recursal/Fanatic-Fandom huggingface dataset:
Tome

*For the NPC, see this page*

The Tome is an enemy in Loop Hero.
It spawns in every fight within range of an Abandoned Bookery.

Is replaced with Vampire Mage in range of Vampire Mansion

Is replaced with Watcher Mage in range of Temporal Beacon

## Abilities

>  **Force Field:** Gives [5\*loop] magic shield to itself and all allies at the start of battle.
>  **Chaotic:** Unit's damage varies from 0% to 200%.
>  **Friendly Fire:** 30% chance to attack an ally.
>
>

## Description

Some spells are so powerful that the mere act of transcribing them onto paper can have dire consequences. And if such spells are jam-packed into a single bound book, absolutely nothing good will come of this. Even turning a single page can be enough to transmogrify the poor reader into ash. The tome doesn’t care whether you want - or can - read it at all: in the end, the book is not responsible for whether you survive all the wisdom within it.

## Lore

### First Article

*"Still can’t get any sleep since the incident. I stumble into bookshelves all the time.
I merely had a common autumn cold, nothing special. I just needed a tissue - and that page just happened to be at hand.
I thought it was already torn out when I took it.
I swear it’s not my fault! I was drunk! And now it’s following me all the time..."*
 - A strange written note
*"Mr. Budar was found dead at the city library. Cause of death: an old book fell of the shelf and onto his head. I recommend closing this case."*

> - A written report by inspector Angus
>
>

### Second Article

*"...No need to rush. I won’t learn a new spell until I win ten more duels...
...Nah, I couldn’t resist, heh-heh. Every new spell is even better than the last...
...What a wonderful book, it’s just magical! I would be dead if it hadn’t whispered me the formula for the protective charms. I promised to restrain myself, but why would I do that if it could cost me my life...?
...That was the last page. I’m smarter than the book now. I’ve made a new spell, more powerful than anything else in the book! I glued the new page inside - maybe the book will like it...
...It got what it always wanted. I won’t be long for this world now..."*

> - The memoirs of an unknown sorcerer
>
>

### Third Article

*"Young Gavin took a mysterious book from a dusty shelf,"
-Gavin read.
"He froze in his place, his thoughts racing like crazy,"
- Gavin’s eyes were wide open in terror, already going over the next lines.
"Master Lorinbrag, this book -- Is it reading me...?"
- But Gavin’s sight began to fade before the question he just read could escape his mouth.*

> - The Notes You Are Reading Right Now"
>
>

## Synergy

The tome can be found with the following synergies:

 Temporal Beacon + Abandoned Bookery | Spawn a Watcher Mage in each fight into the area, can become a Tome after death.

## Notes

Deceiver • Blinch • TheRandom • Finlal
 Other

* Adds the Magic Armor to enemies even if it does not join the battle (for example due to road lanterns or special battles)
Vampire Mansion

Hungry eyes follow your every move through the holes in the roof.

## Lore

A vampire’s dwelling, first and foremost, is a way to demonstrate the vampire’s power and wealth - and only secondly, a place to live in. The owner has no need for the numerous rooms or exquisite decorations therein. You might even say a privileged vampire feeds not only on blood, but also on the admiration and envy of his brethren that come to visit on the rare guest nights. Maybe it’s the unending desire to impress each other that forces vampires to continue inventing the increasingly more sophisticated architectural designs.

## Notes

* Battles near this tile have **Vampire Aura** - all enemies that are not **Objects** or **Artificial** gain the **Vampirism** effect (10%).
* 3 cards per deck.

## Synergy

 Next to
 Near

## Tips

* During battles on a Swamp near this tile, **Vampire Aura** will make enemies damage themselves rather than heal.
* Avoid overlapping **Vampire Aura** with the Battlefield's aura, as it's a known possible soft lock: The Ghost of a Ghost can basically outheal any damage done to it, since it has an insane defense stat.

## Images

VampireMansionIcon.pngVampire Mansion card art.VampireMansionTile.pngVampire Mansion sprite.
Orb of Expansion

A physical manifestation of expanding space in the form of a little sphere.

### Source

From fights with more than 4 enemies (the higher the number, the higher the chance)Dismantling jewelry

### Upgrades

Canteen, Potion Maker's Hut, Smithy, cemetery

## Lore

A small sphere. I'm not sure... I think that it appeared in my pocket after a big battle with a pack of monsters. The sphere is pulsing in my hand and it feels like it's growing in size, but it actually isn't. If you look at it, you get an overwhelming desire to make the world around you better. I need to give it to the builders in our camp.

## Notes

* Enemies do not drop this resource on their own. Rather, it has a chance to be awarded after the completion of a battle involving five or more total enemy units.
	+ Also drops rarely - about 5% chance - with only four total enemies.
* Archer units in the 3rd row count towards the total enemies in a battle.
* Every Ghost, Ghost of a Ghost, and Prime Matter counts as an additional enemy, as do Watchers which run away.
* Ghouls that activate The Brain Survives do not count.
* Chests spawned from Treasure Hunter also count to the total enemy units count.
* Enemies removed from battle by other mobs need to be tested.

## References

1. ↑ 4 enemies test https://youtu.be/xJFBb2BTUyc
2. ↑ Ghouls test https://youtu.be/LtPFlzvygwc
Jellyfish

The Jellyfish is an enemy in Loop Hero. The Jellyfish is spawned (only on Chapter 4) by a Siren every 3rd attack, until the battle is full.

