recursal/Fanatic-Fandom huggingface dataset:
Sh'lassan System

The Sh'lassan System is an Earth Alliance
Protectorate

Called Gamma 6 before 2050

## Statistics

**Government:** Centauri Republic (2000-2160), Sh'lassan Empire (2160-2259), Earth Alliance (2259-present)

**Founded:** 2160

**History:** EA assists Triumvirate with defeat of rebels (Operation Sudden Death) on the Adak moon on 22 May 2259. Sh'lassan essentially becomes an EA protectorate with permanent EA garrison.

## Jump Destinations

Eridani System (normal route since 2000)

Quadrant 14 System (restricted route since 2000)

Raghesh System (restricted route since 2100)

Mentab System (restricted route since 2200)

**Previous Jump Routes**

Quadrant 19 System (normal route 2050-2160)

Quadrant 1 System (normal route 2000-2050)

Sin'talith System (called Quadrant 6 before 2050)(normal route 2000-2050)

Epsilon System (called Quadrant 9 before 2050) (major route 2000-2050)

Epsilon Indi System (called Beta 5 before 2050) (major route 2000-2050)
Epsilon Indi System

The Epsilon Indi System is an Earth Alliance Outpost

This system was called Beta 5 before 2156

## Statistics

**Government:**Earth Alliance

**Founded:** 2177

**Primary Function:** Outpost

**Star:** Epsilon India

**Distance from Sol:** 12 LY

**Orbital Structures:** Civilian Base

**Q40:** None known

**Jumpgates in System:** 1

**History:** The Narn attacked this system in force in 2219 but was defeated by the Earth Alliance.

## Jump Destinations

Altair System (called Eugasht before 2156) (normal route since 2177)

Dra'Shu System (normal route since 2219)

Coriana System (restriced route since 2230)

**Previous Jump Destinations**

Ceti System (called Garmak before 2156) (major route 2000-2050)

Sin'talith System (called Quadrant 6 before 2050)(major route 2000-2050)

Sh'lassan System (called Gamma 6 before 2050)(major route 2000-2050)

Epsilon System (called Quadrant 9 before 2156) (normal route 2000-2050)
Bor'Goth System

The Bor'Goth System is a major colony of the Narn Regime

## Statistics

**Government:** Narn Regime (2212-present)

**Jumpgates in System:** 1

**Function:** Hidden Base, Center of Research and Development

**Orbital Structures:** Naval Base, Shipyard

**History:** Discovered by the Narn beyond the Sigma 957 System, Bor'Goth severed as the secret base for the Narn and remain the only system not found or occupied by the Centauri during the War of Retribution.

## Jump Destinations

Sigma 957 System (restricted route since 2212)
Berlin System

The Berlin System is an Earth Alliance Outpost

This system was called Gamma 1 before 2226

## Statistics

**Government:** Centauri Republic (2000-2226), Earth Alliance (2240-present)

**Star:** OM + 53 1321

**Founded:** around-2240's

**Jumpgates in System:** 1

**History:** Not reported

## Jump Destinations

Myoto System (called Beta 8 before 2226) (normal route since 2000)

**Previous Jump Routes**

Vega System (called Quadrant 11 before 2226) (normal route 2000-2226)
Quadrant 7 System

The Quadrant 7 System was a outpost of the Narn Regime and is now in the Drazi Freehold.

## Statistics

**Government:** Centauri Republic (2000-2204), none (2204-2211) Narn Regime (2211-2259), Centauri Republic (2259-2262), Drazi Freehold (2262-present)

**Jumpgates in System:** 1

**Function:** Outpost

**Orbital Structures:** None

**Sector:** Western (under the Narn Regime)

**History:** Another outpost exchanged between a sucession of powers.

## Jump Destinations

Sorith System (major route since 2000)

Carridun System (normal route since 2000)

Hilak System (normal route 2000-2050)
Enemies (M1)

* The health is the base health. Multiply by your current level to get the current health.

* The XP is the base XP. Multiply by the enemy's current level to get the current XP.

## Wolf

Names:

* Wolf Cub
* Young Forest Wolf

Base Health: 15

Base XP: 50

Area(s): Elwynn Forest

### Feronious the Ferocious

Quest encounter.

Level: 4

Health: 220

XP: 200

Drops: Ferocious Fang

## Beach Crawler

Base Health: 30

Base XP: 50
Boss Guide

**This page is a W.I.P.**

## About

This is a handy guide to fight all of the bosses in this mod; also see Miniboss Guide.

## Overworld Bosses

### The Undead Warlord

This boss mob is meant to be a hostile and menacing zombie in iron armor that holds a ruby sword, which is his favorite weapon. Make sure the player needs to wear any armor like **Iron Armor**, **Diamond Armor**, **Gold Armor**, **Copper Armor**, **etc.**; without wearing armor, the zombie warlord and his minions will kill the player easily; plus, defeating this boss without armor is very very challenging. If the player wants to wear armor in a desperate emergency, the **Leather Armor** and/or **Chainmail Armor** works as a substitute; **enchanting them works nicely**, especially with an enchantment table and anvil. The important melee weapons/swords that are used to kill and abominate this boss along with his minions are the **Iron Sword**, **Copper Sword**, **Stone Sword**, **Heavy Iron Sword**, **Heavy Diamond Sword**, **Heavy Copper Sword**, **Amazonite Sword**, **Ruby Sword**, **Silverium Sword**, **Whittler**, **Cast Iron Sword**, etc.; if the player uses Cast Iron Sword, the only armor that is needed is the **Silverium Armor**, and also, enchanting the Cast Iron Sword is the best idea to kill the boss powerfully along with his minions, especially Goblins that the warlord summons. For summoners, use any amulet like **Necrotic Amulet** and/or **Mechanic Amulet** to summon these helpful minions, so that they will wreck, pillage, and/or smack him (the warlord) and his harsh minions that he summons.

