recursal/Fanatic-Fandom huggingface dataset:
Episode Completion: A Desperate Hope

• Botched Negotiations • Primal Blades • Auger Enhancements • Godwood Ascension • Primal Extraction

**Episode Completion: A Desperate Hope** is a quest achievement earned for completing the A Desperate Hope episode in Celestion:

* Botched Negotiations
* Primal Blades
* Auger Enhancements
* Godwood Ascension
* Primal Extraction
Episode Completion: Tanglevine Turmoil

• Pet Project • Strange Skeech • Tanglevine Redemption • It's Not Too Late • He Lost It

**Episode Completion: Tanglevine Turmoil** is a quest achievement earned for completing the Tanglevine Turmoil episode on Farside:

* Pet Project
* Strange Skeech
* Tanglevine Redemption
* It's Not Too Late
* He Lost It
Episode Completion: Prison Break

• Find Corporal Fellrock • Leave No Man Behind • Prison Break • Deadly Gas • The Warden • Advance Recon: Prison Camp

**Episode Completion: Prison Break** is a quest achievement earned for completing the Prison Break episode in Galeras:

* Find Corporal Fellrock
* Leave No Man Behind
* Prison Break
* Deadly Gas
* The Warden
* Advance Recon: Prison Camp
Episode Completion: A Dreg Reckoning

• Freeing the Oppressed • Dragging Down the Dreg • Loppfoot's Justice • Burn Them Out • Foot for a Foot • Shinysand Savior

**Episode Completion: A Dreg Reckoning** is a quest achievement earned for completing the A Dreg Reckoning episode in Malgrave:

* Freeing the Oppressed
* Dragging Down the Dreg
* Loppfoot's Justice
* Burn Them Out
* Foot for a Foot
* Shinysand Savior
Exile Expulsion

Kill Exile units near Sunderstone Hold

**Exile Expulsion** is a combat challenge in Whitevale for Dominion.

## Rewards

* Good Luck!

* Average Odds:
	+ [Spindly Tree]

### Tiers

* **Bronze** - Selecting a reward gives 2x the odds.
* **Silver** - Selecting a reward gives 4x the odds.
* **Gold** - Selecting a reward gives 10x the odds.

## External links

* Exile Expulsion on the Jabbithole Database
Exo-Suit

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Exo-Suit** is the Engineer's special ability and has two options.

* Mode: Eradicate - A DPS stance.
* Mode: Provoke - A tanking stance.
Episode Completion: The Grim Reapers

• Decontamination • On Chernabog's Trail • Ring of Fire • Ravenous Dusk • The Reaper's Harvest • Ravenous Reaping

**Episode Completion: The Grim Reapers** is a quest achievement earned for completing The Grim Reapers episode in Celestion:

* Decontamination
* On Chernabog's Trail
* Ring of Fire
* Ravenous Dusk
* The Reaper's Harvest
* Ravenous Reaping
Expert's Prototype Power Core

*This article is a stub. You can help WildStar Wiki by expanding it.*

 Max Stack: 250

**Expert's Prototype Power Core** is a power core tradeskill material and is used by armorers, outfitters, tailors and weaponsmiths.

## Source

Expert's Prototype Power Core is obtained through salvaging.

## Schematics

Expert's Prototype Power Core is used in the following schematics:

## External links

* Expert's Prototype Power Core on the Jabbithole Database
Episode Completion: Taking out the Big Guns

• Xenophobia • Techno-Phobia • Cutting the Power • Command Override • Big Badda Boom

**Episode Completion: Taking out the Big Guns** is a quest achievement earned for completing the Taking out the Big Guns episode in Grimvault:

* Xenophobia
* Techno-Phobia
* Cutting the Power
* Command Override
* Big Badda Boom
Ellevar

The borders of the **Ellevar** region are firmly under the control of the Dominion, even if Ellevar itself is not, by a long shot. Hoping to tame these wilds and keep the faith strong on the empire's new throne world, the Vigilant Church has established Lightreach Mission on the shores of Lake Larallen. The area is filled with small, scattered villages that someday could become thriving metropolises, but for now comprise settlers, ranchers, farmers, and other pioneers. Local residents include the Lopp of Glitterfur Village and a tribe of belligerent Pell who call themselves the Stormseekers.

## Places of Interest

### Lightreach Mission

Lightreach Mission is one of the most important Vigilant Church installations on Nexus. There the faithful worship the Eldan gods who granted them dominion over the galaxy, work to spread the faith to others, and help counsel the inevitable military leaders who defend them from the dangers of the Ellevar wilds. The Radiant Legion maintains a presence at Lightreach, and Commander Toric Antevian is often to be found there.

* Guardian Villos
* Artemis Zin

### Lightreach Church

CHARACTERS

* Pyrius Octavian - <Vigilant Church>

### Vigilants Stand

Is an outpost in the wilderness of Ellevar. Players can find there:

* Guardian Zelcon
* Priestess Trania Lavus
* Caelus Cato - General Goods Vendor
* Tani Bril - <The Royal Collegium>

* Lightreach Recycler
* Bounty Board

### Excavation Site Alpha

* Scientist Hrezz
* Sariah Lumentis
* Lead Excavator Radek Villius

* Excavation General Goods Vendor
* Bounty Board
* Settler Mail Box

### Glitterfur Caravan

CHARACTERS

* Huntmaster Genki

### Quests and Tasks in Ellevar

ZONESTORY

* Light in a Dark Land
	+ First Impressions - (Optional)

REGIONAL STORY

* The Rising Storm

TASKS

* Heightened Security
* Glitterfur Assistance
* The Amenities of Lightreach
Episode Completion: Heart of Enemy Territory

• Advance Recon: Central Base • Explosive Ammunition • Crash Reprogramming Course • Taste of Their Own Medicine • Important Personnel • Turn Their Guns

**Episode Completion: Heart of Enemy Territory** is a quest achievement earned for completing the Heart of Enemy Territory episode in Galeras:

* Advance Recon: Central Base
* Explosive Ammunition
* Crash Reprogramming Course
* Taste of Their Own Medicine
* Important Personnel
* Turn Their Guns
Enmity AMP

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

 Use: Enmity: Landing a hit grants a Threatening for 3.0s. Can only occur every 5.00s.Threatening: Increases Threat Generation by 60%.

