Scrimmy Bingus 4: The Good Boy Scrumpus

Scrimmy Bingus 4: The Good Boy Scrumpus is the fourth installment in the Scrimmy Bingus franchise. It was released on November 10, 1994 for the PC, Sega Genesis, and the SNES. The game was met with universal acclaim.

## Gameplay

The game is a point-and-click adventure RPG, but it incorporates some visual novel elements in some sections of the game. This was to compensate for the more story-oriented structure in this game, which focused heavily on the character development of the Brongi.

## Plot Overview

The game picks up with Scrimmy and his adventuring party of Brongi approximately one year after the events of Scrimmy Bingus III: The Hotpocket of Croungus. The party is now a tightly-knit group of friends that explores the land and endeavors to discover new locations and new items.

While traveling through the small medieval-style village of Scromgus, Scrimmy and his crew come across Scrumpus, a young manservant tasked with helping the King Regent and the royal family. Scrumpus hates his job and wishes to escape, expressing his desire to Scrimmy to go off and explore the lands. That night in a dream, Scrimmy is visited by Hunky Brumpo, who tells Scrimmy that the freeing of Scrumpus is essential to the survival of the land and the finding of the Bingus. Scrimmy then wakes and asks the King what he might need as payment in order to free Scrumpus. The King sends Scrimmy and his party on a quest to retrieve the Nailbiter, a powerful sword that will allow the King to expand his tyrannical kingdom. Scrimmy agrees, and requests that Scrumpus goes with them. The King is at first uneasy about the deal, but agrees on the condition that if the party doesnt return with Scrumpus, he will summon the Crodon to hunt them down and kill them. Scrimmy accepts the terms of the deal and the party sets off.

The game follows Scrimmy and his party on their adventure through the dimensions to acquire the Nailbiter. Along the way, Scrimmy and the party train Scrumpus in the art of adventuring and battle, and the player can upgrade Scrumpus' stats throughout different encounters and events.

Upon finding the Nailbiter, Scrimmy and Co. return to the King Regent and prepare to deliver the sword. However, Scrimmy turns on the evil king, and a battle ensues. When the party defeats the king, he uses his dying breath to summon the Crodon, which frightens the party. However, the Crodon don't show up, which gives the party a false sense of security. Scrimmy and his party offer Scrumpus a place in their group, but Scrumpus declines, instead wishing to adventure on his own and find his own place in the world. He tells Scrimmy that he will return if they need him as an ally, and then leaves to carve his own life. Scrimmy and his party leave.

At the end of the game, the adventuring party is resting in a modern town when Scrimmy gets a call from an character unknown to the player, who requests that Scrimmy come to Newark, New Jersey immediately. Scrimmy agrees, and sets off on his way.

In the games post-credits scene, it is shown that the summoning did in fact work, and that the Crodon have arrived on the planet and are ready to seek revenge.

## Trivia

* This game marks the first major appearance of the Crodon, long time enemies of Scrimmy and the Bingus.
* In the timeline of Scrimmy Bingus, this game is immediately followed by Scrimmy Bingus and the Newark Horror, even though there is a game in-between the two release-wise.