recursal/Fanatic-Fandom huggingface dataset:
En casa del abuelo (Libro)

En casa del abuelo es el segundo capitulo del libro de Heidi .  ANTERIOR SIGUIENTE

## Trama

**El siguiente texto es un resumen muy breve acerca del capitulo, se incluira al pie de la letra lo que sucede pero hay derechos de Copyright. El siguiente texto tambien incluye Spoilers.**

Despues de que muy triste la tia Dete se fue, el abuelo se sento de nuevo en su banca y con su pipa empezo a hacer grandes nubes de humo mirando hacia el suelo totalmente callado, meditando sobre lo ocurrido. Heidi por el contrario le fascinaba lo que le rodeaba y empezo a explorar la casa. Tras un tiempo ya pasado la niña vio al abuelo que estaba igual que antes, el abuelo le dijo que si queria ver la casa que le acompañara pero que fuera a recoger su ropa. La inocente respuesta de Heidi fue inutil porque de todas tuvo que recogerla. La casa del abuelo era muy sencilla y tenia lo unico que el viejo ocupaba para el dia a dia, tras preparar la cama de Heidi el abuelo prepara la comida, Heidi tiene problemas para comer debido a su estatura pero el abuelo encuentra una solucion temporal y mas tarde le hace una banca propia a Heidi. Pedro llega al lugar y le deja las 2 cabras al abuelo y encantada Heidi las conoce. Blanquita y Diana eran el nombre del par de cabras del abuelo, Heidi se va a dormir encantada por las cabras sin ningun problema para dormir.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
HeidiLand

La figura de Heidi conecta la región en términos temáticos que incluyen, entre otros, la Casa de Heidi en Maienfeld y el Sendero de Heidi en el Pizol. En la región existe, entre otros, un Heidipfad (Sendero de Heidi) y una casa de Heidi, ubicada en el señorío aledaño de la Bündner Herrschaft; aquí también se ha escenificado y presentado varias veces el musical de Heidi. Tiene otros puntos fuertes: la pequeña ciudad-balneario Bad Ragaz con sus grandes hoteles, ofertas de spa, casino y exclusivos campos de golf, las regiones para practicar esquí y senderismo de Flumserberg y Pizol, además del centro turístico del lago de Walen, Weesen, y el castillo medieval Sargans.

## Enlaces

* Sitio Oficial
* Turismo Suiza
Dispater

## The Voice of Iron

   One of the first three Arch-Devils alongside Asmodeus and Mephistopheles is the cunning Dispater, lord of the second layer of Hell named after him, the iron city Dis.

More so than any devil other than Asmodeus, Dispater is in the business of obtaining the souls of mortals. He is the easiest of devils to strike a deal with. If it's wealth, strength, command or revenge, Dispater can see it so for the price of your soul. If a warlock has obtained their powers from the infernal devils, then it is likely Dispater's patronage that fuels them.

Dispater's layer is unique for hosting a diverse myriad of beings in his Iron City. Planar travelers from all over the great wheel come to deal with devils, night hags, rakshasas and other fiends. Any deal that is sealed in the walls of Dis lends power to Dispater's arsenal, there is very little he doesn't know or can't find out.
Redrover Kingdom

The Redrover Kindom is one of the main two factions inhabiting the "Overworld" dimension. This faction is lead by king Jeremy Black. Currently, it's in war with the Bluemonger Kingdom in the Nether War.

## Values

The banner of Redrover is a full red color with two black eyes, at both ends of the tip of a spear, also in black. The pupils of the eyes are hollow. The eyes represent watchfulness while the spear represents force.
Berronar Truesilver

## The Revered Mother

She is the dwarven goddes of home and hearth. She speaks only truth, and in so cannot be told a lie, hers is the gentle side of dwarf society and she heals the sorrows that have been inflicted on her children.

She also is married to Moradin, the Soul Forger. She admires and respects Moradin for his creations, and she sees to it that they are maintained for with the greatest of care. Mortals of all races pray to her to protect their home and children, to instill upon them love of their history and inheritance.

She is the goddess of Truth, a powerful domain that even Moradin looks to her for guidance. It is nearly impossible to deceive her when she searches for answers, and not even a god can tell her a direct lie. Dwarfs of all morals respect her and keep the truth sacred, a dwarf bandit may kill you but rare will be one that lies about it. It takes a cold dark heart for a dwarf to completely turn away from the Revered Mother, and she is always their to help those that go astray.
Moradin

## Creator of the Eternal

The Dwarfs name him The Creator or Dwarffather, to others he is the Soul Forger. In different names he is still the god of creation, loyalty and protection. It is said he helped build the mountains and the valleys.

Artisans, miners, and smiths all give him worship to create something to last. But the common folk worship him for the most important of creations. Home and family, he protects the bonds of community, his creed is to build a connections with those you care about, a connection stronger than steel. Give strength to others, so they may strengthen you. Many give him thanks for making the world a place to build something that lasts, from a sword, to a family, to an empire.

Moradin has a wife, Berronar Truesilver the Reverend Mother who shares his domain. They are held up as the example of two souls made as one. Moradin would be nothing without his Truesilver. And he fights with a ferocity that rivals none when his wife, home or people are threatened. He expects his followers to protect their own with the same vigor, and to treat their family with the kindness and respect that is deserving of protection.

His symbol is the burning anvil, temples to Moradin always keep a fire lit to honor him, and they will do anything to keep it burning.

