recursal/Fanatic-Fandom huggingface dataset:
Power

Power is the Skilltype that synergizes with the Strength stat. Power skills are generally focused on physical enhancement and are usually used by melee DPS classes such as Warrior and Berserker.

Power skills use **Bloodlust** as their resource, meaning that their OOR (out-of-resource) effect is losing the will to fight. While Bloodlust is normally associated with murderous intent, it can also be found in destructive feelings aimed towards unwanted or feared elements. For example, it is noted that Mascot has unusually high levels of Bloodlust due to his strong desire for the destruction of things that scare him.

Leather gear is commonly worn by Power users due to its light weight, flexibility, and Agility stat which helps with achieving critical strikes.

Those with the Flame Affinity are able to learn Power skills more easily. One who has mastered the Power skills for their Class is called a **Flame Master.**
Death

**Death** refers to two phenomenon that occur when a person is killed in this world:

* Immediate Death
* Permadeath

**Immediate Death** is what initially occurs after a person is killed. The soul is separated from the body (which may be intact, damaged, or completely destroyed). During this state, the soul lingers until its bond to the world decays completely and releases the soul to Permadeath.

People in Immediate Death can be revived by a Resurrection item or a Healing skill as long as their bond still exists. The soul can either be tied back to its owner's body or be used to regenerate the body if the body is no longer available. However, when a Contract of War is in effect, separated souls will be kept suspended. This will prevent their bonds from decaying, but also prevent any revival until the Contract of War has ended.

**Permadeath** occurs when the soul bond is no longer intact. The soul can no longer be retrieved and the person cannot be Revived through any normal means. Using Cursed items on a soul can break their bond prematurely, thus allowing the user to intentionally inflict **Permadeath**. While sometimes used in conflicts, inflicting Permadeath is generally considered a grievous act and punished severely under most laws and authorities in Neva. Consequently, possession and/or use of Cursed items is also forbidden in most cultures.
Hayden Christensen

**Hayden Christensen** (born April 19, 1981)[1] is a Canadian actor and producer. He began his career on Canadian television at the age of 13, then diversified into American television in the late 1990s. He was praised for his acting as Sam in *Life as a House* (2001), earning Golden Globe Award and Screen Actors Guild Award nominations. Christensen gained international fame for his portrayal of Anakin Skywalker / Darth Vader in the Star Wars prequel trilogy films, *Star Wars: Episode II – Attack of the Clones* (2002) and *Star Wars: Episode III – Revenge of the Sith* (2005). His honours for these films include a nomination for the Saturn Award for Best Actor and the Cannes Film Festival Revelation Award. He also received critical acclaim for his portrayal of Stephen Glass in the film *Shattered Glass*. He also played The Doctor from 2005-2010
Doctor Who Season 1

Season 1 is the first season which aired from 1963-1964

Cast

Johnathon Harris as The First Doctor

Julie Harris as Amanda Crailley

Cary Grant as Rodney Wessler

Episodes

1. The Stranger From Above
2. The Painting of The Parallel World
3. Birth of The Daleks
4. Crysola
5. The Day of the Triffids
6. The Red Fort
7. Masters of Luxor
8. Cries of the Clarus
Iron is 100% Wiki

**Welcome to the Iron is 100% Wiki!**
Iron is 100% is a codename for a personal manga project inspired by MMORPG elements. If you somehow make your way here, feel free to contribute to any topics.

Hello world.

## Characters

PlaceholderWiz of ArdPlaceholderBird of PaladorPlaceholderSword GuyPlaceholderMascotPlaceholderAo Si
Affinity

An **Affinity** is a rare trait that 1 in 100,000 people are estimated to be born with. It can greatly accelerate the growth rate of specific stats, allowing Skill Users to learn certain Skill Types quicker and use them more effectively. Most affected people only develop mild Affinities, but there are also recorded cases such as with Wiz of Ard, where the growth rate is estimated to be over 20x faster than the average Skill User. However, those with Affinities find it difficult to develop other Skill Types due to their non-Affinity stats being less effective than average.

### Types of Affinities

* **Wave** - Greatly increased growth rate for **Intelligence**, drastically improving performance with the **Magic** Skill Type.

* **Flame** - Greatly increased growth rate for **Strength**, drastically improving performance with the **Power** Skill Type.
* **Earth** - Greatly increased growth rate for **Defense**, drastically improving performance with the **Defense** Skill Type.
* **Lightning** - Greatly increased growth rate for **Agility**, drastically improving performance with the **Agility** Skill Type.

### Known Skill Users with Affinities

* Wiz of Ard
* Bird of Palador
* Members of the Extraordinary Party
Low-Level Transfiguration Spells

You transfigure any small item or creature into another small item or creature. This spell includes the match to needle spell (self-explanatory), the mice to snuffboxes spell (self-explanatory), the Avifors spell (which turns a small item into a bird), and the *flintifors* spell (which turns a small item or creature into a matchbox).
Green Sparks

You cause a jet of green sparks to propel from the tip of the wand. It can be used simply to signal someone for help or as a minor duelling spell.

