recursal/Fanatic-Fandom huggingface dataset:
Farm

The Market Farm tab is where you can purchase farming related tools for your territory.

## Seeds

Seeds are where you buy the crops for your territory.

Beans

Wild Strawberry

Rye

Beets

Flax

Carrot

Cabbage

Sweet Pepper

Marrow

Cucumbers

Cotton

Tomatoes

Grapes

Coffee beans

Sugar cane

Pineapples

## Hotbeds

Hotbeds are the tilled areas where you can grow your seeds

Garden Bed

Heated garden bed

Ordinary hotbed

Ordinary hotbed

Large hotbed

Greenhouse

Hothouse

## Fertilizer

This is where you can purchase fertilizer to apply to your crops in order to accelerate grow time.

Instant growth - Pieces 50

Instant growth - Pieces 10

30% acceleration - Pieces 50

30% acceleration - Pieces 10E

## Energy

This is where you can use emeralds to purchase additional increments of energy.

Refill your energy

+25 Energy

+100 Energy

+500 Energy

+5 Energy

## Inuit

This is where you can hire Inuit to come and work for you.

Ten for a day

Ten for 5 days

Inuk for a day

Two for 3 days

Four for a day

Three for 3 days
Crackling (Woodside Quest 1-13)

Previous

## Synopsis

I was woken up by some harsh sound coming from beneath. I jumped to my feet, started peering into the darkness but couldn't see anything.

## Completion

For some minutes I stood stiffened with fear and listened to this crackling, trying to picture the size of the beast. Then I gave up, took my rifle, and shot into the darkness. A horrifying rustle sounded in the grass and then it became silent.

## Notes

* Including a message when sending gifts is not actually necessary.
Dirty Tricks (Nord-Pas Quest 1-10)

Previous

## Synopsis

The rumor about the new cafe reached the wealthy: they started losing their clients and great income. Some of them paid for articles bad mouthing our cafe to be published in newspapers. Still, customers kept coming to us.

## Completion

More and more travelers stayed for a night in our small rooms. We were very happy to help people.
Bolt from the Blue

Previous

## Synopsis

I had a dream about my father. He worked as demolition engineer in Los Angeles and took me to his workplace. The house we came to was ready for the demolition, and my father offered me to press the trigger. I was scared. My father smiled and put his hands on my ears. I closed my eyes and closed the circuit of the fuse...A terrible roar shook me out of my bed and broke the windows of my room. It seemed to me that stones were falling from the sky. And then, there was a complete silence.

## Completion

At dawn, we headed off to the mountains. When we were already close to the mountain pass, I suddenly realized there was no mountain pass anymore, it was gone. What I saw in front of me was just an unscalable wall made of huge boulders. It was decided to set up a camp and think our next steps over.
Blue Extract (Item)

Purchase Price:15
Sell Price:20,000
Gift Value:
Weight:5
Production Time: none

Can be created in the location Ukhty from pickled carrot and grapes.

## Item is Obtained from:

* created at Ukhty Expedition Location from 5 Pickled Carrot + 15 Grapes or 4 Pumpkin Juice and 5 Blueberries.

## Materials Created with Item:

* at Polar-Side Expedition Location:
	+ Shaman Hat (Supply) = 5 Blue Extract + 3 Fur Hat.
	+ Bag = 10 Horseshoes + 1 Blue Extract.
* at Mirages Expedition Location:
	+ Statue of a Bear = 5 Wood Veneer + 7 Blue Extract.

## Buildings Constructed with Item:

* Fisherman's House: 1 Blue Extract
* Station Warehouse at Indigo Expedition Location: 1 Blue Extract
* Station Warehouse at Arcane Expedition Location: 3 Blue Extract
* Oil Derricks at Oil Field Expedition Location

## Quests that Use Item:

* Inuit Tribe: send 1 Blue Extract to a friend
* Companionship (Mirages Quest 1-12): create 1 Blue Extract
* A Bit of Blue (At the Helm Quest 1-5): create 1 Blue Extract
* The Bridge Construction (Nord-Pas Quest 1-8): create 3 Blue Extract

## Quests that Reward Item:

* Watchtower (Woodside Quest 1-10): 2 Blue Extract

## Notes

* 1 Blue Extract needed to unlock receipe in Steelworks
* No matter if you make the blue extract with the pickled carrot and grapes or the pumpkin juice and blueberries, the description always says you can make it in Ukhty with pickled carrot and grapes.
A Mug of Milk

5 Candy
5 Chocolates
 Previous

## Synopsis

I rushed out of the door and ran home with her words echoing in my head. Hope hot milk will calm me down.

## Completion

Once I calmed down I went straight to bed. Halloween is just around the corner; I need to finish decoration the station tomorrow.

## Notes

* Animals must have the hungry item icon above their heads and then feed in order to count for quest completion.
Clearing Out Space (Blue Peaks Valley Quest 2-3)

Previous

## Synopsis

If I don't look after my farm, it will very soon grass over and get absolutely impassable. Today, I need to clear out space for a new building.

## Completion

All it takes is a day of laziness, and the whole farm grows covered in weeds! Today, I cleared out some space to expand my household.

## Notes

* The Home Station counts as the forest. The player can clear the nodes on home Station for it to count towards quest completion.
* This quest is very misleading. Do not get into the habit of selling grass for money. It is quite a valuable resource that is used to feed your animals.
Box with Flax (Item)

Purchase Price: ??
Sell Price: ??
Gift Value:
Weight: 25
Production Time:

## Item is Obtained from:

* created at Mirages Expedition Location: 1 from 1 Clock + 2 Horseshoes

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Notes

* Each box gives 100 flax. (need to bring it to Home station and unload). Weight = 25kg.
Beginning of the Navigation

Previous
 None

## Synopsis

Here comes the spring and brings the beginning of a new life along. It's a perfect time to start your journey to the North

## Completion

As the navigation along the local rivers began, the Blue Peaks Valley awoke from its winter sleep. Life is in full swing in the settlements of Klondike. Everything needed for distant journeys is ready in Storage.

