recursal/Fanatic-Fandom huggingface dataset:
United States

**Release Date**: 2009

**Set Size**: 50 Buttons

**Designers**: Kaufman

**New Rules**: Moody Option Dice

The United States set is a fifty button set designed by Kaufman.  Each button is intended to give the feeling of the state it represents.

According to Kaufman,

> I was born in Connecticut, live in Maryland, and I am a geography geek at heart.  As for the 50 States button set, I was on the old buttonmen site, I think dating back somewhere into the 1990s or early 2000s (when I was introduced to it).  Anyway, it had a fairly active forum and one forum involved people occasionally dreaming up new buttons or sets.  I sort of over time took it as a challenge and developed the set 50 states, trying to tailor each one to the personality of the state or some aspect of it.  Some of them I'm not particularly proud of -- they allude to ugly stereotypes and the like -- but there they are.  I put in some clever (at least to me) easter eggs.  For example, if you see a poison fire die, it's probably a place known for growing tobacco.  Maine has a focus die because it's the first place in the fifty where the sun rises.  New Hampshire has one in honor of Dixville Notch.  etc. I didn't do the art.  The art is directly drawn from the state flags. On the old site, someone had programmed the 50 states into the development section and we could playtest a few.  Then the site died, there was no online buttonmen for a couple years,and I forgot all about it.I'd sort of forgotten about 50 States when the current site came up.  Then Irilyth approached me and asked about it, and I gave him what information I still had, and he brought them to life here.  I forget who he got for the art.  He would be a good contact about them as well.
>
>
Berserk Dice

Berserk Dice cannot be used in Skill Attacks, but may make Power Attacks normally.

Berserk Attack: Berserk Dice also have a second attack, called a Berserk Attack, which is the equivalent of a Speed Attack. In this attack, one die can capture any number of dice which add up exactly to its value. However, unlike in a Speed Attack, after making a Berserk Attack the Berserk Die is replaced by a normal die half its size (rounding fractions up) before it is rerolled.

Berserk Dice are marked with a capital "B" on the Dice Frames and were first published in the Bruno set.

(Button Men Online symbol: "B") [See also Category:Sets\_with\_Berserk\_Dice][See also Speed Dice][See also [[][See also Rush Dice][See also Hoskin's Dice][See also Evil Dice]
KublaCon (Pirate and Space Kubla)

**Release Date**: 2005

**Set Size**: 2 Buttons

**Publisher**: KublaCon

**Designers**: James Ernest, Tom Funk, Japji Khalsa (Pirate Kubla)

James Ernest, Tom Funk, Matt Hoskins, Anthony Gallela (Space Kubla)

**New Rules**: Hoskin's Die, Chase's Giant Die, Kubla's Treasure Die

KublaCon is a promotional set of two Button Men for the 2005 KublaCon.

When asked about the origin of the set, the convention replied

> "James is a good friend of the show and has been to every convention since 2003.  In 2005, Cheapass Games offered KublaCon a change to create and distribute a limited edition Button Man set.  This set included the 2005 Kubla Mascot Art, a Pirate Captain and an alternate made just for the Button Men, the Space Kublanaut. KublaCon Game Convention got its name from the famous Samual Tayler Coleridge poem, *Kubla Khan*which begins, "/In Xanadu did Kubla Khan/A stately pleasure-dome decree:/Where Alph, the sacred river, ran/Through caverns measureless to man/" From that opening, we consider KublaCon Game Convention to the stately pleasure-dome where gamers run through rooms upon rooms of games."
>
>

The KublaCon button set has the following unique Dice Types that have currently not been used in any other Button Men set or design.

### Pirate Kubla

Chase's Giant Sized Die: Once per game add 3 to the value of the die at beginning or end of the turn. Button Men Online notation: "O"

Kubla's Treasure: Cannot be attacked if there are other options. Worth full points if kept. Button Men Online notation "X"

### Space Kubla

Hoskins: Capture two dice that add up to the Hoskins' value, opponent scores the Hoskins Die at half of its size. Button Men Online notation: "Y"

Kubla Swing Die: A swing die with a range the same as an X-Swing Die (4-20), but whenever it is used in a game, the player must yell "KUBLA!"

## Original Program Pages

1. ↑ http://www.buttonweavers.com/ui/forum.html#!threadId=487
Value Dice

Value Dice when captured are worth the value currently rolled on the die instead of the size of the Value Die as normal.

If a Value Die is part of an attack, the dice captured gain the Value ability.

(Button Men Online Symbol: "v") [See also Category:Sets\_with\_Value\_Dice]

Value Dice were created by Zomulgustar on the original Button Men Online site.
Majesty

**Release Date**: August 1999

**Publisher**: Cyberlore Studios

**Designer**: James Ernest

**Artist:** David White

**New Rules**: None

**Tournament Legal?** Yes

Cyberlore Studios produced this pair of Button Men as a freebie to promote its new computer game, Majesty, at Gen Con 1999. The recipes match two characters from the Soldiers set, Iago and Niles.

Dirgo [(20) (20) (20) (X)]

Flare [(6) (10) (10) (12) (X)]

## Majesty 2

**Release Date**: August 2000

**Source**: Cyberlore Studios

**Designer**: James Ernest

**Artist**: David White

**New Rules**: None

**Tournament Legal?** Yes

To follow up their two Majesty promo buttons from Gen Con 1999, Cyberlore studios released this pair at Gen Con 2000. Unlike the 1999 Majesty buttons, these characters have original recipes instead of being versions of original Button Men.

