Session 21 5/15/2022

Jeff, Tasha, Michael, Bill, Megan (In-person session!!)

Duriel, Elektrah, Arden, Brottar, Lucia

The party is in the third and final cave in this hill-valley. In the cave is a flaming circle of runs that flared up and slowly dissipated. Everything in the cave became very dark, though that meant little to the party as they all had access to Darkvision. Even with Darkvision, there was nothing to see. They did hear a deep disembodied voice chuckle at them. The voice is coming from the back corner of the cave. Lucia gets very uncomfortable and starts to shuffle back towards the mouth of the cave. The deep, disembodied voice let the party know a few things.

* He's after Lucia
* He's got her scent now.
* She's been marked.
* He has little patience for Duriel.

The party decides there is nothing more to learn from this voice and decides to collapse the cave. Brottar is able to find a weak point in the cave walls. Elektrah created water in some of the cracks. The plan was to have Lucia freeze them with her demony-ice powers. The problem is that she has no control of these powers and the party has to resort to triggering a strong emotional response. Elektrah summons her Fyre-companion who spits magical fire seeds at Lucia. Lucia was expecting the attack and, while taking serious fire damage, was not startled enough for a response. Duriel tries to fire a flaming arrow at Lucia with similar results. Brottar was busy behind the party and lobs a sort of molotov cocktail which startles/scares Lucia enough to freeze the entire cave. There is a loud rumbling and the party leaves before being trapped in a cave-in.

The party make their way to Scornubel, the Caravan City, where they can find almost everything they're looking for. The problem lay in their lack of gold to afford said items. They notice there aren't any children running around the marketplace and find that odd. The party gets rooms at a nice, but not too nice inn and go their separate ways. Arden goes to the church to check in with his superiors. He gives them a copy of the prophecy and warning about the factions searching for the child the prophecy explains. He also has word sent to his church as they were probably wondering what happened to them. He is given minor duties down in the Vaults of the Dead. He discovers that over the last two years, a lot of married couples died. There was no evidence of a plague or large scale sickness. He finishes his duties and heads to a Mage Enclave. They review the sketch of the runic circle they found in the cave and determine that it was infernal and it was a weak Gate spell. There weren't enough protective spells in the circle to be a full gate spell. He makes a copy of the circle for the mages to research.

Elektrah makes her way to one of the orphanages and learns that they are only 3 children left. They are school-aged and busy learning how money works. The Matron of the orphanage explains that many children from 6 months old to 7-8 years old have been adopted over the last two months, often by druids, never the same person twice. She and Brottar head out of town to the nearby forest (The Reaching Woods) in search of this Druid Grove. She finds a trail that branches North and South. Trail Signs direct her to go North, but she will likely not reach the end of the trail before nightfall. She heads back into town to commune with the rest of the party and get some much needed rest.

The party meets back up at the inn and discuss their findings. Lucia was able to pick some pockets and heard some gossip, though nothing earth-shattering. The plan is that the next day, Brottar, Elektrah and whoever else wants to join them are going to head back into the woods and find where this trail leads them. There is some discussion about what druids could possible want with children and what to do if they are trying to find The Burning Child of the prophecy. Elektrah and Brottar pay for their rooms for another week. She leaves a note for Arden explaining where they went and what to do if they are not back in a week.

750 XP

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