recursal/Fanatic-Fandom huggingface dataset:
Chicken

* Animal
* Yaoguai
* Monster

**Chickens** are Animals that can can be found in the Player Sect.

## Taming

Like all animals, chicken can be tamed using Incantation of Consonance Miracle. Alternatively they can also enter the map already tame via an Event. This allows the player to breed chickens. After taming them, they should be put into a pasture at a safe location to grant quicker access as well as ensuring safety of the chicken.

## Uses

### Chicken Eggs

Chicken farming grants the player Chicken Eggs, which can be used for breeding them. Chicken Eggs can also be nurtured, giving it a tooltip for its hatching progress. These however have to be taken care of by the chicken and left alone by the player.

### Farming

Killing and slaughtering chicken grants the player Chicken Meat, which serves as an Ingredient. Since Chicken Meat has no special uses in food crafting, it is generally not advised to farm it as a food source. It is useful for gaining meat to gift to Sect Leaders' favorites for Sect Favor and Connection.

### YaoGuai

Chicken YaoGuai can be raised from tamed Chicken that are enlightened. Enlightened chickens in cages can be purchased from Sects, the Merchant, and Auction. Occasionally, an Event may occur where an enlightened chicken can be caught in the wild from a random location in the World map.
Celestial Pagoda

### Description

Precious relic passed down from the ancient Order of Comprehension, its divine light bright and clear. Can be used to enhance Feng Shui.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Celestial Pagoda** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Workshop Room Type, Large Size, Not against a Wall
* Fire Element Composition requirement of at least 0.3 (Slightly Beneficial)
* No Building location requirements
* The room must have at least 3 buildings and relics with connecting elements (Condition 74).
* The room mustn't have any buildings whose elements counter relics (Condition 75).
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* Increases Overall Work Efficiency by 50%

## Uses

* Improving work speed of Outer Disciples.

## Obtainment

Rare drop after defeating an Ancient Cultivator.

## Example Compatible Room

**Celestial Pagoda** is best utilized for mass-crafting. The image contains one such example of a modular working area design, with a floor plan on top of the image.

* Special Condition 74 is fulfilled by having 2 Wood Element Wells together with a Wood Element Decoration, resulting in 3 Buildings with the connective element compared to the Relic.
* Special Condition 75 is fulfilled by not having any Water Element Buildings (Walls **can** be Water Element).

Apart from the Relic Display and the two Wells, the rest of the blueprint is made up of 2X3 blocks, which can either fit a single 2X2 Building (Red Carpets, the full row next to Wells), or two 1X2 Buildings (Blue Carpets, the row below them).
Clone Pill

### Description

After consuming, you can use a double to participate in an auction, which allows you to escape immediately in case you don't bring enough Spirit Stones.

## Elixir

### Elixir Effect

Allows the user to overbid in auctions without facing servitude.

## Trading

### Sect Price

Buy Price: 200
Sell Price: 40
Stock: 1

### Merchant Price

Buy Price: 300
Sell Price: 60

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A **Clone Pill** is a Pill that allows the Character who has consumed it to potentially avoid being jailed in the Auction.

## Effects

It allows the player to leave an Auction in the case that they have overbid beyond their Spirit Stone means and cannot pay. It does **not** allow the player to bring items they've overbid on back to their Sect, and as a result is of no benefit to the player whatsoever.

## Trivia

* Some in the Discord Community have come to use it to cause other auction participants to also overbid due to a bid war with effectively unlimited spirit stones. This also has no benefit to the player whatsoever, the only effect is a single message by that participant saying they have no more money.
Affinity

Disambiguation page for AffinityThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Affinity** may refer to:

* A character's predisposition with a skill: see Skill Affinity
* The game ID of the Agreeable Feature, as well as its special effect, Pleasant, which gives a +15 starting Favour when conversing with a NPC.
* The game's description ("Qi affinity") of the Qi Resonance buff acquired from eating Spirit Stone or Spirit Crystal.
Brain Occluded

**Brain Occluded** is an Injury resulting from an Active Effect, which cannot be healed with Medicine, but runs out eventually.

*See also: Obliterated Spirit*

## Sources

* Sedation Pill
	+ Duration: 3 days
* Immortal difficulty setting: Helping Hand
	+ Duration: 50 days

## Injury

The Brain is injured, and has 20% health, because of Occluded effect.

### Brain

* The body part that the injury affects is the Brain
* The brain is an Organ. Injuries to the Brain are Lethal at 100%.
* Injuries to the Brain affect Will (which also affects Move, Action, and Sense)

### Occluded

* Maximum possible injury to the Brain: 80%
* Degree of application of this effect: 100%
* Pain incurred: 0
* There is no way to heal with Medicine
* Extra description: none.

## Others

* Obliterated Spirit from Fortune Dew
	+ Similar effect
Building

**Building** is an in-game Object constructed from the Build menu.

This page is incomplete and missing information!**Reason:** *Missing #List of Buildings inputs*.
 **Click here to add more.**

## Code

Some unconventional Objects, such as Phoenix Eggs, Mysterious Cavern and Ascended Demigod Statues, are classified by the game engine as Buildings.
Blizzard Plains

### In-game description

Snow-covered plains that stretch to no end, where blizzards never stop. This place is rich in Ice Crystal Ores.

