Mecha and Monsters from Metal Jack

The following is a list of the many mecha and monsters from the 1991 anime series *Armored Police Metal Jack*.

## Metal Project

### Jack Suits

The **Jack Suits** (ジャックスーツ) were armored suits originally designed for space exploration, but were modified by Dr. Gilia for military and later police usage. They are transmitted unto the wearer's body through a Jack Brace through the command "Suit On!". The suits are all equipped with a small compression cylinder which allows for better evasive movement, jumping high into the air, and the inhaling of gas. They would retract via the command "Jack Out!" Listed below are their standard equipment.

* **Jack Braces** (ジャックブレス): A bracelet worn on the left wrist by each member of Metal Jack, which they used to summon the Jack Suits and the Jack Armors. They also function as wireless communicators. These devices featured the Armored Police emblem stored in a compartment inside, which the team used to get a free pass during investigations. Shadow's Jack Brace was an older model full of scratches and equipped with a volume knob and had no emblem.
* **Power Arm** (パワーアーム): A rescue tool used by the team when wearing the Jack Suits, its primary function was to save people's lives. In episode 4, it was used to cut the cable of a shutter in order to rescue a group of people trapped inside a building. It also has the ability to clean up rubble.
* **Buster Shot**: (バスターショット): A laser pistol used by the Metal Jacks. It can be transformed into a rifle by setting the long barrel that is folded underneath the standard barrel. This gimmick was carried over to the toy version, which changes the sound effect caused by the toy gun. The toy version was re-released as part of the *Brave Police J-Decker* toy line.
* **Cermet Stick** (サーメットスティック) :A nightstick-like weapon used by the Metal Jacks. Each Cermet Stick could be covered with energy that allowed them to be used as swords.

### Jack Armors

The **Jack Armors** (ジャックアーマー) were the secondary equipment of the Metal Jacks, which are wore over the Jack Suits when facing an extremely dangerous threat. They are transmitted unto the Jack Suits by the Jack Braces when the command "Jack On!" is given. The Jack Armors are actually support robots or vehicles that are dismantled into upper and lower armor, as well as weapons when they transform. When wearing a Jack Armor, the wearer's uncovered portions will not suffer damage even if the armors are destroyed. However, due to the fact that the armors are neurally linked to their bodies, their arms will sustain injuries if they carry too much load.

* **Red Jack Armor** (レッドジャックアーマー) : Ken's armor, also referred to as MA-1. It is transformed from Ken's specialized Cyber Dog called **Lander** (ランダー). Lander was usually colored black like other robotic dogs, but turned red when Ken transforms into his Jack Suit (Lander's weight also increased and some of his details are changed). Lander can also transform into a hover bike called the **Jack Speeder** (ジャックスピーダー), had sharp claws, jump high into the air, and in episode 29 could use a flamethrower stored in the mouth. Its special move was the Metal Crusher Punch (メタルクラッシャーパンチ), in which Ken approaches the enemy with a rolling dash, followed by strike with a super-vibrating fist. It is also equipped with a beam gun on its helmet. Its firearm is called the Hyper Magnum (ハイパー・マグナム).

* **Silver Jack Armor** (シルバージャックアーマー): Ryo's armor, also referred to as MA-2. It was transformed from a flying jet board called the **Jack Falcon** (ジャックファルコン). Its special move was the Blizzard Beam (ブリザードビーム), in which Ryo shoots freezing beams from both of his hands. Both of its arms were equipped with electromagnetic Sonic Cutters (ソニックカッター). Its firearm was called the Freezer Shot (フリーザーショット).

* **Blue Jack Armor** (ブルージャックアーマー): Go's armor, also referred to as MA-3. It was transformed from a large four-wheeled motorcycle called the **Jack Roader** (ジャックローダー), which has excellent underwater capabilities despite Go's hydrophobia. Its special move is the Jet Dynamite (ジェットダイナマイト), in which Go performs an accelerated body rush attack with his armor's back booster. Both of the shoulders are equipped with homing missile launchers. Its firearm was called the Prominencer (プロミネンサー).

* **Shadow Jack Armor** (シャドウジャックアーマー): Shadow's armor, also referred to as B-9. It is transformed from a special security robot called **Bolter** (ボルター). Shadow can only wear the armor for a limited since it was originally an experimental prototype developed military. As a safety mechanism, it was automatically unequipped when the wearer has used for five minutes. It and Bolter were equipped with numerous weapons such as a machine gun in the right wrist, an 8-tube missile launcher in each side of the torso, and dual shoulder cannons.

