recursal/Fanatic-Fandom huggingface dataset:
House of Dayne

The **House of Dayne** was a Gilnean noble house that made it's home in viscounty of Rosefield in their seat of Ironwood Keep. The House was known to originate from the House of Darkoak from a legitimized bastard's line, and in turn has bloodlines that tie back to the original inhabitants of Gilneas who made their home in the Dark Woods. As homage to their origins, the house's crest is that of the Darkoaks with the colors inverted.

The Darkoak line eventually died out with Balaforth Darkoak and his son Galen Darkoak allegedly at the hands of Lord Berenal Grayblade, Galen's best friend. Reports of a survivor of the lineage outside of the wall have been made, but searches for the remaining Darkoak have turned up fruitless. Balaforth was known to have a brother and sister who lived outside of the wall, but his brother was found deceased in his home after the fall of Lordaeron. His sister's body was never found. As such, by order of Duke Berenal Grayblade, the Dayne line was granted the lands of Rosefield, which had been reduced to a barony, and made Lords of the region. They are currently led by Lerren Dayne.
Folston Village

**Location**
 **Affiliations**
 **Status**

**Folston Village** is a small town located in the southeastern part of the Headlands of Gilneas known as the Barony of Edenford. It was built in between the War of Aderic and the War of Silverpine. Built near fertile lands, it was home to a small farming community. It was spared by the Invasion of Gilneas, where it was evacuated early by the mayor at the time, Mayor George Carleton. Today, it remains abandoned, but intact.
Mastiff

File:Mastiff.png  The **Mastiff** is a famous hound, bred in the lowland regions of Gilneas, and prized for it's tenacity, loyalty, and sturdy build. The Mastiff has been used extensively as an aid to huntsmen and rangers, and is also occasionally used by the Alliance as a War Dog. This hound was originally bred to guard livestock, possessing a deep and strong voice to intimidate stronger predators. It evolved over hundreds of years to have heavy bones and a bonecrushing bite. Infamously, the Mastiff's jaw musculature allows it to lock an enemy in place, breaking ankles, femur bones, and knees with ease.

They are also used, albeit rarely, as  search and rescue dogs. Larger breeds of Mastiff have also been utilized as beasts of burden, pulling small carts of supplies for farmers and other professionals. The modern Gilnean Mastiff is pervasive in Gilneas, and some feral hounds have become a problem for other native animal populations. It is not unheard of for a Mastiff to contract rabies when it comes into contact with a wild animal, and as a result, some Mastiff hounds have been shot by their own masters as a result.

## Brew Hounds

 File:Brewhound.jpg
In the mountains of Alterac, the people there were known to breed a special type of Mastiff known commonly as the "Brew Hound". These hearty beasts were bred with thick shaggy coats and trained from early on to scour the Alterac Mountains for lost travelers. In their kegs on their harnesses, they carried brew and minor supplies for anyone they came across in order to aid with the rescue of the lost. Said dogs were trained to help with the lost to bring them back to civilization, and were also valued for their ability to defend up against the fierce inhabitants, such as the Wendingo, of the mountains. Following the destruction of the Kingdom of Alterac, these Brew hounds became less prevalent, and many abandoned hounds made their homes in the snowy mountains where they learned to survive on their own.

The Alterac Syndicate was known to keep packs of these hounds, the more sadistic would deliberately abuse or drive the hounds rabid to unleash on those who traveled through their territory without permission or paying their tolls. In more recent times, this breed has come back into favor amongst the Alliance, having been used in Northrend during the War against the Lich King. Their re-appearance during this time led to their return to human companionship. With their breeding having been adapted by both the Alliance and Horde, they have become more prevalent yet again, though typically just for companionship.
Greymoon Isle

The Kingdom of Gilneas
The House of Graveshire
**Greymoon Isle** is an island off the coast of southeastern Gilneas. It is lorded over by Lord Nicholas Graveshire of the House of Graveshire, the viscount of the island. Until its settlement by the Grey Hand, Lord Graveshire's order, the island was completely uninhabited. Since their arrival, the region has flourished.

## History

The isle was gifted to Sir Nicholas Graveshire by Isabella Heart. After petitioning for a rise to nobility after his service to the Kingdom, a petition supported by multiple nobles such as Berenal Grayblade, Sir Graveshire's friend and ally. Elevated to baron following the petition, the island under went heavy work, resulting in the foundation of Moonfall, a large fortified town in the mountain of Greymoon Isle. Within Moonfall lies The Bastion, the base of the Grey Hand.

Though the island has had relatively no history, having been recently populated. Despite this, a few towns have already sprouted up.

### Towns and Locations within the Isle

 File:Greymoonmap2.png
* Moonfall, the capitol of the island. The town is a castle town that sprouted up around The Bastion. It is walled off and guarded by the mountains that surround it.
	+ The Bastion of the Grey Hand, a large fortified keep within Moonfall. It is the seat of the House of Graveshire and the home of the lord.
* Ferric's Hide, a small lumber producing town within the woods of Greymoon. It is not connected to the Lupine Road, which runs through the island, though it does help with lumber production.
* Fairwind Port, a sizable port that handles most of the imports and small amount of ships the Grey Hand commands. The port sees a fair amount of traffic and is the only port on the island. It also hosts a small amount of farming on the outskirts.
* Lupine Road, a long dirt road that runs through the main parts of the island. It runs from the docks of Fairwind to the entrance of Moonfall and crosses over Archibald's Run by way of a wooden bridge.
* Archibald's Run, a river that originates in the mountains of Greymoon. It runs straight through the island and empties out into the ocean, providing a reliable source of fresh water for the isle.
War of the Black Rose

End
 Place
 Outcome
 Major battles
Battle of the Cliff.

