recursal/Fanatic-Fandom huggingface dataset:
Obbic Family

Obbic family crest

The **Obbic Family**, also known as the **Seventh Ruling Family** was one of the Nine Ruling Families in the period following the Vagaari Invasion. Their color was orange and they were tasked with the energy sector of the Chiss Ascendancy. They were close allies of the Mitth and Dasklo Families, but were rivals of the Ufsa and Irizi Families. Under the leadership of aristocra Obbic'ebi'raynel (Bicebir), the family colluded with the Dasklo, led by Dasklo'ure'ethindo (Louree), as the two aristocra had been blood siblings in the Tarn Family. The two families enacted a rule of terror across the Ascendancy, persecuting political opponents at will. Thriv'aes'hrallae (Vaes), their greatest critic among the aristocras, was forced to flee into exile. However, eleven years later, Vaes returned, bringing with him a large fleet of allies he had found in lesser space including Clan Beumaryn and Tirannan Industries. Vaes battled the joint fleet of the Obbic and Dasklo and Bicebir was killed. Control of Obbic forces then passed to Obbic'eni'tolori (Bicenito) who was persuaded by Thriv'aell'athindo (Vaella) to surrender. On account of his feelings for Vaella, Bicenito then joined Vaes, becoming a crucial part of Vaes's growing power block.
Jarik Nartaka

General Jarik Nartaka was a New Republic Defense Force officer who served in the New Republic Army for most of his career, eventually rising in rank to command the 3rd Division. In 30 ABY, he would begin to advocate for the creation of an elite fighting force separate from the existing Special Forces, conventional Army, or the Defense Fleet. After the Evacuation of Coruscant, this proposal would be accepted by the Military Council and lead to the formation of the New Republic Shock Trooper Corps.

Nartaka, the “Father of the Shock Corps”, would subsequently be reassigned by the Military Council to take command of the Shock Trooper Corps and, by extension, fill a newly created seat on the Military Council for the Corps.’ Chief.
Peltast-class Star Destroyer

Quad point-defense laser fans (30)

Tractor beam (2), Heavy metacannon (20)

Long-range superheavy megamaser magnetic mass gun (1)

The ***Peltast*-class Star Destroyer** was a warship used by the Empire of the Hand and the Chiss Expansionary Defense Fleet. Centered around a large and powerful heavy megamaser cannon, the Peltast was used for long range engagements with enemies, or to support ships from behind the front lines of a formation.

## History

The *Peltast*-class was first produced by a collaboration between Mitth Defense Systems and Kuat Drive Yards within the Empire of the Hand. It was based upon an earlier Chiss ship first used during Vagaari Invasion of the Chiss Ascendancy. With it's powerful magnetic recollection megamaser cannon it is also capable of disabling enemy capital ships in just a handful. The weapon can also be ionized to overload reactors and instantly cripple ship systems across the board. These powerful weapons and long ranged cannons make the destroyer one of a kind, being as it is classified as a light warship capable of putting down huge amounts of firepower.
Chiss Families

**Chiss Families** are an important part of the Chiss culture and political system. Nine Ruling Families form the upper echelon of Chiss society with each delegated an important part of Chiss administration and governance. Below these are Forty Great Families who were, at some point in their history, among the Ruling Families. There are many other lesser families as well.
CDF Third Fleet

The **CDF Third Fleet** was one of the ten Battle Fleets of the Ascendancy Military. By 33ABY, it was led by Supreme Admiral Sya'thorun and thus was the premier armada of the CDF and CEDF. It was based in the Csilla system and was responsible for patrolling and protecting the central territory of the Chiss Ascendancy as well as the capital.

## Composition

* 1 *Archeossis*-class Battle Dreadnought
	+ CDF *Indomitable* (Flagship)
* 1 *Rassona*-class Man-of-War
* 2 *Nirassica*-class Man-of-War
* 3 *Inolysis*-class Destroyer
* 1 *Prolipsi*-class Interdictor Cruiser
* 8 *Fruoro*-class Cruiser
* 6 *Syzagos*-class Corvette
Allista Galkin

Allista Galkin was an aspiring young officer in the New Republic Defense Fleet, following in the footsteps of her father, Jerrol Galkin, and greatly overshadowed by his reputation and title as both the former Chief of the Navy and the Supreme Allied Commander. Graduating second highest in her class, Allista was expected by her instructors to have a similarly successful career as that of her father. Upon graduation, she was assigned to the 3rd Task Force.
Consummator-class Star Destroyer

## Description

The hull and shields could take quite a beating before giving way. It was powered by Agrocite crystal reactors, each weapon battery was operated by a smaller version of the crystal reactor. It can carry 50 medium-sized starfighters with it. The point-defense system was capable of taking out starfighters and medium-large powered/unpowered projectiles. The main bridge was hidden but the secondary bridge was prominent at the top.
CR-5 Heavy Repeating Blaster Pistol

## Description

With the buildup of Naboo's security forces, its Queen has commissioned the creation of a new repeating blaster pistol, and Corellian Arms has delivered. The CR-5 is better than its CR-2 predecessor in every way, and although its design is radically different, it fills the same role quite effectively. Carried as a sidearm by many of RNSF's elite soldiers, it's capable of sending hundreds of rounds downrange every minute with minimal recoil and decent accuracy. A skilled user would easily be able to mow down an entire squad of enemies with an extended burst.
Eridanus-class Tactical Transport

* 6 TI Magnetic Chainguns, mounted on rotating swivels located upon the underbelly of the craft
* 5 Incendiary anti-infantry rocket launcher tubes

### Crew

* 1 pilot
* 1 co-pilot
* 2 gunners

## Usage

### Affiliation

* Tirannan Industries
* New Republic

## Design

Along the walls of the Eridanus were viewscreens receiving feed from a number of sensors along the outside of the ship; these offered a view almost as if there were no walls at all. The engines were maneuverable, and a decent mode was known to exist.

