Mochio

Mochio (モキオ) is a Majin Time Patroller residing in Conton City brought from an alternate Age 1000. She was taken from Earth by a band of space pirates and raised by them as their strongest asset in their campaign of galactic dominance. Later on, she'd encounter and be defeated by a Time Patroller named Totoma who'd take her under his wing to be trained as a Patroller after being abandoned by her crew.

## Mochio

### Aliases

* Mochi (Various)
* Baldie (Licheng)
* Sister (Dinasya)
* Conton's Finest (Various)
* Bubblegum (Selino)

### Relatives

* Toshinda (Estranged Adoptive Father)
* Unknown Biological Parents
* Dinasya (Adoptive Sister)
* Majin Buu (Progenitor and Ancestor)

## Character information in world

### Afiliation

* Toshinda's Pirate Crew (Formerly)
* Time Patrol
* Evil Hunters

### Occupation

* Space Pirate (Formerly)
* Time Patroller
* Martial Artist
* Professional Bad Bitch (According to her)

### Masters

* Totoma
* Broyé

## Physical description

### Eye colour

* Black Sclera
* Red Iris
* Black Pupils

## Character information off world

### Appear in

* Time Patrol Nation
* Dragonball Xenoverse 2

## Appearance

### Physical Appearance

Mochio is a pink red colored Majin in her early 20s that stands at 5’10. She sports a slender yet athletic build with a 4 well defined abs on top of sporting a pair of slightly muscular arms. She has a pair of black and red eyes and like every Majin her hair is composed of tendrils made of her gummy biomass, to which she sports up to 7 at a time that reach just past her shoulders. They’re typically slicked back regardless of if she's wearing a hat or not. Her most notable physical feature are two red streaks on her face, one on each cheek, they are a type of birthmark inherited from one of her parents. It is currently unknown which exactly she gets them from.

When undergoing Purification, Mochio takes on physical features reminiscent of Kid Buu but retains some of her own original features ad gains new ones. As expected, Mochio becomes much shorter and childlike in her stature and walks with a hunched back due to her more bestial nature, sometimes even dropping down on all fours and running like an actual animal. Her hunch and animalistic running isn't present when she's in control of her Purified form, naturally. Another physical trait brought on is her face twisted into a perpetual scowl and hateful glare, but is replaced with a more innocent looking visage when she's in control. The most drastic change that's unique to her is the long mane of antenna hair that's as long as the girl herself and the tip of the bottom can often be seen being dragged along the ground when walking. It's overall shape and style bares resemblance to Saiyan hair when members of the species utilize Super Saiyan 3. In terms of clothing, Mochio's attire is identical to Kid Buu's save for the addition of a black tube top similar in style to the one worn by Android #21 in her Majin form but a bit more modest in its styling.

* Mochio's First Outfit
* Mochio's Second Outfit
* Mochio's Third and Current Outfit
1/3
### Primary Outfits

As a lover of fashion, urban and Majin fashion specifically, Mochio has a wide array of clothing items she somewhat regularly switches between. Her most widely recognized attire is a blue snapback hat, dark purple sleeveless crop jacket, matching black bandeau crop top, pants, and fingerless gloves, and a pair of white and light purple sneakers with a one star dragon ball printed on each side of the heels. Around her neck is necklace, a thin black thread attached to a small metal trinket. She often forgoes wearing it for a variety of reasons however, so it is rarely noticed.

Another outfit she wears with similar frequency is a pink and black sweater with the former color being on the right and latter on the left. The wrists of the sweater the colors reversed. To go with this she wears a pair of pink and black shorts, primarily dominate by the latter and the upper portions of the shorts being pink and on the sides of each leg is a large zipper. For footwear in this outfit Mochio wears a pair of blue boots split down the middle between a lighter and darker shade, with one boot mirroring the others color scheme. The soles of the boot are an even darker shade of blue and on the sides of the heels is square grey section. Underneath the jacket is a black, one shoulder, keyhole crop top.

Her third and most recent outfit at the time speaks more to her interesting in skateboarding. It's composed of a matching purple hat and crop top with matched black detached black and gold sleeves with The Majin "M" on the metallic gold colored armbands the sleeves are attached to. Along with these were a baggy pair of ball pants with two light purple belts loop around her right leg, the buckle of which was gold colored and sported The Majin "M" in manner similar to Main Buu himself, but was off to the side rather than centered like her ancestor.

