Aiónios Epithymía gia to Kósmos-Värld/Powers & Abilities

## Magic

### Hereditary Magic

* **Elemental Manipulation -** User can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists. Although this all depends on the affinities that one was born with. Although they may have an affinity to one element, this does not necessarily mean they will have an affinity to one closely related to it. Oddly enough, it all seems to be completely randomized, not mattering what affinities the parents may have had.

### Ancient Magic

* **II. Master of The Void -** Master of the Void is one of the ancient magics, which one was born with thousands of years in the past. This Magic is one that seems to be considered corrupted, giving it an appearance which seems rather dark and evil. It usually materializes in what looks like an eye behind the user, staring unblinking at them. The actual effects of the Magic are more than just summoning an eye, though. It gives the user seemingly complete and total control over the Void, from solidifying it to create projectiles and weapons, to being able to "devour" objects and people, swallowing them into its total darkness. Though as mentioned above, this Magic is corrupted, allowing for even more power at the cost of the user's own sanity. Or, in some rarer cases, their body (or parts of). Many, many years ago, there was a powerful Mage who had this same exact Magic, and the more he used it, the more parts of his body started to disappear, being swallowed by the Void, though he was still able to move like normal. Although it's possible to counter this, if one is healed through the use of Magic.

* **III. Sorcerer of Annihilation -** Sorcerer of Annihilation is an Ancient Magic that has quite an interesting history behind it. Originally, the "Sorcerer of Annihilation" was a title which was given to Magic-users who had extremely high levels of magic power within their bodies. This allowed them to be able to learn incredibly powerful spells, and use large amounts of Spells in one go without feeling tired or depleting their Magic reserves. Although it seemed that, in the end, they all were overcome with the desire for more power, and soon started turning down the path of evil. When this happened, they were hunted by powerful adventurers, as they would, at this point, be considered an "Apocalypse-Class Deity" given their own amount of power. Although it was a never-ending cycle it seemed, as after the original Sorcerer of Annihilation died, another would always take their place.

* **XII. Take Over: The Djinns' Souls -** This particular form of Magic allows the user to Take Over the powers and forms of different Djinn. These forms give the user a variety of different abilities such as flight, enhanced speed, strength, reflexes etc. Djinn are supernatural creatures in early Arabian and later Islamic mythology and theology. The supernaturality of Djinns does not mean they are transcendent to nature, but that they appear so in relation to human's perception of nature, due to their invisibility. They are "natural" in the classical philosophical sense by consisting of an element, undergoing change and being bound in time and space. Thus they are not purely spiritual, but also physical in nature, being able to interact in a tactile manner with people and objects, and also subject to bodily desires like eating and sleeping. Unlike the Djinn in Islamic belief and folklore, Djinn in Middle Eastern folktales are often depicted as monstrous or magical creatures, and unlike the former, generally considered to be fictional

### Hero Magic

* **Ancestral Magic -** Ancestral Magic, instead of consuming the user's own mana, seems to draw mana from their air around them through the usage of chanting and writing in their air at the same time, in order to provide a conduit for the mana to run through. Although this does not mean they couldn't use this magic without an outside source of mana. They could use their own, but that would also draw from their lifeforce also, making it an incredibly risky gamble in the grand scheme of things. As such, they were to be used only in emergencies, and never for their own gain.

## Familiars

### Deity Familiars

* **Argo I~VII -** She's collectively known as Argo, although she can split himself into eight separate entities, which are referred to as Argo I, Argo II, Argo III, Argo IV, Argo V, Argo VI, Argo VII and Argo VIII. She's actually one of the very first Demonia created by the Demon Lord that Aiónios somehow managed to make a contract with.

Argo is an odd sort of creature. Unlike pretty much every other Demonic creature, Argo seems to be rather playful and innocent... in its "young" form, at least. Although each of its eight heads seems to have a different sort of personality, they all seem to act roughly the same. Argo is almost dog-like in personality, more like a puppy. Playful, innocent, and eating pretty much anything it comes across. She doesn't exactly understand scoldings, and usually seems to have a knack for biting people.

In her true form, Argo seems to be much more destructive, and like a Demon in nature. Angry, destructive, dangerous... in this form, she will listen only to Aiónios. Otherwise, she's a ruthless killing machine.

