Transcript: Special Delivery

Session date: October 16, 2020

DM: Kraken

Players: Hazard as Sebby

Kanpukugo as Benedetti

SithlordBman as Lotusss Floran Huntress

Transcript by Kraken

Google Drive Transcript Link

**Kraken**: And we are live. Alright! Uh, welcome everyone to the newest Toonkind D&D and this is called Special Delivery. So, uh, first thing we’re gonna do- my name is Kraken, that’s important. My names Kraken and I’ll be your DM today, so let’s go down the order and everyone introduce themselves and who you’ll be playing today please.

**Brandon**: Uuuh oh that’s me. I’m Brandon, and I'll be playing Lotusss. They are a floran, floran-themed Toonkind.

**Kraken**: Alrighty. Next up?

**Hazard**: Helloooo fine folks! I’m Gabriel, also known as the Hazard100 and I’ll be playing Sebby, a Frankenelie paladin who serves the goddess, the Toonkind goddess of storms and water.

**Kraken**: Nice.

[*Noise happens*]

**Brandon**: Sorry about that.

**Kraken**: No problem. And last but not least…

**Kanpu**: Hello, my name is Kanpukugo and i’m playing Benedetti, a Frankenalie ex-journalist who decided to explore the world, to make a commentary movie. So you’ll see him carrying a big camera all the time and recording stuff.

**Kraken**: Oh *ho*. And with that, it’s time to get Kraken’. So. It is a fine day out in the UPA capital city of Villestown, and a very last minute announcement was actually put out basically the night before by one Admiral Abbigull of the ship the Salty Squabble. Last minute she basically put up a whole bunch of flyers all around the dockside just saying she needed crew, *any* crew, she needs people and bodies and hands and she doesn’t really specify anything beyond, just, “special delivery”! She could really use people for it. So, my question to you all down the order again just to make it simple is, why has your character decided to take up this call?

**Brandon**: Uh, probably for… moneys… to get meats.

**Kraken**: Always a valid reason.

**Hazard**: Sebby’s a fellow pirate! He’d ever leave another pirate out to sea! He’s always lending a helping hand to pirate folk.

**Kraken**: Alright.

**Kanpu**: Since the, since the movie Benedetti is recording is about Einquell and it’s a documentary about part of it, he decided that a traveling a ship would be a good way to get from one place to another in a cheap way cause you know, money doesn't- money’s not like, it’s something a problem. So yeah, taking a work, making a little bit of money and seeing if he gets good film material there.

**Kraken**: Yeah! This is actually a pretty good deal for Benedetti because he *will* get paid to make this journey, so instead of losing money he’s actually gaining a bit. There you go.

**Kraken**: Alright. So the three of you have now converged at dock 23 which is where the advertisement said to show up at a specific time on this date. And in dock 23 you see, yeah. There certainly is a ship docked here. I'm going to drop this picture… uh, in the Game Zone. Doesn’t really need to be pinned. Just a visual of what we are looking at here.

**Kraken**: And there she is. So the Salty Squabble as you can see is a two-masted stay’cil schooner. She looks pretty decent for a ship! She’s not exactly *sparkling*, clearly a *working* ship. But she’s here, she’s not falling apart, and she looks ready to go. You don’t actually see anyone ready waiting for you, so uh, what do you do as you start to approach this ship?

**Hazard**: Sebby is going to yell,

> **Sebby**: EEEEEEY! OVER HERE! HOW ARE YOU?
>
>

**Kraken:** [*through laughter*] Is anyone else going to do something or are you just going to let Sebby break this silence?

**Kanpu**: Ben is gonna make sure this is the ship I'm supposed to be?

**Kraken**: Yep, you look down at- I assume you have the sort of flyer with you. Look down… yeah, name seems to match, berth seems to match. Seems in order.

**Kanpu**: Ah, is there a way to get inside the ship?

**Kraken**: There is a gangplank set on the dock that leads up. There’s currently a line across it that says, you know, “ship closed”, but at Sebby’s opening *yell*, yeah. It was a little hard to see because the banister’s a little bit high on the quarterdeck but a pretty small little blue bird hops up on there. Shades her eyes with her wing, squints out at y’all and just goes,

> **Abbigull**: Ah! Hello, *perfect,* wonderful.
>
>

**Kraken**: Takes a little jump and flies- it’s not a *smooth* flight, it’s a little janky as she just flutters her way down to the dock, but she lands beside her gangplank and just waits for you all to finish approaching if you haven't.
**Hazard**: Yeah, Sebby is the first to approach this and he’s like,

> **Sebby**: Ah, there’s our employer! How are ya?
>
>

**Hazard**: And he tries to shake the birds hand, very vigorously.

**Kraken**: She does hold out her wing and, yep, shakes your hand right back. Are we doing the thing where we try to, like, grip harder than the other?

**Hazard**: As in who shakes harder?

**Kraken**: Oh, it’s, it's a competition now. Maybe roll a D20 to see who shakes harder? I don’t know, Abbigull’s competitive.

**Hazard**: D20+2? Plus strength?

**Kraken**: Strength? Ooh, that’s a good idea. Let’s do D20 plus Strength. Which is… oh it’s actually +1 for her.

**Kraken**: [*sudden wheezing*] *Haaa*, okay that’s a three! That’s a 3 for Abbigull, um. She’s little. She’s little and she’s quite clearly an older toon, she’s not a spring chicken. Seb just *pumps* this arm up and down extremely enthusiastically and she just lets it happen, she might even bounce in place a little.

**Hazard**: Yes, like,

> **Sebby**: Ah it’s good to see ya, good to see ya!
>
>

> **Abbigull**: Same to you, fine sir!
>
>

**Kraken**: And then she casts her eye on the other two and just goes,

> **Abbigull**: I take it you’re also here to come aboard?
>
>

> **Lotusss**: Yes!
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>

> **Benedetti**: Yes.
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>

> **Abbigull**: Alright, delightful!
>
>

**Kraken**: And then she kinda leans around to look *past* all’a you, see if there’s anyone who looks like they’re here, she’s like,

> **Abbigull**: Okay, okay. Three. Three? Three is a good number, I wasn't necessarily even *expecting* three. Glad people got my call- al*righty* then, come aboard, come aboard!
>
>

**Kraken**: She unhooks the line that says ‘ship closed’ and starts up the gangplank and motions for you to follow.
**Hazard**: Yeah, Sebby is first to follow and he says,

> **Sebby**: I’m always willing to help a sailor in need!
>
>

> **Abbigull**: Well that’s a fine quality to have. Now, before we begin, this is only an afternoon jaunt but can I catch all your names please? I am Admiral Abbigull.
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>

> **Lotusss**: [*hissing her S's*] I am Lotusss.
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>

> **Abbigull**: Well nice to meet you Lotusss.
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>

> **Benedetti:** Benedetti, nice to meet you,
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>

**Kanpu**: With a less intense handshake.
**Kraken**: Ah ha. Shakes right back. Alright, so you are now on the deck of the Salty Squabble! You are here, and Abbigull just goes,

> **Abbigull**: Alright, you’re here now, ah- as I said, this will be a special delivery I am making, what I *didn’t* say is- kinda, a bunch of *schedulin’* conflicts, it really got outta hand. And then a bunch of people went to Drogue instead of me for asking for leave, the point is, a bunch of people had family emergencies or used vacation. We’re really low on crew so I am *glad* there is three of you because that definitely bolsters our numbers. So you don’t need to do anything strenuous, you don’t need to know anything about sailing- essentially, you are just gonna be keeping an eye on what i am delivering. Speakin’a Drogue, there’s the man himself!
>
>

**Kraken**: And she points to the quarterdeck where a frilled lizard has uh come out and is climbing the stairs to the helm and just kinda looks back at this, see’s you all there, looks kinda distinctly unimpressed.

> **Abbigull**: Give ‘em a wave, Drogue!
>
>

**Kraken**: Yells Abbigull. He just kinda…
**Hazard**: And Sebby sort of walks up to this lizard and says,

> **Sebby**: Aye, you must be the captain here!
>
>

**Hazard**: And he starts vigorously shaking *his* hand.
**Kraken**: [*laughing*] Oh, Drogue is not as enthusiastic about this as Abbigull. He lets it happen but he’s not really shaking back he’s just letting his arm go *flp-flp-flp-flp*. And he just kinda looks at you all dispassionate and goes,

> **Drogue**: Well. I am the first mate. Abbigull is the captain, the rank is a little confusing. But. Yes. Welcome aboard.
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>

> **Sebby**: You don’t sound very enthusiastic.
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>

> **Abbigull**: Aw, Drogue’s just sore because we don’t have the time to vet you all!
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>

**Kraken**: Says Abbigull and she just kind of slaps Drogue on the back. And uh, Drogue, yeah, doesn’t disprove this at all, he let’s the slap happen and then says,

> **Drogue**: Yeah, I’ll finish up that chartwork now.
>
>

**Kraken**: turns and starts heading up the stairs towards the helm.

> **Abbigull**: Aaaand yep, that’s the first mate! [**Kraken**: Says Abbigull, super cheery.] He’s a bit of a sourpuss but don’t mind him, good worker, good worker. So actually, I need to join him to iron out the last thing, so in order to give you the *tour* we’re gonna need someone else.
>
>

**Kraken**: And she tilts her head back super far, opens her beak, yells at the top of her lungs,

> **Abbigull**:  A-*LOFT!*
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>

**Kraken**: An answering call from above you.

> **???:** On deck?
>
>

> **Abbigull**: Quit messing with the M.D. and come give the newcomers a tour!
>
>

**Kraken**: And if you look up you will see a little figure who is in the rigging. They're way up on the mainmast, the taller mast on the platform and they do indeed quit whatever it is they’re doing. They grab a rope that leads all the way to deck and slide on down. *Shoop!* It’s a bit of a stumble, a bit of a hard landing on deck but they stuck it fairly well, they stand up and just go,

> **???:** Aaah, the tour? Hello.
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>

> **Lotusss**: ...Hello.
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>

**Hazard**: And of course, Sebby is going to go up and shake *his* hand vigorously.
**Kraken**: This toon, this is a mid-sized rat toon in- haha- ratty clothing which is a bit stinky, and again Sebby just vigorously shakes this hand and it’s just *up-down-up-down-up-down.*

> **Bilgerat**: Okay hello. Hello!
>
>

> **Sebby**: Ah it’s good to see three sailors in this ship! The other two are sort of fine.
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>

> **Abbigull**: Oh I'm sure they’re *grand.*
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>

**Kraken**: Says Abbigull and- well, I was about to say she gives a wink to the other two but one eye is X’ed out. She *always* looks like she’s winking. So she just kind of *blinks* at you. Rat toon takes his hand back, shakes it out a little, dusts himself off and says,

> **Bilgerat**: So uh, I’m Bilgerat. I take you’re here to, uh, help us out.
>
>

> **Sebby**: Aye! The name’s Sebby, Sebby of the Storms!
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> **Abbigull**: *Oooh*, Sebby of the Storms!
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**Kraken**: She likes the alliteration, the dramatism.

> **Sebby**: I be a paladin to be exact.
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> **Abbigull**: Oh, delightful!
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>

**Kraken**: And Bilgerat kinda nods, just like,

> **Bilgerat**: Okay. I don’t think I’ve actually met a paladin before, that’s kinda neat. What about you two?
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>

> **Lotusss**: I am Lotusss, the floran huntress.
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**Brandon**: And Lotusss is a ranger.

> **Benedetti**: I’m Benedetti. Ex-journalist, now recording a movie, and a commentary of all around Einquell.
>
>

**Kraken**: Okay, Bilgerat actually looks really interested in that as you say it. Also, uh- you said earlier that Benedetti would probably be having a camera with him and filming stuff. Has he *started* doing any of that, or is that in his hammerspace or something right now?

**Kanpu**: Yes, he’s taking mental notes of the place, which will be better for recording. He’s getting the planning for the recording that’s going to be later.

**Kraken**: Ok, so I’m just envisioning a little less focused on greeting people, more like craning his neck around, having a look at things, observing.

**Kanpu**: Yeah.

**Kraken**: Yeah. Alright! So, yep. Abbigull takes flight again, skips the stairs to the quarterdeck entirely, lands up there and toddles off. She’s clearly handed the reins over to the deckhand. So, Bilgerat just kind motions, “alright, follow me”, and takes you to the bow of the ship, down a hatch.

You are now *inside* the Salty Squabble and he leads you through the bow of the ship where the crew sleep, you pass by what looks like the kitchen, the galley, and you go into what makes up the *bulk* of this ship, because it becomes pretty clear just looking at this that Abbigulls bread and butter, her trade- this is a cargo ship. She moves and delivers things, and- yeah. It is full of boxes, full of materials, and it’s all stacked pretty high and crowded. There’s a *path* leading through here but it’s kinda winding just *around* things.

So Bilgerat starts leading you through here and as you round a corner- first, first thing you see, the obvious thing is ‘*oh this is a big crate. This is huge*.’ I don’t know how- are any of you *tall* toons?