Dwarfs most commonly worship Moradin, and the divinity that give him fealty like Truesilver. But the Temple of the Nerathian Empire, The Radiant Thrones, has Moradin as one of the three deities alongside Bahamut and Kord. Though of the three, Moradin is considered a first among equals, and as such has many halfling and human followers.
Abuelo (Personaje del Anime)

El Abuelo mejor conocido como *El Viejo de los Alpes*,*Ogro*,*Condenado*,etc es un señor que tiene como nieta a Heidi . Vive en las montañas segun el porque *Ahi no hay ladrones*

## Personalidad

Es conocido por su mal caracter y mal trato a las personas sin embargo se cuenta que el ha sido asi porque la gente lo ha tratado mal desde un principio.  Aunque el ha sido diferente con Heidi desde que la conocio mostrandose hacia ella compasivo y tolerante.
Fierna

## Lady Blackheart

The beautiful daughter of Belial, and one of the rulers of the fourth layer of the Hells, she is as stunning as she is dangerous, she is the Blackhearted Fierna. Devils are evil by their nature, it is not a choice they make, it is what they are. However some are more evil than others, and many think that Fierna is the most evil of them all, she is cruel and destructive to a degree that surprises even Asmodeus. It seems only her father Belial is unfazed by Fierna's darker nature. She uses her sexuality as a weapon, and few can see her offer and resist the hope to replace Belial and rule by her side.

 File:Fierna.jpg
Gwyneth Upwood

"Yes I use a flail. Do you really want to fight about it?"

Ferun de Sylvus - Mentor (Deceased)

" I don't get out much, and I certainly don't feel the need to open up about my past to complete strangers. Not that it's any of your business at any rate thank you very much."

"My mentor says that I have the wisdom of Melora and my heart beats with the strength of Hiatea. When I first came to him I could not fathom why he said this or what he meant, but now he is dead, and I believe I have a better idea of what he may have meant."

"Yes I use a flail. Do you really want to fight about it? It's efficient. It wraps around a shield and will render it useless. If my enemies are foolish enough to go into battle without a shield, then my flail will still wrap around their skull all the same."

"Don't even talk to me about elves. It's not that they're all bad people, but you just can't trust an elf."

"My father raised me the best he could, but the woods are the home I remember most fondly. Ferun showed me how I could best live in harmony with my new home."
Hruggek

## Shadow Breaker

Bugbears are large dangerous goblins who use stealth to catch foes by surprise, its not surprising then that they worship the god of ambush and war. On Acheron he stalks with his best bugbear spirit hunters, killing stragglers and wounded. Delighting in their pain and anguish, he is a powerful ally to Maglubiyet.

Though Fiery Eyes is the god of all goblin kind, Hruggek the Shadow Breaker is not one to be commanded easily by anyone. And he is too dangerous to force into servitude, the morning star he wields is ten feet long and is known as Gravestar.

A god of savage murder, he is not one for a direct fight and loathes to battle in open fields. Some think of him as cowardly, but those that battle him know better, The Lord of Darkness Bane always keeps his best scouts looking for Hruggek, he knows the dangers that a cunning quiet group of powerful war assassins can be. Many think Bane hopes to use Shadow Breaker against Gruumsh, and after the battle land the killing blow on both.
Cyrrollalee

## The Hand of Fellowship

The halfling goddess of friendship and trust. She is one of the goddesses less known of by mortals, especially outside of halfling society. However she is perhaps the most well known celestial in all the Upper Planes in relation to other gods and goddesses. She is welcome in the Bright City of Hestavar, she has her own room in Bahamuts Palace, a spot at the table of the mighty Kord, and even a seat among the Seldarine at the Court of Stars.

She is one of the reasons the Halflings have such protection, for she can call upon the assistance of almost any of the great powers of the Upper Planes and they would answer her call. To her trust oaths of home and hearth are sworn, and bonds between guest and host are sacred to her. Any who break such a bond swore to her is an outcast, not just to Cyrrollalee, but to any who call her friend. Once you betray the Hand of Fellowship, you will find no other.
Nerath

## The New Dragon Kingdom

Over a thousand years ago a noble human family allied themselves with a dragon from the fallen Arkhosian Empire who was seeking refuge. Many other dragons followed, and soon they had made a new kingdom on the edge of the Nera Sea, naming it after the waters that built them there wealth. Through trade, marriage and war they eventually had claimed all the major nations around the Nera Sea, and far beyond as vassals.

## An Empire of Gold and Silver

The Nobles that sheltered the lost dragons joined their bloodlines together and ruled the Nerathian Empire, these Draconic Sorcerer Overkings were given the surname Malrak Daar. They took the trade language and expanded it, creating the common tongue. They unified the monetary system, so that Nerathian coin was used everywhere.

Allies from far away lands in the Elven Isles, and distant Greenwing made the empire unstoppable. They crushed the hordes of orcs, they scattered the goblin clans, and they pushed back the evil dragons and fiends from the lands. Even nations of the Shadowfell and Feywild bowed before the Threefold Crown.

   For a long time peace became common place, laughter and wine were more common then war horns and arrows. Many Dwarven clans migrated to the new cities in search of a peaceful new home. Together the Church of the Radiant Throne which worshiped Moradin, Bahamut, and Kord grew to rival the Church of Hestavar. The upper nobility grew decadent, forgetting how their grandfathers fought to create the peace they enjoyed.

## The War of Red Laughter

After almost 700 years the Nerathian Empire had become so bloated with greed and intrigue, that when the hordes of monsters rose out of the desert almost no one could stand up to them. Peasants died, soldiers died, knights, nobleman and kings died.

