recursal/Fanatic-Fandom huggingface dataset:
Era's Grove

## Summary

Deep within the forests of Era lie Era’s Grove, the haven for Wood Elves and the trade epicenter for Aurus. Era’s Grove was made by Elves and was exclusively inhabited by Elves, with the tolerance for humans specifically being low- to none. However, this did not apply to merchants, as they all were welcomed and celebrated within the Grove. Few Elves chose to live outside the boundaries of the Grove, but when they did, they were considered ‘Nomads’ and were shunned from society. Mothers have told stories to children as bedtime stories of terrible things that happened to the Nomads in the outside world, urging them not to abandon the Grove to forge their path.

To escape from the ever-growing population of humans, Elves opted to go a different route and retreated into the forest, where the humans would not follow. Put in a predicament of where they would go and what they would do, they chose to make the best of what they had, and Era would guide them through the rest. While what they had was well and good, they had none to lead them; they decided to elect a council of Elves that would serve as the leaders and guide them through the required decisions. Everyone in the council had an equal say in what went on, but everyone knew that the de facto leader of the council, Rhys, was the most intelligent and shrewd of the bunch. Through the council’s guidance, the Grove became a bustling nation for Wood Elves to prosper.

Rhys’ shrewdness proved itself once more, as the Elf managed to talk the council into building trade routes and centers in the Grove to other nations, as the resources they had in the forests of Era proved valuable. They trusted his intuition, and their trust paid off, as Era’s Grove soon became the hub for all trade, and the people of the Grove lived peacefully. Hundreds of merchants sprouted from the woodworks, but only one would rise above the rest, becoming the best tradesman in the Grove and all of Aurus.

Commonly, Era is a strong figure within the religions of the Grove. It is rare to see an Elf following anyone other than Era, but not completely unheard of. Elves who devout themselves turn to vegetarianism to show their dedication to Era, not wanting to hurt her creations and to appreciate the fruits and vegetables offered by the forest. However, that did not mean that all Elves followed this ideal and were considered stellar hunters. Most, if not all, the Elves from the Grove do not hunt for sport or fun and try to use all of the parts from the creatures they kill.

The Grove fell when the Hundred Year War began, as did all other civilizations within Aurus, the trading hub began to increasingly grow with mistrust, fraud and greed for power and money. Given a choice, the Elves followed that of Nirayne, the daughter of the trade conglomerate that was within the Grove when it was still thriving, and she led them alongside the other two Houses to the next continent over.
Orcs

## Summary

The Xruul, as they call one another, are larger-than-life beings. Standing many heads higher than most of the races. These larger-than-life men and women are from a hostile jungle-like land where only the strong survive. But the times have changed; the once bloodthirsty and stark crazy beasts- Have turned into devout followers of Aemal. After the Age of Darkness, Aemal quelled the fiery rage in the Xruul’s bellies. It is said that Aemal taught them how to wield hammers for building and smithing so that they may learn to create rather than destroy. You won’t find a better sword than an Xruul model. As part of teaching them, inner peace Aemal set up a grand arena in the heart of their jungles. This was to ween off the blood lust, and for those that could not find peace- found a glorious death! Nowadays, you won’t find a stronger paladin of Aemal, or a better drinking buddy.

## Physiology

Orcs are known for their massive stature, large tusks and greenish skin, but orcs come in various sizes and states, where green may be the most common color amongst them, they can also be various shades of blue, white, red, black, or yellow depending on where the Orc is from. This is a tell-tale sign of where an Orc is from. Most Orcs stand anywhere from 6’5” feet tall to 7’5” and always with broad shoulders. As well, they are hardly skin and bone as the entirety of their body is muscle, you’ll be hard pressed to find a fat orc. They have thick hair that comes in a variety of colors, and their eye color comes in a myriad of natural colors, ranging from browns, greens, reds, and yellows. Surprisingly, Orcs like for quite a while, the average Orc living for one hundred to one hundred-fifty years.

## Traits

### Hellish Training:

Due to the orcs being some of the most well renowned warriors, a player may pick between +2 Strength or +2 Constitution.

### Natural Defense:

While unarmored Orc gain +1 to all defensive rolls. This does not stack with shields or armor of any kind.
Federation of the Intermarium

Federation of the Intermarium is a nation state, which is made up of the various group of Slavic and non-slavic groups of Central, Southern and Eastern European descents, the Federation of the Intermarium is a federation that is comprised of all of the slavic and non-slavic speaking population of different origins and history of the many people living within the Intermarium, created by the polish majority speaking population to creating a state which was dreamed over for the rebirth of the old nation of Polish-Lithuanian Commonwealth as to reassert itself to the world stage across the milky way galaxy. But the nation has seen many wars throughout its years of fair share conflicts with other nation states such as RSSU and Greater Frankish National State. Ever since their conflicts with the two superpowers bordering the Intermarium, the Interarmium by the event of First Galactic War.
Coming Apart

Name: Coming Apart

 Release Date: 1969-10-26

Genres: Drama

Rating: X

Country: United States of America

Language: English

Description: A man hides a camera in his apartment which documents his numerous sexual encounters and his mental breakdown.

Notes: This might be the earliest example of a hidden camera in FF.  Also, lots of nudity.  The protagonist creates his own hidden camera by putting it inside a box with a one-way mirror. The “found footage” aspect of this movie is implied and it does not specify how the footage was obtained or edited.

Tropes: Video Diary, Showing the Camera, Mental Breakdown, Hidden Camera Footage, Emotional Monologue

Links:

Wikipedia

IMDb

Reviews:
Revolutionary State of the Soviet Union

Flag of Revolutionary State of the Soviet Union

## Coat of Arms

Coat of Arms of Revolutionary State of the Soviet Union

### Language (Others):

French, German, Hungarian, Polish, Romanian, Chinese (Mandarin), Japanese, Korean, Vietnames

### Religion (Others):

Officially banned and removed from soviet society

### Affilation:

Worker's League and Communist International

## History

### Established:

2322

Among the other three superpowers of the milky way, the **Revolutionary State of the Soviet Union** (Shorten for **RSSU**) is communist nation state that follows a different form of socialism or communism that is dubbed as “Novocommunsim”, an ideology that despises the Marxist ideology as being cultist and dubbed Karl Marx as a priest of the false ideology and a cultist of the dialectic.

The Revolutionary State of the Soviet Union is among the three superpowers that is bolstered by their military strength by their quantities of their military, mostly the red army and through the red fleet of the RSSU, which made the RSSU a military superpower among both the three superpowers of the milky way and begin the successor state of old nation of Union of Soviet Socialist Republics (USSR for short), but leads the communist international as the one who leads the nation and ideology across the stars, to spread the ideology of Novocommusim among the stars to achieving the true ideology of socialism or communism.
Murder Drones: The New Order Wiki

## *"Greetings, citizens of Terra..."*

>>[ONE MESSAGE SEND]

>>> "I see the light of the heavens." "For those who have seen the lights of heavens shall be eternal and blessed."]

