recursal/Fanatic-Fandom huggingface dataset:
The Free Companies

The Free Companies of the Isles of Alvost are mercenary armies for hire which have long been active in the conflicts of The Tripartite Kingdoms and surrounding regions. The Free Companies have different prices, separate leadership, etc., which often means that they end up on the opposite sides of various conflicts. However, they will not engage in direct battle against another Free Company of the Isles of Alvost.

## Founding

The Free Companies of the Isles of Alvost was founded in the midst of The Pig War, six years in. The Free Companies were regiments created to defend their islands against Gildebraggian raiders. Eventually, in an attempt to weaken their enemies in The Empire of Keelor and The Principality of Gildebrag, they began contracting these mercenary groups to rebel groups within their territories, such as the troll clans of the Giantpikes or the Allied Clans of the Southern Thundersummits.

## Current Free Companies

* The White Company
* The Rhino Regiment
* Banduk's Panthers
* Army of the Morning Star
* The Cyltcar Cutters
* Stars & Shields Legion
* The Order of Falcons
* Fallen Brothers
Trust of Eight

The Trust of Eight is a piracy group based out of the Sunset Sea to the south of the Sarriahn Dynasty, Orlas Empire, and the Empire of Keelor. It is made up of eight distinct piracy groups bound together by a loose confederation.

 The Order of Sailbreakers
 The Briny Lords
 The Privateers of Eastreef
 Gran's Folk
 Maelstrom Raiders

## History

The Trust of Eight has existed for at least the last 60-70 years, though they do not know exactly when they were founded. Record keeping is not a strong suit nor was there likely a formal declaration of this loose confederation. It likely evolved in the aftermath of the Navy of the Empire of Keelor taking control of the Sunset Sea.

46 years ago, the Lichlord of Languil came to power in the Sunset Sea by sinking, according to legend, more than a hundred ships in The Keelorian Navy and merchant vessels in a single day. After this, the Keelorian Navy has largely stayed out of the Sunset Sea and the Lichlord of Languil has demanded a "tribute" of human sacrifice from the piracy groups, four individuals each month.

Recently, three pirate groups refused to bring tribute. Result was that Lichlord of Languil sent "hoods" to ravage pirate bases of operations across the Sunset Sea.
NPC: Sly

## Background

Before being posted to liaison with the Concillium, Sly had been observing a small cult called the Eyes of the Crossroads. The cult leader was trying to empower an artifact that he believed would give him power akin to the Spirits of the Underground. It became clear that the ritual was not going to work as intended and would in fact rip apart the gauntlet. Rather than invoke the ire of Spirits, Awakened and British Werewolves alike, Sly decided to stop things before they got too far.

Sly worked with those in the Mysterium, particularly with Ptolomy, to ensure that the ritual was stopped and the artifact recovered. During this time he found Weaver-in-the-Nexus, a newly Awakened Mage who had been exposed to the dangers of magic while part of the Eyes.

Now he has been reassigned as a go between the various Orders of London, partially so he has more time to dedicate towards Nexus and partially because he has earned the respect of the Mysterium.

Sly is Nexus' mentor.

## Description

### Nimbus

Do... Do you remember what just happened? I don't... I think he has a Nimbus?

I'm sure.. I'm sure he has one but... well, I guess it's not important.
The Sarriahn Archives

The Sarriahn Archives is the largest library of tomes, scrolls, and books in The Tripartite Kingdoms as well as the oldest. Only the Library of Orlas is older on this continent. It is also the campus of The Dragonspear Academy of Spellbinding, the largest and most well-respected magical school in The Sarriahn Dynasty. It is a place for learning by high level magic users and students alike, as well as a place where formal records are kept on all things magical and non-magical. In addition to hosting one of the largest collections of early spellscrolls in the world, it also contains historical tomes, books concerning Kingdom finances, herbology textbooks, lineage tracts, and draciographies.

Currently, The Sarriahn Archives are overseen by Exinidor Alfiron, Head Curator of the Sarriahn Archives and Headmaster of the Dragonspear Academy of Spellbinding.
The Snagmire

The Snagmire is the colloquial name for what has often been marked on the maps as The Great Southern Marsh, a land now sparsely populated in The Sarriahn Dynasty.

## History

Little is known of the history of the Snagmire, except that it has not always existed. Old tomes and histories speak of land cultivation in the area and of the river flowing straight to the sea, without mention of swamplands or bogs.

For more than 200 years, the Ahrezi have inhabited The Snagmire, spreading rumors outside the area that they were incredibly dangerous goblins, or ghosts, or ghouls, with the ultimate aim of keeping people out of The Snagmire. They created the port of Nesthaven sometime in the previous two decades.

## Places

The Ahrezi avoid the ruins of Starhold, a keep which pre-dates them. According to their lore, it was a keep in ruins before they arrived. It is now supposedly occupied by a powerful Woods Witch.

Nesthaven is rumored to be a pirate's cove, and is, but largely operates as the base of operations for the Ahrezi men as a whaling port and port-of-call. It is known among pirates as a good place for smuggling, gambling, opium dens, and houses of ill repute.

The flatlands are an expansive bog area spreading out beyond the swamp for hundreds of yards. There is no clear path through this.

Kanga's Keep is an elevated wooden structure on stilts used by Kanga to keep away from swamp creatures.