Arathorian Legion (20,000)
King Coathowen Fjrionhrell.
Kathleen the cunning
Ferduth the barbaric.

(Testing infobox!)

The War of the Black Rose was a conflict that ended with the wiping out of the Kingdom of Eldir'thiirn and its conquest under the Empire of Arathor with the aid of the Kingdom of Duathe. Shortly after the war, Duathe, the other notable kingdom in this war, was assimilated into the empire as well. The two kingdoms were abolished and were later considered holdings of the empire.
Vulpin Isle

The Kingdom of Gilneas
The House of Delcarn
 File:McClendoncrest.png
**Vulpin Isle** is an extremely small island off the coast of the Ashen Coast of the Kingdom of Gilneas. The island is remarkably small and is located in close proximity to Beau's Tooth. It was lorded over by Sir Thomas Balamont DeFortiere of the House of DeFortiere and was gifted to the knight as a reward for his service, thus making him a Landed Knight. The island has only one notable establishment on it, Foxtooth Holdfast, which is a camp that takes up most of the rather small island and is used to store the boats in Balamont's service. It was named for the over abundance of foxes that infest the region.

## Geography

Vulpin Isle's solid land sits as a ring outside of its heart, surrounded by mossy, black water. Under the water sits four alligators, which're said to prefer human flesh to the geese that oft visit the isle.

At the Isle's heart sits Foxtooth Hold, which spans most of the landmass, leaving only enough room for a gate. The exact size is no coincidence, its new owner demanding it be made to appear more like Crestfall, down to the swamps.

The outer rim is nearly entirely forest. Flat lands, home to an abundance of foxes, with enough "Weeping" trees and hanging moss to nearly cover the sun.

## Locations

1. Foxtooth Hold, House DeFortiere's former seat and rumoured to have a flaying chamber.
2. Daelin Port, named after the late Grand Admiral of Kul Tiras. The port houses a few villagers, but mostly sailors. It currently houses three ships; The Hessen, the largest and directly under Balamont's command, the Tide's Edge, the swiftest, under Carson Blackwell, and the Raven's Call, the main boarding ship, under Lynne Holton.
Royal Aderic Banquet

The **Royal Aderic Banquet** is an event held by Monarchs of Gilneas. These events, formerly hosted every ten years, became more sporadic over time and eventually became an event to be hosted at the monarch's behest. It is traditional for this event to be hosted at least once, typically upon their crowning or some sort of significant event, such as the birth of the royal heir. The event is named for the great Aderic, the patriarch of Gilneas. It is a lavish affair, marked by performances, formal dancing and the grand feast. Invitations to this event are typically made subject to all Gilneas Peerage and it is considered an insult to refuse the invitation (bar circumstance preventing attendance), or to be specifically denied one.
Aderic's Repose

**Aderic's Repose** is a large burial mound and graveyard on the cusp of the Northgate River, situated due west from Gilneas City and just south east of the Headlands. The graveyard may be found by following the southern road from the port town of Keel Harbour. It was also formerly reachable via a large bridge by the main gates to Gilneas City, however the bridge was destroyed during the early stages of the Invasion of Gilneas, thus making Aderic's 's Repose only accessible by water craft or by a secret tunnel from within the city which runs underneath the Northgate River. It is a significant site for the peoples of the Kingdom of Gilneas, as it is the burial ground for many of their important figures, such as the patriarch Aderic, for whom the graveyard is named. The graveyard served as a major waypoint during the Gilnean exodus following the Invasion of Gilneas.

It is unknown the exact number of dead buried within the repose or who rests there. The ground is referred to by multiple notable Gilnean figures that it is holy ground, and is ultimately chosen as the resting place for Prince Liam Greymane after his heroic sacrifice during the Battle for Gilneas City. The site was also noted as being used for the mass pyre that burnt the corpses of those who fell during either the battle for the city or who could be recovered. It is unknown if this was done to avoid reanimation, as no val'kyr were present during the invasion, or if this was done to simply place the bodies at rest. It is known that the spirit of Aderic watches over Gilneas from this area (as an offering was made to him as Liam was laid to rest); and that the hasty evacuation through the graveyard (which displaced several graves) was enough to rouse long dead spirits.

