Oath of the Blindseer

"*You vow to not let the horrors of the world pierce your tightly fastened blindfold. Everything is simply as we choose to perceive it*."

## Oath of the Blindseer

### Description

The Oath of the Blindseer involves the user being blinded, either through eye damage or via a blindfold. They then must find a special place known as The Temple of the Forgotten Flame, which contains special glyphs. Reading these glowing white glyphs while blinded will cause them to pierce into your vision. This gives the Blindseer Oath. Users of the Blindseer Oath can see through blindfolds and are cured of any blindness they had. They also gain immunity to any and all blinding abilities. The user must save Pathfinders (people with no Oaths) to gain all of their abilities. It gives 4 support Mantras, 2 combat Mantras, and 1 Talent. Blindseers have glowing white eyes in front of their head/on their blindfold.

### Abilities

#### 4 Support Mantra

Mindsoothe: The user soothes the minds of others, healing their bodies, healing insanity, and calming them down. It also gives advantage on Wisdom saving throws to the user and people around them. (1 Pathfinder saved.)

Timegaze: The user can peer into the stream of time itself, seeing future events. They know what will happen, but it isn't necessarily fated to occur. This can go for up to 30 seconds. (Example: If I use it in a fight with a Megalodaunt then I'll know that it will kick and swipe next turn. This doesn't mean I can automatically dodge it though, but I know it will happen.) It can be thrown off by certain occurrences, so it is recommended to not rely on it. (6 Pathfinders saved.)

I Believe, Therefore I Am: The user gains the ability to keep their state the same, making them immune to bodily manipulation, quantum manipulation, and things that would change the body, soul, and mind. This is similar to quantum states, although different. (2 Pathfinders saved.)

Perception Change: The user can change the perception of others, temporarily blinding them or altering their vision in other ways, such as seeing into different dimensions. This can even be used to change their Perception in a more mental sense. (7 Pathfinders saved.)

#### 2 Combat Mantras

Tranquil Circle: The user summons a circle that disables all magic and Mantras inside of the circle which forms around the user. Everyone also gets temporary magic and Mantra immunity. The Tranquil Circle follows the user. (3 Pathfinders saved.)

Sightless Beam: Fires a high pressure beam from your eyes. It can be canceled during it and does massive damage. Blinds others if it hits them. Has a high windup and does bonus damage to creatures of The Depths. Mechanically, roll 5 d20s. 1 to hit, 4 Dexterity saving throws afterwards. (5 Pathfinders saved.)

#### Talents

All-Seeing Eye: The user can passively see through all illusions, invisibility, and see the truth. Also, 5 times per day, the user can completely see every aspect of something they choose. (4 Pathfinders saved.)

### Trivia

* This Oath is almost an exact opposite to the Oath of the Visionshaper.
* Just because you know when and how someone will attack, doesn't mean you can instantly dodge it, dipshit. You still have your own reaction speed and brain's processing speed of info.