Ghost

A **Ghost** is the soul or spirit of a deceased being that no longer has a physical body to "occupy" but is still present in the living world for varying reasons. Able to alter their visibility and shape depending on how powerful they are, ghosts are reportedly able to display abilities that otherwise negate the laws of time and physics. They are most notably able to, depending on how strong they are, performing varying levels of telekinesis and take possession of other beings. Reports of ghosts manifesting within human culture is widespread, dating back to pre-literate history. They are believed to tend towards occupying particular locations, objects, or people they were associated with in life.

## Special Abilities

* **Electromagnetic Interference** - All ghosts disrupt nearby electronics with their presence.
* **Thermokinesis** - Nearly all ghosts can lower or drop the surrounding temperature with their presence.
* **Invisibility** - Ghosts can remain invisible to the living, but they may appear as a blur or faint light. However, when they want, they can appear as they were in life though it takes a while to gain that level of strength. They appear in wispy, distorted, flickering forms.
* **Telekinesis** - They are able to move virtually anything with their minds if they have enough concentration on the objects. With practice, they can become stronger telekinetics, able to manipulate many simple objects at once. Very powerful ghosts are highly capable telekinetics, able to throw people like demons can.
* **Intangibility** - Without a body, these spirits are able to move without hindrance even if objects are in their way, as they can phase through them with ease. They are naturally intangible, as such they can phase through solid matter unfazed.
* **Environment Manipulation** - Most ghosts have shown to have the ability to manipulate the elements like wind, fire, electricity, water, and dropping temperature. Affinity to fire or water is usually because of the manner of a person's death and the ghost's origin. Manipulating electricity and dropping temperature are the two common signs that indicate a ghost's presence.
* **Material Attachment** - Ghosts could latch their essence to objects that have been very close to them in their life. Until these objects are destroyed, the ghost could continue to manifest itself and haunt. Other ghosts could relocate the objects, allowing them to move around and away from their original haunting location.
* **Possession** - A ghost can enter and take possession of the bodies of living beings.
* **Mental Influence** - Angry, vengeful ghosts or spirits can sometimes manipulate peoples minds and drive them crazy and can then manipulate the people they drove crazy to do their will.
* **EVP** (Electronic Voice Phenomenon) - A ghost ability, where they can communicate through electronic devices, cassette records, cell phones etc.
* **Shapeshifting** - Some ghosts have displayed the ability to alter their form, shifting between what they looked like when they were alive, and a more disturbing and decayed version of themselves.
* **Flight** - Ghosts are able to hover above the ground.
* **Spiritual Ward Vulnerability**: Ghosts are reportedly vulnerable to spirit wards, magical spells, incantations, pure minerals such as iron and salt, and certain items/weapons that are built specifically to interact with spirits