recursal/Fanatic-Fandom huggingface dataset:
Frostbite Caves - Day 14

*For the Chinese version of the level, see Frostbite Caves - Day 14 (Chinese version).*
*For the level before the v1.8 update, see Frostbite Caves - Day 14 (Chinese version: pre-1.8).*

## Level

### Objective

Survive the zombie attack with the given plants

**Frostbite Caves - Day 14** is the fourteenth level of Frostbite Caves in *Plants vs. Zombies 2*. It is a Locked and Loaded level. When this level is finished for the first time, the player gets a Mystery Gift Box. This level is unique since there are no zombies come from the third lane (except possibly Cave Flag Zombie), making Split Peas at the front of third lane useful.

## Difficulty

The player has to rely on the pre-planted and frozen Sunflowers as the only source of sun for the level. Hurrikale should be used to deal with Dodo Rider Zombie and to delay huge zombie waves near the end. There is a frozen Split Pea on the last square of the middle row. The player should use it to kill the first few zombies. It is advised to plant Chard Guards underneath the sliders.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

*Created by 951753xx*
* Since this level is a Locked and Loaded Brain Buster, the plants you must use are already picked for you. Also, eight Sunflowers and one Split Pea are also pre-planted on the lawn, they are just frozen solid.
* Begin the level by planting a Hot Potato on one of the Sunflowers. Save sun early for the Pepper-pults. When a Cave Zombie comes, plant a Hot Potato on the Split Pea and let the sliders direct the Cave Zombie behind it.
* When you have enough sun for a Pepper-pult, plant it in the second column, second row. This will thaw out the surrounding Sunflowers. Save the sun for another Pepper-pult.
* Plant the second Pepper-pult in the second column, fourth row to thaw out the Sunflowers. Use Hurrikale to stall the zombies while you get more sun.
* Plant another Pepper-pult in the first column, third row (take advantage of the sliders). If you can, try placing two in the fourth column, first row and fourth column, fifth row.
* Continue to brave the zombie assault, using Hurrikale. Plant a Chard Guard in the fourth column, third row to throw back sliding zombies.
* The Bloomerangs go on the following tiles for maximum damage:
	+ Fifth column, first lane
	+ Third column, second lane
	+ Third column, third lane
	+ Third column, fourth lane
	+ Fifth column, fifth lane
* Once this defense is set up, the zombie attack should not be much of a problem. Just watch out for Dodo Rider Zombies and Blockhead Zombies. Note how the usage of the Split Pea is not required in this setup.

## Gallery

By Tekniknaldo1By EpicGamer23468By LawnDefender072003By Satirelol200By LegendofNicksonBy Someone456
## Walkthrough

Plants vs. Zombies 2 Hurrikale in the ice level - Frostbite Caves Day 14 (Ep.178)By Alex5432000Frostbite Caves Day 14
## Trivia

* This is the first Locked and Loaded level to have three flags.

\*: Removed ~: Epic Quest
Column Like You See 'Em - Level 4

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 2

Survive and protect the endangered plants (Bonus Objective)

### Objective 3

Stun Zombies 30 times (Bonus Objective)

**Column Like You See 'Em - Level 4** is the fourth level of the Column Like You See 'Em event in Penny's Pursuit. It takes place in Frostbite Caves, and is very similar to Frostbite Caves - Day 23. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is almost identical to its original counterpart. The difficulty swaps don't really matter here since they're purely cosmetic. Any strategies that worked in the original should work here.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

 ->

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## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Survive and protect the endangered plants
* Stun Zombies 30 times

### Extra Hot Bonus Objectives

* Survive and protect the endangered plants
* Stun Zombies 30 times

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*
Lost City - Day 27

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Rewards

### Replaying

Same as before

**Lost City - Day 27** is the 27th level of Lost City in *Plants vs. Zombies 2*. Turquoise Skull Zombie makes his first appearance here. There are three Gold Tiles in this level; one in the fourth column, and two in the seventh. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

Final flag by ThisUserLikesOreoFinished by ThisUserLikesOreoBy Master3530By Pinkgirl234Level completed by Pinkgirl234By LegendofNicksonBy Someone456
## Walkthrough

Lost City Day 27Plants vs. Zombies 2 New Turquoise Skull Zombie - Lost City Day 27 (Ep.231)By Alex5432000

\*: Removed ~: Epic Quest
Knock 'Em Dead!

Knock back 6 zombies with one hit from Chard Guard

**Knock 'Em Dead!** is an achievement in *Plants vs. Zombies 2*. It is achieved by knocking back six zombies with one hit from a Chard Guard. It is worth 5 points on Game Center for iOS devices and 500 XP on Google Play Games for Android devices.

## Strategies

This achievement is quite similar to Magical Fruit, so do the same thing as you would to get the aforementioned achievement. Block zombies with Wall-nuts, Tall-nuts, or other defensive plants except for Chard Guard (although using another one as a setup is recommended). Then, use a Chard Guard to bounce them back, thus being awarded with the achievement.

