recursal/Fanatic-Fandom huggingface dataset:
1.0.6.1

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## *"Hotfixes"*

### Release date

August 17, 2011

The **1.0.6.1** patch is more focused on fixing bugs from 1.0.6, rather than on new content, and is the last update for 1.0.

## New additions

* Sawmill - A new crafting station required to craft the Loom, Bed, Keg, Barrel, and several Decorative Furniture items.

## Changes

* Lesser Restoration Potions now only heal 50 Mana and Health, and Restoration Potions now only heal 100 Health and Mana.
* Lesser Mana Potions now restores 50 Mana, and Mana Potions now only restore 100 Mana.
* Player-placed Dirt Walls now have new graphics to differ from generated walls.

## Bug fixes

* Chests no longer contain stacks of empty items.
* The crafting list now correctly updates after using the container loot buttons.
* The direction Bathtubs face when placed is now correctly sent to the server. This prevents Bathtub duplication issues.
* Smashing Obsidian Walls no longer gives Obsidian.
* Walls that are automatically placed to fill small gaps are now correctly taken from the player’s Inventory.
* Green Slimes no longer get stuck in the ground and start sinking.
* Player ghosts no longer move when typing.
* Mana now regenerates properly when the player has 0 mana.
* Slimes no longer chase the player in water when they are not in aggressive mode.
* Changed the way the value of stacked items is rounded to fix selling/buyback inconsistencies.
* Some items can now again be placed in lava, this includes Clay Pots and Fireblossom Seeds.
* Shadow Orbs will no longer be smashed during world generation.
* Generated dirt walls now correctly blend with player placed dirt walls.
* Boomerangs now reset correctly when you use your Magic Mirror while they are still flying.
* Mediumcore characters now correctly drop ammo on death.
* “Misc” has been reworded to say “Shoes” on the character creation menu.
Amazon

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Amazon*

Statistics

Projectile created* Amazon
Sounds

* Internal Item ID: **3281**
* Internal Projectile ID: **544**

For the  Amazon Mobile version, see Mobile version.

The **Amazon** is a yoyo that is crafted from materials found in the Underground Jungle biome. It has a spin duration of 8-9 seconds and can reach up to 13 tiles.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## Crafting

### Recipes

* Stinger12
* Vine
* Jungle Spores9
* Stinger2
* Vine
* Jungle Spores3

## Tips

* If players are willing to take the risk of navigating the Underground Jungle early on, the Amazon can be acquired within the first few days of starting a new world.
	+ Due to the Amazon's high base damage and long flight time, this provides them with a very powerful starting weapon. It is even useful for the first bosses, like the Eye of Cthulhu and the Brain of Cthulhu.
	+ The Amazon even outperforms both the Malaise and the Artery in damage, making it an ideal weapon for after Eye of Cthulhu.
* In order to gather Stingers, Spiked Jungle Slimes can be trapped behind walls and killed safely. When going for such a strategy, the player is advised to be on the lookout for Man Eaters and Hornets, as they are able to quickly kill a new character.
	+ In Expert Mode, Stingers are a guaranteed drop from the enemies that drop it. The Amazon can thus be obtained more quickly than on normal mode.
* Jungle Spores are usually found in small caves surrounded by mud blocks. Man Eaters can move through blocks and cause considerably high damage; to avoid this problem, new players should stay in open spaces that allow some movement to dodge the attacks.
	+ Its high sale price makes it a decent source of money when the required materials are available. While the yoyo is worth 130, its ingredients only sell for 860 (6.62% of the yoyo's value). In 1.4 versions, other crafts with the same materials can be more profitable; see the Guide to Making Money for more details.

## History

PC version
* Desktop 1.4.0.3: Item sprite updated.

* Desktop 1.4.0.1:
	+ Damage decreased from 20 to 18.
	+ Increased amount of required ingredients from 2 to 12 Stingers and from 3 to 9 Jungle Spores.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Aaron's set

**Expert Mode-Only Content**: This information applies *only* to **Expert Mode** and Expert Mode worlds.     **PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Aaron's set*

Statistics

**Aaron's set** are vanity developer items that can be obtained rarely (5% chance) from Treasure Bags in Expert Mode. They are acquired simultaneously. They are the set made for AaronC, an artist who formerly developed graphics for *Terraria*. Equipping the full set produces a glow effect similar to Spooky armor and grants an after-image movement effect similar to Ninja armor.

Unlike the other developer sets, Aaron's does *not* include wings.

## Pieces

Aaron's Helmet*

Statistics

* Internal Item ID: **1566**
* Internal Armor ID: **110**
Aaron's Breastplate*

Statistics

* Internal Item ID: **1567**
* Internal Armor ID: **72**
Aaron's Leggings*

Statistics

* Internal Item ID: **1568**
* Internal Armor ID: **61**

## Trivia

* Aaron's Breastplate is the first item in alphabetical order of all items. (If ignoring items with names beginning with punctuation or numbers such as 0x33's Aviators)
* This is the only developer set to have only three items.

