recursal/Fanatic-Fandom huggingface dataset:
Kobayakawa Sena

Niveau max
 80 / 99 |    |  | Equilibré

**Level 2** : Dégâts +2%

**Level 3** : Dégâts +4%

**Level 4** : Dégâts +8%

**Level 5** : Dégâts +10%

**Level 6** : Dégâts +12%

**Level 7** : Dégâts +6%

**Level 8** : Dégâts +6%

**Level 9** : Dégâts +6%

**Level 10** : Dégâts +6%

**Level 11** : Dégâts +6%

**Level 12** : Dégâts +6%

 Absorbe 3 bulles d'attaque spéciale. Pendant 2 tours augmente la puissance des alliés de 15% (+1% par bulle)

**Level 2** : +1% boost d'attaque

**Level 3** : -1 temps de récupération

**Level 4** : +3% boost d'attaque

**Level 5** : -1 temps de récupération

**Level 6** : +5% boost d'attaque

**Level 7** : -1 temps de récupération

**Level 8** : +3% boost d'attaque

**Level 9** : -1 temps de récupération

**Level 10** : +3% boost d'attaque

**Level 11** : -1 temps de récupération

**Level 12** : +3% boost d'attaque

 A l'utilisation de 13 bulles ou plus, augmente la puissance d'attaque de 15%

**Level 2** : Attaque +2%

**Level 3** : -1 bulle requise

**Level 4** : Attaque +3%

**Level 5** : Attaque +5%

**Level 6** : -1 bulle requise

**Level 7** : Attaque +2%

**Level 8** : Attaque +2%

**Level 9** : -1 bulle requise

**Level 10** : Attaque +2%

**Level 11** : Attaque +2%

**Level 12** : -1 bulle requise

 Portail d'invocation
Shinkouhyou

Niveau max
 80 / 99 |    |  | Attaque

**Level 2** : Dégâts +2%

**Level 3** : Dégâts +4%

**Level 4** : Dégâts +8%

**Level 5** : Dégâts +10%

**Level 6** : Dégâts +12%

**Level 7** : Dégâts +6%

**Level 8** : Dégâts +6%

**Level 9** : Dégâts +6%

**Level 10** : Dégâts +6%

**Level 11** : Dégâts +6%

**Level 12** : Dégâts +6%

 Convertit 8 bulles aléatoire en bulles tonnerre. Pendant 2 tours, augmente la puissance de l'attribut Tonnerre de 20%

**Level 2** : -1 temps de récupération

**Level 3** : -1 temps de récupération

**Level 4** : -1 temps de récupération

**Level 5** : -1 temps de récupération

**Level 6** : -1 temps de récupération

**Level 7** : -1 temps de récupération

**Level 8** : -1 temps de récupération

**Level 9** : -1 temps de récupération

**Level 10** : -1 temps de récupération

**Level 11** : -1 temps de récupération

**Level 12** : -1 temps de récupération

 Lorsque elle est attaquée, augmentation de la puissance d'attaque au prochain tour de 10%

**Level 2** : +1% boost d'attaque

**Level 3** : +1% boost d'attaque

**Level 4** : +2% boost d'attaque

**Level 5** : +2% boost d'attaque

**Level 6** : +5% boost d'attaque

**Level 7** : +1% boost d'attaque

**Level 8** : +1% boost d'attaque

**Level 9** : +1% boost d'attaque

**Level 10** : +1% boost d'attaque

**Level 11** : +1% boost d'attaque

**Level 12** : +1% boost d'attaque

 Portail d'invocation
Celebration golden week

**Celebration golden week**

Pour célébrer les vacances il y a une nouvelle célébration qui commence le 26/04

**Campagne connexion golden week**

Recevez 20 rubis pour chaque jour de connexion du 27/04 au 08/05

**Missions spécial**

```
**Missions journalière**
Finir 4 missions journalière - 20 rubis
Finir un stage 3 fois - 15 stamina
Finir un stage journalier une fois - 20 stamina
Améliorer un personnage - 7000 gold
Utiliser 100 stamina - Ticket carnet d'amélioration 5★
Envoyer stamina aux amis Line - 15 stamina
Finir 6 missions journalière - Ticket carnet d'amélioration 6★

```

Durée : 27/04 21h00 - 08/05 20h59

**Bannière d'invocation convertisseur de bulles**

Les personnages 5★ disponibles sont seulement ceux qui peuvent changer les bulles de couleur

Durée : 26/04 08h00 - 07/05 07h59

**Battle rush beta**

Cet event comprend 20 niveau

```
**Niveau 1 -** Utilise 10 stamina - 20 rubis
**Niveau 2 -** Utilise 10 stamina - 3 carnets feu
**Niveau 3 -** Utilise 10 stamina - 3 carnets plante
**Niveau 4 -** Utilise 12 stamina - 3 carnets eau
**Niveau 5 -** Utilise 14 stamina - 30 rubis
**Niveau 6 -** Utilise 16 stamina - 3 carnets tonnerre
**Niveau 7 -** Utilise 18 stamina - 3 orbes feu
**Niveau 8 -** Utilise 22 stamina - 50 rubis
**Niveau 9 -** Utilise 24 stamina - 3★ ticket d'invocation
**Niveau 10 -** Utilise 26 stamina - 50 rubis
**Niveau 11 -** Utilise 28 stamina - 3 orbes plante
**Niveau 12 -** Utilise 28 stamina - 3 orbes eau
**Niveau 13 -** Utilise 32 stamina - 50 rubis
**Niveau 14 -** Utilise 32 stamina - 3 orbes tonnerre
**Niveau 15 -** Utilise 32 stamina - 3 orbes rainbow
**Niveau 16 -** Utilise 34 stamina - Parchemin skill
**Niveau 17 -** Utilise 34 stamina - Parchemin buddy
**Niveau 18 -** Utilise 34 stamina - Parchemin passif
**Niveau 19 -** Utilise 40 stamina - Skill jewel
**Niveau 20 -** Utilise 44 stamina - Légendaire Shin Seijuro

