recursal/Fanatic-Fandom huggingface dataset:
Story

> Pretty much everying here is mainly speculation. You are welcome to make adjustments to this page if you find out new information.
> You can watch this series to get a better understanding of the story: https://www.youtube.com/watch?v=ol43aOJk8xA
>
>

## Pre- Playthrough

Many hints in especially newer updates suggest the following:

The City is in a state of despair. Famine ranges across the land, causing the **mass exodus**.

It is very likely that the famine was mainly caused by the main power company. Using massive coal power plants, running on the coal mined out from multiple excavators. The pollution from those power plants caused massive economical death, making the landscape barren and devoid of life. While most people fled from the area, some people like Babka (Babushka) and Deda (Presumeably Babushkas Husband) remained. The bus also suggests that scientists are investigating the consequences of this mass pollution.

The first dam (in some relation to Deda), being one of the only power sources in the city was taken over by the Pursuers. Most likely causing Deda to retreat to his house at the mining site. While ingame his house seems to be on a massive hill, it is quite possible that he was one of the only people to not sell / give up his house to the power company (which dug out the entire area to supply coal to the power plants). Autonomous trucks were also developed to prevent trespassers from causing harm to the mining site and possibly to move resources. They will only attack the player if they are within the facility.

The Pursuers seem to be determined to prevent power going to the rest of the country, maybe to rerout the power to their mining facility, or to do otherwise with it.

## During the Playthrough

The player will at first either attempt to sneak by the first power plant after exiting the Campsite, or provoke the Pursuers, making them chase the player.

Babushka will at first run away from the player if she encounters them while they are not being chased by the Pursuers. However if she sees that the player is being chased, she will later lead them to her house, showing them a Picture of her and Deda (Presumeably her husband).

The player may also help the car being chased by the Pursuers, following the car into a garage after. This will grant the player a car upgrade and repair. Plus allowing them to breach the barrier to the tunnel. After getting to the end of the tunnel, the player has to avoid the Pursuers yet again, and can after that turn on the power to yet another power plant, giving the rest of the area power.
Pertu

**"Pertu" grubun ilk ve çıkış albümü olup, 4 Mayıs 2018 tarihinde çıkmıştır. İsmi, Alice Harikalar Diyarı kitabında Alice'in farklı bir evrene geçmek için kullandığı tavşan deliğinin adından gelmektedir. Müzik türü alternatif olan bu albüm bir bonus track ile toplam 14 şarkıya sahiptir. Arpej Yapım yapım şirketi ile çıkarılmıştır.**

## **Parça Listesi**

**1.Pertu**

**2.Hayaldağı**
**3.Dalgalar**

**4.Yitirilmiş**

**5.Sev Diyemem**

**6.Suya Dair**

**7.Saklambaç**

**8.Yabancı**

**9.Tesadüfler**

**10.Kasımpatı**

**11.Rüyalar**

**12.Gecenin Çağrısı**

**13.Outro**

**14.Yoka (Bonus Track)**
Penguin Summer Party

**July 5, 2018**

Complete Goals and win prizes until 7/17!

* Help Piper and win the Summer Penguin

* Help Morgan and win the proper Penguin
* Look for Bernard the cool Penguin and tap him for Snowballs!

## Goals

### Penguin Summer Party

**Goal 1:**

* Get Snowballs from the strange Penguin x3

Rewards:  200  1  3

**Goal 2:**

* Send Deliveries in the Order Warehouse x5
* Procure Penguin Snacks x1
* Get an Igloo x1

Rewards:  200  1  3

**Goal 3:**

* Leave Penguin Snacks in the Igloo x1
* Find Ice Chips x1
* Have Rainbow Deep Fried Ice Cream x12

Rewards:  200  1  3

**Goal 4:**

* Collect Bacon x10
* Find Penguin Punch x1
* Prepare Ice Pops x3

Rewards:  200  1  3

**Goal 5:**

* Make Cone x1
* Make Sorbetto Cones x1

Rewards:  200  1  3

**Goal 6:**

* Tend Maple Trees x5
* Find Silly Straw x1
* Make Frozen Penguin Punch x3

Rewards:  200  1  3

**Goal 7:**

* Find Empty Glasses x1
* Find Lime Slices x1
* Make Frozen Rainbow Penguin Punch x1

Rewards:  200  1  3

### Welcome Summer Penguin

**Goal 1:**

* Get a Penguin Party Pack x1
* Give Piper Penguin Part Packs x5
* Give Piper Frozen Rainbow Penguin Punch x1

Rewards:  200  1  3

### Welcome Penguin

**Goal 1:**

* Visit Community Members x20
* Give Morgan Penguin Part Packs x5
* Give Morgan Frozen Rainbow Penguin Punch x1

Rewards:  200  1  3

## Side Goals

### Chillin' In The Ice Chest

**Goal 1:**

* Get an Ice Chest

Rewards:  35  3

### Watch Out For Penguins

**Goal 1:**

* Get a Penguin Crossing

Rewards:  200  3
Yitirilmiş

## Yitirilmiş

### Çıkış Tarihi:

4 Mayıs, 2018

**"Yitirilmiş" Pertu albümünün dördüncü parçasıdır.**

## **Sözleri**

**[1.Kıta]**

Yok olup, kaybettiğim her anımda ışığım oldun

Artemis yollarında kaybolup giderken karanlık rüyalarda bedenim oldun

**[1.Nakarat]**

Nur yüzüme doğduğunda, ruhum kuzgunlara esir olduğunda

Beni an, beni an, varlığın yokluğuma kilit vurduğunda, beni an, biter zaman

**[2.Nakarat]**

Ruhum kuzgunlara esir olduğunda

Beni an, beni an, varlığın yokluğuma kilit vurduğunda, beni an, biter zaman
Farm Story 2 Wiki

Wiki

**Aug 11, 2018** - The Morgan's Specialty Goods Update has been released!
**Aug 10, 2018** - The Sweet Sugar Mill Update has been released!

Farm Story 2 is a farm simulator that lets you explore a beautiful 3D world to harvest crops, raise animals and discover exciting surprises! Join in on the long-awaited sequel to our #1 hit farming game!
Play with friends for free and as long as you want, turning your fresh produce into delicious goods to become a farming legend! Go fishing, design your ranch and adopt pets to liven up your farm!

