recursal/Fanatic-Fandom huggingface dataset:
Wiki República de San Martín

**¡Bienvenidos a Wiki República de San Martín!**

*San Martín es una simulación parlamentaria para todos los entusiastas de la política. Juntos, expandamos San Martín más allá de los límites de lo que ya se conoce y llevemos nuestra simulación a lugares donde ninguna otra simulación ha estado antes.*

### **Cosas que hay que saber:**

* Partidos: Lista de los partidos.
* Primeras elecciones generales: Resultados de las primeras elecciones generales.
* Asamblea de San Martín: Asamblea de la República de San Martín.
* Tribunal Supremo: Tribunal Supremo de la República de San Martín.
* Constitución: Constitución de San Martín.
* Gobierno: Gobierno actual
Beta Lobby E

***Beta Lobby E*** is an area in **B3313**.

## Description

The area is identical to Beta Lobby A besides differences in warps and UI.

Instead of the B-Roll levels, Beta Lobby E has the Shoshinkai levels.

Area can be entered through the right door of the double door in the Castle Grounds.
Sometimes the player is warped here instead of Lobby A with fast travel.

From left-to-right the numbered doors are labeled 3, 1, 2, and 4.

## Origins

TBA

The music playing is the "Inside Castle" theme from the vanilla game's OST.

## Warps

### Leading away

* Snow Slide (Shoshinkai): Enter the leftmost door (labeled 3) and then the painting.
* Mountain (Shoshinkai): Enter the second door from the left (labeled 1) and then the painting.
* Fire Bubble (Shoshinkai): Enter the second door from the right (labeled 2) and then the painting.
* Water Land (Shoshinkai): Enter the rightmost door (labeled 4) and then the painting.
* (1.0 Unabandoned) Water Land: Enter the rightmost door and then the painting.
* Bowser in the Dark World (Shoshinkai): Before beating Bowser, enter the trapdoor.
* Beta Lobby B: After beating Bowser, enter the trapdoor.
* The Star: With 10 stars, press the C-Up button in the middle of the main room and look at the ceiling.
* Uncanny Courtyard: Enter one of the middle doors and then the one at the end.

### Two-way

* Castle Grounds: Enter the double door at the back.
Segundas elecciones presidenciales

Las **segundas elecciones presidenciales de San Martín** se desarrollaron el 21 de Noviembre de 2021, una jornada de alta participación con una subida en la participación del 5.5%.

Las elecciones estuvieron marcadas por la reelección de la actual Presidenta Katrín Jakobsdóttir quien ganaría con el 74.28% de los votos y un creciendo en el 48.5% en apoyos, a diferencia de las pasadas Elecciones esta vez Jakobsdóttir consigue el respaldo del Partido Demócrata y la marca Independiente en Villamarín, Adelante Villamarín.

Su principal contricante Huguet del Blanco, líder de los Liberales y ex ministro en varias ocaciones tuvo el apoyo de los Conservadores en dichas elecciones cosechando su candidatura el 16.03% para un total de 46723 votos mejorando el resultado de su antecesor liberal.

Kzacar Navarro repite como candidato en estas elecciones de la mano de Renovar Demócrata Cristiano, mejorando el resultado respect a su anterior candidatura y posicionandose en 3ª fuerza política con 15088 y un 5.59%, el otro candidato participante fue Pablo Iglesias Sánchez quien mejoró el resultado de su partido en las presidenciales, el Partido Progresista logró con Iglesias un 4.08% y una subida en el voto del 110.5%.
Lyrus Spring

Lyrus Spring has been one of the Center for Authorization’s top members for years and has become a skilled fighter. When Lyrus was born, his parents were not very interested in raising him. They both had very important jobs and busy lives, so Lyrus was instead brought up by his uncle. Lyrus and his uncle developed a special bond and spent much of their time together, learning from one another. Sadly, Lyrus lost his uncle in a changeling attack and never saw him again. Now, he’s on a mission to learn how to defend his friends and family so that no one he loves will ever be taken away from him again.

**Nicknames**: None

**Age**: 19

**Mother**: Charlee Spring

**Father**: Coal Spring

**Uncle**: Colton Spring

**Family**: Parents were more interested in fashion, technology, and the creation of the Relivable Mirrors, so Lyrus was mostly raised by his uncle, but when his uncle died, Lyrus and his "boss" Charles Evergreen and they developed a close bond.

**Lives**: Moved to CFA’s Employee Apartments from his parent’s house.

**Likes**: Training,

**Dislikes**: “Winging-it,” Ineffective Processes, Being Disrespected

**Favorite Color**: Dark Purple

**Fears**: Failing.

**Dreams**: Being strong enough to protect everyone he loves.

**Personality**: Organized, Dependable, Disciplined, Born to Lead, Blunt

**Eye Color**: Green

**Hair Color**: Brown

**Skin**: Tan

**Dress Style**: Everyday-Purple-Armor.

**Accomplishments**: Tied with Emma Light for the Best CFA Employee.

**Handwriting**: Cursive, Neat.

**Temper**: Quick, if there is a rule broken, since he’s strict.

**Best Friend**: Caleb Evergreen

**Animal Companion**: Quicksand (Rabbit)

**Enemies**: Lysander (Because he's obnoxious.)

**Talents**: Swordsmanship, Archery,

**Ability**: Force Fields - The ability to create shields of hardened energy.

**Flaws**: Is Sometimes Too Strict.

**Regret**:  Not being able to help his Uncle.

**Occupation**: CFA Employee at the Middle Kingdom’s Center for Authorization.
Isabella Rocca

Isabella Rocca (Ayuso, San Martín 23 de Abril de 1980) es una política y actual Primera Ministra de San Martín, es miembro del Partido Demócrata en donde ejerce como Secretaria de Igualdad y Políticas Sociales sucediendo a la Gobernadora de San Valente, Astrid Silvestri.