Another good strategy is to have Hurrikale blow the zombies back, then kick them with Chard Guard. Remember, Chard Guard has to bounce back at least six zombies at a time, otherwise you will not get the achievement. Try using Sweet Potato for the easiest chance at this, as it will draw in all the enemies, and you could just place a Chard Guard next to it.

It should be very easy to earn this achievement by using Chard Guard in Endless Zones, especially if you are on Level 100 or above.

## Trivia

* The name of this achievement refers to Chard Guard's Almanac entry.
	+ Crazy Dave also mentions this achievement on Frostbite Caves - Day 10.

## See also

* Chard Guard
Iron Age Antics - Level 1

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.

## Level

### Objective 1

Survive the zombie attack with the given plants.

### Objective 3

Depends on difficulty

**Iron Age Antics - Level 1** is the first level of the Iron Age Antics event in Penny's Pursuit. It takes place in Modern Day, and is very similar to Day 42 of the previously mentioned world. It has added new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps there are also added some zombies: extra Basic, Conehead and Buckethead Zombies will appear.

## Difficulty

This level is very similar to Modern Day - Day 42, though the added zombies and zombie swaps will likely cause the player trouble. The same difficulty information from the original level applies to the mild and spicy levels too, though the extra hot level will probably be a bit harder, since the level of zombies is higher.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

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### Spicy

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### Extra Hot

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## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Stun 75 zombies!
* Don't lose more than 10 plants

### Extra Hot Bonus Objectives

* Stun 100 zombies!
* Don't lose more than 10 plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*
Frostbite Caves - Day 29

**Frostbite Caves - Day 29** is the twenty-ninth level of Frostbite Caves in *Plants vs. Zombies 2*. It is a Locked and Loaded level. It showcases the Fire Peashooter. When this level is finished for the first time, the player obtains a Frostbite Caves pinata.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1

*Created by SuperSnapDragon314*
* This strategy does not require Power Ups nor lawn mowers.
* Fill the back column with Sunflowers, and the one next to it with Fire Peashooters. Put Wall-nuts above the slider tiles, and Fire Peashooters directly behind them. The Fire Peashooter behind the third slider tile from the left will cover the second Wall-nut, so there is no need for a Fire Peashooter there. Fill all the tiles behind the sliders and Wall-nuts with Rotobagas, and then watch as the zombies are decimated by them. Use the Stunion to stun zombies that have pushed into your defense with Troglobites. Use Plant Food to take out some of the Troglobite, or to repair a Wall-nut.

## Walkthrough

Frostbite Caves Day 29Plants vs. Zombies 2 Fire Peashooter and Rotobaga - Frostbite Caves Day 29 (Ep.197)By Alex5432000

## Trivia

* Sometimes, after the level is completed, the player will not receive the final reward and they will be forced to restart the level. This happens due to a glitch which involves the Troglobite.
* There is a modified version of this level in the Gem Jam epic quest.

\*: Removed ~: Epic Quest
High Five

Plant 5 Tall Nuts and use Plant Food on all of them

**High Five** is an achievement in *Plants vs. Zombies 2*. It requires the player to plant five Tall-nuts and use Plant Food on all of them. It is worth 10 points on Game Center for iOS devices and 1,000 XP on Android devices.

## Origins

Its name refers to the high-five gesture.

## Strategies

As this requires the use of five Plant Food to complete, some planning is required on the part of the player. Longer levels with more flags (and thus more zombies dropping Plant Food) are the best times to attempt this achievement. However, if the player has Power Lily, shorter levels can also be played.

One level to do this in is Dark Ages - Night 15. The player is given exactly 5 Plant Food, but 2 of them need to be obtained, while 3 are given. This should also work on some Last Stand levels that give the player more Plant Food.

Another level to do this on is Wild West - Day 25. The amount of Plant Food that can be obtained there easily exceeds five and Tall-nuts are obtained for free at a possibly common rate. However, Tall-nuts can easily be eaten by zombies or destroyed by missiles, so it is not necessarily easy.

Or you can get this achievement on Pirate Seas - Day 22. Only 2 Plant Food are given, so the Power Tile chain by Tile Turnip will work well.

Going into Endless Zones can work, but not likely, as early levels can give lots of Plant Food, but are very short, usually not letting the player place 5 Tall-nuts in time. Getting Tall-nut is also largely luck based.

You can spend 15 gems or use the boost for the Tall-nut from the Zen Garden. Therefore, you can just use the boost and plant five Tall-nuts. By spending a large amount of sun, you can also plant five Tile Turnips, put Tall-nuts on the Power Tiles, and then use only one Plant Food. However, doing so, you need to spend 3750 sun on Tile Turnips, plus the cost of five Tall-nuts which is 625 sun, for a total of 4375 sun. Instead, planting Tall-nuts on Power Tiles will help you reducing the Plant Food usage.

