Expecto Patronum (Quest)

*Lupin has decided to teach you the Patronus Charm 'Expecto Patronum'. This spell can be used to shield oneself from Dementers, against which there is no other defense.*

Expecto Patronum is the 21st quest in the main storyline. During this quest you will learn how to survive dangerous situations while pursued by Dementors.

## Steps

* Go to the Defence Against The Dark Arts Classroom
* Speak to Professor Lupin in his office
* Use the spell Expecto Patronum to repel the dementor
* Meet with up Lupin
* Find a way out of the cave

## Conversations

Lupin:  *Ah, there you are. I trust McGonagall told you that I wanted to speak with you. Good. You see, I've been observing you. You've done very well in my classes.
So well in fact that I think it would be appropriate to teach you some more advanced magic, outside of the school curriculum.
Follow me, I have set up an area where you can practice.
Are you ready to head to the practice area?*

[——— *On Arrival* ———]

Lupin:  *Now, before we begin, I must tell you: This is very advanced magic, well beyond the normal wizarding level.
The spell I'm going to try to teach you is called a Patronus charm.
A Patronus is a kind of positive force, which can protect you against dementors.
A dementor cannot be killed.
But with the Patronus charm you can force it to keep its distance, if only for a little while.
The aim is to produce a silvery-white guardian or protector,
which takes the form of an animal, and which will force the dementors to retreat.
Let me demonstrate:
Expecto Patronum!*

[——— *Lupin summons his Patronus* ———]

Lupin:  *What form do you feel your Patronus would take?*

[——— *The player selects a Patronus* ———]

Lupin:  *Well now. In the chest by the door is a Boggart, which will take on the form of a Dementor when you approach it.
Remember what I've told you. To cast the spell you must select it from your spell menu by pressing Q, and cast it by double clicking Right Click.*

[——— *After banishing the boggart.* ———]

Lupin:  *Ha ha! Well done! Well done! I've set up an area, where you can practice the spell some more.
Dementors are dangerous. You know this. They are amongst the foulest creatures to inhabit this Earth. They feed on every good feeling, every happy memory, eating it up and leaving only hollow sadness behind. Remember this: Dementors cannot be killed, only kept at bay.
Proceed to the next room.
There you must fend them off for two minutes to show your grasp of the spell. Good luck.*

Player:  *I'll do that.*

[——— *Meeting Lupin at a bridge* ———]

Lupin:  *Excellent!
Now follow me to the next training area.*

[——— *The bridge collapses* ———]

[——— *After completion* ———]

Lupin:  *Oh, thank heavens I found you. That bridge was not meant to collapse. Not a word against Dumbledore, but I must say, parts of this castle are in a sorry state.
You handled yourself very well. Good thing you were able to use the Patronus charm to reach me. Yes, indeed. Very well done. 20 points to [Gryffindor/Ravenclaw/Hufflepuff/Slytherin].
Now, you should be ready to learn how to apparate. It's a useful way to get to certain spots. And less cumbersome than a broom.
Are you ready to head back to the classroom?*

## How to Complete the Quest

**WARNING:** **The following section contains spoilers**
The Expecto Patronum spell has to be used regularly when you're in a room with Dementors. You basically have to cast the spell just a few seconds after it finishes cooldown, or else they will attack you. If you are playing co-op, it is easier to keep Dementors away since you don't have to be so quick.

After scaring away the Boggart, you will have to survive a room full of Dementors for two minutes. After surviving, you will find a path to a bridge, which will collapse under you. After a brief Lumos section, you will find a ruin. If you go uphill on the right, you will find a series of pillars that can be turned to enter a password. Turning the middle pillar turns all three pillars at once. Turning the left pillar also turns the right pillar. Turning the right pillar only turns the right pillar. To enter the password, you want to start on the middle pillar, then the left, then the right. The combination can be found downhill: two of the three items are on the wall, and the third has fallen to the ground nearby. The password is: Badger, Snake, Lion. A drawbridge will open to the left.

   In the next room, you will come across a floor full of spike traps. Before entering, turn around to see the wall, where you will see a map of the only safe path through the maze. A screenshot of the maze is attached, or you can follow these text directions: step forward three spaces (including the starting square), turn left and step forward three, turn right and step forward three, turn right and step forward two, turn left and step forward four, turn right and step forward two, turn left and step forward off the map. While crossing the maze, use Brackium Emendo if you take too much damage.

In the final room, you will have to take several running jumps to cross the room, all while using Expecto Patronum to fend off dementors. If your spell is close to finishing cooldown, you may want to wait to cast it before making a jump. When climbing up, make sure to jump from the highest point. The final climb to the exit is rough, but leads to Lupin.