recursal/Fanatic-Fandom huggingface dataset:
Atlantis

**Atlantis** es una gigantesca astronave nodriza de los Zuyua. Apareció por primera vez en el primer número del comic original de los ochentas. Esta es capitaneada por el almirante Bantar.

    Es una verdadera nave-mundo en cuyo interior se encuentran avanzados sistemas automáticos de autosuficiencia y soporte vital que proporcionan todo lo necesario para subsistir por largos períodos de tiempo a una gran población.

En esta nave los supervivientes Zuyua de la invasión de la flota de Metnal lograron escapar de las ruinas de su planeta de origen.

En el número 105 del comic clásico de los ochentas la nave sería finalmente abandonada al instalarse los sobrevivientes en las diferentes ciudades de la G.A.U. en el planeta Tierra.

Actualmente la astronave permanece resguardada en la región de Agharti, cerca de las enormes cavernas subterráneas que albergan a la ciudad de Lemuria.

## Versiones

En el comic original de la Era Clásica Atlantis posee un diseño inspirado en el Arca de Noé.

En la novela gráfica de los noventas el diseño es parecido al original, pero con algunas modificaciones en el fuselaje.

En el reinicio del comic del 2002 hasta la fecha Atlantis tiene ahora la apariencia de un gigantesco cetáceo robot. De acuerdo con el creador del comic, Oscar González Loyo, la apariencia nueva de Atlantis es la que él había originalmente pensado para el primer diseño de los ochentas, pero la editorial en ese entonces se opuso al mismo al considerarlo demasiado extraño para la época.

En esta nueva versión un astropiloto Zuyua de nombre Pakal es quien controla la nave.

## Galería

La astronave Atlantis en la contraportada de uno de los comics de los ochentas.La apariencia de la nave Atlantis en la novela gráfica de los noventas.La nave Atlantis en la portada del número 17 (Julio del 2016) de la Nueva Era.La nave Atlantis en el reboot iniciado en el 2002.Imagen de Atlantis despegando en el reboot publicado desde el 2002 hasta la actualidad.La nueva astronave Atlantis en el comic de la Nueva Era.La proa de la nueva astronave Atlantis en el comic de la Nueva Era.La astronave Atlantis durante una batalla espacial en el nuevo comic.La astronave Atlantis en la portada de un comic de los ochentas.
Liada

**Liada** es parte de los Transformables creados por Zacek y el profesor Dhatú para defender a la raza Zuyua y a los miembros de la G.A.U.

Liada es una robot hembra que no posee geometría variable, por lo que no tiene modo alterno y mide 9 metros de altura. Sus armas principales son sus sistemas holográficos, su poderosa lanza que dispara rayos laser, rayos antimateria y rayos de espacios dimensionales.

Liada tiene una personalidad muy amigable, coqueta y simpática, pero frecuentemente discute con Arvakur.

En los comics de la era clásica de Karmatrón Liada es parte del grupo de Guerreros Estelares encargados de la defensa de la ciudad de Asgard en la Tierra.

## Galería

Liada rescatada por Unicornio después de combatir contra Gárgola Demoledora en una cruenta batalla. Imagen promocional oficial del 2015.
Gladiadores Cibernéticos

Los **Gladiadores Cibernéticos** son varios robots creados por un científico Metnalita llamado Garkoz para ayudar a su amo Asura a destruir a los Zuyua, a los valientes Guerreros Estelares y a la G.A.U. Más tarde varios miembros de la Alianza del Mal crearían sus propios robots.

Algunos de los Gladiadores Cibernéticos poseen la capacidad de transformarse y otros no. Estos pueden ser de diferentes tamaños, siendo la mayoría tan grandes como los Transformables.

Varios de los Gladiadores Cibernéticos más poderosos eran incluso de tamaño descomunal y lo suficientemente enormes como para enfrentarse por sí solos contra el heroico y gigantesco coloso metálico Karmatrón.

Lista de algunos de los Gladiadores Cibernéticos según su aparición:

* Robot Z-1
* Robot Z-T
* Escorpión
* Glaytork
* Kraken
* Medusa
* Metamorfo
* Drako
* Zumbido
* Aguijón
* Termo
* Volt X-5
* Centauro
* Relámpago
* Vibroz
* Misil
* Sonarium
* Vulcano
* Garfio
* Gravitor
* Golem
* Sierra
* Tenazas
* Alacrán
* Arsenal
* Bala de Cañón
* Gárgola Demoledora
* Láser
* Látigo
* Batraciox A-1
* Androbestia
* Amazona Robot
* Diamantor
* Illusion
* Glaytork 2
* Hipnótico
* Quijadas A-6
* Aracné
* Tantor
Quijadas A-6

**Quijadas A-6** es uno de los nuevos Gladiadores Cibernéticos creados por la Alianza del Mal para ayudar a Asura en su misión de destrucción de los Zuyua, los Transformables y la G.A.U.

   Apareció por primera vez en el número 255 de los comics de la Era Clásica.

Este robot es uno de los más avanzados Gladiadores de última generación que combatieron a los Guerreros Estelares.

Es una versión mejorada de Batraciox A-1 y con similar armamento y habilidades, pero ahora mucho más poderoso.
Tierra

La **Tierra** es el tercer planeta de nuestro sistema solar. Apareció por primera vez en los primeros comics de la Era Clásica.

   La raza Zuyua y los miembros de la G.A.U. emigraron a este planeta hace cientos de miles de años. Fundaron 6 ciudades en los distintos continentes del planeta.

