recursal/Fanatic-Fandom huggingface dataset:
Episode 5: Sound of the Sky

**Sound of the Sky** is the fifth episode of the animated web series Vortexes & Velvets. It was released on May 7, 2022 and is the first of the series' second batch of episodes alongside episode 6, 7 and 8.

## Synopsis

As we get into the episode. We see Faberge Egg and Magnifying Glass on the clouds. P.A.B. tells them to be quicker as he said the adventures won't finish himself. Faberge Egg then yells at P.A.B. and tells Magni that she wants to see P.A.B. **dead and buried**. Keytar then replies to Faberge Egg saying that they were literally in the sky, asking why they have to do this. Magni then says they have to get to Aeria City. Later, Keytar finds a bag of seeds and then drops it which causes a beanstalk to make Aeria City go higher, which automatically costs Team Cloudy Z's a nice trip to being up for elimination. While Megaphone tries to get others to vote for Infin!Eight and Infin!Eight does the same thing, Blendy drops a taser which caught Nova Wand's attention, later Blendy pushes them off and Nova falls to a cloud which causes Nova to break their arm and Blendy to run away, Megaphone then surprisingly gets Nova up. While Telephone reaches Aeria City, Pillar is standing in the way, when Telephone asks for help, he then grabs his head and then throws it into the void, which makes Telephone say that Pillar will pay badly, the same thing also happens to Megaphone but this time, he gets kicked off the platform by Infin!Eight, then Team Absolute Zero wins the challenge but P.A.B. realizes that Nova has broken their arm which got P.A.B. to speak in Hebrew asking how did it happen, as he did not want anyone to get hurt.

As the elimination starts Kite questions why are they not getting the tickets. P.A.B. then says that from now on, they only do ticket giveaways every two adventures. After the contestants UFE voted, only Megaphone and Infin!Eight are the only ones to have votes, later enough to realize it was a tie. Megaphone then realizes what Infin!Eight was up too and during the tie-breaker which was fencing, he decided to call out Infin!Eight for what he did during the tie-breaker because Megaphone figured out that Infin!Eight had been cheating all along, costing Infin!Eight to be eliminated, as P.A.B. tries to disqualify Megaphone, Megaphone throws the batons away asking what is P.A.B.'s next move, he then says that from now on, he plays the game by his rules and isn't playing by the regular rules. Later making Infin!Eight question about what he had done. This then caused Infin!Eight and P.A.B. get into an argument and Infin!Eight saying that P.A.B. should've rigged the votes which made P.A.B. blame Infin!Eight for almost every event. Later, Infin!Eight is declared eliminated but then he now has a new role, which is manhunting.

Vortexes & Velvets - Episode 5- Sound of the Sky.
Adventure Mode

The main mode, Adventure is a large-board (60 squares each side) many-player free-for-all. Climb the scoreboard by capturing enemy pieces, and don't lose your King!

Capturing enemy pieces grants points: 3/pawn, 5/knight/bishop/rook, 10/queen, 25/king. Capturing a king removes that player's pieces from the map, but does not give you points for those pieces (except the king itself). You also inherit all that player's placeable terrain, bombs, and pieces (but not blessings, coins, or points).

The adventure map contains all five biomes.
Bell

* V&V 5+
* V&V 1-4
* Inverted Colors
* Pilot

**Bell** is a male contestant in Vortexes & Velvets. He previously competed on Team Bjark before getting accidentally eliminated in episode 2, tying with Gauze, Peach and Typewriter.

## Personality

Bell is the kind of guy to be apathetic at all times. Even if a meteor will land 2 inches next to him, he still won’t care as much and will take everything easy. He isn’t eager to win, nor is he ever excited for anything. As apathetic as he may be, he can be an amazing person if he opens up to people who are close to him, he just doesn’t want to make people worry about him too much nor seem like he cares about anything either.

## Coverage

### Episode 1: Bug Bytes

Bell is placed on Team Bjark by P.A.B., and doesn't help in the challenge.

### Episode 2: Pacific Horizon

Between episodes 1 and 2, Bell gets sent to the void (along with Gauze, Peach and Typewriter) after P.A.B. confirms that the vortex system is still in beta testing, and therefore is now stuck there. P.A.B. then eliminates him, along with the other three.

Megaphone somehow makes it in the void, and tries to get Bell's attention by touching him, which causes a tear in the fabric between the void and reality, and to what seems like Megaphone's dismay that he hurt Bell.

### Episode 3: Space in Pseudocolor

There's some sort of confirmation as to the void and to the four contestants that are stuck there. They try to brainstorm ways to get out of there as Bell gets a headache. The void is still left with a lot of mystery and there's still no explanation to what's going on there.

## Trivia

* Bell was mostly inspired off of someone Nev knew in real life.
* Bell was sent to the void because Nev didn't see him going anywhere as a character.
* Bell's place in the competition was taken over by Disco Ball.
* If Bell was a human, he'd have dark-blonde hair and his name will be Rick. For reference, here's a picrew (picrew made by Makowka), designed by Nev.
Gauze

**Gauze** is a male contestant in Vortexes & Velvets, he was placed in team Cloudy Z's in episode 1.

## About

Gauze is really anxious about basically everything. He only calms down when someone is with him. If he has to deal with something alone, he wouldn’t be able to comprehend the stress that comes with it. He always hangs around Honeycomb, as she is also relying on someone to be with her.