Yeti [(10) (20) (30) (30) (X)]

Nerni [(4) (4) (12) (X) (X)]
Metamorphers

**Release Date**: November 2000

**Set Size**: 5 Buttons

**Publisher**: Flipside.com

**Designers**: James Ernest

**Artist**: Brandon Bickford

**New Rules**: Morph Dice

**Voice Actors**: Mary Thomas (Daisy), Angela Montgomery (Jingjing), Renee Johnson (Mau), Sulivan Parker (Spencer), Reggie Guillory (Talus)

Very little is known about this set other than it was a set exclusive to an ICQ instant messenger versions of Button Men from Flipside Games. This version of the online button men game was announced on the Cheapass Games main page in November of 2000, but according to Spindisc's site the program was defunct before June of 2001. A list of people available to play via this method was maintained by "Access Denied."

Notable for the introduction of Morph Dice.

m(6) (10) (10) (20) (X)
m(4) (8) (10) (20) (X)
(6) (6) (8) (12) m(X)
(8) (8) (12) m(20) (X)
(4) m(12) (20) (20) (X)

1. ↑ https://web.archive.org/web/20040803061004/http://www.randomdice.com/games/buttonmen/roster.asp
2. ↑ https://web.archive.org/web/20011202031530/http://www.randomdice.com/games/buttonmen/default.asp
3. ↑ https://web.archive.org/web/20040803101624/http://www.accessdenied.net/cgi-bin/query.cgi?Game=BUTTON+MEN
The Guantlet

```

## Statistics

 ### Tier

 Legendary

 ### Damage

 10 | 20

 ### Clip Size

 40

 ### Reload

 1.5

 ### DPS

 10-20

 ### Fire Rate

 4

 ### Range

 Very Long Range

```

## Summary

**The Gauntlet** is a legendary tier weapon. It gives off a rather bright glow when on the ground or dropped. The Weapon does 20 to the head or 10 to all other areas. The DPS is 10-20 and the fire rate is 4. This weapon has a range considered to very long range.

R E M O V E D

## Trivia

* When you collect the Gauntlet it makes a screaming noise launching you into the air.
* The Gauntlet shoots a "Charge Blast" and does area damage, but seems to be worse than other weapons
* thanos

W H E E Z E
Option Dice

Option Dice look like fractions. They are represented as two numbers within a circular Dice Frame, separated by a horizontal line. Option Dice function like Swing Dice, and can be changed at any time that a Swing Die could be changed. However, they can only take one of the two values shown.

For example a 4/12 Option Die could be either a 4 or a 12.
Carson the Muskrat (1999 Promo)

**Release Date**: 1999

**Set Size**: 1 Button

**Publisher**: Dork Storm Press

**Designers**: Liz Lindsay, Hunter Jackson

**Artist**: John Kovalic

The Carson the Muskrat was created initially on a whim at Origins 1999; there was a promotional "Army of Dorkness" button that two Cheapass employees, with permission of James, added stats to before buttoning it, similar to the Rickachu the Pikapooch button from the next year. The second version of the button, seen illustrated here depicting Carson with a pike (art grabbed from the game Bosworth), has four distinct variations. The first, with about 400 produced, had light blue rings around the button. The second printing, done on a poor quality printer, had grey rings around the button. A third printing with grey rings on a higher quality printer was made later in 1999. The fourth version, released in 2000, was printed unbuttoned in Dork Tower issue ten and featured a copyright notice around the edges of the button..

According to an interview with Hunter Jackson,

> Right! Carson! Liz Lindsay and I did that one. We happened to have Lou Zocchi's 7-sided die handy and Liz and I just simultaneously counted off 4-5-6-7 as a design idea, which of course fits Carson perfectly. And any set of 4 integers between 4 and 20 along with a swing die is a "legal" design by default.
>
>

1. ↑ https://boardgamegeek.com/thread/1937241/anyone-know-where-carson-muskrat-button-came
2. ↑ https://web.archive.org/web/20040616085118/http://home.earthlink.net/~buttonmen/table1b.html
Gordo

**Release Date:** Spring 2000

**Source**: Cheapass Games

**Designer**: James Ernest

**Artist**: Brian Snoddy

**New Rules**: None

**Tournament Legal?** No

Gordo was printed as a full size section of the Cheapass Games 1999 Button Men poster, which shows a half-size image of every licensed Button Man from the first year.

Gordo's recipe is (V) (W) (X) (Y) (Z) with the special (dis)ability "*None of Gordo’s dice can be the same size."*
Hoskin's Dice

Capture two dice that add up to the Hoskin's Die's value, then the attacked opponent scores the Hoskins Die at half of its size.

Hoskin's Dice are used in the KublaCon convention set.

(Button Men Online symbol "Y") not yet implemented [See also Speed Dice][See also Berserk Dice][See also Rush Dice][See related Evil Dice]
Howling Wolf/White Tiger

**Release Date**: November 2000

**Source**: Howlilng Wolf Studio

**Designer**: James Ernest

**Artist**: Cara Depugh and George Peyton

**New Rules**: Stealth Dice (d, or delta)

**Tournament Legal?** Yes

d(4) (8) (12) (20) d(20)
(6) d(6) (10) (12) d(12)

Howling Wolf Studios and White Tiger Graphics are two sides of the same coin in London, Ohio. These promotional buttons were produced in conjunction with one of their big 2000 promotions.

When contacted, the former owner of White Tiger Graphics confirmed that no files or other materials still exist from the promotion, nor was the identity of the employee who initiated the promotion known. The current owner operates a company called "The Map Company."

**Stealth Dice**: Stealth Dice are denoted by a Delta (or, in the case of this expansion, an inverted delta) on the frame. Stealth Dice are restricted in two ways: First, a Stealth Die can never make an attack on its own; Stealth Dice can only participate in multi-die Skill Attacks. Second, Stealth Dice are significantly harder to capture than normal dice. They can only be captured by multi-die Skill Attacks, not by Power Attacks or by any other sort of special attack.
LaughFinder Podcast

The Laughfinder Podcast button men set is a small and as of yet unfinished fan set published via the Drive Thru Cards Button Men creator. It is being designed by comedian Tommy Sinbazo. Currently it is made of two cards, one of which uses custom artwork instead of the dice tools available in the DTC button men card maker.

