Java Edition Version History

*For more information on version history for other editions, see Version history.*
This page is a **changelog of all Java Edition versions**, from Classic to official release and beyond. This page is still a work-in-progress, but feel free to contribute.
==Pre-classic==
==Classic==
==Indev==
==Infdev==
==Alpha==

===**Alpha 1.0.0 - Alpha 1.0.17**===
***Alpha 1.0.0***

*Released June 30, 2010*
;***Changes***
\*Set spawn Y chords to 64 if at or below 0
\*Changes to rendering
====***Alpha 1.0.1***====
*Released July 3, 2010*
;***Additions***
\*Iron door
\*Lever
\*oak pressure plate
\*Redstone Dust
\*Redstone Ore
\*Redstone Torch
\*Stone button
\*Stone pressure plate
;***Changes***
\*The cobblestone stairs inventory model is now 3D
\*Changed the oak door inventory texture
\*The oak stairs inventory model is now 3D
\*Improved the mob AI
\*Sheep can now regrow wool
\*Caves can be much bigger
\*Coal ore veins now vary in size
\*Signs can now be placed on the sides of blocks

==== ***Alpha 1.0.1\_01*** ====
\*Fixed a Linux mouse bug

====**Alpha 1.0.2**====
Changes unknown. Released between July 3 and July 6, 2010.

====**Alpha 1.0.2\_01**====
*Released July 6, 2010*
\*Redstone torches now only send redstone signals into blocks above or next to them.
\*Redstone dust no longer connects through solid blocks diagonally down.
\*Minor changes to the redstone texture
\*Redstone no longer breaks when stepped on
\*Activated redstone now gives off particles

====**Alpha 1.0.2\_02**====
*Released on July 6, 2010*
\*Added a "Loading texture" debug string, possibly for skins
\*Changed some code pertaining to world info
\*Comparators will now only signal blocks above or right next to them
\*Redstone will no longer connect through solid blocks diagonally
\*Minor changes to redstone
====**Alpha 1.0.3**====
*Released July 7, 2010*
;Additions
\*Added hostile mob sounds.
\*Added ambient cave sounds.
;Changes
\*Mob pathfinding has been improved on hills.
\*More convincing mob idling behavior, stand still more often looking at their surroundings.
\*Mojang logo replaced.

====**Alpha 1.0.4**====
*Released July 9, 2010*
;Additions
\*Added snow
\*Added ice
\*Added snowfall
\*Added water turning to ice when exposed to snowfall.
\*Added a thin layer of snow forming when a block is exposed to snowfall.
;Changes
\*"Redstone Ore Dust" is renamed to "Redstone Dust".
\*"Red Ore" is renamed to "Redstone Ore".
\*"Red Ore Torch" is renamed to "Redstone Torch".
\*Removed chest model from minecarts.
Bugs Fixes(2):
\*Fixed a bug in the mob spawning code.
\*Players should no longer suffocate from riding through a 2 block tall area in a minecart.

====**Alpha 1.0.5**====
Additions:
\*Added snowballs
\*Added Snow Blocks
Changes:
\*Signs no longer need an air block above them to be placed.
\*Game no longer saves on crashes.
\*Snow no longer goes through glass.
Bug Fixes(2):
\*Fixed building on snow bug.
\*Fixed ice rendering bug.

====**Alpha 1.0.6**====
Additions:
\*Added boats
\*Added Cacti
\*Players take 3 1/2 hearts when breaking a cactus.
\*Players take 1/2 heart when standing on top of them.
\*Re-Added large trees.
Changes:
\*Items are only seen being held in 3rd person.
\*Animals only spawn on grass.
\*Snowballs stack up to 16.
\*Thrown snowballs don't disappear.
\*Snow blocks only take 4 snowballs now, not 9.
\*Leaves don't disappear.
Bug Fixes(1):
\*Fixed snow falling through snow blocks.

====**Alpha 1.0.7**====
Bug Fixes(1):
\*Fixed players sometimes getting stuck.

====**Alpha 1.0.8**====
Additions:
\*Added cows
\*Cows drop 0–2 leather.
\*Added leather
Changes:
\*Leather armor now is crafted with leather, rather than wool.
\*Renamed cloth/wool armor to leather armor.

====**Alpha 1.0.9**====
Changes:
\*Changed the cow sound.
\*Changed the animation of humans and players to leave out the arms flailing.
Bug Fixes(1):
\*Fixed a stuttering bug.

====**Alpha 1.0.10**====
Additions:
\*Added survival multiplayer support.
#The only server is *Mojang's* server.
#Players need a private invite to join.
Changes:
\*Renamed "Milti player" to "Multiplayer" on the title screen.

====**Alpha 1.0.11**====
Additions:
\*Sugar cane will grow next to water.
\*Added sugar cane
\*Added paper
\*Paper can be crafted from sugar cane.
\*Added books
\*Books can be crafted with paper.
\*Bookshelfs now have a recipe(6 wood planks and 3 books).
\*Added clay blocks
\*Added clay
\*Clay blocks generate underwater.
\*Clay is dropped from clay blocks.
\*Added bricks.
\*Smelting clay to get bricks.
\*Added the bricks block (reintroduced with new texture).
\*Craft the bricks block with bricks.
\*Added Slimes
\*When a slime dies, it will split into more slimes.
\*Added the slimeball (no use).
\*The smallest slimes drop slimeballs
Changes:
\*Milk can now be gotten by right clicking a cow with a bucket to "milk" it.
\*Changed the cactus texture.
\*Cacti now only do damage if a mob actually comes into contact with it.
\*Cacti can now only be placed on sand.
\*Updated the terrain generator.
\*Shovels now destroy snow layers instantly.

====**Alpha 1.0.12**====
Additions:
\*Slimes now have sound effects.
Changes:
\*Huge slimes no longer spawn naturally.
\*Multiplayer progress:
#Fixed memory leak.
#Fixed lightning bug.
#Made render distance a server-side option.
#Added maximum player option.
#Chat will now word wrap.
Bug Fixes(3):
\*Big slimes no longer spawn in peaceful.
\*Fixed slime targeting and attacking.
\*Fixed font colors.
Bugs:
\*Every splash displayed in this version is "missingno".

====**Alpha 1.0.13**====
Changes:
\*The slime's texture is changed.
\*The client now checks if two instances of the game try to save to the same level, and quits if it is doing so.
\*Multiplayer progress:
#The arm no longer gets stuck if F5 is disabled while moving.
Bug Fixes(1):
\*Fixed a crash related to lightning.

====**Alpha 1.0.14**====
Additions:
\*Added chickens
\*Added the jukebox
\*Added eggs
\*Added music discs
\*Added placable minecart with furnace and chest.
Changes:
\*Cows have a new texture.
\*3 new ambiance music pieces.
\*The tip of an arrow is now made with flint, not iron ingots.
\*Players can now only jump 2 blocks horizontally, not 3.

====**Alpha 1.0.15**====
Additions:
\*Added an "arm swinging" animation(visable in 3rd person and multiplayer).
Changes:
\*New fire behavior.
\*Lava now sets blocks on fire.
\*Players can now enter other server IPs other than *Mojang's* server IP.
Bug fixes(1):
\*Fixed the "M" in the title screen.

====**Alpha 1.0.16**====
Additions:
\*Added server commands
\*Added online authenticating for servers.
Changes:
\*Support for more records.
\*Made the server save the terrain more frequently.

