recursal/Fanatic-Fandom huggingface dataset:
Fusion core

> "pff 100 years my shiny ass"
>
>

the fusion cores are pocket made nuclear reactors high-grade, long-term nuclear battery used for military and commercial applications Used by civilians to power a multitude of devices, from automobiles, to generators, the military instead used them for warfare. Supplying power armor and some other equipment or structures with energy. The tiny size of the reactor is marvelous for transporting and weightiness, but there is a critical problem with its technical design: You're not able to recharge it like other batteries.

You can find it in some abandoned structures like crashed vehicles or antique edification.

## Trivia

This is a reference to the Fallout franchise. The fusion core is an item used in power armor and fusion generators.

* In Fallout 4 is a fucking piece of shit cos drain so fucking fast.
* That's why I said 100 years my shiny ass.

* New editor here, I thoroughly disagree with this man's opinion, as although fusion cores don't last too long, their lifespan is still quite long when you realize that they're powering what's basically a heavily armored exoskeleton that can withstand ludicrous amounts of kinetic energy, laser weapons, radiation, heat, environmental hazards, etc. This man probably never got past the "Out of Time" quest in F:4, as that fusion core is pretty empty. ( And the power armor suit in that quest sucks ass. Top-of-the-line my ass, it can't handle 40 bullets before breaking.)
Americium

Disambiguation page for Americium

Below is a list of links to pages that might share the same title.

 Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

## Properties

### RAD/s

8.5 - 9.5

Americium-241: Not fissionable to slow neutrons, used as the internal initiator for Americium fuel in RBMKs and its own RTG pellet.

Americium-242m: Extremely fissile, used for Americium fuel in RBMKs.

Reactor Grade Americium: Mixture between the two isotopes, used to make Low and Medium enriched Americium fuel.
Americium-242m

Americium-242m is a rare radioisotope produced only by Highly Enriched Plutonium-241 Fuel in RBMK nuclear reactors.

## Production

Am242m makes up 35% of Pu241-based Short-Lived Nuclear Waste from RBMKs. It requires the SILEX to extract.

## Trivia

* Am242m is a metastable isomer that has a longer half-life than its normal state (of 16.02 hours), which is extremely rare.
Crates

There are 7 types of crate in this mod. 5 of them are loot crates which are called from the supply drop requester, and two are like chests, which are craftable and can spawn in some structures. In order to open a loot crate, you must right click it with a crowbar.

The loot crates are outlined below. The full list of crate drops and their weight can be found here.

## Iron and Steel Crates

Iron and steel crates are craftable crates used for storage. The iron crate has the same storage capacity as a normal chest and the steel crate has the storage capacity of a large chest. Steel crates are preferred for actual storage methods as they have the same capacity as a large chest but are only a single block, therefore more compact.

## Supply Crate

The most basic crate. It may contain items such as stimpaks, grenades, and ammo to various guns. It drops 3-5 items and has a 49.9 percent chance of spawning when using a supply drop requester.

## Weapon Crate

This is the second most common crate. It may contain various types of guns, and will drop 1-2 weapons. It has a one in 100 chance of dropping 25 weapons. There is a 35 percent chance of it spawning when using a supply drop requester.

## Hazmat Crate

This is the third most common crate. It may contain various radioactive ingots, yellowcake, and RTG pellets, and drops 3-5 of these. It has a 10 percent chance of spawning when using a supply drop requester.

## Machine Crate

The machine crate drops 3-5 machines or machine related parts. It has a 5 percent chance of spawning when using a supply drop requester.

## Red Crate

This crate is the rarest crate, at 0.1 percent chance of spawning with a supply drop requester. It drops one each of the following:

Speedloader with Tainted Bullets, Dirt, Charred Crystal, B92 Energy Pistol, Rigged Star Blaster Energy Cell, Spark Battery, Bottle of S~Cola RAD, Crystal Horn, Saddle Gun, Bottle of S~Cola, Burnt Bark, Taint-Tipped Missile, Corrupted Broadcaster, Lil' Pipsqueak, Painting of a Cartoon Pony, Brittle Spade, and Blackjack Five-Shooter.
Ivy Mike

> "Peace won't come to us, doctor. WE MUST GO TOWARDS PEACE"
>
>

## Background

Ivy Mike is a thermonuclear (hydrogen) device with the second-best blast radius (250 blocks).

It was detonated at 7:15 p.m. on October 31 (world time). It produced 10.4 megatons, a force roughly 650 times greater than that of the weapons developed by Robert Oppenheimer during World War II. Along with the Ivy King nuclear test (0.5 Mt), it was part of Operation Ivy.

As it is a thermonuclear device, it is a two-stage device consisting of the fission and fusion stage. The device will still operate without the fusion stage, however, it will effectively just be a more expensive Fat Man without it.

## Crafting

### Bomb Itself

* 1 Steel Sphere

* 4 Big Aluminium Shells

* 1 Aluminium Cap

* 3 Military Grade Circuit Board (Tier 4)

* 18 Gold Wires

* 12 Light gray dye

### Fission Components

* 4 Bundles of Implosion Propelllant
	+ 8 (32) Explosive Lenses
		- 2 (64) TNT
		- 3 (96) Bars of Semtex
		- 2 (64) Steel Plates
		- 4 (128) Titanium Plates
		- 3 (96) Red Copper Wires
	+ 4 Steel Plates
* 1 Plutonium Core
	+ 8 Pu239 Nuggets
	+ 2 Beryllium Nuggets

### Fusion Components

* Uranium Coated Deuterium Tank
	+ 24 U238 Nuggets
	+ 6 Lead Ingots
* Deuterium Tank
	+ 12 Iron Plates
	+ 16 Steel Plates
	+ 10 Deuterium Cells
* Deuterium Cooling Unit
	+ 8 Iron Plates
	+ 5 Copper Coils
	+ 5 Heating Coils
	+ 2 Motors

## Use

The Ivy Mike device can operate without the fusion stage but that would defeat the purpose of building a thermonuclear capable device. With just the fission stage, it will have only the same yield of a Fat Man. The fusion stage is not particularly expensive and it *greatly* increases yield. The fusion stage cannot work without a fission stage to start.

