recursal/Fanatic-Fandom huggingface dataset:
Csardom of Nebskoslavia

This article is not formatted according to wiki standard.It needs to be adjusted according to the formatting guidelines.

*This page is especially for the mid-War in Ryzan Nebskoslavia, for a brief overview of Nebskoslavia look here: Nebskoslavia.*

### Capital

Slouttawa (Official) Bjornsull (Most of the time De-Facto Capital)

## Demographic data

### Towns

Slouttawa, Donklasgrad, Bjornsull, Galations, Nebskogrod.

### Religions

Vjara Nebskoslavska (Nebskoslav Pagans), Twin Dragon,

## Historical data

### Succeeded by

5th Tsardom of Ryzan

Csardom of Nebskoslavia from mid-II Ryzani Civil War, is an short-lived independent state of Nebskoslavs. It was led by Csar Slout IV Korol. From the very beginning, to it's fate it was at, war firstly with Empire of Ryzan, then Greater Syltör Empire, and then Bardonia.

## History:

Csardom of Nebskoslavia, after declaring independence was from very beginning at war with Empire of Ryzan, later GSE, later Bardonia. Nebskoslavia was collaborating with Ryzan, from which it declared independence. After Andorn - Bardonia unification, Csardom was dividing newly formed 4th Bardonian Empire into two halves. After Slouttawa was taken by Imperial forces, the capital was moved to Bjornsull. After Castle Liberium battle in which Ryzani Prime Minister, and temporarily President, because Josbar was thrown out from the government, Geo Shan was executed, Nebskoslavia withdrawed their forces from Ryzan. Second battle of Slouttawa also ended up with Azrael's forces victory. After Treaty of Slouttawa was signed, (*on* *24 November of OOC time),* Nebskoslavia became a province in the Bardonian Empire, and there was granted amnesty for as they are shown in treaty: "*Nebskoslav Rebels".*

## Politics:

In terms of politics, I think the only mattering politician in Nebskoslavia would be Csar Slout IV Korol.
DoctorSaf

DoctorSaf, IGN:DoctorSaf, is a Yimmu-Audal citizen in Nislewood and Konushum in Rathnir.

## Lore

DoctorSaf was born in a town in Rathnir called Athiel in the nation formerly known as the Grand Sorligste Federation. DoctorSaf was living happily with his parents until a tragedy happened and they were killed unsuspectingly by bandits whos names are unknown of. After this tragedy happened, DoctorSaf went on to live his life until he became a Mercenary and joined the Mercenary Group known as the Order of Voiceless Souls. DoctorSaf wanted to hunt down the bandits which had killed his parents, but the leader, ShatteredOverse had became a bandit and had announced that him and his friends would bandit Athiel. As ShatteredOverse lived in Athiel, this was surprising and led to panic and an uproar in Athiel. This betrayal led to the town moving to another location to re-create Athiel again. This new town was situated near 0,0 and was named Nislewood. This was not the only reason Athiel seeked refuge in Yimmu-audal. As the GSF lost the war against Uldarash, the GSF merged with Frostmarch to create the Grand Jarldom of Frostmarch, which replaced the Gsf and sent people who weren't staying were scattered to different places on the Stoneworks map. This news saddened DoctorSaf as he was known for being one of the the best pvpers in the military, therefore DoctorSaf became bored and this encouraged DoctorSaf to apply for bandit.

### Refugee

DoctorSaf started to rebuild his former home with his fellow refugees and the Sahrad, (Town Owner/ Leader) was named maloneyzach438. After DoctorSaf and his comrades settled in Nislewood, DoctorSaf attempted to hunt down the rebel, ShatteredOverse, but as news spread that ShatteredOverse had officially quit Stoneworks, Nislewood calmed down a little. Then Aldovoir declared war on Yimmu-Audal, and DoctorSaf was sadly forced to abandon his town for a while, and went to train and stay in the fort known as Fort Tallacas.

### Rebel

As DoctorSaf was training in Fort Tallacas, he heard news about a rebel in Nislewood known as ClevererBog. This was both surprising and sad news, as ClevererBog had been one of Yimmu-Audal's spys for Aldovoir and has been the canonical son of Skavier Castellan III, the Lord of Castellans. DoctorSaf became angry and hunted him down with success. After that, DoctorSaf thought back to him being apart of the Sorgilistian military and having fun killing people, and after killing ClevererBog, he realised becoming a bandit was the perfect solution to cure his boredom. DoctorSaf became a bandit and ruthlessly killed anyone in his way.
Dead Man's Rapids

Rápidos Del Hombre Muerto or Dead Man's Rapids (in Spanish), is a man-made, rapid river system in between Sandburg and Dailag. It was constructed by Bmkberr on top of the already ruined lava moat that Sandburg had set up as defence from the Council of Kingdoms.

## Creation

### Construction

It was created because the cobblestone and obsidian of the ruined moat was ugly and bmkberr wanted to make it look more appealing. The construction would take bmkberr a while.