>> [MESSAGE RECEIVED]

>>UPDATED STATUS

[MESSAGE;]

*"We have achieved something that is something impossible for our ancestors. Through the ages of our ancestor's past of the old world of Afrika. "*

*"We have pondered the belief that one day, one day we will travel through the stars and soon achieve our once the imagination of mankind itself. But the dream is always a faint dream of the past. "*

*"But now, Humanity or we now called our race, our species as the "Terrans". "*

*"We have achieved the impossible and that is something impossible for our past ancestors to only dream over as once becoming a dominant species to achieve a dream once a faint dream, now as a reality."*

*"Every world of fiction has gripped the minds of every same minded individual and has imagined humanity becoming something better than ever."*

*"Now, we the sons, the daughters, we are now the sons and daughters of Terra."*

*"May the words passed throughout our sons and daughters to a new generation; Long live Terra, long live humanity, Long live the Terrans."*

*"As humanity shall remain untainted by our mistakes and our perverted past, a long way world of tomorrow awaits us all."*

*"The future for us is near..."*

*"The world of tomorrow we believe is closer than we think or expected."*

*"We will head to a better tomorrow."*

///...[END MESSAGE]...///...
Star map Wiki

Welcome To The Star Map Wiki!
"Star Map" is an indie animation project created by Kaitlyn Henson 💫

It follows the story of a young boy name Zeek, who comes across an ancient magical artifact known as the STAR MAP. With all kinds of evil swarming after him for the vast knowledge the map holds, he entrusts the help of a girl named Willa with magical abilities of her own. They set out on a grand adventure across the universe, encountering the hidden mysteries and truths that have plagued their worlds, as Zeek sets out to find his lost grandfather -- whom he lost long ago in the deepest depths of space...

We're a collaborative community website about Star Map that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Willy Witty

Willy Witty is an intern at Clowns N' Co Europe. Despite his trickster personality, he never fails to be the star of the show. He is unpaid, which has caused controversy for Clowns N' Co worldwide.

### Alternate Universe

In an alternate universe session of Without Record of Kosmovnavt, Walter Rowe threw Willy Witty against Dr. Misha's windshield. He is (presumably) dead in this timeline.
Plushie

**Notice:** This article is incomplete. Click "EDIT" to make changes to this article.

## Description

Use and discard Plushie to use an item as if you had the item in your inventory.

The item used must be the same color as Ryouta's backhand item.

Claiming/Alluding to using a Plushie renders you unable to use a plushie for the rest of the game.

If no one attempts to use a Plushie, all Plushie owners are roleblocked.

## Notes

* Plushie cannot be used to create revealed on use items or Kitchen Knife.
* Plushie can only be used to create red/blue/white/purple items.
* Plushie cannot be placed in a backhand and can't be discarded unless used.
* Asking another player if they used a Plushie renders you unable to use Plushie for the rest of the game.

## Strategy

### **Hope**

As a Plushie takes up as much inventory space as any other item in the game, it would be wise to hold onto this until a situation calls for a very particular item. It's also important to take note of which item- or at least the *color* of the item- in Ryouta's backhand.

### **Blackened**

Like a despair trade, Plushie allows anyone to obtain any card of any color. Use this to plan very sneaky murders or suicides and get away with it.

### **Game Masters**

The item used in action slot 1 (or whichever has an item not in the person's inventory) only counts if one of the free uses is Plushie and the color of the card in Ryouta's backhand- if there *is* one- is of the same color. Note that only attempting to use Plushie is required to avoid roleblocking all Plushie holders; a Plushie does not need to be used successfully to avoid all Plushie holders being suppressed.
Eras of Clowns N' Co

Famously, in 1935, Mrs. Schief has always said that the most important part of clowning is keeping clients happy. The tremendous success of the Clowns n Co company can be attributed to this diligence.

Clowns N' Co has many loyal clients who hire the dutiful clowns for various events. Such events may include:

* Weddings
* 'Cheerer-Uppers'
* Birthdays
* Adult Birthdays
* Orgies
* Bars
* Retirement Homes
* Funerals

## "Dawn of Fun" (1935-1946)

Clowns N 'Co was on a steady rise as soon as its creation, as the first ever clown for hire under the company name was Hys T. Erical. They also performed for American families in WWII.

#### Death of Hys T. Erical

The era was ended soon after Hys T. Erical passed. He unfortunately passed away after an accident trying to juggle shotgun bullets that had been stuffed with confetti and fired at his head from 2 metres away.

## "The Hijinks Of International Spread" (1946-1950)

Clowns N' Co began to spread globally after 1946.

#### South America

In 1946, the first Clowns N' Co branch to open outside of North America was in Peru, which now remains as Clowns N' Co's most successful and highest revenue branch. The entirety of South America's branch of Clowns N' Co is being managed by Jacky Wacky.

#### Asia

Shortly after in 1947, a Clowns N' Co Southeast Asia branch opened in the Philippines after merging with an existing clowning company. Former Laughs N' Gaffs company owner, Nini Compoop, made an agreement with Mrs. Schief to merge the companies and crease the SE Asia branch of Clowns N' Co.

#### Feud with Scotland

Any attempt to create a Clowns N' Co institute in the country of Scotland, is promptly prevented, as any manager who tries is immediately chased out by elderly men with brooms.

It seems that Clowns N' Co's refusal to use bagpipes in their clown skits has created a very negative image of their company in Scotland. Further attempts have yet to succeed.

#### Additional branches

In the order founded:

* Australia (Based in Sydney), currently managed by Rick Diculous
* 1949 Europe (Based in the UK, except for Scotland), formerly managed by Tom Foolery, currently managed by Rachelle Rapscallion
* 1950 Europe (Additional in the Soviet Union), currently managed by Tom Foolery
* 1950, Africa (Based in Chad), currently managed by Bo Uyant
Aaron Kiss

Aaron Kiss is an employee of Clowns N' Co.

In 1959, Aaron left home to pursue his clowning career. He soon met Tom Foolery, who hired him and begun working full time as a clown.

Later that same year, he peeped the horror.

In 1961, Aaron went to Moscow for the Clowns N' Co World Tour. He peeped more horrors.

THE HORRORSAaron Kiss Reference Sheet
Tom Foolery

The silliest clown known to man.

Thomas Phoolery Foolery, known as "Tom Foolery", is a co-owner of Clowns N' Co and operates Clowns N' Co Europe. He also has a career as a sex worker. He lives in a nice neighborhood in Moscow, Russia, but is always on the move because of his career paths. In 1959, Thomas met Aaron Kiss in Austin, Texas offering a job to him. They soon became closer than ever and continue to work together today

## Personality

Thomas Phoolery Foolery is a hardworking, kind man who is always looking to better the work environment of his clowning company. Due to his tendency to speak in a ridiculous tone, it is often difficult for those who aren't close to Tom to take him seriously. However, his comical shenanigans are only the surface of this lovely considerate man.

#### Silliness

Tom likes to replace adjectives in sentences with the word "Silly", often resulting in hysterical *(Not to be confused with Hys T. Erical)* phrases that are sure to make people laugh.

## Relationships

#### Aaron Kiss

Tom's relationship with Aaron is undefined, leading many to believe there is romantic involvement between the two.

#### Jack Shit

Tom and Jack have had feuds in the past, with Jack frequently stealing from the Clowns N' Co offices. Despite this, Jack is still working for them.

## Trivia

* The voice of Tom Foolery was entirely improvised, and had no chance to be redone. That is why he sounds like that.
	+ Even while out of costume, Tom continues to do 'The Voice'. It is unknown if this is intentional on his part, or simply a part of who he is.
* Tom Foolery is inspired by a tweet making a pun out of the world "Tomfoolery"
* Tom Foolery has stood the test of time, as he was originally a one-off joke character that made several appearances later in the campaign.

