recursal/Fanatic-Fandom huggingface dataset:
Cypholisk

**Description**

   *Cephaloinanis nemopes'* body structure is not entirely unlike an Earthen seal or sea lion, but is comprised of entirely different components. The two front limbs are stout but powerful, allowing for surprising bursts of land mobility. The tail is thick and muscular, clearly built for aquatic environment. The head is squid-like, with four eyes (two on each side of the head), and a vicious mouth, evidently evolved from a beak-like structure, ringed with tentacles. A powerful respiratory system allows them to survive an incredible amount of time without air or water, and also allows for their infamous vacuum-like abilities.

**Habitats**

* **Space**

Living and traveling amongst the stars, especially in asteroid fields.

* **Damp/Cool Planets**

Migratory behavior means the spread of *C. nemopes* around the galaxy. They seem to favor cool, humid planets, and have been observed to have considerable swimming ability, easily able to dive to great depths. Ultimately, they are able to adapt to a number of planets with even remotely hospitable conditions.

**Skills & Abilities**

* **Voidbreather**

*C. nemopes* has the remarkable ability to survive in space and in other void-like environments without air. They use this to traverse massive distances in pack-like groups, migrating between planets.

* **Advanced Filter-Feeders**

*C. nemopes* has tentacled maws, and their respiratory system is powerful enough to create a vacuum-like effect which they use to draw in prey, then shred it apart with their two front limbs. They are also able to reverse this process, allowing them to create powerful gusts of air to knock or blow foes away as they attempt to escape, or to incapacitate a powerful foe.

* **Pack Tactics**

*C. nemopes* has been observed to follow a social structure vaguely analogous to the Wolves of the 21st Century. They live in packs of 3-12, and share resources amongst pack members. It has been theorized, but not confirmed that such behaviors may also allow domestication, but this is not recommended.
Duat

* **Ra**
	+ Tefnut
		- *Shu*
	+ Geb
		- *Nut*
		- *Khonsu*
	+ Sobek
	+ Bastet
		- *Sekhmet*
		- *Hathor*
	+ Wadjet
		- *Uraeus*
		- *Nehebkau*
		- *Nekhbet*

* + *Khepri*

* **Horus**
	+ Osiris
		- *Ammit*
	+ Anubis
	+ Thoth
	+ Isis
		- *Serket*
	+ Seth - Harsh Desert Planet
		- *Nephthys* - Calm/Hospitable
	+ Bes - Dwarf Planet

* **Apophis** - Black Hole
Blue-bellied Frillfin

**Appearance**

   *Piscisauria cyanogaster* has a dull mottled brown body with two pairs of eyes on the sides of its head. Adults average around 50 centimetres in length (from bill-tip to fin-tip). It has a sharp beak which it uses to cut through the vegetation that it feeds on, and when fending off predators if necessary. Its forelimbs and hind-limbs have three, frilly, feather-like structures on the ends of them which it uses for movement and for filtering nutrients from the surrounding methane in which it lives. The two central limbs each have a single fan-like structure on the end with blue on the underside and a deep red and orange pattern on the top side. The exact use of these fans is unknown, but it seems likely these are used in courtship or for distracting predators. The underside of this species is entirely blue, usually with a lighter blue line running centrally down the belly. This coloration, from which its name is derived, is used to blend in with the underside of the leaves of *Cerulefolium riparia*, and other aquatic photosynthetic organisms.

**Feeding**

*P. cyanogaster* is herbivorous and grazes on the foliage of aquatic organisms in the methane rivers and lakes of Titan's surface. Its main source of food is *Cerulefolium riparia*, to which this species seems tied. While little is still

known about *P. cyanogaster*, it is likely that it lays its eggs on or near *C. riparia*.
Mountain Peppergourd

**Habitat**

Endemic to Isla Sierra in Nueva Monterrico but widely cultivated and used for food across all of New New Zealand. It is rarely cultivated off-planet. In the wild it can be found only on the rocky mountain slopes that stretch along Isla Sierra, primarily on the Northern side of this mountain range. It prefers well-drained soil.

## Scientific Classification

### Species

capsifructus

**Phenology**

Due to the long years on New New Zealand (~30 Earth Years) and dramatic weather-cycles *Cactoides capsifructus* has a "dormant" state that can last up to 15 months (~15 Earth Years). This dormancy occurs during the dry season when little to no rain falls for roughly half the year. In its dormant state *C. capsifructus* is an unassuming gourd-like organism that is covered in long spines for defending against predators. During the dry season it conducts all of its photosynthesis within the skin of this main body. During the wet season *C. capsifructus* sprouts broad leaves out of its base and a brightly-colored cactus-like cephalium out of the top of the main body. During the wet season the leaves can do the majority of the photosynthesis. The cephalium sprouts numerous small flowering structures which are green in wild-type individuals. These flowers turn to fruit of the same color which resemble small peppers of Earth. The dormant state of this species is triggered by a lack of water in its environment rather than annual timing, so if cared for properly in captivity it can produce fruits year-round.

