recursal/Fanatic-Fandom huggingface dataset:
Myceillum

**Myceillum** is a largely unsettled terrestrial jungle planet
located in the Outer Rim. The world is hot and humid, with significant water
resources both on the surface and under the surface of the planet, leading to a
preponderance of plant life. As such, Myceillum has a significant presence in the
Force.

## Description

Myceillum is covered by perpetual cloud cover, delivering ample rains across the planet and turning the sun into a constant diffused haze, making the planet surface humid and wet. Because of these conditions, the planet is home to a large amount of plant and fungal life. Avian, piscine, and mammalian life is small in quantity, but such creatures also have vaguely plant or fungal features. Though highly diverse, the planet is home to only one native sentient species: the Myconids. Because of the large amount of life on the planet, Myceillum radiates a sort of life force that can be sensed by Force sensitives.
Thruster

## Description

The thruster resembles a small jet turbine. Its a movement item that will provide force in the direction it faces.

## Usage

The thruster is a conical object that emits a tail of light when activated. This light's color can be adjusted using paint mode. The thruster is able to be combined with several other thrusters in a 2x2 or 3x3 square, resulting in a larger thruster. It's power equals to the power of the thrusters used. The center thruster must be setup, while the 8 others must not.

The thuster's output is adjusted with the setup menu. The thrust ranges from 0-100. A value below 0 will result in STOP, which will shut off the thruster. A value above 100 will result in MAX, which will provide a strong boost at the cost of a large amount of energy. This boost will only trigger at the start of a command, and will continue to thrust at 100 if the key is held or in toggle. The boost has a cooldown of approximately 1 second.

## Trivia

* The Thruster is sometimes used in Vanity having a unique shape, texture, and effect.
* The Thruster is commonly visible as opposed to being invisible on most machines.
Marluce

**Marluce Marcondes Gonçalves**, 28 anos, formanda em Licenciatura em História pela UNIFEOB, graduando Licenciatura em Filosofia pela UFSJ e Especialização lato sensu em Informática na Educação pelo IFSP/SBV.

Professora na Secretaria de Educação do Estado de São Paulo.

https://www.facebook.com/marluce.marcondes
Impossible Odds

The Impossible Odds was a Corellian Engineering Corporation YT-2000 Light Freighter owned and piloted by Jock Powers, a smuggler from Gall. When the Clone Wars broke out, the vessel was contracted by the Galactic Republic to break through the CIS blockade around the planet Skye and drop of Jedi Knight Rhon Phantos, CT-4406, Quan Rabscuttle, Kayla, and Daltrid Windoorn on the planet. Powers accomplished his mission, but at a steep price. The freighter sustained heavy damage breaking through the blockade, crashing in the northern mountains of Skye. The others were jettisoned in an escape pod as the freighter was entering Skye's atmosphere, landing safely, but Powers did not survive the crash.

The vehicle was eventually recovered by the Republic operatives. They gave Powers a proper burial and were able to repair and reactivate his astromech droid, R1-D4, and his GV/3-series guardian droid.
Deel De

## Galactic Era

Old Republic Era

**Deel De** is a lover of Cameron Po, leader of the Tunnel Snakes, and a low-grade Force empath.

## History

Deel De was born to a noble Twi'lek family on Ryloth. Growing up an only child, she was pampered and schooled to be a proper lady. Though tought to know her place, De was very sensitive and an empath, almost being able to feel the energy of those around her. Those around her recognized this powerful empathic ability as the Force, but her mother and father were not willing to give up their only daughter to the Jedi Order, and hid her abilities from all but a close few.

Growing up in such a cloistered environment left an indelectable mark on the young Twi'lek. Tought to know her place and be a shadow in the background, she began yearning to experience more and more. When she became of marriageable age, her parents arranged for her to be married off to a political rival to seal an alliance, but De fled the planet before the ceremony could be performed. She cast aside the years of schooling and social conditioning and began bouncing from planet to planet, addicted to the vibrant energies and sensations she was experiencing through her undeveloped connection to the Force.

De eventually wound up on Coruscant, attracted to it like a moth attracted to a light. With over one trillion residents, the planet was awash with all kinds of energies. The Twi'lek eventually wound up in the company of Cameron Po, the leader of the Tunnel Snakes. The two are lovers, though De uses him more for the experiences that she feels through the Force while at his side.

## Appearance

De is an attractive, young Twi'lek with blue skin and blue eyes. She wears revealing clothes in subdued colors, allowing her to show off her physique without attracting too much attention.

## Personality

The Twi'lek comes off as extremely demure, speaking only when spoken to and doing her best to not attract attention. In reality, this is a facade. Using the Force, she is taking in the ebbs and flows of the energy around her, and at times, can feel estatic and drunk.
Echo-Zeta-1

## Galactic Era

Old Republic

**Echo-Zeta-1** is an ARC Trooper that was assigned to Zelos-4, where he was designated squadron medic.

## History

Echo-Zeta-1 was born on the cloning planet of Kamino, one of 100 Alpha-class clones. After completing flash training and accelerated growth, he and his brothers were placed in the direct tuteledge of Jango Fett, their "father". Under his watchful eye, the Alpha-class clones were trained in various forms of hand-to-hand combat, trained in the use of various melee and ranged weapons, and advanced tactics, making them highly efficient killing machines. Echo-Zeta-1, along with his brothers, was put in stasis afterwards, to be activated when needed.

