recursal/Fanatic-Fandom huggingface dataset:
Aréte

## Aréte Language

* Rathnir
* Haven
* Tessel

**Aréte** is a branch language of the Asteri Niedene language in the Proto-Niedene Language family, which originated in ancient Hemnoré. The language is almost exclusively spoken by Niedene citizens of The Kingdom of Aurora, and residents of the Western Island of Tessel. Other remaining Aréte speaking regions have either switched over to the much more dominant Asteri language, or gone extinct.

Prior to the establishment of Aurora, Aréte was exclusively spoken within Escharia, primarily by members of the Order of The Aurora on the Western island of Tessel. Following The Order's exile from Escharia, and the founding of The Kingdom of Aurora, Aréte became the primary and official language for the government and most citizens of Aurora. Aréte is still the official government language of Aurora, however many citizens of the Kingdom tend to speak a combination of the Imperial Uldarashi language and Aréte, leading to many non-Niedene citizens speaking what is referred to as Auroran Creole.

## Classification

Aréte is a Proto-Niedene language that belongs to the Asteri group of Niedene Languages. Aréte originated as a regional branch of Asteri, which over time became linguistically distinct. The Asteri language is the closest living relative of Aréte, and both languages are linguistically similar enough to have rudimentary conversation between the two.

## History

Aréte originated in Western Nieden, in the region then known as Hemnoré. Isolation from other Asteri speaking civilizations combined with influence from outside cultures led the language to become linguistically distinct from Asteri, developing into Aréte. As the region came under the direct control of ancient Escharia, Aréte became less spoken, and seemed to be a dying language for a significant period of time.

There is no definitive answer as to why Aréte became the primary language used by the Order Of The Aurora, which later became the Kingdom of Aurora. A prevailing theory claims that when The Order was re-established by Emperor Severie of Escharia, some of the original members which were recruited to the reformed Order were Aréte speakers, which over time led to Aréte becoming the common language amongst regular Order members.

The leadership of the re-established Order continued to speak Asteri however, as they were directly appointed from the Asteri speaking Escharian Government. As this leadership was slowly phased out and newer members came into positions of power within the Order, Aréte definitively became the primary language of The Order. In particular, Grandmaster Aurelian an Aurorii was an Aréte speaker.

Following Aurelian's decision to flee Escharia in the Auroran Exodus, Aréte was declared the national language of Aurora. The vast distance between the new Kingdom of Aurora and Asteri speaking region of Nieden solidified Aréte as a flourishing language within Aurora, with the language maintained to this day.
Attack on Kush

The Attack on Kush was a conflict that spanned from the 14th to 15th of February, 2021. It was started by Unic0rnb0i, the leader of Chance, and consisted of the proxy town of Nieuw\_Detriot, a town thought to be located near Palaris, against the island nation of Kush. The cause for war is still unknown, but assumed to have been after a member of Chance known as MidgeApe was expelled from the city for what was deemed unacceptable behavior including but not limited to breaking local rules, disregard for the authority of local officials, and racism regarding the holocaust.

The war started with a 24 hour raid and a declaration of war, this raid consisted of an extensive campaign of spawn killing, and spawn trapping. As the forces of Kush and a few of its allies were attempting to sally into their city streets at the time the official war started, a TNT explosion went off by an invisible invader. He had destroyed the 197 meter tall cactus of Kush, which was seen as a holy symbol of the city, this was followed with several more explosions across town. Estimates put that in the 35 minutes of war, Chance killed 9 players, and Kush 3. While losses from Kush and defenders from Uldarash and Qeshbago were high, there were still important losses from Chance, yet no damage to Nieuw\_Detriot. In an unconfirmed estimate by Kush in the extended period of raiding before the war, upwards of 20 unarmed kushites were killed. Seeing as the wargoal for Chance is still unknown, its hard to say if their objectives were met.
Aulian

House Aulian is one of the most fundamental and powerful houses in the Valriegesland & Drakesland. Originating from Valreach, House Aulian was fundamental in the reunification of Valreach by King Vix M. Aulian, grandfather of the current Aulian Patriarch and Imperator of Valreach, Emperor Tyros II.

## Background

The precise origins of House Aulian remain obscured by the passage of time, yet its roots are linked to the ancient chronicles of Valreach. A defining moment in the history of the house is its participation in Valreach's reunification. King Vix M. Aulian emerged as a unifying figure during a period of significant upheaval. Employing diplomacy and determination, King Vix contributed to the cohesion of Valreach, leaving a lasting impact as the house took the throne of Valreach.

## House Aulian's possessions

### Main branch

The preeminent House Aulian holds dominion over Valreach as the Imperial House, presided over at present by Emperor Tyros II. It has ruled for the entirety of present day modern Valreach.

### House Aulian de Porphyropolis

House Aulian de Porphyropolis is composed of Soronaca De Porphyropolis, (formerly) Delta Aulian, and their descendants. House Aulian de Porphyropolis rules over Amarillo through King Soronaca, and more or less directly Arthholds and Mordaine through his daughters Ryu and Otakulo. It is sometimes considered to be the most important noble house of the Drakeslands, when separating it from the main branch.
Asteria

## Geographical position

The District of Asteria is situated in Yunria, near the city of Mexrncast, near the sea and a local river, with a little lake inside its land. It's situated near a planure and a taiga.