She has access to the "Abyssal Chaos" Magic, but instead of being black and purple, the magic's colors instead seem to be black and red. And instead of using the Magic herself, she seems to be able to morph into the strange shapes, and merge to a part of Aiónios's body, making Aiónios much more powerful than when he uses the Magic himself.

* **Cicero -** Cicero is the first Celestial that was created by the Gods, in order to counter the rising Demonia problem that the first Demon Lord had wrought. She was created in order to counter Argo, but this was before Aiónios came along and tamed the beast. It wasn't until shortly after the Gods abandoned her and the rest of the Celestials that she, too was approached by Aiónios. He offered his hand out to her, to help him in battle against the now turned Gods. A chance at revenge for her, and the rest of her kind. With her special transformation Magic, she was a very dangerous addition to his team. Cicero takes exceptional pride in her appearance and is very confident in her sex appeal, often exuding a certain amount of vanity. Despite this superficial attitude, she is a clever, kind, and genuinely caring person.

### Knight Familiars

* **Tiamat, Dragon Queen of The Seas -** Tiamat is an overly excited and sarcastic person. Mix this with her carefree personality, and you've got quite a friend on your hands. Nearly nothing can dampen her happiness and excitement, except losing a loved one. Otherwise she's entirely cheerful and watches out for others, even if they don't notice it. Sometimes even she doesn't notice this, and it can come as quite a surprise. And although her nature may seem quite carefree, she can actually be quite a caring person. She's also brave and bold, and even sometimes a bit on the rash side... but only in times where she's completely serious. Which is rare unless death is involved in some way.

## Other Abilities

### Special Abilities

* **Mors Dei Deus** - The form that all Godslayers have access to after killing a God or Goddess. His white hair seems to shine like the moon on a brightly lit night, with a vibrant emerald green streak appearing just above his left temple and running all the way back and down to the tip of his hair. His eyes begin to glow, his left eye producing an emerald colored "flaming" aura, and his right eye producing a ruby colored "flaming" aura. Strange tattoos and spirals seem to appear all over his body, but are much more noticeable on his face. His clothing stays the same as whatever he's wearing, following the appropriate glowing coloration rules. And his already advanced abilities seem to skyrocket even further, putting him on equal footing with a God, and even a Devil.

* **Devil's Arm** - Aiónios's right arm was actually once that of a very powerful Demon's. For reasons unknown to all but Aiónios now, he was attacked by this Demon and had his right arm ripped off. In an absolute show of power, he killed the Demon and stole its arm for himself, grafting it to where his original arm was ripped off and taking its power for his own. This power came in the form of a very powerful ability, known as "anti-magic". Although it wasn't something active all the time, allowing Aiónios to still use his own Magic through the arm. The ability of this arm allows it to negate anything considered "supernatural", such as magic, blessings and other such things, even allowing him to alter the fates of others through breaking the "strings" that attach them to such things.

* **Hybrid Theory** - A strange, oddly special ability that seems to be available to Aiónios if only due to his father. This ability allows him to be able to take on the appearance and abilities of another race by either ingesting or injecting their DNA (ingesting is temporary, injection has the potential to be permanent). Common bodily fluids (saliva, sweat, etc.) cause only short bursts of this ability, whereas blood (ingested it lasts much longer but is still temporary) seems to be the most powerful.
* **Domain Expansion** - An Innate Domain, normally referred to simply as a Domain, is an area created in the user's mind that can be manifested using mana. They are normally realized utilizing Domain Expansion, a barrier technique that manifests the domain by constructing an area that traps the user's target inside. Domain Expansion is a barrier technique that constructs a real tangible environment using mana that reflects the user's Innate Domain. Unlike unfinished Domains not constructed with a barrier technique or imbued with the user's innate technique, proper Domain Expansions increase the user's techniques and makes it so they cannot miss. His is known as "Garden of Beginnings", taking on the form of an endless garden, with flowers that seem to be made from the various twenty-three elements found in the worlds. This allows him to manipulate them to form these elements, allowing him access to his ultimate attack known simply as “Elemental Apocalypse”.

