recursal/Fanatic-Fandom huggingface dataset:
Fish Enclosure

'A localised cross-section of river, ocean or lake.'

## Cost

 800
1,000

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Fish Enclosure** is a decorative item, used for increasing hospital attractiveness and room prestige. It is only available via the Pebberley Island DLC.

## Description

### Appearance

A green base and a blue vented top bracket a fish tank, which houses five various fish along wish some plant life, a pair of rocks, and a small treasure chest.

### Function

A decorative item, the Fish Enclosure increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

The Fish Enclosure may be placed in any room.
Hospital Pass

'At Two Point Hospital over 52% patients believe they leave healthier than when they arrived. Our precisely calibrated equipment is operated by our passionate healthcare practitioners, many of whom have even been to medical school or watched ER. We're building a brighter, safer future and hardly anything will stand in our way. You deserve the best, so join us at Two Point Hospital. We're open for new staff, new patients and a new you.'

## Oh Hello!

Take a seat and I'll be with you in a moment.

In the meantime, have you thought about signing up to our healthcare plan, Hospital Pass? You'll get the following benefits!

* An exclusive, free in-game item at launch!
* Exclusive promotions
* Early access to trailers and exclusive videos
* A regular health check newsletter!

Sign up today and we might even let you leave!

https://www.twopointhospital.com/

## What Is Hospital Pass?

Hospital Pass gives the player access to the Golden Bathroom Suite and all rewards from the first three global Superbug projects: The Gyro-Nut, Meditations on Mortality and Creature Comfort.

Hospital Pass items can be acticated by signing up for the **Hospital Pass** newsletter on the game's official website.[1] Doing so adds a DLC key to the player's steam account with the Hospital Pass items.

## How To Get Your Golden Toilet

### Items from The Superbug Initiative

These items from the first three global projects of the The Superbug Initiative were added to the Hospital Pass on 19th December 2019.

 Giant Pipette
 Radiation Box
 Giggle Pump
 Brain Chair
 Hologram
 Thumbs-Up Duck
 The Statue
 Aquatic Sphere
 Insect Ranch
 Critter Coop

On 15th March 2022, alongside the release of the Speedy Recovery DLC, the remaining global project rewards were likewise added:

 Jasmine Bed
 Nice Smelling Sanitiser
 Jasmine EP Jasmine Statue
 Gold Record
 Savoury Platter
 Pudding Platter
 Pickle Platter
 Tomato Clock
 Banana Phone
 Ice Fountain
 Fire Fountain

## Healthcheck Updates

* #11 Meet Us At EGX - 14th September 2018
* #10 Read what the critics are saying - 4th September 2018
* #9 OUT NOW! - 30th August 2018
* #8 We have news about Two Point Hospital - 22nd August 2018
* #7 Don't forget your cheeky 10% off, Scrubs! - 16th August 2018
* #6 Launch Date, Pre-order Discount & Previews - 27th July 2018
* #5 E3 Update - 8th June 2018
* #4 Press Previews, Golden Toilets & EGX Rezzed - 11th May 2018
* #3 Hospital Pass Round Up - 6th April 2018
* #2 Hospital Pass Round Up - 6th March 2018
* #1 Healthcheck Update - 5th February 2018
Lycanthropy

'Once thought to be extinct, Lycanthopy is making a comeback in dangerous forests across the land. Sufferers get it from direct exposure to light from the full moon, or possibly from door handles. Research is ongoing to discover which.'

## Information

### PRICE

8,000

*Main article: Illnesses*

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing, (listed in effectiveness order).

* Illness Difficulty: 70%
* Cardiology
* Fluid Analysis

## Treatment

The following is required to treat this illness.

* Pharmacy
* Nurse
Oozmosis

'The outermost membrane has become less selective. Early signs include: surface moisture, minor dripping and puddle formations. Needs to be corrected before all of their innards move outwards.'

## Information

### PRICE

5,000

*Main article: Illnesses*

This illness is only available via the Pebberley Island DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing. Almost all the diagnostic rooms are effective at diagnosing this illness, except for Psychiatry and Ward:

* Illness Difficulty: 30%
* GP's Office

## Treatment

The following is required to treat this illness:

* Injection Room
* Nurse
Frozen Yogurt Machine

The **Frozen Yogurt Machine** is a machine that dispenses frozen yogurt and ice cream toppings that was built by Corky and Bracelety when teams were being formed. It was owned by The Sinister Sharks in Battle for Corn Chips, and is owned by the Minister Manatees in Kong Does It Again, although Bracelety is the "true owner".

It made it's canonical debut in Housing For Sale via it's mentioning.

## History

It was first mentioned in a comment by either Corky or Bracelety to promote joining the Sinister Sharks when teams were being formed.

It was going to appear in BFCC 7 in the planned video, but the video was scrapped. Bracelety was going to tell Blender that he wasn't allowed to use it because he lost every challenge.

In Housing For Sale, Bracelety mentioned that everyone was still allowed to use it after she was decalred safe.

