recursal/Fanatic-Fandom huggingface dataset:
Cave Hyena Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

 **Resources breakdown**
**25 ×  Leather**

The **Cave Hyena Saddle** is an item in Pixark. It is used to ride a Cave Hyena. It can be unlocked at level 40.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Cobaltenergy Golem

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltenergy Golem

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltenergy Golem

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltenergy Golem** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltenergy Golem" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Chilling Grass Seed

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Chilling Grass Seed** is an item in Pixark.

## Overview

In-Game Description: "Can only be planted in magic soil. Be sure to give it enough water, or it will quickly go rotten. Matures into Chilling Grass."

This plant is found in the Magic Forest Cave. Harvesting yields either Chilling Grass or Chilling Grass Seed.

## Usage

Plant on Magic Dirt to grow Chilling Grass, an ingredient for crafting and an imprinting food. Be sure to give it enough water.
Cobaltstar Mouse

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Mouse

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Mouse

 Group

Cobaltstar

**Release Versions**

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Mouse** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Mouse" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Beelzebufo Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Beelzebufo Saddle** is an item in Pixark. It is used to ride a Beelzebufo. It can be unlocked at level 36.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Broken Ruins Cube

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Broken Ruins Cube** is an item in Pixark and comprises the entire structure of all Broken Ruins.

## Overview

As with all ruins, **Broken Ruins Cubes** are actually comprised of three different bricks. They can only be harvested using a Steel Pickaxe and takes approximately 8 minutes per brick to mine.

## Crafting

Ruin bricks cannot be crafted and can only be harvested from ruins.

## Usage

As with all ruins bricks, they are not owned after placement and must be mined again to be picked back up.
Ottoman Empire

The **Ottoman Empire** is a faction in **Battlefield 1**.

## Summary

The Ottoman Empire, also known as the Turkish Empire, was an empire founded in the 13th century in northwest Anatolia. After expanding into the Balkans between 1362 and 1389, the Ottoman Empire became a truly intercontinental imperial force. During the 16th and 17th century, Suleiman the Magnificent drastically increase the empire into Southeast Europe, Western Asia, the Caucasus, North Africa, and the Horn of Africa. During the peace era between 1740 and 1768, the Empire lost military prowess, and when World War 1 began, they were far behind their contemporaries, having lost much of their territory to the Allies. They were ultimately defeated, with much of their territory occupied at the end of World War I.

They were part of the "Triple Alliance" or "Central Powers", made principally of the Austro-Hungarian Empire, the German Empire, and the Ottoman Empire, with additional member Bulgaria. They were in opposition against the "Triple Entente" or "Allied Powers", made principally of the Russian Empire, France, the United Kingdom, the Kingdom of Italy, the Empire of Japan, and the United States of America.
Citronal Seed

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Citronal Seed** is an item in Pixark.

## Overview

You can collect Citronal Seeds by using a Metal Sickle or Steel Sickle on Grass and Bushes.
Recommended you also can use a Creature/Dinosaur like Parasaur, Triceratops or Sauropod to get a lot of Berries or Seeds.

## Usage

Citronal Seeds can be placed on Dirt to grow them to Citronal.
You can use Citronal for taming Herbivores almost 2 times faster than normal Berries like Mejoberries.
A placed Citronal Seed needs Water for growing.
Cobalt Ankylo

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobalt Ankylo

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobalt Ankylo

 Group

Cobalt

 Diet

Herbivore

 Temperament

Passive

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Passive

 Preferred Food

File:Cobalt Berry.png Cobalt Berry

**Habitat**

The **Cobalt Ankylo** is one of the creatures in Pixark. It is a cobalt variation of the Ankylo.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobalt Ankylo" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cobalt Pegasus

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobalt Pegasus

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobalt Pegasus

 Group

Cobalt

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobalt Pegasus** is one of the creatures in Pixark. It is a cobalt variation of the Pegasus

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobalt Pegasus" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cobaltstar Defender

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Defender

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Defender

 Group

Cobaltstar

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Defender** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Defender" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cactus Seed

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Cactus Seed** is an item in Pixark.

## Additional notes

* This item is currently unimplemented and unusable. It can be admin spawned in, but will look like a dirt block if equipped and, despite its description that it can be planted in sand, cannot be planted in any kind of soil.
Cobalt Kairuku Dish

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Cobalt Kairuku Dish** is an item in Pixark.

## Usage

Cobalt Kairuku can be placed inside the incubator Cobalt Battery to create Cobalt Polymer.

