recursal/Fanatic-Fandom huggingface dataset:
Tempo

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**Tempo** is a let's play series by KuuImpact from 2011.

## History

Tempo is an obscure Sega 32X platforming game, which even Kuu joked about, asking if anyone in his audience knew it existed. Kuu had many criticisms of Tempo's gameplay, with the biggest ones being the controls, and the way to get the best ending. Kuu decided to offscreen himself grinding mini-games to get the required 1,001,000 points he needed for the second to best ending. Getting this amount of points without grinding on mini-games is nearly impossible otherwise. There are two playable characters in Tempo, with the second one having to be unlocked throughout each level. Without this second character, the game's difficulty is raised a lot, as the starting character has many useless attacks. Apart from the gameplay mechanics, Kuu thought the game was just badly developed, as there were bad hit detection and running momentum issues. Despite how bad he thought the game was, he went on to play its sequel, Super Tempo, a little over a year later.

The story of the game is vague; Kuu states the game is about "dancing... or something". Kuu plays as Tempo and his girlfriend Katy, two crickets who fight ants and many other strange, trippy creatures and bosses. It appears the two are entering a competition called the Major Minor Show, though it's not directly stated in the game. Each level is also referred to as a "performance". Besides these small details, the game basically has no plot.

## Trivia

* The English version Kuu played had many changes compared to the original Japanese game. The most notable was Katy's buttstomp attack, which replaced her originally using a gun.
Kirby Squeak Squad

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**Kirby Squeak Squad** is a let's play series by KuuImpact from 2010.

## History

Kirby Squeak Squad is a platforming game on the DS, from the famed Kirby series. As is a staple with the Kirby games, Kirby's attacks are gained from sucking enemies into his mouth and temporarily acquiring their powers. Kuu called this let's play a "test", as the only reason he started the series was to see how fast he could finish the game. He also decided to make each episode 15 minutes long, instead of the usual 10 minutes that make up almost every other let's play he's done. There were only a few other series he did this with, such as Rollercoaster Tycoon and Ape Escape 3. The only episode of Kirby Squeak Squad to be 10 minutes long was the final episode, due to Kuu finishing the boss rush early.

The plot of the game is quite simple, and is sparked when Kirby's strawberry shortcake is mysteriously stolen. Kirby initially believes this to be the work of King DeDeDe, but it's soon revealed to be the doing of a group of bandits called The Squeaks. Kuu must play as Kirby to defeat the evil Squeaks and win back Kirby's snack.

## Trivia

* Kuu stated this is one of his favorite Kirby games, along with Kirby & the Amazing Mirror.
King Salvador II

A Magrittan portrait of King Salvador in his prime.

King **Salvador II Cavallero de Magritta**, commonly referred to as **Salvador the Bold**, was King of Astarios from 2425 IC until his death in 2463 IC. Salvador came to the throne following the death of his father, Felipe II, at the height of the Twenty Years' War. His strong leadership and military prowess sustained the Kingdom through the Abasko War, and his subsequent reign saw a lengthy period of peace for Astarios. Salvador held famously poor relations with his counterpart King Valeriano IV of Aragona, and the two monarchs' relationship considerably heightened tensions between the northern and southern Kingdoms. In 2462 IC, a year before his death, Salvador brought Astarios into the War of Diamanterra's Sorrow. His son Felipe III was the last monarch of the Cavallero line, deposed by Lupio Sunscryer's allies on the Day of the Bloody Crown.
Les Humains

Les Humains constituent l'une des races les plus avancées du Haut-Gandor.

## Une race unifiée

Soudée par un esprit d'unité, l'humanité de Gandor a toujours été un rempart contre le mal.

Les plus brillantes stratégies dans la guerre contre l'Oltorak viennent généralement des humains.

Lors des premiers affrontements opposant les races mortelles aux armées de Cenegon, ce sont les humains qui ont fondés l'Union de Fer.

## La capitale des humains : Chêneport

Autrefois simple ville portuaire, la ville de Chêneport est devenu la capitale du peuple humain depuis la Grande Division du fait de sa grande taille et de sa prospérité économique. Niché au Nord-Est du Haut-Gandor, la ville a vu sa population exploser depuis cet événement qui a vu les royaumes humains devenir cendres...

## Physique

Les humains sont étonnant dans la grande variété de leurs apparences. Si la plupart des Sylph ont le teint pâle et sont grand, les humains présentent le plus de diversité au niveau du physique. Obèses, maigres, grands, petits...
Lord Emilio Prieto

An Estalian depiction of Lord Prieto, ca. 2464 IC.

Lord-General **Emilio Prieto** de Ubrique was an incredibly influential Estalian nobleman and military leader, and the first High Chancellor of Estalia in his later life. Born the heir to the Astarian city-state of Ubrique, Prieto rose to prominence as one of Astarios' greatest generals in the War of Diamanterra's Sorrow. Lord Prieto fostered a close friendship with and acted as mentor to Lupio Sunscryer, and led the Magrittan Imperialists in deposing King Felipe III on the Day of the Bloody Crown. Prieto's actions during the Wars of Estalian Unity were vital to the creation of the Estalian Empire and the political unification of the Peninsula, and he was named High Chancellor to the Imperator of Estalia, establishing the Lord of Ubrique as the secondary figurehead of the Empire. Prieto acted as Sunscryer’s foremost general during the Shadowgave War, his military expertise allowing the Imperial armies to successfully occupy the city of Carcassonne itself and fend off the rampaging warherds ravaging the fallen Dukedom. Prieto acted as the Imperator’s right hand and co-commander during the Battle of Carcassonne, achieving a stunning victory over the Shadowgave, and personally led the army that hunted and wiped out the Warherd of the Stoneheart. Prieto’s victories led to his Occupation of Brionne, the nobleman’s prestige and power reaching an all-time high in the Imperial courts. However, his overconfidence in devoting nearly half his army to the reconstruction of Brionne led to Prieto’s disastrous defeat at the Battle of Gransette in 2482 IC, where he was killed and his army obliterated by the renewed Warherd of the Shadowgave. Lord-General Prieto’s defeat and death allowed the Beastmen to push into Western Brionne and raze the unprepared city to the ground, killing most of the Estalian defenders and setting the stage for the Siege of Vizeaya and the end of the Shadowgave War.
Melon Journey

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**Melon Journey** is a let's play series by KuuImpact from 2019.

