recursal/Fanatic-Fandom huggingface dataset:
Volcanic Moon

## Summary

Volcanic Moons resemble the more threatening Volcanic planets from vanilla Starbound, albeit without any atmosphere.

## Codex Description

A volcanic moon flowing with lava and severe heat. Take care when exploring.

## Weather

* Cinder Showers
* Small Meteorites
* Large Meteorites

## Notable Features

   You can find Crystal Erchius Fuel, Moonstone, Cinnabar, Plutonium Ore, Lunari Crystals, Telebrium Crystals, and Crystals on volcanic moons.

Like other Frackin' Universe moons, Volcanic Moons do not spawn Erchius Ghosts, meaning you can harvest as much Erchius fuel as you want without worrying about them.

Chili plants and volcanic-themed trees can be found and harvested on the surface.

## Unique Monsters

Despite the lack of air, Volcanic Moons can spawn the same Unique Monsters as Volcanic worlds:
Uranium Ore

It's uranium. A good source of fuel.

Can be found via extraction (see list further below).

Can be found via centrifugation (see list further below).

Found in any biome on high tier planets; similar to finding thorium and neptunium

In screenshot to right of character (the green stuff in the blocks)

## Recipe

1
1

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Uranium Ore**
1
 Quantum Extractor | **Uranium Ore**
1
7

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Ultronium (Ux3)

**“***The best known fuel for starships.***”**

**Ultronium (Ut)** is a radioactive metal that is one of \*the\* best fuels discovered. However, the radiation it throws off can easily exceed 100 Sieverts, meaning that it decays fairly quickly and kills fairly quickly. Solarium decays into this material when arc smelted, but only occasionally.
Wartweed Seed

Not a fussy plant, wartweed grow easily under any condition.

## Recipe

8
Living Root
4
3

## Extraction

When used as input for extraction, this item has the following yields.

1
3
Phosphorus
 Extraction Lab MKII | **Wartweed Seed**
1
3
Phosphorus
 Quantum Extractor | **Wartweed Seed**
1
5
Phosphorus
2

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Superior Feed

**Description:** Great feed for cattle. Not for sapient ingestion. You'll get sick.

**Food Value:**40

**Effects:**(On player character) HP -5% (10 seconds), Weak Poison (30 seconds)

Feeds Farm Beasts with Herbivore, Omnivore, and Special Omnivore diets.

## Recipe

Crafted at the **Foraging Table**.

* 25x Improved Feed
* 5x Sugar

**Output:**25x Superior Feed

## Sources

* items/generic/food/cattlefeed3.consumable
* recipes/farmtable1/farming/cattlefeed3.recipe
Poe Tree

Poe trees actually produce a pure form of silicon. Handy, that.

Their crafting recipe as of the research update is 6 Genes, 3 potato seeds, 3 spliced cells, 6 yellow petals, and 3 cactus.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Poe Tree**
1
 Quantum Extractor | **Poe Tree**
1
5

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Wall Panel

A sleek metal wall panel.

## Recipe

1
20

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Vorit Seed

A strange mix of jelly and plant. Provides massive swim speed increase

## Recipe

3
Aquatic Homeostasis
6
Aquatic Celerity
12
Bio Sample
9
Fungal Ichor
3
3

## Extraction

When used as input for extraction, this item has the following yields.

1
3
Phosphorus
 Extraction Lab MKII | **Vorit Seed**
1
3
Phosphorus
 Quantum Extractor | **Vorit Seed**
1
5
Phosphorus
2

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Testing Apiary

**Description:** A large bee breeding apiary for trying out new changes to bees.

Available by admin command only. Not guaranteed to work perfectly, and subject to change causing it to need to be broken and replaced for new code to take effect.

Use **/spawnitem testingapiary**

**Colony Tags:** Hive, bees, insects

Functions like the regular Giant Apiary except for the following changes:

* Bees now operate at different times of day, based on what family they are part of. This may or may not make sense based on their names/descriptions (i.e. Moon bees are active during the day), but don't worry about that for now.
Thorium (Th)

It's thorium. A reliable, potent source of fuel.

There are no recipes for this item.

Can be found on Toxic planets orbiting radioactive stars.

Can be found on Atropus planets.

