recursal/Fanatic-Fandom huggingface dataset:
Перчатки

## Шо?

Перчатки надеваются в слот "Руки" и дают незначительные бонусы

* ВУ (Холод) + 1
* Цена: 70 серебра
* Вес: 1 ф.

### **Кольчужные перчатки**

Прочные кольчужные перчатки, защищающие руки от ударов. Обеспечивают защиту, но и ухудшают владение оружием из-за неудобства.

* КЗ(Б) + 1, Попадание - 1
* Цена: 130 серебра
* Вес: 1 ф.

### **Латные перчатки**

Стальные латные перчатки, покрывающие руку до локтя, невероятно полезны. С ними руки находятся в почти полной безопасности, однако про различные финты и работу с оружием пальцами придется забыть.

* + 2 КЗ(Б), - 3 попадание
* Цена: 270 серебра
* Вес: 2 ф

### **Эльфские перчатки**

Эти перчатки, сделанные мастерами эльфов, остаются за гранью понимания простого человека. Сделанные из светлой кожи, они почти ничего не весят, но при этом отлично согревают руки в холод и никак не греют в жару. Их элегантный стиль высоко ценят аристократы, а женщины приходят в восторг от такого подарка.

* + 2 ВУ (холод), + 2 к Харизме (первое впечатление)
* Вес: 0 ф.
* Цена: 1500

### **Элегантные перчатки**

Пара красивых перчаток, выполненная из дорогих материалов. Показывает уровень престижа владельца.

* + 1 к Харизме (Первое впечатление)
* Вес: 0 ф.
* Цена: 500

### **Перчатки бойца**

Эти перчатки спасают кисть от натирания рукоятью оружия и улучшают сцепление с поверхностью, чем и достигается улучшение меткости атак.

* + 1 Попадание
* Вес: 1 ф.
* Стоимость: 250 серебра
Miejsca spotkań i uroczystości

**Kaufland -** Miejsce zebrań - większość spotkań rozpoczyna się właśnie tam. Dawno temu za budynkiem sklepu odbywały się wesela i popijawy.

**Piwnica Urszulańska -** Pokój Urszuli. Duża ilość spotkań tam się kończy (z różnych powodów). Jest to miejsce odpoczynku, ale też ostrych imprez urodzinowych i spotkań osobistych. **Piwnica Urszulańska** posiada własną pieczęć.

**Park główny:**

- Plac zabaw w parku - legendarne miejsce spotkania Gruni przez Ryszarda i Grażynę. Miejsce rozmów i posiadywania.

- Fontanna w centrum parku - miejsce posiadywania i wygłupów.

- Drzewo Dynastii - ciche miejsce odpoczynku i rozmów. Czasem członkowie organizują tam pikniki.

- Amfiteatr - miejsce rozmów i posiadywania.

- Górka przy amfiteatrze - miejsce inwigilacji ludzi.

**Plac zabaw przy domu kultury -** miejsce posiadywania, rozmów i zabaw Dynastii. Czasem członkowie lubią tam ganiać się w kółko i turlać po miękkim, gumowym podłożu.

**Las przy Cmentarzu -** miejsce pikników.

**Ulubiona pizzeria Dynastii -** miejsce to posiada niesamowicie pyszną pizzę. Każdy lubi dobrą pizzę, Dynastia nie jest wyjątkiem.

**Druga ulubiona pizzeria Dynastii -** miejsce to nie posiada aż tak pysznej pizzy, ale nadal jest to jedna z lepszych knajp w mieście.

**Lumpy -** ulubione miejsca na poszukiwanie skarbów.

**Chińczyk (sklep) -** chińczyk.
Боевка

## Передвижение

Стоимость передвижения для персонажа с нормальной скоростью составляет 2 ОД/клетка.

Различные типы местности могут вносить свои изменения в стоимость передвижения.

Можно активировать **бег**, который снизит затрату в ОД на 1. Каждая клетка будет стоить 1 ОЭ

Вы можете передвигаться **кувырком** с тратой 3 ОД на клетку и 2 ОЭ. Кувырок даст вам + 10 КЗ(У).

Можно двинуться на **клетку по диагонали** за 3 ОД.

## Типы атак

В зависимости от тяжести оружия добавляются новые типы атак:

### **легкое**

* Прицельный удар (+ 1 ОД/атака, +3 попадание)
* Удар в голову (100% шанс нанесения критического урона. КЗ(У) врага вырастает вдвое)

### **Среднее**

* Удар в голову (100% шанс нанесения критического урона. КЗ(У) врага вырастает вдвое)
* Удар с замаха (+ 1 к урону за каждое доп. ОД, потраченное на атаку)

Подготовленное действие
Глумец

> "Там, за порогом, начинается другой мир. Обрыв между цивилизацией и древним, неизведанным миром. Будь осторожен, ведь всегда найдется тот, кто столкнет в разлом и тот, кто тебя там сожрет."
>
>

"Приключения Бэтси"

## История и описание

Глумец - невысокое существо ростом до 130 сантиметров. Они очень похожи на людей своим строением тела, из-за чего в сумерках их можно спутать с голым ребенком. Их название связано с их головой, на которой всегда изображена злорадная широкая улыбка.

Это быстрые и ловкие существа, живущие в огромных подземных ульях. Они относительно умны и история знает случаи применения этого ума: некоторые глумцы заманивали в лес жертв, повторяя слова людей, просящих о помощи, с которыми сталкивались ранее. Некоторые умудрялись использовать для своих целей огонь, одежду или элементы засады.

Глумцы являются трупоедами и всегда атакуют жертву, набрасываясь на нее в огромных количествах. Часто они сидят в засаде под землей, но если они не ели давно, то могут устроить поход на другие охотничьи угодья. Не смотря на внешний вид они крайне бесстрашны и даже если истребить почти весь улей, ни один из глумцов не убежит.

Их оружием являются длинные когти, которыми покрыты обе кисти. Длиной в 10-12 сантиметров, они наносят крупные рваные раны, раздирая жертву на куски за считанные мгновения. В бою показывают поразительную ловкость, постоянно прибегая к пируэтам отскокам и набрасываниям одновременно.

Про само устройство улья ничего не известно: ни иерархия, ни масштабы, ни содержимое. Известно, что все трупы они всегда затаскивают в улей со всем добром жертвы.
Ремесло

## Шо?

Ремесло позволяет персонажу заниматься созданием различных вещей, которые значительно облегчают жизнь.

## Ремесленник

Профессия Ремесленника позволит вашему персонажу заниматься созданием различных вещей - от резных деревянных тарелок до тяжелых латных доспехов из метеоритного железа.

