recursal/Fanatic-Fandom huggingface dataset:
List of Federal Programs and Resources

video File:Placeholder
Quick list of wikia pages of federal programs

A

B

C

## CARA The Coalition Against Rape and Abuse

http://americanredcross.wikia.com/wiki/CARA\_-\_The\_Coalition\_Against\_Rape\_and\_Abuse

D

E

## Emergency Assistance

http://americanredcross.wikia.com/wiki/Emergency\_Assistance

F

G

## GA General Assistance

http://americanredcross.wikia.com/wiki/General\_Assistance

H

## HPP Homeless Prevention Program

http://americanredcross.wikia.com/wiki/HPP\_-\_Homeless\_Prevention\_Program

I

## IDA Individual Development Account

http://americanredcross.wikia.com/wiki/IDA\_-\_Individual\_Development\_Account

J

K

L

M

N

## NCADD The National Council for Alcoholism and Drug Dependency

http://americanredcross.wikia.com/wiki/NCADD-\_The\_National\_Council\_for\_Alcoholism\_and\_Drug\_Dependency

O

P

Q

R

S

## SAIF Supportive Assistance to Individuals and Families

http://americanredcross.wikia.com/wiki/SAIF\_-\_Supportive\_Assistance\_to\_Individuals\_and\_Families

## Section 8

http://americanredcross.wikia.com/wiki/Section\_8

## SNAP Supplemental Nutritional Assistance Program

http://americanredcross.wikia.com/wiki/SNAP\_-\_Supplemental\_Nutritional\_Assistance\_Program

## SSD Social Security Disability

http://americanredcross.wikia.com/wiki/SSD\_-\_Social\_Security\_Disability

## SSI Social Security Income

http://americanredcross.wikia.com/wiki/SSI\_-\_Supplementary\_Security\_Income

T

## TANF Temporary Assistance for Needy Families

http://americanredcross.wikia.com/wiki/TANF\_-\_Temporary\_Assistance\_for\_Needy\_Families

U

## The United States Department of Housing and Urban Development

http://americanredcross.wikia.com/wiki/The\_United\_States\_department\_of\_Housing\_and\_Urban\_Development

V

W

## WFNJ Work First New Jersey

http://americanredcross.wikia.com/wiki/WFNJ\_-\_Work\_First\_New\_Jersey

X

Y

Z
Runewords Sur

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 Sockets
 Lvl req
 Items
 Stats
Level 18 Thorns Aura When Equipped
+50% Faster Hit Recovery
(30 - 50)% Increased Poison Damage
+300 Defense
+100% Poison Resistance
+13 Life after each Kill
Rune Bonuses for: Armor/Helm
+25% Fire Resistance
10% Increased Cold Damage
5% Increased Skill cooldown
10% Better Chance of Getting Magic Items

 Sockets
 Lvl req
 Items
 Stats
12% Chance to cast level 15 Hydra on striking
8% Chance to cast level 5 Venom when struck
Level 15 Holy Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+(40 - 50) to Strength
Rune Bonuses for: Armor/Helm
5% Increased Skill cooldown
10% Increased Lightning Damage
Half Freeze Duration

Rune Bonuses for: Shield
5% Increased Skill cooldown
+3% Maximum Lightning Resistance
Half Freeze Duration

 Sockets
 Lvl req
 Items
 Stats
100% Chance to cast level 22 Tornado on attack
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+(120 - 160)% Enhanced Damage
-50% Target Defense
Level 13 Twister (127 Charges)
Rune Bonuses for: Weapon
+10% Faster Cast Rate
+100 to Attack Rating

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Killing fields

**Location** | **black marsh** *side* area (previous) Hole Level 2

Killing fields is a really dangerous but at the same time rewarding area due to its mob density and the high level of monsters found within. It is inhabited by scorched temptress, ice maidens, dark heralds, gore doctors, bloodthirsty djinn and ravagers. As of patch 1.5 there are 5 demi-bosses which drop exclusive Augmentations
The demi-boss locations are always static and unchanging i usually use a specific route to avoid getting disoriented.
**1st** of all i head straight south from entrance until i encounter the shaman camp area, around the middle is the boss kotlest
**2nd** i head straight west from kotlest spawn untill i find the graveyard area around the middle is dread crow
**3rd** i depart from around the middle of the northern part of the graveyard and continue untill i find a rocky swamp area then i go parralel to a treeline around the general direction im heading until its end and i turn right there you should find barghest
**4th** i go far west untill i can see the wall then i head north untill i can see the tower there resides baroness
**5th** the last boss is the anciant oak; from the baroness tower there is a path that goes east follow that path untill the treeline starts to subside a bit further resides the the anciant one
*as a last note the road continues on from the ancient one to the starting point of killing fields so you can also follow that path to him*
*and also barghest is approximately spawned straight south from the ancient ones spawn*
Tumsas Mākonis

**Tumsas Mākonis** (apm. 200 - apm. 500. 1L) ir leģendārs Tumsas Torņa valdnieks. Viņš pirmais pavēlējis sev uzbūvēt kapenes, un viņa paraugam sekojuši daudzi citi provinces ievērojamie vīri un sievas. Izpelnījies slavu ar savu nežēlību un vergu darbaspēka turēšanu briesmīgos apstākļos.

Viņa un viņa pēcteču celtās kapenes būvētas, izmantojot slepenas zināšanas, kas pieejams vien šaurai elitei. Šīm būvēm nekaitē nedz laika apstākļu, nedz gadsimtu mija. Tās ir gandrīz neiespējami sagraut pat ar vismodernākajiem ieročiem.
Characteristics of Trees' Rings

As the tree grows it starts the appearance of rings inside the trunk. Counting the rings of a tree gives a fairly accurate measure of a tree’s age. The growth rings show how the weather has changed and affected the tree’s quality of life over the years. The
wider the rings the more growth of the tree and the closer it is to ideal weather conditions. The narrow the rings will indicate less growth due to cold
weather or drought conditions. The oldest layer of growth is in the center; the newest growth rings are closest to the bark.

The outside of the trunk is the bark that protects the tree. Beneath that is the cambium layer, where the tree grows. In the spring, the cambium grows quickly and the ring is light-colored. The ring is darker at the end of each growing season as the cambium grows more slowly. The phloem in the bark carries food made by leaves of the tree. The next layer inside the cambium is sapwood, the part of the tree trunk that carries water and minerals up from the roots to the trunk, branches, and leaves. In the center of the tree is the heartwood, a hard dead core that supports the tree.

## Sources

* Hoover, Evalyn, Howard Larimer, Sheryl Mercier, Michael Walsh, Dave Youngs, Beverly Tillman, Gretchen Winkleman, Judith Hillen, Ben Wagner, and Sheryl Mercier. *The Budding Botanist: Investigations with Plants*. Fresno, CA: Aims Education Foundation, 1993. Print.
Augmentations

Augmentations are items that can be transmuted in a Horadric Cube with a Magic, Rare or Crafted piece of equipment, to provide a permanent enchantment to it.