~2% Unstable Particles

~3% Plutonium Ore

~4% Thorium Ore

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Superior Slew

**Description:** Great carnivore slew. Not for sapient ingestion. You'll get sick.

**Food Value:** 40

**Effects:** (On player character) HP -5% (10 seconds), Weak Poison (30 seconds)

Feeds Farm Beasts with Carnivore and Omnivore diets.

## Recipe

Crafted at the **Foraging Table**.

* 25x Improved Slew
* 5x Sugar

**Output:**25x Superior Feed

## Sources

* FrackinUniverse/items/generic/food/slew3.consumable

* recipes/farmtable1/farming/slew3.recipe
Spliced Cell

A product of vast research and applied biochemistry, primarily used for engineering exotic species of crops or in Metaphysics.

**Spliced Cell** is uncommonly yielded from an Entropic Converter.

Its recipe can be unlocked under the Chemistry section of research. It will require 1,400 Research and 50 Contaminated Water.

It can also be unlocked through the Metaphysics section. It will require 620 Madness and 250 Research.

It can be crafted at the Bio-Chem Lab.

As of version 6.0.0 (October 2020), it's crafting recipe is 20 Genes, 20 Cell Matter, 16 Pus and 8 Bio Sample.

### Recipe:

20
Cell Matter
20
Pus
16
Bio Sample
8
1

Item ID: cell\_spliced
Toxic Waste

Sludge this toxic shouldn't go to waste!

Can be found via extraction (see list further below).

Can be found via centrifugation (see list further below).
There are no recipes for this item.

Can be found on Toxic planets by cutting down trees.

Is generated as a waste product by the Fission Reactor.

When placed in a centrifuge this yields Uranium Ore and Tritium (3H).

## Extraction

When used as input for extraction, this item has the following yields.

10
 Extraction Lab MKII | **Toxic Waste**
10
 Quantum Extractor | **Toxic Waste**
5
1

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Veilendrex

"One of the most dangerous known predatory fish families."

The **Veilendrex** is a massive piscine Creature with spine-like bone protrusions and a fanged lower jaw. It can both swim in Water and fly in the air, but cannot pass through blocks. It appears on Aether Sea planets.

## Behavior

The Veilendrex swims around from left to right, always trying to stay close to the floor. When it sees a target, it attacks with a charge, the only attack it knows. It has a base damage value of \_\_ (Shadow Damage). Every time it attacks you, you gain 5 Madness. I guess that makes sense, Imagine how disgusting the inside of its Mouth must look!

## Drops

Loot dropped from the Veilendrex pulls from the Tidewater Floor Chest treasure pool.

## Professor Luna's Lab Notes

~ This creature is categorized as a boss, as such, a large health bar will appear at the bottom of the screen when approached and within range. Given this creature is a night time hunter, and chooses deep, dark liquids as it's lair, the boss health bar, while boasting it's superior power to other creatures, ironically gives away it's highly depended upon method of stealth. Additionally, like the boss that it is, this creature ignores invisibility and can perceive even the most hidden of foes - no use hiding from this ravenous fish.

~ The Veilendrex is uncapturable by default, but you can summon a capturable one with this command /spawnmonster veilendrex 1 '{"capturable":true}

~ Whenever it uses its charge Attack, a line of pixels similar in color to its Tail appears behind it. This is purely visual, though it is a little annoying.

~ Immune to both liquid nitrogen, and poison, the biomes and oceans in which this creature can be found are considerable - able to survive in even the most brutal of environments. Additionally, the Veilendrex possesses immunity to linerifles, acid, and xanafian.

~ Before questioning the ethics in play, and the small containment unit in which this creature is held, I inevitably killed the creature upon completion of my tests. Additionally, I was quite efficient in my testing and so it's stay in such inideal quarters was a short one. ☾

.

'''Source:'''

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/fish/veilendrex
Unrefined Wood

Rough and unrefined, this wood looks freshly chopped.

## Recipe

1
10

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Titanium Panel

A smooth panel made of titanium.

## Recipe

1
50

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Transwarp Transmitter

The transwarp transmitter is a precursor object uncommonly found in precursor minibiomes, usually the underground ones. If it is activated, when interacted, it can be used to teleport into the precursor ruins mission instance, but this mission will not be saved into your mission interface until you reach a certain point of this dungeon.

