recursal/Fanatic-Fandom huggingface dataset:
Oak Hill

**Oak Hill** is a small biome that encircles the large oak tree located in the center of the Backyard. This biome is the only place where Acorn nodes can be found and is home to several Wolf Spiders and Orb Weavers. The biome itself serves as the entrance to the Oak Lab. However, it is only accessible after activating the Mysterious Machine.

## Overview

The Oak Hill is located in the center of the Backyard, and primarily consists of a raised hill with a large oak tree in the middle. There are a large number of Acorns and Grubs found throughout the biome, while the garden lamp provides easy access to an abundance of Gnats during the night. Every so often, a Bee will fly close by and Fireflies may land on the roots for a short time. The hill is covered in roots, which make traversing the area more difficult and are patrolled by several different types of spiders both day and night. The base of the tree is hollow and can be entered from multiple locations. Inside the tree is a large amount of Sap, a Cracked Rock holding a Mega Milk Molar, and multiple Wolf Spider resting spots. An Infected Wolf Spider will appear inside the tree after the Weed Killer has been shut off and will continuously patrol the area. The Oak Hill itself is reasonably dangerous, so it's recommended to proceed with caution when navigating here.

* Abandoned SCA.Bs
* Resources
* Creatures
* Landmarks

* Aerobics

* Natural
* Creatures

* Acorn Bits
* Acorn Shell
* Acorn Top
* Clover Leaf
* Fungal Growth (After Sealing The Weed Killer)
* Grass Plank
* Mushroom
* Mushroom Chunk
* Pebblet
* Plant Fiber
* Sap
* Spiky Bur (After Sealing The Weed Killer)
* Sprig
* Weed Stem

* Aphid Honeydew
* Fungal Growth (After Sealing The Weed Killer)
* Gnat Fuzz
* Grub Hide
* Grub Sludge
* Ladybug Head
* Ladybug Part
* Raw Aphid Meat
* Raw Gnat Meat
* Raw Grub Meat
* Raw Weevil Meat
* Weevil Nose
* Red Ant Head
* Red Ant Part
* Spider Chunk
* Spider Fang
* Spider Venom
* Web Fiber

- Aphid

- Gnat

- Grub

- Weevil

- Infected Wolf Spider (After Sealing The Weed Killer)

- Ladybug

- Orb Weaver

- Orb Weaver Jr

- Red Worker Ant

- Spiderling

- Wolf Spider

- Oak Lab

- Old Ant Hill
Ominent

**Ominent Practical Technologies** (OPT) AKA **Ominent** is a tech company that appears to have invented much of the tech seen in the labs across the Backyard. Along with this, they at one point were the employers of Dr. Wendell Tully before he was fired due to being too obsessive over his SPAC.R project. They are only seen to have a scientific and household goods divisions of the company, though it's likely more branches exists as well.

## Story-Related Events

Ominent appears to have been the source of the labs and other mechanical devices such as the TAYZ.Ts or ARC.Rs, though it is likely this isn't the case. Due to Wendell being fired because of the head of the science department, Director Dalton Schmector at the time the game takes place, it's possible the labs themselves, and the equipment in them, were created from tech stolen from Ominent by Wendell. It's also possible the tech for the labs were made as Wendell was employed, and were abandoned as he was fired.
Salt Cluster

**Rare Drop**

* Shiny Salt Crystal (0-1)

**Salt Clusters** are a unique nodes found inside Antlion Burrows in the Sandbox, under the spork in the Shed Surroundings and on top of another spork near the Samsquanch Dirt Bike . The caves can be accessed by killing the Antlion on the top of the cave and looting the body. The nodes require an Insect Hammer to bust and give two Salt Shards.
Muscle Sprout

* Max
* Pete
* Willow
* Hoops

**Muscle Sprouts** are a resource found in the Pond Lab and in some chests in the Black Anthill Lab. It can be eaten as a snack, however it will also damage the player when consumed.

They are only used as a base for Beefy Smoothies; applying more healing when consumed.

Once harvested, Muscle Sprouts take 5 in-game days to respawn.

They can be grown in a Garden Patch, but take a long time and only produce four Muscle Sprouts per one planted. This can be doubled by causing a mutation using Rotten Food, but then require a Insect Axe to harvest.

## Trivia

* Muscle Sprouts seem to be a mutation caused by being exposed to Raw Science, being made the same way as the Haze Fungus.
	+ They are an artificially grown hybrid of human muscles and brussels sprouts.

* The Muscle Sprouts are likely inspired by Tissue Recellularization. A process which one can extract the living cells of one organism, and replace them with another. With the most common being a plant with animal cells.
Roasting Spit

The **Roasting Spit** is a Food utility. It is used to cook raw meat.

It takes 0.25 in-game hours (30 sec) to finish cooking an item. All meat is cooked simultaneously.

The Roasting Spit can be lit to produce light even without cooking anything.

## How To Use

Once opened, the Roasting Spit UI will show the player's inventory. Suitable items will be highlighted. Selecting and confirming one of these items will physically place it on the Roasting Spit as it turns. Once cooking has finished, the item will change appearance and the player can collect the finished product until it spoils.

Only 3 meats can exist on the Roasting Spit at one time, regardless of how many are already cooked.
O.R.C. Creatures

* Max
* Pete
* Willow
* Hoops
* Wendell

**O.R.C. Creatures** are special variants of multiple other Creatures that will start to spread across the yard after saving Dr. Wendell Tully as well as in mass waves in the JavaMatic event. They drop slightly less items on average then their normal counterparts and O.R.C. Fire Worker Ants as well as O.R.C. Bombardier beetles have a rare chance to drop an O.R.C. Receiver. They are also much more aggressive, being able to see players from far distances away even outside the Javamatic Event.