## Specs

* 3 Hour Battery Life
* About the size of a refrigerator
* Has tiny wheels on the bottom for transport
* Cups and Spoons stored inside
* Automatically dispenses yogurt and toppings
* Has USB and SD card compatibility to store flavor and topping combinations
* Has switchable yogurt containers on the inside, can automatically move around to create custom twist flavors
* Waffle and Cake cones available
* Machine can accept payments of up to 4 currencies
* Accepts credit cards, NFC, chip, and check payments
* To get free yogurt, one must obtain a voucher or get fingerprinted. Vouchers are for non-Bracelety's team members, fingerprints are for Bracelety's team members
* The machine has 4 extra slots for 4 extra flavors, such as limited time or seasonal flavors.
* The machine has a special freezing agent that allows the yogurt and perishable toppings to stay cold when out of power or out of battery for up to 72 hours

## Flavors and Toppings

### Flavors

* Vanilla
* Chocolate
* Strawberry
* Blackberry
* Blue Raspberry
* Creamsicle
* Cotton Candy
* Peanut Butter
* Pumpkin Pie
* Birthday Cake
* Pomegranate
* Grapefruit

### Toppings

* M&M's
* Gummy Bears
* Gummy Worms
* Peach Rings
* Oreo
* Kit Kat
* Peanut Butter Cup
* Marshmallow
* Blueberries
* Strawberries
* Cream
* Sprinkles
* Cookie Dough
* Blackberries
* Pomegranate Seeds
* Brownie Bits
* Cookie Dough
* Fudge
* Chocolate Syrup
* Caramel
* Cinnamon
* Pretzel
* Orange Slices
* Fruity Pebbles
* Peanuts
* Almonds
* Walnuts
* Cake bits
* Cotton Candy
* Vanilla Extract
* Cherries

### Limited Time Flavors

* Blueberry (January)
* Chocolate-dipped Strawberry (February)
* Shamrock (March)
* Fudge (April)
* Pistachio (May)
* Ice Cream Sundae (June)
* Lemon (July)
* Lime (August)
* Coffee (September)
* Pumpkin Spice (October)
* Cinnamon (November)
* Candy Cane (December)

## Trivia

* It has 16 flavors and 32 toppings to choose from. Each yogurt can have 3 toppings maximum.
* If it runs out of battery or no area to plug it in is available, there is a panel on the bottom that can drain energy from other batteries placed inside. Such as power strips, coin batteries, standard batteries, 9-Volt, Nintendo DS, and iPhone 5 batteries.
Monopolies

'Sufferers are dangerously concerned with their perceived wealth. They will spend every penny they can on race cars, top hats and thimbles in an attempt to seem absolutely loaded. To avoid bankruptcy, they need to be infected with something sappy that'll convince them that lying is for bad guys and true wealth comes from within. Sufferers must go to hospital. Go directly to hospital. Don't... well, you know.'

## Information

### PRICE

9,000

*Main article: Illnesses*

This illness is only available via the Culture Shock DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 70%
* GP's Office

## Treatment

The following is required to treat this illness:

* Injection Room
* Nurse

## Trivia

This whole disease(patient appearance and disease description) is a pun on the famous board game "Monopoly".
Furnace

'Expels great heat with great rage.'

 300
1,000

## Room(s)

 Corridor
 Marketing (Room)
 Psychiatry
 Reanimation
 Staff Room
 Training (Room)

The **Furnace** is a heating item, used for increasing the temperature in a Room or Corridor. It is only available via the Bigfoot DLC.

## Description

### Appearance

The boxy Furnace is made of black-painted metal. The main body is all one piece, with small integrated legs lifting it slightly off the floor. A round-cornered piece provides a flat top. The door with a plain metal handle features a glass window, showing two logs burning within.

### Function

The Furnace warms the area in a wide radius, see below for illustration.

## Requirements

### Room

 Corridor

 Psychiatry

 Marketing (Room)

 Staff Room

 Training (Room)

 Reanimation

## Gallery

Temperature effect of the Furnace on a cold map
Grandfather Clock

'Its children have children.'

 400
800

## Room(s)

 Corridor
 GP's Office
 Marketing (Room)
 Staff Room

The **Grandfather Clock** is a decorative entertainment item, used for increasing hospital attractiveness and room prestige, and reducing patients' boredom. It is only available via the Culture Shock DLC.

## Description

### Appearance

A tall wooden clock with a gold-bordered white face bearing every third number. The top section is the widest, the lowest is a trapezium, and the central section features a glass door showing off a golden pendulum.

### Function

A decorative entertainment item, the Grandfather Clock increases hospital attractiveness in a small radius, and overall room prestige. Each interaction will reduce a patient's boredom by 30%.

## Requirements

### Room

 Corridor

 GP's Office

 Marketing (Room)

 Staff Room
Pans Lab

'Removes pans from the head stuck within them.'

