Community and gameplay rules

All rules pages:

* War rules
* Roleplay and artifacts
* Colonization and kingship
* Factions and Cohalitions

## **1. - CHANGING RULES**

**1.1** - The rules can be changed only after a vote was held among staff members or after a vote was held among the community.

**1.2** - The biggest changes will be decided by the community and staff team

**1.3** - We distinguish about retroactive and non-retroactive rule modifications: e.g, if a player finds a glitch exploitable because of a hole in rules, he has to notify staff ASAP, but the stuff he obtained won't be taken away. If a player doesn't report the glitch and the loophole, he gets a punishment (\*1 week ban from minecraft, and the obtained stuff taken away\*). This is an example of a non-retroactive rule change. Instead, a retroactive example can be: for a loophole in rules, one has a looting 6 bound. When the loophole gets notified, the bound is taken away. If he abused the loophole intentionally, without reporting it to staff, he gets \*1 week ban from minecraft and the bound confiscated\*.

**1.4** - Generally, a rule change is non-retroactive, except particularly serious cases. These are left to the staff's judgement.

**1.5** - If a player keeps breaking different rules, admins and moderators can decide to give him a touhger punishment as long as the new rule changes are approved by the staff team.

## **2. - COMMUNITY RULES**

**2.1** - Decisions made by the staff must be obeyed at all times. If you do not agree with the decisions you can file a complaint in the complaints channel on the discord

**2.2** - Posting other servers IPs is forbidden. Penalty: *permanent ban*.

**2.4** - Don't incite players to exploit rules loopholes. The punishments will depend on the scale of which it was incited.

**2.5** - The account owner is responsible for everything his account does.

**2.6** - You can apply to staff, but in the appropriate channel or by sending an application. Every other request will be ignored.

**2.7** - Newbies have a 2 days protection --> this means that you are only permitted to engage in comba or to kill the newbie once he has engaged you. You are not allowed to engage him first in combat. If the newbie participates in a war his protection will no exist, the same applies to the newbie participating in raids. Punishment: if items not returned 1 week ban, second time it is a 2 week ban.

## **3. - GAMEPLAY RULES**

**3.1** - Cheats and hacks are strictly forbidden in the server. You are allowed to have mods, but only if they modify the graphic appearence (Optifine, shaders...), if they provide health/damage indicators (Better PVP and similar), minimaps (Xaero's, Journey...). Remember that the staff can see if weird and advantageous things happen to you, and can come and check. Don't try to avoid the rule. Punishment for cheating in any way results in a 2 *week ban* first time, *2 month ban* the second time, after that it becomes permanent.

**3.2** - Exploiting bugs and glitches is forbidden. The first time you'll be punished depeding on the severity of your crime, then you'll repeatedly be punished with a 2 *week ban* every next time.

**3.3** - If you're banned, don't try to register a new account, that'll be banned too.

**3.4** - Do not trick players while doing stuff. If the victim suffered a loss of items or money, they have to be refund and you'll be *warned*, then *1 day banned*. If you refuse, you'll incurr in a *1 week ban* first time and *1 month ban* the next ones.

**3.5** - Fly can be used only to build in every territory, with some exceptions:

* **3.5.1** - You cannot build with fly in an enemy faction's territory.

* **3.5.2** - If you wish to spectate a battle, you can ask staff to enlist you. During the battle, you'll be granted fly and vanish. Don't exploit the thing for your personal gains. Punishment: *1 week ban*.

* **3.5.3** - Flying-related punishments don't affect the involvement of a sanctioned player in a declared lore-build. Fly can be granted for that, no matter the punishment.

Staff have to check the location where a player intends to build. If a player uses fly improperly, there will be a sanction (*warning* first time, *1 week fly-ban* the second one, *permanent fly-ban* the last). Permanent fly ban can be removed after some months if the player is worth the trust.

**3.6** - Any kind of tp-kill is forbidden. What is tp-kill? If a player teleports to another player and a kill happens before 5 minutes have passed from the /tp. Why that? 5 minutes is a sufficient time for the victim to detect if there's going to be a trap or it's a friendly tp. If a player kills the other one after 5 minutes, it's considered a normal kill.

