recursal/Fanatic-Fandom huggingface dataset:
Projectiles

Projectiles are Movecraft crafts that automatically move when powered up, and will explode when they come into contact with something. Different projectiles are better suited for different methods of attack. Projectiles can be activated by right clicking the main vehicle sign of the projectile, or activated using Remote Signs. Projectiles cannot be used in Creative. This page will briefly go over the strength and weaknesses of each projectile type.

# **Missiles**

Missiles are the most common projectile in the galaxy. They are assembled with 2 blocks of lapis, and 1 main vehicle sign that reads "Missile" on the first line. Missiles are the fastest projectile and will travel straight ahead of where they are launched from. Missiles do an average amount of explosion damage. They cannot be used on Submarines, Boats, Speeders, Turrets, and Miners.

# **Bombs**

Bombs are projectiles that rather than going straight forward when dropped, are sent forwards and downwards, and create a moderate explosion wherever they land. Bombs are assembled with 2 blocks of lapis and 1 main vehicle sign that says "Bomb" on the first line. They cannot be used on Submarines, Boats, Speeders, Turrets, and Miners, and also cannot be used in the vacuum of space. Torpedoes will pass through chiseled stone brick blocks, so a common thing for people to do when building Submarines is to use chiseled stone brick blocks as torpedo launch doors to prevent water from getting inside.

# **Torpedoes**

Torpedoes are the cheapest kind of projectile, and are used for a very specific purpose. Torpedoes are the only projectile that can damage targets protected by water. Like bombs, torpedoes will drop from ships high in the air if launched from anywhere above height level Y 62. Once the torpedo reaches Y 62, it will no longer continue dropping and will just proceed straight until impact. If a torpedo is fired from below Y 62, it will just continue going straight. Torpedoes are constructed with 3 clay blocks and 1 main vehicle sign that says "Torpedo" on the first line. Torpedoes cannot be used on Speeders, Interceptors, Fighters, Turrets, and Miners. Like bombs, torpedoes cannot be used in space.

# **SRTorpedoes**

SRTorpedoes are extremely similar to regular torpedoes. However instead of going in a straight line, these torpedoes will proceed upwards if launched below height level Y 62. This makes these torpedoes extremely useful on Submarines that need to damage Boats or other surface targets. You can create an SRTorpedo with 3 diamond blocks and 1 main vehicle sign that says "SRTorpedo" on the first line. SRTorpedoes can also use chiseled stone brick blocks as launch tube doors. SRTorpedoes cannot be used on Speeders, Boats, and Miners. Like bombs, SRTorpedoes cannot be used in space.

# **Nukes**

Nukes are the slowest, most expensive, and most explosive projectile. Like missiles, nukes will travel in a straight line when fired. You can create nukes with 12 emerald blocks and 1 main vehicle sign with "Nuke" on the first line. Nukes cannot be used on Speeders, Interceptors, Fighters, Bombers, Submarines, Boats, Turrets, and Miners.
Targeting Computers

Targeting computers are ways for ships to remotely link Cannons together. These computers can be used by anyone on a ship, however only one user at a time may control a specific computer. Targeting computers can only be used on an active ship. This guide will teach you how to create and operate targeting computers.

# **Creating Targeting Computers**

Targeting computers are extremely simple to create. Anywhere on the ship, you must place a sign that says "Targeting" (without the quotes) on the first line and "Computer" (without the quotes) on the second line. Now comes the tricky part. On the third line of the sign, you will need a unique ID tag (similar to how Cameras work). This ID tag will identify what cannons are linked to that computer. This must match what is on the 4th line of the cannon sign on the cannon. Once you type that, the sign will automatically turn itself into a computer. This is how it should look on both the computer and the cannon sign:

Any cannons that have "Computer1" on the 4th line of the cannon sign will be able to be controlled by the Computer1 targeting computer.

# **Using Targeting Computers**

To activate a targeting computer, right click on the targeting computer. The computer sign should then switch to "ACTIVE" on the 4th line. Right clicking the sign again will deactivate it. If the computer sign is destroyed or the cannons themselves are damaged or destroyed, the cannons linked to that computer will not fire.

# **Computer Limits**

Computers can only have 10 cannons linked to them at any given time. If a user attempts to link more than 10 cannons to a computer, the computer will randomly select any extra cannons not to fire.

Different ship classes will also have a limit as to how many computers they may have on board. The limits are as follows:

* Turret: 1
* Miner: 0
* Speeder: 1
* Fighter: 1
* Interceptor: 1
* Bomber: 2
* Corvette: 3
* Frigate: 3
* Destroyer: 3
* Cruiser: 4
* Battleship: 6
* Carrier: 5
* Dreadnought: 8
* Boat: 3
* Submarine: 2
Flak Cannons

Flak Cannons are cannons designed to deter strike craft and destroy large groups of incoming projectiles. These cannons have very low explosive damage and have an extremely short range. Unlike all other cannons, this one fires 5 shots in a dense pattern.

