Spider Cellar

* Normal
* Nightmare

## Contents

### Possible Items

Hammer, Winch Handle, Melon, Special Key, Meat, Orange Cogwheel, Playhouse Key, Buttstock, Trigger, Engine Part, Barrel, Padlock Key, Master Key, Spark Plug, Car Battery, Safe Key, Cutting Pliers

### Hiding Places

Small rooms, which require crouching to get inside.

### Structures

Shelf, Escape Pipe, Cupboards, Elevator, Screwdriver Safe, Iron Bars

## Extra

### Added In

Version 1.8

The **Spider Cellar** is a huge, underground and a maze-like area with many crawlspaces in it. This area was added to *Granny* in Version 1.8. It is necessary to get the Spider Key to access this area, although it is possible to enter without the Spider Key using various glitches. It is heavily guarded by Spider Mom, and she will fly by the crawlspace as you approach the end section of the Spider Cellar Tunnel, so exercise caution when in this area, even if you are playing on Practice mode.

## Appearance

The **Spider Cellar** is the largest area in the house. The walls are made of beige stone bricks covered in mold and gunk, while the floor and the ceiling are made of chipped stone and lichens. Unlike the rest of the house, the **Spider Cellar** is poorly lit, and some parts of it remain dark.

In Nightmare Mode, the whole place gets desaturated and coated in blood, especially the lower parts of the walls.

## Description

The **Spider Cellar** resembles a sort of maze and a sewer combined. There are several rooms across this area, every single one of them functioning as a hiding place from Spider Mom.

There are 4 rooms which contain a single, dirty white cupboard. Two of them are always accessible, and the other two are in rooms locked behind Iron Bars which require the Wheel Crank to lift. (For more information on what can spawn inside of these cupboards, click here)

For the Wheel Crank, there is a hallway that leads to the Wheel Crank Tunnel, a little crouch space with a stub inside it. Placing the Wheel Crank on the stub will lift the Iron Bars, thus getting access to the remaining cupboards.

A notable room is the Pipe Room, which is located far from the entrance. This room has two doorways, a Screwdriver Safe, and the Escape Pipe, which requires only 3 items to open and therefore escape the house.

Next to the Pipe Room there is the Elevator. It doesn't require crouching to enter, but its sliding door can still protect you from Spider Mom. The Elevator is used to bring the Player up to the Chest Room, an isolated room with a single item locked behind a dangerous puzzle.

There is also a long hallway with a shelf at the end of it. The said Shelf is one of Spider Mom's waypoints and NOT a hiding place. Spider Mom will still be able to catch you if you hide under the Shelf.

## Spawning

* Hazards:
	+ Chest Puzzle (the wrong chest out of the two) - In the Chest Room
	+ Spider Mom - (she runs to) The **Spider Cellar'**s Shelf or in front of the Elevator. (Randomized)
* Item Locations:
	+ Preset #1 -
		- Padlock Key - Inside the Pipe Room's Screwdriver Safe.
		- Meat - On top of the Spider Cellar's Shelf.
		- Melon - Inside Spider Cellar's Cupboard #4.
		- Winch Handle - Inside the Chest Room's Puzzle.
		- Orange Cogwheel - Inside the Spider Cellar Drain, behind the bars.
	+ Preset #2 -
		- Orange Cogwheel - Inside the Pipe Room's Screwdriver Safe.
		- Hammer - Next to Spider Cellar's Cupboard #2.
		- Playhouse Key - Inside Spider Cellar's Cupboard #3.
		- Cutting Pliers - Inside the Chest Room's Puzzle.
		- Barrel - Spider Cellar Tunnel. Right next to the Vent Grille.
	+ Preset #3 -
		- Spark Plug - Inside the Pipe Room's Screwdriver Safe.
		- Trigger - On top of the Spider Cellar's Shelf.
		- Winch Handle - Next to Spider Cellar's Cupboard #3.
		- Special Key - Inside the Chest Room's Puzzle.
		- Weapon Key - Inside the Spider Cellar Drain, behind the bars.
		- Buttstock - Inside Spider Cellar's Cupboard #1.
	+ Preset #4 -
		- Master Key - Inside the Pipe Room's Screwdriver Safe.
		- Car Battery - Next to the Wheel Crank Tunnel.
		- Special Key - Inside the Spider Cellar Cupboard #3.
		- Safe Key - Inside the Chest Room's Puzzle.
	+ Preset #5 -
		- Safe Key - Inside the Pipe Room's Screwdriver Safe.
		- Playhouse Key - Inside the Spider Cellar Cupboard #2.
		- Engine Part - Leaning on top of the Spider Cellar's shelf.
		- Orange Cogwheel - Inside the Spider Cellar Cupboard #4.
		- Melon - Inside the Chest Room's Puzzle.
		- Wrench - Inside the Spider Cellar Drain, behind the bars.
		- Meat - Inside the Spider Cellar Cupboard #1.

## Gallery

Hiding from Spider Mom in a room.Spider Mom in Nightmare mode.The texture of the Spider Cellar.The texture of the Spider Cellar. (Nightmare)

## Maps

The lower part of the Cellar, including the Pipe Room.The higher areas such as the Chest Room or the Wheel Crank Tunnel.The full Spider Cellar.

## Trivia

* The Cupboard 2 is at a lower height than the other cabinets in Version 1.3 of the PC Release, for unknown reasons.
	+ This is most likely a mistake by DVloper.
* Prior to Version 1.8, the only room that was located under the Basement was the Garage. The reason why the Spider Cellar is located near the Garage is that there are some rooms and important tunnels located under the Ground Floor and there would not be much space for a new area.
	+ The room that contains cupboard 1 and the Vent Grille for the sewer is the only one of this area that is a little on the surface of the ground floor, and this whole area is in on the garage floor, and some on the basement floor.
	+ If the cellar were to be under the house, then it would make more sense for it to be an actual abandoned cellar.
* This is the largest area in the entire Granny series.
* There are a tons of glitches in this area. For more information, click here.
* This is the only area in the game that changes ambience music.
	+ Furthermore, it is the fourth area to have a different ambience sound.
* This is the only full area in the game that Granny and the Spectral Rats can't access.
* Similar to the Attic in Granny: Chapter Two, the Spider Cellar is one of the areas that required items and puzzles to enter.
* Spider Mom can access the section locked behind the Iron Bars, even when they have not been lifted.
	+ It is only possible to observe this using a mod menu and holding the Teddy, as Spider Mom can't see you through the bars and she will never wander to that part on her own.
* The Iron Bars in the **Spider Cellar** actually have an animation while lifting up, as soon as the Wheel Crank is inserted on the stub in the Wheel Crank Tunnel.
	+ It is only possible to observe this using mods.
* There are many items that are originated from the Kitchen that were moved to this area.
* Many fans have referred to this area as the sewer due to the water in the Spider Cellar Tunnel, as well as the gunk and lichens on the walls of this area.
	+ It's possible that this area was once completely flooded and a lot of water and lichen leaked into the actual Sewer.
	+ It could be possible that this area was found before the Sewer as the Vent Grille, the Trapdoor in the Living Room, and the spiders (which you can be heard in the Garage and the Sewer) were not there before V1.8.
* It is unknown if this area has interactions with the Previous Victim as it was never told on the Note.
	+ Furthermore, no clues or Easter eggs hinting towards a Previous Victim have been scattered around this area.
* The texture for the cellar walls were recycled from The Twins, albeit it is not stylized.
* Spider Mom will never wander around the Wheel Crank Tunnel area on her own will. Same goes with the area beyond the Iron Bars.