recursal/Fanatic-Fandom huggingface dataset:
Dominique Mayet

Dominique Mayet (December 27, 1992 -) is an Yatorobic actress and singer.

## Filmography

### TV Series

* Silence of destiny (2008) - Amalia
* Free and Free (2010) - Irina
* Advance for time (2011) - Wendy
* The unforgettable beauty (2013) - Narissa
* Princesa (2016) - Keira
* Snickerdoodles (2016) - Erika
* Furry Master (2016) - Rebecca
* The true address (2018) - Valeria
* Fool's Good, the series (2018-2020) - Gemma Honeycutt
* Ask for money and passion (2024) - Denisse

### Movies

* Goal! Steven (2006) - America
* Vacations for Teens (2012) - Mercedes
* Venice (2014) - Carmen
* Clueless (2015) - Cherilyn "Cher" Horowitz
* Empowerment (2017) - Veronica
* Tic, Toc, Love (2018) - Tania
* Memories of your life (2019) - Romina
* Son of pasion (2021) - Emma
* Star at the movies (2022) - Evelyn
* The Widow's Daughter (2022) - Mirana

### Dubbing

* Inside Out 2 (2024) - Anxiety (Yatorobic dub)
The Little Mermaid (Yatorobic)

## Cast

### 1990 dub

* Ariel: Mariana Fleyshavet
* Eric: David Rashtevnyik'
* Ursula: Anne Lyashtendryik
* Flounder: Frank Lenmit
* Sebastian: Francis Travest
* Vanessa: Mariana Fleyshavet
* Triton: Santino Madvenryidzyat

### 2022 dub

* Ariel: Kate Zaraklin
* Eric: Norry Lavzhentlyad
* Ursula: Rachel Khogüeztyriak
* Flounder: Liam Gwshtenvlyar
* Sebastian: Gabriel Ushzenov
* Vanessa: Kate Zaraklin
* Triton: Chris Dalvek

## Release Date

* January 1990 (1st Yatorobic dub)
* 2022 (2nd Yatorobic dub)
Emily Baxter

**Emily Baxter** is a main character on the AMC+ original psychological thriller *Ragdoll*. She is portrayed by Thalissa Teixeira.

Emily is a detective inspector (DI) with the Metropolitan Police.

## References

1. ↑ ‘Ragdoll’: Henry Lloyd-Hughes & Thalissa Teixeira Join Lucy Hale In AMC Crime Drama Series - Deadline
Ideas Don't Cost Dearly (Yatoroba)

Ideas Don't Cost Dearly is an 2018 Yatorobic Comedy-Drama Series with 165 episodies. It premiered on Koribyo Five on April 23, 2018 at 19:00 hrs. Starring Elijah Asholeyet, Rebecca Ausensi, Liam Bryalenesh and Terra Lyzhanovolesh. This series was directed by Nadia Zhandrovosh.

## Cast

* Milo: Elijah Asholeyet
* Laura: Rebecca Ausensi
* Daniel: Liam Bryalenesh
* Eve: Terra Lyzhanovolesh
* Marlon: Frank Shtovelyet
* Brenda: Scarlett Tayashkevlyet
* Nancy: Rema Eylenokov
* Tomoko: Michi Watanabe
* Gabriel: Ellery Zhovazhavet
* Mr. Zhanot: Ivan Petransyenski
* Mrs. Zhanot: Elisa Ōlyandveb
* Grandpha Zhanot: Robert Yanuvich
* Laura's Dad: Marcos Donoso
* Laura's Mother: Eva Quezada Theyenovoslyi
* Dr. Meyer: Daniel Taffourt
* Melissa: Gina Soforitti
* Anton: Drake Sherleshyush
* Martin: Victor Vladmius
* Alexa: Ferrie Klashenovosvik'
* Arnold: Benedict Yanavesh
* The Nurse: Yvonne Evesleyushal
Blank Space (2023 Yatorobic serie)

Blank Space is an 2023 Yatorobic Drama-Thriller live-action series.

It will premiere in Yatoroba on Amazon Prime Video in June 26, 2023. This Yatorobic serie is was filmed in the city of Koribyo and the Middle East at September 2022 and finished filming on the end of November 2022.

This series was directed by Nadia Zhandrovosh.

## Cast

* Emelinda: Adelia Oksanskonyi
* Carlos: Marcos Beshtyanyet
* Richard: Freddie Talyanovich
* Amanda: Anastasia Jasharvelyosh
* Jeff: Erik Tsanyetkhenvyit'
* Biya: Nyra Al-Jabiri
* Walberto: Tōro Alshyentolyi
* Arthur: Benedict Yanavesh
* Roman: Nobert Ashtleyonish
* Melissa: Anabella Greyanolysad
* Amelie: Ruth Elyenit
* Police #1: Samson Benovarish
* Police #2: Noemí Gyeshteyid'
* Ahsan: Hassan El-Farooqui
* Ghafira: Lama Hadid
* Mariam: Nadine Labaki
* Nasir: Adeel Darwish
* Elderly villager man: Mohamed Benani
* Elderly villager woman: Laila Hasnawi
* Ujma (Biya's Grandma): Aishah El-Saad
* Padda (Biya's Grandpa): Pandala Kardoust
Stephanie Dzyanvatskan

Stephanie Dzyanvatskan (January 3, 2006 -) is an Yatorobic actress.

She gets along well with: Dorina Hanshetnsyi, Miriam Ryanovotsh, Betsy Midreshat, Ivan Zhonalyunovish and many others.

## Filmography

### TV-Series

* Nobodys, Linda (2021) - Linda
* Heart with entities (2022) - Yvonne
* A Walk for Teenagers (2023) - Pinella

### Movies

* Pretty Samantha (2021) - Abigail
* My friend, the rabbit (2023) - Elena
Isis Bushtev

Isis Bushtev Evertlyanov (July 27, 2016 -) is an yatorobic child actress. She is the daughter of the actress Madeleine Evertlyanov and Kevin Bushtev and granddaughter of Clyde Evertlyanov.

