recursal/Fanatic-Fandom huggingface dataset:
Gallofree Medium Transport

File:Gallofree medium transport.jpg
Also known as GR-75 Medium Transport ships, you can find these in space? and at the end of the Battle of Echo Base instance.

## Star Wars Lore

* Wookieepedia
* OS Databank.

### Movies

Rebel transports are no-frills vessels that are little more than flying cargo carriages equipped with hyperdrives. The open underbelly of the Rebel medium transport has room for scores of cargo containers. The vessels have minimal armament, and are relatively slow. They travel in convoys for protection, often escorted by X-wing starfighters and larger vessels.
During the evacuation of Hoth, these transports were pivotal in moving command personnel and important supplies away from the battle zone. Since resources were spread so thin—as is typical for the Alliance—these transports had a bare minimal escort of two X-wing fighters each. The Alliance's giant ion cannon provided the added protection of cover fire during the evacuation.

### Expanded Universe

These ships are Gallofree Yards medium transports that the Alliance purchased at greatly reduced prices. Although affordable, these transports do require a fair amount of maintenance.
Camp Location Collection

This collection is for visiting all the camps in the Quarantine Zone.

Also when completed, allows you to take a shuttle from the Rodian Smuggler next to the Starport to any camp.

```
/waypoint dathomir -5915 -6645 "Camp Alpha";
/waypoint dathomir -6290 -7529 "Camp Beta";
/waypoint dathomir -6815 -6454 "Camp Gamma";
/waypoint dathomir -7142 -6941 "Camp Delta";
/waypoint dathomir -7463 -7392 "Camp Epsilon";

```

**Reward:** XP and a Badge
Artisan

## Profession Overview

Artisan is a Starting Profession that allows for the creation of general items such as vehicles as well as various tools and components. Many professions are reliant on the Artisan's abilities. For example, crafters who want to make complicated products requiring certain components rely on Artisan to provide those parts.

This profession requires 77 skill points to master.

XP requirements to master, including prerequisites:

* 18,000 Surveying XP (granted for hand sampling resources with a Survey Tool)
* 46,500 General Crafting XP (granted for crafting general items in Artisan)

## Base Skills Overview

Artisans make everything your heart could desire. When players need housing decorations, new weapons, or a fancy new ship they reach out to their local artisan for assistance. The artisan can take looted schematics and turn them into that specific item with the right resource handy.

The basic Artisan profession comprises various skill sets, three leading to elite professions.

### Engineering

Engineering is the start of most of the elite professions for an Artisan. Here you will start to learn the basics of each elite profession, including gaining knowledge of harvesters, lower level weapons, and some extra crafting tool kits. If a character advances to Engineering IV they will have a base of each potential elite profession they can specialize in.

### Domestic

Artisans looking to specialize in food and drink, as well as making unique clothes should take a peak at the Domestics branch. Here you will be able to start making food and drinks that will provide buffs to the galaxy and make a name for yourself as Restorations next top Chef!

### Business

Artisans that want to be able to sell everything they have made will definitely need to spend some time gaining some Business Acumen. Artisans with skills in the Business tree will unlock more specialized vendors and be able to sell more items they are making with their elite professions.

### Surveying

One of the most important things an Artisan can do is hunt for resources. Investing in the Surveying skill tree will provide better results when looking for those rich resource spawns.

## Related Skill Mods

* Armor Customization
* Artisan Assembly
* Artisan Experimentation
* Clothing Customization
* Hiring
* Surveying
* Vendor Item Limit
* Vendors
Novice Scout (Skill)

## Skill Overview

Basic Scout training involves learning the fundamentals of exploration, trapping, hunting, and wilderness survival. A Novice Scout is capable of constructing a simple shelter and can harvest basic resources from organic creatures.

Experience Required:

* None

## Skill Mods Associated

* Trapping +5
* Camping +5
* Creature Knowledge +5
* Creature Harvesting +15

## Schematics Learned

* Basic Camp Kit
* Lecepanine Dart
* Wire Mesh Trap
Installations IV: Heavy Harvesters

## Skill Overview

The final set of skills learned into the Installations tree in the Architect profession.

As your knowledge of Installations increases, you gain access to new types of highly efficient and capacious harvesters.

Experience Required:

* 121,000 Structure crafting

## Schematics Learned

* Installations
	+ High Efficiency Moisture Vaporator
	+ High Capacity Flora Farm
	+ Heavy Natural Gas Processor
	+ Heavy Mineral Mining Installation
	+ Fusion Power Generator
Death Troopers

## Background

Star Wars Galaxies is introducing a quest series into the game based on the Random House novel Death Troopers by Joe Schreiber, released on October 13, 2009. The Death Troopers series of adventures will mark the first time that the Star Wars Galaxies game has introduced content inspired by a current novel and given gamers and Star Wars fans the chance to live out these adventures together online. Players can join together to fight horrific new enemies with a frightening affliction.

The update was launched in time for Halloween 2009, but persists as a permanent addition to the game.

## Overview

After a mysterious turn of events the Empire has mustered an enormous military presence in a remote location on Dathomir. Imperial High Command has issued a travel warning to notify citizens to avoid travel to the planet if possible. Citizens that cannot avoid travel to Dathomir should be aware that certain locations are now considered restricted areas. Unauthorized travel by citizenry to these restricted areas may result in fines, arrest or both. While rumors have circulated that restricted areas are being used to contain a biological threat, no official report has been confirmed or denied by High Command.

Players receive Jabba's Comlink at character creation that leads them to Bib Fortuna and the quest Something is Obviously Wrong to start the Death Troopers questline. This quest has players explore mysterious disappearances of various biologists and the links that they had with a mysterious new Quarantine Zone, that Imperial High Command had set up on Dathomir.

There are several new quests, NPCs, badges and collections to discover!