Two months after the Clone Wars began, the Confederacy of Independent Systems launched an attack on Kamino, prompting the activation of Echo-Zeta-1 and the other Alpha-class ARC Troopers. The troopers successfully defended the planet, and following the First Battle of Kamino, were integrated into the Grand Army of the Republic. Along with the seven other Alpha-class clones designated Echo-Zeta, EZ-1 was covertly sent to the planet Zelos-4, where the the Confederacy of Independent Systems was attempting to convince its monarch, King Khoro, to abandon the Galactic Republic.

When King Khoro abandoned the Republic for the CIS, EZ-1 and the ARC Troopers recieved new orders: with the assistance of a pair of Jedi that would be smuggled onto the planet, the troopers were to get the planet to return to the Republic by whatever means nececessary.

## Personality

Like his fellow ARC trooper brothers, EZ-1 is much more independent, creative and physically superior than standard clones.

## Appearance

A clone of Jango Fett, EZ-1 looks exactly identical to his genetic progenator. He appears as a middle-aged battle-hardened man.

## Equipment

ARC Trooper Armor

Breathmask Survival Gear

Double-sided Pauldron

Kama

DC-17 Hand Blaster

DC-15S Blaster Rifle

Ammo Bandolier

5 Medpacs
Teller

## Galactic Era

Old Republic

**Teller** is a Quarren mechanic, and the proprietor of Teller's.

## History

Teller was born in Farsands, on planet Lamaredd. Like most in the community, he eventually got a job with the Sailor's Union, working as a fisherman and mechanic. Paying Kurline, the administrator of the Sailor's Union, Teller was able to gain passage to Coruscant when a fungal plague began devastating the community in 29 BBY. According to him, the fortune Teller paid him would guarantee him safe passage off of the planet and a job and temporary accomodations with a contact of the union. When the Quarren arrived at his destination, he found out that he had been screwed over. While he did indeed recieve safe passage to the galatic capital, there was no contact waiting for him with a job and accomodations.

After working odd-jobs and errands to earn small amounts of credits and make ends meet, Teller's life changed when he met Fozar Sader, an old mechanic from the Sector 7 Slums. Teller offered to help Sader when repulsorcraft he was piloting broke down. Impressed that the Quarren not only had mechanic skills but was proficient with the wrench and hydrospanner, he offered the down-on-his-luck alien a job.

Over the next few years, Teller and Sader would form a strong bond, cemented in the engines of the repair shop that the old man owned. In 23 BBY, Sader died in his sleep and willed the repairshop to the Teller. The Quarren honored his teacher by keeping the business operational, renaming it "Teller's".

When the Tunnel Snakes were formed, the Quarren allied himself with the swoop gang. His repair shop became the Tunnel Snakes' de facto base of operations. While Teller is not completely enthused with the criminal acts that the Tunnel Snakes sometimes committ, he enjoys the protection and business that the gang gives him.
Ord Mantell

**Ord Mantell** is a planet in the Mid-Rim.

## Description

Over the centuries, large robotic coal yards and factories have emitted tons of hamful gases into the planet's atmosphere, polluting the air, water, and land across the planet, especially in the immense junkyard fields of the planet's industrial zones. As a result, Ord Mantell lacks polar icecaps, and the average global temperature was far above the pre-industrial level. The mountainous planet is mostly barren, with rocky, sandy planetscape.

## Locations of Interest

Elrik's Ranch

Junkport

Ord Mantell Proving Grounds
Fane of the Sith

The **Fane of the Sith** is a temple located deep in Coruscant’s
Underworld. Though this cannot be confirmed, some claim it exists on the
planet’s floor.

## History

   The Fane of the Sith was created thousands of years ago by Darth Tagian. After killing his master, Darth Jenovus in her sanctuary on Myceillum, he traveled to Coruscant, where he sought to put an adapted version of her plan into motion. Jenovus believed that all planets had a Force energy in and of themselves, and that she could harness that power by causing a catastrophic event. Tagian, on the other hand, believed that causing a catastrophic event that would damage the planet was too risky and unpredictable of a plan. Instead, the same could be done by causing a small wound that constantly bled, producing energy that would continually be harvested.

The Fane of the Sith was the wound that Tagian envisioned.
Traveling as far down into Coruscant’s Underworld as he could, the Sith Lord
dominated a group of locals and forced them to build him a temple. The Sith Lord performed the ritual and plunged a knife into
the ground. A viscous, black liquid began bubbling up, the Font of Evil.

## Layout

The outside of the Fane of the Sith appears to be an ornate
mausoleum made of stone. A stone coffin sits atop a raised dais, with a bust of
what appears to be Marka Ragnos, the ancient Dark Lord of the Sith. The Fane of
the Sith can only be entered into by opening the stone coffin and entering from
there. A ladder built into the stone descends roughly 100 feet down a narrow
shaft.

The entrance antechamber of the Fane of the Sith is a large
stone antechamber, with large columns and a black obelisk. The columns house Sith poison darts, which fire in the direction of weight-sensitive plates under
random stone tiles in the long room. Other stone tiles are fake, and instead
break upon contact, revealing pitfalls complete with pikes. Concealed on the
ceiling are four autoturrets.

The antechamber leads into the inner sanctum of the Fane of
the Sith. Inside the inner sanctum are sleeping quarters presumably used by
Darth Tagian, the Sith Lord’s archives, a meditation room, and the Font of
Evil. The Font of Evil is a basin on the ground with a viscous black liquid
bubbling out of it. The liquid is supposedly a physical manifestation of the
wound in the planet that Darth Tagian inflicted on Coruscant. The site heavily
radiates dark side energy, which has had many effects, from imbuing nearby
items with the dark side to supposedly twisting those living too close into Coruscanti ogres.
Agentale

Agentale to AU skupione na postaci, dokładniej na Agent!Sansie. W tym AU Agent!Sans dowiaduje się o mocy, której żadny inny sans nie pobije - kodowaniu. Użył go żeby miał nieskończoność życia, i żeby dodać wiele innych Sansów i AU.