## Gallery

Tom Foolery without makeup on.Tom Foolery in uniform.
德沙恩·格里尔斯/Deshawn Grylls

无视一切，迫使自己走上一条望不到尽头的路，直至彻底倒下；抑或忘却一切，被埋没留在没有出口的原地，静静等待回归一抔黄土的一天。Deshawn默不作声地选择了前者，却在迈出步子的同时被沙尘指引向了另一个从未想过涉及的地方。

姓名：德沙恩·格里尔斯/Deshawn Grylls

性别：男

年龄：33→40

身高：175cm

居住地：C市→沙漠

所属阵营：无→Beyond Sight

超能力：①将自己接触到的所有物体变成沙子。一般情况下可以主动控制，情绪爆发的状态下超能力也会失控。②让自己的身体变成一堆沙子，只要愿意就可以重新恢复人形。在此过程中Deshawn意识保持清醒，但除了触觉外的其他感觉都会变得微弱。这一能力消耗能量少，是Deshawn潜伏在沙漠中时最常用的一个。在这种形态下跟着风飘来飘去四处旅行似乎会非常方便呢。③意念控制沙砾的运动状态。可以将一堆沙子塑成想要的任意形状，也可以借助沙子来攻击。或许在Deshawn体内的Superego未表现出显性超能力时具有一定“给周围人带来厄运”的效果？谁知道呢……

* 过去的经历

年幼的Deshawn拥有不错的家境和爱他的父母亲，他本可以拥有令人羡慕的幸福生活。然而，平静安宁的生活很快被意外打破了。Deshawn九岁时，父亲在和他一起去游泳的过程中不幸溺水身亡。十五岁时，母亲又在接他放学回家的过程中死于一场车祸。这场车祸也在Deshawn脸上留下了一条贯穿左眼的伤疤，难以消去，留存至今。

举目无亲的Deshawn被送进了孤儿院，在里面度过了三年。Deshawn入住时没有携带除生活必需品外的任何物品，毕竟，来自于家里的东西都可能会引起他关于已故父母亲的回忆。Deshawn常常戴着一副对孩子形象的他来说极不相称的墨镜，用以遮挡伤疤。C市政府在公共福利机构建设上花费了很大心思，Deshawn所在的这家孤儿院具备了优越的条件和素养极高的工作人员。还未从父母离世的创伤中恢复的Deshawn表现出极不稳定的情绪，常常无意中伤害到他人，很快成了孤儿院孩子们嘴中出了名难以相处的角色。和Deshawn分到同一间宿舍的是这里的另一个知名的大麻烦，Rainier。Rainier性情直率，脾气暴躁，无论好坏情绪都直接写在脸上，这种过于简单的个性让他常常与人结仇。起初，Deshawn对自己这位室友表示厌恶，但Rainier对待Deshawn却十分热情，还直言说自己觉得Deshawn冷漠淡然的气质“看起来真的很酷”，甚至在某些事情上开始模仿Deshawn的行为。在Rainier的影响下Deshawn试着不再封闭自己，逐渐变得开朗起来。两人最后竟然成了好友。

然而，在Deshawn还未借和Rainier的相处成功走出创伤时，意外就又一次发生了。孤儿院莫名其妙发生了一场火灾，损失不算惨重，也没有人员伤亡，只有Rainier一个人在这次事故中失踪了。人们一致认定他丧生于火场中，被大火烧成了灰烬，Deshawn却在之后的很长一段时间里始终对此事存有疑心，一直怀有“Rainier或许还活着”的想法。

火灾事件不久后Deshawn也迎来了成年，被送出了孤儿院。借着政府提供的补助金，他在技术学校上了三年学后找了一份可以借以维生的工作。Rainier的离开让Deshawn再一次开始封闭自己，过着孤独的生活。他染上了烟瘾，时不时就要靠这种东西来短暂麻痹大脑，支撑自己继续生活。

二十五岁时Deshawn幸运地结识了自己的第一任恋人Daniel。Daniel玩世不恭，追求享乐主义，那天他在微醺的状态下受了朋友们的怂恿，仅仅只是因为看中Deshawn的外貌就对他贸然提出了成为恋人的请求。但Deshawn没有拒绝。在两人短暂的相处过程中，Daniel拉着Deshawn无休止地进行各种娱乐，狠狠过了一把生活的瘾。然而没等他们真正开始深入交流，Daniel就在一天早晨不辞而别。

几年后Deshawn用积蓄外加向亲戚借的一部分钱买了一间小房子。与其说“家”这里其实只能算是住所。Deshawn的屋子装修极其简单，只有必需的家具和生活用品，没有任何多余的装饰物，书籍和娱乐用品也少之又少。Deshawn尽量远离一切会引起他情绪触动的事物，他也并未将这里当作他的安身之地。

30岁时Deshawn通过亲戚介绍认识了Juliet。Juliet过去是C市知名的钢琴演奏家，现在已经辞职。两人经过一两个月的短暂交往后就匆匆领了结婚证。两人并不了解彼此，可以说这一场婚姻与爱情几乎无关，但Deshawn将它作为自己开始一段新的亲密关系，开始新生活的契机。为了Juliet，Deshawn尝试戒了烟。后来Juliet住进了Deshawn的家里，尽管他们平日里交流甚少，有些时候Juliet甚至对Deshawn表现出恐惧，但Deshawn努力用自己的方式表达对Juliet的关心。偶尔，夫妻二人也会出门约会。两人同居让房子显得不再像过去那么空荡，Deshawn也不再像过去一样孤独。就这样生活下去也不错，Deshawn想着。

好景不长，在两人结婚两年多后，或许是一同出门时暴露了行踪，Juliet曾经的一部分过激粉丝找上门来，试图对Juliet实施不轨。

* BS时期
* 人际关系

**赛斯·芬恩/Seth Finn**

Deshawn意外地使用自己的超能力扑灭了森林火灾，救下了森林和Seth，这让他意识到自己的超能力并不是只会带来负面影响。在发现Seth同为超能力者后，Deshawn感到莫名的安心，毕竟在荒野中遇见和自己同类的人是如此难得。Deshawn提出与Seth共同研究超能力产生真相的请求，借此为自己不明不白又空虚的生活增加一些意义。Deshawn始终都没有与Seth成为好友的意愿，他甚至对此感到排斥，过往的经历让他对亲密关系感到悲观。既然遇见的人都只是生命的过客，最终的结局都是重新归于孤身一人，为什么还要花费那么多经历去维持关系，最后又再一次承受分别的痛苦？Deshawn一直与Seth保持一定的距离，甚至有的时候会排斥他。然而Seth总是对他

**茱丽叶·弗兰克兰/Juliet Frankland**

**雷尼尔·海伦斯/Rainier Helens**

**丹尼尔·约旦/Daniel Jordan**

**布兰妮·斑比/Britney Bambi**

**Forest**

**Luigi**

**莫基·希尔/Mochi Hill**

* 番外设定
Clowns N' Co Wiki

**Welcome to the Clowns N' Co Wiki!**

Clowns N' Co is a fictional clowning company in the Without Record of Kosmovnavt Call of Cthulhu campaign.

Founded in 1935 in New York, Mrs. Chief and co-owner Tom Foolery started from the bottom up, now owning several buildings across the world dedicated to their touring circus business.

