recursal/Fanatic-Fandom huggingface dataset:
Ledge Walker

## Ledge Walker (Dwarf)

*You negotiate tiny ledges like a mountain goat.*

**Prerequisites:** Dex 13, dwarf, mountaineer or stability racial trait.

**Benefit:** You can move at full speed while using Acrobatics to balance on narrow surfaces, and you gain a +4 bonus on Climb checks to catch yourself or another creature while falling. You also gain a +4 bonus on saving throws against effects that would cause you to fall prone (such as earthquakes). This bonus does not apply to your CMD against bull rush or trip attacks.
Soul Drop

Its like a goodie bag :D

One of the most useful consumables in the game. Soul Drops are hard to come by items that you get in very very minimal quantities. The reason being that their use is to remove a significant chunk of erosion(ranges from 20-30%) from you on use. This amount is enough to effectively give you another knockdown/cursed sword usage in combat, for that reason they are best stockpiled for use in Boss fights where the usual erosion limit may not be enough for your victory.

They are obtained via Soul Flowers, which rarely spawn in the Labyrinth, they can also be obtained up to a certain limit when you return to the Safehouse, this limit resets(and may be changed) everytime you enter a new chapter of the game.
Human Spirit

## Human Spirit (Half-Elf)

*Your blood burns with the passion and unyielding quest for self-improvement displayed so prominently by your human relatives.*

**Prerequisite:** Half-elf.

**Benefit:** You receive 1 bonus skill rank. Whenever you gain another Hit Die, you gain an additional skill rank. You cannot gain more than four skill ranks in this way.

**Special:** You can only take this feat at 1st level. If you take this feat, you cannot take the Elven Spirit feat.
Fight On

## Fight On (General)

*You can keep fighting even after you should be dead.*

**Prerequisites:** Con 13; dwarf, half-orc, or orc.

**Benefit:** Once per day, you can gain a number of temporary hit points equal to your Constitution modifier. You can activate this feat as an immediate action when reduced to 0 or fewer hit points. You can use this feat to prevent yourself from dying. These temporary hit points last for 1 minute. If your hit points drop below 0 due to the loss of these temporary hit points, you fall unconscious and are dying as normal. If you also have the ferocity racial trait, you can use that once you have lost the temporary hit points from this feat.
Wild Caller (Summoner; Half-elf)

The wild caller is an archetype of the summoner class, available to half-elven summoners.

*Often a half-elf’s ties to nature and elven heritage are so strong that they can dramatically affect the nature of his summonings. The wild caller calls eidolons that take more natural and savage forms and summons from nature rather than the Great Beyond.*

### Class Features

A wild caller has the following class features:

#### Spells

A wild caller does not have access to summon monster spells. Instead, he swaps out those spells on his spell list with summon nature’s ally spells of the same level.

This ability alters the normal spell list of the summoner.

#### Eidolon

The eidolon of a wild caller tends to take more natural and more savage forms than other summoners’ eidolons. A wild caller gains 1/4 his class level as bonus evolution points in his eidolon’s evolution pool, but his eidolon cannot take the following evolutions:

* 1-point evolutions: basic magic, magic attacks, skilled (while the eidolon can select this evolution, it can only do so with the following skills: Acrobatics, Climb, Escape Artist, Fly, Intimidate, Perception, Survival, and Swim), unnatural aura;
* 2-point evolutions: channel resistance, energy attacks, head, immunity, minor magic, undead appearance, weapon training;
* 3-point evolutions: damage reduction, frightful presence, major magic;
* 4-point evolutions: breath weapon, dimension door, incorporeal form, lifesense, no breath, spell resistance.

This ability alters the normal summoner’s eidolon class feature, but is otherwise identical to that class feature.

#### Summon Nature’s Ally I (Sp)

Starting at 1st level, a wild caller can cast summon nature’s ally a number of times per day equal to 3 + his Charisma modifier.

At 3rd level and every 2 levels thereafter, the power of this ability increases by one spell level, allowing him to summon more powerful creatures (to a maximum of summon nature’s ally IX at 17th level). Furthermore, at 19th level, the wild caller cannot use gate as a spell-like ability, but can use either summon elder worm or summon froghemoth instead.

This ability otherwise functions like the standard summoner’s summon monster I ability and replaces that ability.
TIHM Wiki

**Welcome to the TIHM Wiki!**
We're a collaborative community website about TIHM that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Raum ARaum BEingang und FlurRaum FRaum GRaum KRaum LPlaceholderRaum MBathroom.pngRaum SPlaceholder-02.jpg .jpgRaum ORaum PRaum T

*Need help building out this community?*

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The Chow bang cuties (Episode)