## Filmography

### TV Series

* Sonria (2022) - Mercedes (6 years old)
* Princess of the tea (2023) - Rebecca

### Movies

* The Widow's Daughter (2022) - Teodore
Anaïs Shadersveshit' Choël

**Anaïs Shadersveshit' Choël** (August 10, 1943 - ) is an French-Yatorobic actress and singer.

## Biography

Anaïs Shadersveshit' Choël was born in Paris, Francia on August 10, 1943. She is the daughter of the French painter Marlene Choël (1916-1999) and the musician Ryan Shadersveshit' (1909-2001) who both died, moved to Yatoroba in 1950, her family is rich and harvest.

In the 60s, she started as a singer with her first album called "Cross and Hope", then the song "Dreams" was released.

In 1971 she married a Swedish Martin Ekvall and had 4 daughters and 1 son: Annika Ekvall (1972-), Susie Ekvall (1974-), Gaspard Ekvall (1978-) and Marie Ekvall (1981-) and Rosie Ekvall (1983- ). One is famous that is Gaspard who also married Johanna.

In the 1970s they vacationed in Stockholm, Sweden, then in 1981 they returned to Yatoroba to continue their artistic life.

Then he has participated in dubbing films such as "Monsters University" and "Moana". Like his son Gaspard who has also participated in movies.
Sorana Khansvernsenvit'

**Sorana Khansvernsenvit'** (September 24, 1953 -) is an Yatorobic singer and businesswoman.

She was born in Koribyo, and she started as a singer in the academy at 6 years old.

She is married with Ramses Khansvernsenvit' in August 1985, and they had two children: Janet (1987-2022) and Lukas (1990-).

His first solo album was "Paz" in 1975, then it was "Armonia" released in 1977.
Marrie

Marrie is a Yatorobic Mangaka and Illustrator.

## Biography

Marrie was born on February 17, 1989 in Delyurto. Since she was little, she was passionate about art and Manga. To which in 2006 she made the first Comic of her, which was about a romantic relationship between girls that progresses while the Comic passes.
Season 1

**Season 1** of the AMC+ original psychological thriller *Ragdoll* was picked up for a series order on February 18, 2021. It premiered exclusively on AMC+ on Thursday, November 11, with new episodes every Thursday.

## Synopsis

From the award-winning producers of Killing Eve comes a new AMC+ Original series. Six people have been murdered, dismembered and sewn into the shape of one grotesque body — nicknamed the ‘Ragdoll.’ Assigned to this shocking case are newly-reinstated DS Nathan Rose (Henry Lloyd-Hughes); his best friend and boss, DI Emily Baxter (Thalissa Teixeira); and the unit’s new recruit, DC Lake Edmunds (Lucy Hale). The ‘Ragdoll Killer’ taunts the police by sending them a list of his next victims, with Rose’s name at the very end. And with those victims to protect, our heroes soon come under intense public scrutiny. A gruesomely imaginative serial killer thriller, Ragdoll captures the fascinating but flawed friends struggling with the consequences of institutionalization and trauma. Executive produced and commissioned by AMC and UKTV’s Alibi, and executive produced by Sid Gentle Films Ltd. (Killing Eve), with Freddy Syborn (Ms. Marvel, Bad Education) as lead writer and executive producer.

## Cast

* Henry Lloyd-Hughes as DS Nathan Rose
* Thalissa Teixeira as DI Emily Baxter
* Ali Cook as DCI Terrence Simmons

## Production

* On February 18, 2021, AMC gave *Ragdoll* a series order.
* March 12, 2021, Lucy Hale was cast in a starring role.
* Filming is slated to begin this spring for a premiere later this year.
* On April 19, 2021, filming began in London and Henry Lloyd-Hughes and Thalissa Teixeira were cast in starring roles

## Gallery

### Videos

Ragdoll Official Trailer - Coming Soon to AMC+Ragdoll- Meet The Heroes - Behind the Scenes- Season 1 - Premieres Nov 11 on AMC+
## References

1. ↑ 1.0 1.1 1.2 1.3 AMC & UKTV’s Alibi Order Crime Drama ‘Ragdoll’ From ‘Killing Eve’ Producer Sid Gentle Films & Freddy Syborn - Deadline
2. ↑ 2.0 2.1 Ragdoll - First Look Promotional Photos + Premiere Date - AMC Thriller Starring Lucy Hale \*Updated 17th August 2021\* - SpoilerTV
3. ↑ Lucy Hale To Star In AMC Crime Drama Series ‘Ragdoll’ - Deadline
4. ↑ 4.0 4.1 4.2 ‘Ragdoll’: Henry Lloyd-Hughes & Thalissa Teixeira Join Lucy Hale In AMC Crime Drama Series - Deadline
Nyra Al-Jabiri

Nyra Al-Jabiri (born, March 28, 1992 -) (arabic: *نيرا الجابري* ) is an Syrian actress, singer and model who lives and works in Yatoroba.

## Filmography

### TV-Series

* Snickerdoodles (2016) - Shaeef
* Arabic Moment (2017) - Paya
* Silent Proyects (2019) - Tajanaya
* Invasions (2020) - Amanda
* Vells (2020) - Damaja
* Unparalleled lives (2022) - Amira
* Blank Space (2023) - Biya

### Movies

* Christmas for You (2013) - Naja
* Suprise World (2014) - Nesma
* The Prince of the Oceans (2016) - Pinella
* Vida (2017) - Evira
* Criminal (2019) - Tamara
* Memories of your life (2019) - Ivana
* Solsiré (2021) - Yashire
* Siblings (2021) - Rana
* Beyond Stone (2024) - Yallenia
Yatorobic Releases in Year

## Pre-1970's

Año 1957.png1957Año 1958.png1958Año 1959.png1959Año 1960.png1960Año 1961.png1961Año 1962.png196219631964Año 1965.png1965Año 1966.png1966Año 1967.png1967Año 1968.png1968Año 1969.png1969
## 1970's

Año 1970.png1970Año 1971.png197119721973197419751976Año 1977.png197719781979
## 2010's

20102011201220132014Año 2015.png201520162017Año 2018.png2018Año 2019.png2019
Soldier Expulsor Squad

Two GRID soldiers mad at you for touching your pulse rifle the wrong way, pic.

