recursal/Fanatic-Fandom huggingface dataset:
The Seafarers

## The Seafarer

### Description

Born on a Knarr in the violent seas of the north. They excel at navigation and finding things lost at sea. (Bonus to sailing)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/139856052804505708483446963654456734908416

Just like in real life, there will be places outside the coast that cannot be visited by a mere canoe. Allowing avatars to simply canoe paddle to a distant deserted isle is a rather lame attempt at authenticity and a jarringly poor player experience. Mirandus will have true authenticity in its seafaring.

Seafarers are at home on a tossed ship, and they find their ways by the stars. They are able to row more efficiently, spending less energy than others. They can travel faster and more safely. They can avoid random encounters, and they can seek out hidden wonders using tips and maps. As long as the Seafarer knows the location of something, they can find it in the vast open sea.

# The Seafarer’s Boat

The boat of a Seafarer is their closest companion, their protector and their home. Ships can hold great amounts of treasure and supplies, so in Mirandus, a Seafarer’s ship is the most secure place to stow their goods. Boats, which can be upgraded, enhanced and built upon are vessels into the least known areas of Mirandus for those who dare explore them.

A Seafarer’s boat is the most important thing in their life. While they may not tie themselves down to towns, jobs or mates, every Seafarer has a sturdy rope lashed from boat to heart. With a good boat underfoot, a Mirandus Seafarer is never far from adventure and fortune.

1. ↑ https://blog.gala.games/mirandus-monday-set-sail-in-mirandus-with-the-seafarers-song-a4a4b653d000
Citadel of the Stars

## History

### Description

As King of one of the Five Great Cities, you share in legendary powers of spirit. Your castle, name, and grand crest shall be known.

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/27222589353675077077069968594541456916480

The Citadel of the Stars, the second Mirandus citadel sold, was purchased in January 2021 for $1,600,000 (purchaser currently unknown).
Lodging

Lodging is a type of building in Mirandus

## Description

Lodging is a broad category of building which encompasses all types of buildings, both temporary and permanent, in which players can primarily rest. In addition, food is sold at lodging to a more limited extent. The benefit of lodging is to maintain vitality through rest.

## Links

* Tent
* Camp
* Large Inn
* Grand Inn
* Majestic Inn
Artrellia

**Dragonlike LIZARD of Australasia.**

Etymology: Papuan (Austronesian), “tree dragon.”

Variant names: AU ANGI-ANGI, Kaiaimunu, Rharhru.

Physical description: A huge lizard. Length, 12–40 feet.

Behavior: Arboreal. Said to eat humans. Distribution: Papua New Guinea.

Significant sightings:

In the 1930s, members of the American Museum of Natural History’s Archbold Expedition to the interior of Papua New Guinea were told of a man-eating dragon.

Robert Grant and David George were exploring the Strachan Island District in 1961 when they encountered a gray lizard about 26 feet long. Its neck was more than 3 feet long.

An animal captured in swampland near the Gulf of Papua in 1980 by the Operation Drake Expedition proved to be a juvenile specimen of crocodile monitor. Its length has been variously reported as 6 feet 6 inches and 7 feet 3 inches long.

One of the group’s zoologists, Ian Redmond, later sighted a 12-foot animal.

Possible explanation: The Crocodile monitor (Varanus salvadorii) has curved teeth, elongated toes, strongly curved sharp claws, and rubbery pads on the bottom of the feet. Its long tail is up to two and a half times the length of the head and body. The color is black, with white speckles. The animal may regularly grow over 12 feet, making it the longest lizard in the world. One specimen was measured unofficially at 15 feet 7 inches, and there have been rumors of individuals 20 feet long.

Sources: David M. Davies, Journey into the Stone Age (London: Robert Hale, 1969); John Blashford-Snell, Mysteries: Encounters with the Unexplained (London: Bodley Head, 1983); John Blashford-Snell and Ann Tweedy, Operation Raleigh: Adventure Challenge (London: Collins, 1988); Mark K. Bayless, “The Artrellia, Dragon of the Trees: Meet New Guinea’s Crocodile Monitor (Varanus salvadorii),” Reptiles 6 (June 1998): 32–47; Rex Gilroy, “Giant Lizards of the Australian Bush,” Australasian Ufologist 4, no. 4 (2000): 17–20
Everglen

Embark on your legendary adventure in the world of Mirandus with Everglen, a guild that prioritizes FUN, success, and ensuring the longevity of the awesome game Gala has built. Everglen supports the player-owned economy, encouraging engagement by renting shop spots to active players, and aims to keep as much value in the hands of those who help create it. Our ethos is in line with that of Gala's....providing as much value to our family as possible. We want to get to know our members, foster camaraderie, efficiently leverage your skills/interests/assets, and be able to provide guaranteed benefits to all members. Everglen's Values: Fun: Prioritizing fun above all else Inclusivity: A place for everyone, regardless of NFT ownership Safety: A safe and supportive community Time: Valuing the time you spend with us Simplicity: Keeping things simple for maximum enjoyment If you share these values then come join Everglen and become a legend in the world of Mirandus!
The Neverlooks

