recursal/Fanatic-Fandom huggingface dataset:
Videos/Arsen54800/Codar MBOS vs. Oswald BlueberryOS (Part 1)

### Video link(s)

https://www.youtube.com/watch?v=hdfI6\_ZAeyM

## List of versions

* Codar/MBOS section
	+ (0th of 1981) Codar 0th of 1.0
	+ (0th of 2020) MBOS 0th of 1.0
	+ (0E1981) Codar 0E1.0
	+ (0E2020) MBOS 0E1.0
	+ MBOS Starts
	+ (2020 FTV) MBOS FTV
	+ (2020 BTE) MBOS BTE
	+ (13,800,000,000 BC) Codar Big Bang
	+ Codar 10,000,000,000 BC
	+ Codar 1,000,000,000 BC
	+ (999,997,980 BC) MBOS Gigatrum
	+ Codar 100,000,000 BC
	+ Codar 10,000,000 BC
	+ Codar 1,000,000 BC
	+ (997,980 BC) MBOS Megatrum
	+ Codar 100,000 BC
	+ MBOS 100,000 BC
	+ Codar 10,000 BC
	+ MBOS 10,000 BC
	+ Codar 2500 BC
	+ Codar 2000 BC
	+ MBOS 2500 BC
	+ (2020 BC) MBOS 1.0 BC
	+ MBOS 2000 BC
	+ (1981 BC) Codar 1.0 BC
	+ MBOS 1000 BC
	+ Codar 1000 BC
	+ MBOS 100 BC
	+ Codar 100 BC
	+ MBOS 10 BC
	+ Codar 10 BC
	+ MBOS 1 BC
	+ Codar 1 BC
	+ MBOS 1 AD
	+ Codar 1 AD
	+ MBOS 10 AD
	+ Codar 10 AD
	+ MBOS 100 AD
	+ Codar 100 AD
	+ MBOS 500 AD
	+ Codar 500 AD
	+ MBOS 995 AD
	+ Codar 995 AD
	+ MBOS 1000
	+ Codar 1000
	+ MBOS 1003
	+ Codar 1003
	+ MBOS 1010
	+ Codar 1010
	+ MBOS 1020
	+ Codar 1020
	+ (1528) Codar Post-mideival
	+ MBOS 1700
	+ Codar 1700
	+ (1731) Codar Quartatithum
	+ (1781) Codar Pre-1.0
	+ MBOS 1800
	+ Codar 1800
	+ (1820) MBOS Pre-1.0
	+ MBOS 1850
	+ Codar 1850
	+ (1881) Codar Centurithum
	+ (1881) Codar 1.0 Centurithum
	+ (1883) Codar 2.0 Centurithum
	+ (1885) Codar 3.0 Centurithum
	+ (1887) Codar 4.0 Centurithum
	+ (1888) Maynila
	+ (1888) Codar Maynila
	+ (1889) Codar 5.0 Centurithum
	+ (1890) Codar 6.0 Centurithum
	+ (1891) Codar 7.0 Centurithum
	+ (1893) Codar 8.0 Centurithum
	+ (1894) Codar 9.0 Centurithum
	+ (1895) Codar X Centurithum
	+ (1895) Codar 95 Centurithum
	+ (1896) Codar MAX 1996 Centurithum
	+ (1898) Codar MAX 1998 Centurithum
	+ (1898) Codar 98 Centurithum
	+ (1898) Codar Tondo
	+ (1898) MBOS Tondo
	+ (1899) Codar 2000 Centurithum
	+ (1900) Codar ME Centurithum
	+ (1900) Codar MAX 2000 Centurithum
	+ (1901) Codar XP Centurithum
	+ (1902) Codar MAX 2002 Centurithum
	+ (1904) Codar MAX 2004 Centurithum
	+ (1907) Codar MAX 2007 Centurithum
	+ (1912) Codar MAX 2012 Centurithum
	+ (1916) Codar MAX 2016 Centurithum
	+ (1919) Codar MAX 2019 Centurithum
	+ MBOS 1920
	+ Codar 1920
	+ (1920) MBOS Centurithum
	+ (1921) MBXP Centurithum
	+ MBOS 1922
	+ Codar 1922
	+ MBOS 1930
	+ Codar 1930
	+ (1936) Codar Namayan
	+ (1936) MBOS Namayan
	+ (1936) Codar Wu
	+ (1940) Codar Classic
	+ MBOS 1940
	+ Codar 1940
	+ (1941) Codar Indev
	+ (1949) Codar Dev
	+ (1951) Codar Prototype
	+ (1953) Codar Epsilon
	+ (1956) Codar Zirson
	+ (1957) Codar Rebranding Pre-Release
	+ (1960) Codar Omega
	+ (1962) Codar Tencrum
	+ (1965) Codar Yota
	+ (1970) Codar Zeta
	+ (1970) Codar Reconstruction Builds
	+ (1971) Codar Delta
	+ (1973) Codar Delt
	+ (1976) Codar Alpha
	+ (1978) Codar Alpha 2
	+ (1979) Codar Usability Testing Build
	+ (1979) Codar Private Beta
	+ (1980) Codar Private Preview
	+ (1980-06) Codar Consumer Beta [JUNE]
	+ (1980-07) Codar Consumer Beta [JULY]
	+ (1980) Codar Release Candidate 1
	+ (1981) Codar Release Candidate 2
Guard Key

The Guard Key.

The Guard Key is a melee weapon available by purchasing it in the shop.

## Appearance

The Guard Key, as its name suggests, is shaped like a key, specifically a warded key. Its main color is black.

## Characteristics

It is a Bladed, Light weapon, which means it can keep stabbing while running. It costs 2000 coins in the shop.

Unlike any other melee weapon thus far, the Guard Key has to be used to be able to find the Narrow Gatehouse fruit, making the Gatehouse fruit technically being behind a paywall of 2000 coins unless you go to your opponents’ spawn.
Two-Handed Viking Axe

## Overview

The Two-Handed Viking Axe is a melee weapon available by purchasing it in the shop.

