recursal/Fanatic-Fandom huggingface dataset:
Bridge Pathway

**NOTICE!**This article, **Bridge Pathway**, belongs to **n/a**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Controlling Organization(s)

Lighthouse of the Cosmos
 Ways of the Worlds

### Mythical Creature Form

An ant hive-like construct, made of countless intertwined and interconnected illusory bridges of varying appearance. The small block-like creatures produced from it are called Telegraph Ants

## Pathway

### High Sequence Group

Founder Pathway
 Floor Pathway
 Mirror Pathway
 Wall Pathway

### Sefirot

Infinite Hotel

The Bridge Pathway excels at 'unity' and overcoming differences and/or obstacles. They specialize in finding sources of information and providing knowledge about and from them, translating indecipherable communication, excel at rhetoric and leadership, along with understanding and coordinating different 'parts' to have them function together.

At High-Sequences, they can perceive and influence the fate of a target, convey themselves or others to a chosen 'milestone', cause something (such as events) to coalesce, and set up 'compasses' over a given area for various purposes

The title of Above the Sequence of the Bridge Pathway is Will of Creation. The corresponding Sefirot is the Infinite Hotel, which is adjacent to the Founder Pathway, Floor Pathway, Mirror Pathway, and Wall Pathway. The Beyonders of this group can exchange their pathways starting at Sequence 4.

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0

## Corresponding Tarot Card

The corresponding tarot card of the **Bridge Pathway** is **The Lovers**.

**The Lovers (VI)** is number six of the 22 Major Arcana. In some traditions, the Lovers represent relationships and choices. Its appearance in a spread indicates some decision about an existing relationship, a temptation of the heart, or a choice of potential partners. The Lovers also represent harmony, balance and the union of two seemingly disparate parts: the worldly and spiritual, masculine and feminine, and light and dark

## Mythical Creature Form

An elongated ant hive-like construct, made of countless intertwined, interconnected illusory bridges of varying appearance, and under certain bridges there are streams of illusory water spilling over other bridges. The creature is called a

## Related Characters

* Manifestation of Access
* Nasir Falenses

## Related Organizations

* Lighthouse of the Cosmos
* Ways of the Worlds
* Tribunal of the Holy Inquisition
* The Black Band

## Trivia

* Currently, it is nigh impossible to promote to the corresponding ABS, due to the Sefirots location, along with its current state.

* All 3 Sequence 1 characteristics are missing, along with its Uniqueness, and are on Venus, currently being held by the Manifestation of Access
Echo Pathway

**NOTICE!**This article, **Echo Pathway**, belongs to **JerryTheMous323**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Main Abilities

Sound Manipulation
Empathy
Harmony
Echoes

## Pathway

### High Sequence Group

**Echo**
Prospect

### Sefirot?

Endless Summit

The Echo Pathway can manipulate echoes and sounds. They specialize in listening to sounds, replacing them, understanding emotions from them, using the language of echoes to invoke mystical powers and recount history. At High Sequences they can preserve echoes, manipulate sound, create spells using echoes and impose harmony.

The Beyonders of this group can only exchange their pathway starting at Sequence 3.

The title of Above the Sequence of the Echo Pathway is Eternal. The corresponding Sefirah is the Endless Summit which is adjacent to the Prospect Pathway.

## Sequence Levels

 9
 7
 4
 2
 0

## Pathway Symbol

The waves, circle, and the reversed hourglass; represented sound, harmony and the past.

## Corresponding Tarot Card

The corresponding tarot cards of the **Echo Pathway** are the **Suit of Swords**.

The **Suit of Swords** is one of four suits in tarot, collectively known as the Minor Arcana. The Suit of Swords is associated with the element of air and encompass the realm of intellect, communication, and mental processes. It signifies the challenges and struggles that arise from mental and verbal interactions, revealing truths, and overcoming obstacles through mental acuity.

## Mythical Creature Form

A humanoid whose entire body became that of an ibis, with elegant and elongated proportions.

## Related Mystical Items

* 2-223 Unveiling Eye
* 1-103 Invisible Violin
* Echo Charm
* 0-46 A Tale's Epilogue

## References

1. ↑ The Echo Pathway - Fanmade - Updated by JokeJik
2. ↑ Wikipedia:The Suit of Swords
Wall Pathway

**NOTICE!**This article, **Wall Pathway**, belongs to **n/a**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Controlling Organization(s)

Tribunal of the Holy Inquisition
 The Black Band
 The Regulators

### Mythical Creature Form

A large illusory 'gray' being resembling an elephant with closed eyes

## Pathway

### High Sequence Group

Founder Pathway
 Mirror Pathway
 Floor Pathway
 Bridge Pathway

### Sefirot

Infinite Hotel

You know, technically speaking, between you and me there's an infinite amount of space, that is, dividable space. 1 divided into 2 halves, 2 halves into 4 quarters, and so on. That implies that interaction between two given objects should be impossible

 — Not the strongest

Th Wall Pathway involves division and separation, setting, and enforcing boundaries, can cause themselves to break through their limits temporarily, forcibly confiscate something from others, and have physically enhanced attributes that make them more durable and stronger than the majority of Beyonders at their level

At High-Sequences, they can create territories that are isolated from the outside world with certain rules and restrictions within them, place 'winding' and 'recoil' effects upon themselves and others, give irresistible commands to a target, manipulate and divide differences between themselves and others from something

The title of Above the Sequence of the Wall Pathway is Will of Creation. The corresponding Sefirot is the Infinite Hotel, which is adjacent to the Founder Pathway, Mirror Pathway, Floor Pathway, and Bridge Pathway. The Beyonders of this group can exchange their pathways starting at Sequence 4.

