recursal/Fanatic-Fandom huggingface dataset:
Zonnepoot: Kind van het bos

Dit is iets wat ik eigenlijk zelf graag in de Grijze Jager boeken had gezien. Maar sinds boek 12 uitgekomen was, was het alleen nog maar een idee in mijn hoofd. Het zou er niet meer inkomen.

Dit is net zoals het Schaduwdier een boek over Maddie, het speeld zich af tussen boek 12 en het Schaduwdier. Dit word een kort verhaal, ik denk tussen de drie en vijf hoofdstukken.

## Hoofdstuk 1

Maddie liep in het bos opzoek naar takken die ze konden gebruiken om pijlen van te maken. Ze bukte net om een tak op te rapen toen ze iets hoorde. Ze draaide zich bliksemsnel om en zag nog net een tak bewegen waar net iemand gelopen had. Maddie tuurde naar de plek, in de hoop dat ze nog iets zou zien toen haar opeens iets te binnen schoot. *Blijf nooit te lang naar een plek kijken, dan mis je misschien iets.* Snel keek Maddie om zich heen, maar weer was er niets te zien. Langzaam liep ze naar de plek toe, het had gisteren geregend en er waren duidelijk voetsporen te zien. De afdrukken waren niet al te diep, ze vermoedde dat het een kind was geweest, of een jonge vrouw. Het leek haar geen bedreiging en ze ontspande zich een beetje. Nu kwam haar nieuwsgierigheid naar boven. Wie was het geweest? En waarom was hij of zij hier geweest?

Die avond kon ze niet slapen, de gedachte aan het mysterieuze meisje bleef door haar hoofd spoken. Hoe ze wist dat het een meisje was? Dat voelde ze gewoon. Het was misschien een andere Jagersleerling die moest proberen zo dicht mogelijk bij haar te komen zonder gezien te worden. Maar waarom was ze dan meteen weggerend? Het zou iemand uit het dorp kunnen zijn geweest, maar waarom had ze haar dan niet eerder opgemerkt? Het was al na middernacht toen ze eindelijk in slaap viel.
Spiral Galaxy

☑️ Return to Table of Contents

* This series takes place in the Spiral Galaxy, aka the Milky Way Galaxy.
* In this series, the Spiral refers to the inner regions
* Earth is in the Spiral, even though it is uninhabitable for the time being, ever since the Krim poisoned it with noxious chemicals and nuclear bombs. Human scientists and various volunteers strive to rejuvenate the moribund planet.
* Human space is far from the immense and terrifying Reeh empire, which contains the single Corbi planet Rando.
* Sentient species adjacent to human space: alo, Tavalai, Chah'nas, Kuhsi, Sard, Kaal
* Further from human space are the Parren
* Out on the border of the reeh empire is Croma space, and the so-called Croma Wall

Image shows astronomical map of Milky Way galaxy, from NASA

>  A drysine awaited, insectoid limbs splayed across its portion of the chamber, a wedge-shaped head and single fish-eye lens examining them all. There were so many different types Phoenix had never seen before. The survivors of a civilisation that had once spanned millions of systems, across most of what organics now called the Spiral, an entire sector of the Milky Way galaxy.  *Qalea Drop, chapter 2*
>
>
Sard

to Table of Contents or species

## physiology

* "sard nightvision was pretty awful” (KV-17)
* Vulnerabilities: “Lower torso and hip,” Aristan said calmly. “Upper arm, shoulder, neck. Avoid the forearms, they have serrated edges and armour that may capture a sword. Strike the lower back from behind, not the upper, which has natural armour.” (KV-24)
* taller than humans, though not as strong, even augmented. (DL-3)
* insectoid, multiple glazed eyes, mandibles
* humans call them bugs because they resemble spiders but with two legs — thin, shadowy, black

>  "thin, spindly shadows. Back-canted lower legs, elastic limbed, they did not walk across the deck, they flowed like water. Many-eyed heads turned their way, inset mandibles flickering. Creepy as hell, to human eyes." (R-3)
>
>

* description:

> "Sard bled red, just like humans. They didn’t look like they ought to, with long, skinny-straight arms, clawed feet and multiple glazed eyes. A complex series of throat-parts extended down to the chest, where serrated edges vibrated in place of a vocal box. Some sard races made that noise from vestigial wings on their back. These wore no armour, but their rifles were powerful enough to hole even marine armour at close range." (DL-5)
>
>

## culture, characteristics

* six hundred billion of them (DL-2)
* disgusting, vicious
* hive-minded; fight better in large groups; a few sard become confused, panic, or retreat
* "Individually, marines handled them comfortably, but the larger their numbers, the more sophisticated and clever their tactics became" (DL-3)
* "Sard socialised in groups" (R-3)
* ”But the sard seemed to have vanished, whether psychologically discouraged in that way sard could become after large setbacks” (KV-31)
* followers; they obeyed tavalai cuz they were the alpha dogs, but what now, since tavalai surrendered? (DL-2)
* numerical inclination
* "they’re brilliant at maths but stink at technology, if that makes any sense" (DL-2)

> "Brilliant mathematicians, their societies were ruled by numbers. The only emotions they appeared to feel were toward those numerical arrangements, not to the individuals who comprised them. Sard had compassion for patterns, not people." (R-3)
>
>

* tavalai allies, when it suits, for a price
* deepynine / alo allies

> “The sard are bad,” said Romki. “The krim were worse. The reeh are worse again, and many times more powerful than the krim and sard at their very height combined.” (D-32)
>
>
Mahogany

**Mahogany** refers to a group fo related tree species within the family Meliaceae that all produce a hard, reddish-brown wood. Mahogany is capable of producing wand quality wood and was utilized by various wandmakers throughout the world. Mahogany wands are described as being "pliable and excellent for transfiguration". Many broomstick handles are also made of mahogany.
Weaselfur

Weaselfur is a brown she-cat with a white tail and blue eyes.