Имеет три уровня.

С каждым новым уровнем вы сможете браться за все более сложные изделия из более сложных материалов. Также влияет на сюжет.

## Охотник

Профессия охотника позволит вашему персонажу заниматься охотой и добывать ценные части тел с чудищ, которые после можно будет использовать в зельях, броне, оружии и т.д.

Имеет три уровня.

С каждым новым уровнем ваш шанс добыть ценные части тел увеличиваются. Также вы можете на привале пойти на охоту и раздобыть мясо. Количество мяса также зависит от уровня.

## Травник

Профессия травника позволит персонажу собирать травы и использовать их для создания мазей, масел и зелий.

Имеет три уровня.

Каждый уровень увеличивает ваши шансы добыть больше трав при сборе, создать лучшее зелье/масло и т.д.
Bibi

**Bibi** jest demonem pod postacią małego kotka. Został znaleziony przez Eugenię w nieprzyjemnych okolicznościach, teraz jednak jest wychowywany przez członków Dynastii. Pewnej nocy **Bibi** postanowił wysrać się na kanapę, tuż przy twarzy Ryszarda. Wszyscy zebrani (Eugienia, Ernest, Ryszard, Urszula i Kasandra) wspólnymi siłami stawili czoła wyzwaniu i posprzątali czekoladkę **Bibiego**.

***#BibiWstawajZesralesSie***
Человек

## Немного истории

Люди, некогда прибывшие на Материк из-за океана, быстро доказали, что имеют право на существование. Создавая империи и истребив многие расы, они быстро добивались процветания, склоняя перед собой более слабых соседей. О существовании людей до подъема Северной Империи почти ничего не известно, однако после они начали играть существенную роль в истории.

С тех пор империя распалась, а люди разбились на множество государств, которые в грызне разваливают остатки своего же могущества.

Люди живут меньше всех других рас: около 70-ти лет. Их рост составляет 170-180 см.

Человеческое общество не строится на каких-то благодетелях и в нем правит только корыстная логика. Человеческая жизнь очень сложна, из-за чего люди учатся быстро адаптироваться и постигать новые и новые вершины. Эльфы считают, что короткий срок жизни заставляет людей постоянно метаться из крайности в крайность, стараясь хоть что-то сделать и отмереть, будто бабочка-однодневка.

Часто люди довольно эгоистичны и алчны, хотя быстро подстраиваются под возникшие ситуации, отгоняя от себя свои же пороки. Они быстро объединяются перед лицом опасности, но стоит ей отступить, как вновь начинаются интриги и войны.

Люди умны и храбры, но им не хватает культурного самосознания - все, чего достигает их цивилизация, уничтожается ими же в борьбе за мимолетные цели.

## Характеристики расы

* Характер: любой.
* Язык: Людской
* Скорость: нормальная.

## Плюсы расы

* + 1 очко Ремесла
* + 1 фит на первом уровне
* + 2 к получаемым Навыкам каждый уровень
Двуручный цеп

## Владение оружием

1. Нет штрафов за отсутствие навыка.
2. + 1 к попаданию/КЗ(П) (Что-то одно) или + 2 к урону.
3. Спас-бросок против Оглушения снижен до бонуса в +1. Мельница игнорирует щиты.

## Двуручный цеп

* Краткое описание: Двуручный цеп представляет из себя длинную палку, к концу которой прикреплен длинный деревянный или стальной брусок. Нередко он усиливался стальными шипами или гранями. Удар такого оружия огибает щиты и легко ломает кости.
* Требования: Сила 14+
* Тип: Двуручное, Боевые Цепы, тяжелое оружие
* Вес: 10 ф
* Од на извлечение: 6 (Ременная разгрузка)
* Стоимость: 400

Атаки

1. Нахлестный удар (Наносит 1D12+2 урона. После попадания может оглушить врага, если тот провалит спас-бросок Стойкости (Бонус +5). Игнорирует щит.) ОД: 6
2. Мельница (Наносит 1D10+1 урона всем вокруг. Попадание - 2.) ОД: 6

## Стальной двуручный цеп

* Краткое описание: Этот двуручный цеп состоит из двух брусков стали, соединенных цепью. Исключительно утяжеленное оголовье имеет ребра для концентрации разрушительной мощи.
* Требования: Сила 14+
* Тип: Двуручное, Боевые Цепы, тяжелое оружие
* Вес: 12 ф
* Од на извлечение: 6 (Ременная разгрузка)
* Стоимость: 1000

Атаки

1. Нахлестный удар (Наносит 1D20+1 урона. После попадания может оглушить врага, если тот провалит спас-бросок Стойкости (Бонус +5). Игнорирует щит.) ОД: 6
2. Мельница (Наносит 1D12+1 урона всем вокруг. Попадание - 2.) ОД: 6
Informacje

