MG12

Limbs: 1.0x

The **MG12** is a light machine gun in BlastGen. It appears in Multiplayer and Zombies.

## Multiplayer

The MG12 is unlocked at Level 18 and is the last light machine gun unlocked. Alternatively, the MG12 can be obtained earlier by getting 100 multikills with LMGs. Among the LMGs, the MG12 is a spectacle, firing at a gargantuan rate of 976 RPM, making it one of the most deadly LMGs in close range. It also reloads slightly faster than most LMGs, taking roughly 4.6 seconds to reload, which is only rivaled by the Priest due to its magazine fed nature. In addition, it is one of the most accurate automatic LMGs in the game, having a bit of upwards recoil and kicks slightly to the sides, but the recoil is entirely controllable. However, the main downside of the MG12 is ammo capacity, only carrying 50 rounds in each belt, and combined with its high rate of fire, it tends to chew through an entire magazine in under 10 seconds. To compensate for this, the MG12 has plenty of ammo in reserve.

The MG12 has its fair share of attachments. Any optics are ineffective on the MG12, as its iron sights are clean and there simply isn't a need for an optic. The Foregrip lowers the upward and sideways recoil, essentially making the recoil on the MG12 nonexistent, making it extremely accurate. The Laser Sight isn't necessary as the MG12 has good hipfire accuracy as it is, and it would only increase its already good hipfire accuracy by so little. Extended Mags is one of the most important attachments for this weapon, as it increases ammo capacity to 75 rounds. Although this isn't much of an increase, it can still prove to be a vital attachment as it increases the amount of ammo the player has to work with. Rapid Fire is one of the most deadliest attachments for the MG12, as it increases its fire rate to a monstrous 1171 RPM, increasing its recoil and ammo consumption significantly, but makes the MG12 extremely deadly in close range. Unlike the M249 SAW, the MG12 is better suited for close quarters than the latter, and is good for defending objectives. However, the M249 SAW surpasses the MG12 in terms of ammo capacity. The MG12 is one of the second most popular light machine guns, with the Priest being first in popularity.

## Zombies

The MG12 is significantly improved statistically in Zombies, with a magazine size of 100 rounds. However, the fire rate of the MG12 in Zombies is cut back substantially, being lowered to 836 RPM, though its still faster than the RPD, the other automatic LMG available. However, it deals less damage than the RPD, dealing 70 damage, but its fire rate more than makes up for it. While the MG12 is a fast killing weapon, making short work of zombies with 3-4 shots. However, in later rounds, the weapon's power slowly degrades and becomes useless at round 100+. When upgraded in the Upgrade Machine, it becomes the **Dreadnought**, having its damage doubled to 140, a larger magazine size of 150 rounds, and the fire rate increased to 969 RPM. The Dreadnought is easily one of the most powerful weapons in Zombies and is broadly effective against Armored Zombies, The only weapons that could be better than the Dreadnought are the upgraded Priest and the upgraded M16. The Dreadnought can 1-4 shot kill all zombies regardless of the round, making it one of the very few weapons to do so.

## Trivia

* The MG12 has the receiver of an M4A1, the handguard of a Stoner 63, and a bag magazine.
* It is said that the MG12 uses caseless ammunition.
	+ This is further supported by the words "6.8 caseless" written on the magazine, and the MG12 lacking an ejection port.
* The upgraded name "Dreadnought" is a name of a battleship. This also references the fact that most battleships have machine guns mounted on them.
* The MG12 is one of the only light machine guns in the BlastGen series to have a fire rate higher than 900 RPM without the use of Rapid Fire. No other light machine guns in future BlastGen titles have light machine guns that exceed that limit, making the MG12 one of the most fastest light machine guns in BlastGen history.