recursal/Fanatic-Fandom huggingface dataset:
Swinging Larry

Swinging Larry is a gnome sailor on The Vengeful Eye. Larry is best known for his ability to swing from mast to mast and sail to sail with any rope that can be found on a ship. He prefers to stay in the crow's nest, and he has an excellent eye for spotting things on the sea.

When Swinging Larry first joined the crew of The Vengeful Eye he appeared to be fairly innocent, but after his trip to The Deep Hole in Shady Port he became a new gnome.

Unfortunately, due to an attack from a medusa, Swinging Larry lost his arms in combat and is no longer able to swing the way he used to be able to swing.

After the medusa attack, the crew traveled to Von Khaldor, where Jack, Flynn, and Rakkesh found an artificer named Thoradin Battlehammer that claimed he could make new mechanical arms for Larry. After a difficult adventure down the Blackburn River to retrieve the necessary residuum needed to power the mechanical arms, Larry was back to swinging, and launching torrents of flames from his hands as well.

After the wedding of Russ and Randy, the crew of the Vengeful Eye went there own separate ways. Swinging Larry, joined many of the other gnomes that were headed back to Thordash, where they found the city in complete ruin. Larry found that his mother had been injured, but when the party last encountered him, it seemed she was doing well and Larry was taking care of her for the time being.
Pionia

## Appearance

Bond-haired girl with a bob cut and golden pupils. Her breasts were smaller than Haru, larger than Carol about Malina’s size.

## Background

She is a Homunculus. Given to Ichinojo by Torerul in a tube. She has no MP self-regeneration capabilities and she will consume 1 MP a day even without doing anything. She can absorb MP from others to increase her MP.
Session 21

5/17/20

The party headed back to the hobgoblin camp before heading back up to the first floor and questioning Rex about weapons and supplies they may have raided from the fleshies. Unfortunately, Brinebeards' guns were nowhere to be found. It is decided that the party would fight the beast that is still lurking in the tunnels. After a rough fight, and Tiffany nearly losing her life again, the venom troll is defeated. With no threats left in the first two floors of this dungeon, they decide to explore the rest of the first floor where they find a hidden room underneath a stone throne chair in the main dining hall of the first floor. Here they find several pieces of paper that are badly burned and a map. After a little more exploring they head back to the ship to join up with the crew that is just now eating breakfast. A meeting of the officers is called.
Ichinojo/Abilities

## Blessings

* 20x experience point acquisition (+1900%) - Given by a Orc like Goddess
* 1/20 required experience points (Assuming 100 experience points are needed to level up normally, in this case he would level up with only 5 experience points) - Given by a Goddess looking like a young child with blonde twintails

## Job Class

Main Job

* Jobless Lv100 (Natural Limit)
	+ 100+ (After drinking Limit Breaking Medicine?)
* Demon Lord Lv100 (Natural Limit) (Ch-408) (Stolen/Back to Jobless)
	+ 100+ (After drinking Limit Breaking Medicine)

Side Job

(\*) means reached the Peak of the Job
Marina/Status

**v3c71**

Name: Malina Race: Hume Job: Street Performer Lv29

HP:79/79 MP:32/32

Phy Atk:41 Phy Def:39

Mag Atk:54 Mag Def:49

Speed:80 Luck:10 【+20】

【Equipment】 Witch Cosplay Set Ordinary Black Mask

【Skills】「Street Performance XI」 「Dexterity UP (Large)」 「Rope Escape」

【Acquired Titles】「Labyrinth Conqueror V」「Individual loved by scourer」

【Possible Job Changes】 Commoner Lv1 Philanderer Lv1 Musician Lv1 Gambler Lv1 Dancer Lv1 Singer Lv1

【Blessings】 Job 【Street Performer】 released
Duke Whiteheart

Duke Whiteheart is a simple farmer and breeder of fine horses. He resides in Pony Run.

The first time the party encountered Duke Whiteheart, he had just been ambushed by several bandits, and barely made it out alive. In order to thank his rescuers, Duke promised a discount on any horse they purchased from his ranch in Pony Run. The party gave him the coin to purchase three steeds, and he was to bring them back to Ellenboro.

Through a series of events, the party left Ellenboro and decided to make their way to Pony Run, and met with Duke on his farm. There they also met Duke's sister Reba. While in Pony Run, the party purchases their horses and throws a party at the Whiteheart Ranch.

Other problems plagued Pony Run, as an undead witch named Lilian had cursed her former fiance Marcus. The party managed to bring Lilian back to life, but she required a new husband. Not wanting Pony Run to suffer from any more destruction, Duke offered himself up as her new husband.

