Seeing Double

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### Code

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### Town Roles

Alcoholic, Fall Guy, Saint, Sleepwalker (x5), Tourist, Tracker (x2)

## Description & Roles

Named after the three lots of roles that see themselves as the same role (Tourist, Tracker and Busboy) this setup makes PRs especially counterclaimable.

The Alcoholic sees themselves as Tourist, and so does the normal Tourist. They will only be able to figure out which one is one either when one dies. A self-aware Alcoholic is essentially Drunk, but they must roleblock every night. This means they are able to roleblock the last Mafia from killing when there is one remaining. When roleblocking a Busboy with another Busboy alive, the Alcoholic may accidentally make a Busboy look like a Fall Guy to a Tracker, but with only one Busboy alive, the Alcoholic will make it so the other mafia visit the mafia night kill instead.

The Trackers should be tracking to see who people are visiting -- anyone who doesn't visit is a Fall Guy or Saint, was roleblocked, or is a Hooker or Scout choosing not to use their power (so long as at least one Busboy is alive and not roleblocked).

Anyone who visits the mafia night kill is likely to be a Busboy, but keep in mind that they could always be an unlucky Sleepwalker or Tourist -- this also allows mafia to get away with claiming that a Sleepwalker killed someone when in reality they didn't. The mafia also have the option to say they saw the Fall Guy kill someone.

Once both Busboys die or when the last Busboy alive is roleblocked, the Hooker and the Scout will both visit the mafia night kill which makes the Trackers a much greater threat to the mafia.

Fall Guy leaves ambiguity in regards to Busboys dying. Someone who's tracked as not visiting and flips as Mafia is usually the Fall Guy, however they could be a Busboy who was roleblocked by the Alcoholic.

Hooker can prevent the Power Roles from performing actions as well as Sleepwalkers too! With the power of two Trackers, it's possible for you to be caught as a roleblocker, so you should try to have Tourist notes ready just in case.

Scout exists to find information about people's visits and is able to CC Tracker with viable notes as it is a mafia Tracker. Without a Scout, making fake Tracker notes can be very difficult since all the Town PRs know exactly who they visited and may be able to call you out as fake.

This setup does not have a standard protective, only a Saint, which can protect a player once condemned. Except for in very specific scenarios, purposely condemning someone who you think is the Saint is probably not a good idea since you could be using that day trying to condemn a mafia instead. If you do happen to condemn the Saint after Day 1, keep in mind that the Scout is able to find the Saint and may have been resistant to the vote, especially if a PR had claimed that day.

## Trivia

* Inspiration for this setup came from a Mafia.gg Closed Setup that Firefly7 ran with a Tracker and 2 Busboys, which allowed the 3rd mafia to escape looking guilty for as long as possible.
* Wiki page was first written by wangalang and then edited by Froggo43