Sela Leharea

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## Personal Statistics

### Name

סֶלָה לְהָרֵעַ
(Sela Leharea)

### Title(s)

Heroine
Witch Hunter
Lady of Magic
Harem Queen
"Playgirl"
Waifu Thief
God's Will
Fallen Heroine
The Wanderer

### Alignment

True Neutral
Chaotic Neutral

## Physical Statistics

### Age

27 Biologically
81 Earth Years
Physically 24
Immeasurable
Beyond time itself

## Professional Statistics

### Affiliation(s)

Guild
Hall of Heroes
God's Domain
Sin

## Combat Statistics

### Draws

None

> I was born as an only child in a village to the east, gaining such knowledge of the wilderness lets me survive with minimal supplies. Hand me a single dagger and I could live for years in the wild. As for my role...that is up for me to decide. I don't believe in what fate has in store for me, I am the only one that determines my own fate. As for why I believe this...if there is such a all-powerful and benevolent god, then why does Sin still exist? Why do people still suffer from corruption, torment, and injustice? If this "God" is who you say He is, then why doesn't He end this damned, forsaken world for everyone already? Now, do not think I am an atheist, I merely do not comprehend how the people of this land cannot see the chaos of this world, we have people slaughtering their own kind in war, droughts that lead to severe famines, plagues and disease that kill off thousands each day. People are constantly dying in this world, with their own family mourning over their deaths. Tell me...does this sound like an ideal world to you? If it doesn't, then I have news for you: "this is the harsh reality we currently live in".
>
> ― Sela
>
>

> Just how many books have I read? Even I do not know the number, I just endlessly devour the contents of these tales, gaining such vast knowledge would likely be seen as heresy in this old world...even still, gaining this knowledge may be revolutionary in the long-term. Come now, my lovely concubines, we have much to discuss about the future of this nation. Perhaps I will even find a way to return to my former world...or should I even return at all after all I have been through and seen in this world? I have seen so much suffering, which it seems that only I have the power to help end the suffering the people experience in this forsaken land...truly a sad tale.
>
> ― Sela
>
>

> Zenova, is this what sin is? It feels much better than I thought, perhaps you were right. Maybe I should indulge in my own desires a little more... The people of this pathetic world are lying to themselves, believing that "God" is an all-powerful being, and so I shall deal with Him myself, then claim this sad, broken world as my own vessel. No...perhaps that is just the beginning of my reign, I shall conquer all the higher realms and rule over them all! ...I must thank you Zenova, for opening my eyes to the true nature of this world. "God"...you have lied to me, so brace yourself for my wrath, and hand down the throne to me as your punishment for this transgression.
>
> ― Sela
>
>

## Summary

**Sela** is the protagonist of the lost story in Reality Library, now simply known as "A Lost Tale". Originally born in another world, Sela was reincarnated into a new world anew with no memories of her past life. Retaining no knowledge of her previous life, she was born and raised in a small village far east of the capital city. During the beginning of the story, she has not much of a goal or motive, other than sustaining her village by hunting in the forest. However, as she later grew older, she became tired of the same routine of hunting. Which is why, she decided to leave her village at the age of seventeen and travel to the capital in search of something to ease her boredom. After several days of travel, she soon reached the capital and soon decided to join the Guild. While most join the guild in search of fame and glory, Sela merely joined to ease the boredom of her everyday life in her village. Sela doesn't want anything to do with the nation's affairs, but will intervene when she feels the need arises. Instead her motives are whatever she wants them to be, which includes expanding her harem. Eventually she becomes a powerful figure in the nation and even given her own land. When asked to help during certain events, Sela would refuse to offer help unless it is of upmost importance or that she benefits from helping as well.

## History (WIP)

A young woman born as an only child in a small village to the far east of the capital who remembers nothing of her past life. Grown up around the wilderness, she has gained a lot of knowledge about it, knowing the behavior happens of wild animals and how to track them while hunting, as well as knowing the the properties of different flora on whether they are safe or dangerous. Due to the low population of her village, a lot of settlers resort to hunting in the forest, even starting as young as twelve years old. Sela was grown to be one of the best huntresses in the village, through she eventually decided to move toward the capital on her seventeenth birthday in search of something to ease her boredom as everyday was a repeat of the same routine.