*Main article: Rooms*

The **Pans Lab** is unlocked during the Initial Objectives of Lower Bullocks; it is a single-illness Treatment room, treating only the Visual Illness Pandemic. It is run by a Doctor, whose efficiency can be increased by Treatment skills.

## Description

### Function

Once diagnosed with Pandemic, patients make their way to this clinic. The intended sequence of events is that the Doctor will stand at the controls of the Extract-a-Pan, while the steps onto the central plate, with the leg braces fastening around their ankles. The giant magnet will extend on its articulated arm, and pull the pan from the patient's head. As the pan is deposited into the funnel behind the magnet, the patient is released, their treatment complete.

It is possible however, that a distracted Doctor will not pay enough attention, and the machine will take on a mind of its own! The patient, having not been instructed to step into the leg braces, will be taken by the magnet, waved around in air, and deposited back to the ground with a thud - although without the affecting pan. This method is as likely as the other to result in a successful treatment.

### Appearance

The door to the Pans Lab is a muted brown, with two large grey horizontal panels covering most of this. The floor inside is a the same brown with a repeating square pattern of raised circles. The wall features rows of wide rectangular panels, pale bluish-grey at the top, with a darker equivalent underneath. These are framed by pale brown vertical dividers intersecting with horizontal borders in the same colour at the top, middle and bottom of the wall

### Unlock

This room is unlocked during the Initial Objectives of Lower Bullocks.

### Upgrades

*Main article: Extract-a-Pan*
The Extract-a-Pan has two upgrades available, these are detailed on its page.

## Staff

A  Doctor will be required to run the room, who can be most suitably trained with  Treatment Qualifications.

## Items

### Required Items

The following items are required before room placement is valid:

 Door

 Extract-a-Pan

### Recommended Items

The following items are recommended best for this room:

 Bin
 Big Bin
 Toxic-Waste Bin
 Elephant Bin
 Incinerator
 Recycling Bin
 Shark Bin
 Extinguisher
 Hand Sanitiser
 Coffee Maker
 Hot Chocolate Maker
 Display Skeleton
 Anatomy Model
 Arm-Bot
 Seasonal Paintings
 Framed Sportswear
 Hothouse Canvas
 Valley Canvas
 Wormhole Bin
 Duck Bin
 Hive Mind Poster
 Snow Problem Poster
 Under The Weather Poster
 Knight's Armour
 Wizardry Cauldron

### All Items

To view a list of all items available for this room, click HERE.

## Gallery

Treatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
Meaty Snack Machine

'An insight into our forefathers' priorities.'

 *Not Required*
500

## Room(s)

 Café (Room)
 Corridor
 Staff Room

The **Meaty Snack Machine** is a food dispenser, used for reducing hunger for Patients and Staff. It is only available via the Retro Items Pack DLC.

## Description

### Appearance

A wide vending machine with a pink frame features a yellow plastic fascia on the front-right side, featuring the selection buttons and coin slot, with the delivery receptacle at the bottom. The left-hand side is glass, showing inside a vertical kebab machine.

### Function

Patients and Staff may use the Meaty Snack Machine to reduce their hunger by 80% per serving, at a cost of $20.

### Maintenance

Each use of the Meaty Snack Machine depletes its maintenance gauge by 3%. Unlike other vending machines, the Meaty Snack Machine does not require the cost of restocking; instead, it may simply be repaired like other machines. A Janitor can be called to repair the Meaty Snack Machine manually by selecting the item and pressing , or one will be called automatically when the maintenance gauge falls below 50%, assuming one is available.

## Requirements

### Room

 Corridor

 Café (Room)

 Staff Room

### Staff

A  Janitor is required to restock the Meaty Snack Machine.
Lamp

There are two items in the game with this name. The first appears in four different rooms, with different appearances; please see below for the second, which appears in Urban Mythology.

## Lamp

'Converts electrical energy into light and heat. You stupid?'

## Information

### EFFECT(S)

Increases Room Prestige
Increases Hospital Attractiveness

## Cost

 70
 75
 125
 60

300

## Room(s)

 GP's Office
 Marketing (Room)
 Psychiatry
 Staff Room

The **Lamp** is a decorative item, used for increasing hospital attractiveness and room prestige.

## Description

### Appearance

The Lamp changes appearance depending on the room in which it is placed:

In the GP's Office, it has a wide base and tall column, both in plain wood, with a horizontal tube-shaped bulb under a plain cream lampshade.

In Psychiatry, while still wooden, the base is smaller, and more ornate, as is the column. The lampshade is hexagonal, with an inward curve on each panel.

In Marketing, the base and column are plain bare metal, and the lampshade itself is white and cylindrical, taking up most of the height.

In the Staff Room, the base is wide once more, although this time made from light wood, as is the column. The lampshade is pale red, with a blurred white stripe around the centre; while also cylindrical, this one is located at the top of the structure.

### Function

A decorative item, the Lamp increases, and overall room prestige, and features an unmarked effect of increasing hospital attractiveness in a small radius.