## Notes

* The energy gained from this quest reward will add to your Overmax level if you complete it while at maximum energy.
Buttermilk (Item)

Purchase Price: ??
Sell Price: 7,000
Gift Value:
Weight: 1
Production Time: 2h 30min

## Item is Obtained from:

* created in Dairy / Milk Plant: 3 from 10 Milk + 2 Buttermilk

## Materials Created with Item:

* Buttermilk; in Dairy and Milk Plant
* Curd Cheese; in Dairy and Milk Plant
* Yogurt; in Dairy
* Skids Grease; at Mirages Expedition Location

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Notes

* To start a production of Buttermilk, one needs to first recive two Buttermilk from elsewhere: as a gift from Friends or as a reward.
A New Friend (Arnica Quest 1-7)

Previous

## Synopsis

Thanks to our lighthouse, many travelers heading to the Northern Pass found a place to rest in the valley of Arnica's river. After hearing our stories, nobody wanted to have anything to do with the fishermen.

## Completion

We got acquainted with Hope. 'I know this type of people: they do not want to prove anything. Yet we all need to get to the pass, don't we?' he grinned. We nodded.

## Notes

* These have to be FREE gifts, not special gifts.
Autumn Set

Klondike is rich in beautiful plants, that can be either dried and put in a frame, or exchanged for experience and wool.

## Locations found

Player Station:

Chicken Nest, Goose Nest

No known locations

Expedition Treasure Caches:
Bundle of logs, Large bundle of logs, Fowl Nest, Small gold clod, Gold clod, Large gold clod

Neighbor Station:

* Fox Trap

Landscaping:
No known locations

## Quests involved in

* The Last Effort: 3
* Epilogue: 5
Fisherman's House (Building)

Purchase Price:3,000,000
Sell Price:30,000
Exp. from purchase: 1,000
Exp. upon completion: 6,000
Workers Needed: None

## Construction Requirements

### Stage 1

* Fishermans house stage1.png
* **20 Nails**
* **15 Beam**
* **15 Bricks**

### Stage 2

* Fishermans house stage2.png
* **7 Tiles**
* **15 Fabric**
* **7 Pipes**

### Stage 3

* Fishermans house stage3.png
* **3 Shelving**
* **1 Blue Extract**
* **5 Slate**
Building a Cabin (Blue Peaks Valley Quest 2-5)

Previous

## Synopsis

The foundation is laid, and it's high time to start the construction. It takes much more than a day to build a house, so the main thing I'll need here is patience.

## Completion

We've stored lots of logs for the construction of the house. Many different trees are native to the local woods, and all of them are useful.

## Notes

* Have a worker chop a Sequoia tree in order to obtain them from the Sawmill. Chopping it yourself does NOT count for this quest.
Echo and Polar-Side (At the Helm Quest 1-6)

1 Big Malachite
3 Malachite
 Previous

## Synopsis

"Why am I always the unlucky one?! Why should it be me who has to visit Blind Sun? Why not Charlie? What a burden it is to be the younger brother!" thought Echo, rushing down the snowy road near Polar-Side

## Completion

"Blind Sun, let me just take the freaking fish and I'll leave right away. I've brought lots of treasures for your tribe." Echo read the message from my piece of paper and handed it to Sun. The elder brother took the sheet of paper, tore it to pieces and poured them on Echo's head.
A Flock of Sheep (Blue Peaks Valley Quest 3-6)

Previous
 A Beautiful Sunset (Blue Peaks Valley Quest 3-5) | None

## Synopsis

A good flock of sheep will quickly eat all the nearby shrubs of grass, so I won't need to mow them myself.

## Completion

I now have a small flock of sheep. They will gradually clear my land of grass.

## Notes

* Despite what the quest says, it is better to dig the grass instead of letting the sheep eat the grass to clear it. Hard to find worms are obtained by clearing grass so it is better for the player to clear grass themselves than to lose the opportunity to dig up worms.
Charlie and Silent Shadow

3 Windows
10 Bones
 Previous
 Guests (Aquamarine Ring Quest 1-9) | None

## Synopsis

Charlie stood up and tapped his glass with the tip of his fork. All the guests were silent and turned to him. Charlie approached Silent Shadow, kneeled down, held out the ring and said: "I love you. Will you marry me?" There was a short pause, all the guests held their breath with excitement. "I will, Charlie!" The roar of applause, congratulations and whistles filled the valley.

## Notes

- Each strawberry plant takes 10 min to grow.

- Each Buffet needs 2 wood veneers and 1 window glass to build in the furniture factory and takes 1 hour.

- The free gifts can be sent to each friend once a day, so how many friends you have will determine how long this part takes you.
Dry Twigs (Item)

Purchase Price:1
Sell Price:25
Weight:1

## Dry Twigs are Obtained from:

* Chopped from bushes at Home Station by the player.
	+ Big Autumn Bush
	+ Autumn Bush
	+ Large Shrub
	+ Small Shrub
	+ Bush
	+ Rare Shrub
	+ Acacia
* Digging at Neighbor's Stations
* Contained in treasure caches brought back from Expeditions by the player:
	+ ​Bundle of Twigs
	+ Large Bundle of Twigs

## Materials Created with Dry Twigs:

* Fire
* Goose Egg Basket
* Hay bale (25)
* Pig Feed for 2 Portions
* Gravel

## Quests that Reward Dry Twigs:

* Day One
* Travel Arrangements
* Hammer Blow (100)
* Unexpected Encounter (Sunrise Quest 1-13)
Clock Tower (Building)

* **Clock Tower** is a building that you need to upgrade the best you can.
* The higher stage of upgrade you reach, the better heap of gifts you will get once you transform the Mill.
* In order to upgrade the Clock Tower you need Chocolate that can be made in the Ghost House, mailed as a gift from friends, or left by your friends who visit your Clock Tower.
* When your neighbors visit your Clock Tower, they may purchase chocolates for emeralds.
* The Clock Tower has 6 upgrade stages that require 10, 50, 100, 200, 300, and 13 chocolate.
* Once your neighbor accepts your chocolate, you will automatically receive a return gift.
* Chocolates can be accepted whenever.
* Place Clock Towers nearest the tunnel entrance at home station - this lets visitors find it quickly.
* Don’t forget to travel to Rainbowland. This area contains many Blue Leaf that can be exchanged for chocolate in the ghost house.

