Farewell.exe

**Farewell.exe** is a series of corrupted games. The characters only can be played then die. There are no other methods to save them.

## Kanto.exe

The first round of Farewell.exe series.

The starting screen is totally normal with Pikachu until the player pressed any button to start, it briefly turns into a red version with Pikachu.exe instead.

The selecting character screen has the Kanto starters, it changes when it's with a different character:

* When it's Squirtle's turn, the other two's levels are locked. Squirtle's level is unlocked.
* When it's Charmander's turn, Squirtle's turn into .exe and locked. Charmander's level is unlocked. Bulbasaur's level is still locked.
* When it's Bulbasaur's turn, Charmander's turn into .exe and locked. Squirtle's level is still locked. Bulbasaur's level is unlocked.
* After Bulbasaur's level turned into .exe and locked. All three of them are locked. After 5 seconds, it goes to Pikachu.exe with the above red text I AM GOD on a black screen and goes to a screen with the text READY FOR ROUND 2 text appears, then goes to the game over screen.

### Victims

1. **Squirtle** has to scroll to meet dead animals and plants, then poke Pikachu.exe. Then it goes to a place literally on fire, Exe appears and catch Squirtle to kill it.
2. **Charmander** goes to a bloody place when it goes further. Exe appears behind Charmander and kills it.
3. **Bulbasaur** suddenly falls down then heard the evil laugh. Exe appears behind Bulbasaur and kills it.

The Game Over screen has the victims' head stuck on poles.

## Johto.exe

The second round of Farewell.exe series.

The starting screen keeps flashing between the blue screen and red screen with Pikachu.exe.

The selecting character screen has the Johto starters, it changes when it's with a different character:

* When it's Chikorita's turn, the other two's levels are locked. Chikorita's level is unlocked.
* When it's Totodile's turn, Chikorita's turn into .exe and locked. Totodile's level is unlocked. Cyndaquil's level is still locked.
* When it's Cyndaquil's turn, Totodile's turn into .exe and locked. Chikorita's level is still locked. Cyndaquil's level is unlocked.
* After Cyndaquil's level turned into .exe and locked. All three of them are locked. After 5 seconds, it goes to a screen with the text READY FOR ROUND 3 text appears, then goes to the game over screen.

### Victims

1. **Chikorita** has to scroll through the place until Pikachu.exe appears, it stopped. The ground that Chikorita stand disappears then it falls into a bed of spikes.
2. **Totodile** has to scroll through the place until it falls into a very deep corner so it cannot jump up. Exe appears behind it and kills it.
3. **Cyndaquil** has to scroll through the place until it goes to a place then the wall closes, trapping Cyndaquil, so Exe appears behind it and kills it.

The Game Over screen has the victims' ripped parts.

## Abandoned.exe

The third round of Farewell.exe series.

The starting screen is the red screen with Eevee.

The selecting character screen has  Kanto starters' levels with .exe look, locked.

* Select Squirtle's level. When Eevee goes to Squirtle, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Squirtle"", you press enter to restart, then turn back to the selecting character screen.
* Select Charmander's level. When Eevee goes to Charmander, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Charmander"", you press enter to restart, then turn back to the selecting character screen.
* Select Bulbasaur's level. When Eevee goes to Bulbasaur, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Bulbasaur"", you press enter to restart, then turn back to the selecting character screen, now with Johto starters but with locked and .exe look.
* Select Chikorita's level. When Eevee goes to Chikorita, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Chikorita"", you press enter to restart, then turn back to the selecting character screen.
* Select Totodile's level. When Eevee goes to Totodile, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Totodile"", you press enter to restart, then turn back to the selecting character screen.
* Select Cyndaquil's level. When Eevee goes to Cyndaquil, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Cyndaquil"", you press enter to restart, then turn into that screen without Cyndaquil.exe. Eevee stops moving so Exe catch and kill it. You will get a screen saying "Failed to respawn character "Eevee",  press enter to restart, then turn back into the title screen with Eevee.exe. Press any keyboard button then you will get a jumpscare from it. Afterwards, the text "READY FOR ROUND 4" appears, then it switches to the game over screen.

