recursal/Fanatic-Fandom huggingface dataset:
Giant

Giants are a boss mob added in Lilypad, and are currently the only boss mob. They are based on the unused vanilla giants. They are colossal zombie-like figures, with large amounts of health and attack power.

## Behavior

Giants have basic zombie-like AI, and will move directly towards the player in order to harm them, sometimes, becuause of a bug, they look up instead of forward. A giant's health is four multiplied with the amount of milestones a player has accrued over the course of their world, up to a limit of 800 health. If the player has no milestones, the giant will spawn as if the player had one. Giants have an attack strength of 50. Giants make low rumbling noises when idle, and emit a higher rumble upon death. Giants have no hurt sound.

## Spawning

Giants only spawn in singleplayer and while no other giants are present. Giants do not spawn in Peaceful mode, and existing giants will despawn upon selecting Peaceful mode. Upon spawning, giants are assigned a random name matching the chunk they spawned in. This name is displayed on a healthbar visible the the player from any location.

In order for a Giant to spawn, the game calculates the following:

* The last x-position the player was in when the last giant was spawned, divided by 32 and rounded down.
* The last y-position the player was in when the last giant was spawned, divided by 32 and rounded down.

Once these positions are calculated, the game checks the following:

* If the calculated x-position is inequal to the player's current x-position, divided by 32 and rounded down.
* If the calculated y-position is inequal to the player's current z-position, divided by 32 and rounded down. Effectively, this means that, in order to spawn a new giant, the player must travel at least 64 blocks away on the x axis from the last player location of a giant spawn, or be far enough (a few chunks) away along the z-axis from this location.

If any of these two conditions are met, a giant has a 90% chance of spawning every tick. Additionally, this 90% chance can be bypassed if the player presses the `End` Key while these conditions are met. Doing so will output the following message to the output stream: `Taken the Titan's challenge. Good luck.` Besides this message, spawning using this method has no other differences than a natural spawn.

## Drops

Upon death, giants have an 80% chance to drop a single Flameberge.

## Sounds

 Giant Hurt
 Giant Dead

## Trivia

* Giants have two unused hurt sounds, consisting of loud thuds. Neither sound plays in-game.
* Giants share a model and their size with vanilla giants, being zombies scaled up by a factor of six - however, unlike vanilla giants, they have a unique texture.
* Giants' hitbox only covers approximately their legs and lower torso; they will not register damage above this point.
Players

It has been suggested to split this page into several individual pagesRefer to the TODO list or the Discussions page

## xorcist6898

xorcist6898 recorded the following videos:

* Entry point
* Version 01
* The search
* Version 03
* Version 05
* Version 06

Their operating system is `Windows XP`.

Their Skype username is `LORD_OF_THE_FLIES.1998`.

## dj\_p155

dj\_p155 recorded the video Attempt to run today.

They were seen in:

* Entry point
* Version 01
* The search
* Version 06

Their Skype username is `Jose.gonzales.210`.

Their Discord username is: `dj155`.

## Samurai\_2001

Samurai\_2001 was briefly seen in Internal footage 1.

They were *probably* recording Version 13 and Sunrise.

*Could be xorcist6898, because of skin similarity between Version 06 and Version 13 and desktop wallpaper similarity between Version 13 and Sunrise**.*

## ORBL

ORBL was seen in Attempt to run today and Presentation.

They recorded the videos Version 07 and Home.

Their operating system is `Windows 7`.

Their Discord username is `ORBL`.

## Other

### MachineRage

MachineRage was seen in Attempt to run today, they talk as if they were a developer.

### bug\_nation

bug\_nation was seen in Version 10 in the hub.

## Footnotes

1. ↑ See this discord message, if you're a member of RetroGamingNow Discord. See this image otherwise.
Internal footage 1

**Internal footage 1** is the eighth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

"We paid them [Mojang], so they let us do that, and even gave us access to the auth system. How the project manager pulled it off is beyond me."

"Don't reveal my name. Chances are, they still know who I am. [...] I've also gone ahead and removed all information that could identify me from the video so that you can post it on your channel."

"The full version along with some other videos is on my FTP server, I've sent you the IP, username and password, check pinned messages. [...] I don't think I need to say this but DO NOT post these full videos anywhere until I give you the green light."

"And what you're seeing here in this video is me playing. Yes, I know, the focus is all over the place, I didn't have the best camera at the time. The fact that I even got to record this without being caught is already something, the anti-leaking policy was strict. As for what I do in the video, get real, who wouldn't screw around with other players' worlds like this, especially back in 2010."

- 6

## Characters

* dev6: (recording)
* Samurai\_2001

## Anomalies

* This is the first video that is recorded by a real-life camera.
* 0:06: The dev summons several items
* 0:28: Dev6 creates some upside-down Ts
* 1:39: `Samurai_2001` joins

## Notepad document

```
Here's all you need to know

Unauthorized recording of your assigned computer is not allowed. this should be obvious but some of us have already tried leaking stuff. Don't do that.

- This list is a TODO, just don't leak our work.

Reminder: everything that happens in this computer is logged and recorded (this does not count as unauthorized recording, and pointing that out does not make you funny in any way).

Guidelines for recruitment:

1. The recruitment client MUST be set to version 1.0.16_02. If you set it to anything else, you won't be able to find any candidates and you will be wasting your time.

2. Do NOT, I repeat, do NOT run the recruitment client on the development branch. This feature is currently in prototyping phase and will be available once that is over.

3. Do not let your player character be discovered in-game. If you do, signal it to Management and do not attempt to take down any images that make their way onto the internet. leave that work to Management.

4. The candidate needs to be:
  - an active player
  - a player who uses a variety of content from the game

```

## Recruitment client

```
CURRENTLY CONNECTED TO A WORLD

Connected to:
0b92af5de8

Accept candidate *(focused button)*
Disconnect *(disabled button)*

```
Mojang Blocks

**Mojang Blocks** are decorative blocks that be found in The Hub in the form of pillars, they can be cyan, white or green.