**Events** - information about events in Farm Story 2
**Goals** - information about permanent goals.
**Upgrades** - information about upgrades
**FAQ** - learn the basics of Farm Story 2

- Bug fixes
- Performance improvements
**Version 2.6.5 - Apr 18, 2017**
• Various bug fixes and improvements
Your feedback helps make Farm Story 2 a better game, so please keep it coming! Just leave a comment with your Storm8 ID and device type. Happy farming!--
**Version 2.6.4 - Feb 6, 2017**
Celebrate the season of love in two brand new events that will sweep you off your feet!
Your feedback helps make Farm Story 2 a better game, so please keep it coming! Just leave a comment with your Storm8 ID and device type. Happy farming!
Birthday Candle

During the 2018 Piper's Rawrsome Birthday Party Event, get Birthday Candles from collecting completed crafts in the Dehydrator. Birthday Candles are used for completing step 8 of the Birthday-saurus Rex goal and also are used to turn in collections. Birthday Candles were unlocked on Day 7 of the event.
To Do

If you would like to help out here is a list of pages/info needed for the wiki. Please do not use any other websites to get the information or images, you can only use your game and the Farm Story 2 Wikia. If you do in fact use images from other websites or other information you will be banned from the Farm Story 2 and Restaurant Story 2 Wikias.

* Buildings: Price for 2nd and 5th feed mill needed; Level required for Farmer's Outpost; Level and price for Bed and Breakfast
* Feed Mill: Images and pages needed for Goat Feed and Truffle Feed; Unlock level for Chicken Feed needed
* Farmer's Outpost : 5th item page needed; Level required for all items needed
* Bed and Breakfast: Level required for all items needed; finish links and add images for Down Blankets and Pillows.
Events

In Farm Story 2, there is usually a new event every two weeks. There are 6 types of events: Goal, County Fair, World Event, Collection, Prize Machine and Leaderboard.

## List of Events

**Note:** The Farm Story 2 Wiki was created on June 12, 2018 during the Best Jed Ever event. Unfortunately, events prior to this will not have their own pages. Sorry for any inconvenience!

<tabber>|-|2014=
Wife beater WIP

https://i.ytimg.com/vi/D4ameuZmZFQ/maxresdefault.jpg

https://orig00.deviantart.net/c96a/f/2009/032/f/d/scar\_face\_by\_ra1590.jpg

He abused his wife/daughter/whatever

when the apocalypse came he got himself together for a short while but broke down in a stressful situation and abused them again

after that, when he was sleeping, they broke free from their stockholm syndrome and went to dispatch of him with a crowbar. They managed to surprise him, hit him in the head and when the weapon got stuck, they pulled it back and gave him his big sideways mouth extension scar.

He managed to get the upper hand and his deteriorating mental health caused him to have different emotions, first anger and hatred, then mercy, so he killed her because he felt that that it was better that way

When we meet him, he tells us that his scar is due to an unlucky accident with something in the apocalypse, but later during one of his breakdowns he admits the truth. The protagonists are at first disgusted, but realize that they have to work with him, so he plays a very important role on a mission where he poses as a infected.
A Greater Goods

**August 10, 2018**

Complete all "A Greater Goods" goals and win the new Cinnamon Almond Machine!

* Drops Cinnamon and Almond!

Available until 8/24!

## Goals

### A Greater Goods

**Goal 1:**

* Get Almond Tree x2
* Collect Almonds x1
* Collect Almond Milk x1

Rewards:  200  3

## Side Goals

### Beautiful Blossoming Almonds

**Goal 1:**

* Have Blossoming Almond Tree

Rewards:  200 PRIZE NAME 2  3
HIDDEN - GOAL EVENT FORMAT

FORMAT FOR GOAL EVENTS; PLEASE DO NOT EDIT, COPY AND PASTE USING SOURCE EDITOR

**DATE (Ex: August 2, 2018)**

 File:Event-title.png
CAPTION

* COMPLETE TO WIN ?

*Some items recycled from (ONLY LINK IF THERE IS A PAGE ABOUT THE EVENT ON THE FARM 2 WIKI, DELETE IF THERE ARE NO RECYCLED ITEMS)*

## Event Drops

 File:Event-drop-4.png | EVENT DROP 4 | WHERE TO GET (MESSAGE WHEN TAP ON ITEM)

ADD AS MANY ITEMS AS NECESSARY

*DISCLAIMER IF NEEDED*

## Event Crafts

 File:Event-craft-2.png | EVENT CRAFT 2 |  TIME TO CRAFT
 File:Event-craft-3.png | EVENT CRAFT 3 |  TIME TO CRAFT
 File:Event-craft-4.png | EVENT CRAFT 4 |  TIME TO CRAFT

ADD AS MANY ITEMS AS NECESSARY
*DISCLAIMER IF NEEDED*

## Goals

### MAIN GOAL TITLE

**Goal 1:** TITLE HERE IF DIFFERENT FROM MAIN GOAL

* GOAL TASK x?

Rewards:  200 PRIZE NAME 1  3

**Goal 2:** TITLE HERE IF DIFFERENT FROM MAIN GOAL

* GOAL TASK 2 x?

Rewards:  200 PRIZE NAME 1  3

ADD AS MANY STEPS AS NEEDED OR GOALS

## Side Goals

### SIDE GOAL 1

**Goal 1:** TITLE IF DIFFERENT FROM MAIN GOAL

* SIDE GOAL TASK x?

Rewards:  200 PRIZE NAME 1  3

**Goal 2:** TITLE IF DIFFERENT FROM MAIN GOAL

* SIDE GOAL TASK 2x?

Rewards:  200 PRIZE NAME 1  3

ADD AS MANY STEPS OR SIDE GOALS AS NEEDED

## Event Boosts

 File:Event-boost-popup.png

ADD AS MANY BOOSTS AS NEEDED, IF THERE ARE NO BOOSTS DELETE THIS SECTION. IF THE BOOST GOES ON SALE USE THIS FORMAT:  ~~OLD PRICE~~ NEW PRICE

## Limited Time Items in the Market

 File:Event-sale.png
ADD IMAGES FROM MARKET IF ANY, DO NOT INCLUDE EVENT BOOSTS. IF ITEMS GO ON SALE AFTER THE EVENT BEGINS, OR EXPIRE BEFORE/AFTER THE EVENT DOES THE SALE SHOULD HAVE IT'S OWN PAGE. SIZE OF IMAGE DEPENDS ON HOW MANY ITEMS FOR SALE
Arsenal

Arsenals are the main machines that was developed and used by Reclaimers to battle against Immortals and against each other. The Arsenals are versatile as they allow the user to customize their machines to suit their own tastes. This means that Arsenals can come in a vast variety of shapes and colors based on their pilot's personal preferences. The Protagonist starts off with the basic Orsa Model but will acquire more parts and weapons as they battle through enemies and other Reclaimers.