### Description

Eavesdropping and hiding brings the Neverlooks great pride. To them, a conversation overheard is meant to be shared -- and profited from. (If crouched and motionless, you are almost invisible)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/141217182272189462337300462084183807754240
The Glimmering Clan

### Description

They can sense valuable ore and gems in what some would discard as rubble. (Bonus to mining output)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/119098828422328462212181112601118874009600

It has been theorized that some of the greatest treasures unearthed in dwarven mining operations have gone unnoticed and been carelessly discarded. Evidence of this lies in the special skills of members of the Glimmering Clan, who are consistently able to prove that there is *treasure in the trash* and there are *riches in the rubble.* As if minerals of value call to them through the rocks, these mining experts search through piles of mining debris. No matter the size of the “waste” pile, they can usually find something of value. When they appear on a busy mining site, the Glimmering Clan is often a source of frustration for the leaders of the operation because they find the ore that was overlooked. The cleverest mining managers like to hire a member of the Glimmering Clan to sift through the discards of their crew. As Exemplars, these dwarves possess an ability called *Ascertain Ore,* which offers an exclusive bonus to mining output.

1. ↑ https://medium.com/@gogalagames/mirandus-exemplars-the-third-revealing-566820ff0aaa
Stables

Stables are a type of building in Mirandus.

## Description

Stables are used to board, rest, and breed horses in Mirandus.

## Guild Activity

The stables market is associated with the Destriers of Mirandus guild.

## Links

* Hitching Post
* Stable
* Large Stable
* Grand Stable
* Majestic Stable

## References

1. ↑ https://app.gala.games/games/buy-item/0x9100000000000000000000000000000000
2. ↑ 2.0 2.1 https://gogalagames.medium.com/mirandus-monday-saddle-your-mounts-308b03bb03e1
3. ↑ 3.0 3.1 https://app.gala.games/games/buy-item/0x8800000000000000000000000000000000
Longsongs

## Longsong

### Description

This culture thrives on music and rhythm. The elders are said to even weave magic through sound. (Reduced energy costs when playing music)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/110591769249305000625596747415324668723200

Halflings are the merriest people of Mirandus, comprising a majority of its poets, storytellers and musicians. They generally live quiet lives that allow them to create beautiful things without the distractions of a chaotic world. The stories and songs of the halflings can create images, adventures, dreams, even magical spells. The halfling Exemplars known as the Longsongs are the most skilled among them, and the friend of a Longsong is one who keeps good company. They say that the Longsongs disguise powerful magic within their tunes, and that the elders can create *spells from sound.* Halfling Longsongs receive a bonus in the form of reduced energy cost for spells when playing music.

1. ↑ https://gogalagames.medium.com/introducing-the-mirandus-exemplars-853d4427de4b
The Greencloaks

### Description

With hands that naturally sense the grain of woods, the Greencloaks are at home in the forst and the carpentry shop. (Bonus to wood gathering and carpentry).

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/118077981321565646821790988778823569375232

Some humans just seem to have an innate sense of the woods. They can listen to the pulse of the trees and know how to push wood to its utmost when it comes to building. It is theorized that The Greencloaks came from a clan deep in the forest, where the noise of the cities and the thrum of civilization could not distract them as they communed with nature. They possess the ability to make wood do things most other craftspeople could only dream of, both in terms of cutting and crafting. If you need to clear land to plant a farm, having a Greencloak at your side will give you a substantial bonus in clearing, but also in turning that wood into something useful. As Exemplars, the Greencloaks are unparalleled in their connection to the forests and trees.

1. ↑ https://medium.com/@gogalagames/mirandus-exemplars-the-third-revealing-566820ff0aaa
The Proudhearths

### Description

Eating and drinking are the center of their culture. They excel at cooking incredible meals very quickly.

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/115355722386198139114083991919369423683584

Halflings are well known for not only their seemingly endless capacity for food, but also their great joy and appreciation for eating and drinking. These are peculiar attributes for a people who are so much smaller in stature than humans, but they are nonetheless true. The most skilled halfling cooks are revered as greatly as some cultures treat royalty, and the meals and libations they craft are fit for any Mirandus king. These masters of meals are called the Proudhearths. A Proudhearth halfling can cook a massive meal with incredible quickness, no matter the number of guests. It is said that even from a small quantity of ingredients, a Proudhearth can somehow create a many-course feast that will be remembered fondly for the rest of the diners’ lifetimes. As Exemplars, Proudhearths possess a trait called *Hearth Master,* which reduces their energy costs when cooking or brewing.

1. ↑ https://gogalagames.medium.com/mirandus-exemplars-the-second-revealing-2e61f1d7a45b
Pioran/Galería

Pioran
Caballo
Biografía (Pioran)
Relaciones (Pioran)
**Galería (Pioran)**

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.
Storehouses

Storehouses are a type of building in Mirandus.

## Description

Storehouses are used to store crafted goods of all types, including both foods and non-perishable items. Due to the existence of granaries it is unlikely that raw farm goods can be stored in a storehouse.