## Obtaining

Mojang Blocks can't be obtained normally, but, they can be obtained through the block palette or cheats

## Appearances

### Videos

* Internal footage 3
* Discovered
* Reinsertion point

### Versions

* Alpha 1.0.16.05 Preview
* Alpha 1.0.16.05 Unr.Preview2
* Alpha 1.0.16.05 12
* Alpha 1.0.16.05 13 Lilypad QA
* Alpha 1.0.16.05 13 Lilypad
* Alpha 1.0.16.05 R4

## Gallery

Image of Mojang Blocks found in the Lilypad QA files.
Recruitment program

This room does not exist*This page describes an aspect of the AlphaVer ARG that is not present in any of the playable versions, but is directly mentioned in the videos, descriptions, files, comments etc.*
Developers of the 16.05 branch created additional software for the purposes of recruiting future playtesters. There is a current lack of information relating to this program, but it is known that:

* The recruitment process was performed by dedicated Recruiters (later referred to as **Shadow Players** by the users they were monitoring.)
* The recruiters would join unwitting players' (known officially as **candidates**) worlds to oversee their gameplay.
* They could accept or decline the candidates through the aforementioned additional software known as the **recruitment client**. We can infer rejected candidates would be left alone, but in the event of a candidate being chosen, it isn't clear what would happen next.
* The recruiters used version Alpha 1.0.16\_02 until the proper tools for recruitment were developed for the 16.05 versions.
* The recruitment program continued after the developer team had disbanded.
* The recruiters ability of joining the players' worlds inspired developers to create the Hub.

1. ↑ as seen in Internal footage 1
2. ↑ as shown in Unknown Version's description.
Tile Blocks

**Tile Blocks** are a group of decorative blocks.

## History

 **Alpha 1.0.16.05\_13 Lilypad** | Tile Blocks can now be obtained via pallete

## Trivia

* The `Tiles` block is called `DimensionFloor` in the game's code.
* Tile blocks served as the main material for the Hub's floor.
* In the Version 10 video, Tile Blocks appeared a little more on the green and purple side, due to incorrect greenscreen usage. In Internal Footage 2, this was fixed.
Stair Ladder

* Unr.Preview2, Right
* Preview, Right

**Stair Ladder**, sometimes called "Scaffolding" or "Reinforcements" by the community, is a block introduced in Alpha 1.0.16.05 Preview

## Obtaining

### Cheats

Stair ladders can only be obtained via the palette or cheats.

## Usages

Stair ladders are purely decorative, they do not have any functionality.

## Appearances

### Videos

* Internal footage 3
* Video Collection

### Versions

* Alpha 1.0.16.05 Preview
* Alpha 1.0.16.05 Unr.Preview2
* Alpha 1.0.16.05 12
* Alpha 1.0.16.05 13 Lilypad QA
* Alpha 1.0.16.05 13 Lilypad

## Footnotes

1. ↑ Stair ladder was likely introduced earlier, Preview is just the version that this block was first seen in.
Hockey Pockey Eggbutt Penis fly XII

### Relatives

Kvandalf Dingel (tipp tipp oldefar), Berit (mor), Frodmag (far), Arngløgg Dingel (tippoldefar)

### Occupation

Materialforvalter, skattesnylter, okkultist, satanist, Pave

## Physical description

### Eye color

Ikke til stedet

Hockey Pockey Eggbut Penis Fly XII eller også kjent som "arve" er avkommet av en affære mellom hunden til Zimmerzammer, berit, og Felles spraglekant-beboer Frodmag. Arve har ikke blitt observert siden fødsel men lusker rundt i spraglekants gater om kveldene.

Arve er i likhet med Frodmag en merkelig skrue med korte sosiale anntenner. Dette vesenet, skal ved en anledning ha tisset i Stortinget i Den første spraglekant. Dette førte til kluss i stemmeboksen, som kan ha bidratt til Stortingsnatten.

Selv om det finnes lite informasjon Arve, finnes det skriftlige og fysiske bevis på at han faktisk er der enda og kan slå til igjen når som helst. Spraglene i denne Spraglekanten har satt opp flere feller og hindringer så denne mullvarpen ikke skal kunne ødelegge mer for Byen.
Version 10

**Version 10** is the tenth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

"Very nice find, keep looking through that hard drive. I might have some old recordings of my own too, the work PCs were connected to something that captured video 24/7, don't remember what that was, but at one time we migrated to a larger hard drive, and I think I still have the one that was used before."

"Now, remember how ORBL mentioned a multiplayer area where you could go to different worlds? This is what we're looking at here."

"The idea was: these doors would spawn in your world, you would open them, and you would end up in a "hub area". This area was hosted on our servers, and other players who were there could see each other. You couldn't use chat, and it was not a bug, it was an actual decision to disable chat in this area for a "more interesting experience". The players we accepted into our tests however turned out to be smarter than the project leader expected and started building their Skype names out of blocks, and would communicate that way."

"The worlds you could go into from the hub world were actual worlds of players currently connected to our servers, by the way."

"do you remember why this feature was added?" "During recruitment we had a lot of "unauthorized" fun with the players' worlds, so we thought that "hey, why not give the players the same fun, too?". We pitched the idea to the project leader, and he went with it"

"Still, these doors shouldn't appear in your world if it can't connect to the hub world server. Why the hell do they show up when running this jar?"

"Anyway, I just hope we can find your friend. The fact that you two weren't on best terms doesn't help either..."

## Characters

* xorcist6898: Player, who recorded the video.
* dj\_p155: Second person on Skype.
* bug\_nation: Player seen in the Hub.

