Weapons

Many weapons require minimum skill levels to be used or unlock all of their abilities.

## Heavy Weapons

### Baby Yaga

* Weapon Type: Grenade Launcher
* Damage Type: Mechanical
* Ammo: 40mm Grenade

### Blunderbuss

* Weapon Type: Grenade Launcher
* Damage Type: Heat
* Ammo: 40mm Grenade

### Drakon

* Weapon Type: Machine Guns
* Damage Type: Heat
* Ammo: Handgun Cartridge

### Mastodon

* Weapon Type: Grenade Launcher
* Damage Type: Mechanical
* Ammo: 40mm Grenade

### Monarch

* Weapon Type: Machine Guns
* Damage Type: Mechanical
* Ammo: Rifle Cartridge

### Princess

* Weapon Type: Tactical Rifles
* Damage Type: Mechanical
* Ammo: Handgun Cartridge

### Serp

* Weapon Type: Machine Guns
* Damage Type: Mechanical
* Ammo: Assault Rifle Cartridge
* Basic Attack:
	+ 90% + 2% x Perception
	+ Precision - 20%

### Sling

* Weapon Type: Disk Throwers
* Damage Type: Mechanical
* Basic Attack:
	+ Disc Throw
	+ Damage: 90% + 2% x Muscle
	+ Precision -40%
	+ The disk hits up to two targets while bouncing.

### Svetlana

* Weapon Type: Tactical Rifles
* Damage Type: Mechanical
* Ammo: Rifle Cartridge

### Viper

* Weapon Type: Tactical Rifles
* Damage Type: Biochemical
* Ammo: Rifle Cartridge

## Light Weapons

### Astra

* Weapon Type: Pistols
* Damage Type: Biochemical
* Ammo: Handgun Cartridge

### Bruiser

* Weapon Type: Assault Rifles
* Damage Type: Biochemical
* Ammo: Assault Rifle Cartridge

### Enforcer

* Weapon Type: Shotguns
* Damage Type: Mechanical
* Ammo: Shotgun Shell

### Gremlin

* Weapon Type: Submachine Guns
* Damage Type: Mechanical
* Ammo: Handgun Cartridge

### Matilda

* Weapon Type: Pistols
* Damage Type: Mechanical
* Ammo: Handgun Cartridge

### Moderne

* Weapon Type: Assault Rifles
* Damage Type: Mechanical
* Ammo: Assault Rifle Cartridge

### Pine

* Weapon Type: Submachine Guns
* Damage Type: Mechanical
* Ammo: Handgun Cartridge

### Raven

* Weapon Type: Pistols
* Damage Type: Mechanical
* Ammo: Handgun Cartridge

### Reaper

* Weapon Type: Shotguns
* Damage Type: Mechanical
* Ammo: Shotgun Shell

## High-Tech Weapons

### Andromeda

* Weapon Type: Energy Pistols
* Damage Type: Energy
* Ammo: Weapon Power Cell

### Asp

* Weapon Type: Flamethrowers
* Damage Type: Heat
* Ammo: Fuel

### Boreas

* Weapon Type: Cryolasers
* Damage Type: Cryogenic
* Ammo: Weapon Power Cell

### Kraut

* Weapon Type: Dart Guns
* Damage Type: Mechanical
* Ammo: Airgun Powerlet
* Basic Attack:
	+ Cleaving Dart
	+ Damage: 90%
	+ Chance: 10% + 10% x Fortune versus Fortitude to cause Laceration on target for 3 rounds
		- 1 damage + 10% of maximum health each round
		- Cryogenic resistance is decreased by 15

### Firebug

* Weapon Type: Flamethrowers
* Damage Type: Heat
* Ammo: Fuel

### Pulsar

* Weapon Type: Penetrators
* Damage Type: Energy
* Ammo: Weapon Power Cell

### Salamander

* Weapon Type: Flamethrowers
* Damage Type: Heat
* Ammo: Fuel

### Supernova

* Weapon Type: Penetrators
* Damage Type: Energy
* Ammo: Weapon Power Cell

### Wasp

* Weapon Type: Dart Guns
* Damage Type: Biochemical
* Ammo: Airgun Powerlet

## Hand-To-Hand

### Diplomat

* Weapon Type: Brass Knuckles
* Basic Attack:
	+ Fist Punch
	+ Damage: 70% + 5% x Muscle

### Discord

* Weapon Type: Brass Knuckles
* Damage Type: Energy

### Hercules

* Weapon Type: Brass Knuckles
* Damage Type: Mechanical
* Basic Attack:
	+ Fist Punch
	+ Damage: 70% + 5% x Muscle

 Hercules 10

### Reason

* Weapon Type: Brass Knuckles
* Damage Type: Mechanical

### Vajra

* Weapon Type: Brass Knuckles
* Damage Type: Mechanical

Mechanical Resistance +10
Energy Resistance +10
Biochemical Resistance +10
Heat Resistance +10
Cryogenic Resistance +10
Psychic Resistance +10

## Melee Weapons

### Anjin

* Weapon Type: Bladed
* Damage Type: Psionic
* Basic Attack:
	+ Lunge
	+ Damage: 90% + 2% x Deftness

### Attila

* Weapon Type: Blunt
* Damage Type: Heat
* Basic Attack
	+ Blow
	+ Damage: 90% + 2% x Muscle

### Baseball Bat

* Weapon Type: Blunt
* Damage Type: Mechanical
* Basic Attack:
	+ Blow
	+ Damage: 90% + 2% x Muscle

### Galenus

* Weapon Type: Bladed
* Damage Type: Biochemical
* Basic Attack
	+ Lunge
	+ Damage: 90% + 2% x Deftness

### Judge Bat Nightstick

* Weapon Type: Blunt
* Damage Type: Mechanical
* Basic Attack:
	+ Blow
	+ Damage: 90% + 2% x Muscle

### Machete

* Weapon Type: Bladed
* Basic Attack
	+ Lunge
	+ Damage: 90% + 2% x Deftness

### Pipe Wrench

* Weapon Type: Blunt
* Damage Type: Mechanical
* Basic Attack:
	+ Blow
	+ Damage: 90% + 2% x Muscle

### Shark

* Weapon Type: Bladed
* Damage Type: Mechanical
* Basic Attack:
	+ Lunge
	+ Damage: 90% + 2% x Deftness

### Shiv

* Weapon Type: Bladed
* Damage Type: Mechanical
* Basic Attack
	+ Lunge
	+ Damage: 90% + 2% x Deftness

### Thorstein

* Weapon Type: Blunt
* Damage Type: Mechanical
* Basic Attack:
	+ Blow
	+ Damage: 90% + 2% x Muscle

## Psionics

### Heraclitus Pyrokinetic Psi-Glove

* Weapon Type: Psi-Glove
* Damage Type: Heat

### Sedna Cryokinetic Psi-Glove

* Weapon Type: Psi-Glove
* Damage Type: Cryogenic

### Spectre Pschokinetic Psi-Glove

* Weapon Type: Psi-Glove
* Damage Type: Psionic

### Torpedo Electrokinetic Psi-Glove

* Weapon Type: Psi-Glove
* Damage Type: Energy