Northern Regions (Sunday Group)

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### Lunaris - Landing site

This coastal area is often subject to fog and light rain. The coast meanders back and forth and there is a large tidal estuary. None of the area directly on the coast seems suitable for settlement due to mud and tidewater, but once the land elevates to the east it becomes forested and, though usually damp from mist and drizzle, relatively easy to settle. There is a great deal of sea life and game in the forest, so it appears that it will be easy to find food, and the climate doesn’t appear to have too many extremes. If you can find crops that can thrive in cloudy weather this could be a reasonable area to farm. One thing of concern on your initial exploration is that the area seems to have many caves and grottos which may be difficult to clear out and make safe, though if you could they might be a decent way to get a head start on shelter.

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### Najal (Soft j)

To the north of Lunaris.

The sea gives way to steep cliffs in this region, and the coastal plateau is backed by steep mountains which are high enough to be covered in snow and ice all year long. The plateau is heavily populated by the Genasi civilization of Saeloun. Three cities are crowded into the region: Mishgai overlooking the northern cliffs, Vil to the south, and nestled into the mountains is the Saeloun capital, Aashri. Their civilization is facing a crisis: the glaciers in the mountains are melting and their flooding is more severe and more common every year. Many crops and houses are washed away every year, as well as the lives lost. The civilization is paralyzed by argument about how to deal with the danger–is it going to get worse, better, or is this the "new normal" for the region?

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### Сад Потребления (Sad Potrebleniya)

To the south of Lunaris.

This region's forests are filled with short trees with thick, twisted branches. Their leaves are frilled and seem to be in a constant state of regrowth. This is because there are swarms of locust-like insects called salta. The salta look like a cross between a cicada and a grasshopper, about three inches long. This area has more sunshine and milder weather and is perfect for their breeding cycle, which results in huge swarms roaming the region. Many plants struggle to survive the constant presence of hungry mandibles, so those that remain are grasses and these strange trees whose leaves regrow in just a day or two after being eaten.

There is a research station of the triton civilization of Avathís just offshore. They are studying the gathering of the salta as a food product, similar to how land races harvest shrimp.

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### Decieetish

To the east of Lunaris.

This high plateau is encircled on three sides by mountains, but its exposure to the sea to the west leaves it buffeted by winds. The genasi civilization of Saeloun has a large city here dedicated to mining the gems and metals found in this region. Unfortunately, while the city remains prosperous generations of miners have left the landscape marred with open pits and abandoned tunnels which make travel dangerous unless you know the safe paths to take. The wind has created interesting shapes in the canyons and hills surrounding the city, using the sandy soil against the stone to create curious pillars and arches.

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