### One Off Outfits

* **Boxer Outfit:** At the beginning of her match with the Earthling Peelo, Mochio and Takuma entered in comical fashion, the latter dressed like a boxing coach and the former dressed as said coach's protege. As typical for Mochio, a standard attire into fit to be worn by her and had it personalized to fit her style. She wore a pair of laced, 12 oz, competition boxing gloves that were purple in color with stylized flaming hearts on the back of them that had a purple "M" in the center. Her boxing shorts, sports bra, and boots were a matching purple with black trim. Worn over the rest of the outfit was a red and white nylon satin robe.

* **Tournament Victory Outfit:** During her meeting with Talia sometime after her victory at the Conton's Finest Tournament Mochio briefly wore an oversized blue and gold varsity jacket with dragon decals running along the sleeves and back of it. Worn underneath it is her usual black cropped tube top and a pair of blue ripped denim shorts. Her usual sneakers are replaced with a pair of royal red and gold colored sneakers. Her hair also is tied into a ponytail, using one of the hair tendrils to tie up the remaining 6. In the middle of her hairline is a short tendril curled nearly into a S shape. She also forgoes wearing a hat in this outfit.

* **Hunting Outfit:** When hunting a dinosaur infected with pure crystalized evil with Mint and Dinasya, Mochio was given a military themed outfitter the occasion by the godly Majin to help suit the occasion and to compliment his own and the own given to her sister. The attire consisted of baggy dark green camouflage patterned pants tucked into a pair of shiny black military boots and held up by a black belt with a silver heart shaped buckle. Adorning her upper half is a camp jacket with the sleeves rolled up, open at all times, and notably a size bigger than her actual one. Under it is a black cotton crop top with thin straps. On her head is a green military cadet's cap worn backwards where a small opening allows for a thin tendril to poke out and curl.
	+ **Kid Ver.:** Shortly after the hunt's start, Mochio is turned into her childlike Purified Form without the increase in power and berserker rage. Her outfit mysteriously changes to fit her new, smaller, childish appearance. The new outfit maintained the dark green color scheme and camouflage patterning. Starting from her feet, Mochio wore altered versions of her black boots that were tightened with two straps and buckles instead of laces. On her legs were black leggings, much like the ones she typically wears, over them was a green camouflage skirt that went down to her knees. Her jacket remained along with its size being above her actual one, but more modest in its styling, being fully buttoned up and, although not mentioned or shown, there was a plain white shirt underneath it. The outfit was topped off by a plain green WW2 style helmet slightly bigger than her head, large thick black gloves, and green overlapping armor plates strapped to her chest.

## Personality (Done ~~for now~~)

Mochio is a person defined by a number of traits ranging from pride and vanity to spunk and kindness. Many of these traits stem from the fact she was raised by a group of space pirates for a majority of her childhood and they remain long after she was abandoned by them and worked to better herself in Conton with the aid of Takuma and Totoma. Being raised predominantly by Pirates has given her a rather abrasive personality long after she had separated from her crew. This is commonly seen during the more than once occasions when she took out her frustrations and boredom on random thugs and also when she expressed her distaste with Licheng’s coining of the nickname “Baldie" by both scaring him and painfully gripping his shoulder. When attending the wedding of her friend Vida, Mochio, at the last minute, beat up random hooligans to get the money needed to afford a dress. Her time with her crew also has given rise to a reckless and wild side to her, seen in acts like the robbing of a dress store with Selino for sheer sake of it after their brief conflict with Valce’s parents.

Given the high expectations her crew had for Mochio and her development, she naturally has gained an intense sense of pride and confidence bordering on arrogance. It didn’t help that she was meant to surpass the legendary Kid Buu which only heightened such feelings. More than once her confidence has led her to a kind of recklessness that causes whatever plan set in motion to backfire. Combined with her abrasive and sometimes petty attitude, Mochio has, for example, fell for obvious bait set by Zak during their battle, leading to Mochio suffering an unavoidable attack in response. During the conflict against the Stigmata Mochio’s own anger towards Frosten caused her to fail in reacting to a surprise attack that nearly ended her life and took her out of the fight.

On the topic of combat, while they can be to her detriment, her pride and confidence are warranted to an extent as when needed Mochio has displayed the ability to be analytical during combat, creative, and generally highly skilled. This was best shown during the Conton’s Finest Tournament, where she battled against many fighters beyond her in power, using her hand to hand combat skill to overcome them all and her creativity allowed her to circumvent the no flying rule by using her legs like propellers as well as develop a counter technique to beam attacks prior to the tournament’s beginning based on her love of skateboarding. This time also revealed something contrary to the image of a woman who holds not only her fighting skill, but all aspects of herself in high regard, this being her doubt. Having been abandoned by her crew, who essentially acted as her family after being taken from her biological one, filled her with a sense of worthlessness and unfulfilled potential that she would hide with a boisterous demeanor. When training for the finals of the tournament, Mochio is brought to tears by the fact she had made it so far against such overwhelming odds and even being sent to the losers bracket at the tournament’s start only to make it to the finals. This was because she finally felt as though she was rising above the failure she perceived herself to be the day her father and crew abandoned her.