Agent!Sans nie ma klasycznego charakteru sansa. Jest to bardziej połączenie Sansa z Alphys. Stworzył on wiele nowych postaci dlatego że był tu sam, cała reszta potworów zginęła w wojnie.

## Postacie

### Agent!Sans

* Antagonista tej historii tylko o ile gracz nim nie jest
* Wie jak wygląda samotność, żył w samotności zanim stworzył nowe Sansy.
* Jest zawsze luźny, nawet gdy Chara zaczęła go atakować.
* Zawsze pokazuje swoją słabszą w walce stronę, chyba że musi użyć tej mocniejszej.

### Agent!Frisk

* Pomaga Agent!Sansowi
* Jest drugą osobą której Agent!Sans zakodował nieśmiertelność, tuż po samym Agent!Sansie.
* Ma bardzo podobny charakter do samego Agent!Sansa, ale z kawałkiem charakteru Frisk.

### WindSans

* Posiada moc wiatru.
* Jest ostatnim Sansem stworzonym przez Agent!Sansa
* Został stworzony 20 kwietnia 2020 roku, co robi to AU dalej aktualizowane.
* Ma charakter Sansa z Undertale.

### Subnausans

* Jedyny Sans stworzony przez Agent!Sansa posiadający własne AU
* Ma charakter zwykłego Sansa z Undertale.

* Ma moce wody

### Admin!Sans

* Stworzony przez Agent!Sansa gdyby on stracił konsole komend.
* Posiadający wbudowaną konsole jest najmocniejszym Sansem że wszystkich AU.
* Agent!Sans nie umiał dodawać Sansów gdy tworzył Admin!Sansa, dlatego jest on robotem.

### Chara

* Zwykła Chara z Undertale i wielu innych AU.
Helix Syndicate

The **Helix Syndicate** is an interplanetary criminal syndicate led by a triumvirate of Jasta the Hutt, Pollux Brand, and  Zeliz Sizhran.

## Membership

The Helix Syndicate recruits from all of echalons of society. Small-time thugs are the most common and plentiful recruit, as they are necessarily in of the syndicate's day-to-day operations. A smaler group of the syndicate's recruits are enforcers. Such individuals are given access to specialized training and equipment, and generally act as bodyguards to important memembers of the group or serve as security to important locations. Helix Syndicate enforcers wear distinct red armor, and generally work in squads of 3-5.

The syndicate employs a large number of specialists. On the first moon of Zelos-4, Jasta the Hutt employs numerous chemists to synthesize dreamdust and to illegally synthesize obour kelp into black market obouri.

## Activities & Interests

The Helix Syndicate has a hand in numerous operations. In Coruscant's Underworld, they engage in small-time racketeering and extorion schemes, generally led by Pollux Brand and his goons. On Zelos-4, they engage in spice mining, trafficking, and dealing from the Helix Debtor Mines led by Jasta the Hutt
Coruscant

**Coruscant** is the capital of the Galactic Republic and considered the most politically important planet in the galaxy.

## Description

Coruscant is an ecumenopolis, a planet whose surface is covered by a single, world-wide city. The first civilizations that made the planet their home built upon its crust, but in the tens of thousands of years since then, Republic City has grown to have over 5,100 levels. The planet itself is divided into quadrants, which are subdivided into numbered districts, all with unofficial names.

## Locations of Interest

Sector 7 Slums

* Euphoria
* The Grotto
Elrik’s Ranch

Elrik’s Ranch is a small settlement a few miles from the city of Junkport on Ord Mantell. Formerly a moisture farm during the days of the Old Republic, the homestead was transformed into a ranch in roughly 37 BBY by Elrik and his mother and father in order to fill a void in the Savrip hunting market. The change in focus was successful and the family began making a solid living for themselves after formerly eking out a living. In 5 BBY, Elrik’s parents were killed by Imperial forces and the hunter joined the Rebel Alliance. After working in the field for the first few years of the Galactic Civil War, he fell into more of an administrative role and volunteered his ranch as the base of operations for Task Force 35C, the Rebel Special Ops Teams based on Ord Mantell.
Darth Oberon's Lightsaber

## History

Darth Oberon created his lightsaber shortly after striking everybody in his former village down in rage and formally becoming Darth Ceaenen’s apprentice.

## Description

Darth Oberon modeled his lightsaber hilt after the pommel of his ryyk blade. Substantially larger than the average lightsaber, as to fit in his Wookiee hands, the weapon had a serrated crossguard

## Crystals.

Red synthetic crystal

Nextor crystal

Sigil crystal
UMPEX

The Underwater Mining Platform Extractors (UMPEX) are a series of minor platforms located on Zelos-4. Numbered one through five, the rigs were spread across the Great Sea to dig for obour kelp, a plant native to the planet that could be synthesized into Obouri, a medicinal substance used on the planet and elsewhere.
Darth Tagian

## Galactic Era

Old Republic

**Darth Tagian** was a Dark Lord of the Sith.

## History

Darth Tagian was born Cris Montbanc. His father was a
mid-level dignitary in Republic Senate and his mother was a powerful lawyer
serving the office of the Supreme Chancellor. When he was born, the Jedi sensed
his potential and petitioned that he be brought to the Jedi Temple to study,
but his parents refused. Given that the infant’s father wanted and heir, and
the family was wealthy and politically connected, the Jedi had no choice but
back down.

Cris had a privileged youth. Nothing was spared in his
upbringing. He was given the finest education, and that investment that his
parents made in his education paid dividends when he decided that he wanted to
become a medical doctor. Given the high-profile status his family enjoyed, he
was accepted at the University of Coruscant’s First Republic Medical Academy of Coruscant**.**

The ambitious
Montbanc had his eyes on a cushy job at the university, performing the
occasional surgery while rubbing elbows with Coruscant’s elite at cushy
fundraisers. His ambition did not go unnoticed among fellow students, and even
the faculty, many of whom considered the young up-and-coming a real threat to
their positions. As a result, Montbanc had very few allies among his peers or
professors. Among the results of the animosity the staff felt towards him was
his assignment to a clinic in Coruscant’s Undercity. The facility was a far cry
from what the fortunate son envisioned, as he was spending time with poor, sick
Undercity dwellers rather than the elite of the Republic.

Montbanc quickly
became disillusioned. Though highly skilled, he began putting less and less
effort into treating those he was tasked with assisting. Eventually, he began
taking out his anger on those visiting his clinic, blaming those poor souls for
what he considered a slight against him. He began intentionally undertreating
or even mistreating them, just to see them suffer. Montbanc’s anger and the
pain and suffering that he was deliberately causing did not go unnoticed. It caught the attention of Darth
Jenovus, who staked out the angry youth out for weeks, eventually judging that his force
potential was high enough and his anger and ambition great enough to make an
apprentice.

She eventually revealed herself and recruited the young man, who readily agreed and was eager to learn the secrets of the Sith.

## Personality

Darth Tagian is a cruel, ruthless man who has no
compunctions about ruining the lives of others to satisfy his curiosity. He
prefers to operate in the shadows, letting lackeys and unsuspecting dupes do
his dirty work while he focuses on matters he deems important. He is arrogant,
confident, and expects total obedience.

## Appearance

Darth Tagian generally appears immaculate, wearing expensive clothing and keeping himself well groomed and manicured. As a result of the Sith poisons and other Sith alchemies and spells he subjected himself to, his skin has a ghastly white pallor to it, a tone Tagian enhances with powder.
Delta Base (Hoth)

**Delta Base** was a base built by the Rebel Alliance during their time on Hoth.

## History

Delta Base was constructed in 0 ABY, shortly after construction on Echo Base began. The main purpose of the site was to house additional snowspeeders, and provide another site in the ring of defenses surrounding Echo Base. Because of it's relativley small size and relative unimportance, the site was lightly staffed when the Rebel Alliance was active on Hoth.

During the Battle of Hoth, Delta Base was abandoned, suffering very little damage.

## Layout

Delta Base was roughly the size of a football field, built into the crust of the icy planet. The primary purpose of the base was to monitor weather patterns and house snowspeeders. The base primarily was a large hangar with a power generator, but it also contained secondary rooms that included barracks, an infirmiry, an armory, and mechanical repair room.
Gamma Wanderer

The Gamma Wanderer is a Corellian Engineering Corporation YT-1760 Small Transport owned by Brandon “Zaf” Zafferano. He purchased it from an impound lot on Nowhere in 17 BBY, as its previous owner came to an untimely end just prior. Included in the purchase as well was WED-15-L3, a WED-15 Treadwell maintenance droid that the previous owner used to maintenance the ship.

In the years the vessel has been in his possession, he has made two major modifications to it for defensive purposes. Reducing is cargo capacity, Zaf had commercial-grade shield generators installed and added a retractable AG-2G quad laser cannon. While delivering goods and supplies, Zaf does not go out of his way to look for trouble, but after some close calls early on in Planet Express’ history, he decided to add the modifications to his ship.
Irrait Chamwe

## Galactic Era

Old Republic

**Irrait Chamwe** is the owner of Euphoria, a nightclub in the Sector 7 Slums of Coruscant.

## History

Irrait Chamwe was born on Kuat, a member of House Chamwe, a minor aristocratic house. Identifying his Force potential while still an infant, the Jedi Order came to House Chamwe and took the baby with them to Coruscant, to train him as a Jedi Knight. Knowing the advantage that they would have having a Jedi among their ranks, the matriarch of House Chamwe sent agents to the planet, to watch and keep in contact with the growing boy.

The continued contact and tampering by House Chamwe would ultimatley doom the youngster in his pursuit of becoming a Jedi Knight. The young boy passed his Jedi Initiate Trial, but was unable to attract a Jedi Knight to teach him because of their known meddling and the young boy's conflicted loyalties to both the Jedi and his family. Without a master, he was referred to the Jedi Service Corps, where he was assigned to Jedi Exploration Corps.

House Chamwe continued exploiting Irrait, tracking his whereabouts and using his Exploration Corps assignments to attempt to further their business dealings. The Jedi Order eventually caught on and, believing the innocent Irrait was also involved, opened up an investigation. Feeling pressured by and blaming both House Chamwe and the Jedi Order, the teenager rejected both. He resigned from the Jedi Exploration Corps and left the Order and fled to the undercity of Coruscant to excape the prying of House Chamwe.

At some point, the Kuati began working with Volven Roxe, a Shistavanen crime lord who owned a number of nightclubs all over Coruscant, the most notable being the Outlander Club. After years working with Roxe, Chamwe opened his own nightclub in the Sector 7 Slums, Euphoria.

One reason for the great deal of success that Euphoria has had over the years is the fact that the former Jedi trainee uses his Force powers to influence those who step into the establishment. Using a powerful-but-subtle Force power, he enhances the emotions of those patronizing the club. Spices and alcohol hit harder. Men and women appear more attractive. Music and colors are percieved crisper. In short, the experiences patrons have are enhanced by Chamwe, increasing the odds they spend more and become return clients.