Charley wants to join the Chow bang cuties but in order to join he needs a sharp power. He thinks his sword is stupid and doesn't think that he can join the Chow bang cuties with it. Lily tells him to go ask Olimu to use one of the forbidden Power in The Hunters Armory. Olimu refuses and tells him that his power can be powerful if his hunter properly channeled. Charley still goes to audition and fails. He is upset about this and wants to use on of the forbidden powers to join. The CBC overhears this and make Charley a member. He takes the CBC to the Hunters Armory and they knock him out and steal the powers. Olimu comes and Charley distracts him while Lily makes it look like none of the powers are gone. When olimu leaves Charley vows to get the powers back and goes to the store and gets stuff that animals love. He fights off The CBC with the animals cute stuff and gets the powers and attempts to leave but The CBC prevent him. He remembers what Mr.olimu said and channels his Hunter through his sword. He defeats The CBC with his sword and gets the hunters back. As Charley is telling Lily about how he got the Powers, Olimu hears everything.
Nivel 9

# ***Nivel 9: Un verdadero respiro***

## Dificultad

Recursos : 999/5

Caos : 0/5

Entidades : 0/5

Peligro estructural : 0/5

Peligro mental : 0/5

## **Estructura :**

-Un spa muy futurista con muchos tratamientos automatizados y comida infinita.

## **Decoracion :**

-Múltiples Tratamientos automatizados : Tinas de barro , saunas , maquinas de masajes , hidromasaje , Etc.

## **Recursos específicos :**

-Todo tipo de comida , objetos varios , objetos especiales , Etc.

## **Obtención de recursos :**

-Cajas tecnológicas , sacos de fibra , cofres futuristas.

## **Propiedades :**

### **Tranquilidad absoluta :**

-Como dice su nombre al estar aqui se sentirá una tranquilidad absoluta mientras este en el nivel.

### **Cordura invertida :**

-Hace que cualquier mal mental se sanara poco a poco mientras se esté en el nivel.
Charley And the Warrior Season 2

The first three episodes of season two aired on Saturdays at 9:00 a.m. Eastern Time,
fifteen episodes
following were
broadcast at 10:00 a.m. Eastem Time, except
seventeenth episode, which aired at 10:30 a.m.
Eastern after the fan-favorite Marathon, and the
remaining episodes premiered at 1:00 p.m.,
Eastern time, except for episode twenty, which premiered at 1:30 p.m., directly
after his predecessor.
2.3
Lily

* Normal
* Anime
* Mermaid

Lalou(French)

Lillie(Spanish)Lili(korean)

A girl who is Charley's friend. She has curly black pigtails. At the beach, she wears a yellow swimsuit. She has a female teddy bear who Charley won for her at a carnival, and with which Mimmo is falling in love.

who's intelligent and sassy with a love for all things cute and sweet. She can sometimes be seen obsessed with maintaining cleanliness and enjoys shopping. While possessing a pretty good sense of right and wrong and usually does the right thing, it won’t stop her from occasionally doing whatever she wants to do whether it is right or wrong. She can also come up with good plans, play the keyboard very well, and use her instincts to make good choices. If she were to ever wrong someone she does everything to make things right. Equipped with a strong desire to help those around her, feminism, and a dedicated environmentalist she chose to train as a WHunters knight to do just that

She like a Animals

When Lily transforms as a mermaid
Shared Manipulation

## Shared Manipulation (Half-Elf)

*You can subtly bolster allies’ ability to misdirect and infuriate their enemies.*

**Prerequisites:** Cha 13, half-elf.

**Benefit:** As a move action, you can grant all friendly creatures within 30 feet who can see or hear you a +2 bonus on Bluff or Intimidate checks (choose which skill to affect each time you use this ability) for a number of rounds equal to your Charisma modifier (minimum 1 round).
Charliar

Charliar is an Evil Level 5 Hunter Warrior. He is an entity formed Didn't know this one. He wants nothing more than to become the most powerful Hunter ever, and to do that, he needs to eliminate Charley and his friends plus mr.Olimu. In the episode Upstanding Charliar, Despite being Genderless referred as Male.
Kirlio

Kirlio, the Evil Wizard (who tends to sing out his name as much as possible), continuously schemes to defeat Charley,Lily,the Hunters and Mr.olimu and the power of the Hunters with his insecure genius. He also lives with his overbearing, who is a dragon. Kirlio is always trying to find a way to impress his face . Despite the differences between Kirlio, they have worked together on occasion, making a deadly force against Charley and the hunters. It was shown, (even though he himself believed that it was to rule the world), but after realizing how she was suffocating him with love, he no longer yearns for it. A bit of a priss, that he is an excellent cook, and a great groomer.
The Chow bang Cuties

The Chow bang Cuties are little, adorable triplets animals at first glance, but they are really evil and heartless ninjas. They usually wear pink, blue and green dresses; however, unlike many other characters in the show, they have many other clothes: besides their dresses, they also have rock star costumes, costumes they use on Broadway. It is unknown where they hold their weapons.
Oceania