## Requirements

### Room

 GP's Office

 Psychiatry

 Marketing (Room)

 Staff Room

## Gallery

Lamp appearance in GP's OfficeLamp appearance in PsychiatryLamp appearance in MarketingLamp appearance in Staff Room

# **Lamp**

## Lamp

'A 'makes-people-feel-more-important' ray. Emits flattering light.'

## Information

### EFFECT(S)

Increases Hospital Attractiveness
Increases Room Prestige

## Cost

 50
200

## Room(s)

 Urban Mythology

The **Lamp** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in Urban Mythology, which is only available via the Bigfoot DLC.

## Description

### Appearance

A dark grey stage lamp with black shades is mounted on a black stand featuring three feet with horizontal supports.

### Function

Purely a decorative item, the Lamp is not used while treating Metropolism. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.
Fractured Timeline

'The sufferer has dislodged themselves from their origin and their fate. Causes include 'trying out' a new personality, fun with flux-capacitors and standing in the way of sliding doors. This is great for the plot, but less good for their ability to exist cohesively.'

## Information

### PRICE

8,000

*Main article: Illnesses*

This illness is only available via the A Stitch In Time DLC

## Description

Once diagnosed, a Fractured Timeline patient will need to visit the Fracture Ward where a Nurse will attempt to cure the patient.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 50%
* GP's Office

## Treatment

The following is required to treat this illness.

* Fracture Ward
* Nurse
Frog Lamp

'Not a night-light.'

## Cost

 200
300

## Room(s)

 Toad Hall

The **Frog Lamp** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is placed in Toad Hall, which is only available via the Close Encounters DLC.

## Description

### Appearance

Mounted low on the wall, a green plastic bracket holds up an illuminated frog head.

### Function

Purely a decorative wall item, the Frog Lamp is not used while treating Frogborne. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.
Marketing Table

'Where the magic happens. Used to start a new marketing campaign.'

## Cost

 *Not Required*
1,000

## Room(s)

 Marketing (Room)

The **Marketing Table** is a required item for the Marketing Room to function. It is used by a team of Assistants to launch Marketing Campaigns, for various purposes.

## Description

### Appearance

A large dark wooden table with thin light wooden legs is accompanied by four office chairs, with light grey metal frames and dark grey backs, seats and arm rests. When in use, the Assistants will pull out various documents to pore over.

### Function

*Main article: Marketing*
Clicking this table will allow the player to launch a Marketing Campaign, in order to attract patients for a certain treatment room, staff with particular qualifications, or just raise the hospital's reputation. In addition, it will increase overall room prestige.

## Requirements

### Staff

An  Assistant with the  Marketing Qualification will be required to run Marketing, and by extension the Marketing Table. It will also increase room prestige.
Moose Head

'A recreation of Gareth, the beloved king of the Pointy Mountains.'

## Cost

 600
700

## Room(s)

 Corridor
 GP's Office
 Marketing (Room)
 Psychiatry
 Staff Room
 Training (Room)
 Ward

The **Moose Head** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Bigfoot DLC.

## Description

### Appearance

Mounted on a square wooden backboard is the head of a moose.

### Function

A decorative wall item, the Moose Head increases hospital attractiveness in a small radius, and overall room prestige.

## Requirements

### Room

 Corridor

 GP's Office

 Psychiatry

 Ward

 Marketing (Room)

 Staff Room

 Training (Room)

## Gallery

"I speak English very well! I learned it from a book..."
Egg Chair

'Have you ever wanted to sit in an egg? No? Alright then.'

## Cost

 *Not Required*
250

## Room(s)

 Marketing (Room)
 Staff Room

The **Egg Chair** is a seating item, used for increasing comfort. It is only available via the Pebberley Island DLC.

## Description

### Appearance

The chair is shaped like an egg, with a white outer shell and base, crafted as though sliced from a high engle to reveal a yellow interior and seat.

### Function

Staff-specific seating is used to increase the comfort of anyone who uses it, slowing the rate at which they lose happiness and energy (or increasing the rate at which they gain them, in the Staff Room).

## Requirements

### Unlock

This item is unlocked at Star Level  in Overgrowth.

### Room

 Marketing (Room)

 Staff Room

## Trivia

Inspired by Henrik Thor-Larsen's Ovalia Egg Chair.

## Staff Seating Varieties

 Chequered Sofa
 L-Shaped Sofa
 Luxury Sofa
 Wicker Sofa
 Geometric Sofa
 Sofa of Tomorrow
 Rock Sofa
 Chequered Armchair
 Luxury Armchair
 Wicker Armchair
 **Egg Chair**
 Apple Chair
 Retro Chair
 Rock Armchair
 Red Bean Bag
 Football Bean Bag
 Burger Bag
 Dyed Bean Bag
Mites of the Realm

'These parasites follow a strict code of chivalric honour. Treatment involves challenging them to duel with balms and lotions via the throwing of microscopic gauntlets.'

