Moflin

MOFLIN AI robot pet has emotional capabilities thanks to a unique algorithm

    AIComing Soon 4

If you want an emotional support pet for the modern age, look no further than the MOFLIN AI robot pet. This AI robot pet develops and expresses its own emotions thanks to an algorithm that analyzes changes in its environment through sensors. These emotions evolve, letting the creature become attached to its owner. This AI pet also has its own personality, much like a real cat or dog. Your MOFLIN AI robot pet’s personality depends on its environment and how you treat it. Moreover, this robot displays emotions through a range of cute sounds and movements, so you’ll always want to cuddle it. When it’s time to charge your robot pet, simply place it in its egg-shaped nest where it twitches and purrs as it rests. What’s more, the onboard mic lets this gadget hear and respond to you. Finally, this adorable pet is great for kids and adults alike.

Coming Soon - $367.13

## Drops

Harvest
* Fur

Special Loot
* Big-Ear Rabbit Fur

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Moflin" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*

Can be passively tamed with berries. Prefers mejoberries.

Place berry of your choice in the last slot of your hotbar, walk up next to the rabbit of your choice and press "E" to tame.

## Combat

Passive, will attempt to run away when provoked.

## Utility

The **Big-Ear Rabbit** can be put on the player's head (or on top of your hat) and be carried around by "doubleclicking" the "**Use"** key**.** To remove the rabbit, "doubleclick" the **"Access Other's Inventory"** key.

## Trivia

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

*Error: No taming-data for "Moflin" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.*

cat food