**Enmity AMP** is an Engineer AMP. Using the item unlocks the Enmity AMP.

## Source

Enmity AMP can be obtained as a quest reward from Troublesome Tremors in Algoroc or from A blow with a stick in Deradune

## See also

* [Reroute Power AMP]
* [Volatility Rising AMP]
Equivar

**Equivar** is a ground mount.

## Source

Equivars are purchased from Shopkeeper Vic in Thayd for 10 .

## Lore

A variety of hoofed mammal found on many planets in the galaxy, equivars arrived on Nexus with the first settlers. The hardy creatures are commonly employed as transportation, pack animals, war mounts, and some sentients - especially Exile humans - even keep them as pets. There is a general taboo against eating equivars in most galactic cultures, although both Draken and Lopp consider raw equivar a rare delicacy.

Equivars have four sturdy legs, long equine faces, and a large single horn that protrudes from the top of the skull. They stand about as tall as a human at the shoulder. Riders who use equivars as war mounts often cover their horns in sturdy armor, turning the charging beasts into lethal weapons.

Many legends claim the original human settlers of Cassus brought equivars with them long ago, and that they were bred to become the perfect all-purpose pack animal. Whatever their origins, equivars are primarily associated with humans, though other races and cultures have adopted the useful creatures as well. Only humans, however, appear to form strong emotional bonds with equivars. Many lowborn Cassians or Exile humans even consider their equivars to be members of the family.

Trained equivar have a lifespan of 25 to 30 years.

## See also

* [Grinder]
* [Trask]
* [Woolie]

## External links

* Equivar on the Jabbithole Database

1. ↑ https://forums.wildstar-online.com/forums/index.php?/topic/155069-wildstar-mount-lore/
Escarsnoglug

Use: Escarsnoglug: Heals for 344 and recovers Focus for 80 every second while eating. After eating for 6s you will become stuffed and your Armor will increase by 25 for 30 minutes.

**Escarsnoglug** is a Celestion Comestibles Cooking item.

## Source

Escarsnoglug can be created through cooking.

**Materials**
* [Yellowbell] x2

## Recipe

The recipe for Escarsnoglug can be learned from  [Recipe: Escarsnoglug].
Episode Completion: Big Game Hunters

• The Untamed Wilds • Snoglugs on Logs • Prowler Pelts • Grizzled Giants • Feathers of Fury • Raucous Razortail • The Big Game

**Episode Completion: Big Game Hunters** is a quest achievement earned for completing the Big Game Hunters episode in Wilderrun:

* The Untamed Wilds
* Snoglugs on Logs
* Prowler Pelts
* Grizzled Giants
* Feathers of Fury
* Raucous Razortail
* The Big Game
Exo-Lab

The Eldan created many scientific installations called exo-labs (a name written in ancient Eldan script at such sites). Usually contained underground and accessible through a still-mysterious Eldan teleportation system, each exo-lab was usually dedicated to a single experimental goal. Genetic and weapons experiment are frequently part of these projects - the modification of a particular species local to the area, for example, or a specific type of weapons modification tried on multiple subjects.

## Exo-Lab Designations

Exo-labs are designated by numeric identifiers. These identifiers can usually be found in Eldan script on the exterior of known exo-lab sites. Exo-Lab 22 for example is located in the Dominion-controlled area called Crimson Isle, while Exo-Lab 14 is found in the Algoroc region, where Exile scientists continue to make daily discoveries about the

## Exo-Lab 22

Exo-Lab 22 is located on the Dominion-controlled territory Crimson Isle, and is currently occupied by the Dreg tribe known as the Scarhide. Strong evidence indicates this exo-lab may have once have been used in the creation and modification of experimental life forms - perhaps even the ancestors of the Scarhide tribe themselves.

## Exo-Lab 79

Exo-Lab 79 is situated beneath the surface of a dry, rocky area of the Deradune region, which is firmly under Dominion control. The exo-lab itself is diffecult to access, as it has been completely overrun by mutated terminites. It appears the terminites were part of an Eldan experiment which was left mysteriously unattended, but fail-safe mechanisms built into the facility could potentially be used to eliminate the creatures. Until the terminites are dealt with,
Exile Hanging Lamp

Max Stack: 99

**Exile Hanging Lamp** is a decor item. This item provides a small  lighting bonus which increases rested XP.

## Source

Exile Hanging Lamp can be crafted by artisan architects.

**Materials**
* [Chrysalus] x1
* [Xenocite Chunk] x3

## Schematic

The schematic for Exile Hanging Lamp is unlocked by crafting 3 .

## Variants

* [Exiles Chandelier]
* [Exile Hologram Fireplace]

## External links

* Exile Hanging Lamp on the Jabbithole Database
Episode Completion: Give me Fuel, Give me Fire

• Advance Recon: Fuel Depot • Security Breach • Dominion Downsizing • The Big Bang • Resourceful Reallocation

**Episode Completion: Give me Fuel, Give me Fire** is a quest achievement earned for completing the Give me Fuel, Give me Fire episode in Galeras:

* Advance Recon: Fuel Depot
* Security Breach
* Dominion Downsizing
* The Big Bang
* Resourceful Reallocation
Exterminator Cryvex

*This article is a stub. You can help WildStar Wiki by expanding it.*

 Health
 Shield
 Location

**Exterminator Cryvex** is a rare creature located in Galeras. It drops Bladewalkers.

## Location

Cryvex can be found around Control Site: Focus of Air at: (5167, -3418).

