recursal/Fanatic-Fandom huggingface dataset:
Session 20

### The Gang fights a dragon - Part II

The gang recuperates at Mary Mortkowna’s bed and breakfast after a brutal fight with the green dragon in Pirask.

Skarūl says goodbye to his evening fling—a weredeer named Penelope from Oberon’s village. The rest of the gang meets Skarūl in the main room and after breakfast they head to Oberon’s village to investigate the attack.

They get to the village and there’s no sign of Falgas’ parents, but also no definitive sign of what may have happened to them. There are footprints that lead to nowhere and an injured weretiger nearby who tells them about the events that transpired and gives them a magic mirror he pulled off of a gnomish individual who escaped through a portal. The gang takes the mirror and brings the injured individual back with them to the town.

They decide to go to the lake again, but this time with a plan to diplomatically handle the situation and a few additional preparations in case the negotiations go south. To prepare for the fight, they meet Cali Bonecraven—the owner of the Bone and Shield II of Pirask. She gives them a great new-customer deal on poison resistant armor. And Schmitty “borrows” a net from a local fisherman to create a trap for the dragon.

They head back to the lake and Rafa sends his familiar into the dragon’s lair. They’re noticed but the dragon doesn’t leave its lair. The group swims into the lair and finds a partially healed green dragon waiting for them. Rafa tries to speak to it, but the dragon isn’t phased and almost seems more interested in killing them after Rafa’s speech.

The rest of the gang attacks. Schmitty pulls out the net to trap the dragon. And they all bite, slash, stab, and eldritch blast their way through. Eventually, their attacks are too much for the dragon to handle—and they overwhelm it with Falgas’ killing blow.

The gang collects their treasure—and are now eagerly wondering what to spend it on...

They head back to Pirask and tell Dilly about the dragon and how they finally cleared the poison. She excitedly drinks a glass of water and thanks the group for freeing the town. But is still distraught from the news of all the missing people, her family, and Oleander’s potential involvement in the cult.

They also tell her about the mirror they found—which was originally stored and protected by Dilly and Oleander in their Archive until it was stolen. They decide to have Schmitty call in disguise. And they recognize the face of Queen Morda Caravor of Caelora—stepmother to Queen Ilyanna Caravor of Beliria. And they hear Queen Morda refer to “Mr. Oakheart” before needing end the call when Morda begins to suspect their behavior.

They head back to Orusar to rest, count their gold, and decide what to do next.

*Find out what happens next with Skar-kūl and the Gang.*
Bludsoe

> *For this user's wiki profile, see User:Bludsoe.*
>
>

**Bludsoe** is a Guild Officer and part of the Applications team in The Cookie Factory. Bludsoe first joined the Hypixel server on August 27th, 2015, and is currently an **[MVP++]** rank on the server.

## Name History

Bludsoe has had 20 name changes, with 19 unique names.

1. ↑ https://plancke.io/hypixel/guild/player/Bludsoe
2. ↑ https://plancke.io/hypixel/player/stats/Bludsoe
Talisman of Baator

### Activating talismans

* 1-2 can open a fissure and consume a creature and send them to the layer of hell the Talisman corresponds to.

* 3-5 can open a fissure and consume a small, medium, or large city.
* 6-8 can open a fissure and consume a small, medium, or large continent.
* If all nine are brought together, it will open a fissure and consume all of Estria, merging the material plane with the Nine Hells.

### Guardians of the Talismans

* **5** guardians for **5** Talismans that were recovered or found over the years
	1. Oberon (near Pirask) --- **With the Party**
	2. Alard (Orusar) --- **Found reference in Moloch contract**
	3. The Queen (Marid, the capital) --- **Mentioned by Oleander**
	4. The Oracle (Isle of the Oracle) --- **Mentioned by Oleander**
	5. Dugver the Cloud Giant (in a cloud) *(not mentioned in game because I need to organize my notes better. but Oleander would have told you the right info)* --- **Mentioned by Oleander**
* **4** missing/lost Talismans
	1. Under the Lady of Craith's keep --- **With the Party**
	2. Possible lost Talisman in a lake in Pirask --- **Mentioned by Oleander**
	3. TBD
	4. TBD

### Oleander's Guidance

* Don't touch the Talismans.
* The only way to destroy the Talismans is to throw them into the lava of Mount G'mar.
* Anyone who can hold a Talisman without dying is not a good person.

### Gardine's Guidance

* Island near Mount G'mar called the Isle of Ra where the cultists are based from
* There's a secret tunnel under Craith that leads north---to Mount G'mar and the Island. She hasn't taken it before and has only gone to the island by ship.
* Werewolf gang in Pirask works for the cult and was tasked with taking Oberon's Talisman and bringing it to Morda
* There's an imp that claims to be Moloch, Moloch wants to use the Talismans to complete a ritual, but she doesn't know what the ritual entails
Session 1

### The Gang goes to prison

When the party arrives, they're surprised to learn that the exhausted Lady of Craith is convinced that they murdered her husband. She tells them that he died in his sleep, but she knows he was murdered. And she's not sure how they did it. But she's sure she saw each of their faces in her nightmares.

Unable to convince her of their innocence, the group was given an option, fight or go to prison. They chose to go to prison—where Barthus literally breaks everyone out of their cells and squashes a nasty imp with his hammer.

Skarul finds a secret door. And with the help of Barthus, he learns how to open it. The guards, that were originally on break, hear the commotion and enter to find out what’s happening. Falgas trips one of them with his ballbearings. And Barthus knocks them out one-by-one. The group takes all of the guards' gear and locks them in separate cells. Merrick recovers from the imp sting he got from earlier.

