Rumour

[Introductory paragraph, provide a brief background of your character. Remember to link any proper nouns, as this will prompt where any new pages are required.]

## Biography

### **Early Years**

Was originally a baker until Reynard comes into **Rumour**'s life and turns it on it's head.

[Every character has a tragic backstory, use this space to fill it out! Explain where they're from in the world, what motivated them to seek out The Guild.]

### **Joining The Adventurer's Guild**

Joined Guild in late 550AOR along with Dorah, Bok, Tak, Joshua Venomheart, and Osder arrive at Otha's Rest. He was urged to join the Guild at the behest of his Patron the Fey Lord, Reynard who wants **Rumour** to become a hero and realise his true potential.

[Add some information surrounding the character's motivation to join the guild, and their initial thoughts and feelings after joining.]

### **[Additional Paragraphs]**

[Here, I'd recommend adding some more background, or the character's development while they're adventuring with the guild! Go mad, see Sharian for some inspiration.]

## Adventuring Gear

### **Amulet of Health**

This amulet was gifted to **Rumour** indirectly by the Fey Lord Reynard, not before he had managed to have a little fun with his fledgling hero. He did let **Rumour** go all the way to the Feywild and back to Othas Rest before telling him it was hidden in a compartment in a pedestal. Leaving him to go back on his own to collect it.

*Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.*

### **Rod of the Pact Keeper, +1**

*While holding this rod, you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your warlock spells.*

In addition, you can regain 1 warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest.

### **Winged Boots**

*While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.*

The boots regain 2 hours of flying capability for every 12 hours they aren't in use.

## The Book of Fey Shadows

*This leather bound grimoire is etched with fey like designs depicting several foxes with a woodland scene. Every time you glance at the grimoire you could swear the foxes have moved from where they were last time.*

This grimoire was gifted to **Rumour** by Reynard to help in his quest to becoming a Hero. It allowed **Rumour** to expand the tools at his disposal if he was lucky enough to uncover magical arcane ritual secrets.

While the book is on your person, you can cast ***Mage Hand***, ***Spare the Dying*** and ***Toll the Dead***. This grimoire contains ancient arcane secrets that give you ability to learn magical rituals and preform them while holding the book. You can now inscribe magical rituals in you come across into this book. The spells appear in the book and don’t count against the number of spells you know. You can’t cast the spells except as rituals, unless you’ve learned them by some other means. You can also cast a warlock spell you know as a ritual if it has the ritual tag.

Contained in this book are the following spells:

* Detect Magic
* Find Familiar (but only can summon Mischief which uses the Fox stats but has a Int of 18 and can talk Common, Sylvan, Elvish and Gnomish)
* Identify
* Speak With Animals
* Unseen Servant
* Water Walk

### Mechanics

On your adventures, you can add other ritual spells to your *Book of Shadows*. When you find such a spell, you can add it to the book if the spell’s level is equal to or less than half your warlock level (*rounded up*) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes ***2 hours*** and costs ***50 gp*** for the rare inks needed to inscribe it.

If you lose your *Book of Fey Shadows*, you can perform a ***1-hour*** ceremony to receive a replacement from your patron. This ceremony can be performed during a short or long rest, and it destroys the previous book. The book turns to ash when you die.

### **Mischief**

Mischief was sent to **Rumour**, by Reynard to aid **Rumour** in becoming a hero. He turned up one day just sitting next to **Rumour** while he was sat in the Junction Inn having breakfast. Talking to Rumour letting him know that Reynard wanted him to go to the Flowering Forest. When other members of the Guild showed up Mischief would stop talking, he isn't fond of talking in front of others and enjoys the chaos of **Rumour**'s despair from thinking no one would believe him about the talking fox. Upon opening the Book of Fey Secrets a new page is filled in with a variant of the Find Familiar Spell that summons Mischief.

Mischief would help **Rumour** but would wait to see what he would do first to help him hone the skills needed to be the true hero he was destined to be. This often came off to **Rumour** as being unhelpful and being a hindrance more often than not. Plus with Mischief's aloof nature it drove **Rumour** up the walls, which Reynard has enjoyed watching and partly why he sent mischief in the first place.

## Mission Log

* [Here you can list any sessions you were involved in]
* [Don't forget to link to the session notes!]

## Trivia

* **Rumour** was one of the first player characters to the setting backing 2019 with 5 others.

## Appendix

### Appearances (Outside of played in sessions)

Adventures
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### Mentions

Adventures
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