recursal/Fanatic-Fandom huggingface dataset:
Kerrobo

**Kerrobo** was located at the most southeastern end of Telund, in the southern part of the Great Southern Sea, off the coast of Ruuga. Kerrobo was cut off from the mainland, becoming an island during The Cataclysm. It has always been remote and isolated, forming a mountainous jungle of savage beasts, dinosaurs, and disease-ridden swamps. Nevertheless, Kerrobo draws adventurers who seek its lost riches and undercover its many dark secrets.

## Important Locations and Sites

### Sha'equsa

The cursed ruins of a forbidden city that are feared throughout the island.

### Fort Ras

A small outpost belonging to a small mercenary company. The troops would work with adventurers with bodyguards, and provide shelter to adventurers in dire need.

### Tezroa

The largest civilized area in Kerrobo and a holy city to the Kerroboian tribes. In recently times, the city and its populace have waned and declined.

### Standing Stones of Ugu

A series of standing stones that are a sacred site for a sect of druids trying to balance nature on the island and combat the evils threatening the land.
Hammerfall Hill Memorial

The **Hammerfall Hill Memorial** is built on the hill Dundias Maximus died on. It is a statue of Dundias holding up his hammer, which shoots water, making a fountain. It is surrounded by a plaque naming every fallen soldier. It is one of the most famous memorials in Fife.

## Fifeland Memorial Services

Fifeland memorial services named this as one of the most important memorials in Fife. Fifeland Memorial service Hammerfall division is dedicated to taking care of this memorial. The Hammerfall division is known to guard protect and repair it when needed.
Known Potatocis

As we know, there are many alternate realities. This is a list of Emperor Potatocis from the many alternate realities.

## The List

* Potatocis 9000

A reality where the emperor made cyborgs instead of primarchs. This Potatocis is more machine than man. His best friend is a singing android named Hal.

* Pugtatocis, R 5466

The same as Potatocis, but in this world Spudican was Pugican...full of pug humanoids. So he’s a pug Potatocis.

* Potatokis, Reality 7643290

A Potatocis who never changed his empire to a republic or a Diarchy. Killed Ps and absorbed his power. Distrusted by all other of his brethren.

* Pstatocis, Reality 356

A reality in which Ps and Potatocis where one being. In the end Potatocis became the dominant entity, Ps was a force for good here.

* P-12 Reality 12222

A younger, more naive Potatocis from a reality where it is still a Diarchy. Loves music. Had no name, so was called 12 for he is the twelfth Primarch.

* Potatocis, 1984

A Potatocis who went mad with Paranoia. Killed all his friends, murdered Sam, destroyed the Children and exterminated Esolia of all life. The palace became decorated with heads of his foes. He suppressed personality and free thinking. A grim warning to other Potatocis. A coalition of Potatocis invaded his reality and took him down.
Swamp Onion

**Swamp Onions** are a type of giant onion found growing in swampland and heavily used by the Ogre race. They have a smell which gives ogres their unique smell, and are large meaning they provide ample sustenance.

## Smell

They have a sickly smell which is able to make people cry by smell alone. Ogres will use this to their own benefit to ward of enemies, or put onion shavings on their weapons, this will make the enemies cry when in close proximity to it. This doesn’t really work for anybody else as ogres are the only race not bothered by the onions' foul odor.
Terran Cathedral of Ricebread

A Cathedral founded by Sir Ricebread during the Christian renaissance. Currently headed by Chriarch Diomides XI.

Among the first to be built, it has a large Elph populace, as Ricebread was a Elph. It is ginormous, in the dried out Atlantic wastes. It has had a peaceful history, and was very well received.

Potatocis was baptized here, as were many in the great baptism. Thousands flocked to this Cathedral to be baptized that day.
Venus

video File:Placeholder
**Venus**, the sister planet of Terra, is a major part of the Republic and capitol of its military forces. It is home of the 41487. A artificial moon orbits it, named Vensecs which contains state of the art weaponry to defend it. It houses the base of military operations and multiple space marine chapters.

## History

Being part of the venerable Sol System, in the old Imperium it was very important. However in the modern Republic it is even more important as one of the most important planets it has. It was a major war zone in the Ps wars, where Ps was first defeated, and more. It has ruins from battles across its expansive plains. To live on it is hard, and special suits are needed for some in its heat.

## Special Locations

### Psfall

The location where Ps was first beaten by Phosopher bombs. The craters are still here along with pieces of Potatocis' armor.

### Militarium Custodi

A massive collection of buildings towering over the rest. Has many important things inside of it to the military force.

### Newriehk Mountain

Home of the space marine chapter Star Legion.

### ???

It is unknown where it is, but somewhere on this planet is the base of the elusive 41487 Legio, a elite force of imperial guard. They go on dangerous missions and fought Ps himself. In fact they accompany Potatocis on many battlefields.
Mummy

**Mummies** are the mummified remains of former kings of the lost forgotten kingdom of Eptut, that once dominated the deserts of the Endless Wastes, but cheated death by learning the arts of mummification and casting profane necromantic rituals in secret while they died, to fall into a deathly sleep till they arose once again. When they reawakened their once glorious kingdom was dust, with them being the last of their entire civilization.