## Personality

Tries to be a hard worker and that makes it hard to be mates with her unless you can pierce that worker shell. She is often busy but if you get to know her you'll find out she is filled with compassion towards her Clanmates, but she has a mindset of if she works hard enough she'll be able to deserve a break and relax, but she doesn't know what's "enough" and if she didn't have to sleep she'd probably spend her entire life working unless someone stops her.
Defiance

**Book 4 in The Spiral Wars Series, by Joel Shepherd**

* Formats: paperback, digital e-book, audiobook
	+ Audiobook narrated by John Lee
* See Table of Contents

## Synopsis

The UFS Phoenix is hunting for the long-lost drysine data-core. Within it lie the secrets to saving humanity from the resurgent deepynine machine-race. To recover it, Captain Erik Debogande must work together with the man who holds his sister hostage — the power-hungry parren leader Aristan. Aristan has sworn he will return Lisbeth Debogande once Phoenix grants him equal access to its prize. But now from the direction of hostile space comes word of a dark force hunting humans and parren alike, determined at all costs that the store of the lost Drysine Empire’s knowledge should be possessed by neither… (from Goodreads.com)

## **The Books**

1. Renegade, *The Spiral Wars,* book 1
2. Drysine Legacy, *The Spiral Wars,* book 2
3. Kantovan Vault, *The Spiral Wars,* book 3
4. **Defiance**, *The Spiral Wars,* book 4
5. Croma Venture, *The Spiral Wars,* book 5
6. Rando Splicer, *The Spiral Wars,* book 6
7. Qalea Drop, *The Spiral Wars,* book 7
8. more to come
Renegade

**Book 1 in The Spiral Wars Series, by Joel Shepherd**

* **AUREALIS AWARD FINALIST: BEST SF NOVEL OF 2015**
* Formats: paperback, digital e-book, audiobook
	+ Audiobook narrated by John Lee
* See UFS Phoenix for officers and crew. See Phoenix Company for marines.
* See Table of Contents

## Synopsis

One thousand years after Earth was destroyed in an unprovoked attack, humanity has emerged victorious from a series of terrible wars to assure its place in the galaxy. But during celebrations on humanity’s new Homeworld, the legendary Captain Pantillo of the battle carrier Phoenix is court-martialed then killed, and his deputy, Lieutenant Commander Erik Debogande, the heir to humanity’s most powerful industrial family, is framed with his murder. Assisted by Phoenix’s marine commander Trace Thakur, Erik and Phoenix are forced to go on the run, as they seek to unravel the conspiracy behind their Captain’s demise, pursued to the death by their own Fleet. What they discover about the truth behind the wars and the nature of humanity’s ancient alien allies will shake the sentient galaxy to its core. (from Goodreads.com, Amazon.com, etc.)

## **The Books**

1. **Renegade**, *The Spiral Wars,* book 1
2. Drysine Legacy, *The Spiral Wars,* book 2
3. Kantovan Vault, *The Spiral Wars,* book 3
4. Defiance, *The Spiral Wars,* book 4
5. Croma Venture, *The Spiral Wars,* book 5
6. Rando Splicer, *The Spiral Wars,* book 6
7. Qalea Drop, *The Spiral Wars,* book 7
8. more to come
The Spiral Wars Wiki

***Check out the Table of Contents** for*  **THE SPIRAL WARS wiki —-** a community encyclopedia. Anyone can add content and edit. BEWARE OF SPOILERS!!

BOOK 9: Homecoming is expected early in 2024

**Abbreviation References**

* R for Renegade book 1 (so R-15 is Renegade ch 15)
* DL for Drysine Legacy book 2
* KV for Kantovan Vault book 3
* D for Defiance book 4
* CV for Croma Venture book 5
* RS for Rando Splicer book 6
* QD for Qalea Drop book 7
* CQ for Ceephay Queen book 8
* H for Homecoming book 9, expected 2024

**Related Sites**

* Joel Shepherd’s website
* Reddit : subReddit Spiral Wars
* Video: Liam’s Lyceum - The Spiral Wars
* Video:Liam’s Lyceum - Top Ten Reads for 2021
* Joel Shepherd on Wikipedia
* Cameron Dadd’s art site
Table of Contents

**Beware spoilers throughout this site!**

Home🏡 - The Spiral Wars Wiki

## **UFS PHOENIX**

* Erik Debogande, captain
* Phoenix Crew: Spacer Crew Roster
* Marines: Phoenix Company roster
* Major Thakur, Marine Company Commander
* Styx, an ancient drysine queen
	+ and see Machine hacksaws: Deepynines, Drysine, and Ceephay
* Starship Phoenix: the ship’s history, engine, specs, etc

## **UFS FLEET**

* Fleet leaders and ship roster
* Triumvirate War
	+ Fleet's mysterious Guidance Council
* Kulina warriors

## **MISC PAGES**

* Places - planets, moons, systems...and see temple world Merakis
* Spiral Galaxy (aka Milky Way) information, maps, etc.
* Spiral history, in brief
* Destinos — Ascension and Origin theory /beliefs
* Merakis — the temple moon, sacred to The Ancients, The Fathers, and all galactic leaders
* images
* Taj - **spoiler** related to book 7

## SPECIES

Species - overview page listing all species, including Ancients and Fathers, and minor players without enough info for a separate page

* Major species in alpha order:
	+ alo
	+ Barabo
	+ Chah'nas
	+ Corbi
	+ Croma
	+ Human
	+ Kaal
	+ Krim
	+ Kuhsi
	+ Lestis
	+ Machine-race
	+ Parren
	+ Reeh
	+ Sard
	+ Sulik
	+ Tanifex
	+ Tavalai

## **Book Links**

Digital, paper, and audio. Narrated by John Lee. Cover art by Stephan Martiniere.