## Abilities

>  **Ambush:** Creature's first strike is always a critical hit (200% damage) and always hits the target.
>  **Friendly Fire:** 30% chance to attack an ally.
>  **Legionnaire:** +15% damage for every ally with the same ability.
>
>

## Description

A floating creature made entirely of water. Its liquid state doesn’t deter it from slashing at the opponents, but it also doesn’t protect it from being slashed or clobbered. On a battlefield jellyfish are usually seen as minions to sirens, whose songs are able to enchant even water itself.

## Lore

*"Sirens fight by attacking with with surges of water. But should a siren’s target be too far to reach, she will summon her battle companions - the jellyfish.
Not much is known about these creatures. They are made entirely from water, and it is unknown what serves as the core of their existence.
Should they be considered water golems, or full-fledged elementals? Or perhaps we might be dealing with some type of necromancy that binds a sea creature spirit to a small body of water?"*

> - Memoirs of a traveling mage
>
>

## Notes

Deceiver • Blinch • TheRandom • Finlal
 Other
Brass Candlestick

## Description and notes

Mostly just a piece of art. But still quite useful. it's a real waste to burn three candles at once, but who can refuse the comfort of some warm light in these dark times.

The hero's damage is increased by 5% when he's within the range of a Road Lantern or a Beacon (effects don't stack).

## Lore

>
>
>
> "Oh,how I would like to shake hands with the master artisan behind this metalwork and the carving! Every curve reflects the candlelight in a way that reveals careful intent behind every little detail of this functional masterpiece. I can't even imagine how glorious it would look upon a mantelpiece in a mansion, with all three candles lit and shining. I'm sure it would be able to blind anyone with its beauty... In a good way, of course.
>
>
>
> Had to squint my eyes while loading it"
>
>

-Diary of Volgrim, the first carriage driver
Food Supply

A small pack of food found in the ruins of the new world. Unlike the rest of the world, hunger is still here, and you'll need all the means you can get to fight it.

### Builds

Field Kitchen, Herbalist's Hut, Smithy, Refuge, Smelter

## Lore

Finding food in this erased world is becoming more and more difficult. You have to take anything you can find-wheat from the fields, ratwolf meat, and so on. The only good thing is that this global oblivion also affects one's feeling of hunger. It stops bothering you as much as before.

## How To Get

* From fighting on the Battlefield
* Rewarded from Farms after a completed run.
* Treasury card
* Drops from some enemies in the form of  Ration

Flesh GolemScarecrowField of Blades
Wooden Warrior

The Wooden Warrior is an enemy and NPC in Loop Hero. It is spawned once every 2 days from A Village?

## Abilities

>  **Doppelganger:** 100% chance to counterattack.
>  **Spikes:** When attacked directly, deals [4\*loop] damage to the attacker.
>  **Hardening:** +[1\*loop] defense for 3 seconds after being hit. The effect can stack.
>  **Learning:** With each attack, increases attack damage by [0.3\*loop] for the rest of the battle.
>
>

## Description

A wooden replica of a certain hero who travels the desolate world. Why this marionette exists or how it was brought to life is a strange mystery. It tries to imitate every move it sees with incredible accuracy: the only thing this ball-jointed doll cannot do is step to the side and give way.

## Lore

### First Article

*"They say even the trees have ears.
The rustle of steps, the clanking of armor, a ragged breath.
From an alder tree to a maple tall, they will quietly whisper about who you are.
And when hear laughter echo in the dark treetops, you’ll see your own creaking reflection stumbling towards you."*

> - A rumor of the common folk
>
>

### Second Article

*"I’ve met such a strange creature. At first I thought it was just another soldier like me and I wanted to greet him, but then I saw his face.
It was deformed, like a caricature of a real man! - his skin looked like it was made from molten clay.
He looked at me with anger and meant me nothing but harm. Red juice spilled out of this creature with every hit - and that terrified me. I managed to beat that fiend down.
I can’t wait to return home to my root-mother, and have a nap in the pile of autumn leaves."*

> - A note made on a scrap of human skin
>
>

### Third Article

*"Who left this wooden dummy here...! Hey, where are you dragging me...?
You want a story about the fishmen?... Well, one time I yanked my fishing pole so hard the fish flew right into my face, and after that they started calling me Ivor the Breamhead...
What about goblins...? Well, my uncle is just like one of them, the only thing he knows is how to drink mead...
Wanna hear about the books...? Nah, I can’t read. Can’t even find a tavern’s sign if there’s no picture on it...
And now untie me... You’re a strange piece of wood, you know. But you seem alright. See ya."*

> - From the forest adventure notes of Treevor the Botanical
>
>

## Notes

Mokujin in .ini file

Warrior should avoid battles with Wooden Warriors, because most of their abilities are designed specifically to counter this class. Doppelganger, Spikes and Hardening trigger on every attack against WW, including "Damage to All" stat, and, since Warrior's damage is lower than Rogue's, he will require more hits to kill WW, giving them more chances to cause harm.

On the other hand, Wooden Warriors are completely safe for Necromancer, because all their damage will be eaten by skeletons.

Deceiver • Blinch • TheRandom • Finlal
 Other
Chrono Crystals

Crystals that are able to refract not only the light of the rising sun but the passage of dawn itself.

### Effect

* Doubles the effect of a day's passing on adjacent tiles.

## Lore

Time manipulation has always been an important discipline of the magical crafts. Mostly because of the chance of obtaining immortality by stopping certain processes of the human body. And for many other useful reasons, of course. Sadly, the harm such manipulations bring outweighs the potential advantages. Once these manipulations almost even caused a global disaster. Chrono crystals are reminders of that disaster. These crystal formations are attempts by the world to compensate for the broken laws of creation, and to even out the flow of time in places where it was disrupted. One may think, incorrectly, that these crystals simply speed up time around them, but what they actually do is "push" time forward to help it catch up with the total flow.