1 cobalt penguin: require 1 cobalt battery/1800 seconds, will produce 1 cobalt organic matter/900 seconds

2 cobalt penguins: require 1 cobalt battery/1600 seconds, will produce 1 cobalt organic matter/700 seconds

3 cobalt penguins: require 1 cobalt battery/1400 seconds, will produce 1 cobalt organic matter/600 seconds

4 cobalt penguins: require 1 cobalt battery/1200 seconds, will produce 1 cobalt organic matter/400 seconds
1.22

*Released* - July 17th, 2018

Hey Explorers, we have details on the latest patch for PixARK, which is already live, and it have some pretty exciting news! Along with a few bug fixes, mod support is officially available with the PixARK Mod Kit! For further details check out the full patch notes below.

We have a few details on the dev kit, and how Explorers can start creating their very own mods!

* The PixARK Mod Kit can now be downloaded from the Epic Games Launcher and mods can be shared using the Steam Workshop.
* Explorers will also be able to view and download mods created by the community by visiting the PixARK Workshop.
* By subscribing to mods, notifications will be sent out automatically when an update or news is released about your favorite mods! Explorers can access the Steam Workshop via the in-game button, and then select mods to download and subscribe to.
* Explorers can also decide which mods they’d like to implement in their hosted dedicated servers and LAN experiences. Other Explorers who join these dedicated server and LAN games will automatically download the mods chosen and have them implemented in their clients.

We’re really exciting to bring the PixARK Mod Kit to our community. We know there are a ton of Explorers out there that have amazing ideas for PixARK, and we can’t wait to see what the future holds. We’re planning on releasing more in depth information on how to access and use the PixARK Mod Kit in the near future.

#### Bug Fixes

* Fixed an issue where PixBlocks would randomly glitch into the terrain and disappear when being thrown.
* Fixed an issue where defeated Explorers would lead to equipment loss when resource durability was set to 0 in single player or dedicated server.
Alien Research Platform

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Alien Research Platform** is an item in Pixark.

## Overview

"Allows Small Patrol to convert batteries into alien pieces."

## Construction

It can be placed on either natural or crafted blocks like Floors, Foundations, or Ceilings. It can be rotated with `E` before placement. It cannot be picked up. It can be painted. As the structure extends out over its base, the sides can merge into adjacent blocks above its ground level.

## Usage

1. Long press the interact key ("E" by default). Select "Capture Small Patrol". Repeat for second, third and fourth Small Patrol.
2. Place Cobalt Battery into the fuel slots.
3. Select **Produce**.

## Additional notes

* Regardless of the number of Small Patrol captured, the Alien Research Platform will produce 20 Alien Equipment Piece or Alien Building Piece, whichever is selected.
* The time to produce alien pieces scales with the number of Small Patrol captured. 1 Small Patrol captured will produce a piece every 432 seconds. 4 Small Patrol captured will produce a piece every 108 seconds
* Battery consumption time also scales with the number of Small Patrol captured. 1 patrol will consume a battery every 8640 seconds, while 4 patrol will consume a battery every 2160 seconds.
Clay Door

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Clay Door** is an item in Pixark.

## Additional notes

* Despite being made of clay, according to the game data, this item is considered wood-tier. As its in-game description mistakenly references it being made out of wood, this is most likely a bug.
Cobaltenergy Master

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltenergy Master

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltenergy Master

 Group

Cobaltstar

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltenergy Master** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltenergy Master" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cobaltstar Subject

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Subject

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Subject

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Subject** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Subject" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Centaur

Centaur

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*Centaurs are half human and half horse. They are fierce and rude.*

 Common Name

Centaur

 Group

Fantasy

 Time Period

Last Medieval

 Diet

Omnivore[sic]

 Temperament

Aggressive

**Release Versions**

1.0
March 23, 2018

 Variants

 Centaur (Magic Forest)

**Spawn Command**admincheat summon cw\_Centaur\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_centaur/cw\_Centaur\_Character\_BP.cw\_Centaur\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Preferred Kibble

 Kibble (Gryphon Egg)

 Preferred Food

 Raw Thigh Meat

 Equipment

 Centaur Saddle (Lv 40)

 Rider Weaponry

 Yes

**Data**
 Magic

 Yes

 XP For Kill

220 XP

 Drops

* Bone
* Leather
* Meat
* Primary Magic Core

 Feces Size

 Small

 Drag Weight

250

**Habitat**

Magic Forest Outer-Ring
Magic Forest Center

The **Centaur** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Forest Centaurs are the masters of the ambush. Their sudden attack and ghost-like speed make them a nightmare for adventurers.