## Characteristics

It is a blunt, heavy weapon, meaning it can lift up and run beforehand, and they also have a stun effect that slows down the enemy. It costs 1250 coins in the shop, and it can grant the player two more reach and damage, and one more speed.
Alphonse of Portugal

### Position

Master of the Hospitallers after Taylor, participant in the wars with the Mongol nomads

### Affiliation

 Templars
 Hospitallers

### Title

 Master of the Order of the Hospitallers (1193-1206) (formerly)

## Physical data

### Era

* 12th century
* 13th century

### Abilities

* Too much courage
* Small polyglot
* Bravery
* Melee Proficiency

**Alphonse of Portugal** (1173-1212) is a little-known master of the Order of the Hospitallers, who took up this post immediately after the removal of his predecessor, Jacob.

Alphonse was famous not so much for his courage, but for the advice itself, which made the Hospitallers under his leadership extremely suitable for surprise attacks and defense, rather than for serious battles.
Invasion of Panama

## Commanders

### Friendly

President of the U.S.A:
George W. Bush
 President of Panama:
Guillermo Endara

### Enemy

 Supreme Commander of Panama:
Manuel Noriega

## Forces

### Allies

 Airborne Corps
 388th Fighter Aviation Regiment
 Air National Guard
 US Army Special Forces:
 7th regiment
 2nd Marine Division
 504th Infantry Regiment
 82nd Airborne Division
 17th Infantry Regiment
 7th Infantry Division
 87th Infantry Regiment
 10th Mountain Division
 6th Infantry Regiment
 5th Infantry Division
 35th Armored Regiment
 US Army:
  193rd Infantry Brigade
 CIA (secretly)
  Panamanian oppositionists

## Results

### Total

End of hostilities, overthrow and arrest of Manuel Noriega
Morning Star (disambiguation)

Disambiguation page for Morning Star (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Narrow Ruins

A view of the Ruins map.

## Bird's Eye View

A bird's eye view of Narrow Ruins.

*For more maps see the Maps page - Maps*

## Overview

In the map there is a broken down castle which is your base where the flags are in. In the middle there is a spot where you can jump over each islands to get to the other castle. You spawn in a broken down raft and there is a ladder where you can climb to get on top of your team’s castle.

## Secret Passages:

The main secret passage is the one through the shipwrecked boat in the center of the map. To get there go to the island connected to a base by a stone bridge. Look at the edges until you find a ladder and climb down. You will see a walkway and another ladder to a rock near the water. You could just jump but it might be considered risky by many people.

Once on the platform connected to the bridge by a ladder, parkour your way across to the shipwreck using the rocks and planks. Do it again to the other side of the wreck and you just got across the map. The way out is the same way you went down since the bridges are exactly the same.

There are some rocks and stone structures near the broken stone bridge and the small island nest to the bases (the one with the wooden bridge) that have rocks to land on and parkour to the bridge.

The island can also get you under the stone bridge where a pillar is broken. You can get there by jumping on some bridge pieces and on to the pillars to the get to the hollow one. You can jump to get there but it is hard to land into it.

## Strategy:

There are two ways to go about this map:

1. Defending- Pick bow 2, 3, or 6 to start. You then get on top of the towers (one can only be accessed by jumping on the broken bits of it, otherwise use the ladder) or on the wall. You then start shooting enemies from the opposing base that are defending or going on a flag raid (running to you). The best bow for this is bow 3. Option two for this is to use the short range bows (1, 5) for defending the bridges (wood and stone), pick one and make sure you don't die.
2. Flag raiding- Pick bow 1, 2, or 4to start. You then make your way to the enemy base (through the bridges or the shipwreck as stated above). Make sure you have at least 1 other person doing the same thing for this to work. You then wait for the other person/persons to arrive. If they are ready or in the base, charge in, then steal the flag. If not then distract the enemy and kill as many as you can or run to defend the flag carrier.

## Trivia

- In this map, a hidden fruit can be found. Go to the outer edges of either of the 2 medium-sized islands in the corners of the map and circle around to find a pineapple hidden behind a broken wall.

- There is another easter egg, a duck and a few ducklings from another of Pelican Party's games called ducklings.io.
Sharpshooting

*Sharpshooting* is the act of sniping an enemy. It can be performed with the Sharpshooter, Assault and Defender bows.

## Basics of Sharpshooting

The basic goal of sharpshooting is to *kill a faraway enemy without being damaged*. This is why most sharpshooters go for the top of the tallest structure in sight.

## Gallery

Assault sniping.Sharpshooter sniping.Defender sniping.
Bow Skins

*"While we were testing, I could only wonder how beautiful their weapons might have been."*
## Handle (Scout, Assault, Sharpshooter)

* Default (+1 Focus; default skin)
* [Ad] (+1 Attack Strength, +1 Focus; Hills)
* 25 (+1 Attack Strength, +1 Loading Speed)
* 333 (+1 Focus, +1 Loading Speed; Jester)
* 350 (+2 Attack Strength; Halls/Vikings)
* 430 (+1 Focus, +2 Loading Speed; Jungle/Aztec)
* 750 (+3 Attack Strength)
* 970 (+3 Loading Speed; Desert)
* 1212 (+3 Loading Speed; Temple)
* 1450 (+3 Focus; Arch/Samurai)
* 3850 (+2 Attack Strength, +1 Loading Speed; Jungle?)
* 4000 (+2 Attack Strength, +1 Loading Speed; Wall)
* 4444 (+1 Attack Strength, +2 Loading Speed; King)
* 35000 (+2 Attack Strength, +1 Loading Speed, +1 Bloodlust; Fearless)

