Abandoned: Discovery Island

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## Abandoned: Discovery Island

### Developers

Desko, Malrat

***Abandoned: Discovery Island*** (***Five Nights at Treasure Island: Found*** before v0.8.0) is a fanmade revival of *Five Nights at Treasure Island*, a fangame created by Matthew Phoenix Rodriguez; based off of Five Nights at Freddy's by Scott Cawthon and Abandoned by Disney by Slimebeast.

An enhanced version of the game, Abandoned: Discovery Island Classic Deluxe, is planned to release in the future.

## Summary

You're an intern for the SSA. They gave you an assignment: to spend the night monitoring Discovery Island, an abandoned Disney resort. But not everything is what it seems. You wonder: what's really there?

## Gameplay

*Abandoned: Discovery Island* is a point-and-click survival horror game. You spend six nights in the Office of an abandoned Disney resort from midnight until six in the morning, and must hold off seemingly possessed costumes, such as Photo-Negative Mickey, Oswald and more. To do this, the player has a number of mechanics at their disposal. The monitor can be used to track the location of the suits or restart cameras. Shutting off cameras makes a loud noise, which will distract suits and lure them away.

Hiding under the desk can help the player avoid suits that can't see and gives the player a 50/50 chance of survival against others. The player can also shut off the facility's entire power supply if they run out of reliable options to deal with the suits. During a power outage, they can use a flashlight to deal with the shades, but if the flashlight is drained, the player will be left defenseless.

## Five Nights at Treasure Island History

### Matthew Phoenix Rodriguez

Five Nights at Treasure Island was created by Matthew Phoenix Rodriguez (a.k.a APPSvN, then AnArt1996) and is a fangame of both Five Nights at Freddy's and Christopher Howard Wolf's *Abandoned By Disney*. He released the first one-night demo on December 1st, 2014, and continuously updated the demo, adding new suits, phone calls, improved animations and eventually expanding the game to 2 complete nights, a third night and a Myst-inspired Pirate Caverns segment. Unfortunately, not long after releasing the first 3-night test demo in January 2015, the game became too large for its then-current engine, Game Maker 8.1, to handle. The game had to be recoded from scratch, leading to the release of the Remastered demo, a one-night demo featuring updated graphics, the public introduction of Hiding and addition of Suicide Mouse. Sometime after the demo's release, Rodriguez began reworking the graphics and moved the game to the updated GameMaker Studio, which is retroactively considered to be the start of the "2.0" phase of development. However, as the game's ambition continued to grow and in the face of numerous technical issues, Rodriguez was unable to continue the game thanks to motivation loss and gave ownership to PuritySin/Tia, God's voice actress. AnArt1996 was the only developer to use GameMaker.

### The Purity Sinners

After the torch was passed, Tia's team, the Purity Sinners, resumed the game's development where Rodriguez had left off. The game was rewritten in Clickteam Fusion by the team's programmer, StellaWisps (a.k.a SubwooferX3), and while most of Rodriguez's ideas were kept, some of the locations and characters were cut from the game. The team released a public tech demo, nicknamed "Remastered 2.0" by fans, which reintroduced Oswald but was missing hiding and the other planned mechanics. Not too long after, while development was going smoothly, Tia announced that she would start selling merch to promote the game. This was met with minor backlash by fans and ire from Wolf himself. The backlash reached its peak when it was revealed that Photo-Negative Mickey would be removed from the game "due to problems using the character", prompting Wolf to refute this claim.

Following a series of back-and-forth drama, development troubles and overambition, Five Nights at Treasure Island was cancelled. The Purity Sinners soon made one last "farewell" release, containing all content that had been completed up to that point, known as Remastered 3.0. Remastered 3.0 would receive a few patches to fix bugs, but no content would be added. Soon after, a few members of the community decided to take matters into their own hands.

### Five Nights at Treasure Island: Found

Before starting what would become *Abandoned: Discovery Island*, Desko (then known as FateForWindows) decided to privately start his own unofficial remake of Five Nights at Treasure Island. At this point, there were already a few unofficial in development, and they inspired Desko to try to make his own take for fun. This revival wouldn't get very far, as Desko decided to put more focus on his other in-development fangame, *The Five Nights: Fredbear*, instead.

A few months after the game's cancellation, Rodriguez released all of the game's surviving assets and files. Desko, having a bit more experience at this point, decided to take another shot at remaking FNaTI, quickly implementing the base mechanics and coding in Photo-Negative Mickey.

Soon, via the blog on the original wiki, Desko published a blog post with a download to an early tech demo where only Photo-Negative Mickey moved and the power is always on. Soon, more updates were released, and the game was uploaded to Game Jolt. Later, the game was updated with Oswald, Disembodied, The Face, the ability to shut off power, Cam 11, and the second night.

FateForWindows then announced 0.1.3 (changed later in development to 0.2.0), which was meant to be a graphical update. However, due to Desko' lack of animation experience, plans changed. Most of the new graphics were delayed, but the full release of 0.2.0 added Pirate Caverns, Night 3, Pirate Caverns, updated AI for The Face where he can be slowed down by watching The Roof, Acephalous, Suicide Mouse, and Pluto.

## Page Assets

The game's thumbnail from GameJolt.The game's header from GameJolt.

## New Super Abandoned: Discovery Island

### Developers

Desko, Malrat

***New Super A:DI VI.0 DX: Director's Cut DELUXE: Five Nights at Treasure Island: Found 2021 Revision 3 feat. Dante from the Devil May Cry series Final Mix Redux with New Funky Mode - A Fragmentary Passage and Knuckles Remastered*** (otherwise simply known as ***New Super Abandoned: Discovery Island***) is a semi-serious self-parodying April Fools' update to *Abandoned: Discovery Island*. Taking place in a separate continuity, the game features a mixture of improvements and additions, as well as joke additions and changes. This version is planned to receive updates as well as the DLC feature that were intended to be added to R1 and the original game, though it is not planned to entirely replace it at the moment nor will it be the game's last iteration.

On May 2nd, 2021, the first patch was released, VI.0.O​N​E, which enabled the Custom Night and fixed some major bugs.