# **Cannon Stats**

* Explosive Yield: 1
* Shot Speed: 600
* Player Damage 5 Hearts
* Shield Damage: 50
* Maximum Range: 100 Blocks
* Accuracy: 10%
* Firing Arc: 70 Degrees
* Recharge Time: 1 Second
* Ammo Type: Type A Tibanna Charge
* Ammo Per Shot: 8
* Ship Requirement: No
* Obstructed: Yes
* Damage Underwater: No
* Allowed Classes: Cruiser, Battleship, Carrier, Dreadnought, Boat, Submarine, Turret.
Space

Space is a region with no oxygen or gravity that interlinks all Planets together. While in space, users will have no oxygen without a helmet from /heads or an Oxygen Generator, and no gravity without the assistance of Gravity Generators.

# **Getting To Space**

All ship classes except for Boats, Submarines, and Speeders can move in space. Flying to Y level 200 on any planet will place you in orbit of the planet you left in space.
Escort Cannons

Escort Cannons are a medium range cannon best used against strike and escort level vehicles. Escort Cannons are adept at providing a wide range of cover fire, and are an excellent deterrent to flanking attacks due to their large firing arc. In terms of damage, they are comparable with Pursuit Cannons. Escort Cannons can only be used on escort level vehicles.

# **Escort Cannon Structure**

Escort Cannons are constructed like this:

# **Cannon Stats**

* Explosive Yield: 4
* Shot Speed: 600
* Player Damage 3 Hearts
* Shield Damage: 100
* Maximum Range: 250 Blocks
* Accuracy: 70%
* Firing Arc: 70 Degrees
* Recharge Time: 1 Second
* Ammo Type: Type B Tibanna Charge
* Ammo Per Shot: 2
* Ship Requirement: Yes
* Obstructed: No
* Damage Underwater: No
* Allowed Classes: Corvette, Frigate, Destroyer, Turret.
Medium Cannons

Medium Cannons are an above average medium range anti-ship weapon. Medium Cannons offer a balance of accuracy, range, and firepower, and are generally regarded as being okay at a few things, but not very good at one particular role. These cannons are also cheap to maintain opposed to some more powerful cannons.

# **Medium Cannon Structure**

Medium Cannons are constructed like this:

# **Cannon Stats**

* Explosive Yield: 3
* Shot Speed: 800
* Player Damage: 3.5 Hearts
* Shield Damage: 50
* Maximum Range: 200 Blocks
* Accuracy: 70%
* Firing Arc: 40 Degrees
* Recharge Time: 1.5 Seconds
* Ammo Type: Type A Tibanna Charge
* Ammo Per Shot: 1
* Ship Requirement: No
* Obstructed: No
* Damage Underwater: No
* Allowed Classes: Speeder, Interceptor, Fighter, Bomber, Corvette, Frigate, Destroyer, Cruiser, Battleship, Carrier, Dreadnought, Boat, Turret.
Light Shield

The Light Shield is a form of Base Shield. This page will teach you about its specifications, as well as how to construct it.

Light shields are the weakest and smallest form of base protection. These generators are best used to defend small outposts or storage facilities. You can obtain this shield by building it as shown below.

# **Specifications**

Diameter: 60 Blocks

Health: 10000

Charge Time: 10 Seconds

Cooldown Time: 30 Seconds

# **Construction**

The shield's construction is shown here:

After building the structure, attach the sign to the dispenser. On the first line of the sign, write "Shield Generator" (without the quotes). On the second line, write "Light Shield" (without the quotes).
Oxygen Generators

Oxygen generators are blocks that provide oxygen while in Space. Oxygen generators will provide oxygen to people within 25 blocks horizontally and 10 blocks vertically of the generator.

# **Creating Oxygen Generators**

Oxygen generators are simply observer blocks. If a generator is placed on a ship, when the ship powers up, the entire ship's hitbox will be filled with oxygen. When the ship is powered down, it will return to the default detection method. Any helmet from /heads will also provide oxygen while worn, as long as that helmet has not been placed on the ground.
SafeZones

SafeZones are any kind of territory that prevents you or your ship from taking damage. These areas are typically planet spawns, outposts, and stations such as Spacedock and Vigor Station. The following locations are SafeZone regions:

### **Sanctuary City:**

* Star System: Aldera
* Planet: Alderaan
* Location: [X 0] [Y 110] [Z 0]

### **Coronet City:**

* Star System: Corell
* Planet: Corellia
* Location: [X 0] [Y 70] [Z 0]

### **Dantoo Town:**

* Star System: Raioballo
* Planet: Dantooine
* Location: [X 0] [Y 70] [Z 0]

### **Thai Outpost**

* Star System: Tarabba
* Planet: Utapau
* Location: [X 1020] [Y 130] [Z -400]

### **Eadu Energy Conversion Laboratory:**

* Star System: Bheriz
* Planet: Eadu
* Location: [X 830] [Y 120] [Z -480]

### **Sullust Spawn:**

* Star System: Rimma
* Planet: Sullust
* Location: [X 100] [Y 70] [Z 400]

### **Anvil Station:**

* Star System: Rimma
* Planet: Sullust
* Location: [X -400] [Y 70] [Z 100]

### **Spacedock:**

* Star System: Galacti
* Planet: N/A
* Location: [X -300] [Y 20] [Z -300]

### **Haven Station:**

* Star System: Galacti
* Planet: N/A
* Location: [X -660] [Y 90] [Z -580]

### **Sanctum Station:**

* Star System: Galacti
* Planet: N/A
* Location: [X -1730] [Y 110] [Z -950]

### **Vigor Station:**

* Star System: Corell
* Planet: N/A
* Location: [X -9970] [Y 120] [Z 7980]
Heavy Turret

A Heavy Defense Turret is a type of defense turret which is effective against heavily shielded escort and capital level vessels. Heavy defense turrets are the most expensive to maintain and the largest to build, but do the most damage.