## Adventure Output

### Find

x40 Ice Crystal Ore

**Blizzard Plains** is a Location within The Great Snowland (Region). It is a source of Ice Crystal Ore and Ice Crystal Bar.

## Adventure

Adventuring here requires a minimum of -80°C Lowest Temperature Tolerance and rewards the following:

* x40 Ice Crystal Ore (50%)
* x80 Ice Crystal Ore (50%)

The expected value is x60 Ice Crystal Ore per adventure.

## Camp

### Loot

* x5 Ice Crystal Bar stacks
* x6 Ice Crystal Ore stacks

### Enemies

x3 random Monsters at Core Shaping Cultivation Level, respawning.
A Comprehensive History of Serica

### Description

Book that covered five thousand years of history of the country of Serica. It recorded a wide variety of extensive contents, within which are many school of thoughts that are very inspirational to cultivation.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A Standalone Orthodox Manual which increases Qi Sense and Intelligence.

It has the following effects:

* +20% Intelligence
* +5 Qi Sense Skill Level

## Obtainment

Completing the "Otherworld Rift full of majestic spirit" Secret in Otherworld Rift

## Trivia

* "Serica" refers to the historical Greco-Roman name for China, named because of their silk exports through the Silk Road.
* "YanHuang" in the item ID refers to an ancient Chinese tribe from whom the modern Chinese civilization claims descent.

## References

1. ↑ Settings\Esoterica\Esoterica\_Other.xml
Building Cost

Buildings typically cost the stated Building Material amount.

The exceptions are:

* Spirit Stone Block
* Spirit Crystal Block
* Jade Block

All cost for those Materials are double.

## Rough Craft

Also, if playing on a higher difficulty, or manually enabling the "Rough Craft" Immortal difficulty setting.

Every Building Cost is double (stacking with the previous one) and temperatures of constructed things are affected. Because the game calculates it based on number of materials used.
Archive/Installing the English Translation Mod

Template:Archive

### What is the English translation mod? (It is no longer needed)

English translation mod is an unofficial mod that can be downloaded from the Steam Workshop. It translates many parts of the game into English. Many important parts of the game's user interface are translated, and depending on which version of the game and the translation mod you're using, (parts of) the tutorial might also be translated.

It is an unofficial translation, and it does not translate all parts of the game into English.

### How to download the mod?

To download the mod, go to its Steam Workshop page, and click the Subscribe button. The mod will be automatically download to your computer, into the Workshop folder under Steam's *steamapps* folder.

https://steamcommunity.com/sharedfiles/filedetails/?id=1875864004

### How to enable the mod inside Amazing Cultivation Simulator?

After you have downloaded the mod, you have to enable it. You have to press many buttons, most of which can only be told apart from the Chinese text written in them. Since this can be a problem, the steps are shown as images.

#### 2. Open the Mod list

If you already subscribed to the mod on the Steam Workshop page, the game might automatically tell you to open the mod list.

#### 4. Click the flag icon to select which language you wish to use.

Once you select a language, you should get a confirmation box. To select English, choose the English flag in the language dropdown menu. If the English flag doesn't show up, select the empty space under the flag of China.

#### 5. Restart the game (close the game, then start it again).

Currently, to use the English translation mod, you will also have to replace some of the game files.

### How to replace the files in the Settings folder

Currently (as of March 2020), the English translation mod also requires you to replace some of the game files with the mods own files. This might change in the future.

The modded files are in a RAR archive called Settings.rar. It's located in the workshop folder, in Steam's steamapps folder. The exact path depends on where Steam installs your games and other files on your computer. Once you've located the steamapps folder, the path is: **\steamapps\workshop\content\955900\1875864004\Language**

You need to extract the contents of the Settings.rar file into Amazing Cultivation Simulator's folder. The path is **\steamapps\common\AmazingCultivationSimulator\Settings** . You have to replace the files of the Settings folder with the contents of the Settings.rar. Make sure you actually replace the files. You don't want to accidentally put the new Settings folder inside Amazing Cultivation Simulator's own Settings folder, since this wouldn't replace any files, and the game doesn't use the modded files if they are in a wrong place.

### Done!

If everything works correctly, you should now be ready to start the in-game Tutorial!

Note that many parts of the game will still be shown in Chinese. This mod isn't a full translation.
Chant of Phenomena

### Description

Some immortal has recorded various scenes of different emotions that he experienced on the Law of cultivation within it. It allows different animals to relive these scenes with an immersive experience.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

A manual for YaoGuai Raising, similar to Chant of Animal

## Unlocks

### Miracles

* Understanding: Resentment
* Understanding: Joy
* Understanding: Thoughts
* Understanding: Fear
* Understanding: Anxiety

## Obtained

Buy for 250 Spirit Stones from Blue Lotus Temple at Mt. Shu
Aqua Spirit Tree

* 1
* 2
* 3

### Description

A decorative structure. It can affect the Five Elements of its surroundings based on its materials.

## Material requirements

### Amount

6

**Aqua Spirit Tree** is a Wood Element Emitter. It is an Unlockable Building.

Build -> Decoration -> Uncommon Tree -> Spirit Tree

Water version of the Spirit Tree, can only be planted on Water type Ground.

You need to observe each of 3 variants individually (each counts as a different constructible entity).

