recursal/Fanatic-Fandom huggingface dataset:
Вишнёвый пирог

ОПИСАНИЕ УРОВНЯ.

Что было не обойтись без вишневого пирога! Он пироги очень любит

## Вишнёвый пирог

### Следующий

Чемпионат по футболу

и иногда с сбитыми сливками. это- ах пальчики оближешь! И он не

отрывается от вишневого пирога он его ест и ест и потом он идёт

в ванную почистить зубы и умыться. Но стиву тоже хочется попробовать пирог

и посмотрим как справится Стив.

ПАКОСТИ.

Берём из камода фломастер и грязную щётку и грязную щётку ложим в стакан.

А с фломастером просто разрисоваем.

Берём из аптечки крем для притья и ложим вместо взбитых сливок.

Берём туалетную бумагу и засаряем туалет.

Берём мыло и ложим на пол.

И берём яйцо и разбиваем на холодильнике.

В ванной отключаем воду.

И в холодильнике берём уксус вместо воды.

ДЕЙСТВИЯ ЖИТЕЛЯ.

Сначала пирог ставит в микроволновку.

Потом ложит пирог и добавляет туда взбитые сливки.

Потом он выпивает воду.

Потом идёт в ванную он чистит зубы и умывается.

ПРЕДМЕТЫ.

Фломастер,грязная щётка,яйцо,крем для притья, туалетная бумага и мыло и уксус.
Величайшие чайпитья

## Величайшие чайпитья

### Следующий

Домашнее телевиденье

ОПИСАНИЕ УРОВНЯ.

Как мы скоро увидим. Наш житель чайный водохлёб. Он в тумбочке находит

пакетик чая со вкусом малины. Он каждый раз заваривает и пьёт заваривает

и пьёт. Но стиву это не по душе и он заходит к нему в гости.

ПАКОСТИ.

Бёрем из камода пакетик чая со вкусом дерева вместо малины.

Берём в холодильнике яйцо и разбивает яйцо в микроволновку.

В гостиной на телевизоре заматываем антену.

ДЕЙСТВИЯ ЖИТЕЛЯ.

1.Садиться в кресло и смотрит телевизор.

2.Через несколько минут житель пойдёт заваривать чай и будет его пить.

ПРЕДМЕТЫ.

Пакетик чая со вкусом дерева,и яйцо.
Чемпионат по футболу

## Чемпионат по футболу

### Следующий

Банный день

ОПИСАНИЕ УРОВНЯ.

Наш житель крутой футболист. Он играет на своём пианине. И

через несколько минут мячик приземляется на окне на кухне.

Он кидает мяч детям и на них он ругается. Но стиву тоже хочется

поиграть футбол.

ПАКОСТИ.

Берём из камода фломастер и зазрисоваем портрет.

И переписывает на листке другие ноты.

Дальше берём из сумки мяч для боулинга меняет вместо мяча.

Берём телефон в готинной и звоним по телефону.

берём из холодильника яйцо и сыр и разбиваем на микроволновке.

Дальше берём сыр и портим цветок.

Берём из туалета туалетную бумагу и засаряем туалет.

ДЕЙСТВИЯ ЖИТЕЛЯ.

Сначала он несколько минут играет на пианино.

После залетает мячик и кидает детям и ругается.

Дальше он пойдет успокаивать нервы на цветке.

Дальше действия повторяется но если он понухает сырный вкус он побежит

в туалет.

И ещё если мы позвоним по телефону он пойдет к городскому телефону.

ИНТЕРЕСНЫЕ ФАКТЫ.

1. Пианино появляется только один раз в этом серии.
2. И с телефоном тоже он появляется тоже только в этом уровне.

ПРЕДМЕТЫ.

Фломастер,мяч для боулинга,яйцо и сыр, телефон,туалетная бумага.
Calendar

**The Priam Calendar** differs from the Earth Calendar, as the planet's days have 36 hours instead of 24, months have 16 days and there is 8 of them a year, making a 128-day-long year. The months are divided into 2, 8-day-long weeks, with three days of weekend and 5 business days. These days do not have any names, unlike on Earth.

## Months

On Priam, during each month certain of the three Priam Moons appear on the sky. There are 8 months overall, each consisting of 16 days. According to what moons are on the sky, the people of Priam celebrate/remind themselves of different events.
Annulos

Flag of Annulos

Map of Annulos in Solitaria

The **Kingdom of Annulos**, or simply **Annulos**, is a constitutional monarchy located in Solitaria. It is bordered to the north by Ahrnheim, the east by Vardaelia, the south by Lodavia, and the west by Asteria. Due to its geographic location, Annulos has struggled to maintain its own existence for thousands of years-- having been conquered by both the First and Second Asterian Empires, as well as by Vardaelia in the 4th Era.
Syeli Calender

The calendar considered standard throughout Syelis is the **Caellic Traditional Calendar**, developed during the Second Era and ultimately moving to replace most other systems. Despite the name, the calendar is not exclusive to the Elven peoples-- a conference in 5E 1117 adding a number of Asterian-based months. The calendar divides the 365-day year into twelve months, each with 28-31 days. Below is a list of the twelve months:.

* **New Light**
* **Solmonath**
* **Wintersend**
* **Reynmonath**
* **New Seed**
* **Middah**
* **Summersend**
* **Falmonath**
* **Russon**
* **Autumnsend**
* **Fading Light**
* **Decca**
How to make a resident angry

ОПИСАНИЕ ИГРЫ.

How to make a resident angry-это игра в котором наш герой-[[Стив]] который хочет

Поиздеваться над жителем. Которым вышла она в 2016 году.

СЮЖЕТ.