When aimed at a target within 60 ft, Green Sparks deals 2d6 damage. This damage increases when cast with a spell slot level of 5th (4d6) and 8th (6d6). The incantations for these higher damage versions are Verdimillious Duo and Verdimillious Tria.
Pompion Potion

Pompion Potion is a potion that when drunk, temporarily turns the drinker's head into a pumpkin. It is learnt in first year Potions at Hogwarts School of Witchcraft and Wizardry.

In order to brew this potion, one has to crush the Flitterby Moth into a pulp and add it to the cauldron, then stir the mixture clockwise until it turns green. Next, the Bouncing Bulb has to be ground with a mortar and added to the cauldron. The mixture has to be stirred anti-clockwise until it turns red before slicing the foxglove and, too, add it to the mixture. Stirring clockwise until it turns orange completes the potion.
Antidote to Common Poisons

The Antidote to Common Poisons (or Antidote for Common Poisons) is a potion and antidote which counteracts ordinary poisons, such as creature bites and stings. Its ingredients include Bezoars, Standard Ingredient, ground unicorn horn and mistletoe berries. The recipe for this potion can be found in *Magical Drafts and Potions*.

You regain 2d4+2 hit points when you drink this potion, and it remedies common poisons, creature bites, and stings.

#### Part 1

1. Add 1 Bezoar to the mortar
2. Crush into a very fine powder using the pestle
3. Add 4 measures of the crushed Bezoar to your cauldron
4. Add 2 measures of Standard Ingredient to your cauldron
5. Heat to a medium temperature for 5 seconds
6. Wave your wand
7. Leave to brew and return in 40 minutes with pewter cauldron, 34 minutes with brass cauldron and 30 minutes with copper cauldron.

#### Part 2

1. Add 1 pinch of Unicorn Horns to your cauldron
2. Stir 2 times, clockwise
3. Add 2 Mistletoe Berries to your cauldron
4. Stir 2 times, anti-clockwise
5. Wave your wand to complete the potion
Professors

Headmistress: Minerva McGonagall

Deputy Headmaster/Charms Professor: Filius Flitwick

Keeper of the Keys and Grounds/Care of Magical Creatures Professor: Rubeus Hagrid

Defence Against the Dark Arts Professor: Patricia Rakepick

Divination Professor: Sybill Trelawney

Flying Professor:

Herbology Professor: Neville Longbottom

History of Magic Professor: Cuthbert Binns
Locking Spell

You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting the Unlocking Charm suppresses this spell.

While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.
Aura Wormwood

Aura Kakia Wormwood is an NPC and the eldest daughter of Lyssa Wormwood and Simon Gaunt. She is currently in her fifth year at Hogwarts School of Witchcraft and Wizardry and is a Slytherin prefect. Aura is responsible and obedient however she acts in a way that was expected of her and therefore has closed herself off.

## Relationships

### Parents

There is very little relationship Aura has with her parents, she is aware of their situation and has decided that she would rather not have them as parts of her life. She does not hold any resentment towards them.

### Grandparents

Aura is the closest sister to their grandparents.

### Sisters

Aura has similar relationships to both sisters, she is helpful and kind. She gets along with both girls however she has never tried to form tight bonds with either of them and therefore there is a degree of separation.

## Hogwarts

Aura is, as of the first session, one of the newly-appointed fifth year prefects at Hogwarts. The other Slytherin prefect is David Sullivan.
Margret Hamilton

Margret Hamilton is one of the main PCs in the campaign. She is currently in first year at Hogwarts School of Witchcraft and Wizardry.

## Background

Margret was raised in South Croydon with her parents and younger sister, Madison. Both girls were adopted by Peter and Miles with no knowledge of their birth parents.

## Appearance

Margret has bleached hair that has grown out to show her darker natural roots which was influenced by one of her neighbours, Taylor Novak, doing the same.

Her clothes are mostly grey and layered.

## Personality

Quiet by nature and with a free spirit, Margret does not like being told what to do. Before her enrolment in Hogwarts, she planned to do something with music or law but her world and future prospects entirely changed when magic was introduced.

Ever since she was adopted, she has heard bits and pieces of incomplete information from formal documents about her birth parents. Now, especially with her newfound magical abilities, she wants to find them, learn her family's secrets, and earn her place in their history books.

## Relationships

### Family

Margret's family comprises the majority of her social life. Peter was always around more as he is a self-employed artist/stay-at-home dad while Miles has a time-consuming job in law.

#### Miles

Margret is very close to Miles and wants to be just like him when she grows up. He always helped her with homework and their personalities are very similar. Because of this, they clash sometimes just due to their similarities and Miles' strictness and pressure toward dedication. He also impressed upon her the importance of a formal education and an interest in learning.

#### Peter

Peter and Margret are not so close or similar but they get along better due to their differences. He helps her a lot with her emotional and social problems that come up and he does the bulk of parenting while Miles is at work.

#### Madison

Though she's only four, Madison and Margret get along well and often play together when Miles is at work and Peter is busy in his office.

### Neighbours

#### May

"Aunt" May lives on the other side of the Hamiltons' duplex and often looks after the neighbourhood kids when their parents are out or working, instead of them needing to hire a babysitter.