### Naming

It would gain it's name as every time bmkberr logged on to build it he would die by some cause including drowning, pirates, zombies and bandits. And thus bmkberr called the rapids cursed. It having a Spanish name Rápidos Del Hombre Muerto was made because bmkberr believed it sounded more menacing.
Diablot

Diablot is a young Crimsonian Male currently living in Millepertuis

## Lore

### Burning Hell:

Diablot entered the Burning Hell with the second generation of Crimsonian when he was 8. He enter with his mother and his father. His father was the one who convinced the Family to follow Xanda'r.

Diablot's father ended up jumping in the Flaring Ocean two days or so after they entered. Abandoning his son and wife

His mother on the other end was the one who found the first Bastion and then took the lead of the Exiled.

During his time in the Burning Hell, Diablot was fighting using a Crossbow and a Golden Axe.

Diablot is a second generation Crimsonian. He enter the Burning hell when he was 7 or 8 with his mother and father. His Mother is the one who took the lead of the Exiled. His father jumped into the Flaring Ocean, abandoning his son and wife. His mother always thought he was pushed by a monster. escaped with his first white hair. He was the one who aged the fastest during the Burning Hell. The Ashes burned his eyes so he have to wear glasses. They are slightly green because they are made from a Cider bottle.

He particip
DoubleDoor19

## Description

Quinn Scott has messy, blond hair that falls over his face when he looks down. He attempts to keep it back with a deep blue headband of sorts, but still hair will sprout from under its grasp. He has pale, pallid skin that is fair in complexion. He spends most of his days inside, or hiding under the clouds, so he lacks the tan that many other citizens developed in their time. His eyes are amber and adorned with a gold painting that symbolizes his ambitions, and keeping his eye on the prize.

In terms of clothing, Quinn doesn't dress absurdly over the top. He wears a deep blue tailcoat with sleeves buckled by gold, and a leather bodice that ties in the back, and has golden buttons in the front. Quinn wears dark blue pants to match with the tailcoat, and tucks them neatly into his high leather boots. These boots also have a golden buckle on the front for security. Layered on the rest of the body is adornments of diamonds and gold that compliment his outfit, and display his status. His most remarkable accessory is his quill, which rests inside his headband for availability. He is a writer, afterall.

## Biographical information

### Titles

Østerian Representative of Internal Affairs, Østerian High Council Seat Holder, Liege of Jonzæjor

## Written Works (In Chronological Order)

**Gilded Legacy:** A small poem about new beginnings, and Quinn's first day on the sands of Kylorne. Held in The Silver Quill Literary Shoppe in the town of Vijkarg.

**Old Valhalla -- Ode to Vijkarg:** A small ballad about the blessings of the heavens, and the power and poise Quinn has come to know through his limited amount of time in the sacred town he calls home. Held in The Silver Quill Literary Shoppe in the town of Vijkarg.

**Østerion Book of Laws Draft**: Quinn Scott's first piece while in the position of Internal Affairs Representative of Østerion. It outlines the legal practices of the nation, and suggests a selection of laws to be presented to the High Council of Østerion. Not currently available for public purchase.

**Articles of Governance - Vol. 1:** An autobiography scribed by Quinn Scott describing his ascent to political power, and recalling his humble origins. It consists of recollections of important points of his life, and provides an accurate (IC) description of a chain of events through his lens. The 100 page completed work is held in The Silver Quill Literary Shoppe in the town of Vijkarg.

**Articles of Governance - Vol. 2:** A continuation of the autobiography scribed by Quinn Scott describing his changing life and adaptations he makes as he acclimates to a world growing ever familiar. It consists of relevant missions and duties in a secondary chapter of his life, and provides the same, accurate (IC) description of a chain of events through his lens. Currently, this book is a work in progress, but consultations can be made in The Silver Quill Literary Shoppe in the town of Vijkarg.
Doge Ferdinand

## Origins

**Doge Ferdinand**, Known in game as UnitedDoggo or Doggo, in game was born on 25th March in a small cottage in Viodoxa, his father, Dowg died of a heart attack when Doge was 8, and his mother died shortly after he gone away to Valron to find a home. His 2 siblings who were twins died at birth. His family wasn't very rich, so he had to go mining in Valron.

When he moved in, he was told to finish his house and get better gear. One night, he and his friend, **Rexodi**, finished building a watchtower on a hill overlooking a bridge and a river. After that was finished, Doge's other friend, **NickLightly**, had announced that someone was in the town. Everyone started freaking out, as they searched to find this visitor. Plans were being made to leave the city on horses. After patrolling the area the visitor was found and was kept watch by 4 people, the visitor had no armor and only wanted to talk about a conflict involving their pickaxe. **Rexodi** and **NickLighty** suggested the idea that Valron may go to war and Viodoxa would get involved over this incident, they began quick preparations for a war.

After things had cooled down, everything went back to normal, 3-5 days later, **Doge** was promoted to Deputy of Paladins, while **Rexodi** was promoted to Minister of Paladins. **Doge** even finished his house. But all of that went to waste when, it was announced that the towns' mayor **Numis McSpiegel** was going to be toppled from power in 10 days, **Doge's** friend **NickLighty** said he was going to be going with **Numis**. **Doge** was sad that his friend was leaving but he was going to stay, that was until **Nick** informed **Doge** that he may be taxed heavily when **Numis** was gone, **Nick** revealed that **Numis** was paying everyones' taxes. **Doge** had now made the decision to leave Valron too. **Rexodi** too joined in. A few days earlier, **Doge** had met a new friend, **ArcticDragon99, or Arctic. Arctic** is a bartender and brewer. **Doge** thought **Arctic** was his friend, but when **Arctic** was talking about his relatives, it was revealed that one of his Granddaughters were **Doge's** mother, *Felin*

IMPORTANT NEWS -

Doge Ferdinand died to a bandit waiting around a shop corner.

