Clothier

Clothier***Map Icon*** Classic Expert MasterStatistics

Drops* **Item (Quantity)****Rate**
* Red Hat100%
Sounds

* Internal NPC ID: **54**

The **Clothier** is an NPC vendor who sells mainly vanity items. He is the same character as the Old Man who guards the Dungeon before Skeletron is defeated. After defeating Skeletron, the Old Man is freed from his curse, and he disappears from the Dungeon's entrance. Once a suitable vacant house is available thereafter, he spawns and sells items. His clothes are no longer tattered, his eyes have turned blue (from red), and he is wearing a Red Hat.

Equipping the Clothier Voodoo Doll allows a player to attack and kill the Clothier (similar to the Guide Voodoo Doll). Doing so at night re-summons Skeletron. Killing him with the Flymeal will not summon Skeletron however.

When threatened on the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, the Clothier fires shadowflame skull projectiles similar to those produced by the Book of Skulls. They inflict enemies with the Shadowflame debuff for 5–10 seconds and deal 16 / 24 / 28 damage at the start of the game,  but as the player progresses, the Clothier will gain various stat increases.

## Items sold

**Note:** All item prices can be decreased by equipping a Discount Card or Greedy Ring. On the PC version, Console version, Mobile version, and tModLoader version, prices can also be higher or lower based on the NPC's happiness level.

## Living preferences

 Likes | * ​Underground
* ​Cavern
* ​The Underworld
 Dislikes | * ​The Hallow
 Hates | n/a | * ​Mechanic

For more information, see NPC happiness.

## Shimmered form

When submerged in Shimmer, the Clothier will transform into his Shimmered form. This has no impact on gameplay or dialogue and is only a visual change. He can be returned to his classic look by submerging him in Shimmer again.

## Quotes

### Interaction quotes

	* "Mama always said I would make a great tailor." (reference to *Forrest Gump*)
	* "Life's like a box of clothes; you never know what you are gonna wear!" (reference to *Forrest Gump*)
	* "Of course embroidery is hard! If it wasn't hard, no one would do it! That's what makes it great." (a mock-up of a line from the 1992 American sports comedy-drama film *A League of Their Own*)
	* "I know everything they is to know about the clothierin' business." (reference to *Forrest Gump*)
	* "Being cursed was lonely, so I once made a friend out of leather. I named him Wilson." (reference to the 2000 American survival drama film *Cast Away*)
**When the player is wearing a Red Hat:**

	* "That Red Hat of yours looks familiar..."
**When Nurse is present:**

	* "T'were I younger, I would ask <name of Nurse> out. I used to be quite the lady killer." (reference to the 1955 British black comedy crime film *The Ladykillers*)
**When Mechanic is not present:**

	* "I keep having vague memories of tying up a woman and throwing her in a dungeon."
**When Truffle is present:**

	* "I'll give you a discount on your wears if you can convince <name of Truffle> to come over for a...sizing."
**During a Blood Moon:**

	* "... we have a problem! It's a Blood Moon out there!" [*sic*] (reference to the 1995 American space docudrama film *Apollo 13*)
**During a Party:**

	* "Mama always said you've got to put the past behind you before you can party on."
**During Rain:**

	* "It's raining alright! Little bitty stingin' big ol' fat sideways rain! At least it ain't coming from straight up underneath us!" (reference to *Forrest Gump*)
	* "One day it started raining like this, and it didn't quit for four days!" (reference to *Forrest Gump*)
**During a Windy Day:**

	* "Sometimes, I guess there's just not enough windmills."
	* "The air has certainly got it, today!"
**During a Storm:**

	* "Remember to keep breathing, because eventually this storm will pass!"
	* "If it wasn't storming, everyone would go outside. It's the lightning that makes it dangerous."
**When in a Graveyard:**

	* "I've been cursed! Take me to the hospital!"
	* "It's a big graveyard, we'll divide it up! The dead stay in their half, we'll stay in ours!"

### Happiness quotes

	* "No home at all? I will not be subjected to criminal abuse!"
**When neutral:**

	* "What's normal, anyways?"
**When far from home:**

	* "It's a highly tedious procedure, cranking out a spyglass and looking for my house."
**When in a sparse area:**

	* "I'm not a popular man, but I know what tranquility is."
**When overcrowded:**

	* "The local population is like living with dead weight on my back."
	* "Overcrowding is as overcrowding does."
**When in the Caverns:**

	* "Seeing is believing, but sometimes the most likeable things are in the Underground." (reference to the 2004 American Christmas film *The Polar Express*)
**When in the Hallow:**

	* "There just aren't enough dark rooms in the Hallow."
**When in an Evil Biome or the Dungeon:**

	* "My soul feels torn here in the Corruption/the Crimson/the Dungeon, as if my very being is at war between good and evil."
**When near the Truffle:**

	* "<name of Truffle>? I hadn't seen anything so delicious in my life."
**When near the Tax Collector:**

	* "I can't quite place it, but I find <name of Tax Collector> fascinating."
**When near the Nurse:**

	* "For some reason, being around <name of Nurse> makes me feel uneasy."
**When near the Mechanic:**

	* "I hate <name of Mechanic> and I don't know why."
**When near the Princess:**

	* "There's no greater joy than seen through the eyes of <name of Princess>!"