## Information

### PRICE

8,000

*Main article: Illnesses*

This illness is only available via the A Stitch In Time DLC

## Description

Once diagnosed, a Mites of the Realm patient will need to visit the Ward where a Nurse will attempt to cure the patient.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 50%
* GP's Office

## Treatment

The following is required to treat this illness.

* Ward
* Nurse
Ghosts

*See also: Death*

*"A ghost has been sighted in the hospital!"*
―Announcer
After the death of a patient, there is a 50% chance they will return to haunt the hospital! A Janitor with the Ghost Capture Qualification will be required to lay the spirit to rest.

Each time a Janitor captures a ghost they gain  10 in the illness which killed that particular Pointian. Meaning the more ghosts busted, the more progress is made towards preventing future deaths. Although it isn't recommended as the primary method of learning!

Ghosts scare nearby Patients and Staff, causing them to run away and giving them a negative feeling: "Scared of Ghost". This reduces their Happiness.

Busting ghosts is not the only job they create for janitors; ghosts have a tendency to drip ectoplasm around the hospital, which will also require mopping up.

When a player mouses over a Ghost, a pop-up will inform them how the Patient expired. For instance, "Treatment failed for Misery Guts."

## Ectovat

*Main article: Ectovat*
A Janitor who has captured a ghost can use their dustbuster to deposit it into the Ectovat. This will then be stored inside the tank in the form of yellow trails of light.

Any member of staff may visit the Ectovat for a recharge. They will step onto the footplate, hold the two handles, and let the Energy flow into them, giving them a 50% boost to their energy gauge. If this takes them over 80%, they will receive the Energised feeling.

## Gallery

Who you gonna call?The janitor!And a dustbusterA ghost being deposited in a EctovatThe Ghost Storm disaster
Ivy

'Nature's social climber.'

## Cost

 25
100

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

**Ivy** is a plant, used for increasing hospital attractiveness. It was made available to all players on 24th June 2021, as part of the Summer 2021 Items.

## Description

### Appearance

A wooden frame holds up a brown wooden trellis, at the base of which is a long rectangular terracotta plant bed with two ridged bands, one around the centre, one around the base. From this bed, three trails of green ivy are growing up the entire height.

### Function

A decorative item, Ivy increases hospital attractiveness in a small radius.

### Maintenance

The Ivy's maintenance gauge will fall over time. When the gauge falls to 50%, the Ivy will visibly wilt, and its attractiveness effect will almost disappear. If it is allowed to fall to 25%, the attractiveness effect will be gone. Below 10%, a negative attractiveness effect will be generated instead.

When placed in close proximity to a heat source, such as a radiator, a Ivy's maintenance gauge will fall more quickly.

Janitors are tasked with watering Ivys, although also capable of doing so are other staff members with the Green Fingers trait. When the maintenance gauge reaches 50%, a janitor will be called automatically. Before this, the player may call a janitor to the Ivy manually by pressing the appropriate button.

## Requirements

### Room

The Ivy can be placed in every room except Surgery, for reasons of sterility.

### Staff

The following Staff is required to water the Ivy:
 Janitor

Alternatively, any staff member with the Green Fingers trait will water plants in the room where they are working.

## Gallery

A wilted IvyA nearly-dead Ivy being resuscitated by a Janitor
Luxury Snacks Machine

'Stocked with Jumbo Nuts. Despite their name, they are actually quite small. Requires restocking less often.'

## Information

### FILTER(S)

Food & Drink
Vending Machines

### EFFECT(S)

Reduces Hunger
Increases Happiness

## Cost

 300
2,000

## Room(s)

 Corridor
 Staff Room

The **Luxury Snacks Machine** is a food dispenser, used for reducing hunger and increasing happiness for Patients and Staff.

## Description

### Appearance

A wide vending machine with a metal frame bears a beige plastic fascia on the front-right side, featuring the selection buttons and coin slot on a black panel, with the delivery receptacle at the bottom. The left-hand side is dedicated to eye-catching art depicting the titular snack at the focal point of two spotlights before an elsewise dark brown background, and their name, "Jumbo Nuts", emblazoned across the top.

### Function

Patients and Staff may use the Luxury Snacks Machine to reduce their hunger by 80% per serving, at a cost of $30. At the same time, it will increase their happiness by 10%.

### Maintenance

Each use of the Luxury Snacks Machine depletes its maintenance gauge by 2%. A Janitor can be called to restock the Luxury Snacks Machine manually by selecting the item and pressing , or one will be called automatically when the maintenance gauge falls below 50%, assuming one is available. This restocking will restore the gauge completely, at a cost of $9 per serving.

## Requirements

### Room

 Corridor

 Staff Room

### Staff

A  Janitor is required to restock the Luxury Snacks Machine.

## Gallery

Luxury Snacks Machine in useTextless Fascia
Honey Pot

'Try not to get stuck.'

## Cost

 *Not Required*
350

## Room(s)

 Wax Works

The **Honey Pot** is a seating item, used for increasing comfort. It is placed in Wax Works, which is only available via the Speedy Recovery DLC.

