Arenas

This article concerns the subject and the content related to it in *Apex Legends*. For the subject in *Apex Legends Mobile*, see Arenas (Mobile).

**Arenas** is a formerly permanent Game Mode, introduced in  Season 9 and removed at the end of  Season 15.

## Overview

Arenas feature two teams of three battling each other over multiple rounds. The objective for each round is to eliminate all members of the opposing team. There is no respawning in this mode, but downed players can still be revived. Players drop all their loot when eliminated. The announcer of Arenas is Ash.

Rounds begin with each team enclosed in their respective spawn areas on opposite sides of the map; these areas switch every round. Players are given 30 seconds to buy weapons, abilities, and consumables from the shop. After that period ends, the shields enclosing the players drop and the two teams can traverse the map as they please.

Spread across the map are two extended supply bins with 2  Shield Batteries, 1  Med Kit, and 1  Phoenix Kit inside (plus 8  Shield Cells in their extra compartments); and several canisters where players can collect 200 for their team. A single Care Package drops every round that contains 3 weapons (and ammo if applicable). The weapons go up in tier as the rounds progress.

*Main article:* The Ring
Finally, the Ring also exists in Arenas.

To win, a team must fulfill the following conditions:

* Win at least 3 rounds; and:
* Win 2 more rounds than the opposing team.

In other words, if the score is 2-2 and one squad wins, the game continues until one side leads by 2 points. A team must win twice in a row for this to happen.

Round 9 is the final round. If a winner has not been decided yet, round 9 is "sudden death" where the victor of that round wins the game.

There are 4 different ways to win a round: Clutch (only 1 teammate left), Normal (anything besides the aforementioned condition and the next two), Flawless (no one was knocked or killed), and Perfect (no one took damage).

If matchmaking only filled one team, the game will be over in 20 seconds, and be considered a win for the filled team.

### Abandon penalties

Unlike Play Apex, Arenas has abandon penalties, which are applied if a player leaves a match before it is over, including during character selection. If a player disconnects due to either server issues or client end, there is a 2 minute grace period to reconnect. Players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up, players are free to leave, subject to the server's calculation.

A player can leave without getting penalized if a teammate abandons the game, even if the player is partied with the leaver. (Only the initial leaver will receive the penalty.) If a team is already missing player(s) at the start of the match, the remaining player(s) can also leave without getting penalized as long as they stay until the initial buy phase. If a teammate is disconnected but their character is still in the game or is otherwise AFK, the player will still get a penalty.

Penalized players are locked out from all game modes, including Firing Range and Training, for at least 10 minutes.

## Buy Menu

Unlike Battle Royale, weapons and abilities need to be purchased with  Crafting Materials. At the start of each round, players are given materials to buy consumables, weapons, and abilities. The amount depends on the round. Any unused materials are saved for future rounds, though the maximum amount a player can have is **3500**. Materials can also be earned during a round:

* 75 per kill a player gets.
* 200 for the entire team by interacting with a Material Canister.

Gear is given for free. The levels of the  Helmet and  Armor depend on the round, but the  Knockdown Shield is always Level 1 and the  Backpack is always Level 3 (and can be upgraded to Level 4). Survival items do not exist in Arenas.

The buy menu also lists the weapons found in the Care Package of that round. These weapons are free but players must open the Care Package to obtain them.

### Weapons

Players can purchase up to two weapons. The weapons do not carry over to the next round. Players can upgrade weapons to fully kitted weapons with Level 1, Level 2, or Level 3 attachments. Upgrading also allows the weapon to have access to more advance optics and potentially Hop-Ups; the optic is swappable.

### Consumables

Regen items, grenades, and the Level 4  Backpack (with the Guardian Angel perk) can be purchased. They do not carry over to the next round.

Each player can only carry up to 3 grenades, regardless of type. Fuse (thanks to  Grenadier) can carry up to 6 and he can also carry up to 6 of the same grenade.

### Abilities

Legend abilities are limited in the Arenas. Legends get their Passives and a set number of Tactical charges for free; however, additional Tactical charges, and any Ultimate charges, must be purchased. Unused ability charges carry over to future rounds.

Potent ultimate abilities have restrictions placed on them where players must wait for 1 or 2 rounds before they can be purchased at the start of the match, or repurchased after use.

