recursal/Fanatic-Fandom huggingface dataset:
Swamp Adventure

## Swamp adventures

 **Participants** | Runixzan
Whaleduck

### The setting

If one travels far enough to the South of either Aseidia or the Sun Continent, one will eventually encounter a different, less explored part of the world. In Aseieia it is simply known as the Land of Swamps. This is mainly because the first explorers that came here from the known world, first landed on the edge of the swampy forest of Erandesh. Deep in the forest of Arandesh there is a great city called the Clearlake. The people here mainly live of the trade of basilisk bodyparts with the Aseidians and Sunpeople. The basilisk snake is a beast that prowls the forest around the City. Its hide is thin, yet durable, and is great for making clothing and tools. The teeth of the snake makes for great knives and arrowheads and the paralyzing poison from its fangs a powerful sedative that can also be used as medication. The snake is extremely dangeroues, and so only special hunters hunts down an kills the snakes. The people of the Clearlake also make a income from fishing and from lumbering in the swamp. All in all, the Clearlake is know to be a peaceful and beautiful place.

The first inhabitants of Arandesh was not the people of the Celarlake (That originally came from the known world), it was the nymphal people that live further to the west, closer to the sea. For a long time people and nymphs have lived together in peace and done much profitable trade together. There has also been interbreading, which is the reason why many of the people in the Celarlake have nymphal traits to their appearance, like scales, claws and gills. One day the nymphs of the west start attacking the people of Clearlake for unknown reasons. The young kitsune Mithra and the gnome Boom - Boom are thrown into this conflict. Boom.

### Player characters

* Mithra
* Boom - Boom
Chask Haladan

**Chask Haladan**

Chask owns a strange bookstore by the name of "The Curious Goblin", and if the sign is any indication, seems to have no intention of slowing down, even though he is well past his prime. It's quite clear that even though few of the locals are interested, he maintains the stock with a careful, attention to detail and love of story that would be more at home in Magnimar or Riddleport. The prices would be more palatable there as well.
The Rusty Dragon

The best inn in Sandpoint from an adventurer's standpoint, as it has all the accoutrements and adventurer could want: a small stage in the commons area for live performances, tables and booths set up along a row of windows for looking out into the street, and a feisty hostess who can cook well. The Rusty Dragon even boasts a Help Wanted board, to further aid adventurers in their activities.

Run by Ameiko Kaijutsu, to the dismay of her father, and Bethana Corwin, the Rusty Dragon's business is beginning to be solvent compared to the previous owners, who left town during the Great Unpleasantness for Magnimar.
Tristas

Tristas is a young brass dragon, who we encountered in Kiris Dahn, while searching for the Slaying Stone.

She resides in the hot springs and is attended by the kobolds of the area. In fact, she had the Slaying Stone, and told us that she would give us the stone if we could prove capable of keeping it (she didn't want the goblins to get it, either).

#### Other info she gave us:

* There is an ancient Blue guarding the Ogrepasses, who may be working with the Iron Circle
* Tristas was waiting for her sisters before confronting him
* She knew a Conrad (another Deva)
The Glassworks

This was Longiku Kaijutsu's major contribution to the Sandpoint Mercantile League. As an excellent glassblower, he was one of the people that picked the location for Sandpoint. One evening, Longiku and Ameiko, his daughter had a bad fight. The next morning, Ameiko was missing. Her brother had sent her a letter with troubling news about her father and a request to meet. This is the location picked for their meeting.
Sandpoint Cathedral

The cathedral is built of plain grey stone, with simple but well-crafted details, and thick buttresses jutting out between stained glass windows. Inside high arched stone ceilings are supported by thick columns. Six separate chapels surround a large central chamber, which in turn encircles an open courtyard containing seven rough standing stones with a stone altar at its center. Each chapel contains wooden pews, and painted wood panels on the walls depicting events from their God’s past.

There is a restful calm within the building, sunlight casting long beams through the coloured glass windows across the polished flagstone floor.

The cathedral serves six gods, Erastil, Abadar, Shelyn, Sarenrae, Desna, and Gozreh.
The Hagfish

The hagfish is a tavern and flophouse run by Jargie Quinn, which is a favorite among fishermen, sailors and gamblers. One of the most interesting game of chance is called "yarning" which involves betting on how long a local can string along an impromptu fable without contradicting himself. Jargie is one of the most accomplished "yarners," often recalling, in wildly differing versions, how he lost his leg. Another interesting game is one of intestinal fortitude which involves drinking the water out of Norah, a hagfish's tank. No one really knows how many Norahs there have been, but the tank water seems to get quite filthy.
The Pillbug's Pantry

Owned and run by Aliver "Pillbug" Podiker, the Pillbug's pantry is home to a collection of bottles and herbs with pungent and sometimes repugnant smells that offers cures to quite a few ailments. There are rumors that "Pillbug" has ties with the Sczarni, but they have yet to be proven. His competition in town is also quite lacking, as people risking Nisk Tander's brews oftentimes regret it.
Swallowtail Festival

A festival celebrating the consecration of the Sandpoint Cathedral, the Swallowtail festival involved most of the town in its preparation and celebration. However, the celebration was cut short by a raiding party of goblins. The party was able to defeat many of the goblins, and the guards did valiantly against the rest. A few goblins may remain in Sandpoint, but the damage to the town was minimal. During the attack, a noble named Aldern Foxglove came into the city around dusk and was set upon by the goblins. The party came to his aid.
Sandpoint

**Sandpoint**

Resting in a natural cove along the cliff-lined Lost Coast region of Varisia, on the edge of the Varisian Gulf, Sandpoint is a medium-sized city that exemplifies the diverse people of the country. While only about thirty miles northeast of the city of Magnimar and technically under its rule, Sandpoint benefits from its isolated position in its ability to remain fairly independent. The most striking feature is the ruined beacon of the city that extends high above the cliffs of the coast, reflecting the ancient empire of Thassilon that existed here centuries before the present town was settled.