Однажды злой житель ночью у него была вечеринка,но из за его

вечеринки [[Стив]] из за вечеринки не мог уснуть. И на следующий

день Стив хочет отомстить жителя из за вечеринки. Но это не помогло.

И немного позже Стив позвонил службу телевиденье который

хочет снять сериал под названием Как Разозлить Жителя. И чтобы смеялся

весь мир и не только он.

ПРОХОЖДЕНИЕ.

Сначала уровни очень легкие по 3-4 пакости. Но после 8 уровня уровни

становится сложнее и сложнее и до самого конца.

ОГРАНИЧЕНИЕ.

Это игра 12+ потому что уровни не очень хорошие и там будет

цензура. Если у вас возраст до 12 лет то не играйте!
Lodavia

Flag of Lodavia

Map of Lodavia in Solitaria

The **Kingdom of Lodavia**, or simply **Lodavia**, is a constitutional monarchy located in Solitaria. It is bordered to the northwest by Asteria, to the northeast by Annulos, the east by Vardaelia, and the southwest by Lotienne. Named after the Pantheonic God of War and Justice, Lodav, the country was at one time the seat of a mighty regional empire. Their defeat at the hands of Vardaelia in 5E 201 marked the end of Lodavia's expansionist ambitions, and the nation remained largely isolated from world affairs until King Frederick Auvelle, an Asterian, ascended to the throne.

Today, Lodavia is a member of the Solitarian Accord, and a close ally of the Asterian Empire. This friendship has allowed the relatively-unassuming nation to facilitate rapid industrialization, as it attempts to expand its economy from being one completely dependent on its agricultural sector.
Olium

National Flag

Olium in northern Solitaria

The **Kingdom of Olium**, more commonly referred to simply as **Olium** and locally known as the **Old Kingdom**, is the ancestral homeland of all Men, and the former capital of its first empire. It is bordered only to the south by Asteria. Following the Cryptic Wars of the First Era, Olium remained one of the only human countries to continue open worship of Cryptus, and has fought a series of wars against the Asterians to the south over religious disputes.

Olium has a population of over 42 million, and from the capital of Gelis, King Ralof IV retains absolute power and authority over nearly every aspect of Olian society. The current monarchy in Olium is relatively young, having broken free of Asterian domination in 5E 712 in the War of Olian Independence. The country's rocky relationship with the Asterian Empire has made it a top adversary of the Solitarian power, leading Olium to form the Triple Alliance alongside Ahrnheim and Grecia in 5E 1105.
Hamalan

A Hamalan Drachenjäger having a laugh.

• Aderian (Hamalan dialect)

• 5% Other

**Hamalans** are a human ethnicity mostly found in the **Kaiserdom of Hamala**. They are a hardy people, known for their advanced engineering, brave warriors and famous mercenary companies and most importantly, their love for strong beer.
Satan

(PLEASE EDIT BEGINNING I DO NOT KNOW ENOUGH) When the RP Sub was created, he joined and, although he didn't post too much content, he commented on a lot of the posts. When the reddit chat was created, he joined the reddit chat like most of the other users, and was pretty active. When the discord was created, he was was the second person to join, and was incredibly active. Later he applied, and succeeded in getting mod. As mod he was warned a few times, and eventually demoted to trial mod for making dark jokes and spamming, then demoted completely for spamming again. As of now, he is a normal user.
Банный день

ОПИСАНИЯ УРОВНЯ

Чистота - это залог здоровья. Жителю сегодня нужно ему помыться

свежим шампуньем и мылом и когда он помылся он идёт

смотреть альбом про его маму и его путешествия и чавкает яблоки

и после этого он идёт готовить блины. Но стив тут как тут.

ПАКОСТИ.

1. С клеем добавляем альбом и соед не сможет его открыть.
2. С фломастером разрисоваем портрет
3. Крем для лица добавляем в полотенце.
4. А в аптечке банные шарики добавляем вместо яблок
5. С волосином добавляем в ванну водой
6. Засаряем туалет туалетной бумагой
7. ложим мыло в ванную на пол
8. разбиваем яйцо в микроволновке
9. Добавляем в бутылку мыльную воду и добавляем в молоко

ДЕЙСТВИЯ ЖИТЕЛЯ

Сначала он идёт смотреть альбом потом через некоторое время он будет есть яблоки

Потом он идёт на кушню и готовит блины

И он идёт в ванную включать ванну

ПРЕДМЕТЫ

Фломастер,клей,чёрный крем для лица,мыло,туалетная бумага,яйцо,волосин, банные шарики и буты-

лка.

ПЕРСОНАЖИ

Житель и стив
Hobálfar

### Distinctions

They are more magically sensitive than Humans and they are also physically sturdier than Álfari.

### Average Height

• Male: 5′0″-6′8″ (1.5-2 m)• Female: 4′7″-6′3″ (1.4-1.9 m)

### Average Weight

• Male: 114-270 lb (51.7-120 kg).• Female: 84-240 lb (38-110 kg).

## General Information

### Religions

• Religions practice by their parents, or irreligious.

### Major Realms

• None, but there are a lot of Hobálfar in the Kingdom of Eranoire.

