Limbo

## History

*"No one knows how long ago or by whom this location was created. All that is known is that this place is located in the Aether between several dimensions.."*

From the time of the 1st Nether war, in which this location played an extremely important role, this location remained untouched until the Intrahuman war broke out.
It is used only in emergencies and serves as a place to gather and discuss plans without fear of being overheard.

Limbo is the safest place of all those under the control of the Leaders of the 4 Unions, as it is very problematic to get into.
There are ways, but only two:

* By obtaining a magical key, which only a select few trusted people have, that opens the door to this Pocket dimension.

* Wielding a powerful degree of portal magic and opening a portal, having been to this place beforehand and having memorized its outlines.

But the latter option is too unreliable, because apart from the Leaders of the 4 Unions and their entourage, no one has been to Limbo since the 1st Nether war, in which this sacred place was used as a refuge for civilians.

### Season 1: The Union Of Four Races

#### *Coming For You*

For the first time in a long time, Enderina gathers the Leaders of the 4 Unions in Limbo to discuss the growing Netherborn's threat. Having come to an agreement, the participants disperse and begin to prepare for a possible war.

#### *One Way*

Soon, after a series of defeats, the Leaders of the 4 Unions reconvened to unification of armiesand and launch an attack on the Netherborn fortifications, which also failed and one of the Leaders suffered fatal physical damage.

#### *Believe*

Desperate, the Leaders once again began to discuss all possible solutions to the real threat, and one option was found, thanks to a young man named Alex Clark who had a vision of the location of the thing that could turn the tide of the war.

#### *Numb*

Two of the Leaders, Gen and Enderina went on the trek, while Lordes stayed behind to keep watch and train the recruits.

## Information

Limbo is an enclosed dome-shaped room, in the center of which there is a round table on which you can place something like a map of the area, made of dark oak, as well as several spruce benches.

The walls of the room are decorated with various vegetation, flowers and bushes, near which there are book pulpits, bamboo and Enchantment tables and from the ceiling hang chain lanterns.

From the room depart four paths that lead to magical doors, which can only be opened with special magic keys.

On the floor, both in the paths and in the center of the room are carpets of four colors: Purple, Blue, Turquoise and Pink, connected by fragments of White and Red, which stand for the symbol of the unity of the Leaders of the 4 Races.

## Residents

At this point it is not known exactly who used Limbo before the events of the series, but here is a list of those who had access to it in the series:

* Gen
* Lordes
* Hunter
* Enderina
* Randor
* Alex Clark (temporary)

## Gallery

Council the Leaders of 4 Unions in Limbo (One Way)Gen in Limbo (Numb)Enderina in Limbo (Numb)Lordes in Limbo (Believe)Hunter in Limbo (One Way)Alex Clark and Randor in Limbo (Numb)Limbo (One Way)