Demon Hog-Get to the Devil Choppa...you know.

Name: Demon Hog, Galactic Biker Gang
Leader. The leader of a notorious biker gang which goes from planet to planet
razing hell for the citizens. Demon Hog doesn’t care how much trouble he causes
just as long as he gets to satisfy his nihilistic urge for utter mayhem. With
the darkening of the stars, and the reduction of the number of playgrounds
Demon Hog has left to raze hell on, he and his gang have decided travel to
Solus to raze hell on the remaining planets. After witnessing the deaths of
most of his gang to Rendain and his Jennerit Imperium, Demon Hog has gotten
really, really pissed at him. He joined the Battleborn for two reasons, to get
back at the bastard who killed his gang and to raze as much hell as possible
for Rendain and his forces…and cause some grief for the other Battleborn.

Health: 1421

Shields: 200

Role: Attacker/Disruptor/Slippery

Weapons: Demon Hog is the only Battleborn
who rides into battle on his hovering bike, the Devil Choppa. He also carries a
sawed-off shotgun he can fire at enemies by hitting the melee button. He is
also the only Battleborn who can ram enemies in melee range and still make a
quick getaway. Because he uses a vehicle, his movement speed is terrible when
reversing and he can’t strafe when traveling at full speed. His alt-fire acts
as a brake. You can hold both down to perform a burnout. Ramming an enemy
brings Demon Hog to a complete stop.

Ability 1: Hooch Brew: Demon Hog drinks
from a flask which restores 325 health points over the course of 4 seconds.
Drinking also blurs his senses and makes it hard for him to drive for its
duration.

Ability 2: Nitrous Blast: Gives Demon Hog
a speed boost and breaks any impairment effects on him like stun, slow or blind.
Also, if enemies are near you when you activate Nitrous Blast, they take 280
damage.

Ultimate: Hog Wild: Demon Hog pulls out
two rapid fire pistols and engulfs himself in a tornado of bullets and fire,
dealing 86 damage every 0.5 seconds for eight seconds. He can still move while
Hog Wild is active, but his movement speed is cut by 50%.

Talent: Overdrive: Demon Hog can ram his
enemies with his bike so his speed directly reflects the damage his ramming
attacks do. From 105-302 damage upon ramming

Augmentation Paths: Hell Razer and Gang
Leader

Hell Razer Level 1: Increases the amount
of time Demon Hog’s senses stay blurred, but increases the amount of damage he
deals with ramming attacks for the duration. +3 to drunk duration and +20% to
ramming attacks.

Level 2: Performing a burnout leaves
behind a small patch of napalm for 3 seconds. +41 damage per second.

Level 3: Increases reload of the sawed-off
shotgun. +25% to reload speed.

Level 4: Nitrous Blast also lights enemies
on fire. +140 damage over 3 seconds.

Level 5: Hitting the ability button again
while Hooch Brew is active causes Demon Hog to throw a flaming Molotov in front
of him, dealing 230 damage upon impact and 150 damage over 3 seconds.

Level 6: Shotgun shells now do incendiary
damage to enemies. +90 damage over 3 seconds.

Level 7: When reaching top speed, Demon
Hog pops a wheelie and drives straight through enemies dealing 80% of the
maximum ram damage possible.

Level 8: Activating Nitrous Blast while
Hooch Brew is active causes a larger burst of speed and a slightly larger
explosion. +35% to blast radius.

Level 9: While the tipsiness of Hooch Brew
is active, Demon Hog breathes fire in a short range cone in front of him. +43
damage per second.

Level 10: Hog Wild now pulls enemies into
its damage radius.

Gang Leader Level 1: Hooch Brew heals
Demon Hog for more health. +120 health over tipsiness duration.

Level 2: Pulling the trigger on your
shotgun fires both barrels at once.

Level 3: Nitrous Blast can now be activated
twice in rapid succession, but the explosion caused the second time deals only
25% of its maximum damage.

Level 4: Activating Nitrous Blast near
teammates clears them of their impairments and gives them increased movement
speed. +25% movement speed for 3 seconds.

Level 5: Hitting the ability button again
while Hooch Brew is active causes Demon Hog to throw a healing Molotov which
heals teammates it comes into contact with for 205 health, but makes them tipsy
for 2 seconds.

Level 6: Fits the Devil Choppa with an
armored plow which reduces damage taken from the front and increases the hit
box for ramming an enemy. +30% damage mitigation from the front.

Level 7: Loads the shotgun with explosive
shells and doubles the clip size. +2 to clip size and +105 damage.

Level 8: Demon Hog no longer is affected
by the tipsiness of Hooch Brew.

Level 9: While Overdrive is full, nearby
teammates get a damage boost. +10% damage boost.

Level 10: Hog Wild gives the two closest
teammates an overshield for the duration of its active time. +200 overshield
for 8 seconds.