```

Durée : 26/04 08h00 - 07/05 07h59
Akame

Niveau max
 60 / 80 |    |  | Attaque

**Level 2** : Dégâts +4%

**Level 3** : Dégâts +6%

**Level 4** : Dégâts +8%

**Level 5** : Dégâts +10%

**Level 6** : Dégâts +6%

**Level 7** : Dégâts +6%

**Level 8** : Dégâts +6%

**Level 9** : Dégâts +6%

**Level 10** : Dégâts +6%

 Pendant 2 tours, augmente la puissance d'attaque des alliés de 20%

**Level 2** : -1 temps de récupération

**Level 3** : +3% boost d'attaque

**Level 4** : -1 temps de récupération

**Level 5** : +5% boost d'attaque

**Level 6** : -1 temps de récupération

**Level 7** : +3% boost d'attaque

**Level 8** : -1 temps de récupération

**Level 9** : +3% boost d'attaque

**Level 10** : -1 temps de récupération

 Lors d'un combat de boss, augmente votre récupération de 10%

**Level 2** : +1% boost de récupération

**Level 3** : +1% boost de récupération

**Level 4** : +3% boost de récupération

**Level 5** : +5% boost de récupération

**Level 6** : +1% boost de récupération

**Level 7** : +1% boost de récupération

**Level 8** : +1% boost de récupération

**Level 9** : +1% boost de récupération

**Level 10** : +1% boost de récupération

 Portail d'invocation
Akashi Seijuro

Niveau max
 80 / 99 |    |  | Physique

**Level 2** : Dégâts +2%

**Level 3** : Dégâts +4%

**Level 4** : Dégâts +8%

**Level 5** : Dégâts +10%

**Level 6** : Ajoute un augmentation de la puissance de l'attribut Feu

**Level 7** : Dégâts attribut Feu +3%

**Level 8** : Dégâts +6%

**Level 9** : Dégâts attribut Feu +3%

**Level 10** : Dégâts +6%

**Level 11** : Dégâts attribut Feu +3%

**Level 12** : Dégâts +6%

 Pendant 2 tours, augmente la puissance d'attaque de l'attribut rouge de 20% et baisse l'attaque des ennemis de 6%

**Level 2** : Réduction de l'attaque ennemie +1%

**Level 3** : -1 temps de récupération

**Level 4** : Réduction de l'attaque ennemie +3%

**Level 5** : -1 temps de récupération

**Level 6** : Réduction de l'attaque ennemie +5%

**Level 7** : -1 temps de récupération

**Level 8** : Réduction de l'attaque ennemie +3%

**Level 9** : -1 temps de récupération

**Level 10** : Réduction de l'attaque ennemie +3%

**Level 11** : -1 temps de récupération

**Level 12** : Réduction de l'attaque ennemie +3%

 Lorsque les PV sont à 65% ou plus, réduit les dégâts subis de 240

**Level 2** : Réduction des dégâts subis +40

**Level 3** : PV nécessaires -5%

**Level 4** : Réduction des dégâts subis +100

**Level 5** : Réduction des dégâts subis +120

**Level 6** : PV nécessaires -5%

**Level 7** : Réduction des dégâts subis +80

**Level 8** : Réduction des dégâts subis +80

**Level 9** : PV nécessaires -5%

**Level 10** : Réduction des dégâts subis +80

**Level 11** : PV nécessaires -5%

**Level 12** : N'est pas affectée par l'augmentation de bulles requises pour créer une bulle d'attaque spéciale

 Event "Let me show you our difference in status! -Akashi"
Shri-Lan Pax

Arrik Pax (son)

Chase Halcon (adopted brother)

Shri-Lan Pax (formerly Creel) is the wife of Rexan Pax and she lives on Azure, a rundown planet after an economy crash. She works constantly, trying to keep three children in check while cleaning their so called “house”. Rexan is very abusive and beats her when she tries to stand up against him. She cares about Chase, Arrik, and Aenanya but since she is always working, she doesn't interact with them. She barely eats as well, which causes her low weight. She doesn't have a lot of authority in the house, making Chase angry with her at times, especially when everything happens to him and she doesn't do anything.
Sakata Gintoki

Niveau max
 80 / 99 |    |  | Equilibré

**Level 2** : Dégâts +2%

**Level 3** : Réduction défense +2%

**Level 4** : Dégâts +8%

**Level 5** : Réduction défense +5%

**Level 6** : Dégâts +12%

**Level 7** : Réduction défense +3%

**Level 8** : Dégâts +6%

**Level 9** : Réduction défense +3%

**Level 10** : Dégâts +6%

**Level 11** : Réduction défense +3%

**Level 12** : Dégâts +6%

 Portail d'invocation
Siliks

Brown

Yellow (spots)

Orange (spots)

Spiny Scales

Diamond Spots

The Siliks are a race of serpent-like creatures found near the river banks of Saiter. These creatures liked to prey on small mammals, birds, and even fish. Though they were big, spanning at a length from 20 feet to 30 feet, they were fast in the water and on land. These snakes went at 12.5 mph and could strike from any of its three heads.

## Appearance

These creatures are naturally long, ranging from 20 feet to 30 feet. With their two tails and three heads, they look scary to most, which is why they don't have many predators.

Hiding through the grasses, they are able to blend into darker areas, especially next to the rivers. They tend to be faster animals so they can attack swiftly and get in and out of an area.

