Architecture

**Architectures** are buildings and nonbuilding structures that are found throughout Vana'diel. They could be made by any race found in Vana'diel, these include: shops, establishments, huts, tents, or outpost vendors where an adventurer can buy goods and services.

Port Bastok* **Air Travel Agency**
* **Galvin's Travel Gear**
* **Steaming Sheep Restaurant**
* **Warehouse 1**
* **Warehouse 2**

Bastok Markets* **Auction House**
* **Brunhilde the Armourer**
* **Carmelide's Jewelery**
* **Dragon's Claw Weaponry Store**
* **Goldsmiths' Guild**
* **Harmodios's Music**
* **Mjoll's General Goods**
* **Sororo - Scribe and Notary**

Bastok Mines* **Auction House**
* **Alchemists' Guild**
* **Bat's Lair Inn**
* **Boytz's Knickknacks**
* **Chocobo Stables**
* **Deegis's Armour**

Metalworks* **Blacksmiths' Guild**
* **Cid's Lab**
* **Consulate of Jeuno**
* **Consulate of San d'Oria**
* **Consulate of Windurst**
* **Craftsmen's Eatery**
* **Darksteel Forge**
* **Gunpowder Room**
Windurst Waters* **Aurastery**
* **Baren-Moren Hatter**
* **Culinarians' Guild**
* **Ensasa's Catalyst Shop**
* **Federal Magic Reserve**
* **Optistery**
* **Rarab Tail Hostelry**
* **Rhinostery**
* **Timbre Timbers Tavern**

Port Windurst* **Air Travel Agency**
* **Consulate of Bastok**
* **Fisherman's Guild**
* **Guruna-Maguruna Tailoring**
* **Hohbiba-Mubiba's Wands of Wonder**
* **Kususu's Hoodoos**
* **Orastery**
* **Warehouse 1**
* **Warehouse 2**

Windurst Walls* **Auction House**
* **Consulate of Jeuno**
* **House of the Hero**
* **Koru-Moru's Manor**
* **Shantotto's Manor**
* **Yoran-Oran's Manor**
* **Zonpa-Zippa's Manor**

Windurst Woods* **Auction House**
* **Boneworkers' Guild**
* **Chocobo Stables**
* **Consulate of San d'Oria**
* **Dhalmel Farm**
* **Manustery**
* **Nchaa's Good Goods**
* **Vashai's Residence**
 Architecture in San d'Oria
Northern San d'Oria* **Cathedral**
* **Consulate of Jeuno**
* **Consulate of Bastok**
* **Consulate of Windurst**
* **Blacksmiths' Guild**
* **Carpenters' Guild**
* **Justi's Furniture**
* **Phoenix Perch**
* **Royal Armoury**

Southern San d'Oria* **Auction House**
* **Chocobo Stables**
* **Helbort's Blades**
* **Lion Springs Tavern**
* **Raimbroy's Grocery**
* **Rosel's Armour Shop**
* **Tanners' Guild**
* **Taumila's Sundries**

Port San d'Oria* **Air Travel Agency**
* **Auction House**
* **Cargo Room A**
* **Cargo Room B**
* **Regine's Magicmart**
* **Rusty Anchor Pub**
Ru'Lude Gardens* **Auction House**
* **Embassy of Bastok**
* **Embassy of San d'Oria**
* **Embassy of Windurst**

Upper Jeuno* **Auction House**
* **Chocobo Stables**
* **Durable Shields**
* **Infirmary Monberaux**
* **M & P's Market**
* **Marble Bridge Eatery**
* **Temple of the Goddess**
* **Viette's Finest Weapons**

Lower Jeuno* **Auction House**
* **Chamber of Commerce and Industry**
* **Chocobo Stables**
* **Gems by Kshama**
* **Merry Minstrel's Meadhouse**
* **Muckvix's Junk Shop**
* **Neptune's Spire Inn**
* **Othon's Garments**
* **Waag-Deeg's Magic**

Port Jeuno* **Bastok Air Travel Agency**
* **Kazham Air Travel Agency**
* **San d'Oria Air Travel Agency**
* **Windurst Air Travel Agency**
* **Auction House**
* **Chocobo Stables**
 Architecture in Selbina* **Fishermen's Guild Salesroom**
* **Mayor's Residence**
* **Sea Travel Agency**
* **Shepherd's Muster**
* **Weavers' Guild Salesroom**
* **Goldsmithss Guild Salesroom**
* **Governor's House**
* **Orlando's Antiques**
* **Sailor's Stay**
* **Sea Travel Agency**
 Architecture in Aht Urhgan Whitegate* **Alchemists' Guild**
* **Auction House**
* **Commissions Agency**
* **Port Al Zahbi**
* **Port Ephramad**
* **Shararat Teahouse**
* **Walahra Temple**
* **Auction House**
* **Celodehki's Bed and Breakfast**
* **M & P's Market**
* **Mihgo's Residence**
* **Pakhroib's Residence**
* **Posbei's Combat Gear**
* **Ryuhkowa's Mercenary Merchandise**
 Architecture in Rabao
This desert oasis does not have any permanent shops. A few merchants sell their goods from under makeshift tents.
* **Auction House**
This solitary settlement of the Qiqirn does not have any permanent shops. A few Qiqirn sell their goods in the streets.
 Architecture in Norg
This disorganized den of thieves and brigands does not have any permanent shops. The merchants just load their goods right off the dock and sell straight from the box.
* **Auction House**
This underground settlement does not have any permanent shops. Merchants sell their goods in a disorganized manner in the underground complex.
* **Auction House**