## Anomalies

* Armor icons are replaced
* One can join the Hub by crafting a lever and opening a naturally spawned iron door.
	+ There wasn't any sound when the player was doing the steps above.
* Upon meeting `bug_nation`, they enter another door, and go to a different world.
Hub Bricks

This room does not exist*This page describes an aspect of the AlphaVer ARG that is not present in any of the playable versions, but is directly mentioned in the videos, descriptions, files, comments etc.*

## Hub Bricks

### Version Debut

Alpha 1.0.16.05\_06

**Hub Bricks** are reskinned Dimension Walls, seen when a playtester is unsuspended.

## Obtaining

### Generation

Hub bricks generate in the Alternative Hub.

## Appearances

### Videos

* Internal footage 4 (Barely visible)
* Reinsertion point
* Video Collection (Video 1 and Video 7)

### Versions

* Alpha 1.0.16.05 06
* Alpha 1.0.16.05 07
* Alpha 1.0.16.05 10RC1
* Alpha 1.0.16.05 10
* Alpha 1.0.16.05 11
* Alpha 1.0.16.05 R4
Musical Showcase

**Musical Showcase** is the twenty eighth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

"Oh crap"

Archived clip of a now deleted video

## Characters

* Vivivern: Player who recorded the video

## Things we know

At 0:56, The player starts moving and jumping in a pattern, almost like a code. The sequence is center, right, down, center, up, center, down, center, left, center, right. We don't know what it could mean either so it's just speculation.
Alpha 1.0.16.05 Unr.Preview2

If you want to play Unr.Preview2, check out how to here.

**Alpha 1.0.16.05 [UNR.PREVIEW2]** is the second playable version of the 16.05 branch.

## Gameplay & Features

### Codes

This version prompts for code when attempting to play. The codes are:

* `2259403-191299` - Unlock cheats ***(must be inputted first)***
* `47984-25158-78941` - Code to start playing

### Cheats

Cheats is a feature that allows the player to get any item/block in the game by typing its ID on the numpad while being in any GUI. To give yourself a stack of the item, press '+' on the numpad. To reset the input field, press '-' on the numpad.

### Terrain Generation

The terrain generation changes between 23:00-04:00 *(11PM-4AM)*, causing newly generated chunks to look like chunk errors.
Consequences

**Consequences** is the twenty second video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

"Oh, so that's the video you've been telling me about all along. Glad you were able to finally recover it"

"The bans were pitched by [0] after we brought up the issue of testing security on one of our meetings soon after the development cycle of the branch started, and they were much harsher originally - the offending player would be booted out of the testing without a chance of getting back, though, as you see, it became somewhat more lenient"

"[0] still insisted on barring them from normal play, so we had to come up with something. Luckily, [2] and [3] were working on what you know as the Hub at the time, and so the first iteration of it, code and all, was repurposed for a sort of detention area"

"The hub you see in the game? it was the third, maybe fourth version of the feature at large, and it only took a more-or-less hallway-like form from the second design onward, we even used to test them on a private server"

"the doors didn't become a staple until before implementation, however."

## Characters

* xorcist6898: Player, whose account is borrowed in the video
* Vivivern: Other player on LogMeIn Hamachi

## Anomalies

* The OS is `Windows 7.`
* xorcist6898's Hamachi room IP address is `25.72.43.136`.
* Hamachi room's name is `MineCraftGaming`.
* *0:36*: New dimension *(identified as `server.HubLegacy`)*, where the player remains while banned from online play.
* *0:36*: A label at the top of the screen:

```
You have been temporarily banned for violating our Online Play Guidelines!
Remaining suspension time: 31 days

```

* *0:56*: New Essence stat in the Player's inventory GUI. Similar to survival test stats.
* Along with the new video, the `exalpha-dev.github.io` website got updated.

## Chat log

```
>> with these new versions it makes at least some sense
<< like, they promised so much in the new update
<< some kind of ash dimension or something
<< and yet noone is talking abouth these weird updates?
<< i mean on the forums
<< wonder if that's tied to that figure me and another guy looked for once
<< btw did they also ban you for a month?
>> wait wait waaaaaaaait
>> they ban people now?
<< I mean not me lmao
<< but they did ban the guy whose account i borrowed for a while
<< because my actual account it not in the tests
<< i mean it doesn't get these new versions
>> huh. Well, this is dumb (the ban i mean)
>> i just hope they bring back that Ghoul mob, he's very fun
>> actually, can you log into the game at all? in like, the launcher
<< let me try actually
>> k
<< i mean i can
<< but it like
<< puts me into this
<< actually i'll show you later

```
Low River Lilypad

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*

## Low River Lilypad

### Version Debut

Alpha 1.0.16.05 R4

**Low River Lilypads** are a plant introduced in Alpha 1.0.16.05 R4.

## Obtaining

### Generation

Low River Lilypads generate on the water of the Low River biome.

## Appearances

### Videos

* Attachment b849.avi
* Video Collection

## Gallery

Screenshot of a Low River Lilypad from attachment b849.avi
1. ↑ https://rhinestonesgardenofdelights.creator-spring.com/
Unused Assets

Even in AlphaVer, there are unused and scrapped assets left behind by the devs.

## AlphaVer

### Blocks

Unused block texture found in terrain.png, likely an early texture for Fake Dirt.An uncompressed version of the same texture found in Alpha 1.0.16.05 Preview's terrain.png.A metallic-looking X found in terrain.png.

### Miscellaneous

Removed in Lilypad QA, zz.png was likely meant to be the "new" paintings texture in Unr.Preview2.
## Vanilla

There are still some unused assets from Alpha 1.1.0 in the AlphaVer files.