* Minimum Range: 50 Blocks
* Maximum Range: 350 Blocks
* Accuracy: 50%
* Damage: 8
* Fire Rate: 5 Seconds
* Ammo Type: Type C Tibanna
* Ammo Consumed Per Shot: 2

# **Construction**

The construction of the turret is shown here. A full detailed explanation of how to create a turret can be found on the Defense Turrets page.
Dynmap

The Dynmap is a large web-based 2D map that allows you to view the entirety of Space. It shows a list of SafeZones, Shipyards, BattleZones, quest NPCs, and icons. Each icon represents a different kind of location. You can hover over an icon with your cursor to find out the name of that location. It also displays a location of the coordinates your cursor is at in the top left.

# **Accessing The Dynmap**

The Dynmap can be accessed by typing in galacticcraft.serverdynmap.net in any web browser's web address bar.

# **Player Icons**

Players will appear on the Dynmap by default. If you wish to be hidden, use the "/dynmap hide" command.

# **Icons**

* Sun - Represents any star system. Usually you will find Planets around them.
* Planet - These are locations of Planets in specific star systems.
* Shield - Represents Shipyards or SafeZones.
* Portal - Represents the locations of Hyperspace beacons for use with hyperdrives and Hyperspace.
* Tornado - Represents celestial objects such as nebulae and large asteroids.
* Wrench - Represents an area where you can buy unique items and ships not sold in centralized planet shops.
* Hazard - Represents BattleZones.
Dungeon:Rank B

* Rank B dungeons are medium difficulty, containing Rank D to B monsters
* One has to reach Rank C as an adventurer to enter Rank B dungeons
* Rank B dungeons have 10 to 12 floors
* Rank B dungeons require around 12 hours for each floor
* The upper floors are filled with Rank D monsters, whereas the lower floors are filled with Rank C monsters
* The boss on the deepest floor is Rank B
Elderland Wiki

**Welcome to the Elderland Wiki!**
A resource for the Elderland setting for Dungeons & Dragons

We're a collaborative community website about Elderland that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemDunk the SlyRavngrad

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wonder 2

"I need you to manipulate your payload for this node." - Rogue

Wonder 2 is the twenty-fourth level that is accessible by engaging, the first level to include a payload to hack, the fifth level to include a UserData note, the eighth level to feature gravity, and the second level to include keys.

## How it works

To complete the level, you have to collect 3 keys to unlock the doors and complete the level.

**TIP**: Take different paths.
Use the walls to gain thrust, especially while coming back up after collecting the keys. This might take a while to plan through.
Wait until the rotating walls are aligned to help you.
Try to slow down while collecting the keys; you won't hit the walls as often this way.

## Information

Format

Accessible

Gravity

## Hack Payload

We need an overflow. Anything over 192 should do the trick.

## Before level dialogue

Rogue
 See? I knew you'd crack it.
 I say it because it sounds super cool!

## After level dialogue

Rogue

## RealTalk™ Dialogue

Mother
Daniel Lawson (YouTube channel)

**Daniel Lawson** was a YouTube channel that was up from September 27, 2016 to September 24, 2021. It was the first YouTube channel operated by Daniel Lawson.

## History

The channel was created on September 27, 2016.

The first video was uploaded on March 26, 2017 called VeggieTales Intro Parody.

Toward the end of its life, it was mainly used for unofficial uploads of Sesame Street episodes. The final video was a gameplay of the Google Pac-Man game, followed by a message stating the channel would be inactive.
Marcco

Marcco (mainly known as Catcher) is the CEO at PowerFilm and the owner of CatchInc (nameholder of Waycross PBS). He has been working at PowerFilm since July 28th, 2020. He is currently working on Waycross PBS as a materials and promo editor and a print manager since 2020. He's worked on past projects such as, WDLE, Fernandina PBS, Online Magic and more.

QUICK NOTES: contact at Catcher#9078 or Catcher#1010 on Discord. YouTube: PBSCatcher

Please DON'T edit this page unless asked, thanks!!
Detective Orange

**Detective Orange** is a Cluetopian Figurefolk Rogue and one of the two protagonists of A Castle of Cards. He was appointed as the representative of Cluetopia at The Full House Festival by The Colonel and later appointed to lead the Full House Task Force by Queen Poppy following The Royal Flush. Template:PC

## Description

### Appearance

Detective Orange is well kept, clean-shaven with slender features. His hair is longer in length but slick and orange fitting with his surname. He tends to wear dressy clothing, fit for a man of his stature. He bears a signature bow-tie to match his hair, well-fitted pants and button-down shirts. On occasion, he wears a gauty orange trenchcoat and glasses.

### Personality

The Detective is a highly moral man. While a servant of the law, he prioritizes the common good above all else, even if it means he must sidestep the laws he serves. He has an acute sense of right and wrong, allowing him to parse through the murky waters of Cardian politics to always come out in a place most befitting his moral character.

