Gundam Vehicle Power Systems

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All vehicles require a power system to operate supplying power to the vehicles engines and various systems. Many various power systems are well suited for the use of dozens of vehicles that operate in a large variety of roles.

**GN Drive (PL 6)**

A GN Drive is a semi-perpetual generator, which harnesses the byproducts of baryonic decay as an energy source. Like every other power source, a GN Drive has a limited moment-by-moment output; however due to its very nature a GN Drive will continue to supply power for a theoretically infinite period of time, so long as the GN drive is not pushed to breaking limits. The GN Drive has many added benefits outside of the mass amounts power that they can produce. First of these benefits being stealth as the non-existent heat signature of its internal processes, combined with the GN Particle emissions, give any unit with a GN Drive a potent mix of stealth and ECM characteristics; neither the GN Drive nor any thruster emissions can be seen by infrared sensors and the GN Particles scatter radar and disrupt long range communications for up to a kilometer. Additionally the GN Drive features a subsystem called the Trans-Am system. Under normal operation, a GN Drive generates particles at a preset rate while excess GN Particles are stored inside the GN Drives internal Condensers as well as the vehicles GN Condensers. When Trans-Am is activated, the GN Drive operates at full power by releasing all of the stored particles and increasing the GN Drive operation rate to its maximum output.

A GN Drive is primarily an engine designed for flight in addition to their intended use as a power source. As such the GN Drive gives the vehicle the ability to move in space and in the atmosphere.

*Flight:* To harness the proper flight abilities a vehicle a GN Drive needs a GN Thruster Cone however they still Provide several benefits even without a GN Drive Thrust Cone gaining a flight speed of 20 meters per round with clumsy maneuverability, the vehicle gains increased Maneuverability reducing the number of squares needed to turn by 1, and the vehicles Max Dex increases by +2.
*Special:* Mecha equipped with a GN Drive gain a +2 bonus to strength.

*Trans-Am Flight Without A GN Thruster Cone:* Flight speed increases to 30 meters per round, and the vehicles Max Dex increases by an additional +2. The speed bonus form Trans-Am is multiplied by a GN Thruster Cone just as the vehicles normal speed is.

*Special:* Mecha equipped with a GN Drive gain an additional +2 bonus to strength.

*GN Field:* while in a GN field characters with psionic powers gain a +2 bonus regarding checks to use those abilities.

**GN Drive MK. II (PL 6)**

A GN Drive MK. II is a significant advancement over the original GN Drive it increases the drives overall power and output. The GN Drive MK. II still maintains the advantage of stealth as the non-existent heat signature of its internal processes, combined with the GN Particle emissions, give any unit with a GN Drive a potent mix of stealth and ECM characteristics; neither the GN Drive nor any thruster emissions can be seen by infrared sensors and the GN Particles scatter radar and disrupt long range communications for up to 3 kilometers. In addition to all of the other advancements the new GN Drive MK. II boasts a Trans-Am System.

A GN Drives Tao MK. II is primarily an engine designed for flight in addition to their intended use as a power source. As such the GN Drive MK. II gives the vehicle the ability to move in space and in the atmosphere.

*Flight:* To harness the proper flight abilities a vehicle a GN Drive MK. II needs a GN Thruster Cone however they still Provide several benefits even without a GN Drive Thrust Cone gaining a flight speed of 30 meters per round with clumsy maneuverability, the vehicle gains increased Maneuverability reducing the number of squares needed to turn by 2, and the vehicles Max Dex increases by +3.

*Special:* Mecha equipped with a GN Drive MK. II gain a +2 bonus to strength.

*Trans-Am Flight Without A GN Thruster Cone:* Flight speed increases to 40 meters per round, and the vehicles Max Dex increases by an additional +3. The speed bonus form Trans-Am is multiplied by a GN Thruster Cone just as the vehicles normal speed is.

*Special:* Mecha equipped with a GN Drive MK. II gain an additional +2 bonus to strength.

*GN Field:* while in a GN field characters with psionic powers gain a +2 bonus regarding use of those abilities.

