recursal/Fanatic-Fandom huggingface dataset:
Homes & worldbuilding roster

Rivers string valleys like webs, hills and mountains shape enviornments, and hearths and homes there are plenty. Whilst many existing lore canon places have already been recorded, roleplayers might extend their creativity beyond those canon borders. This page is dedicated to the places, homes, maps and other forms of building in a roleplaying context.

## Shops & services

* The Drunken Hound
* Magical Maquillagery

## Homes, castles & estates

* Castle Skykiss
* Moonfall Estate

## Regions & places

* Everglade
* Galonton
Aurora Falconshield

Aurora of House Falconshield is one of the twins with Xavier Falconshield of Redmond Falconshield and Odile Hamelyn.

## Appearance

Auora possess the usual features that come with the feminine side of her bloodline. Ocean blue eyes and raven locks under pale soft skin.

## Biography

Due to various complications, her father decided that is was wise to hand her care over to a friend and someone who had far more expertise in raising children. Thus Aurora was handed over to Lady Sylvia Vetranu on the conditions she stayed in her care for the period of one year.
Spirit in the Sky

**Artist**
 **Released**
 **Format(s)**
 **Recorded**
 **Genre**
 **Length**
 **Label**
 **Songwriter(s)**

"**Spirit in the Sky**" is a song written and originally recorded by Norman Greenbaum and released in late 1969. The single became a gold record, selling two million copies from 1969 to 1970, and reached #3 on the US Billboard Hot 100 chart (April 18, 1970), where it lasted for 15 weeks in the Top 100, and #1 on WCFL on March 16, 1970 and on WLS a week later.

This was a background song in the episode *The Business Trip*, the sixth episode in season 1 of *Unknown Theory*.

## Lyrics

*When I die and they lay me to rest

Gonna go to the place that's the best

When they lay me down to die

Going up to the spirit in the sky

Going up to the spirit in the sky

(Spirit in the sky)

That's where I'm gonna go when I die

(When I die)

When I die and they lay me to rest

I'm gonna go to the place that's the best

Prepare yourself, you know it's a must

Gotta have a friend in Jesus

So you know that when you die

He's gonna recommend you to the spirit in the sky

(Spirit in the sky)

Oh he'll recommend you

To the spirit in the sky

That's where you're gonna go when you die

(When you die)

When you die, and they lay you to rest

You're gonna go to the place that's the best

Whoa, set me up with the spirit in the sky

(Spirit in the sky)

That's where I'm gonna go when I die

(When I die)

When I die and they lay me to rest

I'm gonna go to the place that's the best

Go to the place that's the best*

## Videos

Norman Greenbaum - Spirit in the SkyMusic Video
Raven Lumiere

Raven Lumière is an enchanter and supplier for the Mages Guild on enchanting supplies.

## Personality

Generally calm and easy-going. Raven readily speaks his mind, though has no problem with holding his tongue for the sake of avoiding an argument. He has a weak spot for other personalities that are energetic and outgoing, and has a tendency to be dominant towards others, though he doesn’t appear to be aware of this trait. He can be stubborn and at times melancholic, though he is not proud of this, and would rather cover it up with a cheerful or nonchalant façade.

#### Interests

His two dogs, all things nature, different cultures, exploration, travel.

#### Physique

Raven is quite tall for his race, and sturdily built with some defined musculature. He has black messy locks of hair that reach around his shoulders, one half always tied up in a tail. His eyes are of a muted green colour, bordering on grey. His skin is of a pale complexion and he has only a few scars, the most prominent one being on his right lower arm. He always sports a slim chin strap and moustache, well defined and trimmed.

Clothing

Ordinary quality, nothing that makes him stand out. He wears high boots and simple black pants, often a loose white shirt with a jerkin on top in varying colors. If the weather permits, he will simply wear a shirt where the sleeves are rolled up.
Stormpeaks

> *"A land of terrifying beauty. Monstrous mountains that shadow cities, rivers as clear as mirrors and thunder furious as berserkers." - Lion's Tail resident.*
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The Stormpeaks is the region North-West of Everglade county. During the event of the Three-Banner War in the 2E 580, it was ruled by House Falconshield.

## Landscape

The Stormpeaks is known to be different than the other similar regions of Everglade. It has high and steep mountains, hills and clear rivers. For rainwater frequently runs down its mountains that creates clear drinkable rivers in most of the region. As the name suggests, the Stormpeaks are more often plagued by it's rainy and thunderous storms and violent winds.

It is known that the mountains are rich of numerous minerals. From iron to gold, even precious gems. Making the region exceptionally wealthy and worth living in, despite its harsh and unforgiving nature.
Misutakaosu

## Appearance

Misutakaosu is two handed sword crafted in Akaviri style. Most noticable part of this sword is it's red, bloody-looking blade. Delicate scent of blood can be felt around it, but it doesnt look like covered in any substance.

Tsuba (sword guard) looks like octagram that is crossing all it's spikes with the circle.

Handle is made out of good quality black leather.

## Story

Legends around that weapon say the blade itself is made of the blood of Stendarr. Such rumors probably came from it's effectiveness against daedric creatures such as vampires, yet noone was able to inspect the blade further as it is possessed by a vampire hunter who claims to be it's creator.
Molly Moonfall

## Molly Falisa Moonfall

**Molly Falisa Moonfall** *(born as Naerys Eklund)* is the daughter of Saoirse Eklund and Zazik al-Tigris. After her mother married Athium Moonfall her name was changed and she became part of House Moonfall, being treated as his own by her step-father.

## Appearance

Due to Molly's complicated racial make-up she appears almost like a darker skinned, short Breton. She inherited her mother's ginger hair, freckles and bright green eyes and her father's darker complexion and nose.