They came out of the Sea of Dust, The Children of Yuugnoghu, hundreds of thousands of gnolls, led by an army of demons. In the darkest hour King Elidyr the Brave was beset on all sides by rebellion and monsters. He rallied the army of Nerath for one last fight, all the Dragon Knights would join him in the final charge.

The king and all his heirs died overlooking The Bay of Roses, north of the ruined cities of Magrodin. The dragons that fought beside him and his men were ether killed or driven off, scattered to the wind as they once were.

The House of Malrak Daar ended and with it the Empire on that day. But all was not lost in vain, the demons were banished, and the gnolls retreated back to the deserts from whence they came.

It has been 300 years, the kingdom is back to how it was before the Dragon Kings, though it still is wealthy and powerful, its nobles decadent and flamboyant, its soldiers still strong of heart and sword. Back to guarding the people from those who would do them harm.
Stillsong

## Echos of Creation

They say the creation of the world sounded like music, Stillsong is the goddess personifying the remains of that music, and her only goal is to keep the music from ever going out. To that end she protects life and creation of all kinds, this means she also can not seek out the destruction, even of her enemies.

She has many followers among musicians and bards, but she does not grant divine power to anyone. Some say she can not risk it being used for destructive purposes. Whatever the case, she is rarely found in one area for long, always going to new places to hear new music.

For reasons almost no one truly understands she has been found often by the side of Water Lion. The few sages who know of them believe Water Lion's roar is the loudest musical note in existence, and Stillsong wishes to hear it.
Gods & Goddesses

## Lords of the Nine Hells

* Asmodeus
* Mephistopheles
* Baalzebul
* Glasya
* Sekolah
* Levistus
* Belial
* Fierna
* Mammon
* Dispater
* Zariel
* Tiamat
* Kurtulmak

## The Wanderers

* Avandra
* Remnis
* Water Lion
* Stillsong
* Erevan
* Muamman Duathal
* Baervan Wildwanderer
* Nebelun

## Those upon the Mountain

* Bahamut
* Moradin
* Berronar Truesilver
* Dumathoin
* Yondalla
* Skoraeus Stonebones
* Trishina
* Arvoreen
* Cyrrollalee

## The Bloodthirsty

* Bane
* Gruumsh
* Bahgtru
* Ilneval
* Luthic
* Maglubiyet
* Khurgorbaeyag
* Hruggek
* Laduguer
* Grolantor

## Court of Stars

* Corellon Larethian
* Sehanine Moonbow
* Aerdrie Faenya
* Hanali Celanil
* Labeias Enoreth
* Solonor Thelandira
* Deep Sashelas
* Rillifane Rallathil

## The Blessed Caretakers

* Pelor
* Erathis
* Ioun
* Iallanis
* Urogalan

## The Eternal Warriors

* Kord
* Stronmaus
* Thrym
* Surtr

## The Lost Evil

* Lolth
* Torog
* Chained God
* Vecna
* Urdlen
* Cegilune
* Diirinka
* Karontor

## The Wild Ones

* Melora
* Skerrit
* Segojan Earthcaller
* Sheela Peryroyl
* Hiatea
* Balador
* Eadro
* Semuanya

## Those who Dwell in Darkness

* Zehir
* Raven Queen
* Panzuriel
* Blibdoolpoolp
* Faluzure
* Memnor

## Destroyers of All Things

* Demogorgon
* Orcus
* Baphomet
* Graz'zt
* Jublex
* Yeenoghu
* Laogzed
* Merrshaulk
* Ramenos
* Vaprak

## The Grey Guard

* Garl Glittergold
* Baravar Cloakshadow
* Dugmaren Brightmantle
* Vergadain
* Gaerdal Ironhand
* Brandobaris
* Callarduran Smoothhands
Laduguer

## The Exile

The dwarf god of tyranny and magic is Laduguer, and for a long time he dwelt with Moradin under Mount Celestia. He crafted some of the greatest magic tools and weapons in all the upper planes, but so proud of them he was that he grew bitter and angry when those he deemed unworthy would wield them. And he deemed almost all to be unworthy of his craft, and non-dwarfs were less than unworthy. His xenophobia and pride led to his exile from the dwarf pantheon.

Dwarf theology claims he committed horrible crimes against the other dwarf gods and that Moradin had battled him after an insult to the Soul Forger's honor. And that he would have been slain by Moradin if it were not for the mercy of Berronar Truesilver who was able to stop her husband in his battlerage.

Now Laduguer toils underneath the battlefields of Acheron forging weapons for the war gods above in exchange for slaves and captured enemies. He is the patron of Grey Dwarfs of the Underdark, and they are as dangerous and hateful as he.
Tiamat

## The Dragon Queen

The Nine Hells is ruled by the Overlord Asmodeus, but not all who dwell there bow to his will, one who was worshiped as a goddess before Asmodeus's rebellion against He Who Was. The great Tiamat, the queen of chromatic dragon kind. She plots in her dragonspawn pits on how to turn the mortal world to darkness, claim the vast unending treasure of the undeserving, and slay her rival and brother the dragon god Bahamut.

How she came to be a resident of Avernus and what her agreement with Asmodeus is no one but they know. Whatever it may be, the Dragon Queen remains separate from devilish ambition, and any devil that attempt to force her into a scheme she hasn't agreed to will find that the goddess is just as dangerous as their Overlord. Anyone that can make the proud dragons bow, can make anyone bow.
Derrik

## Derrik of Detwillon

> Available Player Character
>
>

A cautious but fair old man, content to sell mules in his little town of Haggash, swapping stories with travelers about his old war days as an Officer in the Nerathian Army. Though wary of strangers, he feels some kinship to adventurers met along the road.

