TIE-Bomber

## Combat Information

### Player Evaluation

The true workhorse of the Imperial Navy, the TIE Bomber is one of the most vital components of any imperial fleet. With a payload of both shield penetrating proton torpedoes and assault missiles, TIE Bombers are the definitive answer to any target large enough to have targetable hardpoints.

A lone squadron of TIE Bombers has the firepower to threaten almost anything larger than a Corvette, but they aren't resilient enough to survive against much of anything, with even low-grade anti-starfighter defenses being sufficient to destroy them.

On a galactic scale, TIE Bombers lack hyperdrives and must be deployed from carriers, but they are also one of the only low-tech options available for this role. Large Imperial capital ships often only deploy one or two bomber squadrons with very limited reserves, which can quickly be depleted if you are not careful.

As a space battle progresses and enemy fighter cover is reduced, TIE Bombers become more and more valuable and effective. Keeping your bombers in reserve and only deploying then when needed is an excellent strategy, but implementing it poses a number of logistical challenges. As they do not have hyperdrives, the only way to bring in TIE Bombers is by deploying capital ships and carriers. However, such ships are extremely useful assets in their own right, and not deploying them is highly inefficient to say the least. If you have the resources to spare, this isn't a huge problem.

Bombers are extremely vulnerable, so screening them with standard TIE fighters is advisable. Even if they cannot contribute much damage to the bomber strike, additional fighters will increase the odds of your actual Bombers surviving.

## Lore Description

The **Tie Bomber**, is a variant of the Tie Fighter, more focused on a higher payload and meant to destroy large enemy targets rather than fighting against enemy fighters. It had a very similar design to the Tie Fighter, with curved wings instead of strait ones, two pods in the middle (one for the ships pilot, the other for the arsenal) and a generally upscaled size.

The ship was a lot slower and less armored than the Tie Fighter, often times being completely overwhelmed by enemy starfighters and anti-fighter ships if it did not have a proper escort. They also did not posses shields, which made them even more easy to kill. Even though they had many disadvantages, they made up for it if they managed to reach their target. These bombers were pretty average, not managing to do a whole lot of damage to enemy ships on their own, but most of the time they flew in large squadrons. The combined firepower of these squadrons were able to fire a heavy load of proton torpedo's and powerful laser fire into enemy ships. Often times, these barrages would completely decimate smaller enemy ships and could render sub-systems of larger ships completely useless. They also possessed concussion missiles that could track enemy fighters, but their low maneuverability and speed meant that if they were attacked from the flanks of rear, they were destroyed quickly.

These fighter were usually escorted by other fighters such as the Tie Fighter and Tie Interceptor, which usually increased its chances of dropping its payload on the enemy. Even so, they were still weak and heavily targeted by the enemy, which is why they were not used that often by the Empire. They would eventually lead to the creation of other ships such as the Tie Punisher, a much more durable bomber that would deliver a lot more damage.