### Fission Stage

* 4 Bundles of Implosion Propellant

* 1 Plutonium Core (modern generation, same type as Fat Man)

### Fusion Stage

* 1 Uranium Coated Deuterium Tank

* 1 Deuterium Tank

* 1 Deuterium Cooling Unit

## Trivia

* It is named, modeled, and designed after the world's first successful full-scale thermonuclear device ever tested.
* It was tested on November 1, 1962.
	+ Its real-life yield was a massive ~10.4 megatons.
Ashpit

The Ashpit is an early game block that goes under the Heating Oven and collects the ashes of what's being burned.

There are currently 2 types of ash:

Ash Types
Charcoal
 Any type
of wood

Both can be used as a dye, Coal Ash being black dye and Ash being gray dye. Coal ash can also be Centrifuged into small amounts of Boron, Coal Powder and Dust.

Apologies for the bad page, first time.
Bunker

The bunker generates mostly in the ground but has a bit above the surface. Under the ground, there are two floors, containing bunks on the upper and a kitchen and a storage room on the lower.

## Where to find

The bunker is found in every biome but is somewhat rare. Probably from the same war the duds originated from.

## Dangers

There aren't many dangers here, but sometimes a hostile mob may spawn where the glowstone can't reach.

## Loot

There are 4 loot chests along with a Geiger counter.
The top loot chest in the bunks room contains mostly common stuff.

The side chests in the storage room contain common items, and the middle chest contains slightly rarer items.

## Refurbishing

The entrance room to a bunker is a bit mossy and cracked, but the actual bunker itself is completely undamaged. Most of the work will be in removing cobwebs, removing boards on doors and putting buttons on them. Making this a permanent residence isn't the best idea as there isn't much space for machines.

I suppose you can live here if you have a massive stockpile of food and something to do in your free time. If taint begins to take over and you can't stop it, this is probably one of the only places that won't get infected, allowing for you to wait for it to pass and begin to clean up the inert taint blocks.
Blast Furnace

A lava/solid fuel-powered furnace used to create different alloys out of two inputs. Formerly known as the alloy furnace.

## Usage

Put two compatible items in the top and bottom slots (order does not matter) and power it with a lava bucket or certain solid fuels.

The furnace can also accept the powder form of the items, however, if you have the powder form of both, you might as well just put them into your mini 2x2 crafting grid, made the powder form of the allow, smelt it, and save some fuel and time. Some ingredients for the recipes don't have powder forms, so in order to produce them, you'll be forced to use the blast furnace.

## Recipes

**Struck out recipes refer to old recipes changed after the latest release.**

The blast furnace has relatively few recipes, but all of them are very useful. Here they are (Exceptions to the 2 output rule will be noted):

* Steel = Iron ore + Coal
* Steel = Iron + Coal (produces 1)
* Red copper = Copper + Redstone
* Advanced alloy = Steel + Red Copper
* Napalm = Diesel canister + Slimeball (produces 1)
* Magnetized Tungsten = Tungsten + Schrabidium nugget (produces 1)
* Neutron Reflector = Tungsten + Coal
* PaA Alloy Plate = Mixed Plate + Gold plate
* Starmetal = Saturnite + Meteorite powder
* Technetium Steel = Steel + Technetium-99 nugget (produces 1)

## Fuels

The blast furnace can accept alternative fuels over the non-renewable lava. Most are high yield solid fuels like coal, coal blocks, solid fuel, coke, and charcoal. The fuel storage takes a lot of coal/charcoal to reach its approximate maximum, a whopping stack of 64 (or ~6 coal blocks). It also consumes a lot of it even in a single operation, so make sure to farm up before using it. Blaze rods (~12) and powder (~42) are also accepted, however. So, if you have access to a Nether Fortress, you can acquire infinite blast furnace fuel.

## Nuclear Blast Furnace

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The nuclear (or RTG) blast furnace is an upgrade to the standard blast furnace powered by up to 6 RTG pellets instead of solid fuel. Requires a minimum of 15 heat to operate which is 3 Plutonium-238 RTG pellets equivalent. It is significantly faster than the regular blast furnace.

Pellets with higher power levels will have a better effect of heating and thus speed. The furnace has a max heat level however, going over it will not increase operation speed (which is instantaneous).

## Notes

* Will reward you with the Bobmazon Metalworks achievement when crafted.
* A bucket of lava will fill it to the top with fuel, so if the furnace has just a tiny amount of fuel in it, it won't accept it.
* EXTREMELY slow.

## Trivia

* In older versions, the "alloy furnace" accepted charcoal as an alternative to coal in the recipes. So, charcoal must be used as a fuel, not an ingredient, vice versa for coal.
Barrels

*This page refers to the blocks, for the structure, see Barrel (Structure).*

There are six types of barrels in this mod, all of which are quite dangerous (except for the vitrified nuclear waste barrel). Diesel (red/explosive), Kerosene (pink), & LOX can be used as a stand-in for the new barrels as they count as both a fluid container and a block.

Some can contribute to the Custom Nuke's various stages.