## Names

The Clothier may have any of the following names:

* Alfred
* Arthur
* Benjamin
* Cedric
* Clive
* Cyril
* Edgar
* Edmund
* Edward
* Eustace
* Fitz
* Graham
* Henry
* Herald
* James
* Lincoln
* Lloyd
* Mervyn
* Nigel
* Pip
* Rodney
* Rodrick
* Roland
* Rupert
* Sebastian

## Trivia

* Most of the Clothier's dialogues refer to movies starring the American actor and filmmaker Tom Hanks, namely *Castaway*, *Forrest Gump*, *The Ladykillers*, *Apollo 13*, *A League of Their Own*, and *The Polar Express*.
* One of possible names for the Clothier is James. This is a reference to *Terraria* YouTuber James Benett, who is better known as ChippyGaming and uses the Clothier as his avatar.
	+ His shimmered form looks similar to James, as he has blond hair and blue eyes.
* The Clothier appears to want to eat the Truffle. This can be seen in the Truffle's quote, "Everyone in this town feels a bit off. I woke up to the clothier chewing on my foot last night." and the Clothier's quote, "I'll give you a discount on your wears if you can convince <name of Truffle> to come over for a...sizing."
	+ This is further confirmed by the Clothier loving to live near the Truffle, while the Truffle dislikes being a neighbor of the Clothier.
	+ Since NPC's charge lower prices when NPC's they like are nearby, this means the Clothier will keep his promise if the player follows through with his request.
* The quote "I keep having vague memories of tying up a woman and throwing her in a dungeon." is a reference to the fact that the Bound Mechanic is found in the Dungeon. This implies that he, while possessed by Skeletron, was responsible for the act.
	+ This is further confirmed by the Clothier's confused hatred of the Mechanic, with him having very little memory of what happened before.
* The quote "That Red Hat of yours looks familiar..." is a reference to player murdering him for the hat, as that is the only way to obtain it legitimately. Additionally, this quote will always override all others as long as the hat is on.
	+ This may also suggest that the Clothier may have an awareness of his previous self, as he is 1 of the only 2 NPCs to say something like that, the other being the Guide with the line "I wonder why my predecessor spontaneously burst into flames. Hopefully it doesn't happen to me..."
* The name Pip may be a reference to Philip Pirrip, called Pip, the protagonist in the 1861 novel *Great Expectations* by Charles Dickens. Pip goes through multiple different profession changes, and eventually becomes a responsible person at the end. The Clothier starting off as an old man and then turning into a man with a stable job and income may be a metaphor for what Pip had gone through in the book.

The Bestiary entry for the Clothier: *"Once trapped under a curse, the Clothier is the master of thread. If it's fashion that's desired, he's the man! He talks in a familiar way."*

## History

PC version
* Desktop 1.4.0.1: Now sells several exclusive items when in a Graveyard mini-biome.

* Desktop 1.3.5: Now has a chance to be named "James".

* Desktop 1.3.2: Now sells several Party-related items: Bundled Party Balloons, Balloon Animal, Silly Sunflower set.

* Desktop 1.3.0.1:
	+ Added Lunar and Solar Cultist sets and White Tuxedo set.
	+ Sprite updated.

* Desktop 1.2.3: Fixed bug where the Clothier could not be hit with projectiles, even with the Clothier Voodoo Doll equipped.

* Desktop 1.2.1.2: Skeletron now spawns on the Clothier when using a Clothier Voodoo Doll.

* Desktop 1.2.1: Sells the Guy Fawkes Mask for the Halloween event.

* Desktop 1.2.0.3: The Clothier can now be attacked with the Clothier Voodoo Doll equipped.

* Desktop 1.2:
	+ Now sells more unique vanity sets during Hardmode, as well as the Balla and Gangsta Hats.
	+ Can now be killed with a Clothier Voodoo Doll to summon Skeletron at night.

* Desktop 1.1: Now has random name given to him on spawn. His deaths will be reported with this name. Also other NPCs will use it in their quotes.

* Desktop 1.0.5: Familiar set, The Doctor's set, and Mime Mask were added to inventory. Choice of goods become time-of-day- and event-dependent.

* Desktop 1.0.4: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

## References

1. ↑ 1.0 1.1 Information taken from the PC 1.4.0.5 source code, method `AI_007_TownEntities()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ Information taken from the PC 1.4.0.5 source code, method `StatusNPC()` in `Terraria.Projectile.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.

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