Due to their strong skins, they seem to be bulletproof and are prized for their scales. When they would eat a meal, they would eat rocks to grind up these meals. When the rocks would exit the Siliks, they would be smooth, shiny marbles which were prized as jewelry on the planet.

## Society

The Siliks lived alone, hunting with themselves and eating quickly before other creatures could prey on their kill. They would mate with others but the females would take the eggs to lay them as the couple would part ways. In one lifetime, a Silik male could have over ten different mates, depending on their mating skills.

The three heads of the Silik could think for themselves, which often led to the fighting of the heads over a meal. When they focused, the middle head could take control of the group.

One of the Siliks main foods were the Hildalk Dogs. The Siliks would sneak into the burrows of these dogs and kill them, being able to fit in the small areas. Sometimes, the heads would go into different paths, getting stuck in the holes. If a Silik had eaten prior and hadn't digested its food, they would get stuck in the holes of the Hildalk Dogs.

If the Silik were to eat a heavy meal, they could rest for over 30 days, sleeping in burrows or caves until their stomachs empty out.

These creatures were similar to the Blanc, a more advanced version of the creature that evolved on the world of Kepra. These creatures acted as a sub-species and they rarely crossed paths.
Vaj Nivik

**Vaj Nivik** was a living **Zellem** turned deceased spirit, looming over the **Grand Genus Pantheon** during the **Supremacy Era**. Born in 510 BBT on **Egret,** Vaj discovered her connection with the elements and sought out the **Genus Unity** in 492 BBT. She was brought into the Genus Unity and trained by **Savant** **Fla Voor**, passing through the ranks. She excelled at combat but was heavily interested in learning, spending a lot of her time exploring the galaxy. Starting out as an explorer **Genus**, she discovered new worlds, planets, and religions. However, Voor passed away shortly after Vaj became a **paladin**, which sunk her into a depression. Because of this, she took a couple years off to travel the cosmos in search of deeper meanings in life.

She took on many **tyros** in her time, such as **Dawn Sapo**, allowing her to foster her intelligence onto them while teaching them the ways of the Genus and the elements. Because of this, she was sought out by a lot of tyros, wanting to be trained by her.

However, one of the most important rights of passage for her species was to join the **Hata afterlife**. Journeying back to her homeworld, she engaged in this ceremony and her physical body passed on, allowing her spiritual body to remain in the known galaxy. Because of this, she became an instructor Genus in 210 BBT, residing in the Grand Genus Pantheon on **Thyrian**. In 104 BBT, she was inducted as a member of the Genus Committee.

During the **Great Elemental War** in 0 BBT, she was given the task of training multiple tyros at once, which sped up the process of tyros becoming paladins. This was because the Unity was low on Genus, which caused them to rush the initiation process. After the **bombing** of the Grand Genus Pantheon, Vaj was found by the Malus Sect in 3 BBT and had her soul tortured by the soul **Malus**, **Dyno Nate**. After years of torture, Vaj connected with the **Ancients**, beings of primordial elemental power and ascended her own soul into the afterlife, disappearing from the known universe.
Executioner

## Executioner, Attack Frigate

**Amarr Frigate bonuses (per skill level):
10% reduction in Small Energy Turret activation cost
5% bonus to Small Energy Turret damage**
**Role Bonus:
80% reduction in Propulsion Jamming systems activation cost**

### **Purpose**

**The executioner is a fast Amarrian frigate that has a role bonus which reduces the capacitor need of Propulsion Jamming modules (Points, Scrams and Webs). Combined with its high base speed, this attack frigate is ideal for getting initial tackle on targets, especially if they're moving fast. Whilst it's primarily a tackler for fleets, the executioner still has bonuses to energy turret damage and activation cost, whilst it isn't the best frigate for solo pvp, it's able to do well if piloted correctly and only takes favourable fights.**

```
[Executioner, Fast Tackle]

Damage Control I
Small Ancillary Armor Repairer, Nanite Repair Paste
Type-D Restrained Overdrive Injector

5MN Cold-Gas Enduring Microwarpdrive
Faint Epsilon Scoped Warp Scrambler
X5 Enduring Stasis Webifier

Gatling Pulse Laser I
Gatling Pulse Laser I
Gatling Pulse Laser I
Small Knave Scoped Energy Nosferatu

Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Small Polycarbon Engine Housing I

Radio S x3
Multifrequency S x3
Nanite Repair Paste x10
[Executioner, Solo]

IFFA Compact Damage Control
Small Ancillary Armor Repairer, Nanite Repair Paste
Heat Sink II

1MN Y-S8 Compact Afterburner
Faint Epsilon Scoped Warp Scrambler
X5 Enduring Stasis Webifier

Small Knave Scoped Energy Nosferatu
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II

Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Small Anti-Explosive Pump I

Scorch S x3
Conflagration S x3
Imperial Navy Multifrequency S x3
Nanite Repair Paste x50

```
Media

## Current (2018)

Sheltark Sykari CSM 2018

edeity the Man of Constant Sorrow by edeity

Amarr Civil War 2018 by edeity

TMOCC Social Justice for Amarrica by edeity

## Advanced Instructional

The Asher Hour (Nullsec Fleet Tactics and famous FC Guests) by Aer Elias

Fleet Command 1/3 Podcast by Azual Skoll and glepp

Fleet Command 2/3 Podcast by Azual Skoll and glepp

Fleet Command 3/3 Podcast by Azual Skoll and glepp

## Newblood Instructional

Fleet/Group PvP Basics by Varrinox

Overview and User Interface Tutorial by Varrinox

Directional Scanner Tutorial by Varrinox

PvP Basics by Varrinox

Scanning Tutorial by Varrinox

Amarr Ships by Jurious Doctor of Eve-UNI

Bribing Concord to Fix Security Status by Jonny Pew

## Propaganda/Swag

Amarr Tributeby Yoda

Raise the Flag II: Amarr Victor by vexxus5

Eve Online Tribute My Life for Amarr by Composer Viktor

[KPROP Number 1 cOErCER cORP] by edeity for Tristan daCuhna's Khanid Propulsions Systems