## Arsenal Sets

There are many ways to customize one's Arsenal, however there are parts which match with each other to create a specific model:

OrsaLegionFlash PhantomRadiant GleamFluoresce DominionSword BreakerRaikiriGladiusFlambergeGoliathLong SwordAtlasOsafuneClaymoreHalberdDurandalMuramasaSiegfriedZeruchweissZeruchrotLiberator
## Skins

There are Armor sets that are specifically made for cosmetic purposes:

Protoype ArsenalCrusaderMuramasa (Pre-MIA)Rabbit 11
Dojdź dla mnie

Wciąż niepewnie ściągam jej spodnie. Bokserki też powinnam zdjąć? Cholera, chyba powinnam była poczytać sobie cokolwiek na ten temat. Gdybym była bardziej doświadczona, wiedziałabym czego mogę się spodziewać.

- Nie wstydź się, myszko - mówi łagodnie Lauren. Sama pozbywa się pozostałej części swojej garderoby, uwalniając swojego penisa, na co piszczę.

Szatynka śle mi pokrzepiający uśmiech, a następnie chwyta moją dłoń, nakierowując ją na swoje przyrodzenie. Skóra w tym miejscu jest niezwykle gładka i delikatna. Czuję się tym wszystkim bardziej onieśmielona niż wcześniej.

- C-co powinnam t-teraz zrobić? - jąkam, przesuwając palcami po całej jego długości, a zielonooka wypycha biodra do przodu.

- Wsadź go do ust - wzdycha. - Tyle, ile dasz radę. Potem poruszaj głową w górę i w dół - instruuje. - Bez pośpiechu, skarbie. Mamy czas.

Przełykam cicho, zanim dotykam wargami główki. Wyczuwam na języku słony posmak, ale znika, gdy biorę członka głębiej. Dochodzę zaledwie do połowy, bo jak się okazuje jest zbyt duży, żebym mogła wsadzić go całego.

- Camz - dziewczyna jęczy, chwytając moje włosy. Nie mija chwila, a łapiemy wspólny rytm ruchów. - Tak... dobrze... myszko - warczy, dotykając penisem mojego gardła. Oczy zachodzą mi odrobinę łzami, ale podoba mi się to jaka pierwotna jest i jakie cudowne dźwięki z siebie wydaje.

Ostrożnie łapię ją za jądra, wpychając jej przyrodzenie głębiej. Chyba jej się podoba, bo pomrukuje, a mały Lerni drży.

- Kurwaa... Dochodzę - tryska w głąb mojego gardła, a ja połykam jej spermę. Uśmiecham się pod nosem, widząc jak zmęczona dziewczyna opada na poduszki. Spod półprzymkniętych powiek spogląda na mnie, wyciągając ręce w moją stronę. Bez większego namysłu wtulam się w jej ramiona, opierając głowę o jej mostek. - Dobra robota, Camz - jęczy w uznaniu. Całuje mnie w nos, a następnie przekręca mnie pod siebie. - Ale wiesz co? Czas na rewanż. Najwyższa pora, żebyś ty doszła dla mnie, kociaku...
Piper's Rawrsome Birthday Party Event

**June 19, 2018**

Complete the quests to win Archaeology Cat! Submit the Birthday Collection for a chance to win Dinosaur Dog!

*Some items recycled from the 2015 Birthday Event.*

## Collection

*Every time you turn in a collection you will get one of these prizes. Turn in collections in the Collections Gallery.*

*Each new item unlocks at 2:30pm PST each day*

## Goals

*New goals unlock each day at 2:30pm PST.*

### Birthday-saurus Rex:

**Step 1:**

* Send Deliveries in the Order Warehouse x5
* Get Coconut Clippers x1
* Get a Coconut Tree

Rewards:  200  4  3

**Step 2:**

* Find Birthday Invites x1
* Give Piper Birthday Invites x20

Rewards:  200  1  3

**Step 3:**

* Discover Fossil Cupcakes x1
* Give Morgan Fossil Cupcakes x25
* Give Morgan Eggs x50

Rewards:  200  1  3

**Step 4:**

* Get Dino Frosting from the Dinosaur x1
* Give Morgan Dino Frosting x20
* Give Morgan Flour x40

Rewards:  200  1  3

**Step 5:**

* Find Amber Lollipops x1
* Give Piper Amber Lollipops x11
* Give Piper Pancakes x15

Rewards:  200  1  3

**Step 6:**

* Get Prehistoric Plates x1
* Give Morgan Prehistoric Plates x3
* Give Morgan Anchovy x20

Rewards:  200  1  3

**Step 7:**

* Collect Dinosaur Gifts x1
* Give Piper Dinosaur Gifts x3
* Give Piper Passion Fruit x15

Rewards:  200  1  3

**Step 8:**

* Find Birthday Candles x1
* Give Morgan Birthday Candles x5
* Give Morgan Dried Passion Fruit x10

Rewards:  200  1  3

**Step 9:**

* Find T-Rex Cake Pops x1
* Give Piper T-Rex Cake Pops x3
* Give Piper Iron x8

Rewards:  200  1  3

**Step 10:**

* Find Cake Slice x1
* Give Morgan Cake Slice x3
* Give Morgan Apples x8

Rewards:  200  1  3

**Step 11:**

* Find Chocolate Fossils x1
* Give Piper Chocolate Fossils x6
* Give Piper Tomato Juice x10

Rewards:  200  1  3

## Side Goals

### Ferocious Farm, Cretaceous Collection

**Step 1:**

* Complete a Cretaceous Collection
* Win Dinosaur Dog
* Win Excavation Site
* Win Inflatable Dinosaur
* Win Cretaceous Farm Sign
* Win Volcano
* Win Topiary Piper
* Win Plushie Dinosaur
* Win Dinosaur Cake
* Win Prehistoric Balloons
* Win Lit Palm Tree

