recursal/Fanatic-Fandom huggingface dataset:
HM Studios Wiki

This wiki is about the HM Studios superhero universe.

**Welcome to the HM Studios Wiki!**
HM Studios is the super-powered universe that you always wished existed. We break the typical norms and stereotypes to bring fresh characters of our own, and we'd love for you to join the community.

## Important Pages

What We DoGen 3 HeroesGen 2 HeroesAnti-HeroesVillainsHelp Us Out

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Spear

### Description

Throw it to nail your enemy from afar, or stab it for short-range carnage! Short- and long-range, the best of both worlds.

## Merge Information

### Merges into

A spear is the second sword you obtain in Merge Swords. (Although its description is a bit of a lie. It's definitely not the best.)

Upon discovering spears in the Almanac, you will obtain the First Merge achievement.
TV Rio Turiaçú

## 2013-2018 RecordTV

Amazonas: Rede Amazônica (Itacoatiara, *Manaus*, Parintins)
Acre: Rede Amazônica (Cruzeiro do Sul, *Rio Branco*)
Roraima: Rede Amazônica (*Boa Vista*)
Rondônia: Rede Amazônica (Ariquemes, Cacoal ,Guajará-Mirim, Ji-Paraná, *Porto Velho*, Vilhena)
Amapá: Rede Amazônica (*Macapá*)
Pará: Rede Liberal (Altamira, *Belém*, Castanhal, Itaituba, Marabá, Paragominas, Parauapebas, Redenção, Tucuruí) | TV Tapajós (*Santarém*)
Tocantins: TV Anhanguera (Araguaína, Gurupi, *Palmas*)
Maranhão: TV Mirante (Balsas, Caxias, Codó, Imperatriz, *São Luís*)
Piauí: Rede Clube (*Teresina*, Floriano)
Ceará: TV Verdes Mares (*Fortaleza*, Juazeiro do Norte)
Rio Grande do Norte: InterTV (*Natal*, Mossoró)
Paraíba: TV Cabo Branco (*João Pessoa*) | TV Paraíba (Campina Grande)
Pernambuco: **Globo Nordeste**1 (*Recife*) | TV Asa Branca (*Caruaru*) | TV Grande Rio (*Petrolina*)
Alagoas: TV Gazeta (*Maceió*)
Sergipe: TV Sergipe (*Aracaju*)
Bahia: Rede Bahia (Barreiras, Feira de Santana, Itabuna, Juazeiro, *Salvador*, Vitória da Conquista)
Brasília: **Globo Brasília***1*
Goiás: TV Anhanguera (Anápolis, Catalão, *Goiânia*, Itumbiara, Jataí, Luziânia, Porangatu, Rio Verde)
Mato Grosso: Rede Matogrossense de Comunicação - TV Centro América (*Cuiabá*, Rondonópolis, Sinop, Tangará da Serra)
Mato Grosso do Sul: Rede Matogrossense de Comunicação - TV Morena (*Campo Grande*, Corumbá, Ponta Porã)
Espírito Santo: TV Gazeta (Cachoeiro de Itapemirim, Colatina, Linhares, *Vitória*)
Rio de Janeiro: **Globo Rio***1* | InterTV (*Cabo Frio*, Campos dos Goytacazes, Nova Friburgo/Petrópolis) | TV Rio Sul (*Resende/Volta Redonda*)
Minas Gerais: **Globo Minas**1 (*Belo Horizonte*) | TV Integração (Araxá, Ituiutaba, Juiz de Fora, Uberaba, *Uberlândia*) | EPTV (Varginha) | InterTV (*Montes Claros*, Coronel Fabriciano/Governador Valadares)
Paraná: RPC (Cascavel, *Curitiba*, Foz do Iguaçu, Guarapuava, Londrina, Maringá, Paranavaí, Ponta Grossa)
Santa Catarina: NSC TV (Blumenau, Chapecó, Criciúma, *Florianópolis*, Joaçaba, Joinville)
Rio Grande do Sul: RBS TV (Bagé, Caxias do Sul, Cruz Alta, Erechim, Passo Fundo, Pelotas, *Porto Alegre*, Rio Grande, Santa Cruz do Sul, Santa Maria, Santa Rosa, Uruguaiana)

**Moved to TV Cultura**: TV Altamira (Altamira, Pará) | TV Golfinho *(current as TV Nova)* (Fernando de Noronha, Pernambuco)

**Defunct stations:**
TV Mirante (Açailândia | Santa Inês, Maranhão) | TV Paulista (São Paulo)

1Owned-and-operated station (via Canais Globo)
*Lean* as main station
Double Fence

The Double Fence is a prop in the Blockades tab that can be found by clicking Q inside of any building / property you own.

The double fence also has a smaller version known simply as the Fence.

There is also an object that is meant to be the foot of the fence that helps raise it a bit higher known as the Fence (Foot).
Oliver Pool (Earth-1)

## History

Oliver or as his friends call him Ollie is the lead singer of the band Band of Misfitz. He is a very adventurous person and loves being in a band, he genuinely loves his fans and loves making new songs with his best friend.

### Early Life

Ollie was born in Los Angeles CA. He lived there until he was 10 and his family moved to Santa Barbra. When he was 18 he met his friend Jason Gray they bonded over there love of music. Since then they were inseparable. Jason more became Ollie's brother then friend. When Ollie was 22 and Jason was 21 They started a band called Band of Misfitz. Ollie was the lead singer and Keyboard Jason was the lead guitar. Together they traveled the country in a camper playing gigs whenever they had the chance for gas money or just to play.