**Hazard**: I mean Sebby’s a-

**Brandon**: Uuuh let me check…

**Kraken**: Just like, generally would you count-

**Brandon**: 6’6!

**Kraken**: Woo! That was Lotusss, right? Lotusss is *tall!* Nice.

**Kanpu**: Ben is like…

**Hazard**: Sebby is 5’7!

**Kanpu**: Like, 1 meter rating? I don’t know-

**Kraken**: That’s alright, I don’t need specific answers, I just- like, this is a *big crate*, if we’re going by Lotusss’ 6’6 they, she probably is *barely taller* than this thing. It is just a gigantic box-crate, and it is lashed down, there are stickers haphazardly pasted all over that say things like “DANGER”, “FRAGILE”, “THIS SIDE UP”, and the “this side up” is pointing the correct way! Which is good. There are also handles on the sides that are lashed down, they’re tied to the *floor*. This thing isn’t going *anywhere*.

> **Benedetti**: What’s inside the box?
>
>

**Kraken**: Bilgerat kind of scratches an ear and goes,

> **Bilgerat**: Uh, well I don’t know the *details* of what’s in there, I just know what to do not not make it, um, *volatile?* That’s a better question for Hawser actually.
>
>

**Kraken**: And as if on cue, there’s footsteps behind y’all and, if you turn around, the crate is big. This Toon is also big. Probably not as tall as Lotusss or anything but big as in *broad*. This is a Toon that looks like- on first glance it looks like a cactus, it’s all green and prickly, but on closer inspection it's just piles and piles of like thick mooring rope that’s compiled into the general shape of a person. And- *oh, he’s big-* looks at y’all, raises his big huge hands, and signs,

> **Hawser**: [*in Toon Sign Language*] Oh hey there! I’m Hawser, nice to meet you.
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>

> **Benedetti**: Greetings.
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> **Lotusss**: Greetings.
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>

**Kraken**: Hawser nods at y’all, and he actually reaches out *first* to shake hands.

**Brandon**: Yeah I’ll shake his hand.

**Kraken:** Yeah. It’s like a single, you know, one *up-down*. Moves down the line, says hi, and Hawser continues,

> **Hawser**: Couldn’t help overhearing you asking my buddy what's up. This stuff,
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>

**Kraken**: And he goes as if to smack the box but then like, remembers himself and just gives it a very gentle pat.

> **Hawser**: This is pixie dust.
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>

> **Sebby**: Pixie dust?
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>

**Kraken**: How about, any of you want to roll History or Arcana. See if you already know what this substance is.

**Kanpu**: Let me roll… History

**Kraken**: Alright.

**Hazard**: My character is *not* good with brain stuff.

**Kanpu**: 20!

**Kraken**: *Whoa-ho* dirty 20 from Benedetti! Alright, is Benedetti the only one who’s gonna try and see what they already know?

**Kraken**: Just the bard, okay so-

**Brandon**: Yeah I don’t have any History or Arcana.

**Kraken**: Yeah that's fair, that’s fair. Bendetti- I guess being a sort of journalist and documentary person; yeah, you’ve run across this stuff before. Maybe not in person, but you know *of* it. Pixie dust is mostly famous for, it’s something that if it’s sprinkled on something, it’ll make it float! It’ll make you fly. That is definitely it’s most common use, what it’s most famous *for*. And *with* a dirty 20 I’m gonna say- the common sort of conception is that the ingredients to make one fly with this stuff is you need the pixie dust, you need some faith, some trust, and happy memories. That dirty 20 tells you that aaah, the faith and trust maybe, maybe, but it’s kinda been proven a bit through research that the ‘happy memories’ bit is kind of a folk myth. You can certainly *think* happy things but it won’t affect how effective pixie dust will be at making things float.

And that dirty 20 will also tell you I think that it’s- it’s not the most *dangerous* substance out there, it’s not like *super explosive?* But it’s environmentally sensitive, it reacts to people's emotions, faith and trust and that’s where people get the whole happy memories assumption from. It reacts to its environment, it *doesn’t* react well to being jostled or even kinda- as the folklore says, kind of discontent and disharmony. Environmentally volatile, you probably don’t want it shaking about, so how it’s lashed down to *not* move, yep, seems reasonable.

**Hazard**: Sebby sort of looks at the box and says,

[*Quiter, less distinct voice overlapping*]

> **Sebby**: So, where exactly are we sending this pixie dust?
>
>

**Kraken**: Uh, was someone else talking *here* or in the background of someone? I just heard Sebby and I don’t know if that second voice was someone else. Just Sebby? Okay. so Bilgerat then jumps in and says,

> **Bilgerat**: Uh, yeah. We’re taking it actually not far at all. We’re in Villestown, so we’re pretty close to the little bit of land that connects the Picksar Protectorate and UPA. I understand we’re going- not even to a port really, just a little dock right near that isthmus. I *don’t* know who we’re delivering to? That bit is *not my business*, that’s not me, that’s in the paperwork, not in my lane. I couldn’t tell ya.
>
>

**Kanpu**: Hmm. So we’re delivering something that could be dangerous. that’s interesting. Well, I tell it to the other crew members I, I’m just gonna say to be careful with that, careful with that stuff.

**Kraken**: Alright, do you pass on the kind of general- I never remember how to pronounce this- general gist of what I told you to the fellow party members? Or *just* the bit that it's volatile?

**Kanpu**: I only wanna tell them that, “be careful with that, with that box, with that crate”.

**Kraken**: Alright.

**Hazard**: Sebby sort of looks and says,

> **Sebby**: Why *exactly* should we be careful with the crate?
>
>

**Kraken**: You wanna answer that Bendetti?

> **Benedetti**: Uh pixie dust can be volatile in some sense. It uh, it can react powerfully to emotions and all that stuff, so it's very- it’s better if you don’t stay too close to it.
>
>

**Kraken**: Hawser just gives a big nod, this is *yeeeah* about the extent of precautions. They’ve already secured it down, and he tells you,

> **Hawser**: Yep, your job is basically you’re gonna be in the hold, you’re gonna be keeping an eye on this. Should be fine, it’s only a couple hours.
>
>

**Kraken**: and yeah I believe that’s about it. He sort of claps his hands together and says,

> **Hawser**: I'm gonna check in with the captain and mate and we’ll probably be leaving soon.
>
>

**Kraken**: And he heads out the way you guys came in. and I think, yep, Bilgerat follows him, gives you guys a little thumbs up, *gonna be great*, and I think we’re gonna jump to- the Salty Squabble has now cast off her lines, she is away from the mooring, her sails are up, the wind is blowing and she is on her way down the coast. It is a beautiful day out here in Einquell!

The sun is shining, it’s sparkling off the water. Ship’s moving at a pretty decent clip. Unfortunately, you three are seeing basically none of this because you are down in the hold. There are a couple of portholes that see outside but they are not very big. You are in the hold, it’s gonna quickly become quite boring. You’re getting paid but this is *quite boring.* So how are you entertaining yourselves and/or eachother?

**Hazard**: I think I will sing a pirate’s shanty.

**Kraken**: Ho ho. Are you just going or are you trying to teach the other two this shanty?

**Hazard**: Just going.

[*chuckling*]

**Kraken**: Kay. Lotusss, Ben, what are you doing to entertain yourselves? Or each other?

**Brandon**: Gonna just talk about some of my hunting adventures.

**Kraken**: Nice nice. Benedetti, is this a captivating subject to you?

> **Benedetti**: Alright, I believe it is time to see, to make what I really came for.
>
>

**Kanpu**: I unpack the recording stuff- a big camera. You know, the big camera that has these reels on top. And well, I start recording! First thing I’m going to focus on is on the inside, like what happens in a ship. He’s very much filming right now, he’s not narrating anything right now. He’s just like, catching the scene.

**Kraken**: Nice. So you’re all essentially doing your own thing. Benedetti just capturing, Sebby’s singing his heart out to Randy Dandy Oh or something. Lotusss- I don’t know if Lotusss has noticed that no one is super paying attention to this- just telling all sorts of fun tales and that’s getting caught on camera too!

**Hazard**: Along with Sebby’s song to the storms.

**Kraken**: Uh huh. So, that probably means- yeah, Lotusss and Sebby, you’re distracted doing your own thing. Ben, you’re- yeah, you’re pretty specifically paying attention to what’s around you with your camera, so- uh, do you just wanna do a general sort of Perception maybe? On the whole, what are you seeing around here? What’s capturing your interest as a documentor?

**Kanpu**: Excuse me?

**Kraken**: Uh- basically, I’d just like you to roll a general Perception for the space you’re in, the Hold. See what you can see.

**Kanpu**: Oh, Perception?

**Kraken**: Ya.

**Kanpu**: Alright. Let me just…

**Kraken**: Woo! It’s a 23, all right! You are- say again?

**Kanpu**: He’s good at- he’s good at his job.

**Kraken**: Yes he *is.*

**Brandon**: *That’s* a nat 20!

**Kraken**: [*delighted*] *Yes it is!* So with that nat 20- oh, I have a list of other materials that are just lying around here. You’re just straight up I guess poking around this entire hold and seeing what’s up, and one of the things you see is, um, the other things that Abbigull is transporting or dropping off.

So you see things like crates that have the word “BRICKS” stamped on them, and scribbled afterward in a hasty scrawl, “Of Throwing”. You see crates of checkered paint! There’s cans of worms.

**Kanpu**: Cans of *worms?*

**Kraken**: Yeah. Straight up labeled “cans of worms”, they’re stored in barrels. You peek inside a slightly open crate- it’s stuffed to the gills with you know those rubber geese that you squeeze and they *scream?* Stuff like that. There’s one corner that seems just *dedicated* to barrels of soda and root beer.

**Kanpu**: Alright, so it’s basically like different types of stuff? Not focused on anything in general, right?

**Kraken**: Nope, it just seems like Abbigull delivers whatever is handy at the time, it doesn’t seem there’s a *specific* special focus. And… considering you got that nat 20 in Perception- it’s been a while, I’m going to have you *all* roll Perception and Ben, you’re going to get advantage.

**Kanpu**: Perception once again?

**Kraken**: Yep.

**Brandon**: Perception, let me check my Perception…

**Kanpu**: With advantage, right?

**Kraken**: With advantage for Ben, cause you’re *already* looking around and already had that nat 20 for it.

**Brandon**: Perception… *is....*

**Kraken**: [*wheezes*]

**Brandon**: Is Perception-? I’m still trying to get used to D&D character sheets on D&D Beyond- Perception is uh… Would it be the passive Wisdom Perception, or?

**Kraken**: Uh, let me have a look at the sheet. You’re working with D&D Beyond, yeah? Uh, kind of in the middle of the page as I’m looking at it you have a list of skills. A bit down the way is Perception- it’s under Wisdom, so your Wisdom modifier.

**Brandon**: Okay. So… D20+1.

**Kraken**: Okay. So! Only one of you hears this. Ben, even with your advantage you don’t catch *exactly* what was here, you’re too busy looking at everything else. Sebby is still belting his heart out for songs for the sea. *Lotusss.* You are a ranger! You are a hunter, you are used to being very aware of your surroundings and keeping an ear out, an eye out for things- *you* catch what is to you the faint but very distinctive sounds of pitter-patter of feet inside this hold. And you haven’t seen anyone else come in.

> **Lotusss**: Uh. Guys? Lotusss thinks someone’s here with us.
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**Hazard**: Sebby sort of pauses midsong and says,

> **Sebby**: H-what? What, what?
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>

> **Lotusss**: I heard someone walking.
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> **Sebby**: So either we have a *stowaway* or a raiding party.
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**Kraken**: Okay, so the word “stowaway” specifically is brought up and this time all of you hear a sort of like squeak and an “*Ah!*” and pattering of feet moving away from you.

> **Sebby**: Now *I* hear it!
>
>

**Kanpu**: I just turn to see where that sound came from.

**Kraken**: Alright- are you going to try to find this person yourself, are you going to get someone to alert them to the situation first?

**Kanpu**: Uh, I’m going to try and look for the person, still with camera in hand.

**Hazard**: Sebby’s also going to help look for this person.

**Brandon**: Same.

**Kraken**: Oh I didn’t think ahead about what kind of *roll* this would be. Um.

**Kanpu**: Investigation?

**Kraken**: Investigation! All of you, please roll me an Investigation.

**Brandon**: *I* was gonna say, considering I’m a hunter- [**Kraken**: Unless you’ve got an argument for another roll you’d like-] Yeah, like hunting, tracking, surviving, what that would be?

**Kraken**: Oh yeah! Yeah yeah yeah! Oh that’s extremely good. Yeah, if you’d like to roll Survival, then go right ahead, that’s great.

**Hazard**: That roll was for Survival.

**Kraken**: [*laughs*] That was you rolling that, Hazard?

**Hazard**: Yep!

**Kraken**: *Oh god.*

**Hazard**: [*almost proudly*] And my Investigation is even *worse.*

**Kraken**: Well, uh, predictably, Lotusss comes in clutch with a 21, which carries Ben’s, you know, modest 12, and Sebby’s *4.* Oh yeah, Lady Luck on that. So, Lotusss- yeah, just absolutely leads the way, just sure as anything, knows *exactly* where she’s going through the crates, and because you’re a ranger even moves specifically to *box in* this mystery intruder. They are now in a corner! They’re backed up and as you turn a corner in this sort of long labyrinthe of boxes- yeah, there is a gecko Toon pressed up against the wall looking a bit harried and going,

> **Gecko**: *Uuuuuuh.* Hmm. Hello!
>
>

> **Lotusss**: *Hiiii.* What are you doing on the ship?
>
>

> **Gecko**: Iiii’m crew!
>
>

**Kraken**: They say.
**Hazard**: Sebby sort of wears a deadpan expression.

> **Sebby**: Are you *sure* you ain’t a stowaway?
>
>

> **Gecko**: Stowaway, what, me? *No.* No! Who’s heard of- no, who’s heard of stowaways?! No! I’m crew, I am crew of the… the Stalwart Squabble, yes.
>
>

**Kanpu**: Can I roll insight?

**Hazard**: I’d *also* like to roll Insight.

**Brandon**: Same.

**Kraken**: Go, go for it.

**Hazard**: He’s looking sus.

**Kraken**: *Gecko kinda sus, not gonna lie.* [*pause, drinking noises*] Oh, that tea is *stone* cold.

Oh! Yeah, you all rolled well. Lotusss- oh, Lady Luck favors you! Got a 20, everyone else also rolled really high- you are not fooled for a single second, you look at this gecko and you’re like, “sure Jan”.