Later when the party visited Pony Run, Duke had moved into Lilian's old home and helped fix it up. At the time it was clear that Lilian was creating some sort of spell over the people of Pony Run, but Duke did not fill the group in on what she was doing completely.
Session 36

10/18/20

Having spent the night with the dwarven army out of Von Khaldor the party, along with the rest of their group, gather their belongings and continue their journey out of the Dead Wilds. The first night’s travel is uneventful but finding shelter in the desert the following day proved to be difficult, but eventually, they are able to get some rest. The following evening’s journey went uneventful for the first few hours, but Flynn spotted some creature moving underneath the sand ahead of the road. Flynn, Jack, and Rakkesh, along with Tiffany, Bartrand, and Wilhem approach this creature, and after Rakkesh throws a rock in its direction a bone naga appears out of the sand and a battle ensues. Wilhem, Bartrand, and Tiffany do what they can with their non-magical weapons against these creatures while Rakkesh gets his trident stuck in the sand, Jack shatters one of the creatures while it is diving into the air, and Flynn casts some higher-level magic than what he is typically capable of doing. The journey through the Dead Wilds comes to an end the following afternoon, and everyone gets some much-needed rest now in a significantly cooler climate, surrounded by grass. The next three days of travel are met with some banter with Russ and Randy, Jack talks with Bartrand, Big V, Dunekin, and lastly Davy Roach. Bartrand seemed irritated with Jack’s assumption that he would not understand him, Big V gave a vague notion that he, Norm, and Arannis were trying to control the chaos in Ellenboro, Dunekin said things seemed to be going well for The Torrid Hound, and Davy Roach was well aware of who Jack was and seemed to have a plan of coming to meet him but said he was sending a present his way for the time being. On the third day out of The Dead Wilds, a small village is spotted called Southwell and the halfling army had set up an encampment just beside the village. Flynn proceeded to head towards the encampment and the party meets Captain Hamfast Lightfoot. Flynn tells him of the larger Trowalan Empire army, but before Hamfast is willing to talk he wishes for Jack to play him a tune, which he decides to play the Aramoor Boogie, and Rakkesh redeems his rock lifting abilities. After this, Captain Hamfast seems satisfied with Flynn’s companions and they exchange short pleasantries. Afterward, the party heads into the village and stays at The Weary Traveler.
I’ve Became Able to Do Anything with My Growth Cheat, but I Can’t Seem to Get out of Being Jobless Wiki

**Welcome to the I’ve Became Able to Do Anything with My Growth Cheat, but I Can’t Seem to Get out of Being Jobless Wiki!**

**~成長チートでなんでもできるようになったが、無職だけは辞められないようです~**

**~I’ve become able to do anything with my Growth Cheat, but I can’t seem to get out of being jobless~**

**Author:**時野洋輔

**Raw link:** Here

**Volume 1 purchase link:** Amazon

**English Translation:** Tseirp Translations

I, **Ichinosuke**, failed to get a job for a 100 consecutive times. Furthermore, my record is still being updated as unemployed.

On my way to a job interview, I was involved in an accident with a truck and tragically passed away.
And then, a Goddess bestowed upon me the ability to grow at a speed 400 times faster than normal, before sending me to a game-like other world.

However, knowing that I would not become stronger even if I continued growing while jobless, I aimed to get a job, but I found out that it was my terrible fate to remain jobless.
> **{Work in progress.}**
>
>
Miles

## Appearance

A beautiful girl with green hair wearing nun dress.

## Background

Practitioner who serves Kota. Is actually the Pope’s granddaughter.Kidnapped by xxx for the sake of a certain secret of the Pope, she was saved by Kota as she was about to have a slave collar placed onto her.At that time, she received a revelation from the Goddess that Kota should be the master she serves so she decided to do so.Incidentally, that voice was actually not the voice of a Goddess but the prank by a Spirit but she is unaware of that.Because she believes in the folklore that nuns will not be able to listen to the voice of God if they are not a virgin, she has not crossed the line with Kota.
Neete

## Appearance

A girl with cat ears and long green hair. However, she had the exact same appearance as Pionia below the neck.

## Background

She is a Homunculus. Given to Ichinojo by Torerul in a tube along with Pionia's tube. She has no MP self-regeneration capabilities and she will consume 1 MP a day even without doing anything. She can absorb MP from others to increase her MP.
Jofre

## Information

Male Apprentice Swordsman. Self-proclaimed Swordsman and Hero.

Lives pretty positively. Has always been together with Elise.

Lived in Florence and was a problem child that everybody knew.

Believed Kannon on the legendary equipment armor and sword and wears them.

Also, he seems to have known Daijiro a long time ago and was given the Friendship Ring that is a magic tool capable of forming instant parties.

And has a mysterious jewel and an item bag.
Kenneth Karstan

Kenneth Karstan was an apprentice to Throm Bronzebeard at The Best Defense in Ellenboro.

After Throm's death, Kenneth continued his blacksmithing trade and was approached by the party to possibly compete in The Harvest Festival tournament. Having some skill in martial arts, Kenneth agreed to accompany Rakkesh, Flynn, and Jack as they would be announced as The Torrid Hounds. Unfortunately, during the final battle, Kenneth fell and was unable to be revived.
Session 1

11/6/19

The party started out in Ellenboro where they met at the Torrid Hound tavern. When they were getting to know each other, a guard walked in and posted a few bounties on the wall. The group decided they would hunt down some bandits Northeast of Ellenboro on the road to Marblewald. On the road they came across a man named Duke Whiteheart, that was fleeing on horseback from the bandits up the road. Jack gives the man a card and tells him to make for The Torrid Hound Inn in Ellenboro and to ask for a man named Dunekin. Duke also lost a companion due to the bandit attacks. The group decides to continue on, where they quickly dispatch two of the bandits that were hiding in trees. They continue further into the woods and discover the bandits' camp. They sneak up on their leader, Yorrag, who is sleeping in a tent near the fire. With some quick threats and minor negotiations, they avoid bloodshed and allow Yorrag to go free. They tie up the other bandits and attempt to question them. They also find some loot (bag of holding, some gems, coin, and a small ornate golden box that is locked. One of the bandits gives little information, while Wayman, the other bandit, seemed a little more at ease and told the group of their misdeeds. They throw both of the bandits into the bag of holding, along with a dead body they found, which later they find out to be Duke’s partner.
Norulax

Norulax is a white dragon that rode into battle with the Trowalan Empire and their emperor, Shalryn. Flynn's recording journal let him know that Norulax was very similar to Aryses, and advised not seeking out revenge against the dragon. Flynn later discovered that Norulax is the anchor to the water elemental plane of existence.

