recursal/Fanatic-Fandom huggingface dataset:
Durge

Durge is part of zacs team and is from the star wars series.

**Tack shooter** - 24 [+45% bonus damage] and the target is stuck for 1 turn. **Pyro wrist** - 20 [+60% bonus damage] and fire for 2 turns. **Charger lance** - 40 [+80% bonus damage] and the target cannot be shielded or increase their damage reduction for 3 turns (meaning if a target has 5% damage reduction, they still take 5% reduced damage after the attack, but cannot gain more).

**Reform**: If Durge takes less damage during a turn than he did the previous one, he will heal back 50% of the damage taken (reform is able to revive Durge once per battle).

Range type.

Space element.

Sapphire mox.

180 hp.
Nathan drake

Nathan drake is part of zacs team and was adapted from playstation all stars.

**AK fire** - 24 [+45% bonus damage]. **Booby trap** - The next negative effect applied to the target will have its duration increased by 2 turns (does not use Nathan drake's turn, meaning he can use another attack after activating it). **Pillar smash** - 50 [+90% bonus damage] and the target is stunned for 1 turn.

**Trap veteran**: If Nathan drake receives a negative effect (except fire or poison) and doesn't take damage for its duration, his next attack will deal true damage.

Damage type.

Earth element.

Emerald mox.

160 hp.
Berdly

Berdly is part of zacs team and is from the undertale series.

**Whirlwind** - 24 [+50% bonus damage]. **Test** - 30 [+65% bonus damage]. **Lance lasers** - 10 [+15% bonus damage] for 5 turns and if the target dies before lance lasers ends, they target a new enemy and last 1 extra turn.

**Brainpower**: Getting a last hit with **test** increases its damage by 10% (up to 5 stacks). A perfect last hit (killing an enemy with hp equal to **test**'s damage) will fully stack **brainpower**.

Mage type.

Air element.

Sapphire mox.

160 hp.
Furnace

Furnace is part of sams team and is custom made.

Normal: **Searing sweep** - 4 [+10% bonus damage] to all and heals 2 [+5% bonus damage] hp for each target hit. **Obsidian bladework** - 30 [+70% bonus damage] and the target is stunned for 1 turn. **Molten fury** - Furnace gains 15% max hp, then deals 2 [+5% bonus damage] damage to all and increases **too hot to handle**s heat generation to 50% for 4 turns (hp returns to normal after molten fury ends).

Heated: **Scorching sweep** - 8 [+20% bonus damage] to all and heals 4 [+10% bonus damage] hp for each target hit. **Obsidian masterwork** - 40 [+85% bonus damage] and the target is stunned for 2 turns.

**Too hot to handle**: Furnace stores 30% of the damage he deals as heat, and upon reaching 50 [+5 per level/item] heat, his next ability will use its heated version (heated abilities do not generate heat and heat resets each wave).

Mage type.

Fire element.

Amber mox.

200 hp.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.

This character deals less damage to the The mind boss.
Hood sickle

Hood sickle is part of sams team and is from the skylanders series.

**Dark well** - 12 [+40% bonus damage] and target is slowed for 2 turns. **Teleport charge** - 30 [+70% bonus damage]. **Scythe swing** - Hood sickle pacifies himself for 1 turn, then does 50 [+100% bonus damage] damage, if it is a last hit, the target is executed.

**Rip the weakness out**: If **teleport charge** is used on a slowed enemy, it will cleanse the slow and amplify the damage by 6 [+5% bonus damage], stacking for each turn of slow remaining.

Mage type.

Dark element.

Amethyst mox.

180 hp.
Patrick

Patrick is part of zacs team and was adapted from lights, camera, pants.

**Patty flip** - 16 [+35% bonus damage] and fire for 1 turn. **Pants inflate** - 30 [+30% bonus damage, +10% bonus hp] and Patrick becomes untargetable for 1 turn. **Barrel bounce** - 42 [+95% bonus damage].

**Now I'm gonna starve**: When an ally uses any tier potion on someone other than Patrick, he will gain the effects of a tier 1 potion of the type that was used.

Defense type.

Water element.

Emerald mox.

160 hp.
Hydra king

Hydra king is part of zacs team and is from the god of war series.

**Mini hydra bite** - 28 [+50% bonus damage], but does 25% less damage if Hydra king is below 50% max hp. **King chomp** - 30 [+65% bonus damage], but does 25% more damage if Hydra king is below 50% hp. **Bellowing roar** - 10 [+15% bonus damage] to all.

**Disorienting**: **Bellowing roar** will cause enemies at 50% hp or under to miss their next attack.

Damage type.

Water element.

Emerald mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Piggy mccool

Piggy mccool is part of zacs team and is from angry birds epic.

**Pickpocket** - 20 [+50% bonus damage]. **Restock** - The next tier one potion used will be refunded (can be used on allies, and can only be used once per wave). **Happy hour** - All allies heal 20 [+10% bonus damage] hp.

**Thief**: Landing a killing blow with **pickpocket** gives all allies 5 bonus gold.

Utility type.

Life element.

Emerald mox.

140 hp.
Last defender

Last defender is part of zacs team and is from dragonsoul.

**Righteous rejection** - 24 [+45% bonus damage]. **Pathetic projectiles** - Gains 30% damage reduction against ranged enemies for 2 turns, **Death comes slow** - All allies gain 20% damage reduction for 3 turns.

**True judgement**: Righteous rejection deals 15% more damage for each fallen ally. If all other allies are fallen, **righteous rejection** deals true damage and cannot be dodged.

Defense type.

Earth element.

Citrine mox.

200 hp.
Leshy

Leshy is part of zacs team and is from inscryption.

**Summon squirrel** - 4 [+15% bonus damage] and only lasts for 1 turn. **Summon wolf** - 12 [+40% bonus damage], requires 3 **squirrel sacrifices**. **Summon mantis god** - 4 [+15% bonus damage] to 3 targets, requires 3 **wolf sacrifices** (can be used multiple times).

**Sacrifice**: Leshy can sacrifice his minions to summon more powerful ones (sacrificed minions are removed from combat, and sacrifices made toward their respective tiers carry over between turns and waves) and if Leshy sacrifices 3 **mantis gods**, **summon squirrel** and **summon wolf** will deal 50% damage but hit 3 targets.