The inhabitants of Sandpoint are primarily human, but like any civilized population center, a smattering of other races can be found throughout the area. The human population is fairly evenly divided between those of both Varisian andChelaxian descent, and the number of Shoanti making the town their home has increased steadily over the years. Notable personages of the town include Mayor Kendra Deverin, Sheriff Belor Hemlock,Deputy Galthanas Silverthorne and the heads of the other three noble families, Ameiko Kaijitsu, Titus Scarnetti and Ethram Valdemar.

For a relatively small city, Sandpoint offers a wide variety of services and interesting locations. In addition to a local Cathedral, Garrison, and Town Hall, the community boasts over half a dozen inns and taverns, a local Theater, the Sandpoint Glassworks, and a fair selection of other businesses.
Sól Tenebrus

*A lost legend has been rediscovered, the Mines of the von Dalen Clan. A group of young souls looking to seek their fortunes was hired on to aid in the reopening of the fabled mines, only to run afoul of bands of goblins, brigands, and monsters from their collective nightmares. This is their continuing story.*

   Sól Tenebrus is a 5th Edition Dungeons & Dragons game set in the Pre-Apocalyptic Dark Sun campaign world.

* Game Session Notes

All 5th Edition source material can be used, but please let the DM know if you plan on using something outside of the PHB/DMG.

Players are encouraged to roll multiple characters to phase in and out of the game as the story dictates. Please keep the maximum number of characters to three per player.

Character generation is as per the PHB, but insist on the standard array of ability scores listed therein.

* Player Race Options
* Religion (The Four)

## Player Characters

A list of the roles portrayed by the players. All characters are unique creations of the players themselves, with minor input from the DM

* Bob the Gob: Gobber Rogue
* Dwarven Cleric of the Four Lords
* Gor-Gor: Ogrun Barbarian
* Human Dragon Bloodline Sorcerer
* Konir Trosllo: Ogrun Fighter/Sorcerer
* Korben: Human Wizard
* Kyros Anastos: Human Warlock
* Syril Nuphar: Wood Elf Druid of the Land
* Terric Môl: Human Paladin of the Four Lords

## Allies

The personalities the players have met on their adventures throughout the Known World and not yet tried to kill...

* Gundren von Dalen (DECEASED)
* Silas of Asticles: worked for Gundren and his brothers.   Stepped up to run the town of Phandelin after the chaos.
* Auntie Gert
* Iarno Meracles - wizard, partner to Gundren.  (currently missing)
* Harben Wester - former townmaster.

## Enemies

Baddies through and through

* Yeemik
* Klarg
* King Grawl
* The Old Man

## Beasts and Monsters

The dark forces which seem to be arrayed against that which is good.

* Night Hunter: The first demon to fall to the blade Lightbringer.   This is what the cults are trying to bring back
* Night Warrior - Bat winged creatures
* Horned Lord - The bull headed creatures
* Blood Lord - The shadowy creature.   Source of all undead, supposedly defeated, but his grasp on the world has never been fully released.
Sania

## Summary

Kamon is a character played by Runixzan in a one-shot sett in the campaign Skyfinders Pathrim. She's travelling the world with her two sisters, Assandria and Sitka.

## Origin

Born from an elf and a human, Sania is the youngest of three. At the age of 16 she made a pact with the Eidolon Angra Mainyu and short after she ran after her sister Sitka whom was determined to go out exploring the world along with their half-sister Assandria.
Katrine Vinder

**Katrine Vinder**

The eldest daughter of Ven Vinder was somewhat successful at keeping her relationship with Banny Harker secret, but Sandpoint is a small community, so word eventually got around to her father. At first she was mortified, but now only half-heartedly protests her father's complaints. She is currently jealous of her sister's ability to shift her father's attention so quickly off her own dalliances.
Aldern Foxglove's Party

In celebration for saving his life as well as the successful boar hunt, Aldern Foxglove threw a party at the Rusty Dragon for the heroes of Sandpoint. He invited all of the members of the Pixie's Kitten to aid in the celebrations, but seemed to be the primary beneficiary. Also present at the party were Hannah Velerin, Cyrdak Drokkus, Allishanda, Belvin Valdemar, Boswick Vernari, Arika Avertin, Katrine Vinder, Shayliss Vinder, Gaven Deverin, and people that most of the party didn't know, including a thin girl who seemed to know Deren.

During the party, Katrine slipped out away from Boswick and her sister Shayliss, with assistance from Shayliss and unwittingly Ameiko. Then Shayliss also slipped out with one of the party members, who seemed to need his animal companion to deal with a rat problem. This made Shayliss cancel whatever her plans were and retreat to the Rusty Dragon.
MO

MO is a member of House Freege. GEO used to be his bodyguard in gym.

