Yomato

> **This page contains major spoilers for Night Awakened:** Chapter 1**. Additional Warnings will be provided before upcoming Spoilers.**
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## Yomato

A unofficial predicted look of Yomato created from Avatar Maker[1].

## Character Information

### Role

**Separately *Controlled Entity***

**Yomato** is the main character and the character in which the player controls to complete tasks, assignments and upgrades nessecary.

## **Physical Appearance**

**Yomato** is a small child with a *Peach Skin-like Colour* with messy light brown hair and light brown eyes. He wears a hoodie, with blue-coloured shorts. He wears white socks as well as black & white coloured shoes with what seems to be the **Night Awaken** logo etched to the inner-side of the shoes.

## **Personality**

**Yomato** expresses great compassion for engineering and sports, however he is also shown to be very annoyant of many things that do not go in his way. This is proven when in Survival Night 2, he is tasked with venturing to the **Lower Basement** which Yomato fears. He eventually grows further knowledge on fixing bugs such as **Tecnologirae**; a bug that corrupts many robots in the game to create & charge the Robotic Evolution. Due to this, this allows Yomato to care for **Robo**, his robotic friend which sticks with Yomato to seek refuge at the end of Survival Night 10.

It is widely believed that Yomato has **Hypersomnia**, a sleeping condition which causes him to remain asleep during the day, however awake and active at night. This is presumably because of the loud-banging heard throughout the nights, and the attack of Robotic Entities as well as the Unknown Entity.

## **Role**

> **The following content below may not be suitable for children; viewer Discreation is advised.**
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**Yomato** is capable of destroying, hiding and tricking robots and opposing forces like the **Unknown Entity**; which is an entity that constantly targets the player (*while playing as Yomato*). He, just like his "*twin brother*" is left-handed and dawns the ability to carry a Shock-Light; a tool which is able to permanently disable robotic entities, and provide a clear-Lighted Pathway. However **Yomato** describes this tool as a disadvantage as with every time used, it will alert additional nearby robotic entities in addition with the Unknown Entity.

> **The following section below contains major spoilers for Night Awakened:** Chapter 1**.**
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### **Survival Night 1**

On Survival Night 1, Yomato (with the player in his Position of View) wakes up and is first introduced when a loud bang is heard. This causes him to move to his table to where we can see Yomato in the mirror writing about the loud sounds. As the player reads along with what Yomato writes about the loud sound, they will eventually notice a chart to the left of the screen which depicts how many times these loud sounds have been going for. This would have been the 34th consecutive night in which Yomato has added a line to the chart. Shortly after glimpsing at the Log Chart, the player will notice that the screen begins to dim. This signifies that Yomato is entering a sleep state. Before completely blanking out, Yomato (*with the player in POV*) can hear a soft-subtle voice saying:
> "*It starts now...*". **-Unmentioned Speaker**
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Therefore ending the first Survival Night with Yomato falling asleep.

### **Survival Night 2**

On Survival Night 2, like Night 1 is awakened by a loud bang. However, upon waking up, Yomato is restrained from screaming after seeing **Robo-1** in the corner of his room. Unlike other Robotic Entities to be encountered in the future, Robo-1, better known as Robo does not attack Yomato. After several speech lines of trying to gain the trust of Yomato, Robo releases the player (*Yomato*) allowing him to breathe properly as heard by his heavy breathing. Robo shortly requests that Yomato helps him find parts throughout his house, including the **basement** (which Yomato dislikes a lot) so that he can further explain himself, however warns him that Robotic Entities are on the hunt for Robo and will murder all in their path. Yomato is sent around his house to look for parts, which include a **Voice Chip**, a **Charger** that seems to be USB-C based, and many other various Robo-Improvement Inc. parts. During this salvage for parts, various Robo like robotic entities will storm the house shattering the glass windows and slamming down doors as they enter. Yomato will eventually find a low-Battery **Electro-Magnetic Pulse Weapon** that can stun and shut off the targeted robotic entity, however, he is limited to using it only 7 times before the battery dies out. From that point on, the player (*Yomato*) will no longer be able to use the **EMP Weapon** and will promptly be killed if caught by the Robotic Entities. Before retrieving the last part for Robo, a Robotic Entity will appear before Yomato. Yomato will attempt to use the EMP Weapon in a cut-scene which the player cannot control Yomato at that time. Yomato will be screaming as the Robotic Entity charges towards him and will promptly jumpscare the player; however, when Yomato wakes up; the lifeless robotic entity will be lying beside him shattered into 4 main pieces. After that, it is revealed that the EMP Weapon has regained its low-Battery status because of Yomato's screaming. We later learn it is charged by what is called "**Scream Charge**"; which is a type of method of charging by the scream of fear. Yomato will promptly return to his room, where he will insert the Voice Chip first to allow Robo to speak. Robo will begin explaining everything that is happening while Yomato begins installing various parts & equipment on Robo.
> "*I am here to seek refuge. The others... they're... they're not happy... there is something wrong... I felt it... I was it. There was no Control, no way to escape... there would only be brief periods of freedom... and we wouldn't remember what would happen... but one day while minding my business there was a flash drive... I anylyzed it and learnt it all... **he is trying** to start a revolution... a robot gone rogue, he partnered up with him... (later revealed as the Unknown Entity) he... I ran here to seek your help... but they're here now, and they're going to send more... until they find me... until they... d-d... destroy me...*" -**Robo**
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After Robo has completed his speech lines, the player can hear Yomato yawning identifying that it is near morning. While Robo is speaking, Yomato will eventually pass out and the screen will go blank. Robo's speech line will cut, hence identifying that Yomato has fallen asleep thus ending the second night.