* **Hyper Red Jack Armor** (ハイパーレッドジャックアーマー): A new type of armor that was developed in preparations with the ever-increasing strength of Ido's forces. It was eventually made into a second Jack Armor worn by Ken starting in episode 23. It was transformed from a large three-wheeled motorbike called the **Red Cepter** (レッドセプター), which also transformed into a jet board called the **Jet Cepter** (ジェットセプター). Although it was highly efficient, Ken had tocarry on an even greater amount of weight than his regular Red Jack Armor. The head part of the Cepter machine can also split off from the main body and form a bird-like mecha called the **J-Bird** (Jバード). Its special move was the Jet Metal Crusher Punch (ジェットメタルクラッシャーパンチ), in which Ken accelerates using a pair of boosters equipped on his elbows. Its firearm was the Burst Riser (バーストライザー) which, while powerful on its own, could also draw energy from other Jack Armors to bring down enemies as large as Death Mega Death.

## Ido

### Main Forces

* **Troidal**: First appears in episode 1. Powers include teleportation and a projectile resistant cloak.
	+ **Amplifier Unit**: Appears in episodes 13, 23, 25, 29, and 37. Powers include a claw for the left hand with a high energy resistance, strength, foot wheels, high jumping, throwing yellow energy balls, and yellow finger and palm lasers.
* **Custom Mobiles**:
	+ **Red**: First appear in episodes 1. Powers include a 6-tube missile pod in the abdomen, a mace on the left wrist, a bladed claw for the right hand, and flight.
	+ **Green**: Appear in episode 8. Powers include a claw on the right wrist, a mace on the left wrist, and a missile pod in the abdomen.
	+ **Neo Id Red**: Appear in episodes 29 and 35. Powers include three yellow laser guns in the neck and a mace on the left wrist as they were essentially downgraded versions of normal red custom mobiles.
* **Gilmurders**:
	+ **Combat Types**: First appear in episode 2. Powers include high jumping, sharp claws for fingers, a blade on each elbow, and palm laser guns.
	+ **Operator Types**: Appear in episodes 6, 14, and 18. Their only known power is a laser rifle.
	+ **Line Brothers Type**: Appear in episode 13. They're only known power is sharp claws as they are hijacked combat types.
* **Ido Submarines**: Appear in episodes 8, 12, and 18. Powers include swimming, a double barreled pink laser turret on the top, and a pair of torpedo launchers on each side of the hull.
* **Gilia's Flying Saucer**: Appears in episode 23. Powers include flight and a pink energy beam from the underside with a five minute charge time.

### Crime Mobiles

* **Assassin Climb Mobile**: Appears in episode 1. Powers include a 5-tube missile pod for the left arm and flight.
* **Demolition Climb Mobile**: Appears in episode 5. Powers include three cannons on each wrist, a 6-tube missile pod in the torso, foot treads, dual shoulder cannons, and combining.
* **Samurai Climb Mobile**: Appears in episode 5. Powers include a katana, a large kunai, and combining.
* **Probe Climb Mobile**: Appears in episode 5. Powers include flight, a hacking stick in the right palm, a scanner in the single eye, and combining.
* **Combined Climb Mobile**: Appears in episode 5. Powers include body missiles and foot treads.
* **Hijacked Construction Bots**:
	+ **Yellow Construction Bot**: Appears in episode 7. Powers include a drill for the right arm, a shovel claw for the left arm, and foot treads.
	+ **Green Construction Bots**: Appear in episode 7. Powers include using construction vehicles armed with dual drills and a bazooka.
* **Bruce Fin Climb Mobile**: Appears in episode 9. Powers include an F-1 race car form that emits tentacles from the tires, a blade on each ankle, four tentacles in each shoulder, and a wheel on each foot to move at subsonic speeds.
* **Dragon Mobile**:
	+ **Mark 1**: Appears in episodes 10 and 11. Powers include seven white laser cannons from the beak and a club-like tail that causes fissures upon striking the ground.
	+ **Mark 2**: Appears in episode 11. Powers include eight white laser cannons from the beak, a spinning claw on a wire for each hand, an energy ball cannon on each leg, and increasing its body temperature.
* **Battle Mobile**: Appears in episode 12. Powers include swimming and body missile pods.
* **Gyogiga**: Appears in episode 14. Powers include burrowing, gas grenades from the mouth that disrupt and control electronics using a biomecha virus, spawning holograms of itself, and electric balls from the tail.
* **Uniknos**: Appear in episode 15. Powers include electric shocks from the spear-like legs and burrowing.
* **Psycho Illusioner**: Appears in episode 17. Powers include levitation, emitting hypnotic waves that cause hostility and illusions, an underside claw, and eight blue cannons in the waist.
* **Hunter Mobile**: Appears in episode 20. Powers include flight, a capture orb from the single eye, foot talons, yellow energy beams from the single eye, electric bolts from the torso cone, a pair of missile launchers on each wrist, and teleportation.
* **Jack Mobiles**: Appear in episodes 21 and 22. Powers include burrowing, hijacking Jack Parts, spawning missile launchers, flight, and combining into one body.
* **Death Mega Death**: Appears in episodes 24 and 25. Powers include a yellow tractor beam in the red orb on the torso, a white energy cannon in the mouth, eye energy bolts, and emitting holograms from the back.
* **Ragnarowa**: Appears in episode 27. Powers include a pair of rapid fire missile launchers in each side of the hull, a club-like tail, and laser cannons around the hull.