Mage type.

Life element.

Emerald mox.

160 hp.
Limnoscelis

Limnoscelis is part of zacs team and was adapted from jurassic world: the game.

**Marsh swipe** - 24 [+45% bonus damage] and the target is slowed for 1 turn. **Heavy bite** - 32 [+75% bonus damage]. **Tearing bite** - 50 [+85% bonus damage] and inflicts grievous wounds for 2 turns.

**Keep the kill**: After getting a killing blow, Limnoscelis can use his next turn to execute the target and heal 15 [+5% bonus hp] hp.

Mage type.

Water element.

Sapphire mox.

180 hp.
Eruptodon

Eruptodon is part of zacs team and is from the how to train your dragon series.

**Magma blast** - 22 [+45% bonus damage] and extends fire duration on the target by 1 turn (3 turn cooldown per target). **Lava flow** - 4 [+5% bonus damage] to all for 3 turns but slows Eruptodon for 1 turn, increasing by 1 turn each time it’s used immediately off cooldown. **Ash fall** - Fire and 10% reduced damage to all for 2 turns.

**Fire eater**: Eruptodon heals for 75% of damage dealt to enemies that apply fire.

Defense type.

Fire element.

Ruby mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is fiery, meaning they empower radiating heat and benefit from the Phoenix feather item.
Mr. incredible

Mr. incredible is part of sams team and is from the incredibles series.

**Incredi punch** - 20 [+40% bonus damage] and the target takes 5% more damage from Mr. incredible for 1 turn. **Enemy throw** - 16 [+35% bonus damage] to 2 targets. **Incredi slam** - 40 [+75% bonus damage] and all melee enemies are knocked back for 2 turns.

**Last stand**: For every 20 [+15 per level/item] hp lost, Mr. incredible gains 5% increased damage (resets after battle wave).

Defense type.

Earth element.

Ruby mox.

180 hp.
Rosalind Leclair

**Rosalind Leclair** is one of the character introduced in volume 3, and also Lennard's younger sister.

## Appearance

Rosalind is young girl who seems to be the same age as Anya. She has short, curly orange hair, tied into two twintails with red ''puffs'' at each side. She has a pair of round crystal blue eyes and fair complex.
## Personality

A bright, cheerful energetic girl who likes to play around. Rosalind is also a spoiled air-head, but she is mature and helps her older brother very much.
Bald bull

Bald bull is part of zacs team and is from the punch out series.

**Rolling punch** - 26 [+50% bonus damage]. **Seeing red** - Gains immunity to negative effects for 1 turn, and his next attack will stun the target for 1 turn. **Bull charge** - 50 [+90% bonus damage] and Bald bull gains speed for 1 turn.

**Strength of an ox**: If all hp is lost, Bald bull will revive himself with 5% max hp, and **bull charge** becomes usable again (can only happen once per battle).

Damage type.

Life element.

Emerald mox.

160 hp.
Koolasuchus

Koolasuchus is part of sams team and was adapted from jurassic world: the game.

**Slick swipe** - 24 [+50% bonus damage]. **Wide bite** - 30 [+70% bonus damage] and inflicts grievous wounds for 1 turn. **Bite roll** - 50 [+90% bonus damage].

**Slick skin**: Koolasuchus has 15% damage reduction against ranged enemies.

Damage type.

Water element.

Ruby mox.

140 hp.
Harvester bot

Harvester bot is part of sams team and is from gizmonauts.

**Sky strike** - 26 [+50% bonus damage]. **Sting** - 36 [+70% bonus damage]. **Turbine chop** - 52 [+90% bonus damage] and grants Harvester bot speed for 2 turns if it is a killing blow.

**Artificial toxin**: If Harvester bot is poisoned when **sting** is used, he will cleanse the poison from himself and transfer the remaining duration to the target (Harvester bot can use poison potions on himself to use this passive).

Damage type.

Air element.

Citrine mox.

180 hp.

This character is affected by hive mind in mirror and traitor mode.
Imaginator radec

Imaginator radec is part of sams team and is custom made.

**Wild style shot** - 24 [+50% bonus damage]. **Burning dash** - Fire for 1 turn to all. **Death blossom** - Imaginator radec channels and does 10 [+15% bonus damage] to all for up to 3 turns.

**Heat feet**: When an enemy affected by fire from **burning dash** dies, Imaginator radec gains speed for 1 turn.

Range type.

Fire element.

Ruby mox.

160 hp.

This character deals less damage to the The mind boss.
Amumu

Amumu is part of zacs team and is from league of legends.

**Tantrum** - 24 [+50% bonus damage]. **Despair** - 2 [+1% max hp] to all and will stay active for as many turns as Amumu wants, but Amumu loses 1% max hp per turn while active (1 turn cooldown). **Curse of the sad mummy** - 6 [+5% bonus damage] to all and all are stunned for 2 turns.

**Weight of sadness**: If **despair** is active when Amumu is below 50% hp, attackers are slowed for 1 turn.

Defense type.

Undead element.

Emerald mox.

140 hp.
Midas

Midas is part of sams team and is from the god of war series.

**Golden rain** - 10 [+30% bonus damage] (1 [+1 per 5 levels/items] fools gold can be spent to increase the damage by 1 [+1 per 5 levels/items] up to 20 increases, resetting each use). **Stay away** - For 1 turn, the next time Midas is attacked, the attacker takes 6 [+10% bonus damage] damage and is frozen for 1 turn and further attackers take 4 [+5% bonus damage] damage and are slowed for 1 turn (10 [+5 per 5 levels/items] fools gold can be spent to freeze another attacker, up to 2 further attackers, resetting each use). **Midas touch** - Target is frozen for 2 turns and **gold toward glory** grants 1 fools gold per 1 damage dealt when attacking the target (20 [+10 per 5 levels/items] **fools gold** can be spent to freeze an additional turn, up to 3 additional turns, resetting each use).

**Gold toward glory**: Midas gains 1 fools gold for every 2 [+1 per level/item] damage dealt, and at the end of the battle, Midas gains 1 gold for every 5 fools gold he has.