The **Hobálfar**, which literally means **Half-Elf** in Álfari language, are the product of the union between an Álfari and a member of another species, most commonly a Human. But there have been half-elves with Dwarven and even Orkish parents. Since they are not an actual race, there's little history to them but there have been prominent Hobálfar historical figures, such as **Emperor** **Valéry d'Toulie-Laflèche**, more commonly known as **Valéry the Bastard** or **Valéry the Good Usurper**.
Thanedom of Sigtrygg

The **Thanedom of Sigtrygg** is an independent micro-state at the south-eastern fringe of the island of Skæg. Previously part of the larger **Kingdom of Skæg** until the death of **Konung Vebjorn Ragnarsson**. While a conservative Skæglin state, it's considered one of the few nations in the region where women can be active participants of Skæglin politics.
Grecia

Flag of Grecia

Map of the Grecia in Solitaria, and its Denmorran colonies

The **United Grecian States**, known by the acronym **UGS** or simply as **Grecia**, is a Federal Constitutional Republic located in Solitaria. It is bordered to the north by Asteria, the east by Cesca, and the west by Varios. Grecia is the second-largest industrial power in the continent of Solitaria, and serves as the de-facto leader of the Triple Alliance, which exists as a military alliance between Grecia, Olium, and Ahrnheim. Grecia boasts on of the most diverse demographics in the entire continent, with nearly 40% of the country's population being non-human.

Grecia's sitting president, Renhard Mercer, has rapidly facilitated the growth and development of the nation's armed forces in preparation for what he describes as "a clear threat from our Asterian neighbors." Grecia, and by extent the Triple Alliance, maintains the position that the Asterian Empire should be contained in order to avoid the growth of yet another continent-spanning empire, which Grecia itself has twice been a part of. Grecia's foreign policy is structured around the concept of containing Asterian military and economic power, and as such, it guarantees the independence of all Solitarian states that are not members of the Solitarian Accord. The Grecian government has also been accused by the Asterians of funding Orcish insurgent groups within Asteria's colonies in Denmorra, though the Grecian government has consistently denounced these claims.
Lucius

**Lucius** *(real name unknown)* is a **Brannorian** person, whose identity and origin are unknown to most, he's referred to as a callous vigilante and has gathered quite the reputation in doing so.

## Biography

Once, he had a peaceful life, living and loving. Once, he had parents, and two older siblings whom he loved. Once, he had a village. Once, he was going to become a hunter, just like his father. Once, he was going to marry someone, come the next summer. Once, before it was all burned down in front of his eyes. He was one of the few who survived, and the only one from his family. More died in the cold, some to despair, taking their lives while the others slept. Brigands, thieves, bandits, they took more than just lives from him. Swearing fierce justice against them, once he recovered his full strength, he donned his armor, picked up his sword, and struck out alone into the world to punish wicked men. He swore a vow of silence to mourn the souls of the departed, of his loved ones.

In his overflowing pain, sadness, and hatred, he learned to wield the magic energies emanating from himself, daubing his zweihander with feral, fierce dark magics to rend and tear his foes apart. Every scar he earns in his crusade, every wracking pain that courses through his body when he utilizes his accursed magic, only serves to empower him further. His swordplay is self-taught and described as almost clumsy, but he more than makes up for it with ferocity and power.

He now lives as a masterless warrior, holding no title, no name, no voice, no face, just an overwhelming need to punish sinners, one and all. He lives off the charity of the more humble of folks, bounties, and the land itself. Though a rather unsettling sight for some, his will to protect the people is as strong as his will to put down all the blackguards in the world.

## Abilities

Lucius is often described as a Warmage by others, being proficient in both magic and combat. It is unknown where he learned his magical knowledge, but it is surprisingly extensive, however, he mainly excels in melee combat, fighting zealously and vigorously like Brannorians of old.

### Traits

* WIP
* WIP

### Racial and Cultural Traits

* **Brannorian Blood:** +1 to Melee Damage.

## Trivia

* It's believed Lucius' name, which is not original from Brannoria, was originally the name of the first famous bandit leader he killed, however, this hasn't been confirmed by Lucius himself.

### OOC Trivia

* Simj22, the creator of the character, says that Lucius might not be male.
Triple Alliance

The **Triple Alliance** is a military alliance of mutual support and assistance between Grecia, Olium, and Ahrnheim. It was formed in 5E 1097 in order to counter an increasingly-powerful and influential Asterian Empire, whose rapid industrialization had revitalized the nation and quickly brought it from an empire in decline to one of the most powerful countries in Syelis. The decision to form a bloc to oppose Asteria and its Solitarian Accord came out of fears that the Asterians would once again dominate the continent, and that efforts should be made to prevent such a thing from occurring.

### **Current Members**

* Grecia
* Olium
* Ahrnheim
TOH roleplaying Wiki

A guide on the backstories and events that have happened in the TOH roleplaying community

**Welcome to the TOH roleplaying Wiki!**
We're a collaborative community website about TOH roleplaying that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## How it started

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Robert

Robert(Also known as 23Pounds and WhaleFish) was a discord user who spammed the Discord and bugged the mods looking for a "goat cheese" page who eventually got warned, muted, kicked, then banned. Originally he joined as 23Pounds, and spammed. He was warned for abusing the mods and spamming. He continued to spam despite the warning, and this resulted in a mute. In the mute and warn appeal, rather than appealing, he threatened to sue the mods, and upon the mods telling him he can't because they don't even know their names, he said "ROBERT; YOUR ALL ROBERT!" He was then kicked. He later joined under a new name, WhaleFish(The username is longer, but not remembered.) He came back, and at first seeming friendly, started spamming again, and eventually got banned.
Asteria

Flag of the Empire

Map of the Empire and her colonies

The **Asterian Empire**, formally the **Second Asterian Empire** and known more commonly as **Asteria** or t**he Empire**, is a Federal Constitutional Monarchy located in central Solitaria. It is bordered to the north by Olium, the east by Ahrnheim and Annulos, the southeast by Lodavia, and south by Lotienne, Cesca, and Grecia, the southwest by Varios, and the west by Westmarch. With a population of over 170 million, Asteria is the largest country by size and population in Asteria, while also maintaining a colonial population of some 800 million.

