Five Nights at Freddy's (Game)

#### 23

A gravestone in Five Nights at Freddy's: Help Wanted states that Willie Lofler was born to J. Lofler and M. Lofler.

## 1903

### May

#### 7

The same gravestone also says that Walter Martsenson murdered him.

## 1983

Freddy Fazbear's Pizza is established by Fazbear Entertainment, Inc. after the success of Fredbear's Family Diner.

"Fredbear & Friends!" animated television series is released by Fazbear Entertainment, Inc.

Six days of Five Nights at Freddy's 4 minigames that follow the unnamed crying boy.

Fallfest '83 occurs during the fall, which is from September 23-December 21.

## 1985

### June

#### 26

In the later hours at Freddy Fazbear's Pizza, William Afton disguised as Spring Bonnie lures two unspecified children into the back safe room and kills them.

#### 27

In the morning, the suspect is apprehended after being identified via video surveillance and is charged, despite the bodies not being found inside the mascot costumes.

## 1986

The soda brand with a signature pepperoni flavor, Sodaroni, is established.

## 1987

The arcade game "Super Void" is made by Crumpler Gaming, and programmed by Dekogon Studios.

### October

Freddy Fazbear's Pizza has a grand reopening near the end of the month.

### November

#### 1-7

The first security guard hired at Freddy Fazbear's Pizza begins to work the nightshift, somehow surviving the animatronics. Later in the week, Funtime Foxy gets mangled by toddlers, and the S-A-V-E-T-H-E-M minigame occurs. After complaining of the work conditions with the animatronics coming after him, the night watchman is moved to the day shift, so a newspaper ad is put out for a replacement.

#### 8

12:00 A.M. - Jeremy Fitzgerald responds to the ad and starts his first night shift immediately.

2:00 A.M. - Toy Bonnie and Toy Chica activate. The music box starts to wind down.

2:40 A.M. - Phone Guy's message ends.

3:00 A.M. - Toy Freddy activates, and Toy Bonnie becomes slightly more active.

6:00 A.M. - Jeremy's first shift ends.

#### 9

12:00 A.M. - Jeremy's second night begins.

1:00 A.M. - Toy Bonnie, Toy Chica, Toy Freddy, the Mangle, Balloon Boy, and Withered Foxy all activate. Withered Golden Freddy has a 1/1,000 chance to activate.

1:37 A.M. - Phone Guy's message ends.

6:00 A.M. - Jeremy's second shift ends.

#### 10

12:00 A.M. - Jeremy's third shift starts. Balloon Boy, Withered Bonnie, Withered Chica, and Withered Foxy activate.

1:00 A.M. - Toy Bonnie, Toy Chica, and Withered Freddy activate. The already activated animatronics all become slightly more active.

1:12 A.M. - Phone Guy's message ends.

6:00 A.M. - Jeremy's third shift ends.

#### 11

12:00 A.M. - Fourth night starts with the Mangle, Balloon Boy, Withered Bonnie, and Withered Foxy active.

12:54 A.M. - Phone Guy's message ends.

2:00 A.M. - Toy Bonnie, Withered Chica, and Withered Freddy activate. Withered Bonnie becomes moderately more active.

6:00 A.M. - Jeremy's fourth shift ends.

#### 12

12:00 A.M. - Night five begins with Toy Bonnie, Toy Chica, Toy Freddy, the Mangle, Balloon Boy, Withered Bonnie, WIthered Chica, Withered Freddy, and Withered Foxy activating.

12:44 A.M. - Phone Guy's message ends.

1:00 A.M. - The Mangle becomes extremely active, while the old animatronics otherwise become slightly more active. Toy Freddy drops to the bare minimum level of activity, for some reason.

6:00 A.M. - Jeremy's fifth shift ends.

Jeremy receives his first paycheck for $100.50.

#### 13

12:00 A.M. - Technically in the morning. The Mangle, Balloon Boy, and all withered animatronics, except for Withered Golden Freddy, begin activated.

12:44 A.M. - Phone Guy's message ends.

2:00 A.M. - All animatronics become extremely active, with the exception of Withered Golden Freddy who is not quite as active as the others.

6:00 A.M. - Jeremy's sixth shift ends.

Jeremy earns $20.10 of overtime. A newspaper reports the closing of the new pizzeria.

#### 14

12:00 A.M. - Fritz Smith replaces Jeremy. Camera 8 and Camera 9 have their signals interrupted for the whole night. Fritz tampers with the animatronics to adjust their level of activity.

