Night of the Damned

The "Night of the Damned" event is the special Halloween event. It was originally released October 25, 2019, and ran for two weeks. In 2020, it reappeared October 15, also running two weeks. Similarly, in 2021 it reappeared October 17, running through November 3 (later extended to November 7). In 2022, the event was open from October 14 through November 10, with no change from the previous version. It is available to all players level 8 and higher. For the official details, you can see the official Facebook post.

Like many events, it consists of both a PvP and PvE component. The PvP component is that during the event, PvP matches award a "lantern of souls" upon victory. This can be used to unlock new areas in the PvE campaign map or new items in the shop.

## Campaign

The PvE campaign contains a total of 13 areas. The areas must be unlocked by paying either lanterns or gold. As you proceed through the areas, the difficulty and unlock costs both grow. The areas can be unlocked in any order. Unlike a normal campaign, you can redo the missions to get more rewards, but you have to wait for a cooldown timer before you can attack the mission again. Beating a mission earns you Marks of the Dark Gods, which can be used to purchase items in the shop; each mission always also rewards 1 chest of the damned.

The campaign levels are summarized in the table below. You can also find the full individual map information in the "Detailed map information" section below. The unlock cost shown is the number of lanterns required, but you can unlock with gold at the cost of 50 gold per missing lantern.

## Event resources

The various special items that are used in the event are as follows:

 Lanterns of souls are obtained by winning regular PvP battles while the event is running. They are required to unlock maps in the campaign as well as most items in the shop.

 Marks of the Dark Gods are obtained by winning battles in regular mode. They are used to buy most items in the event shop.

 Heralds of the Dark Gods are obtained by winning battles in heroic mode. They are required to buy the most powerful items in the event shop (the heroes and hero skins). They can also be exchanged for Marks at the rate of 1 Herald for 100 Marks, or vice-versa.

In addition, each battle won in regular mode also awards a chest of the damned, which contains various goodies, including a substantial number of event troops and a good chance of gold.

## Enemy troops

The enemy troops in this event are quite dangerous, and this will be quite difficult to lower-level players. A player with level 10 troops and no equipment, for example, will probably not be able to get through more than half of the basic mode missions. However, a fully upgraded player should be able to deal with the normal campaign without too much difficulty.

The enemy troops are as follows. There are also purchaseable versions of these troops in the event shop, and these are somewhat more powerful than the versions you face in the campaign.

* Sorcerer Khigna is the most dangerous enemy by far. His attack is like the bloody adept, but more powerful. A Khigna screened by other enemy troops can quickly clear the board. You need to either rush him quickly when he's not defended or try to pick him off at long range with mortars or snipers. If you can get him to move forward far enough, dropping a landing on him is an excellent strategy, but this is not easy to pull off depending on the map.
* The enemy infantry, Gatekeepers of the Darkness, have very long range so if you let several of them stack up they can become very dangerous. Upgraded mortars are really useful for dealing with them since they can take them out quickly.
* The enemy heavies, Champions of Begeroth, can do a huge amount of damage but their range is relatively short, so you've got to knock them out before they get in range.
* The stormtroopers, Sagasha Vigilante, and the other specials, Varg of the Borderlands, are both melee troops so they're somewhat less dangerous, as long as you can keep them away from your key locations.

Some specific map strategies are included in the detailed map information section below.

## Heroic mode

Heroic mode can be accessed by clicking the candle in the top left. As you might expect, it is considerably more difficult than the regular campaign and played a different way. It is more like a standard campaign, in that you have to start at the first level and each one unlocks the next, and you don't replay levels. However, you have a 4-hour timer to complete the whole campaign, and you can only fail three times. If you run out of time or complete the campaign, the campaign closes and will take 16 hours to reset. After the reset is complete, then you can play the campaign from the beginning again.

Note that if you lose all of your attempts, the campaign does not immediately end, since you can reset failed attempts at the cost of 50 gold per attempt. If you don't want to do this, you can immediately end the campaign and start the reset timer by clicking on the skulls and then choosing "Exit". (You can also reset failed attempts at any other time during the campaign, which may be useful if you want to increase your reward at the end.)

In the 2019 version of the event, the Heroic mode maps were like standard maps, just more difficult. However, in the 2020 version, Heroic mode was updated to be more like other Heroic modes, in that you can only take five heroes and some supports (excluding supports that produce other units).