The O.R.C. Disruption Bomb also does extra damage, stun, and inflicts a DOT effect on all the O.R.C. Creatures.

All O.R.C. Creatures inherit a 50% damage weakness to the Sour Augment in replace of their normal elemental weakness. They keep the same elemental resistances.

# List of O.R.C Creatures

## Naturally Spawning

These O.R.C. Creatures spawn outside the JavaMatic event, found in clusters around the entire yard. They will spawn in the following areas after saving Wendell:

* By the Mysterious Machine.
* In the eastern section of the Flower Bed
* At the base of the Bird Bath by the Hedge.
* The ground below the northern side of the Picnic Table.
* The base of the Woodpile near the Undershed Labs exit.
* Near the border between the Shed Surroundings and Upper Grasslands.

* Eastern Flooded Zone
* Flower Bed
  O.R.C. Fire Worker Ant | * Grasslands
* Eastern Flooded Zone
* Flower Bed
* JavaMatic Event
* Mysterious Lab
* Shed Surroundings
  O.R.C. Weaver Jr | * Grasslands
* Director Schmector Fight
* Eastern Flooded Zone
* Flower Bed

## JavaMatic Event Exclusives

These O.R.C. Creatures can only naturally spawn as attackers in the JavaMatic Event, normally in huge swarms and attempting to destroy the 3 MIX.R Modules in this area.

  O.R.C. Tiger Mosquito | 20% Onwards

## Trivia

* The note MEMO: O.R.C. Wasp Queen Research hints that the O.R.C. Receiver has limits to what it can mind control, as the Wasp Queen was able to resist its control.
* The O.R.C. Weaver Jr is the only O.R.C. Creature to have its original creatures name modified, replacing the 'orb' part of the name to 'O.R.C.'
Pebblet

* Pebblet Axe

**Pebblets** are one of the most common resources in the backyard. It is found on the ground of many biomes or harvested from Pebbles. Some of the first tools the player crafts require Pebblets.

Pebblets can be thrown to inflict stun damage, but will do less impact damage the farther they are thrown.
Samsquanch Dirt Bike

* Max
* Pete
* Willow
* Hoops
* Wendell

The **Samsquanch Dirt Bike** is a landmark found leaning against the deck of the shed. Its primary purpose is being one of the two easy ways to reach the deck, the other being the Woodpile biome.

## Trivia

* The name could be a nod to the Canadian TV show *Trailer Park Boys*. In the show, a character named Bubbles" pronounces sasquatch as "samsquanch".
Receiver

The **Receiver** is a Gizmos & Gadgets item exclusive to Playgrounds. It allows the player to transport links at long-range to a Transmitters. If a Transmitter is of the same channel, and a link is attached to it that is on the "activate" option, it will be able to transport to a Receiver of the same name. A Transmitter can also transport a link between multiple Receivers of the same channel, but it can only transport one link.

A trigger can also change its channel via is customization options.

## Customization

The Receiver can have up to 100 channels, in which a Receiver of the same channel will be able to transport any signals attached to the Receiver that isn't on the "customization" option. That means the player can have up to 100 Transmitter and Receiver pairs in a Playground.
Pets

**Pets** are a gameplay mechanic that allows the player to tame certain creatures. They benefit the player in several ways including giving certain buffs, producing items, and providing 10 inventory slots. Pets can be named and dressed with pet attire with the use of a Pet House.

Pets will still be preyed upon by their respective predators, so it is recommended to be careful of where you take them. Upon death, pets will drop a Pet Memorial along with their normal creature loot.

But don't fear, in Mild and Medium mode **Pets** are invincible.

## Taming

To tame a pet, the player must use a Grinder to create one of three different slurries, each taming a different pet. When the player has acquired the slurry for their desired pet, they need to go to an area where the non-pet creatures are present, such as the Eastern Flooded Zone for gnats or anywhere aphids and/or weevils are found. The player needs to drop the slurry from their inventory and wait for one of the creatures to approach and consume the slurry from the ground. Once the pet consumes the slurry, the player will receive a notification, and the pet will become tamed. It is recommended that the player brings multiple slurries of their respective pet, as it is not guaranteed that the pet becomes tamed upon consuming a single slurry.

In the case of taming aphids, the player must back away slightly from the slurries on the ground, as they will still get startled and run away from the player. However, if the player wanders too far away, the aphid will consume the slurry and not become tamed regardless of how many slurries it consumes.

## Happiness

Happiness is a feature of all pets. If a pet becomes unhappy, they will display different, less happy animations. Feeding them their favorite slurry, visiting them/going on adventures with them, or petting them will keep them happy. They will also become more happy if they are wearing any Pet Attire. Happiness can be viewed in the Pet House.

## Pet Personalities

Pets, when tamed, can come with one of 101 randomized personalities in the form of adjectives. These personalities are purely visual and have no effects in-game. This is a complete list of possible personalities:

## List of Pet Attire

Pet Attire is a special type of armor that can be equipped on pets. These armors increase the pets defense and resistance, like player worn Armor. They also give a x2 increase to the pets health and increase their overall happiness.
Sandbox Lab Outpost

The **Sandbox Lab Outpost** is a landmark located in the center of the Sandbox. It holds the Sandbox Chip on a table inside it and a riddle on a whiteboard that hints on how to get the Melted Moat Key. It requires the Assistant Manager to be defeated to open its door.