He was brutally beat up and then died to blood loss.

He died at the age of 39 in the shop Leythe. He lost everything.

His last words were "Why did I come here!?".
David of Ender

**David of Ender** (Aka David) is the brother of MightyAL and currently resides in the capital of The Swarm after he found his brother dead from apparent suicide in his brother's den. He and Mighty were separated and both tried to find the other but failed. In the end they never saw each other again.

## **Origins**

After adventuring with his brother to the world of Stoneworks, David was separated from his brother during an encounter with a bandit. He was forced to raise himself and survive in the woods and make a living off of thievery and begging. He spent his life searching for ways to find Mighty and eventually used a secret magic trick to contact him in his dreams. Mighty believed this was a sign of his growing insanity.

## Mighty's Last Moments

Mighty has been searching for his brother for some time. Also every night the Overmind speaks to him, trying to take total control of him. Mighty has been fighting the Overmind off but, is slowly losing the battle for his body. Piece by piece he loses his sanity. Last night during his dreams he had a different visitor, that visitor being his brother. His brother explained to Mighty that he knew where Mighty was and said they could finally reunite and live together again. Mighty thought his mind was playing tricks on him and began to yell and scream random stuff out at his brother. His brother pleaded and begged with him to stop but it was too late, Mighty had been overtaken by rage and woke up crying with blood all over his body. The internal war with The Overmind had been killing him slowly but now he had truly lost and he knew it too. Emotions overwhelmed him as he felt his own mind start to slip away. He felt The Overmind taking total control of everything and in one, swift, final motion of defiance he picked up his blade and stabbed himself right between the eyes. "Quick and painless" he thought right before it all went black.

## Marriage

With a war on the horizon a player under the name Beans met Mighty and in the heat of the moment they married.
Draakthakt

City Flag

**Draakthakt** (Der-ah-kh-t. Ha-kh-t) in the Jorvick tounge, also formerly known as Vultitain, or Dark Heart in the Midjorisk language, is a town known for it's use of Nether materials. They are the only town to follow a religion differing to Florskism, called Jörvi. It is ruled by the foreginer known simply as Torm.

## History

Draakthakt has only recently been handed to it's mayor, Torm, it was fomerly ruled by a man named Tristshun. As it has been built from the ground up by foreginers, it holsters a differing culture than that of gerernalized Midjor, the Midjorisk, however seemed extremly interested in adoptting and combining their culture with that of the Jorvic's.
Dro Minus

## Biography

### Early life

Dro Minus' first life, his mortal life, came about centuries before the modern world of Eldham and Rather came to be. In fact the society was not of any relation to the nations, races, or even landmasses seen in the modern day. The world was a mecca of peace. Through science, technology, and reason society had grown past the need for wars, solved hunger, and even could form new, custom human life through technology.

This age of prosperity came at a price, however. In the quest for the truths of the world, the belief in the Gods of old were lost. With logic able to solve everything, the idea of religion was considered archaic and obsolete. The gods, who get their power from the soul energy of their worshipers grew weak and despondent. In their rage of being forgotten all the gods, such as The Cube, Entropy, Garf, and every nearly every major and minor God gathered what was left of their power and sought to eradicate this non-believing society.

Unfortunately for Dro, this reckoning would come at the peak of his life.

At this point in society political workers, strategists, were considered low level society, but even so Dro excelled at it. Living comfortable with his wife and daughter his moral life was good until The Day of Reckoning.

The gods took their power and brought upon the world great flood, fire, and famine. Many tried to appease the gods again, reverting back to religion, but even they were not saved from the wrath of the pantheons. Dro Minus would die in a massive flood with his daughter at home on the fifth day of reckoning. Cast to the Nether for eternity.

### Arrival in Eldham

The lives and society of the overworked were completely eradicated, but while life began anew, and modern Eldham came to be, Dro found himself in the deepest pits of Hell, tortured for his lack of faith in Life.

While many souls gave up, eventually being turned into the warped faces we see in soul sand today, Dro felt that there was still much for him to give in life, and that the Gods must be punished for wiping out his society, and more importantly, his family. Out of sheer force of will and agony Minus dragged himself from his layer of hell, and up to the overword. His soul escaping the nether through a nether portal made by a casual layperson of the present day Iron Freeholds.

With no vessel, he sought a mortal body. Eventually he found himself a small feudal Tyrant in the far southwest corners of Eldham, and under the guise of offering the ruler immortality, he took over his body. Beating back the soul of the tyrant he became the Dro Minus known today; a tall and warrior built man, with onlymark of his accent from the Nether being glowing red eyes of hellfire.

