Kimi ga Shine Bangai-hen: Seizon Shima

キミガシネ番外編　～生存島～, *Kimi ga Shine Bangai-hen ~Seizon Shima~*?

* Japanese
* English

***Kimi ga Shine Bangai-hen ~Seizon Shima~*** (キミガシネ番外編　～生存島～, lit. *You Die Extra Edition ~Survival Island~*) is a sub-scenario (spin-off) project to *Kimi ga Shine: Tasuketsu Death Game*. Translated as ***Your Time To Shine: Island Existence*** in English by vgperson.

In celebration of Chapter 2, Part Two's release, Nankidai organized a kind of stretch-goal on Twitter. If 2000 people retweeted his tweet, he'd create and release a playable "sub-scenario." The goal was reached in 20 minutes, so the go-ahead was confirmed.
A first peek of the game was shown in the monthly livestream show Nankidai co-hosted on September 2019.

Eventually, all 12 participants will be playable characters. It is recommended that *Kimi ga Shine* is played up to Chapter 3, Part One first since characters and spoilers for that game appear in *Seizon Shima*.

The first test version of the game was released on December 20, 2019, with the first playable character as Mishima.

## Plot

*Main article: Your Time to Shine scripts*
12 people wake up on a deserted island with no idea of how they got there. They get told by the Island Master, Sue Miley, that they're on the Isle of Memories and they must survive there for 30 days before they can be released. With no other choice, the 12 agree to cooperate with each other, build shelter, forage, and fight monsters while getting to know one another.

## Gameplay

### Playable character routes

12 Of the participants from *Kimigashine's* main game will be available to play as a point of view (POV) character. Currently, the only ones available are:

* **Kazumi Mishima** - Released on December 20, 2019.
* **Kai Satou** - Released on March 3, 2022.

### Job assignments

* If it's built a number of times the Base can be expanded.
  Forage
  Train
  Rest

### Physical health

Physical health is distinguished in three levels and is visualized through the color of the characters' face icons. They go from **blue** → **yellow** → **red**. If the character is injured in the red state, the character will die. If you assign a yellow or red character to "Rest" they will recover.

HealthyOne damageTwo damage
### Hunger

Hunger can be distinguished into five levels by the little emoticon in the upper left corner of each character's icon.

The emoticon's four living stages are **pink** → **yellow** → **green** → **purple**. Then turn into a **white** skull when they die.

If the character is not fed by the purple emoticon, regardless of physical health, their health will degrade and they will starve to death and die.

FullFineHungryStarvingDead

## Events

### Base expansion

The base has a total of five expansion levels. In order to expand the Base, it's necessary to collect "Materials" and build with them using the "Craft" assignment.

An expansion becomes available once a ☆ (star symbol) appears on the right side of the screen.

 Two
 Three
 Four
 Five

#### Weapons production

※Each upgrade increases the Fighting stat by 15

 "Swift Spear" Weapon Lv. 2
 "True Bow and Arrow" Weapon Lv. 3

#### Armor production

※The armor breaks after one hit from an enemy.

An icon will appear on a character's icon after equipping armor.

#### Facility production

※Bed and Medicine Station are only available at Base stage 3 or higher.

### Life Shard

Whenever someone dies, a ball of light appears and floats away off-screen. Then a "Life Shard" (命のカケラ, *Inochi no Kakera*?, lit. "Fragment of Life") becomes available once a ◇ (diamond symbol) appears on the right side of the screen.

Giving a shard to a living person raises the favorability between them and the POV player. However, using shards repeatedly on the same person weakens its strength.

Depending on what the participant was doing at the time of their death, they get a different reaction from one of the survivors. If multiple participants die at once, the one who mourns them is the POV player.

A character can die from:

* Death during Crafting.
* Death during Foraging.
* Death during Training.
* Death during an enemy attack.
* Death through starvation.
* Death from opening a bomb when they're already in the red.

Once they're dead, they turn red and fade away leaving a ball of light in their place which floats away. Immediately after, the person mourning them forgets the dead person existed. Although, some do have a lingering feeling of uneasiness and confusion.

If the POV player dies, that's an automatic game over.

### Fondness Events

Fondness Events are interactions the POV player has with the other 11 participants. There are three Events for each of them.

* The favorability with a character increases by 2 when the POV player does the same job assignment as another character. (e.g. Mishima and Gin both "Forage.")

* Using a Life Shard raises the Fondness by 10 the first time, 6 if used again, then 3 any time after.

* The Fondness can go down by 1 when the Hunger goes from green emoticon to purple.

An Event occurs when someone's Fondness reaches certain thresholds: 10, 25, and 40.

A Fondness Event is available to view when a ❤ (heart symbol) appears on the right side of the screen. If multiple people have a scene available, one is randomly chosen. After the scene, the character's Crafting and Foraging raise by 5, and their Fighting raises by 10.

If you beat the game in Hard mode, there's an extra message from the character who has the highest Fondness with the player. There are three kinds of messages depending on how much the player invested in raising favorability: Negative number Fondness, 65 or less Fondness, and 66 or more Fondness. The last type also includes a gift item from one of the characters.

### Castaway Events

During the course of the protagonist's stay, they meet two castaways on the island named Touko and Jin. How the protagonist interacts with them will affect the ending.

### Tia Safalin appears

Tia Safalin appears on Day 3 to offer items. After that, up until Day 30, she appears four more times on certain days with the prices raised each time. She stops appearing after Day 31. In Hard Mode, she only appears four times total.

* Set of 20 Materials - Price: 2500~
* Food - Price: 2500~
* Base 100P - Price: 9800~
* Fuel - Price: 20000
	+ Fuel is only available on Day 28 if certain conditions are met following the 5th Castaway Event (the third one meeting Jin).

