recursal/Fanatic-Fandom huggingface dataset:
Sky High - Fanfiction Wiki:The Guardians Of Maxville

**The Guardians Of Maxville** is in charge of maintaining the wiki, where any member of the team receives the permission of the content moderator. Users who want to be members of the team, it is a matter of writing on the leader's wall or contacting from his Tumblr account that is indicated in the profile itself.

Each member has her job, which will be categorized by each job. It should be noted that his work has no date or time limit. Each edition is born from the passion for the wiki and the series itself. The following member users will be introduced below:

## Team

### **Royal.Gwendoline Grayson:** ***Leader***

**Helper • ConVol • Advisor • Bureaucrat • Administrator**

Current bureaucrat and administrator of the Sky High FanFiction Wiki community. Likewise, as leader of the Savor team.

### **Royal.Gwendoline Grayson**: ***Maintenance Wiki***

**Administrator • Guardians Of Maxville**

Administrator of the Sky High FanFiction Wiki community. Translator and content proofreader, among other functions.

### **Royal.Gwendoline Grayson:** ***Characters***

**Content Mod • Guardians Of Maxville**

Editor and page translator

### **Royal.Gwendoline Grayson:** ***Fanfictions***

**Content Mod • Guardians Of Maxville**

Artist, Translator, Collector

### **Royal.Gwendoline Grayson:** ***Galleries***

**Mod Content • Guardians Of Maxville**

Editor, Galleries, Writer

## Questions and answers

#### **How can I be a member of the team?**

It's a matter of you writing to him on the leader's wall or by contacting him on his Tumblr account: *sky-high-my-beloved.*

#### **Which are the requirements?**

Too easy. If you know some editing and want to grow this wiki, you will already be meeting the basic requirement.

#### **What can't Savor members do?**

They cannot use their powers for anything other than the category assigned to them. If said member is a Transcript member, they cannot engage in Galleries. In emergent cases, it is that the other member has given him permission for such action.

#### **Would this be like an administrative group?**

Administrators have something more in-depth regarding wiki maintenance. They have the power to make edits of all kinds, as long as, you are not abusing the members of the Guardians Of Maxville.

#### **What will they do in cases of vandalism?**

They have the power to protect the articles and from there, report to the local administrators, who will be in charge of blocking the offending user.
Rosy Red Minnows

The **Rosy Red Minnows** are a group of fish of the same species and recurring characters of the Urban Rescue Ranch.

## Biography

The Rosy Red Minnows were first taken in to feed Gustavo Fring, then Uncle Ben purchased 400 more to put in the pond to feed Bubble Bass, and other species in the pond. These animals have only been used as feed in TURR history. Uncle Ben will continue to use these creatures to provide nutrients to his water dwelling fellas. The 400 were bought from North Waco Tropical Fish (shout out by Uncle Ben), then he later bought 300 more from Petco. However, all of the Rosy Red Minnows died, due the pond being drained again.
Sky High school

Sky High School is a private school (vocational?) It is unknown who established it and the date of foundation, it is a school that educates superhuman teenagers from Maxville on how to be a hero or support hero (sidekick).

## **Depiction in the movie**

It is located in Maxville although it is constantly on the move as a precaution against those who may have dire plans for the school. It is not known if it has the provisional approval of the Maville Board of Education or if it is funded by the government in any way. Sky High follows the idea that superhumans should be separated by hero rank or hero support (sidekick). Students with superpowers are taught how to use them. Classes offered are, Hero Training, Hero Support, Physical Education, Mad Science, and many more that were not mentioned. Sky High has the latest in antigravitational propulsion technology to stay aloft and support the weight of everyone present. Students are taken to school in special flying buses. The location of the school is provided to only a few highly qualified individuals, such as Ron Wilson and the other drivers on the 11 buses. The use of power-ups outside the school gym is not allowed.

## School places

### **Gym**

**The school gym** is a large room with technology used to demonstrate the powers of students, it is used for school activities, such as Power Placement, Save the Citizen, school dance and other events. At Save the Citizen he surrounded the stands with strong clear plastic barriers to protect classmates from being hurt in class.

## **Canonical facts**

* In the movie, the first day of school for Sky High begins on August 14, 2004.

## **Depiction in the fanfics**

The school would appear prominently in the main theme of the series if it had one.
Episode 16: September 16

### Recap

* Seeking help from Agne's sister, Skabatha (SKA-bah-thah) Nightshade, they entered Selfa Tirion (Falkirk).
* Spoke to Nib; got some directions and some of them got gifts:
	+ Vander: Boots of elvenkind
	+ Belantriss: Gold tinsel & satchel of holding
	+ Osborne: Wand of secrets
	+ Bev: Bracers of archery
		- “Bring this wisp of a thief to me alive and unharmed, and I’ll ensure that no sword can ever break your skin.”
		- Granny Nightshade gives the character a stone ring, which disappears when the character touches it. The instant the ring disappears, the character is petrified (no saving throw allowed).
	+ Vander, 7:
		- “How dare this ragamuffin defy me? Bring him to me alive and unharmed, and I’ll grant you a loyal servant.”
		- Granny Nightshade gives the character a friendly frog companion that has an Intelligence of 10 and the ability to speak and understand Common.
* Met Campestris
	+ They seemed to understand that the fairy rings can take them back to the Prime Material plane.
	+ Some of them were blessed?
* They see Loomlurch in the distance
* Everyone leveled up to L4
* Older:
	+ They all gave up something to the dryads for good faith:
		- Vander: Playbook
		- Belantriss: Every first
		- Osborne: Harmonica
	+ Jake got a creepy cameo of twin children — we'll make it cursed or something
		- Put on; con save DC 12; if lose, 1 pt of exhaustion and you look ghostly and start talking like a ghostly little child