Now his plans could commence.
Doragon

### Quick information

Doragon was founded on the 23rd of March and was a small town with a tiny population of 2 people. While it was growing the United Kingdom of Plagatéa found its existence on its claims. The leader of the United Kingdom of Plagatéa left a message to tell the people of Doragon to join. On the 18th of April the land of Doragon joined United Kingdom of Plagatéa and has been in it ever since. On May 29th Doragon proclaimed independence from United Kingdom of Plagatéa and moved towards the new world and was named a new in Dixye Kingdom and is not truly over yet.

### A longer story of Doragon

Doragon was founded by Dracon and later he got help from Nature, his best friend, and later was joined by some of natures friends. It was peaceful for awhile slow, but steady growth and was growing to be a beautiful town. Only a couple days after hitting it's first milestone the leader of Doragon Dracon went mining and found a small group of 3 people in which he offered an alliance to little did he know at that time he'd grow to dislike them. These 3 people in iron armor were thorns in the side of Dracon they grew fast in gear and not so much in people until Dracon's people left him for the gear. Dracon's people we're usually inactive and were drawn to who ever could give them free stuff in which they probably never use, soon after though Dracon met his adopted daughter Mugno. Dracon soon got betrayed by Mugno and she to left Doragon. Dracon's friend Nature realized that with Dictatorstan as their neighbor it be hard to grow so Nature and Dracon offered a merge for this new and opportunity filled place called Eldham, creating Dixye Kingdom.
Deonia

This article concerns the world of Tremons season 1 - Akonanda.Please refrain from referencing it in articles not concerning Tremons and from referencing articles not concerning Tremons in this article.

## Historical data

### Founded

29th May 2023

**Deonia**, officially the **Kingdom of Deonia**, is a monarchy located in Northern Nihilia. Capital of Deonia is Novedan, a city located upon estuary of the river Riyn. Deonia occupies Levonia, region named by Deonians, meaning "Land of the Lions". The ruling dynasty is the Sidi dynasty, with the current ruler being Hallan I Sidi.

## History

Much of the ancient history of Deonia is unknown, besides the fact that they have migrated and populated Levonia fairly recently. One of the few known things about ancient Deonia is the story of Somasidi, the founder of Sidi Dynasty, who is said to have freed Deonians from unknown race and led them to lands currently known as Levonia, where they stumbled upon family of Great Sidian Lions.

## Culture

Living near the shore, Deonians always took upon seafaring and are known to be great sailors. The fertile lands around Fedan led many to live agrarian lifestyle and thus they celebrate many festivals in summer and fall. Deonians are also known for their hospitality towards strangers, whom they call *Altamany*, which translates to "Lost Brethren".

## Navy

Deonians are masters of the seas, having well established maritime trade routes since ages. To protect its merchants and trade interests, on 28th June King Hallan I created the "*Golden Fleet of Deonia*". It's main objective is to guard Deonian coastline and trade routes, and if needed, fight off potential pirates and enemies. As of 30th June, the *Golden Fleet* is made up of 1 ship and several smaller boats.
December Revolution

Flag used by the revolutionaries

The **December Revolution**, also called the **Glorious People's Revolution of the Ombra Gulf**, was an uprising in Carvay on Christmas day, the 25th of December 2020. The local Carvaian Communist Party used pickaxes and hoes to storm the Doge's palace. It was quickly suppressed and it's leaders were either pardoned or executed.

### Leadup

Carvay was in a state of political turmoil in mid-December. The Doge was still recovering from illness as the affairs of state were increasingly spiraling out of control. The Secession of Neos Knossos was a shattering event for Carvay's politics, the Doge, his daughter and husband, were increasingly irritated with the conduct of the governmental ministry and the atmosphere around the city was tense.

The Carvaian Communist Party wanted to use this tension to establish a communist regime over the Ombra Gulf lands and began preparation for the revolution. The initial goal was for the 6 of January to be the date of the revolution, but the Doge's interventions in foreign and state affairs began to stabilize the country. The CCP decided that time was of the essence and determined the strike must come at the next opportune moment.

### Assault

on the 25th of December at 6PM EST, during the first state visit of Bardonian Representative RealZ of the formerly Carvaian state of Neos Knossos, the CCP gathered it's weapons and stormed the city. With pickaxes and hoes they fought in the streets taking police depots and governmental buildings such as the Old Diplomat's building and the Great Meeting Hall. The number of revolutionaries was small but the surprise of the attack gave them the upper hand. Eventually the revolutionaries converged on the market square, where they then marched on the Doge's mansion.

### Socialist Ombran Peoples States

The Doge and his daughter were in the mansion as the Bardonian representative had already left and the remaining officials were finalizing documentations, as the Socialists stormed the mansion. Frostina Mezaria, the Doge's daughter, was attacked and killed and the Doge fled to the inner sanctum of the mansion. The revolutionaries began to besiege the mansion's interior guard as the military recaptured the city building by building. The Socialists were surrounded and still had no control of the manor but they still proclaimed victory. They created a flag and declared the formation of the Socialist Ombran People's States, with a revolutionary council at it's head.