If broken, it will not drop as a object, therefore one may lose his chance to enter the dungeon.
Unidentified Fossil

It's a fossil. I wonder what kind it is.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Unidentified Fossil**
1
 Quantum Extractor | **Unidentified Fossil**
1
4

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Pile of Books

A pile of dusty old books, they're full of tales of dragons and knights.

## Recipe

3
Leather
1
20

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Talon Seed

Genetically improved! Restores health.

## Recipe

3
Regenerative
5
Mercury
5
Mineral Sample
2
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Talon Seed**
1
 Quantum Extractor | **Talon Seed**
1
7

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Tech Tablet

Tech tablet

This item sometimes spawns in the Old Cavern, but not always.

Primary (Left Click): Tech Crafting

Secondary (Right Click): Tech Console

Shift+Primary (Hold Shift then Left Click): Configure Mech

## Crafting

Can be crafted at the nanofabricator with: 4x copper wire, 2x glass, 3x silicon boards, and 3x tungsten bars.
Stimulant Rig I

Injects performance-enhancing drugs directly into your body. Grants speed and dash. Passive.

## Recipe

12
Silver Bar
4
Silicon (Si)
2
1

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Status Effects and Immunities

*This article **Needs a Revision**. You can help by expanding it, fixing the page, and giving the page correct and up to date info.*

## Summary

Broadly, there are a multitude of status effects and of varying degree, depending on which planet or biome you are on. To combat this, players can use various EPP's, Armors, and Consumables to negate or lessen the effects. In addition to the EPP's, there are a dizzying array of Armors available through the Clothing Fabricator and in particular the Armory.
Tentacle Asteroids

Asteroids that are made of Ruin material. Appears to contain high-tier ores. Ruin enemies are common.

While biome generation is random, they tend to generate in the atmosphere of Tabula Rasa planets. You will likely need higher tier armor and weapons to explore.

The asteroids also generate in varying sizes. Some being rather small. You can easily get knocked off the asteroids if you are overwhelmed by enemies. It is advised to have some sort of failsafe in place if you do fall, as there is a generous drop to ground level.

Images:
Tech

Frackin' Universe provides an entire new plain of diverse techs, all with new types of abilities. Whether it'd go from becoming airborne to explode in a fiery blaze, or using drugs to stimulate your character's speed, many new techs are available for you to choose from! In order to apply these techs, find Vinalisj and finish the Introduction quest line. Elliot's 3 quests at the Outpost tech station will grant you additional techs. You can talk to Elliot to change your FU techs or use your tech tablet. You can craft them at a tech tablet or at the Outpost.

## Leg Techs

 Power Jump
 Quad Jump
 Quint Jump
 Rocket Boots
Tacky Wallpaper

Cheap, tacky wallpaper.

## Recipe

1
10

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Unrefined Gabbro

Rough, unrefined gabbro.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Unrefined Gabbro**
50
 Quantum Extractor | **Unrefined Gabbro**
50
4

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USCM Bunker

The USCM Bunker is a restored vanilla surface dungeon. It was cut in Cheerful Giraffe due to the game's lore restructuring, but has been resurrected for FU use.

The FU incarnation of this bunker is not much different than its beta incarnation: it is still occupied by human USCM soldiers, Cleaning Bots, Repair Bots, and Serpent Droids. The only real difference is that the FU Version of the USCM occupants use Frackin weapons (usually gauss rifles, laser rifles, XT-3 Laser cannons, etc.)

It does not feature tile protection.
Stimulant

Creates powerful effects on the body.

## Recipe

15
Coffee Beans
4
1

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Unrefined Mudstone

Rough, unrefined mudstone.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Unrefined Mudstone**
50
 Quantum Extractor | **Unrefined Mudstone**
50
3

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Stimulant Rig IV

An implant that genetically alters your speed and reaction time. Passive.

## Recipe

8
Densinium Bar
4
Tritanium Bar
4
1

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TC-1 Survival Tent

Made on the Foraging Table. Makes you immune to weather and environmental effects (Heat, Cold, Poison, etc) but does not provide immunity to weather effects that leave an effect on the surroundings (Dark Plasma explosions, Lightning Strike marks leaving a ball of electrical damage for a short time, etc).
Warp Miner Armor

## Description:

The **Warp Hunter Armor** is an obtainable tier 6 armor.