When asked about the creation of the set, Sinbazo said:

> I've been producing a comedy rpg podcast for the past three years. My plan was to make a button men card for everyone's character but i ended up only making one for Arcane, the living Construct, and the drug addled Cleric, Wilhelm Wardicus.
>
>
Rebound Dice

Whenever a Rebound Die is captured, before your opponent scores it, re-roll it. If the attack is no longer a legal attack, the player with the Rebound Die places the largest attacking die into their Score Pile. The Rebound Die is still captured.

Rebound Dice first appeared in the Bridge and Tunnel set and indicated a character from the Bridge and Tunnel game "Paddle Battle."

(Button Men Online symbol: "=" Not yet implemented) [See also Category:Sets\_with\_Rebound\_Dice]
Dürer Räwg

The Dürer Räwg set is a sanitized version of the GWAR-themed set Blood on the Ice made for use on Buttonweavers. A few characters were changed, such as Oderus's anti-poison special ability being removed and 4/20 option dice becoming X-Swing Dice. The artwork is taken from the public domain artwork of Albrecht Dürer, and the names and flavor text is heavily influenced by the performers in GWAR. Many of the flavor texts reference GWAR.

The artwork for Dave was changed from a piece that featured much blood on the individual in the picture due to it being too disturbing.
Dual Dice

Dual Dice were originally named Pai-Gow Dice and are used on the character Pai-Gow from the Las Vegas fan set.

Dual-Weapon Attack: Each Dual Die simultaneously Power Attacks different dice they could power attack.

(Button Men Online Symbol: ":") Currently not implemented. The : represents a pai gow tile, the original name of the skill. [See also Category:Sets\_with\_Dual\_Dice] [See also Evil Dice]

1. ↑ http://web.archive.org/web/20080706172140/http://home.att.net/~kerry\_and\_ryan/LasVegas.html
Mighty Dice

Whenever a Mighty Die rerolls for any reason, it first grows from its current size to the next larger size in the list of "standard" die sizes (1, 2, 4, 6, 8, 10, 12, 16, 20, 30).

Mighty Dice first officially appeared in the Space Girlz set exclusive to the first Button Men Online site and the Button Men Mobile app. It was originally created on the original Button Men Online site by user Santiago.

Mighty Dice are indicated with an "H" at the bottom of the dice oval.

Interaction with Berserk: Dice with both Berserk and Mighty skills will first halve in size, and then grow

Interaction with Chance: A reroll of a Chance Mighty die due to the Chance skill triggers the Mighty skill

Interaction with Fire: Dice with both Fire and Mighty skills do not grow when firing, only when actually rolling
Gamer Dice

Once per round per die, you may re-roll any of your Gamer Dice. You may use this ability at any time. If this causes an attack to be invalid, the attack fails and no dice are captured.

(Button Men Online Symbol: "R") Currently not implemented. [See also Category:Sets\_with\_Gamer\_Dice]

For reasons lost to time, Rage Dice were assigned the letter G on the original Button Weavers site. This caused these buttons to be implemented with a different ability. This gave rise to the alternate "Rage" characters in the Origins set.

1. ↑ https://github.com/buttonmen-dev/buttonmen/issues/360
Random Button Men Generator

The Random Button Men Generator is a system allowing the creation of a random Button Men character. It was published in Button Men: The Book. Its creation is credited to Clark D. Rodeffer. Below is a version updated by Jensen D. Bohren. This is not the method Buttonweavers uses to determine their random Button Men; the code for that can be found Here.

Three steps to creating a Button Men character

A) Number of Dice

B) Skills of Dice

C) Size of Dice

Step A:  Roll 3d2 and add 1.  This is how many dice the character has; it gives a distribution of 4-7 dice, but favors 5-6 dice.

Step B: Roll 7d6 for each of the dice and refer to the chart below.  Follow any special instructions on the chart. See Button Men Rules page for the rules on each Skill.

Step C:  Roll 4d4 for each non-Swing die and use the chart below to determine the size of the dice.
Demicon 13

**Buttons**: The Effster, the Fictitious Alan Clark

**Recipes**:
The Effster: [s(4) (8) (8) s(12) s(X)] The Fictitious Alan Clark: [s(8) s(8) (3/12) (20) (X)]

**Release Date**: October 2001

**Source**: Des Moines Science Fiction Society

**Designer**: James Ernest

**Artist**: Alan M. Clark

**Tournament Legal?** Yes

These two Button Men were released as promotion for DemiCon 13 in May 2002. Alan M. Clark was the Artist Guest of Honor at the con.

It is not confirmed, but The Effster may reference the Author Guest of Honor, F. Paul Wilson.

1. ↑ https://demicon.org/13/
Dizzy Dice

"Dizzy Dice" are NOT dice with the "Dizzy" skill. The term "Dizzy Dice" is slang for a die that cannot attack on a turn. It is used as shorthand for "A Focus Die that was used to go first and cannot attack because of that, or a die affected by a Sleep Attack on the previous turn that cannot attack-- it's asleep!"

The term is listed here as one may come across the term when reading online about Button Men.
Pacific Theater

**Release Date**: November 16, 2016

**Set Size**: 5 Cards

**Designers**: Unknown, please let us know if you know!

**Artist**: Bo Mak

Pacific Theater is a set discovered on Facebook that was published on November 16th of 2016. The artist states they're "custom made role-playing cards," indicating another individual designed the characters and stats. Several are duplicates of the Soldiers characters, but some have unique stats.

