From the Dead

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*For the full transcript of this chapter, click here.*

**From the Dead** is the eleventh chapter of *Detroit: Become Human*. This chapter has only one outcome.

## Overview

This chapter is from the perspective of Markus. After an argument between Markus, Carl and his son Leo in Carl's house, the police arrived and disassembled Markus as he was seen as the main perpetrator. His remains have been sent to the junkyard. However, at the junkyard, Markus manages to reboot and diagnose himself. His legs have been thrown away and destroyed, one of his optical units as well as an audio processor are missing. Additionally, his Thirium pump regulator is malfunctioning. Markus needs to search the other androids at the junkyard - shut down as well as working ones - for spare parts he can use to repair himself. During his search he stumbles upon another android which pleads him to find Jericho, a place where androids can be free - ultimately transporting the needed key for the entrance to Jericho to Markus. The android itself shuts down afterwards.

## Flowchart

This is the flowchart walkthrough for From the Dead, with 100% completion rate and all checkpoints. To the right is a video showing the in-game flowchart, while below is a text version for ease of use.

1. Back to Life (load checkpoint)
2. Analyze Self
3. Repair Legs
4. Hear About Jericho
5. Passage of Limbs
6. Junkyard
7. Search for Parts
	* Android Begs to Die (Optional)
		+ Refuse to kill OR Kill
	* Find Audio Processor
	* Find Pump Regulator in Android
		+ Refuse to Kill for Pump OR Kill for Pump
	* Find Pump Regulator in Dead Android
	* Find Optical Unit
		1. Crane Dumps Bodies
		2. Dig Yourself Out
8. Climb Slope
9. ***Markus Came Back From the Dead***

## Notes

* In the junkyard, there is an Easter egg in the form of an AX400 android singing "Sakura Sakura", the Japanese song from the "KARA" tech demo.
* In the final cutscene, a sign reading "Veta" appears strongly resembling the Yellow Badge and concentration camp badges used by the Nazi regime. In Swedish, "Veta" means "Know," likely symbolic of Markus' new knowledge of his freedom and that androids are equal to humans.
* Normally using R2/RT in "Casual" mode will point you to most if not all points of interest in a level, but this feature is disabled in this chapter until Markus finds a replacement eye. Instead, the surroundings are shown with a red filter and interferences, creating an unclear image.
	+ Additionally, sounds and the rain are muffled until Markus finds a replacement audio processor. The difference in volume is so profound as to cause many players to startle, likely an intentional choice by the sound designers.
* The picture that is used when Markus does a diagnostics on himself and scans his optical Unit (Missing eye) is early concept art of Markus having his eye replaced. (Unused alternative way to remove and put another in)

**Chapters played as *Connor* (in chronological order) -**
Battle for Detroit
**Chapters played as *Markus* (in chronological order) -**
Battle for Detroit
**Chapters played as *Kara* (in chronological order) -**
Battle for Detroit