Danica the Quoll: COB Multiverse

## Equipment

### Shield band

Projects a magic shield that is powerful enough to stop fire from a tank, and it absorbs any supernatural attack, supernatural strength included.

### Omniscience OrBlade

This weapon has two transformations. One is an omniscient orb that is a duplicate miniature reality of the macroverse. It basically views everything within The World, essentially having knowledge of the past, present, and future of the universe and its relative planes and dimensions. Danica can zoom in and out to see things happening within the orb, but she cannot place her fingers through the orb unless the zoom in is at her level of power; in Danica's power, the size of the zoom must be at most the size of a city.

The other is a sharp sword that essentially hones in on its omniscient knowledge of the universe; Whatever it strikes, it will apply an enchant to itself to target the weak point of the victim (i.e. striking a fire elemental with water powers, or fighting lightness with darkness). When striking things without a weakness to exploit, the sword sharp enough to slice on a macro quantum level, being able to carve electrons off an atom.

It should also be noted that the OrBlade is only omniscient within its universe. Anything outside the universe is unknown to the OrBlade without given time to 'learn' about its enemy.

 Abilities

## Toughness

### Regen

Mid-Low

Danica is the queen of the Aetherworld, and as a result is one of the strongest mystical warriors in the Aetherworld.

Being an Aether-Walker grants Danica her four main abilities: the ability to cast magic, the ability to have mastered control over her personal domain, access and control over multiple planes of existence, and the ability to manipulate aether energy. This results in an extremely versatile set of powers.

### Aetherwalker Physiology

Naturally residing in the Aetherworld and basically bathing in Aether, which is basically the essence of not only life force but the universe, Danica's knowledge of aether energy is practically second nature.

The eyes of an Aether-Walker see the world differently. This allows her to overcome illusions, see the concept of truth and lie, and see what would normally be invisible by conventional means.

Her blood stream is made up of an aether liquid that works similar to blood, but is not actually blood. It is made of a limitless flow of aether energy.

### Plane Existence/Access

Existing in the astral plane gives her immunity to soul possession (unless the opponent can somehow possess spirits) due to the fact that she technically is a spirit and a physical body simultaneously.
Danica can interact with others both on the physical and spiritual level. This is also helpful for exorcism, which she had to do on a few occasions. She is able to do this by forcing souls and spirits out of other's bodies if need be, and fight them on the astral plane. In short, a lot of poltergeist fighting.

Akashic Plane
This plane governs knowledge and everything related to it. Danica can use divination in order to gain access to knowledge of the unknown in the present, past, and future.

Causal Plane
With access to this plane, Danica can affect her own memories and other's memories. She can implant, alter, and even erase memories. Should her own memory be removed/altered from her somehow, it will be restored to optimal condition within a short period of time.

Mental Plane
With this access, Danica can read and control the thoughts and minds of others. This is a heavily used trait of Aether-Walkers, as they would use telepathy rather than verbal speech to communicate majority of the time, due to it costing less energy and saving time in talking.
Other abilities that can be achieved by Danica on the Mental Plane are making one conscious or unconscious, casting someone to sleep, changing one's morality, manipulating empathic traits, increasing and decreasing the effectiveness of instincts, healing mental disorders, performing hypnosis, creating (and if strong enough, penetrating) mental blocks and psychic shields, and altering one's senses to create illusions.

Arcane Plane
The Arcane Plane is the main plane Danica uses, for this parallel plane of existence is the reason behind not only her magic, but just about every user of magic in general.

* Teleportation - Danica can magically teleport herself and others at will
* size manipulation - from increasing her allies' size to decreasing her opponents', Danica uses this ability to make sure the enemy does not have the edge via size. Her range of effectiveness is from 20% their current size to 5 times their current size.
* elemental powers - Danica is able to control a variety of elements: fire, water, electricity, earth, wind, ice, light, and darkness. She can combine these elements or elemental recomposition powers.
* Magical blasts and rays - These blasts are very versatile, each able to be controlled and/or seek its target. The most common effect is instantaneous harm, which is an ability that ignores conventional protection (like conventional armor).
* Magic circles: her main offensive choice, she can use these as razors, shields, an umoving platform, repeller, gateways to other areas, dimensions, and planes, etc.
* spatial distortion - Danica can manipulate the environment around her,causing very absurd effects, such as changing the direction of gravity (for herself or for an environment), make a destination much farther/closer by changing its distance, distort the world in the shape of cubes, etc. This tactic is mainly for the environmental advantage.
* Antipathy- used to deflect or repel attacks back to opponents. While most commonly used against energy blasts, it may also be used for more subtle abilities, such as telekinesis or teleportation abilities.
* time manipulation - Danica create, launch, and control orbs of time. She can slow down time to a crawl, speed up time, stop it entirely, and even reverse it. **However**, her potency with her power depends on her range of effect. From her maximum area-of-effect (about a cityblock), Danica can slow down time to about half its normal pace, but that's it. On the other hand, if she concentrates her power on one thing, like a broken glass cup for instance, her skill with time manipulation can allow her to reverse the flow of time and repair the cup.
* Medusa's light- casting a bright light on the field from her eyes, if one is to be surrounded by said light, this would immobilize said victim.
* Imperceptibility - Danica can changed her existence to be ignored, though this causes concentration. This could be viewed as a superior version of invisibility, due to her presence being ignored rather than trying to mask her presence.
* Enhanced Form Removal - Danica can create a field where attackers using any type of ascended form will have it negated.
* Duplication - Clones of herself can be produce to confuse the enemy and attack them from all sides.
* Item enchantment - Danica may increase the use of an item by enchanting it. A pistol can prove the most powerful gun on the planet, a backpack may contain a hammerspace dimension inside, etc.
* Negative ailment inducement - Danica can cause all forms of negative stats to enemies. This can be from sicknesses and disease, to abilities that can hinder an opponent's maximum potential.
* telekinesis - Danica can use her own mind to move matter around her, and she has very large range with this.
* Anti Magic - Viewed as transparent energy, Danica can create shields, lasers, and spheres of anti magic. Anti magic does absolutely no damage and phases through everything it comes in contact with unless it is something magical, in which it would instead destroy any form of magic on contact.
* Conjuration- Danica's magical abilities allow her to summon almost anything at whim, a useful ability for magicians to have.
* Abjuration - Danica's main defensive tactics involve making a powerful forcefield. She can heal all forms of wounds and purify negative ailments by not just healing, but by *restoring* the user back to *optimal* condition. The restoration technique only requires the subject to be alive and their soul still in their body (if they had one to begin with). If the conditions are met, Danica can successfully return herself or others to optimal condition.
* Reflection Magic - An extremely versatile ability, Danica can access the Mirror Dimension through reflections, such as water reflections, shiny armor, and mirrors (obviously). Within this place, Danica can possess the reflection of others, duplicate objects, deflect just about everything, imprison others within mirrors, etc.
* Escape artistry - a classic magician trick, Danica can get herself out of tight situations. Unlike classic magic acts, this goes as far as freeing herself from supernatural concealments and imprisonment as well.
* Vanish - another classic magician trick, Danica can make things disappear into thin air.
* Immunity Bypassing - as long as Danica is noticeably superior to her opponent, her magical abilities can bypass the immunity defenses of others.
	+ A fire-immune opponent that is noticeably weaker than Danica can be affected by her fire spells like any other nonresistant being. If said character was around the same level of power as Danica, Danica's ability can only turn their immunity into resistance. If the character is noticeably superior to Danica, this ability will not have any effect.