====**Alpha 1.0.17**====
Additions:
\*Added fences
\*Added spider jockeys
\*Added slimes , chickens , and pigs to multiplayer.
Changes:
\*Working day/night cycle in multiplayer.
\*Milk buckets can be emptied by drinking the milk.
\*Third person view is centered again.
\*Right clicking on usable blocks makes your arm swing to match the third person animation for right clicking.
\*Chickens no longer take fall damage and now slowly glide down using their wings.
Bug fixes(2):
\*Fixed problems with doors on servers.
\*Fixed torches going on the wrong walls on servers.

### ***Alpha 1.1.0 - 1.1.2***

====**Alpha 1.1.0**====
Additions:
\*Added compasses
\*Added server side inventory
Changes:
\*Saves player's location upon disconnect.
\*Expirimental switch to turn on hostile mobs on servers.
\*Lava buckets can be used to smelt 100 items.
\*Clay is more common in the world generation.
Bug Fixes(2):
\*Chests , signs , and furnaces now work on multiplayer.
\*Torches can no longer be placed on leaves , but only with fancy graphics.

====**Alpha 1.1.1**====
Additions:
\*Added sneaking
\*Added new paintings
\*Added ability to change mouse sensitivity.
\*Added sliders to change volume.
\*Added the fishing rod.
Changes:
\*Option to toggle the debug menu in the options has been replaced with F3.
\*\*F3 + S reloads all web-loaded resources.
\*Smother day to night & night to day transitions.
Bug Fixes(5):
\*Fixed bug with furnaces in multiplayer.
\*Infinite snowball glitch fixed.
\*Solid snow blocks only drop four snowballs.
\*Fishing rods no longer crashes servers.
\*Bad commands from players no longer crashes servers.

====**Alpha 1.1.2**====
Bug Fixes(2):
\*Attempted to fix a bug involving sounds.
\*Gray screen bug is fixed.

### ***Alpha 1.2.0 - Alpha 1.2.6***

====**Alpha 1.2.0**====
Additions:
\*Added the nether dimension
\*Added netherrack
\*Added soul sand
\*Added glowstone
\*Added pumpkins
\*Added the jack o'lantern
\*Added nether portals
\*Added ghasts
\*Added zombie pigmen
\*Added clocks
\*Added glowstone dust
\*Added Raw Fish
\*Added Cooked fish
\*New terrain generator
\*Added Fishing
\*New music tracks
Changes:
\*Higher lighting values are required the deeper they are to keep mobs from spawning.
\*Stairs , crafting tables , chests , and furnaces now face the same direction as the player when placed.
\*Creepers have new sounds.
\*Grass and leaves are now darker in shade.
\*Sunrise now creates a red glow at the horizon.
\*Pressing F1 hides the HUD and the view model from the person's view. In third person mode, pressing F1 will create a view looking back at the player's own face.
Removed:
\*Removed winter mode.
Bug Fixes(4):
\*Bug fixes in multiplayer:
#Redstone performance updated.
#Door animation fixed.
#Several performance bugs fixed.
#Rails no longer cause a crash.

====**Alpha 1.2.1**====
Changes:
\*Reverted to old mob spawining code
\*Leaves particle colors now reflect the biome instead of having the "grayscale" texture.
Bug Fixes(4):
\*Signs on the sides of cacti no longer crash the game.
\*Fixed the player getting stuck in the top of the world in multiplayer.
\*Optimized CPU usage for mob spawning.
\*Music now plays in multiplayer.

====**Alpha 1.2.2**====
Additions:
\*Added the option for no animals on servers.
\*Added support for more animation settings.
Changes:
\*Lava flows further in the Nether.
\*Main menu now contains the texture pack selection menu for easy texture pack switching, replacing the "play tutorial level" button.
\*It now takes longer for the "took too long to log in" screen to appear when connecting to a server.
Bug Fixes(14):
\*Players and mobs on fire, in lava, or next to cacti no longer spam sound effects.
\*Getting hit with a higher damage while recovering from a smaller one works as intended.
\*Duplicating buttons when resizing screens fixed.
\*Zombie Pigmen and ghasts no longer get hurt by fire and lava.
\*Fixed volume sliders not saving properly.
\*Multiplayer bug fixes:
#hellworld=true no longer overwrites old save chunks.
#Boats are visible to other players.
#Players can ride minecarts and boats.
#Minecarts move smoother.
#Fishing works.
#Buckets can now pick up fluid.
#Sheep and cows look like sheep and cows.
#Now able to steer server-side boats.
#Stairs being difficult to destroy fixed.

====**Alpha 1.2.3**====
Additions:
\*The player's chords are now shown on the debug screen.
\*Leaves will now decay again.
\*Players/mobs on fire will now look like it.
\*Added visible hurting animations for players and mobs in multiplayer.
\*Added the ability to attack entities that will need attacking in multiplayer.
\*New server configuration settings.
#pvp <true/false> (true by default). If this is set to false, players cannot directly attack other players (i.e. by hitting them or shooting them with a bow ; things like lava will still damage them).
#spawn-monsters <true/false> (true by default). If this is set to false, all hostile mobs will be removed and they cannot spawn.
#spawn-animals <true/false> (true by default). If this is set to false, all passive mobs will be removed and they cannot spawn.
Changes:
\*The debug screen is now only shown while holding F3.
\*Multiplayer improvements
#Damage is now correctly given for falling, drowning, and burning.
#Eating food restores health.
#Players can now respawn.
Bug Fixes(2):
\*Players in boats and minecarts now receive terrain updates.
\*Fixed a block respawning bug in multiplayer.

====**Alpha 1.2.4(mislabled 1.2.3\_05)**====
Additions:
\*Added real hurt animations & sounds to mobs and players.
Changes:
\*The multiplayer join server screen now remembers the latest entered IP.
\*Creepers now animate before exploding.
#Explosions animate properly.
\*Increased chunk saving frequency on the server.
\*Players can now see sneaking players. Names of sneaking players aren’t visible through walls, and are visible at a much shorter distance.
\*Buttons , levers , and pressure plates  animate properly when activated.
Bug Fixes(8):
\*Leaving sneak mode no longer rapidly plays all the step sounds that it silenced during the sneak.
\*Swords and other weapons now deal damage properly.
\*Fixed dead players logging in as invisible ghosts.
\*Made arrows visible and deal damage.
\*No more infinite free arrows.
\*Hoes now produce proper seeds.
\*Server logging now appends to server.log rather than overwriting it.
\*Fixed minecarts and pigs moving twice as fast as they should when ridden.

====**Alpha 1.2.5**====
Bug Fixes(6):
\*Fixed a memory leak bug in the server.
\*Riding in minecarts and boats now works properly when players travel long distances.
\*Harvesting crops no longer yields fake seeds .
\*Removed command `/home`.
\*Snowballs are given again.
\*Fixed a door bug.

#### **Alpha 1.2.6**

Additions:
\*Added `/kill` command to servers which deals 1,000 damage to the player (500 hearts)
\*Added small lakes and rare lava pools, both on the surface and randomly in caves.
Changes:
\*In multiplayer, players connecting to a server or respawning are invulnerable for three seconds.
Bug Fixes(6):
\*Items no longer get used when opening chests.
\*Breaking a boat in a certain fashion no longer causes it to drop 4 times the normal amount.
\*Patched client to prevent duplicated entities.
\*The join server page now remembers the port as well as the IP.
\*Fixed a bug where joining a server on a specific port caused the client to forget all keybindings.
\*Fixed a crash bug when destroying the vehicle from under a player.