## Appearance

They look almost skeletal with withered flesh clinging to their bones, some are wrapped in fine Wuxcloth dyed in royal colors and wearing the ancient regal uniforms of ancient Eptut.

## Powers

Though looking powerless, they are in fact quite powerful with them being imbued with great necromantic energies, making them stronger. They also posse powerful spells of Eputian sorcery and necromancy, able to summon fierce sandstorms, raise undead from under the dunes including the Sandhusks and command creatures of the desert.
Ankus Mcfife II

Ankus Mcfife II Is the current 22 year old King of Fife. He is a motivational leader, able to bring his men to great deeds. Trained by the like of Adalbert the hero he is a skilled duelist. A statesman, Fife is hopeful for his future. He rules from the Fife Palace of Dundee, on which he presides over Fife from the Glorythrone.

## History

Born to Ankus Mcfife I in Dundee, he was trained to be a king. A good lad, with a pure heart, Ankus did no wrong. From a early age he proved worthy to lift the Hammer. When he was old enough the Iron Templar Adelbert trained him.

Trained by Adalbert the Prince of Dundee became quite strong. When Dundee was attacked by Ghoulblins, he himself rallied the people to its defense, only 17. When his father died, killed in battle fighting Orcs, he was thrust into rulership at a mere 19 years old.

The Boy-King rallied his people. Scotchlanders joined him, and together they fought the war against the Ardtoof tribe. Finally victory was achieved, and the Orc tribe extinguished. Ankus has pushed for peaceful relations between the trinity of order, and so far has been successful. As King of Fife he is said to be preparing for a invasion of the Endless Desert from the Keep in the Blackstone pass.

## Relations with the Alliance of Dundee

A goal of his has been increasing ties between the Sons of Hector the Iron Templars and the Dwarfs of Scotchland. He has visited both of there capitols to accomplish this, and they have had multiple meetings. Overall, he is quite successful in this.
Sil'atua

The **Sil'atua** are a relatively stable strain of bio-beasts. A genetic cross between a Canus and some kind of predator native to Esolia.

Oversized beasts that were bred to be both fearless and relentless. Sil'atua were unusually intelligent and were even able to communicate with one another through means unknown. A few Children kept them as pets even giving them treats as rewards for good behavior.
The Three Hammers

The Three Hammers forged by all existing good gods in the Cataclysm. Inscribed by ancient runes even wielding it grants incredible power. Once wielded by three heroes to end the cataclysm, now they appear to be lost, but is is theorized the Powerhammer and Honorhammer May be two of the three.

## Dragon

When the heroes used them a golden dragon appeared in the center of them, and flew up into the air, the hammer following him. Then the demons were slain and the dragon and Hammers disappeared from history.

## Original Names

The original names are
Toriath: Hammer of strength and power.
Morn: Hammer of Honor and goodness.
Merida: Hammer of healing and nature.

## Possible Hammers Locations

### Possible Toriath Location

The Power Hammer of Hector May be the Hammer Toriath. It granted great power, and strength To rule a kingdom. Plus, it came from the sky, and the hammer is said to have been carried away by the Dragon.

### Possible Morn Location

The Honor Hammer of Fife is said to be impossible to lift by the dishonorable, and gives the wielded power. It is said it was forged by ancient Kings, but this could be a lie.

## Yiril

The gold dragon Yiril inhabits them. His spirit can talk to its wielders and advise them on there quests.
The Lost Continent

Once on Esolia, there was the ancestral home of the fallen Saint Spuddia, herself, and, not surprisingly, the natives here believe me mad. But they'll reconsider when I prove my theory! They will see my "insane" theory was nothing but "insane!"

The Metaphysical Collective Theory will shake the foundations of preexisting belief, throughout the Republic and beyond!

Where was I?

Ah, yes the hogwash, half truths and falsehoods include:

The Dark Interference: The lost continent was spirited away by some dark force or collection of powers (The dark powers worshipped on savage Frigid are leading in favour).

The Transposition Theory: A magical attack or accident transported the entire continent.

The Nonconformity Proposal: A surprisingly popular theory among native-born Esolians. Must learn more of this in the Archive of Pluto.

Temporal Displacement Concur: The continent has been lost to an space and time anomaly.
Zombie Chicken

**Zombie Chickens** are a creation of Draculliath that still haunt Darkwood to this day. They are only capable of infecting other chickens, but now Darkwood is full of them. They are hunted by the people of Darkwood, to protect and preserve the dwindling chicken population from any further zombie chicken infection.

## Creation

Draculliath made one one day because of mere boredom, naming it Mccluckins. Eventually he let Mccluckins into the wild where it began infecting other chickens, creating more zombie chickens and now normal chickens are very rare in a Darkwood.
Black Stone Pass

**Black Stone Pass** is the pass between Fife and the Endless Wastes, currently held by Fife through Maximus keep. Black Stone Pass is a large pass of mysterious jutting black stones of ebon. Controlling entrance to Fife, it is very valuable.

