Potato Map

## Changes

* Potato Gamemode
	+ The only Emotes that appear are potatoes, except team pings that display on the map. Ammo/Healing Item request team pings will also display as potatoes.
	+ Your weapon is replaced once you kill someone.
	+ Your new weapon is shown above you as an emote.
* Potato obstacles spawn, replacing your weapon when you break them and rarely dropping a Perk.
* Potato Throwables and .45 ACP ammo may now spawn from normal sources.
* Golden Air Drops are more common.
	+ However, these almost always contain the Potato Cannon.
* Potato particles fall from the sky.

## Loot Tables

This map has custom loot tables that override the standard Loot Tables. All confirmed numbers were obtained from v0.7.9 *Scouting Ahead* so are out of date in terms of any other guns added since them, which can only have approximate values. Values should be mostly accurate for general purposes.

 MP5 | 10

 Frag Grenade (2)

 Frag Grenade (2)

 9mm (60)

 9mm (60)

 9mm (60)

 Level 1 Helmet | 9

 SCAR-H | 0.50

 Level 3 Helmet | 1

 Potato Cannon | 1

 Potato Cannon | 1

## Possible Weapon Swaps

For swapping weapons, the weapon you swap to is a different weapon of the same type. If it was a throwable, you just get some throwables (as it was used in the attack with it). Weapons swap when you kill someone (involved in the Potato gamemode), or if you break a potato with it. The weapons you can't get are the Snowball, the M9 Cursed, Bugle, Ice Pick, Lasr Gun, Lasr Swrd, Water Gun, Rainbow Blaster, Potato Cannon, and the Spud Gun. (And technically other weapons that don't drop like the Mini MIRV Grenade and the Air Strike's Iron Bomb).

Using a K-pot-ato helmet while shooting a potato will swap your weapon to Weapons with a quality of 1, which mostly consist of high-tier Weapons, and the single M9.

## Perks Found in Map

Perks can be obtained from the potato obstacles rarely. The K-pot-ato helmet also has a perk.

* Rare Potato (from K-pot-ato only)
* Windwalk
* Endless Ammo
* Cast Ironskin
* Splinter Rounds
* Small Arms
* Takedown
* Combat Medic
* One With Nature
* Scavenger
* One In The Chamber
* Martyrdom
* Revivify

## Strategies

* On the Potato Map, play with squads or duos. Whenever you knock someone out, and if you have a decent weapon you don't want to swap, it is advised to kill with Fists. First, drop your Melee Weapon (if you have one), and kill the player with bare fists. That way, you won't lose your guns, and you may even have a chance to get a better melee weapon, unless the player you killed is the only one on their team.
* If someone has a better gun than you, is shooting at you and you don't have good weapons to counter, try ducking behind a potato. Inexperienced players might accidentally shoot it, switching them to a gun that isn't as good and that you can beat. This, however, means that if you somehow kill them, you won't get the good gun.
* For Solo, **use the guns you HAVE, not the guns you WANT**. Focus on the problems at hand, your task as a survivr is to kill everyone, not to grab the loot. You're just gonna reroll it when you get a kill, anyway. If you're under fire, don't needlessly endanger yourself by making a mad grab for the shiny gun. Focus on using the guns you already have to kill the current player. Besides, your current gun is (or should be) already loaded. Picking up a new gun causes you to wait a few precious moments reloading it. The gun on the ground isn't going anywhere. You can always pick it up after the encounter, or if you are close to it and out of ammo for your current gun.
* Pick up different weapons for their preferred ranges, not the rarity or quality. When getting a kill, you may get an inadequate weapon like the M9 or OT-38. This shouldn't be a hassle since you can always swap for a different weapon off somebody or shoot a potato.
* Don't worry about looting weapons and ammo too much, though. Chances are EVERYBODY has a surplus of both. As the red zone constricts, so does the amount of loot at your feet. Instead, make sure you pick up Gear, Consumables, and Scopes first, then evaluate what weapons will be adequate, and pick up any ammo so long as there's no one around. Once you start maxing out your backpack capacity, forget picking up ammo.
* Getting a good scope is an extremely effective way to point you towards a chicken dinner. Having the range advantage is one of the best ways to light players up, especially since firepower doesn't have in any shortcomings in Potato mode. Many mid-range weapons are still effective at longer ranges, but also DMRs, Sniper Rifles, LMGs, and Burst guns are pretty common to roll or loot off bodies in this gamemode. Firing on someone without fear of retaliation is the easiest way to ensure you won't be outgunned.
* If you have the Potato Cannon or the Spud Gun, shoot it at potatoes. They sometimes drop perks, and the potato cannon/spud gun does not change when shot at potatoes.

## Trivia

* This map is the only map that all weapons can be found in except Snowballs, the M9 Cursed, Bugle, Ice Pick, Lasr Gun, Lasr Swrd and Water Gun.
	+ However, previously the M9 Cursed, Lasr Gun, and Lasr Swrd used to appear in the Potato Map.
	+ Water gun was removed from potato mode at July 6, 2020.
* This map is the only map where a single OTs-38 can spawn. In every other mode, the OTs-38 only spawns in pairs.
* This map is also the only map that a survivr can have two of the same pistols (i.e. 2 M9's) and not have them be dual wielded. This happens when you have one pistol in a slot and another gun in your second slot, and then either kill someone or shoot a potato with your other gun (the one that's not the pistol). If it switches to the same pistol you already had, it doesn't make it dual wielded, allowing you to have one pistol of the same kind in both of your slots.
* The sound of the emote from receiving a new weapon is the same as the corresponding weapon's switch sound. Anyone that can see this emote will hear your new gun cocking.

## History

* v0.8.4 *Perky potatoes*
	+ Added Perks to the Potato Map.
* v0.8.82 *Free Fryer*.
	+ Added the Silo Shack and the Spud Gun.
* v0.7.4
	+ Added.