(6) (6) (8) (12) (X)    | John
(4) (6) (6) (20) (X)

(Functional reprint of Karl from Soldiers)     | Drew
(4) (8) (12) (20) (X)

1. ↑ https://www.facebook.com/BoMakArt/photos/a.955941874450677/1299501220094739/
SFR (Dragon Dice)

**Date**: 2001

**Set Size**: 2 Buttons

**Publisher**: SFR, Inc.

**Designers**: James Ernest

**Artist**: Unknown

This set is based on the Dragon Dice collectible Dice Game. Frostwing Assailer is from a kicker box, but the Amazon Harbinger's art source is unknown. This set is notable for being the first to mix both Option Dice with Swing Dice.

According to SFR, "Will Lutz, one of the founding members of SFR, Inc. approached Cheapass Games to propose the cross-over. Two buttons were produced, the Assailer, (which corresponds to a Frostwing Dragon Dice unit), and the Harbinger, (an Amazon).  They were produced during the early years of SFR, with the intention of garnering interest in Dragon Dice's reintroduction.  Beyond providing Cheapass Games the artwork for the buttons, SFR was uninvolved with assigning numbers, play-testing, etc. "

(12) (12) (20) (2/20) (X)
(4) (4) (4/12) (10/20) (V)

1. ↑ http://sfr-inc.com/bb/viewtopic.php?p=265&sid=357a42f67b1ac91a798491b087d58a33
Zeppo the Clown

**Release Date**: July 1999

**Publisher**: Cheapass Games

**Designer**: James Ernest

**Artist**: Brian Snoddy

**New Rules**: Turbo Swing

**Tournament Legal?** Yes

The original Zeppo the Clown button blank was printed as part of an ad in the Origins 99 on-site program book, promoting the Cheapass Game Fight City. About 300 buttons were made on site at Origins, and hundreds more program books probably went home with attendees. Zeppo was later re-printed as a rare button on the BROM press sheet, but this unlimited version is distinguishable from the original by red diamonds in the background, rather than the purple diamonds of the original. In terms of playability, Zeppo’s Turbo Swing requires significant mental gymnastics to use at full strength, and ultimately doesn’t make up for his lack of a fifth die.

   Zeppo
Button Men Originals

Button Men Originals is a deck of 55 cards with reprints of the first Button Men sets released and a few promotional cards. The cards are a smaller size than the previously released Fight City (Beat People Up) set. When asked during a playthrough of Fish Cook on the Greater Than Games Twitch stream, James Ernest said the size difference was irrelevant, as the cards were not intended to be shuffled.

The promotional cards included are Dr. Lucky (from the DriveThru Cards exclusive expansion), Changeling (from the Soldiers rares), Tsusko (from the Samurai rares), and Bobby, Felicia, Lady B, and Rider from the Fight City (Beat People Up) expansion.

The expansions included in the deck are Soldiers, Brom, Fantasy, Vampyres,and Samurai expansions.

On the Twitch stream, James indicated that no future Button Men releases were planned after this deck.

Please note this is a commercially available product and as such the characters' stats will not be listed (other than the Fight City rares, which are listed on the Fight City page).

1. ↑ https://www.twitch.tv/greaterthangames?fbclid=IwAR26KDjAeQ\_4VUlJqHyc\_QHtBhvPzBlNoMn4-k02esPWUdV-Ay6L8JvDR8A
Geekz

**Set Size**: 4 Buttons

**Publisher**: 4th Blade Games

**Designers**: Bryce Nakagawa

**Artist**: Bryce Nakagawa

Geeks is a parody set based on the convention goers of the time. It was illustrated and designed by Bryce Nakagawa who also illustrated the Catfight BRAWL decks.

From the original website:

> "Our first original characters, these two were inspired by the very best, and the very worst, of anime fandom. These buttons feature Reserve dice and Iconic powers, not unlike the Sailor Moon sets published by Guardians of Order in 2000.
>
>

> Geekz pack 2 is dedicated to those Goth gamers running around out there, LARPing at midnight with enough powder on to whitewash a picket fence. Let's not forget the ones who have professionally made, dental grade, vampire and werewolf fangs. (Those ain't cheap.) There's also the ones who wear more velvet and lace than Louis XIV, and enough leather to give a PETA member a heart attack. These buttons are just so… so… so **Goth**, they're completely shadow. We just had to give them poison and varied swings as well."
>
>

Bryce sums up the set thusly:

> GEEKZ were intended to parody existing sets as sort of fanboy homages. Caine and Xylene were Vampires, so I cast them as goths. Sailor Man and Cammy Neko are cosplayers doing Sailor Moon impersonations. I was spending a lot of time at conventions so I was sort of inspired by the types of people you meet at them.
>
>

(4) (6) (12) (10,10)
r(12) r(20) r(20) r(8,8)
Cammy Neko copies the
Iconic Abilities of her
opponents.
(4,4) (8) (20) (12,12)
r(10,10) r(6,6) r(8)
Deactivate all Iconic
 Cammy Neko is a cosplayer
who likes gashapon, nuigurumi,
yaoi and many other japanese
words. She often cosplays with
friends as fighting game
characters, who are always
looking to beat people up.
shopping and playing video
games. He also likes to
cross-play which makes
    Caine
ps(4) ps(4) s(20) s(20) s(X)
 Caine struggles with a soul
that is salved by darkness
but addicted to the limelight.
He composes poetry in engrish
and delights in the ironic cruelty
of beating people up.
sweet-smelling. When
subjected to fanboys, she
will exercise her right to
beat people up.