### Tame

Centaurs are trained to become mounts. The speed and endurance of a trained Centaur is far beyond that of a normal horse. Their spear throwing skill also makes them good partners in combat.

### Subspecies

Among the centaur species, some spent their lifetime living in the Magic Forest which is surrounded with magical elements, evolving their perceptibility to magic. These centaur forgo the spear, and instead use a staff to summon air magic, and the powerful tornado (RMB) to range-attack the enemy.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Balloon

Balloon

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*Takes damage from Candy Arrow*

 Common Name

Balloon

 Group

Seasonal Event Items

**Release Versions**

**Spawn Command**admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_special\_animal/ChildrenBalloon/cw\_Balloon\_Character\_BP.cw\_Balloon\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

{{{tameable}}}

 No

**Habitat**
Big-Ear Rabbit

Big-Ear Rabbit

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

*Big-Ear Rabbit are huge and docile. They grow very fast.*

 Common Name

Big-Ear Rabbit

 Group

Mammals

 Time Period

In all ages

 Diet

Herbivore

 Temperament

Passive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_Rabbit\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_rabbit/cw\_Rabbit\_Character\_BP.cw\_Rabbit\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 No

 No

 Taming Method

 Passive

 Preferred Food

 Veggies

 Humans Can Carry

 Shoulder-Mounted

**Data**
 Magic

 No

 XP For Kill

1.125 XP

 Drops

* Fur
* Big-Ear Rabbit Fur

 Feces Size

 None

 Drag Weight

25

**Habitat**

Frozen Land Outer-Ring
Novice Grassland

The **Big-Ear Rabbit** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Wild Big-Ear Rabbits are common, gentle creatures. They are often hunted for their prized, large ears.

### Tame

Tamed Big-Ear Rabbits are very clever, and make an ideal pet. You can even put it on your head to keep warm.

## Drops

Harvest
* Fur

Special Loot
* Big-Ear Rabbit Fur

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Can be passively tamed with berries. Prefers mejoberries.

Place berry of your choice in the last slot of your hotbar, walk up next to the rabbit of your choice and press "E" to tame.

## Combat

Passive, will attempt to run away when provoked.

## Utility

The **Big-Ear Rabbit** is useful for early game warmth. It can add to a player's warmth by being put on the player's head (or on top of your hat) and is carried around by "clicking" the "**Use"** key**.** To remove the rabbit, "doubleclick" the **"Access Other's Inventory"** key.
1.21

**Released** - July 7th, 2018

Here is a slew of balances we have been working on. We have some big content updates in the pipeline and we hope to continue to receive feedback to improve PixARK!

* Players are no longer able to harvest Magic Crystal from Gem Spider corpse. Instead, Magic Crystal is added to Gem Spider's drop table.

* "Stats adjustment for Hippocampus (4-star creature → 8-star creature)

```
   Base Health: 1100 → 3818
   Health growth percantage for wild: 1% → 5.4%
   Health growth percantage for tamed: 1.25% → 1.35%
   Base Torpidity: 1000 → 3055
   Torpidity growth percantage: 1% → 5%
   Base Damage: 60 → 132
   Damage growth percantage for wild: 0.86% → 1.7%
   Damage growth percantage for tamed: unchanged
   Base Tame Affinity Requirement: 450 → 360
   Tame Affinity Requirement growth percentage: 0.83% → 4.17%"

```

* "Stats adjustment for Manta (6-star creature → 8-star creature)

```
   Base Health:1700 → 3818
   Health growth percantage for wild: 1% → 5.4%
   Health growth percantage for tamed: 1.25% → 1.35%
   Base Torpidity: 1600 → 3055
   Torpidity growth percantage: 1% → 5%
   Base Damage: 80 → 119
   Damage growth percantage for wild: 0.86% → 1.7%
   Damage growth percantage for tamed: unchanged
   Base Tame Affinity Requirement: 540 → 360
   Tame Affinity Requirement growth percentage: 0.83% → 4.17%"

```

* "Stats adjustment for Quetzal (7-star creature → 8-star creature)

```
   Base Health: 4000 → 5346
   Health growth percantage for wild: 1% → 5.4%
   Health growth percantage for tamed: 1.25% → 1.35%
   Base Torpidity: 3800 → 4277
   Torpidity growth percantage: 1% → 5%
   Base Damage: 115 → 119
   Damage growth percantage for wild: 0.86% → 1.7%
   Damage growth percantage for tamed: unchanged
   Base Tame Affinity Requirement: 630 → 360
   Tame Affinity Requirement growth percentage: 0.83% → 4.17%"

```
Cobalt Impurity

Cobalt Impurity is a resource item found in PixARK

## Overview

Cobalt Impurity is a resource found in Skyward DLC.

