Gemini Zodiac: Third House

Aries: House of Self
## Powers, Abilities, and More:

* Celestial/Western Zodiac

* Gemini Zodiac
* Planet Mercury

* Powers
* Abilities
* Weaknesses
* Equipment

Mercury?

* Air Manipulation:  The power to manipulate air.

 Users can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and possibly wind movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

 Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge. Since air is the originator for most natural disasters and all forms of weather, the user has control over nature’s most dangerous element allowing them to perform a wide variety of feats.
	+ Air Mimicry:  The power to transform into or have a physical body made up of air.

	 Users are made up of or can transform their body completely into air. A user's transformed form is anatomically identical to their normal form, aside of being made of air, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other.
* Mercury Manipulation:  The power to manipulate mercury.

 The user can create, shape and manipulate mercury, heavy, silvery-white, poisonous metallic element, and a good conductor of electricity, mercury is the only metal that is liquid at standard conditions for temperature and pressure.

 Mercury does not react with most acids, but it dissolves many other metals such as gold and silver to form amalgams. Iron is an exception and iron flasks have been traditionally used to trade mercury.
* Metal Manipulation:  The power to manipulate metal.

 The user can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire).
* Replication:  The ability to replicate oneself, others and/or objects.

 The user can instantly and perfectly replicate themselves and/or other entities and even objects, often numerous times without losing energy or getting tired. Whilst created in a variety of ways, these clones primarily tend to either formed separately from the user through various means, such as through the use of external elements or other sources, or directly from the user, such as through user’s form splitting into several individual beings that are usually able to recombine afterwards. Most users have both of these abilities (if subconsciously), copying their clothes or other equipment along with their body and will normally be able to maintain control over all copies.

 In case of sentient clones, living or otherwise, all mental and physical properties are exactly the same as the original ones. In some cases, this may result in clones that embody only certain aspects of their original source, such as individuals parts of their psyche in the form of emotions and memories. Furthermore, due to the possibility of each copy having different experiences, other clones may develop unique personalities, identities and other attributes independent of the user over time.
* Shapeshifting:  The power to alter one's form and appearance.

 Users can change their shape, size, color, density, texture, cellular composition, and/or atomic composition to mimic qualities, impersonate entities, amplify abilities, and/or traverse environments. The origins of this power play a significant role in their capabilities and limitations; altering oneself on a cellular, atomic, and/or conceptual level will permit varying degrees of alteration; while methods that defy the laws of reality, such as magic, will most likely keep to their own set of conventions.

 Users with greater degrees of control are more than likely capable of using their body by unpredictably functioning as a perpetually reconstructing all-purpose appliance and/or employing near-indomitable deception into their strategies. Assuming the identity of distinguished or unsuspecting subjects allows for easier access to prohibited areas, superior persuasion, and potent espionage, depending upon the user's power and skill to imitate likenesses.
	+ Doppelganger Morphing:  The power to take on the appearance of others.

	 The user can alter their form to take on the appearance of others, typically when they've seen said other at least once.
* Yin & Yang Manipulation:  The power to manipulate the complementary and opposite forces of yin and yang.

 The user has power over yin and yang, the natural and spiritual dualities of polar opposites or seemingly contrary forces that are interconnected and interdependent in the natural world and how they give rise to each other in turn in relation to each other. With many distinct natural dualities e.g., dark and light, female and male, low and high, cold and hot, water and fire, earth and air—are thought of as manifestations of yin and yang (respectively).

 Though described as polar opposites they combine to form a greater whole with almighty effects such as creating anything or all things. Everything has both yin and yang aspects as light could not be understood if darkness didn't exist, and shadow cannot exist without light.

Universal Differences

 In other universes electricity manipulation requires the user to be mentally stable with the complete absence of emotions and a peace of mind. But physically it requires separating the energies of yin and yang, also interpreted as positive and negative electric potential respectively. When the yin (negative energy) and yang (positive energy) collide together to become whole again then lightning is created.

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* Powers
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Mercury?

* Absolute Dexterity:  The power to possess a limitless level of dexterity.

 The user possesses boundless dexterity, enabling them to execute actions with pinpoint precision, coordinate intricate movements with remarkable ease, accomplish tasks requiring exceptional finesse, and achieve feats of unparalleled accuracy.
* Absolute Speed Flight:  The power to fly at absolute speeds.

 Users possess absolute and limitless flying speeds, surpassing light speed infinitely. They can traverse infinite distances in a finite time, exploring the entire multiverse and beyond in mere picoseconds. This ability allows them to experience countless events, worlds, and timelines effortlessly.
* Adaptive Learning:  The power to instantly understand any knowledge and adapt it for your needs/uses.

 User can gather and instantly understand any knowledge/form of knowledge and adapt the knowledge, skills, powers, talents, etc, to suit their needs. Including learning a new talent/skill and adapting a way to use it despite being disabled/handicapped or a talent that allows one to read quickly could be changed to allow one to read quickly for several different books and subjects at the same time, and more.

 Rather than simply being limited to powers, user can apply this to any/all forms of knowledge/learning, including skills/talents, powers, magic, intuition, language, writing, reading, body control, etc. Users of this can learn and adapt any knowledge for their own needs and personal condition/physiology/status.
* Dimensional Storage:  The power to store anything in a fold of dimension/space and re-materialize at will.

 The user can put items/beings into a separate dimension for safekeeping and can summon them back with relative ease.

 There are various different methods of "Pocketing": have holes or areas on the body that "suck" objects in. "Bag of Tricks" or "Magic satchel" to hold infinite amounts of objects inside. "Floating" portal or simply reach behind/in anything and pull out the wanted item. Even "Trade-In/Out" for any items that they have right now and the items that they want from their dimension, ex. trading a pistol for a shotgun or one's clothing for a new tier set.
* Information Transferal:  The ability to transfer information/knowledge.