Rewards:  200  1  3

### Piper's Prehistoric Present Pile

**Step 1:**

* Place Piper's Present Pile
* Send Deliveries in the Order Warehouse x1
* Get Coconut Clippers x5

Rewards:  25  3

**Step 2:**

* Rip Open Piper's Present Pile x3

Rewards:  200  3

### Watch Out For Dinos!

**Step 1:**

* Have a Dino Crossing Sign

Rewards:  15  3

### Yurt It Up

**Step 1:**

* Acquire the Archaeological Yurt

Rewards:  10

**Step 2:**

* Make Fossil Cupcakes
* Make Dino Frosting
* Make Amber Lollipops
* Make Prehistoric Plates
* Make Dinosaur Gift
* Make Birthday Candle
* Make T-Rex Cake Pops
* Make Cake Slice
* Make Chocolate Fossil

Rewards:  15

### Ain't No Party Like A Party Bait

**Step 1:**

* Get a Party Bait

Rewards:  19  3
Child

The **Child** is a character that rides with the Old Man in *Beware*. They are part of a *Patreon*-exclusive version where they star with their older companion as friendly (but reckless) occupants of another car.

## Description

The Child is a small infant or toddler of indeterminate gender riding in the back of the Old Man's car. The expression on their face seems to suggest that they are terrified by the man's reckless driving.

## Gameplay

Along with the Old Man, You are tasked with safely escorting the Child across the region and fending off attacks from the Pursuers. The young child themselves is not a threat to the player, but their guardian is, not out of hostility, but because he is a dangerously fast and rather terrible driver.

## Story

Given how the Old Man is the Babushka's husband, it is quite possible that the Child is their grandchild. This would explain why the pre-adolescent is with the elderly man and why he is driving so fast and desperately (albeit dangerously) across the land: to get his family member away from the Pursuers, who hunt and kill anyone they see.

## Trivia

* Like other characters in the game (human or not), the Child's face is somewhat lumpy and unpleasant to look at.
	+ Their face appears to be somewhat animated, as they seem to open and close their mouth in a scream or cry of terror while the Old Man is driving.
* It is possible that they are a boy, as blue blankets are often used to discern babies based on sex in hospitals, though this is just speculation.
* They have mild ragdoll physics, as they shake around the car in a fixed spot when the Old Man makes sharp turns.
Hazmat Child

The **Hazmat Child** is an NPC in *Beware*.

## Description

He is a child (approximately 2-5 years old based on size) in an orange suit with a hood, likely hazmat gear or a full-body raincoat. Like all characters in Beware, his face is rather grotesque to look at but he is always smiling innocently and is very friendly.

## Gameplay

Once you meet the Spider Child and get him to his camper, he will return with a picture of him and the Hazmat Child together. To find him you must tail the mysterious bus that patrols the map. If you follow at a distance and keep your lights off, the bus will stop, and its passengers will disembark. The Hazmat Child will see you and waddle over, at which point the Spider Child will exit and run to meet him before the two return to your vehicle, with the Hazmat Child sitting in the back seat.

Despite his wandering off, the bus people will make no effort to get the child back and go about their business as usual.

## Story

He is likely the younger sibling of the Spider Child as this would explain the latter's desire to find him and keep him safe, as well as them being in a picture together. The Spider Child's camper where they lived is where the Old Man's car spawns with the Child onboard, hinting at the two possibly being his and Babushka's grandchildren and maybe the Child's older siblings.
Best Jed Ever

**June 5, 2018**

Complete all the Best Jed Ever goals and win your very own Jed Dog!

## Goals

### Best Jed Ever

*Goals may vary for lower levels.*

**Goal 1:**

* Send Deliveries in the Order Warehouse x12
* Get #1 Jed Trophy x6

Rewards:  200  1  3

**Goal 2:**

* Make Milk Chocolate x4
* Make a Chocolate Tool Box x4
* Give Morgan Chocolate Tool Box x4

Rewards:  200  1  3

**Goal 3:**

* Get Football Pigs x12
* Collect Muddy Footballs x12
* Give Piper #1 Jed Trophy x20

Rewards:  200  1  3

**Goal 4:**

* Clean Footballs x3
* Give Morgan Footballs x3
* Give Morgan #1 Jed Trophies x25

Rewards:  200  1  3

**Goal 5:**

* Go Mining x10
* Discover Glittering Jewels x6

Rewards:  200  1  3

**Goal 6:**

* Create a Fancy Cane
* Give Piper the Fancy Cane
* Give Piper #1 Jed Trophies x35

Rewards:  200  1  3

**Goal 7:**

* Craft Fisherman's Net x15
* Catch Fisherman's Catch x15
* Prep Bagged Fish

Rewards:  200  1  3

**Goal 8:**

* Create Jed's Tank
* Give Piper Jed's Tank
* Give Piper #1 Jed's Trophies x45

Rewards:  1,000 1  6

## Side Goals

### Burstin' Out Of The Barn Birdhouse

**Goal 1:**

* Get a Barn Birdhouse
* Get Jed Bird Birdseed

Rewards:  200  1  3

### Golden Barn Birdhouse

**Goal 1:**

* Get a Golden Barn Birdhouse

Rewards:  35  3

**Goal 2:**

* Get Jed's Giant Tank
* Get Jed's Armchair
* Get Topiary Jed
* Get Best Jed Every Trophy
* Get Football Game

Rewards:  200  3
Babushka's Homestead

Her home as seen from the driveway

**Babushka's Homestead** is a location in *Beware*.

## Description

Hidden away deep in the forest, Babushka's home is a small, wedge-shaped, attic-ed wooden house roofed with green tiles about a kilometer from her patrol near the dirt road. Also on the property are a greenhouse, a shed, a pond, and a small bridge crossing where the pond drains into a creek. A narrow dirt driveway, well-lit with lamp posts, leads straight from the house to a dirt road.

## Gameplay

Once you have earned Babushka's trust, she'll gesture for you to follow her and will begin to shamble home. Take a left turn at the crossroad near her patrol (if coming from the Power Plant) and cross the creek, then follow the road until you find a right-hand turn. Turn and drive until you see some barriers on either side. Here, you should see a very narrow dirt path on your left, as well as some lights in the trees. Navigating this driveway will take you directly to her house.