## Notes

* Only works on tiles whose effects are triggered when a day passes (e.g. Meadow). It does not double the effects of tiles that trigger when the Hero completes a loop or effects that are active at all times. It causes tile to pass the day twice to be exact.
* Adding Chrono Crystals near Spider Cocoons will quickly fill the road with spiders, which is great for farming purposes.
* 4 cards per deck.
Mimic

The Mimic is an enemy in Loop Hero. That has a X% chance to spawn from Battlefield, and a 5% chance to spawn after defeating enemies via the Treasure Hunter trait.

## Abilities

>  **Ambush:** Creature's first strike is always a critical hit (200% damage) and always hits the target.
>  **Fragile:** Every attack against a mimic is a critical hit (150% damage).
>  **Easy Target:** Always attacks hero's allies first.
>
>

## Description

A nebulous creature of indescribable composition, capable of imitating the form of any given object. Mimics are the best at what they do: in several cases known to history, a sleeping chest mimic was unlocked with a key. Yet history knows many more cases when a chest mimic devoured a poor soul who approached it too close. It attacks with an array of rigid pseudopods that comprise almost all of its body.

## Lore

### First Article

*"The mimics surround us in life. Take the coins in the pocket of an old jacket: where did they come from? Or the odd pair of nails in a drawer? A spare plate in the kitchen?
The bloodthirsty 'chests' adventurers find on their way are but the weakest members of their species.
Too impatient and incapable of elaborate mimicry, they are too easily discovered - just reach out or hit them, and that’s it.
I must publish this article as soon as possible. Everyone must know the truth."
"Mr. Zerichal was found choked to death with a metal rake tightly wrapped around the neck. What a terrible suicide..."*

> - A written report by inspector Angus
>
>

### Second Article

*"Beth Barlow was an optimistic old lady. She could always find a way to profit from virtually anything.
When a voracious mimic turned up in her basement, she saw it as an opportunity to get rid of cockroaches, rats, smelly drunkards, annoying neighbors, tax collectors, greedy grandchildren - and, finally, her own boredom."*

> - Paul Joyful, "Seven Deadly Joys"
>
>

### Third Article

*"Mimics can spend years waiting for their pray without moving at all.
The tenacity and modesty of these wonderful creatures deserves great admiration.
They have the capacity to become apex predators, yet they stay true to their principles and keep punishing humanity’s greed."*

> - From an academic research paper on the blasted fiends
>
>

## Notes

Mimics can spawn from Treasure Hunter trait.

Mimics don't spawn at shipwrecks.

Deceiver • Blinch • TheRandom • Finlal
 Other
Kevin

Kevin is a mysterious and charismatic Individual that lurks the CalebHart42 discord. No one knows of his origin other than that his legendary wit being the result of several pregnancies. Some have claimed that he has never failed a "9 parter" (a collection of emotes depicting a face of a well known Yugi-Oh! Card game player, Joey Wheeler), which is done by completing three rows of emotes consecutively within a Twitch chat (doing so without any interruption within the chat completes the face, which is achieved by executing the emotes in a timely manner). Kevin struggles with authority within the Core, namely butting heads with Endorphinz, in an attempt to free the people of his evil grip on society and threats to turn the Core into his furry fantasy.
Shapeless Mass

A fluid mass of uniform elements. A flexible image of passive plastically.

### Source

Drops from Blood Clot, Dark Slime, Ghost of a Ghost, Slime, Swarm of bats, Fields of Blades

## Enemies Drop

From Chapter 2, Shapeless Mass can be dropped from certain enemies :

SlimeBlood ClotGhost of a GhostSwarm of batsJellyfishDark SlimeField of Blades
Thicket

It’s so thick not even a single sunbeam can pierce it. Only the fastest can survive here.

## Lore

It’s been a long time since trunks of these fir trees last saw sunlight. The same goes for all the creatures that live around here. For them, the disappearance of the sun is nothing really special. The only noise you can hear is the soft creaking of the trees. But even that doesn’t mean you’re alone. No one knows how many creatures might be hiding around here. Your eyes have to pick up even the slightest movements and your ears can’t fail you even when you're sleeping, if you wish to survive here. Only then do you have a chance to ambush the ones who’s trying to ambush you.

## Notes

* For every 10 Forest, **Thicket** and Burned Forest tiles placed, one A Village? tile spawns.
* 10 cards per deck.

## Synergy

 Near
 Near
Goblin Leader

The Goblin Leader is an enemy in Loop Hero. He is spawned once a day by Goblin Camp, and will always be the first spawn but only one per tile.

## Abilities

>  **Rage:** Enrages after an ally dies (+30% damage once per battle).
>  **Tactician:** 15% speed for all allies.
>  **Protected:** 33% chance to forward a direct damage to a random ally.
>  **Discipline:** Other Goblin's Confusion ability never triggers while the leader is alive.
>
>

## Description

Few goblins comprehend the concept of hierarchy, but every goblin knows for sure - the leader will lead them to the fattest catch and set up the best ambush. They also know living in submission is much better than getting stabbed - and if anybody doesn’t know, the leader will educate them in the most direct way there is.