6:00 A.M. - Fritz's shift ends.

Fritz is fired for tampering with the animatronics and odor.

## 1992

### November

#### 8

12:00 A.M. - Mike Schmidt's first night.

2:00 A.M. - Bonnie activates.

2:17 A.M. - Phone Guy's call ends.

3:00 A.M. - Chica and Foxy activate. Bonnie becomes slightly more active.

4:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

6:00 A.M. - Mike's first night concludes.

#### 9

12:00 A.M. - Mike's second night starts with Bonnie, Chica, and Foxy activating.

1:08 A.M. - Phone Guy's call ends.

2:00 A.M. - Bonnie becomes slightly more active.

3:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

4:00 A.M. - All three become slightly more active again.

6:00 A.M. - Mike's second night concludes.

#### 10

12:00 A.M. - Mike's third night begins. Chica and Foxy are active, although Freddy is technically active, he cannot move since Bonnie is inactive.

12:50 A.M. - Phone Guy's call ends.

2:00 A.M. - Bonnie activates, which also allows Freddy to actually move.

3:00 A.M. - All animatronics except for Freddy become slightly more active.

4:00 A.M. - The three become slightly more active once more.

6:00 A.M. - Mike's third night concludes.

#### 11

12:00 A.M. - Mike's fourth night starts. Freddy, Bonnie, Chica, and Foxy are all active.

12:43 A.M. - Phone Guy's call ends.

2:00 A.M. - Bonnie becomes slightly more active.

3:00 A.M. - Everyone but Freddy becomes slightly more active.

4:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

6:00 A.M. - Mike's fourth night concludes.

#### 12

12:00 A.M. - Mike's fifth night. Everybody is active.

12:24 A.M. - The call ends.

2:00 A.M. - Bonnie becomes slightly more active.

3:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

4:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

6:00 A.M. - Mike's fifth night concludes.

Mike receives his payment of $120.00.

#### 13

12:00 A.M. - Mike's sixth night, all animatronics are active.

2:00 A.M. - Bonnie becomes slightly more active.

3:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

4:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

6:00 A.M. - Mike's sixth night concludes.

Mike is paid $120.50 for his overtime.

#### 14

12:00 A.M. - For his seventh night, Mike tampers with the animatronics to adjust their level of activity to any combination he pleases, other than 1-9-8-7.

2:00 A.M. - Bonnie slightly increases in activity.

3:00 A.M. - Bonnie, Chica, and Foxy slightly increase in activity.

4:00 A.M. - Bonnie, Chica, and Foxy become slightly more active.

6:00 A.M. - Mike's seventh night concludes.

Mike is fired for tampering with the animatronics, general unprofessionalism, and odor.

## 1994

### March

#### 24

Jennifer Williams dies, grave in Five Nights at Freddy's: Security Breach is supposedly erected by Alex Williams.

## 2023

The events of Five Nights at Freddy's 3 and Freddy Fazbear's Pizzeria Simulator take place.

Spook-Fest presumably takes place around, if not directly on, Halloween.

### Five Nights at Freddy's 3

Fazbear's Fright: The Horror Attraction gets some interesting finds over the weekend. The attraction is set to open in a week.

#### Night 1

12:00 A.M. - Night shift starts.

4:04 A.M. - Phone Dude's phone call concludes.

6:00 A.M. - Night shift ends.

#### Night 2

12:00 A.M. - Night shift starts.

12:47 A.M. - Phone Dude's phone call concludes, but he puts on archive audio of Phone Guy.

2:09 A.M. - Phone Guy's recording ends.

3:00 A.M. - Phantom Balloon Boy manifests.

4:00 A.M. - Springtrap becomes aggressive.

5:00 A.M. - Phantom Mangle guaranteed appearance.

6:00 A.M. - Night shift ends.

#### Night 3

12:00 A.M. - Night shift starts.

1:16 A.M. - Phone Guy's recording ends.

3:00 A.M. - Phantom Balloon Boy manifests.

4:00 A.M. - Phantom Freddy walks by the office window. Springtrap becomes aggressive.

5:00 A.M. - Phantom Mangle guaranteed appearance. If the cameras are on, Phantom Chica is also forced to spawn.

6:00 A.M. - Night shift ends.

#### Night 4

12:00 A.M. - Night shift starts.

1:01 A.M. - Phone Guy's recording ends.

