hp

##### Isis

* Bonuses:
	+ All technologies cost -10% wood, gold, and food
	+ The areas surrounding monuments cannot be targeted by god powers
	+ Town Centers each support +3 population
	+ Priests summon outposts 60% faster, they cost -33%

* God Power - Prosperity
* Unique Technology
	+ Flood of the Nile: Generates a .75 food per second trickle

* Anubis
	+ God Power - Plague of Serpents
	+ Myth Unit - Anubite
	+ Technologies
		- Serpent Spear: Spearmen have +10% attack
		- Necropolis: Monuments generate favor +10% faster
		- Feet of the Jackal: Anubites have +50 hp, +20% attack, +7 damage from their special attack, and +6 range for their special attack
* Bast
	+ God Power - Eclipse
	+ Myth Unit - Sphinx
	+ Technologies:
		- Sacred Cats: Villagers farm +10% faster
		- Adze of Wapwawet: Villagers gather wood +10% faster
		- Criosphinx: Sphinx has +50 hp, +20% hack damage, and +50% crush damage
			* Creature with the head of a ram, body of a lion
		- Hieracosphinx: Sphinx has +20% move speed, +20% hack damage, and +50% crush damage
			* Creature with the head of a hawk and the body of a lion
* Nephthys
	+ God Power - Ancestors
	+ Myth Unit - Scorpion Man
	+ Myth Unit - Leviathan
	+ Technologies:
		- Spirit of Maat: Priests and pharaohs have 2X healing speed, and priests cost 20% less
		- Funeral Rites: Pharaohs and priests have their multiplier vs. myth units increased by 4
		- City of the Dead: Pharaohs have +20% attack, +30% hp and return from the dead faster
* Hathor
	+ God Power - Locust Swarm
	+ Myth Unit - Petsuchos
	+ Myth Unit - Roc
	+ Technologies:
		- Medjay: Mercenaries live 75 seconds, rather than 45
		- Sun Dried Mud Bricks: Buildings have +10% HP, -15% cost
		- Crocodopolis: Petsuchos' gain +4 range
* Osiris
	+ God Power - Son of Osiris
	+ Myth Unit - Mummy
	+ Technologies
		- Desert Wind: Camels have +20% hp, attacks, and speed
		- New Kingdom: Gain an additional pharaoh
		- Funeral Barge: Khebenits gain 2x attack vs. arrow ships
		- Atef Crown: Mummies have +40% attack, +20% hp. Minions also live 2x longer.
* Thoth
	+ God Power - Meteor Shower
	+ Myth Unit - Phoenix
	+ Myth Unit - War Turtle
	+ Technologies:
		- Valley of Kings: Migdol Stronghold units train +66% faster
		- Tusks of Apedemak: Elephants have +20% hp, +10% attack
		- Book of Thoth: Villagers gather all resources other than favor 10% faster

##### Set

* Bonuses:
	+ Priests can convert wild animals
	+ Pharaohs, at the cost of favor, can summon wild animals of set
	+ Starts with a hyena scout, and every time an age is advanced of selection of animals of set will spawn at the temple
	+ Slingers and chariot archers train 20% faster
	+ Slingers have +10% hp and -10% hack vulnerability
	+ Migdol strongholds cost -25%

* God Power - Vision
* Unique Technology
	+ Feral: Converted animals have +10% hp, -10% hack and pierce vulnerability. Attack is increased by 50%