## Radioactive Barrel

Radioactive barrels are yellow barrels with a radioactive symbol on it. They will cause 5 chunk radiation wherever they are placed. If removed by an explosion, the barrel itself will explode causing a fallout. This is useful for obtaining schrabidium. It is made by surrounding a steel tank with nuclear waste. It can also be found in loot chests and in Desert Atoms. The radioactive waste can be returned, however, the steel barrel is wasted.

Contributes multiplier 1.2 to the custom nuke's salted stage.

## LOX Barrel

The LOX barrel can be made by filling a steel tank with 10 buckets of liquid oxygen. It causes a thermal freeze explosion upon being set on fire or exploded, turning blocks around it into their frozen versions. It currently has a bug where the block is not destroyed when it explodes.

## IMP Residue Barrel

The IMP Residue Barrel is currently unobtainable in survival mode. When set on fire or exploded, it explodes releasing a few taint blocks. It is not a good idea to leave these taint blocks there for any time at all if you don't want your world ruined. It currently has a bug where the block is not destroyed when it explodes.

## Explosive Barrel

The explosive barrel is just that; an explosive barrel. It will create a regular explosion upon being on fire or being exploded. It can be created by filling a steel tank with 10 buckets of diesel.

Contributes 2.5 to the custom nuke's TNT stage.

## Kerosene Barrel

The kerosene barrel acts in the exact same way as the Explosive Barrel. It can be created by filling a steel tank with 10 buckets of (you guessed it!) kerosene.

Contributes 4 to the custom nuke's TNT stage.

## Vitrified Nuclear Waste Drum

A bit more expensive than the radioactive barrel, but it is somewhat safer as a means of waste disposal. It increments the chunk radiation by 5 when placed. The waste cannot be extracted afterward unlike the regular waste barrel.

### Recipe

 Polymer Bar
 Lead Plate
Euphemium apple

## Crafting

Euphemium apple is made of eight Euphemium nuggets and an apple

## Effects

* Resistance of an unknown level (you won't take any damage at all) for an unknown amount of time.
* Fire resistance of an unknown level (you won't take any fire damage at all) for an unknown amount of time.
* Saturation of an unknown level (you won't be hungry) for an unknown amount of time.

## Post Scriptum

You can still die from falling into Void, Black Holes, Lead Apple (the one made of blocks) and Corrupted Broadcaster.
Diesel Generator

The Diesel Generator has great potential, as its efficiency depends on the type of fuel used. This generator is compatible with many of the combustible fuels in the mod. Here is a list of a few of those fuels:

* Diesel
* Petroil
* Biofuel

* NITAN Superfuel

## Recipe

* 1 Small steel shell
* 1 Combustion engine piston
* 6 Steel ingots
* 4 Copper plates
* 4 Copper coils

## Usage

Use a Fluid ID to designate your fuel of choice and then pump it in with a Universal Fluid Duct or by putting a barrel/tank inside, it will start functioning immediately.

It has rather small internal power storage compared to the energy production of even just a single bucket of diesel. Attach it to something like an Energy Storage Block or another machine with decent internal power storage so no fuel/power is wasted.

## Power Generation

Here is a table showing how much energy different fuels produce per second. The BF Rocket Fuel seems to be producing less energy than it should since the entire capacity of the diesel generator gets filled instantaneously, but only produces 1 MHe/s.

 High-Octane Diesel
 Cracked Diesel
 High-Octane Cracked Diesel
 Gasoline
 Leaded Gasoline
 Coal Gasoline
 Leaded Coal Gasoline
 NITAN© 100 Octane Super Fuel
 BF Rocker Fuel
Cursed Revolver

## Background

This gun is actually a handgun, despite its name being Cursed *Revolver* and n has a chance to give the target lead poisoning effect. The gun had a 33% chance to give its user the wither effect.

## Weapon Info

### Normal Fire - Left Click

* Ammo Capacity: 17 bullets
* Ammo Type: Steel Bullet
* Durability: 5000 or 500 shots.
* Firing Mode: Semi-Automatic
* Rate of Fire: 0,5 seconds between each shot.
* Minimum Damage: 25 HP
* Maximum Damage 40 HP

### Name and Manufacturer

* Name: Britannia Standard Issue Motorized Handgun
* Manufacturer: BAE Systems PCL

## Recipe

To craft the Cursed Revolver you need:

1. (2x)Titanium Plates,
2. (1X)Advanced Revolver Mechanism,
3. (1x)Steel Plate,
4. (1x)Red Copper Wire,
5. (1x) Steel Ingot, in a crafting table.

## Trivia

The Cursed Revolver's design is most likely based off of Lelouch's Handgun from the 2006 Anime series Code: Geass - Lelouch of the Revolution. This is supported by the Manufacturer being listed as "Britannia Standard Issue" as well as the other references to *Code: Geass* in the mod.

* The Cursed Revolver, the Pacifist's Machine Gun, and the F.L.E.I.J.A are all references to *Code: Geass.*
Guide: Recycling Depleted Fuel

## **HOW TO RECYCLE DEPLETED NUCLEAR FUEL**

When a nuclear reactor (big or small) uses up its fuel, the rod becomes depleted. In the case of a large reactor, it is removed automatically and can either be extracted using empty rods or with a waste ejector with an adjacent crate or chest. This waste is very hot, it will burn you alive, and you don't want that, right? It is also much more radioactive than normal fuel due to decay elements. Combined with its pyrophoric and highly radioactive nature, it will kill you quickly if held for too long. To make this hot radioactive thingy useful you need to cool it. To cool it you need a bunch of water and a spent fuel pool drum (or as many as you need), each one can hold 12 pieces of depleted fuel, they do not stack. A natural water body or an artificial cooling tower can work, whichever works better for you. You can either remove the waste either by wearing a fire proximity suit, using a fire resistance potion, or by automating to process. You need to put these machines in the bottom of the pool. Then just get the hot waste inside these drums. The faster they cool with on average a 5 minute time for each piece. After it has cooled, it will no longer be hot and pyrophoric (but still radioactive). This waste can finally be used to recycle depleted fuel. You will need a Centrifuge to do this. For example: when depleted uranium is recycled you'll get 2 tiny piles of nuclear waste, 1 U238 nugget, 2 Reactor Grade Plutonium nuggets, and 1 Technetium-99 nugget. The uranium nugget can be reused for fuel, the reactor grade plutonium can be used for Plutonium or MOX fuel and the technetium can be used for Technetium Steel. The waste will have to be disposed of somehow or perhaps utilized in an unconventional way.