At her best, Mochio has shown herself to be exceptionally kind if still showing signs of her ego. When meeting and getting to know fellow majin Dinasya, Mochio would take her under her wing as her adopted sister believing it would do the shy majin some good to have someone by her side to help with her lacking confidence. While happy to show off in front of her sister Mochio is fiercely protective and reacts violently when someone poses a threat to her such as when the spore Cota attacked her during the mission against the Livarians. Her kindness has also been shown with her current roommate Selino, who originally was homeless until meeting Mochio. The Majin befriended Selino and would offer a place in her home to where she stays to this day along with promising her to help train her get her a place in the patrol, all out of sheer kindness.

Mochio also, during a bout with Selino, shows that she holds the idea of a fighter's skill far above their power level. A rather humorous series of events causes Mochio to angrily strike at Selino with he upper limits of her power and easily overcome her much weaker roommate. Afterwards, Mochio attempts to void her victory against Selino as it wasn't on the terms that she found acceptable, brute forcing the Saiyan being the primary issue. Constantly being in the presence of fighters with monstrous power and their ability to ascend higher with brand new transformations on a dime, she learned to judge a fighter's true mettle based on how they hit rather than how hard they hit, and she isn't immune from this and will criticize herself if necessary, like she did when going against Selino. Although, if they happen to anger her in someway, it's a different story.

In short, Mochio's a bad bitch.

## Relationships

* Family
* Allies
* Enemies

* Toshinda: The closet person Mochio had as a father. She once loved him as if he were her biological father, but after the abuse suffered at his hands and eventually being abandoned by him, she now holds nothing but contempt for the space pirate.

* Dinasya: Dinasya is Mochio's adoptive sister, a status Mochio herself gave to the Majin. Mochio cherishes her deeply to the point of sometimes flying into an intense rage when she's attacked. The shyness and general of confidence displayed by Dinasya is what pushed Mochio to take the girl under her wing as her sister in the hopes of helping her grow a backbone.

* Totoma: The person who stepped in when Mochio was abandoned and gave her a home when it seemed like there was nowhere for her to go. There was a time where Mochio just couldn't stand Totoma, only really accepting his offer just to live rent free until she could strike out on her own, but was instead roped into training with him and others in the academy.

* Broyé: While Mochio is grateful for Broyé has taught her and her helpfulness, she often finds herself annoyed by her fellow Majin's presence. Broyé often comes off like a strict overbearing parent which regularly leads to Mochio getting lectured when her usual antics come under Broyé's radar.

* Takuma: Mochio's best friend whose she's known for basically the entirety of her time in the Time Patrol.

* Carano: Initially, Mochio didn't think favorably of Carano due to his aggression and the fight between him and Takuma as a result of it. But after being brought under control by Totoma, Mochio's relationship with Carano has notably improved. She can often be seen teasing him, acting with abandon due to believing Totoma will straighten him out if he were to act out. So far, she has yet to see repercussions for this.

* Rikka: Rikka is both a friend to Mochio and the leader of the Evil Hunters, which Mochio is part of. She is quite fond of her and after fighting her in the first tournament held by Rang, has an especially great faith in her fighting abilities. Rikka's own faith in Mochio's fighting abilities has helped her pushed pass some of the doubts in her power.

* Peppa: Mochio takes jabs at Peppa from time to time but is fond of him and has fought with him for the sake of protecting others, earning him a spot as one of Mochio's friends.

* Vida: While not the most closet of friends, Mochio is fond of Vida and enjoys her presence and when it comes time to stop those who intend to attack Conton or even the larger universe there's probably no one Mochio would rather fight alongside with than Vida. They have their issues though, mainly the fact Vida's power and plethora of transformations irritates the side of Mochio that constantly doubts herself when against those of greater power. Their first meeting, the mission to stop Burgice, was also the first mission Mochio had of such a magnitude. Seeing Vida speak casually of her possessing Ultra Instinct, being surrounded by trusted friends as opposed to the lonesome Mochio, and more, like her questionable decisions towards the recently encountered Arugula, made Mochio borderline envious of what Vida had. Overtime however, Mochio calmed down in regards to these feelings and softened her views on Vida after fighting alongside her more and seeing instances where the godly Saiyan was bested, which destroyed the image of an undefeatable warrior created by Mochio's psyche. She still finds herself questioning Vida when she attempts to solve issues with her words rather than her fists, for some reason Vida tries to talk down people who in no mood to talk.