Ability modifications
Most abilities work the same as in Battle Royale. However, there are exceptions:

* Care Package (Lifeline): Contains 2  Shield Batteries and 1 fully kitted weapon.
* Skyward Dive (Valkyrie): Lower maximum height. Also, the ultimate is fully refunded if cancelled.
* Marked for Death (Ash): Activates upon a teammate's death and pings the killer's location.

Some abilities are given additional effects to compensate for restrictions placed in Arenas:

* Beast of the Hunt (Bloodhound): Temporarily gives Bloodhound 2 free  Eye of the Allfather charges to use. These replace the normal charges.
* Grenadier (Fuse): The grenade limit is 6 for Fuse, instead of 3 like for other Legends.

## Maps

Arenas have six unique maps specially designed for the mode. There is only 1 map available at a time, but it rotates every **15** minutes. Currently, the five available maps are Drop-Off, Habitat 4, Encore, Party Crasher, and Phase Runner.

Unlike in Battle Royale, only 5 seconds can be spent out of bounds.

* Mirage Voyage

* Phase Runner

## Lore

During the early days of the IMC-run Thunderdome Games, alternative combat leagues and competitions began to pop up throughout the Outlands. Some run by small-town crime organizations, some by competing companies as a new source of income, and some just for the love of the fight—the latter known today as Arenas. Founded by a group of former mercenaries, soldiers, and ‘off-the-grid’ individuals, Arenas focuses on the personal fight. No cameras. No fans. No autographs. These fighters join for one reason and one reason only: to win.

More recently, the philosophy of Arenas has caught the eye of the Apex Games commissioner Kuben Blisk, who has openly supported the competition and enlisted his former colleague, the simulacrum Ash, to assist in its expansion. Arenas matches can be found in various abandoned, unsanctioned, or “legally” obtained areas throughout the Outlands by off-the-books deals. Some pop up overnight, some in preparation for weeks, but the only way to find them is to know someone connected. Arenas are only for the worthy.

## History

June 21, 2022 Patch* Brought back Phase Runner and removed Overflow.

May 10, 2022 Patch* Brought back Party Crasher and removed Phase Runner.
* Item price adjustment:
	+ Thermite Grenade: 100 → 75
* Weapon price adjustments:
	+ Charge Rifle Lvl 1 Upgrade: 200 → 150
	+ Charge Rifle Lvl 2 Upgrade: 200 → 150
	+ Charge Rifle Lvl 3 Upgrade: 450 → 400
	+ Longbow: 400 → 300
	+ Longbow Lvl 1 Upgrade: 250 → 200
	+ Longbow Lvl 2 Upgrade: 300 → 250
	+ Longbow Lvl 3 Upgrade: 400 → 350
	+ Sentinel Lvl 3 Upgrade: 400 → 350
	+ Bocek Lvl 2 Upgrade: 250 → 200
	+ Bocek Lvl 3 Upgrade: 300 → 250
	+ Triple Take: 600 → 500
	+ Triple Take Lvl 1 Upgrade: 250 → 200
	+ Triple Take Lvl 2 Upgrade: 300 → 250
	+ Triple Take Lvl 3 Upgrade: 400 → 300
	+ Devotion Lvl 1 Upgrade: 150 → 200
	+ Devotion Lvl 2 Upgrade: 250 → 350
	+ L-STAR Lvl 1 Upgrade: 200 → 150
	+ HAVOC: 350 → 400
	+ Hemlok Lvl 2 Upgrade: 250 → 200
	+ Hemlok Lvl 3 Upgrade: 350 → 300
	+ Prowler Lvl 2 Upgrade: 300 → 250
	+ Prowler Lvl 3 Upgrade: 350 → 300

February 08, 2022 Patch* Removed the Volt SMG and added the Alternator SMG.
* Removed Party Crasher.
* Weapon price adjustments:
	+ P2020 Lvl 3 Upgrade: 125 → 250
	+ Mozambique Lvl 3 Upgrade: 250 → 300
	+ RE-45 Lvl 3 Upgrade: 300 → 350

March 29, 2022 Patch* Added Drop-Off.