### History

He grew up in the village of Detwillon on the Ambergreen Coast, in a family with too many kids and not enough food. So to alleviate the burden of a hungry mouth, as soon as he was of age he traveled north to Nerath and joined as a Man-at-arms in the Royal Army. Before long his courage earned him the position of Officer, but after many wars with minor nations he grew tired of blood and death.

After an honorable discharge he went back to the Ambergreen Coast, to the rainy town of Haggash, and built himself a small cabin next to Fathom Lake. During winter when his business is slow, he likes to stay at the lake, watching the snow fall on the water.

He still keeps in contact with his family back in Detwillon, and on holy days he sends his nieces and nephews a silver piece.
Trishina

## The Waverider

Trishina is the Mistress of Games, and a goddess of love, joy and children. She embodies the fun of being young and innocent, her symbol is the playful dolphin. Her presence gladdens even the most stern heart, and her safety is guaranteed by a myriad of protective gods and goddesses, especially among the Court of Stars.

Hers is not a way of violence except in the protection of children. She has very few worshipers except among the elves who live near the coast. But even those who do not know her name give her homage when they make a child laugh. The power in that simple thing is enough to drive a parent to greatness never thought possible. The power of a child is limitless, and Trishina is their avatar.
Kord

## Tempest of Glory

When the lightning flashes, you hear Kord's thunderous laughter in the distance. When swords and shields clash in battle, you hear the glorious symphony of brave men. When a heroes hands tremble with fear as they lift their sword against a terrible evil, Kord stands beside them. And though the brave do not always win the field of battle, they shall never lose their souls to cowardice. For a coward dies a thousand times before their death, but the brave shall pass on to Hall of the Valiant to stand before Kord with their head held high.

In the waning decades of the Dawn War the goddess of winter, Khala, attempted to gain supremacy over the remaining gods. Her forces included her consort Zehir the god of darkness and poison, Gruumsh the god of slaughter looking to kill the merciful Pelor, and the goddess Tiamat hoping to slay her brother Bahamut. With them was Khala's only son, the storm god Kord.

When the War of Winter began, Zehir and Gruumsh besieged Hestavar, Tiamat and Bahamut battled over the skies of the elemental chaos. Kord was sent to test his strength against one of the oldest and strongest of gods, Moradin. And the two did battle on Mount Celestia, despite Kord's irresistable fury, Moradin refused to yield. Kord's storms battered Moradin's mountains in vain. After a long battle, Kord drew back. Moradin showed Kord the destruction their battle had caused in the mortal world, and Kord regretted his actions. Joining forces with Moradin to make amends, he was the first into the fray that broke the seige of Hestavar. He has sense been one of Gruumsh's most hated enemies and rivals as a god of strength.

Kord's bravery and passion have now been tempered with wisdom from Moradin, and he teaches his followers to use their strength not to oppress the weak, but to uplift them. Slaughter is not the sign of greatness, nor even is victory. For some fights are worth fighting, even if they can't be won. Be it for a cause, for honor, or for the joy of battle when every moment is more full of life than years of peace. That is what it means to live in the storm, to fight with a smile, to die with glory.
Remnis

## Lord of Eagles

Few gods are more noble then Remnis the Sky Guard, who watches over the world from above. He travels across the planes of the Great Wheel, from the blessed fields of Elysium to the dark plane of Hades. He defends his domain against those that would use it for destruction such as Yan-C-Bin a prince of elemental evil.

When a truly powerful threat manifests, Remnis will serve as a mount for another god, most often for Corellon Larethian or Sehanine Moonbow.

The Lord of Eagles is one of the oldest gods, and has seen the birth and passing of many powers in the divine planes. His one hope is to keep the sky free, it has become his singular focus, one he will do anything to protect.
Avandra

## She who is Free

Avandra is the goddess of freedom and travel, all those that explore the wide world and help others to do the same have her blessing. Traders, adventurers and slaves looking to gain their freedom all pray to her for luck, hoping to change their fate.

Her temples are small and found near the frontier and borderlands of kingdoms. Her clergy that tend her temples are retired adventurers, or injured travelers that can no longer live a life on the road. The rest of her priests and clerics go from town to town, kingdom to kingdom searching for new lands, helping the poor and freeing the enslaved. There is no formal organization of her followers so any attempts to truly defeat them has been futile.

Avandra is one of the patrons of halflings, though she is outside of their usual panthion led by Yondalla. For reasons unknown she blessed the race of halflings with uncanny good luck. Some believe it was a trade with Yondalla for a great magic item Avandra wanted, others say Avandra was their first creator but she left them to be free from responsibilities. But most believe Avandra was impressed by their bravery in face of difficult odds, for a people so small in stature they stood tall at heart, and for that she can't help but smile.
Nukeegee's return

