recursal/Fanatic-Fandom huggingface dataset:
Aamir Al-Yasin

**Aamir Al-Yasin** is the Half-Orc warlord of the Running Sands Tribe in the Askia Tribes.

While Aamir previously suffered from a unique strain of Mummy's Rot that could not be cured by conventional means, the Party, then consisting of Lusine Vavrad, Saber, Sobek, and Tholgar Ironfoe, managed to cure Aamir of his illness after finding a unique scroll in The Tomb of Sand.

## Meeting the Party

When the party left the Desert Temple on the morning of March 22nd, they traveled east for many days and nights before reaching a canyon in the desert on the morning of March 26th. At that time, the party encountered a Young Blue Dragon and its prey, a Dire Ghoul Wolf. Sensing an opportunity to escape, the wolf darted towards the party, attacking them in an attempt to clear a path. The dragon followed, and the party engaged in combat.

Soon after fighting started, Aamir entered and loosed a hearty battle cry. The dragon opted to flee, taking hold of the wolf in its claws and flying off. While the fighting had ended, Saber and Sobek were afflicted by the wolf's magical paralysis. Aamir used his magic to remove the paralysis from the two, then invited them back to his encampment, citing a custom that they often help outsiders.

When the party was led back to the encampment, they were greeted by Aamir's advisor, Naazil. Naazil informed the party that they would provide lodgings for the party, but that their assistance was not for free. The party received an ultimatum: each person was to pay a fee of 1,000 GP, provide items worth 2,000 GP, or work as indentured servants until their debt was paid off. However, a fourth option was quickly made available: the tribe had been tracking an artifact that they believed able to cure Aamir of his mummy rot. If the party were to retrieve this artifact from the dungeon in which it lay, their debt would be wiped clean, and the tribe would offer its assistance to the party in a time of need.
Summary: Session A016

## Events

* The party begins exploring The Secret Cave of Horrors.
* The party encounters some troglodytes. After defeating them, Tholgar lifts an iron portcullis in the room, and Lusine opens a door past it.
* Inside the room she finds a wall adorned with draconic runes. She notices something in the mouth of one adornment along the wall, and pulls out what seem to be some masterwork mithral lockpicks with a faint magical aura of transmutation.
* The party continues on down a hallway, when they suddenly hear an explosion. Saber moves ahead to investigate, opening another door leading back to the troglodyte's room in the process. A huge fire elemental attacks him.
* Savo intends to offer Saber an extract of cure moderate wounds, which he declines.
* Saber closes the door and backs off. Tholgar enters the room and drinks an extract of enlarge person, growing him to the same huge size of the elemental. With the aid of Sobek and Lusine, he takes it down.
* The party continues after healing up. Lusine disables a trap and opens a door to a room containing several Giant Scorpions.
* Lusine fires an arrow on the scorpions before stepping aside, letting Saber and Tholgar enter to clear them out.
* After killing the scorpions, Saber identifies a ring among some papers on the south end of the room. Lusine is able to identify that it has a moderate transmutation aura about it. She gathers poison from the bodies of the scorpions.
* The party advances to the next room, where Saber notes a pile of gold and other treasures. As he approaches it, he feels a blunt attack to his side. He manages to avoid something that feels like a tentacle crawling on his body. Lusine manages to avoid something similar. Tholgar, however, is engulfed and starts suffocating as soon as he enters the room.
* The party discovers that they are being assaulted by near-invisible gelatinous cubes. Lusine is paralyzed after being attacked. Saber eventually succumbs to paralysis too; however, the cubes are soon dispatched.
* Saber finally has a breakthrough while identifying the ring: It appears to be a ring of elemental strength. He begrudgingly hands the ring to Sobek.
* The party continues on ahead to find another room full of troglodytes. The troglodytes use their ability to smite good on Tholgar, but despite their efforts, they are defeated.
Summary: Session A010

## Events

* The party looks through more of Kessler’s documents before leaving the cultist base. They find a rough outline discussing a plan to destabilize the local economy, supply the Strix rebels, receive alchemical materials, and more.
* Tholgar accidentally stumbles upon a list of contacts. The paper is damaged, but it has two notable names on it: Crowley and Netik. Crowley is underlined several times.
* A bunch of research notes of Kessler’s are labeled “Project Arazni"
* Arazni is a lich god who controls undeath. The project seems to be referring to a large and dangerous creature the cult was attempting to make.
* The party takes Aamir to the religious district for healing while Saber waits by the palace. The party refuses the services of the church they find when they attempt to extort them. As enervation will heal naturally, the party heads to the palace with Aamir.
* Bayviper sends the other warlords out of the meeting room when the party presents proof of their innocence. She reveals that she has reason to believe that the capital of the Nosk Raiders will come under attack around September 21st.
* She offers the party 1000 GP as a reward for clearing out the cultists, plus a single item worth 4000 GP if they accept the request to help the Nosk Raiders, or deliver the information to somebody who can. The party opts to return 250 GP each to ask for Boots of the Earth.
* Lusine believes the note can be delivered to Heinhel Keenaxe of Jormundar, or Kreed Anders of Stoneheim. The party decides to take some time to prepare before setting off on the journey.
* The party drinks in Tholgar’s room at the Adventurer’s Guild to celebrate. Saber reveals personal details; namely that he is, and that he is a champion of the "Magic God"
* Lusine talks about her past as a courtesan. She tells of how she had to learn to kill quickly, needing to kill to escape the man she worked for, whom was trying to “teach her a lesson”
* Lusine also explains that, when she went out one night, she found a small shrine, and a higher being of some sort spoke to her. A being called the "Moon God" spoke to her, and perhaps chose her.
* Sobek gets unbelievably drunk, but still manages to stand up despite all odds. The party eventually manages to restrain him and manages to prevent him from getting lost in search of prostitutes.
* Sobek and Saber fall asleep in their respective rooms. Tholgar, Lusine, and Scyphus fall asleep while cuddling the bear rug in Tholgar's room.
* The party trains and gears up. Saber disappears for a week to train.
* As the party prepares to go, renting a barge to travel up the river to Jormundar and a cart to be pulled by Tholan, a ghost storm passes over Sudas. The disembodied voice of Kessler warns that “Crowley will know what you’ve done.”
Death

