ASC-19

he **ASC-19** (known as the FMK-3 in the game files) is a submachine gun in BlastGen. It appears in BlastGen II as a DLC weapon, but doesn't make any other appearances.

## Multiplayer

The ASC-19 is unlocked by completing the Campaign on Expert difficulty *without* picking up any weapons from enemies or allies. After the player does this, it will be automatically unlocked for use in Multiplayer. Damage wise, it is fairly average, dealing 35 damage per shot, resulting in a 3 shot kill. While this is a nice damage profile, the damage of the ASC-19 drops off extremely quickly, with it dealing 25 damage at up to 40 meters, resulting in a 4 shot kill without headshots, and will deal 15 damage at any range higher than 40 meters, resulting in a 7 shot kill. This is the worst range in the SMG class, but is average considering the amount of damage it does. It has a good fire rate, firing at 906 RPM, only being bested by the Kriss Vector and most other SMGs with the Rapid Fire perk, which gives it an acceptable TTK and is formidable up close. The ASC-19 has the best handling traits of any SMG and any weapon in particular, allowing the player to move at 95% of default movement speed and strafe at 90%, which makes this weapon extremely good for players on the move, and has a lightning fast ADS time as well as an acceptable reload speed, all which make the ASC-19 a perfect weapon. However, a key weakness of the ASC-19 is its ammo capacity, sitting at just 20 rounds, much lower than the Kriss Vector. This, combined with the fast fire rate, makes it chew through ammo very fast and forces players to reload every time, which can cost the player countless seconds.

The ASC-19 has the standard SMG attachments available. The optical attachments are extremely useful, as the ASC-19's iron sights are unfortunately misaligned, and using optics can easily remedy this issue. The Foregrip is the only grip attachment available and is very handy in controlling its recoil. The Laser Sight and AN PEQ compliment the run and gun playstyle very well and allows the ASC-19 to beam enemies using hipfire with relative ease. The Suppressor is a questionable attachment; while it does silence the weapon and keep the player off the radar, this comes at the cost of cutting the ASC-19's range down to just 30 meters, making it even worse at medium range, though since the ASC-19 is mainly used for close range engagements, this attachment can be of use to a stealth player who doesn't care about range. Extended Mags and Drum Magazine both are useful attachments, as they increase the magazine size to 30 and 40 rounds, respectively. Since the ASC-19 already has a quick reload speed, using either of these attachments can be beneficial. On the other hand, Fast Mags is useless, as the ASC-19 already reloads fast. Overall, the ASC-19 is a submachine gun mainly oriented towards quick maneuvers and flanking enemies with its fast movement speed and handling traits, but is let down by its small magazine at times, but its far from a bad weapon.

## Survival Mode

Once the ASC-19 is unlocked, it can be purchased in Survival Mode for 2000 credits. It shares the same handling stats as the Multiplayer variant, but features a more acceptable 30 round magazine and has less recoil, negating the use of a Foregrip, but otherwise is statistically similar to its Multiplayer version. It is very useful against enemies in close range, but it still consumes ammo at an alarming rate. Even so, it is still a reliable weapon and doesn't hurt to use. Unlike in Multiplayer, the iron sights of the ASC-19 *aren't* misaligned and can actually be used properly.

## Trivia

* The ASC-19 is based off the real life FMK-3, this is proven by its name in the game files.
* When the Foregrip is attached, it gains a unique handguard with a built in grip.