recursal/Fanatic-Fandom huggingface dataset:
Icy

Icy is a female ice dragon. She is the main bartender at the Dragon's Den.

## Personality

Icy is a rather grumpy, sarcastic dragon. She often gets mad when other dragons (specifically Flameburst) make jokes or puns of her. However, she found Sir Axolot's "Cold Glare" pun to be rather hilarious. Despite her cold, serious exterior, she actually has a humorous and sassy side and still cares about her friends.

## Relationships

### Love interests:

#### Sir Axolot

Despite initially capturing and even threatening to kill him, Icy has shown some attraction towards Sir Axolot and the two were depicted in the Valentine's day 2022 post.

### Friends:

#### Flameburster

Both Icy and Flameburster are shown as good friends. Flameburster was the first one to greet Icy after she returned with Sir Axolot. Although he can annoy her with ice puns.

#### Seashaker

Seashaker is another good friend of Icy. Though Icy does sometimes teases him, they still have soft spots for one-another

#### Earthquake

Earthquake is one of Icy's friends, although the two haven't interacted much in the comics.

#### Oyster

Despite them both having Sir Axolot as a love interest, Oyster and Icy are best friends.

### Frenemies:

#### Blossomleaf

While Icy doesn't hate Blossomleaf, the two share a rivalry as they both have Sir Axolot as a love interest.

### Foes:

#### Dragon Slaying Force

Icy, being a dragon, isn't a fan of DSF, as they are renown for killing dragons they see as "Dangerous."
Snowmen

Snowman is a common entity found exclusively in the Winter Whiteout level. It works like a common "look-at-me" entity, and can easily be mistaken for the Snowman structure found around the Icy Forest, similarly to the Angel Statue in the Hedge Maze. While not posing much of a threat by itself, Snowman can easily present an unwanted, and potentially dangerous distraction in case of some other entity chasing the player.
Gypsy

Gypsy is a pale-jade dragon with very dark gray hair. She's rather old, but wise. She respresents "Mind" in The Magic Order.

## Relationships

### Friends:

#### Bonefang

Bonefang and Gypsy are seen together often and are both capable of certain magical powers.

#### Garra

Garra often comes to Gypsy to ask for advice.

### Foes:

#### DSF

Because they're dragon hunters, Gypsy doesn't think too fondly of them. DSF also interrupted Gypsy while she was making candles as a side job.

#### Flameburst

Flameburst fears Gypsy because he thinks she is a witch.
R.B.C.S. (Robotic Based Cleaning System)

These fancy automated robots are small units that have application in the tower for cleaning, there are a few variants that include different modules and purposes, such as a vacuum, a mop, and a prototype incinerator unit, there is currently ongoing work to make the chassis fully modifiable with a wide array of modules for maximum user customization.

Available in stores soon!

A standard R.B.C.S. vacuum unitA standard R.B.C.S. mop unitAn empty R.B.C.S. charging stationA R.B.C.S. charging station with a standard vacuum unit insideA R.B.C.S. charging station with a standard mop unit inside
Locked Door

Locked Doors are structures that can be found in most levels of the backrooms. The player can unlock a locked door using a small key. The sound of the door opening and closing alerts all nearby entities. This can be used to your advantage but it also may lead to your demise.

The locked door appears in all levels except in:

* Forest
* Abandoned Factory
* Ancient Rooms
* Hedge Maze
* Pipe Dreams
* Sewers
Goo World™

Not much information is known about "Goo World", due to only a few tickets to this seemingly aquatic latex inspired amusement park.

Whenever the word "Goo World" is mentioned on the ticket it always has a trademark symbol next to it, it is theorized that this means that it is related to Gay Furry Goo Incorporated™ (GFG) in some way, as all of its products and its own name normally have a trademark symbol next to them, additionally, it just seems like something they'd do.
Acidgrime

* Host Body
* Skinless

**Acidgrime** is the Omnitrix's DNA sample of a Xolbrine from the planet Methanos.

## Appearance

Acidgrime with a host body, is a humanoid being covered with a sea-foam green colored algae. He wears a green suit with four black spots, along with two white and one black stripe on the waist of his uniform and silver sleeves. He has one big and two smaller acid sacks (which are actually bulbous organs) on his forearms, with two acid sacks on his shoulders.

The Omnitrix symbol is located on his chest.

In his skinless form, Acidgrime is lacking his algae and just consists of brown porous organs that produces the algae, with the bulbous organs connected to his body by root-like veins.

## Abilities

* **Organs-** Acidgrime is able to throw his organ sacks. The thick sticky membranes of the organs bound to and merge with the object and then, soon after, explode.
* **Algae Generation-** Acidgrime's body contains porous organs, which allows him to generate an acidic algae around his body as a host form.
	+ **Regeneration-** The algae on his body is ever-draining and constantly regenerating, which gives him the defensive advantage.
	+ **Shapeshifting-** Acidgrime is able to manipulate the algae on his body into many different shapes.

## Weaknesses

* **Extreme Temperatures-** Heat turns his skin solid which is like trapping him in stone, while cold makes his Slime Sacks stiff and not able to stretch far or be sticky.
* **Organs-** The less organs he has, the less algae Acidgrime can generate. Without the algae, the more dehydrated he becomes and the less effective he is in altering his body or setting off detonation attacks.