Base size: one is 3x3, other two are 2x3

## References

1. ↑ Settings\ThingDef\Building\Building\_Ornament2.xml
Beast Cave

### In-game description

A place for Mt. Hundred Insects to keep their beasts and animals, where something went horribly wrong. It has been gradually abandoned and no one is allowed to enter.

### Distance

3369 km

**Beast Cave** is located within the Mt. Hundred Insects region. It is unlocked via the secret in Deathknell Cave and contains Diagrams Of The Spiritual Beasts.

## Adventure

There are no events or resources to be gained from adventuring here, your cultivator will simply fly there and back.

## Camp

### Interactable

Interacting with the Stele in the central room will tell you that you have not yet passed the 100 Beast Trial. So first kill seven Demon Beasts within the room. If you are in need of Demon Beast Hide or Beast Blood it might be a good idea to bring some extra cultivators along to help carry it all, as well as the book.

Once you have killed all of the Demon Beasts interact with the stele again to receive for the Formation Book *Diagrams Of The Spiritual Beasts*

### Loot

* Diagrams Of The Spiritual Beasts Manual

### Enemies

There's seven core shaping Demonic Beasts of fixed species: Wolf, Bear, Boar, Rabbit, Turtle, Snake, Frog.
Black Tortoise Statue

The **Black Tortoise Statue** is a Building that allows the player to summon the Pet Miao. It is unlocked after obtaining the Pet from Wudang Sect after reaching 1200 Favor.

If the Pet is currently a different spirit animal or if the Pet has been defeated, the Statue can be activated. When this occurs, a timeout of 3 days starts, during which the Player will not have an active Pet.

* The "Katabasis" Immortal Tribulation setting increases this timeout to 6 days.

## References

1. ↑ Settings\ThingDef\Building\Building\_DLC\_WuDang.xml
2. ↑ Settings\World\Immortal\Constraint\Constraint.xml
Bottleneck

A **Bottleneck** is a stage in a Cultivator's cultivation process which stops the accumulation of any further Cultivation points, unless a certain Breakthrough is performed to achieve the next step in the cultivation process.

It is used for all types of Laws, although different Laws have different ways to breakthrough.

## Xiandao Cultivation

Xiandao Cultivation bottlenecks require one of the following types of Breakthrough:

* Chance (based on the Cultivator's Properties and Attributes, can fail)
* Void (also known as Outer or Work)
* Explore
* Thunder (also known as Tribulation)
* Golden Core

## Shendao Cultivation

All Shendao Law bottlenecks simply require triggering the Breakthrough action and waiting until it completes. They always succeed.

## Physical Cultivation

All Physical Law bottlenecks simply require triggering the Breakthrough action and waiting until it completes. They always succeed.
Black Tortoise Lantern

**Black Tortoise Lantern** is an Unlockable Building and Element Emitter. It is a relatively weak Light source which is adequate for living spaces.

## Lighting

It emits 75 Light at 8 Circular range, with decay starting at a range of 4.

Its light is however slightly worse than a Lantern and both get outclassed by Crane Lantern later on. It has otherwise identical stats to the Gruidae Lantern but costs more materials to build.

## Other uses

* As with other common light sources, it can be observed by an Awakened Animal to obtain the Watching Light Thought Shard.
Beast

Disambiguation page for BeastThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Beast** may refer to:

* Farm Animals
* Thinking Farm Animals ("Awakened Beast")
* Enemy Monster creatures ("Demon Beast")
* Boss Monsters ("Fierce Beast" / "Ancient Beast")
Calendar

**Calendar** refers to the in-game system of organizing Days, Seasons and Years.

## Breakthrough Chance

Seasons affect Cultivators' success at Cultivation and Breakthrough.

## Time Conversion

* 600 Seconds (10 minutes) in a Day
* 28 Days in a Season
* 4 Months in a Year
	+ 112 Days in a Year

```
280 minutes in a Month = 1,120 minutes in a Year = ...
1 Year = 18 hours and 40 minutes in-game time.

```

## Important Dates

* Day 13 = Mysterious Cultivator leaves the Player Sect
* Day 16 = Taiyi Stone Casket Secret at Nanping Village, Rebuild Agency Secret at Nanping Village.
* Day 21 = Return to Taiyi Secret at Mt. FullMoon
* Day 25 = Disturbance of the Otherworld Secret at Seascape (unlocks Otherworld Rift Location)
* Day 30 = Huajuan appears
* Day 30 = Tribulation IX : Mysterious Cavern Appears
* Day 32 = Traces of an Old Friend Secret at Mt. Coppertomb
* Day 54 = A random Sentient Spirit Building appears
* Day 65 = Panda Jade Secret at Great Bamboo ForestDLC
* Day 65 = Demon Emperor's Tomb Secret, repeats every 3 years
* Day 80 = Immortal Destiny Fair Secret, repeats yearly. Tribulation IX : Yaoguai Attack
* Day 100 = Qin Muxue appears
* Day 105 = End of first year / Beginning of year 2 : Dragon Incense CeremonyDLC, repeats yearly
* Day 112 = Kunlun Competition Secret at Mt. Kunlun, repeats yearly
* Day 114 = Dragon Cliff inscriptions Secret at Great Desert (gain the Primordial Unity Body Law)
* Day 120 = Otherworld Comer at Otherworld Rift (unlocks Heaven Echo Altar Building)
* Day 148 = Paladin Order Secret at Mt. Shu
* Day 150 = Tribulation IX, Taiyi Hunters
* Day 225 = Year 3 (Food for Everyone)
* Day 271-299 = Thousand-Year Tide Events
* Day 285 = First Golden Casket
* Day 300 = Mysterious Cavern appears
* Day 337 = Year 4
* Day 375 = Otherworld Tales Secret at Otherworld Rift (unlocks "Rift Between Worlds: Village of nowhere" map, accessible by Entering Otherworld Rift)
* Day 447 = Second Golden Casket
* Day 449 = Year 6
* Day 561 = Year 7
* Day 565 = Third Golden Casket