The process for recycling uranium, the other fuels are recycled the same way:

Created by: Veron21

Updated by: Adam29Adam29

### Side Note:

Instead of removing them manually, which can be dangerous and time-consuming. BuildCraft or Thermal Dynamics pipes can automatically remove depleted fuel from a large reactor and send them to cooling drums.
Flipped Revolver

> "I see things... this is i won playing as god"
>
>

## Background

The Flipped revolver is one the 2 suicide guns (the other is the shotgun) they're in the mod the model is based in a .38 special Smith n' Wesson's it have infinite damage make it the most powerful weapon in the mod with the only exception you can't use with others. it have "infinite uses" cos never broke but you can use it once per life.

Note: If you are having problems plz don't try kill yourself plz try found help with someone you love
Fusion Reactor (DEPRECATED)

## **NOTICE**

**The Fusion Reactor has been reworked, this is the old one.**

## ​​​​​Introduction

   The Fusion reactor is a multiblock machine that generates plasma and huge amounts of energy using Deuterium and Tritium (relatively easy to obtain and safe fuels). The reactor can be upgraded by putting an internal tungsten coating to improve the efficiency (with internal tungsten coating it will produce 4M/HE second).

The fusion reactor is a very large and expensive multiblock machine, here are all the components you'll need:

* 4 Central Magnet Pieces
* 16 Magnet Motor Pieces
* 1 Fusion Control Computer Core
* 4 Access Hatches
* 116 Plasma Heaters
* 428 Super Conducting Magnets
* 148 Tungsten Blocks (Optional, but recommended)

Use a Multiblock Structure Marker to have a guide to follow when building the reactor, it is crafted with 1 Redstone Torch, 1 Glowstone Dust and 1 Lapis Lazuli Powder.

## Usage

The Fusion Reactor needs water, a Fuse, Deuterium, Tritium and 4 Fusion Cores (makeshift or normal) to work, Once the fusion reactor is running it will consume the fusion cores and it will start to produce energy. New fusion cores need to be placed in again if it stops operating due to running out of fuel or if the fuse is removed.

### Without Tungsten Coating

It will produce 100 million HE per bucket of fuel.

### With Tungsten Coating

It will produce 200 million HE per bucket of fuel.

It will also consume 20,000mb of water (20 buckets).

## Danger

Running out of water will not cause the reactor to meltdown, simply, it will just stop producing energy while still consuming fuel. So there is no danger, the only real danger is if you get trapped inside the coils when it is active, but that can only happen if there is no tungsten lining. It is probably one of the safest large scale power plants in the game, so long as your friends are nice.

## Pros and Cons

+ Produces great amounts of energy from small amounts of safe and relatively easy to obtain fuels.

+ Essentially 100% safe

+ Only requires water to help produce energy.

! Power outputs at the top and bottom, which can be convenient due to the width of the reactor.

! Produces power slowly.

- May produce more power than your capacity, in other words, it needs lots of Schrabidium energy storage blocks if you put in a lot of fuel.

- It is *extremely* expensive, even without the internal tungsten lining.

- It requires new fusion cores to jumpstart the fusion reaction after a shutdown, highly inconvenient, especially if you need to shut it down frequently for whatever reason.
Fat Mine

A Fat Mine placed on the groud.

The Fat Mine is a type of landmine which when triggered, will create a large explosion similar to that of a Mini Nuke launched from the Nuclear Catapult: Fat Man. It is triggered when an entity walks into it or when destroyed, it can be safely defused with the High-Tech Bomb Defusing Device.

It appears to be a Mini Nuke duct-taped to some sort of detonation device.

## Usage

Killing large groups of players/mobs, demolition, etc.

It's not recommended for use against a single player or mob unless you're dealing with something very strong, otherwise it would make a lot more sense to just use an Anti-Personell Mine or Anti-Tank Mine.
Jetpacks

**Jetpacks** are a category of armor attachments/chestplates added by Nuclear Tech Mod.

## Descriptions

Jetpacks provide the user with limited flight capabilities.

they can be put into the Chestplate slot of a Chestplate on an Armor Modification Table or used as chestplates of their own.

Most Jetpacks, with an exception of the Boostpack, need to be fueled with Kerosene to work. The Boostpack requires BF Rocket Fuel. Just place the packs or chestplates with them attached into an output slot of a barrel or a tank filled with respective fuel to, well, fuel them.

## Types

### Jetpack

The Jetpack is the most basic one. It can hold up to 12000mb of Kerosene and consumes 5mb of it a second, therefore being able to boost the player upwards for 40 minutes straight.

### Builder's Jetpack

Builder's Jetpack's Hover can allow the player to hover in place, and otherwise provides the player with Creative-like flight. This behaviour can be disabled by pressing the Sneak Button.

The Builder's Jetpack is able to hold up to 12000mb of Kerosene. Hover Mode consumes 2mb of Kerosene a second, Normal(?) mode consumes 5mb a second.

### Vectored Jetpacks

Vectored Jetpacks boost the player upwards and in the direction they look in.