### Pros

The Eridanus was heavily armored and heavily shielded for its size. It was able to lay down covering fire for landing troops, and had a high carrying capacity. It had advanced terrain scanners to locate the best landing zone. It was able to operate in space and on water, and had a highly efficient life support system.

### Cons

The Eridanus was unwieldy and ineffective in ship-to-ship combat, and it had limited combat effectiveness against enemy armor; it had a light armament. It had no backup hyperdrive.
Apex-class Battle droid

## Characteristics

### Design

The Apex was designed to be an elite battle droid, often used for special operations or as security for VIPs. Unlike some of Tirannan Industries' cheaper models, it featured innovative technology in the form of powerful TI Electroplasmic Actuators; granting it a maximum speed of 85 kph and strength much higher than that of normal battle droids, and allowing them to outperform even elite humanoid warriors.

### Intelligence

Apex droids possessed advanced combat algorithms, and had the ability to calculate and coordinate squad tactics without the need for a CNC droid.
Jedi Headquarters

The Jedi Headquarters, also referred to as the Jedi Spire or the Spire of Tilrun, was a building on Tilruna that served as the base of operations of the New Jedi Order.

## Description

Located in the Senate District of Tilrun, the Jedi Headquarters was fashioned after the Tranquility Spire on Coruscant. Though not so tall as the original, it towered over all other buildings in the city. The Spire contained sleeping quarters, training and meditation rooms, an armoury, a medical bay, terminals offering remote access to the Jedi Archives on Vastrion, a small hangar and a council chamber. It was surrounded by a large park, also home to several outbuildings. The Spire Park was primarily used for training purposes by the Jedi but was also open to members of the public.

## History

The Spire of Tilruna was built shortly after Republic settlers arrived on the planet to act as the base for the Jedi Order. Architects initially designed a larger building in the shape of the Jedi Temple on Coruscant, but after the Jedi High Council indicated its preference for Vastrion as the Order's primary home the designs were condensed into a single tower and its outbuildings.

Featuring prominently in the city skyline, the Spire was situated close to the government buildings, whilst its central location allowed for the rapid deployment of Jedi to any area in Tilrun. Although most Jedi were based in the larger Temple of Vastrion, the Spire served as the Order's headquarters, coordinating the work of Jedi Knights across Republic space and managing communication between the Republic and the Jedi.
Jaseb Hemshi

**Jaseb Hemshi** was an Imperial Admiral in service to the New Galactic Empire. He served as the military Exarch of the Mid Rim Exarchate.

## Biography

### Early Life

Born on Carida, Jaseb Hemshi attended the Imperial Academy on that world. At age 18, as the third year academy student, he was commissioned to Ensign as the Empire became desperate to replace lost officers following the Outer Rim Uprisings orchestrated by the newly resurgent Sith. His first assignment was as weapon officer aboard the *Lancer-*class frigate, *Sunstrive*.

### Wartime Service

Two years later, at the outbreak of the Sith-Imperial Remnant War, ensign Hemshi's name was *Mentioned in Dispatches* for exemplary conduct during the Battle of the Maelstrom Nebula, after which he was promoted to full Lieutenant. Three years later, he held a rank of Lt. Commander, position of *Sunstrive* XO. *Sunstrive* took part in three major battles that year - Yaga Minor, Venestria and Endoraan - and met its unfortunate destiny in the last one. For his heroism, decisiveness and initiative as acting captain of *Sunstrive*, Lt. Commander Hemshi was awarded with the Imperial Medal of Valor, together with promotion to full Captain. However, the *Sunstrive* had been destroyed, his former captain killed, together with 800 souls, and the battle had almost been lost.

The newly minted Captain Hemshi was assigned the command of the *Arquitens*-class command cruiser *Lightbringer*. Hemshi led the *Lightbringer* into the Battle of Bescane where, despite the tremendous imperial victory, the ship was severely damaged with over 200 members of the crew killed. Still the ship was able to retreat to Bastion, and was repaired quickly enough to defend the capital of the Imperial Remnant during the opening week of the Siege of Bastion. *Lightbringer* was destroyed, however, and Hemshi took command of two more ships during the siege, first the *Gozanti*-class Assault Carrier *Torment*, before three weeks later taking command of the *Imperial I*-class Star Destroyer *Elthari*. After the Treaty of Jaemus was signed, Hemshi joined the Galactic Sith Empire.

### New Galactic Empire

His loyalty to the Sith was limited, however. In 33 ABY, as a Vice Admiral of Imperial Navy, he took part in Sorris Valorum's coup to overthrow the Sith rule over the Empire. For his role in the coup, Jaseb Hemshi was awarded with a promotion to full Admiral. At the Korriban Convocation, Hemshi was assigned command of the Mid Rim Exarchate.
Kalen Harter

High Marshall Kalen Harter was an officer in the New Republic Starfighter Corps who had served in the 81st “Razor” Squadron before being transferred to the New Republic Intelligence Service to serve on Wraith Squadron. She would serve as the team’s sniper for most of her time on the squadron.

