Ascension Tree Tier List

Looking for help with Divinities? Check out our Divinity Tier List.

This page attempts to categorize all the Ascension Upgrades as a general guide to what is worth buying and when. The tiers are in order starting from 1, and Ascension Upgrades are ordered within each tier from top to bottom.

We assume a mix of active and idle play here. If you never turn off your game or only seldomly open it to check in you may want to skip some of our recommendations. Read descriptions before you buy something to avoid wasting SP.
You cannot really screw up your purchasing order though and everything is useful in its own way. Experiment and have fun!

Last updated: v5.1.11

**Tier 1**

These upgrades are all very cheap, enjoy that early game.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑  The Soul bonus from Soul Reaper updates dynamically based on Total Slayer Points.
2. ↑ Boost Kill only applies to melee kills.
3. ↑ It’s important to unlock Portals as late as possible as leaving hills will result in slower soul gains, but it is necessary for quest progression eventually.

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**Tier 2**

This stuff is still pretty inexpensive and really helps you out.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

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**Tier 3**

Did you notice that really expensive belt? It is time. Make a beeline for Minions to start collecting free SP as soon as possible, your future self will thank you for it.

(Corresponding Color in Visualization: Yellow)
**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑  Minions are an important source of SP and later will become useful for acquiring Divinities later on.

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**Tier 4**

You've just bought your first upgrade costing over 1,000 SP. Look back at all the cheap stuff you ignored so far above *Legendary Belt*. You should get some of that.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

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**Tier 5**

Stop! ~~Hammer~~ Bow Time!

Depending on how active you are you may or may not want to skip the bow bundle for now. It is really good for active players, but you do need to constantly fire it yourself. There is no autofire.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

Bow bundle:

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**Tier 6**

Your White Knight looks a bit lonely, go get him a friend!

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

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**Tier 7**

By now you have enough total SP to make *Soul Reaper II* worth getting.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑  The Soul bonus from Soul Reaper II updates dynamically based on Total Slayer Points. This effect is additive with Soul Reaper and is effectively providing a 25% Souls bonus.

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**Tier 8**

There are more Minions we need to get!

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ A large percentage of enemies will be Shiny in Bonus Stages when a Golden Invasion is triggered.

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**Tier 9**

Jumps in Cost are so large now you mostly end up buying things in order from least to most expensive anyways - this tier is just here for completions sake. A major exception is the Factory, since that dimension is amazing for soul gathering purposes. Another exception is that if your Wizard is approaching its max level, then it's important to head straight to Divinities.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ Boost Kill only applies to melee kills.

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**Tier 10**

A new world is opening up! It is Ultra Ascension Time! The optimal time for your first UA is at around 6 Ultra Slayer Points. Buying up Tiers 1-9 before Ultra Ascension will have you end up approximately at your 6th USP depending on how many missions your Minions have completed for you. All Upgrades beyond that will come slowly over following runs.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

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**Endgame Strategy**

The following tiers will be closely related to the Endgame Strategy Guide recommended UAs, the order that you purchase upgrades not mentioned in these tiers is irrelevant to the tier list (e.g. the upgrades in the previous 10 tiers), purchase them in any order you want.

**First Ultra Ascension**

After your First Ultra Ascension at 6 USP, the priority is unlocking Rage Mode and Astral Slayer.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑  Inner power is unaffected by minion levels and gives increasing amount of SP determined by total spent SP during the current UA.
2. ↑ Bonus Sphere Control is for purely Quality of Life, it makes bonus stages a bit faster to complete.
3. ↑ 3.0 3.1 3.2 As these upgrades are Astral Locked, the effects won't activate until Ultra Ascending. To benefit more from Inner Power they should still be purchased as soon as you've bought all the cheaper non Astral Locked upgrades.

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**Second Ultra Ascension**

After your Second Ultra Ascension at 26 USP, the priority is completing the village, unlocking Stone of Hope and cheaper Astrals.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ Bonus Stage 3 is considerably harder than Bonus Stage 2, it is best to acquire it early to practice it for later when the rewards greatly outweigh Bonus Stage 2
2. ↑ If you have the Silver Death Dark Divinity, Board The Platforms is necessary to be purchased along with Bonus Stage 3
3. ↑ 3.0 3.1 3.2 3.3 3.4 As these upgrades are Astral Locked, performing an Ultra Ascension is necessary to activate them.

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**Third Ultra Ascension**

After your Third Ultra Ascension at 45 USP, the priority is unlocking Ancient Treasures and cheaper Astrals.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ Magic Beetle Box is only worth getting when you can consistently get 4.00e49 / 40 Qd Coins per ascension
2. ↑ 2.0 2.1 Unlocks after completing the Boss Fight
3. ↑ 3.0 3.1 Unlocks after purchasing Wind Dash Training
4. ↑ 4.0 4.1 4.2 As these upgrades are Astral Locked, performing an Ultra Ascension is necessary to activate them.

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**Fourth Ultra Ascension**

After your Fourth Ultra Ascension at 63 USP, the priority is unlocking Funky Space, Cyclops, Wander's Path, Chest in a Chest and Sacred Tome of Death Pact.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ 1.0 1.1 1.2 1.3 Unlocks after completing the Boss Fight
2. ↑ 2.0 2.1 Unlocks after purchasing Wind Dash Training
3. ↑ 3.0 3.1 As these upgrades are Astral Locked, performing an Ultra Ascension is necessary to activate them.

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**Fifth Ultra Ascension**

After your Fifth Ultra Ascension at 82 USP, the priority is unlocking Stone of Rage, Total Sale and Rights of a Villager before the final UA to get all of the remaining Astrals.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ 1.0 1.1 Unlocks after completing the Boss Fight
2. ↑ 2.0 2.1 2.2 As these upgrades are Astral Locked, performing an Ultra Ascension is necessary to activate them.
3. ↑ The prerequisite for this Upgrade is Astral Locked. That upgrade must be activated before this Upgrade can be purchased.

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**Sixth Ultra Ascension**

After your Sixth Ultra Ascension at 97 USP, the priority is picking up the rest of the Astral Upgrades.

Advanced Divinities is an Astral upgrade which can also be unlocked within this UA which will unlock several new Divinities, including one to obtain new items in the Armory. You can also choose to pick up Advanced Divinities, Ancient Awakening, and Book of Optimization in the previous UA if you're willing to wait a little bit for some help from Inner Power.

**Note:** The upgrades listed below are listed in suggested purchase order; from top to bottom.

1. ↑ 1.0 1.1 Unlocks after purchasing Wind Dash Training
2. ↑ 2.0 2.1 2.2 2.3 2.4 As these upgrades are Astral Locked, performing an Ultra Ascension is necessary to activate them.
3. ↑ Unlocks after completing the Boss Fight
4. ↑ The prerequisite for this Upgrade is Astral Locked. That upgrade must be activated before this Upgrade can be purchased.

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