A very easy way to get this is to have a boosted Tall-nut on any level. Use Plant Food to recharge the Tall-nut seed packet and keep placing them if you have the instant recharge upgrade. However, you have to use them in long levels because of Tall-nut's recharge. Using Plant Food to recharge the Tall-nut is slightly redundant though, because if the goal is to avoid the use of Plant Food, then this will be a waste.

## Trivia

* In the achievement's description, Tall-nuts are referred to as "Tall Nuts".
* The name of this achievement is a pun on the gesture high-five, and also by the fact that you need to plants five Tall-nuts, and a badly translated Tall-Nut would somewhat be High-nut.

## See also

* Tall-nut
* Plant Food
Frostbite Caves - Day 18

*For the Chinese version of the level, see Frostbite Caves - Day 18 (Chinese version).*
*For the Chinese version of this level before the v1.8 update, see Frostbite Caves - Day 18 (Chinese version: pre-1.8).*

## Rewards

### Replaying

Same as before

**Frostbite Caves - Day 18** is the eighteenth level of Frostbite Caves in *Plants vs. Zombies 2*. It is a Special Delivery level. Stunion is first introduced here. After completing this level, the player receives a money bag.

## Dialogue

*(Crazy Dave and Penny appear)*

Crazy Dave: I wish these prehistoric zombies would just go back to their caves.

Penny: User Dave, perhaps it's time to try a new tactic.

Penny: Data suggests Stunion would make for a... potent... ally here.

Crazy Dave: Great idea, Penny! That guy's breath is stunning!

Crazy Dave: Not even exaggerating. He stuns zombies... with his bad breath.

Crazy Dave: Gross. But also, pretty nifty!

*(Crazy Dave and Penny leave)*

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

* Bloomerang will be your main offensive plant. This is unfortunate because it is relatively weak. However, all is not lost, as you still have the ability to hit multiple zombies.
* Stunion will be a great help here. Make sure to use it when things get hairy.
* Use Citrons to your advantage once available. Leave the first column for them.

## Gallery

Completing the levelBy EpicGamer23468By Satirelol200By LegendofNicksonBy Someone456
## Walkthrough

Plants vs. Zombies 2 Citron in the frost World - Frostbite Caves Day 18 (Ep.184)By Alex5432000Frostbite Caves Day 18

\*: Removed ~: Epic Quest
Darker Ages - Level 10

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Darker Ages - Level 10** is the tenth level of the Darker Ages event in Penny's Pursuit. It takes place in Dark Ages, and is very similar to Dark Ages - Night 10. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is almost identical to its original counterpart. With an increase in zombie level and zombie swaps in later difficulties, this level can be difficult because of those factors.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->

 ->

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### Extra Hot

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## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Survive and protect the endangered plants
* Destroy 20 Gravestones

### Extra Hot Bonus Objectives

* Survive and protect the endangered plants
* Destroy 30 Gravestones

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*
Iron Age Antics - Level 2

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Iron Age Antics - Level 2** is the second level of the Iron Age Antics event in Penny's Pursuit. It has bonus objectives and zombie swaps, just like any other Penny's Pursuit level.

## Difficulty

Despite the fact that you're only given Threepeaters as your main offensive plant, you are also given excellent support plants such as Torchwoods and Appease-mints to ease the 5 minutes. The player should watch out for any Gladiator Gargantuars as they can take quite a serious beating.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

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### Spicy

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### Extra Hot

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## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Defeat 125 Romans!
* Score to beat: 1,250,000

### Extra Hot Bonus Objectives

* Defeat 125 Romans!
* Score to beat: 5,000,000

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: a flag happens every 4 waves; waves are duplicated; waves are randomized; some zombies appear at random
Buttery Birdies

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Rewards

### Replaying

A money bag

**Buttery Birdies** is the third and last Vasebreaker level of Pirate Seas in *Plants vs. Zombies 2*. The players need to smash all the vases and kill all the zombies in order to win the level. There are thirty vases and one of them contains Plant Food. When this level is finished for the first time, the player gets a Mystery Gift Box.

## Gallery

By LegendofNicksonBy Someone456By ResearcherFerd (notice the Wall-Nut seed packet)By WeebishlyDone
## Trivia

* It may be called "Buttery Birdies" because of the fact there are multiple Pirate Captain Zombies and Seagull Zombies.
	+ However, Kernel-pult does not appear.
		- This likely implies that the level wants the player to use the Butter Zombie Power Up to finish the level easily.
Headwear

**Headwear** is what some plants and zombies wear on their heads. While some are used to protect the wearer from damage, others are purely decorative. Magnet-shroom can attract metallic headwear such as buckets and football helmets, Shadow-shroom can ignore headwear and damage headwear zombies overtime, and Acidic Citrus is able to corrode metal headwear, dealing extra damage to it.