* **3.6.1** - Are considered tp-kill:
	+ Player A tps to player B and kills him within 5 minutes (player A punished);
	+ Player A tps to player B and gets killed within 5 minutes (player B punished);
	+ Player A is with player B by any reason and tps player C to him (this means that the tp request can come from both A or C), and player C kills player B within 5 minutes (player C punished, player A too if it was planned);
	+ Player A is with player B by any reason and tps player C to him (this means that the tp request can come from both A or C), and player C gets killed by player B within 5 minutes (player B punished, player A too if it was planned).

* Punishment for tp-kill: *warning and items refunded* first time, *1 day ban and items refunded* second time, *1 week ban and items refunded* the third time, *2 weeks ban and items refunded* the next times. If the player refuses to refund items, he'll incurr in a *1 month ban and items refunded*.

**3.7** - Any form of griefing is forbidden. Considering the damage entity, the target and the previous actings of the player, the punishment will be decided on staff's judgement.

* **3.7.1** - Stealing from a player's base/build is allowed unless it is a lorebuild or claimed area. This means that if the build is not claimed you are free to take whatever you like out of the chests without risking punishment.

* **3.7.2** - Pillaring or building a staircase to enter a build/base is considered griefing too, and the punishment will follow rule 3.7.

**3.8** - Players must always have 1 artifact in their inventory. If they carry more than 1 they will be able to lose them when they are killed. This does not apply to wars.

* **3.8.1** - This doesn't apply if two players are friendly sparring. This can be proved by both sides agreeing that it was friendly.

* **3.8.2** - This doesn't apply to any sort of bound.

**3.9** - Using Angband Hellfire or bombs to jump a wall is forbidden. It will imply a *warning* the first time and a *2 days ban* the next times.

**3.10** - It's forbidden to log in on another player's account, except if you can prove he allowed you. Else, you'll get a *1 month ban*, then *permanent ban*.

**3.11** - You can't trade artifacts to inactive players. The trade must be effective to be considered valid. If you trade an artifact to an inactive player, you'll have *the reward confiscated and the artifact will be taken by staff*.

**3.12** - You cannot kill a staff member during a settlement recognization. Penalty:*1 day ban*.

**3.13** - You cannot raid a player for an artifact 30 minutes prior to the battle. If you decide to raid someone before the battle and you manage to kill them (or succesfully kill the person raiding you if you're defending yourself) you are allowed to keep the gear, but not the artifact (if the player has one and carries it with him).

**3.14** - It's forbidden to exclude other players the access to a trader. Smiths and Capitans (unit traders) are considered traders as well. Punishment: *warning and trader freed*. Faction protection banners are allowed if the alignment required is lower than the one needed to trade.

**3.15** - It's forbidden to keep too many entities in one chunk. Since it causes severe lag.

## **4. - STAFF RULES**

**4.1** - Don't abuse your powers (creative, fly, speed, vanish, tp, strength, and such). At first effraction, you'll be *warned*, then you'll be *demoted*. In the worst of cases, you'll be *removed from staff*.

* **4.1.1** - Any action that may directly damage a player will result in a straight *demote + eventual action punishment*. Example: you won't be punished if you use worldedit in a way that crashes server, and a player loses his items due to some glitch, because it's an indirect (and unwanted) damage. But if you go around placing lava/bedrock nearny players, you'll be instantly demoted and punished for griefing.

**4.2** - Don't abuse your powers to help other players. *Same punishments as before*.

**4.3** - The definition of "abuse" isn't so strict, so don't worry, fellow staff member: you'll be punished only if there's objectively an effraction and you lose the votation (btw, you won't vote in a votation to demote you or not).

**4.4** - Help the new players and answer the questions about server (rules, organization, mechanics and such).

**4.5** - Don't be too harsh in the judgement. If you can, try to consult with other staffmembers before giving punishment.