recursal/Fanatic-Fandom huggingface dataset:
Helix War

* Serpentum Imperium claims the outer worlds sector as the 'Imperial sector' and begins recolonization of purged worlds
* Former outer worlds factions are absorbed into the Imperium
* Billions of refugees are displaced across GSU and Imperial refugee camps
* Galactic-wide relief effort by several corporations including Genesis Biotics,TerraCorp and Elnre Industries
* Daniel Almis tried for treason and later escapes
* Helix Core decimated and renamed Ruin
* Following two years of reconstruction across the galaxy and a unofficial ceasefire between the new Interstellar Superpowers

## Participants

### Defenders

* Galactic Systems Union
* Serpentum Imperium
* Santori Protectorate

## Commanders

### Defender

GSU:* William Dumont†
* Yusuf
* Jaya Veilsong

Imperial:

* Zorbek
* Kar'Shen
* Raxus Imar

Santori:

* Aaron Almis
Esmeralda

* hugely important Nephilim - she is one of the big 5 alchemists - ?is she a kaim?
* brought it to the world in year 1000.
* They are called The Glorious Alloy
* 5 Nephilim one for each element.
* Escobar knows that those Nephilim are different to the others and were born in metal rich areas and the nexus where they were born was a cocoon of minerals - connected to the material world.
* Esmeralda was the wife of Akhenaten - who created the major arcana. He gave the bohemians their purpose, their abilities and he is the messiah of the Nephilims.
* Esmeralda has been living with Belwinda's caravan for a while now but suddenly stopped appearing a few days ago.
* She’s an introvert, recluse.
* she has reached agartha
* she was once trapped by the Templars at the time of Akhenaten. Just as the templars were born their leader captured her. He was going to kill her but was saved because at the last moment she entranced him through a dance. He never killed her as he said there is magic to be learned there. However, she eventually escaped. As a consequence she hates the templars for that.
* **Esmeralda** is a mellow nephilim but when she is angry she bites and doesn't let go.
* We are going to go looking for her. Io is excited. Meeting one of these 5 is the only way to go to the 3rd circle of alchemy.
* Likely water element: hydrim
* she was born blind, she could feel the fields but couldn’t see them - orichalcum - contaminated fields - emeralds fell from her eyes and suddenly she could see but was disgusted by what she saw.
* The fragments of her cocoon (which are called the emerald tablets) are rich in Ka and are good for using as a substrate for magic.  Whenever someone finds one and uses it for magic it drains power from Esmerelda's pentacle.  This causes Esmerlda to become powerless and blind.
* tap into the emerald - taps into her pentacle.
* templars found an emerald and are tapping into it.
* excitement of gaming - activates a machine (alembic/water) activates homonculus and thats why she is blind again
* fragment emerald tablet - she destroyed in Bangkok
Evocations

The glimmers of memory and forgetfulness
KLN: Not Difficult
Entropy: One lvl every hour
Visibility: no
Acts on Karma. Erases or seals one memory on the KaS level. Last thing a dead soul will remember.

Black moon slightly difficult.

Entropy 1 lvl p hour

Visibility only to target

Extracts a one word answer to a secret to a password or code. Victim must be unconscious. Very painful. Takes 5 life points, so can kill a weak person. Traumatic, victim can try to resist with roll of slightly difficult on their sun ka. They can roll once per hour.

KLN: Slightly

Entropy: 1 Lvl per 15 minutes

Visibility: YES

The call appears briefly to all, as a dark man with star-flecked wings, before turning into a dark smoke that fills a big room, lowering the visibility by one level.

More importantly, the smoke is pestilent and feels toxic, even though it cannot actually cause any real damage. Humans will feel like they are choking when breathing it, and

Nephilims will see it as a black moon contamination.

Those suspicious enough will have to do a test of intelligence of Quite Difficult to find the courage to brave the smoke.
KLN: Difficult
Entropy: 1 per day
Visibility: no

The conjurer summons an image of the sun, surrounded by a spinning wheel of churning clouds. As he focuses on it, he loses focus with everything else and enters a sort of trance.

His body enters the Pavane, disappearing from the world.
The Selenim can remain in this this state, halfway between being in an Antiterre or being in the physical plane, for as long as he wishes. His core will not be touched by the entropy, but his body will keep on working, only 3 times slower than in the real world. Which means that, after a week, the simulacrum will be famished and bursting for a pee.
While in this trance, the Selenim cannot feel or do anything else than look at the light or interrupt the trance.

KLN Not Difficult

Entropy: 1 lvl per day

Vis no

Haruspice (Anthropamancy) Answers one quesiont about the dead but destoys the body and so destroys the residual sun core.