### Inicios

Isabella María Rocca López nacida en el municipio de Ayuso ubicado en la Isla de San Adriano, de padre catalán y madre asturiana vivió en una humilde casa en los barrios de su tierra natal sus primero 8 años, en Mayo de 1988 se muda Bahía Azul donde estudiaría su educación primaria y secundaria. Se gradua de bachillerato en el año 1998 con honores y con el esfuerzo de sus padres es enviada a Villamarín a estudiar su primera carrera la licenciatura en caminos.

En 2003 saca adelante su primera carrera universitaria e inicia a trabajar en una empresa privada de construcción de edificios comerciales en Villamarín, en 2005 a sus 25 años se une a la Plataforma San Martín Republicano en donde se desempeña como a encargada de igualdad de la plataforma en el barrio de Comesaña en Villamarín. En 2006 inspirada en sus ultimos movimiento hacia la política arranca su segunda carrera universitaria en la Universidad de Villamarín, ciencias políticas sería ahora el enfoqu de Rocca que culminaria su carrera en 2010.

### Política

En 2011 tras culminar su carrera en ciencias política se convierte en la encargada de igualdad de la Plataforma San Martín Republicano en la Isla de San Valente, ese mismo año arrancaría en una ruta denominada la ruta feminista de San Martín en la cual se iban denunciado el estado de abandono del estado español hacía las políticas de igualdad en la isla.

En 2012 viaja a Galicia en un viaje en donde participó en foros del Bloque Nacionalista Galego y otras organizaciones nacionalistas y feministas para denunciar las gestiones nefastas del Gobierno Gallego y Español, liderados por Feijoo y Rajoy respectivamente.

Entre 2013 y 2017 Rocca se encargó de realizar activismo tanto en San Martín como fuera de San Martín, Rocca fue ferria activista y se solía ver a menudo movilizando gente de todo el país, en 2017 es elegida miembro del Comité que buscaría el acuerdo final para la independencia de San Martín, misma que sería efectiva en 2021.

Tras la independencia Rocca se dedicó por unos meses a su vida privada y su familia, más en tras el anuncio del abandono de James McGregor del abandono de la política se postulo como Líder del partido y Secretaria de Igualdad y Políticas Sociales del mismo, recibió el visto bueno del Consejo Interinsular del partido y fue electa como Candidata a las Generales de Enero de 2022.

Resulta ganadora en las Sextas elecciones generales, donde se impone con 45.987 votos y el 17.52% de los votos consiguiendo que los Demócratas ganen y obtengan 9 escañoes en un parlamento de 45 escaños. Rocca consiguió que los Demócratas ganaran tras 3 elecciones perdidas, así mismo consigue que los socialdemocrátas gobiernen tras 5 gobiernos de los Verde Animalistas y la Liga Liberal. Es investida Primera Ministra tras alcanzar un acuero con el MIV, el PdC, el PP y los Piratas.
Terceras elecciones generales

Con la finalización del mes de octubre y su correspondiente legislatura la Presidenta de la República disuelve la Asamblea Nacional y se convoca a elecciones el día 1 de noviembre.

La campaña se desarrolla de forma intensa, las encuestas son favorables a la posible formación de un gobierno de derecha, por lo que a pesar de la buena opinión sobre el gobierno los partidos miembro no se pronunciaron hasta el resultado. La oposición, más concretamente el Partido Demócrata se ganó la imagen de la alternativa a la continuidad.

Comienza la Jornada Electoral, se desarrolla con normalidad y finaliza sin ningún incidente. Los resultados dan como vencedor de los comicios al Partido Verde Animalista. Los partidos que han formado el gobierno durante octubre se ven claramente beneficiados en retraimiento de partidos a la derecha.

Tras los resultados comienzan las negociaciones, el Partido Verde Animalista y Liga Liberal mantiene el contacto con el fin de revalidar el pacto, pero Liga Liberal pide la oficina del Primer Ministro, petición que es rápidamente denegada por el el partido verde que corta la comunicación y comienza a negociar un pacto de Izquierdas de nuevo. Esta vez el gobierno estará liderado por Sadie Sink.

La sesión constitutiva se caracterizó por los reproches hacia el nuevo gabinete desde de la derecha y más específicamente desde Liga Liberal quien mostró su total descontento con el nuevo ejecutivo con un discurso muy polémico. La popularidad de Sadie Sink alcanzó niveles nunca antes vistos, el Partido Verde Animalista superó a Liga Liberal como el partido con más intención de voto en las encuestas.
Enhancer Creation

The ***Enhancer Creation*** is an area in **B3313**.

## Description

A silent brickwork maze. The area appears flawlessly constructed - with the only error in the design seemingly being a tiny crack in the wall.

## Origins

The area is inspired from "Aftermath" in Greenio's *Super Mario 64: CLASSIFIED* video series as the level bears a resemblance to one of the levels in one of Jim's playtest session tapes that shows for a while.

## Warps

### Two-Way

* Silent Sewers: A warp pipe can be found at the "start" of the Creation.

### Leading away

* Goomba Garden: A large hole can be found at the "end" of the Creation.
Brown Stony Steps

***Brown Stony Steps*** is an area in **B3313**.

## Description

A simple, brown level with no skybox inhabited by Spinies. Several platforms resembling the classic Mario brick blocks help the player traverse up the level to reach the star.

## Origins

TBA

The music is the game's "Main Theme" track from the same game's OST.

## Stars

There is one star to collect:

* Collect the star at the top of the course.

## Warps

### Leading Here

* 4th Floor (beta): From the center room, enter the east door, make a left turn, and go straight before reaching the pipe.