February 22, 2022 Patch* Weapon price adjustments:
	+ Mozambique Lvl 1 Upgrade: 50 → 100
	+ Mozambique Lvl 2 Upgrade: 150 → 200
	+ Mozambique Lvl 3 Upgrade: 300 → 500
	+ P2020 Lvl 1 Upgrade: 25 → 50
	+ P2020 Lvl 2 Upgrade: 50 → 150
	+ P2020 Lvl 3 Upgrade: 250 → 500
	+ RE-45 Lvl 3 Upgrade: 350 → 400
	+ EVA-8: 350 → 150
	+ Prowler Lvl 1 Upgrade: 200 → 150
	+ Prowler Lvl 2 Upgrade: 350 → 300
	+ R-99 Lvl 3 Upgrade: 350 → 300
	+ Devotion Lvl 3 Upgrade: 400 → 500
	+ L-STAR Lvl 2 Upgrade: 250 → 200
	+ L-STAR Lvl 3 Upgrade: 350 → 300

February 08, 2022 Patch* Removed the Volt SMG and added the Alternator SMG.
* Removed Party Crasher.
* Weapon price adjustments:
	+ P2020 Lvl 3 Upgrade: 125 → 250
	+ Mozambique Lvl 3 Upgrade: 250 → 300
	+ RE-45 Lvl 3 Upgrade: 300 → 350

January 11, 2022* Added Habitat 4.

November 17, 2021 Patch* Triple Take: Increased the reserve ammo from 48 to 144.

November 02, 2021 Patch* Removed Battle Royale maps from the rotation.
* Removed the G7 Scout from the shop, and added the Triple Take and C.A.R. SMG.
* Supply Drop:
	+ Supply drop will now land outside the first ring, if possible, and land 10 seconds earlier.
	+ Purple weapons now spawn more in earlier rounds:
		- Round 1 - 3 blue → 1 purple, 2 blue.
		- Round 2 - 1 purple, 2 blue → 2 purple, 1 blue.
		- Round 3 - 2 purple, 1 blue → 3 purple.
	+ Supply drop no longer spawns blue Havoc or Devotion or gold RE-45.
* Weapon price adjustments:
	+ L-STAR: 500 -> 600
	+ L-STAR Lvl 2 Upgrade: 300 → 250
	+ L-STAR Lvl 3 Upgrade: 400 → 350
	+ Mozambique Lvl 2 Upgrade: 125 → 150
	+ Mozambique Lvl 3 Upgrade: 200 → 250
	+ P2020 Lvl 2 Upgrade: 75 → 50
	+ P2020 Lvl 3 Upgrade: 150 → 125
	+ RE-45: 200 → 150
	+ RE-45 Lvl 1 Upgrade: 150 → 100
	+ RE-45 Lvl 2 Upgrade: 250 → 200
	+ Prowler: 500 → 400
	+ Prowler Lvl 2 Upgrade: 300 → 350
	+ Prowler Lvl 3 Upgrade: 400 → 350
	+ R-99: 500 → 450
	+ R-99 Lvl 2 Upgrade: 250 → 300
	+ R-99 Lvl 3 Upgrade: 300 → 350
	+ Hemlok: 500 → 450

October 12, 2021* Added Encore.

September 14, 2021 Patch* Weapon price adjustments:
	+ L-STAR: 500 → 600
	+ L-STAR Lvl 2 Upgrade: 300 → 250
	+ L-STAR Lvl 3 Upgrade: 400 → 350

August 10, 2021 Patch* Weapon price adjustments:
	+ Prowler: 450 → 500
	+ L-STAR Lvl 1 Upgrade: 150 → 200
	+ L-STAR Lvl 2 Upgrade: 250 → 300
	+ L-STAR Lvl 3 Upgrade: 350 → 400

August 03, 2021 Patch* Added Ranked Arenas.
* Removed Artillery, Thermal Station, and Gardens; and added Hillside Outpost, Dome, and Oasis
* Removed the Alternator SMG and M600 Spitfire from the shop, and added the Prowler Burst PDW and Rampage LMG.
* Weapon price adjustments:
	+ L-STAR Lvl 1 Upgrade: 100 → 150
	+ L-STAR Lvl 2 Upgrade: 200 → 250
	+ L-STAR Lvl 3 Upgrade: 300 → 350
	+ 30-30 Lvl 1 Upgrade: 200 → 150
	+ Bocek: 600 → 500
	+ Charge Rifle: 700 → 600
	+ Charge Rifle Lvl 1 Upgrade: 250 → 200
	+ Charge Rifle Lvl 2 Upgrade: 300 → 200
	+ Charge Rifle Lvl 3 Upgrade: 400 → 450
	+ EVA-8: 300 → 350
	+ Mastiff: 400 → 350
	+ Peacekeeper: 400 → 350
* Ability price adjustments:
	+ Fuse's  Knuckle Cluster: 75 → 100
* Balance changes:
	+ Horizon's  Gravity Lift starting charges reduced from 2 to 1.
	+ Mirage's  Psyche Out starting charges reduced from 3 to 2.
	+ Bloodhound's free scans while in  Beast of the Hunt reduced from 3 to 2

July 13, 2021* Added Overflow.