## Tips

* In-Game: Right click on a Character in the **Calendar**, to see Player Comments on Breakthrough Seasons

## Trivia

* To get a cultivator to 1000 years old ~= 777.78 days in-game = over 2 years in-game.
* Sped up at max speed (10x), still 77.78 days in game = 2 and a half months.

## References

1. ↑ 1.0 1.1 1.2 Settings\Secrets\Secrets.txt
2. ↑ 2.0 2.1 2.2 2.3 Scripts\Misc\timescript.lua
3. ↑ Settings\MapStories\MapStory\_Special.xml
Bamboo Folding Screen

**Bamfoo Folding Screen** is a building from the Deep in the Bamboo Forest DLC. It has two versions with the same stats. It is a standard decoration, unlocked with on sect creation. Examples can be seen in the camping map of Great Bamboo Forest.

## Thought shards

It is functionally equivalent to a  Folding Screen and as such generates the "Wind" Thought Shard upon Awakened Animal observation.
Cure Powder

**Cure Powder** is a Pill crafted from an Alchemy Furnace (or Small Furnace). It is the only cheap way to fix the "Old Scars" types of injuries. Its recipe is known at the start of the game.

## Obtainment

* Alchemy
* Camp / Stealing: Cure Powder is not present in any Location on the map
* Trading: not part of any fixed trade pool but can randomly appear
* Auction / Merchant: can randomly appear.

## Uses

As Cure Powder is the only way besides Panacea Pill, Spirit Dew and Holy Essence to cure Old Scars, all being way more rare and expensive, it is relatively useful as some of those scars are part of Backgrounds and Traits when recruiting a Mortal.
Cloth Gauntlet

### Description

Although looks like a simple bracer, it can speed up sewing work by utilizing one's elbow strength.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 1
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 2

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

The **Cloth Gauntlet** is a Tool that improves Sewing Speed.

## Obtainment

It can be obtained as a rare purchase from Sects, the Merchant, or Auction. Purchasing it from the Auction is not recommended, as it often costs significantly more than other sources.

## Effect

Due to its significant increase to Sewing Speed, it is a very helpful tool that can be used to quickly produce large amounts of Cloth in order to sell to the Merchant.

Despite the base effectiveness values, the item actually only provides half of the bonus due to the Quality being 0. However, this also means that a Gear type Incarnated Sentient Spirit receives triple the bonus.

All regular Cloth Gauntlets obtained in the game have 0 Quality, however there is a unique Cloth Gauntlet obtainable in Reed Village with Quality, which makes this Cloth Gauntlet more effective than regular Cloth Gauntlets.
Body Profundity

### Description

Physical cultivators can study it in order to gain new knowledge about Secret Bodies.

## Trading

### Sect Price

Buy Price: 1000
Sell Price: 500
Stock: 3

### Merchant Price

Buy Price: 2000
Sell Price: 500

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

The **Body Profundity** is an item that allows a Physical Cultivator to learn a certain Secret Body without reaching the required Cultivation Level nor needing to be practicing that specific Law from which the Secret Body comes from.

## Obtainment

It randomly drops from defeated Physical Cultivators who are not from the Player Sect upon death. The chance of dropping depends on their Cultivation Level. Each roll provides a 2.5% chance of dropping a Body Profundity, with 1 roll at Qi Shaping, 2 rolls at Core Shaping, 3 rolls at Golden Core, 4 rolls at Primordial Spirit, and 5 rolls at Demigod (not achievable, as Physical Cultivators do not possess a Demigod level). A maximum of 1 Body Profundity can drop from every cultivator. This drop rate is fixed and cannot be changed by any means in-game. Body Profundities can be farmed the fastest by repeatedly Adventuring to, provoking, and then defeating Invaders from Daemonia Temple.

Each Body Profundity will be of a random Secret Body from all existing Secret Bodies, including those that the defeated Physical Cultivator could not have used due to missing Body Parts. For example, the Peak Step secret body can drop from a defeated Snake YaoGuai Physical Cultivator, despite the Snake lacking the necessary parts to use that Secret Body. The law or race of the physical cultivator dropping it does not matter, any secret body can drop.

## Uses

Allows a Physical Cultivator to learn the Secret Body specified by the Body Profundity. The Secret Body can be learned regardless of the Cultivation Level of the Physical Cultivator, allowing Chaos Phase secret bodies to be learned before that stage. However, the Physical Cultivator must still possess all Body Parts used by that Secret Body, or the Body Profundity cannot be used.

For example, a Tiger YaoGuai Physical Cultivator practicing Ancestral Yaoguai Body can use a Body Profundity to learn the Bony Shell Secret Body from Fallen Obliteration Body, as they possess all of the required Body Parts. However, they will not be able to learn the Realm Cross Hand Secret Body from Barbarous Forging Body, as they are missing the hand bones required by the Secret Body.