## History

Originally named Henisberg, it was just a big tower full of different cultivations. The original owner, Lpthelp, who founded the city on the 17th of August, sold it to Astraa, who became legally the new Mayor of Henisberg on the 1st of November. He had changed its name to Asteria and soon began expanding it by buying the near land and renovating and redesigning the look of the big tower, which now it's the symbol of the city, and more little buildings, such as: his house, a temple for Umbraism, two animal barns, and a windmill.

On December 6, the town merged with Mexrncast, becoming one of the 2 first districts, and follows its political roles.
Asirsosuisam

**Asirsosuisam History:**

The story of the Asirsosusiam had begun on the sea the **Drakaen Sea (Golden Sea)** , in Puerto-Amarillo. Yeslam was fishing for hours, not so long after, he had got a book out of the sea the book name was Asirso the god of the seas and the sheep, in that book it had been writen that long ago when the world of eldham was created he was the one responsable of creaiton of the fish the sheep and the entire ocean.

In That Same Book Yeslam Had gotten out of the sea "Asirso The god of the seas and the sheep" It had been written that asirsosusiam temple will be build in the great city of puerto-amarillo in amarillo by Quits And Yeslam. in that book its also saying 10 rules of the Asirsosuisam and they are: Don't Eat Sheep Or Kill Sheep,Thank The God Of The Sun Sunoseis everyday For Making The Sea Clear

Another Player Named Quits had gotten god's luck he was a non religon person up until he had gotten the gods fishing rod when he was fishing he had got an Unbreaking 3, Luck Of The Sea 3, Lure 3. The God Asirso had gave him the holly fishing rod.

**God Of Eldham As Of Asirsosuisam:**

There is one god

The God Of Eldham: Asirso

**Rules Of Asirsosusisam:**

***1:* Don't Kill Sheep, Or Eat Sheep**, As Its The Only creature on land that didnt help the old proghts when needed.

**2: Give One Fish You Had Fished A Saturday In The Temple Of Asirso The Same Day,** As Asirso We'll See The Creatures He Created.

**3: Firday Is A Free Day And There Is A Party In The City,** As its The Day Yeslam Found The Book

**Convert:**

To Become An Asirsosusi, One of the two prophets Will Need To Say The Next Line, Near The Golden Sea: "Be'e' Se'an E'se' Be'e' jete se'ni E'se se'vi ahni Be'e' se'ni E'se Emam tadee Pae' Anse". Which Means: The sea is the reason the sun is still rising and the sun is here today for us".
Atlas-Nakara

Banner of Atlas-Nakara

**The Dual Cities of Atlas-Nakara** are the capital city of the State of Atlas-Nakara within the nation of Redoriv. It was founded as a reorganization of the city of Nakara, after Castle Atlas was lifted into the air. The cities are closely integrated and function as a single city, however are represented as separate cities within the Circle of Speakers in the State Government.

## History

### Founding

The land on which Nakara now sits was originally a fur trapping colony owned by the Kingdom of Sanctum on the fringes of the city of Virfortis. Some time after Virfortis was abandoned, Sanctum began to develop the outpost into a town in its own right, which eventually went on to house Castle Atlas and to subsume the ruins of Virfortis.

Castle Atlas was built by Cecilia von Valdreach near the southwestern corner of the island, above where she believed the goddess Erinna's mortal body was buried. She soon discovered that the body had formed a large and highly magical crystal in an underground lake deep below the castle. After investigating the crystal and attempting to harness its power, it let out a huge burst of energy and lifted the castle a hundred meters into the air. Chains were quickly constructed to prevent the castle from being lifted any higher, with rings to contain the crystal where it now hovered.

### Diarchal Reorganization

As the new floating island of Atlas grew in cultural and economic importance, the city was renamed and reorganized such that Atlas would have a greater representation and further influence in its own affairs. The two operated as separate polities, they continued to cooperate closely and often as a single united entity.
Articles of Coalition

This article contains the text of a literary source.Please refrain from changing the content of the source and correcting spelling and grammar errors.

## Text

The Silver Coalition

Is hereby on this, the 26th of October, established with the purposes of mutual defense and international recognition. The founding sovereignties, of which are:

* Noxnorr
* Najera’jad
* Boaravia
* Paludis Provinces
* Lumeno
* Jamtas
* Kingdom of Braddanoch
* Icarus
* Lemebah
* The Sand Republic

Shall commit themselves to the general welfare of one another and the mutual prosperity of all members of the coalition in those ways they see fit. Henceforth, they shall be known as member-nations.

### Article I

Politically, the Silver Coalition shall be considered as one entity, with shared borders1, and a general, international flag2, with the power to enter into treaties with other powers.

The governing body shall comprise of representatives from all member-nations which shall meet as needed - at a minimum of weekly - to discuss the general state of the coalition, internal trade deals, and all relevant subject matter pertaining to the world.

This council shall have the power to declare war on foreign powers, should the need arise. It shall also have the authority to govern infrastructure projects that affect all member-nations, such as the implementation of an independent nether highway, and sea-routes; but it shall have no power to dictate actions to individual member-nations within their own core territories.

### Article II

The council, in order to better coordinate collaborative projects across the whole of the Coalition, shall elect on a need-basis, officials to manage foreign affairs, infrastructure, military, the national economy, and immigration.