## Personality

Unlike most of her family, Molly is a rather quiet child that doesn't draw much attention to herself. She doesn't mind being alone as much as most toddlers, but is very happy when people do play with her, as she does share her mother's bright outlook on things and unrivaled, jolly attitude.

## Biography

Molly's father left her mother and her shortly after he learnt that she was pregnant. Her mother, Saoirse, being an avid adventurer, travelled around with a caravan of civilians in High Rock during her pregnancy, causing her to be in the middle of the Hag Fen swamps in Glenumbra when she went into labour.

Molly lived the first year of her life in High Rock until a fire struck the town they lived in and forced them to leave. Saoirse and Molly travelled around Skyrim and Cyrodiil for a while before the woman came under the service of House Moonfall, where she quickly fell in love with the Lady's only son. The two got married almost a year later and Saoirse, Molly and her new step-family settled down in Karthald in a piece of land owned by her step-grandmother Lady Willow Moonfall.
Ron Leonard

**Birth name**
 **Born**
 **Residence**
 **Occupation(s)**
 **Years active**

**Ronald Daniel Leonard** (born June 25, 1958) is an American comedian and former businessman. He is the father of *Unknown Theory* creator Rebecca Leonard and creative director June Leonard. Ron voiced Franco the aardvark during the season 1 episode *Treasure Behind the Persian Remnants* and again in season 2 episode *Summer of Suspense*.
Weylin Claude

Weylin Claude is a merchant, adviser and publishes of a number of books and a member of House Claude.

## Appearance

Lean frame with a severe upright posture. Stern expression accentuated by wrinkles and a furrowed brow. His strong jaw & chin harbor a meticulously trimmed beard. His elongated ears are concealed by receding silky grey hair, shoulder length, tied back so as not to hinder vision. Chews herbs to keep his teeth pearly white and nails filed neatly. Eyes, a swirl of rich amber, appear tired but remain keen as a hawk. His attire is of simple design and typically dark shades of orange.

## Personality

Resonates a grandfatherly presence and loves to dispense words of trivial wisdom. He has a curious nature and is an attentive listener who enthusiastically engages conversation but withholds true opinions among strangers.

## Possessions

* Amulet of invisibility (destroyed)
* Golden Sapphire ring
* Staff
* Grimoire
* Silver ring of resist fire (gifted to Sugane Aielle)
* Leather satchel

## Combat

Weylin preferred weapon is the spoken word, yet is not afraid to show is magickal prowess should the need call for it. As he's an experienced practitioner in the arts of magick. An underestimation of this man's feeble appearance can be a fatal mistake.

#### Other notable skills

* Echanting - Journeyman
* Mysticism - Expert
* Alchemy - Novice
* Illusion - Novice
* Alteration - Master
* Destruction - Apprentice
* Restoration - Novice
* Conjuration - Apprentice
* Necromancy - Theoretical knowledge

## Affiliation

Weylin is a member of the Mages Guild as has attained the rank of associate. He acts as an unofficial advisor to Grand Magister Suzane Aielle of the Shornhelm chapter.

Meanwhile Weylin has some affiliation with Zenithar's Breath. Nar gro Luzgan, also known as Nars. Who is Overseer of the guild, and Tedril Andas. The guild's administrator.

Other kown Associates are Casien Shian, courier around Shornhelm.

## Publications

* Gemstones Precious & Mundane
* Fundamental Aspirations
* Soul Gems from Cut to Cast (not published)

## Recent history

 2E586: Frost Fall - Current Day Returned to society with a fresh perspective. Once again exploring the markets and new opportunities.
Guild & group roster

The world of The Elder Scrolls is filled with many groups, organisations, companies and more. Either existing in lore or a roleplayer's initiative. This page is dedicated to give an overview of all these organisations that have been created and/or managed in an RP context.

## Groups

* Trinity
* The Writ and Seal

## Guilds

* Gilded Crane Merchants Club
* The Company
* The Mistfall Order
* The Silver Sentinels
* The Undaunted, Wayrest

## Noble houses

* House Falconshield
* House Moonfall
Ayreon

Ayreon Laussac is wandering bard through the kingdom of High-Rock.

Born within a small barony in Glenumbra, Ayreon has took to wandering the roads to express his music to the people.

## Appearance

Ayreon is a young Breton man of peculiar appearance: he can be described as very pale, or even colorless, but lack of pigmentation in his skin, eyes and hair does not come across as something supernatural, yet something exotic and almost eerie. This man of fragile build with long colorless hair definitely stands out of the crowd.

Another thing you notice soon about him is his eyes - besides the color, or rather its total absence, they never focus on anything, but neither they move aimlessly like eyes of someone who lost their sight due to accidents, no. They always peer right in front, like eyes of those who were born blind. Only at times, perhaps by accident, he meets the gaze of others, making them feel very uncomfortable. He usually looks tense, concerned about something and deep frown furrows his brow, especially when he tries to understand his surroundings. Oblivious to the world of gestures, he though knows some manners, and while the smile never appears on his lips out of courtesy but only when he feels happy, he does offer the bow now and then to those who demand respect, be it a noble lord, wise wizard or just charming maiden with pleasant voice.

Yet when he picks up his lute, his face softens, some inner light starts shining within him, as he gives himself away to the love of his life - music.

He dresses humbly, mostly seen in his traveler outfit made of leathers and sturdy fabrics, quite worn and battered. When performing in front of audience, he wears simple blouse and leather vest, of good quality, but solid folds on them hint that most of time this outfit remains on the bottom of the trunk or backpack.
Magical Maquillagery

*In a wing of one of Wayrest's premier magic shops resides Magical Maquillagery - an alchemy workshop and seller of magical cosmetics. The glass-fronted room allows light to spill out into the rest of the shop and the walls are covered with shelves and racks of potion bottles and vials. Alchemical tools, retorts, and alembics cover the work table and on the table near the door, a collection of cosmetics in bright and sparkling hues are left where customers can peruse them.*

## Stock

**Magical Maquillagery** is an alchemy shop specialising in cosmetics, both mundane and magical, as well as incense and potions. It also sells reagents and alchemy books.