Beyond this, the Detective does not fear taking risks to ensure justice is served, often following his gut feelings to much success. While the Detective is a minor player in the politics at play, he displays little fear in standing for what is right in the end. His wit and insight allow him to parse through the lies he is told daily, and he tends to be able to read most like a book.

## Trivia

* Detective Orange is based on the player characters of the board game *Clue*, fitting into the color-based naming convention of the characters.
	+ Additionally, he uses a Lead Pipe as a sidearm, which is one of the possible murder weapons in Clue.
* Detective Orange's first name is unknown.
RealTalk™

Item Example

"It's time for **RealTalk™**." - Mother

RealTalk™ is a feature which pulls out all the facts Mother knows. It can be found in most levels.

It's also known for its mentions of references.

## Appearance

RealTalk™ modules are hidden stars in the background of some levels that you can tap to hear Mother’s pre-recorded wisdom about various topics, such as kittens, humans, religion, communication and more. They are meant to provide you with some insight into Mother’s personality and motivations.

## How to get

To find all the RealTalk™ modules, you need to complete Patterns, and then once you got the first module, continue to play levels until you reach the final one.

If you want to know a random fact, tap a RealTalk™ module and Mother will tell you any fact you want to hear.

There are 10 RealTalk™ modules, and they are:

* Patterns
* Crossroads
* Corsair
* **Security Nexus**
* Sea Change
* Chemtrails
* Flightwave
* Codex
* Wonder 2
* Terminal
* Phase
* Replica/Migration
* Collapse
* Unforgiven
* Fracture
* **The Message**

And these are the levels that can include RealTalk™.

## Creation

RealTalk™ is meant to be a slang term that refers to when a person speaks candidly without filtering out words that may hurt someone’s feelings, but in the game, it is created as a star in more of a way for Mother to express her opinions and beliefs. (Click here to see the RealTalk™'s appearance.)

RealTalk™ is also a way for the game to add some humor and personality to the otherwise serious and mysterious storyline.

The purpose of RealTalk™ is not very clear, but it seems to be a way for Mother to express her opinions and beliefs, as well as to add some humor and personality to the otherwise serious and mysterious storyline.

## Trivia

* RealTalk™ is unlocked by completing the level Patterns, where you have to race in a circuit with gravity.

* The last one takes away your Shiny Gems, which Mother does after the end of the RealTalk™.

* It covers topics such as kittens, humans, love, religion, communication, and more.

* It is a slang term that refers to when a person speaks candidly without filtering out words that may hurt someone’s feelings , but in the game, it is more of a way for Mother to express her opinions and beliefs.

* The word "**Determination**" is a reference to the Undertale's current save point.
Zimmer Twins

Zimmer Twins was a website where users could create their own short movies featuring 3 characters: Edgar, Eva and 13 the cat.

## PowerFilm

The website was used to create PowerFilm Cartoons, which only lasted one episode. The series was cancelled as Daniel thought the site had shut down, which is what ended up happening 3 years later. A mirror is hosted at ZimmerTwins.cf.
Crossroads

```
New RealTalk™ module
```

"You don't get curious, do you?" - Mother

Crossroads is the eleventh level that is accessible by engaging and the third level to include another task on the list.

## How it works

To complete the level, you have to control the triangle or thrust off walls to complete a lap as fast as possible.

**TIP**: Thrust off walls to gain momentum.

## Information

Format

Accessible

## After level dialogue

Mother
 There's so much to learn...

## RealTalk™ Dialogue

Mother
 They all start with 'D'.
Whitewater

"So you're probably wondering who I am and what I'm doing here... **I'm actually a fugitive.**" - Rogue

Whitewater is the twenty-seventh level that is accessible by engaging, the second level to include a payload to hack, the tenth level to feature gravity, the sixth level to include **Turbo Zones**, and the third level to include a key.

## How it works

To complete the level, you have to collect a key to unlock the door and complete the level.

**TIP**: Use the **Turbo Zone** to go up and get the key. After that, go into the gravity zone to go up.

## Information

Format

Accessible

Gravity

## Hack Payload

Set all bits to '1' except one... Should be interesting.

## After level dialogue

Rogue
 That was a lifetime ago, of course.
 I can't keep running.
Puppet People

**Puppet People** is a puppetry series created by Jacob. The show premiered on November 17, 2022 on HappyTV. The series later debuted on WWPS PBS starting on December 19, 2022 and continues to air there to this day.

## Plot

The stories in Puppet People center around a bunch of puppets. The lone human, Jacob, looks after them as he was the one who bought them all.

## Cast

Every single puppet is played by Jacob. With the exception of the Season 2 premiere, in which Eugene was portrayed by Daniel Lawson.

## Trivia

* Puppet People is the first show by PowerEnt to air on HappyTV.
	+ It's also the only show to air on HappyTV before airing on WWPS PBS.
Defense Turrets

Defense turrets are structures that belong to factions which automatically target the nearest player of an enemy or neutral faction. Different defense turrets will have different stats and limitations, and these can be found on the wiki pages of the individual turret types. Turrets are not obstructed by not having line of sight, and they will not shoot at players who have logged into the server until 30 seconds after they have logged in.