## Tip (Scout, Assault, Sharpshooter)

* [Ad] (+1 Attack Strength)
* [Ad] (+1 Loading Speed; Wall?)
* [Ad] (+1 Focus, +1 Attack Strength; Gatehouse)
* 40 (+2 Focus; Arch/Samurai)
* 220 (+1 Loading Speed; Jungle/Aztec)
* 333 (+1 Focus; Jester)
* 450 (+1 Focus, +1 Loading Speed; Wall)
* 520 (+2 Attack Strength; Halls/Vikings)
* 650 (+2 Attack Strength)
* 730 (+1 Attack Strength, +1 Loading Speed; Desert)
* 1212 (+2 Loading Speed; Temple)
* 1850 (+2 Attack Strength)
* 2222 (+2 Loading Speed; King)
* 15000 (+1 Attack Strength, +1 Loading Speed, +1 Bloodlust; Fearless)
First Battle of the Philippines

### Total

Japanese victory, capture of the Philippine Islands and temporary evacuation of US troops

The **Philippines campaign** also known as the **Battle of the Philippines** or the **Fall of the Philippines**, was from December 8, 1941, to May 8, 1942, the invasion of the Philippines by the Empire of Japan and the defense of the islands by United States and the Philippine Armies during World War II
Assault

*For other weapons, please see the Weapons page.*

## ‹Pictures›

Assault (male)

Assault (female)

## Overview

The Assault, the second bow, shoots one arrow. It damages one third of the enemy's health. It is pre-picked for the player, however it can be changed.

One can access this bow by clicking the "2" on keyboard, or pressing the icon on mobile.

## Stats:

Assault bow

* Shoots: 1 arrow
* Average Damage: 1/3 of opponent's health (more or less damage may be absorbed, depends on armor)
* Weight: Average
* Range: Close to Long range

## Strategy

As the default bow, you may feel it outclassed by later bows such as the Sharpshooter and Runner. However, its versatility makes it one of the best bows to use in game, what with its mostly fast reload, moderately accurate aim, and quite heavy damage. It can snipe like the Sharpshooter, is moderately light to run somewhat fast like the Scout and Runner, and moderate to heavy damage like the Sharpshooter and Defender. With this weapon, you can use it to snipe, take the flag or do close range combat against the opposing team.

It can be used in defending, attacking and flagging. Just be wary of players with better speed and/or damage.

As we can tell Assault is best for in-general gameplay.

## Pairings

###### Armory

Typically, you would use this bow for attacking. A good combo of all five boosts, speed, aim, armor, regen speed, and damage are essential to your survival. Speed would let you escape from opponents quickly, while armor would protect you if it is difficult to escape. Aim is great for occasional sniping and spawn killing, while damage destroys your enemies quickly.

Fearless gear would be the most recommended, however, it takes some time to grind to get all pieces. Instead, a good mix of those mentioned above are a good place to start while waiting.

###### Melee

The best melee weapons for Assault would be Heavy, Bladed weapons; Scythes, Shovels, or single-handed Swords are ideal for beginners. As you progress however, you may choose better Heavy, Bladed weapons such as; Katanas, Zweihander, or the Fearless sword.

Light, Blunt are also perfect for the job. Weapons such as the Mace and the Viking Ax are great options.

## Trivia

* For a time the Scout bow behaved like the Assault and vice versa. This was changed, however, as of June 3, 2021 or the Fields update.
* Until recently, this was the default bow, and in real application, still is. An update did change that the bow that the player used in the previous game would be used in the next.
Narrow Castles

A view of Narrow Castles.

## Overview

In the map, there are two medium-sized islands, each holding one of the teams' bases, and connected by a bridge. You spawn inside of the back end of your team's base.

The flag is kept directly under spawn, in a small alcove. The alcove is accessed by a small alley with two entrances/exits on both sides.

The narrow castle is one of three maps first added to the game.

### Secret Paths

The main secret path is through the well. Jumping down will bring you into a sewer-like area, which leads to a small plank bridge under the main bridge. Between the sewer exits and the small bridge, there are dirt paths back up to ground level.

## Strategies

### Defensive Strategies:

Best Weapons: 1, 2, 3, 5, 6

Possiblities:

* Keep the high ground and shoot down intruders from there
* Camp the flag and quickly eliminate opponents

Always:

* Give chase if the flag-bearer uses the sewer route
* Avoid accidentally falling off the top floor

### Offensive Strategies:

Best Weapons: 1, 2, 4, 5

Possibly:

* Use the barrels on the side of the back alley to climb onto the second floor and avoid enemies on the ground floor
* Use the sewers to quickly escape (avoid if enemies are in position to chase)

Always:

* Keep track of where the enemy is positioned and run route accordingly

## Trivia

-This map is one of the 3 maps that came with the initial release of Narrow One.

-In this map, a secret fruit can be found. From spawn, exit to the balcony and parkour up the small ledges to reach the roof. From there, stand on the central building, and look in the back to find a grey platform. Land on it and walk towards the wall to pass through to drop into a secret room containing the hidden fruit of this map, a strawberry, on a plate on a bench.

-The location of the secret fruit has actually changed. Originally, from spawn, you would go to the right and then forward, find a small but obvious alcove in the wall, enter the alcove, and turn to the back to find the strawberry.
Oud

The Oud.

## Overview

The Oud is a melee weapon available by watching an ad.

## Characteristics

It is a blunt, heavy weapon, meaning it can lift up and run beforehand, and they also have a stun effect that slows down the enemy. You can get this by watching an ad in the shop, and it can grant the player two more reach and one damage and speed.
Sharpened Branch

The Sharpened Branch.

## Description

The Sharpened Branch is a melee weapon available by watching an ad. It cost 0 coins in the shop.

## Appearance

The Sharpened Branch is a thick, sharpened stick based on the Narrow Jungle map with a vine wrapped around the handle.