* Resources

* Natural
* Chest Loot

* -

- Candy Cornlet

- Mint Arrow

- Mint Shard

- Spicy Arrow

- Spicy Shard
Mint Shard

* Repair Glue (Mint)

**Mint Shards** are a resource harvested with an Insect Hammer or Black Ox Hammer from Ice Cap Mints. They can also be obtained as loot from Buried Treasure. They are mainly used in crafting Mint Globs, Mint Jewels, and Mint Arrows, but they can also be eaten to reduce the player's sizzle meter. Consuming Mint Shards contributes to the player unlocking and progressing the Fresh Defense mutation.

Once harvested, Mint Shards take 1 in-game day to respawn. Those harvested from Mint containers, the cup on the Shed's deck, or from in the Black Anthill Lab and Sandbox Lab Outpost do not respawn.

It can sometimes be obtainable as loot from the Holiday Tree, during December.
Orchid Mantis Kebab

The **Orchid Mantis Kebab** is a special item that allows the player to spawn the Mantis boss when placed on the eggs in the flower pot on the sheds deck. Its recipe is unlocked by finding the Mantis Research Note in the Stump Lab Outpost, located in a small hallway in the first parkour room. To unlock this door, you first have to beat the Assistant Manager and use his keycard to unlock a door in the pond that leads to a button that you press to unlock a door in the Stump Lab Outpost.

## How to Use

The Orchid Mantis Kebab can only be used in the orchid pot located in the Shed Surroundings and has to be placed within a cluster of eggs located against the trunk of the orchid. A prompt to place it, similar to that when building structures, will be shown when interacting with the eggs. When placed, the Mantis will spawn and descend from the ceiling. If all players die before killing her, the kebab will respawn in the center of the arena. On the other hand, it will be consumed if the Mantis is successfully killed. The kebab can be used again immediately after the previous battle to resummon the Mantis, but it cannot be used while there is an ongoing one.
Repair Tool

## Base Stats

The **Repair Tool** is a simple tool that can be used to repair Base Buildings, Storage & Utilities, and Décor. It is a 1-handed tool. It can repair those structures by repeatedly hitting said objects with the tool. It can also repair the MIX.Rs across the yard after completing the Oak Lab if the player fails the event.

## Trivia

* The **Repair Tool** deals no damage to creatures, making it only for repairing.
Exposed Pipe

* Max
* Pete
* Willow
* Hoops

The **Exposed Pipes** are a pair of landmarks appearing as the water system that powered the sprinklers around the Backyard when they were still active. They have a large hole in the exposed part of them that leads to certain caves and the Haze Lab. Along of this, one of them is full of aquatic Creatures such as Water Fleas and Diving Bell Spiders.

# List of Exposed Pipes

Exposed Pipe

The Haze Lab Pipe serves as a alternative entrance to the Haze Lab, being much larger then the other pipe and all having Creatures within it. Its entrance is located in the border with the Haze and the Sandbox.

Overview
The Haze Lab Pipe is almost completely submerged, though the path that leads to the lab does not require a Bubble Helmet or Gill Tube. The pipe has many air pockets on the surface that can be used to breath when navigating through the pipe. The pipes are also clogged with Soggy Roots, meaning the player needs a Bone Dagger or Spider Fang Dagger to explore the pipe. The pipe is relativly straight, but a mid section will have a junction. The straight path leads to the Haze Lab while the other leads to a SCA.B and a Mega Milk Molar. This area requires a Bubble Helmet to explore due to the length of the pipe and lack of air pockets.
The pipe has 11 Water Fleas and 3 Diving Bell Spiders, so its recommended to bring a decent water weapon.

* Abandoned SCA.Bs
* Resources
* Creatures

* Sewage

* Natural
* Creatures

* Brittle Quartzite Shard
* Slime Mold Stalk

- Diving Bell Spider Chunk

- Water Flea Meat

- Web Fiber

- Diving Bell Spider

- Water Flea

Exposed Pipe

The Minotaur Maze Key pipe is the smallest of the pipes and is mostly on the surface and not submerged. It is located near the Picnic Table behind the Leaning Shovel.

Overview
The pipes entrance and its interior is all not underwater and can be navigated easily. The right side however has a small crack in the bottom of it that leads to a small cave below the pipe. This cave is very small and holds some Slime Mold Stalks and the Minotaur Maze Key behind some Soggy Roots, which require a Bone Dagger or Spider Fang Dagger.

* Resources

* Natural

* Brittle Marble Shard
* Brittle Quartzite Shard
* Slime Mold Stalk

## Trivia

* The pipes were dug up and damaged by Dr. Wendell Tully due to him being raged at his wife hiring a professional to fix the sprinklers.
Mega Milk Molars (Quest)

**Mega Milk Molars** is a quest started by harvesting a Mega Milk Molar. It is meant to introduce the player to how Mega Milk Molars work.

## Walkthrough

After harvesting a Mega Milk Molar, the player needs to return to BURG.L in the Oak Lab and talk to him. When talking to him, they need to choose the "pump me up" option. When inside the upgrades, simply exiting will complete the quest, but the player will also be allowed to upgrade themselves with many choices.
Raw Grub Meat

* Stuffed Grub

**Raw Grub Meat** is a resource obtained from harvesting the remains of Grubs. It can be eaten as a snack.

Consuming Raw Grub Meat restores a small amount of hunger, but will also damage the player across 15 seconds.

Raw Grub Meat will turn into Spoiled Meat if it has existed in the world for 30 in-game hours, unless placed in Fresh Storage.
Moth Armor

**Moth Armor** is a Tier 3 armor set focused on ranged attacks with bows, crossbows, and candy staves. Its main perk causes ranged attacks to cause bleed to enemies, which causes damage over time like Poison. Its sleek effect has a chance to instantly refund some of the players stamina when hitting a ranged attack. Its set bonus has a chance to increase the players movement speed when landing a ranged attack.

