recursal/Fanatic-Fandom huggingface dataset:
Watchtowers

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Watchtowers** are necessary to expand the influence of the robot settlement and for defense and attack. It can be upgraded.

When click on the info panel of Watchtower, you will see a circle of blue and red. The blue indicate that when you remove the Watchtower, you won't lose that blue tiles while the red indicate you will lose that tiles when remove this Watchtower. Any building under the red tiles will be burned when the Guardtower is removed.

## levels

### Level 3

Needs construction II and cannons to build.
The Colonists Wiki

BEEP BOP! to
The Colonists WikiBEEP BOP! to the
The Colonists Wiki
The Colonists guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About The Colonists

**The Colonists** is a settlement building game created and presented by Codebyfire and Mode7. In this settlement game, the players control self-replicating robots who start a new home on a planet, after they escaped earth. The robots discover new lands, research new technologies and explore the new planet. Play in peace and build a new home or compete with AI colonies for dominion.[Read more...]

Wiki pages

**Technologies**
 Construction
 Mining
 Food Production
 Transportation
 Trees
 Industry
 Scientific
 Military Attack
 Military Defence

**Buildings**

 Blacksmith
 Blast Furnace
 Boat Yard
 Cider Press
 Colony Ship
 Fishing Hut
 Forestry
 Harbour

 Lumberjack Hut
 Orchard
 Residence
 Road Layer
 Sawmill
 Shaft Mine
 Sheep Farm
 Small Storage Yard

Screenshots
mw.loader.load('ext.slideboxlightshow');

Guides

* How to play guide for The Colonists
* System requirements
* Release date
* Game support

Videos

*See more videos*

Twitter

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
The Colonists Wiki/Section 3

Guides

* How to play guide for The Colonists
* System requirements
* Release date
* Game support

Videos

*See more videos*

Twitter

Tweets by @colonistsgamewindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Scavengers Wiki/Section 4

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Scavengers Wiki/editcopy

Welcome to the Scavengers WikiWelcome to the Scavengers Wiki
The Scavengers guide for weapons, characters, factions and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Scavengers
An upcoming co-opetitive game from the newly formed Midwinter Entertainment, *Scavengers* is set in a world where a mysterious explosion split open the Moon and the resulting debris plunged Earth into a a new ice age. Humanity, as ever, perseveres and continues on. The eponymous scavengers are controlled by the players, building on the legacy of *Halo 5'*s Warzone mode and blending PvP and PvE gameplay.[Read more...]

The World

Setting

Enemies

Map

The Means of Survival

Characters

Survival

Weapons

Crafting

Guides
* How to play guide for Scavengers
* System requirements
* Release date

Videos

Wiki Community
We are currently maintaining 346 pages (36 articles)!

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed **here**.
Medium Storage Yard

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Medium Storage Yard** is one of the buildings in The Colonists. It costs 2 logs and 4 stone, is 3x3 and allows you to store up to 40 resources in it. In order to let resources come in, you must select what resources you want to go in on the resources page when selecting it.

See also:

* Small Storage Yard
* Large Storage Yard
Salvage

Salvage are collected in-match or post match as rewards for leveling up or match placement. They can then be disassembled into materials in the research menu.

This article is incomplete. You can help Scavengers Wiki by expanding it.

*If you check your map, you'll see my scans have revealed the location of new, high value objectives. I would like those.*
This article is incomplete. You can help Scavengers Wiki by expanding it.
Road

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Roads** connect the settlement. Roads are also a connection between two Road Posts. Minimum lenght of a road is 4 tiles and a maximum lenght is 6 tiles. Each road has a Carrybot.

## How to build a road

Click on an existing **road post** and then click on the tile where you want to have the end of the **road**.

## More

* Path
* Carrybot
Carrybot

Pixel art of Carrybot carrying Logs.

**Carrybots** help to carry resources or wares on the Roads. A new Carrybot is printed when a road is created.

## Job Description

When given a resource, it will head toward the resource's destination, stopping at the next Road Post or the resource's destination, and pass the resource to a Stackbot at the resource's destination or another Carrybot waiting at the Road Post.

## Gallery

* Carrybot in-game
* Carrybot with two Stackbots.
Construction

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Construction** is one of the developable Technology Branches in The Colonists.

## Level 1 Workshop

**Requires:** Energy L1

**Scaffolding I**
**Construction I**
**Stonemasonry**
**Construction Speed I**
## Level 2 Workshop

**Requires:** Energy L2

**Scaffolding II**
*Unlocks* **Construction II**
**Costs**: Planks (?) 20@3.3/d
Tools 10@1.7/d
**Construction II**
*Unlocks construction of more advanced buildings.*
**Costs:** Bricks 20@2.0/d
Tools 20@2.0/d
**Brick Making**
**Construction Speed II**
## Level 3 Workshop

**Requires:** Energy L3

**Scaffolding III**
**Construction III**
**Glas Making**
**Construction Speed III**
System requirements

*This article is a stub. You can help The Colonists Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *The Colonists*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

**OS:** Windows XP SP2+
**Processor:** Multicore with SSE2 instruction set support
**Memory:** 2 GB RAM
**Graphics:** 1GB DX9 (shader model 3.0)
**DirectX:** Version 9.0c
**Storage:** 2 GB available space
## See also

* How to play guide for The Colonists
* Release date
Branch

Branch belongs to item groups:

* Hand picked (Symbol "Hand")
* Resource (Symbol "Coins")

 Medium
 Small

# Large Branch

Can be found in the world, most commonly beaches.

```
"A big raw branch from a tree, too heavy to carry. Use tools to chop it into smaller pieces."