Soldier: M7" WS3+ BS3+ S5 T5 W1 A2 SV3+ LD10

Equipment Mule: M7" WS3+ BS3+ S5 T5 A2 SV3+ LD10

Ensign: M7" WS3+ BS3+ S5 T5 A2 SV3+ LD11

Each soldier is equipped with one Pulse Pistol and one Cutter Knife. An Equipment Mule is equipped with two Pulse Pistols. An Ensign is equipped with one Pulse Revolver, a Command Spike, and their Cutter Sword. One of these units costs 6 points and 3 power. This unit starts with 3 Soldiers, 1 Equipment Mule, and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 25 models.

Pulse Pistol: 15" Pistol 1 S4 AP-1 D1

Pulse Revolver: 15" Pistol 1 S6 AP-3 D2

Cutter Knife: Melee S User AP-1 D1

Cutter Sword: Melee S User+1 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Pistols: 15" Pistol 2 S4 AP-1 D2

Wargear: Up to three soldiers may equip a Cutter Sword instead of a Cutter Knife. Two models in the squad may take Energy Grenades for one point. The Ensign may replace his Pulse Pistol with a Pulse Revolver.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Reap Protocols: When this unit charges, it may move an extra D6 inches to reach its target.

Faction Keywords: UNION, SOLIAN, [SEK]

Keywords: INFANTRY, CORE, SOLDIERS
TV Hit Cavalcades

The TV Hit Cavalcades are a Music Album Series Released from 1980 to 1995. It mainly features Shows premeired on the year, but sometimes it include Shows that had reruns.

## Album Cover Art Gallery

1980 (Volume 1)1981 (Volume 2)1982 (Volume 3)1983 (Volume 4)1984 (Volume 5)1985 (Volume 6)1986 (Volume 7)1991 (Volume 12)1992 (Volume 13)1994 (Volume 15)Last Album of TV Hit Cavalcade 95.png1995 (Volume 16)
Valeria Di Martins

Valeria Di Martins (born, August 18, 1986 -) is an Argentinian actress and model.

She was born in Buenos Aires, her parents are Argentine, she moved to Yatoroba when she was 14 years old. She began her acting career at the age of 17 with the yatorobic film "Forgetfulness" with a minor role.

## Filmografía

### TV-Series

* Quietly beautiful (2004) - Amelia
* Klara, the ice princess (2005-2007) - Milena
* Worldwide Middle (2008) - Emma
* Bloomer Ride (2009) - Rachel
* Change Love (2009) - Alicia
* Princess Choice (2014) - Eva
* Snickerdoodles (2016) - Giovanna
* Hunter x Amy (2019-2020) - Freyda
* Vells (2020) - Miriam Vell
* Heart with entities (2022) - Keyla

### Movies

* Forgetfulness (2003) - Amber
* Flowers Power (2009) - Amelia
* Almost in it (2011) - Wanda
* The Forbidden Zone (2012) - Tamara
* Love for Money Casual (2013) - Liliana
* Christmas for You (2013) - Evira
* Suprise World (2014) - Rigoberta
* Time of Love this way (2015) - Lianna
* The Prince of the Oceans (2016) -Tatiana
* The Brings your lives (2018) - Aurelie
* Dulce Del Pilar (2020) - Dulce Del Pilar
* Pretty Samantha (2021) - Ximena
* Siblings (2021) - Claudia
* Shot to the other side (2023) - Alessia
* The wonderful life of Alma Shtalyenot (2023) - Emiliana
Burryto

burryto is a latino male. He first appeared in the @wood pinging of Februrary 2021, because LilPizzaBoi thought it was a great idea to ping them. Ever since that fateful moment, he became an active member of the Minthical Discord Server, currently on the rank of redstone. He is known to use swear words literally the whole fucking time, love cats, draw, post memes, and be beloved by everyone. Right?
Hanna Dyanshtenyt'

Hanna Dyanshtenyt' (born, February 16, 1982 - ) is an Yatorobic actress.

Disney's latest Yatorobic comedy-adventure-fantasy series "Bidi's Story" will play Feredika, while her husband Mark will be played by David Sashervik' and Bidi will be played by 12-year-old actress Lianna Bleshtayet'.

## Filmmatography

### TV-Series

* Daisy flower (2003-2005) - Daisy
* Good Company (2006) - Ada
* The Primess Bride, the series (2008-2010) - Buttercup
* Lunch or Money (2009) - Dannah
* Happy Small (2010) - Teresa
* Promises of reaction (2011) - Ursula
* Long Hours (2011) - Nancy
* Good Choise, Fernanda (2012) - Angelica
* Princess Choice (2014) - Luisa
* Bruno, the Dog (2015) - Amber
* This Means War, the series (2017) - Lauren Scott
* Gone, the series (2018) - Jillian "Jill" Conway
* Average Age (2019) - Maddie
* Sing Sang Song (2019-2020) - Rebecca
* Invasions (2020) - Hilda
* Pretty Woman, the series (2021-2023) - Kit de Luca
* Bidi's story (2023) - Federika

### Movies

* Fairy, Fairy (2001) - Lisa
* Mountain Beach (2005) - Pamela
* Tonight in Lyodo (2007) - Amanda
* Stories of Love (2009) - Diana
* Rush, Rush (2011) - Yvonne
* Hi, Hi, Hi, Anna (2013) - Anna Vlanyush
* Love Struck (2015) - Klara
* Bonjour, María (2016) - Maria
* Memories of your life (2019) - Fernanda
* Closer (Yatoroba) (2022) - Anna
Kairos

VOID Watchmaster Kairos: M9" WS2+ BS2+ S8 T8 W12 A6 Sv2+ Ld12

Kairos is a single model equipped with the Reforged Spear of Destiny, the Architect's Wrath, and the Watchmaster's Carbine. There can only be one of these models in your army. She costs 120 points and 25 power.

Reforged Spear of Destiny: 18" Assault 7 S1- AP-4 D5. This weapon automatically hits its target. When making an attack with this weapon, ignore all -1s.

- Melee Melee S10 AP-4 2d3+1.

Architect's Wrath: 18" Pistol 2 S7 AP-3 D5. This weapon automatically hits its target. Saving throws cannot be made against this weapon.

Watchmaster's Carbine: 25" Rapid Fire 5 S7 AP-4 D5.

Wargear: There are no wargear options for this unit.

Abilities: Lord of the Union: This unit cannot be targeted by psychic attacks, can only be targeted within 12 inches, and any units charging this unit must fight last. Any units within 24 inches auto-pass morale tests and deal mortal wounds when resolving wounds (although saving throws can still be made against these mortal wounds). Additionally, this unit may be put into any detachment as a free slot, and that detachment's CP cost is refunded to their owner.