* Rang: Mochio's rival outside of Takuma, but this is more of a one sided relationship. While Mochio would happily agree that she's a rival to the Goddess of Destruction in training in her presence, once alone she'll wholeheartedly disagree.

* Arugula: Mochio is borderline disgusted by the less than civilized nature Arugula has, such as when she caught the Saiyan scratching her ear with her own foot. At one point, they were enemies they were pitted against each other during Burgice's invasion but Mochio has since warmed up to Arugula and considers her a friend. Mochio thinks she's dumb as hell though.

* Selino: Mochio sees Selino as a friend, simple as that. She felt bad for the Saiyan's lack of basic necessities and offered a place in her home, an action she has yet to regret.

* Qubice: IHATEHIMIHATEHIMIHATEHIMIHATEHIM! HE’S CREEPY, GROSS, AND I HEARD HIM TALKING ABOUT MY THIGHS ONLINE, EW!!

* Burgice: Mochio has an extreme hate for Burgice and an unease for his reincarnation, Qubice. He attempted to murder every member of The Majin race and succeeded in the form of killing Spear's father, Mint. One of the few regrets she has in life is not having a greater hand in his demise.

## History

* Background
* Burgice Saga
* Prano/Stigmata Sagas
* Training and Misadventures
* Ordo Saga
* Conton's Finest Tournament Saga
* Mhuldaiga Saga
* Stigmata Saga Part 2
* Universe 7's Strongest

Mochio's memories of her early life are a bit fuzzy. She knows she was born on Earth in the Age 1000 to two traveling performers, but being away from them for most of her life has made recollections of her time with them sparse. At some point in time, Mochio is separated from her parents and happened upon by a group of Space Pirates hiding out on Earth led by the boisterous Toshinda. Not being the smartest and secluded from most of the planet's inhabitants, Toshinda believes Mochio to be the rumored reincarnation of the fearsome Majin Buu who has yet to fully mature into god slaying beast that threatened the universe. He doesn't hesitant to lie to the naive child that he's a family friend to trick her into leaving Earth so that he can use her to dominate the universe. It's there that he and his crew then realize Mochio isn't Buu's reincarnation, but instead a member of race. Initially crushed by this fact a realization then came to light: while se may not be Buu, she potentially could be trained into an even more powerful fighter.

Mochio learned the art of fighting from the various members of the crew learning everything from the basics of Ki Control to how to handle herself in a close quarters encounter, albeit much less refined or tactful compared to the training she would receive later in life. Her days mostly comprised of training, lending a hand in maintaining the crew's ship, aiding in their various excursions to various planets to raid their people of resources and riches, or just generally causing all sorts of mayhem across the universe. Mochio's youth meant she'd be easy to manipulate into forgetting her past life to fully dedicate herself to becoming the successor to Majin Buu. However, it hadn't been the idyllic life promised to her as with every mistake made, every battle lost, the father figure who Mochio looked up to would make his displeasure known physically and verbally. Still young, Mochio couldn't fully understand the full gravity of things, that her relationship wasn't built on the love she initially thought. Having no real way of going back home, Mochio had to learn to endure it, then make sure she wouldn't it happen again or make sure Toshinda wouldn't find out when mistakes did inevitably happen again.

This became the norm for years until a fateful mission. Toshinda's crew procured a rare find from the blackmarket after hunting down rumors, a bona fide time machine that'd expand their operations to new horizons. One thing stood in their way of achieving potential dominance in the criminal underworld: the Time Patrol. The machine had been built by the patrol and stolen, only to end up in the hands of Toshinda's crew. Naturally, a fight broke out between both sides, a one-sided battle in favor of the Patrol thanks to the leader of the Patroller party, the Elite Patroller, Totoma. His experience, power, and skill surpassed the majority of Toshinda's crew to the point that they opted to retreat rather than throw their lives away, a tactic only reinforced by the fact Mochio had been soundly defeated by Totoma early on. Mochio is abandoned by the people she considered family and left surrounded by her enemies.