### Miscellaneous Skills

* **Hand-to-Hand Combatant** - Users of Hand-to-Hand Combat engage into melee confrontations employing unarmed moves. A variety of such moves has been shown, with the most recurring ones being different types of punches and kicks; headbutts, elbows, knees and palm strikes are also used to various extent. The way such form of combat is harnessed varies from user to user: some are shown to employ an aggressive, direct attack style relying on mighty blows and body slams while others prefer performing more fluent and acrobatic motions to strike opponents. Masters of unarmed combat possess the greatest prowess of all, being capable of easily taking on several opponents at once with ease. Some of them are known to employ hand-to-hand combat as the main element of their fighting style, and can overwhelm foes even if they are armed or larger than the users themselves.

* **Armed Combat** - Armed combat, as the name itself suggests, revolves around the usage of weapons, which users employ against their opponents at close range. A variety of melee tools is commonly utilized throughout the Realms, with swords, coming in different shape and size (among which are longswords, sabers and rapiers), being the most common ones, and with other weapons being daggers, spears, staves, axes, whips, scythes, guan dao, war hammers and kanabō. Even curious tools such as oversized frying pans and elongated nails have been shown to be employed as weapons. Due to swords being the most popular weapons, Swordsmanship is a known discipline, with swordsmen found throughout the Realms possessing various levels of mastery. Most forms of swordplay, similar to most forms of unarmed combat, aren't properly classified as specific fighting styles. Masters of such art possess impressive swordplay, demonstrating great speed, accuracy and power, and being capable of fighting several foes at the same time.

* **Magic User** - Magic users are able to manipulate the magic particles in the air, commonly known as "Spirit Particles", and be able to do all sorts of damage with them. Or, they can even draw the magic abilities from within their own bodies, known as "Mana", to cause their own destruction. The difference between these two types is that Spirit Particles usually allow for more nature-based Magics, whereas Mana allows the user to create whatever kind of Magic they so wish. Masters of Magic are able to control and manipulate both, whether separately or at the same time, making them dangerous foes to be battling against.

* **Survivalist**: He lived alone with Musna for quite a long time, without using his magic due to how limited it was, camping out in the abandoned ruins of some lost city. He hunted for his own food instead of buying it from towns and continued to live and fight like this. Should he be stuck somewhere again without his magic and potentially even without his weapons, his chance of survival is incredibly high.
	+ **Camping**: Whether it be with or without a tent, he’s learned to camp under the strangest circumstances and in the oddest areas. Before coming across the ruins he called his home, he camped in all sorts of locations, using whatever was around him in order to build it up.
	+ **Tracking**: Following alongside his “survivalist” skill, he’s learned how to track animals, monsters and even other people. By using footprints, smells, and even broken branches or ruined vegetation in forests, if they can be tracked, then he’ll track them down.
	+ **Hunting**: Following alongside tracking, Ai took up hunting in order to track down food for himself at first, and then for Musna when she came along. He also eventually started hunting them for their hides and materials when he started making armors and accessories.
	+ **Trapping**: He’s able to make cages to trap small game such as rabbits, and also things such as lobster traps. He’s also created pitfalls and the like for larger beasts, among a variety of other things.
	+ **Fishing**: Fishing more or less fell under hunting, though through the use of a pole for smaller fish, and diving straight into the water when it came to larger water-dwellers. He taught Musna how to fish, though only with a pole, because he didn’t want to risk her getting hurt going after the bigger ones.
	+ **Archery**: Seeing that it would be difficult for him to sneak up on animals and monsters that were more prey than predator, he took up archery in order to strike them from far away. He eventually became rather adept at it, and continued to grow the skill, becoming a masterful archer by the time he returned to his world.
	+ **Herb Gathering/Herbalism**: Being able to tell poisonous plants from the safe ones was a skill that Ai developed rather early on. Since he gathered them fairly often in order to create remedies for sickness and pain, and even ones to help put pained animals and beasts down quickly. He eventually taught this skill to Musna, and the best way to harvest the herbs and use them in said remedies.

* **Horseback Riding**: Since he was without his magic, he learned to utilize riding a horse in order to get around quickly. And since most horses can easily carry up to two people (potentially more if they’re large enough), he sees them as a rather necessary requirement in day-to-day life now.
	+ **Mount Riding**: He eventually learned to ride on the backs of other various creatures that were as big as he was. Though magic was limited in the world, there were various monsters that lived around mana-rich sites and grew to large sizes. He tamed a few and used them as mounts in battle quite often.