## Types of Augmentations

There are two distinct types of augmentations that can be found in Resurgence:
### Non-actuatable

To apply those augmentations, only the transmutation of the augmentation and a piece of equipment in a Horadric Cube is necessary.
Those augmentations can be found from:
* Normal+ Act 3 Vendor Ormus
* Hell Act 1 Killing Fields Demibosses

#### *Act 3 Vendor Ormus*

* Cannot be applied to Exceptional or Elite equipment
* Easiest to obtain
* Main purpose is to help with the early-to-mid leveling process
* The only augments in the game that can be applied to Magic equipment
* Require a gem of a certain quality
* The gem type itself is irrelevant
* Cost a hefty sum to buy in the early game

#### *Act 1 Killing Field Demibosses*

Located on the second level of Cave in Black Marsh, the Killing Fields are a home to a variety of a deadly creatures and endgame challenges. The demibosses are situated in a various locations in the Killing Fields and drop a random augment upon their defeat.
### Actuable

To apply those augmentations, one has to actuate them first. To actuate them, the transmutation of a non-actuated augment and a Horadric Catalyst with enough Radiant Essence is required. After actuating, those augmentations work exactly like non-actuable.
Those augmentations can be found from:
* Nightmare+ Act 5 Vendor Anya

Note that only Hell Anya sells a full list of actuable augmentations. Nightmare Anya only sells a small number of those.
## Mechanics

Augmentations adhere to a list of rules:
* Augmentations do not affect item level requirements
* Augmentations CANNOT be removed
* A piece of equipment can only be augmented ONCE
Unique Elite Staves

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Winter's Tendril

Two-Hand Damage: (399-441) To (570-630) (Base Damage: 105-150)
Durability: 150
Required Strength: 63
Required Dexterity: 35
Required Level: 73
Item Level: 85
Base Weapon Speed: [10]

Indestructible
+50% Increased Attack Speed
15% Chance to freeze nearby enemies when damaged
+(280 - 320)% Enhanced Damage
+50% Damage to Undead
-(50 - 70)% to Enemy Cold Resistance
-(50 - 40)% Fire Resistance
Cannot Be Frozen

Ondal's Wisdom

Two-Hand Damage: 112 To 130
Durability: 150
Required Strength: 44
Required Dexterity: 37
Required Level: 66
Item Level: 74
Base Weapon Speed: [0]

+4 to All Skills
+45% Faster Cast Rate
+50% Damage to Undead
+(450 - 550) Defense
Magic Damage taken reduced by (5 - 8)
(20 - 30)% Increased Energy
+5% to Experience Gained

Echoes of Eternity

Two-Hand Damage: 91 To 151
Durability: 150
Required Strength: 52
Required Dexterity: 27
Required Level: 74
Item Level: 83
Base Weapon Speed: [0]

+3 to Warcries (Barbarian Only)
+60% Faster Cast Rate
+(40 - 50)% Faster Hit Recovery
+50% Damage to Undead
+(4 - 5) to Battle Cry (Barbarian Only)
+(4 - 5) to War Cry (Barbarian Only)
+(750 - 1000) Defense
5% of Mana Replenished on Kill
Nearby enemies have -40% Physical Resistance

Mang Song's Lesson

Two-Hand Damage: 116 To 139
Durability: 150
Required Strength: 34
Required Level: 82
Item Level: 86
Base Weapon Speed: [10]

+5 to All Skills
+50% Faster Cast Rate
+50% Damage to Undead
+(20 - 30)% Increased Elemental Damage
-(20 - 30)% Enemy Elemental Resistances
(60 - 80)% Increased Mana Regeneration

Aspirations of the Tengu

Two-Hand Damage: 112 To 130
Durability: 150
Required Strength: 44
Required Dexterity: 37
Required Level: 71
Item Level: 83
Base Weapon Speed: [0]

+40% Faster Cast Rate
+(40 - 50)% Faster Hit Recovery
+50% Damage to Undead
+1 to Discharge
Increased Maximum Mana +(60 - 100)%
-5% Maximum Lightning Resistance
100% Lightning absorb on Full Mana

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Unique Normal Axes

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The Gnasher

One-Hand Damage: (6-7) To (12-14) (Base Damage: 4-8)
Durability: 50
Required Level: 5
Item Level: 7
Base Weapon Speed: [0]

+(60 - 80)% Enhanced Damage
(5 - 10)% Chance of Crushing Blow
50% Chance of Open Wounds
+8 to Strength

Deathspade

One-Hand Damage: (18-19) To (35-36) (Base Damage: 6-15)
Durability: 50
Required Strength: 32
Required Level: 9
Item Level: 12
Base Weapon Speed: [10]

+(40 - 50)% Enhanced Damage
Adds 10-14 Damage
20% Bonus to Attack Rating
(10 - 15)% Deadly Strike
+4 to Mana after each Kill

Bladebone

One-Hand Damage: (9-10) To (23-27) (Base Damage: 7-18)
Durability: 50
Required Strength: 43
Required Level: 15
Item Level: 20
Base Weapon Speed: [10]

+20% Increased Attack Speed
+(30 - 50)% Enhanced Damage
+100% Damage to Undead
+40 to Attack Rating against Undead
Adds 12-24 Fire Damage
+(20 - 30) Defense

Skull Splitter

One-Hand Damage: (18-20) To (27-30) (Base Damage: 10-15)
Durability: 50
Required Strength: 49
Required Dexterity: 33
Required Level: 21
Item Level: 28
Base Weapon Speed: [-10]

+(80 - 100)% Enhanced Damage
+(100 - 150) to Attack Rating
Adds 1-40 Lightning Damage
(4 - 6)% Mana stolen per hit
15% Chance of Open Wounds
Hit Blinds Target +4

Rakescar

One-Hand Damage: (22-25) To (40-45) (Base Damage: 14-25)
Durability: 50
Required Strength: 67
Required Level: 27
Item Level: 36
Base Weapon Speed: [0]

Melee attacks deal splash damage
+30% Increased Attack Speed
+(60 - 80)% Enhanced Damage
+50 to Attack Rating
+91 Poison Damage over 3 Seconds
+(30 - 50)% Poison Resistance

Axe of Fechmar

Two-Hand Damage: (12-14) To (27-31) (Base Damage: 8-18)
Durability: 50
Required Strength: 35
Required Level: 8
Item Level: 11
Base Weapon Speed: [-10]

+(50 - 75)% Enhanced Damage
Freezes target +5
+3% Maximum Cold Resistance
+(40 - 50)% Cold Resistance

Goreshovel

Two-Hand Damage: (22-25) To (40-45) (Base Damage: 14-25)
Durability: 50
Required Strength: 48
Required Level: 14
Item Level: 19
Base Weapon Speed: [0]

+30% Increased Attack Speed
+(60 - 80)% Enhanced Damage
Attacks ignore monster Defense
75% Chance of Open Wounds

The Chieftain

Two-Hand Damage: (34-37) To (90-99) (Base Damage: 17-45)
Durability: 50
Required Strength: 54
Required Level: 19
Item Level: 26
Base Weapon Speed: [10]

+20% Increased Attack Speed
+(100 - 120)% Enhanced Damage
Adds 1-80 Lightning Damage
+(40 - 50) to Strength

Brainhew

Two-Hand Damage: (26-31) To (84-100) (Base Damage: 13-42)
Durability: 50
Required Strength: 63
Required Dexterity: 39
Required Level: 25
Item Level: 34
Base Weapon Speed: [-10]