Upon arriving in the capital, she decided to join the Guild, but not in search of fame nor glory. Sela decided to join to ease the boredom of her everyday life that repeated for several years. Even though the adventurer life was much more dangerous than her usual days at the village, it was a lot more exciting (and profitable) in her mind, as well as good combat experience. During one of her journeys, she entered a forest with an elven society. Wary of outsiders, they asked who she was and why a human was on their lands, to which she responded that she grown tired of human civilization and their obsession with God, as well as stating she did not believe in a true benevolent God. Watching her carefully, they grown to accept her as a friend of the forest, and Sela managed to live there for around a year.

When she reached eighteen years of age, she had to join the militia since the kingdom rules that "All healthy civilians of the nation over the drafting age must serve at least one year in the army, regardless of sex and social class", with her being no exception to this rule as she was still considered a civilian of the kingdom. She did not have any desire to officially join the army, so she would naturally quit after she fulfilled the requirement of one year of military service. Before heading back to the forest with the elves, she decided to visit her old home. Before she arrived back home though, there was a rumor that there was a dragon in the area to which she decided to look into this rumor for herself.

## Personality

In the beginning, Sela is often considered extremely blunt and she speaks her mind whenever she wants, which sometimes offends others. She denies the existence of the "God" most people worship due to the amount of chaos in the world, but she does not deny that a God does exist. As such, she does not consider herself to be an atheist, but refuses to see the God the people worship as completely benevolent due to this fact. Though the laws of the kingdom do not force anyone to believe in God, her denial in God's benevolence has given her a few glares by worshippers and she is forbidden from entering several holy grounds that worship God, such as churches.

Even though she denies the existence of a true benevolent God, she strongly desires peace and hospitality. Sela prefers not to fight, but will not hesitate to kill if she needs to, declaring those that fight or kill without any meaning are unjust and must be purged from the land. She is often seen helping the poor and donates coin to churches, even if she is forbidden from entering them. Due to their similar beliefs in not believing in an all-mighty being and desires of peace and hospitality, Sela is often welcomed by elves on their territory, whom are extremely careful on who they let inside their grounds.

Later on, it is revealed that she is quite perverted and greatly enjoys the company of other women. She makes Shera her concubine, as well as the Elemental Witches, and Luna her concubines after defeating them, which allows them to live with her and she sometimes indulges herself with their company. Although same-sex relationships and marriage is legalized, she was put on watch by the government due to the vast number of women living with her, especially since the Elemental Witches were included.

Near the end, her will is overtaken by Sin and she swears to kill God and rule over the world in His stead. She craved more than ruling over the world afterwards, and continued to climb to the higher worlds to conquer them. She uses them as her vessels to restart the world with her image of a perfect world devoid of all sin. A dream she has long wished for since the beginning. She has since learned how cruel the world is around her. Naturally, this has peaked the interest of some of the beings in the higher worlds, most notably Charon, who is the gatekeeper between the Physical World and Limbo.

## Appearance

A description of your character's appearance. (Should be at least 10 sentences in length)

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At the beginning of the story, Sela appears to be a young woman in her late teens, having long white hair and crimson eyes. Her attire is mostly light due to her hating frilly and clothes that get in the way in terms of mobility, mostly consisting of a shirt and short skirt or a short dress. During her journeys, she is often seen wearing some form of armor, typically on the lighter side such as a mere breastplate in order to maintain her mobility. Although she prefers practicality over appearance, she doesn't throw appearance out the window entirely since she often wears a black coat over her shoulders for fashion, though it also helps her stay hidden during the night.

## Connections

**Mother**:

**Father**:

**Rulim**:

**Shera**:

**Elemental Witches**:

**Luna**:

**Venus**:

**Lilvia & Melyn**:

**Lilith**:

**Queen Eliza**:

**Princess Alice**:

**Guildmaster Adelia**:

**Alexandra**:

**Gertrude**:

**Emma**:

**Mary**:

**Elonda**:

**Lenna**:

**Agatha**:

**Elva**:

**Sol**:

**Zenova**:

**God**:

**Sin**:

**Charon**:

## Combat Information

### Powers and Abilities

* Village Huntress
* Adventurer
* Soldier
* Heroine of the Village
* Witch Hunter
* Lady of Magic
* The Sinner
* Wanderer of The Abyss
* The Underside

