recursal/Fanatic-Fandom huggingface dataset:
Cosplayers

**Cosplayers** are characters featured in the second episode of *Lakeview Cabin 2*. These people are fans of the movie franchise who attend the Hotel Lakeview convention dressed as their favorite characters from the films.

## Biography

### Background

Upon learning that there is going to be a *Lakeview Cabin* convention at a hotel with several of the actors planned to be in attendance, crowds of fans also attend and do so in costume. Throughout the hotel, there are a variety of cosplayers dressed as *Lakeview Cabin* characters such as Red, Babyface, Happy Dad, Lil Pig, and Eleanor (including her undead and Blood God forms).

### *Lakeview Cabin 2*

When the cosplayers notice the actors walking around the hotel, they may follow them around. They take photos with their cameras if the actors are naked, carrying drugs or alcohol. When the actors are visibly carrying weapons, the cosplayers become frightened and alert the cops, although this can backfire as the cops are typically lousy shots and may end up shooting cosplayers instead if the actors are quick enough. While the cosplayers have a tendency towards following actors, this may also have something to do with three of them being Critics in disguise who seek to kill the actors. Therefore, the actors have to be careful in trying to identify whether or not a cosplayer is really a Critic, who can only really be taken down while disguised. Should an actor successfully kill a Critic in disguise, they drop a golden necklace, one of the keys required to leave the hotel. In the event that the actors are killed, the cosplayers and fans gather outside the hotel and mourn their idols.

## Known Cosplayers

* **Red Cosplayers**
* **Eleanor Cosplayers**
* **Babyface Cosplayers**
* **Happy Dad Cosplayers**
* **Giant Rat Cosplayers**
* **Blood God Cosplayers**
* **Fetus Cosplayers**

## Trivia

* Cosplay is a real activity done by fans of certain franchises, generally at conventions.
* The actors themselves can cosplay to an extent, as Babyface's mask is available to be worn.
* While cosplayers can be carried by the actors, they will struggle after a short time and break free.
Bees

**Bees** are animals that appear in *Lakeview Cabin* and *Lakeview Cabin 2*. They are initially seen flying around their beehive, although if the beehive is thrown at Eleanor or is attacked by Red, the bees will start swarming around their face and can only be gotten rid of if Red jumps into the lake.

In *Lakeview Cabin 2*, a swarm of bees and their hive is found in the shed to the east of the yellow house. When the hive is dropped, it breaks and the bees emerge, buzzing around and serving as a hinderance as the swarm moves across the property repeatedly.
Garden Weeds (Lakeview Valley)

**Garden Weeds** are plants featured in the game *Lakeview Valley*. They appear in the front yard outside the Constant's household. These weeds can be gotten rid of using the sickle or chainsaw and help make the lawn greener once the trash is all gone as well. There are also garden weeds outside Martha's household which the Constant can dispose of, increasing its popularity and prompting Martha to offer intercourse as payment.
Dr. Don's Office

**Dr. Don's Office** is a location in *Lakeview Valley*. Situated between Lakemart and the Lakeview Sheriff's Department, this is the medical office of Dr. Don, the town physician. Within there is an array of medical equipment, as well as a packet of bandages available. When the Constant's health depletes, they are taken to Dr. Don's office for treatment via blood transfusion. If the Sheriff is certain of the Constant's guilt by this point, Don inserts a parasite into the Constant's body as part of a plan that comes to fruition on Lake Day. Otherwise, if only wounded, the Constant can go to the office of Dr. Don, who heals them. However, if the Constant is not wounded, Don gets irritated by his time being wasted.
End A

"**End A**" is one of the achievements that can be unlocked in *Lakeview Cabin V* on Steam. This ending can be achieved by summoning the Demon, the Killer, and the Witch to attack and weaken the Happy Dad killer, causing him to revert to his child form in the graveyard. After that, the player needs to return to *Lakeview Cabin III* and use the box in the room with the bunk beds to trap Eleanor. After that, the box needs to be retrieved from the Underside and given to the child in the graveyard. This will cause Eleanor to emerge and embrace her son before they vanish together.
A work of art

"**A work of art**" is one of the achievements in *Lakeview Valley* that can be unlocked on Steam by helping Morgo regenerate throughout the week and then joining him on Lake Day in banishing the Sheriff and killing everyone in town. After telling Morgo that you are happy with what happened, the villagers' body parts are arranged into an eye-like symbol.
Baby (Last Christmas)

The **Baby** is a non-playable character in *Last Christmas*.

#### *Last Christmas*

When her mother commits suicide, the baby's father is the sole defender of the multiple threats to his baby, such as Santa and the two Reindeer that want to kidnap and murder the baby. When the father takes the baby outside, she must wear the snowsuit or risk freezing to death.

## Trivia

* According to the wife's letter, the baby is their daughter.

## See Also

* Father
* Santa
Blessed

In *Lakeview Valley*, when the protagonist is "**Blessed**", it means that the Preacher has deemed his soul worthy of living on. This occurs on Saturday night when the protagonist tries to sleep. Upon being confronted by the Preacher, he will ask if the protagonist has stolen, killed, fornicated, or done drugs. Depending on the answers, the Preacher will either bless the protagonist or pull out a shotgun and attack. The first noticeable thing that happens after being "Blessed" is that, when the protagonist burps, it comes out as a high-pitched tune. However, when that happens in the underworld, it results in the protagonist shooting out hearts of light which can destroy the fiends that inhabit the underworld, as well as the lake god guardian and the Traveler.

