Tribes of the Kraulweyr

The Tribes of the Kraulweyr function as one extended family and call the Graykraul Mountains home. The three tribes are the *Ence*, *Huln*, and *Vash* and their small settlements are spread through the mountain range and its valleys.

## Tribes of the Kraulweyr

### Caption

"To be one with the mountain is to take what you need and endure what you must."

## General Information

### Leader

Enduring Ones* Enduring Warmth
* Enduring Will
* Enduring Wisdom

## Location Information

### Points of Interest

* The Bluffs
* Vashlands
* Windfaces

## Societal Information

### Races

* 90% Goliath
* 5% Gnome
* 5% Other

## **Description**

The natives of the Graykrauls, if known, are firstly known as experts in the hunting of *Basilisks*. They have learend to utilize the various parts of these creatures in ways many would never have thought possible. Their apothecaries and shamans are masters of brewing Depetrification Elixirs. They also create have created a method of stoneification in which animal hides are stretch between timber and turned stone-like allowing these tribes to have surprisingly sturdy and erosion resistance structures.

* Architecture: The builds are simular to native american tents and huts that utilizes woods and barks, hides, bones, reeds and clays. However, most of the structures go through the stoneification process and are later beautifully colored with deep, rich blues, greens, oranges, etc.

Beyond hunting of the basilisks, the tribes Braves help keep various ogre clans at bay, and it is a duty they pride themselves in.

## The Tribes

**Ence.** They are located near the top of some of the highest peaks, the Windfaces, of the Graykraul Moutains. They are led by the Enduring Wisdom and many of its people are learnt in the ways of *Sky Reading*.

**Huln.** The largest of the three tribes. Most of the Braves hail from large bluffs in the heart of the mountain range that they call home. They are led by the Enduring Will.

**Vash.** They call the deepest valleys and waterways of the Graykraul home, colloquially known as the Vashlands. The stewarts of the rivers that run off the mountains, this tribe is often the first that outsiders make contact with. They are lead by the Enduring Warmth.

All three tribes are of a culture of strength, talent, kindness and honor. While survival of the fittest is key amongst them, they also do their best to respect the other peoples of the world.  However, certain factors are still difficult for them to grasp, such as the relationships between peasants and nobles. If royalty lacks the intelligence or ability to lead, then clearly the most talented person should take their place.

All three tribes worship the spirits of earth, river and sky. Over the course of their life they adorn their hands-forearms and feet-calfs with symbolism of this.  They keep their cores unmarked as it is their limbs that interact with the world.

## Society

The Tribes keep a friendly relationship with the Joint Settlements of the Foxwoods.  They come down by the seasons to trade with Vulpine acquiring useful iron forged supplies, evaporated milks and cheeses from the Plainscows, and other goods they are not exposed to due to the absence of trade routes to their homelands.