And the gecko kind of picks up that you’re not picking up what he’s laying down and he’s looking a little panicked and being cornered by three people, so- you have a stowaway. What’re you gonna do with him, are you gonna deal with him yourself, you gonna go alert someone?

**Hazard**: Well *first* off Sebby is going to grab this stowaway by the tail- [**Kraken**: HA!] -and sort of like,

> **Sebby**: All right buddy, you ain’t fooling anyone with *that* act. So… what should we do with him, lads?
>
>

> **Gecko**: [*chipper*] You should let me go!
>
>

**Kraken**: Says the gecko.

> **Lotusss**: I think we should take them up to the deck and see what the captain wants to do with them.
>
>

**Kraken**: The gecko winces.

> **Sebby**: Sounds like a fair plan!
>
>

**Hazard**: Sebby keeps holding the gecko by its tail.

**Kraken**: Yeah, it’s sticky little hands are just flailing around as you carry it by the tail with nothing to hold onto. I take it you’re all going up on deck?

[*chorus of “yes”*]

**Kraken**: Alright. You follow back the way you came. You go up the hatch, you are now on the deck of the Salty Squabble, uh. Because you basically comprise half the crew that are currently on this ship there are only 4, you know, official members of the Salty Squabble. You can probably see that both Abbigull and Drogue are *way* at the other end of the ship at the helm. Bilgerat and Hawser are midships and they’re tending the foresail right now, just giving it a little adjust. They haven’t noticed you yet because they’re focused on this task.

**Brandon**: I wanna holler out to the captain.

**Kraken**: Sorry?

**Hazard**: Sebby sort of calls out first,

**Sebby**: Ey captain! I think we have ourselves a stowaway!

**Kraken**: And Abbigull’s head pops up in the distance and you hear her go,

> **Abbigull**: WHAT?
>
>

> **Sebby**: I SAID, WE HAVE A STOWAWAY!
>
>

> **Abbigull**: Hold on a tick, my ears aren’t what they used to be!
>
>

**Kraken**: And yep, flaps her wings. It’s- she doesn’t fly all the way to you because the wind will be working against her, she’s not the smoothest flyer anymore. So she kind of gets about halfway, does the landing, and then you know does the sort of seagull waddle up towards you and, seeing that you have this gecko held by the tail kinda clues into what's going on a bit.

> **Abbigull**: Oh well, well well well well well. Huh. So where’d you find him?
>
>

> **Sebby**: In the storage.
>
>

> **Abbigull**: [*to herself*] In the storage. *Well*.
>
>

**Kraken**: And this has caught everyone else's attention by now. Drogue stays where he is because he is now manning the helm. He already was, but Abbigull basically left him back there, he’s steering the ship. Hawser stays where *he* is, it looks like he decides to. Bilgerat just sees this, *immediately* beetles over to get a closer look and Bilgerat just goes,

> **Bilgerat**: Hold on, hold on! Hold on hold on hold on. You found him *where?*
>
>

> **Sebby**: In the storage.
>
>

> **Bilgerat**: *Okay.* And- are you s- are you sure this is a stowaway?
>
>

> **Sebby**: Aye. We saw through his sort of acting. He’s not a good liar.
>
>

**Kraken**: And Abbigull just goes kind of like,

> **Abbigull**: Ha! Well excellent job! And now it’s time for the interrogation I suppose, though I kinda feel like I know you’re here to *steal my stuff,* little lizard.
>
>

**Kraken**: And Bilgerat just kinda like *twitches* and goes like,

> **Bilgerat**: Wait- hold- um- [*nervous noise*] I- [*very fast*] *canIaskaquestion?* Before we do any of that, before we get [*voice crack*] *MEAN?* I’m gonna ask a question.
>
>

**Hazard**: Sebby sort of like points to Bilgerat and says,

> **Sebby**: Alright! Go ahead and ask.
>
>

**Kanpu**: Uh- since this is a really good and spicy scene, Benedetti takes another camera and uses Unseen Servant to record from two angles. [**Kraken**: *Oh*. Oh that’s so cool!] This is a really good scene.

**Kraken**: It’s a cool scene and that’s a cool use of Mage Hand. [*mishearing spells like a champ*] Should we just assume that basically for this entire venture the camera is rolling?

**Kanpu**: Yeah.

**Kraken**: *Nice.*

**Kanpu**: For anyone wondering, he’s using one of the pairs and it’s floating around.

**Kraken**: Very nice. So Abbigull doesn’t look very *impressed* with this but she does fold her wings and not interfere as Bilgerat kinda delicately picks forward, gets closer to this gecko who is, um [*laughing*] looking a bit red-faced from being upside down so long.

> **Bilgerat**: Hey buddy. Uh. So… Do you know how you got here?
>
>

**Kraken**: And he’s gonna roll Insight as well.

**Hazard**: That could be at advantage cause Sebby is holding him by the tail.

**Kraken**: Yeah, and before I roll that Insight I’ll have the gecko respond, and the gecko, red-faced, not very articulate, still kind of flailing around and trying to break the grasp even though he never succeeded all the way up and is *thoroughly* surrounded, just goes,

> **Gecko**: “How did I ge-” what kind of que- I mean! *No.* No I- I *don’t* know how I got here, oh god! Oh I just woke up here man, I dunno! I dunno I dunno!
>
>

**Kraken**: So Bilgerat's gonna take that answer and do an Insight. [*beat*] Oh Shit. Okay-

**Brandon**: Nat 20!

**Kraken**: *20.* Bilgerat is looking so closely at this gecko, there is like- just *intense* scrutiny and as the gecko says this, like- his expression, which was kind of like “hey buddy” *closes off,* just, doors *slams* and straightens up, looks at Abbigull, says,

> **Bilgerat**: Oh this pecker’s a fucking liar. [**Sebby**: Aye!] *That* is a stowaway.
>
>

[*audio jumble*]
**Kraken**: Yeah, Abbigull just claps her wings together and says,

> **Abbigull**: Well, that’s the brig for them! Before we do that, though…
>
>

**Kraken:** She points a wing right at the gecko and says,

> **Abbigull**: Alright sunny, who’re you working for, who sent ya?
>
>

**Kraken**: And the gecko, who seems to have cottoned on that *every time* he opens his mouth it has not gone well for him, *at all*, says nothing. Like, literally makes the mime of zipping his mouth shut and as he does so, the mouth zippers shut.
**Hazard**: Sebby sort of glares at him and says,

> **Sebby**: You know, I *could* throw you overboard. Maybe a quick dip can open them old hinges.
>
>

**Kraken**: That’s an Intimidation right there! Is anybody else gonna hop in on this?
**Brandon**: Yeah.

> **Lotusss**: I hear cooked gecko tastes nice.
>
>

**Kraken**: [*wheeze*]

**Kanpu**: Alright! Alright alright. This is- I’m guessing this is sinking into cannibalism, so, holy hell. [**Brandon**: [*justifying himself*] *Intimidation.*] He’s gonna edit that out of the movie.

**Kraken**: You’re all terrible, this is great! This poor gecko.

**Brandon**: I feel bad for the gecko. [**Kraken**: I mean off the bat, uh,] That one wasn’t as good.

**Kraken**: Off the bat Sebby did a dirty 20 on threatening to dip this guy in the ocean- probably helped by the fact that he *specifically* used the word “*dip*”. And Lotusss is not far behind with a 15 on the threats of *eating.* So if Ben isn’t going to go that’s plenty enough to freak this gecko out. The mouth is still zippered but the eyes are *wide.* He’s kind of shaking a little.

[*Art by Krakenator*]

And… Abbigull just kind of goes like,

> **Abbigull**: Well! I mean I probably couldn’t make much of a better threat myself.
>
>

**Kraken**: But even as she says this there is a sudden *ding-ding-ding-ding-ding* from behind you all. As you look around you see there’s a ship bell mounted on one of the masts of the ship and it’s used for announcing the time, meals times- when it’s a continuous ring like this it’s an *emergency,* Hawser is ringing this thing for all he’s worth and he points out at the sea. Perception or Investigation or whatever other sort of roll- Hawser wants you guys to see something.

**Hazard**: I’m going to roll Perception, because Investigation is not my strong suit.

**Brandon**: I’m gonna roll Perception because it makes more sense.

**Kanpu**: Benedetti’s still looking at the scared gecko. They’re recording the suffering of that poor creature.

**Kraken**: Ben is like staring with his eyes and his two cameras and this might be wigging the gecko more than anything else.

**Hazard**: I got a 14!

**Kraken**: Woo.

**Brandon**: Let me double check…

**Kraken**: A 9, a 14, and an 11. Okay. So, you all take a peek. I’m gonna roll a Perception for Abbigull as well, actually. D20+... where’s her sheet. [*beat*] *Ho.* Okay. [**Brandon**: Oh my] 21.

So, you all look out, you follow Hawsers pointer finger and- yeah. There’s a ship. This doesn’t seem unusual, it’s, you know, you’re on the ocean, you’re on a trade route, there’s bound to be ships around. But *this* ship, you all can notice, has turned its course- it’s heading for you. And even as you notice this- you know, timed by the fate of the gods or whatever, just super convenient or *inconvenient* in this case, you hear the engines, which have been going in *addition* to the sails- the engines die. And the Salty Squabble is not moving nearly as fast in the water, there’s a breeze but it’s not giving you any sort of significant go.

**Hazard**: Sebby then looks at the gecko glaring at him and says,

> **Sebby**: Alright! What did you do?!
>
>

**Kraken**: [*laughs*] The gecko’s lips are still shut and - oh. The gecko’s lookin-

**Hazard**: I try and get the zipper open.

**Kraken**: [*wheezing*] *How do you do this?*

**Hazard**: Strength?

**Kraken**: You’re going to try and pry this geckos mouth open?

**Hazard**: yes.

**Kraken**: You’re doing it with one hand cause you’re still holding him by the tail, so I think that means disadvantage?

**Hazard**: It’s a small mouth! So I don’t imagine you’re going to need *two* hands to open the mouth.

**Kraken**: Maybe not, alright. So yeah, just roll me a straight Strength. As you are trying to lever this gecko's mouth open, Abbigull has brought out of her hammerspace a pair of binoculars. one side, the side that goes over her bad eye, it’s just taped over. She brings up to her face and she takes a peek and she goes,

> **Abbigull**: [*slowly*] “Pollywog”. I don’t know a Pollywog. Who the peck is *this?* *Who are you?* Pollywog, gecko, eh… Well I suppose there’s a thematic sense; what *is* this? [**Kraken**: And puts down her binoculars and is like,] Well- I mean. Yep, all right, all hands to repel boarders, everyone!
>
>

**Kraken**: Sebby meanwhile, you rolled a *9* for prying open this geckos mouth.

**Hazard**: It’s hard to open a mouth when you’re using one hand!

**Kraken**: Yeah, exactly! So unfortunately you couldn’t quite get the grip, you almost get it, there’s a bit of space. You sort of reach for the end of the mouth and make the unzippering motion back, but it’s like the zipper catches by the sheer strength of the geckos refusal and you *can’t*, you can’t move it past, like, a centimeter.

> **Sebby**: Uh, little help, lads?
>
>

**Kraken**: Do you help?

**Brandon**: Yeah, I wanna help.

**Kraken**: [*cackles*] Roll me Strength!

**Brandon**: Strength. Okay, let me check Strength… [*dice mumbling*] I got an 18.

**Kraken**: *Hoo-hoo* okay. So, Lotusss jumps in, grabs a hold- it’s like ripping off a bandaid. It’s a smooth yank- unzips that mouth! And there’s a little “*aaaa!*” from the gecko.

> **Gecko**: That hurt!
>
>

**Kraken**: You almost pulled a bit too far *back.* Almost gave him a Glasgow grin, he’s just like [*pained noises*]. Still hanging upside down but looks a bit more, uh… not "at peace”, but. A bit happier to know that there’s presumably- yeah, a ship is coming for him.