The protagonist can only be blessed once. Upon time traveling after being blessed, the Preacher will recognize that the protagonist has already been blessed, and leave.
Baby (Lacus Lamia)

The **Baby** is a non-playable character in *Lakeview Cabin V*. While playing the game *Lacus Lamia*at the twins' house, the player must abduct a baby and drown it before performing a ritual. After this summons the Witch, one of the teenagers must replay *Lacus Lamia* before venturing to the Underside and receiving the baby from an unknown woman. In order to receive help from the Witch, this baby must be given to her. The Witch will drain the life force from the infant, which disappears.
Diary Page

The **Diary Page** appears in *Lakeview Cabin III*. Written presumably by one of the former camp counselors of Camp Lakeview before it was temporarily shut down, this page details how some of the children camping there stated that they were could hear the sound of a baby screaming one night, as well as the arrival of Camp Lakeview's new owner (who supposedly has a temper). The writer of the page then goes on to complain about feeling uneasy, blaming "something" in the water, before revealing that one of the children went missing during the night, and that the sheriff decided to shut down Camp Lakeview.

## Trivia

* The sound of a baby screaming is referring to Babyface, who similarly made noises in the nights before he decided to attack the incumbent camp counselors.
* While the owner of Camp Lakeview is never definitively stated, it seems to be implied that Red owns it.
* The writer makes reference to the water of the lake having some kind of effect on those who come into contact with it. This is due to the curse on the lake that causes the corpses dumped into it to return as undead monsters. This curse is also tied to Red's bloodline, and the lake water is used sometime in the future on a space station by a company's CEO.
Carol

*"She crossed me when I was weak. And look at her now."* — Morgo, about Carol

    **Carol**, also known as the **Mystery Lady** or the **Wolf Lady**, is a character in *Lakeview Valley* who shows up at the house on the third night.

## Biography

### Background

Back in the day, Carol was a part of Morgo's circus as the "terrifying wolf lady". Although she suffered from some kind of condition that caused hair growth all over her body, Morgo once loved and trusted Carol, who supposedly did everything he asked of her. Sometime down the track, however, she seemingly betrayed him. Morgo also blames Ivan for taking Carol from him. After Morgo's death, as time went by, Carol's condition became worse.

### *Lakeview Valley*

On Tuesday night, when the Constant tries to go to sleep, Carol will arrive and demand to know where Morgo is before attacking and trying to kill the Constant. When Carol follows the Constant into Morgo's tent, she will angrily confront Morgo about how he allegedly used her. Morgo mocks Carol about her condition, before asking the Constant to "put her down". There are two ways to deal with Carol, either by killing her or by repeatedly throwing a dogbone that has been purchased from LakeMart at her until she gives up and leaves with the bone.

## Gallery

Vintage poster of Carol.Carol, revealing her face.The wolf lady seeks answers.
## Trivia

* Carol may suffer from hirsutism or hypertrichosis, which "bearded ladies" in sideshows were afflicted with.
	+ Alternatively, she is a werewolf and/or is suffering under some kind of curse.
* It is unknown whether Morgo truly cared about Carol, seeing as how he claims Mary was the love of his life.
Dead Bodies

**Dead Bodies** appear in *Lakeview Valley* from the very beginning, with the corpse of Amy Cooper showing up when she is hit by Reggie's bus. When the Constant murders any of the villagers or other inhabitants in the town of Lakeview Valley, they have the option to either dispose of the dead body by dragging it into the lake or leave it behind to be discovered by another villager, who will alert the Sheriff to the dead body's whereabouts. If the Constant is caught dragging a body, the Sheriff learns of their crime. After being dragged into the lake, the dead bodies will emerge as indestructible undead monsters. Hacking at the dead body leaves a severed head that can be worn as a mask.
Blood Sword

The **Blood Sword** is a weapon featured in the third episode of *Lakeview Cabin 2*. The sword is found in pieces around the studio, though they are generally found through specific means.

* Triggering a chain atop the barn, causing a piece to fall onto the ground.
* Triggering another chain on the platform reached by growing the bonsai tree, causing the piece to fall into the radioactive waste, which can then be drained.
* When two of the Jock actor's characters have intercourse on the couch.
* One of the sword pieces can be found behind the wall on the left atop the lab roof.

When the sword pieces are brought together, they form the whole sword, which glows red and drips blood. Upon either striking one of the fortune machines (or the grandma), a red portal is created, allowing the Jock actor to escape the studio and be transported to Hotel Lakeview. There, the sword is taken by someone, who decapitates the Jock actor and leaves with the sword.

## Trivia

* One of the cave paintings features a figure who resembles Red wielding a sword, which may be this one.
Echoes

**Echoes** are mysterious red, green, and blue lights that appear in *Lakeview Valley*.

They show up around the town of Lakeview Valley after the Constant time travels. The echoes can be collected by dreamcatchers which share their color, although only one at a time. When the dreamcatcher is taken to bed and the protagonist sleeps with it, the captured echo plays out like a dream, revealing scenes of the past. There are ten echoes in total (three green, three blue, and four red) around town.