G̴̮̀e̷̥̊r̶̛̦t̴̮̓r̶͖̆ű̴̼d̵̗͒a̴̩͂ ̷͚̅t̸͈̔o̸̬̚ ̷̎ͅn̴̟̐à̷͇j̸͓̔s̵͍͝t̶̬̐a̷̙͛r̴͙̈́s̴͍̍z̴̡̊e̷̲͝j̶̡̑ ̷͂͜g̶̭̔é̸̤ṅ̵͉e̸̝͌r̶̥͘a̵̪̔c̴̭̔j̷̖͐i̴̡̊ ̸̱͂p̴͈̆r̶̥̔ö̸̞t̸̳̕ȏ̷̹ṫ̷̮y̵̠̓p̴͔̈́ ̸̤̅a̷̻̿ņ̶͆d̴̥̓ṟ̵̾o̵̥̒i̶̪̅d̷̘̋a̸̚ͅ.̵̲̉ ̵͇̆M̴̫̃ä̵̪ ̷̥́**k̵̝̋í̵͔l̴͓͝k̶̰̾a̶̢̓** ̷̫͛u̵͍͊s̶̠̈́t̵̪͗ë̴͇́r̶͙̾e̵͈͗k̶̹͗,̷̢̃ ̸͍̈́w̵͍͘į̶͠ę̶̱͒c̵̢͒ ̴͕̀z̷̹̋ ̶̼̄r̶̳͝a̵͖͘c̴̔͜j̶̤͋i̷̺͛ ̸͇́t̶͕͌e̷̫̿ǵ̵͍ò̵͍,̶̠͝ ̶̝͋ż̷̡͝ẹ̶̋ ̶̧̂n̶̝̎i̴̲͌e̴͓̾ ̷̣̓m̶̹̑a̷̠̋,̴̺͂ ̴̺̚c̶͎̀z̶̡̑e̷̮͐ġ̵̬ö̶̞́ ̴̦̅r̵̤͘o̵̟̓b̵͕́i̸̺͋ć̸̨͛ ̵̝̇z̵̧̿e̴̹̕ ̶͓͐s̶̰̈́w̵̝̌ȯ̸̦i̴͉͑m̶̲͆ ̶̻͛ż̷̦̈y̸̰͌c̸̥͠i̷̙̔e̸͔̊m̶̟͛,̸̩̚ ̵̨̇p̸͎̏o̸̘͒ḍ̸̋d̸̺͘ạ̵͊j̷̠͗e̴̳̓ ̷͈̐ș̵͒i̵̛͜ę̶͉̑ ̴̬̀p̵͓̍r̵͚̄z̶̩̎e̸̬̐g̷̲̕ļ̸̕ą̴̹͆ḏ̴̔o̴̬̓m̵̨̀ ̵̨̓p̵̰͠ő̴͕d̸̟͗ ̴͚͑c̴̨̆ż̷̙ü̵͇j̷̼̈́n̸̺̚y̵̛̤m̴̘̃ ̶̺̂o̴̳̒ḱ̷̗ȋ̷̝e̷͇͝m̴̹̌ ̸͠ͅW̷̞̓a̵̞͊ẃ̶̲ṛ̸͋z̷̩̉y̸̯̔ń̸͇͝c̶̡̒a̶̹͂,̵̹̈ ̴̟̓ḁ̸̾ḽ̸͌e̶͉̓ ̶̡̈́t̶̩̊e̵͍͆n̸̔ͅ ̶͕͠j̵̰̿ẽ̵̼s̵̻͘t̶͒͜ ̷͔̀z̶̲̕a̶͓͌w̴̨͆i̷̅͜ş̵͗ẗ̶̬́n̵̦̏ą̵̖͂ ̶̟̆o̸̪͆s̴̘͗ő̶̙b̵̼̊ą̴͉͋ ̶͎̚ị̶̃ ̸̨̈́j̷͕͗e̸͎͌j̸͉͛ ̶̲̅n̴̠̏i̶͔͋ȩ̶̏ ̶̖̈p̸̡̀o̷͙͑m̵̖̀ã̶͜ġ̴͜ä̷̤.̶̦̾ ̷͔͂B̵͍͛ŏ̴̗ ̶͕͆ṕ̸̺ö̴̼́ ̵̩͑c̴̣̑o̴̝͠.̷͚̊.̴̢͠.̵̡̓?̸͎̑(̸̓ͅ.̶͓̇.̷̙̎.̶̘͗)̶̞̇ ̵̳͠W̸͐ͅ ̷͆͜g̵̮̋e̶̳̐r̶͉̈́t̵̢̕r̶̜̀u̷̥͘d̴̲̅z̴̨͝i̷̜͐m̵̧̃ ̷͍͠c̴͔̆i̸̭͘e̵͖͌l̶͍̈́ȇ̸̥,̸͓͑ ̷̞̈́p̴͍̀ó̴̘d̴͖̀ ̵͇̐ķ̸̉ì̵̪l̶̢̋k̴̝͊u̷̠͑n̸͚͌a̷̳̓s̸͈̉t̸̤̓ö̸́ͅm̴͔̅ä̶͚ ̶̫̈́d̸̥̚e̴͎̽c̶͖͌ẙ̷̞m̵̓ͅe̶̳̓t̵̮̓r̶̪̀ä̴̤ḿ̷̡i̴̬͒ ̵̨̎m̶̉ͅė̴͕t̷͉̆a̶͓̽l̷̻͊i̶̡̇,̵̖͂ ̵͔̄z̴̮̅n̸̮̉á̷͙j̶̹̇d̷̞͛ủ̶̮j̷̧̚ȩ̴̐ ̴͙̾s̷̺͊ỉ̷͎ę̵̟̓ ̵̢̄z̴͎͝å̷̱r̷̹̓d̸̲̂z̷̡͐e̶̟̐w̴̬̽ǐ̸̟ä̷͍ł̸͔̃y̸̳͛,̷̦̓ ̵̺̑z̷̥̉a̶̮͋k̶̪͒u̵̼͋r̶͔͛z̴̜͛o̶̳͝n̷̮̊y̶̭̋ ̵̱͋ȉ̷̳ ̶̩̍õ̷̖d̴͉͠ ̸̣͊p̴̥͘e̶̦͑w̸͇̐n̶̛̰e̴̝̚g̸̲̔o̸̪̔ ̵̨́c̴̩̉z̶̞̋a̷̦͊s̵̞̔u̴͓̚ ̴̤̕n̴͖͌í̵ͅű̵͉ż̴͓͒y̵̼̽w̵̢̚a̷̮̐n̴̺̈́ÿ̷̰́ ̸̛͎m̶̰͊ó̶̡̐z̶̻̑g̶̝͐ ̶͍̂b̴͓͊é̶̢z̷̪̈ ̷̦̈́m̵̬͑ó̶̻͊ż̵̬̕d̴̞̑ẕ̵̇̽k̴̠͗u̷̗̿ ̶̛̪i̷̻̊ ̴̱̒p̶͖̈́n̵̦͆ȉ̴̯ȃ̶̫ ̸̖̋m̸̼̒ó̴̯̉z̶͚̆g̵̢̿ü̸̙.̵̲͠.̵̳͠.̷̥̎a̷̼͝n̴̼̽í̷͖ ̴̮͛r̷̯͑e̵̊ͅs̷̤̍z̶̺̋t̷̘͛ÿ̴̥ ̵̞̚i̶̫͋k̵̙͒ł̴̡̏a̶̯͝d̵̘̈́u̸̥͆ ̷̛̪n̵̮̽é̴̞ṛ̴͂w̵̪̿o̶̖̿w̶͙̐ȇ̴͎g̸̖̀ȍ̶̤.̶̟̀ ̶̮̒Ź̵̰ ̵̱̂z̷͓͆ẽ̷ͅw̵̰̓n̷̰̅ą̸̣̃t̶̺́r̶̘̅z̵͕̈,̵̥̍ ̶̣̓l̸͖̀e̴̘̽k̷̙̑k̸̝̽o̵̥̐ ̴̗̅d̸̢͑o̴͕͊s̷͙̚t̶̤̋r̴̭̒z̶̲̃ê̸̝ǵ̴̖a̶̠͌ḷ̸͌n̷̠̿i̶̟͑e̶̱͛,̵̏ͅ ̶̪̍w̶̮̆i̶͈̇d̸̻̆n̸̻͑í̸̮e̴̱͋j̸̹̀è̴̡ ̸̛͚p̴͓̃o̷̢͠d̷͙̆b̵̺͊r̷̓͜ó̴͎̎d̴̫́ë̶̟́k̷̪̏,̷̋͜ ̷̝̅c̸̼̒a̷̫̓ł̴͍͝k̴̨̓ȋ̵̜e̸͙̽m̸͍͒ ̴̣̅z̵̞̏a̵͍͘s̵͕̽ł̶̳̑a̸̳̅n̸̙͒i̵͚̅ã̵̩j̵̮̄ą̴̥͋ç̴̑y̴̗͊ ̴̙̂ẽ̵͜g̵̫͝z̷̳̈́y̵̓ͅs̸̻̔t̸͇̾ê̶͈ǹ̶̰c̸̥͂j̴͖̍ę̵̣̎ ̸̥̈́C̶̮̾ĥ̵̻e̵̛̲l̵̗̈ê̴͓n̶̿͜ÿ̸̡́.̸̦̈́
Топор

