Weave Magic in The Royal Basin

As with all other areas of The Rising of Chaos: What is known, what is true and what is propoganda are three very different things. If you have chosen to follow Weave Magic in the Royal Basin what follows is a brief overview of how it is perceived, what it is for and how it is used depending on where you were trained.

## Weave Magic

*Story, Echoes, Remembrance*

Echoes of the Great song find their way through the weave from the time of its creation to a span that has yet to come to pass. It is believed that its origins are known to the Gillieabad and that it’s secrets were given to the Earth Tribe called the Skagriagaard. That the origin of their songs and stories are the origin of ours and that they carry the remembered power of the deeds of days gone by and inspire. A mark upon the face of a warrior that battled at the Void is repeated through history, remade on the faces of other warriors and the story of that great battle told. The strength of that day, the courage and the family of that day is shared down through the ages of  those that hear that tale and bear the mark and the Weave strengthens them. Their stories merge and across the gulf of centuries their tales combine to be as one: The legend grows. Weavers have remembered these tales and grown in strength with the tales of the past and now pass them on, tying more stories to the world and growing its power. Few, if any understand where this power comes from or where it goes but still it is used.

Yet from the worlds before or perhaps the world after there are stories that yearn to be told, stories of beings that have barely existed or perhaps have never existed hovering at the edge of our world. They seek gaps in the Weave, the myriad cracks and fissures left over in the world from the wars and the visitors and invaders from other places. The things from elsewhere, the Strange, exist in pockets of semi life and when a Weaver calls upon the Great Web the Strange hear them and call to them, feeding off their energy and seeking a place in the world. Like so many things the Weave is not a safe power to draw upon but many tap into the strength of ages past despite the warnings of their peers. Many theorise that a strange that makes its way into one of the great stories is likely to find their way back to its beginning and reach out to all those that have and will touch it in days to come.

### Mastering The Weave

Everything in the Royal Basin begins in the Academy and grows out into the Guilds and from there into the Tables of Governance and that is no different with the Weave. However the Weave has suffered over the years and is no longer the power that it was. Only The Mockingbird Lord Alliance now teaches the Weave and they have suffered over the years.

## Choosing the Weave

Now that you have chosen the Weave and examined the Mockingbird Lord Alliance tyhe following choices will give you your words for casting magic:

### Bard Casting Choices

Academy of Bold Companions – All Weavers begin with the following Transcendental Words: **Performance** and **Attention.**

#### Step One

All Weavers of the Academy begin the structure of their ability with story with one of the markers of the path. This is used at the beginning of ANY attempt to use weave as a physical thing, drawn or held if premade. If this is not observed any weavers  casting is increased by 1 MAG at the end of that casting. Choose one of the following and add the appropriate words:

**The Unseen Path.**

Transcendental Words: **Obfuscation** and **Travelling**

**Sight of the Long Walker.**

Transcendental Words: **Scrying** and **Distance**

**Guide to dry safe places**

Transcendental Words: **Shelter** and **Direction**

**Distant Messages**

Transcendental Words: **Communication** and **Distance**

**Burial for the Fallen**

Transcendental Words: **The Dead** and **Memories**

**Burgeoning Refuge**

Transcendental Words: **Zuuls** and **Prospering**

#### When the Weaver chooses how they access the story this defines their connection to the Weave and how it is brought out through them. Make the following choices and add the appropriate words.

**Meistersinger**

Transcendental Words: **Ancient Tales, Channelling, Inspiration** and **Weave Travel**

**Bard**

Transcendental Words: **Potential, Troop** and **Discovery**

Combat Words: **Debilitation**

**Skald**

Transcendental Words: **Leadership**

Combat Words: **Tactics, Mimicry and Armouring**

**Step Three**

Now the Weaver associates themselves with the Mocking Bird of their choice and gain the appropriate words that are associated with them:

**Lord Meistersinger**

Transcendental Words: **Corruption, The White, Three and Five, Heroes and Revealing Hidden Things.**

Combat Words: **Healing**

**Lord Bard**

Transcendental Words: **Vigilance, The Future, The Past, Mirrors, Extension of Life and Weariness.**

**Lord Skald**

Transcendental Words: **Animals, The Hour of Midnight, The Royal Basin** and **Tactics**