```

Use anything to break the branch down into the following:

* 2x Small Branch
* 1x Long Stick

Cannot be picked up.

# Medium Branch

```
"A raw branch from a tree, can be Stacked together for transportation. Can be chopped into smaller pieces."

```

Can be found in the world, most commonly on beaches. Also can be chopped from trees. Held with both hands.

 Medium Ficus Branch

Medium Branch can be chopped into:

* Small Branch x2
* Stick x1

Back to:

Items

Crafting

# Small Branch

Can be found in the world, or from braking a Large Branch.

```
"A small branch, can be stacked together for transportation. Can be used as fuels or be chopped down into sticks."

```

Can be broken to receive:

* 1x Stick

Held in one hand.

Back to:

Items

Crafting
How to Play

*This article is a stub. You can help The Colonists Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Colonists***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Resources

resources are the building blocks of your civilization, they let you do everything.

### mined resources

these are the resources that your mines produce,

stone: this is the most basic of resources

iron: level 2 mines can produce this, it is used for early to mid game.

coal: used to make steel and tools.

clay: this used to make brick.

gold: this will make you a tier 3 statue

salt: this will make you a tier 3 statue

quartz: this will make you a tier 3 statue

### crafted resources

you craft these resources.

steel: a mid to late game resource

tools: crafted from coal and iron, used for research
The Sixth House

The Sixth House is the house on the far right in The Village. This house contains a woman whose cellar is overrun by rats. To preform this quest the player must purchase a weapon at The Forge and have it equipped. This quest can only be done once.

When this quest is completed by the player the woman gives the player The Map as a reward.
Buildings

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Buildings** are a core element in the game The Colonists. The robots can upgrade their Technology Branches and build even better buildings! Players can develop their settlement through three ages.

## Known Buildings

* Blacksmith
* Blast Furnace
* Boat Yard
* Cider Press
* Colony Ship
* Fishing Hut
* Forestry
* Harbour
* Lumberjack Hut
* Orchard
* Residence
* Road Layer
* Sawmill
* Shaft Mine
* Sheep Farm
* Small Storage Yard
* Medium Storage Yard
* Large Storage Yard

* Blacksmith
* Blast Furnace
* Boat Yard
* Cider Press
* Colony Ship
* Fishing Hut
* Forestry
* Harbour
* Lumberjack Hut
* Orchard
* Residence
* Road Layer
* Sawmill
* Shaft Mine
* Sheep Farm
* Small Storage Yard
* Medium Storage Yard
* Large Storage Yard
Cider Press

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Cider Press** is one of the buildings in The Colonists. This building produces 4.0 Cider from 2.0 Apples without Energy supply. Firstly, it's important for producing Energy on early milestones.

To build Cider Press you need:

* Construction I technology
* 6 Wooden Planks
* 8 Stone
The Colonists Wiki/Section 4

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The Third House

The third house in The Village is unlocked via the third house key, which is received from the squirrel. It is to the right of The Shop.

Inside, there is a machine with "gaming" written on the front. The machine has a screen, where games are displayed, and three input buttons. Two buttons are labeled "up" and "down", and an unlabeled third horizontal bar acts as a "select" button. In addition to clicking these buttons, the up and down arrows and the spacebar on a keyboard can be used as well. On the front of the machine are two buttons that allow you to spend candies to play games.

The "gaming" machine has two games, which cost different amounts of candies. Paying 10 candies activates the game Super RPG. Paying 1,000 candies activates the game Galactic Wars.
Small Storage Yard

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Small Storage Yard** is one of the buildings in The Colonists. It costs 3 logs, is 2x2 and allows you to store up to 16 resources in it. In order to let resources come in, you must select what resources you want to go in on the resources page when selecting it.

See also:

* Storage Yard
* Large Storage Yard
Unicorn Horn

**A Unicorn Horn**
"This magical horn belonged to a unicorn. Its powerful healing powers will help you a lot. You heard that this unicorn was named Charlie."

The unicorn horn gives you a constant healing factor. It stacks with Pink enchanted gloves. (Because of this, it is ideal for afk candy grinding)

It is in the treasure chest in the Xinopherydon's dungeon all the way on the left in the Desert Fortress.

If you hack the game, its effects will be reversed.
Weapon

There are 8 **Weapons** in Candybox 2 with a possible 3 enchantments.