### Quests

* Main Story Questline
	+ Something is Obviously Wrong
	+ Mysterious Meeting Request
	+ Get Inoculated
	+ Speak to Trig
	+ Find the Stormtroopers
	+ Rescue Survivors
	+ Shuttle Parts
	+ Administrative Access
	+ Research Facility, Level 1
	+ Research Facility, Level 2
	+ Look for Clues
	+ Stupid Vents!
* Quests related to Collections
	+ Forward Watch, Alpha Camp
	+ Forward Watch, Beta Camp
	+ Forward Watch, Gamma Camp
	+ Forward Watch, Delta Camp
	+ Forward Watch, Epsilon Camp
	+ Help Deliver Supplies
* Miscellaneous Quests
	+ Deliver Radio
	+ Undead Rancor

### Collections

* Camp Location Collection
* Camp Collectables
	+ Camp Alpha Items
	+ Camp Beta Items
	+ Camp Gamma Items
	+ Camp Delta Items
	+ Camp Epsilon Items
	+ Research Facility Items
* Quarantine Zone Frequent Flyer
* Quarantine Zone Camp Rescue
* Quarantine Zone Virus Container Demolition
* Escort Camp Volunteers
* Camp Defense
* Hidden Deathtroopers Collection
* Boss Badge Collection

### Slayer

* Undead Slayer
* Undead Boss Slayer
Installations III: Medium Harvesters

## Skill Overview

The third set of skills learned into the Installations tree in the Architect profession.

As your knowledge of Installations increases, you gain access to new types of harvesters.

Experience Required:

* 99,000 Structure crafting

## Schematics Learned

* Installations
	+ Deep Crust Chemical Extractor
	+ Automated Flora Farm
	+ Geothermal Power Generator
Domestic Arts I: Simple Cooking

## Skill Overview

Simple Cooking involves the study of basic culinary techniques. In addition to the study of food, the Artisan beings working with clothing.

Experience Required:

* 500 General Crafting

## Skill Mods Associated

* Artisan Assembly +10
* Artisan Experimentation +10
* Clothing Customization +20

## Schematics Learned

* Aitha
* Blob Candy
* Carbosyrup
* Clothing Repair Tool
* Exo-Protein Wafers
* Fiberplast Panel
* Headwrap
* Ithorian Long Sweater
* Ithorian Striped Pants
* Plain Robe
* Shorts
* Simple Waist Wrap
* Wookie Arm Wraps
* Wrinkled Pants
...And Found

```
**Previous Quest:** << Lost

```

**Level:** 90

**Description:**

*One of the witches in the spider cave is using a Nightcloak spell to block spells of Seeking. **Leandra**/**Azzenaj** needs you to return to the spider cave, find her, and put a stop to it so she can locate the missing Initiates so you can rescue them.*

### Stop the Obfuscation

*Locate and stop the witch responsible for the Nightcloak spell.*

* Travel to the waypoint provided by **Spell Weaver Leandra**/**Arch Witch Azzenaj**.
* WIP
Eliminate members of the Spider Clan

**Eliminate members of the Spider Clan** is a repeatable quest given by Rubina. You need to complete this quest 5 times for the collection.

**Level:** 85

**Description:**

*Travel to the location provided. Wipe out any members of the Spider Clan and bring back a keepsake!*

### Kill Spider Clan Members

*The witches of the Spider Clan are sworn enemies of both the Nightsisters and the Singing Mountain Clan. Travel around this general area and search for members of the Spider Clan. Kill spider clan members you find and bring their clan emblems back to Rubina as proof of your success.*

* Travel to the waypoint provided.
* Upon arrival, you will see Spider Clan members all around. You will need to kill them, until you have five Spider Clan emblems. They will not always drop them.
* After getting all of the Spider Clan emblems, the quest updates.

### Return to Rubina

*Return to Rubina with the Spider Clan Emblems.*

* Make your way back to Rubina at the waypoint provided. After you arrive, the quest updates again.

### Use one of the Storage Baskets

*Use the storage basket of the clan with whom you wish to improve your standing.*

* You are given the choice to store the Spider Clan emblems in the Nightsister Storage Basket or the Singing Mountain Storage Basket.
	+ The choice reflects which faction you wish to support.
* After storing the Spider Clan emblems in a either storage basket, the quest updates for a final time.

### Talk to Rubina

*You have stored the Spider Clan emblems in the [Singing Mountain Clan / Nightsister Clan] basket. Talk to Rubina again to finish this task.*

* Speak to Rubina again.

**Nightsister** Path

**Rubina**: *So you have decided to contribute the trophies from your carnage to the Nightsisters?*

You: Yes, I hope they can still feel the pain and fear held in each piece.

**Singing Mountain Clan** Path

**Rubina**: *You are contributing the gifts you have gathered to the Singing Mountain Clan?*

You: Yes, each one is proof that I will never concede to evil.

**Rubina**: *Indeed. My thanks for your efforts, Dearie.*

**Reward:**

* **One** of these items:
	+ Miniature Malkloc Replica
	+ Miniature Shear Mite Replica
	+ Reptilian Flyer Model
* Progress towards the Spider Clan Hunter Collection

Speak with Rubina again to receive another one of her quests,
Administrative Access

```
**<< Previous Quest:** Shuttle Parts

```

**Level:** 90

**Description:**

*Get administrative Access to the Research Facility.*

* Speak to Klex Fulgor, located in Camp Epsilon, and after a short conversation, you will get a comm message from Han Solo / Darth Vader / Guri and the quest will update.

### Find the Key

*Search the rooms of the facility and find the key.*

* Head over to the Administrative Building a short distance away from Camp Epsilon and search for a key on the dead bodies.

```
/wp dathomir -7369 -7464 Dead Imperial Officer;
/wp dathomir -7371 -7480 Dead Imperial Inquisitor;
/wp dathomir -7393 -7480 Dead Scout Trooper;
/wp dathomir -7379 -7459 Dead Stormtrooper - 2nd Floor;
/wp dathomir -7393 -7451 Dead Imperial Scientist - 2nd Floor;

```

* After locating the key, the dead body(CL80) comes back to life and starts attacking you. You do not need to kill it. The quests updates.

### Inquisitor Advice

*Return to the Inquisitor and find out what to do next.*

* Head back to Klex Fulgor at Camp Epsilon and speak with him. After another short conversation, you will complete the quest.

```
**Following Quest:** Research Facility, Level 1 >>

```
Brawler

**Skill tree**

## Profession Overview

For those who prefer close combat and more historic weaponry, Brawler may the choice for you.

The Brawler Starting Profession introduces characters to the world of melee combat. Players learn the basic use of the four categories of melee weapons: unarmed, one-handed, two-handed, and polearms. Characters wishing to specialize in one melee weapon can go on to several elite professions. A few hybrid professions use the Brawler tree as well, but in conjunction with ranged prerequisites from Marksman.