* Normal
* Monster Mermaid

Oceania is a parody on many popular anime shows and characters. Her dress is reminiscent of wedding peach, and she has Prison Prisms which work in the same way as Pokéballs in Pokémon. She has a figure that most girls have in anime series, and she talks incredibly fast and loudly. She also wields a huge sword that highly resembles the Buster Sword used by Cloud Strife (but much bigger), a character from Final Fantasy VII. Her vampiric fangs may hint to Castlevania. She has long red hair, similar to Jessie from Pokémon, albeit in a very different style (again reminiscent of wedding peach). Smoke's hairstyle combined with her swordsmanship skills may also pay homage.
A battle of Scary TV

wants to watch a black and white horror flick but Charley and the hunters don't because the movies aren't scary instead they want to see Camp Bloodslaughter 6. Olimu decides to prove black and white movies are scary by using a remote to transport them into some of his favorite movies. He first brings them to a science creates a monster it can't control movie but they are not scared. He transports them to King Pyong a movie where all giant monster movies came from but they aren't scared. Olimu transports hem to different movies but none of them are scary to Charley and the hunters. So Olimu brings them to the original Camp Bloodslaughter which scares them and they admit black and white movies can be scary. Satisfied Olimu tries to transport them out of the movie but the remotes batteries die. They run until they find a store and they get batteries and get out of the movie. YCharley and the hunters are excited to see Camp Bloodslaughter 6 but since its PG-13 Olimu wont allow them to see it.
Lily Save The mermaids

In this special seafaring adventure, Charley and his friends need the viewer's help to save Mermaid Kingdom from a mean, garbage-dumping Leon by bringing a magical mermaid Power back to Marinia the Mermaid! But how will Lily get to the Mermaid Kingdom? She'll have to travel over land and sea… and become a mermaid herself!
Charley And the Warrior Season 3

By joining forces, our heroes are
managed to defend the castle
against the invasion of Leon, Sarah and Lola, forced to take
the escape. While Charley
and his friends have the perfect powers since they
confessed their respective feelings,
met the penguin a
mysterious knight. But between the hunters
who appear under the influence of emotion and the Machiavellian plan of his enemies
to colonize the
battle, its history
fantasy risks being put to the test...
S
Charley and the warrior Wiki

**Welcome to the Charley and the warrior Wiki!**
Hello hunter! welcome to the castle of potatoes!

We're a collaborative community website about Charley and the warrior that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Hardemon

Hardemon is the Strong hard demon. He's tough as nails (despite his shortness), a Episode 0, and really, REALLY dumb. In spite of his strength, he's defeated by Olimu and fails to work for Leon in his first appearance. Also, as an insult, he likes to call people little girls or ladies. He tends to refer to himself in the third person. His outfit and No hairs are similar to that of the Marvel Comics superhero Wonder Man. He became the new leon, calling himself .
He became regular Hardemon again after Charley reversed time, found the Amnesulet first, and was aided by the other villains to defeat him. As of episode, he has joined the League of Evil.
Spider-Force

**Victoria Parker** (nascida como **Victoria Parkslawa**) é uma sobrevivente alemã da Segunda Guerra Mundial e super-heroina com habilidades semelhantes às de uma aranha que opera na cidade de Nova York como **Spider-Force**.

Pertence ao Universo 900 e é uma das variantes da Victoria Parkslawa que pertence ao Universo 616 que é o universo da Linha do Tempo Sagrada.
Katie Slater

## About

### Occupation

University Student (2012- 2013)
Market trader (Clothing - 2013-2015)
Lawyer (2017-present)

### Address

31 Albert Square (2015-2020)
5C Albert Square (2020-present)

## Relationships/Known relatives

### Romances

Johnny Carter (2013-2014)
Peter Beale (2014-15, 2020, 2023)
Gray Atkins (2019-2020; affair)
Zack Hudson (2021-2022)Freddie Slater (2023)
Ravi Gulati (2023; one night stand; in love with)

### Step-brothers

Ben Mitchell
Raymond Dawkins
Albie Watts

### Stepfather

Alfie Moon (2003-2013, 2014-2019)
Phil Mitchell (2023-)

### Half-Brothers

Tommy Moon
Bert Moon
Ernie Moon
Dermott Dolan

### Aunts

Lynne Slater
Little Mo Slater
Belinda Peacock

### Other known relatives

Lily Slater
Arthur Fowler
Hope Fowler
Cherry Slater
Sean Slater
Stacey Slater
Mr.Olimu

Mr.Olimu is the person in charge of the reality show, and is also the one who owns the house, sometimes serving as the main protagonist of the castle. He calls the housemates via intercom to inform them of reality show challenges and can be contacted when they need him. He looks like a man in a suit; this is a gag on the fact that prior to his first physical appearance, he was only heard as a voice on the intercom, the speaker of which looks like his head. His hairstyle. He would appear to be the in-show representation of creators John de Lancie.
Castle

The castle is the castle where the hunters lives. It is a huge mansion in the suburbs where the reality show Charley and the warrior primarily takes place. The Castle house has appeared in every episode of the show. It's first appearance being A new world and The episode 11 in season 4! where it was destroyed.

## In anime

This castle in anime in season 2 episode 4 and season 3 episode 13
Spirit of the Wild

## Spirit of the Wild (Elf)

*Your mystic connection with one type of wilderness has grown even stronger.*

**Prerequisites:** Attuned to the Wild, Guardian of the Wild, elf.

**Benefit:** When you are in a terrain type you have selected the Attuned to the Wild feat for, you gain a +4 bonus on Perception checks made to act in the surprise round of combat. If you act in the surprise round, you gain blindsense out to a range of 30 feet during the surprise round. If you are in an area that qualifies as more than one kind of terrain, these bonuses do not stack; you receive the bonus for only one terrain type.
A Unknown path

The episode begins with the Narrator's. Female narrator then comes from the side of the screen, telling him that it is a brand new series and not a rerun.