**Death** is an Old God in Axiom.

Death is an enigmatic deity, with little known about her actual character.

## Details

**Domains** Death, Luck, Repose

**Subdomains** Fate (Luck), Souls (Repose)

**Favored Weapon** Scythe, Lantern Staff

**Sacred Animal** Crow

**Sacred Colors** Gray, Black

## Obedience

Light a black candle, drip a single drop of blood into the flame, and watch as it burns out on its own. Breathe in the smoke and contemplate on how all things must end. Gain +2 sacred or profane bonus, if neutral pick one or the other the first time you complete the obedience, to hit and damage against living and undead when using one of Death's favored weapons.
Summary: Session A104

Per the DM notes:

* The party continued through the hideout and noticed that some reshaping of the rooms and some illusion magic had occured.
* Upon reaching the top floor the party looked through a telescope and saw a large set of tentacles reaching over a gas giant many hundreds of mile from Axiom.
* The party continued to the basement where they met a mimic and three iron golems.
* They left off right before the gunpowder ooze room.
Summary: Session A065

Session A65 took place on 7/16/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 67th session overall to take place.

This session takes place in-game for the Main Party from August 2nd, 1766 to August 3rd, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif

## NPCs

* Alice
* Horoscope Knights
	+ Taurus
	+ Gemini
	+ Aquarius

## Locations

* Alice's Stronghold, Frozen Wastes
* Blue Moon

## Events

* As the party rests after their last expedition, they hear an explosion coming from Alice's lab. They investigate, where they find Alice, whom tells the party to get some rest and prepare for their next expedition.
* Late at night, Lusine and Saber each individually hear whispers of a conversation between Alice and Gemini, relayed by their respective Gloom spirits. The conversation details a plot to dispose of the party if they successfully complete Alice's next mission, as she will no longer have any use for them - though she may find a use for them yet if they should fail (or if they should appear to).
* The next morning, Saber calls an emergency meeting in Tholgar's room. He explains that Alice intends to kill the party after they've outlived their usefulness, and that the only reason he personally wanted to come to see her was to follow up on leads from Ben - namely on a spell called Ascendency. Silvius excitedly looks it over. Saber also tells the party about a spell called Glacier, which created the Frozen Wastes, and a spell called Desolation, which created the Askia Desert.
* Alice walks by as the party is meeting, commenting on how Saber shared the Ascendency book left outside his room.
* Alice sets the portal to the party's next target: to retrieve the Fragment of Time from the Blue Moon.
* Before the party leaves, they investigate a secret room in the stronghold that Lusine noticed before - it appears to be a secret passage into the stronghold that bypasses Alice's anti-theft security measures. The party makes note of this and carries on.
* The party ventures through the astral sea, eventually making it to the Blue Moon. There, they find an empty building containing several rooms surrounding an open courtyard.
* In one room is some kind of portal, through which the party hears a cry. They pass through the portal and end up in a destroyed version of the building they were just in. As they search it, they find a skeletal child. Silvius takes command over it, and the party continues ahead.
* Saber looks into a room and bumps into a Bogeyman, whom instantly kills Saber with a use of Phantasmal Killer.
* The party engages the Bogeyman, eventually slaying him. Saber strangely and spontaneously comes back to life, immediately questioning Silvius about Archmage Vilnus of Arcania.
Moon God

**The Moon God** is an Old God in Axiom.

The Moon God is known as a watcher. It is believed that she observes the goings on of those who do their deeds in the dare, caring little for whom, or why, or how. She took a great deal of pride and joy in her "Children of the Night."

Many old stories of the Moon God are missing entirely, leaving particularly little information about her in modern circulation.

## Details

**Domains** Darkness, Void, Knowledge, Community

**Subdomains** Moon (Darkness), Stars (Void)

**Favored Weapon** Drow Razor, Dagger

**Sacred Animal** Raven

**Sacred Colors** Violet, Black

## Obedience

Bathe at Twilight in the light of at least one full moon. If you do so without being noticed you get a +1 sacred bonus to perception and stealth checks.
Summary: Session A109

Per the DM Notes:

* The party managed to complete their retraining and gain the Ankou's Horn and Astral Claw.
* They also managed to complete the last phase 4 mission [Mad Engineer].
* They had some difficulty with the plasma ooze but dealt with the Irlgaunt without much issue.
* Phase 5 has begun and the prison break is to be completed first.
Fae Wilds

**The Fae Wilds** are a region governed by the Fae. They are disconnected from the rest of the natural world, and concepts such as time function differently there.