## Trivia

* Acidgrime is part of Playlist 52.
* Acidgrime was designed by Kuro way back in 2009 before 5 Years Later was even conceptualized, and was one of the few original creations he decided to bring into 5YL.
* After every usage, the Omnitrix restores all the organs Acidgrime used to prevent any lasting damage.
Sir Axolot

Sir Axolot is the main character and primary protagonist of Sir Axolot and the dragon's den. He often describes himself as a "brave dragon slayer," despite never actually slaying a dragon whilst being a little bit cowardly.

### Aliases

Exaloto (Sea Shaker), MINE (Oyster, Blossomleaf, and Icy), Little nut (Icy), Twerp (Oyster), Senpai (Blossomleaf)

## Personality

Sir Axolot is a goofy axolotl. He fluctuates between being brave and being a bit of a scaredy-cat. He is slightly sassy sometimes and is a bit of an extrovert.

## Relationships

### Love Interests:

#### Icy

Both Icy and Sir Axolot were featured in the 2022 Valentines Day Post, indicating some affection between the two.

### Friends:

#### Flameburst

Both Flameburst and Sir Axolot are good friends.

#### SeaShaker

Despite his ex having a crush on Sir Axolot, SeaShaker and Sir Axolot get along.

#### Blossomleaf

While still being uneasy about how nervous Blossomleaf acted around him, Sir Axolot gets along with her.

#### Earthquake

Earthquake and Sir Axolot both like puns, as seen when they told jokes about music genres. (Specifically Rock and Roll and Heavy Metal)

#### Glowworm

Glowworm was impressed by Sir Axolot's Plier Billed Chicken Raptor impression.

#### Garra

Sir Axolot and Garra competed in an apple bobbing contest.

### Frenemies:

#### Oyster

While Oyster DID make fun of Sir Axolot for being "small and weak", he doesn't hate her.
Chainsaw Guy

The **Chainsaw Man** is one of many entities in the backrooms. Like his name suggests, he is a crazy man wielding a chainsaw that will attack anyone who gets in his way. The Chainsaw Man is always seen wearing gray pants and jacket with a white shirt underneath it. He also has a gas mask on his head. When chasing survivors, the man screams very loudly. To avoid the entity listen for his chainsaw and run in the opposite direction.

Recorded locations of **Chainsaw Man**:

* Back Rooms
* Hedge Maze
Dark Latex Pup

Small black latexes, unlike their white latex counterpart, while these pups cannot transfur, they are very curious and playful towards humans, and will often melt at their feet, trapping them for a short while and leaving them vulnerable, it is unknown why they do this but it is harmless unless there is something dangerous around.
Archimepha

**Archimepha** are a species from the planet Hereka.

## Appearance

Archimepha are humanoid blue hippo-like aliens with four fingers on each hand. Their eyes and forehead glows yellow when they use their powers.

## Abilities

* **Picnokinesis-** Archimepha are able to alter density using yellow energy that they project from their hands. They are able to make objects or even themselves light enough to float.

## Etymology

A combination of "Archimedes", a Greek mathematician, physicist, engineer, astronomer, and inventor who discovered density and "Hippopotamus amphibius", the binomial for hippopotamus.
Hippopotamass

**Hippopotamass** is the Omnitrix's DNA sample of an Archimepha from the planet Hereka.

## Appearance

Hippopotamass is a humanoid blue hippo who wears a black shirt and white shorts. He has a white collar and four fingers on his hands. His eyes and forehead glows yellow when he uses his powers.

The Omnitrix symbol is located on his collar.

## Abilities

* **Picnokinesis-** Hippopotamass is able to alter density using yellow energy that he projects from his hands. He is able to make objects or even himself light enough to float.

## Trivia

* Hippopotamass is part of Playlist 3.
* Out of all the post-run aliens drawn by Perkins, Hippopotamass was Derrick J. Wyatt's favorite.
Solace (Safe Level)

Solace, or The Safe Level, is a level theme that came out on June 28th in the major New Content Update.

It is very tiny, has no entities, and usually has vendors and vending machines around. This level serves as a brief break and an opportunity to stock up on items. This level looks identical to level 0, however, is much smaller, brighter, has wider corridors and text will appear at the top of the screen stating you are in a safe level.
Flameburst

Flameburst is a male fire dragon. He says he's a Witch Hunter, despite never seeing a real witch before. He has Wiccaphobia, the fear of witches, and is convinced that the fear is rational.

## Physical description

### Eye color

Two pairs of pale yellow eyes with black sclera

## Personality

Flameburst is a goofy, humorous dragon, though he can still be serious. He likes to tease his friends and make puns and jokes.

## Relationships

### Friends

#### Icy

Flameburst and Icy get along, but Icy gets annoyed by his ice puns.

#### Seashaker

Despite being seen fighting and arguing, Seashaker is Flameburst's best friend.

#### Earthquake

Earthquake is another friend of Flameburst, though Earthquake tries to tell him that he doesn't need to be scared of witches, which annoys him

#### Sir Axolot

Sir Axolot and Flameburst get along well, but Flameburst has been seen getting jealous of Icy thinking Sir Axolot's puns are better than his.

#### Dewey

Flameburst came and asked Dewey why he was in distress once, proving Flameburst cares for him

### Frenemies

#### Road Rager

While the two have been seen talking, Flameburst did make fun of Road Rager for being a flightless dragon, calling him a "Big Chicken." This upsetted Road Rager and caused him to chase after a scared Flameburst

### Foes

#### Dragon Slaying Force

Being a dragon, Flameburster doesn't like DSF for killing dragons.