## History

PC version
* Desktop 1.3.0.1:
	+ Made obtainable.
	+ No longer inflicts debuffs when worn.

* Desktop 1.2: Introduced, but unobtainable.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
1.4.4.4

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

October 4, 2022

**1.4.4.4** fixed a few issues.

## Changelog

### Additions/changes

* Both tile and projectile versions of personal storage items now have the Quick Stack to Nearby Chests animation.
* Changed Ghost set's Shirt so that you can see your worn pants beneath it. Using it with Familiar Pants will show the bare legs again.
* Floating container projectiles (Money Trough, Void Bag) now have an increased Quick Stack to Nearby Chests range just like chests do.
* Reduced volume on the Kwad Racer Drone.
* Shimmering debuff state no longer grants invincibility against bosses (invasion will be in a subsequent hotfix).

### Bug fixes

* Fixed a crash that happened to some players whenever the game tried to save.
* Fixed an issue where NPCs who's names were translated would not drop name-based special drops.
* Fixed some debug dust on Terra Blade.
* Fixed issues where thunder/lightning became very fast when the game's time was sped up, resulting in FPS drops and potentially damaging flashing lights.
* Fixed an issue where holding certain items inhibited the use of some hotkeys when it shouldn't have.
* Fixed some inconsistencies with waterfalls in Retro/Trippy lighting.
* Fixed a few more items being exploitable via Shimmer decrafting.
* Fixed it being possible for Shimmer to spawn too high up in worldgen to properly form its visual effects.
* Fixed an issue where it was possible to have an invalid loadout slot, breaking all loadout functionality.
* Fixed an issue with loadout vanities in multiplayer not syncing to other players.
* Fixed a visual issue with NPC arm sprites during combat animations when Shimmered.
* Fixed a few minor tooltip and item name inconsistencies.

## Patched entities

* Digging Molecart
* Guide to Critter Companionship
* Kwad Racer Drone
* NPCs
* Sandstorm in a Bottle
* Shimmering

## References

1. ↑ Terraria: Labor of Love Full Changelog
Aetherium Block

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Aetherium Block*

Statistics

* Internal Item ID: **5349**
* Internal Tile ID: **659**

**Aetherium Blocks** are blocks formed when Shimmer comes into contact with any other liquid besides itself. Similarly to Ice Blocks, Aetherium Blocks have low friction, causing a player walking over them to slide when stopping or changing directions. This effect can be mitigated by equipping Ice Skates or other accessories crafted from them.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
Adamantite Bar

Adamantite Bar*

Statistics

* Internal Item ID: **391**
* Internal Tile ID: **239 (16)**

  Obtained from Classic Expert Master
**Adamantite Bars** are crafting subproducts made from  4 /  5 Adamantite Ore, one of the three top-tier hardmode ores that are obtainable in a world. Its counterpart is Titanium.

Adamantite equipment is colored maroon red. To craft all Adamantite equipment, the player needs to acquire 266 bars, or a total of  1064 /  1330 ores. Adamantite is most importantly used to craft a Adamantite Forge, which is useful throughout the game.

## History

PC version
* Desktop 1.4.4.9: Sprites updated.

* Desktop 1.4.4: Stack limit increased from 999 to 9999.

* Desktop 1.4.1.2: Reduced sell value from 75 to 60.

* Desktop 1.4.1: Now needs 4 ores instead of 5 to craft.

* Desktop 1.4.0.1: Stack limit increased from 99 to 999.

* Desktop 1.3.3: Now used in crafting the Forbidden armor.

	+ Now used to make Frost armor.

* Desktop 1.2: Now placeable and used to craft Adamantite Pickaxe and Adamantite Waraxe.

* Desktop 1.1: Introduced.

Console version
* Console 1.0.933.1: Made changes from Console 1.0.750.0. ()

* Console 1.0.750.0: ()
	+ Sprite updated to match Desktop 1.3.0.1.
	+ Now used to make Frost armor.
	+ No longer dropped by the Shadow Hammer due to its removal.

* Console 1.02: Now placeable and used to craft Adamantite Pickaxe and Adamantite Waraxe.

* Console-Release: Introduced. Used to craft end-game weapons (Tizona, Tonbogiri, and Vulcan Repeater) and the Suspicious Looking Skull.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

Mobile version
* Mobile 1.3.0.7:
	+ Sprite updated to match Desktop 1.3.0.1.
	+ Now used to make Frost armor.
	+ No longer dropped by the Shadow Hammer due to its removal.