When Kalen transferred out of Wraith Squadron, and back to the conventional Starfighter Corps, her advocacy for change and better organization in the Corps would earn her a command position and, eventually, the Chief’s position on the Military Council. On the Council, she became well known for her criticism of the Defense Force’s growing reliance on Tirannan Industries’ products rather than truly innovating on their own through existing chains for that purpose, but she still would admit that Tirannan designs were often some of the best in the galaxy.
Kariek Schism

### Outcome

Flai Beumaryn becomes Clan Beumaryn chieftain, a majority of the clan leaves the unknown regions to return to the galaxy, those who stay behind become Clan Karbeumaryn

### Participants

* Flai Beumaryn
* Lana Beumaryn
* Glyn Beumaryn
* Clan Beumaryn

The **Kariek Schism** was a conflict between two factions of Mandalorian Clan Beumaryn.

## Background

After Beumaryn chieftain Vaes led his clan into the unknown regions in order to combat the Tarn Family at the Battle of Csilla, the clan settled on the remote world of Kariek within the territory controlled by the Empire of the Hand. Vaes, being busy with his new role as a Aristocra of the Chiss Ascendancy, left his clan to their own devices.

Flai Beumaryn, encouraged by his wife Lana, invoked a sense of betrayal by their clan leader, and began speaking of a return to the galaxy to seek reconciliation with Mandalore. Much of the clan agreed with Flai, while the remainder sided with Glyn Beumaryn, Flai's aunt and Vaes' longtime second-in-command.

## Event

Flai led his faction to commandeer a portion of the Beumaryn Fleet over Kariek, attempting to escape. Glyn and her supporters, though outnumbered, fiercely engaged Flai's contingent with their own capital ships. Glyn ordered the planetary gun on Kariek to fire at Flai's ships, resulting in a significant loss.

Flai managed to escape with his surviving supporters aboard a number of obsolete *Venator*-class Star Destroyers.

## Aftermath

The schism had resulted in the deaths of thousands of Beumaryns on both sides, and the complete desolation of the Beumaryn Fleet which was soon after dissolved. Flai returned to the galaxy with a number of his warriors and managed to convince Ulrik Krisk, speaking on behalf of the *Mand'alor*, to accept Clan Beumaryn back into the fold. Flai also dubbed Glyn's side of the schism Clan "Karbeumaryn," after Kariek, in order to differentiate them from the "true" clan.

Clan Beumaryn's return to the galaxy ultimately led to Lana Beumaryn's discovery of the Syn Talisman and her ascension to *Mand'alor*.
AK-raB clip-point vibrodagger

The aK-raB clip-point vibrodagger, more commonly referred to simply as the aK-raB, was a vibrobladed combat knife used by New Republic military personnel and mercenaries alike.

## **Design**

The aK-raB featured an 18cm long blade with a clip point, not quite perfect for stabbing, but effective nonetheless. The spine of the knife was comparatively wide, and lacked any significant shaping until reaching the tip and sharpenable swedge. Made of readily available, high quality steel, the aK-raB’s tempered blade was built for abuse, and only enhanced its remarkable penetration and cutting capabilities. The handle, featuring the vibrating mechanism and an easy to reach thumb switch, had a slight downward curve, making it easier to grip and retain the knife, and the textured grip panels wrapped around the knife’s simple but effective hand stop for a more comfortable resting position compared to the otherwise exposed, unsharpened steel.

## **Usage**

Designed for a wide range of situations, the aK-raB was equally at home on the battlefield or in the hands of a no-nonsense outdoorsman. As a fighting knife, the aK-raB was more than capable, even able to puncture and cut duraplast in some cases, and its blade length dealt devastating damage when in the hands of a trained fighter. In a survival situation, or simply for setting up camp, the blade’s length and durability allowed it to perform tasks generally not recommended for a knife, such as cutting or breaking up small logs, and the ergonomic handle and blade design allowed for more precise grips. Notably, the unsharpened spine of the blade meant that it was usable with primitive firerods, made from a material that easily produced sparks when struck with the right technique. The aK-raB was designed to be used both with and without the vibration mechanism being activated, often relying on its already sharpened blade alone.

A smaller variant was designed for use as a downed-pilot survival knife, and was provided in all New Republic-spec survival packs, although many serious pilots either wore this on their flight harness or exchanged it with a full size aK-raB.

### **Sheath**

Although not spectacular, the aK-raB’s self-sharpening sheath was well thought out with a number of different mounting options and an ambidextrous locking mechanism that firmly secured the knife.

## **Manufacturer**

Although the widespread reputation of the aK-raB led to many companies producing their own versions of the legendary knife, by 26 ABY the New Republic Defense Force produced their own version of the knives to avoid any potential quality issues and to keep up with the demand for the knives in the defense force. This proved beneficial after the Evacuation of Coruscant, since the Republic’s Military Research Division was able to seamlessly transition into full production once again.
Jessica Jaclyn

video File:Placeholder
**Jessica Jaclyn**, is both a fictional character and tritagonist of the *Marvel* series. She is a referee and emcee, and the world's well-renown international wrestling champion.

"*.*"

—Jessica Jaclyn.

## Appearance & Biography

*Voice Actor*: Cree Summer (English), Not Known (Japanese), Not Known (Brazilian), Not Known (Chinese), Not Known (Dutch), Not Known (Finnish), Not Known (French), Not Known (German), Not Known (Italian), Not Known (Hebrew), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Norwegian), Not Known (Polish), Not Known (Romanian), Not Known (Russian), Not Known (Poland), Not Known (Portuguese), Not Known (Serbian), Not Known (Spanish), Not Known (Swedish), Not Known (Thai), Not Known (Brazilian Portuguese), Not Known (European Spanish), Not Known (European Portuguese), Not Known (Latin American Spanish), Not Known (Latin Spanish)

### Appearance

* Hair Color: Dark Brown
* Skin Color: Brown
* Eye Color: Black
* Age: Not Known
* Birthday: Not Known
* Height: Not Known
* Weight: Not Known
112th Legion

The **112th Legion** was a Grand Army of the Republic Legion activated in 22 BBY, placed under the command of General Aliasi Nightlocke in 21 BBY prior to its deployment in the Battle of Mygeeto. Though the 112th served under three different Jedi Generals in its first year of service, it would remain with General Nightlocke until the war's end and the implementation of Order 66.