The military began it's assault but was held back by the socialists. Even as the Doge stormed the siege line he too was forced to retreat during single combat with a veiled revolutionary. Although the initial success did not last and eventually, the Doge returned in his royal arms and armour and laid waste to the revolutionaries.

### Outcome

The Revolutionaries were killed or captured and the Doge resumed control of the city together with his daughter and husband. The remaining revolutionaries were grounded but pardoned shortly after. Their weapons were seized and Carvay returned to normal.
Drownish

The **Drownish** are a subset of Drowned zombies that have worked together to create their own culture and infrastructure hidden within Eldham and Rathnir. It is speculated that when a zombie of any variety is created, they have a chance to keep a significant amount of their intelligence and reason, and thus Zombie communities are able to form. Being hidden underwater, they have been able to survive a lot longer than their land-dwelling counterparts. Few books or other written material have been found, but researchers ~~such as SkipandoTeal~~ are looking further into the Drownish and the possibility of co-existence.
Dhampir

Dhampirs are a group of archaic bloodlines melded from the union of a vampire and a member of their original race.

Once a Dhampir is born, them and all of their offspring will have vampiric blood in their veins causeing them all to be, in one way or another, dhampirs.

Dhampirs do not lust for specially blood, but they are beings of endless consumption fueled by an unquenchable hunger that can never fully be tempered. They will go throughout life burning vastly more calories than any average individual, causeing them to be mostly thin, or even suffering from being severely underweight if they dont sustainability manage their diet.

Dhampirs can drink blood, but it is not necessary for their survival. This dose completely quell their hunger for a time and is very filling, However, blood is an extremely addictive substance for a dhampir. Once a dhampir gets hooked it can be difficult to resist the cravings that come once their hunger returns. The smell and sight of blood can also be overwhelming and may cause frustration or overstimulation, which may lead them the becoming frenzied.

But if a dhampir dose manage to somewhat settle their unending hunger they will find themselves much faster and stonger than their normal counterparts. Dhampirs can see relatively clearly when its dark out but have a harder time being able to see clearly in bright sunlight; being, mostly, nocturnal individuals.

They do have relatively longer lifespans than their native species, lasting about 50% longer and aging slower, though it mostly goes unnoticed and they are known to be "late-bloomers" in most communities.

Birth of a dhampir is relively rare from a vampiric union with a mortal, since a vampire is basically a facied walking corpse feasting off the life-essense from other beings that they themselves cant create natrually, so the majority of dhampirs come from long lasting, dhampirc bloodlines and well-seeded families of old.
Drinomia

Drinomia (Dri-nome-ee-uh)is a town settled on the island of Octolan in the Phagosian Islands. It is named after their founder TheDarkDino. It is an official town of the Huitca Federation and its main language is Huitcan. It's capital is a small fort on the highest point of the western part of the island. In it resides TheDarkDino and his second in command Biggie\_EV.

## History

The town of Drinomia was founded by TheDarkDino. He setup the town on the ruins of an old fort that had been abandoned for ages. The town began to grow with the arrival of the two first citizens his friends BiggieEV and Luan554. Together they repaired the fort into a capital building over looking Drinomia. There was ruins scattered over the island so they set to work to fix up the place into the wonderful town it is today. While they were repairing they were approached by LilyPrism, who at the time was the Cihuacoatl of the Huitca Federation. TheDarkDino was approached by LilyPrism who got TheDarkDino to integrate Drinomia into Huitca. TheDarkDino agreed on the terms that Huitca would supply them with some resources to help build up the town. With these terms agreed Drinomia officialy became part of Huitca on the 18th of July 2021. With these new resources TheDarkDino set to work on building up a farming area and a housing area for the citizens.

### The Aequalis Takeover

On the 18th of August 2021, Aequalis took over control of Drinomia, in an effort to gain control of all of Inari, Octolan and Tlhapetl. This however was only temporary as the next day Quizamoc Tizoc helped Drinomia expose Aequalis' plans to takeover and they quickly decided to leave Drinomia and neighbouring town Mistwatch alone.

### Founding Belief

*Main Article: **Cardinalism***

The founding belief is that the land that Drinomia is on is sacred to **Cualitzin**, the Deity of the North.

### Construction

Drinomia's construction began when TheDarkDino decided to rebuild and old fort and the surrounding ruins. After the restorations where complete a temple was setup to worship **Cualitzin**. Right now, progress is being made on the island to separate it into two districts; a housing district and a farming district..

## Leadership

### Current Leadership

Domnius: TheDarkDino

Secundi: BiggieEV

## Culture & Religion

### Religion

*Main Article: Cardinalism*

The people of Drinomia follow cardinalism like the rest of Huitca. These people though worship **Cualitzin** the most though as they are the most northern city of Huitca and believe that the ground they live on is sacred to Him.
Cropfield Castle

General view

Cropfield Castle is a fortified building of unknown origin located in western Sparwood, bordering the city of Syrgorod. Despite its advanced state of abandonment, it still preserves most of its original structure.

## History

Little is known about Cropfield Castle. According to the first known documented sights, by early 2023 it was already in state of abandonment. A book found inside a nearby ruined manor indicates the existance of "a ruined fortress surrounded by cropfields, subject of looting and vandalism". Since the book was never signed, both its date and author are unknown.

