Buildings

We remind you that the game is in its early stages. All details are subject to change.

As many buildings are on Cards, there are several buildings or ornamentals that are not on cards, but in the normal Build menu in game.

Legend

 Duchies, Norsemen and Shogunate traditionally use Wood in construction
 Emirates traditionally uses Clay in construction

## Default

* Townhall
* Dirt Road (*A crude road. +20% movement speed.*)
* House (*Protects people from the cold. Extra houses boost population growth.*) |  10/  20 *to place*
* Storage Yard (*Store Resources.*) | 2 x Storage Space/ 2 x Storage Space to place
* Demolish (*Demolish Buildings.*)
* Immigration Office (*Attracts new immigrants.*) |  50/  50 *to place*
* Fishing Lodge (*Catches Fish from seas, lakes or rivers.*) |  100/  100 *to place*
* Fruit Gatherer (*Gathers fruits from fruit trees and bushes.*) |  30/  30 *to place*
* Quarry (*Mines Stone from mountain.*) |  65 *to place*
* Hunting Lodge (*Hunts wild animals for food.*) |  30/  30 *to place*
* Quarry (*Mines Stone from mountain.*) |  65 *to place*
* Charcoal Burner (*Burns Wood into Coal which provides x2 heat when heating houses.*) | 40/ 40 *to place*
* Tavern (*Increases visitor's Entertainment Happiness 🙂. Base Service quality is 50.*) | 4040/ 4040 *to place*
* Stone Tools Shop (*Crafts Stone Tools from Stone and Wood.*) | 1515/ 1015 *to place*

* Duchies
* Emirates
* Norsemen
* Shogunate
* Territory Unlocks

## Default

* Forester (*Cuts/Plants trees within your territory.*) | 5050/ 5050 *to place*
* Pig Ranch (*Rear Pigs for food*) | 5010/ *to place*
* Mushroom Farm (*Farm Mushroom using wood.*) | 75/ *to place*

## Default

* Claypit (*Produces Clay.*) | 30*to place next to a river*
* Sheep Ranch (*Rears Sheep for food and Wool.*) | 6060 *to place*

## Default

* Forester (*Cuts/Plants trees within your territory.*) | 5050/ 5050 *to place*
* Pig Ranch (*Rear Pigs for food*) | 5010/ *to place*
* Mushroom Farm (*Farm Mushroom using wood.*) | 75/ *to place*

## Default

* Forester (*Cuts/Plants trees within your territory.*) | 5050/ 5050 *to place*
* Pig Ranch (*Rear Pigs for food*) | 5010/ *to place*
* Mushroom Farm (*Farm Mushroom using wood.*) | 75/ *to place*

## Default

* Iron Mine (*Mines Iron Ore from Iron Deposits.*) |  30 *to place*|Requires Iron
* Coal Mine (*Mines Coal from Coal Deposits.*) |  30 *to place*|Requires Coal
* Gemstone Mine (*Mines Gemstones from a Gamestone deposits.*) | 20 *to place*|Requires Gemstone
* Gold Mine (*Mines Gold Ore from Gold Deposit.*) |  65 *to place*|Requires Gold
* Bridge (*Allow citizens to cross over water*) | *None to place*|Requires River
* Ferry (*Allow citizens to cross over water*) | *to place* | Requires Sea Crossing

## Dark Age

First Crop learned
* Farm (*Grows food/raw materials. Harvest during autumn.*) |  1/4 x Area/  1/2 x Area *to place*

Foreign Trade
* Trading Post (*Trades resources with world market.*) | 3030/ 40 *to place*
* Trading Port (*Trades resources with world market. Must be built on the coast.*) | 3030/ 40 *to place*

Pottery
* Potter (*Makes Pottery from Clay.*) | 20 *to place*

Furniture
* Furniture Workshop (*Makes Furniture for Wood.*) | 2015/ 2010 *to place*

Beer Brewing
* Beer Brewery (*Brews Wheat into Beer.*) | 1510/ 1015 *to place*

* Duchies
* Emirates
* Shogunate

## Dark Age

Pottery
* Claypit (*Produces Clay.*) | 30 *to place next to a river*

Sheep Ranch
* Sheep Ranch (*Rears Sheep for food and Wool.*) | 6060/ 6060 *to place*

## Dark Age

Forester
* Forester (*Cut/plants trees within your territory.*) | 5050 *to place*

Irrigation Pump
* Irrigation Pump (*Pump water to increase soil Fertility.*) | 100 *to place*