The look of utter anguish of the heartbroken Mochio touched Totoma, who too knew what being abandoned by family felt like. He gave her two options: Either they forget this entire fight ever took place and go their separate ways or she comes back to Conton with him to train as his student and become a Time Patroller. Knowing that striking out alone in her current state wasn't the best option, Mochio took the second choice. Time has passed since then, Mochio isn't the strongest Patroller or the highest ranked, but she's proven herself to be one capable when her head is in the game, helped by Totoma's training and the support of her fellow student and best friend, Takuma. Just one thing gets in the way of further progress for her: Mochio's quite the trouble maker.
Mochio's official debut in the TPN RP. While on a day of skateboarding and avoiding her responsibilities, Mochio is taken off her skateboard by Totoma, who forces her to join Peppa, Vida, and others in their mission to procure planet sized dragon balls and prevent them from fall into the hands of Crouton and Arugula. Mochio is immediately apprehensive upon being made to join as Totoma leaves her alone with the team on top of the fact many of her team were far more experienced and stronger than her.

After Burgice's defeat, Mochio reunites with Tabasco and Peppa, the latter of which informs her that his partner Sriracha has gone missing while investigating a drug peddler named Prano and requests her aid.

Mochio, and eventually Takuma and Totoma, along with her other mentor Broyé, participates in the various missions against the grandfather of Vida and Sekiro.

Rang holds a tournament in Conton City sometime after the events of the Ordo Arc and at the very last minute, after working up the courage to do so, Mochio and Takuma do a coin toss to determine who gets the final spot in the tournament as the brackets begin to finalize. The coin lands on tails, deeming her the winner and the one who'll participate. During her various fights she's supported by her comrades from the stands as she fights her way to be crowned the city's "Finest".

* Loser's Bracket Fight #1 - vs Peelo:
* Loser's Bracket Fight #2 - vs Triss:
Sometime after her win at the tournament, Mochio is called upon by Spear and Rikka to help aid them in fighting the Livarian Empire and stopping their super weapon Mhuldaiga from ravaging as it did in the future.

## Power

Mochio is currently comparable to characters in the latter half of the Buu Saga in terms of power with Takuma rivaling her power. Of the two, she's the fastest, having a natural affinity for deft movements. Using Evil Majin Power, Mochio can increase her power anywhere from 2 to 100 times while it is active, further taking it to 400 times with her Purified Form. Raw statistics aren't her main forte however as she is an incredibly skilled hand to hand combatant and combines this skill with her innate Majin abilities to overcome her opponents. While she is nowhere near the level of the likes of Totoma, she has overcome many foes with her combat prowess including the likes of Amaru and the Goddess of Destruction, Rang. The latter of the two considers Mochio a rival solely because of her skill (much to Mochio's dismay). Her style of fighting includes a variety of stylish acrobatic kicks (one of her specialities) from Taekwondo and Capoeira, precise open and closed handed hand strikes, throws and grapple techniques taken from styles like Judo, Pro-wrestling, and Jiu-Jutsu.

In terms of using her malleability, Mochio has learned to increase the knock back of her blows and quickly propel herself to a desired location by turning her limbs into springs, expand her hand and foot to giant size thanks to getting the idea from the Galactic Patroller, Tabasco, retracting and compressing her various limbs to avoid attacks, break free of grabs, and attack with greater speed and power. The last usage is partially the foundation of her Phantom Cannon, a punch that feints at the last moment via Mochio's fist quickly retracting into her forearm to create an afterimage, then strikes the confused opponent with the actual punch, now faster and stronger from the compression. Her usage of her powers have also let her circumvent the no flying rule of the Conton's Finest Tournament by spinning her legs like propeller then strafing around the ring to fire Ki blasts during her fight with Rang. She is also skilled in the usage of Ki attacks, in the form of moves like her Grand Fission and Mochi-Gun, but compared to her skill in close quarters and the Ki based skills of Takuma, they aren't considered all too notable but by no means is she lacking. All this is juxtaposed by the fact Mochio has extremely power skills in magic, with the only magic based move she knows is the ability to change her outfit in a puff of pink smoke but even a simple spell like that has its limits.

It is possible for her to improve but it would be an ordeal in it of itself. The only time this changes is when she uses her purified state but typically she'd be in a more primal state that often causes her to not make full use of her magical capabilities.

## Abilities

* Techniques
* Transformations
* Fusions
* Equipment

* Basic Techniques
* Physical Techniques
* Ki Techniques
* Defensive & Supportive Techniques
* Misc Techniques

* **Ki Blast:** The most basic form of Ki based combat where the user project their Ki out from their body as a volatile attack. It can be further refined and trained to become a variety of techniques.
* **Kiai:** A technique where the user affects the air currents around them with Ki to produce powerful shockwaves in order to strike the opponent. It can be fired from the hands, eyes, as a shout, or even the whole body. Mochio has fired it from both her hands and her feet, using the latter a quick form of movement to evade disqualification in the Conton's Finest Tournament.
* **Ki Blast Deflection:** A defensive technique where the user physically strikes an oncoming Ki blast, usually by smacking it, to safely redirect it and avoid harm.
* **Ki Sense:** The ability to sense the Ki of another. It can be used to determine the strength of a fighter, become aware of sudden changes in one's Ki flow, and also their location.
* **Ki Transfer:** A technique where the user transfers their Ki to another either via touch or a form energy wave to replenish their strength or increase their existing strength.
* **Flight:** A technique where the user internally manipulates their Ki to allow for flight and levitation. It allows for movements and technique since thought to be impractical or impossible to be feasible.

