Altars

**Altars** are places of prayer at which the Knight may use her Faith to beseech the Templar God for aid. Altars are scattered throughout the Temple, and are marked on the map. There are multiple different types of altars, each providing a different boon. It is unknown if all of these altars are dedicated to the Templar God, or if they are to other deities.

### Runic Altar

Runic Altars will provide the Knight with a Rune for her weapon when prayed at. The Faith cost can range between 20 to 100. The type of rune is randomized, but the level is always determined by the faith cost.

### Blessing Altar

Blessing altars give the Knight one of a selection of Blessings. The cost of the altar can range in from 20 to 100 and the cost of the altar will set the strength of the blessing.

### Healing Statue

Healing Statues will restore two pips of the Knight's health. Their cost usually begins at 20 Faith. They can be found all throughout the Temple, and are usually found right before boss rooms or somewhere nearby. All Crusaders' Havens have a Healing Statue available for use. If the Knight uses Healing Statues 5 times in a single life, she will recieve the Cherished by God blessing.

### Disease Purging Statue

Disease purging statues will remove a single disease/curse from the Knight.

### Teleportation Altar

Teleportation Altars act as checkpoints for the Knight's adventure. If the Knight dies (or quits) somewhere in the Temple but activated a Teleportation Altar, then when she returns to the Filthblood Shelter, she will be able to use the Shelter's gate to return to that particular altar. There are very few of these altars in the Temple, but they can always be found near boss rooms, and are a regular fixture in Crusaders' Havens. Teleportation Altars within the Havens are usually accompanied by a chest.

Teleportation Altars can be broken for high rank weapons and gear. If one is broken, it can not be used as a checkpoint on that life, though this does not remove it from being a checkpoint if it was activated during a previous life. All broken Teleportation Altars will respawn after the Knight's death and can once again be used freely when she reaches them. Altars found later in the game will produce slightly better rewards, but destroying multiple altars in a single life will produce progressively fewer rewards.

### Faith Statue

Faith Statues are fixtures that refill the Knight's faith. They occur in each of the three Crusaders' Havens as well as the Heraldic Lily. Unlike other altars and statues, no interaction is necessary. Simply walking past the statue will begin to refill the Knight's faith bar. This will continue to fill until it is full even if faith is expended while the bar if filling.

### Altar of the Magnanimous

Altars of the Magnanimous grant the Knight consumables. The cost of the altar can range in from 20 to 100 and the cost of the altar will set the number of consumables produced (1-5).

### Strange Altar

Strange Altars are occationally encountered in the Temple. Unlike all other altars, they can only be used once per life. When activated, the altar will produce one or more items. With a few rare execptions, each altar will always produce the same item(s) each time it is activated. Most cost 20 faith to activate, but a few cost 30 instead.

### Altar of Redemption

A special altar available in the first room of the dungeon (room#5), the altar is not initially usable. After killing a specific boss the altar becomes available and will apply the Curses#Redeemer's Curse for a cost of 60 faith. This curse cannot be removed and sets the Knight's health and armor to 1, but also gives a 10% boost to both crit stats, a 20% decrease to the miss percentage, and +0.5 stamina regeneration. Completing the game with this curse applied is required for the Messiah trophy.

For more details: https://steamcommunity.com/app/718590/discussions/0/1649917420737631801/?l=english

### Impious Altar

Taken from Quests page:

> 10. Complete the Impious Altar
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1. > Location: Ancient Dungeon (Area), room #7
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2. > Defeat a series of shadow enemies
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3. > Reward: Melancholic axe
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