recursal/Fanatic-Fandom huggingface dataset:
Ranks

**Ranks** are in-game cosmetics that may or may not have perks. Many of them do. It is optional whether you want a rank to appear alongside your name in chat or not. There are many ranks in Newcrest.

## Ranks

### Mining Ranks

* Miner
* Mega
* Titan
* Omega
* Master
* Crazy
* Legend
* Insane
* God

### Purchasable

* VIP
* VIP+
* MVP

### Staff

* Builder
* OG
* Mod
* Gods
* Owner

## Rank Info

**Miner Ranks** *main page*

Miner

Obtained after reaching 100 levels. Perk of having this rank it unlocking the Miner mine.

Mega

Obtained after reaching 200 levels. Perk of having this rank is unlocking the Mega mine.

Titan

Obtained after reaching 450 levels. Perk of having this rank is unlocking the Titan mine.

*Note:I do not know anymore information about these ranks than this. feel free to edit in information on the wiki or put it in the comments*

**Warzone Ranks**

Assassin

Obtained after killing a certain amount of players in the Warzone gamemode.

**Purchasable Ranks**

VIP

VIP is obtained after purchasing the rank off the Newcrest Store. The perks of this rank are custom ranks, /fly command, and access to the Vanilla gamemode.

VIP+

VIP+ is obtained after purchasing the rank off the Newcrest Store. This has all the perks of VIP and along with others like no Anti-spam and claim up to 4 plots.

MVP

Only one account has the MVP rank. The perks of this rank are unknown.

**Staff**

Builder

Only Newcrest staff can have this rank. The perk of this rank allows you to have building perms, meaning you can build or destroy the map.

OG

Many of the Newcrest Staff have this rank. There are no perks and it is purely cosmetic.

Mod

Gives you moderator perms. Staff with this rank can ban and build with this rank, along with many more commands.

Owner

Only the owner of the server can have this rank. They have access to the console and all of the commands.
Warzone

### Overview

Players combat in a large map, a warzone (Pyro Cow) Players compete in killing the mob boss for rewards

## Event

### Rewards

Assassin rank, notch apples (Pyro Cow) keys, coins, ores

**Warzone** is a gamemode within the Newcrest SMP server that allows players to combat in a large map, essentially a "warzone". The goal is to kill as many players as you can. If you kill enough, you can receive rewards such as ranks or gapples. There is also a mob boss, the **Pyro Cow**, that spawns at Warzone. **This gamemode is now removed.**

## Warzone

Warzone is a gamemode in which players are placed in an FFA (free for all) to kill as many players as they can to get rewards like ranks and notch apples. To warp to the warzone gamemode, you can tap on the NPC to Warzone or type the command **/warzone**. Make sure you have equipped the gear you want to fight with, but be careful and don't bring valuables because if you die, someone can steal your loot. You will be summoned on an island in the air after warping to Warzone. Jump off, and start killing players. If you kill one player, you can keep on hitting them after they died to get a **combo**, which counts as kills. If you get enough kills, you can get the **Assassin** rank, which has no perks other than being purely cosmetic. You can also receive notch apples to replenish your health.

### Pyro Cow

Pyro Cow: *main page*

There is also a **mob boss** that spawns at Warzone, the **Pyro Cow,** now known as Pyro, after Warzone was removed from Newcrest. This mob boss spawned every 15 minutes in the Warzone. When it spawns, the goal is to kill it. By the time the Pyro Cow is slain, the player who did the most damage to it wins keys, ores, and coins.

## Rules

There are rules in the Warzone. If you break any of these rules you can be punished with a ban.

* No cheating/hacking
* No logging off when engaged in PvP, if you log back in your stuff will be gone
* No shooting from the spawn in the sky
* No teaming with other players

## Commands

**/warzone** Warp to the warzone

**/war leave** Leave the warzone. This command cannot be executed when engaged in combat

## Major Events & Players

Comrades: *main page*

The only major players in the Warzone were the comrades. The comrades spawn camped Warzone and teamed up on players, which was against the rules.
MeMysteryBoy

currently residing in isreal, is thought to be wortie's alt to push people to their absolute limit of patience, is known for being annoying and redundant in the community, he helped build the latest season with the help of stroepwafel, other than that he gets bullied in vc by Maxthakiller32 Hypebeast And krapna, is hated by most of the community,

past instances of the community trying to get him demoted:

- The racism exposé (2020)

Old screenshots were found of memy being racist in the discord saying racial slurs and being homophobic, most of the people that were "leading" it were maxthakiller32 (XaD) Hypebeast, itzLingy

at the end XaD was banned and memy stayed in his position. he is also openly gay more gay than wortie seem to be said around the newcrest mc discord server with around 200 players

2. a
Players

All of the players shown below are major (or former major players) that have done significant things on Newcrest. They all have made an impact on the server in some way.