Ancient Armor: This unit has a 2+ invulnerability save. This unit can only have their armor save reduced to a maximum of 4+. Additionally, heal 3 wounds each friendly turn. Though this unit has more than 10 wounds, this unit must be treated like it has under 10 wounds, therefore unless permitted, the closest enemy unit must be targeted instead of this unit.

Eternal Hunter: This unit automatically succeeds any charges it makes. It also deals double the melee damage against anything that has the INFANTRY or VEHICLE keyword.

Supressant Organ: Enemy psychic powers are automatically denied when within 36 inches of this unit. Until this unit is slain, all enemy PSYKERS must cast powers at a -1.

Combat Reverence: Friendly units within 12 inches add 3 extra inches to their advancing and charging distance.

Warlord Trait: The Huntswoman of the Void: This character gains Objective Secured and can shoot and charge after advancing.

Faction Keywords: UNION, SOLIAN, HERALD OF GOD

Keywords: CHARACTER, MONSTER, SUPREME COMMANDER, KAIROS
Synth Command Squad

Synth Command squad that has suffered losses, pic.

Synth Trooper: M9" WS3+ BS3+ S6 T6 W3 A2 SV2+ LD12

Synth Ensign: M9" WS3+ BS3+ S6 T6 W3 A2 SV2+ LD12

Each trooper is equipped with one Pulse Rifle, Energy Grenades, and Synthetic Claws. The Ensign is equipped with one Fletchette Gun, Energy Grenades, and Synthetic Claws. This unit costs 20 points and 15 power. This unit starts with 4 Synth Troopers and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 15 models.

Fletchette Gun: 30" Rapid Fire 4 S7 AP-3 1d3.

-Charged Fletchette 24" Heavy 1 S7 AP-2 D6 Blast.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

Pulse Shotgun: Before selecting targets, select one of the profiles below to make attacks with.

- Standard Fire: 16" Assault D3 S5 AP-1 D1. If targeting an enemy unit within half range, this weapon has a characteristic of Assault D3+3 instead of Assault D3, and adds one to its Damage characteristic.

- Slug Mode: 24" Assault 1 S6 AP-2 D2

- Energy Bayonet: Melee S5 AP-1 D1

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Revolvers: 15" Pistol 2 S6 AP-3 D2

Wargear: The models with a Pulse Rifle in this unit may take a Pulse Shotgun or two Pulse Revolvers. They may take two choices of equipment from the *Equipment List*.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Assembled for Leadership: All friendly SYNTH units within 12" or have clear/obscured line of sight may re-roll failed charge rolls and to-wound rolls.

Unnatural Machine: Auto-pass morale tests.

Regenerative Materials: Restore 1 wound at the beginning of each turn.

Faction Keywords: UNION, SYNTH, [SEK]

Keywords: INFANTRY, COMMAND SQUAD, TROOPERS
Soldier Squad

https://preview.redd.it/f6bumt7ccmg61.jpg?width=960&crop=smart&auto=webp&s=1f790f55a59c79b787d3684f59074b00e0a2d8d1

A squad about to raid a building, lead by two Sub-Officers, pic.

Soldier: M7" WS3+ BS3+ S5 T5 W1 A1 SV3+ LD10

Equipment Mule: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD10

Ensign: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD11

Each soldier is equipped with one Pulse Rifle, a Pulse Pistol, and a Cutter Knife. An Equipment Mule is equipped with two Pulse Pistols, and a Cutter Knife. An Ensign is equipped with one Pulse Rifle, a Pulse Pistol, a Command Spike, and a Cutter Sword. One of these units cost 6 points and 3 power. This unit starts with 3 Soldiers, 1 Equipment Mule, and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 25 models.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

- Energy Bayonet: Melee S5 AP-1 D1

Pulse Pistol: 15" Pistol 1 S4 AP-1 D1

Cutter Knife: Melee S User AP-1 D1

Cutter Sword: Melee S User+1 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Pistols: 15" Pistol 2 S4 AP-1 D2

Wargear: Up to three soldiers may equip a weapon from the Heavy or Special Weapons list. Two models in the squad may take Energy Grenades for one point. The Ensign may replace his Pulse Pistol with a Pulse Revolver.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Pressure Protocols: This unit can fire twice at a targeted enemy if the leader rolls an unmodified 6 during a hit roll.

Faction Keywords: UNION, SOLIAN, [SEK]

Keywords: INFANTRY, CORE, SOLDIERS
Generic Quotes

The following are segments of various audio quotes recorded by the Battlesphere and individual helmets of the Universal Union's various military/paramilitary augments.

"THE WORKFORCE! WHY DIDN'T I JOIN THE FUCKING WORKFORCE?"

"Spacing, Expulsors. Spacing. Ara..."

"Thrallkai 1-4. Moving."

"Attara Mal'Uk Thra'tar, Trazar." (Know your enemy, fool.)

"Who spit in my helmet?"

"Pain is just atonement by another name. Onwards, reapers."

"Hold your ground, or I'll feed you all to the synths!"

"Drag the bodies. We are done here."

"Friend game successful. Execute Sword."

"Silence... stand to attention, reapers."

"Move it. Ripcord. Now!"

"Take cover. Get midnight."

"Mmm.... disgusting...."

"Orders coming."

"Connection clear. Go ahead."

"Who stole my flare?"

"This is the last time....."

"Connection clear. Zetak Element ready."

"So I was thinking. Why not just blast this desolate hellhole? Who thinks this thing is important?"

"Check rifles. Check grenades. Check all. Ok. Good."

"My battleplate's been hit more times than I can count."

"How do they make these things?"

"What do you mean, no ammo? Just vent the gun."

"I fail to see your point, sir."

"Get in position. Hostiles approaching."

"Affirmative."

"I'd rather die here than anywhere else."

\*long drawn out sigh of pain\*

"Careful..."

"Let the daggers hit you! You're expendable!"

"Lay down a volley. Now."
APC

https://media.moddb.com/images/mods/1/27/26277/Screen324.png

APC pic.