#### Overview

* On their walk north, they ran into a fomorian and some quaggoths fighting ; fought and saved the treant.
* Bitterbeard, taking them to Little Oak, his friend, carrying them. He's a spruce.
* He makes them little hammocks to sleep in, so they get a long rest. It'll take them about a day to get there.
Emoticons

* + (angry)
	+ >:O
	+ >:-O
	+ (argh)
	+ (ba)
	+ (mrt)
	+ (batman)
	+ (blush)
	+ :]
	+ :-]
	+ (books)
	+ (confused)
	+ :S
	+ :-S
	+ (content)
	+ (cool)
	+ B)
	+ B-)
	+ (crying)
	+ ;-(
	+ ;(
	+ :\'(
	+ (fingers crossed)
	+ (yn)
	+ (frustrated)
	+ >:-/
	+ >:/
	+ (ghost)
	+ (swayze)
	+ (happy)
	+ :-)
	+ :)
	+ (heart)
	+ (h)
	+ <3
	+ (hmm)
	+ (indifferent)
	+ :/
	+ :-/
	+ (laughing)
	+ :D
	+ :-D
	+ (mario)
	+ (moon)
	+ (ninja)
	+ (nintendo)
	+ (no)
	+ (n)
	+ (owl2)
	+ (pacmen)
	+ (pacman)
	+ (redghost)
	+ (peace)
	+ (pirate)
	+ (arr)
	+ (sad)
	+ :(
	+ :-(
	+ (silly)
	+ :P
	+ :-P
	+ (stop)
	+ (unamused)
	+ (heidy)
	+ (squirrel)
	+ (wink)
	+ ;)
	+ ;-)
	+ (yes)
	+ (y)
Cover page

This blog is dedicated to allowing the community to participate in the design of the Wiki cover and to report recent news from the Wiki. The comments that are published in this blog, whether to propose a dialogue as a featured, featured image, etc, will be deleted after a couple of days to maintain order. Anyway, don't be afraid to leave your opinion: D.

## How can I participate?

To enter and make your mark on the cover, vote in the sections below to decide which new Featured Dialogue and Featured Image will be displayed on the cover! If no option catches your attention, you can leave your proposals in the comments for the next vote, but before commenting, don't forget to follow these tips:

### Propose an image

* To propose an image, please, just insert the link (eg ": File: Warren.jpg", without quotation marks and, necessarily, with a colon at the beginning), in order to prevent the image from being displayed in full size.
* The image should not be re-uploaded to the Wiki only to be used in the comment.
* Please, make sure that the name of the image has something to do with what is shown, **avoiding** names like "asfasd.png". It should be a **short** and **descriptive** name .
* They can only be screenshots of episodes and **not** fan arts, OC's or images of characters without a background.
* The image must have an acceptable resolution (eg 1280x720). The minimum resolution will be 640x360.

### Propose a dialogue

* Have good spelling and grammar.
* It must be a dialogue from an episode that has already been dubbed into Spanish, as the subtitled versions are not perfect.
* It must be a verbatim quote from the dialogue, that is, transcribe it exactly as it was said in the series. You can use the Transcripts page .
* It can only be one character at a time.
* Remember to include the name of the character who said it, the name or episode number, and their season.

## Featured Dialogue

### Current Featured Dialog

«So in the end, my girlfriend became my arch-enemy, my arch-enemy became my best friend, and my best friend became my girlfriend. But, hey – that's high school»

***~ William "Will" Theodore Stronghold, Sky High***

## Wiki news

In this section, we will dedicate ourselves to reporting on the most important news on the Wiki. Requests for "Profile Ads", "Blog Ads", etc. will not be accepted.

### Wiki redesign and future

Read here for information regarding wiki news.

*Last update: January 30, 2021.*
Sky High FanFiction Wiki

### **Welcome heroes!**

***Sky High FanFiction Wiki*** is dedicated to all the fanfictions of this franchise, is a wiki part of the **FANDOM** website, built by fans of ***Sky High (2005)*** as an encyclopedia mainly focused on the movie, fanfics, compiles the official and fanon information about it. Formed in 2021.

## Careful!

The wiki contains detailed information on the narrative of the franchise, including ***spoilers.*** Readers are encouraged to look at the source material before browsing the site.

## Featured Dialogue

«So in the end, my girlfriend became my arch-enemy, my arch-enemy became my best friend, and my best friend became my girlfriend. But, hey – that's high school»

***~ William "Will" Theodore Stronghold, Sky High***

## **Important articles**

* List of characters
* Family and relatives
* Background Characters
* Citizens
* Sidekicks
* Heroes
* Superheroes
* Villains
* Supervillains
* Superpowers
* Transcript
* Songs
* Super-Friendship lessons
* Character appearances
* Credit
* Allusions

* Merchandise
* Comic books
* Software and video games
* Home media
* Books
 Places
 * Maxville
* Sky High School
* The Paper Lantern
* Food and beverage
* Social events
* Afflictions and illnesses
* Transportation
* Chat
* Forums

## The Maxville Guardians

**The Maxville Guardians** Team helps keep the Sky High FanFiction Wiki community active and up-to-date but we're short on people. Find out more about them here and consider joining please.

## Current image highlighted by the community.

###### Wikia's beginner's guide • How this wiki works • Index

We're a collaborative community website about **Sky High FanFiction** that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!.

## **Affiliate Communities**

https://disney.fandom.com/wiki/Sky\_High

https://skyhigh.fandom.com/wiki/Disney%27s\_Sky\_High\_Wiki
Zachary Braun

DFG

https://disney.fandom.com/wiki/Zach

https://skyhigh.fandom.com/wiki/Zach

* Thinks Warren's mom is sexy

**Zachary Braun** is the central main character of *Sky High,* as well as the narrator of the film's opening and ending. He is a male superhuman. He is also the son of famous superhero couple, the Steve Stronghold / The Commander and Josie DeMarco-Stronghold / Jetstream, at the beginning of the film, he does not have powers until the middle, he goes to study at Sky High to know how to be a hero and know how to control his powers. He lives in the city of Maxville. what stands out the most about him is his loyalty.