Los Zuyua y la G.A.U. bautizaron a la luna como Selene y también establecieron una base permanente ahí.

## Ciudades de la G.A.U.

* Aztlán
* Asgard
* Tollán
* Lemuria
* Mu
* Icella
Atlante

El **Atlante** es un poderoso robot que a diferencia de los demás Guerreros Estelares no fué creado ni por Zacek ni por el profesor Dhatú.

El Atlante fué creado por un par de científicos Zuyua llamados doctora Dyrlha y profesor Laret. Ellos habían sido capturados por los hombres del planeta Diamante (poco antes de la invasión Metnalita) y fueron obligados a construir armas de combate con tecnología Zuyua para ellos. Dyrlha, esposa del profesor Dhatú y colaboradora de las investigaciones de su esposo en robótica y cibernética avanzadas, convenció a Laret para ayudarla a construir en su lugar el primer Transformable y así poder escapar.

Sin embargo, los hombres Diamante los descubrieron y se vengaron matando a ambos Zuyua. El Atlante encolerizado por el asesinato de sus creadores atacó a los hombres Diamante. Después de una cruenta batalla estos encerraron al Atlante en un asteroide de diamante puro, dejándolo a la deriva en el espacio. Tiempo más tarde este sería encontrado por Zacek y sus compañeros. Lis-Ek, transformada en la Molécula, logró liberarlo.

Debido a que se trataba de un prototipo, el robot no es muy inteligente. No obstante, es muy poderoso y posee un gran tamaño con más de 30 metros de altura, aún mayor que el resto de los Transformables.

El Atlante también puede dividirse en 6 robots más pequeños llamados **Ciberbots**, los cuales por separado poseen mayor inteligencia y distintas habilidades.

Los 6 Ciberbots son:

* Vidya
* Chokbon
* Maya
* Dirha
* Quasar
* Sónico

En los comics de la era clásica de Karmatrón el Atlante se volvería más tarde parte del grupo de Guerreros Estelares encargados de la defensa de la ciudad de Aztlán en el planeta Tierra.

## Galería

El Atlante con su esquema de colores original (primera aparición) del cual se cambiaría el color morado a tonos más azulados posteriormente.
Aztlán

La ciudad de **Aztlán** es una de las ciudades establecidas por los Zuyua y la G.A.U. cuando colonizaron la Tierra.

Se localizaba en el centro del continente hundido de la Atlántida, levantada sobre columnas encima de un lago.

Aztlán es gobernada por Tdashi y defendida por Acuarius, el Atlante, Olmec, Esfinge y Talos.

Actualmente la ciudad se encuentra en una caverna subterránea debajo del Oceano Atlántico.

## Galería

Los defensores de Aztlán en el comic de los ochentas.Mapa de la Atlántida en el comic clásico.
Explorador

**Explorador** es un Guerrero Estelar transformable en sonda robot**,** creado por Zacek y por el profesor Dhatú para defender a la razaZuyuay a todos los miembros de la G.A.U.

En su modo robot solo mide 1.7 metros. En su modo sonda Explorador puede analizar los componentes atmosféricos, geológicos y biológicos de los planetas.

En el interior de su armazón sonda posee todos los dispositivos necesarios para la exploración y sus armas principales son los rayos laser. Explorador puede volar estando en sus dos modalidades.

En los comics de la era clásica de Karmatrón Explorador se volvería más tarde parte del grupo de Guerreros Estelares encargados de la defensa de la ciudad de Lemuria en el planeta Tierra.

## Galería

Armable de Explorador en uno de los comics de los ochentas.
Jiva

**Jiva** es la mascota y mejor amigo del príncipe Zuyua Zacek.

   Apareció por primera vez en la revista número 1 de la Era Clásica.

Su nombre significa "entidad atómica viviente" en sánscrito. Tiene la capacidad de transformarse en distintos objetos inanimados o en diferentes seres vivos pero con ciertas limitaciones. Es muy travieso, tierno, simpático y noble. Jiva es un animal sumamente inteligente y puede hablar, pero solo puede hacerlo al revés.

Jiva pertenece a la clase de los *Shumuks*, al orden de los *Dientufuros*, a la familia de los *Peluchones* y al género y especie *Habladorium Alrevesium*.

Cuando Zacek era más pequeño, jugaba casi siempre con Zip, el hijo del embajador Zap del planeta Griztiex-1. Un día Zacek y Zip penetraron en el bosque de los árboles gigantes. Ahí Zacek y Jiva se conocieron por primera ocasión.

Sin embargo, el joven Zuyua no le dió importancia en ese momento al shumuk, ya que estaba más interesado en explorar una gruta cercana. Así Zacek y Zip se introdujeron en ella sin imaginar que ahi vivia un dragón de tres cabezas. Jiva sí lo sabía, así que decidió seguirlos.

Cuando los tres llegaron al fondo, el dragón los atacó y sin pensarlo dos veces el valiente animalito verde defendió a los niños y entre los tres lograron derrotar al dragón.

Al salir de la gruta Zacek y Zip se despidieron de Jiva, pero este los siguió hasta la ciudad de Atlán. Fué entonces cuando Zacek decidió adoptarlo y a partir de entonces corrieron muchas aventuras.

Posteriormente Robby el robot se volvería el "hermano adoptivo" de Jiva.

## Galería

Diseño preliminar de Jiva para el comic clásico.
Titán

**Titán** es el comandante en jefe de los Transformables.

Es el primero de los cuatro Guerreros Estelares originales creados por el príncipe Zacek para defender al planeta Zuyua.