## Staff

### Moderators

* AbbySmels
* boomboi57624
* ItzLingy123
* rekingpixel

* Stroepwafel
* TheCraftyNL

* Vazionous
* AliveAndChillin

### Builders

* BruhItzAmberxx
* AliveAndChillin

## Players

* HandyAcrobat916 (Krapna)
* JePixel2005 (forsyth2)

* MeMysteryBoy (Jewish haram lololol iraq)
* Nathanboy127 (qqBackdoorOS)
* Snine19 (gay femboy baby)
* UsingLearner560 (Luxylucy3)
* Drownee (Indian cuck)
* Deadlydenzel663 (newfag)
* Maxthakiller32 (based....)
* AliveAndChillin (twelvie filipino retard)
Yuxin

ABOUT

Yuxin is a Chinese cube brand famous for its big cubes and economy line, Little Magic. In 2018, Yuxin launched a collaboration with professional speedcuber Kevin Hays to create the Hays7, one of the most dominant pieces of cubing hardware recently seen. On the economy side, Little Magic cubes are widely respected as some of the best performing budget puzzles in the market. (Sorce https://www.thecubicle.com/collections/yuxin)
Speed cube

A speed cube is an upgraded variant of a Rubik’s cube, often made by different brands. A speedcube has a flexible core, to pour lubricant in and often stickerless finish. The piece are lightweight and a lot of them have magnets installed for faster turning speeds. There are many shapes, sizes and brands of speedcubes and if you want to go into a competition, you have to have a speedcube. Speedcubes are often more expensive then Rubik’s cubes because the quality and design is probably better than a standard cube.
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
How to solve a Rubik’s Cube (CFOP method)

This method is also called the Frindrich method and is widely considered the best speed using method there is. The video is by Kevin Gittemier but the inventor is called Jessica Frindich.

Video by Kevin Gittemier on YouTube. This is the video at https://m.youtube.com/watch?v=9spDGBeWl1o.

You can watch the video or I will break it down here with my own cube (this is the admin speaking, Moon).

Ok this by my opinion is the best and most easiest way to solve the cube for beginners, however this is not the fastest method there is so if you think you are ready for a faster method, you should use a different one.

STEP ONE: Align all the white edges around the yellow centre like this:

This step is called the daisy and if you look at the picture, you will see why...

STEP TWO: This step is called the white cross. For each of the white ‘petals’, there is a colour. Match the colour on each petal with the centre of the same colour by turning the bottom two layers together. After you have done that, turn the petal twice. You will see in the video. Do the same with all the colours. Keep in mind the the yellow side is on top.

YOU MAY AS WELL WATCH THE VIDEO BUT IF YOU, EDITORS WANT TO COMPLETE THE BREAKDOWN PLEASE DO
Coupe des Champions

The **Coupe des Champions** (often shorten as "CdC" or even "CDC") is the second official tournament to be created on MKPC. At first, it's main goal was to work as a "V.I.P." tournament where the winners of the MKPC Tournaments would meet in an "All-Stars" event.

## Origin

After the success of the 1st MKPC Tournament (which is based on the UEFA EURO 2016), misterskin imagined a second tournament, this time based on the FIFA Confederations Cup 2017, to bring more activity and entertainment to the website: the **Coupe des Champions**. The tournament would bring the 4 winners of the 4 tournaments of the 1st year of the competitive, during the summer to conclude the season!

## Format

During the 2017 season, the 4 qualified players would play in a round-robin format: they play against the other players once each, for a total of 3 matches played each. A win would give 2 points, a tie 1, and a loss none. The player with the most points at the end of the tournament would win the cup.

## Records

Records and statistics
 Most played matches
 Most Wins
 Most points scored
 Biggest margin
GAN CUBE

ABOUT

GANCUBE inc is a Chinese speedcube brand founded in 2014 by Mr. Jiang Ganyuan, who was the first NR speedcubing record holder in China. GAN is one of the worlds’s best leading speedcube companies. Visit their website at https://www.gancube.com/. GAN cubes are smooth, with a plated finish and different versions and editions. GAN is a cube brand famous for its meticulous and innovative 3x3 designs. GAN cubes are often loaded with creative, never-before-seen features like the GES nut system, interchangeable magnet rods, and spring tensions that you can set consistently by hand. GAN cubes have set numerous world and continental records and are endorsed by some of the best professional speedcubers in history. (Sorce [1])

GAN CUBES

GAN 356

The GAN 356 is a 3x3x3 design released in multiple different versions. For example, the best version is called XS (GAN 356 XS) and it is the most expensive. GAN uses the letters after the cube name as a classification system. The cheapest version of the 356 is the GAN 356 RS, which is not magnetic and on average, it costs $25.00 AUS dollars. This design has the most versions.

There are a few special editions with the 356, the GAN 356i and the most expensive, 356i V2. Both cubes are magnetic and they have Bluetooth speakers inside them. But the 356i V2 has tensioning nuts and mechanisms combined with the popular GAN 356X GTN and the 356i just has the original mechanisms and no tensioning nuts.
MoYu

### ABOUT

**MoYu** is a Chinese **cube** brand famous for its longstanding popularity in both competitive speedcubing and puzzles generally. **MoYu** is also known for maintaining a variety of sub-brands, including Cong's Design, SenHuan, GuoGuan, MoJue, MoHuanShouSu, and most notably, Cubing Classroom (MoFangJiaoShi).

MoYu's speedcubes have made tremendous impacts on speedcubing, setting the world's first sub-5 and sub-4 3x3 world record singles. Alongside the flagship MoYu brand, Cubing Classroom puzzles are favorites among beginners and cubers who love value. (Sorce [1]The cubical).