### Article III

Each member-nation may send two voting delegates to the council.

### Article IV

The Silver Coalition shall admit new member-nations on a case by case basis. Current member nations are as follows:

* Noxnorr
* Najera’jad
* Boaravia
* Paludis Provinces
* Lumeno
* Jamtas
* Kingdom of Braddanoch
* Icarus
* Lemebah
* The Sand Republic

### Article Finum

The undersigned, for as long as they represent their nations in a capacity recognized by their governmental bodies, hereby verify their nation’s commitment to the Silver Coalition:

Appendix 1: The Borders of the Silver Coalition shall be:
Appendix 2: The Flag of the Silver Coalition shall be:
Asri Vodon

### Builders

SirNovacraft, LukassYT, Seytrax, Luunas\_, BigFatPenn, BackToTheHub, CreativeWarrior6

**Asri Vodon** is a large pyramid made of Blackstone. It is a landmark in the Emirate of Najer.

## History

It is said that the pyramid predates even the ancient proto-Najer people, being constructed over 30,000 years ago by immigrants from Jagdas, used to seal a great evil deep inside the earth. The Najer have since adopted it and have used it for many centuries as a place to store their knowledge.
Astro

Arkanae Morningstar also know as the White Mamba.

### Appearance

Arkanae's Niedene and Nekojin heritage gives him a unique appearance. His silver hair is tied is a short ponytail. Due to him being a mixed niedene and nekojin he has a white and a black eye. Even though he is still young his strenght and agility should not be underestimated. His body has become quite fit from all the training he has gone trough. His strenght is definetly above average but he still likes to use his agility to his advantage.

### Childhood

#### Age 1-5

Born as a mixed race it wasnt easy for him to fit in with other people his age. He enjoyed spending time alone or with his family. Most of his first years were spent with his family meaning he didnt make many friends his age. He matured and learned how to lead people at a really young age. His mother, Alice, showed him how to be a good person and his father, Ren, teached him how to lead people. He was really smart from a young age.
Attrevalon Family

In the ancient lands of Aetheria, the **Attrevalon family** traces its lineage to the Zheteker Klend, a lineage renowned for its pure blood and connection to the mystical realms. Rooted in the heart of Aetheria, the Attrevalons have embraced their heritage with pride, establishing themselves as guardians of tradition and stewards of prosperity.

With a natural inclination for brewing, the Attrevalons discovered their unique gift extended beyond mere libations. Specializing in the alchemy of beer and whiskey, they crafted renowned beverages, with Attrevalon Ale standing as a testament to their brewing mastery. This secret recipe, passed down through generations, remains a closely guarded family treasure.

The Attrevalons, known for their impeccable taste and commitment to excellence, expanded their influence beyond brewing. One of the brothers, Arriyanus En Attrevalon, founded the town of Acresia. Though the town is now abandoned, it once thrived under his leadership, demonstrating the family's resilience in pursuing ambitious endeavors.

After recognizing the limited potential of Acresia, Arriyanus gracefully stepped down from political life. Seeking new horizons, he diversified the family's portfolio, venturing into journalism with the Terra Post, establishing the Lyon Forger for blacksmithing, and breeding camels under the Camel Express banner. Their pursuits culminated in the creation of the Attrevalon Group, a multifaceted empire contributing to the prosperity of Aetheria.

The Attrevalons, while supporting the monarchy and Council of 5, maintain an independent stance, navigating the complex web of Aetherian politics with diplomatic finesse. Distant relatives of the renowned Niedicii family, they bridge connections between influential factions, fostering unity within the realm.

Amidst their thriving business ventures, the Attrevalons stay true to their roots. Their ancestral herb brewing, veiled in secrecy, has healing properties that trace back to the times when they were close associates of Aetheria's founder, Adino. The family's unique tradition involves passing down a bottle of aged whiskey to each successor, a symbolic rite of passage entwined with the evolution of their brewing art.

As the Attrevalons continue to leave an indelible mark on Aetheria, their story unfolds as a saga of heritage, entrepreneurship, and the delicate dance between tradition and progress.
Attack On The Great Compendium

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.
   The Republic Of Nookie have never been fond of the hill people and their antics, after hearing word of prohibited religious scriptures they prepared to extract them from the Compendium. The Republic used the attack as a military exercise to familiarise themselves with their new found weaponry. The attack took place on the 08/27/20, the Minister for the Armed Forces Guinnoooo suggest the attack takes place at the time of a festival held in the North East. Three chunks were claimed though one was taken back after the raid was over, two chunks remain, one owned by Guinnoooo as an exclave to Gash and one owned by Barton21 an exclave to Snatch the capital of the Republic Of Nookie. The religious scriptures were extracted and secured in the most secure vault in Snatch.
Associated Territory of Wera Atoll

**Wera Atoll**, or in Native Weranesian, "Rohe Pāhono Otoda Wera Atoll", is an island territory currently under Kush administration. It's located in the Kushite sea. Before annexation by Kush, it was claimed by Cobbleworks. The settlement with the same name was founded by the Kushite Glquagmire (Now Galaxyko) on the 23rd of Feburary 2021.

## **Pre-history**

The atoll itself was formed millions of years ago due to volcanic activity. In antiquity, Werai sea faring peoples landed on the atoll's shores and named it "Wera", meaning hot, because of all the hot magma heating up the water.

