recursal/Fanatic-Fandom huggingface dataset:
Allegro ma non troppo - Violin Concerto in A minor

Template:Infobox song

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**Allegro Ma Non Troppo** is the first movement of the Violin Concerto in A minor (Op. 53) composed by Antonín Dvořák. The concerto was inspired by the Hungarian violinist Joseph Joachim, though he never performed it. It is broadcast on Agatha's Station.

## Notes

* In Italian, the language that classical music is most often associated with, an instruction of "Allegro Ma Non Troppo" means to play "fast, but not overly so."
* Allegro Ma Non Troppo is a movement written in a modified sonata form in common time. Unusually, it segues directly into the second movement after a short interlude that modulates from the first movement's A minor into the second movement's key of F Major.
* The concerto is scored for a flute, 2 oboes, 2 clarinets in B flat, 2 bassoons, 2 horns in B flat and E flat, 2 trumpets in B flat and E flat, timpani, and strings.

## Video

File:Agatha's Station - Allegro ma non troppo

## External links

* Violin Concerto in A Minor on Wikipedia.

fr:Concerto pour violon et orchestre en la mineur
All Star

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The **All Star** is a weapon mod for the baseball bat in *Fallout 76*.

## Effects

Applying the mod to a baseball bat swaps the weapon's material to aluminum, resulting in the following changes:

* 20% increased damage
* 50% increased Template:Icon value
* 25% reduced weight

## Crafting

Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.

Template:Crafting table FO76

## Notes

A loose mod exists in the game files, but cannot be found in-game.

Template:Navbox weapon mods FO76
Alien disintegrator (Mothership Zeta)

Template:Infobox weapon gamebryo

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The **alien disintegrator** is an energy weapon in the *Fallout 3* add-on *Mothership Zeta*.

## Background

The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer.

## Characteristics

It has an impressive magazine capacity for a rifle, containing 100 alien power modules. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. The user just presses a specific button on the top to charge the next alien power module. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. However, it remains reliable for middle and short-range combat.

### Durability

An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking.

## Variants

* Destabilizer - the Destabilizer is a fully automatic version of the alien disintegrator. However, it deals very little damage per shot compared to the alien disintegrator and reloads more slowly.

## Locations

* Used by regular aliens
* Two in the weapons lab
* Two in the robot assembly
* One in the hangar

## Behind the scenes

The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines.

## Bugs

Template:Platforms Two additional, identical versions of the weapon are present in the add-on's code. Examined in the G.E.C.K., they differ only by their IDs, Template:Console and Template:Console. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Template:Verify

## Gallery

Alien disintegrator back shot.jpgAlien disintegrator side shot.jpgXenotech Expert.pngAs depicted in Xenotech Expert
Template:Navbox Mothership Zeta
Template:Navbox weapons FO3

de:Alien-Desintegrator
es:Desintegrador alienígena
ru:Дезинтегратор Чужих
uk:Дезінтегратор Чужих
AmeliaStockton.txt

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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## DialogueCovenant

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## MS17

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ru:DialogueExportAmeliaStockton.txt
All Faiths Chapel

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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The **All Faiths Chapel** is a location in Diamond City in 2287.

## Background

The All Faiths Chapel serves as a non-denominational religious center for Diamond City. Everyone is welcome regardless of their beliefs, or lack thereof, and visitors are encouraged to sit and ponder the divine, regardless of the form the divine takes for them. Given the chapel's open nature, Pastor Clements states that the chapel is more of a "silent vigil."

## Layout

The All Faiths Chapel is a small single story building located near the main entrance to Diamond City. It includes a pulpit around the corner from the entrance and a pew with two Diamond City residents sitting on it. If the Sole Survivor sits on the pew, they will obtain the temporary perk Quiet Reflection for 8 hours.

## Notes

During the unmarked quest *Wedding Day*, if Miss Edna is convinced that love is worth the risk, she will be married to Mister Zwicky outside of the chapel building.