MoYu cubes

MOYU WEILONG GTS 3M

This is a very fast cube out of the box, featuring strong magnets with very noticeable magnetisation as compared to the GTS 2M.  The cube is fast, yet remains crispy and controllable (Source Speedcube.com)
Speedcubing Wiki

**Welcome to the Speedcubing Wiki!**
We're a collaborative community website about Speedcubing that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! I found you are using a website, please put the website on the Sources page. We do articles about all types of speedcubes, speedcubes brands and notable speedcubers. Please edit about speedcubes of all types, shapes and sizes or how to solve a cube. This wiki is still under construction, so please join!

RULES YOU MUST FOLLOW

1. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
2. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
3. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
4. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved
5. Have fun! -Alpha aka Moon

## Index

Beginner’s guide:

How to solve a Rubik’s Cube (beginner method by Kevin Gittemier)

How to take care of your speedcube

Brands:

GAN CUBE

MoYu

Yuxin

Other cubes

Other info:

Rubik’s cube

Speedcubers:

Felix Zemdegs

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

Hello! This is the wiki founder, MoonCube speaking! This Fandom is all about speedcubes and speedcubing! Please speak to me if you have any concerns at all. Enjoy your time here!
Felix Zemdegs

## About

Felix Zemdegs is a speed cubing master who set five speed records with different sizes of Rubik's Cubes between 2013 and 2014. At the 2013 Australian Nationals, he solved 7x7x7 cubes with an average time of just under three minutes. His popular YouTube channel has earned over 400,000 subscribers.

Widely considered as the best speed cuber in the world, the young Australian recorded holder as the recorded of the fastest time to solve a 3x3x3 Rubik’s Cube in just 4.73 seconds!
How to take care of your speedcube

Yay! You got your first speed cube! Owning a speed cube is not a lot of work but if you use it regularly, you need to keep it in good shape. Here is a basic guide on how to take care of it..

**You need to lubricant it regularly**. Every one to two days, you need to lubricant it. Here’s how..

1. Since a speedcube is flexible, slightly open it up

2. Get your lube and squeeze 1-2 drops in. You can get the lube online for 8-7 AUS dollars

3. Mix your cube around so that the lube is distributed evenly around the cube

Repeat these steps when the lube dries up. A badly lubricated cube will not only give loose or resistant hand feel, but will also be damaged in the long term.

**Check for scratches and make sure the cube is functioning properly.** If the cube is scratched or scuffed, get a cloth and gently clean it. You want to keep it in good shape. If it is broken, search up how to fix it if you don’t have a speedcube specialist shop around your area. You can usually take a cube and put it back together but if bits have snapped off, you need to get a new cube.

**With these steps, your cube will be in tip top condition and ready for the next solve**
MtCatGaming Wiki

**Welcome to the MtCatGaming Wiki!**
This is a wiki for all the knowledge about Mountain Cat Gaming! The wiki covers Channels, Videos, Playlists/Series, and much more! Mountain Cat Gaming is a YouTube channel dedicated to *Minecraft*, Geography, History, and other various topics.

## Important

* Rules of this wiki

MtCatDiscord

* https://discord.gg/kttN3gA

MtCatGaming

* https://www.youtube.com/channel/UChJ00scB5n2J5\_e5KU5P4lA

MtCatGeography

* https://www.youtube.com/channel/UC3dtGX\_IWY1JOWP4OU738OQ
Doors of Durin

The **Doors of Durin** were built in the dark cliffs of the Silvertine mountain and protected the entrance to what became the goblin-realm of Moria, once the Dwarven kingdom of Khazad-dûm. The doors were bordered on each side by two ancient holly trees, symbolising the border of the Elven realm of Eregion or Hollin.

The doors were notable for being inlaid with *ithildin*, which only reflected starlight or moonlight.

## History

### Second Age

Until the Second Age, the primary entrance to Khazad-dûm had been the East-gate. In the friendship between the Elves and the Dwarves, however, the doors were built as a means to aid travel and trade between Khazad-dûm and the elven kingdom of Eregion. Celebrimbor, the great elven-smith, and the dwarf Narvi were the architects, and worked together to create the doors. Later, during the War of the Elves and Sauron, the doors were sealed after Eregion fell to Sauron's forces.

### Third Age

The way of opening the Doors was forgotten, and they were closed. After the death of Balin, Lord of Moria, five of the Dwarves who had accompanied him tried to use the doors to escape the Orcs; however, the Watcher in the Water killed Óin here and the Dwarves could not escape this way.

Later Gollum entered Moria seeking a path over the Misty Mountains, but was not strong enough to open the doors from the inside and was thus trapped.

During the Quest of the Ring, the Fellowship approached the Doors and attempted to enter Moria from there. At first, Gandalf was unsuccessful at opening them, having exited the doors previously from the inside. The inscription was a riddle: "speak friend and enter." The answer was a password in an Elvish language that would cause the Doors to swing open. Gandalf eventually solved the riddle, remembering the Elvish word for friend, *mellon*.

When entering, the Watcher in the Water grabbed Frodo's ankle to drag him into the lake. Sam slashed the tentacle with his knife, causing it to release Frodo and retract. The Fellowship then ran into the mines while the Watcher slammed the Doors behind them. A great noise was heard of stone and rock being thrown behind the Doors, and Gandalf believed that the two great holly trees on either side had been uprooted and thrown across them.After the fall of Sauron, the Dwarves reoccupied Khazad-dûm; it is unknown whether the Doors of Durin were repaired.
MtCatDiscord

## Basic Info

The MtCatDiscord, or Mountain Cat Discord, is a Discord server for Mountain Cat Gaming and co.