## Achievement

Killing Exterminator Cryvex is part of the I Like it Rare: Galeras achievement.
Explorer's Comfortable Gloves

Bind on pickup

**Explorer's Comfortable Gloves** are a hands-slot costume piece.

## Source

Explorer's Comfortable Gloves are obtained as a level 16 Exile explorer path reward.

## See also

* [Explorer's Comfortable Boots]
* [Explorer's Comfortable Headwrap]
* [Explorer's Comfortable Pants]
* [Explorer's Comfortable Shirt]
* [Explorer's Comfortable Shoulder]
Exile Express

Deliver all of Coordinator Mills' packages to the various districts of Thayd.

## Objectives

 •  Deliver the Thayd Scientist Package in the Academy Corner East of the Landing Zone
 • Deliver the Thayd Merchant Package near the Academy Corner Southeast of the Landing Zone
 • Deliver the Thayd Military Package near the FCON Headquarters South of the Landing Zone
 • Deliver the Thayd Explorer Package near the FCON Headquarters near the main Thayd gate.
Exanite Refinery

**Exanite Refinery** is a settler project mission in Western Grimvault.

## Description

Help Protostar build an Exanite Refinery to produce new technologies and materials

Protostar is looking for able individuals to aid in building a refinery to process exanite.

## Completion

The refinery has been constructed. Processing shall begin immediately!

## Requirements

Settlers need to bring 50 "Grimvault Metal Pipes" (stack 1) to Protostar Building Assistant.

## Rewards

Completing the project unlocks 3 vendors.

* 3 vendors

## See also

* List of Western Grimvault Dominion settler missions
* List of Western Grimvault Exile settler missions

## External links

* Exanite Refinery on the Jabbithole Database
Explorer's Upgrade Kit

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

* Explorer's Upgrade Kit (excellent) - A level 15 explorer path reward.
* Explorer's Upgrade Kit (superb) - A level 30 explorer path reward.
Episode Completion: The Making of a Matria

• Herbal Remedy • Sylvan Test of Spirit • Sylvan Test of Courage • Sylvan Test of Heart • Trials of a Matria • Crowning Ceremony

**Episode Completion: The Making of a Matria** is a quest achievement earned for completing The Making of a Matria episode in Celestion:

* Herbal Remedy
* Sylvan Test of Spirit
* Sylvan Test of Courage
* Sylvan Test of Heart
* Trials of a Matria
* Crowning Ceremony
Episode Completion: Friend or Freebot

• Sentinels • Where There's Smoke... • Brain Dump • To the Botcave! • Control, Halt, Defeat • The Dominion Did It

**Episode Completion: Friend or Freebot** is a quest achievement earned for completing the Friend or Freebot episode in Whitevale:

* Sentinels
* Where There's Smoke...
* Brain Dump
* To the Botcave!
* Control, Halt, Defeat
* The Dominion Did It
Episode Completion: The Forests of Whitevale

• The Matria's Concerns • Splorg Sniffles • Truffle Sniffer • Thawing Out the Wildlife • Speak to the Matria • Hunter and Gatherer • The Frozen Balance • Reports from the Frozen Field • The Cries of the Forest • Following the Elder Voices

**Episode Completion: The Forests of Whitevale** is a quest achievement earned for completing The Forests of Whitevale episode in Whitevale:

* The Matria's Concerns
* Splorg Sniffles
* Truffle Sniffer
* Thawing Out the Wildlife
* Speak to the Matria
* Hunter and Gatherer
* The Frozen Balance
* Reports from the Frozen Field
* The Cries of the Forest
* Following the Elder Voices
Episode Completion: The Malgrave Caper

• Operation: Drivebreaker • Lucido's Last Nap • Buried Shinies! Exploding Mines! • Darkspur Enforcers • Anything That Isn't Nailed Down!

**Episode Completion: The Malgrave Caper** is a quest achievement earned for completing The Malgrave Caper episode in Malgrave:

* Operation: Drivebreaker
* Lucido's Last Nap
* Buried Shinies! Exploding Mines!
* Darkspur Enforcers
* Anything That Isn't Nailed Down!
Experience

**Experience** points (**EXP** or **XP**) are a numerical representation of a character's progression through a game; when a predetermined number of experience points are earned by a character, that character advances to his or her next character level. In WildStar, players can earn experience points by completing quests and defeating mobs within the same level range. Experience points also apply to path levels and tradeskill levels.

## Boosts

Experience point gains can be boosted using a variety of methods. These boosts only apply to character XP, not path or tradeskill XP.

### Authenticator

Players who have 2-Step Verification on their account receive a 2% boost to experience gains.

### Flasks

Members of a guild with the Unlock Flask of Experience perk unlocked can purchase a  [Flask of Experience] from a renown vendor. This flask boosts experience gain by 8% for 4 hours.  [Flask of Minor Experience] can be obtained from  [Boom-Boxes] and boosts experience gain by 15% for 10 minutes.

### Guild perks

Members of a guild with the Guild Experience Enhancer perk active receive an 8% experience boost while the perk is active (7 days).

### Rested

Players that log out on their housing plot can earn rested experience. Rested experience boosts experience gains on quests and kills. The maximum amount of rested experience a player can build up is 150% of a level. Decor can provide a bonus to rested XP gains. There are five decor bonuses available: Aroma, Ambiance, Comfort, Lighting, and Pride.

## Level caps

### Character level

The character level cap is 50. Additional experience gained after reaching level 50 is considered Elder Points. Every 75,000 Elder Points are converted to an Elder Gem.

### Path level

The path level cap is 30. 49,470 experience points are needed to reach this level.

### Tradeskill level

The tradeskill level cap is Tier 5. ?? experience points are needed to reach this level.
Emergency Extraction (quest)

**Emergency Extraction** is an Exile quest. It is obtained in Algoroc by speaking with Foreman Halsen in Gallow.

## Description

Rampaging gronyx have Botsmith Redfield trapped inside Halsen's Claim. Cut a path through the rocky monsters and rescue him, or he won't be able to help the grievously injured Judge Kain.