## Locations

### Green

* Just west of the stone bridge
* Outside Amy and Dixon's home
* Outside Lakemart

### Blue

* Inside the church
* On the south shore of the lake
* In the area north of Stuart's house

### Red

* On the right side of the Constant's house
* On the west shore of the lake
* To the north-east of Matthew's "picnic" blanket
* Inside the mansion

## Trivia

* Big Bobby sometimes goes to the locations of echoes at midnight, even if the echoes are not there.
Cowgirl

The **Cowgirl** is a playable character in *Lakeview Cabin IV*.

#### *Lakeview Cabin IV*

The cowgirl and her three fellow band members find themselves stranded, with their van out of fuel, so they are forced to venture into Lakeview Mansion and the slaughterhouse to retrieve enough jerry cans to escape. However, within the mansion, the band members are confronted by its insane cannibalistic residents.

## Trivia

* The cowgirl's actress shows up in the second episode of *Lakeview Cabin 2* in Hotel Lakeview for a *Lakeview Cabin* convention.
Basement (Lakeview Cabin 2)

The **Basement** is a location in the first episode of *Lakeview Cabin 2*. The entrance is hidden, and can only be accessed by flicking the switch at the bar in the home theater. In the basement is a miniature model of the household and the family's property, as well as a shotgun and pistol locked in a glass case, a life-sized figure of Babyface, and movie posters for the *Lakeview Cabin* films.
Cellar

The **Cellar** is a location featured in the first episode of *Lakeview Cabin 2*. It can be accessed via two entrances, either through the tunnel down the well that leads to a locked door, or through the secret doorway below the house. The latter entrance can only be opened if the fiend statue is placed alongside the others in the cellar. Within are shelves stacked with glass jars holding dead fetuses, as well as one that is still alive. There is also what resembles a bloodstained wooden torture rack with cuffs built into it.

## Trivia

* Judging by the family's horrified reactions upon discovering the cellar, it can be assumed that it precedes their ownership of the property. The fetuses are likely the results of the cult's attempts to bring Red back from the dead.
Axe

**Axes** are items in *Lakeview Cabin*, as well as its sequels *III* and *V*, as well as the epilogue. The axe can be used by Red in the original *Lakeview Cabin* to hack apart Eleanor after she has been injured by a bear trap. In *III*, the axe is found on the west dock which means that, unless one of the counselors takes it, the axe will be used by Babyface. In *V*, the axe is found in the Underside version of the cabin and comes back with those who hold it while being resurrected. The axe can then smash down the door in Red's household that leads to the basement. Towards the end of the epilogue, the man takes an axe and murders the woman with it before attacking two children.

In *Lakeview Cabin 2*, there is an axe in the toolshed. The statue of Babyface in the basement also holds an axe, but that one is fake. At Hotel Lakeview, when one of the actors loses their sanity and sits at the bar, the ghost of Red appears and grants them an axe.
Aliens

*This article is about the aliens from* Lakeview Cabin 2*. For the aliens from* Lakeview Cabin VI*, see here.*

**This article contains spoilers about *Lakeview Cabin 2*. Read at your own risk.**

    **Aliens** are characters in the first bonus episode of *Lakeview Cabin 2*.

## Biography

### Background

Traveling in their flying saucer, the aliens invade the property of a human family in order to slaughter them all. Their reasons for doing this are unclear, though it may be due to them watching a movie that casts extraterrestrials in an unflattering light or the fact that they are eating popcorn.

### *Lakeview Cabin 2*

The house shakes and lights flash outside the windows as the aliens arrive, startling the family as the aliens spread out across the property. Three of them enter the house and investigate the staircase, the upstairs hallway, and the bathroom. Upon seeing any humans, the aliens shoot them with their ray guns, killing them. There are three more aliens outside in the barn, the weapons shed, and the sauna. Wearing uniforms equipped with glass helmets that obscure their features, the aliens are all but impervious to weapons, though their helmets can be temporarily removed by smashing them. They can only be killed either by being caught in explosions or, if their heads are exposed, being set on fire. Upon dying, popcorn bursts from their bodies. The flying saucer outside can be damaged by the fireworks and, if all aliens have been killed, crashes into the lake.

## Trivia

* The aliens appear to have evolved from corn, judging by their appearance and the popcorn they produce when burned.
* Having evolved from vegetable matter, the aliens are similar to the extraterrestrial featured in the 1951 film *The Thing from Another World*.
Death by Gun

**Death by Gun** is one of the methods in which the teenagers in *Lakeview Cabin V* can die. This is done by getting fatally shot by the cop and going to the Underside. This cause of death is represented by a set of scales (the law), which appears on both the teenager who died (and was then resurrected) by gunshot.
Denied!

"**Denied!**" is when Ra-Ra refuses to accept something on the behalf of the Constant in *Lakeview Valley* that she deems to be either harmful or unnecessary. This seems to be partly because several of the stats that she denies are also harmful to herself and, if three of them are inflicted upon the Constant, Ra-Ra may die.
Killer (Achievement)

"**Killer**" is one of the achievements that can be unlocked in *Lakeview Cabin V* on Steam. It can be unlocked by summoning the Smiling Killer by tethering its soul to the doll from the attic. After the twin teenagers copulate in the bedroom of the pink house, the doll will come to life. After that, when the Happy Dad killer shows up next, the killer-inhabited doll will also appear once to attack the killer.
Cow

*"MOOO!"* — Cow

   The **Cow** is a character in *Lakeview Valley*.

## Biography

### *Lakeview Valley*

There is a cow who is stuck on the path between Timonthy's and Ivan's houses. It is surrounded by traffic cones for the time being, as Ivan explains that they must wait until a bulldozer can move it. The cow is finally moved on Wednesday, no longer blocking the way. It can also be removed if the cow is killed before then.