1. ↑ https://web.archive.org/web/20060811224609/http://www.4thblade.com/store.html
Carson (promo)

Carson

## Carson (promo)'s Skills

**X Swing Dice** can be any die between 4 and 20. Swing Dice are allowed to be any integral size between their upper and lower limit, including both ends, and including nonstandard die sizes like 17 or 9. Each player chooses his or her Swing Die in secret at the beginning of the match, and thereafter the loser of each round may change their Swing Die between rounds. If a character has any two Swing Dice of the same letter, they must always be the same size.
Iron Chef

**Set Size**: 5 Buttons

**Designers**: Dana Huyler, Jeff Boyardee

Iron Chef is a fan set by Dana Huyler and JeffBoyardee that was based on the cooking show of the same name. It is one of several Button Men Online-exclusive sets.  The set's theme is nontraditional and difficult to find dice.

As summed up by JeffBoyardee,

> " We were obsessed with the Japanese version of the show. It seemed like it had to be mashed up with Buttonmen.  Chefs would select their recipes and options to cook with..."
>
>

(5/7) (7/9) (9/11) (11/17) (17/23)
(7) (9) (11) (11) (13/29)
(5/27) (7) (13) (17) (23)
(3) (5) (9) (9) (11/21)
(9/17) (17) (17) (21) (29)
RADIOACTIVE

The Radioactive set was partly rediscovered on August 9th, 2022. One suspected Radioactive button, "Testing," was not in the group of buttons found.

A-BOMB
%p(3,3) %s(3,5)
Bio Rad
%Ho(1,6) %Ho(1,8)
 %(4) %(4) (12) %z(30)
Halflife
Hiroshima
 (2) %(3,4) %(5,6) (7) %(X)
Kursk
%ho(16) %ho(20)
Meltdown
 (4) (6) (4/12) %(20) %(X)
Tjernobyl
Batch Dice

Batch Dice are separate starting dice pools on one button that are picked at the beginning of the match before Swing Dice are chosen. Whenever a Swing Die would be changed, you may change which Dice Batch you are using.

Batch Dice premiered in Monstrous Musicians and Moody Dice Batches premiered in the Bridge and Tunnel set.
Maximum Dice

Maximum dice only roll their highest possible value. A Maximum d4 can only roll a 4. By their very nature, d1's are Maximum dice even if not marked as such. Maximum Dice appeared in the Gaming Guardians set as "Loaded Dice." In the GWAR set, they are indicated with an absolute value notation ( "|#|" ).

(Button Men Online symbol: "M") [See also Category:Sets\_with\_Maximum\_Dice]
Stinger Dice

Stinger Dice do not count for going first.

Stinger Dice may be used as any number from their lowest possible value up to the value they currently show in a skill attack. A Stinger Die showing 4 and a Stinger Die showing 6 can make a Skill Attack on any die showing 5-10. Two Stinger dice showing 10 could Skill Attack any dice showing from 2-20.

Stinger Dice are marked with the Diceland symbol (a diamond shape) behind or below the dice oval.

(Button Men Online symbol: "g") (S is Select, s is Shadow.) [See also Category:Sets\_with\_Stinger\_Dice]
Yoyodyne

**Release Date**: Fall 1999

**Publisher:** John “Fuzzface” McMahon

**Designer:** James Ernest

**Artist:** John McMahon, John Kovalic

**New Rules**: Chance Dice

**Tournament Legal?** Yes

**Rares:** Bob the Tomato [p(X,Y,Z) tH(0) s(A)! z(A)! c(A)! (X,Y,Z)], Peacock [stats unknown]

Fuzzface is the first of two characters from the “Yoyodyne” expansion published by John”‘Fuzzface” McMahon. Character two, John Kovalic, was released in late 2000. Two promotional buttons for the Pikathulhu RPG came soon after, both improved versions of the previous release. The Yoyodyne expansion introduced “Chance” dice, which work a little like random Focus dice. John Kovalic was known for a short period of time as "Character\_R."

Fuzzface's old website tells of some of the creation of the sets.

"The first Yoyodyne expansion was intended to feature artwork from a game that I am quite fond of. The first button was due to be released at TCEP ("Tad and Craig's Excellent Party") in 1999 but the artwork never became (legally) available to me. In a rush, I shot a photograph of myself and tweaked it with some software. The result was the "FuzzFace" button. The "John Kovalic" button was intended as an "add-on parody button" for the 2000 Presidential Election Button Men at Gencon. There were two other intended targets of the parody who have not been subjected to button-hood yet.

Expansion #2 could also be called "The Pokethulhu Expansion." Pokethulhu is a nifty role playing game involving Cute Elder God Horror, Intelligent Children and a boring "real world" where parents just don't get it.

With regards to the rare, Bob the Tomato, “Bob” was intended as an unplayable joke. I put it together on a whim during a Gencon (I think) and made a small handful of copies. The photo is of Bob the Tomato from Veggietales that I was carrying around said Gencon.

And a final note... While I have invested some money in this, and the artists have invested their time, we don't profit from this as a gaming product. We distributed it for free as a method of supporting the Button Men game."

Original printing blanks courtesy of John "Fuzzface" McMahon. Thank you much, Fuzz.

(4) (8) (10) c(10) c(12)
Yes, it is a picture of
John McMahon.
The "energy weapon" is
actually a squirt gun.
(6) c(6) (10) (12) c(20)
Yes, it is a drawing of
John Kovalic and
     Pikathulhu
(6) c(6) (10) (12) c(X)
Pikathulhu Ahblujia!
(4) (8) (10) c(10) c(12)
Some enterprising
madmen have claimed
Ulthar's eyestalk can
be interpreted as a sixth
die, with a value of 1.
Said madmen are
promoting this theory
to get my llama...
err... goat.
To play eyeballs as one
sided dice is madness.