Utility type.

Magic element.

Amber mox.

160 hp.
Bashmaster

Bashmaster is part of sams team and is from the donkey kong series.

**Super jump** - 26 [+45% bonus damage]. **Ice block** - 32 [+65% bonus damage] and if Bashmaster charges it for 1 turn, it will freeze the target for 1 turn. **Frosty smash** - 50 [+85% bonus damage] and the target is slowed for 3 turns.

**Spiked ice**: After using a potion (ally or enemy), **ice block** will do 25% more damage the next time it is used, and if charged, it will freeze the target for 2 turns.

Damage type.

Ice element.

Sapphire mox.

180 hp.
Quicksilver dragon

Quicksilver dragon is part of sams team and is from dragonvale.

**Hazy slam** - 24 [+45% bonus damage]. **Quicksilver ball** - 24 [+65% bonus damage] and the target is slowed for 1 turn, and Quicksilver dragon gains speed for 1 turn. **Head bash** - 40 [+90% bonus damage].

**Life in the slow lane**: Quicksilver dragon is immune to slows.

Defense type.

Water element.

Sapphire mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Lob goblin

Lob goblin is part of zacs team and is from the skylanders series.

**Shock mine** - 26 [+45% bonus damage] (can be amplified by static). **Bomb clap** - 30 [+65% bonus damage] and all are blinded for 1 turn (can be amplified by static). **Shock bomb** - 48 [+90% bonus damage] (can be amplified by static).

**Came as a shock**: If **shock mine** is used on 2 different melee targets, a static barrier is made that destroys the next ranged enemy's attack.

Range type.

Electric element.

Emerald mox.

160 hp.
Dr. kahl's robot

Dr. kahl's robot is part of sams team and is from cuphead.

Normal: **Vertical laser** - 24 [+45% bonus damage]. **Summon drone** - 10 [+15% bonus damage]. **Head beam** - 46 [+100% bonus damage].

Wrecked: **Magnet** - Steals 2 gold from all and slows all for 1 turn. **Skull bomb** - 34 [+70% bonus damage] (can be amplified by static). **Bolt cannon** - 10 [+20% bonus damage] to 5 targets.

**Destruction**: For every 25% max hp lost, Dr. kahl's robot changes one of his abilities to its wrecked variant.

Range type.

Tech element.

Sapphire mox.

220 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Boneknapper

Boneknapper is part of sams team and from the how to train your dragon series.

**Head sweep** - 22 [+ 40% bonus damage]. **Bellowing flames** - 16 [+55% bonus damage] and fire for 2 turns. **Club tail smash** - 42 [+60% bonus damage, +5% bonus hp] and the target is stunned for 1 turn, if it is a last hit, it overwhelms and stuns the second target for 1 turn.

**In awe**: Enemies deal 75% less damage for the first turn of each wave.

Defense type.

Undead element.

Emerald mox.

240 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Dungeon man

Dungeon man is part of sams team and is from dragonsoul.

**Roll the die** - 24 [+50% bonus damage]. **Get lost** - 30 [+65% bonus damage] and target is pacified for 1 turn. **Summon random encounter** - 2 [+5% bonus damage] and the minion has the passive of a random boss (cannot take the passive of The devil or Thanos conner, and passives that cant apply to minions, such as damage reduction, also will not be taken).

**Bountiful basement**: All allies gain 10 bonus XP after each wave.

Mage type.

Undead element.

Ruby mox.

160 hp.
Guanlong

Guanlong is part of zacs team and was adapted from jurassic world: the game.

**Running charge** - 24 [+50% bonus damage]. **Quick bite** - 30 [+65% bonus damage] and goes on a 2 turn cooldown if Guanlong is affected by speed when it is used. **Pack attack** - 52 [+90% bonus damage] to a single target, or 35% damage to 3 targets.

**Stick around**: If Guanlong is the only ally alive, then 2 Guanlongs will stay after **pack attack** as minions, dealing 10 [+25% bonus damage] damage.

Damage type.

Life element.

Amber mox.

160 hp.
DJ grooves

DJ grooves is part of sams team and is from a hat in time.

**Disco slam** - 24 [+50% bonus damage]. **Photo copy** - Allies next ability deals 60% damage, but to twice as many targets. **Endorsement** - Target allies damage is increased by 50% [+1% per 25 bonus hp] of DJ grooves bonus damage for 3 turns.

**Star of the show**: If **endorsement** is used on the only other ally alive, the effects will last the whole wave, even if DJ grooves loses all hp.

Utility type.

Space element.

Ruby mox.

160 hp.
Petey

Petey is part of sams team and is from the mario series.

**Piranha chomp** - 20 [+40% bonus damage] and Petey can either slow the target for 1 turn or make them stuck for 1 turn. **Spin attack** - 30 [+70% bonus damage]. **Summon piranha plant** - 10 [+20% bonus damage].

**Polluted piranha plant**: If any damage over time is applied to **piranha plant**, it will refresh it's duration and become a **polluted piranha plant**, which inflicts poison for 2 [+1 per 7 levels/items] turns instead of doing flat damage.

Defense type.

Life element.

Emerald mox.

200 hp.
Amphicyon

Amphicyon is part of zacs team and was adapted from jurassic world: the game.

**Paw** - 24 [+40% bonus damage]. **Hunter's howl** - Ally deals 15% more damage next attack. **Canine bite** - 50 [+100% bonus damage].

**Primal**: **Hunter's howl** will make the target deal 30% more damage if Amphicyon is below 50% max hp.

Mage type.

Ice element.

Ruby mox.

200 hp.
10,000 volt ghost

10,000 volt ghost is part of sams team and is from the scooby-doo series.

**Zap** - 24 [+50% bonus damage]. **Overclocked** - All allies next attacks will shock all enemies for 5% of the damage it deals. **Static field** - 4 [+2% bonus hp] to all and all are stunned for one turn.

**Ghoulish arc**: Every time 10,000 volt ghost is attacked, all enemies take damage equal to 1% of his max hp (up to 3 times per turn).

Defense type.

Electric element.

Amber mox.