## Trivia

* The cow is not seen anywhere around town after it is moved, with its whereabouts unknown.
* Killing the cow is considered a crime by the villagers and will be reported to the Sheriff.
Lake (Lakeview Valley)

The **Lake** is a location featured in *Lakeview Valley*. Situated in the center of the town Lakeview Valley, the lake has many secrets. Beneath the surface are crabs that attack on sight, as well as sauna rocks that can be collected. Faintly visible in the murky darkness is also an old broken trailer with the words "Cirque Morgo" on it. In the middle of the lake is an island where an old man sits alone in a cabin. One can also go fishing in the lake, provided they have a fishing rod.

## Trivia

* The lake in Lakeview Valley appears to have the same resurrective properties as the Lake featured in the original *Lakeview Cabin* game, as well as *Lakeview Cabin Collection*. Disposing of the villagers' dead bodies in the lake results in them coming back as undead at midnight.
* Early development footage shows that the Constant would have been able to swim at the surface, but still drown if they lingered there for too long.
Black Portal

**Black Portals** appear in the third episode of *Lakeview Cabin 2*. They appear when the monster of each studio set is destroyed. Whoever goes through it vanishes, and the portal closes, meaning that they cannot come back. The portals' appearance, as well as the music that accompanies their presence, suggests that they are connected to Dwellers somehow.
Docks (Lakeview Cabin III)

**Docks** appear in *Lakeview Cabin III*. There is one on either side of Camp Lakeview, which the camp counselors can access by either crossing the camp or swimming across the lake. The docks are how Babyface and Red arrive at Camp Lakeview, and when both of them are killed, Eleanor shows up on the east dock.
Dad (Lakeview Cabin IV)

**Dad** is a non-playable character in *Lakeview Cabin IV*.

## Biography

### Background

He is an overweight balding slob of a man who initially sits on his couch watching a program featuring cartoonish sound effects on television.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin IV*

Dad continues to watch the television until his attention turns towards the band members who enter his room.
Children (Epilogue)

The **Kids** are non-playable characters in *Lakeview Cabin II*.

#### Epilogue

Presumably the children of an unnamed man and Eleanor, the boy and girl are outside playing after Red murders Eleanor. The man later goes to murder the children as well.

## Trivia

* The son is wearing the same shirt as young Happy Dad.
* The daughter would be analogous to Red's Daughter.
Earth

**Earth** is a location in the *Lakeview Cabin* franchise.

It is the setting of *Lakeview Cabin*, *Lakeview Cabin III*, *Lakeview Cabin IV* and *Lakeview Cabin V*, as well as the epilogue. Earth is featured in *Lakeview Cabin VI*, but is only seen from space, having been partially destroyed and ripped almost in half. The cause of the Earth's destruction is currently unknown.
Lakeview Cabin V

***Lakeview Cabin V*** (also called ***Lakeview Cabin V: Homecoming***) is the fifth installment of the *Lakeview Cabin* series. It differs from the previous three games, as it is much more puzzle-based.

## Characters

### Playable

* **Teenagers**
* **Eleanor**
* **Red Sr.**

### Non-Playable

* **Happy Dad**
* **The Demon**
* **The Witch**
* **Smiling Killer**
* **Cop**

## Trivia

* Elements of this game are based on the 1978 horror film *Halloween*.
Happy Paws

**Happy Paws** is a location removed from *Lakeview Valley* during the game's development. It would have served as an animal shelter where Dixon works, housing a dog, cat and pig. All three of these caged animals could be adopted by the Constant on "Adoption Day" (signifed by a sign outside the building), after which they would all follow their new owner around. Initially placed where EasyBank would be, Happy Paws had its own building before being removed from the game before its release.
MortalKombatKompendium Wiki

Currently Under Construction

## Welcome to the Mortal Kombat Kompendium Wiki

Mortal Kombat Kompendium is a wiki dedicated to the lore and mythology of Mortal Kombat and fan contributed world building aiming to enhance the Mortal Kombat Universe.

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## Describe your topic

The Mortal Kombat Kompendium is the ancient tome collected by the Shaolin Elders and comprise all of the Known Knowledge within the Mortal Kombat Universe

Realms

Characters
BumBum

*"Good deed... BumBum like... Bad deed... BumBum hurt..."* — BumBum

    **BumBum** is a character that appears in *Lakeview Valley*.

## Biography

### Background

BumBum was born into Morgo's circus where his mother worked, so BumBum was raised there and eventually became part of the show. Since BumBum could supposedly take a punch, Morgo made it so that BumBum would have the shit beaten out of him on stage, and people would love it. Then, Morgo decided to let audience members take a swing at BumBum for a fee. Over the years, the brain damage seemed to leave BumBum mentally impaired, although he remains as strong as a bull.

### *Lakeview Valley*

On Thursday, BumBum will show up either beside the diner or outside Alex's junkyard, and will then start following the Constant around town. If the Constant does two good deeds that boost popularity, BumBum remains harmless. If not, however, then BumBum will attack at sundown. When BumBum follows the Constant into Morgo's tent, Morgo will cheerfully greet BumBum before explaining his origins to the Constant. Morgo will then order the Constant to get the "fucking retard" out of his tent.

## Trivia

* If the Constant avoids walking past the diner and the junkyard on Thursday, BumBum will appear at the edge of Amy and Dixon's property instead. BumBum is inevitable.
Amputees

**Amputees** appear in the fourth episode of *Lakeview Cabin 2*. They are women who have had their limbs amputated before being hooked up to milking machines that harvest their breast milk. The amputees are guarded in warehouses by brutes, but can be detached and rescued by survivors.

## Trivia

* The idea of women having their breast milk harvested in a post-apocalyptic wasteland comes from the 2015 film *Mad Max: Fury Road*.
Front Gate

The **Front Gate** is a location in *Lakeview Valley*, that serves as one of the ways that the Constant can access their property (the other way being across the water from Rebecca's old home). The front gate can only be unlocked if the Constant has the home key, which can be found in the Sheriff's department. The top of the gate strongly resembles some kind of monstrous face.
Herman

*"The screaming has stopped... Or are we still waiting for it?"* — Herman

    **Herman**, also known as the **Hermit**, is a character in *Lakeview Valley*. He is a wild homeless man who carries a sickle around.

## Biography

### Background

According to Morgo, Herman was quite the illusionist back when he was a part of Circus Morgo as a magician or "man of tomorrow". When they arrived in the town of Lakeview Valley, Herman told Morgo that he sensed great power there. Later, Herman supposedly betrayed Morgo, presumably when Lakeview Valley's residents turned on Morgo and killed him. Herman became a hermit and gradually seemed to lose his mind in the wilderness.

### *Lakeview Valley*

On Sunday night, the first that the Constant spends at the house, Herman will arrive and cryptically speak, referring to "screaming" and something that will happen next Sunday, then telling the Constant to "trust the frog". Before leaving, Herman will take a crap on the front lawn, telling the Constant that it is a gift that should be used well. The next day, a mushroom will appear where the crap once was. If Herman follows the Constant into Morgo's tent, the latter will talk about Herman's betrayal and craziness. Herman refers to Morgo as "evil incarnate" and urges the Constant to "break the cycle", before Morgo instructs the Constant to kill Herman.

If the Constant interacts with Herman during the psychedelic effects caused by ingesting the mushrooms, Herman appears to be well-groomed and makes much better sense. He directly explains the concept of a "constant" while the town of Lakeview Valley is stuck in a time loop, as well as the existence of the underworld.

## Gallery

Old poster of Herman.What Herman used to look like.A hermit and his sickle.
## Trivia

* Herman's current state of mind is possibly due to prolonged effects of the magic mushrooms.
Cops (Lakeview Cabin 2)

**Cops** are characters that appear in the *Lakeview Cabin 2**.*

#### Episode 2: Hotel Lakeview

Cops are situated throughout Hotel Lakeview and, when alerted to danger, will start shooting at the actors. However, the cops are generally bad shots, so the actors can either dodge the bullets or use one of the cosplayers as a meat shield.

## Trivia

* Prior to being called on the telephone, the cop in *Lakeview Cabin V* drives down the street on patrol.
* The ineptitude of the cops in general seems to be referencing their usual role in horror movies.
Cabin One

**Cabin One** is a location at Camp Lakeview in *Lakeview Cabin III*.

Within this cabin, there is a backpack with matches, as well as four records in front of a record player. The bed is covered with framed pictures and a lamp, and a guitar is found by its side on the floor. There are no hiding spots inside Cabin One.
Grandfather Clock

**Grandfather Clocks** appear in *Lakeview Cabin IV* and *Lakeview Valley*, showing up in the elderly man's room at the mansion, and also as a piece of furniture that can be purchased from Luanne's furniture store for the Constant's household. In *Lakeview Cabin IV*, interacting with the grandfather clock causes one of the secret doors to open.
Great weekend

"**Great weekend**" is an achievement that can be unlocked in the original *Lakeview Cabin* game on Newgrounds. This can be unlocked by filling the sauna's furnace with all 4 logs, shooting the gas can in the house, as well as the vodka in the storage and toilet. It is worth 100 points on Newgrounds.
Arena - Layout Template

## Example Arena

Unknown

The first Balcony is a place of kombat during the Konquerer's invasion of Earthrealm. It first appeared in Mortal Kombat 3.

The first **Balcony** is a place of kombat during the Konquerer's invasion of Earthrealm. It first appeared in Mortal Kombat 3.

The Balcony is located at Shao Kahn's Fortress. It has two Centaurian statues on both sides of the room. A hole that can be seen in the background, shows a green light where the Soul Chamber rests below. The arena served as Motaro's sanctuary; it is even sometimes referred to as Motaro's Balcony or Motaro's Lair. It also served as the arena wherein the player battled sub-boss Motaro.

The Balcony is located at Shao Kahn's Fortress. It has two Centaurian statues on both sides of the room. A hole that can be seen in the background, shows a green light where the Soul Chamber rests below. The arena served as Motaro's sanctuary; it is even sometimes referred to as **Motaro's Balcony**or **Motaro's Lair.** It also served as the arena wherein the player battled sub-boss Motaro.

The Balcony is located at Shao Kahn's Fortress. It has two Centaurian statues on both sides of the room. A hole that can be seen in the background, shows a green light where the Soul Chamber rests below. The arena served as Motaro's sanctuary; it is even sometimes referred to as **Motaro's Balcony**or **Motaro's Lair.** It also served as the arena wherein the player battled sub-boss Motaro.
Mary's Grave

**Mary's Grave** is a location in the cemetery featured in *Lakeview Valley*. Written upon the tombstone of the grave is "Mary Mullins", as it belongs to Stuart's late wife. Stuart visits Mary's grave within the cemetery every day. Old Ruth also goes to the cemetery daily, and will move closer to Mary's grave later in the evening, talking about Mary. When the Constant digs up Mary's grave, the necklace is obtained. The grave says that Mary was born in 1929.
Girlfriend Mannequin

The **Girlfriend Mannequin** is an item in the third episode of *Lakeview Cabin 2*. When the yuppie attacks his girlfriend with the katana, she is quickly replaced by a headless mannequin that resembles her. As it takes place on a studio set, this is presumably part of the movie that is filmed there.
Lakeview Cabin 1

***Lakeview Cabin 1*** is a remake of the original *Lakeview Cabin* installment, as well as the epilogue of *Lakeview Cabin 2*.

## Plot

Red lives alone at his cabin on a lake, seemingly haunted by the memory of his late pregnant wife Eleanor, and with only a deer for company (or dinner). As time goes by, however, Eleanor emerges from her watery grave as an undead monster to kill her husband and drag him with her into the depths of the lake.

## Characters

* **Red**
* **Deer**
* **Teenagers**
* **Eleanor**
* **Fetus**
* **Walt**

## Trivia

* After the game, a cutscene is shown where four children are seen entering an amusement park (which can be seen from a distance across the lake during this game), while Red lurks below. It is revealed that he is the Dweller residing beneath the amusement park.
* The setting of this game's epilogue appears to be the same as the original *Lakeview Cabin* and the epilogue of *Lakeview Cabin Collection* (i.e. Finland).
* The teenagers in *Lakeview Cabin 1* replace the topless beach girls from the original game.
* This remake takes the deer's possible slaughter a step further, with Red being able to skin the deer's severed head and wear it as a mask.
	+ The venison can also be cooked atop the cabin's fireplace.
* Interestingly, Babyface's signature cry can be sometimes heard during the night, despite not being born yet during this point of the movie continuity (Roope Tamminen has confirmed that Babyface and the fetus from *Lakeview Cabin* are one and the same).
Factory

The **Factory** is a location seen in *Lakeview Cabin IV*. It was supposedly burned down by Red Sr. just before he cursed the lake and subsequently died thereafter. The factory is possibly mentioned in *Lakeview Valley* by Luanne as being where the tarot cards were made. Red Sr. also mentions in the Red Dimension that the factory is closed.

## Trivia

* The ghosts in the mansion were intended to hint at the idea of slaves who worked at the factory having died in that area, with their lingering ghosts only visible to the insane.
Deer Man

The **Male Reindeer** is a non-playable character in *Last Christmas*.

## Biography

### Background

The Reindeer kidnap several babies and murder them over a period of time, baffling the police.

### *Lakeview Cabin Collection*

#### *Last Christmas*

Home alone, a father must defend his baby daughter from the two Reindeer - one male and one female - who invades the home armed with a sickle. With intentions of kidnapping the baby and killing her, the first Reindeer attacks the father until he kills it. Afterwards, however, another Reindeer appears which also needs to be killed.

## Trivia

* According to Roope Tamminen, the Reindeer are costumed people, rather than supernatural creatures.

## See Also

* Santa
* Baby

## References

<references>
Elwyn

**ELWYN**

A realm with an atmosphere most comparable to that of modern Edenia, Elwyn is the native realm of the Elves, a tall, slender race of pointed-ear beings that typically guard nature and thrive to live in harmony with the land on which they live. But unlike their Edenian brethren, they typically display an extreme sense of arrogance said to only rival that of the prideful Ornic warriors of the Iron Realm, and thus abstain themselves from engaging in the affairs of other realms and races. Elven societies within Elwyn range dramatically due to their territorial nature, and are typically defined by the landscape for in which they dwell. The most notable of these societies are that of the Silver Elves, named for their grand glistening cities and castles built high upon the realm’s Silver Mountains overlooking the vast  green landscape below, giving rise to the realm’s reputation known as “The Silver Realm”.
Lakeview Mansion

**Lakeview Mansion** is one of the locations in *Lakeview Cabin IV*, home to numerous hillbilly cannibals and giant rats. The mansion seems to have been formerly owned by Red Sr.

## Residents

* **Screaming Victim** †
* **Pregnant Lady**
* **Giant Rats**
* **Granny**
* **Red Sr.** †
* **Old Man**
* **Naked Sisters**
* Baldie
* Mom
* Dad
* Gimp
* **Sackhead**
* Snorkel Man
* **Naked Grandpa**
* **Faceless Cannibal**
* **Slaughterhouse Workers**

## Trivia

* The mansion resembles the Sawyer household in *The Texas Chainsaw Massacre*.
* While the residents seem to be related to Red's great-grandfather, none of them share his distinct red hair.
* Despite Red Sr. and Eleanor's portraits appearing in the mansion, it is unknown why Red and his family did not live there. However, given the mansion's close proximity to the lake, it is likely that Red's cabin was nearby.
Granny (Lakeview Cabin Collection)

The **Granny** is a non-playable character in *Lakeview Cabin IV*. She is an old lady within the Lakeview Mansion, and resides in a pink room featuring a dog that has been stuffed. Although hostile once she is off her rocking-chair, the old lady is very weak, as she deals no damage and dies very easily, allowing the band members to search her drawers.