## Flora & Fauna

The Snagmire has natural defenses in addition to the myths created by the Ahrezi. This includes poisonous plants and mushrooms, dangerous mammals and reptiles, as well as bullywugs, swamp trolls, goblin raiders, etc.
The Order of the Sarriah

The Order of the Sarriah is a knighthood founded by the current Kingspair, Metrios & Saldash in year 1012. It is commonly referred to as The Upjumped Knights, referring to the nature of the knights' promotion from sellswords or adventurers to knighthood.

## Background

It replaced the Order of the Scales, which had long been regarded as poorly organized and funded. The Order of the Sarriah inherited some 19 knights of the realm but has, over the course of the reign of Metrios & Saldash, grown to include more than 100 knights. Upjumped Knights are recruited from mercenary and adventuring groups as well as foreign armies, so long as they are not from one of The Tripartite Kingdoms. These knights are chosen for their skill in battle, their upstanding morals, and often because they bring with them wealth and population as well, since they usually bring their household as well. They are given land under the lordship of an established noble and expected to uphold the laws of The Sarriahn Dynasty and, should it be needed, to go to war for it.

## Leadership

The Order of the Sarriah is led by Lady Bixon Starhelm, who was previously the First Lieutenant in the Army of the Morning Star, a free company of The Isles of Alvost.
The Tripartite Kingdoms

The Tripartite Kingdoms is a region of Corlas which has been involved in a prolonged conflict spanning several hundred years. Each of the three provinces has been engaged in war with one or both of the others dozens of times.

**The Provinces**

* The Principality of Gildebrag
* The Empire of Keelor
* The Sarriahn Dynasty

**Tripartite Cooperation**

While the three kingdoms have consistently been at war over the centuries, there are areas of cooperation. For example, the Empire of Orlas has occasionally threatened to overrun the area with naval power and the kingdoms have cooperated on that.

Another key area of cooperation is on the subject of magic. The Conclave of Enchantment is a body made up of three mages, each from one of the kingdoms, which is entrusted with formulating magical law across the Tripartite Kingdoms.

Another key area is the Order of Ashkelon, established to hunt down and stop dark wizards and witches.

**The Pig War**

The Tripartite Kingdoms signed the Truce of Wheelaris in Year 1016, which put an end to 42 years of consecutive warfare between all three states. This conflict was referred to as The Pig War and was fought dominantly over competing land claims for The Coffin and various disputed border areas. In addition to the three provinces, there were private companies, guild groups, and external forces that were involved in various ways in the conflict, but the majority of conflict was fought between armies of the three main provinces.
Conclave of Enchantment

The Conclave of Enchantment is the governing body of magic in The Tripartite Kingdoms. It was founded in Year 591 and has met intermittently since then. They are charged with overseeing magical instruction, punishment for misuse of magic, and are the main body which encourages magical innovation and research.

The Conclave of Enchantment is composed of three members, all magic users. Each individual represents one of the three Tripartite Kingdoms the conclave holds authority over. However, The Conclave of Enchantment has not met in almost fifty years. Despite not meeting, the conclave technically still has a governing membership composed of:

* Grnich Linkton, High Seer of The Gildebraggian Institute of Arcanic Academia
* Simonus Morac, Highsage of The Keelorian Institute for Magical Enlightenment
* Exinidor Alfiron, Curator of The Sarriahn Archives & Headmaster of The Dragonspear Academy of Spellbinding

By law, these individuals sit on the conclave, but the political climate of the nations involved have kept the organization from meeting.

## Responsibilities

The Conclave of Enchantment is charged with crafting, overseeing, and enforcing magical law in The Tripartite Kingdoms. The enforcement arm of the Conclave is The Order of Ashkelon, or "Ashers".
Carapace

Carapace, known derisively as Turtle Town, is one of just two occupied crossings of Princespine, the other being Oxcrossing. It is the southern crossing, the less populated and less economic crossing in most cases. It not only crosses the smaller Princespine mountains but also spans the upper section of The Sarriah River. The city is built upon an older dwarven settlement and fort, previously known as Kir Vindros.

## Carapace

### Inhabitants

Carapacians

The town is situated upon a number of small plateaus that rise out of the river and which are interconnected by rope bridges. It is known in the area for relying heavily upon the abundance of turtles and fish that pass underneath. As a result, the food, shields, weaponry, and many other items crafted in Carapace are derived from turtle shells, turtle meat, turtle beaks, etc.
Yhkec the Cunning

Yhkec the Cunning is an arcanaloth and self-proclaimed knowledge collector living in the southern plains between The Cragmoore and Thornhill. Upon being defeated by the heroes of Iron Company Adventures, Inc., Yhkec cleverly exchanged his health and safety for information. The Heroes of the Stormgate eventually decided they wanted to know more about Nyrtn Korval of Oxcrossing and Yhkec the Cunning disappeared promising to deliver the information.

Before they arrived back in Dragonspear, Yhkec had not only found information on Nyrtn Korval of Oxcrossing, but also delivered it to the Iron House in a coded message.
Ahrezi

The Ahrezi are also known as The Sea Peoples are a nomadic tribe of humans known for shaping the terrain around them. They were thought to be extinct after disappearing more than 200 years ago from The Orlas Empire.

The Ahrezi currently live in The Snagmire and Nesthaven. They number perhaps 500 people in total.