#### Vectored Jetpack

Vectored Jetpack can store up to 16000mb of Kerosene and uses 5mb of it a second.

#### Boostpack

Boostpack, unlike every other jetpack, uses BF Rocket Fuel. It can store 32000mb of the fuel, uses 20 mb of it a second, and is *much* faster than the Vectored Jetpack.

JetpackBuilder's JetpackVectored JetpackBoostpack
## Trivia

* A Jetpack Reserve Fuel Tank can be used to instantly replenish any Kerosene-using jetpack by 1000mb of it.
Dream Bolt-Action Rifle

## Background

This gun is based on the Mossberg 185k is a 20-gauge bolt action shotgun, produced between 1948 and 1964 by O.F. Mossberg & Sons in New Haven, Conn. used to hunt animals or defend your home, is a rifle for Civil Public.

## Crafting

to craft this weapon you need the next materials and a crafting table :)

* (2) Steel Plates
* (1) Rifle Mechanism
* (1) Copper Wire
* (1) Plank

## Trivia

1. In the real life the rifle have a cartridge for 4/5 gauge shells but this one is a single ammo entrance.
2. its for hunting ducks but you can't hunt Quackos with this
Forcefield

Candidate for deletionThis page has been nominated for removal from the wiki. Remember to check what links here and the page history before deletion.

Add to pages or sections that may need to be deleted for whatever reason.
Adds page to the category [Candidates for deletion]

Template parameters

The forcefield (tile.ff.name) is only available through setblock, give, and NEI. (command: /give @p hbm:tile.ff).

The tile.ff.name reflects any projectile fired at it, including meteors, buildings, boats, boxcars, and airstrikes. It doesn't save itself if fired on from the inside, because that would just launch the projectile into the block emitting the field, destroying the whole thing in the process. However, the forcefield can't stop mobs or players, making it pretty vulnerable to fire from inside.
Flame War In A Box

**About**

The Flame War in a Box is a 1x1 placable bomb that is meant to reference the so called "Flame Wars" Which pop up if you mention any opinion on the internet. The difference is, this one is a literal Flame War.

**Detonation and the Aftermath**

The Flame War in a Box can be detonated by either running a redstone signal into it, or by activating it with a detonator. When the Flame War in a Box explodes, it creates around a circular hole around where the box was with a radius of around 10 blocks. The Flame War in a Box also releases a hail of projectiles, each one creates a smaller hole. The Box also sets the surrounding area on fire.

**Crafting**

The Flame War in a Box is crafted using one Painting of a Cartoon Pony, one Political Topic, One Conspiracy Theory, One Own Opinion, four Oak Wood Planks, and one piece of TNT.

## Trivia

* A "Flame War" is when someone on the internet or somewhere else are having an angry, never ending discussion about a topic that it usually stupid or meaningless.
	+ This is probably why it is made with political topics, own opinion, conspiracy theories, etc.
Bedrock Ore

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Bedrock ores are a new type of material added in 1.0.27X3991.

They appear in the bedrock layer, directly under a depth ore vein and are capable of providing infinite resources of their type, amount depending on the amount of processing of its item form.

## Finding

The easiest way to find a vein is to use a Survey Scanner (hand-held item). It will show the type of ore directly under the player in a small radius. It can also be found using a satellite with the depth-resource scanning module (neutrino lens). Note that the satellite will only show where the bedrock ore is located, not the type.

### Exploitation

Bedrock ores cannot be obtained by hand nor explosives, but need a Large Mining Drill to be extracted .

Every type of bedrock ores are categorized in different tier, each one needing a different drillbit and/or different type of acid.

Once the needed material is supplied and the drill reaches bedrock, it will start mining that ore infinitely, which is especially advantageous for rare ores.

### Processing

Most of the bedrock ores give their bedrock form, excluding Niter, Coltan, Coal and Redstone, which will give mined form.

There are in total 10 states of bedrock ore: Bedrock Ore (the raw form), Centrifuged, Cleaned, Separated, Purified, Nitrated, Nitrocrystalline, Deep Cleaned, Seared and Enriched. Each stage will unlock new stages, Enriched stage can be done in any other stages and is required for final process, which will give the actual usable material. Nitrated, Deep Cleaned and Seared gives crystalline fragments after processing them.

On the flowchart below, you can see routes for bedrock ore (please note that Enriched stage can be done at any time, and is the reason why It's out of the diagram):

## Trivia

* Iron Powder is creative-only block which can be placed by middle-clicking a bedrock ore and then placing it
	+ Bedrock Ore with no specified ore inside is a visual bug, if you use Survey Scanner on it, it'll give you info what the block contains.
Golden Revolver

The Golden Revolver is high-damage revolver made of gold.

Though this firearm is made out of gold, it does not wear out as fast as a normal golden tool does.

## Weapon Info

### Normal Fire - Left click

* Ammo Capacity: 6 bullets
* Ammo Type: Golden Bullets
* Durability: 2500, or 250 shots depending on the ammo type.
* Firing Mode: Semi-Automatic
* Rate of Fire: 0,5 seconds between each shot.
* Minimum Damage: 5 1/2 hearts, or 11 HP.
* Maximum Damage: 6 1/2 hearts, or 13 HP.

### Name and Manufacturer

* Name: FFI Viper Bling
* Manufacturer: FlimFlam Industries

## Recipe

To craft this gun you need the next materials :)

* 2x Gold Plates,
* 1x Revolver Mechanism,
* 1x Gold Wire,
* 1x Gold Ingot
Corrupted Broadcaster

The corrupted broadcaster is a very dangerous block.

## Where to find

It spawns quite rarely in any biome. Though it can be made by exposing a normal FM Radio to pink cloud.