## References

1. ↑ `XiaWorld.Npc.ChangeToCorpse`
2. ↑ `XiaWorld.ItemRandomMachine.GetSuperPartItem`
3. ↑ Settings\MapStories\MapStory\_System.xml
4. ↑ `XiaWorld.NpcLuaHelper.UnLockSuperPart`
Active Effect

A green circle in your character's select screen

## Causes

### Sleep

If you wake someone up, they can't fall asleep again for a little while. This is what makes sure of that.

### Pills

"Buff for duration" Pills work on this effect. For example, the Stamina Pill's effect, Qi Regen Pill, or Qi Resonance from eating a Spirit Stone can be seen here.

### Branch

Branches add their buffs (both for being in a branch, and being in a branch area) using these.

Branch and Sect Leader (di)stress, and Tiredness also work like this (not to be confused with the Shendao Distress mechanic)

### Shendao

Shendao Divinity and Mind Fasting works based on this.

### Relics

Negative Channelling Spirit Relics will uniquely provide one of these that "doesn't wear off", but gets taken off once you leave the room.

### Injury

Brain Occluded from the Sedation Pill, Immortal difficulty "Helping Hand" and Obliterated Spirit from Fortune Dew work in this way, even though they also appear as an "Injury" on the Status & Health window.

### Demonized

Another form of "loss of control" of the character. Again, works through the active effect system.

## Removal

Typically, removing them depends on how they were applied.

Branches = Remove from branch/area.

Relics = Remove relic, or character from room.

But other times, it might be more difficult. Though sometimes heavy handed, it is possible to remove them by rebirthing. Otherwise, the simple solution is to "wait for it to wear off".
Chant of Mountains and Rivers

### Description

Secret technique discovered by the Celestial Patriarch who was inspired by the circulation of Dragon's Vein, it includes several ways of rebuilding terrains by utilizing the Fortune Seed.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

Standalone Orthodox Manual on Pills made from Fortune Seed, which also includes a number of Miracles for changing the Ground type.

## Contains

Learn Miracles:

* Lake Shaping (Shallow Water Terrain)
* Land Shaping (Soil Terrain)
* Spiritual Soil of Creator (Spirit Soil Terrain)
* Destiny Pool (Miracle) (Spirit Water Terrain)
* Fertile Soil (Fertile Soil Terrain)

Recipes for:

* Spirit Seed
* Fortune Sand
* Destiny Pool (Building)

## References

1. ↑ Settings\Esoterica\Esoterica\_Other.xml
Bamboo Lamp Post

**Bamboo Lamp Post** is a building from the Deep in the Bamboo Forest DLC. It is a standard decoration, unlocked with 500 sect Reputation. Examples can be seen in the camping map of Great Bamboo Forest.

## Lighting

It has the same Light profile as a Lamp Post. It emits 110 Light at 13 Circular range, with decay starting at a range of 4.
Bars

Metal bars form a category of Material that is made from Metal Ores.

There are a number of types of metal bars, crafting them at a Furnace generates four Metal Bars per craft.

They can be made from the types of metal ore below:

* Iron Ore -> Iron Bar
* Darksteel Ore -> Darksteel Bar
* Igneocopper Ore -> Igneocopper Bar or Fire Essence Bar
* Ice Crystal Ore -> Ice Crystal Bar or Ice Essence Bar
* Lumina Core -> Lumina Core Bar
Clumsy

A Trait

"This person is too clumsy to do any work that requires precision."

It renders the character unable to do work relating to:

It locks out the skills for:

* Construction
* Cooking
* Medicine (skill)
* Crafting

An Outer may not do the Work of a:

* Builder
* Chef
* Healer
* Tailor
* Smith
* Crafting

Additionally, it locks out a Body Cultivator out of

* Comprehension
* Inner Sight.
Building Material

There are several materials you can use to construct things in the "Build" menu.

* All building materials are of "No Quality"
* Attractiveness, Tier, Gather Qi, Element Emission, and Temperature may vary. The numbers in the page are for the Objects that are constructed from the Material, not the Material item itself.
* When used to construct an Item or Building, the Attractiveness, Tier, and Element Emit are added to that of the Object's base values.
* When the Object constructed does not have an Element, it becomes the Material's Element.
* The Object constructed takes the Range and Decay Rate of the item constructed.
* If the Object constructed already has a base Element Emit, the Material's Element Emit is added to the total. For example, a Spiritwood (Timber) Well has a Water emit of strength 10.

## Wood

Obtained from chopping down Trees. They can be cut down into Timber planks.

 Goldwood | 6
 Spiritwood | 12
 Phoenixwood | 16

## Timber

Produced at a Timber Station or a Material Work Place with lower yield.

 Goldwood Timber | 6
 Spiritwood (Timber) | 16
 Parasol Timber | 16

## Bamboo

This is a unique material type added by the Deep in the Bamboo Forest (DLC). It can be used to make Walls and Doors, as well as some other decorative Buildings.

## Stone Block

Produced at a Stonework (stone cutting station) or a Material Work Place with lower yield.

## Offcut

Made in Handcraft Station. Only used for flooring, and roofs.