Displayed in order of appearance, followed by damage per minute:

* Your Fists: ~86
* Wooden Sword: 120
* Iron Axe: 450
* Polished Silver Sword: 840
* Troll's Bludgeon: 1200
* Monkey Wizard Staff: 600 (+fireballs: ~818)
	+ The Monkey Wizard Staff (Enchanted): 1200 (+fireballs: 1800)
* Tribal Spear: 1600
	+ Summoning Tribal Spear: 2000 (+summons: 1600)
* Scythe: 12600
* Giant Spoon: 5250
	+ Giant Spoon of Doom: 12600
Tarik

## Summary

Tarik, the clinical marksman from Morocco, has a talent executing orders at a considerable distance. They enjoy nothing more than paralysing their targets, either by destabilising enemies within a Stun Trap, or through the sheer fear of where their rifle might strike next.

## Ability

### Stun Trap

A proximity mine that slows and blinds enemies

## Weapon

### Longstriker

***Longstriker*** - Uncommon Signature Weapon

Tier 2 - Longstriker

```
 *Long-range precision rifle.*

```

Tier 3 - Longstriker XTI

```
 *Long-range sniper with augmented optics for extra long range engagements.*

```

Tier 4 - ???

```
 *???*

```
The Cellar

**The Cellar** is the first quest in the game. It is accessible after you buy and then equip your first weapon from Blacksmith at The Forge and speak to the man in the Sixth House of The Village. The reward for completing it is the World Map. You can't escape or repeat the quest.

The only enemy is the Rat. The number of rats can range from 0 to 31, but 90% of Cellars will spawn 15 to 21 rats, and 66% will spawn 17-20 rats.
Galactic Wars

**Galactic Wars** is a game that can be played on the gaming machine in The Third House. In order to play, you need 1000 candies. When the game starts, you will have a health bar and weapon reloading time bar. To move your "ship", simple use the arrow keys or the "up and down" buttons on the gaming machine.

The objective of the game is to get as far as you can without your health getting to 0. Every time you hit the "o"'s in the middle of your screen you lose 1 health. You can shoot your weapon with the space bar which gets rid of a lot of the "o"'s that are visible on the screen. However, this weapon has a reloading time, which is shown under "power" at the top.

You get candies as a reward for flying far. For the first thousand length units you get a candy per unit, then 31 candies per unit after 1000. Alternatively, the reward can be expressed as c=(31x - 30000) or x, whichever is higher, where c is the number of candies and x is the score, which goes up with the distance travelled, starting at 1 point per unit but increasing as you get further. Once you reach 970 points, the score starts going up 2 points per unit. The score is calculated by starting at 2 and, for every unit travelled, raising the current score to the power of 1.00015 and rounding up.
Stone Arrow

Stone Arrow belongs to item groups:

* Hand picked (Symbol "Hand")
* Weapons (Symbol "Two Crossed Swords")

# Stone Arrow creating

The items needed to make Stone Arrow are as follows:

* Stone Shards x1
* Thin Stick x1
* Rope

How to create:

1. Place Thin Stick on the ground
2. Take Stone Shards in Left Hand
3. Take Rope in Right Hand
4. Start Craft Mode
5. Place Stone Shards on one end oh Thin Stick
6. Tie the Stone Shards onto Thin Stick.

Congratulations, you have just created the **Stone Arrow**.

# Stone Arrow using

Stone Arrow is

Back to:

Tools
Shark fin (red)

Redirect to:

* Magical red shark fin
## Description

A magical red shark fin. This magical fin will greatly increase the damage of your fireball spell. Finally this fireball becomes useful.

## Getting it

Go to the pier and jump into the sea. When you get to the wave of whale sharks you will eventually encounter a shark with a red fin, kill it to get this.
The Giant Nougat Monster

**The Giant Nougat Monster** is found in The Castle. It has 2000HP, and hits for 3000HP (550HP with enchanted knight body armour). Initially it is asleep and passive; it wakes up once its HP goes below 1577, and will start moving towards the player when it's angry (i.e. its HP is below 500).

It gives you up to 123,456 candies first kill, then it gets lower each kill, but randomly or depending on time raises the candyprize again.

## Strategy

The easiest way to kill it is with the Rocket Boots, the Enchanted Octopus King's Crown with Obsidian, Red Enchanted Leather Gloves, and the Enchanted Monkey Wizard Staff.

What you have to do is use the boots to fly above the monster, and let your staff and octopus do the rest. Make sure not to touch the ceiling or else the octopi will not advance and will instead just stand there.

Another technique involves the black demon spell from the black magic grimoire, the enchanted Monkey Wizard Staff, and the Rocket Boots. Constantly jump with the rocket boots on until you reach the ceiling. Keep jumping and use black demons to kill the monster, while the staff's magic also deals damage.

If you don't have rocket boots, equip boots of introspection and nothing else. Use black demons, set up an obsidian wall, and spam black demons while frequently repairing the obsidian wall. The Giant Nougat Monster should die in about 6 black demons.
Storage Yard

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Storage Yard** is one of the buildings in The Colonists. It costs 2 logs and 4 stone, is 3x3 and allows you to store up to 40 resources in it. In order to let resources come in, you must select what resources you want to go in on the resources page when selecting it.

See also:

* Small Storage Yard
* Large Storage Yard
Xinopherydon claw

## Obtaining

You obtain this item by killing the Xinopherydon in the Desert Castle jumping puzzle (left door). A good way to kill it is using ranged weapons. You can acquire it and the Unicorn Horn on the same quest by visiting the horn and using either the Monkey Wizard Staff or the Octopus King's Crown with Jaspers.