* Ptah
	+ God Power - Shifting Sands
	+ Myth Unit - Wadjet
	+ Technologies:
		- Scalloped Axe: Axemen have +10% attack
		- Leather Frame Shielf: Spearmen have -10% pierce vulnerability
		- Electrum Bullets: Slingers have +10% attack
		- Shaduf: Farms cost -33%, are built 2x faster
* Anubis
	+ God Power - Plague of Serpents
	+ Myth Unit - Anubite
	+ Technologies
		- Serpent Spear: Spearmen have +10% attack
		- Necropolis: Monuments generate favor +10% faster
		- Feet of the Jackal: Anubites have +50 hp, +20% attack, +7 damage from their special attack, and +6 range for their special attack
* Sekhmet
	+ God Power - Citadel
	+ Myth Unit - Scarab
	+ Technologies:
		- Bone Bow: Chariot Archer +4 range
		- Slings of the Sun: Slingers do an additional 30% damage to Infantry and Throwing Axemen
		- Ram of the West Wind: Siege Tower +20% HP and attack
		- Stones of Red Linen Catapult: War Barge +20% attack
* Nephthys
	+ God Power - Ancestors
	+ Myth Unit - Scorpion Man
	+ Myth Unit - Leviathan
	+ Technologies:
		- Spirit of Maat: Priests and pharaohs have 2X healing speed, and priests cost 20% less
		- Funeral Rites: Pharaohs and priests have their multiplier vs. myth units increased by 4
		- City of the Dead: Pharaohs have +20% attack, +30% hp and return from the dead faster
* Thoth
	+ God Power - Meteor Shower
	+ Myth Unit - Phoenix
	+ Myth Unit - War Turtle
	+ Technologies:
		- Valley of Kings: Migdol Stronghold units train +66% faster
		- Tusks of Apedemak: Elephants have +20% hp, +10% attack
		- Book of Thoth: Villagers gather all resources other than favor 10% faster
* Horus
	+ God Power - Tornado
	+ Myth Unit - Avenger
	+ Technologies:
		- Axe of Vengeance: Axemen do 3x damage vs. buildings
		- Greatest of Fifty: Spearmen gain -10% pierce vulnerability, gain +1 multiplier vs. cavalry
		- Spears on the Horizon: Spearmen gain +10% attack, +30% hp

### Norse

#### Buildings and Units

##### Longhouse

* Ulfsark
* Hersir
* Throwing Axeman
* Raiding Cavalry

##### Hill Fort

* Portable Ram
* Huskarl
* Jarl
* Bogsveigir
* Ballista

##### Dock

* Fishing Boat
* Transport Ship
* Longboat
* Drakkar
* Dragon Boat

##### Town Center

* Gatherer
* Dwarf
* Ox Cart
* Ulfsark

##### Temple

* Hersir
* Mythological Units

##### Other Buildings

* Sentry Tower
* Watch Tower
* Walls/Gate
* Armory
* Dwarven Foundry
* Farm
* House
* Wonder

##### Odin

* Bonuses:
	+ Hunter gather +10% faster
	+ Upon advancing to the classical age gain two respawning raven scouts
	+ Human soldiers slowly regenerate HP, the rate is faster when idle
	+ Huskarls, portable rams, and ballistae have +20% HP
	+ Jarls have +10% HP

* God Power - Great Hunt
* Unique Technology
	+ Lone Wanderer: Ulfsarks move +10% faster

* Heimdall
	+ God Power - Undermine
	+ Myth Unit - Einherjar
	+ Technologies:
		- Eldhrimnir Kettle: Einherjar have +6 hack damage and +10% HP
		- Safeguard: Towers and walls have 2x HP, and towers are 25% cheaper
		- Arctic Wind: Longboats have +10% speed and attack
* Freyja
	+ God Power - Forrest Fire
	+ Myth Unit - Valkyrie
	+ Technologies:
		- Aurora Borealis: Valkyrie have +50% hack damage, +20% crush damage, and +33% healing rate
		- Thundering Hooves: Cavalry have +10% speed, +20% HP, and Valkyrie have +20% speed, +10% HP
* Njord
	+ God Power - Walking Woods
	+ Myth Unit - Mountain Giant
	+ Myth Unit - Krakan
	+ Technologies:
		- Ring Giver: Jarls have +25% hp
			* Kings gave rings to favored lords and soldiers, so eventually the term ring giver became a poetic term for a king
		- Long Serpent: Longships have +20% attack, -20% crush vulnerability
		- Wrath of the Deep: Krakens have +200 HP
* Skadi
	+ God Power - Frost
	+ Myth Unit - Frost Giant
	+ Technologies:
		- Huntress Axe: Throwing axemen have +20% attack
		- Winter Harvest: Farmers gather food +20% faster
		- Rime: Frost giants have +33% HP, +20% attack, and their special attack charges +25% faster.
			* Frost that forms with the rapid cooling of water vapor or mist
* Tyr
	+ God Power - Fumble Winter
	+ Myth Unit - Fenris Wolf
	+ Myth Unit - Jormund Elver
	+ Technologies:
		- Beserkergang: Ulfsarks gain +20% HP, and +10% attack
		- Bravery: Huskarls gain +20% attack and 1.5 multiplier vs. buildings
* Baldr
	+ God Power - Ragnarok
	+ Myth Unit - Fire Giant
	+ Technologies:
		- Sons of Sleipnir: Raiding cavalry have an attack multiplier of 3.25 vs. archers, and 3.75 vs. throwing axemen
			* Sleipnir was the eight-legged horse of Odin and son of Loki
		- Dwarven Auger: Portable ramns train 50% faster and have +20% attack and speed
		- Winter Gale: Longships have +30% HP, and -30% hack vulnerability