### Blocks

doors.png, an unused texture for doors, they were likely meant to be entities (Like signs)gear.png, part of the gear block, a precursor to redstone.gearmiddle.png, ditto.

### Miscellaneous

waterterrain.png, a texture depicting water flow patterns.fluff.png, an unused texture for clouds.2char.png, an unused player skin.grass.png.water.png.cart.png, only a section of the minecart's texture is unused, that being the dirt layer that would fill up when minecarts were for storage,arrow.png, only the purple arrow is unused, being used for the arrows shot by skeletons during the survival test phase.
Low River

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*
**Low River** is a subterranean biome introduced in Alpha 1.0.16.05 R4.

## Generation

The low river biome generates at around bedrock level and consists of a shallow river adorned with Lilypads, as well as a sub-variant of them known as the Low River Lilypads. Typically bedrock and stone will also intersect the riverbed.

## Music

The music playing in Low River is Estonian Reliquary.

## Gallery

A screenshot from attachment\_b849.avi showing the low river biome.
Alpha 1.0.16.05 18⋕

**Alpha 1.0.16.05\_18#** is a version available at the most on November 22nd, 2011. It has only appeared in Video Collection and Security Flaw.

This version would launch if you edit the file `act.id` in the launcher's directory via a hex editor, and change the server which the launcher is connected to from the normal server to the production server, and also logging into dev2's account (as evidenced by the Base64 strings).

## Changes

* Font has been changed
* New splash texts are present
* Changed the Connect to World button back to Play tutorial level
* Play tutorial level is no longer grayed out
* There is now a blue and green dash bar
* Version code has a "v" in front of it again
MachineRage

**MachineRage** is a minor character seen in AlphaVer. They are possibly a developer - though if they are, then it's uncertain which one they would be.

## MachineRage

### Affiliates

dj\_p155
ORBL

## Overview

Not much information is known about MachineRage's past or who they are. However, it is implied that MachineRage is a developer, due to their knowledge with how the 16.05 branch operates; something only the developers would know.
Resources

This page lists places you can find info on or discuss the AlphaVer ARG. If you know any other resources, feel free to add them to the list.

## Official resources

* Minecraft Alpha 1.0.16 Versions YouTube channel: https://www.youtube.com/@MinecraftAlphaVersions
* Exalpha-dev GitHub account: https://github.com/exalpha-dev
* Extension 16.05 website recreation: https://exalpha-dev.github.io/
* Extension 16.05 Bandcamp page: https://ext1605soundteam.bandcamp.com/

## Community resources

### Discord servers

* RetroGamingNow's Discord server: https://discord.com/invite/RetroGamingNow
* Alphaver Webseries Discord: https://discord.gg/negeU6qvBE
* Alphaver Modding Community: https://discord.gg/reYxwQEusV
* Rosepad Development: https://discord.gg/ahsFvjqzq3

### Social Media

* Reddit communities (AlphaVer only): r/alphaver, r/alphaversionprj, r/Minecraft1605
* Reddit communities (Minecraft ARGs): r/SnapshotNull/

### Wikis

* https://minecraftalpha1016versions.fandom.com/

### Tools

* Alphaver Modding Tools: https://github.com/AlphaverModdingTools
* RetroMCP (used for modifying the playable jars): https://github.com/MCPHackers/RetroMCP-Java

### Other

* RetroGamingNow's Video (a good starting point): https://youtu.be/\_d5hEiYIKKU
* RetroGamingNow's Video (part 2): https://youtu.be/HYPf4ukXYlw
* RetroGamingNow's Google slideshow: https://docs.google.com/presentation/d/1Lj9PHEp1x3m41wRKXkYk0\_YHPKBfXxMj7pYaMmOmJeQ/edit?usp=sharing
* NexTre's GitHub repository: https://github.com/NexTre-dev/alphaver
* Alphaver on Minecraft CreepyPasta Wiki: https://minecraftcreepypasta.fandom.com/wiki/Minecraft\_Alpha\_1.0.16\_Versions
* Alphaver on Minecraft Webseries Wiki (FANDOM): https://minecraft-webseries.fandom.com/wiki/Minecraft\_Alpha\_1.0.16\_Versions
* Alphaver on Minecraft Webseries Wiki (WikiDot): http://minecraftwebserieswiki.wikidot.com/minecraft-alpha-1-0-16-versions
Dev6

**dev6** is one of the developers for the 16.05 Branch. He is one of the programmers/bug-fixers.

## Overview

dev6 is responsible for debugging the game and patching bugs found on the bug tracker for the 16.05 Branch. However, after the team was disbanded, they all went their separate ways. A few years later, he would begin to go back and investigate the since long and forgotten branch with a few people whom also knew of its existence, by sharing developer footage to give insight on how the branch was operated, with him recording them *(something he was never allowed to do)*. He learnt more about the branch's secrets that he never knew about, both during, before and after its discontinuation. dev6 also tries to reunite all the other developers back, while also hoping that dev0 isn't one of them *(for reasons currently unknown)*.

## Videos Recorded

* Internal footage 1
* Internal footage 2
* Internal footage 3
Dragenatten

**Dragenatten**

Dragenatten regnes som en av de mest dramatiske hendelsene som har skjedd i en Spraglekant noensinne. Etter at en beboer av landsbyen fant et bur med en stor Drage inni, gjemt langt inne i en dal, bestemte vedkommende seg for å sjekke ut nærmere. Etter å sett på dragen en god stund, skjedde det som ikke skulle skje. Doffen, som var navnet på personen det gjaldt, fikk plutselig en mørk tanke i hodet sitt. Selv mener han det var en ond, og hittil ukjent del av Spraglekraften som fikk han til å gjøre det - buret til dragen åpna seg, og den satte kursen mot sentrum av Den første spraglekant. Her skapte den store ødeleggelser på landskapet, men heldigvis for beboerne ble ingen bygninger ødelagt i stor grad. Zimmerzammer klarte å stoppe dragen, da Spraglekraften angivelig skal ha klart å få han til å fly.

