recursal/Fanatic-Fandom huggingface dataset:
Eel

**Eels** are neutral mobs that spawn in warm watery biomes.

## Appearance

Eels come in 2 different types. The first type is a smaller, flatter freshwater eel, which comes in 2 different variants:

* A brown variant with a light brown underside and a large tail fin (based on the New Zealand longfin eel).
* A green variant with dark green stripes and a light grey underside (based on the European eel).

The second type is a larger, thinner saltwater eel, which comes in 5 different variants:

* A dark green variant with brighter green head and tail fin, black eyes, and a noticeable lack of arm fins (based on the green moray eel).
* A grey variant with black eyes, a blue dorsal side, yellow stripes running down its sides, yellow arm fins with blue tips, and a white underside (based on the European conger eel).
* A red variant with black eyes, white spots all over its body and a noticeable lack of arm fins (based on the dragon moray eel).
* A blue variant with a yellow head and upper tail fin, a black lower tail fin and eyes, a pair of leaf-like protrusions on the tip of its snout, and a noticeable lack of arm fins (based on the ribbon eel).
* A white variant with yellow eyes, a black-banded body with yellow spots, and a noticeable lack of arm fins (based on the snowflake moray eel).

## Behavior

Eels will usually not attack players and, when undisturbed, will swim around aimlessly in a similar manner to fish. However, if a player holds out food near them, they will start swimming towards them and dealing 1.25 hearts (2.5 HP) of damage on contact, and will continue to attack until the player eats their food, puts it away, kills them, dies, or runs away; saltwater eels will also attack the player when provoked, and cannot be distracted with food when attacking foes. In addition to this, they will seek out nearby food items dropped into the water before eating them.

Eels can be caught by using a water bucket on them; when this bucket is used on a block, it immediately empties, placing a source of water with the eel inside of it.

If an eel gets beached on land, it will start suffocating after 20 seconds. While on land, eels will flop around erratically in an attempt to get back into the water.

## History

* 9.0.0:
	+ Introduced.

## Trivia

* As of now, eels are one of the few mobs in the mod to have variants that drastically vary in appearance (some variants have their own model), alongside jellyfish, sharks, and whales.
* Eels are one of the few mobs in the mod to vary in size, alongside jellyfish, songbirds, sharks, whales, butterflies, and dragonflies.
Detective Grimoire (series)

**Detective Grimoire** is a series of Point-and-Click adventure games made by SFB Games. Each game follows the titular Detective Grimoire (and later, his allies) as he attempts to solve a single murder case. As Grimoire, you explore locations, pick up clues, solve puzzles, and interview every suspect you come across.

Thus far, the series consists of the following games:

The first game, *Detective Grimoire*, has Grimoire visit the Coils & Co. Fairground to find out who murdered Hugh Everton, an elderly employee at the amusement park.

A sequel, *Detective Grimoire: Secret of the Swamp* , sees Grimoire assigned to the murder of Richard Remington, the owner of a tourist attraction in a remote swamp. The murder was believed to have been committed by Boggy, a legendary beast who supposedly lives in the swamp...

A third game, *Tangle Tower*, has Grimoire and new partner Sally visit the titular tower to solve the murder of Freya Fellow, who appears to have been stabbed by a painting of a knife.

## References

1. ↑ typically referred to in storefronts as simply *Detective Grimoire*; here referred to as *Secret of the Swamp* for clarity
Potted Flower

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

The flower is clearly taken well care of, but Penny makes it very clear she's very bad with plants. Luckily, Fitz is a big softie, so he sneaks into her room now and then to water it and change the soil and such. This proves to be the reason Fifi saw him "sneak" into Pointer Tower with, what she thought was a knife, but was actually an ornate trowel.

When asked about the flower, Penny seems to not realise its resemblance to herself, but this may or may not be a pretense for the Penny persona, as she makes a point of presenting herself as not very intelligent.

## Description

> "A brightly coloured flower with an unusual shape. It looks very healthy and well looked after.
> The soil in the pot looks fresh and moist. It's also an unusual blue colour."
>
>

It looks just like Penny, and it's placed in a red pot with a white, probably hand-drawn heart on it. Both the soil and pot match the soil and pot of the potted fruit in the greenhouse. It's found in Penny's room.
Jerry Spears

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

**Jerry Spears** is a young man working at Coils and Co. Fairground. Although he is technically a cleaner, upon meeting Detective Grimoire he jokingly says that he prefers the term "Refuse Engineer". He appears in Detective Grimoire as a suspect in the Murder of Hugh Everton.

## Story

### Background

He worked in the fairground as a janitor and was the youngest of all the employees. While he is not working, he spied on Mandy who he consider beautiful.

On the day of the murder, he noticed Pete exiting the office and threw his cutters in the bin and entering the toilet cubicle. He worked until late evening and check one more time to find Hugh body in the Hall of Mirrors, he reported the police and went home.

### Detective Grimoire

After Jerry discovers the body of Hugh Everton, he alerts Mandy Ferrier and together they inform the police. Detective Grimoire is sent to investigate.

## Trivia

* He shares the same last name as Sally Spears from Secret of the Swamp and Tangle Tower. It's unknown if the two are actually related.
Metal Rod

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.
 This article is a stub. You can help Detective Grimoire Wiki by expanding it.

## Significance

A strange metal rod found in the Lowest Level. The metal rod is one of three pieces of the murder weapon.

