Level 8

**Survival Difficulty: Class Undetermined**
**》Mysterious Properties**
**》Unknown Information**
**》Undocumented Entities**
**Level 8** is the 9th level of the Middlerooms.

## Description

An image of Level 8

Level 8, or Uneasy Prison, is a large level spanning many miles in all directions. It consists of a prison with thousands of cells and several other rooms. There are 5 sub-prisons, Prison A, B, C, D, and E. The level is strangely quiet, as there are no prisoners nor guards. However, the prison is guarded by layers of barbed wire. This wire is incredibly dangerous to wanderers, so it is recommended not to touch it. Beyond the wire, there is a large unbreakable wall which surrounds both the prison and the barbed wire. It is not known what is beyond the wall.

Inside the sub-prisons, there are not only cells, but also police rooms, cafeterias, and other non-classifiable rooms. It is easy to get lost in these prisons, so it is recommended to get a map of the level before entering. Most of the cells in these prisons are just regular, however some will randomly close and stay closed for hours on end. For your safety, do not enter any cells.

The Police Rooms are inconsistent regarding safety, as there have been many disappearances related to these rooms. These police rooms are similar to office buildings, but they are police-styled. According to a wanderer, these police rooms contain random records of non-existent people.

The cafeterias contain food, however they may be expired, so it is only recommended for desperate wanderers. Unfortunately, it has been proven that the food disorients wanderers, and makes them travel in random directions. The level is known for being dark, so it might be best to not touch the food altogether.

* Prison A
* Prison B
* Prison C
* Prison D
* Prison E

* 50 Cells
* 20 Police Rooms
* 1 Cafeteria
* 4 other rooms

- 100 Cells

- 40 Police Rooms

- 5 Cafeterias

- 15 other rooms

- 500 Cells

- 120 Police Rooms

- 10 Cafeterias

- 50 other rooms

- 1000 Cells

- 600 Police Rooms

- 20 Cafeterias

- 100 Other Rooms

- 1 Singular Cell

## Entities

The existence of entities is currently unknown, however, an audio log was found in Prison D.

<BEGINNING OF LOG>

**Matthew**: Hello?

**Jake**: Oh hey Matthew.

**Matthew**: Hello Jake. Which level are you in?

**Jake**: Level 8. I am just doing an exploration into Prison D for the fun of it.

**Matthew**: Please be careful. I heard there may be entities.

**Jake**: I don't believe the rumors and I never will.

(1 hour of random talk)

**Jake**: Wait. I see this thing. I don't know what it is. It is running at me!

**Matthew**: GET OUT OF THERE RIGHT NOW!

(jumbled noises)

<END OF LOG>
## Colonies and Outposts

### Prison Goers

* 25-56 people
* Located in Prison C
* Made up of wanderers who are trapped in the level forever
* Friendly to wanderers
* Accepting new members

## Entrances and Exits

### Entrances

* Managing to stay on Level 6 for an extended period of time will send you here.
* Noclipping through the roof of Level 5 with a Golden Key will take you here.

### Exits

* The only way to leave this level is to go to Prison E and enter the only cell, which will send you to Level 8.1 or Level 8.2. This only works within the first week of arrival, so any wanderer who does not leave within this time will be stuck in the level for the rest of their life.

« Level 7 | Level 8 | Level 9 »