## Origin

The two originally met in high school. They started as good friends in Freshman year having various common interests. MO at this point occasionally ranged from being mild protagonist to major antagonist. Either way they were generally friends. They also agreed on politics.

## Aligning

After a year of meeting eachother MO eventually comes to need GEOs help: He is being attacked by various people who are amused by his lackadaisical attitude. GEO volunteers if MO comes to accept Fascism and join House Freege as his tactician. MO accepts on the condition that this does not become, "The British Fascism where you lock your country out to immigrants." As a practicioner of Italian Fascism GEO eagerly accepts. GEO proceeds to make quick work of MOs menacers for the entirety of the year.

## Development

When the two initially met MO was portrayed as a apthaetic and lackadaiscal man who is weary with the absurdities of the world around him. As they meet later MO lightens up and embraces the concept of RealPolitik making his wit his greatest strength. MO eventually comes to regard GEO as a good friend and they work together on many occasions.

## Miiverse

On Miiverse MO adopted the Pseudonym Waluigi. MO would soon be a part of the Old Guard that gave Freege all of its Miiverse Victories. Eventually after a particularly costly battle MO is given a alt from the Contingency Wii U that better resembles how he looks in real life.
Hannah Velerin

**Hannah Velerin**

While always seemingly involved in women's affairs, Hannah maintains a serene, professional but compassionate air, usually keeping others at somewhat of a distance. Hannah will not engage in gossip, but does sometimes listen to it for concerns. She has adapted her role as a provider of nature to include being a local herbalist, midwife, and nurse.
Rogors Craesby

**Rogors Craesby**

A young man from the surrounding farming community, he is in town for the Swallowtail Festival when the goblins attack. Disregarding his personal safety, he watches the party slay the goblins and save the Cathedral. He also meets Aldern Foxglove, and decides to throw his lot in with the nobleman.
Myriden Setting

## A Primer on Myriden

*The core of what players should know about the game world and the campaign setting...*

### Really Ancient History:

The multiverse was repeatedly created and destroyed by the Primordials. The world and life as we know it would not exist if this endless cycle of creation and destruction was not interrupted by the intervention of the Gods. Thus began the Dawn War, a battle between the Gods and Primordials with existence in the balance. The Gods eventually won this battle, having slain or bound (or in some case both) the Primordials.

But this victory was short lived. Some of the Gods believed that the spoils of the conflict should be their dominion, that they should rule over it absolutely. Knowing that their fellow Gods had more altruistic goals, the Iron Circle struck their fellows, intending to cast them into the same graves and prisons as the Primordials. Only the vigilance of Luna gave the Gods enough warning to deflect the attack. (To this day, she hovers in the night, watching against the return of the Darkness).

### Ancient History:

The Betrayal left the gods weakened, and unable to directly influence the world. Without the Gods to intervene, history has been a repeating cycle of empires, rising and falling. First was the Stone Kingdom, ruled by the Giants who had once served the Primordials. Then came Arkhosia, ruled by the dragonborn. They were in turn overthrown by the Circle of Thirteen, a council of warlocks who had bound themselves with infernal pacts and became the tieflings of Bael Turath. Eventually, they fell as well, and were replaced by others.

The most recent empire was that of Nerath, a human empire, which seemed to espouse something more noble than what had come before. Their end came several hundred years ago in battles of fire and blood. And since their fall, the world has become a darker place.

### Southern Reaches:

The campaign takes place in an area of the world known as the Southern Reaches. It is in the south of a kingdom known as Doros, although in truth, King Arnan's rule barely reaches the Dales, many don't even know his name. There are five main areas to the Southern Reaches:

* The Five Dales: Considered the "civilized" lands.
* Ravenwood: A vast forest, home to the elves and other sylvan races.
* The Plains of Kelek: Plains and grasslands, home to the nomadic Tribes of Kelek.
* The Erthian Rises: A mountain range sparsely inhabited; some dwarven mining camps, some isolated settlements. There are several tribes of kobolds in the area who call themselves the Tribes of Nerath.
* The Vale: A dark wood which has grown forth from a deep valley. The area is controlled by goblins.
Kaleb Valdemar

**Kaleb Valdemar**

Kaleb Valdemar oversees the Valdemar's family shipping business in Magnimar for his father Ethram. While the Valdemar family was once prosperous, they have fallen on hard times, due to competition with the Scarnetti family and a series of recent tragedies. Kaleb has lost many cousins to criminals and other misfortunes. While his brothers in Sandpoint seem to be safe, his own safety is not guaranteed.
Valanni Krinst

**Valanni Krinst**

Valanni Krinst occupies a very important place in the politics of his home city of Magnimar, he serves as Lord-Mayor Haldmeer Grobaras's personal assistant and messenger. Krinst abuses his position as his assistant for the good of the city, ignoring some of the mayor's ridiculous demands or making sure that the orders never reach the right person, etc. He is a subtle saboteur. All of this is highly illegal and would get Krinst into a lot of trouble if known but it he has helped Magnimar immensely with his meddlings, something that almost no one knows.
Sandpoint Hinterlands

The Hinterlands are the area surrounding Sandpoint. Sandpoint is divided from the Hinterlands by the Devil's Platter in the south and south-east, the Varisian Bay to the North and West, and the forested area to the East and North East, consisting of many smaller woods. South of the Devil's Platter is a large patch of farmland in between two rivers, The Turandarok River, which creates the rest of the northern boundary between the woods and the farmlands, which runs past the Devil's Platter into Sandpoint, and the Soggy River, which feeds into the Yondabakari River, one of the major waterways of Varisia, which stretches from its source in the Mindspin Mountains all the way to the coast, near Magnimar.
Banny Harker

**Banny Harker**

Banny is the manager of the Scarnetti Lumber Mill, along with his partner Ibor Thorn. He's currently in a relationship with Katrine Vinder.