## Beta

===Beta 1.0===
*Released December 20, 2010*
;Additions
\*Added capes for *Mojang* employees.
\*Added the deadmau5 skin (only in use on deadmau5's player).
\*Working server-side inventory.
\*Tooltips in the inventory.
\*New splash; "Finally Beta!".
;Changes
\*Eggs can now be thrown, and have a chance of spawning a chicken when thrown.
\*The player cannot store things in the inventory crafting fields anymore.
\*Re-introduced leaf decay.
\*Moving too far away from a chest, or having it blow up, closes the inventory screen.
\*Made multiplayer servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
;Fixes
\*Many issues fixed as a result of a working server-side inventory.
\*Fixed `/kill`.
\*Tools thrown on the ground don't repair themselves anymore.

===Beta 1.0\_01===
*Released December 20, 2010*
;Fixes
\*Fixed double chest bug.
\*Fixed rare crash on level load bug.

===Beta 1.0.2===
*Released December 21, 2010*
;Fixes
\*Fixed a problem where the game wouldn't run on MacOS.

===Beta 1.1===
*Released December 22, 2010*
;Changes
\*Rewrote leaf decay.
\*A few special events happened on the following specific days:
\*\*From Christmas Eve to Boxing Day: "Merry X-mas!" splash text and all players wore a Christmas-themed cape.
\*\*On New Year's Eve: all players wore a purple cape with an 11 on it to celebrate the coming year.
\*\*On New Year's Day: "Happy New Year!" splash text.
;Fixes
\* Fixed FPS drops in singleplayer.
\* Fixed players getting spammed with data and getting disconnected in multiplayer.
\* Fixed the item duplication bug in multiplayer.
\* Fixed "fancy" characters not working in the game by detaching font resources from the code.

===Beta 1.2===
Additions:
\*Added charcoal
\*Added the note block
\*\*Right click to tune, click to play.
\*Added dispensers
\*Added lapiz lazuli ore
\*Added lapiz lazuli block
\*Added cake
\*Added sugar
\*Added the crafting recipe for sugar.
\*Added squids
\*Added ink sacks
\*Added the birch tree
\*Added the pine tree
\*New darker colored sheep
\*Added 16 new colored wool
\*\*Coco beans can only be obtained by use of external programs.
\*Added sandstone
\*Added bonemeal
\*Added the unobtainable bed.
Changes:
\*Reeds renamed to sugar cane.
\*Gave the furnace a new look.
\*Skeletons now drop bones.
\*All tools, except gold tools, have increased durability.
\*Gold tools are faster than diamond, but still have the same durability and limitations as before.
\*Spiders can now climb up walls.
\*Spawners now show the spinning mob inside in singleplayer.
\*Wheat seeds are now more common when plowing grass blocks.
\*Included the "Fast Render" mod made by Scaevolus.
\*Screenshots are only taken with F2 now.
\*Coal, iron, and diamond are found in larger amounts.
Bug fixes(10):
\*Paintings actually work in multiplayer.
\*Disconnecting while riding no longer keeps the player in the world.
\*A bunch more state is properly synched in multiplayer.
\*Included PowerPC color and audio fixes by Scaevolus.
\*Fixed a horrible chunk reload loop in singleplayer.
\*Fixed most lighting bugs in newly generated multiplayer maps.
\*Falling sand behaves much better in multiplayer.
\*Fixed a few crash on load level bugs.
\*Jack o'Lantern now has correct tooltip.
\*Sheep now visibly lose their wool when hit in multiplayer.

===Beta 1.3===
Additions:
\*Added the redstone repeater
\*Added the petrified oak slab
\*Added the cobblestone slab
\*Added the sandstone slab
\*Added a new mojang logo splash screen
\*Added server whitelisting
\*Added a graphics settings screen
Changes:
\*Breaking a block made of 2 slabs now drop 2 slabs
\*Slimes have a higher spawn rate
\*Ability to choose between smooth lighting and classic lighting
\*Worlds now use a generic McRegion chunk save format, with built-in auto conversion
\*Beds can now be obtained without cheats
\*When starting a world, a player can choose a "seed" to use to generate the world
\*There is now a higher world limit
\*Scrollbars added in both the texture pack list, and in the map selection screen
\*F1 and F3 are now toggled when pressed.
\*When F3 is toggled on, mobs display their unique entity ID numbers over their heads.
\*F8 toggles mouse smoothing
\*In 3rd person mode, character can be visibly seen to bob side to side when you walk when view bobbing is enabled
\*Sandstone is now naturaly found under natualy generated sand
\*All pressure plates now only require 2 of the material, not 3
\*Stone slabs now take 3 of the material
\*The mine time for sandstone has been reduced
\*Redstone dust will now loose power the farther away from the source
\*Fewer pasive mobs when in harder modes
\*Deleting world confirmation changed slightly.
\*Sulphur renamed back to gunpowder
Bug Fixes(11):
\*When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
\*Wood lo longer burns forever
\*Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
\*No longer receiving Java Log error .txt file spam in the minecraft.exe folder when closing the Minecraft client program.
\*Players can no longer use the click-release to quickly mine blocks (referred to as "click mining")(Multiplayer  only)
\*Players no longer glitch when standing on fences on a server
\*Squids no longer produce milk
\*When right-clicking on a wooden door while holding a bow or fishing rod, arrows will no longer be fired into the door, nor will the fishing hook be cast into the door
\*Lapis Lazuli ore now drops 4-8 Lapis Lazuli in multiplayer
\*Hostile mobs now deserve to be killed in multiplayer
\*Bedrock and other blocks cannot be removed by tilling grass or dirt with a hoe and placing seeds anymore.
===**Beta 1.4:**===
Additions:
\*New minecraft logo(was changed from 3D stone blocks)
\*Added the wolf mob
\*Added the action to tame wolfs
\*Added cookies to heal the player for 1/2 a heart
\*Added the locked chest (was an april fools gag, linked to the store, removed)
Changes:
\*Sleeping in a bed  now resets your spawn position, though does not work for most users. At the moment the spawn point unintentionally only changes if "Leave bed " is clicked and the function is limited to multiplayer
\*Sneaking whilst climbing will cause you to hang on to the ladder
\*Spiders will no longer trample crops and have walking sounds removed
\*Sheep now rarely spawn in pink and brown colors
\*Coco beans can now be found in dungeon chests
\*Wheat can grow quicker
\*The default key for opining the inventory is now "E"
\*Multiplayer now has a world seed option
\*Lots of infrastructure for statistics lists and achievements have been implemented
\*Scale of UI may now be changed in options.txt located in the .minecraft folder
Bug Fixes(4):
\*Zombies and spiders will now always hurt you, unlike when only hurting when 1 block above you
\*Slimes will now spawn on the client side on multiplayer
\*The arm will no-longer move when not placing a block
\*Opening and closing the inventory quickly while swinging no longer removes the character swinging animation, which previously made destroying blocks faster on mulitplayer

## Beta 1.6 - 1.6.\_

### **Beta 1.6:**

Additions:

