recursal/Fanatic-Fandom huggingface dataset:
Akku the Vontsira

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Akku

**Akku the Vontsira** is a priest that serves the Electric Clan of Haeos. He is the brother of Sumaku the Vontsira.

## Physical Description

A slightly chubby vontsira who stands a little over three feet tall, Akku has a somewhat short muzzle with a round nose, medium-sized, pointed ears that somewhat stand upright, and a long, somewhat fluffy tail.

His fur is primarily jonquil in color, with an almond muzzle and chest, while his ears, facial markings, forearms, and tail rings are rust in color. He has no hair on his head, instead having a tuft of longer fur, and his eyes are cerulean in color.

## Abilities

As a priest, Akku bears the long-range oriented combat of the typical battle mage, but with a stronger emphasis on utility over raw power. He lacks the overwhelming burst of a battle mage, but excels in wearing down foes over time with his abilities, and he also has the ability to strengthen and inspire his allies while inflicting various debuffs on his foes. Like the battle mages, he is fast, but also fragile, and needs to rely on his long-range combat style to stay away from strong enemy attacks.

Being a priest, he is highly spiritual; not only does he help maintain the various shrines located in his village, but he is also able to manipulate the environment within a ten-foot radius of him in subtle ways, and this allows him to bolster the Elemental strength of any Electricity-wielders near him, while also decreasing the power of other Elements in the affected area, both by a roughly 20% change. His spirituality also allows him to commune with beings from the Elemental Plane of Electricity.

He is an adept electrokinetic, and primarily wields a mixture of low to mid-tier offensive and utility-based techniques of the Electric Element. He is also a naturally skilled climber.

### Strengths/Resistances

Akku is relatively resistant to the Elements of Electricity and Wind (his Electricity resistance is somewhat higher, however). He is also quite agile, able to dodge slow-moving opponents and attacks with ease.

### Weaknesses

Akku is weak to the Elements of Water and Earth. His defenses aren't anything special, therefore he mostly relies on his agility to try and evade potentially devastating attacks. His physical strength is also less than stellar, making him falter heavily in hand-to-hand combat.

## Friends and Foes

### Friends/Allies

* **Electric Clan of Haeos** -
	+ **Sumaku the Vontsira** -
	+ **Voltassa Stormdriver** -
	+ **Shingai the Weasel** -
* **The Ionic Kingdom** -

### Enemies

* **Water Clan of Neso** -
	+ **Tsunamos Riverspell** -
	+ **Nabiku the Chameleon** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Ocean Nomads** -
* **The Eggman Empire** -
	+ **Yurashia Egg Army** -

## Notes

His name is the Finnish word for "battery".
Ice Seal: Ice Armor

Like with the most other seal moves, this one is a powerful support move. However, unlike the others, this one is a defensive and it covers the whole body.

## Description

The Ice Seal: Ice Armor technique creates an armor made completely of unbreakable ice that never melts until it's time limit runs out. However, there is a catch. The armor will only block energy-based attacks, such as Blaze Kick or Combustion. However, it will not block a punch, and will in fact warp around the fist to allow such. In addition to this, it only lasts 10 minutes, then it melts. Also, the users immunity system will be greatly weakened for 10 minutes.

## Users

* Devi "Delross" Devilan
* Colesta the Cold
* Scott the Power Hedgehog
* Varanthe

## Methods of Learning

Like with the other seals, ancient texts or clans with ice-based dieties will teach this trick, unless the clans diety does not know/did not teach it.

## Variants

To be honest, i do not know if there are any, or if i should expect any. So, if you have a variant/similar move, post it here.
Confusion Gas

**Confusion Gas** is a useful Poison-type technique, focused on distorting the opponent's perceptions.

## Description

The user releases a sweet-smelling gas, which carries over an aerosol-type effect, a hallucinogenic burst that with a single inhalation carries over slight alterations to perceptions. However, the more that is inhaled, the greater the sensory distortions are, until the point where the targets are either attacking wildly, dealing as much damage to themselves or their allies as they are to the users, or they pass out.

However, while this technique effects more targets at once than it's Psychic-counterpart, it suffers a number of major drawbacks. As an area-of-effect technique, unless allies are immune to the perception-distorting abilities the gas carries over, or immune to poisons in general, then they can be as affected as the intended targets. In addition, the gas disperses after a relatively short period of time, allowing Wind-manipulators to simply move the gas to a different area and let it dissipate harmlessly.

## Users

* Grace the Hedgecat
* Lance the Power Hedgehog
* Suri the Echidna

## Technique Rank

Due to the technique's use in disabling large groups in a short period of time, while taking into account it's failings, it has been given a C-rank.
Kelajuan the Ferret

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Kelajuan

**Kelajuan the Ferret** (pronounced "KEH-la-HWAN") is a medic-in-training that serves the Wind Clan of Khazri.

## Physical Description

A lean ferret who barely stands over three feet tall, Kelajuan has a short muzzle with a triangular nose, medium-sized, somewhat rounded ears, and a medium-length, somewhat fluffy tail.

His fur is primarily Columbia blue in color, with a cool grey facial/eye mask mask that extends up to the base of his ears and borders a vertical stripe on his head; his forearms and tail tip are also cool grey in color, while his muzzle, chest, and stomach are white in color. He has no hair on his head, instead having a tuft of longer fur, and his eyes are dark orchid in color.

His attire is quite simple, consisting only of a blue sapphire vest, white gloves, and blue sapphire boots with white cuffs.

## Abilities

Being a medic, Kelajuan has a far more defensive and utility-based fighting style than the soldiers and mages do. Apart from being able to heal and buff his allies, he can also debuff her enemies, and even strip them of their powers to some degree. However, as he is still in training, his abilities aren't quite as developed compared to the other medics.

