Guilds

**Guilds**

When you pass the first League (*Wooden league*) the game will propose you to join a **Guild**.

You can accept what’s proposed or join a guild of some friends.

You can also create a guild yourself (Price: 200k Gold) but is not recommendable as it would take years to fully level it up.

### Guild Levels

Each guild can be leveled up to level 40.

* Starting from level 1 the guild can hold up to 25 players and ending to 30 players for a level 40 guild.
* Each guild can be leveled up by donating GXP (Guild Experience Points).
	+ The GXP accepts coins, ingredients, tears, orbs and also ads.

#### **How To give Guild Xp [GXP]**

* Click the Guild Icon, Go To "My Guild" then Press "Level Up"
* There will be three options to donate gxp, *Common, Rare and Epic*
	+ Common is always a Coin amount
	+ Rare can be Unlucky Clover, Bone Dust, Orbs or an AD
	+ Epic can be Mushrooms, Guard Eyes or Emeralds
		- Usually not worth using Guard Eyes or Mushrooms unless you have the max throne

#### **Bonus Guild Levels**

There are also 5 optional levels which are very hard to maintain as the system is *gxp hungry*.

* This means that from time to time the game will consume gxp making you drop down in guild level if you don’t donate in time.

**Leveling up a guild is necessary to gain some guild bonus like**

* *% on stealing bonus*
* *% on ritual bonus*
* *% on retrieve*

*Fun Fact: When a guild levels up a image is put into the guild chat congratulating the guild*

The best percentages are given on level 45 where you have 35% on all of these bonuses. As mentioned the optional levels have the best percentages but it is really hard to maintain those levels. In details, the list below shows the gxp consumed by the system in these optional levels

GXP consumed x second on Optional Levels

* **Level 41** : *1 gxp per second / (10k per hour)*
* **Level 42** : *2 gxp per second / (12k per hour)*
* **Level 43** : *3 gxp per second / (14k per hour)*
* **Level 44** : *4 gxp per second / (16k per hour)*
* **Level 45** : *5 gxp per second / (17k per hour)*

Quick math on level 45 reveals that 432.000 gxp units a day are needed to maintain a Level 45 guild.

### **Guild Retrieves**

* Guildmates can retrieve your gem if you fail to retrieve the gem yourself making not all hope lost for when you lose that big gem to thief
	+ [Note: You **cannot** connect to your FaceBook account if you put your age as Below 17 and will also not have Guild Chat]
		- The only way to revert this is to restart your account, as support will not revert that {Thanks to my friend I found that out because he said he was 12 as a joke}
	+ [Note: Retrieving a gem will make a Duplicate of that gem in your inventory and will not take it away from the other player who stole it]
	+ [Note: Retrieving a guildmate's gem will not result in you getting them gem]

* The logs start from most recent gems lost to oldest gems lost and the Retrieve log sticks around for about 2 days and when the gem is retrieved you will have around 2 days to claim your retrieved Gem until it is automatically gets deleted

* When going to retrieve a guildmate's gem the dungeon will be already unlocked so you do not have to spend keys

* Even if you dont believe you will get the gem it is always a good idea to do these dungeons as they are an easy way to get xp if you have no keys left

### **GvG (Guild vs Guild)**

Guild vs guild battles, or *gvg* battles for short are constantly happening, each battle/league round lasts 72 hours, and during those hours, guilds are matched together to battle, where they fight to see which guild can score the most.

Your score in guild battles will differ from your league score because it isn’t based on pure delta, if you have no space and steal a 100k gem and it gets sold then your league score would remain unchanged but your gvg score would go up 100k.
The Reward for your guild winning the battle is Honor which can be spent in the *Guild Shop* ***[Picture on the Right]*** with the Honor you recieve being based on the total of gems you've stolen while being in that guild

* **Credit for Honor Shop Screenshot: Surpyy**

#### ***Guild Matchmaking***

(Take this with a grain of salt as this data is collected only by experience. There is no confirmation by Zeptolab)

Each gvg is determined following some patterns.

There are two distinctive pools for guild matchmaking.

All the guilds that have done more than 50 Million in the previous gvg are grouped in the big pool.

The guilds that have online players the moment the matchmaking is determined are the first to be chosen in matchmaking, followed by the guilds with less online players and so on.

The remaining guilds are in the small pool where the matchmaking is a bit different.

The two last gvg scores are added together and the matchmaking takes place between the guilds with almost the same overall delta of these gvgs.

## Guild Arenas

The Arena is where 25 Guilds Fight to compete with each other for the most points earned in one round of the **Guild Battle**.

**Guild Battle** - is a battle between two guilds. These guilds may not be in the same Arena.

There are 4 Arenas in the game:

* Key
* Glove
* Mask
* Crown

The first three Arenas have 4 stages. A guild must win them all to become the champion of the Crown Arena.

## How it works

1 full round of the Arena = 10 rounds of Guild Battle = 30 days.

For one round of Guild Battle, players gain a certain number of points. This amount goes to the total amount in the Arena. The previously earned rating is summed up with the current one.

The Arena displays the total number of points earned by the guild in one round of the arena. It's getting updated after every round.

It may be that a guild with zero points proceeds to the next Arena. This may happen because other guilds may not be very active.

## Arena rewards

After 10 **Guild Battles**, each guild receives a reward, depending on the position that was earned.

* 1st-6th place - Promotion to the next Arena + # Orbs + # Tears + # GXP + # Chests for each victory in the Guild Battle;
* 7-14th place - Remain in the current Arena + # Orbs + # Tears + # Chests for each victory in the Guild Battle;
* 15-25th place -The Guild goes down to the previous Arena + chests for each victory in the Guild Battle.

*The "#" is determined by Arena and at what stage (Key, Mask, Glove, Crown) the player is now.*

Chests Contain Various Useful items such as Orbs, Tears, Potions, and Crafting Materials

Orbs and Tears are separate from chests, but additionally they can be found in chests.

The number of chests is determined by the number of guild victories in Guild Battles. The contents of the chests are determined randomly. The chests may contain potions, GXP, spheres, tears, emeralds, gold and resources (dust, eyes, etc.).

Note: If your guild is in any crown arena and your guild wins you will receive the Guild Throne (2nd Best Throne) if you fought in 4 or more gvg battles

***Elders, Trusted, Regulars, and Initiated receive 5 chests. Apprentice only get 2. Newcomers get nothing.***

## Seasons (Discontinued)

*Seasons were a former feature in King of Thieves. They have been removed and replaced with **Arenas.***

### Gameplay

Each guild fights 10 guild battles. The more battles won, the higher the eventual rewards. When a guild wins a reward all members of the guild will receive it except for newcomers.

Every guild could take part in this competition if it was created before the Season had started or during the first guild battle of the Season.

Each season also introduces a new one-time Seasonal Unique Outfit that is only obtainable if the guild gets the best possible prize.

### Rewards

The rewards and criteria are as follows:

* **5 Battles won** - 100 Orbs & 500 Tears
* **7 Battles won** - 300 Orbs & 1000 Tears
* **9 Battles won** - 500 Orbs & 2500 Tears, *Seasonal Outfit*

Each guild member receives the entirety of the rewards, and not a portion of them. Each Season lasts for approximately 1 month. (10 battles at 3 days each)