**Cultivation**

*C. capsifructus* is widely cultivated across New New Zealand and many varieties exist in captivity. Humans have selected for fruit size, color, and taste, as well as the amount of fruits produced. Due to its tendency to begin producing flowers when it has enough water, it is easily bred and cultivated in homes and greenhouses.
Agentes de El Cronoprivate

***Agentes de El Cronoprivate*** es una nueva serie televisiva de espionaje y ciencia ficción, estrenado el 30 de marzo del 2014 por el Canal 22A y producido por P&C, conectado con el universo de UPC. con C.F. Fierro y Esteban Simpf que interpretan a los agentes John Ironrace y Bond. Fue escrita por J.D. Zeba, Miguel "Crack" Jansen y Mark Pérez.

## Argumento

La ACP o Agencia Cronoprivate es una agencia de servicio secreto controlado por el gobierno de Ether (país) que busca proteger el tiempo mismo, eliminando crono-amenazas o cualquier cosa que amenace la estabilidad espacio-temporal enviando a sus mejores agentes especializados, entre ellos está el rudo John Ironrace, el sigiloso Escapista, y el científico Matheo Arquette, este equipo puede confrontar incluso en contra de su misma agencia.

## Reparto

* C.F Fierro como Agente John Ironrace
* Esteban Simpf como Agente Bond/El Escapista
* Mark Pérez como Dr. Matheo Arquette
* Juan Cartés como Director Fernán Mint
* Alice Cartés como Agente Cartés
Bakunawa Blue Wiki

**Welcome to the Bakunawa Blue Wiki!**
The World and Primary Characters of the Bakunawa Blue

## Important articles

Galaxy LorePlaceholderCharactersPlaceholderBakunawa BluePlaceholderPlaceholderPlaceholderPlaceholderPlaceholderPlaceholder

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Vi Strictr

**Appearance**

Never takes off his helmet except when eating and drinking. Even then he always keeps his face covered . No visible scars on his body as he never takes off the Serpent armor. Fit build, about 7ft tall. People that look where they think his eyes are are said to be able to feel a tiny bit of heat coming from under that helmet.

**Personality**

A leader in every sense of the word. Level-headed, always with a plan, strong, a symbol for the Serpents to look up to. Sometimes philosophical and introspective. Ruthless against his enemies, calculating with his clients, kind but firm when it's needed. Without a doubt, someone to look up to. However, he lacks a certain empathy for human lives that he doesn't consider "good to keep around." When dealing with enemies, he can be exceedingly cruel, and to even members of his crew he can be even crueler. Cares deeply about his daughter.

**Likes**

Kimchi, writing, thinking about things, coming out on top, his home, Ana, Ophia, [REDACTED]

**Dislikes**

Children, bread, losing his cool, Bo Conda, the WW

**History**

Ask Ana or Ophia.

## Vi Strictr, Head of the Serpent

### Languages

Rus, English, Korean, Phoenian, French, Spanish
River's Sorrow

**Habitat**

*Melancholicus riparia* is found along the edges of rivers and other large bodies of water in Nueva Monterrico. It is primarily found on Isla Sierra but it also exists on other nearby islands given the proper habitat. It's cultivated throughout New New Zealand but especially in Nueva Monterrico.

**Phenology**

*Melancholicus riparia* blooms during the first and last few months of the rainy season. By the middle of the rainy season it is flowerless and is often mostly submerged by the increased water levels.

**Medicinal Uses**
Titanian Skylight

**Appearance**

*Aurora titanius* has four major body segments and is 3 millimetres long on average. This species has three feather-like antennae on the front of its body which it uses to locate food. *A. titanius* has six limbs as well as a tail-like structure, all covered in long hairs which are able to catch the air currents of Titan's atmosphere. While this species is considered a type of aeroplankton, it is able to propel itself through the atmosphere when necessary using its limbs and tail. It does this when near a food source, to mate, and to evade predators. *A. titanius* has three major lines of bioluminescence running down its body; one along each flank, and one dorsally along the top.

   **Habitat**

Very little is known about *A. titanius*, but it has been found throughout the lower atmosphere of Titan. Because this species is a type of aeroplankton, it is almost exclusively carried by the winds. It drifts throughout Titan's skies and doesn't seem to have any preferred habitat.

**Bioluminescence Events**

*A. titanius* will occasionally be congregated in large numbers when the wind currents allow, and they will all begin to glow. After a few minutes this glow begins to become more synchronized throughout the swarm and move in waves, similar to the Aurora Borealis caused by magnetic fields on Earth. This similarity was noticed by the humans who first discovered this species, and is the reason for the genus name *Aurora*. While small numbers of *A. titanius* will glow to disorient predators, it is not currently known why these mass bioluminescence events occur. Some suggest it may be a way of communication or courtship while these swarms are gathered.
Heliacal Creeper

**Description**

*Rhamnuerait gemmoculi*'s body consists of a central “head” surrounded by several “petals," not unlike a flower. Similarly, a vast network of tendrils allow it to observe and manipulate its environment in pursuit of sustenance. The sharp, crystalline “petals” are able to carry out photosynthesis and efficient photovoltaic effects, and are excellent conductors of electricity. It usually carries several small shards of asteroids and space debris in its tendrils to feed off of. It has eye-like sensory buds that sense a wide spectrum of radiation, which often leads it towards frequently traveled spaceship routes. It is not intelligent, but it is adept at ensnaring prey and escape artistry, and has been known to detach a section of tendrils purposefully to escape dangerous situations. In such cases, it is imperative to detach or dispose of said tendrils, as a new *R. gemmoculi* can grow from such a cutting, especially if said cutting contains a petal.

