Patch 0.8.60

## Game fixes / changes

* Fixed various typos in different languages.
* Fixed issue whereby rewards for ranked matches were not available until the next login.
* Fixed issue whereby the level indicator font background was not completely transparent.
* Fixed typo in name of the author of the Fireball Trap card (Anna Podedworna).
* Fixed issue whereby Numpad Enter was not functional in the game.
* Margarita Laux-Antille should no longer spawn an additional Adept when Shani is played.
* Fixed an issue whereby certain SFX or VFX were missing for some cards.
* Fixed an issue whereby Svanrige's ability would not trigger with Svanrige and 1 other card in hand.
* Fixed an issue whereby Quen could protect units from Draug's ability.
* Savage Bear should no longer target units spawned by other units.
* Fixed an issue whereby Johnny wouldn't put the selected card on the bottom of the deck.
* Fixed an issue whereby cards awarded for progressing weren't available until the next login.
* Game should no longer get stuck on the loading screen when connection is lost.
* Reinforced Ballista should no longer cause Out of Sync errors.
* Fixed an issue whereby the Rally card would get stuck on the screen when no cards were left to draw.
* Fixed an issue whereby points required to rank up after a Ranked match were displayed incorrectly if you pressed "Skip".
* Fixed an issue whereby demoted Redanian Elites would return back to Gold.
* Fixed an issue whereby Fireball Trap would deal damage to units pushed by Geralt: Aard.
* Fixed an issue whereby Weather effects would visually remain on the board after the end of a round.
* Fixed an issue whereby text shown while opening Card Kegs overlapped with player level and avatar in certain languages.
* Fixed an issue whereby Sarah would get a double strength bonus when the opponent spawned Weather with Coral.
* Fixed text scaling of username and level in pre-match and victory screens.
* Fixed an issue with disappearing highlight on XBOX ONE.
* It will no longer be possible to exploit GG for easy Scraps (at least one round and some cards have to be played).
* It shouldn't be possible to win the first round of the Advanced Mechanics tutorial anymore.
* Fixed an issue whereby the game would end in a Draw when a player tried to use Decoy on Vrihedd Sappers.
* Specific Weather immunities are gone, now those units will be immune to all types of Weather.
* Rally card will now be banished after being played.
* Units that transform in a row affected by Weather will now also be affected after transformation.

## Game polishes

* Option to enable the classic W3 Gwent soundtrack was added to the menu!
* Added Premium card filtering in the Collection.
* Numerous audio polishes.
* Added a Spying tag and icon.
* Added an icon to mark revealed cards.
* New card backs were implemented.
* Nilfgaard BGM tracks added.
* Overall improvements to fonts / UI.

## Gameplay - card Strength / abilities changes

### General / Neutral

* Decoy will now be Fleeting.
* Myrgtabrakke will now deal 2, 2 and 1 damage.
* Geralt: Aard's strength changed from 6 to 7.
* Geralt: Aard will now target 3 units on the opposite row and move them to a higher row.
* Adrenaline Rush will now be able to remove Resilience from units that have it, in addition to giving it to those that do not.
* Ocvist's countdown timer will not reset now (will only trigger once).
* Commander's Horn will now give a +5 buff to all non-Gold units on a chosen row.
* Stammelford's Tremors will now deal 2 damage to enemy non-Gold units and 1 damage to yours.
* Dimeritium Bomb will now affect a chosen row.
* Dimeritium Bomb will now convert Gold units to Silver or Bronze (if that was their original color) on top of resetting their strength to base value.
* Small Golems spawned by Golem will now be Fleeting.
* Shadows spawned by Gaunter O'Dimm will now be Fleeting.
* Regis: Higher Vampire's strength changed from 8 to 10.
* Both Field Marshal Duda cards will now be playable on all 6 rows.
* Mutagen will now be able to target units on both sides of the battlefield.
* Spores will now be able to target units on both sides of the battlefield.
* Iris will now be Agile.
* Ciri: Dash will now also return to the player's deck when discarded.
* Alzur's Double-Cross will now apply a +3 buff to the played card.
* Yennefer: The Conjurer's strength changed from 4 to 7.
* New Special Card: Blizzard Potion
* Mardroeme: Mutagen's buff changed from +4 to +3.
* Mardroeme: Spores' damage value changed from 4 to 3.
* New unit card: Cyprian Wiley
* New unit card: Cleaver
* King of Beggars' strength changed from 4 to 3.
* Iris strength changed to 1
* Yennefer: Conjurer will only affect the opposite side.

