Weapons

## General Information

Weapons in Skull and Bones are an Important part of Equipment. Depending on Ship you can equip up to 5 Weapon systems which can be Equipped in the Bow, The Stern, Starboard, Portside and for Auxiliary weapons, in the middle of the Ship. Different weapons will deal various damage types: explosive, piercing, fire, flood, or tearing. Some weapons can even repair allied ships and can be a great asset if you be sailing with other friendly captains. Weapons are also sorted in Tiers I-III and Rarities.

## **Weapon Types:**

### All Deck Weapons

#### **Culverin**

**Default**

* Culverin I
* Culverin II
* Culverin III
* Culverin IV
* Culverin V

**Tearing**

* Tearing Culverin I
* Tearing Culverin II
* Tearing Culverin III

**Basilisk**

* Basilisk I
* Basilisk II
* Basilisk III

**Special**

#### **Demi-Cannon**

**Default**

* Demi-Cannon I
* Demi-Cannon II
* Demi-Cannon III
* Demi-Cannon IV
* Demi-Cannon V

**Flooding**

* Flooding Demi-Cannon I
* Flooding Demi-Cannon II
* Flooding Demi-Cannon III

**Zamzama**

* Zamzama I
* Zamzama II
* Zamzama III

**Special**

### Top Deck Weapons

#### **Long Gun**

**Default**

* Long Gun I
* Long Gun II
* Long Gun III
* Long Gun IV
* Long Gun V

**Fire**

* Fire Long Gun I
* Fire Long Gun II
* Fire Long Gun III

**Repair**

* Repair Long Gun I
* Repair Long Gun II
* Repair Long Gun III

**Special**

* Scurlock's Chasers
* Scurlock's Long Nines

#### **Bombard**

**Default**

* Bombard I
* Bombard II
* Bombard III
* Bombard IV
* Bombard V

**Fire**

* Fire Bombard I
* Fire Bombard II
* Fire Bombard III

**Repair**

* Repair Bombard I
* Repair Bombard II
* Repair Bombard III

**Mons Meg**

* Mons Meg I
* Mons Meg II
* Mons Meg III

**Special**

* Dardanelles Gun

#### **Torpedo**

**Default**

* Torpedo I
* Torpedo II
* Torpedo III

**Shalei**

* Shalei I
* Shalei II
* Shalei III

**Special**

* Rahma's Ambition
* Rahma's Legacy

### Bow Weapons

#### **Ballista**

**Default**

* Ballista I
* Ballista II
* Ballista III

**Great Springald**

* Great Springald I
* Great Springald II
* Great Springald III

**Special**

* Twin-winch Ballista

#### **Sea Fire**

**Default**

* Sea Fire I
* Sea Fire II
* Sea Fire III

**Kallinikos Flame**

* Kallinikos Flame I
* Kallinikos Flame II
* Kallinikos Flame III

**Special**

* Blue Specter

### Auxiliary

#### **Mortar**

**Default**

* Mortar I
* Mortar II
* Mortar III

**Repair**

* Repair Mortar I
* Repair Mortar II
* Repair Mortar III

**Leopold**

* Leopold I
* Leopold II
* Leopold III

**Special**

#### **Rocket**

**Default**

* Rocket I
* Rocket II
* Rocket III

**The Termites**

* The Termites I
* The Termites II
* The Termites III

**Special**

## Damage Types

Also referred to as "white" damage, is the basic damage on a Weapon. Further Damage types are additional to the Basic damage of a Weapon and will be reduced by certain armour plates, allowing for countering certain builds or preparing for specific enemies.

## Status Effects

### Ablaze

Status Effect is triggered when a ship has suffered significant fire damage. Ablaze deals high damage over a period of time.

### Flooded

is triggered when a ship has suffered significant flooding damage. Flooded deals medium damage over a period of time, half of which is irreparable using repair kits. Also, the ship is slowed down while Flooded is in effect.

### Torn Sails

is triggered when a ship's sails has suffered a certain amount of damage. Torn Sails causes the ship to be immobile for a period of time.