Babushka will lead you back here once she's seen you being chased by Pursuers. After shaking them off, return to her and follow her light. Once you both arrive, she will go into her house and show you a photograph.

## Story

Babushka uses this place to hide from the Pursuers, of whom she is deathly afraid.

Even though power is initially shut off to the region (except for the Power Plants) and her property is not even connected to major power lines anyway, she still has power for her lights and greenhouse. She may keep a generator somewhere or even use the drain-off from the pond to create her own independent hydropower.

## Gallery

As seen from next to the shed and bridge.The driveway with the player's car and the rabbits.Aerial view of the property.A rough illustration of her patrol and path homeThe sparsely furnished first floor.Ditto for the attic
## Trivia

* If you look up at the lights in the driveway, you'll notice they are fashioned out of what appear to be humanoid skulls.
* Using a walking mod, her house can actually be entered via the front steps into the living room. The back half of the living room and the stairs leading to the attic, however, have no collisions and the player will just fall through the floor to the ground that the house sits on.
Trailer Park

Viewed from the exit road

The **Trailer Park** is a location in *Beware*.

This is where the player spawns both starting the game and where they respawn upon death.

## Description

Set on a large peninsula, surrounded on three sides by water, the trailer park is home to hundreds upon hundreds of abandoned trailers, RVs, and campers in all directions. In the center is a large gravel parking lot surrounding a ransacked store, surrounded by a few cars and yellow shopping carts. On the southern tip of the peninsula farthest from the exit road is another, smaller store. Trees are planted throughout, lamp posts are erected, and the ground is muddy.

Scattered around are empty cars, blue porta-potties, plastic tables and chairs, and other odds-and-ends one would see in such a place.

On the landward side of the park is a road leading north to the next major location: the Power Plant.

## Gameplay

To find the north road, turn right out of the spawn alcove of trailers and follow the pavement, taking a left and from there it is a straight shot to the main road. Taking a right out of the spawn point takes you right to the big store parking lot, and heading straight along the pavement out of the alcove will take you to the smaller store after a left turn.

Activating the power will turn on the lamp posts throughout the park.

Although mainly serving as your spawn point, once the power is back on the smaller store reveals a bit of information as to why the world is in the state that it is currently in. A film projector will come on depicting sort of news broadcast about a mass exodus and referencing famine, the collapse of local government, and the shortage of resources.

## Gallery

Aerial view of the peninsula, with the exit road on the rightNote the spawn is almost dead centerThe alcove where the player spawnsSome of the hundreds of trailersThe large storeThe small store
## Trivia

* Most of the objects in the trailer park can be knocked over or pushed around by the player's vehicle.
Dump Trucks

The **Dump Truck** is an enemy vehicle in *Beware*.

## Description

The Dump Trucks are large, futuristic, autonomous haul trucks. They appear in v008 update, roaming around the Quarry, possibly hauling the material produced by Excavators. At the front of the truck is a cluster of bright circular headlamps and a device that emits red laser beams, possibly a motion sensor, that will track the player's vehicle when it gets close. A deep sound of a heavy-duty diesel engine is heard when a truck is nearby.

## Gameplay

When the Player is outside the quarry, the trucks are driving around the area in passive state, doing their job. As soon as the player enters the facility, a music starts to play and the trucks' AI switches to patrol mode. When the first truck notices the player's vehicle, it will start pursuing the player along with other trucks gathered nearby. The trucks will simply drive straight towards the player's car, trying to crush it with their enormous wheels. Getting under the wheels of a truck results in immediate death.

## Trivia

* The Dump Trucks are the only enemy that will stop chasing the Player if they leave its territory.

* The truck's headlight design is the same as the flood lights of Excavators, hinting that they are made by the same manufacturer.

## Gallery

The Dump TruckChasing the playerThe front of Dump Truck
The Tacky Tiki Party

**July 19, 2018**

* Complete Goals to win the Parrot!

* Turn in Collections for a chance at the Toucan!

*Some items recycled from the 2016 Summer Tiki Event and the 2014 Luau Festival Event.*

## Collection

*Every time you turn in a collection you will get one of these prizes. Turn in collections in the Collections Gallery.*

*Each new item unlocks at 2:30pm PST each day*

## Goals

*New goals unlock each day at 2:30pm PST.*

### The Tacky Tiki Party:

**Step 1:**

* Send Deliveries in the Order Warehouse x5
* Get Pineapple Sorbet x1
* Get a Tropical Tiki Head

Rewards:  200  1  3

**Step 2:**

* Get a Tiki Drink from the Tiki Head x1
* Give Morgan Tiki Drinks x20

Rewards:  200  1  3

**Step 3:**

* Find Pineapple Cookie x1
* Give Piper Pineapple Cookie x25
* Give Piper Eggs x50

Rewards:  200  1  3

**Step 4:**

* Get a Purple Lei from Tiki Santa
* Give Purple Leis to Morgan
* Give Morgan Flour x40

Rewards:  200  1  3

**Step 5:**

* Find Tropical Flowers x1
* Give Lucas Tropical Flowers x11
* Give Lucas Pancakes x15

Rewards:  200  1  3

**Step 6:**

* Fish for Poke Bowls x1
* Give Morgan Poke Bowls x3
* Give Morgan Anchovy x20

Rewards:  200  1  3

**Step 7:**

* Find Hula Doll x1
* Give Morgan Hula Doll x3
* Give Morgan Passion Fruit x15

Rewards:  200  1  3

**Step 8:**

* Discover Shaved Ice x1
* Give Morgan Shaved Ice x5
* Give Morgan Dried Passion Fruit x10

Rewards:  200  1  3

**Step 9:**

* Find Tiki Lei x1
* Give Morgan Teal Lei x3
* Give Morgan Iron x8

Rewards:  200  1  3

**Step 10:**

* Find Birds of Paradise x1
* Give Morgan Birds of Paradise x3
* Give Morgan Apples x8