### Monsters

* Ice Giant will now be buffed whenever a Frost effect is applied, and won't lose the buff when Weather is removed.
* Vran Warrior's strength changed from 7 to 5.
* Vran Warrior is now Agile.
* New ability added to Vran Warrior: Consume the weakest unit on the row every 2 turns.
* Frightener will no longer trigger its ability when there are no cards to consume.
* Nekker Warrior will now put base copies of the targeted unit on the bottom of the deck.
* Arachas' strength changed from 2 to 3.
* Earth Elemental's strength changed from 6 to 8.
* Monster Faction ability will now keep the last-played non-Gold, non-Fleeting, non-Resilient Monsters or Neutral unit at the end of the round.
* Monster Nest will now spawn 3 base copies of a Breedable unit.
* Small Fire Elementals spawned by Fire Elemental will now be Fleeting.
* Small Earth Elementals spawned by Earth Elemental will now be Fleeting.
* Wolves spawned by Woodland Spirit will now be Fleeting.
* Wild Hunt Hounds spawned by Caranthir will now be Fleeting.
* Eredin's strength changed from 10 to 11.
* Brewess' strength changed from 7 to 8.
* Weavess' strength changed from 7 to 9.
* Grave Hag's strength changed from 2 to 1.
* Katakan's strength changed from 4 to 6.
* Katakan will now consume a chosen non-Gold unit from either Graveyard.
* Nekkers will now also be buffed while on the battlefield.
* Wyvern's strength changed from 3 to 5.
* Wyvern will now deal 3 damage.
* Wyvern is now played on the Siege row.
* Ekimmara will now be Agile.
* Draug will now only destroy enemy's units.
* Draug's strength changed from 8 to 6.
* Archgriffin's strength changed from 5 to 6.
* Caranthir's strength changed from 8 to 6.
* Drowner's strength changed from 5 to 7.
* Foglet's strength changed from 1 to 2.
* Imlerith's strength changed from 8 to 9.
* New unit card: Succubus
* New unit card: Old Speartip: Asleep
* New unit card: Old Speartip: Awake
* New unit card: Harpy
* New unit card: Celaeno Harpy
* New unit card: Harpy Egg
* Caretaker will no longer be able to resurrect Permadeath units.

### Nilfgaard

* New Leader card: Emhyr var Emreis
* New Leader card: Morvran Voorhis
* New Leader card: John Calveit
* New unit card: Letho of Gulet
* New unit card: Menno Coehoorn
* New unit card: Vattier de Rideaux
* New unit card: Cahir
* New unit card: Vilgefortz
* New unit card: Stefan Skellen
* New unit card: Tibor Eggebracht
* New unit card: Xarthisius
* New unit card: Albrich
* New unit card: Assire var Anahid
* New unit card: Cynthia
* New unit card: The Guardian
* New unit card: Peter Saar Gwynleve
* New unit card: Fringilla Vigo
* New unit card: Sweers
* New unit card: Vanhemar
* New unit card: Auckes
* New unit card: Serrit
* New unit card: Cantarella
* New unit card: Joachim de Wett
* New unit card: Fake Ciri
* New unit card: Ceallach
* New unit card: Daerlan Foot Soldier
* New unit card: Rot Tosser
* New unit card: Cow Carcass
* New unit card: Spotter
* New unit card: Vicovaro Medic
* New unit card: Black Infantry Arbalest
* New unit card: Fire Scorpion
* New unit card: Impera Brigade
* New unit card: Impera Enforcers
* New unit card: Nauzicaa Standard Bearer
* New unit card: Nauzicaa Brigade
* New unit card: Alba Pikeman
* New unit card: Alba Spearman
* New unit card: Combat Engineer
* New unit card: Emissary
* New unit card: Ambassador
* New unit card: Alchemist
* New unit card: Mangonel
* New unit card: Nilfgaardian Knight
* New Special Card: Assassination
* New Special Card: Treason