The Heroic mode maps reward Heralds of the Dark Gods, which are extremely valuable in the shop. If you complete the Heroic mode campaign, you get an extra bonus of 50 Heralds for each failure you didn't have to use.

The maps and descriptions of the heroic mode missions are the same as for the regular campaign. Note that all Heroic mode maps cost 100  to run.

## Event shop

The items available in the shop are as follows. As is the case for many events, the more powerful items must first be unlocked by paying a certain number of Lanterns of Souls  before they can be bought. Most items require the Mark of the Dark Gods , which can be obtained from finishing campaign missions; some require the Herald of the Dark Gods , which only has a chance to drop from missions but can also be obtained from Heroic missions.

Devulon and the equipment modifier modules were added to the shop October 26, 2020.

## End of event rewards

At the end of the event, players received bonus rewards depending on how many rating points (lanterns) they had accumulated during the event. For 2020, 2021, and 2022, the rewards were as follows. (Players in the 200-449 group could also request Trax instead of Vaylus by contacting IR support.)

* **Units**: 5x Gas bomb, 5x Armageddon, 5x Lair, 5x Transformation, 10x Gatekeepers of the Darkness, 10x Sagasha Vigilante, 10x Champions of Begeroth, 10x Sorcerer Khignon, 10x Varg of the Borderlands
 200-449 | * **Heroes**: Lord Vaylus
* **Units**: 3x Gas bomb, 3x Armageddon, 7x Gatekeepers of the Darkness, 7x Sagasha Vigilante, 7x Champions of Begeroth, 7x Sorcerer Khignon, 7x Varg of the Borderlands
 10-49 | * **Units**: 1x Lair, 1x Transformation, 3x Inquisitors, 3x Hunters of the Order, 3x Templar of the Crimson Sunset, 3x Torturer of the Order

## Detailed map information

The tables below give more detailed information on each map, including the description, troop loadout, and specific details on the levels of the enemy troops.

 **Tips** | This map is already pretty difficult for lower-level players. You need to make sure that the enemy can't keep the mortar at the bottom left, so I generally prefer concentrating my forces in the left lane and deploying to the other two only as necessary. If you can hold on to the machine gun in the left that does a good job of holding down the left and center lanes. You can drop landings pretty far so use them to squash Khigna if he pops up.

 **Tips** | This map is pretty open so it's hard to keep a single strategy. Obviously you need to protect your mortar in the bottom left and try to knock out the enemy mortars. Be ready to drop on or near Khigna when he comes out. The enemy often doesn't defend the far left well, so there's often an opportunity to sneak by and quickly grab the top left mortar.

 **Tips** | This map is challenging because it's just a single line, so it's easier for Khigna to stay protected by enemy troops. Depending on the enemy deployment, you might have better luck quickly rushing for the mortar and trying to hold it, or letting the enemy advance farther and then quickly hitting them on the counterattack before Khigna can catch up. A more straightforward way is to take some Templar of the Crimson Sunset units along with two Personal Shields and just use them to lead the attack.

 **Tips** | This map is actually a little easier than the first two, because it's shorter so it's easier for you to quickly knock out Khigna before he can incinerate your units. Aim to quickly grab the mortar in the left center. The enemy often leaves the right lane unguarded, so you can sneak a squad of stormtroopers and grab the machine gun next to his circle, which will neutralize his attack.

 **Tips** | If your regular troops aren't strong enough for this map, you should be able to lead with a Templar of the Crimson Sunset. Make sure to send some stormtroopers to grab the mortar on the left and then just keep the Templars shielded.

 **Strategic points** | 2x Machine gun, 1x Mortar, 2x Victorious courage

 **Strategic points** | 2x Machine gun, 1x Mortar, 1x Victorious courage

 **Strategic points** | 1x Machine gun, 1x Victorious courage

 **Strategic points** | 3x Machine gun, 2x Mortar

 **Strategic points** | 2x Mortar

 **Strategic points** | 1x Machine gun, 2x Mortar

 **Strategic points** | 1x Machine gun, 2x Victorious courage

 **Strategic points** | 2x Machine gun, 1x Mortar, 1x Victorious courage