## Armor Set

 **Moth WrapDefense:**4**Resistance:**2.5% | Description:
A stylish head wrap made from moth parts.
A stylish robe made from moth parts.
 Repair Cost:
1  Moth Scale
1  Moth Fuzz
2  Moth Fuzz
1  Pond Moss
2  Moth Fuzz
 Recipe Unlock:
* Analyze Moth Scale
* Reach Brainpower Level 15
* Analyze Moth Fuzz
* Reach Brainpower Level 15
* Analyze Moth Scale
 Piece Effect
Jerky Rack

The **Jerky Rack** is a Food utility. It is used to create certain Material Resources and dry raw meat into jerky.

It takes 8 in-game hours (16 min) to finish drying an item. All items are dried simultaneously.

## How To Use

Once opened, the Jerky Rack UI will show the player's inventory. Suitable items will be highlighted. Selecting and confirming one of these items will physically hang it on the Jerky Rack. Once drying has finished, the item will change appearance and the player can collect the finished product.

Only 3 items can exist on the Jerky Rack at one time, regardless of how many are already dried.
Mushroom Valley

The **Mushroom Valley** is a Base Building structure that can be placed in crevices left by roofs.

It is unlocked by analyzing Mushroom Brick.

## Material Variants

There are variations of the Mushroom Valley made from different materials, each with varying durability.

* Grass Valley
* Log Valley
* Clover Valley
* Crow Feather Valley
* Pinecone Valley
* Ash Valley
Rash

**Rash** is a landmark found in the Eastern Flooded Zone biome. It is the torso of an action figure who's legs are either missing or fully submerged in the mud.

It is surrounded by many Gnats, Aphids, and Weevils. Occasionally, Mosquitoes can be found flying around.

## Trivia

* Rash is a reference to the character Rash from *Battletoads*.
	+ The pause menu music from the *Battletoads* NES game briefly plays upon this location's discovery and can be heard playing continuously when close to it's abdomen.
Oven

The **Oven** is a Production utility. It is used to create certain Material Resources and Boss Items.

It takes 1.5 in-game hours (3 min) to complete a recipe at the Oven. Recipes are crafted simultaneously.

## How To Use

Once opened, the Oven UI will show a list of the player's "Recipes Memorized". Selecting a recipe will show the resources needed to craft it. Confirming the selection will immediately add it to the Oven's crafting queue in the *Status* box. Once crafting has finished, the item will be moved to the "Complete" section, where the player can collect the finished product.

Only 5 items can exist in the *Status* area at one time, regardless of how many are already completed.
Prod Smacker

## Base Stats

The **Prod Smacker** is a 2-handed tier 3 generic tool found in the Black Anthill Lab in a room above the Assistant Manager arena that looks quite similar to the TAYZ.Ts weaponized arm. This room requires all the MIX.Rs to be completed in order to open the door, including the Super MIX.Rs. It behaves like a club, but has a special ability in which when performing a charge attack, once it makes contact with a foe, it will make an electrical explosion that damages anything around it. This weapon is a counterpart to the Pinch Whacker.

Its is not craftable and only one of it exists. It can't be brought down elemental damage routes in the Smithing Station and can only be upgraded down the Mighty route.
Salt Glob

The **Salt Glob** is a Material Resource that allows players to upgrade their tools to do "salty" damage, which will do more or less damage depending on the creature attacked. It can be used on weapons at the Smithing Station. It is also is used to make the Salt Morning Star. It's unlocked by purchasing it from BURG.L after you get the Sandbox Chip.
Pinch Whacker

## Base Stats

The **Pinch Whacker** is a 1-handed tier 3 generic tool found in the Berry Outpost located on the side of the stone wall hidden in a small crevice. The outpost is only accessible via jumping down from above with a Dandelion Tuft or by building up. The door also needs a Bratburst to open it. The Pinch Whacker is located inside a trash can in the dark outpost. The weapon is unique in that on the third hit of its combo, it will make a large electrical explosion that deals 30 damage and 15 stun to anything around it. This weapon is the counterpart to the Prod Smacker.

Its is not craftable and only one of it exists. It can't be brought down elemental damage routes in the Smithing Station and can only be upgraded down the Mighty route.

Despite being a one-handed weapon unlike similar clubs, it benefits from the Barbarian perk.

## Trivia

* The Pinch Whacker used to deal Chopping damage.
	+ This was removed as it allowed players to skip the progression of the Termite Axe.
* Multiple of the internal names of the Pinch Whacker are misspelled, with its internal name being "UnqiueTazTArm".
	+ This leads to multiple issues when using commands involving it, with anything involving it requiring the misspelled name.
Red Ant Egg

**Red Ant Eggs** are a resource obtained from Red Worker Ants only after they've dropped it on the ground in the Red Anthill. Alternatively, they can be taken directly from the egg chamber, deep within the Anthill. A large number of eggs can also be found in a small section of the Undershed. They do not shimmer like other typical items, so it is recommended the player brings a light source with them when in search of eggs.

When a Red Ant Egg is created, it will have a timer with 3 segments. Each segment represents 8 in-game hours. The eggs timers starts with one segment already filled, leaving 16 hours. Regardless of if it is on the ground or in an inventory, once the timer has finished, the egg will be destroyed and a Red Worker Ant or Red Soldier Ant will be spawned from it.

Red Ant Eggs will only spawn when the total number of Red Ants across the entire Backyard has not reached its maximum. More eggs are produced the lower the population is. All Red Ants will become aggressive towards the player if a Red Ant Egg is in their backpack.

# Usage

## Notes

* Red Worker Ants will return any Red Ant Eggs found outside of the Anthill.
	+ This applies to all player storage spaces as well as a fallen player's backpack.
Pond Moss

* Stuffed Spiny Water Flea

**Pond Moss** is a resource obtained from the depths of the moat around Moldorc Highlands, in small puddles around the Stump, as well as in the Undershed Sinkhole. It is harvested with a Widow Dagger from the nodes of green moss at the bottom of the pond.