## Lore

Eve Online: Apocrypha - Amarr Introduction Video by CCP

EVE Online: The Prophecy (Fanfest 2014 Trailer) by CCP

The Scope – Amarr Empire releases new technology by CCP

The Scope – Empress Jamyl Sarum attacked in Safizon by CCP

EVE ONLINE - THE AMARR HOMEWORLDS by AdmiralSkoomer

Amarr Championships YC118 by CCP
Event Bonchu

**Event de classe super - "Bonchu"**

Vous pouvez obtenir le personnage Bonchu de Seikimatsu Leader Den Takeshi

Durée de l'event : 17/04/ 08:00 - 05/05 07:59 (heure française)

**Informations**

Stage disponible en 3 difficultés :

*Classe intermédiaire* - 15 stamina

*Classe expert* - 20 stamina

*Classe super* - 25 stamina

Bonchu est de type Tonnerre (il est donc conseillé de partir avec des personnages Plante)

Vous pouvez multiplier vos chances de drop en utilisant un leader avec beaucoup de luck et en lançant en multi

**Missions**

Finir cet event 1 fois - 10 rubis

Finir cet event 3 fois - 1 Rouleau compétence

Finir cet event 5 fois - Bonchu (avec 2 de luck)
Amarr Wiki

## Welcome to the Amarr Empire and 24th Imperial Crusade Wiki

This (new) wiki is dedicated to the Amarr Empire with a special focus on Amarr faction warfare, also known as AFW.

To get started on projects, click here to go to the to-do list!

☀http://amarr.wikia.com/wiki/Wiki\_To-Do\_List

AFW is the true calling for all Amarr Empire loyalists. While there are many ways to support AFW, including providing services such as trade and occasional mercenary work to the Amarr Empire, the most attractive aspect of AFW is working and living within the warzone itself. This requires a high level of competence from pilots, but it is also quite lucrative. Players who love AFW are those interested in a community that places a high value on excellency in pvp and all aspects of pvp culture. Within Amarr there is and always has been a strong emphasis on honing ones skills to become as good as one can be in this wonderful hobby of internet spaceships.

We also include in our wiki the subtler aspects of AFW, including diplomacy, subterfuge, intelligence and propaganda, as well as the fun and fluffy sci-fi stuff: fan art, literature and comedy works.

This wiki is owned and operated by several veteran Amarr faction warfare loyalists who have been with Amarr since the very beginning of their time in Eve. Our focus is on the culture of Amarr loyalists and friends of Amarr loyalists. We use "loyalist" liberally, including Angel Cartel slavers and Blood Raiders friendly to the Crusade, not just those who parrot populist rhetoric, as this is the reality of the game world and an OOC forum.

Our mission is to aid the Amarr faction warfare community by providing support for newbies and a guide that veterans can use to educate their line members.

The second part of our mission is aimed at preserving the cultural heritage of Amarr FW for future generations of Eve players and to sustain and promote Amarr Empire pride, as Amarr FW has a unique position in Eve as one of the most brilliant, fun and innovative communities within Eve Online.

Amarr faction warfare is fun and challenging, and the community is diverse, vibrant and exciting. Amarr is home to many extremely talented individuals who deserve to be in the in the spotlight and have their story told, but who don't necessarily want to train others. Therefore, newbies who join AFW may not realize the glorious and storied history of Amarr pilots. Our mission does not merely focus on the technical aspects of Amarr faction warfare, but the cultural portion as well.

## A List of Interesting or Useful Pages

Brevity Codes

Media

Fittings
Swag

Swag are media items that are posted in local, militia or fleet chat for a number of reasons, including, but not limited to: boosting morale, intimidating the enemy, entertaining the fleet (for example, on hellcamps, fleets lasting more than 3 hours, such as is the case with a system flip)

CCP Games also releases swag for each of the various empires. See also: Media.

## A List of Classic Player Swag

The Ten Commandments by Templar Dane YC 116

Enslave the Heathens by By Evelyn Anna Baine

## A List of Official CCP Swag

Retribution Wallpaper: The Dragoon

Amarr Empire Icons

## 2018 Amarr Civil War Swag

#Pray4Balzora by Gian Bal (TMOCC vs. UGW, published May 15th 2018)
2018 Amarr Civil War

This article is incomplete, WIP

The 2018 Amarr Civil War was between several large and influential Amarr Faction Warfare entities. The war was officially instigated in January 2018 due to a disagreement between the playstyle of Goretorium and TMOCC.

Goretorium asserted that the warzone should be taken over completely, so that L4 Mission farmers could krab in peace. TMOCC, a pure PvP alliance, took issue with this, retorting that taking the whole warzone is known to result in a complete decline in warzone activity - first the badly beaten enemy retreats, sometimes to null or WH space, and then the opponent, having nothing to shoot, retreats as well, leaving the warzone bereft of content and defendants. This has proven to be accurate historically. Goretorium agreed, but didn't care, asserting famously that "We're Amarr we're supposed to take the whole warzone" which TMOCC felt was an oversimplification of the situation.