## History

Melon Journey is a short independently made RPG game. It was the first game developed in the RPG Maker engine that Kuu played since Rakenzarn Tales. The game is similar to other RPG Maker games Kuu had played before, such as Space Funeral for example, where it uses none of the usual RPG Maker assets—instead making all of the graphics from scratch. Kuu chose this game to be apart of his Neo Summer of KuuImpact event, and thus it will most likely be the final RPG Maker game ever played on the channel. The series was dedicated to a friend of Kuu's who had taken their life in 2011. Due to this, Kuu's demeanor is more sullen and withdrawn than in most of his let's plays.

Melon Journey focuses heavily on story rather than on gameplay (there's no action system like in most RPGs). The game's main theme is loss, with the main protagonist (in Kuu's let's play named Kay) going on a journey to find their lost friend. After a day of camping at the Melon Forest, the two are separated when a heavy storm rolls in. The day after, Kay goes looking for her friend in Hog Town, which is filled with bunnies, hamsters, hedgehogs, and other outdoor critters.
Greenskin Incursions

The marauding Greenskins nearly brought ruin to all the Southlands.

Irrana Mountains

Minor Kingdoms of Estalia

Kingdom of Astarios

Vaultbreaker WAAAGH!

Bonefury Clan

Wormsnapper Tribe

Bigrot Tribe

Spineburner Tribe

Infestation of the Apuccini Mountains

Destruction of the Mountain Kingdoms of Estalia

Battle of Montenas

Irrana Campaigns

The **Greenskin Incursions**, commonly known in Estalia as the **Incursiones Orco**, were the large-scale Greenskin invasions of the Irrana and Apuccini Mountains. Originating in The Vaults to the east, the massive Greenskin infestation was indestructible by even the strongest armies of the Border Princes, who resigned to simply protecting their borders from the threat. The Tilean Wars of Supremacy, beginning in 2356 IC and lasting for decades, allowed the Orcish tide to expand westwards, overrunning the Apuccini Mountains of Tilea with little resistance. Over the span of the early 2400s, the infestation expanded into the eastern Irrana Mountains of Estalia, bringing death and destruction to the minor Kingdoms there. The Incursions continued to overwhelm the mountains of the South as Estalia was wracked by the Twenty Years' War, the Abasko War, and the War of Diamanterra's Sorrow in quick succession. The Greenskins were eventually purged from Estalia in the Irrana Campaigns of the 2470s IC, and then driven from the Southern Realms entirely by the original El Granavance of Lupio Sunscryer's First Estalian Empire.
Battle of Pirate's Current

The Castellan fleet was all but obliterated at Pirate's Current.

Isle of Sartosa

Castellan withdrawal from Sartosa

The **Battle of Pirate's Current** was the largest naval battle of the Sussurrian War, often considered to be the War's turning point. It was fought between the newly-declared Sartosan Republic and the mainland Tilean Principality of Monte Castello. The Battle was the first naval engagement of the Sartosan Republic, and was vital in securing the Pirate Lords' faith in the Republic. In the months prior to the Battle, the Castellan Invasion of Sartosa had rallied the Lords together and resulted in the Declaration of Sartosa and gathering of the Great Fleet of the Free South.
Agustin Sunscryer

A portrait of Agustin in the later years of his life.

War of Diamanterra's Sorrow

Battle of Montenas

**Inquisitor-Lord Agustin Sunscryer** was a Supreme Councilor of the Astarian Inquisition and the father of Imperator Lupio I Sunscryer. Born into the high nobility of Magritta in 2409 IC, Agustin came of age during the hellish Twenty Years' War. As a powerful merchant lord and skilled tactician, Agustin rose to fame for his exploits during the later years of the War, and joined King Salvador II's Inquisition shortly after its end. Sunscryer played an instrumental role in the Abasko War, and quickly rose through the ranks of the Inquisition as a result, befriending the King in the process. During the Abasko War, Agustin rescued the captive Tilean noblewoman Johana Moscosa from Aragonan mercenaries, and the two married shortly afterwards. The marriage was extremely controversial, to the point that King Valeriano IV of Aragona threatened to declare war on Astarios once more if it was not annulled. Agustin's position on the Supreme Council of the Inquisition and his close friendship with King Salvador allowed his marriage to survive, and the matter was settled when Johana renounced her Tobaran ladyship in 2440 IC. Five years later, Johana gave birth to Lupio Sunscryer, who would later unite all of Estalia in his father's name. A second son, Mateo Sunscryer, was born seven years after Lupio. In 2462 IC, the Kingdom of Astarios entered the War of Diamanterra's Sorrow, and Agustin was called to action once again. When King Salvador died a year later and the throne passed to the militarily incompetent King Felipe III, Agustin and his close friend Emilio Prieto were forced to essentially lead the war effort in their ruler's stead. The disastrous effects of the War allowed the proliferation of Greenskins in the Irrana Mountains to intensify immensely, culminating in an orcish invasion of the Astarian border city of Montenas. Angered by the King's failure to contain the threat, Agustin led his large and well-equipped army into the foothills to purge the infestation. The Battle of Montenas turned to a slaughter when King Felipe failed to provide the reinforcing army Agustin had counted on, and the Inquisitor-Lord was killed along with the majority of his men. The death of Agustin at Montenas was the direct cause of his sons' ultimately successful Irrana Campaigns, which cemented their status as national heroes alongside their father.
Fusileros

