Ryouko Tsuiseki

"I am justice. I shall defeat you. It is as simple as that."

## Appearance

### General Appearance

Ryouko is a short girl who often can be found frowning or looking quite displeased. She's got fairly sharp features and intense bright red eyes and shining golden hair topped with a long prehensile ahego. She often wears jerseys or other kinds of sportswear that is easy to move in.

### Costumed Appearance

Ryouko does not have a costume at the moment.

## Personality

Ryouko is a very serious, who devotes herself to what she believes are pure motivations. She does not often entertain flights of fancy and can be quite a killjoy if people aren't careful. She will often analyze a situation for longer than most but once she puts her mind to solving a problem there is very little that can dissuade her.

## Character Background

Ryouko was born into a rich family, a hero mother and a sixth generation Kendo teaching father. She often attended her father's dojo. As a kendo practitioner, Ryouko was quite skilled, taking to it like a fish in water. Her father would always tell her that as a child he would always dream about being a hero that used Kendo to protect people. Her father though was born quirkless so his dream was crushed.

Ryouko took her father's wishes and eventually decided that she'd take up the sword for her father and become the hero he always wanted to be. Even as a child she was still incredibly stubborn about this and as she grew up her passion for Kendo blossomed into quite a fearsome talent, allowing her to take nationals in the non-quirk kendo scene and assisted her in her trial to join UA's heroics department.

## Aspects

1. Speaks her Mind
2. Serious
3. Sheltered

## Stat Points

Stat points are your character's physical capabilities and hopefully won't need too much explaining. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

 Agility
 Perception
 Durability
 Will

## Quirk

#### **Minimapping**

Minimapping: Ryouko can form images in her mind of structures and areas surrounding them. This also allows them to see how many floors, openings, and the shape of any large size objects such as a refrigerator. People show up on the map as red dots. The user can once activated, keep this ability active passively.

#### **Quirk Cost**

 Quirk Points Used
 Quirk Points Total

 * Mental Linking(+2): The user can visualize people and creatures within their imagining, appearing as dots in their mind.
	+ Attach(+1)
* Altered Form(+2): The character has a single antenna that sits on top their head. This antenna allows them to use their quirk. The antennae for all intents and purposes has the strength, properties, and regrowth potential of hair.
	+ Attach(+1)
	+ Clear Trail(-1): The character's imaging is allowed by two antennae on the top of their head, which stands up straight while in use.
	+ Chopped and Screwed(-7): Should the characters antennae become damaged or removed, using their quirk will become painful and all images will become exceptionally blurry. This will take weeks or months before returning to normal.
	+ Painfully Shy(-3): In areas with above average foot traffic, it can cause extra strain on the user to make use of their quirk.

## Quirk Techniques

Any quirk techniques that have been approved should be listed here.

## Gear

This is where you type in the gear that your character owns. Gear is bought using quirk points which are then converted into Gear Points. Just like quirks, any gear you wish to purchase requires approval.

 Gear Points Spent
 Gear Points Remaining