Fail - 1

Pass - 1

Black Moon Not
Entropy 1 lvl per hour
Visibility YES

It is a hat, helps with necromancy. (Slowers 1 level)
KLN: Not
Entropy: 1 lvl per day
Visibility: no
Localises people with a connection: members of a family, a clan, a pack…
Results depend on how close these people feel to each other. The conjurer must know the name of the person he is looking for and be in contact with the remains of its close relative. He will see a flash of what surrounds the target at that moment, and get a feel of destination and distance.
Second circle of magic

* All spells are Quite Diff [3]To access Higher Magic, read “the paths of Magic”, [lj166-168]

Higher Magic allows:
* Communicate with any living being to extent of their abilities**Beginner:** Animals, plants and minerals
**Expert:** Human beings (telepathy)
**Master:** Anything with self awareness (includes magical creatures)
* Displace Movement, telekinesis and levitation.**Beginner:** Inert objects
**Expert:** Living objects and emotions
**Master:** Magical objects (plexus, nexus, Cores…)

* Transform - Changes properties and even elemental nature of objects. (e.g. metal to water..). Not shape, volume or mass**Beginner:** Non living objects
**Expert:** Living objects
**Master:** Magical objects

Analogical table:
* Everything is linked to an element. Some obviously, some by analogy.
* Magicians combine a Domain and an Element to create an Effect. To do so, the magician must create an analogical chain linking the desired Effect to the Element used (or at least one of it’s Obvious Analogies from the table).
* Each added analogical step between an obvious analogy and an effect is a modificator and add one point to the roll of the die when casting.
Tammuz

* A selenim
* picked up the rare dust from Joan of Arc when her Nephilim was killed with orichalcum.
* His human name at the time was Gillesderay
* Was Joan of Arc's best friend
* His lover was Astre and they broke up when he became a selenim.
* Is Martensen in present times
* Has a loving Fulgurance with the Nephilim Astre from the time he knew her before the Fall.
* Followed Lilith after the Fall and became a Selenim.
* Was devastated by the loss of Astre and is now convinced that she could be brought back with all her fragmented elements.
* He has a Dark Kingdom under the city of Orleans.
* He is at the moment the caretaker of the Black-Moon fragment of Astre found by the players.
Ka Sight

Ka-Sight is an ability that is innate to all Nephilim and Selenims.
In Ka-Vision, the physical world become colorless and shadowy, making it difficult to see physical objects. The Ka fields, which are normally invisible, become visible in bright colors. This makes it possible to not only see elemental Plexus but also Nephilim and other elemental creatures that may normally be invisible or hidden within another living being. Objects and weapons that have been imbued with Ka will also glow with the color that corresponds to the Ka within them. Using Ka-vision can be taxing and dangerous for the simulacrum.

speak in Nephilim ennochean
Ley Lines

Ley lines are the “dry riverbeds” of cyclical or of previously powerful currents of Ka in the fields.

They leave in them an imprint that can be tracked and mapped.

Ley lines can be active (flow of elemental Ka running through) or inactive (dry imprint of past flow of Ka elements) depending on the slow shifts in the elemental currents.
Plexus

A Plexus is a physical manifestation of one of the Ka fields. They are rare, but can be predicted by paying attention to the days and their conjunction with one element:

* Monday: Moon
* Tuesday: Fire
* Wednesday: Water
* Thursday: Air
* Friday: Earth

Tend to appear in analogically connected places and to create weather effects associated to this element (heavy rains, high temperatures, mist, etc…

Occasionally, single element creatures, called dragon effects can be born, though they rarely can exist after the Plexus dissipates.

Being in one is enough to collect points of Ka in stase. 1 hour per point. No regeneration, once empty of points, the effect dulls (storm becomes wind, etc…)

* Not Intense / lasts 4 hours / Contains 10 points of Ka
* slightly Intense / lasts 8 hours / Contains 20 points of Ka
* Quite Intense / lasts 12 hours / Contains 30 points of Ka
* Intense / lasts 16 hours / Contains 40 points of Ka
* Very Intense / lasts 20 hours / Contains 50 points of Ka

Any spell cast inside a Nexus is an automatic success. Any spell cast in a plexus of the relevant element is also an automatic success. [lj151]

A plexus containing more than one element is called a Nexus

Place where we have found plexi:

* Earth Plexus
* Air Plexus
* Water Plexus
* Fire Plexus
* Moon Plexus
Paco

* Heroin addict in Bangkok
* the Old dragons told us about him
* Used to own a brothel/casino/masseur parlour.
* group? used his place as an HQ, turned him into an addict.
* The addict’s wife took him back into the village in the country.
* He’s in poor shape.
* Daughter whores herself out to pay for her fathers addiction.
* we used kabbala creature to make his have disgust for heroin to get him off it.
Xochiquetzal

* **Xochiquetzal**
* Goddess of female prostitutes,
* she really wanted to be like her older brother Chin.
* worked for Mic
* Was a newborn selenim 1500 years ago.
* Recently poached by Anatoli
* Current human name is Gabriella Bayardo
* In a fulgurance with Tlaloc
* must have helped Anatoli to make the folder of notes.
Sun-Ka

* A field of magic that comes directly from the sun and is impervious to orichalcum.
* the nephilims cannot control it or look at it as it blinds them
* the selenims can sublimate sun-Ka into black-moon Ka and they can observe it without difficulty.
* the humans have a pool of sun-Ka inside of them called the sun core. In which the Nephilim hide to protect themselves from orichalcum.
* the human can subconsciously manipulate the sun-Ka as a group through their dreams and beliefs and that creates the akashas
Orcs

**Orcs** are the primitive warrior species native to Orgrisk. They are widely misunderstood throughout the galaxy having suffered immensely during the Demonic Crusades, during which time they were enslaved and forced to commit atrocities.

## Biology

Both male and female Orcs are generally large and stocky in built which makes them fearsome warriors. They have skin tones ranging from dark green to a light brown and have tusks that protrude from their mouths. Orcs have the ability to use magic but this is normally treated as a sacred ability and used by only shamans and elders, not the average Orc.