The group gathers up the items that were put in storage, and decide to continue down the secret tunnel. Merrick points out a trap at the end of the tunnel. When Falgas tries to disarm it, he sets it off. And the tunnel collapses on the group. Falgas and Merrick are knocked out in the collapse. But Barthus stabilizes them and searches Merrick's pack to find the Goodberries he was eating from earlier. Barthus feeds the Goodberries to Merrick who wakes up and heals Falgas.

The group continues through the tunnels, trying to use the drafts in the tunnels and the inclines to guide them. They come across a cavernous room covered in webs with an underground lake. Skarul spots a spider on the ceiling and calls out to the group. Barthus throws a javelin, but misses. Skarul insults the spider and makes it feel really bad. Falgas hides under his cloak and waits for the spider to come down. And Merrick shoots fire at it.

*Find out what happens next with Skar-kūl and the Gang.*
Session 19

### The Gang fights a dragon - Part I

*(DM Julia did not write a summary for this session and she feels bad. But here's the TLDR; version)*

The gang did these things:

* Scared away a green dragon as invisible brontosauruses in a poisoned forest
* Rescued Gardine and her brother Halester
* Made a new friend, a sorcerer warlock named Rafaeli who was sent to find out what happened to Falgas after Falgas didn't report back on his investigations for a time
* Found out from Dilly and Ravi that Oberon’s village was attacked and Oberon’s missing

* Unsuccessfully attempted to cockblock Skarūl

*Find out what happens next with Skar-kūl and the Gang.*
Merrick Thorn

Merrick is one of the former members of Skar-kūl and the Gang. The name "Skar-kūl" stuck after Merrick forgot Skarūl's real name. Merrick tragically passed away after he asked a siren to demonstrate the power of her evil talisman.

Merrick Thorn SketchFull color portraitMerrick gravestone
When the Lady Ilyanna Caravor—now Queen Caravor—and many of her followers—left Caelora years ago and started colonizing on Beliria, it created unprecedented political instability and conflict on the continent. Merrick's cleric order was driven out of Caelora as a result of the power vacuum. And since his arrival in Beliria, Merrick has developed a reputation as a renowned healer in the region of Craith.

Merrick Thorn is an older, sophisticated gentleman—and a cleric of Helm. He has salt and pepper hair—but more salt than pepper. He’s recognized by his beautiful plate armor and shield with the symbol of Helm—which appears unscathed. And he recently came to Orusar to help out a local merchant, until he was unexpectedly called by the Lady of Craith for an audience.
Vertical Church Band

Now known as: Vertical Worship

Origin: Chicago, Illinois

Years active: 2012-present

## Members

**Current**

* Robert Titean - electric guitar (2014-present)
* James Herlo - bass guitar (2014-present)
* Jake France - worship leader and electric guitar (2016-present)
* Judd Harris - worship leader and acoustic guitar (2018-present)
* Zac Moore - drums (2018-present)
* Tim Dalrymple - worship leader and electric guitar (2021-present)
* Vanessa Dalrymple - worship leader and acoustic guitar (2021-present)

**Former**

* Andi Rozier - worship leader and acoustic guitar (2012-2021)
* Kyle Fredricks - worship leader and acoustic guitar (2012-2017)
* Meredith Andrews - worship leader (2012-2017)
* Jon Guerra - worship leader and acoustic guitar (2012-2020)
* Jacob Sooter - worship leader, acoustic guitar, keyboards and musical director (2012-2017)
* Tara Cruz - worship leader (2012-2021)
* Kyle Rahtjen - keyboards and bass guitar (2012-2019)
* Seth McConkey - worship leader
* Lindsey McCaul - worship leader
* Heather Headley - worship leader
* Lauren Smith - worship leader and acoustic guitar (2016-2022)
* Kyle Smith - worship leader, electric guitar, keyboards and musical director (2016-2022)

## Appearance

* WOW Worship: Lime: Open Up the Heavens (with Andi Rozier and Meredith Andrews) (album edit)
Skarūl

Skarūl is the "Skar-kūl" of Skar-kūl and the Gang. He's the leading songwriter and instrumentalist. And he's currently working through some family drama.

Skarūl portraitSkarūl full-body portrait
He's a middle-aged tiefling with a jovial personality, quick wit, and penchant for adventure. He’s recognized by his cheeky smile, green skin—which is rare as far as tielflings go—and his imposing magical lute that he keeps strapped to his back.

Since becoming a bard, Skarūl has spent his days traveling the southernmost cities on merchant ships. His song, “Waves of green” is one of his most famous works—especially amongst western Belirian taverns and brothels.
You Didn’t Have To

Artist: Lee Williams and The Spiritual QC’s

Album: Good Time (2000)

Appears on: WOW Gospel 2002 album

## Lyrics

Lord, You didn't have to wake me soon this morning,

but You did Lord.

I know You didn't have to wake me soon this morning,

but You did Lord.

I know You didn't have to wake me early this morning,

but You did Lord.

You didn't have to wake me soon this morning,

but You did Lord.

But that ain't all You've done for me;

You woke me early this morning,

Lord, You were right on time.

I had my health and strength

and He clothed me in my right mind.

(Vamp 1)

You didn't have to wake me this morning.

(Vamp 2)

You didn't have to wake me soon this morning,

You didn't have to wake me this morning.
WOW Gospel 2010 (album)

Released: January 26, 2010

Previous: WOW Gospel 2009

Next: WOW Gospel 2011

## Trivia

* This is the first appearance of Jonathan Nelson, James Fortune and Sheri Jones-Moffett.
* This is the only appearance of Whitney Houston.
* This is the last appearance of Juanita Bynum, Darwin Hobbs, RiZen and Rev. Timothy Wright (who died in 2009 making this his only posthumous appearance.)
Field Crystal Plant

After the war thousands of resource buildings like Field Crystal Plant have been damaged and discarded by NET to prevent the resistance force from gaining material supplies. Restoring those buildings should be a top priority for all commanders.