**Årsak**

En sen kveld en relativt kald sommerdag var Fjonda Octavian Villmarkssønn, bedre kjent som Doffen, ute å utforsket nærområdet rundt Den første spraglekant. Han har fortalt at en mørk kraft skal ha fått han til å åpne et bur, som inneholdt en drage i seg. Disse påstandene har senere blitt anklaget for å være løgn, og Fjonda Octavian ble stilt for retten. Dragen satte kursen mot sentrum av byen med en gang, uten at Doffen klarte å stanse den. Dette førte til at Dragenatten startet.

**Konsekvenser**

For byens del klarte heldigvis innbyggerne å stoppe dragen fra å ødelegge bygninger. Allikevel ble det dannet en stor sprekk i landskapet, som kostet dyrt å reparere. Heldigvis fikk beboerne i Den første spraglekant god hjelp av lokale beboere - "De Ukjente". Doffen ble stilt for retten etter hendelsen. Han ble funnet skyldig i grovt maktmisbruk av Spraglekraften, selv om han selv mente det hadde skjedd mot hans vilje. Presset mot Doffen ble etterhvert såpass stort, at han valgte å arrangere sin egen dødsstraff, rett utenfor frikirken i gamlebyen. Fjonda Octavian Villmarkssønn døde altså her, 38 år gammel.
Dimension Wall

## Dimension Wall

### Version Debut

Alpha 1.0.16.05\_10

**Dimension Wall** is a decorative block, used as The Hub's walls.

## Obtaining

### Cheats

This block is obtainable only through cheats or palette.

## Appearances

### Videos

* Version 10
* Internal footage 2
* Internal footage 3
* Presentation
* ????
* Internal footage 4
* Video Collection

### Versions

* Alpha 1.0.16.05\_10
* Alpha 1.0.16.05 Preview
* Alpha 1.0.16.05 Unr.Preview2
* Alpha 1.0.16.05\_13 Lilypad QA
* Alpha 1.0.16.05\_13 Lilypad
* Alpha 1.0.16.04
* Alpha 1.0.16.05 R4
Emergency Sighting

**<emergency>** sighting is the 13th and the last valid sighting of ARG creators connecting to the RGN's server. All interactions that took place after this sighitng are and should be considered gamejacking attempts.

## Chat transcript

```
<MbccompanyX>: oh
<gratitude>: ill make my name TESTER NGJ if i test
<type123>: alright now there are two?
<gratitude>: its not the names it a unicode charecter at the start
<Out_Dated_Playz>: I am lagging
**<emergency>: from here on out**
<MbccompanyX>: NGJ? what do you mean?
<gratitude>: Not Game Jacker
**<emergency>: all interaction with the developer team is severed**
<StrappedDeviant>: what?
**<emergency>: as there have been people from outside the team who joined this  world**
**<emergency>: in order to attempt influence**
**<emergency>: any person joining after this interaction is to be disregarded**
<StrappedDeviant>: wait
<Cookiecopter_HD>: idc
<StrappedDeviant>: is this real
<gratitude>: no bye
<> left the game
<LightiningMC09>: ugh sorry
**<emergency>: such as dev=no and any others**
<dragonguy>: gratitude seems preety fake
**<emergency>: i repeat**
<LightiningMC09>: i eill make my dev name TESTER NGJ if i do the dev trick
<dragonguy>: dev=no doesnt make sense
<Out_Dated_Playz>: I am lagging out too much
RealYvngDaad joined the game
<StrappedDeviant>: emergency are you from the actual dev team?
dragonguy left the game
<LightiningMC09>: sorry bout dev=no
**<emergency>: anyone joining under the pretence of a developer is not the team and is not to be trusted**
<MbccompanyX>: same here like, what's making us lag?
**<emergency>: communication end**
<LightiningMC09>: or I might do lightiningMC09 as dev name
dragonguy joined the game.
RealYvngDaad left the game.

```
Essence Transformer

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*

## Obtaining

The recipe was found in the AlphaVer Discord

## Usages

### Item Transforming

When right-clicked, Essence Trasformer displays a menu that contains the following elements:

 1 slot to the right of the Crafting Grid
 1 slot to the right of the other slot

When you put items that aren't essence in the 3x3 Crafting Grid, you get essence in the slot to the right of the crafting grid.

### Duplicating Items

When right-clicked with essence in your hand, Essence Transformer displays a different menu that contains the following elements:

 3 slots on the right

## Appearances

### Other

* The Dev Raid Incident
* memories\_of\_05-0b99-1ac2's stream

## Gallery

Screenshot of the essence transformer from the Dev Raid Incident.Screenshot of its broken GUI part.Low quality screenshot of its GUI from memories\_of\_05-0b99-1ac2's stream.Another low quality screenshot of the block.Its GUI in Alpha 1.0.16.05\_19 R4.Screenshot of Transformer near to unknown block in Alpha 1.0.16.05\_19 R4.
Alpha 1.0.16.05 Preview

If you want to play Preview, check out how to here.

**Alpha 1.0.16.05 [PREVIEW]** is the first playable version of the 16.05 branch.

## Gameplay

### Timer

This version has a 40-minute timer, like the Minecraft Demo. This timer starts as soon as you click OK on a popup dialog. The timer doesn't stop in pause menu or when exiting the world. Timer doesn't reset after exiting the game.

If the timer reaches 0, a message box will pop up saying: Thanks for playing the preview

The game will hang up when the message box is closed, Trying to relaunch the game will say: Preview time expired, and it will do the same thing.

To reset the timer, delete the file `preview_data` from folder `.minecraft`.