Margret and May have a good relationship as the Hamiltons have lived next door from her since before Margret's adoption. Every Saturday, Margret (and Madison) have been left with May at her house for a few hours to allow Miles and Peter to get necessary errands done. As the years went on, May and Margret had a closer relationship and May would show Margret strange artifacts or Margret would tell May about what she was learning in class. May really stressed the importance of education and diversity of interests to Margret.
Asteria Wormwood

Asteria Helen Wormwood is an NPC and is currently in her third year at Hogwarts School of Witchcraft and Wizardry. She is the middle daughter of Lyssa Wormwood and Simon Gaunt. She is also sister to Aura and Ariadne.

## Relationships

### Family

#### Parents

Asteria is the most resentful of her parents out of their three children

#### Sisters

Asteria gets along better with Aura than Ariadne, as children Asteria and Ariadne would often fight leading to their distant relationship.
Red Sparks

You cause a jet of red sparks to propel from the tip of the wand. It can be used simply to signal someone for help or as a minor duelling spell though it is ineffective against armoured or metallic opponents.

When aimed at a target within 60 ft, Green Sparks deals 2d6 damage. This damage increases when cast with a spell slot level of 5th (4d6) and 8th (6d6). The incantations for these higher damage versions are Vermillious Duo and Vermillious Tria.
Curse of the Bogies

Aimed at a target within 60ft, this curse will give the target a nasty cold and an extremely runny nose that could cause the target to collapse if not treated. The cold is accompanied by constant sneezing. No further casts of this curse have any additional effect on the target.

On a specific hit, the target will take 2d8 poison damage and also must make a constitution saving throw. But on a failed save, it is also be poisoned until the end of your next turn.
Wizarding World 5E Re-skin Wiki

**Welcome to the Wizarding World 5E Re-skin Wiki!**
This Wiki is essentially an archive/chronicle for a 5E campaign that I am running set in the Wizarding World from Harry Potter. Some of this will be campaign-specific like characters and plotlines but much is just a re-skin/background work that I've done translating the Wizarding World into a playable campaign setting. It is, again, based on D&D 5E though a lot of it has had to change and much of the information here is probably repeated in some form on either the Harry Potter fandom site or any number of D&D resources online. I've made this to be able to keep track of everything.

## Important articles

PlaceholderMargret HamiltonPlaceholderAriadne WormwoodPlaceholderSessionsPlaceholderSession 1

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Hanyu Wu

## History

She was suppose to be Ming Ye wife, but after his meridians was destroyed she considered him trash and were to marry his cousin. During the Ye family marital arts tournament she convinced one of the Red Sun Sect Disciples that his father had killed one of their relatives to get him to kill Ming Ye. The disciples attempted to kill him but failed. After he arrived at the Red Sun Sect the same two disciples and Hanyu Wu knew he would come after them so they Hanyu Wu to frame him for rape. Ming Ye was imprisoned and visited by the Sect leader who test his meridians and discovered he was still a virgin. When Hanyu Wu was asked again, she still claimed she was raped. The Sect leader informed her that Ming Ye was still a virgin and she was stunned as she thought since him and Lan Su lived together that they had already had sex. She was punished by having her meridians destroyed and banished from the sect. The disciple that testified for her, Ping Zhang, was killed.

In the novel, she doesn't get a redemption arc, and she still wants to harm Ming Ye, but she was killed together with her new lover.

In the manhua, she gets a redemption arc, and slowly dies after 3 months due to blood extraction technique.

## Relationships

She was suppose to be Ming Ye wife, but after his meridians was destroyed she considered him trash. After she realized he was considered a genius and would be a powerful person in the future she made a mistake thus she decided that if she couldn't have him no one could.
Session 1.1

Session 1.1 - Friday, January 31st, 2020

Next: Session 1.1.5

### Margret's Letter

Margret receives her letter on her eleventh birthday, August 23rd, 2009, during a visit from Deputy Headmaster Filius Flitwick. There was a slight verbal altercation between Flitwick and May when she came in and disrupted Flitwick's explanation of the Wizarding World.

### Diagon Alley

Margret and the other half-blood, muggleborn, or muggle-raised students go to Diagon Alley with Flitwick on August 30th, the same day that Ariadne and her sisters went to pick up their school supplies. While at Diagon Alley, Ariadne purchased a second familiar to bring to Hogwarts (a black cat with blue eyes, Oberon); Margret also purchased a familiar (a hairless cat, Tyson). Ariadne and Margret met briefly at Magical Menagerie when they were looking at Oberon in a cage.

About halfway through their shopping at Diagon Alley, the PCs witnessed part of a speech by a member of some kind of political group whose opinions were charged with anti-pureblood sentiments. The group is known to have ties with Hogwarts students and has, in recent months, escalated to a non-peaceful protest group.

### Hogwarts Express

On the Hogwarts Express, Ariadne and Margret sat together (following a tearful departure from Miles and Peter), and began chatting. They bought chocolate frogs with cards of Salazar Slytherin (Ariadne) and Carlotta Pinkstone (Margret), and soon arrived to Hogwarts.

### Sorting

Margret was sorted into Ravenclaw.

Ariadne was sorted into Hufflepuff.
Mending Charm

This spell repairs a single break or tear in an object you touch, such as broken chain link, two halves of a broken key, a torn clack, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage.

This spell can physically repair a magic item but the spell can't restore magic to such an object.
Unlocking Charm

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane means that prevents access.