Norulax was slain during an attack on Shady Port. His body sits in the bay, where a large portal to the water elemental plane has opened.
Erantoris

Erantoris is an androsphinx that lives within the giant tree in the Dead Wilds that many call Yelvaharris. Marcus encountered the creature when fleeing from the attack of the Trowalan Empire on Nebkuma. After passing Erantoris' trials, Marcus stayed with him for a while until the two of them flew away and met up with the rest of the party.
Session 30

8/7/20

While Flynn studies quietly on his new book, the rest of the party is out running around as werebears and werewolves. Jack hangs out with the werebears, eats some honey, and falls asleep. Rakkesh and Marcus attack a couple on the beach, killing the boy and transforming the female. They chase her through town, but she gets away. Several guards fire off crossbows at them and so they leave town quickly. Rakkesh sleeps in a soybean field, while Marcus sleeps near the ocean. The next day they wake up and manage to find each other. Jack realizes his companions are Lord Zilco’s children, and he has them follow him back to the Rose & Rust. Rakkesh accuses Marcus of being the one that caused the whole fiasco, but Jack somewhat defends Marcus as he saw him cast a remove curs
spell on himself to get rid of the disease. Marcus feels threatened, so he decides to cast rope trick, and hide away. Rakkesh and Jack decide they should finally go pester Flynn to see if he can help with the situation.
Session 63

11/20/2021

After getting back on land, it’s decided that everyone will try to fix their sleeping schedule and get some sleep. Arannis mentions he would like to talk with the party the next morning and Alistor also mentions he has a surprise. That night the hooded figure leaves some watered-down gold for the elemental. In the morning, Alistor takes the party down to the docks and reveals that he has had the Vengeful Eye fixed up and it will be ready the following day. Be Bop Beluda is found eating the last bit of hay in the brig of holding. Afterwards, the party has an uncomfortable conversation with Arannis in which he is beginning to doubt what exactly it is they are doing and wants for them to come with him in the near future so he can verify the validity to their claims. With that he teleports away, and shortly afterwards Astrid from the Arcane Guardians shows up wanting to speak with Alistor about the pirate lords travelling to Flaxstead for talks of a peace treaty. All of the major players in the ongoing war have agreed to a seize fire and they plan on meeting in a couple of weeks in Flaxstead to end the war. Jack then heads to Karl ODoule’s with his brother to find that Big V and Bharakas are there waiting for some meeting with the pirate lords. When Jack mentions the key, Karl asks Big V and Bharakas to step outside so that they can talk alone for a bit. Jack tries to convince Karl to give the key up, and if he won’t give it up to come with them to the island. Karl will not give up the key and also won’t travel to Clavis Isle saying that Jack has no idea what he is getting into. With that Jack sticks around to briefly hear the plans that Big V has for the upcoming peace talks and making an alliance between Ellenboro, which he now seems to rule, and Shady Port. Jack leaves and tells the rest of the party what he heard. He also visits Rusty’s Tavern, where he finds Joe under some kind of sleeping spell. Joe has a lot to say, but the biggest thing he revealed was that Allura that they had met previously was likely Ulrayeth and she has been consuming the bodies and power of the other dragons. Joe says he will get a few people together for a crew to help the party. A plan is then set in motion. Flynn and Herkk sneak on board Karl’s ship that is set to leave the following morning. There Flynn starts some fires, while Rakkesh creates a large tear in the hull with the immovable rod. Herkk pulls his swords on Karl and retrieves the key. The party, along with their new crewmembers Roberto Fire, Kelvin Rowtree, and Gilrona Jojen, head to Clavis Isle. Before they get all the way to the island Herkk gathers the party and tells them some additional information he had regarding the keys.
Douglas Burhorn

Douglas Burhorn is the former captain of the guard in Ellenboro.

The party first encountered him posting bounties at The Torrid Hound as Dunekin Barrimore allowed him to post these bounties in the inn. One such bounty had the party track down the whereabouts of a dwarf named Throm Bronzebeard. After a series of investigations, the party found that Throm was killed in the sewers underneath Ellenboro and Big V had his body. A small bit of cloth was found near Throm's body that resembled that of Lord Proch's personal guard. Throm had been outwardly speaking up against the latest taxes to merchants in Ellenboro, so Douglas went to confront Lord Proch with these findings.

Later, the party was approached by a man named Jared Navarro, claiming that Douglas had been captured and was currently sitting in the dungeons. The party managed to sneak into the dungeons and free the former captain of the city. Douglas, and his wife Kayla, fled the city and stayed with Arannis Blanch.

