Huma Cultures

## The Lost Nobles

*"When the time comes that steel turns to rust, a challenge shall bring forth the rise of the poor. As soon as impurity is born, the chosen one shall bring a rise of faith and the beginning of a better future. Once dogs bark and birds flee, the false prophet shall mark the rise of a kingdom and an end to the monarchy."*

The Lost Nobles are the closest descendants to The True Nobles who were a group of surviving families that kept the knowledge of the world long ago. They were most noted for harnessing the powers of Sensus to enhance tools and weapons with supernatural abilities. Many True Noble practices were forgotten during the Lost Years which forced even the greatest of Kingdoms underground. Today, there is a divide between those who wish to practice the traditional way of the True Nobles and those who do not believe in the ways of tradition, but believe the True Nobles were not god-like beings, but flawed like the rest of the world and were hiding big secrets about the truth.

Regions: New Aslof, The Lost City

## Yinrel

Before the Lost years, Huma had become widespread across nearly all the biomes of the Overworld. Those that followed the ways and practices of the Nobility oftentimes were in large groups that dug into the earth to get minerals and ores to erect large structures. It was believed that the Overworld was lush and had ample resources for its inhabitants but that didn't mean that it should be taken advantage of. That was the way of thinking for the Yinrel people. The Yinrel developed a lifestyle centered around the preservation and appreciation of nature. They came up with many ways to allow for both the culture and the environment to thrive simultaneously like building their homes inside trees while keeping them alive, limiting their use of livestock and hunting and even passively getting rid of mobs without killing. The Yinrel praise Terra, the spirit of Earth who they say has appointed them with the understanding of her blessings.

Region: Lelmdell

## Grim Ballista

The Grim Ballista have been watching over the Overworld for many centuries. They don't officially serve a god or spirit but most of the organization follows Iussus Pax in his teachings and messages about justice . Somewhat a secret group, the Ballista’s main focus is to put a stop to the forces of evil and protect the Overworld. Through years of countless encounters with different beasts and creatures from the growing number of dimensions, they have developed a fighting style mainly of their own that consists of modified weapons and specialty tech engineered to stop monsters and other creatures of darkness. There are many techniques made from different Ballists recorded in the \_\_\_\_\_. By using this text as a guide, the methods have become a key component in the success rates of Ballists being so high.

Region: Vorgorts

## Palefoot

The Palefoot, a close-knit and highly communal society built upon hard-work, virtues and the cunning of their past. These people are now some of the wealthiest in the world. Their housing, food production and trade of forged goods are among its current greatest strengths. Unfortunately they lack a little in public safety and social interactions with other nations. Being so close knit, there are barely any opposing groups against the current leadership and these could grow into bigger, more serious problems If the lower groups are unable to freely express themselves. The Palefoot people are fairly content, they live great lives and while public safety might be lacking, their housing systems help relieve most of their issues. Religion holds little importance in their lives and, if anything, has made them more light-hearted. Still the Palefoot are very spiritual and they have many special ceremonies praising Ingie.

Currently, the greatest threat to the nation is known as the Dread. A small military group was formed to thwart the evil but the current leadership can't do anything more to solve this issue.

Regions: Bulghardem, Greysdale

## The Society of the Last Hammer

Helios was in its origin a brutal society. As it is remembered, it was the land of a thousand flags.  A hub for warlords, bandits, raiders, and other violent groups who seemed to impose their leadership through sheer exhibitions of violence. Many factions here raised and fell in matters of years. The instability of the region was constant, authorities were too fluid. A group of like-minded people arose due to the unsatisfactory actions of current leadership and in secret started training people in science and technology that could empower them. This organization was called “The Society of the Last Hammer”. A hammer is an instrument of hard work and most members are carpenters, seamsters, farmers or simply workers. The last, in the name of the organization, parted with the idea that there was no time to spend, we must act now or never. This way a secret organization was born. They dedicated most of their clandestine acts against those who used their power to govern in cruel ways or corrupt ways. Exploitative warlords saw their recruit number diminish, armories robbed and treasure taken by their recruits; bandits were taken in the middle of the night and lost a hand for their crimes; slavering landowners were robbed from their property and sent far away in prisoner’s caravans. And who did all these? A group of angry individuals who wanted to be able to enjoy the fruit of their labor. “Society is then an ideology that every community must take problems into their own hands and a cautionary tale for those who plan to rule by violence alone”. That is why there was no central government per say in Helios, but there are many councils of vested interests cooperating with one another, all these coalitions of authorities are called “The Society”; the high ranking direct representatives of banks, traders, guilds, mercenary groups, fishermen crews and so on. That is why justice is required, the owner of the property where the crime was perpetrated is the one to apply it. Or if the matter is complicated, it goes directly to the justices of the Golden Spears.

Region: Helios

## Asakami Clan

The city of Souhoma was built atop quiet and serene hills and is truly a state-of-the-art wonder. Its allure is matched by the backdrop of a thick woodland which helped shape the city to what it is today. The materials these forests brought were of great importance, but they were also influential when it came to architectural designs as the vast majority of buildings mimic the broad slopes and steep peeks of the mountains that surrounded the forest. The Asakami people are much more reserved than the other Kingdoms and hold a more distant relationship with their neighbors. Being masters of the bow and creators of many different types of arrows, the Asakami are exceptional marksmen and favor ranged combat. One of the highlights of the Asakami culture is the attention the people give to individual strength. Many of the greatest marksmen and strategists in the world have come from Asakami bloodlines giving the people a strong sense of pride in their heritage.

Region: Sohouma