Attack Potency

## Introduction

This my page on Attack Potency it has a lot more levels and tiers than most others do. This was inspired by others and made with complete creativity and is **free to use**. I hope you enjoy using this.

## Destructive Capacity and Attack Potency

Destructive Capacity also known as Attack Potency is quite simply the amount of energy or damage a character, weapon, vehicle or faction can produce. It is one of the most important terms in Vs Debating and often can affect the outcome of a battle along with other factors such as Speed.

The Destructive Capacity that an attack is equivalent to. A character with a certain degree of attack potency does not necessarily need to cause destructive feats on that level, but can cause damage to characters that can withstand such forces.

We are aware that this technically violates the principle of conservation of energy, as it should logically disperse upon impact, but fiction generally tends to ignore this fact, so we overlook it as well.

Also, remember that Attack Potency is the measure of Destructive Capacity of an attack, and as such, is measured via its energy damage equivalent. Hence, characters that destroy mountains or islands are not automatically mountain or island level, especially if they are small. The attack potency depends on the energy output of a single attack, not the area of effect of the attack.

## Tier Explanations

### Tier 13: Null

Characters that don't have a destructive ability. No joule value available. This tier pertains to characters who can't create/destroy or affect something.

### Tier 12: Flatversal

No joule value available. This tier pertains to characters who can create/destroy or affect the whole structure of a lower-dimensional universe, or lower layers/levels of reality. Please note that existing as a drawing or being made of data/information is not to be ranked at this tier, as such beings are still 3-dimensional, but on an incredibly small scale.

This tier is broken into the following sub-tiers:

* **12-C: Low Flatverse level:** Characters who demonstrate power equivalent to destroying/creating a 0-D level construct of any size, or three levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality. This tier also includes characters who are vastly below this level, and all characters beneath this tier’s requirements in any significant way will still be at this tier.

* **12-B: Flatverse level:** Characters who demonstrate power equivalent to destroying/creating an existentially inferior 1-D level construct of any size, or two levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.

* **12-A: High Flatverse level:** Characters who demonstrate power equivalent to destroying/creating existentially inferior 2-D level constructs of any size, or 1 level of infinity/degree of reality/fiction transcendence or similar beneath a 3-D reality.

### Tier 9

* **9-C: Street level:** Characters who stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.It is important to note that, despite being named "Street-level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

* **9-B: Wall level:** Characters who can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

* **9-A: Small Building level:** Characters capable of destroying rooms or entire small constructions such as houses or more modest buildings.

### Tier 8: Urban

* **8-C: Building level:** Characters who can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

* **High 8-C: Large Building level:** Characters who can destroy large buildings such as skyscrapers.

* **8-B: City Block level:** Characters who can destroy urban city blocks or equivalent areas of space.

* **8-A: Multi-City Block level:** Characters who can destroy multiple urban city blocks or equivalent areas of space.

### Tier 7: Nuclear

* **Low 7-C: Small Town level:** Characters who can destroy a small town or settlement, or those who can easily harm characters with small town level durability.

* **7-C: Town level:** Characters who can destroy a town, or those who can easily harm characters with town level durability.

* **High 7-C: Large Town level:** Characters who can destroy a large town, or those who can easily harm characters with large town level durability.

* **Low 7-B: Small City level:** Characters who can destroy a small city or those who can easily harm characters with small city level durability.

* **7-B: City level:** Characters/Weapons who can destroy a city or those who can easily harm characters with city level durability.

* **7-A: Mountain level:** Characters/Weapons who can destroy a mountain, or those who can easily harm characters with mountain level durability.

* **High 7-A: Large Mountain level:** Characters who can destroy a large mountain, or those who can easily harm characters with large mountain level durability.

### Tier 6: Tectonic

* **6-C: Island level:** Characters/Weapons who can destroy an island, or those who can easily harm characters with island level durability.

* **High 6-C: Large Island level:** Characters who can destroy a large island or those who can easily harm characters with large island level durability.

* **Low 6-B: Small Country level:** Characters who can destroy a small country, or those who can easily harm characters with small country level durability.

* **6-B: Country level:** Characters who can destroy a country, or those who can easily harm characters with country level durability.

* **High 6-B: Large Country level:** Characters who can destroy a large country, or those who can easily harm characters with large country level durability.

* **6-A: Continent level:** Characters who can destroy a continent or those who can easily harm characters with continent level durability.

* **High 6-A: Multi-Continent level:** Characters who can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

### Tier 5: Planetary

* **5-C: Moon level:** Characters who can destroy a moon, or an astrological object of similar proportion.

* **Low 5-B: Small Planet level:** Characters who can destroy a small planet or those who can easily harm characters with small planet level durability.

* **5-B: Planet level:** Characters who can create/destroy a planet.

* **5-A: Large Planet level:** Characters who can create/destroy large gas giants such as Jupiter and Saturn.

* **High 5-A: Dwarf Star level:** Characters who can create/destroy very small stars.

### Tier 4: Stellar

* **Low 4-C: Small Star level:** Characters who can create/destroy small stars.

* **4-C: Star level:** Characters who can create/destroy a star.

* **High 4-C: Large Star level:** Characters who can create/destroy a large star.

* **4-B: Supernova level:** Characters who can create/destroy a solar system.

* **4-A: Constellation level:** Characters who can create/destroy the area of a constellation.

### Tier 3: Cosmic

This tier is broken into the following sub-tiers:

* **3-C: Galaxy level:** Characters capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

* **3-B: Multi-Galaxy level:** Characters capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

* **3-A: Universe level:** Characters capable of creating and/or destroying a universe at least the size of our own, but not infinitely bigger.

* **High 3-A: Macroverse level:** Characters capable of destroying an infinite 3-dimensional volume. This can be either a multiverse composed of infinite universes, or an open universe, with an infinite amount of space, or more generally any realm of comparable size.

### Tier 2: Multiverse level

* **Low 2-C | Universe level+:** Characters who are capable of creating and or destroy an area of space that is qualitatively larger than an infinitely-sized 3-dimensional space. These spaces need to be equivalent to a large extra dimensional space. That is a higher-dimensional "bulk" space which embeds lower-dimensional ones (Such as our universe) as subsets of itself, whose dimensions are not microscopic/compactified.

* **2-C | Low Multiverse level:** Characters who are capable of affecting, creating, and/or destroying small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

* **2-B: Multiverse level:** Characters who are capable of affecting, creating and/or destroying larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

* **2-A: Multiverse level+:** Characters who are capable of affecting, creating, and/or destroying an infinite number of space-time continuums.

### Tier 1: Transcendent Level

* **1-C:** **Megaverse Level:** These are 6-11-dimensional characters. Even 6-dimensional characters can logically easily destroy a more than countably infinite number of 5-dimensional space-time continuums, and 7-dimensional characters exceed that scale a more than countably infinite number of times, and so onwards. However, these characters do not exceed the 11-dimensional scale of the complete totality of a full multiverse, as defined by M-Theory.

* **1-B: Megaverse Level**: 6-dimensional characters, 7-dimensional, 8-dimensional and 9-dimensional characters. Alternatively ones that are positioned at an unknown/unspecified level within this category.

* **1-A: Complex Megaverse Level**: 10-dimensional and 11-dimensional characters.

* **1-A+: Transcendent level+:** Characters who stand an infinite number of transcendences above.

* **High 1-A: High Transcendent level:** Characters whose can affect and create/destroy status which is completely unrivaled over the infinite evolutionary layered transcendences of 1-A. Note that simply stacking bigger transcendences on top of each other is not enough to classify for this tier, and the being must be completely outside the scope of bigger transcendences.

### Tier 0: Boundless

* 0**: Boundless level:** Characters who demonstrate an equivalence to, or can create/destroy/affect, transcendental abstract levels of existence which conceptually stand superior to even **High 1-A** levels. Being “omnipotent” or any similar reasoning  is not nearly enough to reach this tier; characters at this level must transcend **High 1-A** characters as **High 1-A** characters would transcend **1-A** ones. This tier has no true endpoint, and can be extended unto any higher level, spiraling infinitely upwards.

## Additional terms

#### **"+" symbol**

Currently misused to an extraordinary degree on the wiki, the "+" symbol should only be used when the Attack Potency has been calculated to be greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.

Example: Average of Large Building level is: [2 Tons (low end) + 11 tons (high end)]/2 = 6.5 Tons (the arithmetic mean). All energy levels from 2 Tons to 6.5 Tons should be listed as Large Building level, whereas all energy levels from 6.5 Tons to 11 Tons should be listed as Large Building level+.

#### **High**

Currently used to denote high end of a particular tier, it will here-on no longer be utilized in that manner. "High" will be utilized only if the instance matches with the revised Attack Potency chart.

Example: If a character is in the upper range of a tier such as Solar System level, said character will be listed as "Solar System level+", not "High Solar System level".

#### **Low**

Currently used to denote low end of a particular tier, it will here-on no longer be utilized in that manner. "Low" will be utilized only if the instance matches with the revised Attack Potency chart.

Example: There should be no usage of "Low 7-A", because it does not correspond with the revised Attack Potency chart.

#### **At least**

Should be used to denote the lower cap of a character, if the exact value is indeterminate.

#### **At most**

Should be used to denote the higher cap of a character, if the exact value is indeterminate.

#### **Likely**

Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should be favourable.

#### **Possibly**

Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should also be indeterminate.

#### **Higher**

This should be used to denote a character's weapons, techniques, or attributes that are much stronger than their base level, but still within the same tier. For example, a character that is Solar System level but has an attack that multiplies their power by 100 times. In this instance it should be written as “Solar System level, higher with that ability or technique”.

Furthermore, higher may also be used to denote a case where the character is possibly or likely a higher tier, but to what degree is not specified. This is specifically referring to cases such as “At least 4-B, likely higher” or “At least Solar System level, likely higher”.