Months later, Douglas helped Arannis make preparations for removing Lord Proch from power and restoring peace to a city on the brink of revolution. Although they originally wanted this to end peacefully, it unfortunately came to bloodshed as the people of Ellenboro stormed the Emerald Keep and murdered Lord Proch.
Julia Proch

Julia Proch is the niece of King Hector Barrington V and wife of Lord Emerick Proch of Ellenboro. Her parents are Kaizan and Gwendoline Barrington. With Emerick, they have one daughter named Rose. After her husband's death, her and Rose travelled to Flaxstead to reside with the King and Julia's family.
Stella

## Appearance

Cat ears covered in fluffy black fur, cat whiskers that can be seen on the cheeks, a coiled cat’s tail, cute paw pads on the palms and above all else, it’s the face of a black cat.

It was a cat walking on two legs wearing green clothes.
She was larger than a regular cat but about the size of a mid-sized dog

## Information

She came to human habitation to get Silver Vine.Where she got help from ichinojo.
Tet

## Appearance

Appearance similar to Pionia as mentioned by Ichinojo.

## Background

One of the Pillar Goddesses who created the opportunity for Ichinosuke to travel to the parallel universe Otherworld. She has helped him many times for reasons unknown.

## Information

She is able to summon people from Japan to this world. The condition is that it must be someone that is about to die in that world. She summon the person immediately before dying, she collects your cells, living traces, everything and treat you in the Goddess space and turn you to become a transmigrator in Otherworld.
Kelfan Temperfizzle

Kelfan Temperfizzle is a gnome from Thordash. He was instrumental in helping keep the city held together after it's almost complete destruction by a massive elemental tornado. The party first encountered Kelfan in the large healing hut that was set up for those needing a home or wounds tended to after the tornado. Although he is not the official leader of the city, he has put himself in a leadership role to help bring the gnomes back to their feet.
Session 13

4/11/20

Arannis shows up at the Torrid Hound and tells Flynn that he was possibly in danger as he believes the deck of cards that gave Flynn his powers might be traceable. He also tells the full story of The Vengeful Harmony to the party. Additionally, Arannis loans Rakkesh 15,000 gold and takes Jared with him in pursuit of finding Douglas on the road. That night the Torrid Hound catches fire and is badly damaged, but saved from completely burning to the ground. This put some fear into the group, and after an uncomfortable conversation with Dunekin, they all leave Ellenboro with Russ and Randy through the wilds to Thordash. On this adventure, there was a small encounter with a large blob like creature that appeared to have several simulacrums that it could produce. The party quickly defeated it and continued to Thordash. The only thing of note that happened upon their arrival was they received a flyer from a town crier about Manzu’s Funhouse and they got a room at Fat Beekeeper Arms. After a night's rest, they awake to find themselves for the first time in a while, in a fresh new city with no current objective or immediate threat to deal with.
Gerdo Duskfoot

Gerdo Duskfoot is not known for being the best thief in Beggar's Hole, but one could argue he might be the greediest. Growing up as an orphan in Beggar's Hole is not an easy life for anyone, especially a halfling, but Gerdo was not completely left alone as Flynn Thornwick was his best friend. The two halflings had a knack for going unnoticed by the larger folk in the city streets so they would often make off with anything they could get their hands on.

One day, at the Barreltown Tavern, a female had a few too many flagons of ale and started spilling tales about a powerful wizard that made his home not far from Beggar's Hole. She was particularly interested in a deck of cards that the wizard had in his possession. Flynn and Gerdo immediately started planning the heist of their lives, but their plan could not have gone much worse as this wizard attacked them in the middle of them attempting to steal the deck of cards. Flynn disappeared, but Gerdo was left in the tower worrying that his life was about to end.

Thankfully, the wizard, Arannis Blanch had no interest in destroying a couple of halflings just trying to make a not so honest living. He did however ask Gerdo to do a favor for him, and in return, he would pay him in coin. Arannis wanted information and a little scouting from Gerdo. He told Arannis about the lady that they had met in Barreltown Tavern and Arannis immediately knew this to be Radelia Faris. He then sent Gerdo to Marblewald to scout out what Radelia was planning on doing next. Flynn and his new friends also joined on this adventure and they managed to bring Radelia back to Arannis' tower. Gerdo was paid handsomely and he left Flynn with his new friends to head back to Beggar's Hole with a purse full of coin.
Session 52

6/5/2021

With a few prison guards on the party's heels, they dispatch the guards when they arrive in the room with four prisoners locked up. Jack spoke with the tortle named Leer, and learned a little about the four prisoners. Jack agreed to let the minotaur and orc go free and fight with them and in return Jack would release the other two when they got back. Several rooms were explored, including a room with a furry sack and a room full of icicles, before the party arrived at what appeared to be a maze. Eventually in the middle of the maze they had a battle with a large 8 legged creature, but won in the end. Unfortunately the orc was not so fortunate. Afterwards they came to three hallways. The first one they entered turned out to be a battle with several ice devils. The second door happened to have the floating door that Vylana spoke of. Everyone besides the minotaur made it through. On the other side were several doors, which most of them seemed to be leading to various quarters of  people that might gather at the prison. An experiment room and rejuvenation chamber were also found. Flynn got himself a full rest in a matter of seconds, and then it was time to step into Moramalas’ quarters. The fight was long, bloody, and Rakkesh went down multiple times, but they were all victorious in the end. And with that, their end of the contract was fulfilled.
Session 16