## Building Interface Actions

**Player's Building:** This building follows the standard Knock Building Interface menu style.

**Neighbor's Building:**

* Neighbor Visit Screen Page

## Materials Used

 File:10 chocolates.png10 Chocolates
 File:25 chocolates.png25 Chocolates

## Construction Requirements

Clock Tower will gain additional decorations and grow in size depending on number of Chocolates used to build it with.
Clock (Antique)

Purchase Price:1
Sell Price:75
Gift Value:
Weight:??
Production Time:

## Item is Obtained from:

Ice Blocks, Golden Chests and Golden Vases.

## Materials Created with Item:

* **COMPASS***[SCALP BARTER: **1 CLOCK + 10 NESTING BOX = COMPASS**]; required for travel from SCALP to KHANBULAT.*
* 15E Honey - same as Compass, at Scalp
* Box with Flax; at Mirages Expedition Location

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Father's Diary (Khanbulat Quest 1-7)

Previous

## Synopsis

I'm heading to the marches of Khan Mires today in search of the pages from my father's diary. Finding Star's nest in these marches without a single lead is close to impossible.

## Completion

The pages of the diary have been gathered. Together with Mengu, we have managed to draft a map with a short way to Star's nest. At the feast I reminded the Khans about the promise they had given me. They agreed to help me get the supplies for the expedition. I put the map in the coffer and went to bed.

## Notes

* Pages can be found by clearing (one hit at a time, not combos) swamp flowers, swamp bushes, swamp and grass in Scalp and Khanbulat.
Disclosure (Inti Coast Quest 1-17)

Previous

## Synopsis

No matter how hard we tried, we couldn't figure out where Aldeya left. I suggested we should take the risk and go down to the catacombs. Suddenly, we saw Philip and 5 other caretakers of the Temple go up the stairs.

## Completion

How could I be so foolish to believe Aldeya? She was only pretending to be a caretaker of the Temple, while in fact she was a famous antique hunter. She locked the Temple's caretakers in a closet, leaving only Philip outside: he was the only one who saw me in Caldos and could recognize me.
Calm Before the Storm (Aery Quest 1-5)

1000 experience
 30 Instant Fertilizers
 Previous

## Synopsis

I stayed home for several days. I wasn't up to any adventures. It turned out that my friends knew me better than I did.

## Notes

* The bricks will count if they are loaded and unloaded at Home Station.
* The fish can also be made in the barn at Home Station and will count toward quest completion.
Buildings

Most of the **buildings** in Klondike are needed for production of materials, however some of them serve other purposes such as housing of neighbors for production buildings, and decorations.

* Buildings can not be put into the storage warehouse.
* Buildings can be sold for 1/10th the cost purchase and returns SOME materials used in construction.
* Some buildings can be gifted to neighbors.

## Factories

These are the production buildings. Inuit or hired Neighbors are typically required to produce goods in these places.

## Industrial Factories

These are factory buildings which mass-produce large quantities of items.

## Housing

This is where neighbors are hired and housed. Different types of housing hold different amounts of neighbors for different duration's of work time.

* The more neighbors hire a particular person - that person's rate will increase for each sequential hire. (For example: If Bob is hired by 3 neighbors, he will cost 600 an hour. If Bob is hired by only one neighbor, he will cost 200 an hour.)

## Special Purpose

These buildings have specific functions that are different from the others.

## Expedition Buildings

These are built on the site of Expedition locations and serve as a trading post and warehouse.

## Limited Edition

Buildings that were only availiable for a short period of time.
Bricks (Item)

Purchase Price: ??
Sell Price: 3,500
Gift Value: 3,500
Weight: 25
Production Time:1 hour

## Item is Obtained from:

* created in Pottery: 1 from 3 Clay + 5 Fire
* created in Manufactories: 15 from 30 Clay + 80 Fire, i.e. 1 = 2 + 5.3
* exchanged for Collections: 1 from Lock Set

## Materials Created with Item:

* Tile = 1 Bricks + 3 Water; in Pottery
* Wind's Pole; at Wind's Song Expedition Location

## Quests that Use Item:

* Temple. Bring 5 bricks to Indigo.
* The Great Construction (Independence Day Quest 1-2): Create 10
* Rebirth (Claw 1-18): Create 15
An Indian

Previous

## Synopsis

We needed to go find Tom to retrieve the Cataline's ring. When we were preparing supplies and equipment for the journey to the mountains, Dull Echo came to me and said that an indian had come to the station asking for help.

