recursal/Fanatic-Fandom huggingface dataset:
Pinkwuerth Building

The **Pinkwuerth Building** is a building in Revengeance.

## Location

The Pinkwuerth Building is located in Downtown, Foye. It is bordered by the Clock Tower of Foye to the north, Vulcano Street to the south, Main Street to the east, and Westhalson Street to the west.

## Appearance

The Pinkwuerth Building is a four-story brick building with two smoking chimneys and two entrances, one on Vulcano Street and the other on Westhalson Street. Above each entrance is a pink awning with the name of the building on it, on a sign. There is also a trapdoor on the roof for the player to enter/exit from. The interior features a variety of furniture and chests which the player can Loot.

## Gallery

Front of the buildingStreet level viewInteriorAerial viewThe building at night
## Trivia

* The Pinkwuerth Building is the only way to access the Clock Tower of Foye and get its Newspaper, as the player can only enter the Clock Tower via the Pinkwuerth Building's roof, by jumping to a ladder.

## See Also

* Sixto Building
* Yewnity Building
Port of Foye

The **Port of Foye** is a location in Revengeance, and contains Landmark Newspaper #7.

## Newspaper Article

*"NEW CITY, PORT ESTABLISHED -- On the 17th of January, 1881, it is the proud honor of this writer to declare the city of Foye officially founded, along with its first port. The port will signify the birth of the city as the settlement is now open to trade, which will be vital. The completion of the port is a step in the correct direction for this city and state of Kohzin, with ships due to bring goods in every day for at least the next few fortnights."*

## Location

The Port of Foye is located in the City Center district of Foye. It is bordered by Port Street to the north, Main Street to the east, and the ocean to the south and east.

## Appearance

The Port of Foye is a wooden dockyard home to two warehouses: the Wheeler, Inc. Goods Warehouse and the Dyrdek Market Warehouse, and a plethora of crates and boxes ripe for Looting. The docks are surrounded in wooden fencing and a portion of the port is indented to allow for ships, such as the S.S. Kohzin, to dock.

## Plot

The Port is featured in the mission For the Sake of Safety, when the player must enter the Wheeler, Inc. Goods Warehouse to speak to the Port Officer, and then find the Drainer Star onboard the S.S. Kohzin, while fighting off Bandits.

## Newspaper Location

The Newspaper for the Port of Foye can be found in a chest in the ground, concealed by a trapdoor.

### Other Collectables

* 1 City Token - chest underneath docks, accessible from the water

## Gallery

View of the PortEastern sideLooking northwestCrates at the PortAerial viewWheeler, Inc. Goods WarehouseDyrdek Market WarehouseThe Port at night
## Trivia

* As revealed in the Port's Newspaper, the Port was built when the city was founded in 1881, and was the city's first completed project.

## Other Newspapers

For the other 15 Landmark Newspapers, see the List of Landmark Newspapers.
Prior To Your Death

*❝ You saved me from those wretched Undead beasts three years ago. It is only best if I visit your home city and help you solve this crisis.❞*
―Dustin Dmitri to Joey
**Prior To Your Death** is the first Quest of Revengeance II. It is the "tutorial" mission and introduces the player to the basics of the map.

## Plot

After the player gets past the initial map rules and settings, they will assume the role of Joey Dmitri, who is deep inside the Petrichor Mountains caves searching for the final cursed artifact. This portion of the mission actually takes place later in Quest 9, Hailed As Heroes, but in this Quest it functions almost like a flashback (or in this case, flash forward). Joey gets past some Bandits within the mountains, and some basic parkour, before entering a maze. Unfortunately, Joey is seen by an Undead Eye and killed.

After Joey is killed, the mission flashes back to "One Month Ago," prior to Joey's "death." The player is now in the city of Cristoforo and must meet up with Dustin, Joey's cousin who helped him in the first Revengeance. At the train station, Dustin tells Joey how happy he is to see him, and that they have to work to defeat the Undead, who have invaded the world once again. The Quest ends when the player heads to the Safehouse and grabs the Compendium from the basement chest.

## Objectives

* Find a way to escape the room
* Meet Dustin at the train station
* Head to your Safehouse and read the Compendium

## Gallery

Inside the mountain caveAnother roomSimple parkourRanged Bandits platformThe train stationThe Safehouse
## Transcript

For the Quest Transcript, see Prior To Your Death/Transcript.

## Trivia

* By completing this Quest, the player will earn the A Taste of Fate Achievement. Thus, this Quest is one of four where the player will earn an Achievement.
* This Quest is the first of Revengeance II, and as such is the only one that the player is required to complete. All the other Quests must be manually started by the player, so the player can choose to not play them if they want. However, to complete the map, the player must complete all of the Quests.
* This Quest introduces the player to the map's basic features, including combat, Coins, Beacons, and Free Roam.
Region Tokens

*For the Region Tokens in Revengeance II, see Regions.*
**Region Tokens** are collectibles in Revengeance.

## Summary

There are 8 Region Tokens that are hidden in their respective **Regions** around the island of Kohzin, usually in a chest. Each Region Token contains a short description of their respective region that the player can read. Finding all 8 will grant the player the State of Mine Achievement.

## List of Regions

To read the in-game information for each Region, visit the page for that Region.

Belchshire ForestBushton ForestEast State HighlandsFoye Barrier IslandsKohzin RidgeLower Kohzin SwampsPoltrona Pine ForestTerrance Plains
## Locations

View the labeled map to the right to see the locations of all eight Region Tokens.