##### Thor

* Bonuses:
	+ Starts with 2 dwarves instead of 2 gatherers
	+ Dwarves gather food as fast as gatherers, and only gather wood slightly slower. They also cost -10 less gold.
	+ Can build a dwarven foundry instead of an armory in any age. Technologies have no age restriction and three additional technologies are available.
	+ Dwarven foundry technologies cost less gold

* God Power - Dwarven Mine
* Unique Technology
	+ Pig Sticker: Villagers have +5 attack vs. animals, gather hunted food +10% faster

* Forseti
	+ God Power - Healing Spring
	+ Myth Unit -Troll
	+ Technologies:
		- Hammartroll: Trolls have +50% HP, +2 range, and +20% attack
		- Hall of Thanes: Hersir have +10% HP and speed
		- Mithril Breastplate: Ulfsarks have -10% pierce vulnerability
* Freyja
	+ God Power - Forest Fire
	+ Myth Unit - Valkyrie
	+ Technologies:
		- Aurora Borealis: Valkyrie have +50% hack damage, +20% crush damage, and +33% healing rate
		- Thundering Hooves: Cavalry have +10% speed, +20% HP, and Valkyrie have +20% speed, +10% HP
* Bragi
	+ God Power - Flaming Weapons
	+ Myth Unit - Battle Boar
	+ Technologies:
		- Call of Valhalla: Ulfsarks move +20% faster
		- Swine Array: Ulfsarks do 2x damage vs. cavalry
		- Rune of Thurisaz: Myht units move +12% faster
			* Also known as the Thurs rune, was a runic letter that comprised of a straight line with a triangle jutting out from the middle of the right side
			* Referred to thorns or giants in writings
* Skadi
	+ God Power - Frost
	+ Myth Unit - Frost Giant
	+ Technologies:
		- Huntress Axe: Throwing axemen have +20% attack
		- Winter Harvest: Farmers gather food +20% faster
		- Rime: Frost giants have +33% HP, +20% attack, and their special attack charges +25% faster.
* Tyr
	+ God Power - Fumble Winter
	+ Myth Unit - Fenris Wolf
	+ Myth Unit - Jorgmund Elver
	+ Technologies:
		- Beserkergang: Ulfsarks gain +20% HP, and +10% attack
		- Bravery: Huskarls gain +20% attack and 1.5 multiplier vs. buildings
* Baldr
	+ God Power - Rognarok
	+ Myth Unit - Fire Giant
	+ Technologies:
		- Sons of Sleipnir: Raiding cavalry have an attack multiplier of 3.25 vs. archers, and 3.75 vs. throwing axemen
		- Dwarven Auger: Portable ramns train 50% faster and have +20% attack and speed
		- Winter Gale: Longships have +30% HP, and -30% hack vulnerability

##### Loki

* Bonuses:
	+ Hersir summon myth units after fighting long enough
	+ Hersir move 10% faster
	+ Myth units cost -10% less favor
	+ Longhouse units train 10% faster
	+ Oxcarts move 50% faster, cost 50% less, but have -25% HP