Aderic's Repose is a rich site of historical significance and is believed to be the only official graveyard, with many Gilnean families opting to bury their dead kin within their lands or elsewhere.
Crying

There are lots and lots of crying in most fanfictions or episodes of Griannaye. The people who have cried so far are: Brianna, Sidus, Bradie, Mr. ButtFace, and Baller. Sometimes, they cry for a very stupid reason

## List

### Brianna:

2. Cried once again when Ned scratched her thigh while playing
3. Cried for the 3rd time because she wanted to play
4. Cried again because Freddie flicked her nose
5. Cried because she wanted the cats
6. Cried because she was scared of the dog
 Freddie and Brianna's Fadly Fun Time | 12
2. Cried uncontrollably when getting attacked by the Wolf
3. Cried again when Freddie touches her chest
4. Cried probably because the pain on her body
5. Cried faintly because she misses Freddie
6. Cried in fear when she heard the Wolf howl
7. Cried because her chest was swollen and it felt painful
8. Cried because she fell while crawling
9. Cried when Freddie quit playing Peek-a-boo
10. Cried when she saw the Wolf
11. Cried with Freddie when they thought they were going to die
 Griannaye Past Easter Special | 6
2. Cried and Screamed inconsolably because the Easter Bunny was "scary" to her and she wanted Mr. ButtFace.
3. Was about to cry because she was hungry
4. Cried because Freddie's yelling startled her
5. Cried once again because she was hungry
 Dueling Cousins | 3
2. Cried when Kate took away her "Bla-Bla"
3. All 3 cried because they were cranky
Jerome VI

**Gender**
 **Title**
 **Affiliation**
 **Family**
 **Status**

**Jerome VI**, born **Adrian de Wett**, was Archbishop of the Church of the Holy Light, reigning from 2065 A.D to 2084 A.D according to the Thoradine Calendar employed by the Church, 408 F.A. to 427 F.A according to the Aderician Calendar of his homeland.

Born around ~2027 A.D/370 F.A. as the son of a wealthy merchant in Gilneas City, Adrian de Wett forgoed a career as an entrepreneur in favor of one as a man of the Church. Official records place his ordination as a priest in 2048 A.D/391 F.A. An exemplary theologian, de Wett's understanding of scripture and virtue was seen as being unparalleled at the time.

His skill as an orator and a preacher did not go unnoticed in Gilneas, and upon recommendation of several nobles he was appointed the royal chaplain by Aerin Greymane I in 2052 A.D/395 F.A. He quickly rose through the ranks of the clergy, becoming a fast favorite of the queen and one of her most prominent counsellors. In 2059 A.D/402 F.A, Adrian de Wett was appointed to the Diocese of Gilneas on the crown's recommendation, becoming Bishop of Gilneas.

In 2065 A.D/408 F.A, the Church of the Holy Light elected Bishop Adrian de Wett to the archiepiscopal seat, largely due to the influence of Queen Aerin on the conclave. He would be one of the few Gilneans to achieve this position - a position typically held by men of Lordaeron alone. Taking the regnal name of Jerome VI, his rule of the Church was characterized by a marked increase in the clergy's temporal and political power, however often at the cost of the spiritual. It is for this reason that he is commonly condemned by the priesthood today.

Eager to avoid the mistakes of his distant predecessor, Landren I, Jerome VI saw the Church attain a status as a secular force to be reckoned with, far from the 'puppet clergy' of old. Upon donated land, he oversaw the construction of several fortresses and abbeys in Lordaeron, Alterac, Stromgarde and Gilneas. He created several military orders answerable foremost to the archiepiscopal throne, providing his successors with a reliable

It was often whispered that despite his knowledge of canon law, Jerome VI rarely practised what he preached. To a point this was true - he had one known bastard daughter, Matilda de Wett.
House of McClendon

**Words**
 **Seat**
 **Current Head**
 **Region**
 **Holdings**
 **Loyalty**
 **Founder**

The **House of McClendon** is an knight noble house of Tirassian descent that was founded when Sir Balamont McClendon was made a knight of Gilneas by Duke Berenal Grayblade. The house is relatively new and has yet to form much renown, but the current head of the house is known for his ruthlessness and controversial decisions. Despite their originating from Kul Tiras, the house is sworn to the Kingdom of Gilneas as Balamont's loyalties lie to the Gilnean reestablishment order of the Blades of Greymane. The house is landed by way of Vulpin Isle.
Lorna Crowley

**Gender**
 **Affiliations**
Gilneas Liberation Front
 **Titles**
 **Status**
 **Relatives**

Commander **Lorna Crowley** is the daughter of High Commander Darius Crowley, who she aids in leading the Gilnean Liberation Front. Unlike her father, Lorna is an unafflicted Gilnean and never fought in the Northgate Rebellion and as such, was seperated from her father for a long time until their reunion in Tal'doren during the Invasion of Gilneas.

Lorna was an instrumental fighter during the Invasion and led many skirmishes and assaults on Forsaken and New Horde forces during the Invasion. She continued this service by staying by her father's side and fighting within the Gilnean Liberation Front in which she serves in the capacity of a Commander.
Liam's Cross

**Eligibility**
 **Awarded For**
 **Post-Nominal**
 **Status**

 **Next (Lower)**

**Liam's Cross** is a newer medal of honor rewarded by the Kingdom of Gilneas. Created following the Siege of Orgrimmar by King Genn Greymane in memory of his son, Liam Greymane, the medal replaced the Gilnean Cross of Valor as the highest military honor obtainable within the kingdom. Unawarded for some time, the medal was reserved for those whose bravery and commitment to the cause of the Kingdom of Gilneas on the frontlines **and** at home were unquestionable, and for remarkable bravery beyond the call of duty. The cross was first rewarded following the first excursion into the Blightlands to the inner circle of the Blades of Greymane. As with its predeccesor, the medal is exclusively awarded by the King. The medal has been shown to have a significant importance on aid to the home front (being that of Gilneas) rather than fronts outside, such as Draenor (though it still requires efforts outside of the region). Its awarding counts more recent efforts rather than past ones, resulting in a later awarding to several high ranking officials of the Gilnean Liberation Front, such as Darius and Lorna Crowley. This emphasis on newer movements is due to the more recent claims to Gilneas as of Garrosh's downfall.