## See Also

* Newspapers
* City Tokens
Dyrdek Market Warehouse

The **Dyrdek Market Warehouse** is a building in Revengeance.

## Location

The Dyrdek Market Warehouse is located at the Port of Foye. It is one of two warehouses, the other being the Wheeler, Inc. Goods Warehouse. The Dyrdek Market Warehouse is located east of the Wheeler, Inc. Goods Warehouse. It is bordered by Port Street to the north, and the Port to the south, east and west.

## Appearance

The Dyrdek Market Warehouse is a dark wooden warehouse with small gray stained windows, a small sloped roof, and two smoking chimneys. There is a front door for entry/exit, and "garages" on the other three sides. Inside are numerous crates ripe for Looting, including two hanging from the ceiling via metal hooks. There is a ladder on the east side of the building leading to the roof, where a trapdoor is present, allowing the player to enter the building.

## Collectibles

* 1 City Token - chest in the ground inside, hidden by trapdoor

## Gallery

Front of the buildingWest sideBackEast side with ladderInteriorTrapdoor with chest containing City TokenAerial viewThe building at night
## Trivia

* The name "Dyrdek" is likely taken from Rob Dyrdek, pro skateboarder and host of the TV show *Ridiculousness*, one of Chris6d's favorite shows.
Regions

*For the Regions in the first Revengeance, see Region Tokens.*
**Regions** are explorable locations in Revengeance II.

## Summary

There are 13 Regions located throughout the four states in Revengeance II, each with their own diverse climates and landscapes. They range in likeness much more than the first Revengeance, with the Regions in Revengeance II ranging from pine forests to snowy mountains, to deserts to tropical islands. Each Region contains a Token hidden in a chest, featuring a short description of their respective region that the player can read. Finding all 13 will grant the player the Manifest Destiny Achievement.

## List of Regions

The following is a list of Regions present in Revengeance II. To read the in-game information for each Region, click the image to visit the page for that Region.

Plains of CristoforoOakwuerth ForestEast BaylandsElmedin PeninsulaSan AlanarThe RedlandsSouth Petagna ForestGrand Derettas DesertPeltara BadlandsCherimoya Indian ReservationThe MoquinsStemister ForestPetrichor Mountains
## Token Locations

View the labeled map to the right to see the locations of all eight Region Tokens.

## Other Collectibles

* Newspapers
* Music Instruments
* Hidden Treasures
* Murder Notes
Pacific Union Railroad

The **Pacific Union Railroad** is a train company in Revengeance II. They operate the **Railroads** which the player can use to Fast Travel.

## Summary

The Pacific Union Railroad is an ever-expanding network of railroad on the West Coast of the United States. During the events of Revengeance II (1900), they have built known track in at least three states (Grillo, Petagna, Derettas), connecting the three cities/settlements of Cristoforo, Acacia and Tamarillo.

## Usage

The player can use the Railroad to Fast Travel between the Cristoforo Rail Terminal in Cristoforo, the Acacia Train Terminal in Acacia, and the Tamarillo Train Terminal in Tamarillo, for 100 Coins per trip. With each trip, a cutscene will trigger with the sounds of the train playing, and time will advance by two hours. Then, the player will teleport to their destination.

## Gallery

The Railroad crossing the Grillo Gate BridgeThe Railroad in the Oakwuerth ForestTracks in the ForestTrain crossing the Shane Smith BridgeThe train in AcaciaTracks in the Grand Derettas Desert
## Trivia

* The name "Pacific Union Railroad" is derived from the railroad firm in *Red Dead Redemption 2*.
Shane Smith Bridge

The **Shane Smith Bridge** is a railroad bridge in Revengeance II. It is located in the state of Grillo, connecting the Oakwuerth Forest and Elmedin Peninsula regions. The bridge carries the Pacific Union Railroad between Cristoforo and Tamarillo. The bridge is constructed out of wood and features an arch design. One Music Instrument can be found under the bridge.

The Shane Smith BridgeLooking towards the Elmedin PeninsulaThe Bridge in the background
Bushton Forest

*❝ This forest lies in the southern portion of the state. No one really knows what's in there.❞*
―Region Token
The **Bushton Forest** is a location in Revengeance. It is one of the eight Regions of Kohzin.

## Geography

The Bushton Forest is located at the western side of Kohzin. It located southwest of the Belchshire Forest, and west of the Kohzin Ridge and Terrance Plains.

## Appearance

The Bushton Forest is one of three forests on the island of Kohzin, with the others being the Belchshire Forest and the Poltrona Pine Forest. The forest is overall not as dense as the Belchshire Forest, but does have extremely dense portions. It has a rich coastline which features the western mouth of the Foye River, and there is a log cabin tucked away inside the forest.

## Region Token

The Region Token for the Bushton Forest is located inside dense tree leaves, immediately north of the small river, north of the log cabin.

### Other Collectibles

* 1 Bloody Jar - inside a chest on the small peninsula southwest of the log cabin, near the shore

## Gallery

The ForestThe log cabinBack of the log cabinDense part of the ForestMouth of the riverRegion Token locationAerial view
## Other Regions

For the other seven Regions, see the List of Regions.
Terrance Plains

*❝ The flattest portion of the state is known as Terrance Plains. It's where the city of Foye was built.❞*
―Region Token
**Terrance Plains** is a location in Revengeance. It is one of the eight Regions of Kohzin.

## Geography

Terrance Plains is located at the very center of the island. Its sheer size and location allows it to border every other Region except the Foye Barrier Islands: Belchshire Forest to the north, the ocean to the south, Poltrona Pine Forest to the east, the East State Highlands to the southeast, the Lower Kohzin Swamps to the southwest, Kohzin Ridge to the west, and Bushton Forest to the northwest.