## Links

* Simple Storehouse
* Storehouse
* Large Storehouse
* Grand Storehouse

## References

1. ↑ https://app.gala.games/games/buy-item/0x9000000000000000000000000000000000
Pioran/Relaciones

Pioran
Caballo
Biografía (Pioran)
**Relaciones (Pioran)**
Galería (Pioran)

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

## Relaciones

**Fushi**

Le enseñó a Fushi a escribir, leer y vivir como un ser humano.
Gala Games AMA - January 8th, 2021 - Potion Drop Day! - Jan 9, 2021

* McCarthy give some ideals of what he wants Mirandus to feel like. **1:59**
* Discussion about player death in Mirandus. **6:40**
* Your allowed to place as many deeds down as you own. The bigger the deed the greater the buff. (in the future we learn this is a proximity buff to defend your deed). **20:05**
* Mention of $gala being the primary currency for Mirandus. **22:53**
* Crafting items will be the step of taking things from database and putting them on chain (NFT's). **23:22**
* Mention of deed home sharing (storge and bed) with giving out keys (allowance). **27:10**
* McCarthy "Yeah, I definitely think that inside the game your hard work can translate into things that are valuable for other people out in the world. Especially high level players". **29:23**
* Needing a quest system that allows players to create their own quests and assign rewards. **31:33**
* Item Lore for crafters. **32:37**
* Enchanting weapons - YES, but will not be easy to do. **33:34**
* Deed owners do not pay taxes to the kings. **39:08**
* Citadels will probably be 2x larger then Arch Duke deed. **44:16**
* Lore will be present in the world of Mirandus. **40:55**
* Citadel of the Sun has a wisdom buff. **42:20**
* Comments on in-game mounts. **43:53**
* Towns being attacked by creatures. **45:50**
* Pets mention. **49:08**
* Some back round history on McCarthy. **49:36**
* Ideology of Bosses in Mirandus. **53:05**
* Buildings are finite.  **58:35**
* Bitbender currently looks like a giant baby. (Hairless)
Brightsun Elves

## About

### Description

These elves disdain the Darksun Elves, believing the Sun will never cease and provides everything within its rays. In daylight, you can convert energy into health.

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/115696004753119077577547366526801191895040

Although they are much rarer than humans, dwarves and orcs, elves are sprinkled throughout the land of Mirandus in precise and balanced variety. Each type of elf has a distinct relationship with magic and a unique origin story for their people. Although the types differ in many ways and attribute different sources to their powers, they still recognize that they all come from the same elven ancestors. The elves of the sun are known as the Brightsun Elves. They believe that the sun is the source of all power, the provider of everything touched by its rays. They are said to be “clothed in radiant light,” and as Exemplars, they hold a special ability. Called the *Satiation of Sol,* this ability allows the Brightsuns to convert energy into health whenever the sun is shining.

1. ↑ https://gogalagames.medium.com/mirandus-exemplars-the-second-revealing-2e61f1d7a45b
Bone Orcs

## About

### Description

Only fast healers survive the razer sharp limestone of their native lands. Even wounds to the bone seem to heal, hence their name.

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/114675157652356262187157242704505887260672

In the Bone Orcs’ native lands, the jagged limestone cliffs stretch for countless miles in every direction. Often razor-sharp, these rocks are so prevalent there that bands of orcs have been forced to make their homes within the cracks and crevasses for centuries. Through the strange course of evolution, simply slipping and falling often meant a gashing death, and many orcs died of accidental impalings. Because orcs are not known for their incredible dexterity or balance, only those with the toughest flesh and the greatest ability to heal could survive and thrive through the ages. Over great passage of time, the healing orcs of this region became known by outsiders as the Bone Orcs. Their instinctive healing powers are so strong that it is said even their broken bones are mended quickly and with ease. They have now adopted the name as their own with pride, and as Exemplars they possess a trait called *Improved Mending*. Bone Orcs are always quick to heal and almost entirely immune to bleedin

1. ↑ https://gogalagames.medium.com/mirandus-exemplars-the-second-revealing-2e61f1d7a45b
Darksun Elves

## About

### Description

This ancient race believes the sun will fade away, leaving only their kind behind. (You see well at night, as long as you are outside)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/141557464639110400800763836691615575965696

This is a tribe of Elves that is completely obsessed with darkness. They have spent many years and generations embracing the dark while observing the dark hidden truth of the sun: Its light will fade and eventually die. The tribe’s mission and purpose is to prepare for the darkening of the sun, and they have watched other stars in the night sky gradually twinkle out and disappear. After the light goes away, only those who have learned to be one with the dark will survive.

No one knows how long Darksun Elves live, or how long they have walked the lands. A Darksun is not likely to tell you stories and educate you about the history of their people, even if you are lucky enough to strike up a conversation with one in the course of your adventures. Their practices suggest that they have been quietly observing the darkness and light for many lifetimes.

