recursal/Fanatic-Fandom huggingface dataset:
Asterius/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Family

### Ariadne

**Ariadne**: Asterius's younger sister.
Asterius and Ariadne are siblings, children of Queen Pasiphaë of Crete. Eventually, Asterius grows tired of Theseus denigrating his sister; Theseus apologizes and suggests a reconciliation with her as well.

## Friends

### Theseus

**Theseus**: Asterius's colleague and best friend.
Asterius and Theseus, despite their unimaginable friendship, are fighting brothers. Asterius respects Theseus greatly, but also seems aware of his foibles, even if he forgives them. Although Asterius is responsible for keeping Theseus in line, he is incredibly grateful and loyal to his companion. Theseus once spared Asterius' life and rescued him from the labyrinth, granting him a place in Elysium and the title of Champion. The two have formed a strong bond, complementing each other's strengths and making a formidable team in the battles of the underworld. Their camaraderie and loyalty are a testament to the power of true friendship.

## House of Hades

### Zagreus

**Zagreus**: Prince of the Underworld.
Asterius and Theseus will stop Zagreus from passing, Zagreus finds them very strong, and sees them as training as well. Zagreus and Asterius grow to share a cordial, respectful relationship where they still fight each other but enjoy it as a contest without animosity behind it. Zagreus would like to spend time with Asterius in a purely social context, but circumstances haven't allowed it and Asterius has refused his offers to a sit-down, a drink, and a chat on the occasions Zagreus invades Elysium.

### Hades

**Hades**: Asterius's boss.
He recognized Asterius and Theseus as his champions, Hades summoned them to defeat his rebel son in whatever way they desired.

### Hypnos

**Hypnos**: Sleep Incarnate.
Hypnos is Asterius' biggest fan although their relationship resembles that of an idol indifferent to his persistent fan, after Zagreus secures an autograph to give to Hypnos, Asterius only does it out of respect for Zagreus and not for Hypnos. Even so, he is still considerate enough to draw a small bull in the autograph after being flattered by him.
Fates

*This article is a stub. You can help Hades Wiki by expanding it.*

## The Fates

The **Moirai**, better known as the **Three Fates**, are a trio of goddesses responsible for weaving the threads of fate that govern the world of *Hades . She they are Atropos , Lakhesis and Cloto.*

## Hades

The Fates do not appear in person in *Hades*, however they can interact with Zagreus through the Fated List of Minor Prophecies and are repeatedly mentioned by other characters, particularly by their mother Nyx or by other characters lamenting their cruelty or indifference.

## Additional notes

*For additional information on Fates that does not pertain to Hades, see Wikipedia's article: Fates*
Evergreen Acorn

**Evergreen Acorn** is a Keepsake that allows Zagreus to take a certain number of hits from a **Boss** without taking any damage. It is obtained by giving Eurydice a gift of Nectar while visiting her sanctuary in Asphodel. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

Unequipping the **Evergreen Acorn** between levels will remove the damage nullification Zagreus receives from the item.

## Effects

in the final encounter in each underworld region, take **0** damage the first 3/4/5 times foes hit you.

## Bond Message

From Eurydice; you share an Inspiring Bond

Singing for the joy of it, she lives for the moment, even in death.
Hades Wiki/es/Section 3

Guías

Cómo jugar

Requisitos del sistema

Fecha de salida

Soporte

Notas del parche

Versión actual: Patch 057

[Mostrar]

[Esconder]
*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 057 in order to preserve naming conventions.*

**Post-Launch Patch - February 2022**

This small patch provides improved compatibility with Steam Deck (https://store.steampowered.com/steamdeck/), plus a few additional fixes.
Thank you for playing Hades! We're grateful for your continued support.

## Miscellaneous

* Various fixes and improvements ensuring the game is Deck Verified
* Added controller button images for Steam Deck
* Improved controller button image detection across all common types

## Bug Fixes

* Fixed controller button images not appearing as expected with the DualSense controller
* Fixed ultrawide sidebar art positioning at 3840x1600 resolution
* Fixed a rare issue with the Steam Overlay and Vulkan rendering
* Other minor fixes

## Quote of the Patch

**Note: You should see v1.38290 (or later) in-game once you have the update.**

Vídeos
Loyalty Card

*This article is a stub. You can help Hades Wiki by expanding it.*

**Loyalty Card** is one of several Artifacts that can be earned within the underworld. It can then be used in Charon's shop or at a Well of Charon to reduce the price of items by 20%. Similar to Charon's Obols, Zagreus will lose his Loyalty Card when he dies.

## Codex Entry

'*'...The inscrutable river-boatman Charon, between hauling in the souls of mortals like a day's good catch, seems quite concerned with his vast collection of material things. Amid the finery, the shining metal coins and baubles, I know are artifacts of considerable power. But for what, for whom? He cannot be his only customer, hauling around all of his stuff about. To what extent the Master is aware of Charon's little side-business, I am not entirely aware, and dare not inquire. I know only that Charon must be gathering his wares for some purpose. Those true to him? Those to whom he's true, himself? I can but guess. '*'

## Obtaining Loyalty Cards

Loyalty Cards can be obtained by beating Charon in Erebus. For more information on this battle, see Charon.

## Notes

* The artifact affects the price both Charon's Shop items, and Well of Charon items.
* Due to his large amount of health and the difficulty to avoid his attacks, defeating Charon to get the Loyalty Card can be difficult.
* The artifact can make large purchases in Styx easier to obtain, especially the Diamond or Titan Blood purchases, reducing them from 1000 to 800 and 1200 to 960 respectively.
Gorgon

*This article is a stub. You can help Hades Wiki by expanding it.*

**Gorgons** are monstrous, floating severed heads with snakes for hair. They shoot slow, seeking projectiles that will temporarily petrify Zagreus on contact. These projectiles can be deflected to petrify other enemies.

