recursal/Fanatic-Fandom huggingface dataset:
Ennui

Ennui was a contestant on Total Drama Presents: The Ridonculous Race as a member of The Goths team with Crimson. Now he is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

Ennui is a dark, brooding soul who has been described to have the emotional range of a stone gargoyle. It is unclear as to why he and his girlfriend Crimson are participating in the show, or if they're even enjoying the experience. Despite his dark and creepy appearance, Ennui actually has an animal magnetism that affects cute and fluffy animals like rabbits, much to his and Crimson's initial disgust. However, he soon adopts one and becomes emotionally bonded with it.
Enchanted Swing Set

“*Have you tried the Enchanted Swing Set? You don't have to kick, it swings itself!*”
―Prince James
The **Enchanted Swing Set** is a property of the Royal Preparatory Academy. It is located just outside the main building, and next to the water fountain.

## Background

From afar it just looked like a typical normal swing set, with some added wings attached to the swing seat. It can swing on its own, and only starts doing so when someone sits on it and attempts to try and ride it. It starts off with small sways, gradually increasing its momentum, until it can swing as high as its own roof. Since it has no seatbelt or warning signals, it will toss the person into the air.Prince James had introducted the swing to Sofia on her first day at Royal Prep (with a little push and persuasion from Princess Amber), and after riding it herself and having being thrown into the water fountain, she has never gotten anywhere near it again. Zandar and Amber revealed that it is tradition for James to haze the new students by showing them the swing.

## Trivia

* Prince Zandar mentioned in the film that he was also one of James' victims who rode on the same swing on his first day of school.
* Prince Zandar knew what would happen to Sofia and did not do or say anything to prevent her from sitting on it and getting thrown in the fountain.

## Gallery

Enchanted Swing SetPrince Zandar02.jpgZandar Helps Sofia out of water fountain
Rock

Rock was a contestant on Total Drama Presents: The Ridonculous Race as a member of The Rockers team with Spud. Now he is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

Rock is best friends with Spud. The two are in a garage band called "Devil Frog" together and still haven't moved out of their parents' basement apartments. Rock is smarter and the obvious leader of the two and is really trying to win so he can use the money to move out into his own apartment.
Jay

Jay was a contestant on Total Drama Presents: The Ridonculous Race as a member of The Adversity Twins team with Mickey. Now he is a member of the Sassy Skunks in Total Drama Nerd King.

## Personality

Jay and his identical twin Mickey deal with adversity every day in their life since they were born, such as allergies, phobias, accidents, disorders and ailments are just some of the many obstacles that plague them on a regular basis. They are ridden with anxiety, but have a developed an impressive "never give up" attitude which helps them push past their daily servings of tragedy and setbacks.
Topher

Topher, labeled The Chris Wannabe, has been a contestant on TDPI. Now he is a member of the Sassy Skunks in Total Drama Nerd King.

## Personality

Topher is a such a huge Chris McLean fan, that he gave himself the nickname "Chris 2.0", and even has a cat named after Chef Hatchet. He frequently goes out of his way to try to talk to Chris, which usually causes him to not be very much help for his team. Just like Chris, Topher can be quite arrogant and frequently admires himself. He joins the show not to win the prize money, but to replace Chris as the host, and will attempt to do so at any opportunity. He is very ambitious in this endeavor, eventually stealing Chris's cell phone to contact the producers and frequently insulting his age to imply that they need a younger host such as himself. These situations beg the question of whether or not Topher truly does admire Chris, or was just stroking his ego so as to lower his guard in his attempt to steal his job.
Gwen

Gwen, labeled The Loner, has been a contestant on TDI, TDA, TDWT, TDAS, and made appearances on TDROTI. Now she is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

Gwen is a goth girl whose interests lie in art and astronomy. She is smart, independent, and level-headed, stating her best quality is her inability to get excited over minuscule things. Her attitude at first seems cold and harsh, but she is not a bitter person, rather cautious of whom she lets into her life. Beneath her tough exterior is a kind heart that learns to trust as the series progresses, Gwen's guard lowering with each season. Despite her distaste for whatever "the sheep" are fond of, she actually does desire to be welcomed by the popular crowd. As revealed in Trial by Tri-Armed Triathlon, she distances herself from it because she believes it is not where she belongs. She isn't afraid to stand her ground should her reputation take a hit. Gwen also suffers from claustrophobia, as seen in Phobia Factor, The Treasure Island of Dr. McLean, and Zeek And Ye Shall Find. She believes strongly in karma, and is also a huge fan of horror movies, the clichés of which will sometimes dictate how she performs in challenges.
Utrustning

## Tillgångar

Alla spelare har en kapitalnivå från 1-10. Detta värde indikerar vad spelarna har råd att spendera pengar på. Allt köpa något behöver nödvändigtvis inte sänka en spelares kapitalnivå . Allt beror på vilket värde spelaren har samt vilken världsnivå varan/tjänsten kräver. Om en spelare har nivå 5 i kapitalnivå så kan spelaren utan problem införskaffa allt som har en nivå på 1-4. Vill spelaren köpa något på nivå 5 behöver spelaren **lyckas med ett slag**. Om spelar misslyckas med slaget så går köpet fortfarande igenom men spelarens kapitalnivå sänks med ett steg. Spelaren kan också köpa ett föremål på nivå 6 (en nivå över den nuvarande) men då sänks alltid kapitalnivån med ett steg samt att spelaren behöver rulla **3 lyckade slag** för att inte sänka sin nivå med ytterligare ett steg.