### Purchase

The shop purchases rare and expensive alchemical reagents from adventurers, as long as they're of good quality as well as pigments and metallic dust.

### Bottle Recycling

Previous customers can bring back their potion bottles and cosmetic tins for a small discount on their next purchase. Returned bottles must be undamaged and in resellable condition.

## Location

Magical Maquillagery is based in the rented workshop wing of Sorcerous Sundries. The shop is located down a quiet side street in the Nobles district in Wayrest.

## History

The shop is run by Naralk gra-Logurma, who set it up in 2E 590. Naralk's enthusiasm for alchemy led her to begin researching the viability of magical cosmetics at a symposium of mages from across Tamriel when she was still an apprentice in 2E 587. Her research led to the creation of a few products that she began selling at Sorcerous Sundries and at various markets.

After passing her Journeyman exam, her mentor and the proprietor of Sorcerous Sundries, Haakon Stormblade, funded her to start her own business and rented out the workshop within the shop to become her base of operations.
Clement Jeuneau

By Hyperionwitch

**Clement Jeuneau** is a apprentice druid of the Stonelore circle in High Isle, as well at the Vampiric scion of Holger Earlvynne and an associate of *The Company.*

## Appearance

Clement is a young Breton with pointy ears, pale, slightly ashen skin, which is covered in freckles, and curly, strawberry blonde hair. He is shorter than most of his peers and way lighter, to the point where his ribs are clearly visible. He has old scars of shackles around his neck, wrists and ankles. Due to his condition he has eyes with a black scalera, a yellow iris and cat like pupils which light up when he is stressed or hungry. His canine teeth are longer and sharper than those of mortals.

## Timeline

* **2E570, 2nd of Second Seed:** Clement is born to the slave couple Lizbet and Theodore Jeuneau in Tear.
* **2E576, 6th of Hearthfire:** Clement's younger sister Rosamond is born. Due to complications regarding her health and the limited recourses, Lizbet dies while giving birth.
Fengrim gro-Nazrog

> *"...I often wonder who the **Real** Savages* *are."*
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> *- Chieftain Fengrim gro-Nazrog*
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Fengrim gro-Nazrog was the Chieftain of the Orcish Clan Nazrog & Warchief of several minor Wrothgarian Clans during the events of the Three-Banner-War. He was known as a powerful & progressive, honorable yet chaotic Warlord.

He primarily ruled over a mountainous region stretching from Mt. Sorrow & Jehanna in Wrothgar into the northern Reach, as a result of several bloody conquests against Reachman Tribes.

## Appearance

Fengrim gro-Nazrog's appearance would be that of any Orcish warrior with his striking height & athletic build. However, what sets him off would be that for an Orc, he had notably aged like a fine wine. His dark mane wears silvery hints of grey and his many scars & burns are carried with pride, insignias of experience. His furious amber gaze had cooled over the years and he carries himself with a zealous confidence, resulting in a strangely menacing or reassuring demeanor, uncommon among Orcs.

Fengrim gro-Nazrog's body is carefully decorated with the shamanic markings of a Chieftain, which occasionally flare up with elemental enchantments during battle. He shows these off with pride, rarely hiding himself beneath heavy armor, even in times of war.

Instead, he is practically clad in fine, clean white & grey furs, reinforced with engraved Orichalcum. Worn with the intent to represent the superiourity of Orcish craftmanship, his gear is often fit for both free combat & a "dynastic" presentation, as if he's elevated himself above the nobility of other races.
Gilded Crane Merchants Club

> ***The Gilded Crane Merchants Club***
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> On the outside, it's a private club for the Gilded Crane Trading Company, only permitting it's members to use it's benefits. On the inside, it's the gathering point for the veteran members of the guild.
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> In the outer parts of the merchant quarters of Wayrest City's eastern parts.
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> If you have not been personally invited to this place, access is restricted by a token.
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> This specific page is focused on the Enclave based in Wayrest and the various activities, members and transactions that operate from it.
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Django

Django posing on the beach near Senchal

## Appearance

Almost six feet tall with broad shoulders and hips this woman poses some sort of a commanding presence and could easily be mistaken for a Nord, especially when her eyebrows almost connect during her occasional frown. The pristine softly shaped face with the sun-blessed complexion, full lips and gleaming green eyes contrast that image and can fool strangers into deeming her an adorable person. The hip-long black hair is usually woven into a thick tight braid.

Ambitioned to speak intelligible Tamrielic her thick Wayrestian harbour accent has become situational, but she still mixes a lot of Ta’agra, in which she is fluent by now, lingo into her articulation, probably going along nicely with the deep husky voice she possesses.

Her voice is remarkably deep for a female and hoarse at times; nonetheless she is able to soften it, turning into a seductive purr, although mostly in jest.

’Comfortable and functional’ is the code for her clothing, although she has previously been seen in provocative attire as well. Most of the time she wears her first and only jewellery around her right wrist, a pirate-y jade bracelet.

## Personality

Usually her expression is rather marked by disinterest or even boredom; save the case something interesting or remarkable catches her attention, which instantly psyches her up, bringing a wicked twinkle into her emerald eyes. Django is very arts and music affine; performing both whenever opportunity strikes.