## Dundias Gate

On both sides of the entrance on the fife side are twin statues of Dundias, acting as memorials for his death. Hammer High!

## Maximus Keep

Named after Dundias Maximus, Maximus keep was established after the first wasteland crusade. Through the course of the others and different arms it has changed hands.

Sometimes the Orcs take it, sometimes the Dwarfs retake it, and so on. However holding it is very important as if it falls Fife is left open.

## Information

The stone forming this pass is mysterious, not seen anywhere else. It is very mysterious, and studied by the scientists of Glassdow. It has some odd animals, like the savage Uglok, or small Ferders.

It has many natural caves which towers and defenses positions are build in by whoever holds it. It is so important, even the small minds of Orcs understand its importance.
Rowley Wrecker MK2

A type of Boomstick made by Rowley Behgar of Dundee. The Rowley wrecker shoots large bullets at a moderately low speed for a gun, but can be very painful in close range. Produced by factories in Dundee, they are used by a special kind of Boomstickmen in the fife military, Boomstick Wreckers. They are employed at close range against there does.

## Creation

Rowley was messing with the Caroleans Parker boomstick, trying to make one for closed range and with bigger bullets. He succeeded. He ran to the nearest recruiter and told him. He was referred to the king, and speed him. Now it is used in the military.
Primus Laborium

video File:Placeholder
A semi-hidden lab beneath the Palace complex, full of mysteries and science, and its fair share of dangers. Few have ever entered, and it is the property of Potatocis. It used to be the lab of the Emperor where Potatocis and his brothers where made. It has a state of the art security system.

## History

The Emperor of mankind created it, and it was huge. He used it to develops the Primarchs and a number of unknown experience. As he finally died, he entrusted with Potatocis its location. Since than, it has been used to greatly benefit the imperium, with state of the art tech and replenishable food.

Some theorize it’s name, Primus Laborium, implies there are other. This is commonly dismissed as false.

## Notable experiments and things

### Ferrus Mannus clone

Before cloning was outlawed, when he first got the lab, he found some leftover parts of a experiment, and a half done clone...of Ferrus Mannus. Foolishly wanting to bring back one of his favorite brothers, he worked feverishly to complete it. He did. But the clone was mad. It attacked him. After a long fight, Potatocis couldn’t bring himself to kill a clone of his brother. So be locked the soulless beast into a containment tube where he is frozen to this day. That is why Cloning is illegal.

### Infinite Energy Experimentation site

This is where he experimented for the infinite energy source, contains many samples and prototypes of it.

### Power Shroom

Experiments on a magic mushroom found on Kigdala, said to make you bigger. These experiments try to make it safe for use.

### Greg

Greg is a shapeshifter that randomly appeared one day. He allows Potatocis to study him to figure out how it works.

### B.C

A mysterious magical entity, a glowing yellow triangle. Always brags about how he can tear this world apart and used to be amazingly powerful. Locked up by Potatocis. Yells about pine trees.

### Creepys

A odd green checkered monster that explodes, being experimented on to found out why.

### Leftovers

Leftovers from the Primarch project, there dna and other things, gene seeds.

### dna bank

A bank of dna. Used for various experiments.
Ps Bomb

The first of the Specialized bombs. This was made by Potatocis in his lab. It is launched out of a Bomber Class Battlecruiser. This was specially tailored to obliterate Ps. It is able to annihilate all Ps on a Sector wide scale. Very affective in war. It was made with gathered sample of Ps and widely distributed.

## The Bomb

Spherical in shape with a point. Will dig into a world, and with a flash of light lasting a few minutes all Ps will be wiped out. S-Ps Bombs can do those but explode Sector wide.
Yagmmoth

The **Yagmmoths** are one of the more successful strain of bio-beasts. This bio-creation is one of the more distinctive creatures formed by the Empress' Children through the Rite of Genesis.

Intelligent, crafty and logical, fully mature Yagmmoths resembled huge brains, kept in vats, which trailed thousands of tentacles. They are mentally powerful and possessed strong telepathic abilities. Young Yagmmoths are typically bonded with hosts to enhance their mental powers.

The Children keep public knowledge about the existence of the Yagmmoths at bare minimal, for the creation of the Yagmmoths is rumored to included a genetic sample of a Ps.
All Seeing Eye Cult

The **All Seeing Eye Cult** were a mystic cult obsessed with the prophecies spoken by Ps. The oracles of the cult performed divination through ghastly rituals to read truths in blood and its members were also known to collect eyes of their victims as a means to gain a glimpse of the truth.

The cult was crushed by Emperor Potatocis' forces and their libraries full of terrible secrets were burned.
Saint Sylvia

**Saint Sylvia** is the Esolian patron saint of farmers, agriculture and husbandry. Native born to Esolia, she was said to be blessed with the ability to cultivate and produce the most bountiful harvests. She was kind to the livestock she raised, even onto the point of leading them to slaughter and to be butchered.

During the spuds colonization, her status was challenged by the Spudican saint, Saint Yakob and her cult feuding with those of Yakob. Until recently this changed with the Empress' Children decision to settle the matter and remove icons of the Spudican saint along with others in favor of native born saints.