## Appearances

The All Faiths Chapel only appears in Fallout 4.

## Gallery

Fo4 All Faiths Chapel interior.jpgInteriorAll Faiths Chapel int.jpgInteriorFo4-All Faiths Chapel-Roof.pngRooftop painted sign, partially visible from the ground
## References

1. ↑ Pastor Clements: *""*
(Pastor Clement's dialogue)
2. ↑ Clements: *""*
(Pastor Clement's dialogue)

Template:Navbox Diamond City
Template:Navbox locations FO4

es:Capilla de Todas las Fes
ru:Церковь Всех Верований
uk:Церква Всіх Вірувань
zh:全信仰教堂
Amelia Airheart

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**Amelia Airheart** is a special encounter in *Fallout Tactics*.

## Background

In this encounter, the Warrior discovers a crashed airplane. The remains of a pilot's skeleton hanging out of the cockpit wearing a nametag that reads "Amelia."

## Behind the scenes

This is a reference to Amelia Earhart who went missing on an attempt to circumnavigate the world in a Lockheed Model 10 Electra aircraft in 1937.

Template:Navbox special encounters FOT

ru:Амелия (специальная встреча)
uk:Амелія (спеціальна зустріч)
Aloe

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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**Aloe** is an Assaultron at the Whitespring Resort.

## Background

Aloe is an Assaultron that serves as the front desk attendant of the Whitespring Spa.

## Appearances

Aloe appears only in *Fallout 76*.

Template:Navbox The Whitespring Resort
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ru:Алоэ
Allonso

## Chef Allonso

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Allonso** was Watoga High School's cafeteria chef before the Great War.

## Background

The administration of the school tasked Allonso with finding a way to reduce the surplus of candy they had after installing the SMART choice machines around campus. They suggested that he melt the candy and throw it into every sauce, meat dish or soup that he made because high schoolers wouldn't taste the difference.

## Appearances

Allonso is mentioned only in *Fallout 76*.
Alien blaster round (Fallout 4)

Template:Infobox ammo gamebryo

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The **alien blaster round** is a type of ammunition in *Fallout 4*.

## Characteristics

The rounds consist of a cylinder of blue energy capped at each end by metal disks.

## Weapons using this ammunition

* Alien blaster pistol
* Template:Icon Hub's Alien Blaster
* Alien atomizer Template:Icon
* Alien disintegrator Template:Icon

## Locations

* A random amount of rounds found on the alien in the cave near the UFO crash site, plus whatever is in the magazine.
* Template:Icon Up to 110 rounds can be gained as a reward for completing the quest Trip to the Stars.
* Template:Icon Can be looted from the aliens in the quest Over the Moon.

## Notes

* With level four of the Science! perk, the alien weapons can be modified to use more common fusion cells as ammo, with only a negligible drop in damage.
* When an enemy is killed using these rounds, they are sometimes reduced to a pile of blue ash.

Template:Navbox ammo FO4

fr:Munition de laser alien (Fallout 4)
ru:Боеприпас для бластера Чужих
uk:Боєприпас для бластера Чужих
Alisha

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**Alisha** is a member of the Unity in 2161.

## Background

This initiate was to be found in Adytum, post mutant invasion. She wishes to be a scholar and go forth preaching Unity.

## Interactions with the player character

### Other interactions

Alisha comments that she is frightened by the nightkin, but is reassured by the elders who say that the nightkin are their allies.

## Appearances

Alisha was cut from *Fallout*.

ru:Послушники Чад Собора
All Night Long

Template:Infobox perk

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**All Night Long** is a perk in *Fallout 76*.

## Effects

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es:Toda la noche
ru:Всю ночь
Alvaro Castro

Template:Image needed

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alvaro Castro** is a developer who worked at Behaviour Interactive on *Fallout 4* as an additional programmer.

