Manhunt/Official Strategy Guide/Bonus Missions

This page contains transcripts of the ***Manhunt Official Strategy Guide*** Bonus Missions section.

# BONUS MISSIONS

*Bonus missions are unlocked by earning three stars in groups of five missions while playing either Fetish or Hardcore mode. The following list illustrates which bonus missions are unlocked by completing the regular missions. To access a bonus mission, simply scroll to the last option on the mission select screen. As soon as you unlock a bonus mission, a new option becomes available: Bonus.*

## *Hard as Nails*

### TIPS

This mission's objective is to kill as many hunters as you can. There's no time limit, but there are also no Painkillers to keep you going. The mission takes place in the library cellar last visited in the third mission, "Road To Ruin." You have access to the library cellar and the connecting alley, and are armed with the Nail Gun and a Metal Bat—for when your gun runs out of nails.

You begin in the large room with a hole in the ceiling. There's a Box of Nails just a couple feet ahead of your starting position. You can find another **Box of Nails** in the back room with the gas cans. The final **Box of Nails** is outside the cellar at the end of the alley. All the nail power-ups eventually regenerate, so you can always find ammo for the Nail Gun, but reaching them without taking too much damage is the challenge.

There are propane tanks everywhere you look. Take aim at these to lure hunters into bomb traps. As they walk near a tank, shoot it to blast the hunter when it explodes. Make sure you press the Right Analog Stick (R3 Button) to enter free aim; otherwise, you'll lock onto the hunter instead of the propane. You can move the gas cans from the back room into position to set up a special trap for approaching hunters.

Always try to aim for the head to conserve ammo. When you're out of nails, equip the Metal Bat and make a mad dash for more nails. The hunters enter the map in groups. Once one group is completely defeated, the next one spawns. The flow is non-stop, and you will never clear them all. Just see how long you can survive and, more importantly, how many you can take down with you.

## *Brawl Game*

### TIPS

Your objective in this mission is to survive for as long as you can against the three gangs. These groups of thugs will not all gang up on you; they'll be entwined in brawls of their own.

The setting is the basketball court from the first mission, "Born Again." The exit gate is locked, so you are trapped in the court with a constant spawn of gang members. There's no winning this mission; just survive as long as you can and see how many kills you can achieve. A Death Counter at the top of the screen keeps a tally of your slain victims.

Begin by running to the center of the court to grab the **Glass Shard**, then continue to run away from the advancing gang members. There are no **Painkillers** in this mission either. In the beginning, the hunters will rush you. When you run through the crowd and escape their initial attack, the gangs collide and start to fight each other. However, there will always be one or two hunters on your tail. Turn and fight.

Hold the Glass Shard in your hand to inflict greater damage to your opponent. If more than one hunter gangs up on you, run away—this is too much to handle.

You can actually pull off an execution with the Glass Shard, but the hunter must be totally involved with another thug at the time. Try executing a gang member by getting behind him while he's busy kicking a downed opponent. However, losing the Shard all for just a single execution may not be the wisest thing to do.

## Monkey See, Monkey Die!

### TIPS

The banana shortage has given the zoo monkeys an appetite for death! Start feeding them lead to avoid becoming part of their menu.

### BUILDING 1

This mission begins in the last building at the end of "Strapped for Cash." You must shoot your way through the monkeys and escape the zoo. The apes are pretty comical; they're actually hunters in large monkey costumes! They make a lot of simian noises until they're shot, then the man inside the costume evolves to produce human groans.

You begin the mission with a Sawed Off Shotgun (which can be upgraded to the Shotgun later). Start by shooting at the three monkeys that enter the room. After spending your two rounds, duck behind the planter, reload, and start popping up and down to pick off the other monkey-men (two of which are hiding behind planters of their own). Once you have defeated the first three, pick up their **Sawed Off Shotguns** and head up the ramp.

Run to the closest corner of the room as you exit the recessed area. Duck behind the crate and shoot the monkey on the left. It takes several shots, but there's plenty of ammo. If you rush him, you'll likely lose a lot of health. Once he goes down, pick up the ammo and continue toward the locked back room.

Shoot the lock off the door and enter. There's a bottle of **Painkillers** behind the counter. Before taking it, strafe against the right wall and edge close to the window. Whip around and shoot the two monkeys in the hallway.

Two more foes with Machetes begin to make their way around the hallway toward your room. So, if you haven't taken out the two monkeys beyond the window yet, leave them for now and look out the door and down the hall for the two Machete-wielding foes. Begin blasting them as they approach the door, then return to the window and finish off the two in the hallway. Take the **Painkillers** if you need them, then exit the room cautiously.

Walk up to the wall on the left, just past the false doorway. You can get a shot at a monkey behind the wall from between the doorway and the burning trashcan on the wall. Take him out, then head for the end of the hall. Duck behind the container near the monkey in the rear of the room. Blow him away and round the next corner. Stop behind the next container and shoot the last monkey in the room behind the next container. To save ammo, listen for him to empty the two shells from his gun, then rush up to him while he reloads and kill him with a head shot. Take all the dropped **Sawed Off Shotguns** and exit the building through the shark mouth doorway.

### OUTSIDE

There's a bottle of **Painkillers** to the left of shark mouth exit. Take them only if you are below the halfway mark with energy. Then continue forward around the domed cage, prepared to blow away two monkey-men with Machetes who run through the tunnel on the right.

Rush the next planter, duck behind it, and then pop up to shoot the monkey hiding behind it. Blow away the next one behind the planters near the soda machine.

