Withered Golden Freddy

**Withered Golden Freddy** officially just **Golden Freddy** is the final antagonist to attack in Five Nights at Freddy's 2. He is also referred to officially as Golden Freddy on the Custom Night screen, where he is now one of the characters whose difficulty settings may be altered. Unlike the other older animatronics, he is not replaced with a toy counterpart.

## Appearance

Rather than being a simple recolor of Freddy, Golden Freddy now has a unique model of his own. He appears to be in a decrepit state, much like the other original animatronics, with a missing left ear, and a good deal of damage with loose wires and exposed parts. Also similar to the other original animatronics, he now has upper teeth, wires are coming out of his empty sockets and shoulders, and small bits of the suit are faded and ripped. His arms and legs seem darker than the rest of his body. His head is noticeably thinner than Freddy's. He seems to be more visibly clutching his microphone rather than having it lay on his palm.

Unlike his appearance in the first game, he seems much shorter, his pupils are not visible (as he does not seem to have eyes at all), and he appears to have no bow tie, though it is possible his lower jaw is blocking it from view. If one looks closely, he has a black button on his chest, similar to Freddy. His head also seams to be tilting to the left rather than to the right. He seems to have some blood on his suit.

## Behavior

   Golden Freddy will only become an active character on Night 6 and the Custom Night if he is enabled. At random, Golden Freddy can instantly appear in the Office or the hall just outside, slumped in a similar position to the one he had in the first game, or simply as a giant ghostly head, oddly floating in the distance, respectively.

Shortly afterward, his body will vanish, only for his head to rush at the player and kill them if they do nothing to counter him. Golden Freddy is much more difficult to deal with than in the first game, as raising the Monitor will no longer prevent Golden Freddy from killing the night guard (unless his giant head is floating in the hallway). To avoid being killed by Golden Freddy, the player must either equip the Freddy Fazbear Head *immediately* upon spotting him in The Office, or turn off the Flashlight while he's in the hallway. (He *can* attack the night guard from the hallway, and will do so if the player observes him for too long.)

If the player is in the Monitor for a long period of time, there is a 60% chance that Golden Freddy will appear in The Office unless another animatronic is present.

On the Custom Night, when only Golden Freddy is set to 20, he will occasionally just sit still and not fade away if he appears in The Office. This is unlikely to happen, but it has been reported. As long as the player does not use the Flashlight nor the Freddy Head, he will remain where he is in the Office, until either Foxy or The Puppet attack the night guard.

Unlike in the first game, Golden Freddy in *Five Nights at Freddy's 2* does not close the game after killing the night guard. Instead, the *Game Over* screen will show up as normal.

From the Custom Night, night modes where Golden Freddy is active are listed as follows:

* *Night of Misfits*
* *Freddy's Circus*
* *Cupcake Challenge*
* *Fazbear Fever*
* *Golden Freddy*