This profession requires 77 skill points to master.

XP requirements to master:

* 91,000 One-Handed XP (granted for killing MOBs with a one-handed weapon)
* 91,000 Polearm XP (granted for killing MOBs with a polearm)
* 91,000 Two-Handed XP (granted for killing MOBs with a two-handed weapon)
* 91,000 Unarmed XP (granted for killing MOBs with an unarmed weapon)
* 35,000 Combat XP (granted along with any weapon XP as 10% of the weapon XP gained)

## Trainers

Note: The following information may not be correct as of the beta. In that case, try the guild halls in Mos Eisley for all trainers.
You can find a Brawler Trainer in one of the following locations:

* Bela Vistal, Corellia, (6884, -5794)
* Coronet, Corellia, (-164, -4754)
* Coronet, Corellia, (-272, -4378)
* Doaba Guerfel, Corellia, (3334, 5517)
* Doaba Guerfel, Corellia, (3216, 5239)
* Kor Vella, Corellia, (-3193, 2799)
* Kor Vella, Corellia, (-3123, 2791)
* Kor Vella, Corellia, (-3399, 3396)
* Tyrena, Corellia, (-5040, -2328)
* Tyrena, Corellia, (-5474, -2755)
* Kaadara, Naboo, (5099, 6792)
* Kaadara, Naboo, (5174, 6640)
* Keren, Naboo, (1823, 2625)
* Keren, Naboo, *(1890, 2725)*
* Moenia, Naboo, (4710, -499)
* Moenia, Naboo, (4800, -4734)
* Moenia, Naboo, (4999, -4926)
* Theed, Naboo, (-5942, 4253)
* Theed, Naboo, (-5467, 4089)
* Theed, Naboo, (-4858, 4086)
* Theed, Naboo, (-4684, 3947)
* Narmle, Rori, (-5212, -2449)
* Restuss, Rori, (5457, 5814)
* Restuss, Rori, (5335, 5530)
* Dearic, Talus, (551, -2886)
* Nashal, Talus, (4286, 5395)
* Nashal, Talus, (4409, 5287)
* Bestine, Tatooine, (-1277, -3539)
* Bestine, Tatooine, (-1266, -3596)
* Mos Eisley, Tatooine, (3460, -4658)
* Mos Eisley, Tatooine, (3498, -4764)
* Mos Entha, Tatooine, (1311, 3088)
* Mos Entha, Tatooine, (1387, 3043)
* Mos Entha, Tatooine, (1741, 3117)
* Mos Espa, Tatooine, (-3030, 2431)
* Mos Espa, Tatooine, (-2932, 2125)
* Labor Outpost, Yavin IV (-6921, -5761) (in Hotel)

## Base Skills Overview

Each branch in Brawler teaches players how to use one of the different melee weapons categories: unarmed, one-handed, two-handed, and polearms. While each branch contains the same basic melee combat specials, you do learn skill mods specific for each weapon category as you move up each branch.

## Related Skill Mods

* General Melee Accuracy
* General Melee Speed
* Melee Defense
* One-handed Melee Defense
* One-handed Weapon Accuracy
* One-handed Weapon Speed
* Polearm Accuracy
* Polearm Defense
* Polearm Speed
* Ranged Defense
* Two-handed Melee Accuracy
* Two-handed Melee Defense
* Two-handed Melee Speed
* Unarmed Accuracy
* Unarmed Damage
* Unarmed Defense
* Unarmed Speed
Order 66

This collection is activated by killing any of the listed Jedi ranks in the galaxy.

**Kill:**

* 50x Padawans
* 50x Jedi Knights
* 50x Jedi Masters
* 50x Jedi Elders

**Padawans** CL X - 59

```
/way Lok -6295 4084 - Large Jedi Padawan Spawn;
/way Endor -215 3503 - Mixture of Padawans, Jedi Knights and 1 Jedi Master;

```

**Knights** CL 60 - 69

```
/way Yavin4 952 -1467 - 4 Jedi Knights and 1 Jedi Master;
/way Endor -215 3503 - Mixture of Padawans, Jedi Knights and 1 Jedi Master;

```

**Masters** CL 70 - 79

```
/way Yavin4 952 -1467 - 4 Jedi Knights and 1 Jedi Master;
/way Endor -215 3503 - Mixture of Padawans, Jedi Knights and 1 Jedi Master;

```

* Can also be found on the northeast and northwest parts of Dantooine - Dark Jedi Knights

**Elders** CL 80 - 90

```
/way Yavin4 5232 425 - Level 85, full bunker;

```

* Can also be found on the northeast and northwest parts of Dantooine - Dark Jedi Masters

**Reward:** XP, a Badge, and the title "Force Insensitive"

## Star Wars Lore

Order 66 was one of a series of contingency orders that the clone troopers of the Grand Army of the Republic were secretly trained to prepare for during their growth. The order branded the Jedi as traitors of the Republic and called for their immediate execution without question. Its issuing by Supreme Chancellor Palpatine marked the formal beginning of the Great Jedi Purge, the rise of the Galactic Empire and was chief among the atrocities that led to the Galactic Civil War.

Almost all of the Jedi were killed by Order 66, and most of the survivors were killed in the Great Jedi Purge that followed. The Jedi Order survived through acts like Obi-Wan Kenobi and Yoda teaching Luke Skywalker the ways of the Force.
Assault Gunboat

File:Gunship.jpg
**Assault Gunboat** is a mid-sized ship used by several factions, including the Rebels (Rebel Gunboat). it's equipped with several turrets, and has a blind spot when you attack it from the back and below (the back turret can't shoot down).

The gunboat can be found in Kessel, following a Corvette in a pair, or flying aimlessly around the Region, Deep Space, where they fly in groups of three or five, and Ord Mantell, usually followed by a fighter escort.