## Appearance

Terrance Plains is, as its name implies, a vast plain region. The region is the flattest part of the entire island, and is the largest region on the island. The railroad runs through the Terrance Plains, and the region is home to both the entire city of Foye, and the Wiatre Mine.

## Region Token

The Region Token for Terrance Plains is located in the center of the plains, in a chest in the ground, hidden by a trapdoor.

## Gallery

View of the PlainsRegion Token locationSunset at the PlainsAerial view
## Other Regions

For the other seven Regions, see the List of Regions.
Humanity's Chance

*❝ This may be the end of me. But if it involves sacrificing myself for humanity's chance, then that is a fate I shall accept.❞*
―Joey to Dustin
**Humanity's Chance** is the tenth and final Quest of Revengeance II. In this Quest, the player must enter Hell and defeat Satan to end the Undead.

## Plot

In possession of all three Drainer Stars, Joey is ready to activate the Portal to Hell and go through. Dustin tells Joey that he believes in him and that he can do it. Joey then infiltrates the Rortvedt Fortress again, defeating Bandits and their leader, Earl Turlet, and then uses the three Drainer Stars to activate the portal. With the portal now activated, Joey enters it and therefore enters Hell, the home dimension of the Undead.

Joey makes his way through Hell, defeating numerous Undead, before reaching Satan's chamber. He defeats Satan, creator and leader of the Undead, in the final Boss Battle, and ends the Undead forever. Joey then goes back through the portal, returning to Earth, and is now hailed as a hero forever.

## Objectives

* Infiltrate the Rortvedt Fortress with the Drainer Stars
* Search the Fortress for anything suspicious (four levers)
* Enter the Portal
* Make your way through Hell
* Defeat Satan
* Return to Earth

## Gallery

### Fortress

The Rortvedt FortressOne of the upper roomsLower chamberPortal roomThe portal, deactivatedThe portal, activated
### Hell

Lava fallLava MazeWalkwayCombat areaFloating parkourPressure plate mazeRavineMore parkourSatan's Chamber
## Transcript

For the Quest Transcript, see Humanity's Chance/Transcript.

## Trivia

* This Quest features the third of three Boss Battles.
* Upon completing this Quest, the player will earn the To Hell and Back Achievement. This Quest is therefore the fourth of four where the player will earn an Achievement.
* This Quest is the second of two that take place at the Rortvedt Fortress, with the first one being Possessing Pure Intentions.
* This Quest is the only time that the player can enter Hell.
* After this Quest, Undead will no longer spawn.
Quistholm Building

The **Quistholm Building** is a building in Revengeance.

## Location

The Quistholm Building is located in Downtown, Foye. It is bordered by the elevated railroad tracks to the north, the Yewnity Building to the south, an unnamed road to the east, and Quistholm Street to the west.

## Appearance

The Quistholm Building is a three-story brick building with two smoking chimneys and two entrances, one on Quistholm Street and the other on the unnamed street. Above each entrance is a purple awning with the name of the building on it, on a sign. There is also a trapdoor on the roof for the player to enter/exit from. The interior features a variety of furniture and chests which the player can Loot.

## Gallery

Front of the buildingBack of the buildingInteriorAerial viewThe building at night
## See Also

* Sixto Building
* Emrick Building
St. LaGreca Cemetery

**St. LaGreca Cemetery** is a location in Revengeance, and contains Landmark Newspaper #11.

## Newspaper Article

*"HOME OF THE DEAD REACHES LIMIT -- The LaGreca Cemetery hit its official capacity this morning, with the final designated plot being filled in. Ms. Teresa Lafreniere, who died a few nights ago, was buried in the plot after a service. The cemetery, along with the church, was built for Foye nearly four years ago, and has already hit its limit. It is unknown where the dead will be buried going forward, as the state of Kohzin has already put limits on the cemetery, disallowing them from expanding further."*

## Location

St. LaGreca Cemetery is located in the Outskirts of Foye, bordered by the Terrance Plains to the north, the train tracks to the south and east, and an unnamed dirt road to the west.

## Appearance

St. LaGreca Cemetery is both a large graveyard and chapel. The chapel is a two-story quartz and cobblestone building with both clear and gray stained windows. A bell sits above the entrance of the chapel, and inside features pews and an altar. The graveyard itself stretches around the chapel, mostly to the north.

## Plot

St. LaGreca Cemetery plays a significant role in the story, especially in the Quest Demise Starts Now, where it is featured. Over the years, the cemetery has reached capacity and so the corrupt Mayor has declared that all dead bodies be dumped in the ocean instead of being buried. This, combined with the Bandits bringing the cursed Drainer Stars to Kohzin, is what triggered the bodies to come alive as the Undead and terrorize the island.

## Newspaper Location

The Newspaper for St. LaGreca Cemetery is located in a chest inside the chapel. It can only actually be accessed during the Quest Deny No Challenge, but is required to advance in the story, so the player cannot miss it.

## Gallery

Front of the chapelSouth side of the chapelBack of the chapelNorth sideThe chapel with graveyardThe graveyardAerial viewChapel interiorThe chapel at nightAerial view at night
## Trivia

* St. LaGreca Cemetery is the only Landmark whose Newspaper can only be accessed during a Quest. Likewise, it is the only Newspaper that the player is required to find to advance in the story, as the Newspaper itself is used in the plot.
* This is one of three Landmarks where the player must advance in the story in order to access it: the other two are the Bouvilliet Lighthouse (Quest 2) and Foye City Hall (Quest 4).