### Band of Misfitz

Ollie and Jay loved to travel, they traveled all across the country. They always where looking for the next adventure or exciting thing to do. They where not afraid of anything. They played whenever they got the chance, their favorite city to play was Chicago.

### Becoming Echo

When Ollie was 23 he was in a car accident leaving him deaf. He and Jay moved to Chicago to live permanently. He thought his music career over and was devastated until a man came up to him and began signing to him, shocked Ollie looks up at the man. After the interaction Ollie walks back to his apartment and tells Jay what had happened. Skeptical Jay says "How can someone restore the hearing of a deaf person? Don't get your hopes up Ollie" He tells him. Ollie tells him just to be open to it.

## Powers and Abilities

* **Acousikinesis**- Oliver has the ability to control sound waves or the acoustics around him allowing him to have the ability to control and manipulate them.
* **Acustikinetic flight**- Being able to control sound waves he can use them to glide on.
* **Sonic Scream**- Oliver can use his voice to create a powerful sonic scream powerful enough to level a small city however after doing this he can not talk because his scream damages his vocal cords however due to the procedure he had they repair themselves with time.
* **Sonic Shield**-Oliver can condense the sound waves around him and others to create a barrier.
* **Sound Negation**- Oliver can remove sound from anywhere or anything making complete silence.
* **Sonic Constructs**- Oliver
Security

The Security Job is a job where you protect someone else's property, or whoever needs protection that hires you.

The Security Job comes with four different items in it's load out.

Flashlight, Fists, Stunstick, and Keys.

This job can also purchase and sell new types of turrets:

Cheap Turret - 2000$

Modern turret - 4000$

Heavy turret - 7000$
Fence

The Fence is a prop in the Blockades tab that can be found by clicking Q inside of any building / property you own.

The fence also has a bigger version known as the Double Fence.

There is also an object that is meant to be the foot of the fence that helps raise it a bit higher known as the Fence (Foot).
Bryden Hess (Earth-1)

## History

Bryden Hess was Born in Brooklyn New York. She loved a good adrenaline rush and was always looking for what to do next. In her group of friends she was known as the adventurous one. Her parents always cautioned her when she went out an her adventures as they thought it was dangerous. One day while she was out with her friends she came in contact with a group known as The Shadow Cats. One of the members told her that they needed her for a special project. Not knowing what to expect she denied their offer. They warned her of the consequences but she still did not take note. When she returned home she found her apartment building burned to the ground with a note left just for her with an address.

## Bryden Hess (Earth-1)

### BASE OF OPPERATIONS

NYC, Chicago, San Francisco (temporarily)

## STATUS

### OCCUPATION

Vigilante; villain (formerly); free-runner; master thief; adventurer; professional driver

## ORIGIN

### ORIGIN

Human mutant; taken advantage of and left for dead; mind-washed into a villain state; broke free from control
Bomb Masters

Bomb Masters were the people who created Bombot. After Bombot completed his only purpose of being created, which was stopping the Tailmen, Bombot gained lots of power. After this happened, the Bomb Masters disappeared and then abducted assassins that were former Tailmen to work for them and attempt to stop Bombot. The Tailmen never succesfully stopped Bombot.
Inside Door

The Inside Door is a prop in the Specials tab that can be found by clicking Q inside of any building / property you own.

The Jail Door is one of the seven doors. Below are all of the doors you can get through the prop menu.

Jail Door, Inside Door (Windowed), Double Door, Glass Door (Secured). Armored Door, and the Outside Door.

Doors are customizable other than other props. Below are all the controls and ways to custom your door.

Each door sells for 130$, if the door says it's "Unowned" you can click the R button to buy it.

Once you buy a door, you can open and close the door with the E key, you can also lock and unlock it to stop others from opening and closing it by using your "Keys" tool found in your backpack. Thiefs are able to lock pick the doors though, so keep a look out.

Once you own a door, you can click R again to edit it's options. You can change the Door Title, Add and Remove Door Owners (People who can unlock and lock your doors), Finally, you can also sell the door.
Heavy Armored Turret

The Armored Turret is an Automatic Weapon, It can only be bought in the shop by clicking the top icon or tapping F3. It attacks anyone in the area who isn't on it's ignored list.

You can click E to enable or disable the turret.

You can also click T to edit the properties of the turret, such as repairing it, or adding people to it's ignore list which makes it so they won't be attacked by the turret.
Heavy Arms Dealer

The Heavy Arms Dealer Job is a limited job (2 slots) that is designed to sell Heavy Arms to other people. You get an income of 75$ and are able to buy many Heavy Arms to go and sell to other people.

The Heavy Arms Dealer comes with three different items in it's load out.

Flashlight, Fists, and Keys.

This role can purchase the following guns and gun shipments.

Ak47 Shipment - 4700$

Deagle Shipment - 50R$

Deagle - 25R$

Famas Shipment - 6000$

Glock 18 - 25R$

M3 Benelli (shotgun) Shipment - 3800$

M4 Carbine Shipment - 4100$

SCAR-H Shipment - 100R$

SCAR-H - 25R$
Spawn Area

The Spawn Area is where all players first spawn, inside of it and directly right next to it are billboards displaying the current server laws set in place by the Mayor. There are too empty areas on both sides of it that serve as good hiding spots.