**Attack Run Strategy**
If you find a Gunboat in Kessel. Look and fly so it appears upside-down. Fly close to its belly and unload your capacitor, bringing down its shields and waxing its armour. Depending on your capacitor's capabilities, it could take several times. While recharging, pull up at a slight pitch (up and down movement), match speed, and dive down close to the hull again. A shipwright's tip, use a capacitor with a higher recharge than more energy.
The first thing you should hit is its Engines. Once they're down, just aim straight down and you can take your sweet time destroying it.
Second, the reactor. It should disable the weapons. Then just the four weapons, 0 and 1, the ones on top, and 2, and 3, on the bottom. It Doesn't matter which ones you want to take out in order.
It will swerve so the top cannons can shoot. Try to get under the ship or run away! It'll blow through a starship's shields in a few hits.

**Deep Space**
If you are flying a POB there are some easy steps you can follow that can help you take down 3 gunboats in formation. First fly below the rear left gunboat (and make sure your gunners do not shoot the gunboat so the gunboats do not attack you) then rotate your ship until the gunboat is in each gunner's firing arc. Then the best component to target would be the shields,once the gunners have targeted the shield subcomponent they can fire. Once the shields are offline destroy the reactor. The gunboat will be immobile and blow that gunboat away then fly over to the rear right gunboat and do the same as you did on the first gunboat on that one and then finish off the final gunboat. Many times the gunboats have fighter escort so if there is a fighter escort I highly recommend you take the fighters down first. Gunboats are a great way to get xp for novice pilots.

This gunship is now available to players from Chapter 8. Chapter 8 also added the Imperial gunship and the Privateer gunship. This gunship for players is known as the Incom X-4 Gunship. It has 6 turrets, 3 on the top, 3 on the bottom, and is acquired through the Imperial slayer space collection (meaning you kill Imperial fighters, tiers 1 - 5). This will take a while but once done, you can take the schematic to a shipwright and they can craft it. The maximum mass is 3 million. It costs 1 million (1M) to get it made from the chassis dealer located at the starport.

An Easy 26,000 (26k) Pilot XP (good for taking trainee pilots to get xp on)
Engineering II: Hardware Design

## Skill Overview

Engineering involves the construction of complex devices such as weapons, armor, and tools. This skill series leads to the Architect, Armorsmith, Weaponsmith, Shipwright, and Droid Engineer professions.

Experience Required:

* 1000 General Crafting

## Skill Mods Associated

* Artisan Assembly +10
* Artisan Experimentation +10
* Armor Customization +20

## Schematics Learned

* Armor Repair Tool
* Configurable Dice
* Grenade Wiring Kit
* Reinforced Combat Staff
* Surface Serration Kit
* Tactical Grip Kit
* Tactical Scope
* Type 10 Firework
* Weapon Repair Tool
RSF Squadron

**RSF Squadron** is one of three squadrons that Freelance Pilots can join. The squadron is Imperial-aligned. RSF pilots can't hurt Imperial ships and your final mission will be against a Rebel Corvette. The Royal Security Forces are located in the Naboo capital, the Royal Palace of Theed. The Royal Security Forces is in control of investigations, counter-criminal and counter-Rebel activity. The Royal Police Forces act as a police force and check-point group, but is separate of the RSF. In the RSF Squadron, the only part of the RSF you can join, you fight against the Black Sun and Rebel Alliance.

The RSF Squadron is considered by many experienced pilots to be bothersome, as unlike CorSec and the Smuggler's Alliance, where Tier 3 piloting is essentially all grinding, with little to no mission content in order to get the next pilot skill, RSF requires a mission for every skill to be gained.

## Squadron Trainers

**Tier 1**: Captain Dinge, Theed, Naboo

**Tier 2**: Captain Kaydine, Theed, Naboo

**Tier 3**: Commander Dulios, Theed, Naboo

**Tier 4**: Diness Imler, Theed, Naboo

**Tier 5**: Grand Admiral Niall Declann, Theed, Naboo

## Waypoints

```
/way naboo -5497 4580 Captain Dinge - Tier 1;
/way naboo -5497 4630 Captain Kaydine - Tier 2;
/way naboo -5537 4680 Commander Dulios - Tier 3;
/way naboo -5450 4680 Diness Imler - Tier 4;
/way naboo -5526 4618 Grand Admiral Niall Declann - Tier 5;

```
Freelance ship

Alliance
**Freelance**
Imperial
 **Pilots**
Pilot command|Commands
Pilot quest|Quests
Squadrons

**Freelance ship** is a type of ship flown by Freelance Pilots.

## Freelance ships

* MandalMotors M3-A "Scyk" Interceptor
	+ Heavy "Scyk" Interceptor
* Naboo N-1 Starfighter
* MandalMotors G1-M4-C "Dunelizard" Starfighter
* MandalMotors M12-L "Kimogila" Multi-role Starfighter
* TransGalMeg "Kihraxz" Assault Fighter
	+ Vaksai Starfighter
* TransGalMeg "Ixiyen" Fast Attack Craft
* TransGalMeg "Rihkxyrk" Attack Ship
* Havoc Starfighter
* MandalMotors M22-T "Krayt" Gunship
* YT-1300
* Black Sun AEG-77 Vigo Gunship
Imperial Pilot Quota Tier 5

Take duty missions from either Corellia Space Station, Naboo Space Station, Tatooine Space Station, Lok Space Station, Yavin 4 Space Station, Dantooine Space Station, Dathomir Space Station, or Endor Space Station to get Tier 5 Imperial fighters.

You can also find Tier 5 Imperial Fighters in Kessel, as well as, Deep Space.

It is started by destroying a ship in the collection.

* 50x an Imperial TIE Starfighter
* 75x an Imperial TIE Advanced
* 50x an Imperial TIE Interceptor
* 75x an Imperial TIE Bomber
* 50x an Imperial TIE Aggressor
* 50x an Imperial TIE Oppressor
* 25x an Imperial Lambda Shuttle
* 25x an Imperial Gunboat
* 25x an Imperial Corvette

**Notes:**

* A good place to farm the Tier 5 Gunboats is Deep Space, as they are in packs of 3
* You can find Corvettes in Kessel (Same Corvette as final Ace mission)
* There are also two Corvettes, multiple fighters, and gunboats located in Ord Mantell space at these coordinates:

```
/way -4507 4293 3998 Ord Mantell Imperial Spawn;

```

**Reward:** Space XP, the Imperial Pilot Kill Quota Tier 5 Badge, and progress towards the Imperial Pilot Quota
Buildings II: Medium Houses

## Skill Overview

The second set of skills learned into the Buildings tree in the Architect profession.

