Races

These are the only fantasy races allowed within the role play, if you think something deserves to be up here please tell me on discord and I might add it. For the most part, this should cover almost every fantasy race.

## Angels

Known normally as winged humans, angels have holy powers and tend to be born more often with healing abilities. They're weaker than a normal human having hollow bones, but more magical.

**Strengths:** Resist holy, enhanced magical powers

**Weaknesses:** Weak to darkness, physically weak

## Animal-Folk

Very different apart, most animal-folk (sometimes called beast-folk) have one or more animal characteristics. They're mostly grouped together since they're all part animals. These are some common ones below:

* Arachnoid
* Cat-folk
* Centaur
* Faun
* Harpies
* Lamia
* Lizard-folk
* Mermaids
* Minotaur
* Satyr
* Sheep-folk
* Wolf-folk

**Strengths:** While varied they can be stronger/more durable/faster than a normal human, but depends on their mix. Most have heightened senses.

**Weaknesses:** On average, most are weak to fire.

## Changeling

This is a race of shape-shifters, all of which are born with shape-shifting. Unlike their monster counterpart, these changelings spent more time as humanoids and became calm for it.

**Strengths**: Shape-shifting

**Weaknesses**: Fire and holy

## Demons

A very varied race, they come in all kinds of shapes and sizes each with different unique abilities. Some common types of demons are:

* Archdemon
* Imp
* Horned-demons
* Succubus/Incubus
* Winged-demons

**Strengths**: Resist dark and fire, enhanced magical powers

**Weaknesses**: Weak to holy, physically weak if they have wings

## Dragons

Dragons are giant mythical creatures, most of them are very powerful and have magical breaths of varying elements. Non-monstrous dragons can turn into humans on command.

**Strengths**: Very strong, resist magic

**Weaknesses**: Weak to steel and darkness

## Elementals

Elementals are just that: creatures that represet and are made of a certain element. Two elementals that are opposite that breed make a hybrid, hybrids are sterile though. The elements represent:

* Fire
* Water
* Earth
* Wind

**Strength**: Immune to their own element

**Weakness**: Weak to their opposite element

## Elves

Elves are a very magical and long lived race, they usually vary depending on where their from, and because of this have a variety of abilities. Still they mostly rely on magic.

* Dark Elves
* High Elves
* Wood Elves

**Strengths**: Very magical, dark elves resist dark and see in the dark, high elves resist holy

**Weaknesses**: Dark elves are weak to holy, high elves are weak to darkness.

## Faeries

Small winged creatures, most of them can change size on command.

**Strength**: Wind, ice, and water based magic

**Weakness**: Weak to fire and electric

## Giants

Massive humanoid creatures, standing anywhere between 10-15ft tall. Very strong and mostly nomadic

**Strengths**: Very strong and durable

**Weaknesses**: Weak to all kinds of magic, cannot use magic if they're pure giant.

## Gnomes

Small technologically advanced race of magical creatures. They rely on their intelligence over strength.

**Strengths**: High intelligence, resist most magic

**Weaknesses**: Physically weak

## Goblins

Mostly wild small green people that live in tribes, they're mostly weaker than most races but move fast.

**Strengths**: Move fast and have a high agility

**Weaknesses**: Weak to fire, physically weak, magically weak

## Halfings

Very small humanoids, more human than anything

**Strengths**: Very agile, move silently, high willpower.

**Weaknesses**: Physically weak

## Humans

Very standard race of humans, they're average all around and come in many shapes/sizes.

**Strengths**: None

**Weaknesses**: None

## Homunculus

Human-like monsters and artificial humans. Somewhat monstrous but very intelligent.

**Strengths**: Very intelligent, highly magical

**Weaknesses**: Weak to both dark and holy

## Nephalem

A nephalem is the offspring of a demon and an angel. They possess a wide variety of powers and rare combinations. However the mother usually dies from a curse of breeding a nephalem, and they're all born sterile.

**Strengths**: Very high magical power, can cast both holy and dark

**Weakness**: Weak to dark and holy, but less than a demon or an angel

## Nymphs

Nymphs come in a variety of types, most of which represent a certain element of terrain. Some types of nymphs are below:

* Alseids (groves)
* Dryads (forests)
* Hamadryads (trees)
* Hydriads (water)
* Leimoniads (meadows)
* Meliads (ash trees)
* Naiads (springs and rivers)
* Napaea (valleys)
* Oceanids (the sea)
* Oreads (mountains)

**Strengths**: Possess magical powers depending on their type

**Weaknesses**: Physically weak

## Ogres

Giant monster-like creatures, mostly live alone or in tribes. They can be hostile and are physically strong. They come in a variety based on their element, these are:

* Ogres (earth)
* Troll (water)
* Oni (fire)

**Strength**: Physically strong and high endurance, immune to their own element

**Weakness**: Magically weak; not very intelligent, ogres and trolls are weak to fire, onis are weak to water and holy

## Orcs

Mostly green and both bigger and stronger than a normal human, orcs live in small towns and have their own honor system. They're not very hostile and keep a lot to themselves

**Strength**: Physically strong

**Weakness**: Weak magical abilities

## Pixies

Much like fairies, pixies can also change size. They however possess the opposite abilities of fairies when it comes to magic.

**Strength**: Fire and electric magic

**Weakness**: Weak to ice and water magic

## Phoenix

Most phoenix are monsters, but much like dragons few can transform into humans. They possess equal powers to dragons when it comes to strength.

**Strength**: Very strong, healing, holy, and fire magic, also immune to fire

**Weakness**: Weak to water, darkness, ice magic

## Spirits

Spirits are just that: spirits, they come in a massive variety when they're not monsters. For the most part they keep to themselves. They can either be things like sirens or elemental spirits. Some types of spirits are:

* Banshee
* Kappa
* Sirens
* Fire
* Water
* Earth
* Wind

**Strength**: Immune to their element, magical

**Weakness**: Weak to darkness and their opposite element

## Undead

This is anything that used to be alive, but came back somehow. Undead can be intelligent, but for the most part are being commanded by someone. Some types of undead are:

* Ghosts
* Skeletons
* Zombies

**Strength**: Resist dark

**Weakness**: Weak to holy and most magic

## Unicorns

Unicorns are usually monsters, but like dragons and phoenix they can turn into humans and possess a lot of magical abilities and strength

**Strength**: High stats all around

**Weakness**: Weak to darkness

## Vampires

Vampires are humans (or other races) bitten by another vampire and cursed to suck blood. Most of them are still intelligent and sentient, but have a craving for blood.

**Strength**: Resist dark and can't be killed conventionally

**Weakness**: Weak to holy, fire, certain woods, garlic, and silver.

## Werewolves

Like vampires, werewolves are a race of people cursed by another werewolf to turn into a giant wolf during the full moon. Outside of the full moon they can turn to anthropomorphic wolves and keep their minds, during the full moon they become savage.

**Strength**: Resist most physical attacks

**Weakness**: Weak to holy, fire, and silver