### Bio Monsters

* **Crystal Bio Monster**: Appears in episode 2. Powers include levitation, mouth energy balls, and reformation.
* **Carnivorous Plant Bio Monster**: Appears in episode 3. Powers include toothy tentacles, burrowing, and a green mouth spray that disrupts electronics.
* **Bat Bio Monster**: Appears in episode 4. Powers include flight and a pink electric wire on each wing.
* **Spider Bio Monster**: Appears in episode 4. Powers include mouth webs, ice resistant armor, a glue missile in the forehead, and eight spear legs.
* **Eel Bio Monsters**: Appear in episode 6. Powers include six sharp fangs, a blood sensing tongue, high jumping, and combining.
	+ **Super Eel Bio Monster**: Appears in episode 6. Powers include green acid balls from the mouth, eight sharp fangs, and three spikes on each elbow and thigh.
* **Octopus Bio Monster**: Appears in episode 8. Powers include machinery controlling and constricting thorny tentacles.
	+ **Weaponized Tanker**: Appears in episode 8. Powers include five 9-tube laser gun turrets in the right side of the hull and exploding.
* **Dragon Bio Monster**: Appears in episode 16. Powers include an electrical body that can be divided into pieces and levitation.
* **Crablog**: Appears in episode 18. Powers include swimming, twin pincer claws for hands, and blue acid from the mouth.

## Neo Ido

* **Hybrid Jaguar**:
	+ **Jaguar Form**: First appears in episode 28. Powers include super speed, claws, turning into its armor form for Troidal, electric blasts from the back, armor piercing fangs, red eye lasers, and high jumping.
	+ **Armor Form**: First appears in episode 28. Powers include three claws on each wrist that can extend via a wire, super speed, a green beam sword, high jumping, teleportation, left wrist lasers, and back missiles.
* **Accessroid Chlora**: Appears in episodes 29, 33, 34, and 36. Powers include speed, retractable skin armor, flight via a robot eagle that fires red lasers from the beak, pink lasers from the fingers on the right hand, and a white laser cannon in the palm.
* **Pure 3000**: Appears in episodes 29, 34, 35, and 36. Powers include three particle cannons capable of melting all of the ice in Antarctica and a long range camera.
* **Georoid**: Appears in episode 32. Powers include burrowing, a launchable drill on a wire on the torso, a drill on each shoulder, and a pair of yellow electric bolt guns in each shoulder.
* **Destroid**: Appears in episode 35. Powers include a punk energy blade from the right hand, a 4-barreled machine gun for the left hand, and turning the right hand into a 4-barreled machine gun.
* **Jun's Terminal**: Appears in episodes 34, 35, and 36. Powers include tendrils that fire yellow energy from the tips and wires that fuse with flesh of bioroids.
* **Purple Jack**: Appears in episode 36. Powers include four energy guns in each shoulder, a white laser gun in the left pectoral, erecting a pink energy field

## Miscellaneous Mecha

* **Cyber Dogs**: Appear in episodes 1, 14, and 15. Powers include scanner and camera in the visor and a data link wire in each ear for police walkie talkies to view images.
* **Jack Chaser** (ジャックチェイサー): Ken's patrol car with the capability of flight. It is used by both, the Metal Jacks and the regular police.
* **B Project Cargo Plane**: Appears in episode 10. Its only known power was flight as it was used to transport Shadow and Bolter.
* **Line Brothers Power Suit**: Appears in episode 12. It has no known powers.
* **Police Patrol Boats**: Appear in episodes 24 and 37. They were standard boats used by the Tokyo Police for stopping crimes in Tokyo Bay and resembled battleships.
* **Four Legged Crime Robot**: Appears in episode 30. Its only known power was twin red laser guns in each shoulder although its design likely influenced the creation of Georoid.
* **Smuggled Remote Controlled Robot**: Appears in episode 30. Powers include extendable claw arms, a yellow laser cannon on the right shoulder and two on the pelvis, and dual wrist missile launchers.
* **Deneker Siblings**: Four cybernetically enhanced criminal siblings that appear in episode 31. All four possessed super speed.
	+ **Nicora**: Armed with a submachine gun.
	+ **Alan**: Armed with a pink beam saber.
	+ **Mouer**: Armed with throwing knives.
	+ **Powlo**: Armed with a pistol with explosive rounds and a jetpack.
* **Repair Helicopter**: Appears in episode 37. Its only known power was flight as it was a mobile repair station for the Metal Jacks.