**Habitat**

**Space:** Living and traveling amongst the stars, especially within regions with mineral deposits, water, and ample starlight. It would likely collapse under normal gravity due to its sheer size and weight, or be forced to root itself permanently.

**Skills & Abilities**

**- Photosynthetic, Photovoltaic**

*R. gemmoculi* obtain most of their energy from light, which they transform into food and electricity. This process is conducted via the crystalline “petals” that surround the main “head” and throughout the body of the species. It is theorized that it is able to maintain a higher level of cognitive function using the electricity that circulates throughout its mass. The “petals” are of complex biological makeup, and are near impossible to reproduce with modern technology. They make for excellent, durable conductors of electricity, and a reliable form of harvesting these petals is highly sought after. These crystals are also sharp enough to be used as rudimentary weapons, able to carve through shielding given enough time, and able to output electrical currents to incapacitate a foe.

**- Panoptes**

*R. gemmoculi* have several sensory buds running throughout their bodies, which are seemingly able to sense nearly every type of radiation, including radio and gamma rays. It uses these senses to seek out optimal locations to gather everything it needs, with a side effect of being drawn towards frequently used spaceship routes, and subsequently “attacks”, where it tries to feed upon the mineral and electrical content of a ship. Although it can receive and possibly transmit radio waves, it has no sense of hearing or smell.

**- Heliotropic Hyperspeed**

Expending a significant amount of energy, *R. gemmoculi* is able to attain a speed of 1ly/hour. They most frequently make use of this ability to travel between stars in search of new sources of water and minerals, but will also use this to pursue a spaceship it hasn't given up on eating yet.
Characters

## Bakunawa Crue

### Current

Khris

Charles Ibisse

Elon Musk

Dawn Lee Colfan

John Doe

Bo Conda

### On Leave

Sidney Inari

Ira Jackson

### Former

Sora Strix (Deceased)

Lux (Undefined, Player left.)

## New New Zealand

### Military

Nora Rheese

Protek Shunfalt

Ivano Zamalaza

Lt. Malcolm Middleton

### Bar Mitzvah

Jeeves Sleevies 31st

Maegan Papageorniou

Baron Van der Zee

Alexander Jankovic

Alfonzo Jankovic Jr

Edmund Pahsthumus

Roberto "Bob" Dickens

## Jörmangandr Jellow

Glitholomew Glenor

Skeeter

Roberto Roberts

Fern

Ricky Zelophehad

## Serpents

Ophia Adder

Ana Strictr

Vi Strictr

Gart Bleeder

Dr. Thine

Arond

Jade

Cobb

The Nameless
Ophia Adder

**Appearance**

Their hair changes a lot, usually they opt for a combo of shaved and short purple and black hair. Heterochromatic blue and amber eyes. Olive skin. Scars over their right eye, left cheek, nose, and on their arms. Their nose is forever broken. Still cute. Toned, androgynous 4’10 figure. Always wears a set of combat claws, their Serpent chest plate, and a green cloak. Similar dress sense to Bo, but with Serpent armor.

**Personality**

They are smart with how they act. Playful and aloof, then to swift and brutal. Whatever they need at any given moment. Shuts down in non-murder related stressful situations. Slightly sociopathic and can get carried away with having fun on occasion, but knows what they’re doing all of the time. Unlike Bo, they know when they're being ridiculous. Determined to reach their goals.

**Likes**

Cephalopods, killing, bars, training, talking with people, Bo, their homeworld, the Serpents, Vi, your mother

**Dislikes**

Working hard, gas pipes, killing comrades, boxes, hard candy, being called sociopathic

**History**

Not much is known about them before the Serpents. Just that they’re from a certain planet, and have been with the Serpents since the age of 10. They were once upon a time sent on a suicide mission with Bo. After surviving, both became intruders in each other's lives, constantly taking missions together and bonding over their missions. However, H.A.M.M.O.K. changed things and Ophia kept their distance from Bo on Vi's orders. As such, they were near the top of Bo’s list during Voidstar. However, Ophia, along with Gart, ended up dealing a serious blow during the battle. As of now they serve as the “Pale

## Ophia Adder

### Languages

Rus, English, Korean, Phoenian, French, Spanish

### Weight

85+kg

” expert while being Fang #1. Still considers Bo a friend.
Yggdrasil

aka Gliese 667

### Planets

Alfheim - Temperate Ecosphere Continental

Asgard - Temperate Ecosphere Continental

Vanaheim - Temperate Ecosphere Continental

### Planets

Muspelheim - Hot Barren Desert

Midgard - Temperate Ecosphere Continental

Nifelheim - Cold Ecosphere Desert

### Planets

Hel - Temperate Barren Desert

Nidavellr - Temperate Barren Desert

Jotenheim - Cold Ecosphere Continental
Red-eyed Snarejaw

**Appearance**

*Anuroides pyrope* has a mostly solid teal coloration overall with some different tones in its horizontal stripes which are located on the back and belly. Its underside is overall lighter than its back, and it has one pair of bright red eyes with dark pupils. Unlike many of the organisms on Titan, *A. pyrope* comes from a group which possesses four limbs. This species has a modified tongue-like structure on the inside of its mouth which it uses to lure in prey. This structure is a deep red coloration and resembles the flowers of *Cerulefolium riparia*.