## Dangers

It will damage and kill any living entities within a 25 block radius with the death message

**[NAME] got their brain melted**.

Damage depends on how far away the entity is. At max it does 10 attack damage every tick. It also gives nausea for 15 seconds.

## How to deal with it

Ranged explosive weapons, such as the carl gustav, work particularly well for taking it out. Other explosives, like grenades and airstrikes, can also work.

## Trivia

* It’s a reference to Fallout: Equestria where broadcasters and PipBucks exposed to pink cloud would become necromantic devices capable of killing living creatures in mere seconds. *Notable symptoms from exposure are severe headaches and bleeding eyes.*
	+ These radio frequencies could be recorded and played somewhere else (in the story).
Cracked Naphtha

Cracked Naphtha is the product of refining Cracked Oil. Different from its name, it cannot be obtained from cracking Naphtha. Its color is similar to naphtha and is dark brown-greenish.

## Obtention

The only way to obtain it is to refine 1000mB Hot Cracked Oil in the Oil Refinery to obtain 400mB Cracked Naphtha, 300mB Cracked Light Oil, 150mB Aromatic Hydrocarbons and 150mB Unsaturated Hydrocarbons and Cracked Oil Tar.

## Uses

100mB Cracked Naphtha can be fractionated into 30mB Heating Oil and 70mB Cracked Diesel in a Fractioning Tower.

Can be solidified into Soid Fuel.
Chemical Factory

The chemical factory is an 8 x 4, 8 chemical plants included™ pseudo-multiblock.

## Information

It has 8 slots for 8 chemical templates, 24 inputs for liquid/power, 4 item input/outputs. Consumes around 16khe/s for 8 operations of water -> hydro peroxide.

## Notes

* You can't shift click stuff yet
* You need to supply it with water for it to run, and you also need to have the low-pressure steam condensers.
* Funny numbers appear if you hold down alt
* It is craftable
Coltan

Coltan is a mineral of tantalium, it is used for tantalium production. Coltan ore spawns in the overwold in one roughly 1000 block wide area similar to australian ore, but the location is random. To find the area use Coltass (upgraded compass) which will always point to the center of the deposit.

It drops Coltan (not affected by Fortune enchantment)

It has a powder form which is used for the first steps of tantalium production. The powder is toxic similar to asbestos, a gas mask is recommended while working with any coltan related processing.

### Uses

Coltan is used for further tantalium processing.

#### Purification process

Two coltan powders are purified with the use of 1 coal powder, 250mb of Hydrogen Peroxide and 500mb of Liquid Hydrogen in the chemical plant. The result is purified tantalite powder which is later used for Pandemonium(III)tantalite solution.

Coltan PowderPurified Tantalite PowderPurification in chemical plant
B92 Energy Pistol

*Our community needs more information on this page! Can you help out? Click here to add more.*The B92 Energy Pistol is an extremely powerful weapon that fires 1 to 10 beams of energy that create a small Fölkvangr Field on impact. Hitting the target will produce a energy explosion that does not emit radiation, or it will blow yourself to death, use it carefully.

## Crafting

This weapon requires the following recipe :)

* 3 Dineutronium compund plate
* 2 military grade circuit board (T6)
* 1 Schrabidium revolver

## Charge Levels

This gun can charge extra blasts by shift-right-clicking. The spread will increase upon doing so. Upon charging 11 blasts, the gun will overload and explode, creating a massive Fölkvangr field.

## Notes

-The beam will not actually stop upon hitting a mob, so it is possible to get several explosions from the same beam by hitting multiple mobs.

-Will not destroy bottom bedrock.

-It has a logo on the right side of the gun, thought i'm not sure what it means.

-Appears to deal damage in a much larger area than the area where blocks are destroyed.

-When it overloads, it does not actually destroy itself, so, if you are wearing good enough armor, such as schrabidium or euphemium, you can both survive the explosion and keep your gun. This could be a bug.
Coolant

Coolant is a very important fluid as it is required by all nuclear reactors, small and large. It is white in color but also slightly blue.

## Production

Coolant production is very easy, it only takes 1800mb of water and 1 Niter to make 2000mb of coolant.

## Usage

Coolant is required in nuclear reactors in order to move heat from the core of a reactor to the hull, where it can boil water into steam. Without coolant, the reactor's core temperature would slowly increase until it hit a maximum and it melted down.

It can be put into rods, where each rod is 1000mb. Quad rods are used for the coolant cluster necessary for the Cyclotron.

It can be Centrifuged back into Niter.

It can be mixed with Cryo Powder to make Cryogel.

## Hot Coolant

Some machines such as chemical factory will produce Hot Coolant. Hot Coolant can be cooled with Heat Exchanger for a 100% efficient closed loop system.
Big Iron

> "Oh, he might have gone on livin' but he made one fatal slip..."
>
>

### destruction level

Oof shit what i can say well when i shot for my first time a D.eagle I dislocated my shoulder with the recoil ... and that was not the .50 version

## Extended Information

### Manufacturer

Magnum Research / Israel Military Industries

### Estimated Lifespan

250 rounds

The name of this weapon is inspired by the song of the same name written and played by Marty Robbins, in fact the weapon is a Desert Eagle caliber .50 AE manufactured mainly by the manufacturer IMI. The production was transferred to Saco Defense in Maine between 1996 and 2000, hence the XIX denomination, but returned to Israel when Saco was bought by General Dynamics

The Big Iron was the only gun that did not have a custom gun model, but now it has. It is a Gun Base gun, and called a Desert Eagle in the code. It has 2500 durability, a rate of fire of 10, 7 max bullets, and can use any 50 AE bullets.