It is not clear whether its glow is electrical or chemical.

 **Occupation** | High School Student
 **Relatives** | Unknown name (father)
 **Portrayed by** | Nicholas Braun

## **Depiction in the fanfics**

* Thinks Warren's mom is sexy
* It is not clear whether its glow is electrical or chemical.
Troon

###### Location

On North Hydra's Road, in a market ward of crowded avenues and noisy inns. The street outside is shaded by a canopy of colorful fabric.

###### Description

The inn is a two-storey building of half-timbered walls, with unusually high ceilings. Accomodations consist of several small rooms with wooden cots. The inn is unusually noisy, with two groups of adventurers exchanging loud boasts.

###### Menu

* Salted Lamprey and Mushrooms, Tankard of Perry (9 cp)
* Pottage, Mug of Ale (5 cp)
* Stewed Leek, Mug of Stout (4 cp)
* Boiled Eggs and Bitter Cheese, Tankard of Cider (9 cp)
* Pottage, Mug of Cider (2 cp)
* Smoked Grouse and Whey Cheese, Tankard of Bitter (11 cp)

###### Patrons

* Dwoinarv: Male Dwarf Mercenary, Evil. Dwoinarv is short and stout, with thick gray hair and brown eyes. He wears leather armor and wields a short sword. Dwoinarv seeks to save his family from financial ruin.
* Voadua: Female Elf Servant, Good. Voadua is exceptionally beautiful, with golden hair and blue eyes. She wears simple clothing and a wooden holy symbol. Voadua seeks revenge against the sister who betrayed her.
* Maci: Male Elf Soldier, Evil. Maci has black hair and gray eyes. He wears scale mail and wields a flail and shield. Maci has a traumatic fear of death.
* Bara: Female Elf Scholar, Neutral. Bara has a round face, with thick copper hair and bright gray eyes. She wears expensive clothing and a sling of vials and potions. Bara was raised by cultists of the Harlot of Savagery.
* Adond: Female Halfling Artist, Neutral. Adond has messy black hair and amber eyes. She wears well-made clothing and an ermine fur cape. Adond seeks revenge against the sister who betrayed her.
* Largo: Male Halfling Servant, Neutral. Largo has red hair and light amber eyes. He wears modest garments and a pewter amulet. Largo is dying and desperately seeks the secret of immortality.

###### Rumors

* Agents of Chano have stolen an ancient artifact from the Forsaken Sepulcher of Nightmares.
* A horde of demons has been summoned into the Pit of Black Horror.
* A spectral dragon has been seen in the Shadow Vale.
* A dwarven caravan is expected to arrive, carrying exotic weapons from the distant lands of Arkeh.
* The wizard Iatos's snake is actually a polymorphed wizard.
The Labyrinth of Eveningfall

Map

### First View

After another [time] of traveling along the road, you crest a hill and get a better look at the large forest, however, your attention is drawn closer to you: between you and the where the trees begin in earnest is a high-walled garden. Gray stone forms an unbroken face before you and overgrown plant life sprouts from within. The enclosed area is rectangular, and you can only guess that the north end is built at the edge of the forest. As you search for your path, you notice that it continues straight toward the wall until it meets steps that lead down a tunnel and unground.

### At the Fountain

A large fountain is before you; the base is circular and made of stone with irregular shapes on the surface while the water spout is adorned with carved flowers hidden below a vine that grown up around it; small berries hang off the vines and glint in the sun.

**With an investigation check of 5+**, the berries are white, red, blue, and green. The base of the fountain has these symbols carved into it.

Just after the fountain, there is a raw-edged stone planted upright in the grass. It is carved with lines and someone has painted circles on top of it. [Show map.]

### Gathering Clues

Following the path to the red dots reveals a new line-carved stone, though this one has no paint. If the players follow this new line correctly, they will arrive at the following scene:

There is a stone basin, like an offering plate, is situated on a small dais surrounded by [color] flowers.

If they **place a stone in the basin**, a symbol glows.

**Clues**
 **Flower** | Cala Lillies
 **Meaning** | Resurrection, rebirth
 **Gemstone** | Emerald

### Monsters

* Minitaur
* Kuo-toa (MM pg. x)
* Violet Fungus
* Awakened Shrub

### Solving the Puzzle

Back at the fountain, players must cast a spell of the correct class onto the symbol for each of the four shown. They could also cast the spell on the gemstone. Doing all four will unlock the gate.

### The Gate

If the players arrive at the gate, they will see four locks, each encrusted with a gem matching those that they were given. When the players cast the spell correctly, the appropriate lock is open.

Source
Astral Academy X Goblins of Io

**ShadyPenguinn** as Gideon Snowfall

**Brizzy Voices** as Duqhazan

**Shayne Hawke** as Zehani

**JoeFudge** as Aldoras Thelerian

**Jesse Cox** as Cheezle

**Tomato** as Klernt

**KingBendrick** as Mottle

**Breebunn** as Peekel

**Crendor** as Skagzag

> "*Never thought I'd find myself fighting side by side with a goblin.*"
>
>

> -Tremmer Kushions
>
>

**Astral Academy X Goblins of Io** is a crossover event set in the World of Io.

It is the first dedicated crossover event in the World of Io series, starring Criken, ShadyPenguinn, Brizzy Voices, Shayne Hawke, JoeFudge, Jesse Cox, Tomato, KingBendrick, Breebunn and Crendor as players and Brett Ultimus as the Dungeon Master. The series first aired on Twitch on April 28th, 2021, lasting for a total of three episodes with the final episode aired on May 12th. After the conclusion of this event, the two parties involved diverge to their respective campaign settings.

