Patch 0.8.8

* Thumb
* Cover

### Features

Metro & Realistic mode, Fuel consumption and Global Market update, Tunnel boring machine (TBM), Foreign workers.

## Other versions

“Content update #11 introduces new metro and tram transport infrastructure as well as the community requested ‘Realistic Mode’, realistic borders and a new water erosion tool for the editor.

Read more about trams in the community posts **#53** and **#52**”— Official content update 10 description
**Version 0.8.8.15**, known as the **Tram & Metro update**, is an version released with **Update #11** with multiple patches for *Workers & Resources: Soviet Republic*. It was released on november 30th, 2022.

## Main additions

* Build underground stations and tracks with the new Metro infrastructure system.
* Trams infrastructure with new tram stops and connection systems.
* Super realistic mode
* Water erosion for terrain editor (for faster smoothing of terrain)
* Realistic republic borders are now implemented.
* New Slovakia map with realistic borders

Other notable changes:

* fixed vehicle movement in mirror buildings
* utra high shadows settings.. ultra low shadows setting
* longer city names
* tunnel boring machine
* limit for loans
* construction of pipelines or wires not directly connected to end buildings
* pedestrian pass displayed on the road only when on both sides pedestrian
* export/import via the ships/airplanes or helicopters not affecting the prices so much
* panel road
* merging unfinished infrastructures into bigger pieces (as in blueprint mode)
* Possible to use custom house with construction office
* Possible to use foreign workers from custom house

More changes:

* Higher conveyors
* Construction office priorities
* GUI changes, 'Make city' button
* Rename city names
* Fuel consumption updated
* Global market pricing updated

## Patches

### 0.8.8.4

*Patch 0.8.8.4* is a patch released on september 11th, 2022.
Features

* Metro infrastructure
* Trams infrastructure
* Super realistic mode (Game setting: Realistic mode)
* Water erosion for terrain editor (for faster smooth)
* Not square borders
* Construction priorities
* limit for loans

Other notable changes:

* 'Make a city' tool
* Added conveyor engine more variants (also 3 into 1)
* Extended cursor deep limit from 20m to 40m
* Fuel consumption update
* In the train window is possible to stop train and launch it on the red signal
* Metro station without entrances now with W/E more variants for depth
* Now it is possible to load single car tram on the road vehicles and unload them in the depots etc.
* Pedestrian metro entrances now with Q/E more variants for depth
* Possible to purchase trains on the remote customs (customs for ship or airplanes)
* Possible to use custom house with construction office
* Possible to use foreign workers from custom house
* Rail junction graphics tweak, to avoid junction graphics on the other rail track
* Train station display the rail track according rail tracks connected to this station
* construction of pipelines or wires not directly connected to end buildings
* export/import via the ships/airplanes or helicopters not affecting the prices so much
* fixed vehicle movement in mirror buildings
* longer city names
* merging unfinished infrastructures into bigger pieces (as in blueprint mode)
* panel road
* pedestrian pass displayed on the road only when on both sides pedestrian
* tunnel boring machine
* ultra high shadows settings
* ultra low shadows setting

### 0.8.8.5

*Patch 0.8.8.5* is a patch released on september 12th, 2022.

* Fixed auto flatten for roads
* Fixed movement of vehicles in mirrored buildings which have one way entrance/exist - need to rebuild those buildings
* Attempt to fix random very high consumption for road vehicles
* Fixed problem that brand new vehicles was sometime sent to refuel
* Fixed crash related to trams
* Metro electric connection more depth variants
* Fixed custom house on some maps the customhouse selling for USD instead RUB

### 0.8.8.6

*Patch 0.8.8.6* is a patch released on september 16th, 2022.