## Lore

### First Article

*"One day our crew had a new recruit: a clever one, Gorka was his name.
Always walked around wrapped in cloth and other stuff. Fought for ten men and ate for three. Our commander was always pleased with that kind of math.
Then a year later we were all drinking together, as you do - then the sarge hit him on the head so hard, his helmet fell off. And under that helmet we saw Gorka had a goblin’s muzzle for a face!
But we were all friends there by that time, so we just took that helmet, put it back on the head nicely, and never told a soul.
He couldn’t even remember why he got into our squad to begin with. So he just stayed to serve with us, training the rookies."*

> - One of the stories collected by Gregor the Suspicious
>
>

### Second Article

*"Two days ago the goblins lost their leader. It seems the lack of leadership scares them.
They chose one goblin from their ranks, seemingly at random, and began feeding him!They kept bringing him food for the whole day, and even chewed down the bones for him so he could eat faster.
The goblin’s muscle mass grew rapidly, and his behavior started to change.
Little by little he began shouting at the others, and beating them for being too slow..."*

> - An excerpt from a scout’s report
>
>

### Third Article

*"In any group of goblins, there is always a leader. Not just in a fighting band, but even in a gang with a more peaceful purpose.
Goblin builders, cooks, craftsmen, even the so-very-rare farmers - they always have a leader.
With beatdowns and swearing, that leader directs the actions of the band so that they may accomplish their goals.
That is the goblin way of instilling order and discipline - which stunningly contradicts the goblins’ craving for chaos."*

> - "The Guide On Tactics And Strategy of Intelligent Creatures"
>
>

## Notes

Deceiver • Blinch • TheRandom • Finlal
 Other
Mountain

It's like a rock, but really big.

## Lore

Mountains are always rich with rocks and snow. But finding anything else can be a real challenge there. Even breathing becomes difficult as you climb higher.

Why would animals and plants still choose to exist in such unfavorable conditions? Probably because there’s very little competition with other species. Few creatures would want to fight for survival in these harsh lands. Even passing through these lands is a challenge on its own.

## Notes

* Placing this tile yields a Preserved Pebbles.
* A Goblin Camp spawns for every 10 Mountain/Rock tiles placed.
* 10 cards per deck.

## Images

A mountain placed in the world.MountainTile.pngMountain sprite.
Skeleton

The Skeleton is an enemy in Loop Hero. It is spawned once every three days from a Cemetery.

## Abilities

>  **Not Finished:** May resurrect as a shattered skeleton after being killed (50% chance).
>  **Raw-Boned:** Takes 70% less damage from archers.
>  **Master of Battle:** Fills attack bar to 2/3 after missing a hit.
>
>

## Description

A warrior who fell in battle, long-buried and decomposed. Awoken from death as if an agonizing sleep, and already geared for battle that they think never ended. A graveyard is, of course, a pretty dangerous place, and cremation is a much more practical choice. But depriving the dead from the chance to come back just because of our desire for safety would be downright disrespectful - even if all that returns is a pile of bones, some rusty gear, and tranquil fury.

## Lore

### First Article

*"As you attend the graveyard to mourn a dead relative, you may risk actually meeting said relative walking among the graves.
And the idea of trying to talk to them might prove fatal.
When a dead person passes the veil which separates their world from ours, their mind becomes blinded with an only desire - to decrease the numbers of the living."*

> - Monica Oscuro, a chronicler from Morrell
>
>

### Second Article

*"Honorable citizens!
Last week smoke was seen rising above the crematorium.
We are deeply disappointed with this incident.#Our grand graveyard, located on the outskirts of the city, is half-empty.
And the graves are especially soft this time of the year.
We sincerely hope you will make the right decision in the future."*

> - A necrotic cult leaflet
>
>

### Third Article

*"A pile of bones, eh?
Every skeleton is a warrior, forged in battles and in death itself! A walking fortress of rage and ashes!
For years they’ve been accumulating that rage in their graves.
Now they’re back and they’re quite confident they have the strength to spool your guts around their swords!"*

> - Sergeant Dobbie Jasper’s welcoming speech for the new recruits of the burial unit
>
>

## Notes

See also:

* Cracked Skeleton
* Skeleton Archer

Deceiver • Blinch • TheRandom • Finlal
 Other
Gargoyle

The gargoyle is an enemy in Loop Hero. One gargoyle spawns every three days from Empty Treasury

## Abilities

>  **Impenetrable:** Takes 60% less damage when hit, unless it's attacking.
>  **Stony Stare:** Lowers attack speed of allies by 10%.
>  **Defender:** Always becomes the first target in battle.
>
>

## Description

An enchanted statue that abandoned its post. Although created by magic, a gargoyle is not a magical creature per se. One can only guess how this heap of rock can fly - and why it prefers to fight the usual way instead of just crushing the victim with its weight from above.

## Lore

### First Article

*"A most ordinary pile of rocks, with a rather uncommon spell at its core.
The decor is superfluous: its stone wings are not required for flight, and the granite jaws are unable to bite or chew.
A long time ago I realized that the most disgusting thing about these creatures are their makers. They knew their creations would be killing people for their greed.
And yet they not just proceeded to create these weapons - they also decided that it would be cute to decorate it. That is beyond cold even for a cruel heart."*

> - Hivaru Shatt, "The Lesser Compedium of Beasts"
>
>

### Second Article

*"Only today! An unbelievably generous offer! Enchantment\* of every third statue for only half the price!
## Free encrusted rubies in the eye sockets\*\* and additional optional gold coating\*\*\* with an order of 10 enchantments or more!.
\*Offer eligible only for enchantments performed by acolytes
\*\*Rubies may be substituted with magically transmuted glass
## \*\*\*Gold paint required for the coating sold separately
Limited time offer!*

> - From a flyer of the Guild of Enchanters
>
>

### Third Article

*"No, no, you ain’t gettin’ it! What if we steal the gargoyle ITSELF?! We ain’t gonna be touching no treasure, so it ain’t be hurting us!
We’ll bring it home and set it there nice and proper, and then start bringing the rest of the treasure to it - so technically speaking, the gargoyle is still gonna be guardin’ it.
Which means we ain’t be stealin’ it! On the contrary, we’ll be returnin’ the treasures to its statue!
And if the house around the statue is mine, then the treasures are mine too! So I’ll be able to spend it as I please and the gargoyle ain’t be sayin’ a word. A smart plan, isn’t it?"*

> - The words of Mark the Daydreamer, as told at his funeral
>
>

## Notes

Deceiver • Blinch • TheRandom • Finlal
 Other
Preserved Rock

Apparently untouched by the Lich's curse and thus suitable for building, despite the shapelessness of the world.