1. Renegade, *The Spiral Wars,* book 1, (2015), ASIN B0138YJ3WA
2. Drysine Legacy, *The Spiral Wars,* book 2, (2015), ASIN B019H7KFEW
3. Kantovan Vault, *The Spiral Wars,* book 3,(2016), ASIN B01LWZJOMJ
4. Defiance, *The Spiral Wars,* book 4, (2017), ASIN B073PCBKJ2
5. Croma Venture, *The Spiral Wars,* book 5, (August 2018), ASIN B07GTVJ283
6. Rando Splicer, *The Spiral Wars,* book 6 (Sept 2019), ASIN B07X8C4TG8
7. Qalea Drop, '*The Spiral Wars,* book 7, (November 2020)
8. Ceephay Queen, *The Spiral Wars* book 8 (March 30, 2022)
9. more books to come...

## Abbreviations

**Abbreviations for quotation references**

* Example: (R-8) is quoted from Renegade chapter 8, and (QD-12) refers to Qalea Drop chapter 12
	+ R - Renegade
	+ DL - Drysine Legacy
	+ KV - Kantovan Vault
	+ D - Defiance
	+ CV - Croma Venture
	+ RS - Rando Splicer
	+ QD - Qalea Drop
	+ CQ - Ceephay Queen
Kaal

See Table of Contents or back to Species

* humanid, big, gray, muscular
* 4 arms and 4 eyes 👀👀, like chah'nas
* "Kaal were huge, half the size again of even large humans, in height and girth." (KV-13)
* "Their homeworld had nearly 2.5 Gs, and they’d evolved accordingly —multiple thick limbs for support, huge muscles about a strong skeletal structure, and a slow, lumbering gait when walking." (KV-13)

> "Also scattered through the markets (on Tuki Station in Barabo Space) were random tavalai, with their broad shoulders and protruding, flat heads and wide-set eyes, and the occasional kaal, like thick walls of grey muscle lumbering through the crowd." (DL-3)
>
>

* tavalai’s ally
* They’d been tavalai allies for as long as anyone could remember...” (KV-13)
* by extension, allied with sard and barabo
* kaal build the heavy descenders and pilot them, because they can tolerate heavy gravity.

Po'koo, the descender pilot in Kantovan Vault:

> “Descender Ikto One,” said Po’koo without preamble. “I am Captain Po’koo Tok’rah’pan.”
>
>
> “You are Ko’Chu’Tah Transportation?”
>
>
> Po’koo’s huge, four-limbed shoulders straightened further. “That is my company. I am its chief.”
>
>
>
> “Our records state you have not been to Chara in eleven tavalai years. Your company has been implicated in illegal activities in several systems.” (KV-21)
>
>

* Tif’s first impression of Po’koo:

> “a big, grey kaal sat comfortably braced between multiple displays, examining screens with his four eyes while eating something with stubby upper hands. A voice like large rocks grinding together underwater, a guttural rumble...(KV-13)
>
>
McClivert clan

The **McClivert clan** was a family of witches led by Dugald McClivert. They lived on the Isle of Drear and were engaged in a feud with their neighbors, the MacBoon clan.

According to legend, after Dugald was killed by Quintius MacBoon in a drunken duel, the clan attack the Macboons and transfigured the entire family into quintapeds. Realizing too late that they had now made the MacBoons more dangerous than ever, the entire McClivert clan was wiped out by the carnivorous beasts.

Whether or not the legend is true is unclear. There are no surviving McCliverts to relay the family story.
Drysine Legacy

**Book 2 in The Spiral Wars Series, by Joel Shepherd**

* Formats: paperback, digital e-book, audiobook
	+ Audiobook narrated by John Lee
* See Table of Contents

## Synopsis

The legendary battle-carrier UFS Phoenix is on the run in Outer Neutral Space. Lieutenant Commander Erik Debogande and Major Trace Thakur are determined to use neutral territory to broker a peace between humanity’s warring factions, away from Fleet’s strong arm. But as machinations in Fleet Command send a legendary warrior from Trace’s past on a sworn path to kill her, there arises in the territory of an insectoid foe an ancient enemy from the nightmares of Spiral history, bent on Phoenix’s destruction. . .(from Godreads.com)

## **The Books**

1. Renegade, *The Spiral Wars,* book 1
2. **Drysine Legacy**, *The Spiral Wars,* book 2
3. Kantovan Vault, *The Spiral Wars,* book 3
4. Defiance, *The Spiral Wars,* book 4
5. Croma Venture, *The Spiral Wars,* book 5
6. Rando Splicer, *The Spiral Wars,* book 6
7. Qalea Drop, *The Spiral Wars,* book 7
8. more to come
Iolanthe Peverell

**Iolanthe Peverell** was a witch who lived in Godric's Hollow and inherited the Cloak of Invisibility from her grandfather due to the lack of any male heirs in her generation. Upon her marriage, she explained to her husband that, in the tradition of the Peverell family, possession of the cloak was kept secret. Her husband honored her family's tradition, and, from then on, the cloak was passed to the eldest child of each new generation of Potters.

## Relatives

* Ignotus Peverell (*paternal grandfather*) †
* Antioch Peverell (*great-uncle*) †
* Cadmus Peverell (*great-uncle*) †
* Hardwin Potter (*husband*) †
* Henry Potter (*descendant*) †
* Fleamont Potter (*descendant*) †
* James Potter I (*descendant*) †
* Harry Potter (*descendant*) †
* James Potter II (*descendant*) †
* Albus Potter (*descendant*) †
* Lily Potter (*descendant*) †
* Peverell family (*distant relatives*)

## Powers

**Witchcraft:** As the granddaughter of Ignotus Peverell, Iolanthe was a very powerful but modest witch. She possessed great power and could have become a great and renowned witch had she used her power for a specific purpose. However, due to her modesty, she lived a quiet life and did nothing extraordinary with her magical talents.