1. ↑ https://web.archive.org/web/20000914070429/http://www.oaks.yoyodyne.com/buttonmen/butnrulz.html
2. ↑ https://www.drivethrurpg.com/product/203219/Pokethulhu-Adventure-Game-3rd-Edition
3. ↑ https://wiki.rpg.net/index.php/Pok%C3%A9thulhu\_RPG\_Campaigns:\_Main\_Page
Fire Dice

Fire Dice cannot make Power Attacks.

Before making a Skill or Power Attack, you may increase the value showing on any of the attacking dice, and decrease the values showing on one or more of your Fire Dice by the same amount. For example, if you wish to increase the value of an attacking die by 5 points, you can take 5 points away from one or more of your Fire Dice. Turn the Fire Dice to show the adjusted values, and then make the attack as normal. Dice can never be increased or decreased outside their normal range, i.e., a 10-side die can never show a number lower than 1 or higher than 10. They are indicated by a flaming appearance to their dice frames.

Fire Dice were designed for the PolyCon button set.

(Button Men Online symbol: "F") [See also Category:Sets\_with\_Fire\_Dice] To use Fire Dice on Buttonmen Online, pick the dice other than the fire dice needed for the attack, then click the [Beat People UP!] button to go to the Fire Die addition screen.

Fire Dice/Queer Dice FAQ: You cannot use a Fire die to adjust a Queer die so it can swap from a Power Attack to a Shadow Attack. James Ernest ruled that to use Fire with a Power attack you'd need to add two to the die, as otherwise it would make the attack illegal. Button Men Online does not require this, however, as the attack type is 'locked in' before changing the Fire dice.

1. ↑ https://github.com/buttonmen-dev/buttonmen/issues/2173
Chaos Dice

Chaos Dice gain a random skill each time they are rolled. Whenever a Chaotic Die is re-rolled, it loses the previous skill it was granted. They have an @ at the top of their dice oval.

(Button Men Online symbol: "@") Currently not implemented. [See also Category:Sets\_with\_Chaotic\_Dice]

Chaos Dice were created by JeffBoyardee.

Circa 2001 on the original Button Men Online site, Chaotic Dice could gain Berserk, Doppelganger, Jolt, Mighty, Null, Ornery, Poison, Queer, Radioactive, Rage, Speed, Standard(no skill), Stealth, Trip, Time and Space, Value, or Weak skills.
Radioactive Dice

Radioactive Dice break dice down into two smaller dice. If a radioactive die is either the attacking die or the target die in an attack with a single attacking die and a single target die, replace the attacking die with two dice as equal as available with sides equaling the size of the attacking die. For example, a %d10 would split into two d5s if available. If not, it would split into a d4 and d6; a d5 would split into a d2 and d3.

If any die decays during an attack, all dice involved in the attack that remain in play lose Radioactive (%). All dice that decay lose the following skills: Turbo (!), Mad Swing (&), Mood Swing (?), Time and Space (^), and Jolt (J).

(Button Men Online symbol: "%") [See also Category:Sets\_with\_Radioactive\_Dice]

Radioactive Dice were invented by Magnus Mårtensson (aka NoopMan) on the original Button Men Online site. Here's what Noopman said about its creation in an interview done via Twitter:

"I remember creating the Radioactive skill. I was racking my brain trying to come up with something that wasn't already created. Then I realized that no dice were splitting and then I felt the tough game balance I just got myself into. Radioactive could have easily become the most powerful skill of all, so I had to keep it balanced."
Peloton

**Release Date**: August 2019

**Set Size**: 8 Buttons

**Publisher**: Buttonweavers.com

**Designers**: Dominik Lubinski (AnnoDomini)

**Artist**: Dominik Lubinski (AnnoDomini)

Peloton is an eight-button playtested set designed and illustrated by AnnoDomini, a Polish Button Men enthusiast, with the theme of competitive bike racing. Each button is based on a different strategy used by racers.

According to AnnoDomini,

> What i love about BM is that everyone can design their own characters and recipes. I have created various buttons in the past, but when i decided to create a set for the site, i thought it should have something to do with my passions, one of which is cycling. I used to train in cycling a bit and took part in amateur road cycling races in my country (without much success, but it was never my ambition to win, only to be able to finish within time limit and have some fun :-)
> So this is how I decided to make a Peloton set. The base receipe for each button is (4) (8) (10) (10)/(20) (X). Four looks a bit like a bike frame, so each button has one (4) die. Eight looks like head and belly, so it represents a person on a bike - each button has one (8) die. Both ten and twenty contain zero, which represents a wheel. Bikes have two wheels, so each button has two of those dice.
>
>
Thrust iOS

Thrust iOS is a digital exclusive set of six buttons available in the iOS 2009 edition of Button Men. All are functionally-reprinted BROM characters. Initially, it was believed Lon had an (X)-Swing Die instead of a (V)-Swing Die, making him unique. However, it was later found that the individual who transcribed the stats for the set to Boardgamegeek.com had made a mistake once the video below surfaced.

Further descriptions of the app and the characters can be found at http://button-men.appstor.io/

Images were found on the Button Men App Facebook Page.

To see the characters as they appeared in the app, this video on youtube has several.

p(2) p(4) (12) (12) (V)
Lon has made ignorance of obvious things his lifelong ambition. He likes spoons, forgetting how to do stuff, and beating people up.
(8) (8) p(16) (20) (X)
Polly spends her weekends firebombing unsuspecting coastal towns. She likes weasels, sneaking aboard poorly defended merchant vessels, and beating people up.
p(4) (12) p(20) (20) (V)
     Sunshine
(6) (10) p(12) (20) (X)
Sunshine is the lead singer for The Sweet Police. She likes hearts, flowers, rainbows, and penguins, and she likes to beat people up.
s(10) s(12) s(20) s(X) s(X)
Darkness cannot be described by a two-sentence biography. She likes turpentine, Hammer, and beating people up.
(10) p(20) (20) (20) (X)
Fargo is a mean-spirited public defender with a heart of gold. He likes ikebana, enforcing the whims of his callous superiors, and beating people up.
Wildcard Dice

Wildcard Dice appear in the fan set Las Vegas. These dice are really cards drawn from a standard deck of playing cards, including two Jokers. 2-10 count face value, Jacks 11, Queens 12, Kings 13, Aces 1, and Joker=20. When making a Power Attack an Ace can count as 14. The deck is shuffled once at the start of the match. When a card is 'rerolled' (after an attack, as a result of an opponent's Trip Attack, etc.) the current card is discarded face-down. Neither player may review discarded cards. Cards count as d16's for scoring.