The cross has been since criticized due to the importance placed upon it, to replace that of the Gilnean Cross of Valor as highest honor, only to be rewarded en masse to a group. At the same time, others have claimed it should be liberally rewarded to those who have continued on the home front. It has not been rewarded since the first presentation to the group and it is theorized it will be retired following the restoration of the Kingdom of Gilneas.
Wolfstone Castle

**Location**
 **Affiliation**
 **Status**

**Wolfstone Castle** is a large castle on a hill that over looks the city of Bannhurst in the Ashen Coast. The castle serves as the seat of the House of Grayblade as well as being the base of operations for the Wolf's Guard, House Grayblade's personal guard. a dining hall, and meeting quarters for the Triumvirate of the Ashen Coast have all been completed. The castle was created as a seat of power for the Duchy of the Ashen Coast that was more secure than the previous manor that once sat where the castle now does. Lord Berenal Grayblade has been quoted as saying that he prefers a defensible position so past incidents shall not be repeated with such ease, such as the destruction of the House of Cobalstant and the near destruction of his own house at the hands of the Seventh Skull legion. Lord Grayblade and his family currently reside within the castle, though the Dukes frequent departures for campaigns and the Duchess' lordship over Cobal's Hold, which causes her to frequently depart in order to manage the town, often leaves it unoccupied by many other than the children, the servants, and the Wolf's Guard. It is only during periods of downtime in activity with the Blades of Greymane that one can reliably find the Duke within his seat, otherwise a regent is often appointed.

The Castle hosts a grand dining hall, an extensive armory, stables, several meeting and guest chambers, an internal barracks, the Duke's throne room, an archive and several lavish bathing rooms. The castle's upper echelon is kept exclusively to the Duke and his family along with their guardsmen; acting as the most well protected region of the structure. In the upper levels of the castle lay the duke's quarters which consist of a large master bedroom and an office space where the lord handles most business that comes his way as well as a nursery that houses the children.
Northgate Shipyard

The **Northgate Shipyard** was a major naval shipyard prior to the erection of the Greymane Wall. It was located approximately 35 kilometers from Gilneas City and was one of the largest and most advanced yards of it's time.

The Northgate Shipyard saw the rise of many vast vessels such as the Blackwall-class frigates. As of currently, ownership of the former yards are open to any one of naval repute and is up for sale to anyone willing to purchase the lands.Template:Stub
Lordamere Lake

**Lordamere Lake** is the second largest lake in Lordaeron. Lordamere touches the shores of Lordaeron, Silverpine, Hillsbrad and Alterac. Due to its location, it was once a popular route of transport between Lorderon's provinces and the Kingdom of Alterac. In the middle of the lake, there is Fenris Isle, home to Fenris Keep. Prior to the closing of the Greymane Wall, Lordamere Lake bordered the kingdoms of Gilneas, Lordaeron, Dalaran and Alterac. With Ambermill's abandonment and Dalaran's movement, it now only borders Lordaeron and Alterac.

 File:WoWScrnShot 071514 122000.jpg
Stormshend-Cromwell Debates

The Stormshend-Cromwell debates were a series of arguments within the Howling Oak, hosted publicly, that concerned the future of Gilnean conservativism. Ferenold Stormshend advocated a radical conservativism which stressed Gilnean cultural exceptionalism, the value of ancient custom and tradition, as well as the primacy of emotion and the existence of a 'race-soul', while Cromwell advocated for a return to a strictly rational society, the exclusion of the Light from public affairs, and expansion-based nationalism instead of race-based nationalism.
Gilnean (Language)

**Gilnean** is a language that cropped up in the Kingdom of Gilneas that is heavily derived from Common. Using the exact same words as common, Gilnean is a rhyming sort of dialect that replaces words with similar sounding ones. While some have questioned if Gilnean is a true language in comparison to others, it is classified as one for the sake of organization. It is common among the lower class and farming communities; though it had a specific permanence in Gilneas City.

Gilnean has also been referred to as Cockney.

## History

Prior to conquering by the Empire of Arathor, Gilneans did not speak this language as one might think. The language of Galui flowed through the region. After the War of Thorns and the Second War of Thorns however, Galui's usage died down immensely, only mainly used by deeply pagan families or the Wickers.

Gilnean cropped up in about 800 F.A. when industrialization started its first steps in the kingdom. While it would not catch on until much later under Haerord Greymane II, it found its roots exclusively in the kingdom's lower class.