För att höja kapitalnivån så kan spelaren få belöningar för utförda uppdrag samt rannsaka diverse skatter i världen. Alla belöningar/skatter har en kapitalnivå precis som spelaren och endast de skatter som ligger en nivå under spelarens nuvarande kapitalnivå eller högre har potential att höja spelarens kapital nivå. Om vi följer samma exempel som innan där spelaren har en kapitalnivå på 5 så kommer en skatt/belöning på nivå 1-3 aldrig att höja spelarens nivå. Skatter/belöningar på nivå 4 kräver **3 lyckade slag** för att höja spelarens nivå med ett (till 6 i detta fall). Skatter på nivå 5 kräver **1 lyckat slag** och högre skatter ökar automatiskt spelarens nivå till den nivå skatten är.

## Vapen

#### Närstrid

 TODO
 TODO

## Förbrukningsvaror

#### Reservdelar

Olika delar behövs för att bygga och reparera saker. Antalet delar varierar från objekt till objekt.

 Elektronisk
 Matera
 Magisk
 Unik
MacArthur

Valentina "MacArthur" Escobar was a contestant on Total Drama Presents: The Ridonculous Race as a member of The Police Cadets team with Sanders. Now she is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

Competitive and brash, MacArthur plays the "bad cop" of the duo. She is not above abusing her power into breaking a few rules in order to win. She is known for being an aggressive person as well as being a control freak; when she wants to get something done, she will complete it whatever the cause. This ranges from commandeering a taxi from its driver, to giving a ticket to Sanders for "excessive complaining" and passing gas right in front of her partner. MacArthur is proud of her physical skills and often teases her partner for being weaker than her. Despite this, MacArthur is not without a code of honor as she is still willing to uphold the law. She would never leave a man behind as seen when she carries Sanders on her shoulder several times whenever Sanders is unable to walk. A tomboy at heart, MacArthur easily make friends with the Surfer Dudes after they bonded through animal farts and at the same time, dislikes nice and feminine people like Kitty. She is aware of Brody's crush toward her, but does not return the feelings.
Alejandro

Alejandro Burromuerto, labeled The Arch Villain, has been a contestant on TDWT and TDAS, and made appearances on TDA and TDROTI. Now he is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

On the surface, Alejandro appears to be a polite, dashing, charming gentleman, but underneath he is dark and twisted. He is known to use his charm and exceptional persuasion to advance him further in the game. He has proven to be one of the show's deadliest contestants, the number of eliminations he has caused only rivaling that of Heather. Alejandro was born in Spain before moving to Latin America, and is very proud of Hispanic heritage. He will frequently speak in his native language on the show, especially when he is frustrated. An extremely well-developed talent of his is smooth talking himself in or out of a situation. He names his best quality his ability to "smell a person's weakness and exploit it in seconds". Alejandro himself gloats that he "went through a lot of nannies" because of this. He has been shown to possess a large quantity of skills ranging from hypnotism to speaking several languages, thanks to his highly successful family. Alejandro's older brother, José, is one of very few people who can compete with him. He has described him as being superior in everything, and is partially to blame for who he is today. Especially when dealing with Heather or using it to manipulate the girls, Alejandro has a romantic nature, and has learned many lessons on the subject from his relatives.

Alejandro takes pleasure in getting revenge on other contestants, such as in The EX-Files, where he hypnotizes Owen into singing and dancing for crying hysterically. This extends to Total Drama All-Stars as well, where although he insists that he still loves Heather, he is far from able to let go of a past humiliation and puts his focus into eliminating her. Eventually, they do forgive each other and begin an official relationship once both are eliminated, but when money calls, love gets left behind.
Warblers

Officiellt en musikkorpration som tillverkar instrument, produserar musik, arangerar evenemang och driver nattklubbar. De tillverkar också et sort sortiment av alkoholhaltiga drycker som distribueras till alla världens hörn. De har affärer och fabriker inom alla nationer och sköter sin egen distribution och säkerhet. De är främst inom underhållning men i skuggorna finner man ”sovande” agenter. Dessa vandrande musikanter kommer in i alla nationer under Warblers logo och kan kringgå alla dörrar och lås. Både identiteten på deras Vd samt platsen på deras högkvarter är okänt och då de har kontor i alla fyra metropoler så är det extremt svårt att få kontakt med någon högt uppsatt om ens komma in i byggnaden. Det ända man vet om Vd:n är löst prat och rykten men de kallar ändå honom för ”**Konungen**”. En mystisk man omgiven av robotiska livvakter av en kaliber ingen skådat. De kan ibland ses i metropolerna utan någon ägare i sikte. **Konungen** är Top-10 rankad i gravboken, dock utan bild.
Chakratatueringar

Det är möjligt att skapa tatueringar med chakra, och lägga in jutsus i dessa. Dessa jutsus kan sedan aktiveras när något villkor är uppfyllt. T.ex. kan man lägga in att en tatueringar med en helande jutsu aktiveras så fort man tagit skada, eller (ett lite mer komplicerat villkor) aktiveras när totala KP är under 50%.

Färdigheten som krävs för att göra själva tatueringen är Bildkonst, som är en underfärdighet till Konst. Var tatueringen är placerad påverkr hur och när den aktiveras. T.ex. om tatueringen sitter på benet kan man göra villkor kopplade till detta ben. Helande jutsus används såklart på bäraren av tatueringen, offensiva jutsus kastas ut ur tatueringen. När tatueringen väl är gjord så kan tatueraren, eller någon annan, lägga in en jutsu i tatueringen.