## Gallery

The titular stony steps.Mario collecting the star.
Terceras elecciones presidenciales

Las terceras elecciones presidenciales de San Martín se realizaron el 07 de Enero de 2022 tras el segundo mandato de Katrín Jakobsdóttir como Presidenta de la República, las elecciones y la campaña transcurrieron con la normalidad esperable.

En estas elecciones el debate estuvo centrado en la reelección indefinida ya que el liderazgo de la Liga Liberal, el Partido Verde Animalista, los Piratas de San Martín, el Renovar Demócrata Cristiano y el Movimiento Libertario opinaban que se debía poner un límite de mandatos tras el anuncio de que la presidenta en el cargo buscaría un 3 mandato.

Jakobsdóttir fue respaldada por el Partido Demócrata, el Partido de Centro, el Movimiento Izquierda Verde, el Partido Conservador y Adelante Villmarín, quienes también la apoyarían en su reelección consiguiendo su tercer mandato con 177278 votos (Un 11.6% menos que en las pasadas elecciones) que representa el 68.32% del voto emitido.

En estas elecciones también hubo un segundo candidato independiente se trata del Ex Magistrado del Tribunal Insular de San Adriano, Giusseppe Gangi quien anunció su candidatura como la candidatura del pacto, del avance y de la restauración. Esto tras asegurar, que el actual debate abierto entre ciertos factores políticos con la presidenta la inhabilitan para el cargo momentáneamente hasta que se logre un acuerdo sobre la reelección, su perfil de magistrado, independiente y un gran orador le consiguió un apoyo del 21.3% y 55269 votos.

El candidato liberal esta vez sería Henry Oliveira, jovén político autodenominado social liberal de la Isla de Illa do Arrecife, este candidato que desde un principio anunció su negativa a las reelecciones indefinidas recibió el apoyo del Partido Verde Animalista y los Piratas de San Martín, aún así el efecto Gangi que iba subiendo cada vez más hizo que su candidatura no se perfilara como la alternativa consiguiendo solo 5968 (Perdiendo el 87.1% de los votos respecto a los conseguidos por su antecesor) y un 7.3% de los votos.

Marcus Toledo sería esta vez el candidato de los Progresista en su tercer intento de conseguir la jefatura del estado, Toledo un abogado y activista de los Derechos Humanos nacido en San Lorenzo, consiguió mejorar el resultado de su antecesor tras obtener 5968 votos y un 2.3% de los votos.

La derecha por su parte intentaría esta vez con el candidato más polémico de la elección debido a sus causas judiciales abiertas por posible corrupción en la administración de una empresa electrica privada. El economista Diego Fernández nacido en la Isla de San Valente perdería el 86.6% de ls votos conseguidos por su antecesor tras solo obtener 2023 votos y el 0.78%.
Clockway Internals

***Clockway Internals*** is an area in **B3313**.

## Description

This area has three main parts, a long corridor section, an empty hall, and a junction.

## Origins

The area's premise originates from Marionova's project, *Breaking the Barrier*.

The music playing here is an inversion of the "File Select" theme from Super Mario 64's OST.

## Warps

### Two-way

* Polygonal Chaos: Door at the end of the long hallway.
* Painting Museum: Left of the three long corridors.
* Uncanny Basement: Right of the three long corridors.
* Basement Maze: Lower double door in the junction.
* Uncanny Library: Door leading to dark hallway in the junction.
* Vanilla Lobby: Door leading to a normal hallway in the junction.

## Gallery

Long hallwayThree long corridorsEmpty hallJunction room
Pleasant, Pleasant Falls

***Pleasant, Pleasant Falls*** is an area in **B3313**.

## Description

The player spawns in a large open area, bisected by a river originating from the titular waterfalls. There is a tall mountain up ahead. Enemies like Goombas, Fly Guys, Chuckyas, and Lakitus inhabit the area.

## Origins

The area's layout appears to be an original creation. Most textures are taken from beta versions of Super Mario 64. The appearance of the trees comes from unused sprites found in the vanilla game's source code.

The music is a remix of the arranged Super Mario Bros. Overworld Theme from Super Mario All-Stars, an old convert by Dobiemeltfire.

## Stars

This area has 3 stars to collect:

* There is a star at the side of the mountain, above one of the platforms sticking out of it.
* There is a star in an item box on top of the mountain.
* There is a star for collecting 8 red coins.

## Warps

### Leading here

* Plexal Upstairs: On the bottom floor, jump into the painting of the abridged mountain found on a wall of the left side hallway.

## Gallery

### v0.4

The pipe leading to Tall, Tall Mountain.The top of the mountain.

### v0.7

The area.The star at the side of the mountain.The top of the mountain.All the coins(Because lakitu varies between 3-5 coins,the total amount is 164)
## Trivia

* This area was changed a lot between versions. Before v0.7, it contained a warp to Tall, Tall Mountain.
Carlos Gilabert

**Carlos Gilabert i Desembre** (Forcarey, 19 de diciembre de 1995) es un abogado y político sanmartinense que desde el 28 de enero de 2022 ocupa el cargo de Ministro de Asuntos Exteriores. Anteriormente ocupó la Presidencia de la Asamblea de San Martín durante 5 legislaturas.

## Inicios

Nació en Forcarey, en una familia de clase media. Cursó la Educación Primaria y Secundaria en un pequeño y familiar centro ya desaparecido en su natal Forcarey. Su sueño desde pequeño era en convertirse en Alcalde de Forcarey, pero aspiraba a algo más, quería hacer política nacional y es por eso que a los 16 años se afilia a la Plataforma San Martín Republicano, una plataforma que buscaba la independencia de San Martín.