## Culture & Society

The Orcs are still in the process of rebuilding their home-planet after the destruction that was caused during the Demonic Crusades. By no means is their technology advanced or their cities developed, but their culture is undergoing a vast re-invention. Orcs have made an effort to lead their fellow oppressed species' such as Ogres, Goblins and the Undead, and make a presence for themselves in politics, most significantly in the Santori Accords.
Minor Arcana

* Rosicrucians
* Templars
* Vessels of the Aquarians

The Minor Arcana are group of human aware of the existence of an occult world underpinning the real world. They are often intent on either using it to their advantage, or destroying it. There is a very important number of groups, but they have often been organised in four overarching categories or Minor Arcana linked to the four symbols of the Tarot of Marseille: The Club, the Sword, the Cup and the Coin.

* Minor Arcana of the Club: the Templars
* Minor Arcana of the Sword: The Mysteries
* Minor Arcana of the Cup: the Rosicrucians
* Minor Arcana of the Coin: the Synarchy

Not to be confused with the Major Arcana who are Nephilim tribes.
Kaiba

* Damage
* Magical Damage

One of the three afflictions of Nephilim.
Taint. Cause by Bad-Luck in occult arts.
Damages the pentacle.

Enkaibated

[Io: the Khaiba happens when the pentacle is damaged by the traces of Orichalcum present in the magical fields. The pentacle is them warped, corrupted out of shape in a location that can grow after each new contamination. Which is why most contaminations occur through a catastrophic fail while using the Occult Sciences.

Increased levels of Kaiba cause disfigurement of the metamorphosis and thus of the simulacrum, but most importantly, it slowly drives the Nephilim into depression and later into murderous madness. ]
The Fountain

## Using the Fountain for magic

### Power levels (size) of the Omphalos

* The Omphalos gains one level every 10 members, starting at Not Powerful (from 1 to 10members) and can rise all the way to Very powerful (5th level).
* The Omphalos contains 10 points of each Ka per Powerful level.

### Tapping the Ka from the Omphalos

* The Omphalos is a Nexus and, as such, its Ka can be tapped to grant an automatic success to a magical action, to regain points of Ka lost in battle, or to charge an artefact.
* Because it is an artificial Nexus, the Omphalos can only grant "Powerful level" automatic successes of each element per day (tapping the Omphalos for automatic success drains it of 10 points of the relevant element).
* The bigger the Omphalos gets, the more it can be tapped before needing time to replenish
* The Omphalos recharges at the speed of 10 points of each elements per day.
* Dues to the very controlled nature of the Umbilicus, the same applies to the Black Moon fields.

### Magical boosts from the members of the Fountain.

* Does not require tapping the Omphalos
* Requires being on location in the Nemeton with members present.

* Requires being a member of the Fountain.

* Is doubled on days of the relevant element.

**+1 point per extra members present (over the 5 original members required for the creation of the Fountain)**

### Boost to Black Moon magic

* Made possible by the controlled stabilising of the chromatic fields in the Nemeton.

* Works exactly like the Chromatic boost.

* Bad luck (roll of 1) contaminates the Umbilicus until the end of the next Saturday, and using it during this period causes 1 point of malediction to nephilims.

## The Fountain

### Localisation

The Neneton where the Umbilicus is located is near St-Benoit-sur Loire.

In a Terrain Vague created by the Kumpania of Zora, the Manuch Bohemian.

### Origin

Reactivation of the Umbilicus, a powerful Omphalos that used to be the cornerstone of the Pact of the Setting Sun during the druidic period.

### Current members

* Fabien
* Alexi
* Gilbert
* Sarah
* Odorio
* Ahun
* Matthieu
* Dominico
* Myrtille
* Johanne

### Induction of a new member

* Requires the present of a "Guardian" of the Fountain (Ahun)
* Being in the Meneton

* Breathe in the vapors of Lustrale water

### The Akashas

Cleaned of contamination and stabilised, but only two have survived so far:

.The primal forest in which the magic mistletoe is harvested.

.The 100 year war area in which the Chimera is a copy of Virgo-Joan of Arc
Rules of spellcasting

[lj160-169]

Beginner: Amplifies and fine-tunes human senses.

Expert: Inhuman spectrums (Ultraviolet, heat, vibrations…)

Master: Thoughts and feelings

Beginner: Fields of KaC and KLN, Orichalc, Plexus and Nexus.

Expert: Read Sun-Cores and informations of the Pentacle.

Master: Can read which spells a neph possesses

E.g. poison into wine.

Uses the Analogic Table

Beginner: Only modifies shape

Expert: Modifies shape and volume of non-magic living object. Not mass or property.

Master: Modifies shape, volume (not mass) and property of an object (living or not). Even thoughts and feelings.

### Analogy

-Everything is linked to an element. Some obviously, some by analogy.

-Magicians combine a Domain and an Element to create an Effect. To do so, the magician must create an analogical chain linking the desired Effect to the Element used (or at least one of it’s Obvious Analogies from the table).

-Each added analogical step between an obvious analogy and an effect is a modificator and add one point to the roll of the die when casting.

→ See Analogical table on annex

### Casting a spell

Needs transe, Chromatic field and target on sight.

-Create a spell like a sentence:

“The magician” “Domain” “target” “effect (through analogical chain)”

Difficulty is that of the Domain modified by Analogical chain (+1 point by linking word) and other modificators.

-Test “Ka used” of “spell difficulty.”

### Casting modifiers

#### Voluntary modification of spell parameters

Voluntarily modifying one parameter of a spell to make improve or deteriorate it will add or remove 1 point per modification on the casting roll.