## Harvesting

Cobalt Impurity can be collected in the Cobalt Island and Wasteland biomes, by harvesting the trees that inhabit the biomes. This is given in lieu of wood for these biomes. A Steel Axe is recommended.

## Usage

Primarily used as a crafting component for Cobalt Battery.
Can also be processed at a Mechanical Arm Fabricator into Cobalt Crystal.
Centaur Saddle

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Centaur Saddle** is an item in Pixark. It is used to ride a Centaur. It can be unlocked at level 40.

## Usage

To equip the saddle, open the inventory of the creature and drag the saddle from your inventory into the Saddle slot in the middle right of the window, underneath the picture of the creature. Once the saddle is equipped on the creature, you can mount the creature and ride it with `E`. Hold `⇧ Shift` to make the creature run, use `Lmb` to attack, and `Rmb` for special abilities, such as Carry (for flying mounts).

To remove the saddle, drag the saddle from the saddle slot into the creature's inventory, and from there into your own.
Cobalt Rex

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobalt Rex

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobalt Rex

 Group

Cobalt

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobalt Rex** is one of the creatures in Pixark. It is a cobalt variation of the T. Rex.

## Museum Description

### Wild

Dig a big hole and try to make him to go in to it after You can star shooting !!

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobalt Rex" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cobalt Rockdinosaur

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobalt Rockdinosaur

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobalt Rockdinosaur

 Group

Cobalt

 Diet

Carnivore

**Release Versions**

August 19, 2019

DLC
Skyward

 Variants

 Megarock Dragon

**Domestication**

Tameable
Rideable
Breedable

 Yes

 Yes

 No

 Taming Method

 Knockout

 Preferred Food

 Raw Thigh Meat

 Equipment

 Megarock Dragon Saddle (Lv 70)

**Data**
 Magic

 No

 Drops

* Raw Thigh Meat
* Meat
* Bone
* Primary Magic Core
* Bone Ash
* File:Cobalt Organic Matter.png Cobalt Organic Matter

 Feces Size

 Large

**Habitat**

Blackrock Mountain

The **Cobalt Rockdinosaur** is one of the creatures in Pixark. It is a cobalt variation of the Megarock Dragon.

## Handbook Description

This creature has mutated due to cobalt radiation, it's more powerful tho it can't breed.

## Appearance

It looks like a megarock dragon, but it's back is covered in moss and it's rocks became cobalt crystals. The colors have changed too.

## Drops

Raw Thigh Meat, Meat, Bone, Primary Magic Core, Bone Ash, Cobalt Organic Matter

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobalt Rockdinosaur" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Ancient Wyvern King Challenge Gate

There are three versions of the Ancient Wyvern King Challenge Gate: blue, green and purple.

## Crafting

The player can craft an Ancient Wyvern King Challenge Gate at an  Inscription Book using 50 of each type of  Magic Stone.

## Usage

You can use the gate once you have powered all the empty spaces in the gate with six  Energy Stone. After passing through the gate, players can fight the  Ancient Wyvern King. For more information, see the  Ancient Wyvern King page.
Baked Longrass

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Baked Longrass** is an item in Pixark.

## Crafting

Cook Longrass in a Campfire or Fire Elemental

## Usage

When eaten by a player, Baked Longrass restores 30 hunger points. (2018-04-24)

Used to Refill your Hunger gives a speed buff for 60sec (Not testet if it really increasse speed) can be forcefeeded to your Tame and they also get this buff.
1.9

**Released** - April 19, 2018

Official notes
Stop right there Explorers. We got some fixes coming your way in version 1.9 that will be improving your game play experience in PixARK! Remember to continue to provide to us feedback regarding game play and balancing. Together, we will build a better PixARK!