## Contacts

* Alberic Stentor
* Findirowenir
* Clan Morg
* Skotharr-dar
* Sukidael
* Rabirranirr
* Fengrim gro-Nazrog

## Endeavours

* Crun Krazak
* Tahba And The Dark Mate

## Rumours & RP Hooks

* Introduces herself as “Jeanne”
* Heavily Scarred forearms

### Possibly remembered by

* Wayrest street kids (2E572-77)
* Lion Guard (2E578-82)
* Revelers around Rawl'kha (2E582-85)
* Patrons of Zenithar's Provision (2E586)
* Abertonians (2E587)
* Fighters and visitors of the Black Kiergo arena (current)
Herntienic Freyax

Herntienic Freyax is an established book author and Mages Guild Wizard who specializes in experimental magic, and in all things of Ayleid origin. He is highly skilled in Destruction and Alteration, and has even made several advances in the known magics using rather unorthodox methods. Methods that have in turn earned him an equal amount of respect and abhorrence among his fellow mages due to their risky and untested natures.

## **Appearance & Personality**

A middle aged man of average height and build. He sports medium long hair, a Five o'clock shadow and can often be seen wearing hooded Mages Guild robes. His staff is custom made, and uses an altered Welyknd Stone as a power source. He's usually friendly, but tends to keep to himself, and is nearly impossible to approach when conducting research. He is highly indifferent towards Daedra, Vampires and Werewolves. Preferring to view them with an objective and open mind.

## Skills & Abilities

* Destruction Magic (Master)
* Alteration Magic (Adept)
* Enchanting (Adept)
* Conjuration Magic (Apprentice)
* Illusion Magic (Novice)
* Writing
* Riding
Delia

A bold professional bounty hunter and mercenary always seeking new adventures and challenges.

## Appearance

Delia has a short and slender but athletic figure. Her face is elongated with almost triangle-shaped chin, small, slightly snubby nose, quite high cheekbones, almond-shaped eyes and thin lips often curved in a slight, sly smile. Her skin is pale for a Dunmer and her eyes have an unusual for a Dunmer ocean blue colour – two features Delia inherited after her Nord father. While her face might not be the prettiest one, she’s got silver, bushy, wavy, long hair that really are beautiful and she proudly wears them as an attribute of femininity. She’s got some scars over her body but most of them are hidden under clothes leaving visible only three on her face – two thin smaller scratches on her chin, next to the corner of her mouth on left side and one longer vertical scar on her right cheek, close to her ear. When off work Delia prefers casual, comfortable, a bit loose-fitting clothes but sometimes might feel the urge to dress up elegantly. She often ties her hair in a ponytail or a braid to not let them get in her way, especially at work.

## Personality

Delia is a down-to-earth person with a strong, bold personality. She’s self-confident but not vain, she’s aware of both her strengths and weaknesses. She never feels superior to anybody even if she appears to do so. In fact Delia loathes discrimination, especially racism, and taking advantage of the less fortunate. She treats everyone equally, no matter wealth, race, religion or status, although she’s more reluctant towards gentry and politicians. She’s also highly against unnecessary bloodshed and cruelty. She’s rather impetuous and might easily get angry but she tries to control herself to not let fiery emotions control her actions – although she fails sometimes, especially if it’s about something she’s got strong opinions on. Delia is rather a maverick but is willing to work in a team if she sees a merit in it. While she often keeps her opinions to herself, Delia can be brutally honest, she’s not afraid to speak her mind even if somebody might feel hurt by her words. She highly values sincerity and loyalty and is very faithful herself. It’s quite hard to see through her rough shell but she has a good heart underneath, can be very passionate and sympathetic towards someone else’s suffering but it might be hard for her to express her feelings.
Sara Lodge

Sara Lodge is a ranger and a trained novice in the school of Restoration.

## Appearance

Sara Lodge possesses a curvy body and tanned skin.

## Character traits

Book Smart
Witty
Positive
Mentally Strong
Irritable
Cheeky
Naive
Uncaring - ish
Secretive
Independent
Adventurous
Humorous

## Character details

Exploration
History
Archery
Socks in Bed
Beggers
Necromancers
Crazy People
Extreme Heat
Dibella
Kynareth
Mara
Imperial Pantheon

## Inventory

1 x Journal
2 x Potions
1 x Rope
1 x Flint & Steel
1 x Gold Pouch
1 x Scroll
1 x Pocket Knife
1 x Quiver with 11 x Arrows
Leather Metallic Breast Piece
Thick Leather Boots
Thick Cotton Skirt
Family Legacy Bow

## Biography

Born to a wealthy Imperial/Bretonic couple in the Second Era year Five Hundred and Sixty three. Sara had a decent upbringing with caring albeit somewhat distant parents.

Her father (Aerin Lodge) an Imperial who later moved to High Rock to become a wealthy merchant who had dedicated his time and life to the family trading company, (Lodge Holdings.) While her Mother (Shay Lodge) had supported her husband and held her own profession in banking, the pair not leaving much time for their daughters. Thus Sara was taught to live independently to an extent, her families wealth allowed many short cuts and removed hardships many seem to experience.

In her youth she had nothing better to do, than learn and better herself. Hence she is fairly well read, a trained archer, (Improvement is still required) as well as a novice student on the School of Restoration. She currently lives her life in and outside of her families estate, using their wealth and name to travel and learn what wonders Tamriel have to offer it's inhabitants.
Argonian

On this page you will find an overview of the all the characters within the Elder Scrolls Online roleplay community, classified as Argonian. To give a good overview of the characters, each character possesses a character card.

## How do I create a character card?

To create a character card, please following these 3 quick and easy steps you can find here!
Dragon's Dawn

Dragon's Dawn by Grumpy Vivec

Dragon's Dawn is the ancestral sword of House Falconshield, currently wielded by Redmond Falconshield.

The sword has a great reputation, for it has been wielded by many great swordsmen. Most notably, it is forged out of the mysterious alloy known as Dragonsteel.

## Appearance

The sword looks one of remarkable quality and one of a kind. With a beautiful mysterious pattern over the blade and a dark leather handle.

Due to the clear exceedingly high craftsmanship of the sword, an experienced sword smith could take it as an insult to his work. A perfect balance in front of the guard, and a sharpness to a level it sings with the slightest movement.