Su modo alterno es el de un vehículo pesado de combate terrestre. Titán está además armado con un poderoso cañón pulsar de energía sincrotrónica.

En los comics de la era clásica de Karmatrón Titán se volvería más tarde líder del grupo de Guerreros Estelares encargados de la defensa de la ciudad de Lemuria en el planeta Tierra.

## Trivia

El diseño básico de Titán está parcialmente inspirado en Optimus Prime, el héroe principal de la saga ***Transformers***.

## Galería

Imagen promocional oficial de Titán para el reboot de *Karmatrón y los Transformables* iniciado en el 2002.Titán en la portada del número 2 del comic original de los ochentas.Imagen promocional de Titán.Fan art de Titán por Roberto Rendón.Titán en modo alterno en la portada del comic clásico.Titán en la portada de un comic de los ochentas.Armable de Titán (segundo modelo) en el comic original.Armable del primer modelo de Titán.
Magneto

**Magneto** es un Guerrero Estelar transformable en aerodeslizador**,** creado por Zacek y por el profesor Dhatú para defender a la razaZuyua y a todos los miembros de la G.A.U.

En su modo robot Magneto mide 1.7 metros. Puede manejar las fuerzas electromagnéticas hasta cierto grado, crear campos de fuerza y magnetizar todo tipo de metales. En sus dos modalidades puede volar.

En los comics de la era clásica de Karmatrón Magneto se volvería más tarde parte del grupo de Guerreros Estelares encargados de la defensa de la ciudad de Lemuria en el planeta Tierra.

## Galería

Magneto en la portada de uno de los comics de los ochentas.Magneto en acción junto con Titán (en modo alterno) en la portada de un comic clásico.
Burning Legion

The **Burning Legion**, also known as the "*Great Burning Shadow*", the *Legion of the Lower Planes*, or simply The Legion, is a vast, innumerable army of demons, infernals, and corrupted races who seek to destroy any trace of order in the universe.

They have thrice invaded Azeroth and were only beaten back at a terrible cost. Much of Azeroth's history — including the First, Second, and Third War — were due to the Legion's influence. It can be said that the Legion is Azeroth's nemesis; it corrupted the orcs who then invaded Azeroth, created the Lich King, and is the source of most of Azeroth's scars. It should also be noted that Azeroth is the only known planet that they have ever failed to conquer.

The Legion's mission in theory is to undo the works of the titans and restore the universe back to its original, chaotic and disorganized state. In practice, the Legion scours all life from the worlds it invades; they are cursed to roam the greater realms forever, consuming the primal energies of magic to survive.

The Legion has destroyed world after world in its mad lust for arcane power and is thus responsible for the genocide of thousands of races across the universe, totaling in billions, if not trillions of lives.
Zhoker

**Zhoker** es uno de los Transformables creados por el profesor Dhatú para defender a la raza Zuyua y a los miembros de la G.A.U.

   Zhoker es un Androbot que forma la pata delantera derecha de Esfinge II. Apareció por primera vez en el número 206 de las historietas originales de *Karmatrón y los Transformables*.

Sus armas principales son emisores de rayos paralizadores, además de poder producir hologramas para confundir al enemigo.

En los comics de la era clásica de Karmatrón Zhoker es parte del grupo de Guerreros Estelares encargados de la defensa de la base de la G.A.U. en Selene.
Turbo

**Turbo** es uno de los Transformables creados por el profesor Dhatú para defender a la raza Zuyua y a los miembros de la G.A.U.

Turbo es un Androbot que forma la cabeza de Esfinge II. Apareció por primera vez en el número 206 de las historietas originales de *Karmatrón y los Transformables*.

Sus armas principales son poderosas tenazas metálicas en su brazo derecho y un cañón multilaser en su brazo izquierdo.

En los comics de la era clásica de Karmatrón Turbo es parte del grupo de Guerreros Estelares encargados de la defensa de la base de la G.A.U. en Selene.
Ankhseram Black Magic

**Ankhseram Black Magic**, also known as the **Contradictory Curse**, is a Black Art that involves killing.

## Description

Ankhseram Black Magic is a Black Art that allows its user to produce a black miasma that kills anything it touches. However, certain Magic Items, such as Natsu Dragneel's scarf, can protect people from the deadly effects of it. This Magic seems to be uncontrollable at times, causing it to burst out randomly, killing anything within a certain radius of the caster. However, if the user forgets the value of life, they can fully control the Magic. This Magic seemingly cannot be learned, but instead, true to its name as a curse, is brought upon someone by Ankhseram, who may do so to a person making light of the connections between life and death. Zeref explained to Mavis that the more regard the cursed individual holds for life than the more they will end up killing inadvertently and only when they no longer have any regards to life will they stop killing at all which led this Magic to be known as the "The Contradictory Curse." The main side effect of this curse is near-absolute immortality, with Zeref remarking that he couldn't kill Mavis and vice versa, even if their heads were separated from their bodies. Additionally, after some time of being afflicted with the curse, the person in question's mental state becomes warped to the point where even their own thoughts, feelings and actions become contradictory as well.
Vibroz

**Vibroz** es uno de los Gladiadores Cibernéticos creados por Garkoz para ayudar a su amo Asura a destruir a la raza Zuyua, los Transformables y a la G.A.U.

   Apareció por primera vez en el número 81 de los comics de la Era Clásica.

El principal poder de este robot Metnalita es su capacidad de generar descargas sísmicas o vibratorias con las cuales puede provocar temblores, así como generar fallas en el subsuelo con los impactos vibratorios de sus pies.