Unlocked by: Spacefarer mk2 Set

## Stats:

 Armor
 Health
 Energy
 Special Effects
extremepressureimmunity
extremepressureimmunity
 Set Bonus
Mining Laser: Damage x3.4
Immune: Burning, Proto-Poison, Pressure, Oxygen, Gas, Ice Slip, Grav-Rain

## Recipe:

 Cryonic Extract | 4
 Refined Ferozium | 2
 Refined Violium | 2
Wild Vines

A segment of some wild vines.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Wild Vines**
1
 Quantum Extractor | **Wild Vines**
1
7

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Toxic Fly

"Enjoys stealing lunches from innocent children."

   The Toxic Fly is a small green fly with glowing iridescent blue eyes. This small creature poses little threat alone, but often flies in swarms. These flies buzz around in search of garbage and rotting materials to slurp up. With safety and time, these flies can grow to massive proportions. It is most commonly believed that this happens due to the toxic, and often radioactive materials that litter it's home.

However, at this stage in it's development, the Toxic Fly is fragile and easy to destroy. During battle, either a single fly will speed towards you at a time, or the flies all together will hit you and fly upwards after their assault.

.**Toxic Fly** is a unique monster that spawns alongside a large toxic fly, which is found on irridated planets.

## Luna's Lab Notes

~ Rather small, this creature can prove difficult to hit with ranged weapons.

~ This creature has a unique flight patter in which it will swoop slightly down toward a player, enough to strike the head, then fling themselves up at a rapid speed. Perhaps this is a tactic of retreating, regardless, it is an attack pattern that is uncommon.

~ The Toxic Fly seems capable of aggroing to targets through walls and solid barriers it shouldn't be able to see through.

~ Surprisingly, you can capture the little thing. They only do 4-5 damage, so it works better as a decorative pet for your garden, or something like that.

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/0e8b6bbbcbd7472103915082b79c3ea10caa8eac/monsters/flyers/futoxicfly
Victorleaf

Provides a massive run boost.

## Recipe

1
Musculature
24
Mammalian
9
Skeletal Structure
12
Silverleaf Seed
3
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Victorleaf**
1
 Quantum Extractor | **Victorleaf**
1
5

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Temple Bricks

Small, relatively old bricks with some Avian hieroglyphs carved in.

## Recipe

20
10

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Unstable Particles

Unshielded particles for weapons. Don't trip!

Can be found via extraction (see list further below).

Can be purchased from the "..." shop at the science outpost for 5000 pixels.

They can be unlocked via the Chemistry section of research. They will require 1,500 research, 10 Neptunium rods, and 20 helium-3 to learn.

## Recipe

2
Magnesium Powder
1
Helium-3
2
Deuterium (2H)
2
1
Swamp Dirt

Icky, slimy dirt.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
1
Algae
 Extraction Lab MKII | **Swamp Dirt**
50
1
Algae
 Quantum Extractor | **Swamp Dirt**
50
2
Algae
3

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Umbral dirt

This dirt absorbs all light.

There are no recipes for this item.

Obtainable from Tidewater Planets

## Extraction

When used as input for extraction, this item has the following yields.

30
 Extraction Lab MKII | **Umbral dirt**
30
 Quantum Extractor | **Umbral dirt**
30
2

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Sun Queen

## Summary

 Description
 Obtainable by
 Spawns in
 Produce
Volatile Powder

Sun bees are one of the more advanced breeds. They produce valuable Solar Honeycomb, used in crafting of Solar Frames. Acquiring these frames allows diurnal bees to produce during the night.

## Breeding list

Sun = Moon + Solarium

Sun + Metal = Mythical

Sun + Mythical = Godly
Tiny Bee

"Don't touch the pointy end."

The Tiny Bee is one of many types of flying insectoids, that make up this category of creature, this one being the most common. This variety is noted by it's yellow and black striped body that shares similarities with a wasp, and it's incredibly tiny size. This creature is the same as the "Bee" creature, but approximately 1/10th the size. (Too smol)

When it charges, the bee swoops at a target relatively quickly, striking for overall minimal damage, but leaving the target with a unique debuff called "bee sting". This debuff does low damage over time similar to poison. Additionally, this debuff has the effect of attracting any bees within a large radius that are not already attacking the victim - causing them to fly over and begin doing so.