As your Building skill increases, you may now create medium-sized homes.

Experience Required:

* 77,000 Structure crafting

## Schematics Learned

* Housing
	+ Medium Corellia House (Style 1)
	+ Medium Corellia House (Style 2)
	+ Medium Naboo House (Style 1)
	+ Medium Tatooine House
	+ Small Generic Planet House (Style 2, Floorplan 1)
	+ Small Generic Planet House (Style 2, Floorplan 2)
* Bio Engineer Components
	+ Element Processing Control Unit
Lars Homestead

**<< Previous Quest:** Tosche Station

**Level:** 14

**Rewards:**

* 4378 XP
* 3750 Credits
* 20 Faction (Imperial or Rebel depending on your previous choice)
* Choice of one of these items:
	+ Detachable Weapon Scope
	+ Detachable Sword Stabilizer

**Description**

*Both the Rebel Alliance and the Empire are desperately looking for something that was in a recently arrived cargo. One part of the shipment was some how acquired by a Jawa trade party. They have been selling it off piecemeal across Tatooine from their Sand Crawler. After a run in with some Desert Demons you were able to retrieve an inventory of what the Jawa's sold at Tosche Station and where they planned to visit next. ... a place called the Lars' Homestead.*

The Lars Homestead is a Tatooine POI which awards a badge for visiting it. It is the site of the Lars family massacre from *A New Hope*, and is the childhood home of Luke Skywalker. The POI plays a role in the Legacy Quest, detailed below.

Travel to the Lars Homestead (-2575 -5517) and talk to Zef Ando when you get there.

### Conversation with Zef Ando

**Zef Ando:** *Help me! Those droids I bought are destroying everything!*
**PC:** What is going on?
**Zef Ando:** *I bought some supplies and some cheap droids from a Jawa trading party a while ago. The droids that  I purchased were supposed to be reprogrammed to maintain moisture harvesters. But they weren't!*
**PC:** They have gone around the bend?
**Zef Ando:** *Yes!  They decided that my harvester was too run down to function so they decided to demolish it. They have set a charge that will go off in 60 seconds. Stop them before they detonate the charge! And disarm the explosives!*
**PC:** Just tell me where.
**Zef Ando:** *Run over to my harvesters and disarm the explosives on them!*

Zef is having some trouble with his droids. They have gone haywire and are about to blow up the vaporators! To disarm the bombs before they blow, drive over to Zef’s harvester (-2581 -5640) and click on the harvester to disarm the bomb. Be careful - there are malfunctioning Battle Droids (CL13) guarding the area. There is also time limit, so don't wait around. If you fail you must apologize to Zef. He will then give you a quest to kill 10 Greater Desert Womp Rats (CL10, found at /way tatooine -2492 -5393).

### Conversation with Zef Ando

**Zef Ando:** *Oh how can I thank you? Those droids were going to ruin me.*
**PC:** Just let me have an inventory of what you bought from the Jawas.
**Zef Ando:** *Sure. Here you go. Just download what you need.*

Once you have dealt with the bomb (or the rats), return to Zef to get a datapad placed in your inventory. Open your inventory and right click Zef’s Datrapad, and select Download data. This will complete the Quest.

**Following Quest:** Jawa Tracks >>

## Star Wars Lore

* File:Wookieepedia favicon.png Lars homestead on Wookieepedia
Lost Rebel Battle Armor Collection

There are nine items needed to complete this collection.

```
/way dathomir -4701 -4771 Lost Rebel Battle Armor Collection #1†
/way rori 3702 -6477 Lost Rebel Battle Armor Collection #2
/way corellia -6506 5908 Lost Rebel Battle Armor Collection #3
/way dantooine -6631 5476 Lost Rebel Battle Armor Collection #4
/way tatooine -2928 2573 Lost Rebel Battle Armor Collection #5
/way yavin4 -6944 -107 Lost Rebel Battle Armor Collection #6
/way tatooine 1196 3248 Lost Rebel Battle Armor Collection #7
/way corellia 4109 -1256 Lost Rebel Battle Armor Collection #8
/way yavin4 -7461 7039 Lost Rebel Battle Armor Collection #9

```

†This item is protected by several high-level silver Elite enemies.

**Reward:** Rebel Battle Armor Collection Badge and a medium amount of XP
Belbullab-22

The **Belbullab-22** (commonly referred to as "Grievous' Starship" or less commonly, a "Bella") is granted through a deed dropped by N-K "Necrosis" in the Myyydril Caverns of Kashyyyk.

This factionless ship requires certification in Exotic Spaceships (Hyper-maneuverable) **and** at least 5 Exploration Badges in order to fly. With handling and performance virtually identical to the "Jedi Star Fighter", and having a very tight turning radius, it is both desired and frowned upon. It may be found at the bazaars for low prices on many servers. Additionally, in PvP, it is sometimes regarded as cheap due to its great speed and agility.

## Star Wars Lore

Grievous' personal starfighter Soulless One was a battle-worn and modified Belbullab-22. It was developed by Feethan Ottraw Scalable Assemblies, the same Techno Union design firm that minted the Mankvim-814. It carried two rapid-firing triple laser cannons that quickly cool and cycle energy, giving the ship a devastating fire-rate.
Ships of this size and vintage don't ordinarily have a hyperdrive, but Grievous needed to stay mobile within an interstellar scale. Unlike the smaller Jedi starfighters that must link to an external docking ring to achieve superluminal velocities, Grievous' fighter contained a cutting edge lightspeed engine. Flanking the ship's main hull were forward mounted ion engines that incorporated lateral thrust ducts for maneuvering. A rear-mounted thrust vectoring fin also served to increase the ship's agility.

For Grievous' need to keep in touch with the Separatist forces under his command, the small fighter contained a compact HoloNet transceiver, allowing him to patch into legitimate and pirate "shadowfeed" networks.

* Wingspan - 6.3m
* Length - 11.4m

## Pilot Commentary

This is a top notch "fighter" class. It has excellent handling, a tight blaster spread, and a small hit box. Most consider it second only to the "Jedi Starfighter" Eta-2 Actis Interceptor in rankings of fighter class ships.
The only drawback to this nimble little fighter is the poor visibility afforded by the cockpit canopy. The pilot has to maintain a tight eye on the scope to keep track of enemy fighter.