## Flag Master

Flag Master (FM) is a competition for roles on the server.

You are automatically subscribed to FM when you join, but you can unsubscribe in #role-request

At noon U.S. CT, if you are subscribed to FM, you will go to #flag-master and guess the flag that is posted there.

If you get it right, and you are first, you level up.

## Flag Master Levels

The levels are as follows:

Flag Master Level 1-10

Ultimate Flag Master 1-10

Max Flag Master

## Channels

**MODERATORS** (only mods can access these)

#mods- Mods do stuff here.

#mod-bot-set-up- Mods set up bots here.

mods- Mods talk here.

**IMPORTANT STUFF**

#welcome- What MCG is and about the server.

#announcements- Mods post announcements here.

#rules- The rules of the server.

#next-videos- Vote on the next video for Mountain Cat Gaming here.

#flag-master- Answer Flag Master here.

#world-news- Look at World News here.

#us-news- Look at U.S. News here.

#polls- Vote on issues here.

#role-request- Request roles here.

**OTHER**

#general- Text here.

#spam- Spam here.

#iamahuman- Talk about IAmAHuman here.

#tagteam25- Talk about Tagteam25 here.

#bot-commands- Use bots here.

#🔢counting- Count here.

**VOICE CHANNEL**

general- Talk here

mic spam- Spam talk here.

afk- You go here if you're inactive for a while.
Luna Shorts Series

### Channel

Mountain Cat Gaming

The Luna Shorts are a series.

They are about short adventures with Luna The Rabbit.

## Videos

1. Luna in a Box
2. Luna Escapes the Box
3. Luna Chillin'
4. Luna Sits on the Chair
5. Lūñæ
6. Spying on Luna
7. Luna in the Bounce House
8. Luna Kills Her Door
9. Luna Goes Camping
10. Luna Gets Stuck
11. Lol Luna
12. Luna in the Crate
13. Luna Chills
14. Luna Gets Attacked
Gold Plating

**Gold Plating** is a colorless mutation that causes the player to lose gold instead of health upon taking damage.

## Details

* **Scroll Cap:** 33 of the highest stat
* **Special Effects:**
	+ Upon taking damage, player will lose an amount of gold equals to [Damage taken] × [22 base]. If player has enough gold to lose, they will not lose any health. If they do not, they instead proportionally lose the amount of health they can't pay for.
		- This mutation does not trigger for damage from poison or darkness.
		- This mutation does not protect player from Curse, or protect player's flawless killstreak.
* **Scaling:** [Damage taken] × [22 - 0.6×(Stat-1)]

## Notes

* The player does not flinch when damage is absorbed by Gold Plating. This means that healing can be done safely if there is enough gold to absorb the attack, similar to Disengagement.
* Given the poor rate of conversion at low Stat levels, plus the low amount of gold early in a run, it's generally more effective to wait until the end of the run to use Gold Plating, either when the conversion is much better or enough gold has been saved. Anything of use as an additional gold source is likewise helpful, as they will allow far better use of Gold Plating.
* Damage tanked by Gold Plating **does** count as a hit and **will** prevent flawless achievements from being obtained.

## History

* 2.8: Introduced.
The Sack of Erebor

The **Sack of Erebor** occurred when the dragon Smaug attacked the Lonely Mountain and drove the Dwarves of Erebor from their capital.

## History

### Prelude

After the death of King Dáin I at the conclusion of the War of the Dwarves and Dragons, the new King, Thrór, and his brother Grór, abandoned the Grey Mountains for safer dwellings with most of their subjects. The king went to the Lonely Mountain (former seat of Durin's throne), and Grór to the primary source of the Longbeards' iron supply, the Iron Hills. Over the years, the Dwarves of Erebor gained great renown throughout Middle-earth for the splendor of their halls, craftsmanship, and great stores of wealth. Word eventually reached Smaug the dragon, one of the great fire drakes who now dwelt in the Grey Mountains, who in his lust for treasure desired to take the mountain.

### The Great Firestorm

One night in TA 2770, Smaug descended upon the mountain in flames, catching the Dwarves and Men of Dale off guard. The warriors of the mountain came out of the great gate to engage the dragon, but all were killed. Then Smaug attacked Dale whose warriors were all called to arms, and destroyed most of them. He then returned to the mountain and routed the remaining Dwarves. Afterwards he piled up all the gold within the mountain and made it his dwelling, emerging only ever so often to eat maidens from Dale which eventually caused its abandonment.

### Aftermath

In the end, Erebor was taken by Smaug and likely thousands of Dwarves and hundreds of Men of Dale, including Lord Girion, were killed during the terrible firestorm that Smaug committed. King Thrór himself along with his son Thráin II barely escaped out of the secret entrance. Most of the Dwarves who escaped fled to the Iron Hills. With his family and a small company of followers, the King went into a homeless wandering southward but not before cursing Smaug. It would be over two hundred years before Thrór's grandson Thorin II Oakenshield would return to the mountain to reclaim his home and treasure. Bard the Bowman, a descendant of Girion, would avenge Girion in slaying Smaug when the dragon attacked Lake-town in TA 2941.
Lake-men

The **Lake-men** were a people living in Lake-town, or *Esgaroth*, from the race of men, and allies of Thror and the Dwarves that lived in the Lonely Mountain.