**Campaign**

Banny was at the Sandpoint Swallowtail Festival, and attempted to protect Katrine Vinder without her father knowing about it. They took refuge within the Cathedral and waited for the goblins to be defeated. Vin is concerned that his daughter continues to see Banny, and has all but forbidden any contact with him. However, Shayliss convinced her father to allow Katrine to go to Aldern Foxglove's party, and after a few moments, Katrine slipped out, probably to go see Banny.
Jervis Stoot

**Jervis Stoot**

Jervis was a quite accomplished though quirky wood carver. He would often ask people to allow him to "set the birds free" from wooden beams and fenceposts, and frequently they indulged him. It became something of a treat to feature a "Stoot" as they became called. Then during the Great Unpleasantness, a vicious string of murders was attributed to Jervis, with most of the evidence sealed off inside his house on what is now called "Chopper's Isle." He is believed to have committed suicide to complete a strange ritual.
Vorvashali Voon

**Vorvashali Voon**

Owner of the Feathered Serpent, and purveyor of magical goods, Vorvashali has lived with his mother Viva for quite some time. He seems to be quite outside his element when speaking about anything else, and seems to have memorized tomes about the items he is attempting to sell.

**Campaign**

Vorvashali's mother Viva was killed by goblins during the raid on Sandpoint.
Gresgurt

**Gresgurt**

A goblin of the Birdcruncher tribe, Gresgurt was found after the raid hiding in the closet of Verah Barett.

**Campaign**

Gresgurt revealed that the Birdcrunchers have a new adversary for territory, and so far have been unsuccessful at rousing that enemy. Gresgurt says this is one of the reasons the Birdcrunchers attacked Sandpoint.
Bungalow Tales Wikia

## Active Games

* Traveller - A Firefly inspired ***Traveller*** campaign.
* Sól Tenebrus - A (mostly) monthly game run in a pre-apocalyptic Athas.

## Games on Hiatus

* Myriden (The Southern Reaches Campaign) - A bi-weekly D&D game run in a 'points of light' style campaign world.
* Deadlands - An episodic campaign in the Weird West.
* Death Comes to the Vale - 4e game which fell by the wayside
Boswick Vernari

**Boswick Vernari**

A prominent messenger known to deliver official messages from the nobles and officials of the town to and from Magnimar. He has been trying to actively court Rynshinn Povalli, Ameiko Kaijitsu, Sabyl Sorn, and even Aneka Avertin, without any real luck, but has hope that someday, someone will fall in love with him.
Tsuto Kaijutsu

**Tsuto Kaijutsu**

The product of an illicit affair, the half-elven bastard child of Lonjiku Kaitjitsu's wife was considered a disgrace from birth and trundled off to the Turandurok Academy to be raised by the monks there. Despite being forbade by their father, his sister Ameiko maintained a clandestine relationship with him once she discovered his existence, but he did not return to Sandpoint until their mother's funeral where he accused Lonjiku of being responsible for her death. After the alteraction that erupted between them, he fled and had not been seen in the town since.

**Campaign**

Tsuto has resurfaced among a group of bandits to the east of Sandpoint, and is currently suspected of leading a group of goblins into Sandpoint.
Shadowsend: Rise of the Runelords Wikia

## Rise of the Runelords

Wiki for PBP Rise of the Runelords campaign began April 4th, 2015.

## What this wiki is for:

1) It will serve as a compendium of the people met, the places visited and items discovered. It will also serve as a chronicle for the events as they transpire so that details may be reflected upon in the future.

2) It can be used as a resource for others following this campaign as well as for those who might wish to run something similar themselves at some point. To that end, details behind the scenes of what was changed, what was kept and why will be catalogued by the group's GM, Shadowsend, after the events themselves have transpired in the game. Comments are welcome so long as they strictly avoid potential spoilers for the group.

This Wiki will be updated regularly, so check back often!

*\*disclaimer - there are no original works of art on this wiki, original artists retain all rights and properties; all images were collected through random google searches and are not being used for profit or promotion on this site. Many of the character names and personalities are lifted from the work that this wiki is based on. Those people who have the anniversary edition will recognize what has been added.*

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Aldern Foxglove

**Aldern Foxglove**

The son of a wealthy merchant family from Magnimar, Aldern has been known to make occasional visits to Sandpoint on his way to the Tickwood where the boar hunting is without peer.

**Campaign**

Aldern was rescued by the PC's in the goblin raid on Sandpoint and took them on a hunting expedition to thank them, whereupon he and the party was quite successful, bringing back four boars to the slaughterhouse.
Giving Tyranitar Smack Down Is The Worst Decision Niantic Ever Made

For Community Day Niantic made the worst decision they ever made in Pokemon GO by giving Tyranitar Smack Down.