* Physiology
* Powers
* Resistances

Superhuman Physical Characteristics, Accelerated Development (Training and Leveling [Exists in a world where a leveling system exists and people can grow stronger at an extremely fast rate]), Enhanced Senses (Sela is an experienced huntress and can hear the faintest sounds around her), Genius Intelligence (Sela has the highest Intelligence stat core of S, which allows her Intelligence stat to grow at an extremely fast rate, quickly becoming the most intelligent person in the world), Information Analysis (Due to the nature of the world, she is able to accurately identify how powerful a target is, as well as knowing their abilities and powers), Regeneration (**True-Godly** [Due to the nature of the world, all beings have a semi-virtual body which can repair itself from nearly any attack as long as there is any data left that defines their existence. This can be seen as if there were any remaining 1's or 0's in a program, the program can restore all data that seem to be permanently lost. Impossible to kill in any other manner than dropping their HP to zero. Instead they can completely regenerate from any sort of damage, including complete physical destruction and mind/soul erasure. The "World's Code" prevents any kind of death as long as their HP remains above zero; restoring all fundamental aspects of their existence from the database]), Stealth Mastery (Sela is capable of sneaking around Wild Boars without alerting them of her presence, often due to her hunting expertise), Weapon Mastery (Proficient in melee combat and ranged combat due to being an expert huntress)

Power Mimicry, Power Modification, limited Power Bestowal, Conceptual Manipulation (Type 2), Information Manipulation (Type 2), Law Manipulation & Hacking (Although she never used these in her first key, she should still possess the ability to use them. In later keys. Sela is capable of immediately learning a new spell she sees and can modify it at her will, like she did with the Modify Memory spell. Sela is also capable of creating her own original spells and can teach her original spells to others if they have the capacity to understand the complexity of original spells. Magical spells are considered to be set "rules" that govern the world, so being able to alter or create spells is effectively changing these "rules", which in turn will alter the very world. Since the world is somewhat virtual, it is also effectively changing the "data" that makes up the world and its rules)

Age Manipulation (All beings in her world age three times slower than a normal human), Biological Manipulation, Blood Manipulation, Bone Manipulation, Disease Manipulation, Matter Manipulation (Macro-Quantum level), & Pain Manipulation (Via **Semi-Virtual Body**), extreme resistance to Conceptual Manipulation (Type 1), Soul Manipulation, & Plot Manipulation (Souls are purely conceptual forms that define the true nature of a being which is rooted upon the level of reality it exists in, sitting at the very root of the narrative itself. Changing the soul of a being can significantly alter all the realms below the layer of reality, which includes the entire Physical World, Limbo, the Afterlife, and the entire Grand Design which sits inside of the Reality Layer)

* Physiology
* Powers
* Resistances

All previous traits to a higher degree

Magic (Once a being reaches Level 5, they are then able to start expending their MP to cast spells), Elemental Manipulation (Sela is capable of using wind, water, earth, fire, and ice magic), Healing (Sela is capable of casting the Cure spell), Forcefield Creation (Capable of casting the Barrier spell, which conjures a protective forcefield around the target that absorbs half of the damage dealt to them), Non-Physical Interaction (Magic is capable of harming intangible beings)

All previous resistances to a higher degree

* Physiology
* Powers
* Resistances

All previous traits to a higher degree plus Martial Arts (All soldiers are required to know how to fight without a weapon, so they are trained in hand-to-hand combat)

All previous powers to a higher degree plus Electricity Manipulation, (Sela can cast the Lightning Bolt spell), Illusion Manipulation (Sela learns her first illusion spell "Blind", which creates an illusion of total darkness in the target's mind), Plant Manipulation (Capable of conjuring sharp briars with the Briar spell), Status Effect Inducement (The Blind spell, as the name suggests, is able to blind the target), Counterspelling, (Sela created Counterspell as her first original spell. Counterspell is capable of immediately nullifying any magical spell or effect regardless of its potency, as Sela has complete control over it and can decide how potent the spell is), Regeneration Negation (**True-Godly** [Capable of inflicting the Bleeding ailment with Briar. The Bleeding ailment prevents naturally recovery and gradually depletes the maximum HP of a target until removed. Bleeding has been shown to be potent enough to prevent a Hydra from growing its head back]), Resistance Negation (The Bane spell nullifies all resistances and immunities to elemental damage and status ailments)