## Description

### Appearance

A chair in the shape of a honey pot, with the pot itself serving as the stool, an overflowing surface of honey as the cushion, and the open lid as the back. In addition, a smaller honey pot on a stick protrudes from the "honey" itself, and a small bee decorates the very top.

### Function

Seating is used to increase the comfort of anyone who uses it. This will reduce the rate at which Patients will lose happiness, and for Staff, both happiness and energy.

## Requirements

### Unlock

This item is unlocked at Star Level  in Betts Shore.
Mucky Feet

'Feet so grubby that the filth will never come out. Spreads germs like wildfire.'

## Information

### PRICE

9,000

*Main article: Illnesses*

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing, (listed in effectiveness order).

* Illness Difficulty: 60%
* DNA Lab
* X-Ray

## Treatment

The following is required to treat this illness.

* Ward
* Nurse

## Trivia

* Mucky Feet is a reference to Mucky Foot Productions, where the lead artist Gary Carr worked after he left Bullfrog Productions (the developer company of *Theme Hospital*).
Jasmine Bed

'Guaranteed to promote nice smelling dreams.'

## Cost

 *Not Required*
1,500

## Room(s)

 Ward

The **Jasmine Bed** is one of a selection of required items for the Ward to function, used by Patients during their stay while being attended by the nurses. It was a reward from Nice Smelling Research, the fourth global project available via The Superbug Initiative. On 15th Match 2022, it was made available to all players as part of the Hospital Pass.

## Description

### Appearance

A traditional hospital bed, featuring a strong metal frame, painted in white. There are guards on each side, which always seem to be in their downward position, and the top end of the bed can be inclined so that the patient may sit up in comfort. It features a light blue bedspread bearing a pink swoosh design depicting Jasmine Odyssey's signature hairdo.

### Function

The Jasmine Bed (or an equivalent) is required for the Ward to function. With the exception of those suffering Visual Illnesses, Patients will change into a hospital gown inside a Screen, and then be guided to the Bed by a Nurse. They will be observed during their stay by the Ward's staff, and when their course of Diagnosis or Treatment is complete, the Nurse will clear them to leave, upon which they will return to the Screen to change into their regular clothes, and then depart.

## Requirements

### Staff

1-5  Nurses will be required to run the Ward, and by extension the Jasmine Bed.

## Ward Bed Varieties

 **Jasmine Bed**
 Pod
Food Bin

'A device that quantifies how ungrateful you are. For the unwanted remnants of a meal.'

## Cost

 *Not Required*
100

## Room(s)

 Café (Room)

The **Food Bin** is a required item for the Café to function, used to dispose of a customer's tray after consuming their meal.

## Description

### Appearance

The wide, chunky bin has a purple speckled lower half, an orangey-brown band around the centre, and a cream-coloured top, with a large uncovered opening for depositing trays.

### Function

The Food Bin is a required item for the Café to function; it should be noted that although the customer will eat at the Café Table & Chairs and then deposit the remains in the Food Bin, they will have already had their hunger, thirst and happiness addressed by the Café itself, making the rest of the process a mere time sink.

### Maintenance

This bin is exclusive to the Café, and exists merely to complete the customer's restaurant visit; it does not require maintenance, and cannot be used for any other kind of litter than Café waste.

## Requirements

### Staff

The following Staff is required before the Café, and by extension the Food Bin, will function correctly:

 Assistant
Jumpers

'One style suits all.'

## Cost

 800
650

## Room(s)

 Tech Support

**Jumpers** is a decorative item, used for increasing hospital attractiveness and room prestige. It is placed in Tech Support, which is only available via the Off The Grid DLC.

## Description

### Appearance

The main body of this clothes rack consists of a three-sided, single piece of simplistic light-coloured material, which features six clothes hooks hanging from the underside. Each of these is home to a single black turtleneck jumper, in the classical tech guru style.

### Function

Purely a decorative item, the Jumpers is not used while treating Glitchy Patch. Instead, it increases hospital attractiveness in a small radius, and overall room prestige.
Interface

## County Map

Two Point County is where you start and is the location the game is set. All the hospitals are accessed via this main map.

When inside a hospital you will see the  button in the bottom left GUI. Selecting this will, seamlessly, take you back to the county map overview screen. Allowing you to look around the county and select another hospital to play or even returning to the last.

### Menu Options

* Preferences
* Career
* Leaderboards

### Hospital Selection

**Locked**

**Unlocked**

### The Control Panel

#### Menu Tab

* County Map
* Options
* Rooms
* Items
* Hire

#### Characters Tab

* Staff
* Patients
* Illnesses

#### Finance Tab

* Overview
* Prices
* Loans

#### Data View Tab

All the  Visualisation Modes are kept here.

### The Information Panel

* Mail & Inbox
* Money
* Reputation
* Hospital Level
* Kudosh
* Calendar
Hive Mind Poster

'Oh beehive, honey.'

## Cost

 *Not Required*
50

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Hive Mind Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Speedy Recovery DLC.