### The Mega Stone Golem

This boss mob can be a little easy, but it can be quite tough for that matter.

### The Specter

This boss mob can be easy, but it can be quite harsh.
The Community

The community of Toonbook can vary. It can be very nice and helpful, but a lot of the time it's dramatic and hateful. The community of toonbook is much different than the Toontown community itself. Thankfully, the Toonbook community isn't as bad as the Toontown community. But sometimes, the community collapses. Yes. Collapses. People overreact. Sometimes so much that they block everyone or don't respond to any messages (I'm talking to you know who). Once one of my friends got terminated on toonbook and almost commit suicide. He just made a mistake, that's all. After all this time, I have come to a conclusion. This community needs help.
Batain System

The Batain System is a Centauri Republic Outpost

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**Star:** OM+4 4048

**Jumpgates in System:** 1

**History:** Not Reported

## Jump Destinations

Coutor System (restricted route since 2000)

Sh'Lekk'Tha System (restricted route since 2000)

Beta 2 System (restricted route since 2000)

Alpha 3 System (restricted route since 2000)
Samuel G. Patrick

Contestable de VerduRoy sur Louve.

Beliefs :

- Protéger le duc à tout prix !

- Faire montrer au peuple que le duc mérite sa place.

- S'assurer que ses enfants soit de la garde du duc.

Instincts :

- S'agenouiller devant le duc

- Prendre soin de son épée par lui même

- Rester digne de son rang par sa posture et son apparence.
Bestine System

The Bestine System is the Descari Homeworld.

## Statistics

**Government:** Centauri Republic (2050-2200) Descari Committees (2200-present)

**Population:** 1.3 Billion

**History:** not known.

## Jump Destinations

T'lad'tha System (major route since 2050)

Kitab System (normal route since 2050)

N'Chak'Fah System (normal route since 2200)

Mitoc System (normal route since 2200)

Vartas System (normal route since 2050)

Cascan System (restricted route since 2050)
Ardun System

The Ardun System is a colony of the Narn Regime

## Statistics

**Government:** Centauri Republic (2000-2210) Narn Regime (2210-2259), Centauri Republic (2259-2262), Brakiri (2262-present)

**Jumpgates in System:** 1

**Function:** Trade

**Orbital Structures:** None

**Sector:** Western (under the Narn Regime)

**History:** Rapidly occupied by the Narn in 2210, Ardun served as a jump point to invade Sorith. Given to the Brakiri as the Centauri withdrew from the system, the Narn have not moved to reclaim this system.

## Jump Destinations

Binan System (major route since 2000)

Yonog System (major route since 2000)

Ekalta System (normal route since 2000)

Sorith System (normal route since 2000)

Sin'talith System (restricted route since 2156)

## Previous Jump Destinations

Promith System (normal route since 2000-2050)
T'llin System

The T'Llin System was a outpost of the Narn Regime and is now independent.

## Statistics

**Government:** Centauri Republic (2000-September 2231), Narn Regime (September 2231-2259), Centauri Republic (2259-2262), T'Llin (2262-present)

**Jumpgates in System:** 1

**Function:** Homeworld

**Orbital Structures:** None

**Sector:** Northern (under the Narn Regime)

**History:** A popular resort for the upper echelon of Centauri society. T'Llin only recently won its independence from a succession of overlords.

## Jump Destinations

Maroth System (major route since 2000)

Quadrant 37 System (called Gamma 4 before 2050) (major route since 2000)

Corillan System (normal route since 2000)

Orillan System (normal route since 2000)
Tro'Kact System

The Tro'Kact System is a Minbari Outpost.

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Outpost.

**Population:** 10,000 (estimate)

**Orbital Structures:** None

**Sector:** Crystal Whispers Ralafa Sector

**History:** nopt reported

## Jump Destinations

Thessin System (normal route since 1200)

Tala System (normal route since 1200)
Crecent Explosion Wand

## Information

The **Crecent Explosion Wand** is **one of the wands** in *ArcanaRPG*. It is one of the tier 3 wands and it has 300 uses. It shoots powerful explosive projectiles when left-clicked, and it summons a moving explosion that doesn't destroy blocks when right-clicked.

## Tooltips

* Left Click to shoot a powerful explosive(4 magic)
* Right Click to summon a moving explosion(7 magic)
* Has 0 ~ 300 uses left
* Tier 3
Lyomaën Quil'Lin

L'elfe.

Belief:

* Je ne faillirais pas celui que je suivrais comme celui que j'ai faillis autrefois.
* Je rendrais honneur aux terres qu'on m'a confié.
* Je ferais ce qu'il faut pour contrer l'Alliance Orc-Rat.
* TT

Instinct:

* Quand je vois une épée de bonne facture, je cherche à l'étudier.
* Je prends toujours le temps d'entretenir mon équipement.
* Je laisse toujours à mes adversaires une chance de se rendre.
Gorash System

The Gorash System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**History:** The Shadows destroyed the main Narn fleet at Gorash 7 in October 2259, turning the War of Retribution decicively into the Centauri's favor.

## Jump Destinations

Cargan System (normal route since 2000)

Quadrant 15 System (normal route since 2000)

Beta 3 System (restricted route since 2000)
Quadrant 27 System

The Quadrant 27 System is a Centauri Republic Colony

This System was called Beta 4 before 2050

## System Bodies

5 planets

Turan: Domed City of Belesarious, Turan Outpost

12 planets

## Statistics

**Government:** Centauri Republic

**Atmosphere:** None

**Founded:** 1650

**Population:** 2046: 15 million, 2253: 1 million, 2257: 200,000.

**Q40 Desposits:** 1650-2046: Significant, 2046 present: sparse

**History:** The Centauri discovered the Quadrant 27 System with vast mineral wealth and colonized in 1650. Right before the Centauri Civil War the mined mostly played out and most of the population left. A Narn attack in 2253 caused further flight reducing Quadrant 27 to primarily a military Outpost.

## Jump Destinations

Quadrant 1 System (normal route since 1650)

Quadrant 14 System (normal route since 1650)

## Sources

Chameleon Eclectic Entertainment, Inc. "The Babylon Project: Gamemaster's Resource Kit." WireFrame Prodductions. 1998.
Carridun System

The Carridun System was a outpost of the Narn Regime and is now in the Drazi Freehold.

## Statistics

**Government:** Centauri Republic (2000-2204), none (2204-2211) Narn Regime (2211-2259), Centauri Republic (2259-2262), Drazi Freehold (2262-present)

**Jumpgates in System:** 1

**Function:** Outpost

**Orbital Structures:** None

**Sector:** Western (under the Narn Regime)

**History:** Another outpost exchanged between a sucession of powers.

## Jump Destinations

Sorith System (major route since 2000)

Quadrant 7 System (normal route since 2000)

Alaca System (restricted route since 2156)
Doctor Lollipop Dizzyspinner

## **About**

Doctor Lollipop Dizzyspinner is a very hyperactive toon. Or maybe she's calm. Or angry. Nobody knows for sure. She's obsessed with Kong, Toontown/ToonTown, Toonbook, trying to make friends with Joey with no avail, and other stuff. She commonly makes 'Bob' skits that everybody else hates for some reason. She also makes parodies.

### **Description**

DLD is a sea green rabbit with a pink polka dot bow, blue shirt, yellow skirt, a Flunk Trunk, and black tennis shoes.

### **Friends**

Best friend: Fite

Toon of whom she worships: King Crazy

### **Personal Info**

Age: 12

Birthday: September 26th

Skype: Webkinz38824

Favourite/Favorite Color: Red

Favourite/Favorite: TV Show: MLP

Location: Daisy Gardens, ToonTown

Least Favourite/Favorite TV Show: [insert inappropriate show here]

Favourite/Favorite Band: Chameleon Circuit

### **Toon Info**

Laff: 62

Current Tasking Playground: The Brrrgh

Toon-Up: Pixie Dust

Trap: Marbles

Lure: Hypno Goggles (Organic)

Throw: Birthday Cake

Squirt: Storm Cloud

### **TB History**

She joined in 191- I mean... November 17th, 2014, due to hearing of it in TTR.
T'lad'tha System

The T'lad'tha System is the Descari Colony.

## Statistics

**Government:** Centauri Republic (2050-2200) Descari Committees (2200-present)

**Population:** 90,000

**History:** not known.

## Jump Destinations

Bestine System (major route since 2050)

Tiree System (normal route since 2050)

Eridani System (normal route since 2200)

Quadrant 19 System (normal route 2050-2200)
Sin'talith System

The Sin'talith System is a neutral system.

Called Quadrant 19 before 2160

## Statistics

**Government:** Centauri Republic (2060-2160, 2259-2262)

**Jumpgates in System:** 1

**Function:** Trade Hub

**Orbital Structures:** None

**History:** A neutral system in between several major powers the Sin'talith System see extensive trading traffic.

## Jump Destinations

Binan System (normal route since 2160, major route before 2160)

N'Chak'Fah System (normal route since 2226)

Ardun System (restricted route since 2226)

Deneb System (restricted route since 2160)

## Previous Jump Destinations

Sh'Lassan System (normal route 2000-2160)

Memeth System (called Quadrant 6 before 2050) (normal route 2000-2160)

T'lad'tha System (normal route 2000-2160)
Quadrant 37 System

The Quadrant 37 is a Narn Regime Colony

This system was called Gamma 4 before 2050

## Statistics

**Government:** Centauri Republic (2000-2230) Narn Regime (2230-2259), Centauri Republic (2259-present)

**Founded:** before 2000

**History:** This is the main observation and patrol along the Narn-Centauri border.

## Jump Destinations

T'llin System (major route since 2000)

Jux Prime System (major route since 2000)

Raghesh System (major since 2100)

Quadrant 32 System System (normal route since 2100)

Quadrant 24 System (called Trusk before 2050) (normal route since 2000)

Zagros System (restricted route since 2000)
Jux Prime System

The Jux Prime System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**History:** Not Reported

## Jump Destinations

Polgrath System (major route since 2000)

Quadrant 8 System (major route since 2000)

Quadrant 17 System (major route since 2000)

Quadrant 37 System (called Gamma 4 before 2050) (major route since 2000)
Coutan System

The Coutan System is a Tokati Colony.

## Statistics

**Government:** Centauri Republic (2000-2156), Tokati (2156-present)

**Population:** 55,000 (estimate)

**History:** not reported

## Jump Destinations

Tokat System (major route since 2000)

Ch'lon System (called Camagus before 2050) (normal route since 2100)

Koula System (normal route since 2100)

Trivor System (normal route since 2000)

Jericho System (restricted route since 2226)

**Previous Jump Routes**

Signet System (called Quadrant 16 before 2050) (normal route 2000-2050)
Leonis System

The Leonis System is an Earth Alliance Colony
Prior to 2156 this system was known as Quadrant 10

## System Bodies

Leonis V: Colony

Leonis VII: Outpost

## Statistics

**Government:** Cenaturi Republic (2000-2050) Earth Alliance (2170-present)

**Founded:** 2170

**Population:** Between 15 and 35 million in 2179

**Q40 Content:** Rich

**History:** Attacked by the Ch'lonas in 2205 unsucessfully.

## Jump Destinations

Kandhi System (normal route since before 2253)

Ross System (normal route since before 2257)

**Previous Jump Routes**

Dakota System (called Baruwon before 2156) (normal route since before 2000, closed 2156)

Cooke System (called Landakh before 2156) (major route since before 2000, closed 2156)

Delphi System (called Gamma 2 before 2156) (normal route since before 2000, closed 2156)
Drala Toth System

The Drala Toth System is a Minbari Outpost.

