Acid Caverns Map (War for the Atlas)

Acid Caverns MapMap Level: *81*
Map Tier: *14*
Guild Character: *ÿ*Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.*Acquisition*
Area level: *81*
DROP DISABLED*Vendor Offer*
1x Scroll Fragment*Metadata*
Item class: *Maps*
Metadata ID: **Metadata/Items/Maps/MapWorldsAcidLakes**

Acid CavernsMap area

*Clear water springs forth.
A moment of purity before it too gathers filth.*File:Acid Caverns Map area screenshot.png
**Acid Caverns Map (War for the Atlas)** formerly **Acid Lakes Map** is a map area and item. It is the legacy variant of the current Acid Caverns MapAcid Caverns MapMap Level: *81*
Map Tier: *14*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once..

## Layout

The following content are valid only during War for the Atlas expansion (version 3.1 to 3.4)
The tileset is a combination of The Ridge from Act 6 and The Boiling Lake in Act 9. The layout is linear with no side passages and few roadblocks, similar to Strand Map. Two random Renegades (Chaos) warbands bosses without a separate arena are found at the end of the map.

## Encounters

### Boss

Two randomly selected Renegade bosses.

Renegade Bosses:

* Rama, The Kinslayer
* Kalria, The Fallen
* Invari, The Bloodshaper
* Lokan, The Deceiver
* Marchak, The Betrayer
* Berrots, The Breaker
* Vessider, The Unrivaled
* Morgrants, The Deafening

## Items found in this area

### Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

### Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

Note: the 3 to 1 recipe for legacy maps are disabled. Selling **Acid Caverns Map (War for the Atlas)** to vendor would returns a Acid Caverns MapAcid Caverns MapMap Level: *81*
Map Tier: *14*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once. of the current map series.

## Unique versions

There are currently no unique items for this base item type.

## Other versions

* Acid Caverns MapAcid Caverns MapMap Level: *82*
Map Tier: *15*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph.
* Acid Caverns MapAcid Caverns MapMap Level: *80*
Map Tier: *13*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight.
* Acid Caverns MapAcid Caverns MapMap Level: *82*
Map Tier: *15*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion.
* Acid Caverns MapAcid Caverns MapMap Level: *79*
Map Tier: *12*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis.
* Acid Caverns MapAcid Caverns MapMap Level: *80*
Map Tier: *13*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal.
* Acid Caverns MapAcid Caverns MapMap Level: *81*
Map Tier: *14*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual.
* Acid Caverns MapAcid Caverns MapMap Level: *76*
Map Tier: *9*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist.
* Acid Caverns MapAcid Caverns MapMap Level: *82*
Map Tier: *15*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest.
* Acid Caverns MapAcid Caverns MapMap Level: *82*
Map Tier: *15*
Guild Character: *ÿ*Clear water springs forth.
A moment of purity before it too gathers filth.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium.
* Acid Caverns MapAcid Caverns MapMap Level: *71*
Map Tier: *4*
Guild Character: *e*Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds.
* Shaped Acid Caverns MapShaped Acid Caverns MapMap Level: *76*
Map Tier: *9*
Guild Character: *e*Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds.

## Version history

* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
 3.1.0 | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
 2.4.0 | * Added to the game.