## Employment history

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## Credits

### *Fallout* series

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### Other work

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Aligned charging barrels

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The **aligned charging barrels** are a weapon barrel mod for the Gatling laser and ultracite Gatling laser in *Fallout 76*.

## Effects

When applied to a Gatling laser, the mod decreases recoil while increasing hip-fire accuracy and greatly increasing range.

Technical details

## Production

Gatling laser

Template:Crafting table FO76

Ultracite Gatling laser

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## Location

* The aligned charging barrels mod may be crafted and applied at a weapons workbench if the relevant plan is known. The mod can only be learned from scrapping weapons of the same type.
* Loose mods may be randomly sold by Responder, Raider, Brotherhood, and Free States vendors. They can also be found randomly in various locations or earned as quest rewards, primarily in The Mire, Savage Divide, and Cranberry Bog.

Template:Navbox weapon mods FO76
Amelia Stockton

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**Amelia Stockton** is a runaway synth living in the Commonwealth in 2287.

## Background

She was captured by Covenant and is the object of the Human Error quest. She is the supposed daughter of Old Man Stockton, a prominent caravan merchant from Bunker Hill and a member of the Railroad. If the Sole Survivor asks Old Man Stockton if his daughter might be a synth, he can give varying answers that generally state that she is in some way his daughter.

Alternatively, if Old Man Stockton knows the Sole Survivor as a member of the Railroad from having completed Boston After Dark he will confirm her identity as a memory wiped synth and reveal the Institute took his daughter away and replaced her with the current one that is present and he is keeping her as she is the closest thing left to his daughter.

## Interactions with the player character

### Quests

* Human Error: If the Sole Survivor sides with the Compound, Dr. Chambers kills Amelia in her cell.

## Notes

* She can be pickpocketed of her synth component, giving a player the rare ability to determine her nature before deciding her fate as it is possible to run past the guards and directly to Amelia before proceeding. Her nature as a synth is verified by her guardian, Old Man Stockton.
* If the player character rescues her from the compound without activating the quest Human Error, she will not leave her cell even if opened and all the guards are killed. She just repeats, "I am not a synth" and "I just want all this to end" in the cell for the rest of her existence.

## Appearances

Amelia Stockton appears only in *Fallout 4*.

## References

1. ↑ Amelia Stockton: *"You saved me. Thank you. My father. Old Man Stockton. He will reward you."*
(Amelia Stockton's dialogue)
2. ↑ The Sole Survivor: *"Doctor Chambers said Amelia was a synth. Is that true?"*
Old Man Stockton: *""*
(Old Man Stockton's dialogue)
3. ↑ Old Man Stockton: *"Amelia's a synth though even she doesn't know that. After what she went through with those monsters, maybe she suspects. But there's nothing to be done about that now. A runner has already picked her up. Hopefully the poor girl finds a safe new home."*
(Old Man Stockton's dialogue)

pl:Amelia Stockton
ru:Амелия Стоктон
uk:Амелія Стоктон
Ali Scissons

Template:Infobox person

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**Ali Scissons** is a developer who worked at Bethesda Softworks on *Fallout 76* as an additional graphics programmer.

## Employment history

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## Credits

### *Fallout* series

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### Other work

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Alyssa Dettling

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**Alyssa Dettling** is a developer who worked at Bethesda Softworks on *Fallout 76* as a senior gameplay programmer.

## Career

### Work on the *Fallout* series

Although initially credited on *Fallout 76* as a gameplay programmer, Dettling has been a senior gameplay programmer since January 2019. She worked on C.A.M.P. slots and changes to the Shelters system in the *Locked & Loaded* update.

## Employment history

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## Credits

### *Fallout* series

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## References

1. ↑ Fallout 76 – S.P.E.C.I.A.L. Loadouts and C.A.M.P Slots (Developer Gameplay)
Alien biogel

For other uses of the term biogel, see biogel.
Template:Infobox consumable

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**Alien biogel** is a consumable in the *Fallout 3* add-on *Mothership Zeta*.