## Codex entry

'*...As the immortal ichor of the most infamous of gorgons spilled from her severed head into the earth, it trickled down into the Underworld, and spawned a brood of vengeful offspring. Their passions include searing heat, for their own blood runs cold, and petrifying anything with eyes. They even petrify themselves when sufficiently endangered, returning to the earth, to begin again their vicious cycle.*'

## Notes

* Gorgon was introduced in the Chaos Update, and is one of three head enemies introduced in this update, the others being the Megagorgon and Skull-Crusher.
Fishing

Fishing is a minigame available throughout the underworld in various places available after purchasing the Rod of Fishing from the House Contractor. Fishing rewards the player with various Artifacts, once exchanged to the Head Chef at the House of Hades.

## Spawning of Fishing Spot

A fishing spot can only spawn when all of the following conditions are met:

* The chamber is designed to contain a fishing spot (i.e. with some kind of water / magma in it).
* More than X chambers (non-inclusive, entering each zone refreshed chambers cooldown) since the last time a fishing spot spawned (see the table below).
* The check of spawning chance succeeds:

 Greece | 20% | 2

The game will notify the player that a fishing spot spawns with a "ding" sound when:

* The player picks up the room reward (if there is one)
* The player enters a Store chamber
* The player enters a chamber to meet Eurydice or Patroclus

## How to Fish

Zagreus can not start fishing until the encounter is cleared of enemies.

Stand near the fishing spot and press the **Interact** button to start fishing. The bobber may fake bob up to 3 times. When a fish bites the hook, the bobber will submerge completely in the water. Also, there will be a flash of light on top of the rod. At this moment, the player should press the **Interact** button as soon as possible to catch the fish.

The sooner the **Interact** button is pressed, the higher rarity the fish will be. The time window of fishing is:

* Less than 0.34 second: Perfect catch. 50/50 chance to catch a Rare or Legendary fish.
* 0.34 second to 0.68 second: Catch. 50/50 chance to catch a Common or Rare fish.
* After 0.68 second: fail with a "Too Late" message.

When Zagreus is fishing, the in-game run timer and the timer of Tight Deadline will be paused.

Perfect catch always gives you at least a Rare fish.

In theory, the game data sets the weighted chance for each type of fish, with 1/21 (≈ 4.76%) chance to catch a Legendary fish on Perfect catch, and 1/21 of catching a Rare on Good catch (see FishingData.lua - default weight is 1, and those have 0.05).

In practice, there's a trivial bug in FishingScripts.lua , line 69 `(function GetFish() )`, due to using `fishingTable[fishData.Name] = fishingTable.Weight or 1` instead of `fishingTable[fishData.Name] = fishData.Weight or 1`. As a result, all the weights are set to 1, giving 50% for each type of possible fish, as stated in the bullet points above.

Supergiant devs confirmed that, while this is in fact a bug, they embraced it as a feature, and that the chances will stay the way they are (i.e. 50/50 for both categories).

## Rewards

After returning to The House of Hades, Zagreus can turn in all the fish to the Head Chef to exchange for rewards. Caught fish will also be logged in their Codex section titled "River Denizens," unlocking more notes for each fish with each subsequent catch.
Doomstone

The **Doomstone** is a mini-boss found in a unique chamber in Tartarus.

It fires an 8-line radial pattern of beams from itself, beginning with two beams and sequentially firing more, though only 6 can be active at a time.

Each time it takes damage, the Doomstone releases a Fragment that can form barriers of beams when near each other or the main Doomstone, similar to the Linker trait from the Benefits Package Pact condition. The Fragments each have 20 Health and 20 Armor, and their beams deal 1 Damage per tick.

## Codex entry

'*...So desperate are some souls to escape the realm of the dead that they plunge into the mists of Erebus, even before their sentencing. Having thus been lost, they are never officially registered, or heard from again. But, there is no escape from death, even for such souls. They probably become part of the fabric of this place. How else to explain some of the phenomena in Tartarus? Crystalline formations reverberating as if in agony. A few are appalling in size, as though all those lost souls found each other, in the end.*'
Fated List of Minor Prophecies

The **Fated List of Minor Prophecies** is a piece of furniture for Zagreus's room which offers the player rewards in return for Zagreus helping to complete the Fates' various designs, with a total of 55 tasks that unlock as the game and storyline progress. It can be commissioned at the House Contractor for 20 .

Many prophecies have prerequisites to appearing on the scroll like giving nectar to someone or having had a specific interaction. Their progress is tracked even before meeting the prerequisites.
Slam-Dancer

**Slam-Dancers** are a subset of the Bloodless who were particularly bloodthirsty and savage during life.

Slam-Dancers move in pouncing jumps, attacking with an explosive slam when they're in close range.

Slam-Dancers are sometimes encountered as mid-stage minibosses in Tartarus.

## Codex entry

'*...Marauding warriors that once lived in sin and lusted after murder, now reborn beneath the earth, eternally reliving the final violent moments of their days of war and strife. They now have nothing left except their impulse toward bloodshed, or the shedding of whatever can be torn asunder by their claws.*'
Jen Zee

**Jen Zee** is the art director for Hades. She has also worked on several Supergiant Games titles in the past such as Bastion, Transistor, and Pyre.