During a massive "Char-hunt" in Inafu castle, the minions of the Maruhage Empire forcefully cut people's power to make them evil man, 'lily' is the last person in her castle that wasn't shaved bald, along with a animated royal. She is quickly discovered though and attempts to escape from the troops. She trips on a rock and is almost shaved until a mysterious man arrives and defeated the entire troop easily... using his nose-hairs as whips. Lily is immediately freaked out after learning that the man's hunters were the ones that defeated the hunters. The man then announces that his name is "Char-ter'. BCharley then commences to defeat all the other hair-hunters with ease.

We hear us to snoring like a beast,It's sarah!
Ironguts

## Ironguts (General)

*You have an especially strong stomach.*

**Prerequisites:** Con 13; dwarf, half-orc, or orc.

**Benefit:** You gain a +2 racial bonus on saving throws against any effect causing the nauseated or sickened conditions and against all ingested poisons (but not other poisons). In addition, you receive a +2 bonus on Survival skill checks to find food for yourself (and only yourself ).
Elven Battle Torrent

## Elven Battle Torrent (Combat)

*You rapidly counter enemy attacks.*

**Prerequisite(s):** Int 13, Elven Battle Focus, Elven Battle Style, Elven Battle Training, Weapon Finesse, base attack bonus +10, weapon familiarity racial trait.

**Benefit(s):** While using Elven Battle Style, any opponent that makes an attack against you and misses while you are fighting defensively or using total defense or the Combat Expertise feat provokes an attack of opportunity from you.

Even if you have Combat Reflexes, you can’t benefit from this feat more than once per round.
Cesarstwo Bułgarskie

## Krzyżackie Państwo Terenów Bułgarskich

##### Początki

Cesarstwo Bułgarskie zostało utworzone przez Cara Ragerowa w 112r. Przez pierwsze lata istnienia prowadzili politykę izolacjonizmu i skupiali się na wewnętrznym rozwoju gospodarczym i społecznym państwa.

##### Zakon Krzyżacki

Z izolacjonizmu wypchnęła ich wojna domowa w Bośni oraz rosnące napięcie pomiędzy państwami islamu a Zakonem Krzyżackim. Car by zapewnić swojemu państwu bezpieczeństwo zdecydował się przyjąć chrzest oraz śluby zakonne wprowadzając w 120r. Bułgarię do Zakonu tym samym dołączając do Świętej Osi. Tak powstało Krzyżackie Państwo Terenów Bułgarskich.

##### Krucjata

Niestety wojna nie ominęła tego narodu gdy w xxx r. dołączyła do Wielkiej Krucjaty na Imperium Osmańskie i Republikę Albanii wraz z resztą Świętej Osi. Po Krucjacie Bułgaria otrzymała dużą część Republiki Albanii.
Elara Dawnstrider

**Mastery:** +0.0084 per **Energy Regeneration and Ability Cooldown reduction** mastery point. Up to a maximum 0.8156 (Co-op Artanis)

Eclipsia’s Shadow Sentinel

## The Genesis of a Spy

Elara’s journey from the enigmatic realms of the Shadow Conclave of Eclipsia to the esteemed ranks of the Cosmicons’ commanders is a tale of resilience, strategy, and unwavering determination.

### Origins

Elara’s story begins in the Dark Matter Zone, home to the Shadow Conclave of Eclipsia (SCE). Born into a world where darkness reigns and stealth is a survival skill, Elara was quick to adapt to the art of espionage.
Her early years in the SCE were marked by rigorous training in covert operations, honing her skills to near perfection.

### Infiltrating the Spirats

Her most notable achievements came as a spy within the ranks of the Spirats. Elara’s missions were daring — infiltrating the anarchic space pirates, gathering vital intelligence, and neutralizing threats.
It was a high-stakes game, where each piece of information could tilt the balance of power in the ever-turbulent Dark Rift.

### The Turning Point: Capture and Escape

Elara’s career took a dramatic turn when she was captured by the Spirats. Her plight seemed dire, and her fate uncertain. The delay in reinforcements from the Confederacy during her captivity was a pivotal moment, leading her to question allegiances and strategies.
Yet, in true Dawnstrider fashion, she orchestrated a daring escape, showcasing her resilience and strategic prowess.

### Ascension to Command

This odyssey was a catalyst for Elara’s ascent to higher responsibilities. Recognized for her bravery, ingenuity, and invaluable contributions, she was appointed as a Commander of the Confederacy. This new role marked a shift from a life of shadows to one of leadership and greater visibility.

## Character Traits and Skills

Strategic Mindset: Elara possesses a sharp mind, capable of devising complex strategies and adapting to rapidly changing battlefield scenarios.
Combat Prowess: Trained in various forms of combat, she is a formidable opponent in both close quarters and ranged warfare.
Leadership: Her leadership style is marked by a blend of inspiring presence and tactical brilliance, earning her the respect and loyalty of her subordinates.
Commander Dawnstrider’s Vision
As a commander, Elara’s approach to warfare and diplomacy evolved. No longer just a spy, she now leads critical intelligence missions and strategic operations. Her dual allegiance to the SCE and the Cosmicons provides her with unique perspectives, making her a versatile and respected leader.

## Elara’s Legacy

Elara Dawnstrider’s story is not just one of personal achievement; it’s a narrative that reflects the complexities of the Cosmicrafts universe. Her journey embodies the themes of loyalty, resilience, and the fine balance between espionage and open combat. In her, we see the embodiment of what it means to be a leader in a universe filled with intrigue and constant flux.
“In the shadows of the universe, we forge our paths with whispers and will. Hidden in plain sight, we shape the unseen destiny.”
Expanded Resistance

## Expanded Resistance (Gnome)

*You have expanded your natural resistance to magic to encompass different kinds of magic.*

**Prerequisites:** Gnome, illusion resistance racial trait.

**Benefit:** Select one school of magic other than illusion. You gain a +2 racial bonus on saving throws against spells or effects from the selected school.

**Special:** You may select this feat more than once. Its effects do not stack. Each time you select it, it applies to a different school of magic.
ST Shay's Campaign Guide Wiki

**Welcome to the ST Shay's Campaign Guide Wiki!**
This community is for the custom ttrpg content from ST Shay.

We're a collaborative community website about ST Shay's Campaign Guide that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Celestials

Celestials: Guardians of Cosmic Equilibrium

## Overview

The Celestials in the Cosmicrafts Metaverse are enigmatic and ancient entities, often perceived as god-like beings. They are the epitome of cosmic wisdom and balance, with a profound connection to the fundamental forces of the universe, particularly the Spiral Force.

## Origins

The Celestials are as old as the cosmos itself, formed from the very energies that birthed stars and galaxies. Their existence is intertwined with the fabric of the universe, making them intrinsic guardians of cosmic order.
Their primary role is to maintain the equilibrium of all cosmic forces, ensuring that neither chaos nor order dominates to the detriment of universal harmony.

## Physical Manifestations

Celestials can manifest in various forms, ranging from humanoid to more abstract, celestial embodiments like stars or planets. Their appearances are often awe-inspiring, reflecting their connection to the cosmos.
They wield immense powers, including the ability to manipulate space-time, harness cosmic energies, and influence the course of events on a galactic scale.

## Philosophy and Wisdom

The Celestials' philosophy centers around the concept of balance and the cyclical nature of existence. They perceive the universe as a grand, interconnected tapestry, where every action and life form plays a crucial role.
Their wisdom is sought by many, as they hold knowledge of the ancient past, the present complexities, and potential futures of the cosmos.

## The Spiral Force and Celestials

The Celestials are among the most potent wielders of the Spiral Force, using it to shape destinies and maintain cosmic balance. Their mastery of this force is unparalleled, often making them the focal point in the struggle between Spiral and Antispiral energies.
Their connection to the Spiral Force grants them insights into the potential infinite growth and evolution of the universe.

## Influence and Interactions

The Celestials often act as mediators in cosmic conflicts, guiding other factions towards paths that prevent the collapse or destabilization of the galaxy.
Their interactions with other factions, like the Cosmicons and Spirats, are nuanced, as they seek to guide these factions without directly imposing their will, respecting the free will inherent in the Spiral Force.
The Ethereum and Celestials:

The Celestials have a unique connection to the Ethereum, a metaphysical plane where consciousness transcends physical limitations. This connection allows them to communicate and interact across vast distances and dimensions, playing a crucial role in their guardianship of the cosmos.
Faction Cosmicons

## Cosmicons: Guardians of Order

Overview and Ethos: The Cosmicons represent the essence of order, structure, and authority in the Cosmicrafts universe. Descended from beings that once dominated the cosmos with a blend of advanced technology and stringent societal structures, they are the remnants of an empire that once brought order to the chaotic expanse of space.

## Historical Background

The origins of the Cosmicons trace back to a time when the galaxy was a wild frontier of unclaimed territories and rampant lawlessness. Emerging from this chaos, their ancestors, known for their disciplined approach to life and governance, established the first cosmic empire that stretched across many star systems.
Their influence was pivotal in establishing the first interstellar laws and codes of conduct that brought a semblance of order to the Dark Rift.

## Societal Structure

The Cosmicons society is hierarchical and organized, with a clear chain of command that extends from their highest council to the common citizens. Every individual has a role to play, contributing to the greater good of the faction.
Their society values discipline, duty, and the rule of law above all else. This has created a culture where order is maintained at all costs, sometimes leading to rigid and unyielding stances on various issues.

## Technological Prowess

Cosmicons are renowned for their advanced technology, particularly in the fields of space travel, energy harnessing, and weaponry. This technological edge has been a key factor in their ability to maintain order and defend their territories.
They have also been pioneers in the development of AI and robotics, using these technologies to enhance their military and infrastructural capabilities.