* God Power - Spy
* Unique Technology
	+ Eyes in the Forest: Infantry have +3 LOS

* Heimdall
	+ God Power - Undermine
	+ Myth Unit - Einherjar
	+ Technologies:
		- Eldhrimnir Kettle: Einherjar have +6 hack damage and +10% HP
		- Safeguard: Towers and walls have 2x HP, and towers are 25% cheaper
		- Arctic Wind: Longboats have +10% speed and attack
* Forseti
	+ God Power - Healing Spring
	+ Myth Unit - Troll
	+ Technologies:
		- Hammartroll: Trolls have +50% HP, +2 range, and +20% attack
		- Hall of Thanes: Hersir have +10% HP and speed
		- Mithril Breastplate: Ulfsarks have -10% pierce vulnerability
* Njord
	+ God Power - Walking Forrest
	+ Myth Unit - Mountain Giant
	+ Myth Unit - Krakan
	+ Technologies:
		- Ring Giver: Jarls have +25% hp
		- Long Serpent: Longships have +20% attack, -20% crush vulnerability
		- Wrath of the Depp: Krakens have +200 HP
* Bragi
	+ God Power - Flaming Weapons
	+ Myth Unit - Battle Boar
	+ Technologies:
		- Call of Valhalla: Ulfsarks move +20% faster
		- Swine Array: Ulfsarks do 2x damage vs. cavalry
		- Rune of Thurisaz: Myht units move +12% faster
* Tyr
	+ God Power - Fumblewinter
	+ Myth Unit - Fenris Wolf
	+ Myth Unit - Jorgmund Elver
	+ Technologies:
		- Beserkergang: Ulfsarks gain +20% HP, and +10% attack
		- Bravery: Huskarls gain +20% attack and 1.5 multiplier vs. buildings
* Hel
	+ God Power - Nidhogg
	+ Myth Unit - Fire Giant
	+ Myth Unit - Mountain Giant
	+ Myth Unit - Frost Giant
	+ Technologies:
		- Granite Blood: Frost, fire, and mountain giants all have +100 HP
		- Rampage: Myth units train 95% faster

### Atlanteans

#### Buildings and Units

##### Military Barracks

* Murmillo
* Contarius
* Arcus

##### Counter-Barracks

* Katapeltes
* Turma
* CheiroBallista

##### Palace

* Destroyer
* Fanatic
* Fire Siphon
* Onager

##### Dock

* Fishing Boat
* Transport Ship
* Bireme
* Fireship
* Siege Bireme

##### Town Center

* Villager
* Heroes

##### Temple

* Oracle
* Myth Units

##### Other Buildings

* Watch Tower
* Walls/Gate
* Armory
* Economic Guild
* Farm
* Wonder
* Manor - Provides 2x population of a house

##### Kronos

* Bonuses:
	+ Can time shift buildings
	+ Siege weapons are 10% cheaper and move 10% faster
	+ Myth units are 10% cheaper and move 10% faster

* God Power - Deconstruction
* Unique Technology
	+ Focus: Oracles have +10% speed, -1 seconds LOS speed

* Leto
	+ God Power - Spider Lair
	+ Myth Unit - Automaton
	+ Technologies:
		- Volcanic Forge: Automatons have -20% pierce vulnerability
		- Hephaestus Revenge: Automatons have +30% HP, faster repair speed
* Prometheus
	+ God Power - Valor
	+ Myth Unit - Promethean
	+ Technologies:
		- Alluvial Clay: Prometheans have +30% HP
			* Alluvial clay is clay that has been distributed on land via water
		- Heart of the Titans: Heroes cost -20% wood, gold, and food
* Hyperion
	+ God Power - Choas
	+ Myth Unit - Satyr
	+ Myth Unit - Nereid
	+ Technologies:
		- Gemino: Satyrs throw double the spears
		- Heroic Renewal: Heroes can regenerate
* Rheia
	+ God Power - Traitor
	+ Myth Unit - Behemoth
	+ Technologies:
		- Rheia's Gift: Mythological improvement cost -25% favor
		- Mail of Orichalkoss: Archers have -10% hack vulnerability
		- Horns of Consecration: Favor is generated +10% faster
* Helios
	+ God Power - Vortex
	+ Myth Unit - Hekagigantes
	+ Myth Unit - Man O'War
	+ Unique Building - Mirror Tower
	+ Technologies:
		- Petrified: Siege units have -15% hack vulnerability
		- Halo of the Sun: Fire siphons have +25% crush damage and fire ships have +20% hack damage
* Atlas
	+ God Power - Implode
	+ Myth Unit - Argus
	+ Technologies:
		- Eyes of Atlas: Myth units have +9 LOS
		- Io Guardian: Argos has +5 LOS, -20% recharge time
		- Tower Shield: Buildings have -15% crush and hack vulnerability