To the spuds of Esolia, in their folklore, she was a cruel pagan goddess that demands blood sacrifice from her worshippers to ensure a bountiful harvest. But to native Esolians, she remains benevolent, giving and a revered figure.
M.A.S.F.B Episode 1:Dundee Tavern

This is the first session of M.A.S.F.B, and everybody is already getting murderous. Lukas and Gromrik set of with Iron Templars to go slay a lich.

## The Session

In this session of M.A.S.F.B our protagonist began in the Pigpint tavern in Dundee. Lukas and Gromrik we’re both there, while a mysterious figure approached from the road.

Iron Templars come into the tavern and make a great speech about there new adventure, there crusade to kill a lich in Darkwood. The mysterious figure is stopped by some Templars, and they are surprised when they see her glowing veins.

Gromrik and Lukas decide to go with the Templars. The mysterious figure outside threatens the guards, and turns into a monstrous snake. At this point Lukas was mad at Gromrik calling him elf in his language, Gruntelgi. He grabs the Dwarf and pins him to a wall with a knife in his mouth.

The mysterious figure becomes a snake monster, fights a little bit, then runs away, setting fire to the inns roof. This causes Lukas to let go and head off into the wild, and the session ended with Gromrik still in the inn.
Ruaos

**Ruaos** is the bloodthirsty god worshipped by the Waecuria empire. The ruler of the sky and the heavens, he is responsible for the empire's eventual degeneration into bloody rituals, cannibalism, and other unspeakable acts.

## History

### Creation

Spawned from Masthamet's essence, Ruaos' early history is mostly unknown.

### God of the Waceruia Empire

The Waceruia people, driven to desperate ends because of famine and civil war that plagued the region, sought aid from ancient, mystical forces. The land's inhabitants shared a central belief in a great pantheon of primitive gods and ancestor worship, and the people of Waceruia tribe unknowingly fell under the sway of Ruaos posing as one of these innumerable beings.

Ruaos heard their call and decided to aid them. Ruaos gave his power to the Waceruia tribe and helped them extend their civilization across much of the once fractures land. Though he brought them great power, Ruaos wanted more and more for his efforts. He filled his adherents with the belief that the sun and moon were both simply facets of him, with this new understanding, came a cultural feeling of superiority, and the Waceruia tribe began practicing animal sacrifice to appease Ruaos who proclaimed himself the.god of the very heavens itself. Good fortune continued and the Waceruia Empire thrived.

### Age of Blood and Decline

It was not enough for Ruaos as the bloodthirsty god demanded blood be sacrificed to him daily. Animal sacrifices gradually gave way to human sacrifice, and eventually descended into bloodthirsty, cannibalistic barbarity. The most atrocious rituals took place in the Valley of the Moon, including self-mutilation, cannibalism and debauchery of all manner.

The Waceruia took to worshipping other nightmarish beings as ordered by their sky god which further warped their minds and performed unspeakable experiments on their fellow tribesmen, including breeding with otherworldly creatures to spawn new minions and twisted hybrids to serve them.

As the Cataclysm drew to a close, the Waceruia Empire's civilization was all but dead. Though its people still continued to practice the dark acts preformed by their ancestors, slipping further into barbarism. Until later fading utterly into history.

### Present Day

It is said that Ruaos still dwells in great temple of the empire's ruined capital city. Despite the extinction of his followers, centuries ago. Its once grand cities deserted, being deemed cursed and haunted by the degenerated descendants of the Waceruia and the tribesmen who remember the tales of the Waceruia's blood-soaked reign.
Dundee Crash Zone

The **Dundee Crash Zone** is an ancient crash site beneath Dundee. Strange metals and minerals were found in it, along with many interesting artifacts. It was discovered by diggers looming for emeralds, hidden behind a metal sheet with a emblem of a eagle on it.

## Discoveries

Various artifacts have been discovered in the Dundee Crash Zone, including a strong and near unbreakable kind of gold textured mineral, an old journal written in a odd language and a strange helmet.
Ring of Elder Fire

The **Ring of Elder Fire** is a traditional relic of the Scotchland king. Forged from fires of the Dwarves' creation, the ring is a gift from the gods. The ring can shoot balls of flame at enemies of the Dwarves. The Ring is one of the most important objects, and is in one of the most popular battle cries, “FIGHT FOR THE KING FOR THE HAMMER AND THE RING!”

## Powers

Contains the Grand Ancestors blessing, so it improves the strength of the wielded. It can shoot balls of flame hot enough to burn metal.
Fifelands

The **Fifelands** are a region surrounded by mountains on all sides but the east which gives way to the Eternal Ocean, and the south, which contains the Darkwood. Each mountain chain has a pass, which is very valuable.

The Fifelands have a good climate, much of this due to the River Fife. It is great for growing crops, and in the middle is Maximus Valley between a group of mountains in the middle. In these mountains is the source of the river Fife, and inside the valley is Dundee.

The Fifelands are a beautiful place and have the pride of bearing the Kingdom of Fife. it even has great natural harbors.