## Description

"This claw belonged to
a xinopherydon, a two-headed
ancient animal everyone
believed to be extinct. It
will double the damage of the
weapon you're using."

```
       _.---.
     .'      '.
   / .'     '-'

```
Mining

*This article is a stub. You can help The Colonists Wiki by expanding it.*

**Mining** is one of the developable Technology Branches in The Colonists.

### Levels

Without any research, you only have a level 1 Surface Mine which can mine Stone. At mining level 1 you can now mine clay, iron, and coal with your newly unlocked level 2 surface mine and shaft mine. At mining level 2 you can mine salt, gold, and quartz with your newly unlocked level 3 surface mine and level 2 shaft mine.
D bug

Reason: "*Not a bug, you are corrupting the game's saves. No points for cheating. Use Talk pages.*"

**This page is a candidate for deletion.**
Reason: "*Not a bug, you are corrupting the game's saves. No points for cheating. Use Talk pages.*"

I found this bug(easter egg?) when I went into the written game code and changed all 'false'to 'true'.

All intractable things(enemies, walls, etc.) were changed to the letter 'D' and the character '\_'.

I went through, and could not find what was wrong, does anybody else have this problem?
The Forest

*This article is a stub. You can help Candy Box 2 Wiki by expanding it.*

**The Forest** is unlocked when you successfully exit The Cave.

Here you will face wolves, and Tree Spirits. If you linger for a while, then you will also be attacked by Forest Mosquitos.

After you completed The Forest, you can move on to the Castle Entrance and The Hole

An easy way to complete The Forest is to use the Monkey Wizard Staff and the Octopus King's Crown. It is recommended to have 200 health with the Monkey Wizard Staff or the Octopus King's Crown, otherwise 350+ health may be needed.

Just keep going right and jump at the end.

## Farming the Forest

The Forest can be used to gain large amounts of candies. Equip the enchanted monkey wizard staff, the Octopus King's Crown with jaspers, the pink enchanted gloves, and the boots of introspection. Squeeze using the magical sponge and leave the game open for a long time. You can leave it alone for over an hour, so use this time to go to the bathroom and get food. Hydrate or die-drate folks.

Make sure you have the pogo stick so you can jump to the ending and keep your candies!
Chocolate bar

## Description

"This is a chocolate bar. I don't know what it is used for, but it happens to be quite rare, which explains the price. 800 candies and it's yours!"

Throwing one into the wishing well will permit you to enchant the:

* Leather Gloves to pink enchanted gloves or red enchanted gloves.
* Octopus King's Crown to Obsidian or Jaspers versions.
* Monkey Wizard Staff to an enhanced version that spits stronger spells more often.
* Tribal Spear to an enhanced version that summons tribe warriors that will fight by your side.
* Knight's Body Armor to reduce the damage taken by 80% but divides damage dealt by the equipped weapon in half.
* Giant Spoon to an enhanced version that does 315 damage and has an incredibly slow weapon speed.

They can also be traded for pains au chocolat once you reach The Castle, which can be used at the wishing well for permanent bonuses.

## Locations

The chocolate bar can be found in 6 places. It can be bought in The Shop, randomly found in The Cave entrance, or found in a pile of trees near the village (secret location). And 3 chocolate bars will be rewarded to you by the Squirrel for answering his 5th question correctly. You can also get a chocolate bar by throwing 1630 candies on the ground. A pain au chocolat can be crafted for a chocolate bar and a hundred candies in The Castle's big room. It may also be found near the bottom of The Hole, after defeating the 4 Lost Tribe Warrior, you can access the chest behind them.

Full List:

* 1x: In The Shop
* 1x: In The Cave Entrance
* 1x: throw 1630 candies on the ground
* 3x: dig in the trees in the secret location revealed in the Cave (see below)
* 4x: Bottom of The Hole
* 3x: Final reward of The Squirrel

### Secret Location

While exploring through the cave, you may notice a diagram on the ground that looks like this:

This is actually a map of where you can dig to find 3 extra chocolate bars. In case you can't figure it out, click where the red circle is down below (you can only click here once you have gone into the cave and found the diagram). Click on, "dig" and you will find 3 free chocolate bars.

## Use

The game has only 13 chocolate bars total, so use them wisely.
The Dragon

"*I am the dragon and this is my castle. I see that you managed to enter, you must be very brave... I'd love to help someone like you. What are you looking for?*"

The dragon sits atop The Castle. To get to him you must first get past all the Knights at the Castle Entrance. Your character will try to attack the dragon for a bit, then stop and talk to it. The dragon gives you three options (you will be able to do each of them as many times as you wish, except for the last one, which there's no need to do it more than once).

He will ask you what you are looking for:

* challenge

He sends you to hell where you fight The Devil for The A stone

* fame

He puts you in a fight with The Developer for The Y stone (and 5 million candy)

* candy

He adds a new ask option for The Cyclops at The Lighthouse that lets you solve a puzzle for The P stone.
Sweet

*This article is a stub. You can help Candy Box 2 Wiki by expanding it.*

**Sweets** are the currency of Candy Box 2.

The four types of sweets that are available for collection are in Candybox2 are: Candy, Lollipop, Chocolate bar and Pains au chocolat.