## Владение оружием

1. Нет штрафов за отсутствие навыка
2. + 1 к попаданию/КЗ(П) (Что-то одно) или + 2 к урону.
3. Урон по щитам возрастает на 50%, урон возрастает на 2

## Плотницкий топорик (С)

* Краткое описание: Такой топорик является незаменимым помощником в борьбе с сучками на древесине. Коротенькая рукоять и небольшое топорище отлично справляются со своей прямой работой. Рубит людей он, к сожалению, значительно хуже.
* Требования: Сила 10+
* Тип: Одноручное, топоры, среднее оружие.
* Вес: 3 ф.

* Од на извлечение: 4 или 12
* Стоимость: 20

**Атаки**

1. Рубка (Наносит 1D6 урона.) 4 ОД.
2. Раскалывание (Наносит щиту 1d4 урона) 4 ОД.

## Топор

* Краткое описание: Простой топор имеет небольшую длину, деревянную рукоять и стальное топорище с широким лезвием. Удар такого оружия глубоко проникает в плоть, разрубая кости и сухожилия. Популярное оружие бандитов и налетчиков, ведь он хорошо ломает щиты ополчения.
* Требования: Сила 10+
* Тип: Одноручное, топоры, среднее оружие.
* Вес: 3 ф.

* Од на извлечение: 4 или 12
* Стоимость: 85

**Атаки**

1. Рубка (Наносит 1D8+1 урона. При критическом попадании наносит 250% урона ) 4 ОД.
2. Раскалывание (Наносит щиту 1d4 урона. Шанс попадания 100%) 4 ОД,

## Боевой топор

* Краткое описание: Боевой топор является единой литой стальной конструкцией. Лезвие широкое и большое, а посередине имеется небольшой шип, который позволяет цеплять щиты и эффективнее их ломать. Удар такого оружия запросто может снести голову.
* Требования: Сила 12+
* Тип: Одноручное, топоры, среднее оружие.
* Вес: 5 ф.

* Од на извлечение: 4 или 12
* Стоимость: 2000

**Атаки**

1. Рубка (Наносит 1D8+3 урона. При критическом попадании наносит 250% урона ) 4 ОД.
2. Раскалывание (Наносит щиту 1d6 урона. Шанс попадания 100%) 4 ОД
Dom Mody Halishka

**Dom Mody Halishka jest niezwykle bogatym i majestatycznym miejscem. Podłoga jest tak czysta, że można się w niej przyjrzeć, a ściany białe ze szmaragdowymi ozdobieniami. Na pokazy mody przychodzą najbardziej prestiżowe osobowości i VIPy. Na piętrze Halishki znajduje się sklep z ekskluzywnymi i drogimi ubraniami. Dom Mody należy do Bogatej Dzielnicy i Chińskiej Dzielnicy.**
Расходники для приключений

## Шо?

Всякие вещи, что могут пригодиться в приключениях

### **Факел**

Обеспечивает освещение (1 факел - 1 комната), отгоняет диких животных, сжигает паутину и облегчает диверсии. Для активации нужен источник огня.

Стакуется по 5 штук в слот.

* Стоимость: 5 за штуку.
* Вес: 1 ф. каждый.

### **Ремонтный комплект**

Связка с инструментами и материалами, которые пригодятся для починки брони и щитов. При ремонте брони без должных навыков максимальная прочность падает на 1. У щитов не снижает прочность.

Можно тратить лишь часть ремонтного потенциала комплекта.

Малый комплект:

* Занимает 1 слот, весит 1 ф.
* Восстанавливает 2 прочности.
* Стоимость: 30

Средний комплект:

* Занимает 1 слот, весит 2 ф.
* Восстанавливает 4 прочности.
* Стоимость: 70

Большой комплект

* Занимает 2 слота, весит 5 ф.
* Восстанавливает 10 прочности.
* Стоимость: 150

### **Крюк-кошка**

Позволяет добраться до труднодоступных мест. Со временем изнашивается.

* Вес: 2 ф
* Стоимость: 100
* Слотов: 2

### **Лом**

Железный лом, который облегчит разбор завалов, вскрытие замков и дверей.

Изнашивается со временем.

* Занимает слотов: 2
* Вес: 2 ф.
* Стоимость: 35
Safe zones

A safe zone is an area where you cannot damage anyone, and you cannot be damaged. The side effect of staying in the safe zone is that you only gain 50% of your usual power when you swing a hammer.

There is currently one main safe zone: the spawn. This area is where everyone spawns when they join. It has a sell area and the shop. In the shop you can buy hammers, genes, and prestige. The other temporary safe zone is in the boss arena, but only if the boss is there. Otherwise, you can be damaged by other players and you can damage somone else.
Праща

## Владение оружием

1. Нет штрафов за отсутствие навыка
2. + 1 к попаданию/КЗ(П) (Что-то одно) или + 2 к урону.
3. + 1 к максимальной дальности. При критическом попадании оглушает цель.

* Краткое описание:
* Требования: Сила 8+
* Тип: Одноручное, Пращи, легкое оружие
* Вес: 1 ф.
* Од на извлечение: 4 или 12
* Стоимость: 10
* Снаряды: ядра (Обычные ядра имеют урон 1d4+1)

Атаки

1. Быстрый залп (Наносит (Урон от ядра + 1). Попадание - 1 за каждую клетку до цели. Максимальная дальность: 7) ОД: 4
2. Прицельный залп (Наносит (Урон от ядра + 2). Попадание - 1/2 за каждую клетку до цели. Попадание + 2 Максимальная дальность: 8) ОД: 9
Auras

## General Definition

Auras are in-game special things that allow certain statistic buffs based on the one equipped.