Den som lägger in en jutsu i tatueringen får betala EP för det.
Vuvalini of Many Mothers

**The Vuvalini of Many Mothers** are a group of female Wastelanders. They control The Citadel.

## Background

The Vuvalini once lived in The Green Place, the location of Furiosa's origin. Due to the increasing toxicity of The Wasteland, the soil eventually turned "sour" and the group was unable to grow crops. The land became a swampy and inhospitable bog.
True to their name, the Vuvalini appear to at least partially raise their children in a sort of communal setting, young members having both immediate family parents and initiating mothers. There are always seven Vuvalini, including the All-Mother. The other six provide counsel to her. Only two other titles are known - The Valkyrie and the Keeper of the Seeds.
Lightning

Rudolph "Lightning" Jackson, labeled The Athletic Overachiever, has been a contestant on TDROTI and TDAS. Now he is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

Lightning is an ultra-competitive jock who values winning above everything else. He is vain and egotistical to a ridiculous extent, constantly referring to himself in the third person and often shown kissing his biceps. He is also quite selfish and always puts his own interests above everyone else's. Such an example is when he betrays Cameron on the agreement they make in Eat, Puke and Be Wary, because he was slowing him down. Another is when he was more focused on winning in the finale than rescuing the others from the dangerous mutant animals, which had accidentally been unleashed into the stadium. Unlike Tyler, Lightning is actually very good at sports, showing he can somewhat back up his boasting. However, despite his athletic prowess and physical strength, he isn't very smart and is quite stubborn. For example, in Evil Dread, he is adamant about digging wherever he wants, even shoveling up Lake Wawanakwa to find pieces located on the beach. Lightning also possesses an inability to recognize the genders of contestants like Jo and Cameron, even if they tell him otherwise. This lack of intelligence makes him easily manipulated by contestants such as Jo and Scott.
Brick

Brick McArthur, labeled The Cadet, has been a contestant on TDROTI. Now he is a member of the Gothic Goats in Total Drama Nerd King.

## Personality

Brick is an army kid who enforces the "never leave a cadet behind" code as if his life depends on it. He respects his superiors to the fullest, saluting them and even complimenting Chef's disgusting meals, something only Owen has done before him. According to Dawn, Brick needs to be dominated, but when necessary he can easily take control himself. Brick and Jo are highly competitive with each other. However, unlike many former and current contestants, Brick respects, not resents, such skilled players. He also states his appreciation that they are on the same team. Brick can be tough, but he is also very sensitive. He has a habit of wetting himself and is also afraid of the dark. In Runaway Model, he cries when he unleashes a fashion disaster on Sasquatchanakwa. The incident makes Brick want to attend fashion school, which he proudly announces in Brain vs. Brawn: The Ultimate Showdown, much to everyone's shock.
Ignition

Det ända sättet att få tag i ett vapen utanför nationerna, förutom att bygga ett själv, är att köpa ett vapen från Ignition. Där alla andra manufakturer har ID igenkänning och personlighetslås fungerar Ignition alltid. Organisationen har förutom vapenmanufaktur ett stort sortiment av legosoldater för privata säkerhetsarbeten.
Mikaela Röjler

En före detta Warblers agent som nu brutit sig loss. Efterlyst och top rankad i gravboken. Ingen vet riktigt varför Mikaela bröt sig
ut ur Warblers men det är nu klart att det inte var på goda premisser. Strax efter att hon lämnade så befann hon sig i gravboken och har bara klättrat och klättrat för varje månad. Hon har tagit på dig skulden för flera terrorattentat och har även ackumulerat en stor mängd anhängare. Hon har ett tillhåll i Fridhem där hon driver sin egen nattklubb**.**Hon sägs ha unika stridsförmågor och att namnet ”**Järnjungfrun”**inte bara är ett namn.
Ooms krigare Wikia

Ohms krigare, en samlingswiki för information kopplat till äventyret som utspelar sig i en postapokalyptiskt värd. Namnet på världen är försvunnit genom epokerna och denna era som människorna lever i har ännu inget namn. Det som finns är kvarlever från de tidigare eror som alla mötte olika apokalypser. Några föll till på grund av mordiska mördarmaskiner medans andra föll till de mäktiga drakarna. Det finns inte så mycket information om dessa eror just nu men det finns mycket som påverkar det vardagliga livet. Till exempel om man flyger mer än 200 meter över marken skjuts man ner av laser som är kvar från någon av de förhistoriska erorna.

**Nutid, Kanto** (kallas även för titanernas tid), **Cibelle** (Androidernas era), **Eon** (Rymd eran), **Dogma** (Drakarnas era) , **Oom** (Rollspelarnas tid)

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Dale Crisp

Mason Crisp - son

Natalie Crisp - mother

Timothy Crisp - father

Dale Crisp (born 1991) is Italian descent. He is the partner of Miranda Norman and father of Mason Crisp.

## Life

His mother died when he was 9 years old and lived with his father until he was
17 years old. His father developed depression which ended later in him killing
himself. Dale soon was legally aloud to live on his own and bought an apartment
in the CBD. He later joined the Police Force and became a fully qualified
Police Officer. Miranda was his first girlfriend as
during his early and late teenage years he was mentally unstable and was
focused on building a career. They met a party which was hosted by Dale friends
who was acquainted with Miranda. They started dating a couple months after
that. Soon later, Miranda became pregnant when she was only 16 years old and
was kicked out by her mother and moved in with Dale. They have a son, Mason who is
five years old.
Catherin Dowe

## Catherin Citty Dowe

Mekaniker som är mycket intresserad av att bygga sina egna robotar.

### Dåtid

Under sin tid i Oom så var Catherin Dowe en av de ledande teknikerna som byggde robotar. Hon använde sin expertis till att bygga robotar som skulle kunna stoppa de gulögna ifall de någon gång skulle vända sig emot mänskligheten.

### Nutid

Efter att ha vankat upp i en totalt främmande värld började Catherin igen att försöka utveckla robotar som skulle hjälpa henne även i denna period. Dock insåg hon efter ett tag att det var inte där hennes intresse numera låg och istället började hon väcka upp sina kunskaper inom spioneri och närstrid. Under sina resor hade hon lyckats få tag på ett par klor som hon nu använder för att utveckla sina kunskaper i närstrid.

