Zombie Town Easter Egg

In the map Zombie Town, there are hidden steps that can be completed in order to unlock a secret boss fight. If you beat the boss fight you will earn the Power of the Flame.

## Step 1: The Mannequins

Around the map there are 6 mannequins that must be slapped. When you slap the mannequins they will port into the front of the church. Once you find and slap all 6 they will start to glow and the first step is complete.

## Step 2: The Kill Circle

After you have slapped all of the mannequins, you must kill zombies inside of the circle they form. It does not matter how they are kill but in order to progress you must kill 100 zombies inside the circle to charge the explosion. Once 100 zombies have been killed and explosion will happen which then gives you access to the church.

## Step 3: Cleanse Them with Fire

### Objective

After gaining access to the church, you will find an inert nuclear bomb inside and your must charge the nuke by killing 50 zombies with fire while inside of the church. The zombies must die from a fire damage tick, killing the zombies with a slap while they are on fire will not progress this phase.

### The Flame Thrower

There is a flame thrower located in the church that can be used to set zombies on fire. Upon activation, the flame thrower will fire for 10 seconds before running out of fuel and any zombie that comes in contact with the fire will set them on fire for 5 seconds. Each second they stand inside of the flame area will reset the 5 second timer. If the player wants to use the flame thrower more than one time they will have to acquire the gas can from the gas station. The gas can sits on the wall of the auto parts shop and once you pick it up you can fill it up by kill zombies within the gas station parking lot. Each zombie killed will fill the gas can by 5% and once the gas can reaches 100% it can be used to refill the flame thrower so it can be activated again. Upon killing a zombie with fire an audio alert will play and once 50 zombies are killed by fire inside of the church the nuke will be charged and the 3rd step will be complete.

### Tips

* Zombies can be set on fire with either the flame thrower or a Zombie Fire power-up.
* The zombies **must** killed with a tick of fire damage to progress, so try to bring the zombies health down before entering the church.
* The church is a very confined area so try not to take out too many zombies at once to avoid being overwhelmed. Having an ultimate ready just incase you get overwhelmed will help as well.
* Immediately after completing this step, leave the church to avoid being overwhelmed by the super zombies that spawn for the next phase.

## Step 4: Super Zombies

Immediately after completing step 3, 4 super zombies will spawn and must be killed. These 4 super zombies are scaled to Wave 30 scaling so they can prove difficult if this step is reached early. Upon killing all 4 of them, a key card will spawn in the center of the starting area for the player to pick up. Picking up the key card completes step 4.

## Step 5: Arm the Nuke

### Objective

After the player picks up the key card, they must make their way to the bunker and open it. Inside there is a laptop that can be interacted with that will start the arming process for the nuke. After interacting with the laptop, the current wave you are on will pause and a defense phase will start. The goal is to defend the antenna tower just outside of the bunker from a wave of zombies that spawn for 2 minutes. Some of the zombies will attempt to destroy the tower and others will attempt to kill the player.. After 2 minutes the nuke will be armed and you must clear the remaining zombies out to finish the step.

### Completion

Upon clearing out the zombies and successfully defending the tower, the player must return to the bunker laptop to continue. From there, the player can choose to either detonate the nuke or not. If the player chooses to detonate the nuke, the final encounter will start. If the player denies to detonate the nuke, the game will resume from last wave prior to the defense phase starting.

### Failure

If the tower is destroyed at any point, even after the nuke is armed, this step will be failed and you must clear out the remaining zombies and repair the relay tower to attempt this phase again. The repair process can be started from the bunker laptop for $5,000 and takes 2 waves to complete. If the player is unable to afford the repair, or just doesn't want to re-attempt the defense, the repair can be denied and the game will resume from the last wave you were on. The player can go back and start the repair at any time.

### Tips

* Zombies are scaled to wave 30 so it is recommended for the player to at minimum have level 4 damage but if possible have God Tier damage.
* Prior to starting the phase, it would be beneficial to purchase a Zombie Freeze power-up from a Buy Station.
* Try to focus the zombies that are destroying the obstacle and then the zombies that are attacking you.
* Save Ultimates for when you get overwhelmed by zombies or when the Zombie Hand super zombie spawns.

## Step 6: The Nun-Dead

After choosing to detonate the nuke, a cutscene will start where the nuke will destroy the town and The Nun-Dead will spawn. The Nun-Dead must be killed in order to beat the Easter Egg. The Nun-Dead has 30,000 health and an over-shield that prevents the player from dealing damage.

### Mechanics

#### Phase 1 (Above 50% health):

* **Summon The Dead:** The Nun-Dead will summon zombies to attack the player. This mechanic will commence immediately upon starting the fight, whenever she casts her over-shield, and in between her attack phase. A super zombie will spawn immediately after casting her over-shield and every other cast of this ability.
* **Attack Phase:** The Nun-Dead will summon and throw a book at the player that will deal 30 damage per hit. The player must reflect these books back at her by timing their slaps to hit the book in order to destroy her over-shield. It takes 5 successful deflections to destroy her over-shield and leave her open to player attacks. The boss will summon a book every second and after summoning 20 books she will perform the Summon The Dead mechanic and then resume summoning books until the player successfully destroys here over-shield.
* **Stun Phase:** After the player destroys The Nun-Dead's over-shield, she will be stunned for 10 seconds and is able to be damaged.
* **Cast Over-Shield:** After the stun phase, The Nun-Dead will cast her over-shield. The over-shield cast does area of effect damage that causes the player to take 50 damage if it and to be slowed for 3 seconds. While the over-shield is active, the player is unable to damage the boss and touching the over-shield will result in the player taking 10 damage every .5 seconds.

#### Phase 2 (Below 50% Health)

* **Summon The Dead:** Unchanged
* **Attack Phase:** The books will now be set on fire and will apply a damage over time effect resulting in the player taking 30 damage on the initial hit and then an additional 5 damage every 1 second for 3 seconds.
* **Stun Phase:** Unchanged
* **Summon Fire (New):** In between the Stun Phase and Cast Over-Shield the boss will now surround herself in fire forcing the player to be further away while her over-shield is up. If the player steps inside the fire, they will take 20 damage every .5 seconds for 2 seconds and every .5 seconds the player is inside the fire the damage over time will refresh.
* **Cast Over-Shield:** Unchanged

### Completion

After the player successfully kills The Nun-Dead, she will drop The Orb of Fire which can be picked up by the player to trigger the end cutscene. The Orb of Fire grants the player The Power of the Flame permanent buff.

### Tips

* Starting the final encounter blocks off access to Buy Stations and Stat Point Stations so make sure to get everything you need prior.
* Zombies are scaled to wave 30 so it is recommended for the player to at minimum have level 4 damage but if possible have God Tier damage.
* Having an extra life is recommended.
* Each Power-Up Station can only be used once during the fight.
* Don't let to many zombies be alive at once to avoid being overwhelmed.
* There is no enragement mechanic so take your time.