**Field Crystal Plant**

## Building Requirements

Please Note:
The build times listed below assume no building bonuses are active, such as those from technologies. While we cannot predict your build time, it will likely be less.

 2
 3
 4
 5
 100
 6
 240
 7
 350
 8
 1280
 9
 4230
 10
 7900
Clock Tower Courtyard

**The Clock Tower Courtyard** is one of the four courtyards on the Hogwarts grounds and connects the Clock Tower to The Wooden Bridge. The is place for students to hang out and socialize with their friends.

## Location

The Clock Tower Courtyard is located near The Forbidden Forest and The Hospital Wing. You should be able to find the courtyard by following the signs that say Forbidden Forest.

From The Grand Staircase fast travel point, turn right, walk all the way to the wall, and turn left to go up a flight of stairs and into a corridor. Walk to the end of the corridor and turn left to walk up wooden stairs. At the top of the wooden stairs, you should get to a stone hallway. Cross the hallway and into the room with wood floor directly in front of you. Walk to the right (not down the stairs) and past the signs on the wall to your right. After you leave the room, turn right and walk up the stairs.

Following the signs that say Forbidden Forest should lead you to the top of the stairs. You should end up in a room with a low ceiling with house banners on the walls. Walk across the room and up some more stairs. At the top of the stairs, turn right and walk down the corridor. You should then enter the Clock Tower.

To get to the courtyard, you have to get to the bottom of the Clock Tower. To do this, turn right (or left) and find the stairs going downward (underneath the wooden stairs going up). At the bottom of the stairs, turn left and go behind the stairs and out the doorway. Turn right and go down even more stairs as far as they go. At the bottom of the stairs, you should be able to leave the castle and into the courtyard.

.
The Great Hall

After Arrival at Hogwarts:
6 Additional Dialogues

**The Great Hall** is the place where students and teachers eat their meals in the mornings, afternoons, and evenings. It is also be a place where students go to meet and socialize with friends.

## Location

The Great Hall is located inside Hogwarts, and is near the entrance courtyard. You will automatically be lead here during the storyline quest, Arrival at Hogwarts.

## Trivia

See Sorting Ceremony Mechanics to find out more about the Sorting Ceremony that takes place here.

.
Holographic Printing II

**Description**

Increases the speed of training units.

Holographic Printing II

## Upgrade Table

Please Note:
The research times listed below assume no research bonuses are active. While we cannot predict *your* research time, it will likely be less.

Research Center Lv.11
 2
Research Center Lv.11
 N/A
 3
Research Center Lv.11
 N/A
 4
Research Center Lv.18
 5
Research Center Lv.18
 19150
 6
Research Center Lv.23
 135075
 7
Research Center Lv.27
 8
Research Center Lv.31
 568825
 9
Research Center Lv.35
 2391950
 10
Research Center Lv.39
 8861400
Training Grounds

**The Training Grounds** are the place where first year students take their Flying Lessons, and other people can practice their flying skills.

## Location

The Training Grounds are located near The Greenhouses and can be accessed through a walkway on the left side of the greenhouses. From the fast travel point of The Greenhouses, walk to the left side of the dome building ahead of you, if you are facing away from the castle. Once you reach the other end, turn left and walk all the way down the the wall on the other side. Enter the doorway on the other side and turn left. Before the stairs on the other side of the room, turn right and go through another doorway.

.
Toad Hunt (Owlery)

*Neville has lost his toad Trevor. Search the owlery, and help him find it.*

**Toad Hunt** is a side quest given by Neville Longbottom at the Training Grounds. He can be found next to the door to the castle, nearest the Charms Classroom. The task involves finding Neville's toad, Trevor, at the nearby Owlery, and safely returning him to Neville.

Only one Toad Hunt quest may be active at one time.

## Steps

* Search The Owlery to find Neville's toad
* Return to Neville with his toad Trevor

## Conversation

Neville: *I've lost my toad Trevor again. Last I saw him was by the owlery. Can you help me look for him?*

Player: *I'll help you.*

Neville: *Thanks a lot! I hope you find him. Maybe you can ask around, and hear if anyone has seen him.*

Player: *I'll do my best!*

[——— *After completion* ———]

Neville: *Ah! You found him! Thank you very much. I lose stuff all the time.*

Player: *No worries.*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
   Climb the stairs to Owlery, and to the highest level, which consists of a number of staircases leading to a balcony (if you have not already collected it, you will find a Golden Snitch on said level). Trevor can be found on the balcony level, specifically at the top of the balcony steps nearest to the inner steps.
Diagon Alley (Quest)

*You have been accepted into Hogwarts School of Witchcraft and Wizardry. But before you can attend, you need to purchase the required supplies in Diagon Alley.*

**Diagon Alley** is the second quest in the main storyline. After receiving your acceptance letter you now have to get to Diagon Alley to buy your school supplies. But first you need to get to London. How to get there? By a Knight bus, of course! You also get to meet your first NPC. How exciting!

## Steps

* Search the area for a way to get to London
* Speak to the Knight Bus Conductor (Stan Shunpike)
* Enter the Leaky Cauldron
* Find an entrance to Diagon Alley
* Speak to Hagrid

## Conversation

Stan Shunpike: *Welcome to the Knight Bus! Emergency transport for the stranded witch or wizard. My name is Stan Shunpike and I will be your conductor this evening.*

Stan Shunpike: *Where abouts are you headin'?*

Player: *I'm headed to Diagon Alley. That's in London.*

Stan Shunpike: *Diagon Alley, that's in London' Hear that? Ha! I'll drop you off in London outside 'The Leaky Cauldron'. That's a popular wizarding pub. Entrance to Diagon Alley is in the back.*

Stan Shunpike: *Are you ready to go?*

Player: *Travel to The Leaky Cauldron.*

[——— **CUTSCENE** - *Travelling to London* ———]

Stan Shunpike: *The Leaky Cauldron is right there behind you!*

[——— *Player enters the Leaky cauldron* ———]

Tom: *Hello there! I'm the innkeeper, Tom. How can I help you?*

Player: *Can you tell me how I get to Diagon Alley?*

Tom: *There's an entrance out back in a small, walled courtyard with a dustbin. You can get to Diagon Alley by tapping the correct brick in the wall. You can probably find someone there to help you with that.*

[——— *Player finds the courtyard and sees Hagrid* ———]

Hagrid: *Hello there! Lookin' to get into Diagon Alley?*

Player: *Yes I need to pick up my school supplies.*

Hagrid: *Ah! A new Hogwarts student? Lemme introduce meself; Rubeus Hagrid. Keeper of keys and grounds at Hogwarts.*

Hagrid: *Diagon Alley is right behind that wall you see. All you have to do in order to open it is tap that brick there. Perfectly easy.*

Hagrid: *And when you enter, you should go to Gringotts Wizarding Bank and get some of that Muggle money exchanged into our wizarding currency. Ain't no safer place, not one. Except perhaps Hogwarts. Run by goblins. Speak to Griphook, he'll help you. Well, good luck! See you at Hogwarts.*

Player: *Thanks for the help!*

[——— **CUTSCENE** - *Diagon Alley* ———]

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Turn left and follow the Privet drive. At the end of the street you will see the Knight bus. Go around and talk to Stan Shunpike. Watch cutscene and travel to London. Turn around and enter the Leaky Cauldron. Enter the main room, go around the table and then turn right. Go through a door leading outside and talk to Hagrid near a brick wall. Walk to the wall and press F when you see a yellow outline around some bricks.
Toad Hunt (Platform Nine and Three-Quarters)

*Neville has lost his toad Trevor. Search the platform, and help him find it.*

**Toad Hunt** is a sidequest given by Neville Longbottom at Platform Nine and Three-Quarters. It is usually the first side quest found in the map. The task involves finding Neville's toad, Trevor, and returning him to Neville.

Only one Toad Hunt quest may be active at one time.

## Steps

* Search the platform to find Neville's toad
* Return to Neville with his toad Trevor

## Conversation

Neville: *I seem to have lost my toad Trevor. Can you help me look for him?*

Player: *I'll help you.*

Neville: *Thanks a lot! I hope you find him.*

Player: *I'll do my best!*

[——— *After completion* ———]

Neville: *Ah! You found him! Thank you very much. I lose stuff all the time.*

Player: *No worries.*

## Hints

* Ask NPCs around the platform
* Toads tend to jump. If you want to find Trevor, so must you

## How to complete the quest

**WARNING:** **The following section contains spoilers**
   If you ask people around the platform if they have seen a toad, you will eventually be lead to the top of the train, where the toad can be found. This elusive place can be reached via three stacks of luggage found on the opposite side of the platform from where you found Neville. This short parkour course leads directly to the toad. However, Trevor can also be reached by traveling to the engine of the train and climbing up. You will then have to travel over half the length of the train to reach the toad.
Once you leap down and interact with Neville, he will reward you with 100 Coins.
Spider Lair

**The Spider Lair** is where the Acromantulas and Spiders inside of The Forbidden Forest live and is a very dangerous place to travel to. It is very deep inside of the forest, so everything will get very dark very quickly!

## Location

You will automatically be lead here during the side quest Follow the Spiders.

.
Barrack

The Barrack is a building which allows the commander to train different units. Upgrading the building will improve its training capacity and max armor. The upgrade also brings you Honor Score points and increases your power and i love big booty men

**Barrack**

## Building Requirements

Please Note:
The build times listed below assume no building bonuses are active, such as those from technologies. While we cannot predict your build time, it will likely be less.

 2
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 565
 13
 2220
 14
 2785
 15
 3445
 16
 4195
 17
 4230
 18
 8905
 19
 10655
 20
 16150
Three Broomsticks Inn

**The Three Broomsticks Inn** is a very popular spot during Hogsmeade visits, and is very famous for their Butterbeer. If you ask Madam Rosmerta if she has heard any rumors, she will tell you about all of the side quests you can do in Hogsmeade. There are many collectable items behind locked doors here, so make sure to come back again once you have learned the spell Alohomora.

## Location

The Three Broomsticks can be located on the left side of Hogsmeade right next to the store Honeydukes and across the Owl Post.

## Loot

2 Golden Snitches

**Large Chest**

**Small Chest**
Craith

Craith is the southwestern region of the Kingdom of Beliria. Craith is a region in the Kingdom of Beliria. It's southeast of the Borderland Ridge.

* Port Haell
* Pirask
* Bilan
* Orusar (Capital)
* Mesa

## **Climate**

Craith is mostly desert, with an oasis surrounding the Obsidian Gulf. The capital is Orusar, which is at the intersection of the Cragstone River meets the gulf. Craith has a large population of Caelorian immigrants due to its warmer climates.