The target that is held shut by a mundane lock becomes unlocked. If the object has multiple locks, only one of them is unlocked.

This charm also suppresses the Locking Spell.
Episkey

*Episkey* is the incantation of a healing charm that healed relatively minor injuries such as broken noses, toes, and split lips. The spell could create sudden temperature changes in the body parts being healed.

A creature of your choice that you can see within a range of 60ft regains hit points equal to 1d4 + your intelligence modifier. This spell has no effect on undead or constructs. When you cast this spell using a spell slot of 2nd level or higher, the healing increases 1d4 for each slot level above 1st.
Dreary Gates Staff

Staff working at the Wormwood family estate, Dreary Gates

## Grounds

Groundskeeper - Frederick, half-blood, likes herbology, has worked for the family almost as long as Phyllis, hires seasonal help when needed, he is the only grounds worker that lives on the property

## Kitchen

Head Chef - Enid, muggle-born, worked for the family for 40 years

Assistant - Timothy, muggle, 18 years old, heard about the job through a friend who was temporarily hired by Frederick for grounds

## Household

Housekeeper - Phyllis, a squib who has worked for the family for 50 years

Butler - Patrick

Maids/Misc Staff - Lucille, Mary, Barbara, Winifred, Anthea, Phoebe, Anthony, Maurice

## Childcare

### Tutors

#### Lisa

Aura's tutor - her contract is up after Aura takes her NEWTs in two years

#### Deirdre

Asteria's tutor - worked for the family for 10 years

### Nannies

#### Ruth

Aura's nanny - is only for the purpose of taking Aura off the property, no longer lives full time on the property

#### Louise

Asteria's nanny - only for summers, will take Aura out if Ruth is unavailable

#### Siobhan

Ariadne's nanny - will become seasonal when Ariadne goes to school
May

May was a woman that lived in the other side of the duplex from Margret  and the Hamilton family. Every kid in the neighbourhood was left with her when their parents were out of town or at work late and a rumour built up between the kids that May was a witch due to the dark appearance of her house.

 Background
Fiona Burke

Fiona Burke is the muggle friend of Ariadne Wormwood who lives near Dreary Gates, in Windsor.

Ariadne met Fiona while exploring a nearby fish pond, as a way to get away from her family. Their relationship and hang-outs are restricted to weekends, when Ariadne's tutors are less concerned about schooling, and within the general area of Dreary Gates.
Levitation Charm

Taught in first year Charms. One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration (concentration, up to 10 minutes). The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a constitution saving throw is unaffected.

The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range.

When the spell ends, the target floats gently to the ground if it is still aloft.
Knockback Jinx

Taught in first year Defence Against the Dark Arts. You choose a target within 30ft and the target must succeed a dexterity saving throw or be knocked backwards 10ft and take 1d10 bludgeoning damage (on a failed save, it takes half damage). It can also be used to push heavy objects, up to 500lbs.

Using the incantation *Flipendo Duo*, the maximum weight increases to 750lbs, the knockback increases to 20ft and damage increases to 2d10, and using *Flipendo Tria*, the maximum weight increases to 1000lbs, the knockback increases to 30ft and damage increases to 3d10.
Severing Charm

The severing charm is generally used to precisely and accurately cut something but can also be used for

attacks.

You conjure the tip of a blade from your wand. If you let go of your wand, it disappears, but you can conjure the blade again as a bonus action.

You are proficient with the blade and can make melee weapon attacks with it. It is a magic weapon with the light and finesse properties, and it deals 1d6 slashing damage on a hit.

You may cast any spell into the blade that targets one creature and doesn't make a ranged attack roll. You expend the spell slot for that spell, and the spell is held in the blade until either it is released or the blade disappears; only one spell can be held in the blade at a time. If you hit a creature with the blade, the held spell is released: in addition to the normal damage, the target is affected as though you had cast the held spell on it. If it's a concentration spell, its effect lasts until its duration runs out or until the spell blade disappears, whichever happens first.
Students

## Gryffindor

### Class of 2016

* Sebastian Baker
* Dae Beom
* Alexandra Bertrand
* Sarah Campbell
* Michelle Chan
* Aria Hughes
* Nadia Latif
* Lucas Lee
* William Moore
* Edward Rogers

### Class of 2012

* Vivian Borg
* Kyle Gruber

## Hufflepuff

### Class of 2016

* Eugene Abbott
* Leonardo d'Angelo
* Daniel Green
* Sean Kahn
* Siobhan Kahn
* Blair Lewis
* Edward Lupin
* Aoife O'Rourke
* Cassandra Singh
* Ariadne Wormwood

### Class of 2012

* Nina Hansen
* Raven Murphy

## Ravenclaw

### Class of 2016

* Mia Carrow
* Margret Hamilton
* Sophia Hill
* Darcy Milton
* Lillian Mitchell
* Guillaume Morgan
* Saorise O'Connel
* Matthew Patel
* Adrian Stuart
* Samuel Thompson

### Class of 2012

* Lydia Bouchard
* Gabriel Fernandez

## Slytherin

### Class of 2016

* Luca Abatangelo
* Abdul Castro
* Rosa Fernandez
* Julia Li
* Yelena Nazarov
* Madeleine Rosier
* Scott Sanders
* Jakob Schneider-Ammann
* Mallory Vogel
* Benjamin Witte-Kaplan

### Class of 2012

* David Sullivan
* Aura Wormwood
Forgetfulness Potion

The Forgetfulness Potion is a potion which can cause varying degrees of memory loss depending on the drinker. The potion consistently wipes the drinker's memory of the past 10 minutes on the drinker's unsuccessful intelligence save. Targets whose memories are lost will not know that they lost their memory. On a successful intelligence save, the drinker's memories are not lost and they may realize that there was an attempt to make them lose memories if they pass an additional wisdom save.