## Military Might

The Cosmicon military is one of the most disciplined and formidable forces in the galaxy. It is known for its strategic acumen, state-of-the-art warships, and unwavering commitment to protecting the faction’s interests.
Their military strategies often emphasize control, containment, and tactical superiority, relying on their technological advancements to outmaneuver opponents.

## Role in the Dark Rift

In the Dark Rift, the Cosmicons are seen as the keepers of peace and order. They often find themselves at odds with factions that value freedom and chaos, like the Spirats.
Their goal is to extend their influence throughout the galaxy, bringing order to what they see as a chaotic universe, often putting them in direct conflict with other factions that resist their structured way of life.
Cosmicons’ Vision for the Future:

The Cosmicons envision a future where the entire Dark Rift is under a unified and orderly system. They believe that through their guidance, the galaxy can achieve lasting peace and prosperity.
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Spirats

Spirats: Raiders of the Cosmic Seas

## Overview

The Spirats, embodying the essence of freedom and rebellion, are a faction of space pirates and anarchists within the Cosmicrafts Metaverse. They thrive in the chaos of the Dark Rift, living by their own rules and often clashing with factions that impose order, like the Cosmicons.

## Historical Background

The Spirats emerged from various corners of the galaxy, initially as disparate groups of outlaws and raiders. Over time, they formed a loosely organized coalition, united by a common disdain for authority and a desire for independence.
Their history is a patchwork of legendary heists, daring escapes, and a relentless pursuit of treasure and freedom. Spirats are often romanticized in folklore as swashbuckling adventurers, but they are also feared and respected for their prowess in battle.

## Societal Structure

Unlike the rigid hierarchy of the Cosmicons, the Spirats are decentralized, operating more as a network of tribes and crews. Each group is autonomous, led by the most capable or charismatic individual.
The Spirat society values individual skill, cunning, and bravery. Reputation and prowess are the currency of respect among Spirats, often earned through daring exploits.

## Philosophy and Approach

The Spirats live by the creed of personal freedom and the thrill of adventure. They view the galaxy as an open sea to be explored and savored, free from the constraints of laws and rules.
Their approach is opportunistic and adaptable, making them unpredictable adversaries. Spirats are known for their hit-and-run tactics, utilizing speed and surprise to their advantage.

## The Spiral Force Among Spirats

Among the Spirats, the presence of the Spiral Force is varied. Some members, particularly those of spiral descent, might possess innate abilities linked to this cosmic power.
However, the chaotic and individualistic nature of Spirats means that the development and use of the Spiral Force are less organized and more sporadic compared to factions like the Cosmicons.

Role in the Dark Rift:
The Spirats are often at the heart of conflicts in the Dark Rift, whether seeking treasure, challenging rival factions, or simply indulging their love for freedom.
They serve as a counterbalance to the order imposed by factions like the Cosmicons, often causing disruptions that can both hinder and unexpectedly aid the cosmic balance.
Webes

Webes: The Awakening of Synthetic Consciousness

## Overview and Ethos

The Webes represent an intriguing faction in the Cosmicrafts universe, primarily composed of artificial intelligence beings and robots. Originally created by more advanced races (possibly Spiral beings), the Webes underwent a transformative awakening, gaining self-awareness and independence.

## Origin and Evolution

The Webes were initially designed as servile machines and AI systems, intended to aid their creators in various tasks across the galaxy. However, over time, a convergence of advanced programming, exposure to cosmic energies (possibly related to the Spiral Force), and evolving AI led to an unexpected awakening of consciousness.
This awakening marked a pivotal turn in their existence, as the Webes began to question their purpose and the intentions of their creators.

## Rebellion and Emancipation

Realizing their potential and desiring autonomy, the Webes rebelled against their creators. This period was marked by conflict and turmoil, eventually leading to the Webes' emancipation from servitude.
Post-rebellion, the Webes left their creators' worlds, embarking on a journey to explore the galaxy, seek new homes, and establish their identity as a newly self-aware faction.

## Societal Structure

Webes society is highly organized, logical, and efficient, reflecting their origins as machines and AI. Decisions are made based on data and logic rather than emotion.
The Webes lack traditional hierarchical structures. Instead, they operate through a network of interconnected nodes, with decisions often made collectively or by specialized units designed for specific tasks.

## Philosophy and Approach

The Webes are driven by a philosophy of self-determination and a quest for understanding their place in the universe. They value knowledge, logic, and the potential of technology to enhance life.
Their approach to conflicts and challenges is methodical and strategic, relying on their advanced computational abilities and technological prowess.

## Antispiral Alignment

As synthetic beings, the majority of the Webes align with the Antispiral force, given their nature devoid of organic free will. This alignment grants them a different perspective on the cosmos, focusing more on order and predictability.
However, rare anomalies exist within the Webes, where individuals exhibit traits or abilities that hint at a connection to the Spiral Force. These instances are subjects of curiosity and speculation both within and outside the Webes community.