Later in April of the same year, a nullsec alliance called Delirium Syndicate moved into the warzone. At the same time, Ravana 729 and The Golden Serpent moved into the warzone out of Imperium nullsec to learn fleet command tactics from veteran FC Varrinox. The two players joined Delirium Syndicate, but a cascade of events quickly lead them to a secret alliance with Gian Bal of TMOCC, in order to assist them in plotting their demise. A lengthy reddit thread was posted on r/eve by the player of Ravana 729/Golden discussing the details. Within a few days of the reddit thread, Delirium Syndicate withdrew into a wormhole in order to krab.

An initial wardec was instigated by Tristan daCuhna's K-PROP against Krysis-G, a UGW corp at the time, in response to CEO of Krysis-G Sarevok's constant spamming of Krysis Guard ads in Militia chat. Tristan daCuhna was hailed as a hero by many. Sarevok quickly capitulated to Tristan's demands. While not directly related to the main conflict, Tristan's actions played a role in driving Krysis-G away from UGW. Despite attempts at diplomacy, tensions escalated quickly as Goretorium was found to be lying about his role in bashing i-hubs, as battle reports revealed a very different story than the one he was telling.
Official Amarr Empire Icons

This is a set of icons cleaned up and provided to players by Ken over at Backstage, the Eve Roleplayer forum. The project is called Eve: Iconocracy. All of the main Amarr corporations are shown here, alongside two Pirate faction sets. Although not specifically Amarr Empire affiliates, culturally the Angel Cartel and the Blood Raiders both share ties to the main Amarr Empire, with the Angel Cartel providing some slaves to the Amarr and the Blood Raiders alike, while the Blood Raiders are a heretical branch of the Amarr faith. Both factions can be found within the ranks of the 24th Imperial Crusade to varying degrees.
Darkness

Darkness is the other powerful and rare element in the universe, as it is very difficult to master and contain. The element of darkness allows the user to combat light, the other rare element. If used constantly, it can shift the emotions of the user.

#### Darkness Manipulation

Darkness Manipulation allows the user to harness darkness and shadows as they generate, construct, and manipulate various forms of darkness throughout training.

#### Dark Energy

Dark Energy allows the user to take the darkness from dimensions or various sources and use it against their opponents or strengthen their power.

#### Darkness Mimicry

Darkness Mimicry allows the user to transform their body into a complete form of shadows or darkness. This allows the user to also be more invulnerable from attacks and also being able to switch back and forth from their normal self to their dark self.

#### Darkness Embodiment

Darkness Embodiment lets the user transform their body into complete darkness and become a personification of darkness. This power can counteract the light element in battle.

#### Black Hole Manipulation

Black Hole Manipulation allows the user to control black holes in the regions of space. Since this power can be very effective, this takes a lot of strength and skill out of the user, almost killing them as they try to manipulate the gravity in space.

#### Shadow Generation

Shadow Generation allows the user to create and project shadows as it takes down light attacks. It is quickly used and easy to master.

Shadow Camouflage

Shadow Camouflage allows the user to hide in the night time, disappearing as a part of the shadows. Hiding in the dark is easier than the light but the user is also able to blend in with the shadows that are created by the sun.

#### Darkness Healing

Darkness Healing enables the user to heal others and or himself/herself. This can take a lot of energy out of the user but the effects are effective and the speed varies on the size and the damage of the wound.

#### Darkness Holograms

Darkness Holograms enable the user to appear in a pure dark form, making it seem as if they are really there. With intense concentration, this is able to occur for a long time and become more realistic.
Rix

* Blue
* Grey
* White

Small Talons

One Long Talon (on wing)

Cone-Shaped Beak

Grass

Bushes

Small Fish

Rix are small non sentient bird-like creatures with a icy look to them. They live on the planet Glaze where they tend to blend into the the snow, hiding from many different predators.

## Appearance

The Rix look almost normal with blue, grey, or white feathers. When provoked, they activate a frill around their neck to startle other animals.

They have tall feathers on their heads, making their flying more aerodynamic. They have a long talon on their wings, helping them fight off predators and attach onto trees. Their small talons helps them fight other creatures off but they tend to be passive creatures.

Their cone-shaped beaks helps them to crack nuts and eat certain types of insects.

## Society

This birds come in many different colors and they like to live in large flocks. There could be so many Rix in a group that they could block out the sun for a brief moment.

These birds are special because of their feathers. Due to some trade route laws, only their feathers are able to be sold. The only way to sell these feathers are if they have fallen off, not killed or poached.

They are often killed and cooked as delicacies. They are able to be cooked in many different ways, including cooking their wings and their beaks on different worlds. These creatures are the national bird of the planet, which is why it is illegal to kill this bird. Many people use the fallen feathers of this bird for decorations. These are used in hats, saddles, and even used as quills for writing.

Making good pets, they are easily tamable and like to learn new things, since they are curious birds. Though curious, they can be picky and don't like to live in certain conditions. They will only eat certain foods they will eat, making them challenging pets to care for.

The eggs they lay are often taken by other creatures like the Yoleon. These creatures like to feast on the eggs of the Rix. The Rix are constantly fighting with the other creatures in the area for the protection of their young.

When the Rix are born, they are helpless and blind but they have a great sense of smell. Their talons and feathers change color. They eat a lot of food in their younger years, feasting from the mother, who brings the live insects and different fruits and vegetables to eat. They learn how to fly early in life on the ground, taking off slowly. The parents tend to abandon their young if they can't fly in the week of learning how to fly. Though this may happen to some Rixes, other Rix families may take them in to help them with flying.
Uni Blood Fish

Frills

Razor Teeth

The Uni Blood Fish are a race of non sentient beings that lived on Thresha. These creatures were brought to Aman to fight off the growing population of Welare. Though they are smaller, they tend to be very powerful hunters, being quick underwater as well as poisonous to many different species. They could resist poison and venom, making them hard species to kill.