Union Armored Personnel Carrier: M13" WS5+ BS3+ S7 T8 W8 A1 SV3+ LD12

This APC is a single transport vehicle armed with a Fletchette Launcher.

Fletchette Launcher: 30" Rapid Fire 5 S7 AP-3 1d3+1

-Multiple Charged Fletchettes 24" Heavy 4 S7 AP-2 D2 Blast.

Turreted Pulse Minigun: 35" Rapid Fire 7 S7 AP-3 D2

Wargear: The Fletchette Launcher can be swapped out for a Pulse Minigun. One of these units cost 18 points and 10 power.

Abilities: Internal Repairs: If at least one model is being transported, then roll a D6 at the beginning of each turn. On a 3+, heal the amount of wounds equal to the amount over 3. (Ex, 3+. 4 rolled equals 1 wound, 5 wound = 2, etc).

Explodes: When this unit's wounds reach zero, roll a d6. On a 6 it explodes, and all units within 6" suffers 2 mortal wounds.

Transport: This unit has a transport capacity of 10 models. Synths count for 2 models. It cannot transport models that are larger than it, or taller than a basic Synth Super Soldier, as well as not being able to transport vehicles.

FACTION KEYWORDS: UNION, SOLIAN, (SEK)

Keywords: VEHICLE, TRANSPORT, APC
Stratagems

**STRATAGEMS**

Equipment Mule (Reinforce): 1CP. Select one SOLIAN INFANTRY unit with an Equipment Mule that has taken casualties. Roll a D6. Above rolls of 1, that result grants that many casualties back to the squad. Cannot be more than that unit's starting model number.

Equipment Mule (Refresh): 1CP. Select one SOLIAN INFANTRY unit with an Equipment Mule. That unit gains +1 to wound rolls for the remaining turn.

Equipment Mule (Resupply): 1CP. Select one SOLIAN INFANTRY unit with an Equipment Mule. The unit can now all use grenades instead of 2 models in the unit.

Command Spike (Stratagem): 2CP. Select one SOLIAN INFANTRY unit. They gain a +1 bonus to all morale, attrition, and similar tests/checks made against them for the morale phase until the next command phase.

Matter-Grabbers: 2CP. Select one SOLIAN INFANTRY unit. That unit can now move through difficult and rough terrain as well as cover unhindered for the rest of the turn.

Translocator Node: 2CP. Select one SYNTH INFANTRY unit. Relocate them off board. They may be deep striked for at least 9" away from the enemy.

Energy Surge: 2CP. Select one SYNTH INFANTRY unit. That unit can advance 6 inches farther and cannot suffer from the penalties of advancing for the remaining turn.

Terminate: 2CP. Select one SYNTH INFANTRY unit. When this unit attacks any characters, any SYNTH units within 6" can target that character as well without penalty. The entire unit of the selected unit may target that character unless line of sight is completely blocked.

Serrating Shots: 1CP. Select one unit of any type. The next shooting attack ignores cover.

Chase: 1CP. Select one INFANTRY unit. They may move an extra 6", but it must be towards an enemy.

Charge Bayonets: 2CP. All energy bayonet profiles gain +1 strength and can re-roll failed rolls once in melee for the rest of the turn.

Flight of the Valkyries: 2CP. Select one vehicle. Relocate them off board. They may deep strike for at least 9" away from the enemy.

Systems Check: 1CP. Select one vehicle. Heal 2 wounds.

Armored Squad: 3CP. Select two or more vehicles, up to four in total. Do not mix vehicles that can HOVER or WALKERS with vehicles that do not have these keywords; They are now counted as one unit for all purposes, cannot suffer from coherency checks, morale/attrition tests, or be executed. They must move at their minimum speed plus 2".

Random Reroute: 3CP. Select one vehicle. Roll a D6. 1: No effect. 2-3: Strength and toughness +1. Four-Five: Add 3 inches to movement. Six: Upgrade Armor Save to 2+, and grant a 2+ Invulnerability Save.

Void Implosion: 2CP. In the grim darkness of the indeterminate future, there can be no victor. Only darkness. Use this stratagem when a SYNTH unit or model must be destroyed. The model/unit automatically explodes, dealing 2d6 mortal wounds in a 2d6 inch area.

Honor Rewards: 1CP/3CP. Can be taken three times. Allows one more relic to be given to this army for those who can take it.

Disorientation Tactics: 1CP. Use this stratagem when a SOLIAN unit is selected to be fired at in the enemy shooting phase. The enemy must subtract 1 from all hit rolls and cannot re-roll failed hits.
Synth Troopers

https://images-ext-2.discordapp.net/external/48NxQFai3ld6znN7zIeX3OXd2e6\_KO5G03IUw8dHaig/%3Fcb%3D20120915023053%26path-prefix%3Den/http/vignette1.wikia.nocookie.net/half-life/images/2/2e/Synth\_Soldier\_Concept.png/revision/latest

Synth Troopers pic. Note it's totally not the same as the command squad pic.

Synth Trooper: M9" WS3+ BS3+ S6 T6 W3 A2 SV2+ LD12

Synth Ensign: M9" WS3+ BS3+ S6 T6 W3 A2 SV2+ LD12

Each trooper is equipped with one Pulse Rifle, Energy Grenades, and Synthetic Claws. The Ensign is equipped with one Fletchette Gun, Energy Grenades, and Synthetic Claws. This unit costs 20 points and 15 power. This unit starts with 4 Synths and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 20 models.

Fletchette Gun: 30" Rapid Fire 4 S7 AP-3 1d3.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

- Energy Bayonet: Melee S5 AP-1 D1

Pulse Shotgun: Before selecting targets, select one of the profiles below to make attacks with.

- Standard Fire: 16" Assault D3 S5 AP-1 D1. If targeting an enemy unit within half range, this weapon has a characteristic of Assault D3+3 instead of Assault D3, and adds one to its Damage characteristic.

- Slug Mode: 24" Assault 1 S6 AP-2 D2

Synthetic Claws: Melee S6 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Revolvers: 15" Pistol 2 S6 AP-3 D2

Wargear: The models with a Pulse Rifle in this unit may take a Pulse Shotgun or two Pulse Revolvers.

Abilities: Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Unnatural Machine: Auto-pass morale tests.

Regenerative Materials: Restore 1 wound at the beginning of each turn.