### **Survival Night 3**

On Survival Night 3, Yomato will wake up to see Robo standing beside him. First scared as by his gasp when he sees Robo but is calm after Robo asks if everything is ok. Yomato asks Robo what happened, to which Robo replied that Yomato had passed out and that Robo carried him to his bed to allow him to further rest. Shortly after a period of silence, a loud bang can be heard coming from downstairs to which Robo says that they must evacuate immediately.
> "*I sense a danger... we must leave immediately... this place is no longer safe...*" **-Robo** "*No! I cannot leave this house... I-... I must stay.*" **-Yomato**
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Yomato refuses to leave, however, Robo says it is for his safety and that he knows where is another safe location. Yomato, without the player's control, will run towards his blue-red backpack and things around his room will be highlighted. When all the objects are highlighted, Robo will shortly leap outside the building. Throughout Yomato's scavage of his highlighted objects, Robo will continue to rush him. If the player takes too long, Yomato will encounter Heavy-Armoured versions of Robotic Entities and will be jumpscares and killed shortly after. If Yomato (the player) successfully retrieves all items on time, Yomato will then jump outside the window and land on the ground. He seems to not take any fall damage. Eventually, the Heavily-Reinforced Robotic Entities will begin giving chase to Yomato and Robo. This begins a scenario in which has "*Hide'n'Go Seek*" elements where if the player is caught, will be killed. This scenario continues until they reach the safe point which Robo mentions earlier. Because of the Hide & Seek scenario, like other Robotic Elements, Robo must charge at which point he deploys advanced Night-Time sensors. During this period he is offline and unresponsive to Yomato. Throughout this time, the Robotic Entities will attempt to lure Yomato out.
> "*I promise we won't hurt you... at least... not in a Robotic way...*" "*Don't worry... we don't bite... we're here to help! Open the door, you're in a dangerous position right now... come let us in... we can help...*" **-Reinforced Robotic Entity**
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Yomato will eventually start hearing banging on walls, which begins similar gameplay to Five Nights at Freddy's in which doors will be closed to disallow access of the robotic entities, however differently, there is no power limit; rather a door cooldown. If a Robotic Entity gains access to the room which Yomato and Robo are in, Robo will be attacked first, giving Yomato the chance to hide. But because of the absence of Robo from the story now, Yomato will eventually be found and will be killed eventually as he is discovered by a Janitor Variant of Robotic Entities and is jumpscares by. However, if Yomato can keep the robotic entities out, Robo will recharge by one bar at a time for each successful round that the player keeps out the Robotic Entities. After 5 successful rounds, Robo will reactivate and begin to guide Yomato on how to lure the Robotic Entities to a trap that disembowels them.

> "*Yomato, there is a way to stop them. You can use the Trapdoors Trap near the left door to trap them, and destroy them... they must be destroyed. Destroyed. Destroyed.*" **-Robo**
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If the trap is set successfully, Yomato will retrieve several parts of the disembowelled Robotic Entities and replace parts to upgrade Robo; which is something that Robo is reluctant with at first. They then exit and pass by the Cassa's alleyway where they then encounter Emerald Wolf. The ending of Night 3 is abrupt and only ends with Robo being reluctant.

### **Survival Night 4**

On Survival Night 4, the player (Yomato) wakes up sleeping on the table. As the cut-scene progresses, Yomato will walk around the room seemingly for a random reason looking for something. During this time, Yomato cannot be controlled by the player. Eventually, the player will be allowed to regain control and Yomato will discover a book. The book reveals many origins of the Robotic Entities Revolution as well as the ultimate plan of the Unknown Entity. A few minutes into the monologue, a dark and raspy-like voice will say the following lines.
> "*The first two steps... and the only ones... you'll... remember..." **-*****Unknown Entity**
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At this point, the lights start to become dim and will begin to flicker, shortly after the lights will go out. Shortly two blue neon-like eyeballs, however, nobody can make up the figure because of the pure darkness. At this point, Robo will not be able to communicate as he is hiding to avoid getting destroyed. He makes eye contact with Yomato advising he immediately hide from the Unknown Entity as Robo himself has never encountered the Unknown Entity as well. Eventually the Unknown Entity will disappear and the light setting will be returned to its normal state. However at this point, the doors are opened and Yomato with Robo following him must find a good hiding spot suitable for both to avoid the **Patrol Robotic Entities**. During this gameplay Yomato will eventually find the **Shock-Light**; a device capable of shocking Robotic Entities and providing light, however alerts nearby Robotic Entities of Yomato's location. Yomato at this time will describe how "horrible & stupid" the Shock-Light is because of this setting. After finding the device, Yomato will begin the search process for batteries scattered throughout the hallways in the Safe Zone while still hiding from the Patrol Robotic Entities. If Yomato is discovered at any time during this playthrough, he will recieve a jumpscare and will be killed by the Patrol Robots. If he successfully finds all the batteries without being caught, Yomato will alert Robo that he is ready to leave. Robo will eventually storm through the Patrol Robotic Entities with Yomato's Shock-Light.[**note**] They will eventually escape the safe house and will begin another round which has "*Hide'n'Go Seek*" features.