4/25/20

After successfully navigating through Manzu’s Funhouse, buying a ship, and recruiting a crew, the party was still thirsty for more adventurers and decided to check out the dragon bounty that was currently posted outside the constabulary office. They tracked the dragon up the road on the way to Marblewald where they found an obliterated cart and a charred body. They followed the tracks of the dragon to the Shimmering Peaks, where they camped out for a night on the mountain. The next day they had a fight with a couple of air elementals before reaching the top of the mountain to find a corrupted Bronze Dragon. The fight was over quickly, but not before Jack took a couple of lightning breaths to the chest. Shortly after the fight, a young gnome girl came running from the stairs descending into the mountain followed by a burly human man. The man revealed himself to be Norm Proch of the Vengeful Harmony. He told the party that they had just slain an ancient dragon named Aryses. She was the anchor that kept the Air Elemental Plane from melding with the Prime Material Plane that they exist in. After some words, he said he was heading to see Arannis and turned into a giant eagle and flew away. They took Lilly, the young gnomish girl back to Thordash. They received a reward for the dragon and the next day also received a reward for returning Lilly to her father. The party also attended the wedding of Thorkell and Zinora Jemorn. Flynn spends the evening with a gnome named Libby and the after party of the wedding was had at Fat Beekeeper Arms. The next morning they finish off a few errands and that night they party again at The Defiant Shark with the crew of The Vengeful Eye, which is to set sail the next morning.
Session 14

4/18/20

The party explores the city of Thordash, traveling to the Thordash Museum and The Research Center for all Things Discoverable to take a couple of tours of these establishments that are well known in Thordash. They also pick up three bounties, one for a missing girl, one for a dragon thought to be hiding out at The Shimmering Peaks and attacking travelers from the road to Marblewald, and rumors of a raiding ship called the Challenger that was said to be taking over and sometimes destroying merchant cargo ships for their supplies. They then proceeded to do some shopping as well as selling some of their gems, and then the big purchase came as they went to the Thordash Docks and put a down payment on a nice new ship. Afterward, they made their way back to Fat Beekeeper Arms where they meet up with Russ and Randy and exchanged tales of their day. It appeared that they had been having some fun of their own a brothel and spa called The Red Dress. A round of music was played that evening by Jack, Russ, and Randy to the crowd's delight. The next morning, after grabbing some delish friend perch and grits, the party made their way to Manzu’s home where they were going to attempt to complete his Funhouse. A goblin, by the name of Corbin, told them that he was Manzu’s assistant and would get them started on the Funhouse. The party successfully navigated through all ten rooms, with each room seeming to be a dedication to one of Manzu’s now-deceased friends. Upon entering the eleventh and final room Manzu spoke up once more saying, “I was starting to believe that nobody would ever finish this little madhouse of mine, but it appears you have done so. Well almost. As stated, you will be rewarded a wish from me personally, and I shall deliver on that reward. The catch is, I only have one wish to give. I lost all of my friends, and one of you is about to feel the same emptiness I feel. Ahead you will find a large empty room. There are no traps, no tricks, no riddles, or puzzles. It’s just the three of you. Fight until only one of you lives and you shall have yourself a wish. Choose to not fight, and simply use your teleportation stone. You will be free to go, but none of you will receive a wish. The choice is yours, and I eagerly await your decisions."
Namar Zelmoth

Namar Zelmoth is a blue dragonborn that resides in Ellenboro. Together, with his wife Veth, they run the largest shipping company in Ellenboro. Namar also serves as the master of coin for Ellenboro. The party encountered him one night at a ball in the Emerald Keep after they had won the fighting tournament at the Harvest Festival.
Session 27

7/26/20

After successfully disposing of the hag in the Hollow Thicket, the party is teleported just outside of Pony Run. Arriving just as the sun is setting, they make their way to the Whiteheart Ranch only to find out that Duke has moved in with Lilian to a mansion on the hill that Lilian used to live at. They visit there, Duke tells them to get rid of Marcus, shows them the fate of Chester that was turned into a female pig and impregnated, and then they head out to the new and improved inn The Gullible Pony. It’s a fairly uneventful night, but Jack makes sure to play a small piece for the room before heading to bed. The next morning, they get some breakfast and are ready to set out early in the morning, but Flynn decides he really wants to stay in Pony Run. He feels like he really should just stay there and settle down. Rakkesh and Jack somewhat ignore these ridiculous claims and they head out of town, but before they reach the southern gates of Pony Run, Flynn insists that he is not going anywhere, and turns around to head back into town. Jack uses his telekinesis ring to lift Flynn from his horse and into Rakkesh’s arms. Flynn misty steps out of Rakkesh’s arms and is now somewhat irritated with Jack and Rakkesh and tells them both to not follow him. Jack attempts to cast hold person, Rakkesh chases after Flynn, and Flynn summons a wall of fire to keep his former companions at bay. They continue to pursue Flynn, and thus he feels like he has no choice but to turn both of them into kittens. With his friends taken care of, Flynn heads to the town hall to set up an appointment to purchase a house the following morning. He then heads back to Duke’s home to find only Lilian there. Lilian is happy to hear that Flynn has decided to stay in Pony Run and offers him a place to stay until he gets settled into his new place. Meanwhile, kitty Rakkesh and kitty Jack have followed Flynn, and Rakkesh manages to sneak into the home through a window. He’s eventually spotted but hides on top of the kitchen cabinets. Jack is spotted by Duke coming home and hides underneath the porch. Eventually, the polymorph spell ends, Duke realizes what happened to Flynn, and asks Lilian to drop the spell that is held over Flynn. Duke and Lilian are definitely doing something fishy in Pony Run, but they believe it is for the betterment of Pony Run. Despite Flynn getting caught up in this charade, the party decides to just leave Pony Run behind with another memory made. As they make their way towards Whiteshell to meet up with the crew of The Vengeful Eye, Manzu appears in the middle of the road and explains that he has figured out how to activate the magical mansion. He hands the item back to you, and as quickly as he showed up, he leaves.
Session 39