### Elastic Techniques

* **Body Manipulation:** Just like any Majin, Mochio can freely manipulate her own body structure. She uses this to expand limbs, stretch across great distances, change size, change the shape of body parts, etc.
	+ **Springs:** Mochio can twist her arms and legs into spring for offensive and defensive purposes. When used defensively, she can use them to quickly propel herself away from opponents to create distance or alternatively use the increased knock back to distance opponents away from herself. Offensively, she can use them to enhance the power of her strikes.
	+ **Phantom Cannon:** Mochio throws a punch, feinting at the last moment by retracting her fist into forearm so fast it creates an afterimage to confuse her opponent, then firing at with increased speed and power.
	+ **Gargantuan Fist/Kick:** Taken from her friend Tabasco, Mochio inflates her fist with large amounts of air then strikes with an ultra powerful punch. A kicking version exists for this move and each version can be severed from the limb to turn it into a projectile.
	+ **Surprise Strike:** When a limb is lost, Mochio can easily have a new one sprout in place of the original. She can use this to land a surprise attack on an unsuspecting foe.
	+ **Balloon Counter:** Mochio inhales a large amount of air to inflate her body to deflect blunt force attacks, then quickly expels it as a powerful air attack to capitalize on the newly created opening.
	+ **Caramel Crash:** Either done from a stationary position or while in motion, Mochio curls up into a ball, spins, then dashed forward to smash into her opponent.
		- **Caramel Crash - Spin Cutter:** Mochio performs Caramel Crash but flattens herself into a disc with incredible cutting power mid-dash to bisect her opponent.
	+ **Antenna Attack:** Mochio can attack with her hair antenna in a variety of ways, like whipping and thrust strikes.

### Single Strikes

* **Vital Point Strike:** An attack that takes many forms but has the same end result, striking vital points of the body like the jaw, temple, liver, armpit, etc to inflict great damage and/or hamper an opponent's effectiveness in battle by stunning or disorientating them. Through training, Mochio has become an adept enough user of this to be known amongst her peers for it.
* **Rocket Punch/Kick:** A technique shared with her friend Takuma that lets Mochio enhance a strike's momentum by firing a stream of Ki from her wrist, elbow, or in the case of her kicks, her heel.
* **Detonation Blow:** Another shared technique with Takuma. A strike, whether it be a punch or kick, that explodes on impact.
	+ **Exploder Kick:** A dropkick that yields a stronger than usual explosion.
* **Vanisher Impact:** Typically done as a punch, it is the result of Mochio subconsciously channeling power from her Purified Form to empower herself beyond her normal limits before landing a violent strike onto her opponent. The move can also be performed in her Purified Form where it is simply a, if powerful and limit breaking, punch. This move helped inspire Mochio to create Evil Majin Power.