### Robotar:

#### Aktiva:

* Jarvis
* Watchtower
* Defender
Oculus

De allseende Oculus är en mystisk organisation vars ända officiella verksamhet är publikationen och distributionen av ”**Gravboken**”. Detta lexikon innehåller en uppdaterad lista av de mest efterlysta personerna i världen, det senaste skvallret, reklam och nyheter. Inte bara är deras Vd:s identitet okänd, det finns inga kända medarbetare eller kontor. Deras högkvarter som ligger vid den södra gränsen till Skandi är det svarta tornet och sägs vara den mest beskyddade byggnaden i världen. Hur de tar reda på sin information, betalar ut lösensummor eller kommer i kontakt med personer är helt okänt.
DiceRoller

<!DOCTYPE html>
<html lang="en">
<head>

```
   <meta charset="UTF-8">
   <meta name="viewport" content="width=device-width, initial-scale=1.0">
   <title>Document</title>

```

</head>
<body>

# Naruto dice roller

```
   <label for="diceQuantity">Number of dice: </label>

   <input type="number" id="diceQuantity" value="5" onkeydown="if (event.jeyCode == 13) document.getElementById('rollBtn').click()">

```

```
   <label for="diceType">Type of dice: </label>

   <input type="number" id="diceType" name="diceType" value="10">

```

```
   <button id="rollBtn" onclick="roll()">Roll</button>
   <button id="resetBtn" onclick="reset()">Reset</button>

```

# Result:

```
   <label id="rollResult">No result yet</label>

```

```
   <script>
       document.onkeydown = function (e) {
       e = e || window.event;
           switch (e.which || e.keyCode) {
                   case 13 : //Your Code Here (13 is ascii code for 'ENTER')
                       if (document.activeElement.id == "resetBtn") {
                           document.getElementById("resetBtn").click();
                       } else {
                           document.getElementById("rollBtn").click();
                       }
                       break;
           }
       }

```

```
       var resultText = document.getElementById("rollResult");
       var typeOfDice = document.getElementById("diceType");
       var numberOfDice = document.getElementById("diceQuantity");

```

```
       function reset() {
           typeOfDice.value = 10;
           numberOfDice.value = 5;
           resultText.innerText = "No result yet";
       }

```

```
       function roll() {
           var firstRoll = Array.from({length : numberOfDice.value}, () => Math.floor(Math.random() * typeOfDice.value + 1));
           var successes = firstRoll.filter(x => x > 3).length;

```

```
           var resultTextBuilder = "What you rolled: " + firstRoll.join(', ') + "\n " + successes + " number of successes.";

```

```
           var numberOfExplosions = firstRoll.filter(x => x == diceType.value).length;
           var totalNumberOfSuccesses = successes;

```

```
           while (numberOfExplosions > 0) {
               var nextRoll = Array.from({length : numberOfExplosions}, () => Math.floor(Math.random() * typeOfDice.value + 1));
               successes = nextRoll.filter(x => x > 3).length;
               numberOfExplosions = nextRoll.filter(x => x == diceType.value).length;

```

```
               resultTextBuilder += "\n\nFollowup roll result: " + nextRoll.join(', ') + "\n" + successes + " number of successess.";
               totalNumberOfSuccesses += successes;
           }

```

```
           resultText.innerText = resultTextBuilder + "\n\nTotal number of successes: " + totalNumberOfSuccesses;
       }
   </script>

```

</body>
</html>
Hal Norman

Goneril Capp - mother

Albany Norman - father

Desdemona Norman - sister

Miranda Norman - sister

Ariel Norman - sister

Hamlet Jr Dane - grandfather

Tobea Dane - grandmother

Consort Capp - grandfather

Contessa Capp - grandmother

Hal Capp (born 1996) is English and French descent. He is the partner of Sarah Burleson.

## Life

He is the second eldest child of Albany and Goneril Norman. Two years later of the birth of his eldest sister, his mother decided she wanted to have children again. He received more support and attention from his mother compared to his sister but always had a side towards him that disliked the way his mother treated his siblings. In 2008, his parents divorced. Hal moved out of his fathers home in 2014 and into an apartment where he currently lives with his girlfriend, Sarah and best friend, Everado.
Like It or Hate It

## Plot

With Sectionals coming up, the new assignment for Teen Justice is to perform songs in trios, but three ladies are going to show them how to do it right. Daniel's new girlfriend seems to be hiding something. Steven refuses to go on stage due to his stage fright and Luis is still angry that Tara is Floyd's girlfriend. Due to the school play's success, one more member joins Teen Justice. Ebony begins to worry over Jamila's love life.

## Cast

### Main Cast

* Maia Mitchell - Aubrey Roberts
* Colton Haynes - Jayce Baker
* Oh See-Hoon - Tristan Gold
* Finn Harries - Hunter Walker
* Jack Harries - Sebastian Walker
* Reshon Fegan - Sander Lloyd
* Scarlett Payne - Paige Jones
* Park Chanyeol - Troy Miller
* Aisha Dee - Monique Adams

### Recurring Cast

* Camille Hyde - Kaveena Sheridan
* Davi Santos - Luis Figueroa
* Lucy Fry - Chrissy Clermont
* Haylee Roderick - Rachel Dorsey
* Ethan Dolan - Daniel Kennedy
* Grayson Dolan - Steven Kennedy
* Wesley Tunison - Chris Jordan
* Diego Loyzaga - Floyd Cruz
* Megan Wechwerth - Tara Stone
* Ingrid Taller - Lauren Johnson

### Guest Cast

* JoAnna Garcia - Shelby Davis
* Scott Reynolds - Tyson Gregg
* Karen Gillan - Erin Jones
* Lola Jones - Priscilla Campbell
* Halston Sage - Savannah Hope
* Anja Leuenberger - Jamila Figueroa
* Evgeniya Radilova - Ebony Figueroa
Särskillda förmågor

1. **Blixtsnabba reflexer.** Rollpersonen har snabba reflexer och agerar nästan instinktivt när han eller hon blir hotad. Rollpersonen får därmed ett gratis slag på att dra vapen och/eller dra sköld gratis i början på en stridssituation.