* Added support for the nether to multiplayer
\*Added an item called the map
\*Added the oak trapdoor
\*Added grass
\*\*Grass will generate in grassy biomes
\*\*Tall grass will drop seeds
\*Added deadbushes to the desert biome
\*Added the view-distiance server property
\*Added the allow-nether server property
Changes:
\*Seeds will no longer drop from plowing the soil with a hoe
\*The lighting on inventory block icons has been changed to be brighter
\*The jukebox will now support more than 15 discs
\*Ice will nor regenerate wether or not it is snowing
\*The block breaking partical effect will now be shown to others in multiplayer
\*Doors now make sounds for other players in multiplayer
\*Dispencers that are activated now make sounds and particals in multiplayer
\*Players stuck in walls will slide towards the nearest gap if there is one
\*Shift+clicking while crafting makes as much as possible and moves it straight to your inventory
\*Shift+clicking something in your inventory will push it directly in your hot bar and vice-versa
\*trying to sleep in the nether will cause the bed to explode
\*Temporarily disabled Advanced OpenGL due to bug
\*It’s no longer possible to build solid blocks on the top layer of the map
\*Powered Rails are now speedier to offset the loss of glitch-boosters
\*Fire has been severely nerfed so it spreads slower, and doesn’t spread infinitely
\*Compressed the traffic network more aggressivly
\*Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now
\*Arrows shot by one player can now be picked up by other players
\*Minecarts and boats can go through portals
\*Water below a layer of source blocks no longer behaves like source blocks
Bugs Fixes(97):
\*Players will no longer fall through the ground when the game saves while they are sneaking
\*Fixed player direction not loading correctly when loading a saved game
\*Fixed players not being able to sneak off of lowered blocks like cactus
\*Fixed a game crash when riding an animal or vehicle into the nether
\*Fixed falling while riding not dealing damage to the rider
\*Buttons and leavers too close to the player will now be able to be used
\*Furnaces and dispencers will drop their contents again
\*Fixed fire and lava doing damage through wall corners
\*Fixed entities reaching water through a wall corner
\*Fixed placing doors next to cacti making half-doors
\*Farmland will take the normal time to dig again
\*Fixed plowing below certian blocks being possible
\*Fixed plowing the underside of blocks somehow working
\*Fixed fences and stairs becoming invisable
\*Coming Soon!

## Official release

===1.0.0===
*Released November 18, 2011*
;Additions
\*Brewing Stand, Enchantment Table, Nether Bricks, Nether Brick Fence, Nether Brick Stairs, End Portal Frame, End Stone, and Dragon Egg blocks
\*Ghast Tear, Blaze Rod, Nether Wart, Gold Nugget, Glass Bottle, Potions, Splash Potions, Spider Eye, Fermented Spider Eye, Blaze Powder, Magma Cream, Glistering Melon, and Eye of Ender items
\*9 new Music Discs
\*Ender Dragon – a boss mob that spawns only once in The End.
\*Mooshroom – a variant of Cows that spawn only in mushroom islands
\*Villager – a passive mob that spawns in Villages
\*Snow Golems
\*Magma Cubes
\*Blazes
\*The End dimension
\*Mushroom Island biome that generates with huge mushrooms and mooshrooms
\*Nether Fortress
\*End Portal
\*Status Effects
\*\*Inflicts positive or negative effects on players and mobs
\*\*Strength and duration
\*\*\*Duration controls the time of the effect
\*\*\*Strength boosts effects
\*Item Repair – two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
\*Brewing, Breeding, and Enchanting mechanics
\*Credits and End Poem – appears after entering the Exit portal in the End
;Changes
\*Doors have new sounds
\*Glowstone now has a material type of "stone" instead of "glass"
== Minecraft 1.11.1 Snapshot & Version: ==
===**1.11.1 SS 16w50a:**===
Additions:
\*Added a new use for fireworks
\*New sward enchant
Changes:
\*Changed the combat mechanics
\*Mending will no-longer go with infinity on the bows
\*Tools can now be recyled in by the means of smelting them down
Bug Fixes(33):
\*Some entities, like enchanted gear and end protals render white whilst in fog and red whilst in lava
\*1-9 keys, hoppers/droppers and shift-clicking ignore stacking restrictions
\*Items dropped in creative mode dissapear
\*There is lag while taking a screenshot with F2
\*Mouse click position will always lag a few frames behinf the crosshair
\*Decimal numbers are desplayed using the default Locale value
\*You could not use leads on wild ocelots
\*There is a bed god mode exploit
\*Non-hostile wild wolfves & wild ocelots cannot be put on leashes
\*Infinite durability for the carrot on a stick
\*Clouds flicker between different positions when spectating minecart
\*Baby zombie villager voice sounds deep as adult version
\*XP orbs sound effects mostly play high pitch sounds
\*followRange Attribute doesn't work properly on some mobs
\*Fences and cobble walls moved by pistons sont move entities in the upper part of the colision box
\*CustomPotionColor dosen't change the colors of the AreaOfEffectCloud/TippedArrow
\*Picking up a flower from a flower pot makes no sound when you already have that flower in your inventory
\*Spawner with a missing "minecraft:" in entity id(or not with lowercased entity id) spawns this entity until you reload the world
\*Farmland can be placed on invalid locations
\*Heads in inventory face backwards
\*"commands.title.usage" uses a different syntax
\*Shift-Jumping on magma block deals damage to the player
\*Weighted pressure plate name get truncated when applying enchanted bookin the anvil
\*Entities can fall thrugh movng fences
\*Renaming a wither doesn't change the boss bar
\*Moving blocks use 0,0,0 as a surrounding to calculate their bounding box
\*Moving blocks can move entities into other moving blocks(also when moving in a different direction)
\*Mounted horse dissappeared after 1.11 upgrade
\*Activator rail ejects players(and 2 high mobs) to the wrong spot inside of 2 high rooms
\*Unicode characters whichare not converted 1:1 when calling toLowerCase result in wrong formatting
\*Llama yellow carpet model error
\*Final firework rocket of a stack does not expload
\*Eating pufferfish in a stack does not give debuffs
===**1.11.1:**===
Additions:
\*Added rocket-propelled elytra flight
\*Added iron nuggets
\*Added the sweeping edge enchantment for swards
Changes:
\*Changed the attack indicator to hint when you should attack
Bug Fixes:
\*See 1.11.1 SS 16w50a
== 1.12 Snapshots And Pre-Releases: ==
===**1.12 SS 17w06a:**===
Additions:
\*Added the ability to save toolbars in the creative inventory
\*Added all colors of concrete powder
\*Added all colors of concrete
\*Added all colors of glazed terracotta blocks
Changes:
\*Updated the whole color palette of minecraft(banners and sheep)
\*Updated textures for wool blocks
===**1.12 SS 17w13a:**===
Additions:
\*Added parrots
\*Advanced the game?(as said by minecraft)
\*Brought some new knowledge?(as said by minecraft)
\*Hired a new robot butler(ctrl+b)?(as said by minecraft)
====**1.12 SS 17w13b:**====
Bug Fixes(12):
\*Some entity block models do not render
\*No recipes unlocking on server
\*Advancement window is blank when no advancements are unlocked
\*Parrots being errased from existiance if too many are held
\*Parrots' eye level isnt alligned with their model's eyes
\*Parrots don't immitate cave spiders
\*Game crashes when trying to use crafting book and items needed are in off-hand or armor slots
\*Parrots show hearts when cliked with wheat
\*"Summon the Wither" advancement checks to see if you summoned the enderdragon
\*Message in the chat: New recipe unlocked for minecraft
\*Parrots unrestricted spawning causing world to inevitably crash from the number of entities
\*"full" option for the "inventory\_changed" trigger inversely compares stack size
===**1.12 SS 17w14a:**===
Additions:
\*Added the adventure tab for the advancements
\*Added the feature to notify players when they advance
\*Added the feature to niotify players when they unlock a recipe
\*Added a bunch of libraries
Changes:
\*Changed the right click action of a parot to sit them down
\*Changed the java to version java 8
Bug fixes(22):
\*Picking up an item has a chance to dupelicate it
\*Parrots don't show on the subtitles
\*Parrots don't make sounds on your shoulder
\*Items in the crafting table dissapear when selecting a recipe
\*Unknown recipe message not translated
\*Recipe command causes unknown errors with invalid player argument
\*Hover text of items in crafting grid is rendered behind crafting help
\*Crafting recipe pop-up renders above items in the inventory GUI
\*Recipe interface dosen't remember "showing all/craftable" preference when inventory closed
\*"loot" reward for advancements does not provide items
\*All instances of entity-matching conditions do not function for advencements
\*Issue with crafting table UI on non-16:9 instances
\*Potion effects are still rendered under the recipe book
\*Hover text of items in crafting help does not use the same text and text box like hovering over item in inventory
\*Helmet does not render after using autorecipe feature
\*Parrots keep moving their legs even if they are on shoulders
\*Missing crafting recipe resources render in front of item description
\*Recipe command not showing an error with invalit first argument
\*New crafting menu texture bug
\*Parrots dissapear compleatly when leaving the End via a portal
\*Crash when canceling/changing recipe in recipe book with fill inventory
\*Crafting book not accounting for item count