Little is known about the Fae Wilds' people, their history, or their cities.

## Residents

* Mab
* Titania

## Locations

No locations within the Fae Wilds are currently known.
Summary: Session A001

## Events

* Lusine Vavrad, Saber, Sobek, and Tholgar Ironfoe were pulled through mysterious portals and arrived at the Desert Temple on March 21st, 1765.
* The party is attacked by several enemies just after arriving.
* The party takes note of a mysterious symbol displayed on a statue at the temple.
* The party spends the night in the Desert Temple. While Saber is asleep, Sobek pranks him by dripping water onto his pants.
* In the morning, the party begins traveling east for the four days and nights thereafter.
* The party arrives at a canyon in the desert and is attacked on March 26th, 1765.
* Aamir Al-Yasin guides the party back to his Encampment.
* The assistance Aamir has provided is not free. The party is given the following options:
	+ Pay 1,000 GP per person
	+ Pay 2,000 GP, in items, per person
	+ Work as indentured servants until the debt is paid off
	+ Find an artifact that can cure Aamir's unique mummy rot
* The party chooses to locate the artifact for Aamir.
* The party rests in the camp overnight.
Ephi

Ephi is the capital of the Kyrah Queendom. It is a portside city. Despite the fact that a branch of the Adventurer's Guild exists in the town, most adventurers in Ephi prefer to congregate at the Adventurer's Bar.

## Notable Events

* On March 21st, 1765, Joro, Tonalli, and Van Smellsing met here for the first time.
	+ Joro and Tonalli met in the Adventurer's Bar, while the two met up with Van Smellsing later while shopping for supplies.
Summary: Session A088

## Events

* Lusine uses the mirror to contact Jade in search of aid in the conflict. She offers to get rid of Phedora by use of an artifact to send her to another plane. In exchange, Dainsleif gives her some notes taken from Gertrud on Planar Binding and Simulacra, while Lusine promises her some land in Verastrea.
* Jade lights a black candle that burns Saber's eyes to look at - the area around Phedora becomes distorted as tentacles from the Shadow plane reach up and drag her in.
* Lusine takes note of rumors about town, indicating that people have given Tholgar the moniker "Ironheart"
* Lusine picks up the mirror to call Brenton the dragon, and asks if he is able to send aid. He tells Lusine he is busy fighting on Trex near Sudas, but can put the party in touch with one of a few powerful people. Lusine decides to call Old Man Ras for help. He does not take kindly to Lusine's request for aid, and cuts the connection off.
* The party calls the Saint of the Sinners, whom tells the party he's aware of everything they've been up to. He tells the party he cannot lend them any aid in Fuerygar, but that he may be in touch when Saber sets off to deal with "The General"
* Both allied and enemy forces are demoralized - the party takes advantage of this opening to leave and scavenge for supplies.
* In an abandoned farm to the west of town, the party finds a group of cultists and another paracyte brute. The party engages the group, Saber now mounted on Long Elk.
* Tholgar and Calix are cursed. Saber is nearly killed by the brute, but barely manages to hang on to life with heroic effort. Long Elk scores the killing blow on the brute, unhinging its jaw and biting the monster's arm off.
* After the cultists are dispatched, Silvius cures Tholgar's curse, but not Calix's. He then switches to Dainsleif to cast Appearance of Life on Long Elk.
* The party loots several magical items from nearby buildings. Saber gives a Headband of Charisma to Long Elk.
* The party returns to the city. Along the way, they happen across an old woman who begs for supplies to mourn her dead son. Tholgar hands over the supplies without any fuss, while Dain considers reanimating her son. Lusine strongly urges against Dain doing this, while a recovering Saber just encourages the party to move on and conserve their remaining supplies.
Summary: Session A035

Session A35 took place on 10/30/2020 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 37th session overall to take place.

This session takes place in-game from January 2nd, 1766 to January January 19th, 1766, and follows the adventures of the Main Party, Claudia Bastille, and her cohort.

 The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber, Kapa
* Katrina as Claudia Bastille, Silver, Clocky

## NPCs

* Kali
* Olfidrin
* Magic God Worshipper
* Hell Knight Kehl

## Locations

* Church of the Magic God (Fisc)
* Bahm, Fisc (Mentioned)
* Lyn, Fisc
* Plast, Stal Empire
* Jormundar, Nosk Raiders (Mentioned)