## Zombies with protective headwear

"Protective headwear" falls off when the zombie is damaged enough. These are the zombies that wear these items on their head:

* Buckethead Zombie and variants (bucket)
* Football Zombie (football helmet)
* Giga-Football Zombie (black football helmet)
* Digger Zombie (hard hat)
* DJ Zom-B (hats)
* Conga Leader (sombrero)
* Conga Dancer (feather hat)
* Mall Cop Zombie (helmet)
* Cowboy Zombie (cowboy hat)
* Knight Zombie (knight helm)
* Blockhead Zombie (ice block)
* Jurassic Fossilhead (fossil skull)
* Brickhead Zombie and his variants (brick)

## Plants with protective headwear

In addition, some plants wear protective headwear too. Although most plants in *Plants vs. Zombies 2* wear hats as costumes, as well as a few plants having them as decoration, only a few plants have headwear that assists them in combat, and most are only active with Plant Food.

* Hard-nut (hard hat)
* Tall-nut (with Plant Food)
* Wall-nut (with Plant Food)
* Pea-nut (with Plant Food)
* Endurian (with Plant Food)
* Primal Wall-nut (with Plant Food)

## Gallery

RoadconeBucketFootball helmetBlack football helmetHard hatBow capBeanieArmy helmetBaseball hatChinese hatChinese take-out hatCattail's hatImitater's beretEarly *Plants vs. Zombies 2* headwear concept art
## Trivia

* Even though the headwears are on the top of the zombies' heads, they still protect them from Spikeweeds and Spikerocks, which attack the zombies' feet.
	+ This is also applied for the straight-shooting plants.
* The weakest zombie headwear is the Cowboy Zombie's cowboy hat, needing only two hits to destroy.
Breaking It Off

Defeat a Boombox Zombie before it's able to express its feelings through the power of song

**Breaking It Off** is an achievement in *Plants vs. Zombies 2*. It requires the player kill a Boombox Zombie before he can play his jam. It is worth 5 points on Game Center for iOS devices and 500 XP on Google Play Games for Android devices.

## Origins

Its name comes from the idiom, "Break Off", which means to end a relationship, which can relate to Boombox Zombie, because his jam is heartfelt, and related to love.

## Strategies

Bring area-of-effect plants like Laser Bean or Phat Beet to defeat Boombox Zombies fast, since they are weak. Using instant-kills like Cherry Bomb could also be a good choice.

Another way strategy would be to use a Spear-mint, or planting Spikeweeds or Spikerocks along the ninth column, to kill him as soon as he enters the lawn.

Greatest Hits can help with this achievement because the Boombox Zombies are both easy to defeat via Winter Melon, partly because it deals high damage and he will appear in small quantities in the levels where very little Boombox Zombies appear.

## Trivia

* It, Not Baaad, All in Jest, Mutiny, Shovel Off, Fly Fishing Fail, A-noob-is and You're an All-Star? all have similar objectives.

## See also

* Boombox Zombie
* Jam
Magical Fruit

Stun 10 Zombies with one Chili Bean

**Magical Fruit** is an achievement in *Plants vs. Zombies 2*. It requires the player to stun ten zombies with a single Chili Bean or Imp Pear. It is worth 5 points on Game Center for iOS devices and 500 XP on Google Play Games for Android devices.

## Origins

This achievement's name is a reference to "Beans, Beans, the Musical Fruit", a children's song.

## Strategies

A good strategy is to stall one zombie with a defensive plant and stall the rest of the zombies with another defensive plant. When there are ten zombies, dig up the Tall-nut that one zombie is eating and plant the Chili Bean there. Do not forget to put Plant Food on Tall-nuts, as well as replacing them. Some zombies may make it past the Chili Bean though. A single Sweet Potato will absorb up to three lanes of zombies, and you can dig it up to save sun for the Chili Bean.

You can also stick a Chili Bean in the middle of a horde of zombies and then use Plant Food on it, creating three new Chili Beans and stunning the zombies around it. However, if you do this in Ancient Egypt, make sure there are not many Explorer Zombies, as they can burn the Chili Bean, killing them instantly.

You could also use Chili Beans in Endless Zones (except for Terror from Tomorrow as it contains robot zombies who are immune to Chili Bean's gas) on levels with triple digits because the zombie horde will become more concentrated as you progress through the higher levels, and most of them will most likely compress with other zombies. When the first zombie eats the Chili Bean, all the other zombies will get stunned. This can also be done in Ancient Egypt - Day 18.

A way to do this is on Pirate Seas - Day 22, using the Zombie Popcorn strategy. Make sure you have everything for the strategy, including Chili Bean. Wait until the final flag, then when the last Imp Cannon explodes, firing Imp Pirate Zombies on the lawn, quickly find the row with the greatest amount of Imps. Dig up all the Spikeweed on that row except the one on the fifth column. Then, dig up the Wall-nut, and plant a Chili Bean in its place. When all the Imps are stunned, use Plant Food on the Spikeweed that is on the fifth column. This may take a few tries, but it works.

## Trivia

* While the achievement's name is "Magical Fruit," beans are not fruits. Traditionally, they are vegetables and botanically, they are seeds.