He isn't terribly sturdy, nor can he hit that hard. However, his aerokinetic abilities are fairly well-developed, and he also is quite agile. Being a ferret, he has a keen sense of both smell and hearing, and also has sharp teeth that can serve as decent natural weapons in a pinch.

### Strengths/Resistances

Kelajuan is relatively resistant to the Elements of Wind and Nature (his Wind resistance is somewhat higher, however); he can turn away or even outright nullify gaseous or particle-based abilities with his aerokinesis, as well. He is quite fast, and can easily outpace slower foes and evade their attacks.

### Weaknesses

Kelajuan is weak to the Elements of Earth and Electricity. Being a manipulator of wind, having his limbs restricted in any way nullifies his aerokinesis. His defenses aren't anything special, therefore he mostly relies on his agility to try and evade potentially devastating attacks. His physical strength is also less than stellar, making him falter heavily in hand-to-hand combat.

## Friends and Foes

### Allies

* **Wind Clan of Khazri** -
	+ **Hurikale Galefront** -
	+ **Tatsuma the Spider** -

### Enemies

* **Earth Clan of Temblor** -
	+ **Rijuka Stoneclaw** -
	+ **Doseki the Echidna** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Eggman Empire** -

## Personality

Outgoing and friendly, Kelajuan gets along well with most people he meets, although he tends to come off as naive and even slightly annoying at times, due to the fact that he's easily excited. He's fascinated by the concept of flight, and tends to idolize those capable of it; he's also somewhat jealous of those who can fly, as well, but not maliciously so.

## Notes/Trivia

* His name is the Malaysian word for "swiftness".
* His fur pattern is based upon the *blaze* pattern in ferrets.
Inferno Slash

**Inferno Slash** is a Fire-aligned physical attack of moderate power.

## Description

Shrouding their hand/claws/forearm with fire, the user slashes at the foe. There are generally two ways to execute this attack; either by means of a slashing motion, or by a stabbing motion, accomplished by concentrating the fire into more of a condensed point, not unlike a spearhead. A bladed weapon can also be coated with fire to execute this attack.

Apart from dealing respectable damage (especially to those weak to the Fire Element), it can more easily strike the weak point of the enemy and score a critical hit. This attack can also inflict a burn.

## Users

1. Betty the Hedgefox - with hidden blades
2. Cole the Power Hedgehog
3. Fantasm the Psychic
4. Fiamme
5. Fire Clan soldiers
6. Froilan the Salamander - w/ trident
7. Kotuumath the Halfbreed - can use with claws or sword
8. Nanostrutturata the Demonhog
9. Naomi Mongoose - w/ axe
10. Penny the Pyrohog
11. Pyris the Hedgehog - only when Napalm-coated sword is lit
12. Scorch the Pyrohog
13. Slate the Echidna - only with energy sword weapon

## Variants

1. **Freezing Slash** - Ice variant
2. **Aqua Slash** - Water variant
3. **Lightning Slash** - Electric variant
4. **Wind Blade** - Wind variant
5. **Earth Cutter** - Earth variant
6. **Holy Slash** - Light variant
7. **Night Slash** - Dark variant
8. **Leaf Blade** - Nature variant
9. **Toxic Claw** - Poison variant
10. **Temporal Slice** - Temporal variant
11. **Celestic Slash** - Spatial variant
12. **Chaos Cutter** - Chaos variant
13. **Illusion Claw** - Illusion variant
14. **Shadow Claw** - Shadow variant
15. **Ethereal Blade** - Soul variant
16. **Psycho Cut** - Psychic variant
Hammer In

**Hammer In** is an unusual elementless technique, designed to block the use of genetic abilities.

## Description

The user launches into a combo of heavy punches, aiming for specific energy distribution points - one hit above the heart, one to the forehead, and the final one to the stomach. Each of these strikes are respectable in power, but their true intent is revealed when the target goes to activate their genetic ability, if they possess one. Due to the specific locations struck, any genetic abilities that the user possesses are repressed, forcing the target to fight at the same level as everyone else. Similarly, it suppresses genetic abilities that are already active, and the effect lasts for at least two or three hours, preventing genetic abilities that activate when the user is at rest from activating.

## Users

* Cirucci Riphoseth
* Douglas the Wolf
* Froilan the Salamander
* James Odessa
* Nisha Dean

## Technique Rank

Due to the potential of suppressing abilities that can potentially make an opponent much stronger than they would normally, this attack bears a C-rank.
Cut

**Cut** is an elementless technique known more for its use out of combat than it's use in battle.

## Description

The user focuses on a sharp implement in their use, be it a bladed weapon or a sharp body part, such as a claw or horn, and in particular, the edge of this item. As they focus on the edge, they narrow it to a blade a few nanometers thick, allowing for a standard sword to slice through a tree like butter without needing immense strength or denting the blade. As such, some user prefer to make the blade glow as they charge it, giving it an aura of energy. This technique allows almost any blade or sharp implement to be used to cut through almost any organic matter.

Due to its use, you may think that the technique is extremely dangerous in combat. However, due to the pressures on the user, the blade is never quite as sharp in combat as it is when outside, and as such, the technique's power diminishes somewhat.

## Users

* Douglas the Wolf
* Gunnhild the Horse
* Samuel the Hedgehog
* Sid the Foxidna
* Victoria the Power Hedgehog
* Cass the Raikou (Mobianised)

## Technique Rank

Due to the technique being known to 'falter' in combat, but taking into account it's extreme practicality, the technique bears a C-rank.
Galactic Might

## Description

Galactic Might consists of cosmic beams merged with the space, time continuem. The move can destroy anything in a 1 mile radius besides for buildings. The move also generates a deadly eruption of chaotic beams from the ground able to set off like a basic nuke related attack.