## Adventure Week

On Adventure Week Niantic decided to dedicate another event to the rare pokemon known as the fossil pokemon. Ordinarily getting a fossil pokemon are pretty cool pokemon to use in battling but nowadays they all suffer the same problem: THEY DONT HAVE DOUBLE ROCK MOVESETS. Now it was known that smack down was available in Pokemon GO prior to the event. It would have been a respectable move for Niantic to finally realize what would have made the fossil pokemon cool by giving them smack down as a fast move. Kabutops, Aerodactyl and non legacy Omastar all have rock type charge moves but no rock type quick moves to give them the highly coveted status as stab rock type attackers. Golem had been a team mainstay for so long because of this niche and non legacy Omaster was one of the most coveted pokemon in the game because of this status. However Niantic made the biggest mistake of their lives though by giving it to the one pokemon that did not need a rock type quick move Tyranitar
TBD
Killua481

Killua is a minor villain in the NEO GEOAdventures.

## Traits

Killua is extremely lazy. He can't even walk for 5 minutes. Killua481 has a bad habit of complaining all the time. He is also a bleak pessimist and selfish.

## Rivalry Against Dark Mike

One day, Dark Mike helpfully informed Killua481 that there is indeed a Giovanni stop in Bloomingdale Park after Killua481 incorrectly said there was no Giovanni stop in Bloomingdale Park besides the ones that were closed off. Dark Mike, with the help of his friend and mentor GEO gets a screenshot of the exact location in game. Killua481 though, decides he's too lazy to walk two minute away from the main path. Dark Mike accurately points out that it is a very small walk. However Killua481, being the fat lazy loser that he is, insists this is too much walking. Dark Mike had destroyed Killua481 awesome style in this arguement.
Longiku Kaijutsu

**Longiku Kaijutsu**

A member of one of the founding families of Sandpoint, Lonjiku largely made his fortune from his family's secret formula for glass-making, and his foundry and glassworks in town is the largest and most successful in the region. Already a staunch traditionalist, the suicide of his wife has left him bitter as well, estranging him from his more free-spirited daughter, Ameiko.

**Campaign**

Upon hearing rumors of his wife's son coming near Sandpoint, Longiku hired the party to look for Tsuto. When the party found evidence of the half-elf, Longiku promised to speak with the mayor and the league about the situation. Whether he was able to meet with them before the festival remains to be seen.
Abstalar Zantus

**Abstalar Zantus**

The local priest serves Desna, but has no trouble with the other openly worshipped deities in Sandpoint. He was the chief acolyte to Ezakien Tobyn before the fire claimed the previous temple and its priest.

**History**

Abstalar and Ezakien had a falling out, which caused Abstalar to leave Sandpoint before the Great Unpleasantness. When Abstalar returned to Sandpoint to make amends, the older priest and his adopted daughter had already been claimed by the fire. Abstalar has never been quite the same man since, according to Koya. Koya hinted at some darker moments in his past, but he hasn't confirmed or denied it yet.

**Campaign**

Father Zantus approached the party after Naffer Vosk asked his help regarding a disturbance in the Sandpoint Boneyard. There the party discovered that Father Tobyn's remains had been stolen.
Haldmeer Grobaras, Lord-Mayor

**Lord-Mayor Haldmeer Grobaras**

The mayor of Magnimar is a reflection of his city, grown large and wealthy due to popular trading agreements, but corrupted by the same elements. However, as long as he is in power, he will be a force to be appeased and possibly a powerful ally.

 In theory he must share power with the equally bloated Council of Ushers, but in reality he handles much of the immediate running of the city himself. Due to his general lack of interest in city affairs most of his decisions are based on which side offers him the largest gift or bribe. Despite his portly appearance and foppish demeanor, Haldmeer Grobaras is a fearsome political opponent with a silver tongue and the wealth to back up his position.

 Luckily for all the people of Magnimar, Grobaras' assistant, a man named Valanni Krinst, censors and vetoes many of his superior's more absurd mandates, despite this being a highly illegal act.
The Boar Hunt

As thanks for saving him, Aldern Foxglove invited the party to go boar hunting. While some members were reluctant to go, others were quite enthusiastic. They headed back into Tickwood forest and encountered a family of boars, which attacked them and the hunting dogs. The dogs were quite effective at keeping the boars occupied while the party slew them. After the boars were slain, Rogors and a curious nobleman named Lord Gregan appeared. Lord Gregan revealed himself to be a follower of Asmodeus and explained that there was a Hag somewhere in the forest. His attitude grated on the party, and he accused Deren of being in league with the Hag. However, Filibert was able to diffuse the situation somewhat. The party loaded the boars on the wagon and headed back to Sandpoint, leaving Lord Gregan to his quest.
Grim News from Mosswood

Shallelu Androsana arrived back in town only two days after the Swallowtail festival, which was quite early for her. Her expected return was some time during Lamashan. She was nursing a pretty bad wound, but felt that she should report to the sheriff first. She told the sheriff about a group of Mosswood goblins who were burning down a farm near the South edge of Mosswood. She said they were pretty banged up and talking about the "longshanks" (the party) who killed many of them. She was concerned because she had heard this before, from a group of Licktoad goblins. This meant that the five tribes were working together.

