V.0.5.0

**V.0.5.0** était une mise à jour publié le 1er Avril 2019.

La mise à jour Construction de Boue est la quatrième grande mise à jour de Green Hell. Ceci introduit le système de propreté, nouvelles ressources, objets, constructions, ...

## Additions

* New dirtiness system - getting dirty and cleaning up
* New building resource - Mud
* New craft resource - Iron
* New construction - Mud Charcoal Furnace, Forge
* New item - Metal Armor
* New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
* New construction - Storage
* New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
* New construction - Mud Water Filter/Collector
* New construction - Shower
* New language - Hungarian
* New Notebook bookmark - Mud
* New construction - Mud Mixer
* New challenge - Blacksmith

## Changes

* New Balance
* New model - opened Small and Big Cans
* New Peccary sound
* New Plank model
* More precise buildings’ collision
* More precise tree collision
* Thinner Four Pronged Spear model
* HP regeneration rework
* Light from Campfire is now brighter
* Water Collector and Bamboo Water Collector are easier to destroy now
* Modular constructions are now easier to build
* Campfire ash now takes more space in Backpack
* Smaller Albahaca Leaves
* Blue butterflies
* Lower chance to catch Prawn in Prawn Trap
* Brazilian Wandering Spider’s Body is now the same size as alive Spider
* Palm and Banana Roofs can now be deconstructed
* Beds are smaller now
* New Frames can be placed next to modular Walls
* Longer time to heal treated wound after reloading save
* Palm Roof and Banana Roof look slightly different
* Constructions generate different sound and fx depending on where they were hit
* Broken Armor can’t be taken off when hidden

## Fixes

* Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
* Fixed - Potential crash when walking in water in specific spot
* Fixed - Game locked after harvesting an animal after the weapon runs out of durability
* Fixed - Spoiled food restacked improperly in Backpack
* Fixed - Spoiled food rotated in Backpack to default position
* Fixed - Armor could be stacked on another Armor after loading
* Fixed - Dialogue with Mia continued after skipping the Tutorial
* Fixed - Tutorial objective appeared after reloading Tutorial
* Fixed - Various problems when loading Tutorial saves
* Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
* Fixed - Stone and Cage Traps lacked collision
* Fixed - Trigger of Log in Bamboo Shed ghost
* Fixed - Cooking slot issues
* Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
* Fixed - Picking up animation was played twice while holding Bamboo Bow
* Fixed - Self-lighting Fireplace crash
* Fixed - Campfire had incorrect recipe in the Notebook
* Fixed - Egg/Bird Feather disappeared when Nest was taken first
* Fixed - Rain drops were visible on some items in the Backpack
* Fixed - Cooked Malanga and Cassava had missing text
* Fixed - Construction Ghost could be placed inside cuttable trees
* Fixed - Water containers didn’t fill up during Player’s sleep
* Fixed - Some constructions couldn’t be placed inside the Shed
* Fixed - Small Fire had same icon regardless if Player held Ember or not
* Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
* Fixed - Plants tab had an additional non-functional counter in Notebook
* Fixed - Text on some Weapons was misplaced
* Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
* Fixed - Fists attack didn’t generate any sound
* Fixed - Maggots became huge when placed in Pot with boiling water
* Fixed- Tail of Puma and Jaguar stopped in living position after death
* Fixed - Some animations were played twice if Player held a Bamboo Bow
* Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
* Fixed - Couldn’t kill a Fish with a Tribal Arrow
* Fixed - Players leg protruded from armor
* Fixed - Constructions had improper hit sound
* Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
* Fixed - Smoker didn’t work on some saves
* Fixed - One barrel changed color depending on distance from Player
* Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
* Fixed - Player’s hand went into camera after hitting with second Weapon swing
* Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
* Fixed - Player could interact with items that were under the right side menu’s buttons
* Fixed - Firestarting Tools could be used in shallow water
* Fixed - Crafting Arrows could make Bow load couple Arrows at once
* Fixed - Some AI attacks didn’t close Body Inspection
* Fixed - Bow Trap had arming icon even when armed
* Fixed - Destroyed Campfire’s components were blown high into the air
* Fixed - Plane remains were transparent when looking inside

**Versions**