## Characteristics

It is a poke, light weapon, meaning it can thrust while walking and can perform the Poke, Light speedrunning trick. Even though it is free, it can grant the player one more speed and reach.
Rolson

### Position

The commander of some parts of the Hypnocobra army, a participant in the war against the Master of Darkness and one of Seth Wilson's faithful henchmen until the latter's first death in November 2019. Presumably, like all hypnocobras, he moved to Canada

### Affiliation

 Hypnocobra
 Army of the Hypnocobra

### Role

Ally (Season 13, season 15, season 16)
 Minor antagonist (Season 14)
 Minor character (Season 13, season 14, season 15, season 16)

## Physical data

### Abilities

Hypnosis

**Rolson** (1988-?)-was one of Seth Wilson's subordinates who took part in the war against the Master of Darkness and had previously opposed the Elemental Masters, in particular Bill. After the war, presumably, he left with the others for Canada.
Morning Star

## Overview

The Morning Star is a melee weapon available by purchasing it in the shop.

## Characteristics

It is a blunt, light weapon, meaning it can attack continuously and if they hit, and they also have a stun effect that slows down the enemy. It costs 780 coins in the shop, and it can grant the player two more damage and three more speed.
Spiked Bat

## Overview

The Spiked Bat is a melee weapon available by purchasing it in the shop.

## Characteristics

It is a blunt, light weapon, meaning it can attack continuously and if they hit, and they also have a stun effect that slows down the enemy. It costs 590 coins in the shop, and it can grant the player three more speed and one more damage and reach.
Kunai

### Historical Background

A kunai (苦無) is a historical Japanese tool commonly associated with the ninja, who used it to gouge holes in walls.

### Appearance

A kunai in real life normally had a leaf-shaped wrought blade in lengths ranging from 20 cm to 30 cm and a handle with a ring on the pommel for attaching a rope.

The in-game Kunai has a dark grey/black blade, and a light brown hilt with a ring-shaped pommel.

## Characteristics

It is a bladed, light weapon, meaning it can keep stabbing while running. It costs 0 coins in the shop, and it can grant the player four more attack speed.
Poosting

## Overview

Poosting refers to one of the multiple Poke, Light speed tricks in Narrow One. Most users of this tech use the Short Spear, however any of the 4 Poke, Light melee weapons work.

## General/Switch Poost

The most common trick people use with the Poke, Light melee is to use the melee (e.g. lunge by clicking on the left mouse button or arrow button on mobile), then quickly switch to your bow. If you can get the timing perfect, the switching cancels the melee’s lunge-and-recoil animation and therefore forces the game to not give you the recoil normally occurring at the end of the melee’s lunge attack and only launches you forward. This is more useful than using something like a Poke, Heavy weapon because first, since this trick is mainly for speedrunning, you wouldn’t really want to use a heavy weapon which would slow you down considerably. Second, while Poke, Heavy weapons don’t have the backwards momentum (and therefore you can avoid the switching to your bow) you have to charge the weapon to lunge unlike a Poke, Light. It is better to use this technique in the air as you will receive more momentum (however it might be slightly harder to time the switch properly), and you can use this while climbing a ladder to get upwards faster.

## Variations

There are several other variations to this trick.

### Spin Poost

If you use the melee normally but turn 180° right before the backwards momentum activates (instead of switching to your bow), you can use the backwards momentum in combination with the forwards momentum, therefore giving you full advantage of the distance a Poke, Light weapon can cover. This can be useful if you want to cover a large distance quickly (especially in the air) but it is very hard to get right. The best weapon for this trick is the Light Halberd, as it can cover the most distance.

### Ladder Poost

If you use the Poke, Light as you finish climbing a ladder (instead of in the middle or bottom), you will be launched upwards far above the ladder and much higher than a regular jump. This may be useful for avoiding chasing enemies, but is mainly for show. You can also do this with a Poke, Heavy weapon.

### Edge Poost

If you lunge into a small object (barrels, crates, etc.), it is possible to jump extremely higher than if you jump normally. This is one of the harder poosts to do, but successfulness is based on positioning — and not luck — as the poost depends on quirky hitbox interactions. You can perform this trick with a Poke, Heavy weapon.

### Omnipoost

Similar to Floor Poosting, if you look directly up/down (either works) and then press the "Y" button (the eye button on mobile) you can enter a third-person view in which you can poost in any direction without turning. While you still need to switch between your melee and bow every once in a while, this trick lets you poost distances faster than any other poost.
Gear Sets

*"While we were testing, I could only wonder how many weapons our ancestors used to beat out their brains. "*This page is under construction, please wait patiently.

This is a general list of all armory in the game.

## Basic

### Commoner gear

Commoner TorsoCommoner ArmsCommoner GauntletCommoner HeadgearCommoner LegsCommoner ShoesCommoner Quiver
### Peasant gear

Peasant HeadPeasant TorsoPeasant ArmsPeasant GauntletPeasant LegsPeasant BootsPeasant Quiver
## Alleys

### Templar Knight Gear

Templar knight HelmetTemplar knight TorsoTemplar knight ArmsTemplar knight LegsTemplar knight Shoes
Narrow Hills

A view of Narrow Hills.

The map ‘Narrow Hills’ is set in a plains biome, and

## Appearance

The battlefield is covered with parts of a giant statue, a statue that was once of a king. The statue has demolished a bridge in its tumble. Climb the statues arms to get to the highest point in the map. It has a more open design, hilly field covered by scattered assets. It is the first map to introduce climbable ivy and lianas, which function just like regular ladders. The flag is hidden in one of the broken towers.

## History

In the Easter update, most of the structures are replaced with giant carrots and there are several eggs hidden amongst the grass. When all 8 were collected, a giant rabbit phantom was summoned with the words “Excuse me, could you mind not touching my eggs, please?” in purple, pink, and green letters floating in front of it.