2. **Element född.**Rollpersonen får börja med poäng spenderade i två chakra element.

3. **Hyperaktiv.**Du får agera i en stridsrunda redan efter 9 init istället för 10, dock har folk en tendens att uppfatta dig som störande, -10 REA.

4. **Explosiv.** Styrka x1,5 vid uträkningen av skadebonus men blir väldigt lätt utmattad.

5. **Kattfot.**Du tar bara hälften av skadan vid fall och får +1 Tärning i att smyga.

6. **Gott språksinne.**Språk kostar bara hälften så lite att öka som normalt.

7. **Smärttålig.** Personen får +5 på sin traumatröskel.

8. **Silvertunga.**Rollpersonen börjar med 1xO i retorik.

9. **Thespian.** Rollpersonen får börja med 1xO i valfri estetisk färdigheter.

10. **God skytt.**Tack vare lång erfarenhet och mycket slit har personen utvecklat ett sinne för hur man träffar sitt mål på långt avstånd, och ökar därmed långdistans för avståndsvapen med +25 %.

11. **Underskattad.**Du får +1 tärning på dina färdighetsslag när du är ensam men -1 när andra är i närheten.

12. **Datanörd.** Rollpersonen börjar med 1xO i mjukvara.

13. **Tunglyftare.** Rollpersonen har dubbelt så mycket i bärförmåga.

14. **Pedant.**Du får +1 tärning på alla slag för att tillverka eller reparera något men behöver spendera mer resurser än vad som normalt krävs.

15. **Smidig kropp.** Rollpersonen får 1xO på akrobatik.

16. **Mängdseende.** Personen har ett otroligt mängdseende, och kan utan vidare avgöra antalet föremål i sikt, eller t.o.m. uppskatta antalet kulor i en burk eller mynt i en påse med liten felmarginal. För upp till och med 50 föremål kan personen avgöra det exakta antalet utan vidare, och utöver det tiotal eller hundratal beroende på hur många föremål det är fråga om.

17. **Besinningslös.**Personen får en +1 tärning på alla sina närstridsattacker, medan fiender får en +1 tärning på att träffa personen under samma och nästa stridsrunda som personen har gjort en närstridsattack.

18. **Hjälte.** Rollpersonen får + 2 tärningar på alla slag vars misslyckande kan leda till någons död.

19. **Stor chakrakapacitet.**Personen betalar bara 4 EP för chakra istället för 5.

20. **Känsla för Ki.** Rollpersonen betalar bara 4 EP för Ki istället för 5.
Teams

These are the teams for Total Drama Nerd King

The Gothic Goats is one of the two opposing teams on Total Drama Nerd King. The Gothic Goats members are Alejandro, Brick, Crimson, Duncan, Ennui, Gwen, Jacques, Lightning, MacArthur, Rock, and Shawn.

The Sassy Skunks is one of the two opposing teams on Total Drama Nerd King. The Sassy Skunks members are Brody, Courtney, Devin, Harold, Jay, Josee, Leshawna, Mike, Scott, Sugar, and Topher.
Ashley Corono

## Ashley Talia Corono

### Relatives

Sarah Corono (Mother), Anthony Corono (Father)

## Physical description

### Height

5'6

**Early Life**

Ashley
Talia Corono was born on September 4, 1997 in Brighton, Australia. She is the
only child of Sarah (née Grimes), a local chef, and Anthony Corono, a celebrity
chef. She grew up with parents who had a passion for cooking but wanted to go
down another path from her parents. She was smart and excelled high in school
which lead to her decision to go to University.

**Career**

She
is currently in her second year at University studying Bachelor of Education
(Primary) at Brighton University. She owns ¼ of the Monty Pizzeria from her
parents.

**Personal Life**

Ashley has been seeing Mercutio
Monty for two years now but she thinks that he is scared to go public with
their relationship or he has commitment issues.
Spelsystem

## Färdighetsvärden

Grundegenskaper sätter gränsen på det maximala värdet som spelaren kan ha i en färdighet. Färdigheternas bas avgör vilken grundegenskap som begränsar dess max värde enligt följande tabell:

 2-3
 4-5
 6-7
 8-9
 10

### Underkategorier

Förutom grundegenskaper så sätter en överkategori (ex: **närstrid**) en gräns på sina underkategorier. I detta fall kan **obeväpnad**, **krossvapen**, **huggvapen** och **stångvapen** inte ha ett högre värde än vad närstrid har.

Det är fullt möjligt att en underkategori inte har samma grundegenskap som bas som sin överkategori.

 --------- Obeväpnad
 --------- Krossvapen
 --------- Huggvapen
 --------- Stångvapen

## Att göra en handling

Alla handlingar i spelet görs med hjälp av tärningsslag. Antalet tärningar som spelaren får rulla utanför strid utgörs av färdighetens värde plus dess överkategori. Om en spelare vill t.ex smyga så slår den ihop sitt värde i **list** och **smyga** för att få fram antalet tärningar som den ska rulla vid en 'smyga' handling.

 --------- Smyga

I detta fall så får spelaren använda 5 tärningar för att **smyga**.

 Medel
 Svår
 Väldigt svårt
 Omöjligt

När det kommer till färdigheter som är baserade på **Styrka**, **Fysik** eller **Smidighet** så kan **KI** användas för att lägga till flera tärningar och där med göra det omöjliga möjligt. Att spendera 5 **KI** ger en extra tärning. Till en början så kan man spendera max 5 **KI** per handling/stridsrunda. Både kostnaden per tärning samt det maximala antal KI spelaren kan spendera går att höja genom färdigheter.

