Crew Upgrades

Starting crew i was a bit lost.

For a while, you need to focus on getting masteris, than upgrades to get the next one fast.

I would recommend sitting at sector 51 or higher for decent xp, 50- gives too little xp. Reactor and salvage than once i have enough to have maxed tier 3 modules, i switch to reactor/ synth (later on, synth to max modules, than salvage, computer, than back to synth. You need to manage power generation, so most of the time starting ship's modules has to be "enhanced reactor" . The more enemies and the faster you kill them , but higher sctor with no "void beacon" is better than lower with it.

Once an upgrade take too long, something like 1h30, reset, before a long time away ,reprint a clone.

I would recommend starting with engineering, reach rank 6 , retire him, than reach proficiency rank 6. Upgrades "ranks" do higher rank for Technician + higher rank Specialist+...). Keep in mind first main clone's skill is cheap. but very fast you need a lot more xp, than main skill is decent, secondary on first clone needs 2 times more xp... Than next clone is 2 times ... But second line is a lot more expensive and from now on you need a lot more xp :

I thinkj you need to focus a lot on xp to get the next mastery faster, or you will waste a lot of time.

Than in progress. i' m trying engineering level 40 because it's really fast , i went for it with proficiency, at engineering 45(even a bit firther after a reset 50ish), i switched for Acumen. Acumen should help a lot. At proficiency 30 or 36 (depending on how long they take) , i'll push acumen from the Reseacher + acumen from Technician, to reach Upgrades "ranks" 20, than push for acumen global level 40 and for the extra xp's global boost . Than acumen from tech needs to be 30 , so train another one at the same time.Going for 30acumen and 55 tech with my Technician took way too long , so i think getting to tech 70, acumen 35, with 6 clones on the "energy technician" (500/6= 84), so 60+24ish wouldn't take that long.

First mastery on "sleeve storage mastery" to get the next clones faster because gaining one extra sector will take time, but crew will help soon. Next mastery for "acumen" ,because it gives extra xp's% to the other clones, so they will go a lot faster. next on "ingenuity", synth speed and warp essence will speed up things, and since acunen's bonus xp will help a lot from now on

Depending on your run's goal , switch from clone to clone or focus on one or 2. Because of the prices , stick to clone's order for masteries. Except if you are rushing for a specific update, try to get a mastery for a new clone or raise your clones all over the board.

More crew members at the same time, will have a huge impact on your ship. As usual focus your crew on a goal, pushing synth here, with 2 clones. Focus on computer/ salvage for a time , than go for synth, because synth takes a lot of time. ship's Reactor+salvage/ reactor/synth than reactor/research ... pinpoint or you are wasting your time, that's why refitting becomes handy at that point. Once you get 3 clones at the same time, manage energy + pinpoint on a goal. One of the best part of the game is save - autosave, use it, abuse it, test everything you want/think may work.

More to come at mastery 5k

1. More clones to get the next masteries a lot faster
2. Acumen for boost xp for everyone ( level 40/ 130/ 235/300...) next clones will be a lot faster.
3. Ingenuity for synth and warp essence.
4. engineering
5. ingenuity
6. warp essence to reach more expensive upgrades, especially crew' ones
7. ***unsure,*** sleeve generation mastery??, run take a lot longer , 2/3 extra clone, 7th clone take 20mn for level 1, so i will go for first clone mastery 2 , it should help. i think, Engineering would have been better, save a lot of time on the 7th clone, and boosting first clone by a lot