##### Gaia

* Bonuses:
	+ Buildings become surrounded by lush terrain, which cannot be built on by enemies
	+ Buildings regenerate HP
	+ Fishing ships and caravans have +25% HP, fishing ships are -10% cheaper, and caravans are -20% cheaper
	+ Economic guild technologies are 30% cheaper

* God Power - Gaia Forrest
* Unique Technology
	+ Channels: Villagers move +20% faster

* Leto
	+ God Power - Spider Liar
	+ Myth Unit - Automaton
	+ Technologies:
		- Volcanic Forge: Automatons have -20% pierce vulnerability
		- Hephaestus Revenge: Automatons have +30% HP, faster repair speed
* Oceanus
	+ God Power - Carinvora
	+ Myth Unit - Caladria
	+ Myth Unit - Sevant
* Rheia
	+ God Power - Traitor
	+ Myth Unit - Behemoth
	+ Technologies:
		- Rheia's Gift: Mythological improvement cost -25% favor
		- Mail of Orichalkoss: Archers have -10% hack vulnerability
		- Horns of Consecration: Favor is generated +10% faster
* Theia
	+ God Power - Hesperides
	+ Myth Unit - Stymphalian Bird
	+ Myth Unit - Dryad
* Atlas
	+ God Power - Implode
	+ Myth Unit - Argus
	+ Technologies:
		- Eyes of Atlas: Myth units have +9 LOS
		- Io Guardian: Argos has +5 LOS, -20% recharge time
		- Tower Shield: Buildings have -15% crush and hack vulnerability
* Hekate
	+ God Power - Tartarian
	+ Myth Unit - Lampades

##### Oranos

* Bonuses:
	+ Can build sky passages
	+ Shares visibility with teammates
	+ Human military units move +10% faster

* God Power - Shockwave
* Unique Technology
	+ Safe Passage: Sky passages cost -25% wood, and -20% gold, have +1 ranged attack, and +6 LOS

* Oceanus
	+ God Power - Carnivora
	+ Myth Unit - Caldaria
	+ Myth Unit - Sevant
	+ Technologies:
		- Bite of the Shark: Murmillo have +15% hack damage
		- Weightless Mace: Ketapeltes have +10% speed and +15% hack damage
* Prometheus
	+ God Power - Valor
	+ Myth Unit - Promethean
	+ Technologies:
		- Alluvial Clay: Prometheans have +30% HP
		- Heart of the Titans: Heroes cost -20% wood, gold, and food
* Hyperion
	+ God Power - Chaos
	+ Myth Unit - Satyr
	+ Myth Unit - Nereid
	+ Technologies:
		- Gemino: Satyrs throw double the spears
		- Heroic Renewal: Heroes can regenerate
* Theia
	+ God Power - Hesperides
	+ Myth Unit - Stymphalian Bird
	+ Myth Unit - Driad
	+ Technologies:
		- Lemurian Descendents: All human soldiers have +9 LOS
		- Poseidon's Secrets: Cavalry have +10% speed and +15% hack damage
		- Lance of Stone: Contarius heroes have +15% hack damage
* Hekate
	+ God Power - Tartarian
	+ Myth Unit - Lampades
	+ Technologies:
		- Asper Blood: Lampades have +25 pierce area damage to units around them when they die
		- Mythic Rejuvenation: Myth units heal +2 HP/second
		- Cerelity: Myth unit training time -40%
* Helios
	+ God Power - Vortex
	+ Myth Unit - Hekagigantes
	+ Unique Building - Mirror Tower
	+ Technologies:
		- Petrified: Siege units have -15% hack vulnerability
		- Halo of the Sun: Fire siphons have +25% crush damage and fire ships have +20% hack damage

