Aldwynn

Aldwynn is the technological and magical metropolis of Humanity. Believed to be the direct descendants of the old Drachen, the Aldwynnians are scholars, mages and dragon-blooded sorcerers. This sheer magical ability combined with a population of mages makes Aldwynn a marvel, born of a diversity between everyday magic and arcanatech.

While other nations may seek to rebuild their old empires before the Four-Crown War, Aldwynn and its people march together to create a bright new future.

Information and knowledge are the driving forces behind Aldwynnian politics, and it is subsequently ruled by the Scholar King, Reynauld Gryphenos.

Aldwynn is known for its reliance on magic and magitech, its vast multiracial groups and once being the seat of the Mad King of Askaria.

## Geography

Aldwynn is a vast realm mostly marked by geographical borders with its fellow nations of Humanity. Metropolises bustle with life as its network of roadways snake throughout where farms and towns lie.

Aldwynn is a realm dominated by the Dawnglory Coast which faces Boletaria, where Djaalic natives come across the Sea of Glass.

## Government

Aldwynn is ruled by King Reynauld Gryphenos as somewhat of a democratic monarchy.

## Locations

### Towns and Cities

* Gransys: Capital of Aldwynn and home to the Scholar King. It is the second largest city in Starsong.
* Vinheim: A town surrounding the Imperial University.
* Bowshot: A town a "bow's shot" away from the Misty Forest and the Trollclaw Ruins.
* Ironford: A mining and lumber town, home to the nigh-indestructible Lexen wood. Apparently used for airships.
* Otan: A town outside of the Misty Forest, where the trees do not stop growing.
* Candlekeep: A coastal citadel of learning, run by Magisters of the Venarium. The learning is valuable but only open to a certain few who show the aptitude to become Magisters or the Avowed.
* Menagerie: A town built around a great forested castle home to a kindly old druid.
* Brightshy Tower: A wizard with a hunger for adventure built this floating tower that travels across Aldwynn. Eventually the mad and brave attached themselves to it and built a town that retains the same floating ability of the tower.
* Hollow-Hands

### Places of Import

* The Misty Forest
* The Serene
* The Warrior's Depature
* The Heart: An area of rich farmland, woodsmen and druids.
* Conquest Road: Created by the Drachen, this road unites most of Aldwynn.

## Inhabitants

### Aldwynnians

Aldwynn is a multiracial hub of life in Dawnforge and Aldwynnians can be of numerous creed and race. Elves, Dwarves, Humans and Halflings among many others make their home in Aldwynn. There is no one dominant race, but a large mix across practically every township.

### Factions

* The Alcove
* Blackstone Legion
* The Crownsguard
* The Inquisition
* The Imperial University
* Pyromancer's College

### Notable Inhabitants

* Supreme Archmage Traeton Scissorgrin - Archmage of the Imperial University
* The Scholar King Reynauld Gryphenos - King of Aldwynn
* Lord General Raclaw von Tankred - Leader of the Crownsguard
* Lord Inquisitor Gurveiler von Goetia - Leader of the Inquisition
* Lord Pyromancer Karlshamn MacGrigor - Head of the Pyromancer's College
* Lord Occultist Kristina Blavatsky - Head of the Alcove

## Culture

> "*We live, we burn, and we rise to learn from the ashes.*"
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### Society

Aldwynnians are known for being independent and pragmatic, as well as favouring wit and wisdom. They are innovative, practical but are also full of arcane talent. Why wouldn't they use magic, since the mundane is so boring? While other regions are comprised of druids and clerics, Aldwynn is dominated by sorcerers and wizards.

They are naturally competitive, born from a strong will and their natural magical heritage. While not every Aldwynnian is stubborn or arrogant, they will never concede a point they believe to be right.

Aldwynnians are usually split into the bookish, learned casters and the honest, hardworking casters. Magewrights are typically referred to as "Dirt wizards," being the common caster and a user of practical magic. Wandslingers are the grandiose sorcerers, monks and wizards who learn from one of the many institutes in Aldwynn.