All previous resistances to a higher degree

* Physiology
* Powers
* Resistances

All previous traits to a higher degree

All previous powers to a higher degree plus Danmaku (With the Blizzard spell), Invisibility (Sela is capable of becoming invisible with the Cloak spell), Flight (With the Fly spell), Paralysis Inducement (The Bind spell creates magical bindings which constrict the target and restrains their movement), Purification (Type 3 [The Antidote spell purges the body of Poison and the Mend spell cures deep wounds and stops Bleeding]), Statistics Amplification (Capable of casting several debuff spells such as Sharpen, Fortify, and Haste), Statistics Reduction (Capable of casting several debuff spells such as Enfeeble, Debilitate, and Slow), Weather Manipulation (Sela is capable of creating thunderstorms or even blizzards with the Blizzard spell), Holy Manipulation & Light Manipulation (Type 2 [Sela can cast the Arrows of Light spell, which fires up to seven beams of radiant light at a target])

All previous resistances to a higher degree

* Physiology
* Powers
* Resistances

All previous traits to a higher degree

All previous powers to a higher degree plus Clairvoyance (The Clairvoyance spell allows Sela to perceive invisible or spiritual targets), Duplication (Sela can cast the Multiplicate spell, which can duplicate items, or she can also use it to create magical clones of herself), Telepathy (Sela can telepathically speak to others with the Telepathy spell, as long as she knows of their existence), Weapon Creation (Using the Spellblade series of spells, Sela is capable of creating weapons out of pure elemental magic), Extrasensory Perception, Homing Attack, Teleportation, & Time Travel with Mark (The Mark spells allows other spells to trace the target's location, make Sela always aware of their location, even if they are concealing their presence in any manner, as well as instantly teleport to the marked location or period in time, regardless of the distance), faster Regeneration with Renew (The Renew spell increases the regeneration speed threefold)

All previous resistances to a higher degree

* Physiology
* Powers
* Resistances

All previous traits to a higher degree plus Immortality (Type 1 [The special drug Sela taken contains an extremely powerful anti-aging agent which completely halts the aging process the moment it was taken])

All previous powers to a higher degree plus Memory Manipulation (Sela is capable of rewriting the entire memory of a target with Modify Memory), Pocket Reality Manipulation (Sela is capable of creating a large extradimensional space in the form of a pocket universe with Pocket Realm. She can use this in many ways, such as living there or sending a target to the vacuum of space in the realm to suffocate), Fate Manipulation & Time Manipulation with Rewrite (Rewrite is an extremely powerful spell which alters the very fate of a target since the beginning, restarting their lives over and influencing all future events. Sela even mentioned she can alter the fate of a target to where they were never born at in the first place), Conceptual Manipulation (Type 1), Curse Manipulation, Death Manipulation, & Regeneration Negation (**True-Godly**) with Doom (The Doom spell plants a lethal curse on a target which instantly kills them within a sixty second countdown. In order to cast this spell, all Sela has to do is simply think of her target, regardless of the distance between the two, even working on higher planes. This curse also drops all of the target's stats to 1, including their HP and MP, as well as having the same effect as Bind (Revised) in that it also Paralyzes the target as well as removing all resistances and magical abilities. This death actually destroys the target's concept of 'living' rather than causing a conventional death. The death that is caused by this curse cannot be reversed either, even by True-Godly regeneration, resurrection, reincarnation, or time reversal. This curse remains even if the one that used it is defeated)

All previous resistances to a higher degree plus Poison Manipulation and Disease Manipulation (Through her research, Sela created a special drug which makes her immune to Poison and diseases)

* Physiology
* Powers
* Resistances

All previous traits to a vastly higher degree plus Acausality (Type 5 [Unrestrained by conventional causality, being able to stand outside of time itself and not be restricted by fate and all of its other possibilities]), Sinful Aura (Sela exerts a terrifying aura of malice and sinful energy), Blessed (Obtained God's blessing), Large Size (Type 10 [Sela exists as a higher being who stands at the very top of the Domain of Man, taking over God's rule and throne]), Reality Warping (Her attacks can passively distort reality as a byproduct), Self-Sustenance (All Types [Sela is capable of breathing even while between the space which divide universes where matter does not exist. As a higher being, only mental stamina has meaning. Thus, food or rest is no longer necessary for survival])