180 hp.
Bubblegum

Bubblegum is part of sams team and is from the bad ice cream series.

**Chilling breath** - 22 [+40% bonus damage] and the target is slowed for 1 turn, and if the target is stuck it will freeze them for 1 turn instead. **Ice cream pool** - 6 [+1.5% bonus hp] to all and all are stuck for 1 turn. **Pear** - 46 [+95% bonus damage].

**Bouncy**: **Pear** will hit a second target at 30% damage if it is a last hit.

Utility type.

Ice element.

Sapphire mox.

140 hp.
Bomb shooter

Bomb shooter is part of zacs team and is from the bloons tower defense series.

Bloon crush: **Heavy bombs** - 26 [+50% bonus damage] (can be amplified by static). **Really big bombs** - The next use of **Heavy bombs** will deal 75% damage but hit 2 targets (can be amplified by static). **Bloon impact** - 44 [+90% bonus damage] and the target is stunned for 1 turn (can be amplified by static).

MOAB eliminator: **Missile launcher** - 22 [+50% bonus damage] (can be amplified by static). **MOAB mauler** - 34 [+75% bonus damage] (can be amplified by static). **MOAB assassin** - 56 [+100% bonus damage] (can be amplified by static).

Bomb blitz: **Frag bombs** - 10 [+25% bonus damage] to target (can be amplified by static) and 2 [+5% bonus damage] to all others. **Cluster bombs** - The next use of **Frag bombs** will deal 100% more damage, and the damage to all can be amplified by static. **Recursive cluster** - The next use of **Frag bombs** will deal 100% more damage, and the damage to all can be amplified by static, then 1 turn later the damage to all is dealt again and can still be amplified by static.

**Pick a path**: At the start of the first wave, Bomb shooter chooses which ability path to use for the battle (cannot change path until the battle is over).

Damage type.

Fire element.

Ruby mox.

180 hp.
Evil glumshanks

Evil glumshanks is part of zacs team and is from the skylanders series.

**Missile throw** - 24 [+50% bonus damage] (can be amplified by static). **Summon knuckleduster** - 4 [+10% bonus damage] to 3 targets. **Tank bash** - 50 [+90% bonus damage] and the target is stunned for 1 turn.

**I'll do it myself**: After losing all hp, Evil glumshanks will revive with 25% max hp, but can only use **missile throw** (can only happen once per battle).

Range type.

Dark element.

Amethyst mox.

180 hp.
Ohmlec

Ohmlec is part of sams team and is custom made.

**Underworld underhand** - Bone: 26 [+50% bonus damage], Spirit: 22 [+45% bonus damage] and the target is slowed for 1 turn. **Death grip** - Bone: 30 [+70% bonus damage] and executes enemies if it is a last hit, Spirit: 30 [+65% bonus damage] and heals for 30% damage dealt. **Take the remains** - Bone: Harvests the targets bones and gains 1% increased damage for each 1% missing hp the target has (Lasts 3 turns), Spirit: Harvests the targets spirit and heals 20 [+10% bonus hp] hp, increased by 2% for every 1% max hp he is missing.

**The hands of fate**: Every turn, Ohmlec changes between attacking with his Bone hand and attacking with his Spirit hand (Ohmlec begins battles with his Bone hand).

Damage type.

Undead element.

Amethyst mox.

160 hp.

This character deals less damage to the The mind boss.
Kaprosuchus

Kaprosuchus is part of sams team and was adapted from jurassic world: the game.

**Croc swipe** - 22 [+50% bonus damage]. **Toothy bite** - 32 [+70% bonus damage]. **Gator pounce** - 42 [+85% bonus damage] and the target is stuck for 2 turns.

**Into open jaws**: The first 2 [+1 per 5 levels/items] melee enemies that attack Kaprosuchus are bitten for 6 [+1.5% bonus hp] damage.

Defense type.

Water element.

Emerald mox.

180 hp.
Basilisk

Basilisk is part of zacs team and is from the god of war series.

**Furious bite** - 22 [+45% bonus damage] and the target is slowed for 1 turn. **Barrage** - Basilisk becomes untargetable for 1 turn and does 10 [+20% bonus damage] to 3 targets. **Molten wave** - 4 [+5% bonus damage] and fire for 2 turns to all.

**Deeper siege**: Basilisk gains 10% more damage for each wave completed (resets after battle).

Defense type.

Fire element.

Citrine mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Killer croc

Killer croc is part of sams team and is from the batman series.

**Maiming bite** - 20 [+45% bonus damage] and the target is slowed for 1 turn. **Croc charge** - 34 [+15% bonus hp]. **Regenerate** - Killer croc gains 2.5% of his max hp as bonus damage and heals 5% max hp each turn for 4 turns.

**Reptilian resistance**: Killer croc is immune to the first negative effect applied to him (5 turn cooldown), instead losing 5% current hp (in addition to regular damage), and if Killer croc attacks the target that applied it, he heals 5% missing hp and reduces the cooldown of **reptilian resistance** by 2 turns.

Defense type.

Water element.

Emerald mox.

200 hp.
High five

High five is part of sams team and is from the skylanders series.

**Poison cloud** - 16 [+45% bonus damage] and poison for 1 turn. **Quick charge** - 30 [+65% bonus damage] and speed for 1 turn, and resets its cooldown if speed activates on High five. **Slam** - 50 [+85% bonus damage].

**Slam apples**: If **slam** is a killing blow, all allies heal 10 [+5% bonus damage] hp.

Mage type.

Life element.

Emerald mox.

160 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is affected by hive mind in mirror and traitor mode.
Painter

Painter is part of sams team and is from castle crashers.

**Summon sketch** - Painter creates an **OC** that lasts 1 turn. **Summon artwork** - Painter creates an **OC** that deals 15% more damage and lasts 2 turns. **Summon masterpiece -** Painter creates an **OC** that deals 30% more damage and lasts 3 turns.

**Commission**: Every 75 gold Painter collects, the cooldown of **summon masterpiece** is refreshed.

Mage type.

Magic element.

Sapphire mox.

180 hp.

**OC list**: (cannot summon the same painting if it is already active)

Unicorn - 28 [+50% bonus damage].