### Builds

Field Kitchen, Herbalist's Hut, Smithy, Farm, Smelter

## Lore

Sometimes when I'm walking down a path, i find pieces of rubble under my feet. And every time i pick them up, i feel like I've never done it before. But in this world every piece of rock counts. It's strange, but when i gather enough pebbles in my pocket, they somehow merge into one big rock. It seems like the world is trying to restore itself. Well, guess I'll help with that.
Metamorphosis

The world's ability to change and transform was carefully detached from its existence, put into an orb, and destroyed. It's nice that it isn't irreversible.

## Lore

The world doesn't exist anymore, but i still remember some parts of it. But my memory often fails me, Things you thought you recognized become something else. A meadow full of fresh grass starts to bloom after you closed your eyes just for a second. A rock, the existence of which i was completely sure, turns into a mountain peak. When such transformations pile up-a full, physically perceptible metamorphosis is born. I can't describe it, because its form is constantly changing.
Supply Depot

The appraiser will be happy to identify all the strange things you find on the road, and pass them on to the people who need them the most.

### Unlocks

Supply featureAllows Camp Items to be found or crafted

Ruins card

Mud Hut

Warehouse

Intel Center

2  2  2  1  2

Unlocks the Supply feature.

From now on you will begin to find useful artifacts for your people.

Unlocks the ability to Craft items if you have the necessary buildings.

Unlocks the Ruins card.
Swamp

The stench is murderous. Or maybe it's the poison.

* All healing effects are lethal here. Except for the potions, they are still on your side.

## Lore

Mounds, bogs, and thousands of insects of all shapes and colors. A foolish traveler will die trying to cross it, a clever one will go around it, and a cunning one will lead their enemies to it. A long time ago a few tribes lived in the swamps. They built high towers so the giant mosquitoes wouldn't reach them. Nothing is left of them now. Everything was either forgotten, or merely rotted away and was consumed by the swamp. There is also the both interesting and terrifying fact that the swamp gases ten to trigger self-destruction processes in all creatures capable of healing themselves. Even if a regeneration effect is purely magical in nature, the swamp will twist and reverse it. As if the swamp was capable of leeching life itself. With that in mind, the tales about swamps being connected to a terrible primitive beast sleeping somewhere deep underground doesn't sound so stupid anymore.

## Tips

* Swamps slow down the Hero's movement. This can be a good thing, since enemies gain power based on your total loops.
* When near a Vampire Mansion, Vampirism from **Vampire Aura** will make enemies damage themselves during battle on this tile.
* Blissful Ignorance will cause Oblivion cards to hurt the player when used on swamp tiles. This can lead to killing the player.
	+ This can be used to get the Tripped Steam achievement, where the player dies outside of combat.
* Regeneration is inverted as well, which will cause you to steadily lose health if you have it.
	+ However, if you're using the Warrior and have the Survivalist trait, when at 30% HP or less, the trait entirely halts the loss of HP from regeneration, rather than doubling it. *This could be explained with Survivalist adding a secondary regeneration, equivalent to the current one and operating at the same time, but unaffected by the Swamp tile (as opposed to doubling the current stat value).*
Zero Milestone

A monument to the first step made by the first explorer.

* Evenly changes monster's strength depending on their position on the road. Weakens the ones close to the meridian and strengthens the ones that are far away.

## Lore

Rock-solid proof that humanity's desire to conquer the is world was born from their curiosity and obsession with standards. The monument itself has been repaired and redone multiple times, so it noticeably differs from the original design. On the oldest maps you won't find the zero meridian. instead, you will see a picture of a free-standing white stone. Nowadays, it looks like a metal plate with cardinal directions imbedded into a stone square. Not much is known about the person who installed this geographic point of reference. It seems that he didn't grow up to become a famous cartographer. But it's clear that he was a remarkably charismatic person. Because even vampires, who tend to look down on human inventions, also accept the zero meridian as a standard in their geography teachings.

## Mechanics

* The closer to the tile itself, the weaker enemies become. The farther they are, the stronger they get.

## Images

Zero Milestone effect on enemies' strength by tile (in %)
Craft Fragment

A delicate fitting, a masterful carving. Fragments of work done by someone's skillful hands.

### Source

Obtained by killing chapter 2+ creatures, Slime maybe others as well.

## Enemies Drop

From Chapter 2, Craft Fragment can be dropped from certain enemies :

SlimeChestTomeGargoyleLiving ArmorProtective TotemScarecrowWooden Warrior
ATEEZ

## Logo

**ATEEZ** is a South Korean boy group under KQ Entertainment. They debuted on October 24, 2018.

The group participated in Kingdom: Legendary War, where they placed 3rd.

## Members

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Did Not Participate**

## Kingdom: Legendary War

### Statistics

* **Final Rank:** 3rd Place
* **Rounds Won:** 2 (RE-BORN, Collaboration)
* **Times in Bottom:** 1 (NO LIMIT)

### Performances

Introduction Stage:
**Wave: Overture**To The World:
**Symphony No.9
(From the Wonderland)**RE-BORN:
**Rhythm Ta
(The Awakening of Summer)**Collaboration:
**Colours (물감놀이)**
Mayfly Rap UnitCollaboration:
**EXO - Wolf**
Mayfly Dance UnitCollaboration:
**IU - Love Poem**
Mayfly Vocal UnitNO LIMIT:
**Answer : Ode to Joy**Who Is The King:
**The Real**

## Discography

### Studio albums

Treasure EP.Fin : All To Action
(2019.10.08)
Treasure EP.Extra : Shift The Map
(2019.12.04)
Treasure EP.Extra : Shift The Map (Remixx!)
(2019.12.04)
Into the A to Z
(2021.03.24)

### Mini albums

Treasure EP.1 : All To Zero
(2018.10.24)
Treasure EP.2 : Zero To One
(2019.01.15)
Treasure EP.3 : One To All
(2019.06.10)
Treasure Epilogue : Action To Answer
(2020.01.06)
Treasure EP. Map To Answer
(2020.02.12)
Zero : Fever Part.1
(2020.07.29)
Zero : Fever Part.2
(2021.03.01)
Zero : Fever Part.3
(2021.09.13)
Zero : Fever Epilogue
 *(Zero : Fever Part.3 repackage)*
(2021.12.10)
Beyond : Zero
(2022.05.25)
The World EP.1 : Movement
(2022.07.29)
The World EP.Paradigm
(2022.11.30)
The World EP.2 : Outlaw
(2023.06.16)

### Single albums

"Dreamers"
(2021.07.28)
"Spin Off : From The Witness"
(2022.12.30)
"Limitless"
(2023.03.22)

### Digital singles

Don't Stop
(2022.01.31)
Healing Potions

Healing Potions are useful items that can heal the Hero when his life is low. They are unlocked after building the Herbalist's Hut.

When unlocked, the Hero can carry a total of 3 potions and only 2 of them will be filled when strating an expedition. Each automaticall heals 4% of the Hero's health when his life goes under the blue cursor above the Life Bar.

Keep an eye on that blue cursor
2 Potions are refilled each time the Hero crosses the Campfire tile.

## Herbalist's Hut upgrades

Upgrading the Herbalist's Hut will increase the quality of heal provided by the potions, the amount that the Hero can carry, as well as the number of potions refilled by crossing the Campfire tile :

## Camp item bonuses

Some camp items can add a bonus to the potions :

* Alchemist's Shelf : +1 max potion carried (isn't filled when starting an expedition)

* Herbalist's Sickle : +1% HP healed by the potions
Witch Hut

A hoard of bug shells, frog legs and assorted plant roots. Also houses the local witch.

### Effect

* Grants you a health potion each time you pass by.
* Adds Witches to battles on the tiles around it.

### Unlocked by

Leveling the Herbalist's Hut to level 3.Every 3 Swamp placed on the Road, a Witch Hut card will be given to you, instead of merely being placed on its own or being added to your deck.

## Lore

A witch's hut is unassuming yet terrifying. Perhaps it's the contrast: the lands around it are harsh and grim, while the hut is tidy, homely and cozy.

Witches tend to avoid company - but they clearly know the meaning of order and beauty, especially in their craft. All the various medicinal herbs are orderly planted by type; each experiment is chronologically committed to paper; and the vials on the shelves are sorted by color of the liquids inside. Even the poor victims of their failed experiments are meticulously buried nearby, arranged in an order known only to the witch herself.

## Notes

* It's the only card in the game that you can't place in your deck, but obtain only by placing other cards.
* Each placed Witch Hut reduces the maximum amount of potions you can carry with you by 1.
WJSN

## Logo

**WJSN**, also known as **Cosmic Girls**, is a South Korean-Chinese group under Starship Entertainment and Yuehua Entertainment that debuted on February 25, 2016 with their first mini album, "*Would You Like?*".

The group participated and won first place in Queendom's second season.

## Members

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Current**

 **Joined the Show**

 **Did Not Participate**

 **Former**

 **Former**

 **Former**

## Queendom

### Statistics

* **Final Rank:** 1st Place (Winner)
* **Rounds Won:** 2 (Unit Round: Vocal, Live Comeback Stages)
* **Times in Bottom:** 0

### Performances

Signature Song:
"**As You Wish**"Cover Song:
"**Navillera**"
(orig. GFriend)Vocal Unit:
"**Hold My Hand**" (orig. IU)
Universe in EUNHA UnitDance Unit:
"**Ka-Boom!**"
EX-IT UnitFANtastic Queendom:
"**Pantomime**"Live Comeback Stages:
"**Aura**"

**Notes:**

* During their Signature Song performance, the hourglass they used as a prop accidentally detached from its case and broke after hitting the floor.

## Discography

### Studio albums

Happy Moment
(2017.06.07)

### Mini albums

Would You Like?
(2016.02.25)
The Secret
(2016.08.17)
From. WJSN
(2017.01.04)
Dream Your Dream
(2018.02.27)
WJ Please?
(2018.09.19)
WJ Stay?
(2019.01.08)
As You Wish
(2019.11.19)
Neverland
(2020.06.09)
Unnatural
(2021.03.31)

### Special albums

For the Summer
(2019.06.04)

### Special single albums

Sequence
(2022.07.05)

### Digital singles

"Kiss Me"
(2017.07.14)
"Let Me In"
(2021.09.23)
Ghost of a Ghost

The Ghost of a Ghost is an enemy in Loop Hero.

## Abilities

>  **Presence:** Lowers attack speed of allies by 15%.
>  **Predictable:** Has a 20% chance of missing regardless of the target's evade value.
>  **Doppelganger:** 100% chance to counterattack.
>
>

## Description

An ethereal being devoid of flesh, mind, and any justification of existence. A swarm of chaotically intertwined ghostly bodies that are surprisingly synchronized in their actions. Maybe it’s their hatred for all living that brings them together... and quite literally so.

## Lore

### First Article

*"Just listen to the name. Yes - it’s simply insane. If we consider a ghost to be an essence of life and mind, then what is 'a ghost of a ghost' supposed to be?
Life essence of an entire bloodline refracted through the demise of a single being? A composite manifestation of a whole species?
If you want my opinion, what we’re dealing with is a huge pain in the neck - that’s all you need to know about these creatures."*

> - Hivaldo, an undertaker
>
>

### Second Article

*"All my relatives, from brothers and sisters to the most distant grandparents, always loved my great-grandmother.
That’s why no one was very surprised to see a whole bunch of ghostly heads appear after the exorcist I hired finally banished her from my wedding."*

> - Laurentia the Blackcurrant
>
>

### Third Article

*"I saw a toy like that made in the faraway lands - a doll made of pretty painted wood.
If you open it up, there’s a smaller doll inside, just like that. And a smaller one that one - and so on, and they keep getting smaller and smaller.
'Who even thought of a thing like this?' I thought back then.
And then one night I got into a bad mess on the road by the battlefield... Barely escaped with my life. And now I do understand what could’ve inspired the maker of that trinket..."*

> - "Tales From the Fair", Book III
>
>

## Notes

Can generate:

* Its ghost is Prime Matter

Deceiver • Blinch • TheRandom • Finlal
 Other
Sand Spirit

*For the NPC, see this page.*

The Sand Spirit is an enemy in Loop Hero. They spawn every loop from a Ziggurat, and have 33% chance to join any fight. They are not affected by the Desert/Sand Dunes tiles.

## Abilities

>  **Shelter**: This creature's HP is replaced by magic shield which ignores the effect of the Desert/Sand Dunes.
>  **Faultline Finder**: Deals 200% damage to magic shield.
>  **Sandglass**: All allies without this ability receive the "Shifting Sands" buff, which grants +20% attack speed.
>  **Quicksand**: Stuns allied creatures for 3s when it dies.
>
>

## Description

A creature made of sand, magic, and the will of the Great Desert. Its granular body looks like it's about to fall apart from a single wrong move, but don't expect an easy fight. The Great Desert cherishes its omnipresent children, and tenderly cloaks each of them in a protective shroud of magic heat.

## Lore

### First Article

*"It was strictly forbidden, but Ibhan still took his enchanted waterskin with him. The waterskin could fill itself when shaken - a priceless miracle, as the caravan's path lied through the desert. We aren't yet used to the heat of the southern roads.
The attack was sudden and swift. Streams of sand turned carts over and impaled the cattle. The attackers moved freely in the sandstorm. The survivors were few. We filled our waterbags with camel blood, knowing full well how hard it would be to return home by foot. I found Ibhan's dried-up body. His waterbag was useless, as though stripped of all magic..."*
> - The last entry in the ledger of Caar the Merchant
>
>

### Second Article

*"'Reject the flesh. Become my kin. Your path shall be a radiant eternity.'
That’s what the sand traveler told me when we had first met. I laughed off his suggestion as I drew my sword, all too eager to cut my answer into his crumbly body.
But now I am very old, my death is at hand, and it scares me. With sorrow in my eyes I look upon this land that slowly aged into desert, and hope out there they still expect me to accept the offer."*
> - From the diary of an unknown man
>
>

### Third Article

*"I'm telling you, I've got an admirer! And he's hot, too. Tall and handsome — well, more of a mysterious type, so I haven't exactly seen the face, but — look, it's not the point.
He's into me. Follows me everywhere. To a village, through a field, amidst the marshes... if that's not true love, then what is?
I think he's just too shy to break the ice. Tomorrow, I'll take initiative."*
> — from Edna's letter
>
>

Deceiver • Blinch • TheRandom • Finlal
 Other
Equipment

Each class has 4 pieces of equipment that they can use (5, if an Arsenal is placed), that each have a particular main stat that they boost, as well as potentially extra stats they boost depending on Item Rarity. Grey < Blue < Yellow < Orange, as it goes up the item in question has more and more effects, though less of the main stat is increased. An example is that a grey ring might give you +17% evade, but a blue one gives you +10% evade and +8% vampirism. Overall you have 18% gains vs 17%, but it is now split between two stats.

Equipment is divided by class here:

* Necromancer's Equipment
* Rogue's Equipment
* Warrior's Equipment

Except Rings, every type of equipment has a main stat:

* Amulets = Magic HP
* Grimoires = Skeleton Level
* Helmets = Retaliation Damage
* Armor = HP
* Belts = N/A (Belts are not yet obtainable)
* Rings = N/A (Rings do not have a main stat)
* Gloves = N/A (Gloves are not yet obtainable)
* Boots = Evasion
* Shields = Defense
* Weapons = Damage

Each item type has several variants based on their highest bonus stat if they are higher rarity than grey (grey items have 3 basic variants they could be that has no effect on gameplay past appearance). Rings are exempt from this as they have no consistent "main" stat, so their appearance is not restricted by rarity. Some bonus stats can be of the same type as the main stat type of the equipment, such as Skeleton level grimoires.

Here is a full list of all possible equipment:

* **Note** that not all variants are obtainable, such as critical damage shields and grimoires, because those item types are not accessible to the Rogue.
The Witch

*For the enemy, see this page*

The Witch is a female enemy NPC that the Hero encounters during his expeditions.

She can be encountered in a fight within range of a Witch Hut.

## Lore

Witches are known for their healing skills, however their methods are considered divergent compared to those of the Medical Academy. That's why they tend to live in small huts, away from the cities, where they can practice as they want. People usually come seek their help as a last resort, for their skills come with a price...