(Button Men Online Symbol: "C") Currently not implemented. [See also Category:Sets\_with\_Wildcard\_Dice]

1. ↑ http://web.archive.org/web/20080706172140/http://home.att.net/~kerry\_and\_ryan/LasVegas.html
Steven Universe

**Release Date**: March 2016

**Set Size**: 11 Buttons

**Designers**: Jota

**Artist**: Rebecca Sugar

The Steven Universe set is a Fan Set made by Jota inspired by the Stephen Universe series produced by Cartoon Network. Preliminary work on the set began around March 2016.

According to Jota

> I had been thinking it might be nice to have another set that did something interesting with Reserve dice, and since most buttons using them so far were considered "Anime-style", it made sense for it to be another cartoon. And I like button sets to have some kind of thematic pattern across most of the buttons in them; doing "four regular dice plus four Reserve dice with some signature skill for that button" seemed like a good pattern that would let them both be recognizably similar and also distinct from each other.
>
>

> I tried to choose a signature skill for each button that would fit the character in question. E.g., Amethyst has Trip dice because A) she wields a whip as a weapon, and B) she's smaller than most other characters, not unlike the Lunch Money girls. And I gave Garnet twin dice because she's a fusion of two different gems. I used the Reserve dice pattern for all the characters who were straight-up gems, and the more traditional four-dice-plus-X-swing pattern for predominantly human characters.
>
>
>
>
>
>
>
> Also, since Steven himself is the son of a human and a gem, I gave him both an (X)! from his father (Greg) and an M(10) from his mother (Rose) to represent that.
>
>

> When I designed the original draft of the recipes, I wanted them to be balanced with other sets, but I decided that for playtesting, I would only worry about balancing them within the set. I asked blackshadowshade to upload my first draft to a dev site, then went to the forum to ask people help test a bunch of games between the different buttons in the set. After looking at the results, I tweaked hem to make the stronger ones a bit weaker and the weaker ones a bit stronger, and repeated the process a couple of times until I was OK with the result. Random chance tends to cloud things a lot with such a small sample size. It was my hope that the fact that they were reserve dice would temper the effect of some of the stronger skills, but in the end, they are what they are.
>
>

> The original artwork was all official promo art created for the television show that had been made available on the Internet. Kaori did the work of adapting it into button format (with direction from me).  I don't recall the original source for the background -- it was probably just some CC-licensed image I found in a search that looked suitable.
>
>

(6) (6) M(10) (16) (X)!
(6) (8) (16) (20) (X)!
     Lion
(4) ^(8) (16) ^(U)
(4) (6) (10) (16)
rt(4) rt(6) rt(10) rt(16)
(4) (8) (12) (20)
     Jasper
(8) (12) (16) (20)
rG(8) rG(12) rG(16) rG(20)
(4) (10) (10) (12)
rD(4) rD(10) rD(10) rD(12)
(4) (6) (8) (12)
     Peridot
(4) (8) (8) (12) r(4/6)
r(8/10) r(8/12) r(12/16)
(8) (10) (12) (16)
rM(8) rM(10) rM(12) rM(16)

1. ↑ http://www.buttonweavers.com/ui/forum.html#!threadId=285
2. ↑ http://www.buttonweavers.com/ui/game.html?game=53345
JourneyQuest (ZOECon)

**Release Date**: Fall 2012

**Set Size**: 6 Buttons

**Publisher**: Zombie Orpheus Entertainment

**Designer**: James Ernest

**Artist**: Wayne Reynolds

Cheapass Games and Zombie Orpheus Entertainment created these six characters based on the web series Journey Quest as a promotional item at ZoeCon, a "fake Gen Con" held in Seattle in the Fall of 2012. Characters include Carrow, Glorion, Nara, Perf, Wren, and The Assassin. According to a representative from the JourneyQuest Facebook page, only 250 sets of buttons were made. Currently card version of the set can be found in the custom card maker of DriveThru Cards.

s(4) s(8) s(12) s(20) s(X)   Carrow may be a corporeal revenant, but is also a surprisingly deep thinker, who most happily assists the party in beating people up
(10) (12) (16) (20) (X)    Glorion believes killing orcs equals honor, and looks for them in every tavern he visits. He lives to beat people up.
(6) (8) (12) (20) (X)    Nara is an elven archer with a lunar birthmark on her right cheek. She refuses to talk about the left cheek. She aims high but shoots true to beat people up.
(6) (6) (10) (X) (X)    Perf is a low-ranking wizard who can mend your pants, conjure milk from thin air, and vaguely do... something. Yet even these spells are enough to beat people up.
(6) (10) p(10) (12) s(X)    The Assassin is a hired killer for the Wicked Kings.  She enjoys darts, kicking people in the face, and  beating people up.
(4) (8) (12) (12) (X)    Wren is a collegiate bard who resorts to stalking adventurers. On weekends, she writes term papers and sings about beating people up.
Asphalt: Urban GT 2

***Asphalt: Urban GT 2*** is a racing video game developed and published by Gameloft for the Nintendo DS, N-Gage and PlayStation Portable. A 2.5D Java ME version for mobile phones was also released.