### Usage

Although it is no longer surrounded by fields, the description most likely refers to Cropfield Castle, as it still preserves numerous barrels and signs of crop and drink storage. This, and the absence of houses suggests that the castle could have been a fortified grinder rather than an actual castle. However, this theory is under discussion, as the structure doesn't seem to coincide with that of a grinder, as the barrels and chests seen to be a later addition into what appears to be a throne room, suggesting that the feud could have been repurposed.

### Destruction

Just as the past surrounding Cropfield Castle, its last days are dark. It is unknown whether if the castle was sieged or abandoned and vandalized, although the second option is more probable, due to its little strategic value. At some point, somebody embellished the ruins by covering the walls in ivy.

## Toponym

The castle was named after the description of the book found in a nearby manor.
Dragon Gryphyn

Dragon Gryphyn is a Draganean prophet and first Xev of Heli. He is also the current Xev of Heli. He is perhaps one of the oldest beings in all of Rathnir and Eldham, as he and the rest of Heli believe that he was born around 180 million years ago. However, his memory beyond a few hundred years is extremely shaky.

## Biography

Dragon Gryphyn believes that he was created by the Mekanika millions of years ago to help combat The Dragon of the Void. What exactly happened during this ancient battle is unknown. What is known is that it resulted in the first of Dragon's many deaths, and that the Dragon of the Void was *temporarily* banished. This would start a cycle of death and rebirth for Dragon, where he would be brought back to life to combat a new threat to the Mekanika.

#### First Cycle

From (somewhat unreliable) personal memories of Dragon that were regained using the Element, it's believed that he was born as a Draganean, an ancient and now extinct species that was advanced in both science and magic. The relationship between the Mekanika, Dragon of the Void, and Draganeans are not entirely known, but Helian scholars believe that a civil war between the Draganeans was a kind of proxy war between the Mekanika and the Dragon of the Void. This war would lead to the creation of Dragon Gryphyn as a sort of avatar of the Mekanika, and the extinction of the Draganeans. The first cycle of Dragon's life is believed to be when he was at his peak, as he could fight the Dragon of the Void head on and actually banish them. However, he was mortally wounded by this fight, and his memory was permanently scarred.

#### Early Cycles

Following his death to the Dragon of the Void, the Mekanika left Dragon's soul to wander their domains until he was needed to help guide the sentient creatures that emerged. In the earlier cycles, Dragon acted like a divine arbiter, helping sentient races avoid the influence of the Void. Some of the sentient civilizations evolved their technology rapidly, and
Dejuria

**Dejuria** was a nation in Southeastern Eldham in the region of Serrona. The government followed an oligarchic structure led by a council of Dejurian exiles from different nations.

Dejuria came to be as a haven for exiles of the Dejure World, after the Dejure War left all nations exhausted, and effectively ended the Twelfth Dejure Era.

## History

### Foundation

Nearly a week after Athaz the Traveler discovered Eldham, the Dejurians arrived in Serrona. Dejurians are aliens from another world, Dejure. Dejure had many nations, each with its own history and culture. However, all Dejurians shared two traits: a love for architecture and a love for war. After The Great Dejure War effectively ended the Twelveth Era of their World, the Dejurians grew tired of fighting amongst themselves. By this point, Dejurian explorer Nerva of DarkRaven arrived into the newly found world of Eldham. After setting up shop under the frozen seas of the Simulami Empire, he summoned a small Dejurian party to establish a formal settlement in the still vacated lands of south Serrona. Arriving at the peak of a frozen mountain, he declared his people would settle in this land, naming it FrostGuard. He would call many more Dejurian settlers, describing Eldham as a world where fights were commonplace, political intrigues ruled and empires tried to swallow each other. Soon, the Dejurians prepared for their departure.

The Exodus from Dejure was a multinational event, and was attended by the Wallachians, DarkRavenites, Blankets, and other nations. Before the Dejurians reached Eldham, it was decided that the group would not elect a formal leader, but a Council would be established to vote on important political matters. Nerva and ZachL3ster of DarKRaven, and TheMoon and Mike from Wallachia would be part of the initial Council, with Regulus of Notos of the Blankets inducted later on.

Initial friendship treaties would take place with the nearby Kolssonafell kingdom and trading ties were sealed with the Kalidinians to the north.

### End of Independence

Dejuria would renounce its independence voluntarily as it was invited to join the grand Serronan alliance known as the Federation of Southern Stars. However, the large Federation proved unable to culturally integrate its minor members, thus rapidly fractured mere weeks into its existence.

By this point, friendship bonds had already tied the Dejurians with its closer federation neighbor: Elduria, as such, a political arrangement was easily sealed and the new Federation of Notos would come to be.

## Legacy

At the heart of the previously independant state of Notos, nowadays the Duchy of Dejuria has inherited the old nation's name as part of the Vulperium, with its large capital city of Winterose absorbing the old Dejurian towns of Frostguard and Vaenor.
Derp

Disclaimer; this page is under works by Derp, many parts of the story are unfinished.

> "I don't know who I am - The world around me; it's all unknown to me. However, I shall fight for what is right." - Derp's Journal
>
>

**Derp** is a citizen of Alfheim, within the Ulderashi Empire. He is a very anonymous character but he always seems to try and follow the best path for the place he ends up in.