The mountain pass to the endless waste is called Blackstone, and the one to the Blackwood is called Woodrock Pass.
Hecorianite

The Hecorianite Faith centers on the worship of God-King Hector. Hector and his Angel-Templars are the heroes of the Iron Templars, their holy protectors. Seeing in Hector's great virtue the Templars follow him, even as a god. Hecorianite faith is based on the principles of honor, glory, and being a decent human being. Those who are worthy ascend to Hector's side, to fight with him against any evil that may come for the spiritual world. Hecorianite worship is mostly prevalent among the Iron Templars but is also popular in Fife. All respect it, for Hector is the image of a god of honor.

## Practice

To swear into this, you must Recite the sacred vow.
'Be brave in the face of your enemies.
Be upright so that Hector may take pride in thee. Speak the truth always, even if it leads to your death.
Protect those who cannot protect themselves. We are defenders, the almighty. We stomp the trail where no one dares to go. We are the brave, so keep on fighting. Protect the Sacred Vow!"
The vow is normally accompanied by a slap to the face, so they shall remember it.

To be a good Hectorian you need be a true hero, a example of virtue and strength. The things a Hectorian aspires to we should all aspire to. A true Hecorianite is simply a good person.

## Angel-Templars

When a worthy Hectorian dies he becomes a Angel-Templar and helps Hector protect the spirit world. The prime Angel-Templars are the three that set off with him in his exodus, Baldwin, Adelhart, and Frederick. All Templars aspire to be as worthy as those.
Zarddun

A powerful ore native to Gumberic, it is able to make efficient strong and bendable creations. The once had fleets of adaptable Zarddun ships, but then they ran out. One chunk of unused Zarddun remains, and there are talks of finding a way to clone it.

It is gel like ore, mined with special tools, and like gummy bears can be Green Yellow Blue or Red. It is native to Gumberic, not found anywhere else. It is able to be used as a energy source, and as a resource for relation. The Gummy Bears heavily relied on it.
Sunny Archipelago

The **Sunny Archipelago** are a chain of numerous islands located at the far west of Telund and with each of its islands inhabited by a wide array of unusual beings.

## Geography

The archipelago consists of several clusters of a few dozen small islands, with a few larger landmasses, although none are more than a few kilometers in area. The islands of the Sunny Archipelago are covered with rainforests, jungles, lush grassland, fern forests, mangroves and swamps, and at the shore, long extensions of sand-covered beaches.

## Islands

### The Lost Island

The largest island of the Sunny Archipelago, located at the far west apart from the other islands. A land mainly composed of lush green forests and grassy plains. Left untouched by the world through history, the Lost Island have been left mostly untouched by civilized nations though some civilizations have turned their eyes to it due to its vast abundance of natural resources.

### Amesgar Island

A island that was originally a mundane place before being blessed by the gods, this altered the island and made it bloom with life, with great landscapes filled with all kinds of flora and fauna being birthed from its magic.

### Mcaver Island

Named after Bard Mcaver, the Resilience crashed here and and its crew of pirates built up a town from its wreckage. It has many valuable resources for trade and has made the wayward pirates quite rich.

### Darkhollow Isle

An island located northwest of Amesgar Island. It is home to a mysterious race of cave-dwellers that live in the subterranean tunnels found below the island.

### Blood Island

A small disease-ridden swampy island infested with swarms of bloodsucking Crimson mosquitos.

### Saugrave

The second largest island of the Sunny Archipelago. Ancient elven ruins dot the landscape believed to be remnants of a lost elf civilization.

### Golden Isles

A cluster of islands in the most southwesterly corner of the archipelago. The islands have a warm climate, lush tropical forests, humid swamps, and idyllic beaches. It is believed that the isles are the home of a lost race of elves.
Ankus Gold

**Ankus Gold** is a strange type of Gold found in the mysterious crash site beneath Dundee. It has the look and texture of gold but is strong and near unbreakable by normal means. Only one chunk of it was found and it can’t be heated up, this cannot be forged into something. It is kept in the vault along with other relics such as Mega Helm and the Mysterious Journal.

## Fife Experiments

The Fifians have tried to duplicate it with magic and failed. However they have been able to use it and determine where it came from, that being somewhere from another reality.
Dundee

**Dundee** is the majestic capitol of Grand Fife of the Fifelands. Dundee is in its heart, the town from which Fife was formed, once home of the Dundirite tribe. Dundee has grown from a village to a town, and now to a sprawling city, capitol of Fife. Dundee has a large variety of races and people within its walls, and on the highest hill sits the King Mausoleum. Guarding the gates are the statues of Cronki, Hector, and Dundias. Known as the Emerald City for its emerald structures. it is surrounded by mountains, with a river south of it.

## Important buildings and parts

### Kings Mauseleum

The resting place of Dundeas where his body was buried, along with every other king throughout Fife history. It is built of marble on a high hill within the city.

### Place of Union

The part of the Palace where the Alliance Papers were signed.

### Dundee Palace

A massive Palace on Dundee, built for Dundeas, home of Generations of kings, its massive Starsilver spires eclipsing the city bellow.

### Hectorate Assembly

In this part is a keep containing many Iron Templars, elite warriors of the Iron Islands. They have defended the city many times in the past.