## Description

A sleek but sturdy metal rod. It has been stabbed into a photograph. The rod has a curved and pointed tip, like an arrow, or the hand of a clock. It has a small loop at the back with a short length of red rope connected to it. The metal is perfectly clean and polished.

## Gallery

Metal Rod Concept Art 1Metal Rod Concept Art 2
Turkey

**Turkeys** are neutral mobs that spawn in forested biomes.

## Appearance

Turkeys are based on the wild turkey, and although they always have light grey beaks and legs, they come in 4 color patterns: dark grey with reddish-brown feathers, a blue head, a red neck with a red wattle, and a black beard, dark grey with brown feathers and a red head, dark grey with white stripes on its tail feathers, a blue head, a red neck with a red wattle, and a black beard, and brown with white stripes on its tail feathers and a red head.

Turkey chicks are always reddish-brown in color, with a light grey beak and legs, a pale brown underside, and tan leg feathers.

## Behavior

Turkeys will not attack players unless provoked, and, when undisturbed, will wander around aimlessly and avoid any natural hazards such as high cliffs or lava; as well as this, they will occasionally lower their head to peck at the ground. If provoked by a player or another mob, they will fan out their tail feathers before running at their foe and hitting them once, dealing 0.5 hearts (1 HP) of damage; after this attack, they will revert to their previous passive behavior. When falling, they will flap their wings in order to slow their descent, similarly to the vanilla chickens.

Turkeys can be bred with pumpkin seeds, and are bred in the same manner as other vanilla animals (right-clicking with the breeding item). As well as this, they will follow any player holding pumpkin seeds within a radius of 8 blocks.

It takes 1 day for a turkey chick to reach adulthood.

Similarly to the vanilla chickens, turkeys will lay a single Turkey Egg every 5-10 minutes while they are alive.

## History

* 8.0.0:
	+ Introduced.
* 10.0.0:
	+ Now has a 25% chance to spawn as a chick.
	+ Chicks now have a custom texture.

## Trivia

* Turkeys behave very similarly to pheasants, with the two even sharing wing flapping and pecking animations; this is because the two mobs share AI and animation code.
	+ However, turkeys can retaliate against attackers to a limited extent, while pheasants cannot.
* Turkeys make chicken sounds
Painted Portrait

This article is a stub. You can help Detective Grimoire Wiki by expanding it.
 **Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

At the start of the game this is considered the primary clue. Grimoire quickly decides it's also the primary suspect, though probably in jest, to Sally's annoyance. The game comes full circle when at the end it provides the final clue, in tandem with the Brush and Palette.

The painting is of Flora Fellow, and was being painted by Freya right before she died. It's unfinished, and you can see her sketch underneath. In it, Flora appears to be holding a knife with blood on it, and when tested, the tip of the apparent knife was found to be real blood. Later, it is reveled that the knife is actually an Inkdip feather. When you unlock Felix's suspicion, he admits to switching his empty paint pot with Freya's full one, but he doesn't know how blood got in there. At the near end of the game, it is revealed that the murderer had purposely put (Freya's) blood into the paint pot and on the feather in the Painted Portrait in order to derail the investigation.

Since the painting is unfinished, you can see what she was going to paint, and some things are a bit off. On the left, the potted plant on the ledge is actually there in real life, but the one on the left isn't there anymore. Later, you find that the plant on the left is actually a yellow bird sent by Penny.

## Description

> "Freya was unable to finish the painting, as she died sometime during the process.
> Flora appears to be wielding a knife. The red substance on the tip was discovered to be blood."
>
>
Horseshoe Crab

**Horseshoe Crabs** are passive mobs that spawn in beaches.

## Appearance

Horseshoe crabs are based on the Atlantic horseshoe crab, and and although they always have pale brown undersides with black mouthparts, legs, and book gills, their shells come in 3 different colors: light brown, brown, and black.

## Behavior

Horseshoe crabs are very skittish, and will flee from any player that gets within 7-20 blocks away from them. Otherwise, they act similarly to most other passive mobs, aimlessly crawling around at a a slow pace (indicated by the slow movement of their tails), and avoiding any natural hazards such as lava. As well as this, unlike most mobs, they cannot swim, and will sink in the water; however, they are still capable of moving around in and underwater, and are immune to drowning.

## History

* 7.0.0:
	+ Introduced.
* 8.2.0:
	+ No longer despawns by default.
* 10.0.0:
	+ Can now be harvested for Horseshoe Crab Blood with a glass bottle.
	+ Now has a 25% chance to spawn as a baby horseshoe crab.

## Trivia

* Horseshoe Crab Blood can be harvested from horseshoe crabs by right-clicking them with an empty glass bottle; each harvest deals 0.65 hearts (1.3 HP) of damage to the horseshoe crab.
* Horseshoe crabs behave very similarly to crabs, as they are both slow-moving amphibious mobs that gain a drastic increase in speed when fleeing from players. This is because the two mobs share AI code.
	+ However, horseshoe crabs are completely passive and do not defend themselves from attackers, whereas crabs retaliate when provoked. As well as this, horseshoe crabs flee from targets slightly slower than crabs do.
Gardens

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

 **Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Appearance

The garden is a fairly small area with a stone path leading to the entrance of Tangle Tower. The area consists of a large statue of a unidentifiable creature (referred to as a "Hawkbearlizard" by Grimoire and Sally.), a small stone carving of a cracked egg, a (one-man) bandstand, and a strange fountain with a few short feet on the sides, a giant statue of a dragon-like creature's mouth lays behind the fountain with a statue of an amphibian creature playing the harp inside the fountain as well. The fountain is also full of the same water as the water surrounding the island, yet there is no life to be seen inside the fountain water except for some lily pads.