The Darksuns are a cult-like order of Elves who dedicate themselves fully to darkness. They’re not evil. On the contrary, Darksuns are generally very compassionate and peaceful, even compared to other ancestries of Elves. They face life with a peculiar peaceful satisfaction and a sense of wise acceptance. This is the main reason the Darksuns are widely thought to be so very old. They are essentially a doomsday religion, and the time is nearly at hand for the apocalypse of darkness that they see as their ultimate rise to power.

The stories say that the Darksuns broke away from the traditions of the Elves over a thousand years ago. They inverted their clocks, turning night into day. They began waking in the dark and sleeping during the day. After about 10 years in the dark, Darksuns began developing the ability to see at night. Many of the very next generation of Darksun Elves were born with this ability, and today it is innate in all Darksun Elves.

1. ↑ https://blog.gala.games/the-exemplars-darksun-elves-4d802d0a984
Village of the Farmer

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/29944848289042584784776965453995602608128

Life in the Village of the Farmer can be expected to be pretty busy. With 66 farming plots and 8 ranching plots, the Village of the Farmer will be able to produce massive amounts of a variety of crops which can be stored, crafted, and traded. It is easy to imagine the Village of the Farmer with the 10x10 spots occupied by a Granary, Mill, Bakery, and Storehouse, creating a whole product cycle. The 12 smaller 5x5 spots could be filled with any combination of other shops to provide trading opportunities and supply player characters with what is needed for adventure. If you have ever wanted to play a farming sim but wanted it to be in the context of a larger and richer world, the Village of the Farmer is for YOU.

1. ↑ https://gogalagames.medium.com/mirandus-monday-a-broader-view-of-the-world-5edc416f7844
Deep Mountain Clan

### Description

Years of living underground have given them the ability to "feel" the walls around them. Many of their clan have never seen the sun. (Can see in pitch black interiors)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/109911204515463123698669998200461132300288

Some say the dwarves of the deep mountains are as numerous as the stones within which they dwell. There are dozens (perhaps hundreds) of clans under the mountains and spread throughout the veins of the planet, and many of them have not seen the sky in countless centuries. They sing songs in hypnotic deep voices of the ancient kings of Mirandus’ past. They work hard in their mines, feast heartily at the slightest occasion, and live fruitful lives of boundless joy. The Exemplars known as *Deep Mountain Clan* have evolved through generations to *see without sight* in the dark. It is said that a Deep Mountain Clan dwarf can sense their surroundings with great precision, even in the darkest pitch blackness.

1. ↑ https://gogalagames.medium.com/introducing-the-mirandus-exemplars-853d4427de4b
Orcs of the Beating Heart

"Orc hunters strike fear into the hearts of those who wander alone in the wilderness, and with good reason. They have a special sense that allows them to perceive the living, to actually *see the blood* of their prey coursing through its veins. The Exemplars who have turned this sense into a masterful art form are the Beating Heart Clan. Their members can be found anywhere in the world. They are hunters by trade and passion, and they are killers by instinct. These orcs possess the special ability to see the *heat signatures* of life forms around them when on the hunt."

## Orcs of the Beating Heart

### Description

When still, this tribe of hunters can sense the warm blood circulating through creatures. (Ability to see heat signatures)
Woodshops

Woodshops are a type of building in Mirandus.

## Description

Woodshops are used for the production of wood items. These wood items might be intermediate goods like processed lumber or finished wooden goods such as beds and furniture.

## Links

* Woodworking Stand
* Woodshop
* Large Woodshop

## References

1. ↑ https://app.gala.games/games/buy-item/0x8a00000000000000000000000000000000
The Main Character

The Main Character is an interesting part of the map... The Anxiety Room will make you change different characters. But as of right now, the main character is D-9341. Or "The Unknown Scientist". Since SCP: After Breach ( Chapter 2 ),
is in the making, we will make the Anxiety Room become one of a kind. The Main Character in the map is the most intelligent person in the Facility, other than SCP-079, and the scientists. In the future, you may or may not play as a See No Evil, or MTF! Chaos Insurgency included...
Weapon Shops

Weapon Shops are a type of building in Mirandus.

## Description

Weapon shops are places to sell weapons. It is currently in dispute if weapon shops have any role in the production of weapons, but the best current information suggests that forges produce weapons while weapon shops sell them.

## Guild Activity

Weapon shop activity is associated with the Weaponeers' Guild of Mirandus.

## Links

* Weapon Stand
* Weapon Shop
* Large Weapon Shop
* Grand Weapon Shop
* Majestic Weapon Shop

## References

1. ↑ https://app.gala.games/games/buy-item/0x8200000000000000000000000000000000
Saved Audio Logs

\*\*Five Days Away From The Containment Breach\*\*

Facility Guard 14 - Alright sir. I think we are prepared for the... Uhhm, SCP-173 testing. Everything is safe and all the SCPs shouldn't be able to escape...

Unknown-Scientist - Copy that.

Unknown-Scientist To Radio - *Sir, I need Nine Tailed Fox to check up on... SCP-079... We cannot let anyone go near it. If someone distracts us with another SCP Breach, then we need to focus on 079 as well...*

Facility Guard 12 - I am sending NTF to 079's chamber...