En 2013 comenzó a estudiar Derecho en la Universidad de Villamarín lugar en el que coincidió con su ahora esposa Ana Chantalle de Gilabert.

Tras graduarse colaboro activamente en la plataforma San Martín Republicano en la que coincidió con la expresidenta de la República Ripoll y Erick Ferreira. Colaboró en la redacción de datos para la inclusión de San Martín en el Plan de Descolonización de la ONU.

Tras la independencia de San Martín Gilabert funda un partido político llamado Partido Demócrata en el que es nombrado Secretario general tras una ajustada riña con Samuel Collboni. Logra ganar las primeras elecciones en la historia de San Martín. Tras esto, Gilabert fue investido Presidente de la Asamblea (el primero y único hasta la fecha).

## Vida personal

En el 2014 se casó con su compañera de la Universidad de San Martín, Ana Chantalle de Gilabert cuando apenas tenían 19 años. Al año siguiente la pareja tuvo a su primer hijo y al siguiente, una hija.

Reside en Nisa desde el año 2014.

Su mujer Ana Chantalle de Gilabert aparte de ser alcaldesa, fue electa diputada por San Lorenzo en la sexta legislatura.

## Controversias y curiosidades

Gilabert ha sido acusado varias veces de practicar el despotismo debido a que su mujer fue electa Alcaldesa de Nisa. Sin embargo, Gilabert pide que se vea como algo natural pues según el tiene la experiencia necesaria para el cargo.

Gilabert ha sido hasta la fecha el primer y único Presidente de la Asamblea de San Martín, cargo que dice que si "San Martín se lo permite" no abandonará nunca. En una encuesta contra el candidato David Cameron para ver quien sería mejor candidato para el puesto Gilabert ganó con un 90% de los votos.
ACT 1

ACT 1 is a mechanic used in B3313 to alter and change the game in subtle ways.

## Explanation

In B3313, you normally play on ACT 0. this is due to the fact that unlike vanilla, B3313 does not have a Star / Act selection screen. However, if you were to wait around 35 seconds on the title screen without touching the controller (when the demo normally would play, or just waiting for Mario to wake up after snoring), the game gets set to ACT 1, even though nothing happens. This is likely because the code for the vanilla demo is not fully cleared in B3313. ACT 1 can also be triggered by defeating the final boss and witnessing the ending cutscene. (Likely the game also goes into ACT 1 when playing the End Credits)

When you activate ACT 1, There's no way to go back to ACT 0 except for resetting the game.

## Features

### Places with things unlocked by ACT 1

* Jolly Roger Lagoon: The Metal Cap Switch is only available on ACT 1 (the Metal Switch is normally found in Lethal Cavern on ACT 0.)
* Grassy Snowy Summit: 1 star can be found within the Grassy state inside an alcove where the waterfall originally was.
* Tall, Tall Mountain (beta): 1 star can be found at the top of the waterfall.
* Jolly Roger Bay (beta): The Ghost Ship and it's star only appears after triggering ACT 1, then standing on the bow of the regular ship after it is raised.
* Silent Hall: If ACT 1 is activated, the Vanish Cap painting has a higher chance of sending you to Vanish Cap within the Plexus instead of Uncanny Moat, and vice versa for ACT 0.
* Eternal Fort/Eternal Fort (beta): If ACT 1 is enabled, then killing Bowser will yield unique, extended dialogue.
* Crimson Hallway: Dying with ACT 1 enabled will send you to Monochrome Castle Grounds, supposedly an intentional feature according to the lead developer. **This only occurs if you're sent to Crimson Hallway via the Big Boo's Haunt warp in Plexal Lobby**.
* Hazardous Highway: The star in the stone platform section is exclusive to this mode.

The following two levels according to Chris were also meant to have differences in ACT 1, however, presumably due to an oversight, these changes only trigger after collecting 30 stars, instead of only appearing on ACT 1.

* Bob-omb Battlefield (beta): The tower with a star on was meant to only appear in ACT 1.
* Whomp's Kingdom: According to Chris, the SMG2 island was meant to only be in ACT 1.

## Trivia

* On December 13th, 2021, Primarina discovered a 144th star on 0.7 in Tall, Tall Mountain with this feature.
Creepy Cove

***Creepy Cove*** is an area in **B3313**.

## Description

The player spawns on the surface, with several platforms floating on top of the water up ahead, some of them connected to the floor via chains. Under the water, there is a sunken ship, and several tunnels blocked off by grids.

## Origins

The area's layout originates from a video by Bizarre-Smile aka. Bob, once found on his now deleted channel. Most of the textures come from the vanilla Super Mario 64, while the ship model is from the B-Roll beta version's Jolly Roger Bay, which the area itself also vaguely resembles.

The music is Kaizo's "Sad Dry World", which itself is a remix of the "Cave Dungeon" theme from the vanilla game's soundtrack.

## Stars

This area has 2 stars to collect:

* Collecting all 8 red coins rewards the player with a star.
* There is a star found on the sunken ship.

## Warps

### Leading here

* Plexal Upstairs: On the bottom floor, jump into the Jolly Roger Bay painting right up ahead.

### Leading away

* Jolly Roger Coastline: Enter the partially blocked underwater tunnel.
* Inside the Sunken Ship: Enter the sunken ship.

## Gallery

The spawn area.The surface area, viewed from one of the floating platforms.The sunken ship.
Primeras elecciones presidenciales

Las primeras elecciones Presidenciales de San Martín se llevaron a cabo el 2 de Septiembre de 2021, el proceso para elegir al Jefe de Estado transcurrieron con total normalidad registrándose una participación del 77% del censo electoral.

