Omniframe

**Omniframe** (also known as Constructs, Structures) make up the majority of playable characters in *Punishing: Gray Raven*.

## About Omniframe

Constructs are characters used for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank. They cannot be deployed in the same team as Uniframe until a future version of the game.

Constructs have four predesignated classes:

* **Attacker** deals damage
* **Tank** weakens enemies, letting allies deal more damage
* **Support** heals and buffs allies
* **Amplifier** heals and buffs allies (S-Ranks only)

## Obtaining Constructs

With the exception of B-Rank characters, Constructs are predominantly acquired through Research & Development.
* B-Rank Constructs are given automatically via story progression.
* A-Rank Constructs are guaranteed every **10** pulls.
* S-Rank Constructs are guaranteed at a minimum of **60** pulls.

## Promotion

Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following:
Private, Sergeant, Elite, Task Force, Ace, and Hero.

## Duplicates

In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.

* B-Rank Construct duplicates give 6 Inver-Shards
* A-Rank Construct duplicates gives 18 Inver-Shards
* S-Rank Construct duplicates give 30 Inver-Shards

## Construct Lore

【Babylonia Database: Inver-Device】*"Inver-Device is the first line of defense for all Constructs against the Punishing Virus. Humanity has upgraded the Inver-Device to enable the Constructs to receive nearby Commandant’s Mind Beacon."*
**Constructs** are combat cyborgs who were originally humans; their consciousness is stored in a device inside their bodies. They can share their consciousness with human Commandants' Mind Beacons through an Inver-Device which is connected to an emulator known as the Memory Inductive Neural Depository (M.I.N.D.). This system is one of the most effective ways to prevent M.I.N.D. deviation and therefore prevents succumbing to the Punishing Virus. M.I.N.D. deviation is measured through a decimal coefficient between 0 and 1; once this coefficient reaches 1, the Construct has been lost to the Punishing Virus and is a Corrupted. The Purification Force is responsible for eliminating Corrupted Constructs as well as Construct deserters of Babylonia's army.

Much effort and resources are expended to reinforce M.I.N.D. stability. Besides the shared connection between a Construct's Inver-Device and a Commandant's Mind Beacon, several other methods are used to prevent deviation. Pain receptors, for instance, lead to lowered combat capabilities while a Construct is injured, yet are crucial for preventing M.I.N.D. deviation.

Theoretically, if gravely injured and on the brink of death, Constructs are able to transfer their consciousness back to Babylonia using their Inver-Device in a procedure known as **recall**. Babylonia can thus reinstall their consciousness into a new frame. However, the truth is that recall is a fantasy, a lie spread to inspire both military Constructs and the public. The process requires remote memory extraction while the Construct is still on the battlefield, a difficult and dangerous procedure. Very few Constructs have recalled successfully, and even then there have been instances of memory loss between reboots. For the majority of successful recall cases, the goal was not to preserve the consciousness but to exemplify.

1. ↑ This name was categorization redesign during the Reveries With A Whale 's package in-game: Reveries With A Whale PV Trailer
2. ↑ Punishing: Gray Raven Facebook Page
3. ↑ 构造体;
4. ↑ 逆元装置; modularity reversing device, also known as inverse-element device
5. ↑ 意识海; Sea of Consciousness
6. ↑ Wanshi: Hypnos Interlude Story 1

## Playable Omniframe

**S-Rank**

* Attacker
* Tank
* Support
* Amplifier
Lee - EntropyKarenina - EmberLucia - Crimson AbyssBianca - VeritasLucia - PlumeLuna - Laurel2BBianca - StigmataLee - HyperrealLucia - Crimson WeaveLamia - Lost LullabyQu - ShukraNanami - PulseKamui - TenebrionRosetta - RigorA2Chrome - GloryVera - GarnetNanami - StarfarerKarenina - ScireWatanabe - EpitaphLiv - Luminance9SLiv - EmpyreaSelena - CapriccioAyla - KaleidoNo.21 - Feral ScentAlisa - Echo**A-Rank**

* Attacker
* Tank
* Support
Lucia - DawnLee - PalefireWatanabe - NightbladeKarenina - BlastBianca - ZeroWatanabe - AstralBambinata - VitrumNoctis - IndomitusBRSKamui - BastionAyla - BrillianceChrome - ArclightChangyu - QilinNo.21 - XXILiv - LuxSophia - SilverfangVera - RozenWanshi - HypnosHanying - ZitherwoeTeddy - Decryptor**B-Rank**

Lucia - LotusNanami - StormLiv - Eclipse