She explained a lot of information about the five tribes and the heroes and leaders she knew of.

Sheriff Hemlock decided that because the tribes were working together, he needed to request help from Magnimar. This meant that the town would need someone to help tow the line on matters of law. Mayor Deverin decided to ask if the group who were now Reeves could fill in temporarily for the sheriff while he was gone.

Deren spoke up about the Pa Munchmeat situation, but Shallelu hadn't heard of that being. However, Deren was able to convince the sheriff to delay his departure for Magnimar a few hours to allow the group time to investigate the fate of the Birdcrunchers. Shallelu agreed to help guide them to the tribe's home, and went to get healing from Father Zantus before proceeding.
Fatman's Feedbag

The sketchiest pub in Sandpoint is the Fatman's Feedbag. Everyone assumes Gressel Tenniwar is the owner. The beer flows quickly, though it is watered down and spiked at the same time with moonshine. It is a known Sczarni hangout and the guards are often called by the neighbors to resolve disputes, usually fistfights between patrons.
Bethana Corwin

**Bethana Corwin**

Bethana is the oldest of five siblings, all of whom live and work at the Rusty Dragon. She has been in local matriarch of her little clan ever since her parents passed away several years before. She is close with Ameiko and worries after her like a mother even though the she's technically several years her junior.
Hunt for the Memory Stone

**Participants** | Runix
Whaleduck
Aina

## The setting

Long ago, when the world was but a great stony desert with no life, the godess Rell´olorim visited the deserted surface of our world. There she found the scion Argan. He slept in stone, and when she woke him, they became lovers. They went to the sky together, and the fruit of their lovemaking was the Jotun people. They where the children of the gods, and as such, magic, the great power, was theirs to command, and it was from them that all people learned its craft. This is, at least, what the legends and stories of old tell us. How much truth there is to it, we do not know know, but there is lots of evidence that a people of enormous proportions once roamed our world. What happened to them, we do not know either.

*- Fenton Rosharii (1250 - 1298)*

 Once the world was full of magic. Wizards, sorcerers and saidhae who today are greatly powerful, had godlike abilities. They created spells that could transport people from one edge of the continents, to another in the blink of an eye. They could open peoples mind to the greater truths of the universe with only the touch of a hand, and they could heal most any ailness. The magicians of old also created objects of great power. These would serve as testaments of their abilities when they died. When magic slowly started to fade, these great elden objects where less and less understood, and many where destroyed for this very reason. Without people to control them, they where very dangerous indeed. Today, most of these objects are accounted for, yet not all. Sometimes elden artifacts are found by unaware merchants or farmers in the most unexpected of places. The result or such encounters are usually horrible deaths for the unaware.

*- Undas Elcryf (ca. 1260)*

### Player Characters

* Richard Tugger
* Yül / Kamon Khan
* Haruna

### NPC´s

* Uth´Chuck
* Lendra
* Undas Elcryf
* Tarmaran
* Tendin
* Sendin
* Agnes Varåde
* Elis Varåde
* Tsen Rosarii
* Annar Rosari
* Leviathan

### The world

* Aseidia
* The Sun Continent
Jubrayl Vhiski

**Jubrayl Vhiski**

Daytime bartender for the Fatman's Feedbag, almost everyone in town believes Jubrayl is a crook. Luckily for him, no one can prove it, so they tolerate his existence in town. So far he has been able to keep in deep enough shadows that his only true threat comes from within his organization. And in the Sczarni, there's always room for more family.
Magnimar

**Magnimar**

The city of **Magnimar** (pronounced MAG-nih-mahr) stands as one of the two major city-states of southern Varisia. Founded by Korvosan dissenters in 4608 AR, the City of Monuments now stands as a rival to Korvosa in an open war of coin and words. The people of the city are termed 'Magnimarians' and they call Korvosa: 'Little Cheliax'.

A large city located on the southwestern coast of Varisia where the Yondabakari River empties into the Varisian Gulf, Magnimar is surrounded by the mostly inhospitable Mushfens. The city itself is defined by two colossal landmarks which predate modern civilization by thousands of years or more. The Irespan is an ancient Thassilonian ruin, the easternmost end of a giant bridge which has now crumbled into the sea. This enormous relic stretched from Magnimar's other most noticeable feature, the three-hundred-foot tall cliff which cuts the city in two known as the Seacleft.

**Districts**

The wealthiest communities in Magnimar are located in the Summit atop the rise of the Seacleft, as are the city's centers of government, education, and arts. The Summit contains the following three city districts: Alabaster District, Capital District, and Naos District.

Home to the majority of Magnimar's working class, the Shore contains Magnimar's coasts and docks, and the following five city districts: Beacon's Point, Dockway, Keystone, Lowcleft, and Ordellia.

The Shadow district is the most derelict in the city and houses only the single city district of Underbridge. It is home to the seediest of Magnimar's inhabitants and most members of the government take an "out of sight, out of mind" approach to the district's problems.

**Holdings**

Magnimar has begun to slowly expand her sphere of influence to encompass many nearby settlements and communities. These communities tend to be healthier than those of Magnimar's main rival Korvosa.