## Appearance

Auras are fire particles around the player that appear and fade out from time to time. The better level auras you have, the bigger the size and lower the transparency.

[Image here][Example here]

## How to Use Auras

You earn auras through the shop via gems. The better the crate, the more auras you get. To access your aura, go to your inventory, click on your specified aura and press equip. If that doesn't work, you may have to click the black button which says "NONE". You need at least a bronze prestige to be able to equip an aura, and you can get to equip **two** auras via Robux in gamepasses.

## Types

Aura of Wrath

Aura of Greed

Aura of Gluttony

Aura of Envy

Aura of Pride

## Trivia

* The auras' names come from the seven deadly sins (a.k.a. capital vices, cardinal sins) of Christianity.
Hammer Simulator Wiki

**Welcome to the Original Hammer Simulator Wiki!**
We are very happy to see you are reading our wiki! Content will come out soon and remember to use the start cooaddes: Grevyy, Tøfuu

Kidding Support us by playing Hammer Simulator and like and favorite!

Here's a list to help you to start browsing around the winki: [Need Hyperlinks]

* Currency
* Areas
* Gameplay
* Presegis
* Auras
* Hammers
* Genes
* Ranks

## Events

**Save the Date** - Started October 25th - Special Halloween mini-bosses and bosses.
Cinko

**Cinko**, usually referred to as **Five**, is a character in Numberblocks.

## Appearance

She has five blue blocks with dark blue limbs. She has a dark blue glove with a sky blue star on it. She has pink lips.

## Personality

She likes to rock 'n' roll all day long.

**Generation I**
Wunsie, Dublo, Tryplo, Esquardo, **Cinko**

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Game

## Informations and stats

The game's private server could be charged monthly for 599 Robux. which is the same price of the Gamepass called Higher Stats Pets. the game has currently 34 Prestiges. the game's current visits are 31.43 million, with 139.17 thousand favourites and with an like percentage of 83.69. according to stats, the average fps is 57, average ping as 125.
Genes

Genes are the limit of strength you can have, if you have a lot of rebirths you can full your genes, even ones that cost Quintillions, in a click or two, with the most basic hammer of the game. The basic gene has a limit of **30** strength. The second gene is called **White Gene** It costs 13 Coins and has a limit of 60 strength.
Reputation

Reputation is a fame obtained for killing players.
Depends of the good or bad rank that the person that you killed has, you get more or less good or bad reputation.
In the top villains, Aun1y is the Top villain vith -8.92 million reputation
In the top heroes, c00lgamer12306 is the Top hero vith 10.9 million reputation

The neutral

In the good ranks:

 Helper
 Protector
 Superhero
Murphy

**Murphy**, usually referred to as **Thirteen** is a character in Numberblocks.

## Personality

He's unlucky. Whenever someone says his value, his Tryplo falls off.

**Generation I**
Wunsie, Dublo, Tryplo, Esquardo, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, **Murphy**, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Dozzen

**Generation I**
Wunsie, Dublo, Tryplo, Esquardo, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, **Dozzen**, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Zerro

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## History

### First Appearance

Nada’s Debut (CATNTBJF edition)

**Generation I**
Wunsie, Dublo, Tryplo, Esquardo, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, **Zerro**, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
CATN One

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## Relationships

### Enemies with

Wunsie, Numberjack One, Bendy Go, Gu1tara, Al & Evan

## History

### Latest Appearance

???

**CATN One** is a *Charlie* character.

***Charlie and the Numbers***
Charlie, **CATN One**, CATN Two, CATN Three, CATN Four, CATN Five, CATN Six, CATN Seven, CATN Eight, CATN Nine, CATN Ten

***Charlie and the Alphabet***
Charlie, CATA A, CATA B, CATA C, CATA D, CATA E, CATA F, CATA G, CATA H, CATA I, CATA J, CATA K, CATA L, CATA M, CATA N, CATA O, CATA P, CATA Q, CATA R, CATA S, CATA T, CATA U, CATA V, CATA W, CATA X, CATA Y, CATA Z
Islands

## About them

Most of the Islands got eggs, you can hatch pets from them. Sometimes islands have got circular area, they can be yellow or purple colour, when you touch it, you gain coins or gems (depending on the colour)

## How many islands are there?

Well, they're divided into various **zones**. We only have **estimates** because there are many many islands per zone, and counting them manually isn't very productive. there are **small islands** and **major islands** [major islands are islands with pets or flags]. People say there might be from 205 islands to 2.400
Wunsie

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## Wunsie

* Numberblock
* Triang
* Squarebear
* Jay
* Time Travel
* Apple Bloom

## History

### Latest Appearance

???

**Wunsie**, usually referred to as **One**, is the first ever Numberblock to ever exist.

## Personality

She's very bubbly and nice.

**Generation I**
**Wunsie**, Dublo, Tryplo, Esquardo, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Octo

* Octoblock
* Octonaughty

**Octo**, also known as **Octoblock**, usually referred to as **Eight**, is a character in Numberblocks.

## Personality

He's very heroic and will do whatever he can to stop Octonaughty, his villain counterpart.

**Generation I**
Wunsie, Dublo, Tryplo, Esquardo, Cinko

**Generation II**
Rolly, Lucky, **Octo**, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Garrett Rice

**Family** | Alyssa Rice - Younger Sister
Unnamed Mother *(Deceased)*
 **Ethnicity** | Caucasian-American

**Garrett Rice** is a main character of Ghostface. He is Alyssa's supportive and protective older brother and guardian. Ever since their parents were killed prior to the story, he has been taking care of his little sister. He has a secret that he is keeping from Alyssa involving the town legend of Ghostface. He shares this secret with Laura Bazemore, Alyssa's guidance counselor.

## Relationships

Alyssa Rice
Garrett and Alyssa have a good relationship. They are very close and care for each other. Garrett is very protective and supportive of Alyssa, whom he takes care of ever since their parents died prior to the story.

Laura Bazemore

## Trivia

* The picture used for the character of Garrett is that of actor Tyler Blackburn as the character Caleb Rivers from Pretty Little Liars. Donald describes Garrett as average height, handsome, and average built. He felt that Tyler Blackburn's physical appearance fits that of Garret's physical appearance.
Ranks

## **General Definition**

Ranks are temporary titles over a player's head to determine the range of a player's strength. These ranks are reverted back to the base rank after selling.