* Mobile 1.2.6508: Now placeable and used to craft Adamantite Pickaxe and Adamantite Waraxe.

* Mobile 1.1.5536: Used to craft end-game weapons (Tizona, Tonbogiri, and Vulcan Repeater) and the Suspicious Looking Skull.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced, used to craft end-game weapons (Tizona, Tonbogiri, and Vulcan Repeater) and the Suspicious Looking Skull.
Alchemy Table

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Alchemy Table*

Statistics

* Internal Item ID: **3000**
* Internal Tile ID: **355**

Not to be confused with Alchemy Station.
The **Alchemy Table** is a post-Skeletron crafting station used to craft potions. It works almost identically to Placed Bottles when crafting potions, except it has a chance of not consuming ingredients. It can be found randomly in the Dungeon, and in the PC version, Console version, Mobile version, and tModLoader version it can also be obtained by fishing in the Dungeon.

When a potion is crafted with the Alchemy Table, there is a ~~33.33\*~~1/3 (33.33%) chance for each ingredient to not be consumed. There is a separate probability check for each of the ingredients used in making the potion, including each of those in a stack. This is effective for gaining more value out of alchemy ingredients, especially of those that are hard to obtain.

## Crafting

### Used to craft

 This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.

## Notes

* The Alchemy Table counts as a valid flat surface item for NPC houses.
	+ It also counts as a Table for the purposes of crafting Watches.
* On average, using the Alchemy Table for bulk production can produce up to about 50% more potions than a Placed Bottle with the same quantity of ingredients. However, this is very random, and if one ingredient is in short supply (e.g., Pearls for Luck Potions), the results will be dominated by how often that ingredient happens to not be consumed. Similarly, if two or more ingredients are in short supply, either (any) of them can run out "early" (not making their 1/3 chance as often) and limit production.
* Unlike the Placed Bottle, the Alchemy Table can be placed on any block rather than just flat furniture items.
* The Alchemy Table combined with harvesting plants with the Staff of Regrowth can yield significantly more potions for the same amount of work.

## Trivia

* The Alchemy Table's sprite appears to depict a Lesser Restoration Potion.

## History

PC version
* Desktop 1.4.0.1: Can now be obtained by fishing in the Dungeon.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Can now be obtained by fishing in the Dungeon.

* Mobile 1.3.0.7: Introduced.
1.3.0.6

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

July 20, 2015

The **1.3.0.6** patch fixed some bugs and made some changes.

## Changes

* Solar Flare Armor set Dash ability now only consumes flares when it hits an enemy, and any hit enemy will result in a Solar Radiance explosion!
* Party Girl's spawning chance has been increased.
* You can now take Camera mode pictures of wiring if you hold a mechanical item while taking the pictures.
* Fixed certain issues with the Stardust Dragon's damage and rebalanced him to be more in line with other minions.
* You can now hide the Moon Charm and Neptune Shell's effects...or put them in vanity!
* The final boss' attacks now use their own cooldown for immunity due to all the players that build farms.

## Fixes

* Potentially fixed lag issues when using Steam multiplayer.
* Potentially fixed invasions not triggering when they should (Martian Probes).
* Fixed Money Trough turning 'Quick Stack to All Chests' button invisible.
* Fixed Javelins drawing behind doors on all cases.
* Fixed Keys of Light / Night not working through autopause.
* Fixed nearby crafting stations not updating when you open inventory in autopause.
* Fixed 'allow mounting' check not taking player's velocity into account (mounting into ceiling exploit).
* Fixed breathing meter appearing when hanging on to a ceiling that has water in it.
* Fixed content files not being compressed.
* Fixed Umbrella art not being consistent.
* Fixed Solar Eruption item stray pixel.
* Fixed Jellyfish expert mode counter hitting you when you can't hit the Jellyfish.
* Fixed Drill Containment Unit being able to mine Demon Altars before Hardmode.
* Fixed certain Penguins not counting towards the tally.
* Fixed Dryad not selling Vicious Powder during the Blood Moon on Crimson worlds.
* Fixed issue where Shroomite and Psycho Knife stealth would work on mounts.
* Fixed issue where Martian Probe would trigger Martian Invasion client-side.
* Fixed Cultist Boss summoning issues in multiplayer.
* Fixed Platform moving bug.

## Patched entities

* Blood Moon
* Camera Mode
* Celestial Shell
* Cosmic Car Key
* Drill Containment Unit
* Dryad
* Jellyfish
* Key of Light
* Key of Night
* Martian Probe
* Money Trough
* Moon Charm
* Moon Lord
* Moon Shell
* Mounts
* Neptune's Shell
* Party Girl
* Solar Eruption
* Solar Flare armor
* Stardust Dragon Staff
* Thrown Powder
* Umbrella
* Umbrella Hat
1.2.1

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## *"Halloween Update"*

### Release date

October 25, 2013

The **1.2.1** patch, also known as the **Halloween Update**, added several new features, fixed various bugs, and made various game changes. It made Halloween *Terraria's* second seasonal event (after Christmas) and introduced the Pumpkin Moon.