### Scotch Town

Built into the mountain, a district where many of the Dwarfs that live here go.

### Tallingrad Tavern

The oldest tavern in the city built by Alberto Tallingrad. Many adventurers come here to find companions and delicious drinks.

## The Emerald Bank

Beneath Dundee and by the river is a vast supply of emeralds. Dundee armor is decorated with this seemingly endless supply, and the city itself shines emerald green. Emeralds are a major export of Dundee.
Pickaxe of Lazer-Crystal

The Lazer Crystal Pickaxe is a pickaxe owned by the Golg company Morl Golgathion, the leader of the planet in the republic. Long ago the Dwarfs forged it for he ancient Golg leader Dolg Vol.

It is made of Crystal Lazer, a special material only the Dwarfs can forge. It is much like the Crystal Lazer battleaxe. This one however is not hidden, and is used by the current leader of Morl Golgathion, Holb Durggin.

It is said to be a ancient token of friendship between the Dwarfs and the Golg race, for in ancient days it would appear the two similar races were allies with each other.
Thilia

**Thilia**is a arid, crimson mining world. A backwater colony with little use besides the mines that produced a trickle of mineral resources. The world was in fact also an ancient prison of one of the Twilight Lords.

## Notable Locations

### Pit of Ngemor

A great chasm located in eastern Thilia. Over thousands of years, dozens or so of Ngemor's ilk have emerged from the Pit to threaten the planet, and legends tell that the Twilight Lord Ngemor himself is bound at the bottom of the Pit in time immemorial, waiting for the chance to break free.
Mccluckins

**Mccluckins** is the first ever Zombie Chicken. He was the pet of Draculliath stolen from some poor peasant. Draculliath kept him as a pet, and one day turning the chicken into a zombie. He played with him for a while, even accidental spilling on him a magical potion. This potion, unknown to the necromancer granted Mccluckins intelligence.

Once into the wild, Mccluckins starting converting another nearby chickens to build his own miniature empire composed of undead chickens, like his former master. Now known as Cluk Mccluckins, or Emperor Mccluckins, he led the Clukkaluluk, or Chicekn empire to victory across Darkwood, killing and reanimating all chickens in sight.
Harnfern School of Higher Learning

File:Placeholder
The small town of Harnfern has one of the most famous and prestigious schools of magic, the Harnfern School of higher learning. Founded long ago, it is the oldest one know. Currently led by High Headmaster Hillberg Squire.

## History

At the dawn of the republic, together Samirah and Potatocis worked together to build the first magical school, on Spudican. It’s goal was to teach the young students how to control and use Magic.

They installed High Headmaster Hilpert, a great wizard, and immediately at its creation millions flocked to it.

It’s crowded halls are packed with history. Classes are all over teaching many kids different forms of magic. It is one of the core magic schools. It has many magical geniuses there that pioneer magical skills.

## Classes

While it contains basic classes like Reading or math, those are mundane and thus will not be mentioned in this list.

* Offensive Magic

A classroom teaching offensive Magic’s, currently taught by Eldrik S Luc. The books for this class are written by Potatocis himself.

* Defensive Magic

A classroom teaching Defensive Magic’s, useful in many ways. Taught by Sever Snailspud.

* Recognition and response to Curses

A class dealing with the subject of its title. Taught by Harold Hatradish. Studies books by Elfort Squire.

* Farming Enhancement Magic

Unique to this school, there is a whole class of magic for enhancing farming. Taught by Benjamin Squire.
2nd Battle for Blackstone Pass

It was the time of legends. Dundias Maximus prepared a mighty Army of Fife to crush Blackstone Pass and push into the endless wastes. But, the forces of evil conspired against him. Demons from the north and south were there along with uncountable orc hordes.

Dundias knew he couldn’t win. He realized the best form of action would be a slow retreat, to cause massive casualties to the foe so they could not invade Fife. Fifian Blood was spilt all around him, but the retreat continued.

However, it failed. Dundias held his ground on Hammerfall hill. But he was slain. David Mcfife took his corpse and hammer and retreated, but everybody else died that day. However they caused enough casualties that the dark army could not push into Fife.

## Remembrance

One of the worst battles in Fife history, a terrible loss. Monuments commemorate it, and people wonder what the world would be like if it was won. If Dundias continued fighting. However it was no meant to be. There is the Hammerfall Memorial on Hammerfall hill, with the names of every fallen soldier on it. The names number to high.
Vesnir

**Vesnir** is a enormous tentacled monster that was worshipped as a goddess of fetid swamps and waterways.

## History

### Early History

Vesnir is said to have emerged from the fetid mire wherein the dark god Masthamet deposited his incarnation. She stalked the deltas and marshes of Telund. It was then, she was venerated by an ancient primitive cult of worshippers that fashioned enormous statues symbolically representative of the her which were placed all across the stenches of wetlands. Little is known on the cult for it eventually died out.

### The Cataclysm

During the Cataclysm, Vesnir went silent. As if she just mysteriously disappeared.

