Getting Started

Astrox Imperium is a single player indie space game currently developed by Jace Masula.

As such, the game undergoes regular change by newly released builds containing new features and bugfixes.

There is a separate page for introducing the gameplay.

## Obtaining the game

Astrox Imperium can be obtained from GOG and Steam.

## Finding your build number

   Astrox Imperium displays its build number in the lower left corner of the title screen. An example for build 0.0099 can be seen to the right.

Knowing the build number of your copy of Astrox Imperium and mentioning it if seeking help or advice will likely increase the chances of people being able to assist you.

While reading the wiki, **please observe the build number information** given on each page like so:

Verified for build BUILDNUMBERThe following information has been verified for Astrox Imperium build BUILDNUMBER
Pages not containing this information, or referring to an outdated build number might contain incorrect information. It will also allow you to ensure, that the information you gather from this wiki actually applies to your game.

## Tutorials and more Information

The game provides extensive and easy to use interactive in-game tutorials. Information received during these tutorials can be reviewed at any time, and the tutorials can be restarted, if so chosen. Initial completion of the tutorials will be rewarded with small gifts by the training personnel.

The game's GOG and Steam forums can provide for further information and assistance to fellow Pilots, as well as the Astrox Imperium Devlogs available on Youtube and the Astrox Imperium subreddit.

Several Youtubers have completed or are running introduction and Let's Play series of past and current builds. Simply checking for the most recent Astrox Imperium Youtube videos will most probably provide you with a good amount of content.

Verified for build 0.0124The following information has been verified for Astrox Imperium build 0.0124
## Starting a new game

    In Astrox Imperium the player character, also known as the Pilot, explores a universe continuously changed by events, consisting of sectors connected by warp gates, inhabited by factions managing stations.

Faction affinity, as well as specialization providing for bonuses to skills and other advantages can be chosen upon Pilot creation. Also, the Pilot can be given a name and their physical appearance modified. Multiple Pilots can be created, each with their own universe and separate savegame.

While Pilots can own multiple ships, only one can be actually flown at a time, with the unused ships parked in shipyards on stations.

### Campaign mode

Allows creation of a new Pilot, and starts a new game in campaign mode. Campaign mode generates the universe and all of its contents from a fixed set of parameters, from which it will, as a result of events, slowly deviate over time. This is ideal for new Pilots, since it provides for a common starting point, enabling others to help out with advise on locations.

### Sandbox mode

    Starts the sandbox generator, where Pilots can configure a universe of their own in great detail, or simply change a single aspect of the defaults. The Sandbox Generator also allows for the selection of different Game Modes differing in rules and restrictions applied, up to and including replication of the original Astrox Hostile Space Excavation game.

### Creating a new Pilot

Creating a new pilot involves four steps, unless you have chosen the sandbox mode, namely choosing your Pilot's identification, the Pilot's avatar, their starting faction and their starting profession. If you've chosen campaign mode, your pilot will wake up to their first tutorial in sector Void Starcross.

### First steps

The gameplay page provides further information and basic knowledge about the gameplay loops and mechanics of Astrox Imperum.

Nonetheless, new Pilots playing in campaign mode should **follow the in-game tutorials**. All tutorials can be restarted, and the lessons learned will be added to the Pilot's inventory. Also, following and finishing the tutorials provides for rewards, which, given the rather dire starting situation, can be quite welcome.

Pilots also might want to familiarize themselves with the available skills in order to get a better understanding of ways to progress their career.

## Importing a Pilot

You are able to import a Pilot from an older save into a fresh campaign map with their currently activated ship and cargo using the Import Pilot feature found in the EXTRA tab in the GAME OPTIONS.

New builds can update the sector, and station data, but these changes will not apply to already created save games. To benefit from a new build's sector, and station updates, first create a new Pilot and once in the game open the GAME OPTIONS menu, and find Import Pilot in the EXTRA tab.

## How to report Bugs

    As Astrox Imperium is still in development, bugs are likely to occur together with new features implemented.

The game has a built-in error reporter now, which will pop up if it notices a bug, in addition to the option of submitting a bug report from the game's option menu. The error reporter will offer you to automatically start your email client, and send out the contents of an error log.

If you prefer to do that manually, you will find the error log at the location given in the pop up's text box, and can mail it to *jace@astroximperium.com*, ideally with a the subject line starting with "BUG REPORT".

Jace, Astrox Imperium's author, has put together a quick guide to filing a bug report on the Astrox Imperium homepage.

    Not just for reporting bugs, but also for discussing the game, Jace runs an Astrox Imperium discord.

## Savegame locations

Default for GOG users:

`C:\Program Files (x86)\Astrox Imperium\Astrox Imperium_Data\MOD\saves`

Default or Steam users:

`C:\Program Files (x86)\Steam\steamapps\common\Astrox Imperium\Astrox Imperium_Data\MOD\saves`

## Mods

     Astrox Imperium provides in-game editors for users to create their own mods, while its human-readable plain-text data files may also be edited directly.

This rather straight forward, mod-friendly approach has already encouraged a sizeable number of players to not only create, but also share their modifications on Nexus Mods and the Mod DB

Since Astrox Imperium is still in development, special care should be taken by users installing third party mods to ensure, that the mod actually works with their version of the game.

Players wanting to create mods themselves may find Kjell's Modding Astrox Imperium Steam guide helpful.