## Events

* The party sleeps for the night after slaying the last of the monsters. In the morning, the party is woken by the sounds of someone entering the church. Tholgar and Claudia investigate to find a mysterious robed figure.
* Lusine and Saber sneak around and investigate the room from different sides. The figure immediately notices Saber and bows to him. Saber comes out and approaches the figure, whom produces an object that he quietly hands Saber.
* The figure begins casting a spell that the party identifies as a modified Unseen Servant. The debris and litter around the church begins filing back into place as everything is repaired and cleaned up.
* Saber moves to look at the altar of the church, which has several odd implements upon it. The figure approaches the altar, shows religious devotion, and finally begins holding up the various implements to see how Saber reacts to them.
* Saber responds to the various implements-all of which are cast in pure silver-with the figure seemingly particularly interesting in Saber's responses to a candlestick and a goblet. He then pulls out a replica of Saber's estoc, followed by a mask, and stabs the mask with the estoc.
* Kehl arrives and asks what happened. While dissatisfied with Saber's conversion of the church, he does not dispute it. The party takes Kali along and escorts Olfidrin's body on their route to Lyn, leaving the figure behind in the church. Claudia wants to stop in Bahm first, but the party does not want to distract from their main mission any further.
* On their travels, the party encounters some Assassin Vines and an Owlbear. The party dispatches them to clear the path for unarmed adventurers who may follow.
* Days later, the party arrives in Lyn.
* Saber, Tholgar, Kehl, and Kali take Olfidrin to the Healer's Guild in Lyn and have him revived, the payment being Olfidrin's Greataxe and Kreb's Silver Greatsword.
* The party stays in Lyn for a night. Lusine gets a tattoo of invisibility from Claudia. The day after next, the party departs once more for Plast in the Stal Empire. On the way there, the party encounters someone in immaculate white full plate armor. He asks if they have heard news of one called Berry, in Jormundar.
Summary: Session A101

## Events

* The party continues exploring the basement level of the building they were in.
* They open a door into a hallway containing a guard, who immediately takes up his bow.
* Upon defeat of the guard, they open the door to the next room and engage another captain.
* After his defeat, the party finds the pass they are looking for on his desk. However, they continue to explore the basement.
* The party discovers a secret room containing an altar. Most are unsure of what they look at, but Dain is curious about faded symbols he deciphers from the stone.
* Navigating the traps around the room, he investigates. He finds the altar is older than Le Gao, and with Tholgar's help, they identify the altar as one belonging to the Mad God from an era long since past.
* Embarrassed, the Mad God reassures the party that the sacrificial altar is one that represents something he no longer is.
* Tholgar neatens up the altar. He then discovers another secret room off to the side, containing four chests.
* Inside the chests are four vials of a shimmering fluid that Saber identifies as nonmagical.
* With their rewards, the party returns to the hideout. Lusine works to identify the potions.
* Lusine identifies that the potions are some kind of strange fluids, and each bottle will have a different effect on each person.
* Lusine further identifies that each bottle will have positive effects for only one person. Tholgar drinks the one Lusine identifies as his, causing him to gain the ability to partially crystalize and emit bursts of light.
* Next, Saber drinks his, causing him to collapse to the floor, screaming and writhing in pain. When he gets back up, he has four arms and is blinded, though he exhibits a newfound blindsense.
* Dain does not drink his yet, and puts it away.
* Lusine smashes hers on the ground, causing the fluids to congeal into an amorphous mass. Lily collects it in an empty potion bottle and stores it away for later.
* The party goes to bed for the night.
Summary: Session A075

Session A76 took place on 10/22/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 78th session overall to take place.

This session takes place in-game for the Main Party on August 23rd, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse", "Lernie", "Undead Squirrel"

## NPCs

* n/a

## Locations

* Waterford, Skan States

## Events

* As the party explores the sewers, they find a room containing several closed doors. Inside most of them are bones - one of them contains a diary of someone who was locked inside.
* Lusine finds a cloak that grants her great bonuses to her stealth abilities.
* Lusine throws a pebble down the hall. The entire party hears several loud voices speaking in Draconic.
* The party finds a pool emitting regenerative magic. Calix dips a broken naturally keen scythe into the pool, causing it to be repaired and gain the Heartseeker magic weapon quality.
* The party heads back towards the Draconic voices, where they discover two adult dragons and a dracolisk. They engage in combat and slay them - Tholgar manages to grapple the Dracolisk by the tail and swings it over his head, slamming it to the ground and killing it instantly.
* The party continues exploring the area. Tholgar discovers a wooden door and a secret passage. The passage leads to a cavern where Silvius spots a basilisk, which Calix scares away. The wooden door leads to a room containing a small amount of treasure and stairs upwards. The party opts to continue exploring the area and make sure it has been picked clean of loot.
The Secret Cave of Horrors

**The Secret Cave of Nightmares** is a dungeon located deep in the caverns beneath Jormundar.

The Main Party visited the dungeon on July 14th, 1765 to retrieve an artifact at the behest of the Adventurer's Guild.

## Enemies

Many enemies in The Tomb of Sand were undead. The varieties of enemies encountered are detailed below:

* Basidironds
* Cave Fishers
* (Huge) Fire Elemental
* Giant Scorpions
* Greater Shadows
* Troglodytes
* Wraiths

## Trivia

* This dungeon is the first that the party explored with Rihzo Savo.
Summary: Session A086

## Events

* The party forms a plan to aid the city. Lusine and Silvius stay in town to research ways to assassinate the cultist leadership. They find an Alchemist by the name of Enrikos, from whom Lusine purchases a few poisons.
* Saber and Tholgar head out of town over the walls in search of supplies. They encounter a deer and a bear that have been corrupted by paracytes, which prove to be incredibly difficult encounters. After a grueling fight that nearly kills Saber, the two barely emerge victorious. Tholgar discovers a large cache of magical weapons, while Saber casts Animate Dead to reanimate the deer. The two harvest what else they can and depart.
* The two return to town, and Tholgar uses the weapon cache to arm the people. The supplies are able to bolster the people's defenses.
* Each party member takes up command at one of the gates: Tholgar at the North, Lusine at the West, Saber at the South, and Silvius at the East. Lusine is able to destroy some enemy forces, while Saber's attacks deplete their morale and cause them to flee.
Summary: Session A054

Session A54 took place on 4/9/2021 and was attended by Brittany, Dylan, Joe, Katrina, and Mandie. It was the 56th session overall to take place.