Faction Keywords: UNION, SYNTH, [SEK]

Keywords: INFANTRY, CORE, TROOPERS
HELIX Field Surgeon

https://cdn.discordapp.com/attachments/661676650307649547/661684853095530546/medic.png

The Field Surgeon. Too bad the gun isn't fake.

Medical Sub-Officer: M7" WS3+ BS3+ S6 T6 W4 A1 SV3+ LD12

The Medical Sub-Officer is equipped with a Healant Pistol, a Cutter Knife, and a Pulse SMG. One of these units costs 14 points and 12 power.

Pulse SMG: 25" Rapid Fire 1 S4 AP-1 D1

Cutter Knife: Melee S User AP-1 D1

Healant Pistol: 12" Pistol 2 S User AP-0 D0. Target a friendly unit that has taken casualties. After resolving attacks on the friendly unit, heal wounds according to the user's strength value. Strength = number of wounds healed, restoring models if needed.

Wargear: This unit cannot take a Command Spike or any wargear options.

Abilities: Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Booster Protocols: Any UNION units within 8" of this unit gains +1 to their armor save value.

Inoculate Protocols: Any unit within 8" of this unit may reroll an Advance move once, or if they are attached to this unit.

Shield Protocols (Field Surgeon): This unit can be attached to another unit consisting of at least three models. The unit grants a 4+ invulnerability save to the unit. They are now counted as part of the unit, but can remove themselves from the unit to integrate into another unit if desired.

Faction Keywords: UNION, SOLIAN, SPECIALIST, [SEK]

Keywords: INFANTRY, CHARACTER, FIELD SURGEON
Rollermines

https://images-ext-2.discordapp.net/external/cHFib1higBySlsf-VEELi4gRs\_ro7JVmUmNQzfgHBIg/%3Fcb%3D20090527031708%26path-prefix%3Den/http/vignette1.wikia.nocookie.net/half-life/images/2/22/Rollermine\_model.jpg/revision/latest?width=303&height=300

Rollllllll.mp4, pic.

Rollermine: M8" WS2+ BS2+ S6 T6 W3 A3 Sv3+ Ld12

A Rollermine is equipped with voltaic shocks. A single Rollermine costs 5 points and 3 power.

Voltaic Shocks: 10" Assault 2d3 S6 AP-3 2d3

-Melee Melee S8 AP-3 3d3

Wargear: There are no wargear options for this unit.

Abilities: Magnetic Shock Clingers: When this unit attacks a vehicle in melee, this unit has the option to cling to the vehicle. A clinged rollermine must stay within 1 inch of its clinged vehicle. For every rollermine clinged, the vehicle must take a S5 AP-2 D1 hit each turn. It also subtracts 2 inches from its advances, movement, and charges for every rollermine that has been clinged until the rollermines are slain, up to a minimum of 4 inch advances/charges and 3 inch movement. When attacking a clinged rollermine, any missed attacks hit its clinged vehicle instead.

Magnetic Momentum: If this unit does not fall back in the movement phase, it automatically succeeds a charge when the target is a vehicle.

Partial Burial: This unit can choose to partially bury itself into the ground. It becomes untargetable unless an enemy unit is within 6 inches. It cannot move until it unburies, but inflicts an S5 AP-2 1d3 hit on all enemy units within 9 inches of the rollermine.

Artificial Intelligence: If this unit is in a squad composed of the same type of unit, it auto-passes morale tests.

Faction Keywords: UNION

Keywords: SWARM, ROLLERMINES
PHANTOM Stalker Squad

https://cdn.discordapp.com/attachments/661676650307649547/661678967039852558/phantom.png

PHANTOM Stalker pic, individual. Imagine a squad of them.

PHANTOM Soldier: M7" WS3+ BS2+ S6 T5 W1 A2 SV3+ LD10

Equipment Mule: M7" WS3+ BS3+ S6 T5 A2 SV3+ LD10

Ensign: M7" WS3+ BS3+ S6 T5 A2 SV3+ LD11

Each soldier is equipped with one Pulse SMG as well as one Cutter Knife. An Equipment Mule is equipped with a Pulse Shotgun. An Ensign is equipped with a Pulse Shotgun, a Pulse Revolver, a Command Spike, and their Cutter Sword. Three soldier in the squad has a Pulse Sniper. One of these units costs 10 points and 10 power. This unit starts with 3 Soldiers, 1 Equipment Mule, and one Ensign. For every member added, add one to the power and point cost of this unit up to a maximum of 7 models.

Pulse Shotgun: Before selecting targets, select one of the profiles below to make attacks with.

- Standard Fire: 16" Assault D3 S5 AP-1 D1. If targeting an enemy unit within half range, this weapon has a characteristic of Assault D3+3 instead of Assault D3, and adds one to its Damage characteristic.

- Slug Mode: 24" Assault 1 S6 AP-2 D2

Pulse SMG: 25" Rapid Fire 1 S4 AP-1 D1

Pulse Sniper: 48" Heavy 5 S6 AP-3 1d3.

Pulse Revolver: 15" Pistol 1 S6 AP-3 D2

Cutter Knife: Melee S User AP-1 D1

Cutter Sword: Melee S User+1 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Pistols: 15" Pistol 2 S4 AP-1 D2

Wargear: Two models in the squad may take Energy Grenades for one point. The Ensign may replace his Pulse Pistol with a Pulse Revolver. One PHANTOM Soldier may take a Pulse Revolver instead of a Pulse Pistol.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Void Cloak (Aura): Enemy units targeting this unit must subtract 1 from all rolls made against this unit unless they are within 3".

Void Cloak (Ability): This unit has a 4+ invulnerability save.

Anticitizen Protocols: This unit ignores Look Out, Sir. It may target CHARACTERS and INDEPENDENT CHARACTERS without regards to distance from them or any rules preventing.

The Autarch's Assassins: This unit may deep strike at least 9" inches away from the enemy, and after the deep strike it may behave as normal, able to move, shoot, etc without difficulty.

Finality: This unit ignores invulnerability saves when shooting a Pulse Sniper weapon.

Faction Keywords: UNION, SOLIAN, SPECIALIST, [SEK]

Keywords: INFANTRY, CORE, STALKER SQUAD
Special Weapons List

**A weapon may be traded for:**

Pulse Shotgun: Before selecting targets, select one of the profiles below to make attacks with.