## **Ranks**

**Stick -** 0 - 250

**Small Fry -** 250-1000

**Shrimp -** 1k-2.5k

**Muscular -** 2.5k-10k

**Well Built -** 10k-25k

**Athletic -** 25k-100k

**Tough -** 100k-1Mill

**Buff -** 1Mill-2.5Mill

**Bodybuilder -** 2.5Mill-10Mill

**Monster -** 10Mill-50Mill

**Tiger -** 50Mill-100Mill

**Lion -** 100Mill-50Bill

**Mammoth -** 50Bill-1Trill

**Beast -** 1Trill-1Quad

**Dragon -** 1Quad-1Qnt

**Demon - 1Qnt-1Sxt**

**Hulk** - 1Sxt-1Spt

**Colossus** -1Spt-∞
Character Infobox

This page is to show how the character infoboxes are designed for the character. Because various people will survive, die, or their fates will be unknown, each character's infobox will have a color representing their fate.

## Alive

```
{| border="0" align="right" cellspacing="1" cellpadding="1" style="width:300px;" border="article-table"
! scope="col" style="background-color:green;"|CHARACTER
{| border="0" align="center" cellspacing="1" cellpadding="1" style="width:300px;" class="article-table"
}}

```

## Deceased

```
{| border="0" align="right" cellspacing="1" cellpadding="1" style="width:300px;" border="article-table"
! scope="col" style="background-color:red;"|CHARACTER
{| border="0" align="center" cellspacing="1" cellpadding="1" style="width:300px;" class="article-table"
}}

```

## Unknown

```
{| border="0" align="right" cellspacing="1" cellpadding="1" style="width:300px;" border="article-table"
! scope="col" style="background-color:blue;"|CHARACTER
{| border="0" align="center" cellspacing="1" cellpadding="1" style="width:300px;" class="article-table"
}}

```
Dublo

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## Dublo

* Numberblock
* Time Travel

## History

### Latest Appearance

???

**Dublo**, usually referred to as **Two**, is a Numberblock whose volume is two blocks.

## Personality

He likes to dance with his orange dancing shoes.

**Generation I**
Wunsie, **Dublo**, Tryplo, Esquardo, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Gems

## General Definition

Gems are a currency in-game that can be earned via codes, (see the new codes page for more info) Tasks/Achievements, daily rewards, and by buying them for robux.

## Tasks and achievements

You can do specific objectives around the map to complete achievements or tasks, which allow you to get gems.

## What Do You Spend Gems On?

You spend gems on crates with different Auras, (and also abilities, which are coming soon) they give different stat buffs depending on the one equipped.
Auras:

Aura Of Wrath: Increases damage by 10% + (5% per tier)

Aura Of Greed: Increases coins income by 10% + (5% per tier)

Aura Of Gluttony: Increases hammer level strength multiplier by 1,5% per tier

Aura Of Envy: Increases flag capture speed by 4% per tier

Aura Of Pride (which is the aura I use): Increases strength earned by 5% + (5% per tier)

Aura Of Sloth: Increases HP by 10% + (10% per tier)

Also you can spend gems on pets
Alyssa Rice

**Family** | Garrett Rice - Older Brother
Unnamed Mother *(Deceased)*
 **Ethnicity** | Caucasian-American

**Alyssa Rice** is a main character and considered the final girl of Ghostface.

## Overview

Alyssa is a shy, sensitive, and socially awkward teenage girl from Walkerton. She lives with her older brother, Garrett, who has been her guardian since the death of their parents prior to the story. Alyssa has a crush on David Miller. But because she is shy and not popular, she is afraid to attempt to talk to him. But what she doesn't know is that David actaully likes her. She is often bullied by Nikki Johnson, who also likes David. Alyssa is best friends with Nina Rivers.

## Pre-Ghostface

Not much is known about Alyssa's life prior to the Ghostface story except that she her parents died recently.

## Ghostface

### Chapter 2

Alyssa will make her first appearance in Chapter 2.

## Relationships

Garrett Rice
Alyssa has a good relationship with her older brother. Garrett is very protective of her and cares about her well-being.

David Miller
Alyssa's relationship with David is slowly blossoming. At the moment, it's clear that they both like each other. But neither of them have admitted this to each other. At the moment, they are friends and classmates.

Nina Rivers
Alyssa has a good relationship with Nina as they are best friends despite Nina being popular and Alyssa being socially awkward.

Corey Moore
Not much is known about the relationship between Alyssa and Corey except that they're classmates.

Sean Abbott
Not much is known about the relationship between Alyssa and Sean except that they're classmates. It's possible that they have a stable relationship due Sean being Nina's boyfriend.

Laura Bazemore
Not much is known about the relationship between Alyssa and Laura. It's possible that they have a stable professional relationship due to Laura being Alyssa's guidance counselor.

John Buchanan
Not much is known about the relationship between Alyssa and John. It's possible that they have a stable professional relationship due to John being Alyssa's teacher.

Nikki Johnson

## Trivia

* The picture used for the character of Alyssa is that of actress Kelley Mack as the character Addy from The Walking Dead. Donald describes Alyssa as a cute, shy girl, wearing glasses. He felt that Mack's appearace as Addy was the closest to the appearance of Alyssa's character.
Chapter 4

**Chapter 4** is the fourth chapter of Ghostface. It gives a hint of a backstory (though only implied) of two people close to Alyssa.

## Plot

Alyssa realizes that her brother Garrett and her counselor Laura share a secret history.

## Trivia

* First appearance of:
	+ Laura Bazemore
	+ Zira Clawson
	+ Corey Moore
	+ John Buchanan
* It's heavily implied that Garrett and Laura have a history not only together but of something else that may either involved Jyle Venedict or Ghostface.
Esquardo

**Esquardo**, usually referred to as **Four**, is a character in Numberblocks.

## Appearance

He has 4 green blocks, 2 eyebrows that look like 2 squares, 2 square eyes, 4 green limbs and a green mouth.

## Personality

He loves squares.

**Generation I**
Wunsie, Dublo, Tryplo, **Esquardo**, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Ghostface (Character)

**Ghostface** is the main protagonist of the Ghostface story. Whereas in the Scream movies, he is the main villain and killing innocent people, in Donald Newton's fan fiction story, he is actually the anti-hero, who becomes the people of Walkerton's only hope in taking back their town from a powerful gang.

## Stories

### Ghostface I

#### Chapter 1

Ghostface does not appear in this chapter.

#### Chapter 2

Ghostface will make his first appearance in this chapter.

## Victims

Ghostface will have a large body count. However, his "victims" are actually villains and NOT innocent victims like they are in the movies. The list will be posted chapter by chapter.

## Identity & Motive

Until the last chapter is posted, Ghostface's identity and motive is unknown to us.

## Trivia

* Ghostface is very much the same as he is in the movies in his style of murdering people and his voice modular. However, his motives and victims are different. Whereas in the movies, his victims are innocent, in this story, his victims are criminals.
Atomic Alpha

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## Alpha A. Appleact

"I know, atoms don't really look like this. I'll get a redesign later in this series."

## History

### Latest Appearance

???

**Atomic Alpha** is one of the twenty-six main Symbols.

**Symbols**
Chapter 5

Chapter 5 is the fifth chapter of Ghostface. This introduces the town legend of Ghostface.

## Plot

Alyssa and her group learns of the town legend of Ghostface.

## Deaths

All the deaths that occur in this chapter are all flashback deaths that explain the history of Ghostface as a vigilante.

## Trivia

* First and only appearance of:
	+ Greg Montana (The Original Ghostface)
	+ Kyle Montana
	+ Melanie Montana
	+ Payton and his Gang
* First appearance of Jyle Venedict. Although, they're only in flashbacks.
* This chapter explains the full backstory about Walkerton's history of the original Ghostface vigilante killer and the rise of Jyle Venedict as the crime boss that controls the town.
Rectangl'r

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## TSRITW

* Avatar
* Original
* 2.0
* Rabbid
* Demonic
* Digital Demon
* Octagon
* Brony

## Relationships

### Friends with

Most users, Esquardo, Octo, Murphy, Shift, Zerro

### Enemies with

Jessie, Eli, Tommie, Sally, Luis' Minions

## History

### Latest Appearance

???

**The Smartest Rectangle In The World** (**TSRITW** for short), or **Rectangl'r**, is a notable user in the *Learningblocks Wiki*.
Illuminating India

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

**Illuminating India** is one of the twenty-six main Symbols.

## India

"For the last time, I do NOT like triangles! That's a Delta thing, after all!"

## History

### Latest Appearance

???

**Symbols**
Chapter 12

**Chapter 12** is the twelfth chapter of Ghostface. This chapter marks a turn in Walkerton as tension rises between the good and evil.

## Plot

As both fear and hope rise in the aftermath of Ghostface's public message, Alyssa receives a phone call that will change everything.

## Trivia

* There is an early scene in this chapter that mirrors a scene in The Crow, which was one of many movies to have inspired this story.
* First time Ghostface calls somebody in this story. This is one of many traditions from the Scream franchise where Ghostface calls a victim. However, this time, he isn't calling Alyssa to threaten her but to form an alliance with her.
* Last appearance of Nikki Johnson.
Tryplo

**"Huh... I need to build this." — RoboSix**
This article or section is a **stub**. You can help the Numberlemon Wiki by expanding it with more information! (visual edit)

## History

### Latest Appearance

???

**Tryplo**, usually referred to as **Three**, is a character in Numberblocks.

## Personality

She's happy-go-lucky, sometimes egotistical.

She also likes to juggle and entertain the viewers watching the show.

**Generation I**
Wunsie, Dublo, **Tryplo**, Esquardo, Cinko

**Generation II**
Rolly, Lucky, Octo, Nweve, Exxie

**Generation III**
Nada, Nully, Zerro, Zepta, Meden, Young Zerro, Creepy

**Generation IV**
Sokk'r, Wunmoardanten, Nevele, Yoegda, Klok, Dozzen, Murphy, Unlukki, Majikal, Tony, Dubl-bow, Dublucky, Jessie, Tristar, Exvie

**Generation V**
Quad-Quad, Forskwar, Sweetie, Huey, Haiku, Poe Etree, Ray, Igzplor, Dublonweve, Shift, Opera, Wunofftwentee, Tango, Tenten, Eksekz

**Generation VI**
Ghostface Fan Fiction Wiki

## **Welcome to the Ghostface Fan Fiction Wiki!**

This page is dedicated to the fan fiction story about Ghostface by Donald Newton. Newton is the writer and narrator of the upcoming stories. His stories about Ghostface is different from the movies and the TV series. Whereas the movies and the show has Ghostface as the villain, Newton's stories has him as the hero.

## Characters

GhostfaceAlyssa RiceGarrett RiceDavid MillerCorey MooreNina RiversSean AbbottNikki JohnsonLaura BazemoreJohn BuchananJyle VenedictPortmanLutherRydellKilaSchuyler
Chapter 9

**Chapter 9** is the ninth chapter of Ghostface.

## Plot

Rydell and Kila have a night of crime only to encounter the one person they cannot kill.

## Deaths

 3
 4

## Trivia

* The second chapter where a major member of Jyle Venedict's gang is killed by Ghostface. This time it's Rydell. Kila is kidnapped by Ghostface.
* It's never explained how Ghostface knew where to find Rydell and Kila hiding after their crime spree.
Chapter 6

**Chapter 6** is the sixth chapter of Ghostface. It gives more answers to a particular backstory.

## Plot

Garrett and Laura reunite while Jyle Venedict fears another Ghostface.

## Trivia

* First appearance of Jyle's girlfriend Judith and his bodyguard Drax.
* First present appearance of Jyle Venedict as the main villain.
* This chapter confirms that Garrett and Laura are the two little kids who Greg Montana saved from Jyle Venedict in the previous chapter's flashbacks.
The Three Maidens of the Unicorn

"Taxonomists have fought over the classification of unicorns for generations. They constantly switch between Fey and Celestial in our encyclopedias. What can be said, however, is that unicorns have an immensely positive influence on the land they reside in. There are also rumors that these magical creatures may even be able to make contracts with mortals, not unlike those made by Outsiders and Fiends." --Scholar of Magical Creatures

## The Unicorn of the Forest

Name of the forest, related to the unicorn.

The effects of the unicorn on the forest.

## The Unicorn, by name

about the unicorn, his apparent age, and his ambitions/goals

## the three maidens

note their race, personality, and pact boon, and their designated goal by the unicorn.