## Bug Fixes

* Fixed an issue causing walls to not have different frames
* Fixed an issue with world saves being larger than they should
* Frozen Slime Blocks are now craftable
* You can no longer reforge Music Boxes
* You can no longer place Campfires in water
* Palladium, Orichalcum, and Titanium bricks now show correctly on the map
* Placed Lihzahrd Brick Walls now show correctly on the map
* Fixed a bug that would prevent Pirates from spawning
* Titanstone Block now correctly blends with dirt
* Fixed several typos
* Minimap now draws over enemy health bars
* Walls now correctly draw behind Super Dart Traps
* Eater's Bone now correctly drops from the Eater of Worlds
* Adjusted mannequin layering to draw armors correctly

## Changes

* Mice can no longer be killed by monsters
* Mice can no longer spawn in hell
* Magma Stone will no longer show a fire effect for non-melee weapons
* Floaty Gross now cause weakness and drop Vitamins
* Sunflowers now reduce Crimson’s effects
* Crimson and Hallow now counteract each other
* Reduces the chance for a mechanical boss summon to drop during hardmode
* Hardmode Biome Keys must now be crafted from rare drops
* Pygmy Staff has had its damage increased slightly
* Updated female armor sprites
* Added messages to help the player progress in hardmode
* Reduced chance for a Dungeon Spirit to drop
* Spectre Armor now requires Chlorophyte Bars to craft
* Ghost Wings now need 10 ectoplasm to craft
* Spectre Armor now only heals for 8% instead of 10%

## Additions

* Added Pumpkin Tiles and Walls
* Added Hay Tiles and Walls
* Added Spooky Wood Tiles and Walls
* Added Goodie Bags that drop from most monsters during Halloween
* Added new Pumpkin Moon event that will be available all year
* Added new Halloween themed pets
* Added new Halloween themed costumes
* Added new Halloween themed paintings
* Added new Halloween themed weapons and armor
* Added Creeper set, which can be rarely found in goodie bags.
* Several common enemies will now be in costumes
* Hearts and Stars have been replaced with something more festive
* Several friendly NPCs will sell costumes
* Dryad will now sell Pumpkin Seeds year-round
* Merchant will now sell an item to harvest hay during Halloween
* Pumpkins will grow on their own during Halloween
* Added new decorative items craftable from Pumpkins and Spooky Wood
* Added Ravens
* Added Ghost Enemy
1.3.5.3

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

April 25, 2017

The **1.3.5.3** patch was a minor bug fix update, and the last update for 1.3.

## Changelog

### Bug Fixes

* Fixed server console formatting issues (for clarification, this is the issue where servers were outputting unusual non-English text)
* Fixed numerous translation errors
* Fixed game title always appearing in English
* Fixed the Old One's Army javelin's missing name
* Fixed Eater of Worlds despawning at rare situations in multiplayer
* Fixed error when trying to use the room query on an unfit room in certain languages

## Patched entities

* Config.json settings
* Eater of Worlds
* Etherian Javelin Thrower
* House
1.4.3.4

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

February 24, 2022

**1.4.3.4** fixed some critical issues with 1.4.3.3.

## Changelog

* Fixed certain combinations of in-game gamepad and mouse inputs causing cursor-style flicker on Steam Deck.
* Fixed certain gamepad UI actions not executing properly.

## References

1. ↑ Terraria 1.4.3.3 - Steam Deck Optimization Update Release Notes
Ambient entities

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
Not to be confused with Ambient objects.
**Ambient entities** are objects that appear and move around in the background, and cannot be interacted with in any way. They are displayed depending on the time of day, biome, and weather. While some can be seen regularly, others are only displayed rarely. Clouds can be considered background entities although they are not affected by biomes. Ambient entities' motion speeds up with time.

## List of clouds

"Clouds" redirects here. For the placeable block, see Cloud.
### Normal clouds

* Regular 1
* Regular 2
* Regular 3
* Regular 4
* Cirrocumulus 1
* Cirrocumulus 2
* Cirrocumulus 3
* Cirrocumulus 4
* Cirrocumulus 5
* Cirrus 1
* Cirrus 2
* Cirrus 3
* Cirrus 4
* Cirrus 5
* Cumulus 1
* Cumulus 2
* Cumulus 3
* Cumulus 4
* Cumulonimbus 1
* Cumulonimbus 2
* Cumulonimbus 3
* Cumulonimbus 4

### Rare clouds

Every time a cloud is displayed, there is a ~~0.67\*~~1/150 (0.67%) chance it will instead be one of these rare clouds.