### Cheats

Cheats is a feature that allows the player to get any item/block in the game by typing it's ID on the numpad. To give yourself a stack of the item, press '+' on the numpad. To reset the input field, press '-' on the numpad.

In this version, cheats are enabled by default.
Dj p155

**dj\_p155** is one of the primary characters seen in AlphaVer and was a Player & known investigator on the 16.05 branch.

## dj\_p155

### Nicknames

Skype: Jose.gonzales.210
Discord: dj155

### Affiliates

xorcist6898
ORBL
MachineRage
Vivivern

### Video Debut

Entry point (Name Shown)
 The search (On Screen)

## Overview

dj\_p155 is a prominent figure that appears alongside his friend, xorcist6898, whom got accepted into the tests for what would become the 16.05 branch. He wouldn't be directly involved with 16.05 until xorcist6898 distributed the .jar to him so he could join his server, which resulted him in (presumably) being banned. He would begin investigating 16.05 years later with a small group in search for the lost versions' .jar files whilst also recovering lost footage from the time period 16.05 was still active.

## Videos Recorded

* Consequences
* Reinsertion point
* Unknown version
* Attempt to run today

## History

 Attempt to run today | dj\_p155, ORBL & MachineRage are in a group DM on Discord, when ORBL finds a jar for a lost version for Alpha 1.0.16.05\_11, however the game lags whenever an Iron Door is in view, which then crashes after 3 Iron Doors are viewed, he then receives a message "Unable to connect to main servers.", which surprises MachineRage.

## Gallery

Vodopad from Kataribesou ~Ensouki~ (かたりべ荘～淵藪記～), which is what dj\_p155's design is based off of.Ditto.
## Trivia

* dj\_p155's design is based off of Vodapod from the Yume Nikki fangame Kataribesou ~Ensouki~ (かたりべ荘～淵藪記～).
Colored Glass

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*

## Black Colored Glass

### Version Debut

Alpha 1.0.16.05 R4

**Colored Glass** is a set of decorative blocks introduced in Alpha 1.0.16.05 R4.

## Appearances

### Videos

* Attachment b849.avi
* Video Collection

### Versions

* Alpha 1.0.16.05 R4

1. ↑ The actual name of these blocks is unknown, so this name may not be accurate.
Discovered

**Discovered** is the nineteenth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

[25.05.2022]