Vid motståndsslag mellan två spelare så rullar den aktiva spelaren först så många tärningar den kan/vill och antalet lyckade slag avgör svårighetsgraden för den som är passiv. Om man går vidare med föregående exempel så kan spelaren rulla 5 tärningar när den **smyger** plus eventuell Ki. *(EXEMPEL: Spelare 1 väljer att **smyga** och spenderar 10 **Ki** för att få rulla 2 extra tärningar så rullas då 7 tärningar för att smyga. Spelaren får 5 lyckade slag och det är då 5 som är svårighetsgraden för spelare 2 att försöka upptäcka den som smyger)*

### Perfekta slag

Träningar som rullar perfekt (10) räknas som lyckade och lägger till en extra tärning som rullas direkt för att ändra slutresultatet resultatet. Det är fullt möjligt för flera perfekta slag i rad som lägger till fler och fler tärningar.

### Grupphandlingar

När fler spelare är involverade i samma handling så rullar alla sina färdigheter och lägger ihop resultatet. Det kan vara t.ex ett gemensamt slag i **styrka** för att lyfta ett tungt föremål. **Smyga** som grupp görs också gemensamt, samt förhöra/samtala med någon.
Särskilda förmågor

1. **Blixtsnabba reflexer.** Rollpersonen
 har snabba reflexer och agerar nästan instinktivt när han eller hon
blir hotad. Rollpersonen får därmed ett gratis slag på att dra vapen
och/eller dra sköld gratis i början på en stridssituation.

2. **Element född.**Rollpersonen får börja med poäng spenderade i två chakra element.

3. **Hyperaktiv.**Du
 får agera i en stridsrunda redan efter 4 init istället för 5, dock har
folk en tendens att uppfatta dig som störande, -10 REA.

4. **Explosiv.** Styrka x1,5 vid uträkningen av skadebonus men blir väldigt lätt utmattad.

5. **Kattfot.**Du tar bara hälften av skadan vid fall och får rulla om 1 misslyckad tärning i att smyga.

6. **Gott språksinne.**Språk kostar bara hälften så lite att öka som normalt.

7. **Smärttålig.** Personen har x4 i kroppspoäng istället för x3 (traumatröskel ändras också därefter).

8. **Silvertunga.**Rollpersonen får rulla om 1 misslyckad tärning i retorik färdigheter.

9. **Thespian.** Rollpersonen får rulla om 1 misslyckad tärning i estetiska färdigheter.

10. **God skytt.**Tack
 vare lång erfarenhet och mycket slit har personen utvecklat ett sinne
för hur man träffar sitt mål på långt avstånd, och ökar därmed
långdistans för avståndsvapen med +25 %.

11. **Underskattad.**Du får rulla om 1 misslyckad tärning på dina färdighetsslag när du är ensam men 1 lyckad tärning när andra är i närheten.

12. **Datanörd.** Rollpersonen får rulla om 1 misslyckad tärning i mjukvara färdigheter.

13. **Tunglyftare.** Rollpersonen har dubbelt så mycket i bärförmåga.

14. **Pedant.**Du får +1 tärning på alla slag för att tillverka eller reparera något men behöver spendera 25% mer resurser än vad som normalt krävs.

15. **Smidig kropp.** Rollpersonen får rulla om 1 misslyckad tärning i akrobatik färdigheter.

16. **Fotografisktminne.** Rollpersonen minns alltid detaljer som lästs / setts.

17. **Besinningslös.**Personen
 får en + tärning på alla sina närstridsattacker, medan fiender
får en +1tärning på att träffa personen under samma och nästa
stridsrunda som personen har gjort en närstridsattack.

18. **Hjälte.** Rollpersonen får +1 tärning på alla slag vars misslyckande kan leda till någons död.

19. **Stor chakrakapacitet.**Personen har 50 % större chakra kapacitet.

20. **Känsla för Ki.** Rollpersonen har 50 % större Ki kapacitet.
Kritiska skador

När en spelare tar en träff från en attack så kan spelaren reducera skadan från attacken genom att använda försvarsförmågor samt absorbera med hjälp av rustning. Spelaren kan också använda KI för att stålsätta sig på attacker som går igenom spelarens försvar. Överskrider skada som spelaren tar deras TT (oavsett om skadan stålsatts eller inte) så behöver spelaren rulla på en av dessa tabeller beroende på vilken kroppsdel som tog smällen. Spelaren rullar alltid 1T10. Spelaren kan använda FYS tärningar för att reducera värdet där varje lyckat FYS slag = -1 på tabellen. Dessa tärningar återfår spelaren när den fått en natts sömn. Karaktären som rullar på en av dessa listor flyger dessutom bort så många meter som skadan var.

#### Huvud

 2-3
 4-5
 6-7
 8-9
 10

#### Bål

 2-3
 4-5
 6-7
 8-9
 10

#### Armar

 4-6
 7-9
 10

#### Ben

 4-6
 7-9
 10
Get No Better (2.0)

## Lyrics

**Dionne:**

How many girls in the world right now

Who know what I'm talking 'bout?