"Audio Log End. The New Audio Logs can be unlocked, if new versions of the game / updates come out".
Helper

Hello, and welcome to helper. Here you can ask me any questions and everything about the map.

-- https://discord.gg/mtUyst6hVs --

If you want to become an Easter Egg in the map, or a secret, and possibly you could become an official Personnel in the Map.
Ask me anything and I will fix/add it.

-Kommander
Earthlight Elves

## About

### Description

These elves believe the earth is like a sun, casting its own light in the form of magic energy. (All spells come naturally, costing less energy to cast)

### Etherscan

https://etherscan.io/nft/0xc36cf0cfcb5d905b8b513860db0cfe63f6cf9f5c/119779393156170339139107861815982410432512

Elf magic is typically focused strongly around the sun, but not all elven disciplines rely upon its power for their magical energy. The Earthlight Elves are one such discipline; they enjoy the sun as many of their brethren, but they are equally at one with their magic no matter their surroundings. For these accomplished magic users, spells are still powered by light, but the light upon which they rely is an imperceptible force provided not by the sun, but by the planet itself. As long as they have the Earth underfoot, Earthlight Elves are much more comfortable using magic than even the most experienced human mages. As Exemplars, Earthlight Elves come with a trait called *Serenity,* which reduces the casting cost of all spells.

1. ↑ https://medium.com/@gogalagames/mirandus-exemplars-the-third-revealing-566820ff0aaa
Exemplars

Mirandus will take character creation to a whole new level with its Exemplar system. Exemplars will be player-owned NFTs that can be customized. Certain features will be unique NFT cosmetics, like nose, eyes, mouth, hair, and makeup/scars, while some non-NFT features will be adjustable anytime, like skin color, eye color, and body forms.

## Humans

The Pit Fighters (Coming Soon)

The Seafarers

The Goldsmiths

The Alchemists

The Weavers

The Greencloaks

The Stronghands

The Cartographers

Riders of the North

True Providers

## Dwarfs

The Conveyors (Coming Soon)

The Iron Shapers

The Glimmering Clan

The Hollowers

Deep Mountain Clan

## Orcs

Orcs of the Long Hunt (Coming Soon)

Orcs of Certainty

Clear Bloods

Bone Orcs

Beating Heart Clan

## Halflings

The Neverlooks (Coming Soon)

The Mumsends

The Evenstriders

The Proudhearths

Longsongs

## Elves

Darksun Elves

Allsight Elves

Earthlight Elves

Brightsun Elves

Everflow Elves
Containment Zones

All The Containment Zones in the Facility ( As of right now. )

```
                (Light Zones)

```

1. Light-Zero Containment Zone
2. Lightest Containment Zone
3. Light Containment Zone
4. Lighter Containment Zone

```
                (Medium Zones)

```

1. Wrapped Containment Zone
2. Unusual Containment Zone

```
                (Hard Zones)

```

1. Hard Containment Zone
2. Deep Containment Zone

```
                (Extreme Zones)

```

1. Omni Containment Zone
2. Restricted Paths ( Found Commonly in Omni-Zone, or in Medium Zone )
3. O-Zone ( Unlocks Entrance Zone )
4. Forge Zone ( Death )

```
                (Entrance Zones)

```

1. Entrance Zone
2. Main E-Zone
3. EntranceZone ++ ( PlusPlus )

```
                (Containment Breached Zones)
*Found in O-Zone*

```
Mirandus Farmers

Mirandus Farmers is strictly a Mirandus based community center/hub with tools and networking features to assist all players of this game. Most, if not all information will be provided by the players of the game and those who will use and take advantage of this server and it's channels to help them best succeed where their desired goals are. If Mirandus is the stage.       :mirandusfarmers: Mirandus Farmers:mirandusfarmers:  would be the backstage. Where the game community can collaborate openly without some of Gala's restrictions mainly on pricing and ROI with marketplaces.

    -Deed to Deed collaboration with buildings.

    -Strategic placement of in-game assets (deeds; buildings; docks) with others for best logistics (heavly based on channel communication.)

    -Dock to Deed collaboration for exports and imports.

    -Building collaborations and/or negotiating with deed owners.

    -Boat and Dock trade route building.

    -Logistics for product and trade.

    -Territory/Zone information with deeds.

    -Territory/Zone channels specific to those currently playing/working/crafting within that territory/zone.

    -Self given work roles for building access owners. (ex. LF blacksmith to craft long sword)

    -Informative Poll's.

    -Live pricing information on goods and services.

    -Guild Information.

Guilds are a great way to get involved in a smaller community and meet those people you will spend most your time with in this game. I promise you , 50% of what will make this game awesome is the people your playing with. The social aspect of your party, guild or even real life friends is half the fun of an MMO like this. If you don't have that, find it. Your missing 50% what is truly fun. That being said, Guilds can also silo you. Keeping you in a walled garden. For a game like this with player driven economics we need a place of neutrality for open markets, information, logistics and networking across all space and for all players to use freely. Support your ally's when you can and understand it will be a big world. The more people to talk to around you the better for all and you.

