recursal/Fanatic-Fandom huggingface dataset:
11th Armored Cavalry Regiment

Template:Infobox faction

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The **11th Armored Cavalry Regiment**, also known as the **Blackhorse Regiment**, was a unit of the United States Armed Forces garrisoned at Fort Irwin in California before the Great War.

## Background

Before the Great War, the 11th Armored Cavalry Regiment was charged in riot control operations in the Divide, alongside special riot control officers, against the entire local hippie community that protested outside Hopeville against the ongoing Sino-American War. Commander Devlin ordered that the protestors be rounded up and then transported to the Big Mountain Research and Development Center as test subjects.

Advanced riot gear originally used by the 11th Armored Cavalry Regiment, complete with insignia on the helmet, can still be found in the Divide where NCR riot control officers had used it after the Great War.

## Appearances

The 11th Armored Cavalry Regiment is mentioned only in the *Fallout: New Vegas* add-on *Lonesome Road*.

## References

1. ↑ Third Street Municipal Building terminal entries; Memo from Commander Devlin

es:11° Regimiento de Caballería Blindada
pl:11 Pułk Kawalerii Pancernej
.45 Auto SMG drums

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The **.45 Auto SMG drums** is a weapon mod for the .45 Auto submachine gun in the *Fallout: New Vegas* add-on *Honest Hearts*.

## Effects

It replaces the .45 Auto submachine gun's default magazine with a drum magazine, which increases the weapon's ammunition capacity by 20, from 30 to 50 rounds.

## Locations

Sold by:

* Joshua Graham in Angel cave or at the Sorrows camp.
* Vendortron, Gun Runners kiosk (with the *Honest Hearts* add-on installed)
* Alexander, 188 Trading Post.

## Gallery

.45 Auto submachine gun with the drum magazine modification.png.45 Auto submachine gun with the drum magazine modification
Template:Navbox weapon mods FNV

de:Autom.45-MP-Trommel.
pt:.45 Auto SMG drums
ru:Барабанный магазин для ПП .45 Авто
13V

A mod in the in the works by the legendary modder Lich

## Description

The current mod size is:

21 locations (34 map levels) 3L 8M 10S
175 scripts (similar scripts for many npcs)
5 graphic (only few for introduce, menu)

Progress: 90% maps 90% npc 50% testing 5% SPECIAL 20% alternate endings

13V is name of mainframe, v-tec computer which has chosen you to go outside vault. The
main quest is similar to Fallout1; find some parts to replace, and later kill mutants.
Its not exactly Fo1, but it's an alternate vision: every map and npc is different.

Maps are more detailed and original, many concepts have never seen before in FO2 mods. Thw
location size infers there content. Large=towns, Medium=v-tec, Small=encounters.

Random encounters have been removed and special encounters are like normal locations.
Small location don't mean that map is in fact "small" they are big and multi leveled.

Already it's 100% adventure, it contains hundreds of dialogs and none of them are hack & slash.
This project begin as a parody similar to Dangerous Quest and has grown into a total conversion. NPCs have short universal dialog structures (for a large amount of npcs) and are usually funny. It has a few big quests and each will lead to true a alternate ending, and will reveal hidden maps and npc.

## External Links

* Discussion on NMA
* ModDB
* Russian version of 13V mod
10,000 Years Initiative

Template:Cleanup

Template:Infobox initiative

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **10,000 Years Initiative** was a program to provide secure locations to dispose of leftover nuclear waste from weapons production, research, and energy production while also conveying to future inhabitants the dangers the waste posed to life. The program was headed by the Department of Energy.

## Background

Radioactive waste can take many thousands of years to break down and become safe, so construction was initiated to warn potential future inhabitants that this location is inhospitable to life. The 10,000 Years Initiative aims to solve this problem.

To that aim, they would construct the locations with lasting monuments that convey a sense of danger and harm to those who would come across them. Phase One involved the construction of a gigantic concrete spike field, which could withstand weather, erosion, and shifting topography. They are designed to evoke a sense of dread and to discourage building on top of them.

## Layout

During phase two, sturdy metal engravings were posted around the perimeter. These engravings were sealed and treated to withstand harsh conditions. They include pictograms instead of modern language, in order to clearly convey a sense of danger to life, transcending any potential language barriers millennia from now. Once the site is filled to capacity, it was to be sealed and left alone for as long as it presents a danger to life. While this would not guarantee safety forever, nor that future generations will heed the warnings, it would provide all possible warnings of the danger for them.

## Appearances

The 10,000 Years Initiative is mentioned only in *Fallout 76*.

## Behind the scenes

The 10,000 Years Initiative is a project that exists in the real world under the long-time nuclear waste warning messages and attempts to achieve the same goals.

## Gallery

F76 Federal Disposal Site 2.pngRadioactive waste seepage at HZ-21FO76 191020 10k Initiative 2.pngCloser view showing the spike fieldFO76 Sunset at 10k 6.pngFO76 Sunset at 10k 5.pngFO76 Sunset at 10k 4.pngFO76 Sunset at 10k 3.pngFO76 Sunset at 10k 2.pngFO76 Sunset at 10k 1.pngFO76 Map 10000 year initiative.pngOn the world map
## References

1. ↑ Federal Disposal Field HZ-21 terminal entries; Site director's terminal, I. Background
2. ↑ 2.0 2.1 Federal Disposal Field HZ-21 terminal entries; Site director's terminal, III. Methods
3. ↑ Federal Disposal Field HZ-21 terminal entries; Site director's terminal, II. Why is this Necessary?
4. ↑ Federal Disposal Field HZ-21 terminal entries; Site director's terminal, IV. Conclusions
10mm heavy frame

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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Template:FNVCC

**10mm heavy frame** is a weapon mod which was cut from the final version of *Fallout: New Vegas*.

## Effects

The 10mm heavy frame would have modified the 10mm pistol. There is a .44 revolver heavy frame weapon mod which increases a weapon's condition by +50%, so this mod would likely have had a similar effect.

Visually, the upgrade alters the 10mm pistol by increasing the width of the upper (slide) portion of the weapon. The textures for the weapon remain unchanged.

The upgrade remains in the form of meshes, textures, and static world objects accessible in the GECK, but not as a usable mod that can be added via the console on the PC.
12 gauge shotgun shell (Fallout: Brotherhood of Steel)

For an overview of 12 gauge shotgun shells, see 12 gauge shotgun shell.
Template:Infobox ammo

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FOBOS

**12 gauge shotgun shell** is an ammunition type in *Fallout: Brotherhood of Steel*

## Characteristics

Shotgun shells are slightly common in *Fallout: Brotherhood of Steel* but not exceedingly so. They can be found in containers and possibly as loot dropped by enemies (usually by those using shotguns).

## Locations

* Random loot dropped by enemies
* Hieronymous
* Salieri
* Ching Tsun
* Shop-Tecs

## Weapons using this ammunition

* Double-barrel shotgun
* Combat shotgun

Template:Navbox ammo FOBOS

ru:Патрон 12 калибра (Fallout: Brotherhood of Steel)
.45 caliber (Fallout Tactics)

For an overview of .45 ammunition types, see .45 caliber.
Template:Infobox ammo

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FOT

**.45 caliber** is a type of ammunition in *Fallout Tactics*.

## Characteristics

Template:Transcluded
Template:Transcludesection

.45 rounds are a fairly rare type of ammunition that are used in some of the more powerful handguns in the early stages of the game.

## Weapons using this ammunition

* Casull revolver
* Colt 45
* Tommy gun

## Locations

* 0.45 caliber bullets are found on a small number of raiders, traders and Brotherhood of Steel soldiers.
* 96 rounds on raiders in the Brahmin Wood mission.
* 20 rounds in Freeport, in a chest in a tent near O'Reilly.
* 100 rounds appear on sale at Quartermaster Octavius after completion of the Rock Falls mission, another 300 will be added after the Mardin mission.
* Preoria, 20 rounds may be found in underground bunker.
* Quincy, 250 rounds on Beastlords, another 32 rounds on friendly ghouls.
* Mardin, a Beastlord has 232 rounds.
* In Jefferson, 20 cartridges can be found.
* Kansas City - 150 rounds can be found in a small house on the outskirts of the airport, and another 20 rounds on the corpse of a dead ghoul.
* Osceolla - 200 rounds on Latham
* Newton - 20 rounds in Tobias Peste's safe, which is in the Reaver's lab basement.

Template:Navbox ammo FOT

ru:Патроны калибра 0,45 (Fallout Tactics)
uk:Патрони калібру 0,45 (Fallout Tactics)
10/01/77

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**10/01/77** is a paper note in the *Fallout 76* update *Wild Appalachia*.

## Location

This note can be found in Fraternity Row, behind the Delta Tau Epsilon fraternity house, on the top of the hill inside a trash can.

## Transcript

File:Transcript.png
Mills!

So mom was picked for 51... Find anything you can about it at school? And get back to me soon! Love ya, sis. And don't get caught.

Love,

Stevie

## Gallery

Fo76WA 101577 note.png
Template:Navbox notes FO76

fr:01/10/77
ru:01.10.77
"Flour"

For the baking ingredient, see Flour.
Template:Infobox item

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**"Flour"** is a miscellaneous item in *Fallout: New Vegas*.

## Characteristics

Bags of "flour" are found within Jack and Diane's chem manufacturing enterprise in Red Rock Canyon.

## Locations

Three bags can be stolen from in and around the trailers at the Red Rock drug lab.

## Gallery

RR drug lab caravan.jpg
ru:«Мука»
uk:«Мука»
"The Heavy"

Template:Infobox perk

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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Template:FO4CC

**"The Heavy"** is a (partially) cut Railroad perk in *Fallout 4*.

## Effects

Does 10% extra damage to enemies of the Institute and synths.

## Notes

* Intended for the Randolph Safehouse quest.
* The Institute Killer weave still utilizes it.

Template:Navbox perks FO4

ru:Боец
.308 round (Fallout 4)

For an overview of .308 ammo, see .308 round.
Template:Infobox ammo gamebryo

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **.308 round** is a type of ammunition for use in weapons in *Fallout 4*.

## Characteristics

A box of high-powered .308 rounds, found in a large number of locations. Boxes state that they are 178 grain, boat tail hollow points. Prior to the Great War, they were manufactured by Circle G and sold with 20 cartridges in a box.

## Weapons using this ammunition

* Hunting rifle
* Reba
* Reba II
* Tinker Tom Special (after conversion)
* Pipe bolt-action
* Combat rifle (after conversion)
* Overseer's Guardian (after conversion)
* Template:Icon December's Child (after conversion)
* Pipe revolver (after conversion)

## Locations

* .308 ammunition is a very common caliber in the Commonwealth, featured in many different firearms. It can be easily found in ammunition containers, and on dead enemies (raiders, super mutants, etc.). Almost all traders stock this caliber, at varying costs.
* KL-E-0 at Goodneighbor sells abundant .308 ammunition when the player invests 500 caps in her store (Cap Collector rank 3 is required to invest). After the player's investment, KL-E-0 sells 50-100 rounds.

Template:Navbox ammo FO4

it:Munizioni da .308 (Fallout 4)
ru:Патрон калибра .308 (Fallout 4)
uk:Патрон калібру .308 (Fallout 4)
.38 round (Fallout 4)

Template:Infobox ammo gamebryo

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The **.38 round** is a type of ammunition in *Fallout 4*.

## Characteristics

Manufactured by Circle G, .38 rounds are small caliber ammunition. They were originally designed for double-action revolvers pre-War, but after the Great War, the ammunition's abundance made it a good choice for improvised weaponry. They were originally sold in boxes of 50 cartridges.

## Weapons using this ammunition

* Pipe gun
* Combat rifle (after conversion)
* Overseer's Guardian (after conversion)
* Template:Icon December's Child (after conversion)
* Hunting rifle (after conversion)
* Reba (after conversion)
* Reba II (after conversion)
* Tinker Tom Special (after conversion)
* Pipe bolt-action (after conversion)
* Pipe revolver (after conversion)

## Locations

* Found on any NPC using weapons chambered to .38.
* Oftentimes seen in reasonable amounts in ammo boxes.
* Virtually every merchant sells some amount of .38 ammo.

Template:Navbox ammo FO4

ru:Патрон калибра .38
uk:Патрон калібру .38
.30-30 round

Template:Infobox ammo gamebryo

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Template:FNVCC

The **.30-30 round** was a type of ammunition that was planned for inclusion in *Fallout: New Vegas*. From the Pip-Boy icon, the .30-30 round would have been a soft-point, also known as soft-nose, bulleted cartridge that likely would have been chambered in a lever-action rifle like the cowboy repeater or trail carbine. .30-.30 rounds were cut from the game due to it supporting few weapons on its own and having too much overlap with .308.

## Appearances

The only existing evidence of this cartridge is present in the game files, as an unused icon for the Pip-Boy 3000.

## References

1. ↑ Josh Sawyer Tumblr answer

Template:Navbox ammo FNV

it:Munizioni da .30-30
ru:.30-30 soft round
.30 caliber

Template:Infobox ammo

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Template:VB

**.30 caliber** is a type of ammunition that was to appear in *Van Buren*, the canceled *Fallout 3* by Black Isle Studios. It is also featured in the *Van Buren* tech demo game files.

## Characteristics

This ammunition can be found in the tech demo files, but there are no weapons associated with it.

## Variants

* .30 caliber AP
* .30 caliber FMJ
* .30 caliber JHP

## Location

* While it doesn't appear in the *Van Buren* tech demo, it is still present in the game files and can be spawned with the console command Template:Console.

## Gallery

.30 cal AP.png.30 caliber AP.30 cal FMJ.png.30 caliber FMJ.30 cal JHP.png.30 caliber JHP
Template:Navbox ammo VB

it:Calibro. 30
"Swatting sultans"

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

 File:FO4 Diamond City logo.png
"**Swatting sultans**" was a common nickname for Boston's resident baseball team before the Great War.

## Background

The team had previous won World Series titles in 1903, 1912, 1915, 1916, and 1918. The afternoon of October 23, 2077, the team would have faced off against their rivals from Texas at Fenway Park in the last game of the 2077 World Series. If victorious, the swatting sultans would have delivered their first series win in nearly 159 years.

The team was coached by Dusty Wilder, and the players were led by star pitcher Matt "The Missile" Murtagh.

## Notes

The baseball equipment store in Diamond City is called Swatters, selling the namesake baseball bat the Swatter.

## Appearances

Boston's Swatting Sultans are mentioned only in *Fallout 4*.

## Behind the scenes

Real life Boston Red Sox pitcher Babe Ruth was nicknamed the "Sultan of Swat." The actual baseball team remains unnamed in the game, although it is evidently intended to be the Red Sox.

## Gallery

FO4 World Series wins.pngWorld Series wins
## References

1. ↑ Fenway World Series banners
2. ↑ 2.0 2.1 Newscaster: *"And now a look at sports. Something that is, unquestionably, inescapably, American. I am referring of course, to our great national pastime, baseball. This afternoon, right here in the city, Boston's swatting sultans will swing for the fences. Led by star pitcher Matt "The Missile" Murtagh, Boston hopes to defeat Texas, and deliver their first World Series victory since 1918."*
(Newscaster's dialogue)
3. ↑ Boston Bugle building terminal entries; Boston Bugle article terminal, Article 5
10mm SMG recoil comp.

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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The **10mm SMG recoil comp.** is a weapon mod sold in *Fallout: New Vegas*.

## Effects

This mod decreases the spread of fire of the 10mm SMG from 2.2 points of minimum spread to 1.2 points of minimum spread, allowing the 10mm SMG to be effective and remain a powerful weapon even at longer ranges.

## Locations

Sold by:

* Alexander, 188 Trading Post
* Arms merchant, 188 Trading Post
* Blake, Crimson Caravan Company
* Dale Barton, The Fort
* Vendortron, Gun Runners kiosk

## Notes

Prior to patch 1.3.0.452, the 10mm SMG recoil compensator was only worth 250 caps.

## Gallery

10mm SMG with recoil comp.png10mm submachine gun with the recoil compensator modification
Template:Navbox weapon mods FNV

de:10-mm-MP: Rückstoßdämpfer
ru:Компенсатор отдачи для 10-мм ПП
.45 receiver (Fallout 4)

Template:Infobox item

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A **.45 receiver** is a weapon mod for the pipe gun in *Fallout 4*. It requires level 2 of the Gun Nut perk.

## Effects

A .45 receiver converts the ammunition type that the modded weapon uses to .45 rounds. It provides exceptional damage, a more sensitive trigger and a better rate of fire in exchange for a less common type of ammo in the Commonwealth.

## Location

Can be crafted at a weapons workbench.

Template:Navbox weapon mods FO4
12.7mm SMG stacked magazine

Template:Infobox item

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**12.7mm SMG stacked magazine** is a weapon mod for the GRA 12.7mm submachine gun in the *Fallout: New Vegas* add-on *Gun Runners' Arsenal*.

## Effects

This mod increases the magazine capacity of the GRA 12.7mm submachine gun by 6 rounds, from 21 to 27. This mod causes the magazine to extend further along the top of the weapon.

## Locations

Sold by:

* Vendortron, Gun Runners
* Traveling merchants
* Arms merchant, 188 Trading Post
* Boomer munitions manager, Nellis Air Force Base in the mess hall & munitions storage building.

## Gallery

12.7mm submachine gun 2.png12.7mm submachine gun (GRA) with the stacked magazine modification
Template:Navbox Gun Runners' Arsenal
Template:Navbox weapon mods FNV

de:12,7-mm-MP Stapelmagazin
es:Cargador lleno de subfusil ametrallador 12.7 mm
ru:Увеличенный магазин для 12,7-мм ПП
10mm autoloader

For an overview of 10mm pistols, see 10mm pistol.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:VB

The **10mm autoloader** or **10mm Colt autoloader pistol** is a weapon that was to appear in *Van Buren*, the canceled *Fallout 3* by Black Isle Studios.

## Locations

* Carried by General Coleridge, Captain Pierce, and Major "Border" Briggs aboard Ballistic Orbital Missile Base 001.
* Tibbets Prison - Inbred Mining Camp, beneath a floorboard in one of the houses.
* Carried by Hardin in Denver.
* Carried by Larsen in Boulder Dome.

## References

1. ↑ *Van Buren* B.O.M.B.-001 design document - Captain Pierce. [1]
2. ↑ *Van Buren* B.O.M.B.-001 design document. [1]
3. ↑ *Van Buren* Tibbets Prison design document. [1]
4. ↑ *Van Buren* Denver design document - Hardin. [1]
5. ↑ *Van Buren* Boulder design document. [1]

Template:Navbox weapons VB
.45-70

For the variant appearing in *Fallout: New Vegas*, see .45-70 Gov't.
Template:Infobox ammo gamebryo

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**.45-70** is a type of ammunition in the *Fallout 4* add-on *Far Harbor*.

## Characteristics

The .45-70 round is manufactured by Circle G, as Big Bore high velocity performance centerfire cartridges. The box advertises them as using 405-grain ball ammunition and 70 grains of powder, with 20 cartridges per box.

## Weapons using this ammunition

* Lever-action rifle
* Lucky Eddy
* Old Reliable

## Locations

* Sold by Allen Lee and Brooks in Far Harbor.
* Sold by Mai in the Nucleus.
* Sold by Dejen in Acadia.
* One can be found in Old Longfellow's inventory.
* Found in tents scattered around campgrounds.
* Occasionally carried by trappers, along with a lever-action rifle.

## Notes

.45-70 ammunition cannot be found using the eyebot pod from *Automatron*, nor can it be created with the ammunition plant from *Contraptions Workshop*.

Template:Navbox ammo FO4

de:Kaliber .45-70
ru:Кал. 45-70
uk:Кал. 45-70
.32 pistol

Template:Gamearticlelist

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A **.32 pistol** is any handgun chambered for .32 caliber ammunition.

## Models

### .32 pistol

 File:32snub v2.png
Template:Gamearticle
The .32 pistol is a top break double action revolver produced by Smith & Wesson. As the name states these pistols are chambered in .32 caliber, and are commonly carried by raiders, settlers, and other wastelanders.

* For the unique version in *Fallout 3*, see Wild Bill's Sidearm
* For other versions in *Fallout Shelter*, see rusty .32 pistol, enhanced .32 pistol, hardened .32 pistol, armor piercing .32 pistol
* For the unique version in *Fallout Shelter*, see Wild Bill's Sidearm

de:.32-Pistole
it:Pistola da .32
ru:Револьвер кал. 32
zh:.32手槍
108th Infantry Regiment

For the infantry Battalion with a similar designation, see 108th Infantry Battalion.
Template:Infobox faction

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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The **108th Infantry Regiment** was a regiment in the United States Army. Nate served in its 2nd Battalion while fighting in the Sino-American War.

## Notes

Template:FO4CC
There was a unit in the 108th called Fox Company.
Template:FO4CC

## Appearances

The 108th Infantry Regiment is mentioned only in *Fallout 4*.

## Behind the scenes

The 108th Infantry Regiment is a real regiment of the New York Army National Guard, created in 1898. The 2nd Battalion currently serves as its only existing battalion.

## References

1. ↑ Lookout
2. ↑ Cut Sanctuary Hills terminal entries: *"7:00 pm - Drinks with Fox Company
Go 108th!
(Probability of us getting drunk and singing "The Snows of Anchorage" 5 times - 110%)"*

es:Regimiento de infantería 108
uk:108-й Піхотний Полк
...But It Was Aliens

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**...But It Was Aliens** is a quest in *Fallout: The Board Game*.

## Synopsis

Creatures come for the brahmin in the night, but you take them down. These are no Deathclaws. They are small, grey humanoids wearing high-tech suits. Some new kind of mutant? There's no way they could be...
10mm submachine gun (Nuclear Winter)

For an overview of submachine gun models in the *Fallout* series of games, see submachine gun.
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The **10mm submachine gun** is a weapon in the *Fallout 76* update *Nuclear Winter*.

## Characteristics

A lightweight submachine gun in a specific configuration found exclusively in the Nuclear Winter mode. With a wide spray, 10mm submachine guns are more effective at close range, lacking the ability to fight more distant enemies. No other configurations are found in the Nuclear Winter mode.

### Weapon modifications

While weapons and armor cannot be crafted or modified during Nuclear Winter matches, the 10mm submachine gun is found with the following modifications pre-attached;

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## Locations

The specific 10mm submachine gun variant is only found in the Nuclear Winter battle royale mode. Being an uncommon item, they may be found inside small supply crates alongside 10mm rounds.

## Notes

* The name of the 10mm submachine gun found in Nuclear Winter isn't affected by modification prefixes.
* The 10mm submachine gun uses modifications with the same names as those in Adventure mode but are separate entities created specifically for the Nuclear Winter game mode.

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.308 casing

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**.308 casing** is a junk item in *Fallout 76*.

## Characteristics

A single case, intended to hold a .308 bullet as the projectile and gunpowder as the propellant. It can only be broken down for resources and not, as the name suggests, for crafting .308 ammunition.

### Crafting

The .308 casing can be broken down into its individual components for use in crafting:

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## Locations

* It has only one fixed location, just north of Summersville Dam in front of a Teddy Fear, sitting next to a rock.
* Can rarely be found inside ammunition boxes.

## Gallery

308 Casing Location - Summersville Dam.png
.50 receiver (Fallout 76)

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The **.50 receiver** is a weapon mod for the hunting rifle in *Fallout 76*.

## Effects

The .50 receiver causes an affected rifle to use .50 rounds in place of its typical .308 rounds.

## Crafting

Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted.

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## Location

* Craftable at any weapons workbench.
* Loose mods may randomly be found in the Ash Heap, Savage Divide and The Mire regions.
* Loose mods may also be for sale from vendors.

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...And Boy are My Arms Tired

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**...And Boy are My Arms Tired** is a damage challenge in *Fallout: New Vegas*.

## Challenge requirements

The Courier must deal 100,000 points of damage with unarmed weapons.

## Behind the scenes

The name of this challenge is a reference to the Stock Shtick pun "I just flew in from [location], and boy are my arms tired!"

it:...accidenti che braccia stanche che ho
ru:…Мы махали и махали, наши рученьки устали
.45 caliber

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**.45 caliber**, **.45 round**, or **.45 Auto** is a type of ammunition appearing in *Fallout 2*, the *Fallout: New Vegas* add-on *Honest Hearts*, *Fallout 4*, *Fallout 76* and *Fallout Tactics*.

## Variants

### .45 caliber

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The .45 Auto is an effective pistol cartridge for use against soft, unarmored targets. It combines accuracy and good stopping power, with low visibility and moderate recoil. It has earned itself an almost legendary reputation as a man-stopper, ever since its first introduction in the early 20th century.

### .45 Auto, +P

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Overpressure .45 Auto ammunition has larger powder loads, allowing it to perform better against a variety of targets. As the round is fired at a higher velocity, it has better stopping power and negates enemy protection well. Available from vendors, it can also be crafted by a talented gunsmith with patience and skill. They tend to put more stress on the weapon and wear it down faster than regular rounds.

### .45 Auto, hollow point

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Federal Cartridge hollow point bullets feature a hollowed out shape at the tip of the bullet, causing the bullet to expand upon impact, delivering more kinetic energy to the target and disrupting tissue more extensively. However, this same property also leads to reduced penetrative power, as the bullet will be stopped by armor more easily due to its properties.

### .45 Super

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Talented hand loaders can load .45 Auto rounds like the pre-War Southern Cartridge did. The *Wildcat* .45 Super has very large powder loads, close to proof rounds, and skirts the edge of safety when it comes to the stress it puts on the weapon. However, these rounds are excellent in combat, offering 20% higher damage and armor penetration than regular rounds.

pl:Amunicja .45
pt:.45 caliber
ru:Патрон калибра 0,45
.44 pistol (Fallout: New California)

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The **.44 pistol** is a weapon in the *Fallout: The Board Game* expansion *Fallout: New California*.

## Characteristics

While in a fight, the .44 pistol generates one reroll if the player character has Agility. While in a fight with an enemy with the Aggressive ability, the player gets a second reroll for having Agility. Additionally, the .44 pistol allows the player character to wield a second weapon at the same time.

## Locations

The .44 pistol can be obtained through the shop.

## Notes

The weapons isn't affected by the perk Sniper or the Trusty Sidearm's effect despite being a handgun.

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.50 receiver (Fallout 4)

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A **.50 receiver** is a weapon mod for the hunting rifle and the pipe bolt-action pistol in *Fallout 4*.

## Effects

A .50 receiver converts the ammunition type that the modded weapon uses to .50 caliber rounds. It provides exceptional damage and an improved rate of fire, in exchange for a less common type of ammo in the Commonwealth.

## Production

The recipe for this weapon mod varies depending on the weapon for which it is made:

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## Locations

Crafted at a weapons workbench.

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10mm pistol (Fallout)

For an overview of 10mm pistol models, see 10mm pistol.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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The **Colt 6520 10mm pistol** is a small gun in *Fallout* and *Fallout 2*.

## Background

Standard-issue for Vault 13 security, the 6520 is a highly durable and efficient weapon developed by Colt Firearms prior to the Great War. It proved to be resistant to the desert-like conditions of the post-nuclear wasteland and is a fine example of workmanship and quality construction (at least for the pre-War models, which became more scarce over time). The simple design of the gun allows it to be easily manufactured with relatively basic equipment, making it possible to be replicated in workshops in the post-nuclear world.

## Locations

### *Fallout*

* The Vault Dweller starts with one.
* Sold in weapons shops in the Hub.
* Ian uses one.
* Carried by raiders.

### *Fallout 2*

* Sajag in Klamath can sell them.
* One is on the body of a trapper in the Rat Caves below Klamath. From Keeng Ra'at's chamber, head north to an inlet on the right side of the rock wall.
* Many slavers use them.
* Carried by Iguana Eater.

## Appearances

The Colt 6520 10mm pistol appears in *Fallout* and *Fallout 2*.

## Behind the scenes

 File:Hard boiled.jpg
* The 10mm pistol's visual appearance is taken directly from the comic book *Hard Boiled*. Geofrey Darrow, the artist for *Hard Boiled*, would later go to illustrate the cover art for *All Roads*, which was released in conjunction with *Fallout: New Vegas*.
* 10mm pistol being an autoloader is a result of miscommunication between the developers. 10mm pistol was intended to be a revolver.

## References

Non-game
1. ↑ Chris Taylor in *Fallout Bible 8*: "*The longer answer: Miscommunication. I think the text was written before the art was done, or the art was redone and the text wasn't updated (it's a little fuzzy). Should be "...until the cylinder is empty." But I'd probably want to rewrite the description completely.*"

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es:Pistola de 10 mm (Fallout)
pl:Colt 6520 10mm
ru:Пистолет 10 мм (Fallout)
uk:Пістолет 10 мм (Fallout)
zh:10mm手槍 (Fallout)
.45 round (Fallout 76)

For an overview of .45 rounds, see .45 caliber.
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**.45 round** is an ammunition type in *Fallout 76*.

## Characteristics

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Template:Transcludesection They were manufactured before the Great War by Circle G under their "High Velocity" brand, and are in green box of fifty.

The .45 round is a pistol caliber rimless center-fire cartridge, which came packaged in fifty round green and yellow boxes. .45 rounds are versatile, being used by pistols, submachine guns and rifles.

### Crafting

Standard .45 rounds
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Ultracite .45 rounds
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## Weapons using this ammunition

* Combat rifle
* The Fixer
* Pipe gun
* Pipe revolver
* Submachine gun
* Radium rifle
* Lever action rifle
* Sole Survivor

## Locations

* Crafted at a tinker's workbench.
* Purchased at an Ammo Converter at rate of 12 rounds of standard .45 for 150 AmmoPoints.
* A box can be found at Summersville Dam.
* Two boxes can be found on the upper level of New Gad, next to a settler.
* One box can be found at Summersville.
* One box is located at the top of Camp Adams lookout.
* One box can be found at Beckwith farm.

## Notes

With the Ammosmith perk or Ammo Factory legendary perk, the crafted amount of rounds increases incrementally, coinciding with the perk's added percentages, crafting more rounds for the same amount of materials.

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ru:Патрон калибра .45