## Users

Mooncloud (Created it)

Nightrush (Secretly discovered it)

## History

Galactic Might is a special move able to be performed by Mooncloud and half-way performed by Nightrush. Mooncloud created this move and it had been his sig. move since his birth while Nightrush had discovered it via using the Rush emerald and the 3 stone fragments. The move has been around ever since Mooncloud was born meaning a total of 19yrs. The move was noted as a super move being so that if Mooncloud (or Nightrush) uses it, the move could injure or even kill anybody or anything with a super form of any sort/type.

## Requirements/Prerequisites

In order to create this move, Mooncloud and/or Nightrush must be completely focused and be willing to expirement with space, time, and cosmic abilities. If even one step is broken, the punishment is fatal.

## Weak Points

The galactic might only has 1 weak point and it involves the most luck in anything it was fired at. Mooncloud (or Nightrush) never back-fire on the move due to being complete masters of it. Once fired, the opponent (whoever is was fired at) must duck and dodge either from the air or the ground depending on the way the beam was send downwards. If dodged the wrong way, then the opponent could be killed. Another way of dodging this move is hiding behind steel buildings or something completely similar due to the galactic might not being able to destroy any sort of building (besides normal houses of any sort/type). Climbing to higher ground is the best and final way to dodge this attack as the beam only comes downward and is not able to climb the explosion radius/rate unlike most nuke attacks. But be warned that climbing on weak buildings could cause the entire structure to collapse and leave not the sig. move's injury but an injury from hanging onto a falling building.
Future Sight

**Future Sight** is a rather obscure Psychic technique, often regarded as the 'gateway to Time'.

## Description

The user begins to glow with a psychic aura, typically a pale blue/turquoise, although in the hands of a master, it could be any colour, including some invisible to an ordinary Mobian's eyes. This aura is typically over the entire body, although as the user gains in experience with this technique and the temporal paths that it follows, the aura shrinks to simply glowing eyes.

The technique allows the user to see forward in time a short distance, allowing them to predict exactly where a target will be in a certain amount of time. With that, they place a psychic trigger, and simply return to whatever they were doing. However, when the target reaches the trigger-point, a ball of psychic energy, the same colour as the user's aura, slams into them with near-pinpoint accuracy. Indeed, the sheer power presented by the technique makes the technique a devastating blow to all but Chaos wielders, whose own elements make them essentially immune to Psychic techniques, thanks to the disorganizing effect created by Chaos energy.

## Users

* Bazba Cormac
* Frederick the Rabbit
* Robin the Hedgefox
* Varanthe
* Fantasm the Psychic
* Nyctimene Floros
* Lois the Delibird

## Technique Rank

Due to the sheer power and versatility of the technique, it bears an A-rank.
Flaming Spindash

**Flaming Spindash** is a fire variant of the attack known as Spindash. Characters that can control the element of Fire and can also use Spindash are capable of pulling this move.

## Description

The user curls into a ball and spins in place at a high speed, as if starting a Spindash. While spinning, however, the user draws flames into their bodies. When they're surrounded by flames, they blast off straight ahead, barreling through opponents and barriers, as well as burning them.

## Variants

Spindash- Elementless variant (also Parent Technique in a way)

Electric Spindash - Electric variant

Arctic Spindash - Ice variant

Aquatic Spindash - Water variant

## Rank

Although it really is no stronger than the basic Spindash, it can deal more damage to enemies weak to Fire, making it a D-Rank technique.
Christie Stryker

## Skills and Abilities

### Abilities

Hand-to-hand combat;Good agility and speed;Respectable physical strength;Capable of adhesive climbing

### Weaponry

Custom Daggers;

* ***THIS PAGE IS UNDER CONTRUCTION!***

**Christie Stryker** is a self-trained Mercenary, had no family, *.*

## Abilities

 **Intellect** | Good

## Personality

### Negative Traits

* Aggressive
* Stubborn
* Cocky

## Notes

She has gone through a lot of changes over the years, starting as Christie the Hedgecat, into Christie Kitsempt, and now she's Christie Stryker with a hard reboot.
Gatling Fire

**Gatling Fire** is a multi-hit attack of the Fire Element.

## Description

By drawing upon their connection to the Element of Fire, the user manifests many small fireballs and fires them at the foe in rapid succession. While one fireball by itself isn't terribly powerful, the damage ramps up considerably if the user can launch many fireballs at their opponent. The number of fireballs launched depends on how strong the user's connection to the Fire Element is.

This attack can also burn the opponent, with each fireball having a chance to do so; if multiple fireballs manage to burn the opponent, the burns will intensify.

## Users

* Fou the Phoenix
* Fiamme
* Fantasm the Psychic
* Pyris the Hedgehog
* Lance the Power Hedgehog
* Bazba Cormac
* Bidane the Leopard

## Variants

### True Variants

* **Icicle Spear** - Ice variant
* **Aquatic Shrapnel** - Water variant
* **Shock Launcher**  - Electric variant
* **Wind Needle** - Wind variant
* **Rock Blast** - Earth variant
* **Holy Bolts** - Light variant
* **Dark Rounds** - Darkness variant
* **Bullet Seed** - Nature variant
* **Poison Sting** - Poison variant
* **Spike Cannon** - Elementless variant

### Upgraded Versions

* **Meteoric Surge** - Stronger variant that launches small, explosive fireballs at the opponent

## Rank

A fairly simple attack to learn, it can nevertheless be quite effective, earning it a B-Rank.
Dragon Claw

**Dragon Claw** (*Doragon Tsume*) is a move used almost exclusively by dragons (though there are exceptions).

## Description

The user charges dragon energy into their claws and slash the target with shredding power. This move can easily make clean slashes through metal. It is known to be a physical attack.

