Flametrooper

File:FFVIIR wiki icon.png

重火兵 (Jūhi-hei?, lit. Heavy Flame Soldier)

> Troopers belonging to Shinra's Public Security Division. Equipped with flamethrowers that can target a wide area, they are used in monster extermination ops or when the enemy must be thoroughly obliterated.
>
> Enemy details

The **Flametrooper** is an enemy in *Final Fantasy VII Remake*. They are Shinra infantry capable of dealing area-of-effect damage with their flamethrowers.

## Stats

* Stats
* Damage affinities

## Normal Mode

### Attack

618~1022
1124~1859
45~79

### Magic Defense

94~154
62~103
62~103

### Gil

0 (0)
0
0

## Level 50 (Hard Mode)

### Magic Attack

3537
148
328

### EXP

194
194
0

### Gil

0
0

## Elemental affinities

### Ice

Weak
Normal

### Wind

Normal
Normal

## Damage type affinities

### Magical damage

Lesser Resistance
Normal

### Proportional damage

Normal
Normal

## Stagger multipliers

### Fire

1x
1x
1x
1x

### Wind

1x
1x
1x

* Information

## Assess description

Hitting these troopers in the back will eventually cause their fuel tank to blow and inflict significant damage.

## Items

###

Potion (12%)

###

Hi-Potion (5%)

## Abilities

### Abilities

File:Magic damage from FFVII Remake icon.png Flamethrower File:Fire from FFVII Remake icon.pngFile:Magic damage from FFVII Remake icon.png Combustion File:Fire from FFVII Remake icon.png

## Battle

The Flametrooper is potentially one of the most dangerous members of the Shinra infantry, capable of dealing high fire damage-per-second in a large area-of-effect. If the player is unprepared and the Flametrooper is left unchecked, he can incapacitate the entire party in seconds.

He uses two abilities: File:Magic damage from FFVII Remake icon.png Flamethrower File:Fire from FFVII Remake icon.png, which releases a stream of fire for a very long duration, and File:Magic damage from FFVII Remake icon.png Combustion File:Fire from FFVII Remake icon.png, where shoots a quick burst of fire that can knock down opponents. They are capable of dealing serious damage to the party, specially given that the Flametrooper boasts from very high magic attack.

While in close combat, the Flametrooper will occasionally kick his opponent opponent away, briefly flinching them.

### Hard mode

On the hard difficulty the Flametrooper will turn around faster when the player tries to attack him from behind. His fuel tank will also be more resistant to attacks, meaning it'll take longer to detonate it.

### Strategy

Much like the vast majority of human-type enemies, the Flametrooper is weak against fire. His flamethrower attacks will penetrate blocking, so it is advised to run away when he attacks.

Engaging directly is not recommended since the Flametrooper resists physical attacks and is less susceptible to flinching. Instead, the Flametrooper should be attacked from behind, since this will eventually detonate his fuel tank, dealing high damage and knocking him down, leaving him pressured and vulnerable to stagger damage.

Despite the Flametrooper's dangerous damage output with his abilities, all of it can be mitigated or even nullified/absorbed with the use of the File:Support Materia from FFVII Remake.png Elemental Materia linked with the File:Magic Materia from FFVII Remake.png Fire Materia on the character's armor.

## Related enemies

* Security Officer
* Elite Security Officer
* Grenadier
* Elite Grenadier
* Riot Trooper
* Elite Riot Trooper