Kraken

## History

**EARLY LIFE**

Born into the
Kingdom of the Red Waves, Kraken Deepwater was part of the Endless Army
Program, where Wetfolk were bred specifically to be raised as soldiers for the
kingdom. After his birth, the nameless baby was brought before the program
managers and his mind was “looked into”. What was seen was an enormous kraken,
engulfed by pitch black water, and thus he was named Kraken Deepwater. At the
age of four he was taken from his mother and entered the training barracks. He,
along with many others, experienced gruelling training and severe punishments
for any failure. He excelled in the training, graduating earlier than most,
along with a few others.

**MILITARY LIFE**

As a soldier,
Kraken’s duty was to protect and defend the kingdom, which he performed well
at. However, following the death of his king, Prince Frost Leviathan took the
throne. The new king proclaimed that under his rule, the kingdom would become
an empire, and thus he ordered his forces to march on the neighbouring kingdoms.
As he had been brought up to “defend, not attack”, and “retaliate, not
instigate”, Kraken was against the new king’s idea.

**REFUSAL**

Coupled with
theories of Frost killing his father to gain control of the kingdom, Kraken and
many others, both military and civilian, formed the Loyal Guard. Angered by
this, Frost had the group put to death in the arena. Kraken was the only one to
survive the event, but was soon after thrown into the Endless Cold, a seemingly
bottomless trench.

**AWAKENING**

As he sank deeper
and deeper, Kraken began to hallucinate; seeing images of him as an infant,
being held by his mother, as a huge monster engulfed the two of them. He was
awoken by attacking deep sea monsters, which ravaged his body, slowly killing
him. It was in this situation and due to his desperation that Kraken awoke
within him the power of his Fishfolk heritage, turning into an octopus-wetman-hybrid.

**KINGSLAYER**

Emerging from the
trench, Kraken made his way back to the kingdom, where he confronted Frost. He
slayed the king and almost immediately gained the favour of the public and the
military.

**KRAKEN THE GREAT**

He named the former
king’s daughter, Jelly Sharkbite, as the new ruler. The two would eventually
marry, and he would become the kingdoms legendary protector.

## Powers & Abilities

**Wetfolk/Fishfolk Biology:** As a hybrid
of wetfolk and fishfolk races, Kraken possesses the powers that are present in
the two races. He can breathe underwater, endure the pressures of the deep, and
communicate with sea creatures. From his fishfolk heritage, he inherits traits
and abilities similar to those of the octopus.

**Amphibious Nature:** Due to his
heritage, Kraken can breathe both in water and on land. He can remain submerged
indefinitely but can only last on land for no more than a few hours; though he
can extend this time range with access to decent quantities of water.

**Superhuman Senses:** His
hearing, vision and smell are significantly greater than normal humans. His
eyes in particular allow him to see clearly in the darkest of waters and he can
even see in the dark while on land.

**Superhuman**
Strength:**Kraken**
is superhumanly strong, capable of lifting up to 100 tons. However, his
strength is based upon how hydrated he is at the time.

**Superhuman**
Speed:**Although**
is maximum speed is unknown, he can swim at speeds of 100mph and greater.

**Superhuman**
Stamina:**He**
can swim for hours on end at speeds over 100mph and not feel the least bit
tired.

**Superhuman Durability**: Due
to his mixed heritage, Kraken can withstand damage that would kill humans and
severely injure wetfolk. He can dive to depths that would crush humans and
weaken many super powered beings. Against small firearms he is quite resilient,
but larger gunfire can hurt him.

**Superhuman**
Healing: **Champion**
is able to regenerate injured tissue and brain cells to an extraordinary
degree. He can heal broken bones, torn muscles, and is able to regenerate severed/destroyed
body parts due to his octopus affiliation.

**Superhuman Agility**: Champion’s agility, balance,
flexibility, dexterity, and bodily coordination are enhanced to levels that are
beyond the natural physical limits of an Olympic gold medallist. He has the
combined agility and acrobatic prowess of the most accomplished circus
aerialists and acrobats. In the water he is capable of sudden, drastic turns
and stops, requiring little effort to do so.

**Superhuman Reflexes**: Kraken’s reaction time is
superior to that of any Olympic athlete that has ever competed.

**Ink**: He is
capable of spitting ink and can manipulate it as he pleases.

**Tentacles:** In his hybrid
form Kraken possesses eight tentacles instead of legs. He can use these legs
like additional arms, using them to cling onto objects, grab a hold of things,
etc.

**Water Manipulation:** He is able to control War-Water; a ‘blessed’ water given to each
soldier in the army to use as a weapon.

**Sea Creature Communication:** He is able to communicate with all creatures of
the sea.

**Octopus Control:** Due to his fishfolk heritage, he can control octopi.

### **ABILITIES**

**Experienced Combatant/Martial Artist:** Kraken is a master
combatant with years of combat experience behind him.

**Weapon Master:** He is a master in the usage of all sea
weapons and many man made weapons.

**Expert Marksman:** Kraken possesses great accuracy and skill
with his weapons.

**Master Tactician:** Kraken is a genius tactician, strategist, and
leader who is practically peerless.

### **WEAKNESSES**

The less hydrated he is the
weaker he is. Although quite durable, he is susceptible to injury from large
fire and significant force.

### **WEAPONS**

Kraken’s main weapons are
his swords. Originally carrying only one, he now carries eight, so that he may
use all of them when in his octopus form. He also at times favours a pole arm,
which he is a master at wielding, both in water and on land.