* Characters

* Eras of Clowns N' Co
兰斯·梅曼/Lance Maiman

如果你很好奇Lance的耳机里一年四季都在放些什么曲子，首先，你得和他打好关系。“话不投机半句多”，Lance从来都没有兴趣多搭理他不认可的人。另外…我非常希望你是先认识的他，而非*其他人*。

姓名：兰斯·梅曼/Lance Maiman

性别：男

年龄：28→35

身高：176cm

居住地：S市

所属阵营：DiGiMinds→Beyond Sight

超能力：左眼可发射激光。获得超能力后，Lance的左眼由原本的蓝色变为水红色，并可以在Lance的控制下发射激光。激光的强度、方向等性质均由Lance决定，在情绪不稳定的情况下也会受到情绪的影响。由于体内Superego导致的眼球生理结构改变，使用超能力时Lance会短暂丧失左眼视觉。

* 姓名来源

“Lance”为“Laser”的谐音。“Maiman”来自于世界上第一台激光器发明者的姓氏。

* 过去的经历

于物质条件优越的Maiman一家出生的Lance事实上并未感受过多少来自家庭的温暖，在前半段人生的大部分时间里，Lance处在被父母亲忽视的境地。哥哥Igor在各方面的优秀表现似乎吸引走了所有人的视线，为他蒙上了一层难以挥去的阴影。不甘于被哥哥压一头的Lance从小决心努力，长大后在S市知名大学学习激光专业，在求学期间就已经发表了数篇优质文献，通过自己的努力获得了博士学位。毕业后，他凭借强悍的个人实力与优异的面试成绩被顺利招进知名人工智能研发公司DiGiMinds。Lance在工作中表现出色。一番努力过后，他终于获得了自己一直以来所期待的，忙碌、充实、但还算不错的生活。

然而，在Igor的影响下，Lance的努力与他所取得的一切成就在周围人眼中都只能作为Igor的陪衬。Igor凭借他的实力加上一些运气跻身DiGiMinds管理层的重要人员之列，成为了万众瞩目的成功人士，Lance却因为他莫名遭到了许多忽视和偏见。与冷静谨慎的Igor不同，轻浮随性的Lance一向不受周围人认可。Lance常常被人打上“不靠谱”和“让人失望”等充满了偏见的标签。他极力对非亲属的所有外人隐瞒自己和Igor的兄弟关系，对外坚称自己与Igor绝无血缘关系，但还是无可避免地被卷入各种流言的漩涡，对于Lance进入DiGiMinds工作一事，不少人都在背后怀疑他是凭借了和Igor的关系才被这种大公司选中。

长年累月遭受的漠视与不被尊重的经历使Lance对自己的兄长积怨已久。在读博期间，Lance体内的Superego受到日渐增加的不甘和怨恨情绪激发，让他拥有了奇特的超能力。意外拥有了对普通人来讲称得上麻烦的超能力并未让Lance感到惊慌，相反，他很快适应了作为超能力者的生活。Lance对外隐瞒了自己超能力者的身份，对于眼睛颜色的异常，他常用的解释是“只戴一边美瞳还蛮酷的吧”“这是一种罕见的疾病哦~”等说辞。

某天，在酒吧Tequila散心的Lance意外发现同事Diezel和自己一样能够使用这种特别的能力。意外合拍的两个人很快就熟络起来，成为了朋友。在发现超能力有可能因为情绪失控暴走后，两人借助Diezel的广阔人脉成功通过地下途径非法购买到了用于针对Superego研究的抑制剂，以防意外情况发生。不过，两个人都低估了这份来源不明的能力所可能造成的影响之大。

随着超能力者及其造成的社会影响越来越大，DiGiMinds选择了与Beyond Sight进行合作，在为BS提供人工智能技术帮助的同时，引进了他们制作的超能力监测仪器，定期对员工进行筛查，将超能力者及有可能出现的超能力者从员工中筛选出来。Igor超能力者的身份随之暴露，被BS带走。而Lance借助抑制剂一次次瞒天过海。Diezel厌恶抑制剂使人情感变迟钝的副作用，对这些药物一直怀有抗拒心理，总抱有一种“反正在检查前打一点点抑制剂就能蒙混过关了吧”的侥幸心理。Diezel的不慎让他也很快被发现并带到了BS。Diezel被带走不久后，BS那边突然传来了Igor的死讯。一连串的变故让DiGiMinds上下全体人员都多多少少乱了阵脚，Lance也包括在内。挚友被带走、一直怨恨的兄长也已离世，对于同样有着特殊身份的Lance来说，继续装作正常人，在公司待下去，似乎已经毫无意义。要真正解决一切问题，似乎要另寻其他方法才行。

经过考虑后Lance选择与公司老板坦白自己的真实身份，但因为他的超能力对于DiGiMinds来说具有一定利用价值，再加上Lance是不可多得的优秀员工，而且对超能力有较强的掌控能力，他被老板破格留了下来。Lance与老板的谈话意外被DiGiMinds管理层员工之一的Conseil听到，事后Conseil找到Lance，向他透露了自己也是超能力者，并焦急地恳求Lance帮助他隐瞒这一身份。Lance对Conseil一向没什么好印象，和Igor较为熟络的Conseil在Lance眼里和Igor就是一丘之貂，一样令人生厌。Lance欣然答应了Conseil的请求，也尽到了帮助他的责任，只不过，在此过程中，他也没少做欺负Conseil的事。

超能力者的数量逐渐增多，对社会安定的威胁日益严重，DiGiMinds老板心生恐惧，选择不再庇护超能力者，于是把Lance送进了BS。这一可能性本就在Lance的预料之中，他欣然接受。

* BS时期

Lance在BS代号为“Laser”。虽然以超能力者的身份待在BS和坐牢无异，Lance还是积极践行着他的人生苦短及时行乐的生活态度，在BS过着还算滋润的日子。BS给他仅仅标定成低危险等级的超能力者，这意味着，比起那些高威胁的超能力者，Lance将会拥有更多的自由活动时间。Lance被分配的宿舍位置恰好与挚友Diezel的相邻，在BS规定的放风时间里，Lance总是和Diezel待在一起。两人常常一起骚扰其他超能力者和员工取乐，也几乎把BS所有规则的红线踩了个遍。Lance待在BS时并不安分，他有时会在走廊里大叫，煽动超能力者们出来反抗必死；他也试过窃取BS关于超能力者形成原理的研究文件。不过Lance并未对任何人造成直接的伤害，也未引起大规模的动乱。在BS员工眼里他无害但十分碍眼。

* 人际关系

**迪泽尔·杰克逊/Diezel Jackson**

Lance的挚友，同时也是性伴侣。两人本是交流极少的普通同事，能熟络起来得益于一次在酒吧Tequila的意外相遇。Lance在那里见到

**伊戈尔·梅曼/Igor Maiman**

**康赛尔·阿诺德/Conseil Arnold**

**迪亚蒙·吉奥多/Diamond Giodo**

**麦克·麦哲伦/Mike Magellan**
S市（Science）

S市位于R国沿海地区，地处平原，在水陆两条路都拥有着十分便利的交通，是R国最为发达的城市。

作为R国毫无疑问的经济中心，发达科技与高新技术是这座城市的代名词。S市集中了整个R国最顶尖的人才，在多方面尤其是科研领域做出了巨大的贡献。并无极端天气打搅的宜居气候与前沿的生活条件又为这座城市吸引了更多有能力在这里扎根的对象，同时，也吸引了许多外来市民。不过，除开那些只是进行短期旅游参观的人外，想要从外界进入S市的条件十分苛刻，因为能在这里留下的要么是极有钱的富人，要么是兼具能力与潜力的优秀人才。他们享受着这座城市提供的优质生活条件，又以各自不同的手段维护它的正常运转。

不管如何，要想在S市有所作为，你必须拥有比其他人还要出众的资产或是资质。
Black Entity

*"We Speak for the fallen. The name you speak of, Black Entity, does not exist. The 666 coordinates do not exist. We are the last of the humane, and we pray on those who do not. All this time, it's been for you, stopping you from learning the truth, but now that they know who you are, there is no purpose. No purpose but to rot."*

--Black Entity

**The Black Entity**, also known as **Milo**, **Test Subject**, and **The Evil Side**, is the main antagonist of the YouTube Minecraft SMP/Roleplay series **Realms SMP,** and all throughout the Block Party Universe.