## Physical description

### Hair color

Brown

Not much is known about him, but most of his past has been written down in his Journal, of which he himself has not leaked any of so far.
Dread

**Dread (DreadTheNaught)** is a robot writer and scientist residing in Qadakh. They were formerly a politician in Valore, before fleaing when the nation was ravaged by a coup. They have since become a Ketib in Qadakh.

## History

### Backround

Dread (known as model 9 at the time) was created by a lone Qwe'tsni scientist in the depths of a long forgotten cave system to hide him from the religious authorities. He functions using a system of silicon and redstone and was given a soul and consciousness by the ancient sorcerers. The scientist treated Dread like a son, and loved them very much. She made sure to teach them values of science and freedom so they could dream of a better world than she could. in time, however, the scientist was caught, and she blew up her lab, trapping Dread beneath layers of rubble. Thousands of years later, Repollo - a farmer residing in the town of Gallano - found the lab and Dread's body on a routine mining trip. Dread was heavily damaged, and their right hand was completely destroyed. After being pulled up to the surface, Dread managed to use some extra iron and redstone to make a makeshift hand, and started his journey of spreading his values of science and democracy to all of Valore. He later moved his home to Solhom.

### Valoran political career

Soon after joining the nation, Dread ran for speaker, and completely failed by an astounding margin. However, his party (The Valoran Progressive Party) still existed and had its headquaters in the city of Solhom.

### Solhom Institute of Technology and Economics

Soon after moving to Solhom, Dread founded the Solhom institute of technology and Economics, and is the head of the school as well as the head of the Technology department. They have recently made strides in the advancement of steam power and redstone energy.

### Fall of Valore

After the takeover of Valore by Aegeus and the merger with the Verillion Imperium, Dread fled the country fearing political persecution, leaving everything they built in Valore behind. They moved across the sea to Qadakh with their friends Nimrond and Repollo, where they helped them build up the new city of Ar'Kath. While Qadakh was a monarchy, which was against Dread's values, Dread was tired. And Fling, the Satrap, was welcoming and kind.

## Personality

Dread self identifies as a democratic socialist and ran a progressive pro-democracy political party. They are also a devout atheist and does not hesitate to speak out against religious extremism and advocates for freedom of speech and religion.
Drakaes (disambiguation)

This disambiguation page lists pages associated with the title ***Drakaes***Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Drakaes**, over numerous forms, refers to a series of nations, states and regions in Eldham, some of which were:

* Regnum Drakaes
* Drakaen Concordat
* Zie Drakaen Köntrybund
* Zie Western Drakaes

**Drakaes may also refer to:**

* Drakesland, geographical region, the continent of the Drakaen nations.
* Drakaeshlange, language of the Drakaen peoples.
Dentharity

The official banner of the church

**Dentharity** is one of the newer religions on Eldham. The religion was founded by Petra Matriell.

## Deities

Dentharity is named after its deity, Dentharia, who is believed to be one of the creators of the mortal races, such as humans, and gave them free will. Due to her usually not interfering with her creations, Dentharia is also known as The Watcher.

Some of the fragments of history do indicate that there were other deities in the past. Its implied that a few tried to prevent free will given to the mortal races, but were destroyed by Dentharia and the other deities. As for what happened to those who assisted Dentharia, it is not known.

## History

It is believed that Dentharity has existed for as long as the mortal races have existed, in some form. Most of the major parts of the religion’s history has been lost, however, as the religion was forgotten as other, more aggressive ones took over. What remains has been pieced together from ruined temples and a few fragments of scripture that were discovered by Petra Matriell during his pilgrimage.

### Mythological

First there was nothing. Then, the world was created, whether by design, or random luck. Along with the world came a collection of beings, what would now be known as gods, and among them was Dentharia, taking up a role as a God of Life. When the mortal races were designed by the gods, Dentharia - along with the other, now lost, life gods - created them. The plan was to imbue the mortals with a tiny fragment of power from each godly domain, giving them the ability to be as varied as the gods themselves, and freeing the races from the control of any single god. However, some of the gods were jealous and tried to prevent this from happening, hoping to rule these new creations. This caused a war that lasted for centuries, as the mortal races lay unfinished upon the foundations of a new world. The jealous gods were finally defeated, and in a final piece of irony, had their corpses used to power the mortal races they sought to control - creating what we would now call a "soul". The winning side however also took heavy casualties, with one of the surviving gods being Dentharia. As for what happened to the others, it is not known. Dentharia somehow became the leader of the remaining gods, and took up a policy of non-interaction, allowing the mortal races to peacefully evolve and change except for times of great peril. She was given the title of "The Watcher" by those who followed her, and she became a sort of mother figure. It is said that she weeps for each of her children that dies to anothers blade.