The Werai people vanished long before modern colonization, only leaving behind a statue of a creature resembling a rabbit, which may serve as evidence of land animals living on the island, which is rare on Rathnir, especially so due to the island's geographical isolation.

## **Modern history**

After the initial Weranesian settlement was abandoned by its inhabitants, the island lay dormant for a time, until its recolonization by Team Legendary and their allies, again in the name of Kush, in order to increase Kushite presence in the northern Kushite sea.

The team founded the settlement Veratol on the remnants of the previous settlement, transforming the island into a military outpost.

## Flag

The original flag was a Kush tricolor with 3 red corals on it, The red coral represented the ocean, while the number of the corals reflects the landscape of the island, "Ngā Pūnga Maunga" (now Castle Hill), "Tūmanako Maunga" (now Point Dirt), and the atoll itself. The flag's name was "The Kyuss".

The current flag of Veratol likewise uses Kush colors, with a floral pattern in the center, symbolizing the Cactine faith of its inhabitants.
Ashuran (disambiguation)

This disambiguation page lists pages associated with the title ***Ashuran***Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.A citizen of Ashura.

**Ashuran** may also refer to:

* A member of the Ashurans, a Dune Elven race
* The Ashuran Desert
* The Dominion of Ashura, an ancient Elven civilization
* The Ashuran Pantheon, a religion of the Ashuran Dune Elves
Arlequim-Class Merchant Vessel

The **Arlequim-Class** is a long range merchant hauler with a two-mast lateen caravel-style rig and three decks. It was designed by the Sovereign Aezenfjord Merchant Marine (SAMM), a division of the Sovereign Aezenfjord Navy, to support the ore shipping from the mountains on Aezenfjord's northern coast to the forges of the city. Arlequim-Class vessels have much more hold space than their light Hebra counterparts, allowing them to take on long-range routes which would be otherwise beyond Aezenfjord's capabilities.

 MR-A0005
Arthur B. II (ArtPeter)

## Childhood

Arthur was born in the Kingdom of Thalassi during the reign of King Chorboi.

When he was 6 years old, Arthur's parents died by a plague when they were away for business , After the death of his parents, Arthur learned how to live alone without any help, he made his own food and personal belongings and right after that he began to study about brewing and etc.

## Life in the Capital

When he turned 19, Arthur went to explore the west of the world looting abandoned villages, boats and everything he could find.

When he came back he was 25 and was denied in the capital unless, he applied again for citizen, after his approval in the city, Arthur began building his own house with an basement on it, months after his house was finished, he started to make some contact with the citizens, he was often called the "Mysterious Man" and "The Weirdo" but that names later dissapeared after he showed to the King Chorboi the brewery he made in his basement and after that all Arthur started having a peaceful life that lasted until he joined the military.

## Joining the Military

After the Kartek Caliphate started attacking Thalassi allies, Arthur enlisted for defending his town and brewery trying to avoid a war between the nations or atleast make his part to avoid Kartek to loot his lovely brewery that just started waiting until the real war starts.

## The Fall of Kartek and after the fall of Kartek.

After the Kartek Caliphate announcing it's official end, Arthur decided to leave the town and head to the Nether for the 1st time accidentally following an ice road with his trusty spruce boat that he used to go the west, after a long drive into the ice roads he found a portal where he jumped in a portal where he got to the market of Salapet and having contact with the locals. After that one of the locals gave him money so he could finance his brewery.

## Becoming an Baron and founding Eastley-by-the-sea

After half an year living the nation of Thalassi, he decided to sail around the world in the search for new lands to gather resources accidentally finding and island close to his home where he founded the village of Eastley.

1 Month after founding the village of Eastley. Arthur B. II got contacted by the king of Thalassi Chorboi interested in making a new colony.

Arthur accepted the proposal and Eastley became Eastley-by-the-sea. Thalassi newest colony.
Aurora Arwels

Aurora, age 17, in 266 TE. Located in Tsinvran, Purshubaw.

Princess Aurora Arwels is the sister of King Hero I of Purshubaw. She was also married to Bitter Vrilai in Winter of 266 TE.

She lives in Tsinvran, with his brother, Hero Arwels. She was appointed as the manager of the tavern by Hero at the beginning of 266 TE.

She is played by HeroFR.
Arretsch

## Basics

**Arretsch** (Also known as Soletsch and officially known as Soleanattore) is a language native to the Niedene of the Soleannan Empire. It has since gone mostly extinct but it still used for clergy purposes. The words in the Arretsch language follow the order of Subject-Object-Verb. For example one would say “Ik Arije Est,” which literally is “I Person Am.” It eventually evolved into Asteri.

**Yes:** Ja, Sai

**No:** Naj, Nai

Negation Prefix: In

Profession Prefix: Er

Past Tense: Add T to end. Han->Hant or Gehant

## Greetings

Salu: A casual greeting to those you are not well acquainted with. Originating from Salus, meaning slave/servant.

Froje: A greeting for those you are acquainted with, can often be heard as Froye Salu as well.

Sora Haire: This is a greeting for those who appear sick, and translates to a shortening of “Soon be well”

Ahren: A greeting to warriors, directly translates to “Honor.”

Asohren: A greeting to nobility or superiors. Comes from “Most Honorable”

## Farewells

Salvre/Salre: A casual goodbye. Originating from “Save” in regards to luck.