"Due to a massive influx of new players wanting to try this version out, the mail bot takes a long time to respond. From now on, please use https://exalpha-dev.github.io/ to register." "This site will soon host something we've uncovered on our web developer's old hard drive."

~~~~~~~~~~~~~~~~

"This is it, the QA version. You will have to register, but I routed it to a new address that should still work."

https://www.mediafire.com/file/3s3clz9ekhd8eec/lilypad\_qa\_r1.jar/file

"And, try getting to Milestone 10 on [the new mode]. You will need some cooperation but I'm sure you all can do it"

## Anomalies

* Esentially a sequence of 14 images (including one text).
* All images, except the latest ones, are screenshots of 16.05 versions with various bugs and glitches.
* Image 10 is obstruction POV from Sighting #6.
* Image 11 is simply a line of text reading "want to see you explain these, 0"
* Image 12 was taken on Minecraft Pocket Edition 0.9.0 alpha build 1.
* Image 13 is screenshot of the message posted by Vivivern on a forum, where he writes that he found a video about this structure on Youtube.
* Image 14 is a fragment of a frame from video ????.
* The background sound is a song which doesn't appear to be in the OST.

Image 12Image 13
Cultivation

‘The Jade Gate of the Spirit Platform; the gate opening of nine cycles.’ This referred to the degree to which the Jade Gate was opened during the breakthrough process.

The Spirit Platform Jade Gate had nine layers, like nine circular targets. Opening each layer was like punching a hole through the center of the target, allowing spiritual energy to flow through the hole into the body of the cultivator.

The first cycle of gate opening was to punch through the first target. Three cycles meant that one had punched through the nine, eighth, and seventh layers all at once.

The more gates one opened, the more spiritual energy would come through, and the better results one’s cultivation would produce. Once the charge’s power was spent, the Jade Gate’s form would be fixed. For this reason, each person had only one chance at this in their lifetime.

For this reason, the number of cycles one could achieve when opening a gate would define the quality of a cultivator to a certain extent.

Though the Jade Gate Heaven Charge did not rely on outside aid, as it depended on one’s inherent strength, it was difficult to maintain. This meant that the degree to which the Jade Gate opened was never very large. Some people would not even be able to make one full cycle, only opening the gate a hair’s width, meaning that they would never be able to step onto the Spirit Platform.

So it was said that not relying on outside aid only sounded nice. A Jade Gate Heaven Charge without external aid was like children in a kindergarten trying to draw without the guidance of a teacher.

* Cultivation is divided into five realms, and each realm has three tiers, except the Immortal Platform Realm, which has only two tiers. Thus, it is sometimes called the Five Realms and Fourteen Tiers.

* The Nine Revolutions and Hundred Refinement Periods of Mortal Shedding could be compared to boosting one's passive abilities, and Immortal Platform could be considered directly adding to one's attributes, in addition increasing one's power and reducing one's mana costs.

* The Rosecloud Domain divided fiends, sprites, ghosts, and monsters into five levels: Spirit Sensing, Mind Opening, Transformation, Divine Division, and Void Returning, each one corresponding to a different human cultivation realm. Each level was further divided into upper, middle, and lower grades.
Post-RGN recap

This article lists links to pages about every important event/discovery that has happened since the release of RetroGamingNow's videos

### After first video

1. Sunrise
2. Website update, Consequences, Ash Dimension
3. OST Volume 2
4. Internal footage 4, Alternative Hub
5. Reinsertion point, Alpha 1.0.16.05\_10RC1, Alternative Hub, dev0 first seen
6. attachment\_b849.avi, Alpha 1.0.16.05 R4 confirmation, Low River biome
7. The Dev Raid Incident, better security confirmation
8. Home, dev1 first seen in-game
9. Video Collection, Alpha 1.0.16.05\_18#, Freerun

### After second video

1. Musical Showcase, Alpha 1.0.16.05\_19 R3, Vivivern first seen in-game
2. Sunrise (April Fools)
3. Misc. footage: '服务器世界备份\_1.flv'
4. Security Flaw

## Footnotes

1. ↑ You've never heard of these Minecraft versions. Why not?
2. ↑ You've STILL never heard of these Minecraft versions. (AlphaVer part 2)
Alpha 1.0.16.05 19 R4

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*

## Minecraft Alpha v1.0.16.05\_19 R4

### Appearances

Videos* Security Flaw
* Relief

**Alpha 1.0.16.05\_19 R4** is a version of the Alpha 16.05 extension. It has only appeared in Security Flaw.

## Additions

* Biome with yellow colored grass.
* Unknown red, white, and, black colored block with same blurred texture style as Essence Transformer.

## Changes

* Blocks now turn black during breaking instead of crack.
* Loading screen now shows the AlphaVer development logo next to the Mojang logo.

## Trivia

* Stack with 127 items appears in the video, but it is unknown whether this is an feature of this version, or it was obtained using a bug.

## Gallery

Red, white, and, black block next to Essence Transformer.The loading screen.
Memories of 05-0b99-1ac2's stream

memories\_of\_05-0b99-1ac2 in Low River biome

Main article: The Dev Raid Incident

## Characters

* memories\_of\_05-0b99-1ac2: Player, who was host of the stream.

## Interesting timecodes

*According to this video.*

* Quality of the stream is really bad
* 0:11: Title screen of R4
* 1:16: Joining a world (first world button)
* 1:20: Blue Dash bar
* 1:28: Green and blue Dash bar
* 1:36: Blocks creative menu opening
* 2:13: **memories** walks next to Salt blocks
* 3:24: Items creative menu opening
* 4:20: **memories** got Essence Transformer from Creative inventory
* 4:30: Essence Transformer placed, opened and used to get Essences
* 4:46: **memories** got Gun that shoots Essences and kill some Cows using it
* 5:16: First Giant health bar appears
* 5:54: **memories** begin to dig straight down using Obsidian tools
* 6:50: **memories** falls into an underground Lava lake
* 7:01: **memories** tries to change difficulty but dying anyway
* 7:31: **memories** starts digging a mine again
* 8:02: First Low River biome showing
* 9:26: Light orange igniting block showing
* 9:55: **memories** starts digging up
* 10:25: **memories** creates a new world (second world button)
* 10:55: Gem Tree first showing
* 11:39: Gem Door first showing
* 11:50: Strange black menu with some true/false switchers
* 11:56: Crab Nebula Event showing
* 12:33: **memories** found broken chunks
* 13:19: **memories** through the black menu summons `***AMOGUS***`
* 13:21: **memories** opened the first Tutorial level and beat it
* 14:48: **memories** created a third world and found broken chunks right on a spawn
* 16:10: **memories** got Essence blocks and Essence Gun from creative inventory
* 17:10: **memories** shoots summoned Amogus by gun
* 18:02: **memories** got Flowers by creative
* 18:46: **memories** summons more Amoguses and shoots them. Amoguses drops Raw Porkchop

*...*
????

**????** is the twentieth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel and first video with access only by link.

## Anomalies

* The Version Alpha 1.0.16.04.
* New stone, wood, grass and dirt textures.
* The crosshair is now shaped like a `6`.
* The top left has a Safe block code: `6: ee16f45ead60`.
* The pig and the player's hand look strange *(likely a renderer error/OpenGL Error)*, but the cow is normal.
* Structure from Minecraft Pocket Edition 0.9.0 alpha build 1 (Discovered).

## Trivia

* 6 is the number of the Safe block code and the crosshair, some people say that there's some kind of connection between the two.