> **Lotusss**: Who *are* you? Who are you working for?
>
>

> **Gecko**: I’m just like Gecko #7, man, I dunno.
>
>

> **Sebby**: “Gecko Number *Seven?*”
>
>

**Hazard**: Sebby says in confusion.

> **Gecko #7**: Yeah, sure. There’s a lot of us, it gets confusing.
>
>

**Sebby**: Great! Looks like we’re going to be raided by geckos.

> **Lotusss**: There’s at *least* 7.
>
>

**Kraken**: And uh- so you figure that out, and yep. Squabble’s dead in the water, ship’s approaching, and Abbigull just whips around, points at Sebby and Bilgerat since Sebby’s still holding the gecko and says,

> **Abbigull**: Okay you two- that one, in the brig. The rest of you- [**Sebby**: Aye aye captain!] -we got a problem.
>
>

> **Sebby**: Aye aye! Shall I put him in a jar?
>
>

> **Abbigull**: If you can stuff him in there I don’t see why not!
>
>

**Hazard**: Sebby’s gonna try and find a jar to put the gecko in.

**Kraken**: Are you gonna try and pull that outta like hammerspace?

**Hazard**: Yup.

**Kraken**: Alright.

**Hazard**: This is going to be pirate themed.

**Kraken**: That’s rolling a D10 I believe to see if you get a jar.

> **Benedetti**: So we have dangerous cargo and danger in the sea, pirates- this is going to be a blast of a movie.
>
>

**Kraken**: Ben’s just having the time of his life right now.

**Kanpu**: Guys don’t say, like, something bad but Benedetti’s almost grinning at the approaching ship, he’s looking forward to all the carnage he’s gonna record.

**Kraken**: *Oh man*. Okay so, Sebby rolled a 2 which was *not* a 1 which means- yeah. You get a jar! Bilgerat's gonna start moving you down to where the brig is and in the meantime, yeah, you can go ahead and try to stuff this gecko in there.

**Hazard**: Yeah. He’s gonna try and stuff the gecko into the jar, which I probably think is the kind of jar you put pickles in.

**Kraken**: Amazing. This will be a low roll cause this is great- roll me Strength. [*beat*] Well luckily that low roll was a 5, so it takes a *lot* of shoving and cramming- the gecko- Gecko #7 is fighting *back*, he’s squirming, it’s squirmy. And you’re just *stuffing* him in there like you would put a sleeping bag into a bag that’s a bit too small for it but- you get him in there! You close the lid-

**Hazard**: And punch some holes!

**Kraken**: *Yes.* you punch some holes for him, very good. Maybe there’s even room for a leaf for him to munch in there, and- yeah. Gecko's in a jar and Bilegerat has gotten the keys to open up the brig so the gecko is now in the brig, in a jar. Double confinement.

**Hazard**: Yup!

> **Sebby**: As soon as we get back to land, you’re going to jail.
>
>

**Kraken**: The gecko just, [*muffled gecko-in-a-jar noises*] And Bilgerat closes the door, locks the key, and puts the key back on the wall and he’s like,

> **Bilgerat**: Okay! Time to fight at least… six other geckos I guess. Pitter patter!
>
>

> **Sebby**: Aye.
>
>

**Hazard**: And head back with the Bilgerat.

**Kraken**: And we're now gonna take a moment cause I’m gonna put something into maps- put a map into maps!

**Brandon**: Always good to have a map in maps.

**Kraken**: Aw man… bit of blank spots with transparency, but as you can see this is a map of the Salty Squabble, the interior.

**Kraken**: So, for this combat before we roll Initiative, you’re all going to decide where on the ship you want to be to either, you know, fight the oncoming boarders or solve a problem. [**Hazard**: I mean-] The engines are down, but enemies are coming.

**Hazard**: I mean- Sebby’s certainly going to be in the front lines.

**Kraken**: Alright, so they’ll be- they’re gearing up you can see to arrive by doing the thing where they swing off their ship on lines and just land on deck, so the front line of the fighting is going to be on the deck.

**Hazard**: Yup!

**Kraken**: So Sebby’s staying there.

**Kanpu**: Benedetti’s also like going to stay in the front because that’s where the best scenes are going to be. And hope he doesn't get slaughtered!

**Kraken**: And Lotusss, what would you like to do?

**Brandon**: I’m gonna sit in the middle area with my yklwa out.

**Kraken**: Oh yeah, I had to look up what that weapon was. I was like “*what is that?*” Super neat. Kay, so you’re all going to be staying on the foredeck to meet these guys head on?

**Brandon**: Yep.

**Kraken**: Okay. So that means, uh… Abbigull and Drogue are going to be up on the quarterdeck, both at the helm. They’re gonna be handling having the ships not, you know, crash into and wreck each other and also not crash into any obstacles or the shore or anything. Bilgerat is getting out his crossbow and *he’s* saying he’s- Bilgerat gets out his crossbow like,

> **Bilgerat**: Okay- you all stay here, I’m going to climb up into the rigging. I’m going to go to the main top, and I’ll provide cover from above. Sound good?
>
>

> **Sebby**: Aye! I will be your shield!
>
>

> **Lotusss**: Yes.
>
>

**Kraken**: And *Hawser* is a barbarian, so Hawser’s also inclined to want to stay on deck, clobber these guys head on.

> **Sebby**: Aye! You and me! Let’s go kick some gecko butt!
>
>

**Kraken**: Hawer holds out a hand for a high five.

**Hazard**: And he high fives Hawser.

**Kraken**: Oh yes. Alright, so that’s where you’re all going to be. During this combat you can move around the ship as you like. For the interests of movement in a turn, you probably all have the regular 30ft of movement per turn. With that 30ft you can move through two spaces, so if you started on the foredeck, in a turn you could say go through the officer cabins, into the engine, or you could go through the fo’c’sle into the galley, that sort of thing. And it takes one turn of movement to go aloft and reach the fore or main top. If you have any questions on any of that, just ask me, I’ll remind ya, and we’ll be good!

Alright. We ready to roll initiative here?

**Kanpu**: Yeah.

**Brandon**: Yep. Let me go to my sheet.

**Hazard**: WHY diceparser, *why!*

**Kraken**: [*chuckling*] Oh, Miss Fortune’s coming for you.

**Hazard**: I mean, this isn’t the only game where I’ve been attacked by Miss Fortune! [**Brandon**: Oof.] It’s like Miss Fortune has a thing for me!

**Kraken**: Oh I’m doing a lot of- I split these into groups and I’m still doing a lot of rolls…

**Brandon**: Uh oh boys, looks like we’re going last!

**Kraken**: [*laughs*] You never know, I haven’t rolled everything yet, so. Someone could still get a natty 1.

**Kanpu**: Well we’re getting a bit- who’s going to go first? *Ouch.*

**Kraken**: This is- oof. Yeah, the dice gods are not favoring you as the party. Okay, I’m just gonna write down what the initiative order is- oo, I’m gonna find out real shortly if I have the power to pin that message to the thing, but I’ve also written it down in front of me on paper, so we’ll be fine.

So the first person is… [*DM muttering*] Okay! So the order is, uh, 1 group of deck geckos gets to go first. Then Bilgerat, then Hawser, another group of geckos, *another* group of geckos, Benedetti, Lotusss, and *Sebby.* So all the player characters go *last!* This is fine! This is great.

**Brandon**: This is fine.

**Kraken**: Everything’s fine! So, good news is- this ship comes in closer and even before they come in all the way, there is one final thing you see before people start swinging onboard and combat begins. Uh, this ship sheds it’s disguise kit.

It is now close enough to see that the name that was on the front, what Abbigull had noticed, the Pollywog- for one, it’s misspelled and the G is backwards. And you know those curtain blinds where you pull em down and you let go and they *zoop* back up and roll up a bit? That happens and underneath is the ship's *real* name. This ship is the Shellback, and there is a loud squawk of “HEY!” from Abigull. She knows who this is, she is familiar with the Shellback.

And with that, initiative begins and the first- these geckos all swing on board and one group of them- these guys, there’s 3 of them they just immediately peel off. They don’t care about any of you, they basically just like dash past all ya and head straight for going down below. They are disappearing down below, they run to the front, into the fo’c’sle, you can’t see them anymore they’re gone.

**Hazard**: Yes, do any of them pass my range?

**Kraken**: Oo. Ships are tight quarters, so I’d say… yeah, fair assumption.

**Hazard**: So, at least *one* of them is going to be hit by Sebby.

**Kraken**: Alright, uh, roll to- one of them is going to range close to you, I guess it’s sort of like a reaction thing? Roll to hit, roll to see if you manage to catch ‘em as they dart past ya.

**Hazard**: Okay, let me see…

**Kraken**: [*wheeze*] okay, dirty 20 definitely overcomes their AC. Yeah, three are making a break for it to get past you but *one*- what do you do to stop him, Sebby?

**Hazard**: He’s gonna slash him with- he’s gonna stop him with his *fist!*

**Kraken**: Is this a thing where you just hold out your fist and let him run into it? Alright, roll damage. With a fist, that’s unarmed.

**Hazard**: So D6+4. 3 bludgeoning plus 4.

**Kraken**: 3 bludgeoning plus 4, that’s *7 points?* *Okay.* So, you just absolutely catch him, this gecko *reels* and goes,

> **Gecko #1:** Ow! Ow ow ow ow.
>
>

**Kraken**: Holding their nose, just going “ow ow ow ow”. [**Hazard**: Sebby’s going to-] The other two- yeah?
**Hazard**: Sebby sort of says,

> **Sebby**: Where do you think *you’re* going?
>
>

> **Gecko** **#1:** *Ow.*
>
>

**Kraken**: The other two don’t even stop, they leave this guy behind. They are on a mission, they are beetling down below, they’ve disappeared. Next in the initiative order is Bilgerat. And he’s going- he’s positioned himself atop the mainmast, he’s going to take aim with his crossbow and aim for a gecko. So… shortbow, 1D6+2.

Kay, that hits, this crossbow fires and it hits, that’s 1D6+2… *ho,* that is full damage! 6+2 is *8* points of damage!

**Brandon**: Nice.

**Kraken**: Okay so yeah, it *spears* one of these geckos and they also go “*A!*” But you know, not down, still going, and these geckos are like all readying their weapons, they’re ready to go. Next in the initiative is Hawser and what *Hawser’s* going to do is… he reels back one arm and he’s gonna, it looks like he kind of *throws* it at a gecko and it seems like it’s too far away, but the ropes that he’s made of unravel. His arm unravels, they shoot out across the distance and he’s going to attempt to grapple a gecko in place. So… that’d just be against their AC…

Holy, another 18, okay. Yep, grabs that gecko, this gecko is now grappled, and rolling...eh, grapple is one attack. He’s gonna try and slam it into the ground. So since that’s unarmed… alright, it’s grappled, just kind of *slams* it against a bulwark, takes some damage. This gecko is still grappled so it’s easy pickings for other people if they’d also like to go for the same guy.

Next up we got geckos on the deck and *these* ones aren’t looking like they want to go anywhere, these guys are specifically squaring off to face against all of you. Two of them- *three* of them have already taken some damage but they’re still, you know, looking like a general healthy unit. And, uh… that just means, one of them is going to come at Sebby since Sebby dealt some damage against one of it’s fellows.

**Hazard**: Good luck, he has an armor class of 18!

**Kraken**: [*laughing*] *It doesn’t hit.* That does not hit. This gecko comes at Sebby with a sword doing like a little yell, swings, *misses entirely.*

**Hazard**: I imagine the whole sword just goes *CLANG!*

**Kraken**: Yeah. Just hits off the armor. Does it’s job, Sebby is not affected at all.

> **Sebby**: Impressed? I put armor behind my clothes!
>
>

**Hazard**: And he sort of shows a little bit of shining armor underneath his regular attire.

**Kraken**: The gecko makes a face. Okay, finally, we got some players! Ben! It’s your turn!

**Kanpu**: Mine, right?

**Kraken**: Yes!

**Kanpu**: Alright, since this has already gotten spicy, he pulls out a mic and begins narration, and it goes something like this,

> **Benedetti**: We are present to this unique event, which is some sort of territory dispute towards the crew of this ship.
>
>

**Kanpu**: While doing this he’s going to do two things. First, cast Bane on three of the geckos that are around. [**Kraken**: Oh ho.] So they are going to make a Charisma save roll. [**Kraken**: Okay.] Three of them.

**Kraken**: Three of them alright. Charisma save roll, is that just a D20? Or… what is their Charisma. What is a re-skinned Bandits’s Charisma? +0.

**Kanpu**: Yeah, they- no.

**Kraken**: None of them do well!

**Kanpu**: None of them do. The narrative like… the narrative kind of curses them so that every time they roll for an attack or saving throw, they roll 1D4 and subtract that.

**Kraken**: So everytime they attack… they, it’s a 1D4 minus whatever they do?

**Kanpu**: Yes. And, as a bonus action, I’m gonna use Bardic Inspiration towards, uh… towards Sebby. It’s 1D6.

**Kraken**: Woo! Alright. Sebby has Bardic Inspiration. And that concludes your turn I take it?

**Kanpu**: Yeah. Yeah this one is to- he’s just narrating really good.

**Kraken**: As all bards do. Okay, Lotusss! Your turn.

**Brandon**: I’m gonna go- to go into the lower decks to get all of the geckos that ran in there.

**Kraken**: Okay, with your regular 30 feet movement that is going to bring you to the galley, you’ll konda be right in the door of the hold. That’s your regular 30 feet, if you want to expend more movement to get further in you can. [**Brandon**: Um…] Or you can do something else!

