Ironmongers

The Ironmongers were a race of dwarves who were banished to the Underdark thousands of years ago. They were master craftsmen, responsible for

many inventions the Lords of Kylia have encountered throughout their adventures. The Ironmongers were wiped out by the Lords of Kylia. They were led by the Doom Prophet.

## Appearances

As dwarves, the Ironmongers were stout and broad. However, unlike their cousins on the Material plane or the Duergar, the ironmongers were rather tall, standing around 5 or 6 feet tall. The Doom Prophet was especially tall, rivaling the tallest Goliaths in height. They had dark skin, with long cracks running across their face and body. The cracks and their eyes glow with an orangish light, almost like lava. Their blood is similar, with the color and viscosity of lava. This orangish light is also indicative of one of the Ironmongers' signature abilities, that being a white-hot beam, similar to a laser, that they shoot from their eyes.

## History

Long ago, the Ironmongers inhabited the Material plane along with their cousins, the gold dwarves, from whom all current dwarves descended. Eventually, the two groups of dwarves came into conflict, with the Wardens of Prael at the time taking the side of the gold dwarves. The Ironmongers suffered great losses, being pushed all the way back to a gate entering the Underdark. At this last stand, the Ironmongers deployed their secret weapon: the Eating Stone. This new factor turned the tide of the war for a time, draining the Wardens of their power, removing the advantage of the Wardens. However, the gold dwarves were able to trap the Eating Stone, and the Ironmongers were forced into the Underdark. In that dark world, the dwarves bided their time, waiting to strike back at the Material plane and Prael. They built a vast army of Warforged soldiers, placing them under the control of the Crown of Kylia, worn by the Doom Prophet. They also built two AI units: the Demagogue and the AI Complex. The Demagogue, however, escaped with the help of Tharzidun, fleeing the Ironmongers and establishing his lair in the Maze. Only when he escaped did the Ironmongers build the second AI, placing them under the control of the Crown. They also established the slave mines of Nune, sending their Warforged to take slaves from the Gesshum Vellial.

Their opportunity for revenge arrived when Tarquin and the Cabal reached out to them, granting them the Dragon Orb of Krynn and the magical technology needed to power Castle Ferrumguard in its ascent back to the Material plane. The Ironmongers created five Arcs, floating fortresses which breached the Material plane and began assaulting the major cities of Prael. To raise up Ferrumguard, though, they needed to wait for the essence of heroes, specifically the Lords of Kylia. When the Lords eventually arrived, Ferrumguard began to rise up, breaking through the border of the Material plane, preparing to fire beams at those five major cities being assaulted by the arcs. However, the Lords of Kylia reached the throne room of Ferrumguard, killing the Doom Prophet and his guards, including the ones provided by the Cabal. They stopped the assault of the lasers and the arcs, taking control of the Crown and the warforged, and freeing the AI from the Crown's control. The warforged under the control of the Crown and the warforged remaining in the Underdark, under control of the AI, wiped out the remaining Ironmongers.

## Noteable Invention

* Castle Ferrumguard and the Arcs
* Warforged armies
* Heartseeker
* AI Complex
* The Demagogue
* Crown of Kylia
* Eating Stone