The '''Bee '''is a unique monster that can be found on \_\_\_\_\_\_\_\_ planets, and they are indeed catchable.

## Luna's Lab Notes

~ .This type of Bee seems to be attracted to flowers or petal blocks. When around, their landing and "gathering" idle animation takes place more often. May be coincidence, but could be useful in environments where they swarm. Additionally, these creatures, while not attacking something, do not fly too far from the ground, typically hovering only a few feet from the surface. This minimizes the threat of a sudden attack from the sky or unexpected angle.

~ Possessing only 1hp may make these creatures seem trivial to deal with, but their increased spawnrate, quick movements, and damage overtime can become troublesome in swarms. Quite befitting of bees really. Interestingly enough, these creatures group together when attacking. Rather than taking different angles of attack, it seems that any attacking Bees will first gather together into a swarm and all dive at once (dealing massive damage depending on the size of the swarm).

~ Interestingly enough, this creature is called the "Giant Bee" however it is quite the opposite. This is the smallest bee of them all. Seriously, it's only a few pixles big. It's silly hard to see these things..
Tungsten Bar

Ore for tungsten bars is primarily found on planets orbiting gentle stars.

Can be found via extraction (see list further below).

## Recipe

2
1

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Strange Maps

Strange maps can be found across the galaxy in various dungeons or chests, each pointing to a side mission. Once placed on a wall if a new mission is present, the map will gain a quest marker. Simply interact with the map to obtain the side quest. A bit of warning however they are **non-reusable**, mining the map results in soggy paper so once placed don't move it unless you intend to destroy it.
Telebrium Armor

Upgrades into nothing.
Unlocked by: Automatic
Unlocks: Nothing

Telebrium Armor

Equipment Stats

Rarity
Common

Tier
2

Damage
+100%

Armor
+18.7

Health
+14

Energy
+32

Set Effects
+15% Damage (Shotguns, Assault Rifles)

Crafting Information

Unlocked By
Automatic

Unlocks
Nothing

Ingredients
Telebrium Bar, Bug Shell

## Stats:

 Item Effects
 Set Effects

## Recipe:

Crafted At: Armorworks

 Bug Shell | 2
Vinalisj

Vinalisj (pronounced Vee-nah-leezh) is a white plug-ins creature that spawns on lush planets. As the player should usually spawn on these planets, he should be one of the first NPCs a player interacts with and easily accessible. Interacting with him will give the player the starter quests, an Iron Pickaxe, and 50 pixels.
Super Dense

## Summary

A mix-up of tier 5 biomes, capable of achieving a gravity akin to that of a gas giant, super dense worlds are more than a falling hazard. With the requirement of special gear to properly maneuver about on these planets, to live on one is going to be one hell of a challenge.

## Codex Description

Super-dense worlds have enormous gravitational force. Extreme danger from falling.

This unusually super-dense planet has gravity far above normal. Be very careful. Falling means certain death.

A Super Dense world with a much higher gravitational force than other planets of the same size. Very dangerous. Tread carefully.

## Notable Features

This planet has a high likelyhood to contain Densinium, Lunari, Zerchesium and other upper tier materials.

## Dangers

The dangers of a Super Dense are primarily based off the biomes within (In the image, you have the dangers of Sulphuric and Atropus). However, the common factor is the gravity. The fall distance, while remaining similar to ordinary planets, deals many times more damage than that of more ordinary gravity.
Tar

Thick, rancid tar. Just looking at it feels sticky.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Tar**
50
 Quantum Extractor | **Tar**
50
4

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Unrefined Conglomerate

Rough, unrefined conglomerate.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Unrefined Conglomerate**
50
 Quantum Extractor | **Unrefined Conglomerate**
50
3

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Spider Silk

Webs packed tight into a solid block.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Spider Silk**
50
 Quantum Extractor | **Spider Silk**
50
11

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Stealth

Shhhh. Be vewy vewy quiet.