## History

The Ahrezi claim to have created, through their land-shaping magic, some of the most well known port cities on The Sea of Stars, including Colander City, Highharbor, and Glenmoore. Each time being run off by powerful merchants who took advantage of the port.

Around year 805, the Ahrezi disappeared from the Orlas Empire and were not seen until found by The Iron Company on a mission from The Kings of The Sarriahn Dynasty in year 1017. The current Sheller of the Ahrezi is Keirush, a 17 year old female, who has agreed to a deal with the Kings of the Sarriahn Dynasty to give up much of The Snagmire in exchange for joining the kingdoms, enjoying their protections, and being permitted to continue their main trade.

## Culture

The Ahrezi are a nomadic culture that has always used environmental hazards and barriers to protect themselves from others, whether they lived in the desert or swamp. In their current iteration, the Ahrezi live in The Snagmire. They regularly raid merchants and armed groups on The Drypass or those who are adventurous enough to enter the swamp. They do their best not to kill, instead putting them to sleep with poison and then dumping them back on the road.

Ahrezi males of whaling age, around the early teens until their late fifties, largely spend their time on board whaling ships of their own making or on the coast taking brief breaks. They are known to be hard workers on whaling ships and sell-sails.

The young, old, infirm, and females run the tribe back on land.

## Leadership

The Sheller of the Ahrezi is chosen seemingly at random from among those on land by a process known as "the shelling", which amounts to drawing lots, once per year.

The Ahrezi's only other official office is that of The Shaper. This is a magic user capable of powerful nature-shaping magic. It is natural born within only one tribe member at a time. Current Shaper is a 10 year old named Wilmont.
The Coffin

The Coffin is a non-militarized area and borderland created by The Truce of Wheelaris, the site of the ruins of the only major city within the area.

## Origin of the Name

The Coffin gets its name from a dual meaning. Firstly, people have always remarked that the area between the three kingdoms, where the fighting was most common, was shaped like a coffin. Secondly, the valley is where the vast majority of the killing took place during The Pig War and previous conflicts as well.

## Population

There is no longer any substantial population within The Coffin, though bandits, outlaws, and exiles have been known to hide in the area due to it's relative isolation.

## Geographic Features

The Coffin is bordered on the North by the Eastern Thundersummit Mountains and on the South by The Gilded Heights. In years past it was a fertile valley for farming, but no such activity takes place now. The Wellspring River runs through the eastern half of the province and past a large open salt dome called The Isle of Salt and ending in a salt lake called The Mikransian Sea.
The Council to the Kingsveins

The current Council to the Kingsveins in the reign of the Kingspair Metrios & Saldash is:

**Agdash Boulderspine**: Dwarflord of Myrdon. Emissary from the Allied Clans of the Southern Thundersummits.

**Eliriah Glyndan**: Speaker of the Elves of Skybranch Forest.

**Exinidor Alfiron**: Curator of The Sarriahn Archives and Headmaster of The Dragonspear Academy of Spellbinding. Member of the Conclave of Enchantment.

**Suclain Duneguard the Third**: Prince-Prophet of Lasthold, Head Councillor of The Sinecouncil.

**Olex Stemclipper**: Roselord of Thornhill, Viscount of the Hedgeland, Keeper to The Wargarden. Attending in place of The Countess of Thornhill.

**Bixon Starhelm**: Headknight of The Order of the Sarriah. Once of The Free Companies of The Isles of Alvost, where she was First Lieutenant of The Army of the Morning Star.
The Summit at Snowtower

The Summit at Snowtower is the meeting through which The Great-Thane of the Allied Clans is chosen. Snowtower is deceptively named, since it is not a building at all but the highest mountain in the Southern Thundersummits.

At the last Summit at Snowtower, Great-Thane Mandel, formerly of the Oakmount Clan, was chosen to lead the Allied Clans.
Exinidor Alfiron

Exinodor Alfiron is known to be one of the foremost magical artifact experts in the world and a powerful magic user in his own right. He currently serves as the Head Curator of The Sarriahn Archives and would, should it ever meet again, serve on the Conclave of Enchantment.

Alfiron is the human Head Curator of The Sarriahn Archive and Headmaster of the Dragonspear Academy of Spellbinding. He is known to wear a long robe, blue, with silver stars dotting it and a holster at his side with 5 different wands in it, though no one has ever seen him use them. He is an insatiable collector of artifacts, magical and non-magical, and this is responsible for his becoming the second youngest Head Curator ever at age 39.
A World Unfolds Wiki

## Welcome to the A World Unfolds Wiki

The Tripartite Kingdoms are at peace, after 42 years of continual war. Disease still ravages area, the various parties bury their dead, resume their commerce, and work to put down the rebellions and monsters that have cropped up between their borders. The Iron Company, long in decline, sees a chance to get back in the good graces of the Kings of The Sarriahn Dynasty.

## Describe your topic

This is a D&D group exploring world-building in The Tripartite Kingdoms.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Nesthaven

Nesthaven is a small port city and pirate cove created by the Ahrezi and then protected from The Tripartite Kingdoms through myth and magic. The port city is home to opium dens, gambling houses, whorehomes, and illicit weaponry and magic shops. It has also been known to be a hideaway for notorious criminals of all kinds, including pirates from all around the Sunset Sea.

