Hunting

One way to obtain food and materials on the desert island is to kill wildlife and loot useful items from their corpses. Some wildlife can be captured by using items called capture traps without having to fight with weapons in VISM. This article will explain how to use the traps. After that, it also describes how to fish in the game.

## How to hunting with traps

### Installing and Capturing

Capture traps can be obtained by crafting (see below for its types and the crafting furniture). After crafted, item state capture traps are will function when placed in the field. The usual way to set up capture traps is to place one or more near a nest of the target wildlife. The capture trap is automatically triggered when the target is within range, and keeps the prey in place until the player retrieves the trap.

The capture traps work off-screen, so if you set the trap and return a while later, it often catches wildlife from around the trap. A good way to capture prey now is to chase it around and lead it into the trap if it is skittish. If the prey is aggressive, use yourself as a decoy to lead it into the trap.

The prey caught in the trap progressively loses HP and eventually dies. You should remember to periodically check the traps you have set up, because once they are dead, the items inside will begin to rot, just like any other corpse.

Capture traps lose their durability in operation. Trap will eventually break on repeated use. It would be better to have a new trap, If its durability value gets low.

### Trap types and capture targets

Each type of trap has a specific species that can be captured.

### Finishing and retrieving capture trap

Player interact with a capture trap and can retrieve the trap and deal with the captured prey. The action list includes "Finish the prey," which kill the prey nstantly and items can be retrieved from the corpse. Also, as described in the Farming article, certain wildlife can be transformed into livestock by specific items. You can also release prey when unwanted prey is caught.

### Hunter's Hut(Village Facility)

Hunter's Hut is facilitiy that let villagers hunt with capture traps. ~~Villagers can be assigned to a Hunter's Hut to do routine tasks such as setting traps in the hut's area and dealing with the prey caught in the traps.~~

*~~\*See the Village Facility article for building requirements and detailed structure.~~*

This feature has not been implemented yet, and the implementation of the feature is included in the planned update of the alpha version.

## Fishing

### Shoal of Fish(Fishing spot)

Fish shadows can be found in freshwater (ponds and rivers) and saltwater (along the island's coast). Player equips a fishing rod and casts a hook into the shadow of the aforementioned fish. After a while, the floats will operate, and if you press the button at that time, you will catch a random fish as an item. The number of shadows can indicate the amount of fish remaining. The difference in the number of shadows makes no difference in the time it takes to catch a fish or the type of fish caught. For more information on the different shadows of fish and the types of fish that can be caught, see the Resources:Shoal of Fish article.

### Fishing Rods

There are two types of fishing rods, one for freshwater and the other for saltwater, and fish cannot be caught without using the right rod for the type of water. Craft furniture "Fisherman's Tool Shelf" can craft fishing rods.

### Fishing Hut(Village Facility)

Fishermen's Hut is facility that allow workers to fish at surrounding fishing spots and ~~assign villagers to a fisherman's hut and let them fish regularly at a fishing spot in the hut's area.~~

*~~\*See the Village Facility article for building requirements and detailed structure.~~*

This feature has not been implemented yet, and the implementation of the feature is included in the planned update of the alpha version.

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