**Empathy:** Iolanthe had the gift to feel, understand, and influence the emotional states of others. With her gift, she easily always understood how another individual was feeling. Eventually, she learned how to project other emotions from herself onto those around her, thereby influence the emotions of others.
Vixenfur

Vixenfur is a scruffy, wiry tortoiseshell she-cat with amber eyes.

## Personality

Vixenfur has some typical traits of a MeadowClanner: she is stubborn and proud. The she-cat sometimes refuses help, even when she needs it, so that she may do it herself. Vixenpaw is surprisingly wise at times. She is also quite sly at times, thus her name.

## History

When Vixenfur was born, her mother had no idea what to name her, and she wasn't named until she showed her cunning nature at the age of 3 moons, by tricking her father into thinking that it was another cat who'd put fire ants in his nest as a prank. When Vixenpaw was named an apprentice, she went on the tour of the territory, and became incredibly proud of its large size compared to the other territories. Later, when she was 12 moons, she scratched her left eye while doing her hunting assignment. Although she had succeeded her assignments, her ceremony became delayed when the scratch became infected. Her eyesight on the left side is low-quality because of this.
Turtlefoot

Turtlefoot is a brown-and-white tabby tom with hazel eyes.

## Personality

Like his sister, Turtlefoot is not someone who gets riled up very easily and is generally cool-headed during a crisis. He's not always level-headed however. When someone he loves is in danger or hurt he will act first and ask questions later, plus he tends to be more snappish and stir crazy. These traits alone during these particular times make Turtlefoot a force not to be reckoned with for he can be quite scary. As such, this also proves that he cares deeply for those he cares about and will do anything for them. In general Turtlefoot is a caring, protective, and loyal individual. He will always put his loved ones first without a second thought, even going as far as dying for them.

## History

Lived through two leaderships, Fleetstar and Honeystar, and now witnessing his third with Reedstar. Used to idolize Fleetstar in his apprentice days but soon came to his senses and has stopped. When his sister died he was crushed. Despite it already now being a year since Honeystar passed, Turtlefoot still grieves.
Human

To Table of Contents or back to Species

## Humanity since Krim

* Krim poisoned Earth a thousand years ago, flooding the environment with toxins
* For one thousand years, humans have been living off-Earth
	+ living on habitable planets, space stations, and moons, like Homeworld in Balise System (see Places)

## Human physiology

* human age span - up to two hundred years, or more (R-2)

* some limited genetic engineering, upgrades, etc.

* ethic diffusion— mostly tan-colored skin after a millennium of genetic mixing in closely guarded labs, etc.

## Planet Earth

* Earth is in the Milky Way, aka The Spiral Galaxy / The Spiral. See Spiral Galaxy
* Earth is very slowly recovering from poisoning and nuclear fallout, enacted by the Krim

> “Earth was being recovered by endlessly patient and nostalgic people in heavy-duty environment suits, setting up huge terraforming structures that would eventually filter the poisons from the air, to be followed by genetically modified algaies that would do the same for the soil. In another thousand years, it was said, Earth could be repopulated with the genetic material of the original species that had been smuggled offworld. Another few hundred years after that, it might even be habitable again by humans. But of the krim homeworld, there would be no recovery, ever." (KV-27)
>
>

## Government/ Politics

* Major decisions are made by Fleet triumvirate, admirals whose three headquarters are on Homeworld, Heuron, and New France
* The highest ranking admiral in the triumvirate is dubbed Supreme Commander
	+ But even the big three, including the so-called supreme commander, fears the mysterious Guidance Council
* Spacer Congress — Lives in space, members of Fleet. Accounts for 10% of human population but wields most of the decision making power
* Worlder Congress — Resides on planets. Accounts for 90% of human population but treated like second-class citizens by Fleet and underpowered in congressional decision making
* Conflicts abound as with political revolutionaries in Heuron Dawn group (see book 1, Renegade)

## Human-Sphere

* "human-sphere was shorthand for those alien species whose space directly adjoined human space. In the past hundred and sixty years of wartime expansion, human space had increased quite a bit, and human-sphere aliens now included chah’nas, tavalai, kuhsi, alo, sard and kaal. Barabo were right on the fringe and only now being added to that list, and krim had once been on the list, before humans had removed them from all lists, for good. Hacksaws, of course, didn’t quite count as a ‘species’, and were not extinct despite everyone’s best efforts, and also lacked a contiguous region of space." (DL-11)
Nieuws

Nieuws in de wiki of over de gebruikers.

Heb jij nieuws? Vraag dan aan Zwartstreep voor een pagina. Maar als het niet zo belangerijk is gelieve dan een blog te schrijven. Dit is voor belangerijke dingen om heel de wiki in te lichten.

Maak niet zomaar een pagina aan!

## Nieuws

Wiki Hervorming

Voorlopig geen verder nieuws.
Rando Splicer

* Digital book published September 2019
* audiobook published November 2019, via Audible
* RANDO SPLICER is Shepherd's sixth book in the series, of ten total planned
* Rando Splicer picks up where book 5 Croma Venture left off
* Check out the huge status-bound Croma species, the intelligent ape-like Corbi, and the ominous Reeh for a quick refresher on book 5
* Browse the Table of Contents for more topics

## Synopsis

Separated from her ship, Major Trace Thakur is stranded on the reeh-occupied world of Rando. The native corbi have suffered beneath reeh tyranny for 800 years, and many have given up hope. But Trace needs the data stored in the reeh's genetic technology and command center - the Rando Splicer - if she's to learn how to save humanity from impending disaster, and is planning an assault against overwhelming odds. She'll need help from the UFS Phoenix, though, which is caught in a ritual medieval battle to change the croma leadership that sees her crew embarking on a perilous journey across a warring desert continent. Should they fail, humanity could be just one of many species to die.