+(100 - 140)% Enhanced Damage
Adds 20-40 Fire Damage
(6 - 8)% Mana stolen per hit
+(20 - 40) to Mana
+4 to Light Radius

Humongous

Two-Hand Damage: (62-68) To (126-138) (Base Damage: 31-63)
Durability: 50
Required Strength: 105
Required Level: 29
Item Level: 39
Base Weapon Speed: [10]

+(100 - 120)% Enhanced Damage
(20 - 30)% Chance of Crushing Blow
(20 - 30)% Increased Strength
Requirements +50%

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Unique Normal Knives

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Gull

One-Hand Damage: 2 To 26 (Base Damage: 1-6)
Durability: 50
Required Level: 4
Item Level: 6
Base Weapon Speed: [-20]

Adds 1-20 Damage
-5 to Mana
100% Better Chance of Getting Magic Items

The Diggler

One-Hand Damage: 6 To 19 (Base Damage: 4-13)
Durability: 50
Required Dexterity: 25
Required Level: 11
Item Level: 15
Base Weapon Speed: [0]

+30% Increased Attack Speed
+50% Enhanced Damage
Attacks ignore monster Defense
+10 to Dexterity
+25% Cold Resistance
+25% Fire Resistance

The Jade Tan Do

One-Hand Damage: 3 To 15
Durability: 50
Required Dexterity: 45
Required Level: 19
Item Level: 26
Base Weapon Speed: [-20]

+(100 - 150) to Attack Rating
+180 Poison Damage over 4 Seconds
+10% Maximum Poison Resistance
+95% Poison Resistance
Cannot Be Frozen

Spectral Shard

One-Hand Damage: 6 To 21
Durability: 50
Required Strength: 35
Required Dexterity: 51
Required Level: 25
Item Level: 34
Base Weapon Speed: [-10]

+50% Faster Cast Rate
+55 to Attack Rating
+50 to Mana
+10% Elemental Resistances

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Unique Exceptional Clubs

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Dark Clan Crusher

One-Hand Damage: 23 To 85 (Base Damage: 8-29)
Durability: 100
Required Strength: 25
Required Level: 34
Item Level: 42
Base Weapon Speed: [-10]

+2 to Druid Skill Levels
+195% Enhanced Damage
(20 - 25)% Bonus to Attack Rating
+200% Damage to Demons
+200 to Attack Rating against Demons
+50% Damage to Undead
+15 Life after each Demon Kill

Fleshrender

One-Hand Damage: (81-94) To (140-165) (Base Damage: 18-35)
Durability: 120
Required Strength: 30
Required Level: 38
Item Level: 46
Base Weapon Speed: [0]

+2 to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels
+(130 - 200)% Enhanced Damage
Adds 40-60 Damage
+50% Damage to Undead
15% Chance of Crushing Blow
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal

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Runewords Vex

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 Sockets
 Lvl req
 Items
 Stats
+3 to All Skills
+(30 - 40)% Increased Attack Speed
+(30 - 45)% Faster Hit Recovery
+(240 - 260)% Enhanced Damage
10% Mana stolen per hit
Hit Blinds Target +33
+75% Elemental Resistances
Rune Bonuses for: Weapon
+5 to all Attributes
Hit Blinds Target +2
Requirements -20%
4% Mana stolen per hit
+20% Enhanced Damage
-7% to Enemy Fire Resistance

 Sockets
 Lvl req
 Items
 Stats
+3 to All Skills
+40% Faster Cast Rate
+(30 - 40)% Elemental Resistances
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
Rune Bonuses for: Weapon
5% Increased Dexterity
-7% to Enemy Fire Resistance
2% of Life Replenished on Kill
Adds 35-50 Cold Damage

 Sockets
 Lvl req
 Items
 Stats
Indestructible
15% Chance to cast level 18 Glacial Spike on attack
100% Chance to cast level 44 Chain Lightning when you Die
+(300 - 340)% Enhanced Damage
15% Chance of Crushing Blow
0.25% Deadly Strike (Based on Character Level)
Level 22 Blood Golem (15 Charges)
Rune Bonuses for: Weapon
Requirements -20%
+100 to Attack Rating
-7% to Enemy Fire Resistance
Adds 1-100 Lightning Damage
-7% to Enemy Poison Resistance

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Crafting Quality of Life Items

Resurgence has introduced a bevy of new crafting items. To help players manage their inventories and crafts, it also gives players access to the following items that improve the player's crafting experience.

### Reagent Stacking

Starting in 1.7, Resurgence now has stacking available for the various reagents used (e.g. Perfect Ruby, Blessed Crystal, etc.). Place a Reagent of a certain type in the Horadric Cube along with one or multiple items of the same type (up to 6 at a time) and hit Transmute to stack them together. Place the Stack in the Horadric Cube alone and hit Transmute to withdraw 1 item from the Stack.

### Horadric Catalyst

The Horadric Catalyst serves as a "salvaging" option for Gems and Runes. By cubing a single Gem or Rune the Horadric Catalyst grinds the item into their respective essences. Gems and Runes can then be extracted from the Catalyst by purchasing the relevant Rune or Gem Extractor from the Vendor NPCs. Extractors are not free and the conversion rate for essences flowing out from a Catalyst is greater than for essences flowing in. Players are advised to be cautious of using this method for inventory efficiency!

### Rune and Gem Extractors

When Cubed in Conjunction with a Horadric Catalyst they allow for the extraction of a Rune or Gem from the Catalyst. The price of the extraction is paid in Rune or Gem Essence, plus the fee to purchase the extractor from the Vendor NPC (extractors can be used multiple times).
Unique Normal Scepters

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Knell Striker

One-Hand Damage: (13-14) To (25-27) (Base Damage: 8-15)
Durability: 50
Required Strength: 25
Required Level: 5
Item Level: 7
Base Weapon Speed: [0]

+(70 - 80)% Enhanced Damage
+35 to Attack Rating
+50% Damage to Undead
15% Chance of Crushing Blow
+15 to Mana
+20% Fire Resistance
+20% Poison Resistance

Rusthandle

One-Hand Damage: (20-21) To (45-48) (Base Damage: 11-25)
Durability: 50
Required Strength: 37
Required Level: 17
Item Level: 23
Base Weapon Speed: [10]

+1 to Paladin Skill Levels
+(50 - 60)% Enhanced Damage
Adds 4-8 Damage
+50% Damage to Undead
+(50 - 60)% Damage to Undead
8% Life stolen per hit
+(1 - 3) to Zeal (Paladin Only)
+3 to Thorns (Paladin Only)
Magic Damage taken reduced by 1

Stormeye

One-Hand Damage: (25-30) To (43-52) (Base Damage: 14-24)
Durability: 50
Required Strength: 55
Required Level: 23
Item Level: 31
Base Weapon Speed: [-10]

+(80 - 120)% Enhanced Damage
+50% Damage to Undead
Adds 1-6 Lightning Damage
Adds 3-5 Cold Damage
+(3 - 5) to Resist Lightning (Paladin Only)
+3 to Holy Shock (Paladin Only)
+1 to Fist of the Heavens (Paladin Only)
+(30 - 40) to Life

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Unique Elite Hammers

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Mjölnir

One-Hand Damage: (154-175) To (187-212) (Base Damage: 70-85)
Durability: 150
Required Strength: 567
Required Level: 82
Item Level: 87
Base Weapon Speed: [20]