En el número 86 se enfrentó a Olmec, al cual desactivó al lanzarlo dentro de una grieta creada por una de sus pisadas.

Finalmente fué destruido en el número 131 por una descarga ácida de Investbot.

## Galería

Armable de Vibroz en uno de los comics clásicos.
Fire Dragon Slayer Magic

**Fire Dragon Slayer Magic** is a Caster Magic, Lost Magic, and a type of Dragon Slayer Magic that utilizes fire.

## Description

Fire Dragon Slayer Magic is a type of Dragon Slayer Magic that grants the user various characteristics typical of a Fire Dragon: lungs capable of spewing flames, scales that grant protection against fire, and nails covered in flames. Consequently, Fire Dragon Slayer Magic allows the user to produce and control fire from any part of their body, which can be used both in melee and as a ranged form of offense. The generated flames can be manipulated in a wide variety of ways, their “type” can be changed at will, and they can even be given a material consistency. Such fire seems to have a “blunt” effect to it, seemingly causing bludgeoning damage alongside burning. Flames produced by this type of Magic provide much more heat than standard flames. The user’s body temperature is capable of melting iron, burning off poison and stigmatas. The user's flame are directly connected to their feelings, meaning the more emotional they get, the warmer their flame will become; this effect is referred to as “*Flames of Emotion*”.

In addition, the user can consume external sources of fire to restore their body to a healthy state and regain their reserves of strength, something that also makes them immune to most types of fire, due to their capability of nullifying fire-based attacks by sucking them in and eating them; the consumed fire also seems to possess a different “taste” according to its “quality”. However, the user can’t eat their own flames, or things set on fire by them, to reinvigorate themselves. While classes of flames that are “higher” in rank to those produced by this type of Magic (like those employed by a Flame God Slayer) can’t be eaten directly and will therefore damage the user, momentarily self-nullifying all of the user’s Magic Power will grant them enough room to consume and even use such flames.

If a Fire Dragon Slayer is somehow capable of successfully eating lightning, they will enter Lightning Fire Dragon Mode. In this form, the lightning and flames will fuse and the user's attacks will possess the properties and destructive ability of both elements.
Curse

**Curses** are the main form of combat utilized by the Demons of Tartaros.

## History

Many such hundreds of years ago, The One Magic developed into many different kinds of Magic, however during that period of development and expansion, E.N.D. discovered a different route that Magic could take and thus created Curses. With its power rooted in the negative emotions set forth by humans (such as greed, envy and hatred), many Demons that utilize Curses call it the ultimate power, most notably Mard Geer, who goes as far as to say that Magic has no future and that Curses are the superior ability that rule over all others.

## Overview

Whilst similar to Magic in several regards, Curses are more foul in nature (a notion supported by the fact that Curses are run off of negative emotions) and are superior in the regard that they, and those who utilize them, are unaffected by Magic-canceling/nullifying objects, such as Face. Also, like Magic, Curses come in a wide variety, such as Jackal's Curse involving explosions, Tempester's revolving around natural disasters, Franmalth's involving absorption and application of his absorbed material, Kyôka's involving altering physical sensitivity and empowerment, Ezel's involving the usage of arms as a blades, and Seilah's involving command and control.

## Usage

According to Jackal, Curses are not to be confused with Magic and are used by those at Tartaros, wherein the kind that they use are considered to be of the highest tier. Curses are accordingly run off of **Curse Power**, which in and of itself is the manifestation of powerful, negative human emotions.
Pakal

**Pakal** es el astropiloto principal de la astronave Zuyua Atlantis.

Apareció en el número 1 de las revistas de la Nueva Era.

Pakal posee el grado de teniente en las fuerzas de defensa Zuyua. Él está además equipado con un sofisticado ciber-neuro-casco especial que le permite controlar y recibir directamente en su cerebro información de todos los sistemas de navegación y soporte vital de la nave Atlantis.

## Trivia

Pakal fué creado exclusivamente para los nuevos comics de *Karmatrón y los Transformables*, por lo que no aparece en las ediciones previas de los 80s y 90s.

El diseño del personaje está basado en Pakal El Grande, el "Astronauta Maya de Palenque".

## Galería

Pakal recibiendo instrucciones del príncipe Zacek.Pakal durante una batalla espacial en el comic nuevo.
Macro

**Macro** is a Curse that makes use of absolute control.

## Description

Macro allows the user to take total control of something, which is defined as giving an "order". Whether they are dead, alive, or an inanimate object is irrelevant; though it has been noted that corpses do not function as well as living bodies. Macro can also serve the purpose of forcing one to reveal secrets that they would otherwise not willingly share, and once something has come under the user's control once, they can remotely resume control of them at any time. This Curse can also be used to drastically empower the user in a process they refer to as "breaking [their] limit". Due to Mirajane's Demon Take Over nature, she is completely immune to the effects of Macro.
Illusion Magic

**Illusion Magic** is a Caster Magic related to illusions.

## Description

A form of Magic that revolves around the use of illusions, allowing the caster to create illusions that deceive even respectable Mages of the Ten Wizard Saints and Magic Council Captains. The user can also determine who sees and hears the illusions and who doesn't. The Magic has quite a large range, as seen when Ivan Dreyar was able to trick the entirety of the Grand Magic Games audience into seeing a false fight between him and Laxus, as well as hide him and the other Raven Tail Mages.
Purple Flare

**Purple Flare** is a Caster Magic and a variation of Fire Magic.

## Description

This Caster Magic is a variation of Fire Magic that allows the caster to create a specific purple fire, one that cannot be extinguished by wind or water. This Magic can have the effects of a solid attack, rather than gas-like normal fire. The caster can conjure this type of fire through various parts of their body, such as their arms. This fire can be used in many ways such as binding, as it was able to trap dozens of Phantom Lord guild members; offensively, Purple Flare can be used in a similar manner as bullets or beams, or enhance the melee blows of the caster in unarmed combat.
Dáin II Ironfoot

**Dáin II Ironfoot** is the son of Náin and the grandson of Grór, and is the lord of the Dwarves of Erebor in Khaz Modan.