When this potion is brewed at higher potion levels, the length of time forgotten increases. At level 4, the time is 1 hour, at 5 it is 3 hours, at level 6 it is 1 day, at level 7 the time is 7 days, and at level 9 the memory loss covers one full year.

#### Part 1

1. Add 2 drops of Lethe River Water to your cauldron
2. Gently heat for 20 seconds
3. Add 2 Valerian sprigs to your cauldron
4. Stir 3 times, clockwise
5. Wave your wand
6. Leave to brew and return in 45-60 minutes

#### Part 2

1. Add 2 measures of Standard Ingredient to the mortar
2. Add 4 mistletoe berries to the mortar
3. Crush into a medium-fine powder using the pestle
4. Add 2 pinches of the crushed mixture to your cauldron
5. Stir 5 times, anti-clockwise
6. Wave your wand to complete the potion
Fire-Making Spell

A flickering flame appears from your wand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again, but the duration is otherwise 10 minutes.

You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.
Terraria0703

**SnifSnag** was a member of the discord from November 25th, 2019 and was kicked on November 26th, 2019.

Terraria0703 is good friends with bad muchacho b, and joined because of him. He joined just to see the cursed images on the server. He was kicked by TooDudical4U a day later, stating that he wouldn't let him stay for long.

He was unbanned at an unknown date and rejoined the server sometime in mid 2020 as a restricted member. He was then banned by TooDudical4U on June 6 for being generally disliked by most people in the server.

**ROLES:**

* Blongus
* RESTRICTED

## Trivia

* His profile picture is bad muchacho b's dog and his username is based on an inside joke between the two plus badmuchachoe.
Wand-Lighting Charm

Until the spell ends, a bright light in a 20-foot radius and dim light for an additional 20 feet comes out of the tip of your wand. The light can be coloured as you like. Completely covering your wand with something opaque blocks the light. The spell ends if you cast it again or cast the Wand-Extinguishing Charm.
Softening Charm

When this spell is cast, all targeted material in the spell’s area is softened. There is an amount of flexibility with how this could manifest. Wet earth can become thick mud, dry earth can become loose sand or dirt, and stone can become soft clay that is easily molded or chopped. It can also make something squishy and springy.

You affect up to a 10-foot square area to a depth of 1 to 4 feet, depending on the toughness or resilience of the ground at that spot. Magical, enchanted, dressed, or worked stone cannot be affected. Creatures are not affected.

A creature caught in changed terrain must succeed on a dexterity save or be caught for 1d4 rounds and unable to move, attack, or cast spells. A creature that succeeds on its save can move through the mud at half speed, and it can’t run or charge.
Hogwarts School of Witchcraft and Wizardry

Hogwarts is a school of magic located in the Scottish Highlands and is attended by Ariadne and Margret. The current headmistress is Professor Minerva McGonagall

Students

Professors

## Classes

### Core Classes

#### Charms

required first through seventh year

taught by professor flitwick

#### Defence Against the Dark Arts

required first through seventh year

taught by professor rakepick

### Third Year Electives

#### Arithmancy

available as an elective third year until fifth year, pre-requisite for Advanced Arithmancy Studies

#### Care of Magical Creatures

available as an elective third year onward

#### Divination

available as an elective third year onward

#### Muggle Studies

available as an elective third year onward

#### Study of Ancient Runes

available as an elective third year onward

### Sixth Year Electives

#### Advanced Arithmancy Studies

available as an elective sixth year onward

#### Alchemy

available as an elective sixth year onward

#### Ancient Studies

available as an elective sixth year onward

#### Apparition

available as an elective sixth year onward
Undead

Soruklithbaal

Undead are usually raised with the abilities or knowledge they had in their past lives. They can be any race giving them almost endless possibilities. If they were light elves, what used to be their light magic becomes dark necrotic magic allowing the user to cause decay to other life forms.

Undead are weak to sunlight, light magic, and fire magic.

They are more resistant to cold and water magic.

All undead are loyal to and under Aklenroth and cannot disobey any order given to them by him.

Known undead characters are Aklenroth Grimuth, O'Ner Faister, and Soruklithbaal.

They can be found mostly near Aklenroth's Morteum.
Absurd star rage message

Absurd star was softbanned sometime in October 2019 for spamming unfunny memes, freaked out, and posted the following rant in (what was called at the time) #piss-drawer:

*You know what? no, i won't be seeing you at that time because i will be doing things by then. So, no satan. NO I AM NOT JUST A BOOMER OR A SPAMMER AT ALL, I JUST WANTED IT TO STOP. BUT NO! YOU DECIDED TO MAKE IT WROSE, SO MUCH WROSE! AND NOW HERE I AM, TRYING TO FIX THINGS THAT YOU MADE WROSE FOR ME! (sorry about that i just had a lot on my mind right now)*

Absurd star deleted the message later that year.