Personal opinion of this humble content creator yeah it's a fucking big iron

## Trivia

AS I SAID A SHIT TON OF TIMES... sorry sorry... is a cute an funny reference to the our beloved song big iron played and written by Marty Robbins

in the real life its a piece of shit clumsy and uncomfortable

## Crafting

To craft this item you need 2x Steel Plates, 1x Rifle Mechanism, 1x Tungsten Bolt and 1x Polymer Ingot.
Fat Man

> "Now I am become death, the destroyer of worlds."
>
>

## Background

*Not to be confused with the Nuclear Catapult: Fat Man*

The "Fat Man" is the codename for the type of nuclear bomb that was detonated over the Japanese city of Nagasaki by the United States on 9 August 1945. It was the second of the only two nuclear weapons ever used in warfare, the first being Little Boy, and its detonation marked the third nuclear explosion in history. It was built by scientists and engineers at Los Alamos Laboratory using plutonium from the Hanford Site, and it was dropped from the Boeing B-29 Superfortress Bockscar piloted by Major Charles Sweeney.

## Crafting

### Bomb Itself

* 1 Steel Sphere
* 2 Big Steel Shells
* 1 Big Steel Grid Fin
* 2 Military Grade Circuit Boards (Tier 2)
* 6 Copper Wires
* 6 Yellow Dye

### Bomb Igniter

* 6 Steel Plates
* 1 Advanced Circuit
* 9 Red Copper Wires

### Bundle of Implosion Propellant

You need 4 in total:

 Explosive Lens
 Explosive Lens

### Explosive Lens

You need 32 in total (total amount in parenthesis):

* 2 (64) TNT
* 3 (96) Bars of Semtex
* 2 (64) Steel Plates
* 4 (128) Titanium Plates
* 3 (96) Red Copper Wires

### Plutonium Core

(Not to be confused with the Plutonium Core used by The Gadget, this one is more advanced and smaller)

* 8 Pu239 Nuggets
* 2 Beryllium Nuggets
Calamity

## Background

The calamity is a Maxim s a recoil-operated machine gun invented in 1884 by Hiram Stevens Maxim (later Sir Hiram); the weapon became the first automatic firearm in production by Vickers and also known as the first automatic firearm in the world, which used .303 British ammunition and a recoil-operating firing system, and required water cooling.

Calamity is a machine gun in HBM'S Nuclear Tech Mod. despite being chambered in powerful .50 BMG cartridge, its slow fire rate makes in somewhat ineffective in combat. It a is likely a Fallout: Equestria reference, as is the Saddle Gun.

## Weapon Info

### Normal Fire Left-Click

* Ammo Capacity: 200 Bullets
* ammo Type: Bullet .50 BMG
* Durability 2000 or 200 shots

### Name and manufacturer

* Name: Calamity Maxim
* Manufacturer: Sir Stevens Hiram Maxim

## Fabrication

To fabricate this weapon you need the next things :)

* 2 Iron plate
* 2 Steel Ingots
* 2 Steel Pipes
* 1 Rifle Mechanism
AWESOME

Every good effect for 50 seconds

**AWESOME** is an item added by Nuclear Tech Mod.

## Description

AWESOME provides the user with following effects:

* Nausea V (5 seconds)
* Speed I (50 seconds)
* Jump Boost XX (50 seconds)
* Haste X (50 seconds)
* Strength XXV (50 seconds)
* Health Boost X (50 seconds)
* Absorption V (50 seconds)
* Resistance X (50 seconds)
* Regeneration X (50 seconds)
* Fire Resistance (50 seconds)
* Rad-X X (50 seconds)

which leaves the user with 0.2 radiation protection, 60 regenerating HP + 10 absorption ones, on top with insane damage resistance. With that, you'll be able to survive almost everything but Black Holes and weapons made to one-shot everything. However, radiation can still hurt you.

## Obtainment

AWESOME can be crafted using four Sulfur, an Empty Syringe, two nuggets of Plutonium-238 and two of Plutonium-239. The recipe(s) are shaped. It can also be dropped from Nuclear Creepers, and obtained from structures.
Beryllium

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## Properties

### RAD/s

N/A

Beryllium is a rare and brittle element added to the game. With its rarity, it has specialized uses in electrical equipment and nuclear fuel. It is used to make the Electric Furnace, Geiger Counter, RF - HE Converter, and Player Decontaminator just to name a few. Not to mention its uses in nuclear weapons and fuel.

It seems to like Schrabidium for some reason.
Chlorine Seal & Vents

Different vents that output infinite amounts of various chemicals, namely chlorine.

Redstone-powered.

## Usage

Place it and power it with a redstone signal, then watch chaos unfold as you realize turning them all on at once wasn't a good idea.

## Notes

* The Chlorine Seal is best when filling a small room full of innocent people with deadly vapors, as it creates semi-transparent gas blocks instead of spewing particles like the others.
* By wearing a hazmat suit or a gas mask, you can prevent breathing in the toxic gasses.
	+ Hazmat suits and gas mask lose durability at a fast rate while standing in the gasses.
Crucible

*if you are looking for Crucible, the metallurgy structure, click on the link.*

"Rip and tear until it is done."

## Weapon information

The Crucible deals 501 damage at full charge and grants a 100% Speed increase. It has an incredibly fast swing speed (About the cooldown of a non-weapon item).

   It has 18 charge. In survival mode, each successful attack takes off 6 charges. When a Crucible runs out of charges, it only deals 6 damage and grants an 80% speed buff instead of a 100% one. This amounts to a total of 3 hits.

### Blade Mode function

When holding down right click and moving the cursor, a thin black line should be traced. If the line is over another entity, left-click and the entity will be cut cleanly along the thin black line with lots of blood. This is very similar to Raiden's Blade Mode from Metal Gear Rising.