## Objectives

* Rescue Botsmith Redfield by defeating Troka' Ra inside Halsen's Claim
* Speak to Botsmith Redfield inside Halsen's Claim
* Kill Slateface Gronyx inside Halsen's Claim

## External links

* Emergency Extraction (quest) on the Jabbithole Database
Episode Completion: The Disciples of Fire

• Fighting the System • No More Pellementals • Viral Countermeasures • Fiery Distractions • Fall of the High Priest

**Episode Completion: The Disciples of Fire** is a quest achievement earned for completing The Disciples of Fire episode on Farside:

* Fighting the System
* No More Pellementals
* Viral Countermeasures
* Fiery Distractions
* Fall of the High Priest
End the Suffering (Dominion)

Eliminate the augmented creatures wandering the Northern Wastes

**End the Suffering** is a combat challenge in Northern Wastes for Dominion.

## Rewards

* Good Luck!
	+ [Index of Interesting Items]

* Average Odds:
	+ [Case of Coordinated Colors]
	+ [Feretory of Fascinating Furnishings]

* Best Odds:
	+ [Chest of Crafting Components]
	+ [Satchel of Scavenged Supplies]

### Tiers

* **Bronze** - Selecting a reward gives 2x the odds.
* **Silver** - Selecting a reward gives 4x the odds.
* **Gold** - Selecting a reward gives 10x the odds.

## External links

* End the Suffering (Dominion) on the Jabbithole Database
Eldan Transformer

**Eldan Transformer** is a transformer tradeskill material and is used by most tradeskills.

## Source

Eldan Transformer is obtained through salvaging and the relic hunter tradeskill and can be found in Algoroc, Celestion, Deradune, and Ellevar.

## Schematics

Eldan Transformer is used in the following schematics:

## External links

* Eldan Transformer on the Jabbithole Database
Everstar Grove

**Everstar Grove** is a region on the Alizar claimed by the Exiles. It is 1 of 2 starting locations for new characters, the other zone being the Northern Wilds; both which are reached by embarking off of The Gambler's Ruin, otherwise known as the Exile's main Arkship.

## Notable Locations

* Greenleaf Glade
* Whisperwind Hollow
* Mystwood Forest
* The Arboretum
* Elderoot Refuge
* The Blighted Tunnel
* Bloodbloom Vale
* Fort Firestorm
* Everstar Passage

## Adjacent Regions

**Alizar**

**Everstar Grove** is a island, so there are no bordering regions. However, there are two *Instance Portals*, one of which leads to Celestion, and the other which leads to the Northern Wilds.

## Quests *(3-5)* [?]

In Everstar Grove, there are 3 different Episodes, and 10 Tasks.

## Path Missions [?]

### Soldier [?]

 [?]
 [?]

The Reward for completing all of the missions is [?].

### Settler [?]

 [?]
 [?]

The Reward for completing all of the missions is [?].

### Scientist [?]

 Barkblight Eggs
 Firestorm Fuel

The Reward for completing all of the missions is Everstar Grove Research Materials.

### Explorer [?]

 [?]
 [?]

The Reward for completing all of the missions is [?].

## Lore

In Everstar Grove, there are 4 Datacubes, 9 Journals, and 1 Tales Key.
Episode Completion: Codename: Big Baby

• Just Between Us • Beneath, Between, and Behind • Limelight • Assume Control • The Weapon

**Episode Completion: Codename: Big Baby** is a quest achievement earned for completing the Codename: Big Baby episode in Grimvault:

* Just Between Us
* Beneath, Between, and Behind
* Limelight
* Assume Control
* The Weapon
Episode Completion: Unexpected History

• Dominion History Lesson • Defragmenting Data • Pieces of the Puzzle • Ask the Pell • Wild Women of the Jungle

**Episode Completion: Unexpected History** is a quest achievement earned for completing the Unexpected History episode in Wilderrun:

* Dominion History Lesson
* Defragmenting Data
* Pieces of the Puzzle
* Ask the Pell
* Wild Women of the Jungle
Exile Hologram Fireplace

Max Stack: 99

**Exile Hologram Fireplace** is a decor item.

## Source

Exile Hologram Fireplace can be crafted by artisan architects.

**Materials**
* [Chrysalus] x1
* [Xenocite Chunk] x3

**Additives**
* [Novacite Omnisealant]

## Schematic

The schematic for Exile Hologram Fireplace is a variant of the  [Exile Hanging Lamp] and is unlocked by crafting 3 .

## Tech tree

Three Exile Hologram Fireplaces are required to be crafted in order to unlock the  [Chua Spotlight] and  [Exiles Chandelier] schematics.

## External links

* Exile Hologram Fireplace on the Jabbithole Database
Episode Completion: Draken Raiders

• The Dominion is Coming! • Emergency Rescue • Under Attack • Take the Fight to Them • Burn It Down

**Episode Completion: Draken Raiders** is a quest achievement earned for completing the Draken Raiders episode in Galeras:

* The Dominion is Coming!
* Emergency Rescue
* Under Attack
* Take the Fight to Them
* Burn It Down
Episode Completion: Helluva Way to Wake Up

• Come Out and Play • Saving Commander Vaxul • Danger! High Voltage • Freedom • Opposite Reaction • Blaze of Glory

**Episode Completion: Helluva Way to Wake Up** is a quest achievement earned for completing the Helluva Way to Wake Up episode in Grimvault:

* Come Out and Play
* Saving Commander Vaxul
* Danger! High Voltage
* Freedom
* Opposite Reaction
* Blaze of Glory
Everstar Grove (archive)

This is the Galactic Archive entry for "Everstar Grove." If you wish to read the wiki's version, please click here.