* Elements: All
* Attractiveness: Varies, see Flooring page.
* Tier: Varies, see Flooring page.
* Element Emission: Varies, see Flooring page.
* Temperature: None

## Fabric

Produced at a Loom.

* Elements: Wood
* Used in Carpet (Flooring)
* Attractiveness: 2
* Tier: 2

## Rock

Rocks can directly be used as building material for Dice, Bell, Bracelet and Acupuncture Needle, which is relevant for Artifact Crafting.

## Metal

Metallic ores can directly be used as building material for Dice, Bell, Bracelet and Acupuncture Needle, which is relevant for Artifact Crafting.
Bow (Disambiguation)

Disambiguation page for BowThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Bow** may refer to:

* Bow - Ranged weapon usable by Outer Disciples
	+ Bow (Forge) - Bow crafted at a Forge
	+ Bow (Handcraft) - Bow crafted at a Handcraft Station or Work Place
* Hunting Bow - Bow that's less likely to cause fatal injury
Bull Meat

**Bull Meat** is meat obtained from slaughtering Bulls.

## Obtainment

Slaughtering a Bull drops **Bull Meat** as well as Bull Hide. They can also rarely be bought from the Merchant and Sects.

## Uses

* Ingredient in Cooking
* Gifts to Sects to obtain Connection.
* Can be fed to carnivorous Animals to tame them.

Due to the absence of mid-lategame food crafting recipes that specifically require animal products, the player is generally not advised to keep an animal around solely for meat production. This is because they require protection, as well as as temperature control against Seasons and consuming more Food than they produce through their meat.
Chicken Egg

**Chicken Eggs** are eggs laid by Chickens.

## Obtainment

After being tamed using Incantation of Consonance or being self-tamed, female Chickens lay chicken eggs. They can also rarely be bought from the Merchant and Sects.

## Uses

* Ingredient in food crafting (requires double the normal amount of items)
* Gifts to Sects to obtain Connection.
* Hatching chickens.

Due to the absence of mid-lategame food crafting recipes that specifically require animal products, the player is generally not advised to keep an animal around solely for egg production. This is because they require protection, as well as as temperature control against Seasons and consuming more Food than they produce through their eggs.

## Hatching the Egg

Nurtured eggs are capable of hatching Chickens. In order to hatch a Chicken Egg, it must be kept between 37-38°C until the progress meter reaches 100%.

They have a progress meter in their tooltip and require appropriate temperatures for the egg to hatch. Chickens will generally stay around eggs, although the player is recommended to put up Pastures to house the chicken in.
Celestial Pool

### In-game description

A sacred pond that lies within a caldera atop the once volcanic Mt. Nelumbo. The Immortal Nelumbo performed a miracle stolen from the ways of heaven to seal the volcano and established the sect here. Legend has it that there is a Life Spring in the pool, and only the most fortunate of all will be able to find it.

## Adventure Output

### Secrets

Angel's Treasure

**Celestial Pond** is a Sub-Location of Mt. Nelumbo, controlled by the Evenfall Abode Sect. It is a source of Life Spring and where you obtain Polarized Diagrams of Mt. Zhongyuan.

## Adventure

It is a Water Luck Based Adventure Loot location. To obtain Life Spring, you need to pass a luck check of:

* Luck / 9 for Metal cultivators
* Luck / 19 for Water cultivators
* Luck / 29 for None cultivators

with no reward in case of failure or when not a cultivator of an element above.

## Camp

### Interactable

Stele of Extremity: by interacting with that building while under both the effect of Summer Herb and Winter Worm, you'll obtain Polarized Diagrams of Mt. Zhongyuan.

### Loot

* Polarized Diagrams of Mt. Zhongyuan
* x1 Life Spring

### Enemies

4 random Monsters at Core Shaping Cultivation Level, respawning.

### Fishing

The following Fish can be acquired while at **Celestial Pool**:

* Moonlight Fish (`Fish_t1`) - Between the hours of 22 and 02, with a Metal Rod, during Autumn.
* Pink Dwarf Cichlid (`Fish_t5`) - No special Requirements.
* Jade Essence Fish (`Fish_r11`) - With an Earth Rod.

## Secret

There is a Special Adventure called Angel's Treasure at this location.

### Unlocking

It can be unlocked by reading the Location Manual Supplementary Records: Book I of III.

### Completion

Adventure here with a cultivator who has at least 6 Intelligence and 6 Luck after unlocking the Secret to successfully complete it.

### Reward

* 3 Crimson Fruit
* 3 Sage Fruit
* 3 Prism Lotus
* 3 Gnarled Vine
* 3 Ocher Essence
Chaos Jade

### Description

Torch Dragon's source of power, this is where a wisp of its remaining primordial spirit resides. If one communicate with its primordial spirit, one might be able to comprehend some useful information from it. Wearing it allows one to harness the power of Torch Dragon, and take 5% less elemental damage.

## Trading

### Sect Price

Buy Price: 5000 , 5 Connection
Sell Price: 2500
Stock: 1

### Merchant Price

Buy Price: 10000
Sell Price: 2500

## Obtainment

Dropped by destroying the Torch Dragon's Chaos Jade or rarely through excavation of the Egg of Yang (Dead) or Egg of Yin (Dead). Alternatively, can be obtained through the Auction.