## History

Lake-town was a settlement of men on Long Lake, and was built entirely out of docks that could be separated if necessary. This design made it easy for the Lake-men to catch trade goods that were sent down the River Running by the Elves of Mirkwood.

The Lake-mens' main appearance in Tolkien's works comes in *The Hobbit*, when Thorin and Company escaped from Mirkwood by stowing away in barrels and floating down the river. The Dwarves entered the town and were welcomed generously. The Dwarves stayed in Lake-town for a few days, and then made their way towards the mountain. After Bilbo Baggins accidentally caused Smaug to assume that he was a Lake-man, the dragon became full of rage and flew off to destroy Lake-town. The dragon attacked Lake-town and proceeded to burn it until he was killed by a Black Arrow shot from Bard the captain of the guard, who held his ground with a few loyal men while everyone else, including the town leader, fled.

Once Thorin and Company realized that the dragon wasn't coming back, they moved into the mountain and held it. Meanwhile, the elves of Mirkwood had been building up an army to go and claim some of the hoard left by Smaug; also the goblins of the Misty Mountains also had built an army to avenge the death of the Great Goblin. The Dwarves of the Iron Hills led by Dain also built an army to save Thorin and regain the Lonely Mountain for the Dwarves. The Lake-men gathered what troops they had left and joined the elves in front of the gate, hoping to get some of the treasure in order to rebuild the town. The Dwarves, elves, and armies of men met and were about to do battle when Gandalf arrived and alerted them of the host of goblins. The three races, along with the help of the great eagles, united to combat the massive goblin army. When the battle was over, the coalition had won the day and the Dwarves had regained the Lonely Mountain, the elves received some of the treasure as well as the men, who rebuilt the town of Dale in front of the gates of the Lonely Mountain.[*citation needed*]

## Weapons

*Bow*: Many of the Lake-men present during the onslaught of Smaug attempted, in vain, to shoot him down with arrows. Bard the Bowman is well known for his skill with the bow, as demonstrated when he brought the dragon down with the Black Arrow.

*Long Swords*: It is cited in *The Hobbit* that some of the Lake-men fought the Battle of Five Armies with “long swords”.
White Council

The **White Council**, also referred to as the **Council of the Wise**, was a group of the wise in Middle-earth which met irregularly. Its purpose was to unite and direct the forces of the West, in resistance to the shadow.

## History

### Second Age

A Council of the Wise occurred in the mid-Second Age to discuss the growing power of Sauron in Mordor; this was later known as the First White Council and was led by Gil-galad. Several members of this council would also become prominent members of the Council in the Third Age.

### Third Age

The White Council's original head was the Wizard Saruman the White, (although Lady Galadriel wished for Gandalf the Grey to be made the leader of the group). Other members of the Council included the Bearers of the Three Rings (Gandalf, Galadriel, and Elrond), Círdan (who had borne Narya before handing it on to Gandalf), Glorfindel, and Radagast the Brown. It is assumed that others of the Wise were also members of the White Council. The White Council was formed in TA 2463, shortly after the end of the Watchful Peace. In TA 2851 the White Council met to decide on whether to act on Gandalf's discovery that the Necromancer was actually Sauron and was at Dol Guldur. But Saruman dissuaded the others from taking action, claiming that the Dark Lord was defeated and could not regain his full strength. During this meeting Gandalf suspected Saruman of desiring to have the One Ring, and there was much tension between the two. However, in TA 2939, Saruman discovered that Sauron's servants were searching the Anduin near the Gladden Fields, and that Sauron therefore had learned where Isildur had died and where the One Ring might be. Saruman did not inform the Council of this, but when they met again in TA 2941 Saruman finally agreed to an attack on Dol Guldur because he wanted to prevent Sauron from finding the Ring. Sauron was driven out of Dol Guldur, only to re-appear in Mordor in TA 2951, where he declared himself openly and began gathering power. The Council last met in TA 2953; at this meeting Saruman falsely claimed that the One Ring was swept out into the sea. Afterward Saruman withdrew to Isengard, and fortified it.
Mutineer

**Mutineers** are small enemies found in the Infested Shipwreck. They wield an anchor they use to swing and throw at the player. They are exclusive to the *Queen and the Sea DLC*.

## Behavior

When the player is close they will attack with a single hit swing attack but from afar they will charge and throw themselves at you using their anchor, dealing damage on hit and crashing through breakable floors.

## Moveset

* **Description:** A single hit downward smash with the anchor.
 ***Anchor throw***
* **Description:** Charges for a small time and throw the anchor, holding on to it, dealing damage on hit and crashing through breakable floors.
* Can be blocked, parried, and dodge rolled.
* Can be avoided by crouching.

## Strategy

The swing attack can easily be dodged, rolling and parried. The throw has a charge time leaving enough time to get out of the way but might surprise you when not paying attention.

## Trivia

* The Mutineer is referred to as "AnchorGuy" in the game's code
Trollshaws

The **Trollshaws** were the upland woods, consisting at least partly of beech trees, that lay to the west of Rivendell between the Rivers Hoarwel and Loudwater. In the hills of the Trollshaws, were shallow caves, one of which hosted three Trolls - Tom, Bert and Bill Huggins - coming down from the Ettenmoors in TA 2941 and giving the woodland its name.

