Level 7

## Level Classification

* Difficulty: 4/5

* Security System: 2/5

* Entity Count: 4/5

* Stability: 2/5

**Level 7**, also known as The Sewage Torment, is the 7th level of The FullRooms.

## Description

**Level 7** takes on the appearance of an ordinary European sewer system that was presumably created in the early days of the 20th century. The level is infinite and labeled as one of the most dangerous main levels, along with Level 6 and Level 8. The upper half of the level is made out of bricks, the lower half is presumably made out of concrete, and the floor appears to be made out of andesite. Along the walls of the level, metal pipes and small LED lights can be seen. Those lights seem to be the only source of light that is found on this level; however, they do not appear everywhere, which is why some hallways are completely dark.

The level is pretty claustrophobic; there is around two meters (6.56 feet) between the floor and the ceiling, and the width of the hallways is usually around that same size. The floor is usually wet as water is known to leak from the pipes on the walls. The hallways of **Level 7** extend for a long distance, and when one finally reaches a junction, you will always encounter another two hallways, which are most likely going to be even longer than the one where you originally started out. Each hallway can only have one exit, and, due to its extreme size, it can take days, if not weeks, to find a way out, despite not having many dead ends.

As expected, different hostile entities inhabit **Level 7**, such as Lurkers, Stalkers, Shadows, Stealers, Underfloor Mines, Doors and Mimics. The entities on this level appear quite frequently as time passes. Due to the level consisting of only extremely long hallways, it is quite hard to run away from them once they are spotted. Despite the dangers and the claustrophobic environment of the level, it is quite hard to go insane or experience any type of hallucination while on this level. At first, it was assumed that the level would affect mental health in a negative way, but after only a few hours, most explorers would successfully adapt to the surroundings of the level.

Based on what has previously been said, it is theorized that the reason why people are easily able to adapt to this level is because they successfully managed to adapt to the circumstances of other, more dangerous levels, and now they are easily able to adapt to this one as well. It is important to note that just because someone manages to adapt easily to this specific level, that does not mean that they will easily adapt to all of the other dangerous levels. The darkness of **Level 7** is similar to the darkness of Level 6, and most entities are attached to it. A flashlight or a certain light source is still an important, if not necessary, object needed for survival.

**Level 7**, despite being a pretty old level like the rest of the main levels, has extremely strong walls. It is unknown if this is going to be the material itself or if the FullRooms made the walls stronger. Rarely, one may stumble upon black graffiti on the wall. These graffiti seem to be drawings of what appears to be Entity 14. Since Entity 14 is currently marked as a hallucination, it is unknown how the level knows they exist. To add to what has been mentioned, Entity 14 does not even appear on this level, but the graffiti does not seem to be drawn by the explorers as they appear quite commonly and usually either close to the floor or the ceiling.

**Level 7** possesses a strange event. At any point, the water level is quickly going to rise until it does not reach the height of 1.5 meters (4.92 feet), making it extremely hard for anyone to move around. This water seems to come from a different level, presumably Level 10, and it is contaminated. As of now, it is currently unknown how the water got here in the first place. It is completely safe to make physical contact with water, as long as one does not consume it. Consuming water will have negative effects on the human body. It will cause stomachaches and make you vomit constantly. Consuming the water in larger amounts will eventually result in death.

As long as one does not fall into the water, one should be fine. The water is going to disappear the same way it appeared—randomly and fast. At first, there have been people who attempted to calculate when the event is supposed to happen, but all have failed as it is eventually proven that the event happens randomly. The water can also have effects on your mental health. It will usually make you hallucinate, weakening your mind and making it hard to think about anything. The effects of the water will last depending on the amount of water one has consumed, but for most people, they will usually disappear within a couple of hours after the event.

## Entrances and Exits

### Entrances

* Level 6 - Going through any unlocked metal door on this level will always bring you to **Level 7**.

* Level 57 - Jumping into the lake located at the bottom of the mountain range.

* If one manages to find a manhole on any level, it is most likely a entrance to this level.

### Exits

Currently, **Level 7** only has one confirmed exit.

* Finding an mineshaft entrance will transport you to Level 8.

« Level 6 | Level 7 | Level 8 »

## Author and Image credit

Rewritten and originally made by one and only FullRooms Operator(FullCraft99).

Paris\_sewers,\_20\_August\_2013\_008 is licensed under CC BY 2.0.