Nittemne: A goodbye meaning “I am going home.”

Fortre: A farewell simply meaning “(Good) Luck”

## List of common pronouns

I: Ik

You: Ante

We: Wik

They: Sen

Them: Sei

He: Ihr

She: Sehr

It: Ast

Everyone Present: Istuma

## Relative locations

This: Ohre

That: Dahre

That (Far): Kahre

Here: Ohret

There: Dahret

There (Far):Kahret

Near:Naeke, Aknae

Far: Wetre, Akwent

## Location

At:On

Above:Kiese

Below: Treste

On: Trikh

Under:Torse

In Front:Esor

Between:Miedwe

Inside:Estjos

Next To: Mijos

Behind:Vinte

From, Of: An, De

By: Dei, Vir
Aestuism

Oae and Hueds

   Long ago, many years before Rathnirians came to Eldham, Oae watched over the animals of Eldham. He was the protector of life in Eldham, but as of late, this job was getting increasingly difficult. Storms of plague and pestilence had been attacking Eldham from the continent of Rathnir. Oae had make a protective shield over Eldham, but the storms were growing increasingly powerful with each day.

   One day, as Oae was walking on the shores of Lake Aestua, Oae was talking to the fish of the waters and the birds in the trees. He walked along this lake often, he healed injured animals and learned of news of the other continents by the birds. It was by one such bird that Oae heard that the largest storm yet was enroute to Eldham’s shores. Troubled, Oae went to the site that the storm was to make landfall at. The winds were already violently blowing, and the waters were gathering far out at sea.

   It was during this examination, that Oae saw the storm coming. It’s clouds were pitch black, with red and purple lightning striking in and around them. Oae knew that the fight he now faced would test every ounce of his will and determination to repel. Hours passed, and the storm only grew. It was the 18th hour when it finally struck Eldham’s shield. Oae focussed all his might on the shield and amplified it’s powers. The storm struck and struck against the barrier to no avail.

   At the climax of the battle, Hueds the vile jumped from the rocks behind Oae brandishing a curved dagger on his right hand. Oae felt his presence and called upon the animals of Eldham to aid in the defense of their home. Scores of lions and bears rushed from the forests of Eldham to Oae’s aid. Yet none of them would live through the experience. After seeing so many of the creatures he was supposed to cave and care for, Oae said this. “Hueds, aid me in repelling this storm, and I shall give you what you desire… My life…”. Hueds, with a devious smirk accepted this deal, and the two quickly defeated the storm after many hours of battle.

   After the storm had gone, Oae turned to Hueds and attempted to thank him for saving Eldham. Oae was never able to finish this action and mid sentence, Hueds thrust his dagger into Oae heart, killing him. In his last moments of life, Oae split his remaining life force into 9 soul shards. It is said that if these shards are reunited, then Eldham’s protective barrier will once against protect the creatures of Eldham from the evil of the outside world.

Written by: Walker Roggers#7494 (a commissioned writer)
Arolock

### Siblings

Maestro Schmaker (stepbrother) deceased, Maestro Harv (stepbrother), Maestro Visfrietje (sister in law), Maestro Victoria (stepsister) deceased, Zeno Turleif (stepbrother)

## Player information

### First Joined

25th of July 2021

**Maestro Celmandor** (known in-game as **Arolock**) is a Krobuny diplomat, military officer, and politician that currently serves the Simulami Empire. The story of Celmandor is well known in Simulami – an “immortal” figure that reappears 20 odd years following each of his deaths. The origin of this unnatural ability is not widely known, and only a handful of individuals have even a clue.

## Biography

### Origins

Celmandor's exact date of birth is the subject of heavy debate. Most historians agree that it was sometime during the Great Migration, a time in which little to no records can be found regarding 10-12 generations of the Krobuny people; however, some suggest that it was even earlier than that. The location of his birth, as a result, is impossible to determine.

### Early Life

The only known information surrounding Celmandor's childhood comes from himself, and as such, should be taken with a grain of salt.

(Got banned so this page is going tits up)
Aspeia

* Flag
* Image

**Aspeia** is a city located in the east coast of the Akratian Peninsula, and is currently owned by Tortuga.

## History

### Early history

After the Tortugan-Lorent war, which proved to be disastrous for the first, many vassals began declaring independence. Meanwhile, the upper Monterre region (which used to be called "Gvaendel") had entered a state of turmoil, due to a rising dispute between the region owner and the locals over religion, which ended up declaring independence.

During this age of utter chaos, a tribe from the north called Lechnians decided to settle in the west coast of the Tarneos lagoon, making their claim in the location of the old Lionore fort used by Samking during the 2nd Lionorian Revolt.

It was at this period that one of the Yavanian high council members made contact with the Lechnians, ending up in the formation of the Yavano-Lechnian commonwealth. After the agreement, both tribes fought in the upcoming rebellion, but ended up losing badly. However this crushing defeat also had some positive effects, as the relations between the Yavanis and Lechnians strenghened, and they were granted an autonomous region. Aspeia saw a slow and steady rise after these events, as well as an expansion to the west, since Gvaendel region owner left, prompting the Lechnian leader to buy the region for 200k$.