## Statistics

**Government:** Minbari Federation (1200-present)

**Jumpgates in System:** 1

**Function:** Outpost.

**Population:** unknown

**Orbital Structures:** none

**Sector:** Wind Swords Home Sector

**History:**

## Jump Destinations

Tr'Ess'Na System (normal route since 1250)

Valusha System (normal route since 1250)
Sikan System

The Sikan System is a Cascor Colony.

## Statistics

**Government:** Cascor Commonwealth

**Population:** 10,000

**History:** A testiment to the Commonwealth's exploration prowess, the Sikan system is a recent colony, discovered in the center of League space.

## Jump Destinations

Cascan System (major route since 2255)

Mitoc System (normal route since 2255)
Trivor System

The Trivor System is the homeworld of the Trivor.

## Statistics

**Government:** Centauri Republic (2000-2200), Trivor (2200-2260), Tokati (2260-present)

**Population: 700 million (estimate)**

****History:** not reported**

**Jump Destinations
-----------------**Tokat System (major route since 2000)

Coutan System (normal route since 2000)

Korel System (normal route since 2000)
Delphi System

The Delphi System is an Earth Alliance Outpost

Called Gamma 2 before 2156

## Statistics

**Government:** Centauri Republic (2000-2050) Earth Alliance (2235-present)

**Founded:** 2230's

**Primary Function:** Outpost

**Founded:** 2230's

**Star:** DM+46 1797

**Distance from Sol:** 21.6 LY

**History:** Not Reported

## Jump Destinations

Signet System (called Quadrant 15 before 2156) (normal route 2000-2050, 2235-present)

**Previous Jump Routes**

Leonis System (called Quadrant 10 before 2156) (normal route 2000-2050)

Nocalo System (restricted route 2000-2050)
Quadrant 14 System

The Quadrant 14 System is a major colony of the Narn Regime

## Statistics

**Government:** Narn Regime (2212-2259), Centauri Republic (2259-2262), Narn Regime (2262-present)

**Star:** OM 68-47

**Jumpgates in System:** 1

**Population:** 250,000

**Orbital Structures:**  G'Kalmaza Station

**Sector:** Home Sector

**History:** 15 April 2259 the Shadows attack and destroy the Narn colony. The Narn accuse the Centauri and declare the War of Retribution.

## Jump Destinations

Homeworld System (normal route since 2113)

Quadrant 24 System (called Trusk before 2050) (normal route since 2156)

Quadrant 27 System (called Beta 4 before 2050) (normal route since 2000)

Sh'lassan System (restricted route since 2100)

## Previous Jump Destinations

Alon System (normal route 2000-2050)

Promith System (normal route 2000-2050)

## Source

Glass, Robert, "Fleet Action: To the Victor..." Agents of Gaming Inc. 2001.
Tau Ceti System

The Tau Ceti System is an Earth Alliance Outpost

## Statistics

**Government:**Earth Alliance

**Founded:** 2177

**Primary Function:** Outpost, Shipyard

**Star:** Tau Ceti

**Distance from Sol:** 11.4 LY

**Orbital Structures:** Shipyard

**Q40:** None known

**History:** Shipyard completed in 2190. Expanded in 2249.

## Jump Destinations

Altair System (normal route since 2177)

Ceti System (normal route since 2230)

Epsilon (called Quadrant 9 before 2156) (normal route since 2249)
Cascan System

The Cascan System is the Cascor Homeworld.

## Statistics

**Government:** Cascor Commonwealth

**Population:** 1.7 Billion

**History:** A race of racoon-like peaceful explorer who are inactive participants in the League of non-aligned worlds.

## Jump Destinations

Zachai System (major route since 2100)

Sikan System (normal route since 2255)

Bestine System (restricted route since 2100)
Eridani System

The Eridani System is an Earth Alliance Outpost

## Statistics

**Government:**Centauri Republic (2100-2160), Earth Alliance (2218-present)

**Founded:** 2218

**Primary Function:** Colony

**Star:** Omicron 2 Eridani

**Orbital Structures:** none

**Q40:** None known

**Jumpgates in System:** 1

**History:** The Narn attacked this system in 2219.

## Jump Destinations

Epsilon System (major route since 2218)

Mentab System (called Memeth before 2156) (normal route 2100-2160, major route 2218-present)

T'lad'tha System (normal route since before 2156)

Sh'lassan System (normal route since before 2156)

**Previous Jump Routes**

Kotok System (normal route since 2219-2230)
Denova System

The Denova System is the Homeworld of the Deneth.

## Statistics

**Government:** Centauri Republic (2000-2226), Deneth (2226-present)

**Population:** 500 million (estimate)

**History:** A colony of the Centauri until after 2226 the Deneth revolt caused the Centauri to withdraw from their entire rimward section of space.

## Jump Destinations

Quartha System (normal route since 2000)

Vega System (alled Quadrant 11 before 2226) (normal route since 2000)

Korel System (restricted route since 2156)
Norsa System

The Norsa System is a Minbari Protectorate Homeworld.

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Homeworld

**Population:** 50 million (estimate)

**Orbital Structures:** none

**Sector:** Lightning Pikes Iklath Sector

**History:** On 1 August 2268 the Orieni Empire conquered Norsa. In early October 2268 the Orieni withdrew to consolidate their defensive lines while Gaim and Pak'Ma'Ra ships from the Interstellar Alliance attacked. The Gaim and Pak'Ma'Ra suffered heavy looses but ultimately liberated the system.

## Jump Destinations

Eudu System (major route since 1220)

Nochtal System (normal route since 1230)

Nocalo System (restricted route since 1210)

**Past Jump Destinations**

Farras System (normal route 1240-2050)
Koula System

The Koula System is the Homeworld of the Koulani.

## Statistics

**Government:** Koulani

**Jumpgates in System:** 1

**Function:** Homeworld

**Function:** 1.2 billion (estimate)

**Orbital Structures:** None

**History:** Achieving spaceflight in the 2100's, the Koulani encountered the Earth Alliance in 2169 and proceeded to attack the Signet System in April. The Earth Alliance defeat them and the Koulani settled into an uneasy peace with the Earth Alliance that they maintain through the present.