### Enemy attacks

Every five days an Island Inhabitant attacks the base. If your base points reach 0 it's Game Over. There are also Man-Eating Birds which can be fought optionally. While they can damage the characters, they will not damage the base, and the reward is extra Food (x6 Normal; x3 Hard).

### Random events

Besides the tree branch, these events happen on days where scheduled scenes and enemy attacks don't occur.

* Tree branch - **1-in-3 chance** a tree branch visibly washes ashore. Collecting them gets an extra 30-50 Material.
* Mysterious box - **30% chance** one of the other characters will find a mysterious box. The box can contain 100-150 Material (20%), 5,000~10,000 yen money (20%), or 3~5 food (20%). However, it can also be an explosive and damage the physical health of the character who found it by one level (40%). Though, they will dodge if it's potentially fatal.
* Mysterious berries - **30% chance** one of the characters will find mysterious berries. If it's delicious it will increase the character's overall abilities (stats). If it's poor, it will decrease the character's overall abilities by -2. (50-50%)
* Invite - **30% chance** sometimes, a character will invite the protagonist for a walk. This increases the relationship's favorability by +2. (Only available for Mishima so far.)
* Hallucinations - **10% chance** of a hallucination scene with a key character to the protagonist if they're dead.

## Beach hut minigame

The Sunnies, called ウミーズ, *Umīzu*? in Japanese (a pun on "*umi*," meaning "sea" and "dum*mies*"), live on a beach hut on the other side of the island. Each protagonist is given an appropriate problem to help the Sunnies with in the form of a minigame. After being introduced on Day 8, on days 11, 22, and 33 you meet back up to perform a task. If you don't succeed the minigame, the side-quest with the Sunnies to reach their ending is ended.

## How to reach each Ending

So far, each protagonist has seven comparable endings.

 Escape with someone
 Escape by yourself
 Boat escape ending
1. On Day 9 "Give a lot (3)."
2. On Day 13 "Try to talk it over"
3. By the end of Day 26 have to have given at least a total of x500 Material.
4. On Day 28 fight the Man-Eating-Bird and buy Fuel.
5. On Day 29 select "Yes."
6. On Day 31 "Stay here."
 Day 40 ending
2. Decline any chances to escape.
 Sunnies ending
	* For Kai: At least 70 points each time.
2. Decline any chances to escape.
3. Survive to Day 40, but the protagonist's key person died.
* For Mishima - Nao
 Sunnies reunion ending
	* For Kai: At least 70 points each time.
2. Decline any chances to escape.
3. Survive to Day 40 with the protagonist's key person alive.

## Updates

* December 20, 2019 - *YTTS* remains as a test version until all 12 of the characters are playable. The first version of the game was released with Mishima as the first playable protagonist.
* December 25, 2019 - A Hard Mode was added due to a number of people saying how difficult the game was. As a result, Nankidai added a "Normal" mode and as a bonus of clearing "Hard" mode, you receive an extra comment from the character you became closest to.
* March 3, 2022 - An update was which added Kai as a playable character, though it was originally planned for release on February 26 to coincide with the release of the third volume of the manga.
It added new mechanics, a new area, and the appearance of the dummies (named "Sunnies" here) as non-playable characters, separate from the main cast. The Sunnies involve a brand new minigame custom to each protagonist, which if you succeed in, gets you a new ending.
     The labels for "Base points," "Materials," "Food," and "Money" were also removed and replaced just icons. There are also new icons for the job assignments.
When buying from Safalin's shop, the ability to max the amount you can buy instantly has also been removed-- instead you have to click on what you want to buy individually.

## Trivia

* Due To Mishima only having six sprites in the original game, he had to be given a lot of new sprites for YTTS.
* Joe's Hard Mode reward is likely the same cat keychain he gives Sara in Chapter 1 of the official manga, which is also written by Nankidai.
* Keiji's Hard Mode reward of "appetizers" is called "*otsumami*" (おつまみ) in Japanese. They are like a meal's opening snacks, often eaten with beer or other alcohol and can be store-bought.
* Reko's Hard Mode reward is a reference to the third 4-koma comic, "What's a Bongo?", where Sara first thinks of a conga.
* Previously, before the Kai route update, the food Safalin sold had a pun-based name.
	+ In vgperson's English translation they were called "Nibblins." A portmanteau of "nibbles" and "Safa-*lin*."
	+ In the original Japanese they were called "Hannacookie" (ハンナクッキー(食料), *Han'nakukkī*?). A portmanteau of her Japanese name "*Hanna*-ki" and "cookie."

## References

1. ↑ @nannkizum (May 27, 2019). Chapter 2, Part 2 commemoration tweet (Japanese) (Tweet). Retrieved on December 7, 2019.
2. ↑ @nannkizum (May 27, 2019). "I reached 2000RT in 20 minutes" (Japanese) (Tweet). Retrieved on December 7, 2019.
3. ↑ @nannkizum (Jun 2, 2019). "Since the response was so much more than I imagined, the sub-scenario has been decided to be produced!" (Japanese) (Tweet). Retrieved on December 7, 2019.
4. ↑ @nannkizum (Sep 27, 2019). In today's Kimiware, we will introduce you to the production the sub-scenario game! 5th “Kimigashine” × “We Are the Main Characters in a Different World!" (Japanese) (Tweet). Retrieved on December 7, 2019.
5. ↑ @nannkizum (Dec 25, 2019). By the way, if you clear hard mode, you get an extra word from the one you became closest to. (Japanese) (Tweet). Retrieved on December 25, 2019.

## External links

* NicoNico game page
* English game translation