It has nothing ownable inside of it and no one can build in it.
Agent Z

## Overview

Agent Z is the leader of a secret organization known as The Shadow Cats. Agent Z has never been seen or heard. It is speculated that Agent Z is merely a mantle passed on to different people that rise to that rank within the organization. Although the title Agent Z may be somewhat known, it is never investigated due to the far reaching grasp of The Shadow Cats.
Mobster Leader

> "*Top of the line criminal. Organized and deadly if you do your job right. Put yourself in respect, and prove a point if not. If you can't have what you want, take it. Casualties and collateral damage is not a problem if it's part of the plan."*
>
>

The Mobster Leader Job is the head of the Mafia team, the only organized crime team in Bloxrp, and has power over other members of the mafia.

Mobster leaders possess the ability to call for reinforcements from other mafia and can demote mobsters without a demotion vote using the menu GUI.

The Mobster Leader comes with six different items in their loadout.

Flashlight, Fists, Mobster Lockpick, Handcuff Keys, USP, and Keys.
Police Chief

The Police Chief Job is a government job. You go around stopping crimes, enforcing rules, and making sure they are being followed. You also manage all police and kick someone off the team if they're not working or following the job.

The Police Chief comes with eight different items in it's load out.

Flashlight, Fists, Baton, Battering Ram, Handcuffs w/ Keys, USP, Stunstick, and Keys.
A page about your topic

About Us

Noah Hernandez- Hi I'm the H in HM Studios. I grew up watching superhero movies with my dad and wanted to one day become one. Now that I'm older I know that's not possible so I did the next best thing, create a universe. Along with my cousin we have thought of many different heroes and we hope you enjoy this glimpse into our crazy minds. Oh one more thing...Welcome to HM Studios.
Brick Wall

The Brick Wall (1m) is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are two other versions of this build in different materials. Concrete Wall, and Steel Wall

There is also another size of the brick wall, which is half of the full wall pictured to the left. This one is known as Brick Wall (2m)
Mayor's Bodyguard

The Mayor's Bodyguard is a government job where you protect the Mayor at all costs, even if it means taking your own life.

The Mayor's Bodyguard comes with six different items in it's load out.

Flashlight, Fists, Baton, USP, M4Carbine, and Keys.

This job require Enforcer pass, counting as a part of this gamepass with Police Chief.
Citizen

The Citizen Job is the default standard one that all users will spawn into when first entering the game. You will receive 40$ from income with this job and the main thing you can do with this job is walk around and role play like a normal citizen.

The Citizen comes with three different items in it's load out.

Flashlight, Fists, and Keys.
Blox State Police Department

The Blox State Police Department is a location that is on the corner street. It is right next to a giant garage / bunker location, two gun dealer buildings, and in front of an apartment complex.

It has many rooms, all which don't have ownable doors except the third floor. Any Government Personnel Job can unlock and lock the doors with their keys item.
The Diner

The Diner is a location near the front spawn area of the map. It can be seen right across from the big apartment complex building and has a giant DINER Sign. It also has an ordering area on the side.

It has 4 ownable doors, 1 fusebox that is connected to 4 different light fixtures, windows, and no garage.
How To Play

Welcome to BloxRP,

In this Wikia, you'll find information on every single Prop, Job, Shop Item, Memorable Locations, a Staff List, and an up to date Update Log. However we cannot fit all the information on how to play the game into a single page.

The game offers a very vast amount of 11 different guides for you to learn the game, you can access these by clicking the icon at the top or pressing **F4.**

Below are all the topics that the guides cover, if you don't find something you're looking for, ask around on the BloxRP Discord for your answer.

**Getting Started** - The fast, easy and safe to get started in the town of Blox State

**HUD -** Interact with the HUD Interface

**Houses -** Interact with Houses / Buildings / Properties

**Houses - Fusebox** - Extended House Tutorial about the Fusebox and Fuses

**Item - Moneyprinters** - Full guide on use of Moneyprinters

**Item - Turrets** - Full guide on use of Turrets

**Jobs** - Tutorial on selecting Jobs

**Jobs - Actions** - Info about utilizing Job Actions

**Jobs - Entities** - Info about a Job's Special Entities

**Player Interaction** - Interaction with other players

**Shop** - Info about the F3 Shop

Enjoy your stay at the town of Blox State!
Police

The Police Job is a government job. In this job you stop crime, enforce rules, and make sure rules are being followed.

The Police comes with seven different items in it's load out.

Flashlight, Fists, Baton, Battering Ram, Handcuffs w/ Keys, USP, and Keys.

This job requires 2 hours of playtime and a public vote to become it.
Outside Door

The Outside Door is a prop in the Specials tab that can be found by clicking Q inside of any building / property you own.

The Jail Door is one of the seven doors. Below are all of the doors you can get through the prop menu.

Jail Door, Inside Door (Windowed), Double Door, Inside Door. Glass Door (Secured), and the Armored Door.

Doors are customizable other than other props. Below are all the controls and ways to custom your door.

Each door sells for 130$, if the door says it's "Unowned" you can click the R button to buy it.

Once you buy a door, you can open and close the door with the E key, you can also lock and unlock it to stop others from opening and closing it by using your "Keys" tool found in your backpack. Thiefs are able to lock pick the doors though, so keep a look out.

Once you own a door, you can click R again to edit it's options. You can change the Door Title, Add and Remove Door Owners (People who can unlock and lock your doors), Finally, you can also sell the door.
Money

## **Introduction**

**Money**is the standard currency of BloxRP . Almost everything (Except gamepasses, of course) inside the game can be purchased by using **Cum**.

## **Earning and Losing Money**

There are many ways that you can earn or lose money inside the world of BloxRP .