## Jump Destinations

Coutan System (normal route since 2000)

Korel System (normal route since 2000)

Signet System (normal route since 2160)

Deneb System (restricted route since 2160)
Wolf System

The Wolf System is a minor Earth Alliance Colony

## System Bodies

Wolf II- Commercial Mining Facility
Wolf V- Wolf 359 Military Outpost and Arsenal

## Statistics

**Government:** Earth Alliance.

**Founded:** 2179

**Star:** Wolf 359

**Distance from Sol:** 7.797 LY

**Primary Function:** Earthforce Shipyards

**Orbital Structures:** extensive Shipyards

**Sector:** Sol Sector, 1st Fleet

**History:** Not reported

## Jump Destinations

Sol System (major route since before 22223)

Proxima System (normal route since before 2223)
Alon System

The Alon System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**History:** This system is an important listening post into Narn space

## Jump Destinations

Immolan System (major route since 2000)

**Previous Jump Routes**

Tolonius System (major route 2000-2050)

Quadrant 14 System (normal route 2000-2050)
Babylon 5 Wars Atlas Wikia

"Babylon 5 Wars was considered canon due to Agents of Gaming working closely with the Babylon 5 creators. While maps, information and scenarios exist how can one jump from system to another and learn about its history and make-up all in one place. This virtual atlas is intended to allow you to explore the Babylon 5 Wars universe. If you own Agents of Gaming Babylon 5 Wars material, have played Babylon 5 Wars or just love Babylon and want to contribute I encourage you to join this last best hope for Babylon 5 stellar cartography."

## Welcome to the Babylon 5 Wars Atlas Wikia

Babylon 5 Wars was considered canon due to Agents of Gaming working closely with the Babylon 5 creators. While maps, information and scenarios exist, how can one jump from system to another and learn about its history and make-up all in one place. This virtual atlas is intended to allow you to explore the Babylon 5 Wars universe. If you own Agents of Gaming Babylon 5 Wars material, have played Babylon 5 Wars or just love Babylon and want to contribute, I encourage you to join this last best hope for Babylon 5 stellar cartography.

## Intent

To map the Babylon 5 universe utilizing Agents of Gaming material and sources. With the The Galaxy of 2257 as a starting point, I intend to cover all the systems in the map and the Orieni systems covered in the 'Wars of the Centauri Republic.'

Material comes from Agents of Gaming's Babylon 5 Wars, Fleet Action, and GROPOS. Supplemental material comes from Chameleon Eclectic's "The Babylon Project," "The EarthForce Sourcebook," and the "GM's Reference Screen." Additional material comes from Sierra's "The Official Guide to Babylon 5." While I am no using material from Mongoose Publishing at this time it maybe utilized once all the other material has been thoroughly exhausted.

Specific sourcing will occur once I translate the old html material to this wiki.

## Notable Pages

The Galaxy of 2257

Sol System

Centauri Prime System

Proxima System

Ceti System

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Cooke System

The Cooke System is an Earth Alliance major colony.

This system was called Landakh before 2156.

## System Bodies

Cooke II

Cooke III

## Statistics

**Government:** Cenaturi Republic (2000-2050) Earth Alliance (2165-present)

**Founded:** 2165

**Star:** Barnard's Star

**Distance from Sol:** 5.95 LY

**Primary Function:** Colony

**Q40 Deposits:** Small

**Jumpgates in system:** 2

**Sector:** Sol Sector, 1st Fleet

**Orbital Structures:** Shipyard

**History:** Not reported

## Jump Destinations

Sol System (major route since before 2156)

Sirius System (major route since before 2156)

Signet System (called Quadrant 16 before 2156) (major route since before 2156)

Beta Durani System (major route since before 2156)

**Previous Jump Routes**

Leonis System (called Quadrant 10 before 2156) (major route since before 2000, closed 2156)
Beta 3 System

The Beta 3 is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**Star:** OM-56 328

**Jumpgates in System:** 1

**History:** Not Reported

## Jump Destinations

Quadrant 1 System (major route since 2000)

Coutor System (normal route since 2000)

Epsilon System (normal route since 2200)

Kotok System (normal route since 2210)

Gorash System (restricted route since 2000)
Brooklyn is an awesome duck

**Brooklyn is an awesome duck** was a duck that was created on Open-Beta. Here are some facts.

> {ToonTown Online BACKSTORY} The first Toon she had was a purple dog named Crazy Jellyroll, who was later deleted and replaced with other Toons. Then she made his main ToonTown Online Toon named Blinky, it was rather... nooby. Then Toontown Online closed, the owner of Brooklyn heard about TTR. {ToonTown Rewritten} She joined on Sep. 20th 2014. She made quite a few Toons, but then she created the Toon that is her main, Brooklyn. She got her to 20 Laff, then other Laffs, she is kind of an "Uber" now. Later, she got a Toon Rewrite to make her yellow duck blue
>
>

{TOONBOOK STORY} Brooklyn was at her friends Estate. (THIS WAS IN TTR) Her friends name was Toddler-Kit. She asked Brook:

"Do you have a Toonbook?"

Brook (me) said, "No." Toddler said:

"I feel bad for you son."

Then I created she account on Toonbook. She liked it when she got to the Member Home Page.

IRL info: Procrastinator, has an obsession for Animal Crossing New Leaf, and loves music.

Likes: Kelly Clarkson's music, 3DS, Science, Transformice, Wizard101, Toontown, Minions, Memes, and Animal Jam.

Dislikes: Warrior Cats, cussing, trolls, and scammers.
Beta 9 System

The Beta 9 System is a Yolu Colony.