He is a mysterious, and very deadly entity that was created by scientists in a high-security base, hidden away from the rest of the Realm. He is the **main antagonist** of the **Realms SMP**. He seems to be much more evil then *The White Entity,* and it seems to have partial control over the multiverse, as he proves to be able to travel across realities. His motives and goals are not yet clear, but it's likely **World or Multiversal domination**.

## Roles

He serves as the unseen overarching antagonist of Season 1, the main antagonist of Seasons 2 and 3 and the main antagonist of Season 4 and 5.

He is also a background antagonist from a few episodes of RageElixir's Minecraft Roleplay series Block City, and seen in sightings all throughout the SMP member's YouTube videos.

## Appearance

In the 2nd and 3rd seasons of the series, The Black Entity is notably slender, suggesting malnutrition, but, in seasons 4 and 5, he is much more muscular, which could mean that he's evolving. He is completely black accompanied a number of scars, red eyes, and a mischievous smile.

## Powers and Abilities

Telekinesis

Telepathy

Interdimensional travel

Genius-level intelligence

Intimidation

Master manipulator

Deception

Charisma

Master tactician

Cerebrokinesis

Mind-walking

Hallucikinesis

Shapeshifting

Regenerative healing factor

Immense durability

Stealth

Sárkakinesis

Killing empowerment

Precognition

Hive mind

Possession

Sensory scrying

Immortality

Enhanced strength

Immense size (as the Mind Flayer)

Biokinesis

Atomkinesis

Time Travel

## Trivia

* He's seen in small sightings all throughout Realms SMP, proving he can indeed, travel throughout the Multiverse.
* He can take multiple forms, including Herobrine himself
* Doctor Panik in multiple episodes of Block City tries to hide the Realms SMP universe from the rest of his dimension
迪泽尔·杰克逊/Diezel Jackson

和名字一样，Diezel的身上总缺不了闪闪发光的小玩意。人们习惯了他一身花哨的打扮，因此，在那件粉色外套毫无预兆地出现了令人目眩的闪光时， 大家只会认为那是他搞的一些新型小把戏…

姓名：迪泽尔·杰克逊/Diezel Jackson

性别：男

年龄：27→34

身高：173cm

居住地：S市

所属阵营：DiGiMinds→Beyond Sight

超能力：让接触到的物体发光并且变成导体。发出光的颜色、强度等性质均由Diezel决定。正常状态下可主动控制，情绪爆发时会失控。使用超能力时Diezel会短暂地有触电一样的感觉。Diezel无法让被自己超能力影响的物体恢复原状，不过随着时间的推移，它们会自行慢慢恢复。恢复过程耗费的时间有长有短，暂时没有发现其中的规律。

* 过去的经历

Diezel出生在普通家庭，拥有还算爱自己的父母亲，过着没有意外但也不算精彩的普通生活。

* BS时期
* 人际关系

**兰斯·梅曼/Lance Maiman**

**Super Sonic**

**麦克·麦哲伦/Mike Magellan**

**伊戈尔·梅曼/Igor Maiman**

**康赛尔·阿诺德/Conseil Arnold**

**莫基·希尔/Mochi Hill**
迪利斯·维拉斯奎兹/Dyllis Velasquez

作为日月剧团名气最高的那个成员，Dyllis不负众望地用自己精湛绝伦的表演一次又一次俘获了观众们的心，为*台下的*所有人带来了兴奋，尖叫和欢笑...遗憾的是，仅限如此。

姓名：迪利斯·维拉斯奎兹/Dyllis Velasquez

性别：男

年龄：24→31

身高：176cm

居住地：C市→？

所属阵营：SunMoon Theater→Beyond Sight

超能力：翻转。在进行了任何可以定义为“翻转”（例如翻牌，转身）的动作后，Dyllis可以让自己■■■■■■■■。

* 姓名来源

“Dyllis”意味着“完美，真实，可靠”，“Velasquez”的后半段“squez”同“squeeze”，既有“挤压”的意思，也是一种切牌方式的专有名称。

* 过去的经历

自Dyllis有记忆那天起，他就已经被送到福利院里生活了。福利院坐落在C市山脚下，是专门收留孤残儿的儿童福利院，规模不大，设施也简朴，但周围人都很善良，他收获了一个虽有缺憾却还算温暖的童年。院长偶尔会掏钱带孩子们去附近的集镇上看露天表演，Dyllis也是在这样的契机下接触到了魔术——一种能够轻易引人尖叫连连，惊喜不断的表演形式。福利院的生活虽然安详，却过于简单，年幼的Dyllis被魔术师和他的创意所迷住了，他希望自己也能成为那样光彩夺目的人，这样就可以赢得别人的喜欢，不会再被谁抛弃了。

福利院里的孩子只有两条出路：要么等到十八岁后主动离开去自己打拼，要么被每个月都会来福利院帮忙照顾的志愿者中的某个人相中接走。Dyllis本想在福利院安安稳稳待到成年后再考虑未来的出路，但在产生了魔术梦的想法后，他的脑子里就没有一天不在思考这件事。以福利院的条件，显然是没有办法供他练习或请来能教这个的老师的，所以，唯一的办法就是祈祷谁可以来把自己接走。

先前的Dyllis常常因为自己的身世而难过，显得他没那么爱和别人交流，自然也不会和那些外人过多接触。为了赢得离开福利院的机会，Dyllis决定让自己进行一些改变：他把自己包装成了一个善解人意，活泼开朗的好孩子，学着去迎合和讨好别人，多讲别人喜欢听的话，多做他们愿意自己做的事。当然，维持这样的完美形象很累，但，“习惯就好”——Dyllis是这么开解自己的。Dyllis的做法很有成效，愿意和他交流的人多了起来，他收获了比自己想象中还要高的肯定和赞美。尽管周围人都对他突然的改变很惊讶，无法理解其中的缘由，但，谁会去反对一个人至少在世俗意义上可以算作是正向发展的改变呢？

十三岁时，Dyllis被一位很喜欢他的女士接走了。Dyllis的养母是一位很有文化素养的女性，有一间自己开办的工作室，事业有成，唯一遗憾的事是在离婚后没能取得孩子的抚养权。她明确地向Dyllis表示自己接他回来是为了填补情感上的空缺，希望他不要因此心存芥蒂。Dyllis乖巧地向养母表示他不会介意——他确实不介意，毕竟，某种程度上，他也是在利用养母。需求一致可以让一段关系变得更长久。不过，为人所喜爱还是让Dyllis觉得很开心——尽管并没有那么真实。养母并不反对Dyllis的梦想，也不强迫他一定要继续投入更多时间在文化课上，如果他认为这可以成为他未来依以生活的一条出路，放手去努力就是。在养母的支持下，Dyllis开始专注研究魔术原理，反复思考如何才能打造出一场吸引人视线的表演。幸运的是，他在表演这件事上的确有那么一点点天分，再加上日复一日的努力，Dyllis顺利成了一位还算优秀的魔术好手。