You **must** have 5 Exploration Badges (such as visited POIs) to generate ship from the deed - besides Tier IV (Exotic Vessels) Pilot skills. Otherwise, a message will pop up saying that the **"appropriate badge has not been acquired"**. If this message appears - try to go trough some POIs: Crystal Fountain of Bela Vistal, Grand Theater of Vreni Island, Hidden Rebel Base, etc.
Legacy Quest: Rebel path

**<< Previous Quest:** Starting the Search

**Level**: n/a
**Rewards**:

* None

## Description

So, you want to work for the Rebellion? Successful completion of the Legacy in the name of the Rebels up through the Naboo quests will earn you the following medal:

* Medal of Bothawui

Note that this *does not* make you a member of the Rebel faction, it is merely a role-playing addition to the quests. If you wish to continue, go see Captain Carh'la Bastra in Anchorhead (128 -5428) on Tatooine. She will tell you where to go from here.

## Conversation with Carh'la Bastra

**Carh'la Bastra:** *So is Imperial Intelligence sending younglings to check up on me now?*
**PC:** I am not an Imperial agent. I was the one that helped Solo.
**Carh'la Bastra:** *Okay. Your bio-metrics check out with those sent to me by Inaldra. So why are you here?*
**PC:** I've decided that I should help the rebellion.
**Carh'la Bastra:** *I really have nothing to back up your word that you aren't an Imperial agent. But right now the Imps know the faces of most of my agents and I do need some help.*
**PC:** I will do my best to help.
**Carh'la Bastra:** *A shipment that I am interested in has been acquired by three different groups. A Jawa trading party, Valarians and Darklighters. Here is the information that I have. Let's start with the Jawas first. They are on a trade circuit. Here is their last known location.*
**PC:** It will be done in a flash.

**Following Quest:** Tosche Station >>
Furniture II: Stylish

## Skill Overview

The second set of skills learned into the Furniture tree in the Architect profession.

Trends change but stylish furniture will always be in fashion. You may now create such style.

Experience Required:

* 77,000 Structure crafting

## Schematics Learned

* Furniture
	+ Small Bed
	+ Toolchest
	+ Reclining Chair
	+ Cafe Chair
	+ Upholstered Chair
	+ Wooden Chair
	+ Large Couch
	+ Small Couch
	+ Droid Detection Device
	+ Candle 'Bestine'
	+ Candle 'Dearic'
	+ Candle 'Restuss'
	+ Candle 'Theed'
	+ Candle 'Coronet'
	+ Desk Lamp 'Bantha'
	+ Desk Lamp 'Rancor'
	+ Free-standing Lamp 'Blueleaf'
	+ Free-standing Lamp 'Razorcoil'
	+ Free-standing Lamp 'Tallbirch'
	+ Free-standing Lamp 'Azeron'
	+ Table-top Lamp 'Coruscant'
	+ Table-top Lamp
	+ Table-top Lamp 'Tatooine'
	+ Table-top Lamp 'Corellia'
	+ Table-top Lamp 'Naboo'
	+ Armoire
	+ Bookcase
	+ Cabinet
	+ Loveseat
	+ Diner Booth Seating
	+ Diner Counter Center Piece
	+ Diner Counter Corner Piece 1
	+ Diner Counter Corner Piece 2
	+ Diner Table
* Tools
	+ Access Lock
Agent of the Empire

**<< Previous Quest:** Darklighter Cache

**Level:** 16
**Rewards:**

* 4666 XP
* 20 Imperial Faction
* 3750 Credits
* Experimental Combat Efficiency Stim
* Bolt Resistant Work Shirt|Bolt Resistant Work Shirt

**Description:**

*You have gotten Commander Barrezz his inventory of everything that was in the shipment. He now wants you to take the data to his slicer.*

**Commander Barrezz:** *Good job on getting the complete inventory. You need it get it to my slicer. But he is freelancing for some criminals. You need get to him, using any means necessary.*

### Get Data to Slicer

Things are getting more complicated, though you think you have a lead that will really pan out this time. You have found a reference to a Jem Lavar (-487 -7119). Go and speak with him (he is surrounded by Gunrunners (CL14)).

### Conversation with Jem Lavar

**Jem Lavar:** *I don't know how you did it, but Barrezz will be happy that you got me out of here.*
**PC:** No problem. I need you to process this fast though.
**Jem Lavar:** *Yes Barrezz said something about this before my ...job offer... from these gun runners. Ok give it to me.*
**PC:** Here you go.
**Jem Lavar:** *OK, lets try some filters ....durables..ownership history ... and droids.*
**PC:** They are looking for a droid?
**Jem Lavar:** *Yes. Didn't you know? Hmmm they must not have fully trusted you if they didn't tell you what they were actually looking for. Apparently this droid is carrying something extremely important.*
**PC:** So who has it?
**Jem Lavar:** *A junk dealer named Watto. I'll upload all the info into your datapad and send a copy off to your handler. Now its time for me to leave.*
**PC:** Thanks.
**Jem Lavar:** *You are welcome.*

Once you talk to him, the quest will complete, and you are sent off to find a character called Watto in Mos Espa.

**Commander Barrezz:** *I have received Lavar's transmission. You have done a great service for the Empire. I need you to retrieve that droid from this Watto.*

**Following Quest:** Go See Watto >>
Queen's Guard

The **Queen's Guard** is a spider located at the bottom of the Nightspider Clan Cave on Dathomir tasked with protecting Spiderclan Queen Consort, Kiin'Dray, the Spiderclan Queen Mother.

## Statistics

**Inhabits**

* Planet: Dathomir
* Area: Nightspider Clan Cave

* Natural CL: 86
* Health: 42,661
* Aggressive: Yes
* Deathblows: Yes
* Difficulty: Boss

**Attacks**
* Melee
* Junk
* Razor Angler DNA
Nightsister Vendor

The **Nightsister Vendor** is the vendor that the player can use to purchase various goods in exchange for the items they've obtained from quests and collections.

They can be found inside the Nightsister Stronghold on Dathomir.

```
/way dathomir -4119 -176 Nightsister Vendor;

```

The Nightsister Vendor does not accept credits. You may only purchase items from them in exchange for:

* Dathomir Amber
* Rare Dried Herbs
* Rancor Teeth
* Spider Silk
* Whuffa Leather

The costs of the various items is shown below.

