Paraphernalia

## Also Called

* Machine Utilization
* Device Utilization
* Tool Utilization

## Summary

**The skill which users in possession of various items, substances, apparatus, equipment, or furnishing are used for a particular activity.** This comes in many different forms and groups together various skills in both real world as well as fictional, and it doesn't just have to do with real world items, but even Sci-Fi tech too and even magical items too, mostly notably used by regular individuals with no supernatural powers on their own, not to be confused with Technology Manipulation or Weapon Manipulation which are of a supernatural nature and not basic skill.

Paraphernalia is as much a skill as any other natural skill to walk or drive and requires practice, adaption and discipline to use devices, for the power/ability aspect, it comes from the devicea themselves from whatever they use, like Flame Throwers would have Fire Manipulation instead of directly from the user themselves, and even in Power Source any power listing would fall under **Science** or **Magic** or **Divine** categories.

## Types

* **Telecommunication** - Users capable of communication over a distance with electrical or radio signals by cable, wireless, telegraph, telephone, or broadcasting.
	+ Examples: Iron Man (Marvel), Buzz Lightyear (Buzz Lightyear)
* **Robotics Utilization** - The user is capable of utilizing technological constructs such as nanites, computerized devices or machines, robots or androids.
	+ Examples: Doctor Octopus (Sam Reimi's Spiderman), Ratchet and Clank (Ratchet & Clank)
* **Substance Usage** - Users capable of various abilities or skills with the usage of any type of substances such as foods, drinks, drugs, medicines, etc..
	+ Example: Choji Akimichi (Naruto), Mayuri Kurotsuchi (Bleach)
* **Driving Mastery** - Users that have highly advances motor/driving skills with the use of automobiles, planes, mechs, boats, etc..
	+ Example: Kallen Kozuki (Code Geass), Green Goblin (Marvel Comics)
* **Weaponry Mastery** - Users that have skills with various weapons in their arsenal, including munitions.
	+ Examples: Aragorn (Lord of the Rings)
* **High-Tech Emplacements** - Users that have skills with devices that are beyond the normal, (real-world) standard, conventional weaponry, the user utilizes them on their person or deploy them in the environment.
	+ Examples: Master Chief (Halo), Samus Aran (Metroid)
* **Mystic Garments** - There are types of clothing which are powered by either divine or magical forces which grants all sorts of attributes to the wearer.
* **Clothing** - There are several clothing that the user can wear, either enhanced or normal to help the wearer.
	+ **Headwear** - The user wearing masks can either gain strength or abilities, or naturally help with granting them disguise, this would likely include **hats**, **masks** or **helmets**.
	+ **Gauntlets** - The user wearing gauntlets can either gain strength or abilities. This would likely include **gloves** or **armbands**.
	+ **Boots** - The user wearing boots can either gain strength or abilities. This would likely include **shoes** or **leg guards**.
	+ **Armors** - The user wearing armors can either gain strength or abilities. This would likely include **shirts**, **pants** or other mid-area **garments**.
* **High-Tech Suits** - Users that have skills with wearing high-tech suits that are beyond normal, (real-world) standard, conventional tech.
	+ Example: Marines (StarCraft), Iron Man (Marvel)
* **Costume Specification**s: Users with costumes have different devices and gear added to their attire to aid them in battle.
	+ Examples: Heroes (My Hero Academia), Black Widow (Marvel), Boba Fett (Star Wars)
* **Supernatural Objects** - Users that have skills in the ways of magic with the use of items such as magic books, wands, staffs, talismans, etc..
	+ Harry Potter (Harry Potter), Uncle (Jackie Chan Adventures), Dante (Devil May Cry) Haru Glory (Rave Master)