## Other Newspapers

For the other 15 Landmark Newspapers, see the List of Landmark Newspapers.
Steal

*For the functionality in Revengeance II, see Businesses.*
**Steal Moonshiner** is an option and mission type in Revengeance.

## Summary

While managing the Moonshiner Business, the player can choose to Buy Moonshine for 500 Coins, or complete a Steal mission for free. There are three Steal missions which are randomized, and all of them involve the player infiltrating a location, defeating Bandits, and stealing the Moonshine and bringing it back to the Business. If the player chooses to Steal Moonshiner, the Buy option will be locked out until the player completes a Sell mission.

## Variations

As mentioned, there are three Steal missions which are randomized, so the player doesn't know which one they will get. The missions are:

* Steal Moonshine from the Log cabin
* Steal Moonshine from the Foye National Rail Terminal
* Steal Moonshine from a building in Belchshire
Rep

**Rep** or **Reputation** is a gameplay element in Revengeance. During certain Quests in the campaign, the player may be given a choice on what to say in dialogue. There will always be a Good option, which will raise the player's Rep, and an Evil option, which will lower the player's Rep. Rep doesn't actually have any significant impact on the map, other than to drive the story's impact. Regardless of the choices the player makes throughout the story, they will still have a choice on what ending to play: either the Good Ending or Evil Ending.
Stoneshore Lighthouse

**Stoneshore Lighthouse** is a location in Revengeance II, and contains Newspaper #15.

## Location

Stoneshore Lighthouse is located on the western coast of Cristoforo, in a rather undeveloped portion of the Northwest Slope area.

## Appearance

Stoneshore Lighthouse is a skinny Medieval-style lighthouse situated along a cliffside by the shore. The structure is primarily stone, hence its name, but features red cladding towards its top which transitions into a point. According to the Newspaper, the Stoneshore Lighthouse was built nearly a century before Revengeance II, which would mean it was built in the early 1800s. Additionally, it used to be a clock tower before being transformed into a lighthouse, as the city had plenty of clocks but lacked a proper lighthouse.

## Newspaper Location

The Newspaper for Stoneshore Lighthouse is located on the northern side of the structure, in a chest behind a trapdoor on the ground level.

## Gallery

Stoneshore LighthouseLooking northTrapdoor containing chest with NewspaperLooking northAerial viewThe structure at night
## Other Newspapers

For the other 14 Landmark Newspapers, see the List of Landmark Newspapers.
Poltrona River

The **Poltrona River** is a river in Revengeance, in the state of Kohzin. The majority of the river runs through the Poltrona Pine Forest, where its mouth is. The river also flows through a portion of the Terrance Plains, and ends in the Belchshire Forest. The Poltrona River is named for the Poltrona Pine Forest, which it runs through, as mentioned. It is one of two rivers in Kohzin, with the other being the Foye River.
Tourrent Penitentiary

**Tourrent Penitentiary** is a location in Revengeance II, and contains Newspaper #3.

## Location

Tourrent Penitentiary is located on the east side of the city of Cristoforo, atop Primary Hill. It is situated on the banks of the Bay of Cristoforo.

## Plot

Tourrent Penitentiary is featured in Quest 5 of Revengeance II, Strange is Hardly Concerning. In this Quest, the player must break Damian Bader, the leader of The Ascendancy out of prison, as the Bandits have him held there. This Quest is the only time the player can enter the building.

## Appearance

Tourrent Penitentiary is a solid stone brick building featuring no windows. It features two entrances on the west and south sides of the building, and four iron water towers on the roof.

## Newspaper Location

The Newspaper for Tourrent Penitentiary is located in a chest underneath a trapdoor, on the backside of the building. To reach it, the player must parkour along the palm trees surrounding the building.

## Gallery

### Exterior

ExteriorWestern façadeChest containing NewspaperAerial viewThe building at night
### Interior

Lobby"Look Up" RoomParkour RoomHolding CellsMain Cell Block
## Trivia

* The Newspaper for Tourrent Penitentiary states that the escaped prisoner "possessed nothing but a ripped blue garment and solid white eyes lacking pupils" and is extremely dangerous. This reveals that Herobrine, who appears after the player finds all five Murder Notes, was being held in Tourrent Penitentiary but escaped, and murdered victims.

## Other Newspapers

For the other 14 Landmark Newspapers, see the List of Landmark Newspapers.
Peltara Badlands

*❝ This expansive mesa region of Derettas was formed over millions of years of erosion.❞*
―Region Token
The **Peltara Badlands** are a Region in Revengeance II and one of three regions in the state of Derettas.

## Geography

The Peltara Badlands are located in southeastern Derettas. They are bordered by the Grand Derettas Desert to the north and west, and the ocean to the south and east.

## Appearance

The Peltara Badlands are an expansive region of mesas which formed as the result of millions of years of erosion, combined with access to the nearby seawater. Despite this, however, the land is mostly dry, featuring red sand and clay, and sparse cacti. The Peltara Badlands also features two tiny settlements (one of which features The Ascendancy headquarters) which are former mining towns built as a result of precious ores being discovered in the region. There is also a massive sandstone fortress, the Rortvedt Fortress, located in the southern part of the region.

## Region Token

The Region Token for the Peltara Badlands is located in a chest within the central part of the mesas. The location will shine bright at night, so it may be easier to find it then.

### Campsite

The Grand Derettas Desert Campsite is the Campsite for this Region, and is located in the northeastern part of the region. The site is marked by a bright blue Beacon.