===**1.12 SS 17w15a:**===
Additions:
\*Added discriptions to some advancements
\*Added colored beds(crafted with a white bed + dye or all colored wool)
\*Added a toast notificartion for toggling tje narrator
\*Added the option to toggle narrator between: off, chat and system, chat only, system messages only
\*Re-added the book recipe
Changes:
\*Changed some advancement titles
\*Recipe book more stable
\*Made stairs more solid
\*Made the "recipe unlocked" toast  show which items were unlocked, and appear when you've accualy unlocked a recipe
Bug Fixes(42):
\*Players no-longer randomly get kicked from servers
\*Recipe book/advancements should be fixed on servers
\*Recipe book no-longer duplicates items
\*Snow doesn't form/cannot be placed on upside-down slabs/stairs
\*Placing torch on backside of stairs impossable
\*Glass pains not correctly rendering with the back of stairs
\*Tamed dogs attack tamed cats
\*Parrots on shoulders dissapear when flying up in creative or spectator mode
\*Recipes removed on gamemode 2
\*Parrots in flight tend to spin arround in circles rather than fly in a direction
\*Book crafting recipe doesn't exist in the newest snapshot
\*Multiplayer players get kicked on pickup first item for advancement
\*Clicking on a crafting recipe in spectator mode moves items to crafting grid
\*Crafting recipe list shows 1/0 pagews when no recipes were unlcked
\*Clicking on a recipe or on book to close crafting help additionaly clicks in inventory
\*Parrots sitting on shoulders don't drown in water or burn in lava/parrots shouldn't go diving
\*Statistics page never loads
\*Custom advancements in world folder use the "minecraft" namespace instead of folder name
\*Issue with crafting table UI ion non-16:9 instances
\*Credits are not shown when leaving end for the first time but after that they are always shown
\*F3+T does not reload advancements but does reload loot tables
\*No advancements on servwer
\*Repeated key events are not enabled for crafting search
\*Parrots become invisable when on a players shoulder while player swims up
\*Parrot imitations show up on subrtitles as original sound
\*Your tamed wolf will atack your tamed parrot
\*Parrots spawn rarley in jungle
\*doLimitedCrafting set to 'true' disables ability to combine used tools
\*Duplicate bug in "click and hold for more" menu + text message bug
\*Background doesn't become darker in most GUIs
\*Tool info not showing up in most GUIs
\*Item duplication using recipe book
\*"Obtain Armor and "Shiny Gear" advancement notification at each piece of armor
\*Can craft "incomplete" recipe using alternate ingredients
\*Items can be dropped if you click while hovering over recipe interface
\*17w14a doLimitedCrafting(true) crafting based duplication
\*Parrots do not appear dancing for other players
\*Parrots go to player' shoulders in spectatro mode
\*Taken recipes are still available until player relogs
\*17w14a STDOUT spam when hurting/killing mobs
\*Recipe book does not cottectly render character
\*Parrots on your shoulder loom darker if many items in your inventory

## Minecraft 1.13 Snapshots & Pre-Releases:

Coming Soon!

Minecraft 1.13: ==Additions:\*Added the "Buffet" world type\*Added a bunch of new sounds\*Added 3 new pieces of music\*Added underwater sounds\*Added a swimming animation\*Added data packs\*Added waterlogged blocks\*Added the "Optimize World" option to automatically convert the world to the latest version\*Added blue ice\*Added coral fans\*Added coral blocks\*Added coral\*Added the conduit\*Added dried kelp\*Added kelp and seagrass\*Added carved pumpkin\*Added sea pickles\*Added bubble columns\*Added wood block\*Added stripped wood\*Added prismarine stairs /slabs\*Added all wood variants of buttons , trapdoors , and pressure plates\*Added turtle eggs\*Added turtles\*Added tropical fish\*Added dolphins\*Added the drowned\*Added phantoms\*Added tridents\*Added trident enchantments\*Added fish buckets\*Added heart of the sea\*Added nautilus shells\*Added phantom membrane\*Added scutes\*Added a new potion\*Added new ocean biomes\*Added coral reefs\*Added underwater caves/ravines\*Added shipwrecks\*Added underwater ruins\*Added icebergs== Minecraft 1.13.1 snapshots & Pre-Releases(makes the 1.13.1 update): =====**1.13.1 SS 18w30a:**=

Bug Fixes(36):
\*Top half of door missing when updating to a new version
\*Fixed written sounds .json causing almost all 1.13 subtitles to not show
\*Map cloning recipe only yields 2 maps
\*Concrete powder falling onto sea grass just replaces it
\*Crash when upgrading:
\*bkv{block=Block{minecraft:acacia\_slab}, properties=[type,waterlogged]} has no property: half
\*Inconsistency with update order when pistons retract other pistons
\*Observers don't see retracting sticky pistons
\*Observers are a little late in 1.13
\*Villager door detection order changed
\*Containers next to chunk borders loose items while upgrading
\*Trasfering worlds from 1.12.2 - 1.13 isn't working
\*Non [a-z0-9/.\_-] character in path of location: minecraft:EntityHorse
\*Credits don't appear when clicking the copyright text on the title screen
\*1.13 release is called a snapshot when backing up a world
\*Large oak trees generate without making block under stump dirt
\*The Drowned Mobs Don't drop items that they picked up as zombie then were converted
\*Waterlogged trapdoors so not update properly when opened
\*Crash when tp/at world border
\*Thrown tridents cannot be picked up after dying
\*Deleting server format error
\*Curse enchantments don't use red text
\*Iron golems do not spawn in center of village
\*Command blocks kick players when entering certian commands>256 charecters in multiplayer
\*Concrete powder next to waterlogged block is not converted to concrete
\*Setblock property - block and setblock property - value are reversed in error messages
\*Coordinate math error causes structure not to generate and possibly other issues
\*Villager door detection range has changed
\*Server crashes while generating new chunks - java.util.concurrent.ExicututionExeption: we are asking a region for a chunk out of bound
\*"Invalid book tag" is not translatable
\*Successful "/bossbar set players" dosen't give success message in chat
\*JSON-Text formulating in CuastomNames of container blocks doesnt work
\*Order of contents of north- and east-facing double chest changes after update 1.12.2-> 1.13
\*Various duplications, deletions, and data corruption at chunk boundaries, caused by loading outdated chunks -- includes duping and deletion of entities /mobs , items in hoppers, and blocks moved by pistons , among other problems
\*Bow animation broken in off-hand in third person
\*Slimes /magma cube with NoAI-Tag still can damage the player

