Aurellian Republic

## General Overview

The Aurellians Are a Bipedal Ornithoid Race Native To The Planet Aurellia, They Are Large, Featherared Species Resembling Earth Based Avians, First Sightings Of The Species Confirmed Them As Being Primarily Golden Feathered With Blue Eyes, However Their Recent Re-Emergence Into The Galactic Fold Fully Has Revealed Their Biodiversity Has Grown Over Time And Evolved, Including a Crystalline Based Gem That Grows Within The Forefront Of Their Heads. Aurelians Are Recorded To Have Very Slow Metabolic Rates And Appear To Live as Old as Four Hundred To Four Hundred And Fifty Years, Most Aurelians Are Considered Adults By Age Seventeen, and An Elder By Age One Hundred And Fifty.

The Core Concept Of Aurelian Society And Religion Form Into A Large Intersecting Web Of Politics, Belief, And Self Assigned Duty, It is Largely In Thanks To This Large Complex Web That The Aurelians Have Enjoyed A Much More Peaceful and United Ascension Up The Technological Tiers, And Their Expansion Has Run Near Unrivaled Due To Their Inherent Nature To “Stick Together” With Those Around Them, Endearing Those In Contact With The Race To Trust Them As Merchants And Diplomats.

That Is Not To Say That The Aurelians are Not A Species Capable Of Defending Themselves, Their United Fervor Has Been A Fearsome Sight To Behold In Many A Battle, Hundreds Of Fighter Ships Darting In And Out Before The Enemy Can Blink, Striking Only To Retreat To Safety Behind Defensive Line Battleships To Dock Back Into Their Carriers, Massive Magnetic Propulsion Cannons Completely Tearing Through Hostile Shielding To Decimate An Enemy’s Hull.

## Established Society

***Duty To The People:***

Aurelians Believe That Once A Member Of Their Race Has Come To Be What Is Considered “An Adult” They Have A Mandatory Duty To Serve The Aurellian People In One Of Four Sectors:

Civil

(Bankers, Politicians/Leaders, Farmers, Doctors, Priests E.T.C)

Recreational

(Artists, Philosophers, Merchants E.T.C)

Naval

(Pilots, Ship Crew, Ship Engineering, Tactical and Communications, Basically anything to do with space flight)

Militaristic

(Soldier, Police Officer, “Guardians” [Essentially SWAT]

One Of These Four Paths Need To Be Chosen For An Aurellian To Be Considered One Of “The People”, Those Who Are Not Ready Or Are Unsure On What To Decide Would Remain To Be Seen As A Child, And Are Given Time To Prepare. However Those Who Actively Turn Away From One Of The Four Paths are seen as dissenters and unloyal, they are seen as forsaking the gods, family and friends. Not All Who Turn From The Paths Harbor Ill Intent, However Many Do.

***Duty To Family:***

When An Aurelian Turns The Age Of Ten, They Begin Their Duty To Their Family, This Familial Duty Is Simple, and Is Meant To Instill a Sense Of Purpose and Bring The Younger Aurelian Into The Fold For Their Duty To The People Soon To Come, This Can Be Anything, From As Simple As Washing Dishes, To As Advanced as Helping Their Parents In Tasks Such As Building Furniture, Tending To Farm Animals, And Other Much More Manual Tasks, Education Is Still Given Top Priority, So The School Week Is Split Between Duty of Knowledge and Duty Of Labour.

These Duties Also Stem From What Appears To Be A Tribal Culture In Origin, This Culture Influences Their Society Even Now, And Can Be Seen Very Prominently In The Dress Of The Aurellian People, As Even Now, Clothing Grants a Representation Of One’s Standing

The Aurelians Are A Very Generous People, Despite Differing Personalities, They Remain Steadfast In Their Unity and Stubbornness, But Said Stubbornness Also Appears To Enforce A Sense Of Kinship With Star Fairing Species, As They Tend To Always Approach With Peaceful Intentions First, And Rarely Turn To War Unless Provoked.

Aurelian Society Is Lead By A High Councillor From Each Sector, Their Sectors Also Then Having A Council Of Their Own, Consisting Of 5 Other Members  To Help Keep Things Organised And To Make Sure Not One Person Rules Supreme.

High Council:

Sky Marshal (Navy)

High Chancellor (Civil)

Lord General (Militaristic)

## Religion:

Religion Is One Of The Keystones Of The Aurelian Society, Everything They Do, and In Every Way, Honors One Of The Six Gods They Worship, Three Of Them Representing The Major Paths Open and Held Key To The Prosperity Of The Aurelians as A Species, They Believe That Every Action They Do Will In One Way Support Their Gods and In Turn Earn Their Favour.

Faith Does Not Affect One’s Standing Within Aurelian Society Alongside Gender, As Their Creeds Directly Push For Putting Such Trivialities Aside For The Future.

The Three Main Paths In Society (Naval, Civil And Militaristic) Each Hold Their Own Specific Burial, Before Said Burial, The Head Gem Of Each Aurelian Is Extracted and Then Handed To The Head Of The Family, To Be Put In What Is Known As A “Lineage Vault” And Placed Beside Those Who Have Served Their Lives In The Name Of Their People All Before These Head Gems Are Believed To Hold The Essence Of One’s Being And Soul, And To Hold One Is To Hold The Being In The Palm Of Your Hand.