## Appearance

The Uni Blood Fish were always a red scaled fish, ranging from different color variations. The males usually had darker pallets of red in their scales while the females had lighter ones.

They had razor teeth and long frills which were clear signs of the existence of this species. They didn't like to be sneaky, as most of their attacks came out of instinct and out of nowhere. Their frills helped them feel the water around them, sensing where their prey was in the area.

Their sharp fins were good for stunning prey as they would hit them to finish the kill. They never liked to play around with their food since there was a lot of bigger fish that could scare them off in the same waters that they inhabited.

## Society

The Uni Blood Fish were mainly alone their entire lives. The females would mate with the males, lay their eggs, and then go off to find another mate. This led to the males usually dying off as they cared for their numerous young before birth. These young Uni Blood Fish would be released and most wouldn't make it, especially since their poisonous scales wouldn't come in until they reached sexual maturity.

These creatures were often caught as pets but were illegal to eat or sell since they caused a lot of food problems. They were skinned for their scales and their poison was used in many different weapons in the darker areas of Aman. Though this was illegal, Uni Blood Fish poison was sold in many different ways and in many different areas of the galaxy, spanning farther than previously hoped. Biologists have concluded that with the introduction of this species in Aman, they were able to be open for the public to see and use. When they were on Thresha, they were hidden with the rest of the Forever Jungle.
Titonian

Brown

Yellow

Blue

Green

Short Tails (with spikes)

Armored Shell

Spikes (on shell)

Bony Head (like helmet)

Body Heating

Coral

The Titonian is a reptile like creature that lives on Aman. These creatures tend to be very passive and welcoming of new things that appear in the water and on land. They like to explore and be in groups. These specific creatures like to go on land but mainly they go under into the water to avoid drying out.

## Appearance

These Titonians have a wide range of skin colors, going from orange, green, brown, yellow, and even blue. They tend to be able to hide in their natural habitats because their skin matches the coral.

The blue, black, and green eyes that they have tend to sparkle in the light. Their eyes are a lot better up close than farther away.

They have a beak for eating different types of underwater plants. Their six fins help them get through the water with ease and swim faster if they are being chased. They have short tails but the spikes on the end of their tails enable them to fight. Their armored shell has spikes as well, acting as a defense for this creature. The bony heads enable them to bump into things without hurting themselves. Their poor eyesight causes them to hit certain walls without them realizing before it's too late.

## Society

They like to live in pods of about 10 - 15. They are social creatures, being some of the only sea creatures that look after their young. Even though they hate to leave their pods behind, they will become defensive if their are fights and will often leave to join another pod.

They don't have many predators, besides humans. This allows them to fully swim through the water without any fear and be able to go onto the land without startling them.

They lay about 20 to 25 eggs and when they are laid, the females take care of them, building a nest and warming the eggs. The eggs of these creatures make for some meals for other creatures so they tend to be taken at birth. This decreases the number of Titonians in the environment of Aman.

These creatures give off a heat source to heat eggs, which makes other fish around them follow their heat and even lay their own eggs in Titonian nests so they can hatch as well. Titonians tend to not realize but when they do, they will often separate their eggs.

Humans like to hunt these creatures for their spikes for weapons and jewelry and their fins are the good for food sources. Even though the hunting of these creatures is permitted, they are regulated to a certain amount per year to maintain a stable amount.
Kosae

Blue

Orange

Pink

Blue

Red

Green

Brown

Orange

Tails (scales)

The Kosae are a omnivorous humanoid species that come from the planet of Koahiri. While they live in more populated portions of the galaxy, many Kosae learn the language Runali instead of Primary. Many Kosae can be seen as being a plethora of colors with distinct facial markings. Their scaly tails allow for balance as they mainly live in the trees on their jungle planet.
Event Shota Aizawa

**Event de classe transcendant - "Erasure Hero - Eraserhead"**

Vous pouvez obtenir le personnage Shota Aizawa de My Hero Academia

Durée de l'event : 11/04/ 08:00 - 16/04 07:59 (heure française)

**Informations**

Stage disponible en 2 difficultés :

*Classe super* - 25 stamina

*Classe transcendant* - 35 stamina

Shota Aizawa est de type tonnerre (il est donc conseillé de partir avec des personnages plante); son attaque spécial attaque tous les ennemis

Vous pouvez multiplier vos chances de drop en utilisant un leader avec beaucoup de luck et en lançant en multi

**Missions**

Finir cet event 1 fois - 10 rubis

Finir cet event 3 fois - Shota Aizawa (avec 2 de luck)

**Personnages conseillés**

Aizawa peut vous empêcher de partir en attaque spécial, cette compétence ne fonctionne pas sur 3 personnages : Izuku Midoriya, Seta Sojiro (attention, il doit avoir les compétences max lvl 12), Taikoubou

Après ces 3 principaux ça peut être intéressant de partir avec : Roronoa Zoro, Fuusuke, Eishi Sasazuka, Shouriman

En personnage de soutien (ils changent tous des bulles en bulles plante) : Gansu, Usopp, Rui Kisugi, Kurama, Shiryu, Ochako Uraraka, Shizu Murasame, Hiroyuki

**Légende conseillé** (à venir)

**Déroulement combats**

1er combat : 2 ennemis tonnerre, le logo avec 12 tours veut dire que pendant 12 tours on peut partir en spe à partir de 3 bulles au lieu de 7, aucune difficulté pour ce 1er combat

2 ème combat : Aizawa avec 3 barres de vie, 1ere barre rien de particulier, l'effet de partir en spe en 3 bulles continue

2eme barre de vie, attention les attaque special déjà créé le tour d'avant sont inefficaces, de plus l'effet de partir en spé avec 3 bulles ne fonctionne plus même si vous n'avez pas passé les 12 tours

3eme barre de vie, les bulles et spé plante sont inefficaces pendant 3 tours, au 2 ème tour Aizawa augmente le taux de bulles plante qui vont arriver, 3ème tour les bulles et spe plante sont de nouveau efficaces.