**Brandon**: I’m gonna just do 30 feet.

**Kraken**: Okay, so that means you’ll have *juuust* reached the entrance of the hold following after these geckos.

**Brandon**: Can I see any of them in there?

**Kraken**: Yep, you’re catching the tail end of them as they all disappear into this labyrinth of boxes. So you’ve seen where they’ve *gone,* they’re now hidden by like the *stuff* that's in here, but they’re in a hurry, they’re not being quiet. You can pretty much tell where they are.

**Brandon**: I was gonna say, if I can still see one I was gonna use my bow.

**Kraken**: Hmm. Well, you know what, that’s cool. So you can still- there was one that was lagging behind a little, the last one. There’s one still in sight.

**Brandon**: Okay, so… [*attack mumbling*] So it’d just be… do I have proficiency with that? I dunno, is bow a martial weapon, or is it a simple weapon?

**Kraken**: I dunno, so I think I’m- if anyone knows, speak up, otherwise I’ll make a call on that. I’ll take a quick peek in the coconut gallery to see if people know off-hand.

So uh, we’ll say that’s a martial weapon. [**Brandon**: Kay.] I dunno, bows are- they’re not spears, so.

**Brandon**: I have proficiency in bow. So… what would proficiency in that be, like a D20+... um, to hit

**Kraken**: There should be a proficiency bonus on your sheet. This is Lotusss right- I see your proficiency bonus is +2 for you.

**Brandon**: Okay. So then… okay so D20+2 to hit and that is in game zone. 18.

**Kraken**: 18. Yeah! That beats their AC. Roll me damage.

**Brandon**: Okay, 1D8+2 damage.

**Kraken**: 9 damage! Hot mama!

**Brandon**: Almost full damage, what a way.

**Kraken**: No kidding. Alright, so just before this gecko’s about to disappear, Lotusss- you pull back your bow, you shoot, you *nail* ‘em. You absolutely *nail* him just as he’s disappearing around the corner, he’s like “*Aah!* What the-!” And that is Lotusss’ turn I believe.

Finally! Last but not least we are at the bottom of initiative and it is Sebby.

**Hazard**: So now it’s Sebby’s turn.

**Kraken**: Yep.

**Hazard**: Alrighty! How close is the nearest foe?

**Kraken**: Uh, the nearest foe would be the one you clocked in the face. That will be your nearest foe.

**Hazard**: I’m gonna hit it with my cutlass, my scimitar!

**Kraken**: Alright alright. [*typing*] Unexpected, huh. Okay, yeah, that hits, that hits! These are reskinned bandits, they do not have high AC. You get the sense they weren’t expecting this level of *fight,* actually, so- Sebby, once again, this poor gecko. It tried to hit you, it failed, you whip out your own sword in kind and you just *chop.* How much damage do you do?

Respectable damage, 6. Okay, so, this gecko- [**Hazard**: Well it’s not dead yet.] Uh huh, uh huh? [**Hazard**: Is the guy down and out?] Uh, yeah. It hits this gecko, sways on their poor feet, and they just kinda go like “*oooh man*” and they are unconscious on the deck crumpled at your feet.

**Hazard**: And Sebby says,

> **Sebby**: Alright- and *stay* down!
>
>

**Hazard**: And he puts the cutlass on his shoulder.

**Kraken**: Okay! And we’re back to the geckos that are down below in the hold. We got two geckos in the hold, one with a big ol’ arrow sticking out of them that stuck ‘em pretty good, but these guys are nonstop. They have a mission and they seem to know *pretty well* where they’re going. They’re a bit turned around but their movement is basically for this turn just to beetle, to do-

Lotusss, you can’t quite see *what* they’re doing but you can certainly hear it! You hear these two with your ranger hearing split off to different parts of the hold, there’s a *smack* as their sticky little gecko hands hit certain points on the wall, and above you in the hold Lotusss- there are cargo doors that open up onto the deck that allow things to be carried up and out of there. Those doors are now opening. So, for people fighting on deck there’s going to be very shortly a great big gaping hole in the middle of your battlefield. And that’s going to be *those* gecko’s turn. It’s now Bilgerat.

And… yeah, he’s just gonna load his crossbow again, he’s going to try and sight another hit on a gecko. You know, he’s sitting up here just being a sniper. Life is- not *good,* but he’s far away from the action, he likes that. 12. *Kay.* That’s their AC so… damn, if it’s right on the AC is that a hit or a miss? Anyone know? Ah- I’m gonna say just because you guys all managed to land your hits so far, 12’s are a miss. Bilgerat takes aim, he fires, the bolt *just* misses, grazes him- *THUNKS* into deck. You all just hear Abbigull yell up from the helm,

> **Abbigull**: NO PUTTING HOLES IN MY DECK!
>
>

**Kraken**: And Bilgerat just kinda goes like,

> **Bilgerat**: Sorry!
>
>

**Kraken**: And that’s Bilgerat. Hawser! He still has a gecko grappled in his stretched-out arms ropes. So, that’s great! He’s just gonna whack him around again. Oh I don’t think I remembered the +2 Strength last time, but in a grapple, plus the Strength… 6 damage. Once again, just *whacks* this gecko around again and it’s *barely* looking together. And… barbarians get two attacks, so just to finish him Hawser just kinda looks at this guy. Doesn’t let him back and yup, this particular gecko is down. Unconscious, uh… think it’d be an, yeah it’s an action for Hawser to retract his arm and get it back, so the thing is down but he’ll need to expend a turn next time to retract his arm back. That’s Hawser’s turn.

And now it’s time for some geckos to retaliate! Hawser just did that so we’re going to say one goes at Hawser. No! A 4 does not hit him. This gecko takes a swing with their own sword, another big *hiii-yah!* And Hawser’s a big guy, you’d think he’d be pretty, you know, easy to hit but the swing is a little off, the ropes that make up Hawsers body just shift a little. Makes a little divot in his torso that lets the sword just swing on past. Those ropes readjust and he’s back to his usual shape.

This is a group of geckos, so the next one is- it’s not taking kindly to the fact that *Ben* is just *grinning,* almost maniacally, seems to not care about this at all, is straight up *recording* them it looks like, he can see at *least* two cameras, what the hell? Oh I forgot to do the -4 on attack- oh well, didn’t matter, missed Hawser anyway. So, another gecko’s gonna take a swing at Ben, Ben and his grinning mug.

[*incredulous laughter*]

**Kraken**: Nope! No, no, not at *all!*

**Brandon**: That’d be like a negative 1 cause the minus- no, you roll a D4 for the minus.

**Kraken**: *Yeah.* So, um, this gecko *trips?* [**Kanpu**: Can I-] He trips over a bit of line that’s- Abbigull likes to have a neat ship. Lines are coiled, they’re on their pins, they’re very neat. We’re not a pigsty here! But all these people are clambering over the place, things are getting kicked around. He trips on a loose coil and just eats *shit.*

Okay, and with that, Ben, it’s your turn.

**Kanpu**: Alright. You say the gecko who attacked me tripped down right?

**Kraken**: Oh yes, he’s *prone.*

**Kanpu**: Can I like… simply put my knee on him for me to step on? While still recording the action?

**Kraken**: [*delighted*] *Yes.*

**Brandon**: [*laughing*] Sit down while you’re recording!

**Kanpu**: What?

**Brandon**: Sit on him while you’re recording. “Ah, I could use a seat”. Just sits down on him.

**Kraken**: [*wheezing*] That’s very good. Are you going to do anything else or are you just, uh, sittin’ down and laying back?

**Kanpu**: Uh… the other one of the players, um... I want to do one of the bonus actions, give Bardic Inspiration to the other member of the team.

**Kraken**: Okay. Lotusss is out of sight, does Bardic Inspiration still work if you can’t see them? Or does it have to have someone in sight?

**Kanpu**: Oh, he went inside?

**Kraken**: Yeah, she is below.

**Kanpu**: Alright let me then… I think that would work. I’m gonna use [*laughs*] Enhance Ability on myself! [**Kraken**: [*laughs*] So I can keep this guy pinned down. But I’m still narrating,

**Benedetti**: And if the crew on the other team can’t beat them, there’ll be some sort of mindless fury. They are trying- they need to harness this ship, without success apparently.

[*Art by Krakenator*]

**Kraken**: That’s incredible. For Enhance Ability, are you picking ability to enhance?

**Kanpu**: Yes, it has a thing for every ability, let me… it is one of- Bull’s Strength. So I have advantage on Strength check.

**Kraken**: *Oh good.* Oh I just hope you continue sitting on this guy for the entire thing. That’d be incredible. Okay, take it that’s the end of your turn then with that bonus action?

**Kanpu**: Yeah.

**Kraken**: Okay, Lotusss, the cargo doors are opening. Since you’re pretty further down in the initiative than the other guys it’s mostly open. Doors are mostly open, you’re still in the entrance of the hold. You have a pretty good idea of where these geckos are or just were.

**Brandon**: Yeah, I'm gonna go into the hold and pursue.

**Kraken**: Alright alright, so- I’d say roll Survival, like tracking to track down one or both of these geckos if they’re together. And I’d say it’s your movement to get to one.

**Brandon**: Survival… what does it mean if you have a little black dot next to the skill?

**Kanpu**: Then it’s…

**Kraken**: A little black dot means you have some kind of proficiency bonus in it. [**Brandon**: Oh, okay.] So looking at Lotusss, your survival- you’re proficient and it’s a +3.

**Brandon**: Oof.

**Kraken**: Oof?

**Brandon**: Oh I put it in the wrong spot.

**Kraken**: Oh okay, I was like “huh that hasn’t loaded for me”.

**Brandon**: I put it in the wrong spot.

**Kraken**: Ah, lemme see what you got. Okay, 10. Uh… well it’s not great. I… I’d say, yeah, you pick one- you start going in the direction you last heard them and again, you don’t straight up catch up to them but you just kinda catch the tail end of one as they’re scamering away. They’ve moved back from the walls, they now seem to have a different target, are moving somewhere else. You’re catching the tail end of one in sight. From a distance.

**Brandon**: I’m going to assume they’re going after the dust.

**Kraken**: Yep, so… are you going to use your movement then to get to where you think they’re going?

**Brandon**: Yeah, to the dust. To the important thing.

**Kraken**: The thing this whole venture is named after! So, yeah, I’m just gonna say you use your usual 30 to get to the crate and sure enough, these two geckos are there and they are unlashing all the things that are tying this thing down. They’re not done, they’re not nearly done, there’s a *lot,* but they’re working on it and the cargo doors are now fully open. Sunlight is streaming down.

**Brandon**: I wanna poke one with the yklwa. Just- stab.

**Kraken**: Just a little stab, as a treat!

**Brandon**: Yeah. Yeah as a treat for their excellent maneuvers.

**Kraken**: Lotusss can have a little stab. Alright, roll to attack.

**Brandon**: D20 and proficiency is…

**Kraken**: This is rolling to hit. By the by.

**Brandon**: Oh yeah. I thought proficiency was for the attack, not the damage. Maybe? I dunno.

**Kraken**: I dunno I’m playing fast and loose. Yeah, add it, why not.

**Brandon**: I don’t remember what the- what was it again? The modifier?

**Kraken**: Your proficiency modifier, Lotusss, is +2.

**Brandon**: +2, okay

**Kraken**: Okay! An 11 does not beat their AC, so Lotusss, she rears back for a big old stab and I guess the gecko kind of gets the sense that, “Oh snap, something’s behind him” and he goes, “Ah!” He *just* manages to duck. That- I forgot what it’s called but it’s basically a spear- comes in, *THUNKS* into the crate, and- [**Brandon**: Uh oh.] Uh oh! Digs into the wood and both you and the geckos *freeze.*

All three of your just look at this crate, and the crate… you know, it jolts with the movement, you can hear something, hear stuff shifting inside, but- [**Brandon**: [*with dread*] *Oh no…*] -you all breathe a sigh of relief when it- actually, you know what this is? This is time to do a roll. [**Brandon**: *Oh no.*] Straight D20 to see how bad this is!

Okay. So, the crate shakes. It wobbles. But! I was working with that low was stable and high was unstable, so 5 is actually *fine.* You all look at this- it shakes, it stabilizes, something’s shifting around inside but things seem to calm down and the crate does not break apart, it does not explode it does not do anything it is *still* together. And that’s your turn!

Sebby! Your turn!

**Hazard**: Where is the nearest enemy?

**Kraken**: Kay, uh… you knocked out the one that was nearest to you so I think they’re all kinda… just kind of generally spread around the deck, there’s two I’m gonna say that are near you. Pick a gecko to attack.

**Hazard**: Yeah, I’m going to attack one of them.

**Kraken**: Ooo yep! You hit. Roll to damage. A 5, okay.

**Hazard**: And as follow up … [**Kraken**: What’s that?] As follow up, is the lizard still standing?

**Kraken**: This lizard is still standing, they’re kinda- they’re still standing but they don’t look like they’re doing terribly great and they’re kinda looking at you like “*aww man*” cause you- you and Hawser but pretty much *you* have like- you’re just picking these guys off and Ben’s being intimidating while not doing *anything!* Sitting there narrating everything, hasn’t got *hit.*

**Hazard**: Guess what. Thunderous Smite!

**Kraken**: [*cackles*] Okay, I’m guessing that's a channel divinity thing?

**Hazard**: It’s a spell.

**Kraken**: Okay okay.

**Hazard**: First off you’re going to need to roll a Strength save of 12.

**Kraken**: Okay, let’s see if that gecko can do that. Straight D20 plus nothing. Kay, a 14. I take it that saves then?

**Hazard**: It doesn’t get smote, but it takes an extra 2D6 thunder damage.

**Kraken**: Oh boy! 2D6 thunder damage… do you roll that damage or do I? [*beat*] Wow. That could have gone way worse!

**Brandon**: Yeah.

**Kraken**: So this particular gecko-

**Hazard**: It takes 4 more- it’s 3+4.

**Kraken**: 3+4, okay. That’s actually like… okay this gecko just gets hit with a Thunderous Smite! What does that look like?