Trollshaws were within the borders of Arnor and later of the smaller realm of Rhudaur. The Men of Rhudaur built castles and towers on the top of some of its hills.

The Trolls destroyed a nearby Farmhouse on the outskirts of Staddle and ate the family, and later stole the horses of Thorin and Company, before capturing the members of the company. Unaware, they were exposed to daylight and turned to stone, for Frodo to encounter on the Quest of the Ring sixty years later.

Years later, Frodo and his companions traversed the woodland and found the Trolls' petrified forms on the way to Rivendell.
Maia

The **Maiar** (singular **Maia**) were primordial spirits created to help the Valar first shape the World. They were numerous, though not many were named. Their chiefs were Eönwë, banner-bearer and herald of Manwë, and Ilmarë, the handmaid of Varda.

Five of these spirits, in the Third Age, became the incarnated Wizards.

## History

Each of the Maiar was associated with one or more particular Vala, and was of similar stock, though less powerful. For example, Ossë and Uinen, as spirits of the sea, belonged to Ulmo the Sea-king,[1] while Curumo (known in Middle-earth as Saruman) belonged to Aulë the Smith. Others included Mairon (originally also of Aulë, known in Middle-earth as Sauron), Aiwendil (known in Middle-earth as Radagast), who belonged to Yavanna the Fruit-giver, and Olórin (known by the Elves as Mithrandir but came to Middle-Earth as Gandalf) who belonged to Manwë the Wind-king and Varda the Star-Queen. Gandalf's ways took him often to the house of Nienna the Weeper, and from her, he learned pity and patience,[1] which perhaps aided him in his later struggles to unite the Free People of Middle-earth against the power of Sauron.

Alatar and Pallando, later known as the Blue Wizards, traveled to the East, never returning to the West; their fate is unknown. The Balrogs (*Valaraukar* in Quenya) were corrupted Maiar who became Melkor's most trusted and terrible servants. Melian served both Vána and Estë. The Sun and Moon were also piloted by Maiar: Arien, a spirit of fire uncorrupted by Melkor, was chosen for her radiant beauty and fierce devotion to the workings of the Valar, was selected to guide the Sun, while Tilion, a hunter in the company of Oromë, was chosen to steer the Moon.
Bombur

**Bombur** was a Dwarf who accompanied Thorin Oakenshield and Bilbo Baggins on their journey to the Lonely Mountain as part of the company, alongside his brother Bofur and cousin Bifur. Bombur was noted as the fattest Dwarf in the company.

Brother to Bofur and cousin to Bifur, Bombur is the chief cook amongst The Company of Dwarves. His immense size and voracious appetite causes frequent problems – and laughter – for himself and The Traveling Party. Despite his size he can be surprisingly effective as a fighter – and woe betide anyone who makes him late for dinner!

## Character overview

Bombur a member of Thorin and Company. Along with his brother Bofur and their cousin Bifur, they are the only members of the company not belonging to Durin's Folk. Instead, they are appearantly Broadbeams from the Blue Mountains who joined Thorin's Halls.

Bombur is a a family man, with 14 sons and daughters. After the quest, the prosperity of Erebor resulted in him becoming so obese that six of his children had to haul him from the couch to the table.

During the Quest, Bombur's weight made him voulnrable to monsters intending to eat him. First, by Tom the Troll who picks him out of the others, and later by the Spiders, who deem him "fat and juicy". The latter is particularly alarming to Bombur, who fell asleep for much of the journey through Mirkwood (after falling into the Enchanted Stream) only to finally wake to find himself about to be eaten by a Spider.

Bombur operated the bellows that fuel the furnaces during The Battle of the Forges, using his gait to pull on the chain that moves them. In the Battle of the Five Armies, he blew the horn of Thorin Oakenshield. Later, he helped fend off an Orc who got stuck on the ax-shard in Bifur's foreheard, detaching the ax from his cousin's head in the process, which repaired his speech.
Gwaith-i-Mirdain

The Gwaith-i-Mírdain, the People of the Jewel-smiths, was a guild or brotherhood of Elven master craftsmen of the Second Age who created the Rings of Power.

The Gwaith were founded by Celebrimbor and other Noldor of Lindon who settled in Eregion, close to the Dwarves of Khazad-dûm and their *mithril* mines. Their seat was in the capital Ost-in-Edhil (SA 750).

Noldor and Dwarves cooperated for about a thousand years, and their rare friendship was the closest between Elves and Dwarves in history. Celebrimbor helped to construct the famous and magical West-gate of Moria. The Gwaith were said to be the most talented artisans to have worked since the time of Fëanor, Celebrimbor's grandfather.

Sauron, after failing with Gil-galad and Elrond, targeted the Gwaith. In the guise of Annatar the "Lord of Gifts" in S.A. 1200 he presented himself as an agent of the Valar and taught them how to forge the Rings of Power. The Gwaith were easily tempted since they wanted to bring to Middle-earth the joys of Valinor. The Rings would prevent or slow the decay of the mortal world, preserve what was desired or loved and also enhance the natural powers of a possessor even if that would mean disrupting the natural course of the mortal world.

