SMG

The **SMG** is a fast firing close range weapon. It can shred through health and armor quickly, but suffers at long range.

## Obtaining

* Floor loot includes    **SMG** with two boxes of 20  Little Bullets each.
* Secret Rooms may contain  **SMG**, with two boxes of 20  Little Bullets each.
* Rebel Cache may contain  **SMG** with two boxes of 20  Little Bullets each.

## Strategy

The SMG can quickly break an opponent's armor and knock them down at close range. It also has fairly good mobility.

Because of its wide bullet spread, it is less effective at longer ranges. Because of this, it is advisable to also carry a more accurate weapon to use if the opponent keeps their distance.

## Damage based on distance

Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the SMG can travel up to 102 / 106 / 110 SAU, or 816px / 848px / 880px.

point blank
20 SAU
40 SAU
60 SAU
80 SAU
100 SAU
**14.09** DMG **33** DMG**28.75** DMG**24.51** DMG**20.26** DMG**16.02** DMG**11.77** DMG **31** DMG**26.69** DMG**22.37** DMG**18.06** DMG**13.75** DMG**9.43** DMG
## Skins

Weapon appearance can be customized with one of the following weapon skins:

Common
**Default SMG**
*Available to all players*

Common
**Orange SMG**
20 SMG kills

Common
**Green SMG**
50 SMG kills

Uncommon
**Blue SMG**
100 SMG kills

Uncommon
**Red SMG**
150 SMG kills

Uncommon
**Purple SMG**
225 SMG kills

Rare
**Cake SMG**
*Super Animal Pass Season 1*

Rare
**Desert SMG**
Super Animal Pass Season 3

Rare
**PC Gamer SMG**
*PC Gamer Magazine July 2021*

Rare
**Yellow SMG**
300 SMG kills

Rare
**Pink SMG**
375 SMG kills

Epic
**Blue & Black SMG**
Playstation Plus Pack 2

Epic
**Green & Black SMG**
Xbox Perks Bundle 2

Epic
**Hellfire SMG**
*The Great Gun Buyback reward*

Epic
**White SMG**
500 SMG kills

Special
**New Years SMG**
Super CRISPRmas 2023

Special
**Paw SMG**
Super Easter 2022
 **900**

## Trivia

* The SMG bears a resemblance to both the HK UMP45 and the HK MP5K albeit without the integrated vertical foregrip as seen on the MP5K, with both weapons suiting a "close quarters combat" role. Additionally, it also resembles the BrickArms Apoc SMG.

## Patch History

**v1.0**

* Running now also increases SMG recoil by 15% (previously was 9%), and the initial recoil pattern climbs faster.
* Random spray recoil has been reduced from 6.1° to 5.9°.

**v0.96.3**

* SMG bullet range reduced since they were stripping armor too easily at long ranges.
* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

**v0.91.1**

* Recoil per shot reduced to 1.9 degrees from 2.0 degrees.
* Maximum recoil spread reduced to 12 degrees from 13 degrees.

**v0.91.0**

* **SMG** no longer appears in Animal Royale matches. It has been replaced with  Thomas Gun.

**v0.90.0**

* New bullet spread system added.

**v0.87.0**

* Weapon recoil changes, recoil while moving now applies on a per-weapon basis.
* Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.

**v0.83.0**

* **Epic** rarity added.
* All weapon bullet speeds increased by about 6-8%.