## History

### Under Three Generals

The 112th Legion saw action in some of the most harrowing battles of the first year of the Clone Wars. Its commander, Sterne, was a by-the-books officer whose *Cuy'val Dar* instructor was a Mandalorian Death Watch sympathizer. Sterne was trained to recognize that casualties were a necessity to win wars, and many of the 112th's early battles involved near-suicidal tactics that gave the Legion a reputation within the Grand Army for its mass casualty rates. Only seven months into the war, two Jedi Generals had been killed while commanding the 112th Legion. The third Jedi assigned to the Legion abruptly resigned his command in disgust open hearing Commander Sterne's proposed strategy for the Battle of Obroa-skai. Left without a Jedi at their head, the 112th incurred massive losses at Obroa-skai before being recalled to Coruscant.

### The Battle of Mygeeto

After a short period of recuperation on Coruscant, the 112th was assigned its fourth Jedi General: Aliasi Nightlocke, an Anzat Jedi Master of extreme age who had fought through nearly all major conflicts in Old Republic history. Attached to the unit shortly before Nightlocke was ARC-2197, nicknamed "Kars," who was placed with the 112th Legion in an "advisory" capacity. In reality, Kars was sent to the unit to ensure that casualties were kept to a minimum, in contrast to the Legion's previous battle experiences. Despite a somewhat icy introduction, the commander took to his new General's professional demeanor.
CEDF Tenth Fleet

The **CEDF Tenth Fleet** was one of the ten Chiss Fleets and was part of the Chiss Expansionary Defense Fleet. By 33 ABY, it was under the command of Admiral Oor'ialodo. The fleet was based in the Naporar system but was frequently deployed, in whole or in part, beyond the borders of the Chiss Ascendancy, conducting reconnaissance throughout the Chaos and defending Chiss interests. The Tenth Fleet was the most mobile patrol fleet. It was often deployed within the territory of the Empire of the Hand, performing reconnaissance to ensure the Chiss client state remained on side. The admiral of the Tenth Fleet was tasked with being the Chiss representative in the Empire of the Hand and was occasionally allowed to aid them using Chiss assets.

## Composition

* Picket Force 1
	+ 1 *Ethssado*-class Cruiser
		- CEDF *Dawnsparrow* (Flagship)
	+ 2 *Vs’chra*-class Cruiser
		- CEDF *Ghostwolf*
		- CEDF *Stormcrow*
	+ 2 *Haissla*-class Corvette
		- CEDF *Acidfly*
		- CEDF *Razorwhale*
* Picket Force 3
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
* Picket Force 5
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
* Picket Force 99
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
* Picket Force 190
	+ 1 *Ethssado*-class Cruiser
	+ 2 *Vs’chra*-class Cruiser
	+ 2 *Haissla*-class Corvette
New Republic Military Council

The New Republic Military Council, also called the New Republic High Command, or the Military Council for short, was the internal governing body for the New Republic Defense Force.

### History

The Military Council was officially established alongside the New Republic, serving as the continuation of a Rebel Alliance council of similar purpose. As time progressed and the influence of other galactic governments changed, the council saw such changes as: the disbandment and eventual reinstatement of the New Republic Army, several wars to monitor, and the establishment of new branches and chair positions.

In 29 ABY, General Kevan Pendyn was dismissed from the Military Council following his adamant opposition to then-Chancellor Codrin Vel's recall of troops and resources to strengthen the Core.

In 30 ABY, immediately following the Evacuation of Coruscant, the Military Council voted to approve the formation of the New Republic Shock Trooper Corps.

In 33 ABY, the Military Council voted to approve a proposal presented by Marzisst Klaskk, the Defense Force officer responsible for the New Republic Knight program, to reenter the galaxy proper targeting the newly destabilized Crimson Empire and the liberation of the Hapes Cluster. Following the resulting Battle of Andalia, a failure for Republic forces, the Military Council soon also voted on a fleet modernization program.

### Organization

Existing in some form since the formation of the New Republic itself, the Military Council was directly responsible for overseeing the operations of the Republic's Defense Force, ranging from day to day logistics to wartime strategy and decisions.

The council was headed by the Supreme Allied Commander of the New Republic Defense Force, who in turn would represent the Defense Force, alongside the Chiefs of the Army, the Navy, and Special Forces, in all Ruling Council meetings. While the Allied Commander was ultimately in charge of the military, most responsibilities were usually delegated to an appointed senior officer of any branch, who often consulted the other senior officers of their branch for decision making.

The composition of the council was designed to best represent the needs and importance of each individual branch of the Defense Force rather than only acknowledge the necessary groupings of branches within the Defense Force, such as to leave the Starfighter Corps under the Navy. While this generally worked, disputes between these cooperating branches were not unheard of, and this group-based system was still used for representation in the Ruling Council.