It can also be obtained as a rare drop from Spiny Water Fleas.

# Usage

## Trivia

* Although its description states that it is "strangely delicious", pond moss is not edible.
Public Test Servers

**Public Test Servers** are a feature that can be enabled and disabled at any time. This feature allows players to activate unfinished and possibly buggy content before the next update that said content would be released. The content that is activated when enabling the Public Test Servers may be buggy and possibly game breaking, so it is recommended to proceed with caution with some features.

Saves that were created before enabling Test Severs will still exist and will still have access to new content.

## How to Enable

### Xbox

To enable Test Servers on Xbox, open the Xbox Insider Hub and navigate to the Test Servers option section as listed

* Insiders Content > Games > Grounded Public Test

Simply select join and wait for it to register, then restart your Xbox.

### Steam

To enable it on Steam right click the game and navigate to the Test Server option as follows

* Properties > Betas

When Betas is reached, click the box and select the Public Test Severs then restart Grounded. Alternatively, the player can enable it by use of the Xbox app and follow the Xbox’s steps
Mantis Trinket

The **Mantis Trinket** is a tier 3 Trinket, obtained as a 1% chance drop or a 1/28 chance from stealing from the Mantis boss. When equipped, the third hit of every combo will give a 2% increase to the players critical hit chance. This does mean it does not work on attacks that don't have combos, such as fists, ranged weapons, or Acorn Turrets. It does not work with all Daggers either, due to them having a quicker combo. The effect stacks infinitely until the player lands a critical hit, in which the effect resets.
Plant Lamp

The **Plant Lamp** is a craftable Décor item. It is a customizable light source. It can be placed on horizontal surfaces.

## Customization

Selecting the "Customize" prompt on the Plant Lamp opens a customization menu. This menu allows the player to alter the Max Brightness, Color, and Saturation of the light.

The Plant Lamp can be toggled on or off outside of this menu.
Quest Marker

The **Quest Marker** is a Gizmos & Gadgets item exclusive to Playgrounds that can place floating text as well as icons to either display a message or mark a location from far away. Its text displayed can be customized to anything and the icons it chooses from are identical to those found in the Trail Markers customization options.

If in an inactive state, a link can enable it or vice versa. A link can also change its customization options.

## Customization

The Quest Marker can be customized to display any text the player wants, though it does have a character limit before it won't allow the player to type anymore. Its distance its displayed from can also be changed, being only being seen from afar, only been seen up close, or always being seen. It also can have the players distance in centimeters displayed, though this is off by default.

It can have a custom icon, which are identical to those displayed by the Trail Marker and its variant. They are shown below:
Red Ant Armor

**Red Ant Armor** is a Tier 1 armor set crafted from red ant parts. Each piece of the set provides extra Hauling Strength, allowing players to haul three additional large items, like Grass Planks or Weed Stems. Its sleek effect also helps with this, increasing the players harvesting speed of grass-like nodes. Additionally, the set bonus HumAnt renders all Red Soldier Ants passive to the wearer unless they attack any red ants, or steal any Red Ant Eggs.

## Armor Set

 **Red Ant HelmetDefense:**3**Resistance:**2.5% | Description:
A fearsome kabuto crafted from a mix of red ant parts. Increases hauling capacity.
A spaulder and gauntlet combo crafted from tough red ant parts. Increases hauling capacity.
 Repair Cost:
1  Mite Fuzz
2  Red Ant Part
1  Mite Fuzz
2  Red Ant Part
1  Mite Fuzz
 Recipe Unlock:
* Analyze Red Ant Part
* Reach Brainpower Level 2
* Analyze Red Ant Part
* Reach Brainpower Level 2
* Analyze Red Ant Part
 Piece Effect
Pebblet Pillar

The **Pebblet Pillar** is a simple support structure made with Pebblets that can be placed on any solid surface, and allows other structures to be placed on top of it, such as floors and walls. It is also stackable with all other pillar types.

## Material Variants

There are variations of the Pebblet Pillar made from different materials, each with varying durability.

* Stem Pillar
* Clay Pillar
* Mushroom Pillar
Music Changer

The **Music Changer** is a Gizmos & Gadgets item exclusive to Playgrounds. It allows the player to play and loop various music tracks that appear in-game. These tracks replace the generic music tracks that play passively throughout the game, and combat tracks will cancel the music until combat ends.

## Customization

The Music Changer can be customized to change its music track that it is playing. All music tracks are a part of the Soundtrack of Grounded.

WIP
Lucky Find (Quest)

**Lucky Find** is a tutorial quest that starts after the Workbench Woes Quest. It tasks the player to analyze a Clover Leaf to unlock the recipe for the Clover Armor.

## Walkthrough

After obtaining a Pebblet Axe, go to the nearest Clover and chop it to obtain the leaves. Once obtain, simply analyze it to finish the quest and start the next one.
O.R.C. Disruption Bomb

The **O.R.C. Disruption Bomb** is a Trap utility. It is used to damage and stun O.R.C. Creatures.

## How To Use

Once placed, the O.R.C. Disruption Bomb will be inactive. After pressing the "Activate" input, it will make a beeping sound and explode with an electric shock after 3 seconds.