## Statistics

**Government:** Centauri Republic (2000-2050), Yolu (2050-present)

**Population:** 150,000

**History:** not reported

## Jump Destinations

Kitab System (major route since 2000)

Vreetan System (major route since 2000)

Markab System (major route 2000-2050, normal route 2050-2259)

Lotna System (normal route since 2050)
Quadrant 32 System

The Quadrant 32 System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2100

**History:** This system is an important listening post into Narn space.

## Jump Destinations

Centauri Prime System (normal jump route since 2100)

Quadrant 37 System (called Gamma 4 before 2050) (normal route since 2100)
Vartas System

The Vartas System is the Llort Homeworld.

## Statistics

**Government:** Centauri Republic (2000-2050) Llort (2050-present)

**Population:** 1.5 Billion

**History:** not known.

## Jump Destinations

Sorrin System (major route since 2000)

Bestine System (normal route since 2000)

Ipsha System (normal route since 2000)

Kitab System (normal route 2000-2050)
Zendamor System

The Zendamor System is a Minbari Protectorate Outpost.

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Trade Hub

**Population:** 45,000 (estimate)

**Orbital Structures:** none

**Sector:** Lightning Pikes Iklath Sector

**History:** In June 2268 the Orieni Empire conquered Zendamor. The Orieni withdrew from Zendamor in October 2268.

## Jump Destinations

Moga System (major route since 1230)

Eshar System (normal route since 1220, severed late 2268-early 2269)

Iklath System (normal route since 1230)

Tir System (restricted route since 1230)
Moga System

The Moga System is a Minbari Protectorate Homeworld.

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Homeworld

**Population:** 110 million (estimate)

**Orbital Structures:** Naval Base

**Sector:** Lightning Pikes Iklath Sector

**History:** In June 2268 the Orieni Empire conquered Moga. After several bombardment raids, the Mogans surrendered without fighting. The Orieni withdrew from Moga in October 2268.

## Jump Destinations

Eudu System (major route since 1230)

Tychola System (major route since 1230)

Zendamor System (major route since 1230)
Farras System

The Farras is an abandoned system

## Statistics

**Government:** Centauri Republic (2000-2050)

**Primary Function:** Trading Station

**History:** The primary trading system with the rimward Minbari Protectorate Farras was a casualty of the Centauri Civil War in 2050. With the jumpgate turned off or destroyed this system has not been re-ocupied despite residing in Earth Alliance Space.

## Jump Destinations

Vega System (called Quadrant 11 before 2156) (normal route 2000-2050)

Norsa System (normal route 2000-2050)

Iklath System (restricted route 2000-2050)
Eudu System

The Eudu System is a Minbari Protectorate Outpost.

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Outpost

**Population:** 50,000 (estimate)

**Orbital Structures:** none

**Sector:** Lightning Pikes Iklath Sector

**History:** In August 2268 the Orieni Empire's Rogolon fleet conquered the Eudu system. The Orieni withdrew from the system in October 2268.

## Jump Destinations

Norsa System (major route since 1230)

Moga System (major route since 1230)
Cargan System

The Cargan System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**History:** Not Reported

## Jump Destinations

Centauri Prime System (major route since 2000)

Beta 2 System (major route since 2000)

Gorash System (normal route since 2000)

**Previous Jump Routes**

Immolan System (major route 2000-2050)
Chain Mummy

Health
 Armor
 Attack
 Drops
 Other Attributes

## Informatoin

The **Chain Mummy** (also known as Tortured Chain Zombie) spawns in the underground labrynth under the main Montane Island of the Montane Dungeon Dimension.

## Behavior

* Chain Mummy heals 3 hearts when it damages the player. It has 84% of normal damage reduction and they deal 4 void damage and 14 normal damage.

## Drops

* The Chain Mummy rarely drops **Metallic Coin** and the **Tortured Chain Sword**.
Quadrant 1 System

The Quadrant 1 System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Star:** Sigma Draconis

**Founded:** before 1650

**Sector:** Raghesh Sector

**History:** Not Reported

## Jump Destinations

Raghesh System (major route since 2100)

Beta 3 System (major route since 2000)

Quadrant 27 System (called Beta 4 before 2050)(normal route since 2100)

Homeworld System (normal route since 2100)

Kotok System (normal route since 2200)

**Previous Jump Routes**

Gamma 5 System (major route 2000-2050)

Sh'lassan System (called Gamma 6 before 2050) (normal route 2000-2050)
Tychola System

The Tychola System is a Minbari Protectorate Homeworld.

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Homeworld

**Population:** 70 million (estimate)

**Orbital Structures:** none
**Sector:** Lightning Pikes Iklath Sector

**History:** In June 2268 the Orieni Empire conquered Tychola. The Orieni withdrew from Tychola in October 2268.
Alpha 2 System

The Alpha 2 System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**History:** Not Reported

## Jump Destinations

Rogoth System (major jump route since 2000)

Marigol System (major route since 2000)

Tolonius System (normal route since 2000)

**Previous Jump Routes**

Alpha 1 System (normal jump route 2000-2050)

Entat System (normal jump route 2000-2050)
Ralafa System

The Ralafa System is a Minbari Colony.

## System Bodies

Ralafa III

Mining Outposts

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Sector Capital.

**Population:** 825,000 (estimate)

**Orbital Structures:** Naval Base

**Sector:** Crystal Whispers Ralafa Sector

**History:** Attacked by the Orieni Empire on August 27, 2268. In this decisive battle of the Great Crusade, Instellar Alliance and Minbari ships and troops defeated the Orieni Empire.