## See also

* Chili Bean
* Imp Pear

ru:Волшебный Фрукт
Jurassic Marsh - Day 37

Prior to the 7.4 update, **Jurassic Marsh - Day 37** was the 37th day of Jurassic Marsh. Upon completing the level, the player receives a Jurassic Marsh Piñata.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

## Difficulty

Being a regular level, the player should set up a good defense up quickly, as there are very bulky zombies in this level, along with dangerous dinosaurs. Amberhead Zombie and Jurassic Gargantuars are the biggest threats, so try and prioritize them. Also, the player should be on the lookout for pterodactyls, as they are able to bring Amberhead Zombies with them, which is very dangerous.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1  (Contains premium content)

*Created by MartinUWH*
* **Required plants:**
	+ Twin Sunflower
	+ Winter Melon
	+ Lava Guava
	+ Primal Peashooter
	+ Primal Potato Mine
	+ Gold Bloom
	+ Perfume-shroom
	+ Imitater

* Plant Primal Peashooters in the third column and Twin Sunflowers in the fourth.
* Plant Primal Potato Mines in the eighth column of the second and fourth lanes whenever you can, to keep the zombies at bay, and Lava Guavas whenever they threaten to overrun you.
* Keep planting Perfume-shrooms whenever dinosaurs appear (which is pretty much constantly).
* Plant Winter Melons in the second column, if you can, but make sure that you keep a Lava Guava handy for whenever a pterodactyl drops a zombie behind you.
Modern Day - Day 11

**Modern Day - Day 11** is the eleventh level of Modern Day in *Plants vs. Zombies 2*. Shadow-shroom and Garlic are pre-selected in this level. When this level is finished for the first time, the player receives a money bag.

## Difficulty

This level introduces Shadow-shroom to the player. When eaten, it poisons the zombie that ate it over time. Using Moonflower in conjunction with Shadow-shroom can help wipe out huge hordes, as the poisoned zombie can pass the poison effect onto another zombie (if Shadow-shroom was powered up). In addition, it also hints to the player that Shadow-shroom negates armor, shown by making Newspaper Zombie eat it. Unlike most levels in this world, this level allows for plenty of time to get defenses going, only making this level easier. Overall, this level should not be too difficult for the player, as the special zombies are easy to deal with, but should be killed quickly, as they can cause some ruckus deep in the lawn. Using Garlic is not mandatory, but it can lead for some unique strategies for this level.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1

*By DJViridian*
* **Required plants:**
	+ Shadow-shroom
	+ Garlic
	+ Moonflower
	+ Primal Wall-nut
	+ Chard Guard
	+ Cherry Bomb
	+ Stallia

Plant Moonflowers on second and fourth rows. Plant Garlics in second and fourth rows in the ninth column. Put Chard Guard at the end of first, third, and fifth rows.

### Strategy 2

*By Shadow2811*
* **Required plants:**
	+ Shadow-shroom
	+ Garlic
	+ Sun-shroom
	+ Kernel-pult
	+ Cherry Bomb
	+ Blover
	+ Chard Guard
* Plant Sun-shrooms at second column and Kernel-pults at third column.
* Use Chili Bean to take out Newspaper Zombies and Buckethead Zombies
* Use combo Chard Guard + Blover to kill any zombies that come close to your plants
* Cherry Bomb are used to kill a big group of zombies

## Gallery

Done by PmhpcBy Dung Dinh AnhBy ThisUserLikesOreoBy ShroomstagramUserHow to (not) beat a level Part 2 by EpicGamer23468By MyNameIsMyNameCompleted by Snapdragon717By LegendofNicksonBy Someone456
Brick (headwear)

*Not to be confused with Brick, an item from Plants vs. Zombies Adventures.*

**Brick** and its world-themed variants is a piece of headwear worn by Brickhead Zombie and his variants in *Plants vs. Zombies 2*. They are the second strongest type of headwear in the main series.

## Overview

The brick and its variants absorb 2200 damage per shot and its appearance changes upon absorbing 700 and 1450 damage per shot, before being destroyed at 2200 damage per shot.

## Gallery

### Brick

The brick's first degradeThe brick's second degrade
### Barrel

Barrelhead Zombie wearing a barrelA barrelDamaged Barrelhead.pngFirst degradeDestroyed Barrelhead.pngSecond degrade
### Cart

Cart-Head Zombie wearing a cartA cartFirst degradeSecond degrade
### Force field

Holo Head Zombie wearing a force fieldFirst degradeSecond degrade
### Amber

Amberhead Zombie wearing an amberFirst degradeSecond degrade
### Bust

Bust Head Zombie wearing a bustA bustFirst degradeSecond degrade
## See also

* Brickhead Zombie
* Knight helm
* Ice block
* Skull
Modern Day - Day 10

**Modern Day - Day 10** is the tenth level of Modern Day in *Plants vs. Zombies 2*. This level features mainly Frostbite Caves and Far Future zombies. Power Tiles of two different types are present on the lawn. It is also the last level of Modern Day Part 1 to have portals in it. When this level is finished for the first time, the player unlocks Shadow-shroom.

