Hun Batz

←  Hou Yi
 Isis  →
**~ LISTA DIVINITÁ ~**

**Hun Batz** è una delle Divinità giocabili in SMITE.

## Folklore

Un risentimento, come qualsiasi ferita, se trascurato marcirà.
Hun batz e il suo fratello gemello Hun Chouen, trascorrevano una vita felice con la loro nonna. Erano artisti e musicisti, qualsiasi cosa che essi creavano era bellissima e incantevole, ma eh sì mancavano del talento del loro padre nel gioco della palla, il Pitz. Richiamato nell'oltretomba, il loro padre, Hun Hunapu, non fece mai ritorno. Apparvero però i suoi figli più piccoli, fratellastri di Hun Batz e Hun Chauen. Gli eroi gemelli avevano tutto ciò che ai gemelli originali mancava, essi erano forti, atletici e intelligenti. Ed erano estremamente portati nel gioco del Pitz. S'instaurò una forte rivalità tra i 4 gemelli. Più giocavano a palla insieme, più Hun Batz e suo fratello venivano sconfitti. Alla fine, i gemelli originali fecero ricorso a inganni disgustosi, tattiche aggressive, io a barare sul regolamento. Frustrati da queste pagliacciate, gli eroi gemelli tirarono la palla su un albero, sapendo che Hun Batz e suo fratello si consideravano scalatori eccellenti e sarebbero saliti sull'albero. Però, più in alto andavano, più l'albero cresceva in altezza, fino a che non poterono più tornare indietro. Soddisfatti della loro magia, eroi gemelli incoraggiarono Hun Batz e Hun Chouen a usare le loro cinture come code in modo da poter scendere da quella terribile altezza. Però, facendo così, e si vennero trasformati in scimmie. Sebbene i gemelli scimmia, come vennero chiamati da allora, forse era adorati come dei dell'arte e della musica, l'animosità che tenevano nei confronti degli Eroi gemelli rimase in loro. Il tempo ha solo affilato la loro astuzia, ed essi non aspettano altro che una possibilità per colpire gli eroi gemelli. Come una qualsiasi ferita, il loro risentimento è marcito, e ciò che è una volta era semplicemente una rivalità tra fratelli, adesso è cresciuto in un gioco molto più letale.

## Oggetti Consigliati

* Standard Build
* Arena Build

## Trivia

* Months before the current Sun Wukong was released, the original Sun Wukong went through a major revamp that turned him into Hun Batz with SMITE Beta Version 0.1.1581, the patch released on June 20, 2013. Since the original Sun Wukong was part of the permanently free gods, after his revamp he was temporarily replaced by Odin and any accounts made between June 20 and July 10, 2013 unlocked him instead.
* The name and icon of Hun Batz's Ultimate, *Fear No Evil*, are both references to the *Three Wise Monkeys*.
* Hun Batz's dance social emote is based on the dance known as, *The Monkey*.

## Aspetti

* Default
* Red Demon
* Shaolin Monk-ey
* Space Monkey
* Hun.BAT
* Golden
* Legendary
* Diamond

 Tipo
 Costo
 Requisiti

 Tipo
 Costo

 Tipo
 Costo
  This skin comes with custom ability effects.

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.

 Tipo
 Costo
 Requisiti
  This skin comes with custom character animations and ability effects.  This skin has an animated loading screen card.  The skin, its ability targeters and ability effects constantly rotate between several colors.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Tipo
 Costo
 Parlato

 Tipo
 Costo
 Parlato

 Tipo
 Costo
 Parlato

## Storico Cambiamenti

**SMITE Version 2.10.2868 (July 21, 2015)**

* **General**

* Added additional voice lines for VGS.

**SMITE Version 2.4.2684.1 (April 15, 2015)**

* **Furious Monkey**

* Teleport has received some quality of life enhancements.

* Added sound fx for teleport.
* Added a directional ground targeter/timer underneath Hun Batz and target that appears after hitting the last living target.

**SMITE Version 1.0.2215.6 (July 15, 2014)**

* **General**

* Updated targeters for Shaolin Monkey.
* Fixed a bug where his body would persist until he respawned.

**SMITE Version 1.0.2151.3 (May 28, 2014)**

* **Infused Strikes**

* Critical chance reduced from 50% to 30%.