## **Economy**

Craith's trade hub is based in Orusar. Orsuar is known for its trade in silk, fruits, medicinal herbs. Merchant trade is often done by ship if the merchant can afford it. Otherwise, merchants braved the main roads. Either way, merchants often had to defend themselves against pirates or bandits in order to bring essential supplies to neighboring cities.
Divination Classroom

**The Divination Classroom** is the classroom where Divination lessons are held by Professor Trelawney.

## Location

The Divination classroom is located near The Grand Staircase. From the fast travel point of the The Grand Staircase, go up the stairs to your left exactly two flights until you get to a juncture. Continue forwards up another flight of stairs and turn left into a hallway. At the end of the hallway, turn left past the Weasley Twins and to a spiral staircase. Go up the staircase one story until another hallway. Pass the stairs that should be on your left and you should see a ladder to your left. Climb the ladder and you should find the classroom.

## Loot

**Small Chest #1**

* 1 Unfogging the Future
* 1 Spell-Checking Quill
* 1 Crystal Ball
Flourish & Blotts

Flourish and Blotts is a famous Book Shop located in Diagon Alley. Many Hogwarts students buy their school books here and they also occasionally host book signings from famous authors.

## Flourish & Blotts

### NPCs

Booker Blotts
2 Additional Dialogues

## Location

You will automatically be lead here during the main storyline quest Purchase School Books, and it is a big green building on the right side of Diagon Alley facing away from the Leaky Cauldron.

## Merchandise

* Fantastic Beasts and Where to Find Them
* Standard Book of Spells
* Advanced Potion Making
* The Dark Forces: A Guide to Self-Protection
* A Beginner's Guide to Transfiguration
* The Tales of Beedle the Bard

## Loot

Small Chest #1

* 6 Coins
* 2 Parchment
Astronomy Tower

**The Astronomy Tower** is one of the tallest towers in Hogwarts and is where the Astronomy Classroom (not an official location) is located.

## Location

Next to the Transfiguration Classroom in the Transfiguration Courtyard. From the fast travel point of the Transfiguration Courtyard, face the tall circular tower right in front of you and walk towards the right side of it. Once you have reached the right side of the tower, you should see signs for Transfiguration, Charms, and the Astronomy Tower. Follow the sign to the left and walk through the door. The stairs on your right should take you to the top of the tower. The coordinates for the Astronomy Tower is (x:731 y:173 z:132).

## Loot

3 Golden Snitches

**Large Chest #1**

* Monster Book of Monsters

**Small Chest #1**

* 20 Coins
* 1 Wizard Card
* 2 Murtlap Essence
* 1 Potion Of Magicka
* 1 Vial Of Dragon Blood
* 1 Red Magic Gem

**Small Chest #2**

* 3 Coins
* 1 Strength Potion
* 1 From the Earth to the Moon
Quantum Communication II

**Description**

Improves the speed of occupying new sectors.

Quantum Communication II
Prefabricate Parts II

## Upgrade Table

Please Note:
The research times listed below assume no research bonuses are active. While we cannot predict *your* research time, it will likely be less.

Research Center Lv.9
 2
Research Center Lv.9
 N/A
 3
Research Center Lv.9
 N/A
 4
Research Center Lv.16
 5
Research Center Lv.16
 6
Research Center Lv.21
 7
Research Center Lv.25
 8
Research Center Lv.29
 9
Research Center Lv.33
 10
Research Center Lv.37
Purchase School Robes

*You will need school robes for your stay at Hogwarts. These can be purchased at Madame Malkin's Robes for All Occasions.*

**Purchase School Robes** is the 6th quest in the main storyline and the last quest from the trio of "purchase quests" - the only 3 quests from the main storyline that you can complete in any order.

## Steps

* Locate Madam Malkin's Robes for All Occasions
* Purchase school robes from Madam Malkin
* Equip the school robes

## Conversation

Madame Malkin: *Welcome to Madam Malkin's Robes for All Occasions! How can I help you?*

Player: *I need to purchase my school uniform.*

Madame Malkin: *Ah Hogwarts. I've Got the lot here. There's a young man being fitted up in the back room just now, in fact. Your robes will be magically coloured the colours of your house after you are sorted.*

Madame Malkin: *I've got your robes here. You can equip them by inspecting them in your inventory and selecting 'equip'.*

[———  *Player purchases school robes*  ———]

Player: *Goodbye!*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
After exiting Flourish and Blotts, turn right and start walking down Diagon Alley towards Gringotts to find Madam Malkin's Robes for All Occasions. It is a purple shop pretty much in the middle of the Diagon Alley and should be on your left. Enter the store and talk to Madam Malkin to buy your school uniform. You need to buy a House Robe, a Hogwarts Student Hat or a House Scarf, and Trousers with Belt or Suspender Trousers. After buying your clothing items, exit by pressing Shift, and open up your inventory (press 6 and then Q). Equip the items you just bought by selecting them in your inventory by pressing F and selecting "equip" by pressing F again.
St. Pancras Station

St. Pancras Station is another train station in London and is one of the places where the Weasleys' Blue Ford Anglia was spotted flying by Muggles in *Harry Potter and the Chamber of Secrets* (Film, Book)*.* You will pass it on your way to King's Cross Station in the main storyline quest Platform Nine and Three-Quarters, but it is not a building that you can walk into. You might also go past it during the side quest for Mr. Weasley, One Man's Trash. The coordinates for the fast travel point is (x:2762 y:61 z:-69).
Gringotts Wizarding Bank (Quest)

*Before you can purchase your supplies, you need your muggle money exchanged to the wizarding currency. The goblins at Gringotts Wizarding Bank should be able to help with that.*

**Gringotts Wizarding Bank** is the third quest in the main storyline. You now discovered Diagon Alley, but you only have British Pounds and they do not accept those in Diagon Alley. Go and exchange your money with some Knuts, Sickles, and Galleons and start to go buy you school supplies! Talk to Griphook, he will help you with the transaction.