## Setting

* Rando, the reeh-occupied Corbi homeworld
* Croma space, Do'Mela system: The Croma'Rai capital world of Dul'rho, the city of Cal'Uta, the Do'jera desert, the city of Stat'cha, etc.
* Hoffen Station, office of the supreme commander at Fleet HQ
* Planet Naraya in Parren space, ancestral home to House Fortitude, in Shonedene, the Fortitude temple city
* see Places for more details

## Excerpts

**Chapter 1: *The Supreme Commander took a deep breath. “It’s the highest possible secrecy for now. I don’t know how long that can last, given the scale of mobilisations that could be required.” “Wait,” said Lu. “Phoenix thinks humanity’s infected?” Mozangu nodded. “And are we? Do we know yet?” Another deep breath from the Supreme Commander. “It looks that way, yes.” Time seemed to stop. “The theory is that the alo and deepynines got it from somewhere out in reeh space. That’s where Phoenix went —- not to see the croma, but to see the reeh.”***

**Chapter 22: *Peanut’s vehicle pulled alongside, and Tiga stared in amazement. “Hi Peanut!” she called. “Thanks for helping!” Peanut’s mismatched ‘eyes’ flicked onto her for a moment’s acknowledgement, then darted off once more, scanning the road’s endless potential threats.***

## **The Books**

1. Renegade, *The Spiral Wars,* book 1
2. Drysine Legacy, *The Spiral Wars,* book 2
3. Kantovan Vault, *The Spiral Wars,* book 3
4. Defiance, *The Spiral Wars,* book 4
5. Croma Venture, *The Spiral Wars,* book 5
6. **Rando Splicer**, *The Spiral Wars,* book 6
7. Qalea Drop, *The Spiral Wars,* book 7
8. more to come
Telekinesis

**Telekinesis** is the supernatural ability to move objects and individuals with the force of one's mind.

## Description

Telekinesis, also known as psychokinesis, is an umbrella term for any ability that involves using the mind to influence, manipulate, or move matter and objects. It is generally an offensive power, allowing a witch to send a target across the room. It requires a great deal of control, although it is probably one of the easies to learn since many witches use it as children without thinking. Telekinesis also allows the user to grasp and object and hold it firmly in place, pull objects toward the user, or push objects away from the user. This gift can be triggered by the will of a witch or out of anger and/or adrenaline.

Advanced forms of telekinesis allow the witch to shatter, deflect, or manipulate matter to several degrees. When the mental force is directed strongly towards something, a witch can break the object in their fury. This can occur to inanimate objects, such as mirrors or glasses, but also to people, by blasting the heads of the victims. Telekinesis can also be used to divert the attacks of opponents, as well as objects thrown towards the witch, with a simple gesture of the hand.

## Known Users

* Licorus Black
* Misapinoa Black
Sulik

To Table of Contents or Species

* Sulik characters feature in Kantovan Vault, in minor but important roles

## known sulik

* Ambassador Tua, Erik's Tsubarata liaison, is sulik (see Kantovan Vault)
* Bravo’s Private Cruze is an honorary sulik:

>  “A gift,” said the tavalai with surprise. “The collar denotes an informal rank. It makes one an honorary sulik, with privileges in sulik society. Common enough among sulik, but very rare to be granted to aliens.” (KV - 22)
>
>

## descriptions

> Sulik, Erik recognised only from old school lessons, never having seen one before in person. This sulik was a little shorter than him, and hunched with a body more horizontal than vertical, like some great, walking bird of old Earth… save that the sulik had long arms that could double as legs when speed was required. Its neck was long, its face like a great cross, with mouth on the lower stem and eyes on the wide stem, and a tall head crest on the upper. It wore a large breathing device over mouth and nostrils, as sulik preferred a much more oxygen-rich atmosphere than this one, and could become out-of-breath in thin non-sulik air.
> “Greetings,” it said via a translator speaker, past a natural voice that sounded more animal-screech than language. Erik had not found an alien more disconcerting to meet in person since the first time he’d seen a sard, but sulik were known to be gentle... (KV 16)
>
>
Edward Tonks

**Edward "Ted" Tonks** was a witch born to two non-magical parents. When Ted married his wife, who was born into a prejudiced pure-blood family, her family singled her out for scorn.

When Lord Voldemort succeeded in taking over the Ministry of Witchcraft in 1997, Ted went on the run. He was eventually caught and murdered by a group of Snatchers in March of 1998.

## Appearance

Ted was described as a fair-haired and big-bellied man with a mellow and pleasant voice.

## Relatives

* Andromeda Black (*wife*)
* Nymphadora Tonks (*daughter*) †
* Remus Lupin (*son-in-law*) †
* Edward Lupin (*grandson*)
* Cygnus Black III (*father-in-law*) †
* Druella Rosier (*mother-in-law*) †
* Bellatrix Black (*sister-in-law*)
* Narcissa Black (*sister-in-law*)
* Rodolphus Lestrange (*brother-in-law*)
* Lucius Malfoy II (*brother-in-law*)
* Delphini Rowle (*niece*)
* Draco Malfoy (*nephew*)
* Scorpius Malfoy (*great-nephew*)
* House of Black (*distant in-laws*)

## Powers

**Witchcraft:** As a witch and a member of the Order of the Phoenix, Ted was a powerful witch and highly skilled in the practice of witchcraft. Ted was often described as a "jack of all trades" since he was skilled in many different areas of witchcraft, including charms, potions, transfiguration, defense, and even the dark arts. His vast knowledge in the art of witchcraft made him greatly revered during his lifetime.