This server is a community building process. It's biggest utility will not be till launch day or even at later testing. Some things may work, some may not, and others may never have been needed. This is a social experiment for the game to enhance player success. It is community driven and built so your input and creativity is always welcome as well as your involvement. Even if only selecting a work trade Role and allowing yourself to be tagged to fill someone's order. I hope you join and you find great value in having doing so in the future. 🍻

**Join Discord**
El Espectador/Biografía

El Espectador
**Biografía**
Relaciones
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* El Espectador/Biografía *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

## Antecedentes

No se sabe mucho sobre este misterioso ser, pero se ha revelado que creó a Fushi para recopilar información y proteger el mundo. El espectador también reveló que no es inmortal y que algún día morirá.

## Historia

El espectador sigue a Fushi en su viaje y juega más como un espectador que como un guía. Puede sentir dónde están los Knockers y, a veces incluso sin que se lo pida, le da a Fushi información sobre su posición para que pueda derrotarlos.

Después del despertar de Fushi en el mundo moderno "pacífico", transfiere su capacidad para reconectarse con el suelo y localizar a los Knockers a Fushi. En este punto, deja de aparecer ante Fushi hasta que los dos se reencuentran después de haber encontrado a una chica cuyo cuerpo fue tomado por un Knocker. Aquí, se revela que El Espectador se reencarnó como un niño de once años. Su cuerpo está configurado para que no pueda recordar nada sobre su existencia anterior una vez que cumpla quince años, lo que también significa que sus poderes se están debilitando gradualmente.
Guilds

Guilds are voluntary associations of players. Guilds can be organized around any affinity, such as common business interests, landholding, or other activities.

## Inter-Guild Organizations

* Mirandus Farmers

* Mirandus Guild Consortium

## Landowner Guilds

* Mirandus Farmers
* Ranch Owner Guild
* Beyond the Wild

## Trade Guilds, Unions, Corporations, and Franchisers

* Escoffier Cooking Guild
* Destriers of Mirandus
* Weaponeers' Guild of Mirandus
* Mirandus Brewmasters
* Drunken Duck Taverns

## Adventuring and Activity Guilds

* Haven
* Brightblades Revenants
* Gravy Gang
* Everglen
* Guild of the Broken Horn
* Kthulta Guild
* Singing Tribes of Kongal-ol
Pythor P. Chumsworth

Pythor P. Chumsworth is a self-proclaimed anacondrai general. He forces a pyro builder into the hut, knocks him out, and releases the imprisoneds. He then flees. Later he competes in the Snake Games and is permitted to by Mambo's advisor to play. His team ends up winning. He performs best in Snakesketball.

## Appearances

* Trespassers (mention only)
* The Doom Of The Beasts
* The Snake Games
Custom SCPs

Custom "SCPs" are made with Commands. They are made like the "Super-Freezer" or Doors with a Universal-Keycard.
In Upcoming maps,

Scientist To Radio - *"We have discovered that the freezer... When you open the doors to it, you will release it in your body... It will freeze you and kill you..."*

( Please note that, these are not official SCP items/entities. )
Eko/Biografía

Eko
**Biografía**
Relaciones
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* Eko/Biografía *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

## Antecedentes

Después de que su aldea fuera atacada por un knocker, **Eko** y su hermano escaparon y finalmente fueron capturados por una persona desconocida. Parecían ser parte de una exhibición en un circo, siendo exhibidos para entretenimiento de la gente.

Kahaku especula que puede ser parte del pueblo Doki debido a la olla de barro que usa para comunicarse.
Anxiety Room

The "Anxiety" Room, is a custom place, where your body will put you if you become self-aware about being controlled by someone ( You, the player ). You can be stuck in the anxiety room for no longer than 50 Years. You can only leave the anxiety room by forcing yourself to go trough 6 rooms, filled with sharp items and weapons, or wait 50 Years and your body will automatically leave it. The anxiety room is located in your thoughts, the room itself does not exist. It can look however you want it to look, it will not harm you, however... The sharp objects will...

( Keep in mind, this is not officially a part of the actual SCP Foundation. This is only a part of the SCP Map, and only there. )
March/Relaciones

March
Biografía
**Relaciones**
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* March/Relaciones *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

## Parona

**March** ve a Parona como su amiga cercana, e incluso se refiere a ella como su "hermana mayor". Felizmente juega a las casitas con Parona y su inocencia, sin saberlo, le da a la adolescente un propósito en su vida. Si bien **March** está dispuesta a escuchar las órdenes de Parona, si no cree que algo que dice sea correcto, se negará a ceder hasta que Parona acepte su decisión o **March** lo haga ella misma. **March** se preocupa por Parona hasta el punto en que voluntariamente se pone en el rango de una flecha destinada a Parona y finalmente muere por pérdida de sangre.

En su versión de la otra vida, Parona está entre su familia, mostrando cómo **March** realmente la veía como su hermana mayor. Cuando Parona intenta suicidarse después de que parece que Hayase ha sido derrotada, **March**, enojada y en voz alta, intenta decirle que no se mate. Es solo a través de Fushi que Parona detiene su suicidio, diciéndole a Parona que **March** no querría que ella muriera de esa manera.

