Frost Fight

**Frost Fight** is a reoccurring limited time mode for the winter season. It was originally added in Playground as a microgame in 2021, but in 2022, it was expanded into its own limited time mode. The game consists of multiple gamemodes, which are randomly selected right before the game starts.

## How to Play

Each player spawns and respawns with 2 snowballs. Players can pick up three types of items from the ground by looting snow piles scattered through the map. Each snow pile gives 1-3 snowballs, a sonic snowball, or an  ice slider. Up to 8 snowballs, 4 sonic snowballs, and two ice sliders can be held at a time; picking up others from snow piles will give nothing.

Players fight to earn points by completing the goal of the gamemode selected at the start of a game.

Each game lasts 5 minutes. At the end of the timer, the team or player closest to the objective wins.

## Gamemodes

At the beginning of the game, frost fight cycles through the various gamemodes and picks one of the 7 below. Some games require a certain amount of players to be chosen. Every game mode is a team battle between red and blue, except Free For All.

### Free For All

In FFA, all players fight against each other with no teams. The first player to reach the kill goal wins the match. The amount of kills required to win varies on the amount of players in the match, dropping down to 5 when there are only 2 players in game and hanging at 10 when there are 3 or more players. It can go higher than then with large lobbies of 8 or more but is extremely rare for FFA to be chosen in large lobbies. Typically, FFA is chosen when there are not enough players to properly fill balanced teams, such as when there are only 3, or 5 people in the game. In free for all when you are killed, you spawn in a random location which has few players in the area. This is different to the other gamemodes, where you can spawn directly onto a teammate.

### Team Deathmatch

In team deathmatch, Two teams fight against each other to be the first team to reach a kill goal, alike in FFA. The kill count is the amount of kills a team has gotten as a whole, and the amount of kills required to win varies on the amount of players in the match.

### Protect the VIP

Similar to Team Deathmatch, each team competes to get to the kill goal by attacking each other head on. However, at the start of each game, one random person on each team team is selected to be the VIP and stays as the VIP for the rest of the game. When you are the VIP, a target the color of your team appears above your head which can be seen through walls. Killing the VIP grants 5 points, instead of the usual 1 point for each kill making them vulnerable targets for both teams, in addition however, killing anyone when you are the VIP grants 2 points instead of one. So be careful that you don't die to them either.

### Punch the Pig

In this mode, the teams fight over a pig, which must be punched repeatedly to win. When the pig is punched, the player who punched the pig gains a point for their team, and the pig takes knockback. The winning goal is met when your team punches the pig enough times. The win threshold is usually 80.

### King of the Sheep

In this mode, the teams fight over a sheep. When the game starts, a sheep spawns in the middle of the map, and when it is punched, it changes color to the puncher's team, indicating that they have captured the sheep. After the first punch, it begins running in a random direction and will continue to run around for the rest of the fight, during this, any team can punch the sheep again to change it to their color to ear points. While the sheep is controlled by your color, your team will get 1 point every second. The winning goal is met after a points threshold which varies with the number of players, but is usually 115.

### Conquer the Sheep

Similar to King of the Sheep in that there are sheep that give points when they are your team color; however, there are three sheep in this mode, labelled points A, B and C, and they do not move when hit. Point B always spawns in the middle and point A and C spawn on either extreme side, where each teams spawn. The point goal his higher than that of King of the Sheep, being always 250 points regardless of plyer count.

### Hit the Endermite

In this mode, the teams fight to punch an endermite the most times. At the start of the game, an endermite will appear somewhere random in the map with a green target marker showing it's location through walls. When it is punched, the player the punched it gains a point for their team, and the endermite moves somewhere else random. Typically, the endermite will teleport from one side of the map to the other with each punch, however, sometimes the endermite can teleport to the middle and rarely, it can even teleport right next to you! The endermite has no set locations it will consistently teleport to and it can teleport to any ground block or block on the 2nd floor of a house that isn't occupied with a snow pile. The endermite win goal is usually low, only needing about 20-30 punches.

## Maps

There are three maps available.

* Cul-De-Sac
* Town
* Winter Castles

## Playground

Frost Fight was originally added in Playground as a microgame released on December 16, 2021 to help players earn ornaments for the Winter Fest 2021 event and was removed on January 16, 2022. The playground version only had one map available built into the Playground Hub, known today as Cul-De-Sac.

## Statistics

* Games Played - The amount of games a player has started
* Game Wins - The amount of games a player has placed first
* Hits - The amount of times a player has hit other players
* Hits Taken - The amount of times a player has been hit by others
* Snow Collected - The amount of times a player has looted a snow pile
* Double Kills - The amount of times two players where hit in quick succession
* Triple Kills - The amount of times three players where hit in quick succession

1. ↑ https://galaxite.net/update-4-season-5