## Completion

The indian told us he was looking for a bear that had attacked the village. He was looking for the predator a week ago, in vain. Must have gone away in the mountains. The indian also told us that he had seen some tents and campfires, not far from the station. He thought it was a camp.
Cable (Item)

Purchase Price: ??
Sell Price: 5,400
Gift Value:
Weight: 10
Production Time: none (Barn), 1h (Spinnery)

## Item is Obtained from:

* created in Barn: 1 from 10 Flax + 5 Water
* created in Spinnery: 1 from 5 Flax + 1 Wool
* created in Manufactories: 10 from 20 Water + 20 Wool
* exchanged for Collections: 1 from Inuit Set, 2 from Eagle Set

## Materials Created with Item:

* in Furniture Factory:
	+ Boards: 5 Ordinary Logs + 1 Cable
* in Smithy:
	+ Chains = 3 Wire + 1 Cable
* in Spinnery / Manufactories:
	+ Fabric = 1 Cotton Threads + 1 Cable
* in Tinker Factory / Metallurgy:
	+ Hook = 3 Nails + 1 Cable

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Count Von Felden (Utopia Quest 1-2)

Previous

## Synopsis

Merely a few years ago this was a prosperous town. Things were really looking up for the young count who was the heir of the town's founders. But everything changed when Von Felden found an odd looking knotty plant in his gardens...

## Notes

- Beams and paper can be created at the Furniture Factory or Timber Works.

- Slate can be created at the Tinker Factory or Metallurgy.
Festive Dinner (Independence Day Quest 1-6)

100 Fish
30 Worms
 Previous

## Synopsis

It was Silent Shadow. It turned out Dull echo had injured his shoulder while decorating the station, and he would not be able to help her with the festive dinner the next day. Since I'll be helping Shadow, I need to take some vegetables along.

## Completion

I should remember to give some tasty grapes to Dull Echo.
Despair (Ukhty Quest 1-13)

Previous

## Synopsis

I approached the village from a side, opposite to the village gates. I've never been here, yet I have no other option now but to rush to the hut.

## Completion

When I realized that all my attempts were in vain, I decided to spend the night in one of the empty houses. Moreover, the stronger the wind became, the more difficult it was to walk through the narrow streets of the village.

## Notes

* In game typos: Climbing over a fence, you cought your pants on a nail tore them. Get changed.
Container (Item)

Purchase Price:??
Sell Price:5,000
Gift Value:
Weight:5
Production Time: 1h 30min

## Item is Obtained from:

* created in Pottery: 1 from 10 Clay + 15 Fire
* created in Manufactories: 10 from 50 Clay + 100 Fire, i.e. 1 = 5 + 10

## Materials Created with Item:

* Curd Cheese; in Dairy and Milk Plant
* Cod Liver Oil; in Cottage

## Quests that Use Item:

* Wisdom, *The Fox Quest 1-6*
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Cunning Bob (Item)

Purchase Price: 3
Sell Price: 10,000
Gift Value:
Weight: 2
Production Time:

Only a crafty fisherman can catch a cunning Bob. The better the float, the higher the chances.

## Materials Created with Item:

* Fish; in Fisherman's House
* unlock recipe of Buoy Float, Round Float, and Ship Float in Fisherman's House
* unlock recipe of 15 Gogle Mogle; in Bakery

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Charlie's Tale. Part 5

5 Window glass
5 Nails
 Previous

## Synopsis

In the road to the station I met Silent Shadow. I should be with a face of someone who was exhausted. Silent Shadow invited me to stay in his home. Fed me and sheltered me, then I got out to hunt and fish.

## Completion

Silent Shadow was gone for over 24 hours. I was going to leave in his search, end of story.
Trial of the Foolhardy

Grimoires: | 0

## Synopsis

**Trial of the Foolhardy** is a hidden mission introduced in the free update 1.9 DLC "Arrogance Lost".

Christoph Engel, the Master Wizard of Ubersreik has hidden a secret in his Tower. The heroes need to complete a series of tasks in order to open a portal that leads to the Trials.

Having completed the puzzle hidden in Wizard's Tower (solutions here and here), the heroes are transported to an alternate version of the Grey Wizard's library. Herein, they must activate a total of four portals, complete objectives within each one, and then withstand a final onslaught of rats in order to complete the level.

## Tomes and Grimoires

This secret mission does not contain any Tomes or Grimoires.

## Guide

Trials of the Foolhardy is perhaps the most difficult map in the standard game. It features a double-ogre moment as well as unusually high rat spawn rates and densities. Mercifully, all characters resurrect in one location in the central library, which means that it is quite feasible to attempt and re-attempt difficult portions of the map as long as one player remains to revive their comrades. There is no detailed written guide at this time -- please refer to Youtube videos for the solutions to the individual portal challenges!

Steps to fulfill:

* Collect all four ingredients for the ritual
* Find the three keys
* Break the magic protection seals
* Find the Crystal Prism
* Light Candles on Three Places Around the Town
Comeback

Previous

## Synopsis

In order to make the rats leave the station, I must let the fox return. It will protect my house from these relentless rodents.

## Completion

Now I have many birds that are going to produce many eggs. I am awaiting the return of fox, to protect the nests against rats. The fox will not steal too many eggs, I think I'll still have enough.
Curd Cheese (Item)

Purchase Price: ??
Sell Price: 15,000
Gift Value:
Weight: 3
Production Time: 15min

## Item is Obtained from:

* created in Dairy / Milk Plant: 1 from 1 Buttermilk + 1 Container

## Materials Created with Item:

* Cheese; in Dairy and Milk Plant
* Pudding; in Dairy
* Curd Base; in Bakery
* Bones; in Cottage
* unlock recipe of Water in Water Well

## Quests that Use Item:

* Wooden Statues (Mirages Quest 1-11): sell 3
* Forgotten Notebook. Part 2 (Sunrise Quest 1-9): create 5

## Quests that Reward Item:

* Surprise: 2
* The Clean-Up (Mirages Quest 1-4): 1
Camp Guards (Weather Station Quest 1-3)

2 Cheesecake +35 Energy
5 Cookies +10 Energy
 Previous

## Synopsis

Areas near the station were wild and different animals scurried everywhere. Anything from rodents, trying to steal supplies from the scientists, to polar bears, who could steal the scientists themselves, could be found here.

## Completion

Guarding the camp was on me during our first night there.

