Evolution

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> *Congratulations! Your Bishop evolved into a Cult member!*
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### Code

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1596390851a1b321a1b1555026977a1b93a2b69a1b38a1b44a1b42a1b201a1b89a1b1587533794a1b57a2b31a1b1552856661a1

### Town Roles

Bishop, Medic, Parity Cop, Psychiatrist, Shogun, Villager (x2)

## Description

This setup has barely been playtested. Information under the Optimal Play section is purely theoretical; take everything said with a grain of salt.

## Optimal play

### Bishop

Basically everyone you check will have sinned, but this does not necessarily mean they are scum. Shogun, for instance, kills anyone who tries to convert them, and town members equipped with tasers will be guilty of Sloth. Do not RR unless you have gathered extremely useful information, since you are vulnerable to both conversions and kills.

### Parity Cop

The more the game progresses, the more useful you will be. Try to drag out the game to make use of your ability. Do not condemn without sufficient evidence; anyone who is pushing for a lynch or silent votes should be considered suspicious, as making the game go faster is both detrimental to one of the town's investigative roles and advantageous to Cult and Mafia.

### Psychiatrist

Psychiatrist should always visit themselves initially. If a PR rrs, switch to protecting them instead, but make sure the Medic knows to protect them as well, or your attempt will easily be foiled by Mafia.

### Shogun

Unlike most other roles in this setup, Shoguns and Psychiatrists can be firmly committed to finding Mafia and Third Party members. If playing as any other role, keep in mind that you can easily be converted. For example, if you are a Parity Cop, many people have been converted to Cult, and the other town PRs are already dead, you may have a better chance of winning if you are converted without giving town too much knowledge.

### Villager

The only role that can convert Villager is Cult, as both Tax Collector and Brainwasher will convert you back into Villager. As such, you can still play aggressively like Psychiatrist and Shogun without worrying too much about being converted. Even if you do get converted, your life will probably become more interesting.

### Thorne

Convert into someone who's on the winning team and has a role you enjoy playing as.

### Brainwasher

You can either use your ability on Night One on someone random or wait to get more value out of it. Since there are only two villagers to begin with, the chances of wasting the ability is relatively low (around eighteen percent). In the event of a wasted ability, the other mafias can just bus you so Understudy can use it on someone important. If you decide to wait, gather information to make a good conversion; avoid converting Tax Collector and try to get one of the investigatives (the other roles actually help keep cult manageable).

### Hooker

Avoid Hooking the same people you would if you were a Brainwasher. If you are the last non-afk mafia left, however, you should hook Electrician, or else having no deaths the next day makes you a guaranteed mafia.

### Understudy

Brainwasher and Hooker are equally valuable to convert into, so it's up to your playstyle and the situation of the current game. You should probably have a rough idea of who's who by now. If there is a single role carrying town/cult, feel free to turn them into a Villager. Otherwise, convert into Hooker. Bussing is a viable strategy, but Town and Third Party members will probably be on the lookout for it.

## Trivia

(Out of 2 Games Played)

Town Winrate: 50%

Mafia Winrate: 50%

Cult Winrate: 0%