## Users

* Fefnir the Oxdragon
* Kotuumath the Halfbreed
* Scorch the Pyrohog
* Sedna the Rat
* Marina the Sea Dragon
* Fire Fox (Super Form of Fox the Brave)
	+ Chaos Fox

*Add your character here if they can perform this move.*

### Pokemon Users

* Therilde Jonasen (Mobianized Noivern)
* Tai the Charizard
* Pyro the Charizard
* Cori the Charmeleon

## Variants

* Shadow Claw: A Shadow-energy variant
* Metal Claw: A variant that makes the claws as hard as steel
* Night Slash: Dark variant
* Slash: Elementless variant
* Holy Slash: Light variant
* Toxic Claw: Poison variant

*Add your move here if it is a variant of this move.*
Dragon Tail

**Dragon Tail** is an advanced Dragon technique, used to temporarily dispatch enemies when one cannot fight a full-term battle or needs to escape.

## Description

Used by those with tails of noticeable but varying length, the user draws upon and focuses draconic energy into their tail. As a result, the user's tail becomes bathed in blue flames with gold streaks. The user then whips around and strikes the opponent with their tail as fast and as hard as possible for a powerful impact. The impact itself is rather powerful, but damage is not the main goal of this attack. Rather, the energy in the user's tail is forcefully pushed into the target via the impact force, which causes the target to be "expelled" from the general vicinity. To where the opponent is "expelled" is largely up to the user. If the user is not specific, the opponent will be returned to their home or base. If the user makes a decision (conscious or subconscious), the opponent will then be "expelled" to that specific location. As such, Dragon Tail is not used as a means of defeating enemies, but rather forcing them away or "escaping" without having to actually flee the scene.

## Users

* Kotuumath the Halfbreed
* Fire Fox

### Pokemon Users

* Tai the Charizard
* Silver the Lucario (via Copycat as Riolu)
* Razorjaw the Tyrantrum (as Tyrunt)

## Rank

Due to its power (though low compared to other techniques) and its ability to quickly end a battle, the technique is given a B-Rank.
Gwendolyn Grison

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~
"*-*"

— *Gwendolyn Grison*
*(Click here for additional headcanons)*

## Gwendolyn

Drawn by Ryushusupercat (Talk)(Talk)

**Gwendolyn Grison** is a member of the Red Valley Freedom Fighters. She is also Holly the Tigress' girlfriend.

## Physical Description

A somewhat curvy grison who stands a little over three feet tall, Gwendolyn has a short muzzle with a triangular nose, small, rounded ears, and a fairly fluffy, medium-length tail.

Her fur is primarily catawba in color, with a broad, cinereous horizontal stripe that reaches from her forehead to the back of her neck, as well as a cinereous muzzle, chest, and stomach. Her hair, which is fairly long and tied back in a loose ponytail, is black in color, and her eyes are copper in color.

Her outfit consists of a cool black and corn sleeveless zip-up bodysuit with short leggings and white neck/leg cuffs, and cool black boots with white cuffs.

## Abilities

A respectably strong and durable fighter, Gwendolyn is quite skilled at hand-to-hand combat, and can hit hard, staggering lightweight foes with strong strikes. She's capable of lifting up to 400 lbs. without assistance, and is also more durable than she seems. Being a grison, she has sharp teeth and claws, and wields these in a fight to great effect; she also has keen senses of both smell and hearing.

### Genetic Ability: Guts

This genetic ability activates whenever Gwendolyn is burned, poisoned or paralyzed. When activated, it boosts Gwendolyn's physical strength by about 50%. Guts does not counter the loss in speed and agility from being paralyzed, nor does it counter the damage-over-time effect from being poisoned or burned; however, it does nullify the drop in physical strength from being burned.

### Strengths/Resistances

Gwendolyn has no specific resistances to any Elements or energy-types. She is quite durable, and can weather minor blows with ease, making her a deceptively resilient fighter.

### Weaknesses

Gwendolyn has no specific weaknesses to any Elements or energy-types. Her speed and agility also aren't anything special, and faster foes can outpace her. She can also still be worn down over time, despite her respectable durability.

## Friends and Foes

### Friends/Allies

* **Red Valley Freedom Fighters** -
	+ **Murdoch Possum** -
	+ **Rusty the Cat** -
	+ **Regina the Raccoon** -
	+ **Leon the Elk** -
	+ **Holly the Tigress** -

### Enemies

* **The Eggman Empire** -
	+ **Northamer Egg Army** -

## Personality

Typically cool and collected, Gwendolyn is known for having an easy-going disposition, while being fairly prone to sarcasm. She's slow to anger, and is generally the one to calm down Holly whenever the tigress happens to become agitated.

## Gallery

Gwendolyn ink.pngInked pencil art drawn by Ryushusupercat (Talk) (outdated design)Gwendolyn final.pngOutdated designXoPs Gwendolyn Grison.jpgDrawn by XophPsycho (Talk)
Dig

**Dig** is a powerful earth-elemental surprise attack.

## Description

Using sharp claws, digging equipment, or geokinesis, the user quickly burrows down into the earth. While underground, the user is largely unnoticeable by the target, lest they are capable of detecting movements underground.

When the user gets close enough to the target, they burst upward out of the ground, striking the target full-force. While it is near impossible to strike the user while underground, they are especially vulnerable to attacks such as Earthquake or Earth Power.