### Methods to Earn Money:

* Job payday
* Winning a Lottery
* Being the Mayor after a Lottery is finished
* Printer
* Destroying a Printer as a Government Employee
* Selling a Weapon (or a whole shipment) to other players as a Gun Dealer/Heavy Arms Dealer
* Rewarded by admins (Or refunded for something)
* Selling a food vendor
* When someone buys a consumable from your food vendor
* Donated by other players
* Getting donated as homeless
* Buying it with robux 101

#### Methods to Lose Money:

* Buying any standard product in the F3 Shop
* Upgrading a Printer (Standard upgrade)
* Buying a Door
* Dropping money
* Giving money to other players
* Hiring a Hitman
* Buying a Fuse
* Buying food from a food vendor
* Buying a food vendor
* Starting a cleansing as the Mayor
* Buying a shipment
* Punished by admins for being a bad boy

## **Trivia**

* The quickest way to earn money is by printing it (Of course)
* The quickest way to lose money is to spam buying Medium Printer V2 and destroy them (That's stupid, don't do that)
* The slowest way to earn money is to sit in the game, AFK forever as a Thief. You'll be AFK kicked before you get $1.
* The slowest way to lose money is to spam buying pistol ammos.
Jail Door

The Jail Door is a prop in the Specials tab that can be found by clicking Q inside of any building / property you own.

The Jail Door is one of the seven doors. Below are all of the doors you can get through the prop menu.

Inside Door (Windowed), Double Door, Inside Door, Glass Door (Secured). Armored Door, and the Outside Door.

Doors are customizable other than other props. Below are all the controls and ways to custom your door.

Each door sells for 130$, if the door says it's "Unowned" you can click the R button to buy it.

Once you buy a door, you can open and close the door with the E key, you can also lock and unlock it to stop others from opening and closing it by using your "Keys" tool found in your backpack. Thiefs are able to lock pick the doors though, so keep a look out.

Once you own a door, you can click R again to edit it's options. You can change the Door Title, Add and Remove Door Owners (People who can unlock and lock your doors), Finally, you can also sell the door.
Azor Ahai (Lord Tywin's Gift)

## Theories

### Rhaegar I Targaryen

* Rhaegar was born during the Tragedy at Summerhall, near the burning castle ("**amidst smoke**") alongside weeping mourners ("**amidst salt**").
* His mother may have been saved by a potentially injured Ser Duncan the Tall, whose sigil is a falling star ("**red star bleeds**").
* He had children with Ashara Dayne, a Stony Dornishman ("**wake dragons out of stone**").
* A prophecy from a woods witch prophesied that the prince that was promised would be born from the line of Aerys II Targaryen and Rhaella Targaryen, Rhaegar is their son.

### Aegon Targaryen

* Aegon was born on Dragonstone, an island in the narrow sea ("**amidst salt**"). The Dragonmont on Dragonstone is a smoking volcano ("**amidst smoke**").
* On the night of his conception, a red comet was seen above King's Landing ("**red star bleeds**").
* Aegon's mother bled after giving birth to him, and she is a member of House Dayne, which is represented by a falling star ("**red star bleeds**").
* Hatched three dragon eggs in the Ritual at Dragonstone ("**to wake dragons from stone**").
* A prophecy from a woods witch prophesied that the prince that was promised would be born from the line of Aerys II Targaryen and Rhaella Targaryen. Aegon is their grandson.
Floor Tiles 2

The Floor Tiles 2 is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are five other variants of this build in different materials. Floor Tiles, Floor Carpet, Floor Planks, Floor Parquet, and Floor Metal

There is also another size for the Floor Tiles 2, it's called Floor Tiles 2 (big) and is a bigger version of the one pictured on the left.
Poison

Poison is a status that can affect me (the player) and also cards.

While the player poisoned, you take 1 damage every turn. Any potion will cure poison.

While cards are poisoned, they decrease by 1 value every turn. If this reduces them to zero, the card is discarded (removed), without marking that pile. This has no effect on cards without values (eg. scrolls).
Modern Turret

The Modern Turret is an Automatic Weapon, It can only be bought in the shop with the Security Job by clicking the top icon or tapping F3. It attacks anyone in the area who isn't on it's ignored list.

You can click E to enable or disable the turret.

You can also click T to edit the properties of the turret, such as repairing it, or adding people to it's ignore list which makes it so they won't be attacked by the turret.
Floor Metal

The Floor Metal is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are five other variants of this build in different materials. Floor Tiles, Floor Carpet, Floor Tiles 2, Floor Planks, andFloor Parquet

There is also another size for the Floor Metal, it's called Floor Metal (big) and is a bigger version of the one pictured on the left
Floor Parquet

The Floor Parquet is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are five other variants of this build in different materials. Floor Tiles, Floor Carpet, Floor Tiles 2, Floor Planks, and Floor Metal

There is also another size for the Floor Parquet, it's called Floor Parquet (big) and is a bigger version of the one pictured on the left
SWAT Commander

> "Be in charge of the city's tactical unit. Terrorists, Criminal organizations, and raids are your main target. Execute with precision and keep the city safe."
>
>

The SWAT Commander is the head of the SWAT Team, charged with serving warrants on violent or well-defended criminals and using lethal force if necessary.

The SWAT Commander, if in-game, possesses the following perks;

- The ability to accept and deny warrants

- The ability to get warrants instantly accepted

- The ability to be at the head of all raids the SWAT team participates in

- The ability to demote SWAT team members without a vote.

The SWAT Commander comes with eight different items in their loadout.:

Flashlight, Fists, Baton, Battering Ram, Handcuffs w/ Keys, USP, M4Carbine, and Keys.
Kitchen Refrigerator

The Kitchen Refrigerator is a prop in the Furnitures tab that can be found by clicking Q inside of any building / property you own.