The game features a special appearance from The Pussycat Dolls, and a sample of Moby's single "Lift Me Up". The Nintendo DS version was released approximately a year after the N-Gage version, with improved graphics, sound, and dual screen compatibility. A version for the PlayStation Portable was also released in March 2007 to feature exclusive "Time Ride" Mode for Arcade that not found in other version.

## Gameplay

The gameplay of *Urban GT 2* is often compared to *Burnout*, *Need for Speed* and other titles as players can eliminate opponents by bumping through them, and evade or take down police cars. There is a wanted meter which determines the awareness level of the police if Nitro is used, takedown other competitors or causing urban havoc. much like the wanted level system in *Grand Theft Auto* - if the red "WANTED" light flashes, it usually means that the players must do what it takes to avoid the police cars and police helicopter - otherwise they might be forced to pull over and lose their money.

## Reception

*Urban GT 2* was met with mixed reception. GameRankings and Metacritic gave it a score of 65% for the DS version; 62% for the Mobile version; and 30% and 42 out of 100 for the PSP version.

Frank Provo of GameSpot praised the game's improvements over the original and its selection of licensed vehicles and respective upgrades, but noted the game's poor AI. Andrew Hayward of Worthplaying however, was more critical of the game, calling it a "mundane exercise in repetition". Besides citing easy difficulty and AI problems, the use of the Pussycat Dolls was also criticised as being a "marketing gimmick".

## References

1. ↑ Template:Cite web
2. ↑ Template:Cite web
3. ↑ 3.0 3.1 Template:Cite web
4. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `grds`
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7. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `mcpsp`
8. ↑ Template:Cite web
RandomBM

RandomBM is a feature in Buttonweaver's Button Men Online that originated in the first generation of Button Men Online.

The feature is popular as a Random vs Random game.

In the first generation of Button Men Online, each button was randomly generated from all the dice sizes and skills available, sometimes giving unplayable buttons. Each also came with random artwork.

## Buttonweavers

Buttonweavers currently has multiple categories of Random BM, each with different attributes.

RandomBMAnime 4 normal dice and 4 reserve dice, chosen from standard die sizes.

RandomBMSoldiers A recipe similar to the Soldiers set: Four regular dice and one X swing die, no skills.

RandomBMVanilla 5 dice, no swing dice, no skills.

RandomBMFixed 5 dice, no swing dice, two of them having a single skill chosen from c, f, and d (the same skill on both).

RandomBMMixed 5 dice, no swing dice, three skills chosen from all existing skills except !%&+?DF`mrw, with each skill dealt out twice randomly and independently over all dice.

RandomBMMonoskill Four regular dice and one swing die, and 1 skill appearing a total of 2 times on various dice.

RandomBMDuoskill Four regular dice and one swing die, and 2 skills each appearing a total of 2 times on various dice.

RandomBMTriskill Four regular dice and one swing die, and 3 skills each appearing a total of 2 times on various dice.

RandomBMTetraskill Four regular dice and one swing die, and 4 skills each appearing a total of 2 times on various dice.

RandomBMPentaskill Four regular dice and one swing die, and 5 skills each appearing a total of 2 times on various dice.
Blademasters Trilogy

**Release Date**: April 2001

**Set Size**: 6 Buttons

**Designers**: Ligaya Caes

**Artist**: Ligaya Caes

**New Rules**: Parry Dice, Cross Dice, Aggressive Dice, Defensive Dice.

**Rare**: Bayani [(F) (SFD) (16) (16) (12/20)]

Blademasters is a fan expansion designed by Ligaya Caes who also designed the Unofficial Japanese Beetle set. It introduced "Parry Dice," an inverted Insult Dice. The rare for the sets is Bayani [(F) (SFD) (16) (16) (12/20)], who has a Fudge and Sustained Fire Die. Most of the original artwork, with the exception of two, were lost until contact was made with Reah Shelley, author of Button Men: The Book. Please note these illustrations are from the initial release of the set. The stats for some of the buttons changed after release, and those stats are the ones currently used in Button Men Online.

The Parry Die was initially identical to the Insult Die, but later Ligaya decided they would be better thematically if they were unable to be Power Attacked, making the die distinct from the Insult Die that originated in the Gaming Guardians set.

Only the first Blademasters set had artwork produced.

## Blademasters Second Shot

This set introduced Aggressive and Defensive dice as well as the Cross attack. No art is known for this set.

This set was intended to have sets of three: one good, one bad, and one ugly.

Gideon
Painter
Paris
Regina
Spider

## Blademasters Third Attack

Third Attack builds off of Second Shot with Cross Dice, Parry Dice, and Aggressive/Defensive Dice.

Ace / Spike
Chantal
Fuyuko
Irene
Jean-Paul
Montague
Montgomery
Poison
Rico
Seiji
Tommy
Yamaichi

1. ↑ http://web.archive.org/web/20031006014051/http://www.contrib.andrew.cmu.edu/~bc3p/butnbm.html
2. ↑ http://web.archive.org/web/20031007024800/http://www.contrib.andrew.cmu.edu/~bc3p/butnnotes.txt
Aggressive Dice

Aggressive Dice are more powerful during your turn. During your turn, add one to the value of each Aggressive Dice in your Active Dice Pool.

When it is not your turn, subtract one from the value of the Aggressive Dice in your Active Dice Pool.

Known as "Attacker Dice" in the Blademasters 2 set.

(Button Men Online Symbol: "-") Currently not implemented. [See also Category:Sets\_with\_Aggressive\_Dice]

1. ↑ https://web.archive.org/web/20050429155402/http://www.contrib.andrew.cmu.edu/~bc3p/butnlist.txt