The Asterian Empire was formed in the aftermath of the Second War of the Children, when the various kingdoms under the Confederation of Asterian States convened and voted to create a single, unified Asterian state. While its predecessor, the First Asterian Empire, tore through the Solitarian continent and absorbed its many nations during the Third Era, the Second Empire chose instead to project its influence abroad. The Asterians' victory over the Orcs provided them massive colonies in which they could exploit, and the War of the Western Shores saw the conquest of Elven territories in Vardaelia Inferior.

As the first nation to industrialize, the Asterian Empire boasts the world's most powerful economy, producing around 45% of the worlds manufactured goods. Its Denmorran colonies provide the Empire invaluable natural resources and exotic goods, including the infamous Denmorran Red Spice. Asteria also boasts arguably the world's most advanced and powerful military, and although it has been nearly a hundred years since the last major war, Asteria's military is frequently forced to conduct counter-insurgency operations in the colonies. Though industrialization has been good to Asteria, it has also caused a swarm of new troubles, as old rivalries are beginning to resurface. Asteria's alliance, the Solitarian Accord, has found itself opposed to other alliances-- primarily the Triple Alliance in Solitaria, which formed between Olium, Grecia, and Ahrnheim in direct opposition to Asteria. In addition, the formation of the United Orcish States in Denmorra continues to threaten Asterian imperial holdings, while the Elves of the Stel-Natus work to undermine Asterian authority and power abroad.

## Government

The government of the Asterian Empire is outlined in the Constitution of the Second Asterian Empire, which was effectively an amendment to the Constitution of the Second Asterian Confederation which had added the role of Emperor. According to the constitution, the Empire is a federation of twelve Asterian states under the permanent presidency of Atlesia, the largest and most powerful of the Asterian states. The presidency of the federation is hereditary, and he who holds the office is effectively known as the Asterian Emperor. The Emperor is responsible for the appointment of the Chancellor, the head of government and chairman of the Senate. Laws are enacted by the Senate, which is an elected body consisting of males over the age of 30.
Thanedom of Holmstæin

• 4% Skæglin Ljósálfar

• 2% Other

• Steel

• Gold

• Animal fur & wool

• Animal products

The **Thanedom of Holmstæin** is an independent micro-state at the south-eastern fringe of the island of Skæg. Previously part of the larger **Kingdom of Skæg** until the death of **Konung Vebjorn Ragnarsson**. Holmstæin is considered the more politically and socially liberal of the nations in Skæg due to their mercantile focus and houses most of the minority populations of Skæg.
Koropokkuru

A Koropakuru falconer.

### Distinctions

They are small and have ruddy cheeks. Physically powerful. They are clumsy, friendly and naturalistic.

### Average Height

• Male: 2'10" - 3'4"
• Female: 2'6" - 3'

### Average Weight

Male: 52 - 82 lbs.
Female: 42 - 72 lbs.

## General Information

### Languages

• Pokkur: the language spoken by the Koropokkuru in their settlements.
• Itakaw: the language spoken by the northern human tribes of Shige.

### Religions

• Koropokkuru Shamanism: A shamanistic religeon with spirit worship, completely separated from the religion shared by the western Dwezgaz.
• Kami-no-sūhai: The religion worshiped by the southern peoples of Shige.</nowiki>

### Major Realms

• Chiefdom of Pokkoraku
• Several small tribes scattered throughout northern Shige.

## Misc. Information

### Based On

Korpokkur of Japanese and Ainu Mythology

The **Koropokkuru** are an ethnicity of **Dwezgaz**, or Dwarves, that inhabit the northern regions of **Shige**. While they are culturally unrelated to the western clans, Koropokkuru culture and lifestyle shares similar philosophies with them, valuing hard work and martial pursuits, however, unlike the western clans, they also value nature and the importance of coexisting with it.
Odilia Birkenhead

## Biography

**Odilia Birkenhead**, also known as **Oddie**, is a native of the **Great City of Waterham** who became a student of the **Sylverin Academy** and was a close friend of **Syllannan**, she was also one to have difficulties with magic, herself being opposite to Syll as she had no problem casting nearly any kind of spell despite it's complexity, yet she lacked raw potency, her spells were very weak as she couldn't hold much mana within her. After 5 years of failure she finally found a cure to her situation by following an underground cult of **Nyarlaexedum**. When Syll found out, he tried to reason with her but she wouldn't listen, when she was eventually found out she was exiled from Ællgan, and she swore to take revenge on the fools who mocked her and only rejected her once she finally found a way to improve, specially on Syll who didn't stand up to her.
Paulin

## Biography

**Paulin** is a young adventurer born and raised on the rural outskirts of **Eran**, the Capital of **Eranoire**. He's been working as a farmer alongside his family for 19 years until both his mother and father died to **Blood Brick**. In Artarias 10th, he decided to use his savings to buy a sword and some gear and attempted to join **Cécilias** cartography adventure and he was accepted into the ranks of the **Expeditionary Company**. While he's considered to be very inexperienced, he is always willing to learn new things.

## Trivia

* Paulin's attraction to most male members of the company, specially those that are not human, is a recurring joke.
* Another recurring joke is how Paulin makes flirtatious advances to **Petrocles**, who is completely unaware of Paulin's affection.
Sotíran

### Religions

Ciorcal Draoithe - The druidic pantheon worshipped by most throughout the Eonach Coillte, unlike the Fir Bolg and the Tuatha, the Sotíran worship both the beneficial and chaotic elements of nature.

### Major Realms

Most are scattered throughout the Eonach Coillte in various tribes. These are the most notable tribes: Tribe of Finn, Tribe of Flann, Tribe of Lorcán, Tribe of Criomthann, Tribe of Connlaodh.