#### Freecasting

Casting a spell spontaneously without the support of a Focus

Adds one level of difficulty

#### Use of a Focus

A Focus is a physical support containing all relevant informations (often coded) about a spell.

No modification to the roll

Deciphering a Focus:

Test Dominant Ka (Skill used for coding by creator) of “Level of coding” Diff.

Creating a Focus from deciphered Focus or Habitus:

Test Dominant Ka (skill used for coding) of “Original level of coding” Diff

#### Engraving of an Habitus.

“Tattooes” the spell on an immortal’s pentacle (or Core)

⇒ No need for Focus anymore

⇒ -2 points to the roll

-Cast meaningfully the spell 3 times if First circle, 6 times if second circle

-Create a relevant ritual, 30 min for first circle, 3 hours for second circle.

-Test Dominant Ka (Ritual) of “Circle” Diff ( → first slightly [2], second quite [3])

### Results

-Bad Luck for Lower Magic:

1 Point of Kaïba, plus effect which depends on the number of spell modificators

.0 = Casting ineffective

.1 = Spell out of control

.2 = Wrong target

.3 = Reverse effect

.4 and more = Magician faints.
Rituals

Interacting with the dead
The dead interacting with the world
 **The Flutter of Peace Over War-Torn Heart**

Appeases war-born torment or passions
Cost: 5KLA

Works for one night. Allows spirit to express themselves 100m from body or in a place they have lived in/important part of their life.

Express through sound and/or moving of tiny objects.
Cost: 5 KLA (injected) (30 hrs)

Violent entropy, 1 point per 6 hours.

Undead can use the skills they remember (one level less than living).
 **The Ultimate Message**
Cost: 5 KLA

Allows a spirit.to reach out to a close friend or relative to give them one piece of information.
-Reduction to torment
-0Can convince to do things for you
- If with humans good for quenching emotions (quite difficult)
Cost: 7 KLA

Lasts one day and night.
It allows a spirit to make themselves visible. 100m from body or in place lived in/important.

Appear in glances, corner of eye, reflections etc.
People who see this test to see if they are scared and will not come back for torment x weeks.
Cost: 7KLA

Covers the body of restless with a second skin made of insect shell type material. Smells but provides armour.

 **The Vision of Dead Eyes**
Cost: 5KLA

Creates an Illusion (no sound) of the last few minutes of their life. Good if they are too tormented to speak etc.
Cost: 5 KLA

Only takes one round to incantate.
Can use spirit as a weapon to punch.

Target max 100 meters from corpse.
Level of murderous - Quite Murderous
Damage: SunKa + Torment of dead
Cost: 7KLA

Add 2 tenticals to restless.
Look like worms in dirt.
1.5 meters long
Can be weapons - slightly murderous.
2 points of damage.

 **Conversation**
Cost: 2 pts of KLN

Description: Allows to converse with a deceased during “Maximum Black moon reserve” minute. The Selenim must speak aloud and will hear the answers as a whisper in his ear.
Cost: 2 pts of KLN
Description: Allows the necromancer to visualise any corpse located less than “Maximum Black moon reserve” meters away.**Localisation**
It will manifest as a flash showing the corpse and some clues as to its surrounding, or on some occasion as a distress call from the deceased through the Pavane.

Difficulty - This ritual does not need a role of the dice.
Selenim

* Alexi
* Black-moon

**Selenim** were once Kaims or Nephilim that abandoned the belief that synergy with sun-Ka was the key to achieving Agartha. They instead turned to the Black-Moon. Their embrace of this alternate field has changed them greatly. They do not need Stasis as their physical forms do not age and are very difficult to kill. Ironically however, to sustain their physical forms, they must regularly absorb sun-Ka, which they do by consuming flesh or blood. Because of this, **Selenim** tend to be brutal and savage creatures, who take pleasure in death and blood shed.

The arcana of the **Selenim** are card number 13 the one with the skeleton, which has no name. Link back to the Major Arcana

[[[Io]]: very important to note is that what is known about Selenims is wildly influenced by Nephilim stigma. Nephilims consider themselves fallen from the purity of their Kaim past, and consider the Selenims as twice fallen, since they have lost their connection with the elemental fields forever.

However, without the sacrifice of Lilith and her followers, embracing the Black-moon and turning **Selenim** to fight off the hordes of Orichalcum-wielding humans during the Great-Hunts, there Nephilims would have probably all been eliminated during this dark period of time.

Still Nephilims are hard-put to accept this long-forgotten past and this, compounded by the secretive nature of the **Selenim**, is the source of many misguided ideas about what being a **Selenim** actually means.]
Futhark Suffusing

* If you are successful in suffusing the rune then for the same number of hours as points of Sun-Ka you used you will have to subtract that number of points from your rolls
	+ if you attempt to suffuse a rune onto someone and invest 3 points of Sun-Ka in doing so then it will make that spell 3 levels of difficulty harder
	+ if you are successful then for 3 hours afterward your will need to subtract 3 points from all of their roles
* You have 10 points of Sun-Ka per point of initiated.
* If you use more than 5 points of Sun-Ka in any one hit then you become lethargic

#### To infuse (on yourself) or suffuse (on someone else) a rune:

* + Decide what you want to achieve (e.g. I want to remember (infuse) or I want you to remember (suffuse)
	+ Decide how many Sun Ka points you want to invest
	+ Make a roll to test their infusing or suffusing skill (as appropriate) with a level of difficulty equivalent to the number of points invested
	+ If the roll is successful then that number of points is added to the next roll of memory the target makes
	+ The person who is infusing or suffusing the rune then has that number of points deducted from any roll for the equivalent number of hours after the use of the rune.

see Futhark Magic
Blade of Lugh

* Attis
* Cybele
* James
* the Blade of Lugh

Massive dangerous weapon
caused Attis to turn into a selenim
hidden in James\*
Cybele released it

“Whenever the blood of enemies is about to flow from the lance, a cauldron full of venom is required to quench it; otherwise, the lance will blaze up in the fist of the man carrying it, and it will pierce him or the lord of the royal house. Each thrust of this lance will kill a man, even if it does not reach him; if the lance is cast, it will kill nine men, and there will be a king or royal heir or plundering chieftain in their number. I swear by what my people swear by, the blade of Lugh will serve drinks of death to a multitude tonight."
Orichalcum

* Ghastly Dust

Metal. Annihilates chromatic fields. When Magic and Orichalcum meet they annihilate each other, forming ‘Ghastly Dust’.

[Io: The Orichalcum arrived on earth with the fall of Orichalca, a huge meteorite that destroyed Atlantis and changed the life of the Kaims, killing many and forcing the others into becoming fallen, or Nephilims, hiding in human Sun Core.

The Orichalcum is possibly coming from Saturn.]
La Llorona

It is believed that El Mariposa bound the mournful and deadly creature known as La Llorana to his will.

Yet some claim that it isn’t la Llorana that El Mariposa has under his control, but Cihuacoatl herself. The “snake woman”, as the elders know her, is a powerful and old mayan goddess of fertility, but most of all, she is the guardian of the Cihuateteo, the vengeful spirits of women dead in childbirth.

Childbirth was sometimes compared to warfare in the mayan culture, and the women who died in childbirth were honored as fallen warriors. Their spirits, the Cihuateteo, were depicted with skeletal faces like Cihuacoatl. Like her, the Cihuateteo were thought to haunt crossroads at night to steal children and take revenge on their husbands.

The Llorana, a more modern personification of these spirits, is thought to haunt the waterways at night, lamenting the loss of her children and calling out for help, before dragging under the water the innocent people foolish enough to heed her plea.
Inner astral plane

* An inner astal plane is rare and is only shared between 2 people.
* Kiwano and Escobar have shared this since kids. But only a few people in their caravan can do this.
* All humans can do inner astral they just don’t know they can do it.
* Each person has a personal astral plane that you can access.
* Bohemians know about inner astral planes. But only a few can share this personal inner astral plane. They don’t know why.
* Inner astral is more like an antiterre. Feels like a nightmare. Scary for both Kiwano and Escobar in their dreams.
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Futhark Magic

Rune Magic conveys human concepts in symbols.

People’s emotions are like a flower that attracts runes like butterflies.

Rune magic utilises the Sun-Ka of the simulacrum.

The number of Sun-Ka points possessed by a simulacrum is defined by the *initiated* characteristic

* There are 10 Sun-Ka points for each initiated characteristic point

The use of Sun-Ka magic temporarily consumes Sun-Ka points for the number of hours equal to the number of points consumed.

There are three types of Sun-Ka point

## Futhark Divination

used to locate and identify runes

OR

used to obtain information through the Eidos and noosphere

## Futhark Suffusing

using a rune to apply a property to an object or a non-resisting creature.

## Futhark Infusing

create spells that allow the runecaster to infuse properties into himself/herself from the runes.
Orstia

video File:Placeholder
Write the first paragraph of your page here.

## Government

Run by leaders of the three main houses; House Osmond, House Godfrid, and House Dalgaard. Patriarch from each reside in Highcrest and meet at the citadel. They are in charge of lawmaking, trials, and distribution of land.

## Section heading

Write the second section of your page here.
In Shadow

A Nephilim is said to be 'in shadow' when they try to use one of the skills or characteristics of their simulacrum and they mess up really badly [roll a 1]

This results in the consciousness of the simulacrum taking back control of the body and suppressing the Nephilim - usually without any awareness of the Nephilim's presence.   The human consciousness will awaken to find themselves in unfamiliar surroundings with no sense of time nor place since their last memory prior to being inhabited by the Nephilim.

The Nephilim is a passive passenger in the human's body until something of sufficient personal significance to the Nephilim allows them to regain control
A.I.C.O. Episode 04

Encounter (遭遇, *Sōgū*?) is the fourth episode of the *A.I.C.O. -Incarnation-* original net animation series.

## Plot

Shortly after entering Area One, the Divers come under attack from Malignant Matter but manage to stop it. Kanzaki distributes vial cartridges containing a drug to inhibit Matter activity. Aiko recognises it as the drug that she has previously been injected with at Kiryu Hospital. At C.A.A.C. headquarters, they propose to completely destroy the Matter but Akiko argues that it gives Japan a technological advantage. As the Divers advance in Area One, the Matter creates human-like beings, but they are easily destroyed. The teams split up and reach the Guillotine Shutter at K1, which they activate, electrifying the Matter and providing a reprieve. Back in the city, the C.A.A.C. detects that the Guillotine Shutter was activated.
Prometheus

* Atlantis
* Orichalcum

Prometheus was a Kaim during the time of Atlantis that strongly believed that as humans became more intelligent, the Kaim no longer had the moral right to subjugate them. Going against most of his fellow Kaims, he told the humans that the Kaims were not gods.
He is often considered as the reason why humans rose against the Kaims when Orichalca fell on earth.
In the beginning