**Fusileros**, also known as **Tiradors** or **Handgunners**, were the gunpowder core of the First Estalian Empire. Armed primarily with arquebuses, rifles, and pistols, fusileros were common in almost every Estalian army, and acted as the Empire's primary ranged troops in support of its more numerous melee infantrymen. Fusileros were a necessary component of the infamous Estalian Tercio, and Lupio Sunscryer's conquests would not have been possible without the gunpowder advantage of the Empire over nearly all of its opponents. Most fusileros fought from a distance in line formation or as part of a pike-based tercio, but were generally equipped with swords or spears as secondary weapons. Although many fusileros were mercenary conquistadors, the Empire maintained a large state core of gunmen. Imperial Estalian armies were often supported by the Tiradores Imperiales, Sunscryer's elite fusileros trained at the Academia Imperial de la Pólvora in Magritta.
Coup of 2440

The Free Sons of Tobaro in battle.

Truce of Tramoto

End of the Abasko War

The **Coup of 2440**, also known as **De Vela's Rebellion**, was the coup d'etat that toppled Tobaran Prince Francisco de Junio and ended the Abasko War. The Coup was led by Lord Tibaldus Marsarius de Vela and his Free Sons of Tobaro, a Tilean volunteer army fighting to depose de Junio and end his destructive war against the kingdoms of Estalia. The Coup began in March of 2440, and the fighting continued until de Vela's coronation in June of the same year.
Reclutamiento de staff

### ¿Qué es?

El reclutamiento de staff es un thread creado por los guardianes de la fede para tener más esclavos.

#### La verdad

En realidad esos desgraciados se ponen en pedir gente para que les 'ayude' con esto y aquello, pero cuando dejas un post en el asqueroso thread ni te reclutan ni una wea.

QUIERO SER REPARTIDOR DE NEWSLETTER CARAJO!!
Sartosan Republic

Sartosan militiamen could dominate battlefields on land or sea.

### Government

Loose-knit union of self-governing cities answering to an elected Republican Council

### Era

2468 IC -

The **Sartosan Republic**, also known as the **Free State of Sartosa** or the **Pirate Republic**, was a powerful Tilean state formed by the Pirate Lords of Sartosa. Despite the fractured, anarchic nature of pre-Republican Sartosa, many leading Lords had long been pushing for the expansion of a larger free state. When the Sussurrian War broke out between Luccini and Monte Castello in 2467 IC, Sartosan raids and naval involvement seriously hampered both sides' efforts and drew the ire of the mainlanders. Following a series of major victories over Luccini, Monte Castello launched an invasion of Sartosa in 2468 and made good headway in occupying the Eastern tip of the island. Faced with the destruction of their haven by an organized military, the Pirate Lords voted unanimously to form a united Republic in order to repel the invaders. The Declaration of Sartosa was signed in the city on August 3rd, 2468, forming a Republican Council on which each Lord had a seat. With the formation of the Republic, the full might of Sartosa was united, and the island nation's massive combined fleet utterly destroyed the Monte Castellan navy in the Battle of Pirate's Current. The victory cemented the Republic's legitimacy in the eyes of the Pirate Lords and expelled Monte Castello from Sartosa, allowing the Republican Militia to push across the Current and sack the southernmost Castellan city of Pavezzano. Within a year, the Sartosans' vicious offensive had overrun Monte Castello itself and established a Republican foothold on the continent, then forced Luccini's surrender at the Battle of Mintopua.
Mateo Sunscryer

A portrait of Mateo during the First El Granavance.

Shadowgave War

El Granavance

**Viscount Mateo Sunscryer de Torrosa** was the younger brother and heir of Imperator Lupio I Sunscryer. Born seven years after Lupio, Mateo rose to prominence as a political prodigy in pre-Imperial Astarios. As a merchant lord of the Sunscryer line, he held great power from an early age, and his intelligence and knack for negotiation served to further his father Agustin's influence as a Supreme Councilor of the Astarian Inquisition. When Agustin was killed at the Battle of Montenas, the young Mateo served as his brother's right hand during the Irrana Campaigns. Following the Day of the Bloody Crown, Mateo was elevated to the position of Viscount de Torrosa, second only to Lord Emilio Prieto on Lupio's Consejo del Imperio.
Invasion of Tobaro

Imperial Estalian cavalrymen charge at the Second Battle of Tramoto Pass.

Abasko Mountains

Principality of Tobaro

Prince Tibaldus Marsarius de Vela

Lord Silvio Naggia

Rape of Tobaro

Annexation of Tobaro

Beginning of the Skavenblight Crusade

The **Invasion of Tobaro**, also called the **Conquista de Tobaro** or the **Second Abasko War**, was the Estalian Empire’s invasion and annexation of the Tilean city-state of Tobaro, and part of its first Granavance. Beginning with the Second Battle of Tramoto Pass in the summer of 2484 IC and culminating with the famously brutal Rape of Tobaro less than a year later, the Invasion was swift and successful. The veteran Imperial armies vastly outmatched the dwindling Milizia Popolare of the city-state, still diminished from de Vela’s failed 2474 offensive against Skavenblight and the ensuing war against the ratmen.
Irrana Campaigns

Estalia in 2470 IC.