A version of this item that does not gather Qi, Ancient Jade, can be obtained by adventuring to the Heavenly Battlefield location, which can be discovered by negotiating with Ancient Cultivators. Breaking this item will start the Torch Dragon Boss summon process.

## Uses

The best lategame Qi Gathering for any element, with 200 Qi gathering items at 2 range.

Can also be worn for 5% damage reduction from all elements.

## Meditate

Meditating on the Jade can give manuals or inspiration, it will age the character who uses it, as well as making cracks on the jade.

It can be used 3 times without any negative consequences, however on the 4th and later usage, each usage will increase the chance of it breaking by 1/6, with the breakage being guaranteed at the 9th use.

When meditating on the jade, the cultivator ages between 5 and 60 years. A random number is then generated between 1 and 21. If the Luck statistic of the cultivator is greater than this number and it is the first time the cultivator has successfully meditated on the jade, the Yin & Yang Spirit manual will be received. This manual provides 30% Barrier Power Bonus and unlocks the Torch Elixir and Draconic Tablet crafting recipe. If the cultivator has already learned Yin & Yang Spirit through other means, nothing will happen.

If the Luck statistic of the cultivator is greater than this number and it is the second or later time the cultivator has successfully meditated on a Chaos Jade, a random unorthodox Non-elemental manual at the Primordial Spirit level of a random type will be learned. This does not increase the Attainment of the cultivator, but can be later transcribed using the Own Law option into the Manual Pavilion where others may learn the unorthodox manual.

Otherwise, the meditation fails, no manual is obtained, and 15,000 Inspiration will be received instead per year of aging.

### Orthodox manual

* Yin & Yang Spirit
	+ Torch Elixir crafting recipe
	+ Draconic Tablet crafting recipe
	+ +30% Barrier Power Bonus

### Unorthodox manuals

* Secret Law of Yin and Yang (random suffix)

## Alchemy

Item\_Dan\_ZhuLongDan1
* 1 Divine Torch Dragon Scale
* 2 Yin-Yang Crystal
* 27 Black Scale
* 27 White Scale
Increases Number of Artifacts by 1.

## Counterparts

* Phoenix Fire Jade
* Flood Dragon Forbidden Scale

## References

1. ↑ Settings\MapStories\MapStory\_Item.xml
Character Creation

When starting a new game in Classic, you will be prompted to pick the initial characters as well as the starting Perks (which are called Experiences internally).

## Starting Characters

90% of the time, you will be given She Cai, Gui Yue, and Yu Siyuan by default. Other times it will be random. You can always change these if you wish.

## Disciple Selection

You start with three disciples by default. The amount can be changed through perks (Loner, Reticent, Sociable, Leadership) on your main character.

For each disciple, you can change their name, change their facial appearance, randomize them, or assign a Reincarnator for that slot.

Randomizing creates a new character in that slot. You can restrict their race on randomization, but nothing else. Randomizing the character in the first slot will also reset the experiences currently selected.

### Reincarnated Disciples

Reincarnated Disciples are unusually powerful characters, but you can't change their name and background. To assign a reincarnated disciple to a disciple slot, click on the Reincarnator button when selecting the current disciple at that slot. In the window that opens, input their Surname and First Name, Gender, and Race. If a reincarnated character with that name, gender, and race doesn't exist, it will be randomly generated. Reincarnated Disciples can't be renamed.

Reincarnated Disciples can be created with the Realms Palace Content Editor.

Reincarnated Disciples created by others can be found in the Mod Store, or on the Steam Workshop.

## Perk selection

For the technical information on perks see Experiences.

Your first disciple in the list can select Perks (also called experiences). Perks can change the law you start with, give items, change the amount of initial disciples, or change the stats on the first disciple in the list.

Perks can be grouped into five types:

1. Initial Law
2. Looted Valuables
3. Disciple Count
4. Stand-alone
5. Hidden

The list of available Perks is different for Yaoguai and Humans. Reincarnated Disciples have previously assigned Perks, which can't be changed during Character Creation.

### Initial Law

These perks change the Law you start out with. Perks in this group are mutually exclusive - you can only select one of them. If a law isn't selected, either by not picking one or choosing Casual Cultivator, a law will be randomly assigned at start, chosen from the five basic Taiyi Laws.

### Looted Valuables

These perks allow you to start with advanced cultivation resources. Perks in this group are mutually exclusive - you can only select one of them.

### Disciple Count

These experiences change the amount of starting disciples. Similarly to the previous group, you can only select up to one of these experiences. A negative cost means they give experience points.

### Stand-alone

These perks don't belong to any group. Five Attribute changes are only **for the disciple in the first slot!**

### Hidden

With the exception of the Yaoguai perk (Intelligent Beast), these perks are hidden during character creation. They are used with reincarnated disciples, and will show up for the pre-defined ones.
Chant of Wood Mastery

Utilize pure, refined Wood Element Qi to invigorate a plant, significantly increasing its growth rate for 1 day. Less effective on plants of higher tiers.

## Trading

### Sect Price

Buy Price: 0
Sell Price: 0
Stock: 1

### Merchant Price

Buy Price: 0
Sell Price: 0

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Chant of Wood Mastery** is a Miracle that allows a Xiandao Cultivator to temporarily improve the growth of a Plant.