Had a man who called you pretty at home

But never when he takes you out

Didn't want it, when you had it, admit it

And now you're like a light turned on

Didn't want it, when you had it, I get it

And now you want me back, but I'm gone

And I'm on fire

I'm like a spark in the darkside

You're like a deer caught in headlights

You got me wrong, but it's alright

Now I'm like oo-oo

See me up in the club, like woo-oo

Don't matter, I ain't worried 'bout you-oo

'Cause I left that girl behind

**Dionne with Bambi and Aysia:**

So let me introduce you

To the new and improved, brand new-oo

You din't want it, when you had it, that's cool-oo

Now I've gone from the 1 to the 2, 2.0

'Deuce you

To the new and improved, brand new-oo

You din't want it, when you had it, that's cool-oo

Now I've gone from the 1 to the 2, 2.0

**Dionne:**

Ohhh, na-na-na-na-na naa

Eh-eh-eh-eh-eh ehh

Na-na-na-na-na naa ahh

I was a girl hanging on the side

But now I got that self esteem

I'm a burning phoenix about to rise

And Mama, I done got my wings

Didn't want it, when you had it, admit it

And now you're like a light turned on

Didn't want it, when you had it, I get it

And now you want me back, but I'm gone

And I'm on fire

I'm like a spark in the darkside

You're like a deer caught in headlights

You got me wrong, but it's alright

'Cause now I'm like oo-oo

See me up in the club, like woo-oo

Don't matter, I ain't worried 'bout you-oo

'Cause I left that girl behind

**Dionne with Bambi and Aysia:**

So let me introduce you

To the new and improved, brand new-oo

You din't want it, when you had it, that's cool-oo

Now I've gone from the 1 to the 2, 2.0

'Duce you

To the new and improved, brand new-oo

You din't want it, when you had it, that's cool-oo

Now I've gone from the 1 to the 2, 2.0

**Dionne:**

Ohhh, na-na-na-na-na naa

Eh-eh-eh-eh-eh ehh

Na-na-na-na-na naa ahh

I was a girl hanging on the side

But now I got that self esteem

I was a girl hanging on the side

But now I got that self esteem

I'mma, I'mma
Don

Don was the host of Total Drama Presents: The Ridonculous Race. Now he and Chris host Total Drama Nerd King together.

## Personality

Although not to Chris's extent, Don also seems not to care about the dangers of putting the contestants through dangerous challenges. Don is also a narcissist and often comments on his good looks and will lose his gracefulness if it's altered. However, unlike Chris, Don is certainly fair to the competitors, making sure that they thoroughly follow the rules, and will not hesitate to penalize those who break them, even if it means not disqualifying his least favorite pair for being antagonistic throughout the Race.
Strid

## Ninjutsu

   Ninjutsus får extra effekt eller reduserad effekt när det gäller att kontra varandra.

Vatten som används mot eld slås med dubbla tärningar samt att eld som används mot vatten får halverad effekt.

Kombinationselement har en mycket högre grad av tärningar som de får ut av chakra istället för vita tärningar.
Fight to The Finish

## Cast

### Main Cast

* Zachary Levi - Bill Davis
* Maia Mitchell - Aubrey Roberts
* Halston Sage - Savannah Hope
* Rashon Fagen - Sander Lloyd
* Colton Haynes - Jayce Baker
* Oh See-Hoon - Tristan Gold
* Finn Harries - Hunter Walker
* Jack Harries - Sebastian Walker
* Karen Gillan - Erin Jones
* Jordan Fisher - Logan Wilde

### Recurring Cast

* Sean Joseph Young - Gilligan "Gil" Morrison
* Nikki Yanofsky - Vanessa Ray
* Dylan Minnette - Randy Hodge

### Guest Cast

* Aisha Dee - Monique Adams
* Chance Pena - Dylan Johnson
* Syndey Rhame - Robin Jane
* Whitney Tock - Portia Carpenter
* McKayla Maronoy - Angelica Selena Rodriguez
* Jordan Smith - Roderick Meeks
* Cameron Kennedy - Sam Evans
* Bianca Babineaux - Erica Morrison
Grundegenskaper

Grundegenskaper delas in i två kategorier: Chakra och Ki.

Styrka, fysik och Smidighet är knutna till Ki medans Intelligens, perception och karisma är knutna till chakra.

Detta betyder att det är endast de ki baserade grundegenskaperna som kan utnyttja ki.

De andra grundegenskaperna kan inte kombineras direkt med chakra men kan utövas i form av jutsus så som att känna av chakra och individer samt att kunna påverka andra personers sinnen.

## Styrka

Påverkar din effektivitet i närstrid samt din närstridsskada. I kombination med KI så kan du öka din skada samt hur högt/långt du kan hoppa. Kan också tillfälligt höja färdighetsvärdet på alla styrkebaserade färdigheter.

## Fysik

Ökar dina kroppspoäng och traumatröskel. Get också resistans mot gifter och påverkar hur länge din karaktär kan vara aktiv utan att drabbas av utmattning. I kombination med KI så kan skada absorberas.

## Smidighet

Påverkar din karaktärs förmåga att röra sig i i och utanför strid. Smidiga karaktärer kan ta sig fram obemärkt och manövrera fordon bättre. Närstridsvapen som kräver mer finess baseras även på smidighet. I kombination med KI så kan du öka ditt initiativvärde iför en ny stridsrunda. Kan också tillfälligt höja färdighetsvärdet på alla smidighetsbaserade färdigheter.

## Intelligens

Majoriteten av lärdomsfärdigheterna är intelligens baserade och alla IT relaterade färdigheter.

## Perception

Med hög karisma så behöver man inte kunna slåss.

## Karisma

Påverkar karaktärens uppfattningsförmåga och precision med avståndsvapen. Kan också tillfälligt höja färdighetsvärdet på alla perceptionsbaserade färdigheter.
Martial Strength

This page details the number of troops, arms, and war vehicles available in each settlement or to each faction. This does not include player-owned vehicles.

## The Citadel

Between 150-200 War Boys (they live a very short half-life)

3 War Rigs

20 Hot Rods

11 Moto-bikes

## Gas Town

75 Roughnecks

40 Rig Pigs

1 War Rig

22 Hot Rods

8 Moto-bikes

## Bullet Farm

55 Bullet Farmers

90 Miners

1 War Rig

12 Hot Rods

18 Moto-bikes

## Bartertown

30 Bronzers

9 Hot Rods

## The Reservoir

120 Damned

80 Literati

## The Sunken City

100 Buzzards

12 Hot Rods

7 Moto-bikes

## Rock Rider Canyon

60 Rock Riders

2 Hot Rods

22 Moto-bikes
Underworld

**The Underworld** is where the methane that fuels Bartertown is produced.

## Location

Underworld is located in the catacombs beneath Bartertown.