(Thanks to AIDS(en) for finding and transferring the message to the wiki.)
Bluebell Flames

Taught in first year Transfiguration. A flickering blue flame appears from your wand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Cure for Boils

The Cure for Boils (also known as simply Boil Cure) is a potion which removes boils, such as those produced by the Pimple Jinx. It is an elementary potion and the recipe can be found in *Magical Drafts and Potions*.

#### Part 1

1. Add 6 snake fangs to the mortar.
2. Crush into a fine powder using the pestle.
3. Add 4 measures of the crushed fangs to your cauldron.
4. Heat the mixture to 250 for 10 seconds.
5. Wave your wand.
6. Leave to brew and return in 33-45 minutes.

#### Part 2

1. Add 4 horned slugs to your cauldron.
2. Take the cauldron off the fire before adding the next ingredient.
3. Add 2 porcupine quills to your cauldron.
4. Stir 5 times, clockwise.
5. Wave your wand to complete the potion.
Herbicide Potion

Herbicide Potion (or simply Herbicide) is a poisonous potion that kills or damages plants. It has a disgusting taste and is not fit for human consumption since it may affect the drinker's health. The recipe for this potion can be found in *Magical Drafts and Potions*.

If you drink the potion, you take 3d6 poison damage and you must succeed on a DC 13 constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned, you take 3d6 additional poison damage. At the end of each of your turns, you can repeat this saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison effect ends when the damage decreases to 0.

#### Part 1

1. Add 4 lionfish spines to the mortar
2. Crush into a rough powder using the pestle
3. Add 2 measurements of Standard Ingredient to the mortar
4. Crush into a rough powder
5. Add 3 measures of the crushed mixture to your cauldron
6. Wave your wand
7. Leave to brew and return in 45/51/60 minutes (depending on your cauldron)

#### Part 2

1. Add 2 measures of Horklump juice to your cauldron
2. Heat to a medium temperature for 10 seconds
3. Add 2 blobs of Flobberworm mucus to your cauldron while it's still on the heat
4. Stir 4 times, clockwise
5. Wave your wand to complete the potion
Альцест

Внешний вид

**Владелец магазина** – персонаж, который встречается в ролике "Эта ловушка сведет вас с ума в Minecraft".

## Внешность

Коричневые волосы и небольшая борода, носит пиджак и брюки зелёного цвета, а также очки.

## Биография

Появился в ролике "Эта ловушка сведет вас с ума в Minecraft", в котором является владельцем цветочного магазина. Однажды он встретил ведущего самого механического шоу, и рассказал ему свою проблему: кто-то делает что-то странное с его цветком. Ведущий соглашается на расследование, но на камерах видно, что в ловушку попал сам БАВ. Как оказалось всё происходившее до этого было сном Ярви, вызванный поеданием цветка Альцеста.

## Появления

* Эта ловушка сведет вас с ума в Minecraft
BAV - ПчелоБАВ Урод (Official Audio)

**BAV - ПчелоБАВ Урод (Official Audio)** - трек с канала MR. BAV, вышедший 6 апреля 2020 года. По состоянию на 13 июля 2022 года трек набрал 2,2+ млн. просмотров и 102+ тыс. лайков. Большинство подписчиков оценили трек положительно.

## Герои трека

* ПчелоБАВ-урод

* БАВ-урод

## Текст песни

[Куплет 1]

Я кажется сошёл с ума, везде мерещится одно,

Его отвратные усы испачканы в грязи, о нет!

Лучше отвали, вон отсюда, не зарази.

[Припев]

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

[Куплет 2]

Медовый луч света озарил моё нутро,

И я понял, что уродом мне остаться суждено,

Но подожди, должен быть шанс всё изменить,

Как заставить всех людей тебя боготворить?

[Припев]

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

Вот это па-па-поворот меня ужалил ПчелоБАВ-урод.

[Куплет 3/Аутро]

Глаза закрыты, шансов больше нет,

Я потерял ко всем загадкам ответы,

Никак не пойму, что творится со мной,

Будто больше, я не живой.
Синяя корова

* Новый дизайн
* Старый дизайн

> *"Время и место каждого подвига, определяется судьбой, но если не придёт герой, не будет и подвига..."*
>
>

**Синяя корова** – персонаж впервые появившийся в видео "100 игроков в проклятом мире проходят Майнкрафт", древнее божество, правитель измерения Сна и главный антагонист веб-сериала "Место под названием Сон".

## Характер

Расчётливое существо. Обладает даром внушения и гипноза.

## Внешность

### Первая версия

Выглядит как обычная корова из Minecraft, но с лицом Бава и синим оттенком тела.

### Вторая версия

Корова из Minecraft с большими тёмными рогами, чёрными усами БАВа, и красными глазами. Цвет тела тёмно-синий без пятен.

## Биография

Ранее была обычной коровой, но её похитил Усатый Крипер, который ставил над ней различные опыты. Корабль пришельца потерпел крушение и упал в студию шоу "Готовим с BAVом", где из её молока был испечён непирог. Постепенно она стала меняться и получила свои способрости.