## History

Ships used to sail up and down The Sarriah River, a fact which is documented in the oldest scrolls and tomes of The Sarriahn Archives. However, the mouth of the river has been impassable for hundreds of years now. Nesthaven is the small port city created by the Ahrezi after fleeing from The Orlas Empire.

## Institutions

The Trust of Eight, pirate group which meets in Nesthaven to discuss major issues.
Dragonspear Thieves Guild

Little and less is known about the Dragonspear Thieves Guild, even by authorities and competing guilds. What is known is that their membership is rumored to be in the hundreds and they do contribute quite a lot in terms of taxes to Dragonspear and The Sarriahn Dynasty. They are led by a council of thieves.

## Guildhouse

The House of Many Hands is the guildhouse of the Dragonspear Thieves Guild. It is a one story black building, seemingly lacking a door.
Thaulos Lymn

Thaulos Lymn was a King in The Sarriahn Dynasty in the early 800s. He oversaw the opening of the gates and immigration for dwarven refugees fleeing from The Push from Gildebrag. He spent a good deal of his rule working to help settle the dwarven clans and to integrate them into The Sarriahn Dynasty.

Late in his life he would write a treatise on how to run government fairly and justly, entitled *The Responsibilities of Rule: Thoughts on Justice In The Upper Sarriah*.
The Holy Friends

The Holy Friends is the most prominent guild in Dragonspear. Its membership is known to wear blue and white robes or tunics and is represented by a blue circle, though no one seems to know where this imagery comes from.

## History

The Holy Friends Guild was founded in 923, less than one-hundred years ago. During that time it has experienced rapid growth and generated increased income for Dragonspear and The Sarriahn Dynasty. It was founded by a group of clerics, whose names are a closely guarded secret. It is said the clerics were tired of playing battlefield medics for others and wanted to begin taking control of their own destinies. Initially The Holy Friends was only open to clerics, regardless of what diety they paid homage to. However, it is now open to members of all occupations, religions, and races.

## Guildhouse

The Holy Friends' Temple is a large, white building with columns in front of it. It houses the city's largest sanctum, dedicated to numerous gods. The building is on a hill on the eastern edge of Dragonspear, overlooking The Poisoned Well.

## Current Status

The Holy Friends is by far the largest guild in Dragonspear and indeed anywhere in The Sarriahn Dynasty. It's membership is rumored to be around 950 adventurers.
Cragmoore

The Cragmoore is a region within The Sarriahn Dynasty which changed hands more than a dozen times during the course of The Pig War. It is a fertile region with a population made up of equally of subjects claiming Sarriahn heritage, the Moorites, and Keelorian background, Keelorians, making it a constant flashpoint for violence in The Tripartite Kingdoms.

The capital of The Cragmoore is called Foxknoll or Vilturn, depending on who you speak to.

## Before The Pig War

For almost a century before the conflict began, the Morrill household held sway over The Cragmoore. The household was instrumental in bringing The Empire of Keelor into the larger conflict by sending skirmishing sorties over the border to The Sarriahn Dynasty.

The Morrill household was viewed suspiciously by many in The Cragmoore because of their penchant for levying taxes to fund further conflict even when the kingdoms involved were trying to come to an agreement or truce. It was this disposition that popularized the notion of depicting them as The Tiger, ready to bare her teeth at any sleight, real or imagined, a symbol the Morrill household eventually embraced as part of their sigil.

## The Cragmoore Freestate

Eventually, the Morill household was overthrown by a combination of Sarriahn sympathizers, war-weary Keelorians, and the power of the Ipswitch household. The Knights of Ipswitch had served the Morrill household loyally for more than a century when they finally broke ties, styling themselves the new Lords of Cragmoore.

Over time, it became expedient for The Sarriahn Dynasty to deny they were helping the Knights of Ipswitch in their conflict against the Morrill household, but they did not wish to be married to the Empire of Keelor either. In a secret meeting of the lesser lords of The Cragmoore, the Knights of Ipswitch declared their leader, Sir Zander Ipswitch, the Leige of Cragmoore.

## The Pig War's Outcome

The Truce of Wheelaris formalized that the Cragmoore Freestate was to cease its existence and join The Sarriahn Dynasty, a proposal made by the Knights of Ipswitch and accepted by the truce council.

Today, the Morrill household claims to be Lords-in-Exile of The Cragmoore, previously led by Sir Gannett Morill who was killed on The Drypass by adventurers belonging to The Iron Company.
The Annex of 608

The Annex of 608 was the formal annexation of the Dwarven Kingdom of Vuhr Daruhl by The Principality of Gildebrag. It ended The Long Simmer, the first true conflict between The Sarriahn Dynasty and the Principality of Gildebrag.

The Annex formalized Gildebraggian ownership of the mines and dwarfholds that had long been coveted by the principality's leadership. It bolstered Gildebrag's wealth a great deal as well as putting their strongest and most proximate enemies under their umbrella of authority.

After this, it became illegal to teach dwarvish, though this continued in the underground dwarfholds of the Thundersummits. Many old above-ground settlements of Vuhr Daruhl, including religious sites, historical locations, and modern population centers, were razed. Intermarriage with dwarves, already unlikely and frowned upon, become codified as illegal. A heavy tax was imposed on non-human mining operations as well, the proceeds of which were used to fund The Legions of Gildebrag, who became the dominant military force in Gildebrag..
The Sarriahn Dynasty

The Sarriahn Dynasty is one of The Tripartite Kingdoms and the country of origin for the adventurers in A World Unfolds.