## Notes

Please do not correct the grammar issues due to in-game searchable content.
Day (Scalp Quest 1-3)

Previous

## Synopsis

Tomram told us he knew that in the Blue Peaks Valley there grow different kinds of fruit. He asked us to bring him some.

## Completion

We arrived at Scalp at midday. Tomram took the fruits we brought and thanked us.

## Notes

* The items may be loaded onto the sled and unloaded at Home Station if a trip to Scalp is not desired. This will still count toward quest completion.
Cheese (Item)

Purchase Price: ??
Sell Price: 65,000
Gift Value:
Weight: 3
Production Time: 8h

## Item is Obtained from:

* created in Dairy / Milk Plant: 1 from 2 Curd Cheese + 25 Fire

## Materials Created with Item:

* Chocolate; in Cottage
* unlock recipe of Yogurt in Dairy

## Buildings Constructed with Item:

* Barn: 5
* Station Warehouse at Mirages Expedition Location: 5

## Quests that Use Item:

* The Time (Martu Quest 1-2): create 3
* Supplies (Woodside Quest 1-11): create 2

## Quests that Reward Item:

* The Old Backpack (Sunrise Quest 1-7): 3
Azor (Claw 1-12)

100 Clay
100 Stones
 Previous

## Synopsis

Azor destroyed your house, Inua. Will he listen to you? Or will he tear us all to pieces?' cried Dull Echo. 'I disturbed his rest once; that night he came after me. This time, the demons of the Dead Sea disturb him. I am sure he will come after them!'

## Completion

A day passed. Xoko did not return. Dull Echo and I were moving stones to restore the foundation of the House of Spirits. The others were trying to help us: some were giving advice, some were cooking, and Dario and Inua were sawing logs.

## Notes

* Slate and pipes made in the Metallurgy building will count also.
Fire (Morra Quest 1-10)

Previous

## Synopsis

My attention started to wander from the fatigue and the heat. A burned out fire didn't alert me. I simply down into the soft grass right next to it and stayed like that for what seemed like an eternity. I was completely drained.

## Notes

- Make secret solution at Caldos. (Need page for secret solution.)
Charlie's Tale. Part 1

15 Cheesecake +35 Energy
 Previous

## Synopsis

I admit I have a bad habit. Sometimes I take things unconsciously that belong to someone else. That's how I got arrested, and later, during the rebellion, I manage to run away with a group of other prisoners. We spent much time wandering in Alaska searching for food and shelter, until one day we arrived to a campsite led by Lady Catalina. And there we stayed.

## Completion

One day, I took unconsciously a golden ring inlaid with a huge emerald from Lady Cataline. When I realized what I've done, I run to the forest with fear of her revenge.
30-carat Diamond (Precious Stone)

Purchase Price: 20
Sell Price: 250 000
Gift Value:
Weight: 1
Production Time: none

## Item is Obtained from:

* Found in expedition finds: Small trove, Great trove, Large trove, small and large Diamond idol, Golden vase.

## Buildings Constructed with Item

* Milk Plant: 3
* Manufactories: 3

## Quests that Use Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Item:

* Quest Example 1
* Quest Example 2
* Quest Example 3
Claw Expedition Location

## Equipment Requirements

* **Rope Ladder**
* **Bear Coat**

## Station Warehouse : House Of Spirits

### Reconstruction Requirements:

#### Stage 1

* **5 x Cage**
* **2 x Bed**
* **15 x Tile**

#### Stage 2

* **10 x Wheel**
* **20 x Slate**
* **5 x Shelving**

#### Stage 3

* **5 x Cord**
* **5 x Weather vane**
* **5 x Mounted belts**

## Associated Quests

* Heat
* The News
* Brave Heart
* Claw
* Robbers
* Night Raid
* The Lair
* She-Bear
* The Threat
* Xoko's Rescue
* The Plan
* Azor
* Condors
* Xoko's Return
* Uninvited Guests
* The End?
* Primitive Fear
* Rebirth
* The Last Fire
* The Adventure Continues

## Travel Information

Travelable distances to other locations from Claw are as follows:

## Maps

* **Claw**
* **Claw**
Day Three

Previous

## Synopsis

The workers were busy fixing the totem since early this morning. To night fall, the totem was ready and in perfect state. So perfect that even Blind Sun would forget how he wanted to be face to face with the thief. Sun didn't know that during this two days, he not only was face to face with the thief, but even called him hero a few times.

## Completion

Blind Sun gave to old man his cooked. The old man began to react immediately, and in about an hour could speak again. His name was Isaac Berry, and he was making a pilgrimage to the shrine in the mountains. But on their way to the shrine, he began to feel ill. He was burning with fever, so he decided to cool off in the river, but lost consciousness before reaching the water. By knowing the slip in the gorge of the mountain, the old man smiled and said: There are many ways to discover the truth. And I'll be happy to show any of them to you.
Best

What the game company considers to be the best items. Same items found elsewhere in the marketplace pages.

+100 energy

Three Inuit for 3 days

Watchdog

Instant growth fertilizer - Pieces: 50

100 worms

Feed for 25 birds

Hay bale for 50 portions

Hay bale for 150 portions

Bones

500 Shovels

Ordinary Hotbed

Hot house

Wigwam

Dairy

Bakery

Furniture factory

Cottage

Rabbit
Fish Broth (Wind's Song Quest 1-9)

Previous

## Synopsis

At sunset we were already close to the tall forests of Aery. We needed to make a halting place and think our future steps over.

## Completion

Dull Echo said there were rumors that his great-grandfather would be living in caves in the hills south of the mountains of Aery. Blind Sun denied and said he had heard that his great-grandfather was living somewhere in the woods. Neither wanted to give in, so to avoid a fight between brothers, the decision was made in luck. Dull Echo won. Blind Sun said: "Watch your proud head when climbing mountains, Echo!"