+(120 - 150)% Enhanced Damage
+50% Damage to Undead
-(15 - 20)% to Enemy Lightning Resistance
+1 to Voltaic Hammer
(20 - 40)% Increased Mana Regeneration
(10 - 15)% Increased Energy
Lightning damage is doubled
Requirements +200%

Schaefer's Hammer

One-Hand Damage: (182-210) To (223-453) (Base Damage: 70-85)
Durability: 150
Required Strength: 189
Required Level: 79
Item Level: 83
Base Weapon Speed: [20]

Indestructible
20% Chance to cast level 10 Static Field on striking
+20% Increased Attack Speed
+(160 - 200)% Enhanced Damage
+2.0 to Maximum Damage (Based on Character Level)
+8.0 to Attack Rating (Based on Character Level)
+50% Damage to Undead
Adds 1-750 Lightning Damage
+50 to Life
+75% Lightning Resistance
+1 to Light Radius

Windhammer

Two-Hand Damage: (302-356) To (414-488) (Base Damage: 108-148)
Durability: 150
Required Strength: 225
Required Level: 68
Item Level: 76
Base Weapon Speed: [10]

33% Chance to gain 2 seconds of Haste on Striking
+60% Increased Attack Speed
+(180 - 230)% Enhanced Damage
+50% Damage to Undead
50% Chance of Crushing Blow

Earth Shifter

Two-Hand Damage: (161-184) To (882-1008) (Base Damage: 46-252)
Durability: 150
Required Strength: 253
Required Level: 69
Item Level: 77
Base Weapon Speed: [20]

11% Chance to cast level 30 Firestorm on attack
+7 to Elemental Skills (Druid Only)
+10% Increased Attack Speed
+10% Faster Cast Rate
+(250 - 300)% Enhanced Damage
+50% Damage to Undead
33% Chance of Crushing Blow
Level 14 Volcano (30 Charges)

The Cranium Basher

Two-Hand Damage: (161-184) To (882-1008) (Base Damage: 46-252)
Durability: 150
Required Strength: 253
Required Level: 87
Item Level: 85
Base Weapon Speed: [20]

Indestructible
25% Chance to cast level 5 Amplify Damage on striking
+30% Increased Attack Speed
+(250 - 300)% Enhanced Damage
+50% Damage to Undead
35% Chance of Crushing Blow
+(40 - 60) to Strength
+25% Elemental Resistances

Naglfar

Two-Hand Damage: (540-561) To (740-769) (Base Damage: 108-148)
Durability: 150
Required Strength: 225
Required Level: 83
Item Level: 87
Base Weapon Speed: [10]

100% Chance to cast level 1 Goreburst on attack
+25 Goreburst damage per Strength
+(400 - 420)% Enhanced Damage
+(800 - 1000) to Attack Rating
+50% Damage to Undead
-(40 - 50)% to Enemy Physical Resistance
5% of Life Replenished on Kill

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Runewords Ort

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 Sockets
 Lvl req
 Items
 Stats
+50% Enhanced Defense
+40% Elemental Resistances
10% Damage Taken Goes To Mana
Rune Bonuses for: Shield
+40% Fire Resistance
+40% Lightning Resistance
+40% Poison Resistance

 Sockets
 Lvl req
 Items
 Stats
+(100 - 140)% Enhanced Damage
Adds 1-250 Lightning Damage
(10 - 15)% Increased Lightning Damage
+3 to Meditation (Paladin Only)
+5% Maximum Lightning Resistance
+60% Lightning Resistance
Level 7 Chain Lightning (60 Charges)
Rune Bonuses for: Weapon
10% Better Chance of Getting Magic Items
Adds 40-60 Fire Damage
Adds 1-100 Lightning Damage
+59 Poison Damage over 3 Seconds

 Sockets
 Lvl req
 Items
 Stats
100% Chance to cast level 3 Twister on striking
+25% Faster Run/Walk
+(30 - 40)% Increased Attack Speed
+(150 - 180)% Enhanced Damage
+66 to Attack Rating
+(50 - 75) Defense
Rune Bonuses for: Weapon
Adds 1-100 Lightning Damage
10% Better Chance of Getting Magic Items

 Sockets
 Lvl req
 Items
 Stats
+30% Faster Block Rate
+(40 - 80)% Enhanced Damage
10% Bonus to Attack Rating
Adds 12-32 Fire Damage
+6 to Strength
+6 to Dexterity
+15% Elemental Resistances
Rune Bonuses for: Weapon
+59 Poison Damage over 3 Seconds
Adds 1-100 Lightning Damage
+20% Enhanced Damage

 Sockets
 Lvl req
 Items
 Stats
25% Chance to cast level 25 Teleport on attack
+(1 - 40)% Faster Run/Walk
+(1 - 40)% Increased Attack Speed
+(1 - 40)% Faster Cast Rate
+(1 - 300)% Enhanced Damage
Rune Bonuses for: Weapon
+100 to Attack Rating
Adds 1-100 Lightning Damage
+100 to Attack Rating

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Runewords Amn

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 Sockets
 Lvl req
 Items
 Stats
+(140 - 160)% Enhanced Damage
(25 - 40)% Bonus to Attack Rating
+100% Damage to Demons
+250 to Attack Rating against Demons
+100% Damage to Undead
+250 to Attack Rating against Undead
Rune Bonuses for: Weapon
-30% Target Defense
+5 to Light Radius
Adds 40-60 Fire Damage
Adds 35-50 Cold Damage

 Sockets
 Lvl req
 Items
 Stats
+(140 - 180)% Enhanced Damage
25% Chance of Crushing Blow
20% Increased Strength
Rune Bonuses for: Weapon
-30% Target Defense
+5 to Light Radius
+20% Enhanced Damage

 Sockets
 Lvl req
 Items
 Stats
+1 to All Skills
+(15 - 25)% Faster Cast Rate
+(20 - 30)% Faster Hit Recovery
+250 Defense vs. Missile
+(50 - 70) to Mana
Magic Absorb (5 - 10)%
Rune Bonuses for: Weapon
+59 Poison Damage over 3 Seconds
Adds 35-50 Cold Damage
Adds 1-100 Lightning Damage
-30% Target Defense
+5 to Light Radius

Rune Bonuses for: Shield
+40% Poison Resistance
+30% Cold Resistance
+40% Lightning Resistance
+5 to Light Radius
30% Slower Stamina Drain

 Sockets
 Lvl req
 Items
 Stats
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+(175 - 225)% Enhanced Damage
Prevent Monster Heal
+(5 - 10) to all Attributes
Reduces all Vendor Prices 15%
Rune Bonuses for: Weapon
+20% Enhanced Damage
+59 Poison Damage over 3 Seconds
-30% Target Defense
+5 to Light Radius

 Sockets
 Lvl req
 Items
 Stats
10% Chance to cast level 1 Taunt on striking
3% Chance to cast level 1 Howl when struck
+2 to Barbarian Skill Levels
1% Life Regenerated Per Second
Rune Bonuses for: Armor/Helm
Requirements -20%
+5 to Light Radius
20% Slower Stamina Drain
+100 Defense vs. Missile