## History

The Sarriahn Dynasty was formed in Year 554 through the union of two landholding families, the Gorals of Eastveil and the Lymns of Lymnwood, into a joint "Kingspair" over a new kingdom known as The Sarriahn Dynasty.

These two families have continued their rules of the Sarriahn Dynasty for more than 400 years. Over that span, the dynasty has expanded from it's origins in the elven kingdom of Lymnwood, the diverse city of Dragonspear, and the wealthy plains of Eastveil. This has brought the dynasty into repeated conflict with the Principality of Gildebrag and the Empire of Keelor, as well as smaller conflicts with other entities. Most notable among these conflicts are The Short War, The Long Simmer, The Cragmoore Conflict, The Great Succession of Keelor, and the most recently concluded The Pig War.

For the last 300+ years, The Sarriahn Dynasty has been at peace with The Orlas Empire. This is formalized through The Tribute of Cordin Goral, wherein the kingdom agreed to pay tribute to the Orlas Empire every year, indefinitely, in exchange for peace.

## Etymology

The Sarriahn Dynasty derives it's name from the river that runs through the heart of the kingdom and which separated the original lands which were joined by the dynasty, The Sarriah River. The river is often now referred to by other names, but the name of the dynasty has stuck.

## Notable Places

* The Skybranch Forest
* Lymnwood
* Eastveil
* The Snagmire
* Nesthaven
* Cragmoore
* The Southern Thundersummits
* Kettlewood Motte

**Major Cities**

* Dragonspear
* Lasthold
* Thornhill

## Geography

* The Wellspring
* The Poisoned Well
* The Streamspring
* The Sarriah River
* The Southern Thundersummits
* The Drypass
* Dragonpath Road
* The Queensway

## The Kingsveins

The Kingsveins is the hereditary monarchy through which the authority of The Sarriahn Dynasty is derived. There are two Kingsveins, Goral and Lymn. With more than 450 years of uninterrupted rule, it is considered paramount that the Kingsveins be protected. Often, children of the Kings are kept secret until it is their time to rule.

The Kingseat of the Kingsveins is Dragonspear Castle and they are given aid by The Council to the Kingsveins.

## Culture

The Sarriahn Dynasty's symbol are the scales of justice, representing justice and the duality of the Kingsveins. The colors of the dynasty are Blue, Silver, and White.

## Notable Groups

* The Allied Clans of the Southern Thundersummits
* Lymnwood Elves
* Elves of Skybranch Forest
* The Sarriahn Archivists
* The Sinecouncil of Lasthold
* The Order of the Sarriah
* The Sarriahn Archivists
Order of Ashkelon

The Order of Ashkelon was founded in order to combat and frustrate dark wizards and witches. That is to say, those magic users who would not obey magical law. The Order of Ashkelon has not been formally utilized in around fifty years, since the Conclave of Enchantment stopped meeting due to political issues.

## The Order Today

However, the Order of Ashkelon still has active members and initiates across the three kingdoms, though it is not known how many. The only surviving Asher who is currently well known to the public is Xedrick Hazlitt, who is legendary for defeating numerous dark wizards and living to tell the tale. He is now known to frequent pubs in The Dregs, the poorest neighborhood in Dragonspear.

## History

For hundreds of years, dark wizards and witches remained a consistent problem in The Tripartite Kingdoms. Dark wizards not only used magic that was considered dangerous to themselves and others, but frequently were able to escape whatever magical law existed at that time. Dark wizards were known to, in times of extreme desperation, escape their bodies and inhabit those of someone else nearby. Some even learned to extend their lives or cheat death altogether.

It was Ashkelon the Grey who first conceived of the Posuitius Maneres curse, which enabled magic users to prevent this "body jumping" by dark wizards for a matter of hours. Once captured, the only way to fully ensure that the jumping was prevented was to burn the dark wizard, generally to an illwood stake to ensure no transfiguration or transformation occurred. Thus did the Order of Ashkelon become known as "Ashers", not only for the name of the founder but because of their habit of making ashes out of their prey.

Ashkelon the Grey died around Year 602, and the following year the Order of Ashkelon was formalized by the Tripartite Kingdoms and the Conclave of Enchantment. It has been active, to varying degrees, for more than 400 years. They remain a secretive group largely because revealing the names of their champions might put them at additional risk, but also because secrecy advances their aims.

## Known Ashers

* Ashkelon the Grey
* Kranjar the Temporary of Wheelaris
* Xedrick Hazlitt of The Dregs
* Qillian of Warport
* Sijin the Rigid
* Curanado of Yistown
* Trexis the Blue
Dragonspear

Dragonspear is the largest city in The Sarriahn Dynasty and the capital. It houses a number of important Sarriahn institutions, including The Sarriahn Archives and Dragonspear Castle, the Kingseat of the Sarriahn Dynasty.

## History

It is not known how long Dragonspear has existed but it predates record keeping in The Tripartite Kingdoms. It was once part of the land-holdings of the Janquar family before being taken by the Lymn family. It would later be incorporated into The Sarriahn Dynasty through the uniting of the Lymn and Goral Kingsveins. It was around this time that Dragonspear Castle was first erected and the Spearmen, the city guard, were first put to their task.