* **Cooking**: Although not as good as his wife’s cooking, he still has an idea on how to cook his own food. He had to learn how to cook just about anything to be edible, and eat whatever it was he managed to get his hands on.

* **Creature Care**: While he was (and arguably still is) a Hunter, he does know how to care for all sorts of creatures and other magical beasts. Whether it be healing them up, making sure they get what they need to eat, or even the best way to put them out of their misery if there’s no way to save them. His knowledge encompasses all of this.

* **Childcare**: Although nowhere near his wife's level of childcare, Ai still knows how to take care of children. Otherwise, he would've seen no need in having the thousands that he has so far. He's much more reliable when it comes to taking care of kids than a normal person.
	+ **Childbirth**: No, he hasn't given birth to children, that isn't what this skill is about. During his time in the other world when traveling, he often came across homeless or nomads, unable to afford a doctor to give birth to the child. As such, he took it upon himself to help deliver, and has helped to deliver hundreds of children, both of humans, beastkin and even animals.

* **Mercantile**: Due to traveling so much and all the extra animal skins he had (along with all the treasures gotten from exploring dungeons and other ruins), Ai became quite the merchant wherever he went. He even got a whole carriage and more horses to sell when traveling on the roads. He became quite the haggler too, being able to sell something for more than it was worth or get something for less than half the price it was originally.

* **Alchemy/Potion Brewing**: Alchemy is the art of combining raw ingredients with matching effects to produce potions. The art of transmuting (transforming) substances and making magical potions. With alchemy, a character can change one compound into another (Ex. Lead to Silver), but cannot change Lead to Gold (alchemists were always trying, but never did). He can make all manner of magical potions.
	+ **Synthesis**: Synthesis and Alchemy are often confused as being the same thing, and this isn't necessarily correct. Alchemy is all about combining things with an idea in mind in order to create what you were after. Synthesis is much wilder and spread out, allowing one to mix just about anything, and get the strangest things out of it. Synthesis even has the possibility of creating food, weapons, armor and any other variety of things. Though it isn't as good or durable as if it were created the normal way.

* **Blacksmithing**: Smithing is referred to as the art of refining raw materials and combining them to create or improve pieces of armor or weapons. Spending so much time creating and repairing his own armor and Musna's, alongside creating new ones. Hides, furs, leathers and all sorts of other materials have been used by him, and he has proficiency in creating both lighter and heavier armors. He also took up crafting weapons, but mainly only to sell since he still had his own on him. Although it was a bit rough repairing magical weapons due to a lack of mana, so he didn't use them as often unless he managed to find magic ores.
	+ **Accessory Crafting**: After some time of gathering up precious gems and metals, he eventually decided to start making jewelry like rings, necklaces, earrings and so on. He'd usually gift these to Musna, but the majority of them he sold to travelers or in marketplaces for quite a hefty sum. Many of them were also enchanted, allowing him to sell them for a much higher price than they were originally worth.
	+ **Mining**: Instead of wasting all of his money on buying metals and ores to craft weapons, armors and accessories, Ai eventually decided to instead mine for his own. He found various veins and even mines filled with gems that no one had claimed. As such, he took them for himself and, over the years, eventually ran them dry. This forced him to start using metals from the treasures he found or going to find other mines to get materials from.

* **Farming**: Farming is the act or process of working the ground, planting seeds, and growing edible plants. Also raising animals for milk, meat, eggs and so forth. Ai took up farming around his home in order to grow himself and Musna fresh fruits and vegetables, and brought in many different animals for them to raise and use as food, so that he wouldn't have to hunt as much. This didn't stop him from hunting, as different beasts gave him different materials for use, but it stopped him hunting solely for food.
	+ **Herding**: When it came to caring for large numbers of animals and building barns, coops and other buildings for them, he eventually learned the best way to herd them. Sheeps, cows, horses and so on eventually learned to follow his commands. And he often uses this in order to round up people, too.

* **Enchantment**: Enchanting is a type of arcane crafting, allowing the user to add certain magical improvements and buffs to weapons, armor and jewelry. Even though the world he was in lacked Magic, Ai managed to find various magical gear and gems filled with magic from ages past. He was able to use the mana from these in order to enchant all sorts of other gear, becoming quite proficient in enchanting all sorts of different kinds of gear. He's able to enchant objects in mere seconds, compared to the minutes it would usually take someone to do so.