(Pact of the chain: Familiar)

(Pact of the Blade: Unicorn dagger)

(Pact of the Tome: Book)

## as they exit the forest, the influence of the unicorn changes.

how they change in personality, start to develope their own ideas, and possibly question their goals.
Tegric The Mighty

Tegric the Mighty is a level 10, Chaotic Good Barbarian who serves as commander for his tribe's militia. He's the eldest son of chief Getorix and is also known as Tegric the Rage Touched. From a young age he would fly into a fury when confrontations happened, often lashing out and getting himself in trouble. At the age of 14 he was in his first battle where he showed great bravery and battle prowess helping turn an enemy flank and winning the day. At 18 he was inducted into the highly esteemed warrior fraternity "The Hounds". The Hounds were the rare warriors like Tegric who were touched by the gods and given the rage, but soon after joining, during a sparring match with another recruit, Tegric flew into a fury and killed the boy he was fighting. Shamed and exiled until he could control himself, Tegric traveled south into the Kingdom of Mora to try and reclaim his honor and bring praise to his name.

Selling his skills as a warrior, Tegric found himself traveling with a group of adventures into the heart of danger over and over. The party became honorary operatives of the Kingdom, called in when things had gone south. Their first mission was to stop a Necromancer in the port town of Pike who has taken control of the city council and used the city's coffers to fund his spells and rituals, attempting to become a Lich. Always the first into the fray, Tegric's fury became a shield for his new friends. Together, they brought the Necromancer to justice and ended the plight on the busy town. The party went on to nullify many threats to the kingdom, becoming Knights and Ladies of the court.

His honor restored, Tegric returned to his home village where he took his rightful place as heir to the chiefdom and later the commander of the Hounds.

Race: Human

Age: 30

Level: 10

Alignment: Chaotic Good

Class: Barbarian

Str: 22

Dex: 14

Con: 14

Int: 10

Wis: 9

Cha: 14

AC: 19

HP: 113

DR: 2

EQUIPMENT:

Weapon: Adamantine/+1 Greatsword (Darkness on Command)

Hand: Ring of Darkvision

Body: +1 Agile Breastplate (Save Bonus +3)

Cloak of Resistance +3
Man-Bear-Fist

This character was made purely for this amazing art. Thanks to Michael Szilagyi for the class combination idea and for sharing the image on our Facebook meme group "My DND Group".

Artist: ------ Please help me find the artist so that I may credit them for this amazing piece of work. --saccillia

**Name: Work in progress**

**Class: Druid/Monk**

**Background Idea:** Perhaps due to madness, or perhaps due to a freak accident with a wild magic sorcerer, this druid had the brilliant idea of combining his wild shape with martial arts. Of course, he was not content with merely being a boxing bear. He had to go farther. Thus, he found a way to morph his fists into bears.

As a side effect, his damage type for his fists are converted to piercing, for each fist has the ability to bite. Additionally, he can go into a mad frenzy. It could have been the wild magic, or the years of isolation, or some weird mushroom he ate, but damn if he isn't intimidating.
Mat "MSG" Allen

> "I am not going to die like the rest of you lemmings out there! When I die, I'll die doing what I love, being me!"
>
>

Mat "MSG" Allen, (originally named Mat'Selesnya Allen), is one of Rakdos's most notorious performers. A punk rock singer and gitarist with known reputation for his gruesome, violent, and transgression acts on stage, ranging from self-mutilation to killing and reanimating members of his audience. He and his bandmates, collectively called "Kannibals of Rix Maadi" AKA K.O.R.M,

## Mat, the Flower Child

Mat Allen was human born to a small woodland family within the vast City-Scape of Ravnica. His mother and father were both extremely devoted the Selesnya Conclave, doing whatever they can to align themselves to the will of Mat'Selesnya. They regard individuality to be a sin and a hindrance to becoming one with the Worldsoul. His mother actually gave him the name Mat'Selesnya, in the hope this will facilitate his upbringing into the Conclave. Mat grew to despise his upbringing and would often look back at that time of his life as being brought up in a prison. He would often destroy some of the family gardens and harass some of the woodland animals, only for him to be punished by being locked away in the basement for hours on end.

Eventually Mat was able to escape his parents clutches one night, after a pack of nightmares stormed across their scared garden. The packs' umbral nature had inadvertently led Mat Allen down below the trenches of Precinct Three. Thus begins his descent into the clutches of the under city.

TO BE CONTINUED
Character Archives Wiki

**Welcome to the Character Archives Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Welcome aboard!* This is a Wiki for all your character ideas. Simply start a new page and write out the stats, abilities, equipment, level and any other thing you can think of about your character, PC or NPC alike! - Tegric

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Thorvin Loderr

Thorvin Loderr

Medium Humanoid (Mountain Dwarf), Lawful Good

Class & Level - Fighter, Level 1

Background - Sage

AC - 14 (Leather Armor + Shield)

HP - 12, Hit Dice - 1d10

Speed - 25ft

STR (16, +3); DEX (13, +1); CON (14, +2); INT (14, +2); WIS (12, +1); CHA (8, -1)

Skills - Athletics +5, Arcana +4, History +4, Perception +3

Saving Throws - Strength +5, Constitution +4

Senses - Passive Perception 13, Darkvision 60ft

Languages - Common, Dwarvish, Gnomish, Giant

Armor: All armor, Shields

Weapons: Simple weapons, Martial weapons

Tools: Brewer's supplies

Feature - Researcher

* Dwarven Resilience

* Dwarven Combat Training

* Dwarven Armor Training

* Stonecunning

* Second Wind

* Fighting Style - Dueling

EQUIPMENT

* Backpack

* Dungeoneer's Pack - Crowbar, Hammer, 10 Pitons, 10 Torches, Tinderbox, 10 Days of Rations, Waterskin, 50ft of Hempen Rope

* Leather Armor, Shield

* Flail, 2 x Handaxes, Longbow (20 x Arrows)

* A Bottle of Black Ink, Quill

* A Small Knife

* A Letter From a Dead Colleague

* A Set of Common Clothes, 10 GP

KEY CHARACTERISTICS

Personality Trait - I am horribly, horribly awkward in social situations.

Ideal - Emotions must not cloud our sense of what is right and true, or our logical thinking.

Bond - My life's work is a series of tomes related to a specific field of lore.

Flaw - I overlook obvious solutions in favor of complicated ones.

LOOSE OUTLINE (\*Feel free to adjust Thorvin to better suit your particular campaign and flesh out his backstory further if you feel necessary)

Thorvin grew up under a proud Dwarven household of brewers who have always been slightly ashamed, if not embarrassed, that he never developed into a 'real Dwarf' like his siblings, with him mostly being known as a somewhat reserved author of several non-fiction titles dedicated to explosives - he chose to leave his family home when he confided in his relatives his lifelong dream that they just laughed off, he wanted to be the first Dwarf to walk on the moon.