On the blade itself, barely visible runes can be seen in the groove of the sword.

#### Scabbard

The scabbard reflects the name and reputation of the blade. Decorated with dragons spewing flames over a rising sun.

## History

The exact origin of the sword is only remembered through songs, ballads and plays. Yet none can say for certain what the origin of the blade is. One popular story is the one about the Shephard of Steel. Who was gifted the blade as a marital gift from his father-in-law, the lord of House Dawnglade.
Clan Nazrog

### Members

Fengrim gro-Nazrog, Yazaz gra-Bar, Luktav gra-Borgak, Lazgash gra-Ramash, Kharza gra-Yashna, Garoth gro-Nazrog, Tarkhan gro-Nazrog, Kosack gro-Nazrog, Sharog gra-Nazrog, Mazoga gra-Nazrog

### Shield description

White crossed swords & torch over a deep blue banner.

### Social rank

Grand Chiefdom

> *"Through Blood & Ash. By Honor & Strength. Clan Nazrog Has Not Yet Perished."*
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Clan Nazrog was an independent orcish Grand Chiefdom during the events of the Three-Banner-War, founded & ruled by Chieftain Fengrim gro-Nazrog from the stronghold Nazrog Vosh within the Wrothgarian peaks of the Sorrow-region.

The Clan became famous for their many succesful wars against various Reachman tribes, earning a reputation as a "Northern Bulwark" and a staunch protector of Wrothgar & the Orcish race. Most notably during The Endless Winter.

More infamously, they were also known for their expansionism, frequently vassalizing lesser clans & influencing foreign political affairs. Notably, opposing the Daggerfall Covenant while maintaining support from Orsinium.
Daigra Caridwulf

> *"Be an unstoppable force for good in the world!" - Daigra Caridwulf*
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Daigra Caridwulf is a member of the Mages Guild chapter in Wayrest.

## Appearance

A cheery black-haired woman in her late twenties or early thirties. A well developed tan makes her Breton heritage less obvious, though her height, accent and slightly pointed ears should leave no question that she is from High-Rock.

### Attire

Typically seen in the familiar blue and brown of the Mages Guild, replete with a staff. And in this guise there is of course no doubt at all what her affiliation might be!

But the full-length robe has been abandoned in favor of leggings, and she has completed the look with a pair of quality leather boots. Clearly, one who prefers field work over dusty libraries.

The belt at her waist holds a few pouches with the various small everyday paraphernalia of a healer - bandages, vials and such.

In civilian clothing she's as typical as they come in Wayrest. The boots and trousers remain, but the staff is gone.

## Personality

She's a confident person who doesn't mind being the center of attention when it falls on her. She's comfortable around people, and it's quite apparent that she's not too careful about personal space. It's only personal space once you've claimed it!

She smiles often and laughs readily. To anyone who's been in High-Rock for long enough to tell it apart, her accent is unmistakably Daggerfall. Her speech is fairly plain and she seems smart, but more from experience of life than from intellectual pursuit and study.

## Affiliations

Those with a sense of magick will detect precious little of it about her - little in the way of enchanted items or widgets seem to be among her possessions. The only traces of magic exude from her, her staff, and what she does with them.

Were you to bump into her ahead of venturing forth, she might come across as prepared. For anything. A skein of rope, torches, a flask of water, possibly even a bedroll and blanket are all fastened to or protrude from her neatly arranged pack.

Determining an affiliation would be guess-work. Ask around and you - of course - hear of the guild, but likely also hear talk of ties to the military, and hence to the Daggerfall Covenant. A small utility knife always rides along on her belt - not much of a weapon, though it could certainly be used as such in a pinch.
Berret Viscount

Berret Viscount is a Blade Dancer of the Fighters-, and Mages Guild of Wayrest.

A chaotic good man with a prime devotion to Dibella, Berret is a man one could describe as a man of action and adventure.

## Appearance

A cut scar across his left eye and several over his body. Usually seen in his armor, always ready for a contract or an ambush.

On formal occasions he can be seen wearing an elegant white shirt and a long black coat. At home he can been wearing loose and comfortable clothes.

## Traits & flaws

Berret is quick to anger, vengeful, vulgar and by some considered an egotistical man. Despite his flaws, Berret can is not one to easily break his word and will keep loyal to the pledges he makes till death pardon him of those. Which makes him braver than most, in effect an inspiring example for others.

An empathetic and romantic man, also quite charming with a fine sense of humor, Berret is not one to shy away from having a good time in good company.

## Combat

Berret's weapon of choice is the steel long sword with a steel dagger as a hidden upper hand in battle. Most proficient is when he duel wields these weapons to lethal effect.

Other more refined weapons he employs are those with a closer connection to win people over. Cooking and providing first aid are great weapons to wield when certain situations call for different methods rather than hacking and slashing.

## Biography

Born as a work accident by his mother, Berret had a rough start in the world with a moniker of a prostitutes offspring. Inspired by the noble knights of his province, Berret began training on his own at the early stages of his childhood. His antics impressed Lord Gondoryan, who took the boy in proper training. Raising him into the position of squire at the age of 13.

Serving his liege until the age of 30 when an unfortunate event led Berret to find new employment. He saw fit to become a sell-sword. Adventuring through the continent, most prominently in the Alik'r desert for the span of three years. Eventually his path led him to the Fairwind's Trail and subsequently the guilds of Tamriel.
Edward Fairfax

Edward Fairfax

Character Bio

Age: 44

Sex: Male

Weapon: Single Sword, Shield

Race: Breton

# Bio.

Edward Of house Fairfax. He is the eldest male in his family. He currently presides as a Lord Count over an estate in Daggerfall which serves as his Personal court & abode.