**GN Drive Tao (PL 6)**

A GN Drive Tao is simplified version of the original being very similar to them harnessing baryonic decay as an energy source. However due to the complexity and cost they are not semi-perpetual generators instead having to be charged with the necessary particle and material supplies to produce GN Particles. While being nearly as efficient as the original GN Drives the GN Drive Tao has a limited operational time in combat of 3 hours in combat. The GN Drive Tao has the same benefits of stealth as the non-existent heat signature of its internal processes, combined with the GN Particle emissions, give any unit with a GN Drive Tao a potent mix of stealth and ECM characteristics; neither the GN Drive Tao nor any thruster emissions can be seen by infrared sensors and the GN Particles scatter radar and disrupt long range communications for up to a kilometer.

A GN Drive Taos is primarily an engine designed for flight in addition to their intended use as a power source. As such the GN Drive Tao gives the vehicle the ability to move in space and in the atmosphere.

*Flight:* To harness the proper flight abilities a vehicle a GN Drive Tao needs a GN Thruster Cone however they still Provide several benefits even without a GN Drive Thrust Cone gaining a flight speed of 15 meters per round with clumsy maneuverability, the vehicle gains increased Maneuverability reducing the number of squares needed to turn by 1, and the vehicles Max Dex increases by +1.

*Special:* Mecha equipped with a GN Drive gain a +2 bonus to strength.

*GN Field:* while in a GN field characters with psionic powers gain a +2 bonus regarding use of those abilities.

**GN Drive Tao MK. II (PL 6)**

A GN Drive Tao MK. II is a significant advancement over the original GN Tao it increases the operational time from 3 hours to 6 while also increasing the drives overall power and output. While still not a semi-perpetual generator, its internal functionality more closely resembles that of the original GN Drive, and in some ways outclasses it. The GN Drive Tao MK. II still maintains the advantage of stealth as the non-existent heat signature of its internal processes, combined with the GN Particle emissions, give any unit with a GN Drive Tao a potent mix of stealth and ECM characteristics; neither the GN Drive Tao nor any thruster emissions can be seen by infrared sensors and the GN Particles scatter radar and disrupt long range communications for up to 2 kilometers. In addition to all of the other advancements the new GN Drive Tao MK. II boasts a Trans-Am System.

A GN Drives Tao MK. II is primarily an engine designed for flight in addition to their intended use as a power source. As such the GN Drive Tao MK. II gives the vehicle the ability to move in space and in the atmosphere.

*Flight:* To harness the proper flight abilities a vehicle a GN Drive Tao MK. II needs a GN Thruster Cone however they still Provide several benefits even without a GN Drive Thrust Cone gaining a flight speed of 25 meters per round with clumsy maneuverability, the vehicle gains increased Maneuverability reducing the number of squares needed to turn by 2, and the vehicles Max Dex increases by +3.

*Special:* Mecha equipped with a GN Drive gain a +2 bonus to strength.

*Trans-Am Flight Without A GN Thruster Cone:* Flight speed increases to 35 meters per round, and the vehicles Max Dex increases by an additional +3. The speed bonus form Trans-Am is multiplied by a GN Thruster Cone just as the vehicles normal speed is.

*Special:* Mecha equipped with a GN Drive gain an additional +2 bonus to strength.

*GN Field:* while in a GN field characters with psionic powers gain a +2 bonus regarding use of those abilities.

**Minovsky Reactor (PL 6)**

In UC 0071, Zeon researchers created the Minovsky ultracompact fusion reactor. Instead of the conventional magnetic field, this improved version of the Minovsky-Ionesco reactor used an I-field to confine and compress the reactor fuel, triggering a fusion reaction. The Minovsky particles produced as a byproduct of the helium-3 fusion reaction were recycled to keep that reaction going. The Minovsky particles that form the I-field lattice also helped catalyze the fusion reaction, in a process similar to the muon-catalyzed fusion investigated by real-world scientists during the 1950s. This super-efficient design was only a fifth as large as an equivalently powerful Minovsky-Ionesco reactor, allowing the reactor to be mounted within the mobile suit instead of an external backpack. For this reason, it was adopted for use on mobile suits as the standard power plant. Furthermore, Minovsky also developed the Fluid Pulse system, which utlized the Minovsky Particles to drive the Mobile Suit's system, which allows active attitude control possible. This unlimited source of electricity supplies the power needed to run an MS' avionics and life support systems, as well as the actuators and motors control the MS' joints.