### Northern Realms

* Pavetta's strength changed from 4 to 6.
* Trololo's buff value changed from +1 to +2.
* Reaver Hunter's buff removed.
* Reaver Hunter's strength changed from 4 to 5.
* Kaedweni Sergeant's strength changed from 6 to 5.
* Lubberkin's ability changed to: "Add 3 strength to a random other non-Gold unit on your side at the start of your turn".
* Lubberkin's strength changed from 1 to 3.
* Permadeath tag removed from Lubberkin.
* Keira Metz's ability will now also trigger on a 2 turn countdown (every two turns) after being triggered when she's played.
* Field Medic will now be able to resurrect Bronze units only.
* Field Medic's strength changed from 3 to 2.
* Ban Ard Adepts spawned by Margarita Laux-Antille will now be Fleeting.
* Blue Stripes Commando will now add 2 strength to all other copies of itself on your side of the battlefield, in your hand or deck.
* Ballista will now deal 3 damage.
* Sabrina Glevissig will now be Agile.
* Reaver Scouts will now be unable to target themselves.
* Reaver Scout's strength changed from 3 to 2.
* Poor Infantry will now spawn two base copies of itself.
* Poor Infantry's strength changed from 3 to 2.
* Prince Stennis will now be Immune to Weather.
* Prince Stennis' strength changed from 8 to 12.
* Dandelion's strength changed from 4 to 3.
* Dandelion will now only affect units on your side of the board.
* Dijkstra's buff value changed from +1 to +2.
* Odrin's strength changed from 4 to 6.
* Ves' strength changed from 4 to 5.
* Reinforced Siege Tower's strength changed from 3 to 4.
* Kaedweni Siege Support's strength changed from 2 to 3.
* Dun Banner Light Cavalry will now be Immune to Weather.
* New unit card: Triss: Butterfly Spell
* Sabrina Glevissig strength changed to 1
* New unit card: Dethmold
* New unit card: Temerian Foot Soldier
* New unit card: Kaedweni Siege Expert

### Scoia'tael

* Milva will now no longer return a unit to the hand of a player who has passed.
* Ciaran's strength changed from 4 to 1.
* Elven Mercenary will now be Relentless.
* Schirru will now scorch only cards on the opponent's side of the battlefield.
* Ida Emean will only cancel opponent's Special cards now.
* Fireball Trap's ability changed to: "Ambush: When a revealed non-Gold unit appears on the opposite side, remove 3 strength from it and spawn a Commando Neophyte unit on a random row on your side".
* Barclay Els' strength changed from 5 to 8.
* Saskia's strength changed from 5 to 9.
* Dol Blathanna Trapper will now deal 4 damage.
* Dol Blathanna Trapper's strength changed from 2 to 4.
* Commando Neophytes (e.g. spawned by Isengrim) will now be Fleeting.
* Vrihedd Officer's buff value changed from +1 to +2.
* Vrihedd Vanguard's strength changed from 6 to 5.
* Milva's strength changed from 8 to 7.
* Dol Blathanna Archer's strength changed from 2 to 5.
* Dol Blathanna Archer will now deal 3 damage.
* Yaevinn will now be Immune to Weather.
* Yaevinn's strength changed from 11 to 14.
* Yaevinn will now deal 1 damage instead of 2.
* Dol Blathanna Archer will now be Ranged.
* Elven Mercenary will now be Melee.
* Vrihedd Officer will now be Siege.
* Blue Mountain Commando will now be Siege.
* Vrihedd Dragoon will now be Ranged.
* Vrihedd Dragoon's buff value changed from +3 to +4.
* Vrihedd Vanguard will now be Melee.
* Hawker Support will now be Siege.
* Ele'yas' buff value changed from +3 to +2.
* Ele'yas will now be buffed when in hand, deck or on the battlefield.
* Isengrim's strength changed from 6 to 7.
* Elven Mercenary's strength changed from 3 to 4.
* Elven Wardancer will now only be buffed by its owner's Ambush cards.
* Aglaïs is now Relentless
* Ele'yas will be now ranged instead of agile
* New unit card: Ithlinne
* New unit card: Dennis Cranmer
* New unit card: Hawker Smuggler
* New unit card: Dol Blathanna Marksman
* Malena's base strength is now 6.
* Braenn base strength changed from 3 to 4.

