Final Strike

**Final Strike**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain Critical (1) and Lethal (1). Deal 2x2 damage to the first enemy. Deal 5x2 additional damage if it's your last card in hand.' to 'Gain Critical (1) and Lethal (1). Deal 2x2 damage to the first enemy. Deal 5x2 more damage if it's your last card in hand.'
* Upgraded effect changed from 'Gain Critical (1) and Lethal (1). Deal 4x2 damage to the first enemy. Deal 5x3 additional damage if it's your last card in hand.' to 'Gain Critical (1) and Lethal (1). Deal 4x2 damage to the first enemy. Deal 5x3 more damage if it's your last card in hand.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 3 to 1
* Effect changed from 'Gain Critical (1) and Lethal (1). Deal 5x2 damage to the first enemy. Deal 5x2 additional damage if it's your last card in hand.' to 'Gain Critical (1) and Lethal (1). Deal 2x2 damage to the first enemy. Deal 5x2 additional damage if it's your last card in hand.'
* Upgraded cost changed from 3 to 1
* Upgraded effect changed from 'Gain Critical (2) and Lethal (2). Deal 7x2 damage to the first enemy. Deal 7x2 additional damage if it's your last card in hand.' to 'Gain Critical (1) and Lethal (1). Deal 4x2 damage to the first enemy. Deal 5x3 additional damage if it's your last card in hand.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Gain Critical (1) and Lethal (1). Deal 5x2 damage to the first enemy. Deal 5x2 additional damage if it's the last card in your hand.' to 'Gain Critical (1) and Lethal (1). Deal 5x2 damage to the first enemy. Deal 5x2 additional damage if it's your last card in hand.'
* Upgraded effect changed from 'Gain Critical (2) and Lethal (2). Deal 7x2 damage to the first enemy. Deal 7x2 additional damage if it's the last card in your hand.' to 'Gain Critical (2) and Lethal (2). Deal 7x2 damage to the first enemy. Deal 7x2 additional damage if it's your last card in hand.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain Critical (1) and Lethal (1). Deal 4x3 damage to the first enemy. Deal 4x2 additional damage if it's the last card in your hand.' to 'Gain Critical (1) and Lethal (1). Deal 5x2 damage to the first enemy. Deal 5x2 additional damage if it's the last card in your hand.'
* Upgraded effect changed from 'Gain Critical (2) and Lethal (2). Deal 6x3 damage to the first enemy. Deal 6x2 additional damage if it's the last card in your hand.' to 'Gain Critical (2) and Lethal (2). Deal 7x2 damage to the first enemy. Deal 7x2 additional damage if it's the last card in your hand.'
* Card Tier changed from 1 to 2

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 2 to 3
* Effect changed from 'Gain Critical (3) and Lethal (3) if this is the last card in your hand. Deal 5x2 damage to the first enemy.' to 'Gain Critical (1) and Lethal (1). Deal 4x3 damage to the first enemy. Deal 4x2 additional damage if it's the last card in your hand.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Gain Critical (3) and Lethal (3) if this is the last card in your hand. Deal 6x3 damage to the first enemy.' to 'Gain Critical (2) and Lethal (2). Deal 6x3 damage to the first enemy. Deal 6x2 additional damage if it's the last card in your hand.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain Critical (2) and Lethal (2) if this is the last card in your hand. Deal 10 damage to the first enemy.' to 'Gain Critical (3) and Lethal (3) if this is the last card in your hand. Deal 5x2 damage to the first enemy.'
* Upgraded effect changed from 'Gain Critical (2) and Lethal (2) if this is the last card in your hand. Deal 16 damage to the first enemy.' to 'Gain Critical (3) and Lethal (3) if this is the last card in your hand. Deal 6x3 damage to the first enemy.'