This session takes place in-game for the Main Party from June 29th, 1766 to June 30th, 1766.

## The Party

* Brittany as Lusine Vavrad as "Sparrow"
* Dylan as Tholgar Ironfoe as "Braum"
* Joe as Saber as "Crow"
* Katrina as Claudia Bastille as "Saphira"
* Mandie as Aislinn Nolani as "Onyx", and Bubbles

## NPCs

* Celeste Veranova as "Violet Scarf"
* "Demonic Wings"
* Gol Tun Dar as "Wolf Fur Coat"
* Ben as "Blue Scarf"
* Raimy Feighlas as "Tiger Mask"
* Tad as "Gold Dragon Mask"

## Events

* The party continues exploring in the sewers. Along the way, they encounter two more vampiric enemies and the drow they met previously.
* The party finds the bedrooms and explores the area. They encounter Celeste, who warns the party not to disappoint her.
* When the party returns, they go to sleep.
* On the tenth day of the ball, June 30th...
	+ Lusine is tasked with reading the room. She fails in her task, as she shirks off on her job to spread rumors.
	+ Saber is tasked with avoiding annoyances. He fails in his task. He speaks with Demonic Wings, whom attempts to seduce Saber. Saber rejects his advances and disappears into the crowd.
	+ Aislinn is tasked with discussing monsters with the nobility. She ends up succeeding, and speaking with Demonic Wings after Saber. She propositions him to no avail.
	+ Tholgar stays in his room all day.
	+ Claudia is tasked with showing off her wealth, which she succeeds at.
	+ That night, the party attends their meeting. Feathered wings doesn't show up, but the others do, out of disguise. They begin to discuss the idea of forming an alliance...
The Purifier

**The Purifier** is the former right hand of the Magic God. He is an immensely old entity who has served his deity through several incarnations of the world, and was the former wielder of Rhapsody.

## Meeting the Party

Saber first met the Purifier in Hemu when the village was being purged by the military due to Major Mutrek's desertion of his post. Saber prayed for help from any deity whose name he could think of, to save him and his people. Through unknown means, he became aware of the Magic God and—upon calling for her aid—the Purifier appeared. He proceeded to slay every

## Reunion in Hemu

Saber met the Purifier again upon returning to Hemu with the main party—at the time consisting of Lusine Vavrad, Saber, Silvius Dainsleif, and Tholgar Ironfoe. There, he challenged Saber to single combat with the intent of gauging his strength. Despite his best efforts, Saber was only able to land a single hit; however, this seemed to satisfy the Purifier, who notified Saber he'd been instructed to pass down his responsibilities to him, and that he would grant him Rhapsody if he succeeded in assassinating General Hu Chang.
Summary: Session A105

Per the DM Notes:

* The party finished the Key Key Operation and found a Paracyte Sprite that they killed.
* The Lich was 'killed' and may be looking to snag some of Tholgar's blood later.
* The Party entered phase 4 and saw that they had bounties.
* After a few minor missions the party found that they were being hunted.
* Intimidating Nobles has a 20% to give the Love of the People buff on a successful completion (no luck so far.)
Summary: Session A071

Session A71 took place on 9/10/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 73rd session overall to take place.

This session takes place in-game for the Main Party on August 13th, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse", "Lernie"

## NPCs

* Wyat

## Locations

* Stagshold, Skan States

## Events

* Tholgar attempted to use his new gloves to make a sculpture.
* Lusine visited a blacksmith to commission a batch of ten adamantine arrows.
* The group ventures out to the town guard to follow up on rumors of madmen ranting about eternal rain. One guard gives a lead on a crazed alchemist who invented a rod that causes it to rain and storm, as well as a crazy old man who lives in a shack.
* While traveling to visit the old man, the group passes a town crier who is giving people the news in hushed tones. Saber approaches to learn more and hears the following:
	+ There is movement from Luchen. They've dug deeper into the Skan States.
	+ Le Gao is preparing for war. Troops are gathering along their border.
	+ The Kyrah Queendom is quieter than usual.
	+ Additionally, he says that the Army of the Night is risen: it marches once again. Saber inquires what the Army of the Night is, to which he replies it's the army commanded by the first lich. Saber asks if he means Alice, to which the crier responds with shock. He elaborates that she has been sleeping for the past millennium and is now leading an army on the Kras Sentinels.
* The party comes across the old man, whom Saber notes is under the influence of psychic magic. He spews nonsense while the party tries to get information out of him. Lusine finds the spell is mind-affecting. Calix casts dispel magic repeatedly until the effects of the magic waver for a minute - long enough for the man to give the party detailed instructions on how to seek out the mayor of Waterford.
* As the party leaves, they find little kids singing a morbid song: *"The sky will cry forever; The mayor was too clever; They meet at the rivers; Their cries give me shivers!"*
* The party goes on to meet with the crazed alchemist. Dain and Calix are fascinated by his ramblings about potions and oils of teleport that only teleport the respective insides and outsides of the user. The party is unable to make much of his ramblings and leaves him be.