# Goblin Rogue/Monk**Peekel**

## Episodes

 Episode 02 | May 5, 2021
 Episode 03 | May 12, 2021
 Together, both parties continue to engage the Inevitable - who has seized the facility - in combat. In the aftermath, both parties choose return to their respective business and prepare for their next shared battle: that against Kaasma Khara.

## Notable Locations

#### Auroran Research Station

* Teleportation entrance
* Research room

## Etymology

The title of the crossover "Astral Academy X Goblins of Io" refers to the two campaigns involved.
Knights of the Fawn

* They come from villages outside of Lanark: Scourie, Jura, and Dyce.
* They call themselves The Knights of the Fawn, the Blue Devils, the Unicorn's Apprentices, etc.
* Children of farmers in the outskirts of Lanark; the leader saw how through failing crops and the poor management of raiders, their families weren't doing well. They were becoming burdens on their family, more mouths to feed and frustrated by seeing their parents like that. They started as two, then other added on. They mostly live in the nearby woods, sometimes staying in hunter's huts, training so that they can take down the raiders who plague the area. They want to be strong adventurers and show the Queen how to lead a nation.
* Members:
* Hodgkin, a dwarf barbarian
* Didymus, a gnome fighter
* Sarasua, a human bard and older sister to Tobar
* Ludo, a half-orc fighter
* Ambrosius, a halfling druid
Episode 7: November 14

+ After a long day of shopping, investigating, and training, you all meet up at the Stonehill Inn once again to go over your options for your next couple of days.
* Options:
	+ Going around Lanark
	+ More **training** for Belantriss from Aldebrand de Ruggiero
	+ **Bard duel** at the Stonehill Inn with Numa Carrere for an item on the Magic Item Table B (Dungeon Master's Guide pg. 144).
	+ For **Conyberry & Agatha's Lair,** see *The Lost Mine of Phandelver* pg. 28. They can learn about this quest from Sister Graelle
	+ Praxis Wolfer, a former cast mate, can approach Vander.
	+ **Redbrand Hideout** see *The Lost Mine of Phandelver* pg. 20. Map is here. They learned about this quest from Talaos Dendrar.
	+ **Old Owl Well**. See *The Lost Mine of Phandelver* pg. 29. Map is here. They can learned about this quest from Daran Edermath.

## Notes

### x

* x
Episode 24: May 21

**Katrine — town and college**

Katrine itself is typical of southern coastal cities: buildings of brick and stucco, mostly in shades from white to terracotta, offset by the greenery of vines and shrubs. Most buildings have something round about them, whether in the archways or the roofs.

You wouldn't be able to pick out the older buildings belonging to Strathclyde except for the blue and gold pennants flying outside of them. Their newest buildings, however, stick out quite clearly; while they follow the lines and curves of Katrine buildings, it's done on a much grander scale and in shades favoring blue. Most of the roofs are gilded gold. Walking around the grounds, you see commissioned, often magical, statues and art pieces, such as a planar system display, semi-awakened statues of the college's founders, and a carved, golden eagle made to look like the school's crest set to fly in a path around the grounds.

*x*

**opening—moving in, getting settled**

* k&a — what's the place like, how do they spend their time?
	+ Tobias Bastion Raiel
	+ Orn Thornton
* m&j — do you want to meet out and about or in class?
	+ Earach
	+ Kid Blink

**Remedial Magic**

* Halfling, Quenall Banks; School of Abjuration
* 5 gold a week for 10 wks for remediation, ongoing 5/wk as a transfer student
* A kid of about 13, Palmer Voorhees, is in their group
* When it's time for them to go gather potion ingredients, he lets them know they need Moonstalker

**First Year of Magic School**

* Go with Professor Vesta Merleauj (Transmutation) and Raines Shamburger; they're going to check out a nearby tomb, inviting two entry-level students for herb gathering
	+ Vesta & Raines return after disabling some traps, but they had to turn back before collecting the stone w/ info on how to be a lich
* They're left overnight to wait for the moonstalker to bloom

**Ideas**

1. Headmaster might suspect that some teachers are taking bribes in turn for giving grants to some students. Remember that it does not have to be money, exactly. Mages want power and influence, so a noble son could be giving promise of giving the job of Court wizard to one of the teachers for getting grants for their study.
2. Gathering your own potion ingredients
3. A group of renegade mages is causing havoc across several villages, innocents have been harmed, and some have declared themselves de facto rulers in these townships.
4. You found a piece of a broken gemstone with odd markings, further research concluded that it was part of a larger stone that would unlock greater powers if combined.
	1. The way to become a lich???
5. You were recruited by a former colleague to identify and possibly discover the properties of a recently discovered relic, but you learn that dangerous thieves seek to acquire the item.

https://www.gmbinder.com/share/-MNG6P6I8-1tJM3aroaV
Jayse Lowther

He has copper skin and green almond-shaped eyes.

He has short, wavy red and gray hair.

He has a thin red and gray mustache.

He suffers from bad allergies.

He is 76 years old (adult), 5 ft, 8 in (173 cm) tall, and weighs 165 lbs (75 kg).

### Personality

He often stares off into the distance.

He believes it is important to belong to something bigger than yourself and to be honest.

He believes not everyone is equal - some are better than others.

He is a devout follower of the god of rivers and burial, and his alignment is true neutral (N).

### Stat Blocks

Sleight of Hand +3

Attacks
Hit: 3 (1d4 + 1) slashing
Episode 6: October 9

* Belantriss received training from Aldebrand where she fought many Vamsters and gained wisdom.