## Biography

Jen hails from beautiful, sunny Seattle, which was so sunny, in fact, that she was forced inside from out of the oppressive heat and light and into cooler places such as Dracula's castle and Shadow Moses Island. Like the rest of the team at Supergiant, she's been playing games practically since she can remember, even as she honed her artistic abilities in media ranging from comics to tabletop games to massively multiplayer online games. We were instantly impressed with her incredible talent for creating vivid characters and places, and she somehow managed as the only artist on our team throughout development of our first game, Bastion. As our fearless art director, Jen now operates alongside an S-tier squad of elite artists who together form a sort of Art Voltron. Among them, Jen continues to create the lush, imaginative hand-painted artwork that defines the distinctive look of our gameworlds and all their colorful denizens.

## Additional Notes

**Favorite Games:**

Metal Gear Solid (PS)

Final Fantasy Tactics (PS)

Castlevania: Symphony of the Night (PS)
System requirements

The following are the minimum and recommended **system requirements** for *Hades*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Recommended requirements

 Processor
 Memory
 Graphics
 Storage

## Minimum requirements

 Memory
 Graphics
 Storage

## See also

* How to play guide for Hades
* Release date

1. ↑ MacBook Air, MacBook Pro, iMac
MacBook 2015 and newer
Mac Pro late 2013 and newer
Mac Mini late 2012 and newer
Patch 014

Early Access Patch 014 - Feb. 15, 2019

This small patch addresses rare crases and several other issues. We're now setting our sights on our next Major Update. Until then!

## Bug Fixes

* Fixes to rare crashes
* Fix to Nasty Dash (Dionysus) working with his Peer Pressure
* Fixes to minor cosmetic issues

## Quote of the Patch

You should see V0.14115 In-Game once you have the update
Flame Wheel

**Flame Wheels** are small chariots that appear in Elysium.

Generally appearing in large numbers, Flame Wheels will immediately rush towards Zagreus once they notice him. Their only "attack" is to explode on contact with either Zagreus or a solid object. They will also explode when their health is depleted, making close combat ill-advised.

## Codex entry

'*...The chariot is a famous symbol of the warfare and technology of my mortal days. However, its specific role in battle sometimes is exaggerated. Chariots ushered men like me to the front lines. They themselves were seldom the ones to go crashing through enemy ranks. Though, there were, indeed, exceptions. More than once I witnessed some particularly brave or bloodthirsty soul abandon his expected duties at the helm of his vessel, and crash explosively into enemy ranks -- like the stories tell. This led to death, of course. But, dying valorously and spectacularly sometimes is sufficient to secure an all-too-decent spot within the afterlife.*'

## Notes

* Purchasing the Flame Wheels Release from a Well of Charon in Elysium will prevent Flame Wheels from appearing in encounters.
Patch 056

*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 056 in order to preserve naming conventions.*

**Post-Launch Patch - July 2021**

This small patch has some final touches on localized text, as well as this brief update from our team: With some months having passed since our **v1.0 Launch Update**, we're soon going to remove the **Patch Notes** section from the Main Menu, and also remove the **F10** bug-reporting feature *(of course you may still contact us via Discord or email if you encounter any bugs)*. We feel these changes will help reflect the fact that our **Early Access** development phase has been complete for some time. We are humbled and grateful for the incredible support so many players have shown ***Hades***, and our team is excited to press on and figure out what's next. Thank you very much for playing,

***~ Supergiant Games***

## Miscellaneous

* Various fixes and improvements to localized text in different languages
* Added several more names to Special Thanks in the Credits

## Bug Fixes

* Fixed a rare issue where the final Zeus affinity event would not unlock
* Other minor fixes

## Quote of the Patch

**Note: You should see v1.38177 (or later) in-game once you have the update.**
Red Onion/es

*This article is a stub. You can help Hades Wiki by expanding it.*

La **cebolla roja** es un objeto que Zagreo conseguirá como "recompensa" si no consigue matar a todos los enemigos en el Érebo (en lugar de la recompensa que habría obtenido de haberlo conseguido). Al consumirla, recuperará 1 de  salud.

## Entrada del Códice

*«...Una de las numerosas ironías de vivir (si así se le puede llamar) en este melancólico reino eterno es que la cebolla, de entre todo sustento disponible, queda como uno de los pocos recordatorios de nuestra dieta mortal de antaño. Una repulsiva planta, infame por su amargura y tendencia a provocar lágrimas indeseables. Sí, habrá quienes afirmen que la cebolla tiene un hueco entre los alimentos básicos que deben ingerir los mortales, sin coacción y con gusto. Por ejemplo, esos mismos defenderán que cambia de sabor y dureza cuando se le aplica una llama. Sin embargo, no son más que patrañas para sembrar la duda en nosotros y debilitarnos. Prefiero reducirme a la nada antes que aceptar el requerimiento de consumir una de esas pestilentes plantas, que ya me echaron a perder tantas comidas en vida y que me persiguen incluso muerto.»*
Moros/Relationships

*This article is a stub. You can help Hades Wiki by expanding it.*

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Relationships

### Melinoë

**Melinoë**: Moros seems to have hopes that Melinoë can make a better future for the Chthonic Gods.
Kırmızı Soğan

*This article is a stub. You can help Hades Wiki by expanding it.*

**Kırmızı Soğan**, eğer ki Zagreus Erebos’taki düşmanları hasar almadan yenemezse normalde alacağı ödülün yerine verilen bir “ödüldür”. Tüketildiğinde sadece 1  yeniler.