* Tweaked/restored fuel consumption
* Fixed custom houses for airplanes and ships not selling correctly USD or RUB
* Fixed bad rendering of pieces of road close to bridges or tunnels
* Fixed consumption of excavators when doing terraforming in paused game, increased fuel consumption of terraforming vehicles
* Fixed unable to reverse train, may be related also to never ending slowing down trains
* Fixed problem about brand new airplanes cannot be sold due to missing icon
* Fixed brand new airplanes cannot be sent to another airplane parking

### 0.8.8.7

*Patch 0.8.8.7* is a patch released on september 17th, 2022.

* Fixed serious problem with foreign power electric connection
* Fixed problem with trams with more cars, that people can step in only into first car
* Increased number of foreign workers generated on the custom houses (cca +20%)
* Fixed construction priorities in rail CO
* Fixed problem when laying road from underground railway electric connection
* Fixed situation when non tram or non trolleybus buildings is connected to tram or trolleybus road, auto connection generated was tram/trolleybus road

### 0.8.8.8

*Patch 0.8.8.8* is a patch released on september 18th, 2022.

* Hot fix of rail CO crash
* Fixed rendering of trams with more cars/units on the bridges and in the tunnels

### 0.8.8.9

*Patch 0.8.8.9* is a patch released on september 28th, 2022.

* Fixed problem road CO assign rail constructions
* Fixed problem that line for trains cannot be copied due to signal in the schedule
* Fixed occasional problem when helicopters cannot take off from cargo heliport
* Fixed problem that CO assignment tool cannot assign panels tram road construction
* Removed water and sewage train wagons, which was present in the game by mistake
* Fixed occasional crash caused by crime and foreign workers
* Fixed problem that some of the multi units trams after purchase cannot be sent from depot
* Fixed graphical corruption when purchasing the cable cars on the customs
* Criminal cases now better distributed to courts
* Extended time which foreign workers waiting on the stations in case transfer
* Fixed of occasional struck of track builders
* Changed formula for deciding into which prison place the prisoners
* Fixed problem with dropping the citizens from multiple unit trams
* Added one way arrows also on the panel road
* Correct collision with fields when drawing the tunnels
* Fixed problem that sometime railway junction cannot be placed due to split of the track
* Fixed bad stats records when purchasing containers from customs
* Fixed problem that brand new trams was possible to send to depo via the track tracks from customs and space for vehicles/containers - trams can be transported from there only with railways
* Fixed problem - in trolleybus and tram depot were possible to purchase vehicles even there was not proper connection to custom house in realistic mode
* Fixed graphics for T mud crossroads
* Fixed bad price for tunnel boring machine
* Emergency vehicles can now use panels road only for trams
* Economy and prices get calculated instantly when player purchase too big amount of the resources, to avoid easy profit on the purchase and later selling the resources
* Corrected default maps custom houses to be not behind the borders
* In case vehicles of road DO is teleported home due to it cannot find road, cargo is now not lost
* Fixed problem of transportation brand new locomotives to rail DO or when you sent multiple connected locomotives from depot to rail DO they were added to DO as wagons
* Fixed slow downs in landscape editor mode

### 0.8.8.10

*Patch 0.8.8.10* is a patch released on october 6th, 2022.

* Fixed problem when turning blueprint pedestrian tunnels on bridges to construction
* Fixed problem with CO discovering pedestrian infrastructure
* Workers without education are now listed as students for the bus stops/train stations and vehicle workers list
* Fixed problem with when changing workplace for train belongs to rail DO when outside DO
* Fixed some occasional situations to avoid collision and struck when vehicles leaving constructions
* Fixed problem that sometime CO vehicles when going to refuel cannot find route back from construction when there are tram panels roads
* Fixed problem that on some maps on the custom houses for ships or airplanes could be purchased western vehicles on the east border and vice versa
* Fixed problem with train flipping, sometime when flips close to the signals, it turned signals into red
* Now are the signals not allowed to be placed in the tunnels
* Underground part of the metro stations can be now also bellow the existing buildings
* Fixed problem with conveyor engines 3 to 1 about displaying what is the engine transporting
* Closed hospitals or police stations should not get cases now
* Fixed problem with last unit of the multi units tram after load
* Fixed problem when in the line schedule end/waiting station could be occasionally turned into regular station
* Road vehicles will not enter into building such as customs, when there are inside vehicles waiting to leave building
* Fixed crashes related to snow plows
* Fixed problem that sometime factory connections are not reachable
* Added warning to DO when some buildings are not reachable for some vehicles due to prohibition signs
* Fixed occasional crash connected to trams
* Fixed problem and crashes with transporting trainsets such as metro or trams via the ships
* Attempt to fix, custom house money deducted but vehicle not appeared on the customs house
* Fixed minor problems for fields and their collisions
* Added checks to remove invalid infrastructure at loading stage
* One way road now properly displayed in underground mode
* Fixed freeze related to train pathfinding
* Fixed copy tool problem related to aggregate train unloading
* When building get lost by fire vehicle are just removed and not sold