#### Regrouping

* Read:
	+ After a long day of shopping, investigating, and training, you all meet up at the Stonehill Inn once again to go over your options for your next couple of days.
* Options:
	+ Going around Lanark
	+ More **training** for Belantriss from Aldebrand de Ruggiero
	+ **Bard duel** at the Stonehill Inn with Numa Carrere for an item on the Magic Item Table B (Dungeon Master's Guide pg. 144).
	+ For **Conyberry & Agatha's Lair,** see *The Lost Mine of Phandelver* pg. 28. They can learn about this quest from Sister Graelle
	+ Praxis Wolfer, a former cast mate, can approach Vander.
	+ **Redbrand Hideout** see *The Lost Mine of Phandelver* pg. 20. Map is here. They learned about this quest from Talaos Dendrar.
	+ **Old Owl Well**. See *The Lost Mine of Phandelver* pg. 29. Map is here. They can learned about this quest from Daran Edermath.

## Notes

### Infiltrating the Redbrands

* Nogge Herhard
	+ Gives them the the quest
* The quest:
	+ Steal a ring off of Lewin Marrot and place it in Daran's home.
	+ Ring will be the magical anti-aging one.
* Probable News
	+ The inn is a two-storey stone-walled building, with a heather-thatched roof and a large cellar. A collection of weapons hangs on the walls. Accomodations consist of a single large room with wooden cots and several hammocks in the common room.
* x
Osborne Thorngauge

Quick Info

Stats

Weapons
 Dagger
 Rapier

Appearance

	+ When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll
* Brave
	+ You have advantage on saving throws against being frightened
* Halfling Nimbleness
	+ You can move through the space of any creature that is of a size larger than yours

### Features

* Proficiencies:
	+ Armor: Light
	+ Weapons: simple, hand crossbows, longswords, rapiers, shortswords
	+ Tools: three musical instruments of your choice
* Bardic Inspiration
	+ You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature (not yourself) w/in 60ft of you who can hear you. That creature gains one Bardic Inspiration die, a d6.

### Spells

Spell Info

Cantrips
Can cast through solid objects if you know the target & that they are there. Spell doesn't have to follow a straight line.
 Vicious Mockery | Enchantment

Level 1
 Sleep | Enchantment
Savanna Rumble

She has ruddy skin and hazel eyes.

Her medium-length curly white hair is put up in braids.

She is somewhat fat and slow.

She is 215 years old (elderly), 3 ft, 0 in (91 cm) tall, and weighs 42.5 lbs (19 kg).

### Personality

She is humble and believes it is important to be neat and clean.

She believes the pursuit of pleasure is empty.

She worships the goddess of comfort and hospitality, and her alignment is lawful good (LG).

### Stat Blocks

Attacks
Hit: 1 bludgeoning
Episode 5: September 25

* They brought the girls to Phenian Nightstone where once again, they switched identities, though they don't know why yet.
* They were told to stay at Stonehill Inn for a few days while Phenian investigates the attacks (both on Eridril and Yarrow).
* Ramora also mentioned that Belantriss may want to visit her friend Aldebrand de Ruggiero for training.

#### Interludes

* Players arrive at Stonehill Inn:
	+ It took you about fifteen minutes to walk from Archduke Nightstone's castle near the ocean to the center of town; the way was quiet but well-lit with ever-burning torches guiding your way. As you turn a corner into the main plaza, you can see a few small groups milling about, couples sitting on benches together, and group of young people who seem to be new to drinking. The inn itself is the largest building in the square; it's three stories tall with a tower that rises another two feet above. It's half timber and half brick with stained-glass windows lining the upper floors.
	+ Once you enter and hand over your letter from Phenian, Toblen Stonehill, the innkeeper, has someone quickly show you to your rooms. You take the spiral staircase up to the third floor and are shown into small but cozy living quarters with four bedrooms and a washroom. The furnishings have seen better days, but the space is clean; it's the nicest accommodations some of you have ever stayed in.
	+ You all settle in your spaces and a simple meal of cheese, cured meat, bread, and ale is brought up to you due to the hour and officially closed kitchen. At this point, you have time to reflect on your journey so far.
* They each have a moment to reflect on the last few days; ask them to decide how what happened led to their leveling up.
* Give them each a chance for an Interlude; have them say whether or not this is shared with the other characters or private.

#### At Stonehill Inn

* The next day, they can do whatever they want. If they go to the pub downstairs, they have a chance to hear rumors that can lead to side quests. Otherwise, shopkeepers may also have information for them.

##### Belantriss

Training with Aldebrand de Ruggiero. She already knows about him; if she asks around, someone can point out his location to her.

##### Osborne

Bard duel at the Stonehill Inn with Numa Carrere for an item on the Magic Item Table B (Dungeon Master's Guide pg. 144).

##### Beverly

Sister Graelle wants her to retrieve information from Agatha. She may find out from Sister Graelle herself by visiting her shrine in town or from Rikilda Bluteau, a priest and patron of Stonehill Inn.

##### Vander

Praxis Wolfer, a former cast mate, sees Vander (if things are boring).

##### Conyberry & Agatha's Lair

See *The Lost Mine of Phandelver* pg. 28. They can learn about this quest from Sister Graelle herself or Rikilda Bluteau.

##### Old Owl Well

See *The Lost Mine of Phandelver* pg. 29. Map is here. They can learn about this quest from XYZ.

