Golden Phantom Wiki

**Welcome to the Golden Phantom Wiki!**
**Golden Phantom** is a shared-universe framework for an Alternate Reality Game (ARG) primarily based in the video game Arma 3. The original story follows a group of interdimensional soldiers whose purpose is to fix corrupt timelines in the multiverse.

Due to their involvement with the Multiverse, the timeline of modern day events has changed and fractured which has led to some of the stories and universes within the Golden Phantom universe.

Although many of the stories are based in Arma 3, other mediums of communication have also been used for these stories including: text-based RPG, real ARG content (websites/videos), and other video games.

The purpose of this Wiki is to document all stories, characters, and entities within the Golden Phantom universe. Some notable stories can be found summarized below.

## Notable Campaigns & Series

### Golden Phantom Series

The original story. A group of modern day US soldiers enter a contract with an omnipotent inter-dimensional entity (The Orb) to travel between various timelines in order to find and stop an equally powerful (and unhinged) being. Their unit, the Space Time Continuum Task Force (STCTF), are forced to fight enemies beyond the rift of space-time in order to reach their ultimate foe, The World Builder.

### Ghost Stories Series

The STCTF are trapped fighting The World Builder in his universe that is disconnected from the rest of the Multiverse, the Cogworks. Since it is not a valid timeline, The Orb cannot find the team on any plane of reality and decides to induct a new unit to help find the STCTF, the Sub Continuum Force (SCF). The members of the SCF learn that Soviet scientists have been able to create dimensional rifts, but plan to use the technology to cripple the west. The SCF must fight against their Soviet occupiers in the pacific whilst uncovering their top-secret plans in order to find the STCTF.

### Golden Phantom Series 2

After defeating The World Builder in his sanctum, the STCTF shift focus on tying up loose ends before they must end their service contracts with The Orb via a process known as Decommissioning. The team learns that there is a member of the STCTF's predecessor unit who is still in commission, Roy MacGilligan. The team attempt to locate and decommission the former WW2 US captain, but in doing so cause the team to be hunted by an interdimensional creature known as the Ephemeral Orm. The STCTF must decommission MacGilligan and deal with the Orm before it erases them from existence.

### Sanctuary Series

Nearly 200 years after the final events of the Ghost Stories series which fractured the timeline and brought forth the apocalypse, large cities with massive walls were constructed as a safe haven for humanity. These cities, known as Sanctuaries, became oases of protection against the harsh desert climates and predators of the now barren supercontinent the planet had regressed to. One of these cities, Vermouth, became an autocratic power that treated wilderness dwellers as second-class citizens, which led to the uprising of an insurgency known as the Sand Walkers movement. The rebels aimed to fight against their powerful foes in order to bring equal treatment to people inside and outside of the walls.

### Black Rose Chronicle

In the modern day standard timeline, a brazen heist against a global tech conglomerate carried out by an international criminal group known as the Black Cetan led to the theft of a priceless artifact. An INTERPOL specialized task force known as ROSE-4 was created to track down the artefact and bring justice against the Cetan.

### Hidden Order Saga

After completing a nearly impossible entrance examination, a group of agents who work for one of the worlds most secretive organizations in the criminal underworld, the Hidden Order, are elevated to the rank of Knights of the Syndicate. The team, coined MONOCHROME, carry out tasks on behalf of their mysterious leader, Marshal Fischer. After Fischer is nearly assassinated in a poisoning attack, the agents attempt to track down the assailant, only to learn that their leader may not be as honest as he seems.