## Jump Destinations

Pagati System (major route since 1200)

Solta Gan System (major route since 1200)

Tala System (major route since 1200)

Tavalan System (major route since 1200)
Main Page

## Series

* Murloc RPG (M1)
* Murloc RPG: Stranglethorn Fever (MSF)
* Murloc II Episode 1: Camp Gizbo (M2E1)

## List of pages

* Abilities (M2E1)
* Classes
* Classes (MSF)
* Classes (M2E1)
* Enemies
* Enemies (M1)
* Enemies (MSF)
* Enemies (M2E1)
* Equipment
* Equipment (M1)
* Equipment (MSF)
* Equipment (M2E1)
* Interface
* Quests
* Quests (M1)
* Quests (MSF)
* Quests (M2E1)
* Shops
* Shops (M1)
* Shops (MSF)
* Shops (M2E1)

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Black Iron Ingot

Black Iron Ingots are one of the finest ingots in ArcanaRPG. They are smelted from Black Iron Scraps from Black Iron Ore that the player mined in the Midnight Dimension, or when a Sapient Elite and Sapient Mage is killed in the Montane Dungeon Dimension. It is smelted twice in a furnace. The best way to do is craft Black Iron Armor. This armor is stronger than Amethyst Armor and Nether Steel Armor. It can also be used to craft a Blindlight Axe instead of killing a Sapient General Miniboss or if you don't have one.
Coriana System

The Coriana System is the homeworld of the Coriana.

## Statistics

**Government:** Coriana

**Jumpgates in System:** 1

**Function:** Pre-spaceflight civilization

**Population:** 6 Billion

**Orbital Structures:** None

**History:** Site of the final battle of the Second Shadow War, the United Fleet defended Coriana VI against Vorlon and Shadow assault with the help of ancient powers not seen in 10,000. The departure of the Vorlons, Shadows and ancient ones ushered in a new age for the galaxy.

## Jump Destinations

Binan System (normal route since 2160, major route before 2160)

N'Chak'Fah System (normal route since 2226)

Ardun System (restricted route since 2226)

Deneb System (restricted route since 2160)

## Previous Jump Destinations

Sh'Lassan System (normal route 2000-2160)

Memeth System (called Quadrant 6 before 2050) (normal route 2000-2160)

T'lad'tha System (normal route 2000-2160)
Ceti System

The Ceti System is an Earth Alliance Colony

Called Garmak before 2156

## Statistics

**Government:** Garmak (pre-history-1800?), Centauri Republic (1800?-2050), Earth Alliance (2183-present)

**Founded:** 2183

**Primary Function:** Colony, Mining Outpost

**Star:** UV Cetis

**Distance from Sol:** 8.57 LY

**Orbital Structures:** Ceti Station

**Q40:** Large Veins

**History:** Homeworld of the Garmak. They fought a war against the Centauri Republic and lost. They died out and the world was abandoned by the Centauri Prior to Earth Alliance exploration and colonization. In 2183 large veins of Quantium 40 were discovered by the Earth Alliance making them autonomus in Q40 needs. The mining outpost and jumpgate were put in this year.

## Jump Destinations

Sirius System (called Yrtis before 2156) (normal route since 2156)

Altair System (called Eugasht before 2156) (normal route 2156-2200, 2230-2257)

Tau Ceti System (normal route 2230-2257)

**Previous Jump Routes**

Epsilon Indi System (called Beta 5 before 2156) (major route 2000-2050)

Epsilon System (called Quadrant 9 before 2156) (major route 2000-2050)

Cooke System(called Landakh before 2156) (major route 2000-2050)

Dakota System (called Baruwon before 2156) (normal route 2000-2050)
Rogoth System

The Rogoth System is a Centauri Republic Colony

## Statistics

**Government:** Centauri Republic

**Founded:** before 2000

**History:** Not Reported

## Jump Destinations

Centauri Prime System (major route since 2000)

Alpha 2 System (major route 2000-2050)

Nakaleen System (normal route since 2000)

**Previous Jump Routes**

Tolonius System (normal route 2000-2050)

Etatta System (normal route 2000-2050)
Quartha System

The Quartha System is a Deneth Outpost.

## Statistics

**Government:** Centauri Republic (2000-2226), none (226-2260), Deneth (2260-present)

**Population: 6,000 (estimate)**

****History:** not reported**

**Jump Destinations
-----------------**Denova System (normal route since 2000)

Gigmos System (normal route since 2000)
Nether Ghast Sword

## Information

A **Nether Ghast Sword** is a light blue colored sword and it is related to the Nether Fire Sword because of the fire as a blade. It burns mobs for a long time and deals 14 normal damage and 2 magic damage. The total damage is 16.

## Tooltips

+2 Magic Damage

Burns enemies for a long time on hit

Has 0 ~ 600 uses left
Vreetan System

The Vreetan System is the Vree Homeworld.

## System Bodies

Vreetan

Photikar

Denizala

## Statistics

**Government:** Vree

**Population:** 1.2 billion

**History:** One of the great trading powers, the Vree have traveled and explored for hundreds of years organized into guilds. They achieved spaceflight around the early 1900s possibly visiting Earth.

## Jump Destinations

Beta 9 System (major route since 2000)

Alzeral System (normal route since 2000)

Kapteyn System (normal route since 2000)

Lotna System (restricted route since 2100)

Markab System (restricted route 2000-2259)
Eshar System

The Eshar System is a Minbari Colony.

## System Bodies

Eshar III

Eshar IV

## Statistics

**Government:** Minbari Federation

**Jumpgates in System:** 1

**Function:** Colony

**Population:** 300,000 (estimate)

**Orbital Structures:** none

**Sector:** Solar Flares Pagati Sector

**History:** The Eshar System was attacked by the Orieni Empire in June 2268 and defended. In July 2268 the First Battle Of Eshar destroyed 65% of the Minbari fleet and over 300 Orieni ships, resulting in an Orieni victory. In August 2268 Drazi and Brakiri ships tried to retake the system but where defeated by Orieni and Rogolon forces. In September 2268 Minbari forces retook Eshar in the Second Battle of Eshar loosing 70 ships. The ground offensive lasted unitl 1 December 2268 when the last of the Orieni units were defeated.