### Integration into Monterre

A proposal made by Tron, was made for Tarneos and it's citizens to join the Monterre region, ended up being accepted, thus leading to closer relations with Kibbutz and Instour. Aspeia enjoyed peace under Monterran rule and lots of trade deals took place between Tron and Ayedren.

However, a storm was brewing in the lands to the east, as a misunderstanding between Tortuga and Valondor took place over the ownership of Valondori lands, leading the high council of Valondor to declare war. Many regions ended up joining them, and this brought division upon the people of Monterre, which ended up with the eventual split between Tarneos and Monterre, due to the first ending up joining the freedom fighters.

Suddenly, many regions ended up switching sides and rejoining Tortuga, and a decisive battle was fought in Rosa, where Tortugans crushed Valondori rebels. All the rebelling regions ended up surrendering, sparing their cities from utter destruction. Aspeia ended up once again under Monterre, with the condition the the Tarneos region would be disbanded and all other related discords deleted.

## Foreign Relations

Aspeia has strong ties with Yavanistan, since the formation of the commonwealth and the willingness of both side to further cement the union.

The relations between Nair and Aspeia were non-existent, until the region of Tarneos was granted the town, which came under the Possession of a Lechnian called TheRealSherpa. After the Valondor revolt, relations were maintained due to the continuing governorship of TheRealSherpa but strained as pressure to give up the town was applied during the Treaty of Instour.

Relations between Instour and Aspeia can be described as good, as both current leaders are quite fond of each other, and engage in frequent trading.
Atsyllean Sea

For the historic nation named after the Atsyllean Sea, see Astyllea.
   The **Atsyllean Sea** is a body of water just southeast of the center of Rathnir. The sea borders Alteniquia to the north and west and Sparwood to the east and south. It is the largest fully isolated body of water in Rathnir, with some even considering it to be the largest lake in the world. The sea is the historic home of the nation of Talor, with the islands since falling under the possession of Yimmu-Audal.

The Astyllean Sea has many islands, a connection to the Rough Sea to the south via the Hraam Strait, and a canal to the Sea of Pearls to the north. The ocean's climate is much one of the coldest of any body of water outside of the Great Southern Ocean, the colder winds forming a much moister environment around the coast than the Alteniquian interior. The sea is home to many unique species, and until very recently with the opening of a canal into the Great Southern Ocean near Athazolant, the ocean was comprised entirely of independent species.

The Essukdalad county of Astyllea gained its name from a misspelling of the Atsyllean Sea. This misspelling was popularized in the Audalad and Aldoviri cultural spheres which lead to the Empire of Astyllea being spelled the same as the county, despite being named after the body of water.
Auric Servius Rosarius

Auric's In Game Appearance, made by ItsdahNo-V

### Titles

The Prime Minister of Amarillo, Grand Marshall (The Vulperium; Formerly), Lord (Chevkri; Formerly)

## Player information

### First Joined

10/29/2021

   Auric Servius Rosarius is a male half pixie branch feyborn, half human hybrid. He is currently the Prime Minister of El Imperio Amarilliano

He currently lives in Verdesberg, Amarillo on Eldham and Rexhelm, Rexhold on Rathnir.

He has brown eyes, fair skin, and black hair. Auric has four wings, with two notably bigger wings on either side of him closer to his shoulder plates and two smaller ones closer to his abdomen. The wings themselves are purple and blue at the tips of the wings with gold star-like accents on them.

**Auric's Backstory**

*Auric* Servius Rosarius, who *is* a half fairy/half human, a*s* he was named by his mother Mara Grace Rosari*u*s in honor of her hus*b*and, was born in the poor part of an ancient city whose na*m*e has s*i*nce been lost to time.

Though his mother was an ordinary mortal human, hi*s* father was a fairy and together they were *s*old *i*nto sla*ve*ry. Not to long after they first met as slaves, they soon rapidly fell in love with one another, forming a deeply romantic emotional bond with one another.

However, their lives would soon become forfeit as his mother had become pregnant with Auric. Once their owners discovered this information his father overheard talk of plans to end the lives of his unborn son and his wife. In a desperate bid to save them from their impending demises he mustered the last of his strength, teleporting his lover to an unknown location.

His mother, pregnant with her unborn son ran, as fast as her legs could carry her to hide in the slums a large city where she raised her son, Auric. Though their lives were difficult, and they struggled to make ends meet they lived a peaceful life in the city. Once Auric was old enough, he started working in the mines as a miner, toiling endlessly to be able to provide for both him and his mother until on one fateful day her previous owners barged into their home and ended the life of his mother. Before they were able to get to a now matured Auric, he suddenly vanished...

When Auric awoke, he found himself in the woods, no sign of civilization to be seen. He aimlessly wandered until he came across a town known as Rexhold and that was where the next chapter of his life began...
Arothir

Arothir in traveler's gear

**Arothir** is an Ickin male currently residing in the island province of Orthkehm in the nation of Aurea. He is also one of three founders and leaders of the Aurean province Orthkehm.

## Biography

### Early Life

Arothir was brought into this world poor and alone with no family to speak of, he decided to travel to discover his place in this world. Living off the goodwill of others for most of his young life, Arothir eventually decided that he need to settle down and create a name for himself.