## Difficulty

There is a combination of most of the strongest Gargantuars in this level: Gargantuar Primes which can shoot lasers, Jurassic Gargantuars with high health and Sloth Gargantuars that throws three Imps are in this level. Zombies like Jurassic Imp, Weasel Hoarder, and a lot of zombies appear at the start making the level really challenging. Troglobite, Robo-Cone Zombie and Mecha-Football Zombie are also a really big threat. The player needs to prepare a powerful set of plants to win, as well as a good early strategy. Power Tiles appear in this level, but their position renders them completely useless, most of them appear where the zombies spawn.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- always push two ice blocks

= always push one ice block

## Strategies

### Strategy 1  (Contains gem premium content)

*Created by Redhonker*
* **Required plants:**
	+ Primal Sunflower
	+ Primal Wall-nut
	+ Primal Potato Mine
	+ Lava Guava
	+ E.M.Peach
	+ Winter Melon
	+ Homing Thistle
* Give up a couple of lanes and let lawn mowers do their work.
* Stall other zombies with Primal Wall-nut.
* Plant Homing Thistle in first column. This is important for later part of the level.
* Use Primal Potato Mine and Lava Guava to kill some zombies as late as possible.
* The key: delaying the trigger and build up your defense.
* Plant Primal Potato Mine and Lava Guava at the portal.
* Plant Winter Melon in lanes with Gargantuar.
* In lanes without Gargantuar, plant Primal Wall-nut more on the left if you have not yet planted Winter Melon in that lane. This allows Homing Thistle to target zombies in that lane.

### Strategy 2 (No lawn-mowers)

*By DJViridian*
* **Required plants:**
	+ Moonflower
	+ Primal Wall-nut
	+ Primal Potato Mine
	+ Nightshade
	+ Stallia
	+ Chard Guard
	+ Cherry Bomb

Now, strong Gargantuars are present but you have got good plants on your side. Moonflowers on column 2 and then anywhere. Plant Nightshade on any available spot that is powered. Stallia for the first few zombies and for Gargantuars too. Cherry Bomb for emergencies.

## Gallery

Done by PmhpcAnother strategy done by Pmhpc, this time done with premium plants and the eighth seed slot.Primal Peashooter strategy by SaveTheLawnMower. Use Primal Wall-nuts to let the Snapdragons destroy the Shield Zombies and Troglobite's frozen blocks, or use Cherry Bombs.By ThisUserLikesOreoThe Pult Bros. (By ShroomstagramUser)By EpicGamer23468By LegendofNicksonDone by GalacticFNAFRunnerBy LawnDefender072003By Someone456
Lost City - Day 29

**Lost City - Day 29** is the 29th level of Lost City in *Plants vs. Zombies 2*. There are five Gold Tiles in this level: one is in the fourth column, two are in the fifth, and two more in the sixth. After completing this level, the player receives a money bag.

## Difficulty

* Bug Zombies and Relic Hunter Zombies appear regularly in this level, so Blover should be used.
	+ Using it on Gold Tiles may lead to some extra sun, which can be handy.
* The Gold Tiles are near to the zombies, which can lead to Imp Porters to set their camps.
* Watch out and for Porter Gargantuar and the couple of Excavator Zombie and Parasol Zombie. Plants that can hit multiple targets like Laser Bean, Fume-shroom and Cactus should be used here, with the exception of Cactus, because it cannot hit Excavator Zombie.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1

*Created by RaidingParty.*
This strategy can beat the level without premium content, using Plant Food, and losing any lawn mowers.

* **Required plants:**
	+ Cherry Bomb
	+ Tall-nut
	+ Winter Melon
	+ Rotobaga
	+ Sun-shroom
	+ Sunflower
	+ Blover

Perform the following actions whenever possible: Fill up the second and third columns with Sun-shrooms, fill up the fifth column with Sunflowers (start with the two Gold Tiles), fill up the fourth column with Rotobagas, plant Tall-nuts on the farthest two Gold Tiles. Let the Rotobagas kill off the first wave of zombies. Reserve the space between the two Tall-nuts for more Rotobagas later.

When the first two batches of Bug Zombies come in, delay them as long as possible and then kill them with Blover (keep an eye out for the Conehead Bug Zombie in the middle). Fill up the back column with Winter Melons as you build your sun supply, using them to counter Excavator Zombies. You can dump Sun-shrooms and Sunflowers to delay a rogue Excavator Zombie, or use a Cherry Bomb. If they throw a Tall-nut back, it will just delay the zombies behind them.

By the time you have all five Winter Melons ready in the back column, the Gargantuars will arrive and be easily destroyed by Winter Melons, Cherry Bombs, and Rotobagas (especially if you fill up the center lanes in between the Gold Tiles, flanking the Gargantuars). Be sure to use Blover immediately to kill off any Bug Zombies, and especially Relic Hunter Zombies.