## Steps

* Locate the Gringotts Wizarding Bank
* Speak to the goblin Griphook

## Conversation

Player: *Can you help me?*

Griphook: *What is your enquiry?*

Player: *I need money for my school supplies.*

Griphook: *How did you think this might come about?*

Player: *I would like to exchange this into your currency*

Griphook: *I see. Here you have 250 Gold coins. That should be enough for your supplies. Now go.*

Player: *Thanks.*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Go straight until you see white building of Gringotts Wizarding Bank. Enter the bank and you will find Griphook at the end of the entrance hall. Talk to him and he will give you your money.

## Trivia

* The central block in the first podium on the right was indirectly fixed by Tim (this was not written by Tim)
The Library

**The Library** at Hogwarts is filled with hundreds of books about the magical world and is a great place for studying at Hogwarts. This is also where the entrance to the Restricted Section is, but is has to be opened with a key.

## Location

The Hogwarts Library is located under Ravenclaw Tower and is near The Greenhouses and the Ravenclaw Common Room. From The Great Hall, walk outside of the castle into the Entrance Courtyard and to the overhang on the other side. Cross the bridge to your left that should lead you to the other half of the castle. Once you enter the other side of the castle, walk up the one flight of stairs on the other side of the room. Walk through the hallway at the top and up another flight of stairs. Follow the sign and turn left, or walk to the top of the stairs to get to the Library.

.
Platform Nine and Three-Quarters (Quest)

*Platform Nine and Three-Quarters is platform from which students board the Hogwarts Express. It can be accessed by walking straight through the apparently solid barrier between platforms nine and ten.*

**Platform Nine and Three-Quarters** is the 7th quest in the main storyline. You must get onto the platform before the train leaves without you! Surely you know how to get to Platform Nine and Three-Quarters from there, don't you?

## Platform Nine and Three-Quarters

### Location

Diagon Alley
Platform Nine and Three-Quarters
Kings Cross Station

### NPC

Neville Longbottom
Train Conductor

## Steps

* Exit Diagon Alley
* Walk to King's Cross Station
* Get onto Platform Nine and Three-Quarters
* Speak to the train conductor

## Conversation

Molly Weasley: *Hello, dear. First time at Hogwarts?*

Player: *Can you tell me how to get onto platform?*

Molly Weasley: *Not to worry. All you have to do is walk straight at the barrier between platforms nine and ten. Don't stop and don't be scared you'll crash into it, that's very important. Best do it at a bit of a run if you're nervous.*

Player: *Thanks.*

[———  *Player goes through the wall between platforms 9 and 10*  ———]

Train Conductor: *All aboard! The Hogwarts Express will be leaving soon. Find a compartment on the train and we'll be off in no time.*

Player: *I will do that!*

[——— **CUTSCENE** -  *Hogwarts Express*  ———]

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Go to the Leaky Cauldron and walk out onto the street. Go straight, pass Big Ben, cross the River Thames, and keep going straight ahead. You will eventually see the King's Cross Station on the right. You can also follow the street signs if you are having some trouble locating Kings Cross Station. Go inside, walk to platforms area and find Molly Weasley. She will tell you to go through the wall between platforms 9 and 10. Once you are on Platform Nine and Three-Quarters, turn around and go to talk to the Train Conductor. Then just walk into the train and find an empty compartment.
A Bit Of Light Reading

**A Bit of Light Reading** is a side quest given by Hermione Granger after the completion of the storyline quest, Alohomora. While the game announces it like a traditional side quest, it does not appear in your quest log, or count towards the total number of side quests completed in your Treasure Hunts section. Instead, it serves to open a service where Hermione will buy Rare Books from the player for extra cash.

## Conversation

Player: *Do you need any more help?*

Hermione: *You're very kind.
I do as a matter of fact; I've worked my way through most of the interesting sections in the Hogwarts library and I'm looking for a bit of extra reading.*

Hermione: *If you find any interesting or rare books please bring them to me.
I'll page 50 gold for every rare book your bring me.*

Player: *I will.*

## How to Complete the Task

This quest cannot be "completed" as such. Hermione will buy any Rare Book you bring her for 50 coins a piece from this point on.
Wizard Card

**The Wizard Cards** are collectable items. There are 54 hidden cards for you to collect scattered around the world. See Treasure Hunts section for the list of their locations. Wizard Cards can be found in chests around the world. Some chests may be in common places, but many of them are hidden, guarded by hostile mobs or only accessible via a maze or other puzzles.

## Trivia

* In version 1.0, the description stated *"See i you can collect all 100 Wizard Cards"* despite there only being 50 hidden around the map
A Lovely Letter

*There's something like a love triangle going on at Hogwarts. Trevan Davis and Kevin Entwhitsle are both interested in Sally-Anne Perks. Perhaps you can help the situation.*

**A Lovely Letter** is a side quest given by Kevin Entwhistle in the Transfiguration Courtyard (he can be found in the covered area surrounding the courtyard (x:682, y:65, z:117). The task involves deciding whether or not to deliver Entwhistle's fraudulent letter.