All previous powers to a vastly higher degree plus Energy Manipulation, Existence Erasure, Higher-Dimensional Manipulation (Type 2), Matter Manipulation (Quantum level), & Void Manipulation with Quantum Collapse (Quantum Collapse is stated to be an extremely powerful ability capable of wiping all matter and energy all across existence by manipulating the Quantum Realm and destroying it)

All previous resistances to a vastly higher degree plus Causality Manipulation, Fate Manipulation, Probability Manipulation, & Time Manipulation (Via **Acausality**), Holy Manipulation & Unholy Manipulation with Angel's Blood (This coat grants the wearer immense resistance to holy and dark magic), Corruption, Mind Manipulation, & Morality Manipulation (Sela is already corrupted by Sin and thus cannot be corrupted by another being)

* Physiology
* Powers
* Resistances

All previous traits to a vastly higher degree

All previous powers to a vastly higher degree

All previous resistances to a vastly higher degree

* Physiology
* Powers
* Resistances

All previous traits to a vastly higher degree

All previous powers to a vastly higher degree

All previous resistances to a vastly higher degree

**Stamina**: **Very High** (Even during her time as a huntress for the village, Sela has been shown to stay wide awake for several days waiting for a target during her hunts. It took a few days for her to travel to the capital, which she done so without getting any sleep, though she did rest her legs a couple of times. Endured hard training during her time as a soldier and had to travel over the kingdom with minimal rest. Sela was able to tire out the Elemental Witches before she shown any significant sign of exhaustion. Capable of fighting for hours on end with Zenova) | **Irrelevant** (Upon entering the realms beyond the Material World, stamina begins to lose meaning as only the strength of one's will matters in higher realms)

**Intelligence**: Sela is quite intelligent, being well versed in a lot of fields as well as bearing the highest Intelligence stat in the world. Capable of surviving solely off of what the wilderness has to offer for weeks on end. Her knowledge of the wilderness allows her to know which flora are dangerous and medicinal or safe to consume, on top of being an excellent hunter for her village, being proficient in melee, ranged, and eventually magic combat. Sela has been shown capable of coming up with complex tactics and strategies in the middle of combat. Well versed in various types of magic, which includes elemental, enchantment, conjuration, divination, illusion, and healing magic. She is also capable of creating magical inventions that almost seem nearly indistinguishable from modern technology. Sela is known as one of the greatest minds in the world, earning the title "Lady of Magic" due to her unparalleled knowledge of magic and being capable of creating her own spells at will, which also gained her access to the Grand Library where she learned physics, chemistry, biology, anatomy, geography, and astronomy. Fought against the Elemental Witches who are considered to be masters of the particular element named after them and Sela even managed to surprised them with her knowledge of magic. Gained the knowledge of Sin, which made her capable of fighting and killing God. Knew how to access the realms beyond the Domain of Man and reached the Quantum Realm before proceeding to climb the steps of the Endless Abyss. In order to ascend to higher steps of the Endless Abyss, one must be capable of comprehending the extreme complex nature and mechanics of each higher step to pass through these layers unharmed. Each step fully transcends the previous, as each step operates on an entirely different system of logic than the previous. Sela managed to ascend to the very top of the Endless Abyss and reached the Underside which lies beyond it and Nil. She is capable of thinking on a level transcendent to all logical systems, and can even bypass the limits of intelligence the Veil of Thought holds, due to this Sela's mind and intelligence would have to operate on an even greater scale than the Veil of Thought and its entirety.

### Strengths

* **Magic Creation**: Due to her understanding of magic and its mechanics, Sela is capable of creating her own custom spells at will or revise previously existing ones. This feature also allows her to merge spells where they have multiple effects. By creating or revising spells, she is also able to select how powerful the spell is, as well as set the MP cost of the spell.

### Weaknesses

* Most normal human weaknesses, requires MP to cast spells.
* None notable during her Awakening Key and succeeding Keys.

## Additional Information (Optional)

Here you may list further information regarding certain aspects of your character's:

* Physiology
* Powers or Abilities
* Techniques
* Fighting Tactics
* Feats
* Etc.