* Delta: Hello
* Sling King: Hello!
* Sling King: Never seen you before!
* Delta: Take a look at this!
* Sling King: What?
* Delta: it says on this newspaper that if we defeat this evil rampaging dino we will get a prize of 500 gems !!!!!!!!!!!!
* and yuge too
* Sling King: Rich as hell already
* Delta: It also gives us a premium editon super duper slingshot
* Delta: How convienent
* Sling King: Got a million slingshots in this case
* Sling King: I feel like i need a hat
* Delta: And also the sappire gem since i dunno
* Sling King: It was destroyed by the great High King of Death.
* Sling King: Dont mention the name
* Delta: Wait...
* Delta: is this fake?
* Sling King: Yes, you took a photo
	+ Pokeegee (out of nowehere) flies in
	+ Pokeegee: YUSSSSSSSSSSS
	+ Delta:pokeegee?
	+ Pokeegee: what
	+ Sling King: Dust on your shoe
	+ Pokeegee: k \*wipes shoe clean\*
	+ Delta: If you dare capture me your dead!
	+ Pokeegee: Eh, I don't really feel the need to capture you rn tbh
	+ Delta: Oh
	+ Delta:emm
	+ Pokeegee coughs
	+ Delta: Imma go to McDonalds, you guys comin?
	+ Delta: Cuz KFgee is destroyed
	+ \*Delta and SK go to MCDONALDS\*
	+ Sling King: I have a bucket of crystal something?
	+ Sling King starts eating crystal
	+ Delta: And I want a 10 pack f nuggets and fries
	+ Delta: Wait is that?
	+ Nukeegee: YES, IT IS I THE GREAT AND POWEFUILL NUKEEGEE!!!!!!!!!
	+ Delta: Dammit this again?
		- Sling King: Damn, use these pliers
		- \*Nukeegee dodges\*
		- Nukeegee blows up MCDOONALDS\*
		- Sling King smacks Nukeegee with Brass Knuckles
		- \*Nukeegee starts deployin TDR
		- Delta: YOU HAVE TOTAL DEATH RADIATION NOW?
		- Sling King: I already have it.
		- Nukeegee: HAHA
		- Nukeegee: YOU WLL DIE!
		- Sling King: I eat crystal, the one cure for TDR.
		- \*Delta uses Dark paulse\*
		- \*misses\*
		- Sling King smacks Nukeegee's head with a hammer
		- \*Nukkegee becomes stunned\*
		- Sling King starts punching Nukeegee in the face with brass knuckles

\*nukeegee tries to blow up SK and Delta but delta protects with Leaf Tornado\*

* Sling King: You forgot one thing Nuke Face.
* Nukeegee: what?
* Sling King: Your food's getting cold!
	+ Nukeegee: OH NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
	+ \*Dies of no mcdonalds\*
* Sling King: It was only warm, jesus
* Deta: That was surprisingly easy and stupid
Muamman Duathal

## Finder of Trails

The dwarf god of travel under the sky is Muamman Duathal. One of the lesser worshiped gods of the dwarf pantheon Duathal still holds respect from his divine kin, Moradin respects him for scouting the wild lands around his mountain home, Dumathoin acknowledges him as finder of secrets above the mountain.

He is unusually thin, carries a staff and is a god of lightning, all unusual for dwarven society. But he holds true to dwarf values, and forged the mighty Glowhammer from sunlight to banish dark creatures.

Though he does wander the planes, he has a home not in the seven heavens of Mount Celestia with Moradin, but on Ysgard where much is still savage wilderness more to Duathal's liking. As such he keeps a kinship to Kord, a god of storms and courage. Kord admires Duathal's bravery in traversing the unknown and is glad that the courageous dwarves have a god with the fury of lightning to guide them to glory.
Camino de los Alpes (Libro)

Camino de los Alpes es el primer capitulo del libro de Heidi .  SIGUIENTE

## Trama

**El siguiente texto es un resumen muy breve acerca del capitulo, se incluira al pie de la letra lo que sucede pero hay derechos de Copyright. El siguiente texto tambien incluye Spoilers.**

El libro comienza en Mayenfeld mencionada como una antigua y alegre ciudad que se encuentra cerca de los prados. Luego se nos cuenta acerca de una niñita de mejillas rojas que tenia cinco años, no se le podia apreciar su forma por la gran cantidad de ropa que tenia encima. Cuando ella y su tia llegaron a Dorfli que es una aldea situada a medio camino hacia la cima, se menciona que ese es su pueblo natal. Mucha gente salia de sus casas a recibirla y se menciona el nombre de la tia de la niña Dete de 26 años ademas de el nombre de la niña que es Heidi. La tia tiene una conversacion con una aldeana llamada Barbel donde le cuenta que dejara la niña con el viejo de los alpes. Incluso mencionan la historia del viejo que aproximadamente tiene sesenta. Se introduce a Pedro que sube con sus cabras a las montañas y Heidi le sigue.

Se mencionan mas detalles sobre Pedro el cabrero, que al final del dia siempre llegaba con las cabras silbando con los dedos a la plaza y los dueños se llevaban de regreso las cabras a su hogar. Tambien se habla del padre de Pedro que murio en un accidente cortando un arbol y su madre Brigida que vive junto a su hija.

Pasaron diez minutos y aun Dete no veia a Heidi por lo que subio a un lugar donde podia ver todo el valle pero le gue inutil. Pedro seguia subiendo y Heidi con dificultad le seguia. La niña se sento en el suelo y se quito rapidamente los pesados zapatos y medias, se levanto de nuevo se quito el pañueño rojo, el segundo vesstido. Doblo la ropa y la coloco junta para luego correr alegremente hacia Pedro que el al verla con su nuevo atavio y su ropa tirada abajo hiso una sonrisa que le llegaba de oreja a oreja. Heidi se sentia bastante comoda y se puso a charlar pero eran tantas las preguntas que hacia que a Pedro le costaba trabajo responderles una por una. Dete llego furiosa al ver la ropa tirada de Heidi y le dio una moneda a Pedro para que le trajera de regreso su ropa. Al fin llegaron a la cabaña del viejo que detras tenia 3 abetos viejos, ahi mismo sentado en una banca estaba el *Viejo de los Alpes* directo le llego Heidi saludandole y llamandole abuelo a lo que el se extraña. Dete le dejaba a la niña porque el nuevo empleo de impedia tenerla  el resultado fue que el abuelo la echo del lugar y la niña explorara curiosa lo que le rodeaba.