 Sockets
 Lvl req
 Items
 Stats
+25% Increased Attack Speed
+35% Faster Hit Recovery
Damage +(30 - 40)
Adds 60-90 Cold Damage
+1 to Attract
+4 to Mana after each Kill
Rune Bonuses for: Weapon
Knockback
Adds 35-50 Cold Damage
-30% Target Defense
+5 to Light Radius

 Sockets
 Lvl req
 Items
 Stats
+(8 - 15)% Increased Attack Speed
+(50 - 80)% Enhanced Damage
(3 - 5)% Mana stolen per hit
15% Chance of Crushing Blow
+(1 - 5) to Mana after each Kill
Rune Bonuses for: Weapon
Adds 1-100 Lightning Damage
-30% Target Defense
+5 to Light Radius
Adds 40-60 Fire Damage

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Runewords Lem

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 Sockets
 Lvl req
 Items
 Stats
(250 - 300)% Extra Gold from Monsters
(100 - 125)% Better Chance of Getting Magic Items
Rune Bonuses for: Armor/Helm
+5 to Mana after each Kill
5% Increased Dexterity
+100 Defense vs. Melee

 Sockets
 Lvl req
 Items
 Stats
+25% Increased Attack Speed
+(160 - 210)% Enhanced Damage
(50 - 80)% Bonus to Attack Rating
+5 to Zeal
+1 to Berserk
Hit Blinds Target +10
Level 3 Heart of Wolverine (12 Charges)
Rune Bonuses for: Weapon
+5 to all Attributes
Adds 1-100 Lightning Damage
2% of Mana Replenished on Kill

 Sockets
 Lvl req
 Items
 Stats
20% Chance to cast level 15 Decrepify on striking
Level 12 Sanctuary Aura When Equipped
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
Slain Monsters Rest in Peace
Rune Bonuses for: Weapon
-30% Target Defense
+5 to Light Radius
2% of Mana Replenished on Kill
5% Increased Dexterity

 Sockets
 Lvl req
 Items
 Stats
3% Chance to cast level 8 Venom on striking
2% Chance to cast level 6 Fade when struck
+2 to Assassin Skill Levels
+30% Increased Attack Speed
Rune Bonuses for: Armor/Helm
+20% Faster Hit Recovery
+25% Cold Resistance
+5 to Mana after each Kill

 Sockets
 Lvl req
 Items
 Stats
18% Chance to cast level 20 Ice Blast on striking
15% Chance to cast level 13 Frozen Orb on striking
+(220 - 350)% Damage to Demons
+(280 - 300)% Damage to Undead
Adds 100-220 Cold Damage
-24% to Enemy Cold Resistance
Cannot Be Frozen
Rune Bonuses for: Weapon
2% of Mana Replenished on Kill
5% Increased Dexterity
+100 to Attack Rating
Hit Blinds Target +2

 Sockets
 Lvl req
 Items
 Stats
+1 to All Skills
+(50 - 60)% Enhanced Damage
+(100 - 120)% Enhanced Defense
+10% Elemental Resistances
2% Life Regenerated Per Second
Rune Bonuses for: Weapon
2% of Mana Replenished on Kill
5% Increased Strength

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Unique Normal Belts

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Lenymo

Defense: 2 (Base Defense: 2)
Durability: 50
Required Level: 7
Item Level: 10

+15 to Mana
30% Increased Mana Regeneration
+20% Elemental Resistances
+1 to Light Radius

Snakecord

Defense: 13 (Base Defense: 3)
Durability: 50
Required Level: 12
Item Level: 16

+12 Poison Damage over 3 Seconds
+(20 - 30)% Enhanced Defense
+10 Defense
+25% Poison Resistance
1% Life Regenerated Per Second
Poison Length Reduced by 50%

Nightsmoke

Defense: 21-22 (Base Defense: 5)
Durability: 50
Required Strength: 25
Required Level: 20
Item Level: 27

+(30 - 50)% Enhanced Defense
+15 Defense
+20 to Mana
+10% Elemental Resistances
Physical Damage taken reduced by 2
50% Damage Taken Goes To Mana

Goldwrap

Defense: 33-34 (Base Defense: 6)
Durability: 50
Required Strength: 45
Required Level: 27
Item Level: 36

+10% Increased Attack Speed
+(40 - 60)% Enhanced Defense
+25 Defense
(50 - 80)% Extra Gold from Monsters
30% Better Chance of Getting Magic Items
+2 to Light Radius

Bladebuckle

Defense: 49-52 (Base Defense: 8-11)
Durability: 50
Required Strength: 60
Required Level: 29
Item Level: 39

+30% Faster Hit Recovery
+(80 - 100)% Enhanced Defense
+30 Defense
+5 to Strength
+10 to Dexterity
Physical Damage taken reduced by 3
Attacker Takes Damage of 8

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Runewords Sol

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 Sockets
 Lvl req
 Items
 Stats
+1 to All Skills
+(180 - 220)% Enhanced Damage
+200 to Attack Rating
25% Deadly Strike
+10 to Strength
2% Life Regenerated Per Second
Rune Bonuses for: Weapon
-30% Target Defense
+5 to Light Radius
+100 to Attack Rating
25% Extra Gold from Monsters
+20% Enhanced Damage
10% Projectile Pierce Chance

 Sockets
 Lvl req
 Items
 Stats
+2 to All Skills
+15 to Energy
-20% Magic Resistance
+4 to Mana after each Kill
+2 to Light Radius
Rune Bonuses for: Armor/Helm
+25% Lightning Resistance
Half Freeze Duration

 Sockets
 Lvl req
 Items
 Stats
+1 to All Skills
+(75 - 100)% Enhanced Defense
+25 to Vitality
+25 to Energy
+(35 - 50) to Mana
Magic Damage taken reduced by (5 - 10)
+5 to Light Radius
Rune Bonuses for: Armor/Helm
+100 Defense vs. Missile
Half Freeze Duration
25% Extra Gold from Monsters

 Sockets
 Lvl req
 Items
 Stats
Level 4 Meditation Aura When Equipped
+35% Faster Cast Rate
+(100 - 160)% Enhanced Damage
(180 - 250)% Bonus to Attack Rating
+(1 - 6) to Critical Strike
23% Better Chance of Getting Magic Items
Rune Bonuses for: Weapon
Adds 40-60 Fire Damage
+20% Enhanced Damage
+59 Poison Damage over 3 Seconds
10% Projectile Pierce Chance

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Runewords Ber

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 Sockets
 Lvl req
 Items
 Stats
+2 to All Skills
+200% Damage to Demons
+200% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+(25 - 50) to Strength
+50% Elemental Resistances
Rune Bonuses for: Armor/Helm
25% Damage Taken Goes To Mana
+15% Elemental Resistances
+5% Physical Resistance
Increased Maximum Mana +5%

 Sockets
 Lvl req
 Items
 Stats
Indestructible
+(300 - 350)% Enhanced Damage
+(10 - 15) to Revive
Slows Target by 33%
5% Life Regenerated Per Second
Cannot Be Frozen
Rune Bonuses for: Weapon
-30% Target Defense
+5 to Light Radius
-7% to Enemy Physical Resistance
4% Mana stolen per hit
10% Projectile Pierce Chance
+10% Faster Cast Rate