## Kodeks Girdisi

'*...Yaşamın birçok ironisinden biri de, tabi öyle denebilirse, bu edebi kasvet diyarında şu soğan – keşfedilmiş bütün besinler arasında – bir zamanlar ölümlüyken yediklerimizi hatırlatanlar arasında yer almakta; acılığı ve gözyaşlarına sebep olmasıyla bilinen tiksinç köklü şey. Doğrudur, soğanın ölümlülerin yemesi gereken şeyler arasında bulunduğunu iddia edenler var, hem de bile isteye; mesela, soğanın ateşte piştiğinde daha farklı bir tat ve kıvam aldığını söylerler! Ama bunlar muhtemelen şüpheye kapılıp zayıf düşmemiz için söylenen yalan dolandan ibaret. O iğrenç bitkilerden yemek zorunda kalmaktansa hiçlikte kaybolmayı yeğlerim, ki hayatta olduğum zamanlar birçok yemeğimi mahvetmiştir ve ölmüş olmama rağmen peşimi bırakmıyor.*'
King Vermin

**King Vermin** (or **Tiny Vermin**) is a unique Crawler that can be encountered in the miniboss chamber that normally spawns an Elite Snakestone within the Temple of Styx.

## Codex entry

'*...Vermin, like men and dogs, are followers. Oftentimes it is the largest, most physically imposing of a pack that becomes leader. But, size is not the only factor, and ultimately not a substitute for a ferocity of spirit. Among the vermin infestation we contend with near the surface, there apparently is a shining such example. Even the most robust vermin of the pack are subservient to this king of theirs, smaller in stature, but by far more cruel. Can a simple beast feel malice? Supposedly, this one can.*'

## Combat

When encountered, King Vermin will always teleport to Zagreus before beginning its attacks.

* **Vermin Call**: King Vermin, while stationary, roars loudly and summons 3 to 5 Gigantic Vermin to aid in battle.
* **Burrow Attack**: King Vermin burrows underground and, upon unearthing, releases a damaging pulse near its new position.
* **Charged Assault**: After a brief charge-up, King Vermin dashes towards and attempts to strike Zagreus three times.
Skelly/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## House of Hades

### Zagreus

**Zagreus**: Skelly is hired to help him as a training dummy.
Zagreus has a bantering relationship with Skelly, and they get along well enough, but Zagreus isn't a fan of how Skelly views wars and how eager he is to be dismembered, and he wonders what Skelly could have done in his past life to be that way.

### Charon

**Charon**: Skelly's employer.
Charon is the mysterious employer that hired Skelly to aid Zagreus in his quest to find Persephone. Skelly tells Zagreus that Charon seems to be interested in the feud between him and his father. When Zagreus asks Skelly what Charon's angle is, he tells him that he's unsure, that Charon might be helping Zagreus because he likes him or because he's bored.

### Thanatos

**Thanatos**: Skelly's colleague.
While not unpleasant about it, he is a fan of Thanatos and is very pleased if Zagreus summons him when Thanatos and Zagreus have a body count contest.

### Dusa

**Dusa**: Skelly's colleague.
Although the relationship is not detailed, Skelly and Dusa both seem to be friendly.

### Achilles

**Achilles**: Forgotten Hero.
Achilles and Skelly's relationship is a delicate one, for they often find themselves at odds. Skelly, with his exuberant nature, tends to veer towards the extreme, emanating an unbridled enthusiasm that resonates with his booming voice. This fervor, however, can come across as condescending to anyone within earshot. As a result, their interactions are frequently strained and fraught with tension.

### Cerberus

**Cerberus**: The Hound of Hell.
Cerberus always confuses Skelly with a bone and chews on him. It is still unclear whether Skelly likes it or not.

## Olympian Gods

### Hermes

**Hermes**: Peer relationship.
Skelly and Hermes have a "peer relationship", along with Charon and Dusa they were part of the plan to reunite Zagreus and Persephone.
Red Onion

*This article is a stub. You can help Hades Wiki by expanding it.*

The **Red Onion** is given as a 'reward' if Zagreus should fail a Perfect Clear challenge within Erebus, in place of whatever reward he would have received for succeeding. When consumed, it restores a measly 1 .

## Codex Entry

'*...One of the many ironies of living, if it can thus be called, in this eternal realm of gloom, is that the onion -- among every sustenance discovered -- ranks among the sole reminders here of our once-mortal diet; a foul root best known for bitterness or for unprompted issuance of tears. Yes, there are those who claim the onion has its place among the balls that a mortal ought to eat, deliberately, and with joy; for instance, they would say, the onion takes on different savor and consistency when put under the flame! But these are likely falsehoods to induce in us surpassing doubts, and make us weak. I would prefer to fade to nothingness far more than be required to consume one of those foul plants, which tainted too many a meal of mine while I was living, and goad me even now that I am dead.*'
Hymn to Zagreus

**Hymn to Zagreus** is one of the vocal tracks in Hades.

It is sung by Orpheus in game, after he has regained his will to sing, and Dionysus talks to Zagreus about pulling a prank on him. Zagreus fabricates a tale about how he and Dionysus are the same god, which Orpheus turns into a song, much to Zagreus's chagrin.

## Trivia

The lyrics of this song reference a variant myth of Dionysus's birth that originated from the Orphic religion. According to this version, Zagreus and Dionysus were indeed the same figure. Zagreus was the son of Zeus, murdered and dismembered by the Titans, and Dionysus was reborn from his heart. Though this myth is not canon in the game's universe, the song is a nod to how contradictory variations of myths can appear and proliferate over time.