**Healing:** Ted possessed the unique ability to heal the wounds, injuries, and ailments of others with a simple wave of his hand. Although the exact limit to which he could heal was unknown, he has been seen to heal small ailments, such as a broken tooth, as well as large ailments, such as splinching wounds.
Major Thakur

🔙 to Table of Contents

**Trace Thakur** joined United Forces Marines. She served on UFS Phoenix under Captain Pantillo, until humans won the Triumvirate War with the triumvirate alliance. Phoenix Company is led by **Major Thakur**, a legend in the Corps and now a renegade, hunted by Fleet and her own people, the Kulina

## Major Thakur

* Trace Thakur commands Phoenix Company, UF Marines
* she's beloved of her team
* Ten years in the corps, serving Fleet
* Age 32, three years younger than Erik Debogande
* medals: "Distinguished Service Star, Legion Medal, three Valorous Hearts, multiple Campaign Medals, Diamond Star, Liberty Star" (R-25)
* her kukri — a wicked blade, angular and deadly, origin Nepal
* a Kulina warrior, she embodies Zen:

> Trace Thakur was a little below average height, had ethnicity going back to a more familiar-sounding Earth-place called ‘India’, and was kind of pretty but in no way delicate. Like all marines, she was the product of the best genetic engineering and bio-synthetic augmentations that money could buy. Unlike most marines, she was Kulina, the elite warriors from the world of Sugauli. Among other things, that meant she didn’t drink or gamble, and as far as anyone knew, hadn’t been screwing around either.(R-2)
>
>

## Childhood

* grew up on a mining base on Sugauli (DL)
* rough childhood with abusive father and alcoholic mother
* Her Kulina mentor Colonel Khola sneering at her motivations:

> "“I know your father beat you. I know your mother drank and gambled. I know your eldest brother took dangerous work as a mining technician to escape the home, and it killed him. I know you sought a similar escape to the Kulina. Perhaps you believed in the concept, but mostly you valued the meditations on karma and selflessness as a way out, a way to stop thinking on the matters that bothered you. “The Kulina are a crutch for you. A bandage on your personal wounds. And ever since, your career has been marked by attachments to powerful men, to replace the father you never had. Me. Captain Pantillo. And now Erik Debogande.” (DL-15)
>
>

* joined Kulina in childhood after her brother died in mine accident:

>  “I became Kulina Vidyarthi at age eight. I’ve trained for battle ever since. I’ve a head for heights because at age ten they made us do the santipurna arohanako —it means ‘peaceful ascent’. It’s basic ropes and limited safety harness up several thousand meters in the Rejara Phirta Range on Sugauli, all weathers, day and night.” (R-9)
>
>

* Rough homelife, negligent and abusive parents:

> Trace was particularly eager to leave her family. I hear her dad was a bastard and her mum was indifferent, they had a tough life in a mining base. Sugauli’s a rough place, it was founded in violence and it’s no garden spot. We glorify and mysticize it, but it’s a traumatised culture to this day. I think for Trace, the Kulina were an escape.” (DL)
>
>
Castelobruxo Academy for Witches

**Castelobruxo** is a Brazilian witching school located amid the Amazonian rainforest in northern Brazil that was founded sometime during the 10th century. This school accepts students from all over South America.

## Location

Castelobruxo Castle is an imposing square edifice of golden rock, often compared to a temple. The school has been bewitched to appear as a ruin to non-magical individuals and both buildings and grounds are protected by Caipora.

## Notable Alumni

* João Coelho
* Libatius Borage

## Notes

* Students of Castelobruxo are especially skilled in magibotany and magizoology.
* Students wear bright green robes.
Bursting mushroom

A **bursting mushroom** is a type of large mushroom with a white stalk and a red and white spotted cap. When approached, a bursting mushroom will swell and shrink rapidly before violently exploding with enough force to damage a human. After presumably being disarmed in some fashion, sliced bursting mushrooms can be used as a potion ingredient in such potions as the Fire Protection Potion. Bursting mushrooms grow in temperate forests.
Verwijderingslogboek

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Ceephay Queen

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## Publication Details

* Ceephay Queen is the eighth book in the Spiral Wars series by Joel Shepherd
* Published March 29, 2022 digital kindle format, ASIN B09WV5XP2Q
* Cover Illustration by Stephan Martiniere
* The longest book so far, at 713 pages
* audiobook narrated by John Lee, published September 2022
* References to this book are abbreviated CQ

## Synopsis

Deep within hostile Reeh Empire space, the UFS Phoenix is hunting another AI queen. This one is named Chion, and she has been installed at the heart of Reeh Empire power, enslaved against her will, for the past 8,000 years. Within her vast knowledge lies the most intimate data on Nia, the deepynine queen now threatening humanity's very existence. Freeing Chion could be the key to beating Nia, and saving humanity.

But Phoenix's allied drysine queen Styx, and Chion's AI former sidekick Shali, both want Chion for their own purposes. And Chion, of course, will be defended by the full might of the Reeh Empire. To free her, Phoenix and Styx must win control of an AI fleet known as Raka, derived from Nia's deepynine technology long ago, and used by the Reeh Empire for special missions. But this will mean placing the most powerful AI war fleet in known space into the hands of Styx. Shali insists it's suicide, and every bit the existential threat to humanity that Nia is. But do Captain Debogande and Major Thakur have any other choice? (Amazon synopsis)

## Misc

The novel *Ceephay Queen* illustrates the growing distrust and rivalry among differing machine races.