*Note: This session was shorter than normal*
Shay Everward

**Shay Everward** is a player character in the Main Party controlled by Brittany. She is a Dwarven Inquisitor.

## Meeting the Party

Shay met Saber, Silvius Dainsleif (Then Dainsleif), and Tholgar Ironfoe on the evening of February 6th, 1767, while breaking into a prison in Go Lin, Le Gao to free the defecting Lieutenant Ryila. At the time the party showed up, Shay was able to break free from her cell and began independently working to escape. She met up with the group while they were engaged in combat with guards diseased with some kind of black blood. After introducing themselves as the rebellion, Shay agreed to accompany the party on their prison break quest and join the cause of the rebellion.
Summary: Session A094

## Events

* At breakfast, Saber receives a letter. Inside, it says "I'll see you tonight. xoxo" and has a black lipstick mark on it.
* That night, at a festival for the party's accomplishments, Celeste Veranova shows up. She takes Saber and teleports away with him to Lon for a conversation. Saber wakes up in his own bed the next morning.
* The next morning, the party harasses Saber about whether he slept with Celeste. He confidently admits that he did, but that the Veranova family no longer poses a threat to the party.
* Saber asserts that the party needs to move north to Lumii Aire before moving on to Le Gao, as soon as possible. He references an event the night before where the party felt the awakening of a new Hallowed Monarch, which Saber identifies as the Purifier.
* Saber asks Bromaff if anyone in the city has been to Lumii Aire and can cast teleport. He responds that he can scry the location onto the party's mirror, and Dain can use this to teleport the party there.
* Dain successfully teleports the party to Lumii Aire. After getting past the guards at the gate, the party finds a fancy lodging for rich adventurers.
* Outside, they are approached by Hamelin, who offers the party some advice and business opportunities.
* After concluding their business in town over the next few days, the party departs for Le Gao.
* After a couple days of travel, the party is met by a party sent by Sempiternus Pax to arrest Saber and put him on trial for an extensive list of crimes, including Assault, Attempted Assault, Murder, Attempted Murder, Disruption of the Public Order, Disruption of the Natural Order, and Demon Summoning.
* The party attempts to thoroughly convince them to leave them be, but the Sempiturnus Pax party will not hear it. They draw weapons and advance on the party, which is decisively split on how to engage their enemy.
Summary: Session A067

Session A67 took place on 7/30/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 69th session overall to take place.

This session takes place in-game for the Main Party from August 3rd, 1766 to August 5th, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse"

## NPCs

* Alice
* Horoscope Knights
	+ Virgo
	+ Aries
	+ Capricorn
	+ Aquarius
	+ Libra
	+ Cancer
* Crowley

## Events

* The party convinces Alice that they failed to retrieve the Fragment of Time. She expresses disappointment, then gives the party a silver mirror capable of allowing two-way communication. She tells the party they have 48 hours to deal with another problem, then leaves.
* Lusine and Tholgar use it to contact Anna, who brings news of Verastrea's military situation. After they finish, they tell Saber and Silvius the latest.
* Meanwhile, Saber and Silvius go to retrieve Silvius' bag. Saber reaches into the bag and touches the fragment, causing him to space out.
* Saber recovers and shoves Silvius' bag into his hands. The party goes to bed. The next day, Saber proposes an idea to gain economic aid from Libra. He fails to capture Libra's attention, but Lusine convinces him to help in a limited capacity.
* The party meets with Alice again to ask her some questions. She elaborates a bit on what she wants the party to do, on the prophecy, on the Sin Series weapons, and on the Song Series weapons.
* Dainsleif and Saber take some time to study the Ascendency tome. While they make great progress compared to when Saber alone studied it, the two do not get far before it goes beyond their combined understanding.
* After they finish, the two head outside, where they encounter some difficult paracytes. Though Tholgar takes some hits, the party does well in dispatching them. However, after they are slain, an illusory image of Crowley shows up. He congratulates and berates the party a bit before teleporting Saber into space briefly, then conjuring shadows across the mountains as far as the eye can see. The party collectively decides that continuing to fight isn't worth it, and retreats inside to tell Alice the news.
* Upon hearing about what Crowley has done, Alice takes a rare concerned tone and flees. The party follows suit, though not before stopping for a brief look around. Saber and Dainsleif search the library. Saber finds a book that details a ritual called Ensnaring Circle, while Dain finds a detailed map of ley lines. Meanwhile, Tholgar finds the treasury, wherein he rescues a certain scimitar.
* The party rushes to the portal just as Alice passes through. The party makes haste after her, unsure of what will come next.
Summary: Session A017

