Bandana Waddle Dee (Super Smash Bros. Infinite)

*This article is about Bandana Waddle Dee’s appearance in Super Smash Bros. Infinite. For other uses, see Bandana Waddle Dee.*

## Stats

### Fall Speed

1.49

**Bandana Waddle Dee** was confirmed as a playable fighter during the E3 20XX in June and was featured in a reveal trailer alongside Isaac, Octoling, Waluigi, Crash, and Stylist. His gameplay and moveset was also featured in a “Mr. Sakurai Presents...LIVE!” during the “Treehouse Live” segment following the reveal trailer. This makes the fourth *Kirby* character in the roster and the first one that represents the modern line of *Kirby* games.

Kirby retains his typical depiction in the modern *Kirby* games but made to fit in with the *Super Smash Bros.* aesthetic. Being a Waddle Dee, he is completely mute so, to balance it out, his spear movement sounds are louder and more exaggerated.

## Attributes

Bandana Waddle Dee aka Bandana Dee is a rather straight forward character without any notable gimmicks compared to other fighters on the roster but he has a notable amount of uniqueness that sets him apart. His primary uniqueness is the spear that he wields in battle which gives him unparalleled reach and distance. While his overall height reduces his potential somewhat, his spear more than makes up for it. In terms of stats, Bandana Dee is very light which makes him particularly weak against powerful attacks but his ability to keep himself out of harms way with distanced disjointed attacks plays in his favor. His spear gives him not only extendable reach but, like Marth’s Falchion tipper, he can do more damage with a sweetspot at the tip of the spear. This also allows Bandana Dee to cancel out attacks that may damage him without the drawback of putting him in harms way. He also utilized a parasol in battle for a number of his attacks. The parasol grants him the ability to shield weak to mid-range damage attacks.

That being said, he does have a fair share of weaknesses including his diminutive stature and his lightweight. While his attacks have a sweetspot, it’s difficult to Land them correctly. Bandana Dee has a high learning curve for this reason despite his overall simple design. Aside from these, Bandana Dee also has a rather slow dash and walk speed thanks to his small size, large feet, and oversized spear but he possesses above average aerial stats. Overall, Bandana Dee is a specialized fighter who requires a good amount of practice to play successfully.

## Moveset

### Taunts

* **Up Taunt:** Bandana Dee looks around him, loosely mimicking his artwork from Return to Dream Land.
* **Down Taunt:** Bandana Dee twirls his spear.
* **Right Taunt:** Bandana Dee falls asleep, thinking about an apple.
* **Left Taunt:** Bandana Dee happily waves his arms.

### Idle Poses

* Bandana Dee scouts the area (based on an idle animation in *Return to Dreamland*)
* Adjusts his Bandana

### Victory Poses

* He rushes by in a friend train with 3 parasol waddle dees
* A giant ball of waddle dees rolls by before exploding leaving only Bandana Dee
* He does a few rapid jabs before holding his spear by his side and sitting down to drink some apple juice

## Classic Mode Route: Helper to Hero

The theme is that it’s fighting characters who transition from a generic character to that of an unique and personal one, like his own character arc.