### =**1.13.1 SS 18w30b:**====Bug Fixes(22):\*Fixed spam errors from rain sounds\*The player walks, jumps, and falls really fast in superflat or after changing dimension\*Exeption ticking world\*Mobs can break turtle eggs by standing on them when the gamerule: "mobGriefing" is false\*TNT block state "explode" does not carry over to 1.13.1's "unstable"\*Fast movement\*Server crash - Ticking world entities\*Deleting a world doesn't remove it from the list until re-entering the world list\*Game speeds up when entering the nether sometimes\*Crash: Exception ticking world entities\*Map markers blacked out\*Player markers on map after disconnect\*Map markers for players holding a different map\*Clientbound play packet 0x0C(Boss Bar) using same byte for different booleans\*Debug pie chart uses locale specific number formatting\*Chunk data packets are sometimes created unnecessarily\*Tool durability if off-by-one\*Slime blocks missing cullface argument\*Dispencers and droppers don't emit smoke partials when facing up or down\*Lightning bolt is summoned by /summon is offset +0.5x and +0.5z\*Vigette effect's visability is not being updated according to light level when gui is hidden\*Partical "largeexplode","hugeexplosion" and "sweepattack" not showing when using the front view (2ce F5)===**1.13.1 SS 18w31a:**

Additions:
\*Fish will not have a 5% chance to drop bonemeal when murdered
\*Bonemal has a chance to grow coral in warm ocean biomes underwater
\*Added force loading chunks into the game(use /chunk to toggle)
Changes:
\*Optimized performance
\*Squids now only spawn in rivers and oceans
Bug Fixes(28):
\*Conduit is now properly waterlogged
\*Green arrow bug on maps in frames
\*Maps in frames' markers are not persistent
\*Players death screen still cause spawners to spawn
\*Statistics for mining banners and bets never increase
\*Minecraft keeps previously used world in memory if the player hasn't hit an entity in that world
\*Maps in item frames show shading problems
\*Observer cooldown broke
\*Cant return from end when the ender dragon has been slaughtered
\*Saved world crashes in 1.13
\*Async chunk gen dangerously adding entities to world async
\*Minecraft multiplayer - player kick exploit
\*TNT with unstable=true blockstate is ignited instead of broken in creative mode
\*Iron golems spawn in air blocks
\*Pressing escape no longer returns to main menu from singl-eplayer menu
\*Sound event block.pumkin.carve dosen't play when carving normal pumpkins
\*NullPointerException when placing wither skeleton skulls
\*Exception when placing a command block
\*Renaming a world doesn't update until re-entering the world list
\*Optimizing a world doesn't update until re-entering the world list
\*Old world doesn't save map markers in 1.13
\*Sticky pistons get stuck when receiving a 0 gametick pulse
\*Crash when placing a chain command block with set command
\*Under certian conditions pistons cant be powered for the first 2 gameticks after being moved
\*All redstone compontnts can become stuck in a powered state when indirectly un-powered
\*Pistons can only be re-pulsed 5 or more gameticks later
\*Pistons react 1 gametick too late
\*/setblock for playerheads don't show the texture after placement
===**1.13.1 SS 18w32a:**===
Additions:
\*Added dead coral
Changes:
\*More performance optimizations
\*Made the floor solid again
Bug Fixes(23):
\*Scoreboard division is inconsistent with module
\*Can't stand on top of boat anymore without glitching
\*Pistons react inconsistently to certain gametick pulses
\*Chunks are not forced/unforced until a player loads it
\*Entities fall through the entire world when they are inside blocks
\*Conduits can not be placed outside of water
\*Bone meal on underwater grass blocks don't spawn sea grass
\*Purper stairs and slabs cannot be crafted using purper pillars
\*Misplaced sandstone block on desert temple
\*Collision with shulkers is extremely glitched
\*Statistic for cleaning shulker boxes is missing
\*Spawners will spawn dolphins inside of solid blocks
\*Underwater waterlogged blocks still produce water dripping particles
\*You cannot grant/revoke specific advancement criteria because of the ":" in their names
\*stat.damageDealt does not record damage to absorption health
\*Llamas , not like horses , can be kept feeding hay bales even if in love
\*The item in the off-hand slot of an armor stand cannot be retrieved
\*Dispenser can equip shield for an arm-less armor stand
\*When feeding a tamed horse of llama with a golden apple , carrot , or hay bale, the cursor moves to the right
\*stat.damageTaken fails to increment when player has absorption
\*Exiting a minecart /boat can put the player outside the border
\*Mobs don't drop cooked meat if last damage is from fire , lava , or fire charge
\*Dismounting a horse with a fence on the player's right leaves the player on the wrong side of the fence

===**1.13.1 SS 18w33a:**===
Changes:
\*Added tooltips to bucket of tropical fish
\*Improved liquid performance
Bug Fixes(15):
\*Trapchests from 1.12.2 version, but placed then/before, to now will stop activating redstone through the floor
\*Beacon effect iron does not have a blue edge if it overwrites a potion effect
\*The trident doesn't return upon reload of the world
\*Fish spawned from buckets count toward the aquatic mob cap
\*Drowned from ocean ruins never spawn with a trident/nautilus shell/fishing rod
\*Loading a world with a corrupted stats file crashes the game
\*Stone item appears when resizing the window
\*It's possible to place buckets of water lava or fish in adventure mode
\*Spelling mistakes in the 'Commandblock chain tried to execute more than x steps!' warning message
\*Witches don't despawn correctly if effected by a potion
\*Armor loses durability when blocking damage with shield
\*Sweep attack knocks back marker armor stands
\*Cooldown overlay is solid white on item stacks >1
\*Entities son't render properly when next to invisible spider, charged creeper, or wither boss with armor
\*Beds and the /tp command

===**1.13.1 Pre-Release 1:**===
Changes:
\*Improved rendering performance
\*Improved mob spawning performance
\*Renamed /chunks to /forceload
Bug Fixes(7):
\*Mobs will spawn at any light level
\*Bone meal particles will not appear when using the item
\*/chunk targets the overworld by default and not the sender's Dimension
\*Cannot tab-complete chunk coordinates in /chunk
\*Relative coordinates cannot be used with /chunk
\*/chunk (force|unforce) with /execute store success
\*Dimension arguments fail to properly serialize, breaking "/chunk in" and "/execute in" in multiplayer

===**1.13.1 Pre-Release 2:**===
Changes:
\*Improved flowing liquid performance
Bug Fixes(5):
\*Scute is not affected by doMobLoot
\*Explosion radius increased
\*Wrong tropical fish variants named
\*Water incorrectly flows toward holes or lower levels, even when covered
\*Phantoms attack players in spectator mode