На протяжении множества серий, начиная с видео "100 игроков в проклятом мире проходят Майнкрафт" наблюдает за БАВами, заключает их в клетки, измерение СНА, временные петли или же подчиняет их волю себе.

## Способности

### Навыки

* **Манипуляция/харизма:** Синяя корова может убедить кого угодно в своей правоте. Так она убедила Не-героя-Бава / Героя в том что он должен убить Дракона Края и совершить подвиг.

### Уникальные способности

* **Телепортация:** Синяя корова может телепортироваться куда угодно, в том числе в другие измерения.
* **Гипноз:** Синяя корова обладает гипнозом.
* **Создание иллюзий:** может наслать на своего врага иллюзии, неотличимые от реальности.
* **Создание своих копий:** Синяя корова, по видимому, может создавать свои точные копии.
* **Манипуляция погодой**: способна манипулировать погодой.
* **Разговоры на расстоянии**: Может передавать информацию в виде своих фраз, как минимум через измерение Края

## Интересные факты

* Синяя корова имеет сверхъестественную природу, что может являться отсылкой на то, что в индуизме корова – священное животное.
* Возможно, ищет, искала или уже нашла героя, убившего дракона вместо Не-героя-Бава.
* Ранее была изображена на шапке YouTube-канала Mr. BAV в человеческом облике.
* Фраза Синей коровы про героя, судьбу и подвиг является фразой Цурина Арктуса из TES 3: Morrowind.
* По одной из теорий Синяя корова может быть пародией на персонажа Билла Шифра из сериала Графити фолз

## Появления

* 100 игроков в проклятом мире проходят Майнкрафт
* Как пройти Minecraft КАК?!
* Как уснуть в Minecraft (на картине)

* Медовый рай Minecraft
* Люк (не открывается) Minecraft
* Новые пчёлы в Minecraft
* Я решил сделать невозможное в Minecraft
* Как открыть сундук в Minecraft (на картине)
* Место под названием "сон" - тизер-трейлер (изображение на логове)
* Очень странный СОН
* Ловушка для СНА
* Как зайти в дом не открывая дверь Minecraft
* Вам не стоит этого видеть в Minecraft
* Непирог (Soundtrack) (превью)
* СИНЯЯ КОРОВА это кто?
Comet

Comet is a lightning-attributed Pentaceratops and is a strong member of the D-Team.

## Character design

### personality

Since he was activated as a teenage male, he became starstruck for love since he was carded during the mating season. Comet was obsessed for love, even confusing an animatronic for the real deal. after being heartbroken finding out the animatronic is fake, he became convinced he'll never find love, he was able to allow Francine to help him grow a friendship with her, which eventually became the love he thought he'd never find.

## anatomy

As a Pentaceratops, Comet is a large ceratopsid; with his body length at 6 meters (20 ft). His skull is 2.3 meters (7.5 ft).his length is at 5.5 meters (18 ft) and his weight at 2.5 metric tons (2.75 short tons). Comet's nose horn is small and pointing upward and backward. The brow horns are very long and curving strongly forward. Comet's somewhat upward tilted frill is considerably longer than that of *Triceratops*, with two large holes (parietal fenestrae) in it. It is rectangular, adorned by large triangular osteoderms: up to twelve episquamosals at the squamosal and three epiparietals at the parietal bone. These are largest at the rear corners of the frill, and are separated by a large U-shaped notch at the midline. Within the notch the first epiparietals point forwards. The very thick jugal and the squamosal do not touch each other, a possible autapomorphy.

Comet's torso is tall and wide. The rear dorsal vertebrae bear long spines from which ligaments possibly ran to the front, to balance the high frill. The prepubis is long. The ischium is long and strongly curves forward. In smaller specimens the thigh bone bows outwards.
Banette

**Banette** (Japanese: **ジュペッタ** *Jupetta*) is a Ghost-type Pokémon introduced in Generation III.

## Biology

### Physiology

Banette is a possessed doll. Its body is a dark gray color. Its mouth has the appearance of a yellow zipper and it has a yellow star shaped tail. On the back of its head there is a "zigzag line", but no one knows what it is or what it might use it for. Mega Banette has purple sharp claws with black skin.

### Behavior

Banette are found in dark alleys, often near dumpsters or piles of trash. They are said to be abandoned plush dolls possessed by cursed spirits. The zippers on their mouths are the only things containing the spirits; opening them would release the entities, so their mouths are always zipped closed. As Banette always feel vengeance and jealousy, they enjoy playing cruel pranks to generate these emotions in unsuspecting Pokémon and people.

Popular legend says that once Banette are brought to life, their sole goal is to hunt down and exact vengeance on the children that had abandoned ​them. Their entire beings are powered by vengefulness. Banette are in fact fond of placing curses on their enemies; by sticking pins into their own bodies, they can use Curse to turn their pain into their foes’ suffering. Many believe that once Banette succeed in taking revenge on their old owners, they will unzip their mouths to allow the entities within to escape to the spirit world and their bodies to revert back into toys, their worldly business now taken care of. Other say that properly caring for a Banette will satisfy the spirit within and cause it to let go of its grudge; the result is the same, with its body reverting back into a harmless doll.

