Babel Spheres Content

# Common Terminology

**Allowed Content**: options that may be selected by anyone.

**Restricted Content**: options that must be applied for in order to use. This includes all third party content and all optional rules (first party or otherwise) not banned or listed as allowed.

**Forbidden Content**: options that are off-limits; they may be applied for but access to them is extremely unlikely.

**Playtest Content**: options that may be selected by anyone, but are subject to change at any time during the playtest period. Playtest content may or may not be removed or integrated based on its trial run.

# Spheres Content

*The following rules are in regards to the Spheres systems. It has its own category due to the number of alterations.*

## Uncategorized

#### Uncategorized

* Content labeled [3pp] or [wiki] is Restricted unless otherwise specified.
* The Aristeia System is Forbidden.
* Players may create churches centered around their characters using the Churches and Powers of Faith system via applying on its respective #world-apps channel. Additional requirements are found within the related application format.
* Veilweaving sphere and its associated content by Lost Spheres Publishing is Allowed.
	+ Advanced Talent availability is listed below under the Spheres of Power section.
* Technomancy and its associated content on the Spheres Wiki is under Allowed.
	+ Program Puppeteer (Feat) is Restricted.
* Origin talents, Origin Traditions, and Generation Traditions as well as their associated content are Restricted.
	+ We make use of the ‘Origin Talents as Part of Progression’ rule. Applying for the talents gained via that rule, though, is still required.

#### Classes

* Spheres archetypes for psionic classes, specifically Ascendant, Coral Knight, Epoch-Walker and its associated blade skills are all Allowed.

#### Oaths

* The Oaths system is under use. Oath against Mercy is Forbidden. Additional information on server-specific modifications here.

## Spheres of Power

* All Spherecasters gain the Cantrips feat for free.
* We use the transparency rules for spheres of power.
* Whenever you take a general drawback that bestows a condition on you, such as painful magic, that drawback ignores immunities you may have.
* The material casting drawback cannot be bypassed by the spell components rule alteration.
* Advanced Talents from our **Advanced Talent List** are Allowed, the rest are Restricted.
	+ If in doubt, the Restricted talents are classified below.
* The advanced talent “Antimagic Aura”, and any similar ability in another system, has been modified so that its antimagic range is restricted to 10 feet.
* Spheres of Power items are Allowed, except for Talent-Based Item Creation and Intelligent Items, which are Restricted. Custom Items are Restricted as well.
	+ There is an exception to this rule under the Spheres of Might section below.
	+ Upgrade Crystals may not be crafted or bought; however they may be handed out by GMs as rewards.
* Spellcrafting is Restricted.
* Sorcerer Bloodlines for the Sphere Sorcerer archetype are converted via the transparency rules.
* Creation Sphere fully functions in sessions, however materials created in a session may not be taken out of sessions. In addition, permanent materials created may be sold for downtime gold, but only up to the monthly limit, as normal. Outside of these uses, creation sphere creations can only serve RP functions and will not provide any mechanical benefit.
* The Create Materials advanced talent may be used to create the raw material cost of mundane items by paying the gold cost as well as any other applicable gold costs (such as from the Material Casting drawback), but not to craft the item itself.
* Mythic Rituals are Forbidden. This includes other methods of making rituals mythic or mimicking their mythic version’s effects, such as the Ascendant Spell metamagic feat.
* Selecting alternative traits for the Witchwarped and Corrupted Form Drawback feats does not need special approval.

## Spheres of Might

* Legendary Talents are Allowed.
* Martial Monster Talents are Allowed. This does not include mythic.
* Since we use the Elephant in the room Feat Taxes, everyone is considered to have the first instance of the Finesse Fighting Talent.
	+ If a Martial Tradition gives you two instances of this talent (for example, Elven Duelist), you may trade one of those for a (discipline) Talent from the Equipment Sphere.
* Technician’s Disable Device is now against CMD instead of caster level if used on a creature.
* Commander's Group Focus can **no longer last more than 1 round per use**, regardless of any ability used to augment it (such as war paints).

* Custom Martial Traditions are Allowed, provided the creation guidelines are followed. They **must** be included in full detail on the character sheet.
	+ Custom Martial Traditions must have **two** equipment talents and **two** non-equipment talents.
* Talent-Based Item Creation for Tech and Alchemy sphere is Allowed.

## Champions of the Spheres

* Dragoon, Mountebank, Necros, and Reaper, alongside their archetypes, are Allowed.
* Custom Unified Traditions are Restricted.
* Techniques are Restricted.