## Events

* The party continues exploring The Secret Cave of Horrors.
* The party travels down winding corridors, eventually finding what they presume to be a shortcut back to the beginning of the dungeon. On the other end, they find a room filled with two wraiths. Saber urges the party to retreat, but Sobek and Savo both incur constitution drain from its attacks.
* The party takes a couple hours to rest, with Lusine making sure to call Daan to keep him updated. Continuing ahead, the party encounters a lone wraith in the halls, which is dispatched with ease.
* Lusine continues scouting ahead, noticing part of the ceiling has collapsed in the middle of the hall. She fires an arrow over it, a large claw swiping at it as it passes.
* Tholgar moves the rubble out of the way and advances into the room, encountering several giant scorpions.
* After slaying the scorpions, Lusine finds a secret door. A Greater Shadow escapes from the room and attacks the party.
* After slaying it, the party enters the room and finds loot, including an Admixture Vial that Savo takes.
* Sobek discovers and opens a secret door, out of which come several Cave Fishers.
* Entering the room the Cave Fishers came from, the party continues ahead and finds another Greater Shadow in the next room. After defeating it, the party discovers a cracked Pale Green Prism, which Tholgar takes.
* Continuing down to the next room, Lusine finds a scabbard that has a faint aura of necromancy about it. This Scabbard of Pain is taken by Saber.
* Returning to the room the party started the session in, Tholgar attempts to lift an iron portcullis in the room. He is unable to lift it, and the party decides to check out another room instead.
* Inside the room ahead, the party encounters three Basidironds. Their hallucinatory spores give the party some trouble, but they manage to slay the plants, and take some time to plan their next move.
Summary: Session A076

Session A76 took place on 10/22/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 78th session overall to take place.

This session takes place in-game for the Main Party on August 23rd, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse", "Lernie", "Undead Squirrel"

## NPCs

* n/a

## Locations

* Waterford, Skan States

## Events

* The party continues investigating the sewers. Tholgar, Saber, Dain, and Calix find a room containing several closed doors, appearing to be some sort of prison. Lusine stays outside the room, keeping a watchful eye.
* The group finds a pool that contains some sort of magical regenerative liquid. Calix dips a broken Keen Naturally Keen scythe into it, repairing it and bestowing the Heartseeker magic weapon quality onto it. He takes it for himself as his new weapon of choice.
* The others bottle some of this liquid up to use later.
* Meanwhile, Lusine finds a new cloak that serves as a boon to her stealth abilities. She hears booming voices down the way she is watching, and sneaks closer to investigate.
* Over there she finds two adult dragons and a dracolisk, which the whole party proceeds to fight. The party slays the dragons. Tholgar manages to grapple the dracolisk and swing it over his head, dropping it on its neck and killing it instantly.
* Continuing ahead, Tholgar finds a wooden door and a secret passage. He opts to explore the passage first, and the party follows. Silvius notices a Basilisk, which Calix sneaks closer to take a look at. However, he stumbles and startles it, scaring it away.
* Opting to instead explore the door, the party finds a treasure room as well as stairs upwards into the city. They choose to leave it be for now to continue cleaning out the floor.
* Calix explores the way the Basilisk fled towards, where he notices a Chimera sitting in another regenerative pool. He attempts to lure it away to no success. Then, Calix attempts to enlist Lusine in teaming up to kill it in a sneak attack. As the two move back towards it, Lusine is ambushed by a monstrosity of some sort.
Summary: Session A074

Session A74 took place on 10/1/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 76th session overall to take place.

This session takes place in-game for the Main Party from August 16th, 1766 to August 23rd, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius Dainsleif, "Baby Silent", "Bloody Horse", "Lernie", "Undead Squirrel"

## NPCs

* Alfred
* Captain of the Rivenhold guard
* Captain Alivyr

## Locations

* Rivenhold, Skan States
* Waterford, Skan States

## Events

* The party asks a guard for a lead on an eccentric individual who knows of the City of Rain. The party finds him in the city, along with his daughter, arguing with the captain of the guard.
* The party approaches and talks to him about the City of Rain. Disturbed and rude, the man and his daughter disappear using some kind of nonmagical means.
* The party goes to the library. Saber goes off to read with a historian on the Song Series Weapons. While Dain is initially with him, he leaves to go find the rest of the party. Calix is called to help him and the others disable a Harm trap to get into the restricted section, but accidentally sets it off.
* Frustrated, he leaves to go find Saber.
* The party heads back to meet with the captain of the guard, who buys drinks for the party.
* The party charters a boat to the ruins. They play the questions game while they pass time.
	+ Lusine asks Tholgar to tell a story from his childhood.
	+ Silvius asks Tholgar his workout routine.
* The party arrives in the ruins of Waterford, where they travel on foot to the ruins of the mayor's mansion.
* Inside the mansion, the party encounters some bandits and undead, which they deal with.
Summary: Session A063

Session A63 took place on 7/2/2021 and was attended by Brittany, Dylan, Joe, Katrina, and Mandie. It was the 65th session overall to take place.

This session takes place in-game for the Main Party from July 23rd, 1766 to July 30th, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe/Tholgirl Ironfoe
* Joe as Saber/Sabre and Calix
* Katrina as Silvius Dainsleif
* Mandie as Aislinn Nolani and Bubbles

## NPCs

* Alice
* Horoscope Knights
	+ Virgo
	+ Pisces
	+ Sagittarius
	+ Libra
	+ Cancer
	+ Aries