11/8/20

With a dagger from Russ shoved into Jack’s back, a fight broke out. He quickly controlled the mind of Rakkesh and forced him to unleash attacks on Jack. Upon taking a severe amount of damage, this creature revealed that it was not Russ, but some type of tiger-like creature and lost its concentration on the spell held over Rakkesh. The fight was starting to turn South, so the creature teleported away realizing his imminent defeat. Larry and some of the Gold Gobblers found the real Russ in a similar unconscious state as Randy in an alley near the Gnarled Giant. Log assisted in getting Russ and Randy to a healing house nearby, where Kathra managed to get them back to normal health by the following morning. After dropping them off at the healing house, Larry was taken to The Arcane Art, where Thoradin had prepared the table for Larry’s new arms. The process was painful, but the results were worth it as Larry once again became Swinging Larry. That night, Rakkesh was visited by the hooded figure once more but without Ayda with him. He paid for the burnt duergar, and Rakkesh asked this individual what body he really desired. He mentioned that he would love to have the body of Arannis but knew that Rakkesh would not be willing to attack such a friend. The following day the party did a bit of shopping, mostly to sell off some of the residuum they had, and walked away with a large chunk of coin thanks to the Von Khaldor Bank. Upon their return to the Gnarled Giant that evening the crew had gathered individuals that they could find, including those from Chokers Necklace to throw a party in celebration of Swinging Larry’s new arms and because they needed to cut loose after a long trek from Nebkuma. Gildo Trickycup, Russ, Randy, and Jack played a show, and ended with their classic rendition of the Whiteshell Waltz, Flynn ended up passing out with Ann Marie Pullspring, but the highlight of the evening was the arm-wrestling match between Rakkesh and Larry. It was hard-fought, with several back and forths, but in the end, Rakkesh showed everyone that he is still the captain. With bellies full of ale, the crew of The Vengeful Eye passed out with prospects of leaving Von Khaldor for Cliffdale the following day.
Big V

Big V, also known as Vinny, is the leader of the underground organization known as The Clutch. His home base is in Ellenboro, but he has alluded that his network spreads throughout all of Espen.

The first interaction the party had with Big V, was when they were attempting to retrieve the body of Throm Bronzebeard. Big V offered a trade to the group, a future favor for the body. In order to track the party down, Big V required a drop of blood from someone in the group as his assistant Bharakas would be able to track them down. None of the party seemed keen on offering up their blood, but Flynn eventually gave up a family heirloom which worked sufficiently as a tracking device.

A couple of months later Big V called on the party to have them fulfill their end of the bargain. They were to travel to The Hollow Thicket and find a hag there. Big V had previously made a deal with her that negated him from ever being able to be romantically involved with a lady. In return, he would be able to successfully start his organization. For years this seemed to be an agreeable trade, but Big V had apparently found someone that he wished to marry. He wanted the party to eliminate this hag or convince her to reverse the spell. The party was successful in subduing the hag, and Big V returned Flynn's family heirloom.

Arannis Blanch mentioned that he was working with Big V and his organization in helping to restore balance in Ellenboro as well. The party did approach Big V to see if he was up to anything, but he seemed to have Ellenboro's best interest in heart. He did however, say that if the party ever wished to make some coin that he knew where one of the Vestiges were and he would pay handsomely for them to retrieve it.
Marblewald

Marblewald is a small island town located in the middle of Lake Ren in Espen. The island is home to many of the wealthiest individuals in the country, while others use it as a seasonal home in the summers.

The rocky shores make it difficult for larger boats to approach Marblewald, but smaller vessels are typically able to traverse the jagged shores. This also serves as Marblewald's only defense.

### Overview

Current Ruler: Lord Percival Rothchester

Approximate Population: 500

### History

Marblewald has been a part of Espen since its conception in 947 AV after the Barrington War. Its origins on how it was originally settled are unknown, but it has been a wealthy island as far back as history books can date it. Because of this, it did not provide any military support to the Barrington armies, but its coin was just as precious a resource. It remains a loyal contributor to the crown to this day.