## History

While the origins of Underworld are unknown, and the origins of Bartertown are disputed, what is known is that the pig-shit-turned-fuel operation is the brain-child of the Imp Master, better known as the more intelligent half of the duo Master-Blaster.
The King of Shit and Piss  has since claimed the honor of ruling Underworld.

## Inhabitants

Underworld is home to its leader, the King of Shit, as well as to the factions that provide the labor force for the endeavour: the Swineherds, The Wretched/Refugees, as well as any Criminals being forced to serve time below the market town.

## Resources

Methane fuel, mostly for use in Bartertown above.
The Reservoir

**The Reservoir** is what remains of a shattered dam at the mouth of a man-made lake on the outskirts of the known wasteland.

## Inhabitants

Two tribes, known as The Damned and The Literati inhabit The Reservoir, as well as a multitude of Wretched.

## Resources

Water is the most abundant resource at the reservoir, and there is also an unusually high amount of elderly inhabitants who have congregated there that possess the Knowing of the world. They form the brunt of the Literati. Wretched also provide a large labor force.
Cult of the V8

## Cult of V8

Steering wheel

**The Cult of the V8** is the automobile and engine based Wasteland religion of Immortan Joe's War Boys.

## Background

The society of The Citadel, especially the War Boys, worshiped V8 engines as symbols of power and use them in the automobiles they build and drive.

Immortan Joe acted as the patriarchal and immortal god figure within the Cult of V8 and was the only one to grant access to the afterlife Valhalla. After Joe, divine power and influence was given to the All-Mother, who saw fit to allow the War Boys to continue their worship of all things mechanical.

There is a belief that the V8 engine is the source of the War Boy's strength, a power conduit between the world of the Wasteland and the afterlife - Valhalla, with guzzolene powering its wrath.

Those within the Cult of V8 referred to themselves as "half-lives", and acknowledge that their lives are short, caring only to serve Immortan Joe, and now the Vuvalini. "The Witness" is a ritualistic statement called upon when a War Boy plans to die in combat, and is intended as a sign of respect by other War Boys. War Boys despise the idea of "dying soft", and prefer to go out sprayed with chrome on the "fury road" to Valhalla.
Locations

Positions of settlements in relation to one another:

1. **The Citadel** is located in the West between the Bullet Farm and Gas Town.
2. **Bartertown** is located in the very midst of the other settlements.
3. **Underworld** is located underneath Bartertown.
4. **The** **Thunderdome** is located in Bartertown.
5. **Bullet Farm** is northeast of The Citadel.
6. **Gas Town** is located due south and west of The Citadel.
7. **The Reservoir** is northeast of The Green Place.
Courtney

Courtney, labeled The 'Type A', has been a contestant on TDI, (Later On Joins) TDA, TDWT, and TDAS, and made an appearance on TDROTI. Now she is a member of the Sassy Skunks in Total Drama Nerd King.

## Personality

Courtney thinks of herself as a born leader, which often leads to her not letting others have a chance to take control. Although she is extremely bossy, competitive, critical, and even manipulative at times, she can be genuinely civil and polite to her fellow competitors. Such an example is in Jamaica Me Sweat, when Courtney is the only one to acknowledge the injured Izzy and Owen. As an overachiever, she has a tendency to overreact when things go wrong. She has become notorious among the cast for constantly reminding them of her CIT experience. Throughout her four competing seasons, the severity of Courtney's behavior ranges from generally easy-going to extremely antagonistic. When she wants something, she will fight to the death to get it. However, sometimes her determination ultimately leads to her own destruction. Courtney has exceptional athletic abilities and is also capable of lifting amounts of weight much greater than her own. She has displayed in several instances that she values the prize money over even her closest relationships. Her skewed priorities coupled with her harsh tendencies have resulted in her becoming a very unpopular contestant among her fellow competitors.
The Citadel

**The Citadel** is the Stronghold of the Vuvalini.

Tower III

## Location

It is a cluster of three rock towers that sit above an aquifer of relatively fresh water located in the West between the Bullet Farm and Gas Town.

## History

Originally the aquifer was inhabited by a group of heavily armed men protecting the water resources. After Colonel Joe Moore's takeover the aquifer was rebuilt into The Citadel. When Immortan Joe fell, the Vuvalini claimed control.

## Layout

Each tower has its specific purpose:

* Tower #1: Once the headquarters of Immortan Joe, this tower now houses the Vuvalini. Inside this tower there are hydroponic gardens, the milking room, and water dispersion control. Arguably the most luxurious part of the complex with a direct tap into fresh water, fruit & vegetables, milk, and also remaining bits of knowledge stored in books inside The Bio-dome vault.
* Tower #2: Inhabited by what little of middle class there is left. Various people with valuable skills live there which includes individuals with variety of skills, including mechanics, medics, etc. There is another garden growing at the top.
* Tower #3: The working class of The Citadel lives there. Picked up from The Wretched and promised a better life, they ended up being used as slave labor under the Immortan's control, most notably as Mill Rats used to power the elevator platform. They are still laborers, but conditions under the Vuvalini are far better.

## Inhabitants

The Vuvalini, the Milk Mothers, the Warboys, and a large population of The Wretched make their home in the Citadel.

## Resources

By channeling the water through the rock, the people of the Citadel have been able to irrigate some areas of the Wasteland in an effort to produce the Green Stuff. The Milk Mothers who reside within the Citadel also produce nourishment known as 'Mother's Milk'.
The Citadel no longer trades its fresh water due to increasing need for irrigation and supplies to its inhabitants. Additional water is shipped in from The Reservoir.