## Personality

Chamwe is a man of few words if he can help it. He prefers to observe rather than act.

## Appearance

Befitting as his status as owner of Euphoria, Chamwe does his best to appear immaculately. He wears his hair slicked back, allowing hints of gray to remain in his otherwise black hair, giving him a dignified look. His clothing is generally plain and simple, but made of high quality cloths and fabrics.
Talon Company

## Section Header

### Status

Active

**Talon Company** is an elite group of Tradoshan mercenaries.

## History

Talon Company was founded in 1 ABY when Kreggok, son of
Dengrok broke from the Bounty Hunter Guild. The guild itself, at the time, was
going through a civil war, with two competing factions- the True Guild and the
Guild Reform Committee- vying for power. Not wanting to choose sides- and
perhaps reading the writing on the wall that the guild would likely collapse
thanks to the Bounty Hunter Wars, he elected to leave the guild entirely. A
handful of fellow Tradoshans joined him, and thus, Talon Company was born.

In the chaos of the post-Empire galaxy, there has been
plenty of work for the mercenaries. The Tradoshans are indeed true mercenaries,
as they are willing to take any job so long as they will be paid for their
services.

## Membership

Membership of Talon Company is limited to Tradoshans, hand
selected by the existing members of the group. Talon Company currently consists
of 23 members; at its most, it boasted 34 members, while during its leanest
time, it had only 11. The founder of the group, Kreggok, son of Dengrok,
remains the leader of the group.

## Activities & Interests

Talon Company is all about conflict. The Tradoshans are not
discerning in the missions they accept. So long as the contractor is willing to
pay, they are willing to fight. Since being founded, the group has participated
in a handful of different civil wars. They do not moralize about who they are
fighting for, or the reasons the conflict is taking place. As long as they are
being paid, they have a job to do, and will get the job done.

## Relations

Talon Company is willing to work with whoever is the highest
bidder.
The Grotto

**The Grotto** is a man-made lake located in the Sector 7 Slums of Coruscant's Underworld.

The Grotto was created long ago, long before the memories of anybody alive on the heavily-industrialized planet. Because there are no records of it before a few hundred years ago, most believe that the lake was an accident, created by the runoff from another reservoire that flooded the area. It is roughly oval in shape, nearly 1.5 miles in length and 0.5 miles in width.

The Grotto
Rolento Hawke

## Galactic Era

Old Republic

**Rolento Hawke** is a drunk with a good heart living in the Sector 7 Slums of Coruscant.

## History

Hawke was born on Telos, the son of an engineer and a botanist. He grew up in Thani, the capital city of the planet until 53 BBY, when the Telosan Civil War began. The Refugee Relief Movement helped relocate the young boy to Nar Shaddaa, but he mistakenly got seperated from his family, leaving the 15-year-old to fend for himself. He resorted to thievery, stealing what he could to survive. While doing so, he came into contact with Captain Milrarh Tuhm, a Cathar smuggler.

Captain Tuhm took the boy in, feeling pity for his situation, and made him a member of his operation. Along with the rest of the crew members of the *Rusted Crow*, Hawke traveled around the galaxy smuggling people in and out of warzones and delivering medicine, weapons, and other items to those that needed them. In short, the crew of the *Rusted Crow* traveled around the galaxy trying to help the powerless fight the power.

In 27 BBY, the *Rusted Crow* were hired to planet Radnor to help smuggle people off the planet. Radnor, at the time, was being attacked by a bioweapon and was extremely dangerous. Predictably, numerous members of the *Rusted Crow* fell prey to the toxin. By 25 BBY, Hawke was the only living crewmember left, the others having been killed by exposure to the toxin or complications from exposure. This drove Hawke into a deep depression, turning him into a drunk and a drug addict.

## Personality

Hawke suffers from suvivor's guilt, and as such, is constantly medicating himself with alcohol and spice. Most commonly, he can be found stumbling around drunk, but when he can score dreamdust, he can be found in alleys around the Sector 7 Slums enjoying his high.

Hawke still has deep within him the altruism that Captain Tuhm and the crew of the *Rusted Crow* imparted in him.
Echo-Zeta-4

## Galactic Era

Old Republic

**Echo-Zeta-4** is an ARC Trooper that was assigned to Zelos-4, where he was designated squadron armorer.

## History

Echo-Zeta-4 was born on the cloning planet of Kamino, one of 100 Alpha-class clones. After completing flash training and accelerated growth, he and his brothers were placed in the direct tuteledge of Jango Fett, their "father". Under his watchful eye, the Alpha-class clones were trained in various forms of hand-to-hand combat, trained in the use of various melee and ranged weapons, and advanced tactics, making them highly efficient killing machines. Echo-Zeta-4, along with his brothers, was put in stasis afterwards, to be activated when needed.

Two months after the Clone Wars began, the Confederacy of Independent Systems launched an attack on Kamino, prompting the activation of Echo-Zeta-4 and the other Alpha-class ARC Troopers. The troopers successfully defended the planet, and following the First Battle of Kamino, were integrated into the Grand Army of the Republic. Along with the seven other Alpha-class clones designated Echo-Zeta, EZ-4 was covertly sent to the planet Zelos-4, where the the Confederacy of Independent Systems was attempting to convince its monarch, King Khoro, to abandon the Galactic Republic.

When King Khoro abandoned the Republic for the CIS, EZ-4 and the ARC Troopers recieved new orders: with the assistance of a pair of Jedi that would be smuggled onto the planet, the troopers were to get the planet to return to the Republic by whatever means nececessary.