### Notable Locations

Inn: The Golden Lute

Blacksmith: Mineral Works

General Store: Knicks & Knacks

Carpenter: Unbent Nail

Tailor: The Silken Thread
Session 70

7/24/22

With no discernable direction to go, Rakkesh and Jack decide to visit Bahamut’s temple in Ellenboro, where Rakkesh speaks with Claudia. She is able to provide some additional information about how Jack may be able to communicate with Flynn in the ring if his soul was indeed inside. After spending some time attuning to the ring, Jack is able to talk with Flynn briefly where he finds out that Flynn isn’t in some kind of torment, and that he believes that Jack and Rakkesh will find a way to bring him back. Jack relays this information to Rakkesh, and Claudia relays the information that the only entity that she knows that could possibly bring Flynn back would be the copper dragon Dundreas. Since his last known location was in Aloris, and the temple that Yornul Durskhand built to Bahamut is also in Aloris, Jack and Rakkesh begin to start figuring out how they can make the trip to Aloris. Rakkesh visits Tiffany and tells her to send out the signal to the crew that the Vengeful Eye is going to be making another voyage. Jack visits Bellum to buy a few scrolls and an additional potion. Back at 68 Hemlock Lane, plans begin to form on the trip to Aloris when a knock at the door revealed the dwarf Thoradin Battlehammer, the dwarf that made Swinging Larry his new arms. Thoradin had travelled from Von Khaldor with his sister and a few guards to Ellenboro in order to keep her safe from the dragon Ulrayeth. Thoradin relayed the information about a pact made long ago with the lords of Von Khaldor and Ulrayeth, and his sisters’ intentions to break said pact. While staying at the Torrid Hound, Thoradin had heard the people singing praises of Rakkesh, Jack, and Flynn and recognized the names. He came to the party to see if they could be of some assistance in finding additional information about Ulrayeth and possibly tracking her down. It is eventually decided that they would try and talk with Big V about keeping Kathra inside the Emerald Keep, while Thoradin would accompany the party in order to find more information about Ulrayeth and possibly put an end to her. That night it was decided that Thoradin and Kathra would stay at 68 Hemlock Lane. While in a deep slumber, Rakkesh has a dream where he wakes up to find a creature has sunk an axe into his chest.
Shady Port

A large island just off of the coast of Espen, Shady Port is home to many pirates and individuals that were either banished from the kingdom or do not wish to be a part of it. Though there is a city named Shady Port, many refer to the island itself as Shady Port too.

The soil of the island is said to be some of the richest in the world, thus Shady Port has been able to grow its own crops, and has an environment that is excellent for both hunting and fishing. With its numerous trees and agricultural benefits, Shady Port is able to maintain its residents without too many exports.

### Overview

Current Rulers: Pirate Lords of Shady Port (Karl O'Doule, Hayley Brown, Sally the Siren, Toothless Bill Staples, and Alistor James)

Previous Rulers: Captain Brinebeard, Thomas Van Horne, Davy "Razor Face" Roach, Lanky Nibs, and Emilia Hartford

Approximate Population: 3,000 (in the city) / 5000 (throughout the island)

### History

Many believe Shady Port to be an older city than any that exists in the Kingdom of Espen. There are ancient ruins that predate The Transcendence and the beginning of The Age of Volition. There are said to be ancient magical artifacts hidden in these ruins, but Shady Port does not keep active records on these accounts. Many kings of Espen have tried to assault and conquer Shady Port for its bountiful resources and these ancient ruins, but none have been successful thus far. Assaulting Shady Port from water directly into the bay is deemed suicidal, but attacking it by land on the Western shore has proven just as deadly as the land is full of dangerous creatures and traps that only the residents of Shady Port know how to maneuver through.

### Notable Locations

General Store for Ship Supplies: The Winking Compass

Alchemy Store: Brewed Awakening

Dry Docks: Groaning Jug Ship Repairs

Blacksmith: Wanderer's Sword and SHield

Tavern / Inn: Rusty's Tavern

Tavern / Inn: The Restless Sail

Tavern / Inn: The Wet Traveller

Tavern: Crooked Mast

Brothel: The Deep Hole
Session 68

6/1/22

With three pillars down, and Rakkesh attacking the rest of the party, the mind flayer orders the other creatures in the cavern to attack the rest of the party. Flynn manages to destroy the last pillar, causing Rakkesh to regain control of himself. The goblins, now some sort of four legged creatures, as well as the howler begin their attack on the bridge with Jack, Rakkesh, and Neeko. The mind flayer puts up an invisible barrier separating the party. The howler lets out a terrifying roar, causing Flynn to be frightened. With several of the creatures hacking away at Jack, Rakkesh, and Neeko, the mind flayer releases a mind blast stunning Flynn and Herkk. Jack is in bad shape, so Rakkesh flies him to higher ground and safety. Neeko goes down, and Rakkesh finds a hole in the glass to fly into the room with the mind flayer. Unfortunately just as he gets there with many of the other creatures on his heels, he see the mind flayer suck out Flynn’s brain, and his body collapses on the ground in a pool of blood. Rakkesh does have Tiffany under his control, and she begins fighting for the them, but was unable to help Flynn in time. Jack is attacked by the dire troll Wojin, and goes down. Rakkesh makes a desperate attempt to slay the now very wounded mind flayer, but he goes down before he can finish the job. The end is almost upon them, but Herkk manages to break free of his stun just before the mind flayer sucks his brain out, and cuts the creature in half. Healing potions are used to bring Jack and Rakkesh back to their feet, but the damage is already done. The remaining goblins, turn back to their normal form, while the troll takes care of the howler. Flynn’s body is wrapped up and carried by Rakkesh, while Davy slings Neeko over his shoulder as they begin the journey out of the dungeon, free of tattoos and one less friend and cannoneer.
Session 46