##### Redbrand Hideout

See *The Lost Mine of Phandelver* pg. 20. Map is here. They can learn about this quest from Talaos Dendrar.
Episode 15: August 12

### Recap

* Returned to Dryads and agreed to seek help from Agne's sister, Skabatha (SKA-bah-thah) Nightshade
	+ Learned that she lives near Selfa Tirion (Falkirk)
	+ They all gave up something for good faith:
		- Vander: Playbook
		- Belantriss: Every first
		- Osborne: Harmonica
* Yarrow and Eradril found some item in Auntie Agnes' house
	+ Jake got a creepy cameo of twin children — we'll make it cursed or something
		- Put on; con save DC 12; if lose, 1 pt of exhaustion and you look ghostly and start talking like a ghostly little child
* They made it onto the inn, they had a great time with Tsu, everyone drank swamp fogs and then danced, got Xander Umphry to show off his award-winning dance moves

#### Overview

* Wake up in the morning, check how hungover they are

## Notes

### Forest

* Belantriss sees Will poster; rolled a 4:
	+ “Bring this wisp of a thief to me alive and unharmed, and I’ll ensure that no sword can ever break your skin.”
	+ Granny Nightshade gives the character a stone ring, which disappears when the character touches it. The instant the ring disappears, the character is petrified (no saving throw allowed).
* Vander, 7:
	+ “How dare this ragamuffin defy me? Bring him to me alive and unharmed, and I’ll grant you a loyal servant.”
	+ Granny Nightshade gives the character a friendly frog companion that has an Intelligence of 10 and the ability to speak and understand Common.
* See Loomlurch, but don't go yet because they leveled up to level 4
Lina Porter

### Appearance

Based on Lina's clothes, accessories, and demeanor, you'd guess that she is a beer merchant.

She has light skin and blue eyes.

Her wavy dark brown hair is tied in a very long braid.

She is 19 years old (young adult), 4 ft, 11 in (150 cm) tall, and weighs 122 lbs (55 kg).

### Personality

She has a strong desire to achieve something and believes it is important to excel at something.

She believes it's okay to lie in order to get your way.

She worships the god of water, and her alignment is neutral evil (NE).

### Stat Blocks

Attacks
Hit: 2 bludgeoning
Ball of Pocket Beasts

https://bjhypes.com/wp-content/uploads/2021/04/DoNT-008-BallofPocketBeasts.png

The ideal way to hide pets from your landlord, the Ball of Pocket Beasts is super effective at capturing animals. As an action, you can throw this at a beast of CR 2 or lower within 30 feet. The beast must make a DC 15 Wisdom saving throw or be transported into the ball. The beast makes this save at advantage if half or more of its hit points remain.

Only one creature can occupy the Ball of Pocket Beasts at a time. While inside, they are suspended in the Astral Plane where they do not age or require sustenance. Luckily, there's a quaint little pet hotel that protects these beasts from the dangers of this plane. A beast inside may be healed through spells that touch the ball. As an action, you may bamf the beast out to an adjacent space, however, if you're wearing a hat you must first (as a free action) rotate it 180 degrees.
Aldebrand de Ruggiero

### Appearance

Aldebrand is old and wrinkled, but you can see that he was once quite handsome. He has medium-length, slightly curly white hair and a white beard that tends to billow behind him as he moves like a cloud. He wears dark blue robes and maroon pants.

### Personality

He has an easy smile and a relaxed demeanor. He's no longer very driven, feeling that he's reached a comfortable level in his own training, but he works to stay at that level. He wouldn't lie, but he can be laconic and sometimes omit information.

### Stat Blocks

History +4
Insight +7
Religion +4
DEX +8

Attacks
Damage: 1d8+4 bludgeoning

### Quests

Belantriss may go to him for training. If she doesn't mention that Ramora sent her, he will charge 4 gp. If she does mention Ramora, it's 2 sp.

**Training**

From here.

Aldebrand gives her a bag of holding with a deadly number of Vamsters. He says, "At the bottom of the bag is enlightenment; come and speak with me when you find it."

The goal is to teach them to learn from their mistakes. The bag only gives 1 trap at a time. Lessons work best when they're learned doing something seemingly unrelated. So if they reach the bottom they get to do it all over again until they learn it's a bad idea.

**Alternatives**

If you want a more classic monk training, monks sometimes had to balance on poles while sparring - meaning it didn't matter if they were great fighters if they couldn't keep their balance. Fighting this way taught them to always be on balance - no matter how sparse the footing.
Scroll of Locate Object

From Roll20:

Locate Object
2 divination
Casting Time: 1 action
Range: Self
Target: Self
Components: V S M (A forked twig)
Duration: Up to 10 minutes
Classes: Bard, Cleric, Druid, Paladin, Ranger, Wizard

Describe or name an object that is familiar to you. You sense the direction to the object’s location, as long as that object is **within 1,000 feet of you**. If the object is in motion, you know the direction of its movement.
The spell can locate a specific object known to you, as long as you have seen it up close—within 30 feet—at least once. **Alternatively, the spell can locate the nearest object of a particular kind, such as a certain kind of apparel, jewelry, furniture, tool, or weapon.**

This spell can’t locate an object if any thickness of lead, even a thin sheet, blocks a direct path between you and the object.
Episode 13: April 24

### Recap

After a night of getting their hair and shoes tied in fairy knots, they joined Unseelie revelers celebrating the new moon. There they learned that Auntie Agnes has a memory of Phenian Nightstone, and that she can be found in the swamp at Moreth Asari (called Thornielee in the Material Plane). Belantriss traded half her eye color with an elf, resulting in one eye that's blue on the outside, brown on the inside, and the other opposite that.

### Overview

#### Camping

* Roll a d20. 1-3 there's an encounter with an owlbear.

#### Road to Moreth Asari

* As the travelers reach the outskirts of Moreth Asari, they will a very clear and wide path headed into the forest. If they walk a little ways, they will crest a hill and see in the distance a little hut on stilts surrounded by swamp.
* As they take another step, Hollis the raven will swoop down in front of them and hop around. They'll click their tongue, look at the hut, look at them, and say, "Hut?"
* They'll hop to the side where there's just the hint of a path and say, "Follow"
* If they follow, he'll fly just to the edge of their sight, wait for them, then fly again. It will take 1d4 hours.
	+ At the house, Hollis will ask, "gift?"
	+ If they don't give him a gift, he will fly off. When they leave Agnes' house, a swarm of ravens will attack.
* If they don't follow, it will take 2d6 days. Have them track their rations.
* Each night, on a failed perception check (DC 10), they lose 1d4 rations.

