Restoration Druid

The Restoration Druid is a Healer who utilizes a plethora of healing spells which heal targets overtime, which prevents more overhealing compared to other healers. Their mastery grants them increased healing per tick of healing which ramps up over time. They are well-known for their notable utility which grants an ally attack speed and versatility, and they can grant mana to themselves or a friendly hero every so often.

 Armor Type: **Leather**

## **Skills**

###  **Lifebloom [Q]**

Heals ally with natural energy over time. If the target already has Lifebloom, it gets additional instant healing.

Healing per second - [7 + Spell Power\*0.07].

Healing additional - [10 + Spell Power\*0.1].

Duration - [16].

Cooldown - [3 seconds].

Mana cost - [10].

###  **Regrowth [W]**

Instantly heals a friendly target and then gradually over time.

Instant Healing - [30 + Spell Power\*0.3].

Healing per second - [15 + Spell Power\*0.15].

Cast Time - [1 second].

Duration - [10 seconds].

Cooldown - [8 seconds].

Mana cost - [15].

###  **Wild Growth [E]**

Heals up to 7 injured allies within a 750 range. Healing starts high and declines over the duration.

Healing multiplier - [1.1 - Current tick\*0.1].

Healing per second - [(20 + Spell Power\*0.2) \* Healing multiplier].

Cast Time - [1.75 seconds].

Duration - [7 seconds].

Cooldown - [12 seconds].

Mana cost - [30].

###  **Tree of Life [R]**

Shapeshift into Tree of Life, temporarily increasing Spell Power and Health Regen.

Spell Power Buff - [30 + Spell Power\*0.3].

Health Regen Buff - [5 + Bonus Health Regen\*1].

Duration - [20 seconds].

Cooldown - [45 seconds].

Mana cost - [35].

 **Tree of Life**

###  **Swiftmend [D]**

Instantly heals a friendly target. Has 2 charges (Stacks 2).

Healing - [50 + Spell Power\*0.5].

Recharge - [18 seconds].

Mana cost - [25].

###  **Ysera's Gift [F]**

Increase your Attack Speed by [(40 + Versatility\*1) %]. Then, increase Versatility of you and the target by 7.5%.

Duration - [30 seconds].

Cooldown - [60 seconds].

Mana cost - [15].

###  **Innervate [G]**

Infuse a friendly hero with energy, restoring [(15 + Versatility\*0.1) %] of their mana over 15 seconds. Does not work with non-mana heroes.

Cooldown - [120 seconds].

Mana cost - [0].

###  **Tranquility [T]**

Heals all allies within 1000 range.

Healing per second - [30 + Spell Power\*0.3].

Channel Time - [8 seconds].

Cooldown - [120 seconds].

Mana cost - [70].

###  **Mastery: Harmony**

Each tick of Lifebloom [Q], Regrowth [W], and Wild Growth [E] gives 1 Harmony stack (Stacks 1) up to 100 stacks.

Each second you lose 1 stack. Casting a spell makes you lose 3 stacks.

Each stack you have increases healing done by [(Mastery\*0.002) %].

## **Glyphs**

###  **Tier 1: Emerald Alacrity**

Ysera's Gift [F] also heals for [3 + Spell Power\*0.03] every second.

Every second basic attack will shoot another missile and deal [20 + Bonus Attack Power\*1] damage.

###  **Tier 2: Abundance**

Swiftmend [D] has a 50% chance to reset Regrowth [W] cooldown and increases the next instant healing of Regrowth [W] by 15%.

###  **Tier 3: Nourish**

Regrowth [W] and Swiftmend [D] consume Lifebloom [Q] buff to heal 25% of the remaining healing amount instantly and generate 3 Harmony stacks.

## **Changelog**

19.04 - Updated for 5.7.6.

24.06 - Updated for 6.0.3b.

24.07 - Updated for 6.8.0.