 Sockets
 Lvl req
 Items
 Stats
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+(240 - 270)% Enhanced Damage
Werebear
Rune Bonuses for: Weapon
-7% to Enemy Physical Resistance
+20% Enhanced Damage
25% Chance of Open Wounds
4% Life stolen per hit
5% Increased Energy

 Sockets
 Lvl req
 Items
 Stats
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+(140 - 180)% Enhanced Damage
-(45 - 55)% to Enemy Lightning Resistance
+(20 - 30) to Vitality
Rune Bonuses for: Weapon
-7% to Enemy Physical Resistance
4% Life stolen per hit
-7% to Enemy Physical Resistance
4% Mana stolen per hit

 Sockets
 Lvl req
 Items
 Stats
5% Chance to cast level 10 Life Tap on striking
30% Chance to cast level 1 Decrepify on striking
+300% Damage to Demons
+(250 - 300)% Damage to Undead
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
Cannot Be Frozen
Rune Bonuses for: Weapon
2% of Life Replenished on Kill
5% Increased Energy
-7% to Enemy Physical Resistance
4% Life stolen per hit

 Sockets
 Lvl req
 Items
 Stats
Level 13 Holy Shock Aura When Equipped
+(80 - 100)% Increased Attack Speed
+8.0 to Attack Rating (Based on Character Level)
(6 - 9)% Mana stolen per hit
Prevent Monster Heal
-15% Maximum Lightning Resistance
Rune Bonuses for: Weapon
2% of Mana Replenished on Kill
2% of Life Replenished on Kill
-7% to Enemy Physical Resistance

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Unique Exceptional Boots

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Infernostride

Defense: 92-102 (Base Defense: 28-35)
Durability: 75
Required Strength: 20
Required Level: 29
Item Level: 37

5% Chance to cast level 8 Blaze when struck
+20% Faster Run/Walk
Adds 12-33 Fire Damage
+(120 - 150)% Enhanced Defense
+15 Defense
+5% Maximum Fire Resistance
+30% Fire Resistance
(40 - 70)% Extra Gold from Monsters
+2 to Light Radius

Waterwalk

Defense: 109-120 (Base Defense: 33-39)
Durability: 75
Required Strength: 47
Required Level: 32
Item Level: 40

+20% Faster Run/Walk
+(180 - 210)% Enhanced Defense
+100 Defense vs. Missile
+15 to Dexterity
+(45 - 65) to Life
+40 Maximum Stamina
Heal Stamina Plus 50%
+3% Maximum Fire Resistance

Silkweave

Defense: 110-127 (Base Defense: 37-44)
Durability: 75
Required Strength: 65
Required Level: 36
Item Level: 44

+30% Faster Run/Walk
+(150 - 190)% Enhanced Defense
+200 Defense vs. Missile
Increased Maximum Mana +(10 - 15)%
+(5 - 10) to Mana after each Kill
Webweaver

War Traveler

Defense: 117-136 (Base Defense: 39-47)
Durability: 105
Required Strength: 95
Required Level: 42
Item Level: 50

+25% Faster Run/Walk
Adds 20-30 Damage
+(150 - 190)% Enhanced Defense
+10 to Strength
+10 to Vitality
40% Slower Stamina Drain
Attacker Takes Damage of (5 - 10)
(30 - 50)% Better Chance of Getting Magic Items

Gore Rider

Defense: 137-159 (Base Defense: 43-53)
Durability: 85
Required Strength: 94
Required Level: 47
Item Level: 55

+30% Faster Run/Walk
(10 - 15)% Chance of Crushing Blow
(10 - 15)% Deadly Strike
10% Chance of Open Wounds
+(160 - 200)% Enhanced Defense
+20 Maximum Stamina
Requirements -25%

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Unique Normal Clubs

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Felloak

One-Hand Damage: 1 To (13-14) (Base Damage: 1-8)
Durability: 50
Required Level: 3
Item Level: 4
Base Weapon Speed: [-10]

+(70 - 80)% Enhanced Damage
+50% Damage to Undead
+6 to Minimum Fire Damage
+8 to Maximum Fire Damage
Knockback
+60% Lightning Resistance
+20% Fire Resistance

Stoutnail

One-Hand Damage: 14 To 22 (Base Damage: 7-11)
Durability: 50
Required Level: 5
Item Level: 7
Base Weapon Speed: [0]

+100% Enhanced Damage
+50% Damage to Undead
+7 to Vitality
Magic Damage taken reduced by 2
Attacker Takes Damage of (3 - 10)

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Runewords Um

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 Sockets
 Lvl req
 Items
 Stats
7% Chance to cast level 13 Static Field on striking
10% Chance to cast level 17 Chain Lightning on striking
+(180 - 220)% Enhanced Damage
Attacks ignore monster Defense
-(15 - 25)% to Enemy Lightning Resistance
+(9 - 11) Magic Absorb
Level 18 Summon Spirit Wolf (30 Charges)
Rune Bonuses for: Weapon
+20% Increased Attack Speed
25% Chance of Open Wounds
+20% Enhanced Damage

 Sockets
 Lvl req
 Items
 Stats
+40% Faster Hit Recovery
+(220 - 260)% Enhanced Defense
+300 Defense vs. Missile
+60 to Life
+(4 - 6)% Physical Resistance
Level 16 Clay Golem (16 Charges)
Level 16 Molten Boulder (80 Charges)
Rune Bonuses for: Armor/Helm
+20% Faster Hit Recovery
+15% Elemental Resistances
+5 Life after each Kill
5% Increased Energy

 Sockets
 Lvl req
 Items
 Stats
15% Chance to cast level 3 Dim Vision when struck
+10% Faster Hit Recovery
+(170 - 230)% Enhanced Defense
+30% Elemental Resistances
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 to Light Radius
Rune Bonuses for: Armor/Helm
5% Increased Strength
+15% Elemental Resistances
+5 Life after each Kill

 Sockets
 Lvl req
 Items
 Stats
+20% Faster Hit Recovery
+(10 - 20)% Enhanced Damage
Adds 37-133 Cold Damage
10% Chance of Crushing Blow
33% Chance of Open Wounds
+(150 - 200)% Enhanced Defense
-20% Slower Stamina Drain
Rune Bonuses for: Armor/Helm
+20% Faster Hit Recovery
+15% Elemental Resistances
+25% Cold Resistance

 Sockets
 Lvl req
 Items
 Stats
15% Chance to cast level 10 Bone Spear on striking
15% Chance to cast level 10 Bone Armor when struck
+2 to Necromancer Skill Levels
+(100 - 150) to Mana
Rune Bonuses for: Armor/Helm
Half Freeze Duration
+15% Elemental Resistances
+15% Elemental Resistances

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Unique Normal Helms

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Biggin's Bonnet

Defense: 19 (Base Defense: 3-5)
Durability: 50
Required Level: 3
Item Level: 4

+30% Enhanced Damage
+30 to Attack Rating
+14 Defense
+15 to Life
+15 to Mana

Tarnhelm

Defense: 11 (Base Defense: 8-11)
Durability: 50
Required Strength: 15
Required Level: 15
Item Level: 20

+1 to All Skills
75% Extra Gold from Monsters
(25 - 50)% Better Chance of Getting Magic Items

Coif of Glory

Defense: 28 (Base Defense: 15-18)
Durability: 50
Required Strength: 26
Required Level: 14
Item Level: 19