## Lore

There once was a kingdom in this abandoned place, but fell to unknown things. The old king, who once sat on his throne overlooking the statues and temples built for him, is long gone, his remains in an everlasting sleep in Narrow Graveyard.

## Trivia

The secret fruit is found on a island in the lake surrounding the map. To get there, follow a hidden trail of shallow water behind the spawn building. Fire arrows into the water to recognise the trail, because one wrong step will result in all your progress lost.
Fearless Sword

The Fearless Sword.

The Fearless Sword is a melee weapon available by purchasing it in the shop.

## Appearance

As one of the Fearless melee weapons, this sword’s design is based off on bones. Unlike the other Fearless Hammer and Fearless Spear, the main skull seems to be that of a human, not an animal. The blade is covered in spikes, similar in design to a rib cage but much shorter.

## Characteristics

It is a bladed, heavy weapon, meaning it can attack while running. It costs 50000 coins in the shop, and it can grant the player two more damage, reach and speed. It also grants the player 1 more bloodlust, which is a stat specific to the Fearless gear.
Ahmun-Saran

**Ahmun Saran** (1323-1279 BC) was the leader of the **Devotees** during the late 14th-early 13th century BC, who hunted for the Sphere of Light, which cost him several victims, among which was the adviser of the First Serpents and two Protectors of the Sphere - **Rashidi** and **Nebit**. Not having received the information he deserved, he eliminated possible ill-wishers and after a fight with Rashidi in Abu San, seriously wounded, he was finished off by a 10-year-old boy, **Sefu**, who dropped a vase on him, thereby completely breaking the man's skull. Later, his son Anum decided to continue his father's work and resume the search for the Sphere from 1264 BC.
Joey Chen

### Position

Federal soldier from 1997 to the same year who tried to catch Bill and Quentin was eventually fired after disbanding

### Role

Minor antagonist (Season 6)
Mentioned character (Season 7)

## Physical data

### Era

20th century

**Joey Chen** (1965-?) was one of the notable Federal soldiers who served under the Grandmaster. After Bill returned to the city, he repeatedly tried to capture him and betray him into the hands of Samson or the Grandmaster himself. But everything turned out to be unsuccessful and in the end he, along with the rest of the Federal troops, was demoted by the restored government and the US Department of Defense. In fact, he became unemployed.

Further fate is unknown.
Nigel

### Position

One of the main members of the "Family", in fact the last leader of the Family at the time of the 1990s

### Role

* Antagonist (Season 1)
* Mentioned character (Season 6, Season 13, Season 14)

### Relatives

* Unnamed son
* Unnamed daughter

## Physical data

### Era

* 20th century
* 21st century

### Abilities

* Possession of firearms
* Diplomat

**Nigel** (1932-2017) is the boss of the Mafia "Family", the first antagonist of season 1 and the main plot as a whole, who played a formally single role as a villain, but deserved several mentions.

## Biography

Nigel was a native of Italy who, in his 20s, became one of the members of a mafia family founded by several influential enthusiasts. For about 30-40 years, he gained confidence among the highest circles, finally becoming a full-fledged, trusted and respected member of the Family.

In 1994, together with his colleagues, he learns that the "Little Counter" has recently opened, which is rumored to contain rare relics and even unexplored artifacts, deciding that this is the very way to raise the slightly lowered income of the Family and, in principle, raise its sphere influence in the criminal community, Nigel sends several of his henchmen, kidnapping Toxin for a profitable and fair ransom.

But Bill, who noticed the loss in time, along with several skeletons - small henchmen of the Shadow, sets off in pursuit of birds and breaks straight into the Family's estate, where he and the released Toxin are surrounded by guards who have come to the rescue.

Nigel orders them to voluntarily surrender, promising that he will save their lives and even admitting that he only needs relics from the counter and nothing more.

But Bill does not believe this and taking advantage of the opportunity, they abruptly escape through the ventilation.

Nigel starts chasing them, but the heroes fight back with the help of the Shadow who came to the rescue, which literally evaporated the trucks and cars of the mafia that arrived into pure darkness, formally destroying them.

Shocked and enraged by such a defeat, Nigel demotes many of his henchmen in rank, in particular the best capos who could not cope with such a seemingly easy task.

Later, Nigel's minions run into Bill and the other members of the Counters a couple of times in 1997, being one of the Lord Grandmaster's confidants in charge of preventing opposition.

In 2017, Nigel is overtaken by inevitable old age, which kills him in the same year, in the month of March. Despite the fact that Nigel left offspring, with his death, the existence of the Family itself ceases, which already lost its influence by the end of the 80-90s.
Narrow Halls

A view of Narrow Halls.

## Description

The map is set in a snowy biome with two large halls facing each other. Two dragon-head boats are lined up on one side.

The player spawn in a hidden room above the throne, jumping out onto the balconies. From the sniping spot you have a good position on guarding the enemy's front door. Pushing to the front door of the buildings is the most dangerous spot, once you got in you can choose to take the main route or take a longer detour, which requires you to parkour across some ice and take a ladder into the attic area of the base. There are some hidden rooms where you can hang out to regain health before you attempt to steal the flag.

The new gear contains: 2 new helmets, 2 hairstyle, 2 body armors, boots and wrist guard. The hairstyle and simple body armor are free. The other pieces can be bought by in-game coins.

## Trivia

In this map, two secret Easter Eggs can be found. From the boat that leads to the alt route, a secondary and more difficult parkour leads away from the playing field. Successfully reaching the end of this parkour (and managing to to stop your momentum, because the ice is slippery) will allow you to reach the hidden fruit of this map, an apple. The other Easter Egg, a hot dog, is accessible by jumping onto the roof of a building.
Clark Kentuin

### Position

A former fisherman who became an unwitting victim of infection and eventually became a participant in the massive incident and uprising of the fishmen in 2017. Later, he confronted Bill and other Masters, but was defeated. He went into hiding for some time after the vaccine was applied to a large part of the population. But he returned as a new ally to the Master and the US Armed Forces in the war against the Master of Darkness. Known for his groovy personality.

