Absolute Reduction

## Quirk: Absolute Reduction

**Absolute Reduction** (絶対削減 *Zettai sakugen*) is an emitter-type quirk used by Zoku Sato(佐藤続 *Sato Zoku*).

### Description

Zoku Sato refers to his Quirk as **Null**, **Nullification**, **Null Style**, and **Absolution**.

The Quirk is capable to reduce one of an touched object's physical quantities to absolute zero magnitude. Reducing a quantity can lead to other quantities indirect change. Only one quantity per object can be reduced at a time and even that only stay at absolute zero until it's being touched by the user, if the user not in physical contact with the said object the Quirk's effect dissapears after 5 second or sooner if the user willingly deactivates it from even far away. By the usage of his Quark, reality dismorph enough to try and reshape itself releasing huge amounts of energy, which are manifests in the form of blue lightning bolts around the area where Zoku Sato uses his abilities, these are named **Cosmic Discharges**.

### Awakening

After under going an awakening the Quirk's main aspect was seriously altered not effecting physical aspects of an object anymore, but a very phenomena or principle of reality. As the short time the Quirk existed in this form not too much known about it especially it's limitations, tho simingly still only one aspect can be effected by it, with a boundless range and the fact it's doesn't look to always effect things with will like humans and animals or atleast not directly or the same way as everything else. The effect of the Quirk seems like still taking starts to work under a short amount of time like originally.

### Limitations and side effects

Like said only one quantity can be directly effected by the Quirk at the time, depending on the size and complexity of the object and the choosen quantity the limits can be varied. The Quirk has no known side effect or active downsides beside it's extreme drain in stamina compared to most Quirks and the **Cosmic Discharges** caused by the morphing of reality. The number of objects that can be effect at a time is also varies the same way, but also hardly on the focus of the user.

### Weaknesses

The Quirk doesn't enchances actively the physical abilities of the User making the Quirk easily out speedable while also cannot effect the enemy without touching it, making the Quirk way less effective against opponents with superhuman speed or even mid ranged attacks or Quirks. The effects of the Quirk doesn't applies instantly but under an 0.01 second gap, making extremely fast enemies capable of interupting the Quirk User even in the middle of his attacks.

### Named Techniques

#### Null Style

Zoku Sato liked to refer to his Quirk as "Null Style", this packs all the skill bounded to the original form of the Quirk.