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0

## Corresponding Tarot Card

The corresponding tarot card of the **Wall** **Pathway** is **Temperance**.

**Temperance (XIV)** is the number fourteenth of Major Arcana. The Temperance card is a reference to the soul. It's signifies balance, peace, patience and moderation. One should take the middle road, avoiding extremes and maintain a sense of calm

## Mythical Creature Form

A large illusory 'gray' being resembling an elephant with closed eyes and two trunks, with pools of shadows gathering beneath its feet

## Related Characters

* Will of Creation (Character)
* Nasir Falenses

## Related Organizations

* Tribunal of the Holy Inquisition
* The Black Band
* The Regulators

## Trivia

* All 3 sequence 1 characteristics and the Uniqueness are missing, and as usual, is on Venus
* If you didn't get the quote, it was a very vague Gojo reference
Monolith Pathway

**NOTICE!**This article, **Monolith Pathway**, belongs to **Intermittence**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Mythical Creature Form

A metal, rectangular prism standing upright.

## Pathway

### High Sequence Group

**Monolith**
 Crusade

### Sefirot

Palace of Crystals

The **Monolith Pathway** involves the permanence and lack of change in groups of individuals.

This is a WIP.

## Sequence Levels

 9
 7
 5
 4
 2
 1
 0

## Mythical Creature Form

A metal, rectangular prism standing upright.
Manifold of Rupture Pathway

### Mythical Creature Form

A brown-skinned giant with six arms and three heads that has roots growing from its bottom half

### Main Abilities

Spying,
Fighting,
Entertaining,
Storing,
Bending,
Vibration Manipulation,
Expanding Territory,
Transforming,
Matter Manipulation,
Rupturing

## Pathway

### High Sequence Group

Manifold of Rupture Pathway
Flawless Pathway
Spiraling Chaos Pathway
Emptiness Pathway

### Sefirot

Untainted Palace

The **Manifold of Rupture Pathway** seems to be about Rupturing everything in existence. They specialize in Spying on Someone, Doing Martial Arts, Performing Shows, Storing Things, and Bending non-living things..

At High Sequences, “They” can cause Powerful Storms, Spread an Area of Authority, Transform into anything “They” want, Control Matter, and cause a Calamity. “Their” authority represents **Breaching** and **Disaster**.

The title of **Above the Sequence** of the **Manifold of Rupture Pathway** is **Unparalleled Glory**, and the corresponding **Sefirah** is **Untainted Palace**. This pathway is adjacent to **The** **Flawless Pathway****, The Spiraling Chaos Pathway,** and **The Emptiness Pathway.**

 9
 7
 4
 2
 0

## Pathway Symbol

**A Large Crack that has an Eye at the Center with many other Eyes around it.** This represents the cause of **Calamity** from something being **Ruptured.**

## Mythical Creature Form

* "Their" Mythical Creature Form is a Brown-Skinned Giant with a singular head and six arms. it also has roots growing from its bottom half.

## Related Organizations

* The Hidden Calamity
* Church of the Manifold of Rupture

## Notable Manifold of Rupture Pathway Beyonders

* Tathagata
* Grace Earl Hart
* Glub
* Jason Howard
* Mr. Bender
* Yu Janien
* Elijah the Great

## Related Mystical Items

* 0-559 Soul of Death
* 2-990 Toy Heart
* 3-1497 Failed Fairies
* Dharma Wheel: Blade
* Rupturing Charm
Performer Pathway

**NOTICE!**This article, **Performer Pathway**, belongs to **Opatzo**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Controlling Organization(s)

Church of the Shadow(Previous)The path of the Omnipresent.

### Mythical Creature Form

Two orbiting sphere created out of Illusionary Starfishes.

### Main Abilities

StaminaEnhanced Learning Capabilities
Peek
Intuitions
Enhanced Body Strength
Split Bodies
Landmarks
Weakening
Breath Of Fame
Teleportation
Omnipresent

## Pathway

### Sefirot

Universe's Cloak

Those that walked the path of fame often lost themself to their own fame. Though madness is unavoidable, it is simply a process of rebirth.

The **Performer Pathway** is all about fame and acknowledgement. They need to slowly builds up their foundation thus making them far slower compared to other pathways. However they are also given enough resources to survive and thrive, having near limitless stamina, a tough body and a talent for learning things.

At high sequences is where they shine as they can easily take down opponents higher squences then theirs through their presence. Their overwhelming fame can reduce an opponent sequence up to 1. They can also easily learn information as they have an acute understanding of how fame is achieved. Their presence spread like a plague and soon the world would be under their hand.

The title of Above the Sequence of the **Performer Pathway** is Shadow of the Universe. The corresponding Sefirot is the Universe's Cloak.

## Sequence Levels

 9
 7
 4
 2
 0

## Pathway Symbol

A Circling-Star with a Halo; represented fame and presence.

## Mythical Creature Form

Two orbiting sphere created out of **Illusionary Starfishes**.

## Related Characters

* Moris Oriano
* Moris Loen
* Serina
* Brando

## Related Organizations

* Church of the Shadow(Previous)
* The path of the Omnipresent.

## Related Items

* Eye Of Truth
* Oriano's Skin Suit

## Trivia

* The Shadow of the Universe was created **long after** the Original Creator splits. The Original Creator fame's grew after beings came to existence, creating a shadow of his past. The **Performer Pathway** was never supposed to exist, yet it has taken form of it's own.
* An angel of the Performer Pathway usually takes up to 20% of the total population of living beings.
* After sequence 5, you'll most likely have daily identity crisis. This will last until sequence 1 and could potentially lead to you losing control.
Usurper Pathway

The Usurper **Pathway** is about manipulation and conflict as well as 'usurping' other pathways. It specializes in manipulating emotions, stealing abilities, imitating people and powers as well as inciting war and chaos.