## Events

* The party emerges from a whirling vortex. Notably absent from the group is Claude. Behind them, the party hears faint exclamations from him, and some of his items fall through the portal and onto the ground. Sabre picks up Need.
* A woman named Virgo, who appears to be some kind of Kelpie, guides the party to Alice, who expresses both praise for the party's actions and surprise at the party's foolishness.
* Alice guides the party to some holding cells, then offers to answer two of the party's questions. Sabre takes out her journal, then tears off a scrap of it and writes a short phrase that she passes to Alice. She replies, "You: not good magic. That: high magic. Very powerful. Ask the guy down the hall. Perhaps I'll give you the book on it if you impress me."
* Lusine asks her why her stronghold was connected to the dungeon the party was just in. She replies she was doing research there.
* Alice leaves, and doors open. Out of one door steps Silvius Dainsleif. He explains that he is an Archaeologist who studied in Arcania.
* The party agrees to let Silvius tag along for now. Ahead of them, a large door opens, revealing some kind of draconic creature. The creature introduces itself as Libra, the Knight of Balance of the Horoscope Knights.
* Virgo ensures the rest stay in line, and that Alice's research stays smooth.
* Virgo sends the party to fetch a few items:
	+ Ancient Ruined Temple in a far-off jungle - retrieve an ominous violin
	+ More of a last resort - A ring located in the desert. Sabre asks if it is the Askian deserts, but Virgo confirms it is The Halian Desert.
	+ Libra says there is a third item, but that the area is not ready for the party yet.
* Virgo tells Sabre he theorizes that Sin series weapons grow more powerful as their demon lord grows more powerful.
* Libra speaks of "The Mercies" - when one has an unstoppable force, one meets their counterpart. There were seven mercies-unique armor pieces of great power-Empathy, Love, Peace, Tranquility, Grace, Tolerance, and Patience.
* Silvius removes the curses on Sabre and Tholgirl, returning them to their original sexes.
* The party sets off for the temple. Lusine activates the portal, but it takes the party through an astral rift before they arrive. The party fights monsters located between the void as they travel.
* Upon arriving at their destination, the party faces off with a Mature Adult Black Dragon. Saber smites it, and the party engages.
* The party defeats the dragon. Lusine and Silvius loot the temple, including the violin they were charged with, and return to Alice's stronghold.
Heinhel Keenaxe

**Heinhel Keenaxe** is the leader of the Nosk Raiders. He is the one who bestowed noble titles upon the party and granted them the territory of Verastrea.

## Meeting the Party

The party first met Keenaxe in person while rescuing him from a dive he took into the caverns beneath Jormundar. While they were able to rescue Keenaxe, they were unable to save his court mage, James.

## Verastrea

Keenaxe granted the party the territory of Verastrea, and consequently sent the party in search of aid for the Nosk Raiders after the fall of Jormundar.
Summary: Session A039

Session A39 took place on 12/04/2020 and was attended by Brittany, Dylan, Joe, and Katrina, and Mandie. It was the 41st session overall to take place.

This session takes place in-game for the Main Party from March 1st, 1766 to March 11th, 1766.

 The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber, Kapa
* Katrina as Claudia Bastille, Silver
* Mandie as Aislinn Nolani, Bubbles

## Locations

* Dungeon, Stal Empire
* The Golden City, Stal Empire

## Events

* The party goes to visit the captain of the guard in the Stal Empire for more information on the Cultist Camp on the eastern border.
* The report the party is given details the terrain of the area, as well as sightings of three groups, with one group wearing shaman clothing, one wearing tight leathers, and one wearing heavy armor and carrying large weapons. At the time the report was made, 6 days prior, there were no more than 25 people present.
* That night, Claudia returns to the tavern. Her shirt is on backwards and her hair is messed up, more than usual. She moves with a swagger, and doesn't speak as to what happened with Auxin - though everyone has a faint idea.
* The party prepares to set out. Claudia makes a pen to scribe explosive runes. Lusine purchases some poisons.
* On the night of the 10th of March, the party arrives. They notice the watchtower. The party rests for the night, allowing a group of what appear to be cultist barbarians pass by.
* [to be added]
Summary: Session A078

Session A78 took place on 11/5/2021 and was attended by Brittany, Dylan, Joe, and Katrina. It was the 80th session overall to take place.

This session takes place in-game for the Main Party on August 23rd, 1766.

## The Party

* Brittany as Lusine Vavrad
* Dylan as Tholgar Ironfoe
* Joe as Saber and Calix
* Katrina as Silvius and Dainsleif

## NPCs

* Grand Puppeteer
* Ringmaster

## Locations

* Waterford, Skan States
* Dream Carnival

## Events

* The party continues exploring the Dream Carnival.
* The party enters the main tent, wherein they are greeted by the circus' ringmaster. The ringmaster begins sending waves of enemies after the party, which are defeated after a long and difficult fight.
* Finally, the Grant Puppeteer reappears. He congratulates the party on their survival, then bestows upon them a number of gifts:
	+ For Lusine, he upgrades her tendrils to serve as gliders, and upgrades her bone violin to grant more powerful bonuses.
	+ For Tholgar, he grants him the ability to climb walls, and upgrades his bone helmet.
	+ For Saber, he upgrades his tendrils to serve as gliders, and grants him a bone handguard in which he can slot his dice, to grant his weapon extra power,
	+ For Silvius and Dainsleif, he grants them the ability to switch between each other once per day, and grants Dainsleif a pair of bone gauntlets that allow him to shape bone with his hands, and store his minions within.
* The party awakens back in the Waterford sewers, where Keenaxe calls the party on their mirror. He explains that the war effort has been progressing and that he will check in on occasion to relay the party's policies to Verastrea.