### Holds and Throws

* **Sunset Flip Powerbomb:** Mochio's signature grappling technique taken from Professional Wrestling. It's often performed by her rushing up to an opponent, jumping over them, grabbing their waisting as she descends, then rolling forward to slam them into the ground. It can also be performed by her putting her opponent in a standing head scissors, but positioned so that the opponent's midsection is between her thighs instead of their head. She then wraps her arms around the opponent's midsection in a waist lock, then jumps and rolls forward, under the opponent's legs, and into a seated position, forcing the opponent to fall back first into the ground.
* **Sunset Flip Piledriver:** A throw that begins in a position in which the opponent is bent forward against the Mochio's midsection. Mochio then grabs around the opponent's midsection latching onto the opponent's back, with her head to one side of the opponent's hips or between their legs, keeping her legs around the opponent's head. From this position Mochio pushes off the mat with her legs to flip the opponent over. As they both flip, the Mochio uses her body weight to land in a seated position driving the opponent's head down to the mat between her thighs.  ~~Qubice likes getting hit with this move for some reason...~~
* **Neckbreaker:** A Neckbreaker is any throw or slam that focuses on damaging the opponent's neck. Because of this it takes many forms and Mochio uses these variations.
	+ **Neckbreaker Slam:** Standing back to back with her opponent, Mochio reaches over her shoulder and seizes the opponent by the back of their neck or head. She then falls to her back while maintaining the hold, dragging the opponent down with her to drive their back into the ground.
		- **Jumping Neckbreaker:** A variation where Mochio jumps up after seizing the opponent's head so that they fall to the mat from a greater elevation and with more force.
	+ **Blockbuster:** Mochio dives from an elevated position and wraps her arms around the opponent's neck or head while flipping and performs a Neckbreaker.
* **German Suplex:** The most popular and commonly used grapples in Prowrestling, Mochio is no exception to this. She stands behind the opponent, grabs them around their waist, lifts them up, and falls backwards while bridging her back and legs, slamming the opponent down to the mat shoulder and upper back first. She can follow up the Suplex by rolling sideways while still holding the waist lock and performing another German Suplex.
* **Frankensteiner:** Mochio jumps on the shoulders of her opponent from the front, facing the opposite direction so that the opponent's face would be in Mochio's gut and her legs would be hanging over the back. Then she does a back flip, landing on her head and arms and dragging the opponent over in the process. The opponent lands on their head or neck.
	+ **Reverse Frankensteiner:** A standard Frankensteiner but instead of performing the move facing the opponents face it is done with Mochio facing the back of the opponent.
* **Super Bear Hug:** A grappling technique from the Bear School meant to restrain a target. Mochio learned it while helping the schools master, Fuupy, demonstrate and teach it to his student, Seth. However, she never fully mastered it and thus never uses it.

* **Antenna Blast:** Mochio aims with one of her antenna and fires a purple shot from it.
* **Mochi-Gun:** Mochio thrusts both hands forward while extending her hair tendrils forward to fire several multi-colored beams that twist into one large swirling beam of white, green, pink, and sometimes yellow.
* **Tri-Beam:** Training with her friend Takuma has given her the knowledge needed to perform the titular technique of the Crane School. She uses it only when needed due to preferring the use of her own techniques.
	+ **Vanishing Tri-Beam:** A more powerful variation of the Tri-Beam performed when Mochio is in her Purified state, it takes on a black and red color scheme.
* **Grand Fission:** Mochio dramatically raises her Ki, clasps her hands tightly together while focusing her energy into them, then strikes the ground to produce a giant destructive wave.

* **Beam Grinding**: Developed by Mochio and Takuma while training, Ki is focused into a coating around the feet to allow for Mochio grind along beam type energy attacks to attack an opponent. It doesn't work on certain attacks like the Special Beam Cannon due to its shape not being suitable to glide along. Also, the coating has a limit to how much it can withstand before giving out, forcing Mochio to funnel more Ki to keep it active. Based on this, an opponent can disrupt the technique by powering up their own technique faster than Mochio can power up her own.
* **Afterimage Technique:** The ability to use one's speed to create mirages to confuse opponent's. Mochio is an adept user of this technique and used it to form the basis of her Phantom Cannon.
* **Regeneration:** Mochio can regenerate any part of her body from anything save atomic destruction. Loss of stamina from a prolonged fight can lessen this and make Mochio susceptible to less extreme forms of destruction. Twice and by coincidence, fire based attacks have exposed this weakness.
* **Ki Barrier:** Mochio has defended herself from attacks using Ki in two notable ways, both during the Conton's Finest Tournament. During her fight with Qubice, she made an energy dome to stop his Ursa-ha and when fighting Amaru, she created a thin layer of Ki around her body to protect herself from his attempt at stopping her joint lock by raising his body's temperature.

* **Clothes Change:** The only actual magic based technique Mochio knows and performs with confidence. With a snap of her fingers, an explosion of pink smoke envelopes Mochio and when it clears she has a different outfit on. Due to her lacking potential in magic, there is a condition, she can only change into outfits she's intimately familiar with.

Purified Form
The full potential of the Majin race is drawn from their common ancestry with Kid Buu. She adopts this form when under greater physical and/or mental stress as well as at will when needed. On top of granting her an immense overall power boost, when going berserk, Mochio also is granted extreme magical power comparable to Buu himself on top of copying moves on sight. The latter ability has the limitation that any moves learned while berserk can only be utilized while in the berserker state. It is difficult to control and thus is used as a last resort. It is possible for Mochio to gain control but doing so is very difficult and she doesn't retain the ability to copy moves.

