Being 3

**Being 3** is the 33rd episode of Season 1. It originally aired on March 14, 2007.

## Summary

The Numbertaker is taking threes today – but he cannot take Numberjack Three.

## Plot

Three and Four are in the Cozy Room, arguing because Three wants to count her three favorite possessions, but Four wants to play with the Bloop Ball, and neither can concentrate while the other is speaking. Five comes in and knocks over Three's things, so Three thinks she has to count them again, despite Five trying to tell her that numbers don't work like that. Four also knocks over Three's things, making her want to count them again. Just then, the alarm sounds.

The agents have spotted a problem: a little boy's marbles didn't roll, then they disappeared. Then, a little girl's dolls (Which Were Kinda Bratz Dolls) fell over and also disappeared. Three notices that both the marbles and the dolls came in threes and insists on doing the mission. Five and Four are a bit concerned, but they let her, and she lands in a parking lot.

The agents tell Six that seeing as things are disappearing in threes, it would be a good idea to watch out for threes. Six agrees with this and passes the advice onto Three, who notices three red balloons, which all pop. They then see a white hat, which they recognize as the Numbertaker's. Three is nervous and wants to go home, but Six tells her not to give up and Five requests all the information on the Numbertaker, which comes in the form of his song.

Five then imagines the Numbertaker taking three Clouds Wheels & Flags. Three notices a man and a woman about to dine at a restaurant's outdoor table, but there are three chairs at the table, so the Numbertaker takes them one at a time just as the woman is about to sit down, which ends up with them both falling over. When they get up, the Numberjacks notice more threes: the lady is wearing three rings and there are three buttons on the Man's sleeve. The Numbertaker then makes them move their arms around. The Numberjacks back in the control room ask the agents for advice and they suggest that seeing as the Numbertaker is fixating on threes they should add more things to make it so there are no more threes. They settle on adding one to make four, likely because that's the simplest number, and Five and One work the Brain Gain machine.

The Brain Gain hits Three and she adds an extra button and an extra ring, which makes the people stop moving their arms around. However, the waiter arrives and the Numbertaker makes the three of them swagger around uncontrollably. Three uses the Brain Gain to teleport a fourth person over so that they can stop. The Numbertaker then tries to take Three, but Five and One use the Brain Gain to turn her into a four. The Numbertaker leaves, and she tells Four that he has a funny shape, which offends him. They then turn Three back to normal, which she prefers, and send her home.

Back in the sofa, they revise their day and Three and Four go back to their activities. Three makes a snide remark about the Numbertaker running away because she had such a horrible shape. This offends Four, but Three makes up for it by saying, "I wouldn't call you one of my beautiful things, but I would call you one of my favorite things."

## Characters

* Numberjacks: 1, 3, 4, 5, 6

* Meanies: The Numbertaker

* Agents: 28, 55, 70, 101
* Goes: 3
* Stays: 1, 4, 5, 6

## Trivia

* This marks Three's first planned mission on her own.
* This is the first time a female Numberjack, like Three goes out to solve problems caused by the Numbertaker.