### Present Day

Disturbing reports coming out of the southern continent speak of attacks by river beasts and monsters emerging from swamps on small villages. Some indicate that a large monstrosity was sighted heading up rivers and waterways. Possibly Vesnir has emerged after thousands of years.
Esolian State of New Blunthill

The **Esolian State of New Blunthill** is a recently created major governing body of Esolia, splitting off from the usual one because of differences. They control large swathes of Iacica's northeastern coast, and are led by the Blunthill Council. New Blunthill is the massive capitol, but is divided among six sub-states.

One main reason they split was the Esolian Edict in which they put down many statues along with how they treat there people and other things. The council is made of native Blunthillians, along with Micheal the Elph of Camelcoral.

## Culture

It is very diverse, New Blunthill being a center of culture. They have trained the nearby beasts, and love the nearby plants. Sapcorn is there major export. The amazon Blunt Mountain near New Blunthill mass produces Dornian Gold, and so it is a mark of New Blunthill, there seal and flag being the Mountain.

Many different species come here, from Gummy bears to Elphs to many gold loving Golg, along with Spuds. They are very defendant of what they hold war, and love building great works. They speak with a heavy accent, sounding Scottish.

## Government

It is governed by the New Blunthill Council. This is headed by Charles Sol. The Council is elected and decides on laws of New Blunthill. They mostly intact laws for peace. The Blunthill Army can be raised in defense of the lands, along with the Blunthill Peoples Militia.

## The Six Sub-States

Because New Blunthill was so large, when it became independent it formed five sub-states, Guni, Solenvy, Soverin, Rikhardt, and finally Blunthilliath. Each has its own unique culture. Bensithians explore the ancient ruins, filled with museums. Golgia contains many mines and work places, full of Golg. Blunthilliath has New Blunthill itself, Guni is full of several united tribes, and Solenvy are adept at training beasts, full of mild mannered Elph. A new one, Starwale, is in space, containing a Starwhale tribe.
Fifish

Fifish is similar to English, spoken with a Scottish accent. It was the language of the Dundee tribe and they spread it throughout the Fifeland region. It is relatively easy to learn which gives it accessibility. There are many types of accents of it.

## Accents

### Fifelandish

Most Fifians speak it wish a Scottish sounding accent, but the ones on the east coast speak it with a harder, gruff accent like the Iron Templars which are off the coast. That accent is called West Fifish.

### Scotchlandish

They speak it like the Fifians for the most part, but have a deeper tone due to Dwarf heritage.
Faithful Children

The **Faithful Children** was a deranged cult which was devoted to Ps, who they viewed as a parental figure to them. Cultists would conduct acts of terror on unsuspecting worlds as a means to garner their father's attention and potentially receive gifts from him.

The entire cult was annihilated on planet Get, a trap set by Republic forces when the solar system's sun went supernova.
Ripi II

Ripi II takes the valued place of the current President of the state of Karebo. He is smartest among the Gummybears, and among the four leaders of state he has the closest relation to the honourable Emperor Potatocis. He is a blue gummy bear.

## History

Born on Verian like others of his species, he was a prodigy of intellect. A master of all he learned, he attended the highest schools. A statesmen born he was always interested in the law. He had a strong moral compass and sense that all Bears were created equal.

From his home village Prosperon he became mayor. Prosperon was plagued by gangs of criminals, the worst being the Ardgums. Under his command the Prosperon People's Militia pushed them back. He fought himself. Gaining fame and acclaim he became a very popular person.

In the presidentual election of Verian he ran for it and was elected, like his grandfather before him Ripi I. He pushed helpful reforms and new scientific inventions. Tired of his peoples suffering, it was he who campaigned to the United Gummy Union to return to the reality.

This succeded. In what is called the Gumberic Cross-Road, he set up a portal to take them to Reality. When they came out, they shot out of the Gummy Circle in Potatocis room. Seeing Potatocis in the depths of some PTSD, Tubbytoes thought that he was insane, and they should leave, but Ripi urged him to stay. They did. And they began the talks with Potatocis for unification, ending in there joining of the Republic.
Uzmekari Tribe

The **Uzmekari Tribe**are a relatively peaceful and highly spiritual tribe of humans that inhabit Henne with the temple-city of Ugrbatl as their capital. They are a hardy people, persisting through hostilities of their native homeland and with a dark reputation for ties to necromancy.

## Culture

The Uzmkari are a very spiritual and deeply mystical people, and they developed traditions and rituals centered around spirit magic and ancestor worship. They also practice necromancy upon their own dead, allowing their ancestors to aid the tribe's survival in the harsh tundra of Henne.

The mystics of the tribe often inscribed secret runes into their flesh using ceremonial bone needles to more clearly speak to their ancestors and the spirits of the afterlife.
The Phalanx

video File:Placeholder
The Phalanx is the largest and strongest imperial ship ever in existence. It is massive, powerful, and ever present. It was made back before the Emperor found Dorn, and gifted to him. It is the home of the Imperial fists.

## History

It was made by Rogal Dorns empire. When Rogal, Primarch of the Imperial fists was found, it was gifted to the Emperor of mankind.

