Syvonne Hawke

## Your OC

Your caption

**Syvonne Agrippina Gwenore “Silk” Tethras** (née Hawke) (Born 9:01 Dragon), also known as the “Champion of Kirkwall” is a half-human, half-Vashoth mage from Kinshaw, Ferelden. The eldest child and daughter of Vashoth apostate Malcolm Hawke and human noble Leandra Hawke (née Amell), she grew up in a transient lifestyle in an attempt to remain free of the Circle’s far-reaching grasp, the family coming to settle in Lothering. Driven from her home by the Fifth Blight and pressed to seek refuge in her mother’s native Kirkwall, she became, for better or for worse, ensnared by the growing political and societal tension that plagued the city. Her legacy is marked by the Annulment of the Kirkwall Circle and her subsequent involvement in the activities of the second Inquisition.

Syvonne was Viscountess of Kirkwall from 9:37 Dragon to 9:39 Dragon and Viscountess Consort from 9:43 Dragon onwards, assisting in the infrastructural and cultural reconstruction efforts ongoing in Kirkwall, as well as acting as a diplomat and societal leader in the Free Marches. As of 9:50 Dragon, she still occupies this position.

## Overview

### **Physical Appearance**

Although those who have not met Syvonne consider the lurid and fawning descriptions of her to be exaggerated (and curiously downplayed by author Varric Tethras), most who meet her in person consider her one of the, if not the most beautiful woman in the Free Marches. She stands at 5’4’’ (162 cm) and possesses a seductive, curvy figure. Her most noticable feature is her coloring—Syvonne has snow-white hair and bright red eyes, and brown skin that tends towards copper in the right lighting, all features from her hornless Vashoth father, Malcolm Hawke. Aiding in her ethereal appearance are long, black lashes and dark eyebrows in spite of her white hair—one man who purchased her ‘services’ during her year at the Blooming Rose described them as ‘hooks that ensnared the soul’.

Syvonne favors pale blues and a simple hair-net during her youth and her first year in Kirkwall, but following her return from the Deep Roads and her six-month voyage to Ostwick, Antiva City and Jader, adopts a more Kirkwaller dress (the gamurra) and wears her hair pulled up into a snood and braids or twists. While out and about or running errands, she wears a modified chemise beneath an overshirt, trousers and gloves. In lieu of a staff, which would out her as a mage, she carries around a small pair of daggers.

She rarely wears jewelry, although by Act 3, she wears a red gem that is hung off of a golden ring—they are secured by a black velvet choker around her neck. Some say that when she uses magic, both her eyes and the gem glows.

### **Personality**

Those who meet the champion after reading Tale of the Champion often remark that they did not expect her to be so warm. Syvonne Hawke is gentle, kind and maternal in nature. In possession of an abundance of empathy and affection, she is as likely to help a virtual stranger as she is to offer food or drink to anyone who enters her home. In particular, she lavished affection upon her brother, Carver Hawke, and later on, the companions she encountered in Kirkwall, and is protective of anyone she considers family. Despite a lack of formal education, she is a natural diplomat, understanding people and naturally able to broker a peaceful resolution to even tense and strained situations. A natural homemaker, she is just as content to spend her evenings quietly reading or sowing as she is to host a game of Wicked Grace.

Despite her many gentle traits, Syvonne hides a wellspring of rage and resentment deep inside, and her aversion to conflict and confrontation can manifest in outbursts of rage. She can be forgiving  to a near-fault, and wears her heart on her sleeve. Her experiences in Kirkwall, particularly following the Chantry’s destruction in 9:37, make a quiet and contemplative woman out of her, and she carries quiet guilt for both her ignorance to Anders’ intentions and actions and the annulment of Kirkwall’s Circle.

By the Exalted Council, Syvonne has found a contented medium, being known as a gentle and warm, but quietly protective Viscountess Consort.

### **Talents and Skills**

**Magic:** Syvonne is the scion of two magic-heavy bloodlines—on Malcolm’s side, his mother, grandfather, and possibly a great-grandmother were all Saarebaas. Leandra, meanwhile, descended from the Amell and Trevelyan families, both of whom were known for magic in their blood. After her magic manifested when she was 10 years old, Syvonne trained with her father who passed on what he knew from his own mother and his brief stint in the Circle. She eventually develops proficient ability as a healer, and is adept at elemental magic. Her true glory is her ability to shape-shift, which she learned almost entirely on her own—Syvonne has a theory that her Vashoth/Kossith blood aided her in this.

**Languages:** Syvonne speaks the Trade Tongue and Common Alamarri, in addition to what Qunlat Malcolm passed on to her. During her year at the Blooming Rose, she picks up the basics of Kirkwall Orlesian and the Kirkwaller tongue used by the native inhabitants. She can read and write the Trade Tongue and Common Alamarri, and later learns to read Kirkwaller, but cannot write it.

**Assorted Skills:** Syvonne is skilled in the running and maintenance of a farm, and is an excellent cook. Leandra taught her three children arithmetic and what she recalled of her history lessons when she was much younger. Syvonne is an expert herbalist and apothecary, and maintains a small but diverse garden in Lothering and later in Kirkwall—following her return to Kirkwall in 9:42 Dragon, she purchases a small villa outside of Kirkwall where she cultivates a vineyard. As the Hawke family had to be self-sufficient, Syvonne learned embroidery, needlepoint, spinning, sewing and weaving. During her employment at the Blooming Rose, she learns to sing, dance and play the lute. She also learns the finer points of household management from Leandra after the family’s move to Hightown.

## Biography

### **History**

Here's what happened before the events of the game, son.

### **In-game**

Here's what happened during the events of Your OC's game, boyo.

### **Post-game**

Here's what happened after the events of said game, brosef.

## **Relationships**

Here's what happened with the companions, yo.

## **Miscellaneous**

What else happened, or what else can you tell us about Your OC, bruh? Think of things like likes, dislikes, fears, strengths and weaknesses, etc. This is as close as you'll get to being able to word-vomit about your OC while keeping the article organized and will probably be the longest section. Feel free to add sub-headings as necessary with sub-heading 2:

## **Gallery**

* Sample Photo
1/1