Las Elecciones estuvieron marcadas por la candidatura Independiente de Katrín Jakobsdóttir quien ganaría dichas elecciones sin necesidad de una segunda vuelta. Su principal rival fue el Ex Primer Ministro demócrata, Samuel Collboni, quien obtuvo tan solo un 18.4% del total del voto.

Otro de los hechos a destacar fue el ascenso de los Conservadores de la mano de Esperanza Aguirre quien subiría en las encuestas y se posicionó como la tercera candidata con mayor apoyos superando al candidato de la Liga Liberal.

Mientras tanto el candidato Democristiano Alberto Fabra solo recibiría un 5% de los votos emitidos, seguido por el líder de la organización de extrema derecha Juan Kaiser con el 2.40% y el candidato del Partido Progresista y ex ministro John Cost cosechó un 2% de los apoyos.
Goomboss' Lair

***Goomboss' Lair*** - is an area in B3313.

## Description

The player spawns on a huge oak tree, where they will fight the Goomboss.

Goomboss looks like a giant goomba and won't do anything other than run around in circles. In the center of the giant oak is a hole filled with acid. From there, regular goombas pop out and will only go where they look. These goombas do not drop coins. The fight will be quite difficult and long, because in order to defeat Goomboss, player need to throw goomba at him 3 times. To do this, player need to approach the goomba so that it is between the Goomboss and player (or something close to it). Then, using a right angle dive, send the goomba flying. This is the most difficult, because it is not always possible to properly aim at the goomba and send it to Goomboss. The more player hit, the bigger and faster the Goomboss will become. After 3 hits, Goomboss expands for the last time before immediately bursting and leaving behind a Red Star.

## Origins

The terrain and boss fight are taken directly from the exact same area in Super Mario 64 DS.

Music on the background is an arrangement of the boss theme from the OST from the vanilla game.

## Plot meaning

This is one of the few courses where the boss is present.

## Stars

Here you can find 1 star:

* Defeat Goomboss to collect the Red Star.

## Warps

### Leading here

* Goomboss Battle: Jump into the hole on the tallest oak tree.

## Gallery

Goomboss is chasing Mario.RUN, MARIO, RUN!
## Trivia

* Because Goomboss is technically just a giant, resized Goomba, he is also affected by Hard Mode's enemy recoloring, meaning that if encountered when that effect is active, he can be red or even Purple.
	+ If this happens, the color of the Goombas he spawns will match the color of Goomboss.
Greenhouse Framework

***Greenhouse Framework*** is an area in B3313.

## Description

This area is a small garden maze with many yellow flower beds and Silver Toad statues scattered about. There is a large pond in one area with a stone platform in the middle.

## Origins

This area originates from a video titled "The man dressed in green" made by MarioNova64.

The music in the background is an N64 rendition of Let's go down the Wine River from Super Mario RPG.

## Warps

### Two-Way

* Internal Garden: Enter the double doors tucked away behind 6 flower beds.
* Basement Maze: Enter the double doors in front of the fountain.
* Uncanny Basement: Enter the door behind the silver Toad Statue.
* Parallel Lobby: Enter the door near the two grey arches.

## Gallery

The doorway to Internal Garden.The Toad statue guarding the path to the Uncanny Basement.The arches and the door to Parallel Lobby.Luigi standing on the pond's stone platform.
Sunken Castle

***Sunken Castle*** is an area in **B3313**.

## Description

The player spawns in a tunnel, which leads to the main underwater area, a fairly linear section consisting of several rooms with walls that resemble Peach's castle, hence the area's name.

## Origins

The area is likely inspired by one of Pointnclick14's videos, or another one. Textures are mainly taken from the Shoshinkai beta version of Super Mario 64.

The music is Kaizo's "Sad Dry World", which itself is a remix of the "Cave Dungeon" theme from the vanilla game's soundtrack.

## Stars

This area has 1 star to collect:

* There is a star in a cage at the end of the linear section, accessible via a Vanish Cap found in a tunnel above (or via clipping).

## Warps

### Leading here

* Castle Grounds: Swim into the big hole in the side of the moat.
* Vanilla Castle Grounds: Jump into the big hole in the side of the drained moat.

## Gallery

The underwater area.The cage with the star in it.The tunnel with the Vanish Cap in it.
Scary Sewer Maze

***Scary Sewer Maze*** is an area in **B3313**.

## Description

The area consists of an underwater section and a surface section. The former is practically unescapable, as it is too low to jump out of back into the surface section, and can only be traversed linearly through a few rooms. The latter, however, is mainly a maze consisting of several, almost identical rooms and hallways between them.

## Origins

The area's layout appears to be an original creation. Textures are taken from beta versions of Super Mario 64.

The music is the "Cave Dungeon" theme from the same game's OST.

## Plot significance

Deep within the maze, the player can find a room inhabited by a Shadowy Figure.

## Warps

### Leading here

* Bowser's Maze: Jump into the pipe in the void. [Leads to surface section]
* Castle Grounds: Swim into the smaller hole at the front of the moat. [Leads to underwater section]
* Vanilla Castle Grounds: Swim into the smaller hole at the front of the moat. [Leads to underwater section]
* Peaceful Sewer Maze: Stand under the beam of light on top of the unknown object where Shadowy Figure usually is. [Leads to end of surface section]

### Two-way

* Orange Hall: Swim through the painting of the sky with clouds found in the underwater section.

## Dialog

### Entering the level

> INTERNAL SEWER SYSTEM. BUILT BY THE KOOPA KREW! OUR SUB DIDN'T FIT IN THIS PATHETIC CASTLE SO WE HAD TO MAKE SOME MORE SPACE! HA HA HA HA!
>
>

## Gallery

The underwater section.The painting leading to the Orange Hall.The surface section.One of the rooms in the maze.
List of Items

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
Reason: This is just a shorter version of List of Objects.