June 29, 2021 Patch* Added Skull Town for the duration of the  Genesis event.
* Weapon price adjustments:
	+ P2020 Lvl 1 Upgrade: 50 → 25
	+ P2020 Lvl 2 Upgrade: 125 → 75
	+ P2020 Lvl 3 Upgrade: 200 → 150
	+ RE-45: 250 → 200
	+ EVA-8: 250 → 300
	+ Mastiff: 500 → 400
	+ R-99: 550 → 500
	+ Volt: 500 → 550
	+ Spitfire: 550 → 600
	+ L-STAR: 400 → 500
	+ R-301 Lvl 2 Upgrade: 300 → 350
	+ G7 Scout: 350 → 400
	+ G7 Scout Lvl 3 Upgrade: 250 → 200
	+ 30-30: 350 → 400
	+ 30-30 Lvl 3 Upgrade: 250 → 200
* Utility price adjustments:
	+ Arc Star: 100 → 125
	+ Gold Backpack: 250 → 300
* Ability price adjustments:
	+ Crypto's  Drone EMP: 600 → 500
	+ Crypto's  Surveillance Drone: 100 → 50
	+ Revenant's  Death Totem: 600 → 500
	+ Lifeline's  D.O.C. Heal Drone: 50 → 75
	+ Fuse's  Knuckle Cluster: 150 → 75
	+ Bloodhound's  Beast of the Hunt: 350 → 450
* Balance changes:
	+ Pathfinder's  Grappling Hook starting charges reduced to 2 charges from 3.
	+ Pathfinder's  Zipline Gun round cooldown increased from every round to every other round.
	+ Rampart's  Emplaced Minigun "Sheila" round cooldown reduced from every 3 rounds to every other round.
	+ Wattson's  Interception Pylon round cooldown increased from every round to every other round.
	+ Octane's  Launch Pad cooldown increased from every round to every other round.
	+ Octane's  Stim starting charges reduced to 2 charges from 3.
* Maps:
	+ Party Crasher
		- Adjusted circle logic to favor downtown a bit more.
		- Simplified the minimap’s visual language.
	+ Phase Runner
		- Raised cover height on certain props throughout the map to prevent unfair advantages to large rig Legends.
		- Added a few trees to reduce the ease of spawn sniping (looking at you, Reptar…).
* Other:
	+ Added a scoreboard to the map screen.
	+ You can now report players by pressing [SPACE / Y] in the map screen
	+ From Round 3 and onward, you’ll now start with a  Shield Battery in addition to 2  Syringes and 2  Shield Cells.
	+ Care packages will also land 5s earlier to make the contained weapons a more viable option before the round closes out.
	+ 6x Sniper scope moved from base sniper weapons to Lvl 1 upgrade.
* Bug fixes:
	+ The UI for Lvl 3 Devotion now shows the attached  Turbocharger.
	+ Players will no longer be chosen as Jump Masters during the Legend select screen.
	+ Updated the sniper stock to show an empty slot when needed.
	+ Can no longer get stuck in the crouch position after dying while reviving a teammate during a round in Arenas.

May 24, 2021 Patch* Penalties for abandoning games have been added similar to the abandon penalty applied in Ranked Battle Royale games.
* Temporarily increased survival XP earned in the mode.
* Fixed an exploit that allowed users to unlock upgrades without having enough materials to do so.
* Fixed various mode-specific bugs and errors.

May 04, 2021 Patch* Introduced. Added Party Crasher and Phase Runner maps, alongside Artillery, Thermal Station, and Gardens.

## Gallery

Videos

Images
* Party Crasher Arena.
* Phase Runner Arena.

## Trivia

* Arenas was originally "best of 7" while it was in development. However, when games were one-sided, the developers thought it felt horrible for the losers and boring for the winners. The current system allows one-sided matches to end faster to prevent them from dragging on, and it also makes more competitive games last longer while giving the losing team more room for a comeback.

## References

1. ↑ Transition -  No cameras. No fans. No autographs.
2. ↑ Introducing Arenas