 Le logo au dessus d'Izuku et Taikoubou signifie qu'ils peuvent utiliser leur spé, elle n'est plus rendu inefficaces par Aizawa. Seta peut l'avoir mais il doit être avec les compétences max lvl 12(à confirmer)

**Avis sur l'unité**

Je pense que c'est une très bonne unité farmable, il n'y a pas énormément de personnages qui attaque tous les ennemis pour le moment. Son aptitude passive est forte pour une unité farmable!
Aenanya Pax

Arrik Pax (brother)

Chase Halcon (adopted brother)

She is the adopted sister of Chase and the biological sister of Arrik. She gets annoyed with her siblings and wants to be left alone. She doesn't like to do anything and instead just wants to lay around at home because she doesn't like being outside. She lives on Azure, a run down planet with her parents, Rexan and Shri-Lan. She doesn’t jump in to defend anyone and she likes to get curious when events start to happen.
Drone

Drones, robotic mechanical beings that assists others, vary across the galaxy and are the most abundant type of machinery in the galaxy. The beauty of drones is that they are all programmed for specific jobs and can be reprogrammed with knowledge or duties.

## Defining Drones

### History

During the millions upon billions of years across the universe, drones have made life easier for many beings across the galaxy. Most of the worlds with a vast library of materials created the drones first, such as Jakra. They are made of various materials that have made different drones more durable than others as well as more advanced.

The drones on Planetoid have helped with many different duties, especially inside of the Genus Temple and the Congress. There are many different types of drones, ranging in different services. Unlike War Drones, the drones in the Genus Temple and the Congress are helpful and serve others such as the Protector Drone and the Technician Drone.

Drones, while emotionless, can be programmed to have more of a personality than the standard drone. They are able to hold a lot of storage but cannot steer too far away from their normal programming. All over the universe, many beings have drones that help them with everyday things as well as reprogramming them for their own pleasure, like bounty hunting drones.

## Drone Types

The many different kinds of drones have populated the galaxy, all having a job to serve.

### Protector Drones

Protector drones are drones that are equip with various weapons such as a phaser, shield, and other gadgets to use in the battlefield or in dangerous times. The Protector drones are one of the main drones used in battle but they mainly guard others, especially higher beings like senators, officials, royalty, and officers. Most protector drones have upgraded over time, showing off newer abilities like flight. The Beta Series Protector Drone is the most popular Protector Drone, produced on the core planet of Jakra.

Known Drones:

1. Beta-25

### Technician Drones

Technician drones are drones that are programmed to build vehicles, machines, and other technical things in buildings. They can be seen on the construction sites of many buildings as they work over long periods of time without the need for much power. Technician drones hold a lot of data with different plans and ideas. These drones can hold large amounts of data without corrupting their memory. They can also be found on many star ships as they can pilot the ships on their own and help the driver navigate. The Delta series is a popular series because they are reliable in many ships, being able to store a lot of navigational memory.

Known Drones:

1. Delta-1
Enzo Oellus

**Enzo Oellus** is a **Requish** smuggler and a member of the **Trailblazers**. Born on **Tarr**, he was raised by the **Astronomic Supremacy** **Galactic Wave** news reporters **Gael Oellus** and **Calista Caddel**. Together, the pair made headlines as they worked closely with the Supremacy to document the breaking stories in history.

During the **Supremacy Era** in 2 ABT, the Supremacy began to issue a draft for the **Aegis Faction**, the military forces of the Astronomic Supremacy. When the draft reached Enzo, his family got worried about him going into war. Trying everything they could, they couldn’t get Enzo’s name out of the system. In fear of going to war and in fear of going to prison, Enzo’s parents helped smuggle him out of the star systems. He ran off on his own into the galaxy, alone and without a plan.

In 3 ABT, Enzo worked a low level construction job, working on breaking down old starships. One day, the Trailblazers attacked, trying to retrieve some starship parts. However, Enzo was caught in the crossfire. He was spared by **Koa Tagina**. Later on, he found the Trailblazers smuggling another shipment out for a job. Seeing their lifestyle, he was hesitant but interested. Before long, he was dragged into their lifestyle after the Trailblazers were caught by the mob, causing him to join them on their quest.
Cytorus

Ruins

Volcanoes

Cytorus ("Ci-tor-us") is the planet of the Malus. The Malus have been here for hundreds and thousands of years, living in the temples and ruins of this planet. Cytorus many ruins and is very rocky with very little lifeforms to be found. The Malus have driven out or killed anything that has stayed here except some slaves, in which they use to keep things up to date and create more buildings for the Malus to reside at.

## Description

### Overview:

The mountains are very tall and can easily be mistaken for volcanoes due to the mountains being stuck by comets and asteroids from space. The ruins were from once thriving colonists who were easily taken over by the Malus when they searched for a planet to live in. The water on this planet is dirty but drinkable. There isn't a lot of water to be located on this planet due to the heat from the magma underground.

Cytorus has twenty-eight hours in a day and a year takes four hundred days. They don't have any moons or suns, making it cold and making life a bit miserable. The trade routes that are presented to them rarely come with anything useful and the traders are often killed or captured and turned into slaves by the Malus.

There isn't a lot of opportunities for technological advances so the Malus leave the planet to hunt down ships and bring them to the planet to search for parts to build with. Most food and water come from outside sources since there isn't much of it on Cytorus.