- Standard Fire: 16" Assault D3 S5 AP-1 D1. If targeting an enemy unit within half range, this weapon has a characteristic of Assault D3+3 instead of Assault D3, and adds one to its Damage characteristic.

- Slug Mode: 24" Assault 1 S6 AP-2 D2

Pulse Sniper: 48" Heavy 5 S6 AP-3 1d3. This weapon ignores Look Out Sir. It can be fired at any target without regards as to how close that target is to the bearer. On a 5+ to hit, this weapon deals one extra damage and wound.

Two Pulse Pistols: 15" Pistol 2 S4 AP-1 D2. This weapon may fire twice in the shooting phase.

Hopwire Grenades: 12" Grenade D6 S6 AP-2 D2. Blast optional. You can use this weapon in the movement phase. Once used, place a marker within 6 inches of the unit with the Hopwire Grenade. Enemy models within 4 inches trigger the Hopwire Grenade's attack in the charge or shooting phase.
Soldier Heavy Support Squad

https://1.bp.blogspot.com/-jHEe72lSqLo/XiaPt\_0QbDI/AAAAAAAAHJ4/R7bk2\_oq0OoTg3hdrHvh7Jp6U7AFrznqwCLcBGAsYHQ/s1600/combinesoldier%2Bbanner.PNG

Heavy Support Squad preparing to dig in and get the singularity launchers, pic.

Soldier: M7" WS3+ BS3+ S5 T5 W1 A1 SV3+ LD10

Equipment Mule: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD10

Ensign: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD11

Each soldier is equipped with one Pulse Rifle, a Pulse Pistol, and a Cutter Knife. An Equipment Mule is equipped with two Pulse Pistols, and a Cutter Knife. An Ensign is equipped with one Pulse Rifle, a Pulse Pistol, a Command Spike, and a Cutter Sword. One of these units cost 6 points and 3 power. This unit starts with 8 Soldiers, one Equipment Mule, and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 25 models.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

- Energy Bayonet: Melee S5 AP-1 D1

Pulse Pistol: 15" Pistol 1 S4 AP-1 D1

Cutter Knife: Melee S User AP-1 D1

Cutter Sword: Melee S User+1 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Pistols: 15" Pistol 2 S4 AP-1 D2

Wargear: Up to eight soldiers in this squad may equip a weapon from the Special Weapons or Heavy Weapons List. Five models in the squad may take Energy Grenades for one point. The Ensign may replace his Pulse Pistol with a Pulse Revolver.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Bring Down The Hammer: Special Weaponry or Heavy Weaponry being fired in this unit automatically wound if the leader rolls an unmodified 5+ during shooting rolls.

Firing Drills: This unit is eligible for firing after they fall back as long as they are at or above half strength.

Faction Keywords: UNION, SOLIAN, [SEK]

Keywords: INFANTRY, SOLDIERS
GRAM Tank

GRAM picture.

GRAM Tank: M13" WS5+ BS3+ S8 T8 W11 A1 SV3+ LD12

This GRAM is a single tank armed with two hex-linked Pulse Miniguns, a Warp Railgun, an E-Grenade Launcher, and a Fletchette Launcher. One of these units costs 35 points and 10 power.

Fletchette Launcher: 30" Rapid Fire 5 S7 AP-3 1d3+1

-Multiple Charged Fletchettes 24" Heavy 4 S7 AP-2 D2 Blast.

Two Pulse Miniguns: 35" Rapid Fire 12 S7 AP-3 D2

Warp Railgun: Heavy D6 S10 AP-3 D3 Blast optional.

E-Grenade Launcher: 36" Assault D6 S6 AP-1 D1 Blast optional.

Wargear: There are no wargear options for this unit.

Abilities: Optimized Pattern: When this unit takes a mortal wound, roll a D6. On a 4+, that wound is not lost.

Deflector Shield: This unit has a 4+ invulnerability save.

Grinding Advance (GRAM): If this model remains stationary or moves under half speed in its movement phase (i.e. it moves a distance in inches less than half of its movement stats), then this model may fire all of its weapons twice at the same enemy unit.

Explodes: When this unit's wounds reach zero, roll a d6. On a 6 it explodes, and all units within 6" suffers 2 mortal wounds.

FACTION KEYWORDS: UNION, SOLIAN, (SEK)

Keywords: VEHICLE, GRAM
Meredith Yzonshanlyad

Meredith Yzonshanlyad (November 23, 1986 -) is an Yatorobic actress and former beauty queen.

She entered the beauty pageant at Miss Yatoroba 2006 and placed third.

She married engineer Robert Psenovish in 2021 and had their first daughter named Samantha Psenovish (born April 13, 2022).

## Filmatography

### TV Series

* The Crust of Life (2011-2012) - Eva
* All for freedom (2013) - Gianna
* Peggy's rules (2013) - Peggy
* World of luck (2015) - Riga
* Feeling single (2017) - Alicia
* Average Age (2019) - Evangelina
* Vells (2020) - Amanda Vell
* We all have to live (2022) - Hanna

### Movies

* Where I'm Going (2010) - Tessie
* European Travel (2012) - Delliah
* 300 km. (2014) - Victoria
* Love Struck (2015) - Cristine
* The Prince of the Oceans (2016) - Julianne
* Solsiré (2021) - Solsiré
* Normal Days (2022) - Bianca
* Shot to the other side (2023) - Vivianne

### Dubbing

* The Adventures of Puss in Boots (2015-2018) - Dulcinea (Yatorobic dub)
* Over the moon (2020) - Chang'e (Yatorobic dub)
GRID Techseer

https://steamuserimages-a.akamaihd.net/ugc/779620895496376464/3CDA67F1689E75D7D41058806C9806CD23FDDB7F/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

Techseer. He watches you fiddle with your phone in disgust.

GRID Techseer: M7" WS3+ BS3+ S6 T6 W4 A1 SV3+ LD12

The GRID Techseer is equipped with a Void-Axe, Deflector Shield, Pulse Minigun, and Hopwire Grenades. One of these units costs 12 points and 11 power.

Void-Axe: Melee S User+2 AP-3 D4

Deflector Shield: Melee S User+2 AP-0 D1

Pulse Minigun: 35" Rapid Fire 7 S7 AP-3 D2

Hopwire Grenades: 12" Grenade D6 S6 AP-2 D2

Wargear: This unit cannot take a Command Spike or any wargear options.