## Misc. Information

### Based On

Celtic Tribes

WIP
Pandora

WIP

WIP

### Traits

* **Queens Gambit:** She gets a +2 bonus to Illusion magic (creating doubles, creating fake opponents, summoning fake objects, etc).
* **Primordial Tongue:** Pandora can roll a 1d10 to see if she can understand and learn to speak a language. Her fluency will depend of the result. Only a 1 would prevent her from temporarily learning the language. This trait can only be used after resting. *(10 - native level understanding, 7 to 9 - master level understanding, 4 to 6 - basic level understanding, 2 to 3 - rough level understanding, 1 - unable to learn the language for now. She can try again the next day.)*

### Racial Traits

* **Lykosian Blood:** +2 to Diplomacy related rolls, +1 to Intrigue (sneaking, assassination, etc.) related rolls.
Sátyros

### Eye Colors

Druids have glowing green and blue. Common Sátyros have dark or light brown eyes.

### Distinctions

• Incredibly agile.
• Understanding of the world runes.
• Celebrate the wonders of nature a bit too often.

### Average Height

• Males: 5′ (1.5m)
• Females: 4′7″ (1.4m)

### Average Weight

• Males: 124-280 lb (56.2-130 kg)
• Females: 89-245 lb (40-111 kg)

## General Information

### Religions

• A vast majority are worshipers of Spiritism. Believing in powerful nature spirits. Syncretism with the Cult of Gods is also incredibly common.

### Major Realms

• Large clans live in the woods surrounding the borders of the Empire of Lykos.
• A few currently inhabits in the Eonach Coillte.

## Misc. Information

### Based On

Satyrs of Greek mythology

The **Sátyros**, also known as **Satyrs**, are a race of Abraxi known for their deep connection with nature but specially because of their famous forest festivals where they celebrate the gifts of the spirits. In these celebrations copious amounts of fermented drinks and alcoholic drinks are consumed. Due to their deep connection with nature, members of other races sometime seek their counsel when dealing with nature.
Ziggy

* Cute
* Cuter
* Dog Form

## Biography

He is the secret love child of the **Hamalan** Lord **Franz Von Klausen**'s daughter with a **Cobold** man from a nearby tribe. The affair and pregnancy were kept secret in order for the lord to protect his daughter, and once he was born, he was taken in and cared for as a pet by the family. He does not know his lineage and believes he was taken in as a pet for the family as well.

He took an interest in magic as he grew up and decided to learn it. Unfortunately, the Von Klausen court magicians found him unteachable, and it was decided for him to journey out into the world to find a suitable teacher.

The truth is though, he isn't unable to learn magic. He has learned a spell from a very early age: the spell to transform into a dog. His grandfather Franz, completely disapproving of the union between his daughter and a Cobold, always grew enraged at the sight of Ziggy, and he would end up taking his anger out on the young boy. His mother Gisela would try to stop Franz, but she was never able to. Instead, she found an alternative. She hired a wizard to teach Ziggy how to change his shape into one that was quicker and smaller, allowing him to flee and hide whenever his grandfather got aggressive. The wizard thought it was fitting to teach the little boy how to take the shape of a puppy. Due to the trauma associated with learning the spell, Ziggy blocked it out from his memory. He came to believe it was something he just always had the ability to do, completely non-magical.

As he aged and grew, so did his puppy form. When he transforms now, he takes on the shape of a large, full-grown, orange-furred canine.

## Abilities

Ziggy is a Shifter. In combat, he takes on a fully canine form to bite and scratch his opponents, just as a dog would. He has also been studying some magic and can cast a few spells, but he's amateurish at best.

#### Traits

* **Puppy Dog Eyes**: Ziggy's cuteness from his dog form carries over. He gets a +2 bonus on Charisma checks.
* **Zippy**: Ziggy makes up for a lack of armor with extra deftness. All attacks against his dog form get -2 to their accuracy.
Geros

* Illusory Form
* Dragon Form

Inhabiting the Eonach Coillte as mostly a hermit Geros is an older Ddraig that, through his life, helped either defend the Emerald Woods from the Hamalan and Eranoirian invasions or helped to mediate the various tribes and peoples that inhabit the ancient lands he lives within. He garners great respect from the tribes for his patience and wisdom, but also hosts a harsh temper with regards to overprotecting his daughter, Gsera.
Akvana

* Illusory Form
* Dragon Form

As a Mušḫuššu, Akvana is a member of some of the oldest beings on Gea along with the rest of her kind of which many inhabit the Temple of Fire. At some point she had left for reasons unknown and broke her vows, leaving her exiled from the Temple and came across Geros, with whom she had her daughter Gsera with. Ultimately, she would leave the Emerald Woods for unknown reasons which left her daughter alone to be raised with her father, now elsewhere in the world.
Glasera Tröll

### Distinctions

Powerful and resilient. Blood has regenerative properties. Not incredibly smart.

## General Information

### Languages

• Troll language.• Few words of Skæglian.

### Major Realms

• Larger tribes in the forests of Skæg.• Small tribes scattered throughout western Helmos.

## Misc. Information

### Based On

Trolls of Norse and Scandinavian.

The **Glasera Trölls**, which translates into **Forest Trolls** in Skæglian, are a race of Brotund creatures that roam the forests of western Helmos and Skæg. They are brutish creatures and often walk into human settlements to steal their cattle, more often than not they leave unharmed since most races are unable to harm them due to their powerful regenerative powers. However, they are capable of having more friendly interactions, sometimes they've been "hired" into armies to serve as powerful siege weapons.
Myrkálfar

### Distinctions

Magically sensitive, allowing them to become sorcerers with ease. Extroverts and incredibly friendly.