**Brandon**: +4 for Thunderous Smite, that’s crazy. That’s a lot of damage, that’s a lot of damage!

**Hazard**: And he sort of like, as he strikes the lizard he says,

> **Sebby**: By the goddess of the seas and storms, be blown away!
>
>

**Hazard**: As the cutlass strikes the body a sort of mystic seafoam sort of spreads out and bursts into thunderous booming.

**Kraken**: *Nice.* So this gecko gets hit with that, takes that damage, and sways on their feet for a moment and… yep. They’re down the drop to the deck. There’s now two unconscious geckos on the deck, one that is just being *sat* on by a bard who doesn’t seem to give a care in the world, and the others- there’s 4 left, and they all look at each other.

There’s now… well, if you count Bilgerat way aloft, it’s 4 against 4 now, this is not as even a fight as it started. And also the terrain is getting tricky because a *big old hole* is now in the middle of the deck! And as the Thunderous Smite happens Sebby, you all hear a cheer from the helm where Abbigull is, just like,

> **Abbigull**: YEEEAH! WOOOO!
>
>

**Kraken**: And we’re back to the top of initiative but before we do that- Abbigull’s at the helm, she’s been seeing this all go down, she hasn’t been able to help cause she’s been steering the ship. Her and Drogue, working together to not crash into anything, let alone the other ship that is *right* beside them. And Abbigull just goes,

> **Abbigull**: Okay, doors open- right! Okay!
>
>

Leans back her head, opens her beak wide, and yells at the top of her lungs,

> **Abbigull**: GYBE HOOO!
>
>

And *spins* that wheel hard over! So everyone on deck, and Bilgerat who’s aloft, make me a Dexterity saving throw.

**Brandon**: I’m below deck, right?

**Kraken**: Ah yes, Lotusss you don’t have to do this, you’re below deck.

**Kanpu**: *Ouch!*

[*Party losing it*]

**Brandon**: A *nat 1.* Dang, that’s big oof.

**Kraken**: [*almost crying*] Big oof. Okay. And I need to do that for… other people, okay so… which one is-

**Hazard**: Sebby is used to being on ships like this, so he’s not really phazed by this.

**Kraken**: Oh exactly, yeah. Bilgerat Dexterity… +2. Bilgerat is also used to ships, he’s fine! [*pause*] This is the flaw with having a lot of NPCs to keep track of. That’s Hawser- Hawser’s also fine. And this will just be a roll for all geckos currently on deck, all four of them.

*Okay!* Okay! Okay! So! When Abbigull spins that wheel and yells “gybe ho”, what she’s doing is, A) warning that a gybe is about to happen which means the ship is making a sharp turn, her stern is going into the wind and just due to the *physics* of that- at the bottom of two of these sails there’s these heavy wooden spars, and on a gybe like this, a sudden one especially, they’re going to *whip* across the deck at speed, just go *WAPUM.* So the Dex save was to Not Get Hit by a Big Wooden Spar!

**Brandon**: *Oh nooo.*

**Kraken**: *Oh yeeeah!* So the first one to- Ben! You got a 5. You get *whacked*. You got a bit of height- [*regaining composure*] your perch upon the gecko is a fine place to be and you’re having a grand old time narrating what's going on, but that puts you at height for your head and shoulders to be in the way of this boom! You get whacked. You’re going to take 1D8 bludgeoning damage.

**Kanpu**: Ow!

**Kraken**: And then next up, Sebby got a dirty 20- Sebby, you know what’s up, you heard a “gybe ho”, you may have even felt the ship turning and had taken note of the way the wind was going like, “Oh. *Okay.*” and you plant your feet and you *duck.*

**Hazard**: Indeed.

**Kraken**: Bilgerat is quite concentrated on being a sniper but he hears the call. He’s aloft- this would have been *very bad* *for him if he failed.* But he hooks his arms in the rigging, he holds on. Movement is exaggerated the further up you go on a ship so he’s actually knocked around *WHU-BM* quite a lot, but he stays in place.

Hawser, similar deal to Sebby- he just knows what's up. Plants his feet, just lets the ropes that make up his body pool to the ground, to let the boom pass over and *shzoop,* pool back up. Slick dodge.

And then, the geckos. Oh the geckos. They don’t pass the Dex. These geckos, all four of them- they get whacked by this boom, they’re going to take bludgeoning damage as well and with that roll, one of them is gonna be knocked *clear* off the deck, just carried by the boom *whoosh*, splash into the water. There is a sound effect like a strike in bowling, just bowling pins *pow!* And that gecko is *out.*

Three left, they’re each gonna take a D8 of bludgeoning damage, so we’ll just roll a 3D8.

**Kanpu**: I think that I take damage too, right?

**Kraken**: What’s that?

**Kanpu**: I take the bludgeoning damage too, right?

**Kraken**: Right! Yes you do, please roll me a D8.

**Kanpu**: Alright, 4.

**Kraken**: Okay, so Ben- you take 4 damage. All the geckos take *more* than 4 damage, they’re all on the upper end. So their *collective* health...*oh dear,* not looking good at all.

They all get knocked about. One of them's blown clear off the deck into the sea and they all look *bad*, they look *baaad.* They’ve got birdies and stars circling about their heads and they’re trying to shake them off. But they’ve just been *hit.*

Ironically, the gecko the Benedetii’s sitting on- totally fine! Still prone, still being sat on, *totally fine.*

And so, with this, you actually hear from the quarterdeck,

> **???:** Alright, I think that is quite enough.
>
>

**Kraken**: And that gets everyone’s attention, it was a fairly loud shout. You all look back to where the voice came from, to the quarterdeck, to the helm. Drogue is there, as he’s been the entire time with Abbigull, but he’s got his sword out and it’s to Abbigull’s neck. She just kinda goes, “Ahaaaa.” Doesn’t move, still has her wings on the helm, just steering but she’s not really moving. There’s a sword at her neck!

**Brandon**: It’s a *traitor!*

**Kraken**: *There’s a traitor among us.* So yeah, we’ve now got a bit of a hostage situation going, I’m gonna say that kinda the end of initiative combat. How do you all react, what’re you gonna do?

Ah, Lotusss, you don’t see this happening because you’re below deck, the sightline doesn’t really let you see.

**Hazard**: -Who’s neck?

**Kraken**: Say again?

**Hazard**: Who has the knife to who’s neck?

**Kraken**: The first mate, Drogue, who is a frilled lizard- I hope I mentioned that earlier- has his own sword out and it is held to the captain of the ship, Admiral Abbigull.

> **Sebby**: You… double crossing… *lily livered…* [*Brandon laughs*] piece of *KELP WATER!*
>
>

**Kanpu**: Alright, I get off from the boom. I tuck my shirt in and pat my hair. That’s some really good drama, I of *course* record it!

**Kraken**: Are you moving the Mage Hand camera to get a better angle?

**Kanpu**: Yeah.

**Kraken**: Kay, Drogue kind of eyes this- [**Kanpu**: -Get it closer, please.] Yeah. This Mage Hand moves closer. Drogue is… not looking happy that you’re recording this, honestly, but he’s also a bit busy making sure his whole hostage situation to stop the fighting goes well. He lets it go for now but he’s *distinctively* eyeing these cameras, and I need you, all of you-

**Brandon**: Does that include me below deck?

**Kraken**: Lotusss is below deck, uh… you still got two geckos down there actually so we’re going to do a smash-cut to Lotuss and the geckos below deck, who *don’t* know this is happening because they can’t see it. Uh… they might hear it though, but… I will say because the geckos down below were next in the order anyway, they have finished unlashing this crate and they now turn their attention to you Lotusss, because they can't exactly go trying to lift this thing outta here while *you’re* there in their faces trying to stab them!

So, both of them I think are going to try and take swings at you. So I lied, I guess we’re still kind of *half* in combat.

**Brandon**: Okay.

**Kraken**: So one takes a swing- I assume that doesn’t hit.

**Brandon**: [*laughing*] No.

**Kraken**: The other- [*wheezes*]

**Brandon**: Doesn’t hit either!

**Kraken**: Both of them, they move at once to get you but in doing so they actually smack into each other, and foils each other's attempts.

**Brandon**: Brilliant.

**Kraken**: So that’s their attack- hmm, still have movement. What do they want to do? They are going to… well they don’t wanna *leave* cause they want to get the crate moving but they’ve kind of *failed* to neutralize *you* in any meaningful capacity so… I think that’s just the end of their turn. Lotusss, your go.

**Brandon**: I’m gonna stab one, again. 21?

**Kraken**: Okay! Yeah, that’ll hit a gecko. Roll your damage!

Brandon: Damage for the yklwa is 1D8...2. 2 damage.

**Kraken**: Okay. Yep. You successfully stab a gecko this time and they take that 2 damage and just like, “Ah, ow- ow! Ow ow.” And they move back, it is the geckos turn again. The hold is fully open, I’d say at this point is probably where Drogue’s showing his true colors. But you don’t know this! You don’t know this, and neither do these geckos. They’re a bit concentrated on not getting stabbed. So again, they’re both gonna try and take you out again because there’s two of them and one of you and they’re gonna *try* to learn from past mistakes and not hinder each other.

**Brandon**: That hits.

**Kraken**: Hits, that definitely does! Does a *13* hit?

**Brandon**: Let me check that… that is exactly my armor class.

**Kraken**: That is exactly your armor class- earlier when this happened to me I said exact was a miss? So to keep ourselves consistent at least within this game, the first one hits, the other just misses.

**Brandon**: So how much damage do they do?

**Kraken**: Well let’s find out. It’s a 1D6+1. 3 damage. So- they get’cha.

**Brandon**: I’m at 22 health. Um… then it’s my turn?

**Kraken**: Yep.

**Brandon**: I’m gonna stab the one that hit me. Okay, so that is… dang it!

**Kraken**: No, actually their AC is 12 so- hits, you hit! Roll damage! [*beat*] *Oooh!*

**Brandon**: [*pleased*] 8 damage.

**Kraken**: *The full deal, okay.* [**Brandon**: Full damage.]

**Hazard**: Don’t forget to add your modifier!

**Brandon**: I thought the modifier went to- oh, the modifier. I thought that went to the attack, not the damage? Does it go to damage?

**Hazard**: Yes, it goes to damage.

**Brandon**: Oh… modifier was +2.

**Kraken:** We can keep the 8 and just add the 2 to it for 10, *10 full damage!*

**Brandon**: 10 damage is… [**Kraken**: Ho-ly.] Enough to down him?

**Kraken**: It’s enough to down this particular gecko. They go down. The other looks at you, and it is their turn, and they go, “Uuuuuh.” And they use their movement to scramble backwards, use their little sticky gecko feetsies to climb up the crate, get on top, which puts them- you know, not quite on head level with the deck but they shout out-

> **Gecko #2**: Ah, I could use a little help here! Both for lifting *and* for slashing, *please!*
>
>

And this gets a reply from one of the geckos on deck who goes,

> **Gecko #4**: Uh- *yeah.* Yeah, yeah I think we can help you, things are pretty handled up here. Old boss has got things covered.
>
>

And the gecko goes,

> **Gecko #2**: Wait wait- covered how?
>
>

And they do a little jump, they peek up, and I’m gonna say they get a scope of what's happening- they see things are at a standstill, turn to look at Lotuss and just go,

> **Gecko #4**: *Oooh,* oh buddy. I wouldn’t hurt me anymore if I were you. Not unless you want your boss, the gal paying you to… *not* be able to pay you. Stand down!
>
>

**Hazard**: As this goes on, Sebby sort of glares at the traitor and says,

**Sebby**: I have a better idea. How about you and me duel for it?

**Hazard**: And he’s going to cast Compelled Duel.

**Kraken**: [*delighted cackle*] Okay, is this a save that Drogue has to make? How does this work?

**Hazard**: It’s a save- of Wisdom to be exact.

**Kraken**: Wisdom save… kay. Let’s see what Drogue’s Wisdom is. It’s a straight D20. How does he do?

**Hazard**: It sort of just... not enough.

**Kraken**: Okay so that’s a fail? [**Hazard**: Yup.] Drogue just looks at Sebby like he’s *stupid.* He’s just like,

> **Drogue**: I’m not duelling, that’s dumb! I’ve already won. If this is an honor thing you’re counting on I don’t *have* that, I think we’ve established.
>
>

**Hazard**: As this happens he’s- some sort of aura starts to radiate off Sebby like a stormcloud brewing inside of him.

**Kraken**: Is this just a general aura that’s happening?

**Hazard**: Yeah, general aura. Sebby is *really* just ticked off.

**Kraken**: *Uh huh.* So I’d say all around we are out of combat- I assume Lotusss you are standing down on hearing that things have kinda- [**Brandon**: Yeah.] -gone to bits above deck. So, Drogue just kind of goes like,

> **Drogue**: Yes yes, that’s very nice. [**Kraken**: He gestures to his guys,] Alright, those of you who are [*wrinkles nose*] *still up,* get down there- get the crate up! We’re gonna shift her, move her onto the ship, get going, shoo shoo!
>
>

**Hazard**: But *before* they do anything- [**Brandon**: I want to sit on the crate.]

**Kraken**: [*struggling to speak through laughter*] So- it’s a jump- [**Brandon**: To make things hard!] It’s a jump to get from the hole to the crate. It’s not gonna be enough for *fall* damage but its’ a jump. Are you just *moving* there? Trying to?