**Feeding**

*A. pyrope* uses its limbs to clutch onto the stalks and foliage of *C. riparia* as well as other surfaces. It positions itself so that its mouth is opened and facing away from the stalks of the plant in order to mimic its blooms. Once a prey organism is lured in close enough to the bloom-like structure in this species' mouth, *A. pyrope* quickly snaps its mouth closed and consumes the organism. This species is able to move between bodies of water in order to hunt in different locations.
Ana Strictr

**Appearance**

Auburn hair with a streak of blue cut short and styled. Grey eyes. Slender and 6’5ft tall. Muscular and lean build. Scarred and burned, a distinct scar over her left eye and cheek and another on her nose. Unnaturally fair skin that almost shimmers. Usually is out of Serpent armor, even on missions. Opts for a jacket and combat pants combo, with a shirt of one of her favorite bands/albums on it. Wears her rifle everywhere.

**Personality**

Very much a temperamental, irresponsible, try-not big sister type. Hates the life she has. Can be aggressive at times, but tells it like it is and isn’t afraid to pick a fight. Roughs up things she finds annoying. A raging alcoholic that tends to be a little too gruff with people, and sometimes downright cruel towards people she doesn't like. Still, has a good, wounded heart and a hidden kindness that she knows is easy to exploit. Just wants to have a good life, by any means necessary.

**Likes**

Mark'd, listening to music in general, Venusian Whiskey, Gany-Mead, Bo, [REDACTED], meat skewers, going to concerts, cats, killing people, sunsets and nice nights, that feeling that comes with relaxing after a lot of hardship

**Dislikes**

Her father, Ophia, The Serpents, people that threaten what she has, sushi, reading, days where it just feels too easy, bread

**History**

History: Daughter of the Boss. Raised an assassin by her father. Put through horrible pain and mental anguish all for the sake of his ambition. Stayed with him out of fear of what would happen if she left. Met Bo when he first joined up. Got stuck babysitting the child and hated it and him for a time. Took a while to warm up to him but started to see him as a friend/little brother. Bo really benefited from her company, having an actual human conversation rather than Warren’s schemes or Oph’s banter and games. Ana was someone he could hang and chill with, rely on in a crisis, and not worry about appearances with. They made for a great tag-team duo on missions, always having each others backs. Ana did her best to keep Bo away from Vi, but was unsuccessful. They were friends for 10 years, then Ana broke off from the Serpents taking Bo with her. Was heavily involved in the Voidstar Incident that killed thousands. Current status...
Catalogue of Lifeforms

**Extraterrestrial Life**

* Cypholisk
* Heliacal Creeper
* Star Leviathan

**Sol System**

* **Titan**
	+ Riparian Bluecarpet
	+ Blue-bellied Frillfin
	+ Titanian Skylight
	+ Red-eyed Snarejaw
	+ Ontarian Sievebill

**Yggdrasil System**

* **Midgard**

**Duat System**

* **Seth**
* **Geb**

**Luyten System**

* **Biron**
	+ Rootmole

**Marella System**

* **New New Zealand**
	+ Mountain Peppergourd
	+ River's Sorrow

**Gloria System**

* **Aeon**
	+ Cyju
Laurelorn

Laurelorn is a kingdom within the forests in the south of the Old World. Its military, Kithband, is a dedicated organization with the purpose to keep foreigners out of the forest.

### People

Collective: Eonir (adjective: Eonir. plural: Eonirs). Cityborn (Toriour. plural: Toriours). Forestborn (Faniour. plural: Faniours)

## **Culture**

"*All creatures have their obligations to the land. It is how we choose to interpret those obligations that define us. We have forsaken the path of smoke and the wheel. To embrace those who walk that path is not permitted to us.*"

The Eonir are forestdwellers whom view the forest as a living thing and dare not to harm it. They rather seek to live with it in harmony, as such they protect it fervently and reject traditional civilization, hence why they are not materialistic.

## **Politics**

Laurelorn has a dual society where those living in the city, the Toriour are being seen as lesser people than those living in the forest. the Faniour. Yet all are called the Eonir. In Laurelorn the king has the last word. The forest is protected by the Laurelorn military, Kithband, where there is no discrimination between city and forest dwellers.
Sora Strix

**Physical Description**

Sora was 5'4" with shoulder-length black hair which she frequently kept in a bun. She had blue-green eyes and was somewhat muscular. Sora usually wore a plain tank top with a flannel jacket or similar piece of clothing on top, as well as plain cargo pants and dark boots.