Combat Words: **Debilitation** and **Armouring**

**Lord Skop**

Transcendental Words: **The Fae, Trods, Lore, Gateways and Portals, Nobility and Chess**

**Lord Minstrel**

Transcendental Words: **Locks and Keys, Ambitions, Boldness, Windows, The Colour Green and Seeing Past Events.**

**Lord Rhapsody**

Transcendental Words: **Funerals and Afterlives, Family Lines and Lineage, Awe, The Two Moons, Sailing Vessels and Despondency.**

**Lord Poet**

Transcendental Words: **Divinity, Fate, Precious Metals, Circles of Power, What Dust Used to be**

Combat Words: **Healing.**

**Lord Fili**

Transcendental Words: **Delve, Freedom, Protections, Finding Things and Emptiness**

Combat Words: **Armouring**

**Lord Brehon**

Transcendental Words: **Sealing Things, Faith, Leadership, Coins Holding Power and Forgetfulness**

Combat Words: **Debilitating**

**Lord Troubador**

Transcendental Words: **The Wyld, Spires, Shrouding Things, Sanctuary, Finding a way to  things and Last Stands**

**Lord Jester**

Transcendental Words: **Hiding Souls, Artistry, Rumours, Wits, Travelling immediately at night and Fabrics.**

**Lord Author**

Transcendental Words: **Hiding Nature through Blood, Safety in Light, Creation, The Colour Red, The Number Three and Masks**

**Lord Wordsmith**

Transcendental Words: **Skinchangers, Curses, Criminals, Minds, Shadows and Imprisonment**

**Lord Kobzar**

Transcendental Words: **Dancing, Hunting, Angels, Sagacity, Azonte Brek and The Number Four.**

**Lord Shaper**

Transcendental Words: **Shields, Vaults, Forbidden Knowledge, Sometimes, Valleys** and **Mice.**

### What the Weave is

* Weavers are odd folk, often conceived under the power of a song, story or compulsion when the Weave is strong with mother.
* They are gifted not disciplined, they call out to the Weave and it dances with them not for them.
* The Weave is focussed on the power and purity of an individual’s story and how they are enveloped by the world
* The age of the story that the weaver is calling upon gives it power, the older it is the more likely it is to have been called upon, used again and then returned strengthened to the Web.
* A magic of choirs, of soloists, storytellers, jugglers and other performers working as one or together to achieve huge tapestries of ever growing power and splendour.
* Emotional: The magic of the weave is fuelled by the exploits and deeds of the past, present and future. They are the encouragement and focussed forms of passions and desires giving strength and power to those around them.
* Inspirational: The weave brings change through inspiration to people, to powers to magic.
* Old and New: The Weave is sitting around campfires and telling stories and feeling the first tales of the world, awakening the primal nature of the world itself. The Weave is new and being fashioned every day with the words of the politic and the songs of tavern goers alike.
* Alive: The weave is….alive.

### What The Weave isn’t

* Bards being silly all the time
* Just singing.

### What are the Goals of Basanic Weavers?

* At a basic level to keep the stories of the Royal Basin Strong and to seek out the weakening tales and stories and enhance their connection to the web.
* To examine the stories of the past and present them as evidence to the political, magical, guildic and so forth peoples as evidence of the foolish actions that are being taken in the present.
* To unearth heroic endeavour or terrible tragedy, whatever reverberates the web and introducing it to the Weave.
* Protecting the Weave from the Strange
* Ensuring that the power of the Weave is kept clear of politics as that is the ultimate of the Strange Corruption.
* The Mockingbird Lords restoration needs to be completed for the Weavers to take conrol back of the Weave in their region.

### What are the Attitudes of Basanic Weavers?

* The Weave is a form of magic that is like no other and defies the ability of others to understand and to that end it is not for the unenlightened to defile.
* It is an ageless magic and whilst others believe that their magic is oldest or best nothing can survive in this world without a story.
* The Weave cannot be controlled only experienced, it is different in each telling and different for each Weaver that calls on it.
* Stories of the world are what hold it together, they are like a great web protecting it and preventing it from being invaded.

### Casting Brief

* Casting is through action or word – Song, recitation of poetry, juggling – A Performance
* This should be impressive
* You need to draw your chosen marker at the start
* Wait for applause