Optimization

* Official Servers are now Battle Eye Enabled
* Large Crop Plot can now be passworded
* Task/Mission interface in the M menu has been sized down a bit and should no longer cut off words in the task.
* No longer able to see creature info details during terrain collision.
* Added Russian language
* Reduced damage to players from wild creatures by 25%

Fixes

* Fixed issue with crop seeds disappearing after leaving render range
* Fixed issue with tribe creature limits after transforming into a werewolf
* Fixed issue with disappearing weapons when using the gunsmith bench when over weight.
* Fixed issue with some procedural quests not able to be completed.
* Fixed issue with PixBlocks able to be force used in the Museum.
* Fixed issue with water blocks being used to murder on land.
* Fixed issue with the inability to place blocks directly under a bed.
* Fixed issue with the inability to craft certain furniture items in the Mage Academy type blocks.
* Fixed issue with Map having a chance to bug out resulting in players being stuck or creatures disappearing.
* Fixed issue with over head displays for certain structures such as weapon rack being unable to be dispayed in some cases.
* Fixed issue with electric rod doing damage to certain structures.
* Fixed issue with itemization from beacon drops.
* Fixed issue with Wild Quetzal's AI behavior.
* Fixed issue with aquatic creatures taking fall damage when player leaves render range.
* Fixed issue with AI movement for aquatic creatures.
* Fixed issue with creatures spawning in bases after server restarts.
* Fixed issue with model collision on the Alchemy Furnace
* Fixed issue with positioning of Rex Saddle, Sauropod Saddle, Armadillo Saddle.
* Fixed issue with train cart's inability to be properly controlled.
* Fixed issue with Bone wand's damage being irregular.
* Fixed issue with certain structures in the ruins blocking creature damage
* Fixed issue with rafts disappearing under particular conditions.

Known stealth changes
None
Cobaltstar Commander Minion

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Commander Minion

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Commander Minion

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Commander Minion** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Commander Minion" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Black Dye

*This article is a stub. You can help Pixark Wiki by expanding it.*

The **Black Dye** is an item in Pixark.

## Overview

This item is a consumable item used to dye certain and. There is also a UI for dying armor and Creatures, but it is not implemented as of yet.

## Crafting

**Must** crafted at the Dye Workbench:

OR Copper Kettle
 2

## Usage

Use with Paintbrush or Spray Gun to bring up the GUI to paint Structures or Creatures.

Drag the dye onto an item to dye it.

## Additional notes

Dying Creatures and Armor is currently not implemented.
Cobaltstar Support Drone

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltstar Support Drone

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltstar Support Drone

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltstar Support Drone** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltstar Support Drone" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Cobaltenergy Golem Fist

*This article is a stub. You can help Pixark Wiki by expanding it.*

Cobaltenergy Golem Fist

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Cobaltenergy Golem Fist

**Release Versions**

August 19, 2019

DLC
Skyward

**Domestication**

Tameable
Rideable
Breedable

 No

**Habitat**

The **Cobaltenergy Golem Fist** is one of the creatures in Pixark.

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Cobaltenergy Golem Fist" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*
Chitin

*This article is a stub. You can help Pixark Wiki by expanding it.*

* Carbonemys
* Dragonfly
* Dungbeetle
* Emperor Scorpion
* Firefly

**Chitin** (not to be confused with Chitin Paste, which is also called "Chitin" in-game) is an item in Pixark. Chitin is an important early material gained by harvesting bugs, turtles and scorpions.

## Crafting

### Used in

\* Chitin Armor might be deprecated as I couldn't find any data on Pixark whilst making this table.

## Additional notes

An easy way to gain a lot of **chitin** is by taming a dino and kill other dinos with it. By doing this you are not required to use your tools and move around at a faster pace whilst doing more damage, thus resulting in better efficiency.
1.5

**Released** - March 31, 2018

Official notes
Hello Explorers! Been an exciting week and we hope everyone is having fun. We have a few fixes we’d like to get in tonight and have planned for a patch at 2:00 AM PDT on 3/31/18. Hang on tight as we reboot the servers to update at that time!

Optimization

* Made structures stronger against melee weapons.
* Increased damage of Auto-Turret
* Made Vaults stronger against melee weapons.

Fixed

* Abnormal Fire Elemental damage.
* Abnormal tamed Fire Elemental behavior.
* Adjusted weight of PixBlocked dinos.
* Gargoyles, elementals and treants can now be transformed into PixBlocks.
* Beelzebufo adds torpor on attack.
* Creatures should no longer be stuck in their spawn point terrain.
* Players should now learn about the industrial forge at the correct level.
* Sleepy darts can now be created.
* Magic Sleep Arrow has had its damage balanced.
* Rafts should no longer disappear randomly.