3:00 A.M. - Phantom Balloon Boy manifests.

4:00 A.M. - Phantom Freddy walks by the office window. Springtrap becomes aggressive.

5:00 A.M. - Phantom Mangle guaranteed appearance, and the same for Phantom Puppet. If the cameras are on, Phantom Chica is also forced to spawn.

6:00 A.M. - Night shift ends.

#### Night 5

12:00 A.M. - Night shift starts.

12:54 A.M. - Phone Guy's recording ends.

3:00 A.M. - Phantom Balloon Boy manifests.

4:00 A.M. - Phantom Freddy walks by the office window. Springtrap becomes aggressive.

5:00 A.M. - Phantom Mangle guaranteed appearance, and the same for Phantom Puppet. If the cameras are on, Phantom Chica is also forced to spawn.

6:00 A.M. - Night shift ends.

#### Night 6

12:00 A.M. - Night shift starts.

12:42 A.M. - Phone Guy's recording ends.

3:00 A.M. - Phantom Balloon Boy manifests.

4:00 A.M. - Phantom Freddy walks by the office window. Springtrap becomes aggressive.

5:00 A.M. - Phantom Mangle guaranteed appearance, and the same for Phantom Puppet. If the cameras are on, Phantom Chica is also forced to spawn.

6:00 A.M. - Night shift ends.

Despite the presence of a nighttime security guard, Fazbear's Fright: The Horror Attraction somehow burns down overnight.

## 2035/2046/Any Other Future Year Using the 2029 Calendar

### March

#### 9

Four guests attend a 40 year old's birthday party with Montgomery and Package 01 in Party Room 4. Chairs: 4, Tableware: N/A, Hats: 4, and balloons. Yay 40. Remember!!! Sing only the approved Freddy Fazbear and friends birthday song! No copyright infringing!!!

The events of Five Nights at Freddy's: Security Breach begin.

#### 10

The events of Five Nights at Freddy's: Security Breach end.

#### 14

Scheduled maintenance of Freddy Fazbear's Mega Pizzaplex is planned to end.

12 guests are scheduled to attend an eight year old's birthday party with Montgomery and Package 01 in Room 6. Chairs: 14, Tableware: 16, Hats: 12, and balloons. Happy birthday. Extra hats = $Extra$ $charge$ NO FREE HATS when the party ends, remember to collect all discarded hats for the next party after the current party is over.

10 guests are scheduled to attend a graduation party with Roxanne and Package 02 in Party Room 10. Chairs: 12, Tableware: 28, Hats: 10, and balloons. Congrats grad. Don't let the balloons pop! Replacing balloons costs money helium also costs money.

#### 15

10 guests are scheduled to attend a ten year old's birthday party with Glamrock Freddy and Package 02 in Party Room 1. Chairs: 12, Tableware: 25, Hats: 10, and balloons. Happy birthday. Remember!!! Sing only the approved Freddy Fazbear and friends birthday song! No copyright infringing!!!

12 guests are scheduled to attend a general N/A party with Glamrock Chica and Package 03 in Party Room 5. Chairs: 13, Tableware: 15, Hats: 12, and no balloons. N/A. Keep a close eye on the time! No extra party = Keep on schedule!

15 guests are scheduled to attend a one year old's birthday party with Glamrock Freddy and Package 03 in Party Room 7. Chairs: 17, Tableware: 18, Hats: 15, and balloons. 1 years old. Keep a close eye on the time! No extra party = Keep on schedule!

50 guests are scheduled to attend a bat mitzvah with Glamrock Chica and Package 05 in Party Room 8 and Party Room 9. Chairs: 53, Tableware: 60, Hats: 50, and balloons. L'chaim. Clean the rooms between parties! -Wipe the tables -Replace tablecloths -Wash paper plates -Shine balloons -Mop the floors.

18 guests are scheduled to attend a 13 year old's birthday party with Glamrock Freddy and Package 01 in Party Room 11. Chairs: 20, Tableware: 20, Hats: 18, and Balloons. Happy birthday. Remember!!! Sing only the approved Freddy Fazbear and friends birthday song! No copyright infringing!!!

#### 16

30 guests are scheduled to attend a general N/A party with Roxanne and Package 04 in Party Room 2 and Party Room 3. Chairs: 33, Tableware: 40, Hats: 30, and no balloons. N/A. Extra hats = $Extra$ $charge$ NO FREE HATS when the party ends, remember to collect all discarded hats for the next party after the current party is over.