# What we did in Lyon. Jan 10-18th, Feb 5th

There's an explosion in the Lab where Adele and Rachid are killed. Alexi meets Fabien, via lost cat. Cat has a collar that list Madame Rolande as owner. Alexi and Fabien meet Madame Rolande and go looking for a book in the exploded shop. In the shop they learn of a meeting Cult of Cybele. There is a facebook page about Cybele and Attis and Rachid and Adele are admins along with Marianne Duzbec. We meet Marianne and she has the book. She tells about James who has the true-sight and a pendant made by Adele that give temporary true-sight. We go to the cult meeting and meet James there. James is looking for an artefact he believes is in Lyon. We get the pendant the next day from Adele's apartment. We also get the book from Marianne. We use the pendant and see in Ka-sight for the first time. We solve a puzzle that allows us to open the book. James tells us the book is about Selenim and Nephilim magic; we also agree to help him look for the artefact he's been looking for. The next day while using the pendant Alexi gains Selenim Ka-sight at an air Plexus outside the Cloud Museum. Madame Rolande is missing or has disappeared. That evening we meet Gilbert who tracked us using magic. The cat is also with him. The next day police (Templars) interview Fabien over Madame Rolande's disappearance. We help James look for the artefact. We use Ley Lines and spells and follow an Earth field that disappears and is blocked by a water field at the Cloud Museum. We track Madame Rolande to a boat on the river. She has a Nephilim called Fizz but needs a new simulacrum - Farid. She thinks we are baby Nephilim and Selenim. The only other new born Nephilim that she knows of is Astre and she exploded into fragments. We meet Zora (bohemian) and learn that the cat is a Nephilim called Io. We also learn that our pentacles are hidden by a spell on objects we are wearing (watches/pendants etc.). Later that night we get into a fight but it was setup by the policeman (Templars). The next day we go to the Cloud Museum. The pull of the water comes from an anaerobic locked room. We steal a key card and make a copy of it to use for the next day. We return the original card. We go into the area the next day with James and find a door to an akasha. We go through the door into a cave with a lake. Cybele is found on a hospital bed (covered in a dusting of Sun-Ka) hooked up to machines on an island in the lake. James tries to cross the bridge to the island but magical Lions are protecting the island/bridge. James pulls a weapon from his chest and channels energy through Fabien. A young white-haired man appears and destroys the lions. James gets Cybele, she dies shortly after removing her tubes etc. Her Nephilim is quickly enstased in a small statue held by James. From research of the Cloud Museum footage we learn that Herve Failinis was the only other person who went in that room. Inform Fizz and Zora. Zora chats to us all one by one. Later in Feb we come back to this Akasha in the Cloud Museum and find the water fragment under the island in the lake. Sarah takes the fragment into her pentacle.

Back to the summaries
Anatoli

* **Anatoli** is a Russian selenim.
* He is in Mexico to look for weapons from the aztec gods.
* Something happened in Russia called the Tunguska that Anatoli might be responsible for?.
* Anatoli stumbles onto Golden quipu.
* He creates a notes for a book to make a trap for El Mariposa (who is probably Chin); but instead Alexi turns up. Is Alexi the grandson of Chin? Chin was powerful enough to have a child.
* Mic is trying to slow down **Anatoli**.
* Must have been helped by Xochiquetzal to make the notes for the book.
James

* Anamorph
* Attis
* Cybele
* Ireland
* selenim
* Tuatha de Danaan

Attis, Cybele's lover

# Simulacrum

Late 20’s, well built. Pale skin, curly hair.

# Selenim

His real name is Attis
He is thousands of years old
He is neither proud of, nor happy about, being a selenim
He was a nephilim [Faerim of the "Moss" metamorph] and was turned selenim through the actions of his lover, Cybele

###### Bio:

James is looking for an earth artefact from 2000 years ago. But because he’s not a Nephilim anymore he can’t feel it any longer. He thinks someone is hiding it from him. He thinks someone is manipulating the fields. Needs to scan the city. Figure out the fields and see if something is blocking the points that’s creating/blocking the fields. He is linked to the artefact. He knows the artefact was given back to Cybele.
Anamorphosis

-Creation of an Imago, the Selenim’s reflection through the mirror of KLN.

-The Imago develops a personality and can chat with the Anamorpher.

-Imago perceives only magic, not physical reality which remains theoretical.

-Requires a form of graphic art, where the Selenim paints his reflection.

-Does NOT require foci.

-Skills of Anamorphosis are called Morphes. Spells of Anamorphosis are called Facets.

### Using Anamorphosis

-Aspects are different facets of the Morphe of an Imago

-Aspects are made of KLN taken from the Selenim’s Store

-Aspects can be built in steps, adding motes of KLN until reaching the right amount

-Construction of Aspects is instinctive. NO FOCUS NEEDED [lj204 / 229]

-Third Circle available when total KLN shaped into Imago > 120 Motes

#### The Shaping

-Night-long ritual

-Spends all or part of KLN needed, now part of the Imago

-Test “KLN initiated” (Relevant graphic art) of “Not Diff [1]” or “Slightly Diff [2]” (First /Second circle)

.Failed: Half KLN invested is lost

.Bad Luck: All KLN invested is lost

#### Activating / Deactivating

-Costs KLN (less than shaping)

-Both exclusive actions

-Activated Aspect lasts “Activation cost” \* hours

-Activation test “KLN Initiated” (Morphe) of Slightly {2] / Quite [3]” Diff (First / Second Circle)

-Deactivation requires no test.