### Orthkehm

Arothir discovered a small yet fierce community of settlers living on an Island, what surprised Arothir was that they were of the same kind as him. Curious he decided to join this group of Ickin, eventually helping to create the nation of Orthkehm along with Yoka Kuokelle and Шilliam.
Aurlûnoren (disambiguation)

This disambiguation page lists pages associated with the title ***Aurlûnoren***Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.An inhabitant of the Aurlûnor Velande.

**Aurlûnoren** may also refer to:

* The Aurlûnoren Language

## Historical nations

* First Aurlûnoren-Ryzani Empire, a historic nation founded in Winter of 42 TE
* Second Aurlûnoren-Ryzani Empire, second historical union between the Aurlûnor Velande and Ryzan
* Third Aurlûnoren-Ryzani Empire, third historical union between the Aurlûnor Velande and Ryzan

## Races

* Aurlûnoren Human, the human inhabitants of the Aurlûnor Velande.
* Aurlûnoren Lûn, a species of dragon that is native to Southern Syltör.
* Celestial Elves, are also referred to as Aurlûnoren
Arzdoskes

**Sherandaz**, commonly known as **Arzdoskes**, is a Zamotian citizen and former Elatsanian councilman who infamously committed several acts of arson and became the first criminally charged citizen of the Zamotz Union.

### Age

Unknown, estimated between 50 - 1000 years old

## Biography

Born in the Nether, Arzdoskes was born in a kingdom of Eye Demons in an unknown location.
Authinity

Authinity is a ctizen of Nebula.

## Early Life

Authinity was born in Avalitia his parents are unknown, but Authinity does know that they left sometime after he was two weeks old leaving the owner of the town's Tavern Mr. Gunman, to raise him and after he died Authinity took over the Tavern.

### Childhood

Authinity, didn't have any friends because he was different then everyone else so, he spent most of his time documenting things and helping out around the Tavern.

### Teenage Years

Mr. Gunman died leaving Authinity to take over the bar and start making a living for himself.

## Adulthood

Authinity was elected to be Council after Geeljire- the mayor- saw that he was loyal to their town. but, Aurlûnor Velande religion laws prevented him from whorshipping Aquality so he tried to start a coup which after someone posted about it. So, Authinity fled. And Vulkar -his god- led him to his cousin and brother ho told him his parents were dead. Then, Vulkar took them to some new holy lands and planted a new tree of life. This inspired Authinity to build a nation on the island and then got involved with some top secret things and joined a place in Yimmu-Audal called Nebula. And ever since has been a Noble. Also, since Authinity abandoned the holy lands Vulkar abandoned him so Authinity had no religion untill he met Juda who showed him the ways of Aruqism

## Job

Authinity currently is helping build a wall made of Sandstone.
Arran Sugoré

**Arran Sugoré (ItsMads2405)** is a man of ocean-birth, current minister of law and justice in Morgenreich and mayor of its newest settlement, Vavillion.

## Biography

### A Rough Start

Arran was born off the coast of whats now known as Tortuga, as an only child of Abijam Sugoré his father, and his mother Anahita Sugoré. He is Half Human offspring from his mothers side. He lived the first couple of years with his family by the coast, where they had a small-time fishing business. Arran and his family had to escape because the local government had recieved an anoymous tip; A peasant-woman of his land had slept in the bed of a Merman, which was heresy at the time. They got caught, and Arrans mother was charged with heresy, and was to be burned at the stake.

Arran and his father were sold as high-priced slaves that could work for long-periods of time underwater without the need for air. After a couple of years as a slave, a violent storm hit the surrounded area which he and his father were slaves. The storm brought forth the worst of water related natural disastors, the Tsunami. Arran was lucky enough to escape the Tsunami, but his father perrished in the murky water. after wandering in unknown lands for weeks on end, Arran collapsed in river, while trying to cross over. He woke up in the middle of ice-cold water, Close to The Kingdom of Edin which would later be known as The Kingdom of Morgenreich where he would befriend the country's Queen, Elre Maximus, and later become a Minister and Town Mayor.

### Future Endeavours

He has become the Mayor of the newest town in The Kingdom of Morgenreich, Vavillion, and is planning the layout and construction of the town.
Atridia

Atridia was a town that was created around May-June 2021 and consisted one of the towns of Tortuga.

## History

### The Beginnings-Growth Era

Unfortunately, not much is known about this mysterious town. It was located northeast of Nair. It consisted of 7 buildings, which were mostly made out of oak/spruce wood and wooden planks. The city had a church, the town hall, a bar and 4 more appartment buildings, a fountain to the west and some decent sized farms of wheat, carrots, potatoes and beetroot on it's center. The city had also access to the main road network and to a nearby lagoon via their river port.

### Ghost Town-Era of Decay

The town's owner and it's citizens went completely inactive, thus the town became unclaimed and vulnerable to scavengers and bandits. The town remained mostly intact for 3 months. Nearby newcomers were astonished by it's unique architecture and also made frequent use of it's partially destroyed farms. On September 22nd, the Nair Town Owner ordered the demolition of the town, only excluding the church and the grave next to it. Yavanistani citizens also helped in the town's demoltion. Some of the old roads were demolished and new ones were made to serve the new town's needs.