## Clues

There are only three clues to be found in the Gardens: the Damaged Tape, the Harp Statue, and the Soulbearer. However, the Soulbearer can only be found after unlocking and completing Fifi's Suspicion.

After completing the Harp Statue puzzle, access to the Laboratory will be granted.

## Story

After completing Fifi's Suspicion Fifi unlocks the Secret Diary, upon reading the diary Grimoire and Sally decide to go back to the Gardens to see if they missed anything. Once there, they find the Soulbearer lying by the fountain. The Soulbearer has a note stuck to the back that reads, "This is my new friend. He likes music. Simple melodies will move his soul. Best of luck to you two. Freya", this disturbs the two greatly, prompting them to match the handwriting on the note to the handwriting in the diary to see if it is truly from Freya, the handwriting matches, leading them to come to the conclusion that Freya's ghost may be helping them. They decide to keep this information to themselves, and continue on with the investigation. Later on after using the Soulbearer to figure out the Harp Statue puzzle, the entrance to the Laboratory is revealed.

## Gallery

Gardens Concept Art1Gardens Concept Art1BGardens Concept Art2Gardens Concept Art2BGardens Concept Art3Gardens Concept Art3B
Coils and Co. Fairground

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

**Coils and Co. Fairground** is a fairground owned and operated by Gary Coils, as well as the location of the first Detective Grimoire game.

## History

Not much known about the history of the fairground except that Gary Coils possibly found the fairground and it has members work here for long time. The fairground have an aesthetic look of being abandoned which mistook as a run down fairground, but the fun house is broken that the entrance is jammed.

Gary hired Hugh to fix the funhouse which receive backlash from many older employees as they see him not doing his job with the fact that he is old and deaf. This led to Hugh's murder and the fairground is threaten to close down if the culprit wasn't found.

## Staff and Employees

* Gary Coils - Manager
* Charles Ringer - Clown
* Jerry Spears - Janitor
* Ricky Warrer - Mascot
* Pete Nubhat - Mechanic
* Mandy Ferrier - Games Stall Clerk
* Hugh Everton - Misc. employee (former)

## Locations

* Entrance
* Funhouse
Crab

**Crabs** are neutral mobs that spawn in beaches and swamps.

## Appearance

Crabs appear to be based on the red land crab, and although they always have yellow eyes, their shells come in 4 different colors: red, pale red, brown, and blue.

## Behavior

Crabs are very skittish when unprovoked, and will flee from any player that gets within 7-20 blocks away from them; however, if provoked by a player or another mob, they will instead start rapidly scuttling at them and dealing 3 hearts (6 HP) of damage upon contact. Otherwise, they act similarly to most other passive mobs, aimlessly crawling around at a a slow pace, and avoiding any natural hazards such as lava; occasionally, they will clack their claws. As well as this, unlike most mobs, they cannot swim, and will sink in the water; however, they are still capable of moving around in and underwater, and are immune to drowning.

If a certain music disc is inserted into a jukebox, any nearby crabs will change their behavior accordingly.

## History

* 7.0.0:
	+ Introduced.
* 8.2.0:
	+ No longer despawns by default.
* 10.0.0:
	+ Now has a 25% chance to spawn as a baby crab.

## Trivia

* Crabs behave very similarly to horseshoe crabs, as they are both slow-moving amphibious mobs that gain a drastic increase in speed when fleeing from players. This is because the two mobs share AI code.
	+ However, crabs retaliate against attackers, while horseshoe crabs do not. As well as this, crabs flee from targets slightly faster than horseshoe crabs do.
Library

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.
 This article is a stub. You can help Detective Grimoire Wiki by expanding it.

## Appearance

The Library is almost completely filled with tall bookshelves, each full of it's representing category of book except for the Entomology bookshelf. There's also some chemicals of a variety of colors contained by glass bottles (Probably added by Fifi), a few wooden tables that brings support to some of Fifi's experiments, a chalkboard with unfamiliar equations written across it, an open book about birds being lit by a lamp, a strange snow globe of Tangle Tower, and a large circular window covered by research papers.

## Clues

The only clue to be found in this area is the Bird Book. The rest of this space is almost exclusively to get clues about other characters from Fifi's interactions. The equations on Fifi's chalkboard are of some importance later.

## Story

Earlier on the day of the murder, Fifi and Poppy were supposed to hang out together in the Library, but Poppy forgot and Fifi locked herself in her room after being stood up by Poppy. When Poppy brought Fifi to the scene of the crime, Poppy noted that the red on the tip of the feather in the painting looked like blood, as a result Fifi dragged Poppy down to the Library so they could test that theory, and it turned out to be true.

## Gallery

Library Concept Art1Library Concept Art1BLibrary Concept Art2Library Concept Art2BLibrary Concept Art3Library Concept Art3B
Astronomy Tower

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Appearance

The room where Professor Pointer resides. There are three large windows inside the room, as well as an unusually tidy desk, a strange device of sorts, some research papers on the wall, a device with planets of sorts, a shelf carrying trinkets and a shelf carrying books and an empty bell jar. The wooden flooring is red, and the ceiling is covered with depictions of numerous constellations.

## Clues

The only clue to be found here is the Golden Beetle research, which can be found through solving the Solar System puzzle. You can also look through the telescope in the Astronomy Tower in order to unlock Professor Pointer's Suspicion and unlock access to the Attic.