#### Gypsy

While Gypsy hasn't done anything to Flameburster, she is known for her psychic powers, which led Flameburster to believe she is a witch.
Goo Gone™

This strange product produced by a company under the name "Gay Furry Goo Incorporated", is a simple bottle with simple generic labeling, it contains a yellowish liquid inside, it is advertised to "Cure" a host who has been transfurred, if they meet some requirements, when consumed by an infected individual it will cause immense pain, normally resulting in shock and unconsciousness, however, it does work as "Advertised", curing the latex infection.

A typical bottle of Goo Gone™
Nail Board

A crude weapon made from a wooden plank with hammered in nails and metal across the sides for more weapon support. Dont rely on this weapon too heavily though because of its crude structure. Not only does it do low amounts of damage to entities but it also breaks rather quickly. The weapon can be found across all the levels of the backrooms but finding one is a rare occurrence.
Snow Leopard

Sneaky, Snarky, And Swift, these humanoid feline latexes are rather playful and always seem to be stimulated in every way, mostly sexual, especially the female ones, the cause of this is unknown but at least its not a bad way to go.

A Snow LeopardA Snow Leopard pushing a boxA Snow Leopard peeking out of a box
## TSC Trivia

* Snow Leopard is sometimes abbreviated to simply "Snep" by many TSC employees
Sweet Crystals™

Developed by the very strange company "Gay Furry Goo Incorporated", this product poses a transformation hazard if ingested by a human, the product takes on the form of small packets filled with rock candy containing one flavor per pack, existing "Flavors" are Cherry, Green Apple, and Grape. There apparently was to be a fourth flavor labeled "Blueberry", but no instances of this flavor has been found. When consumed by a human, depending on the "Flavor", a different effect will occur, these effects of consumption are listed below. This product also possesses some sort of slogan on its packaging, it is described below.

"Do you ever wake up and think: 'This life is boring'? Do you ever want something sweat to eat? Well then, look no further then brand new Sweet Crystals™️, These delicious popping treats come in a variety of flavors, such as Cherry, Green Apple, and grape! They are sure to "Change" your life forever! (New blueberry flavor coming soon.)"

## Flavors

Listed below are the known and cataloged "Flavors" of Sweet Crystals™

* **Cherry:** Consumption of these cherry flavored rock candies will cause the host to undergo a rather quick transformation into a red crystal wolf.
* **Green Apple:** Consumption of these green apple flavored rock candies will cause the host to undergo a transformation into a crystal dragon.
* **Grape:** One instance recorded, these grape flavored rock candies will cause the host to undergo a transformation into a lizard like being, not much else is known.
Striped Skunk

A Solid Type Latex that has taken on the form of a humanoid skunk, has the unique ability to produce transformative spray on demand, in a very similar fashion to a normal skunk, much of this spray has been contained in properly marked canisters for future usage and study.

A newly transformed Striped SkunkA Striped Skunk next to a canister of its transformative sprayA Rather Surprised Striped SkunkA Laughing Striped SkunkA green canister filled with transformative Skunk spray
#### **Test Log Images**

A human transformed by a Striped Skunk, causing mind altering effects.
Advanced Robotic Personal (A.R.P.)

Developed primarily by Thunder Science Company, these machines possess the most powerful artificial intelligence system known to man, being able to think for itself! All current A.R.P. programming and personalities are based off of the A.R.I.A. systems basic coding, an added perk of reusing the A.R.I.A. code is that compatibility between units is easily achieved.

## **Major A.R.P.'s**

Listed below are all major A.R.P.'s currently in an operational state. (Click on any of their names to be redirected to a page specifically dedicated to that A.R.P.)

### **A.R.I.A. (Advanced Record Intelligence Ark)**

The first ARP developed by TSC, this lovely feminine robot is installed into the TSC tower itself, it keeps everything in check, from the most dangerous substances, to simple air conditioning, without her help, the tower would fall into disrepair!

### **M.A.A.R.S. (Modular Advanced Armed Robotic System)**

This tough masculine robot is the heart of all TSC security, developed by TSC in conjunction with RWD, M.A.A.R.S. uses propriety state of the art security tactics and technology developed by RWD.
Restaurant Man

> *"I just saw someone in the sandwich shop in Paradise Plaza. Looked pretty overweight from what I saw in the monitor. He's not just goin' there to get food is he?"* —Otis Washington
>
>

## Restaurant Man

### PP

15,000 (Join)30,000 (Escort)

**Restaurant Man** is a scoop in *Dead Rising*.

Frank finds a boarded up sandwich shop in Paradise Plaza around noon on the second day. A hungry survivor, Ronald Shiner, had barricaded himself in the store, and is desperately looking for food.

## Overview

Frank West makes his way to Jill's Sandwiches in the Paradise Plaza to find that the store entrance has been completely barricaded by plywood panels.

After entering the store, Frank discovers Ronald Shiner, who claims he is starving to death, and begs Frank to share some food with him.

After Frank gives him some food, he is able to persuade Ronald to follow him to the Security Room by telling him that they have food there.

## Trivia

* Completing this scoop and rescuing Ronald Shiner will allow Frank to take on another scoop, Ronald's Appetite.
* After Ronald is given food, he will burp. This is a Photo Op, so Frank should take his photo.
* After this scoop is activated, Jill's Sandwiches will spawn no more food items.
* In *Dead Rising: Chop Till You Drop*, after his initial feeding, Ronald will run to Colombian Roastmasters, and ask Frank to find him a Well Done Steak, which can be found on the counter. After which, Ronald will join and follow Frank.