### Other Collectibles

The Peltara Badlands also contains 1 Music Instrument located in the southeast, and 1 Hidden Treasure located on the western side of the mesa.

## Gallery

The Peltara BadlandsOne of the settlementsThe mesasSouthern sideRortvedt FortressAnother settlementAnother buildingInside the mesasCliff sidesAerial view
San Alanar

*❝ A tiny tropical island off the southern coast of Grillo. Not much known activity occurs here due to its isolation.❞*
―Region Token
The **Island of San Alanar** is a Region in Revengeance II and one of five regions in the state of Grillo.

## Geography

San Alanar is a tiny island located at the very southwestern corner of the map. It is bordered by the ocean on all sides, but the Oakwuerth Forest and mainland of Grillo lies to the north. San Alanar is the only true island in Revengeance II.

## Appearance

San Alanar is a small tropical island featuring sandy beaches as shores, and dozens of palm trees. The island is much wider from east to west than it is north-south, with the island being extremely skinny at certain points. There are signs along the northern shore reading "Island of San Alanar, Rafts may moor here." Diverse marine life such as Fish and Dolphins often spawn by San Alanar.

## Region Token

The Region Token for San Alanar is located in a chest underneath a trapdoor, in the central part of the island. The location will shine bright at night, so it may be easier to find it then.

## Trivia

* The island is not featured in the campaign of Revengeance II. The only purpose it has, besides having a Region Token, is serving as the respawn point if the player enters Luigi's Mansion, and when the player encounters Herobrine after finding all five Murder Notes.
* The map border is located immediately south of the island, so the player can easily run into the invisible barrier wall there.
Primary Park

**Primary Park** is a location in Revengeance, and contains Landmark Newspaper #10.

## Newspaper Article

*"NEW GREEN SPACE OPENS -- The city of Foye has razed the infamous block next to the City Hall, which was known to be a breeding ground for diseases from homeless settlers. The space was cleared out to plant trees and concrete paths, establishing the city's first manmade park and recreational space: Primary Park. It is assumed that this park will serve as an outdoor relaxation space for both residents and the Mayor himself."*

## Location

Primary Park is located in the City Center of Foye. It is bordered by Evan Street to the north, Port Street to the south, Wiatre Street to the east, and Fabrizio Street to the west.

## Appearance

Primary Park is a small public park featuring four pathways running through it, dividing the park into four squares. Each square contains a small tree, as well as grass and flowers. It's just a small park, not much else to it tbh.

## Newspaper Location

The Newspaper for Primary Park is located in a chest covered by a trapdoor in the ground by a tree.

## Gallery

View of the parkEast side of the parkNorth sideWest sideAerial viewTrapdoor with chest containing NewspaperThe park at night
## Other Newspapers

For the other 15 Landmark Newspapers, see the List of Landmark Newspapers.
Plains of Cristoforo

*❝ A region of flat land where the city of Cristoforo was built. It is ever-shrinking as the city expands south.❞*
―Region Token
The **Plains of Cristoforo** is a Region in Revengeance II and one of five regions in the state of Grillo.

## Geography

The Plains of Cristoforo is located in northern Grillo, immediately south of the city of Cristoforo (hence its name) and north of the Oakwuerth Forest. It is bordered by the Bay of Cristoforo to the east, and the ocean to the west.

## Appearance

The Plains of Cristoforo is an area of flat undeveloped land south of the city. It contains a small amount of flora and fauna, with animals such as Chickens occasionally spawning there. The Pacific Union Railroad tracks also run through the east side of the region, carrying Railroad trains between Cristoforo and Tamarillo. The Plains of Cristoforo is presumably a small chunk of what the entire area of Cristoforo looked like before it was developed, and is the last remaining bit of undeveloped land before the forest is reached. The region is ever-shrinking as the city inevitably expands southward.

## Region Token

The Region Token for the Plains of Cristoforo is located in a chest underneath a trapdoor, nearby a patch of grass. The location will shine bright at night, so it may be easier to find it then.

## Gallery

CP Plains 1.pngThe Plains with Cristoforo in the backgroundCP Plains 2.pngCP Plains 3.pngCP Plains 4.pngRailroad tracksCP Plains 5.pngAerial view
Stemister Forest

*❝ An expansive birch forest located on the east side of Leoreden, south of the Petrichor Mountains.❞*
―Region Token
**Stemister Forest** is a Region in Revengeance II and one of three regions in the state of Leoreden.

## Geography

Stemister Forest is located on a body of land in the southeastern part of Leoreden. It is bordered by the Petrichor Mountains to the north, the Grand Derettas Desert to the south, the Grand Leoreden Lake and The Moquins to the west, and the ocean to the east.

## Appearance

Stemister Forest is a large region of forest containing primarily birch trees, and some plains. Its position south of the Petrichor Mountains makes the northern half of Stemister Forest cold, but due to the region's proximity to the Grand Derettas Desert, it is not cold enough to snow. However, the region receives plenty of rainfall, and it will start raining each time the player enters Stemister Forest, albeit briefly.

## Region Token

The Region Token for Stemister Forest is located in a chest within the central part of the forest. The location will shine bright at night, so it may be easier to find it then.

### Campsite

The Stemister Forest Campsite is the Campsite for this Region, and is located in the central part of the forest in an area of plains. The site is marked by a bright blue Beacon.

### Other Collectibles

Stemister Forest also contains 1 Music Instrument, 1 Hidden Treasure, and 1 Murder Note.