### Affiliation

Fisheries (human) (formerly)
Yogg "One-Eyed" (formerly)
Fishmen
 USMC (collaboration)
 Masters of the Elements (collaboration)

### Role

Minor Antagonist (Season 12)
 Ally (Season 14, Season 15)

## Physical data

### Abilities

* Strong tenacity
* Skillful Fishing (formerly)

**Clark Kentuin** (1967/2017-2019)- was one of Yogg's henchmen, guarding the vaccine samples until he and the boss were defeated by the arriving Element Masters. After Yogg collapsed into the abyss, Clark, at the sight of the arriving soldiers of the Master of Darkness, decided to help the US soldiers, partially joining them, and then to the rest of the staff, including the Masters of the Elements. His physical strength still proved to be insufficient against the whole crowd of the army of dark warriors, and he fell heroically, covering the rest of the civilian and friendly soldiers with his body.
Defender

*Not to be confused with the Support Bow.*

## ‹Pictures›

* Male
* Female

The Defender Bow is a bow that can take 3/4 of a players hp or even more. It can achieve a lot of damage, but in return it makes the player go slightly slower.

## Strategy

The Defender Bow is a poor choice for close range combat due to its high reload time and low movement speed. You should mainly assist at a distance or from above. Its strength is in its accuracy and attack power.

## Pairings

### Gear

Try to be well rounded with an even mix of damage protection, health regeneration and movement speed. The Defender Bow's ability to two-shot no matter what means that you need no additional attack strength, and can invest into other stats. Especially invest in reload speed.

### Melee

The most popular choice is a poke-light weapon because you can use it to make up for your movement speed with Poke, Light Tech, but this is based solely off preferance and poke-heavy and bladed-light are great options also!

## Trivia

* Its maximum total damage is about 125% of a Long Bow.
* It is recommended that you turn Autoshoot on *before* using the crossbow.
Tibor/1994 version

### Position

A powerful weapon that wreaked havoc in 1994. He was transported from the present to the future by the Grandmaster to thwart Bill and the members of the Resistance, but was quickly defeated by a special techno weapon created by the Brothers of Time as a gift to Bill.

### Affiliation

 US government (formally)
 SHARD (formally)

### Role

Minor antagonist (Season 6)
 Minor character (Season 6)

## Physical data

### Forces

* EMP wave
* Powerful electric charge

### Abilities

* Machinery management
* Using EMP Charges
* Manipulation
* Polyglot
* Adapting to the new world
* Rebirth
* Self-awareness
Andre

### Position

The leader of the magical cultists, the organizer of the arena of the Masters and their manipulator in 1997. Later he was defeated and left on the island by Bill with other Masters.

## Physical data

### Forces

* Phys. strength
* Some elemental elements

### Abilities

* Tactical mind
* Manipulation
* Physical strength slightly below average
* Ownership of multiple elements
* Melee Proficiency

*If you are looking for all versions of Andre, then you are* **here**

**André** (1946-?) was a magical cult leader who lured the Elemental Masters to drain their energy to summon the Chaos God and gain youth. But in the end, he was defeated by Bill and his new friends and left on the island along with the rest of the cultists.
P226

## P226

* Basic option
* DAK
* Equinox
* Two-Tone
* P226R
* X5
* X6

### Country

 Germany
  Switzerland

### Used

 US Police
 French Police
Police Canada
 FBI
Federal troops (formerly)
 Canadian Armed Forces
 Venom Corps (sometimes)
"Rippers" (some copies)

### Wars and conflicts

Earth Liberation
Fighting the Cult of "Freedom"
Oblivion Incident
Indian war

### Variants

P226 DAK
P226 SAS
P226 Equinox
P226 Two-Tone
P226R
P226 X5
P226 X6

### Cartridge

Regular bullets
 Poison darts
 Sleep darts
 Energy shots (Venom Corps version)
Manuel Noriega

### Position

President and Supreme Commander of Panama from 1983 to 1989 Later, he was overthrown by US troops, with the support of the CIA, during the invasion of Panama

### Affiliation

 Armed Forces of Panama (1962-1989) (former)
Government of Panama (formerly)

### Role

Mentioned character (season 1 "By the Will of the Sun")

## Physical data

### Era

20 century
 21 century

**Manuel Antonio Noriega Moreno** (February 11, 1934, Panama - May 29, 2017, Panama) - Panamanian military and statesman, supreme commander of the National Guard of Panama, de facto head of Panama in 1983-1989. He did not officially hold any government positions, but he had the title of "Supreme Leader of the National Liberation of Panama". Overthrown in 1989 as a result of the US military operation in Panama. He is briefly mentioned in Jaro Rintaro's stories that he dedicated to his son.
James Walworth

### Position

Student at New York Stevensite High School from 2009 to 2017. A close and loyal friend of Ray Caier, distinguished himself in the fight against the Master of Darkness in 2019. At the time of 2047, he lives a quiet life in the states, caring for his new family.

### Affiliation

Stevensite High School (2009-2017) (formerly)
The composition of the "Little Counter" (2013-2017) (formerly)

### Role

Ally (season 10, season 11, season 12, season 14, season 16)
 Mentioned character (season 2 "Code 78", season 17 prequel)
 Key character

### Relatives

* Unnamed mother
* Unnamed children

## Physical data

### Abilities

Ingenuity

**James Walworth** was Ray Cayer's best friend and was directly involved in the war against the Master of Darkness. His unusual improvisation in places helped to delay the date of the eventual victory of the Master of Darkness. When the latter escaped, Jim kept up with Ray and was one of those who helped him in the destruction of the Master of Darkness.
Andrews

### Position

Former director of the Shard corporation, responsible for finalizing the creation of the Tibor virus, also a former organizer of local races, financier of the Deathbringers team. In 2004, he was exposed by Bill and Toxin, because of which he was arrested, it is not known what happened to him in the future.