On top of the initial shock damage, O.R.C. Creatures hit by the explosion will be stunned and dealt 200 damage across 20 seconds.
Mushroom Brick

* Mushroom Arch
* Mushroom Curved Wall
* Mushroom Curved Half Wall
* Mushroom Half Wall A
* Mushroom Half Wall B
* Triangle Mushroom Wall
* Windowed Mushroom Wall
* Windowed Mushroom Curved Wall
* Mushroom Door
* Mushroom Curved Door
* Mushroom Pillar
* Pet House
* Lil Red Helm
* Lil Goggles
* Mushroom Stairs
* Mushroom Half Stairs
* Mushroom Valley
* Mushroom Stairs B
* Corner Mushroom Stairs
* Interior Corner Mushroom Stairs

**Mushroom Bricks** are a material primarily used in Mushroom Base Building, but are used in other things such as Pet Houses. They are made by smelting Mushroom Slurry in an Oven.
Light It Up (Quest)

**Light It Up** is a tutorial quest that starts after the exploring a dark area like a cave or during night. It tasks the player to make a Torch to light up dark areas.

## Walkthrough

Once the player gets the quest it will automatically pin the nearest Sap. The other Resources for a simple torch should not be hard to obtain, being Sprigs, Crude Rope, and Dry Grass Chunks. Once all is obtained, crafting a torch will complete the quest.

Crafting a Slime Mold Torch or EverChar Torch will not complete the quest.
Power Droplet

The **Power Droplet** is a tier 3 trinket the empowers the players unarmed attacks when equipped. Its main perk, Fury, allows the players fist to have a 25% chance to deal an extra unarmed attack when landing an unarmed attack that deals 5 true damage and 1 stun. These 2nd hits count as every damage type except for unarmed damage, allowing it to inherit abilities from Status Effects or Mutations, but only on the 2nd hits.

The location of the Power Droplet is very hidden, located on the stone wall of the Upper Grasslands behind the Brawny Boy Bin. The player needs to get to the top of the Brawny Boy Bin, either by building up to it, or taking another route. The easiest parkour route is to climb the wire to the top of the JavaMatic, then glide over to the ivy on the wall and climb the ivy. The player then needs to jump down into the crevice between the bricks which is second from the right, which is identifiable by a bit of a water mark on the lip of the box. Once there, the player should head right and down, then left and down, then right where they will find the Power Droplet on the ledge just ahead.

## Notes

* Despite technically dealing every damage type on the 2nd hits, it does not play into the Creature Strengths and Weaknesses system.
* Due to the 2nd hits counting as every damage type, it can unlock other weapon mutations.

## Trivia

* Unarmed bonus attack triggered from the power droplet base damage was reduced in The Super Duper Update 1.2.
* The yellow drawing on top of the bin's lid points directly to the gap in the bricks you need to drop down in order to get to the droplet. Just face the wall in the same direction the tip of the sword is pointing and it will show you the way.
Plank Cliff

**Plank Cliff** is an Explorer Quest Location located in the eastern portion of the Grasslands, holding a large plank ejecting from the ground with bent nails. It is surrounded by many spiders: Orb Weavers, a Wolf Spider, and Spiderlings. A Spider Cave is also located below the area. The marker is located on top, near the end of the plank with the nail cluster.
Sarah's Charm

**Sarah's Charm** is a craftable trinket that combines the effects from the Left Elf Charm and Right Elf Charm. When equipped, player attacks have a chance to repair the weapon they are wielding. The weapon must be a melee type weapon. Similarly, when blocking attacks with a shield, there is a chance for the shield to repair itself.
Pupa Basketball

## Base Stats

The **Pupa Basketball** is an odd Misc tool that is crafted from Berry Leather and primarily designed to be used with the Basketball Hoop. When equipped, the player will passively dripple it along the ground. Standing still with it will have the player dribble in place, as well as cycling through two idle animations in which they bounce it in-between their legs and spin it on one finger.

When throwing, the player can hold the action button to hold it in a throwing position. Letting go will throw it in an upwards curve slightly above the players crosshair. The player can additionally huck it instead, throwing it in a straight, more powerful line.

It actually deals repair damage, meaning if it hits a base structure, it will actually heal it by 5 points rather than dealing any damage to it.

It has a variant made of Berry Leather, but they function identically.
Meaty Gnat

* Raw Gnat Meat (3)

**Rare Drop**

* Candy Cornlet (0-1)
* Donut Chunk (0-1)
* Gnat Fuzz (0-2)
* Rotten Food (0-1)

## Inflicts

The **Meaty Gnat** is a larger variant of the Gnat. They are found in the Trash Heap.

## Behavior

Meaty Gnats behave very similar to their smaller variants, but are much slower and tend to fly much higher. They can also carry large amounts of items, but tend to hold clusters of Rotten Food. They also have a gaseous aura around them that will harm the player similar to large rotten foods. Wearing a Gas Mask or killing the gnat will remove the effect of their gas.

### Interaction With Player

Like their smaller variants, the Meaty Gnat "boops" the player character. This can be dangerous due to the gaseous aura surrounding them. The fact that they carry large amounts of Rotten Food can be a good way to harvest large amounts of the item.

### Behavior With Other Creatures

Meaty Gnats do not tend to interact with other creatures and also tend to fly very far from proximity of said creatures.

## Advanced Loot Table

This is a more advanced covering of the loot-table of Meaty Gnat. Each item has an independent chance and count, in which the chance is the chance it can drop and the count is the amount of items that have that chance. If a count larger than 1 is in one section, then each item has an independent chance from one another (EX: Instead of getting say 2 of a resource, you can get 1 with a 70% chance and another with an additional 70% chance). In terms of Stealing, it can take one item from every section of the loot table, so even if a item count is say 5, the player will only steal one from that section.

Creature Loot Tables also tend to have large amounts of 1% items, which is intended to make stealing more rare items harder, as the player is more likely to steal the large amounts of 1% items than a singular 50% item.