接走Dyllis后两年，养母又一次遇到了心仪的对象，选择了再嫁。为了防止自己被这位毫无血缘关系和感情基础的养父所厌烦，Dyllis努力让自己在更多时间里都保持成那个受大众喜欢的性格，尽可能多地让别人在和他相处时感到愉悦。不过，Dyllis隐隐约约感觉到，不知道从什么时候起，只要是面对他人的场合，他就会不受控制地强迫自己变成那个受人欢迎的样子。这种感觉很不舒服——只有被别人留在他们看不见的地方时，他才有勇气松一口气，简单地表露自己，不再刻意去营造气氛，也不再兴致勃勃地讲述只有别人愿意听的话题。

在Dyllis真正迎来成年后，他向养父母提出了离开，阐明了自己要去剧团应聘的想法，和他们解除了收养关系。他来到了那个让小时候的自己牵肠挂肚的地方，却被他们以资历和水平不足的理由拒之门外。Dyllis所崇拜的那位大师还批评他的表演“只能实现简单的模仿而毫无创新”。“没本事走出自己的风格就该老实表演大众永远能接受喜欢的老一套”——这是他送给Dyllis的忠告。

不甘心几年来的努力被一下子否定的Dyllis又去拜访了几个有名的地方，却都无一例外被拒绝了。就在Dyllis垂头丧气地不知如何是好的时候，他旁边本来正在鉴赏表演的一个人走了过来，问Dyllis愿不愿意去自己的剧团。这个人就是日月剧团的团长，Mr.Astley。当时的日月剧团不仅没有太大的名气，甚至已经濒临倒闭——剧团已经成立了好几年，却一直没有办出什么惊艳的表演。Astley先生向Dyllis解释，他和Dyllis一样，始终怀揣着自己的一腔热血与梦想在行事，虽然亲戚朋友都认为他不可能办出一番事业来，但只要剧团还在一天，他就不会放弃。Astley先生十分欣赏也欢迎Dyllis这样真正热爱表演的人来和自己一起，虽然条件可能不太好，但只要Dyllis愿意来，他一定尽全力支持。

Dyllis被Astley先生的一番话打动了，选择跟着他加入了日月剧团。Astley先生肯定了他，他也十分愿意帮助他让剧团名声大噪。日月剧团的大家对Dyllis的到来十分欢迎，面对这些十分友善的未来的伙伴，Dyllis一如既往地采用了自己最熟悉的那套方式，微笑着和大家握手。年轻的Dyllis不相信他不能凭借个人的努力一步登天，他推翻了自己先前所有的努力，一点也不愿意模仿他人，下定决心一定要打造出独一无二的“自己的风格”，得到大众的肯定。凭着心里那股不愿意服输的冲劲，Dyllis成了所有团员里练习得最刻苦的一个。

Astley先生的外甥女Caroline是他的忠实支持者，经常在闲暇时间来日月剧团帮忙，还会参与表演。Caroline对这个新来的也就比自己大了两三岁的人很感兴趣，她十分敬佩Dyllis的毅力，经常跑来看他练习，称赞他年少有为。年龄相仿让两个人交流起来没有什么代沟，Caroline是个心直口快的人，想到什么就会直接说出来，经常毫不吝啬地表示对他的肯定，她的支持让Dyllis备受感动，但他还是不愿意让别人见到那个真正意义上的自己——大概他只是在恐惧可能会发生的状况吧。

* **Dyllis的秘密**

Dyllis的秘密，他真正的能力——在进行了任何可以定义为“翻转”（例如翻牌，转身）的动作后，Dyllis可以让自己切换到**另一个形象**，一个更加真实，也更加危险的形象。

* BS时期
* 人际关系
Griffin

The **Griffin** is one of the creatures in DNLM.

 **Recommended weapons**:Hunting Long Bow +7

Claw Attack: Attacks 3 times with claws

Dash Slap: Dives to slap, dealing wind damage

Increases Wind Mastery by 4.5%-15%.

Increases HP by 900-4500 points.

Increases Agility by 90-180 points.

Increases Strength by 90-180 points.

Increases Physique by 90-180 points.

Increases Perception by 90-180 points.

### Split drop

Raw Meat, Feather and Wings of Griffins, Feather of Griffins, Primitive Soft Leather, Primitive Scales, Bones, Wool Fiber

### Absorb drop

Magicka fragment, Bones, Bone of Beast, Red Powder

### Description

The griffin is a demigod creature that has been handed down to the world. It has the body and claws of a lion, the head and wings of an eagle. Its wings shine brightly in the sun, and it mostly lives on grasslands, with dazzling eyes Because it is a creature close to the gods, it has great pride. It is not easy to get its approval. However, when you succeed in getting the approval of the griffin, it will become your A lifelong partner, and will accompany you through life and death. There is no warrior who does not want to be called the "Griffon Rider.
Ashborn Elves

## Summary

The last of the three tribes- the Ashborn Elves had no such guidance from Era, or Uldar, instead following after Era’s eldest child, the Titan of Earth, Tor. Enthralled by the Titan, the Ashborn Elves trekked into the dangerous volcanic lands Tor had called home out of sheer enthrallment and curiosity. The volcanic lands were hostile, but Tor’s presence kept the Ashborn safe. As Tor remained dormant in their rest, the Ashborn built civilization around the Titan. Over time, nature played its course, and in the scorching lands of the volcanic region, the fair-skinned Elves soon became one with their name and became dark and ebon. Hardworking laborers, the Ashborn Elves worked diligently under the pretence that Tor would reward them for their hard work, surviving, and thriving in the harsh environment. Their hard work did pay off, as Tor acknowledged their strength and will upon awakening, offering them a boon- their skin became tough, protecting them from both the hostile environment of the volcanoes and debris.

## Physiology

And lastly are the Ashborn Elves. On the opposite side of the spectrum are those who are dark. They too, similar to that of the Frostborn are fairly stocky, but not as stocky as the Frostborn. They have volcanic colored eyes and hairs that naturally grow in colors of reds, black, white, and yellows within the eyes, and whites, black and reds for the hair. Their height ranges between the two other tribes of Elves as well, ranging between 5’5” and 6’5” for both men and women. Their skin however is always a shade of black, be it dull gray to charcoal black. The Ashborn lifespan is the shortest of that of all the races, having a short life span of only one to two hundred years.

## Traits

### Tor's Blessing:

Because of Tor’s blessing to their race, their skin is akin to that of stone, and the Ashborn Elves gain a +2 to Constitution.

### Tor's Lore:

The understanding of mana that the Ashborn learned from Tor’s teachings offered the Ashborn +1 Intelligence on rolls that pertain to lore and understanding.
Frostborn Elves

## Summary

The Frostborn Elves are one of three tribes of Elves that broke off from the main gathering of Elves to live a sabbatical lifestyle in the fierce and frigid environments. A true test of survival, the Frostborn Elves were nearing the extinction of their tribe, as one fateful day, a figure appeared before the battered and beaten Elves. The figure told the Elves to have faith- and while sceptical at first, they were left with no options. As such, they had faith in the figure and its teachings. Through their resolve and the figure’s teachings, the Frostborn Elves managed to claw themselves from death’s grasp and become reborn, both figuratively and literally. With a strong foundation of faith now behind the figure, who revealed himself as a holy messenger of Uldar, they became the Frostborn Elves; who of which learned the magics the Lord of the Underworld bestowed upon them and how to survive in the cold, harsh tundra.