## Lyrics

*Sing,*

*Of Zagreus, oh muse*

*Slayer of hydras*

*First of his name*

*Born*

*Of Zeus as a serpent*

*In spite of Queen Hera*

*Zagreus came*

*Torn*

*To shreds by the Titans*

*Devoured in pieces*

*From his heart aflame*

*The seed*

*Of Dionysus grew*

*The God of wine and feast anew*

*To live*

*At home on Olympus*

*Never presuming*

*His origins true*

*Wrath*

*Of thunder and lightning*

*Struck down the Titans*

*Burned into sand*

*Up*

*From out of the ashes*

*Born of the Titans*

*The mortals did stand*

*To live*

*The model of the gods*

*At once divine and further flawed*

*In twain*

*The blood of immortals*

*Of Zagreus ending*

*It flows in their veins*

*The prince*

*Under the mortal ring*

*Prisoner to his king*

*Never to leave*

*Steadfast*

*Endlessly toiling*

*Doomed to remain*

*Endlessly toiling*

*Doomed to remain*
Presents

## Usage

**Presents** are an exclusive item to the Santa's Sweatshop DLC prison. It is the third item that is put on the tree before escaping. This item is required to escape Santa's Sweatshop.

## Obtaining

This item is crafted by combining any wooden toy from the Toy Maker job with some Wrapping Paper and some Sticky Tape.

## Crafts

  **Presents** |  Wooden Joystick x1 +  Wrapping Paper x1 +  Sticky Tape | 7
Orpheus/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Family

### Eurydice

**Eurydice**: Orpheus's wife.
In his previous life, Orpheus was so saddened by his wife's death that he personally went to Hades to rescue her, but failed miserably. Euridice never blames her husband, but he insists on punishing himself. Euridice claims to be okay with herself and how things ended, but only because she is being stubborn. Deep down, both still deeply love each other, but they are both persistent and don't want to give in. Zagreus realizes this and has the opportunity to reconcile the two and make them a functional musical couple again.

## House of Hades

### Hades

**Hades**: Orpheus's boss.
When Orpheus came to rescue his muse, Hades struck a deal with him. Eurydice could return with him on one condition. Orpheus would fail the condition, resulting in Eurydice staying in the Underworld. Later when Orpheus died, Hades took pity on him and made him the official court musician. However, he could have done this because he liked Orpheus’s singing, as evident when he repeatedly asked him to sing. Hades throws him in solitary confinement when Orpheus refuses to sing due to a broken heart but lets him stay as the court musician when Zagreus bails him out.

### Zagreus

**Zagreus**: Prince of the Underworld.
Zagreus becomes captivated by Orpheus' laments and decides to help him reunite with his beloved Eurydice. He is surprised when Orpheus says that he should not rescue her because she is better off without her incompetent husband, even though Orpheus' exaggerated melancholy for her makes him more creative in composing, and he will prefer to torment himself for the rest his immortal death.

## Olympian Gods

### Apollo

**Apollo**: Orpheus's former music mentor.
Orpheus explains that it was through his music teacher, Apollo, that he learned to play the lyre with such mastery. Although Apollo took the credit, he says it was mostly because of himself as he practiced tirelessly day and night.

### Dionysus

**Dionysus**: God of Wine.
Dionysus proposes to Zagreus to have some "harmless fun" with Orpheus by tricking him into believing in an epic narrative where he and Zagreus are one and the same. When Zagreus does it, Dionysus has a good laugh. Orpheus later composes a song about it called the "Hymn to Zagreus".
Nemesis/Relationships

*This article is a stub. You can help Hades Wiki by expanding it.*

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Relationships

### Melinoë

**Melinoë**: Fellow student of Hecate.
Nemesis will aid her in her quest against Chronos. However she is disappointed that their mentor chose Melinoë to deal with the Titan instead of her.

### Hecate

**Hecate**: Nemesis' mentor.
Nemesis is disappointed that she chose Melinoë instead of her with the task of killing Chronos, as she believes that if she had trained harder than Melinoë, Hecate would have given her the task of killing the Titan.
Pierced Butterfly

**Pierced Butterfly** is a Keepsake obtained by giving Thanatos a gift of Nectar after besting him in his challenge. Its effects can be enhanced by clearing enough encounters with the keepsake equipped.

## Effects

Gain +1/1.5/2% damage for each **Encounter** you clear without taking damage.

## Bond Message

From Thanatos; you share an Undying Bond.

With whom should Death belong, if not with Blood, with Life?

## Notes

* Infernal Trove fights and Temple of Styx mini-Encounters do not count towards Pierced Butterfly damage boosts. However the final room in a wing in the Temple of Styx *does* give credit.
* If you unequip the Pierced Butterfly between levels, the accumulated damage increase will be lost.
* Losing life to a curse of Chaos will not stop you from gaining the damage bonus upon clearing an **Encounter** without suffering damage from other sources.
* There is an achievement related to this keepsake - Thorn of Thanatos, which requires you to get 30% bonus damage with this keepsake.
Patroclus/Relationships

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## House of Hades

### Achilles

**Achilles**: Patroclus's Lover.
In the realm of mortals, Achilles and Patroclus were bound in a love that few could comprehend. Yet, as fate would have it, death would be the force that would tear them apart. Desperate to ensure his beloved's eternal happiness, Achilles made a deal with the god of the underworld, Hades, that would keep Patroclus in Elysium. But upon his own arrival in the afterlife, Achilles discovered that Patroclus was anything but content. The anguish of his lover's suffering weighed heavy on Achilles' heart, for he had unwittingly doomed them both to an eternity of separation. Oh, how cruel fate can be, to snatch away the ones we cherish most and leave us to suffer in solitude.