## Profile and Stats

**Name**: why

**Alias**:

**Age**:

**Race**:

**Gender**:

**Height**:

**Weight**:

**Eye Color**:

**Hair Color**:

**Affiliation**:

**Occupation**:

**Status**:

**Family**:

**Love Interest (s)**:

**Friends & Allies**:

**Enemies**:

**Class**:

**Skills**:

**Weapons**:

**First Appearance**:

**Voice Actor**:

### Power Ranking

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

**Key**:
Sand Magic

**Sand Magic** is a Caster Magic that involves the usage of sand.

## Description

**Sand Magic** is a form of Magic revolving around the use of sand, which is placed under the user's command for them to employ for various purposes. The user manipulates sand and shapes it into a variety of forms for different purposes, with the most prominent so far being for combat, with sand-made bullets being the most common attacks. Due to the sheer amount used in its casting, the sand itself is very powerful.
Sword Magic

**Sword Magic** is a Holder Magic involving the use of swords.

## Description

A Magic which, as the name itself suggests, is focused around the use of swords, with those weapons acting as mediums for the user to perform particular attacks. Many of such moves are shown capable of going past the physical reach of the blade employed in their use, threatening foes at short-to-mid range. Some Sword Magic techniques seem to involve the use of elements commonly found employed by elemental forms of Magic, such as Fire Magic or Water Magic; in addition, the user can also remotely maneuver several swords at the same time. A number of different blades can be employed for such Magic, with the most recurring ones being longswords and katana. In some cases, certain moves might even involve the change of the sword's properties, such as its length.
Metalicana

**Metalicana** was a Dragon known as **The Iron Dragon** and was the foster father of Gajeel Redfox.

## Profile and Stats

**Name**: Metalicana

**Alias**: The Iron Dragon

**Classification**: Dragon

**Gender**: Male

**Age**: 400+

**Height**: 762 cm (25'0")

**Weight**: 453.5 kg (1000 lbs.)

**Skills**: Iron Dragon Slayer Magic

**Class**: **World Class**

**Status**: Deceased

**Voice Actor**: Troy Baker

### Power Ranking

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Appearance

Metalicana, like other Dragons, appears as a large four-legged beast, however unlike other Dragons, Metalicana's body is covered in silver, iron scales. The scales themselves give Metalicana the impression of being covered in armor, as from his neck below to his sternum, as well as on his shoulders, forearms, knees, shins, claws and thighs, the scales are plated. In the areas between (underbelly, biceps and calves) the plating disappears and instead gives way to cross-hatched scales that resemble chain mail.

Metalicana's head is almost square in shape and his lower jaw has the appearance of being hinged. His eyes are beady and circular with no pupils and black sclera; around his eyes are small black markings which continue around the back of Metalicana's neck. Also unlike other Dragons, Metalicana's wings do not retract nor fold; instead they jut out and are also metallic, save for where the feathers or patagium would be, which are instead a black, downy substance that juts out like normal feathers would. Metalicana also has a tail,that is plated like much of his body that fashions an intricately pointed tip. Also, running down his spine, Metalicana has spiked metal plates.

## Personality

According to Gajeel, Metalicana is quite selfish. Nonetheless, despite this claim, he took Gajeel in, raising him like he was his own son, teaching him his signature Iron Dragon Slayer Magic. Gajeel himself seems interested in Metalicana's whereabouts after his sudden disappearance, possibly implying a caring side. In person, Metalicana also comes off as being rather rude and straight to the point, as when he saw his foster son again for the first time in over fourteen years, he merely picked fun at him for his expression.

## Powers and Abilities

**Iron Dragon Slayer Magic**: Though never seen practicing his Magic, Metalicana taught Gajeel how to use the Magic that he, himself, has knowledge on how to perform.

**Flight**: Being a Dragon, Metalicana possesses the ability to fly through the air using his wings.

**Immense Strength**:

**Immense Durability**:
Crux

**Crux**, "*The Southern Cross*", is one of the Silver Key Celestial Spirits that is owned by Lucy Heartfilia. It is unknown if Crux can be used for combat purposes. However, it is known that Crux has the ability to search for information about Celestial Spirits and their owners by sleeping, though he's forbidden to reveal too much, as one's activities are still a private matter in the Spirit World. His full name is **Crumudgeon**.

## Physical Appearance

Crux appears to be an aged celestial spirit. His head beholds a giant, metal cross with floral-like golden patterns. He also has a white-haired mustache sprouting from his nostrils that also appears like tiny crosses. Oftentimes, he closes his eyes however, he will eventually open these if he found his objective. He seems to be wearing a medieval-like outfit, complete with green pants and wooden pointed shoes. His arms and legs are skinny, and appears to be tanned orange. On his arms are blue-colored knots attached to his wrists and elbows.

Crux is currently missing a tooth and he favors to levitate than to stand.

## Personality

Crux doesn't talk very much. This can result from his restraint. He also often falls asleep.