The Gwaith together with "Annatar" made several rings in SA 1500. Because of their friendship with the Dwarves, Celebrimbor presented King Durin III with a Ring of Power. When Annatar had left (actually for Mordor) about SA 1590 Celebrimbor made the Three Rings partly using the teachings of "Annatar".

Then Sauron betrayed them and forged the One Ring. However, the Gwaith realized his plan and denied to hand him their Rings, resulting in the War of the Elves and Sauron. Eregion was devastated in SA 1697, with Celebrimbor leading the failed defense and being captured at the gate of the guild's halls. The survivors of the Gwaith followed Elrond and retreated to Rivendell.
Cirith Ungol

**Cirith Ungol** was a pass or cleft through the Ephel Dúath located near Minas Morgul. At its heart was an Orc stronghold, near the caves of Shelob's lair.

## History

### Under Gondor

Cirith Ungol passed through the western mountains of Mordor and paralleled the Morgul-road into Gondor to some degree. It was guarded by the Tower of Cirith Ungol, which was built by the Men of Gondor after the War of the Last Alliance was fought. It is not known whether the pass and the tower were called Cirith Ungol when the Men of Gondor held it, though it is likely since Shelob "...was there before Sauron, and before the first stone of Barad-dûr" was laid, and *Cirith Ungol* meant 'Spider's Cleft' in Sindarin.

The pass was reached by several sets of steep stairs leading from close by Minas Morgul up the north cliff-face of Morgul Vale and through a tunnel high in the mountains, with other steep stretches that lacked stairs. Eventually, the path ran straight into Shelob's lair, though many side-tunnels had been carved by Orcs and Men to get past her webs.

### Under Sauron

Gondor occupied the tower guarding the pass until TA 1636 when the Great Plague killed much of Gondor's population. After the Plague, Gondor again occupied Cirith Ungol but they were eventually distracted by the Wainriders, and evil was allowed to return to Mordor. The tower was likely occupied by evil forces before Minas Ithil was besieged in TA 2000.

In the Quest of the Ring, Frodo Baggins and Samwise Gamgee were led to this pass by Gollum to the lair of the ancient spider Shelob. At this time, there were also three-headed statues that "watched" the gateway into the keep of Cirith Ungol which could not be passed by mortals. Only through use of the Phial of Galadriel could the ring-bearer and his servant break these entities' will and enter.
Bywater

**Bywater** was a village in the Shire, lying within the Westfarthing near Hobbiton, and along Bywater Road. Bywater was located on The Water, a small stream that ran through part of the Shire, and where the village takes its name from. It was home to the famous Green Dragon Inn.

## History

Bywater was the site of the Battle of Bywater on November 3, 3019. It was in this battle that the War of the Ring ended, as it saw the defeat and death of the rebel Istari Saruman at the hands of Gríma Wormtongue (who was, in turn, shot by three unnamed Hobbit archers).
Radagast

**Radagast** (Adûnaic; IPA: ['radagast] - "Tender Of Beasts") **the Brown** was one of five Wizards sent to Middle-earth to contest the will of Sauron. Originally a Maia of Yavanna, Radagast mainly concerned himself with the well-being of the plant and animal worlds, and thus did not participate heavily in the War of the Ring.

Radagast is first mentioned when Bilbo Baggins inquires of Gandalf whether there are any other wizards within Middle-earth. Gandalf responds that there are five wizards, of whom Radagast is one. Gandalf says that Radagast is a great wizard in his own particular way, also calling him a kind-hearted individual enjoying the solitude of standing guard over the Greenwood forest and preferring the company of animals to that of Men.

Radagast is then seen investigating the Greenwood, noticing that much of the vegetation is beginning to decay and much of the animal life is sick or dying. Radagast brings one of them, a hedgehog he calls Sebastian, back to his woodland house at Rhosgobel where he is able to nurse the hedgehog back to health. Radagast comes to the realisation that a type of powerful witchcraft has caused the decay of the Greenwood and its transformation into what would now become known as Mirkwood. After Rhosgobel is swarmed by Giant Spiders and manages to save Sebastian, Radagast investigates and identifies the origin of the evil as the supposedly abandoned fortress of Dol Guldur.

Radagast makes his way to Dol Guldur aboard a sled pulled by Rhosgobel rabbits. While Radagast is investigating Dol Guldur, he is attacked by the spirit of the Witch-king of Angmar. Radagast is able to ward off his attacks and forces the Witch-King to drop his Morgul-blade and retreat. Radagast takes the Morgul-blade, but before he leaves he sees a shadowy figure within the fortress, whom he believes to be the Necromancer.

He immediately goes on the search for Gandalf to inform him of the new found threat within Mirkwood and is able to locate him within the Trollshaws accompanying Thorin and Company. Radagast tells Gandalf of the threat the Necromancer is posing to Middle-Earth from within Dol Guldur and presents the Morgul-Blade as evidence. Shortly afterwards, the company is attacked by a battalion of Warg Riders led by Yazneg. Radagast volunteers to create a diversion with his sled of Rhosgobel rabbits, drawing the Warg Riders away from Thorin and company, who are able to reach the safety of the Hidden Valley of Rivendell. Radagast's rabbit sled's superiority in speed and maneuverability allows him to escape the Warg Riders before they are driven off by elven horsemen led by Elrond.

