Amanecida of the Molten Thorn

"The Ancient Miracle never forgot the Five... It bound them by its holy whim, it cursed them, it condemned them. Yes... it has kept them asleep in case it needed them. And now it needs them."

**Amanecida of the Molten Thorn** is a boss in Blasphemous added in the Stir of Dawn DLC. She is a mirror reflection of Laudes, this Amanecida has a golden skull alike the others, although this Amanecida sports a sky blue robe and holds a golden lance. The **Amanecidas of the Miracle** are both guardians and a set of bosses summoned by Jibrael. Every **Amanecida** bested will provide their weapon to the matching statue in Hall of the Dawning. They once guarded the Twisted One, although now put to rest in a coffin to lay in wait for what the Miracle has in store for them.

To summon her, the Penitent One must speak to Jibrael in the Wall of the Holy Prohibitions, in a cell that can be accessed by sliding through a gap from an elevator.

There are 2 platforms in the walled arena, one on each side. These can be hidden under during her crystal rain attack, or jumped on top of using the crystal spikes the Amanecida will summon throughout the fight.

## Behavior and Tactics

* **Crystal Shield**: The fight will always begin with a crystal shield active, damaging the shield will eventually break it and allow damage on the boss. Attacks on the shield do not count as "hits" so fervour will not be generated and the Saeta Dolorosa will be ineffective.
* **Crystal Regeneration**: The Amanecida quickly turns into an idle pose and float downwards. She will then begin spawning crystal shards from the ground, once completed she will create a large explosion, regaining the crystal shield in the process. Dealing enough damage will interrupt the regeneration.

* Many of her attacks involve **Crystal Spikes**. These are large rods of crystal that appear in the air and fall to the ground, sticking to it. They will grow brighter within the span of a few seconds and detonate, releasing a vertical laser beam. The spikes can prematurely detonate if the Amanecida attacks them. The top of the spikes is flat and can be used to jump on the upper platforms of the arena.

* **Crystal Eruptions**: Regularly interspaced crystal spikes (ranging from 5 to 10 depending on her health) are spawned. The Amanecida will appear high up in the air and charge at the penitent one diagonally. This attack **can be blocked**. Once she has done that twice, she will charge a third time. If the third charge impacts the ground, it will cause damaging explosions and make the ground elevate like a wave. This attack **can be jumped over**.

* **Golden Lunge**: A dense cluster of Crystal Spikes are spawned and encompass half of the arena. The Amanecida then teleports and rapidly lunges at the Penitent One. Golden threads will appear indicating the direction of the lunge before she attacks. This attack **can be blocked.**

* **Thorn Strike**: The Amanecida will lunge horizontally at the Penitent One, and slam the ground. This is done three times. This attack **can be blocked**.

* **Piercing** **Fury**: Three Crystal Spikes are summoned over the Penitent One. The Amanecida will appear at a far side of the arena and charge horizontally, leaving a trail of laser behind her. She will charge twice, alternating in elevation. After striking the wall in the second charge, she will be stuck for a moment, granting an opportunity to attack.

## Trivia

* The Amanecidas boss theme "Baile de Violetas" has four variations, each featuring a lead instrument (clavichord, piano, cello, guitar). Variations are always played in this order: clavichord in the first fight, piano second, cello third, and guitar fourth, regardless of the Amanecida fought. When Amanecida of the Molten Thorn is fought in *Strife and Ruin*'s boss rush mode, the **guitar** variation plays.