Carrot clock - 20 [+40% bonus damage] and reduces the cooldown of **summon artwork** by 1 turn when getting a last hit.

Clown - 18 [+30% bonus damage] and deals 0%-100% random bonus damage.

Big red - 26 [+45% bonus damage] and deals overwhelm damage.

Boogeyman - 20 [+45% bonus damage] and fears for 1 turn.

Creeper cat - 20 [+40% bonus damage] and pacifies for 1 turn.

Shaky - 24 [40+% bonus damage] and grants Painter speed for 1 turn when summoned.

Octopus - 22 [+45% bonus damage] and the target is stuck for 1 turn.

Elephant - 24 [+40% bonus damage] and grants Painter 15% damage reduction for 1 turn when summoned.

Nose snail - 22 [+45% bonus damage] and slows for 1 turn.

Scissors - 22 [+40% bonus damage] and deals 50% of its damage as true damage.

UnicornCarrot clockClownBig redBoogeymanCreeper catShakeyOctopusElephantNose snailScissors
Great hammerhead shark

Great hammerhead shark  is part of sams team and is from hungry shark world.

**Scraggly tail whip** - 20 [+45% bonus damage]. **Hammerhead charge** - 34 [+75% bonus damage]. **Power chomp** - 42 [+90% bonus damage] and grants hammerhead shark speed for 2 turns.

**Wide head**: If Great hammerhead shark is affected by speed, **hammerhead charge** will hit 2 targets, but will do only 75% damage to each.

Defense type.

Water element.

Amethyst mox.

200 hp.
Baculites

Baculites is part of sams team and was adapted from jurassic world: the game.

**Cone swipe** - 20 [+45% bonus damage]. **Groping bite** - 30 [+70% bonus damage] and the target is stuck for 1 turn. **Shell stab** - 42 [+95% bonus damage].

**Perky protection**: Baculites gains 5% damage reduction for each enemy present that has a damage reduction passive (damage reduction persists after the target dies, and resets after battle).

Defense type.

Water element

Sapphire mox.

220 hp.
Bouldergeist

Bouldergeist is part of zacs team and is from the mario series.

**Rock toss** - 26 [+45% bonus damage]. **Spike rise** - Creates a spike wall around the target that must be damaged twice before it disappears, while the wall is active, the target cannot give or receive helpful effects (target can still attack and take damage and only 1 wall can be active at a time). **Stone slam** - 50 [+85% bonus damage] and the target is stuck for 2 turns.

**Bomb boo**: Every 3 uses, **rock toss** will spawn a bomb boo, dealing 20% more damage (can be amplified by static).

Range type.

Earth element.

Sapphire mox.

240 hp.
Dartling gunner

Dartling gunner is part of sams team and is from the bloons tower defense series.

Ray of doom: **Laser shock** - 12 [+25% bonus damage], and then 10 [+20% bonus damage] 1 turn later. **Laser cannon** - 12 [+25% bonus damage] to 3 targets. **Plasma accelerator** - 12 [+15% bonus damage] to all.

M.A.D: **Faster barrel spin** - 20 [+40% bonus damage] and Dartling gunner gains speed for 1 turn if used multiple times in a row. **Hydra rocket pods** - 32 [+75% bonus damage] (can be amplified by static). **Rocket storm** - 10 [+10% bonus damage] to all (can be amplified by static).

Bloon exclusion zone: **Powerful darts** - 26 [+50% bonus damage]. **Buckshot** - 8 [+10% bonus damage] to all. **Bloon area denial system** - Dartling gunner channels and deals **Buckshot**'s damage to all for 4 turns.

**Pick a path**: At the start of the first wave, Dartling gunner chooses which ability path to use for the battle (cannot change path until the battle is over).

Range type.

Tech element.

Ruby mox.

160 hp.
Bounty hunter

Bounty hunter is part of sams team and is custom made.

**Mini gun** - 24 [+45% bonus damage]. **On the hunt** - Bounty hunter's next attack does 15% more damage and deals true damage. **Claim the bounty** - 44 [+85% bonus damage] and if it is a killing blow, Bounty hunter gains 10 bonus gold and executes the target.

**Next bounty**: After last hitting an enemy, Bounty hunter's next attack will steal 5 gold.

Range type.

Tech element.

Ruby mox.

200 hp.

This character deals less damage to the The mind boss.
Engineer monkey

Engineer monkey is part of zacs team and is from the bloons tower defense series.

Sentry paragon: **Summon sentry gun** - 8 [+20% bonus damage]. **Sprockets** - Speed to Engineer monkey and **sentry guns** for 2 turns. **Sentry expert** - Empowers the next use of **summon sentry gun** with 1 of 4 bonuses (sentry gun also lasts an extra turn): Crushing - Attacks deal true damage, Energy - Attacks deal 25% more damage, Cold - Attacks freeze the target for 1 turn, Boom - Attacks can be amplified by static.

Ultraboost: **Deconstruction** - 20 [+40% bonus damage] and removes 5% damage reduction from the target (can stack up to 2 times and stacks are removed if used on a different target). **Cleansing foam** - 20 [+55% bonus damage] and removes untargetability from the target. **Overclock** - Gives speed and 25% more damage to an ally for 3 turns.

XXXL trap: **Pin** - 22 [+45% bonus damage] and the target is stuck for 1 turn. **Double gun** - The next use of **pin** will hit 2 targets. **Bloon trap** - All are stuck for 3 turns.

**Pick a path**: At the start of the first wave, Engineer monkey chooses which ability path to use for the battle (cannot change path until the battle is over).

Damage type.

Tech element.

Citrine mox.

160 hp.
Mouthpiece

Mouthpiece is part of zacs team and is from the borderlands series.

**Beat blast** - 24 [+50% bonus damage] and grants a stack of **bass boost**. **Summon apocalyte** - 6 [+25% bonus damage] and grants a stack of **bass boost** (only 1 stack can be granted per minion). **Speaker sparks** - 10 [+10% bonus damage] to all.

