Gem Gnomes

Hailing from the Islands of Seebo and Knackle Gem gnomes are known for their curiosity, in fact the first time some one said "Sticking your nose into someone else business" was about a Gem Gnome Nose. But can you blame them, while naturally curious they are the more relatively least represented race of the major races of Aroura. This does not mean they are not present, but often forgot about, or left out (Sometimes on purpose) Gem Gnomes are natural Tinkers, in their home land almost everything is operating on clockwork or steam. As children their games revolve around engineering problems than strategy. They are also Master Magicians where one member of the family has accidentally teleported themselves to who knows where, (And don't ask cause then they wont stop talking about it.) Gem Gnomes are usually finely dressed for the occasion, showing of trinkets like fob watches and multifaceted spectacles. Their hair, Fits the occasions as well, but are natural brunets and blondes, Their facial hair is a must as it is not only custom but fashionable among Gem gnomes.

Gem gnomes live in houses that usually have strange architecture when compared to their non Gnome friends(Well Friends on the gnomes part at least), With doors that open like Gears, or Clocks built into their Turrets, Some even go out of the way to not be fixed to one place at all, Ask any gnome and they will tell you about Grambletongue Bordello Grunchhood The Third, and how he disliked his neighbors so much that he Build clockwork legs on his house and moved it two towns over.

Famous for both their antics and their craftiness the gem gnomes were at first only legends to the mainland races of Aurora From the islands of Seebo and Knackle the gnomes eventually built vessels to migrate into what is now Dal. They were captured as slaves by the first inhabitants of the land now the ash elves but after their captures were destroyed and exiled they freely travel across the lands spreading to wood glades and cities. Because of their shared past the gem gnomes get along the best with the halflings, “With so many big folk out there we have to stick together” is a common expression when referring to their relationship with the shore. Gem gnomes have a great appreciation for the Dwarves and Gnomes for their unparalleled craftsmanship but feel they take such things with too much seriousness and need to let something explode every once and a while. Gem gnomes revere the Dal, for it was through their actions that their people were freed in the first place.

Gem gnomes are called this of course because of their fondness for gems, Becoming masters of Gem crafting and gem magic. As Gem gnomes see it, Gems are alot like themselves, When first found by others they are rough and not much to look at but as you discover its many facets out shines a bright energetic small masterpieces.

#### **Gem Gnome Traits**

* *Ability Score Increase* Your Constitution score increases by 1.
* *Artificer’s Lore* Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.
* *Tinker* You have proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time. When you create a device, choose one of the following options:
	+ *Clockwork Toy* This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.
	+ *Fire Starter* The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.
	+ *Music Box* When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song’s end or when it is closed.