Tips & Tricks

## Tips and Tricks

Waitventure is a complex game and some new players can become confused with some of the mechanics. Here is a list of tips to make the game easier in the early game, and some tricks for more experienced players later on:

* Since the first Month in the Dungeon is Non-Elemental, it's wise to pick Acolyte as the starting class if you want to unlock E-tier humans in your first reset. As Acolytes and all related human classes are from the Light element, and they will appear at a lesser chance (30%) in the first Dungeon levels, making them harder to recruit than any other Human.
* Another option, if you want to deal the most damage, is to start as Mage. Mages are easily killed, but have the highest damage output from starting classes. Magic attacks cost MP, but as long as you invest enough points in MP, everything will be fine.
* Before entering the Dungeon for the first time, wait a little to get enough money to level up your main character. If you wait just 1 minute, you can level up your main character to level 5. This will make a great difference in the first dungeon levels if you invest in some damaging skills.
* When it comes to assigning SKP, make sure to specialize your characters in either Tanks or DPS. For tanks, increase the MP/DEF for magic and physical protection, and once they are high enough, you can optionally invest in HP. For DPS, focus on MP/ATK/SPE, and have at least one skill that you level up as soon as possible. Prioritize levelling up skills, since they scale damage much better than MP/ATK. Be careful with auto-assigning SKP once you know the basics of the game and have an idea on how to build your characters by setting favorites.
* Try to have 1 Tank in your first Party slot, and place your Damage Dealers (DPS) after that, that way, they will be protected and will last more turns before being defeated. Focus on having 100% protection from physical/magic damage for your tank when you are fighting a hard boss, if you can't, wait a little and level up, or farm the previous Dungeon level.
* Forget about the Rewind time upgrade in the early game, going back to town and healing using Heal Party is much cheaper in the first levels. There is a point later in the game where it evens out, and then Rewind becomes more efficient in terms of cost.
* After you get a full Party, which can be done easily in the first Dungeon day, Eject and come back to town to arrange your Party order and assign the Skill Points of your newly recruited allies.
* Having low Health means it's faster to heal your allies, either by waiting or using the Heal Party button. But also means you will get killed more often. Unless you have a lot of golden clocks to spend in HP/s upgrades, focus on having a strong and hard to kill character to protect your team from costly party wipes.
* Fusing your characters when they are available for fusing may be tempting, but be careful not to fuse all your team members and have a party with less than 4 allies, as enemies will come in larger groups later in the dungeon. You should turn on the Hybrid filter to prevent unwanted fusions (Hybrids are more useful in the late game, or for collection purposes)
* After fusing a character, place it in your last Party slot. As recently-fused allies start at level 1, they will have a huge EXP multiplier, but will be easily killed in battles. You can do one battle for a lot of level ups, then come back to town and rearrange your party after that.
* Fusions inherit stats and skills from their parents. But sometimes, you fuse two characters with a different role together and need to specialize in either Tank, DPS, Magic or Physical. It may be more useful to not spend SKP in characters you are going to use for fusions, as skill points are inherited too, and you can have more SKP in your resulting fusion to assign according to the new role.
* Before Resetting for the first time, you can fuse all your unknown characters so that you can fill the Collection faster, you are going to lose them anyway in your next run, but Collection entries persist after Reset. (Do this specially to get all Hybrids/Amorphous)
* You actually only need a tank if you let the enemies live long enough to hit you.