**Techniques**:

* Village Huntress
* Adventurer
* Soldier
* Heroine of the Village
* Witch Hunter
* Lady of Magic
* "The Sinner"

**Traits**:

* **Semi-Virtual Body**: Not necessary an ability, but rather a part of her physiology. Due to the digitalized nature of her world, every being is partially digital as well. This makes them resistant to several things a fully biological being are not, including resistance to conventional blood and bone manipulation, as well as not being able to feel pain. This nature also makes them resistant to conventional soul manipulation due to the lack of one, instead their soul is encrypted deep inside of the "code" that makes up their existence. The digitalized world also allows beings to identify how powerful others are as well as knowing the skills, abilities, and powers as well as being able to recover from grave injuries and even regenerate limbs.
* **Instamulticast**: A passive ability granted to one who has an S in Intelligence. Instamulticast allows the user to instantly cast several spells at the same as well as maintain multiple spells active at the same. In her later keys, Sela has been shown to cast all of her buff and debuff spells, as well as casting Twister, Flame Sphere, Cyclone, Quake, and Blizzard simultaneously and having them all active at the same time.

- **Wind Cutter**: A Novice-level elemental spell which creates a pressurized wave of air which is capable of slicing though rock with ease.

- **Stone Bullet**: A Novice-level elemental spell which creates three stone projectiles which launch at Mach speed.

- **Fire Bolt**: A Novice-level elemental spell which creates a hot ball of fire and launches it at a target.

- **Ice Spike**: A Novice-level elemental spell which creates a large ice spear to pierce the target and freeze water.

- **Barrier**: A Novice-level conjuration spell which conjures a barrier around the target, absorbing half of the damage dealt. This barrier is capable of withstanding three times the user's maximum HP before disappearing, though this limitation was removed during her Awakening.

- **Cure**: A Novice-level healing spell which restores 10 HP to a target.

- **Twister**: An Intermediate-level elemental spell which generates a powerful tornado.

- **Flame Sphere**: An Intermediate-level elemental spell which creates a miniature sun with a radius of five meters.

- **Lightning Bolt**: An Intermediate-level elemental spell which causes a lightning bolt to crash down upon a target.

- **Counterspell**: An Intermediate-level enchantment spell which can immediately dispel any magical spell or effect within a ten meter radius. This is the first original spell created by Sela, so she can choose how potent the spell is, being able to completely nullify even the most powerful magic.

- **Bane**: An original spell created by Sela. It is an Intermediate-level enchantment spell that nullifies all resistances and immunity to elemental damage and status ailments. She managed to poison a Wyvern with a poisoned arrow after using this spell on it.

- **Briar**: An Intermediate-level conjuration spell which conjures sharp vines to lash out and lacerate the target, causing immense Bleeding.

- **Blind**: An Intermediate-level illusion spell which creates an illusion of darkness in the target's mind.

- **Heal**: An Intermediate-level healing spell which restores 30 HP to a target.

- **Cyclone**: An Adept-level elemental spell that creates a large, rotating storm with violent winds.

- **Flood**: An Adept-level elemental spell that causes a massive tidal wave to crash down on an area.

- **Quake**: An Adept-level elemental spell which causes a powerful earthquake. This is estimated to be around a Magnitude 8.5 earthquake in terms of power.

- **Pyroclasm**: An Adept-level elemental spell which causes a massive column of magma to erupt from the earth.

- **Blizzard**: An Adept-level elemental spell which generates a powerful blizzard that is 10 kilometers in width.

- **Arrows of Light**: An Adept-level elemental spell which fires up to seven radiant beams of light at a target.

- **Bind (Revised)**: A revised version of the Bind spell created by Sela. It is an Adept-level enchantment spell which creates magical bindings which constrict the target and restrain their movement. Sela often uses lightning for her bindings. The revised version combines the effects of Bane in which it nullifies all resistances and immunity to elemental damage and status ailments.

- **Fly**: An Adept-level enchantment spell that allows the target to gain the ability of flight.

- **Sharpen**: An Adept-level enchantment spell which increases the target's Attack & Magic by double.

- **Enfeeble**: An Adept-level enchantment spell which decreases the target's Attack & Magic by half.

- **Fortify**: An Adept-level enchantment spell which increases the target's Defense and Resistance by double.

- **Debilitate**: An Adept-level enchantment spell which decreases the target's Defense and Resistance by half.

- **Haste**: An Adept-level enchantment spell which increases the target's Speed by double.

- **Slow**: An Adept-level enchantment spell which decreases the target's Speed by half.