## Fushi

Cuando **March** huye de su aldea, se encuentra con El Chico Desconocido y al principio encuentra divertidos sus gestos como humano. Pero después de un tiempo, ella se vuelve afectuosa por lo inmortal. Incluso se convierte en la que le da su nombre "Fushi", que le enseña a comer y le dice felizmente que ella era como su madre. Si bien Fushi tiene vagos recuerdos de **March**, cuando ve una muñeca en la ciudad, toma nota de cuánto habría amado a **March** la muñeca.
Blacklisted Content

Blacklisted Content refers to any content in the Team Fortress 2 community that cannot be used in the Nightlight Lore. There are usually various reasons as to why these concepts would not be allowed. Any use of these concepts or content from any of these listed will result in the story immediately being declared non-canon.

If you, as the reader, find a concept on this list that you believe should be allowed in the Nightlight Lore, please contact Wiki Moderators.

## Groups/Websites

* Ham Mafia
* Our World Now: The Rebirth
	+ To clarify: Our World Now can still be referenced in the Nightlight Lore. However, anything pertaining to The Rebirth will not be allowed.
	+ Actual "anti-o.W.n." groups are also not allowed.
* Team Fortress Police Department
* Saxton Networks
* Tacobot.tf
* Scrap.tf
* Backpack.tf
* Marketplace.tf
* Rep.tf
* All cheater groups
	+ To clarify: Any cheater groups that are actually real in the Team Fortress 2 community are automatically not allowed. Made up cheater groups are allowed, but parodies aren't.

## Characters

* Scoutit
* Jarate Cake Dick
* Crotch Sniper
* Porkgineer
Chico Desconocido

**Chico Desconocido**
Biografía
Relaciones
Galería

**El Chico Desconocido, (El Chico Sin Nombre)** (少年) es un niño que vivió en la tundra y la primera forma humana que toma Fushi.

## Apariencia

**El Chico Desconocido** tiene el pelo blanco y los ojos de color violeta claro. Viste una capa de piel marrón, una camisa y pantalones celestes y botas de piel.

## Personalidad

**El Chico Desconocido** era alegre, optimista y positivo. A pesar de que vivía en la dura tundra en un pueblo vacío, nunca perdió la esperanza y enfrentó sus días con una positividad inquebrantable. También es cariñoso como se ve en la forma en que trató a Joaan.

**El Chico** mostró una determinación de hierro cuando decidió seguir a los aldeanos al paraíso más allá de la montaña, negándose a darse por vencido incluso cuando estaba herido y se estaba quedando sin comida. Incluso después de enterarse de que los otros aldeanos habían muerto y él también sucumbiría a su herida y hambre, el Chico nunca perdió su sonrisa hasta el final.

## Trivia

* Las letras de la casa del **niño** deletrean " *o-ka-e-ri* ", que significa "Bienvenido a casa" en español.
* En el japonés original, cuando March se encuentra por primera vez con Fushi en el capítulo 3, ella le pregunta si es "uno de los Legendarios Dokis". Sin embargo, en una traducción de un fan en inglés, esta línea se redujo a "¿Eres tal vez... una leyenda?" Esto podría estar insinuando el nombre de la tribu del **niño**.
* En la traducción oficial al inglés de Kodansha Comics, March le pregunta a Fushi si es "uno de esos legendarios Doki". (excepto anime vía Crunchyroll)
* Es la forma principal que toma Fushi después de su fallecimiento.

## Referencias

1. ↑ https://imgur.com/a/YPmVu
2. ↑ https://www.reddit.com/r/FumetsuNoAnataE/comments/5txm5u/the\_nameless\_boy\_and\_his\_village/ddrh9vo/
Easter Eggs & Secrets

Currently, the Easter Eggs and secrets are unknown... Since Chapter 2 (  After Breach ) is in the making, there is no known information about any Easter Eggs or Secrets... Chapter 2 is going to be the main Map of the whole game, and trust me... It will be fun.

1 Easter Eggs is known, which is that Kommander ( me ) is a YouTuber :P
Super-Freezer

The "Super Freezer", is an un-common freezer, that if the coldness of it touches your body, or if you inhale it, you will die in 10 seconds. The Freezer itself is unknown, cause it can go trough clothes and even Anti-Hazard Suits, and gasmasks.
No one has ever investigated it cause its like radioactive, but no protection against it...
Faie

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* Faie *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

**Faie** , en el universo de To Your Eternity, se refiere al "alma" o "espíritu" de un ser vivo.

Es una creencia común que, para que un animal se mueva, debe haber tanto un recipiente corporal como un medio para llenarlo, denominado "**Faie**", que puede transferirse a un nuevo recipiente en el proceso de reencarnación.

La pérdida del **Faie** ocurre cuando un ser vivo pierde su capacidad de sentir y se vuelve "vacío". **Faie** es la energía necesaria para mover la embarcación. Si el recipiente se rompe, el **Faie** será liberado. Como tal, **Faie** representa la voluntad de hacer lo que quieras o de ir a donde quieras.
Map Download Links, and Info

As you know, this Wiki is created about the Minecraft Map. ( SCP CPP ).
The Map Requires 2 Mods, and thats all...

