Deception

**Deception** is a **Unique** Perk belonging to Élodie Rakoto.
Prestige Élodie Rakoto to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Deception** for all other Characters.

Your adventurous lifestyle requires moments of crafty misdirection.
<p>Interacting with a Locker<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> while holding the ''Sprint button'' has the following effects:
\*You do not enter the Locker.
\*The Locker's doors swing open and close swiftly, feining a Survivor entering it.
\*Triggers a ''Loud Noise Notification'' at the Locker's location, feining a Survivor rushing to enter it.
\*'''Suppresses''' the creation of Scratch Marks<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> and Pools of Blood<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>'''.
''Deception'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span>''' '''seconds'''.

Your adventurous lifestyle requires moments of crafty misdirection.
Interacting with a Locker while holding the *Sprint button* has the following effects:
* You do not enter the Locker.
* The Locker's doors swing open and close swiftly, feining a Survivor entering it.
* Triggers a *Loud Noise Notification* at the Locker's location, feining a Survivor rushing to enter it.
* **Suppresses** the creation of Scratch Marks and Pools of Blood for **3 seconds**.

Your adventurous lifestyle requires moments of crafty misdirection.
<p>Interacting with a Locker<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> while holding the ''Sprint button'' has the following effects:
\*You do not enter the Locker.
\*The Locker's doors swing open and close swiftly, feining a Survivor entering it.
\*Triggers a ''Loud Noise Notification'' at the Locker's location, feining a Survivor rushing to enter it.
\*'''Suppresses''' the creation of Scratch Marks<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> and Pools of Blood<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>'''.
''Deception'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span>''' '''seconds'''.

Your adventurous lifestyle requires moments of crafty misdirection.
Interacting with a Locker while holding the *Sprint button* has the following effects:
* You do not enter the Locker.
* The Locker's doors swing open and close swiftly, feining a Survivor entering it.
* Triggers a *Loud Noise Notification* at the Locker's location, feining a Survivor rushing to enter it.
* **Suppresses** the creation of Scratch Marks and Pools of Blood for **3 seconds**.

## Trivia

* **Deception** replaces the **HIDE** prompt with **FEINT** while sprinting past Lockers.
* The in-game description of **Deception** is worded quite ambiguously and was adjusted for the Wiki.