Bronze & viking mod: dimensions

This mod adds 7 new dimensions from Norse Mythology:

* **Niflheim**: Realm of the mist and the frozen lands.
* **Svartalfaheim**: A dark forest with extensive underground mines.
* **Jotunheim**: A dangerous land of giant mountains and forests.
* **Vanaheim**: Aether-like islands with magical inhabitants.
* **Helheim**: A dark realm, home to the dead and undead. (Portal found in Niflheim / Page under construction)
* **Alfheim**: wild home of the light elves. (Oak log portal / Page under construction)
* **Asgard**: the final destination. (Bifrost frame portal / Page under construction)

The remaining two realms are the Overworld, *referred to as* **Midgard**, and the Nether, *referred to as* **Musspellheim** (Realm of Fire). (Both pages under construction)

The **Lite Version** of this mod does not contain the new dimensions. Instead, the traveler villager profession will sell the items and resources from the missing dimensions.

For the dimensions whose pages are under constructions, you can find some basic info below.

***Midgard / The overworld***

Midgard is the earth, diferent biomes and structures cover this land, however this mod adds a ton of new stuff to the overworld. First there are norse burial sites with skeleton skulls, and some loot, then you'll ocasionally find banners with the flags of the main nordic nations in the world. Vikings will go in hunting trips and interact with the player and the world, black volcanic sand can be found in some beaches, ash tree and almond tree forest are not rare either. In the seas you should be very careful, a lot of things from jellyfish stings to the rare Krake await you at the ocean, sunken boats controled by drowned Draughr will persecute you and they'll shoot pieces of their boat at you. Midgard is the safest of the realms, but that does not mean it's safe!

***Musspellheim / The Nether***

Probably the second realm you'll visit, the realm of fire and lava, the mod does not change the nether much since it is a prety good representation of Musspellheim already, however there are two new things to consider; blue fire magma blocks can be found in soul sand valleys and deal a lot of damage, also Surtr's children roam the land with netherite armor on and a flaming sword in hand, every time you hurt them they'll spawn a magma cube, once defeated the'll allways dropp their Surtr sword, an unbreakeable, flaming sword with similar damage than diamond swords, very good for starter players!

***Helheim, the domain of Hel***

The land of the dead is by far one of the most agressive and dangerous places you can visit in this mod, you'll find the access portal in Niflheim, guarded by Grim, Hel's dog. In order to open the portal, you must use a Grim's bone, wich has to be crafted, on the dead log frame. You can mine and place the blocks to move the portal wherever you like. But beware! Helheim is one of the most dificult realms to navigate... First of all, it's dark, really, really dark. Secondly, it's filled with undead mobs, some are familiar like zombies and skeletons, but others are not. The ones this mod adds are the following; Bone spider, Creeper skeleton, Drowned pig, Villager Skeleton, Eagle Zombie. To make this short, every single mob here is hostile and has some sort of hability, the creeper skeleton will give you weakness if it explodes near you, the eagle zombie will blind you if you stand near it, and the villager skeleton dropps the Helheim soul wich is needed for every single soul-related crafting recipe. You cannot stack this item so you'll have to make several journeys into this dark realm.

***Alfheim, the forest above***

This is the realm of the light elves, they kicked out the dark elves long ago and now live in a peaceful forest filled with cats, green apple trees and explosive mushrooms. I must warn you, they do not like outsiders at all and will shoot arrows at you if you come near them! Since not a lot has survived of this place in norse mythology other than "big forest with lots of light" that's pretty much what you'll encounter here, I gotta admit, it is way nicer than it's dark counterpart. However do not step on those explosive mushrooms if you want to stay alive!

***Asgard, the final destination***

To get to this realm you'll need to make the Byfrost Frame Blocks, they are made with Freyja's tears and Chiseled Quartz blocks, then you must combine all 8 rune items and a Helheim soul to form the Asgardian soul wich can open the Byfrost portal. Once you reach this realm you've completed the mod's main objective. However the fun dosen't have to end here, Asgard is a wonderful land with fertile soil and a swamp biome, you'll be able to find interesting structures with more nordic lore to discover... You could even make a home here if the abundance of animals do not anoy you... Whatever happens next it's your decision, so have some fun!