**Brandon**: Well I’m 6’6 right? and the crate’s- [**Kraken**: *Oh,* Lotusss.] not bigger than me, so I can just hop- [**Kraken**: Crap, I thought- I thought that was- okay. Yeah?] Yeah I just wanna sit on the crate. Just climb up and sit on the crate.

**Kraken**: The one gecko that is there with you on top of the crate goes,

> **Gecko #2**: Hey! *Hey!* What’re you doin’, what’re you doin’!
>
>

**Kraken**: And he’s ready to poke you but if sitting is *all* you do? Then the gecko just… keeps the sword trained on you while the three… *four* geckos if my count is right, the one that Ben is sitting on is fine.
Drogue addresses Ben, who has has a clear distaste for- his *lip* curls and he just,

> **Drogue**: Mr. Wannabe Film Person- please get off minion #5.
>
>

**Hazard**: As this happens, Sebby’s going to try to cast Hideous Laughter now.

**Kraken**: Oh man. Remind me how- everyone has this, I’m just gonna see what- how do you cast Hideous Laughter. “Creature of choice… [*mumbling*]”

**Kanpu**: I got called right? To get off the gecko? I just keep filming with an almost defiant stare. That geck is not moving.

**Kraken**: And- we’ll do this, then try the Tasha’s Hideous Laughter. Drogue’s just like,

> **Drogue**: Ah- I don’t know if you’ve noticed, but what’s happening here is a bit *serious.* I have a *sword* to someone’s neck, what are you *doing?*
>
>

**Kraken**: He’s going to do a quick cut on Abbigull to show he means *business,* hello? *Hello?!* He does not like you.

**Kanpu**: He’s doing what, excuse me?

**Kraken**: Sebby is trying to do a Tasha’s Hideous Laughter on Drogue.

**Kanpu**: Oh.

**Hazard**: With the Charisma for the thing!

**Kraken**: So, is Drogue just rolling a D20 plus hi Charisma? [**Hazard**: Mm-hmm.] Okay, that’s… 7.

**Hazard**: He fails.

**Kraken**: Are you telling a bad joke to make him start laughing? Or is he just going to find the entire situation…?

**Brandon**: [*gleefully*] Bad joke time!

**Hazard**: Sebby says,

> **Sebby**: Well! Guess you have a lizard down.
>
>

**Kraken**: If that’s the joke- I’ll have you know, there *is* a saiking, piece of sailing terminology, there’s a bit that *is* actually called a lizard, and maybe just to punctuate your statement, a literal lizard on his own ship… I dunno, by divine fate falls to deck just based on the fact he failed his roll?

**Hazard**: Yeah.

**Kraken**: To that, and the successful spell cast- Drogue’s a *giggler.* Starts giggling. And- yeah, he’s distracted some so I’m gonna say, seeing this Abbigull’s gonna attempt to- it’s basically a grapple- to get out of this grapple! +1…

*Oh my god.*

**Kanpu**: Oh sh-

**Brandon**: That’s not good!

**Kraken**: [*losing it*] *IT’S A NAT 1!!* She takes damage from *trying* this, the sword *nicks* her! He doesn’t even mean to do it on purpose but the sword gets her! So that’s- what the hell is sword damage, hold on- rapier! It’s a D8+2!

**Brandon**: *Oh no!*

**Kraken**: Drogue thinks this is hilarious and *laughs harder.* Abbigull takes 4 damage, and she’s still grappled.

**Hazard**: Now Sebby’s going to try and get the bird free from the lizard's grasp.

**Kraken**: I’d say- we’re not in an official combat so we don’t exactly have turns *going,* but let’s wait a bit on the next time Sebby tries something and see how this progresses, let a few more things happen first. [**Hazard**: Kay.] But, noted.

Alright, so, where-? Lotusss is now sitting on the crate. The geckos have jumped down to start moving this thing up. Ben- you’re still sitting on a gecko, right? [*beat*] Kanpu?

**Kanpu**: Excuse me?

**Kraken**: I was just trying to remember where we all were- Ben’s still sitting on his gecko perch, right?

**Kanpu**: Yeah. Still recording but when asked to get up he just stays right where he is almost definitely.

**Kraken**: This gecko, seeing that it’s time to move potentially heavy things, doesn’t actually try to get up from under you. He has accepted his fate. He’s going to use this as an excuse to not go lifting heavy things. This is his fate now. He’s a sitting perch! He’s gonna stay here.

**Brandon**: That’s how you get out of doing work!

**Kraken**: *Yes,* exactly, it’s exactly like the owl who pretended to get murdered on the Owl Express in Hat In Time, woohoo. Three geckos have jumped down, they’re all eyeing Lotusss pretty warily cause she’s just sitting on top of this crate but apparently not doing anything, just… adding weight. They go to lift this thing… you know, they bend with their knees, they lift with their back, let’s roll a D20 plus Strength for them, which is a +0. How do they do?

Okay, it’s a struggle. They bend their knees they lift with their back and it is heavier than they expect, they go “Ah- *oof.* Okay, okay.” And they… they get it, they manage it, they’re moving things. It’s slow but even with accounting for the weight of Lotusss just- is Lotusss sitting in lotus position? I have to ask.

**Brandon**: Yes.

**Kraken**: *Yes.* Lotusss sitting very serene in lotus position just on the center of this crate. Even accounting for that, this crate seems awful heavy for something that’s filled with pixie dust, which is supposed to make things *float.* Make them *light.* And seeing the unexpected struggle his minions are having, even for just the three of them, Drogue kinda, through giggles, looks down at Abbigull just like,

> **Drogue**: *Ooooh* look at them go, oh those poor little idiots. Ah, well you get what you pay for. Admiral, Admiral- this… this seems, this seems awfully heavy!
>
>

**Kraken**: And Abbigull, who’s just very lightly steering, being *very* careful she’s already been cut, just goes,

> **Abbigull**: Well I’m not feeling a whole lot of faith and trust on this ship, Drogue. Are you?
>
>

**Kraken**: Drogue just goes,

> **Drogue**: [*laughing*] Fair enough I suppose, fair enough, fair enough. *Come on,* you lizards. Heavy more better!
>
>

**Hazard**: Still laughing while he commands them.

**Kraken**: Still laughing. *Still laughing.* He’s finding everything about this hilarious, especially since it’s still *kind* of going his way? The crate’s on the move. And with a final heave, that crate is slid up to rest on deck. There’s barely room for it to fit because the cargo doors are open. I assume- how long does Tasha’s Hideous Laughter last? Probably a while.

**Hazard**: A while.

**Kraken**: “Creature of your choice…” Duration 1 minute. Huh, not as long as I thought.

**Hazard**: I was imagining during that time, Sebby would grab the captain from this traitors hands.

**Kraken**: Kay, uh- unfortunately you’re still on the middle of the ship, the foredeck. Drogue and Abby are still back at the helm. So it’s not really grabbing *distance* but if you've ’e got anything else you want to try…

**Brandon**: Does the pirate have a flintlock?

**Kraken**: Yeah, if you got long range weapons you can certainly give it a go. The gecko’s themselves are all distracted; they’re recovering and wheezing from moving this thing.

**Brandon**: With me on top of it!

**Kraken**: Yes.

**Hazard**: A javelin!

**Kraken**: A javelin? Alright. 13… that is his armor class. And, keeping consistent with what we’ve been doing, hitting exactly on an armor class is a miss. But like it’s a *bare miss,* it stirs his- I was gonna say feathers, this guys got scales. Skims past the scales on him. He goes,

> **Drogue**: Hey! Hey now!
>
>

**Kraken**: I feel like that’s probably been about a minute? That breaks Tasha’s Hideous Laughter, that sobers him up.

> **Drogue**: I have a *hostage,* *HELLO?!*
>
>

**Kraken**: And he jiggles his arm for *emphasis* on Abbigull. And Abbigull just goes like,

> **Abbigull**: Well- fine! Fine, fine. So say ya got me, fine, great stuff. Who knows what you want this pixie dust for. Fine! The least you could do to spare my dignity is- where’s the actual captain of the Shellback? Where is he, where’s that terrible terrapin? Too coward to face me himself is he?
>
>

**Kraken**: And Drogue, entering Villain Monologue Mode, just goes,

> **Drogue**: Oh, that guy? No. No, he’s not here. That “terrible terrapin” as you put it is swimming with the fishes actually. [**Kraken**: He examines the nails of his free hand.] Although, you know, depending how fast he swims he may have reached land by now, but… not here. Admiral, look at me. *I* am the captain now. *I* am the captain of the Shellback- [*corpsing into laughter*]
>
>

**Brandon**: *I* am the captain now!
**Kraken**: I am the captain now. Yes.

> **Drogue**: Look at me. *I* am the captain now. That’s my ship, this is now my cargo to be delivered to *my* client. What can I say? You’ve lost. Thing is Abbigull, you- you *and* Captain Sam of the Shellback, you’re- well quite frankly you’re old. You’re outdated. This isn’t the Prohibition Era anymore, this isn’t rootbeer running and soda smuggling. Your reputations have faded. Look at you, reduced to general cargo shipments, *maybe* something a little spicy if people pay you extra and you think it’s interesting. It’s time to get new blood in the game, Admiral. Time’s have changed. It’s moving on without you.
>
>

**Kraken**: And with that he snaps his fingers, gestures at one of the geckos who’s wheezing from recovering from moving this crate and goes,

> **Drogue**: You, up here, handle the ship. Take the helm from the good old Admiral here.
>
>

**Hazard**: Before that, Sebby’s going to sort of, in anger with the storms brewing further, is going to stand in the way.
**Kraken**: Of the gecko? [**Hazard**: Mhmm.] Okay. The gecko stops- he doesn’t want to tangle with Sebby, who’s been pretty singlehandedly with Hawser thrashing these guys. Drogue’s just like,

> **Drogue**: Mr… I forget your name, who cares, stands aside or… the Admiral gets it, I don’t know what else to tell you!
>
>

> **Sebby**: You know… you’re quite dishonorable, you know that?
>
>

> **Drogue**: Yup. Your point? Yes.
>
>

> **Sebby**: To me, that’s an insult. You see… the old ways of the pirates still hold true. [**Hazard**: He unsheathes his cutlass and says,] And I plan to keep on that life.
>
>

**Kraken**: Drogue says,

> **Drogue**: Well, I’ve always found a pirates honor to be more *guidelines* than actual rules.
>
>

**Hazard**: You’re cutting off?
**Kraken**: Oh, I am? Drogue says,

> **Drogue**: I’ve always found a pirates honor to be more *guidelines* than actual *rules*. But, you know what? How is this for honor. Maybe, maybe this is honor. You can keep the ship. I’m just taking the crate!
>
>

**Kraken**: And motions for his geckos to start moving that crate again, get it on the Shellback. [**Brandon**: I’m still-]

> **Drogue**: I will just take this, and we’ll go.
>
>

**Kraken**: Say again?

**Brandon**: Lotusss is still sitting on it.

**Kraken**: *Lotuss is still sitting on it!* Um, Drogue just kinda looks at Lotusss, who’s still sitting on it.

> **Drogue**: You know, I’ve had a look at the Admiral’s finances. She’s not exactly swimming in cash. If you want along, I can pay you more. And you know what? Just insult to injury- how about the rest of you? I don’t think Mr. Pirates-Code here is going to take it, but little [*eurgh*] Camera Man? Hawser, Bilgerat? [**Kraken**: Leans up to look at Bilgerat.] Pay you double. Coming along?
>
>

**Brandon**: I’m going to stand up and just *stab* the crate with my spear.

**Kraken**: [*laughing*] I’m gonna- *you* roll a D20!

**Brandon**: Just a D20?

**Kraken**: Just a straight D20, we’ll see how the crate likes this. Low is good, high is bad.

[*nervous laughter and noises from all*]

**Kraken**: [*whispering*] Okay. Lotusss stands up from her lotus position, her very serene lotus position, and I guess upon hearing this offer of double payment in response- this is in response, right?

**Brandon**: Yeah.

**Kraken**: Just silent in response raises up her weapon, stabs *straight* down and this goes *deep* into the wood.

**Kanpu**: Oh!

**Kraken**: It’s *directly* down between a seam. *15 is enough.* And this whole crates shakes, and it rumbles, and the geckos back up in a panic and Drogue is just like,

> **Drogue**: *What* are you- wha, *WHAT!*
>
>

**Kraken**: And the crate collapses out from underneath you Lotusss. You’re gonna take a little tumble and everyone, every*thing* is going to get absolutely blasted by a sparkling, glittering substance.

**Kanpu**: [*laughing*]

**Kraken**: It just goes EVERY-WHERE! It’s like a *bomb,* it goes off. The geckos are panicking because for quite a lot of you there’s nothing nearby to grab hold onto if you start *floating into space!*

So the geckos are all trying to hold onto other people. Ben, the one that you’re sitting on grabs onto *you* for dear life. The one that Sebby was standing in front of grabs onto Sebby!