## In the show...

In episode 1, Gauze is placed in team Cloudy Z's by P.A.B., and helps with the challenge however gets the team to go after the wrong bug. In the end of episode 1, we see him getting a bit of a new attitude but then gets teleported away.

Between episodes 1 and 2, Gauze gets sent to the void (along with Bell, Peach and Typewriter) after P.A.B. confirms that the vortex system is still in beta testing and therefore is now stuck there. P.A.B. eliminates all of them.

In episode 3, there's some sort of confirmation as to the void and to the four contestants that are stuck there. They try to brainstorm ways to get out of there as Bell gets a headache. The void is still left with a lot of mystery and there's still no explanation to what's going on there.

## Trivia

* Gauze was sent to the void because Nev didn't see him going anywhere as a character.
* Gauze's place in the competition was taken over by Keytar.
* Gauze, Peach and Honeycomb were constantly switched on who should stay and who should get sent to the void. Honeycomb was chosen to stay while Gauze and Peach were sent to the void.
* Gauze, Faberge Egg, Icing Bag, Disco Ball, Rhomb and Yelley are the only contestants who never had any asset changes.
* If Gauze was a human, he'd have curly silver hair and his name will be Layne. For reference, here's a picrew (picrew made by Makowka), designed by Nev.
Team Bjark

Team **Bjark** is a team that was made by P.A.B. in episode 1, It was later replaced by Team Pertho on Episode 6. It consists of the members;

1. Megaphone
2. Infin!Eight
3. Disco Ball / Bell
4. Rhomb / TypewriterTeam Bjark in episode 1Team Bjark in episodes 2-4

## Trivia

* its found out in Episode 4, that team bjark translates to "Team Bird Poop."
Virus

Virus is a long-time player and frequent leaderboard-topper. They have not revealed themselves on the discord, so details remain elusive.

Virus prefers a base in the southeast corner of the map, usually solid grass with rock obstructions and a rock wall, with a ring of grass for queens patrolling the border. They favor fully-blessed queens, and generally are ruthless against fellow human players, but has been observed responding to heart-emote diplomacy on occasion. They hide queens in grass tiles to ambush pieces, focusing near the base but known to operate far away as well; and also will send a round-the-map patrol.

Players
Notorious

* Japanese
* Romaji
* English
* Information

足りない　まだまだ褒められ足んない

派手な喝采はトゥッティフルッティだから

毎日がホリデー　Lady　Lady

危なげない　Tonight

おやすみノートリアス

食っちゃ寝　創っちゃ寝

食っちゃ寝　創っちゃ寝

天才のポケットには神様の指が入ってんだ

いいな　いいな　ニンゲンって妬ましい

食うや食わずの頭を撫でて

スタンピードダンスで　タンタンタタンタン

素寒貧でおねむり　淡々た淡々

ノートリアス

Take it up

けばけばしく飾り立てて

Take it up

安い鍍金皮膚にして

いまだかつてない眩暈到来

才能も評価も

Take it up　Take it up　みな持ってきな

やせっぽちノートリアス

食っちゃ寝　創っちゃ寝

食っちゃ寝　創っちゃ寝

3 2 No.1になりたい　なりたい　かまわれたいね

いいな　いいな　ニンゲンって素晴らしい

本を失くして栞を拾う

なんてOh 幸運（ベンチュラ）だ　タンタンタタンタン

なんておべんちゃらだ　淡々た淡々

ノートリアス

笑われてる　嘲笑われてる

誰かさんに嘲笑われてる

To be added soon!

We currently do not have translations for this song! If you would like to

contribute, feel free to edit the page and add it in, or leave a comment

on this page or Discussion page if you'd like an admin to add it for you.

**English Title**

Notorious

**Japanese Title**

ノートリアス

*Nootoriasu*

**Song**

Teniwoha

**Illustration & MV**

Numata Zombie

**Character(s)**

Aki
Faberge Egg

*"Leave now, just go away!"*

Faberge Egg to Keytar in Sound of the Sky.

* Normal
* Inverted Colors

**Faberge Egg** is a female contestant in Vortexes & Velvets, she was placed in Team Cloudy Z's in episode 1.

## About

Faberge Egg is mostly rude and believes she is better than everyone. As she was the only one of the characters to win a show like this before. She can be helpful at times of trouble, but she will always put herself above others, even above her best of friends she will make in the competition.

## In the show...

In episode 1, Faberge Egg gets placed in Team Cloudy Z's by P.A.B.. She then got placed with Harp, which she had a dislike for from the pilot. They go through most of the challenge by holding Faberge Egg and Harp together so she won't escape. In episode 2, Faberge Egg gets rid of Harp but then she gets Keytar as her new teammate, from the vortex switching incident. Keytar gets on Faberge Egg quite quickly in episode 3, as she says she isn't doing much. However, Keytar wins the challenge for her team, which changes Faberge's mind about her. In episode 4, Faberge spots that Keytar isn't helping again and snaps at her completely, as she makes her tie in the bottom 2 with Megaphone on the same episode.

## Trivia

* Faberge Egg was one of the first contestant ideas for V&V.
* In the alpha version of V&V, when it used to be VV, Faberge Egg was actually a Candlestick.
* According to Nev themselves, no one in the V&V cast can pronounce her name correctly besides them and her voice actress.
* If Faberge Egg was a human, she'd have black hair with cyan tips and her name will be Vivienne. For reference, here's a picrew (picrew made by Makowka), designed by Nev.
Hanoi

Hanoi (aka meliodasssf on the discord) is a long-time player and frequent leaderboard-topper. They have the Elite Commander role in the discord.