## Coins

Yellow Coin: Worth 1 coin.

Blue Coin: Worth 5 coins.

Red Coin(Star Piece): Worth 2 coins, in some levels these are included, get all 8 for a star at a red coin star spawner.

## Important Items

### Power Star

Adds 1 star to the star counter, you get a star message for getting specific amounts of stars. Stars are needed to get access to some places, these places are listed below.

#### Star Doors

Stars are needed to use these doors to access rooms from vanilla SM64. Only up to 3 stars are needed and then you can open any of these doors.

#### Big Star Doors

Requires much more stars than the normal Star Doors, 8 stars are required for the middle floor Star Door in the vanilla SM64 castle, 30 stars are needed for the basement floor Star Door, and 50 are needed to access the final floor.

#### Endless Stairs

Requires 70 stars to reach the top, leads to Randomized Realm!

### Keys

There are two types of keys, they are listed below.

#### Normal Keys

A beta asset in vanilla SM64, collect 5 for a star at a red coin star spawner.

#### Big Key

Required to open some locked doors in any castles.

## Caps Switches

Red Cap Switch: Enables red wing cap blocks!

Blue Cap Switch: Enables blue invisibility cap blocks!

Green Cap Switch: Enables blue invisibility cap blocks!

Yellow Cap Switch: Makes your hat disappear, but gives you the 100 coins Star message if hit for some reason..
4th Floor

4th Floor is an area in **B3313**.

## Description

A hub resembling the beta lobbies with a tan hue.

The main section has a checkerboard and red carpet floor. There are five doorways, two pipes and one foggy entryway. Entering the foggy entryway cuts out the music and reveals a small courtyard with a gold Toad statue and a balcony.

The two doors to the left of the double door lead to a shared hallway with Toad's Lobby on the right and Polygonal Chaos on the left.

## Origins

The area's layout mainly originates from Greenio's TAPE TWELVE, and the pipe model taken from the game's source code.

The music playing is the "Inside Castle" track from the Super Mario 64 OST.

## Warps

### Two-way

* Beta Lobby C: Enter the double door in the main room.
* Toad's Lobby: Enter the door that is close and to the left of the double doors, then keep right.
* Silent Sewers: Enter the door that is close and to the right of the double doors.
* Bowser's Domain: Enter the pipe to the left of the double doors.
* Nebula Lobby: Enter the pipe to the right of the double doors.
* Polygonal Chaos: Enter the door far from and to the left of the double doors then keep left.

### Painting

* Ultramarine Stronghold: Enter the door far from and to the right of the double doors.

## Gallery

Courtyard showing toad statue and balconyDouble doors leading to Beta Lobby DPipes to Bowser's Domain (left) and Nebula Lobby (right)Entrance to Toad's LobbyThe entryway to Polygonal ChaosEntrance to Silent SewersPainting leading to Ultramarine Stronghold
Sandy Skyloft

***Sandy Skyloft*** is an area in **B3313**.

## Description

The area consists of platforms, mostly upside-down pyramids, arranged in a linear manner. The player spawns inside a hut, of which there are several in the area, including one at the end of the linear section.

## Origins

The area's layout appears to be an original creation, although the hut and the concept of floating pyramids can be seen in a video by Pointnclick14. Textures are mostly taken from the vanilla Super Mario 64.

The music playing is a remix of the overworld theme from Super Mario World.

## Stars

The area has 3 stars to collect:

* Collect 8 red coins.
* At the end of the first trail, use the Wing Cap to fly to the top of the tower, as the place isn't accessible without it.
* Use the Wing Cap to fly to another trail in the distance, which leads to the hut with an item box holding the star.
* (A2) Towards the end of the level, in one of the buildings there is a cutout in the shape of a star, in which the star itself is located.

## Warps

### Leading here

* Plexal Basement: In the orange section's hallways, go through the painting of the pyramids.

### Leading away

* (0.7) Checkerboard: Jump into the item box in the hut at the end of the linear section.

## Gallery

The spawn area.The hut with the item box.
## Trivia

* Back when the area was first added, the item box warp would freeze the game. This was fixed later.
Corrupted Beta Lobby

**Corrupted Beta Lobby** is an area in B3313.

## Description

This area is even darker than the normal Fabricated Lobby, and all of the normal warps are missing. A timer similar to the one from Wf.z64 (beta) is counting upwards, and if 40 seconds pass the player will die on the spot.

## Origins

This is based on Dudaw's creation for his Super Mario 64 beta project, although with more sinister undertones and corrupted textures. In v1.0 Unabandoned, the star on the ceiling was removed and now when you reach the area behind the wall filled with white spots the timer stops, and the star appears.

The music playing in this area is a heavily slowed-down version of "Beware the Forest's Mushrooms" from Super Mario RPG.

## Stars

* In the hallway with the Bowser painting, climb through the wall with white spots to collect the star.

## Warps

### Leading here

* Fabricated Lobby: Look up at the ceiling.

## Trivia

* Despite being called the Corrupted Beta Lobby internally, the location is actually based on the Fabricated Lobby.
* (0.9) There is a star hidden high above the center of the main room. Therefore, it is impossible to collect it without cheating.

## Version History

* Unabandoned (unofficial)
	+ Removed unreachable star on ceiling of main room.
	+ Added star that spawns in hallway with Bowser painting after climbing through wall with white spots.
* v0.9
	+ Added Corrupted Beta Lobby.
Elder Koopa's Library

***Elder Koopa's Library*** - is an area in B3313.

## Description

The area is a solid library, stretching over several rooms. There is also a room that looks a bit like the Vanilla Upstairs. Some rooms have paintings and holes in front of them to enter the respective levels.