## Note

Gilnean in game, used by Foxy Topper and once the worgen language in Beta, is literally just cockney.
Grey Hand

*"We are a bastion for the people of Gilneas."*

## About

The **Grey Hand** was originally a sub-branch of the Nordrassil Accord, which answered to General Nicholas Graveshire. Since the Nordrassil Accord's disbandment, Sir Nicholas Graveshire took up the mantle as its Commander, and led the order to the Kingdom of Gilneas. After a year the Hand has fallen into hard times and the former Seneschal, Grigorius has taken charge and moved the order deeper into the mainland of Gilneas.

Commander Grigorius has focused the mission of the order: to establish a safe haven for civilian Gilneans to live. The Commander also seeks to unite both afflicted and unafflicted under one banner, without the fear of prejudice.

The Grey Hand is now led by Commander Grigorius.

## Recruitment

* Level Requirement: Characters should be at least level 30.

* Races: Humans and worgen.

* Classes: Everything but Death Knights. Warlocks are accepted on a limited basis.

* Contact For Application: Grigorius (GM), Gation (Co-GM), Warriorwill, Marissah, Jervaulx, Algin, Etruscan, and Vonarius

Greylarge08264t2.pngScouting MissionGraverobbin0724g6tg2.pngStopping the Forsaken from grave robbingPersgreyahand.pngGreyhandlogo.PNGThe Grey Hand's original logo.
Androw Silverlaine

**Gender**
 **Race**
 **Affiliations**
 **Status**
 **Relatives**

**Baron Androw Silverlaine** was the former lord of Shadowfang Keep, but was killed when Archmage Arugal and his worgen took over the keep for their own sinister plans. He now haunts the dining room with some of his servants, even though Arugal has long since been removed from the Keep, now overrun with undead.
Paul Errington

**Paul Errington** *(Informally dubbed **Perrington**, **Mister Perrington**, or **President Perry P**; Born 3 August, 564 K.C.)* is the current head to the small chain of private banks situated within the Trade District of Stormwind known as Trade District Bank (Informal; TD Bank). He serves as financial advisory to a select few, and spends his time golfing and cursing in public. He has money after all, he tends to not care what people think of him.

*(This page is a perpetual work in progress!)*
Wikia Black Sails

Bienvenidos a Black Sails Wiki
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## Personajes

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Arugal

**Age**
 **Title(s)**
 **Occupation(s)**
 **Affiliations**
Kingdom of Gilneas (Formerly)
Dalaran (Formerly)
* Kirin Tor (Formerly)

Wolfcult
 **Status**

**Archmage Arugal** was a Gilnean former Kirin Tor archmage who was well known for summoning the worgen from the Emerald Dream during the Forsaken's bombardment of the Greymane Wall as well as acting as the primary leader of the "Wolf Cult", who worshiped the lupine beasts he summoned.

Arugal once lived in the Shadowfang Keep, until his death by the hands of Horde Agents.Template:Stub
House of Greyfield

The **House of Greyfield** is a longstanding Gilnean noble house based in the Headlands of Gilneas. Their lands consist of the town of Brandon's Stead, which was destroyed when the Orcish Horde invaded Gilneas. They are currently sworn to House Grayblade, and are a part of The Blades of Greymane.

The house was once run by the last remaining known Greyfield, Lady Sieglinde Greyfield, until her mysterious death. After her demise, her bastard half brother was revealed to the public and legitimized to keep the bloodline of the family going. As the Lord Greyfield is still young, Lady Lilurah Lockewood has taken regency over the area until Lord Greyfield is fit to rule. Despite his legitimization made public, his name and appearance have yet to fully circulate and seems to be well guarded for the young lord's protection until the circumstance surrounding his sister's death is fully revealed.
Alliance Relief Effort in Gilneas

**Membership**
 **Leader**
 **Headquarters**
 **Status**

The **Alliance Relief Effort,**otherwise known as the <Citizens of Gilneas> was an effort to rebuild Gilneas after its destruction and was orchestrated under the direction of Lord Erich Gottfried Manstein and Lord Mandresel Anderson.

Orginally conceived within the Stormwind House of Nobles as a way to redirect refugees from Hillsbrad to more useful ends, as well as placate King Genn Greymane's pleas for aide, the operation grew far larger than intended. Although the core of the ARE was composed of former citizens of Hillsbrad, the administrators quickly found themselves overwhelmed by the numbers of resolutely nationalistic Gilnean citizens eager to return home.

For nearly a year after the pushing back of the Forsaken by Lord Darius Crowley the ARE was heavily involved in the reconstruction of the nation's infrastructure and repatriation of its citizenry.

## Dissolution

 File:ARE.jpg
Eventually, as the situation in Gilneas became more comfortable for the pioneers who had begun the reconstruction efforts, more conservative elements of Gilneas' citizenry began to take notice of the operation.

Enraged that their King would allow foreigners upon their soil, many Gilnean patriots, most of whom had taken up residence in Stormwind, began to lobby for the recall of the ARE and its immediate dissolution. Their calls went unheeded in the Stormwind House of Nobles and so the Gilnean nationalists decided that they too would return home, taking up residence in the yet unrestored village of Emberstone.