## Spheres of Guile

* Trade Traditions are Allowed, but they must be submitted in #minor-apps. You may **ONLY** take Vocation talents with Trade Traditions.
	+ Custom Trade Traditions may take any 5 talents listed in the Vocation sphere.
	+ The **Skillful** Oath Boon treats all skills as class skills, including for the purposes of trade traditions and trade talents from the Vocation sphere.
* Vocation Sphere is Allowed.
* Extra Skill Talent as a feat is Allowed. You may **ONLY** take Vocation talents with this feat.
* Everything else in Spheres of Guile is Forbidden. Any talents in the Vocation sphere or elsewhere that mention Skill Leverage **do not** grant you Skill Leverage. Those sections/benefits of talents are Forbidden.

## Allowed Advanced Talent List

#### Alteration

* Diffuse Swarm
* Elemental Purity
* Energy Manipulation
* Extreme Changes
* Homogenize
* Manipulate Healing
* Signature Trait
* Size Mastery
* Star-Spawn Body (body)
* Transform Object

#### Bear

* Antarctic Circle
* Arctic Circle
* Arm Bears

#### Blood

* Cardiovascular Ascension
* Drain Lifeblood
* Essence Manipulation
* Puppet Master
* Sanguine Minion
* Sanguiphilia

#### Conjuration

* Call Planar Creature
* Channel Companion
* Diagram
* Entrapping Circle
* Expendable Summons
* Greater Altered Size (form)
* Greater Healing (form)
* Possessive Companion
* Regenerating Companion (form)
* Swarm Companion (form)
* Troop Companion (form)
* Vanishing Companion (form)

#### Creation

* Dissolution (alter)
* Fabricate
* Magma Mastery (material)
* Material Body (alter)
* Mythical Material Maker (material)
* Ooze Originator (create)
* Plasma Projection
* State Shift (alter)
* Sustenance (material)

#### Dark

* Animated Shadow (shadow)
* Black And Black Morality (blot, darkness, shadow)
* Lightless Penumbra (shadow)
* Melt Into Shadow
* One With The Void
* Pitch Black
* Shadow Walker (meld)
* Vanish In Shadow

#### Death

* Astral Projection (may only be taken after level 17)
* Corpse Forge
* Create Haunt
* Create Soul Gem
* Deadlord’s Reach (dominion)
* Enervation
* Greater Curse
* Greater Undead
* Mercy Killing
* Permanent Undead
* Possession
* Project Spirit
* Soul Drain
* Soul Trap

#### Destruction

* Blast Array
* Calamity (blast shape)
* Crystal Cocoon
* Disintegrate (blast type)
* Energy Cloud (blast shape)
* Extreme Range
* Grandmaster
* Greater Admixture
* Penetrating Blast
* Radiation Blast (blast type, fire, light)
* Split Blast

#### Divination

* Alternate Divinations, Advanced (sense)
* Cartographer’s Divinations (divine)
* Discern Location (divine)
* Divine Identity (divine)
* Divine Knowledge (divine)
* Expansive Vision
* Eyes Of The Cabal
* Greater Scrying (divine)
* Hear Name
* Penetrating Divination
* Power of the Name
* Read Omens (divine)
* Sense Observation (sense)
* Sensitive Divinations
* Scrying
* Speak and I Listen
* Trapfinding (sense)
* True Perception (sense)
* Unobscured Vision (sense)

#### Enhancement

* Alternative Energy
* Ascetic Control
* Referential Enhancements
* Reverse Gravity (enhance)

#### Fallen Fey

* Banish to Faerie
* Blinding Beauty (fey-blessing)
* Bound To Nature (fey-blessing)
* Drowning Kiss (fey-blessing)
* Fairy Ring Traveler
* Fey Initiation
* Fey Invisibility (fey-blessing)
* Steal Skin (fey-blessing)

#### Fate

* Atonement (word)
* Cat’s Luck
* Compel Possessor [curse]
* Consecrated Ground
* Death (motif)
* Declare Fate (word) [curse]
* Elude Fate (word)
* Entropic Aura (consecration) [curse]
* Execration
* Falsehood (word) [curse]
* Geas (word) [curse]
* Heroism (word)
* The High Priestess (motif)
* Undying Obstinance (consecration)
* Weave The Fates

#### Illusion

* Advanced Invisibility
* Deceive Dweomer
* Distant Deception
* Expand Illusion
* Impawsible Perspective
* Permanent Image
* Phantom Mind
* Phantom Pain

#### Life

* Feline Good
* Make Whole
* Resurrection
* Resurrection, Greater
* Resurrection, Supreme
* Soul Consumption

#### Light

* Diffuse Body
* Light Speed
* Prismatic Radiance (light)
* Radiation (light)
* Star Genesis

#### Mana

* Archmagi’s Methods (Manipulation, Amp)
* Boosted Shuffle (Manipulation, Amp)
* Conquer (Manipulation)
* Cruel King
* Curse Of Mana [curse]
* Flexible Knowledge (Manipulation)
* Forced Conversion (Expunge)
* Great Amplification
* Harness Ambient Knowledge
* Infinite Bond
* Intrinsic Shuffle
* Knowledge Drain
* Laws Of Absolute Power
* Limited Manifestation
* Manathief (Expunge)
* Manifestation
* Runic Magic (Manipulation, Amp)
* Unbind Spell
* Vassalize
* What’s Yours Is Ours

