Goat

Goats (Commonly also referred to as Mountain Goats or Ibexes) are a highly intelligent race that lives scattered across the mountainous regions of the world. They have made forbidding crags into welcoming homes with a combination of engineering prowess and sheer survivability, effortlessly navigating through lands that others may find impassible. Their lands are sparsely populated and generally inaccessible, such that their existence may have even gone entirely unnoticed by the other inhabitants of the word had they not used their knowledge to carve passable roads into the mountains, becoming prosperous through trade.

#### Personality

Goats are intensely inquisitive, curious about the world around them, the elements that make it up and the people that inhabit it. They speak eloquently and are encouraged by their peers to seek understanding of everything around them. This can sometimes manifest as a standoffish or even arrogant attitude though, treating others around them more as curiosities than as people.

#### Physical Description

Goats are much smaller in stature than most of the other civilised races that they interact with regularly, by as much as several feet. They posses coats similar to ponies, though coarser in texture and much paler in colouration. Twin horns on their heads vary in shape but always curve backwards, with particularly long examples curving either into broad arches or tight, helical twists.

#### Alignment

Goats value creative and constructive pursuits, and well understand the value of cooperation in bringing their grander plans to light, but are less preoccupied with concepts like good or evil. They tend to be Neutral with a slight Good lean.

#### Names

Goats tend towards simple names, avoiding the elaborate or flowery nomenclature that other races might use. Names very widely by region, but a rule of thumb is that males names often end with hard syllables, whereas the end of female names tend more towards softer syllables and vowels.

**Male Names:** Hakan, Kunak, Sumaq

**Female Names:** Nina, Palla, Coyllur

## Goat Racial Traits

**+2 Dexterity, +2 Intelligence and -2 Charisma:** Goats are agile on their hooves and are posessed of an exceptionally inquisitive intellect, but tend to be blunt with their words.

**Small:** As Small creatures, Goats gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a -1 penalty to their CMB and CMD, and a +4 size bonus to Stealth checks

**Ungulate:** Goats are of the Ungulate creature type with the Capran subtype.

**Normal speed:** Goat base land speed is 30 feet.

**Climb:** Goats have a climb speed of 20 feet, and gain the +8 racial bonus on Climb checks that a climb speed normally grants.

**Nimble:** Goats gain a +2 racial bonus to Acrobatics checks, and are always considered to have a running start when making Acrobatics checks to jump.

**Mountain Dwellers:** Goats are immune to altitude sickness and do not lose their Dexterity bonus to AC when making Climb checks or Acrobatics checks to cross narrow or slippery surfaces.

**Unflappable:** Goats gain a +2 racial bonus on all saving throws against fear effects.

**Sure Hoofed:** Goats can move through natural difficult terrain at their normal speed while within Mountain or Hill terrain types. Magically altered terrain affects them normally.

**Wright:** Goats gain a +1 bonus on Disable Device and Knowledge (Engineering) checks. They are also treated as proficient with any weapon they have personally crafted.

**Stubborn:** Goats gain a +2 racial bonus on Will saving throws to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) subschools. In addition, if a goat fails such a save, she receives another save one round later to prematurely end the effect (assuming the spell or spell-like ability has a duration greater than 1 round). This second save is made at the same DC as the first. If the goat has a similar ability from another source (such as a rogue's slippery mind class feature), she can only use one of these abilities per round, but can try the other on the second round if the first reroll ability fails.

**Languages:** Goats begin play speaking Common and Capran. Goats with high intelligence scores can choose from the following: Gryphic, Tauric, Terran, Undercommon