Venomancer

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 Mana | 100
 DPS | 33
 Damage | [35/45]
 Attack Speed | 1.20
 Move Speed | 275
 Attack Range | 3
 Magic Resist | 20
 Armor | 0

**Venomancer** is a Tier One hero in Dota Underlords. Venomancer has Scaled , Summoner  and Poisoner  alliances.

## Ability

 DPS | 9
 Damage | [10/15]
 Attack Speed | 1.4
 Move Speed | 0
 Attack Range | 8
 Armor | 0

## Old Ability

**Notes:**
* The poison tick interval is 3 seconds, doing [10/20/40] tick damage, so overall total damage (the initial hit and the poison) is [80/160/320].

## Change logs

August 27, 2020 Patch
* Now also a Poisoner . Venomancer's attacks now no longer poison if the Poisoner alliance is not active.  Plague Ward attacks do still poison however.

May 08, 2020 Patch

* Plague Ward:
	+ At 3 stars, Venomancer's Plague Wards have 99% Magic Resistance rather than 50%.
	+ Cooldown changed from 5 to [5, 5, 3].

April 03, 2020 Patch

* Maximum Mana changed from 100 to 80
* Plague Ward:
	+ Mana Cost changed from 100 to 80

February 25, 2020 Patch

* Attack Damage Minimum changed from [50, 100, 200] to [35, 70, 140]
* Attack Damage Maximum changed from [55, 110, 220] to [45, 90, 180]
* Removed ability  Venomous Gale
* Added ability  Poison Sting:
	+ PASSIVE: Each attack applies a stack of Poison to the target.
	+ Attack Damage Minimum changed from [50, 100, 150] to [10, 20, 40]
	+ Attack Damage Maximum changed from [55, 110, 170] to [15, 30, 60]
	+ Added ability  Poison Sting:
		- PASSIVE: Each attack applies a stack of Poison to the target.

January 30, 2020 Patch

* Venomous Gale:
	+ Now poisons enemies.

November 27, 2019 Patch

* Alliances changed from Savage  Warlocks  to Savage  Warlocks  Scaled .

October 31, 2019 Patch

* Venomous Gale:
	+ Venomancer only gains 1 bonus stack on cast of Venomous Gale and does not gain per tick of that ability.

October 02, 2019 Patch

* Venomous Gale:
	+ While Venomancer still only targets units within his attack range (3 cells), the actual Gale projectile travels up to 5 cells.
	+ Projectile damage increased to [30, 60, 120] from [25, 50, 100].

September 26, 2019 Patch

* Removed  Plague Ward ability.
* Added  Venomous Gale:
	+ Launches a ball of venom in a line, poisoning enemy units so that they take [25, 50, 100] damage as well as [10, 20, 40] damage every 3s for a duration of 15s. Affected units lose 50% movement speed and 25 Attack Rate.
	+ Mana Cost: 100.
	+ Cooldown: [10, 8, 6].

August 01, 2019 Patch

* Plague Ward:
	+ Number of Wards spawned changed from (1, 1, 3) to (1, 1, 1)
	+ Maximum Health changed from (200, 200, 240) to (200, 220, 240)
	+ Attack Damage Minimum changed from (50, 80, 120) to (50, 100, 150)
	+ Attack Range changed from 6 to 8
	+ Attack Damage Maximum changed from (55, 100, 140) to (55, 110, 170)
	+ Cooldown changed from 5/6/7 to 5

July 19, 2019 Patch

* Maximum Health changed from [550, 1100, 2200] to [500, 1000, 2000].
* Gold Cost changed from 3 to 1.
* Draft Tier changed from 3 to 1.
* Attack Damage Maximum changed from [60, 120, 240] to [55, 110, 220].
* Plague Ward:
	+ Number of wards changed from [1, 2, 4] to [1, 1, 3].
	+ Armor changed from 5 to 0.
	+ Maximum Health changed from 200 to [200, 200, 240].
	+ Attack Damage Minimum changed from 50 to [50, 80, 120].
	+ Attack Damage Maximum changed from 100 to [55, 100, 140].

July 04, 2019 Patch

* Health increased from [500, 1000, 2000] to [550, 1100, 2200]
* Changes to  Plague Ward
	+ Summon Count increased from 1 Ward to [1, 2, 4] Wards.
	+ Ward is always Rank 1.
	+ Cast Point reduced from 0.5s to 0.13s.
	+ Cooldown increased from 5 to [5, 6, 7].
	+ Wards have 50% magic resistance.