## Powers and Abilities

**Scanning**: Crux is an expert on Celestial Spirit Magic. He knows all that's going on between humans and the spirit world, and can thus scan past people who have been in contact with Celestial Spirits and Celestial Mages. While he's doing that though, he falls asleep.

**Levitation**: Crux, after being summoned, indefinitely hovers in the air.

**Immortality**: As a Celestial Spirit, Crux cannot die, unless he is somehow forced to stay in the Human World.

**Telepathy**: Crux is able to mentally communicate with his owner without being summoned.
Wool Magic

**Wool Magic** is a Caster Magic that involves the use of wool.

## Description

It is a type of Magic that enables the caster to release and manipulate pink-colored wool. The summoned wool can take a solid or even a gas-like form. Primarily for combat, it merely entangles the opponent in comfortable wool sending them to a more relaxed and comfortable state, distracting them temporarily and allowing the caster to go on a more offensive scale. The wool can entangle multiple opponents at once. For supplementary purposes, **Wool Magic** can act as a sort of airbag that catches a person from a great height, making their fall far less painful. **Wool Magic** is effective in any sort of environment, even in things such as water.
Fairy Magic

**Fairy Magic** is a Caster Magic.

## Description

A form of Magic which allows its user to produce a peculiar substance from their body: thin, light and shiny dust. Such matter is placed under the user's control, with them being able to manipulate it to their every whim, making it float in the air in wide arcs. Through its use, the user is capable of carrying out a variety of Magic attacks. The dust is shown to possess explosive properties, with a relatively small amount of it being capable of producing fierce explosions; in addition, larger amounts of it can be shaped into objects of various sizes, again usable for offense.
Take Over

**Take Over** is an advanced Caster-Type Transformation Magic.

## Description

**Take Over** allows the user to, essentially, "*take over*" the power (or the body, in the case of a Vulcan) of an entity and use it to fight. It can increase the power, strength, and speed of the Caster, sometimes adding a new skill, such as flying or breathing underwater. One can only "take over" the power of beings that they truly "know". Currently, there are only 4 distinctively known kinds of Take Overs: Beast Soul, Animal Soul, Satan Soul, and **Machina Soul**. In addition to embodying an entity, Take Over can also be used to control another entity or another entity's abilities. However, it is unknown if the entity one takes control of/takes over the abilities of has to have the characteristics of the Caster's specific type of Take Over magic.
Calamity Curse

**Calamity Curse** is an unnamed Curse that utilizes natural disasters.

## Description

Calamity Curse revolves around the use of various calamities, such as tornadoes, of which the user is able to wrap around their body and limbs. One of these tornadoes alone is strong enough to demolish a five-story building in mere seconds, and reach immeasurable heights. This Curse can also be used to provide transportation, enveloping the desired body components in significantly rapid wind capable of wrecking anything within its range, and granting unto the user increased speed and defensive properties; allowing them to appear unharmed after being struck by attacks of S-Class Mage caliber, such as Laxus Dreyar's lightning bolts. Aside from tornadoes, the user also has the ability to create earthquakes, firestorms, lightning, rainstorms, and mudslides.
Gluttony

**Gluttony the Voracious**, the *Boar's Sin*, is a Demon and a member of the Seven Deadly Sins, wherein he is the fifth sin born.

## Profile and Stats

**Name**:

**Alias**:

**Age**:

**Race**:

**Gender**:

**Height**:

**Weight**:

**Eye Color**:

**Hair Color**:

**Affiliation**:

**Occupation**:

**Team**:

**Status**:

**Relatives**:

**Class**:

**Skills**: Big Eater

**Weapons**:

**Voice Actor**:

### Power Ranking

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

**Key**:
Darkness Magic

**Darkness Magic** is a Caster Magic which utilizes the element of darkness.

## Description

**Darkness Magic** is a type of Magic which allows users to manipulate and control destructive Dark Magic. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up objects. The color of the Magic varies depending on the caster (red, purple, black, green, etc.).

Like other elemental Magic, this Magic includes body transformation. Users such as Simon control the surrounding darkness and shadow, engulfing others and the immediate vicinity into its pitch-black darkness, themselves included. The element can also be crafted into many different shapes, including, but not limited to, beams and the like, which the user typically shoots at their foe in an effort to mortally wound them. Additionally, the user can warp their Darkness Magic into the form of a shield to protect themselves from oncoming attacks.
Karmatrón y los Transformables (1992)

***Karmatrón y los Transformables* (Edición de 1992)** es una novela gráfica mexicana de ciencia ficción y fantasía creada por Óscar Gonzáles Loyo publicada por primera vez en 1992. Es un relanzamiento del comic original de los ochentas en formato de mini-serie gráfica monocromática y de edición limitada.

## Sumario

A esta etapa de la franquicia de *Karmatrón* se le conoce también como **Era Intermedia**.

La revista se reinició en este formato como una novela gráfica limitada en blanco y negro, con una nueva trama, un mayor tamaño y nuevos diseños de personajes, robots y vehículos.

Al ser una serie de edición limitada esta novela gráfica solo tuvo una duración de 2 números.

## Galería

Primer tomo de la novela gráfica de los noventas.Segundo tomo de la novela gráfica de los noventas.Rediseño de los Guerreros Estelares en la novela gráfica de los noventas.Rediseño de Karmatrón en la novela gráfica de los noventas.Rediseño de Asura en la novela gráfica de los noventas.
Kazak

**Kazak** es un malévolo alienígena y pirata espacial que apareció en el número 12 de los primeros comics de la Era Clásica.