* Bunny
* Eater of Souls
* Eye of Cthulhu
* Eye of Cthulhu's second form
* Goldfish
* Redigit
* Heart
* Pumpking
* Skeletron
* Star
* Sword
* Tree
* Wyvern
* Brain of Cthulhu
* Bird
* Wilson (Don't Starve)
* Willow (Don't Starve)
* Maxwell (Don't Starve)
* Charlie (Don't Starve)

## Notes

* The Meteor ambient entity will only be displayed if the condition for the meteorite biome to spawn was fulfilled between dusk and 11:40 PM, which includes the random chance each night. It will always start falling in the background at 11:40 PM.
	+ Even if circumstances would prevent meteorite landings (i.e., no new meteorite biome would actually be generated), the background meteor will still appear when the conditions are fulfilled.

## Trivia

* The bats more accurately represent the bats from the Bat Scepter rather than the bat enemy.

## References

1. ↑ Information taken from the PC 1.4.0.5 source code, method `HandleMeteorFall()` in `Terraria.Main.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
1.4.2.1

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

March 31, 2021

The **1.4.2.1** patch fixed various issues with the 1.4.2 update.

## Changes and Bug Fixes

* Fixed an issue where MP3s used for replacing Music tracks would not loop
* Fixed an issue where replaced Music tracks would be significantly louder than normal tracks
* Fixed an issue where replacing Music tracks did not work on Mac (and possibly Linux as well, unconfirmed)
* Fixed a text issue in the Workshop Publishing menu that showed debug text for the "Other" tag
* Fixed an issue that prevented the Title messages from being changed by Resource Packs.
* Changed Striking Moment's Buff text to reflect that it actually adds 400% damage (500% total) rather than adding 500%
* Fixed a loading issue with XNB assets in Resource Packs that prevented them from working properly
* Fixed an issue where Bubble Blocks could not be used as the walls for player-spawn houses
* Fixed a typo in Dune world generation in regards to their position with Snow biomes
* Fixed some minor grammatical and capitalization issues
* Changed the Worldgen Menu to properly indicate that you CAN rename your worlds (as this changed in 1.4.2)
* Fixed an issue where Luminite Ore and Bricks made "Dirt" thud sounds when mined, instead of ore/metal sounds
* Fixed an issue where Doors, Trap Doors, and Tall Gates could render a house invalid if they were open

## Patched entities

* Bubble
* Doors
* Luminite
* Luminite Brick
* Resource Pack
* Sergeant United Shield
* Squirrel
* Striking Moment
* Tall Gate
* Town Bunny
* Town Cat
* Trap Door

## References

1. ↑ 1.4.2 and 1.4.2.1 Summary and Changelog
1.2.2

**PC/Console/Old-gen console/Mobile/Windows Phone/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Old-gen console**, **Mobile**, **Windows Phone**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## *"Christmas Update"*

### Release date

December 19, 2013

The **1.2.2** patch, also known as the second **Christmas Update**, added several new items to the Christmas seasonal event. It also implemented the Christmas-themed Frost Moon.

## New Features

* Santa Claus now has a larger variety of Holiday related items that he will sell to you.
* The Frost Moon is a new event that can be triggered in hardmode. It has 15 standard waves as well as 5 extra bonus waves.
* There are several new pets as well as 1 new mount that will drop off one of the Frost Moon bosses.
* Holiday-themed wallpapers can now be purchased from the Painter.
* Music:
	+ There is now an alternate underground track.
	+ There is a new track that will play during the Frost Moon.

## Changes

* The content of presents have been altered and now contain more goodies. They are also now placeable and stack in your inventory.
* Maximum player buff slots has been increased to 22.
* The Music Box will now record music instantly upon being equipped.
* Increased the damage bonus of stealthing in Shroomite armor.
* Items which regenerate health per hit now have a cap of 2 hearts per second.
* Candy Cane Block and its green counterpart now stack after you open them via present.
* The Soul Scythe has been removed, rendering it an unobtainable item.

## Bug Fixes

* The Honey Balloon can now be crafted.
* Recording the Pumpkin Moon track no longer creates an Ankh Charm.
* NPCs now go to shelter during Eclipses.
* World generation no longer saves broken chest slots.
* Flame Traps will no longer trigger healing from Spectre armor.

## References

1. ↑ 1.2.2 is now live and 50% off on steam!
Amber Robe

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Amber Robe*

Statistics

* Internal Item ID: **4256**
* Internal Armor ID: **213**

The **Amber Robe** is an Armor item and part of the Wizard set, being wearable in the shirt slot. It is the second strongest Gem Robe, only being weaker than the Diamond Robe.