Evil Majin Power

A technique that allows Mochio to channel a portion of her Purified State's power into her base form but none of the additional abilities that come with it. It lets her rival certain transformations without the gamble that comes with her Pure form, but it has its drawbacks. It continually drains her stamina while in use and pushing its power further, while giving her a bigger boost, ruins the risk of her bursting into her Pure form and going berserk.

* Tabrasyaellachio in Xenoverse 2.
* Mochira drawn by Mystic.
* Vichio in Xenoverse 2.
1/3
* **Mochira:** A non canon Potara Fusion between Mochio and Abra drawn by Mystic. Due to their equally outgoing personalities, it shares qualities of both girls visually and personality wise. She for some reason has an obsession with the concept of pepper jelly.
* **Vichio:** A non canon Metamoran Fusion between Mochio and Vida.
* **Mobasco:** A non canon Metamoran Fusion between Mochio and Tabasco.
* **Mochiya:** A non canon Metamoran Fusion between Mochio and Dinasya.
* **Tabrasyaellachio:** A non canon Ultra Fusion between Dinasya, Abra, Mochio, Stracciatella, and Tabasco.

 **Skateboard**  During another hunting mission with Mint and Dinasya, Mochio brought along one of her skateboards with her where she showed it can be used to great effect in combat.
## Trivia

* Mochio's birthday is November 6th.
* Mochio is bisexual.
* Mochio's name was decided by a coin toss between what would end up being her name and Mochia.
* Mochio's name is a pun on the Japanese dessert, Mochi, a type of rice cake made of Mochigome. It also acts as a nickname for her.
* Mochio loves Professional Wrestling, mainly due to the impressive, over-the-top, and often overly violent moves over, say, the performances of the Wreslter's characters and the stories told by them, with some exceptions for her absolute favorites. She was introduced to this by Takuma.
* Mochio's general fighting style is based on a number of martial arts styles. The list goes as follows:
	+ Taekwondo
	+ Capoeira
	+ Tricking
	+ Judo
	+ Pro Wrestling
	+ Brazilian Jiu-Jitsu
	+ Breakdancing (Not a fighting style, but she can adapt some moves for combat)
* A number of her moves are inspired by various characters across fiction.
	+ Grand Fission is inspired by variations of the attack Power Geyser used by Terry Bogard from Fatal Fury and King of Fighters.
	+ Phantom Cannon and Balloon Counter are inspired by the moves used by the Protagonist of One Piece, Monkey D. Luffy. She also uses a situational move during the Conton's Finest Tournament Saga that resembles Luffy's Gum Gum Storm attack.
	+ Caramel Crash is inspired by Sonic the Hedgehog's Spin Dash. The Spin Cutter variation of the move comes from an attack used by the mecha Getter Robo G's Dragon Form from the Getter Robo series.
	+ Rocket Punch is inspired by various similar attacks used by many different characters, like Endeavor from My Hero Academia and his Flashfire Fist - Jet Burn. It was originally called Rocket Blow, but was renamed to not have "Blow" be a reoccurring name for moves. Its current name is a reference to the iconic attack of the even more iconic giant robot, Mazinger Z.
	+ While not in reference to a specific move, her fighting style takes inspiration from Taekwondo practitioner, Kim Kaphwan from King of Fighters, and the fighting style Way of the Spider used by different incarnations of Spider-Man from Marvel.
* Mochio is a huge fan of the arcade game series Dance Dance Revolution. She continually has maintained a spot within the top 10 players at the arcade she frequents. Two songs she enjoys dancing to are Urban Fragments (Only available in-universe) and Kind Lady by OKUYATOS.
	+ - Mochio has her own playlist, give it a listen!
* Mochio plays various fighting games, mainly to get inspiration for moves to use in battle, a trait she picked up from Takuma.
* Mochio has crushes on Androids #17 and #21 as well as having body pillows of each. If you tell anyone, **I will find you.**
* Mochio can't eat sweets due to her acting in an odd manner when in the presence of or eating them. The most obvious example is on one occasion when she ate her own hand without realizing while eating a muffin.
* Mochio has a fan made FighterZ Moveset. Naturally, it's not the most balanced one out there but hopefully in the future it will be.
* Many people pronounce her name as Moh-kee-oh when it's supposed to be pronounced as Moh-chee-oh.
* Mochio sometimes snorts when laughing despite not having a nose.

## Gallery

### First Outfit

Drawn by Lord JayteeA CPS3 style sprite of Mochio by @lueduar\_ on twitterA headshot of Mochio drawn by my friend, SweetsAn in-game screenshot of MochioAnother in-game screenshot of MochioMochio's battle against Rikka during the Conton's Finest TournamentMochio and one of her skateboards.An image displaying some characters that inspired different aspects of Mochio.