Guild System

If you have questions or suggestions message Hades#2148

## Initial setup

Go to the shoppes and pay for the paperwork and submit it to the Guild tracking channel to create a guild in your desired territory. A private channel for your guild messages will be created. Guildhalls can be rented or purchased. A guildhall is not required but can have a max of 1 Guild Hall.

### Rent vs buy vs outside Rent

Quick access to larger halls or access to small halls when first starting a guild. No custom room. Cannot sell.

### Buy

You get access to the custom room(s) and you are located in the city walls not requiring any extra defenses other than the odd guard. Get ½ the purchase price for selling it. 1% cost of the purchase price per week for city taxes

### Outside the city

The building costs more but you keep the land on upgrades. Total costs more than one in the city but has a bit more freedom and a near-limitless cap. You are not inside the protection of the city, guards can still be called out for the odd thing but it takes them time to get out there. Selling this one you can keep the land for further upgrading but if sold ½ of the land price is gained. And you get ⅓ the cost of the building back. 2X the inner-city price per week for basic hirelings and maintenance staff

## Paperwork

[Buy] 1,000 GP - Establish a guild name, invite players (once you have a hall unless opening as a partnership), create a guild bank, receive a role.

## Guild Castle Upgrade

* Requires the purchase of a Large Guild Hall outside the city. This will be upgraded to a Castle for an additional 20,000 GP and 6 more acres of land, total of 15 acres (min).
* This gives an additional 5 bedrooms and is expandable for 5,000 GP for every extra room.
* 1 extra Custom Room (Admin Discretion)that is expandable for 10K plus the room cost.
* Castle adds 1 large kitchen, 3 living rooms, an armory, servants quarters, outside training area, stable, vault/treasury.
* 500 GP (8,000 GP min) for every length of acre to be walled (10’ high 1’ thick. For taller walls there is a calculator on google sheets). 5,000GP for gated entrance + another 2,000gp for a drawbridge. 1,000GP for every acre of a moat to be dug (16,000 GP min). Estimates made based off of entire acreage exterior not partials inside the grounds but that could be arranged at request.

## Custom Rooms

[Buy] 1,000 GP(Minimum) ~ 100,000 GP(Maximum) - Custom room for your current guildhall. (Price and Usability at Admin Discretion, a list will be available as well but if you have other ideas make a request)

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> **\*A guildhall can be modeled into anything they wish if it is purchased upfront, as well as being relocated to anywhere within the territory the guild was established. Otherwise, rented guild halls are in the territories major cities.**
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> **​\*\*Basic rooms consist of a meeting room, lobby, kitchen, bar, and a storage cellar.**
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> **\*\*\*Advanced rooms consist of a meeting room, grand hall, common area, kitchen, kitchenette, bar, and two large storage cellars.**
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* A guild can only have as many members equal to the number of Bedrooms + 5.
* The guild bank earns 50 percent of a player’s bounty gold as per their rank. These guild funds are controlled by the founders of the guild and can be used for resurrections, paying for up to 10% of an item's cost for a guilds member, or in the future purchasing guild upgrades and perks.

## Player housing

Players may purchase housing both inside the cities and outside the cities for themselves. To make things universal, pricing is the same no matter where you wish to establish your land.

### Inside the City

Small Estate [BUY] 25,000 GP | 5 bedrooms (house style) \*\*standard set up

Medium Estate [BUY] 30,000 GP | 8 bedrooms (house style) \*\*standard set up

Large Estate [BUY] 35,000 GP | 10 bedrooms (house style) \*\*standard set up

\*\*Standard set up for estates includes a storage cellar, kitchen, large dinner hall, 2 living rooms, outside training area, and stable

### Outside the City

Plot of Land [BUY] 5,000 GP per acre \*required prior to buying a house

Small House [BUY] 8,000 GP | 2 bedrooms, 1 acre of land required

Medium House [BUY] 10,000 GP | 3 bedrooms, 1 acre of land required

Large House [BUY] 15,000 GP | 5 bedrooms, 2 acres of land required

Mansion [BUY] 20,000 GP | 8 bedrooms, 5 acres of land required

Castle [BUY] 30,000 GP for base castle | 10 bedrooms (expandable), min of 10 acres of land required.

> Additional bedrooms can be built for 5,000 GP each. Other additions can also be made at request. Cost will depend on the request.
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> All houses comes with a storage cellar, kitchen, dining room, and living room.
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> A mansion comes with 2 storage cellars, kitchen, large dinner hall, 2 living rooms, outside training area, and stable
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> Base package for a castle includes 1 large and 1 small kitchen, 2 large storage cellar, a grand hall, 4 living rooms, an armory, a guard barracks, outside training area and stable.
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