Shadow Insect

## Shadow Insect**Edit**

 **Shadow Insect**Shadow Insect10016 Beast DominatorSoul ShockCorpse GatheringSwiftSteadfast12001400

## Statistics

### Booster Content

General, Mini, Amii, Bandit, Lost Souls, Shadow

### Card ID

444

**Shadow Insect** is a Tier 3 () Unit of the Shadow faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

A versatile unit in Shadows Arsenal that can swiftly take out opponents with high damage bursts, and is effective at raiding.

## Card Info

**Soul Shock**
Power Cost: 0 **Active:** Activate to release a shot of destructive energy that deals 370 / 370 / 460 / 600 damage to enemies in a 5m radius around its target, up to 500 / 500 / 620 / 800 in total. Needs to have gathered 900 life points from corpse first. Knocks back small units. Reusable every 3 seconds.* Hide
* Show Details

Large counter damage bonus applies to this ability, and will deal 555 / 555 / 690 / 750 damage to large units.

**Corpse Gathering**
 **Passive:** Harvests energy from nearby corpses equal to their former maximum life points to enable Soul Shock. A maximum of 1800 / 2700 / 2700 / 2700 life points can be stored at once.

**Swift**
 **Passive:** Moves at high speed.

**Steadfast**
 **Passive:** Cannot be knocked back.
## Notes & Strategies

Thanks to their low cost and spamability, Shadow Insects are very powerful creatures that can dish out large swathes of damage with their Soul Shock. Their low health count can be a grave detriment in direct combat however. Protecting them with tanks will help to keep them alive and fire off soul shock with impunity, but one can also run them as a raid squadron due to their solid attack strength. It is worth noting, soul shock is the only way this unit can attack airborne targets.

## Campaign PvE

Shadow Insects are perfectly capable of annihilating a good majority of threats all on their own. A single Shadow Insect, provided it can fire , can go toe to toe with almost any Large unit all by itself. This makes them extremely useful at dispatching  Bandit Hornblowers,  Twilight Devastators and  Twilight Treefiends. A full soul shock charge, or several of these insects are needed to take down  Stonekin Warriors and  Stonekin Rageflames though. With an effective 1800 ATK against a large unit, they are built for it.

Their high speed makes them very capable raiders and can dip in and out of combat easily, pelting enemies with Soul Shock in hit and run attacks. This can allow them to even defeat massive giants like the  Twilight Hulk.

## Random PvE

* 1 Player
* 2-4 Player

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400039
* Active ability :
	+ Increased damage from 370 / 370 / 460 / 500 (500 / 500 / 620 / 685 in total) to 370 / 370 / 460 / 600 (500 / 500 / 620 / 800 in total).

Patch #400035
* Increased the unit's rotation speed from 200 to 300.

Patch #400031
* Active ability :
	+ Added a preview of the ability radius that is displayed on hover over the ability activation button.

Pre-Release Patch #400002
* Fixed formatting error on card's tooltip.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards