The Collector

При поиске сокровищ Коллекционер может перебросить кубик в Сокровищнице один раз. Засчитывается результат последнего броска.

 Коллекционера увеличивается на 10 за каждую активную карту.

На клетке опасности цена страховки в 2 раза меньше обычной ( 20 вместо 40 )

При остановке на клетке дохода Коллекционер может выбрать между получением двойного дохода или сбросом до 6 карт со своей руки.)

Довольно большое количество гремлинов обладает множеством разной, ненужной рухляди. Но нужен особый талант для того, чтобы убедить остальных, что именно Ваша рухлядь представляет собой богатейшую коллекцию изысканного антиквариата. Коллекционер наделен этим талантом в полной мере.

### Особенности

* Получает  за каждую активную карту
* Страховка стоит в два раза меньше
* Переброс кубика в Сокровищнице
* Возможный сброс всех карт на  клетке дохода
* Порой, приходится разыгрывать не нужные активные карты только, ради увеличения
* Очень сильно может ударить Налог на недвижимость

### Карты, от которых персонаж получает бонус

Amulet of Do-Gor

 +4
 +4

 Active Rule:
Every time, you participate in a Player Conflict, get 1 .

The Secret Society

 +5
 +2

 Active Rule:
Whenever you play a secret card, you get 1

The ATM

Move Point:

Cost:   300

You get:

 +3

 Active Rule:
 +10.Whenever you're visiting the Bank, get your

The Automated accountant

Move Point:

Cost:   400

You get:

 +4

 Active Rule:
 + 20

A sound investment

Move Point:

Cost:   250

You get:

 +1

 Active Rule:
 + 30

The Automated Banker

Move Point:

Cost:   500

You get:

 +7

 Active Rule:
You get the , that others spend on increasing their  in the Bank

The Excuse Generator

Move Point:

Cost:   400

You get:

 +5

 Active Rule:
You have 50% change of-avoiding

Кладоискатель

Move Point:

Cost:   400

You get:

 +6

 Active Rule:
if you visit The Treasure, get 70

The Automated Helper

Move Point:

Cost:   700

You get:

 +9

 Active Rule:
If you cannot play a card for action upon arrival on a spot or location, you can discard one card from your hand.

The Automated Worker

Move Point:

Cost:   350

You get:

 +5

 Active Rule:
Get 50  each time you visit The Plant

The Astral Elevator

Move Point:

Cost:   800

You get:

 +10

 Active Rule:
You can move to theThe Astral Plane straight from The Bank.

 Moving Rule:
When you use this card to move, skip turn.

The Accelerator

Move Point:

Cost:   700

You get:

 +6

 Active Rule:
After playing one card, you can play another (on the same spot or location).

The Automated Warden

Move Point:

Cost:   450

You get:

 +6
 -2

 Active Rule:
When you are arrested, your sentence is shortened by 1 turn. When your opponents are arrested, their sentence is increased by 1 turn.

Ancient Mechanism

Move Point:

Cost:   600

Get 1  at the beginning of each round.

Slow moving vehicle

Move Point:

Cost:   350

You get:

 +5

 Active Rule:
Get 50  every time you use a card with 1 move point to move.

Lucky Dice

Move Point:

Cost:   200

You get:

 +3
 +1

 Active Rule:
You can re-roll the dice when gambling in the Casino.

The Recycler

Move Point:

Cost:   300

You get:

 +4

 Active Rule:
Get 40  from every player who visits the Dump.

The Counterfeit

Move Point:

Cost:   150

You get:

 +1
 +1

 Active Rule:
Choose an opponent; they must give you one of their active permanent cards in exchange for "The Counterfeit".

The Automated Merchant

Move Point:

Cost:   450

You get:

 +5

 Active Rule:
When any player (including you) sells  on the Marketplace, your  increases by 5.

The Common Fund

 +1
 +1

 Active Rule:
If a player is arrested, at the beginning of their turn they get 25 . If they are the owner of this card, they get 50 instead.

The Armageddon Clock

Move Point:

Cost:   900

You get:

 +13
 +6

 Active Rule:
Every sixth round of the session, every player except for you loses 1

One-Armed Bandit

Move Point:

Cost:   200

You get:

 +2

 Active Rule:
Get 25  each time any player visits the Casino (including you).

The Promobot

Move Point:

Cost:   350

You get:

 +5

 Active Rule:
Get 1  each time any other players visit the Casino.

Riskomatic-40

Move Point:

Cost:   300

You get:

 +4

 Active Rule:
Get 40 every time you use the Gamble spot.

The Automated Bureaucrat

Move Point:

Cost:   400

You get:

 +6
 +1

 Active Rule:
The  increases by 10 for every player except for you.

The Automated Traffic Policeman

Move Point:

Cost:   550

You get:

 +8
 +1

 Active Rule:
When an opponent uses a card with 5 or 6 move points to move, they pay you 20

A Lucky Potion

 +1

 -2

 Active Rule:
Instead of getting a Misfortune you must discard this card.

The Evil Statue

 +3
 +3

 Active Rule:
Get 40  when you play a card that gives you .

 Moving Rule:
If you use this card to move, lose 50  and 1

Ancient Detail

 +1

 Active Rule:
In case of a Player Conflict against the owner of any active “Ancient Detail” cards, the winner takes 1 of them.

To get active “Ancient Mechanism”, collect and discard active “Ancient Detail” cards: 3.