Hit Blinds Target +1
+10 Defense
+100 Defense vs. Missile
+15% Lightning Resistance
Attacker Takes Lightning Damage of 7

Duskdeep

Defense: 43-59 (Base Defense: 23-26)
Durability: 50
Required Strength: 41
Required Level: 17
Item Level: 23

Adds 10-15 Damage
+(30 - 50)% Enhanced Defense
+(10 - 20) Defense
+15% Elemental Resistances
Physical Damage taken reduced by 7
-2 to Light Radius

Wormskull

Defense: 36 (Base Defense: 33-36)
Durability: 50
Required Strength: 25
Required Level: 21
Item Level: 28

+1 to Necromancer Skill Levels
+80 Poison Damage over 8 Seconds
5% Life stolen per hit
+10 to Mana
+25% Poison Resistance

Howltusk

Defense: 63 (Base Defense: 30-35)
Durability: 50
Required Strength: 63
Required Level: 25
Item Level: 34

Hit Causes Monster to Flee 25.78%
Knockback
+80% Enhanced Defense
Magic Damage taken reduced by 2
Attacker Takes Damage of 3
35% Damage Taken Goes To Mana

Undead Crown

Defense: 98-112 (Base Defense: 25-45)
Durability: 50
Required Strength: 55
Required Level: 29
Item Level: 39

+50% Damage to Undead
+(50 - 100) to Attack Rating against Undead
5% Life stolen per hit
+3 to Summon Skeleton Warrior (Necromancer Only)
+(30 - 60)% Enhanced Defense
+40 Defense
+50% Poison Resistance
Half Freeze Duration

The Face of Horror

Defense: 52 (Base Defense: 9-27)
Durability: 50
Required Strength: 23
Required Level: 20
Item Level: 27

+50% Damage to Undead
Hit Causes Monster to Flee 50.0%
+25 Defense
+20 to Strength
+10% Elemental Resistances

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Unique Elite Crossbows

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Hellrack

Two-Hand Damage: (221-260) To (624-735) (Base Damage: 79-223)
Required Strength: 163
Required Dexterity: 77
Required Level: 76
Item Level: 84
Base Weapon Speed: [10]

+20% Increased Attack Speed
+(180 - 230)% Enhanced Damage
(100 - 150)% Bonus to Attack Rating
Adds 150-350 Fire Damage
Adds 150-350 Lightning Damage
Adds 150-350 Cold Damage
Level 18 Immolation Arrow (150 Charges)
Socketed (4)

Gut Siphon

Two-Hand Damage: (163-201) To (254-313) (Base Damage: 63-98)
Required Strength: 141
Required Dexterity: 98
Required Level: 71
Item Level: 79
Base Weapon Speed: [-60]

33% Projectile Pierce Chance
+(160 - 220)% Enhanced Damage
(10 - 12)% Life stolen per hit
33% Chance of Open Wounds
Slows Target by 25%

Vonnegut's Venom

Two-Hand Damage: (220-261) To (343-406) (Base Damage: 63-98)
Required Strength: 113
Required Dexterity: 78
Required Level: 73
Item Level: 85
Base Weapon Speed: [-60]

30% Chance to cast level 20 Poison Nova on striking
Level 5 Pestilence Aura When Equipped
+20% Increased Attack Speed
+(250 - 315)% Enhanced Damage
-(10 - 20)% to Enemy Poison Resistance
+1 to Guided Arrow
0.25% Deadly Strike [based on Dexterity]
Requirements -20%

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Unique Normal Bows

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Pluckeye

Two-Hand Damage: 6 To 22 (Base Damage: 3-11)
Required Dexterity: 15
Required Level: 7
Item Level: 10
Base Weapon Speed: [5]

+100% Enhanced Damage
+28 to Attack Rating
3% Mana stolen per hit
+10 to Life
+2 to Mana after each Kill
+2 to Light Radius

Witherstring

Two-Hand Damage: (13-14) To (33-35) (Base Damage: 6-17)
Required Dexterity: 28
Required Level: 13
Item Level: 18
Base Weapon Speed: [-10]

+30% Increased Attack Speed
Fires Magic Arrows
+(40 - 50)% Enhanced Damage
Adds 5-10 Damage
+50 to Attack Rating

Raven Claw

Two-Hand Damage: (12-13) To (44-47) (Base Damage: 8-28)
Required Strength: 22
Required Dexterity: 19
Required Level: 15
Item Level: 20
Base Weapon Speed: [0]

Fires Explosive Arrows or Bolts
+(60 - 70)% Enhanced Damage
50% Bonus to Attack Rating
+3 to Strength
+3 to Dexterity

Rogue's Bow

Two-Hand Damage: (15-17) To (30-35) (Base Damage: 11-22)
Required Strength: 25
Required Dexterity: 35
Required Level: 20
Item Level: 27
Base Weapon Speed: [-10]

+50% Increased Attack Speed
+(40 - 60)% Enhanced Damage
+60 to Attack Rating
+100% Damage to Undead
30% Deadly Strike
+10% Elemental Resistances

Stormstrike

Two-Hand Damage: (23-26) To (52-58) (Base Damage: 14-31)
Required Strength: 30
Required Dexterity: 40
Required Level: 25
Item Level: 34
Base Weapon Speed: [0]

25% Projectile Pierce Chance
+(70 - 90)% Enhanced Damage
+28 to Attack Rating
Adds 1-30 Lightning Damage
+8 to Strength
+25% Lightning Resistance

Wizendraw

Two-Hand Damage: (13-14) To (85-90) (Base Damage: 8-50)
Required Strength: 40
Required Dexterity: 50
Required Level: 26
Item Level: 35
Base Weapon Speed: [10]

+20% Increased Attack Speed
Fires Magic Arrows
+(70 - 80)% Enhanced Damage
+(50 - 100) to Attack Rating
-(20 - 35)% to Enemy Cold Resistance
+15 to Energy
+30 to Mana
+26% Cold Resistance

Hellclap

Two-Hand Damage: (28-32) To (66-74) (Base Damage: 17-39)
Required Strength: 35
Required Dexterity: 55
Required Level: 27
Item Level: 36
Base Weapon Speed: [0]

+1 to Fire Skills
+10% Increased Attack Speed
+(70 - 90)% Enhanced Damage
+(50 - 75) to Attack Rating
+15 to Minimum Fire Damage
+(30 - 50) to Maximum Fire Damage
+12 to Dexterity
+40% Fire Resistance

Blastbark

Two-Hand Damage: (13-18) To (108-147) (Base Damage: 8-64)
Required Strength: 50
Required Dexterity: 65
Required Level: 28
Item Level: 38
Base Weapon Speed: [10]

+1 to Amazon Skill Levels
+(70 - 130)% Enhanced Damage
3% Mana stolen per hit
+2 to Exploding Arrow (Amazon Only)
+5 to Strength

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Gain Skills

Gain skills are timed buffs proc'd from items. Gain buffs or gain skills are present on many items and give the player character significant power for a short period of time. The duration varies from item to item, these skills can be triggered by "on attack", "on striking", "when struck" and "on kill".

