Rohan

### Weaknesses

Difficulty in the early game with balancing resource gain with peasant production

"They are proud and willful, but they are true-hearted, generous in thought and deed; bold but not cruel; wise but unlearned, writing no books but singing many songs, after the manner of the children of Men before the Dark Years."
—Aragorn

Rohan was a Kingdom of Men to the north of Gondor. It was the territory of the Rohirrim, distant relatives of the Northmen. They came to the aid of Gondor after an invasion by the Balchoth in TA 2509 and were granted the land of Calenardhon. The two realms swore mutual alliance and protection for each other. The people of Rohan were most well known for their horses and their cavalry which were some of the best in Middle-earth.

In Age of the Ring, Rohan is a faction with unique style. Their resource buildings can recruit peasants but must stop their resource production in that time. To balance this out, their production buildings will make small amounts of resources, forcing the player to be careful about how their base is laid out. Rohan has the advantage of the most versatile cavalry in the game but are not limited to this as they have their own strong infantry too.

## Heroes

### Merry

Meriadoc Brandybuck was a Hobbit of the Shire that joined the Fellowship of the Ring. After the destruction of Saruman's military, Merry stayed with the armies of Rohan as Theoden's esquire. With Eowyn's help, he joined the Battle of Pelennor Fields in secret, and helped to defeat the Witch King of Angmar

### Éowyn

The White Lady of Rohan was the niece of King Théoden and brother of Éomer. While she was able to rule well, her true desire was to find glory in battle by any means. In the disguise of Dernhelm, she went to the Battle of Pelennor Fields where she killed the Witch King of Angmar and fulfilled the ancient prophecy.

### Elfhelm

A gifted swordsman and archer, Elfhelm's skill at arms earned him his name at an early age: Elf-helm: protected by the magic of the Elves, as the Rohirrim might have believed.

### Erkenbrand

Erkenbrand was the Lord of the Westfold and was said to be reminiscent of Helm Hammerhand. It was he who prepared Helm's Deep for siege. After the Battles of the Fords of Isen, he and Gandalf managed to gather up as many troops as they could before coming to the rescue of the defenders of the fortress.

### Théodred

Théodred was the only son of Théoden and the heir of the Kingdom of Rohan. He was also the Second Marshall of the Mark. He was one of Saruman's first targets in his attacks on Rohan. Théodred fell at the Fords of Isen, holding the fords until reinforcements came.

### Éomer

Éomer was the nephew of King Théoden and Third Marshall of the Mark. He mainly defended his home from the orcs of Mordor but also hunted Uglúk's party of Uruk-Hai when they were returning to Isengard. Éomer was the first to meet the Three Hunters and fought alongside them and his people in multiple battles of the War of the Ring. After Théoden's death, Éomer became King of Rohan.

### Théoden

Théoden Son of Thengel was the seventeenth King of Rohan. In the later stages of his life, he fell under the influence of Gríma Wormtongue and Saruman before being healed by Gandalf. After the Battle of the Hornburg, he led the armies to Rohan to rescue Minas Tirith from Sauron's armies. Here, he charged the enemy forces, slaying the Black Serpent of the Haradrim before falling to the Witch-king of Angmar.

## Spellbook

* Lone Scout
* Draft
* Shore Up
* Muster the Rohirrim
* Horn of the Westfold
* Skill of the Woses
* Oath of Cirion
* Bountiful Harvest
* Ere the Sun Rises
* Boar of Everholt
* Last March
* Stormcrow

**Cost**:5PP

**Description**:
Summons a temporary, invulnerable Rohirrim Scout which grants +15% speed and +35% damage to nearby allied units.
Left click icon then left click on pathable location.

**Cost**:5PP

**Description**:
All peasants become armed, permanently gaining +5 damage and +10 health
 Rohan units gain +15% armour for 30 seconds
Spell has shorter cooldown
 Left click to activate.
Left click to activate.

**Cost**:5PP

**Description**:
Repairs a structure.
Left click icon then left click on target structure.

**Cost**:10PP

**Description**:
Targeted infantry battalion is fully replenished and permanently becomes mounted
 Does not work on stunned units
 Spell has shorter cooldown
 Left click icon then left click on target battalion.

**Cost**:10PP

**Description**:
Modifier type: Buff
Targetet allies get +60% Damage and +60% Armor
Stacks with Leadership and Spells
Once used, passively unlocks Erkenbrand and Westfolders
Left click icon then left click on target units.

**Cost**:10PP

**Description**:
Summons a Púkel-man Statue harboring strange magic.
Nearby enemies lose -25% damage and armour.
Limited to 2.
Left click icon then left click on pathable location.

**Cost**:10PP

**Description**:
Summons two battalions of Anórien Spearmen and Hirgon.
Left click on icon then left click on target area.

**Cost**:15PP

**Description**:
+20% resources from Farms and Windmills.
Passive ability.

**Cost**:15PP

**Description**:
Cancels Freezing Rain, White Winter, Blessing of Ulmo, Darkness or Lights Go Out
Stuns enemy units
Slowly heals allied units across the map
Left click to activate.

**Cost**:15PP

**Description**:
Summons the Great Boar of Everholt
The boar tramples and attacks everything in sight
Enemies near the boar suffer -33% speed and lose all leadership
 Upon dying, the Great Boar spawns the Hunter's Trophy which stays on the battlefield for 60 seconds
 Allies in its vicinity gain +25% damage and are immune to fear and terror
 Left click icon then left click on pathable location.

**Cost**:25PP

**Description**:
Summons Treebeard and several Ents to the battlefield.
Left click icon then left click on pathable location.

**Cost**:25PP

**Description**:
Summons Gandalf the White and Three Hunters.
Allied units are moderately healed.
Left click icon then left click on pathable location.
## Strategy

In the early stages of the game, Rohan is focused on balancing their unit production with their resource production. The Peasants can be improved by Draft and Eowyn and can be strong in large numbers, although this may come at a cost to the economy - this can be compensated for by building Wells nearby resource structures to increase their output via irrigation. Throughout the game, the Rohan player would need to make use of their cavalry for Rohan has some of the best cavalry units in the game. This, combined with their Peasants that can be produced from resource structures, can allow them to overwhelm their foes with numbers and harassment from all sides of the map. Rohan is also one of the few factions to have archer cavalry, giving them access to a highly mobile strike force that can easily deal with enemy pikemen. However, the player isn't fully required to focus on cavalry as Rohan has a selection of melee infantry and archers, ranging from the weaker Yeomen in the early game to the tougher Halifirien Wardens, Edoras Kingsguard, Westfolders and Helmingas Warriors in the mid-late game. Nearly all of Rohan's heroes can switch to horseback, allowing them to support all aspects of their army. One of Rohan's peculiaries is that all of their unit production buildings produce a small amount of resources. Therefore, in order to make the most of this feature, the player must spread their buildings further across the map and use Rohan's mobility to defend against enemy forces. Rohan also has the potential to quickly bolster their army temporarily via Draft Towers which are beneficial in both offensive and defensive situations.