Da Mekboyz Union

**This article, Da Mekboyz Union, was written by pingunoot420. It may be linked to any page without asking for the author's permission.**

## Da Mekboyz Union

The icon of Da Mekboyz Union

An Ork Nob of Da Mekboyz Union Ork warband.

## Ork Warband

### **Specialty**

Construction, repairs, war machine making, siege warfare

### **Colours**

Black, Red and White checkers, Yellow Clothes

### **Leader**

Badakk Geargutz

**Da Mekboyz Union** is a warband of Orks primarily consisting of Mekboys, Geargutz, Gretchin and all orks with mechanical prowess. they go around hiring themselves out to the major klans or warbands as repair crew for their meks or vehichles, even taking custom jobs for the right price.

## History

### Da Big Plan (055.M35)

the histroy of Da Mekboyz Union begins when a Mekboy of the Bad Moons, known as mekboy Badakk, began constructing plans for possibly the greatest Ork war construct to ever be witnessed, He would work on this side project whilst doing his normal business such as reparing bikes, fixing power weapons and making armor for nobz and such. After some time, Baddak Realised that his plans were maybe too ambitious for him to take alone, so he decied to save up what he could, and hire some help to begin his plans. It took 6 years for him to amass enough wealth to buy his own workshop and crew big enough to begin the construction of this Gargant, and his plans were ambitious indeed. This gargant was to be called "Konrad, Da sky Slicer" as its presence would literally split the clouds and potentially make a cut in a planets ozone layer. Badakk's team consisted of 100 veteran Mekboyz, 500 Mekboyz and 1000 gretchin. This Project took many years to complete, required the constant hiring of new recruits, repairs or replacement of gear and guarding the workshop from other Mekboyz who want to sabbotage his plan. all together this Gargant took Badakk and his crew 6 years nonstop to make, and it was glorious, Millions of Tonnes of Dakka, Stompin' and all round Ork power, Konrad Da sky Slicer was ready to be taken on parade. Badakk decided to siege the capital ork city of the planet they were on. The city residents seeing this massive Gargant stomping towards them, became extactic with orky joy as they saw before them an avatar of their gods made living. Badakk decided to rampage and kill those who wronged him, he ended up destroying half the city and reaping many boat loads of teeth from their corpses. afterwards, the Gargant was retired for the time being to Badakk's workshop, where it stays to this day, waiting for a battle worthy of its calibre.

### The rise of Badakk (564.M38)

After Badakk had claimed a reputation for himself, and investing his wealth into more meks and a larger workshop, he decided to gain more of a following by taking his war machines and going on a crusade of death and machine. this crusade happened around the segmentum Solar and left many mechanicus forgeworlds depleated of resources and many worlds ravaged by both ork and mechanical warfare. through this crusade of the ork machines Badakk learnt many things, such as the use of STCs, how the Adeptus Mechanicus augments their bodies with machines, similar to orks with their power klaws and bionics. He used the information he learnt to improve upon his designs and make better and stronger meks and vehichles.

### Founding of Da Mekboyz Union (010.M40)

the founding of Da Mekboyz Union begins after a large WAAAGH depleted many of the Mekboyz and many of the klanz wanted them to help with building meks. The Mekboyz werent happy with the idea of free labour for their services, and decided to purposely ruin Ork vehichles and meks, to show their aggression towards this idea. Badakk began a scrap with those who wanted him to fix their stuff, and so a massive fight broke out on many worlds between Mekboyz and Orks, with the Mekboyz having the upperhand with their tech and meks. this civil war would last 40 years before Badakk met with Ghazghkull Thraka, where they both agreed that they would give those who wanted it, a decent pay for their services, and that the mekboyz would return the favour. after this decision, Badakk founded a warband known as Da Mekboyz Union, a group of Mekboy orks who would hire themselves out for repairs or construction jobs.

## Warband Culture

The Culture of Da Mekboyz Union forms around their love for making machines, fixing machines and using machines for anything, with some Mekboyz replacing functioning limbs with power weapons or augments. they believe that they help bring Gork and Mork into existance through their machines and strive to make the best (by ork Standards) so that they may be favoured by them.

## Combat Doctrine

The combat doctrine of Da Mekboyz Union is that they must use power weapons such as power klaws, power fists or kustom weapons. they must also incorperate at least one machine in battles, and always bring stompaz or gargants when facing imperial knights or when a large WAAAGH requires it. with this they value their meks over themselves and will actively repair meks or vehichles during battle. when defending in battle, they will set up large turrets and scrap walls in preperation for an enemy incursion.

## Unique Relics and Wargear

* Ork Warsmith Hammer
* the Chain klaw
* The Telee-porta'

## Notable members

* Badakk Geargutz

Badakk Geargutz is the warboss of Da Mekboyz Union and creator of Konrad Da sky Slicer. he is a revered Veteran Mekboy and has enough tinkering experience under his belt that he could compete with a Magos of the cult Mechanicum