## Recipe

44
Fungal Ichor
8
1

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Speed Block

A block that enhances the speed of the person moving over it.

## Recipe

1
Liquid Protocite
2
Silicon (Si)
1
Graphene
2
5

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Trianglium Ore

Trianglium Ore. Beautiful smooth shiny triangles.

Can be found on a number of planets in the mid tier range and it's relatively common once you hit that point.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Trianglium Ore**
1
 Quantum Extractor | **Trianglium Ore**
1
8

## Arc Smelter Yield

* 65% Trianglium Pyramid
* 10% Silicon
* 10% Mercury

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Tritium (3H)

A rod of tritium. Extracts to Helium-3.

Can be found via centrifugation (see list further below).

Created as a byproduct of reactions in a Fission Reactor.

Can be used as a ship fuel.

## Extraction

When used as input for extraction, this item has the following yields.

2
2
Toxic Waste
 Extraction Lab MKII | **Tritium (3H)**
2
3
Toxic Waste
 Quantum Extractor | **Tritium (3H)**
2
4
Toxic Waste
3

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Upgrade Table

The Upgrade table can be crafted at the Machining Table. It is used to upgrade weapons up to level 6. Further upgrades must be done at the Cosmic Crucible (up to level 8).

Using the Table costs Upgrade Modules in the same number as the level of the item being upgraded.

## Recipe

Crafted at the Machining Table

* 1 Personal Computer
* 5 Tungsten Bar
* 3 Telebrium Bar
* 2 Advanced Circuit
* 1 Upgrade Module
Tungsten Chain

Tungsten chains, and not the fun kind.

## Recipe

1
 Crafted at Industrial Workbench | Tungsten Bar
1
20

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Teleporter Core

A rare, hi-tech key component of a personal Teleporter.

## Recipe

3
Battery
2
Graphene
5
Quantum Processor
1
 Crafted at 2-Stop-Teleshop | Diamond
15
1

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Vextongue Seed

**Description:** Vextongue is a great natural healing alternative.

Can be found in the wild in the underground of Bloodstone, Irradiated, orProto-World planets, on the surface of Atropus Sea,Bloodstone, Chromatic, Irradiated, or Proto-World planets, or in Alien Forest minibiomes.

Vextongue Plants have a 50% of dropping more Vextongue seed when harvested, along with their harvest of Vextongue Stamen.

## Recipe

3
Regenerative
5
Agility
4
Research
315
3

## Extraction

When used as input for extraction, this item has the following yields.

 Extraction Lab MKII | **Vextongue Seed** | Research x2
 Quantum Extractor | **Vextongue Seed** | Research x4
Wet Dirt

Not quite mud, not quite dirt...it's wet dirt.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Wet Dirt**
50
 Quantum Extractor | **Wet Dirt**
50
4

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Unrefined Gritstone

Rough, unrefined gritstone.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Unrefined Gritstone**
50
 Quantum Extractor | **Unrefined Gritstone**
50
4

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Watcher

These sweet little darlings will hopefully solve your power woes. They will make any stations within 20 tiles load no matter where you currently are on the world. This means you can place power generators far away now and they will still function rather than stop the second you leave their general region. Note that too many watchers has the potential to cause lag, so place them sparingly and with maximum radius coverage. Also, they must be \*manually activated\* whenever you log in, or leave and return to a planet, and will not work while you are off world. So you need to turn them on...but the potential is enormous. Enjoy

ID: fu\_watcher

## Recipe

Craft at the Power station

* 1x Carbon plate
* 1x Core fragment
* 1x Iron bar

## Source

https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/objects/fu\_watcher/fu\_watcher.lua

https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/recipes/powerstation/tool/fu\_watcher.recipe
Pyre Vulcan

The Pyre Vulcan is an incredibly destructive Grenade Launcher. Simply wielding the weapon will slow your character down by 50%. The primary fire is a rapid, explosive projectile with no drop that spawns approximately 0.5 units of Liquid Iron afterwards.

The secondary fire generates a huge molten orb that detonates with incredible force, damaging almost every block on the screen. Common terrain, such as Dirt or Sand, will be broken immediately in a wide swath; stronger terrain will be damaged, but likely regenerate before a second shot can be fired. This molten orb also spawns 15-20 units of Liquid Iron.