## Effects

Alien biogel restores a minimum of 10, up to a maximum of 30 Hit Points based on the Medicine skill (36 with Fast Metabolism).

### Biochemical anomaly

Both the alien and adapted biogel have a 50% chance to cause one of ten random effects for 30 seconds.

The ten "Biochemical Anomaly" effects are as follows:

* -1 Intelligence
* -1 Perception
* -1 Endurance
* -1 Agility
* +5 Radiation per second (can be reduced with Radiation Resistance)
* -10 Radiation per second
* +5 Hit Points per second
* +10 Max Action Points
* +2 Strength
* +2 Agility

## Locations

* In some alien crates aboard Mothership *Zeta*.
* It also can be found on alien workers and abominations.
* Usually at least one found on a table in small rooms throughout the ship. These rooms are most likely living/dining quarters for the aliens.
* Sally can provide up to three of these when asked if she's found anything on the ship after completing This Galaxy Ain't Big Enough quest.

## Notes

It can be turned into adapted biogel by Elliott Tercorien, resulting in it healing additional HP.

Template:Navbox Mothership Zeta
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es:Biogel alienígena
de:Biogel der Aliens
ru:Биогель Чужих
uk:Біогель Чужих
Alfonso Venchini

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**Alfonso Venchini** was a member of the Trevisani gang in Boston before the Great War.

## Background

Venchini wrote several messages to Tony Suiza, another member of their crime family. After Trevisani survived an assassination attempt, Venchini suspected that the Micelli gang was behind it, and warned Suiza that another attack could be coming soon. On September 22, 2077, he hid in the attic with Jimmy when the cops showed up at Shroud Manor to investigate the death of R. Jameson and his sons. He was angered by the raid and wanted to find out who tipped them off. However, Venchini did not believe that it was someone within the gang but instead suspected that it was Candy, Trevisani's "new squeeze."

Although he did not know it at the time, Venchini was right, as Candy was an undercover cop from Police Precinct 8. When the police found the bodies of the Jamesons on October 20, Trevisani had already entered his personal vault with Candy to go on a "honeymoon." This made Venchini even angrier, who said that it wasn't "the time or the place for a goddamn wedding, let alone a honeymoon." However, he was relieved that Candy could not do any more damage, fully convinced that she was the mole.

## Appearances

Alfonso Venchini is mentioned only in the *Fallout 4* Creation Club content "Shroud Manor."

## References

1. ↑ Shroud Manor terminal entries; terminal, 05-23-77
2. ↑ Shroud Manor terminal entries; terminal, 09-22-77
3. ↑ Shroud Manor terminal entries; terminal, 09-26-77
4. ↑ Candy's holotape
5. ↑ Shroud Manor terminal entries; terminal, 10-20-77
Aligned medium barrel

Template:Infobox item

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Aligned medium barrel** is a weapon barrel mod for the pump action shotgun and its variant in *Fallout 76*.

## Effects

When applied to a pump action shotgun, the mod decreases recoil while increasing hip-fire accuracy. The mod can only be learned from scrapping pump action shotguns.

Technical details

## Locations

* The aligned medium barrel mod may be crafted and applied to a pump action shotgun at a weapons workbench if the relevant plan is known.
* Loose mods may be randomly sold by Responder, Raider, Brotherhood, and Free States vendors. They may also be found randomly in various locations or earned as quest rewards, primarily in the Toxic Valley or Savage Divide.

## Notes

The loose mod is simply named aligned barrel, not to be confused with the craftable mod of the same name.

Template:Navbox weapon mods FO76
Algernon

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**Algernon** is a savant living underneath the New Reno Arms weapon shop in New Reno.