## Practices and Beliefs

The majority of practices and beliefs have been lost to the sands of time, however, based on what was left, there is a clear value for peace and the avoidance of conflict.
Desert Nymphs (Dousglasst)

## Dousglasst

**Dousglasst or Desert  Nymphs are a variay of Nymph of which are closely linked with the desert and sand**

### General appearance and biology

Dousglasst skin ranges from white , orange, black and pale yellow , it’s sand like in nature and very malleable. The upper body of a Dousglasst is more hardened having plates of sandstone dug into them as well as the front of the face. The rest of the body including the hair is very much more free flowing, constantly moving. On certain areas of older Dousglasst glass shards can be seen, these are often a result of a coming of age celebration for teenagers and are made by heating up certain areas of their bodies to the point glass forms. The legs of both sexes often can be seen as a flowing mass of Sandy skin , legs can be made but it requires much more concentration and training to do so,  Contact with water often causes a hardening effect in the bodies helping the body keep a certain shape, this is often used to help young Dousglasst how to influence their body.

### Architecture and miscellaneous information

Dousglasst due to them primarily living in sand bountiful areas use sandstone as a primary building material, a lot of Dousglasstian buildings aren’t often very tall due to strong desert winds often times buildings  larger cities in more sheltered areas, furthermore a lot of rural and larger cities have vast subterranean buildings with tunnels being dug out more so for the convenience of outsiders rather than themselves as Dousglasst living in rural hamlets or villages often have no surface trace instead being built within sand dunes, due to the swimming abilities in sand of Dousglasst they can enter and exit their homes without needed a surface built entrance. Dousglasst warriors have been known to form blade like structures with their arms and heat them to extreme temperature to alter them to glass, creating a sharp and effective weapon.
DarthRevan6513

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Darth's origin story unfolds in the ancient lands of Reoxia, a realm where he was molded from a tender age into an Argan. Beneath the guidance of adept mentors on sword fighting, sabotage, riding, tactics and athletics; his training extended beyond conventional skills, involving experimental surgeries and treatments. These procedures sought to elevate his senses, strength, awareness, intelligence, retard aging, and even grant him the ability to discern emotions, including the nuances of deception. Amid the rigorous regimen, Darth's latent passion for creation and innovation surfaced, setting him apart from his peers and steering his destiny in a unique direction.

At the age of 17, having mastered the lethal arts of an argan, Darth confronted a pivotal crossroads, choosing to depart from his homeland in pursuit of broader horizons. His journey led him to the lands of Eldham, a realm where the shadows of assassination could not obscure the yearning for a greater purpose. Aligning himself with a resolute band of assassins, he initially sought to topple the dominant empire, believing in their cause of justice and liberation.

However, Darth's moral compass veered sharply when he unraveled the grim realities behind his group's motivations. The realization that his honed skills were wielded to inflict harm upon the innocent propelled him to sever ties and change allegiances. Opting for the path of righteousness, he aligned himself with the very empire he had once intended to subvert.

Emerging as one of the empire's preeminent knights, Darth played a pivotal role in dismantling his former comrades and restoring peace to the troubled lands of Eldham. Yet, his odyssey did not conclude there. After a period of relative inactivity, Darth embarked on a voyage to Rathnir, a realm teeming with opportunities and uncertainties. Amidst its diverse landscapes, he roamed, offering his skills to those in need.

During this sojourn, he crossed paths with delegates from the Empire of Bardonia, who, astutely recognizing his unparalleled combat prowess and his unique talent for construction and fortification, successfully persuaded him to join their cause. Pledging allegiance to Bardonia, Darth transcended his role as a master fighter to become a visionary builder.

His focus shifted to the construction of opulent forts along the empire's borders, strategically designed to thwart the growing rebellion of the Republic of Bardonia. This dual mastery in combat and construction marked the inception of Darth's metamorphosis into an Argan – distinguished by unparalleled skill and versatility, a testament to a lifetime molded by diverse experiences and conscious choices.
Drakaen Kontrybund

* Last Flag
* Old Flag

*Autarchy period:*
Delta Aulian-Drake

 Arthholds (137-159 TE)

 Catania (137-149 TE)

 Amarillo (154-159 TE)

 Gardenia (137-151 TE)

 Torham (154-159 TE)
*through Amarillo*
 Otello (137-159TE)
*through Valreach*

**Zie Drakaen Köntrybund** or the **Drakaen Commonwealth** was a confederation of states in the Eastern Drakaesland, born after the Siege of Mugen from the former Valrean-Catanian Commonwealth, in 137 TE and lasted until its dissolution in 159 TE.

The reformed Commonwealth came to be during the period of Drakaen history known as the Cold War, a period of high tension between the states of the East and the West. However, the Köntrybund worked to ease the tension and the cooperation with the Republic of Amarillo was soon restablished.

Originally keeping the Triumvirate of the VCC, after the death of Tiffany Canalopin, last Autarch of the former Drakaen Concordat, Delta Aulian & Canalopin claimed the Drakaen throne and became Autarch of the Drakaen Köntrybund.

After a mysterious disaperance of Autarch Delta during the year 158 TE, she returned and a vote was held in the Ephorate over the fate of the Commonwealth. The vote had to decide if Drakaes would become a single nation or would be dissolved. the vote ended up in a tie, but the opposition to unification of king Vix Aulian, father of the Autarch, led to the final dissolution of the Köntrybund. Its aftermath led to the Valrean Civil War and the suicide of Autarch Delta.