The Usurper **Pathway** is a Pathway that originates from outside the universe and was brought to Earth by Festus Hughes during the 5th epoch. It exists outside the standard 22 Pathways, but is still classified into Sequence 9 to Sequence 0.

The Beyonders of this Pathway do not just advance through Potions, but have the ability to advance with supplementary potions from other pathways.

## General Infomation

### Controlling Organization(s)

* Red Rose Hotel
* Salvation Army

### Mythical Creature Form

A 14 ft humanoid creature which seems to be composed of smoke with dancing embers. If any beyonder below sequence 2 gazes upon this form, they will see the mythical beast form of their own pathway.

### Main Abilities

* Emotion manipulation.
* Disrupting established Rules.
* Ability Theft.
* Enhanced Physical Attributes.
* Anti Detection.
* Anti Divination.
* Mimicry
* Mind and soul attacks
* Charisma

## Pathway

### Sefirot

The Palace of Fallacy

Take note however that once a potion of a pathway is taken, one can no longer take potions from said pathway at higher sequences. Once the potions begin to require rituals one would need to perform the ritual for his sequence as well as which ever sequence potion he decides to add on.

At High Sequences, “They” lay claim to a large range of abilities, can transform into almost anything (creatures, objects, people), manipulate war, strife, combat, and other forms of conflict and disrupt established order.

The title of Above the Sequence of the Usurper **Pathway** is The Great Deceiver , and the corresponding Sefirah is The Palace of Fallacy. This Pathway gains the adjacent pathways of the pathway it 'usurps'.

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0

## Mythical Creature Form

A 14 ft tall humanoid creature which seems to be composed of smoke with dancing embers.

If any beyonder below sequence 2 gazes upon this form, they will see the mythical beast form of their own pathway.

## Related Organization

* Red Rose Hotel

* Salvation Army

## Notable Usurper Pathway Beyonders

(Will be updated as the story progresses)
The Allfather Pathway

**NOTICE!**This article, **The Allfather Pathway**, belongs to **Regendary**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Mythical Form?

A maelstrom composed of gigantic roots that protrude outwards from the center with resplendent stars dotting each root.

### Main Abilities

Madden
Runes
Reed Bringer
Constellations
Blind
Derange
Enclosure
Impregnation

## Pathway

### High Sequence Group

**The Allfather**
Destroyer
Mist
Rememberer
Sooth

### Sefirot?

Spark of Gaping Abyss

I know that I hung on the windy tree. Nine full nights, pierced by a spear. Offered to Odin, myself to myself, of which none knows. Upon that tree, where its roots run...

**The** **Allfather Pathway** specializes in appropriating "madness" for themselves. Aside from having excellent physical and mental attributes, they can draw on the power of magical symbols known as **Runes** to cast various spells, as well as inspire "madness" into other individuals and themselves for strength.

At High-Sequences, "They" can blind the laws of reality, turn impossibilities into possibilities, polarize probabilities, and **Impregnate** any aspect in creation.

This pathway is based on Odin, also called Wodan, Woden, or Wotan, one of the principal gods in Norse mythology, who was chief of the Norse gods and leader of the powerful Æsir.

The title of Above the Sequence of the **The Allfather Pathway** is Father Tree of Espousal. The corresponding Sefirot is the Spark of Gaping Abyss which is adjacent to the Destroyer, Mist, Rememberer, and Sooth Pathways.

## Honorific Name

“The Father of All,

God of Burdens and Victory,

Sole Creator of Magical Songs,

Lord of Frenzy and Constellations,

Omnipresent and Omniscient Eye.”

— Honorific Name of Odin
## Sequence Levels

 9
 7
 4
 2
 0

## Pathway Symbol

 Three interlocking triangles, otherwise known as the **Valknut** ("knot of the slain"), symbolizing **The Allfather**'s power over life, death, and the realms in between.

The color is greyish blue. It is associated with status and nobility, but also the sea, for the wealth of knowledge that **The Allfather** possesses that is like a bottomless ocean. Furthermore, it represents protection, wisdom, and truth.

## Mythical Creature Form

A writhing mass of star-patterned tentacles bound in the rough shape of a coyote, bathed in green-tipped silver flames.

## Related Mystical Items

* Runic Armaments
* Gungnir
* Draupnir
* Valhalla

## References

1. ↑ Odin from Wikipedia
2. ↑ The Allfather Pathway (Fanmade) by lens\_the\_martyr on Discord
3. ↑ Template:Https://en.wikipedia.org/wiki/List of names of Odin Names of Odin from Wikipedia
Original Sovereign of the Cosmos

* Names
* Bio
* Origin

* Relationship
* Affiliation

## Overview

The first Sovereign of the Cosmos was a God born directly from the Original Creator alongside Mother Goddess of Depravity, Mother Tree of desire and Son of Chaos at the beginning of the Universe. According to the Canon of the Golden Order, the Sovereign was the Creator's Firstborn, yet was cast aside by "His" Father who then created "His" siblings. "He" was born with the Authorities of the Empyrean, Heaven, Rot, Ruler and Star Pathway, along with the Crucible of Life

## Origins

Born to the Original Creator, the Sovereign was superior to Son of Chaos and Mother Tree of Desire yet inferior to the Pillars. According the the Golden Order, "He" was the closest naturally-born God to a Pillar yet fell short for reasons unknown.

Certain circumstances forced the Sovereign to distance "himself" from "His" siblings and wander the Cosmos alone for a long period of time. Eventually, "He" wound up in the Void Lands and decided to settle there. A possible reason for "His" settling was to study the Void and harness its power as "His" own.