Rewards:  200  1  3

**Step 11:**

* Find Blue Drink x1
* Give Morgan Blue Drink x6
* Give Morgan Tomato Juice x10

Rewards:  200  1  3

## Side Goals

### The Tacky Tiki Collection

**Step 1:**

* Complete a Tacky Tiki Collection
* Win the Toucan
* Get the Beach ATV
* Get the Blue Lagoon Pool
* Get a Tiki Torch
* Get Hot Coals
* Get the Birds of Paradise Planter
* Get the Tiki Party Flamingo
* Get the Banyan Tree
* Get the Multicolor Lights Palm Tree
* Get the Tiki Fountain

Rewards:  200  1  3

### Monkey Cat See, Monkey Cat Do

**Step 1:**

* Get Monkey Cat x1
* Send Deliveries in the Order Warehouse x1
* Get Pineapple Sorbet x5

Rewards:  25  3

**Step 2:**

* Feed Monkey Cat Pineapple Sorbet x3

Rewards:  200  3

### Tropical Tiki Stand

**Step 1:**

* Get a Tropical Tiki Stand

Rewards:  10  3

**Step 2:**

* Make Pineapple Vookies x1
* Make Purple Lei x1
* Make Tropical Flowers x1
* Make Poke Bowl x1
* Make Hula Doll x1
* Make Shaved Ice x1
* Make Teal Lei x1
* Make Birds of Paradise x1
* Make Blue Drink x1

Rewards:  10  3

### Gingerly Baited

**Step 1:**

* Buy a Ginger Bait

Rewards:  19  3

### Santa's Vacation Getaway

**Step 1:**

* Get a Tiki Santa Crossing Sign

Rewards:  45  3
Bus

The bus drives relatively slowly (making pursuit fairly easy) between a set of locations on the map. If left alone or kept at a distance, all of its passengers will get out and go to the location of interest, taking pictures of it with bright flash photography. Why they do this is uncertain, but it is likely they are documenting something or trying to find out what has happened to the world.

If the player has their headlights and/or drive too close, the bus will evade them. If the passengers are disembarked when this happens, they will rapidly board the bus before it takes off. They are not hostile, but clearly highly secretive.

The Spider Child will show the player a photograph of him and the Hazmat Child together, and if the two tail the bus and keep their distance when it parks, the Hazmat Child will break away from the group and come join the Spider Child in the player's vehicle. The bus passengers make no attempt to stop this or to get him back afterward, making it unlikely that he was kidnapped for any reason but rather was found on the loose and they wanted to keep him safe.

## Story

The bus somehow came into contact with the Hazmat Child, and either kidnapped him or took him aboard to keep him safe.

## Motives of passengers

In a recent update, they are described as "tourists" which explains their interest with certain locations where they are taking pictures.

A possible theory for the current state of the world of Beware is that a nuclear disaster occurred, which could explain their clothing being to protect from left-over radiation or irradiated particles in the air. If a pandemic was a cause of the disaster instead, this could also explain such measures as masks and full-body suits being worn to prevent catching the sickness.

## Trivia

* The bus is the largest vehicle currently in the game. However, in the v008 Demo, the large, autonomous dump trucks absolutely demolish the bus in size.
Sweet Arrangements

**August 2, 2018**

The Penguins Are Back!

* Make snacks in the Penguin Treat Truck and feed them to the Hungry Penguin. He'll give you prizes, like the new Pika pet!
* Feed the penguin enough times and win the Snowy Owl pet!

Available until 8/9!

*Some items recycled from the 2018 Cake Pops event.*

## Goals

### Feed the Penguin!

**Goal 1:**

* Feed the Penguin 23 times
* Visit Community Farmers x20

Rewards:  200  1  3

## Side Goals

### The Penguin's Prizes

* Welcome the Pika
* Get Penguin Sundae
* Get Fudge Fountain
* Get Ice Cream Cottage
* Get Vanilla Scoop Shrub
* Get Choco Scoop Shrub
* Get Ice Cream Planter
* Get Cookie Stack
* Get Beehive Cake
* Get Pop Bush

Rewards:  200  1  3

### Sweet Arrangements

**Goal 1:**

* Send Deliveries in the Order Warehouse x10
* Locate Chocolate Bowls x2
* Find Frozen Pineapple x2

Rewards:  200  1  3

**Goal 2:**

* Pick up the Penguin Frozen Treat Truck
* Fish for Yellow Sticks x1
* Have Frozen Pineapple on a Stick x4

Rewards:  200  1  3

**Goal 3:**

* Locate Green Chocolate Bowls x1
* Mine for Green Sticks x1

Rewards:  200  1  3

**Goal 4:**

* Get Frozen Kiwi x10
* Prepare Frozen Kiwi on a Stick

Rewards:  200  1  3

**Goal 5:**

* Find Red Chocolate Bowls x1
* Pick up Red Sticks x1

Rewards:  200  1  3

**Goal 6:**

* Find Frozen Berries x3
* Make Frozen Strawberry on a Stick x4
* Prepare Frozen Fruit Arrangement x4

Rewards:  200 Wood Plank 1  3

**Goal 7:**

* Find the Hungry Penguin x1
* Feed the Penguin x1

Rewards:  200  1  3

### Gotta Find Them All

**Goal 1:**

* Get Yellow Chocolate Bowl x1
* Get Frozen Pineapple x1
* Get Yellow Sticks x1
* Make Frozen Pineapple on a Stick x1
* Get Green Chocolate Bowl x1
* Get Green Sticks x1
* Get Frozen Kiwi x1
* Make Frozen Kiwi on a Stick x1
* Get Red Sticks x1
* Get Frozen Berries x1
* Make Frozen Strawberry on a Stick x1
* Make Frozen Fruit Arangement x1

Rewards:  200 Wood Plank 1  3

### The Red Ice Chest

**Goal 1:**

* Get the Red Ice Chest

Rewards:  200  1  3
Beware Wiki

This wiki is dedicated to allowing fandom users to gain more info on the game, ***"Beware."*** A horror game that puts the player behind the wheel as a *person* driving their car late at night. It is currently being

Also, for other language versions; *Turkish*

For those who haven't downloaded the game yet, use the link below.

