Bomb

**Bombs** are explosive items that cause a huge explosion and damages all physical objects around it. It could be detonated manually or on contact. The AMR is the primary manufacture of nukes. If an allied or neutral ship is heavily damaged or destroyed by the blast, any ships of that faction around the station will turn hostile and attack against you.

* AMR Tormentor
* AMR Oppressor
* AMR Extinctor
* Liberator
* Shock Blast
* EMP GL I
* EMP GL II
* EMP GL DX

## AMR Tormentor

The AMR Tormentor bomb was created after the AMR was almost bankrupted by its poorly received range of digital watches, the entrepreneurs decided to turn their attention to weapons of mass destruction. It turned out to be a lucrative move and this bomb was a must for beginners in the field. This is the weakest and cheapest bomb in the universe and it was the predecessors of AMR Oppressor, Extincror, and Liberator. There is a sad face on this bomb when you press action freeze.

## AMR Oppressor

The AMR Oppressor bomb was capable for delivering heavy damage. It sets this off near a Space Lounge and expect to shatter several cocktail glasses. The AMR Oppressor is the successor of AMR Tormentor and the precursor to the AMR Extinctor and Liberator. If you fire an AMR Oppressor while using the Polytron Booster, you could actually see the ship going faster than the nuke. Much like the AMR Tormentor, There is a sad face on this bomb when you press action freeze.

## AMR Extinctor

The AMR Extinctor was an atomic projectile bomb with the power to affect the gravitational pull of an entire planet at the push of an detonation button. The company was keen for the AMR Extinctor to be a big seller, but the production was ceased after it was cancelled for being in direct contravention of laws concerning interstellar rules of engagement. Blueprints for this weapon could still be obtained on the black market, if you could afford the high price tag. This bomb are the successors to the AMR Oppressor, Tormentor and it's predecessor to the Liberator. The text "Danger" was written on the side of this bomb. When you press action freeze after you launch this bomb, it looks like a resemblance to the torpedo.

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## Liberator

The Liberator is a powerful nuclear missile bomb that was designed by Alice that has a unique manual guidiance ability, the only secondary weapon capable of so. It could also be purchased again by Miguel Parham at Sao Perula in Loma. This Liberator deadly missile bomb could be controlled after being fired. The Liberator was very extremely fast and maneuverable and therefore was an ideal weapon to destroy groups of opponents or enemies from large distances.

## Shock Blast

> *"Hey, what is this? Some kind of blueprint for a Shock Blast. Now that could come in handy."*
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> - Keith T. Maxwell after he hacks the destroyed Vossk K'Sarr freighter
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The Shock Blast is an unique bomb with the ability to deal hull and EMP damage, as well as the ability to blow ships towards back from its blast. This bomb was also often referred to as 'Personal Space Extender' among to its users. In case of an detonation, it blows back to its target several kilometers. Since your ship itself works as kind of neutral epicenter throughout its process, it wasn't troubled for the destructive force of the EMP discharge. The Shock Blast, while in its own unique category of bombs, behaves much like a mine. When detonated, the shockwave of rippling energy grows from the point where it was activated until it fades away. The bubbles don't move with the ship.

## EMP Bombs

### EMP GL I

The EMP GL I uses when the EMP cannons and homing/cruise are extremely too weak, or enemies are too numerous, grab this EMP bomb. When detonated, the EMP GL I causes electromagnetic damage across a considerable blast radius. This type of weapon comes in three variants, with the DX version being the most advanced. It was the predecessor of the EMP GL II and the DX. This is the weakest EMP bomb but it's the cheapest and most economical way to disable targets in the earlier parts of the game when the player's level was normally low. During the main storyline of GOF2, use this or other EMP bombs to rescue Thomas Boyle, 10 of those EMP would be provided at Kappa station for free.

### EMP GL II

The EMP GL II is the successor of the weakest EMP GL I and its predecessor of the strongest EMP GL DX. This EMP GL II bomb was more stronger than the EMP GL II but it's little weaker. The EMP GL DX is the most strongest than the EMP GL II and EMP GL I.

### EMP GL DX

The EMP GL DX is the most powerful EMP bomb in terms of EMP damage. With it directs hit or detonation, it was capable of fully disabling any other fighters or enemies and those in a large radius around the blast. Note that if any friendly or neutral fighters are caught in the blast and fully neutralized, all fighters in planet's orbit will turn on you and attack as if you had destroyed the ship. This is a must-have in every armoury, due to the enormous EMP damage dealt on explosion. On the side and front of this EMP bomb, it has inscriptions like "Surprise", "Emp Bomb", "FOR YOU", "Present", and etc.

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