Final Boss

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## Level Information

### Succeeded By

Annihilate (Unoriginal Mix)

"Double-Click the green flag! W, A, S, D or Arrow Keys to move and Space to dash No hit sound effect yet :( Avoid BLUE"

-Level Description

**Final Boss** Is Phase 1 Of The Final Boss In Rockstarfoxy6000's Beatswap AU. It Is An Encounter With The Cube And His Corrupted Plant Army. This Is The First Level To Be Created By Rockstarfoxy6000 & DarkBlock.

## Layout

The level starts with a corrupted Plant appearing at the left and right in each beat, later several more plants appear at a short duration. Then the plants attack the player by jumping to their respective direction with a ring of smaller Cyan Squares. After four attacks, the camera slowly pans upwards. Their attacks continue along with some plants at the left side attacking the player directly by a normal-sized horizontal beam while the right plants attack the player as usual.

Several moments later, the plants stop attacking and the camera pans faster. Small squares start to form at the bottom of the screen to appear as flames, forcing the player dash upwards. Then round cubes appear from the top, slowly moving downwards as it attempts to collide the player while dashing. Later, vertical beams now impede the player's progress as the level goes by.

Then, after several seconds, three beams from each side of the area and a middle beam attack the player. The attacks stop shortly after, but the screen pans even faster and beams on the plants extend and retract themselves to form what it seems like a curved road, making the player dash to avoid the flames from below and dashing sideways to avoid the plants as much as possible. Then a short wave of multiple beams from the middle start to spread out from left and right as the cacti soon move out from the camera view.

Background vocals start the countdown from eight. Soon, a Cyan triangle appears, later with a crown below it. The Cube makes his appearance once again, preparing to attack the player once more. More enemies soon take away the crown and the triangle from The Cube to prevent the player from obtaining it. Beams around the Cube attack the player and shortly after, the Cube soon attacks the player Himself.

Around 1 minute and 34 seconds in the level, the Cube starts His second phase. At this point, the Cube will turn into an upgraded form of the cannon seen in New Game; instead of firing round spikes, it fires a spread of three beams along with a spectrum bar that reaches up to a certain length on each beam. The Cube follows this pattern seven times:

1. Release a ring of 30 particles.
2. Fire a three-blast burst from the cannons.
3. Move forward a short distance and rotate almost or exactly 270 degrees clockwise. If a wall is hit, move at an angle equal to the approach angle.

After a couple of bursts, more corrupted plants return to the sides of the screen as borders. The Cube follows the sequence seven more times (albeit firing immediately and four times upon locking after the plants return) until it gives way for three cacti from each side to leap and attack the player using rings of particles.

The Cube reappears again, now using two of His arms to chase the players upward. He continues to fire bursts of beams until He attempts to ram the player. The same sequence of attacks continues, but the screen pans down faster. Until eventually the Cube attempts to ram the player one more time before crashing down at the bottom of the screen, creating a shockwave. The level ends afterward.

## **Lyrics**

**Are you ready?**

**Are you?**

**Eight**

**Seven**

**Six**

**Five**

**Are you re-**

**Four**

**Three**

**Two**

**One**

**FIGHT!**

**Round 2**

**FIGHT!**

## Trivia

* It is one of the levels in the game that does not display the composer upon being selected in Story Mode. New Game follows suit, albeit differently.
* It is one of the only three levels where the player is forced to go upward; the others are New Game.
* Final Boss Is The First Phase Of The Final Boss, The Other Phases Are **Annihilate** And Till' It's Over.
* This is another Track Composed By Nitro Fun

## Audio

**Loud Sounds**

This Section Contains Very Loud Audio. If You Have Headphones On, Look Out!

**Reason:** The Guitar Is Obviously Loud.

Tower Audio
 Plays When The Boss' Friends Wish The Boss Good Luck Before Final Boss.
 Plays When You Play The Final Boss Level

## Gallery

The Beginning Of The LevelThe 2nd PhaseThe Opening To The 3rd PhaseThe 3rd PhaseThe 4th PhaseThe 5th & Final PhaseAn Animated Gif Of Phases 3 & 4An Animated Gif Of The Boss Chase In Phase 5