Hanoi prefers a thick-walled base in a map corner.

They primarily play fully-blessed queens.

Hanoi has been known to log in with two accounts (the second being "Hanoi2"). Using this second account, presumably by trading pieces between them, Hanoi has accomplished the task of reaching the maximum possible score and coin balance: each 65535 (=2^(16)-1); discord link.
Sanrio Puroland

**Sanrio Puroland (サンリオピューロランド)** is based on the real life location by the same name. It is a Sanrio-themed indoor theme park located in Tama New Town, Tokyo, Japan. It hosts attractions, live shows, various shops, and restaurants dedicated to Sanrio characters such as Hello Kitty, Cinnamoroll, My Melody, and Gudetama.

Yu Okada and the others are on a field trip to Sanrio Puroland when they find a mysterious door that leads them to Yuropia.

## Trivia

* The "puro" in the name is a combination of the words "pierrot," as a reference to the clowns and other performers, and "pure."
* At the center of the 1st floor, there's a large tree called the "Tree of Wisdom," where Yu Okada and the others met up at the beginning of the series. The main parades and other live shows happen in front of it.
* Puroland was initially created to challenge the Disney theme parks.
Sweeping Pool

**Sweeping Pool (流されるプール)** is one of Yuropia's competitive attractions. It takes place in a pool with a long water slide. The pool is bottomless, so if a participant falls in, it may result in a Game Over if they're unable to get out.

## Rules

To participate in the attraction, participants must pay 1 medal and provide their own Treasures (オタカラ). Any belonging that a participant considers very important to them can be submitted as a treasure. Treasures are swept along a long water slide in balls and participants earn 5 medals per each one caught. The treasure does not need to belong to the participant who catches it.

Participants travel along a path by the water slide filled with various challenges that must be completed to reach the checkpoints where participants can easily catch treasures. There are bubbles that block the path and can only be removed by completing the corresponding challenge.

There are 3 types of challenges:

1. **Jump (ジャンプ系):** Jump across cloud platforms to press a switch to pop the bubble obstacle.
2. **Willpower (キアイ系):** Run against a conveyor belt with to step on a switch to stop the conveyor belt to let others easily pass.
3. **Memory (キオク系):** Memorize a series of marks displayed on a screen and step on the corresponding marks on the ground.

Once the participants enter a checkpoint, the player can pick up balls that flow past which may be empty or contain Treasures or Tickets (チケット).

## Special Gauge

Tickets can be used during Break Time (休憩時間), which is held after each round. The player can purchase the following treats for the children to increase their Special Gauge (スペシャルゲージ):

* **Juice (ジュース):** 2 tickets
* **Popsicle (アイスバー):** 4 tickets
* **Shaved Ice (かき氷):** 7 tickets

When a child's Special Gauge is at MAX, they can quickly complete a challenge in place of Yu Okada without making any mistakes. Their Special Gauge will reset if they're selected to complete a challenge. Each child has a different type of challenge they can complete.

 Willpower
 Memory
Story

**Maimaimaigoen (まいまいまいごえん)** is a multidimensional story about the "growing pains of the heart" of 16 children and their nursery school teachers. It examines each person as an individual and accompanies them through the difficulties of living in today's world.

Yu Okada, a new nursery school teacher, and Rumi-sensei are on a field trip to Sanrio Puroland with the children from Hydrangea Nursery School. As they're about to head home, they find themselves in a deserted amusement park Yuropia. They meet a creepy creature called "Froggy Egg" who explains that they must challenge the park's attractions to collect 10 medals each and escape the amusement park.

The story is told through two mediums: the manga and the game. While the story and setting is similar, there are major differences in the way the story unfolds.

## Trivia

* The title likely comes from the Japanese words "迷子 (maigo)," which means "lost child," and "園 (en)," which means "park" or "recreational space." It may also be a pun on the character Mai's name. They also wanted something repetitive because it's common in Sanrio character names.
* After Sanrio decided on the story, it was given to Nabeya Yakan (manga) and KANAWO (game) to decide how to express it in their respective mediums. This is why the developments in the game and manga are different.

1. ↑ 【三者対談】追加回答公開！その１
2. ↑ 【まいまいまいごえん】原作×漫画×ゲーム三者対談!!【制作秘話】
Real-time Chess

All the modes in ChessArena are "realtime" chess games: there are no turns. Instead, pieces can be moved at any time, take time to complete their move, and have a brief "cooldown" before being able to be moved again. During a piece's cooldown, its next move can be queued by the player, and the piece will execute that move immediately following its cooldown.

One of the most important consequences of this:

> When you try to take a piece, it can move out of the way while your piece is on route.
>
>

> If your piece is additionally moving a long distance, the target piece may have time to move out of the way and then back to capture your attacking piece!
>
>

There are some other quirks:

* Pieces can pass over each other without capturing each other. Enemy pieces moving along different lines will do this, and friendly pieces can "overtake" each other safely. Enemy pieces moving along the same line will capture, with the piece that started its move first capturing the other.
* If a piece starts moving, pieces that move into its path will not stop it, but a rock or bomb placed into its path will stop it.
* Pawns lock in their non-capturing orthogonal move or capturing diagonal move when they **start** to move. If a piece moves into the orthogonally adjacent square, the pawn will capture it; and if a piece moves out of the diagonally adjacent square, the pawn will complete its move anyway.
* A piece's queued move will be canceled if it is illegal at the time it should start to move.
* A queued move can be changed to any other legal move by queueing up the new move. A queued move cannot be canceled outright.
Leaderboard

## In-Game Leaderboard

The in-game leaderboard shows the top 5 players and their current scores in your server.