### Chinese

#### Units and Buildings

##### War Academy

* Halberdier
* Chu Ko Nu

##### Sables

* Scout
* Cataphract
* Mounted Archer

##### Castle

* General
* Fire Lance
* War Chariot
* Sitting Tiger

##### Dock

* Fishing Boat
* Transport Ship
* Junk
* Fireship
* Siege Junk

##### Town Center

* Peasant
* Immortal

##### Temple

* Monk
* Myth Units

##### Other Buildings

* Sentry Tower
* Watch Tower
* Walls/Gate
* Armory
* Storage Pit
* Farm
* Wonder
* House
* Garden

##### Fu Xi

* Bonuses:
	+ Can use blessed construction to speed up building construction
	+ Buildings cost -20% wood
	+ All 8 immortals can be trained from the archaic age
	+ Unit line upgrades are 20% cheaper

* God Power - Year of the Goat
* Unique Technology
	+ Domestication: berry bushes and birds are gathered from +30% faster, while herdables are gathered from +15% faster

* Huang Di
	+ God Power - Call to Arms
	+ Myth Unit - Terra Cotta Warriors
	+ Technologies:
		- Oracle Bone Script: War Academy Units train +15% faster and are 15% cheaper
		- 5 Grains: Farms cost -30% wood
		- Stone Armor: Terracotta Warriors cause 2x damage upon death
* Sun Wukong
	+ God Power - Great Journey
	+ Myth Unit - Monkey King
	+ Technologies:
		- Golden-banded Staff: Monkey Kings have +30% hack damage
		- Pillar of the Ocean: Docks, fishing ships, and junks have +15% HP
		- Paper Talisman: Halbadiers have +15% hack and pierce armor
* Dabo Gong
	+ God Power - Examination
	+ Myth Unit - Pixiu
	+ Technologies:
		- House Altars: Gardens generate resources +20% faster
		- Burials: Monks convert enemy units +30% faster
		- Landlord Spirit: Peasants train +30% faster
* Zhong Kui
	+ God Power - Uproot
	+ Myth Unit - Jianshi
	+ Technologies:
		- Demon Slayer: Immortals have 2x damage vs. myth units
		- Life Drain: Jiangshi have +50% hack damage from their special attack
		- Unbridled Anger: Infantry have +20% HP
* Ao Kuang
	+ God Power -Tsunami
	+ Myth Unit - Azure Dragon
	+ Myth Unit - Black Tortoise
	+ Technologies:
		- Dragon Scale: Human soldiers and herpes have +10% hack
		- East Sea: Ships are 20% cheaper
		- Nezha's Defeat: Azure Dragon charged attack +50% hack damage
* Chongli
	+ God Power - Inferno
	+ Myth Unit - Vermillion Bird
	+ Technologies:
		- Heavenly Fire: Armory technologies have food and wood cost removed
		- Stirrup: Cavalry have +25% HP
		- Ancient Destroyer: Ships move +15% faster

##### Nü Wa

* Bonuses:
	+ Gardens supply +1 population and generate resources +20% faster
	+ Human soldiers are 10% cheaper
	+ Markets can be built in the Classical Age

* God Power - Recreation
* Unique Technology
	+ Acupuncture; Peasants regenerate HP