Norsemen=

## Dark Age

Pottery
* Claypit (*Produces Clay.*) | 30 *to place next to a river*

Sheep Ranch
* Sheep Ranch (*Rears Sheep for food and Wool.*) | 6060/ 6060 *to place*

## Dark Age

Sake Brewing
* Sake Brewery (*Brew Sake (rice wine) from Rice.*) | 1515 *to place*

Sheep Ranch
* Sheep Ranch (*Rears Sheep for food and Wool.*) | 6060/ 6060 *to place*

## Middle Age

Iron Working
* Iron Smelter (*Smelts Iron Ores into Iron Bars.*) | 95 *to place*

Brickworks
* Brickworks (*Produces Brick from Clay and Coal.*) | 120 *to place*

Library
* Library (*+50% for surrounding Houses (effect doesn't stack).*) | 2525/ 2025 *to place*

Logistics I
* Hauling Services (*Workers use carts to haul resources to fill building inputs or clear building outputs.*) | 50/ 50 *to place*

Agricultural Revolution
* Granary (*Food Storage. +25% Productivity to surrounding Food Producers.*) | 2020/ 2020 *to place*

Tailor
* Tailor (*Makes Clothes from Leather or Wool.*) | 654020/ 604020 *to place*

Blacksmith
* Blacksmith (*Forges Tools from Iron Bars and Wood.*) | 202020/ 202020 *to place*

Border Protection
* Fort (*Place on choke point for raid protection. +200% defence on protected provinces.*) | *None to place*

Trading Company
* Trading Company (*Automatically trades resources with world market.*) | 50 *to place*

Logistics II
* Market (*Supplies anything a household needs within its radius. Workers carry 50 units.*) | 50/ 50 *to place*

Baking
* Windmill (*Grinds Wheat into Wheat Flour. +10% Productivity to surrounding Farms.*) | 145/ 140 *to place*

Gold Smelting
* Gold Smelter (*Smelts Gold Ores into Gold Bars.*) | 402040 *to place*

Forging/Foreign Relation
* Embassy (*+50.*) | 200/ 200 *to place*

Logistics III
* Warehouse (*Advance storage with 30 storage slots.*) | 5050/ 5050 *to place*

Winery
* Winery (*Ferments Grapes into Wine.*) | 9595/ 9095 *to place*

Medicine Maker
* Medicine Maker (*Makes Medicine from Medicinal Herbs.*) | 15151515/ 10151515 *to place*

Shrubbery
* Shrubbery (*Increase the surrounding appeal by 5 within 5 tiles radius.*) | *None to place*

* Duchies
* Emirates
* Norsemen
* Shogunate

## Middle Age

Baking
* Bakery (*Bakes Bread into Wheat Flour and heat.*) | 2550 *to place*

Vodka Distillery
* Vodka Distillery (*Brews Potatoes into Vodka.*) | 252525/ 202525 *to place*

Beekeeper
* Beekeeper (*Produces Beeswax and Honey. Efficiency increases with more surrounding trees.*) | 4040 *to place*

Candle Maker
* Candle Maker (*Makes Candles from Beeswax.*) | 7045 *to place*

Cathedral
* Cathedral | 880350/ 1540615 *to place*

## Middle Age

Baking
* Pita Bakery (*Bakes Bread into Wheat Flour and heat.*) | 2550 *to place*

Tequila Distillery
* Tequila Distillery (*Brews Agave into Tequila*) | 202525 *to place*

Carpet Weaver
* Carpet Weaver (*Weaves Carpet from Wool and Die.*) | 45 70 *to place*

Mosque
* Mosque (*First Mosque grants 126 Victory Score. +10% Job Happiness in the city.*) | 880350/ 1540615 *to place*

## Middle Age

Baking
* Bakery (*Bakes Bread into Wheat Flour and heat.*) | 2550 *to place*

Mead Maker
* Mead Maker (*Ferment Honey into a delicious Mead.*) | 252525 *to place*

Beekeeper
* Beekeeper (*Produces Beeswax and Honey. Efficiency increases with more surrounding trees.*) | 4040 *to place*

Candle Maker
* Candle Maker (*Makes Candles from Beeswax.*) | 7045 *to place*

Magic Mushroom Farm
* Magic Mushroom Farm (*Farms Magic Mushroom using wood.*) | 353535 *to place*

Great Long Hall
* Great Long Hall (*First Great Long Hall grants 73 Victory Score. +10% Job Happiness in the city.*) | 1540615 *to place*

## Middle Age

Plum Breeder
* Plum Breeder (*Allows Plum farming within the radius*) | 100 *to place*