## Background

He is a dirty, slack-jawed man who enjoys whistling to himself. A very curious man, Algernon's prowess with all things mechanical is not to be underestimated, although his ability to deal with other people lags behind his ability to repair and upgrade the devices around him. A conversation with Algernon is practically one-sided. Only capable of expressing himself verbally via battle sound onomatopoeia, he nevertheless seems to understand what is said to him. However, Algernon is not kept around for scintillating conversation.

## Interactions with the player character

### Other interactions

Upon sighting any stock weapons, Algernon will get very excited. If he can get his hands upon an unmodified weapon, Al will appear to find true happiness - at least for a few hours - tinkering with the weapon and vastly improving it. This process is not fast, however. Improvements on any weapon will take several hours, but with two distinct advantages over any other wasteland weaponsmiths:

* He does not require any special parts, aside from the weapon itself.
* He also charges nothing for the service.

In addition to the more mundane pistols, rifles, and plasma weapons, Algernon can also improve both flamethrowers and the fuel they consume, making the weapons much more powerful. (see below)

A character with a low enough intelligence can start a "childhood cop and robbers" type dialogue with Algernon that results in his death.

## Notes

* Algernon can be given an empty weapon, and he will upgrade them with "fresh" ammunition.
* The store back area and the basement have a lot of items that can be upgraded.
* Algernon is the only person who knows how to upgrade a flamer.

## Behind the scenes

Algernon's focused brilliance and his name is a reference to the book Flowers for Algernon. Charlie Gordon, the main character, is a 32 year-old mentally challenged janitor who briefly becomes a genius as the result of an experimental medical procedure, but becomes mentally challenged again and dies due to an unforeseen side effect of the procedure, whereas Algernon is a laboratory mouse who has undergone surgery to increase his intelligence, with Charlie being the first human test subject.

## References

1. ↑ NCALGERN.MSG, line 150

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ru:Элджерон
uk:Елджернон
Alicia Shay

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alicia Shay** was a community leader and union activist in Berkeley Springs before the Great War.

## Background

In addition to her community outreach efforts, Alicia was a frequent contributor to the *Charleston Herald*, publishing several exposes in the newspaper. At some point in the 2070s, she was found dead in her bathroom by her 13-year-old daughter. It was officially ruled a suicide, but the Berkeley Springs community reacted with anguish and outrage, claiming that a break-in had occurred and she was murdered.

Four nights after Alicia's death, Flavia Stabo broke into the crime scene and found signs of a struggle. She also interviewed Page Rockwell from the *Herald*, who said that Alicia was close to sending them a "bombshell." All of this led Flavia to determine that Alicia had been silenced by the government as part of a larger conspiracy.

## Appearances

Alicia Shay is mentioned only in *Fallout 76*, introduced in the *Wastelanders* update.

## References

1. ↑ Suspicious deaths overview
2. ↑ Suspicious death of Alicia Shay

ru:Алисия Шей
All-nighter nightwear

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The **all-nighter nightwear** is a piece of clothing found in the *Fallout 3* add-on *Broken Steel*.

## Background

Lug-Nut had two of these specially made in Virginia by "The Tailor," according to Lag-Bolt's note. Its counterpart clothing is the naughty nightwear.

## Location

This can be obtained in *The Sorrowful Suitor* as a part of *Broken Steel*.
Found in La Maison Beauregard in a suitcase which can be opened with Lag-Bolt's key after listening to the Sorry, my darling holodisk.

## Notes

* It is identical to naughty nightwear in appearance, though it has different stats.
* Its effect is listed as "Naughty Nightfun" in the Pip-Boy.
* It can be repaired with a diverse selection of clothing, ranging from Enclave officer uniforms to pre-War bonnets.
* Unlike naughty nightwear, the leopard patterns appear when this item is dropped out of inventory.