## Scoop Related Items

During this scoop certain weapons will spawn to form a barricade. Once the scoop ends these items will not appear again

* Bench (2)
* Chair (Brown)
* Garbage Can (2)
* Plywood Panel (5)
* Stuffed Bear
Baseball Bat (Dead Rising)

SporTrance

Leisure Park

The **Baseball Bat** is a weapon in *Dead Rising*.

It has the appearance of a wooden bat normally used in a game of baseball. Instantly recognizable as one of the classic zombie weapons, the baseball bat is effective. Frank swings it horizontally, attacking multiple foes at once. However, the bat breaks comparatively quickly. Its power can be enhanced by the Sports book.

## Attacks

* **Primary:** Tap the attack button to swing the baseball bat. This attack is capable of knocking down its targets.
* **Secondary:** Hold down and release the attack button to charge up and swing the baseball bat. This attack is capable of knocking away its target(s). For every zombie killed with the secondary attack, the player is awarded 10 PP.
* **Thrown:** Hold down the aim button to enter aim mode, then press the attack to throw the baseball bat.

## Trivia

* For the secondary attack in *Dead Rising: Chop Till You Drop*, Frank must stun a zombie first, then wave the Wii-mote to activate the "Swing Away!" action.
* The baseball bat also appears in Tatsunoko vs. Capcom. Frank tosses his opponent in the air and hits them off-screen with an oversized version of the bat.
	+ Frank also uses the bat in *Ultimate Marvel vs. Capcom 3* and *Project X Zone*.
* The baseball bat bears a slight resemblance to a Louisville Slugger baseball bat.
Ed DeLuca

*"I feel like I'm runnin' a taxi service here..."*
—Ed DeLuca

**Ed DeLuca** is a character in *Dead Rising* and *Dead Rising: Chop Till You Drop*.

He is a private helicopter pilot who was hired by Frank West to fly him into the quarantined town of Willamette, Colorado. He also serves as Frank's rescue, and comes to pick him up after Frank's three day journey in Willamette.

## Introduction

Ed was piloting the helicopter that Frank hired to get him into the town of Willamette. While flying over the main street of the town, they witnessed several survivors being attacked by what they initially mistook as rioters.

Under Frank's request, Ed dropped him off at the heliport at the Willamette Parkview Mall in the center of town. He agreed to return and pick him up three days later, giving Frank time to get his story.

## History

on march 30, 1981, ed deluca attempted to assassinate ronald reagan.

## Ending A

At the end of the three days, Ed stopped on the rooftop of a nearby building to verify that Frank is still alive. He was pleasantly surprised to see that Frank had indeed made it and was waiting for him on the heliport. When he went to pick him up, he was attacked by a zombie that had gotten inside the helicopter. It causes him to lose control and crash into the clock tower in Leisure Park.

*Of the six possible endings, only Ending A is canon. The following sections give an overview on Ed's character history in the alternate timelines.*

## Ending B

At the end of the three days, Ed arrives at the heliport to find Frank, alive and well. Frank informs him that they are going to have more passengers than intended, including Jessie, Otis, and the other survivors that Frank has saved. Ed asks Frank what has happened as they fly to safety.

Ed's dialogue in Ending B depends on the number of survivors that Frank has saved.

## Ending C

At the end of the three days, Ed stopped on the rooftop of a nearby building to verify that Frank is still alive. He found nobody waiting on the heliport, and assumed the worst has happened to Frank. He was then attacked and killed by a zombie.

## Ending E

At the end of the three days, Ed arrives at the heliport only to find nobody waiting there. He assumes the worst has happened to Frank when Otis emerges from the Security Room. He then ferries out Otis, Jessie, and all the other survivors that Frank saved.

## Trivia

* The voice actor for Ed DeLuca, Dave Wittenberg, also does the voice acting for Sam Franklin, James Ramsey. Mr. Wittenberg also does the voice acting for the mall announcements.
* Ed does not appear in Infinity Mode.
* Ed's name is never said in game, it is only found in the notebook.
Case 1-1: A Dangerous Encounter

**Case 1-1: A Dangerous Encounter** is the first case Frank West receives in *Dead Rising*. It occurs after escaping to the Security Room when

the zombies break into the mall, and is activated by entering the hall in the Warehouse toward Paradise Plaza. It consists of a cutscene and is completed after the cutscene ends.

After completing this case, Frank receives a handgun and Case 1-2: Backup for Brad begins.

## Overview

As Frank approaches the Paradise Plaza door, he hears a sound coming from behind him. Preparing for the worst, he picks up a fire extinguisher and swings it at the source, nearly missing Jessie who he mistook for a zombie. Jessie's reaction caused her to fall backward and sprain her ankle, hindering her mission to assist Brad, who was seen being fired upon in the Food Court. Frank convinces Jessie to let him take her place and she gives him a handgun. Before they part ways, he insists that afterward, they are going to have a chat once the commotion is over.

## Notes

### Case expires

On Day 1, September 19, 5:00 pm, The Queen cutscene begins in the warehouse. After 5:00 pm:

1. Case 1-1 is lost forever.
2. On the pause menu screen, Frank cannot access the Case File.
3. There is no "The Truth Has Vanished Into The Darkness" notice; Frank simply never gets a case.
4. If Frank travels to the Food Court, it is full of zombies, and the Case 1-2: Backup for Brad cutscene never starts.

## Chop Till You Drop

In *Chop Till You Drop*, this mission is preceded by both Love Lasts a Lifetime and Twin Sisters.