### Average Height

• Male: 5′0″-6′6″ (1.5-2 m)• Female: 4′7″-6′1″ (1.4-1.9 m)

### Average Weight

• Male: 90-250 lb (41-110 kg)• Female: 75-230 lb (34-100 kg)

## General Information

### Languages

• Dependent of the region they are born on.

### Religions

• Myrkálfar do not have a religion of their own, so their worship the religion of the location they are born on.

### Major Realms

• Myrkálfar never had a realm of their own, so they live in small settlements or in ghettos.

## Misc. Information

### Based On

Dusky Elves of Norse Mythology.

The **Myrkálfar** or as they are commonly called, Dusk Elves, are an ethnicity of **Álfari** known for not being spiritually connected to any Tree of Life. They are an extrovert people, capable of using their unnatural charm or seduce people with ease.
Devereaux

## Colinus Devereaux

* Normal
* Unmasked
* Vampyr

*"All the world's a stage, you see... and it isn't hard to tell what role the marvelous Devereaux plays in it."*

## Biography

Colinus Devereaux, or just **Devereaux** or Devy. a Harlequin who's skill with a bow is quite remarkable. How did a simple entertainer become such an expert marksman? Well, Devereaux picked up the bow at the age of seven, as a sort of a Plan B in the event that life as an entertainer for the masses and royalty didn't go so well. Surprisingly, and to the great benefit of his father, it did. Devereaux, once of the right age, performed in a number of his father's commedia as they caught on in Eranoire. But that didn't stop him from continuing to practice the art of archery. And once his father saw how well he could handle a bow (regardless of length), he decided to try and work his talent into performances outside of his passion plays. Devereaux used his archery skills to perform a variety of seemingly impossible shots and tricks, entertaining crowds and legitimate archers whom would try and imitate him only to fail.

Eventually, Devereaux's father would pass away from **Blood Brick**, and soon the group that his father had gathered together to perform went their separate ways. Either to strike out on their own, or to join other groups in performing passion plays. Devereaux, whom wanted something more than simple stage plays and trick shooting for crowds, decided to try his hand in adventuring. And found that it wasn't all that hard to plant arrows through flesh and skulls instead of apples and plates.

### The Greatest Adventure

Devereaux joined the company in the capital of the **Empire of Eranoire** in Artarias 10th. In Artarias 11th, the party was attacked by a party of brigands, Deveraux was among the defenders. In the **Great City of Waterham**, Devereaux's role with the party diminished and joined the other members of the **Expeditionary Company**. During an attack on the company by a Chort and cultists whom worshiped Nyarlaexedum, however, Devereaux would rejoin the central leadership of the group in putting down their foes.

## Abilities

**Devereaux** is an unique hybrid between a Bard and an Archer, and thus his traits and abilities help him when performing acrobatics or entertaining people but they help him with his aim.

### Traits

* **Trickster Shot**: **+5** points to ranged attacks considered difficult.
* **Uncanny Entertainer**: **+2** bonus to acrobatic related rolls. **+2** bonus to agility related rolls. **+2** bonus to entertainment related rolls. **+2** bonus to ranged damage rolls.
* **Misunderstood Thespian**: Devereaux gets a **+2** bonus to Company related rolls. He is no longer considered an Undesirable.

## Trivia

* Deveraux is a **Vampyr**, of the Nachzehrer lineage. Devereaux was unwillingly turned into a vampyr by his mother Ascelina, following the death of Gracien (his father) from Blood Brick.
Jengu

### Distinctions

More physically apt than other Álfari while still remaining magically sensitive, capable of become strong Spellblades or warrior sorcerers. Extremely suspicious of outsiders.

### Average Height

• Male: 5′0″-6′6″ (1.5-2 m)• Female: 4′7″-6′1″ (1.4-1.9 m)

### Average Weight

• Male: 90-250 lb (41-110 kg)• Female: 75-230 lb (34-100 kg)

## General Information

### Religions

• Yorunba, a syncretist religion that has several Gods, some of them from other races.

### Average Lifespan

• Immortal (When near a Yenkatabuwe)• 800 years (Outside of range from a Yenkatabuwe)

### Major Realms

• Nearly all Svartálfar live in the Kingdom of Maïmounatou.

## Misc. Information

### Based On

Black Elves of Norse mythology and the Jengu of West African mythology.

The **Jengu**, or as other Álfari scholar call them, **Svartálfar**, are an ethnicity of Álfari that inhabit the continent of **Dúkũ**. They are the zealous protectors of the jungle of Musongè and it's **Tree of Life**, the **Yenkatabuwe**. They are suspicious of outsiders and will take drastic measures to keep them away of the Tree. But they are known to trade with those rare few who they trust.
Duergar

A male Duergar adventurer.

### Distinctions

• Stocky, broad and very muscular.• They have deep understanding of the World Runes. Their culture promotes crafting and smithing.

• Due to their build, they are not very fast.

### Average Height

• Male: 3′11″-4′5″ (1.2-1.3 m)• Female: 3′9″-4′3″ (1.1-1.3 m)

## General Information

### Religions

• Duergar Pantheon, similar to the Dvërgr Gods but with different names. Skap is known as Swaebhard and Ljufa is known Leofgyth.

### Major Realms

• Great Clan of Durgos• Smaller clans scattered throughout western Helmos. Mostly around the Kingdom of Brannoria.

## Misc. Information

### Based On

Duergar from Northumbrian folklore.

The Duergar are a culture of **Dwezgaz**, or Dwarves, and the fourth clan to have settled after the fall of the **Empire of Göldemar**. The Duergar are the most infamous of the Dwarven clans, known to be brutal raiders and master warriors. They've mastered the art of spear combat and have defeated the best that the Brannorian cavalry can offer plenty of times.
Kéntauros

• Weak to alcoholic drinks

• Weak to fermented apples

### Religions

• A vast majority are worshipers of Spiritism. Believing in powerful nature spirits.• However, syncretism with the Cult of Gods is also incredibly common.