## Trivia

* The Crucible is a weapon that appears in the Doom series.
* This is one of the only three weapons in the mod to have the Blade Mode function, the other two being the Ultrahard Steel Sword and the High Frequency Sword.
* When you kill an entity with Blade Mode with the Crucible, instead of the inside of the entity being gore, the wound is cauterized similarly to a Lightsaber.
* It is the most powerful of the three Blade mode weapons.
* The 1.12.2 port has an exclusive version of the Crucible that has activation sounds, a special 3d render & effects, and animation when equipping the weapon added by Drillgon20.
Electronium

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Electronium is the superior end-game material that is extremely difficult to obtain. Made from Dineutronium and Ionized Particles, this material can hold unbelievable amounts of energy.

## Crafting

1 Electronium Ingot can be crafted in the Book of Boxcars GUI by placing 2 Dineutronium Ingots in the 2 bottom crafting slots and 2 Ionized Particles in the 2 top crafting slots.

For the reloaded version of HBM's NTM, it's crafted in the Book of Boxcars GUI by placing a Charged Dineutronium Dynosphere in each slot (4 in total) then you can pick you ingot.

## Uses

The Electronium Ingot can be used to craft 2 things, the FEnSU which is the best energy storage block in the entire mod and the Digamma Laser Crystal used in the FEL.

## Notes

* Since an Electronium Ingot needs 2 Dineutronium Ingots to be made and has the same volume as 1 Ingot, the density can be expected to be double that of Dineutronium.

## Trivia

* It's completely composed of electrons, somehow it doesn't fly apart due to all the particles having the same charge.
* It's supposedly the ultimate material, being superior to dineutronium in terms of power storage, though it only has two uses.
Industrial Generator

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The industrial generator is a 6 x 3 x 2 pseudo-multiblock machine. It replaced the first and second iteration in version 1.0.27\_X4074. It's by far the best iteration of the industrial generator, being able to process 3 fuel types simultaneously, which are RTG pellets, solid combustion fuel, and liquid fuel. Ideally, you should fill the industrial generator with water (a regular infinite water barrel will do the trick) to make steam from the heat it generates for better efficiency, the industrial generator can hold 16,000mb. This has an internal power storage of 1 MHE.

## RTG Section

This section produces by far the least power from both of the other sections, mainly because RTG pellets usually take a very long time to decay and can be configured to not decay, so it would be very prone to abuse. You can use any RTG pellet to power this section, but its power level is divided by 10 when calculating total heat. This means that a plain RT Generator will make over 10x the power using the same pellets, even when using water and lubricant.

## Combustion Section

You can use anything that can power a normal furnace. This creates average amounts of power between the two sections, each slot contributes 75 heat when burning something.

## Liquid Fuel Section

The most powerful section since it can burn any liquid fuel, from the default Heating Oil to NITAN© 100 Octane Super Fuel. This has an internal buffer of 16,000mb

## Lubricant

Increases power output, probably by ~34%, small buffer of 4,000mb.
HPP LaserJet

The weapon is very powerful. It takes the ammo of HP Inkjet Cartridges.

    You can hold left click or simply click once to fire.

The gun shoots green lasers that turn trees to 'Dead Trees' and Grass Blocks to Netherrack.
It also removes leaves and ignites air blocks that are within 1 block directly above a netherrack block spawned by the weapon.
It will turn sand to glass.
Flashlead Fuel

*The lattice decays, causing antimatter-matter annihilation reactions, causing the release of pions, decaying into muons, catalyzing the fusion of the nuclei, creating the new element.*

*Please try to keep up.*

## Flashlead Fuel

Antihydrogen confined by a Magnetized Gold-198 and Lead-209 Lattice

## Statistics

### Flux Function

((x + 50) - (x + 50)² / 10000) / 100 \* 40 [0;∞]

## Hazards

### Stock RAD/s

50,000

Flashlead fuel, like Flashgold Fuel, is an RBMK fuel specifically made to produce another material, in this case Ghiorsium-336. The two behave more or less the same ultimately, so the same rules of caution are to be used.

Like flashgold, it is unaffected by Xenon-135 poisoning.

## Production

A Flashgold and Lead-209 billet with another Antimatter cell makes 2 flashlead billets.

## Statistics

It has a flux function of:

(
(
x
50
)
−
(
x
50

)
2

/

10000
)

/

100
∗
40
[
0
;
∞
)

{\displaystyle ((x + 50) - (x + 50)^2 / 10000) / 100 \* 40 [0;\infin)}

The function is considered medium danger and is of the "Negative-Quadratic" type.

A Xenon-135 generation function of:

x
∗
0

{\displaystyle x \* 0}

And a Xenon burn function of:

x
2

∗
50

{\displaystyle x^2 \* 50}

### Depleted

*(Flashlead recycling byproducts are unaffected by Xenon-135 poisoning)*

* Brand New
	+ 44% Gold-198
	+ 44% Lead-209
	+ 1% Bismuth
	+ 1% Mercury
	+ 10% Ghiorsium-336
* Barely Depleted
	+ 34% Gold-198
	+ 34% Lead-209
	+ 7% Bismuth
	+ 7% Mercury
	+ 18% Ghiorsium-336
* Moderately Depleted
	+ 24% Gold-198
	+ 24% Lead-209
	+ 13% Bismuth
	+ 13% Mercury
	+ 26% Ghiorsium-336
* Highly Depleted
	+ 14% Gold-198
	+ 14% Lead-209
	+ 19% Bismuth
	+ 19% Mercury
	+ 34% Ghiorsium-336
* Fully Depleted
	+ 4% Gold-198
	+ 4% Lead-209
	+ 25% Bismuth
	+ 25% Mercury
	+ 42% Ghiorsium-336