The Artist

## Backstory

Jonathan Edwards was the youngest son in a family of two parents and five siblings. As the youngest child, Jonathan was always pushed around and overshadowed by his older, more accomplished brothers and sisters. His father would often yell at Jonathan for not being worth anything and his mother despised his lackluster potential, always comparing him to his award-winning siblings. When Jonathan was 12 years old, a travelling circus rolled into the town of Wechester; his hometown. Sneaking out of his abusive home, Jonathan went to the circus during the middle of the night. The “ringmaster” was a criminal mastermind and the circus was actually a front to an entire black market that operated on world-famous artwork. Eager for a chance to be known for something, Jonathan asked the ringmaster for a job. Low on cannon fodder, the leader agreed Jonathan's proposition. However, because Jonathan was used to be invisible, he excelled in stealing precious artifacts. Wherever Jonathan struck, the morning reports would broadcast the lifeless bodies littered on the floor where he snatched his latest prize. His infamous legacy spread across the globe over years; even in Jonathan's young adult years. In his free time, Jonathan would paint replicas of artwork he stole using a mixture of blood and human tissue. Despite his excellent thieving skills, the ringmaster was concerned about Jonathan's hobby and forced him to leave. Feeling abandoned by his father figure, he stabbed his former boss over and over with a protractor before vanishing without a trace. Police found the bloodless corpse of the ringmaster but never found Jonathan. Famous artwork stopped disappearing after the incident...but people started disappearing in their place.

## Killer Summary

### Biography

A tactical Killer, meant to keep Survivors on the move with his power, *Expressive Art*. Abuse aura-reading abilities with *Unholy Inspiration* and *Eternal Stain*, all while dissuading Survivors from grouping together with Hex: Bloody Visionary. Keep your victims guessing on how to save their teammates while striking when they least expect you.

### Stats

* **Height (**Normal)

* **Terror Radius** (32m)

* **Base Speed** (4.6 m/s)

## [Ability] Expressive Art

Raw, painful emotion is best expressed by showing others your pain. Five blank paintings will be randomly placed in the map. The Artist can put a Survivor in the dying state inside a painting. The affected canvas will be filled with red paint and be unusable to you, but become active. If there is an active painting, The Artist can retrieve the trapped Survivor from any inactive painting (in doing so, the active painting is wiped clean and becomes inactive once again). Multiple Survivors can be stuffed into paintings, but Survivors can rescue trapped Survivors as if it were a hook. Trapped Survivors are put in an alternate version of the map without generators, hooks, or other players. If they can find an empty painting, they will leave the imprisonment through the blank canvas that corresponds to the alternate canvas they jumped through. The Artist can remove a blank canvas and place it onto a different wall.

> *"There's another side of me...you really don't want to meet." -Jonathan Edwards*
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## Perks

### Eternal Stain

Misdirection is the perfect counterpart to aggression, especially for those who know how to leave a mark. When you put a healthy Survivor into the dying state (while surpassing the injured state), that Survivor will broadcast their aura to you and hide their aura from other Survivors until they leave the dying state.

> *"He understands our struggle...and refuses to show compassion."*
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### Hex: Bloody Visionary

Limitations are optional to visionaries such as yourself. While the totem this perk is attached to is active, any time a Survivor takes a protection hit, all Survivors in a 6/8/10-meter radius are damaged as well.

> *"No one can escape what they've earned." -Jonathan Edwards*
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### Unholy Inspiration

Anyone who carefully observes their surroundings can find inspiration; even in the darkest of times. Whenever your aura is revealed, all Survivors' footprints within a 24/30/36-meter radius are revealed to you for the duration your aura is exposed. Bloodpoints in the Hunter category are reduced by 10%.

> *"I care not for your trivial mind games...for you have already been promised to me." -Jonathan Edwards*
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## Normal Weapon (Bloody Brush)

A large paintbrush the size of a yardstick is coated in barbed wire and dark red paint...unless that isn't paint.

## Memento Mori (Fresh Coat Of Pain)

The Artist kicks the poor Survivor in the stomach; causing them to stumble to the ground in pain. A chain of brutal stomps to the chest causes the Survivor to vomit blood and entrails until they stop moving. A smile is lovingly painted onto the corpse's mouth before The Artist finishes his latest masterpiece.

## Map

The Artist does not come with a custom map.

## Add-Ons

### Common

* Faded Sketchbook

An old notebook from a prestigious art school, with various paintings and sketches within. Paintings spawn *Slightly* closer together.

* Pile of Stencils

Creative pieces of plastic that help keep your strokes in-line. Empty paintings are revealed to you in a 16-meter radius.

* Barbed Framework (Stacks)

Sharp edges to your pictures sets a brooding tone. The time it takes to rescue a trapped Survivor is increased by 10%.

### Uncommon

* Emptied Paint Cans

The lack of materials keeps you motivated to preserve what you have. One less painting spawns, but time it takes to attach and unattach paintings from walls is decreased by 50%.

* Modeling Clay (Stacks)

A sticky lump of molding material helps shape up the competition. Time it takes to trap a Survivor is decreased by 20%.

* Golden Framework

Your artwork is your pride and joy, so it should be displayed as such. Empty paintings are revealed to you in a 28-meter radius.

### Rare

* Color Wheel

A portrait of various colors helps to inspire more products. One extra painting spawns at the beginning of the match.

* Watercolor Paintings

Bleeding paint covers tracks and layers problems. No noise notification is given when a Survivor is put into a painting.

* Harsh Criticism

Not everyone appreciates fantastic and original artwork. Survivors within a 18-meter radius is **Blinded** and **Oblivious** until they leave the radius.

### Very Rare

* Crowning Achievements

Your products are precious; a pure reflection of your soul. Two extra paintings spawn at the beginning of the match.

* Saturated Canvas

A special layer is applied to your paintings to withstand more layers of paint. You can place Survivors in filled paintings.

### Epic Rare

* Mirror Imagery

You find that the best inspiration for your artwork is always right in front of you. Only one painting spawns in a match, but trapped Survivors can be hooked in the alternate world (hooks will spawn in the alternate world). Anyone can enter the painting at any time. If a trapped Survivor attempts to leave the alternate world through a fake empty painting, they will return to the real world on a hook. Fake paintings disappear from the effects of a flashlight.

> *"You like it? It's my interpretation of you when I'm through with you." -Jonathan Edwards*
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* Ebony Glass Framework

A special kind of frame that keeps prying eyes away from your masterpieces. Survivors cannot see empty paintings.

> *"No! This isn't for you! You can't take this from me!" -Jonathan Edwards*
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