## Jump Destinations

Tavalan System (major route since 1200)

Davala Than System (normal route since 1200)

Zendamor System (normal route since 1220, severed late 2268-early 2269)
Centauri Prime System

The Centauri Prime System the Centauri Republic Home system

## System Bodies

Centauri Prime: Republic Station

Centauri Beta 1: Emperor's Retreat

2 solid planets

3 gas giants

## Statistics

**Government:** Centauri Republic

**Population:** 3 Billion

**Star:** Zeta Tucanae

**Jumpgates in System:** 3

**History:** The Centauri fought the Xon for supremacy of their homeworld, eventually winning and exterminating the Xon. Emerging into spaceshortly after the Shadow War of 1260 the Centauri expanded into an open area of space. Centauri Beta 1 was founded in 1382. They fought the Garmak in the 1800's and Orieni from 2000-2010. The Civil War of 2048 to 2050 brought the Republic from hundreds to 15 systems. Re-expansion to include Narn and league race enslavement led to recontraction in the early 2200's. From the Shadow War the Centauri Republic has once again grown in strength beyond its 26 systems in 2257. On 23 January 2261 the Centauri nuked their island continent of Celini and the large Shadow Base there. Although a funding member of the Interstellar Alliance, Drakh influence caused the Centauri Republic to withdraw shortly after the Alliance founding. The Drakh exterted strong influence on the government until 2281.

## Jump Destinations

Immolan System (major route since 2000)

Cargan System (major route since 2000)

Beta 2 System (major route since 2000)

Rogoth System (major route since 2000)

Tolonius System (normal route since 2000)

Etatta System (normal route since 2000)

Quadrant 32 System (normal route since 2100)
Enchantments

There are various enchantments to melee weapons and armor in Arcana RPG.

**Magic Protection**: Protects against magical damage.

**Void Protection**: Protects against void damage.

**Magic Blade**: Your blade now deals a bit of armor-piercing magical damage.

**Void Blade**: Your blade now deals a bit of armor-piercing void damage.

**Frost**: Has a chance of freezing an enemy on hit.

**Quake**: Damages all entities in an area when you hit one entity.

**Wind's Wraith**: Flings enemies up into the sky.

**Vampiric Aspect**: Heals the player when they hit an enemy.
Tr'Ess'Na System

The Tr'Ess'Na System is a Minbari Colony.

## Statistics

**Government:** Minbari Federation (1200-present)

**Jumpgates in System:** 1

**Function:** Gate to Centauri and Earth Alliance Space.

**Population:** unknown

**Orbital Structures:** Naval Base

**Sector:** Wind Swords Home Sector

**History:**

## Jump Destinations

Minbar System (major route since 1250)

Sh'Lekk'Tha System (major route since 1250)

Solta Gan System (major route since 1250)

Valusha System (major route since 1250)

Drala Toth System (normal route since 1250)

Quadrant 15 System (restricted route since 1250)
Lithium Sword

> *For the heavy sword, see Lithium Slasher.*
>
>

## Information

The **Lithium Sword** is one of the first swords of the Nether. This sword deals 9 damage and 5 magic damage. It is technically great for killing Nether Walkers and Twistoxes. There might be a strong version of this called a Lithium Slasher.

## Crafting/Obtaining

It is crafted with **2 Lithium Ingots** and **1 Stick**. Lithium Ingots are smelted from Lithium Ore that is found in the Nether, or found inside the chest that is dropped from The Beholder that the player defeated.
Amethyst Monster

Health
 Armor
100% Magic Damage Reduction
 Attack
0 Magic Damage
 Drops
Uncommon: Magic Coin
 Other Attributes

**Warning! This creature has been labeled as a risk of players. Players should take caution and the approximate of this creature.**

## Information

The **Amethyst Monster** (also known as the Crystallium Fighter) is a common hostile melee mob that is summoned naturally in the Crystallium Spikes Dimension. It is deadly because it deals void damage, similar to the Black Knight.

## Appearance

The Amethyst Monster is a dark purple being and it has purple eyes and has a long "phallic-looking" muzzle like a fox, and it also has a magenta nose in the front of its muzzle. It also has blades as arms.

## Strategies

* Using **Fusion Wand** is a great suggestion.

## Loot Drops

* Amethyst Monsters can commonly drop **Amethyst** when killed, and it can also drop **experience orbs** commonly when killed
* They have a chance of dropping a **Magical Coin**, but this coin is uncommon. They rarely drop **Amethyst Chestplate** and **Amethyst Rapier** when killed.
Korel System

The Korel System is an outpost of the Deneth.

## Statistics

**Government:** Centauri Republic (2000-2226), none (2226-2260), Deneth (2260-present)

**Population:** 1,000 (estimate)

**History:** not reported

## Jump Destinations

Koula System (normal route since 2000)

Trivor System (normal route since 2000)

Denova System (restricted route since 2156)

Nochtal System (restricted route since 2000)
Copper Heavy Sword

## Information

The **Heavy Copper Sword** is one of the Melee Weapons of the **Overworld**. It has **1000 uses** and deals **7 damage**. It is the **stronger version of the Copper Sword**.

## Crafting/Obtaining

* The Heavy Copper Sword is crafted with **2 Copper Blocks** and **1 stick**.

## Notes

* The Heavy Copper Sword is great for defeating minibosses of the Overworld, such as The Spitting Troll and Bandit Leader.
Binan System

The Binan System is a colony of the Narn Regime

## Statistics

**Government:** Narn Regime (2210-present)

**Jumpgates in System:** 1

**Function:** Trade Hub

**Orbital Structures:** None

**Sector:** Western

**History:** One of the first systems claimed by the Narn upon the departure of the Centauri. Binan is a major trade hub and transfer point from the Homeworld System to antispinward destination.

## Jump Destinations

Homeworld System (called Narn before 2209) (major route since 2156)

Ardun System (major route since 2000)

Promith System (major route since 2000)

Sin'talith System (called Quadrant 19 2050-2210, Quadrant 6 2000-2050) (normal route since 2210, major route before 2210)