Joan Ironhoof

***Joan Ironhoof*** is a Centaur Barbarian/Paladin with the Path of Wild Magic/Oath of the Ancients subclasses. A central member of the Last Call adventuring party.

## Game Info

### Class

Level 8 Barbarian (Path of Wild Magic). Level 3 Paladin (Oath of the Ancients).

### Feats

Great Weapon Master, Strike of the Giants (Storm Strike)

## Description

Apparently the only centaur in all of Neverwinter and perhaps Faerun as a whole, Joan works with the mercenary company the Twin Coast Shields to earn a living. Her main desire is to be as free as possible and to help others when needed.

### Appearance

Her upper human half resembles a muscular tal human woman with pointed ears and pale skin. She has fiery red hair that is often messy and all over the place. It is kept in a high ponytail to keep it out of her face. Her pointed faeish ears while often hidden behind her hair are pierced at the top and the bottom with a chain on her left ear and a few small rings on the right. Her eyes once pasture green are now bright purple with a hint of the old green still in them. Just above her right shoulder blade are two tattoos in remembrance of lost friends. One depicts a certain magical orb and the other a silly little kazoo.

Her lower horse half resembles that of a muscular war horse with light brown hair/fur. Her tail is the same color as the hair on her head if not a shade darker. All across her body are a myriad of scars, all from past battles and struggles some more pronounced than others.

Her outfit consists of a dark metal chest plate that is more for looks than protection. Underneath it, she usually wears some sort of dark leather or cloth shirt. Around her midsection, she has had a dark red blanket/skirt made that wraps around much like a kilt would and settles nicely onto her back.

### Personality

The loudest and most outgoing of the group, Joan wears her heart on her sleeve. She is a very brash woman and says whatever she is thinking most likely when she first thinks it. She loves hard and she hates hard there is no inbetween for her. She struggles to express herself at times and so when another outwits her she often resorts to hitting them in retaliation. At the end of the day, she is a good person who wants to make sure herself and those she loves are happy and safe and will do anything she can to make sure things stay that way.

## History

Born to a herd of centaurs somewhere far away Joan barely remembers her mother only small glimpses in her memory of soft hair and a glowing smile. After just a few short weeks of life, she was stolen away by a group known as the Onyx council and separated from her mother only to be transported to the continent of Faerûn.

Here she was forced into hard labor made to lug rocks until she was strong enough to pull logs, stumps, full trees, and boulders behind her. From sunrise to well past sundown she was made to work until exhaustion or near enough to it. However, as she was forced to work, she learned many a language from the different races pressed into slavery alongside her and from those holding the whip. Along with that, she was able to learn how to shape and work with wood whenever she dropped off a new batch of logs or was made to help in building a new house.

As the years went by her strength only grew as did the rage that took form within her and soon enough, she could hold it in no longer. This is when she first entered a barbarian’s rage, however, hers was a different type perhaps because she was a centaur or perhaps because some fey creature took pity on her but when she unleashed all her anger that first time the magic of the world answered her. And so managing to snag a guard's greatsword she set out and took her revenge breaking her chains as well as others, slaughtering all those in sight who bore the mark of the Onyx Council, and even in the depths of her anger she understood where the line was and stopped herself from killing her fellow slaves or when need be, she would give them a merciful death.

When she finally came out of it the camp was in ruins, there were strange marks from her powers all over the place. Buildings were on fire; bodies lay strewn about, and blood soaked the ground. But for the moment she was satisfied and determined that never again would she allow this to happen to her or others. And so she set out to help those where she could and accept help even though it was hard at times. Eventually, she found her way to the city of Neverwinter and joined the mercenary guild the Twin Coast Shields.

### Present Day.

Due to some issues with a group of magic bards Twin Coast Shields pulled all of their single adventurers back and had them join groups for better protection. This is when she joined the group that would later come to be known as The Last Call Adventuring party. Soon enough they were traveling all across Faerun to deal with the bards, a magical rot in the home swamp of their party member Dredge, deal with a former adventurer turned despot, as well as keep on the lookout for the cursed Onyx Council.