### Skellige

* King Bran's ability changed to: "Discard 2 cards from your deck and add 2 base strength to them."
* Skjall's strength changed from 4 to 3.
* Skjall's ability changed to: "Lose 2 strength at the start of your turn. When removed from the battlefield, spawn Craven Revived on the same row".
* Clan Brokvar Archer's strength changed from 3 to 5.
* Clan an Craite Warrior's strength changed from 7 to 9.
* Clan Tuirseach Axeman's strength changed from 2 to 4.
* Clan Tuirseach Axeman will now be buffed whenever another unit is damaged on either side of the battlefield.
* Cerys' strength changed from 8 to 12.
* Savage Bear's strength changed from 3 to 4.
* Raging Berserker's strength changed from 3 to 4.
* Raging Bear's strength changed from 6 to 8.
* Raging Bear's buff ability removed. It is now only Immune to Weather.
* Clan Dimun Pirate Captain's strength changed from 3 to 4.
* Clan Dimun Pirate Captain will no longer be Immune to Weather.
* Coral will now spawn a Weather effect on the opposite row.
* Donar an Hindar will now be Immune to Weather.
* Donar an Hindar's strength changed from 8 to 10.
* Udalryk will now be Loyal.
* Udalryk will now draw and play a non-Gold card from your opponent's graveyard, instead of drawing it to your hand.
* Birna's strength changed from 8 to 12.
* Sigrdrifa will no longer be able to resurrect Permadeath units.
* Sigrdrifa's strength changed from 1 to 2.
* Sigrdrifa will be buffed by your opponent's resurrections if the resurrected unit is played on your side.
* Madman Lugos will now have his base strength increased when buffed.
* Madman Lugos will be reset to 4 base strength when sent to the graveyard.
* Champion of Champions will now increase his base strength with his buff.
* Clan Brokvar Hunter's strength changed from 3 to 5.
* Clan Brokvar Hunter will now deal 3 damage.
* Spectral Whale's strength changed from 4 to 3.
* Spectral Whale will now be Immune to Weather.
* Spectral Whale will no longer damage itself.
* Blueboy Lugos' strength changed from 4 to 6.
* Clan an Craite Raider's strength changed from 3 to 4.
* Draig Bon-Dhu's buff value changed from +2 to +3.
* Gremist's damage value changed from 2 to 1.
* War Longship and Light Longship]] will now have the "Machine" tag.
* Draig Bon-Dhu is now fleeting instead of being relentless and permadeath
* New unit card: Wild Boar of the Sea
* New unit card: Djenge Frett
* New unit card: Clan Tordarroch Armorsmith
* New unit card: Clan Drummond Shieldmaiden
* Morkvarg's strength changed to from 6 to 7.
* Gremist's strength changed from 5 to 4.