Guide:Tyranitar Strategies

### Support

Tyranitar is a potent All-Rounder with the ability to temporarily disregard the affects of the enemy's defence and shield, making it capable of taking on several Defenders or opponents with high endurance. Tyranitar has the potential to become a deadly berserker on the battlefield if employed properly.

## Move Tips

####  Sand Stream

You can keep using Sand Stream as long as you keep using moves, maintaining your increased defences, and dealing area damage because it doesn't have a cooldown. To benefit from the passive area damage when you activate Sand Stream, try to remain as near to your targets as you can. To keep an edge on enemies, use Sand Stream,  Ancient Power, or  Sand Tomb.

### Move List 1

####  Bite

Due of its quick motion, Bite is a fantastic weapon for capturing wild Pokemon in the early stages. For optimal effectiveness, try to strike as many of the targets in front of you as you can. This is also an effective way to harass any opponents.

####  Dark Pulse

* Dark Pulse's damage increases when it double-hits a victim. By attacking foes with Dark Pulse repeatedly to deal additional damage, you can take advantage of this effect. As an extra benefit, you can still move about while using Dark Pulse to improve your positioning and hit as many targets as you can.
* Targets will be momentarily stunned if they are below a predetermined percentage or fall below it as a result of the action. This is readily triggered by striking targets who have low health or by repeatedly using Dark Pulse until the effect kicks in.
* You can extend the duration of  Ancient Power's piercing strength effect when you hit opponents with Dark Pulse while it is active. Simply making sure your Ancient Power hits your intended targets will accomplish this.

####  Stone Edge

Utilize the window of opportunity between each Stone Edge charge to position yourself and hit your intended targets. Keep in mind that you can perform combos by using your other moves and Battle Items between each charge. Bear in mind that when using Stone Edge, get as near to your targets as you can because it causes more damage the closer they are to you. To sprint approach your targets and set up Stone Edge, utilise  Sand Tomb. Additionally, you should use Sand Tomb's second activation to draw enemies near you so that Stone Edge can deliver greater damage.

### Move List 2

####  Rock Polish

When using Rock Polish offensively, it is preferable to hit opponent Pokemon in order to increase your Attack stat. To benefit from the Attack stat boost after you hit an enemy, always follow up with attacks or use  Bite or  Dark Pulse.

####  Ancient Power

Run constantly while Ancient Power is charging to benefit from the increased mobility, shields, and resilience to obstacles. This is quite helpful for racing away from or catching up to fleeing enemies.

####  Sand Tomb

When attempting to capture a boss Pokemon, specifically, use Sand Tomb in key spots to ward off adversaries. Use Sand Tomb on allied goals to keep enemies from scoring, as the cloud does damage over time. Alternately, an excellent strategy to push lanes is to use Sand Tomb on an opponent team's goals.

* Bonus Tip: To help you take down targets more quickly when battling inside the cloud, use  Tyrannical Rampage (if prepared to do so). The AoE assaults and additional Sand Stream activations will guarantee that enemies around will be under persistent pressure.

### Unite Move

####  Tyrannical Rampage

* The best course of action after activating Tyrannical Rampage is to keep attacking in order to maximise its effects, even while you are losing a battle. Increased damage and the sand storm brought on by Sand Stream may be just enough to turn the tide of battle.
* As was already explained, by using the Defense and shield penetration from  Ancient Power or  Sand Tomb during Tyrannical Rampage, you can deal extra damage. Utilize them to get near to your targets as well for a higher chance of success.
* Use the instant knockout effect of Tyrannical Rampage to assure knockouts for your team, notably during crucial teamfights. (It is recommended to target low HP Pokemon, such as Attackers or Supporters, in order to remove them from the battle right away.)

## Strengths / Weaknesses

* Deals passive area damage via Sand Stream.
* Low-cooldown moves.

## Recommended Builds

### Dark Pulse

This build is focused on harnessing Ancient Power to increase Dark Pulse's effect and damage. To activate the extra effects, remember to utilise Ancient Power before using Dark Pulse.

To help you in the early game, Muscle Band boosts your damage and attack speed. When combined alongside Ancient Power's shields, Weakness Policy offers HP and damage while also boosting your Attack stat as you take damage. As you charge foes, Focus Band increases your static defences and offers you a survivability tool. Buddy Barrier, on the other hand, can be used in place of Focus Band. X Speed complements Ancient Power effectively because it keeps you from sluggishly charging.

Six Brown Emblems for maximum damage and four White Emblems for extra HP should be in your loadout of Boost Emblems. Equip Emblems that increase Attack or HP because you need to strike a balance between damage and toughness. Movement Speed and Special Attack can be freely traded.

**White (4)** | Muscle BandFocus BandWeakness Policy | X Speed | **Positive Stats*** HP
* Attack

**Negative Stats**
* Sp. Atk
* Movement Speed
* **Defense**: +30
* **Sp. Def**: +30
* **Attack Speed**: +7.50%
* **HP**: +210

### Crowd Control

This defensive build uses Stone Edge, Sand Tomb, and Sand Stream to deal AoE damage and control crowds during teamfights.

Your single damaging item is Weakness Policy, which raises your Attack stat when you are wounded. You can initiate conflicts with the durability and survival that Focus Band and Buddy Barrier offer. You have more crowd control options thanks to Slow Smoke, and because it works well with your other moves, you can hold foes inside Sand Tomb for longer. However, if you want more mobility to plan your actions, equip Eject Button or X Speed.

4 Blue and Purple Emblems for higher defences, and 2 White emblems for a little extra HP, should make up your boost emblem loadout. Emblems that increase defence, health, or special defence should be worn because you'll be getting into fights and must be as tough as you can be. Movement Speed, Critical Hit Rate, and Special Attack can all be freely traded.

* Defense
* Sp. Defense

**Negative Stats**
* Sp. Atk
* Movement Speed
* Critical-Hit Rate
* **Defense**: +30
* **Sp. Def**: +30
* **HP**: +660

### Jungle Rampage

The primary goal of this jungle setup is to increase Tyranitar's attack power during Tyrannical Rampage in order to activate its instant knockout effect. In order to complete the build, Dark Pulse and Ancient Power will function as complimentary tools.

Your assaults during Tyrannical Rampage are significantly enhanced by Muscle Band and Weakness Policy by raising your Attack stat and Attack Speed. However, you should use Scope Lens in place of Weakness Policy if you want to focus on critical hits. When you activate Tyrannical Rampage, Energy Amplifier provides more damage and reduces the move cooldown slightly while also speeding up the rate at which your Unite Moves recharge.

Your assaults will be even more effective because to X Attack's higher Attack stat and quicker Attack Speed.

**White (4)** | Muscle BandEnergy AmplifierWeakness Policy | X Attack | **Positive Stats*** Attack
* Critical-Hit Rate

**Negative Stats**
* Sp. Atk
* Movement Speed
* **Attack Speed**: +7.50%
* **HP**: +210
* **Cooldown**: -4.50%
* **Unite Move Charge Rate**: +6%

## Hard Counters

A list of Pokemon that Tyranitar users should be aware of.

* Can quickly reposition out of Sand Tomb or Ancient Power using  Blaze Kick and  Flame Charge.
 Tsareena | Danger Level: * Can outsustain using  Stomp or  Triple Axel.
 Dragonite | Danger Level: * Can deal massive burst damage using a fully-charged  Hyper Beam.
* Can outdamage Tyranitar in melee combat using  Outrage.
 Gengar | Danger Level: * Can outdamage Tyranitar using any of its combos.
* Converts its high burst damage into healing with  Dream Eater.