### 0.8.8.11

*Patch 0.8.8.11* is a patch released on october 14th, 2022.

* Second attempt to fix bug, purchase some vehicles in realistic mode and no vehicle added
* Fixed footpath snapping problems
* Added additional checks when assigning stops and vehicles for prison bus lines
* Fixed crash related to pedestrian tunnel constructions
* Added into waiting station the timing reset button was added
* Fixed problem in case new automatic road or pedestrian connection is created with building, all planned roads/footpaths turned into constructions
* Finally fixed that vehicle not park correctly sometimes while low FPS
* Loans and interest now included the statistics, by clicking on loans line you can include loans into SUM
* Fixed occasional crash when remove road leading to building
* Fixed problem with buildings skins when LOD have different texture as primary model

### 0.8.8.12

*Patch 0.8.8.12* is a patch released on october 21st, 2022.

* Fixed problem farm buildings sending all vehicles to one field
* Fixed problem of rendering trams short moment after camera focus to tram which was not visible previously
* Fixed problem while storing vehicles with trailers in the storage for vehicles, it could become full while buildings like production like was still possible to store another vehicles inside
* Fixed problem with signal staying red when unloading wagons to rail DO
* Fixed problem when construction trainsets turns, sometime they get corrupted
* New storage notifications
* Fixed some trees behaving winter during the fall
* Fixed problem when selling leaving vehicles from custom houses, the vehicle stations get engaged preventing new vehicles to stop there or start from there
* Now also additional mouse buttons can be mapped to controls
* Additional cancellation key can be mapped in the settings
* Fixed issue - was possible to build pedestrian tunnel above ground
* When CO loose road access to sources, those become cleared
* Fixed loan statistics (loan balance calculation when player repay loan manually)
* Fixed problem about newly produced helicopters can't be send to western/eastern borders
* Time lapse will now not include highlight into screenshots
* Fixed construction priority problem related to bricks and gravel resources
* Fixed crash related to construction trainset pathfinding

### 0.8.8.13

*Patch 0.8.8.13* is a patch released on october 25th, 2022.

* Added Slovakia map
* Workers or delivered only to constructions with all materials present
* Fixed crashes/freezes related to pedestrian tunnel constructions
* Fixed crash related to track builder train set path finding with flip
* Fixed problem that sometime metro station not get tracks to build
* Helicopter CO now visualize the landing points when assigning construction
* Additional fix for bad vehicle position when parking at low FPS

### 0.8.8.14

*Patch 0.8.8.14* is a patch released on november 9th, 2022.

* Fixed problem about many vehicles going to same fields
* Fixed freezes related to rail CO construction discovery
* Fixed production line change skin color when vehicle is not possible to store
* Fixed production line change skin for every unit when manufacturing trainsets
* If factory get dirty water for production, factory just discharge this dirty water
* Fixed problem with underground metro station, now should pedestrian not access this metro station by service road connection
* Removed need for electricity when supplying water or loading sewages with technical service vehicles
* Cableway station can now load/unload meat
* Disabled option to sell waste water from vehicle window
* Fixed display problem on the custom house resource list
* Fixed problem, when building was free, after building it not drawn the inside roads and/or water for fountains when built in the game
* Construction vehicles are allowed to go via exclusive tram tracks when there is no other route
* Basic tutorial split to Basic and Transfer station tutorial

### 0.8.8.15

*Patch 0.8.8.15* is a patch released on november 10th, 2022.

* Hotfix of crash when building roads and footpath
* Hotfix of ships cannot found route from foreign
* Mud (free) buildings should not draw vehicles stations and parking lines
* Fix for fields cannot be placed on some flat parts of Slovakia map

### 0.8.8.16

Patch 0.8.8.16 is a patch released on december 13th, 2022.

* Added fuel for railway end station
* Fixed problem with water switches, there was way how to connect them so badly that game freeze would appear
* Metro trainsets are not flipped when collided
* Attempt to fix problem causing crash when saving game due to parking lots
* Fixed problem about collision notification when train is purchased in realistic mode and at custom house the track is engaged
* Fixed problem when copy tool do not clone the pipe connections
* Corrected some texts in tutorials
* Ukrainian and Russian localization update
* Removed memory leaks, increased time of loading in case returning to menu
* Materials delivered on the construction are used instead of funding when later funding is enabled
* Fixed pick tool crash when used over fields
* Fixed rendering of resources when carrying on the flatbed trucks
* Fixed issues in the tutorials
* Fixed Dunay class ship fences
* Fixed using rotate/zoom during pause or double speed when mapped to keyboard
* Fixed traffic flow for flipped sewage filling station
* Fixed warning messages about stopped production missing for factories
* Fixed warning message about can't store resources for factories

### 0.8.8.17

*Patch 0.8.8.17* is a patch released on january 10th, 2023.

* Fixed problem that more trains from railway CO are sometime assigned to same construction
* Fixed building editor launch problem
* S1202 police and ambulance family token correction
* Changed bit mechanics for chain signals for track builders
* Optimized autosearch for helicopter CO
* Fixed crash related to snow plows and end of the winter
* Fixed crash related to water pump
* Fixed problem when crash building when build with grid snap
* Fixed crash related to ship waypoints

### 0.8.8.18

*Patch 0.8.8.18* is a patch released on january 26th, 2023.

* Attempt to fix AMD Radeon 6000 and 7000 crash/freeze
* Fixed random crash when building railways
* Fixed problem of citizens with personal cars, sometime they go with car even is not needed or just not going anywhere at all

### 0.8.8.19

*Patch 0.8.8.19* is a patch released on february 8th, 2023.

* Fixed crash related to the water switches
* Fixed AMD Radeon 6000 and 7000 crash freeze
* Optimized a bit CO search in case no helicopters there
* Fixed problem with sewage 10m and 15m pumps not pumping
* Fixed text issue in tutorials in Chinese language

### 0.8.8.20

*Patch 0.8.8.20* is a patch released on march 8th, 2023.

* Fixed problem when train with brand new wagons or locomotives enter the end station
* Fixed some materials on western vehicles, was too bright
* Fixed rare crash at loading game
* Fixed crashed related to crossroads
* Optimized rendering of constructions (there was low FPS when many underground pipelines)
* Fixed missing price when placing the buildings
* Additional fixes for AMD issue (crash due to too many blueprints)

## Videos

Workers & Resources- Soviet Republic Update -11
## References

1. ↑ *Workers & Resources: Soviet Republic's* Report for the Community #53
2. ↑ *Workers & Resources: Soviet Republic's* Report for the Community #52
3. ↑ Update #11 in *Workers & Resources: Soviet Republic's* official website
4. ↑ Steam patch notes for *Update #11* (versions 0.8.8 to 0.8.8.15)
5. ↑ Steam patch notes for version 0.8.8.16
6. ↑ Steam patch notes for version 0.8.8.18