Having served the daggerfall Covenant for most of his life with what is described as, Fierce and unwavering Loyalty. He was hand picked by a Knight of the Covenant to serve as a personal esquire where he learnt combat on the field, favouring a single blade over any other weapon choice. When the Knight he served died from injuries sustained in battle, he was promoted by that courtship to take his place and mantle where he served in the three banner war and displayed great aptitude for strategy and tactics. This along with his natural skill for diplomacy and politics made him a great candidate for leadership as a lesser noble. Edward continued to serve for many years where he was eventually made a Count and granted a small garrison along with an overlook Estate in Daggerfall.

He took up the Daggerfall Blue as his own color and this is represented in his household colours and military dress & tabard.

# **History**

Edward, as all Bretons, has a family line drawn from Altmer blood however he is more closely connected to the race than some.

His mother, Lili, of House Valmir, was an Aldmeri Dominion Noble Altmer who died during childbirth. She had a relationship with Edward’s father, Richard Fairfax a Breton, Daggerfall Covenant Noble. The relationship was frowned upon by firstly her family but additionally various noble houses within the Dominion. Very much in the same sense the Aldmeri were displeased with the relationship, House Fairfax would not accept the child of an Altmer into their line of nobility and thus, Richard & Lili chose for Edward to live with Lili’s brother.

Edward was taken in by his Uncle, Aronil Valmir and was raised in a Noble court, observing his uncle who served the dominion as a Steward to the Reeve of Mathiisen before using his family wealth to fund a Household Militia loyal to the Dominion, maintaining the security of  central Auridon. Aronil was some years later made a Battlereeve as recognition for his efforts. Soon after this milestone, Edward would turn 18 years of age and set out to daggerfall to seek out his father and family where his journey led him down a path and he found himself sworn to the Daggerfall Covenant and serving as a Knight’s Esquire.

# **Family**

Lili Valmir - Mother (Altmer Noble, House Valmir. Dominion Loyalist).

Richard Fairfax - Father (Daggerfall Covenant Noble, Count)

Aronil Valmir - Uncle (Altmer Noble, Dominion Battlereeve)
MikkaMakkaMoo

***#MikkaMakkaMoo*** is the sixth episode in season 2 of *Unknown Theory* number episode #16 altogether. This episode aired on February 7, 2021.

## Summary

Makka Pakka is shooting a commercial for a scooter called Fuzion X-3. Olga thinks she knows Makka Pakka, but Unknown Computer Geek is upset because her own mother was lying. Makka Pakka's stunt double is sent to the Emilie's school instead, causing Emilie's classmates to hate on Olga. Les, and Olivia find out about the incident and realize that Olga doesn't even know Makka Pakka.

## Story Elements

### **Characters**

* Lisa Leonard
* Makka Pakka
* Merlin Pace

### **Background Songs**

* "One Foot" by Walk the Moon
* "Crush" by David Archuleta
* "I'll Be There for You" by The Rembrandts

## See also

* Transcript
* Trivia
Silver Sentinels Order

The Silver Sentinels were a powerful secretive lawful militia dedicated to stopping the threat of Vampires, Werewolves and Daedra. Rumours say that if they find out you're a vampire, werewolf or even a daedra, they will flat out kill you. That is not true, the Sentinels only hunt those down that are a threat, they do not kill the innocent Vampires or Werewolves trying to live a normal life. The Sentinels do not have a side in the Three Banners war either, so it is open to all races of Tamriel.

Order created by Saravia Silverthorn and lead by Elestra Tharn as and exploration and protectionist force. It's private militia naturally expanded when a mercantile branch was added to generate revenue to fund the order.

When Elestra was gone missing, Sevyra Arobys tried to take the command, but due to the paper work she was never really present. Remaining officers; Lieutenant Evorio, Captain Kyra Leith and Captain Grimmare Silvershield tried to rebuild the order by convincing Lauriel Highwatch to take the command of the Sentinels, but they failed in the end.

Their headquarters are said to be burned after it was abandonned.
Lazarus Gibby

## Lazarus Sinderion Gibby

By ezbray

**Lazarus Sinderion Gibby** is the bastard son of Hyaril Gibby and Kinlady Arianil Athius and the older Half-Brother of Merlin Telvanni Gibby.

## Appearance

Lazarus has light golden, almost human toned skin and inherited the freckles and general facial structure of his father, he also inherited the red hair of his mother. While he was born with the same green eyes that the whole Gibby family shares an event in his infancy changed their colour, causing him to have heterochromia with one eye being bright golden and the other vividly blue.

## Personality

Lazarus has a very lively and happy personality, he is a curious and sweet kid. He tends to get overwhelmed easily if there are multiple things that pique his interest. He has always progressed and developed quickly, especially for a child that was born early.

## Biography

Lazarus was a child born of an affair between an Altmeri tailor and a Kinlady, who was his client. His mother gave him to a group of Namira cultists that were in hiding on the island, in hopes of not having to deal with the child again. Lazarus was saved by his aunt Fairna and brought to his father in High Rock. A few months after a group of Namira cultists in High Rock kidnapped Lazarus from his family, claiming to take back what rightfully belonged to Namira. The baby was later found abandoned on an altar, his bright green eyes had changed colour to one being bright golden and the other being vividly blue.

The next 2 years his father spent moving around Tamriel. In High Rock he met a Telvanni wizard whom he started a relationship with and whom he had a second child with, only for the relationship to break apart quickly after the birth of Lazarus' brother, Merlin. After months spent travelling with Fairna's mercenary company, Hyaril and his sons returned to Summerset to deal with family matters regarding Lazarus' grandparents townhouse.
Rare Anomalies

***Rare Anomalies*** is the second episode in season 1 of *Unknown Theory*. This episode aired on April 19, 2020.

## Summary

The team looks at a video about a teenage boy who can't live normally due to extra body parts. News reporter Michaela Hakoyama and her brother Jason join the team in this episode.