## Story

During the time of the murder, Professor Pointer was at his telescope for the majority of the evening, but he claims that at one point he returned to his desk to look up something in his reference book. He couldn't find the book he wanted, so he figured Fifi must have borrowed it. He would then leave his tower and proceed down into the Grand Hall. However, looking through the telescope reveals that it's permanently pointed at Flora's Tower, not the sky.

## Gallery

Astronomy Tower Concept Art1Astronomy Tower Concept Art1BAstronomy Tower Concept Art2Astronomy Tower Concept Art2BAstronomy Tower Concept Art3Astronomy Tower Concept Art3B
Aviary

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Appearance

A large birdcage-like room in Tangle Tower where Penny resides. Inside the room there are several birdcages being suspended from the ceiling, many large bushes (one in a stone pot with the initial "P" carved into it), two large holes at the bottom edges of the room for rainwater to pour out of, three framed bird research papers, and a mirror facing directly behind Penny. The room is free for birds to come and go except for three: Tabatha, Tamara, and Tatiana. They are all crammed into a large cage, though between the three of them it is rather small.

## Clues

The only clue to be found here is the Birds & Cage, and if Grimoire inspects the open book on the desk on the wall he finds that a page has been torn out, perhaps the one he and Sally later find in Penny's room. The room does not have much else.

## Story

Some time during the evening of the murder, Penny had left the Aviary and was heading towards her room, but in the hall she saw Professor Pointer heading downstairs, so she followed him down.

## Gallery

Aviary Concept Art1Aviary Concept Art1BAviary Concept Art2Aviary Concept Art2BAviary Concept Art3Aviary Concept Art3B
Boggy's Bog Museum

This article is a stub. You can help Detective Grimoire Wiki by expanding it.
 **Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

A tiny one room museum dedicated to Boggy.

## Appearance

The museum looks very out of place in the middle of a swamp, and is a stone building on wooden supports. Consisting of a single room it's very cramped.

## Clues

#### Explorer's Journal

The journal of the explorer that discovered Boggy sixty years prior, and the centrepiece of the exhibition. It contains detailed notes and sketches of the creature, but one page has been ripped out.

#### Folder's File

Agent Folder's research on Boggy, which shows important differences between the sketches of the real creature and the cartoon version, that the museum was originally founded elsewhere and only recently moved to the swamp, and that there is no known record of what Boggy's feet look like.

#### Gloves

A pair of green gloves hidden among facsimile sculptures of Boggy's hands. They're covered in green liquid and, according to Agent Folder, they look like a cross between the real creature's hands and those of the cartoon character.

## Gallery

Museum exteriorMuseum interiorPoster for the Boggy's Bog cartoon.
Agent Folder

**Agent Folder** is a scholar. He holds an encyclopedic knowledge of the history of the swamp and Boggy. He appears in Secret of the Swamp as a suspect in the Murder of Richard Remington.

He is voiced by Arin Hanson.

## Appearance

Agent Folder is a bespectacled young man with curly, black hair. He wears black pants, a red shirt and a grey coat with pockets that fit a filing cabinet drawer.

## Personality

Agent Folder is obsessed with the real Boggy, as opposed to the cartoon character inspired by him. He's dead set on finding every single piece of information there is about him, and even considers it his right to trespass in the Boggy Museum. Folder is also very proud of his intellect, which he considers superior to most others.

## Story

### Background

Not much is known about Folder's history except that he has been studying Boggy's history for a while, he can even explain the notable differences between the cartoon character and the real one. He occasionally visit the museum and most often illegally as he uses a lockpick to sneak into the museum. Remington most likely never noticed Folder's actions and was probably too busy searching for Boggy.

### Secret of the Swamp

Agent Folder appears as a suspect in the murder of Richard Remington, and can be found in the museum, studying the history of Boggy and the swamp.

## Trivia

* His name is a play on Fox Mulder (Fo + lder) from the *X-Files*.
* He insists on being referred to as *Agent* Folder, rather than just Folder.
Faye Mata

**Faye Mata** (September 2) is a professional voice actress and a former competitive gamer. She primarily voices video games and animated characters, best known for Lulu from *League of Legends*. Faye played games semi-professionally in tournaments around the world under the Gamertag “Princess Aura,” including Syfy’s national reality TV show gaming competition, WCG Ultimate Gamer. Even as a voice actor convention guest, Faye is notorious for crashing the game room and competing in tournaments and playing with fans.

She often works with Bang Zoom! Entertainment. She has recently gotten attention from anime fans with her role as Rin Hoshizora in *Love Live!*. Known for her cutesy voice and undying love for the color ice blue, most of her roles are Wide Eyed Idealists, usually either Genki Girls or Cloudcuckoolanders. She's also a dedicated video game, anime, and manga geek as well.

### Roles:

* *Detective Grimoire: Secret of the Swamp* - Little Girl
* *Tangle Tower* - Poppy Pointer
Ripped Photo

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

Poppy's third of the photo shows she wasn't always as dark as when Grimoire and Sally meet her, and it proves the cracked cassette belonged to Poppy at some point. The right half shows that the Secret Diary belonged to Freya. We know Poppy hid her third of the picture because she wants to pretend she never looked like that, and never liked pink, but it's unknown why Freya's two thirds were hidden away in a puzzle.