### Members:

#### 33 ABY:

* Jarrol Galkin: Supreme Allied Commander
* Peyton Varsa: Chief of the Navy
* Wolf Arkos: Chief of the Army
* Kalen Harter: Chief of the Starfighter Corps
* Jarik Nartaka: Chief of the Shock Trooper Corps
* Silas Adler: Chief of Special Forces
* Owen Devis: Jedi Representative
Inrossa-class Army Assault Lander

Taking inspiration from the Evakmar-KDY assault craft of the Empire, the Inrossa-class is designed to bring an entire Army Corps to enemy planets and offload them quickly. It is not suited for space combat and requires a sizable escort fleet, though it can hold its own against small numbers of enemy starfighters.
Chaf Family

The **Chaf Family**, also known as the **Fifth Ruling Family**, was one of the Nine Ruling Families in the period following the Vagaari Invasion. Their color was yellow and they were tasked with overseeing diplomacy and foreign affairs on behalf of the Chiss Ascendancy. They had good relations with the Inrokini Family and the Irizi Family but had cold relations with the Mitth Family.
New Republic Knight

## Description

The New Republic Knights were a group of force sensitive operatives within the New Republic Defense Force. They were trained in combat, military tactics, and force usage by introductory flash training reinforced by ordinary training. Their specialties varied, but all were capable of basic things such as telekinesis, mind trick, and some degree of healing.
Alexus Mullcre

### Affiliation

Mullcre family, New Republic, Republic Engineering Corporation, New Republic House of Representatives, Woodmore Cabinet

## Physical description

### Gender

Male

Alexus Mullcre is a Coruscanti businessman and politician who has served as Chief Executive Officer of REC since 25 A.B.Y., and member of the House of Representatives of the Third Republic and Minister for Industrial Affairs in the cabinet of James Woodmore since 30 A.B.Y.

## History

### Rise to power

Following the Evacuation of Coruscant, Mullcre and the Republic Engineering Corporation employees who had fled with him began constructing new shipyards on the remote world of Hedrion.

Shortly after the election of James Woodmore as Prime Minister of the New Republic, Mullcre was appointed Minister for Industrial Affairs. In this role he was at the centre of power on Tilruna, sitting in both the Cabinet and the Ruling Council. He directed industrial policy across Republic space, including the shipyards of Hedrion and the import of Tirannan Industries goods from the Corporate Sector.

### Negotiations with TaggeCo

In 33 A.B.Y., Alexus Mullcre attended a meeting aboard TaggeCo's *Baroness Sanya* in orbit above Tilruna. In addition to developing the Republic's relationship with the House of Tagge, he made agreements with the Trade Federation and the Bank of Aargau, securing additional external funding and allies for the Republic.
Inolysis-class Destroyer

## Inolysis-class

Dual heavy megamaser turrets (44)

Missile launchers (w/ shock nets) (10)

The **Inolysis-class Destroyer** was a powerful anti-capital ship vessel used by the Empire of the Hand and the Chiss Expansionary Defense Fleet. It was designed in a collaboration between Mitth Defense Systems and Kuat Drive Yards for the Empire of the Hand. By 29 ABY, the Chiss Expansionary Defense Fleet had adopted the *Inolysis-*class as escorts to larger capital ships.
Hydra-class Assault Pod

## Description

The Hydra-class is a troop transport made for the exclusive purpose of precision insertations upon an enemy vessel in space combat, and performs this niche task extraordinarily well. Based loosely on the mining drone designs employed by Tirannan Industries, its deep core scanning system allows it to locate the weakest points of a target vessel's armor and target those spots,  latching itself like a tick onto the target and drilling through  even the toughest armors. It is most commonly used for insertation of small squadrons of Apex droids or special forces for a hostile takeover of enemy vessels.
Phalanx-class Cruiser/Carrier

Point defense maser fans (52)

Torpedo tubes (4)

Quad heavy Ion cannons (4)

The ***Phalanx*-class Cruiser/Carrier** was a vessel used by the Chiss Ascendancy and the Chiss Expansionary Defense Force based on old *Venator*-class Star Destroyers acquired in the aftermath of the Clone Wars. The Chiss upgraded the offensive and defensive capabilities of the ship without significantly reducing the fighter complement.
Chaf'rei'gari

**Chaf'rei'gari** (Core Name: **Freiga**) was a Chiss military officer and a blood member of the Fifth Ruling Family, the Chaf. In 33 ABY, he served as a Senior Captain and commanded the *Nightwatcher.* Notably, Freiga made contact with a Yuuzhan Vong scouting force which alerted the Chiss Ascendancy to the growing influence of the so-called "Far Outsiders." Later, one of his subordinates, Mid Captain Psek'ar'issano, made first contact with the Radiant Imperium of Aureus, a previously unknown polity on the furthest edge of the Unknown Regions. Following this event, Senior Captain Freiga was often involved in relations between the Chiss and the Radiant Imperium.

Freiga often clashed with his brother, Aristocra Chaf'uri'onarad (Furion) over matters of politics.
Hapes Consortium

The **Hapes Consortium** was a matriarchal monarchy of the near-Human Hapans in the Hapes Cluster, a closely packed star cluster located in the Inner Rim of the galaxy. Politically an consortium, it was based on Hapes and spanned 130 closely positioned star systems, each with at least one habited world and had existed since before 3000 BBY after the Lorell Raiders were wiped out by the Galactic Republic and Jedi Order.
Battle of Irith

Combatants| Mandalorian Empire* Clan Fett
* Clan Beumaryn
* Clan Varad
* Clan Kryze

Commanders| * Delta Fett (early battle)
* Cairon Fett
* Darlyn Beumaryn
* Torren Varad
* Morlan Kryze

The **Battle of Irith** was an engagement fought during the Mandalorian Hutt Space Campaign. With Clans Saxon and Rau being called away to participate in the siege and subsequent battle of Kessel, clans Fett, Beumaryn, Varad and Kryze linked up to jointly attack Irith.
D-X1 Disruptor Rifle

## Description

A unique and powerful weapon, the D-X1 uses a compressed particle beam that can be held for up to twenty seconds without overheating to excite the molecular bonds of its target, resulting in an extremely painful degeneration of matter termed 'atomic disruption'. This peculiar method of destruction is effective against many conventional types of armour as well, although particularly dense materials such as Beskar take a prohibitively extended assault to disrupt.

It could use either a holoprojected targeting aid or could sync via neural uplink via the proper ocular implants.
All Terrain Patrol Walker

* 1 40mm Rapid fire, Long-range grenade launcher; left pod mounted; 252 rounds total, swappable ammunition boxes (42 rounds each)
* 1 Less-lethal stun cannon; right pod mounted

## Usage

### Role(s)

* Anti-Infantry
* Patrol

## Description

With the need for an anti-infantry vehicle made apparent to the Empire, the AT-PW was designed to fill that and a patrol role; which it fills well. Intentionally, it is the spiritual successor to the AT-ST as used by the Galactic Empire. The weapons are best used against infantry: its rotary repeating blaster can mow through enemy lines almost as fast as the more limited capacity grenade launcher can devastate groups of infantry; however they do have *some* light anti-vehicle use as well, assuming it isn't very well armored. It is equipped with an advanced multi-target acquisition system that is used by the gunner to determine when and where to use the grenade launcher. Both of these weapons have decently wide firing arcs, the blaster moreso. The grenade lanucher was designed with variability in mind, and its ammunition boxes allowed for the easy changing of grenade types. It also featured better gyroscopic systems, compared to the similar AT-ST, and pathfinding/navigation systems; both meant to prevent their design from being used against it as seen on the AT-ST at Endor. The less lethal weapon also has a decently wide firing range, and give a purely crowd control alternative that doesn't Immediately result in death.
Asrÿkas

## Overview

The Asrykoans, the conspiraters of the downfall of The Three Pillars fell out of power in the 205k's after pushback from The Three Pillars supporters, but slowly regained their power in the 208k's where large anti- Duneesh stigma began. However, this idealogy stopped being widely accepted in Daruung communities in the 210k's. As a result of their outcast, a large portion of Asrykoan believers left Capryka to create a new nation on the unclaimed, uninhabited dragon isle of Eishfêisz, which was later renamed to Asrÿkas. The Asrykoans of Asrÿkas now have their own sovereign, separate nation that is not ruled by Caprykan or Nëonian law.

Asrÿkas has more a tradional Daruung lifestyle, with limited electronics, however some is imported from Capryka. It's peoples are willing cut off from almost all outside peoples, and many don't care to be in contact or visit Earth and the Humans. The nation of Asrÿkas is also exempt from the Alliance with Earth, and they, like the L’ueweln of Eladaan are simply neutral to earth.

Asrÿkas is also known for its caste system, there are three tiers of nobles and the Deusduas, the commoners. Nobles can fall out of nobility with bad image and marriages, and certain Deusduas may become nobles if they are attractive enough. The powerful noble women of Asrÿkas are known for their feorcity and their marriages with Bauribabies, beautiful young males. It is often a competition between Nobles as to who has the most beautiful spouse and children.

## Cities

* Helsvena Taelo
* Telomarota
* Asleo'trita
* Synderrev

 Notable Citizens

* Jaccosev Areba
* Privna Merilspìddes
Inrokini Family

The **Inrokini Family**, also known as the **Third Ruling Family** was one of the Nine Ruling Families in the period following the Vagaari Invasion. Their color was copper-green and they were tasked with overseeing civilian industry, science, and technology. They were also responsible for maintaining the communications grid of comm triads across the Chiss Ascendancy. They had good relations with the Chaf Family. Following Thriv'aes'hrallae's rise to power, the Inrokini family became increasingly critical of the Thriv Family, but attempted to maintain peaceful relations with them and the others in Vaes's power block.
Jarrol Galkin

Jarrol Galkin was a New Republic Defense Force officer, finally serving as the Supreme Allied Commander of the Republic military.

Jarrol Galkin was born in 28 BBY to a core worlds family already immersed in naval tradition, as his father, Karson Galkin, served as an admiral in the Navies of the Galactic Republic and, subsequently, the Galactic Empire. Himself immersed in Republic tradition and support for the Jedi Order, Karson would harbor a secret distaste for the Empire he was forced to serve, the same support that was passed on to Jarrol. Inevitably, Karson would die in battle with the Rebel Alliance that he firmly supported in 1 ABY.

In 5 ABY, shortly after the Battle of Endor, Jarrol would join the newly formed New Republic fleet in their fight against the Empire. Conveniently, his first deployment was aboard the same cruiser commanded by none other than Admiral Gial Ackbar himself. This positioning would be to Jarrol’s benefit, where his leadership potential and informal, but limited, training was realized. After some further education and testing, he would soon be placed in command of a small corvette, an important stepping stone for aspiring Naval officers. Galkin’s rise in the ranks was slow but by the book, and ultimately would pay off as he was placed in command of the Core Worlds defense fleet, tasked with protecting such critical worlds as Coruscant itself, in 20 ABY – the middle of the Sith-Imperial War. This key positioning would later be more beneficial when the High Admiral would be appointed the new Chief of the Navy in 25 ABY.

It was as the Chief of the Navy that Jarrol would begin to recognize a precedent unseen since the Clone Wars that his father had served in. He would open up the process for becoming a naval officer to any Jedi Knight who was interested, so long as they go through the same steps of education and initial deployment as any regular officer candidate. This move saw mixed reception in the Navy, with some of its critics seeing it as an easy way into positions of leadership within the Defense Fleet, but it nonetheless saw some acceptance among members of the Jedi Order.

In 29 ABY, Jarrol was appointed the Supreme Allied Commander of the New Republic Defense Force, the highest position of leadership on the Military Council and one of the highest authorities on martial matters within the New Republic government itself. Here, he would extend a similar process for military integration to any qualifying Jedi Knight to the rest of the Defense Force, a predictable move which received mixed support among the rest of the Military Council. One of Galkin’s weaker critics, High Admiral Peyton Varsa, would take his place as the Chief of the Navy.
Darth Greba

**Darth Greba** was a Dark Lord of the Sith known for leading the Imperial assault during the Battle of Bengali. He was defeated in combat by Jaslin Lumeris and killed. He wielded a lightwhip in battle. He had previously participated in the Sith-Imperial Remnant War and led the Sith Inner Rim Campaign.
Poltergeist-class Cruiser

## Description

The *Poltergeist*-class entrapment cruiser is built on the hull of an Immobilizer 418 Cruiser with several augmentations; ending up a kitbash of one Immobilizer 418 Cruiser, two *Zannah*-class corvettes, one *Hadur*-class Cruiser, and one *Vibre*-class Assault Cruiser. Two of the Gravity well projectors are replaced by Stygium cloaking devices from *Zannah*-class Corvettes. A third gravity well projector is replaced by an advanced sensor suite. The Sensors were linked to the fourth gravity well generator and the cloaking device in order to create a unique effect. When the sensors indicated that an enemy ship’s hyperdrive was being charged, it would automatically drop the cloaking device and activate the gravity well, preventing the ship’s entrance into hyperspace. The gravity well would only operate for a few seconds and then would shut down, and the ship would recloak. The ship’s Comm system was rigged to release transmission in tandem with the lowering of the cloaking device, thus allowing the ship to inform allies every time a ship is blocked by its gravity well, should the captain wish to do so. The addition of a sensor mask allowed the vessel to remain difficult to detect in the seconds when its cloak was lowered. This strategy had major drawbacks, however; the ship’s internal structure is weakened during retrofit and it is unshielded, owing to the power and space required for powering the gravity well generator and cloaking device. On the positive side, the vessel could be operated by as few as 20 individuals, largely owing to the automated nature of the entrapment system. 20 additional gunners were required to operate the menial point-defense system the cruiser maintained.
RZ-3 A-wing Interceptor

* 2 Underslung rotating weapon pods (normally containing additional blaster/laser weaponry)
* 2 Variable ordnance launchers (Standard ordnance loads per launcher below)
	+ 4 Proton Rockets when equipped
	+ 6 Advanced Concussion Missiles when equipped
	+ 8 Proton Torpedoes when equipped
	+ (Other types of ordnance may also be used as necessary)

### Crew

* 1 Pilot
* 1 Astromech droid

## Usage

### Role(s)

* Interceptor
* Superiority fighter

## Description

While the basic design remained similar to the RZ-1 A-wing, there were several visual differences as well as technical improvements. The hull took on a more angular shape than the rounded RZ-1; the engine stabilizing fins were also removed from the RZ-3. The most obvious visual and technical change was the inclusion of an astromech droid socket, which was largely praised as an improvement. Additionally, the weapons capabilities were increased with the inclusion of larger ordnance magazines, as well as the inclusion of an underside rotating weapons pod usually having an additional blaster cannon or light laser cannon. The already incredible speed was further augmented by a SubLight Acceleration Motor, more than tripling its MGLT capabilities for a short period of time.

The increased weaponry of the RZ-3 led to it sometimes serving as a superiority fighter rather than simply an interceptor, sometimes serving in place of the X-wing. It also commonly filled an escort role because of this.

## History

Initially designed in the early 20's ABY, the RZ-3 A-wing served as a replacement for the RZ-1 A-wing in use since the time of the Rebel Alliance and the short lived RZ-2 A-wing designed by Kuat Drive Yards. It took a short while for the fighter to gain mass traction to the pilots who would be flying them, as they were first being tested by three elite squadrons; however when they passed testing they would be rapidly integrated into the New Republic Defense Fleet as a replacement for the aging previous generation interceptors.

Their first real combat would come in 29 ABY, by which time almost all of the RZ-1s had been replaced, during the First Sith-Mandalorian War, notably the Battle of Coruscant. They would later see additional conflict in the Republic-Mandalorian War.
Battle of Du Hutta

Combatants| Mandalorian Empire* Clan Fett
* Clan Beumaryn
* Clan Varad
* Clan Kryze

Commanders| * Cairon Fett
* Darlyn Beumaryn
* Torren Varad
* Morlan Kryze

The **Battle of Du Hutta** was an engagement fought during the Mandalorian Hutt Space Campaign. It was the first battle overseen by newly made chieftain, Cairon Fett, following the death of her father, Delta Fett at the Battle of Irith.
Endurance-class Habitation Vessel

## Description

The Endurance was a Habitation vessel designed as part of Tirannan Industries' Jericho program.

### Pros

The Endurance featured self-sustaining agriculture and production facilities and extremely advanced scanners, including deep core scanners and planetary scanners. It was capable of locking itself in place upon landing, creating a deployed immovable and immobile bulwark, and a computer terminal came pre-loaded with thousands of various schematics for colony-building ventures. It included a mining drill, ore refinery, and industrial fabricator, and had an area dedicated to the storage of an exploration rover, It was equipped with storm-weathering armour.

