East Grave

## Floodtown

Filled with puddles and covered in a perpetual layer of algae and damp, Floodtown is the single poorest district in the city. Containing both the docks and warehouses of the city, alongside an extensive network of shantytown housing. The cities yearly monsoons most prominently affect this district, with nearly two feet of water covering every street, and the ground floor of most buildings causing most residents to migrate to another district and sleep on a friends couch. Even during the dry season this district is notably more humid than the rest of the city, with venetian canals and bridges running back and forth replacing what would otherwise be streets.

This district is one of the most heavily patrolled in the city behind only The Wall, with public and private security as well as EGLE doing regular sweeps of the district to keep an eye on the warehouses but more importantly make sure nothing dangerous from the surrounding waters makes its way into the city. Even with this increased presence, disappearances are still regular during the Monsoon season when things normally confined to the canals can slip in through a carelessly unlocked window.

## The Hive

The Hive is the area most of the blue collar citizens of East Grave live. Dilapidated apartments from the older days of the city are now few and far between as the skyline becomes dominated with megatower housing units. Construction can be heard from many points in the area, as older buildings make way for the new. Around each megatower rests open areas, where small shops and stalls form, often just to provide simple goods and consumables. Shopping centers exist in the most trafficked areas, which generally places them in between two megatowers. Most people will tend to mind their business here and look away from trouble.

Parts of The Hive tend to be resided in by different groups, leading to a presence of related gangs, but it's not uncommon to see an EGLE patrol here and there, especially after huge gang conflicts, but people don't rely on them being there if help is required. Shootings ring out fairly frequently, and so many long time residents have developed reflexes to cover themselves. This section may be one of the safer regions to travel, but as the area developed, the paths through have become intertwined and overlapped.

## Lamplight

red light district. Name comes from old tradition from before the vice industries were legalized.

## The Undercity

A refuge for the homeless, the center of all crime, and a nesting ground for monsters. The Undercity connects every district of East Grave, combining the bombed out ruins of the old city before declaring independence, the empty manalith mines, as well as the old and modern sewer system. Its larger than the city above by at least a factor of 10, and just as populous. Due to the sheer depth which the Undercity expands down, everyone from criminals to corporations uses it as an illegal dumping site, and all sorts of items and people that won't be missed end up flowing down there, waiting for an enterprising scavenger to pick them up or search their pockets.

The higher levels are the safest containing a number of whole communities and functional settlements, but are subject to occasional raids from the EGLE to clear the homeless out of an area. These are the safest to use as shortcuts through the busy city, posing only as much danger as crossing through the back alleys of Lamplight or the Hive. Lower down, below the New Sewers and Old City is a pitch black carnival of horrors. At best, entering this section of the City With No Name will end with you seeing something you we're supposed to, getting you beaten to a pulp by some gangers. At worst you end up stumbling off a cliff down a thousand foot mineshaft, or walking into the nest of some subterranean horror mutated by manalith leaks, or being ripped apart by a MIDS addled Ghoulie who's gone Ripper. Cutting through these unpopulated tunnels can be far faster than any other means of moving through the city on foot, but is it worth your life?

## The Peaks

Corporate offices, where working class people due white collar work. Includes corporate offices for all companies not based in East Grave. Adjacent to Lamplight

## The Jungle

The Jungle is the smog ridden manufacturing district of East Grave, where a majority of the blue collar workers work. Adjacent to Floodtown, this district sits on the edge of the flood zone from the monsoons. Pollution from all the factories is not controlled, and seeps out, while the residents simply learn to adapt to the problems it causes. While most of the large tech companies don't reside here, much of the other industrial producers do. Metals, processed foods, and textiles remain the largest industries in the region.

While it does produce goods, many of the shipments come from the nearby Floodtown and the Wall, fueling the industry to expand even more. The expansion, and many other factors, have contributed to the almost have abandoned appearance of the district. Half-finished projects fill plots of lands, and empty lots sit to break up the sights. Gangs made of the workers prominently squat in these locations, or use them as spots to work out of, and so EGLE can periodically be seen breaking in to these buildings to deal with these violent groups.

## Shoreside

A low density neighborhood for the wealthy built by expanding the island with material from the mainland, with a view of the ocean, but reinforced well above the water out of the reach of monsoon floods.

## The Hightower

The nexus of corporate headquarters, and penthouses of the super-rich.

## The Wall

Visually, the Wall is a cross between the industrial half-finished construction projects common in The Jungle, and the decaying improvised housing of Floodtown. Named for the six story concrete wall that surrounds the district up to the edge of the water, The Wall is the only district not located on the island. Funded almost entirely by the Kanahi Corporation, The Wall is the first attempt at resettlement of the former territory of the Sisean Dynasty, with construction beginning before the wild magic had stabilized and before the war had even officially ended.

The project has undergone several delays that have extended construction time, most notably when a worker strike the two hour boat trip to arrive at the worksite halted the project for a full year so company housing for construction workers could be finished. As the project has stretched on and on, the company housing has proved to be insufficient and the residents expanded, building out a handful of lean-to neighborhoods around the largest worksites. The residents are primarily immigrant humans, goblins, and offshoots who have created a network of ethnic communities that blend together at the borders.