## Trivia

* While the scoop does not have an in-game title, the official guide and other sources name it "A Dangerous Encounter" and "A Chance Encounter".
* This scoops ends at 5:00 pm. However, if Frank fails this scoop, he does not receive the "the truth has vanished into darkness" message; instead, he just continues doing scoops as if the case never existed.
* This case is the only time that a fire extinguisher is seen being used as a melee weapon in the game, and only during the cutscene is this seen.
Security Room

The **Security Room** is a set of smaller rooms in *Dead Rising*. It is located in the Entrance Plaza, but after the door is welded shut, it can only be accessed through the air vent on the rooftop of Paradise Plaza.

For most of the game, this area is a safe house where Frank can return survivors and get a temporary respite from the zombies in the mall. It is eventually compromised and zombies can enter it, as is evident in Ending A, Ending B and Ending E, and Overtime Mode.

This is where Frank West first meets janitor Otis Washington, and Department of Homeland Security agents Jessie McCarney and Brad Garrison, at the beginning of the game, after the zombie breach.

All rescued survivors, escorted to the security room by Frank, are held here, awaiting rescue. At the beginning of the game, all the secondary rooms are empty and devoid of any useful items.
Doctor Klien

## DATA UPLOADED TO THE A.R.I.A. SYSTEM AS OF 2026.

Finally managed to log into Ari's system after she woke me up out of stasis before everyone else, guess I'm an important asset or something, figured I should make some notes incase something happens to me, to leave traces of my existence.

Yeah, thats me, I'm a furry now."All the better to eat you with" my ass, hurt like hell when I bit down on my tongue.Hard typing on a computer meant for 5 fingers now.Hard sitting down with this thing.
Photo Op

**Photo Ops** refer to special survivors actions that can be photographed for large amounts of Prestige Points. Most psychopaths have photo ops during their encounters, whereas only a number of survivors do. Once a photo op is successfully photographed, it will not appear for the rest of the playthrough. Some photo ops require certain conditions to occur. Photo Ops return in Dead Rising 2: Off the Record starring Frank West.

### Photo Op Opportunity List

Photo Opportunities give Frank extra Prestige points by snapping a shot of certain characters as a yellow PP icon appears over their head when they perform a certain action.

A shot of every Photo opportunities can be taken on every playthrough, but each shot can only be taken once per playthrough.

The amount given for each shot will be determined by how well the shot is captured. Always zoom in for the closest possible angle. These are all worth up to a maximum of **10,000 Prestige Points**, not counting the additional bonus from photography books.
Prisoners

*"Frank! We've got a situation here! Escaped prisoners are tearing up the Leisure Park. We can't have them attacking people!"*
—Otis Washington, Chop Till You Drop

## Prisoners

### Psychopaths

Sam Franklin
Reginald Jenkins

Miguel Sanchez

### PP

3,000 (Psychopaths)12,000 (Join)

24,000 (Escort)

**Prisoners** is an unmarked scoop in *Dead Rising* and a marked scoop in *Dead Rising: Chop Till You Drop*.

Frank can walk into Leisure Park on the evening of the first day and find three convicts terrorizing a young woman and her companion.

## Overview

Frank enters the park in the evening as the sun sets to find three escaped prisoners in a Humvee, one driving the vehicle, the passenger armed with a baseball bat and the third convict armed with a heavy machine gun.

The passenger attempts to swing his bat at Frank but misses. The trio then see a man and his friend cutting through the park.

The convicts successfully kill the man, Sid, with the baseball bat leaving the woman, Sophie Richards, in a distraught and hysterical state. Frank must choose to kill the convicts and save Sophie, or grab Sophie and run.

If the convicts are killed, Frank can drive the Humvee and use the Heavy Machine Gun.
Emiska

**Emiska,** also known as Patrick Bateman, is a speedrunner and lead developer of the spin-off Lego Dead Rising. he lives at 308 Negra Arroyo Lane Albuquerque New Mexico 87104

## History

According to *The Emiska Files* (canonicity to be determined), Emiska was raised in the center of the earth as an oaf, where he indulged himself in Family Guy funny moments, and countless hours of Smosh.

It is unknown how or why he was at the mall, but substantial evidence leads to the conclusion that he was looking to buy the entire collection of “El Bob Esponja” DVDs before the outbreak.

Emiska sadly died from Heart Failure while ordering a happy meal, on June 7th, 1944.

he was posthumously awarded the medal of honor

## Trivia

* emiska is 4'4
* emiska has big muscles and a mustache like dennis from the spongebob movie
Glowworm

Glowworm is a male Glow Dino. Despite his species name, Glowworm is actually a kind of dragon, not a dinosaur. He usually squints his eyes due to them being sensitive to light.

## Personality

Glowworm is a chill, calm dragon. He's very friendly and tries not to bother anyone.

## Relationships

### Friends:

#### Sir Axolot

Glowworm was rather impressed by Sir Axolot's Plier-Billed Chicken Raptor impression.
The bub

The bub is a entity of the backrooms that appears in the majority of backrooms levels

It is very hostile creature and still is not much known about the backstory of this creature.

**Appearance**

The bub's design seems to take on the form of a corrupted and stretched out version of the character bubble from the show Battle for dream Island

It has a more saturated and darker tone of the skin. A M.E.G test subject was able to feel what The bub's skin feels like, they said it felt like metal but squishy.