## Description

### Appearance

A grey metal-framed image depicts a Hive Mind patient rapidly retreating from striped insectoid pursuants.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Unlock

This item is unlocked at Star Level  in Betts Shore.

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Flat-Packed Poster

'Cut it out.'

## Cost

 *Not Required*
50

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Flat-Packed Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige. It is only available via the Close Encounters DLC.

## Description

### Appearance

A grey metal-framed image depicts a Flat-Packed patient, apparently they originate in sheets of cardboard from they must be cut.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Unlock

This item is unlocked at Star Level  in Goldpan.

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Mulch

'The stomach is lined with a layer of leaves and woodchips. Symptoms include unusual rustling and forest floor smell. Caused by ingesting topsoil and general foliage. Sufferers should be told to wash their vegetables and fungi before eating them, not after.'

## Information

### PRICE

6,000

*Main article: Illnesses*

This illness is only available via the Off The Grid DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:

* Illness Difficulty: 25%
* GP's Office

## Treatment

The following is required to treat this illness:

* Pharmacy
* Nurse
Crop-Out

'Separates the wheat from the chap.'

## Cost

 *Not Required*
20,000

## Room(s)

 Farmacology

The **Crop-Out** is a Treatment machine, used only in Farmacology by a Nurse to cure patients with Distrawed. It is first made available in Old Newpoint, which requires the Off The Grid DLC.

## Description

### Appearance

This machine has five distinct sections; at one end is a yellow excavator bucket on a hinge. This tips into a green and red lawnmower-style box with a top-mounted blower, mounted with a flexible fitting to a red block with a green top. Next is a combine-style roller mounted between two green blocks with red outer panels and red triangles on top. The final two sections are mounted on another red base with green top, bracketed by two blue blocks. On another flexible fitting can be seen a miniature barn, with irregular door and window shapes and a bluish-grey roof. Finally, a tall cylindrical corn bin, in light blue with darker blue bands, is topped by a silver dome and features a door in the side with a silver slide for the patient to be released.

The Crop-Out II adds two large yellow bins, one either side of the lawnmower box's base.

The Crop-Out III further adds a pair of smaller corn bins either side of their larger brother, each mounted on a red and green base.

### Function

As the nurse mans the Console, the patient will take approach the Crop-Out and take a seat on the bucket. The nurse will use the throttle and the joystick to begin the process, which starts by flinging the patient into the lawnmower box, where the patient seems to be shredded. Several bundles of straw are expelled from the front, while the blower turns to deposit the remainder into the combine blades. A further pull on the throttle will cause the barn to bounce for a few seconds, upon which the patient is deposited, with their regular appearance restored, out of the corn bin, their treatment complete.

### Maintenance

The Crop-Out loses 5-10% of its maintenance gauge with each use. Once the gauge falls below 50%, a Janitor will automatically be called to repair it. A janitor can be summoned manually by selecting the machine and pressing .

Should the maintenance gauge fall below 15%, the machine will catch fire. A janitor will need to use an Extinguisher to put this out before the gauge reaches zero; if it is allowed to do so, the machine will explode, leaving wreckage which must be sold and replaced with a new machine before the room can resume functioning.

### Upgrades

Upgrades are performed by a Janitor with the Mechanics Qualification. The machine will not be accessible while this work is being done, although it can be interrupted and resumed without losing progress.

## Requirements

### Staff

A  Nurse will be required to run Farmacology, and by extension the Crop-Out.

In addition, a  Janitor will be required to maintain the machine, with  Mechanics Qualifications in order to provide upgrades.

## Gallery

Treatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
Jukebox

'Offers a limited range of songs from back in the day.'

## Cost

 *Not Required*
600

## Room(s)

 Correcting Pool
 Corridor
 Fracture Ward
 GP's Office
 Reception (Room)
 Staff Room
 Ward

The **Jukebox** is an entertainment item, used for reducing patients' boredom. It is only available via the Retro Items Pack DLC.

## Description

### Appearance

A classic jukebox with a curved top and illuminated outer edge. There are six buttons with which to select songs, and a red light at the top.

### Function

Although marked only as decorative, this is an entertainment item, and each interaction with the Jukebox will reduce a patient's boredom by 5%.

## Requirements

### Room

 Corridor

 GP's Office

 Ward

 Fracture Ward

 Reception (Room)

 Staff Room

 Correcting Pool
Knightmares

'Sufferers seek solace from their bad dreams, and the problems that have caused them, in chainmail, gauntlets and outrageously loud shoes. They must be coaxed out of their tin suit of denial, even if it is surprisingly slimming.'

## Information

### PRICE

10,000

*Main article: Illnesses*

This illness is only available via the Bigfoot DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 70%
* GP's Office
* DNA Lab

## Treatment

The following are required to treat this illness.

* Psychiatry
* Doctor
Missing Link

'A spinal injury, treated surgically by replacing the offending, misplaced, piece of bone. Can cause discomfort, heavy slouching and getting lost in the woods.'