These Burials Are As Follows:

Astral Pod: Specific To Those Who Spend Most Of Their Lives In Naval Service, They are Mummified, and Placed Into An Specialised  Ammunition Capsule, And Then Fired From One Of The Magnetic Cannons At Low Velocity Into The Stars. The Capsule Disintegrates At Exposure To Cosmic Radiation, Said Radiation Also Then Cremating The Body, Allowing The Aurelian To Become One With The Stars Above.

Warrior’s Pyre: Specific To Those Who Spend Their Lives In Military Service, Similar To An Ancient Norsian Funeral Pyre, The Warrior Is Placed Ontop Of A Wooden Pyre Bed With Their Chosen Melee Weapon, And Lit Asunder To Burn With Valor One Final Time.

Joining Of The Soil: Specific To Those Serving In Civil Service, A Far More Traditional Burial, A Civil Servant Will Be Buried Appropriately At His Lineage’s Chosen Burial Site, Allowing Them to Join The Soil Upon Which They Worked To Bring Prosperity

* Major God 1: Ynsis(Male), The Guardian - Patron To The Military Sectors, Guardian Of The Weak And Sick

* Major God 2:  Ulex(Male), The Gentle - Patron To The Civil Sectors - Tender To The Fields And Young

* Major God 3: Phaedra(Female), The Courageous - Patron To The Naval Sectors - Voyager Of Stars And Seas, Astral Guide.

* Minor God 1: Inder(Male), The Loyal - Patron Of Service To The People - Tender Of The Wounded and Helpless

* Minor God 2: Ajari(Female), The Builder - Patron Of Ingenuity - Tender Of The Wandering Mind And Artistic Soul.

* Minor God 3: Navera(Female) The Everlasting - Tender Of The Departed

Main Prayer Of The Aurellian Religion:

By My Patronage To Ynsis,The Guardian, I Protect The Young, The Sick, and The Helpless, I Give My Life To Preserve Theirs.

By My Patronage To Ulex, The Gentle, I Bring Prosperity and Hope To My People And My Lineage.

By My Patronage To Phaedra, The Courageous, I Bring New Lands Of Promise, and Chances Anew For My People .

By My Patronage To Inder, The Loyal, I Ensure Trust Within Those Around Me, And Tend To Each Other’s Needs Wherever Wanted.

By My Patronage To Ajari, The Builder. I Pave The Road Ahead Anew For My Family, And My People.

By My Patronage To Navaria, The Everlasting, I Ensure The Sacrifices Of Those Before Go On To Preserve The Lives Of Those Who Come After

## Military:

Aurelian Military Doctrine and Technology Combine A Strange Blend Of Old and New, As Despite Being A Warp Capable Race, They Vastly Outnumber What Little Energy Weapons They Have With Magnetic Propulsion Cannons, More Colloquially Known, as Railguns, As Well As Heavy Kinetic Rifles Rather Than Any Form of Conventional Energy Or Phaser Based Hand Held Weapon.

They Are Also Known To Heavily Employ Cybernetic Augmentation Within It’s More Veteran Soldiers, Culminating In A Largely Mechanised Infantry. Augmentation is Usually Granted At The Expense Of A Soldier’s Sacrifice of Body Or After A Minimum Of 5 Years Honorable Service

Their Ship Doctrines Appear To Favour Slow And Heavy Defensive Tactics Mixed In With Buzzing Swarm Hit And Run Tactics, Using Large Swarms Of Fighter Craft Mixed In With Blockade Runners To Outspeed And Out Maneuver Their Opponent In All Odds, Or To Sit And Wear Their Opponent And Whittle At Their Will Over Time With Line Defence, Artillery Ships, and Capital Breakers, Said Breakers Being Nothing More Than Flying Power Plants and 400mm Evicerator Railgun Cannons To Cut Clean Through An Enemy’s Hull.

The Infantry And Vehicle Doctrine Features An Emphasis On The Aurelians Take Note Of Their Avian Biology and Focus On Aerial Harassment Attacks from Infantry To Clear The Route For Armored Forces Moving Along Below, And Deploy Heavy Amounts Of Riot Shield Infantry When Breaching Into Buildings Or Tight Quarters, And Are Known To Pull What Is Considered A “Phalanx” Movement From Ancient Earth.

Ship Based Combat Is Known To Mainly Feature:

* Capital Ships

* Capital Destroyers

* Line Defence Battleships

* Fleet Carriers

* Varying Types Of Frigates

* Blockade Runners

* Varying Degrees Of Fighters.

## Notes

* The Aurellians Are A Species Introduced By Sylveris Lunamonde
* Aurellians Are Largely Influenced By Starship Troopers, Warhammer40k, and The Brotherhood Of Nod's "Marked Of Kane"
* Aurelian Is The Name Of One Of The Roman Emperors, Drawing to their Republic and Borderline Empirical Nature.