## In the Void Lands

The Sovereign managed to build a galactic empire and helped make loyal inhabitants of the Void Land reach Sequence 0. "He" researched by Void and its corruptive properties, coming up with a theory about its origins. While randomly doing a study, he came across another being within the Void, one that addressed itself as a "Void Monarch". The Sovereign killed the Void Monarch, which was no more than an ordinary Sequence 0, at left. Unknown to "him" at the time, this would alert the Eternals of an entry point to the rest of the Universe and kickstart the war.

## The War

The Sovereign and the Void went to war for countless eons and quadrillions died in the conflict. The Sovereign was started conscripting all Beyonders and mortals to fight in the War. "He" also fought, mainly against Void Monarchs. "He" encountered an Eternal on four occasions during the War and managed to defeat two and tie with one. The Sovereign fled fleeing from the other however, as "He" was outnumbered and couldn't win.

## Death

Eventually, the Eternals had enough of the Sovereign and decided to kill "Him". Two Eternals, Dragon and Ashen One, worked together to trap and kill the Sovereign. They succeeded and defeated the God, thus crippling the Void Lands. Afterwards however, the Eternals had to pull back the majority of the Void's forces as they used too much energy fighting the Sovereign.

## Legacy

After the Sovereign died, "His" Authorities and Sefiroth ended up in the hands of Zerothrial Atrazark, who became the next Sovereign of the Cosmos. Despite "His" death however, the first Sovereign's remnant mentality influence Zerothrial and lived on through "Him". When Zerothrial also died, the two's consciousness merged into one, with Zerothrial coming out on top. As such, the Original Sovereign also lives on through Lazarus Asmodeus like Zerothrial.
Spiraling Chaos Pathway

### Mythical Creature Form

A spiral stacked with groups of Centipedes of Death with invisible claws that grow from the spiral.

### Main Abilities

Receiving Prophecies,
Creating Illusions,
Manipulating Gravity,
Being Lucky,
Gathering,
Bringing Diseases,
Creating Monsters,
Regeneration,
Dismantling,
Disrupting/Disordering

## Pathway

### High Sequence Group

Spiraling Chaos Pathway
Flawless Pathway
Emptiness Pathway
Manifold of Rupture Pathway

### Sefirot

Untainted Palace

The **Spiraling Chaos Pathway** seems to be about how everything in existence will be led to Chaos. They specialize in receiving prophecy, creating illusion, manipulating gravity to an extent, being lucky, and gathering people into one place.

At High Sequences, “They” can create unpleasant diseases, create horrifying monsters of chaos, become practically immortal, dismantle all things, and drive everything to chaos. “Their” authority represents **Disorder** and **Disruption.**

The title of **Above the Sequence** of the **Spiraling Chaos Pathway** is **Unparalleled Glory,** and the corresponding **Sefirah** is **Untainted Palace.** This pathway is adjacent to the **Flawless Pathway,** the Emptiness Pathway, and the Manifold of Rupture Pathway

 9
 7
 4
 2
 0

## Pathway Symbol

**Spiral of arrows coming out of the Center with Fire on the Outside;** represents the start of **Chaos** and the **Product**

## Mythical Creature Form

* "Their" **Mythical Creature Form** is a spiral stacked with groups of **Centipedes of Death** with invisible claws that grow from the spiral.

## Related Organizations

* Temple of Chaos
* Church of The Spiraling Chaos

## Notable Spiraling Chaos Pathway Beyonders

* Mr. Chaos
* The Morningstar
* The Demon Beneath the Well
* Cristine Herdy
* Don Turk
* Prince William
* King of The Underground

## Related Mystical Items

* 0-287 Throne of Origins
* 2-599 Tethered Town
* 3-9853 Terrified Child
* Diamond Sutra: Bell of all Evils
* Unholy Charm
Ever-Transforming Circle

**Allow to edit!**This article, **Ever-Transforming Circle**, is free for anyone to edit. Please feel free to make changes.**Fair Use!**This article, **Ever-Transforming Circle**, belongs to **LegitMarkus** and is fair use. The author(s) allows to reference it in other pages and stories.

## Influence

### Related Group(s)

**Overarching Institution**Church of Doomsday
**Branches**
Feline Worship Society
Keepers of the Eternal Threshold
The Endless Apocalypse Order

After the Church of Doomsday was established, four distinct factions quickly emerged, each representing one of the four Pathways controlled by the church. The Ever-Transforming Circle, the most benevolent of these organizations and represents the Finality Pathway Beyonders within the Church of Doomsday.

## Characteristics

Among the four branches of the Church of Doomsday, the Beyonders of the Ever-Transforming Circle pride themselves on having the most sane leader. Nonetheless, this is not an arduous feat to achieve as the remaining branch leaders have more than just a few screws loose, rendering Gaston's split personality as negligible.

They are trying to artificially evolve humans and all other species.

They are the strongest and by far the largest faction of the Church of Doomsday, as Stellar Doomsday Being, dumped an entire extraterrestrial civilization evolved from the Finality Pathway onto them.

Their headquarters is filled with bizarre creatures from left to right. These include:

* A crossbreed between a human and a Sanguine.
* An artificially revived Phoenix.
* An AI civilization from the cosmos.
* A Human that had his Elf Bloodline perfectly restored, transforming him into an elf.
Behemoth Pathway

**NOTICE!**This article, **Behemoth Pathway**, belongs to **AGoblin**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Mythical Form?

A semi transparent Golden giant whose skeleton changes shape and size erratically within its body.

### Main Abilities

Wealth Manipulation
City Creation
Gravity Manipulation
Gold Manipulation
Encapsulation
Size

## Pathway

### High Sequence Group

Wonder
Grail
**Behemoth**
Dread

### Sefirot?

Shadowed Sun

The **Behemoth Pathway** specializes in the creation and management of territory. Aside from being slimier, stronger and more durable then most Beyonders at their level, they can burrow underground to create all sorts of underground structures, possess unique ways of finding and understanding wealth, manipulate gold as well as create many different environments suited for their rule.

