List of PlayStation ROMs

The PlayStation (PS/PSX/PS1) is a 5th generation console developed by Sony from 1994 to 2006.

## Extraction methods

If getting a ROM isn't as straight forward as downloading a file, getting certain ready to go files from an installation directory, etc., this is where their extraction methods will be listed.

### **Mobile Light Force (aka Gunbird)**

Method adapted from this post (Steam forum).

Step by step to get the BIN file:

* Get Luigi Auriemma's xor tool and unpack it anywhere in your PC;
* Download the game through Steam;
* Go to the game's data folder (default path is `C:\Program Files (x86)\Steam\steamapps\common\Mobile Light Force\data`) and copy the file GameData.dat to where the xor tool was extracted;
* If you're on Windows, open the command prompt, navigate to the folder where you extracted the xor tool and run the following command:

```
xor.exe GameData.dat MobileLightForceGunbird.bin 0x42
```

* And if you're on Linux, open the command terminal in the folder where you extracted the tool and run:

```
wine xor.exe GameData.dat MobileLightForceGunbird.bin 0x42
```

CUE file:

A CUE file is just a text file that tells a media player when it should load an audio track, no copyrighted content included.

To create Gunbird's CUE file, create a .txt file, paste the code below and save as a .cue file (the name doesn't matter):

```
FILE "MobileLightForceGunbird.bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
  TRACK 02 AUDIO
    INDEX 00 11:42:00
    INDEX 01 11:44:00
  TRACK 03 AUDIO
    INDEX 00 12:51:35
    INDEX 01 12:53:35
  TRACK 04 AUDIO
    INDEX 00 14:06:07
    INDEX 01 14:08:07
  TRACK 05 AUDIO
    INDEX 00 15:16:08
    INDEX 01 15:18:08
  TRACK 06 AUDIO
    INDEX 00 16:20:53
    INDEX 01 16:22:53
  TRACK 07 AUDIO
    INDEX 00 17:56:39
    INDEX 01 17:58:39
  TRACK 08 AUDIO
    INDEX 00 19:10:11
    INDEX 01 19:12:11
  TRACK 09 AUDIO
    INDEX 00 21:24:74
    INDEX 01 21:26:74
  TRACK 10 AUDIO
    INDEX 00 22:35:46
    INDEX 01 22:37:46
  TRACK 11 AUDIO
    INDEX 00 25:07:60
    INDEX 01 25:09:60
  TRACK 12 AUDIO
    INDEX 00 28:25:61
    INDEX 01 28:27:61
  TRACK 13 AUDIO
    INDEX 00 30:37:01
    INDEX 01 30:39:01
  TRACK 14 AUDIO
    INDEX 00 32:38:06
    INDEX 01 32:40:06

```

### **N2O: Nitrous Oxide**

Method adapted from this post (Steam forum).

Step by step to get the BIN file:

* Get Luigi Auriemma's xor tool and unpack it anywhere in your PC;
* Download the game through Steam;
* Go to the game's data folder (default path is `C:\Program Files (x86)\Steam\steamapps\common\N2O\data`) and copy the file GameData.dat to where the xor tool was extracted;
* If you're on Windows, open the command prompt, navigate to the folder where you extracted the xor tool and run the following command:

```
xor.exe GameData.dat N2O.bin 0x42
```

* And if you're on Linux, open the command terminal in the folder where you extracted the tool and run:

```
wine xor.exe GameData.dat N2O.bin 0x42
```

CUE file:

A CUE file is just a text file that tells a media player when it should load an audio track, no copyrighted content included.

To create Sol Divide's CUE file, create a .txt file, paste the code below and save as a .cue file (the name doesn't matter):

```
FILE "N2O.bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
  TRACK 02 AUDIO
    PREGAP 00:02:00
    INDEX 01 06:03:72
  TRACK 03 AUDIO
    INDEX 00 10:29:66
    INDEX 01 10:31:66
  TRACK 04 AUDIO
    INDEX 00 14:57:62
    INDEX 01 14:59:62
  TRACK 05 AUDIO
    INDEX 00 18:49:57
    INDEX 01 18:51:57
  TRACK 06 AUDIO
    INDEX 00 24:17:69
    INDEX 01 24:19:69
  TRACK 07 AUDIO
    INDEX 00 28:30:11
    INDEX 01 28:32:11
  TRACK 08 AUDIO
    INDEX 00 32:55:48
    INDEX 01 32:57:48
  TRACK 09 AUDIO
    INDEX 00 37:13:32
    INDEX 01 37:15:32
  TRACK 10 AUDIO
    INDEX 00 42:03:56
    INDEX 01 42:05:56
  TRACK 11 AUDIO
    INDEX 00 46:26:05
    INDEX 01 46:28:05
  REM LEAD-OUT 54:05:04

```

### **Sol Divide**

Method adapted from this post (Steam forum).

Step by step to get the BIN file:

* Get Luigi Auriemma's xor tool and unpack it anywhere in your PC;
* Download the game through Steam;
* Go to the game's data folder (default path is `C:\Program Files (x86)\Steam\steamapps\common\Sol Divide\data`) and copy the file GameData.dat to where the xor tool was extracted;
* If you're on Windows, open the command prompt, navigate to the folder where you extracted the xor tool and run the following command:

```
xor.exe GameData.dat SolDivide.bin 0x42
```

* And if you're on Linux, open the command terminal in the folder where you extracted the tool and run:

```
wine xor.exe GameData.dat SolDivide.bin 0x42
```

CUE file:

A CUE file is just a text file that tells a media player when it should load an audio track, no copyrighted content included.

To create Sol Divide's CUE file, create a .txt file, paste the code below and save as a .cue file (the name doesn't matter):

```
FILE "SolDivide.bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00

```