Other

There are both smaller Kinlines, such as Orcs, and races existing on their own, making the classification of a Kinline redundant. Examples are the Mantarii.

'Other' Kins include

### Bestial Orcs

Bestial or Savage Orcs are Orcs twisted by the powers of the Trinity. They are bulky, mishappen beasts of muscle and murder, some of them possessing monstrous traits like claws or tufts of fur/scales/feathers.

Grey Orcs

### Kobolds

Short, dimunitive draconic creatures the size of goblins.

## Other

### Mantarii

Massive, 15 foot tall sentient praying mantises that can turn invisible, climb straight up verticle surfaces, and have massive blades on their arms more than capable of slicing through the bodies of their victims.

### Amoreyein

The Mana-Born

The Amoreyein are, by their veryn ature, ahrd to describe. They are beings made of pure metal and mana, ethereal creatures who float freely. Their own bodies manifest in whatever form they desire, and can easily be reshaped and remade. Often, they take the forms of humanoids or animals, a reminder of their home. Yet, each and every Amoreyein looks different. The metal is always a bright, vibrant color, like silver and white, while their mana is always brilliantly gold.

The Amoreyein are a race like no other in Lumoris. They are nigh-immune to magic, and wield the magic that makes up their bodies as powerful, raw energy. Not only are the Amoreyein capable of nigh-limitlessly caasting every spell there ever has been and ever will be, they can simply fire arcane beams from their body at their enemies, vaporizing them. They are immortal beings who inhabit an eternal city in the Aesi Culsn, which they cannot leave. Once, they were guardians of magic in Lumoris, now, they are in self-imposed exile, awaiting the world's end.

### Sobaki

The Sobaki average at fifteen feet, and are known for increidble resilience and strength. They have scales of differing shades of green, and their eyes are a strange white hue. They are Crocodillian in appearance, with bulky forms. Their jaws, unlike true Crocodiles, are short, but still imensely powerful, capable of crushing the spines of men. The Sobaki is large and powerful, capable of short sprints on land, and terrifying speed in the water. They are fiercesome warriors due to their immense strength, and make excellent use of that in battle.

Capable of great ages, but often dying to disease, the Sobaki can live for a few hundred years at most, as they prove increasingly vulnerable to even common illnesses as they age. They can breathe underwater, and are cold blooded. They dwell near the city of Aqira, in the Muldesh region, their ancient home. Although few in number, they have always been known as extraordinary warriors, and due to their unique ability to stand completely still for hours on end, they make excellent ambush predators, often lurking entirely unnoticed by their prey until it is far, far too late. They live in small villages on the banks of riversides, as they are far too few and too taxing on the food suppply to live in large numbers together. They have seen much history, but care little for it, as all that matters in their eyes is the now, and what will be. The past is a distraction. This was of course, not always the case. Once, they flourished, worshipped as Gods by the humans of the Muldesh, and they lived as the rulers of human cities. Yet, those times are far gone, although the Sobaki remain.

## Centaurs

Centaurs have the appearance of a human body attatched to that of a horse/giraffe/zebra. They are slightly smaller than their animal counterparts. Info: Capable of eighty years average lifespans, the Centaurs are similar to humans. However, they hardly appreciate the comparisson, as they sit in an odd place between their animal halves and Men, and view themselves as neither. The Centaur has always dwelt upon the wide open plains of Eriya and Kiyo, either in their traditional forms of horse or zebra, or as the Centaur-Giraffes, a subspecies known as the Makorandi. Although the horse and zebra groups are different subspecies of centaur, they are far more similar to eachother than they are to the Makorandi, whose spotted skin, bristle-like hair, and elongated 'human' parts make them stand out.

All three groups live nomadic lifestyles, and often persist off harsh, low-nutrition vegetation that humans cannot digest. Although they are fast and strong, they are often fragile due to the importance of their legs to their survival. They may survive extensive injury, but if they cannot walk, they cannot survive, and as such, they prefer to avoid close quarters combat as much as possible. They often trade with Border Towns in Durango, or in the case of the horse centaurs, trade with Lu-Xang port towns, while also sometimes demanding ransom from, or burning, those very same towns. Yet, under the late rule of the Jureg Khanate the Centaurs were greatly destructive. Humans on the Jungtai Steppe were nearly wiped out entirely. After the deaht of Tolsai Khan, the Jureg Khanate collapsed into dozens of warring factions. The Steppe is a ticking time bomb, before one Khanate defeats the othrs, and brings death to the Steppe again. On one continent, the centaurs are known as wise pacifists who live directly off the land, and on another, as brutal raiders whose presence implies death and destruction. Reason they aren't playable: They wouldn't fit in any interior space. It'd just be too hard to play as one and enjoy anything.