☀https://www.indiedb.com/games/beware/downloads/beware-demo-v001

If you want newest versions, buy it here.

https://www.patreon.com/ondrejsvadlena

Photos and videos are a great way to add visuals to your wiki. Add one below!
Dacia 1300 Upgraded

car info:

\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*

weight: 950kg (without passengers) - 60% front (not verified)

layout: F/F (not verified)

engine: 105Nm torque @ 3500rpm (not verified)

Car Location: City power plant

Driver: Goon

\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*

Trivia

-car has modified headlights and a bumper.
Old Man

The **Old Man** is an NPC and fellow driver in *Beware*. He is only encountered in Patreon-exclusive versions of the game.

## Description

The Old Man is, as implied, an elderly man living in the region. He is wearing a brown cap and a blue jacket and pants.

## Gameplay

The Old Man appears in a Patreon-exclusive "mission" in the game, driving fast and dangerously through the countryside to escape the Pursuers. He is not alone: in the back of his car is a small child, possibly an infant or toddler, in a perpetual state of terror. You are tasked with escorting the man and the child safely through the region by fighting off the Pursuers, and must follow him all the way to his destination.

He is, however, a rather bad driver and safety hazard to players as he is constantly driving, almost disregarding his own safety and the child with him. If players get in front of him, the man will ram through their car, not out of malicious intent, but because he seems to disregard You entirely when driving. He also is at great risk of crashing his car across the map, as he barely slows down (if at all) to maneuver through the more urban regions of the land.

## Story

The Old Man is the husband of the Babushka, evident when she shows You a picture of herself with him, featuring him in the same clothes as when he's driving his car. The child with him is possibly their grandchild, which would explain his insane desperation to escape the Pursuers, as he has not only someone with him, but someone important to him.

## Trivia

* The Old Man is a truly reckless (and rather awful) driver. Though he does not hunt players like the Pursuers, he also does not slow down when players are in front of him, and may keep driving through their car. Depending on where he hits their car, he may instantly kill players.
	+ It is possible to stop him almost entirely, by way of getting in front of his car and absorbing the impact in a way that doesn't kill players.
	+ Judging from his outfit he likely used to work at the power plant
You

The player's vehicle

**You** are the main character in *Beware*.

## Description

Nobody can tell what you look like. If you try to look down at yourself or look at yourself in a car mirror, you can’t see yourself or what you look like.

Your car bares a resemblance to a white Škoda 105 S with a 54.3 horsepower rear-mounted engine, rear-wheel drive, and weighing 880kg. It is in poor condition, covered in rust, dents, and scraped paint.

## Gameplay

Your main goal is to explore the strange, eerily empty world that you find yourself in. However, you become the prey for the mysterious Pursuers.

If caught or if your vehicle sustains enough damage from collisions, you will die. The screen will cut to black with the single (oddly off-centered) white word in the middle: "death."

The only way to deal with your enemies is to escape them. Your Skoda slides easily at high speed, so care must be taken to not overcompensate and find yourself off the road, hitting trees, stuck in the mud, or flipped over. The black Lada that first chases you will steadily overtake you in a straight line on main roads but is fairly easy to get away from on corners. The higher tier enemy, an orange Dacia, is more agile and much harder to deal with.

In Patreon-exclusive updates, you can fight off Pursuers by inflicting damage to them, either by forcing them off the road or ramming them. Take care to not inflict too much damage to yourself in the process.

## Story

Your background is unknown, but you spawn in the trailer park where you live. You are one of the few remaining people in the region, exempt somehow from the rapture that seems to have claimed almost everyone else. You must seek out any survivors of whatever happened while avoiding the Pursuers however you can.

Meeting the old lady in the woods, you must gain her trust. She then invites you to her home and hints at wanting you to flip a switch in the Power Plant's parking lot, restoring power to the street lamps in the area. You must also help the Old Man and Mother escape the Pursuers as well, as well as helping the Spider Child find the missing Hazmat Child.

## Trivia

* In old versions was player model looking like rabbit.
* Using Roka Josh's walking mod, you can exit your vehicle and walk on foot to more closely investigate points of interest
	+ If caught by Pursuers, they will ignore you and attack your vehicle, still resulting in a game over.
Babushka

### Relatives

Old Man(Děda) (Husband)Child, Hazmat Child, and Spider Child (possible grandchildren)

## Physical description

### Gender

Female

The **Babushka(Babka,grandma)** is an NPC in *Beware*.

She is the first friendly NPC you meet, but you must earn her trust first.

## Description

She is a short old woman who wanders around the woods with a lantern. Likely due to her age, she is stooped over and carries a walking stick. She wears a brown bubble coat, black rubber boots, gloves, and a plain headscarf, giving her the appearance of an elderly Babushka(Babka), hence her nickname. She has a large nose and a round pale face full of wrinkles. Most unsettlingly, her mouth always hangs open and her eyes are like those of a fish, giving her an unnerving appearance in your headlamps.

## Gameplay

She is found in the woods not far from the first power plant, her lamp making her easily visible from the road. At first, she will run away from you, covering her mouth with a hand in terror. If not provoked, she wanders a set loop with her light to indicate where she is. However, if you are chased by Pursuers in her area and manage to evade them, once you return she will walk up to your car and gesture for you to follow her.

After a fair distance, you will find her secluded farmhouse which still has power somehow (likely from a generator) and she will go inside, coming back out holding a large photograph. In it are her and the Old Man(Děda) next to the switch box at the Power Plant, hinting that she wants you to go and flip it on.

The old lady pacing the forest near the pathDittoAvoiding the playerHer forest homesteadThe rough area of her patrol and the path she takes to her homeBefore she spawns in, her walking stick and lamp do
## Trivia

* Babushka is Russian (and Babka is Czech) for "old lady" or "grandmother" (babushka = babička = grandma, babka is more of a pejorative term for an old woman or crude way to say grandma)
* A possible theory as to the state of the world in Beware is that a nuclear disaster happened, resulting in a sudden mass exodus. If this is the case, then perhaps Babushka (Babka) and her husband are *samosely,* or"self-settlers," who refused to leave the area or came from outside to settle on their own.
	+ The real-life Chernobyl Exclusion Zone in Ukraine is home to over a hundred such people, most of whom are elderly women.
* There are thoughts that Babushka (Babka) is herself a reference to a Slavic folklore creature called the Baba Yaga, a hideous hag that preys on children and hides in the forests.
Caravan

The **caravan** is found after leaving the underground car park at the start of the game. **Caravan** differs from others in that it has drawings on the side and that it can be attached to the car.