## Origins

Looks like the area is heavily inspired by a similar area from old "Warped Worlds" builds by jefftastic.

The song that plays is from Crimson Hallway and Tubular Lobby with elements that sound like Super Mario World

## Stars

You can find 1 star here:

* Talk to the faceless Toad in one of the library sections to give you a star.

## Warps

### Two-way

* Warped Internal Garden: Enter either the right or left door in a section similar to Vanilla Upstairs.
* Outer Strip: Enter the door in the left section of the library opposite the sign.
* Internal Garden: Enter the double doors across from the Lethal Lava Land painting.

### Leading away

* Spiky Sand Land: Jump into the hole in front of the desert painting.
* Bedrock Magmas: Jump into hole in front of the Lethal Lava Land painting.
* Unsettling Maze: Move one of the library shelves and enter the hole behind it.

### Gallery

Luigi is bored in the library.One of the sections in the library.Looks like Luigi found something to read.Why was it hidden?... is it dangerous?...
Forgotten Falls

***Forgotten Falls*** is an area in B3313.

## Description

The area is a broken and dark version of Pleasant, Pleasant Falls with a completely black sky and messed up collision/geometry, and without any living beings in sight. Going into certain areas of the level will cause the textures to glitch, making it harder to climb up the row of platforms that are left after the waterfall. There's also a lot of places to get stuck in. There are no stars in this area.

The music playing is Forgotten Battlefield.

## Origins

This is a more damaged and darker version of Pleasant, Pleasant Falls.

## Plot significance

It seems like the Personalization AI is mocking the Mario brothers again by destroying one of the most peaceful places.

## Warps

### Leading here

* Plexal Upstairs (darker): Jump into the Pleasant, Pleasant Falls painting. There's a random chance that the player will be warped here.

## Gallery

Luigi in the spawn areaRow of platformsGlitching texturesView from the highest platform
Primeras elecciones generales

Las elecciones generales de San Martín de 2021, celebradas el día 2 de septiembre de 2021, fueron las primeras elecciones generales en San Martín. Fueron convocadas por el la presidenta Laura Ripoll. Los votantes eligieron al primer ministro, jefe de gobierno del país. Dos partidos empataron en número de escaños con un total de 8, lo que le daba la llave para formar gobierno al Partido Verde Animalista, finalmente, se optó por hacer un pacto de Gobierno popularmente conocido como Gobierno de las Flores. Paralelamente, además del primer ministro, también se eligieron a los diputados a la Asamblea.

Carlos Gilabert i Desembre fue electo Presidente de la Asamblea de San Martín con los votos del Partido Demócrata, Partido Verde Animalista y Partido Progresista. Samuel Collboni fue electo Primer ministro con los mismos votos, y formó un gobierno con Alejandro Martínez como Viceprimer ministro y Yolanda Díaz Ministra de Trabajo.
Goomba Town

***Goomba Town*** is an area in **B3313**.

## Description

A flat, grassy area with several homes and, of course, several Goombas. There is also a lone Chuck-ya, and a tall spire off to the side.

## Origins

TBA

The music is the game's "Main Theme" track from the same game's OST.

## Stars

There are two stars to collect:

* Collect the star at the top of the spire.
* Collect all 5 Silver Stars.

## Warps

### Leading Here

* Stellar Tower: The second floor's pipe leads to this level.

## Gallery

The spawn area.The Town fountain.The Spire Star.The Silver Stars Star.
Monochrome Castle Grounds

***Monochrome Castle Grounds*** is an area in **B3313**.

## Description

The area looks much like the Castle Grounds from v0.7. However, almost everything is in pure black-and-white, most objects and warps (including the Toad statue in the back) are gone, and the moat is completely drained. The only warp point intact is the front door, leading to the Monochrome Lobby.

## Origins

The front area comes from the Shoshinkai beta version of Super Mario 64, with the grayscale filter in particular resembling an image seen in the November 22nd 1995 patent.

There is no music playing in this area, but the wind is howling...

## Warps

### Leading here

* (0.9) Eternal Fort/Eternal Fort (beta): Defeat Bowser, grab the Grand Star, and watch the ending.
* (0.9) Crimson Hallway: The player must die in the area while in the ACT 1 version of the level, where they will be sent to the Monochrome Castle Grounds.

### Two-way

* (0.9) Monochrome Lobby: Go through the front door.
* Ending Room: Enter the back doors of the castle.

## Trivia

* It is still possible to die in this area. Doing so will kick you to the Plexal Lobby with no HUD.

1. ↑ According to the lead developer ChrisRLillo, this is not a bug, but an intentional feature, meaning that this level and all subsequent areas are technically considered "accessible".
Pyramid of Old

***Pyramid of Old*** is an area in **B3313**.

## Description

The area strongly resembles the inside of the vanilla SSL pyramid, but it has a slightly different layout, different textures, and a darker atmosphere. The entrance to the boss battle is also missing.

## Origins

This is a reworked version of the vanilla SSL pyramid interior.

The music is a reversed version of the HMC theme from the vanilla game OST.

## Stars

* In the gap in the wall where the player can avoid the Rindel, there is a hole overhead holding a star, reachable with wall kicks.
* There is a star at the highest point of the map.

## Warps

### Leading here

* Chroma Tundra (beta): In the desert state, enter the pyramid.

## Gallery

Luigi looks around in the pyramid.View from the ledge.Looks like someone got ahead of Luigi.In any case, Luigi was tired.
MIPS

MIPS is a yellow rabbit that can be found in multiple areas of B3313. MIPS can give one of two stars when caught. One requires 15 stars, the other 50 stars.

Collecting the MIPS star in either Uncanny Courtyard or Vanilla Basement will advance MIPS in all locations, meaning the first and second set of MIPS stars in other locations can be missed if not collected first.