## Trivia

* Sometimes, the ghost of Red Sr. can be found in the old lady's room in her place.
Luanne's Furniture

**Luanne's Furniture** is a location featured in *Lakeview Valley*. It is a furniture store owned and run by Luanne, where the Constant can go to furnish their house. If the Constant buys everything in Luanne's Furniture on Monday, she will show up outside the house that evening. When invited inside, Luanne offers to use a pack of tarot cards to read the Constant's future.

## Trivia

* During the game's development, the furniture store was Luanne's Barbershop until it was changed, presumably because adding furniture to the house was a better feature than changing one's hair when it can already be customized.
George

*"Yep... There's a storm brewing, I tell ya though..."* — George, to Old Ruth

    **George** is a character who appears in *Lakeview Valley*.

## Biography

### Background

George is a fisherman who has lived in the town of Lakeview Valley since he was a boy. The Sheriff recounts a time when he was bitten by a snake, so George sucked the venom out of the wound.

### *Lakeview Valley*

On the first Sunday when the Constant arrives in town, George stands on the bridge and warns the Constant about snakes. He also encourages the Constant to visit his shop, where he sells equipment such as fishing rods. From the following day onwards, George stays in his shop, although he wants fish for the Lake Day celebration at the end of the week. On Tuesday, George is visited by Old Ruth, and they discuss Ruth's late husband. When Lake Day arrives, George has his own stall and offers fish pie. After Morgo crashes the celebration, George threatens to bite his dick off, but Morgo easily kills George when he has the chance. In the underworld, George is brutally tortured by fiends like the other dead townsfolk.
Meat Hook

The **Meat Hook** is a weapon featured in *Lakeview Cabin 2*. It is equipped by Frank when he arrives to attack the parents of the family, though he can lose it when attacked with enough force. The meat hook can then be equipped by any of the family members and used as a weapon. Frank also wields a meat hook in the fourth episode.
Generator Cabin

The **Generator Cabin** is a location in *Lakeview Cabin III*, and is the cabin furthest to the west of Camp Lakeview. Inside is a jerry can of fuel and the generator itself. When the Babyface killer emerges from the lake, the first place he enters is the generator cabin. If the controls are exposed, he will turn off the generator and cause the power to shut down across Camp Lakeview.
Granny (Lakeview Cabin 2)

**Granny** is a character who appears in the first and third episodes of *Lakeview Cabin 2*, as well as its epilogue.

## Biography

### Background

At some point, Granny joins a cult that worships the Lake Gods, also introducing her son Walt to the cult and its gods. Walt would later allow his mother to play the role of the farmer's mother in his anthology television series, which supposedly symbolically mirrors Walt's life in many ways. Eventually, Granny starts living in a cabin with her fellow cultists, across the lake from a family's holiday home, the husband and wife of which supposedly portrayed Red and Eleanor in Walt's *Lakeview Cabin* movies. Before the owners arrive at the holiday home, Granny breaks into it first and eats the food from the fridge. She enters the attic and stays there when the family arrives.

### *Lakeview Cabin 2*

#### Episode 1

"Granny" dwells in the attic, though she descends from it if the attic entrance is opened, otherwise she stays there until the second night of the family's stay. Emerging from the attic with a knife, Granny seeks to murder the family members for the cult's purposes. While she outright attacks and tries to stab the parents, Granny's demeanor changes when she confronts the two children, putting on a smile and hopping towards them cheerfully. When close enough, Granny grabs the child and makes her way to the lake to throw the child into the depths to drown, thereby making a sacrifice. Being generally the first enemy that the family must deal with, Granny is relatively weak when compared to the others and goes down the easiest. She seems to abhor messes of any kind, as the sight of rotting food scraps or vomit distracts her long enough for the family to deal with her.

#### Episode 3: The Studio

She portrays the farmer's mother who rests in bed and smacks the farmer away if he should get too close. Granny can die from either being gorily crushed to death by the giant chicken or by the farmer killing her with a weapon. Her death enables the farmer to obtain the barn key. However, should Granny be struck with a blow from the Blood Sword, a portal forms where she once lay.

#### Epilogue

When Red starts creating a comic book that details the events that transpired between the father (who owns the yellow house and also becomes Red's biological father) and Walt, every iteration of Granny from every timeline converges upon Red's cabin, emerging from black portals and attacking Red. Faced with endless copies of Granny, Red eventually flees and enters a new dimension.

## Trivia

* It can be assumed that Granny's bed is the one on the left that is neat and tidy, accompanied by fabric and knitting needles at the bedside with a crocheted image of the eye symbol on the wall above.
* Granny continues to worship the Lake Gods even while hiding in the attic, creating the eye symbol in blood with an offering in the center.

## References

1. ↑ 1.0 1.1 Fuck it. I'll explain it then.
Lake (Lakeview Cabin)

**The Lake** is a location and crucial element featured in *Lakeview Cabin*, as well as the *Lakeview Cabin Collection*.

## History

### Background

Within a secret room in Lakeview Mansion, there is a letter from Red Sr. claiming that he placed a curse on the lake, which possibly explains why it possesses such dark paranormal power.

### *Lakeview Cabin III*

At Camp Lakeview, it is Babyface who dwells beneath the lake and eventually emerges in an attempt to murder all the camp counselors. If, prior to the Babyface Killer's attack, one of the camp counselors goes swimming in the lake, there is a high risk of being attacked by Babyface. Additionally, if any of the counselors' corpses are dumped into the lake, they will eventually rise again as the undead and attack alongside Babyface and Red. However, Eleanor simply appears beside the lake, instead of emerging from the lake itself.