* Galduria
* Nybor
* Ravenmoor
* Sandpoint
* Turtleback Ferry
* Wartle
* Wolf's Ear
Titus Scarnetti

**Titus Scarnetti**

Titus Scarnetti is the head of the Scarnetti noble family in Sandpoint, an offshoot of the Magnimar Scarnettis, overseeing their lumber harvesting and shipping interests. The Scarnetti mansion lies outside of Sandpoint proper, on the mainland to the south. Titus lives there with his young wife Lucia, their three children, and his nephew and his nephew's wife, Armanno and Reya Scarnetti, and their two children.

**Campaign**

During the Sandpoint raid, Titus was home with Lucia, but his nephew was at the festival, with his family. Armanno's son Antonio was killed by the goblin raiders. This death has caused Titus to press Mayor Deverin to bolster the defenses.
Thistletop Exterior

After defeating Elyrium, the party took a day off to check and augment their equipment.  However, their leisure was interrupted when Madrack Stoot rode into town and fell off his horse, severely wounded.  He informed them that Shallelu had been captured by Bruthazmus, a particularly deadly bugbear.  The next day the party borrowed horses and rode to a strange place named Thistletop.  While there were no thistles there, the plants did grow spikes and were tall enough and entertwined enough to create a hedgemaze.  The goblins moved through this maze in tunnels hacked through the bushes, their entrances covered in mats woven with nettles.
The Monster in the Closet

While investigating the disappearance of Father Tobyn's remains, the party walked past a mother and her young son, who kept pointing at shadows and calling them goblins. Initially, the party ignored the young child, but when the group stopped in to see Sheriff Hemlock about the theft of the remains, the mayor happened by, and named the party Reeves of Sandpoint's Defense. Rather than shirk their duties, the group decided that maybe the young boy's calls were actually indicative of something much darker.

The group searched for the family in question, and after a few hours, discovered the names of the family, the Baretts, and the location of their home. The group used their new titles to convince Amele Barett that she and her family was in danger, and after a quick search of the home, found a goblin hiding in the closet from a dog named Petal. After they removed the goblin, Verah and Aldergast returned home to discover the scene. Aldergast was not pleased with the development, but a passing guard confirmed the party's story of being Sandpoint officials, and Aldergast stopped behaving poorly.
Bruthazmus

**Bruthazmus**

Also known as the Elf-Killer, this vicious bugbear is known throughout the region as a hardened bandit. Bruthazmus commonly works with the goblin tribes in the area. While a long-time nemesis of Shallelu Androsana, the adversaries have attempted to hunt each other many times, with neither being able to claim victory. While Bruthazmus wears a necklace on which he has strung elf ears, as trophies of his kills, Shallelu typically sells her trophies to Daviren Hosk for a bit of coin.

**Development**

 Bruthazmus succeeded at trapping Shallelu, through the use of stealth. When she was unaware, the bugbear crept up on her and hit her with his flail, nearly knocking her out. She was able to send her animal companion for help, but was taken prisoner.
Savah's Armory

The Armoury is a sturdy wooden two story building, its purpose is anounced by an array of weapons bolted to the wall next to the front door: a greatsword, a flail, a scimitar, and a warhammer. The ground floor is one large open room, with armour and various shields filling the front and weapons the back. Smaller items hang from hooks in the thick ceiling beams: gauntlets, belts and all manner of knives and daggers. Along the back wall are a set of well-made longbows and composite bows, beneath which sit bundles of arrows tied with thick twine.

In the far corner is a narrow staircase leading upstairs, below which lays a long bench covered in tools, chainmail links and leather strips.
Scouting Mission

The two sandpoint natives begin speaking with a foreign Varisian when Ameiko steps out of the inn for her appointment with Rynshinn. While Ameiko was out of the inn, these three observed her father barge in and then a few minutes later, leave. When Ameiko returned, she brought a half-drow in tow. A halfling barged in riding a wolf sometime later, which caused everyone a fright. She noticed that a new note had been placed on the Help Wanted board that asked for adventurers to meet her father at Risa's Place. Insanely curious about why her father would ever involve adventurers, she requested that Gilraen and Sminerano find out what was going on at least.

The next day, four of the party (minus the halfling) arrived at Risa's at the appointed time, and were admitted to speak with Longiku about his wife's son Tsuto. Longiku had received reports that a minkaian half-elf was raiding the Long Coast Road at the Thistle River Ford. Given that his son was such a rare combination, he asked the group to confirm what his scouts saw. Without much negotiation, the group agreed.

By fortune, the group saw Shallelu Androsana returning from her patrol. She told Gilraen about the dangers of the wilds, particularly that there were Sczarni to the south, which caused somewhat of a misunderstanding. She asked them to wait another day, that she might accompany them, but Gilraen refused. The next morning, they invited the halfling on their little adventure.

While on the road, they approached what could have been the ambush point, a spot where Tickwood and Shankswood grew close together to the road. Two of the party decided to split off to the south to check for an ambush further down the road. They encroached on the territory of a boar, who charged them. While the combat was fierce, the boar was taken down.