## Gallery

Sorrowful Suitor suitcase.jpgThe suitcase, on the pooltable

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de:Kleidung für die ganze Nacht
ru:Пижама «Ночное бдение»
uk:Піжама «Нічне чування»
Allan Gray

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**Allan Gray** (February 23, 1902 – September 10, 1973) was a Polish composer, noted for his film scores.

He was born Józef Żmigrod in Tarnów, which was then in Austria-Hungary, now part of Poland. He studied under the renowned Austrian composer Arnold Schönberg during the 1920s, and later wrote music for Max Reinhardt's theatre productions. As Schoenberg disapproved of such music, Żmigrod took up the pen name Allan Gray, naming himself after Oscar Wilde's Dorian Gray.

## *Fallout 3*

The song "Swing Doors," composed by Gray, is broadcast on Galaxy News Radio in *Fallout 3*.

## Credits

### *Fallout* series

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American grease-monkey

## Engine ID

### Form ID

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### Ref ID

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**American grease-monkeys** are U.S. Army mechanics in the Anchorage Reclamation simulation in 2277.

## Background

"Grease monkey" is a general slang term for a mechanic or engineer and subsequently they are responsible for repairing trucks, equipment and power armor suits. They are usually found in the simulation's U.S. Army field headquarters in or around the tent opposite to the command tent.

Grease-monkeys keep the wheels of the U.S. military war machine oiled and rolling. Most of a grease-monkey's time (when not saluting superiors) is spent checking and dialing in schematics information for the winterized T-51b power armor units that have recently arrived at field headquarters.

## Interactions with the player character

### Effects of player's actions

Killing the Quartermaster while Benjamin is looking will cause all American grease-monkeys to start attacking Benjamin.

## Appearances

American grease-monkeys appear only in a simulation in the *Fallout 3* add-on *Operation: Anchorage*.

## Gallery

FO3OA American grease-monkey1.pngFO3OA American grease-monkey2.pngFO3OA American grease-monkey3.pngFO3OA American grease-monkey4.pngFO3OA American grease-monkey5.pngFO3OA American grease-monkey6.pngFO3OA American grease-monkeyRepain1.pngFO3OA American grease-monkeyRepain2.pngFO3OA American grease-monkeyRepain3.pngFO3OA American grease-monkeyRepain4.png
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pl:Amerykański mechanik
ru:Американский механик
uk:Американський механік
Allison

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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* Characters:
	+ Allison Valentine, a mechanic at Hoover Dam in *Fallout: New Vegas*.
	+ Allison (apology), a woman to whom Tabitha wrote an apology, mentioned in *Fallout 76*.
	+ Allison (Alpine River Cabins), a woman who visited Alpine River Cabins, mentioned in *Fallout 76*.
	+ Allison Long, a Mistress of Mystery in the Order of Mysteries, mentioned in *Fallout 76*.

* Real-life people:
	+ Chad Allison, a developer who worked at Interplay Entertainment as the director of quality assurance on *Fallout* and *Fallout 2*.
	+ Logan Allison, a developer who worked at Bethesda Softworks as a quality assurance tester on *Fallout 76*.

ru:Эллисон
Aluminum canister (Fallout 76)

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An **aluminum canister** is a junk item in *Fallout 76*.

## Characteristics

A rectangular container originally used to hold liquids. It is a faded red color with signs of rusting in places.

### Crafting

The aluminum canister can be broken down in to its individual components for use in crafting:

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## Locations

* Two at Toxic Larry's Meat 'n Go.
* One in the Hornwright summer villa garage.
* One at New Gad.
* One at Vault 63.
* One in the room with the power armor stations on the top level of Fort Defiance.

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Allison Long

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Allison Long** was a Mistress of Mystery of the Order of Mysteries.

## Background

She was betrayed by her fellow Order member, Olivia Rivers. As a bargaining chip in an attempt to join David Thorpe's raider gang, Olivia offered him intel on the location of an upcoming supply run by members of the Order in Summersville.