### Zagreus

**Zagreus**: Prince of the Underworld.
Patroclus doesn't seem to open up easily to Zagreus initially, his name is only discoverable from the codex. Repeated visits and talks work open the melancholy man's friendship, and Patroclus finds Zagreus' exploits entertaining in how they disturb the tranquility of Elysium. If Zagreus succeeds in reunited Achilles and Patroclus, it blossoms into a friendship as the grateful Patroclus' demeanor brightens enormously. Zagreus helps him to look for his memories. Later, Patroclus teams up with Achilles in a double battle to help him.
Lucifer

**Lucifer**, also known as **Satan** or the **Devil**, is the personification of evil and author of sin in Christianity and Islam. In Judaism, however, he merely acts as the tester of the faithful.

Although he is not seen in the game, Lucifer has been mentioned by multiple gods and most prominantly appears in proxy through his aspect of the Adamant Rail.

## Christian Mythology

Lucifer's backstory casts him as a Fallen Angel, originally the light-bearing archangel of Heaven, who is damned to spend eternity in Hell due to his rebellion against God. By virtue of his once-grand celestial position, Lucifer is depicted as the king of Hell and the creator of Demons, even if he's as much a prisoner there as any of the damned. This backstory is derived from the Book of Revelation.

No matter what version of Lucifer is employed, he is usually a shapeshifter, capable of taking any form—physical or not—that he cares to. In human form, he is often shown with red or blond hair. His true form is often that of a Big Red Devil. All things that hide or distort the truth are in his province, making him also the master of deception and illusion. Consequently, his most common incarnations are wheeler-dealers, bargainers, and con-men.

Despite an overwhelming overconfidence (he represents the Deadly Sin of Pride, after all), he almost always possesses a keen sense of enlightened self-interest. In keeping with the belief of the "most beautiful angel" who fell, Lucifer takes a handsome face whenever possible, but behind it is often rage and hatred; tearing away that mask, either intentionally or not, is possibly one of the most suicidal things a character can do.

In his more modern incarnations, he is often a charming man of wealth and taste with a taste for the offerings of humanity's cultural achievements, from wine to music to poetry and stories. His interpretations do not always accord with the official ones. Despite this however, Lucifer is usually shown—for all his enjoyment of the finer things—to have a pathological hatred of humanity, blaming them for stealing the rightful place of the angels as God's children.

## Hades

Though Lucifer himself doesn't physically appear in the game, his legendary weapon the Adamant Rail is seen and can be used by Zagreus, implying that he may have already been cast out from Heaven at some point prior to the events of the game.

Zeus himself apparently confirms this, as upon first seeing the weapon he mentions that Lucifer was once a powerful aspect-bearer who rebelled against his lordfather and was ultimately exiled for it, commenting that it is a common enough story among the pantheons.

## Trivia

People often mistakenly conflate Lucifer with Hades. This stems from the fact that many renaissance era artists, most notably the poet Dante Alighieri, would draw parallels between the two or use the Greek Underworld as a stand-in for hell.

## Additional notes

*For additional information on Lucifer that does not pertain to Hades, see Wikipedia's article: Lucifer*
Patch 057

*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 057 in order to preserve naming conventions.*

**Post-Launch Patch - February 2022**

This small patch provides improved compatibility with Steam Deck (https://store.steampowered.com/steamdeck/), plus a few additional fixes.
Thank you for playing Hades! We're grateful for your continued support.

## Miscellaneous

* Various fixes and improvements ensuring the game is Deck Verified
* Added controller button images for Steam Deck
* Improved controller button image detection across all common types

## Bug Fixes

* Fixed controller button images not appearing as expected with the DualSense controller
* Fixed ultrawide sidebar art positioning at 3840x1600 resolution
* Fixed a rare issue with the Steam Overlay and Vulkan rendering
* Other minor fixes

## Quote of the Patch

**Note: You should see v1.38290 (or later) in-game once you have the update.**
Melinoë/Relationships

*This article is a stub. You can help Hades Wiki by expanding it.*

**Spoiler warning!**
This article contains detailed information about *Hades* that may spoil your enjoyment of discovering the game's secrets for yourself.
 Read at your own risk!

## Family

### Hades

**Hades**: Melinoë's father.
Their relationship is currently unknown but Melinoë has promised to rescue her father from Chronos.

### Persephone

**Persephone**: Melinoë's mother.
Their relationship is currently unknown.

### Zagreus

**Zagreus**: Melinoë's older brother.
Their relationship is currently unknown.

### Hecate

**Hecate**: Melinoë's mentor.
She has trained Melinoë to kill Chronos.

### Nemesis

**Nemesis**: Retribution Incarnate and fellow student of Hecate.
Nemesis aids Melinoë in her quest for vengeance against Chronos.

### Moros

**Moros**: Doom Incarnate.
Moros aids Melinoë in her quest against Chronos.

## Olympian Gods

The Olympians, most of whom are aunts, uncles, and cousins to Melinoë, aid her in her quest to defeat Chronos.

### Apollo

**Apollo**: Melinoë's cousin.
Apollo aids Melinoë in her battle against Chronos by providing his boons to her.

### Zeus

**Zeus**: Melinoë's uncle.
Zeus aids Melinoë in her battle against Chronos by providing his boons to her.

### Demeter

**Demeter**: Melinoë's maternal grandmother.

## The Titans

The previous rulers of the world, defeated in the Titan War and imprisoned in the pits of Tartarus.

