Ahri

* Ahri
* Foxfire
* Arcade
* Elderwood
* Spirit Blossom
* Star Guardian

### Classification

Vastayan (Humanoid Fox), Huntress, Former Shadowfire Temple Pyromancer, Arcade Novice, Star Guardian.

## Summary

Innately connected to the latent power of Runeterra, **Ahri** is a vastaya who can reshape magic into orbs of raw energy. She revels in toying with her prey by manipulating their emotions before devouring their life essence. Despite her predatory nature, Ahri retains a sense of empathy as she receives flashes of memory from each soul she consumes.

Ahri's origins are a mystery, even to her. She has no clue as to the history of her Vastayan tribe—or their place among the rest—save for the twin gemstones she has worn her entire life. In fact, her earliest memories are of running with icefoxes in the northern reaches of Shon-Xan. Though she knew she was not one of them, they clearly saw her as something of a kindred spirit and came to accept her within the pack.

## Mentality

**Personality**: Cautious and, at first, quite cruel, Ahri ate without any shame in the lives of humans for some time, but eventually created compassion for them.

**Intelligence:** **Genius** (With no one to teach her the magic of her kind, Ahri instinctively learned to draw it from the world around her, shaping destructive spheres and quickening her reflexes to take down prey.)

## Power and Stats

**Powers and Abilities:**

* Base
* Foxfire
* Arcade
* Elderwood
* Spirit Blossom
* Star Guardian
**Base Form**: Superhuman Physical Characteristics, Immortality (Type 1), Enhanced sense of hearing, Life Force Absorption, Self-Healing (Stole a person's vital energy and healed), Energy Manipulation, Projection and Magic via (Can reshape magic into orbs of raw energy), Statistics Amplification (Speed Amplification Via Orb of Deception), Fire Manipulation (Via Fox-Fire), Homing Attack (Via Fox-Fire), Empathic Manipulation, Mind Manipulation, Memory Manipulation (Can absorb and consume memories), Perception Manipulation (Able to cause her target to experience visions and hallucinations), Soul Manipulation (It can instinctively devour the essence (soul) leaving the body, and gain brief flashes of the memory of being).

**Form Foxfire**: All abilities as her base plus: Heat Manipulation and Magma Manipulation.

**Form Arcade**: All abilities as her base plus: 4th Wall Interaction, Immortality (Types 1), Data Manipulation (All Arcade champions are capable of directly damaging and destroying the coding that makes up everything), Digital Form.

**Form Elderwood**: All abilities as her base plus: Immortality (Type 2 and probably type 9), Intangibility

**Form Spirit Blossom**: All abilities as her base plus: Soul Manipulation, Intangibility, Interaction with the 4th Wall, Transformation, Immortality (Type 1, 5 and 7), Timelessness.

**Form Star Guardian**: All abilities as her base plus: Spaceflight, Self-Sustenance | Resistances: Existence Erasure, Mind Manipulation, Memory Manipulation, Madness Manipulation, Reality Warping, Spatial Manipulation, Gravity Manipulation, Biological Manipulation, Soul Manipulation, Corruption, Absorption (Life force, matter, magic, and information) and Conceptual Manipulation.

## Arsenal

**Standard Equipment:** Orb of Deception | Orb of Deception | Orb of Deception | Orb of Deception Kiko (Her Familiar)

* Orb of Deception
* Orb of Deception Kiko

is a orb of pure arcane energy
The mischievous Kiko accompanies Ahri as a vulpine embodiment of her charisma… and sass. Even unprompted, Kiko isn’t shy about saying how it really feels, though only Ahri can understand its unique language. As biting as the creature’s manners can sometimes be, it’s not too proud to turn down a good belly rub and cuddle. Just try to refrain from saying, “Aww.”
**Notable Attacks/Techniques:**

* **Essence Theft:** When Ahri strikes nine enemies with her abilities, her next ability also heals her for each enemy hit.
* **Orb of Deception:** Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
* **Fox-Fire:** Ahri gains a brief burst of movement speed and releases three fox-fires, that lock onto and attack nearby enemies.
* **Charm:** Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her. The target temporarily takes increased damage from Ahri.
* **Spirit Rush:** Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown.
* **Life Absorption:** Ahri can absorb the life force of those she successfully manipulates or seduces, as well as those who are near death or have just died.
* **Emotion Control:** Ahri is capable of freely manipulating her prey's emotions, allowing her to quickly alternate between dazzling them with visions of beauty, causing hallucinations of deep longing, and creating dreams colored by raw sorrow, among other things.

## Note

1. Credits to the artist **Cushart** by the Base form.
2. Credits to the artist **Zeronis** by the Star Guardian form.

## References

1. **Ahri - Biography**.
2. Link to a Thread about Void and the justifications about Ahri Star Guardian resistances that were not listed in the skills.