Final Boss (Season 6): Ban & Elaine

Published March 4 2021

## Final Boss Ban & Elaine

**Extreme**: Recommended Combat Class of 140,000

**Hell**: Recommended Combat Class of 160,000

Period: 03/02/21 - 03/16/21

## General Strategy

Ban’s unique ability allows him to revive when he has a certain amount of orbs in his Ult Gauge. He can fill it up using his skills; and in Phase 2, Elaine can also boost Ban’s Ult Gauge every 2 turns.

Phase 1: less than 3 orbs (Limit 3 times)

Phase 2: less than 5 orbs (Limit 3 times)

The strategy is to look for opportunities to burst down Ban when has low Ult Gauge. There are 2 convenient ways on how to create this opportunity.

1. Use heroes that can Deplete Ult Move Gauge Orbs or Prevents Ultimate Move Gauges from filling up.
2. Burst Ban directly on turn 1 while he still has low Ult Gauge (needs a high damage team to make this work).

**Note:** Before ending phase 1, make sure to have your damage-dealer’s Ultimate Move ready. You’d want to 1-shot Ban in the first turn of Phase 2 so you won’t have to deal with his annoying revives.

**Phase 1 Strategy**:
If you have a team that can instantly deal high damage, burst down Ban on Turn 1 and direct all of your attacks to him. Now with Elaine left on the field, accumulate and fill up your Ult Gauge before proceeding to Phase 2. If you have a team that can restrict the enemy’s Ult Gauge, use it while you fill up your damage-dealer’s Ult Gauge to prepare for Phase 2.

**Phase 2 Strategy:**
Use your Ultimate Move/s to defeat Ban on turn 1 (You may need more than one Ultimate Move depending on the equipment quality of your damage-dealer). From here-on, you’ll be able to defeat Elaine easily without Ban.

Aim for the highest score by completing these missions:

* Remove Debuffs from allies 7 times using the Purify effect (Ex: Blue Lillia)
* Remove Buffs from the enemy 4 times
* **Apply Detonate to the enemy 5 times (Ex: Blue Arthur)**
* Inflict over 400,000 Damage in one attack
* **Additional points in proportion to the remaining HP**
* **Defeating an enemy with a Detonate Skill adds 150p**
* **Inflicting over 60k damage adds 60p**
* Clear in less than 10 turns (10 turns -625 points, 9 turns -456 points, 8 turns -320 points, 7 turns -215 points)
* **Clearing with a Combat Class under 200,000 adds 160p**

## Recommended Heroes

### Sub

Marmas (B)

Jericho (B)

### Team Set-up

* Highly Recommended

* Highly Recommended

* Highly Recommended

* F2P

## Final Boss Info

Phase 1: Ban passively activates a Taunt every 2 turns, protecting Elaine and directing all attacks his way. He can revive by consuming 3 orbs and heals for 24% HP (Limit 3 times). Elaine also decreases damage from ranged attacks.

Phase 2: Ban has a skill card that activates Taunt, increasing his HP by 40% for 2 turns. He can also revive by consuming 5 orbs and heals for 60% HP (Limit 3 times). Moreover, Elaine fills up Ban’s Ult Gauge every 2 turns. She also decreases damage from melee attacks.

### Skills

All heroes have their skill uses increased by 1.

####  Ban

**Phase 1**

Fearless Shot - Inflicts damage equal to 180/270/400% of Attack on one enemy and Lifesteals 20/30/40% of the damage.

Cunning Count - Taunts enemies and increases HP by 60% for 2 turns.

Ultimate: Physical Hunt - Inflicts damage equal to 945% of Attack on one enemy and depletes 3 Ultimate Move Gauge orbs.

**Phase 2**

Drain - Inflicts damage equal to 150/150/250% of Attack on all enemies and Lifesteals 0/30/30% of the damage

Cunning Count - Taunts enemies and increases HP by 40/60/100% for 2/2/3 turns.

####  Elaine

**Phase 1**

Wind of the Fairy King's Forest - Inflicts damage equal to 160/210/400% of Attack on one enemy and decreases skill ranks. At ranks 2 & 3, depletes the Ultimate Move Gauge by the number of skill rank decreases.

Wrath of the Gentle Breeze - Inflicts damage equal to 150/150/250% of Attack on all enemies and depletes 0/1/3 Ultimate Move Gauge orb/s.

Ultimate: Wrath of the Autumn Wind - Cancels Buffs and Stances on one enemy, inflicts damage equal to 735% of Attack, then Stuns for 1 turn.

**Phase 2**

Binding Roots - Decreases Defense-related stats of all enemies by 20/30/40% for 2/2/3 turns

Slicing Winds - Inflicts damage equal to 500% of Attack on one enemy and fills the Ultimate Move Gauge by 2 orbs.

Fairy Spring - Removes 3 orbs from her own Ultimate Move Gauge, then fills the Ultimate Move Gauge of one ally by 3 orbs.

Ultimate: Wrath of the Autumn Wind - Cancels Buffs and Stances on one enemy, inflicts damage equal to 735% of Attack, then Stuns for 1 turn.

## Season Shop & Score Reward

### Season Shop

Period: 03/02/21 - 03/17/21

- Use the points obtained from clearing the stages to get rewards.

### Battle Placement Rewards

- Your placement will be based on your best score. Rewards will be given based on said placement.

\*Rewards are cumulative meaning you can potentially earn everything!

Ex) Place in the Top 50% and you will receive the rewards from the Top 70% and Top 100% tiers as well!

### Cumulative Points Rewards

- Get rewards based on your total accumulated score from all of the battles you run.