## Gallery

Stemister ForestThe forest with the Petrichor Mountains in the backgroundBushy areaBirch forestCliffsideView from the Grand Leoreden Lake and The MoquinsAerial view
## Trivia

* The name of the forest is derived from Stemister, a YouTuber who played the first Revengeance and other maps by Chris6d.
South Petagna Forest Campsite

The **South Petagna Forest Campsite** is a Campsite in Revengeance II. It is the Campsite for the South Petagna Forest region. The Campsite costs 1 stack (64) of Sticks and 1 stack (64) of Flint to construct, and the site is marked by a bright blue Beacon. At this Campsite, the player can store spare items, cook raw food via the campfire, Sleep, and Fast Travel between other Campsites they have constructed.
West City Storage Docks

The **West City Storage Docks** is a location in Revengeance.

## Location

The West City Storage Docks is a dockyard located in Downtown, Foye, west of the main Port of Foye. It is bordered by Main Street to the west, the ocean to the south, and the Port of Foye to the north and east.

## Appearance

The West City Storage Docks appear to be a continuation of the main Port of Foye. It is a medium-sized outdoor wooden storage yard for crates, of which there are many that the player can Loot. By the sea are gates which ships can anchor to.

## Gallery

View of the DocksEntranceAerial viewThe Docks at night
## Trivia

* According to signs, the maximum capacity for ships that dock at the West City Storage Docks is 10 tons.
S.S. Kohzin

The **S.S. Kohzin** is a ship in Revengeance, and contains Landmark Newspaper #8.

## Newspaper Article

*"HISTORIC SHIP DOCKS IN FOYE -- The historic S.S. Kohzin ship has docked in the Port of Foye. The ship, a wooden sailed ship, is used for trade between the island states of Kohzin, where Foye is located, as well as Petagna and Presland, and to the mainland country. The ship has docked in Foye to deliver precious cargo including tea, herbs and spices. Over 11 tons of cargo can be stored on its two levels. Wow."*

## Location

The S.S. Kohzin is docked at the Port of Foye. It is bordered by the Port to the north, and the ocean to the south, east and west.

## Appearance

The S.S. Kohzin is a large, old wooden sail ship. The bow of the boat is long and slender, and contains the steering helm. The boat features two large white sails which propel it during journeys, and the towers which hold these sails have ladders and can be climbed, though nothing is up there for the player. The upper, exposed deck contains numerous crates ripe for Looting, as does the lower deck of the ship.

## Plot

The S.S. Kohzin is featured in the mission For the Sake of Safety, when the player must go to the Port to speak to the Port Officer, and then board the ship to find the Drainer Star, while fighting off Bandits. The ship plays a role in the story as it was the reason the Undead have been summoned on the island, since the Bandits brought the Drainer Stars to the island via this ship.

## Newspaper Location

The Newspaper for the S.S. Kohzin is located inside a chest on the lower deck of the ship, towards the stern.

## Gallery

View of the shipRight side of the boatLeft side of the boatUpper deck with cratesThe boat's helmLower deck with more cratesStairs leading to upper deckRoom with chest containing NewspaperThe S.S. Kohzin at night
## Trivia

* The S.S. Kohzin is the only Landmark that is not a permanent part of the island, as it is only docked in Foye during the events of the story.
* The name of the ship is a nod to the island state of Kohzin (where Revengeance takes place), indicating that the ship was built and assembled there, perhaps at the Port of Foye.

## Other Newspapers

For the other 15 Landmark Newspapers, see the List of Landmark Newspapers.
Wiatre Mine

The **Wiatre Mine** is a mining complex in Revengeance.

## Location

The Wiatre Mine is located in the middle of Terrance Plains, Kohzin.

## Appearance

The Wiatre Mine, from the surface, appears simply as a wooden structure covering the massive deep mine hole in the ground. The hole leads hundreds of meters below the surface into a series of now-abandoned mineshafts.

## Plot

The Wiatre Mine is blocked off by barrier blocks and inaccessible throughout most of Revengeance. The only time it is accessible is during the final Quest(s), either Sacrifices We Make (Good Ending) or Quite The Opposite (Evil Ending). In these missions, the barrier blocks disappear and the Mine can be entered. In both of these Quests, the player must enter the Mine and navigate through it, defeating monsters, completing puzzles, and defeating Mermallar and either saving or killing Dustin.

## Gallery

The Mine from the surfaceSigns read "DO NOT ENTER"Looking down into the holeEntrance to the mineAbandoned mineshaftControl panelMoving parkour roomLava roomPressure plate maze roomMermallar's lairMermallar's throneVictim cage and lava pit
## Trivia

* The Mine and the Sewers are the only two locations where Boss Battles take place.
* Like the Sewers, the Mine is only able to be entered during this mission.
* The name "Wiatre" is a reference to the state of Wiatre, where the city of Evan is located in Torn: Origins, Chris6d's other map.
Undead

*❝ They brought the Undead into this world three years ago, and they’ve done it again.❞*
―Joey Dmitri
The **Undead**, commonly referred to as the **Monsters**, are an enemy faction in Revenegance and Revengeance II.

## Summary

The Undead are an evil invasive species of monsters who originate from Hell. In the first Revengeance, they spawn as a result of dead bodies being thrown into the ocean due to the St. LaGreca Cemetery reaching its capacity, being resurrected and summoned by the Drainer Stars. The Bandits intercepted the delivery of the Drainer Stars and planted them around the island in such a way that their auras aligned and caused the dead bodies to be summoned as the Undead. In Revengeance II, it is revealed that they are monsters who the Bandits have brought to this world from Hell, via the Portal to Hell, and the Drainer Stars are actually what power the portal. The Undead are summoned by Satan, who is defeated at the end of the map.