For many long months the Governor-General of the ARE, Erich Gottfried Manstein attempted to negotiate with the conservative patriots of Gilneas who has relocated to Emberstone. Although several compromises were reached, and even a constitution drafted, several violent clashes between the patriots and the citizens resulted in the Governor-General's decision to recall the effort. With much regret and sorrow, the laborers and workmen of the ARE and many native Gilneans departed upon the HMS *Deliverance,*to Stormwind.

Although triumphant in their goal of removing the ARE, the patriots of Gilneas suddenly found the land without skilled workmen or laborers to rebuild, for they had all been soldiers in the war against the Forsaken. Unable to maintain the rebuilding effort, the patriots abandoned Emberstone, removing themselves to Stormwind. The streets of Gilneas deserted once again.
House of Cobalstant

The House of Cobalstant was a once affluent Gilnean noble house that ruled the Headlands of Gilneas in a region known as The Bite. Formed by the merging of two feuding families, the Cobals and Stantons, during the establishment of the Kingdom of Gilneas, the Cobalstants have a long and bloodied history and were known for being ruthless unforgiving individuals.

A rather unloved yet strongly religious House, the Cobalstants secured their dominance of the Headlands with the establishment of the town Bannhurst, which boasted a large and plentiful gold mine which secured their wealth. With Bannhurst, Cobal's Hold and Karnsburg under their control, the region of the Cobalstant's power was later named The Bite for ease of reference, and thus they became the Lords of the Bite.

Despite their strong and fierce history, they were destroyed after a riot when Lord Balfred Cobalstant hosted a feast in Bannhurst at Cobalstant Manor, where the entire Cobalstant family was slaughtered and the House of Grayblade came into power in the area as a result. The Cobalstants went defunct about fourty years before the Invasion of Gilneas and about twenty years before the erection of the Greymane Wall.

The Cobalstants were raised into undeath by the Forsaken during the The Battle of the Bite, where generations of Cobalstants and their banner men were raised. Casting their lot in with the Forsaken, Lord Hendrick Cobalstant has taken leadership of the once great family in undeath.
Northgate River

The **Northgate River** (Also known as **Earl'forth** or formerly as **Nambitus River**), refers to the river that flows through Gilneas, having its source in the Forbidden Sea and having its delta in the southern portion of Silverpine Forest. The river is one of the five largest rivers in all of the Eastern Kingdoms, and along it are numerous militaristic fortifications along the river, which serve as a testament to its geo-political importance in ancient times.

 File:Wild-river-peak-295037.jpg
In the time before House Greymane arrived in Gilneas, the river served as a nature border between the kingdoms of the Duathe and the Eldir'thiirn and was referred to as **Earl'forth**. Today, the Rhine serves to split the munipicalities of the Headlands and the Northern Headlands, while also providing an opening to trade. It was renamed from the **Nambitus River** to the **Northgate River** following the erection of the Greymane Wall and the dissolution of Nambitus as a proper state.
Gilnean Central Barracks

**Allegiance**
 **Service/Branch**
 **Type**
 **Commanding Officer(s)**
 **Role**
Military Command
 **Part of**
 **Nickname**

The **Gilnean Central Barracks** was one of the largest and most populated military barracks found within the Kingdom of Gilneas. It was located within the Military District of Gilneas City and housed the bulk of the Gilnean Army. Central Barracks also held key command and tactical facilities and was where many Army campaigns were typically led.

The Gilnean Central Barracks also held the Gilnean Ceremonial Guard, which was the Kingdom's Honour Guard. It consisted of both Navy and Army personnel.

## History

Originally, the Central Barracks only housed Army forces, but following the disbanding of the Gilnean Navy as a result of the Greymane Wall, many former naval servicemen were transferred to the army and took up residence within the Barracks, which led many disputes given general hostilities between Navy and Army at the time (though any quarrels have since disappeared). This resulted in large disruptions and issues of sub ordination, particularly in the case of former naval officers taking up command of Army units.

During the beginning of the Invasion of Gilneas, much of the City Guard and Royal Guard took up headquarters within the barracks, in which much of the armaments and men originated from. Sadly, as worgen over-ran the Market District, much of the equipment was lost and King Greymane resorted to other methods.

The Barracks suffered little damage from the worgen attack, only lossing signifficant numbers of men and equipment, but the grounds and facilities were left relatively un touched. It was only until the Forsaken invaded the city did the Barracks become the ruins it is at the present day.

## Currently

Currently the Barracks are but a shade of it's former glory and stand as a reminder of the Kingdom of Gilneas' former military power. Plans have recently been made to make reclamation and repair efforts of the Gilnean Central Barracks in order to properly house military forces prior to civilian return to the fallen kingdom, should it ever rise again.

## Facilities

The Barracks once held many facilities and uses.

