New Player

New to the world of *Alouran*?

Grab this character sheet or this character sheet Then go to *File* → *Make a Copy* to have your very own. Remember to share it with people that have the link after you're done.

You can then either create a fully new character, and go native (see Races of Auloran), or try and convert an existing character over - those are World Gaters (you can set this selection in B15).

You can fill in a few more details about your character in the green section in column B.

Next you should select whether your Character is Balanced, Physical focused, Mind focused, or socially focused. If they are balanced, you can leave the values in H7, I7 and J7 at Equal, otherwise select Primary, Secondary and Tertiary there to set your preferred focus.

Go to the "Exp Adv." tab (should be in the lowest bar on the sheet) and distribute your base stats - in balanced you have 4 for each of the group, if you selected one as primary, you get 5 (for primary), 4 (for secondary) and 3 (for tertiary) points to distribute. One base stat can not be higher than 3.

On this tab you may also pay for stat increases, additional skill points, lore points or piety points by spending experience (you start with 500 experience by the way). Though don't spend all the experience here, as any ability will cost you experience as well, so it's suggested you do *that* after you select your Starting Equipment (see three points below).

Change to the Skills tab (once again in the lower bar) and distribute your skill points. You get one for every stat point allocated to the same group. Expertise will increase these points by the base stat amount as well - so physically centred players will get more skill points in the physical area with every expertise than a social centred player - who will get more skill points for social skills. Please change only the lighter colored numbers, as the dark ones will give you the final bonus on what to roll with every skill check. Note that you can't put more points into a skill than your current stat multiplied with 2.5 (rounded up). So if you have a stat of 3, you can put at most 8 skill points into any skill belonging to that stat.

Next go to traits and select some race specific traits. You can select positive traits, negative traits and balanced traits. Note that the point cost for these need to be balanced, though World Gaters get an additional 8 points, because they don't have access to the race specific abilities laid down in the handbook.

Grab your Starting Equipment. This can be added to the Inventory tab.

Spend your starting experience to buy stat increases, expertise, abilities and spells.

You can also learn some of the Lores of the world (see Tab "Lores") - you can acquire Lore Points by purchasing scholar points.

Select a natural element. You can only have one.

Set your Social Taboos (See Social Combat).

How do you get more experience points? Play with other players. For every full ten minutes you spend playing with another player - with no pauses longer than ten minutes - you get 2 experience points. You may log the time played in the "Exp Log" tab, and it will do all the calculations for you. Warning: The date format is specific to the sheet you've chosen (You can change it later in *File* → *Spreadsheet Settings*).