### Cons

The Endurance was useless in combat, and for that reason it was lightly armed. It was crewed primarily by civilians and featured only a minor security presence.
Battle of Varl

Combatants| Mandalorian Empire* Clan Krisk
* Clan Vizsla
* Clan Saxon
* Clan Rau
* Clan Vau
* Clan Wren

Commanders| * Ulrik Krisk
* Dre Vizsla
* Nero Saxon
* Unknown Rau commander
* Voshan Vau
* Arden Wren

The **Battle of Varl** was an engagement during the Mandalorian Hutt Space Campaign. Though only a brief battle, the losses the Mandalorians suffered at Varl were some of the highest in the war. Varl being a sacred world to the Hutts, its defense was considered paramount.
CDF Second Fleet

The **CDF Second Fleet** was one of the ten Chiss Fleets and was part of the Chiss Defense Force. By 33 ABY, it was under the command of Admiral Ra'charn. The fleet was based in the Cormit system and was responsible for patrolling and defending the eastern part of the Chiss Ascendancy.

## Composition

* 1 *Rassona*-class Man-of-War
	+ CDF *Guardian* (Flagship)
* 2 *Nirassica*-class Man-of-War
* 2 *Inolysis*-class Destroyer
* 1 *Prolipsi*-class Interdictor Cruiser
* 2 *Fruoro*-class Cruiser
* 4 *Syzagos*-class Corvette
CDF First Fleet

The **CDF First Fleet** was one of the ten Chiss Fleets and was part of the Chiss Defense Force. By 33 ABY, it was under the command of Admiral Vine'kleoni. The fleet was based in the Kinoss system and was responsible for patrolling and defending the western part of the Chiss Ascendancy.

## Composition

* 1 *Rassona*-class Man-of-War
	+ *CDF Protector* (Flagship)
* 2 *Nirassica*-class Man-of-War
* 2 *Inolysis*-class Destroyer
* 2 *Fruoro*-class Cruiser
* 4 *Syzagos*-class Corvette
Concord-class Corvette

## Description

The Tirannan Industries Concord-class is a sturdy, reasonably powerful workhorse of the Tirannan Industries fleet. Although it is usually staffed by a crew of 200, the Concord's onboard advanced artificial intelligence allows it some degree of self-sufficiency; in the event of a complete loss of crew, the Concord's combat algorithms allow it to fight on, often deferring to a fleet commander or a Galaxy-class positronic controller brain, though it is capable of singular maneuvers as well.
Hetrinar Assault Bomber

## Description

After the creation of the Miy'til line by former CIS engineers for the Olanji/Charubah Corporation, its competitor, AlGray/Relephon SpaceWorks kidnapped the CIS engineers, putting them to work on a starfighter even more advanced and deadly. This resulted in the massive Hetrinar Assault Bomber. While proving itself extremely deadly in combat, the Hetrinar was too large for the hangar bays of the Hapan Battle Dragons. The Nova and Beta cruisers were retrofitted to allow space for them, but Olanji/Charubah refused to do the same for the Battle Dragon, claiming (probably rightfully) that AlGray/Relephon stole their intellectual property in creating the Hetrinar. This infuriated AlGray/Relephon, for without its use aboard the famous Battle Dragons, the Hetrinar would never enjoy the recognition of their competitor's fighters. This, coupled with the Hetrinar's steep cost, made it the least common fighter in the Hapan starfighter corp, despite its combat effectiveness.
N-2 Fighter/Bomber

## Description

The venerable N-1 starfighter, although having served Naboo with distinction, has become obsolete and has been retired from active service. In response, Nubian Design Collective has worked up a new and improved design, the N-2. Serving as a multipurpose fighter-bomber craft, the N-2 improves upon its predecessor in almost every way, from its heavier deflector shields to its new and improved J-type engines and enhanced weaponry.
Malachi Sepher

Malachi Sepher was a Jedi Master and member of the Jedi strike team organized by fellow Master, Owen Devis.

## History

Malachi was born in 12 BBY and was one of the few new padawan learners taken on during the Jedi Remnant’s period of hiding following the Jedi Purge, discovered by a survivor of the purge before they were both located by the barely organized remnant that was beginning to base itself on Makasa Prime in a forgotten Jedi base that had escaped the Empire’s knowledge only because of its age.

With the defeat of the Galactic Empire at the decisive Battle of Endor, and the founding of the New Republic shortly after, Malachi would have a head start in the official reestablishment of the Jedi Order under Luke Skywalker and his deputy, the head master of the Jedi Remnant on Makasa Prime, Alderamin Oceangold. A few years later, he would pass the Jedi Trials and become a Jedi Knight.
He took on a padawan of his own, Mikaela Hawen, soon after his knighthood, who he would eventually train to knighthood. Malachi would be selected alongside his former padawan by Owen Devis to be a part of the Jedi strike team that was formed immediately following the Evacuation of Coruscant.

## Equipment

Malachi wielded a single, blue-bladed lightsaber and was well trained in the third Form, Soresu, of lightsaber combat. He also carried a DL-44, the use of a blaster ingrained into him from a young age given the required secrecy of a lightsaber.
Battle of Ansion

Combatants| Mandalorians* Clan Ordo
* Clan Beumaryn

Commanders| * Unknown Ordo commander
* Shae Beumaryn
* Darlyn Beumaryn

The **Battle of Ansion** was a conflict during the Clone Wars fought between Mandalorians and Separatist forces. The battle resulted in the defeat of the separatists and the relocation of Clan Ordo to Ansion.