## Users

* Matthew the Power Hedgehog/Reaper
* Scott the Power Hedgehog
* Joseph Mista
* Stuart the Hedgehog
* Georgi the Hedgehog
* Gemma the Tunnelhog
* Rusaburo Giuli
* Kara-An Flamberg
* Groove the Squirrel
* Drury the Saber-Toothed Squirrel
* Pietra the Hedgehog

## Rank

An effective surprise attack that allows for potentially fatal strikes, this attack is C Rank.
G.U.N

The Eggman Empire
Fleet of the Black Abyss

The **Guardian Unit of Nations**, often simply abbreviated to **G.U.N** or **GUN**, is a worldwide military and law enforcement organization that operates within all corners of Mobius. They also function within multiple city-states on the planet that they own.

## Owned City-States

### Spagonia

**Location:** Rolling Meadow Zone, Eurish
### Station Square

**Location:** Emerald Haven Zone, Soumerca
## Known Members

### Commanders

* **Commander Haraldur Ölvirsson** -
* **Commander Jurgis Simoneit** -

### Lieutenants

* **Lt. Asgeir "Juggernaut" Holt** -
* **Lt. Petros Kasabian** -
* **Lt. Rufaro Machán** -

### Soldiers

* **Josephine the Foxidna** -
* **Terry the Rat** -
* **Tomas Almstedt** -

### Spies

* **Zavan the Snowolf** - Spy for Ice Clan

## Allies and Enemies

### Enemies

* **The Eggman Empire** -
* **Fleet of the Black Abyss** -
Homing Attack

The **Homing Attack** is one of, if not the most commonly used attack in the modern games in the *Sonic the Hedgehog* series. The user simply attacks an enemy, rival, or foe by homing in on them whilst in an offensive position, such as spinning or kicking.

## Users

### Official Sonic Characters

* Sonic the Hedgehog
* Miles "Tails" Prower
* Amy Rose
* Metal Sonic
* Knuckles the Echidna
* Espio the Chameleon
* Vector the Crocodile
* Charmy Bee
* Big the Cat
* Shadow the Hedgehog
* Rouge the Bat
* E-123 Omega
* Cream the Rabbit
* Silver the Hedgehog

### Fan Characters

* Sacre the Porcupine (whilst holding his sword)
* Nikki the Hedgehog
* Tegan the Hedgehog
* Princess Marshalia
* Sticky the Gerenuk
* Krinkinko the Hedgehog
* Ion the Hedgehog
* Romerus The Hedgehog (Rarely)
* Flyby Prower
* Link Prower
* Savage the tiger
* Flyby freeborn
* Sid the Hero

*Add your character to this list if they can use this move*.

## History

The Homing Attack was first used by Sonic the Hedgehog in *Sonic Adventure* (although chronologically, it was first used in *Sonic the Hedgehog 4 Episode I*). It has since then become Sonic's primary form of offense, as well as many other characters' both official and fan-made.

## Significant Variants

* Jump Dash
* Light Speed Attack
* Fire Claw
* Atomic Synergy
* Soulblast:A variant used by characters with a Soulbound power, especially useful against umbrakinetics.

*Add a variant to this list if your character's move is similar*.
Egg Ruin Renegades/Members

## Sharifa the Lizard

* **Age:** 24
* **Gender:** Female
* **Species:** Horned Lizard
* **Special Abilities(?):** None

### Information

The leader and founder of the Egg Ruin Renegades. She had been captured by Eggman's forces at the age of 16, and brought to the Desert Ocean Robotics Compound, one of the many facilities on Mobius where Eggman's robotic legions were manufactured, and where hapless Mobians like Sharifa were brought in to be roboticized.

## Kahina the Scorpion

* **Age:** 23
* **Gender:** Female
* **Species:** Arizona Bark Scorpion
* **Special Abilities(?):** Toxikinesis

### Information

Kahina's home had been destroyed by Eggman's legions, and her mother had fled to Mazuri, having been separated from her daughter during the attack. Having been injured by a piece of falling rubble, and in need of shelter, she fled into the desert, eventually stumbling across the Egg Ruins, where she explained her plight to Sharifa. She is the first friend that Sharifa made, and therefore the second-in-command of the Egg Ruin Renegades.

## Rudolf the Gecko

* **Age:** 23
* **Gender:** Male
* **Species:** Crested Gecko
* **Special Abilities(?):** Pyrokinesis

## Taline the Moth

* **Age:** 21
* **Gender:** Female
* **Species:** White-Lined Sphinx Moth
* **Special Abilities(?):** Flight

## Henrik the Moth

* **Age:** 15
* **Gender:** Male
* **Species:** White-Lined Sphinx Moth
* **Special Abilities(?):** Flight

## Niklas the Osprey

* **Age:** 22
* **Gender:** Male
* **Species:** Osprey
* **Special Abilities(?):** Aerokinesis, flight

## Kirabo the Shrew

* **Age:** 24
* **Gender:** Male
* **Species:** Desert Shrew
* **Special Abilities(?):** Geokinesis
Arashi the Hedgehog

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Arashi

**Arashi the Hedgehog** is a soldier that serves the Wind Clan of Khazri.

## Physical Description

A slender hedgehog who stands a bit over three feet tall, Arashi has a short muzzle with an oblong nose, medium-sized, triangular ears that stand upright, and a fairly short, pointed tail; her quills are fairly long and soft-looking, hanging down well past her shoulders.

Her fur is primarily silver in color, with a vanilla muzzle, chest, and stomach, while the tips of her quills and tail are white in color. She has no hair on her head, instead having a large tuft of fur on her that is swept more towards the left side of her head, and her eyes are robin egg blue in color.