* **Null Density**: The User decreases the density of the object until it's atoms are ripped from each other making the target seemingly vanish.
	+ **Earth Shattering Touch**: A move utilized by Zoku Sato, the skill consist from touching then Nullifying the Density of the ground effectively destroying it and everything that had similar composition in a radius of around 500 - 1000 meters. The effect travels through the ground until it's doesnt hit an layer with different composition then the originally touched sample, this normally includes rocks some times plants, but if Zoku Sato focus enough and puts enough energy into the attac he can potentially destroy buildings build upon the ground. This skill can be applied on anything, but was mostly used to create large crators and destroy the battlefield or destroy buildings. The abilities effect can potentially be applied to liquids and gases, but with less efficency because while liquids somewhat capable to conduct the effect and let it travel through them for around 50 - 100 meters gases dont let it travel more then 5 - 10 meters making it useless.
* **Null Velocity**: The User Nullifies the objects Velocity compared to the earth's Velocity seemingly freezing them.
	+ **Instant Stop**: The User Absolutely stop himself from moving anywhere, making himself stop from even top speed.
* **Null Acceleration**: By making an Objects Acceleration zero the User fix the Velocity.
	+ **Unstoppability**: The User makes his own fist unstopable punching through any enemy.
* **Null Force**: Upon touching the target all it's Force gets Nullified.
	+ **Beat Skip**: By activating the effect on an enemy for only just a moment the user can make the opponent's heart skip beat.
	+ **Absolute Physic Immunity**: The user by Nullifying any Force that could hurt them gains absolute defense against physical attacks.
	+ **Absolute Automatic Areal Defense**: This ability similar to the **Absolute Immunity** abilities in it's effect to defend against any attack, but unlike the other two it's can be used for a duration to create an absolute defensive area around the sure by Nullifying the Force of the air around the User making it impenetrable. This has the advantage that it cannot be bypassed by out speeding the User unlike the **Absolute Immunity** abilities and that the amount of things needed to block isn't influences the stamina drain. One of the disadvantage is that it's strongly drain the User stamina making it only usable for 60 - 120 second until it's drains the User to the point of losing consciousness and the other one is that while the ability is active the air around the User is immoveable making his mobility reduced to none without deactivating his Quirk, but the User can help on this by only deactivating on the areas which he want to move and for longer action he can combinate the move time with his **Flash Action** skill or can use his **Null Distance** to move with out deactivating his Quirk at all, but this is hardly limited.
		- **Air Walk**: A skill derived from the **AAA Defense** ability, user simply Nullifies the force of the gas or liquid under his feets making it absorb his downward acceleration creating a "hard" gas or liquid which they can stand on. This ability overall changed down the normal **Null Mass** levitating because of it's stability and mobility, but especially because the "levitation" hard usage in windy times.
		- **Massless Bullet**: By combaning this with the **Null Mass** ability the User can get a starting momentum and even change direction in mid air making more precise air movement possible while maintaining high speed.
* **Null Energy**: The User Nullifies the Energy of an object.
	+ **Absolute Energy Immunity**: Absolute secondary defense against energy based attacks.
* **Null Mass**: The User makes massless any object his touches.
	+ **Levitation**: By constantly using the ability on himself he can levitate.
* **Temperature**: The User creates the Absolute Zero Temperature.
	+ **Flash Freeze**: The User instantly freezes anything even close to him.
	+ **Frozen Air**: By freezing the air the User can perform several Abilities.
		- **Ice Hiden Wall**: Creates a several foot tall wall made out of frozen air.
		- **Solid Ground**: The User by freezing the air above ground can make the effect travel several foot far freezing the ground in a 2-3 foot radius.
* **Null Distance**: By reducing the Distance between the touched object and the choosen target in the sight of the User, an object or the User himself can seemingly teleport by altering the space between the targets. The User only can choose travel targets in his sight and even there only things he can see making the air surronding him or other gases and things he cant see intargetable.
	+ **Secondary Teleport**: Used to teleport other objects then the User.
	+ **Threat Repositioning**: Upon a commonly a projectile touching the User, it can be relocated next to anythign the user wants it to, potentially hitting other targets.
* **Null Displacement**: The User reset his state to a choosen point by reducing his Displacement, but only to a point where he was in the last 30 seconds.
* **Null Time**: By Nullifying the Time for an action or an event the User makes seemingly instant movement. The action made need to be considered carefully, and also it's only can be only short periods of time, because of potential danger it hides.
	+ **Flash Action**: The User changes his position instantaneously.
	+ **Flash Punch**: The User performs an punch instantly by the Time reduction.
* **Null Volume**: The User compress an object into a singular point creating a miniature black hole.
	+ **Volume Mass Equation**: The User points his pointing fingers towards each other and with one it's uses Null Volume, while with the other uses Null Mass, creating and supporting a miniature black hole.
	+ **Teleporting Death**: The User at the end of "Volume Mass Equation" performs an "Secondary Teleport" on the black hole sending it whenever he wants to.
	+ **Collapsing Star**: Originally used by Zoku Sado to cause the most painful death possible to his most hated enemies. The move turns the target touched body part into a blackhole just for it to devour the rest of the victim.
	+ **Ripped Holes**: This move is capable of ripping down parts of the target body without killing him, used for causing extreme pain while trying not to eliminate the choosen target. The technique stand from performing first the **Collapsing Star** move just before instantly Nullifying the blackhole created.

#### Towards Zero

**Towards Zero** refers to the awakened form of the Quirk, there is very few known ability to it.

* **Endless Night**: By the power of Reduction time seems to vanish, stopping all non organic complex life related action and event, expanding the night endlessly.
* **Return to Zero**: By the power of Reduction the passed time returns to the point of the creation of the power that's force it to, seemingly erasing every event happened since that point, tho this doesn't effect the memories of living beings letting them keep all of them, but they body and position also be reducted to the earlier.
* **New Moon**: By the power of Reduction the weakest force of reality sees to vanish letting planets and other celestial bodies start to fall apart just after minutes.
* **Ice Age**: By the power of Reduction allthings cools to Absolute Zero just under moments.
* **Strong Shred**: By the power of Reduction the second strongest force of nature seems to not exist letting everything fall apart on a molecular level just under moments.
* **Absolute Reduction**: By the power of Reduction Space itself starts to return to zero just under a fraction of a second, reducting everything in it into one point until the effect wore off.
* **Forceless World**: By the power of Reduction all Forces and Events seemingly vanish and leave a frozen after it, where only organic life seems to be effected of the flow of time. The ability makes everything inmoveable around the User and every else not letting them move an inch.