Turrets belong to a faction, rather than an individual player. A faction may have a total of 12 active turrets at any given time, regardless of turret type. Any turrets that are built after this limit is reached will be unable to be activated until a spot within the limit is open, and the ammunition is re-inserted into the turret. Turrets that are over the limit which are filled with ammunition will not activate automatically when the limit is no longer reached.

# **Creating Defense Turrets**

A player must be in a faction in order to create a turret. Creating turrets is similar to how Base Shields are constructed. You must build the structure for the specific turret type you want to create, which can be found on the individual wiki page for that turret type. The chiseled stone brick blocks are the points that the turret will fire from. Once the structure is complete, you must attach a sign to the dispenser on the turret which says "Defense Turret" on the first line. The second line must say the type of turret you are creating, for example "Light Turret". An example is shown here:

# **Activating Defense Turrets**

Turrets are activated by placing the required ammunition for the turret type you are creating into the dispenser of the turret. When activating a turret, the turret must be completely within the faction land belonging to the faction which the player creating the turret is a member of. If the land is unclaimed resulting in the turret no longer being completely within the claim, the turret will deactivate itself. If a ship is powered up while attached to a turret, the turret will turn off. If any part of the turret is damaged, the turret will deactivate itself. Turrets also cannot be activated within SafeZone, Shipyard, and WarZone regions.
Gravity Well Projectors

Gravity well projectors are structures on ships that pull ships out of Hyperspace as well as prevent ships within 500 blocks from jumping into Hyperspace.

# **Creating Gravity Well Projectors**

You can create gravity well projectors manually if you have the materials to do so. It is recommended to use the guide at the Gravity Well Projectors section in the Planetary Travel section of /warp Movecraft to learn how to build a gravity well projector manually. This wiki will only explain what needs to be typed on the sign attached to the projector. On the first line of the sign, type "[gravitywell]" (without the quotes). The sign will autofill the rest assuming the projector is built correctly. You can also purchase gravity well projectors from Ship Shop.

# **Activating Gravity Well Projectors**

Gravity well projectors can only be used by Cruisers, Battleships, and Dreadnoughts. Each ship may have a maximum of 4 gravity well projectors. Gravity well projectors can be used by anyone on a ship, however can only be activated while on a ship that is powered up. Right clicking the gravity well projector sign will activate the projector, as well as deactivate if the user wishes. There is also no limit as to how many projectors can be active at a given time.
The Full House Festival

**The Festival of the Full House** is an event held annually at The Full House, in which all the Kingdoms of the lands of Tabletopolus agree to a mutal armistice in order to allow an opportunity for peaceful communications amongst the various nations of the land.

## History

### Lead Up

The Full House Festival was temporarily cancelled, following a conflict between Prince Blake and Prince Finnely which nearly lead to an all-out war between House Black and House White at the Full House. The event was reignited fives years later, following the threat of an invasion by Monopolus, which spurred calls of unity amongst the populous of Tabletopolus.
A Castle of Cards Wiki

**Welcome to the A Castle of Cards Wiki!**
A Castle of Cards wiki is the hub for a Dungeons and Dragons 5th Edition campaign of the same name. It also chronicles the stories that take place within the world of Tabletopia, a world of characters originating from board games. The game's Dungeon Master is Tyler Donnay who is also the main editor of this wiki.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lee Donghyuck

## Informations biographiques

### Âge

* 18 (1ère année)
* 19 (2ème année)
* 20 (3ème année)

## Informations générales

### Domicile

* Académie Silencieuse
* Séoul, Corée du Sud

### Affiliations

* Académie Silencieuse
* Classes supérieures

## Informations relationnelles

### Amis

* Mark Lee (meilleur ami)
* Huang Renjun
* Jung Sungchan
* Lee Jeno
* Zhong Chenle
* Park Jisung
* Na Jaemin
* Hong Eunchae
* Nishimura Niki
* Qian Kun
* Xiao Dejun
* Liu Yangyang
* Shin Ryujin
* Osaki Shotaro

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (absent)
* *Tout feu, tout flamme* (absent)
* *Jusqu'aux cieux* (absent)

### 2ème cycle (Yokai Academy)

* *1ère année* (présent)
* *2ème année* (présent)
* *3ème année* (présent)

### 3ème cycle (Dark World)

* *Dark Fate* (présent)
* *Dark Omens* (absent)
* *The Dark In You*(absent)
* *Dark Desires* (absent)
* *Dark Shadows* (absent)
* *Darkest Minds* (absent)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Spencer Scratch**.
Huening Kai

## Informations générales

### Domicile

* Coven des Ailes d'Argent
* Le Refuge

### Affiliations

* Coven des Ailes d'Argent
* Le Refuge (anciennement)

## Informations relationnelles

### Amis

* Choi Beomgyu (meilleur ami)
* Gaeul †
* Minji †
* Hyein †
* Jo Yuri
* Jo Serim
* Yeonjun Dragomir
* Taehyun
* Lee Felix
* Kim Seungmin
* Han Jisung
* Yang Jeongin
* Hwang Hyunjin

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (absent)
* *Tout feu, tout flamme* (absent)
* *Jusqu'aux cieux* (absent)

### 2ème cycle (Yokai Academy)

* *1ère année* (absent)
* *2ème année* (absent)