### Coloring

The color of any name on the leaderboard is the color of the players' pieces. (If the player has a striped skin, it's the middle color; if the player has a two-color skin, it's the top color.)

### Your Place

There is a bar below he leaderboard which shows your name and score. It is white in color. If you are in the top 5, the bar disappears, and instead your position on the leaderboard is white in color.

## Weekly Leaderboard

The weekly leaderboard shows the top 10 plays of the week. Only players with accounts are eligible for this leaderboard. The score displayed is the highest score achieved in a single play of the game that week; the checkmate count is the number of checkmates in *that* playthrough.

### Storage

You can view the leaderboard from the previous 8 weeks. Older leaderboards are available in the Discord server's leaderboard channel.

### Timing

Time starts from 00:00 on Monday UTC and ends on Sunday 23:59 UTC.

### Reward

If you are in the leaderboard at the end of the week, you can get the "Elite Commander" role in the official Discord Server. See the Discord for instructions.

Mechanics
Battle Mode

Battle Mode is 1 of the 3 game modes.

Four players (including bots, if there aren't enough players online) face off on a 7x15 map. This mode features short matches, with a hard cap of 4 minutes, but usually much shorter. A random minigame and a random biome are chosen for each match.

You start each match with 3 of each placeable terrain, 2 bombs, and no pieces in reserve. Chests spawn randomly around the map, and they contain pieces.

## Minigames

There are a total of 3 Minigames, out of which 1 is chosen at random.

### Battle Royale

The objective is to eliminate all the other kings. Every thirty seconds, the left-most and right-most column not occupied by spikes are occupied by spikes. They give a small warning before they are occupied by spikes, but any piece left on those squares will be destroyed. This provides a hard maximum time for a battle royale of four minutes.

### King of The Hill

The objective is to control the hill (a 3x3 area in the middle of the map) the longest without dying. If a player controls the hill for 20 seconds, they automatically win; otherwise, at the end of the 2.5 minute timer, whichever survivor controlled the hill for the most time wins.

When a player enters the hill for the first time, they begin to take control of it; this is measured by a control bar on the sides of the hill. If another player's piece(s) enter the hill during this time, the control bar will pause. If a player taking control of the hill ceases to have any pieces on the hill, they lose all progress in taking control of it.

After taking control of the hill, the player begins accumulating 1 control point per second. If the player ceases to have any pieces on the hill, they lose control of it. Any player reaching 20 control points wins immediately. Otherwise, at the end of the match time, the surviving player with the most control points wins.

No terrain, bombs, or pieces can be placed onto the hill. When the desert biome is selected, the hill acts as an oasis.

### Zombie Hunt

The objective is to capture the most zombie pawns without dying. The match lasts 2.5 minutes (unless three kings die sooner). The density of zombie pawns increases over time, making survival increasingly difficult; quite often the winner is just the last survivor.

Zombies are just very basic bots. They will always move immediately after their cooldown (in unison!), capturing if possible and otherwise moving at random.
Basic Bases

A Basic Base is a Base which has a low-level of protection and is used by players to hide their kings or other pieces from danger.

## What is it, and how to build one

A Basic Base is a simple base made of a few bushes, rocks, and chests. It offers a very low level of protection, but is ignored by many players.

To Build a Basic Base, look for an area which is crowded with coins, rocks, and bushes. Then, randomly place a few rocks or bushes and hide in any of the bushes. Scattering pieces around the base is a good idea, as it can warn you of incoming danger. Rooks are Especially useful here.

## Advantages and Disadvantages

### Advantages

* These bases are usually very big, placing a few pieces in random corners can warn players of incoming dangers.
* These bases look natural, so they are usually ignored by most players
* These bases are very easy to build, and can provide a basic protection to new players

### Disadvantages

* These Bases are very weak, and if any player decides to make a base already occupied his home, things can become war
* These Bases are usually big, so many coins and chests can spawn. This can attract the attention of many players
Showdown Mode

Showdown Mode is a sister game made to pay homage to one of the games inspirations, Kung Fu Chess.

## Gameplay

The game is set up as it would under the rules of standard chess. However the game introduces additional mechanics from Adventure Mode. The game operates as a Real-time game and allows for the placement of rocks, grass, and bombs. This is the only mode in which pawns are directional, can double-step and capture en passant, and can promote (only to queen, automatically); it is also the only mode that allows castling. This mode can be played with one other player, or a bot if no players are online.

Unlike Adventure and Battle, terrain does not appear on its own. Each player has 3 grass tiles, 3 rocks, and 2 bombs to place, and there are no chests to resupply!

## Strategy

Beware a sort of fool's mate in which the king is bombed at the edge of the board; move the king up as soon as possible.

Keeping the queen active is also very important, as she can prove to be very helpful.

Keep the king guarded with bishops and knights, and be very careful.

Push the pawns up 2 squares early. When your first pawn is captured, war begins! When the king or queen gets close, place a bomb and run. Before any piece gets close to your king, run!

## Trivia

* This is the only game mode where a pawn can become a queen upon reaching the opposite side.
* When the game starts, all pieces have a cooldown of 2 seconds.
Double Bishop Strategy

The Double Bishop Strategy is a guaranteed way to earn a good amount of points, and earn it fast.