There are multiple kitchen items along with this one. Those being Kitchen Cabinet, Kitchen Corner Bench, Kitchen Bench, Kitchen Sink , Kitchen Corner Cabinet , and Kitchen Stove.
SCAR-H

The SCAR-H is the best Weapon in the game.

It can be bought by a heavy arms dealer for 100R$ (shipment) or 25R$ (single)

It is fully automatic, and is capable of killing somebody very quickly at short-mid range. It uses 7.62 ammunition, and can hold 20 rounds at once, making longer engagements a bit harder due to the expensive of the ammunition and the magazine size.
Floor Planks

The Floor Planks is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are five other variants of this build in different materials. Floor Tiles, Floor Carpet, Floor Tiles 2, Floor Parquet, and Floor Metal

There is also another size for the Floor Planks, it's called Floor Planks (big) and is a bigger version of the one pictured on the left.
Kitchen Sink

The Kitchen Sink is a prop in the Furnitures tab that can be found by clicking Q inside of any building / property you own.

There are multiple kitchen items along with this one. Those being Kitchen Cabinet, Kitchen Corner Bench, Kitchen Bench, Kitchen Refrigerator, Kitchen Corner Cabinet , and Kitchen Stove.
Steel Wall

The Steel Wall (2m) is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are two other versions of this build in different materials. Concrete Wall, and Brick Wall

There is also another size of the steel wall, which is half of the full wall pictured to the left. This one is known as Steel Wall (1m)
Gun Dealer

The Gun Dealer Job is a job that is designed to sell guns to other people. You get an income of 55$ and are able to buy guns like pistols to go and sell to other people.

The Gun Dealer comes with three different items in it's load out.

Flashlight, Fists, and Keys.

This job can purchase the following guns and gun shipments.

Baton Shipment - 1000$

Deagle Shipment - 50R$

Deagle - 25R$

Glock 18 Shipment - 2200$

M1911 Shipment - 1600$

MP5 Shipment - 3300$

UMP 45 Shipment - 4200$

USP Shipment - 2000$

Uzi Shipment - 2700$
Gun Dealing Buildings

The Gun Dealing Buildings are two buildings that have shelves and special doors specifically designed for gun dealing matters. They are located directly right next to the Police Department, and across the street from the Diner.

It has 4 Ownable Doors, 2 Fuseboxes with 2 fuses, 0 garages, and 4 windows.
Cheap Turret

The Cheap Turret is an Automatic Weapon, It can only be bought in the shop with the Security Job by clicking the top icon or tapping F3. It attacks anyone in the area who isn't on it's ignored list.

You can click E to enable or disable the turret.

You can also click T to edit the properties of the turret, such as repairing it, or adding people to it's ignore list which makes it so they won't be attacked by the turret.
Shop Sign

The Shop Signs are props in the Specials tab that can be found by clicking Q inside of any building / property you own.

## Shop Sign (Wall)

### Customizable

Yes

One of them pictured on top is designed to stand on the floor while the other one on the bottom is designed to be on a wall or fence.

Both have customizable features. By pressing F while staring at one you can change the text that is on the signs.
Lockpicks

The Lockpick is a weapon that is given to all thief, Mobster Leader, Gangster Boss, and Hitman Jobs. All can buy 3 different lockpicks from there, they can buy a shipment of lockpicks for 4500$, a Quick Lockpick for 750$, or the Titanium Lockpick for 25R$ This takes New Picks ammo.

Going in front of a door and holding down the lockpick button that should show on your screen, you'll have 3 tries to break open the door. Some of your picks will break and if you run out you can buy more in the shop.
Homeless

The Homeless Job is the lowest job, even being below Citizen. You can select this job without any vote. This will give you an income of 0$. The main purpose of this job is to go up to people with your Change Cup and collect money.

You will also become Homeless if you are demoted as a citizen.

The Homeless comes with four different items in it's load out.

Flashlight, Fists, Change Cup, and Keys.
Mafia

The Mafia Job is one of the 2 main criminal jobs, the other being the Gangster job. Unlike gangsters, Mafia are organized criminals, meaning they may defend other members of the mafia from kidnappings, raids, and other RP events.

The Mafia are lead by a Mobster Leader, who has the power to demote mafia without a vote.

Mafia are able to call other mafia as reinforcements, apply for a visual weapons license and do crimes such as mugging and kidnapping players.

The Mafia loadout consists of:

Fists, Flashlight, and Keys
Card of Darkness Wiki

**Welcome to the Card of Darkness Wiki!**
We're a collaborative community website about Card of Darkness that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

* Levels
* Enemies
* Weapons
* Pickups
* Cards of Darkness
* Mechanics

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
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Mayor

The Mayor Job is one of the most important and powerful jobs in the game. With this job you can do multiple things, such as starting a lottery, making laws *(by using /addlaw or /removelaw in chat)*, accepting warrants and gun license requests, demoting government personnel, and starting a Political Cleansing for $10,000 dollars. The Mayor can only use a pistol for a weapon (Like a glock or a M1911) If they don't have a Bodyguard.

The Mayor comes with three different items in their loadout.

Flashlight, Fists, and Keys.

The Mayor can unlock the Police Station and Mayor's Office doors using their key.

The Mayor, in-game, possesses the following perks;

- Warrant criminals, and accept/deny warrants if there is not a SWAT Commander/Police Chief.

- Begin lotteries, ending at a maximum of 5000$.

- Begin a Political Cleansing/Purge for 5 Minutes (Costs 10,000)

- Create/remove laws from the lawboard (maximum of 7 laws)

- Accept/Deny License Requests and Remove Licenses.