## Description

#### Right half

> "A photograph of two young girls. One with red hair, the other with green hair.
> The photo has a large piece missing. It seems to have been ripped off."
>
>

#### Left half

> "The ripped photo shows a young girl with blonde hair and pink clothes.
>
>
> The girl in the photo is using a bright pink cassette player with matching headphones.
>
>
> The rest of the photo shows Fifi and Freya. It was hidden in Freya's room.
>
>
>
> The girl in the photo is Poppy. It is unknown exactly why she changed her look."
>
>

A photo that's been ripped in two. The right half shows a younger Fifi and Freya and can be found in Freya's Paint Brushes puzzle, the left half shows a blonde and equally younger Poppy.

## Gallery

Ripped Photo Concept ArtRipped Photo Concept ArtRipped Photo Concept Art 2Ripped Photo Concept Art 2
Fitz's Room

> *"Oh, wow! [...] It's a big empty space."*
>
>

> *- Grimoire*
>
>

Fitz's Room is a location in the West Side of Tangle Tower. It matches with the minimalistic and silent nature of Fitz himself.

## Appearance

The room itself is almost completely decorated with a poor palette of purple schemes, and the only notable feature of it, is Fitz's bed. Aside this, the room has two lamps hanging from the ceiling, a wooden shelf over the bed, a locked box under the bed, a window and the door that connects with the Secret Garden along with Poppy's Room.

## Clues

As empty as it may be, investigating the bedroom can provide the Ornate Trowel after completing the Leaves Combination Box puzzle (Located under the bed), as well as one of the two parts of the Rooftop Garden entrance Puzzle.

## Gallery

Fitz's Room Concept Art1Fitz's Room Concept Art1BFitz's Room Concept Art2Fitz's Room Concept Art2BFitz's Room Concept Art3Fitz's Room Concept Art3B
Ornate Trowel

This article is a stub. You can help Detective Grimoire Wiki by expanding it.
 **Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

The ornate trowel was gift from Penny to Fitz, it is hidden in a locked box under Fitz's bed. It's engraved with his and Penny's initials, and he only uses it to care for the Potted Flower he gave her. Once, Fifi spotted Fitz sneaking up the east tower to do so, but thought the trowel was a knife.

## Description

A metal gardening trowel with a decorative pattern. It has a decorative pattern engraved onto it, and letters either side of a heart:

*"P.P ♥ F.F"*

## Gallery

Ornate Trowel Concept ArtOrnate Trowel Concept Art
Josh Tomar

**Joshua Tomar** was born on March 8, 1986, in Philadelphia, USA as **Joshua Michael Tomar**. He is an actor and writer, known for League of Legends (2009), One Punch Man (2015) and Sword Art Online (2012). He has been married to Tina Tomar since December 27, 2012.

### Roles:

* *Detective Grimoire: Secret of the Swamp* - Officer James, Bobby Burle, Vincent Van De Peer
* *Tangle Tower* - Fitz Fellow
Case File

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

## Significance

A collection of information pertaining to a recent murder at Tangle Tower.

## Description

*"Murder Victim: Freya Fellow (19). Died whilst painting a portrait of Flora Fellow (58). Location: Flora's Tower. Flora was present, as she was posing for a portrait. Freya Fellow was found lying on her back, with a single stab wound on her chest. No weapon was found at the crime scene, but the subject of Freya's unfinished painting is holding a knife. The red colour on the tip of knife is not paint. It was discovered to be blood."*

Oddly enough, the case file states that Flora is 58 years old, but if you ask Fifi about Flora, she will tell you that she is only 44 years old. Though this is likely just an overseen error in the game.

## Gallery

Case File Concept ArtCase File Concept Art
Hugh Everton

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

**Hugh Everton** was the victim in the game Detective Grimoire.

He worked in the Colis and Co. Fairground and was disliked by many employees.

## Appearance

It is unknown how Hugh looks like due to no picture of him but instead a black portrait. It can be deduced that he is an old man judging by conversations by the circus workers.

## Story

### Background

He was hired by Gary Coils to manage the Funhouse. However, he is old and deaf and refuses to do his work. This made Hugh enemies with the circus employees who are angry that he neglected to fix the Funhouse. Mandy had to help Hugh to fix the funhouse and Pete is tired of constantly fixing Hugh's mess.

### Night of the Murder

On the night of the murder, Hugh is working late and noticed a bright light in the Hall of Mirrors where he was in his office. He came to the Hall to switch off the light to notice a big mirror is broken. Due to the mirror being broken, he is unable to see his reflection and the murderer behind him as he put oil on the door to prevent Hugh hearing. There Hugh was murdered and found by the circus' janitor, Jerry Spears.

### Detective Grimoire

As the victim of the murder, Hugh is not seen in the game. He is mostly mentioned by his fellow colleagues who provide insight into his background.
Stuffed bear

The **Stuffed Bear** is an innocent looking character that lies immobile over Fifi's Room mattres. However, as stated by Grimoire, he truly is the main suspect of the Tangle Tower case.

Despite the bear telling Grimoire that he's innocent, Grimoire doesn't trustes him and orders him to save that words for the judge.
Detective Grimoire

*This is a disambiguation page; a navigational aid which lists other articles that might otherwise share the same title. If an article link referred you here in error, please go back and fix it to point directly to the intended page.*

**Detective Grimoire** may refer to multiple articles:

* For the titular character of the games, see **Detective Grimoire (character)**
* For the first installment of the series, see **Detective Grimoire (Flash)**
* For the second installment of the series, see **Detective Grimoire: Secret of the Swamp**
Boggy's Bog

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

**Boggy's Bog** is a swamp and tourist attraction owned by the late Richard Remington, as well as the main location of the second installment in the Detective Grimoire series, Secret of the Swamp.

