Abandoned Ortensia

* Information
* Trivia

**Abandoned Ortensia** is the Quinary antagonist in the main story of *Five Nights at Treasure Island 2: Let The Show Begin*.

## ***Description***

Abandoned Ortensia is a carbon duplication of Ortensia the Cat, after being left abandoned in Disney's theater for a maximum of 30 years. Prior to the Corrupti Incident, Ortensia was generally considered friendly and helpful by the Disney staff, alongside the rest of the other suits, before the events of the Corrupti Incident, until after the events of the Corrupti Incident: a boatload of mass hysteria and killing spree throughout the theater.

After the incident, the aforementioned theater was in a permanent closure, causing the toons to traverse into their abandoned conditions after being left to rot inside the abandoned building, with Ortensia among them. This has led to Ortensia going into a blind rage after the incident, promising to kill all individuals that tresspass and/or step foot into the abandoned theater.

## ***Appearance***

Abandoned Ortensia is, as her name implies, a carbon duplication of Ortensia the Cat. However, she possesses the major and definitive difference that the rest of the game's roster is typically known for, possessing an abandoned look of being covered in a dusty and pale design. Comparatively like her previous incarnations, Ortensia lacks arms like Abandoned Oswald does.

Oddly, her clothing is not covered in dust. In most proportional artworks of Abandoned Ortensia, the inside of her mouth is typically colored black. In this game, however, her mouth on the inside is curiously colored white.

## ***Behavior***

### Original

Abandoned Ortensia is active starting Night 3, beginning as early as 1 AM. She begins in the Back Closet, although she remains off-camera. Upon activation, she will come out from the middle of the room, allowing the player to prepare for her assault throughout the night. She will take a straight route to the office through the Hallway, like most of the game's abandoned roster.

Once she appears in the office, she will appear right in front of the western entrance while glaring at the player. Play the noise to avoid her and get her out of the office. Delaying or if not chosen to do so in time, Abandoned Ortensia will eventually kill the player.

### Quadrilogy Revision

Abandoned Ortensia retains the same behaviour in Q:R, with the exception of a few major differences compared to the game's previous incarnation. Like the rest of the game's returning suits, Ortensia's A:I is simpler and rendered more proper, which allows the player to have preparation for her presence in the office more easily instead of supervising the office from time to time because Ortensia, alongside the other suits, can teleport to the office as early as 12 AM in the game's previous incarnations.

However, even though the noise can still repel her, Ortensia will be absent from the office even if she accesses it. This means the player must track her down with the monitor more frequently in order to acknowledge the timing when she will access the office. Although her A:I seems to be essentially slow, that doesn't mean that the player should underestimate Ortensia, as she will attempt to sneak inside the office, especially off-guard. The most valid strategy is to check the hallway (CAM 5) while the noise is ready and/or prepared, checking on Ortensia if she leaves the hallway.

If Ortensia leaves CAM 5, the player must quickly emit the noise to prevent her attack on the player. Like Abandoned Oswald, emitting the noise on the monitor will prevent her from attacking the player, but masking will not fool her because of her heightened sense of eyesight. Failure to fend her off with the appropiate tools will cause her to attack the player, even off-guard or if least expected.

Ortensia begins her activity to assault the protagonist on Night 4, compared to Night 3.

## ***Locations***

Abandoned Ortensia will begin in the Back Closet, before going straight through the Reception, and the Hallway, and will then access the office.

## ***Trivia***

* Ortensia is one of the six female antagonists in the game. The rest are considered - Abandoned Minnie, Melted Impure Mouse, Abandoned Daisy Duck and Abandoned Photo-Negative Minnie.
* As of the quadrilogy revision of Five Nights at Treasure Island 2: Let The Show Begin, Ortensia is the only character to not make a presence in the office in any aspects.
* Abandoned Ortensia is a remodel of Abandoned Oswald.
* She is voiced by George W. Kush.
* Hitting the key **O** on the keyboard in *Five Nights at Treasure Island 2: Let The Show Begin* will trigger her remotely moving, this will give you a chance to die or lure her to the office and attacking you.
	+ While she is more commonly referred to as Abandoned Ortensia, **Sadie** is her actual name, according to *the Disney Wikia*.
	+ Sadie is also a remodel of Oswald.
	+ Sadie was pre-recorded by George W. Kush.
	+ Sadie's model was originally created by Photo-Negative Mickey, but the current model was made by SubwooferX3.
	+ Quotes and all images (besides the current promo) were created by Photo-Negative Mickey, and are taken from his version(s) of *Five Nights at Treasure Island 2: Let The Show Begin*.
	+ She can speak her real talking quotes in 2 variations of her voice.
* Abandoned Ortensia's skirt has some black triangles, the reason of this is unknown.