## Notes

* The fire will also count if it is made in theBarn at Home Station. No need to travel to Aery to complete. Using dry twigs as fuel is not mandatory; using coal or firewood instead will work.
* The firewood will also count if it is loaded and unloaded at home station.
* The fish can also be made in the Barn at Home Station and will count toward quest completion.
Dune Expedition Location

About

## Equipment Requirements

* **Panama Hat**
* **Barometer**

## Station Warehouse : Temple Of The Four

### Reconstruction Requirements:

#### Temple Of The Four Stage 1

* **10 x Bricks**
* **15 x Nails**
* **10 x Beam**

#### Temple Of The Four Stage 2

* **25 x Tile**
* **30 x Mortar**
* **2 x Secret solution**

#### Temple Of The Four Stage 3

* **1 x Mechanism**
* **20 x Slate**
* **3 x Barbell**

## Associated Quests

* Sandstorm
* Keykeeper
* The Test. Part 1
* The Test. Part 2
* The Test. Part 3
* The Camp Of The Indistinguishable
* Closer To The Answer
* Temple Of The Four
* The Book Of The Empire. Part 1
* The Book Of The Empire. Part 2
* The Book Of The Empire. Part 3
* The Chosen One
* Comeback
Cave (Wallmond Quest 1-5)

100 Worms
10 Feed for 25 Birds
 Previous

## Synopsis

As soon as it got dark, the primal fear obsessed me. It seemed that dozens of luminous eyes were looking at us from everywhere. The box given by Lewis in my pocket boosted my confidence, though.

## Completion

Several times bats flied over our heads. They didn't pose any threat but stroke more fear into me. I wanted to turn over lots of times, but when I saw Silent Shadow who wanted to rescue her pet so badly, I just forced the pace.
Boards (Item)

Purchase Price: 1
Sell Price: 900
Gift Value :900
Weight: 10
Production Time: 3 minutes

## Item is Obtained from:

* created in Furniture Factory from 5 Ordinary Logs + 1 Cable
* exchanged for Collections: 1 from Wolf Set, 2 from Wind Set

## Materials Created with Item:

* Cart; in Barn
* Stool; in Furniture Factory
* Paper; in Furniture Factory

## Buildings Constructed with Item:

* Quarry
* Observation Tower: Stage 1
* Tent: 1

## Quests that Use Item:

* Village History. Part 6 Sell 10 from your home station.
* The Great Construction (Independence Day Quest 1-2): Create 25.
First Night (Gunnar Quest 1-4)

Previous

## Synopsis

If something can go wrong, it most certainly will. Especially in your first expedition. Packing took longer than expected and the inhospitable desert turned into an icy wasteland. The team found themselves trapped in the ziggurat.

## Completion

Marcus Rayman did truly well: he bought equipment for hundreds of dollars, but forgot something as simple as a fire striker! Because of the poor judgment of the young researcher no one could start a fire in these natural anomalies.
Achievements

# Expedition Achievements

Clearing areas are now a new goal for players! Ever wanted to have the Expedition Location type barter buildings on your Home Station? Now it is possible and they even come with a bonus!

* If the player is persistent, buildings with premium abilities are within their grasp.
* Once each expedition location is clear of all obstacles (bushes, trees rocks, etc), a building will be awarded to the player. Once placed from Storage onto the Home Station map, these buildings will then each have a special function.
* If an area has been previously converted to a "Settlement", the requirements will have been met for these goals and the appropriate building will be automatically rewarded.

## Wind Song:

Windmill - Enables:New recipes to create flour requiring only one worker.

## Aery:

Oak Tree with Nest - Enables: New recipes to create more of Peafowl and Turkey.

## Polar-Side:

Sacred Stone - Enables: A daily roulette wheel spin.

What you can win on the roulette:

* **Cunning Bob**
* **Worms**
* **Ice**
* **Gypsum**
* **Iron Ore**
* **Coal**
* **Styrofoam**
* **Raspberry Chime**
* **Emerald**
* **Experience**
* **Coins**

## Ukhty:

Chieftains Hut - Enables: Free housing for 1 worker for up to 2 weeks (312h, 208h or 104h).

This building must be built after placement.
Stage 1/1 (reward: 500 experience):

* **20 Boards**
* **5 Wood Veneer**
* **5 Nails**

## Indigo:

Temple - Enables: Housing for 30 workers for up to 9 days. Max price of 225,000 coin  (216h, 144h or 72h).

This building must be built after placement.
Stage 1/1 (reward: 500 experience):

* **20 Boards**
* **5 Wood Veneer**
* **10 Cable**

## Khanbulat:

Khans Tabernacle - Enables: Free housing for 2 workers for up to 13 days (312h, 208h or 104h).

This building must be built after placement.
Stage 1/1 (reward: 500 experience):

* **20 Boards**
* **5 Wood Veneer**
* **10 Cable**

## Mirages:

Bear Statue - Enables: A daily roulette wheel spin.

What you can win on the roulette:

* **Fruit Tree Fertilizers**
* **Instant Fertilizer**
* **Clay**
* **Iron**
* **Kerosene**
* **Idol of the Sun**
* **Coal**
* **Emerald**
* **Experience**
* **Coins**

## Woodside:

Dugout - Enables: Housing for 1 worker for up to 1 month (672h, 448h or 224h).

This building must be built after placement.
Stage 1/1 (reward: 500 experience):

* **20 Boards**
* **1 Window**
* **1 Bed**

## Glade:

Sanctuary - Enables: New recipes to make decodation and black rabbits. They may now be created for Home Station.

## Sunrise:

Inuit in Ice - Enables: A daily roulette wheel spin.