The Witch seems to be a good healer, as she can presumably cure almost any basic injuries and disease. However, driven mad by the desire to become a "master healer", she now seeks to practice on more severe injuries. For that reason, she will refuse to join the Camp and help the Hero and his friends, and will even ask him to fight as many enemies as possible. She is not fundamentally evil, as she does not try to fight the Hero, but one could argue about her methods. The two do not get along, and the Hero will even say she's too dangerous. As a farewell, she will give the Hero a healing potion.
Goblin Archer

The Goblin Archer is an enemy in Loop Hero. The Goblin Archer is added to battles on adjacent tiles to Goblin Lookout.

## Abilities

>  **Archer:** Takes part in battles on adjacent tiles (ranged combat/3rd row); -30% damage in 2nd row; -60% damage in 1st row.
>  **Learning:** With each attack, increases attack by [0.3\*loop] for the rest of the battle.
>  **Friendly Fire:** 30% chance to attack an ally.
>  **Confusion:** 30% chance to stop attacking for 3s after an ally dies.
>
>

## Description

Goblins that discover the advantages of long-range combat become a nasty surprise for everyone within their range. A poorly-trained goblin handling a poorly-made goblin bow and armed with equally poorly-made goblin arrows is still capable of commendable feats of marksmanship. Quite often, however, a goblin arrow flies through the air only to end up in the back of another goblin - but a hit is a hit.

## Lore

### First Article

*"We are very lucky that goblins make very bad archers.
They can’t stop themselves from screaming and grimacing, and reveal their positions. Their aim is so bad, they often kill their own even before they join the fray.
They barely have the strength to draw the bowstring, and if they happen to hit someone they might get so excited they up and forget about the battle for a time.
So I’m asking you: what sort of green goblin arse spewed you into this world if you’re shooting exactly like they do?!"*

> - Sergeant Dobby Jasper teaches archery to new recruits
>
>

### Second Article

*"You can tell a goblin archer’s origins by the way he holds the weapon.
If he puts an arrow between his fingers, he’s from the western valleys. On top of his finger - he’s a mountain one.
Holding an arrow in his hand and trying to stab you with it? He learned from other goblins."*

> - Martha, an explorer
>
>

### Third Article

*"Hunger can find a messenger in the middle of his journey. That day I was lucky enough to come upon a rabbit that had been recently shot. The arrow found him not long ago, but nobody came to claim their trophy.
As I was frying that rabbit using my mother’s old recipe, I had no idea that a one-eyed goblin archer was stalking me. He managed to get very close, since my mind was preoccupied with the coming dinner.
But to my surprise, he just grabbed the rabbit and quickly ran away with the catch. Years later, I recognized my one-eyed guest on the city square among other captured goblins, about to face execution by a pack of dogs.
I bought him out, took him outside the city and untied him. I gave him a bag of food, with some of my mother’s spices inside. And I never regretted making that decision."*

> - The introduction to a book titled "The Goblin Who Wouldn’t Shoot"
>
>

## Synergy

The goblin archer can be found with the following synergies:

## Notes

Deceiver • Blinch • TheRandom • Finlal
 Other
Living Fabric

## Lore

A fragment of fabric that lives, grows, and even gets older. In general, a substance with a very curious structure.

## Enemies Drop

From Chapter 2, Living Fabric can be dropped from certain enemies :

RatwolfSpiderMimicGoblinGoblin LeaderGoblin ArcherBanditHarpyFlesh GolemMosquitoWitchField of BladesScorch WormFishmanSiren
Stamina

**Stamina** is a mechanic used by the hero in combat. The hero starts every fight with 100 stamina. The amount of stamina left is represented by a grey bar above the hero.

* 25 stamina is consumed for every attack and counter
* 10 stamina is consumed for a successful evade
* Necromancer summoning does not cost any stamina, but his regular attacks do
* 10 stamina is regained when the hero is hit by enemy
* Stamina slowly regenerates by itself (15 points a second)

## Tired

After losing all stamina the hero receives the **Tired** debuff, also known as **fatique**. The debuff lasts about 6 seconds, however, getting hit partially fills the red stamina recovery bar. Fatique puts a multiplicative penalty on evasion and attack speed. For the evasion the shown debuff is -50%, which means that evasion chance is halved. The debuff to attack speed is dependent on Increased attack speed value, gained from tiles and equipped items and shown in game in the stats section in the bottom right part of the screen:

D
e
b
u
f
# f
−

100
⋅
I
A
S

100
I
A
S

%

{\displaystyle Debuff=-{100\cdot IAS \over 100+IAS}\%}

The aim of this multipicative debuff is to bring the attack speed down to default value. The debuff stacks additively with other multiplicative attack speed modifiers like Beacon, Oasis, Spider web. Because of this, inside the beacon aura the hero retains some increased attack speed in fatique, while the presence of oasis or spider web debuff can cause the attack speed to drop below the default value and potentially even stop the hero from attacking/summoning.
Wheat Fields

Haystacks look like a cozy place to rest, but you have to move on.

### Effect

* Can only be placed next to a Village. +[5\*loop] HP to healing in adjacent Villages.
* Spawns a Scarecrow every 4 days.

## Lore

If your road leads you through an unfamiliar wheat field, beware. Scarecrows - primitive golems - guard the crops from the outsiders. Luckily, it’s pretty hard to wander here by accident: the golden sea of wheat can be seen from afar and is hard to miss. It’s also hard to miss the clanking and rattling sounds that its guardians make as they drag around their one-legged bodies, filled with straw and instinctive primitive magic.

## Synergy

 Next to
 Oblivion