Kazak posee una poderosa nave espacial de ataque que utiliza para la piratería, así como una banda de peligrosos robots con los cuales realiza sus fechorías en contra de toda aquella infortunada nave que se encuentre en su camino.

Es un experto en el combate cuerpo a cuerpo y esta equipado además con numerosas armas punzocortantes, armamento de energía y una armadura de combate espacial que también le permite controlar a sus huestes robóticas a distancia.

Este personaje aparece nuevamente en los comics de la Nueva Era (número 17), pero ahora con varias modificaciones en su apariencia original.

## Galería

Perfil oficial de Kazak en el comic clásico.Rediseño de Kazak en el comic de la Nueva Era.Kazak sin su casco en la portada de un ejemplar de la Nueva Era.
Tauren

**Tauren** (**shu'halo** in their native language of Taur-ahe) are huge nomadic creatures who live on the grassy, open plains of Mulgore in Central Kalimdor. Tauren are large, muscular humanoids and bovine in appearance, complete with hooves and horns. Tauren stand anywhere from nine to twelve feet tall and weigh anywhere from 650 to 1000 lbs. Their immense bodies are covered with fine, short fur that ranges in color from black, gray, white, red, brown and tan and any mottled combinations or variations thereof. After generations of nomadic existence, most of the tauren have recently made permanent settlements in Mulgore and the Barrens.
Dragon Force

**Dragon Force** is an advanced Dragon Slayer ability.

## Description

When a Dragon Slayer enters Dragon Force, they effectively turn into a humanoid Dragon, gaining reptilian scales and traits, such as further elongated, and sharper, canines and scale-like patterns on their skin. According to Zero, Dragon Force is the final, most powerful state a Dragon Slayer can attain; granting them power comparable to that which a real Dragon possesses: the power to utterly destroy everything.

## Abilities

Dragon Force greatly increases the damage done by standard Dragon Slayer spells, and grants the user access to more advanced, powerful attacks. It also drastically enhances the user's physical prowess, speed, and considerably boosts their Magic Power, which becomes visible, taking the appearance of a Dragon. When exuded at its fullest, said Magic Power takes on a violent corporeality, likely as a result of the immense amount of Magic Power employed. When Natsu Dragneel entered this state through the use of Jellal Fernandes' **Flame of Rebuke**, his flames gained the ability to burn off offending Magic, even that of Zero's ultimate attack Genesis Zero.

## Achieving

* For **First Generation Dragon Slayers**, those who have been taught their Magic by a real Dragon, certain conditions must be met in order to enter Dragon Force: the only one known so far would be to eat substances with powerful magical properties, preferably those somehow related to the element they can control and consume; while other, unrelated substances can be eaten as well, these have been described as being similar to "poison" for the user, causing heavy after effects, such as pain on activation and extreme exhaustion after use. Natsu Dragneel, Gajeel Redfox and Wendy Marvell, all three of the First Generation Dragon Slayers, have entered Dragon Force, initially requiring an external catalyst to do so. This occurred on four occasions: Natsu's first through the consumption of Etherion, and then from Jellal Fernandes' Flame of Rebuke, while Wendy through eating air with an extremely high Ethernano concentration, and Gajeel did so through consuming Magical Barrier Particles released by Tempester. Later, Natsu was the first First Generation Dragon Slayer to enter the state without an outside stimulus.
* For **Third Generation Dragon Slayers**, those who have not only been taught by a Dragon but also have Dragon Lacrima implanted into their body, are capable of freely entering Dragon Force. However, the appearance of their Dragon Force is slightly different from the previous generations, for instead of actual scales, a scale-like design appears on their face and body.
Cíclope

**Cíclope** es uno de los Transformables creados por Zacek y el profesor Dhatú para defender a la raza Zuyua y a los miembros de la G.A.U.

Mide 12 metros como robot y su modo alterno es el de una aeronave. Puede volar estando en cualquiera de sus dos modalidades. Sus armas son sus cañones laser, su ojo feiser y varios mecanismos de defensa que posee en ambos antebrazos.

En los comics de la era clásica de Karmatrón Cíclope es parte del grupo de defensores encargado de la defensa de la ciudad de Mu en el planeta Tierra.
Virgo

**Virgo**, "*The Maiden*", is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. Her key is currently owned by Lucy Heartfilia.

## Physical Appearance

Virgo takes the form of a maid with shackles around her wrists, short, pink hair, and blue eyes. She wears a typical maid outfit, consisting of a black under coat and a white, frilled-trim apron. Under Lucy's care, she has a more typical appearance of a beauty with a petite body.

## Personality

Virgo has a tendency to ask whether she should be punished after she has done something, regardless of if it was good or bad, possibly indicating that she's a masochist. This is a little ironic, since she is the **Maiden**. She is very stiff in her movements and is very loyal to her owner, so much so that she changes her appearance for them. She enjoys calling Lucy "Princess".

## Abilities

**Earth Magic**: Virgo exhibits great prowess in Earth Magic, with her form of Earth Magic revolving around the creation of holes. Using her Magic, Virgo is able to create holes to immobilize opponents and use as entryways to travel underground with her Diver.

* **Diver**: Like her former master, she can also travel underground as simple as swimming in water. With this spell, Virgo can create holes to either trap someone or utilize as an escape method.
* **Spica Lock**: Much like Juvia's Water Lock, this attack can trap an opponent within boulders, thus restrain them.
* **Spica Hole**: This spell is used to trap and incapacitate an enemy, much like Spica Lock. First, Virgo grabs and throws the enemy into the ground and with the momentum from the throw, a circular hole is created in the ground, resulting in the opponent being trapped in a pit.

