Epic Loot Enchanting

# Enchanting Items

### Overview

Enchanting items is a part of the Epic Loot mod. This allows for adding magical effects to items, dependent on the reagents used to make the enchantment. Enchantments are done with 5 different materials for each level of enchantment. The 4 levels of enchantment are Berserker (Green), Elven (Blue) Valkyrie (Purple) and Nikole's Blessing (Red). Each of these has their own 5 types of materials associated with it, so in total there are 20 different types of materials.

#### Acquiring Materials

The 5 materials and where they are acquired are:

* Runestones: Boss trophies
* Shards: Regular trophies
* Dust: Dropped equipment including boss drops
* Essence: Same as dust
* Reagents: Same as dust

Once you have equipment or trophies, you can turn them into materials by going to your forge with an Enchanter upgrade attached to it, and use the 3rd tab called Sacrifice. Keep in mind this will show **all** enchanted items and trophies in your possession with the exception of your 1-8 hotbar and the armor you have equipped. Select what you want to Sacrifice and click the button at the bottom.

**BUGS:**

* Do note that currently sacrificing seems to require character level 30, but that is just a bug. Go to the Craft tab, select something you can craft such as bronze bars, and then go back to the Sacrifice tab. This can also happen with enchanting. (May 2022)
* If you are wiping an enchantment with the Armor Stand, and that item has Blacksmithing increased durability, the Armor Stand will wipe the extra durability. This durability will come back if you log off and back in, as with enchantments. If you re-enchant though, it will overwrite the item data and lock in the standard durability.

Another way of acquiring materials is upgrading your materials of a lower tier to the higher tier. The ratio is 5 of the lower tier material to 1 of the next step up. There is also a fee for each upgrade (75 draks per Green -> Blue, 200 draks per Blue -> Purple, 400 draks per Purple -> Red). You can also turn 2 shards of any levels into any other material of that tier aside from Runestones, this also costs draks.

The last way of acquiring materials is via Server Tokens (click F9 to open that menu, see Server Rewards for more details).

#### Crafting an Enchantment

To create an enchantment also requires the Enchanter upgrade to the forge. Once this is installed, a non-magical item can be enchanted by using a number of Runestones, Dust and either Essence (for weapons) or Reagents (for armor). To enchantment an item, in the forge tab, click the 'enchantment' Tab (the 4th one), then select the item in the list. Finally under the name of the item on the right side, select the level of enchantment you wish to do by clicking on the name, this will list the requirements to create this enchantment. Hitting the 'enchantment' button at the bottom will then start the process.

Enchanting Costs
 Elven (Blue)
 Valkyrie (Purple)
 Nikole's (Red)

If you enchantment something with Green enchantments, you will get 1-3 enchantments (80% 1 enchantment, 18% 2 enchantments, 2% 3 enchantments). Blue is 2-4 with the same percentages just bumped by 1, Purple is 3-5 with same percentages, and Red is 4-6 with same percentages. For Red there is a 1% chance of getting a "set" item with additional set bonuses.

#### Augmenting

There is another process that can be done to existing magical items called augmenting. This requires the Augmenter upgrade (Mountains tier materials required) and costs Shards, gained from non-boss trophies, Dust and either Essence or Reagents. Using this method, you can reroll an existing property on an already enchanted item. To augment an item, select the augmenting tab (5th on the forge) then select the item in the list. The middle of the right tab will show the item and the cost for augmenting. At the bottom there will be a list of all the properties an item already has. You'll notice each enchantment slot has a solid diamond as a bullet point. When you reroll a slot, that diamond will be empty. This means that this slot can be rerolled additional times without costing Draknuls. The first slot unlock does not cost Draknuls, the second costs 1000 Draknuls to unlock, the second 2000,etc. Again once unlocked, that slot will only require enchanting materials to keep rerolling. When you reroll, you will have the option of keeping that current enchantment, or 2 others that were randomly rolled. Do note you can't have two of the same enchantment on the same item, therefore if you want to upgrade a particular one's number, you have to reroll that slot.

Augmenting Costs
 Elven
 Valkyrie
 Nikole's

#### Enchanted properties

Properties can be categorized in several manners. First off, the range of the bonus that a property gives is dependent on it's enchanting level, berserker gives the smallest bonus, while Nikole's Blessing gives the largest. Some properties are also only available on higher level enchantments, such as Indestructible which is only available on Valkyrie and Nikole's Blessing. Secondly, there's a difference in the list of properties available to weapons and those of armor (Miscellaneous items / accessories are considered armor). Finally some properties are only available on specific pieces of armor such as helmets, rings, cloaks, etc. The list is incomplete as it is quite lengthy but is at the bottom of this article.

#### Tips

* In general while progressing, unless you'll be stuck at the same tier for a while you're best off enchanting a lower tier that's easy to enchant. Right now that would be Green. You might think greens are bad, but a well-enchanted Green is actually quite good. Rerolling Greens is effectively incredibly cheap, allowing you to get the equipment exactly as you like it. It will of course cost enchanting materials, but the actual cost of rerolling a Green is quite low. See below for a dagger of the bronze age, as an example of how strong a Green can be.
* You can wipe enchantments on gear, that is true for anything but accessories (Leather Belt, Gold Ring, etc.). In order to do so, you need to build an Armor Rack (requires Iron nails). Carefully put the item in question on the rack (be careful not to put the wrong thing), and then take it off. It will temporarily have no enchantments, which allows you to re-enchant it. If you forget to re-enchant, or you want the old enchantments back, you can simply relog and it will return to what it was. chests can apparently also help reset this but relogging works fine.
* As per the point above, this is exactly how you reroll a full item until you have the desired amount of enchantments, such as 2 or 3 on a Green. If you're doing the cheap method, this is step 1, getting the amount of slots required. After that you can Augment (reroll) each slot to your liking.
* If you want to be safe with wiping enchantments, you could make 2 base items of the same item, and reroll one until you're somewhat satisfied with it, then do the other until you're more satisfied with the outcome, always wiping the enchantments on the less desired item.
* On any given item you can see the number ranges for a specific enchantment by holding shift and hovering over the item in question.