## Evolution

Banette is the evolved form of Shuppet, which evolves starting at level 37.
Bismuths

**Bismuths** were builder gems for aristocratic members of society. As such they possessed a broad stature for intense physical labor, above-average resistance to heat and damage and hands capable of fluidly changing form without the need for typical Gem shapeshifting to fit a wide variety of purposes.

## Physical Characteristics Edit

Bismuths have large, top-heavy builds, specifically made for heavy construction. Their hair is multi-colored and styled as dreadlocks. While their colors vary, all Bismuths have cool colors, for example, blue, purple, and green.

They all have hollow gems, the insides lined with multiple colors, similar to their hair.

bismuth
Goal

The Goal worked in two ways. If the team that moved Mikey moved him to the Goal, they alone were asked a question based on a category their opponents chose from a list of four. A correct answer earned 50 points in Round 1 and 100 points in Round 2 and the Goal for that round. If they answered incorrectly, the opponents got 1/2 the points (25 points in Round 1 and 50 points in Round 2) and the Goal by default. If time ran out before Mikey reached the goal, a sudden-death Pop Quiz question was asked for 50 points in Round 1 and 100 points in Round 2. Usually, because of time constraints, the Goal was not reached by teams on many occasions, and so the sudden-death situation was played frequently.
Pop Quiz

A question was asked that related to the area Mikey was traveling. The teams could buzz-in during the middle of the question. If a team guessed correctly, they earned 25 points in Round 1 and 50 points in Round 2 and control of Mikey. (In early episodes, the team in control of Mikey would choose one of four categories.)
БАВ-турист

## Внешность

Как у обычного БАВа, но он носит кожаные бриджи с золотым ремнём а также лаймовую футболку с розовыми цветочками.

## Биография

Неизвестна. Пытался переплыть озеро лавы, в этом ему помог БАВомерка. После они решили посидеть и поговорить.

БАВомерка исчез, отправившись искать его, БАВ-турист натыкается на Синюю Корову, которая говорит, что он находится во временной петле и все повторяется по новой.

В видео "Неркин: Шоу усатого Ананаса?" на несколько секунд появился в кадре и произнес "Алоха!"

## Появления

* БАВОМЕРКА это кто?
* Неркин: Шоу Усатого Ананаса?
* СИНЯЯ КОРОВА это кто?
* Усатый Ананас / Весь сюжет
Yan Ruyu

This Article is based on the Official Translations of the Light Novel series!.The information and terminology in the article will be based on the source material rather than the Anime or Manga.

## Yan Ruyu

* Pic
* Face
* Full

## Description

### Aliases

* White Dress Beauty
* Xiao Yu
* Mei Ruyu

### Species

* Half Human
* Half Heaven Fox

## Relationships

### Allies

* Ming Ye
* Xiao Yu

## Debut

### Manhua Debut

Chapter 212

*Yan Ruyu is one of the main female deuteragonist in "Wu Dao Du Xun" or "Martial Art Reigns"*

## History

Yan Ruyu/Mei Ru Yu comes from a common background, and has no special identity at first, but it was later discovered that her mother was a Heaven Fox which ranks sixth on the magical beast list so she is half Heaven Fox She is one of the three most beautiful women at Dongqi Academy.

## Relationships

Ming Ye - She meets Ming Ye for the first time when he goes to join the Yin Yang group and is told in order to join he has to grab her butt in public. He goes to find her to make a plan to complete the task. He joins her on a task from the task board that the Escort Agency had posted. When they go to complete the task they find out they are going to sacrificed so a small world portal array can be opened. Ming Ye opens the array to flee and Yan Ruyu protects him while he is opening the array. Once they get to the small world she is shocked that Ming Ye plans to kill all the people from the Escort Agency even the Peak Martial Arts Guru. With the confidence that he is showing she starts to like him. When he gives her the **Immortal Demon Scripture** that is for half human half beasts she is very grateful to him. While he is protecting her while she tries out the book. She gives him a kiss on the cheek and says they are even for him grabbing her butt. Later become wife of ye ming

## Abilities

Due to her being half of a Celestial Fox she is naturally attractive towards the opposite sex.
Ambipom

**Ambipom** (Japanese: **エテボース** *Eteboosu*) is a Normal-type Pokémon introduced in Generation IV.

## Biology

### Psychology

Ambipom is a purple, simian Pokémon with two tails, each with a large, rounded hand with three red-tipped fingers. The tails also have a cuff of a rounded frill on the wrists. The bases of Ambipom's tails also have a similar frill. It has round ears with red insides.It has a purple, triangular nose and wide eyes.

### Gender differences

Female Ambipom have longer head hair than the males. This also goes with its pre-evolved form Aipom.

### Behavior

Because Ambipom's two tails are so dexterous, it rarely uses its arms after evolving. Groups of Ambipom will sometimes link tails as a sign of friendship. Ambipom can be territorial when it's defending its favorite trees, but it also has a soft side. It shows affection by hugging its Trainer tightly with both of its tails.

## Evolution

Ambipom evolves from Aipom when it gains a level while it knows Double Hit.
Universal Kids Arcade (TV Show) Wiki

**Welcome to the Universal Kids Arcade (TV Show) Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!