#### Random Fey Encounters

* will o wisp brings them to poisonous mushrooms
* fomorian fighting a treant, no easy way out
* Lost in the woods (fairy dragon or crow can guide them or steal their food)
Episode 9: January 22

* megan gets another vision
* make summa's character sheet

### Overview

They got some information from Daran that could give them general directions to Summa. They know the farmer he took off with is from Tummel.

They have 24 hours to get back to Phenian Nightstone if they are to keep their contract with him.

#### Heading South

* Tummel is six hours away at a fast pace. At this speed, they have a **-5 to Perception checks**.
* Establish marching order.
* For every three hours of travel, roll for a wilderness encounter.
	+ Roll d20; 17-20 initiates an encounter. Check LMOP p. 27 for details.

##### Locate Object

* When they use the Scroll of Locate Object, read:
	+ *Five minutes pass as you focus on fey magic with no effects. But slowly, as though watching the sky lighten at dawn, you see a dispersed, golden aura. If turn your head, the aura stays where it is, clearly bound to a real location. By minute nine, the glow has become for formed and intense, but is still spread over too big an area to tell you clearly where to go. Finally, you see three points of light, softly green amidst their golden aura, light up; if you open your eyes, you can see which farmhouse they're coming from. But as you're about call it, you see more green spots appear, a little further west. They're much hazier and indistinct than those closer by. Opening your eyes to check their direction confirms they're near Aviemore. Focusing again, you see that the few soft lights have multiplied to a dozen, two dozen, fifty, forming more and more quickly now, until they blur together into an aura of their own. At best guess, there are some one hundred fuzzy green dots emanating from Aviemore. Then the spell's effects end and once again, you see the dark backs of your eyelids.*

#### Icarion's Farm

* x

#### Returning North

* forced march happens after 8 hours of walking. They will have four hours of potential exhaustion ; make a con save to see if they get a point of exhaustion. DC is 10 + [hours of walking beyond 8]

#### Other

* Options:
	+ Going around Lanark
	+ More **training** for Belantriss from Aldebrand de Ruggiero
	+ **Redbrand Hideout** see *The Lost Mine of Phandelver* pg. 20. Map is here. They learned about this quest from Talaos Dendrar.
	+ **Old Owl Well**. See *The Lost Mine of Phandelver* pg. 29. Map is here. They can learned about this quest from Daran Edermath.
William Theodore Stronghold

**Will Stronghold**, full name **William Theodore Stronghold**, is a male Superhuman and one of the main characters of *Sky High,* as well as the narrator of the film's opening and ending. He is an energetic and sociable baker at Sugarcube Corner, where she lives on the second floor with her toothless pet alligator Gummy, and she represents the element of laughter. Pinkie writes and performs many songs, and she is the source of many of the show's comical and cartoonish gags. She is called **Ponka Po** in some merchandise.

## Section Header

### Love Interests

Layla Williams (Best Friend/Girlfriend)Gwendolyn Grayson (Former Girlfriend/Deadly Enemie)

### Friends

Layla Williams (Best friend/Girlfriend)Zach (Best Friend)Warren Peace (Best Friend)Ethan Bank (Best Friend)Magenta Lewis (Best Friend)Ron Wilson (Friend)

### Enemies

Royal Pain (Deadly Enemie) Mr. Grayson / Stitches Lash (Bully) Speed (Bully) Penny (Bully)

### Relatives

Steve Stronghold (Father) Josie Stronghold (Mother) Unknown Name (Paternal Grandfather)

### Other links

William Theodore Stronghold Image Gallery

### Portrayed by

Michael Angarano

He is also the son of famous superhero couple, the Steve Stronghold/The Commander and Josie DeMarco-Stronghold/Jetstream, at the beginning of the film, he does not have powers until the middle, he goes to study at Sky High to know how to be a hero and know how to control his powers. He lives in the city of Maxville. what stands out the most about him is his loyalty.

## **Canonical facts**

* ERWETRHJTK
Benjamin

Official art for Dungeons and Dragons 5th Edition

**Benjamin** was a pitiful undead that wandered the Mournful Keep. He once served the King and Queen of Silversoil in Faewunder, living contently with his three children and passion for woodcarving. However, tragedy befell his home, transforming it into the inhospitable Frostfell. The unnatural magics turned Benjamin into a shambling zombie, only for him to later be absorbed by the hideous Mangled Mercenary.
Characters

Bugs Bunny

Scooby Doo (Maker)

SpongeBob SquarePants

Tom Cat

Jerry Mouse

Daffy Duck

Mickey Mouse

Pooh (Winnie)

Snoopy

Goofy

Donald Duck

Homer Simpson

Shaggy Rogers (Scoobys Partner)

Charlie Brown

Wile E. Coyote

Shrek

Fred Flintstone

Spider-Man

Sylvester

Taz (Devil)

Bart Simpson

Woody

Eeyore (Pooh)

Pink Panther

With other cartoons Mixed up together from (1938-2020)
Scoobys Companies

Warner Brothers

**Warner Bros. Entertainment Inc.** (commonly known as **Warner Bros.** and abbreviated as **WB**) is an American diversified multinational mass media and entertainment conglomerate headquartered at the Warner Bros. Studios complex in Burbank, California, and a subsidiary of AT&T's WarnerMedia through its Studios & Networks division. Founded in 1923 by four brothers Harry, Albert, Sam, and Jack Warner, the company established itself as a leader in the American film industry before diversifying into animation, television, and video games, and is one of the "Big Five" major American film studios, as well as a member of the Motion Picture Association (MPA).