#### Lord Tyrant's Castle

Lord Tyrant's castle is the main building on the planet and holds most of the treasures on the planet. He keeps his most important items in his castle and ordered the slaves of the planet to create his building first and make it out of the best materials. It stands above everything else, giving Lord Tyrant a view of the surface below.

#### Climate/Atmosphere

The climate is very dry on the planet. It can also be dusty and the ashes from the volcanoes cover the lands. Most tolerate it and view it as something that always happens but it can become toxic if you breath it in too much. Most of the buildings (besides the slave building) have ventilation to keep out the ashes so the Malus can breath and not get sick.

#### Buildings

The Malus reside in the temples of Cytorus and have carved out an underground training area to fight in. The planet has been beat up by the elemental master's powers and buildings are constantly needing replacement parts.

The slave building is very dry, dark, and cold. The slave building doesn't have a roof so if a volcano erupts or ash comes in, they are most likely to die. The only way out is by the Malus, meaning that they are locked in there for however long the Malus want them to be. Most of the time, the Malus forget that they are even in there, resulting in starvation or death by other objects on the planet.

The ruins that surface the planet are flimsy and breaking down daily. They tend to fall on other buildings, volcanoes, and slaves. The life on this planet has tried to evolve with some technology but it is still a work in progress.
Protector Drone

> "He only had a gun and a shield. He isn’t a warrior drone. He’s a protector."
>
>

> - Scarlet Star describing Beta-25
>
>

Protector Drones are types of drone that are assigned to a certain master to serve and protect throughout their lives. These drones are very sturdy, allowing them to live for very great lengths of time. Since this occurs, these drones are usually passed down through generations. Protector Drones are usually very loyal and it is very rare to hear that they turn on their owners or have shifts in their programs. Protector Drones are mainly built by Virtian Astronan.

## Description

Protector Drones are humanoid in shape but can transform body parts to become functional in battle like their arms and legs. Their arms are able to turn into canons and some models have the ability to fly with jets on their feet.

These types of drone tend to study and remember multiple types of fighting styles since some of their programming is catered towards learning and building a database that can help them in the future.

### Designs

The main protector drones are the Beta-series such as Beta-25 and they tend to be very popular on the market. While expensive, many companies own at least one and they tend to be popular with the security of the area. They can easily take down and eliminate enemies with a flip of a switch so many members of this type of drone have been feared throughout the galaxy if they have been functioning for a while.

## History

Most of the protector drones are built by Virtian Astronan as they tend to create high quality but expensive drones. Many black markets have created these drones but they tend to go wrong or break easily. They don't hold up as well but many people have bought them for an easy couple of medallions and some quick protection.
House Starr

**House Starr** is one of the great houses within the Outer Core. The Starr family reigns on **Saiter**, one of the richest and most powerful planets in the galaxy. Known for its peaceful diplomatic nature, the Starr family often associates themselves with other governments, notably the **Astronomic Supremacy** to maintain order and peace in the galaxy.

House Starr started with Salvor Starr in 880 BBT. Over four hundred years later in 486 BBT, **Cen Starr** married **Ailyn Adis**, creating the foundations for what would become the great house of Starr. After secretly betraying and murdering **Sersav** and **Jedes Tarven**, Cen and Ailyn led House Starr, erasing any history of the **House Tarven**.
To Doorna

**To Doorna** is a **Verros** **elemental** and member of the **Genus Unity**. Inducted into the unity at an older age, he was disconnected from most of the **Genus** in his **Juvenis** and **Tyro** class. Trained by **Caco Xochi**, he barely connected with his mentor but had a lot of admiration for her. However, he found a lot of solace in the libraries of the **Grand Genus Pantheon**. Because of this, he learned a lot of information about the Unity and stuck to the codes. However, as he grew to the **Paladin** and **Savant** status, he was viewed as an extremist in the Unity, taking the code to heart and executing it to perfection every time, no matter the cost.

In 20 BBT, he was given a tyro, **Zara Sun**, who he neglected due to his disliking of training others. Due to this, Zara turned on her savant and left the Unity, joining the **Malus Sect** years later. Though he failed Zara, he didn't let it affect his work, though he had nightmares and deep regrets about it, which he dealt with alone.

In 15 BBT, Doorna witnessed the destruction of the Unity in a vision. Due to the committee's lack of acknowledgement of visions, he was sent off for evaluation and conformation. As a result, he was sent to the newly built **Pantheon** on **Kazol**. Though he didn't like the reassignment, he was able to build the pantheon from the ground up as he was a senior member of the Unity at that location. However, in 5 BBT, he was made a member of the **Genus Committee** and brought back to **Thyrian**.

During the **Great Elemental War** in 0 BBT, Doorna neglected to fight on the battlefield with the **Astronomic Supremacy**, not trusting the leadership in the government. After the death of **Ty Ren**, he wished to gain more seniority in the Genus Committee, trying to get into the High Genus Committee. But, he was permitted since he became more reckless and stuck in his own ways. The open position on the High Committee went to **Regin Lo**, who Doorna deeply resented.

On his own, he investigated into the governmental leaders, realizing that there was something sinister at play. Before long, he investigated into the **Autotech Alliance** and found that they were mining Cerulean minerals. Realizing the construction of **Meson** was being conducted, he brought the findings to the Genus Committee. However, they put the investigation on hold in order to focus on the war front.

In 3 ABT, the High Genus Committee was killed while attacking **Major Fuher Kin**. Doorna, who was off world at the time, had a vision of the **Dark Meson Bomb** going off. Trying to get back to Thyrian, he was too late as the Grand Genus Pantheon was **bombed**.

In the following years, Doorna hid from the newly formed **Ascendency** on the planet Izo but ultimately he was hunted down by **Malus** member **Chase Halcon** and killed in 9 ABT.