* Parade Grounds - This was where the Gilnean Military conducted many ceremonial events and reviews. It formerly boasted the largest parade grounds in Gilneas.
* Command Centers - Here much of the Strategic Command boasted their plans and utilized them to the various regiments housed in the barracks.
* Vast Armouries - Much of Gilneas' vast armaments were often stored inside (Though were never manufactured in the base) and was integral in the initial defence of Gilneas City.
* Soldier Racks - The Soldier Racks were once the occupying soldier's accomodation during the Barracks activity and could house several regiments.
Gilnean Royal Alchemical Society

File:Gilneanalchemist.jpg
The **Gilnean Royal Alchemical Society** (simplified as GRAS or the Royal Chemists) is a long standing organization dedicated to alchemical research. The forefront of their research is medicinal, with only secondary pursuits into transmutation that comes along with the practice. Founded by King Sebastian Greymane in 171 F.A., the Royal Chemists have cured various diseases and plagues that have run rampant through Gilneas throughout the centuries, the first of which being the curing of Grey Pox. Gilnean libraries are lined with texts from the society and their accomplishments, with the Society's Headquarters within the Military District of Gilneas City as being one of the most well funded in the capitol. Though the Royal Chemists instruct and teach many, only a select few are brought into the official royal court. Even then, monarchs of Gilneas typically have many royal chemists at their side, they tend to appoint one as a leader amongst them. These guildmasters of sorts are typically not found far from the side of the monarch and are typically credited for many alchemical breakthroughs that may occur during their lifespan.

In modern times, the Society has suffered a massive loss in terms of their membership, with their headquarters having been ravaged by the Worgen; indeed many claimed that during the end of the outbreak, they saw countless worgen draped in chemist uniforms. Though the society was a large one, their numbers have dwindled and the most well known royal chemist is Krennan Aranas who was famed for saving Princess Tess Greymane's life as an infant and later for creating a serum that temporarily restored one's mind from the Curse of the Worgen. As of the fall of Gilneas City, Aranas currently acts as the leader of the society. In its current state, the Society has moved shop to Darnassus within the Howling Oak and to Stormwind City where they share their knowledge with other aspiring chemists of the Alliance. They have not allowed the Invasion of Gilneas to pause their work as many of the chemists that still yet live continue to fervently research new medicines for their people, now unimpeded by the Greymane Wall.
Triumvirate of the Ashen Coast

* Lord Adrian Gregor of the Range
* Lord Derrik Greyfield of The Reach
	+ Lord-Regent Lerren Darkoak of the Reach
* Earl Xavier Gregor of the Range
 **Status:**
 **Purpose**

**The Triumvirate** (Officially known as the Triumvirate of the Ashen Coast and Subsidiary Holdings) is the current court of nobles within the Duchy of the Ashen Coast. While the Duke holds primary power within the region, the Trimvirate acts as an administrative body for which the lords of the land can voice their concerns and advise the Duke on matters important to the nobility.

The Triumvirate was originally founded by Marcher Lord Haverin Grayblade of the Bite, Earl Xavier Gregor of the Range, and Earl Cail Greyfield of the Reach. During their time, the three lords sat without their vassals, acting as a make shift form of unity for the Ashen Coast. With the advent of the Duchy having unified the whole of the Ashen Coast, the Triumvirate now serves as a larger body for all nobility.

As the Duchy consorts with several nobles outside of the Duchy at large, the Triumvirate offers them a room to also open deals with the lords of the council. These visitor lords, typically affiliated through the Blades of Greymane, do not hold voting positions in the council. They are given time to speak and even offer counsel on the matter, but they cannot decide the fate of an issue (outside of extreme circumstances).

## Organization

 File:Triumviratelords.png

To better organize the structure of the nobility, the Triumvirate has been organized into the regions of importance and by their speaker lords. The structure allows for each lord to voice concerns on matters to their fiefs, while the Speaker Lords voice the concerns of larger topics for the area as a whole. Each lord is given one vote on matters discussed that address the Duchy as a whole, while Speaker Lords are given two. (One for their own personal fiefs, one for their region).
Griannaye Wikia

## What It's About

Griannaye is a series of the then 10 month old Brianna and her zany adventures in Nearburg and Gritty City. She is raised by various animals, aliens, people, and of course, the citizens. She must be protected and cared for by them because of her curious and mischievous behavior, mostly because she's just a baby. Burglars, monsters, alien forces, and others are feasting on her and have been trying to kidnap her ever since she was born. But luckily, due to her kind and protective friends, she is safe and sound, except if they don't pay attention and she's crawling away.

It's spinoff is Camp Lazlo: New Adventures

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Чернопят

**Чернопят -** белый кот с черными носками на передних лапах.

Смелый, немного пугливый кот.

## Семья

**Пара:**

* Луногривка, мертва, обитает в племени Звездного Ветра

**Дети:**

* Полосатая Хвоинка, жива, статус неизвестен
* Тигрохватка, жива
* Хвощегрив, мертв, место обитания неизвестно
* Пятнолап, мертв, место обитания неизвестно

## Биография

**Жизнь Тигрохватки**

Когда Тигрохватка видит его на Совете, то спрашивает, это ли он убил мать, на что он отрицает, и кошка наконец уходит.

**Этот раздел нуждается в заполнении**
Fields of Hardrew

File:Imaage.jpg  The fields of Hardrew refer to the area directly south of the Gilnean city of Duskhaven, located along the southern coast of the Gilnean peninsula. Hardrew is composed primarily of farmers and sailors, several small towns being the focus of population. Despite the total land mass only being about a fifteenth of Gilneas, the peoples of Hardrew constitute a unique subculture of Gilneas, primarily distinguished by their worship of Deus. At the time of the wall's constuction, Gilneans expressed an overwhelming belief in the Light, as seen by the gothic cathedral constructed at the center of Gilneas City.