## Role

The Undead play a main role in the Revengeance maps, and are the basis of both maps' campaign. The player as Joey Dmitri is in town to discover why the Undead attack the city every night, and to put an end to it. The Undead are led by their Leader, Mermallar (Revengeance) and Satan (Revengeance II). By completing the campaign, the player eventually defeats Mermallar (Revengeance) and Satan (Revengeance II). In the first Revengeance, the player can choose to defeat the Undead (canon), or to defeat Mermallar and become the next Leader themselves, continuing the Undead's reign of terror (non-canon).

## Types

### Revengeance

There are three types or variants of Undead: the Zombie, Skeleton and Creeper. The Zombie unleashes melee attacks on the player by hitting them, the Skeleton wields a Revolver and unleashes ranged attacks on the player by shooting them with said Revolver, and the Creeper ignites and blows itself up to cause damage to the player.

### Revengeance II

In Revengeance II, the aforementioned three species of Undead spawn, but now, there are six new variants of Undead that exist (two are exclusive to Hell and do not reach Earth). The first is a giant poisonous spider, the second is a fire monster who shoots fireballs, and the third is a zombie-rat. The two exclusive variants are a tall black skeleton wielding swords (similar in appearance to Mermallar) and a giant floating monster with one eye. The Undead Eye is also a species of Undead that immediately kills the player upon contact.

## Gallery

Undead ZombieUndead SkeletonUndead CreeperUndead SpiderBlazeZombie RatUndead EyeHell SkeletonGhastSatan, Leader of the Undead
## Tips

* Unleash critical hits on Zombies by jumping up and hitting them mid-air. Swords aid in this process.
* Use a Shield to block Skeletons' and Blazes' ranged attacks, and counter by shooting them with your own Revolver.
* Use a Shield to block Creepers' detonations when the ignition sound plays, and they inflate.

## Trivia

* In Revengeance II, Undead will no longer spawn after Satan is defeated and the campaign is complete.
Weapons Shop

**Weapons Shops** are shops in Revengeance II.

## Summary

Weapons Shops are locations throughout the states where the player can buy melee and ranged weapons using Coins. They can also buy enchantments, and items for their weapons such as Ammo. Weapons Shops are marked by bright orange banners that say "WEAPONS" in black lettering. They are accessible at any time, even during Quests.

## Locations

There are six Weapons Shops in Revengeance II: three in Cristoforo, one in Acacia, one in Tamarillo, and one in Petrichor. Each location features a different appearance. The exact coordinates for each store are listed in the Compendium.

## Items

Below are a list of items the player can purchase at Weapons Shops, with prices. All locations sell the same items at the same prices. For more info about an item, visit that item's page.

### Melee

* 30 Coins - Baseball Bat
* 100 Coins - Iron Sword
	+ 200 Coins - Diamond Sword - *LOCKED until player buys Iron Sword*

Melee Upgrades:

* 50 Coins - Anti-Spider (Bane of Arthropods)
* 100 Coins - Flame
* 100 Coins - Sweeping Edge
	+ 150 Coins - Knockback - *LOCKED until player buys Sweeping Edge*
		- 200 Coins - Sharpness V - *LOCKED until player buys Knockback*

### Ranged

* 30 Coins - Revolver
* 100 Coins - Flame
	+ 200 Coins - Punch - *LOCKED until player buys Flame*
		- 200 Coins - Power V - *LOCKED until player buys Punch*
* 100 Coins - Rifle
	+ 100 Coins - Quick Reload - *LOCKED until player buys Rifle*
		- 200 Coins - Bullet Spray - *LOCKED until player buys Quick Reload*
			* 300 Coins - Piercing - *LOCKED until player buys Bullet Spray*

### Ammunition

* 25 Coins - Half Stack of Ammo (32 bullets)
* 50 Coins - Full Stack of Ammo (64 bullets)
* 25 Coins - 8 Slowness Bullets
* 25 Coins - 8 Harming Bullets
* 25 Coins - 8 Weakness Bullets
* 25 Coins - 8 Poison Bullets

## Gallery

A Weapons Shop in CristoforoMelee sectionAmmo sectionRanged section
## Other Stores

* Markets and Butchers
* General Stores
* Taverns and Saloons
* Pawn Shops
* Horse Stables
* Armory
Tamarillo Church of God

The **Tamarillo Church of God** is a location in Revengeance II. It is a Wild West-style church located in northwestern Tamarillo, Derettas. It features a sandstone exterior with brick roofs, complete with a bell tower. The interior features a few rows of pews as well as an altar. The player can enter the Church and Loot a few crates.

The ChurchInterior
The Redlands

*❝ Here, you will find the tallest trees in Petagna. The forest is home to giant redwood and pine trees.❞*
―Region Token
**The Redlands** are a Region in Revengeance II and one of two regions in the state of Petagna.

## Geography

The Redlands consists of the western half of the state of Petagna. It is bordered by the South Petagna Forest to the east, the Kingland Strait to the south, and the ocean to the north and west.

## Appearance

The Redlands are the larger of the two pine forests in Petagna. Like the South Petagna Forest, it consists of both pine and redwood trees, some of which are towering in nature. However, The Redlands are more developed, with the largest town in the state, Acacia, being located along the northern coast. Additionally, the Pacific Union Railroad runs through The Redlands, connecting the region with the city of Cristoforo and Tamarillo. The Grillo Gate Bridge spans the Kingland Strait and connects The Redlands to the state of Grillo. The Redlands is essentially a giant peninsula, where Bears can be found roaming.