The lush, verdant forest area dubbed Everstar Grove has been named after the queen of the Aurin, Myala Everstar. It is the home of the mysterious and ancient sentient tree Elderoot, a being whose very existence has convinced many of the queen's people that Nexus can be their new home - a home they desperately need after the devastation of Arboria. In fact, Everstar Grove marks the first stop for many Aurin who have never visited the planet before. After so long without the reassuring presence of the Wise Trees of their homeworld, many Aurin find the grove both rejuvenating and life-affirming. Unfortunately, Everstar Grove has recently caught the attention of the Dominion Military, threatening the Aurin's safe haven and Elderoot's home.

## Bramble Traps

Bramble traps are a type of carnivorous plant native to Everstar Grove and many other forested regions of Nexus. They have evolved - or perhaps been designed by the Eldan - to trap creatures as large as humans, killing their prey by simply holding them prisoner until they die of dehydration or starvation. They are difficult to escape from without assistance, but if the victim has outside aid escape can be accomplished without major damage to either the prisoner or the plant.

## Thrasher Ferns

Scans of local thrasher ferns in Everstar Grove reveal that they possess a highly combustible form of sap as a defense mechanism. The chemical signature of the sap matches that of many plants in the heart of Elderoot Refuge, even those without the defense mechanism, indicating a biological relationship. It may also mean that all of the plants in Everstar Grove appear to have been designed with specific purposes by the Eldan.

## Equipment Malfunctions in Everstar Grove

Most modern fuels used by the Dominion and Exiles are stored in temperature-controlled barrels that prevent something as simple as termperature fluctuations from causing unexpected catastrophes. In an area bathed in diffuse primary energy such as Everstar Grove, a scientist's scanbot can trigger malfunctions in the simple machinery regulating fuel temperatures - often leading to static discharges, or worse, devastating explosions.
Explorers Union Headquarters

*This article is a stub. You can help WildStar Wiki by expanding it.*

The **Explorers Union Headquarters** is a building located in Sylvan Glade in Celestion.

## Zone Lore

This building contains two Zone Lore entries: Explorers Union Handbook (Footnotes) and a fragment of Tales from Beyond the Fringe: Attack of the Planet Reapers!.

## Relics

There are several relics on display inside this building. Inspecting all seven of them awards the achievement Relics of the Glade.

* **The Arm of the Blademother**, c. 2 B.E. This is all that remains of a statue of Tresayne erected in Cassus after her departure. The Dominion transported it here, but Exiles shot down the cargo hauler carrying it. The mercs who brought the hauler down recovered this arm to serve as a trophy. Discoverer: Corporal "Easy" Evek, Durek's Destroyers
* **Eldan Tech Fragments**, c. 1200-800 B.E. These pieces are from an Eldan machine that may have harnessed and controlled primal life. Information is limited, however, as the local Pell have a habit of disassembling functioning Eldan tech whenever it suits them. Discoverer: Dorian Walker
* **Eldan Lockbox**, c. 2100-2000 B.E. This ancient Eldan Lockbox has yet to be breached by hard science or primal power. Its contents are completely unknown. Discoverer: Dorian Walker
* **The Scroll of the Masters**, c. 20-50 B.E. The Scroll of the Masters was captured from Pell who served Tresayne. It represents the earliest known written record of the planet Nexus before the Eldan disappeared. The Pell of Nexus once used much more complex language. Discoverer: Anton Lusk
* **Eldan Datachron**, c. 1665 A.E. This is not an Eldan datachron. It is a novelty beverage cup purchased for a small surcharge by a museum visitor who recently went out on the town. It was left behind when that same visitor apparently absconded with an intact, but non-functioning, Eldan datachron. Stymied without leads, the curators have left the cup in the datachron's place, hoping that the thief will return. Discoverer (of Datachron) Dorian Walker. Discoverer (of beverage cup): Unknown
* **Shrine-Maiden Statue**, c. 900-1000 A.E. This shrine-maiden statue is typical of Torine craftsmanship and aesthetics. Many Exiles were killed taking it from the Torine, but the primal life energy rumored to be stored within it has not yet been found. It is, for now, an attractive museum piece. Discoverer: Denton Lusk
* **Pre-Ascension Eldan Sword**, c. 800-500 B.E. Scientists confirm this sword was of Eldan manufacture and designed for their personal use. Whether it was decorative or used in combat is unclear. Exiles consider the entire "Ascension of the Eldan" concept up for debate as well. Discoverer: Macton Lusk
Episode Completion: I Spy the ICI

• High Level Infiltration • Unsafe Working Conditions • No More Questions • Charge the Explosives to 11 • Wetwork in Whitevale • Striking at the Snake • Escape from Junction Snowshadow

**Episode Completion: I Spy the ICI** is a quest achievement earned for completing the I Spy the ICI episode in Whitevale:

* High Level Infiltration
* Unsafe Working Conditions
* No More Questions
* Charge the Explosives to 11
* Wetwork in Whitevale
* Striking at the Snake
* Escape from Junction Snowshadow
Episode Completion: Draken on the Hunt

• Sanctuary Enshrined • The Watcher's Way • Predators and Prey • Tools of the Trade • End of the Elders • Tampered Signals • Preyfinder's Demise

**Episode Completion: Draken on the Hunt** is a quest achievement earned for completing the Draken on the Hunt episode in Celestion:

* Sanctuary Enshrined
* The Watcher's Way
* Predators and Prey
* Tools of the Trade
* End of the Elders
* Tampered Signals
* Preyfinder's Demise
Every Hellrose Has Its Thorn

Prune Hellroses before time runs out

**Every Hellrose Has Its Thorn** is a general challenge in Malgrave.

## Rewards

* Good Luck!

* Average Odds:
	+ [Eldan Space Transmutator]

### Tiers

* **Bronze** - Selecting a reward gives 2x the odds.
* **Silver** - Selecting a reward gives 4x the odds.
* **Gold** - Selecting a reward gives 10x the odds.