## Steps

* Speak to Kevin Entwhistle
* Optional: Give the letter to Sally-Anne Perks
* Optional: Explain to Sally-Anne Perks that the letter is fake
* Speak to Trevan Davis
* Speak to Kevin Entwhistle

## Conversation

Kevin: *Did I see you talking to Davis?
Maybe not.
But I would stay away from that git if I were you.*

Player: *You don't like Trevan Davis?*

Kevin: *Don't like? Hah!
I despise him.
And he actually thinks he has a chance with Sally-Anne.
I even heard he was going to ask her to go to Madam Pudifoot's in Hogsmeade.
As if she would ever say yes.
Someone like her wouldn't fall for his nonsense... I hope.
I've been thinking...
Maybe Sally-Anne needs a little help seeing Davis for what he is.
Could you give her this letter?
And say it's from Trevan Davis.
I think I've matched his lack of cleverness perfectly.*

Player: *Alright.*

**Deliver the letter**Sally-Anne: *A letter? From Trevan?
He's so sweet.
What's this... What does it say?
I ... If that is what that egg thinks of me, I'll...
You can tell Trevan Davis to stay away from me.
I'm not speaking to him anymore.*
Player: *I will.*

Trevan: *I... She what?
What did I do?
Did she say what I did?
If she wants me to stay away I'll respect that, but an explanation would be nice.*

Player: *Goodbye.*

Kevin: *Excellent. Now that's what I like to hear.
Good work.
It's such a shame when girls can't seem to pick true gentlemen and nice people like me rather than people like Trevan Davies.
Sometimes they just need a bit of help seeing those thickheaded chumps for who they are.
Here, take this.*

**Explain the letter is fake**
Sally-Anne: *What? He wanted me to think Trevan wrote this?
That jealous idiot.
Thought he could just manipulate me into ending things with Trevan?
Thank you for telling me the truth.
You tell Kevin Entwhistle that I won't stand for this kind of thing.
I don't want to talk to him anymore.
And tell Trevan about this too.*

Player: *I will.*

Kevin: *You what?! I thought we had a deal?
Girls like Sally-Anne always go for jerks like Trevan instead of true gentlemen like me.
Ugh, I can't believe this.*

Player: *Goodbye.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
The quest is straightforward and the compass will direct you to the relevant parties. The reward is the same no matter which course of action you choose to take.
Training Ground Grubs

*Aggressive flobberworms seem to have infested the training grounds. Some students are wanting to use the area for training, and have asked you for help in clearing out the infestation.*

**Training Ground Grubs** is a side-quest given by Zacherias Smith in the Training Grounds. Zacharias can be found near a formation of stones in the middle of the Training Grounds. The task involves exterminating several Flobberworms.

## Steps

* Kill 20 Flobberworms
* Return to Zacharias Smith

## Conversation

Zacharias Smith: *Hey, you! Maybe you can help.
The training grounds have become infested with aggressive flobberworms!*

Player: *What do you need me to do?*

Zacharias Smith: *We can't get any training done with flobberworms all over.
Luckily flobberworms aren't too tough.
If you just kill enough of them the problem should go away.
Good luck.*

Player: *I will.*

[——— *After completion* ———]

Zacharias Smith: *Thanks for your help!
I hope this keeps the flobberworm infestation off for a while, so we can get some training done.
Here, take this.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
The Flobberworms spawn directly from the stones near Zacharias. They are very weak, but are also small, which will make them hard to hit with Stupefy. To speed up the process, you may want to return after you have the spell Bombarda Maxima, but this is not required.
## Trivia

* In the data, **Training Ground Grubs** was originally named "Training Ground Toads," while the quest Burrow Infestation (where you fight toads) mentions Flobberworms in the data. This suggests the enemies were swapped between the two quests.
Hogsmeade Letter Delivery

*Furvus Barracus has tasked you with delivering a letter to his colleague in the Hogsmeade branch of Obscurus Books.*

**Hogsmeade Letter Delivery** is a side quest given by Furvus Barracus of Obscurus Books in Diagon Alley, at any point after the player has completed the storyline quest, Gringotts Wizarding Bank. This quest involves delivering a letter from Furvus Barracus to Percival MacNair in Obscurus Book's Hogsmeade location.

## Steps

* Travel to Hogsmeade
* Deliver the letter to Furvus Barracus' colleague, Percival MacNair

## Conversation

Furvus Barracus: *Ah well. Welcome to Obscurus Books, Diagon Alley and Hogsmeade.*

Player: *Diagon Alley and Hogsmeade?*

Furvus Barracus: *Yes, what of it?
Branched out after the success of the shop here in Diagon Alley.
Normally my colleague and I communicate by owl, but that useless bird is too exhausted to go anywhere now.
In fact, come to think of it, you might actually be good for something after all.
Would you deliver this letter to my colleague in Hogsmeade?
I'm sure he could be persuaded to give you some kind of reward.*

Player: *I'll deliver the letter.*

[——— *In Hogsmeade* ———]

Player: *I was told to deliver this letter?*

Percival MacNair: *Ah very well. If you have no further business you may leave.*

Player: *What about my reward?*

Percival MacNair: *You want a reward now? Oh, very well, here you go.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
This quest is very simple. Obscurus Books in Diagon Alley can be found just down the street from Weasley's Wizard Wheezes, while Obscurus Books in Hogsmeade can be found down the street to the left of the Owl Post Office (the compass will lead you here). Luckily, the inattentive MacNair pays you 25 more Coins than originally agreed with Barracus.
History of Magic Classroom

**The History of Magic Classroom** is where students take their History of Magic Lessons from Professor Binns, the ghost teacher. You will not have any lessons here, but it is still a classroom you can visit.

## Location

The History of Magic Classroom is located in Hogwarts. From The Great Hall, exit into the Entrance Courtyard. Once you get to the middle, turn left and go over the overhang. turn left and walk out from under the overhang and walk along the castle wall to a big archway. Go through the archway and turn right to face two doorways in the wall. Go through the second doorway closer the the courtyard and turn right after walking through. There should be a spiral staircase going down to your right, and walk all the way down. Walk through the doorway on the right hand side (white tiles, not green) with house banners on the right hand side of the hallway. The classroom will be at the end of the hall.