* Chang'e
	+ God Power - Barrage
	+ Myth Unit - Qilin
	+ Technologies:
		- Elixir of Immortality: Immortals can regenerate HP
		- Houyi's Bow: Cho Ko Nus and Cavalry Archers have +10% pierce damage
		- Jade Rabbit: The speed of human military units and heroes is increased
* Huang Di
	+ God Power - Call to Arms
	+ Myth Unit - Terra Cotta Warriors
	+ Technologies:
		- Oracle Bone Script: War Academy Units train +15% faster and are 15% cheaper
		- 5 Grains: Farms cost -30% wood
		- Stone Armor: Terracotta Warriors cause 2x damage upon death
* Dabo Gong
	+ God Power - Examination
	+ Myth Unit - Pixiu
	+ Technologies:
		- House Altars: Gardens generate resources +20% faster
		- Burials: Monks convert enemy units +30% faster
		- Landlord Spirit: Peasants train +30% faster
* He Bo
	+ God Power - Geyser
	+ Myth Unit - War Salamander
	+ Technologies:
		- Lord of the River: Fire ships have +20% HP
		- Rammed Earth: Buildings have +10% HP
		- Sacrifices: Generates a slow favor trickle

* Xi Wangmu
	+ God Power - Earth Dragon
	+ Myth Unit - White Tiger
	+ Technologies:
		- Golden Peaches: The HP of Generals, War Chariots, Fire Lances, and Sitting Tigers are increased by 25%
		- Celestial Palace; Castles have +20% HP and train units 25% faster
		- Tiger Spirit: White Tigers have +20% HP and hack damage
* Chongli
	+ God Power - Inferno
	+ Myth Unit - Vermillion Bird
	+ Technologies:
		- Heavenly Fire: Armory technologies have food and wood cost removed
		- Stirrup: Cavalry have +25% HP
		- Ancient Destroyer: Ships move +15% faster

##### Shennong

* Bonuses:
	+ Monks can covert myth units and heal faster
	+ Siege weapons deal more damage
	+ Wall upgrades are 50% cheaper

* God Power - Timber Harvest
* Unique Technology
	+ Wheelbarrow: Peasants can carry +5 of any resource

* Bonuses:
	+ Can use blessed construction to speed up building construction
	+ Buildings cost -20% wood
	+ All 8 immortals can be trained from the archaic age
	+ Unit line upgrades are 20% cheaper

* God Power - Year of the Goat
* Unique Technology
	+ Domestication: berry bushes and birds are gathered from +30% faster, while herdables are gathered from +15% faster

* Chang'e
	+ God Power - Barrage
	+ Myth Unit - Qilin
	+ Technologies:
		- Elixir of Immortality: Immortals can regenerate HP
		- Houyi's Bow: Cho Ko Nus and Cavalry Archers have +10% pierce damage
		- Jade Rabbit: The speed of human military units and heroes is increased
* Sun Wukong
	+ God Power - Great Journey
	+ Myth Unit - Monkey King
	+ Technologies:
		- Golden-banded Staff: Monkey Kings have +30% hack damage
		- Pillar of the Ocean: Docks, fishing ships, and junks have +15% HP
		- Paper Talisman: Halberdiers have +10% hack and pierce armor
* He Bo
	+ God Power - Geyser
	+ Myth Unit - War Salamander
	+ Technologies:
		- Lord of the River: Fire ships have +20% HP
		- Rammed Earth: Buildings have +10% HP
		- Sacrifices: Generates a slow favor trickle
* Zhong Kui
	+ God Power - Uproot
	+ Myth Unit - Jianshi
	+ Technologies:
		- Demon Slayer: Immortals have 2x damage vs. myth units
		- Life Drain: Jiangshi have +50% hack damage from their special attack
		- Unbridled Anger: Infantry have +20% HP
* Ao Kuang
	+ God Power - Tsunami
	+ Myth Unit - Azure Dragon
	+ Myth Unit - Black Tortoise
	+ Technologies:
		- Dragon Scale: Human soldiers and herpes have +10% hack
		- East Sea: Ships are 20% cheaper
		- Nezha's Defeat: Azure Dragon charged attack +50% hack damage
* Xi Wangmu
	+ God Power - Earth Dragon
	+ Myth Unit - White Tiger
	+ Technologies:
		- Golden Peaches: The HP of Generals, War Chariots, Fire Lances, and Sitting Tigers are increased by 25%
		- Celestial Palace; Castles have +20% HP and train units 25% faster
		- Tiger Spirit: White Tigers have +20% HP and hack damage