If you use Plant Food with this strategy, the Winter Melon's power will make short work of the level, especially the Turquoise Skull Zombies.

## Gallery

First flag by ThisUserLikesOreoSecond flag by ThisUserLikesOreoFinal flag by ThisUserLikesOreoFinished by ThisUserLikesOreoBy Insert Your Name HereEpicGamer23468's pro skillsBy Pinkgirl234Level completed by Pinkgirl234By Satirelol200By LegendofNicksonBy Someone456
## Walkthrough

Lost City Day 29Plants vs. Zombies 2 A.K.E.E. and Red Stinger - Lost City Day 29 (Ep.233)By Alex5432000

\*: Removed ~: Epic Quest
Here Come Some Roman Zombies! - Level 5

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 2

Don't let the zombies trample the flowers (Bonus Objective)

### Objective 3

Depends on difficulty

**Here Come Some Roman Zombies! - Level 5** is the fifth level of the Here Come Some Roman Zombies! event in Penny's Pursuit. It takes place in Dark Ages , and is very similar to Dark Ages - Night 15 . It has added new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some new zombies.

## Difficulty

Beating this level, especially on higher difficulties is easier said than done. With an influx of Wizard Zombies, Jester Zombies, as well as newly-added Chicken Wrangler Zombies, the possibility of the player failing to meet both objectives is high.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->

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### Spicy

 ->

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 ->  or can remain the same

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### Extra Hot

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## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Don't let the zombies trample the flowers

### Spicy Bonus Objectives

* Don't let the zombies trample the flowers
* Don't lose more than 5 plants

### Extra Hot Objectives

* Don't let the zombies trample the flowers
* Don't lose more than 2 plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*
Knight helm

The **Knight helm** is the headwear used by the Knight Zombie that appears in Dark Ages in *Plants vs. Zombies 2*. It works similarly to the bucket that Buckethead Zombies use, but it is tougher, like the ice block of Blockhead Zombie. Zombie Kings can bestow these to Peasant Zombies, and their Conehead and Buckethead variants. A Magnet-shroom can render it useless since the knight helm is a metallic object.

Cavalry Zombie's Knight Zombie also wears the knight helm.

## Overview

The knight helm absorbs 1600 normal damage shots. Its appearance changes upon absorbing 534 and 1067 normal damage shots.

## Strategies

*See Knight Zombie, Zombie King, or Magnet-shroom.*
## Gallery

Magnet-shroom attracting an intact knight helmZombie King granting a knight helm to a Peasant ZombieThe knight helm on a Knight Zombie
## Trivia

* The brick on Brickhead Zombie, the ice block on Blockhead Zombie, and the skull on Jurassic Fossilhead is similar to this, except they cannot be attracted by a Magnet-shroom and have no weakness overall.
* The shoulder pads disappear when the helmet falls off the zombie.
* The helm only glows when it was granted by the Zombie King, though the pads do not glow.
* If a Magnet-shroom takes it away from a Peasant Zombie, it will only take the helmet and not the shoulder pads.
* The visor of the helm seems to be too small to be able to fully enclose the helm's opening.

## See also

* Knight Zombie
* Zombie King
* Magnet-shroom
* Ice block
* Skull
* Brick (headwear)

ru:Рыцарский шлем
Modern Day - Day 24

**Modern Day - Day 24** is the twenty-fourth level of Modern Day in *Plants vs. Zombies 2*. A new zombie called the Super-Fan Imp makes its first appearance in this level and Power Tiles also appear here. After completing this level, the player receives a money bag.

## Difficulty

The Super-Fan Imp does a little harm by himself, though the player needs to take care of him when the All-Star Zombie appears on the same lane as he does, as the All-Star Zombie can propel the Super-Fan Imp forward to the first to third tile of the lawn from the left where the plant which is planted on it will explode. In addition, he will explode and damage the player's plant as soon as he comes into contact with it, killing it (if it is not a defensive plant).

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

+ always carries metal grate

## Strategies

### Spear-mint stalling

* **Required plants:**
	+ Spear-mint
	+ Infi-nut
	+ Blover

* **Optional plants:**
	+ Primal Peashooter
	+ Any sun-producing plants

* Use a Spear-mint first and then plant sun-producing plants (latter step is optional).
* By the time you receive the first Plant Food, plant an Infi-nut and give Plant Food to it to block All-Star Zombies.
* You can plant Primal Peashooters to make it less likely for Infi-nut's force field to go out.
* Use Blover on airborne zombies.