## Minecraft 1.14 Village And Pillage Snapshots & Pre-Releases: =====**1.14 SS 18w43a:**=

Additions:
\*Added wood variant signs
\*Added bamboo
\*Added new flowers (including the dangerous Wither Rose)
\*Added the loom
\*Added stone variants of stairs , slabs , and walls
\*Added smooth quartz stairs and slabs
\*Added brick variants walls
\*Added crossbows
\*Added new dyes
\*Added bamboo jungles
\*Added banner patterns
\*Added suspicious stew
\*Added Multishot crossbow enchantment
\*Added Piercing crossbow enchantment
\*Added Quick Charge crossbow enchantment
\*Added illager beast
\*Added pandas
\*Added pillagers
\*Added the schedule command
\*Added advancements for the crossbow
\*Added recipes to obtain colored stained glass and carpet
\*Added loot tables
Changes:
\*Book and quill now has 100 pages
\*Book and quill now has selection support
\*Book and quill now supports copy and paste
\*Updated credits
\*Now use the loom for banners
\*Added the new textures
\*Leaves now have a chance to drop sticks
\*Chorus fruit now break when shot
\*Creepers will now drop records when killed by strays
\*Dispensers will sheer sheep if they have sheers in them and the sheep has wool
\*Changed all "Stone Slab"s to "Smooth Stone Slabs"
\*Changed all "sign"s to "Oak Sign"s
\*Smooth stone slabs are crafted by smooth stone
\*Smooth sandstone/stone/smooth red sandstone is available by smelting sandstone/stone/red sandstone
\*Changed Nether Brick Fence crafted with 4 brick blocks and 2 bricks
\*Changed signs to require all of the same wood type instead of any wood type
\*All dyes have normal names, like: "Yellow", not like: "Dandelion Yellow"
Bug Fixes(17):
\*Excessive lag on lamp de/activation across chunk borders
\*Naturally generated light sources may not emit light
\*Water, cobwebs, magma, leaves, and other blocks save sunlight
\*Client movement when teleported
\*Fires can leave ghost lighting behind
\*Huge lighting updates lag the game
\*Lightning not updating untill walked up or block update
\*Lightcalculation of chunkselection faulty implemented resulting in client bugs(empty chunks don't show light/render dark)
\*Snow blocks receive random updates and can get destroyed when there is a light glitch
\*Lighting update is delayed at chunk borders
\*Some light emitting blocks save block light
\*Light emitting solid blocks let light through
\*Beacon block entity contains code for custom names, despite not storing it to NBT and the beacon GUI not having 1
\*Crash while rendering block entity
\*Crash while generating near top of world
\*Spawn eggs do not make sure that the entity is valid for the egg, allowing for arbitrary command execution in certain cases'book corruption when 1.8 world is loaded in 1.13
\*ConcurrentModificationException thrown when upgrading world

===**1.14 SS 18w44a:**===
Additions:
\*Added the barrel
\*Added the smoker
\*Added the blast furnace
\*Added the cartography table
\*Added the fletching table
\*Added the grindstone
\*Added the lectern
\*Added the smithing table
\*Added the stonecutter(orriginaly from the old PE version)
\*Added the bell

Changes:
\*split cats/ocelots into their own mobs
Bug Fixes(18):
\*Pandas won't panic when they catch on fire
\*Tall grass drops 2 large grass/large ferns drop 2 large ferns
\*Written books do not maintain CustomModelData NBT upon creation
\*When setting CustomModelData on food items, the crumb particle is not updated to the model you specify
\*Pandas indefinitely eat cakes
\*Dispenser with shears always succeeds even if there is no sheep in front of it
\*Dispenser can shear dying sheep
\*"Argument Range" Class has typo in JasonObject serialization
\*Lag spikes while placing/breaking blocks
\*Arrows spawned by commands plays cave ambiance
\*Negative durability on shears using dispensers
\*Lighting issues
\*Slimes and magma cubes riding mobs causes game crash
\*Illager beast destroys leaves even when mobGriefing is set to false
\*Pandas are not spawning in bamboo jungles
\*Bamboo sapling connects to fences and walls
\*Unable to pick block a bamboo sapling
\*Infinite flame particles for naturally and command generated monster spawner

### **1.14 SS 18w45a:**===Changes:\*Added illager patrols\*Added scaffolding\*Added selective support in the signBug Fixes(13):\*Dying causes you to respawn in empty unplayable world untill relog\*Wither roses are made even though mobGriefing is false\*Cannot move backwards in signs while writing/cannot copy anything from the sign\*Leaves drop either 2 sticks or no sticks, but never 1\*Loaded crossbow model placement issue when holding another crossbow in the offhand slot\*Trident and bow uses crossbow animation when wielding a crossbow in your offhand\*Loom consumes 2 banners\*Pillager constantly firing into the ground with nothing to aggro on to\*Crossbow enchants missing in the creative tab\*Banner pattern cannot be shift-clicked out of loom\*Fireworks and multishot(crossbow) don't work together properly\*Bamboo item doesn't use the handheld model\*Wither rose withers creative mode players===**1.14 SS 18w46a:**

Additions:
\*Added the lantern
Changes:
\*Improved Pillager AI
\*Changes to illager Patrols
\*Increased the distance scaffolding can go before it falls
Bug Fixes(23):
\*Slab and stairs lighting incorrect
\*Line breaks different in signed book
\*Wood blocks have wrong color on maps
\*Colon in 'Direct Connect' menu crashes the game
\*Sign GUI darkens its buttons too
\*Horses become invisible when equipped with horse armor
\*Slimes and magma cubes riding mobs causes game crash
\*FPS's are switched in alt+F3
\*Some blocks use wrong color palette on maps
\*Dyes are consumed when a sign has no text
\*Dying a sign in creative mode removes dye from inventory
\*Button, snow-layer, ladder, tripwire-hook, lever, torch, vines, fences, walls, iron-bars, and glass-panes can connect to stonecutters
\*You can dye a sign the same color as the sign is already dyed in
\*Vertical sync setting disabling itself on full-screen switch
\*Scaffolding switches quickly between entity and block when placed on non-solid blocks
\*Scaffolding connects to fences, walls, etc.
\*Unable to go down column of scaffolding that is not connected to the ground
\*Certain items glitched when rendered
\*Illager beast roars hurt illagers
\*Illager patrol spawn rate seems
\*Scaffolding breaks when placed on some blocks
\*Mushroom stem blocks changed color on maps
\*Waterlogged scaffolding keeps Waterlogged state when falling

===**1.14 SS 18w47a:**===
Additions:
\*Added the pillager outpost
\*Added raids
Changes:
\*Changed some textures based on feedback
Bug Fixes(4):
\*Leashes spacing out
\*Eating block entities produces the lava particle
\*Fixed dying shulkers
\*Shulker boxes cannot be dyed, resulting in duplication

====**1.14 SS 18w47b:**====
Changes:
\*A lot of world-generation performance improvements
\*Made mob spawning be closer to 1.13.2
\*Changed more java textures
\*Reduced cluster size of pillagers, so that outposts are not flooded
Bug Fixes(6):
\*world generation logs the warning "empty or none existent pool : minecraft:empty"
\*Blocks appear elsewhere in a world update
\*Can't place rails, redstone, and other blocks that need a solid bock under it on soul sand
\*Pistons are no longer (redstone) transparent
\*Barrels facing south do not have the proper front texture
\*Fixed stronghold generation

===**1.14 SS 18w48a:**===
Additions:
\*Added grindstone functionality
\*Added the new plains villages
Removed:
\*The old plains villages

====**1.14 SS 18w48b:**====
Bug Fixes(2):
\*Fixes a crash
\*Fixed an issue with server ports

===**1.14 SS 18w49a:**===
Additions:
\*Added the new savanna villages
\*Added the new snowy villages
\*Added bushes of berries
\*Added berries
\*New loot table function
Removed:
\*The old savanna villages
\*The old snowy villages
Changes:
\*Changes to raids
Bug Fixes(12):
\*Firework boosting doesn't work in the first world loaded after a game start
\*Firework rockets fired from the crossbow don't explode on entities
\*Shulker boxes don't drop when punched
\*Replacing filled jukebox drops record
\*Shulker boxes no longer retain "lock" NBT when being broken
\*/data modify copies source NBT to destination NBT as reference
\*copying 1/2 of unrecognized Unicode character crashes the client
\*Infinite loop when a raid is searching for a spawn position
\*Raid never finishes if raid mobs aren't killed by the player
\*Raid never finishes if the player is set to peaceful mode when subjected to raids
\*Banners lose their name when placed
\*Raid bar will not decrease when raid mobs walked into nether portal. end portal, or end gateway