## Items Available:

### Nightsister Dyed Foot Wraps

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Vibrant Dread Shroud

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Pestilence Leggings

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Scourge Leggings

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Gruesome Wrap

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Battle Mantle

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Havoc Habit

* 6 Spider Silk
* 4 Whuffa Leather

### Nightsister Aerie Stalker Hood

* 6 Spider Silk
* 2 Rancor Teeth
* 4 Whuffa Leather

### Nightsister Tarnished Shroud

* 6 Spider Silk
* 2 Rancor Teeth
* 4 Whuffa Leather

### Healing Salve

* 2 Spider Silk
* 5 Rare Dried Herbs

### Bloom Fruit

* 2 Dathomir Amber
* 5 Rare Dried Herbs

### Nnar Root

* 2 Rancor Teeth
* 5 Dried Herbs

### Doll Gourd

* 2 Whuffa Leather
* 5 Rare Dried Herbs

### Schematic: Hanging Banner: The Maiden

* 5 Spider Silk
* 2 Rancor Teeth
* 2 Whuffa Leather

### Schematic: Hanging Banner: The Mother

* 5 Spider Silk
* 2 Rancor Teeth
* 2 Whuffa Leather

### Schematic: Hanging Banner: The Crone

* 5 Spider Silk
* 2 Rancor Teeth
* 2 Whuffa Leather

### Schematic: Nightsisters Tower

* 5 Dathomir Amber
* 4 Rancor Teeth
* 4 Whuffa Leather

### Schematic: Nightsister-Style Gate

* 5 Dathomir Amber
* 4 Rancor Teeth
* 4 Whuffa Leather

### Two-Handed Athame

* 5 Dathomir Amber
* 5 Spider Silk
* 20 Rancor Teeth
* 5 Whuffa Leather
* 5 Rare Dried Herbs

### One-Handed Boline

* 5 Dathomir Amber
* 5 Spider Silk
* 20 Rancor Teeth
* 5 Whuffa Leather
* 5 Rare Dried Herbs

### Witches' War Fan

* 5 Dathomir Amber
* 5 Spider Silk
* 20 Rancor Teeth
* 5 Whuffa Leather
* 5 Rare Dried Herbs

### Twin-Bladed Glaive

* 5 Dathomir Amber
* 5 Spider Silk
* 20 Rancor Teeth
* 5 Whuffa Leather
* 5 Rare Dried Herbs

### Schematic: Crafting Scanner Interface

* 5 Dathomir Amber
* 15 Spider Silk
* 5 Rancor Teeth
* 15 Whuffa Leather
* 5 Rare Dried Herbs

### Nightsister Tapestry

* 4 Spider Silk
* 4 Whuffa Leather

### Schematic: Nightsister-style Hut

* 5 Dathomir Amber
* 3 Spider Silk
* 3 Rancor Teeth
* 9 Whuffa Leather
* 30 Rare Dried Herbs

### Witches of Dathomir Sign (Hanging)

* 6 Dathomir Amber
* 6 Spider Silk
* 6 Rancor Teeth
* 6 Whuffa Leather
* 6 Rare Dried Herbs

### Witches of Dathomir Sign (Standing)

* 6 Dathomir Amber
* 6 Spider Silk
* 6 Rancor Teeth
* 6 Whuffa Leather
* 6 Rare Dried Herbs

### Rancor Handler's Necklace

* 20 Dathomir Amber
* 5 Spider Silk
* 20 Rancor Teeth
* 10 Whuffa Leather
* 5 Rare Dried Herbs
Isomerase

**Isomerase** enzymes are looted from creatures. The quality of the enzyme depends on the combat level (CL) of the creature. The quality rating (QR) is about plus or minus 5 percent of the combat level. For example a 61.5% QR enzyme may be looted from a CL 60 creature, then a 58.23% QR from another CL 60 creature.
Havoc Starfighter

**Freelance ships**
Scyk - Dunelizard - Kimogila - Krayt - Kihraxz (Vaksai) - Ixiyen - Rihkxyrk - **Havoc** - YT-1300 - AEG-77

This ship is one of three that were added to the game as rewards for the Space Battles. Schematics for the Havoc Starfighter can be purchased using tokens from these battles at either the Imperial or Rebel or looted from the Galactic Moon Festival Undead city invasions. Token Vendors. Neutral pilot acquire certification of with ship with the Free Technology IV skill. This ship is very close from the Kimogila Starfighter.

## Expanded Universe

 File:Scurrg H-6 Bomber.png  The Havoc was a unique, one-of-a-kind prototype constructed by the Nubian Design Collective. The Nubians hoped to sell an entire line of these formidable starfighters to the Naboo, but the pacifistic world rejected them as being too heavily armed.

The lead designer and engineer for the Havoc, a Bith named Jinkins, attempted fruitlessly to convince the Collective that the Scurrg H-6 model still had hope. After a few years of worthless lobbying, the Collective placed the bomber into indefinite storage.

A disillusioned Jinkins conspired with Nym to steal the bomber, and after their narrow escape, they set out to form the Lok Revenants. The intricate design on the Havoc's wings was the logo of the pirate band, which established a permanent base on the planet Lok.

Havoc Starfighter Chassis Blueprints
Hunting III Trandoshan Methodology (Skill)

## Skill Overview

Trandoshan Hunting Methodology is an extremely advanced form of hunting developed by the predatorial Trandoshan species. The Scout learns how to maximize resource gathering and creature identification using time tested alien techniques.

Experience Required:

* 12500 Scouting

## Skill Mods Associated

* Creature Knowledge +10
* Creature Harvesting +5
Imperial Pilot Quota Tier 1

Take duty missions from either Tatooine Space Station, Corellia Space Station, or Naboo Space Station to get Tier 1 Imperial fighters.

It is started by destroying a ship in the collection.