Candy is the primary currency of the game, especially at the beginning. Can be obtained through quests, but also can be generated in the candy box.

Lollipops are another in-game currency which can be bought from the shop. Can be obtained through quests, but also can be generated in the The Lollipop farm.
Teapot

A Teapot was an item announced on aniwey's Candy Box 2 Blog on September 20, 2013. Speculation led to guesses that it might be a new brewing system, like the cauldron in Candy Box or simply an item used to improve things eg. speed.

The Teapot can be found in the middle door of the Desert Fortress. It appears as an enemy with 1,000,000 (1 Million) HP and a lot of defense. It does not attack the player, however. It could take hours to beat depending on strategy.

It drops a Giant Spoon, which is a weapon that can be enchanted to become one of the most powerful weapons of the game.

* "A Teapot!"

## Strategy

Black Demons from the Black magic grimoire can be used continuously (holding down ‘D’) if you wear the Boots of Introspection and jump down to the second ledge. From here, you can spam Black Demons without hitting yourself since every demon in this version of the game has an empty space that aligns with where you will be (as of October 2019). This strategy goes a lot faster if you spend six pains au chocolat at The Wishing Well requesting more magic since you can cast black demons every second. If you have the lollipops for it, the Sorceress' Hat further speeds up the process although it only takes five minutes with the Octopus King's Crown with jaspers.

Alternatively you can use the Crown enchanted with obsidian, Leather Gloves enchanted to be red, Scythe, Magical red shark fin, and Xinopherydon claw, can take it down in about 5-10 minutes, if you spam with your fireball and get enough Octopodes (five is optimal) touching. On the other hand, you could use the enchanted Tribal Spear and spawn a bunch of warriors if you don't have any of that stuff although it might take longer.
The Lollipop farm

```
                  __
           /'.   /**\   .'\
          /   './    \.'   \
          '-._  '.__.'  _.-'
          _.-'  .'--'.  '-._           /-----------------------------------------------\
          \   .'------'.    /         /-------------------------------------------------\
           \.'|--------|'._/         /___________________________________________________\
   ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨

```

The lollipop farm is a location that can be visited after passing the desert on the world map.
Like the original Candy Box, you can plant lollipops, which then grow into more lollipops.

The current max number of lollipops that can be received per second from the lollipop farm is 100 and you'll have to plant 23,046 of them to reach that amount of production.
The max number of lollipops per second can be multiplied by 3 when you obtain shell powder in the Sea. The max number can be further multiplied by 3 when you obtain the pitchfork in the dark room of the castle, and can be multiplied by 5 when you get the magical green shark fin in the Sea. Therefore, obtaining all three items will boost your lollipop production up to 4,500 lollipops per second.

Later however, there are other upgrades:

Build a Mill - 10.000 lollipops - Produces candies

This goes up until you produce 2.6331768033126457e+152 candies per second, at which point the upgrade cost goes to Infinity lollipops which is unpayable..

Dig a Pond - 100,000 lollipops - You can buy a lolligator and let them convert candies to lollipops for you. Each lolligator costs 1,200 candies to buy.

## Trivia

The candies per second upgrades correspond with the Fibonacci sequence.

Practically, you should never be able to reach this without cheating, but you can have 2750 lolligators in your pond.
Scavengers Wiki/Section 3

Guides
* How to play guide for Scavengers
* System requirements
* Release date

Videos

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P Potion

The **P Potion** has a random effect, mostly involving HP.

## Effect

Source code for the effect.

First, check for turtle status and low HP.

* If the Player is a turtle, the turtle effect is removed and the player loses 50% of current HP (rounded \*\*up\*\*).
* Else, if the player has <8% HP, heal amount chosen randomly from 9 possible values (equal chance):
	+ +200 HP
	+ +400 HP
	+ +600 HP
	+ +50% HP (not rounded)
	+ +65% HP (not rounded)
	+ +80% HP (not rounded)
	+ +10 HP
	+ +7 HP (bugged: heals 10 instead)
	+ +3 HP (bugged: heals 10 instead)

If the player is neither a turtle nor at low HP, you'll get a Normal effect, a Strange effect, or a Very Strange effect, with chances depending on how many P Potions have been used in the current quest.

**Normal effect:** One of:

* 1/3 chance: Lose either 20% or 30% of max HP.
* 2/3 chance: Gain either 20% or 30% of max HP.

**Strange effect:** One of (equal chance):

* Immobilize player for 3 to 10 seconds.
* Player becomes turtle for 3-10 seconds. (Turtle duration counts down only when player is not stopped from moving.)
* Recover all HP.
* Set HP to 10.

**Very strange effect:** One of (equal chance):

* Cast Acid Rain, Fireball, and Teleport.
* Cast 3 Acid Rains and Teleport.
* Cast 4 Fireballs, with 3 Teleports in between: Fireball, Teleport, Fireball, Teleport, Fireball, Teleport, Fireball.