**SMITE Version 1.0.2091 (April 16, 2014)**

* **Sacred Monkey**

* This ability may now be activated again to teleport to the next god hit, or to the last god hit within 2s, if the monkey has already completed it’s travel.

**SMITE Version 1.0.2069 (April 2, 2014)**

* **Overhand Smash**

* Fixed incorrect tooltip scaling value.

**SMITE Beta Version 0.1.2027.1 (March 12, 2014)**

* **General**

* Hun Batz has a new, faster, attack progression. 1/.75/1.25 damage.

**SMITE Beta Version 0.1.1807 (October 25, 2013)**

* **General**

* Fixed an issue where Hun Batz’s animations would lock up when moving forward and right at the same time while out of combat.

**SMITE Beta Version 0.1.1774 (October 9, 2013)**

* **General**

* New ground targeters.

* **Fear No Evil**

* This ability no longer requires line of sight to fire as long as the center is in a valid location.

**SMITE Beta Version 0.1.1764.2 (October 2, 2013)**

* **Sacred Monkey**

* This ability has been changed so that, after firing the ability, pressing the ability button again will now teleport to the next target hit.

**SMITE Beta Version 0.1.1738 (September 18, 2013)**

* **Infused Strikes**

* This ability has been changed to give a 50% critical strike chance buff on the next basic attack within 3s after an ability is used.

**SMITE Beta Version 0.1.1721 (September 5, 2013)**

* **Sacred Monkey**

* No longer allows Hun Batz to teleport out of Fenrir’s mouth during Ragnarok.

* **Infused Strikes**

* Increased from +20% physical power scaling to +25% physical power scaling.

**SMITE Beta Version 0.1.1666 (August 7, 2013)**

* **Fear No Evil**

* Hun Batz now gives a voice cue when he uses this ability.

**SMITE Beta Version 0.1.1642 (July 31, 2013)**

* **Fear No Evil**

* The base damage per tick has been reduced from 40/45/50/55/60 to 30/35/40/45/50.

**SMITE Beta Version 0.1.1594 (June 26, 2013)**

* **General**

* Basic Attack
* The 4th hit of his melee progression no longer hits nearby targets.

* **Overhand Smash**

* The physical power contribution of this ability has been reduced from 100% to 85%.
* The base damage of this ability has been reduced from 85/150/215/280/345 to 75/130/185/240/295.

**SMITE Beta Version 0.1.1581 (June 20, 2013)**

* Sun Wukong has been removed from the game and a new Mayan Monkey God, Hun Batz, has taken his place on the battlefield. The new Monkey has similar abilities, but there are some important differences. Those players that owned Sun Wukong or any Sun Wukong skin will now own Hun Batz and/or the skin equivalent.

**SMITE Closed Beta Version 0.1.1349 (February 13, 2013)**

* **Fleet Footed**

* Movement speed is increased by 10%.

* **Year of the Monkey**

* Fear duration is 1/1.25/1.5/1.75/2s.

**SMITE Closed Beta Version 0.1.1193.0 (November 19, 2012)**

* **Furious Monkey**

* Physical power scaling has been reduced from 110% to 70% per hit.

**SMITE Closed Beta Version 0.1.1113.1 (October 18, 2012)**

* **Furious Monkey**

* Range of the bounces for rank 1 of this ability was shorter than the other ranks. This is now fixed.

**SMITE Closed Beta Version 0.1.1092 (October 4, 2012)**

* **Overhand Smash**

* This ability no longer goes on cooldown when it is cancelled by crowd control abilities.

**SMITE Closed Beta Version 0.1.920.0 (June 15, 2012)**

* **Year of the Monkey**

* Sun Wukong no longer pogo's during his ultimate

## Replaced abilities

Video Abilità

EmbedVideo is missing a required parameter.

  Slow Duration: 2s
  Cost: 60 mana
Video Abilità

EmbedVideo is missing a required parameter.

  Cost: 60/70/80/90/100 mana
Video Abilità

EmbedVideo is missing a required parameter.

  Cooldown: 15 seconds
Video Abilità

EmbedVideo is missing a required parameter.

  Fear Duration: 1/1.25/1.5/1.75/2s
  Cost: 100 mana
Video Abilità

EmbedVideo is missing a required parameter.

Gods