**Personality**

Sora was mostly introverted but determined to prove herself. Being one of the youngest and one of the most recent onboard the Bakunawa Blue, she felt she needed to gain the admiration of others onboard. Sora was extremely interested in cataloguing and documenting the species on the planets she visits.

**Backstory**

   Sora was very vague about her backstory. When asked, she said she’s from the settlement on Titan in the Sol system, but no one was entirely sure if this was true. She was picked up by the Bakunawa Blue from Jupiter's moon Ganymede. When joining the crew she wasn't specific about all of her information, but they needed a Xenobiologist on board and didn't care too much for her history. She didn’t talk about her family at all and it’s understood around the ship that something definitely happened between them.

**Important Possessions**

Sora kept a lantern with localized gravity in her room that contains a swarm of *Aurora titanius* and the conditions they require to survive. While it usually stayed in her room, Sora occasionally used the lantern around the ship to light things up. Although she would never admit it to the other crew members, it reminded her of her home on Titan where she would gaze out the window as a child at swarms of *A. titanius* lighting up the night sky.

Sora also owned an old-fashioned revolver that could hold 6 bullets. The revolver was loaded with 3 bullets and she didn't have any more ammo to load it with.

**Other Information:**

Sora was killed by Officer Jonas Raja on The Moon. Her current status is deceased. It was believed that Jonas was tipped off on her whereabouts by the following document.
Kuiper Belt

## Celestial Bodies

### Pluto

* Physical Characteristics
	+ Surface Area: 17,790,000 km^2
	+ Natural Gravity: .063 g
	+ Day Length: 153.3 hours

### Eris

* Physical Characteristics
	+ Surface Area: 17,000,000 km^2
	+ Natural Gravity: .084 g
	+ Day Length: 25.9 hours

### Haumea

* Physical Characteristics
	+ Surface Area: 8,140,000 km^2
	+ Natural Gravity: .041 g
	+ Day Length: 3.9 hours

### Makemake

* Physical Characteristics
	+ Surface Area: 6,420,000 km^2
	+ Natural Gravity: .051 g
	+ Day Length: 22.8 hours

### Gonggong

* Physical Characteristics
	+ Surface Area: 4,750,000 km^2
	+ Natural Gravity: .032 g
	+ Day Length: 22.4 hours

### Quaoar

* Physical Characteristics
	+ Surface Area: 3,830,000 km^2
	+ Natural Gravity: .030 g
	+ Day Length: 8.8 hours

### Sedna

* Physical Characteristics
	+ Surface Area: 3,140,000 km^2
	+ Natural Gravity: .042 g
	+ Day Length: 10 hours

### Orcus

* Physical Characteristics
	+ Surface Area: 3,140,000 km^2
	+ Natural Gravity: .020 g
	+ Day Length: 7 to 21 hours

### Salacia

* Physical Characteristics
	+ Surface Area: 2,250,000 km^2
	+ Natural Gravity: .019 g
	+ Day Length: 6.1 hours

### 2002 MS4

* Physical Characteristics
	+ Surface Area: 1,900,000 km^2
	+ Natural Gravity: .018 g
	+ Day Length: 7.3 to 20.9 hours
The Ferakes

The Ferakes are a group of tribal mercenaries that use a mix of skirmishers and falx-equipped units, useful for fighting armoured units.

## The Ferakes

Ferakes Nobles standing ready with their falxes in hand

## History

The Ferakes hail from the cold north and gained their fame from inventing the falx, an inverted sword which is very useful to penetrate armour. This quickly made them an attractive option for empires wanting to bolster their forces. Besides this the Ferakes are known as able skirmishers. They are led by a king who lends out his army at a profitable price.

## Organization

As mentioned before, the Ferakes are led by a king, the current one being Getas. Yet the king himself does not lead the hired troops, this job is delegated to a noble from court and is seen as a great opportunity to gain fame and prestige in the king's circle. The army consists of 2 units of lower Feraki nobles (Thracian Nobles) wielding the famous falx. Besides this body a supporting force consisting of 2 units of lower class skirmishing troops (Thracian peltasts) is present to lend the main body support and to keep the flanks secure.

## List of Activities

The Ferakes have not been involved in any military activity as of yet.
Kartaga

Kartaga is a city-state led by the Suffete, it revolves heavily around the capital city of Zenkar. with years of being oppressed the Karteese have mastered being the oppressors instead, creating a slave-based economy.

## Kartaga

The Kartagan banner, the lions represent enemies predating the state but as an eagle they rise above them, stronger and more ambitious than ever.

### People

Karteese (adjective: Karteese. plural: Karteese

### Climate

Mediterranean climate with hill ands plains

## Culture

The city of Zenkar was founded by outcasts and oppressed people who banded together to fight their oppressors and thrive. To not be oppressed they learned to become the oppressors and when they started to eclipse their former masters they enslaved them, creating the slave-economy the state is based on. The hardships of the past has made the Karteese unforgiving and harsh but only when provoked. The streets of Zenkar are getting filled more and more however and the Karteese are desiring more expansion from the Suffete.