The Game Over screen has envy looking Eevee.exe.

## Hoenn.exe

The fourth round of Farewell.exe series.

The starting screen is the red screen with Pikachu.exe.

The selecting character screen has the Hoenn starters, it changes when it's with a different character:

* When it's Mudkip's turn, the other two's levels are locked. Mudkip's level is unlocked.
* When it's Torchic's turn, Mudkip's turn into .exe and locked. Torchic's level is unlocked. Treecko's level is still locked.
* When it's Treecko's turn, Torchic's turn into .exe and locked. Mudkip's level is still locked. Treecko's level is unlocked.
* After Treecko's level turned into .exe and locked. All three of them are locked. After 5 seconds, it goes to a screen with the text READY FOR ROUND 5 text appears, then goes to the game over screen.

### Victims

1. **Mudkip** has to scroll through the place until it cannot move forward on the area of oil. Exe appears behind and kills it.
2. **Torchic** has to scroll through the place until it stepped on a red button to make Exe appear behind and kills it.
3. **Treecko** has to scroll through the place until Exe appears behind it. Treecko has to get Exe, who disappears and teleports into another point until Treecko feels tired so Exe kills it.

The Game Over screen has the victims' ripped parts.

## Sinnoh.exe

The fifth round of Farewell.exe series.

The starting screen is the static screen with Pikachu.exe.

The selecting character screen has the Sinnoh starters, it changes when it's with a different character:

* When it's Piplup's turn, the other two's levels are locked. Piplup's level is unlocked.
* When it's Chimchar's turn, Piplup's turn into .exe and locked. Chimchar's level is unlocked. Turtwig's level is still locked.
* When it's Turtwig's turn, Chimchar's turn into .exe and locked. Piplup's level is still locked. Turtwig's level is unlocked.
* After Turtwig's level turned into .exe and locked. All three of them are locked. After 5 seconds, it goes to a screen with the text READY FOR ROUND 6 text appears, then goes to the game over screen.

### Victims

1. **Piplup** has to scroll through the place until it slips to make it move forward then falls down. Exe appears behind and kills it.
2. **Chimchar** has to scroll through the place until it trapped into a place where it bounces when it's on the edge of the screen. Exe appears behind and kills it.
3. **Turtwig** has to scroll through the place until it saw a higher area. When it jumps into the higher area, Exe appears behind and kills it.

The Game Over screen has the victims' ripped parts.

## Demise.exe

The sixth round of Farewell.exe series.

The starting screen is the static screen with Marill.

The selecting character screen has the Hoenn starters' levels with .exe look, locked.

* Select Mudkip's level. When Marill goes to Mudkip, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Mudkip"", you press enter to restart, then turn back to the selecting character screen.
* Select Torchic's level. When Marill goes to Torchic, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Torchic"", you press enter to restart, then turn back to the selecting character screen.
* Select Treecko's level. When Marill goes to Treecko, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Treecko"", you press enter to restart, then turn back to the selecting character screen, now with Sinnoh starters but with locked and .exe look.
* Select Piplup's level. When Marill goes to Piplup, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Piplup"", you press enter to restart, then turn back to the selecting character screen.
* Select Chimchar's level. When Marill goes to Chimchar, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Chimchar"", you press enter to restart, then turn back to the selecting character screen.
* Select Turtwig's level. When Marill goes to Turtwig, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Turtwig"", you press enter to restart, then turn into that screen without Turtwig.exe. Marill stops moving so Exe catch and kills it. You will get a screen saying "Failed to respawn character "Marill",  press enter to restart, then turn back into the title screen with Marill.exe. Press any keyboard button then you will get a jumpscare from it. Afterwards, the text "READY FOR ROUND 7" appears, then it switches to the game over screen.

The Game Over screen has depressed-looking Marill.exe.

## Unova.exe

The seventh round of Farewell.exe series.

The starting screen is the red screen with Oshawott.

