The New World

The New World, known as Terranua to the Dwarves and the Mistontli, is the largest island in the island chain south of the Equatorial Barrier in the Southern Continents.

Before the Long Night era, Terranua was the capital and home of the Mistontli people, however following the raising of the Equatorial Barrier they disappeared mysteriously, leaving only ancient structures and temples to be reclaimed by the woods.

## History

In the mid 1750s DE, following the fall of one of the Equatorial Barrier Stations, Terranua became the first landing spot in the Southern Continents for explorers eager to make their fortunes, however travel past it was difficult due to the discovery of a Tarrasque that destroyed all airships heading further south.

Settlers from the Royaume and the Commonwealth soon established beachhead settlements. During this time of exploration a series of strange temples were unearthed that seemed almost impregnable, sealed tightly against any intrusion.

### The Soul Forge

In 1756 DE, a group of Hunters lead by a Guild Mage by the name of Savvus Cree uncovered a series of scriptures that detailed a source of power, known as the Soul Forge, that was hidden on the island. The keys to open this "super weapon" were locked inside the temples that had proven impregnable to normal means.

This led to a gold rush of sorts. Both the Commonwealth and the Royaume wished to gain the military and tactical advantage of this superweapon for themselves, and so began placing higher and higher bounties on any information pertaining to opening the temples.

In this time of mercenaries and rising tensions a group of adventurers, who would come to be known as the Keyholders, wound up shipwrecked on the New World. Searching for shelter from the harsh heat and local wildlife they inadvertently opened the temple of Gaia Empalis, solving the mystery through use of a damaged Keystone they had repaired using magic. The hunt for the Keystones was on.

## Settlements

By the mid to late 1750's DE the Commonwealth and the Royaume have set up two major port cities on the northernmost islands, christened the New World, through which adventurers and traders are funneled on an almost weekly basis looking for rewards to reap. The creatures of the New World have grown in abundance without a major civilization, and the overgrown ruins are home to ancient long-believed-extinct creatures such as Dinosaurs.

### Gaiapolis

The main Royaume presence on the Southern Continents, located on the east side of the northernmost island. Gaiapolis is a settlement built in the ruins of an overgrown Aarakocran city. The interesting mash of the two architecture styles gives it a distinctive appearance, and the large pre-made walls offer a strong defence from the wildlife.

### Novagorod

Nova City, or Nova Gorod, is the home of the Commonwealth on the Southern Continents. Unlike the city of the Royaume, Nova City is built of prefabs imported from the north, and hand-built constructions made out of the lumber of the abundant woods.

## Locations

### Scarpath Mountains

A huge mountainrange that criss-crosses the whole of Terranua, making travel very difficult. The Scarpath Mountains are home to various tribes of local monsters, as well as common beasts and other threats.

Of interest is an old bridge, created by the Imperium Aarakocra, whose soul surviving watchtower was converted into a Hunter's Lodge by the Hunter's Chance.

### Lake Caidendorg

A huge lake located south of the Scarpath Mountains, of unknown depth and purpose. So far it has been largely unexplored, but seems to have plentiful fish. Some have theorized there is a system of underwater tunnels that lead to the ocean, explaining the plentiful fish.

### Beresal Path

A huge network of underground Tramway stations built by a stranded dwarven excavation team some two hundred years before the present day. The central and southern terminals have been fixed by a party of adventurers, however the condition of the other three points (West, East, and North) are unknown.

### Goldcliff

A large cliff that shares it's name with the settlement built upon it. Goldcliff is famous for having clearly visible deposits of gold on it's treacherous surface. The inhabitants of the settlement often absail down to mine the gold for sale.

### The Hag's Swamp

The Hag's Swamp is a series of swamps located to the north-west of the Spiked Canyon. This swamp was once home to a powerful Hag, who used the spirits of those she had killed to confuse and disorient travellers.

After the Hag's death in december 1758 DE, the Swamp has been receding, implying that it may have been constructed by magic all along.

### Spiked Canyon

A selection of razor-sharp rocks that just from either side of a narrow series of paths. Simply brushing your hand along one is enough to tear open your skin, so it remains largely unexplored.

### Titanosaur Breeding Grounds

A large channel of water seperating the southern smaller islands from the main body of Terranua, these islands and their waters are home to the Titanosaur Breeding Grounds, where the giant dinosaurs lay their eggs and call home.

### The Wizard's Tower

Known as Elabalar's Tumultuous Tower, this location is the wizard tower built by an Augury Elf of the same name. It is said that the ghost of this wizard remains and haunts the tower, still experimenting.