* **Astrology**: To be honest, Ai originally learned astrology solely to impress Musna. It wasn't until he got lost one night that he was able to use the stars to find his way back home. Astrology is a pseudoscience that claims to discern information about human affairs and terrestrial events by studying the movements and relative positions of celestial objects. Throughout most of its history, astrology was considered a scholarly tradition and was common in academic circles, often in close relation with astronomy, alchemy, meteorology, and medicine.

* **Carpentry**: Carpentry is a skilled trade and a craft in which the primary work performed is the cutting, shaping and installation of building materials during the construction of buildings, ships, timber bridges, concrete formwork, etc. Carpenters traditionally worked with natural wood and did rougher work such as framing, but today many other materials are also used and sometimes the finer trades of cabinetmaking and furniture building are considered carpentry. Ai took up carpentry in order to build a home for himself and Musna, when he realized they would be in that world for a while. It was a rather useful skill of his, and he continued to add onto their home until it was almost a castle. The farmlands were spread out all around it, to ensure they'd have a very comfy living.

* **First Aid**: Nowhere near the level of his wife, when it comes to first aid, Ai mostly knows the basics of it. Bandaging, making splints, all that fun sort of stuff. He doesn't really dabble in healing magic, instead leaving that to Musna. He just knows how to patch a wound should he be unable to heal it.

* **Mechanical Engineering**: Mechanical engineering is an engineering branch that combines engineering physics and mathematics principles with materials science, to design, analyze, manufacture, and maintain mechanical systems. The mechanical engineering field requires an understanding of core areas including mechanics, dynamics, thermodynamics, materials science, structural analysis, and electricity. In addition to these core principles, mechanical engineers use tools such as computer-aided design (CAD), computer-aided manufacturing (CAM), and product lifecycle management to design and analyze manufacturing plants, industrial equipment and machinery, heating and cooling systems, transport systems, aircraft, watercraft, robotics, medical devices, weapons, and others. It is the branch of engineering that involves the design, production, and operation of machinery. Due to being in a world filled mainly with technological advancement, Ai decided to take up learning mechanical engineering in order to learn more about all of it. This allowed him to even go as far as to install television, computers and other sorts of tech in their home when they were eventually created.

* **Seamanship**: Seamanship is the art, knowledge and competence of operating a ship, boat or other craft on water. Seamanship is "The skill, techniques, or practice of handling a ship or boat at sea." It involves topics and development of specialized skills including: navigation and international maritime law and regulatory knowledge; weather, meteorology and forecasting; watchkeeping; ship-handling and small boat handling; operation of deck equipment, anchors and cables; ropework and line handling; communications; sailing; engines; execution of evolutions such as towing; cargo handling equipment, dangerous cargoes and cargo storage; dealing with emergencies; survival at sea and search and rescue; and fire fighting. Ai mainly took up seamanship as a way to better explore the world they were in. This way he could better find locations that Lychnus was liable to pop up in. And a romantic cruise never hurt anyone, anyway~

* **Dancing**: With all the extra time he had, he eventually took up learning how to dance alongside Musna. Given all the time they had, they learned all sorts of different dance styles. Especially since the pair were often invited to royal balls after saving the kingdoms.

* **Language**: Believe it or not, Ai actually does know how to speak. Despite appearing to just be a big brute, he’s able to speak fluently in many different languages, and will use them to insult you if you refer to him as a large brute.
	+ **Ancient Language**: Given his age, he knows just about all of the ancient languages in both his world, and the other world that he was trapped in.
	+ **Body Language**: Despite having poor social skills due to being only with Musna for so long, he’s able to read a person’s body language. This often allows him to know if something is up, though he never says anything about it.
	+ **Dead Language**: With how many old races have passed, their languages have gone along with them. He had the chance to learn these before they went extinct, and has attempted to pass them on to others.
	+ **Native Language**: He knows his own language rather well, the Language of the Gods, as it was the first one he ever learned to speak and write.
	+ **Sign Language**: He’s able to speak using only his hands should he encounter a mute or one who is deaf. Allowing him to “speak” with them.

**Mythology**: He’s learned and knows all the myths of both his own world and the one he was trapped in. Though considering how many “myths'' he's lived through, it’s often difficult to explain what is and isn’t false. Especially because people prefer not to believe it.