 The user transfers information into another person's mind. This is particularly useful in reconnaissance missions or tests, since the user can send information regarding miscellaneous data, they can transfer even images and symbols to the person. The user can help others with answering questions and even in undercover operations, possessing knowledge of certain people. The user can help their allies navigate where to go by transferring "maps" into their heads. The data that the user can transfer also includes the knowledge of certain superpowers and secrets to techniques.
* Platform Creation:  The power to create platforms from various substances/forces.

 User can create platforms, stairs, etc. of varying permanence from anything/everything, including matter/energy, power, concepts, etc., that can levitate or fly unassisted.
* Speed Embodiment:  The power to become the embodiment of speed.

 User becomes the physical manifestation or personification of speed, the rate at which someone or something is able to move or operate.
	+ Absolute Speed:  The power to possess speed at a maximum and limitless level.

	 Users possess a level of speed at a maximum and limitless level, transcending the logical limits and boundaries of speed as a concept. They are beyond and qualitatively superior to all concepts of speed and the dimensions of time and space and are capable of performing movement beyond infinite dimensions of time due to transcending the very concepts of movement itself.

	 Users have absolute speed which transcends both levels of speed infinitely and absolutely, this is what makes it absolute. Users are beyond to the concepts of speed and the speed of dimensions of time and space itself.
		- Dimensional Travel:  The power to travel between different dimensions.

		 The user can travel between different dimensions and universes, and cross over different planes of existence or travel across various forms of reality.

		 The user can travel to alternate universe/other earths and/or even (pocket) dimensions.
		- Enhanced Speed:  The power to move at speeds above and beyond what's naturally possible.

		 Users can move faster than the peak members of their species, making it very difficult for one to be able to react to them. The users of this ability are also very resistant or even outright immune to the side effects of moving at such speeds. These effects include, but are not limited to, g-force, inertia, intense heat build-up, massive kinetic energy build-up, etc. They are capable of running 64-616 km/h (40-383 MPH).

		 They are also fast enough to outrun helicopters, motorcycles, and others vehicles within that range of speed. With their speed, they can move faster than the eye can see and avoid an opponent’s perception. Furthermore, they can move faster than the speed of sound.

		 Users can move faster than peak humans, but not to high superhuman levels. They can move much faster than the average member of their species and reach a level of speed as fast as 64-616 kph, Subsonic speed. They can move faster than the eye can see.
* Total Mimicry:  The power to mimic/replicate anything and everything from others.

 User can mimic and replicate absolutely anything and everything that others are, can do or have . This includes their skills, powers, talents, attributes, intuition, condition/status, experience, knowledge, memories, augmentations/enhancements, transformations, actions, weaponry/objects, and more.

 The user can perfectly mimic and replicate any aspects of their target that they choose, without neccessarily transforming into them or changing their overall appearance. They may be able to mimic and replicate inherent, genetic or bodily traits, and potentially even non-physical details (such as one's shadow, reflection, or scent).

 Unlike Omni-Power Replication and Existence Replication, user isn't limited to merely replicating power or status as well as metaphysically, but everything that the target is, or can achieve. The user can stockpile everything they replicate, as well as combine identical powers such as strength to make them more powerful overall. The user has free choice to use whatever they wish in any number of combinations, and some can store them within themselves to use later.
* Vector Manipulation:  The power to manipulate matter and energy through vectors.

 The user can manipulate vectors: a fundamental concept in physics and mathematics representing quantities characterized by both magnitude and direction. Vector manipulation encompasses many potential applications, ranging from force and velocity to acceleration vectors. Vectors are pivotal for several fields, including engineering, physics, and applied mathematics. Vectors exhibit significant versatility and are integral to numerous scientific theories and technological applications. With vector manipulation, the user uncovers an extensive spectrum of potent abilities, both practical and theoretical.

 At a basic level, the user may exhibit rudimentary capabilities in vector manipulation, such as alteration of velocity (both speed and direction) of objects or themselves. For example, they could instantaneously accelerate a stationary object or change its direction, akin to telekinesis. The user can apply force vectors to physically move or manipulate objects, akin to pushing or pulling them without physical contact. They may also generate vector fields, influencing the direction and magnitude of quantities within a specific area. A novice user might manifest an aura within which all vectors can be exploited, altering projectiles' or individuals' movement direction or speed.

 Progressing to an advanced level, the user changes into a "professional" in vector manipulation, capable of altering more sophisticated vectors, including acceleration, momentum, or even abstract vectors as utilized in linear algebra's vector spaces. For instance, a user could change the acceleration of a rapidly moving vehicle or alter momentum vectors to stop a bullet in its tracks. Such an individual can influence vectors on a grander scale, causing complex and widespread changes to vector fields around them and achieving an extensive understanding of vector principles across disparate scientific fields.

 At the ultimate level, users become masters or even deities within their field. They can control all physical quantities that are vectorial, such as electric fields, magnetic fields, gravitational fields, or any physical field. For example, a master user could manipulate electric field vectors to control electrical charges, modify magnetic field vectors to influence magnetic objects, or even adjust gravitational vectors to manipulate gravity. Such users would be able to handle virtually any phenomena characterized by vectors. A profound understanding of vector manipulation can grant control over complex technologies and concepts, potentially extending their influence across continental, planetary, cosmic, galactic, or universal scales. In rare and extreme circumstances, the user might manipulate the very fabric of reality, considering that many physical theories are expressed using vectors. The limit of such power is defined solely by the user's comprehension and creativity with this mathematical construct.

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