At high sequences, they can draw power from their territories, temporarily become 'undying', forge conceptual weapons based of their past trials, encapsulate everything in their palm and overcome anything from a 'smaller' source.

The title of Above the Sequence of the **Behemoth Pathway** is Shadowed Serpent. The corresponding Sefirot is the Shadowed Sun which is adjacent to the Grail, Wonder, and Dread Pathways.

## Sequence Levels

 9
 7
 4
 2
 0

## Mythical Creature Form

A semi-transparent golden giant whose skeleton's size and proportion erratically change within its frame.

## References

1. ↑ The Wonder Pathway (Fanmade) by Puzzleheaded-Word664
The path of the Omnipresent.

**The Path of the Omnipresent** was founded in the 4th Epoch right after Moris Oriano death and the Church of the Shadow downfall. Created by Moris Loen, this organization is special since most of the followers are Loen's split bodies. This organization is created solely for the purpose of strengthening Loen's anchor but later on proved to be useful in negotiation.

## History

* After the downfall of the Church of the Shadow, most of the remaining survivors were absorbed into here.

## Claims/Goals

* To create a good anchor for Moris Loen to advance from sequence 3 to sequence 0.

## Notable Members

* Moris Loen

## Trivia

* Loen doesn't actually manage the organization but a random guy named Bob.
List of Grazed Souls

**NOTICE!**This article, **List of Grazed Souls**, belongs to **The Good Plagiarist**. Please do not edit or add anything without the consent of the author(s).

## Voracious Pocket-Chest

**Voracious Pocket-Chest** is a powerful Sealed Artifact with the power of a Sequence 5, Shepherd of the Hanged Man Pathway.

## List of Grazed Souls

* Disciplinary Paladin

 Background
 Abilities
* Verdict – Imprison
* Verdict – Prohibit

**Sequence 5** - Disciplinary Paladin
* Punishment

* Pleasure

 Background
 Abilities
* Instigation

**Sequence 7** - Witch
* Substitute

**Sequence 6** - Pleasure
* Charm
Amon Visits The Desert

## Summary

After being defeated by Klein, Amon wanders throughout the cosmos in the search for new adventures. He comes across a specific planet with its own dangers and unique pathways, and then he fights with a high level Desert pathway Beyonder.

## Characters

* Amon, Angel of Time
* Set, Pharoah of Nature
* Ninkuga, Envoy of Emergence

## Development and Design

I (intermittence) originally had an urge to choreograph a LOTM fight using my fanmade Desert pathway, and I realized that it's easy to use fanmade pathways in choreographies involving Amon's trip throughout the cosmos.

## Trivia

* The Trench pathway powers (Awe) are involved in the dangers involving the waters underneath.
Matter Pathway

**Allow to edit!**This article, **Matter Pathway**, is free for anyone to edit. Please feel free to make changes.**Fair Use!**This article, **Matter Pathway**, belongs to **LegitMarkus** and is fair use. The author(s) allows to reference it in other pages and stories.

## Pathway

### High Sequence Group

  **Matter**
  Antimatter
  Dark Matter

### Sefirot

Singularity Matrix

The **Matter Pathway** is grants an array of abilities centered around the manipulation of physical substances. They possess the power to reshape elements, expedite healing processes, convert energy from one form to another, and manipulate particles at their core.

At High Sequences, their mastery extends to the manipulation of fundamental forces. They can manipulate gravity, electromagnetism, and even the strong and weak nuclear forces, granting them control over the very fabric of the physical world.

The title of Above the Sequence of the **Matter Pathway** is Tripartite Cosmic Keystone, and the corresponding Sefirah is the Singularity Matrix. This Pathway is adjacent to the **Matter Pathway** and Dark Matter Pathway.

 9
 7
 4
 2
 0

## Mythical Creature Form

A single large eye that is enveloped by numerous tentacles.
Wonder Pathway

**NOTICE!**This article, **Wonder Pathway**, belongs to **Villager in a ? Robe**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### God

\*Isabel Parvati* Wonder Doctor Cornelius

### Controlling Organization(s)

* Wonderworkers
* Lantern City

### Main Abilities

Beyonder Creations
Inspiration
Star Power
Theories
Warping
Wondering

## Pathway

### High Sequence Group

**Wonder**
Grail
Behemoth
Dread

### Sefirot?

Shadowed Sun

The **Wonder Pathway** specializes in creating all sorts of wonders. Aside from having excellent mechanical aptitude and artistic skills, they can fill their surroundings with mines and puzzles, as well as craft magical toys and paintings.

At high sequences, they can inspire others’ thoughts, transform into a shooting star, rewrite the truth, create higher-dimensional constructions and command celestial bodies.

The title of Above the Sequence of the **Wonder Pathway** is Shadowed Serpent. The corresponding Sefirot is the Shadowed Sun which is adjacent to the Grail, Behemoth, and Dread Pathways.

## Sequence Levels

 9
 7
 4
 2
 0

## Pathway Symbol

The torches, sea and the stars; represented knowledge, creation and ambition.

## Corresponding Tarot Card

The corresponding tarot cards of the **Wonder Pathway** are the **Suit of Wands**.

The **Suit of Wands** is one of four suits in tarot, collectively known as the Minor Arcana. The Suit of Wands is associated with the action of the Will and the element of fire. The meaning of the suit as a whole focuses on ideas or readings associated with primal energy, spirituality, inspiration, determination, strength, intuition, creativity, ambition, expansion, and original thought.