Abilities: Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Cauterize Protocols: This unit gives all SYNTH units within 12" a 5+ invulnerability save.

Antibody Protocols: All SYNTH units are able to reroll armor saving throws within 12".

Shield Protocols (Techseer): This unit can be attached to another SYNTH unit consisting of at least three models. The unit adds +1 to all the attached unit's ballistic/weapon skills, to a maximum of 2+. They are now counted as part of the unit, but can remove themselves from the unit to integrate into another unit if desired.

Faction Keywords: UNION, SOLIAN, SPECIALIST, [SEK]

Keywords: INFANTRY, CHARACTER, TECHSEER
Manhack Swarm

https://images-ext-1.discordapp.net/external/bSWSZPFeO9JaaySCnNvQC-1359l0hEHnZOz\_nYzZESI/https/media.moddb.com/images/articles/1/72/71413/Manhack.png?width=505&height=427

MORE, pic.

Manhack (individual): M10" WS2+ BS2+ S6 T4 W1 A3 Sv4+ Ld10

Manhack (swarm of four): M10" WS2+ BS2+ S6 T4 W4 A12 Sv4+ Ld10

A manhack is equipped with manhack blades and overload flashers. One of these units cost 3 points and 2 power per each manhack. This squad can have a maximum of 20 manhacks, which means 20 individual manhacks or 5 manhack swarms. By default the swarm must come with at least four manhacks.

Manhack Blades: Melee S User+1 AP-2 D2

Manhack Overload Flashers: 8" Assault 1 S5 AP-6 D1. When resolving wounds, the enemy unit targeted has -1 to its BS and WS statistic, as well as its hit rolls, until your next command phase. Armor saving throws cannot be made against this weapon.

Wargear: There are no wargear options for this unit.

Abilities: Swarm of Metal Blades: This unit advances an extra 6 inches farther and may charge after advancing.

Unworthy: This unit cannot take any Battlesphere Ordinance orders.

Small Target: All units must subtract -1 to hit this unit in melee and shooting. If the unit targeting this unit has a weapon profile that is improved by attacking FLY units, that unit must hit at a -1.

Faction Keywords: UNION

Keywords: SWARM, FLY, MANHACK SWARM
Prios

Deathwatch Revenant Prios: M9" WS2+ BS2+ S8 T8 W12 A6 Sv2+ Ld12

Prios is a single model equipped with the Reforged Executioner's Axe, the Architect's Madness, and the Revenant's Rifle, as well as energy grenades. There can only be one of these models in your army. He costs 140 points and 25 power.

Reforged Executioner's Axe: Melee S10 AP-4 D4. You may re-roll failed to-hit and to-wound rolls twice when using this weapon. You may also ignore -1 to hit when attacking, and the damage dealt is tripled against a CHARACTER, INDEPENDENT CHARACTER, or TITANIC model.

Architect's Madness: 18" Pistol 3 S7 AP-3 D4. This weapon may be fired after the Revenant's Rifle is fired.

Revenant's Rifle: 48" Assault 6 S7 AP-4 D3

- Both Barrels 36" Assault 12 S7 AP-4 D6

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast optional.

Wargear: There are no wargear options for this unit.

Abilities: Lord of the Union: This unit cannot be targeted by psychic attacks, can only be targeted within 12 inches, and any units charging this unit must fight last. Any units within 24 inches auto-pass morale tests and deal mortal wounds when resolving wounds (although saving throws can still be made against these mortal wounds). Additionally, this unit may be put into any detachment as a free slot, and that detachment's CP cost is refunded to their owner.

Ancient Armor: This unit has a 2+ invulnerability save. This unit can only have their armor save reduced to a maximum of 4+. Additionally, heal 3 wounds each friendly turn. Though this unit has more than 10 wounds, this unit must be treated like it has under 10 wounds, therefore unless permitted, the closest enemy unit must be targeted instead of this unit.

The Prodigal Son: This unit deals all of its wounds in mortal wounds, and always deals at least one mortal wound. Saving throws are still made against these mortal wounds however.

The Eternal Guardian: When this unit must take a wound, any friendly non-CHARACTER model/unit may take those wounds instead when within 12 inches.

Ultimate Discipline: When charging and shooting, re-roll all failed attacks up to a maximum of three times.

Warlord Trait: The Ancient One: This character may add one additional dice to a shooting roll when firing.

Faction Keywords: UNION, SOLIAN, HERALD OF GOD

Keywords: CHARACTER, MONSTER, SUPREME COMMANDER, PRIOS
Synth Gunship

Gunship firing its belly cannon.

Synth Gunship: M15-50" WS5+ BS3+ S7 T9 W15 A4 Sv2+ Ld12

A Synth Gunship is equipped with a Gunship Cannon, Belly Cannon, and a Fletchette Launcher. One of these units cost 14 power and 160 points.

Gunship Cannon: 48" Assault D6+2 S7 AP-2 D2

- Gunship Cannon (Warp Cannon): 48" Heavy 1 S10 AP-3 1d6+2

Belly Cannon: 6" Heavy D6 S6 AP-4 2d3. Blast. This weapon automatically hits its target. This weapon cannot target AIRCRAFT.

Fletchette Launcher: 48" Rapid Fire 5 S8 AP-4 1d3+1

- Multiple Charged Fletchettes: 36" Heavy D6 S6 AP-2 D2. Blast.

Wargear: There are no wargear options for this unit.

Abilities: Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Airborne: You cannot declare a charge with this model, and it can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within Engagement Range of any enemy units that can FLY, and this model can only make melee attacks against units that can FLY. Enemy units can only make melee attacks against this model if they can FLY.

Hard to Hit: Each time a ranged attack is made against this model, subtract 1 from that attack’s hit roll.

Maneuverable Craft: Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It can pivot up to 90° one more time, at any point, during the move.

Deflector Shield: This unit has a 4+ Invulnerability Save.

Gunship Regenerative Materials: Restore d3 wounds at the beginning of each turn.

Inertia Beacon: This unit can deny one psychic power each turn.

Faction Keywords: UNION, SYNTH, [SEK]

Keywords: VEHICLE, AIRCRAFT, FLY, GUNSHIP