## Story Elements

### **Characters**

* Jason Hakoyama
* Michaela Hakoyama

### **Videos**

* *I Have Something Unusual* (country of Dory Story)

### **Background Songs**

* "Rare" by Selena Gomez
* "Confident" by Demi Lovato

## See also

* Transcript
* Trivia
The Other Side (SZA and Justin Timberlake song)

**Artist**
 **Released**
 **Format(s)**
 **Recorded**
 **Genre**
 **Length**
 **Label**
 **Songwriter(s)**

"**The Other Side**" is a song by American singers SZA and Justin Timberlake. It was released in February 2020, as the lead single from the *Trolls World Tour* companion soundtrack.

This was a background songs in *Les Day Afternoon*, the first episode in season 2 of *Unknown Theory*.

## Lyrics

*You're preaching to the choir

Stop hating on yourself

Quit playing with your mind

You're spinning

If you think that I'm a liar

Just try it for yourself

The clouds will open up

Blue skies are willing

Yeah, I know

It's so hard to throw away

The clouds will open up

Blue skies are willing

Back on your feet again

Lift your head, hold it high

You wanna run it back

But you can't turn the time

You start to feel like

You're losing your shine

But the grass ain't always greener

On the other side

The other side

Got you stuck in your mind

You start to

Feel like you're losing your shine

But the grass ain't always greener

On the other side

Hey you

Stop stressing about

What you're missing

So blue

Just take it easy, take your time

If you think my words are wise

Just try it for yourself

I promise the stars will light

The path you walk

Don't give in

Yeah, I know

It's so hard to throw away

The clouds will open up

Blue skies are willing

Back on your feet again

Lift your head, hold it high

You wanna run it back

But you can't turn the time

You start to feel like

You're losing your shine (Losing your shine)

But the grass ain't always greener

On the other side (Shine)

The other side

(Feet again, lift your head, hold it high)

Got you stuck in your mind

(Run it back, but you can't turn the time)

You start to

Feel like you're losing your shine

But the grass ain't always greener

On the other side

Just take it from me

You'll be okay

(You'll be okay)

Cause it don't matter

How sweet it takes

(How sweet it takes)

Grass ain't green, don't worry

Losing sleep, still want it

Yeah, you'll get it

Back on your feet again

Lift your head, hold it high

You wanna run it back

But you can't turn the time

You start to feel like

You're losing your shine

But the grass ain't always greener

On the other side

You start to

Feel like you're losing your shine

But the grass ain't always greener

On the other side*

## Videos

SZA, Justin Timberlake - The Other Side (Official Video)Music Video
Algrim Fieldbornn

Algrim Fieldbornn is a professional jester and performer in the streets of Wayrest.

## Appearance

Weird yet charming. Annoying yet he draws attention. Algrim is a young, semi-short, black-haired trickster/magician who makes a living by street performing and performing for noble folk. A Breton who tries to impress people and make friends by showing what he knows he's good at.

## Affiliations

An ally relation with the Mages Guild chapter of Daggerfall, and an adversary relation with that of the Ebonheart Pact and Aldmeri Dominion.

## Biography

Algrim was born and raised in Daggerfall, Glenumbra, and have lived there all of his life. Not much more is known about his past, apart from that he had lived as a street performer since he learned illusion magic.
Eden Krennic

**Eden Krennic** is a Tali of an unknown exact origin, having been brought to the Command at an early age to receive proper training as an Anchor, with herself losing any connection to said her family abruptly. She is known for working with and being a close friend to Aleksei Cambria, herself being highly regarded amongst the military divisions for her capabilities as an Anchor, especially in combination with Aleksei's stellar skills as a team leader. While she is a community-centered Tali at heart, her unrestrained passion and ablaze intensity are often scary for those she works with at first. Due to health-related issues she receives treatment at the Command, futher information is classified.
Προηγμένα Θέματα Επικοινωνιών

**Προηγμένα Θέματα Επικοινωνιών**
 Κατηγορία
 Διδάσκων/-οντες
 Σελίδα Μαθήματος

## Περιγραφή

Σενάρια προσομοίωσης ασύρματων δικτύων. Εξοικείωση με το εργαλείο και τις έννοιες δικτύων, μέσω της δημιουργία κόμβων και της παρουσίασής τους σε ένα πλέγμα, μετρώντας throughput, εφαρμόζοντας διάφορα πρωτόκολλα δρομολόγησης, βρίσκοντας packet losses κ.λ.π.

## Εξέταση

Εβδομαδιαίες Εργασίες Εργαστηρίου 30% + Απαλλακτική Εργασία 70%

ή

Εβδομαδιαίες Εργασίες Εργαστηρίου 30% + Γραπτή Εξέταση 70%

Ο τρόπος εξέτασης αποφασίζεται, είτε συζητώντας με τους φοιτητές, είτε ανάλογα με το πλήθος αυτών. Ωστόσο, συνήθως το μάθημα εξετάζεται μέσω απαλλακτικής εργασίας, κατά την οποία δίνονται βιβλιογραφικές ερωτήσεις και ασκήσεις.

## Εγκατάσταση Εργαλείου

```
 Εδώ θα χρειαστείτε να εγκαταστήσετε τον Network Simulator 3 (γνωστός και ως NS3).
 Επειδή υπάρχουν πολλά θέματα ασυμβατότητας προτείνω να εγκαταστήσετε Ubuntu 14.04 Based και την εκδοση 3.24 του ns3.
 (π.χ. Ubuntu Mate, Lubuntu,Xubuntu,Kubuntu,LXLE.. κ.α.)