### 3ème cycle (Dark World)

* *Dark Fate* (absent)
* *Dark Omens* (absent)
* *The Dark In You*(absent)
* *Dark Shadows* (absent)
* *Dark Desires* (présent)
* *Darkest Minds* (mentionné)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Kayl**.
Huh Yunjin

## Informations générales

### Domicile

* St. Catharines, Ontario, Canada
* Coos Bay, Oregon, États-Unis (anciennement)
* Astoria, Oregon, États-Unis (brièvement)
* Territoire du Coven (anciennement)

### Affiliations

* Coven d'Obsidienne (sentinelle)
* Coven de la Lune Noire (anciennement)

## Informations relationnelles

### Amis

* Bella
* Kim Doyeon (anciennement)
* Bang Chan † (anciennement)
* Yang Hongseok † (anciennement)
* Moon Bin (anciennement)

### Ennemis

* Han Jisung
* Coven de la Lune Noire

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (présente)
* *Tout feu, tout flamme* (absente)
* *Jusqu'aux cieux* (absente)

### 2ème cycle (Yokai Academy)

* *1ère année* (mentionnée)
* *2ème année* (absente)
* *3ème année* (absente)

### 3ème cycle (Dark World)

* *Dark Fate* (absente)
* *Dark Omens* (absente)
* *The Dark In You*(absente)
* *Dark Shadows* (présente)
* *Darkest Minds* (absente)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Makenna**.
Nishimura Niki

## Informations biographiques

### Âge

* 10-11 ans (L'appel de Forêt)
* 14 ans (1ère année)

## Informations générales

### Alias

* Niki Dragomir
* Bébé (par Doyeon, Yerim, Saerom, Hyunjin, Jeno)
* Dragomir (par Taeyong, Doyoung, Jaehyun, Donghyuck, Ryujin)
* Dragomir n°4 (par Johnny)

### Domicile

* Okayama, Préfecture d'Okayama, Japon (anciennement)
* Suwon, Corée du Sud (anciennement)
* Territoire du Coven (anciennement)
* Coven d'Argent (brièvement)
* Académie Silencieuse (anciennement)
* Au-delà

### Affiliations

* Coven de la Lune Noire
* Académie Silencieuse
* Clan des Hétéroclites
* Clan Dragomir
* Dragomir Siblings

## Informations relationnelles

### Famille

* Yomi (mère biologique)
* Lee Jeno (frère adoptif)
* Na Jaemin (frère adoptif)
* Zhong Chenle (frère adoptif)
* Hong Eunchae (sœur adoptive)
* Coven de la Lune Noire (famille adoptive)

### Amis

* Hirai Rei (meilleure amie)
* Hong Eunchae (meilleure amie)
* Kim Yerim
* Hirai Haruto
* Shin Yuna
* Kim Doyeon
* Yanan
* Hwang Hyunjin
* Lee Minho
* Chaewon Dragomir
* Shin Ryujin
* Osaki Shotaro
* Park Jisung
* Jung Sungchan
* Isa
* Ten
* Nakamoto Yuta

### Ennemis

* La Fraternité
* Jung Wheein
* Seraphina †
* Coven d'Obsidienne

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (présent)
* *Tout feu, tout flamme* (mentionné)
* *Jusqu'aux cieux (absent)*

### 2ème cycle (Yokai Academy)

* *Première année* (présent)
* *Deuxième année* (mentionné)

### 3ème cycle (Dark World)

* *Dark Fate* (mentionné)
* *Dark Omens* (absent)
* *The Dark In You* (absent)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Riki**.
	+ En tant que né hyakume d'une mère shinigami, il n'a pas de nom de famille.
Kim Doyeon

## **Durant COVEN**

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Dans la version originale, son prénom est **Daerdre**.
	+ Dans la version originale on donne au personnage de Doyeon, Daerdre, plusieurs patronymes. En suivant la chronologie depuis Dark Omens jusqu'à Tout Ce Qui Gèle Et Brûle, son nom de famille est tout d'abord "**Strange**", qu'elle partage avec Jennie et Naomi. Après son union avec Hardin, elle devient **Daerdre Young**, mais la découverte de son appartenance à la lignée d'Hécate peu de temps après fait que les yokais du monde entier la désigne sous le nom qui lui revient de droit, soit **Daerdre Earthman**.
Kim Jiwoo

## **Durant COVEN**

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Faiblesses**

*(À venir...)*

(À venir...)

## **Trivia**

* Son nom dans la version originale de COVEN est **Ema Archeron**.
	+ Son nom dans la version originale, **"Ema"**, est un prénom vampirique dérivant du prénom wiccan **"Emalyn"**.
Kim Minji

## Informations biographiques

### Âge

* 27 (L'appel de la Forêt)
* 28 (Tout feu, tout flamme
* 29 (Jusqu'aux cieux)

## Informations relationnelles

### Famille

* Park Jihoon (fils avec Seonghwa)
* MJ (frère jumeau)

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (présente)
* *Tout feu, tout flamme* (absente)
* *Jusqu'aux cieux* (absente)

### 2ème cycle (Yokai Academy)

* *1ère année* (absente)
* *2ème année* (absente)

### 3ème cycle (Dark World)

* *Dark Fate* (absente)
* *Dark Omens* (absente)
* *The Dark In You* (absente)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Adrianna**.
A Castle of Cards Campaign

The **"Great Gaenrun Caper" Campaign** is a 5th Edition Dungeons and Dragons Campaign set in Tabletopia, a land cast into eternal war between the Chess Kingdoms of House Black and House White, served by the Card Houses.

