Carnivores: Dinosaur Hunter (Mobile)

***Carnivores: Dinosaur Hunter*** is a port of *Carnivores 2* developed by Tatem Games for the iOS and Android and by Beatshapers for the PlayStation Portable and PlayStation 3. Development on the port was started in July 2009 and the game was released on June 12, 2010.

It follows the same storyline as the original games, where the hunter picks a weapon, location, and dinosaur to hunt. It has fared very well with reviewers, receiving very high scores. Although basically the same as *Carnivores 2*, *Dinosaur Hunter* does feature content not found in the original PC game.

On January 24, 2017, the game was put up on Steam Greenlight, and the community successfully greenlit it on February 15, 2017. Mod support was also confirmed for the Steam port. It is currently unknown as to when the Steam port of *Carnivores: Dinosaur Hunter* will be released.

## Gameplay

Essentially the same as *Carnivores 2*, *Dinosaur Hunter* allows the hunter to pick their location, weapon(s) and dinosaur(s) to hunt. Several things have been touched up, such as the dinosaur skins and maps. There are also some new features to allow for more interesting gameplay.

## Ambient Animals

 *Gallimimus* | Not dangerous.

## Additions

There have been many new additions to the game over the years, and more are coming soon.

At launch, the Survive Mode was introduced, where the player must fend off waves of charging dinosaurs. For an unknown reason this mode was not added to *Carnivores: Ice Age (Mobile).* The PSP and PS3 versions also the exclusive Laser Rifle as a weapon. The Double Ammo equipment from *Carnivores 2* was removed in the mobile port. The reason being is that amount of ammo the weapons have in the port are the same as the double ammo gave.

Blood trails were added on July 23, 2010. The player's jump height was also made higher.

On November 4, 2010, the *Pachycephalosaurus* from *Carnivores* was added to the dinosaur roster, and Ravaren's Bridge from *Carnivores Ice Age* was added as a map, although the steps that allow the hunter to get on the bridge have been removed. This was presumably done because in *Carnivores Ice Age*, none of the animals could reach the hunter while on the bridge, which some fans would see as cheating. Some other new features include the Supply Ship from *Carnivores Ice Age*, the ability to relocate to a new location in the same hunt, and the Wind Indicator has been placed inside the compass, allowing for more room.

A new update for the game was released on June 20, 2012. In this update, the Photo Camera, support for more languages (including Spanish and German), and four new dinosaurs, *Amargasaurus*, *Oviraptor*, *Utahraptor*, and *Troodon*, were added.

*Carnotaurus* and *Gigantoraptor* were added on April 4, 2013 for iOS. In the same update, a new map was added; the Nibelungen Paradise.

On February 26, 2014, two other new dinosaurs, *Iguanodon* and *Coelophysis,* were announced. The *Coelophysis* was added on April 18, 2014 and *Iguanodon* was added as a secret dinosaur in said update. It was added to the hunt screen as a selectable dinosaur on August 11, 2014.

On December 6, 2014, a new small update was released, which added a Revive feature. If the player dies at any point they can watch an ad to continue the hunt and keep the points they earned during that hunt. It can be hard to find an ad to watch, however.

On October 21st, 2016, a new update was released for iOS devices. The UI, reload animations, and the graphics were improved, the player's movement speed was increased, a new weapon was released, the Revolver, a new nighttime mode and trophy room was added, and various bugs were fixed. This update had already been released back in September for Android players. The same update was added to the Ice Age port on January 11th, 2017.

## Android version

On June 11, 2012, *Carnivores: Dinosaur Hunter* made its debut for Android platforms, free to play. Purchasing two additional hunting bundles was necessary to gain access to all of the creatures, weapons, and locations. On the hunt menu, the dinosaur icons use the colors of the iOS version dinosaurs, but in-game the dinosaurs used their original PC colors until recent updates.

The Android version allows the player to buy more packs from the Supply Ship. Android players are able to resupply as many times as they want during a hunt until they run out of packs. The *Tyrannosaurus* can be killed on the Android version without shooting its eye by doing this, as the *Tyrannosaurus* *does* have a limited amount of health. However, its health was too high as by the time players' ammo ran out it as it would still have some health remaining in the iOS version, *Carnivores,* and *Carnivores 2.*

Android players can also spend real money to buy credits to use in-game. The Android port is also the only one to include microtransactions.

Android players have also received some updates and features before the iOS version. The Nibelungen Paradise area was added to the Android version about 2 months before iOS users could access it. The *Carnotaurus* and the *Gigantoraptor* was also added a month before iOS users. Also, the 1.7.0 update was released around a month earlier than iOS users. Previously, only Android users have access to the March 20, 2018 update, which includes fixes for the size of the *Spinosaurus*, reskins for the *Carnotaurus* (and footstep sound improvements), *Iguanodon*, and Nibelungen Paradise plants, new map icons like the ones seen in the Ice Age port, description text fixes, small bug fixes.

In the February 21st, 2013 update, purchasable Hunting Bundles were removed.

## History

### PlayStation

Updates for the PSP and PS3 versions are unknown at this point.

### Android

	+ Redesigned Resupply/Relocate features
	+ Removal of purchasable "Hunting bundles"
* Additions:
	+ Nibelungen Paradise, a new hunting area
	+ Four new dinosaurs:
		- *Amargasaurus*
		- *Oviraptor*
		- *Troodon*
		- *Utahraptor*
	+ Two new dinosaurs:
		- *Carnotaurus*
	+ Two new dinosaurs:
		- *Coelophysis*
	+ New weapon:
		- Revolver
	+ New Night Mode (without the use of Nightvision)
	+ New Trophy Room
	+ Improved graphics
	+ Game:
		- Spinosaurus size fix
		- Map & Weapon description text fix
		- New map menu icon['s]
		- Carnotaurus footsteps sound improvement
	+ Graphics:
		- Carnotaurus reskin
		- Iguanodon reskin
		- Nibelungen Paradise plants reskin
	+ System:
		- IAP fix (Carnivores HD)
 1.8.9

## References

1. ↑ https://twitter.com/tatemgames/status/159686361467719680
2. ↑ http://www.facebook.com/permalink.php?story\_fbid=311570552218731&id=103483789694076
3. ↑ http://z3.invisionfree.com/The\_Carnivores\_Saga/index.php?showtopic=1820&view=findpost&p=10810216
4. ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=840679750
5. ↑ https://steamcommunity.com/sharedfiles/filedetails/updates/840679750/1487143191
6. ↑ https://steamcommunity.com/sharedfiles/filedetails/updates/840679750/1485265567
7. ↑ https://steamcommunity.com/sharedfiles/filedetails/updates/840679750/1518515848
8. ↑ Utahraptor photo
9. ↑ http://www.facebook.com/photo.php?fbid=305741236143631&set=a.305741222810299.94501.302014379849650&type=1&ref=notif¬if\_t=photo\_reply&theater
10. ↑ http://www.facebook.com/photo.php?v=393413154007686
11. ↑ http://www.facebook.com/carnivores/posts/435862299779962