## Politics

Zenkar is lead by a Suffete, currently being Arturio I. He is surrounded by a bunch of advisors who guide the Suffete through ruling the country, the Suffete always had the last word though. The main task of the Suffete is to guarantee expansion, both via trade and via imperium to ensure that his people have enough room, land and food.
Glory and Downfall Wiki

**Welcome to the Glory and Downfall Wiki!**
A personal project revolving around the rules and lore of the Glory and Downfall game

We're a collaborative community website about Glory and Downfall that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

https://glory-and-downfall.fandom.com/wiki/The\_Council\_of\_the\_Horselordshttps://glory-and-downfall.fandom.com/wiki/Tabardhttps://glory-and-downfall.fandom.com/wiki/Trinsulaehttps://glory-and-downfall.fandom.com/wiki/Macarmonilhttps://glory-and-downfall.fandom.com/wiki/The\_Deutschmeister\_Empirehttps://glory-and-downfall.fandom.com/wiki/Laurelorn

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Timeline

Key
 Green

## 1900s

### 1947

* Using the experimental Bell X-1, Chuck Yeagar becomes the first human to travel Mach 1

### 1957

* Sputnik 1 is the first spacecraft to successfully sent into low Earth orbit

### 1961

* Using the Vostok 1, Yuri Gagarian is the first human to be sent into space

### 1969

* Using the Apollo 11, Neil Armstrong is the first human to step onto the Earth's moon

### 1997

* The first Mars rover, Pathfinder, successfully lands

## 2000s

### 2012

* Voyager 1 is the first man made object to leave the Sol star system

### 2025

* The SPARC (Small Private-Funded Affordable Robust Compact) fusion reactor is the first sustainable fusion reactor to be turned on

### 2033

* The Artemis moon base can now build and launch spacecrafts

### 2042

* Using the Hippolyta 4, Allen Mendelssohn is the first human to walk on Mars

### 2050

* First laser musket constructed. 40 gram battery, one 10 kilojoule shot

### 2051

* The Microchips are the first human satellites sent to the Alpha Centuri star system

### 2068

* First laser pistol constructed. 33 gram battery, one 10 kilojoule shot

## 2100s

### 2113

* Concordia is the first civilian Venusian colony

### 2114

* First human born not on Earth, instead on they are born on Concordia, Venus

### 2140

* First electronic gravity well invented
* First laser rifle constructed. 102 gram battery, five 10 kilojoule shot

### 2165

* Jericho is the first civilian Martian colony

### 2176

* The MMAC (Martian Meridian Acceleration Center) is completed, it wraps around the circumference of Mars

### 2181

* The first particle with Mass is accelerated to faster than vacuum lightspeed, using the MBHC

## 2200s

### 2216

* First 0g electronic gravity well invented

### 2233

* Oceanus is the first civilian Titanian colony

### 2249

* Rhamnusia is the first civilian low Earth orbit city

### 2273

* Chicago-2 is founded, a low Earth orbit city

### 2295

* First satellite to travel faster than lightspeed

## 2300s

### 2370

* Due to unrest in America, Chicago-2 secedes, becoming the first low Earth orbit city state

## 2400s

### 2417

* First human to travel faster than lightspeed

## 2500s

### 2541

* First human to travel faster than a lightyear/month

### 2563

* The star system, Luyten 726-8, begins being colonized

## 2600s

### 2629

* First human to travel faster than a lightyear/day

### 2666

* The star system, Marella, begins being colonized

## 2700

### 2794

* First human to travel faster than a lightyear/hour
The Company of a Thousand Arrows

The Company of a Thousand Arrows are a mercenary company hailing from the northern Steppe of the Old World. They are renowned horse archers capable of firing whilst moving, this technique is named after their people: Pelthian shot.

## History

The Company of a Thousand Arrows came to be when a small group of the Pelthian tribe decided to develop their martial skill. The bow had been used by the Pelthians to hunt for generations but warfare was never an issue for the mostly peaceful Pelthians. But with the dawn of year Zero, and the emergence of the expansionist Council of the Horselords, a splinter group of Pelthians decided to break away. They can now be seen travelling across the Steppe, offering their services to all those willing to pay.

## Organization

The Company of a Thousand Arrows is still very tribal in its dealings and has no clearly described hierarchy and authority. All decisions are made by the elders of the group, those with the most respect, and they follow all those who pay the demanded amount of talents. Loyalty, however, is highly praised and the Company of a Thousand arrows would not betray anyone as long as their pay is due.

The elders of the company ride together in a unit of more heavily armoured and experienced horse archers (Noble horse archers) whilst the other 3 units are less well equipped but more mobile (Armoured horse archers). This allows the unit to effectively pull off hit-and-run tactics which can frustrate and damage the enemy severely. Especially their usage of the Pelthian shot technique, shooting backwards whilst moving, is feared across the Old World.

## List of Activities

The Company of a Thousand Arrows has not been involved in any military activities as of yet.
The Speratoi

The Speratoi are a group of high armoured, spear wielding infantry; seeking glory on the battlefield.