## Trivia

* Golden Freddy is one of the four animatronics that can attack from the hallway, the others being Freddy, Foxy and The Puppet.
* Oddly, Golden Freddy's hat is tilted slightly to the left when attacking. It also appears to be tilted when he is sitting in The Office though harder to see due to the orientation of his head.
	+ This may just be his hat shifting to the side, as Freddy's hat has been shown to be detachable in Parts/Service.
* Golden Freddy is even more detached from reality than in the last game, as he visibly fades out of existence when encountered in-game and spends most of his time floating around as a giant disembodied head.
* It is heavily implied by Phone Guy on Night 6 that Golden Freddy is indeed the suit that Purple Guy had used to lure the missing children backstage to kill them, as noted in The Missing Children Incident.
	+ Despite this, it is safe to assume that the Golden Freddy encountered in *Five Nights at Freddy's* is still a hallucination on Mike Schmidt's part, seeing as it is still in perfect condition and seems to lack an endoskeleton. It can be assumed that the original Golden Freddy costume from *Five Nights at Freddy's 2* was destroyed alongside the new animatronics after the game's ending.
	+ It is possible that the Golden Freddy seen in *Five Nights At Freddy's 2* is an empty suit, as Phone Guy does mention that the suits are full of "wires and cross beams," which could explain why Golden Freddy still has wires coming out of him. The visible mechanical parts could simply be part of the suit, with the endoskeleton/person inside "elevated" due to the feet being solid metal and the suit being held up by metal joints. This is somewhat supported by the fact that the suits (especially Golden Freddy's) appear to be larger than the endoskeletons themselves.
	+ However, with the release of *Five Nights at Freddy's 3*, it implies that Springtrap's suit would be a more optimal solution for Purple Guy as it was specifically designed for employees to wear, and Springtrap also shares a yellowish coloring. At the end of Night 5, Purple Guy is seen getting into Springtrap without much hassle, implying that he has done it before.
	+ Golden Freddy may also be a spring lock suit like Springtrap, as in Night 2 of the third game, Phone Guy mentions *two* specially designed suits for employees to wear. This may explain Golden Freddy's slumped position, having been "unlocked" for an employee to wear.
* A costume-less endoskeleton can be seen throughout the game, most commonly in the Prize Corner (standing in front of the present box) and in the Left Air Vent. Many speculate this is Golden Freddy's endoskeleton, primarily because it shares many attributes with the regular Freddy though it is generally considered a hallucination like Golden Freddy himself.
* As seen in the mobile version, Golden Freddy will disappear immediately (instead of smoothly vanishing) after putting the Freddy Head on. This is likely due to limitation capacities on mobile devices.
* In the *Give Gifts, Give Life* Death Minigame, a fifth child corpse appears in the center of the room for an instant, before being obscured by Golden Freddy's jumpscare animation.
	+ This could indicate that the fifth child was stuffed in Golden Freddy's suit, possibly after the murderer was finished using it.
* In the beginning of the *Five Nights at Freddy's 2* trailer, one of the children's drawings depicts Golden Freddy with squiggly stink lines drifting from his mouth, further supporting a fifth child was stuffed in the Golden Freddy Suit.
	+ This same drawing appears in The Office to the right of the room, above the Right Air Vent.
* In the *SAVETHEM* Death Minigame, Golden Freddy appears in different rooms at random.
* Golden Freddy's name was conjectural until *Five Nights at Freddy's 2*, where his name was shown on the game's Custom Night screen. Until then, his name was "Yellow Bear" in the game files.
	+ Interestingly, he is still referred to as "Yellow Bear" in the game's code, despite receiving an official name.
* Although Golden Freddy is generally accepted to be a hallucination, Golden Freddy's A.I. is physically tampered with by Fritz Smith on the second game's Custom Night. This seems to tie into the above theory of the Golden Freddy seen in the second game being physical instead of merely a hallucination.
* In the mobile version, when viewing the Monitor and lowering it again, if Golden Freddy is in The Office, he moves a little bit to the left and starts vanishing.
* Golden Freddy's kill sound in *Five Nights at Freddy's 2* is slightly louder and sharper than all of the other animatronic sounds.
* Golden Freddy is one of six of Freddy Fazbear's counterparts, the other being Toy Freddy, Shadow Freddy, Phantom Freddy, Funtime Freddy, and Nightmare Freddy.
* Golden Freddy does not disable the Flashlight when he enters or leaves The Office hallway.
* The only place where Golden Freddy is seen standing is in the Night 3 cutscene. His appearance also seemingly corresponds to the one from the first game, including both of his ears and his bow-tie.
* Golden Freddy is one of the few animatronics that does not appear in the air vents; four others are Freddy Fazbear, Toy Freddy, Foxy, and The Puppet.
* Golden Freddy is one of the six animatronics who does not trigger the alert ambiance in select situations, with the others being Mangle, Bonnie, BB, The Puppet, and Toy Chica.
	+ Golden Freddy does not activate the alarm at all, further supporting the theory of him being a hallucination.
* Golden Freddy is one of the three animatronics not shown in the trailer, two others are The Puppet and Toy Chica.
	+ He and The Puppet, however, are shown on drawings in the opening scene, and Toy Chica is shown on various posters throughout the trailer.
* Golden Freddy is the only old animatronic not to have his endoskeleton teeth visible, even though he shows signs of possessing an endoskeleton.
* Golden Freddy is the only old animatronic to not get a toy counterpart in the second game.
* There is a rare glitch where Golden Freddy can appear in The Office, and if the player immediately brings up the Monitor, then his sprite will appear on the camera.
* If he is set on 20 in the Custom Night, Golden Freddy may sometimes kill the night guard without appearing in The Office or the hallway. It is unknown if this is a glitch or not.
* Golden Freddy can appear on Night 2, although the likelihood of encountering him on this night is **extremely low**. See here at 4:24.
* Golden Freddy can appear in The Office and in the hallway simultaneously as proven here at 7:52.
* Golden Freddy's appearance in the hallway outside The Office is extremely similar to Nightmare Fredbear's appearance in the Closet from the fourth game.
* Golden Freddy is one of the few animatronics to not have a repeating jumpscare.
* Golden Freddy is believed to be an old Fredbear costume, left over from the now shutdown Fredbear's family diner; the first ever restaurant to be opened by William Afton and Henry Emily.
* Golden Freddy from this game, all protagonists, and Nightmare Mangle are the only characters across the games to not be included in *FNaF World* so far.
	+ Golden Freddy from this game and Nightmare Mangle are the only animatronics in the series to not be included in *FNaF World*.
* Golden Freddy is one of the animatronics in the series to have an exclusive jumpscare sound, the others being his first game's counterpart, Nightmare Foxy/Nightmare Mangle (closet jumpscare only), Plushtrap/Nightmare Balloon Boy (if Nightmare Chica's cupcake's jumpscare sound from the Extra menu is excluded), Nightmare/Nightmarionne, Funtime Freddy, and Ennard in the Private Room.
	+ Golden Freddy is also the only animatronic in the series to have his own jumpscare sound in more than one game.
* Golden Freddy is never officially refured to as *Withered Golden Freddy* only called *Golden Freddy*

## Errors

* When Golden Freddy appears in the Office, wires from his endoskeleton feet are clipping into his suit.
	+ The same thing happens to Freddy when he appears in the Hallway.