## Locations

MIPS can be caught on the following stages:

* Crimson Hallway: In the hallway with the chair.
* Uncanny Courtyard: In the peaceful state above the single door leading to Peach's Castle.
* (0.9) Vanilla Basement: In the shallow water area, same as vanilla Super Mario 64.
* Wing Cap by the Rainbow Highway: On one of the corners at the bottom tower.
Chief Chilly's Ring

***Chief Chilly's Ring*** is an area in **B3313**.

## Description

The player spawns at the start of a small slide, which leads to a large platform, the home of the titular boss.

## Origins

The area is taken directly from Super Mario 64 DS.

The music playing is the "Stage Boss" theme from the Super Mario 64 OST.

## Plot significance

The area houses one of the many mini-bosses in the hack, which seem to have no real significance besides their usual lines.

## Stars

This area has 1 star to collect:

* Knocking the titular boss off of its platform rewards the player with a star.

## Trivia

* In v0.4, Chief Chilly Challenge, the secret stage leading here is SM64DS, was also included. However, it was removed later.
Familiar Floor

The ***Familiar Floor*** is an area in ***B3313***.

## Description

The area is split into three sections: a hallway section, sewer system section, and a lobby section. The lobby contains pools of water, while the sewer section bears a strong resemblance to the connected Internal Sewer System.

The right side of the sewer section leads to a hallway with a hole and a light emanating from the ceiling at the end. Similarly to the endless staircase, the player is repeatedly teleported away upon attempting to reach it.

## Warps

### Leading away

* Ghost House: Enter the Mr. I painting.
* Carryboy Farmland: Enter the right door in the lobby.
* Cozy Woods: Enter the left door in the lobby.

### Two-way

* Orange Hall: Enter the door at the end of the hallway.
* Hybrid Lobby: Enter the far door in the lobby.
* Crescent Castle: Enter the sky painting in the sewer section.
* Internal Sewer System: Enter the first door in the sewer section.

## Gallery

Lobby sectionHallway sectionSewer sectionThe endless hallwayGhost House entrance
Sunshine Isles

***Sunshine Isles*** is an area in **B3313**.

## Description

Sunshine Isles is a set of rocky islands floating in the ocean, with a large island in the middle. The level features Goombas and Piranha Plants, as well as a Koopa shell in a box.

## Origins

This area's layout is taken directly from Super Mario 64 DS.

## Stars

This area has 1 star to collect:

* Collecting all 8 red coins rewards the player with a star.

## Warps

### Leading here

* Floor 2B: Jump into the painting of an island in the rec room.

## Trivia

* Despite Silver Stars being one of the hack's newly added features, the Silver Star mission from Super Mario 64 DS is replaced with a red coin mission.
Lobby.z64

lobby.z64 is an area in B3313.

## Description

A more empty version of the lobby. Only one door and one painting is available. The exit door is bricked over.

## Origins

As the name implies, this hack is based on jefftastic's "creepypasta" hack, sm64.z64.

There is no music playing in the area.

## Warps

### Leading here

* Bowser's Domain: A pipe surrounded by a ring of coins.

### Leading away

* Bob-omb Battlefield (beta): The only painting in the room.
* Vanilla Lobby: Look up at the sky above the sun carpet with at least 10 stars.
Chief Chilly Challenge

***Chief Chilly Challenge*** was an area in **B3313**. It was removed in the v0.6.1 update.

## Description

The player spawns at the start of a small slide, which leads to several smaller platforms with different elevations, supported by thin pillars. Spindrifts inhabit the area.

## Origins

The area is mostly taken from Super Mario 64 DS, with some slight modifications.

The music playing is the "Cave Dungeon" theme from the vanilla game's OST.

## Stars

This area has 1 star to collect:

* There is a star on one of the higher platforms, reachable via the Wing Cap or a well-timed triple jump.

## Warps

*Disclaimer: These warps only work in v0.4. Check the pages of the respective areas for up-to-date warps.*

### Leading here

* Vanilla Upstairs: Jump into the Snowman's Land painting.

### Leading away

* Chief Chilly's Ring: Jump into the hole found on one of the islands.

## Version History

* v0.6.1
	+ Chief Chilly Challenge removed
* v0.4
	+ Chief Chilly Challenge added

## Gallery

The spawn area.The islands.The hole leading to Chief Chilly's Ring.The platform with the star on it.
## Trivia

* This area contains several significant bugs, like the weird camera, or some of the platforms intersecting the death barrier. This is one of the main reasons for it being removed, along with object bank issues, as stated by Christopher.
Castle2

***castle2*** is an area in **B3313**.

## Description

The area has a prototypical atmosphere, as it is very linear. It has no enemies, and its geometry is mostly made out of ramps, stairs, and some towers accompanying the traversable platforms. The level is relatively tall, but it is not too difficult to conquer it nevertheless, although it is possible to fall off the edges.

## Origins

The textures seen in the area are taken from "Stage1", an unused level shown in the B-Roll trailer for Super Mario 64, itself being present in the hack under the name Castle1.

The music is Super Mario 64's "Main Theme" track (heard in e.g. Bob-omb Battlefield).

## Stars

This area has 1 star to collect:

* A star can be found at the very top of the structure, simply reachable by climbing.

## Warps

### Leading here

* 3rd Floor (beta): After entering the right door in the junction room, enter the left door there and the hole in the back (using the vanish cap, found in the previous room next to the tower painting, to go through the mirror).

## Gallery

The view from the spawn point.The view from the top, including the star.
## Trivia

* One of the few areas with a star requirement, as the only path that leads here has The Star as a waypoint, which cannot be accessed without having at least 10 stars.