Turner

**Turner Pictures** was founded by Turner Entertainment in the early 1980s as their film production division. Turner continued to produce films under it own banner even after buying out New Line Cinema and Castle Rock Entertainment. Turner Pictures Worldwide Distribution, Inc. was also founded to handle international sales and distribution of Turner Pictures productions. Turner Pictures feature films were released through Warner Bros. Pictures in 1996 when Turner merged with Time Warner. Turner Pictures continues to operate under the name "TNT Originals, Inc.", producing TV movies. In 2001, Turner Broadcasting launched "Ted Turner Pictures", which financed Gods and Generals, its first theatrical film, though they have not produced another project since.
Curios Keep

The **Curios Keep** is a magical manor house of unknown origin. Though it manifests itself as a vast multi-storied building, the Keep is in fact a nexus of many different planes and worlds, simultaneously manifesting itself in each all at once. In addition to being a confluence of multiverses, the Keep appears to possess a consciousness of some kind, manifesting portals and items and speaking in cryptic signs to those it deems worthy. The Keep ultimately decides who may enter and who may leave, and it alone appoints the Keeper who shall maintain it and utilize its powers for their own purposes.

## Campaigns

The following campaigns and events take place in the Curios Keep.
Scooby Doos Wiki

**Scooby Doos Wiki!**
Welcome To the ScoobyDoo Wiki

## Other Fandoms

Mickey Mouses Wiki (https://mickeymouses.fandom.com/wiki/MickeyMouses\_Wiki)

Looney Tunes Wiki (https://looneytunes.fandom.com/)

Tom And Jerry Wiki (http://tomandjerry.wikia.com/wiki/Tom\_and\_Jerry\_Wiki)

The Woody Woodpecker Wiki (http://woodywoodpecker.wikia.com/wiki/The\_Woody\_Woodpecker\_Wiki)

Cartoon Hall Of Fame (http://cartoonhalloffame.wikia.com/)

Happy Harmonies Wikia (http://happy-harmonies.wikia.com/). Results From Looney Tunes Wikia

Boomerang Wikia (http://boomerangchannel.wikia.com/)

> **Featured Videos:**
>
>

Scooby-Doo Where Are You! - Nautical Nightmares 🦑 - Classic Cartoon Compilation - WB Kids🔴 LIVE! ALL TIME CLASSIC MOMENTS FROM TOM & JERRY, LOONEY TUNES AND SCOOBY-DOO - WB KIDSScooby-Doo! - ZOMBIES! 🧟 - Classic Cartoon Compilation - WB Kids

•Meet Other Cartoon Characters

•Scoobys Companies

•Scoobys Gallery

•All About Me
Scooby-doo on zombie island

The Mystery Gang reunite and visit Moonscar Island, a remote island with a dark secret. Daphne wants more than just a villain in a costume, and they get more than they ever expected.

#### Writers:

Glenn Leopold (story by), Davis Doi (story by)

#### Stars:

Scott Innes, Billy West, Mary Kay Bergman

## Cast

See full cast »

Created: 1998

**HOME VIDEO:**

VHS (1999)DVD (1999)
Sister Graelle

Sister Graelle is a scholarly acolyte; she is a zealous young elf who advocates equality and covertly opposes the abuse of power by the crown. She aids the weak, the poor, and the oppressed.

### Stat Blocks

Attacks

### Quests

Recently, Graelle's superiors asked her to undertake a delicate mission. They wanted her to persuade a banshee named Agatha to answer a question about a spellbook. Graelle sought out Agatha in her lair, but the creature did not appear for her. Graelle desires an intermediary to bring Agatha a suitable gift, a jeweled silver comb, and persuade the creature to tell what she knows about the location of a spellbook belonging to a legendary mage named Bowgentle. Sister Graelle believes that a character who flatters Agatha's vanity might be able to trade the comb for an answer. She offers the quest to the characters and offers them three potions of healing as payment for their efforts. (See *Phandelver* pg. 28 for the quest.)
Episode 14: July 22

+ Battle or agree to seek help from Agne's sister, Skabatha (SKA-bah-thah) Nightshade
		- They know only that she lives to the northeast; the party will have to ask around to learn more
	+ If they do agree, they must give something precious as a promise to return:
		- They can offer something valuable, but if it's not valuable enough, the price goes up
		- They can let me choose; in which case
			* 3 years of your life
			* Sensory memories
			* Every "first"
			* ---
			* Nightvision
			* A spell slot
			* 5ft of movement
* Return to Yves, Yarrow, and Eradril
	+ The girls have found an item in Auntie Agnes' house; have each player roll on the table for trinkets: Into the Feywild > Feywild Trinkets
	+ Jake got a creepy cameo of twin children — **we'll make it cursed or something**
* Arrival of Inn at the End of the Road; see Hither > Arrival in Hither > Random Encounters in Hither > Inn at the End of the Road
	+ The innkeeper does know of Skabatha Nightshade; she knows that she is a hag, a sister or coven-sister of Agatha and Endelyn Moongrave
	+ She lives near Selfa Tirion (Falkirk).
* Follow Thither stuff from here
* d
* x
* x
* x
* x
* x
* they made it onto the inn, they had a great time with tsu, everyone drank swamp fogs and then danced, got Xander Umphry to show off his award-winning dance moves
Episode 11: March 13

* Necromancy: Spare the Dying
* Transmutation: Mending
* Abjuration: Resistance
* Enchantment: Bless

Encounters

will o wisp brings it to poisonous mushrooms and fomorian fighting a treant

Lost in the woods (fairy dragon or crow can guide them or steal their food)

unseelie having a feast (come under contract)

pixies

## Notes

### Labyrinth of Eveningfall

* Tried casting the appropriate spell on the appropriate circle, but only did Message (transmutation), which isn't one of the keys.
* Went to area 1; placed correct stone (Emerald) and saw the sign appear. Fought (and beat) the gelatinous cube; they have not taken the stone back yet.