The effect strangeness chance depends on the number of P potions previously used, with strangeness increasing as more potions are used.

* 1/(floor(p/2) + 1): Normal effect.
* 1/(floor(p/6) + 1): Strange effect.
* else: Very strange effect.

## Brewing manual

Below is the description in the brewing manual of the P Potion

The only thing that affects the number of potions created is the initial number of candies added. You will always receive 1 potion for every 500 candies added at the beginning, plus one additional potion. (So 500 = 2 potions, 1000 = 3 potions, etc.)

You only need to mix for 1 second in the second step, which means only adding 100 candies in the following step.

You only need to add a single lollipop in the "Add some lollipops" step.

So the total cost for P potions is (500 x (numberOfPotions - 1) + 100) candies, and 1 lollipop.

```
         _________________________________________   ________________________________________
  _.-' | 8                                      \ /                                     9 | '-._

```
Sea Snake

File:Sea Snake.png
**The Sea Snake** is found in the last part in The Sea. It shoots magical orbs at you (doing roughly 100 damage per orb). It is impossible to kill, and spawns after every 1-3 sharks. The easiest way to avoid dying from the orbs is to swim all the way up or down, have the Unicorn Horn and the pink enchanted gloves to heal you, and have 1000+ health.
Note to Computer Technician

***Note to Computer Technician*** is a file in *Daymare: 1994 Sandcastle*.

## Transcript

It's only taken a few decades, but the geniuses who run this place have finally decided to update security protocols.

At the request of your buddies at US Progress, my team and I have been working twelve-hour straight shifts installing cameras everywhere and setting up new security checkpoints.

I know what you're asking yourself, and the answer's yes: we've also installed the new V-2 Badge Clearance Upgrade System. I've taken it for a test drive and everything seems to be in perfect working order.

I've never seen such a simple and intuitive system. Now you just have to input all the Water Supply Facility staff data and designate their relative security levels. Remind them to reset their personal access codes at the terminal.

For now, the provisional codes are written on strips of adhesive tape affixed to each badge.

It's all yours. Have fun!

Tom
Candy Merchant's Hat

The Candy Merchant's Hat costs 1,000,000 candies.
It multiplies by 7 the number of candies found in a quest.

It is found on the Candy Merchant's head in The Shop in The Village. The best use for this hat is for saving up candies. Very useful if you need a scythe!

"I could sell you my hat, but it is very precious, you know... You will have to give me a lot of candies for it. Let's say 1 million candies. It seems fair, right?
Candy Merchant

The Candy Merchant, found in the original Candy Box, is someone whose appearance in Candy Box 2 is unconfirmed, but some form of a shopkeeper is probably included.

```
       .---.
     _.-'_` _%%%_/
  .-'%%% a: a %%%
      %%  L   %%_
      _%\'-' |  /-.__
   .-' / )--' #/     '\
  /'  /  /---'(    :   \

   The candy merchant

```
Weapons

*See also a list of weapons*

**Weapons** are items in the Candy Box series that help you defeat enemies to finish your quest. In the first Candy Box game, there were nine normal swords (Wooden, Copper, Iron, Silver, Diamond, Candy Diamond, Polished Candy Diamond, Chocolate and Sharp Chocolate), three magic swords (The Sword of Life, Sword of Flames and Sword of Summoning), and two "glitched" swords (The Sword of Liflamesummoning, Sword of Randomness). The "glitched" swords were only obtainable by completing the game.
Health bar

At the start of the game you have 100 health points. To increase your health, you need to eat candies, among other things. The maximum amount of health you can get from eating candies is 1000, after eating 2 673 845 candies. The heart pendant, found in a chest in the hole, gives you an additional 300 health points, as well as the heart plug found in the cave entrance which gives you an additional 20 percent of your existing health.
Developers

**Developer** of The Colonists is Codebyfire or better Richard Wallis, who runs a one man game development studio from Bristol. Wallis spent more than ten years in the game industry and has brought various games for web, mobile, console and PC to life. **The Colonists** is his newest work.

## Related

* Mode 7
* Code by Fire official site
Hidden easter egg ingame

Reason: "*More less repeats info at Candyand Easter\_Eggs#Throwing\_Candies, no point merging.*"

**This page is a candidate for deletion.**
Reason: "*More less repeats info at Candyand Easter\_Eggs#Throwing\_Candies, no point merging.*"

When you start the game of candy box 2 you should see candies constantly growing, you can eat the candies, or if you wait long enough you can throw them on the ground. Keep throwing candies on the ground and you'll see what happens...? Well this isn't a lie sooooooo?
The L stone

The L stone is hidden in the chest inside the upper room in The Castle area.

Inside this room, you can see the chest at the end with a lot of eggs in between and a monster floating near the ceiling.
Walking up to the chest and breaking any of the eggs will cause the monster to instantly rush and kill you.
In order to avoid the eggs, you can't use any magic or have any item that uses magic, you also can't use any weapons (so select "nothing" under weapon in your inventory).