Dragonspear has remained relatively unscathed in the many successive conflicts The Sarriahn Dynasty has been involved in.

## Details

Dragonspear is a walled city with two gates, The Speargate and The Dragongate. Throughout the town there are streets of cobbled stone, smooth slates, plank wood, or dirt, depending upon the wealth of the surrounding area.

## Adventuring Guilds

* The Holy Friends
* The Dragonspear Thieves Guild
* The Iron Company
Kings of The Sarriahn Dynasty

The Sarriahn Dynasty is a bi-archy, a kingdom ruled by two kings. The positions are hereditary, with authority flowing through The Kingsveins, the two lines directly descended from the founders of the kingdom, Angkar Goral and Terrinius Lymn. It is an exclusively male position passing on first through sons and then through brothers if no son exists.

The current Kings of the Sarriahn Dynasty are Metrios Lymn and Saldash Goral.
The Long Simmer

The Long Simmer was the first true conflict between The Principality of Gildebrag and The Sarriahn Dynasty. It took place from Year 592 through Year 608 and ended with The Annex of 608, in which The Principality of Gildebrag formally took over the Dwarven Kingdom of Vuhr Daruhl.

## Etymology

The war is known as The Long Simmer because for 12 years it consisted of kidnapping or killing of emissaries, assassinations on both sides, and skirmishes among opposing forces, but no real large scale battles.

## Background

The Sarriahn Dynasty had recently allied with the dwarven kingdom of Vuhr Daruhl, in Year 590, which led the nascent Principality of Gildebrag to feel threatened. When Vuhr Daruhl and The Sarriahn Dynasty sent a peace emissary to Highhome, he was killed. According to Gildebraggian lore, it was by a bandit group, but the dwarves and Sarriahns felt it was carried out intentionally by Gildebraggian forces.

## The First Dozen Years

The first twelve years of The Long Simmer was plagued by asymmetrical warfare as each group scrambled to gain the upper hand on the other. Assassinations, kidnapping of nobles, and antagonistic relations in general created an incredibly hostile environment. Frequent skirmishes only added to the general feeling of unease as the body count piled up.

## The Quick Strike

Gidebraggians were able to collect enough in their coffers to hire six of The Free Companies, with the other two occupied elsewhere. This swelled their forces and allowed them to storm the Thundersummits and even seize several dwarfholds in Year 605. With the dwarven kingdom subjugated and their hands full trying to secure their new territory, the Gildebraggians sued for peace a few years later with the Sarriahn forces and were successful.

## Outcome

Vuhr Daruhl was formally disbanded with The Annex of 608. The kingdom's wealth dissipated into Gildebraggian coffers over the coming decades. This also led to dwarves beginning to immigrate into The Sarriahn Dynasty's Southern Thundersummits.
The Gildebraggian Institute of Arcanic Academia

The Gildebraggian Institute of Arcanic Academia is the most prominent school for wizardry in The Principality of Gildebrag. It is chiefly responsible for the training and education of wizards of Gildebraggian birth, though the school does accept some students from abroad. The institute, located at the top of the largest mountain in Gildebrag, Mt. Tnnku is difficult to reach and the smallest of the three schools in The Tripartite Kingdoms.

The school was founded in 514, two years after the collapse of the ancient dwarven kingdom of Vuhr Daruhl and founding of the Principality of Gildebrag. The institute has long been underfunded and underappreciated in Gildebrag because of the emphasis placed on martial, rather than magical, prowess. No dwarves have ever been admitted to the school, though a number of gnomes, halflings, and even half-orcs have been admitted over the years.

The school has trained well-known members of the Order of Ashkelon like Kranjar the Temporary and Qillian of Warport.
The Pig War

The Pig War was a series of consecutive and overlapping conflicts that came to be recognized as one on-going war, fought between The Tripartite Kingdoms over the course of 42 years, starting in year 974 and ending in year 1016.

## Origin of the Term

The Pig War is what the conflict came to be known as after several decades of fighting because of the rumor, still as of yet unconfirmed, that it started over a squabble over a stolen pig in The Coffin. Supposedly the pig was stolen from a Sarriahn dwarf who was traveling to trade with a Keelorian merchant by a Gildebraggian bandit. Or, alternatively, from a Keelorian merchant to trade with a Gildebraggian farmer by a Sarriahn bandit. Or from a Gildebraggian farmer to trade with a Sarriahn buyer who was heisted by a Keelorian bandit. Whatever the details of the story or the truth, it became the defining story regarding the origins of the war as people perceived that the war started over minor squabbles, though it would quickly escalate into massive pitched battles.

What is known is that the conflict began in the midst of simmering tensions of economic hardship throughout the area. It expanded quickly, bringing in families, then villages, and then quickly escalating to guilds, private armed groups, cities, and then The Tripartite Kingdoms.

## The Belligerents

* The Sarriahn Dynasty
* The Principality of Gildebrag
* The Empire of Keelor

**Other Parties**

* Orlasian Sellswords
* The Free Companies of The Isles of Alvost
* Troll Clans of The Giantpikes
* Yistown Corsairs
* The Cragmoore Freestate

## The End Of Conflict

Many people hold that The Pig War was not ended formally, but by weariness of the people in the various kingdoms. The standing armies dwindled as more and more people deserted and the treasuries of all parties involved shrank. This meant private parties left the conflict and after 4 decades of conflict, the battles became less fierce and worth less. A stalemate evolved as each kingdom dug into the borders they held at that time.