### Major Realms

• Small clans are scattered throughout the plains of Roxalana and the woods surrounding the borders of Lykos.• A clan currently inhabits the Eonach Coillte (Emerald Woods).

## Misc. Information

### Based On

Centaurs of pan-Hellenic mythology

The **Kéntauros**, also known as **Centaurs**, are a race of Abraxi who hail from the Roxalana plains. They are a shamanistic and superstitious people who prefer to stay away from the problems of mankind, but they are not strangers to violence if need be and some clans are known to raid human settlements in the **Empire of Lykos**.
Skog Tröll

### Distinctions

Powerful and resilient. Blood has regenerative properties. Nearly immune to frost magic. Not incredibly smart.

## General Information

### Major Realms

• Enormous tribes in the forests of Skæg.• Smaller tribes across northeastern Helmos.

## Misc. Information

### Based On

Trolls of Norse and Scandinavian.

The **Skog Trölls**, which translates into **Frost Trolls** in Skæglian, are a race of Brotund creatures that roam the frozen tundras and forests of Skæg and northeastern Helmos. They are brutish creatures and often walk into human settlements to steal their cattle, more often than not they leave unharmed since most races are unable to harm them due to their powerful regenerative powers. However, they are capable of having more friendly interactions, sometimes they've been "hired" into armies to serve as powerful siege weapons.
Basilisk

**Basilisks** are a large, eight-legged reptile with the terrifying ability to poison and paralyze their prey. Though not malicious, basilisks are indisputably dangerous.

## Description

Basilisks have eight legs, which they crawled upon. Basilisks come in a variety of colors from dark gray to dark orange, although they could also have a dull brown body with a yellowish underbelly. Adult basilisks could grow to be about 1.8 meters (6 feet) in length, not counting the tail, which could reach another 1.5​ to ​2.1 meters (5​ to ​7 feet). They typically weighed around 140 kilograms (300 pounds).

Basilisks can be found nearly everywhere, including subterranean biomes. Typically, basilisks take shelter within burrows, caves, or other similar areas. The **Imazi** called basilisks **Yajalmjamad**, and it is from a Imazi explorer, **Baduft Hasan**, where most of the facts about basilisks come from.
Домашнее телевиденье

ОПИСАНИЕ УРОВНЯ.

Воскресенье! житель зазвалился на кресле и смотрит кино. И у него

собой попкорн он с терпением идет на кухню и берёт новую пачку попкорна

И дальше смотрит своё кино. Но стиву тоже хочется посмотреть своё кино и

он заходит к нему домой.

ПАКОСТИ.

берём из камода топор и срубаем ножки кресла течение 15 минут.

Берём из аптечки яд и добавляем в попкорн

берём из держателя туалетную бумагу и засаряем туалет

берём яйцо и разбиваем на микроволновке.

В гостинной завязываем антенну.

ДЕЙСТВИЯ ЖИТЕЛЯ.

Садиться в кресло и смотрит телевизор.

Дальше идёт на кушню за новым попкорном

Дальше действия повторяются но когда он съест ядовитый попкорн он побежит в туалет.

Предметы.

Топор,яйцо,банка яда, и туалетная бумага
ChimneySwift11

**ChimneySwift11** ortherwise know as **ChimneySwift** or **Chimney** is a member of the Legacy SMP server he joined in Season 1 and continued playing in Season 2.

## Season 2

Chimneyswift11 has not made many episodes due to mic errors, but he claimed a small house that he converted into a watchtower. He also made the radio tower with Pearlesentmoon to broadcast a religious Bible related to bees? Yes you heard me, bees.
Hob

**Hobs** or **Hoblins** are a race short humanoids that resemble both **Álfari** and **Dwezgaz**, and to some extent, the **Duendes**. They are a peaceful race by nature but also incredibly reclusive and xenophobic, uninterested on the foreign things to them. This is not always the case, however, as some Hobs, specially the young and idealistic ones, become adventurers to explore the strange world around them.
Ljósálfar

### Distinctions

They have a deep connection with the magical realm, allowing them to use magic easily. They have uncanny reflexes which makes them great archers and duelists. They are physically frail and have little no body hair.

### Average Height

• Male: 4′7″-5′5″ (1.4-1.7 m)• Female: 4′7″-5′5″ (1.4-1.7 m)

### Average Weight

• Male: 87-157 lb (39-71.2 kg)• Female: 82-152 lb (37-68.9 kg)

## General Information

### Religions

• The majority believe in the Skæglian pantheon, but focus of the Álfari deities, such as Vetle the Lifegiver or Tuva the Spellmother.

### Average Lifespan

• Immortal (When near a Nýrnjendám)• 1000 years (Outside of range from a Nýrnjendám)

### Major Realms

• They live around the Nýrnjendám, the northern Tree of Life.

## Misc. Information

### Based On

Light Elves of Norse mythology.

The **Ljósálfar** or as commonly called, Light Elves, are an ethnicity of Álfari and the protectors of the **Nýrnjendám** located in the northern island of **Skæg**. They are a mysterious and distant people, more interested in understanding the Gods and magic than to interact with other races. Many Ljósálfar become wandering priests or sorcerers to spread the word of their pagan Gods or to research the magical. Some even join the court of the various Thanes and Jarls of Skæg to advice them about the spiritual or magical.
Dwezgaz

The **Dwezgaz**, or **Dwarves**, are a race of stocky humanoids believed to have been created very early in the world of Gea by the first Gods. They share several qualities with Humans such as the variety of skin tones, body shapes and sizes as well as several ethnical features. They are believed to be the third most populous race of Gea.
Dökkálfar

### Distinctions

Incredibly beautiful and charismatic. Sensitive to all sorts of magic. Master duelists. Emotionally detached from others.