Wearing the Wizard Hat alongside the Amber Robe provides a set bonus of +10% magic critical strike chance while wearing a Magic Hat alongside it provides a set bonus of +60 Mana. Any leg-slot equipment can be worn with the set bonuses remaining intact.

## Notes

* When wearing any Gem Robe without a Wizard Hat, Tim's spawnrate increases from ~~0.5\*~~1/200 (0.5%) to ~~2\*~~1/50 (2%).
* This item is the armor analog to the Amber Staff.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Adamantite Pickaxe

Adamantite Pickaxe*

Statistics* 180%
* 0%
* 0%

Sounds

* Internal Item ID: **778**

The **Adamantite Pickaxe** is a Hardmode pickaxe, and is the pickaxe alternative to the Adamantite Drill, having a slower mining speed but longer range and benefiting from mining speed bonuses. Its alternate ore counterpart, the Titanium Pickaxe, is faster than the Adamantite Pickaxe.

It can mine any block except Chlorophyte Ore and Lihzahrd Bricks.

Its best modifier is **Legendary**. While **Light** may seem to provide a better speed boost by percentages, rounding reveals that Legendary and Light mine at equal speeds for this tool.

## Tips

* Early into Hardmode, it is usually preferable to save Adamantite for armor and weapons, as the Adamantite Pickaxe does not allow mining any new blocks that the Mythril and Orichalcum Pickaxes and Drills would not mine.

## History

PC version
* Desktop 1.3.1: Sprite updated.

* Desktop 1.2: Introduced.

Console version
* Console 1.0.1372.5: Sprite updated.

* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.895.9: Sprite updated.

* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Amber Staff

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Amber Staff*

Statistics

Projectile created* Amber Bolt
Sounds

* Internal Item ID: **3377**
* Internal Projectile ID: **597**

The **Amber Staff** is a pre-Hardmode magic weapon. It functions as a gem staff, firing a light-emitting projectile that can pierce 1 enemy. Like the other high-tier gem staves, it can autofire.

Its best modifier is **Mythical**.

## Notes

* Amber Staff's statistics are identical to the Ruby Staff.

## Tips

* On the Old Chinese version and tModLoader 1.3-Legacy version, Amber Staffs are prohibitively difficult to obtain, as they require at least a Nightmare/Deathbringer Pickaxe to mine the Desert Fossils and an Extractinator to convert them. However, other gem types (and the metals to go with them) are available much earlier and in higher quantities; by the time a player can make an Amber Staff, they will likely already have a Ruby or Diamond staff, if not some more powerful weapon.

## Trivia

* The Amber Staff is the only gem staff that does not require metal bars to craft; instead it requires Sturdy Fossils.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
1.0.2

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## Controls

* Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.

## Items

* New item: Sticky Bombs, Requires 5 Gel and a Bomb.
* Sand Duping bug fixed.
* Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
* Mining stone and other hard ores make a 'tink' noise now.
* Hellstone and Obsidian now require at least a Nightmare Pickaxe to gather.
* Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
* Hellstone now correctly takes as long to dig as meteor does.
* The clay pot item now has the correct size.

## Performance

* Frame-skip is now correctly ON by default for new players.
* Increased Client Side Multi-Player stability. Should resolve many crash causes.
* Corrected a bug where players would intermittently not take falling damage.
* The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
* Fixed a bug that disabled some error handling. Overall game stability should be improved.

## GUI

* The version number of the game now shows on the title screen, in the lower left section of the screen.
* Typing numbers in chat no longer changes your selected item in your hotbar.

## Server

* Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
* Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
* The games default port is no longer ELEET (31337) it is now 7777.
* Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.

## New bug

* Double jumping right before you hit the ground will not negate damage from falling.
Acorn

Acorn*

Statistics

* Internal Item ID: **27**
* Internal Tile ID: **20**

 Obtained from Classic Expert Master

This article is about the seed that grows Trees. For the painting, see Paintings § From Traveling Merchant.

**Acorns** are a type of Seed used to plant Trees. Acorns can be planted on regular green grass, Hallow grass, Corrupted grass, Crimson grass, Jungle grass, Sand or Snow, where they will create saplings that will grow into Trees, under the right conditions. Acorns are randomly dropped when cutting down or  shaking trees, and can also be purchased from the Dryad for 10. Jungle Trees do not normally drop Acorns, however if a branch is hanging over a regular Grass tile, the branch can very rarely drop an Acorn.

## Notes

* Planting an Acorn will grow the matching tree for whatever Biome it is in.
* When planted in the desert, acorns grow Palm Trees, not Cactus.
* Acorns will not be retrieved back when breaking the saplings that were already planted.
* Acorns need 21 height for the smart cursor planting to work, if there's any kind of "roof" below this height, the smart planting won't be available (though you can still plant acorns manually)

## Crafting

### Used in

* Amber
 Diamond Gemcorn | * **Acorn**
 Emerald Gemcorn | * **Acorn**
 Ruby Gemcorn | * **Acorn**
 Sapphire Gemcorn | * **Acorn**
 Topaz Gemcorn | * **Acorn**
* Topaz

## History

PC version
* Desktop 1.4.4: Stack limit increased from 999 to 9999.