You must back up to the **caravan** hitch until the trailer gets hooked car. **Caravan** is used to save game progress. To save your progress you need to park the caravan in the marked places, the way to these places is marked with a **caravan** sign.

Driving with a hitched **caravan** is very strenuous, at higher speeds the caravan can lean dangerously and when cornering it can cause you to fly off the road.

The caravan in real life comes from a Leo Wenzel project popular in Czechoslovakia which was published in newspapers in the 70s. Called "Ponorka" it was a caravan made by people themselves.
Larvae

The larvae are the Parasite's main way of reproduction. They are contained in the Infected's bodily fluids, mainly being transferred either via bites or severe flesh wounds.

They can't survive in open air for long.

Some humans have used small concentrations of the Infected's bodily fluids as a torture device, as the larvae can cause disorientation, hallucinations and even damage of brain tissue even in small quantities.
Body Juice

An adult parasite enriches the blood in the hosts body with its own body juice, which is an anticoagulant and ensures that blood can continue to deliver Oxygen to the muscles and keep up motor function.

Also, all bodily fluids of the infected contain larvae, making it possible to pass on the parasite to victims.
Crippled

## Summary

A Crippled is created when an important neural connection of the parasite isn't present or destroyed. This can happen either through disadvantageous mutations in the metamorphosis or reproduction of the larvae, or through the use of chemical substances or physical force on the Infected.

Most Crippled are characterized by their inability to move and use certain parts of their bodies, which is obvious from the visible rot and decay of the body part in question. Many cases of crippling lead to the eventual demise of the infected by lack of nutrition, while other Crippled can last for extended periods of time when situated in ideal conditions.

Still, because of their disabilities, they aren't considered a threat by humans, and only the most incautious and cocky survivors fall victim to these largely harmless creatures.

## Value to the ecosystem

A Crippled can, however, still act beneficially in regard to the entire infected ecosystem. Most, if not all Crippled which are rendered stationary take it upon themselves to act as a "beacon", uttering unhuman noises and alerting other nearby infected to the presence of potential prey.

This regard for the other infected doesn't seem to be present when the Crippled is still able to move.
The Nibbers

## Summary

The Nibbers were a group of survivors that had been tasked by the Remnant of the Government, namely Senator Cornelius Pritchard to maintain order in the wasteland of Atze.

Thier ranks included many people that had been well educated and experienced in various fields before the apocalypse, which resulted in them having access to the cellular network in the area in which it had been reactivated and maintained by their Outposts. Also, they enjoyed a relatively luxurious variety of

Due to the technocratic and moral structure of the organization, less educated members were sometimes preyed upon by their higher-ups, but the leadership took harsh measures to prevent this sort of bullying, leading to a lifestyle which was very comfortable all-in-all.

eating engeneered algae, real food privilege and earned

=> basic sozialstaat, capitalism etc

we aren't currently at war with you. And we wont be if you stop shooting and do what we say. belive me, its the best way out of this, much better than every way youve ever had.
Chapter Twenty One

- Dzień dobry, mamo - witam się z kobietą krótkim uściskiem, a chwilę później zauważam w salonie swoją siostrę. Ta na mój widok zrywa się z kanapy, zabierając ze sobą pudełko lodów. - Cześć, Sof. Ładnie wyglądasz.

- Nie wysilaj się - mamrocze i mija mnie w progu. Wzdycham ciężko i spoglądam na nią.

- Masz rację, wyglądasz fatalnie i fatalnie się zachowujesz - warczę. - Co mam ci powiedzieć? Jak to dobrze, że ją zostawiłaś - unoszę teatralnie dłonie. - Mogłabyś jej to chociaż jakoś wyjaśnić.

- A mnie? Mnie ktoś coś wyjaśniał? - odstawia z hukiem na szafkę pudełko lodów. - A ty co, siostra? Nie wiedziałaś, że majstruje garnitur razem z koleżanką? - akcentuje ostatnie słowo i mrozi mnie wzrokiem.

- Dinah nigdy... - zaczynam, ale dziewczyna zamyka mi drzwi przed nosem. Słyszę, jak przekręca kluczyk, więc poddaję się.

Wzdycham ciężko i odwracam się w stronę rodzicielki. Kobieta wygląda na zdenerwowaną i jednocześnie wkurzoną. Pocieram skronie, kiedy łapie telefon, przechodząc nerwowo przez salon.

- Ten ślub się odbędzie, ty wyjdziesz za Lucy - mamrocze, idąc w głąb pomieszczenia.

- Mamo... - ruszam powoli za nią.

- Kwiaty przyjadą jutro, sala jest opłacona, pastor też. O sukienkę się w ogóle nie martw, bo ciocia ją dla ciebie przerobi - wylicza na palcach, odblokowując telefon.

- Mamo...

- Później zamówię pierścionek. Ten z diamentem. Mam nadzieję, że będzie ją stać - wzdycha. Widząc, że jest we własnym świecie podchodzę do jej "świętych" figurek i zrzucam jedną na podłogę. Ta rozbija się na małe kawałki, a kobieta wreszcie na mnie spogląda.

- Mamo, obawiam się, że to niemożliwe - szepczę.

- Chcesz mi to zepsuć - rzuca oskarżycielsko, mrużąc oczy.

- Dopiero za chwilę ci zepsuję - zaciskam dłonie i zagryzam wnętrze policzka.

- Twój ojciec też tak stopniował napięcie, gdy mnie rzucał - macha ręką, na co jedynie wzdycham.

- Mamo, on cię nie rzucił. On od ciebie uciekł - zerkam na nią. - I miał rację... Wy wszyscy macie jakąś wizję świata, do której naginacie, a ja...

- Ale... Ale to się da posprzątać - podchodzi do mnie bliżej. - A wieczorem wrzucimy do ciasta pierścionek i Lucy ci się oświadczy.

- Nie Lucy, tylko Lauren - szepczę, a kobieta staje w miejscu zdziwiona. - I nie reżyserka. Ale taksówkarz z ogonem - otwiera usta. Zagryzam wnętrze policzka, by się nie rozpłakać. - I ona nie przyjdzie. Bo ode mnie uciekła. I miała rację.

Rodzicielka bierze mnie w ramiona i przytula mocno. Nie kontroluję już swojego płaczu, ale kobieta gładzi kojąco moje włosy.