## External links

* Every Hellrose Has Its Thorn on the Jabbithole Database
Episode Completion: Trouble Brewing

• Run 'Em off • Rescuing the Advance Scouts • Surprise Prohibition • Revenge on the Rocks

**Episode Completion: Trouble Brewing** is a quest achievement earned for completing the Trouble Brewing episode in Malgrave:

* Run 'Em off
* Rescuing the Advance Scouts
* Surprise Prohibition
* Revenge on the Rocks
Episode Completion: Eldan Experimentation

• Geo-Analysis • Security Shutdown • Bio-Analysis • Hydro-Analysis • Defeat the Custodian

**Episode Completion: Eldan Experimentation** is a quest achievement earned for completing the Eldan Experimentation episode on Farside:

* Geo-Analysis
* Security Shutdown
* Bio-Analysis
* Hydro-Analysis
* Defeat the Custodian
Episode Completion: The Cult of the Cube

• Illumination and Epiphany • Divine Retribution • Heresy Cubed • Combing the Archives • Crushing the Pyrecallers • A Great Discovery • A Race Against Time • The Long Road Home • Augmetic Evidence

**Episode Completion: The Cult of the Cube** is a quest achievement earned for completing The Cult of the Cube episode in Malgrave:

* Illumination and Epiphany
* Divine Retribution
* Heresy Cubed
* Combing the Archives
* Crushing the Pyrecallers
* A Great Discovery
* A Race Against Time
* The Long Road Home
* Augmetic Evidence
Explorer's Upgrade Kit (excellent)

Max Stack: 30

**Explorer's Upgrade Kit** is a salvageable container that contains supplies.

## Source

Explorer's Upgrade Kit can be obtained as a level 14 explorer reward.

## Contents

The following items can be found inside this kit:

* [Festival Tier 3 FABkit]
* [Explorer's AMP Power Upgrade]

## External links

* Explorer's Upgrade Kit on the Jabbithole Database
Exile Tactical Table

Max Stack: 99

**Exile Tactical Table** is a decor item. This item provides an  ambiance buff which increases rested XP.

## Source

Exile Tactical Table can be crafted by journeyman architects.

**Materials**
* [Ancient Wood] x4

**Additives**
* [Tactile Keypad]
* [Flex Capacitor]
* [Flex Capacitor]

## Schematic

The schematic for Exile Tactical Table is a variant of the  [Exiles Bed] and is unlocked by crafting three  [Colorful Aurin Windows], , or  [Pink Aurin Windows].

## Tech tree

Three Exile Tactical Tables are required to be crafted in order to unlock the  [Exiles Bookcase] schematic.

## External links

* Exile Tactical Table on the Jabbithole Database
Fried Fish

Use: Eat: Restores 1100 Health and 44 Focus every 1s while eating. After eating, you become Stuffed for 30 minutes:Stuffed: Increases your Critical Hit Rating by 110 and your Health by 198.

**Fried Fish** is a Cooking II item.

## Source

Fried Fish can be created through cooking.

**Materials**
* [Small Fish] x4
* [Honeywheat] x2

## Recipe

The recipe for Fried Fish can be learned from  [Recipe: Fried Fish].

## See Also

* [Fish Sticks and Pudding]
Event

*This article is a stub. You can help WildStar Wiki by expanding it.*

**Events** are seasonal or unique and include specialized content with themed rewards and challenges.

## Bonus events

* Power, Prestige, and PvP! - Oct 15 – 18
* XP X-Plosion! - Nov 27 - 29

## Seasonal events

* Shade's Eve - Oct 19 - Nov 2
* Protostar's Gala Winterfest Extravaganza - Dec 18 - Jan 1

## Unique events

* Hoverboard zPrix Invitational - Oct 21 - 25
* Residential Renovation!
* Space Chase - Dec 9 - Dec 18

## External links

* In-Game Events Preview on wildstar-online.com
Exanite

**Exanite** is one of the rarest substances in the entire universe. Consisting of equal parts of all the primal elements - air, earth, fire, water, life, and logic - pure Exanite is almost completely indestructible. The perfect balance of the primal elements in this rare ore also causes it to be almost weightless, making it a valuable substance for weapons and armor. Certain reports, including information from a Datacube made by Shaper Koral (see DATACUBE ENTRY: Dangerous Advancement), claim that the Osun are able to forge with Exanite, however most scholars agree that reliable methods of working with Exanite were lost with the Eldan themselves. In its purest form, Exanite is completely white, and its unique elemental properties give it a mysterious glow. Even a minuscule imbalance in the primal elements of the mineral gives it a vibrant color indicative of the more prominent element(s) within the gemstone. For instance, Exanite with a red-shifted hue indicates extra Primal Fire, Exanite with a lime green hue indicates Primal Logic, Exanite with a pale grey hue indicates Primal Air, and so on.

## The Properties of Exanite

The physical properties of Exanite are varied and remarkable. In the later portions of Nexus's Third Phase, Exanite was extensively researched in response to the growing threat of the Strain. Multiple Datacube entries were recorded on the topic of the research, though one notable and quite important entry was recorded in and can be located in The Defile, named DATACUBE ENTRY: Repellent Frequencies. This Datacube goes over a key property of Exanite, which is its ability to repel and even cure disease -- A necessary attribute if the Eldan hoped to combat the Strain. This attribute did prove effective and Exanite does naturally destroy Strain sources, but unfortunately it was not enough to save the Eldan completely. Drusera made extensive use of Exanite to protect the body of The Genesis Prime from breaking free from Nexus (and by extension, letting The Entity get off of Nexus), trapping it in an unfathomably large tower of Exanite known as The Lightspire.

One common misconception with Exanite is related to its usage for the neural cores of the Mechari. The belief is that one can tell a Mechari's personality and aptitudes by the color of the Exanite showing within their head. This belief is false, however, as the variations of Primal Elements within the Exanite are so minuscule that there is no measurable effect on a Mechari's functionality. This conveniently serves as an excellent example for how specific the parameters for the creation of Exanite really are.