### Infi-Flower by BrandonPvz

This strategy will not lose u lawn mowers, and it ain't take u any premium or genium plants to do it

NEEDED

* Moonflower
* Infi-nut
* Any shadow plant(s)
* Blover
* Puff-Shroom

Optional

* Primal Peashooter

Moonflower is for sun producing and powering the shadow plant(s)

infi-nut is most useful with plant food as all-stars need 10 tackles to deatroy it

blover to kill ballon zombie

primal pshooter to make infi-nuts  forcefield less likely to wear off during onslaught

puff shroom to make fan imps explode

## Gallery

Done by PmhpcBy MyNameIsMyNameBy EpicGamer23468By LegendofNicksonBy LawnDefender072003By Someone456
Great Gargling Gargantuars

Unleash the Modern Day Gargantuar

**Great Gargling Gargantuars** is an achievement in *Plants vs. Zombies 2*. It is achieved by defeating the Modern Day Gargantuar, but more specifically by completing Modern Day - Day 16. It is worth 20 points on Game Center for iOS devices and 2,000 XP on Google Play Games for Android devices.

## See also

* Modern Day - Day 16
* Gargantuar
Holly Barrier Leaf Plant Food

Holly Barrier Leaf Plant Food isn't technically unused, since it is used by Holly Barrier as its Plant Food shot. The fact that is coded as a plant, thus meaning it is obtainable, is rather odd. Possibly to save memory or time instead of having to program the game to make another grid item edible by zombies. Another possibility is to give it leveling power ups whenever Holly Barrier is upgraded.

## Gallery

Holly Barrier Leaf Plant Food Almanac Entry.pngAlmanac entry.Holly Barrier Leaf & Holly Barrier Leaf Plant Food - Hidden plants - Plants vs. Zombies 2Video showcasing the unused plant.
Hungry, Hungry Dinos

Complete a level where T. Rexes chomp 10 zombies

**Hungry, Hungry Dinos** is an achievement in *Plants vs. Zombies 2*. It is achieved by letting T. Rexes chomp at least ten zombies in a level. It is worth 5 points on Game Center and 500 XP on Google Play Games for Android devices.

## Origins

Its name is a portmanteau of *Hungry Hungry Hippos*, a game made by Hasbro and "dinosaurs," referring to the T. Rexes needed to get this achievement.

## Strategies

Since T. Rex will disappear after roaring, it is good to time a level to know when and which lanes the T. Rex will appear to charm it. Using an Imitater in conjunction with a Perfume-shroom will ensure it is ready to use immediately or time it to recharge before the dinosaur roars. The T. Rex will not roar if the zombies are eating a plant on the first tile, so the player can block zombies from entering and making the T. Rex roar this way. If T. Rex roars before charming, the zombies may be too fast so delay them with wall-type or any cheap plant. You can also use Garlic or Sweet Potato to put more zombies in the charmed T. Rex's lane.

## See also

* Dinosaur
Legions of the Undead - Level 1

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Legions of the Undead - Level 1** is the first level of the Legions of the Undead event in Penny's Pursuit. It is an Arena level and is similar to Fire Peashooter's Tournament. It has newly added objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are more zombies in this level.

## Difficulty

This level, just like with Fire Peashooter's Tournament, can become unreasonably hard within a few waves. Troglobites here can limit your planting space, making it difficult to maintain a strategy after the Last Stand phase. Gargantuar Primes and Portals are also things the player should worry about.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Score to beat: 4,000,000
* Survive and protect the endangered plants

### Extra Hot Bonus Objectives

* Score to beat: 6,000,000
* Survive and protect the endangered plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Notes: all waves and most zombies are randomized; waves are duplicated; a flag happens every 36 waves
Lost City - Day 7

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
*For the Chinese version of the level, see Lost City - Day 7 (Chinese version).*
*For the Chinese version of this level before the v1.8 update, see Lost City - Day 7 (Chinese version: pre-1.8).*

## Rewards

### Replaying

Same as before

**Lost City - Day 7** is the seventh level of Lost City in *Plants vs. Zombies 2*. This level introduces the Parasol Zombie. There are three Gold Tiles on the lawn and they are all located in the fifth column. After completing this level, the player receives a money bag.

## Difficulty

* After several levels featuring Excavator Zombies, Red Stinger is more useful in this and the following levels as Parasol Zombie will block A.K.E.E.'s attacks.
	+ The player will need a good defense against Parasol Zombie or it will keep eating their plants and make them risk coins for Power Ups.
* Gold Tiles in this level are not viable for sun-producing plants. Defensive plants prove to be more durable, but the player should watch out for Lost Pilot Zombies.
* As with most levels in Lost City, planting mostly on the left side on the lawn is a tried and true strategy. The presence of Excavator Zombies will make planting and protecting plants on the right side of the lawn tedious. In fact, it is even unnecessary.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By ShroomstagramUserBy ThisUserLikesOreoBy Electric PlantsBy EpicGamer23468By Pinkgirl234Level completed by Pinkgirl234By Satirelol200By Someone456
## Walkthroughs

Lost City Day 7Plants vs Zombies 2 - Lost City Day 7 - Parasol ZombiePlants vs. Zombies 2 New Parasol Zombie - Lost City Day 7 (Ep.205)By Alex5432000

\*: Removed ~: Epic Quest