## Personality

Like his fellow ARC trooper brothers, EZ-4 is much more independent, creative and physically superior than standard clones.

## Appearance

A clone of Jango Fett, EZ-4 looks exactly identical to his genetic progenator. He appears as a middle-aged battle-hardened man.

## Equipment

ARC Trooper Armor

Breathmask Survival Gear

Double-sided Pauldron

Kama

DC-17m Interchangable Weapon System

WESTAR-M5 Blaster Rifle

Ammo Bandolier

2 EMP Grenades

2 Ion Grenades

2 Frag Grenades

1 Reverse Polarity Pulse Grenade
Tanner Jin

## Galactic Era

Old Republic

**Tanner Jin** is a Coruscant Security Force sergeant stationed in Sector Police Subpost 952 onCoruscant along with his partner, GU-5.

## History

Tanner Jin was born on Hapes in 64 BBY. Because his father was an official diplomat to the Galactic Republic representing the Hapes Consortium, Jin grew up in luxary on Coruscant. Though a Hapan by birth, he spent more time on the galactic capital than his native Hapes.

In Jin was transfered to the CSF Underworld Police Division when a political rival usurped his father's position back in Hapes and the rival wanted to damage the Jin family.

## Equipment

Coruscant Security Force Uniform

Coruscant Security Force Underworld Battle Armor

Coruscant Security Force Standard-Issue Blaster Pistol

Stun Baton
Chara Solberg (NightTale)

**Chara Solberg** - Pierwszy człowiek, którym zajmował się potwór w AU NighTale. Główna antagonistka władająca koszmarami, a także mająca po swojej stronie armie żarłaczy.

## Wygląd

Chara jest średniowysokim dzieckiem o jasnej karnacji. Włosy sięgały jej do ramion, i były zazwyczaj potargane, o kolorze jasnego brązu. Oczy dziewczyny były o dziwo czerwone i wyglądały na martwe dopóki nie poznała swego przyjaciela. Jej piżama składa się z jasnozielonej koszulki na krótki rękaw a cytrynowym paskiem w talii i długich spodni. Nigdy nie zdejmuje medalionu z sercem od Asriela.

W formie koszmaru jej wzrost się nie zmienił, ale cała postać stała się czarna po za ogromnymi czerwonymi oczami i niepokojącym uśmiechem. U palców posiada ostre szpony. Trudno powiedzieć jak właściwie wygląda jej strój, ale widać, że nosi suknie prawdopodobnie z piór. Ciągle ma naszyjnik który w ogóle nie uległ zmianie.

## Osobowość

Solberg od zawsze była znudzonym wszystkim dzieckiem, które nawet nie wysiliło się na udawany uśmiech. Jej postawa zawsze była taka sama - znudzona, wręcz przerażająco spokojna co wywoływało strach i niepokój wśród innych. Było tak dopóki nie poznała Asriela który jako pierwszy sprawił, że kiedykolwiek się uśmiechnęła i dzięki niemu zaczęła odczuwać emocje. Wobec niego była również zaborcza, nie lubiła gdy ten spotykał się z innymi, a gdy tylko dowiedziała się ze pewnego dnia ją opuści zaczęła się bać, ale ukrywała to przed nim dopóki nie oszalała i nie sprawiła, że ten stał się jak jej nowa forma. Teraz to obłąkana sadystka czerpiąca przyjemność z strachu i bólu, a także megalomanka która uważa się za najsilniejszą, nawet od strażników.

## Zdolności

**Władanie strachem** - to całkiem przydatna zdolność podczas walki. Chara potrafi sprawić, że przeciwnik zamiast niej będzie widział swój największy lęk (niczym Beti).

**Teleportacja** - potrafi przemieszczać się w miejsca do miejsca zmieniając się w czarną, lepką maź.

## Relacje

### Rodzina

Cóż... sama nie wie co do nich czuje. Nigdy nie była pewna czy ich kocha, gdyż gdy mówiła im to nie czuła nic.

### Asriel Dreemmur

Kocha go (platonicznie, chociaż... kto wie). Nie chcąc go stracić zmieniła go w Kama którego nawet nie musiała przeciągać na swoją stronę by do niej dołączył i był przy jej boku.

### Sans i Frisk

Nie sądzi o nich nic szczególnego, po prostu - przeszkoda którą trzeba wyeliminować, co będzie zabawne. Jednak sądzi, że stan Sansa po śmierci sześciolatki jest niezwykle zabawny i uwielbia momenty gdy ten zaprzecza, że ta nie żyje.

## Walka

### Ataki:

* Zamachuje się kosą na przeciwnika.
* Po każdej stronie ekranu walki w losowym momencie pojawiają się żarłacze które próbują złapać w szpony dusze gracza.
* Dusza przechodzi na tryb fioletowej, i trzeba skakać po platformach które się załamują, więc trzeba robić to wszystko by nie wpaść do paszczy żarłacza u dołu.

=Do dokończenia=

## Ciekawostki

* Autorka shipuje ją i NightTale! Asriela.
* W przeciwieństwie do oryginalnej Chary, nie cierpi czekolady. Woli toffee.
Ulio Lo'Moff

**Ulio Lo'Moff** is a Jedi.

first lightsaber: given to him by Bomar. Destroyed by Red (cut in two) during battle on a Star destroyer

second lightsaber: gift from Ood Bnar, powered by the force, created by Twi'lek master, presumed missing after AT-AT mission but in possession of imperial captain

third lightsaber: made by himself using crystals from first lightsaber
Zeliz Sizhran

## Galactic Era

Old Republic

**Zeliz Sizhran** is the leader of the Helix Syndicate, a small-but-growing criminal operation operating on Coruscant.

## History

Zeliz was born on Falleen in 94 BBY, a son to a minor branch of House Sizhran.