### Average Height

• Male: 4′7″-5′5″ (140-170 cm)• Female: 4′7″-5′5″ (140-170 cm)

### Average Weight

• Male: 87-157 lb (39-71.2 kg)• Female: 82-152 lb (37-68.9 kg)

## General Information

### Religions

• Cult of Nyarlaexedum.• Cult of Arzhang.

## Misc. Information

### Based On

Dark Elves of Norse mythology.

The **Dökkálfar** or as they are commonly known, Dark Elves, are a race of Álfari who were exposed to the corruption of **Arzhang the Black Dragon**, who destroyed their Tree of Life during the Forgotten Era. Ever since that era, the Dökkálfar have been living deep in extensive dark woods or underground fortresses, praising **Arzhang** and the dark god of **Nyarlaexedum**.
Expeditionary Company

The **Expeditionary Company** was created by the **Cartographers Guild** and **Emperor Leshy d'Toulie-Laflèche II** of **Eranoire**. It consists of various brave and ambitious warriors and knowledgeable and trained scholars, each of them have their own abilities that affect the overall fighting capacity of the company.

#### OOC

The company is, technically speaking, an NPC that will sometimes participate on bigger combats against a mob of enemies, such as a party of bandits, or a giant enemy who over powers the player characters, an example would be **Ddraig** or **Cyclopes**. These minor NPC's have a class of their own, that gives different attributes to the company, example: fighters are on the front line and will die first, clerics can heal the party, wizards add to the party overall magical attack, etc.

## Followers

 **Fauxs**     | **Bark of the Cú-Sídhe:** Fauxs has a 10% chance to bark at an enemy, instantly killing them. Larger bosses are immune.
 **Grunde**     | **Grunde-in-a-Box:** Cécilia can sometimes summon Grunde to cast a random, but powerful elemental attack.
 **Olga**     | **The Cambion Trio:** The Sisters have a small chance to Heal the party, provide them a boost to their attack or provide a boon to their health.
 **Volga**     | **The Cambion Trio:** The Sisters have a small chance to Heal the party, provide them a boost to their attack or provide a boon to their health.
 **Holga**     | **The Cambion Trio:** The Sisters have a small chance to Heal the party, provide them a boost to their attack or provide a boon to their health.
Tribes of Helmos

### Exports

Timber, cloth dyes, berries, grain, jewelry, magical wood, exotic goods, hunting dogs.

## Politics

### Gov't Type

• Various types of Tribal governments.• Eldership Election.

The **Tribes of Helmos** refers to all the minor tribal settlements and provinces located on the western part of the continent. There are hundreds of tribes on western Helmos, most of the tribes are made out of humans, there is also a lot of non-human tribes as well. The ones listed here, however, are the most prominent tribes of the area, either because the economic power, or because they played an important role in historical events.

### **Kingdom of Brannoria**

* **Tribe of Sawin**, a semi-nomadic tribe of **Brannorian** **Fyrdfolk**.
* **Tribe of Vifil**, a prominent and settled tribe of **Brannorian Fyrdfolk**.
* **Tribe of Leofnoth**, a semi-nomadic tribe of **Brannorian Fyrdfolk**.
* **Tribe of Jibemeru**, a semi-nomadic tribe of **Big Head** **Goblins**.
* **Tribe of Weermaru**, a nomadic tribe of **Long Nose Goblins**.
* **Tribe of Shequera**, a nomadic tribe of **Long Nose Goblins**.

### **Empire of Eranoire**

While Eranoire has been civilized nearly a thousand years ago by various realms and kingdoms, such as the Martorian Empire. There are some small tribes of **Wildmen**, **Goblins**, **Buggabears** and **Korrigans** who reject the cultural norms imposed by the Eranoirian Empire.

* **Tribe of Boso**, a semi-nomadic tribe of **Eranoiran** **Wildmen**.
* **Tribe of** **Ienkera**, a semi-nomadic tribe of **Big Eye Goblins**.
* **Tribe of** **Jalmo**, a semi-nomadic tribe of **Long Nose Goblins**.
* **Tribe of** **Lakalx**, a settled tribe of **Buggabears**.
* **Tribe of** **Ar-Garreg**, a settled tribe of xenophobic **Korrigans**.

### **Eonach Coillte**

While there are various tribal settlements throughout all of Western Helmos, a large majority of these tribes are located on and around the **Eonach Coillte**, or as it is most commonly known, the **Emerald Woods**.

* **Tribe of Finn**, an important **Sotíran** tribe.
* **Tribe of Flann**, a **Sotíran** tribe.
* **Tribe of Lorcán**, a **Sotíran** tribe.
* **Tribe of Criomthann**, a **Sotíran** tribe.
* **Tribe of Connlaodh**, a **Sotíran** tribe.
* **Tribe of Fhaoláin**, a large **Tuatha** tribe.
* **Tribe of Faununos**, a large **Sátyros** tribe.
* **Tribe of Dearg-Clogaid**, a **Redcap** tribe.

#### **Fir Bolg Clans**

The Fir Bolg are divided into clans, these clans are created by a patriarch, or in rare instances, a matriarch. These clans will often avoid other clans and only interact for trading or raiding, however, some clans absorb other clans through warfare or through more peaceful means such as marriage and thus creating a bigger and stronger clans.

* **Clan Mac Ìomhair**, largest **Fir Bolg** clan.
* **Clan Mac Raghnall**, a **Fir Bolg** clan.
* **Clan Mac Shitrig**, a **Fir Bolg** clan.