Basic Moves

Everyone has access to Basic Moves. They're separate from your Playbook. The Godlike checkboxes must be unlocked through Advancements. They're not immediately available, even if you roll a 13+.

## Smite Your Enemies

Roll 2d6 + Prowess when you step into the fight.

**On a 10+** choose 3 from the list below, OR disarm your enemy.

**On a 7-9** choose 1 from the list below.

**GODLIKE:** On a 13+ select all of the options from the list.

* **Exchange Harm:** combatants trade Harm based on their weapons
	+ **Protect Yourself:** -1 Harm to you, if you Exchanged Harm
	+ **Crush Them:** +1 Harm to your enemy, if you Exchanged Harm
* **Gain an advantageous position:** +1 forward on your next SMITE
* **Make an opening:** +1 forward to an ally who follows your lead
* Take something from your enemy

## Perform Under Pressure

Roll 2d6 + Mettle when you do something while the heat is on. Land the plane, pick the lock, hack the mainframe. It's all you.

**On a 10+** you get it done, for now, no problem.

**On a 7-9** there's a complication, choose one option from the list.

**GODLIKE:** On a 13+ you do your thing and then some. This situation is under your control and you won't need to roll again for it in this scene.

* It takes longer than it should
* Something breaks
* Take 1 Harm
* The result is only partially effective
* Your next roll is with Fate's Disfavor

## Bend Fate

Roll 2d6 + Wyrd when you wield the supernatural forces of Fate.

**On a 10+** choose 2 Boons and 1 Bane

**On a 7-9** choose 1 Boon and 1 Bane

**On a 6-** choose 2 Banes. The Fates will have their price.

**GODLIKE: On a 13+** narrate a significant change to the environment and storyline.

* **Boons:**
	+ Your Gift does something beyond its normal limits
	+ Heal 1 Harm
	+ Inflict 1 Harm
	+ Give someone else Fate's Favor or Disfavor
	+ Someone's supernatural ability is unusable for the scene
	+ Restore someone else's supernatural ability
* **Banes:**
	+ One of your Gifts is unusable for the scene
	+ Take 1 Harm ignoring armor
	+ Become stunned for a few moments
	+ Take Fate's Disfavor on your next roll
	+ Something bad finds you

## Sway Someone

Roll 2d6 + Awe when you want to convince someone that your way is the right way. Unlocking Godlike for this move checks both boxes below.

### For NPCs

* **On a 10+** they accept your reasonable argument at no cost.
* **On a 7-9** they'll do it, but they demand some kind of price.
* **GODLIKE:** On a 13+ say hello to your new best friend!

### For a member of your Weave

* **On a 10+** they gain 1 Thread AND +1 forward working on your plan.
* **On a 7-9** they gain 1 Thread.
* **GODLIKE:** On a 13+ all members of your Weave gain a Thread, and take +1 ongoing while in pursuit of your plan.

Members of your Weave may always choose to ignore your argument, reasonable or otherwise, and not gain any of the benefits above.

## Pierce the Veil

Roll 2d6 + Judgement when you peer beyond the veneer of mortality.

**On a 10+** ask three questions.

**On a 7-9** ask two questions.

**On a 6-** ask one question and prepare for the worst.

**GODLIKE:** On a 13+ you may ask six questions.

* What happened to this person, place, or thing recently?
* What is the greatest danger with this person, place, or thing?
* When was this person, place, or thing made?
* When did \_\_\_\_\_\_ happen?
* Where did this person, place, or thing come from?
* Who is responsible for this person, place, or thing?
* How can I get this person, place, or thing to \_\_\_\_\_\_?

## Provide Aid

Roll 2d6 + Tangles when you want to help someone in your Weave accomplish a task, or avoid the Harm they just took. Describe how your character is able to assist.

**On a 10+** choose 1:

* They get +2 to their roll.
* They get +1 to their roll AND they gain a Thread.
* You both take 1 Harm, ignoring armor, instead of the Harm they would have taken.

**On a 7-9** choose 1:

* They get +1 to their roll.
* Split the Harm with them- you take the extra if the Harm is odd.

**On a 6-** you make it worse, and are exposed to the same danger.