## History

Not much known about the place except the legend creature Boggy lived there and was spotted by an explorer 60 years ago. Lady Weybridge also live in northeast of the bog on top of the trees where she met with the explorer, she kept the page where it had her drawing which also have page of Boggy's feet.

Richard Remington and his hunters friends hunt Boggy in this swamp and witnessed by Lady Weybridge. Unfortunately for the hunters, they could not find the creature and came back many times to find the creature. Eventually, the hunters left but Richard is obsessed with the creature and decide to stay in the swamp. He also met with Lady Weybridge and was gifted with a piece of cloth which is used as curtain in Richard's office. He turned the swamp into a tourist attraction in an attempt to avoid authorities suspicious on hunting Boggy and allowed him to stay in the swamp.

There are only 2 employees as described as a skeleton crew. Harper work as a chef due to his friendship with Remington and Sally work as a souvenir seller due to unknown circumstances, she work only for a year. There are few tourists in the area with Agent Folder interested in the history of the swamp and Boggy and Echo Everstone, a fan of Boggy the cartoon and protest against the tourist attraction. Richard was recently bribed by the director Vincent van der Peer to film in the swamp for the profit of the upcoming film.

Echo insist to close down the tourist attraction, he craft himself a Boggy suit which mixed the real records and the cartoon and poisoned Richard's favourite food, Bog Dog to ambush the owner. Although his intention is to scare the owner to closing, but he didn't know the owner is hunting Boggy and uses his chance to shoot Echo. Echo forced to kill Richard using the pitchfork and push him out of the window, he later hide the suit parts around the swamp and return to the camp.

With Richard's death, the suppose murderer being Boggy and no one interested in maintaining the swamp tourist attraction, it is likely the place will be closed down as Echo have expected.

## Staff

* Mr. Harper
* Sally Spears - Gift Shop Cashier (former)
* Richard Remington - Owner (former)

## Locations

* Entrance
* Crossroads
* Gift Shop
* Cafeteria
* Office
* Protest
* Woods
Tarantula

**Tarantulas** are hostile mobs that spawn in sandy biomes.

## Appearance

Tarantulas seem to be based on the Mexican red-kneed tarantula, and are dark brown in color, with an orange-brown ring on their thorax, orange-brown bands on their legs and pedipalps, and shades of orange-brown on their head and abdomen, as well as 6 red eyes that eerily glow in the dark.

## Behavior

Unlike the vanilla spiders, tarantulas are naturally hostile to players even in broad daylight. When attacking, they will crawl at players before leaping at them and dealing 1 heart (2 HP) of damage; while attacking, they may also climb walls in order to reliably catch up to players. Often times, they will also fire hairs from their body at players; these hairs do 3 hearts (6 HP) of damage and inflict Blindness for 1-3 seconds (depending on what difficulty the player is on). They will also attack Iron Golems.

## History

* 1.0.0:
	+ Introduced.
* 9.0.0:
	+ Now rotates when climbing up walls.

## Trivia

* Surprisingly enough, tarantulas do much more damage with their hairs than with their bites, making them more effective at ranged combat than at melee combat.
* Due to a possible bug, tarantulas often struggle to fight targets in melee combat. After intially leaping at a target and dealing damage, they will either stand in place or attempt to reposition themselves and harmlessly push their target around, only occasionally doing melee damage; the most reliable way of dealing damage they have is firing hairs at point-blank range.
Notebook

This article is a stub. You can help Detective Grimoire Wiki by expanding it.
 **Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

The notebook is found in The Study. It's a central piece of evidence in tieing several other clues together, and establishing some of the timeline of events leading up to the murder. It indicates that Penelope specifically found what she needs in the Lowest Level, and the paper the Hawkshaw design sketches were drawn on matches the paper in the notebook.

## Description

> "Several pages have been ripped out, but a few remain;
>
>
> *Fifth Ambassador located - finally. Can't say I harboured any optimism - but still somehow disappointed. No better than the rest of them.*
>
>
> *Took my Mystid friend into the Music Room for experiments. It works. Perhaps too well.*
>
>
> *The laboratory was another disappointment. All that effort, for what!? He's even more short-sighted than I could have guessed.*
>
>
> *Went to the bottom. Nice view. It's been mostly cleaned out, but I have what I need.*
>
>
>
> *She got in. She was careful, nothing was moved. But I know. It's time.*"
>
>

The image of the notebook shows some illegible scribbles and two skectes on the top page. The first sketch shows a funnel-like shape, similar to the horn on the Horn Statue, with a glass in front of it, and an arrow pounting at a little dot inside the funnel, presumably the beetle. The other sketch looks like the big window in the Lowest Level.
Astronomia

Astronomia jest nauką o gwiazdach, innych planetach, niebie i innych rzeczach na nieboskłonie niebieskim, które są nad Karslirem. Jej badaniem zajmują się astronomowie, którzy badają niebo podczas nocy i próbują je zrozumieć. Jest to bardzo rozległy temat, a w tym artykule zostanie opisane co widać na niebie w dzień i w nocy.