## Quotes

"Hello Captain," Styx interrupted them. "Please don't waste time talking to the appliance, I can answer any question that you have." chapter 18

🔸🔹🔹🔹🔸

Sciuto was a world occupied and enslaved by Narsid Reeh for eight thousand years, and asking this particular generation of wild-eyed rebels to go from zero to uprising in the blink of an eye was probably asking too much.  chapter 18
Stan Romki

Back to Table of Contents or to Fleet or to members of Phoenix Crew

Professor Stan / Stanislav Romki - expert in xeno-sociology and xeno-linguistics

> “Who is Stanislav Romki?” Erik asked.
>
>
> “He’s a legend in xeno-sociology. Alien civilisations.”
>
>
> “Why haven’t I heard of him?”
>
>
>
> Linley smirked. “Because most of what he knows, he’s not allowed to publish. It’s classified —he works for Newtown University but he’s funded by Fleet, and they censor everything. He doesn’t have a choice but to accept their funding because Fleet blocks everyone else. He’s not even allowed to give lectures or take students anymore, not for decades. Most of the academic community’s forgotten about him, he’s purely a security asset. Fleet’s been trying to control him for years, but he goes rogue, wanders off, spends time with our ‘enemies’ and friends alike. Fleet love his research but are scared it’ll give us poor, weak-minded civilians the ‘wrong idea’ about our allies or something. Tried to recruit him into Fleet Intelligence or some other Intel branch, offered him heaps of money. . . . Romki always turns them down.” (R-25)
>
>
Cyprian Youdle

**Cyprian Youdle** (1312 - 1357) was a Quidditch referee from Norfolk. He was killed during a friendly Quidditch match between local witches in 1357, making him the only referee to ever have been killed during a Quidditch match. The caster of the curse was never caught, but it was suspected to be one of the supporters in the crowd.

## Powers

**Witchcraft:** As a witch, it is safe to assume that Cyprian possessed the regular magical abilities common to all witches. However, the strength and skill at which he possessed these abilities is unknown. He was capable of broomstick flight, a capability that not all witches are able to master.
Occamy

An **occamy** is a very dangerous magical beast.

## Description

Occamies are plumed, two-legged serpentine-bodied creatures with wings that can reach up to fifteen feet in height. They are extremely aggressive to anyone who approaches them, and they live off of insects, rats, birds, and occasionally monkeys. They are also extremely protective of their eggs, which are made of the most pure and soft silver. They are found in the Far East and India.

Occamies are known to be choranaptyxic, meaning they grow or shrink in order to fit available space.
Licorus Black

**Licorus Black** (1808 - 1872) was a pure-blood witch and the earliest known member of the House of Black, a household that strongly believed in the importance of blood purity. Black attended Hogwarts School of Witchcraft where he was sorted into Slytherin House.

## Relatives

* Phoebe Black (*younger sister*) †
* Alexia Walkin Black (*younger sister*) †
* Hesper Black (*younger sister*) †
* Eduardus Limette Black (*younger brother*) †
* Magenta Tripe (*wife*) †
* Misapinoa Black (*daughter*) †
* Arcturus Black I (*son*) †
* Cygnus Black I (*son*) †
* Jimbo Blishwick (*son-in-law*) †
* Ella Max (*daughter-in-law*) †
* Sirius Black I (*grandson*) †
* Phineas Nigellus Black (*grandson*) †
* Elladora Black (*granddaughter*) †
* Iola Black (*granddaughter*) †
* Ursula Flint (*granddaughter-in-law*) †
* Bob Hitchens (*grandson-in-law*) †
* Sirius Black II (*great-grandson*) †
* Phineas Black (*great-grandson*) †
* Cygnus Black II (*great-grandson*) †
* Belvina Black (*great-granddaughter*) †
* Arcturus Black III (*great-great-grandson*) †
* Lycoris Black (*great-great-granddaughter*) †
* Regulus Black I (*great-great-grandson*) †
* Pollux Black (*great-great-grandson*) †
* Cassiopeia Black (*great-great-granddaughter*) †
* Marius Black (*great-great-grandson*) †
* Dorea Black (*great-great-granddaughter*) †
* Orion Black (*great x3 grandson*) †
* Lucretia Black (*great x3 granddaughter*) †
* Cygnus Black III (*great x3 grandson*) †
* Walburga Black (*great x3 granddaughter*) †
* Alphard Black (*great x3 grandson*) †
* Sirius Black III (*great x4 grandson*) †
* Regulus Black II (*great x4 grandson*) †
* Bellatrix Black (*great x4 granddaughter*)
* Andromeda Black (*great x4 granddaughter*)
* Narcissa Black (*great x4 granddaughter*)
* Delphini Rowle (*great x5 granddaughter*)
* Nymphadora Tonks (*great x5 granddaughter*) †
* Draco Malfoy (*great x5 grandson*)
* Edward Lupin (*great x6 grandson*)
* Scorpius Malfoy (*great x6 grandson*)
* House of Black (*distant relatives*)

## Powers

**Witchcraft:** As a member of the House of Black, it can be presumed that Licorus was highly skilled in the practice of witchcraft due to his family's influence and education from Hogwarts School of Witchcraft. However, Licorus' exact skills in witchcraft are largely unknown.

**Telekinesis:** Licorus possessed the specialized gift of being able to move things with the power of his mind. The exact limits of his power are unknown.
Thermokinesis

**Thermokinesis** is the magical ability to control and generate heat, allowing the user to increase temperatures at will. If focused on a specific object or liquid, adding enough heat can lead to boiling, ignition, melting, or combustion. Additionally, some users can channel heat through plants to increase their natural growth rate to a certain extent.
Zoopathy

**Zoopathy** is the supernatural ability that enables the user to communicate with animals. Some individuals who possess this ability are limited to only communicating with a particular type of animal.

## Description

Zoopathy is a language that enables the user to understand the languages used by animals and communicate said animals. As such, individuals who do not possess this specific gift cannot understand what is being said when the individual is speaking. Apart from merely communicating with animal lifeforms, witches who possess zoopathy also seem to be able to influence the will of animals to a certain extent. Similarly, zoopaths can communicate with other zoopaths in the language of animals.

This specific witch gift is highly heritable, with almost every zoopath possessing one or more parents who can speak to animals and producing children who can also all speak to animals.

## Known Zoopaths

* Corvinus Gaunt
* Gormlaith Gaunt
Leopoldina Smethwyck

**Leopoldina Smethwyck** (1829 - 1910) was the first witch in Britain to ever referee a Quidditch match.

## Powers

**Witchcraft:** It is known that Leopoldina possessed magical abilities due to the fact that she was a witch. However, no specific details of her wiccan abilities are known.