Both the primary and secondary fire explosions are capable of changing the composition of blocks into Molten Steel Stone. This typically occurs with background blocks.

While this is a late-game weapon unlock, the Pyre Vulcan becomes an effectively unlimited source of free Liquid Iron.

Unlocked by: Dense Alloy

## Recipe:

### Armory (**Pyre Vulcan** x1)

* 5 Pyreite Bar
* 3 Scorched Core
* 2 Densinium Bar
* 1 Molten Core
Tentacle Cluster

A mass of wriggling tentacles.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

20
 Extraction Lab MKII | **Tentacle Cluster**
20
 Quantum Extractor | **Tentacle Cluster**
20
4

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Volpin

"It has a sticky texture that allows it to climb surfaces with ease."

The volpin is found on red desert and scorched planets. it shares the same description with the vanilla pulpin. Seeing that the name of the monster includes the word volcano, it is probably found in volcanic planets too.

Instead of shooting from the top like a pulpin, volpins do it from their left and right sides. The fire does about 25 damage while physical contact does 60 damage.

When a volpin falls while climbing, it hesitates for a second before moving again. Its pretty funny to watch.
Wall Jump II

A wall jump improvement. Double Jump!

## Recipe

4
Zerchesium Bar
4
Silicon (Si)
12
1

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Spikesnake

"A snake-like construct composed of spiked distortion spheres"

Distortionsnakes are unique monsters, found generally in the underground caves of highly advanced mechanical environments. It is unclear what first created these creatures, however each variety has striking similarities. Every variety of Distortionsnake is composed of 5+ distortion spheres, that seem capable of altering depending on environmental factors, and purpose. Each Distortionsnake is lead by a "head" sphere, in which each "body" sphere is programmed to follow. Destruction of the head, or severe enough damage to the several body spheres leads to the complete shutdown, and self-destruction of the entire Distortionsnake. At this point, there is a total of five known Distortionsnakes, each composed of varying materials, and with vastly different capabilities.

All varieties of Distortionsnakes attack in a rather straightforward pattern of charging the nearest living organism and slamming their dangerous distortion spheres into them. Within each type of Distortionsnake however, lies vastly different capabilities. The Spheresnake possesses 8-10 body segments, each of which is capable of dealing moderate contact damage. What makes this variety most dangerous is it's odd ability to cling to a creature, and deal heavier continuous damage than other Distortionsnakes. Proving to be difficult to escape from once struck, or engaged in melee, damage can quickly accumulate as each segment is capable of dealing contact damage. Additionally, as with all Distortionsnakes, upon spotting a target, the Spheresnake gains the ability to burrow through blocks.

Distortionsnakes are found in CyberSphere planets underground.

## Luna's Lab Notes

~ The Spikesnake, as with all Distortionsnakes, is uncapturable due to the monsters coding. Interesting creature though, as segmented monster types are 100% fan-made!

~ This variety of Distortionsnake only has 4 frames in it's spritesheet and a significantly smaller base image than other verities. That said, it doesn't look half bad in game.

 **Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/segmented/distortionsnakes/spheresnake
Tabula Rasa

## Summary

At first glance they are similar to vanilla Lush worlds, except that there is no animal life wandering around, meaning no monsters to bug you. There are also no dungeons or sub-biomes located on the surface, making the planet consistent all the way around. They are also considerably flatter than most worlds with very little deviation in elevation. In addition, they consistently bear either apple, peach, cherry, or pear trees.

These conditions makes such worlds ideal for development, either colonies or bases or farms or labs. They are a marriage between barren and lush worlds. Tabula Rasas can be found in Blue Star systems.

Be aware however that despite the lack of life on the surface, sub-biomes and the monsters that inhabit them do exist beneath the surface.

It is hinted that long ago some sort of catastrophe occurred here to make this planet so bereft of all surface animal or civilized life, however it is never clear what that is. One thing is for sure however: whatever that cause(s) might have been, the danger to you and any colonists you choose to bring here has long since passed.

## Codex description

Some hideous catastrophe has resulted in this planet becoming a Tabula Rasa. A long ago nuclear armageddon/deadly supervirus/Floran hunt/meteoric impact? Who knows?