### Anamorphosis modificators

No obvious ones as there is no Focus available and no need for an Habitus.

### Results

#### Bad Luck First Circle

.Aspect unactivable for a day and a night

.Aspect doesn’t appear but makes Selenim disfigure until Dusk (“Not Charming)

.Aspect loses 5 motes, requires them again to be activable

.Aspect is stunted and useless, and can’t be deactivated until end of activation

.Pavane is unbalanced and drains half of the Selenim’s store�

other forms of Selenim magic
Pneumopathies in Orleans

Zora gives us all some personal information; Fabien informed that there was a heat wave in Australia at the same time as he was saved by the white-haired man. Zora also informs the group that their are some strange pneumopathies in Orleans that we should investigate - might have a link to other new Nephilims that exploded. We go to Orleans and meet Gaston from Justice (organised by Julot) before going to the hospital. Gaston gives us information about Justice, the Pope, Vatra and Vessels of the Aquarians etc. At the hospital we see patients affected are contaminated with black-moon. We research and work out that all the patients came from an area near a cathedral Saint Croix. We meet Dr Charles Xavier Villerand he is also a Nephilim, he knows they're all contaminated with black-moon. He has had to burn the ones too far gone. He doesn't think its caused by Martensen a powerful Selenim in the area. He shows us Antoine and asks us to inform the Lovers about him. We head to Saint Croix Cathedral but as we get closer it feels more and more uncomfortable, heavy, depressing. Alexi is attracted to it.  Alexi goes to the cathedral; he goes into the crypt and can feel the Black-moon pulsating through the fields. Finds a flow of Black-moon just appearing from thin air. Alexi meets Martensen, a powerful Selenim, he thinks the Black-moon contamination of the patients has something to do with the Black-moon in the crypt. Martensen thinks the Black-moon is a remnant of the kingdom of the previous Selenim from this area. Martensen gives Alexi a recap of the world as he knows it. Back to Clery-Saint-André at the show put on by the lovers: A few landscapes seen during the play that might be glimpses into Akashas, one in the forest felt like it contained Black-moon. 3 groups of people stand out with bright sun-cores. One group has the Dr from the hospital. One group is suspicious of templars - plain clothed police? Other group of nerdy looking people. After the show we talk to the Nephilims from the Lover arcana: We inform them of Antoine in the hospital. They are concerned and will consult with the Temperance arcana. Most of the show was about Joan of Arc and it's their way of understanding more about Orleans and the omphalos. Clemence tells us that the Dr works for the Templars and to be careful. Fizz sends us a temporary alchemy lab and some wine bottle foci. Gilbert and Fabien work on Alchemy. Clemence tells us about High-dreamers and also about a Nephilim called Pascal Laguarde. We deduce that the forest was likely at one of two locations: Castle of Chamerolle or a conservation park next to the Ilex Institute - study of Holy. We go to the Castle and into a labyrinth where we get attacked

Back to summaries.
Templars

## The Minor Arcana of the Club

* One of the 4 Minor Arcana
* The Knights of the Temple is a powerful organization, possibly the strongest of all the secret societies, and the largest human threat to Nephilim. They take the strongest stance against Nephilim.
* Their methods are very aggressive
* Templars were a branching out of the Mystes when they thought the Mystes were as bad as the nephilims, they thought they were subservient to the nephilims. The templars have no time for compromise.
* Symbol: maltese cross  - with a white bishop
The Glorious Alloy

5 Alchemists brought it to the world in year 1000.

5 Nephilim one for each element.

Escobar knows that those nephilims are different to the others and were born in metal rich areas and the nexus where they were born was a cocoon of minerals - connected to the material world.

Esmeralda is one of the 5 Nephilims

Meeting one of these 5 is the only way to go to the 3rd circle of alchemy.
Drakaon

Drakaon: Fused together as a hive of Kaims: the creatures of magic that didn’t need a body before the orichalcum and contaminations. -

Merlin killed one that was the huge one of England.

[Io: Drakaons are experimental amalgamation and fusion of various number of Kaims. These experimentations were done before the Fall, when the Kaims were extremely powerful. The resulting entity were tremendously powerful, but the amalgamation of many different minds created a hodgepodge of personalities not meshing well and the Drakaons are none to be mad creatures, barely more than raw, instinct-driven animals. They were chased to extinction before the Fall and the rare one that couldn't been killed have been tamed and forced into slumber. They are nowadays kept under these spells by the Major Arcana of the Strength.

Some known Drakaon are:

-"Dragon", the great Drakaon of England, asleep or dead.

-Kunlun, the Chinese Drakaon of the yellow river, who modified his Ka to make it resilient to the Black-moon, and whose Breath (area of influence of a Drakaon) covers most of china, affecting the elemental fields and twisting them into these new elements. So much so that the local Nephilims had to mutate too and are now called Chen.]
Minor arcana of the Mysteries/Sword (Mystes)

# The Minor Arcana of the Sword

* One of the 4 Minor Arcana
* Mystes are trying to get magic, very into magic.
* Anyone in a sect is probably linked to Mystes. Like the sect of Cybele.
* They like to treat nephilims like batteries - consume them.
* The Mystes created the homonculus and stasis. It was created as a prison. Only a small population of nephilims are incarnated, a lot of them are in imprisoned in stasis. Io says: Be careful around them. Helpful until they consume you.
* Mystes were the first humans to rise up agains the Kaims.
* Templars were a branching out of the Mystes when they thought the Mystes were as bad as the nephilims, they thought they were subservient to the nephilims. The templars have no time for compromise.