What you can win on the roulette:

* **Fresh Grass**
* **Worms**
* **Kerosene**
* **Iron Ore**
* **Coal**
* **Gypsum**
* **Water**
* **Emerald**
* **Experience**
* **Coins**

## Indim:

Horse Station - Enables: New recipes to make Porridge, Fish, Horse Feed, Box with Porridge.

## Martu:

Viking Ship - Enables: New recipes to create Inuit's Float, and Ship Float.
Box with Pears (Item)

Purchase Price: 0
Sell Price: 0
Gift Value: 0
Weight: 25
Production Time: Instant

## Box with Pears is Obtained from:

* Created at the Sunrise Expedition Location: 1 from 7 Pillows + 3 Malachite

## Quests that Use Box with Pears:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Quests that Reward Box with Pears:

* Quest Example 1
* Quest Example 2
* Quest Example 3

## Notes

* Item is unloaded at the Home Station along with the other cargo. Gives 100 pears.
Energy

**Energy** (in the form of **energy points**, or **EP**, symbol: ) allows you to do various actions, such as clearing natural resources, planting crops, crafting some items in buildings, and other things.

Your energy points are displayed in a bar at the top of the screen. The bar fills up on its own with time up to the current maximum **natural energy points limit**; the natural limit is raised slowly as you gain levels, starting at 15 EP and gaining one additional EP about every five levels. The natural limit can be exceeded temporarily by strategically eating Energy Food items or being rewarded energy through various means, all of which will pile onto the EP currently in your energy bar disregarding the natural limit.

By eating **Energy Food items** you can gain energy quickly without waiting, as well as extend your energy bar above the natural limit, by eating an enery item while still having at least one energy point fewer than your limit. (Example: If you have a limit of 19, and your energy bar is 18/19, eating a +5 item will bring the bar up to 23/19.)
Some quests also reward energy points, as does gaining a level, and digging up energy at your neighbors' stations, all of which will be added on top of your current EP.

Clearing natural resouce objects and picking up expedition finds requires you to have either a EP bar limit or a temporarily enlargened energy bar equal or larger to the object, to be able to break it down or pick up the find. (Example: Having an energy bar of e.g. 10/25 or 25/19 allows you to take on a 25pcs resource object or pick up a 25kg expedition find.) Note that larger and longer comboclicks will give you larger expedition finds, containing more rewards while also being heavier.

## Digging up Energy at a Neighbor's Station

Digging at a neighbor's station can yield energy. Good sources for energy are:

* unbuilt Bridge to the South, Rockfall, Abandoned mine
* Fountain for Coins and Fountain for Emeralds
* benches
* etc
Christmas Lights Expedition Location

**Tasty umbrella** 15pcs

* There is a Father Christmas walking around, who drops more giftboxes.

## Travel Information

* Home Station to Christmas Lights: 53 km

## Maps

* **Christmas Lights, partly cleared**
* My cleared space
* List of Candy Cane locations
* Christmas Lights mostly cleared

## Notes

* Decorations: 1x Christmas tree (center), 2x Bench with birds (north corner).
* The Candy canes, the purple Fluffy Trees and Fluffy Bushes all give Fluffies as resource. They can be processed one click at a time and give a Fluffy for each click; they do NOT need comboclicking, which does appear to give less Fluffies than single clicking.
* The Tasty umbrella gives Porridge, Fish, and Energy Foods; Make sure to still have enough sled space while breaking them down, as it quickly puts on weight on your sled and may cause overload.
* Ice Cranberry: It is way better to combo click them. Single click gives little experience and 1 piece of ice very randomly. Combo clicking gives large chunks. (example: Combo clicking 25 size cranberry gives 2x35kg and 2x80kg. Unloading just one 35kg piece gives 15 ice and 150exp, 80kg piece gives 40 ice and 500exp)
Comeback (Dune Quest 1-13)

1 Raspberry Chime +40 Energy
3 Emeralds
 Previous
 The Chosen One (Dune Quest 1-12) | None

## Synopsis

I'll miss you,' said Alice. I wanted to ask her to join me and go to the Blue Peaks Valley, but I didn't. Who knows what kind of dangers await me there, in our cold wild land?

## Completion

I was looking at the clouds floating through the sky and thinking: 'Will I ever be able to stop? My restless heart leads me further to new adventures...'
Fittings (Item)

Purchase Price:10
Sell Price:50,000
Gift Value:
Weight:25
Production Time:

## Item is Obtained from:

* created at Ukhty Expedition Location: 1 from 10 Wire + 5 Pipes

## Materials Created with Item:

* Soft Harness: 1 from 5 Fittings + 5 30-Carat Diamonds

## Buildings Constructed with Item:

* Metallurgy: 7
* Steelworks: 3
* High-rise: 2
* White House: 2
* Granary: 5
* Lighthouse at Arnica Expedition Location, stage 3: 5
* Mansion: 5
* Manufactories, Stage 2: 7

## Quests that Use Item:

* Tent Repairs. Part 1 (Sunrise Quest 1-5): create ??
* Dragon's Nest (Martu Quest 1-13): create 3
* The Great Construction (Independence Day Quest 1-2): create 1
Bad News (Southern Reach Quest 1-2)

Previous

## Synopsis

Bad news?' asked Silent Shadow at seeing me frown. 'Looks like our housekeeper has again led my mother on a rash venture,' I replied. 'This time she has had a mild heart attack, now I need money.

## Completion

Can I leave my station for a couple of weeks, or even months? Can I discontinue the search for my father now that I am so close to the answers?' these questions kept me awake all night.
A Bit of Blue (At the Helm Quest 1-5)

Previous

## Synopsis

"Our tribe is famous for its blue extract. The extract can cure the sick and invigorate the tired. WE are always glad to swap some blue extract for fruits and vegetables." said the Ukhtyan.

## Completion

On her way home, Shadow couldn't help smiling. The sled was tearing down the snowy road lit by the blue glimmer of the extract. "If only I come home earlier than the boys!" thought Silent Shadow, speeding the dogs.
Bug

The [ **bug** ] command

The [ **bug** ] command allows you to report a bug you've found within your Beta environment.