===**1.14 SS 18w50a:**===
Additions:
\*Added the barrel uses
\*Added the blast furnace functionality
\*Added the smoker uses
\*Added the bell sound
\*Added jellie(?)
\*Added the mason villager(no trades yet)
Changes:
\*Updated the taiga villages
\*Updated the desert villages
\*Changed how raids work
\*Changed some more textures
\*Cured zombie villagers retain their trades
\*All types of villagers have new looks
Bug Fixes(4):
\*Throwable/projectile entity item model not apply CustomModelData from model
\*Pillager arms are not positioned right when riding and unarmed
\*Banners loose name when placed(49a: wall only)
\*Being close to the end island causes out of memory and file descriptor exhaustion

===**1.14 SS 19w02a:**===
Additions:
\*Added the campfire
\*\*No fire spread
\*\*Added the abitlity to cook 4 different food items at once, but a little slower
\*\*Has less light than a torch
\*\*Putting a hay bale below will extend the smoke hight
\*\*Can be lit/unlit
\*\*Will take damage on top when not sneaking
\*Added the cartography table functionality
\*\*Added the ability to lock a map by putting it in a glass pane
\*Added the lectern functionality
\*\*Right click to add a book when empty
\*\*Right click when has a book to open it
\*\*The current page will be saved and universal
\*\*Emits a redstone pulse when book is open with more power the later the page
\*\*Use a comparater to get reading progress
\*Added the "/teammsg" command
\*\*Use to talk with teams
Changes:
\*Improved performace
Bug Fixes(23):
\*Players in spectator mode can interact with beacon
\*Other players' items are dropped when closing beacon interface while they are choosing effect
\*Luck and Bad Luck don't work with double chests
\*Spectators opening Loot Table (double)Chests will generate the items inside
\*Luck doesn't work with shulker box
\*Incorrect plural in stat.minecraft.clean\_shulker\_box's translation value
\*Loom does not update preview when changing dyes
\*Firework Rockets Fired From Crossbow Slide Across The Ground
\*When witch was spawned by the witch hut, command or spawn egg, it will not actively attack the players
\*Illager patrol leader lacks the illager banner on the head, when it was spawned in the raid
\*Grindstone resistant to any explosion
\*Raid bar will disappear after being filled in snowy villages
\*Multiplayer server crash at end of raids
\*Summoning illager near a villager - Second wave raid is loading on at same time - Fatal Ticking Entity crash
\*Recipe toasts for smoker/blast furnace use crafting table icon
\*small\_fireball entity ID is broken
\*Bell has no animation when used by another player
\*Comparator does not detect items in barrels
\*When appending list entries in another list, the entries get appended in reverse order
\*Evokers / vindicators / illusioners / pillagers have a gap between their legs
\*Skeleton riding a turtle or parrot crashes the game
\*Incorrect advancements background textures
\*Fences, walls, glass panes and iron bars diffuse/filter skylight

===**1.14 SS 19w03a:**===
Additions:
\*Added the composter(go green minecraft!)
\*Added sounds for the barrel
\*Added sounds for the grindstone
\*Added sounds for the sweet berry bushes
\*Added placing and breaking sounds for crops and netherwart
\*Added sounds for the blast furnace
\*Added sounds for the smoker
Changes:
\*Changed the campfire model and texture
Bug Fixes(16):
\*Fixed a crash when clicking on "Minecraft Realms" button
\*Hover/click events in books are verticly misaligned by about a third of a row of text
\*Fixed a game crash when shift-clicking a newly named item out of an anvil
\*/data remove-ing multiple elements from a list skips every other match in sub-sequence
\*/data modify can create corrupt NBT lists(crashes)
\*Using /data modify to replace all list values with a different type wipes the list
\*Flame animation in GUI's is darkened
\*Wrong capitalization on "Take book" button
\*Some shortcuts don't work in the "Survival Inventory" tab of the creative inventory
\*Death by campfire is discovering the floor is lava?
\*Client crash: java.lang.NullPointerExeption: Unexpected error
\*Shulker boxes lose their name after being broken
\*Top of lectern is a solid face
\*Unit campfire creates smoke particals in the rain
\*Game crashes while reading lectern and adjusting window size(java.lang.IllegalArgumentExeption: Listener already listining)
\*Writrten books with change\_page event only update the book client side

====**1.14 SS 19w03b:**====
Bug Fixes(13):
\*Armor on players or entities is misaligned
\*Villager /zombie villager clothes remain visable when invisible
\*Villager and zombie villager babies have no profession
\*Breaking an observer with a bell attatched does not break the bell
\*Bell turns into double\_wall state when updated with a noteblock
\*Zombie villagers in certian biomes don't spawn with their biome spicific skins
\*Joining the world outside of spawn chunks results in client side desync
\*Arrows, tridents, and shulker bullets get stuck in air
\*Mobs don't move
\*Some entities do not show fire particals when burning
\*Some entities have an incorrect hitbox
\*Red abd brown mushroom blocks cannot be used in compost
\*Composters cannot be pushed with pistons

====**1.14 SS 19w03c:**====
Bug Fixes(1):
\*Players are invisible and do not interact with the world normally

===**1.14 SS 19w04a:**===
Additions:
\*Added stonecutter functionality
\*Added the stonecutter recipie
Bug Fixes(16):
\*progress.working shoes on entering the world
\*Hat layer on player heads is offset
\*Unlit campfires still hurt players that stand on them
\*Campfire deals damage to entities that are not touching it
\*Scaffolding does not show on maps
\*Unlit campfire texture partially missing
\*When you use /summon command with a wrong entity ID, you will summon a pig
\*Commands using @e[type=] on chat have broken autofill
\*Replacing lava with campfire creates unlit campfire
\*Pushing a level 7 compost will make it not able to compost their contents
\*Lightning doesn't appear
\*"Invalid book tag" is not translatable
\*Locking maps can duplicate them
\*When you have a full inventory, taking a book from the lectern deletes the book
\*Clicking recipies in the blast furnace and smoker deletes output
\*Clicking a recipe in blast furnace/smoker returns fuel to inventory and resets cook progress

#### **1.14 SS 19w04b:**====Additions:\*Added new stonecutter recipiesBug Fixes(3):\*Glitched collision with shulkers and boats\*Collision boxes don't interact with walls properly\*Unable to jump when up against a block====**1.14 SS 19w05a:**

Additions:
\*Added the Wandering Trader
\*Added place and break sounds for the lectern
\*Renamed the illager Beast to the Ravager
Changes:
\*Changed how often you will fill up a layer in the composter
Bug Fixes:
\*Debug screen tells that you can F3+ALT for client's FPS, but not for your server's TPS
\*End gateway teleports you to the obsidian end platform
\*End crystals are spawned in the air when spawning the enderdragon
\*Scaffoling connects to all fence-type blocks
\*Stopping the server doesn't work
\*Profiler error "Cannot push to profiler if profiler tick hasn't started - missing startTick()?"
\*Wither and ender dragon can break jigsaw blocks
\*/locate command locates invalid EndCIty location
\*Scaffolding cannot be placed withing the same block thet you are standing
\*Mobs cannot pathfind thrugh scaffolding
\*Items do not collide properly with scaffolding