The Truce of Wheelaris formally ended the conflict and designated The Coffin as a non-militarized zone where no armed individual could step foot.
The Keelorian Institute for Magical Enlightenment

The Keelorian Institute for Magical Enlightenment is by far the largest and most ornate of the three schools of wizardry in The Tripartite Kingdoms. It is located deep within the woods known as The Reserve. It is by far the oldest of the schools, formed in Year 236 by Nerolinian Morac the Lesser, who banished the goblin hordes from the plains of Keelor.

The school is notable for training some of the most well known Ashers (members of the Order of Ashkelon) in the history of the Conclave of Enchantment, including Sijin the Rigid, Curanado of Yistown, Trexis the Blue, and the founder of the order, Ashkelon the Grey.
The Dragonspear Academy of Spellbinding

The Dragonspear Academy of Spellbinding is the most well known and well respected school of magic education and training in The Sarriahn Dynasty. It and The Sarriahn Archives were once competing schools in the same city, but were combined in Year 651 to work toward the same ends. It is by far the youngest of the three major schools in The Tripartite Kingdoms and by far the most visible, being located in the middle of the capital city, Dragonspear. With that said, the school is not easy to gain access to, being located at the center of the archives, with classrooms housed underground.

The academy is known to have produced at least one well known member of the Order of Ashkelon, Xedrick Hazlitt of The Dregs, a hometown hero. He is the only known formal member of the Asher to the public in the Sarriahn Dynasty who is still alive and is by far The Sarriahn Dynasty's most famous Asher.
Sir Zander Ipswitch

Sir Xander Ipswitch, recently deceased, previously led the Ipswitch household, Lords of The Cragmoore. Though he was not known to spend much time in The Cragmoore, he was well liked by the Moorites and despised by Keelorians within his fiefdom.

Sir Xander was known to spend a great deal of time in Dragonspear, especially at The Witch's Tit and at Dragonspear Castle. He frequently traveled in his "war carriage", with a mounted crossbow on the top and created entirely from blackened metal.

Ipswitch is survived by his wife, but no children. His wife is rightful ruler of the Cragmoore, but before she had a chance to stake her claim, The Cragmoore Freestate was declared, ruled by the Morrills and Keelorian rebel leaders.
The Push From Gildebrag

The Push from Gildebrag, sometimes referred to colloquially as "The Push", is the event in Year 808, through which the dwarves of the Thundersummits were exiled from The Principality of Gildebrag.

## History

There is a great deal of controversy surrounding this event, but the widely accepted history is that the dwarves were preparing a wide-scale rebellion against Gildebrag but were caught by the principality's spies. After the first of a series of attacks were launched, Gildebrag struck back with all its strength. They not only worked to defeat the dwarven forces, but then delved into the dwarfholds as well in order to root them out from their strongholds and homes.

Dwarves fled in every direction, running toward the shared borders with Orlas, The Empire of Keelor, and The Sarriahn Dynasty. All borders remained closed and tightly guarded due to increased tensions on the continent, however it was soon decreed by the Sarriahn Kingspair Thaulos Lymn and Dingain Goral.

## Outcome

There was a great influx of wealth into Gildebrag at this time as Gildebrag's coffers swelled with the wealth of the dwarves. Gildebrag also significantly expanded its land holdings and continued to expand until it reached the sea on the east coast a mere twenty years later.

In Year 807 there were 39 dwarven clans. Thirteen of them were exterminated down to the last man, woman, and child. With 26 clans remaining, a number around half of the clans that existed just 300 years earlier, the dwarves sought to make an alliance and improve their ability to protect each other. The remaining exiled dwarves largely fled to The Sarriahn Dynasty. The Allied Clans was formed at the end of Year 808 and quickly expanded to include all of the exiled dwarven clans of the Southern Thundersummits.
Allied Clans

The Allied Clans of the Thundersummits are made up of 26 separate dwarven clans based in and around The Southern Thundersummits in The Sarriahn Dynasty. They evolved as a political and military force in the aftermath of The Push From Gildebrag, the expulsion of dwarves from Gildebrag in year 808.

## History

Since before recorded time, dwarves have lived in the mountains of the Thundersummits, especially within the current-day borders of The Principality of Gildebrag. There were, according to various sources, somewhere between 50 and 60 clans of dwarves in the Thundersummits. They ruled over a Kingdom called Vuhr Daruhl which possessed great wealth due to the mining skill of the many dwarven clans it was composed of. Over time, men into the lands around and between the mountains and began working as agents of sale, transportation, and trade for the dwarven clans.

Eventually, as the men of Gildebrag became more established, they began to resent the wealth of the dwarves. Their population ballooned as their wealth did and it brought them into repeated conflict with the dwarves. Eventually, The Principality of Gildebrag was founded and the dwarves were subjugated under their rule. For several hundred years, the dwarves had an uneasy fealty-system within the principality, but always reverted to a state of rebellion.

The Push in Year 808, wherein the dwarves committed acts of treasons in many clanholds and attacks on Gildebraggian trading posts, resulted in wide-scale expulsion of the dwarves. Many fled to large cities in The Sarriahn Dynasty, a few fled to The Gilded Heights but most flew to the regions of The Southern Thundersummits beyond the borders of the principality and their allies, in The Orlas Empire and The Sarriahn Dynasty. Near the end of year 808, the Allied Clans began as a formal alliance between several clans who previously looked at one another with enmity.