- Demote Government Personnel (Includes Mayor's Bodyguard)
Kitchen Corner Cabinet

The Kitchen Corner Cabinet is a prop in the Furnitures tab that can be found by clicking Q inside of any building / property you own.

There are multiple kitchen items along with this one. Those being Kitchen Cabinet, Kitchen Corner Bench, Kitchen Bench, Kitchen Refrigerator, Kitchen Sink, and Kitchen Stove.
Planos de Existencia

Los **Planos de Existencia** son las ocho dimensiones en las que el universo fue dividido al momento de su creación por los Dragones de la Luz y la Oscuridad. Cuatro planos llamados *planos inferiores* que coexisten entre sí, tres *planos superiores* a los que solo llegan seres que superan la existencia terrenal y un plano que es el centro de todo.

## Descripción

### Plano Físico

El plano que se percibe con los cinco sentidos y se rige por las leyes de la física. En él se hallan la Tierra junto con los diversos otros planetas y galaxias.

### Plano Astral

El Plano que se rige por las leyes cuánticas, por el que se pasa para llegar a Elementium. Es posible acceder a él mediante proyecciones astrales.

### Plano Mental

El Plano conformado por la inmaterialidad del pensamiento colectivo. Solo puede accederse cuando la conciencia es separada del cuerpo, como ocurre al tener un sueño.

### Plano Espiritual

Un Plano que rodea el Plano Físico como una segunda piel. En él habitan espíritus y las almas de los difuntos que son incapaces de ascender a los planos superiores. Este Plano solo puede ser percibido y afectado por aquellos con el don de la mediumnidad.

### Plano Etérico

El Plano donde se origina la Red de Prana, actuando como un armazón que sostiene el universo y los demás planos.
Political Cleansing

## Overview

The **Political Cleansing** is a game-mechanic/event that can be exclusively started by a Mayor. When started, a vocal warning will be played throughout Blox State notifying all players of the event. Afterwards, an alarm will play for the whole event (5 minutes). During this time, all crimes, will be legal. Laws on the Law Board will be null during the event. Raids and break-ins still must be adverted, and breaking the game rules is not allowed.

## Trivia

* There are currently no rules in-game that mention the Political Cleansing.
Floor Tiles

The Floor Tiles is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are five other variants of this build in different materials. Floor Carpet, Floor Tiles 2, Floor Planks, Floor Parquet, and Floor Metal

There is also another size for the Floor Tiles, it's called Floor Tiles (big) and is a bigger version of the one pictured on the left.
Concrete Wall

The Concrete Wall (2m) is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are two other versions of this build in different materials. Steel Wall, and Brick Wall

There is also another size of the concrete wall, which is half of the full wall pictured to the left. This one is known as Concrete Wall (1m)
Floor Carpet

The Floor Carpet is a prop in the Constructions tab that can be found by clicking Q inside of any building / property you own.

There are five other variants of this build in different materials. Floor Tiles, Floor Tiles 2, Floor Planks, Floor Parquet, and Floor Metal

There is also another size for the Floor Carpet, it's called Floor Carpet (big) and is a bigger version of the one pictured on the left.
Banker

The Banker Job is a job which only can be played if you join an official BloxRP bank.

As of November 18, 2020, there are 319 people that are working for a bank.

In the bank, There are two sections you can use.

## Factory area (Back)

As a worker you'll be in charge of the printing machine to print money in the factory of the bank. Your job will be to print money by:

1. Watching the level of the ink and refill the tank when empty;
2. Put paper in the printing machine.
3. Using the press two times on each bill to make sure that it is of a good quality
> **Note:** Banks will have a different way of doing things, this information is not accurate though all banks
>
>

## Accounting area (Front)

In this area, you will be in charge of doing loans for your customers and accepting (or denying) requests of players to be customers of the bank. To do loans, you go to the front desk and wait for somebody to come, and then use the command /giveloan when the customer asks for the loan. To accept account requests, you need to go to the computer and go to a specific tab in it.
Thief

The Thief Job is a job designed to break into and enter people's properties and steal their printers, or explore.

The Thief comes with three different items in it's load out.

Flashlight, Fists, (3) Thief's Lockpicks, and Keys.

You must begin a break in or raid while looking at a door and using the 'Break in' or 'Raid' option in the crime menu, and then you may begin lockpicking.
Kitchen Cabinet

The Kitchen Cabinet is a prop in the Furnitures tab that can be found by clicking Q inside of any building / property you own.

There are multiple kitchen items along with this one. Those being Kitchen Corner Cabinet, Kitchen Corner Bench, Kitchen Bench, Kitchen Refrigerator, Kitchen Sink, and Kitchen Stove.
Kitchen Bench

The Kitchen Bench is a prop in the Furnitures tab that can be found by clicking Q inside of any building / property you own.

There are multiple kitchen items along with this one. Those being Kitchen Cabinet, Kitchen Corner Bench, Kitchen Sink , Kitchen Refrigerator, Kitchen Corner Cabinet , and Kitchen Stove.
Alexandra

**Alexandra** es una Erenderiana que vive entre humanos. También es la portadora del Cristal de la Tierra.

## Apariencia

Alexandra es una mujer de piel morena y muy tersa, cabello negro tan largo que le llega a la cintura y ojos verdes y penetrantes. Viste con ropa ligera hecha de piel de animal.