## Mythical Creature Form

A writhing mass of star-patterned tentacles bound in the rough shape of a coyote, bathed in green-tipped silver flames.

## Related Organizations

* Wonderworkers
* Lantern City

## Notable Wonder Pathway Beyonders

* St. Spark
* Mr. Collector
* Charles Lazarus
* Isabel Parvati
* Wonder Doctor Cornelius
* Carlo Collodi
* Thalia White

## Related Mystical Items

* 3-1503 Grenadier’s Gauntlet
* 2-403 Image of Ire
* Arrow of Absolution
* Futures Charm
* 0-76 Great Babel

## References

1. ↑ The Wonder Pathway (Fanmade) by Puzzleheaded-Word664
2. ↑ Wikpedia:Suit\_of\_wands
Zero Pathway/Abilities

## Sequence 9: Mathematician

**New Abilities**

* All round enhancement of intelligence:
	+ Mathematicians gain an extensive enhancement in their intelligence. The degree of enhancement is dependent on their original intellect.
		- An average person (IQ of between 85 and 115) who consumes the mathematician potion gains an IQ of 200 or more, where as someone who was already intelligent who has an IQ of 150 may gain an IQ of over 300.
* Aside from that they become extremely gifted in mathematics and all other related studies. All round enhancement of intelligence
	+ Aside from that they become extremely gifted in mathematics and all other related studies.

## Sequence 3: Chance Sorcerer

**New Abilities**

* Chance Manipulation:
	+ A Chance Sorcerer has the ability to instantly determining the probability of certain actions.
		- They can then manipulate this probability, however they typically limited to changing the probability to 35% on the lower end and 65% on the upper end. This will change to 25% and 75% after the potion is digested.
		- This ability is only affective on sequence 2 beyonders and below
	+ The actions aren't limited to present or occurring actions but future and even past actions as well.
		- Seeing and altering future probabilities are a supplementation the future prediction abilities acquired at sequence 5. Altering future possibilities will allow the desired future to be more certain of occurring. They would only be able to reduce past probabilities by 5%, any more and they would receive a backlash that would range from instantaneous loss of control on the lighter end or having to bear all negativity and pain that the reality exudes all while their existence itself is slowly eroded.
	+ Aside from forcefully raising or lowering the probability, a chance sorcerer can instinctively know which actions they must take to raise the probability.
		- For example if a chance sorcerer wanted to increase the chance of winning a sword fight without beyonder characteristics they could lace their sword with poison or if they wanted to make a car crash they could cut the brake lines or sabotage the traffic lights in the routes the car is headed.
		- Their instinct allows them to know what to do and how to do it in order to increase the probability of it happening.
* -
* -
* -
Unholy Ever-Wakeful Dreamer

**NOTICE!**This article, **Unholy Ever-Wakeful Dreamer**, belongs to **Limp\_Meat\_Rod**. Please do not edit or add anything without the consent of the author(s).

## Pathway

### High Sequence Group

* Madness
* Fantasy
* Eldritch

### Sefirot?

Stygian Drapery

**Unholy Ever-Wakeful Dreamer** is the title of the Above the Sequence for the Madness, Fantasy and Eldritch Pathways. This Outer Deity is one of The Four Pillars of Origin.

It also refers to the Outer Deity, who balances the force between the other Pillars of Origin during the Pre-Epoch, and the former owner of the Stygian Drapery. Even though "His" existence causes sheer horror and madness, "His" fulfilled duty causes "His" name, "The King of All Unthinkable," to be chanted by The Cosmos itself.

## Primordial Ascension

* Mastery & Accommodation
* Trascendence Ritual

### Master and Accommodate:

* Sefirah:
	+ Stygian Drapery

* Uniqueness:

 2
 3

* One Sequence 1 Beyonder Characteristics for each adjacent pathway in the group.

The birth of a new **Unholy Ever-Wakeful Dreamer** takes millions of years. However, there is a method to shorten the span of time one needs to ascend.

### Forbidden Debate

* Be the unthinkable; one must converse with one of The Original Creator’s personas until one is able to think about the unthinkable, escalating it into a debate, causing madness on both sides, and achieving the process of accommodation and mastery at an extreme rate.

## Trivia

* The **Forbidden Debate Ritual** was actually a form of challenge that was invented by The Celestial Worthy of Heaven and Earth after "His" fighting the High-Dimensional Overseer caused "Him" to gain a hidden knowledge that The King of All Unthinkable can make "Him" go mad with just words, which, according to "Him", can be considered "fun".
Maker Pathway

## General Infomation

### Symbol

A sun surrounded surounded by various abstract and interconnecting loops and circles

### Mythical Creature Form

A myriad of tiny, void-like spaces, in each of which are countless scenes from the works of art the beyonder has created -

### Main Abilities

Influence of emotions and others
Artistry Enhancement
Creating Worlds
Aesthetics Manipulation
Bringing Fiction to life

## Pathway

### High Sequence Group

**Maker**
Vessel
Revelator

### Sefirot

Fourth Wall

The **Maker Pathway** involves artistry, creativity and storytelling. Beyonders of this pathway have increased artistic skills, can influence thoughts/actions, and create all sorts of art that depict powerful stories.

At higher sequences, they can manipulate aesthetics, create different all sorts of worlds and bring fiction to life.

The title of Above the Sequence of the **Maker Pathway** is the Great Beyond. The corresponding Sefirot is the Fourth Wall which is adjacent to the Vessel Pathway and the Revelator Pathway.

## Sequence Levels

 9
 7
 4
 2
 0

## Pathway Symbol

A sun surrounded surounded by various abstract and interconnecting loops and circles.

## Mythical Creature Form

A myriad of tiny, void-like spaces, in each of which are countless scenes from the works of art the beyonder has created.