## Clans

There are 26 allied clans in the Southern Thundersummits. Each have their own holds and mines. They are as follows:

* Boulderspines
* Blackbanners
* Brightblades
* Bronzebeards
* Caskmauls
* Coalbeams
* Coinforges
* Darkgaurds
* Flintdiggers
* Gemscrapers
* Goldreavers
* Hammerfists
* Hardhelms
* Hornhearts
* Ironeyes
* Ironpikers
* Kragbones
* Oakmounts
* Quarryhoards
* Rockmauls
* Snowshoulders
* Squallshields
* Stonegreaves
* Strongshanks
* Stormcleavers
* Stouthands

Independent of these 26 clans, there are a number of "new clans", which are largely dwarves who have been exiled for rule-breaking or refusing to acknowledge leadership. These "new clans" are small, disorganized, and often consist of a single family. They generally disappear after one generation, with the younger members rejoining their former clans.

Independent dwarves do not claim membership in any clan at all.

## Leadership

Each clan is led by a "dwarflord". The 26 clans are led by an individual named The Great-Thane, who is chosen by The Summit of Snowtower.

## Culture

The Allied Clans are fierce enemies and opponents of The Principality of Gildebrag and their allies. They largely live in underground fortresses and clanholds, but keep presences above-ground as well.
The Principality of Gildebrag

The Principality of Gildebrag is one of The Tripartite Kingdoms, the northernmost, largest, and most populous of the three.

## History

The Principality of Gildebrag was founded in Year 512 when the Dwarven Kingdom of Vuhr Daruhl collapsed with in-fighting. The Principality of Gildebrag began in Highhome and quickly expanded to include most of the interior of it's current day borders but did not include the Thundersummits or Giantpikes for almost one-hundred years.

The Long Simmer was the first true conflict between Gildebrag and The Sarriahn Dynasty. It took place from Year 592 through Year 607 and ended with The Annex of 608, in which The Principality of Gildebrag formally took over the Dwarven Kingdom of Vuhr Daruhl. A number of dwarven clans perished in The Long Simmer.

Gildebraggian forces moved into the former dwarven kingdom increasingly over the years, limiting dwarven lands to mountains and the areas immediately around them. For roughly 201 years, the dwarves of Gildebrag had an uneasy fealty to the Gildebraggian human forces. This ended with The Push From Gildebrag in Year 808, which saw all dwarves driven from the mountains of Gildebrag.

## Etymology

Gildebrag is the ancient name of the village that once stood where Highhome stands now. It's ruins stand at the center of Highhome in the Palace Courtyard.

## Notable Places

* The Western Thundersummits
* Princespine
* The Eastern Thundersummits
* The Pines
* The Giantpikes

### Major Cities

* Hearthcastle
* Highhome
* Falkoun
* Oxcrossing
* Starcatcher's Keep
* Zankroor
* Makalarin
* Krisankis
* Grang's Keep

### Minor Towns

* Carapace
* Wyrmhold

## Geography

* The Fount of Strength
* Meera's Tears

## Leadership

The Prince of Gildebrag is the sole monarch. The prince currently ruling is Prince Yndras Mikhtil along with the Princess Alhgra Mikhtil.

The Gildebraggian Institute of Arcanic Academia is led by Grnich Linkton.

## Culture

Gildebraggians place emphasis on the martial skills, so much so that magic users are largely considered to be weaker individuals. They are deeply suspicious of foreigners and of other races, especially in the interior. However, they reserve a special hatred for dwarves, who have a reputation as being greedy, scheming, back-stabbers and turncloaks.

## Notable Groups

* The Legions of Gildebrag
* The Giantpike Troll Clans
* Half-Orcs of the Spine
* Knights of the Oxcrossing
* Meerian Rebels
Truce of Wheelaris

After The Pig War came to a close, stagnating due to a lack of large forces, it was agreed by all The Tripartite Kingdoms that a formal truce was needed. The Truce of Wheelaris was the result, signed in 1016 amongst the ruins of the former city of Wheelaris in The Coffin by the leaders of the respective kingdoms.

## Signers

* For The Principality of Gildebrag, Prince Yndras Mikhtil
* For The Empire of Keelor, Emperor Urizal Qisgard
* For The Sarriahn Dynasty, The Kings Metrios Lymn and Saldash Goral

The signing ceremony was overseen by clerics from a number of different faiths.

## The Terms

The Truce of Wheelaris formalized that The Coffin would be a non-militarized zone in which arms were not allowed. Anyone caught carrying arms into The Coffin is to be summarily executed by the country of their origin.

1. The Cragmoore, still under dispute between The Empire of Keelor and The Sarriahn Dynasty, would be ceded to The Sarriahn Dynasty. All material support to the so-called Cragmoore Freestate would end, immediately.
2. The Isles of Alvost would remain free from control of any of the three kingdoms.
3. Free companies and private organizations would be free from retribution for their part in the war.
4. General Lnkstalm of Gildebrag would be exiled and was not to return under penalty of death for his warcrimes against the Allied Clans of the Southern Thundersummits.
5. The Giantpikes were to be ceded back to The Principality of Gildebrag from The Empire of Keelor and their allies, the Troll Clans of the Giantpikes.