## Party

The party consisted of two Player Characters (PCs) for a majority of the campaign. A guest character appeared for two sessions, and two other characters were slated to appear but never did.

* Detective Orange, Figurefolk Rogue - Played by Tanner
* Doctor Sam, Human Doctor - Played by Wyatt

### Other Members

* Rokeald Rubs - Candyfolk Ranger - Played by Trey

#### Non-Appearing Members

Some players were in the stages of entering the campaign, yet due to scheduling and the campaign's ultimate hiatus, never appeared.

* Marshall, Fighter - Played by Nick
* Jack of Diamonds - Played by Angel

## Setting

### Locations

* The Full House
* Cluetopia
* Monopolus
* Dun'n'dura
* Candyland
* Catan
* Dreadfort

## **Triv**ia

* The first run of the campaign lasted for 26 sessions. While currently on hiatus, A Castle of Cards remains the longest running campaign Tyler, the DM, has ever run.
* The campaign was inspired and influenced by Dimension 20's ***A Crown of Candy.*** The themes of Game of Thrones meets X was a major inspiration. Though this is where the series differ, as Castle of Cards focuses on a Tabletop Boardgame world and takes place in a single location the entire campaign.
	+ Both series share the same acronym, ACoC. Interestingly, without including the "A", they also share the acronym of the famous horror RPG ***Call of Cthulhu***.
Aaliyah Shadowclaw

## Informations biographiques

### Espèce

* Succube (démon)
* Harpie (démon)

## Informations relationnelles

### Famille

* Ishtar † (grand-mère paternelle)
* Sarafine † (mère biologique)
* Yeonjun Dragomir (père biologique)
* Narkissa Ravenscroft (demi-sœur maternelle)
* Rubi (demi-frère paternel)

### Ennemis

* Choi Beomgyu
* Yeonjun Dragomir
* Narkissa Ravenscroft

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (absente)
* *Tout feu, tout flamme* (absente)
* *Jusqu'aux cieux (absente)*

### 2ème cycle (Yokai Academy)

* *Première année* (absente)
* *Deuxième année* (absente)
* *Troisième année* (absente)

### 3ème cycle (Dark World)

* *Darkst Minds* (absente)
* *Dark Omens* (absente)
* *Dark Blood* (mentionnée)
* *Dark Shadows* (présente)
* *The Dark In Us* (absente)
* *Dark Desires* (mentionnée)
* *Dark Fate* (absente)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN reste **Aaliyah Darkshadow**.
Kali

## Informations générales

### Alias

* Fille d'Hécate
* Déesse de la Pleine Lune
* Déesse du temps, de la mort et de la délivrance
* Mère destructrice et créatrice

### Affiliations

* Famille Earthman
* Triade Lunaire

## Informations relationnelles

### Famille

* Hécate † (mère)
* Illiris † (sœur cadette)
* Janeth † (sœur cadette)
* Ezra † (beau-frère)
* Daliah Hazelwood † (fille)
* Khaleb † (neveu)
* Tanith Earthman † (petite-nièce)
* Lilith Redfern † (petite-nièce)
* Park Sunmi (descendante)
* Seo Soojin † (descendante)
* Seo Changbin (descendant)
* Na Jaemin (descendant)
* Park Sunghoon (descendant)

### Ennemis

* Illiris †
* Janeth †

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (absente)
* *Tout feu, tout flamme* (absente)
* *Jusqu'aux cieux* (absente)

### 2ème cycle (Yokai Academy)

* *1ère année* (absente)
* *2ème année* (absente)
* *3ème année* (absente)

### 3ème cycle (Dark World)

* *Dark Fate* (absente)
* *Dark Omens* (absente)
* *The Dark In You*(absente)
* *Dark Shadows* (absente)
* *Darkest Minds* (absente)
Tyla Black

## Informations relationnelles

### Famille

* Charmae Black (sœur cadette)
* Neveiah Black (cousine)
* Hong Eunchae (cousine éloignée)
* Yeona (deuxième belle-mère)

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (absente)
* *Tout feu, tout flamme* (présente)
* *Jusqu'aux cieux* (présente)

### 2ème cycle (Yokai Academy)

* *1ère année* (absente)
* *2ème année* (absente)

### 3ème cycle (Dark World)

* *Dark Fate* (absente)
* *Dark Omens* (absente)
* *The Dark In You*(absente)
* *Dark Shadows* (absente)
* *Dark Desires* (mentionnée)
* *Darkest Minds* (absente)
* *Dark Blood* (absente)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN reste **Tyla Black**.
Eugene

**Eugene** is the de-facto mascot for Waycross PBS. He is a furry blue rod hand puppet controlled and voiced by Daniel Lawson.

## History

Eugene was introduced in 2021 and has since been the mascot of Waycross PBS, popping in sometimes during program breaks to chat or make special announcements. His world expanded on October 31st when *Eugene's Guide to Internet Safety* was made. Here, his younger sister, Annie, was introduced. This would eventually be the pilot for *Eugene's Show*, which had a crossover with Puppet People before the premiere.