At the White Council meeting in Rivendell, Gandalf backs Radagast's claim that the Necromancer posed a serious threat to Middle-earth. But the head of the White Council, the white wizard Saruman, remains skeptical and claims there is no evidence to support such a theory despite Radagast's finding of the Morgul-blade. Saruman furthermore suggests that excessive consumption of mushrooms has addled Radagast's judgement and reduced his reliability.
The Lord of the Rings: The Return of the King

***The Lord of the Rings: The Return of the King*** is the third and final film in *The Lord of the Rings* trilogy.

## Synopsis

Frodo, Sam and Gollum are making their final way toward Mount Doom in Mordor in order to destroy the One Ring, unaware of Gollum's true intentions, while Gandalf, Aragorn, Legolas, Gimli and the rest are joining forces together against Sauron and his legions in Minas Tirith.
Woodsmen

**Woodmen**, known also the Woodmen of Mirkwood**,** were a race of Men distantly related to the Edain who, by the Third Age, inhabited the western portion of Mirkwood forest. Not much is known of the group other than their inhabitance, that they were excellent huntsmen, and were probably led by a Chieftain.

## History

In the early and middle parts of the First Age when men began spreading throughout Middle-earth, these people dwelled in the vast forested places in Middle-earth, particularly in Brethil. Surviving the tumults and wars over the ages, the descendants of these men came to live in Mirkwood along with a mysterious race of men called the Beornings.

The Woodmen and the Beornings probably had close ties since they lived near to each other braving the many dangers of the forest. The Woodmen also probably had an alliance with the Elves that inhabited Mirkwood.

After the War of the Ring and the cleansing of Mirkwood, the Woodmen and the Beornings were given a large portion of the forest between Thranduil's kingdom, Lorien, and East Lórien to dwell in.
Corsairs of Umbar

The **Corsairs of Umbar** were a race of Men, specifically corrupted Númenóreans, living in Middle-earth, known for their piracy of ships along the coasts of Gondor.

Umbar was an old Númenórean haven settled by the King's Men, a proud faction loyal to the King and opposed to the divine authority of the Valar.

### Weapons

The Corsairs use daggers as their primary weapon. They are stronger than typical Orcs and like to stab their enemies. They also use firebombs which, while not much more powerful than their daggers and able to cause a friendly fire, can set their enemies ablaze or do some significant damage nonetheless. In the film *The Lord of the Rings: The Fellowship of the Ring* they have ballistas mounted on their ships.

## History

### Early Third Age

After the downfall of Númenor, the Umbar settlers further descended into evil, and were called the Black Númenóreans. They took to pillaging and piracy along the coasts of Gondor, but in TA 933 Umbar was conquered by Gondor. However for over a hundred years Umbar was besieged by the Black Númenóreans and Haradrim until TA 1050, when the Black Númenóreans and Haradrim were heavily defeated by King Hyarmendacil I of Gondor.

During the Kin-strife, the defeated rebels of Gondor fled to Umbar, and came to be called Corsairs, most of them being Dúnedain, led by the descendants of Castamir the Usurper. For the next 362 years the Corsairs ravaged the coasts of Gondor, killing King Minardil in TA 1634 and sacking Pelargir. In TA 1810 Gondor retook Umbar, ending the line of Castamir. However Gondor's possession was not to last long and soon Umbar was lost to Haradrim and new Corsairs, mostly of Haradrim descent emerged. From then until the ending of the Third Age the Corsairs were again a menace to Gondor's coasts, launching an attack with five great fleets in TA 2758 that was only repelled with difficulty.

### War of the Ring

During the War of the Ring at the time of the Battle of the Pelennor Fields, a Corsair fleet was on route to Harlond, after taking Pelargir, with the intention of aiding the forces of Mordor in the battle.

Aragorn, with the help of the Grey Company, Legolas, Gimli, and the Army of the Dead, drove the Corsairs off, capturing their ships and rowing them to Minas Tirith to relieve the siege of the city.

#### Fourth Age

Following this, at some point in the Fourth Age the city of Umbar was recaptured by King Elessar, ending the Corsair threat for good.
The Lord of the Rings (film trilogy)

The Lord of the Rings trilogy is a series of three live-action films, directed, co-produced and co-written by Sir Peter Jackson, based off of the book trilogy by Professor JRR Tolkien. Preceeded by prequels in the form of The Lord of the Rings prequel TV series and The Hobbit trilogy, it represents the culmination of the storyline to the Middle Earth Cinematic Universe.

## The Fellowship of the Ring

Discovering that the Ring, brought by Bilbo from the Quest of Erebor, is in fact the One Ring that will grant the Dark Lord Sauron the power to win the War for the future of Middle Earth, Frodo Baggins must undertake a quest to destroy the Rings in the fires of Mount Doom. To this end, he is joined by a Fellowship representing all the free people of Middle Earth.

## The Two Towers

With the Fellowship split, Aragorn, Legolas and Gimli (joined by a reanimated Gandalf) must help the kingdom of Rohan in its war with the treacherous wizard Saruman, while Frodo and Sam trudge towards Mordor guided by the Ring's former owner, Gollum.

## The Return of the King

In the final conclusion of the entire series, Frodo and Sam must enter Mordor and destroy the Ring (which is beginning to adversly affect Frodo's state of mind) and deal with the untrustworthy Gollum, while the rest of the Fellowship prepare to Sauron's assault on the kingdom of Gondor.