## Physical data

### Era

* 20th century
* 21 century

**Andrews** (1970-?) was the next director of the Shard Corporation, successfully disguising himself among the people and hiding his identity until 2004, when his beloved funded team, the Deathbringers, were defeated in the race by Bill and the businessman himself was not exposed by the latter, for which he was arrested.
Dakin the Fourth

### Position

New Desert Viper Emperor from 559 to 568 The illegitimate son of Rahmir Sindh, after taking the throne, he took up the fortification of territories and the capture of small villages of red vipers, when the latter enlisted the support of the Hypnocobras and Capes, he sent his forces to them from the rear and almost took them by surprise. Having captured some of the children of the Cape Emperor, he forced him to retreat inland, thereby actually voluntarily giving up his territories. When he directed his forces towards the hypnocobras, they deliberately retreated, letting Dakin and his soldiers to Fort Piteriy. The Emperor Hypnocobra persuaded him to negotiate and discuss everything peacefully, but this turned out to be a trap, because as soon as Dakin entered the fortress with the troops and sat down at the negotiating table, the Hypnocobra soldiers immediately tried to attack him, because of which a small battle broke out, during which Dakin was mortally wounded by two soldiers and finished off with the staff of the emperor Hypnocobra-Almir the Just

### Title

 Emperor (April 21, 559 - May 6, 568) (formerly)

### Relatives

* Rahmir Sind (495-537) - father (biological)
* Unnamed mother
Spirit Army

* Bill Cayer (formerly)
* Toxin (formerly)
* Quentin (formerly)
* Shadow (formerly)
* Doc (formerly)
* Caretaker (formerly)

**The Spirit Army** is an unofficial, paranormal military organization established in the Spirit World. The members of which are exclusively spirits or unwittingly revived dead (for example, zombies). The Spirit Army was most notorious for its activity in 1997, when it was released under the leadership of the Grandmaster and Quentin, terrifying the local population.

After the Grandmaster succeeded in taking over Earth that same year, the Spirit Army played a minor role during the liberation of the planet from the Grandmaster's regime. In the end, after the murder of the Grandmaster and Samson, virtually all representatives of the Army of Spirits were recalled by the Supreme Court back to the Spirit World, and those who were unwittingly resurrected or made under the guise of the walking dead were returned to their previous state.
Tannenberg

### Position

An early soldier and acquaintance of Henry Wilson, took part in the war against the Southern Rabbits in 1975-1978. He was present at the feast in 1985, in honor of the fifth birthday of the little prince Seth. Later, he became a well-known inventor among his kind and one of the central creators of plasma weapons, which came as one of the main weapons of the Hypnocobra. Creator of the Eclipse virus in 2017 with Seth. One of the oldest representatives of its kind

### Affiliation

 Hypnocobra
 Hypnocobra Army (formerly)

### Role

Minor character (season 10, season 11, season 12, season 15, "Birth")
 Key character
 Ally ("Birth")
 Flashback ("Birth")

### Title

* Private (in the Hypnocobra hierarchy) (formerly)
* Doctor

## Physical data

### Era

* 20th century
* 21 century

### Abilities

* Ingenious mind
* Wits
* Good resourcefulness
Madir First

### Position

Emperor of the Desert Vipers from 545 to 559 A participant in the first stage of the Serpent War, who for some time maintained neutrality with the rest of the clans, ceasing hostilities. But in 557 he was forced to resume the battle due to blackmail towards his family by the red vipers, having suffered a number of defeats both in battles and in personal fights, thereby receiving several scars on his mouth, he was abruptly captured, where and reunited with his family. After some time, he was rescued by spies sent by advisers and returned to his native lands, but for his captivity he was abolished by the bloody method and in 559 he was killed by Dakin the Fourth, a newcomer to the throne, while the latter expelled the family of the slain from the territories of the Sandy ones, because now they also have the stigma of "shameful".

### Affiliation

 Desert vipers
Madira family

### Relatives

* Alvir (545-?)-son
* Mirina (541-?) - daughter
* Dianar (543-?)-son
Grigory Dreikin

### Position

A member of the Russian mafia, disguised as an influential officer of the Moroccan Armed Forces. One of John MacMillan's kidnappers in 2025 in order to get a ransom from him. Assassin Timothy Ray's seventh and secondary target.

### Affiliation

 Moroccan Armed Forces (cover)
 Russian Mafia

### Role

* Antagonist (Season 1 "Killing Mist")
* Minor character (Season 1 "Killing Mist")

## Physical data

### Era

* 20th century
* 21 century
Rino Shimano

### Position

The son of the head of the Blue Sun, strolling the streets of Chicago where he met Rude after informing him of the incident with Kudo as his father's messenger. Later, a couple of times hindered Kudo himself with his gang.

### Affiliation

 Yakuza (formally):
* Clan of the Blue Sun

Rino Gang

### Role

* Minor Antagonist (Season 2 "By the Will of the Sun")
* Ally (Season 2 "By the Will of the Sun")
Lord Grandmaster/1997 version

### Position

Former notary who became a spirit and, with the help of Quentin, got out into our world in 1997. He tried to kill the composition of the Little Counter, but his actions were prevented by Bill, who arrived from the near future, deftly taking away the staff from him and before he came to his senses, he was pierced by him, thereby preventing the death of the composition of the Counter and slightly weakening the original version of the Grandmaster

### Affiliation

Spirit Army (formerly)
Spirit World (formerly)

### Role

Minor antagonist (Season 6)
 Minor character (Season 6)

## Physical data

### Era

* 15th century
* 16th century
* 17th century
* 18 century
* 19th century
* 20th century

