Plots

**Plots** are private pieces of land which players can claim.

* To create a plot, the player must have 10 gold in their balance along with 1 diamond in their inventory. Commands are listed in Table 1.
* Mobs do not spawn in the plot unless the plot is upgraded to **Plot Dungeon**.
* Basic plot size begins at 5 blocks by 5 blocks (size 5). The center block is determined based on where the plot owner is standing when the plot create command is executed.
* Increasing plot size requires gold which is taken from the plot funds. As plot size increases, the cost expanding will also increase based on 10 size thresholds.
	+ From size 5 to size 10, the cost for expanding is 5 gold per size.
	+ From size 10 to size 20, the cost for expanding is 10 gold per size.

* Other players can be given access to the plot by typing the command **/plot friend [name]**. Friending other players will allow them to interact with doors and buttons. However, they cannot break or place any blocks within the plot.
* There is a tax every 24 hours for each plot a player creates. Tax is based on the size of the plot.
	+ Initial tax for a basic plot is 1 gold per day which must be deposited into the plot balance.
	+ From size 5 to size 10, tax is increased by 1 gold per size. As a result, a size 10 plot will have a tax of 5 gold per day.
	+ From size 10 to size 20, tax is increased by 1 gold per size. As a result, a size 20 plot will have a tax of 15 gold per day.
* Wooden doors/trapdoors can be interacted and opened by **ANYONE in any plot**. They do not need to be a member of the plot to open wooden doors/trapdoors. In order to counter this, iron doors/trapdoors must be used to prevent outsiders of the plot from entering.