Follow the path to the next planter, then duck, pop-up, and shoot another monkey. Head to the left of this planter to spot your next target. He's around the corner, through the plants on the small island in the pathway.

Shoot him through the shrubs until he falls, then run up the wooden ramp to access the pathway where he stood. You'll find another bottle of **Painkillers** as you jump off the ramp.

There's a plywood board with a painted arrow at the end of the path. As you approach the short wall behind it, a Machete-wielding monkey runs around the blind corner and attacks. Back up and shoot him before he cuts you.

Run to the short wall of the next island, then duck down, pop-up, and shoot the monkey behind the next planter near the monkey cage gate. Before passing this planter, look to the left again to see another monkey-man through the bushes behind the next planter. Shoot him through the shrubs.

### THE BLUE BUILDING

There are two monkeys taking cover near the blue building at the end of the pathway. To make them look away from you as you approach, head back to the dome cage and knock on the wall behind the overturned crate. Then run around the path and slow down as you near them so they won't hear you. Approach the stone triangle on the left and blow away the monkey on the other side. Then duck, pop-up, and shoot his buddy on the right.

Find the **Shotgun Shells (8)** by the dumpster and the **Painkillers** near the next door. Shoot the lock off the door and a monkey with a Machete will bust through. Don't have a heart attack, just shoot! It's best to stand back as far as you can when you shoot the lock off the door to keep the monkey off your back.

Head through the building and into the dome cage. Inside, you'll find the hunter that was shot by the monkeys in the opening cinematic. He held a Shotgun! Swap out your Sawed Off for his upgraded **Shotgun**. Now you can hold eight rounds in the chamber. Exit the cage and run out of the blue building.

### THE MONKEY CAGE

Take cover behind the stone triangle outside the blue building and start unloading on the monkey in the pathway. Look through the shrubs in the island to the right and shoot the next monkey through the bushes.

Approach the primate cage. The two monkeys inside are expecting you from the direction of the large blue building. Move around to the side of the monkey cage where you found the Painkillers, then take a shot at the monkey on the ground (there's another one on the multi-level platform). This causes them to turn toward you and shoot.

Run back around to the other side of the cage, then enter it and creep up close to get a head shot on the monkey on the ground as he faces away. Duck into the walled-off section and start shooting his cage-mate on the platform. Expect two Machete-wielding monkeys to enter the cage when the gunfire starts erupting.

### THE FINAL STRETCH

Approach the open gate on the opposite side of the monkey cage to see four monkeys approaching your position through the darkness. Back up into the monkey cage and blow them away as they file in. They are all armed with Machetes.

Exit the cage, duck behind the back of the stone island, and blast the advancing monkey. Run up to the next building and hug the wall. Strafe to the right and edge up to the corner, then whip around and shoot the monkey behind the crates.

Enter the building where Cash rescued one of his family members in "Strapped for Cash," and be ready for a monkey to take a shot at you through the boarded up window. Creep up to the opening in the plywood window and blow away the monkey who tries to ambush you. Find the **Painkillers** in this room.

Creep up to the exit and shoot the monkey who jumps out in front of the doorway. Lure the next monkey into the hostage room and blow him away. Finally, defeat the last monkey suit freak in the next hallway, then shoot the lock off the next door and exit to complete the mission.

## *Time 2 Die*

### TIPS

This mission takes place on a unique map. It's a small section of Carcer City, and the Hoods are trying to bug out before you catch them. You have 10 minutes to defeat them all on the street, in the warehouse, and in the buildings and rooftops. Silent executions are the way to go until you find the Chainsaw. The sooner you get this weapon, the sooner you can forgo silent executions and just chop everyone up for a quick victory!

You receive a new text message as soon as you clear the Hoods from the rooftops, warehouse, and alleys. Pay close attention to the messages so you can narrow down the location of the Hoods you are missing.

### ROOFTOPS: 4 HOODS

AREA MAP

The rooftops are a great place to start the mission for two reasons: First, you are next to the stairs that lead to the rooftops. And secondly, the Hood with a Crowbar is found up there. You need this weapon/tool to enter the warehouse.

Begin by climbing the nearby stairs, then break one of the glass doors on the top floor. This makes the Hood inside the building a little crazy (the unarmed Hoods become hysterical when they see you). He'll escape into the next room or take to the rooftops. Stand in the shadow inside the room and lure him back toward you, then execute him.

A second Hood with a bat will be lured into the room (possibly the one with the **Crowbar**). Execute anyone who enters, then enter the next hallway to access the stairs to the rooftops.

To jump from one rooftop to the next, simply run across the gap between buildings. There are **Painkillers** behind the billboard on the furthest building. Defeat all the Hoods on the rooftops and take the **Crowbar** from the Hood in the black leather jacket. If not lured elsewhere, he'll be on the building with the roof access stairs in the middle.

### WAREHOUSE: 3 HOODS

AREA MAP

Find the padlocked door of the warehouse in the first alley from your starting position. Break the lock and run inside, turning left to find the small wooden ramp leaning on the stack of crates. Walk along the top of the crates and jump down to the other side of the row. Pick up the **Chainsaw**, then turn it on and start ripping into the three warehouse Hoods. Some alley Hoods may be drawn by the noise and enter the warehouse. You can find three bottles of **Painkillers** in three different corners of the warehouse.

### ALLEYS: 4 HOODS

AREA MAP

Now that you have the Chainsaw, run through the alleys to draw out all the Hoods and cut them up. If you left some alive on the rooftops, run across them to finish clearing the map. When you have defeated all the Hoods, the countdown stops and a cinematic shows you the exit gate. Follow the alleys around until you find the glowing red exit gate, then approach it to complete the challenge.