## Related Items

* 2-134 Eccentric Eye
* Blue Pen

## Development and Design

The symbol for this Pathway was visualised using AI.
Change Log:
26/07/2023
-Fixed some spelling issues.
-Started reworking the Seq. 5 to better fit the rest of the Pathway.

## Trivia

* Originally finished on 03/06/2023 01:21 AM EEST
* The name of the Sequence 2 was originally Narrative Shaper
Court of Hearts

**Court of Hearts** is a Sefirot that was made by **The Pinnacle of Strength** using the remains of the Original Creator and the Sefirots of the Great Old Ones "He" has killed.

Corresponds to one of the strongest Great Old Ones, Transcendent Warrior of Creation Group. King Arthur and Avalon knew of its existence, however, "They" did not know where it was located. ONly the Goddess, Rhongomyniad, knew of its whereabouts but could not reach the place it was at.

## Appearance

On the outside, it is nothing but a black sphere. However, on the inside, it's a different world.

On the inside, it is a typical courtroom filled to the brim with lanterns and chandeliers. Next to the base of the stairs, there are two stone statues. Up the stairs, midway through, there is a glass painting with another stone statue in front of it. On the second floor there are balconies leading into the courtroom.

## History

During the Pre Epoch, **The Pinnacle of Strength**, would create the **Court of Hearts** using the remains of the **Original Creator** and the remains of the Sefirots of the Great Old Ones "He" has killed.

During the beginning of the First Epoch, **The Pinnacle of Strength** would then be killed by The Honored One mercilessly and cruelly, this lead to the **Court of Hearts** being uninhabited, alone, floating around in the vast cosmos.

During the Sixth Epoch, the Goddess, Rhongomyniad, would later find the Court of Hearts with the help of Matthias Richter. This then allowed "Her" to reach the level of an Above the Sequence.
Isolation Pathway

### Mythical Creature Form

A swirling void, from which numerous inky black tendrils emerge, undulating and reaching out into the surroundings. Within this darkness, two glowing eyes flicker, like an elusive presence just beyond reach. The Mythical Creature form is called an Umbrakin.

## Pathway

### High Sequence Group

Nexus
 **Isolation**
 Harmony
Alteration

### Sefirot

TBD

The **Isolation Pathway** involves TBD.

At higher sequences, they can TBD.

The title of Above the Sequence of the **Isolation Pathway** is the Convergence. The corresponding Sefirot is the TBD which is adjacent to the Harmony Pathway, Nexus Pathway and Alteration Pathway.

## Sequence Levels

 9
 7
 4
 2
 0
Heavensaken Pathway

**NOTICE!**This article, **Heavensaken Pathway**, belongs to **n/a**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Symbol

Three limbs of various creatures reaching out from a pit, clawing around themselves

### Mythical Creature Form

A golden winged chimera, with bronze eyes and claws, with various bronze eyes scattered across its body

## Pathway

### Sefirot

Abyssal Firmament

You will cause dissent among your people, you will drive them to me, away from their god, and towards believing in our one true faith...

 — A Wicked Priest to a converted

The title of Above the Sequence of the Heavensaken Pathway is ?. The corresponding Sefirot is the Abyssal Firmament, which is adjacent to the Nether Pathway. The Beyonders of this group can exchange their pathways starting at Sequence 4.

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0

## Pathway Symbol

Three limbs of various creatures reaching out from a pit, clawing around themselves

## Corresponding Tarot Card

The corresponding tarot card of the **Heavensaken** **Pathway** is **?**.

## Mythical Creature Form

A golden winged chimera, with bronze eyes and claws, with various bronze eyes scattered across its body, called a **Chimera of Blasphemy**

## Related Characters

* Manifestation of Access

## Trivia

* Bit of a spur of the moment (idea), so do as you will with this Pathway without destroying (the) preexisting articles
* The Heavensaken Pathway has all of its Beyonder Characteristics and Uniqueness located on Venus, ripped from an Outer Deity by the Manifestation of Access during "Their" heyday
* Beyonders of this Pathway are known to act cartoonishly evil, being especially so at higher sequences
Transcendant Pathway

Pathway Symbol

### Symbol

A sword emerging from a circle with gears and a triangle. Many clock hands emerge from the circle's circumference

### Mythical Creature Form

A humanoid in armour made from melted and conjoined weapons. Their face is hidden behind a helmet, and a white flame burns through their eyeholes

### Main Abilities

Elemental ControlSoul Attacks
Mind Attacks
Weapon Mastery
Regeneration
Artefact Creation
Golem Creation
Fate manipulation

## Pathway

### High Sequence Group

NebulaArcana
Hermit (applicable)
Paragon (applicable)

### Above the Sequence

Demon of Knowledge (applicable)Abysmal Primordial

### Sefirot

Knowledge Moor (applicable)Unknown (main)

## Overview

The **Transcendant Pathway** is a Pathway that originates from the Void Lands and was brought to Earth by Gilgamesh thousands of years ago. Transcendant Beyonders specialise in combat, various forms of attacks, traps, tactics and defence. At higher Sequences, Beyonders can use their souls outside their bodies, access a large variety of techniques and control the elements. They can also manipulate Fate and create golems.

The Above the Sequence for the Transcendant Pathway is Abysmal Primordial and the corresponding Sefiroth is unknown, as it is not present on Earth. Exchangeable Pathways are Nebula and Arcana, and thanks to the latter, the Transcendant Pathway is also exchangeable with the Hermit and Paragon Pathways and can be incorporated into the Demon of Knowledge and Knowledge Moor.

The Authorities of the Transcendent Pathway are Chivalry, Determination, Combat, Shadows, Strength, Solace and Horror

## Sequence Levels

 9
 8
 7
 6
 5
 4
 3
 2
 1
 0
Evolution Pathway

**NOTICE!**This article, **Evolution Pathway**, belongs to **Napytime**. Please do not edit or add anything without the consent of the author(s).