1/10/21

Arriving in Thordash, Flynn, Jack and Rakkesh walk through the wreckage before arriving at the Defiant Shark where they meet up with some of the crew of The Vengeful Eye. They learn that a man by the name of Kelfan was attempting to keep Thordash held together. The following day they went to the medical tent where they met Swinging Larry who was watching over his mother. They also met Kelfan and to their surprise Alistor James and Toothless Bill Staples as well. The pirate lords had come with relief supplies for Thordash. Alistor filled the party in on what had happened with Marblewald and why they had attacked, as well as what the plans were going forward. After Jack got rid of Davy Roach, the Armada fell apart and came to Shady Port looking for help. Around that time Big V also came with an offer to the pirate lords to take Marblewald and all of its gold. With the strength of the old Armada and the pirate lords united, Marblewald was easy to take, especially with the other attacks that seemed to have occurred simultaneously throughout the kingdom. Alistor and Bill were going back to Shady Port as the other pirate lords had abandoned their position at Marblewald. After hearing these details, the party was uncertain what they would do next, but for a time Kelfan had convinced them to assist with a party to uplift the spirits of Thordash. They also spent some time looking through the ruins of the museum. That night, they decided that they would travel with Alistor on the Hounds Tooth to Shady Port, namely to investigate Davy Roach’s ship The Dragon’s Revenege.
Chester Burton

Chester Burton was the owner of The Horse and Pony Inn in Pony Run.

Chester met the group at a party at the Whiteheart ranch and participated in several horse races. Chester was willing to do anything to win and even paid a guy off in an attempt to shoot Jack. Chester ended up being severely injured in the final round.

Victoria Wise, a bartender at The Horse and Pony, decided she had enough of Chester and opened the inn up for a party. The next morning The Horse and Pony burnt to the ground. Chester found out about this and blamed it on the recently revived Lilian Connor. Lilian did not take kindly to his threats and turned him into a female pig that she began using to breed.
Sally the Siren

Sally the Siren is a female elf that has only known life on the sea. Born from a merchant vessel that was based out of Silver spire, the sea has always called to her. Her mother taught her to sing for all manner of creatures and beings. Sally's voice was beautiful and is how she was given her nickname. The merchant vessel Sally grew up on was destroyed by a Kraken. Sally and her sister Emilia Hartford were the only survivors and were picked up by a ship from Shady Port and thus their new life started.

She has 2 basilisks as pets, that she hatched from eggs and raised with her voice. They are typically found with wrappings covered over their eyes, but they are removed when Sally goes into battle, but she has complete control over what their gaze meets.

Sally is one of the seven pirate lords of Shady Port. Sally captain's Basilisk's Torment.

After the death of her sister, Sally unleashed her basilisks throughout the city in an attempt to get to the Trowalan Empire. She left Shady Port and continued her chase. Nobody is certain where she is now.
Manser

Manser is one of the gnomish tour guides at the Thordash Research Center. He also oversees all prospective grants that are handed out to those that wish to further the knowledge at the Thordash Research Center.

Manser gave Jack a sum of money to investigate topics such as beasts, demons, devils, and items of national interests.
James Whitford

James Whitford is a resident of Pony Run and participated in the horse races when Duke Whiteheart threw a party at his ranch the first time the party visited Pony Run. He was severally injured during the party as he was kicked in the back of the head by a horse, but Jack used his healing powers to save his life. He is also the boyfriend of Victoria Wise.
Aubree Tucker

Aubree Tucker is a female gnome and owner of the Jealous Gnome in Ellenboro.

At a young age, Aubree was fascinated with little trinkets and knick-knacks. She found that she was quite good at trading up her collection for better wares. Eventually, she found that her collection had grown quite large, and her parents allowed her to set up a small booth outside of their home. By the time her parents had died, Aubree had collected a good bit of gold and sold the house off in order to afford a place within the city to open up her shop, the Jealous Gnome.

Upon meeting Aubree, Flynn seemed to fancy her and has occasionally written her letters. She even attended a formal event with the party and attempted to dance with Rakkesh. Since leaving Ellenboro, the party has not heard from Aubree.
Dale Landers

Dale Landers is the Lord of Beggar's Hole. Although he is technically the "Lord" of Beggar's Hole, most of the townsfolk refer to him as their mayor, much like Dexter Verden. He is also considered by many of the other lords to be lesser since he rules over Beggar's Hole.

Dale is not well respected even amongst the citizens of Beggar's Hole, as most know he does not hold any real power in there and is paid off by Nicolette Clearfang to do as she wishes in the town.
Bill Staples

Bill Staples, or more commonly referred to as Toothless Bill Staples, is one of the seven pirate lords of Shady Port. Bill grew up in Beggar's Hole as an orphan. At a young age, he snuck onto what he thought was a simple merchant ship as a stowaway. He was caught and realized it was a pirate ship from Shady Port. The crew put him hard at work and the captain, Thomas Van Horne, took Bill under his Wing. Thomas was a pirate lord of Shady Port and once he died in battle, he gave Bill all of his possessions and Bill was soon after elected as the next pirate lord. Bill sails The Fanged Reaper, Thomas Van Horne's previous ship.