**Bass boost**: Mouthpiece gains a stack of bass boost when allies hit enemies with attacks they haven't used yet, increasing **speaker sparks**' damage by 3%, and at max stacks, the bonus damage is dealt as true damage (15 stacks max, 3 stacks max per ally, and stacks persist between waves but reset after **speaker sparks** is used).

Mage type.

Tech element.

Amethyst mox.

160 hp.
Blighted ovum

Blighted ovum is part of zacs team and is from the binding of isaac.

**Charge** - 26 [+50% bonus damage]. **Blood trail** - For 2 turns, attackers take 8 [+5% bonus damage] damage. **Blood laser** - 50 [+90% bonus damage].

**Requiem**: Once all hp is lost, the ghost remains for 3 turns using **blood laser** every turn, but only dealing 70% damage.

Damage type.

Undead element.

Ruby mox.

160 hp.
Colonel pluck

Colonel pluck is part of sams team and is from the donkey kong series.

**Summon robo chicken** - 8 [+15% bonus damage]. **Under spike** - 30 [+75% bonus damage] and target loses half of their damage reduction for 1 turn, but Colonel pluck pacifies himself for 1 turn. **Stomp** - 46 [+85% bonus damage] and the target is stuck for 3 turns.

**Mech-ond chance**: After losing all hp, Colonel pluck will revive with 20% max hp, but can only use **summon robo chicken** (can only happen once per battle).

Damage type.

Tech element.

Sapphire mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Glumstone

Glumstone is part of sams team and is from cuphead.

**Cauldron smoke** - 26 [+40% bonus damage]. **Summon gnome** - 14 [+35% bonus damage] to melee enemies or 10 [+30% bonus damage] true damage to ranged enemies. **Geese crossing** - 8 [+15% bonus damage] to 3 melee targets, then 1 turn later, 8 [+15% bonus damage] to 3 ranged targets.

**Bearded battlefield**: Each turn, Glumstone can knock back or pull any enemies he wants for 1 turn, but each shuffle costs 1% of his max hp.

Defense type.

Earth element.

Ruby mox.

280 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Psycho waluigi

Psycho waluigi is part of sams team and is from youtube.

**HAZARD** - 22 [+40% bonus damage] and inflicts grievous wounds 1 turn. **Double dice block** - 14 [+35% bonus damage] to 2 targets. **Finger grips** - 46 [+95% bonus damage] and the target is stuck for 1 turn.

**Best moment**: After getting a last hit, Psycho waluigi does 15% more damage to that type of enemy for the rest of the battle.

Range type.

Tech element.

Amethyst mox.

140 hp.
Gemini

Gemini is part of zacs team and is from the binding of isaac.

**Mad charge** - 26 [+40% bonus damage] and gains 10% damage reduction for 1 turn if the target had damage reduction. **Blood shot** - 30 [+70% bonus damage]. **Conjoined rage** - 50 [+90% bonus damage] and Gemini cleanses himself.

**Never one without the other**: After 50% max hp is lost one half of Gemini will fall, if the larger one falls, only **blood shot** can be used, but it does 15% less damage and has no cooldown. If the smaller falls, only **mad charge** can be used, but it does 30% more damage and has a 2 turn cooldown.

Damage type.

Undead element.

Ruby mox.

160 hp.
Jevil

Jevil is part of zacs team and is from the undertale series.

**Card bombs** - Jevil can use 1 of 4 bombs: Heart: Ally heals 10 [+10% bonus damage] hp, Diamond: 22 [+45% bonus damage] and grants Jevil 2 bonus gold, Spade: 20 [+40% bonus damage] and if it is a last hit, Jevil gains speed for 1 turn, Club: 28 [+50% bonus damage] (all can be amplified by static, and for heart, its healing is amplified). **Merry go round** - 30 [+75% bonus damage]. **Scythe rain** - 12 [+15% bonus damage] to all.

**Overclocked amusement**: If Jevil is affected by speed, **merry go round** will deal overwhelm damage.

Range type.

Undead element.

Amethyst mox.

160 hp.
Chuck

Chuck is part of zacs team and was adapted from angry birds epic.

Mage: **Storm** - 6 [+10% bonus damage] to all. **Shock shield** - 10 [+30% bonus damage] to attackers for 2 turns. **Speed of light** - All allies use their first attack at 30% damage to enemies of Chuck's choosing.

Lightning bird: **Energy drain** - 4 [+10% bonus damage] to all and removes helpful effects from one target. **Lightning fast** - Ally uses their first attack on a target of Chuck's choosing. **Speed of light** - All allies use their first attack at 30% damage to enemies of Chuck's choosing.

Rainbird: **Acid rain** - Poison to all for 1 turn. **Healing rain** - All allies heal 5 [+3% bonus damage] hp and all are cleansed. **Speed of light** - All allies use their first attack at 30% damage to enemies of Chuck's choosing.

Wizard: **Chain lightning** - 12 [+25% bonus damage] to target and 4 [+5% bonus damage] to all others. **Energize** - For 1 turn, attackers will be stunned for 1 turn (can be used on an ally). **Speed of light** - All allies use their first attack at 30% damage to enemies of Chuck's choosing.

Thunderbird: **Thunderclap** - 2 [+15% bonus damage] to all and all take 10% more damage for 1 turn. **Rage of thunder** - 4 [+10% bonus damage] to enemies who attack any allies for 1 turn. **Speed of light** - All allies use their first attack at 30% damage to enemies of Chuck's choosing.

Illusionist: **Dancing spark** - 8 [+20% bonus damage] to 3 targets. **Mirror image** - Copies target allies next attack at 50% damage. **Speed of light** - All allies use their first attack at 30% damage to enemies of Chuck's choosing.

**Multi class**: Chuck can change his class at the beginning of each wave.

Mage type.

Air element.

Citrine mox.

160 hp.
Basking shark

Basking shark is part of sams team and is from hungry shark world.

**Jaw whip** - 20 [+40% bonus damage]. **Mouth charge** - 30 [+60% bonus damage] to target and any enemies below 5% of their max hp are killed. **Mega bite** - 10 [+10% bonus damage] to all.

**Still at large**: If Basking shark loses all hp, he will not received reduced gold and XP rewards for the wave he fell in.

Defense type.

Water element.