## Requirements

You need :

* 3 Bishops
* 1 Bishop awareness blessing (optional)
* 1 Bishop Speed Blessing
* 1 King Vision Increase Blessing (optional)

## How it Works

First of all, Make a base which looks natural, like this:

The Base should look natural. If it looks unusual, other players can move into it. The base shouldn't be in a corner, as it would seem obviuos, instead, make a base in the extreme top, bottom, left, or right. There should be 1 bishop guarding the king as he is very weak alone

Now, the Important Part. After collecting the blessings needed, spawn a light Bishop, and a Dark Bishop (These 2 will be able to cover the entire gameboard) Then, controlling both bishops at once, move forward. When you see a king spawing or any piece, (Which should be easy with the Bishop Awareness Blessing) Move the Bishops in such a way that they form a 1x2 or 2x1 line. Don't be afraid to use bombs. When you find a king, try to corner the king out so that the king has no where to go. If you have the bishop haste blessing, quickly put any one bishop in check and then quickly move it back. If you don't have bishop haste blessing, use bombs instead! since the enemy king's moves are blocked by the bombs, he'll get checkmated and you'll get a nice amount of points.

## Trivia

You can earn a special badge by contributing to this article. Share your knowledge and make this article more informative!

* This is the first strategy on this wiki
Main Menu

The **Main Menu** is the first page of the website. The background is made up of opal-colored squares in different shades that is animated to move towards the lower left of the screen.

## Tab Buttons

### Play

#### Username

The **Username** is an essential element that allows players to create a unique identity and compete with others online. Your Username is displayed prominently during matches, allowing you to establish a reputation and build a following as you progress through the game. Whether you're a seasoned chess player or new to the game, choosing a memorable Username is an exciting part of the Chess Arena experience, and it's sure to help you stand out in the competitive online community.

### Profile

When you log in through Google or Facebook, you gain access to a personalized profile that tracks your game statistics and rewards you as you level up.

#### Statistics

* Adventure Mode top Score
* Adventure Mode checkmates
* Adventure Mode Captures
* Battle Mode wins
* Battle Mode checkmates
* Battle Mode captures
* Showdown Mode
* Showdown Mode
* Showdown Mode

### Settings

The **Settings** tab is a useful feature that allows players to customize their game experience by adjusting various settings, it also allows players to have separate settings for each of the game modes.

## Upper Buttons

### Level

By playing matches and completing challenges, you can earn experience points and progress through various levels, unlocking new rewards and achievements along the way.
P.A.B.

* V&V 7+
* V&V 2-7
* V&V 1
* Pilot

**Pluto And Blossom** (**P.A.B.**) is a non-binary character and the host of Vortexes & Velvets.

## About

He's very witty, outgoing yet pretty gullible and irresponsible. He can turn any situation into something interesting and entertaining but it's hard for him to admit to his faults. They can be very charming, and they can talk for hours over stuff they're interested in. However, his past is sealed off, and he does not at all wanna bring it up. He wants to focus on his project and on the adventures he's gonna have with the people he now illegally has.

## In the show...

PAB appears in the end of the pilot and in the start of episode 1 after everyone stepped into their own circles with their name on it. He has full control over the system and he introduces everyone to his new project; Vortexes & Velvets. As most of the contestants, if not all, decline his offer, he doesnt care and sends them off for their first challenge. He has a pretty consistent pattern when it comes to the ventures in the show, as it also repeats in episodes 2 - 4; Basically, the contestants doing HIS job for him. However, he was not at all ready for the vortex system to fail in episode 2, and we can see he is quite an unorganized guy and not really the most responsible one either.

## Hebrew Translations

Since P.A.B. is bilingual (he speaks both English and Hebrew), it can be hard for some to not understand what he is saying when he speaks another language. Here are the translations from Hebrew to English.

1. **Episode 2: Pacific Horizon:** "Where did they go? Give me answers! … What do you mean they're in space? They were just here! Who are these people!? You can't just.. do that, it's not right, it could cause so much trouble.. what would i say to them?"
2. **Episode 5: Sound of the Sky:** "That wasn’t supposed to happen, no one was supposed to get hurt! Why did i let that happen.. how did i not notice that?"

## Trivia

* The addon of P.A.B. talking in Hebrew was from Nev's culture and ethnic roots as a Jewish Israeli citizen. When P.A.B. is talking to the sky, its a direct inspiration off of the old testament when the old fathers all spoke to the sky in Hebrew when they needed answers on how to guide their people. Which is pretty much exactly what happens in episode 2.
* P.A.B. appears at the end of the Battle for Trillion Dollars finale, confirming that the BFTD universe and V&V universe are connected.
* Blossom (Pluto's bowtie) was supposed to be alive and be a part of Pluto simultaneously. However, that idea was scrapped and Blossom is now just an accessory.
* Originally, Blossom was known as Bow and Pluto was known as Map.
* P.A.B. is based on the sin of envy, one of the seven deadly sins.
* If Pluto was a human, he'd have wavy short brown hair and his name will be Aaron. For reference, here's a picrew (picrew made by Makowka), designed by Nev.
Poses & Icons

## Poses

### Pilot

BellFaberge EggGauzeHarpHoneycombIcing BagInfin!EightKiteMagnifying GlassMegaphoneNova WandP.A.B.PeachPillarTelephoneTypewriterYelley
### Episode 1