### NeoAtridia (New Atridia)

One of the citizens of Yavanarad wanted to make a new religion, Metalliscism. The town owner's denial to make it as the town's official religion caused the member to peacefully leave the town and claiming the church of Old Atridia. Liking the city's name, noticedterror15 named the settlement "NeoAtridia" (meaning "New Atridia"). The church is used as a house and the settler proceeded to replace much of the building wood with stone/stone bricks. A small farm of wheat was made. noticedterror15 was he only inhabitant of the new settlement. It got deleted due to lack of funds stored in the land bank at October 12th 2021. Yavanarad temporarily claimed the church until the settler's return in 23rd October 2021, when the settlement was reclaimed.

The town gradually became more active, as the new owner made sure to recruit more members, who contributed in constructing new houses. The new town also has a stable, some farms, a fighting pit, a hotel and some unfinished walls.

## Relations

### Yavanarad

Since the new settler was a former Yavanistani citizen, the 2 towns have made an alliance agreement and will protect each other in case of raids/war/attacks.

### Nair

Relations between Nair and the original Atridia are unknown and probably non-existent, as most of the town's members were inactive at the town's Growth era. Nair procceeded to annex the town's area and has friendly relations with the New Atridian settler, as the Nair Captain gave him permission to claim the Church ruin.

### Borhammar

The relations between the two towns were a bit rough at start, but later they made peace with each other and now have friendly relations.
Ashurism

### Religious Figures

Saint Yuana-The Holy Virgin and last Prophet.Ðohjan and Peh'raoon Parents of Mankind.Asena Lazyshko last disciple of St. Yuana also known as "Ar-Mâhar" which means "Leader of the Belivers"

### Holy Sites

Mt. Athamôs (Birth Place of St. Yuana in far away lands)

### Present in

Vostok

For the Dune Elven religion of a similar name, see Ashuran Pantheon.
The Religion **Ashurism** is about the Goddess “Ashuraa” it is a monotheistic religion with good spirits (angels) and Evil Spirits (Demons/Devils) also 4 High Spirits (Archangels) whom rule over the 4 heavens beneath Paradise which is Ruled by Ashuraa and St. Yuana as her right hand. To be allowed into the Heavens and not to rot in the underworld for eternity you need to worship the Goddess and accept St. Yuana as the last prophet. To be reincarnated it needs a 50/50 balance of good and bad deeds.

The Saint, the holy virgin was a 19 years old Girl whith white hair and was the last Prophet. She was martyred by being burned Alive after she was captured in the Battle of Sharmân. She was a symbol of resistance and Hope for the People of the Goddess (Thats how are worshipers are called) during the times of oppression… She is a prophet and was named 13 times in the revelation (Ta-han) 550 years before her birth. She looks like the Goddess Ashuraa that´s why she has the nickname "Ashuraas Daughter".

After the saint was Martyred the four High Spirits Azakhael, Nuha, Sham´aîl and Pharos came to pick up the Saint and bring her to Heaven. This Scenes has been called "Ashuraas call for St. Yuana". Known Disciple: in Vostok Asena Lazyshko

Saint Yuana before the Charge in the Siege of Utopa:

“Those who follow the devil are evil people, so they shall be killed because they wasted the live that was blessed and given by the Goddess.”

And has her own chant called “chant à Sainte Yuana"  which is sang by the rebels from that point on.

The King of the Underworld Shiyata´n is a Evil Spirit but also a High one that was created to make the Worshippers dissbelieve and make them do bad actions to later on punish them for eternity. The first level of the Underworld is commonly known as "Nether" but is called "Dzahäne" in the book of Ta-Han.
Aristios (disambiguation)

This disambiguation page lists pages associated with the title ***Aristios***Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.**Aristios**, officially the **Imperial Provinces of Aristios**, was a nation in Eldham.

**Aristios** may also refer to:

* Empire of Aristios
* Republic of Aristios
* Second Kingdom of Aristios
* Imperial Provinces of Aristios
Arno Whitcomb

This article is not formatted according to wiki standard.It needs to be adjusted according to the formatting guidelines.
## The Story of Arno Whitcomb: From Archos' Remains to Valreach's Produce

In the rambling woven artwork of history, the name Arno Whitcomb is a getting through demonstration of the unstoppable soul of versatility and recharging. Brought into the world in the midst of the sun-kissed shores of Archos, Arno's story starts with the delicate children's song of waves and the commitment of an unspoiled life. However, at the young age of three, he was pushed into a dangerous odyssey that would see him rise like a phoenix after his country, producing another predetermination in the core of Valreach.

## Archos: A Support of Dreams

Arno Whitcomb's most memorable cry reverberated through the old rear entryways of Archos, a waterfront diamond settled in the hug of the Caelum Ocean. It was where the giggling of kids fit with the tune of the tides, and where the Whitcomb family, eminent for their high quality blacksmithing, reinvigorated the fantasies of the townsfolk. Cecilia and Marcus Whitcomb, Arno's folks, were experts of their art, Franticness

Valreach.
Aurean Premier League

## Premier LeaguePrimo Liga (Aurean)

**Aurean Premier League** *(**Aurea Primo Liga**, or **Primo Liga della Aurea** in Aurean)*, alternatively called just the **Premier League** *(**Primo Liga**)*, or **APL**, is the highest tier of domestic football league system in Aurea.

Their winners are titled Champions of Aurea, and the league is ran as a semi-independent entity from the Aurean Football Association.

## Disclaimers

1. The game actually played is hockey, but it's called football for worldbuilding purposes.
2. The league is still in it's formation phase, hence this article is largely incomplete.