The Fields of Hardrew are officially part of the King's Desmesne of Gilneas, which encompasses Duskhaven, Gilneas City, and portions of Stormglen. Hence the King can make descisions concerning the people of Hardrew without consulting the council of nobles. The fields are characterized by a lack of trees, mountains, rocky cliffs, and an abundance of ferns and peat.

Historically, its people have professed allegiance to the line of Kings of Gilneas, and the King has reciprocated in allowing for the various peoples of the territory to continue Dues-worship through the momentous changes that brought the Light to be the major religion of humans.
Storm Coast

File:StormCoast1.jpg
The **Storm Coast** is a cold, wet stretch of land on the far western corner of the Southern Headlands. The region is almost always covered in a thick layer of fog and is known for some of Gilneas' most treacherous waters.

There is little settlement upon the coast, except for a few scant cottages and a small fishing village up in the north of the bay.

The Storm Coast separates the eerie Echo Woods to the seas and holds one of the Gilnean Navy's largest active naval bases, HMNB Dusk Bay.
Gilneas City Private School

**Location**
 **Affiliations**
 **Status**

The **Gilneas City Private School** was one of the first schools to be established during the construction of Gilneas City. It serves as a major historical landmark within the city and is over several hundred years old. Over time, the school has remained primarily untouched and is one of the few buildings within the city that date back to the ancient era.

## Faculties

The school maintained indoor and outdoor facilities, both of which were equipped with the latest educational resources. A highly exclusive education made up for closely compacted classrooms, whose size commonly reached between twenty and thirty-five students.

### Outdoor Learning

Two carriages are owned by the school, utilized to take students across Gilneas for excursions to historical sites. Science equipment and textbooks allowed students to learn inside and outside of the city.

A cadet program is operated by the school in joint with the Royal Gilnean Naval College and is used to teach students important values, as well as to better prepare them for the Gilnean military.

### Indoor Learning

Each classroom is uniform in that it contains a chalkboard, a variety of textbooks covering many different topics, and desks for each student. Students receive storage for their belongings, located outside of the classrooms.

The headmaster's office is on the highest floor, with a reception on the lower floor.

## The Invasion of Gilneas

During the invasion, the school was shutdown until Gilneas's full reclamation. Many of the teachers resided in the Howling Oak of Darnassus, providing education to the refugees; ambitious educators moved onto other schools within the Grand Alliance.
Marrow Keep

**Location**
 **Affiliation**
 **Status**

**Marrow Keep** was the stronghold that once housed the Black Knights of Gilneas, an order of knights that took in members of Gilnean society from all walks of life as equals to defend Gilneas should the occasion arise. Built during the reign of Aderic I, Marrow Keep has stood as a testament to Gilnean perseverance for generations. The Keep once spanned slightly out of what is now the borders of the Kingdom of Gilneas by the Greymane Wall, but when the wall was erected such minor outcroppings were demolished to make way. Because of this, parts of the keep were quite literally built straight into the wall.

Marrow Keep over looked the sea shore, built right on the edge of the cliffside of the Northern Headlands. Within the keep lays various rooms for the knights to sleep, stables, an armory and various other implements standard to military fortresses. Arguably the most impressive room in the keep was the Bladed Hall, where portraits and blades of the most accomplished Black Knights rested. The keep was raided and the knights killed when the Greymane Wall fell to the Forsaken. It was later re purposed as a forward base by the Forsaken, though was abandoned after the Shattering left parts of the keep potentially structurally unstable, and other parts completely damaged when the Forsaken laid siege to it originally.

Marrow Keep was abandoned for several years following the fall of Gilneas. The keep it's self had been severely looted by those who had happened upon it and the lack of care during its disrepair left several wings even more damaged than they were prior. Led by the Blades of Greymane a scouting group that scoured the Northern Headlands looking for a safe plague-free location to establish a base made their way to the keep. The keep was found to be dilapidated and ransacked, though further inspection revealed the Bladed Hall had been untouched due to a special magical lock placed on the door. The keep was ordered to be restored as a forward base for Blades operations; an order made even more urgent by the discovery that Coldbrick Hold had been re-purposed as a Forsaken outpost.

Following the Range Rebellion, the Blades were left unable to man the keep properly, though restoration continued. Upon the formation of The Rose Accord, it was decided the keep would serve as the Accord's new base and all forces involved would assist with its restoration.
Gilnean Ceremonial Guard

File:Gilnean Ceremonial Guard1.jpg
**The Gilnean Ceremonial Guard** is the Kingdom of Gilneas' Honour Guard unit. It comprises of members from both the Gilnean Navy and Army, distinguished by uniform differences, particularly the helmet plumage; Army being red plumage, and the Navy being black.

Currently the Gilnean Ceremonial Guard acts while in conjunction of the Grand Alliance Honour Guard units, remains mostly independent, primarily representing the Kingdom of Gilneas' interests (Though the Ceremonial Guard often join the Grand Alliance Honour Guards in many of the ceremonies).

The Gilnean Ceremonial Guard has always been traditionally based in the Gilnean Central Barracks, and were returned to the post following their revival.Template:Stub