## General Infomation

### Controlling Organization(s)

Avalon
 The Cathedral
 Impure Hermit Order

## Pathway

### High Sequence Group

Flaw
 Impurity
 Plague
 **Evolution**

### Sefirot

Chrysalis of Aberration

The **Evolution** **Pathway** involves

This is a WIP.

## Sequence Levels

 9
 7
 4
 2
 0

## Related Characters

* Luciel the Blind
* Faceless God

## Related Organizations

* Avalon
* Order of Apotheosis
* Cult of Change
* The Cathedral
* Impure Hermit Order

## Trivia

* Something has happened to the **The Original Creator's** will within this **Sequence Group** mutating it from simply making beyonders mad to making all beyonders of this pathway to become devoted and loyal to **Luciel the Blind**, this can easily reaches the level of it's own unique **Madness**
	+ Due to the unique madness of these pathways beyonder's often fall into a half mad state, they gained the nickname "Cultists"
Flawless Pathway

### Mythical Creature Form

A giant humanoid with three fiery-red eyes with golden pupils covered with crimson feathers.

### Main Abilities

Investigating,
Precision and Accuracy,
Designing,
Summoning,
Casting,
Imagination Manipulation,
Usurping,
Merging,
Defying,
Perfecting/Completing

## Pathway

### High Sequence Group

Flawless Pathway
Spiraling Chaos Pathway
Emptiness Pathway
Manifold of Rupture Pathway

### Sefirot

Untainted Palace

The **Flawless Pathway** seems to be about how everything in existence will be able to Ascend higher. They specialize in Investigations, Being Accurate and Precise, Designing Constructs, Summoning Beasts, and Bringing upon Blessings and Curses.

At High Sequences, “They” can Create a Barrier of Imaginations, Forcefully take what’s not “Theirs,” Merge anything that exists, Defy all sorts of things, and make all things be exposed to Flawlessness. “Their” Authority represents **Completeness** and **Perfection**.

The title of **Above the Sequence** of the **Flawless Pathway** is **Unparalleled Glory,** and the corresponding Sefirah is **Untainted** **Palace**. This pathway is adjacent to the **Spiraling Chaos Pathway,** the Emptiness Pathway, and the Manifold of Rupture Pathway

 9
 7
 4
 2
 0

## Pathway Symbol

**Perfect but Unknown Shape Shining Brilliant Light;** represents **Completeness** and **Perfection** as well as absolute **Transcendence**

## Mythical Creature Form

* “Their” **Mythical Creature Form** is a giant humanoid covered with crimson feathers. This giant humanoid figure also has three fiery-red eyes with golden pupils and crimson wings made up of even more crimson wings.

## Related Organizations

* Shrine of The Flawless God
* Church of Glory

## Notable Flawless Pathway Beyonders

* Matthias Richter
* Irene Goodheart
* Eve Vermillion
* Great Beast of the Border
* Lurius Joy
* Sylvia Ironwill
* Chloe Kern

## Related Mystical Items

* 0-337 Zenith Crown
* 2-523 Tainted Red Ribbons
* 3-8890 Hungry Fabric
* Mandala: All Forming
* Pure Holy Charm
Alteration Pathway/Abilities

## Sequence 9: Prodigy

**New Abilities**

* They have a prodigous talent for mastering almost all spheres of life, natural and mystic.
	+ Both their spirituality and physicallity are superior to those of an average person and can be increased even further with training.
	+ They do not possess any knowledge about any ritualistic magic, but can permorm any that they learn.
	+ Their base intellect, both emotional nad logical is increased.
	+ Their senses also become superior that of an average human.
	+ In short, naaturally all of their abilities are better than the average human's, however each of those abilities is weaker compared to their counterparts that other Pathways specificlly specialise in.
		- A **Hunter**'s physical strength will always be superior to that of a **Prodigy**'s. Same with the **Divination** of the **Fool Pathway**, the **Ritualistic Magic** of the **Mystery Pryer** or the reasoning skills of the **Reader**.

## Sequence 8: Activist

**New Abilities**
**Strengthened Abilities**

## Sequence 7: Ancient Chemist

**New Abilities**
**Strengthened Abilities**

* All previous passive abilities are enhanced as per usual.

## Sequence 6: Abolitionist

**New Abilities**
**Strengthened Abilities**

* All previous passive abilities are enhanced as per usual.

## Sequence 5: Evolutionary

**New Abilities**
**Strengthened Abilities**

* All previous passive abilities are enhanced as per usual.

## Sequence 4: Idealist

**New Abilities**
**Strengthened Abilities**

* All previous passive abilities are enhanced as per usual.

**Incomplete Mythical Creature Form**

* As a Sequence 4 Demigod they receive a some level of **Godhood**, and with it comes an incomplete **Mythical Creature Form**. The **Alteration Pathway**'s **Mythical Creature** form is...
	+ The **Incomplete Mythical Creature Form** of the **Idealist**...

## Sequence 3: Past Destroyer

**New Abilities**
**Strengthened Abilities**
**Incomplete Mythical Creature Form**

## Sequence 2: Agent of Reform

**Strengthened Abilities**

* All previous passive abilities are enhanced as per usual.

**Mythical Creature Form**

* "They" become a complete **Mythical Creature**, their **Mythical Creature** form - the **TBD** is that of...

## Sequence 1: Progressive

**Authorities**
**Strengthened Abilities**

* All previous passive abilities are enhanced as per usual.

## Sequence 0: Alteration

**Authorities**
**Strengthened Abilities**

* The limits of all of 'Their' abilities become either trivial or non-existent.