Editted by: ChopstaPasta from Rusty (via Discord pin) as of April 2023:

* Diamond Skin: 30% Magic Resistance, +4,000 Defense
* Clarity: 300% Mana Recovery, 20% Faster Cast Rate, 100% Curse Resistance
* Empower: +5 All Skills
* Conduction: +20% Lightning Damage, -20% Enemy Lightning Resistance, 20% Faster Cast Rate
* Avalanche: 20% Increased Attack Speed, 30% Increased Cold Damage
* Hellfire: 40% Increased Fire Damage, 15% Fire Absorb
* Brutality: 35% Chance of Crushing Blow, Stuns Target +40
* Purity: 50% Fire/Cold/Lightning Resistance, 10% Maximum Fire/Cold/Lightning Resistances
* Corruption: 40% Increased Poison Damage, -20% Enemy Magic Resistance
* Carnage: 400% Enhanced Damage
* Resurgence: +3 All Skills, 15% Increased Attack Speed, 100% Enhanced Damage
* Grace: 80% Faster Hit Recovery, 80% Faster Block Rate, +1000 Attack Rating and 33% Deadly Strike
* Aegis: 60% Faster Block Rate, +30% Chance to Block, 100% Enhanced Defense, 50% Physical Resistance
* Blood Rage: 80% Increased Attack Rating, 5% Life Leech, Prevent Monster Heal and 25% Increased Attack Speed
* Good Fortune: 200% Magic Find, 500% Gold Find
* Haste: 40% Faster Run/Walk and +10 Faster Weapon Speed
* Fire Immune: Invulnerability to Fire damage
* Cold Immune: Invulnerability to Cold damage
* Lightning Immune: Invulnerability to Lightning damage

(*OLD*)

* Enrage: 20% Increased Attack Rate, 140% Enhanced Damage
* Fragility: 95% Reduced Life, 50% Reduced All Resistances
* Diamond Skin: 30% Physical Resistance, 30% Magic Resistance, 5000 Defense
* Empower: +10 to All Skills
* Conduction: +20% Lightning Damage, -20% Enemy Lightning Resistance, +20% Faster Cast Rate
* Avalanche: +20% Weapon Speed, 30% Increased Cold Damage
* Hellfire: 40% Increased Fire Damage, 15% Fire Absorb
* Brutality: 35% Chance of Crushing Blow, +40 Stun
* Purity: 50% All Resistances, 10% Maximum All Resistances
* Corruption: 40% Pierce Enemy Poison Resistance, -20% Enemy Magic Resistance
* Finesse: 30% Deadly Strike, 3000 Attack Rating
* Grace: 30% Increased Attack Rate, 120% Faster Hit Recovery
* Aegis: 60% Faster Block Rate, 30% Chance to Block, 100% Enhanced Defense, 50% Damage Resist
* Blood Rage: 10% Life Leech, Prevent Monster Heal, 100% Increased Attack Rating
* Muffle: 95% Reduced Mana
* Good Fortune: 200% Magic Find, 500% Gold Find
* Haste: 40% Increased Attack Speed, 40% Faster Hit Recovery, 40% Faster Run/Walk, 40% Faster Block Rate
* Clarity: 20% Faster Cast Rate, Curse Immunity
* Fire Immune/Cold Immune/Lightning Immune: Self explanatory
* Resurgence: +3 All Skills, 40% Increased Attack Speed, 100% Enhanced Damage
Jewels

There are a couple fundamental changes to jewels in Resurgence. Rare jewels do not appear, and jewels are split into separate base items, each with its own specific automod as well as specific uniques for each base:

In addition to the six base jewels, there is one more type of jewel, the Mystic Jewel. Mystic Jewels may only be obtained in a box known as a Cabalist's Treasure which may only drop in the Killing Fields. Mystic jewels can roll with any affix as a normal jewel, but instead of an automod that focuses on a stat, Mystic Jewels instead grant a chance to cast effect from the following list:
Peddler's Harpy Mower meme build

Moar builds! I love that people are putting up build guides and keeping this subreddit alive because usually it is dead after 1 month.

I'll be adding more builds that I'm working on for as long as the ladder lasts.

I was playing around with the new Aellos Wing shield from infernal pit and wanted to make a pestilence build around it, so here it is:

How does it work? Just kite around Killing Fields in harpy mode and let the poison degen kill enemies and proc Poison Nova.

Build explanation video:

https://www.youtube.com/watch?v=jgjWi\_jKubQ&feature=youtu.be

Gear Choices:

Helm - Normal 3 soc helm x3 Eye of Catoblepa, Mendeln's Malefication, Visons from The Aether, Ambe's Honor or Giant Skull

Body Armor - Cage of Torment

Gloves - Divine Crafted Poison pierce gloves with any augment

Boots - Divine crafted life rep boots with any augment

Belt - Divine crafted poison pierce belt

Rings - Dual Voidblights [clearspeed] or mirabella's Tradegy + Cains [pure damage]

Amulet - Divine crafted half freeze jade amulet augmented with poison pierce

Charms:

Primary - Poison dmg

Secondary - combo of frw/poison pierce

Tertiary - x2 life gain on kill + ctc haste

Valor - Plaguelord
Unique Elite Belts

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Arachnid Mesh

Defense: 117-136 (Base Defense: 55-62)
Durability: 100
Required Strength: 50
Required Level: 80
Item Level: 87

+1 to All Skills
+20% Faster Cast Rate
Slows Target by 10%
+(90 - 120)% Enhanced Defense
Increased Maximum Mana +5%
Level 3 Venom (11 Charges)

Nosferatu's Coil

Defense: 63 (Base Defense: 56-63)
Durability: 100
Required Strength: 50
Required Level: 51
Item Level: 68

+15% Increased Attack Speed
(5 - 7)% Mana stolen per hit
(4 - 5)% Life stolen per hit
Slows Target by 10%
+15 to Strength
-3 to Light Radius

Gretana

Defense: 126-138 (Base Defense: 56-63)
Durability: 100
Required Strength: 50
Required Level: 69
Item Level: 85

5% Chance to gain 8 seconds of Conduction on Kill
+(100 - 120)% Enhanced Defense
Increased Maximum Life +(5 - 10)%
-(40 - 30)% Lightning Resistance
Nearby enemies take Lightning damage per secondequal to 50% of your maximum Life

Verdungo's Hearty Cord

Defense: 123-156 (Base Defense: 58-65)
Durability: 100
Required Strength: 106
Required Level: 63
Item Level: 71

+15% Faster Hit Recovery
+(90 - 140)% Enhanced Defense
+(30 - 40) to Vitality
+(100 - 120) Maximum Stamina
+(10 - 15)% Physical Resistance

Blood of the Goliath

Defense: 171-198 (Base Defense: 59-66)
Durability: 100
Required Strength: 151
Required Level: 74
Item Level: 82

3% Chance to gain 8 seconds of Enrage when Struck
+(160 - 200)% Enhanced Defense
+(20 - 30) to Strength
+(60 - 80) to Life
4% Life Regenerated Per Second

The Unconquerable

Defense: 371-471 (Base Defense: 61-71)
Durability: 100
Required Strength: 185
Required Level: 81
Item Level: 85

Indestructible
25% Chance of Crushing Blow
0.039% Physical Resistance [Based on Strength]
+(300 - 400) Defense
+6% Maximum Cold Resistance
Cannot Be Frozen

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