### *Lakeview Cabin VI*

Prior to the destruction of Earth, someone who is implied to be Red's descendant has the lake - as well as the land where the cabin was built - transported or replicated aboard their space station. It is highly likely that the water from the lake is the cause of the alien infection, as well as Eleanor's presence.

## Trivia

* Within the context of *Lakeview Cabin III*, the lake is analogous to the lake at Camp Blood from *Friday the 13th*, where killer Jason Voorhees dwells beneath the surface after supposedly drowning there.
Happy Dad Mask

**Happy Dad's Mask** is an item in *Lakeview Cabin V* and *Lakeview Cabin VI*. It is the mask worn by the killer known as Happy Dad, and seems to be based on the character from the video game Super Dad. It also visually resembles Red somewhat. When Happy Dad is attacked by the Smiling Killer, he loses his mask, which can be worn by one of the teenagers in the neighborhood. This mask also appears on the space station, and can be worn.
Episode 1 (Lakeview Cabin 2)

The **first episode** of *Lakeview Cabin 2* was released on October 30, 2020, and is the first instalment in the game alongside the hub level.

## Story

On their way to their holiday house, a family drives past a dead dog that lays on the side of the road, covered in flies. As the family car drives away, the flies abandon the roadkill and follow the family instead. At their holiday home, the family discovers that they are not alone, as Granny and Sockhead emerge from their hiding spots on the property to murder the parents and throw their kids into the lake as a sacrifice to their gods. On the other side of the lake where a strange Shark Man lurks beneath the surface, Scarecrow waits for the sheet to be hoisted on the flagpole before he crosses. Within the cultists' cabin, four of the witches are performing a ritual at their shrine, preparing to cross the lake so they can claim their desired vessel for their own purposes. Only by killing all these enemies can the family find peace at the altar.

## Characters

### Non-Playable Characters

**Granny****Sockhead****Scarecrow****Shark Man****Witches****Fetus****Frank****Red**
Dog Monster

The **Dog Monster** is a creature that is featured in the third episode of *Lakeview Cabin 2*. It is the result of the dog coming into contact with the radioactive bone. Shortly afterwards, the dog mutates into the dog monster and kills everyone in its path. It switches from a dog to a monster multiple times, although as a dog it can be easily killed before it has the chance to mutate.

## Trivia

* The dog monster copulates with the Chicken Monster upon encountering it, killing the latter in the process.
* After the dog copulates with the Chicken Monster, a goo-covered egg will spawn, which can be used to revive Eleanor (when combined with the robot and mannequin head from the high rise and the brain from the science lab).
* The dog monster can be turned back into a normal dog by using the gamma ray absorber gun from the science lab scene.
* The Dog monster can be temporarily distracted by using the dog bone that can be dug up in the chicken scene.
Ginger Counselor

The **Ginger Counselor** is a playable character in *Lakeview Cabin III*.

#### *Lakeview Cabin III*

Before it opens, a ginger man with a moustache is sent to Camp Lakeview with three other counselors. However, when they get there, symbols and warnings start showing up around the campsite. Eventually, the counselors find themselves attacked by Babyface and Red. After the counselors manage to kill them both, they are confronted by Eleanor on the east docks, and they find themselves having to kill her before she destroys all of them.

## Trivia

* The ginger counselor's actor appears at a *Lakeview Cabin* convention at a hotel, which must have taken place before he hanged himself.
Ivan's House

**Ivan's House** is a location that appears in *Lakeview Valley*. It is a yellow building with a front garden consisting of pink flowers that, if trodden on in front of Ivan, will cause the Constant's popularity to decrease. It is located to the right of the forest path that is initially blocked by the cow, and to the south-west of "Club Rancho".
Green House

The **Green House** is a location in *Lakeview Cabin V*. It is a household on the same street as Red's former home, although green in color. The residents of this house are a family who have teenage twins. The house consists of a living room, a kitchen, and a bedroom.

## Rooms

### Living Room

In the living room, there is a sofa and a television, the latter of which can be adjusted to change the channels.

### Kitchen

In the kitchen, there is a slingshot available. After summoning the Witch and retrieving the infant from the woman in the Underside, the Witch will appear in the kitchen where the teenagers give her the infant in exchange for her help against the Happy Dad killer.

### Bedroom

The bedroom consists of a large bed, as well as a video game console which can be used to play the game *Lacus Lamia* after it is found. There is also a closet which can be used.

## Trivia

* This house, like the others in *V*, resemble the houses in Haddonfield from *Halloween*.
Fans

**Fans** are characters who appear in the second episode of *Lakeview Cabin 2*.

## Biography

### Background

These people are fans of the *Lakeview Cabin* franchise and attend the convention at Hotel Lakeview.

### *Lakeview Cabin 2*

In the hotel, there are fans and cosplayers who follow the actors around if they notice them. However, there is a chance that one of the fans or cosplayers is secretly a killer in disguise who wants to murder the actors.

## Trivia

* The fans differ from the cosplayers in the sense that they are not wearing costumes but are still fans and will wear shirts with Red's face on them.
* To an extent, the Scarecrow is also a fan and owns a bunch of *Lakeview Cabin* merch, though he is more obsessed with Red than the movie franchise itself.