ASERA

**ASERA** is an anti-gravity racing team which competes in the SRRL.

## Lore

### Redout

ASERA was born on the Earth as a joint-venture between Japanese, Taiwanese, Vietnamese and Korean engineering companies. Soon, they started a regular collaboration with the Asia-pacific Regional Space Agency in order to engineer terraforming-capable vehicles; the ASERA Engineering group entered production of sub-orbital recognition aircrafts later on.

Much like ESA-AGR, space exploration spur the development of blazing-fast ag racing hoverships quite nicely. As a result, ASERA is a team with a long and honored tradition of cutting-edge research, always raising the bar in terms of innovation.

When racing with this team, know that everything is focused on the energy pool. Making good use of powerups and the turbo is central to the driving approach.

### Redout 2

*A tech-savvy team that's innovative to its core, Asera is headquartered on an island once known as Japan. The unique lines, overwhelming acceleration, and immense boost will greatly affect your driving style.* - In-game description when rotating the camera in the hangar.

*"I AM AN ALIEN." Asera ships boost like no other.* - In-game description when selecting which team to use.

## Redout ships

### Redout 1

#### How to Unlock

In Redout 1, teams are not unlocked in any particular order. Like the others, Asera can be the player's first choice to start Career with, or be unlocked at any time provided the player has sufficient funding to buy the Class I craft. Class II, III, and IV must each be bought separately afterward.

#### Takatora

Speed: Class I

The Takatora is the second oldest ship design in the league, after the Vanguard. Presented in 2476, it soon began challenging ESA-AGR dominion over AG racing, thanks to its incredible use of extra energy.

The gigantic, spherical battery at the core of the vehicle is the trademark of this team and was part of its vehicle design from very beginning. The peculiar shape of the cockpit support reduced visibility for the pilot, but granted extra protection from frontal impacts, frequent because of the terrible power of its Turbo Boost.

#### Yoshihisa

Speed: Class II

ASERA didn't have financial problems, and the successes of the Takatora further increased their revenues. All this wealth allowed them to work on a Class II vehicle without pressure, carefully looking into the best possible solutions.

The result is a show-off of technical prowess, a slender vehicle featuring an almost unprotected energy core in the middle, a single highly efficient central engine, and as many energy recovery systems as the technology of the time would allow. The Yoshihisa dominated Class II races from 2478-79 to 2482-83, also thanks to their research on the Repair Drone powerup.

#### Yoshinobu

Speed: Class III

The Yoshinobu was initially a flop. In the highly successful years of the Yoshihisa, a lot of effort went into studying alternative and often daring solutions, powerups, and additional systems. The engineering team lost sight of the basics, of what really makes an AG vehicle stand out, focusing instead on technicalities and engineering finesse.

The Yoshinobu was presented in 2486 equipped with an EMP Blast, with the only goal of crushing the competition and especially Conqueror, who dared develop the Energy Drainer. The racing season was a disaster: the ship was not nearly as effective as it should have been and, despite Conqueror not taking part in the season, it got outclassed by ESA and Koeniggswerth.

The project was revisited with renewed focus and determination, and the Yoshinobu quickly evolved into a terrific hovership, challenging the title already in 2488-89 and only losing by handful of points.

#### Nobunaga

Speed: Class IV

The Nobunaga is the result of a continued research process started with the Yoshinobu. Having learned from previous mistakes, ASERA took plenty of time to carefully research and study their new vehicle, before entering the dangerous grounds of Class IV racing.

The Nobunaga was presented in 2499, 12 years after the Yoshinobu. Its turbo boost was so powerful and the handling so well balanced that ASERA immediately won the title, despite the complete lack of experience in Class IV racing.

### Redout 2

#### How to Unlock

Asera is the 2nd team to be unlocked in the B League, and the 3rd overall. It can be found in the event group "Asera Open Day". Three (3) stars are needed across all events within that group to make the team available for use.

#### Stats:

(All base parts / no upgrades. Scale of 0 - 20, 0 being worst and 20 being best)

* Speed: 5
* Thrust: 20
* Durability: 12
* Strafe: 10
* Steering: 2
* Stability: 7