Vertin

Disclaimer!This page contains **major spoilers** about the game story. Proceed at your own risk.
**Overview**StoryGallery
Exhibition DetailsThe Timekeeper, responsible for recording the coming and passing of ages.
She walks through eras, meets Arcanists, and leads them to escape the "Storm."
 "I need you to... brave the 'Storm' with me."

## Vertin

Initial

* General
* Portrayals

## Name in Other Languages

### Korean

버틴

**Vertin** (维尔汀) is the main protagonist of Reverse: 1999 and the character controlled by the player. She is currently known as the only person able to withstand "the Storm", having been given the title "Timekeeper" as a result. Throughout her time as the timekeeper, Vertin has rescued 63 unregistered Arcanists.

She wishes to find the truth behind the storm and the Foundation that she grew up in, this being a result of her recalling memories of her mother, whom she was previously unsure if she even existed at all, during her first storm. However when she went to ask the foundation , she was met with the response of "no such person".

## Appearance

Vertin has gray-green hair, which she ties in a side bun. She wears a navy blue coat with white shirt and similarly colored navy blue waistcoat inside, a white tie with a blue gem holding it around her neck, and black pants and cuffs with a gray rose pattern on them. On top of this, she wears a large blue top hat with a bow attached to it, which tends to cover her left eye.

According to Arcana, she has some sort of scar/mark on her back, described as "A moon, an eye, and interesting lines". She also has light freckles around her nose. Her appearance combined with her personality is fairly androgynous, which is supported by the fact that some of the other Arcanists, such as An-an Lee refer to her as "Sir Vertin" in their voicelines. Vertin, by the standards of the world inside the game, is considered attractive.

## Personality

Vertin is a calm and rational person, although she is not very talkative or expressive, she has a kind and soft heart as well as a curious personality. Despite knowing that the humans she meets will disappear as the storm comes, she still continues to meet new people and record their existence, as well as try to find a way to stop them from reversing in time, succeeding for the first time with Regulus in 1966.

She was quite the troublemaker as a kid, often skipping class or landing herself in the detention room. As she had no memories of the outside world due to being with the foundation from a very young age, she held great curiosity towards it and would sneak in items she was able to grab through the gate, such as a frog she gifted Sonetto.

She is a very caring person, being able to remember small details about her friends and use that to bring them gifts through her travels, she is also seen very emotionally affected by the case of Schneider, landing her on Rehabilitation once she returns from 1929. She has a dislike for excessive control which is what led to her rebellious behavior as a kid, but after the events of Nouvelles et Textes pour Rien, she is seen feeling responsible for what happened to her fellow classmates, thus accepting the position of the timekeeper and continuing to serve the foundation from then onwards. Her kindness is also what leads to the formation of Vertin's Team, as the members such as Druvis III and Sotheby do not wish to serve the foundation, but rather Vertin who they were saved by.

## Abilities

### Immunity to "The Storm"

As a result of Foundation's experiments Vertin possesses an antibody named "Asymmetric Protein G", which allows her to directly withstand the storm without having to take precautions. At the moment, she is said to be the only one with this ability, as the others have to take shelter in either the Foundation or her suitcase to be able to withstand the storm.

### Arcanist

Like most other characters, Vertin is an arcanist and has the ability to cast incantations. However, she is hinted to not be a pure-blooded arcanist, which results in her having weaker abilities than someone who is. Despite this, as someone trained in the Foundation, Vertin is stealthy and can hold her own in a fight. Inside the game, she acts as the conductor, guiding the others through the battles and offering them her support.

## Trivia

* According to the Greeting line of many characters, Vertin has a habit of not knocking.
* In Vertin's first meeting with Sonetto, the two said a total of 7 sentences, of which only 1 was spoken by Vertin.
* Vertin comforts Sonetto when she feels down on the rare occassions of her not doing well on a test.
* Vertin was tutored privately by Sonetto who was worried about her performance in the Arcane Skill exams.
* Vertin has a hoarding habbit since childhood, collecting the little things she finds interesting.
* When starting the game, if the player chooses any other name besides "Vertin", the game corrects the player and changes back to Vertin.