- **Cloak**: An Adept-level illusion spell that renders the target invisible.

- **Restore**: An Adept-level healing spell which restores 80 HP to a target.

- **Antidote**: An Adept-level healing spell which purges poison from the body.

- **Mend**: An Adept-level healing spell which cures deep wounds and stops Bleeding.

- **Sunbeam**: An Advanced-level elemental spell which fires a beam of radiant sunlight at a target.

- **Mark**: An original spell created by Sela which was specifically designed for hunting the Elemental Witches. It is an Advanced-level enchantment spell which marks a target or location. Whenever a target or location is marked, spells automatically trace the location of the target, Sela can use the marked target or location as the epicenter of her spells, can detect where they are at all times, and she can instantaneously teleport to the marked location, regardless of the distance between the two.

- **Spellblade: Wind**: An Advanced-level conjuration spell which creates a weapon made of violent wind.

- **Spellblade: Water**: An Advanced-level conjuration spell which creates a weapon made of pressurized water.

- **Spellblade: Ground**: An Advanced-level conjuration spell which creates a weapon made of solid earth.

- **Spellblade: Flame**: An Advanced-level conjuration spell which creates a weapon made of scorching fire.

- **Spellblade: Freeze**: An Advanced-level conjuration spell which creates a weapon made of sheer cold.

- **Spellblade: Bolt**: An Advanced-level conjuration spell which creates a weapon made of high voltage.

- **Multiplicate**: An Advanced-level conjuration spell which can duplicate items. It can also be used to create magical clones of a person as well.

- **Clairvoyance**: An Advanced-level divination spell that allows the caster to perceive invisible or spiritual targets.

- **Telepathy**: An Advanced-level divination spell that allows the caster to telepathically speak to a target over a long distance.

- **Rejuvenate**: An Advanced-level healing spell which restores 200 HP to a target.

- **Renew**: An Advanced-level healing spell which increases the regeneration speed of a target by threefold.

- **Cataclysm**: A Master-level elemental spell which creates a massive earthquake powerful enough to violently shake the entire planet.

- **Antimagic Field**: An original spell created by Sela which shares similar properties to Counterspell. It is a Master-level enchantment spell which surrounds the target with a protective barrier that nullifies all magic in a ten meter radius. Sela decided that it only affects the outside of the field, and can still cast her own spells through it. Sela is capable of setting the amount of time the antimagic field is up, even making it last indefinitely if she wanted to.

- **Modify Memory (Revised)**: A revised version of the Modify Memory spell created by Sela. It is a Master-level enchantment spell which has its potency vastly increased. The revised version of the spell can completely rewrite the memory of a target, even from the very beginning rather than a couple of years.

- **Pocket Realm**: An original spell created by Sela. It is a Master-level conjuration spell which creates a extradimensional space in the form of a pocket universe. This spell creates actual matter rather than an illusionary terrain. Sela mostly created this spell so she can create her own personal space, but she has also found ways to use it offensively.

- **Rewrite**: An extremely powerful original spell created by Sela. It is a Master level divination spell which alters the very fate of a target since the beginning, restarting their lives over and influencing all future events. It can alter the fate of a target to where they were never even born at in the first place.

- **Doom**: An extremely powerful original spell created by Sela. It is a Master-level necromancy spell that plants a lethal curse on a target which instantly kills them within a sixty second countdown. In order to cast this spell, all Sela has to do is simply think of her target, regardless of the distance between the two, even working on higher planes. This curse also drops all of the target's stats to 1, including their HP and MP, as well as having the same effect as Bind (Revised) in that it also Paralyzes the target as well as removing all resistances and magical abilities. This death actually destroys the target's concept of 'living' rather than causing a conventional death. The death that is caused by this curse cannot be reversed either, even by True-Godly regeneration, resurrection, reincarnation, or time reversal. This curse remains even if the one that used it is defeated. Doom is often considered Sela's most lethal ability, though she does not like using due to how powerful it is, and even admits that it is really stupid ability and regrets creating it.

- **Grand Heal**: A Master-level healing spell which completely restores a target's HP.

- **Quantum Collapse**:    By converting matter into energy, Sela can cause a chain reaction that converts all matter and structures inside existence into a pure, stable energy at immense speeds. Everything that is consumed is transformed into a "perfect vacuum", in which no form of matter is capable of existing within it.