## Appearance

Eugene is a blue Sesame Street-like puppet covered in blue fur. His eyes are white with black pupils and orange/blue eyelids. He has a big green nose. He has a mouth, but it doesn't seem to have mouth features such as a tongue or teeth. The rest of his body is completely blue, covered in fur.

## Personality

He can get grumpy when things don't go his way. Otherwise, he's an educator just trying to teach people things that Eugene thinks people should know.

## Personality Traits

* Serious
* Clumsy
* Grumpy
* Caring

## Trivia

* Eugene is operated and voiced by Daniel Lawson. Daniel Lawson is also the founder of Waycross PBS.
* Annie is operated and voiced by Daniel's sister.
* Eugene is Waycross PBS's first puppet mascot.
* Eugene is the first mascot with his own show, and the first to cross over with another show. Also, the first original show starring a mascot to cross over with another original show.
Rubi

"Mon fils est une voiture de course."

## **Durant COVEN**

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Dans la version originale, son nom complet est **Rubi Blue Blackthorne-Dragomir**, mais on l'appelle simplement "**Rubi**".
	+ Il tient ses deux noms de chacun de ses père. En effet, **Rubi** lui vient de **Nateyam**, qui signifierait "rubis" en akkadien, la langue antique des démons.
	+ Quant à **Blue**, ses pères l'ont choisi car **Phailin** est un nom thaïlandais signifiant "saphir", une pierre précieuse de couleur bleue.
Evelyn Lee

## Informations relationnelles

### Famille

* Elsie Lee † (mère)
* Simon Lee † (père)
* Rachel Lee † (sœur aînée)
* Lee Felix (frère cadet)
* Violet Lee † (sœur cadette)

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (mentionnée)
* *Tout feu, tout flamme* (mentionnée)
* *Jusqu'aux cieux (mentionnée)*

### 2ème cycle (Yokai Academy)

* *Première année* (absente)
* *Deuxième année* (absente)

### 3ème cycle (Dark World)

* *Darkest Minds* (absente)
* *Dark Omens* (absente)
* *Dark Blood* (absente)
* *Dark Shadows* (absente)
* *The Dark In Us* (absente)
* *Dark Desires* (absente)
* *Dark Fate* (absente)

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Evelyn Cohen-Lazar**.
Themys Earthman

## Informations générales

### Affiliations

* Famille Earthman (Matriarche, anciennement)
* Cercle Intérieur (Matriarche, anciennement)

## Informations relationnelles

### Famille

* Hécate † (ancêtre)
* Janeth † (ancêtre)
* Ezra † (ancêtre)
* Khaleb † (ancêtre)
* Astrée † (ancêtre)
* Tanith Earthman † (ancêtre)
* Lily Earthman † (ancêtre)
* Ryl Earthman † (ancêtre)
* Amalthée Earthman † (arrière-grand-mère)
* Titana Earthman † (grand-mère)
* Dian Earthman † (mère)
* Garnet Earthman † (tante)
* Sélène Earthman † (tante)
* Sapphie Earthman † (tante)
* Sirius Earthman † (oncle)
* Ciarran Earthman † (frère aîné)
* Io Earthman † (sœur cadette)
* Olympe Earthman † (cousine)
* Tressa Earthman † (cousine)
* Karigan Earthman † (cousine)
* Kleio † (cousine)
* Anthéa † (cousine)
* Nesta Earthman † (fille)
* Rhéa Earthman † (fille)
* Aela Earthman † (nièce)
* Thaïs Earthman † (nièce)
* Zenaïs Earthman † (nièce)
* Mélodie Earthman † (petite-fille)
* Danaé Earthman † (petite-fille)

## Apparitions

### 1er cycle (COVEN)

* *L'appel de la Forêt* (absent)
* *Tout feu, tout flamme* (absent)
* *Jusqu'aux cieux* (absent)

### 2ème cycle (Yokai Academy)

* *1ère année* (absent)
* *2ème année* (absent)
* *3ème année* (absent)

### 3ème cycle (Dark World)

* *Dark Fate* (absent)
* *Dark Omens* (absent)
* *The Dark In You*(absent)
* *Dark Shadows* (absent)
* *Darkest Minds* (absent)
Jinjin

**Park Jinwoo**, dit **Jinjin**, est l'actuel Maître du **Coven Ardent**, le plus grand coven des États-Unis. Avant lui, son grand-père était le précédent Maître du Coven. Sa mère, Park Sora, en a épousé le précédent Bras Droit.

Jinjin est également le frère aîné de **Rosé** et **Jiwon**, ainsi que le cousin de **Park Seonghwa**.

## **Chronologie**

### *Durant COVEN (cycle I)*

* L'appel de la Forêt
* Tout feu, tout flamme
* Jusqu'aux cieux

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Yokai Academy (cycle II)*

* Yokai Academy - 1ère année
* Yokai Academy - 2ème année
* Yokai Academy - 3ème année

*(À venir...)*

*(À venir...)*

*(À venir...)*

### *Durant Dark World (cycle III)*

* The Dark In You
* Dark Omens
* Dark Shadows
* Dark Fate
* Darkest Minds

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

*(À venir...)*

## **Trivia**

* Son nom dans la version originale de COVEN est **Sebastian**, dit **"Sebas" Park**.