SCP: Lockdown Mod - https://www.curseforge.com/minecraft/mc-mods/scp-lockdown ( Version 1.12.2 , latest )

Security Craft Mod - https://www.curseforge.com/minecraft/mc-mods/security-craft ( Version 1.12.2 , latest )

If you do not know how to install mods and maps, then watch these tutorials:
https://www.youtube.com/watch?v=67hUHBzPL5s \*Mods\*
https://www.youtube.com/watch?v=Xw4BH8WMgBU \*Maps\*

If you have installed the mods successfully, then here is the map:

SCP: Neutralization Chapter 1: https://www.planetminecraft.com/project/scp-neutralization-chapter-1 \*\*DONE\*\*

SCP: Neutralization - After Breach ( Chapter 2 ): \*\*WORK IN PROGRESS\*\*

SCP: Neutralization - Remake ( Chapter 3, Bonus ): \*\*WORK NOT KNOWN\*\*

SCP: The Life Of A Guard: \*\*WORK NOT KNOWN\*\*

SCP: CPP - The Chaos Insurgency: \*\*WORK NOT KNOWN\*\*
Eko/Relaciones

Eko
Biografía
**Relaciones**
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* Eko/Relaciones *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

## **Hermano de Eko †**

Parecía cercana a su hermano pequeño, ya que los dos estaban enjaulados juntos y cuando finalmente murió debido a la desnutrición, ella lloraba en silencio mientras Fushi lo hacía una tumba.

## **Fushi**

Fushi es quien la encuentra y la libera, incluso permitiéndole quedarse con él cuando no tiene a dónde ir. Como los dos vínculos, Fushi termina dándole su nombre a Fushi y se asegura de que viva lo más cómodamente posible cuando viaja con él. También la protege cuando los niños de la ciudad la intimidan, e Eko hace todo lo posible para pagar la deuda que siente que le debe a Fushi.
Bonchien Nikolai La Tastypeach Uralis/Biografía

Bonchien Nikolai La Tastypeach Uralis
**Biografía**
Relaciones
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* Bonchien Nikolai La Tastypeach Uralis/Biografía *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

## Antecedentes

Cuando era niño, **Bon** fue criado con el mayor cuidado por los adultos como el futuro rey de Uralis. Sin embargo, su padre decidió que no era apto para ser rey y que su hermano menor, Torta, sería más adecuado.

## Historia

Cuando se conocen por primera vez, el objetivo de **Bon** es capturar a Fushi y convencer a su padre de que, debido a que logró capturar a Fushi, debería convertirse en el próximo Rey de Uralis en lugar de su hermano menor. Su padre, sin embargo, no cambia de opinión. Si bien **Bon** es amado por el público, Torta generalmente se ve como más responsable.

En pos de su objetivo original, decide ayudar a Fushi en su lucha contra los Knockers.
Kahaku

**Kahaku**
Biografía
Relaciones
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

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   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* Kahaku *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

**Kahaku**  (カハク) es un descendiente de Hayase y miembro de la Fuerza Guardiana y el primer descendiente varón de Hayase.

 **Parientes** | Hayase † (Ancestra)
Desconocida Hija de Hayase (Ancestra) †
Hisame † (Ancestra)
Oumi † (Ancestra)
Ushio † (Ancestra)
Chisui † (Ancestra)
Princesa Alma

**Princesa Alma**
Biografía
Relaciones
Galería

Gugu y uno o varios usuarios están trabajando en la elaboración de esta sección o artículo.

Por favor, antes de realizar correcciones mayores o reescrituras, contacta con ellos en sus páginas de usuario.

Una vez que hayas completado el artículo, página o sección, retira esta plantilla.

   **¡Fushi esta mirando mal a Hayase ya que no advirtió que este articulo y/o sección contiene spoilers!**

***En realidad, Fushi esta mirando mal a Hayase debido a que este artículo* Princesa Alma *contiene*** *spoilers**. Abstente de leer si no quieres arruinarte la sorpresa, si eres de aquellos que aun no están al día con el manga o solamente miras el anime.***

 **Parientes** | Rey Boldron †
Madre no nombrada †
Príncipe Ano †
 **Manga** | Capitulo 83 (silueta)
 Doblaje

**La princesa Alme** **(アルメ 王女 (Arume Ōjo))**, es un personaje secundario de To Your Eternity.

## Apariencia

Ella es una mujer bella que casi todo el tiempo lleva su cara tapada con una tela. Su vestimenta es elegante y lleva collar y pulseras. Su peinado es amarrado y largo.
Info About The "CPP"

The CPP. Means Controlled. Played. Protected. The title is reffering to the player being self-aware, that its being controlled, but not everytime. The CPP happens more often for Scientists, and See No Evil.
Being self aware that you are being controlled by "someone" in-game, can teleport you into an abandoned place called Anxiety Room. The anxiety room can make you travel trough time, and personnel. A scientist once dissappeared and one day was found, that the Facility Guard was the long lost scientist.