BellBlendy (unused)Disco Ball (unused)Faberge EggFire DevilGauzeHarpHoneycombIcing BagInfin!eightKeytar (unused)KiteMagnifying GlassMegaphoneNova WandP.A.B.PeachPillar (New)Pillar (Old)TelephoneTypewriterYelley
### Episodes 2 - 4

BellBlendyDisco BallFaberge EggGauzeHarpHoneycombIcing BagInfin!EightKeytarKiteMagnifying GlassMegaphoneNova WandP.A.B.PeachPillarRhombTelephone
### Episodes 5 - 7

BellBlendy (New)Blendy (Old)Disco BallFaberge EggGatsbyGauzeHarp (New)Harp (Old)HoneycombInfin!Eight (New)Infin!Eight (Manhunter)Infin!Eight (Old)Keytar (New)Keytar (Old)Kite (New)Kite (Old)Magnifying GlassMegaphoneNova WandP.A.B. (New)P.A.B. (Old)PeachPillarRhombTelephoneThanatosTypewriterYelley
### Episodes 8 - 10

BellDisco BallFaberge EggGauzeHarpHoneycombIcing BagKeytarKiteMagnifying GlassMegaphoneMolokhNova WandPeachPillarRhombTelephoneTypewriterYelley
XP & Levels

XP & Levels is a feature in which your score gets converted into XP at the end of a game session.

## How it Works

Your Overall Score is your final score when a game ends. It gets converted into XP after the game ends. When your XP exceeds a certain amount, you level up and receive a random skin.

## Levelling Up

When your XP exceeds a limit, it resets and you level up. Once you level up, the mystery box in the top-right lights up with a number (No. of levels you upgraded) Clicking it will take you to a screen, which has an animation of a gift opening. After this, you'll receive a random skin.

   You cannot get the **same skin again!**

## XP Bar

The XP bar is shown on the Main screen on the Top-Left. It shows your level and how much XP you currently have

## Limitations

The XP and Levels feature is exclusive only to logged-in kings. If you aren't logged in, a lock icon will appear on top of the XP Bar

Mechanics
Collectibles

Coins, chests, oases, and queen-spawn squares appear on the map and can be picked up by any piece. To do so, the piece must pass over the item or land on the item; for orthogonal movements that is unambiguous, for diagonal movements it is strict (bishops do not pick up items from squares of the opposite color), and for knight movements the two squares "between" the start and end squares of the move are included.

Terrain appears randomly on the map, but bushes and rocks can also be placed by players.

## Coins

Coins are only present in Adventure mode. They are collected from the map and from capturing enemy pieces. They can be used to buy pieces or blessings.

Coins on the map are collected when a piece passes over them or lands on them. They come in four denominations:

Purple coins are found only in the non-Plains biomes.

Coins are also granted for capturing enemy pieces: 20/pawn, 30/knight/bishop/rook, 40/queen, 50/king.

## Chests

Chests contain placeable terrain and bombs in Adventure mode, or pieces in Battle mode. Yellow chests contain one such item, while purple chests contain two. Purple chests are available only in the non-Plains biomes.

## Bombs

Bombs can be placed on any *empty* tile adjacent to any piece not on its cooldown. After 4 seconds, the bomb will explode, destroying all bushes/grass, rocks, and pieces within the 3x3 area around it. Bombs will not destroy quicksand, water, or queen spawn tiles, nor coins or chests.

Bombs block movement of pieces (even when placed after the piece has started moving).

## Terrain

### Bushes/grass

Pieces inside a bush tile are invisible to your opponents! This is indicated to you by a slight transparency to the piece.

Pieces moving between bush tiles remain hidden during the move if their entire path is covered by bushes. That is, a diagonal step requires four bushes, and a knight step six bushes in order to be completely unseen.

Bushes in your inventory can be placed following the same rules as bombs.

### Rocks

Rocks block movement of pieces. Diagonal movement is not blocked by rocks off the diagonal, and rocks do not block knights at all (except on the landing square).

Some rocks have colored speckles; when destroyed by bombs, these leave behind a large coin of the speckles' color.

### Quicksand

See Cursed Swamp. Quicksand tiles do not change locations throughout the life of a server instance.

### Oases

See Parched Desert. Oasis tiles do not change locations throughout the life of a server instance.

## Queen-spawn tiles

One queen-spawn tile is located in each of the four biomes in Adventure mode. When the tile is lit up, a piece passing over it will collect a queen for your supply.

After being collected, the tile takes 4 minutes to refill. It will not light up while a piece is standing on it!
Aki

* Full
* Sprite

* Bio
* Interests
* Aliases

“Oh, Sensei? Would you like to hear my very best hyper creative ideas?”

## Personality

An artistic girl who likes doing crafts, sewing, and drawing. She's good at playing on her own, but she's actually a bit lonely and troubled.  She often uses strange and exaggerated English expressions such as "Gigantic Portrait" and "Dynamic Slide." The fact that she's artistic may be a bit exaggerated as well.

## Appearance

Aki is a slightly built girl with tan skin. She has upturned dual-toned teal and yellow eyes and thick brown eyelashes. Her eyebrows are perfectly circular and a light beige color. She has long coral hair braided into a low ponytail extending to her lower back. Cheek-length sidelocks frame the front of her face.