**Flight:** Leopoldina possessed the unique gift of being able to fly without the aid of a broomstick, spell, or ritual. This gift enabled her to be an excellent Quidditch referee since she was quite agile and nimble whilst in the air.
Urg the Unclean

**Urg the Unclean** was a Goblin activist who became notorious for having led the 18th century Goblin Rebellions. At some point in his life, Urg was publicly dunked in a village pond by a group of young witches. This event precipitated one of the bloody rebellions in which Urg himself was the dissident leader.

## Powers

**Goblin Magic:** As a goblin, it can be assumed that Urg was capable of performing the magic specific to goblins. However, the limits at which he could practice this magic is unknown.
Alchemy

**Alchemy** is a branch of sorcery and an ancient science concerned with the study of the composition, structure, and magical properties of the four basic elements, as well as the transmutation of substances; it is thus intimately connected with potion-making, chemistry, and transformation magic. Alchemy also concerns philosophy; one interpretation of alchemical literature, which is known to be dominated by mystical and metaphysical speculation, where that the study of alchemy is symbolic of a spiritual journey, leading the alchemist from ignorance to enlightenment. While non-magical individuals for the most part largely dismiss it as an outdated forerunner of modern chemistry, there are still witches who actively study and practice alchemy.

## History

Alchemy has been a field of study since antiquity. As time went on, the lack of common words for chemical concepts and processes, as well as the need for secrecy, led alchemists to borrow terms and symbols of biblical and pagan mythology, astrology, kabbalah, and other esoteric fields. This marked a progress in alchemical research, as it allowed the exchange of ideas between alchemists. However, this also ended up making the plainest chemical recipe read like an abstruse magic incantation, probably difficulting the learning and spreading of alchemy as a science.

Dzou Yen, widely considered one of the fathers of Chinese scientific thought, was an alchemist in the 4th century BC during the final years of the Zhou Dynasty.

The best known goals of alchemists are the transformation of common metals into gold or silver, the creation of a remedy to cure all diseases and prolong life indefinitely, and the discovery of a universal solvent. Two of the three primary alchemical goals were achieved by Frenech alchemist Nicolas Flamel sometime around the 13th or 14th centuries with his creation of the Sorcerer's Stone and, consequently, the Elixir of Life. Flamel went on to live to the 1990s and to six centuries old, til the destruction of the Stone by him and his alchemical partner Albus Dumbledore.

African witches have always been particularly skilled in alchemy and astronomy. Some scholars, like Kennilworthy Whisp, believe that Quidditch was introduced in Africa by European witches travelling there in search of alchemical and astronomical information.

## Known Alchemists

* Albus Dumbledore
* Draco Malfoy
* Dzou Yen
* Golpalott
* Libatius Borage
* Nicolas Flamel
* Paracelsus
Zonnepoot: Ivar Erikson

## Ivar Erikson

Ivar is een 17-jarige jongen met kort, bruin haar en lichtgroene ogen.

## Beroep

Hij werkt bij zijn vader op *De Wolfstroom*.

## Familie

### Erik

Erik: Ivar was blij toen hij door zijn vader een baantje op zijn wolfschip aangeboden kreeg. Hij heeft er tot nu toe nogsteeds geen spijt van dat hij het aanbod aannam.

### Agda

Agda: Ivar houd zijn moeder en mist haar erg als hij weg gaat.

### Ida en Ebbe

Ida: Ivar vind Ida een beetje vreemd, hij begrijpt niet waarom ze ook naar de broederbandtrainingen wil gaan. Ondanks dat houd hij nogsteeds van haar en wil haar als zusje niet kwijt.

## Boeken

### De Leeuwin

Hij komt voor het eerst voor als Ida, Ebbe en Britta op de kade *De Wolfstroom* uitzwaaien, hij staat dan met zijn vader op het schip.
Divination

**Divination** is a branch of sorcery that involves attempting to foresee the future or gather insights into future events through various rituals and tools. Although quite a difficult type of magic, witches can perform divination without specialized gifts.

## Description

Witches who are born with the rare and natural gift to foretell the future are known as seers. Non-seers can learn divination methods and develop and gain various insights with them, but their success varies. Divination is taught as an elective subject at many witching schools.

Divination has been practiced since the ancient times. The earliest known method of human fortune-telling is the product known in the west as Chinese fortune sticks.

Learned witches seem to regard the practice of divination with skepticism due to it being a lot of guessing and imprecise.

## Centaurs

Centaurs have a method of practicing divination which is distinct from that of humans, apparently mainly based around observing the movement of planets, moons, and stars, which they have been doing for centuries. It can take up to a decade for centaurs to understand what these celestial portents mean and, even then, the results are rarely precise.

Centaurs seem to have a low opinion of human methods of divination.

## Methods

* Astrology - observing the movements of planets and stars
* Cartomancy - reading tarot cards
* Catoptromancy - looking into mirrors
* Chinese fortune sticks
* Crystal-gazing - looking into a crystal ball
* Dream interpretation - analyzing the meaning of dreams
* Ichthyomancy - involving fish
* Myomancy - involving rats and mice
* Palmistry - reading the lines on a person's palm
* Pyromancy - involving flames
* Ornithomancy - analyzing the droppings and flight patterns of birds
* Ovomancy - cracking open eggs and observing which way the yolk falls
* Tessomancy - reading tea leaves
* Xylomancy - involving twigs
Griffin

A **griffin** is a magical beast native to Greece with the front legs, wings, and head of a giant eagle and the body, hind legs, and tail of a lion. The main diet of the griffin is raw meat. They are known as fierce creatures; however, despite this, skilled witches have been able to befriend them. Griffins are used by witches to guard treasures, much like sphinxes.