Jamila

Health

## Bio

A young assassin from the Shadowblade clan, Jamila suddenly found herself the new leader after the death of her mother, the previous matriarch. As the youngest leader in the clan’s history, some call her too inexperienced and undeserving of the title. Determined to silence those detractors, Jamila enters the arena to prove her mastery of the Shadow Arts.

 Health
 Gold Price
 Gem Price
 Released

## Abilities

### Basic Abilities

#### Assassin's Cut

Assassin's CutLMB0s3%Cast Time: 0.15sMeleeThree quick stabs that deal 6 damage each, followed by a heavy strike that deals 16 damage.v2.3

**Notes**

* The heavy strike generates 5% energy.
* The heavy strike is available for long enough that you are able to use another ability before it.

#### Shuriken

ShurikenRMB5s4%Cast Time: 0.5sProjectileThrow a bouncing shuriken, dealing 20/14/8 damage and inflicting Snare. Snare: Reduce target's movement speed by 30% for 1.5s. Max hits: 3v2.3

**Notes**

* If you have  the returning shuriken will follow you as you move and can hit you if you become Immaterial.
* If you have  you will not be healed if the shuriken hits a wall before returning to you.

#### Elusive Strike

Elusive StrikeSpace9s4%Cast Time: 0.8sMobilityHold to charge a dash for up to 0.8s to increase damage and range. It deals 12-20 damage and dashing into a wall triggers a wall jump that inflicts Incapacitate. Incapacitate: Target is unable to move or use abilities for 2s. Any damage taken breaks this effect. Minimum Cast Time: 0.1sv2.3

**Notes**

* increases the maximum range of the first dash, and the range of the wall jump, but does not affect the minimum range of the first dash.
* Only the first dash applies the Fading Snare from .
* The wall jump does not pass through terrain.

#### Shadow Dance

Shadow DanceQ8sCast Time: 0.1sCounterCounter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible, and increase your movement speed by 35% for 2.5s. Your next Assassin's Cut while invisible becomes Shadow Slice, dealing 14 damage and inflicting Phantom Cut. Counter Duration: 1.2sv2.3
 Shadow SliceLMB0sCast Time: 0.5sMeleeStrike an enemy for 14 damage and inflict Phantom Cut.v2.3

**Notes**

* Your movement speed is reduced while channeling can move while

#### Hook Shot

Hook ShotE9s3%Cast Time: 0.4sProjectileLaunch a hook that deals 8 damage and pulls you and your enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall.v2.3

**Notes**

* Immune to knockback while traveling.

#### Deadly Blow

Deadly BlowR15sCast Time: 0.6sMeleeStrike forward with both weapons. Deals 20 damage, inflicts Stun and heals yourself for 20 health on hit. Stun: Target is unable to move or use abilities for 0.25s.v2.3

**Notes**

### EX Abilities

#### Blood Kunai

Blood KunaiRMB+LSHIFT5sCast Time: 0.3sProjectileThrow a small knife that deals 8 damage and inflicts Weaken. Hitting an enemy causes the knife bounce to the nearby ally with the least health that is able to be healed, healing them for 20 health. Weaken: Reduce target's damage and healing output by 50% for 2s.v2.3

**Notes**

* gains the increased damage from  and the increased healing from , but does not benefit at all from .
* The knife will follow its ally target if they move and can hit them if they become Immaterial.
* If the knife hits a wall on its way to an ally, the healing is lost.

#### Phantom Strike

Phantom StrikeSpace+LSHIFT9sCast Time: 0.1sMobilityDash forward and then back to your original position. Deal 12 damage and inflict Fading Snare on the way out and inflict Incapacitate on the way back. Hitting a wall triggers a wall jump that inflicts Incapacitate. Fading Snare: Reduce target's movement speed to 0% and gradually restores over 1.5s. Incapacitate: Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.v2.3

**Notes**

* gains the increased Incapacitate duration from , and can trigger the recast from {{Battlerite ID|Jamila|Quick Strike]]
* Neither the initial dash, nor the return dash gain increased range from , but if you hit a wall the resulting wall jump **does**.

### Ultimate Ability

#### Stalking Phantom

Stalking PhantomF1sCast Time: 0.5sAoESummon a phantom that dashes forward, dealing 18 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 20 damage up to 3 times. Duration: 4.5sv2.3

**Notes**

* The wall jump from  does **not** gain increased range from  or increased Incapacitate duration from

## Buffs / Debuffs

#### Phantom Cut

Phantom CutDeals 22 damage after a 2s delay.

**Notes**