* Desktop 1.4.0.5: Acorns now correctly drop from Trees planted on golf grass.

* Desktop 1.4.0.1:
	+ Now used to craft Gemcorns.
	+ Now autoswings.
	+ Stack limit increased from 99 to 999.

* Desktop 1.3.0.1: Palm, Corrupt, and Crimson Trees now drop Acorns.

* Desktop 1.2.4: Now able to grow on Sand.

* Desktop 1.2.3: Now able to grow on Jungle, Corrupt, Crimson, and Hallowed Grass.

* Desktop-Release: Introduced.

Console version
* Console 1.0.933.1: Palm, Corrupt, and Crimson Trees now drop Acorns. ()

* Console 1.0.750.0: Palm, Corrupt, and Crimson Trees now drop Acorns. ()

* Console 1.07: Now able to grow on Sand.

* Console 1.06: Now able to grow on Jungle, Corrupt, Crimson, and Hallowed Grass.

* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

Mobile version
* Mobile 1.3.0.7: Palm, Corrupt, and Crimson Trees now drop Acorns.

* Mobile 1.2.11212: Now able to grow on Sand and Jungle, Corrupt, Crimson, and Hallowed Grass.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
1.4.4.1

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

September 28, 2022

**1.4.4.1** fixed a few critical issues with 1.4.4, and added a new achievement.

## Changelog

### Additions/changes

* Worlds where Moon Lord has been defeated now show a golden border on the world selection menu.
* Added one new achievement.

### Bug fixes

* Fixed some serverconfig options being completely ignored when running servers.
* Fixed a major scaling issue with Journey Mode universally having increased stats on enemies.
* Fixed an issue causing players to infinitely use some items without being able to stop.
* Fixed an issue where rescuing certain slimes as the 8th would not unlock The Great Slime Mitosis achievement.
* Fixed character selection not properly applying dyes to players who had dyed pets.
* Fixed a bug that gave an incorrect death message when killed by Jellyfish Shock Attacks.
* Added a failsafe so that broken trees in worldgen will be fixed.
* Fixed Paint Scraper not working with Smart Cursor when removing coatings.
* Fixed some monoliths not properly being "pushed down" into the ground.
* Fixed some liquid rendering issues when in reverse gravity.
* Fixed the change to Chain's recipe from 10->15 not working. It should now properly give 15.
* Fixed an issue where Magic Quiver's knockback bonus rounded down, which actually nerfed most Knockback values.
* Fixed an issue where Chains were lava immune, but could NOT be "extended" into lava.
* Fixed hanging furniture swinging indoors with the wind.
* Fixed an issue where Jungle critters could spawn in a Corrupt/Crimson Jungle when near Hive blocks.
* Fixed an issue during worldgen where the game hangs indefinitely trying to spawn some objects.
* Fixed an issue with Escape not working properly on the Virtual Keyboard.
* Fixed an issue where the change Moon Lord's Phantasmal Sphere damage was only applied to one of the two versions.
* Fixed a few bugs relating to new content that hasn't been spoiled yet.
* Fixed an issue preventing 2 of the title messages from showing, but they are still not properly translated in non-English languages for now.
* Fixed an issue with lava spawns from tiles not spawning serverside in multiplayer, resulting in ghost lava.
* Fixing a worldgen issue with Trapped Chests, which should alleviate at least one possible cause of worldgen freezing on the Everything seed.

## Patched entities

* Chain
* Cursor modes
* Jellyfish
* Journey Mode
* Liquids
* Magic Quiver
* Monoliths
* Paint Scraper
* Trapped Chests
* Trees

## References

1. ↑ Terraria: Labor of Love Full Changelog
1.4.1.1

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

October 14, 2020

The **1.4.1.1** patch fixed various issues with the 1.4.1 update.