Amber mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Digger mole

Digger mole is part of zacs team and is from dragonsoul.

**Rage claw** - 22 [+45% bonus damage]. **Molark charge** - 34 [+75% bonus damage]. **Ultimate headbutt** - 46 [+85% bonus damage] and target is stunned for 2 turns.

**Dust attack**: **Molark charge** will blind the target for 1 turn if another mole ally is present.

Defense type.

Earth element.

Amber mox.

180 hp.
Mortimer freeze

Mortimer freeze is part of zacs team and is from cuphead.

**Roll** - 20 [+45% bonus damage] and the target is knocked back for 1 turn. **Splitting ice cube** - 20 [+50% bonus damage] to target and 40% damage to 2 other targets. **Snowy slam** - 16 [+25% bonus damage] to a target every turn for 4 turns (the same enemy can be targeted multiple turns in a row).

**Trotting torso**: After losing all hp, Mortimer freeze's legs will wander for the current wave, dealing 4 [+2.5% bonus hp] to all and slowing all for 1 turn every 3 turns.

Range type.

Ice element.

Sapphire mox.

180 hp.
Quetzalcoatlus

Quetzalcoatlus is part of sams team and was adapted from jurassic world: the game.

**Crest swipe** - 24 [+50% bonus damage]. **Pecking bite** - 30 [+65% bonus damage] true damage. **Wing clap** - Makes target ally immune to fire.

**Long neck**: Does 20% more damage to ranged enemies.

Range type.

Air element.

Emerald mox.

200 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Monstrosity

Monstrosity is part of sams team and is custom made.

**Power up** - +8 charge (see **the indestructible**). **Fire grip** - 18 [+65% bonus damage] and fire for 2 turns. **Deflector** - Taunts a target for 1 turn and counters their attack for 100% of its original damage and the effects it applies.

**The indestructible**: Monstrosity has 30% damage reduction. Monstrosity starts battles with 50 charge, and taking damage drains charge equal to 50% of the damage taken. If the charge level hits 0, Monstrosity's damage reduction is removed and only **power up** can be used (damage reduction and other abilities return when charge goes above 10, and charge does not deplete while damaged in this state).

Defense type.

Chaos element.

Ruby mox.

300 hp.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.

This character deals less damage to the The mind boss.
Floodlight bot

Floodlight bot is part of sams team and is from gizmonauts.

**Spotlight** - Targets next attack does 15% more damage and heals for the same amount. **Leg spin** - 32 [+75% bonus damage]. **Flash** - 42 [+90% bonus damage] and the target is blinded for 2 turns.

**Fresh bulb**: **Flash** will blind all for 1 turn if it is empowered.

Utility type.

Light element.

Amber mox.

180 hp.
Glacier dragon

Glacier dragon is part of sams team and is from dragonvale.

**Ice chunk** - 24 [+45% bonus damage] and the target is slowed for 1 turn. **Flop** - 28 [+65% bonus damage] and the target is stunned for 1 turn. **Eat** - 40 [+10% bonus hp].

**Like an iceberg**: Hard, slick skin grants 10% damage reduction and makes any slows applied to Glacier dragon only last 1 turn.

Defense type.

Ice element.

Sapphire mox.

260 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.

This character is giant, meaning they empower camouflage and benefit from the Kaiju frequency item.
Qwark

Qwark is part of zacs team and is from the ratchet and clank series.

**Warmonger** - 22 [+50% bonus damage] (can be amplified by static). **Summon mr. zurkon** - 6 [+25% bonus damage] and stays for 3 turns instead of 2. **Q blaster** - 40 [+100% bonus damage].

**My blaster runs hot**: **Q blaster** deals 50% more damage to bosses.

Defense type.

Space element.

Emerald mox.

180 hp.
Chef michel

Chef michel is part of sams team and is from the crazy frog series.

**Cleaver chop** - 20 [+35% bonus damage]. **Fresh meal** - Ally heals 5 [+5% bonus damage] hp and is cleansed. **Overcooked** - Chef michel gains 20% more damage, receives 25% increased healing, and lowers the stacks needed for **deviousness** to 6 for 3 [+1 per 7 levels/items] turns.

**Deviousness**: Every time Chef michel or an ally takes damage, Chef michel gains a stack of devious. At 10 stacks his next cleaver chop will deal 50% of its damage as % current hp damage and heal chef michel for the damage dealt.

Damage type.

Light element.

Sapphire mox.

160 hp.
Axton

Axton is part of zacs team and is from the borderlands series.

**Tedior rifle** - 20 [+45% bonus damage]. **Maliwan repeater** - 34 [+70% bonus damage] and deals overwhelm damage. **Summon sabre turret** - 10 [+15% bonus damage] true damage.

**Killing spree**: If Axton last hits a target that only he damaged, he gets to attack again.

Range type.

Tech element.

Emerald mox.

160 hp.
Jack

Jack is part of sams team and is from the borderlands series.

**Cryo smg** - 22 [+40% bonus damage]. **Summon digi jack** - Mirrors his attacks at 30% damage. **Heartfull splodger** - 52 [+95% bonus damage].

**Cold steel**: If **cryo smg** is used on the same target twice in a row, it will slow the target for 1 turn, if used 3 times in a row, it will freeze the target for 1 turn.

Range type.

Tech element.

Citrine mox.

160 hp.
Radiant dragon

Radiant dragon is part of sams team and is from dragonvale.

**Radiant blast** - 26 [+50% bonus damage]. **Blinding light** - All enemies are blinded for 1 turn, **Radiation zone** - All enemies take 5% [+1% bonus damage] max hp damage for 4 turns.

**Radioactive**: Any damage reduction an enemy gains while **radiation zone** is active, gets reduced by 50%.

Mage type.

Light element.

Ruby mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Poseidon

Poseidon is part of zacs team and is from the god of war series.

**Electric shock** - 24 [+45% bonus damage]. **Seahorse claw** - 36 [+70% bonus damage] and the target is stuck for 1 turn. **Trident stab** - 50 [+95% bonus damage].

**Stranded at sea**: If all other allies fall, Poseidon unleashes his elemental form, gaining 40 [+25% bonus hp] max hp and 25% more damage for the remainder of the battle.