## Physiology

Extraordinarily fair-skinned and stocky in comparison to their Elvish counterparts, Frostborn Elves tend to be a bit shorter, ranging from sizes of 5’3” to 6’0” in both the men and women of the tribes. Whereas Elves have what is described as “Era Colored” eye and hair tone- they refer to their own as “snow-touched,” the hair of a Frostborn Elf as white as fresh snow, and their eyes ranging from a crystalline blue, lavender, silver, and pink hues. Frostborn Elves do not deviate from these colors other than a light blue in hair color. On average, Frostborn Elves live for shorter than their counterparts, ranging instead from two to three hundred years of age.

## Traits

### Wasteland Warrior:

Because of their might-makes-right lifestyle in the harsh Northern tundra, Frostborn Elves gain +1 to Strength, and +1 to Constitution.

### Frozen Resilience:

Once per event scenario, if a Frostborn is knocked to zero HP on the next turn they may stabilize themselves bringing them back to 1 HP.
Skrieh

## Summary

Like the Khaiti, the Avian was forced to flee but took a route to the mountains, seeking safety within the skies and rock. Sadly, their bodies could not serve the harsh climate of the mountain winds and cold. With loud cries and prayers, the sky titan, Fre, gave the blessing of surviving within his winds. Over time they grew feathers, beaks, claws or full-grown wings. With this, they made a life within the mountains.

## Physiology

The Skrieh are a race of beast-kin that vary greatly depending on the type of bird they take form in. Some are great and mighty, while others are small and meek. There is a broader variety of Skrieh that can be- greater even than that of the Fae. Most, if not all Skrieh have sharp claws and a beak. Height, weight, color of their eyes, feathers and skin are all different- you’ll be hard-pressed to find two Skrieh that are the same. Unfortunately, the Skrieh do not live past ninety, commonly perishing between seventy and ninety.

## Traits

### Flight:

With feathers and hollow bones, the Shriek can fly freely in the air and easily land safely on the ground. Due to flight requiring concentration: getting struck, inebriated, or otherwise faltered in their focus will cause the Skrieh to descend 5 meters (preventing flight as well.) Upon hitting the ground, Skrieh is subject to damage from falling.

### Sky Titan's Blessing:

Because of their blessing from the Sky Titan, Fre, the Skrieh are given +2 to Dexterity.
Aemal

## Overview

Aemal was a god unlike any other. He was known as The Light Bringer, and he was the embodiment of the perfect mortal. Through humble beginnings as a priest, he was goodness incarnate, and his teachings told those who followed him to live their best lives. Aemal was the ultimate paladin of light, and when you pledged yourself to him, you were expected to live up to his high standards. If you wronged someone or something, you were punished by Aemal himself.

Despite his godly powers, Aemal did not see himself as a traditional deity. He considered himself more of a companion and a guide, and he devoted himself to serving the people and helping them achieve great things. Many people followed Aemal's teachings, and they found great happiness and fulfillment in their lives. They knew that if they lived according to Aemal's principles, they would be rewarded with his blessings.

As the years went by, Aemal's influence grew, and he became known throughout the land as a powerful and benevolent god. People came from far and wide to seek his guidance and wisdom, and Aemal was always happy to oblige.In the end, Aemal's name became synonymous with goodness, and he was remembered as a shining example of what it means to be a true hero.
BeyondRebirth Wiki

## 欢迎来到BeyondRebirth Wiki（施工中）

欢迎来到BeyondRebirth Wiki！

这里是一个设定存放网站，主要负责记录Color和鱼恋共同创作的世界观及世界观下的各种人物设定，wiki的名字同时也是作品名，源自世界观中两个主要组织的结合。

简介
--

BeyondSight:Rebirth所讲述的故事发生在一个和现实人类世界基本属于平行世界的地方，准确来说，除了莫名其妙出现的superego及其所带来的超能力之外和现实世界并无任何差异。

本世界观的语言设定可以理解为“在现实世界的情况中，以英语为全球通用语言，各地人民基本都说英语，但在不同地区间存在口音差别，现实世界中其他语种的语言则作为地区方言存在”的情况。

导航
--

* **主线剧情**
	+ 2011年前
	+ 2011年~2017年
	+ 2017年~（——）

* **人物设定**

* POR
	+ TTF：温蒂妮/Undine，格劳秀斯/Grotius，伊凡/Ivan，阿戈尔/Agger，安柏/Amber，福伦汀/Frontin，罗斯玛丽/Rosemary
	+ DL：茱丽叶·弗兰克兰/Juliet Frankland，西部世界，天空之梦，田野，丹尼尔·约旦/Daniel Jordan，烧麦，迷宫，地球，圣派，卡托纳·埃基沃斯/Katona Edgeworth，罗塔斯·戈登/Lotus Gordon

* **阵营介绍**
	+ Beyond Sight
	+ Place of Rebirth
	+ CurBeast
	+ DiGiMinds
	+ SunMoon Theater
* **世界观**
	+ 城市介绍
		- BS世界
			* N市（Nature）
			* S市（Science）
			* C市（Culture）
			* A市（Advance）

## 最近更改

* 更新了人物设定（230205）
* 更新了人物设定、阵营介绍以及世界观（230206）

视频和图片是最好的信息资源。您可以直接从您的电脑上传文件。
New Years Eve

**New Year's Eve** is celebrated every January 1 midnight. New Year is celebrated to gather with families.

## New Year, New Me

"New Year, New Me" is a famous qoute in the Philippines, it symbolize of having a new attitude or personality in incoming year; This is also called **New Year Resolution**.

## Tradition

The most famous tradition in the Philippines is jumping when it's new year. People believed that if you jumped in new year multiple times it will increase your height.
Valentines Day

**Valentines Day** is celebrated every February 14. It is celebrated to share or give love to one another, Not just partners but also your families, friends, etc.

## Tradition

The tradition of this day in the Philippines is playing a guitar and singing outside of the house of your partner which also called as "Harana", This is a old tradition of the Philippines.
Timeline

This is the **Timeline of Murder Drones: The New Order**.

## 1700’s

### 1776: American War of Independence

* On July 4th, 1776. The former colonies of North America controlled by the United Kingdom, soon the 13 colonies soon declared independence away from the grasp of British rule but also gaining their sovereignty over taxation disputes, with their voices being silenced . This resulted in an American War for Independence by the 13 colonies.

### 1789

* On September 3rd, 1789, the wars between the colonists and British soon resulted in a Treaty of Paris, resulting in the creation of the United States of America but also solidifying their sovereignty and independence away from British control, soon slowly starting the American expansion towards hegemony of the globe.
Mental Breakdown

This trope features one or more of the protagonists having a mental breakdown.  Many times, they have mental issues or the stress is too much.  They may have outbursts, hear voices or behave in an unusual way. However it is presented, this is a common FF trope.

Found Footage Films to use this trope:

Coming Apart 1969-10-26
Philippines Wiki

**Welcome to the Philippines Wiki!**
History

We're a collaborative community website about Philippines that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Light Elemental

The **Light Elemental** is one of the creatures in DNLM.

 **Feature**:Light, Light Creature

### Description

An elemental spirit bred by light magic. It looks like a beautiful girl, exuding a soft and holy light. Its gentle character makes it easier to approach humans. Of course, if you don't have any malice towards it.
David Holzman's Diary

**Name:** David Holzman’s Diary

**Release Date:** 1967-??-??

**Genres:** Comedy, Mockumentary

**Rating:** Unrated

**Country:** United States of America

**Language:** English

**Description:** A man creates his own video diary and becomes obsessed with recording everything about his day.  This causes strain with his girlfriend.  He also records his walks on the street as well as women voyeuristically from his apartment window.  Many of these scenes are narrated.

**Notes:** This is not Found Footage, but it is included here for reference. All of his cameras were stolen, but not the footage. If the footage was lost, there’s no way he could have recorded the outro on different gear and combined it with the existing footage. The editor had to be David and he never lost any footage. Also contains Nudity

**Tropes:** Video Diary, Protagonists are Fools, Showing the Camera, Emotional Monologue, Mental Breakdown

**Links:**

Wikipedia

IMDb

**Reviews:**
Expert Analysis

Many times, with the documentary-style FF films, they will feature cutaways to interviews to supposed experts who will discuss different aspects of what is seen in the found footage.  This is done as a way to add credibility to legitimacy to a story or to try and debunk it.

This includes(but not limited to) video or camera experts, scientists, makeup or special effects experts, forensic investigators and law enforcement.  This could be anyone who is providing testimonials, technical details or some other type of expert analysis.

This is often paired with another trope - Interviews.

Found Footage Films with Expert Analysis:

The War Game 1966-04-13 \* \* \*
Video Diary

Sometimes a camera person will record themselves as a type of daily diary or consecutive log of events.  The cinematographer will often record short segments in an intimate setting where they monologue and recall facts about their day or try to communicate something to a future viewer.

This can often be paired with the Mental Breakdown trope.

Found Footage Films to use this trope:

David Holzman’s Diary 1967-??-??

Coming Apart 1969-10-26
The Connection

**Name:** The Connection

**Release Date:** 1961-05-??

**Genres:** Drama, Pseudo-Documentary

**Rating:** Unrated

**Country:** United States of America

**Language:** English

**Description:** A director and his cameraman film the interactions of an apartment full of drug addicts as they wait for their dealer to arrive. When he does, the addicts persuade the director to try some, too, which he does as a way to gain a deeper understanding of their world. Eventually the high causes him to become one, too. He gives up on the film, leaves the cameraman to finish, and goes to join the other addicts as they sit there high and do nothing.

**Notes:** Currently the oldest example of a Found Footage type film. It almost isn’t, but there was a transfer of ownership of the project and the footage from the director to the cameraman. He doesn’t die, but he is completely incapacitated and cannot continue. The Editor’s Note in the beginning implies that the director has, indeed, given up and quit the project. So the protagonist (the Director) is separated from his footage (by the drug) and someone else (the cameraman) inherits the footage which he turns into the film you are seeing. Close enough. Also contains Nudity when a dirty magazine enters a scene.

**Tropes:** Editor’s Note, Showing the Camera

**Links:**

Wikipedia

IMDb

**Reviews:**
Protagonists are Fools

This trope can be found across the entire spectrum of cinema and Found Footage is perfect for bumbling idiots to make a mess.

Often times, the protagonists make foolish decisions such as deciding to investigate something dangerous, ignoring obvious signs of danger, forgetting necessary equipment, failure to plan or prepare or simply lacking skills for survival.

The protagonists aren’t fools in every film, but Found Footage movies are definitely a great way to use these types of characters.

Found Footage Films to use this trope:

David Holzman’s Diary 1967-??-??
曲速驱动

本文章用到Unicode扩展字符
（
在部分设备上可能无法正常显示）
**曲速驱动**（铭都语：**merchcpocjen**，英语：**Warp Drive**，通常简称为**曲速**）是一种超光速的空间航行技术。它的工作原理是曲速引擎产生曲速场，形成一个包围星舰的子空间泡，扭曲局部时空连续体，并以大大超过光速的速度移动星舰。它的速度被称为曲速层级。曲速驱动是银河系中最常见的星际推进方式，使星际文明、探索和商业成为可能。

**曲速引擎**（铭都语：**merch wirpom**）是进行曲速驱动的引擎产生曲速场，是一个星舰前的空间迅速弯曲缩小，物体后的空间迅速弯曲扩大，从而进行曲速飞行。

## 名称沿革

87年，莫尔奇·奈德在远方号进行第一次航行试验时就已经用了“曲速引擎（merch wirpom）”这个词。然而在飞船显示器上显示的是“空间扭曲产生器（valo merch wirmoya）”。

直到3世纪50年代，官方文件上仍把其称为“曲速场位移推进器（merchcpocjen myiwH quwaquhz pom qweching）”。

252年，铭都国家科学名词审定委员会正式将该技术定名为“曲速引擎（merch wirpom）”。

技术
--

曲速引擎装配用一种在高频电磁场下不会与反物质发生反应的二锂晶体做介导，运用正物质（氘）和反物质（反氘）进行湮灭提供燃料来驱动引擎。这一反应产生大量的叫做电等离子或曲速等离子的高能量等离子。这些等离子由等离子导管导入电等离子系统，再通过等离子注入器注入（通常）位于曲速舱远端曲速线圈从而产生曲速泡。这些线圈由钶化𰾚［钶化鍡］制成。

其他文明也有用不同的能源，例如罗慕兰人使用人工量子奇点来驱动他们的曲速引擎，但基本过程是相似的。在一些有船只中，如无畏级，曲速引擎安装在几何结构可变的舱架上。

## 系统的部件

* 反物质约束
* 反物质诱导器
* 反物质中继器
* 存氘盒
* 氘限制导管
* 电等离子
* 紧急关机脱扣
* 主段通量冷却器
* 磁性联锁
* 曲速舱
	+ 巴萨德采集器
		- 巴萨德采集线圈
	+ 等离子注入器
	+ 曲速线圈
* 抵消器核心
* 前段通量冷却器
* 相位诱导器
* 等离子导管
* 等离子间冷器
	+ 等离子冷却剂
* 等离子调节器
* 能量传输导管
* 能量传输网络
* 空间矩阵恢复线圈
* 曲速场发生器
* 曲速核心/正反物质反应堆
	+ 反物质注入器
	+ 反质子注入密封垫
	+ 二锂晶体室
		- 二锂铰接框架
		- 二锂室口
		- 二锂晶体
		- 二锂调节器
	+ 间相合室
	+ 正物质注入器/氘注入器
	+ θ-矩阵排序器

### 系统的种类

* 7型曲速引擎
* 9型曲速引擎
* 增强曲速引擎
* S-2格拉夫单元
* 子空间谐振器
* 特子等离子曲速引擎
* 三环等离子引擎
* 曲速五级引擎
* 曲速三级引擎
* 约达因脉冲聚变

发展
--

曲速驱动和其他超光速推进技术是星际文明的关键，使跨越广阔星际距离的贸易和探索成为可能。如果没有这些技术，长距离的空间探索在合理的时间内都无法实现，这使得文明活动范围通常只限于一个空间格。

曲速的发展是不平衡的。例如，克林贡人在凯勒斯历9世纪时就拥有了曲速航行的能力。

249年，与星际联邦组成联盟后，联邦一直要求合联将其文明接触原则中的“只有当对方文明具有明显的星际殖民开发能力时才可与其尝试接触”同步联邦的最高指导原则。250年，行星合联正式将该规则同步改为“只有当对方文明具有曲速驱动技术且能够星际殖民开发时才可与其尝试接触”。

### 设想

该文章或章节待完善
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The War Game

**Name:** The War Game

**Release Date:** 1966-04-13

**Genres:** Drama, Pseudo-Documentary, Disaster

**Rating:** Unrated

**Country:** United Kingdom

**Language:** English

**Description:** This fictional documentary draws conclusions about what might happen in a worst-case scenario nuclear bomb explosion in England.

**Notes:** This is not a Found Footage film, but it is included here for reference.

**Tropes:**

 Expert Analysis

**Links:**

Wikipedia

IMDb

**Reviews:**