**Note**: For consistency sake, all duplicate categories have a multiplier next to them, but function as unique loot types when say using Stealing.

  Donut Chunk | 1
  Gnat Fuzz | 6
  Gnat Fuzz **x2** | 1
  Raw Gnat Meat | 3
  Rotten Food | 1

## Strategy

Meaty Gnats may seem harmless at first, but their gas can be a major problem in the Trash Heap. To combat this, the player can use a Gas Mask, drink a Gastro Goo, put on the Toxicology Badge, or simply kill the gnat before it can approach the player, although for the gas to go away, the body of the meaty gnat has to be looted.
Mushroom Slurry

**Mushroom Slurry** is a Material Resource that is used to make Mushroom Brick and can also be fed to Weevils for a chance to tame them. When making it in the Grinder, a Mushroom produces 2 slurries, a Mushroom Chunk produces 6 slurries, and a Toadstool Chunk produces 10 slurries.

Due to the large amount of slurry that can be produced rapidly, Mushroom Slurry is a great resource to use to make Questionable Slop in bulk.
Mosquito Mount

The **Mosquito Head Mount** is a craftable trophy structure. It is a mounted trophy that displays the head of an Mosquito. It can be placed on vertical surfaces.

Activating the trophy will provide the player with a damage bonus against Mosquito for 15 minutes.

## Material Variants

There are variations of the Mosquito Mount made from different materials, each for varying similar creatures.

* Tiger Mosquito Mount
Milk Molars (Quest)

**Milk Molars** is a quest started by harvesting a Milk Molar. It is meant to introduce the player to how Milk Molars work.

## Walkthrough

After harvesting a Milk Molar, the player needs to return to BURG.L in the Oak Lab and talk to him. When talking to him, they need to choose the "pump me up" option. When inside the upgrades, simply exiting will complete the quest, but the player will also be allowed to upgrade themselves with many choices.
Lil Goggles

The **Lil Goggles** is a type of gear wearable by pets. It is a smaller variant of the Grub Goggles that can be placed on players' pets by interacting with them at the Pet House. Like all pet armor, the armor doubles max health, gives some defense, and increases overall happiness.

## Trivia

* In Medium Mode and Mild Mode the **Lil Goggles** is purely for cosmetic because pets are invincible by default.
Nasty Water

**Nasty Water** is *technically* a resource that can be obtained from natural bodies of water throughout the Backyard like puddles, the Koi Pond, the Flooded Zones, Moldorc Highlands, and the Undershed Sinkhole. It can be slurped.

Consuming Nasty Water restores a moderate amount of thirst, but will also drain the player's hunger more each time.

Each slurp of Nasty Water applies one stack of the Sick effect. The first stack drains 20% of the player's hunger, the second will drain 40%, and each stack after that will drain 100% across 5 seconds. Drinking Nasty Water from a Canteen or Water Container will always drain 100% of the player's hunger, regardless of stack size. All stacks will be cleared upon sleeping or respawning.

Nasty Water can be purified if scooped into a Charcoal Canteen, making it restore as much thirst as a Dew Drop.

All sources of Nasty Water are infinite.

## Trivia

* A drop of Nasty Water, under the name "Dirty Drop", exists in the game, however it is impossible to produce through normal gameplay.
Mother Demon Armor

**Mother Demon Armor** is a Tier 3, Heavy Class armor set crafted from Hedge Broodmother parts. Each armor piece applies the Poison Coating effect; giving all attacks a chance to apply poison to the target. When the full set is worn, the player gains the Poison Nova set bonus. This gives melee attacks a chance to create a poisonous explosion that damages all nearby targets.

At a Smithing Station, enhancing a Mother Demon Armor piece down the Sleek Upgrade path imbues it with the Venom Coating effect. This gives all attacks a chance to apply venom to the target, dealing more damage than poison, and bypassing poison resistances.

## Armor Set

 **Mask of the Mother Demon**

**Defense:**10
**Resistance:**7.5%
A foreboding helm crafted from the frightening pieces of a fallen Broodmother.

**Defense:**20
**Resistance:**15%
A foreboding piece of equipment crafted from the frightening pieces of a fallen Broodmother.

**Defense:**10
**Resistance:**7.5%
 **Repair Cost:**
1  Spider Fang
1  Berry Leather
1  Broodmother Chunk
1  Berry Leather
1  Broodmother Chunk
 **Recipe Unlock:**
Analyze Broodmother Chunk
Analyze Broodmother Venom
 Piece Effect
Log Valley

The **Log Valley** is a Base Building structure that can be placed in crevices left by roofs.

It is unlocked by purchasing Multi-Story Bases.

## Material Variants

There are variations of the Log Valley made from different materials, each with varying durability.

* Grass Valley
* Mushroom Valley
* Clover Valley
* Crow Feather Valley
* Pinecone Valley
* Ash Valley
RUZ.T

* Hedge Outpost

## Stats

* **3-Combo-Hit**: 18
* **Charged Jab**: 33

## Inflicts

The **RUZ.T** is a weaker variant of the TAYZ.T found exclusively in the Hedge near certain Ominent structures. They behave almost identically to their stronger counterparts.

## Behavior

RUZ.Ts patrol the labs for threats and will kill all creatures that intrude on the labs. They will activate their sirens and chase creatures when attacking them. They have three attacks, a simple jab with their taser arm, and charged jab, and a spin attack combo.

### Interaction with Player

RUZ.Ts are aggressive towards the player and will attack them on sight. They have no special interactions with exclusively the player.

### Interaction with Other Creatures

RUZ.Ts are aggressive towards all creatures that intrude on the labs and are passive towards ARC.Rs and TAYZ.Ts as well as commonly fight alongside them.

