Conjuration

**Conjuration** is one of the main types of magic in Purapía.

It's blessed and affiliated God is Vocaren, and the sub-magics of Conjuration are Summoning and Binding magic.

## Summoning Magic

The user can cast spells which can summon any form of creatures, items, spirits, demons, deities or elements.

The user is able to manipulate summoning, the act of conjuring or calling forth various entities. With this power, the user does not simply summon beings to their side; they can also control another summoner’s entities, their actual summoning ability, the power wielded by the respective parties and possibly even cancel out the power itself.

Users can create ethereal weapons from soul energy.

Limitations :

* May take time to cast proper spells.
* May require spell ingredients/maintain focus to cast spells.
* May require markings or a magic circle for the conjuring and depending on the size, the bigger the summon.

Example Spells :

**Find familiar** - Binds a familiar to the user

**Arrowsplit** - Users arrows or bolts split into two to five arrows or bolts, which fly in the same direction towards the same target as the arrow or bolt.

**Summon [creature name]** - Users can summon a creature of any type

## Binding Magic

The users of this power can utilise powerful spells to bind, imprison or otherwise stop their targets. Users are able to use supernatural powers/traits that bind, imprison, paralyse and/or otherwise stop targets moving normally and possibly completely freeze them where they are. It can be achieved using various means including energy-based or physical restraints or mental effects.

The user can cause people to freeze within their current state in space. The person/people may have their motor and cognitive functions being frozen as well, so have no idea that it happened as it just goes by and skips over the time they were frozen in time according to their perception of things.

The user is able to seal objects like living beings, spells, tools and/or weapons, etc. within another object or person and release them when needed.

The user can place targets (including objects and beings) into an inanimate state, regardless of any force that acts on it, causing them to lose their ability to move and become inanimate.

Limitations :

* The effect will always wear off eventually.
* May not be able to bind certain entities.
* Strength of spells could be dependent on the strength of magic.
* Sometimes awareness is maintained by a frozen individual, though they remain immobilised.
* Depending on the strength of the user, the seals can weaken over time.
* May have limited duration.
* Users of freeing or unfixed movement cannot be bound.

Example Spells :

**Seal of Solomon** - With a bottle with the Seal of Solomon syblow on it, the user can seal a person's soul or a light/darkness into the bottle. The seal breaks only when the user scratches the seal

**Restrict** - User is able to, imprison, paralyse and otherwise stop targets moving normally and possibly completely freezing them

**Negation** - User can negate seals and any sealing powers, ignoring their effects, allowing for access to confined targets or allowing their release