* Power Feats
* Speed Feats
* Durability Feats
* Intelligence Feats

**Power Feats**:

* Defeated the Mother Boar (**Wall level**)
* Sliced a boulder in half with Wind Cutter (**Small Building level**)
* Capable of generating tornadoes] (**City Block level**)
* Created a miniature sun with Flame Sphere (**Large Building level**)
* Managed to take down a Wyvern (**City Block level**)
* Capable of generating thunderstorms and blizzards (**Small City level+**)
* Capable of generating powerful natural earthquakes with Quake (**Multi-Continent level**)
* Dispersed Levine's megastorm with a single attack (**Small Planet level**)
* Threw Terra's meteor out of the atmosphere (**Small Planet level** & **Class Z**))
* Managed to defeat the six Elemental Witches all at once (**Small Planet level**)
* Can violently shake the entire planet with Cataclysm (**Large Planet level**)
* Split the moon in half with a single attack (**Large Planet level**)
* Managed to defeat Luna (**Metaverse level** via scaling)
* Managed to defeat Zenova (At least **Metaverse level**)
* Killed God and took over His throne and reign (At least **Metaverse level**)
* Ascended to the top of the Endless Abyss and killed the horrors in the Labyrinth (At least **High Metaverse level+**)
* Fought against Charon (At least **High Metaverse level+**)

**Speed Feats**:

* Outran Wild Boars, Dire Wolves, and the Mother Boar (**Subsonic**)
* Dodged and deflected arrows from Goblins (**Subsonic**)
* Broke the sound barrier with movement alone (**Transonic**)
* Deflected Stone Bullet projectiles at close range (**Supersonic+**)
* Dodged Lightning Bolt at close range (**Massively Hypersonic**)
* Dodged Arrows of Light by moving outside its range (**FTL**)
* Can react to the Elemental Witches' attacks (At least **FTL** via scaling)
* Can react to Luna's attacks (**Irrelevant** via scaling)

**Durability Feats**:

* Capable of resisting ramming attacks from the Mother Boar (**Wall level**)
* Capable of resisting attacks from a Wyvern (**City Block level** via scaling)
* Can withstand the epicenter of her own Quake spell (**Multi-Continent level**)
* Endured Glacia's Max Freeze, which froze a large lake completely solid (**Country level**)
* Completely tanked Terra's meteor while it was sped up (**Multi-Continent level**)
* Endured the automatic counterforce of pushing Terra's meteor into space (**Small Planet level**)
* Should be able to withstand her own Cataclysm spell (**Large Planet level**)
* Withstood Zenova's Time Shatter attack (At least '*Metaverse level*)
* Tanked attacks from Charon (At least **High Metaverse level+**)

**Intelligence Feats**:

* Bears the highest Intelligence stat in the world.
* Capable of surviving solely off of what the wilderness has to offer for weeks on end with her knowledge of the wilderness.
* Proficient in melee, ranged, and eventually magic combat.
* Capable of coming up with complex tactics and strategies in the middle of combat.
* Well versed in various types of magic, including elemental, enchantment, conjuration, divination, and illusion magic.
* Capable of creating magical inventions that almost seem no different from modern technology.
* Capable of creating her own spells at will, an ability considered impossible without fully understanding magic.
* Gained her access to the Grand Library and learned physics, chemistry, biology, anatomy, geography, and astronomy.
* Surprised the Elemental Witches who are considered "masters" of their own element.
* Upon gaining the knowledge of Sin, she knew how to overpower and kill God.
* Knew about realms beyond the Domain of Man and climbed the Endless Abyss.

## List of Crimes

**True Neutral Crimes**:

1. Adultery
2. Enforced Incest
3. Enslaved Succubi
4. Lèse-Majesté
5. Property Damage
6. Polyamory
7. Rape
8. Regiphilia
9. Sexual Assault
10. Whoremongering

**Chaotic Neutral Crimes**:

1. Animal Cruelty/Theriocide
2. Amicide
3. Arson
4. Attempted Armageddon/Cataclysm (Partially Succeeded)
5. Attempted Omnicide
6. Deicide
7. Homicide
8. Infanticide
9. Manslaughter
10. Mass Murder
11. Parenticide/Parricide/Patricide
12. Populicide (Succeeded Halfway)
13. Regicide