The bub has photorealistic black eyes with a big cartoonish grin. It seemingly has two Four arms although it is unknown if the smaller arms are used. The bub has realistic black hands with fingers floating off the palm.

The bub also has small black legs that are stretched and contorted, they have never been seen walking on these legs, so they just hover in the air.

The bub has rarely been seen with it's mouth open

**Behavior**

Bub's usually wander around levels looking for humans to feast on, but sometimes they will try to surprise a local wanderer why hiding around corners to eventually jump out. Once they find a wanderer, they will start running at 4 MPH and letting out a loud gargling low pitched roar, and will continue this for the rest of the chase.

They are also known to act aggressive towards Erasings also, M.E.G has not confirmed why that is.

**Biology**

The bub can vary in height, but it usually stands at 5 feet and 11 inches

The bub have a very weak bone structure in it's smaller arms and legs, which is probably why they do not use those limbs.

They have a bone structure shaped like the letter U and a bone at the bottom for the edge curve.

They have no hole for the mouth which explains why the mouth can stretch up to 3 feet.

They have black hallow holes for the photorealistic eyes.

There is lack of some bones in the arms of the bub and only the important human bones are present.

there are bones for the floating fingers.

**Discovery**

The bub was first discovered at level 21 in march 4th 2012 by a M.E.G explorer when they were testing on purple octagons, and how they could make a great food if using the right ingredients. When they said something about cake, the explorer was caught off guard by a Bub appearing around the corner. The explorer is now safe at M.E.G.
The sketchimator backrooms Wiki

**Welcome to the The sketchimator backrooms Wiki!**
A custom backrooms wiki by me

We're a collaborative community website about The sketchimator backrooms that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Soten

**Soten del Trueno** 雷獣族 の 蒼天 (Raijū no Sōten) es la último descendiente de la famila del Trueno, luego de que Asuna matara a sus dos hermanos mayores (Hiten y Manten)

## Información

Es una pequeña niña que vive en el valle del trueno, débil físicamente, pero muy astuta. Su personalidad es la de una niña malcriada, egocéntrica, envidiosa, calculadora y mandona.

## Historia

Soten le escribe una carta de desafío a Shippo, donde le revela que es el último descendiente de la familia del trueno y quiere tener un combate con el, esto sucede gracias a que no es lo suficientemente fuerte para derrotar a algún otro miembro del equipo. Soten crea un elaborado plan para detener a cada miembro del equipo, en su primer plan manda a su dragón Koryu a lanzar una roca para dispersar al grupo y atrapar a Shippo , lo deja atrapado en una jaula, sin embargo, Shippo no le cree que es Soten cuando se presenta, por lo que Shippo saca un juguete para comprobar su madurez y Soten le pide el juguete, ambos discuten argumentando que el otro es sólo un niño y que ellos son demonios. El segundo plan de Soten es para detener a Kirara, Sango y Miroku, primero Koryu marea a Kirara quemando unas hierbas, luego engaña a Miroku y lo atrae con una muñeca, por lo que Sango lo sigue y caen en un agujero donde quedan atrapados. Mientras tanto Shippo y Soten siguen discutiendo, por lo que éste le exige que peleen y discuten nuevamente. El tercer plan de Soten es que Koryu con una muñeca de Aome active diga "Abajo", ya que Inuyasha siempre obedece, sin embargo falla, ya que es un hechizo que activa Aome, así que Inuyasha atrapa a Koryu y lo golpea tres veces por lo que este se convierte en su forma nube, pero descubren que sus ataques no hacen daño, por lo que Inuyasha deduce que si le pega tres veces más regresará a su forma normal, luego de esto lo atrapan y lo obligan a llevarlos con Soten. Mientras tanto ella libera a Shippo para que puedan pelear por los crayones, mantienen una pelea muy pareja, ya que todas sus técnicas se igualaban en nivel, por lo que ambos terminan exhaustos después de el combate. Luego de eso llegan Inuyasha y Aome, sorprendidos ya que sólo era un niño, Aome la abraza diciendo que es un bonito niño, pero ella le corrige, diciendo que es una niña. Shippo, tras enterarse de esto Shippo deja el combate y le regala los crayones a Soten diciéndole que olvide la venganza de sus hermanos. Soten termina admirando a Shippo después de ver su actitud y madurez.

## Ataques

* **Descargas Eléctricas**: Lanza rayos desde sus manos, su poder de ataque es similar al fuego mágico de Shippo.
* **Ilusión del Trueno: Derribo de Muñeco**: Golpea un totem gigante con un mazo y lanza cada parte de éste, sin embargo no produce daño, ya que es sólo una ilusión.
* **Bellotas Sonrientes**: Es un ataque muy similar al de los Honguitos Chillones de Shippo, no hace daño.
The wandering sound.

**Entity number: 2**

**Entity habitat: uncommon**

The wandering sound is a species of backrooms entities that live as sentient sound.

They appear in some of the levels

## **Appearance**

Wandering sound do not have a physical form other than being the form of sound.

They are small amounts of sounds with a really high pitched ring when going near them.

## **Behavior**

Once a Wandering sound hears a target , they will start flying towards the being and start making the target's ears bleed, which makes the target faint from blood loss. The wandering sound then goes inside the target through the ear, then will divide itself into 4.

Wandering sounds are also known to perform mitosis, It is unknown how sound can perform mitosis.