Wormsnapper Tribe

Spineburner Tribe

Bonefury Clan

Bigrot Tribe

Lord Emilio Prieto

Lord Simón Gonzalez

Creation of the Irrana Viceroyalties

Day of the Bloody Crown

The **Irrana Campaigns**, also called the **Reconquista de los Irranas**, the **Great Cleansing** or **Sunscryer's Purge**, were Lord Lupio Sunscryer's wars of reclamation for the Estalian Kingdoms of the Irranas. Sunscryer led the war effort following the disastrous Battle of Montenas, intent on cleansing the Greenskin infestation that had overrun the central mountain range of Estalia. The Campaigns were widely succesful and shortly followed the Battle of Tramoto Pass, cementing Sunscryer's position as a revered national hero and champion of Myrmidia. The Reconquista established Magrittan control over the mountain kingdoms, and their success directly led to the Day of the Bloody Crown.

## History

### **Background**

The Irrana Campaigns were a necessity for the Kingdoms of Estalia. The frequent and devastating wars of the 2400s IC had thoroughly destabilized the Duchies and Counties of the Irrana Mountains, which
First Estalian Empire

The Imperial Crest of Estalia reigned supreme across the Southern lands.

Breton

Old Worlder

The **First Estalian Empire** (also referred to as the **Imperio de Magritta**, the **Southern Empire** or simply **Estalia)** was the collective term for the dominions of Imperator Lupio Sunscryer, centered around the Estalian Peninsula and its colonies. Blossoming from the city-state of Magritta, the Empire's foundations lay in Sunscryer's ambitious plot to unify the Peninsula. Once this task had been accomplished, the self-declared Imperator set to work establishing a massive trade empire, rivaling even the Sigmarite Empire in the north. The Estalian Empire was fabulously wealthy, as Myrmidian dominance of much of the Old World's southwestern coast resulted in near-endless profit for the Estalians. Despite its prosperity, however, the native inhabitants of the Estalian colonies were famously ill-treated, framed as enemies or used as work forces to fund the comfortable lifestyle enjoyed in the Gran Patria.

## History

### **Establishment**

The Empire had its roots in the Kingdom of Astarios, which had previously achieved a shaky dominance on the Estalian peninsula following the events of the War of Diamanterra's Sorrow and subsequent Irrana Campaigns. Lord Lupio Sunscryer, hero of the Campaigns and the Battle of Tramoto Pass, had secured alliances with the highest ranks of the Estalian Inquisition and Cult of Myrmidia, the preeminent political powers in Estalia. As Suncryer marched his army out of the Irrana mountains in 2476 IC, his noble and political allies staged a coup in his favor, toppling the Cavallero King Felipe III on the Day of the Bloody Crown. Sunscryer, supported by the Cult, declared himself Imperator in 2477 IC, and the lands of Astarios were reformed into those of the First Estalian Empire.
Treaty of Verin

Astarian diplomats arrive at Verin.

Kingdom of Portigelle

Duchy of San Luis

Creation of Aragonan San Luis

Creation of Aragonan Novareno

Creation of the Duchy of Muros

Annexation of Siernos

The **Treaty of Verin** was the peace treaty that brought the War of Diamanterra's Sorrow to an end. Also called the **Division of Portigelle**, the treaty split the Kingdom of Portigelle between its rivals Aragona and Astarios. The Kingdom of Astarios created the short-lived Duchy of Muros in what was previously southern Portigelle, establishing a client state that was absorbed into the larger Kingdom by 2470 IC. Meanwhile, the aging King Valeriano IV of Aragona established the puppet state of Aragonan Portigelle, as well as Rothemuur's Duchy of San Luis. The Treaty also brought the waning Kingdom of Novareno under Aragonan control, essentially dividing Aragona into four substates governed by figureheads and ruled from Bilbali.
Gran Patria

The Estalian Empire's image of the Gran Patria.

Breton

The **Gran Patria** was the Imperial Estalian concept of the true blessed homeland of Myrmidia, centered on the Southern Realms. Enforced heavily by the Imperial Inquisition and Cult of Myrmidia, the idea of the Gran Patria was a propaganda campaign by the Imperator to promote the concept of a singular and superior southern race of Men. The Gran Patria encompassed Estalia, Tilea, the western Border realms and southern Bretonnia. The Estalian Empire was balanced heavily in favor of the Gran Patria, as those realms recieved most of the wealth and development produced by the Colonias Imperio, and were pronounced the favored of Myrmidia by the Cult.
Estalian Parámos

Though wild and dangerous, the Parámos tamed the Badlands somewhat.

Tilean

The **Estalian Parámos** were the colonies of the First Estalian Empire in the western and southern Badlands of the Old World. The poorest and least populated, yet largest colonial frontier of the Empire, the Parámos were both dangerous and exciting lands of mystery for the waves of Estalian colonists and adventurers flooding the region during El Granavance. Constantly beset by orcs, vampires and undead, the Parámos almost always saw at least one field army of the Empire campaigning to hold or expand the borders.
King Valeriano V

Valeriano V in the uniform of the Mahuleon Kings.

King **Valeriano V Mahuleon de Bilbali** was the final King of Aragona, and presided over the Kingdom during the Wars of Estalian Unity and rise of the First Estalian Empire. Valeriano came to the throne of a severely weakened Kingdom, weary from the War of Diamanterra's Sorrow and divided into four substates. Only fourteen years old at the time of his coronation, Valeriano V was an innately sickly and weak child, and never mastered the art of war as his father did. Instead, he spent most of his reign indulging in the extravagant court life of Bilbali, allowing his mentor and most trusted advisor Mejor-General Xavier Rothemuur to essentially rule in his stead.
Alicia Vikander

Alicia Vikander is a Swedish actress. She has won 1 Academy Award, and is best known for her roles in the films "The Danish Girl," "Tomb Raider," "Ex Machina," and "The Man From U.N.C.L.E."

### height

5'6

Vikander's mother, Maria Fahl Vikander, was also an actress.

Before acting, Vikander trained as a ballerina. She moved out on her own at the young age of 15 to attend the competitive Royal Swedish Ballet School in Stockholm. However, back problems forced her to turn in her ballet shoes.

Vikander was rejected from multiple acting schools in three different cities. Around the same time, she was accepted by a law school and considered becoming a lawyer. However, just then, a Swedish director cast her.

Her first acting roles were in Swedish TV shows and short films. Her first Hollywood break was in 2012, when she appeared in "Anna Karenina" and received a BAFTA nomination for her role.

She has a knack for languages - she learned Danish in only 2 months to land her role in "A Royal Affair."

Vikander is afraid of snakes. She says that the fear originated when, as a child, she jumped off a tower into a lake. She only realized on the way down that it was full of snakes.

Vikander is married to actor Michael Fassbender. They married at a private ceremony in Ibiza in 2017, after meeting on the set of "The Light Between Oceans."

She gained 12 pounds of muscle after intense training and dieting for her role in "Tomb Raider."

Vikander owns her own production company, Vikarious Productions.

Vikander has been the face of Louis Vuitton since 2015.

She doesn't do social media.

Vikander also loves sci-fi, London, pilates, and yoga.
Calvo Santiago

Portrait of Santiago (2482 IC)

General-Capitán **Calvo Santiago** de Prasello was a revered conquistador lord of the Estalian Empire and cousin of Lupio Sunscryer. Santiago led one of the Imperator's first conquistador armies to Lustria, where he achieved great fame for his conquests of the Skeggi tribe and natives of the Isthmus. He played a leading role in the destruction of the Queyotl civilization, and founded multiple cities on the Isthmus of Lustria. Despite El Cadavo's foundation of Port Reaver occurring before Calvo's journey to Lustria, Santiago largely outshone the older general as an Estalian national hero.
Queyotl

Queyotl warriors in battle.

The **Queyotl**, also called the **Pahualaxa Empire**, was a human civilization centered around the abandoned Slann cities of the Pahualaxa Jungle. The Queyotl, descendants of long-forgotten Norse settlers, revered the Lizardmen of Hexoatl, and their culture was almost entirely modeled after the mysterious reptilian inhabitants of Lustria. The heart of the Queyotl civilization was Pahuax, City of Ash, which the Queyotl rebuilt from ruin and established as a shining golden city, in reverence to the Old Ones. The Pahualaxa Empire was obliterated in the Queyotl War, conquered and subjugated by conquistador armies of the First Estalian Empire.

## History

The Queyotl were descendants of the Eight Tribes of Pahualaxa, human settlers from the northlands who had adapted to survive in the deep jungles of Lustria. The Eight Tribes, while distinct from the Chaos Warriors of the far North, nonetheless worshipped chaotic deities and constantly fought among themselves. In an event known to the Queyotl as the Righteous Cleansing, the Lizardmen of Hexoatl waged a bloody war of genocide against the Eight Tribes, utterly decimating the majority of the human occupants of Pahualaxa. Following the Righteous Cleansing, the survivors of the Eight Tribes banded together as one, offering great tributes of their fallen civilizations' remaining wealth to the mysterious Lizardmen. Coming to revere the Slann and their ancient masters, the remnants of the Eight Tribes successfully forged a peace with Hexoatl, allowed to remain in Pahualaxa due to their newfound deification of the Old Ones and generous gifts to the Slann. From the ashes of the Righteous Cleansing, the Queyotl Empire emerged, united in their efforts to rebuild the fallen temple-cities of the deep jungle.

The Queyotl found their roots in the ancient City of Ash, the long-since fallen temple of Pahuax. Over generations, the Empire rebuilt the great City, creating a golden monument to the Slann and the Old Ones.
Astarios

Astarios dominated southern Estalia for centuries.

King Felipe III

The **Kingdom of Astarios**, frequently referred to as the Kingdom of **Magritta** after its capital city, was the foremost Kingdom on the Estalian Peninsula and later the center of the Estalian Empire.

## History

### **Pre-Imperial**

The Kingdom of Astarios was the largest of the major Estalian kingdoms, encompassing the massive city-state of Magritta and most of the southern Estalian coast. Bordered by Portigelle, the Irranas, and Aragona to the north and Tobaro, Cantonia, and the Abaskos to the east, the southern and western borders of Astarios were coast and thus built the foundation of an incredibly prosperous trade network. Though the Estalians constantly fought among one another, Magritta itself and much of Astarios largely saw peace and prosperity for long periods of time.

In 2416 IC, a brutal war broke out between Astarios and Aragona. The two major kingdoms of Estalia vied desperately for control of Bilbali and Magritta – and thus the northern and southern coasts – simultaneously, a feat which would transform Estalia into a trade power rivaled only by the elves. The Kingdom of Portigelle, situated between the major city-states of its warring neighbors, was inevitably drawn into the conflict, and the ensuing three-party conflict nearly devastated Estalia completely. Greenskins overran many of the northern kingdoms, and infested the Irrana Mountains, brutalizing the population. The war continued to devolve until an attempted invasion from Tobaro convinced the two great cities to lay down their arms and drive back the external threat. The Abasko War of 2435 to repel the Tileans was short, but costly, and Estalia settled into a state of tenuous peace as its Kingdoms recovered from the fighting.

The peace in Estalia did not last long. Aragona declared war on Portigelle in late 2458, and the ensuing conflict served to enrich Astarios as its major opponents struggled indecisively. However, by 2462, the Kingdom of Portigelle had all but collapsed and Astarios was forced to enter the war to prevent Aragonan dominance. The War of Diamanterra's Sorrow lasted only three more years, but by the end of 2465 IC, the former land of Portigelle was all but ravaged and of little use to either side. The Treaty of Verin divided the broken kingdom between Bilbali and Magritta, and a shaky peace was secured once again.

In the absence of war with Aragona, Astarios' attention turned to the chaotic threats in the East. Skaven swarms, overrunning Tilean defenders to break into the Abaskos mountain range, poured towards Astarios' eastern borders. At the Battle of Tramoto Pass in 2468, a young Lupio Sunscryer defeated the Skaven threat, sending the rats fleeing back into the swamps of Skavenblight, and became a national hero. King Felipe III's strategies in the Irrana foothills had for the most part failed in containing the Greenskins, and the tactically misguided ruler's failures culminated at the Battle of Montenas, where his mishandling of field maneuvers resulted in the destruction of High Inquisitor Agustin Sunscryer's Royal Army of Myrmidia.
Battle of Tramoto Pass

The Estalian Peninsula in 2468 IC.

Eradication of Skaven in Estalia

Duchy of Sombra

Clan Cragmaw

The **Battle of Tramoto Pass** was the decisive battle between the united armies of Astarios, Sombra, and Cantonia and the Skaven hordes of Clan Cragmaw. The battle saw the larger Astarian Royal Army, reinforced by the armies of Sombra and Cantonia and commanded by a young Lord Lupio Sunscryer, destroy the majority of Trokch Cragmaw's invasion force and disperse the Skaven threat to Estalia. The landmark victory established Sunscryer's position as an Estalian hero and resulted in the Kingdom of Astarios' acquisition of the Duchy of Sombra.

## Prelude

In the years following the War of Diamanterra's Sorrow, the Kingdom of Cantonia had struggled to maintain the Tilean Border and resist the eastern threats to Estalia. Lacking the funding and support it had come to expect from Astarios due to the lengthy and destructive War, Cantonia was hard-pressed to fend off the proliferating Greenskins in the Irrana Mountains and contain the Skaven threat of Clan Cragmaw simultaneously. The Tilean city-state of Tobaro, still in the process of restructuring in the aftermath of the Coup of 2440, had itself nearly been overrun by the ratmen and held little power over the east. As a result, Trokch Cragmaw's legions of Skaven were allowed to grow exponentially, overrunning portions of the Abasko Mountains and continually ambushing Cantonian patrols and settlements.
Kingdom of Aragona

Aragona and Astarios struggled bitterly for naval supremacy.

King Valeriano V

The **Kingdom of Aragona**, commonly referred to as **Bilbali**, was one of the preeminent Kingdoms of pre-Imperial Estalia. Ruled from the incredibly prosperous port city of Bilbali, Aragona held power over most of Estalia north of the Irranas and constantly struggled to surpass its southern rival, the Kingdom of Astarios. Following the War of Diamanterra's Sorrow, Aragona obtained control over all of northern Estalia and was divided into four substates. Despite its historical power and military might, however, the Kingdom had fallen and become part of the First Estalian Empire by 2481 IC.

## History

### **Pre-Imperial**

Due to its control of the great city-state of Bilbali and its surrounding countryside, the Kingdom of Aragona had fluorished as one of the preeminent domains of Estalia for centuries. Aragona's control of the north was paralleled by Astarios' control of the south, and the two Kingdoms consistently sought to claim power over all Estalia. These tensions came to a head in 2416 IC, with the outbreak of the Twenty Years' War. King Estevan V, convinced that Aragona's naval superiority would make for an easy war, unwittingly plunged his nation into one of the bloodiest conflicts in Estalia's history.
Conquistadors

**Conquistadors** were the mercenary soldiers of the Estalian Empire, comprising the backbone of the colonial Estalian armies during the Golden Age of Sunscryer. Conquistadors comprised standing armies, shipboard garrisons, and colonial occupations in exchange for loot, land and adventure on the Estalian Frontier. Unlike the standing Imperial Army of Estalia, conquistador armies were not official state troops and were legally considered mercenaries. Nonetheless, large portions of Sunscryer's armies were made up of these glory-seeking sellswords. Most conquistadors were extremely nationalistic, xenophobic and loyal to the Empire, due to the extremely high profit of the soldiering profession and venerated power and military success of the Imperator. These mercenaries were widely feared among the native peoples of the Estalian Colonies for their penchant for cruelty and thievery.
Parravonian War of 2462

The Dukedoms of Brettonia at the end of the War.

Dukedom of Carcassonne

Dukedom of Aquitaine

Dukedom of Bordeleaux

Athel Loren

Dukedom of Carcassonne

Dukedom of Brionne

Dukedom of Quenelles

Dukedom of Aquitaine

Talsyn

Duke Huebald d'Carcassonne

Duke Tancred II d'Quenelles

Duke Einhard d'Quenelles

Duke Theodoric d'Brionne

Duke Armand d'Aquitaine

Orion, King in the Woods

Treaty of the River Brienne

Shadowgave War

The **Parravonian War of 2462**, commonly known as **Cassyon's Campaign**, was the civil war that engulfed the Dukedoms of southern Bretonnia in 2462 IC. Following the Expansion d'Artois a decade earlier, The Dukedom of Parravon, helmed by the ambitious young Duke Cassyon, sought to extend its own influence in turn. Parravon's alliance with the Dukedom of Bordeleaux directly preceded simultaneous invasions of Quenelles and Aquitaine, while Cassyon's reluctant allies in Carcassonne held the far south against Brionne, the elves of Talsyn and the greenskins of the Irranas. The civil war lasted six years, and vastly expanded the influence of Parravon while severely weakening the other southern Dukedoms.
King Felipe III

Portrait of the King (ca. 2463 IC)

King **Felipe III Cavallero de Magritta**, also known as **Felipe the Short** or the **Last Cavallero**, was King of Astarios from 2463 to 2476 IC. Timid, spoiled and poorly suited to ruling, Felipe was thrust into power just after the Astarian entrance into the War of Diamanterra's Sorrow. Felipe's utter incompetence as a military leader allowed Greenskins to proliferate in the Irrana Mountains throughout his reign, culminating in the loss of Montenas in 2468 IC. In 2476 IC, Felipe's military advisors and generals staged a coup, executing the king on the Day of the Bloody Crown and instating Lupio Sunscryer as Imperator.
Estalia

A map of the peninsula in the late 2450s IC.

Diamanterra

The peninsula of **Estalia**, often referred to as a singular nation by citizens of the Sigmarite Empire, was a southwestern region of the Old World containing several conflicting kingdoms and principalities. The peninsula was eventually unified under the absolutist regime of Lupio Sunscryer during the Wars of Estalian Unity.
Wars of Estalian Unity

Thousands of men across Estalia fought in the Wars.

Principality of Tobaro

Kingdom of Aragona

Aragonan Portigelle

Aragonan Saint Luis

Principality of Tobaro

Estalian Minor Kingdoms

General Mateo Sunscryer

King Felipe III

King Valeriano V of Aragona

Annexation of Carcassonne

Annexation of Tobaro

The **Wars of Estalian Unity**, also called the **Estalian Unification** or the **Magrittan Conquista**, were the campaigns fought by the supporters of Magrittan lord Lupio Sunscryer for control of the Estalian Peninsula and Southern Bretonnia.The Wars began with the Day of the Bloody Crown and Sunscryer's assumption of power in Magritta.

## History

### **Prelude**

In the aftermath of the Day of the Bloody Crown, the Kingdom of Astarios fell into a quick and decisive decline, its monarch executed and government dissolved by Emilio Prieto's Estalian Imperialists as Lupio Sunscryer's victorious army made its way towards Magritta, taking control of the countryside in its path. Sunscryer had secured total control of the former Kingdom's territory by August of 2477 IC, when the newly-declared Imperator began a small-scale border war in central Estalia. The mercenary armies of Magritta raided and attacked many settlements in Aragonan Portigelle, but due to the puppet kingdom's supposed independence from Aragona proper, Mejor-General Rothemuur hesitated to dispatch anything more than small groups of bannerless levy infantry to aid his Kingdom's tributary.

### **Outbreak of War**

The first true encounter of the Wars took place at Diamanterra in January of 2478 IC. The city of Diamanterra, central to the fallen Kingdom of Portigelle and the key to Aragonan control of northern Estalia, was in grave
Sussurrian War

The Battle of Pirate’s Current was the largest naval engagement of the War.

Pirate’s Current

Southern Sea

Black Gulf

Sartosan Republic

Fall of Monte Castello

Sartosan Victory

The **Sussurrian War** was a Tilean conflict, initially fought between the Principalities of Luccini and Monte Castello, and later dominated by the emergent Sartosan Republic. The War began over the two Principalities’ competing claims to the Sussurrio Wood and the sea surrounding the southern tip of the Tilean Peninsula. Over the span of the following year, the mercenary hosts of Monte Castello won a string of victories against the numerically superior Luccini in the Wood and on the Plain of Luccini, forcing their enemies to fall back and fortify their positions. Meanwhile, the Sartosan Pirate Lords interfered heavily in the naval fighting, cutting supply lines, siezing vessels from both sides, and even intervening in battles. With victory seemingly assured, Monte Castello dispatched a mercenary host to invade Sartosa with the goal of burning the city itself and scattering the Pirate Lords’ fleets.
Duchy of Muros

The Estalian Peninsula after the Treaty of Verin.

The **Duchy of Muros**, colloquially known as **Southern Portigelle**, was an Estalian duchy created in the Division of Portigelle at the end of the War of Diamanterra's Sorrow. The Duchy was formed in 2465 IC as a client state of the Kingdom of Astarios, acting as a buffer region between the Magrittan heartland and the Aragonan states of Portigelle and San Luis. Following the catastrophic effects of the Greenskin Incursions in eastern Astarios, King Felipe III absorbed the Duchy of Muros into his larger kingdom in 2470 IC.
Tilea

Tilea: A land of blood.

Verezzo

Trantio

Pavona

Remas

Tobaro

Reikspeil

**Tilea** was the common name for the warring principalities and city-states of the Tilean Peninsula. Often at odds with each other, the mercenary armies of Tilea could be found all over the world. The Tilean and Estalian peninsulas were directly adjacent, and trade and warfare in either region directly effected the other. Most of Tilea was eventually absorbed into Lupio Sunscryer's Estalian Empire, where it prospered immensely as a central portion of the Gran Patria.
Fatty Bear's Birthday Surprise

Series Start
 Series End
 Number Of Episodes
 Series Playlist

**Fatty Bear's Birthday Surprise** is a let's play series by KuuImpact from 2010.

## History

Fatty Bear's Birthday Surprise is a children's point and click adventure game by Humongous Entertainment. Originally played as somewhat of a joke, Kuu went on to make this a tradition on his channel, playing Humongous Entertainment games each summer. This series was the only one to not be a Putt-Putt game, however. Kuu also played this game to see if he could let's play a game in a single day. He was successful in this, and let's played other games in a day, with the following one being Doodle God a few months later. The series was decently popular for Kuu's channel, though out of the Humongous Entertainment let's plays he did, this one was by far the most viewed. The gameplay is incredible tame for a point and click game. Fatty Bear's HUD is simple, as it's just his overalls with items going into the many pockets on it.

In Fatty Bear's Birthday Surprise, Kuu plays as the titular Fatty Bear: a stuffed teddy bear who comes to life at night. He is owned by a little girl named Kayla, who's having a birthday party in the morning. Fatty Bear decides he wants to bake her a birthday cake as a surprise, but ends up also having to capture her new pet puppy that he accidentally let loose in the process.

