Amunet

**Amunet**, The Hidden One, is one of the Favors in the game Immortal Redneck. She does not grant any significant changes to the Redneck's base stats- the only change is a relatively minor 10 point speed penalty, and no bonuses. More important is her kit and abilities- the Kunai and Machine Gun are both extremely reliable, and her ability to sprint backwards as well as forwards can be very powerful. Her Decoy ability can also provide the Redneck with a very effective distraction. Overall, Amunet has the least difference from the base Redneck class, and serves well as a similarly basic class overall, with some defensive and offensive options from intelligent use of the Decoy ability she provides. The only real weakness given by Amunet is a lack of close-range potency with her starting kit, though this can be rectified by any number of potent weapons available to find, such as the AK-47 or the Shotgun, and her Machine Gun, while not the best close-range option, can serve the role in a pinch.

## Equipment and abilities

### Weapons

#### Kunai

Description: Throwing knives with solid damage and accuracy but a slow fire rate.

* Damage Multiplier: 0.8
* Magazine Size: N/A
* Ammo Capacity: 18
* Reticle Bloom: None
* Effective Range: Medium-long

#### Machine Gun

Description: Reliable golden SMG.

* Damage Multiplier: ~0.075
* Magazine Size: 40
* Ammo Capacity: 130
* Reticle Bloom: Strong
* Effective Range: Medium

#### Gunpowder Bomb

Description: Thrown bombs that explode on impact with anything, terrain or enemies.

* Damage Multiplier: 1.4
* Magazine Size: N/A
* Ammo Capacity: 8
* Reticle Bloom: None
* Effective Range: Medium

### Abilities

Active skill: Summon a decoy at the Redneck's current location and turn him invisible until the Decoy is destroyed or disappears. While the Decoy is active all enemies will ignore the Redneck and target the Decoy. Attacking will not cause the Redneck to become visible again.

Passive skill: The Redneck gains the effect of the Fugitive scroll, allowing him to sprint backwards.

Skill tree upgrade: Increase the health of the decoy.

### =Stats

HP: No change

Attack: No change

Speed: -10 point penalty

Defense: No change

## Strategy

Amunet's balanced kit allows the player to take a number of different routes to playing as her. The Kunai has very high damage and accuracy and no need to reload, but a very slow rate of fire that is somewhat balanced by Amunet's ability to sprint backwards, making it easy to play keepaway and line up each powerful Kunai throw. The Machine Gun that Amunet gives is very reliable, with less Reticle Bloom than other similar automatic weapons, meaning that it sprays less and stays on target better. The gunpowder bombs are not quite as useful, with a relatively low power compared to other explosives, but they have the benefit of exploding on contact with anything, meaning that they can be placed between enemies and will explode on contact with the floor, allowing for increased splash damage if used well. The penalty to speed is largely not noticeable, but can cause issues sometimes if the player isn't accounting for it. Overall, Amunet provides a very stable play experience, with easy ways to avoid damage and a balanced kit to play around with.

## Trivia

* As Sekhmet's max health increases per room, Amunet is the only unlockable Favor to not change the Redneck's max health.
* Amunet is also the only Favor to provide no stat bonuses at all, as the only stat she changes is speed with a penalty.