Damage type.

Water element.

Sapphire mox.

160 hp.
Hades

Hades is part of sams team and is from the god of war series.

**Claw swing** - 24 [+45% bonus damage]. **Claw fury** - 32 [+70% bonus damage]. **Soul steal** - (Can only be used as a killing blow) 10% of the targets max hp as true damage and Hades heals for all damage dealt, the enemy then revives as a minion for 1 turn. (5 turn cooldown)

**Lord of dread**: Hades heals for 10% of damage taken by allies (does not heal for damage taken by Hades).

Mage type.

Undead element.

Ruby mox.

180 hp.
Jelonzo

Jelonzo is part of sams team and is from the splatoon series.

**Inkstrike** - 6 [+5% bonus damage] to all. **Disruptor** - Lowers the damage of the targets next attack by 30% and slows them for 2 turns. **Killer wail** - 46 [+100% bonus damage].

**Squishy**: Soft body gives Jelonzo 15% damage reduction, increased by 5% per 25% max hp missing.

Range type.

Water element.

Sapphire mox.

140 hp.
Lichen dragon

Lichen dragon is part of sams team and is from dragonvale.

**Frost chomp** - 20 [+40% bonus damage] and the target is slowed for 1 turn. **Cold shoulder** - For 2 turns, enemies that attack Lichen dragon are slowed for 2 turns. **Wing claw** - 44 [+90% bonus damage].

**Cold front**: Lichen dragon's cold aura causes all enemies to be frozen for 1 turn, every 6 turns.

Utility type.

Ice element.

Emerald mox.

220 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Caterpillar bot

Caterpillar bot is part of zacs team and is from gizmonauts.

**Nature laser** - 16 [+40% bonus damage] and poison for 1 turn. **Robo roll** - 30 [+70% bonus damage]. **Drill swipe** - 40 [+90% bonus damage]

**Evolution**: After last hitting an enemy, Caterpillar bot will adapt their passive for 2 turns.

Defense type.

Life element.

Emerald mox.

180 hp.

This character is affected by hive mind in mirror and traitor mode.
Djimmi the great

Djimmi the great is part of zacs team and is from cuphead.

**Ghost sword** - 24 [+40% bonus damage]. **Sarcophagus form** - Gains 30% damage reduction for 1 turn. **Pyramid laser** - 14 [+25% bonus damage] to 4 targets.

**Skull shot**: Once per wave Djimmi the great can use a skull shot, dealing 40 [+100% bonus damage] damage to a target.

Mage type.

Magic element.

Ruby mox.

180 hp.
Enigma

Enigma is part of sams team and is from the skylanders series.

**Orb summon** - 8 [+20% bonus damage] to 3 targets. **Shadow step** - 20 [+50% bonus damage] and the target is stunned for 1 turn, and Enigma becomes untargetable for 1 turn. **Mystic staff** - 44 [+75% bonus damage] and slows for 1 [+1 per 5 levels/items] turn.

**Other-worldly aftershock**: Any effect (fire, poison, exc.) applied while an enemy is stunned from **shadow step** has its duration doubled.

Mage type.

Space element.

Amethyst mox.

160 hp.
Jekyll and fried

Jekyll and fried are part of zacs team and are from hungry dragon.

**Chomps** - 16 [+25% bonus damage] to 2 targets. **Head swipes** - 22 [+35% bonus damage] to 2 targets. **Twin neck grasp** - 40 [+80% bonus damage] and lowers targets damage by 25% for 2 turns.

**Half headed**: When below 50% max hp, **twin neck grasp** becomes unusable and each ability only damages 1 target.

Damage type.

Air element.

Amethyst mox.

200 hp.

This character is a dragon, meaning they empower draconic support, benefit from roaring fury, and deal less damage to the Draconis boss.
Chopper

Chopper is part of zacs team and is from the skylanders series.

**Blade chop** - 22 [+40% bonus damage] and Chopper gains speed for 1 turn. **Jurassic missile** - 34 [+70% bonus damage] (can be amplified by static). **Roar** - 10 [+5% bonus damage] to all and all are slowed for 1 turn.

**Sonic boom**: If Chopper received a helpful effect before using **roar**, it will deal 20% more damage.

Damage type.

Tech element.

Amber mox.

160 hp.
Pompy

Pompy is part of zacs team and is from the donkey kong series.

**Roll** - 26 [+40% bonus damage] and Pompy gains speed for 1 turn if used on a target without damage reduction, **Fish throw** - Pompy can throw one of 2 different fish: Flatfish - 34 [+70% bonus damage], Urchin - 12 [+25% bonus damage] for 3 turns, **Slide** - 48 [+90% bonus damage] and deals overwhelm damage.

**Circus stunt**: If **slide**'s overwhelm damage gets a last hit, **roll** will deal overwhelm damage for the rest of the wave.

Damage type.

Ice element.

Amethyst mox.

180 hp.
Godrick the grafted

Godrick the grafted is part of zacs team and is from the fromsoftware series.

**Heaving chop** - 22 [+40% bonus damage]. **Twirling winds** - 8 [+10% bonus damage] to all. **Assimilate** - Godrick the grafted damages an ally for 10% of their max hp and gains their passive at 50% strength (if the passive is unusable, he instead gains 15% of the targets bonus damage and hp).

**Amalgam**: Godrick the grafted has all character tags (dragon, fiery, giant, mole), all attacks ping the target for 1 turn and can be amplified by static, he deals less damage to the The mind boss, and he is affected by hive mind in mirror and traitor mode.

Damage type.

Chaos element.

Sapphire mox.

180 hp.
Mint-choc-chip

Mint-choc-chip is part of zacs team and is from the bad ice cream series.

**Shatter** - 20 [+40% bonus damage], but if the target is frozen, shatter does 30% more damage and instantly ends freeze effects. **Ice tomb** - Target is frozen for 2 turns. **Chili pepper** - 38 [+80% bonus damage] and fire for 2 turns.

**Frozen to flames**: **Chili pepper** does 15% more damage to frozen enemies.

Utility type.

Ice element.

Emerald mox.

140 hp.