In 31 BBY, Sizhran founded the Helix Syndicate along with Jasta the Hutt and Pollux Brand. He united Jasta the Hutt's small-time spice smuggling operation with Pollux Brand's small-time indimidation and rackateering gang, providing wealth to make the operation a galaxy-wide ring.

## Appearance

Unlike most Falleen, who take pride in their bodies, Zeliz is fairly overweight. Years of living the high life have left him soft and weak. He wears the best clothing, surrounds himself with the finest food, drink, and women, and almost always has a cigar in his mouth.

## Personality

As is the case with most, if not all Falleen, Zeliz is extremely arrogant, considering himself superior to practically every other being in the galaxy. He treats his underlings fairly, but considers all of them expendible. He even believes Jasta the Hutt and especially Pollux Brand inferior, though he knows better than to share those feelings.

Like most Falleen, Zeliz is cold, emotionless, disciplined, and always in control of his emotions. Every word he says is calculated and has a purpose.
Sector 7 Train Graveyard

The Train Graveyard is an area near the Sector 7 Slums that, at one point, was used to construct repulsorcraft and hovertrains, but at some point long ago, became abandoned. It is filled with broken trains, corroded machinery, storage containers, derelict buildings, and rubble, creating a veritable maze of rusted metal and stone that is difficult to navigate.

Shortly before the Clone Wars began, Gorsht, a Houk criminal, came to the area and formed an outlaw swoop gang, the Corpse Brigade. He and his associates made the Train Graveyard their headquarters, as it was easy to defend and difficult to navigate without already having an understanding of the area’s layout.

A few months later, the Corpse Brigade were routed from their base by Jedi Knight Rhon Phantos, Clone Trooper CT-4406, and mercenaries Quan Rabscuttle, Kayla, and Daltrid Windoorn. Irrait Chamwe, a businessman in the Sector 7 Slums, agreed to exchange vital information to the group in exchange for routing the swoop gang, who were having a negative impact on the residents of the slums.

Following the elimination of the Corpse Brigade, the Train Graveyard once more became an abandoned labyrinth.
Sketchy Daen

## Galactic Era

**Sketchy Daen** is one of the many delinquents living in the Sector 7 Slums of Coruscant.

## History

Daen was born in the Sector 7 Slums, has lived in the Sector 7 Slums all of his life, and will likely die in Sector 7 Slums. He does not know who his parents were, and as long as he can remember, he was one of the many ragamuffins running around in that rundown section of Coruscant, begging for food and credits. He sometimes was taken in by foster parents and orphanages, but too much of a free spirit, he never remained in such structured environments for long.

The fact that Daen is a hustler and considers himself a lady’s man- though he is generally considered somewhat repulsive- is what gained him the moniker Sketchy Dan. Daen did not like the nickname at first, but it has been used to refer to him for so long by the denizens of Sector 7 Slums that he does not fight it anymore.

Daen can still be found hanging in or around Euphoria on most days, looking to charm the dancers that work there or hustle the many transients passing through. He doesn’t have much luck with the former, but he has a little better luck with the latter, which is where he makes the caps he lives off.

## Personality

Sketchy Dan is a one-upper and braggart without peer. Nobody knows what he supposedly knows. Nobody has what he supposedly has. Women all supposedly love him. Whether or not Dan actually believes all of this, or is just playing a character is unknown to all except him; if he does actually believe what he says, he all but certainly has a narcissistic personality disorder.

## Appearance

Daen is a middle-aged man, standing roughly 5’10” and weighing about 200 pounds. He keeps his brown hair neatly slicked back on his head, and keeps his thick, bushy moustache styled, but he lets the hair on the rest of his body grow naturally. His back and chest hair is especially thick and wild.

He keeps the amount of clothing he wears to a minimum. Daen believes that he is well-endowed for a man, and does his best to highlight his crotch, such as sitting with his legs wide open, or hooking his thumbs in his pocket while spreading the rest of his fingers out near his groin. While he does not smell repulsive, the smell that follows Sketchy Daen around is not good. He smells quite strongly of some kind of cologne-like concoction that he practically bathes in. Combined with the fact that he is a heavy cigarette smoker, the result is fairly off-putting.

## Equipment

Vibroblade

"Guns" (average-sized biceps)
Euphoria

**Euphoria** is a nightclub in the Sector 7 Slums of Coruscant run by Irrait Chamwe.

## History

   The building that would become Euphoria had numerous uses prior to its current. Before it was a nightclub, the building was used for illegal shockboxing fights. Before that, it was used as a storage facility for a delivery service. Before that, it was a garage. Before that, it was a document destruction facility. In 35 BBY, Irrait Chamwe purchased the property and turned it into Euphoria.

The nightclub is a source of both appreciation and consternation to the people living in the Sector 7 Slums. On one hand, it is often a destination for outsiders, who bring their problems to the neighborhood. But, at the same time, the outsiders also bring money, and their presence serves as a source of revenue for the area.

Chamwe keeps his establishment well staffed. While he does employ a handful of waiters, he does not employ bartenders, leaving that duty to the MixRMastR droid on the first floor bar and the automixer machine at the second floor bar. Also under his employ are a rotating cast of dancers and prostitutes- the two of which are often one and the same. Teezyk, a retired mercenary, serves as his bouncer, though most of the time the Rodian chats up Chamwe and his customers, talking about his glory days.