**Chronos**: Melinoë's paternal grandfather
She considers him an enemy and has sworn to bring death to him.
Mirelerin Örsü

**Mirelerin Örsü**, Daidalos'un Çekici geliştirmelerinden birini kaldırıp iki rastgele yeni geliştirme sağlayan bir Eser. Stiks Tapınağı’nda Kharon’dan 275  karşılığında satın alınabilir. Oyuncunun normalde sefer başına en fazla iki olan Çekiç geliştirmesinin üçe çıkmasını sağlar. Bazı geliştirmeler birbirleriyle uyumlu değildir, bu yüzden ihtimal oranları azalabilir. Zagreus öldüğünde bu geliştirmeleri doğal olarak kaybeder.

## Kodeks Girdisi

'*...Usta zanaatkar Daidalos, Mirelerin anısına, ya da gizli bir ironi olarak, bir eser ortaya çıkarır. Mirelerin her kararımızın sonucunu önceden belirlemiş olduğu düşüncesi ne kadar acı. Herkesin hayatını ufak kumaş parçası gibi dokumuş olmaları. Ben şahsen ipek dokuma olmaktansa bronzdan dövülmüş olmayı tercih ederim şahsen. Ben Mirelerin bize biraz da olsa özgürlük tanıdığını düşünüyorum. Tanrı bile olsak kontrol edebileceğim şeylerin sayısı az. Hayatımız ocak ve biz de demirci misali, sürekli tercihlerle karşılaşıyoruz. Ne yapacağım önceden belirli. Ama nasıl yapacağımız, kızgın yüzeye nereden ve ne zaman vuracağımız, sonucun yapısını belirleyen şeydir.*'

## Olası Geliştirmeler

*Main article:* Daidalos'un Çekici
Geliştirmelerin silahları nasıl etkiledikleri, silahların kendi sayfalarında mevcuttur:

* Stygian Kılıcı
* Ebedi Mızrak
* Yürek Delen Yay
* Kaos'un Kalkanı
* Sarsılmaz Tüfek
* İkiz Yumruk

## Notlar

* Örs daha önce seçilmemiş geliştirmeler sağlayabilir, böylece  Küçük Kehanetler Listesi’nde elindeki silahın kehanetleri gerçekleşebilir.
* Eğer sefer sırasında hiç çekiç bulamadıysan Örsü satın alamazsın.

}}
Patch 002

**Early Access Patch 002 - December 8th, 2018**

This patch contains fixes and balance changes based on initial reports and observations since launch. The Shield of Chaos had a little too much bite, and we'd like to see Cast attacks used more often.

## Gameplay & Balance

* **Shield of Chaos**: reduced base damage slightly; removed Deflect as an innate property (Athena's Boons still can give it Deflect).
* **Pulverizing Blow (Daedalus - Shield)**: reduced damage.
* **Peerless Parry (Daedalus - Shield)**: removed entirely; replaced with...
* **Assault Flight (Daedalus - Shield)**: NEW upgrade added.
* **Phalanx Shot (Athena)**: increased base damage.
* **Storm Shot (Poseidon)**: increased damage radius and base damage.
* **Bolt Shot (Zeus)**: increased chain radius and base damage.
* **True Shot (Artemis)**: increased base damage.
* Reduced healing in the Asphodel guardian battle.

## Presentation & UI

* Death Defiance presentation includes healing numbers.
* Improved death VFX for Bloodless.
* Added God Boon VFX to some Special attacks.
* Updated 'Codex Updated' indicator.
* Minor graphical improvements to some Tartarus chambers.
* Various cosmetic fixes.

## Bug Fixes

* Fix to a progression blocker when entering Blood Gates.
* Fix for a rare crash on start-up based on Windows language setting.
* Fixes for several rare gameplay crashes.
* Fix to an issue where in-game menus could become unresponsive.
* Fix to a rare visual issue with falling rubble from pillars.
* Removed vestigial click-to-move controls affecting some players.
* Reduced the max scale of damage VFX (it could get silly...).
* Fix to an issue where gamepad controls appeared using mouse.
* Minor UI fixes in some languages.
* Minor text fixes(edited).

## Quote of the Patch

which is the strongest oath for blessed gods,
I swear I will not plot more pain for you.
Keepsakes

**Keepsakes** are items that can be equipped to obtain some sort of benefit during an escape attempt. They are acquired by giving Nectar to various characters for the first time. Hades is unique as his keepsake is obtained on the second gift, which is only unlocked after the completion of the main storyline.

A keepsake can be equipped in the display case in the courtyard before a run. Once a keepsake is equipped, it cannot be removed, only exchanged for a different one. If the regional keepsake collection has been purchased from the House Contractor, keepsakes may be changed mid-run after defeating the final boss of each area, in the room after the boss. Closing the keepsake display after changing keepsakes will lock the display from being accessed again until the next post-boss room. If you switch out of a keepsake mid-run, you cannot switch back to it for the rest of the run.

Keepsakes automatically get permanently upgraded when enough encounters are cleared while the keepsake is equipped. A cumulative total of 25 encounters cleared is required for upgrading a keepsake to rank 2 and 50 additional encounters are needed for rank 3.

Olympian keepsakes (e.g. Aphrodite's Eternal Rose, or Poseidon's Conch Shell) do not guarantee that the boon will appear in the first room - only that the next time a boon is generated, it will be from that god. They also only work once per run. A Hermes boon or a Trial of the Gods can appear before a regular boon, but it won't consume the keepsake's effect. Hermes's own keepsake, the Lambent Plume, does not call upon him like the other Olympian keepsakes.