**Chain Magic**: By using this form of Magic, Virgo is able to manipulate the chains around her wrist. She has been shown to be able to extend the length of the chains and to move them around as she wishes. The chains can be used in an offensive way by elongating them and using them as a whip.

**Expert Hand-to-Hand Combatant**: Virgo has been shown to possess great physical prowess, which she uses skillfully in close combat. In the Tower of Heaven, she easily defeated the guards that were sent after Lucy and the others.

* **Virgo Kick**: Virgo lunges at her opponent, poised for attack, and, with brute force, delivers a kick strong enough to send them flying into the sky.

**Immortality**: As a Celestial Spirit, Virgo cannot die, unless she is somehow forced to stay in the Human World for too long without the chance to return to the Celestial Spirit World, something which would drain her life force and ultimately kill her.

**Enhanced Speed**: Virgo is seemingly fast as she is able to carry Lucy and catch up to the others quickly while in the 24 hour endurance race.

## Equipment

**Chains**: In the Daphne arc, she used her chains in order to stop one of the artificial creatures that attacked Lucy and Erza. It is unknown if her chains are extendable or not.
Raksha

**Raksha** is a white direwolf and a member of Fairy Tail and Team Fairy Tail. Adopted and nursed back to health by Fairy Tail Mage Romeo Conbolt, the direwolf becomes his loyal companion and pet for the rest of his life.

## Profile and Stats

**Name**: Raksha

**Alias**: Ghost Wolf

**Race**: Direwolf

**Gender**: Male

**Age**: 1-2

**Height**: 130 cm (4'3")

**Weight**: 80.5 kg (177.472 lbs.)

**Eye Color**: Golden-Blonde Eyes

**Hair Color**: White Fur

**Affiliation**: Fairy Tail, Alliance

**Status**: Alive

**Relatives**: Unknown

**Class**: **B-Class**

**Skills**:

**Voice Actor**: Dee Bradley Baker

### Power Ranking

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Appearance

Raksha is a large direwolf of juvenile age (whose size matches that of a pony), with white-coated fur and golden-blonde eyes.

## Personality

As a Direwolf, Raksha is very loyal, protective and caring towards her master, even being vicious and merciless towards those who would bring harm to him. While she is like most beasts, she is also calm, elegant and wise; her own personality acts as a catalyst to her master's more serious and polite personality.

## Powers and Abilities

**Enhanced Strength**:

**Enhanced Speed**:

**Enhanced Durability**:

**Enhanced Smell**:
Ariete

**Ariete** es uno de los Transformables creados por Zacek y el profesor Dhatú para defender a la raza Zuyua y a los miembros de la G.A.U.

Mide 10 metros y su modo alterno es el de un aerotanque antigravedad de ataque.

Puede volar en cualquiera de sus 2 modalidades. Sus armas principales son poderosos megaproyectiles, los cuales puede lanzar por los cañones que tiene en su espalda, así como rayos laser que dispara por un mini-cañon en la mano derecha.

En los comics de la era clásica de Karmatrón Ariete es parte del grupo de Guerreros Estelares encargados de la defensa de la base de la G.A.U. en Selene.
Heavenly Body Magic

**Heavenly Body Magic** is a Caster Magic that involves the use of various astronomical objects.

## Description

It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, preferably in offense.

The properties of Heavenly Body Magic rely primarily on astronomical objects like meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.

The use of such Magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding them in Magic that can increase their speed significantly.
Wrath

**Wrath the Furious**, the *Dragon's Sin*, is a Demon/Human hybrid and a member of the Seven Deadly Sins, wherein he is the seventh and last sin to be born.

## Profile and Stats

**Name**:

**Alias**:

**Age**:

**Race**:

**Gender**:

**Height**:

**Weight**:

**Eye Color**:

**Hair Color**:

**Affiliation**:

**Occupation**:

**Team**:

**Status**:

**Relatives**:

**Class**:

**Skills**: Ultimate Eye, Master Swordsman Specialist

**Weapons**:

**Voice Actor**:

### Power Ranking

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

**Key**:
Crime Sorcière

**Crime Sorcière** is an independent guild. The guild's primary objective is to eradicate all evil brought about by Dark Guilds and Zeref, with the members seeking redemption for the crimes and atrocities they committed in their past.

## Strength

Crime Sorcière is comprised of all strong and former Dark Mages.

## Members

Guild Leader
 Meredy | Mage | None

### Former Members

* Ultear Milkovich - Mage (Aged rapidly using Last Ages and left guild; presumed deceased).
Quasar

**Quasar** es un transformable **Ciberbot**  que forma la pierna izquierda de el Atlante. Fué creado por la doctora Dyrlha y el profesor Laret.

Apareció por primera vez en el número 78 del comic de la Era Clásica.

Este robot mide 10 metros y puede producir descargas de energía lumínica muy poderosas, por lo que sus facultades son muy útiles para el resto de los Transformables.

Más tarde formaría parte del grupo de Guerreros Estelares encargados de la defensa de la ciudad de Aztlán en el planeta Tierra.
Khaz Modan

**Khaz Modan** is a mountainous continent and kingdom of the Eastern Kingdoms. It is the home of the Ironforge Clan and Erebor Clan which is ruled by the Bronzebeard Clan. The dwarven kingdom was founded after the awakened dwarves ventured out from the ancient city of Uldaman. The continent was named the "Mountain/Mountains of Khaz" after the Titan shaper Khaz'goroth, thought to be the creator of the dwarven race. The mountains here are also called the Khaz Mountains.