## History

The Speratoi come from the area around the southern-central lake and live in a town with a strict stratocracy. Their home used to be ruled by a king but with the down of the year Zero the military took over and ever since they have been the ruling party in the town. To finance themselves and to keep their troops experienced the kings and later the military had decided to offer its men to fight in wars of foreign powers, such as the Tard civil war, in exchange for coin.

## Organization

The Speratoi are led by a council of generals who make decisions off the battlefield. Before the battle these generals elect one of them to take overall command of the Company to ensure a smooth hierarchy and authority. This general however is expected to take part in the battle himself surrounded with his personal guard of royal Speratoi (Royal Spartans). The other units in the company are the Heroes of Speratoi (Heroes of Sparta) who are experienced soldiers who took part in overthrowing the king. All three units are heavily armoured and fight with a short spear and round shield, often used in an offensive way. The company is known to be nearly unbreakable and are highly valued for their defensive capabilities.
Octavians Servants

The Octavian Servants are a group of spies and saboteurs employed by the State of Tardia. Their leader is Octavian, of which the name Octavians Servants hails.

## **The Servants**

The name has its origin from the courtiers of the palace referring to the often tough and shady figures always accompanying Octavian wherever he goes. The threat of being snatched or carried away by the “Servants “ is always on the disloyal courtier or even the noble's mind and anyone conspiring is always careful so no one overhears them in the halls of the capital. The noble enjoys a bit more “freedom” as the Servants cannot snatch him without proper procedure and reason although in extreme cases this is often overlooked.

The Servants are Octavian's spy lieutenants recruited from the slums and gutters of the cities of Tardia or the war camps of his armies and even from foreign prisoners or mercenaries. Anyone who is deemed capable and loyal has the opportunity to be brought into the fold of the Servants as long as they are approved by Octavian himself. The Servants are then trained by various masters in the arts of spycraft, sabotage and many other fields of covert actions

These lieutenants will then carry out the missions of Octavian to a fault whatever that may be but they are also capable of creating their own spy rings in foreign cities acting as middlemen for these networks.

They are paid very well but the organization not being an “official” part of the Tardia state does not have unlimited resources and often have to resort to crime and other foul means to make the ends meet. Not being an “official” part of the state does have its advantages as it allows Sulla and the other leading generals deniability if the servants actions were ever to see the light of day.

They often travel with Octavian acting as his preferred bodyguard being more subtle and flexible then the traditional Silver Guardsmen.

## **The Salamander Operation**

The Servants were instrumental in the suppression of the Roperian rebels and hillmen of the Salamander strait following the Roperian revolt which saw their annexation. They spread out like a web across the province and gathered the intel which led to the destruction of the rebel hideouts, either by coercion, bribery or intimidation.

## **The Hourglass Operation**

During the election in Tabard Octavian ordered several lieutenants to travel to Tabard with him as he was meeting with Polleander and Paros who all got different assignments. Some were ordered to guard certain individuals important to the Tardia State while others were sent to investigate and gather intel on the electoral candidates as well as fabricating proof and evidence towards Lysander. The investigation and following intel gathering operation were successful as the Servants discovered damaging material on one of the candidates opening the door for future “cooperation” between the Servants and the target. Some were also responsible for enhancing the tragic actions of the water poisonings leading to an unknown number of deaths.
The Eagle Company

The Eagle company is the most prestigious mercenary company in the Old World.

The Eagle Company making ready for battle

## Background

The Eagle cohort hail from the resource rich mountains to the north. This hard terrain and their skill in iron working resulted in a hardened warrior class with almost impenetrable armour, making them feared warriors on the battlefield.

According to tradition the Emorian tribes, from which the Eagle Company hails, idolize the eagle as a symbol of power and strength, hence why the Eagle Company has developed the tradition of bringing an eagle of iron towards the battlefield. If the eagle falls in enemy hands then the Eagle Company fights with double its valour to reclaim their honour.

## Organization

Currently the Company is led by a man called Valerius of the Emorians. This contractor and commander ensures both the economy and the discipline is kept in order. He has command of 3 units called Eagle Cohorts whilst he himself rides to battle on horseback with a group of bodyguards.

## List of activities

The Eagle Company has not been involved in any military activities as of yet.
Halahgians

The Halahgians are a tribal group of sell-swords that hail from the Desert-Steppe. They are experienced riders famous for being excellent javelin-throwing skills.

## Halahgians

A lightly armoured Halahgian skirmisher on horse

## History

The Halahgians are a tribal federation in the Desert-Steppe of Adonatus, known to be born in the saddle. From the young age of 4 years old the Halahgians learn how to ride a horse and as such they are some of the most renowned horsemen in the world. Traditionally the Halahgians hunt for animals by throwing spears, rather than by using bow and arrow as the Pelthians in the North or the Bathierans in the South. As such the Halaghian band of sell-swords uses javelins in combat, sacrificing range for power. Their Great Chief Jalax decided to rent out his troops after seeing the profit and effectivity of the Company of Honour in the Second Salamanderian war.