> **Sebby**: Hey!
>
>

**Kanpu**: As I start to float away, can I try to catch some of the dust in a jar? This will be useful for my aerial shots!

**Kraken**: Yeah you can try to catch some of this in a jar. Glad to see you’re thinking clearly when a volatile substance *explodes!* Um, I’d say- we’ll call that a hammerspace thing, roll me a D10.

**Brandon**: Lotusss was just, “Oh, if we don’t get to deliver the goods *no one gets to deliver the goods!”*

**Kraken**: *Excellent!* Okay a 9- you get your jar, you’re gonna try and catch some. Everyone’s in a tizzy and a panic- Ben, you’ve just been *real* calm through all this. I mean, your camera lenses are probably absolutely blocked up by this glittering substance, so maybe you're gonna be a bit peeved off about *that.* But you catch some of this dust in your jar, and you take a look at it. And… remind me, you were the one who *knew* what this stuff was, correct?

**Kanpu**: Yeah, did a 20 on History to know what it was.

**Kraken**: You sure did. So, you look at this, and you go, “Hey! This isn’t pixie dust.”

**Kanpu**: Oh.

**Kraken**: And everything just kind of stops. People go “what?” and the geckos look around and *Drogue* takes a closer look. He and Abbigull were still *in range* but they don’t have as *much* on them. Everyone’s looking down at themselves and patting and going “what the? What, what? What?” Drogue just kinda goes,

> **Drogue**: ...It’s *glitter*.
>
>

**Kanpu**: *IT’S JUST GLITTER?!*

[*bursts of laughter*]

**Kraken**: Disbelievingly,

> **Drogue**: *A glitter bomb?!*
>
>

> **Benedetti**: Just glitter instead of pixie dust!
>
>

**Kanpu**: Says Ben to the camera. I hope the camera doesn’t break off with the dust.

**Kraken**: Yeah, the cameras might be-

**Hazard**: Sebby’s gonna look at the stuff he is covered in, the glitter, and he starts laughing.

**Sebby**: [*building laughter*]

**Brandon**: Lotusss is also laughing! Lotusss has sat down on the ground, she’s like picking up and throwing it in the air. It sparkles when it falls.

**Kraken**: Having a good old party! Okay, all three of you please roll me a Perception, and Drogue’s gonna do a Perception too.

**Brandon**: Perception… that would be… +1.

**Kraken**: [*laughing*] *Oh,* man, [**Brandon**: I got a dirty 20.] you all rolled real well. [**Brandon**: Oh! Lotusss got a *nat* 20! Oh, wow.] Oh my god. [**Hazard**: *Finally* some Lady Luck! You are looking at me!] Alright, this makes sense because you are all *close* to the crate, and Drogue is further away. Abbigull just kind of goes like,

> **Abbigull**: Wh-what what what- *glitter bomb?!* Why why why- *oh this traitor tricked me!* A glitter bomb, *what* am I going to tell my client?! Oh this is a *disaster!*
>
>

**Kraken**: And she’s just throwing her wings in the air, doesn’t even care anymore because Drogue’s sword has lowered in sheer disbelief at what has happened. And the three of you who are close by the crate notice that, you know, it’s all fallen apart, it’s like a prop you hit and it just collapses apart. You can see whats- you can see the bottom part of the crate and it’s pretty covered in glitter but you’re close enough to see that spray painted on the bottom is a little spray painted picture of Abbigull, who seems to be winking- even though she’s kinda *always* winking cause she has a bad eye. It’s a cheeky little “better luck next time!”

Drogue, with his 12 and being far away, does not see this! He believes Abbigull when she says she was tricked!

**Hazard**: Sebby is still just laughing harder and harder because he knows this! He’s thinking to himself this is like the old fashioned tricks of the pirate, this is the good old rules of the pirates sort of thing.

**Kraken**: *Exactly.* Lotusss, you’re still throwing up glitter and having a party?

**Brandon**: Yeah, just throwing the glitter into the air and letting it fall back down and throwing more.

**Kraken**: Ben I take it you’re still maybe clearing out your cameras to make sure they’re still recording properly and not broken, but having a grand old time yourself.

So uh- oh. Kanpu, it looks like you’re muted. Sup buddy? Did we lose you?

**Kanpu**: *I’m sorry I’m here!*

**Kraken**: *Figured* you were quiet!

**Kanpu**: Yeah I clean the camera so they can record and I finally leave the gecko free, the one I was using as a stool.

**Kraken**: You release him. This gecko is the most glitter free of anyone on the ship. You’ve shielded him. And so Drogue seeing this, his entire plot has been foiled! There’s no pixie dust to be had, it was all a trick! They’ve both been *hoodwinked!* And he just kind of goes,

> **Drogue**: I… well. You know what? Ah… Time to go!
>
>

**Kraken**: He just gives Abbigull a shove and makes a sprint for the edge of the deck and he’s gonna try to take a flying leap onto his own ship.

**Brandon**: I was going to say one thing- maybe the pixie dust wasn’t the pixie dust, *but the friends we made along the way!*

**Kraken**: *Eeeeey!*

> **Sebby**: Before that happens, Sebby Commands him to stop!
>
>

**Kraken**: Oh! Command, I take it that’s a spell? [**Hazard**: Yep!] And what kind of save is that? Charisma? [**Hazard**: Wisdom.] Wisdom. That’s a straight D20. [*beat*] [*delighted chortle*] Is that a fail?

**Hazard**: Yup, that is a fail because the DC is 12!

**Kraken**: Ha HA! Drogue stops. He made it to the railing and he stops dead.

**Hazard**: I imagine this Command is because there is a sort of storm over him, like sort of surrounds him and holds him in place. [**Kraken**: Alright! And- go ahead?] And Sebby walks up to him and says,

> **Sebby**: Alright. *Alright.* The only thing *you’re* going to get is a pair of manacles!
>
>

**Kraken**: I assume- you probably can’t Command him to do anything else, but he can be easily led around now while this is in effect I assume, so- [**Hazard**: Yes.] Abbigull seems to heartily approve of this, she says,

> **Abbigull**: Well, the brigs gonna get a little crowded, but- yep! Let’s round ‘em up!
>
>

**Hazard**: And Sebby says to the captain, and says to this traitor,

> **Sebby**: Alright! Into the brig with ye!
>
>

> **Abbigull**: My favorite sentence!
>
>

**Hazard**: And the storm sort of seems to guide him into the brig I imagine.

**Kraken**: Yeah. Hawser is going to start gathering up the conscious *and* unconscious geckos. I think he’s just picking up the unconscious ones, slinging them over his shoulder. Bilgerat, you know, slides down to deck again, starts rounding up the conscious ones. Lotusss and Benedetti, are you helping with this gecko roundup?

**Brandon**: Yeah.

**Kraken**: *Yeah.* Cameras rolling all the way.

**Kanpu**: Cameras rolling.

**Kraken**: So yep, they all gathered downstairs, they’re thoroughly outnumbered, many of them are unconscious and- the brig is not a big space. The only thing in there is *a jar* that has a singular gecko stuffed inside it! [**Brandon**: The gecko jar.] The gecko jar. Normally you would *not* be able to fit twelve people in here basically, but due to Rule of Funny I’m gonna say clown car physics start applying. With like some kicking and shoving they all just get crammed in there. Shut the door, give it a lock- contained!

**Kanpu**: In the final narration,

**Benedetti**: In this unforgivable land, even bloodthirsty pirates make comfy footstools. These guys seem to fail.

**Hazard**: After putting the traitor and his gang in the brig, he sort of looks to the ship that is there and sort of in the water, says,

> **Sebby**: Looks like *this* guys going to need a new captain.
>
>

**Kraken**: [*laughs in the tone of “I can’t believe this”*] And Abbigull looks at him and says,

> **Abbigull**: You know? It just might! I mean, I was thinking I’d just tow her over to where we’re going and deal with her there, but, you know? Afterwards. No captain right now.
>
>

> **Sebby**: I mean, I *am* good with ships!
>
>

**Kraken**: And I think with that we are going to get underway again. The engines for the Salty Squabble this whole time and Bilgerat, who’s out of the current professional crew here *probably* the most mechanically inclined, takes a good look at it and it takes a bit of tinkering and fiddling and looking at everything, but you guys get going. You’re towing the Shellback behind you- yes. Question?

**Brandon**: Where is the brig on the map?

**Kraken**: You know- that’s a good point. LIttle oversight. The brig is like a *closet* that’s off the side of the hold. It’s essentially a closet.

It’s slow going for a while because it’s just sail power and you’re towing a whole other ship behind you, but then eventually Bilgerat gets the engines going and you start really gettin’ her going. So you arrive at a very discreet sort of singular dock. *Later* than intended, it’s getting dark, but you arrive, and you dock in and Abbigull turns to you all, claps her wings together and says,

> **Abbigull**: Well, I don’t think I could have asked for a better volunteer crew- volunteer being the wrong word because now it is time to get *paid,* but- temporary crew! Good job.
>
>

> **Sebby**: Aye. Good to put a scallywag like *that* in chains.
>
>

**Hazard**: And he points to the traitor.
**Kraken**: Abbigull points at Ben and says,

> **Abbigull**: Now you best be giving me a copy of that film reel, ya hear? I’m not really much for movies but *that*- I think *that* is going to be something.
>
>

> **Benedetti**: Oh yeah, this is just- this is just a *part* of what I’m planning together. This portrays very much what I try to make people see.
>
>

> **Abbigull**: Well then, I look forward to hearing how that goes for you. [**Kraken**: And then just kind of goes,] Alright, we’re here, ah- I’ve already given a hail to the local authorities about Drogue and his gang, they’ll be along shortly but you know what? Follow me.
>
>

**Kraken**: Gestures for you all to follow.

**Brandon**: I’m following! [**Kraken**: Alright, she takes-] But I’m first going to pocket some of the glitter, cause glitter’s cool.

**Kraken**: Yes! Absolutely. Abbigull takes you down the length of the ship, way to the back where you haven’t really been. *Not* to where the helm is, there’s a deck below- takes you past all that and you’re now on the aft deck. Bilgerat and Hawser have also followed and she kinda looks at y’all, does the thing where she blinks where it’s meant to be a wink but one eye is X’ed out so she just *blinks*, and then leans down and opens a hatch that’s in the floor.

Underneath that hatch is a place called the lazarette, it’s a storage place on ships where.., you know, could be anything really! Storage space for buoys, extra ropes, whatever. She opens this up and goes,

> **Abbigull**: Bilgerat, jump in there will ya? Do the honors, pass it up.
>
>

**Kraken**: Bilgerat goes like “*Yep,*” and he does a little swan dive inside. There’s a bit of rummaging for a bit- his hands pop back up and they’re holding a barrel. Paaes that up, Hawser takes it and sets it on the deck. Bilgerat comes up with *six* of these barrels and they all get passed up and put on the deck. And Abbigull, who’s looking *supremely* pleased with herself just says,

> **Abbigull**: And that is the *real* pixie dust!
>
>

**Hazard**: And Sebby starts clapping and says,

> **Sebby**: Knew it all along!
>
>

> **Abbigull**: Sure you did, sure you did.
>
>

> **Sebby**: I mean- I *did* see that drawing of yours on the crate.
>
>

> **Abbigull**: Ah that came later in the game that doesn’t quite count- but yes! It was a good trick!
>
>

> **Sebby**: Indeed.
>
>

> **Lotusss**: If I had known I would have just let them take it and mess up their ship!
>
>

> **Abbigull**: Ah, well- I mean, this will be a hell of a mess to clean up but it’s a job for the *crew* who have all *abandoned me in my time of need* and forced me to get temporary crew! That’s *their* job. They’re coming back to a mess, it’s fine!
>
>

> **Lotusss**: Okay.
>
>

**Kraken**: And I think with that, that about wraps up our adventure!

**Hazard**: I imagine Sebby takes that ship without a captain.

**Kraken**: Are you sailing off there just by your lonesome?

**Hazard**: He sort of looks to the others and says,

> **Sebby**: If you want, you can come with me.
>
>

**Brandon**: I raise my hand and I say,

> **Lotusss**: Will there be meats?
>
>

> **Sebby**: I mean- there’ll be uncharted places, that’s for certain!
>
>

> **Lotusss**: Okay!
>
>

> **Benedetti**: Uh… my way goes differently than the neverending adventure of the sea, but if we cross again I hope you offer a ride. I wish you luck.
>
>

> **Sebby**: As to you, as to you.
>
>

**Hazard**: And with that Sebby heads to the thing and starts to sail away singing the song of the seas.

**Sebby**: [*singing*] OOOOOH, Christobal the Queen of the Seas. She lives in me, all of the sea. It’s a wondrous world we live in, Christobal Queen of the Sea!

**Kraken**: *De-lightful,* I *love* that. And you know, that’s a good ending *right there.* And that was A Special Delivery! I hope you had fun.

**Brandon**: That was fun, that was a lot of fun that was amazing. I loved it.

**Kraken**: Good I’m glad. I thought “you know,”- I wondered if you guys might try to take over the ship while the geckos were on- *I didn’t think I’d end up GIVING YOU THE SHIP!*