They continued along the road, reaching the Thistle River Ford and again, the two split from the party, and this time a snapping twig caught the attention of a group of goblins, three of which followed the pair back to the group, to the goblins' demise. The fourth ran to where the ambush point was and alerted the bandits. Without cover or speed on their side, the group paused, unsure of what to do. At this point, four riders rode up to assess the group of travelers, one heavily armored, one wearing a hooded cloak, one wearing the garb of a wizard, and one being Tsuto Kaijutsu. The riders chose not to engage the party, and rode back towards the ford. The party walked back to Sandpoint to inform their employer.
AltItalian

AltItalian is a term Byzantine Streeters use to describe Italian-Americans who are cognizant and feel nationalism towards their origin. Unlike True Italians AltItalians generally feel Nationalism in the form of Campanilismo, as opposed to being nationalistic towards a unified Italy.

## Traits

AltItalians are often characterized as being hard workers, socially very Conservative. They are often seen as more complacent then the more Fascist minded True Italians. AltItalians are also frequently imagined to be predominantly older then True Italians and Mutants. Due to the Italian dyaspora in the US being predominantly South Italian, many alt Italians tend to belong to Campania or Sicily

## Consesnsus by the Byzantine Streeters

Given many AltItalians are amongst the founders of Byzantine Street, Byzantine Streeters actually have something of a swell view of AltItalians. While True Italians are still considered the ideal, AltItalians are still fairly well respected, especially if the person is older in age.
Daviren Hosk

**Daviren Hosk**

The most hate filled person in Sandpoint, as long as he's thinking about Goblins. He tends the stables, and has nailed grisly trophies to the rafters of the stables, long rows of goblin ears, each with a name burned into the leathery flesh.

**Campaign**

Daverin hosted a game during the Swallowtail Festival called 'Goblin Toss', where the goal was to toss beanbags decorated like goblins into various simulated perils.
Sir Jasper Korvaski

**Sir Jasper Korvaski**

A paladin of Abadar, Sir Jasper is currently in charge of day to day operations of the Sandpoint Mercantile League, though his relationship wtih Cyrdak has strained his relationship with Titus Scarnetti. His sister moved to Sandpoint to help support him, and is far more outspoken about the Scarnettis than Jasper chooses to be.
Yondabakari River

The **Yondabakari River** (pronounced yawn-da-ba-KAR-ee) is one of the most heavily traveled waterways in Varisia. It stretches from its source in the Mindspin Mountains all the way to the Varisian Gulf, with its mouth serving as the port ofMagnimar. The river is one of the few sources of water in the dry Cinderlands, through which it flows after leaving the mountains of its origin. It then cascades down the Storval Rise at Kaer Maga, the severe drop limiting river traffic from one end of the river to another. Once again on flat land, the Yandabakari continues southwest to where it forms, with theSkull River, Lake Syrantula at the feet of the Fenwall Mountains. The river flows out the western end of the lake, serving as a natural divider between Sanos Forest and the Mushfens to its final end as it pours into the Varisian Gulf.

Perhaps the result of its length, the Yondabakari varies greatly in its features, sometimes cutting definite banks among the rolling hills, and other times all but blending in with the swamp of the Mushfens.

While much travel takes place on the river itself, the northern bank of the river is followed closely by a well-worn road called the Dry Way. Travel along the river is generally safe, but near the swamps there are risks of boggard attacks, though these are rare.
Ethram Valdemar

**Ethram Valdemar**

One of the oldest people in Sandpoint, Ethram Valdemar is head of the Valdemar family in Sandpoint. He has five sons, two of which are in Magnimar and three are in Sandpoint. This represents a threat to the Scarnettis because while Belvin stands to gain his father's estate, he would have ample allies supporting him should there be a quarrel, either in Sandpoint or in Magnimar. Ethram is believed to be ill, and the frequency of Merchant League meetings have dropped to accomodate his health.
Shalelu Andosana

**Shallelu Andosana**

Not quite a bounty hunter, a survivalist, or a mercenary, but rather a mix of all three, the elven woman passes through town once or twice a season to buy supplies and never remains more than a few days, always staying in the same room at the Rusty Dragon free of charge thanks to her long friendship with Ameiko. Near the end of each visit, she meets with Sheriff Hemlock and Mayor Deverin for a few hours at the garrison to give a report on the state of the hinterlands before she leaves town again, a pouch of gold at her side.

**History**

By nature fiercely independent, Shallelu has nonetheless been a friend to the town of Sandpoint ever since she arrived in the region almost ten years ago. She and Ameiko founded a close kinship during the time they adventured together and have continued the relationship ever since. Shallelu's primary task as self-appointed warden of the Lost Coast has been to keep watch on the various goblin tribes in the region and, when necessary, cull their number. Both Sandpoint and the settlements in the surrounding area rely on her for news as well as protection and she is welcomed by any and all civilized folk who make their home in the region.  While she and Gilraen Surion remain friends, she feels that her duty remains the protection of Sandpoint.  At the time in which she feels the humans can take over, she may join him in his quest to set right the problems in the Mierani Forest.

**Campaign**

Shallelu gave the party of new adventurers ample warning of the possibility of the ambush at the Eastern ford, allowing them to have caution and avoid being caught.  She is currently looking into the goblin strengths in the areas near Mosswood and Nettlewood.

Not long after the Swallowtail Festival, Shallelu returned to town early, bearing ill news. While observing the goblin movements outside the town, she noticed many were converging on Nettlewood, most likely under the organization of someone else.