## Habilidades

Como Erenderiana, Alexandra es capaz de controlar la tierra a su antojo. Ella ha podido crear derrumbes, colapsar paredes de piedra y succionar personas en remolinos de arena. También se exhibe como una gran usuaria de los demás poderes básicos, teniendo suficiente poder en la telekinesis para empujar a un hombre contra una pared, disparar rayos de energía y crear escudos, incendiar grandes criaturas con la Piroquinesis

### Armas

Alexandra usa un pequeño cayado de madera como catalizador.
Enemies

Enemies in the game include:

* Ancient Spinder
* Banner Beast
* Beating Heart
* Bee
* Corrosion
* Craven
* Drain
* Fearfox
* Fist of Grollunder
* Foulmouth
* Fungi
* Granny-Smith
* Gravelboy
* Gymgi
* Haemophile
* Iceboy
* Kindlebeast
* Litchen
* Nettle
* Pack of Wolves
* Plague
* Rockboy
* Sapper
* Snowl
* Spinder
* Swarmer
* Treehive
* TwinTwin
* Vegetable
* Voidwolf
* Volatite
Dagger

The **Basic Dagger** is a Weapon.

*Each use reduces its value by 1.*

## Notes

As with the basic Sword, attacking wrong parity (even/odd) will destroy the weapon.

Most levels that have daggers start with a 2, 3, 4, 5 and 6.

## Cards of Darkness

* The Card of Daggers will double one random Basic Dagger per floor.
* The Card of Temperament will give a 25% chance to not reduce daggers on use.
Dou

The Merchant Republic of Dou spreads across both continents through an array of islands and small holds. Its central hub and capital though is located off the Estern shores of the Umia continent. On Umia it shares a border with Sasaba, Valos, Helur, Abud and Pedoria. On XY it shares a border with Tergashi, Ulagia and Kherbul.

Dou is a naval and trading nation, that holds a monopoly over all global trade, and has an extremely expansive navy. They are non-aggressive, and are wealth-centered, themselves not really being a unified race or ethnicity but a collection of entrepreneurial minds that overtime united into a faction, connecting the destroyed trade routes that once used to cross the world.
Treasure

The **Treasure** chest is a Pickup.

*On Pickup: Rewards me by its value.*

## Notes

Gold picked up can be spent in the Shop. You keep the gold whether you win the level or not.

Most levels have a 1, 1, 2, 2, 3, 3, 4, and 4 treasure (20 total).

## Cards of Darkness

* The Card of Wealth will add +2 to all treasure chests.
* The Card of Wants will double a random chest.
* The Card of Means will reduce all treasures to 1, but put adjacent enemies to Sleep.
Glass Door (Secured)

The Glass Door (Secured) is a prop in the Specials tab that can be found by clicking Q inside of any building / property you own.

The Glass Door (Secured) is one of the seven doors. Below are all of the doors you can get through the prop menu.

Jail Door, Inside Door (Windowed), Double Door, Inside Door. Armored Door, and the Outside Door.

Doors are customizable other than other props. Below are all the controls and ways to custom your door.

Each door sells for 130$, if the door says it's "Unowned" you can click the R button to buy it.

Once you buy a door, you can open and close the door with the E key, you can also lock and unlock it to stop others from opening and closing it by using your "Keys" tool found in your backpack. Thiefs are able to lock pick the doors though, so keep a look out.

Once you own a door, you can click R again to edit it's options. You can change the Door Title, Add and Remove Door Owners (People who can unlock and lock your doors), Finally, you can also sell the door.
Heavy Turret

The Heavy Turret is an Automatic Weapon, It can only be bought in the shop with the Security Job by clicking the top icon or tapping F3. It attacks anyone in the area who isn't on it's ignored list.

You can click E to enable or disable the turret.

You can also click T to edit the properties of the turret, such as repairing it, or adding people to it's ignore list which makes it so they won't be attacked by the turret.
Sword

The **Basic Sword** is a simple Weapon.

*Reduces monster damage. Breaks on opposite parity (doesn't match even/odd with the card I'm using it on).*

## Notes

Attacking with a sword will reduce damage taken from enemies. For example, attacking a level 6 enemy with a level 2 sword will deal you 4 damage.

Most levels have a 2, 3, 4, 5 and 6 sword (or alternate weapon).

## Cards of Darkness

* The Card of Swords will double one random Basic Sword per floor.
* The Card of Steel will add +1 to all swords.
Potion

The basic **Potion of Healing** is a Pickup.

*On Pickup: Heals me by its value.*

## Notes

Cures most status effects, including Poison and Stun.

Most levels have a 2, 3, 4, 5 and 6 potion (20 healing total).

## Cards of Darkness

* The Card of Drink will add one extra (1) potion to each floor.
* The Card of Growth will add +1 to all basic potions.
* The Card of Confidence will add +1 to all basic potions, but give -3 Max Health.
Cards of Darkness

Cards of Darkness are rewards obtained for completing Levels. Each level gives a different card reward. You start with 1 card slot and can purchase up to four more.

* Card of Health: Max Health +1.
* Card of Life: Max Health +3.
* Card of Drink: Add an extra (1) Potion to each floor.
* Card of Growth: All standard Potions +1.
* Card of Swords: Double one random Sword per floor.
* Card of Daggers: Double one random Dagger per floor.
* Card of Thick Skin: Take 8 HP damage for each marked pile when leaving, but you can leave.
* Card of Steel: Swords are +1
* Card of Wealth: All chests are +2
* Card of Heroes: Full heal if you clear the whole floor.
* Card of Hard Heads: 50% chance to resist Stun.
* Card of Cures: 25% chance to resist Poison.
* Card of Wood: Take 2 less damage when picking up Thorny enemies.
* Card of Eyes: All stacks are visible at the start of each level.
* Card of Means: All chestss are reduced to 1 but picking up any treasure puts adjacent enemies to Sleep.
* Card of Wants: Double a random chest.
* Card of Temperament: 25% chance for Daggers to not reduce on use.
* Card of Dampness: Banner Beasts only add +2.
* Card of Confidence: Max Health -3, all Potions +1.
* Card of Stones: All Slingshots +1.
* Card of Sickness: 10% chance for Slingshot to Poison.
* Card of Haste: All Potions of Patience start at 2.
* Card of Cold: Burning Steel has a 25% chance not to hurt me.
* Card of Privilege: Each floor starts with a treasure in the first row.
Aubrey Crakehall (Hear Me Roar!)