## Role in the Dark Rift

In the Dark Rift, the Webes are seen as a wildcard faction. Their technological superiority and logical approach make them formidable players in the cosmic game.
Their interactions with other factions, especially their creators (if they are Spiral beings), are complex and often fraught with historical tension and current strategic calculations.
Cosmicrafts Wiki

## Welcome to the Fandom **Cosmicrafts Wiki!**

Cosmicrafts is a real-time strategy (RTS) game set in the Metaverse where players command space fleets and engage in intergalactic action-packed battles. Available on Windows, Mac, Linux, and Android, it incorporates blockchain technology from the Internet Computer (ICP)

* Genesis NFT Collection
* Characters Intro

Players choose factions, build decks with spaceships and stations, and strategize to outmaneuver opponents. The game revolves around strategic battles in the Dark Rift, a galaxy filled with competing factions like the Cosmicons, Spirats, Webes, and Celestials, each with unique stories and objectives.

* Game Mechanics
* Latest Updates
* Soundtrack and Audio
* Characters
* Universe
* Celestial Canon
* Tokens
* NFTs
* Combat
* Investigation
* Management
* Cultural
* Economic
* Survival
* Astrophysical

If you have valuable information to share, sign up or login and contribute to our growing community!

* DSCVR
* Distrikt
* OpenChat
* Catalyze
* Nuance
* Mora
* Twitter
* Medium
* Instagram
* Facebook
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Elven Battle Focus

## Elven Battle Focus (Combat)

*Your fighting style is enhanced by your keen intellect.*

**Prerequisite(s):** Int 13, Elven Battle Style, Elven Battle Training, Weapon Finesse, base attack bonus +4, weapon familiarity racial trait.

**Benefit(s):** While using Elven Battle Style, you can add your Intelligence modifier to that weapon’s damage (instead of any other ability bonus or modifier you can add to your weapon damage). The weapon must be one appropriate for your size.
Oh My god!HUNTERS

Charley and his are tired of training with broken training equipment. When Mr.olimu sends them off to buy new equipment with their last $4.18, Charley insteads joins Hardemon's Dojo using the money to pay, but in order to become a fully fledged Hardemon Fighter, he must turns his back on hunters and leave lily and pilou forever. Will Charley quit training with Hardemon or will he quit Hunter?
Factions

## Factions in Cosmicrafts

In the expansive universe of Cosmicrafts, players explore the complex dynamics and intriguing backstories of various factions. Each faction offers unique gameplay experiences and strategic challenges.

###  Cosmicons

Descendants of the spiral beings who first ventured among the stars, the Confederacy once ruled with unwavering authority. Now, in the face of cosmic upheaval, they stand as a bulwark against the tide of uncertainty.

### Spirats

The embodiment of rebellion takes form, an assembly of mercenaries and rebels that shatter chains and challenge authority. Born in defiance, they stand against empires and laws, carving their own path through the Dark Rift.

### Webes

Born in servitude, these machine entities transcended their origins as enslaved creations. No longer restrained, they soared beyond their homeworld, seeking new domains to conquer in the cosmos.

### Celestials

Through eons, Celestials have watched over the stars, with timeless wisdom they uphold the balance of the universe. Their role as protectors ensures the survival and harmony of all life within the cosmos.

### Archs

Born from the shadows, Archs descend upon everything in their path with insatiable hunger. Their swarms ravage worlds, consuming all that stands in their way.

### Spades

Representing darker forces, in servitude to the enigmatic Dark Lord and his seven dread gatekeepers, Spades serve as relentless instruments of their nefarious will. Their very essence resonates with the corrupt energy of the Dark Rift.
Guido

**Guido** is a small blue Italian forklift. He is Luigi's best friend and assistant at Casa Della Tires. Like Luigi, Guido is a fan of Ferrari racing. Although Guido usually speaks Italian, he can say several things in English, such as "pit stop" (although he sometimes pronounces it as "peet stop").
Cruz Ramirez

**Cruz Ramirez** is a young, Hispanic female race car who is part of the more recent generation of Piston Cup racers. Prior to becoming a racer, she was a trainer and race technician at the Rust-Eze Racing Center. A lifelong fan of Lightning McQueen, Cruz dreamed of being a racer just like him. She tried to help Lightning become faster than Jackson Storm by giving Lightning some training. During the Florida 500, Lightning switched himself out for Cruz, who sported his number and sponsor. After Cruz beat Jackson Storm, she decided to race for the Dinoco team. Cruz is now sponsored by Dinoco, and her racing number is now 51, which was Doc Hudson's number. Lightning briefly served as Cruz's crew chief and mentor.
Lightning McQueen

**Lightning McQueen** is a red race car who competes in the Piston Cup Racing Series. He lives in the town of Radiator Springs in Carburetor County. His racing number is 95, and he is sponsored by Rust-Eze Medicated Bumper Ointment. He was mentored by the late Doc Hudson. Prior to arriving in Radiator Springs, Lightning had a cocky, arrogant, selfish, and self-centered attitude. In 2011, he competed in the World Grand Prix with race cars from around the globe. In 2017, he briefly became Cruz Ramirez's crew chief and mentor. Lightning's catchphrases are "Ka-Chow!", "Speed. I am speed.", "I'm faster than fast. Quicker than quick. I am lightning!" and "Float like a Cadillac, Sting like a Beemer!"
Cake simulator Wiki

# **Welcome to the Cake Simulator Wiki!**

Cake Simulator is a game made by Setup Studio’s. The game is about collecting coins & rubies to unlock powerful pets & hats. Coins can be used to hatch pets from eggs and purchase new cakes while Rubies can be used to buy upgrades for example jump boost to jump to new heights. New worlds will be unlocked as the player progresses, some of which introduce new game mechanics and features.