## Datacube

There is a Datacube entry on Exanite, recorded by Shaper Koral. This Datacube entry is located in Southern Grimvault, and is titled DATACUBE ENTRY: Sublime Substance.
Galeras (archive)

This is the Galactic Archive entry for "Galeras." If you wish to read the wiki's version, please click here.

Exile-controlled **Galeras** is a lush, temperate region with good soil and a climate conducive to farming and ranching. The Exiles have established many farms in the area to help feed their growing population, and also made an amazing discovery - an ancient but largely intact Osun city called Thayd. With Thayd as their de facto military headquarters, the forces of FCON defend the Exile civilians trying to make a new life here, and take the fight to the Dominion whenever and wherever they can.

Thayd dominates the western part of the region, which is bisected by Gale Canyon, a huge, windswept crevice occupied by a tribe of air-worshipping Pell. In the east, the Exile outpost known as Skywatch keeps a lookout over the Exile settlers who cannot be easily defended from Thayd.

## Tempest Refuge

The Exile town of Tempest Refuge sits in the hills of Galeras, where denizens endure frequent windstorms while working the rich, fertile land to grow crops, raise livestock, and harvest unique food sources like buzzbing honey and ravenok steaks. Like many such communities on the planet Nexus, Tempest Refuge has found itself caught up in the ongoing war between the Exiles and the Dominion, and mercs can now often be found standing guard over civilians and visitors.

## Thayd

The ancient partially ruined city of Thayd is believed to have been built not by the Eldan, but by the giant Osun race, many of whom now inhabit the area around it. Though the history of the city is known only through fragments of ancient inscriptions, it is believed that THayd was a capital of sorts for the giants, and was nearly destroyed in a massive cataclysm that led the Osun to abandon the place. Currently, the Exiles have taken over, and use Thayd as a well-fortified headquarters for FCON's efforts in the Galeras region.
Energize

30 sec cooldown

 Requires lvl 1
 Landing a Shield Heal on yourself or an ally grants Buffer for 15s which increases Shield Mitigation by 25%.Activate: Fill all Actuators and gain the following for 8s.If above 30% health: Increase Assault and Support Power by 14%.If below 30% health: Restore 111 shield and increase Shield Mitigation to 100%.

**Energize** is a special Medic ability. It is activated with the "**R**" key.

## Patches

* **WildStar: Reloaded (29 Sep 2015):** Empower reduced to 14%, from 17%
Episode Completion: The Scourwind War

• The Late Delivery • Cause and Effect • Leaving Our Mark • Yatish's Ultimatum • Over Easy • Burn the Brides • The Sound of Judgement

**Episode Completion: The Scourwind War** is a quest achievement earned for completing the The Scourwind War episode in Malgrave:

* The Late Delivery
* Cause and Effect
* Leaving Our Mark
* Yatish's Ultimatum
* Over Easy
* Burn the Brides
* The Sound of Judgement
Eldan Secret: Levian Bay

**Eldan Secret: Levian Bay** is an exploration achievement earned for accessing the Eldan locked lab in Star-Comm Station in Levian Bay.

## Location

Explorers can activate the Platform Control Panel to create a panel to access the locked lab for the path mission Hacking the Grid. The Panel is located in The Eldan Vault at (-2745.43 -6121.98).

Other paths can use the Eldan Teleportation Panel to access the room by climbing the pipe in The Eldan Vault at (-2680.86 -6127.53).
Episode Completion: Stormwing Assault

• Status Report • Forward Operation • In Our Sights • Broodlord of the Stormwing • Playing With Fire

**Episode Completion: Stormwing Assault** is a quest achievement earned for completing the Stormwing Assault episode in Galeras:

* Status Report
* Forward Operation
* In Our Sights
* Broodlord of the Stormwing
* Playing With Fire
Extra Hurtin' AMP

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

 Use: Extra Hurtin': While between 30 and 70 Volatility gain an Empower.Empower: Increases Armor Pierce by 15%.

**Extra Hurtin' AMP** is an Engineer AMP unlock item. Using the item unlocks the Extra Hurtin' AMP.

## Source

Extra Hurtin' AMP can be purchased for ... from the following vendors with ... rank from the respective reputations:

* Reya Resinbough - Walker's Landing, Farside -
* Dakahari - Virtue's Landing, Farside -
Episode Completion: Double Oh Negative

• Ghost Intel • Reprogramming Interrogation • Sum Zero Aggressor • Divert Attention • Going Out with a Blast • Shoot for the Stars

**Episode Completion: Double Oh Negative** is a quest achievement earned for completing the Double Oh Negative episode in Celestion:

* Ghost Intel
* Reprogramming Interrogation
* Sum Zero Aggressor
* Divert Attention
* Going Out with a Blast
* Shoot for the Stars
Exile Barrier

Max Stack: 99

**Exile Barrier** is a decor item.

## Source

Exile Barrier can be crafted by journeyman architects.

**Materials**
* [Platinum Chunk] x3

**Additives**
* [Platinum Staple]
* [Platinum Staple]
* [Iron Nail]

## Schematic

The schematic for Exile Barrier is a variant of the  [Exile Lamp Post (Brown)] schematic.

## External links

* Exile Barrier on the Jabbithole Database
Episode Completion: The Falkrin War

• Leaving the Temple of Osiric • Hold the Line • Skywatch Must Hold • Storm The Gates • More Firepower Needed

**Episode Completion: The Falkrin War** is a quest achievement earned for completing The Falkrin War episode in Galeras:

* Leaving the Temple of Osiric
* Hold the Line
* Skywatch Must Hold
* Storm The Gates
* More Firepower Needed
Esper

The **Esper** is a class capable of filling the DPS or healer role. Their weapon is a psyblade, which builds Psi Points to use other abilities.