Sushi Bar
* Sushi Bar (*Prepare delicious Sushi dish from Rice and Fish*)|303030 *to place*

Green Tea
* Green Tea Breeder (*Allow Green Tea farming within the radius*) | 100 *to place*

Beekeeper
* Beekeeper (*Produces Beeswax and Honey. Efficiency increases with more surrounding trees*) | 4040 *to place*

Bonsai Nursery
* Bonsai Nursery (*Produce exquisite Bonsai Tree (Luxury*) | 242424 *to place*

Candle Maker
* Candle Maker (*Makes Candles from Beeswax.*) | 7045 *to place*

Great Buddha Shrine
* Great Buddha Shrine (*First Great Buddha Shrine grants 73 Victory Score*) | 880350/ 1540615 *to place*

## Enlightenment Age

Sand Mine
* Sand Mine (*Extract Sand from beach or river. Sand can be used to make Glass.*) | 10101055/ 10101055 *to place*
* Glass Smelter (*Produces Glass from Sand and Coal.*) | 202020105/ 202020105 *to place*

Policy Making
* Policy Office (*Enact policy upgrades that gives empire-wide bonuses.*)

School
* School (*+70% for surrounding Houses (effect doesn't stack)*) | 3030 *to place*

Logistics IV
* Storage Depot (*Hauls specific resources from within the radius to its delivery target in 50-units bulk.*) | 30/ 30 *to place*

Coffee Roaster
* Coffee Roaster (*Roasts Raw Coffee into Coffee.*) | 452065/ 402065 *to place*

Glassworks
* Glassworks (*Produce Glassware from Glass and Coal.*) | 202020105/ 202020105 *to place*

Scholars Office
* Scholars Office (*Craft a Card from Paper.*) | 80808080/ 80808080 *to place*
* Paper Maker (*Produces paper.*) | 551515/ 501515 *to place*

Theatre
* Theatre (*Increases visitor's fun. Based service quality 70.*) | 101010 *to place*

Foreign Investment
* Foreign Quarter (*+100 income for builder and host player.*) | 1000/ 1000 *to place*

Colonization
* Colony (*Build a new city with 10 citizens from your capital.*) | *None to place*
* Port Colony (*Build a new port city with 10 citizens from your capital.*) | *None to place*

Hotel
* Hotel (*Allows visitors from other towns to stay (for* ) | 10050 *to place*

Chocolatier
* Chocolatier (*Makes Chocolate from Milk and Cocoa .*) | 115115115 *to place*

Cattle Ranch
* Cattle Ranch (*Rears dairy Cows for Milk.*) | 808030/ 808030 *to place*

Machinery
* Tunnel (*Allows citizens to walk through mountain.*) | *None to place*

Gold Smithing
* Mint (*Mints Gold Bars into .*) | 55175 *to place*

Bank
* Bank (*+50% income from Luxury for each surrounding level 5+ houses.*) | 2010 *to place*

Museum
* Museum (*Slot Artifact Cards to get bonuses.*) | 100100 *to place*

Zoo
* Zoo (*Slot Animal Cards to get bonuses.*) | 100100 *to place*

Resource Outpost
* Resource Outpost (*Extracts resource from a foreign province.*) | *None to place*

Irrigation Pump
* Irrigation Pump (*Pumps water to increase soil Fertility.*)| 100 *to place*

* Duchies
* Emirates
* Norsemen
* Shogunate

## Enlightenment Age

Magic Mushroom Farm
* Magic Mushroom Farm (*Farms Magic Mushroom using wood.*) | 353535 *to place*

Castle
* Castle (*First Castle grants X Victory Score. +15% Income from Houses.*) | 2,340465465 *to place*

## Enlightenment Age

Sultan's Castle
* Sultan's Castle (*First Sultan's Castle grants X Victory Score. +15% Income from Houses.*) | 2,340465465 *to place*

## Enlightenment Age

Cheese Maker
* Cheese Maker (*Produce Cheese from Milk.*) | 11575 *to place*

Stave Church
* Stave Church (*First Castle grants X Victory Score. +15% Income from Houses.*) | 2,340465465 *to place*

## Enlightenment Age

Ramen Shop
* Ramen Shop (*Prepare savory Ramen noodle made with Rice and Pork.*) | 757575 *to place*

Pagoda
* Pagoda | 2,340465465 *to place*

## Industrial Age

Concrete Factory
* Concrete Factory (*Makes Concrete from Stone and Sand.*) | 80400 *to place*