Alternatively, if you have the Rocket Boots you can fly over the eggs and land in front of the chest to claim it. But: Don't equip any items that summon allies or shoot projectiles; anything that destroys an egg will cause the monster to drop and attack, which kills you instantly. And don't fly into the monster!

Another method of avoiding monster's attacks is by obtaining Black magic grimoire and shortening spells cooldown using The Wishing Well and Pains Au Chocolat. After doing that, it is possible to block monster's movement by spamming Obsidian Wall spell.
Note: If you don't have anything equipped, you can walk right over the eggs and the monster won't attack.

Ps, nobody put an answer to what it does lmao.
Body Armor

The Blacksmith sells "A lightweight body armour" for 15,000 candies at some point.

It reduces the damage you take by 15%.

Later, in the Castle Entrance quest, you'll find Knight's Body Armor that reduces the damage you take by 30%.
It can be enchanted to become an Enchanted Knight Body Armor, which reduces the damage by 80%, but makes you give only half damage to foes.
Red shark fin

Redirect to:

* Magical red shark fin
The Red shark fin is an inventory item, and can be obtained by going to "The Pier" and "Jump into the sea". It is obtained once you defeat a specific large shark; it is easily identifiable and the fin is red as you are swimming.

Item description text:

"A magical red shark fin
This magical fin will
greatly increase the
damage of your fireball
spell. Finally this
fireball becomes useful."
Shark fin (green)

Redirect to:

* Magical green shark fin
## Description

A magical green shark fin. This magical fin will bring the power of nature to your lolipop farm! Your production will be multiplied by 5.

## Getting it

Go to the pier and jump into the sea. When you get to the wave of whale sharks you will eventually encounter a shark with a green fin, kill it to get this.
Sorceress' Hut

The Sorceress' Hut is available after defeating the Troll at the Bridge. The Sorceress will allow you to purchase two different tomes of magic, the potion-making cauldron, and her hat, which costs 1,000,000,000 Lollipops. Yes, a billion. You can also find a Lollipop on the bottom shelf.

## Items to buy

* Beginner's grimoire (ar fb tp) - 5,000 lollipops
* Advanced grimoire (era tho shi) - 20,000 lollipops
* Cauldron - 100,000 lollipops
* Sorceress' Hat - 1,000,000,000 lollipops

## Trivia

The titles of the remaining books are references :

* On the right, H2G2 and 42 refers to Douglas Adams' H2G2(The HitcHiker Guide to the Galaxy)
Dungeons

"Dungeons" are places where you fight monsters or bosses.

Alternative names for Dungeons are Quests, locations.

**Candy Box 1 Reference:**

In the original candy box, after a while, you could unlock the "QUESTS" tab, which gave you access to quests/dungeons.

In Candy Box 2, this may stay the same, or another option could be that the QUEST tab will be open constantly. Maybe there will even be a whole storyline to follow within each dungeon.

Based on the Candy Box 2 screenshot, there is a "Map" button. Maybe from the map you can visit buildings like The Forge and do some quests
Leather Gloves

**Leather Gloves** are the second piece of armor available for Candy Box 2. They do nothing unless enchanted. They can be enchanted using Chocolate bars in the wishing well, you can enchant it to pink enchanted gloves or red enchanted gloves.

## Sets

This is part of the Leather set, which includes the Leather Boots.

## Enchantments

* The Red Enchant emits soft red light and throws fireballs.
* The Pink Enchant heals you during a Quest.

Note: The Merchant will start selling the gloves again after they are enchanted. It is possible to have both sets of enchanted gloves.

Tip: Using the Pink Enchanted Gloves and visiting the desert is an excellent way to speed up healing between difficult missions. You can also do this in the sea for similar results.
Hardmode

Hardmode is a hard challenge for after (or before) you beat the game. In Hardmode eating candies does nothing but increase your HP regeneration rate.

The Cyclops still says: "Because they're good for your health!" if you ask him "Why would I eat candies?".

Your max HP with the heart pendant and the heart plug can only reach 480. You can still throw some pains au chocolat in the wishing well to increase it when you unlock the Castle.
The Cyclops

**The Cyclops** is a NPC in Candy Box 2. It is found at The Pier.

## Dialogue

The cyclops can be asked any number of questions from a drop down menu any number of times;

```
"Who are you?"

-"I'm a very old cyclops."

```

```
"What are you doing here?"

-"I live here all day long, waiting for a boat to come. It's been a long time since I've seen a boat, but I must stay here, staring at the sea, because a boat may come."

```

```
"Why would I eat candies?"

-"Because they're good for your health!"

```

(This is actually true because eating candies increases your maximum health.)

```
"What is a candy box?"

-" It is a very old box that is said to contain all the candies in the world. The legends say that whoever manage to  open it would have so  much candies that anything could be possible."

```

There is a 5th question can be asked after you have finished the quest The Castle's Entrance and explored The Castle a little bit...

The Cyclops will then ask you to solve a puzzle in exchange for something valuable that is "essential for you to ultimately get a LOT of candies".
The X potion

Redirect to:

* X Potion
\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

```
 _.-' | 10                                     \ /                                    11 | '-._

```

To brew the **X Potion**:

1. Add 1 candy, boil til cold, quickly stop

2. Repeat step one until 4 candies in pot

3. Add 1 lollipop, boil until hot

4. Put in bottle
Wooden Sword

The **Wooden Sword** is the first Weapon you can get in Candy Box 2. It comes from the Blacksmith in The Forge, which sells the various Weapons in Candy Box 2. The Wooden Sword costs 150 candies.