Dete huia llorando por lo ocurrido pero se consolaba diciendose que quizas mas adelante la tuviera consigo de nuevo
Sekolah

## Danger in the Deep

Stygia is the watery cold fifth layer of the Hells, and home to one of the most dangerously destructive gods of the lower planes. The Lord of the Sahuagin, the god of dark depths Sekolah. Rival to the Demon Lord Demogorgon, Sekolah is different than his rival, or the other powers of the Hells. He has no schemes or plans, no motivation or ideals, the only ones Sekolah has interest in are his adopted children, the Sahuagin who are as aggressive as he is.

The devils don't attempt to violate Sekolah's territory, he is dangerous to face directly, however if a devil needs to dispose of a body, or a soul, truly if a devil needs anything disposed of, the depths of Stygia and the crushing maw of Sekolah will get rid of it.
Zariel

## The Fallen One

The fiery first layer of the Hells is known as Avernus, and is ruled by the Archduchess Zariel, a fallen angel. She is the example Asmodeus has set for all the other would be crusaders, that the price of aggression against him can be worse than death.

Zariel was a nightmare for devil kind, she flew from layer to layer slaying all who she could find, evading the hordes hoping to slay her. The different rulers of the Hell's waited for Asmodeus's wrath to fall upon the intruder, but the Overlord knew better, he knew death awaited her and she wasn't afraid. What she didn't know was the dangers inherent in hunting the pervasive evil of the Hells. Before long she had become that which she hated, now she rules over the devils with the same fury that she had hunting them.

As the Archduchess of the first layer she has many rivals and foes, the former ruler Bel who now must advise her, the goddess of greed Tiamat who shares the first layer and any who wish to enter the lower layers must deal with her. She is the guardian to everything she once fought so hard to destroy, her hate is what makes her dangerous, and Asmodeus will never let her go.
Baalzebul

## Lord of Flies

   The Cursed Lord of the seventh level of hell is Baalzebul, a devil of ruin and destruction. His layer Maladomini is a desolate ruined urban landscape, the whole plane reeks of rotting corpses and ash.

The bloated form Baalzebul currently resides in was inflicted upon him by Asmodeus. In secret the Lord of Flies attempted to dispose of Mephistopheles through betrayal, but the Cold Lord was not so easily fooled, he forced Baalzebul into betraying the Overlord of the Nine in his place.

Baalzebul lives in a state of torture, a sign to the other Lords, the price of wavering loyalty, or the cost of failing to hide it.
Tal'darim

*"Before were were the Chosen, we were the Forged. And we shall never be broken."*

--- Tal'darim motto

## Additional Information

### Alliances

Eldari Protectorate, Intergalactic Armada

The Tal'darim are a faction of Eldari. They stand apart from the Khydrin and Shadow Templar.

## History

The Tal'darim were splintered from the rest of Eldari society in 1000 AD, when they were banished for heresy from the Empire. WIP

## Characteristics

The Tal'darim are known for addiction for terrazine, a mysterious psionic substance that allow their minds to see within the Abyss.
Water Lion

## Power of the Deep

Water Lion seems to be a god of mystery, very few claim to know his domain, those that do almost never speak of it. The god speaks to no one, issues no creed and has almost no followers. Those that hear his mighty roar go deaf, for his voice has the depth of the greatest oceans behind it. Many think he is a guardian due to his power, but then is he guarding us from something? or guarding something from us.
Levistus

## Traitor in Chains

The lord of the fifth layer of Hell, Levistus the Betrayer, one of Asmodeus's original allies during the rebellion against He Who Was, now encased in ice.

The Hells are ruled by law, and though Asmodeus accepts that his vassals are not only bound to attempt betrayal, he encourages it. What he cannot abide is disobedience, and Levistus finds that difficult. Few but the most knowledgeable of devils know what Levistus finally did to claim his cold prison, but Asmodeus has been unusually merciful in allowing Levistus to continue ruling telepathically.

In cold torture The Betrayer has been more obedient than ever. He knows that if Asmodeus wishes it he will return to silence, and watch from ice as a new ruler takes his throne from him. He has learned who rules the Hells.
Anthem of the Federated Colonies

Unity has come to the galaxy

Unity is here to stay.

Unity is our future --

Long live the Colonies, come what may!

All the stars will work together

Just as friends and neighbours should.

The galaxy will grow together --

Brotherhood and sisterhood!

Federated Colonies,may your peoples flourish,

Let the common banner rise!

Stars of gold and dark blue skies

Are the colors that we prize!
Gregor

A half-human half-ogre warrior who accompanies Jarrod Seventhborn as part of his quest to slay Gargath the Merciless. Despite being heavily armored, he's something of a coward. He is slain by Gargath after abandoning the others.

Prior to his death, Jarrod stole Stormdancer's Gift from Gregor, though he did not know the value of the daggers at that time.
Erevan

## The Green Changeling

The elven god of trickery Erevan Ilesere is renown by all the gods and goddesses due to the mischief and shape changing abilities Erevan has.

The Green Changeling is unique among shape changers for not having a "original form", Erevan can be both genders and though elven by nature, not elven in appearance unless they wish to be.

Erevan represents the chaotic nature at the heart of elves, to be whatever they want to be, not to be afraid of change or consequence. The trickster god tends to be favored by elven rogues in worship, and its common practice never to pay homage to Erevan at the same place twice.
Yondalla

## The Blessed One

The Goddess of Fertility and Agriculture is the patron of halflings. She tends the fields that grow around Mount Celesita, and blesses those seeking to protect others, and those seeking a simple humble life worthy of protection. She is close allies with the god Arvoreen and the goddess Cyrrollalee, all of whom see the race of halflings as theirs to protect and bless, especially against the dangers of Urdlen the Crawler Below.

Many wonder why of all the powerful races, that the unambitious halflings have not only survived but flourished where many have failed. Some believe it is the teachings and protection of Yondalla that give them the edge, but any who learn of Yondalla's teachings learn that thought is backward.

It was not Yondalla that taught the halflings how to be strong, it was the halflings that taught Yondalla. She was the goddess of secret things, and still is an extremely powerful goddess that even the likes of Gruumsh and Kord respect. But it wasn't until the halflings took a place in the world that she saw a path to inspiration untouched by so many, but worth so much that it inspired her to greatness that none can argue its magnitude and depth.

She learned that happiness isn't so expensive a thing after all, that sometimes the simple feeling of watching the garden grow, children play, or tasting a well cooked meal can be greater than all the wars won and magic discovered. She is proof that sometimes the smallest actions can change the course of history.
Cymbis Stormlight

"She's a feisty one, my darling is, but if you know how to ride her, she'll treat you well."

## Connections

### Relatives

Mother - Fenna Stormlight (Deceased)Father - (Unknown)

## Character Information

### Background

Sailor

“Oh, you asked me who I am, did you? Well, my friend, I’ll tell you straight away, if you have not the time to listen to my answer, you’ve made a mistake asking a halfling such as myself that question in the first place. Especially one that likes to talk as much as I seem to. So, sit down if you have a moment, and buy us a round if you would. It’ll make the experience so much more enjoyable for all parties.

“My name is Cymbis Stormlight, and I hail from a hamlet known as Daywich, just off the mighty roarin’ waters of my one true love: The Ambergreen Coast. She’s a feisty one, my darling is, but if you know how to ride her, she’ll treat you well. Now… Where’s that drink you promised me? Don’t you know it’s bad form to promise a man such a thing and have him wait so long to get a touch of a warm belly?

“Anyway, you know my name, and where I laid my head as a babe, but you have yet to hear who Cymbis Stormlight truly is. And if my reputation does not precede me, it just means I have been doing my job just fine so far. But to tell you who I am now, you have to know how to came to be! You see, I wasn’t always a man of the waves. Truly, most of my childhood, I spent my days looking up to my dear mother, the best baker in all of Daywich. Every day I would have the privilege of waking up to the new day’s pastries, pies, breads, or cakes before she would haul them out in a basket to the market, to sell to the fair people in my village. Every day a biscuit or small pastry would vanish mysteriously before she left, and somehow seemed to find it’s way into my pockets. Of course, some days, I would follow her to the market on the far side of the hills, where she would set up shop, and sell her baked goods to the people of Daywich, and any travelers who happened by.

“But the afternoons on those days were my favorite times. When she would gather the coin she had earned, give me an amount she deemed reasonable, and ask me to go buy some things she needed from the market. I always seemed to get the best deals on things. My mother said I had the gift of a silver tongue. What she went to the grave never knowing, is that she was only half right; My talents never did stop at the gifts of a good chat, I also have the gift of swift and nimble fingers. “A natural born thief!” My good friend Barric would say to me...
Mephistopheles

## The Cold Lord

The Lord of the Eighth plane of Hell, the frozen Cania. Mephistopheles is Asmodeus's greatest enemy and most powerful vassal. He keeps no secret to his true goals, overthrowing the Lord of the Hells and becoming the god of devils. Asmodeus will not destroy him outright, he sees too much potential in the Cold Lord to be rid of him.

The plane of Cania that Mephistopheles is dangerous in a unique way that even the ninth layer can not compete. It is filled with ruins of past ages, hidden knowledge from the time of He Who Was. The vast icy tundra has more than just devils lurking in it, and only Mephistopheles knows all the dark places.

The Lord of the Ninth and Eight have a rivalry unmatched by any beings in all the planes. A rare brew of respect, admiration, hate and ambition force both of them to plot against each other, but work together lest they be destroyed and someone truly unworthy take the mantle of Lord of Hell.
Corellon Larethian

## First of the Seldarine

The divine power of Corellon Larethian is hard to describe, even the most learned sages speak of Corellon as an idea more than a celestial, and stories tell of the First Fey as male and female, but most commonly as an androgynous elf. The domains of magic, beauty, spring, art and warfare are under the First Fey's care. Few gods and goddesses are as powerful as Corellon is, and all goodly beings respect the might and knowledge that stands behind that legacy.

Corellon's greatest enemy is the orc god Gruumsh who challenged the physically weak First Fey to combat after he felt his people were denied a home. The battle ended with Gruumsh losing an eye to the skill of Corellon's blade, that wound would lead the orc race to a hatred that has continued since the Dawn War.

Corellon is the first among equals in the Court of Stars of Arborea, and leader of the Seldarine which is the collection of gods and goddesses that protect and watch over the elvish people. As the leader of the pantheon Corellon has had to make difficult choices, and none could be worse than the banishment of Lolth into the abyss. There are many tales about the war between Lolth and Corellon, parallel with the war between the Drow and the Surface Elves. In the end hundreds of thousands of mortals died, and elves fled from the shores of Sultana, the rivalry between Corellon and Lolth has been one of the bloodiest and cruelest of the divine.