* After Oshawott's level, Oshawott.exe appears on the right side of the title screen.
* After Tepig's level, Tepig.exe appears on the left side of the title screen.
* After Snivy's level, it switches to the screen with the text "Never be trusted", then it turns into the screen where Snivy.exe jumpscares the player.

### Victims

1. **Oshawott** has to scroll through the place until it went to a darker place. When it saw a portal, make it to jump into the portal. However, you will get the static where Exe teleports everywhere and stopped.
2. **Tepig** has to scroll through the place until a point makes it bounce higher and higher so it leads Tepig to rash into the celling of spikes.
3. **Snivy** is in a dark place. The wall is closing from the top to kill Snivy. It cannot get rid of the closing wall.

The Game Over screen has Pikachu.exe in psycho look.

## Kalos.exe

The eighth round of Farewell.exe series.

The starting screen is the red screen with Chespin.

* After Chespin's level, Chespin.exe appears on the right side of the title screen.
* After Fennekin's level, Fennekin.exe appears on the left side of the title screen.
* After Froakie's level, it switches to the screen with the text "This is fine", then it turns into the screen where Froakie.exe jumpscares the player.

### Victims

1. **Chespin** saw a portal. Make it to jump into the portal where it switches to the special stage. Get it to the goal balls so you will get the static where Exe teleports everywhere and stopped.
2. **Fennekin** has to scroll through the place until it gets into the power-up makes it bounce faster and faster so it leads Fennekin to crash into the wall of spikes.
3. **Froakie** is in a dark place. The wall is closing from the top, the left and the right to kill Froakie. It cannot get rid of the closing walls.

The Game Over screen has Pikachu.exe in hungry look.

## Replaced.exe

The ninth round of Farewell.exe series.

The starting screen is the red screen with Clefairy. Press any button to start.

* It comes into the level of Oshawott. When Clefairy goes to the glitched portal, a .exe version of Oshawott appears at the left. Then it turns into a screen saying "Failed to respawn character "Oshawott"", you press enter to restart, then turn back to the title screen. The title screen now has Oshawott.exe on the right, then press any button again to the next level.
* It comes into the level of Tepig. When Clefairy goes to Tepig, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Tepig"", you press enter to restart, then turn back to the title screen. The title screen now has Tepig.exe on the left, then press any button again to the next level.
* It comes into the level of Snivy. When Clefairy goes to Snivy a .exe version of it appears at the middle. Then it turns into a screen saying "Failed to respawn character "Snivy"", you press enter to restart, then turn back to the title screen. The title screen now without Oshawott.exe and Tepig.exe, Clefairy frowned.
* It comes into the level of Chespin. When Clefairy goes to the portal dripped with blood, a .exe version of Chespin appears at the left. Then it turns into a screen saying "Failed to respawn character "Chespin"", you press enter to restart, then turn back to the title screen. The title screen now has Chespin.exe on the right, then press any button again to the next level.
* It comes into the level of Fennekin. When Clefairy goes to Fennekin, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Fennekin"", you press enter to restart, then turn back to the title screen. The title screen now has Fennekin.exe on the left, then press any button again to the next level.
* It comes into the level of Froakie. When Clefairy goes to Froakie, a .exe version of it appears in the middle. Then it turns into a screen saying "Failed to respawn character "Froakie"", you press enter to restart, then turn back to that screen without Froakie.exe. Clefairy stops moving so Exe catch and kills it. You will get a screen saying "Failed to respawn character "Clefairy",  press enter to restart, then turn back into the title screen with Clefairy.exe. Press any keyboard button then you will get a jumpscare from it. Afterwards, the text "READY FOR ROUND 10" appears, then it switches to the game over screen.

The Game Over screen has disappointed Clefairy.exe.

## Alola.exe

The tenth round of Farewell.exe series.

The starting screen is the red screen with Rowlet.

* After Rowlet's level, Rowlet.exe appears on the right side of the title screen.
* After Popplio's level, Popplio.exe appears on the left side of the title screen.
* After Litten's level, it switches to the screen with the text "Never be regretful", then it turns into the screen where Litten.exe jumpscares the player.