## Uses

The Wooden Sword is a type of sword. It deals one damage per hit. The Wooden Sword must be equipped in order to defeat The Cellar.
Pains au chocolat

Pain au chocolate is also known as chocolate bread.

You can find a "Pain au chocolat" key in the saved game file:

* number gamePainsAuChocolatAccumulated = X
* number gamePainsAuChocolatCurrent = X
* number gamePainsAuChocolatMax = X

It can be crafted for a chocolate bar and a hundred candies in The Castle's big room.

You can give a Pain au chocolat to The Wishing Well to gain the following bonuses (Called "Gifts")

More Power: 20% more attack damage (Maximum = Infinity, but you can still get the same gift)

More Health: 20% more health (Maximum = Infinity, but you can still get the same gift)

More Magic: 15% less spell and potion cooldowns (up to a Maximum of 90%) This means the max Pains au chocolat for this bonus is 6.

\*Verified in the source. When generating the list of Gifts to select, the only check is for Magic. The other options are unbounded.
Berserk Potion

The **berserk potion** doubles damage, but takes away half of your current HP when used. It lasts for 80 ticks (a tick is the time it takes the Player to move one tile), or 120 ticks with the Sorceress' Hat.

```
       _________________________________________   ________________________________________
  _.-' | 6                                      \ /                                     7 | '-._

```

## Notes

* Using a candy with the 20 000 lollipops will make you a Cloning Potion instead.

* Mixing "until your arms are hurting" takes 60 seconds.
Candy Box 2

Candy Box 2 is a sequel to the original Candy Box game by aniwey. It is planned to be released online in October 24th, 2013.

The sequel was first mentioned on a page on aniwey's website which said the game should include:

```
  - ascii art
  - quests & weapons
  - more easter eggs
  - an automatic saving feature - every 10 minutes, for example
  - keyboard shortcuts
  - a downloadable, offline version for those who don't have a reliable internet connection
  - a better authentification system (with user/password, probably)
  - both global and personal statistics
  - compatibility with low resolutions & smartphones
  - squirrels !!

And also :

  - the concept of "nothing at first, and then the game grows more and more" will be kept
  - you won't have to pay anything to play, or whatever
  - the player will have more choices to do, a bit like in a RPG
  - the code will be cleaner ;)
  - the python server will soon be on a public repository
  - the javascript client will be on a public repository when the game will be released
  - both the server and the client WILL be free software - free as in "freedom"

```

## Content Speculation

**NOTE:** As the title implies, this is only a speculation about content that might be in the new game, according to hints given online by Aniwey. The speculations might not be precise, and are not a reliable source of information. Most of details are taken from the official Candy Box 2 Blog.

The game will include a number of new creatures and characters, with the known ones being Lolligator (A type of an alligator with a lollipop-shaped tail), Troll, squirrels and "a naked monkey wizard". The troll appears to be an enemy, because of its health bar and the fact its defending the bridge and blocking the player's way.

The game will explain some things, like "What is this Candy Box?" and the magical source of where the candies come from will be revealed.

There will be a number of new weapons and items, organized in many different types of equipment pieces- Weapons and Body Armors are the one that being mentioned as an example. Also, it appears that you can only select one weapon to go with every quest (even though there are a lot of weapons to choose from), so the same thing might be with Body Armors, and so on.

One of the weapons will be a kind of a Tribal Spear, as you can see in the picture.

A stats bar in the inventory page including max health, sword damage, and other useful statistics.

The game probably won't have a "game over", or a permanent death that will force you to restart the game. However, it is planned to have a hard mode, which is much more difficult than the regular play.

## The Top Bar

Based on the two releases screenshots of Candy Box 2 we see that the top bar contains your health, lollipops, map button, save button, candy box button, a text that says "You have ??" and an inventory button. We don't see any candies in the top bar.
Octopus King's Crown

The **Octopus King's Crown** is a piece of armor that can be obtained by defeating the Octopus King in single combat. It does nothing, other than increasing your confidence.

If Chocolate bars are thrown into the wishing well, you can enchant the crown.

## Enchantments

The crown has two Enchantments: Jaspers and Obsidian.

* When enchanted with Jaspers, it will frequently shoot large fireballs around you.
* When enchanted with Obsidian, there is a random chance for an Octopus King to be summoned during a quest. It will fight by your side. (Currently blocking you so you cannot pass to the end of the quest)

Since the Octopus King can be fought again, and as he will always drop his crown as loot if you defeat him it is therefore possible for both enchantments to be obtained.

## X-Potion relation

Please note that only the basic, unenchanted version of the Octopus King's Crown will allow you to safely kill yourself in the X-Potion Dimension. The Obsidian and Jaspers versions do nothing to save you. Keep in mind that you can get the Boots of Introspection by killing your X-Self with the unenchanted crown, again.