With orcs warring against elves on the surface and drow hunting them from beneath the surface, the elves look up to the stars and pray to the divine for hope that they will not fade into the memories of extinction. Some priests think Corellon is setting the stage for a final battle to end the elves greatest enemies, but others believe it is not the way of the First Fey to seek out battle. Corellon is a symbol not just for the elves, but for all who see life as beautiful.
Nebelun

## The Mortal Meddler

The wandering gnomish god of invention and good luck, they say few gods are more daring than Nebelun the tricky. Though bravery isn't inherently part the Meddler's domain, a worshiper of Nebelun cannot be a coward. For one must be willing to take the greatest risks to find the greatest rewards.

Once Nebelun challenged the mighty god Kord to a competition of bravery, both gods were to stand back to back on the battlefield of Ysgard, the first to move as a hoard of giants charged them would lose the challenge. Before they could attack them Kord unflinching called down lightning to smite the giants, little did he know Nebelun hid lightning rods underneath them activating a spell turning their foes into goats. Kord laughed so hard he fell on the ground which made the gnome god the winner.

Nebelun is not shy about his origins, he was once a mortal gnome who's creativity and perseverance led him to finally find immortality. His inventions are legendary, his story is inspirational.
Gruumsh

## The One Eye God

The patron diety of orcs, Gruumsh One Eye is a god of strength and destruction. Few can match him in fury and hate, for he embodies the power of the orc race. The divine symbol that

Might makes Right.

Orcs live and die by his commandments, and he commands the authority of an entire pantheon of hateful orc gods all dedicated to one thing, being the strongest gods in all the planes. To them all the other gods and goddesses will ether obey or be destroyed. Eternal war with the god Bane continues across the scattered plane of Acheron, hundreds of thousands of orc spirits fight against hundreds of thousands of soldier spirits in a never ending tide of battle. Gruumsh sees Bane as his rival, but his true enemies are the Elven and Dwarf gods and goddesses.

It was Corellon Larethian who put out Gruumsh's eye, for that reason orcs kill elves above all others. They say the battle between Gruumsh and the gods of the other races began because Gruumsh and his people were denied a home, the elves claimed the woods, the dwarfs the mountains, the halflings and humans claimed the hills and grasslands. And for that they mocked him, foolish Gruumsh who has nowhere to go, his kind doesn't fit in anywhere. The rage that built from being looked down upon, the hate that weaker beings would think him the lesser, all of it boiled over into the One Eye God's fury. His destructive abilities are unrivaled, and in parallel he is unable to be destroyed.

For he is the symbol that Might makes Right.

And none are more mighty than he.
Mithlonde

## When the Mighty Fell

Before the rise of Nerath, the Empire of Londe was a powerful, diverse nation ruled by a family of elven mages. The combination of elven magic, gnomish creativity, dwarven perseverance and human ambition made Londe citizens the most prosperous in the land. But it could not last, and betrayal shattered the unity when the royal family was wiped out in one night. The various factions and nations claimed to have evidence of the others being the culprits. War followed, and it wasn't till the arrival of Nerathian armies that Mithlonde made peace with its neighbors, and it once again bowed to another king.

## Edge of Oblivion

When the gnolls came Mithlonde was among the first kingdoms attacked. Thousands died in the slaughter, but Mithlonde's armies met the monsters and demons in the field, while calling out for help from their liege lord, King Elidar. If the Dragon Knights and the Nerathian armies didn't come, they would all die.

## One Land, One King.

Mithlonde recovered from the War of Red Laughter by looking to its young new king, Graffin Wellsor. Who proved himself fighting the demons, and with the Wellsor family armies and gold it wasn't hard to convince the other Dukes that independence was better than swearing allegiance to the pretender kings that were fighting for the empty throne. Under his rule, and his royal bloodline Mithlonde has grown to be a strong, peaceful and benevolent kingdom.

But danger lurks beyond every boarder, and the internal threats must be found and eliminated. Now with the founding of the Gold Griffon Alliance, wealth is flowing again through the Realms, but now the people of Mithlonde are fighting for themselves and their king.

The creatures of darkness think Mithlonde a weak, easy target. They will soon learn how wrong they are.
Bane

## The Iron General

Very few times has a god fallen against a mortal, and even less when its a god of conquest and fire. The war god Tuern who burned his enemies and ruled over the vast lands of Acheron was killed by a mortal general who led an army of the greatest soldiers in history. That general went on to claim the title of war god and the name Bane, the Lord of Darkness.

It wasn't long after his rise to the divine that an old god came to challenge the Dark Lord. The One Eyed God of orcs, the powerful Gruumsh and all his forces threw themselves at Bane and his divine army, recklessly fighting eternally to see who shall claim the sole title of the True War God. Some think that it was pride that led Gruumsh to eternal war, being disgusted that a mortal would rise so high. Others believe that greed motivates the orc god, hoping that with Banes power he will finally overcome the rest of the gods.

Those who truly know the way of Gruumsh have no doubt, there is one reason Gruumsh fights, and that is to fight. The strong deserve all they can take, and only one can be the strongest war god. So they will fight eternally, Gruumsh to impossibly strong and powerful to be completely destroyed. Bane to cunning and skilled to be overcome with brutality. The Lord of Darkness is patient, deadly but most of all he remembers what it is to be mortal, that makes him one of the most dangerous gods in all the planes.