## Aubrey Crakehall

Ser **Aubrey Crakehall** is a knight from House Crakehall and is the second son of Ser Tybolt Crakehall, heir to Crakehall, and his wife Lessa Drox. He is the younger brother to Ser Desmond Crakehall.

## Appearance and character

Aubrey had the typical appearance of a Crakehall, he was big-boned and strong as well as being tall, having the height of a normal full grown adult by the age of 16. He was sometimes described as ruggedly handsome, though some also found him to be too brusque and burly to be considered truly handsome. Despite this he was a notorious womaniser in King's Landing, it was said he had fathered a number of bastards throughout the city by the time his time in the capital ended.

Aubrey was a well-trained swordsman, having had training from his liege Addam Marbrand and the master-at-arms of King's Landing, Ser Willem Darry. He was not as skilled as his friends Prince Aegon Targaryen and Ser Erwin Lannister, but he made up for some of his lack of skill with his Crakehall strength. He was never particularly good at jousting, and didn't care much for the event, instead at tourney's he would take part in the melee's.

## History

### Early life

Aubrey was born in 281 AC to Ser Tybolt Crakehall, the heir to Crakehall, and Lessa Drox. He and his older brother Desmond were never particularly close as he grew up, and at the age of six Aubrey was made the page to Ser Addam Marbrand, a close friend and cousin to Ser Jaime Lannister.

Not long after Aubrey became Addam's page, Erwin Lannister, son of Jaime, was sent to King's Landing as a page to King Rhaegar I Targaryen himself. As one of the few close friends of Jaime, Addam Marbrand was sent with Erwin as his sworn shield. Thus Aubrey spent most of his youth split between King's Landing and Crakehall. While in King's Landing he became close friends with Prince Aegon Targaryen and Erwin Lannister, joining them in their sparring and play-jousting. Though not as skilled as his friends, he was stronger and so was able to keep up to a degree.
Inside Door (Windowed)

The Inside Door (Windowed) is a prop in the Specials tab that can be found by clicking Q inside of any building / property you own.

The Jail Door is one of the seven doors. Below are all of the doors you can get through the prop menu.

Jail Door, Double Door, Inside Door, Glass Door (Secured). Armored Door, and the Outside Door.

Doors are customizable other than other props. Below are all the controls and ways to custom your door.

Each door sells for 130$, if the door says it's "Unowned" you can click the R button to buy it.

Once you buy a door, you can open and close the door with the E key, you can also lock and unlock it to stop others from opening and closing it by using your "Keys" tool found in your backpack. Thiefs are able to lock pick the doors though, so keep a look out.

Once you own a door, you can click R again to edit it's options. You can change the Door Title, Add and Remove Door Owners (People who can unlock and lock your doors), Finally, you can also sell the door.
Leiz Wënzl

Leiz Wënzl es una capitana de los Knights Of Cydonia proveniente de la ciudad de Rotten-Kreuze, considerada la mano derecha de Francis Steller y una de las personas mas peligrosas en el mundo por sus habilidades únicas.

## Personalidad y Relaciones

Leiz es una chica con un sentido del humor muy grande, le gusta bromear y jugar con sus amigos e incluso con sus enemigos, pero es cruel y dura cuando tiene que serlo y en algunos momentos combina sus bromas con brutalidad.

Leiz es una líder nata y famosa en no solo Cydonia sino en todo el mundo como la gran capitana de los KoC, pero también muchas personas que dudan de ella por su peculiares habilidades.

Francis Steller es su mejor amigo, desde muy pequeños estudiaron juntos en la Academia de Zest-Statd, graduándose juntos y entrando los dos como miembros reclutas en los Knights Of Cydonia. Luego que Francis fuese nombrado como General tomo a Leiz como su mando derecha para dirigir al los Knights Of Cydonia.

## Habilidades

Las habilidades de Leiz son únicas en el mundo entero convirtiéndola en una potencial amenaza para los gobiernos del mundo, el cuerpo de Leiz procesa la energía de una manera única, esto le permite a ella poder procesar mucho más información que cualquier otro, con su energía transmitida a sus ojos le permite manipular los fotones, ellas los recolecta modificandolos con cualquier alteración que ella decida, normalmente la alteración de las funciones cognitivas de sus víctimas, estas ultimas recolectan los fotones alterados con sus ojos y son procesados al cerebro y ahí se activa la habilidad de Leiz. Ella puede manipular, agregar o eliminar memorias y pensamientos, tanto como hacer que su victima haga algo de manera involuntaria, un ejemplo de esto fue en Lopodocia donde hace que una mujer intente asaltar un banco para que llamar la atención del gremio de cazadores.

Otra prueba de las habilidades de Leiz fue cuando elimino toda información de su existencia en la mente de Agnes Coleph hasta que esta la volviese a ver.

Cuando se trata de habilidades físicas Leiz lleva todas la de perder, su nivel de combate esta muy por debajo del promedio, su habilidad con la espada es pésima, pero lo compensa con una velocidad y agilidad destacadas.