* 50x an Imperial TIE Starfighter
* 75x an Imperial TIE Advanced
* 50x an Imperial TIE Interceptor
* 75x an Imperial TIE Bomber
* 50x an Imperial TIE Aggressor
* 50x an Imperial TIE Oppressor
* 25x an Imperial Lambda Shuttle
* 25x an Imperial Gunboat

**Reward:** Space XP, the Imperial Pilot Kill Quota Tier 1 Badge, and progress towards the Imperial Pilot Quota
Camp Gamma Items

Camp Gamma in the Quarantine Zone holds 10 items one can collect.

```
/wp dathomir -6842 -6469 Depleted Energy Cartridge;
/wp dathomir -6831 -6454 Cargo Pockets;
/wp dathomir -6807 -6459 Recording Rod;
/wp dathomir -6803 -6451 Ambush Detector;
/wp dathomir -6815 -6448 Radar Beacon;
/wp dathomir -6818 -6431 Cooking Utensils;
/wp dathomir -6819 -6431 Datapad Diary;
/wp dathomir -6854 -6472 Used Medic Kit;
/wp dathomir -6812 -6473 A Unused Shuttle ticket;
/wp dathomir -6791 -6438 Bloody Jacket;

```

**Reward:** XP and progress towards the Camp Collectables Badge
Furniture I: Modest

## Skill Overview

The first set of skills learned into the Furniture tree in the Architect profession.

What home is complete without furniture? Start with modest furniture and work your way to more complex pieces

Experience Required:

* 55,000 Structure crafting

## Schematics Learned

* Furniture
	+ Toolchest
	+ Cheap Cafe Table
	+ Chair
	+ End Table
	+ Divan
	+ Futon
	+ Kitchen Chair
	+ Loveseat
	+ Small Table
	+ Cafe Table
	+ Squared Metal Chair
	+ Metal Chair
	+ Ottoman
Imperial Lancer-class Frigate

The **Imperial Lancer-class Frigate** is an attackable capital ship that spawns in the Kessel System since the April 2010 Bug Bash Update.

It is capable to release Tier 7 TIE Aggressors as escorting ships.

The Nebulon Frigates and the Imperial Lancer-class Frigates both share some similarities with the already-existing capital ships. Like the corvette and Imperial Star Destroyer, destroying components meant targeting their physical location and hammering them with missiles or lasers. Unlike other capital ships, though, you have to bring down the shields and armor before you can hit the component. Both the Neb-B and Lancer frigate have a very high recharge rate on their shields, which means attempting to whittle the shields down bit by bit won't work.

They also have some area defenses against fighters getting in too close. All of your weapons could get disabled; sometimes overloads were reset, etc..

Lancer3.jpgApproaching the LancerLancer.jpgCloser...Lancer6.jpgThis is it!Lancer7.jpgA formidable offense
Lancer9.jpgHeavy FireLancer10.jpgThis will be toughLancer4.jpgLancer explodingLancerFinal.jpgTerminated

## Star Wars Lore

* File:Wookieepedia favicon.png Lancer-class frigate on Wookieepedia
Furniture IV: Tech

## Skill Overview

The final set of skills learned into the Furniture tree in the Architect profession.

Now you know how to create high-tech furniture to please even the most discriminating taste.

Experience Required:

* 121,000 Structure crafting

## Schematics Learned

* Furniture
	+ Data terminal
	+ Soft Chair
	+ End Table
	+ Small Modern End Table
	+ Table
	+ Cafe Table
	+ Dining Table
Small Potted Tree Style IV

The **Small Potted Tree Style IV** is a furniture item that is obtained from crafting the schematic obtained from the Prologue Seed Jar and for the completion of the repeatable Nightsisters Herb Collection or Singing Mountain Clan Herb Collection which are a part of the Witches of Dathomir Theme Park.

Craftable by a Master Architect.

## Resources

* 5 units of Dathomirian Deciduous Wood
* 5 units of Iron
* 5 units of Dathomirian Water Vapor
* 5 units of Dathomirian Fish Meat
Camp Collectables

At each camp in the Quarantine Zone, there are 10 items per camp and inside the Underground Research Facility. You must complete these collections in order to get the badge.

* Camp Alpha Items
* Camp Beta Items
* Camp Gamma Items
* Camp Delta Items
* Camp Epsilon Items
* Research Facility Items

**Reward:** XP and a Badge
Nightsisters' Trust

The **Nightsisters' Trust** is a collection that is started and completed by choosing to support the Nightsister faction during Rubina's Quests.

The collection is started and completed with the completion of the Travel to the Nightsister Stronghold quest.

Completion of the collection rewards the player with the Nightsister Respected Badge.
T-Wing Interceptor

**Alliance ships**
A-wing - B-wing - Nova Courier - **T-Wing** - X-wing (Advanced) - Y-wing - Y-wing Longprobe - Z-95 (Heavy) - Incom X-4

This ship is one of three that were added to the game as rewards for the Space Battles. Schematics for the T-Wing Interceptor can be purchased using tokens from these battles at the Rebel Token Vendor.

T-Wing Chassis Blueprints
Deconstruct

**Deconstruct** is a radial option found on various items, such as armor, weapon, vehicles.

These items are typically high-level loot, battlefield rewards, quest rewards, collection rewards, and the like. Most of these items are no trade and/or bio-linked or requires the item to be bio-linked. However, the owner of these items can deconstruct (one time only) the item from within their inventory or datapad using the radial option. The item is then removed from the owner's inventory or datapad and converted to a single use bio-linked temporary advanced version schematic, which can then be traded to an appropriately skilled trader for crafting.

This process generally removes any stats the item had previously, but can result in an improved version of the item, such as: increased damage, increased protections, a socket for skill enhancing attachments, etc.
One-Handed Boline

The **One-Handed Boline** is a One-Handed Melee weapon that is obtained within the Witches of Dathomir Theme Park.

It can be purchased from the Nightsister Vendor or the Singing Mountain Clan Vendor using Witches of Dathomir Currency.

It can be deconstructed and re-crafted by a Master Weaponsmith.

### Cost

* 5 Dathomir Amber
* 5 Spider Silk
* 20 Rancor Teeth
* 5 Whuffa Leather
* 5 Rare Dried Herbs
Nightsisters Outcast Collection

The **Nightsisters Outcast Collection** is a repeatable collection that is started by completing the Hearts and Minds quest for the first time and choosing to support the Nightsister faction.

You must complete the quest five times in order to complete this collection.

Once complete, you are awarded the Nightsister Tapestry and the collection is reset.