Industrialization
* Industrial Iron Smelter (*Produces Iron Bars on the Industrial scale.*) | 690 *to place*
* Steelworks (*Produce Steel from Iron Bars and Coal*) | 230230 *to place*

Electricity
* Coal Power Plant (*Provides Electricity converting 1 Coal into 1kWh of Electricity.*) | 606035 *to place*

Paper Mill
* Paper Mill (*Mass-produces Paper from Wood/Clay.*) | 9090 *to place*

Cotton Mill
* Cotton Mill (*Mass-produces Cotton into Cotton Fabric.*) | 402054080 *to place*

Clock Makers
* Clock Makers (*Crafts Pocket Watch from Glass and Gold Bars.*) | 7014070 *to place*

Card Combiner
* Card Combiner (*Combines building-slot cards into a better one.*) | 100100100 *to place*

Petroleum
* Oil Rig (*Extracts Oil from Oil Well.*) | 1590 *to place*
* Oil Power Plant (*Crafts Pocket Watch from Glass and Gold Bars.*) | 606060 *to place*

Printing Press
* Printing Press (*Prints Books.*) | 351753570/ 301753570 *to place*

Market Influence
* World Trade Office (*Spends  to increase/decrease goods price.|In-game Description|*) | 100010001000 *to place*

Garden Cypress
* Garden Cypress (*Increase the surrounding appeal by 8 within 5 tiles radius.*) | *to place*

Flower Bed
* Flower Bed (*Increase the surrounding appeal by 5 within 5 tiles radius.*) | *to place*

Research Lab
* Research Lab (*Generates Science Points. Uses Paper as input.*) | 252525/ 202525 *to place*

Garden
* Garden (*Increase the surrounding appeal by 20 within 12 tiles radius.*) | *to place*

Ministry of Agriculture
* Ministry of Agriculture (*+5% Farm production when there are 8 or more Farms.*) | 3030 *to place*

Engineer's Office
* Engineer's Office (*+10% industrial production.*) | 3030 *to place*

Architect's Studio
* Architect's Studio (*+5% housing appeal.*) | 3030 *to place*

* Duchies
* Emirates
* Norsemen
* Shogunate

## Industrial Age

Jewelry Crafting
* Jeweler (*Crafts Gemstones and Gold Bar into Jewelry.*) | 100100100100 *to place*

Market Influence
* Exhibition Hall (*First Exhibition Hall grants X Victory Score. +20% from luxury consumption.*) | 1,1305652,835/ 1,4807403,705740 *to place*

Grand Palace
* Grand Palace (*First Grand Palace grants X Victory Score. +20% Building Appeal in the city.*) | 1,4807403,705740/ 1,6054,820 *to place*

## Industrial Age

Jewelry Crafting
* Jeweler (*Crafts Gemstones and Gold Bar into Jewelry.*) | 100100100100 *to place*

Sultan's Grand Palace
* Sultan's Grand Palace (*First Sultan's Grand Palace grants X Victory Score. +20% Building Appeal in the city.*) | 1,1305652,835/ 1,4807403,705740 *to place*

Great Mosque
* Great Mosque (*Lorem Ipsum.*) | 1,4807403,705740/ 1,6054,820 *to place*

## Industrial Age

Jewelry Crafting
* Jeweler (*Crafts Gemstones and Gold Bar into Jewelry.*) | 100100100100 *to place*

Odin's Hall
* Odin's Hall (*First Odin's Hall grants X Victory Score. +20% Building Appeal in the city.*) | 1,1305652,835/ 1,4807403,705740 *to place*

Basilica
* Basilica (*First Basilica grants X Victory Score. +20% < from luxury consumption.*) | 1,4807403,705740/ 1,6054,820 *to place*

## Industrial Age

Electronics Factory
* Electronics Factory (*Produce various Electronic Gadgets from Iron and Gold Bar*) | 75155 *to place*

Himeji Palace
* Himeji Palace (*First Himeji Palace grants 385 Victory Score. +20% Building Appeal in the city.*) | 1,4807403,705740 *to place*

Golden Palace
* Golden Palace (*First Golden Palace grants 385 Victory Score. +20%  from luxury consumption*) | 1,6054,820 *to place*

## The Buildings Game Menu

 When clicking this menu button in game, there will appear a new window, where you see the above listed buildings (*see picture below this text*). What you see is depending on what you already have unlocked.

Some of those buildings has shortcut keys in the following forms

* **[B-H]** *Double Key press: This means you need to press B first and then H to build an house for example.*
* **[Z]**  *Single Key Press: This means yo only need to press Z to lay down the Dirt Road.*