## Information

### PRICE

9,000

*Main article: Illnesses*

This illness is only available via the A Stitch In Time DLC

## Description

Once diagnosed, a Missing Link patient will need to visit the Fracture Ward where a Nurse will attempt to cure the patient.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 60%
* GP's Office
* M.E.G.A Scan

## Treatment

The following is required to treat this illness.

* Fracture Ward
* Nurse
Eye Test Poster

'Fun with font size.'

## Cost

 5
50

## Room(s)

 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Eye Test Poster** is a decorative wall item, used for increasing hospital attractiveness and room prestige.

## Description

### Appearance

A grey metal-framed image depicts black letters in decreasing size with each successive line.

### Function

A decorative wall item that increases hospital attractiveness in a small radius, and overall room prestige. In addition, members of staff who examine this item will receive a small boost in happiness, usually from 3-10%, although this can be done multiple times in succession for cumulative effects.

## Requirements

### Room

This item can be placed in any room that allows wall items, the only exceptions being Reception and the Café.
Ice Sculpture

'This is not a pineapple.'

 75
300

## Room(s)

 Café (Room)
 Cardiology
 Chromatherapy
 Cloud Computing
 Clown Clinic
 Correcting Pool
 Corridor
 Cryptology
 Danger Zone
 De-Lux Clinic
 DNA Lab
 Doghouse
 Escape Room
 Farmacology
 Fluid Analysis
 Fracture Ward
 General Diagnosis
 GP's Office
 Head Office
 Herb Garden
 Indentification
 Injection Room
 Marketing (Room)
 M.E.G.A Scan
 Pans Lab
 Personification
 Pest Control
 Pharmacy
 Powder Room
 Psychiatry
 Reanimation
 Reception (Room)
 Recurvery Room
 Research (Room)
 Resolution Lab
 Self-Assembly
 Shock Clinic
 Speed Dating
 Staff Room
 Surgery
 Tech Support
 Toad Hall
 Toilets
 Training (Room)
 Urban Mythology
 War Room
 Ward
 Wash Pit
 Wax Works
 Woodwork
 X-Ray

The **Ice Sculpture** is a cooling item, used for reducing the temperature in a Room or Corridor. It is only available via the Pebberley Island DLC.

## Description

### Appearance

A sculpted pineapple sits upon a tall cuboidal plinth, all made out of ice.

### Function

The Ice Sculpture cools the area in a small radius, see below for illustrationand features an unmarked effect of increasing hospital attractiveness in a small radius.

### Maintenance

Unlike Air Con Units, the Ice Sculpture does not require maintenance from janitors.

## Requirements

### Room

The Ice Sculpture can be placed in every room.

## Gallery

Temperature effect of the Ice Sculpture on a hot map
Monster Mishmash

'Sufferers are likely to be groan-ier than usual, unresponsive and, temporarily, up to 8ft tall. Several cured patients have noted that, while afflicted, they felt as though parts of their body weren't their own. Caused by watching old horror films, Gothic literature and identity crises.'

## Information

### PRICE

*Main article: Illnesses*

This item is only available via the Bigfoot DLC.

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing.

* Illness Difficulty: 50%
* GP's Office
* M.E.G.A Scan
* Psychiatry
* X-Ray

## Treatment

The following are required to treat this illness.

* Reanimation
* Doctor

## Gallery

A failed treatment means the restoration of the appearance, but the retention of the walkTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progressTreatment in progress
Ice Fountain

'Fully frozen.'

## Cost

 500
25,000

## Room(s)

 Corridor

The **Ice Fountain** is a cooling item, used for reducing the temperature in a Corridor. It was a reward from A Project of Ice & Fire, the seventh global project available via The Superbug Initiative. On 15th Match 2022, it was made available to all players as part of the Hospital Pass.

## Description

### Appearance

The item resembles a large snow-globe. The circular silver base features a blue rim, which supports the spherical glass container with a small hole in the top. Inside is a snowy base, two fir trees, six ice cubes and a toy polar bear, all scattered around a large igloo, which has a normal entrance on the front, and an extra hole in the top, which is blowing cold air and snowflakes around the globe, and out of the hole in the glass.

### Function

The Ice Fountain cools the area in a huge radius, see below for illustration.

## Gallery

Temperature effect of the Ice Fountain on a hot map
## Trivia

Upon release, the Ice Fountain (and Fire Fountain) had a very overpowering effect, able to almost fully reverse the temperature of even a larger, open hospital map. This was adjusted after A Project of Ice & Fire ended, in order to make the item more suitable for use.
Misery Guts

'Chronic grumpiness due to a nihilistic semi-colon.'

*Main article: Illnesses*

**Misery Guts** is a non-visual illness first seen in Hogsport. This illness can be treated in a Pharmacy by a nurse

## Diagnosis

The following confirms how difficult this illness is to diagnose and which rooms are best for diagnosing:
 Illness Difficulty: 50%
 GP's Office

 Cardiology

 Fluid Analysis

## Treatment

The following is required to treat this illness:
 Pharmacy

 Nurse