* There are two Plot Upgrades which can be used for any plot. These two plots are not mutually-exclusive which means a single plot can both be a **Plot Town and Plot Dungeon**.
	+ **Plot Town**
		- Costs 1,000 gold (Must be in plot balance).
		- Plot size must be at least size 100.
		- Allows friends, co-owners, and owners of the plot to set their spawn in the town by right-clicking a bed.
		- Allows friends, co-owners, and owners of the plot to utilize the Build Changer. (Place a gold block with a sign on it that says "**[Build]**").
	+ **Plot Dungeon**
		- Costs 200 gold (Must be in plot balance).
		- Allows mobs and monsters to spawn inside the plot.
		- No plot size requirement
		- **Subscriber+** rank allows for a player to own two Plot Dungeons rather than the maximum of one Plot Dungeon per player.
		- **/plot info** shows whether the plot is a dungeon indicated through TRUE or FALSE.
	+ **Vendor Plot**
		- Costs 500 gold (Must be in plot balance)
		- No plot size requirement
		- Allows for a maximum of 3 vendors to be hired within the vendor plot.
		- Allows for co-owners and owners of the plot to interact and list items they wish to sell through the vendor. However, any player can purchase items from the vendor even if the plot is set to private.
		- **/vendor create [name]** is the command used to add a vendor to the plot.
* **Banker:**
	+ Costs 500 gold to hire a banker (Must be in plot balance).
	+ Bankers can be hired through the command: **/banker add [name]**. Ex. If an individual wished to hire a banker named Jeff, they would do "/banker add Jeff".
		- Banker names cannot be longer than 20 characters.
	+ Requires the plot to be both a **vendor plot** as well as a **plot town.**
	+ Players have the ability to remove and re-hire the banker at no cost if they previously owned the banker upgrade.
		- **/banker remove [name]** is the command used to remove a banker from the plot.
		- **/banker add [name]** is the command used to re-hire a banker that was previously hired on the plot.
* **Plot Transfer:**
	+ Costs 100 gold (Must be in plot balance).
	+ The purpose of this command is to transfer ownership of a plot from the owner to either a co-owner or member within the plot.
	+ **/plot transfer [username]** is the command which would be used for plot transferring. For instance, if Nickolov was transferring plot ownership to Zxaias, Nickolov would type "/plot transfer Zxaias".
	+ Upon first typing this command, there will be the prompt: **"Are you sure that you want to transfer plot ownership? Type “YES” to continue."**
	+ Upon typing "YES" (not case-sensitive), there will be the following prompt: "**Ownership of the plot (PLOT NAME) has been successfully transferred to (player name)."**
	+ If the previous criteria has not been met and anything other than "YES" has been typed, there will be the following prompt: **"Plot transfer has been cancelled."**
	+ If the player is not online to receive ownership of the plot, the following prompt will appear: **"Player is not online. Player must be online to transfer ownership."**
* **Plot Rename:**
	+ Costs 25 gold (Must be in plot balance).
	+ The purpose of this command is to rename the plot.
	+ **/plot rename [name]** is the command which would be used for plot renaming. For instance, if a player owned a plot named "Cookieland" and wished to rename it to "Starlight", they would use the command "/plot rename Starlight." Following this command, the following prompt will appear: **"You have successfully renamed your plot [new name]."**
	+ This command can be used by owners and co-owners of the plot.
* **Plot Shrink:**
	+ Costs 0 gold **(Does not give any gold back to the plot funds).**
	+ Plots cannot be shrunk smaller than a size of 5. When attempting to shrink a plot smaller than a size of 5, the following prompt will appear: **"You cannot shrink your plot smaller than size 5."**
	+ **/plot shrink** is the command which would be used to decrease the size of the plot by 1. Following this command, the following prompt will appear: **"Nickolov shrunk the plot size to size 10, Nickolov shrunk the plot size to size 9, Nickolov shrunk the plot size to size 8, etc."**
	+ This command can be used by owners and co-owners of the plot.
* **Public Plots:**
	+ During the original Lostshard, plots which were upgraded to towns had the option to be set to either "Public" or "Private".
	+ **Public Towns** allows for the use of buttons/levers/pressure plates to be usable by anyone even if they are not a member of the plot. Furthermore, build changers, bankers, and setting spawns can be used by anyone even if they are not a member of the plot.
		- **/plot public** is the command which is used to change a plot from "Private" to "Public". Following this command, the following prompt will appear: **"Are you sure you want to make this town public? If so, type "PUBLIC" in chat."** To confirm, they will need to type "PUBLIC" and the following prompt will appear: **"Your town's status is now set to: PUBLIC."**
		- Please note that public is not case sensitive and if anything other than "PUBLIC", the following prompt will appear: **"Plot status change cancelled."**
		- This command can be used by owners and co-owners of the plot.
	+ **Private Towns** is the default set for plots. This means that the use of buttons/levers/pressure plates can only be used by members of the plot. Furthermore, build changers, bankers, and setting spawns cannot be used by anyone outside of the plot.
		- **/plot private** is the command which is used to revert a plot from "Public" to "Private". Following this command, the following prompt will appear: **"Are you sure you want to make this town private? If so, type "PRIVATE" in chat."** To confirm, they will need to type "PRIVATE" and the following prompt will appear: **"Your town's status is now set to: PRIVATE."**
		- Please note that public is not case sensitive and if anything other than "PRIVATE", the following prompt will appear: **"Plot status change cancelled."**
		- This command can be used by owners and co-owners of the plot.
* **Plot Cleanse:**
	+ Costs 50 gold (Must be in plot balance).
	+ The purpose of this command is to remove marks in the plot that do not belong to members of the plot. This is to prevent plots from being raided when the owner of the plot is not online.
	+ Plot Cleanse command can be used by owners and co-owners.
	+ **/plot cleanse** is the command which would be used for the plot cleansing. Following this command, the following prompt will appear: **"You have cleansed your plot of any marks made by members who are not part of your plot."**
* **Plot Kick:**
	+ Costs 1 000 gold (Must be in plot balance).
	+ Upgrade can only be done by co-owners and owners of the plot.
	+ The purpose of this plot upgrade is that it will "kick" all players who are not members of the plot outside to the highest block which is no longer inside the plot.
		- For instance, if Zxaias is trying to raid Nickolov's plot and Nickolov has the plot kick upgrade, Zxaias will be kicked off the plot when she logs off inside the plot. When she logs back in, she will realize she is on the highest block outside of the plot.
	+ Plot is not required to be a town to use this upgrade.
	+ This upgrade is permanent and it does not need to be constantly used like the plot cleanse command. As a result, whenever a non-member logs off inside the plot, they will be kicked to the top of the highest block outside of the plot.

Table 1: Plot Commands and Their Descriptions