Random encounters

There are a variety of situations the adventure company can find themselves in while adventuring out in The Occident. Some of these **random encounters** involve having to fight enemies while others might earn the party loot. This page does not include quest locations or "scripted encounters" that occur in quests.

## Wildlife encounters

Animals can ambush the party in the wilderness (if they trail off the main path or road). Iftiiris, maurgs and mountain lions are animals native to the Hadrach Desert and cannot be found elsewhere. Likewise, the wildlife found in Occidania and the Hinterlands (such as wolves, bears, etc...) cannot be found in the desert and can be skipped either by Dr. Kirran Laviotti or Mickan Loyko. Defeating enemies can give you cuts of meat ().

### Bear encounter!

Bears can only be found in forests. Only one bear will be present during the fight, unlike wolves, where the pack size can range from three to eight.

### Boar charge!

Boars can only be found in the forest south of Capriss. Like wolves, multiple boars will have to be fought. They are a prinicipal in the Harland du Grier quests.

### Wolf attack!

Wolves can attack the party in grasslands or forests. The pack size can range from three to eight, depending on the adventure company's level. Dire wolves will only be present in the forests near Hettering, however the encounter event will appear the same as any other wolf attack.

## Enemy encounters

Human enemies that can be encountered on the roads or even farmland that surround cities. Bandits, cultists, and deserters will demand coin to leave the party alone. Yagights will demand loot and supplies. All of these encounters can be talked out of if the right adventurer is present:

* Bandit encounters can be talked out of by Grif the Hand.
* Cultist encounters can be talked out of by Brother Hiri.
* Deserter encounters can be talked out of by Ryke Elliam or Vogl Hinnse.
* Yagight encounters can be talked out of by Jeri Wind-Sense.

### Desert raider ambush!

Desert raiders are enemies only found in Hadrach. They cannot be talked out of or given anything, and will charge the party as soon as they're seen.

## Surprise quests

Those are quests you can get while adventuring, though it's quite rare. There is the lost lamb quest, in which you must escort a robbed and nearly killed monk/merchant/scholar/bureaucrat/tax collector you found while adventuring to his destination (paid around 90). There is also the late delivery quest: you stumble across lost documents and a dead postman (or something like that). You must bring the documents to it's addressee in a town.

## Other encounters

### Hailstorm

The adventure company can spot a hailstorm that will arrive in an hour and have no choice but to build a shelter as soon as they can. If neither Mickan Loyko nor Dr. Kirran Laviotti are present, the group will lose resolve and a more supplies.

### Merchant caravan

"You've come across a merchant caravan. Their wagon are filled with various goods destined for the markets in one of the cities, but they are willing to trade with you."

The adventure company come across a merchant caravan. Their wagons are filled with various goods destined for the markets in one of the cities, and the merchant will be willing to trade. The party can buy armor, buy supplies, and sell loot; all for a good price.

### Refugees

"You've encountered a group of refugees. Dressed in rags, emaciated and many with obvious injuries, they are a pitiful sight."A group of refugees can be found on any path in Occidania or the Hinterlands. If the party gives them coin and supplies, each member will gain renown and resolve. If the party has nothing to give, they will be forced to avoid them "and their misfortune".

### Sandstorm

Similar to a hailstorm but only found in the Hadrach Desert. If Mickan Loyko or Dr. Kirran Laviotti are not present, the shelter will be made poorly, and the group will lose resolve.

### Unattended wagon

"You come upon a covered wagon with a broken axle, its owner and the animals that had been pulling it nowhere in sight."

On any roadin the Occident, the adventure company can come upon a covered wagon with a broken axle, with its owners and the animals that had been pulling it nowhere in sight. If Grif the Hand or Simi the Boxman is present, they can open the strongbox located in the wagon and find 600  in neat stacks. However, if you steal from this abandoned cart, you suffer a slight loss of 3 or 4 reputation/member.