## **Discovery**

The wandering sound was discovered in 1994 on level 3 by a photographer working for Kauer

they heard high pitched beeping sounds all around him, the only conclusion was it was an entity
Bend fork

Bend forks are commonly found and used in levels 0-50

They seemingly are not edible

**Appearance**

A bend fork appears to be a regular fork with some deformities such as a small hole in the handle and a bend in the handle also.

**Uses**

Bend forks are mostly used as weapons in the backrooms, to fight off entities or other groups.

However sometimes they can be used to eat foods such as cake and chicken nuggets.
Malger

**Entity Number: 5**

**Entity habitat: Rare**

Malger is an entity that only appears on level 0

It has possibly existed in the backrooms for a very long time

## **Appearance**

Malger Is 7 feet tall and is black, They look like a children's drawing

They have a disembodied floating wire next to their head, it is unknown how this is achieved

## **Behavior**

Malgers are extremely fast and hostile, once they catch their pray they will inject the prey with 938492499x93 volts of energy.

They are much more smarter than some other entities due to their experience.

They can sometimes be seen armed with metal chairs.

## **Biology**

Malgers have a unknown biology, but it is believed that they consist of wires and electricity.

Their have been studies by M.E.G showing Malgers are made up of some organic wire, this is because M.E.G put the wire of a Malger in a microscope and saw the cells of the wire.

Malger's floating wire underneath a microscope
## **Discovery**

Malger was an entity discovered on level 0 in 2003 by a M.E.G minor explore group.

From afar the explorers were watching The Malger eat a corpse with a bend fork, they knew the creature was intelligent so they tried to keep their cover from being blown.
Memory Box

**Number:4**

**Habitat: Majority**

Memory boxes are Entities in the backrooms who appear in the majority of levels

There are estimated to be 5 billion Memory boxes in the backrooms

## **Appearance**

Memory boxes have a black sludgy body with a box covering over the real head, they have a face seemingly written in blood.

Memory boxes always have the same height, but their head can vary.

The face style can also vary.

But People at M.E.G have put resulted all the possible styles of Memory boxes.

**Face styles**

* Normal
* Smile
* Frown
* Dog
* Deformed
* Shapes
* Upside down
* Memory

**Head styles**

Memory Boxes wear different types of objects as heads such as

* Buckets
* Boxes
* pillows
* Vending machines
* and ovens

It is unknown what Memory boxes look like underneath their disguises, although there was a Wanderer that helped out M.E.G find out what is under the disguise by getting up close to one, the Wanderer lifted up the disguise and was traumatized, he was soon killed 5 seconds later by the Memory box.

## **Behavior**

Memory boxes spend their times echoing to lure in prey.

They walk like a normal person by using the tips of their feet to walk.

They seem to act like children or a young age, "this is probably because they are children that fell into the backrooms and have been infected by another force" said a M.E.G scientist discovering the reason behind the childish behavior of Memory boxes.

## **Biology**

Memory box's box is not part of it's body in fact it is a prop they find on level 20.

The majority of Memory box's body is sludge and it is likely it's eyes are made of human skin.

## **Discovery**

M.E.G noticed a kid fell into the backrooms and they were shocked to see the first kid ever to be in the backrooms.

They kept the kid in a testing facility and had the kid test objects in the backrooms, one day they checked on the kid and they noticed a black sludge was fading into the wall, when they looked at the kid, they were now a new entity.
Kagari

Gran Sabio (Bisabuelo)

Kagari (かがり) es un personaje original de Hanyo no Yashamaru. Es una demonio loba, hija de Koga y Ayame

Tiene dos ayudantes que la acompañan fielmente, Hikaru (Hija de Hakkaku) y Karin (Hija de Ginta). Ellas se preocupan mucho por ella y han permanecido durante mucho tiempo juntas.

## Apariencia.

Kagari es un personaje muy atractiva. Tiene los ojos de un color azul claro, cabello blanco y largo, el cual lo lleva suelto, posee la tez morena y unas cejas que hacen contraste. Su vestimenta es un tipo de armadura lobuna, una cinta color café, además se cubre con pieles de lobo y carga una pequeña espada. Posee una mirada de confianza en sí mismo.

## Historia.

En su primer encuentro con Asuna se da cuenta de que ésta puede ver los fragmentos de la Perla del Cometa, así que decide secuestrarla. Al principio solo la veía como un detector de fragmentos, útil para vencer a sus enemigos; cuyo líder tenía un fragmento incrustado en la boca y que había matado a muchos miembros de la manada; pero durante el viaje se enamora de ella.
Después de eso él y los miembros de su tribu atacaron el nido de las aves paraíso y con la ayuda de La hija del Gran Youkai detectan el fragmento. Entonces, Kagari ordena a sus camaradas que cuiden de "su mujer" mientras ella pelea. En ese momento El Hermano Gemelo menor de Takeru llega a rescatar a Asuna y se une a la batalla haciendo huir a la líder de las aves.
Kagami le dice a Toshomaru que ama a Asuna y que es su mujer, siendo de poco agrado para Toshomaru y Asuna. Es en este punto cuando comienza la rivalidad de Toshomaru contra Kagari, comenzando a ser este tipo de escenas muy recurrentes en el anime. Además, siempre que Kagari aparece en pantalla, Toshomaru se enoja demasiado

Mientras pelean el líder de las aves regresa y ataca a Kagari consiguiendo arrancarle el fragmento del cometa del brazo. Es finalmente Toshomaru, quien usando su Yukari; Yukari, destruye al ave. De vuelta a la manada, un miembro de una tribu vecina les pide unirse a él en busca de un fragmento que habían encontrado en una aldea, casi todos aceptaron, excepto Kagari y un pequeño puñado de lobos.

