Lord Thorin

> "I am Lord Thorin, Vampire Supreme! How dare you just casually break into my manor like that! So disrespectful! I should kill you for that! Better yet, I'll make you my servant! How demoralizing would that be?!"
>
> Lord Thorin saying to the player after the player enters his manor and meets him

## Lord Thorin

### Aliases

The Vampire Lord
Lord Thorin, Vampire Supreme

## Physical description

### Eye color

Red

***Lord Thorin**,* is the lead vampire in ***D***, and an excellent warrior. He is considered to be the strongest vampire, of all. He is a possible candidate to be one of the oldest as well. He lives in ***Vampire Manor***, with ***Lord Raphael, his brother***.

## ***Thorin***

### ***Rumors, Tales, and Stories***

#### ***Lord Thorin's Age***

Although ***Lord Thorin*** has been the lead vampire in ***D*** for a long time, many of his followers, and the people who fear him and his brother, have no idea when he was born.

Many people believe that he is an old vampire, coming in only 500-600 years ago, whilst others believe he has lived from when ***D*** was created by ***Xan***, 200 years after ***the Beginning of Time***. No real answer exists.

#### ***Was Lord Thorin Previously Human?***

Usually vampires become vampires by being turned into one, but no such story has come out for ***Lord Thorin*** and ***his brother***. Some people believe that ***Lord Thorin*** and ***his brother*** were humans turned into the first two Vampires, and the strongest, by ***Xan*** himself, when ***D*** was created.

The main theory is that because ***D's*** purpose was to take the nightmares of imaginary creatures, and actually make them real, ***Xan*** created vampires to support that purpose, ***Lord Thorin*** and ***his brother*** being the first ones. No real answer exists.

## ***In-Game Stats***

### ***Challenge Rating, AC, HP, Speed, Modifiers and Saving Throws***

* **Challenge:** 15 (13,000 XP)
* **Armor Class:** 18 (plate)
* **Hit Points:** 87-206 (17d8+70)
* **Speed:** 30ft

* **STR:** 18 (+4)
* **DEX:** 18 (+4)
* **CON:** 18 (+4)
* **INT:** 17 (+3)
* **WIS:** 15 (+2)
* **CHA:** 18 (+4)

* **Saving Throws:** **DEX** +9, **WIS** +7, **CHA** +9
* **Skills:** **Perception** +7, **Stealth** +9

### ***Resistances, Immunities, Senses, and Languages***

* **Damage Resistances:** necrotic, bludgeoning, piercing, and slashing from nonmagical weapons

* **Senses:** darkvision 120ft

* ***Shapechanger:*** If ***Lord Thorin*** isn't in sunlight or running water, he can use his action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form.
* ***Legendary Resistance*** *(3/Day):* If ***Lord Thorin*** fails a saving throw, he can choose to succeed instead.
* ***Misty Escape:*** When he drops to 0 hit points outside its resting place, ***Lord Thorin*** transforms into a cloud of mist (as in the **Shapechanger** trait) instead of falling unconscious, provided that he isn't in sunlight or running water. If he can't transform, he is destroyed.
* ***Regeneration: Lord Thorin*** regains 20 hit points at the start of his turn if he has at least 1 hit point and isn't in sunlight or running water. If ***Lord Thorin*** takes radiant damage or damage from holy water, this trait doesn't function at the start of Lord Thorin's next turn.

* **Languages:** Common

### ***Actions***

* ***Multiattack: Lord Thorin*** makes two greatsword attacks.
* ***Multiattack*** *(Vampire Form Only):* ***Lord Thorin*** makes two attacks, only one of which can be a bite attack.
* ***Unarmed Strike*** *(Vampire Form Only):* Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, ***Lord Thorin*** can grapple the target (escape DC: 18).
* ***Greatsword of Vampirism:*** Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) slashing damage plus 6 (2d12) necrotic damage on a natural 20 (plus crits). The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and ***Lord Thorin*** regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under ***Lord Thorin's*** control.
* ***Bite*** *(Bat or Vampire Form Only):* Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by ***Lord Thorin***, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and ***Lord Thorin*** regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under ***Lord Thorin's*** control.

### ***Legendary Actions***

* ***Multiattack: Lord Thorin*** makes two greatsword attacks.
* ***Multiattack*** *(Vampire Form Only):* ***Lord Thorin*** makes two attacks, only one of which can be a bite attack.
* ***Unarmed Strike*** *(Vampire Form Only):* Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, ***Lord Thorin*** can grapple the target (escape DC: 18).