## Słońce

W dzień na niebie góruje słońce. Niezależnie od pozycji na świecie zawsze mieści się ono dokładnie nad obserwującym, ale tylko w dzień przesilenia letniego. W inne dni odchyla się ono w stronę Rsetr dzięki czemu wyznaczono gdzie mieści się północ świata i map. Jednakże niezależnie gdzie będzie się stać słońce zawsze będzie w tej samej pozycji i rzucać wszędzie będzie ten sam cień. Słońce zawsze oświetla wszystko i dla mieszkańców świat jest płaski nie licząc gór i wzgórz.

## Księżyce

Po niebie przemieszcza się również duży księżyc zwany Magirem. Jest on dosyć duży i można go zobaczyć nawet w dzień jeśli są do tego odpowiednie warunki. Księżyc zawsze jest w tym samym miejscu na niebie, odchylony na północ. Księżyc ma różne fazy podczas których widoczna jest jego mniejsza lub większa część. Pomiędzy pełniami jest 30 dni dzięki czemu udało się wyznaczyć kalendarz.

Zaraz pod nim co ciekawe krąży po niebie drugi księżyc, mniejszy ale nadal łatwy do zauważenia. Nazywany jest on Eukor. Potrzebuję on dokładnie 90 dni na zrobienie pełnego obrotu wokół Karsliru chowając się na długi czas za nim. Wyznacza on cztery główne pory roku.

## Gwiazdy

Na niebie w nocy pojawiają się gwiazdy. Są to świecące się punkty, a astronomowie nadają im imiona i wyznaczają one konstelacje, które pojawiają się na niebie. Podczas długich obserwacji można zauważyć jak gwiazdy się poruszają po niebie. Niektóre z gwiazd są większe, inne mniejsze, ale oprócz nich można też zobaczyć inne dziwne obiekty na niebie. Astronomowie jak dotąd nie potrafią określić czym one są i skąd się wzięły.

## Konstelacje

Gwiazdy kiedy ustawią się na niebie tworzą konstelację gwiezdne. Takie konstelacje co ciekawe łączą się ze sobą tworząc widoczny obraz. Mieszkańcy nadali każdej konstelacji imię i co ciekawe mimo różnych kultur i odległości pomiędzy różnymi ludami, są one takie same. Konstelację świecą co noc z czego zawsze na niebie pojawia się inna, która się łączy. Konstelacji jest łącznie 20 i każda ma inne znaczenie i wygląd. Podobno urodzenie się pod daną konstelacją zmienia charakter osoby i daję podczas nocy i dzień po niej szczęście.

1. Miecz Karogaka (kiedyś nazywany Mieczem Krzyżowym, ale postanowiono uczcić Karogaka) - Znak Wojowniczości
2. Smok - Znak Chaosu
3. Głupiec - Znak Intuicji
4. Gwiazda Zaranna - Znak Magii
5. Bliźnięta - Znak Zaradności
6. Byk - Znak Gniewu
7. Góra - Znak Wytrwałości
8. Lutnia - Znak Oszustwa
9. Strzelec - Znak Precyzji
10. Bębniarz - Znak Radości
11. Tancerka - Znak Miłości
12. Widłogon - Znak Strachu
13. Mędrzec - Znak Wiedzy
14. Tarcza - Znak Obrony
15. Waga - Znak Szczerości
16. Wół - Znak Wierności
17. Burza - Znak Tajemnicy
18. Lis - Znak Sprytu
19. Kruk - Znak Snów
20. Kosa - Znak Śmierci
The Explorer

This article is a stub. You can help Detective Grimoire Wiki by expanding it.

**The Explorer** is a minor unseen character who was mentioned in Secret of the Swamp. Although the explorer is important to the history of Boggy and the swamp, his image is never shown and his name is never mentioned. The only person to have actually known him is Lady Weybridge.

## Trivia

* His pith helmet can be seen in the Boggy's Bog museum.
* His name is unknown. Lady Weybridge confirms she knows it, but refuses to tell Detective Grimoire.
Crumpled Paper

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

This clue can be found after solving the Birdhouse puzzle in Penny's Room. The flower petals originate from the red roses that are growing on the Rooftop Garden. The petals were taken from the garden by Penny's yellow bird, Tabatha, after Penny had sent her to bring her evidence of the supposed relationship the thought Fitz and Poppy were having.

## Description

A ripped piece of paper, crumpled up into a ball. Red flower petals were found inside. A message is angrily scrawled onto the paper: *"NOW I'll GET HER!"*

## Gallery

Crumpled Paper Concept ArtCrumpled Paper Concept Art
Fifi's Room

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

**Fifi's Room** is a location inside the West Tower of the Tangle Tower, which corresponds to the Fellow family. This room belongs to Flora and Felix's daughter, Fiona (Better known as Fifi). It can only be accesed by Grimoire and Sally once they've talked to Fifi herself in the Library for the first time.

## Appearance

In line with the investigative nature of Fifi, the room is filled with papers and equipment pertaining to research and theories, and old-fashioned books are scattered all over the place, along with many empty, yellow cans. The room seems generally very disorganised, at least to outsiders.

In front of the shelves there's a blackboard with several notes and a great diagram with arrows pointing between drawings of the rest of the suspects that live in Tangle Tower as well as Grimoire and Sally (it's a mystery when Fifi could have drawn them). This is the basis for some speculation that Fifi may have been the one to call in Detective Grimoire and Sally.

In the middle of the room, there's a mattress with a striped blanket and two pillows on it. Over the blanket, there's also an innocent-looking stuffed bear. The only window has been covered by lots of papers, and just next to it, there's some kind of Magnifying Glasses Mechanism that allows Grimoire and Sally to find a clue. In the player's front view is a table with several books and notes along with a larger Magnifying Glass.

