Gandalf the White

* Portrait
* On Foot
* Shadowfax

"Gandalf? Yes... that was what they used to call me. Gandalf the Grey. That was my name. I am Gandalf the White. And I come back to you now...at the turn of the tide."
—Gandalf

After Gandalf the Grey's duel with Durin's Bane, his spirit was sent back to Middle-earth with greater powers. Robed in white, Gandalf became what Saruman should've been, had he not been corrupted by ambition and jealousy. After saving Rohan from the forces of Saruman, Gandalf travelled to Minas Tirith where he contested with Denethor over the defence of the city. Throughout the following siege, Gandalf inspired all around him and helped the Gondorians resist the effects of the Nazgûl. He himself stood against the Witch-king before the Rohirrim arrived and saved Faramir on multiple occasions. All this time, Gandalf knew that Frodo's quest was the most important and that all his actions in the war must be to help the Hobbit if victory was to be achieved.

## Abilities

**Level 1: Chief of the Istari (W)** - Dismounted: Close range attack that blasts back enemies. Can only be used when dismounted. Left click icon then left click on target.

Mounted: Targeted enemy hero is stunned and takes damage. Left click icon then left click on target.

Modifier Type: Leadership. Allies near Gandalf gain +300% armour to magic and elemental damage, earn experience 100% faster and become immune to fear and terror. Stacks with buffs and spells. Passive ability.

Shield Bubble. Gandalf occasionally gains +75% armour and resistance to knockback when activated. Passive ability but can be activated with shortcut **(U)**.

**Level 1: Mount/Dismount Shadowfax (R)** - Left click to switch between mounted on Shadowfax and on foot.

**Level 3: Rekindled Hearts (T)** - Modifier Type: Spell. Gandalf gains +25% damage and +50% armour for 30 seconds. Nearby allied units become immune to debuffs and knockback for 30 seconds. Nearby Gondor structures recruit units 50% faster for 60 seconds.

**Level 5: Flame of Anor (C)** - Beam of light that damages enemies. Bonus vs. Balrogs and Nazgûl. Deals increased damage at Level 7. Deals damage in an increased radius and knocks back enemy units at Level 9. Left click icon then left click on target.

**Level 10: You Shall Not Pass (V)** - Blasts back and stuns enemies in a wide radius around Gandalf. Left click to activate.

## Strategy

Gandalf is a very powerful hero for Gondor. His abilities can be very destructive in the right hands. **Chief of the Istari** when grounded is a close ranged AoE move that is great against clumped up units. The mounted equivalent can allow Gandalf to counter heroes by stunning them in place, allowing allies to deal heavy damage to them or to allow Gandalf to escape. **Rekindled Hearts** serves multiple purposes depending on the situation: it fortifies Gandalf himself as the damage and armour buffs stack with his other abilities, it negates all enemy debuffs and can increase the speed of nearby Gondor recruitment structures in defensive scenarios. **Flame of Anor** is best used against single strong targets such as heroes to deal high damage. It has a small AoE which scales in strength as Gandalf levels up - allowing Gandalf to deal increasing amounts of damage to enemy armies from range. **You Shall Not Pass** will throw down units around Gandalf, leaving them open for additional attacks from allies. Gandalf has excellent mobility and trample whilst mounted; allowing him to quickly reach battles and make an immediate impact with his abilities and trample with the downside of losing his splash damage per melee attack.