Her outfit consists of a short-sleeved light yellow bell-shaped dress with teal trim and two pockets on either side of the chest. On her head, she wears a yellow beanie hat with a pompom attached to the tip and a matching yellow neck warmer, which she tucks her hair into at the back. She wears plain white shorts under her dress and teal ankle booties with white soles. She has removable teal polka-dotted arm sleeve covers to keep her arms clean while she makes artwork.

## Trivia

* Notorious is a song written about her.
* When deciding on her name during development, they wanted to incorporate something her parents found beautiful in Japan since they're both foreigners. Her name comes from the Japanese word for "autumn (秋 *aki*)." In Japan, autumn is described as the "season of art" because of how the leaves on the trees change colors.
* Her favorite color is red, so the color she uses most while drawing is a shade of red called "Passion Scarlet."
* Aki was the last to be designed out of the children. While her character existed from the beginning, her design and colors changed several times.
* Her dream for the future is to be a "powerfulness artist."

## Gallery

1. ↑ アキ＊HAPPY BIRTHDAY＊
2. ↑ アキ＊HAPPY BIRTHDAY＊
3. ↑ Official Game website profile
4. ↑ Game Episode 5 - That Which Connects Us
5. ↑ アキ＊HAPPY BIRTHDAY＊
6. ↑ Official Game website profile
7. ↑ アキ＊HAPPY BIRTHDAY＊
8. ↑ Game Episode 2 - Promises and Crayons
9. ↑ 【まいまいまいごえん】原作×漫画×ゲーム三者対談!!【制作秘話】
10. ↑ アキ＊HAPPY BIRTHDAY＊
ChessArena Wiki

**Welcome to the ChessArena Wiki!**
"ChessArena" is a free-to-play online .io game that combines the classic game of chess with real-time strategy and roguelike elements. The game currently offers three distinct modes: Adventure Mode, Showdown Mode, and Battle Mode, each catering to different player preferences and play styles.

This is a community-driven page with information about the ChessArena.io game. Anyone, including you, can build and expand these pages.
Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! Please note, however, that we encourage people to make sure there is not a similar page to the one they are about to create.

Please also check out the official Discord server.

## Getting Started

Real-time ChessAdventure ModePlaceholderControlsCollectiblesBiomesBlessingsThe Pieces
## Become a Pro

TacticsCategory:StrategyCategory:Game Modes

## Version History

*April 18, 2023*

"New Battle Mode sub-modes"
**Changes:**

* Working on some new tweaks to our code base that aren't worth explaining but as a result we added Queen Party and Knight Party sub-modes to Battle Mode that are basically BR but with only queens / knights.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Baby Cheese

* Japanese
* Romaji
* English
* Information

あの頃想い出してホッ ホッ ホッ

I wanna

チチチチチーズ　しようね

チチチチチーズ　逃げないで

チチチチチーズ　したい

逃げないで　逃げないで　逃げるわけなんてないよね？

Ano goro omoide shite HO HO HO

I wanna

CHI-CHI-CHI-CHI-CHIIZU shiyou ne

CHI-CHI-CHI-CHI-CHIIZU nigenai de

CHI-CHI-CHI-CHI-CHIIZU shitai

Nigenai de nigenai de nigeru wake nante nai yo ne?

Thinking back to those days, ho-ho-ho

I wanna

Chee-chee-chee-chee-cheese; let's do it

Chee-chee-chee-chee-cheese; don't run away

Chee-chee-chee-chee-cheese; I want this

Don't run away, don't run away, you can't run away, right?

**English Title**

Baby Cheese

**Japanese Title**

ベビーチーズ

*Bebii Chiizu*

**Song**

Chinozo

**Illustration**

アルセチカ

**Character**

Hikaru

**English Translation**

SOCIAL ILL

**Notes**

This is a parody of Baby Daze that was released for April Fools in 2022. It was a collaboration between Sanrio and ROKKO BUTTER CO., a manufacturer of cheese and dairy products.
Controls

## Basic Controls

Select one of your pieces:

1. left click on it,
2. click its image below the minimap,
3. tap its number (as shown below the minimap), or
4. press tab to cycle through your pieces (in numeric order).

Deselect a piece with the escape key.

Move (or queue a move for) a selected piece by clicking its destination. Alternatively, click and drag the piece from its source to its destination. (There is a setting to use only one or the other of these movement methods.)

Move the camera with WASD, right click and drag, or left click in the minimap. Or center the view on your king with spacebar. Or center your view on any of your pieces by double-tapping its number (or single-tapping, with the appropriate setting), or by tab-cycling.

## Buttons

Hiring a piece, getting a blessing, growing your army, and placing a piece or terrain all have buttons which can be clicked to produce their effect. Each has an alternative keybinding; these can be made visible in the UI with a setting.

Placing pieces or terrain is by default done in two clicks: the button or keypress to select the action, then a click on the square to place the item. There is a setting to streamline this to one keypress ("auto-cast"), placing the item at the square where your mouse currently is.

## Optional Controls

### Show Enemy Names

Hold the g key to show enemy piece's player names (or always show names with a setting).

### Emotes

Hover over a piece, then holding shift move your mouse to an emote and release shift to use that emoji. (Emotes are visible even if your piece is in a bush.)