## Region Token

The Region Token for The Redlands is located in a chest within the central part of the forest. The location will shine bright at night, so it may be easier to find it then.

### Campsite

The Redlands Campsite is the Campsite for this Region, and is located in the northwestern part of the forest. The site is marked by a bright blue Beacon.

### Other Collectibles

The Redlands also contains 2 Music Instruments, 2 Hidden Treasures, and 1 Murder Note.

## Gallery

The RedlandsRailroad tracksLog cabin with the Grillo Gate Bridge in the backgroundTracks leading up to the bridgeWestern coastTowering redwood treesTwo Bears roaming The RedlandsAerial view
## Trivia

* The Redlands are the only region to contain two Hidden Treasures, as no other region contains more than one.
Teleport Pearl

**Teleport Pearls** are items in Revengeance. Five Teleport Pearls can be bought in a General Store for 25 Coins, only after completing the campaign of Revengeance (either the Good Ending or Evil Ending). When thrown, Teleport Pearls teleport the player to the location they hit or land, while dealing several hearts of damage. They are
useful for teleporting to ledges and areas the player cannot easily access.
Portal to Hell

The **Portal to Hell** is a portal located in the lower chamber of the Rortvedt Fortress. It leads to Hell, where the Undead are located. In Revengeance II, the Bandits activated the portal using three Drainer Stars which allowed the Undead to enter Earth, but when it got to be too much, they closed it. In the Quest Possessing Pure Intentions, Joey finds the portal, and in Humanity's Chance, he uses the Drainer Stars to re-activate the portal and enter it to go to Hell. He then defeats the Undead and travels back through the portal, and shuts it down permanently.

The portal, activatedThe portal, deactivatedPortal roomPortal activationThe other side of the portal in Hell, leading back to Earth
Revclo Tower

**Revclo Tower** is a location in Revengeance II, and contains Newspaper #10.

## Location

Revclo Tower is located on the northern side of Cristoforo. It is situated north of Gattuso Tower and south of the Port of Cristoforo.

## Appearance

Revclo Tower is a brick Victorian tower featuring square clock faces on both the eastern and western sides of the building, and a sloped green roof. The edges of the building are cladded in sandstone.

## Newspaper Location

The Newspaper for Revclo Tower is located on the western side of the building, in a chest behind a trapdoor on the ground level exterior.

## Gallery

Revclo TowerNorthern sideLooking up at the towerEastern clock faceAerial viewThe building at night
## Trivia

* The original name for the town of Acacia was Revclo. When Chris6d changed the name, Revclo was then used for this building.
* The starting room where the player first starts the map, containing the map rules and settings, is actually located inside Revclo Tower. It cannot be accessed again once the player advances.

## Other Newspapers

For the other 14 Landmark Newspapers, see the List of Landmark Newspapers.
Pawn Shop

**Pawn Shops** are shops in Revengeance II.

## Summary

Pawn Shops are locations throughout the states where the player can sell stacks (64) of Loot to gain Coins. It is the only "shop" where the player can earn Coins and not buy items. Pawn Shops are marked by bright yellow banners that say "PAWN" in black lettering. They are accessible at any time, even during Quests.

## Locations

There are five Pawn Shops in Revengeance II: three in Cristoforo, one in Acacia, and one in Tamarillo. Each location features a different appearance. The exact coordinates for each store are listed in the Compendium.

## Items

Below are a list of items the player can sell at Pawn Shops, with prices. All locations buy the same items at the same amounts.

For more information about an item, visit that item's page.

* 25 Coins - 64 Bricks
* 25 Coins - 64 Clay
* 25 Coins - 64 Feathers
* 25 Coins - 64 Paper
* 25 Coins - 64 String
* 40 Coins - 64 Gunpowder
* 40 Coins - 64 Magic Seeds
* 40 Coins - 64 Sugar

## Other Stores

* Markets and Butchers
* Weapons Shops
* General Stores
* Taverns and Saloons
* Horse Stables
* Armory
Rosenberg

**Rosenberg** is a character in Revengeance. He works at the Saloon, and always stands behind the main desk. He wears a yellow straw hat and orange overalls. His name, along with Kay and LaGreca, is an Easter Egg, referencing the three members of *The Michael Kay Show* (Michael Kay, Don LaGreca, and Peter Rosenberg).
Sword

**Swords** are weapons in Revengeance and Revengeance II.

## Summary

Swords are melee weapons which the player can purchase at a Weapons Shop. They come in two materials: Iron and Diamond. (5 damage) and Diamond (7 damage). Swords can be further upgraded and enchanted in the weapons shop following its purchase.

## Prices

In Revengeance, an Iron Sword costs 60 Coins, and a Diamond Sword costs 120 Coins. In Revengeance II, an Iron Sword costs 100 Coins, and a Diamond Sword costs 200 Coins.

## Enchantments

Below are the enchantments for Swords in Revengeance II, with prices.

* 50 Coins - Anti-Spider (Bane of Arthropods)
* 100 Coins - Flame
* 100 Coins - Sweeping Edge
	+ 150 Coins - Knockback - *LOCKED until player buys Sweeping Edge*
		- 200 Coins - Sharpness V - *LOCKED until player buys Knockback*

## Trivia

* In Revengeance II, David Krappenschitz can be seen with full golden Armor and two golden Swords, but these cannot be obtained by the player.