## Notable Features

You can find copper, silver, gold, iron, fossils, Uranium, and Zerchesium here. Peach, Apple, or Cherry trees grow here. Plants found here: Varvan berries, tomato, carrot, potato, mushrooms, cotton, hops. Lots of flowers.
Wastestone Block

Tough wastestone.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Wastestone Block**
50
 Quantum Extractor | **Wastestone Block**
50
4

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The Cat's Network Guide

## Getting Started

You will find Customizable Automatic Transmit Network devices primarily at the Machining Table. The parts are connected by wiring, like Startech, but Cat Net is decentralized. If there is a power input mentioned on the label, you can toggle it with a switch. Most important: If cat left labeling on it, read the label!

The I(tem) T(ransferrence) D(evice) sets CAT apart from Startech, which only moves items when inserted. CAT Net ITDs handle item movement while turned on, across storage and other connected devices. Set your filters before wiring in and outputs. Choose your In- and Outputs carefully.

The Storage Bridge resembles a Startech Storage Bus. Looks for the container nearest to itself, measured between bottom-left corners. They only relay info about their container. Just plug them into any CAT Network devices.

Pump and quarry work out of the box and automatically collect. A Quarry extends up to 20 blocks to the right, then mines in that area downwards (amount based on tier, current depth limit is about 200 tiles). Pumps automatically go down until they find a fluid, up to the same distance. When full, they just offload near the device.

Quarries will pick up any items in their way, including chests. Secondary makes it mine background tiles. The second mode for the pump switches it to compress liquids and pump them to any connected spouts.

The Terminal lets you retrieve items. Grabber (Foraging Table) picks things up. The spout ejects any liquids and accepts them from pumps.

## Filtering

The current ITD interface has 2 functions, the slot filter and the item filter. The input slot filter, let you pick which slots to take from. Output slot filtering is included.

To filter items you need one to base the filter on. On default, only that item is transmitted Inv. Logic takes the condition out, inverts it, and makes it a logical AND. In other words, it excludes that item from transmit. There's also filtering for Exact Match, Type Match (Item Category), and Category Match (Groups of Categories).

### Item Categories:

#### Generic

* junk, anything that doesn't fit a category.
* Treasure: Anything shiny or rare.
* Materials: block, liquid, platform, breakables!
* Rail stuff: rail, railplatform, railpoint
* consumable: the food category.
* books: blueprint, codex
* Reagents: materials, ingredients, fuel
* building: storage, crafting, electronics, furniture, doors.
* Farm beast and tree stuff
* Weapons
* Armor

#### Tools

* tools,
* instruments and
* throwables

#### Augments

* epp augment,
* fishing lure,
* fishing reel,
* pet collar,
* clothing dye

Credits:

Kherae

TP for Steambound Reloaded

Cratesmith for VesselBound's container link code

## Notes

Again, this is a direct copy from the in-game codex, with wiki formatting applied to replace the in-game types of formatting, and credit links applied. This may be somewhat out-of-date, but is still useful.
Unrefined Arkose

Rough, unrefined arkose.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Unrefined Arkose**
50
 Quantum Extractor | **Unrefined Arkose**
50
3

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Superior Fertilizer

Grow plants like a champion horticulturalist with this superior fertilizer.

## Recipe

3
Nitrogen (N)
10
Magnesium Sulfate
6
Methyl Iodide
4
20

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Trough

The trough is a decorative object in vanilla Starbound: see its page on Starbounder. In FU, it is a 16 slot refrigerated storage that Farm Beasts can eat out of.

Large Trough is a 32 slot refrigerated storage made at foraging table for 10 timber

iron trough is a 48 slot refrigerated storage made at foraging table for 5 iron bars

## Recipe

Crafted at the **Foraging Table****.**

* 5x Timber

## Sources

* recipes/farmtable1/farming/trough.recipe
Structures

Structures. They could be dungeons, or villages, or a random well. Structures can spawn anywhere, but some can only spawn in certain places.

Wells, bridges, those random stone platforms, and more can only spawn on the surface.

Some things, like the giant arches in the sandy areas, can only spawn underground.

Other things can spawn both above and under the ground! This includes villages, laboratories (Except for the Mobile Lab) and more!
Steel Girder

A girder made of steel.

## Recipe

5
20

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