The Shardal

## Lore

Back in Selatica, the common and the magical were living in harmony. However, the Shadow Coven, one of five, got a power-hungry leader, whom cared for nothing but gaining power. Naturally, they had realized that the Blood Coven put a barrier to their power and so wanted them gone by any means possible. However, Blood Magic mostly counters Shadow Magic, so they have no way to win a war. Instead they spread a rumour, stating that the Blood Coven attained their powers by signing a contract with the Devil.

This is blatantly a lie since what kind of idiot goes to the Devil for mainly healing powers but the Selaticans bought it whole, and therefore sought to destroy the Blood Coven, common and magical alike. A legendary alchemist was the first executee since the Selaticans feared anyone treated by them were cursed in some way. Commoners started pushing for the Blood Witches that saved their lives to be set ablaze.

One of these Blood Witches were currently using heavily diced cyanberry chips as a treatment for some diseases, as the poison within them, if taken in light amounts, could kill pathogens but not the patient. However, one day when they were about to weaponize a cyanberry for its poison, the Blood Necromancer halted her. "Give me the berry," he stated, "I can animate them into a Blood Witch with powers of all the fallen," and so he did. This new Blood Witch just went by the name 'Cyanberry'. The dead souls she was imbued with primarily consists of the fallen alchemist, but she also has weakened powers of a deceased Blood Jinx, Engineer, Ritualist, and Portalist. He had also added a slight whiff of a past psychopath for character.

As the days went by, the Blood Coven's numbers thinned severely. Cyanberry was instructed to pretend to be a commoner, but her cover was blown quite fast, as people caught her actively defending other Blood Witches in their respective trials, even blurting out "That's my animator!" when the Blood Necromancer was about to be executed. In the end, she became the last Blood Witch alive, the last one to keep the Shadow Coven at bay. The Shadow Coven could not kill her directly, as ending any Coven with no good reason will strip your own of all of their powers. After all, the Shadow Coven knew the rumour was a lie.

Scampering on boat, Cyanberry looked for whatever land she could locate. The journey was smooth sailing, but it had a rough start. She was hit by a curse from a Shadow Witch before she even got on her boat. Cyanberry found the lands of Valeria, where she had fled too for refuge. She has one goal: Build enough power to destroy the Shadow Coven.

## Members

The Shardal, or Blood Coven v2.0 if you will, has four members, two officially and two who have not joined the Shardal Discord Server yet.

Official:

* Cyanberry7
* HadyGaming320
* VeaperW
* Outpost\_X (FireWolf)

Unofficial:

* Sovff

## Allies

The Shardal is the first nation to sign a treaty with The Port, and is allied with as many nations as they can find.

## "Governance"

As the Shardal want the best for the nation, it is run on absolute democracy. This means that all members have a direct say in the law. There is a hierarchy, however. Changes in hierarchy are also run by vote, and the player in question must abstain:

Tribe Leader - Only one player. Proposes changes. Votes count as four, but only on advisor proposed changes.

Advisor - Mainly gives assistance to the Tribe Leader, or special intel. Votes count as three. Advisors can propose changes collectively with a >50% majority.

Member - Votes count as two.

Diplomats - Members of other nations who are friendly to the Shardal. Votes count as 1/2

For a change to go through, there must be at least 3 times as many votes for than against. For example, an Advisor may elect themselves (assuming they're the only one) to become the Tribe Leader. 3 members are in favour, the rest abstain. 2 diplomats and a member votes against. The Tribe Leader votes against. Since the Tribe Leader's hierarchal status is in question, their vote is automatically vetoed. 3 members + 1 advisor gives 9 votes for, and 2 diplomats + 1 member gives 3 votes against. Since 9/3 >= 3, the change goes through.