## Layout

Euphoria has three floors. The first floor is one large room, with a dance floor in its center and seating around the perimeter of the stage. The room is lit by purple, pink and blue lighting and seating around the perimeter of the stage. There is a full-service bar with a limited menu of drinks. When open, the room is loud with the sound of music and conversation.

The second floor of Euphoria is a loft accessed from a staircase on the first floor that anybody can use. The second floor is more of a lounge, while the first floor is more of a party. Sabacc tables, Dejarik tables, and tables for other games dot the second floor of Euphoria. The lighting is more somber and dimmer, allowing overstimulated patrons to calm down and escape the excitement of the first floor, or to simply cater to those who prefer a more relaxed setting. A second, smaller bar is located here as well, though on nights when the club is not as busy, it is not open.

The third floor of Euphoria is its basement. The basement is a VIP area, closed off to the public. It consists of a handful of rooms that VIPs are invited into, usually for private dances and even more, and Irrait Chamwe's private office.
Tel Kurska

## Galactic Era

**Tel Kurska** is a Skakoan arms dealer who hides his illegal activities through the front of a noodle restaurant.

## History

Tel Kurska was born in 95 BBY on the planet Skako. Like many of his species, he eventually found work for the Techno Union, the commerce guild of high technology firms headquartered on the planet. In 30 BBY, after decades of dutiful service to the organization, he made a decision that would completely change his life. He engaged in an act of corporate espionage that was eventually discovered, forcing him to flee the planet. An agent of the Black Sun successfully tempted Kurska to steal blueprints for a prototype ion weapon from the Techno Union's Research and Development Wing.

Successfully petitioning his Black Sun contacts, Kurska was able to flee Skako before any personal harm befell him. They were able to smuggle him to Coruscant, where they set him up in the Sector 7 Slums. Behind the front of a noodle restaurant, the Skakoan manages an illegal weapons dealing operation. Taking a percentage off the top for himself, he recieves weapon shipments from his Black Sun contacts and sells them to locals, including the Tunnel Snakes.

## Personality

Like other Skakoans, Tel Kurska is xenophobic, but his drive for self-preservation is stronger than his distrust and dislike of other alien species. As a result, he generally is brusk in his transactions with others, both legal and illegal. Not helping things is the fact that the special pressure suit that Kurska wears provides to him a deep, baritone emotionless metallic voice.

## Appearance

Tel Kurska appears as a tall, gaunt humanoid with greenish skin. He is never seen without the protective suit that all Skakoans wear. The suit maintains his internal pressure and pumps methane into his lungs through special piping. Designed to look like a gown, the device is also is fitted over his face and shoulders.
Shield

Active Shield and Inactive Shield

## Description

The shield is a round flat object with a large groove that goes around a raised area in the center. The groove's color reflects the shield's color.

## Usage

The shield generates an energy field that absorbs incoming projectiles. Painting the block transparent will make it not render nor collide, but the shield field will still be generated as normal. The shield does block the following attacks:

* Launcher: Not Blocked
* Cannon: Blocked
* Tank Gun: Not Blocked
* Mortar: Not Blocked
* Sword: Not Blocked

* Beamer: Blocked

## Trivia

* The Shield is sometimes used as vanity due to it's unique shape, texture, and unique effect.
* The Shield's graphical effect is a reference to the Anime *Neon Genesis Evangelion.* It is based on the shield called "A.T. field" which has the same octagonal shape.
Ord Mantell Proving Grounds

The **Ord Mantell Proving Grounds** were an Imperial factory complex on Ord Mantell that trained All Terrain Armored Transport (AT-AT) pilots and gunners. As part of the training process, the AT-ATs were tested in outdoor firing ranges.

The Ord Mantell Proving Grounds were originally a fossil fuel depot established in the waning days of the Old Republic. During the Clone Wars, the site became the headquarters of the Republic's Eighth Sector Army, and was used to store weapons and equipment, and house soldiers in addition to store fossil fuels. When the Galactic Republic reformed into the Galactic Empire in 19 BBY, the Imperial Army left the site, and it reverted back to being a backwater storage facility of weapons and fuel.

The Ord Mantell Proving Ground was established in 1 ABY, when General Maximillian Veers began integrating the AT-AT walker into service all across the Empire. The site was repurposed, and multiple engineers, technicians, pilots, and AT-AT walkers were brought in to establish the site. Captain Gavin Dallo was assigned as the head administrator of the site, and was in charge of all Imperial Army and civilian personell. The Ord Mantell Proving Ground had a permanent staff of roughly 400 people, including a company of stormtroopers, administrators, engineers, and laborers.

The facility consisted of an administrative center, a medical center, multiple barracks for stormtroopers, engineers, administrators, and laborers, a large hangar bay, and a landing pad. The defense grid that protected the site included electrified fences,  anti-aircraft artillery guns, and multiple anti-personnel autoturrets.

In 3 ABY, the Ord Mantell Proving Grounds were destroyed when a Rebel SpecOps group, Task Force 35C, attacked the installation after receiving intelligence that plans for the Death Star II were contained there. The Rebels were able to infiltrate the facility, and while the Death Star plans were not there, they were able to plant explosive charges and destroy the walkers used there. The attack on the Imperials was not without its problems, though. When the Imperials recovered from the sneak attack, they counterattacked. The Rebels took refuge in the shell of a walker that was being repaired, believing that they were being surrounded by a superior number of stormtroopers. In reality, Captain Dallo only had a fraction of his forces left. With the Rebels pinned down, Captain Dallo was able to bluff his way into escape with his remaining forces and a prisoner. It was only later that Task Force 35C learned that they had been fooled.