When Olivia found out Allison had been chosen for the Summersville supply run, she tailed her to ensure that the ambush was a success. However, as a veteran Mistress, Allison successfully defended herself, overwhelming and killing the majority of ambushing raiders.

In order to salvage her chances of entry into the gang, Olivia was forced to kill her fellow Mistress herself. Olivia brought Allison's body all the way back to the Manor, with her fellow Order members remaining none the wiser of what she had done.

## Appearances

Allison Long is mentioned only in *Fallout 76*.

## References

1. ↑ Cryptos terminal entries; Membership Roster
2. ↑ Riverside Manor terminal entries; Olivia's terminal, Personal journal - 7/24/86
3. ↑ Riverside Manor terminal entries; Headmistress' terminal, Personal journal 7/24/86

ru:Эллисон Лонг
All Fired Up!

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**All Fired Up!** is an unmarked quest in *Fallout: New Vegas*.

## Quick walkthrough

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## Detailed walkthrough

This quest takes place in Vault 34 and involves locating 2 passwords held by Vault 34 technicians (Vault 34 security terminal password and Vault 34 utility terminal password) from underwater sections. Alternatively, with a high Science skill, the player can hack terminals nearby these sections in order to gain access.

When done, the armory can be unlocked from the Overseer’s terminal and be looted for some high value weaponry. But not before a tough fight with some ghoulified Vault security officers and Vault security guards.

## Notes

Vault 34's armory is reminiscent of the Level 5 Secure Testing Labs of the West Tek Research Facility, also known as The Glow, in that both the vault and the facility were testing grounds, and that both mentioned locations are radioactive treasure troves of weapons.

## References

1. ↑ Quest name from *Fallout: New Vegas Official Game Guide*

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de:Alles abgeknallt!
es:¡Al rojo vivo!
ru:Отжиг!
uk:Відпал!
Almodovar

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* Alphonse Almodovar, the overseer of Vault 101 in *Fallout 3*.
* Amata Almodovar, the daughter of Alphonse Almodovar in *Fallout 3*.

fr:Almodovar
Almost Perfect

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**Almost Perfect** is a perk in the *Fallout 3* add-on *Broken Steel*.

## Description

This perk instantly raises all SPECIAL attributes to 9, but will not lower attributes which are already at 10. If the bobblehead for an attribute has been collected before taking this perk and the attribute is below 10, then it becomes impossible to raise it to 10 by normal means. On the other hand, if the bobblehead is collected after taking this perk, then the attribute will be raised to 10.

Lucky 8-ball
If the lucky 8-ball is in one's inventory upon taking this perk, then their Luck will be reduced to 8 when the ball is dropped. If one plans on getting this perk after finding the lucky 8-ball, then it needs to be removed from their inventory beforehand.

## Notes

* If seeking to acquire perfect S.P.E.C.I.A.L. stats, it is advised not to acquire the S.P.E.C.I.A.L. bobbleheads until raising those stats to 9.
	+ Workarounds exist for some bobbleheads, such as the Luck bobblehead, which can be taken early if picking up the lucky 8-ball *after* taking the perk. One of the Strength or Perception bobbleheads can also be taken by instead completing the Those! quest accordingly for the Ant Might or Ant Sight perks.
* Any S.P.E.C.I.A.L. stat that is already at 9 can be raised prior to receiving this perk without risk. This is especially handy if intending to destroy Megaton in order to obtain the Strength bobblehead.
* With this perk and enough skill books or high Intelligence, it is possible to obtain perfect stats.
* As with any other S.P.E.C.I.A.L. stat increase, all derived skills will increase accordingly, potentially by 20+ points.

## Bugs

Template:Platforms If one has the lucky 8-ball in their inventory when taking this perk, it may disappear. Template:Verify

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de:Fast Perfekt
es:Casi perfecto
it:Quasi perfetto
pl:Niemal ideał
ru:Почти совершенство
uk:Майже досконалість
zh:几乎完美