### Mystes and Nephilims

Humans (ie. the Mystes) and nephilims were at war for a long time. The way they created peace was through a pact. The Myste would become the priest of the nephilims. In egypt - the house of life was made by Mystes. The Mystes allowed a nephilim to incarnate a pharaoh, but only once. Because of mummification the nephilim was trapped in the simulacrum of a dead one. This ended with the one and only messiah of the nephilim -  Akhenaten. He created all the major and minor arcana. He made the blades of the arcana. He was not mummied. The head of the templars became insanely powerful and was about to unleash an extremely powerful magic on the nephilims. The nephilims and Mystes united to create a magic that summoned a black-moon creature called the dog of sirius to fight the templars. It killed the nephilims that summoned it.
Temperance arcana

## Temperance

* Fizz
* healing
* Major arcana

The Temperance is the Major Arcana of healing and harmony.

Fizz is a member of the Temperance arcana

[Io: Temperance specialises in healing the simulacrum, but also healing the nephilim from Narcosis, Khaiba, Black moon malediction, and many other magical ailments ]

Link back to the Major Arcana
Tower or House of God arcana

## Tower or House of God

* Major Arcana

The Tower, also known as House of God is a very aggressive Major Arcana that believes that they must destroy all human knowledge of magic For them, Nephilim must hide their nature so that they do not become the human’s targets.  Any Nephilim breaking this rule is a danger to all immortals and must be stopped.

Link back to the Major Arcana
Homunculus

* Minor Arcana
* Mystes
* Odorio

A homunculus is a Nephilim, who is bound to a distorted Simulacrum, usually a few pounds of random flesh in a jar, that the Nephilim struggles to keep alive.

The creature possesses all of the magical abilities of the Nephilim, but is unable to take action against its creator, and must obey the will of its creator.

A homunculus is very handy tool for any human sorcerer.

The downside is the homunculus is a tortured soul that feels nothing but hate for its creator. Even though the creature cannot take direct action against its creator, it will seek to undermine him at any opportunity.

[Io: the Minor arcana of the Mysteries (Mystes) is the most used to the creation of Homonculi, followed by the Templars. Creating a Homonculus is a complex process, and returning a homunculus to its freedom is equally dangerous and complex. It often leads to a very traumatised immortal, and can easily destroyed it if not done by experienced healers such as can be found in the Temperance Arcana.]

* In the process the nephilim get enkaibated because the creature the nephilim is in has no Sun-ka and is therefore not protected from enkaibation
* A homunculus therefore, very quickly becomes enkaiba and evapourates
Shoranne the gourmand, reflection of the broken mirrors, triplets of the docks of Jal’dara

* She shows the memories of other people who were present when the given memory occurred: It will be experienced through the eyes of those other people who were there
* Element: water element
* Sephirah: Hod
* World: ?
* Not difficult
* Gift ideas: likes moths and chopsticks
	+ is a woman with silvery hair
	+ similarly to her brother Gyran is covered in embroidered veils
	+ has faintly glowing silver eyes
	+ She is surrounded by feebly flying moths which land on her then take off again
	+ She also has bowl full of moths
		- She casually picks up the moths with the chopsticks and eats them

* Triplets: Gyran and Eomenic
* When summoned in conjunction with the other two triplets
	+ allows you to relives a scene that you have experienced and to understand the *intention* of anyone who was in the scene at the time and how they perceived the memory
Terrain vague

A **Terrain vague** (vacant lot) is required to open and Omphalos – **Terrain vague**

Zora will create a **Terrain vague** at St Benoit-Sur-Loire. A meneton (open-air temple) will be hidden in the Terrain vague, where an omphalos would open naturally. The meneton is in the forest of Canute. The **Terrain vague** will take Zora 24 hours to form
Nephilim

* Nephilim

* Creatures of magic
* immortals with power
* don’t know where they come from
* have no actual body – they used to be able to take on forms but now they use simulacrum
* can become easily contaminated when floating around
* humans have a sun core (solar plexus) that cannot be contaminated so nephilim hide in human simulacrum
* can't dream because they have no Sun-Ka
* communicate in enochian.

Contamination can occur in 3 ways:

1. Dark Moon: **cursed** – selenim
2. Making a mistake doing magic: 8th element **Orichalcum contamination** – they become a monster “Khaiba” insane psychopath.
3. Can’t jump into a human: **narcose contamination** – dissolve and forget

[Io: first were the Kaims, creatures of raw elemental magic, they contained all 5 elements in equal parts, organised naturally in a pentacle. They lived in the elemental fields of magic and, through them, had absolute control over the physical world.

When the Black Moon was created, the Kaims fought back and tried all they could to erase its existence to protect themselves from is insidious nature. Indeed, the black-moon is a pervasive element that infiltrates the pentacle, chasing the other elements from the pentacle until only the black-moon remains and the Kaim loses all control on the elements.

When the Orichalca fell, it corroded their pentacle, slowly killing them, and the Kaims had to hide inside the Sun cOre of humans, impervious to the Orichalca for some reason, to survive. They could take control of their simulacrum, but to access the elemental fields, they had to devise new systems or Occult Sciences such as Spellcasting, Alchemy, Kabbala, etc. and can only use these at great risks of contamination.]

Nephilim Characters