## Organisation

The Halahgians are led by a young chief called Ysax, son of the Great Chief of the Halaghians. Traditionally the Halahgians operate as one big mass of cavalry, moving to overwhelm opponents with javelins before retreating and doing it all over again. Ysax' entourage consists of the most experienced riders (Numidian Noble cavalry), the rest of the mass, Abedr in Halahgian, consists of 2 units of regular tribesmen (Numidian Cavalry).

## List of Activities

The Halahgians have not been involved in any military activities as of yet.
The Citadel treaty

The Citadel treaty is a treaty between the Council of the Horselords and the Deutschmeister empire. It established a clear line where either empire could expand too and it showed the great ambitions of both states.

## Content

### Article 1

Article 1 establishes a border where future expansion of the two empires ends, namely in the north-western lake between the Steppe and the Mountains. It also states that the Council will not expand further northwards and that the Germans do not expand further south, seeking to prevent conflict in the long run.

### Clause 1

Clause 1 speaks of the repercussions of breaking the treaty, stating that: "He who breaks this treaty will see his name denounced and his reputation tarnished forever."

## Reception

There were no public statements against the treaty nor was there any uproar from the international community. Ambassadors of The republic of Tabard and the island nation of Trinsulae were both present in the Citadel when it was signed and both did not protest.

## Significance

The treaty of the Citadel did not only define two spheres of influences of two important empires it also showed ambitious plans from both sides. The Council of the Horselords seeks to not only control the Steppe but expand further northwards as well. The Deutschmeister empire showcased similar plans but towards the mountainous and resource rich North. This treaty marks cooperation between two powerful, expansionist empires and could shift the balance of power in the world in their favour.
Macarmonil

Macarmonil is the home of the Armonial. The state is a republic with a strong emphasis on national referenda to make important decisions.

## Macarmonil

The flag of the Independent state of Macarmonil

### People

Armonial (adjective: Armonilen. plural: Armonils

## **Politics**

The state of Macarmonil has a parliament of 90 representatives elected by the people with 30 representatives from each province, this amount will grow when more provinces are added to the state. The Kyvernitis is the person responsible for coordinating parliament and he is elected by the people. His job is only to sign national declarations and to restore order during parliament discussions. Every minister is elected by the people after the representatives suggest him (1 candidate from each province) and its required that he has worked on the field which he is appointed as minister and must have had a proper education. For every nation wide decision a referendum is held to be decide if the decision will be made by the parliament and ministers . Each minister's vote counts as 2. Decisions like war, change of government or taking loans require a national referendum.
The Council of the Horselords

The council of the Horselords is a Khanate situated in the steppe on the south-western part of the Old World. It's a fierce country relying on horses and exotic animals to survive in this hard climate. Its leader is the Horse King, the current and first Horse King being Gekke I.

### Country

Council of the Horselords (adjective: council)

### People

Bathier (adjective: Bathieran. Plural: Bathieren)

## **History**

Before the year zero the ancient seers prophesized the coming of a Horse Lord rising up to unite and rule the many tribes in the steppe. In this period all tribes were independent entities led by a certain Horse Lord. The prophesy came true with the rise of the great Horse King Gekke I. He united the steppe and subdued 4 other Horse Lords whom he declared his advisors. Thus with the down of year zero Gekke I has created a Khanate in the steppe, uniting the tribes for the first time for outward expansion.

## **Politics**

The council of the Horselords sounds like it is a country ruled by a council, of horselords, but in practice it is ruled entirely by the Horse King, currently Gekke I. The Horselords have merely an advisory role. Normally this would upset them greatly and they would be deceitful but due to the religious status of Gekke I as the prophesized uniter the ambitious Lords are kept in check.

## **Culture**

The council of the Horselords has their own religion: Kandarin. A practitioner of this religion is called a Kandar. It is a warrior religion where the honour of serving your tribe in war and battle is the highest honour you can receive. This is why the horse lords all fight their own battles, the same goes for the horse king. animals and men are equal (only war animals) as they show honour in battle and war as well same as the men. every type of men is equal so skin colour and shit doesn't matter as long as you show honour by serving.
The Company of Honour

The company of Honour is a mercenary company that specializes in infantry charges to break the enemy line.

## History

The company of honour was founded in the year Zero by a chief called Veronix. It consists of many warriors from many different tribes seeking glory and wealth.

## Organization

The Company of honour is officially led the Veronix but in practice its a bunch of rabble that do whatever they want. Veronix does have control over his personal unit, his oathsworn that are bound to him by an unbreakable oath that only ends when a warrior dies. Furthermore there are 2 other units of swordfighters which Veronix calls honorable warriors (celtic warriors) which are fortune seekers who fight for coin and glory. Although there is no clear hierarchy the company remains to exist fighting for however is willing to pay them.

## List of Activities

The Company of Honour has not been involved in any military activities as of yet.
Wiki Universo Central Ironrace

**¡Bienvenidos a Wiki Universo Central Ironrace!**
Información acerca del Universo Central de Ironrace. Conjunto de Libros.

Somos una comunidad web colaborativa sobre Universo Central Ironrace en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.