## Trivia

* Kuu made many offensive and crude jokes in this series, something that would happen in other Humongous Entertainment let's plays. It was never to the extent of the original Fatty Bear series though.
Mejor-General Xavier Rothemuur

A portrait of Rothemuur in the later years of his life.

Lord **Xavier Rothemuur**, Mejor-General d'Aragona and Duke of San Luis, was the foremost military commander and de-facto regent of the Kingdom of Aragona during the reign of King Valeriano V. The young King's total lack of ambition for politics allowed Rothemuur to consolidate enormous power in Aragona, to the point that Valeriano was essentially his puppet ruler by the time of the Wars of Estalian Unity.
Union of Miragliano

Union handgunners train within the wall of Miragliano.

Luccinni

The **Union of Miragliano**, also known as the **Tilean Confederation** or the **Union of Tylos**, was a temporary confederation of Tilean city-states formed in defense of the increasingly assailed peninsula. It was proposed and led by Prince Leonardo Catrazza's Miragliano, the most powerful principality at the time of the Union's formation in 2485 IC. By the 2480s, Tilea as a whole was splintered, weakened and under attack. The Sartosan Republic's relentless expansionism had created a powerful enemy to the East, as continuous raids from the loosely-controlled Sartosan militias exposed Tilean borders to Greenskin and undead attacks. Meanwhile, the Estalian Empire’s efforts to cleanse the Blighted Marshes caused a steady stream of fleeing Skaven armies to fall upon Tilea from the West, coming in numbers far too strong for the northern city-states to hold off alone. The Tilean Princes met in Miragliano in 2485 IC and agreed to Leonardo Catrazzo’s proposed emergency confederation, forming the Union of Miragliano.
The Sims (Vanguard Sandbox) Wiki

1. ↑ Shifting infoicons to use Lua.
2. ↑ Odd issue where traits ignores noinclude and includeonly in labels

CSS
* MediaWiki:Themes.css

Lua
* Module:HF
* Module:Sim
* Module:GetImage
* Module:GetImage/data
* Module:GetCategory
* Module:GetCategory/data
* Module:Era

Notes
* Sim1, Sim2, Sim3, Sim4, Urb, Medsim, Template:Simbio-start, Template:Simbio-end, Simbio1, Simbio2, Simbio3, & Simbio4 are all derivative infoboxes of Sim.
* Family1, Family2, Family3, Family4, Familybio1, Familybio2, Familybio3, & Familybio4 are all derivatives of FamilyInfobox.
Liturgie

Liturgien bleiben Spielern mit dem Vorteil Geweihter vorbehalten. Liturgien funktionieren grundsätzlich gleich wie Talente. Allerdings ist die maximale Anzahl an Liturgien beschränkt und davon Abhängig welchen Erfahrungsgrad der Held besitzt. Die Anwendung von Liturgien kostet den Magier zudem einige Punkte Magie, welche sich mit der Zeit regenerieren, oder mittels Lyrium schnell wiederhergestellt werden kann.

Das Verbessern von Liturgien kostet dich einige AP, wie viel das effektiv ist, ist von der Stufe des Liturgie und von der Liturgie abhängig. Mächtigere Liturgien kosten im Normalfall mehr AP als vergleichsweise schwache Liturgien. Dabei wird in vier Kategorien unterschieden:

## Liturgien

### Rechtschaffenheit

Solange dieser Modus aktiv ist senken Angriffe des Geweihten die Magie des Getroffenen um 1W6+2. Solange Aktiv -> +1 Erschöpfung für den Zaubernden.

Probe: KL/IN/CH

Zauberzeit: 1 KR

Magiekosten: 10

Reichweite: selbst

Wirkdauer: anhaltend

Kostentabelle: C

### Reinigung

Der Geweihte unterbricht einen feindlichen Zauber. Der Urheber des gebannten Zaubers verliert 1W6+2 Magie.

Probe: MU/KL/CH

Zauberzeit: 1 KR

Magiekosten: 10

Reichweite: 30m

Wirkdauer: sofort

Kostentabelle: C

### Stille

Hindert einen Zauberanwender für die Wirkdauer daran Zauber einzusetzen.

Probe: MU/KL/CH

Zauberzeit: 2 KR

Magiekosten: 15

Reichweite: 30m

Wirkdauer: 10 KR

Kostentabelle: A

### Auflösung

Wird der Geweihte von einem Zauber getroffen, kann er anstatt einer anderen Verteidigung Auflösung benutzen. Gelingt die Auflösung, erleidet er keinerlei Folgen des Zaubers.

Probe: MU/KL/CH

Zauberzeit: passiv

Magiekosten: 5

Reichweite: selbst

Wirkdauer: sofort

Kostentabelle: B

### Antimagie-Welle

Der Geweihte verursacht eine Druckwelle, welche magische Gegenstände weg schleudert und Magieanwender zu Boden stösst.

Probe: MU/KL/CH

Zauberzeit: 1 KR

Magiekosten: 10

Reichweite: 15m

Wirkdauer: sofort

Kostentabelle: B
Bakr Sultanate

The armies of the False Sultan were vast, if of questionable loyalty.

The **Bakr Sultanate**, also known as the **False Sultanate**, was an Arabyan puppet government that ruled the great city of Al-Haikk. The Sultanate was established by the union of the Bakr Tribes and the rival city of Martek following their victory over the Great Sultan of Al-Haikk in the War of Arabyan Succession. Although the Bakr Tribes nominally claimed to have taken control of the City of Thieves, the Emirate of Martek was the true power behind the throne, joining the two cities in a lopsided alliance.