```

```
 Παρακάτω υπάρχουν οι εντολές που χρειάζονται για να εκτελεστεί το scriptaki.
 Μπορείτε να το εκτελέσετε κατεβάζοντάς το στο φακελο Downloads
 και έπειτα ανοίγοντας τερματικό γράφετε
 >' cd /Downloads '
 > sudo ./scriptforns3  ή ' sudo ./aucL0Ka ' (pastebin)
 ή μπορείτε να τις κάνετε copy paste μια-μια και ctrl+shift+V στο τερματικό

```

```
 link

```

## Διορθώσεις και Προβλήματα στο ns3/ netanim/ awk

1) Αρχικά για να μας δουλεύει η εντολή π.χ. ./waf --run lab1>out1 ή γενικότερα το ./waf --run lab1 πρέπει να βγάλουμε απο τα σχόλια τις γραμμές (συνήθως 25/26 ) Αυτές οι γραμμές μας ενεργοποιούν την έξοδο του προγράμματος που εκτελούμε. Οι γραμμές αυτές είναι οι εξής:

```
LogComponentEnable ("UdpClient", LOG_LEVEL_INFO);
LogComponentEnable ("UdpServer", LOG_LEVEL_INFO);

```

2) Επίσης για να δουλέψει και το awk σωστά ( η awk είναι γλώσσα που φιλτράρει τα αποτελέσματα απο το αρχείο out1) πρέπει να γράψετε αυτό: [[awk -f myawk.awk < out1 > out\_awk1]] αντι για αυτό : awk –f myawk.awk < out1 update : to word αρχειο εβαλε μεγαλη παυλα ( –f ) αντι για μικρη (-f)
Υπηρεσιοστρεφές Λογισμικό

Υπηρεσιοστρεφές Λογισμικό
 Κατηγορία
 Διδάσκων/-οντες
 Σελίδα Μαθήματος

## Περιγραφή

To μάθημα ασχολείται με τη θεωρητική μελέτη και την πρακτική εξάσκηση σε θέματα προγραμματισμού λογισμικού υπηρεσιών, στη σχεδίαση και προγραμματισμό σύγχρονου λογισμικού με βάση τις κατευθύνσεις της υπηρεσιοστρεφούς αρχιτεκτονικής (Software as a Service), της αρχιτεκτονικής μεταφοράς αρθρωτής πληροφορίας με αρχές σχεδίασης λογισμικού REST, την ανάπτυξη λογισμικού βασισμένου σε μικρο-υπηρεσίες, το λογισμικό ομαδοποίησης λογισμικού πρόσβασης σε πηγές πληροφοριών με τεχνολογίες MVC, REST API, και με γνωριμία στις αρχές του Agile Programming & Τest Driven Development και την πρακτική εφαρμογή τους. Στόχος είναι να γίνει κατανοητός ο τρόπος σχεδίασης, ανάπτυξης, λειτουργίας και συντήρησης λογισμικού με αποδοτικότητα με πρακτική εξάσκηση για την εξέλιξη της εκπαίδευσης και των δυνατοτήτων προγραμματισμού σε ανώτερο επίπεδο.
Αλληλεπίδραση Ανθρώπου και Υπολογιστή

**Αλληλεπίδραση Ανθρώπου και Υπολογιστή**
 Κατηγορία
 Διδάσκων/-οντες
 Σελίδα Μαθήματος

## Περιγραφή

* Σχεδιασμός του συστήματος διεπαφής με τον χρήστη.

* Η ανθρώπινη πλευρά στην αλληλεπίδραση.

* Κλασσικά και σύγχρονα μέσα επικοινωνίας του υπολογιστή.

* Μοντέλα αλληλεπίδρασης και μοντέλα για τον χρήστη.

* Στόχοι, μέθοδοι, ανάλυση εργασιών.

* Χρηστικότητα, φιλικότητα λογισμικού.

## Εξέταση

Η εξέταση του μαθήματος περιλαμβάνει μία απαλλακτική εργασία που παραδίδεται μετά το τέλος της εξεταστικής περιόδου. Το θέμα της εργασίας είναι η υλοποίηση μιας εφαρμογής για υπολογιστή σε κάποια γλώσσα οπτικού-παραθυρικού προγραμματισμού (π.χ. Visual C#, Visual Basic κλπ). Η εργασία έχει ως στόχο τον καλό σχεδιασμό και την υλοποίηση του συστήματος διεπαφής με τους χρήστες. Εκτός από την υλοποίηση της ζητούμενης εφαρμογής, ζητούνται επίσης και τα συνοδευτικά εγχειρίδια της εφαρμογής (εγχειρίδιο χρήστη, on-line help και τεχνικό εγχειρίδιο).

## Παράδοση

Η παράδοση της εργασίας γίνεται στα εργαστήρια του τμήματος και περιλαμβάνει μια μικρή παρουσίαση της εφαρμογής στον εξεταστή, καθώς και πιθανές ερωτήσεις του εξεταστή σχετικά με την υλοποίηση από πλευράς κώδικα κάποιου μέρους της εφαρμογής.
The Drunken Hound

Located in the East of Stormhaven near to the border of Bangkorai, it is in a prime location, as it is in reasonable proximity to the cities of Wayrest and Evermore.
The Tavern has many facilities, and recently has been garnering widespread attention of folk from both major cities in its close proximity.
From a bathing area, to a cornucopia of fruit, to the atmosphere of the Tavern - The Drunken Hound is always open for business.

Tavern is owned by Fenris Bade.
Aedian Shadowfang

Aedian is a man known only from stories. It is believed that he was a Swordmaster or even Dragonguard of Akaviri race that arrived to Tamriel in search of a child that, according to his superiors, bear a mark of dragon.

Stories about Shadowfang ends with him being killed during his sleep. One version of the tale says he was killed by Tamrielic vampire, other version claims that Tsaesci serpent folk wanted him down to prevent event similar to that in Ka Po' Tun.

People are still not sure if the man was ever alive or is just a fantasy of some modern Akaviri enthusiasts.