## Clues

Freya's Secret Diary can be found by solving the Magnifying Glasses Puzzle located just next to the window. Aside from this, nothing else of interest can be seen in the rest of the room.

## Story

On the day of Freya's murder, Fifi had locked herself inside her room after being ditched by Poppy earlier that day. After some time she heard someone banging on her room door, she ignored it until that person started shouting through the door. When she opened it the person turned out to be Poppy, who tells Fifi that Freya is dead, Fifi, believing this to be a prank, punched Poppy in the face. Poppy then dragged Fifi out of her room and up to the scene of the crime, Flora's Tower. Professor Pointer, who had been waiting in the hallway, followed them as well.

## Gallery

Fifi's Room Concept Art1Fifi's Room Concept Art1BFifi's Room Concept Art2Fifi's Room Concept Art2B
Gobliny

**Gobliny** - grupa istot mocno ze sobą spokrewnionych, które są do siebie bardzo podobne, ale są między nimi różnice.

## Charakterystyka

Gobliny zamieszkują wszystkie tereny Karsliru, niezależnie czy są to góry, lasy, pustynie lub inne tereny. Jedynie na najbardziej ekstremalnych terenach nie spotyka się goblinów.

Gobliny wyglądają jak małe paskudne dzieci, które przeszły wypadek. Są bardzo niskie, są dwa razy niższe niż krasnoludy, posiadają długie szpiczaste uszy, krótkie nogi i ręce. Zawsze na swojej twarzy posiadają wielki szeroki sadystyczny uśmiech.

Gobliny są bardzo upierdliwymi i wkurzającymi stworzeniami, które w pojedynkę psocą i robią żarty, ale kiedy zbierze się ich większa grupa to zaczynają atakować, ale jako, że są małe nie mogą wyrządzić wielkiej krzywdy. Gobliny nienawidzą ognia i są bardzo słabe na trucizny. Gobliną przewodniczą silniejsze i inteligentniejsze hobgobliny.

## Odmiany - ludy

### **Goblin Leśny**

Gobliny, które zamieszkują klimat umiarkowany, czyli takie państwa jak Grafea, Mratun, Tharnię i Theternię. Ich kolor skóry jest zielony.

### **Czarny Goblin**

Gobliny, które zamieszkują góry, jaskinie i kopalnie, czyli w państwa krasnoludzkie. Mają czarny kolor skóry.

### **Biały Goblin**

Gobliny, które zamieszkują tereny orków i służą im często jako pupilki i maskotki. Mają biało szary kolor skóry.

### **Brązowy Goblin**

Goliny, które zamieszkują pustynie i bardzo ciepłe tereny, takie jak Zavrent, Wsvrent, Wevgr i Postyr. Mają ciemno brązowy kolor skóry.
Swamp Juice

**Swamp Juice** is a popular energy drink that can only be found at Boggy's Bog. It was possibly created by Mr. Harper similarly to the Bog-Dog.

## Description

Swamp Juice is the only drink sold in Boggy's Bog by Mr. Harper. However, the drinks are stolen and used to disguised as swamp slime in order to frame Boggy as the murderer.
Music Room

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

 This article is a stub. You can help Detective Grimoire Wiki by expanding it.

## Appearance

The room where Poppy resides. Inside the room is a grand piano, a violin, a cello case, a horn statue, a faded mural on one of the walls, many paper lanterns hanging from the ceiling as well as many plants, a globe, some drapes, sheet music all over the floor, a globe, and some photos on the wall. The floor appears to be wooden and two large windows take up one of the walls.

## Clues

The only clue to be found in this area is the Horn Statue.

## Story

Earlier on the day of Freya's murder, Poppy had been practicing piano for about three hours, as she does everyday.

## Gallery

Music Room Concept Art1Music Room Concept Art1BMusic Room Concept Art2Music Room Concept Art2BMusic Room Concept Art3Music Room Concept Art3B
Brush & Palette

**Watch out!** This article may contain plot or ending spoilers. Read at your own risk.

## Significance

Freya's brush and palette, she was in the middle of using it just before her death. One of the blobs of paint however, proves to be essential to the mystery behind her murder later in the game.

The red on both the palette and brush is proven by Fifi to be blood. This turns out to have little relevance to the murder, as Penelope put blood in the paint pot for red just to distract Fifi and Poppy. She says she hopes it also helped them deal with the loss of Freya, but considering she didn't care enough to not kill Freya, she might just be trying to make herself feel better.

The yellow blob means Freya intended to paint something yellow in the Painted Portrait, though she was killed before she got that far. This is what makes Grimoire and Sally re-examine the portrait, and realise the sketched, but unpainted, silhouette on the right side of the painting is Tabatha, one of Penny's pet birds, not another plant like the one on the left. This is supported by the finding of the yellow feather in the Rooftop Garden below.

## Description

> "The palette has a variety of paints loaded onto it. The largest is a blob of black in the middle.
>
>
> The paintbrush is still covered with dried red paint.
>
>
> Poppy states that Freya would mix all of the colors she would need before starting her painting.
>
>
>
> The red substance on the palette and brush is discovered to be blood, not paint."
>
>

Among the colours loaded unto the palette are red, black, white, a variey of browns and yellow. The paintbrush very crooked for a paintbrush, perhaps customised for Freya's grip?

## Gallery

Brush and Palette Concept ArtBrush and Palette Concept Art