* This version is said to be based off of [RD] (RubyDung)
The Dawi of Zhufbar

## The Survivors

"The people of the stone will survive as the mountains. Forever whether they erode or grow."

## Backround

### Allies

* Empire
* Vlad Von Carstein
* Dread Lord Knight Vaugen
* Vihktor Von Carstein

### Rivals

* Chaos
* Elves

## Exrta

### From

Warhammer

The greatest engineer and the greatest runesmith of Zhuf bar built a portal through the realms to escape the hordes of chaos with the citizens while the warriors hold them off.

## Personality

The brothers of unmatched technical prowess combined the pinnacle of their craft to escape their fate under the tide of chaos.

The older brother, The runesmith followed the way of their family but his connection to the runes was unmatched. He quickly grew to be renowned in the northern holds of the worlds edge mountains. The runesmith is brutally honest and never gave a second for stupidity, only his brother giving him company.

The younger brother never finding a need for words but finding his love in the machines and clockworks of Zhufbar. He devoted his life to the work of machines finding an equal connection to the machines as his brother. Making unique and amazing inventions that drive the outside engineering guild insane.

## Story so far

The Dawi lead the citizens through and a squad of quarrelers and a squad of warriors before blowing the portal and the room it was built in to dust. Leading them through a sunny jungle before spotting a mountain in the distance and making strides toward it. Along this trip coming across a union of dark elves and undead. After learning of other dwarves on the apparent island and no structures in the visible mountains. An agreement was struck, guidance to the dwarves in exchange for exterminating greenskins out of the jungle.

## Equipment

##### Heroes

* Oldir Cinderward
* Urgrin Cinderward
Gun

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*

## Gun

### Version Debut

Alpha 1.0.16.05 R4

**Guns** are an item which can be used to shoot mobs, inflicting damage on them. Guns do not appear to require any sort of bullet item in order to shoot.
Music Discs

**Music discs** are items that play music once put into a jukebox. All vanilla music discs have been replaced by **Hidden Den** and **Lemuria**.

## Obtaining

All music discs can only be obtained with cheats and the palette.

## Appearances

### Versions

* Alpha 1.0.16.05 Preview
* Alpha 1.0.16.05\_11
* Alpha 1.0.16.05\_12
* Alpha 1.0.16.05\_13 Lilypad
* Alpha 1.0.16.05\_13 Lilypad QA

## Trivia

* The music disk "Lemuria" is named after Lemuria, a speculated sunken land mass proposed in the 1860s.
Binoculars

This room does not exist yet*This page describes an aspect of the AlphaVer ARG that is not yet playable, but might be in the future.*

## Binoculars

### Version Debut

Alpha 1.0.16.05 R4

**Binoculars** are an item introduced in Alpha 1.0.16.05 R4, likely used to zoom in to things.

## Obtaining

It is unknown how you obtain binoculars. They are presumably obtainable through cheats.

## Usages

Binoculars are likely used to zoom in, like a Spyglass.

## Gallery

A screenshot of binoculars from Attachment b849.avi.
Version 03

**Version 03** is the fourth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

This is the only footage found of version 03.

"I wanted to record a cool jump, but someone joined my world."

## Characters

* xorcist6898: Player, who recorded the video
* A shadow player

## Anomalies

* This is the first video with sound.
* 0:01:41: The bricks are grayish instead of red
* 0:10:31: An iron door underwater
* 0:33:35: The bridge is missing
* 0:55:12: A shadow player joins
Dash

The Dash is a mechanic introduced in Alpha 1.0.16.05\_13 Lilypad. It allows the user to dash in a direction, compensating for the absence of running.

## Functionality

The Dash can be activated by pressing Shift. Once activated, it will multiply your current horizontal velocity by 10 and vertical velocity by 3. In short, its direction depends on which direction you're moving in.

It has a 3 second cooldown, indicated by a bar that shows up. It exists in order for the user to not, for example, launch into a direction over 500 blocks, into unloaded chunks, causing a crash.

## Trivia

* The Dash bar is generated using the drawGradientRect function in Java, which, as the name suggests, draws a gradient in a rectangle. As such, textures for it do not exist.
	+ The colors for the dash bar are all stored as numbers, however can be converted back to hex codes. With the top of the gradient being the first value, they are as follows: `202020, 000000` for the background of the bar, and `F200, 2BFF00` for the bar that recharges.
Flameberge

The **Flameberge** is a type of sword that is obtained by killing a Giant, it has a "Special Attack" that creates a circle of fire around you, activated by right clicking.

## Obtaining

### Mob Drops

Giants have an 80% chance of dropping a Flameberge.

## Gallery

The circle of fire generated by the Flameberge after using it's special attack.Flameberges in someone's inventory, along with Essence, posted during The Dev Raid Incident by Branchbot
DBG Blocks

**DBG Blocks**, also known as "Debug Blocks", are blocks introduced in Alpha 1.0.16.05 Preview, most likely for debug purposes.

## Obtaining

### Cheats

DBG blocks can only be obtained with cheats or the palette menu.

## Usages

The DBG block is purely decorative, and the DBG cross can be used as a light source.

## Appearances

### Videos

* Internal footage 3 (Used as Greenscreen)
* Video Collection

### Versions

*This block likely existed before Preview, Preview is the earliest version that this block was seen in.*

* Alpha 1.0.16.05 Preview
* Alpha 1.0.16.05 Unr.Preview2
* Alpha 1.0.16.05 13 Lilypad QA
* Alpha 1.0.16.05 13 Lilypad
* Alpha 1.0.16.05 R4

## Trivia

* DBG Blocks are used as greenscreens in AlphaVer videos
Unknown version

**Unknown version** is the thirteenth video on **Minecraft Alpha 1.0.16 Versions** YouTube channel.

## Description

"What the hell is this footage"
"I don't remember we ever had that version code"

"Can you tell me the file date?"

[...]

"But that's If that's true, then we had to disband a week prior to this footage The latest version at the time was version 13 What the hell is going on?"

"Take a look"
"At [timestamp]"
"There's like"
"A black player on top"

"Okay what in the hell What the hell is a recruiter doing here? And if that date is correct that would mean It was recorded when we already fixed the invisible player skins So there's no possible way this is [an invasion player]"

## Characters

* dj\_p155 - player who recorded the video
* An invasion player

## Anomalies

* 0:02:29: A new purple ingot - Obsidian ingot.
* 0:03:20: a door opens and closes twice while dj\_p155 is crafting.
* 0:18:08: A dark player in the upper right can be seen.
* 0:46:15: A greenscreen block
	+ The sky suddenly darkens as soon as it enters the view.
	+ The path doesn't match what happened previously. This might indicate that it's actually a first-person view of something behind the player.
	+ Sound can be heard.
* The player opens chests in a specific order: `1, 5, 2, 4, 6, 3`.
	+ It is password to OST 2.
Gem Log

This room does not exist*This page describes an aspect of the AlphaVer ARG that is not present in any of the playable versions, but is directly mentioned in the videos, descriptions, files, comments etc.*

## Gem Log

Gem Logs are blocks that make up Gem Trees.

## Obtaining

### Generation

Gem Logs generate in the Overworld and The Alternative Hub, making up the trunks of gem trees.

## Appearances

### Videos

* Reinsertion point
* Attachment b849.avi

### Versions

* Alpha 1.0.16.05 10RC1
* Alpha 1.0.16.05 R4