It became the home of the Imperial Fists chapter. Throughout the imperial history it served. It was normally orbiting around Terra, but it went to Cadia firings it’s fall. Every year in the 40th millinium, however, with the loss of tech, more and more of its many machine would stop working.

During the First Ps war when Ragnaros and Potatocis went to reclaim Terra, it was one of the last forces of resistance on Terra, the space marines bravely fighting Ps.

With the Republics new tech, they have completely repaired it, and it is ready for a new generation of defense.

Write the second section of your page here.
Shrok the Conquerer

A Ogre Warrior from Onmarp. Shrok was obsessed with onions, believing them to be a type of ogre. So he thought to get the most onions he must take others. So eh gathered the small Bushrattle tribe and marched to war against the Branchogs. He won. This victory propelled his tribe to greater conquest until they had all of Onmarp. He did this al stop his war-donkey, Harold. This is one of the most famous ogres in history, and he died of old age.

## History

### Early

The young Shrok has the theory that Onions are simply uncultivated ogres. He was more intelligent then the rest of his kind, and may be right. He learned basic Fifish, and tamed a donkey. He named it Harold. He looked enviously to the great onion stockpiles of the Branchogs.

### The Invasion of Branchog

He gathered the Bushrattles and marched to war. They used fire to destroy many enemy homes, then overran the enemies with Ogre Cavalry. It was a quick war. This ignited a hunger for dominion over the whole Swamp within the now grown tribe.

### The Onmarp Wars

Thus began a series of conflicts for the date of Onmarp itself, ogre vs ogre. Bushrattle Fighting The whole Swamp. With Donkey Cavalry and there numbers growing every battle they overran the swamp and met victory. The kingdom of Bushrattle was really formed, a great ogre nation under Chief Shrok.

### Death

He did not rule for long. He soon died of old age. He died next to his Donkey, Harold.

## Demeanor

He was rough, and had a low cunning. He had a sarcastic voice, and is intelligent in the science of Onion. Onology. He wasn’t a very nice ogre but had a special fondness for his beloved donkey Harold.
Tubbytoes III

**Tubbytoes III** Is the current holder of the title Supreme Sultan of Derip, meaning he is the head of the state of Derip. The latest in the proud Ambassdid Dynasty, he shares the name of his fathers before him, being the third of his name. He is a good leader, and environmentalist.

## History

Born in Dal-Hadra on Derup, he was always interested in the local creatures, from Goo-Snakes to Breburst. When a company called Deb’s car plant began moving in to the town, they pushed many of the native creatures out of there reserves and ancestral homes, and covered the beautiful lake Hadra with garbage.

A teenager, Tubby organized a march on there headquarters to protest every week. This did nothing. And so he ran for mayor. Making a oath to keep the creatures safe and save the environment, he was elected in a landslide. His first business was to kick out the car plant.

Eventually the ambitious Tubbytoes was elected to higher and higher stations. When his duty called, his duty to win the election to become Supreme Sultan, he got up and moved to the Capitol, Alentandria. Eventually he was elected Supreme Sultan, and his home town had many great celebrations, for up to this point nothing of note had come from it. Since then he has done many important deeds, and helped solidify the joining of the Republic.

## Attire

He is clothed in the Sultans traditional garb, flowing brown robes, some the color of sand. The Turban apon his head is legendary, as is his scimitar.

### Scimitar of Ancestors

The Scimitar of every Supreme Sultan since the first, Halldin the Uniter. it is marked with powerful runes, its powerful curved blade able to cleave all but the strongest metals. Its scabbard two is a work of art, emblazoned with the name HALLDIN.

### Great Turban

The great Turban, symbol of leadership of Derip, used since Halldin the Warrior, Second of his name. It is a golden turban, in the middle is a powerful jewel emblazoned with a magic rune. When the jewel is pressed by the current Sultan, it will shoot out guided flame. It is the color of the shining morning sun, which the Derupians adore.
Fantasy Image Dump

Here is a place where you can put fantasy images you find that you think someone might want, and if you want inspiration for a character, place, etc. Just look here and browse through the image. If you decide you want one for your page, let an admin know and they will put the image on your page and remove it from this dump.
Tekig

**Tekig** is the dark god of famine and of infestations.

## History

### Early History

 Tekig was born fully formed when he was spawned from Masthamet. He came to reside in the deserts of the south, quickly coming into conflict with two of his fellow incarnations; Astriroch and Amun-Sa which had already established a presence in the region. Eventually he seized land, from Astriroch and claimed it his own territory. This only fueled the conflict between the two siblings.

### Dune War

The forces of both dark gods battled for dominance over the deserts. The two have been at constant war for centuries, each have sent armies to assault each other. Entire tribes of desert nomads been dragged into the conflict, many ending up victims of either armies. Tekig developed clever strategies into goading various nomadic tribes into aggression with his brother, sending his swarms of locust minions to harass them, driving the survivors into the direct path of Astriroch's forces. Other times, he would strip the rare oasis of their natural resources to deprive his brother of them, these salt the earth tactics earned him the desert nomads' ire.

### Present Day

Currently Tekig is preparing to not only finally to conquer the desert, but to expand beyond the dunes and into more fertile land.