## Obtainment

The Miracle can be found in the "Chant of Wood Mastery" Orthodox Manual from the following Laws:

* Sixteen Supreme Steps Law
* Myriad Artifact Law
* Jade Purity Immortal Law
* Primordial Alchemy Law
* Six Paths Reincarnation Law

## Cost

This Miracle costs 5 Lifespan and 500 Qi.

## Effects

The Miracle has the following effects:

The base effect of the Miracle is a growth speed bonus of 10,000% for 600 seconds (1 day). The growth bonus is then divided by the square of the Tier to obtain the final bonus:

* The targeted Plant receives the above magical growth speed bonus (stacks multiplicative over all other growth speed sources) for 600 seconds (1 day). If the Miracle is cast while another magical Plant growth bonus is active, it improves the buff if the buff power is greater, and it extends the buff if the buff duration is greater. For example, for a Tier 6 Plant:
	+ If the Plant currently has a 10% growth bonus and a duration remaining of 5000 seconds, the bonus is set to 278% for 5000 seconds.
	+ If the Plant currently has a 2000% growth bonus and a duration remaining of 20 seconds, the bonus is set to 2000% for 600 seconds.
	+ Once all Plant Growth Miracles are obtained, Rainchant cast after Botanic Revitalization provides the best bonuses, since they have the highest duration and growth bonus respectively. This is very useful for growing rare plants such as Spirit Roots or Huge Ginkgo Tree.

## See also

* Timely Rain
* Rainchant
* Botanic Revitalization

## References

1. ↑ Settings\Practice\Magic\Magic.xml
2. ↑ `XiaWorld.ToilAbsorbLing.OnStepToil`
3. ↑ `XiaWorld.PlantThing.SetGrowEffectAddP`
Camelthorn

**Camelthorn** is a Plant that can be found growing in Desert biomes such as the Great Desert.

It has no uses except for decorative purposes. Unlike the two other Desert flowers, it cannot be observed for a "Flower" Thought Shard.

For the decoration building, see Camelthorn (Decoration).

## References

1. ↑ Settings\ThingDef\Plant\Plant\_Beauty.xml
Character

A **Character** is an individual living entity that interacts with the rest of the World.

## General

Each character has general characteristics.

 Attainment | Reflects a cultivator's overall ability. Characters with high Attainment have a more difficult time learning new abilities and they suffer from increasing Inspiration costs. Attainment is exclusively available for Xiandao Cultivators.

## Attributes

Attributes have a number between 0 and 10. They only have an effect and will be displayed up to 10, although the actual value can go higher and allow to keep 10 stats when using stat-reducing items such as Evil Essence. They influence a wide range of actions and are an important factor to determine a character's talent for Cultivation. The Five Attributes is what we call in brief of Perception, Constitution, Charisma, Intelligence, and Luck. It can be increased further, for example by studying manuals or consuming specific Pills (more details on the Five Attributes page). The following table mostly reproduces the in-game description:

(PER)
 Constitution
(CON)
 Charisma
(CHA)
 Intelligence
(INT)
 Luck
(LUK)
 Potential
(POT)
A characters' potential for training, relate to characters' background. **When become inner disciple, it will be locked.** It determine how much max qi character can have by training(Not include max qi gains from manuals or pill).

## Skills

For specialized work, skills determine the speed and output of actions.

Outer Disciples have the following 15 skills: Mining, Farming, Construction, Crafting, Social, Artisanry, Cooking, Medicine, Battle, Qi Sense, Magic and Magic Crafting.

The ability rating of a skill is determined by a combination of the skills level, the influencing attributes and some background stories.

Characters can be passionate or obsessed about Skills, which determines their speed of learning and gaining levels, and their ability to get positive moodlets from them.

## Properties

Characters also have more than 180 Properties, that define how good a character performs in certain tasks.

## Customization

Player controlled characters can be customized in the character creation screen, influenced during the YaoGuai Raising or affected before incarnating a Sentient Spirit.

Character stats may also be edited with the in-game Console and Mods such as MODModifier.

## Progression

A character progresses through various steps beginning as an Outer Disciple. Each step increases their Cultivation Level, makes the character stronger, more resilient and more adept at learning.

### Xiandao Progression

State
State
Animal

An **Animal** is one of various creatures wandering the Local Map. When hunted, they're the main source of meat in the early game.

They can be enlightened, and turned into YaoGuai. They can also turn into a Monster if left on their own to absorb Qi and not enlightened. If the animal has been enlightened, it can't sense Qi and turn into a Monster.

*See: Animal to Monster detailed explanation*

Animals sometimes have weirdly translated names. For example "Male Chicken" instead of Rooster, or Cockerel. Or "Female Bull" instead of Cow.

## Types

* Rabbit - Plant, Medicine
* Chicken - Plant, Medicine
* Wolf - Meat, Medicine
* Snake - Meat, Medicine
* Boar - Plant, Meat, Medicine
* Bear - Plant, Meat, Medicine
* Frog - Plant, Meat, Medicine
* Turtle - Plant, Meat, Medicine
* Cat - Plant, Meat, Medicine
* Bull - Plant, Medicine
* Tiger - Meat, Medicine
* PandaDLC - Bamboo

## Rare Animals

These cannot be made in to Monsters, or YaoGuai except through Possession, and their contracts are only available through the Auction.

* Fei - Medicine
* Lushu - Medicine

1. ↑ `XiaWorld.Npc.CheckIfMakeSelfToEliteEnemey()`