### Forces

* Strong physical strength
* Dark Element

### Abilities

* Diplomat
* Melee Mastery
* Artifact Management
* Medium durability
* Dark Element Mastery
* Manipulation
* Increased physical strength
* Taking other people's souls (formerly)
* Creation of portals

**Lord Grandmaster** (1446-1997)- was an old notary until he traded his part of his soul for some power, thus sacrificing his original body. Some time later, in 1997, thanks to Quentin, he managed to get out of the Spirit World using the staff of Power and absorbing a certain number of souls. He tried to deal with the composition of the Little Counter, but he was prevented by Bill, who came from the near future, deftly taking away his own staff from the essence, he pierced it, thereby killing the Grandmaster in the past (but not in the present, he only weakened him) and saved his command.
NYPD

## NYPD

### Allies

The composition of the "Little Counter"
 Masters of the Elements
Hypnocobra
Fishmen

### Enemies

 American Mafia:
"Family"
Tibor virus
Zombified
Lord Grandmaster
Fishmen (formerly)
Master of Darkness
Dark army
Any other persons put on the wanted list or criminal groups

### Affiliation

 US Police
 New York government
 US government (formally)

### Role

Neutral/Friendly Faction (Season 2, Season 12, Season 13, Season 14, Season 15)
Alfredo

### Position

Member of the American mafia "Family" from 1984 to 2017. The main signalman of the boss is Nigel, until the death of the latter. After that, he worked as a lawyer for some time and previously devoted little time to his family.

### Role

* Antagonist (Season 1, Season 6)
* Minor antagonist (Season 6)
* Mentioned character (Season 8, Prequel Season 17, Season 17)

### Relatives

* Menir (1989-?) - son
* Margarita (2004-?) - daughter
* Unnamed grandchildren (b. 2030-2040s)

## Physical data

### Era

* 20th century
* 21 century

**Alfredo** (1959-2020)- was a member of the American Mafia, reporting to the Family and partly personally to Nigel, until the latter died in 2017, which gave him the chance to finally see his birth family in the last years of his life.
Quentin Burnside/1997 version

### Position

A variation of Quentin from the past, seen by Bill from the near future in order to stop an early version of the Grandmaster in order to revive the old team line-up in the current time.

### Affiliation

Spirit Army
Spirit World
Lord Grandmaster
Zombies

### Relatives

* Unnamed mother
* Unnamed father

## Physical data

### Abilities

* Tactful mind
* Consume
* Soul Removal
* Resurrection of the dead
* Physical immunity
* Create a portal

**Quentin Burnside** is a vengeful spirit who freed the Grandmaster from imprisonment and wreaked havoc with the help of the army of the dead on the streets of New York, given that the Grandmaster himself promised him to return his former body and thereby resurrect from the dead. He was seen by Bill, who came from the near future in order to prevent the death of the staff of the Counter at the hands of the Grandmaster.

In fact, it is an alternate version of the original Quentin.
Noboru

### Position

The leader of the Triadic clan, family friend and later guardian of Yasunaga Tadahisa, who accepted him into his clan, but later, because of the truth about the death of his guardian's parents, he was killed by him with pistol shots.

### Role

Mentioned character (Season 1 "By the Will of the Sun", Season 2 "By the Will of the Sun")

## Physical data

### Era

21 century

**Noboru** (?-2011) was a member of the Triad clan and a former friend of the Tadahisa family until, on occasion, he initiated their brutal deaths, except for their son, Yasunaga, whom he took into his custody.

But in 2011, the latter, having learned about Noboru's involvement in the death of his relatives in a desire to find out the truth, moves away from him and eventually kills during a personal meeting, thereby laying the foundation for the subsequent reorganization of the triadic clan into the yakuza clan "Red Dragon"
Amiel Lever

### Position

Specialist foreman, inventor of explosives and other traps. Former assistant engineer.In 2019, he confronted Ray and Jim, but after the betrayal of the Fire Brothers, he helps the first, and after the removal of Aldrick, he temporarily stops hunting dragons.

### Role

Antagonist (Season 16)
 Ally (Season 16)

## Physical data

### Forces

* Use of explosives and other explosive projectiles
* Good physical strength
* Hand-to-hand combat

### Abilities

* Driving a car and other accessible means of transport
* Responsiveness
* Teamwork
* Overconfidence
* Medium durability

**Amiel Lever** (1975-?) was one of the notorious members of the Desert Riders who prevented Ray and Jim from chasing the Master of Darkness. But when they revealed the truth about the betrayal of the Fire Brothers to them, he, along with the rest of the members, teamed up with former enemies to stop the Fire Brothers, driving them into a corner. However, the latter managed to cross over to another unknown world, accidentally taking Ray and Jim with them, leaving Amiel and the rest of his members waiting to deal with them. The further fate of Amiel, along with the rest of the Riders, remains unknown, because. they have temporarily abandoned their dragon hunting.
Benjamin Clarence

### Position

The captain of a cruise ship bound for Hawaii. Turned out to be one of the secret members of the Magic Cultists, deliberately ignoring the disappearances of clients by not contacting the Coast Guard

## Physical data

### Era

20th century

**Benjamin Clarence** was the captain of a cruise ship that sent tourists to Hawaii for 5 years with a history of military training. He also brought Bill and Toxin with him when they were invited to rest. As it turned out, Clarence was just one of the puppets of the Magical Cultists and acted only in their interests, this explains his ignorance of the disappearance of his recent passengers and preventing communication with the local coast guard.
Osiris

### Position

God who gave civilization in Egypt to the human race and other subsequent representatives of different races. One of the judges in the Spirit World.

### Affiliation

Egyptian gods (formally)
Spirit World

### Role

Mentioned character ("Heart of the Desert", "Darkness and Time")
 Offscreen character (Season 4, Season 6)

### Relatives

* Ra-father
* Set-older brother
* Gor-son
* Anubis-nephew (formally)

## Physical data

### Era

* The Ancient World
* 20th century (formally)
* 21st century (formally)