Her attire consists of fandango vest, a black tube top, elbow-length fandango gloves, black shorts, and fandango boots with white cuffs, as well as a single earring in her right ear.

## Abilities

Like the other Wind Clan soldiers, Arashi is a fairly well-rounded fighter, who primarily excels in close-range combat; she wields a kilij as her weapon of choice, a moderately curved, lightweight sabre with a single bladed edge. Despite her supposed lack of defined musculature, her physical strength is considerably higher than it looks, primarily due to her extensive training as a soldier; she can lift up to 300 lbs. without assistance. She is also quite fast and agile.

Arashi is an adept aerokinetic as well, and primarily wields offensive, low to mid-tier techniques of the Wind Element, with her ranged/energy-based options being somewhat weaker. Being a hedgehog, she is able to curl up into a ball for protection, and her quills are surprisingly sharp; she also has keen senses of both smell and hearing, and sharp teeth.

### Strengths/Resistances

Arashi is relatively resistant to the Elements of Wind and Nature (her Wind resistance is somewhat higher, however); she can turn away or even outright nullify gaseous or particle-based abilities with her aerokinesis, as well. She is also quite agile, able to dodge slow-moving opponents and attacks with ease.

### Weaknesses

Arashi is weak to the Elements of Earth and Electricity. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks. Being a manipulator of wind, having her limbs restricted in any way nullifies her aerokinesis.

## Friends and Foes

### Friends/Allies

* **Wind Clan of Khazri** -
	+ **Ookaze the Hedgehog** -
	+ **Hurikale Galefront** -
	+ **Tatsuma the Spider** -

### Enemies

* **Earth Clan of Temblor** -
	+ **Rijuka the Badger** -
	+ **Doseki the Echidna** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -

## Personality

A sweet and friendly individual, Arashi seems to always have a smile on her face. She maintains an air of good nature even around strangers, but tends to be quite naive as well. Despite this, she is dedicated to her role as a soldier, and becomes surprisingly serious in a fight.

## Notes/Trivia

Her name is the Japanese word for "storm".
Kamuzu the Crocodile

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Kamuzu

<picture unavailable>

**Kamuzu the Crocodile** is a member of the Sandstorm Arbiters, a group of Mobians dedicated to helping Duamutef Nassor protect the Sandstorm Sanctuary from any and all intruders.

## Physical Description

Kamuzu is fairly tall and solidly built, but unlike most other Mobians, his legs are somewhat reverse-jointed. His scales are an aquatic blue-green, and his snout, chest, and the underside of his tail are lighter in color. He also has a line of green spikes running down his back, starting at the top of his head.

## Abilities

Kamuzu is a highly skilled Hydrokinetic, and is very knowledgeable in the field of medicine and healing. Being a crocodile, he has a very powerful bite, and is also a champion swimmer. His hard, thick scales make him quite resistant to weak physical attacks, and his tail, which is semi-prehensile, makes for a strong weapon. He also carries a quarterstaff with him as his main weapon.

Despite his formidable physical strength, he excels in the realm of defensive Water-aligned techniques.

### Resistances

Kamuzu is resistant to Water and Ice-aligned attacks. He is also incredibly fast in the water, and excels at fighting in such territory.

### Weaknesses

Kamuzu is weak to Fire and Electricity-aligned attacks. Outside of the water, his speed and reflexes are subpar.

## Friends and Foes

### Friends

* **The Sandstorm Arbiters** -
	+ **Nabile the Vulture** -
	+ **Garai the Jackal** -
	+ **Asenath the Scarab** -
	+ **Oubastet the Cat** -
	+ **Sakhmet the Cat** -
* **Duamutef Nassor** -
* **Absinthe and Faust** -
* **Rashidi-Oba** -

### Allies

* **The Sandstorm Arbiters** -
	+ **Nabile the Vulture** -
	+ **Garai the Jackal** -
	+ **Asenath the Scarab** -
	+ **Oubastet the Cat** -
	+ **Sakhmet the Cat** -
* **Duamutef Nassor** -
* **Absinthe and Faust** -
* **Rashidi-Oba** -

## Personality

Despite his somewhat intimidating appearance, Kamuzu is a surprisingly gentle crocodile, although this may be due to his nature (and job) as a healer. He has an undisputed soft spot for children, and hates to see one be harmed; the sight of a child being attacked will quickly rouse his ire.
Bianca the Turaco

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~
"*-*"

— *Bianca the Turaco*
*(Click here for additional headcanons)*

## Bianca

Drawn by Ryushusupercat (Talk)(Talk)

**Bianca the Turaco** is a member of the Efrika Plains Freedom Fighters.

## Physical Description

A slender turaco who stands a little over three feet tall, Bianca has a fairly short, slightly curved beak, and medium-length, somewhat squared tail-feathers.

Her feathers are primarily amazonite in color, with white markings around her eyes and beak, and a white, diamond-shaped marking on her chest. Her forearms and wings are amaranth red in color, while her tail-feathers are Bleu de France in color. She has no hair on her head, instead having a large, amaranth red crest tipped with white that also extends past her shoulders. Her eyes are antique fuchsia in color, and her beak is amber in color.

Her outfit consists of a black tank top, indigo blue fingerless gloves with black cuffs and padding, indigo blue pants, and black boots with white cuffs and an indigo blue stripe down the front.

## Abilities

While isn't quite as physically strong as her comrades, she is quite fast, fast enough to be a reliable hit-and-run combatant, taking advantage of velocity to put a bit more power into her strikes. Being a bird, she is capable of flight, and is a bit faster in the air than she is on land, although her flight stamina isn't spectacular; she primarily goes for short bursts of air speed rather than long, sustained flight.

She is capable of aerokinesis, and primarily uses it to augment both her speed and physical strikes, further enhancing her hit-and-run playstyle. She can pull off some energy-based moves of the Wind Element, such as Wind Needle, and this helps her harass foes from afar if she needs to.

### Strengths/Resistances

Bianca has no specific resistances to any Elements or energy-types. She is quite fast, and can easily outpace slower foes and evade their attacks; she can also nullify weak Poison-aligned techniques with her Aerokinesis.

### Weaknesses

Bianca is weak to the Elements of Earth and Ice. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks. Being physically restrained completely nullifies her Aerokinesis.

## Friends and Foes

### Friends/Allies

* **Efrika Plains Freedom Fighters** -
	+ **Rikardo Sandblinder** -
	+ **Aleena the Antelope** -
	+ **Nero the Viper** -
	+ **Shishi the Meerkat** -
	+ **Nyarai the Aardwolf** -
	+ **Tendaji the Cheetah** -

### Enemies

* **The Eggman Empire** -
	+ **Efrika Egg Army** -

## Personality

A cheerful and bubbly girl, Bianca almost never seems to be sad. It's hard to upset her in general, and her friends seem to have difficulty being sad in her presence. She's idealistic, believing that there's good in everyone, and this often leads to her being rather naive and gullible; she can easily be tricked by those with silver tongues.

### Positive Traits

* Cheerful
* Even-tempered

### Neutral Traits

* Idealistic
* Naive
Fenyes the Lemming

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Fenyes

### Abilities

Hand-to-hand combat;Good agility and speed;Respectable physical strength;Capable of digging

### Weaponry

Scramasax

**Fenyes the Lemming** (pronounced "FEN-yə") is a soldier that serves the Light Clan of Celeritas.

## Physical Description

An averagely-build lemming who stands a little bit over three feet tall, Fenyes has a short muzzle with a round nose, fairly large, rounded ears that mostly stand upright, and a short, fluffy scut of a tail.

His fur is primarily white in color, with an unbleached silk muzzle, chest, and stomach, while his ears, facial markings, forearms, and the wide stripe that stretches to his shoulders and runs down his back to encompass his entire tail, are pink lavender in color. He has no hair on his head, instead having a tuft of longer fur, and his eyes are cobalt blue in color.

## Abilities

Like the other Light Clan soldiers, Fenyes is a fairly well-rounded fighter, who primarily excels in close-range combat; he wields a scramasax as his weapons of choice, and with it being a reasonably heavy blade, he can stagger lightweight opponents with strong-enough strikes. Despite his supposed lack of defined musculature, his physical strength is considerably higher than it looks, primarily due to his extensive training as a soldier; he can lift up to 300 lbs. without assistance.

Fenyes is a fairly adept solarakinetic as well, and primarily wields low to mid-tier melee techniques of the Wind element, with his ranged/energy-based options being somewhat weaker. Being a rodent, he has very hard, sharp teeth, and can deliver a punishing bite; he is also adept at digging thanks to his sturdy claws.

### Strengths/Resistances

Fenyes is relatively resistant to the Element of Light. He is also quite agile, able to dodge slow-moving opponents and attacks with ease.

### Weaknesses

Fenyes is weak to the Element of Darkness. His defenses aren't anything special, therefore he mostly relies on his agility to try and evade potentially devastating attacks.

## Friends and Foes

### Friends/Allies

* **Light Clan of Celeritas** -
	+ **Luminore Lightbringer** -
	+ **Kokotaru the Squirrel** -

### Enemies

* **Dark Clan of Voidstar** -
	+ **Maliseer Blackspire** -
	+ **Henge the Lynx** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Trolls** -
* **The Eggman Empire** -

## Notes

His name is the Hungarian word for "bright".
Jade the Dog

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~
"*-*"

— ***Jade the Dog***
*(Click here for additional headcanons)*

## Jade

Drawn by Ryushusupercat (Talk)(Talk)

**Jade the Dog** is an Extreme Gearist who hails from Station Square. Her Extreme Gear is christened the *Houndstooth*.

## Physical Description

A lean and fit Doberman who stands a little over three feet tall, Jade has a somewhat short muzzle with a triangular nose, somewhat long, pointed ears that stand upright (the right ear has a chunk missing from it), and a small, stubby tail.

Her fur is primarily popstar in color, with a parrot pink inner ears, facial markings, muzzle, chest, stomach, forearms, and feet. Her hair, which is tied back in a high ponytail, is Persian plum in color, and her eyes are pale silver in color.

Her outfit consists of a black tank top with ocean boat blue trim, black track shorts with ocean boat blue trim, ocean boat blue fingerless gloves with studded black cuffs, and black and ocean boat blue boots with white cuffs, as well as a black studded choker collar and two silver studs in her left ear.

## Abilities

As Jade is quite physically fit, she is quite a bit stronger than she looks; while she has no actual fighting style, she is scrappy, and definitely knows how to throw a punch or kick. Being a canine, she has strong jaws and sharp teeth, and can deliver a nasty bite. She also has a superb sense of smell, and is quite fast on her feet.

### Extreme Gearist

Jade has a lot of experience as an Extreme Gearist, and has competed in her fair share of races. Her Extreme Gear, the *Houndstooth*, is black and pink in color, and bears the insignia of a snarling dog's head on the top of it.

### Strengths/Resistances

Jade has no specific resistances to any Elements or energy-types. She is quite fast, and can easily outpace slower foes and evade their attacks.

### Weaknesses

Jade has no specific weaknesses to any Elements or energy-types. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks.

## Friends and Foes

### Friends/Allies

* **Ginger Hedgecat** - A fellow Extreme Gearist.
* **Branston the Mole** - A fellow Extreme Gearist.
* **Rufus the Otter** - A fellow Extreme Gearist.

## Personality

A cocky and somewhat aggressive woman, Jade has a lot of faith in her abilities as an Extreme Gearist, and gladly rises to any challenge put in her way. She is quite stubborn, and definitely does not give up easily; however, she does not like to lose, and will typically become cranky and sullen if she happens to lose to someone, unless they manage to *somehow* earn her respect.

Jade is not above taunting people during a race or fight, and isn't above resorting to underhanded tactics in order to win. She will play especially dirty against someone if she feels that they deserve it, and has a sort of "eye for an eye" mentality.

### Negative Traits

* Sore loser
* Cocky
* Plays dirty

## Gallery

Jade ink.pngInked pencil drawing (outdated design)Flat colored drawing (outdated design))
Asenath the Scarab

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Asenath

<picture unavailable>

**Asenath the Scarab** is a member of the Sandstorm Arbiters, a group of Mobians dedicated to helping Duamutef Nassor protect the Sandstorm Sanctuary from any and all intruders.

## Physical Description

Asenath is a reasonably fit scarab beetle who stands at average Mobian height. She has a short, rounded snout with slit nostrils, and two curly, rather short antennae that stand upright on her head.

Most of her chitin is a beautiful, iridescent mix of blue and purple, often appearing as indigo, while her arms, legs and chest are emerald. Her hair, which is straight and reaches to her shoulders, is black, while her eyes are gold.

## Abilities

Asenath is a highly skilled Geokinetic, and, being a beetle (a species that has naturally high endurance), she is a surprisingly sturdy fighter. She wields a spatha in combat, which is a slender, straight-bladed sword. Being as cunning as she is, Asenath is more than capable of fighting tactically, and can use skills such as Influence and Inquire.

She does have wings, but they aren't terribly large or strong; she can do no more than hover for short periods of time with them.

### Resistances

Asenath is fairly resistant to the Elements of Fire, Electricity and Earth. She is also a bit better at tanking hits than the other Sandstorm Arbiters are.

### Weaknesses

Asenath is weak to the Elements of Water and Ice. She is also relatively slow-moving, meaning that faster combatant can easily outspeed her.

## Friends and Foes

### Friends

* **The Sandstorm Arbiters** -
	+ **Nabile the Vulture** -
	+ **Garai the Jackal** -
	+ **Kamuzu the Crocodile** -
	+ **Oubastet the Cat** -
	+ **Sakhmet the Cat** -
* **Duamutef Nassor** -
* **Absinthe and Faust** -
* **Rashidi-Oba** - The self-proclaimed "Great Librarian", Asenath befriended this intelligent creature through a mutual love for knowledge.

### Allies

* **The Sandstorm Arbiters** -
	+ **Nabile the Vulture** -
	+ **Garai the Jackal** -
	+ **Kamuzu the Crocodile** -
	+ **Oubastet the Cat** -
	+ **Sakhmet the Cat** -
* **Duamutef Nassor** -
* **Absinthe and Faust** -
* **Rashidi-Oba** - The self-proclaimed "Great Librarian", Asenath befriended this intelligent creature through a mutual love for knowledge.

## Personality

An intelligent and calm-mannered woman, Asenath has a deep love and respect for knowledge and ancient history, and can often be found in the Sandstorm Sanctuary's grand library. A diplomat by nature, she prefers to try and convince intruders to leave the Sanctuary peacefully, if at all possible.

Should this not work, Asenath has no qualms engaging in combat; she is more than capable of being cunning and tactical in a fight. She easily remains stoic and clear-headed, as well.

Asenath has shown to have a great love for riddles.
Focus Blast

**Focus Blast** is a powerful element-less attack.

## Description

There are a couple of variants of this technique. The more commonly used variant involves the user bringing both hands/claws together and forming a ball of energy, before firing it at the opponent, either by thrusting their arms forward or throwing it in a two-handed soccer-style throw. A more complex variant involves the user raising one arm to shoulder level and forming the ball of energy in one hand, before hurling it in a shot-put style at the target. Each of these versions of the technique are designed to cause extreme damage to whatever it strikes. The least common variant of the technique is to use the initial version of the technique, but creating and launching a series of weaker blasts in rapid fire, which is useful to decimate a large crowd. The color of the energy balls is influenced by the user's "color signature", or the color of the energy that naturally forms around the user. The technique can have elements added to it, similar to Aura Sphere, but possesses greater power in a trade-off for accuracy, with Aura Sphere being much faster, but unable to damage tougher targets, whereas Focus Blast is a lot slower to fire at full power and is equally slow in covering distance, making it more likely to be dodged or defended against.

## Users

* Soratatsu the Dragon
* Shadow the Hedgehog
* Fiamme
* Kyanos
* Neso
* Temblor
* Tiamat
* Fantasm the Psychic
* Kotuumath the Halfbreed
* Anne the Power Hedgehog
* King Napalm Pyrinth
* Sense the Fox

*Add your character here if they can perform this move.*

### Pokemon Users

* Insipido the Zangoose (Mobianised Pokemon)
* Ivan the Machamp (Mobianized Pokemon)
* Therilde Jonasen (Mobianized Noivern)
* Silver the Lucario(as Riolu)

## Variants

*Add your move here if it is a variant of this move.*

## Technique Rank

The technique, due to it's sheer power, bears an A-rank.