### Blessing organization

You can click and drag blessings to rearrange them in your tableau. This is also how you can sell a blessing (to make room for a new one).
Entrance Gate

The **Entrance Gate (入場ゲート)** is one of the locations that can be visited in Yuropia. It's a large arch-shaped entrance with turnstiles that have colorful flags and a sign that says "Welcome to Yuropia (Welcome to ゆろぴあ)" hanging above them. It's shrouded in a heavy fog which prevents participants from leaving the park.
Nope846

nope846 (aka plasmacow on the discord and here) is a long-time player. He has Elite Commander and Scholar roles on the discord.

nope prefers a base in the Labyrinth, with a 2x2 block of grass tiles to hide king and other pieces in, few other grass tiles, and solid rock walls surrounding the Labyrinth. He occasionally sets up a base in the Desert, and often camps the other queen-spawn squares.

nope leans mostly on knights, but also uses queens (especially at base or when attacking a serious player) and pawns (mostly as cheap fodder guarding each other, and for placing bombs); early in the game he will spawn rooks and bishops.

nope won't buy speed/haste blessings unless there's a strong player in the server who wants to fight.

nope will generally leave a human player in peace if they heart-emote. He displays the devil and heart emotes in a rapid cycle to ask "do you want to fight, or no?".

nope uses rock and bomb tactics extensively.

Players
Blessings

Blessings are available for purchase in Adventure Mode, and provide boosts to various statistics.

The first blessing costs 50 coins, the second 100c, the third 150c, and each subsequent blessing costs 250c. You can have a maximum of 12 blessings. A blessing may be discarded to make way for different ones, at a cost of 250c.

When a blessing is purchased, three random blessings are presented to be selected from. These can be re-rolled; a first re-roll is free, but subsequent ones cost an increasing number of items (randomly selected from your supply of terrain, bombs, and pieces).

See the Sheet for details on blessing applications; a static version of the main page is below.

See also Blessing strategies.
Gift Shop

The **Gift Shop (お土産屋)** is one of the locations that can be visited in Yuropia. It's a large strip lined with stalls run by Froggy Eggs where participants can trade tickets for various items. There is also a payphone called **Froggy Call (カエルコール)** that allows participants to speak to their mom or dad for 3 minutes for 1 medal.

In episode 3 of the game, a mini attraction called Whack-A-Froggy-Egg can be challenged by speaking to a Froggy Egg standing in front of Froggy Call.

## Items

In the game, the items for sale vary per episode. The following is a list of the items that can be purchased. In Episode 1 and Episode 3, gifts can be given to the children to increase their Friendship.

* Episode 1
* Episode 2
* Episode 3

 チケットセンサーTicket Sensor
 ふしぎな時計Mysterious Clock
 あざといおまもりCunning Charm
 たからのちずTreasure Map
Young Mai

**This page contains spoilers, demi. Proceed at your own risk, demi.**

* Full
* Sprite

“Well, you see... I just want to play with you, Yu-kun.”
A mysterious girl who resembles a younger version of Mai. Under her sweet demeanor, she is incredibly manipulative and has an unsettling air to her. Her true intentions and motives are currently unknown, but she seems to know Yu Okada from when he was little and holds a strong grudge against him for a decision he made.

## Manga

She was found by Okada, Zoya, and Lion at Block Answer while it was under maintenance. She introduces herself as "Mai" and claims that she has been staying in Yuropia on her own and was earning medals by challenging the Heartpoundin' Ferris Wheel attraction daily. While most of the children are initially wary of her, they quickly welcome her into the group. However, Zoya can see through her facade and does not trust her.

## Game

Mai appears to Okada and the children at the Sweeping Pool attraction and it's revealed that she's the mysterious shadow that frequently appears to Okada throughout Yuropia. When Okada questions her motive, she tells him that she just "wants to play with him." When older Mai manages to contact Yu Okada through his phone, she tells him that her look-alike is a "dangerous being appears human but isn't human."

## Appearance

Mai has fair skin, gray eyes, and short dark gray hair that fades to a lighter gray at the ends. Her outfit consists of a black short-sleeved shirt and a long white skirt with scallops along the hem. She wears black sneakers with white low-cut socks and has a white flower clip in her hair. She frequently has a cheerful and smiling expression on her face.

## Trivia

* The Froggy Eggs fear her and listen to her orders.
Hero Squad

The **Hero Squad (ヒーロー戦隊)** is a group formed by Shinta. He was inspired to be a hero after watching a superhero show (similar to Power Rangers) that airs on Sunday mornings. He later formed a team because he wanted allies. Despite the members being forced to join, they all continue to participate in the squad's group activities.

The following are the members in the order they joined:

* **Shinta (Red):** The leader of the squad.
* **Wataru (Blue):** Joined after Shinta gave him candy.
* **Madoka (Purple):** Joined when she went to check on what Shinta and Wataru were doing when the squad was just formed.
* **Mamoru (Silver):** Joined after he helped Shinta solve a riddle.
* **Rinrin (Green):** Joined after she gave Shinta a bandage after he tripped.

While Yu Okada is not an official member, Shinta refers to him as his self-appointed rival "Black."

## Trivia

* The Hero Squad has a secret base at the side of Hydrangea Nursery School where there are trees and other athletic equipment.
* Their secret password is "One for Five (わんふぉーふぁいぶ)." It is based on the catchphrase from the superhero show that Shinta watches. Mamoru is the one who came up with the password.
* Only 3 of the members (Shinta, Mamoru, and Rinrin) genuinely love being in the squad.
* Each member has a corresponding weather element: Shinta (sun), Wataru (sky), Madoka (clouds), Rinrin (breeze), and Mamoru (stars).

1. ↑ Game Episode 2 - Promises and Crayons