Here's an example of a [ **bug** ] command:

**bug I am not able to get to my level**
When you report a [ **bug** ] we receive it and are able to more accurately pinpoint what the issue might be. Please report bugs!
Arcane Expedition Location

## Station Warehouse : Tent

### Reconstruction Requirements:

#### Stage 1

* **20 x Boards**
* **20 x Nails**
* **7 x Amethyst**

#### Stage 2

* **20 x Styrofoam**
* **20 x Tile**
* **3 x Blue Extract**

#### Stage 3

* **10 x Cement**
* **15 x Cord**
* **1 x Weathervane**

## Associated Quests

This space reserved for list of quests associated with Arcane.

## Travel Information

Travelable distances to other locations from Arcane are as follows:

**Dragonwing**

* Indim - 3 days
* Amber - 2 days
* Martu - 4 days
* Yuton - 2 days
* Pandamo - 3 days
* Forest Rock - 2 days

**Khan Mires**

* Khanbulat - 5 days
* Horton - 3 days
* Mirages - 5 days
Morph

The [ **morph** ] command

The [ **morph** ] *command* gives you the ability to transform any *object* of your choice into any other *object*of your choice. To [ **morph** ] one *object*to another, type [ **morph** ] into the terminal, click on the object you'd like to transform and then type in the *object*you would like it to be transformed into. Check out the example below:

**morph platform-1\_10 actor**
In the codePop above we morphed a specific platform into an actor, a cool effect!

Check out [ **morphAll ]** to see how you can transform all *objects* into other *objects.*

## Using [ **morph** ] with objects

Below is a list of objects that you can use the [ **morph** ] command with to arrange your Beta environment. Try them all out to see what they do. Keep in mind that you will need to click on the object you want to [**morph**] to get its unique ID. Also, **object** in the table below needs to be replaced with the object you want to morph into. Here are a few examples of this *command*:

**morph spike2\_12 spring**
**morph actor0 crate**
**morph spring9\_3 boardPlatform**

'***actor'* object**
 **morph**
'***boost'* object**
'***door'* object**
CodePop

**codePop** is the language that builds Beta's world. It was built to be simple, intuitive, and easy to learn. Entering a codePop command is a similar experience to using the Terminal on a Mac/Linux or the Command Line Interface in Windows. We have color-coded it as a simple visual aid to let users know when their code is wrong. If any part of your codePop command is red, you have an error in your command.

Besides having fun and building awesome games, our aim with codePop is to teach how to learn, and more specifically how to learn other computer languages. While simple, codePop is a very open and deep language, it has been designed to allow players to build practically anything they can think of.

We encourage our players to 'get' and 'set' everything, so that they can shape the Beta world in their vision. We are encouraging a way of thinking that will help them in the future, not only by learning digital skills but also real-life skills.
Add

The [ **add**] command

The [ **add** ] command adds an object of your choice to the environment. Running the [**add**] command will place the object two (**x**) coordinates in front of your current location in the direction you're facing.

Play our [ **add**] tutorials in the Nexus for a more comprehensive and interactive exploration of the [ **add** ] command. To get to the [ **add**] tutorial, take Beta left from the Nexus starting point and go to the codePop Arcade.

The [ **add**] tutorial games can be found here [ **level play codepopadd0 king**]

## Using [**add** ] with objects

Below is a list of objects that you can use the [ **add**] command with to arrange your Beta environment. Try them all out to see what they do.

## Using [ **add** ] with options

When adding an object you can include *object* properties to the command. For example: You can specify *where* to [ **add**] objects by writing the desired [ **x** ] and [ **y** ] coordinates. Note that the numbers in the example below are not set, you can use whichever you'd like in your level. The command will look like this:

**add platform x:3 y:5**
Additional examples:

**add spring angle:45 x:6 y:2**
**add crate height:35 width:100**
IHG (Infinite Hunting Grounds)

Infinite Hunting Grounds or IHG is an area in each zone to in 1-2 capture points and PvP, to gain land for your guild. Or to farm for area coins, dungeon potions, gems, devilian gear items, and more!

If you chose to fight in any other channel than 1-2 you won't have to PvP, but the loot drops are much less without a blessing on.

Farming with a group grants a higher drop rate. The more people the higher drop rate, 9 people make a max group.
Tween

## The [ **tween** ] command

The [ **tween** ] command is similar to the [ **set** ] command. You can use [ **tween** ] to quickly change the properties of your objects, however [ **tween** ] differs from [ **set** ] in that it changes your object over a specified time - creating an animation effect! You can click on any object and apply a [ **tween** ] effect to it.

In the codePop below, we [ **tween** ] Beta to become larger.

**tween beta 2 height:210**
The number 2 in this command is the amount of seconds it will take for Beta to change size, creating the effect.

Here's another example:

**tween spring11\_2 5 width:210 angle:60**

#### See Also:

**set**
**tweenAll**
The codePop Library

Welcome to the codePop Library. Below is a list of all codePop packages and their commands. A package is a group of commands. Below that is a list of all objects.

To learn more about a specific command or object, click on it in the lists below.

## Default Package

The default package of commands contains some of codePop's most useful commands. Here are some that are particularly useful if you are starting out:

**add**
**col**
**get**and **getAll**
**set** and **setAll**
**undo**

### Other Packages

This package contains some neat commands as well. Try typing the following commands and see what happens:

**add actor**
**level create**
**gravity off**

## Objects

Objects can be best described as the physical objects that make up Beta's world. You can combine commands with objects to create amazing game experiences.

Here are some of the most popular objects, use the [ **add**] command to see what they are.

**add platform**
**add ball**
**add spring**
**add spike**

Here is the full list of objects: