Head-up display (HUD)

The in-game HUD has been kept minimalistic as a design choice. In the main menu you can toggle the Screen Shot Mode at any time to hide all in-game HUD elements.

## Always on the screen

### Stance Indicator

The stance indicator (bottom right) displays what stance player is currently in.

### Ammo widget

The **ammo widget** provides multiple information for your selected weapon - far bottom right corner;

* The **Ammo bar** illustrates your current magazine count.
* **Loaded Chamber** – an icon in shape of a rifle round indicates whether or not a round is in the weapon's chamber. The icon disappears if the chamber (and your current magazine) is completely empty – if the icon is gone it means you need to reload ASAP. Please note an exception: the M249 SAW is an open bolt gun and does not store rounds in a chamber, hence this symbol is not shown for the M249 SAW.
* **Fire mode** - depending on the weapon, either automatic (shown as "A"), burst (shown as "3") or single fire (shown as "1") - just above of the ammo bar;
* **Range** - shows the current range your weapon is zeroed at. You can change this by aiming down sights, hold "X" and scroll either up or down.

### Compass and Squad radar

The compass is located at bottom of the screen. This is a very important tool, use it to orientate yourself, give directions and call out enemy sightings to team members. You also see above the compass a visualization of the positions of nearby squad members (Squad radar) within a 180° arc in front of you and within a distance of 20m.

## On screen when the context calls for it only

### General

* **Names of team players** appear over the player's heads when you aim at them. Names of squad members show up in **green**, other team members show up **blue**. Left to SL's names show a rank symbol ("Sergeant" rank insignia) and the squad number above it. No names are shown over enemies! Yes, this makes enemy identification difficult, so be careful before you fire;
* When you select a weapon or equipment with the **number keys 1 to 0**, you will see your inventory HUD appear on the right hand side for a short duration;
* **Voice indicator** - far bottom left;
* **Control Point widget** - top right-hand corner;
* **Forward Operating Base widget** - top left-hand corner;
* **Map** - right half side of screen;
* **Spawn screen**;
* **In-game text chat** - top left;
* **Administrator text chat** - top middle;
* **Status message** sometimes appear as feedback when you interact in the game – top middle;

### Infantry

* **Stamina indicator** – bottom middle;
* **Leaning indicator** – Arcs on the left and right side of the stance indicator (bottom right);
* **Health indicator** (for medics only) - over the team player's characters;

### Vehicle

Consists of multiple parts going from left to right:

* Ammo rack health **indicator**
* Turret health **indicator**
* Vehicle pitch **indicator**
* Vehicle speed, engine rpm and gear **indicator**
* Vehicle armor health **indicator**
* Vehicle roll **indicator**
* Engine health **indicator**
* Wheels/tracks health **indicator**

## Not on the screen

* Exact current rounds in your weapon;
* Exact health state;
* Virtual map markers on the HUD.

## See Also

* Spawning
* Using weapons and equipment
* Using the map
* Communication
* Health Management