## Lore

**Espers** are masters of the mind who tap into powerful psychic energies to lash out and incapacitate enemies or strengthen and protect their friends.

The connection between the mind and body is a powerful thing, and no one demonstrates this better than an Esper. Rare individuals that display unusual mental fortitude, Espers must undergo rigorous training in order to harness the turbulent, chaotic energies of the mind – eventually learning to focus and transform this energy into telekinetic power. Once they have mastered this ability, Espers learn to use the psyblade – a sharp and deadly projectile weapon propelled through the air by the force of their minds.

But the psyblade is not the only weapon in the Esper's arsenal. They can also manipulate mental energy to create illusions so convincing they are capable of inflicting very real damage on their enemies. This same technique can be used to bolster friends, allowing them to return to the fray after being injured in battle. A fully trained Esper can turn the tide in any conflict, sustaining and healing their allies while dishing out devastating mental blasts against their foes.

## Stats

*Main article:* Stat

For DPS the primary stats are Critical Hit Severity and Critical Hit. For healers the primary stats are Multi-Hit and Focus Recovery.

### DPS stat priority

Critical Hit to 23% > Critical Hit Severity > Vigor > Multi-Hit

Strikethrough should be at 12% for Genetic Archives and 16% for Datascape.

### Healer stat priority

Focus Recovery > Multi-Hit > Critical Hit > Critical Severity > Intensity

## AMPs

* Assault
* Hybrid A/S
* Support
* Hybrid S/U
* Utility
* Hybrid A/U

## Abilities

* Assault
* Support
* Utility
* Innate
Exile Lamp Post (Brown)

Max Stack: 99

**Exile Lamp Post (Brown)** is a decor item.

## Source

Exile Lamp Post (Brown) can be crafted by journeyman architects.

**Materials**
* [Platinum Chunk] x3

## Schematic

The schematic for Exile Lamp Post (Brown) is unlocked by crafting 6  [Cassian Lamp Posts],  [Dreadmoore Lamp Posts], or  [Marauder Lamp Posts].

## Tech tree

Three Exile Lamp Posts (Brown) are required to be crafted in order to unlock the  [Exile Barrier] schematic.

## External links

* Exile Lamp Post (Brown) on the Jabbithole Database
Explosive Ammo AMP

The information from this article is kept for historical purposes and should not be further categorized.

**The subject of this article is no longer obtainable or has been removed from the game.**
The information from this article is kept for historical purposes and should not be further categorized.

 Use: Explosive Ammo: Landing a critical hit deals an additional 49 technology damage to the foe and 4 foes within 6m. Can only occur every 1.00s.

**Explosive Ammo AMP** is an Engineer AMP unlock item. Using the item unlocks the Explosive Ammo AMP.

## Source

Explosive Ammo AMP can be purchased for 125  from the following vendors:

* Supply Officer Clayre - FCON Headquarters, Thayd
* Supply Officer Phenoxia - Legion's Way, Illium
Episode Completion: Sunken Prospects

• Protostar SOS • Repairing the Core • Bots Can't Swim • Irradiated Creatures • Protostar Pure Loftite Survey • Yeti Extermination

**Episode Completion: Sunken Prospects** is a quest achievement earned for completing the Sunken Prospects episode in Algoroc:

* Protostar SOS
* Repairing the Core
* Bots Can't Swim
* Irradiated Creatures
* Protostar Pure Loftite Survey
* Yeti Extermination
Elderoot's Request

Destroy the parasites devouring Elderoot and used the Livingroot Keepers to initiate the ancient tree's healing process. All that remains is to speak with Elderoot in Elderoot Refuge and gain access to his extensive knowledge.

## Objectives

 •  Help Victor Lazarin deal with Barkblight parasites
 •  Help Queen Myala Everstar heal Elderoot
Episode Completion: The Immortal Legend

• Tear 'em Out by the Roots • Waters of Life • Off the Beaten Pathfinder • Walking into a Trap

**Episode Completion: The Immortal Legend** is a quest achievement earned for completing The Immortal Legend episode in Wilderrun:

* Tear 'em Out by the Roots
* Waters of Life
* Off the Beaten Pathfinder
* Walking into a Trap
Episode Completion: The Beautiful Disease

• Down into the Phagelabs • Protected Light • Shadows Over Eldan • Clear the Air • Minutes to Madness • Face the Phage Lord

**Episode Completion: The Beautiful Disease** is a quest achievement earned for completing The Beautiful Disease episode in Grimvault:

* Down into the Phagelabs
* Protected Light
* Shadows Over Eldan
* Clear the Air
* Minutes to Madness
* Face the Phage Lord
Episode Completion: Elderoot's Affliction

• A Plagued Forest • Save the Keepers • Queen of the Blight • Mender Bender • Everything You Ever Wanted to Know • Elderoot's Request

**Episode Completion: Elderoot's Affliction** is a quest achievement earned for completing the Elderoot's Affliction episode in Everstar Grove:

* A Plagued Forest
* Save the Keepers
* Queen of the Blight
* Mender Bender
* Everything You Ever Wanted to Know
* Elderoot's Request
Episode Completion: Durek's Destroyers

• The Time to Strike • Striking Morale • Confront Colonel Audax • Focused Intel: Eldan Recovery

**Episode Completion: Durek's Destroyers** is a quest achievement earned for completing the Durek's Destroyers episode in Galeras:

* The Time to Strike
* Striking Morale
* Confront Colonel Audax
* Focused Intel: Eldan Recovery
Episode Completion: Loftite Rush

• An Eye for the Color • The Loftite Hunt Begins • Local Loftite Discoveries • By Leaps and Bounds • Troublesome Tremors • The Algoroc Accord

**Episode Completion: Loftite Rush** is a quest achievement earned for completing the Loftite Rush episode in Algoroc:

* An Eye for the Color
* The Loftite Hunt Begins
* Local Loftite Discoveries
* By Leaps and Bounds
* Troublesome Tremors
* The Algoroc Accord