## Strategy

A single RUZ.T such as the ones in the Hedge Lab can easily be killed with a basic weapon and no armor, though a swarm of them should be tackled with a Pebblet Hammer and tier 1 armor. All of their attacks can be easily blocked by the player with relative ease, and should be blocked to avoid their large damage output.

## Notes

* RUZ.Ts will always drop their Gold Card once all RUZ.Ts in the world are defeated.

## Trivia

* The name "RUZ.T" is wordplay of the word, "rusty".
* The RUZ.T was originally planned as a replacement for the TAYZ.T found in the Oak Lab.
	+ This was changed and instead it used in the Hedge Lab.
* When viewing the RUZ.T in peeped creatures mode, they have the same model as the TAYZ.T.
Sap Sconce

The **Sap Sconce** is a Lighting Décor structure. It is a customizable light source that can only be placed on vertical surfaces.

It is unlocked by analyzing Dry Grass Chunk or Sap.

## Customization

Selecting the "Customize" prompt on the Sap Sconce opens a customization menu. This menu allows the player to alter the Max Brightness, Color, and Saturation of the light.

## Material Variants

There are variations of the Sap Sconce made from different materials, each with alternate visuals.

* Slime Mold Sconce
Lever Switch

The **Lever Switch** is a very simple Gizmos & Gadgets item exclusive to Playgrounds that can be placed anywhere. It functions as a very simple trigger, being identical to the Switch and Pull Switch. It can be flipped to be turned on or off, in which is on state acts as a trigger and the off state removes this trigger.

A link can also be connect to a Lever Switch, to either turn it on or off.
Quests

A variety of quests are provided to the player upon beginning the game. Additional quests are triggered as the prerequisite ones are completed. Secret quests may be triggered upon finding specific locations or collectibles. During or after the completion of a select few quests, achievements may be granted to the player.

The player can also complete daily quests provided by BURG.L.

## Tutorial Quests

Tutorial Quests are special variants of ordinary quests that commonly appear on the side of the normal quest storyline and can be seen marked with certain symbols in the "quest" section of the SCA.B. They exist to teach the player about new mechanics such as Tools, Workbenchs, or BURG.L.

## Story Quests

Story Quests are the main chain of quests in Grounded. They commonly are tied to Biomes and Labs and are seen as the most important quests of the game. These quests contain major spoilers, so caution with these quests for new players is advised.

## Side Quests

Main article: BURG.L

All side quests are given by BURG.L in the form of 99 non-repeatable apprentice quests. When the character completes 20 apprentice quests, daily quests are introduced. These daily quests are active until the player completes them or rerolls the quest. The player can reroll daily quests once per day.
Lilypad Wax

* Pebblet Dagger
* Slime Lantern

**Lilypad Wax** is a resource found on the underside of lilypads throughout the Koi Pond. It is flat and squarish in shape and while it spawns beneath most lilypads, the flowering lilypads provide a bigger yield. It is used in many water-based tools and gear designed for underwater exploration.

It can also be obtained as a rare drop from Tadpoles.
Rusty Spear

## Underwater Stats

The **Rusty Spear** is a tier 3 weapon crafted from Rust and other Resources. It is a spear like the Stinger Spear, but inflicts the Infection debuff. Infection reduces enemy attack speed and attack damage by 10%. As a spear, it can be used underwater, specifically to kill Spiny Water Fleas for Pond Moss.

It is affected by the Javelineer mutation.
Raw Aphid Meat

* Aphid Slippers
* Aphid Mount

**Raw Aphid Meat** is a resource obtained from harvesting the remains of Aphids. It can be eaten as a snack.

Consuming Raw Aphid Meat restores a small amount of hunger, but will also damage the player across 15 seconds.

Raw Aphid Meat will turn into Spoiled Meat if it has existed in the world for 30 in-game hours, unless placed in Fresh Storage.
Mushroom (Node)

* Normal
* Black Variant
* Misc Small Variants

**Mushrooms** are Resource Nodes found around the Oak Hill and Flooded Zone areas. They also have a black variant found multiple areas such as in the Haze or the base of the Woodpile that gives less Mushroom Chunks then their ordinary variants. They require a Insect Axe to harvest.
Pond Depths

The **Pond Depths** are a large cave system located under the Koi Pond. It can be accessed via two entrances in the Koi Pond: the Sunken T-Rex and Depths Mouth. It is recommend to access the cave via the Sunken T-Rex when first exploring the area due to its proximity to air bubbles.

## Overview

The Pond Depths stretches very far under the pond and is mostly fairly narrow. The area itself is full of unknown tech such as artificial lights and jet streams that stretch across the biome. These jet streams can be used to quickly swim across the biome and access the only air source in the biome, the Pond Lab. The area is mostly barren of creatures, apart from multiple Diving Bell Spiders that patrol the area. Smaller caves can also be found in the area that hold some resources and the Mossy Key used to access the sunken chest in the area. This biome is the only area to hold Koi Fish Scales and Sunken Bones.

* Abandoned SCA.Bs
* Resources
* Creatures
* Landmarks

* Frostbite
* Muck

* Natural
* Creatures

* Algae
* Clay
* Eelgrass Strand
* Koi Fish Scale
* Rotten Stinger Spear
* Sunken Bone

- Diving Bell Spider Chunk

- Web Fiber

- Diving Bell Spider

- Pond Lab

- Sunken T-Rex
Rust (Node)

* Patch
* Screw

* Patch
* Screws & Nails

**Rust** is a Resource Node that is located across the yard on metal surfaces, most commonly in either a patch of rust or as entire harvestable nails and screws. It can be found from the wall bordering the Flower Bed and the Picnic Table, to all the way in a toolbox located in the Upper Grasslands. It is harvested with a Black Ox Hammer.