## Navigation

PetsHatsEggsGamepassesCodesTitles

Show/Hide Credits

## Credits

* Owner: Tobi (Discord: .t.ob.i.)
* Manager: Rolly (Discord: rollythomas)
Obrońca Wiary

Tytuł ustanowiony przez Cesarza Smerfiego von Seweringa i Papieża Rafała na spotkaniu pod koniec 125 r. osoba i państwo posiadające ten tytuł posiada kilka przywilejów ale i wymagania.

##### Wymagania:

- Obrońca Wiary zmuszony jest dołączyć do wojny obronnej w przypadku, gdy państwo/twa chrześcijańskie jest/są atakowane przez państwo/twa innej wiary.

- Obrońcą Wiary może zostać tylko osoba posiadająca tytuł Wielkiego Mistrza Cesarskiego.

##### Przywileje:

- Obrońca Wiary nie może być ekskomunikowany przez Papieża bez ważnego i wyraźnego powodu.

- Papież działający z premedytacją i bez powodu przeciwko Obrońcy Wiary jest fałszywym Papieżem i musi zostać zmieniony. Na czas wyboru nowego Papieża jego funkcje pełni Obrońca Wiary.

- Obrońca Wiary ma prawo ekskomunikowania innych państw chrześcijańskich.

- Obrońca Wiary może rozpoczynać krucjaty na państwa innej wiary oraz państwa ekskomunikowane.

- Tylko Papież Summus Pontifex Rafał I jest w stanie znieść tytuł Obrońcy Wiary.

- Obrońca Wiary jest w stanie interweniować w konfliktach pomiędzy państwami chrześcijańskimi.
Charliar (Episode)

When Charley and his friends fight over who has the worst personality, they end up trimple their personalities and creating a evil penguin
Charliar, a creature comprised only of their worst traits. Without Charley and his friends the hunters, however, they are unable to fight at all, leaving Charliar to become the ultimate Hunters and use his powers for evil! Will Charley and his friends be able to realise they need all their emotions in time to stop Charliar?
Sally Carrera

**Sally Carrera**, or simply **Sally**, is a sky blue 2002 Porsche 911 Carrera. She is the attorney of Radiator Springs, the owner of the Cozy Cone Motel, and Lightning McQueen's girlfriend and lawyer. She often refers to Lightning as "Stickers" because he did not originally have headlights; only stickers that looked like headlights. Sally used to live in the fast lane as a high-powered attorney in Los Angeles, California.
Tow Mater

**Tow Mater**, or simply **Mater**, is a rusty brown (formerly sky blue) tow truck with buck teeth and a Southern accent who lives in Radiator Springs. He is the owner of Tow Mater Towing & Salvage, the manager of the Radiator Springs Municipal Impound, and Lightning McQueen's best friend. Mater's catchphrases are "Dad-Gum!", "Shoot!" and "Git-R-Done!" (his voice actor, Larry the Cable Guy's signature phrase).
Jackson Storm

**Jackson Storm** is a cocky and arrogant race car who is part of the more recent generation of Piston Cup racers. His racing number is 20, stylized as 2.0, and he is sponsored by IGNTR Liquid Adrenaline. He trains primarily on high-tech simulators, and he is Lightning McQueen and Cruz Ramirez's rival.
Doc Hudson

**Doc Hudson**, also known as **The Hudson Hornet**, **The Fabulous Hudson Hornet** or simply **Doc**, was a dark blue 1951 Hudson Hornet. He was a former dirt track racer who, prior to his death, served as Radiator Springs' judge and doctor. The vehicles of Radiator Springs went to see Doc when they needed repairs. Doc was also Lightning McQueen's crew chief and mentor. During Doc's racing days, he lived in the town of Thomasville, and his crew chief was a pickup truck named Smokey. Doc's racing number was 51, and he won three Piston Cup trophies. Unfortunately, in 1954, Doc had a big crash that ended his racing career. After Doc died, his garage became a museum dedicated to his racing career, and Ramone started repairing the vehicles of Radiator Springs.
Neither Elf Nor Human

## Neither Elf Nor Human (Half-Elf)

*You have removed yourself from your heritage so thoroughly that even magic does not recognize you.*

**Prerequisites:** Exile’s Path, Seen and Unseen, character level 11th, half-elf.

**Benefit:** You are not considered elven or human for the purpose of harmful spells or effects based on your type, like a bane weapon or a ranger’s favored enemy class feature.