### Victims

1. **Rowlet** has to fly through the place until it saw the portal. Make it to enter into the portal where it switches to the special stage. Get it to the goal balls so you will get the static where Exe teleports everywhere and stopped.
2. **Popplio** has to scroll through the cold place until it fell into a pond. Later, you only have 15 seconds for moving Popplio, but you cannot jump up. After that, Popplio drowned.
3. **Litten** is in a dark place. The wall is closing from the left and the right to kill Litten. It cannot get rid of the closing walls.

The Game Over screen has Pikachu.exe in pride look.

## Galar.exe

The eleventh round of Farewell.exe series.

The starting screen is the red screen with Scorbunny.

* After Scorbunny's level, Scorbunny.exe appears on the right side of the title screen.
* After Grookey's level, Grookey.exe appears on the left side of the title screen.
* After Sobble's level, it switches to the screen with the text "I...", then it turns into the screen where Sobble.exe jumpscares the player.

### Victims

1. **Scorbunny** saw a portal. Make it to jump into the portal where it glitches, it switches to the stage where the static presents. Make it move forward until it falls down the edge, the static becomes clearer.
2. **Grookey** has to scroll through the place until it stops at the right side. Every time it goes further, the background turns darker that make sit feel sad. Grookey's sad when it stopped. The wall of spikes comes from the left side then slides forward to the right and kill Grookey.
3. **Sobble** is in a dark place. After 5 seconds, the floor starts shaking. After another 15 seconds, the floor disappears to make Sobble fall to the lower stage. It cannot move so a rectangle-shaped stage block falls down to kill Sobble.

The Game Over screen has Pikachu.exe in bossy look.

## Mistreat.exe

The twelfth and final round of Farewell.exe series.

The starting screen is the red screen with Pikachu. Press any button to start.

* It comes into the level of Rowlet. When Pikachu goes to the glitched portal, a .exe version of Rowlet appears at the left. Then it turns into a screen saying "Failed to respawn character "Rowlet"", you press enter to restart, then turn back to the title screen. The title screen now has Rowlet.exe on the right, then press any button again to the next level.
* It comes into the level of Popplio. When Pikachu goes to Popplio, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Popplio"", you press enter to restart, then turn back to the title screen. The title screen now has Popplio.exe on the left, then press any button again to the next level.
* It comes into the level of Litten. When Pikachu goes to Litten, a .exe version of it appears in the middle. Then it turns into a screen saying "Failed to respawn character "Litten"", you press enter to restart, then turn back to the title screen. The title screen now without Rowlet.exe and Popplio.exe, Pikachu frowned.
* It comes into the level of Scorbunny. When Pikachu goes to the glitched portal, a .exe version of Scorbunny appears at the left. Then it turns into a screen saying "Failed to respawn character "Scorbunny"", you press enter to restart, then turn back to the title screen. The title screen now has Scorbunny.exe on the right, then press any button again to the next level.
* It comes into the level of Grookey. When Pikachu goes to Grookey, a .exe version of it appears at the left. Then it turns into a screen saying "Failed to respawn character "Grookey"", you press enter to restart, then turn back to the title screen. The title screen now has Grookey.exe on the left, then press any button again to the next level.
* It comes into the level of Sobble. When Pikachu goes to the block, the block disappears, then a .exe version of Sobble appears in the middle. Then it turns into a screen saying "Failed to respawn character "Sobble"", you press enter to restart, then turn back to that screen without Sobble.exe. Pikachu stops moving. After 5 seconds, it rips its head from its body. Later, you will get a screen saying "Failed to respawn character "Pikachu",  press enter to restart, then turn back into the title screen with the victim Pikachu.exe. Press any keyboard button then you will get a jumpscare from it. Afterwards, the text "NO MORE HAPPINESS" appears, then it switches to the game over screen.

The Game Over screen has the ripped parts of Gen 5 to 8 starters.