## Changes and Bug Fixes

* Fixed a Mac only issue that caused a crash when attempting to host a server.
* Fixed a bug causing it to be much harder than expected to achieve the happiness required for the Leading Landlord achievement.
* Fixed an issue that prevented Linux from taking screenshots correctly.
* Fixed an oversight within the Game Credits.
* Fixed an issue in Dungeon code that was causing the same seed to create different worlds each time.
* Fixed an issue preventing Master mode players from accessing all accessory slots with Gamepad.
* Fixed a crash related to housing menu interaction with Gamepad.
* Daybreak spears embedded in Moon Lord eyes will instantly explode and deal their bonus damage immediately if the eye closes.
* Fixed an issue causing a kanji key to automatically replace some key bindings.
* Fixed an issue causing Jungle Armor, Ancient Cobalt, and Molten sets to not have the proper bonuses, while some other items (like Band of Regeneration) got them instead.
* Fixed a bug causing the Hot Reels achievement to unlock when fishing in any liquid.
* Fixed a bug causing Princess to not properly check for nearby NPCs, resulting in her being lonely even when surrounded by neighbors.
* Players transformed into a Werewolf/Merman no longer have human faces when wearing certain accessories.
* Fixed several grammatical/spelling issues in NPC dialogue.
* Fixed a few minor item tooltip/flavor text issues.
* Fixed a buggy dialogue line from Princess about Santa Claus.
* Fixed a buggy dialogue line from Transformed Zoologist about the Princess.
* Fixed Video Visage not applying dye to the screen when showing up on the Map.
* Fixed an issue with the Witch Costume not properly showing legs underneath of it, even its own Witch Boots.
* Fixed an issue when renaming chests that prevented the player from exiting their inventory easily.
* Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they shouldn't be able to).
* Fixed an issue where Bone Glove wouldn't equip by right clicking from the inventory, and had to be equipped manually.

## Patched entities

* Achievements
* Chairs
* Chests
* Credits
* Daybreak
* Dungeon
* Game controls
* NPCs
* Princess
* TV Head set
* Witch set
* Zoologist
Aetherium Wall

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Aetherium Wall*

Statistics

Sounds

* Internal Item ID: **5397**
* Internal Wall ID: **321**

**Aetherium Wall** is a type of background wall crafted from Aetherium Blocks.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
1.4.0.2

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

May 16, 2020

**1.4.0.2** was a minor update released on May 16, 2020.

## Additions

* Added Master and Journey to command line options for the dedicated server.

## Changes

* Ghosts are more likely to despawn, and the conditions which allow them to spawn has been reduced as well as the maximum number of them.
* Error logging no longer creates large DMP data files when the game crashes, as they were unused.
* Meteorites now no longer fall until after Eater of Worlds/Brain of Cthulhu has been defeated.
* Killing Eater of Worlds/Brain of Cthulhu again will boost the drop rate of subsequent Meteors for the following night (instead of breaking more Orbs/Hearts).
* Meteorites can no longer be destroyed with explosives.
* Pirate Captain now spawns a Pirate's Curse when he is killed.
* Dunerider Boots can now be tinkered with Rocket Boots to make Spectre Boots.

## Bug fixes

* Added some protection to ensure world gen works for users using different language PCs.
* Fixed a number of issues where Terraria tries to make or modify folders, but User Side PC permissions prevented it from doing so, leading to crashes/errors.
* Fixed a crash relating sound initialization.
* Fixed a few autostart errors for the server.
* Fixed an issue with kicking players not actually being fully removed, preventing players from rejoining.
* Demon Altars can no longer spawn on rare configurations of adjacent cacti, which would crash the world if they were hit.
* Coins no longer have a sell value.
* Fixed an issue where Map Scale was impossibly low, resulting in some map related issues.

## Patched entities

* Altars
* Brain of Cthulhu
* Cactus
* Coins
* Crimson Heart
* Dunerider Boots
* Eater of Worlds
* Explosives
* Ghost (enemy)
* Gray Zapinator
* Meteorite
* Meteorite (biome)
* Pirate Invasion
* Rocket Boots
* Shadow Orb
* Spectre Boots
* Tinkerer's Workshop

## Notes

* In spite of Re-Logic calling this version "1.4.0.2", they actually versioned the *Terraria* executable as 1.4.0.0. The same is true for the "1.4.0.1" release.
Advanced Combat Techniques: Volume Two

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Advanced Combat Techniques: Volume Two*

Statistics

* Internal Item ID: **5336**

Not to be confused with Advanced Combat Techniques.
**Advanced Combat Techniques: Volume Two** is a consumable item and a follow-up to Advanced Combat Techniques. It can only be used once per world, however, multiple copies can be obtained.

On use, it permanently increases the defense of Town NPCs by 6 and attack damage by 20%, similar to the increases after each boss is defeated.

When used, the status message *"The book's knowledge empowers your villagers!"* is displayed.

## Notes

* Can be consumed independently only if the first volume, Advanced Combat Techniques, has been consumed.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
1.3.5.1

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

April 19, 2017

The **1.3.5.1** patch was a bug and crash fix update.

## Bug Fixes

* Potentially fixed a certain crash on startup
* Potentially fixed a certain cause of framedrops for people who have the Windows 10 Creators Update
* Fixed Betsy's boss bag having an incorrect name
* Fixed Truffle spawning up without meeting his special requirements
* Fixed overly large resolutions appearing on monitors (for some people)