## Relaciones

### Asuna

ella estaba enamorada de Asuna, y la respeta mucho. Es gracias a ella que Kagari cambió de parecer hacia los Hanyo. En su primer encuentro solo la vio como un detector de fragmentos, pero poco a poco comienza a sentirse atraída hacia ella, hasta el punto de saludarla cada vez que la ve, tomándola de las manos

### Toshomaru

Kagari e Toshomaru no se llevan bien y se odian mutuamente, además de que discuten cada vez que se ven. Kagari usa los típicos sobrenombres como "bestia", "Shi-Hanyo pulgoso", "bestia buena para nada", entre otros, mientras que Toshomaru "perra sarnosa", "loba apestosa" "rabiosa", entre otros, (en la versión original los insultos son más fuertes). Sin embargo a pesar de su relación complicada, Toshomaru lo salva cuando está en aprietos, aunque Kagari nunca le agradece
Erasing

Erasing is a very hostile and dangerous entity to encounter

It is best to try and avoid one at all cost.

**Appearance**

Erasing takes the form of a deformed eraser, it has a stretched and squished body with eye-holes filled with smaller eyes.

Erasing has a weird tall mouth with a tongue pointing upwards, it also has stick arms with 3 fingers

The entity has realistic black feet that have been recorded to be long as 4 feet, they also smell like chicken nuggets.

**Behavior**

Erasings can sometimes be shy but mostly are hostile and active. Once they are angered, they will start making a high pitched screech for the rest of the chase.

If you touch an Erasing that part of your body will be erased, so it is best to not get near an Erasing.

For some unknown reason, Erasing act aggressive towards bubs

**Biology**

Erasings have a rubbery texture on the body and instead of being a living object, it has a skeletal system.

Erasings have two eye holes, and a body shapes like a poorly drawn human torso and head.

It also seems to have disconnected joints in the arms but the fingers are connected to the palm.

The feet bones are normal and are connected.

**Discovery**

Erasing was discovered in mid 2011 on a surveillance camera by M.E.G

M.E.G since then have been studying the area the erasing was found.
Kubimaru

Kirinmaru (Abuelo Fallecido)

Mujer Desconocida (Abuela Fallecida)

Zero (Tía Abuela Fallecida)

**Kubimaru** («*首丸'»?) es un personaje original de Hanyo no Yashamaru: Segundo acto. Es un daiyōkai, hijo de Rion y un hombre desconocido. A pesar de ser el hijo de RIon, el falleció al ser asesinada por un Shi-Hanyo a lo cual su madre, en un acto de desesperación selló a su hijo en el interior del Monte Musubi y puede comunicarse con el por medio de una Mariposa de los sueños.*

## Historia

Kubimaru tenía una gran relación con su madre Rion, la cual le llevaba de viaje por todo el mundo. Su padre con frecuencia buscaba oponentes con los cuales poder demostrar su poderío y solía llevar a su hijo a que presenciara dichas luchas, cuando un día estando en Japón, se enfrentó contra el Rey de las bestias del oeste, La madre de Takeru y Toshomaru. El enfrentamiento entre las dos claramente dejaba a Setsuna como la ganadora debido a su superioridad y como resultado del combate, Rion un brazo lo cual Kubimaru presenció dejándolo muy perturbado. Setsuna al notar la presencia de Kubimaru, eligió no acabar con él, en vez de eso, Setsuna aconseja a Rion abstenerse de llevar a su hijo a una batalla.

En algún momento su madre se enfrentó con un shi-hanyo que lo desafió el cual fue asesinado por Rion. Con lo que éste no contaba era que el hombre tenía por alumno a un Humano de nombre Saraki (hijo de Sakasa) el cual en venganza por la muerte de su maestro, tomó a Kubimaru como rehén. Rion entonces decapita a Saraki, pero éste antes de morir ordena a su cuerpo que apuñale con su katana a Kubimaru ocasionándole la muerte . La muerte de su hijo deja muy afectada a Rion cuál lo llevó a odiar a todos los Shi-Hanyo por igual al considerarlos responsables de la muerte de su hijo y finalmente Rion, el cual dispuesto a no dejar a su hijo descansar en paz, sella su alma a un muñeco hecho de sus restos y de la tierra de su tumba en el interior de la montaña Musubi durante los próximos 600 años utilizando una Mariposa de los sueños para mantener contacto con Kubimaru y evitar que su alma pueda ascender al más allá
Wiki HanyonoYashamaru

**¡Bienvenidos a Wiki HanyonoYashamaru!**
Hanyō no Yashamaru («半妖の夜叉姫» los semidemonios?, Yashahime: Princes Half-Demon [Notas 1]) es la continuación en forma de spin-off del anime de Hanyo no Yashahime que se centra en los hijos gemelos de Hisui y Setsuna, Toshomaru y Takeru, así como en la hija de Kugamaru y Moroha, Asuna. así como tambien el hijo de Riku y Towa, Shinnosuke

Somos una comunidad web colaborativa sobre HanyonoYashamaru en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Metal chair

A metal chair is an item that is commonly found in levels 40-70

They are chairs but more metallic and light

**Base state**

In it's base state, the metal chairs look like regular grey metal chairs and have little use other than sitting on it.

**Weaponry state**

Metal chairs in their Weaponry state has their pegs forming into a handle at the bottom.

It is also more dense, yet easier to hold.

The base chair also becomes smaller.