#### Mind

* Catatonia
* Deadly Vision (charm)
* Discern Alien Cognition
* Epiphany (Cognition)
* Flawless Precision (Cognition)
* Greater Communication
* Memetic Link
* Mind Control
* Psychic Backlash
* Recondite Stimuli

#### Nature

* Cyclone (air, geomancing)
* Earthquake (earth, geomancing)
* Eternal Steel (metal and plant, geomancing)
* Freezing Geyser (fire, water, geomancing)
* Living Steel (metal and plant, geomancing)
* Materials Of Legend (metal, geomancing)
* Natural Ally (spirit)
* Peace And Love (spirit)
* Persistent Fog Cloud (water, spirit)
* Phoenix Resurgence (fire, spirit)
* Rapid Growth (plant, geomancing)
* Tsunami (water, geomancing)
* Volcano (fire, geomancing)
* Whispering Elements (geomancing)
* Wildfire (fire)
* Zoetic Geomancy

#### Protection

* Adaptation (aegis)
* Antimagic Aura (limited to 10 ft.)
* Complex Glyph
* Mobile Ward
* Permanent Ward
* Planar Refuge (aegis, ward)
* Preserve Integrity (aegis)
* True Protection
* Undying (aegis)
* Unplottable (aegis)

#### Technomancy

* Autopilot (program)
* Expel AI (program)
* Relic Manipulation
* Technomantic Astronavigation

#### Telekinesis

* Affix
* Astral Affixation
* Choking Grasp
* Effortless Telekinesis
* Focused Power
* Gravity Manipulation

#### Time

* Advanced Rewind
* Improved Eject (time)
* Past Sight
* Query Self
* Reversion
* Temporal Stasis
* Timeless Crane’s Hourglass

#### Veilweaving

* Bloodbinder
* Essence Charge (essence)
* Improved Shift Veil
* Twin Veil
* Daevic’s Tradition (tradition)
* Guru’s Tradition (tradition)
* Vizier’s Tradition (tradition)
* Obscure Chakra
* Bind Obscure Chakra (bind)

#### War

* Carry The Flag
* Commander
* Monument
* Penetrating Totems
* Totem Of Tenuous Mortality (totem)

#### Warp

* Create Demiplane
* Dimensional Lock (space)
* Enduring Portal
* Extradimensional Capacity
* Extradimensional Torpor (Space)
* Flawless Teleport
* Group Teleport
* Planeshift
* Portal
* Portal Network
* Repel The Unnatural
* Store Structure
* Teleport Structure
* True Teleport
* Universal Teleport
* Warp Manipulator

#### Weather

* Biohazard
* Boiling Lord
* Cacaphonic Clap
* Cold Lord
* Contaminated Blows
* Contamination Lord
* Dehydration Pulse
* Desert Lord
* Fire Tornadoes
* Heat Lord
* Interference Cloud
* Melt Skin
* Radiation Lord
* Radiotherapy
* Rain Bomb
* Rain Lord
* Tornado Lord
* Volcano Lord
* Wind Lord

## Restricted Advanced Talent List

#### Alteration

* Fusion
* Permanent Transformation

#### Blood

* Overclock
* Union of Blood

#### Creation

* Corp Criadhach
* Costly Creation
* Create Materials
* Create Minds Think Alike
* Duplicate
* Fleshcraft
* Imperfect Recreation
* Permanent Change

#### Death

* Astral Travel (until level 17)
* Extended Command
* Hollow Body
* Summon Spirit

#### Dark

* Eternal Darkness
* Midnight (Darkness)
* Shadow Double

#### Enhancement

* Antimagic Aegis
* Bestow Life
* Give Magic Life
* Inherent Enhancement (enhance)

#### Fate

* Greater Geas
* Mark of Judgement

#### Life

* Hypervitalize
* Transfiguration

#### Light

* Daylight
* Everglow
* Incarnate Glow

#### Mana

* Eternal Shackles
* Permanent Bond
* Ties that Bind

#### Mind

* Insanity
* Zeitgeist

#### Protection

* Spell Selectivity
* Subtle

#### Technomancy

* AI Transformation
* AI Transformation (Greater)
* Eternal Sprite

#### Telekinesis

* Disperse Force
* Linear Acceleration
* Puppet

#### Time

* Reversion, Complete
* Temporal Haste
* Time Clone

#### Warp

* Brain Preservation
* Manifest Planar Zone
* Organ Detachment (space)
* Time Warp

#### Weather

* Climate
* Climatic Shift