.
Entrance Gates

**The Entrance Gates** are the entrance to the Hogwarts grounds and is where all student above second year enter from on the carriages pulled by Thestrals.

## Location

The Entrance Gates can be found by following a path starting from The Greenhouses. From the fast travel point of The Greenhouses, walk to the large dome shaped building that should be up ahead if you are facing away from the castle. Follow the path from the dome shaped building and you should find the Entrance Gates.

.
The Order of the Phoenix

**The Order of the Phoenix** is 23rd quest of the main storyline. It involves joining the secret Order and visiting their headquarters, 12 Grimmauld Place.

## Steps

* Go to the Headmaster's office
* Tell Dumbledore about the Death Eater attack at the Ministry
* Travel to 12 Grimmauld Place
* Speak with Alastor Moody
* Gather weapons, potions and supplies and return to Alastor Moody.

## Conversations

Albus Dumbledore:  *If what you say is true, it means that Voldemort's supporters are rallying again.
We must act swiftly.
You have proven yourself in your time at Hogwarts.
How often age is foolish and forgetful, as it underestimates youth. I trust you now with this:
Many years ago, I founded the Order of the Phoenix; a secret society to oppose Lord Voldemort and his supporters.
You must go there now.
Go to 12 Grimmauld Place in London and talk to Alastor Moody.
Tell him what you have told me.
Go now and be swift!
You must not fail me.*

Player:  *I will go to 12 Grimmauld Place.*

[——— *At Grimmauld Place* ———]

Player:  *I'm here about the Phoenix order.*

Mundungus Fletcher:  *That so? Who told you about this place?
And why should I let you in?
Get lost, kid.*

[——— *The player selects a reply, for example:* ———]

Player:  *Dumbledore sent me.*

Mundungus Fletcher:  *Well tha's somethin'.
Why would he go an' do that?*

Player:  *I have important information for the Order!*

Mundungus Fletcher:  *Oh, sod it, very well. I suppose you'll quit botherin' me if I show you how to get in.
Dumbledore sent you, you say?
Fine man, that one. Bleedin' 'ero, tha's what they all say.
Even 'elped me out of some serious trouble a few years back.
You'd better go on in.
You'll find Alastor Moody upstairs.
Talk to him.*

[——— *The house appears and the player enters* ———]

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
Use Marauder's map to travel out of Ministry. If you haven't discovered the Headmaster's office yet, teleport to either The Gryffindor Common Room or The Grand Staircase. Climb the stairs to the statue (opposite the painting of a Fat lady) and pull a lever. The statue will rise and uncover a staircase leading up to the Headmaster's Office. Once in there, talk to Dumbledore. Then teleport to London (King's Cross). Follow your compass to Mundungus Fletcher. Either bribe him or tell him that Dumbledore sent you. Once in 12 Grimmaul Place, talk to Alastor Moody (2nd floor).
The Owlery

**The Owlery** is a tower disconnected from the main Hogwarts Castle, where the school owls and the owls belonging to students live during the school year.

## Location

Just outside of Hogwarts and can be reached via a path from the Training Grounds. This location will also be automatically discovered during your Flying Lesson, while flying the lap around the school, if you haven't already discovered it. The coordinates for the entrance are (x:535 y:87 z: 50).

## Loot

1 Golden Snitch

**Large Chest #1**

* 1 Wizard Card
* 1 Strength Potion
* 1 String
* 5 Parchment
* 1 Spell-Checking Quill
* 2 Letter from Hogwarts

.
Fireworks Launcher

Fireworks Launchers are a joke-store product you can buy in either Diagon Alley or Hogsmeade and shoots unlimited fireworks to where ever you point it. The fireworks are very similar to the fireworks in normal Minecraft, except that this Launcher will send out unlimited fireworks. To use a Fireworks Launcher, move it into one of your quick slots in your hot bar and press Q while looking at where ever you want to shoot the fireworks.

## Vendors

The only store in Diagon Alley that sells Fireworks Launchers is Weasley's Wizard Wheezes.

The only store in Hogsmeade that sells Fireworks Launchers is Zonko's Joke Shop. If you are having trouble looking for these locations, here is a Map of Hogsmeade with the names of all the locations/stores in Hogsmeade.

### Trivia

The Fireworks Launcher can be used as an alternative to Stupefy, as they both do similar amounts of damage and the Fireworks Launcher fires projectiles faster, along with not using Magicka.
Toad Hunt (The Quidditch Pitch)

*Neville has lost his toad Trevor. Search the Quidditch pitch, and help him find it.*

**Toad Hunt** is a side quest given by Neville Longbottom at the The Quidditch Pitch, under a tree just ahead of and to the left of the fast-travel point (x=439, y=12, z=-209). The task involves finding Neville's toad, Trevor, and returning him to Neville.

Only one Toad Hunt quest may be active at one time.

## Steps

* Search the Quidditch pitch to find Neville's toad
* Return to Neville with his toad Trevor

## Conversation

Neville: *My toad Trevor has hopped away again.
I'm sure he's somewhere by the Quidditch pitch.
Can you help me look for him?*

Player: *I'll help you.*

Neville: *Thanks a lot! I hope you find him. Maybe you can ask around, and hear if anyone has seen him.*

Player: *I'll do my best!*

[——— *After completion* ———]

Neville: *Ah! You found him! Thank you very much. I lose stuff all the time.*

Player: *No worries.*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
   Trevor can be found atop the Gryffindor Tower overlooking center field, on the opposite end of the pitch from the entrance nearest Neville. Trevor can be found overlooking the pitch (x:411, y:68, z:-344).