Forging a bond will show up in the keepsake display case with a small icon and a message about the bond Zagreus and the character share.

Some characters give you Companions (also known as Legendary Keepsakes). They are acquired by giving Ambrosia to that character after completing a quest for them.
Patch 008

**Early Access Patch 008 - January 16, 2019**

This patch addresses several issues reported by players following our first Major Update. We're continuing to monitor feedback and expect to make further adjustments this week.

## Level Design & Environments

* Fixed transition to Hydra's chamber sometimes not playing
* Other minor fixes to various chambers

## Voice & Narrative

* Fixed a Chaos event that had the wrong content; other minor changes
* Voiceover timing improvements in 'Perfect Clear' encounter

## Bug Fixes

* Fixed Chaos Boons sometimes showing incorrectly in Boon Info
* Fix to Chaos' **Caustic** curse showing incorrect icon
* Fixed an issue where Megagorgon sometimes got stuck in terrain
* Fixed an issue where Record Time was not tracked correctly
* **Ocean's Bounty (Poseidon)**: fixed interaction with Darkness
* **Engulfing Vortex (Ares)**: fix to an erroneous description
* Fixed an issue scrolling the Codex pages with controller
* Minor text changes
* Fixed an issue where music sometimes did not play in boss battles
* Other minor fixes and improvements
Patch 023

Early Access Patch 023 - June 13, 2019
This patch makes several fixes and balance changes based on initial feedback following the High Speed Update earlier this week. We are planning for one more patch later this week. Thank you for playing!

## General Gameplay

* Dodge passive ability from Hermes no longer works while petrified

## Weapons & Powers

* Eternal Spear: increased damage of Spin Attack
* Improved input buffering of Stygian Blade Nova special after a Dash Attack
* Improved input buffering of Heart-Seeking Bow Dash Attack in some instances

## Boons & Blessings

* Thunder Flourish (Zeus): reduced damage
* Slicing Shot (Ares): reduced damage at higher rarity levels
* Black Metal (Ares): reduced effectiveness at higher rarity levels
* Hunter's Mark (Artemis): Status Curse now clears consistently after a Critical attack
* Hunting Blades (Artemis \* Ares): reduced effectiveness
* Greatest Reflex (Hermes): removed penalty to recovery time

## Daedalus Hammer Upgrades

* Sniper Shot (Bow): greatly increased damage to distant foes; increased min. distance of damage bonus
* Minotaur Rush (Shield): increased damage of Power Shot
* Quick Spin (Spear): reduced recovery time of Spin Attack
* Massive Spin (Spear): increased damage
* Vicious Skewer (Spear): increased damage

## Foes & Encounters

* 'Trial of the Gods': reduced effectiveness of foes blessed by Dionysus
* Exalted reinforcements in the Soul Catcher mini-boss encounter are now Elites

## Menus & UI

* Updated some color variants for god-specific damage numbers

## Bug Fixes

* Fixes to some rare crashes
* Fixed a rare progression blocker while fighting the Bone Hydra
* Fixed an animation issue caused by dash-canceling the start of the Eternal Spear Spin Attack
* Fixed some issues with preview text showing up incorrectly for 'Exchange' Boon choices
* Fixed an issue where the music could transition abruptly during region text presentation
* Fixed Boon icon for Relative Speed (Hermes)
* Fixed a controller D-pad navigation in some contexts in the Codex
* Fixed a timing issue with the last few seconds of Survival encounters
* Fixed Shatter Shot (Aphrodite) sometimes causing ammo to appear out of bounds
* Fixed Battle Rage (Ares) visual effect being visible during the boss-defeated presentation; and persisting after encounters are complete
* Fixed an issue where Bone Hydra death animations could follow Zagreus around (spooky...)
* Fixed an issue where some Hermes Boon effects could carry over into the House of Hades
* Minor fixes to some narrative event requirements
* Minor text fixes

+ Other minor fixes

## Quote of the Patch

*Note: You should see v0.18336 in-game once you have the update.*
Bouldy

**Bouldy** is Sisyphus' boulder and constant companion. As his punishment for cheating death, Sisyphus is forced to push Bouldy up a hill constantly, only to have him roll back to the bottom, repeating this process for eternity. Over time, however, Bouldy has become something of a confidante for Sisyphus rather than merely a source of unending torment.

## Characteristics and Personality

Bouldy does not seem to like talking very much, but Sisyphus considers him a good friend and confidant.

## Physical description

Bouldy is a large, spherical, moss-green anthropomorphic stone with a happy expression, chained to its companion, Sisyphus, with metal links. Bouldy's facial features are quite stony.

## Ambrosia

Although Bouldy cannot be gifted Ambrosia, he can be gifted Nectar once per escape attempt. However, he lacks an Affinity level.

## Boons

After the player has conversed with Sisyphus a number of times, Zagreus becomes able to have "conversations" with Bouldy and can even gift him Nectar. Thereafter, he can be gifted Nectar once per escape attempt if Sisyphus' room is encountered. Doing so rewards the player with the Heart of Stone boon, which rewards a random buff when acquired. Though the boon offers modest stat increases it can be useful if the player has excess Nectar, as it is the only mid-run benefit one can receive by spending Nectar. The boon can bestow one of the following effects:

1. ↑ "Ambiguity Bonus" appears to do nothing at all for Zagreus' abilities.

## Trivia

* Bouldy appears to have been inspired by Wilson from the movie "Cast Away."

## Notes

* Even before Bouldy becomes an interactable character, you can see dizzy and other effects applied on him through the use of festive fog.