Updates/Heroes Updates

This page lists changes made to Heroes. Because this list is maintained by players, it may not include all changes.
Older changes can be found on the Updates/Hero Updates/Archives page.

# 6 April 2023

Now steals 20% more Attack.

Health increased by 30%.

Attack increased by 10%.

All skills' amount increased by 25%.

Health and Attack increased by 5%.

Health and Attack increased by 8%.

Now decreases enemy Attack by 8% more.

Heals allies by 8% more.

Attack and Health increased by 15%.

Skills' values increased by 20%.

# 20 March 2023

Health and Attack increased by 10%.

Now Steals roughly 10% more Attack.

Health and Attack increased by 5%.

Heals allies for roughly 5% more.

Health and Attack increased by 10%.

Pierce damage increased by roughly 30%.

Curse amount increased by 10%.

Damage from second skill increased by roughly 10%.

Second skill now doesn't trigger on buildings.

# 13 March 2023

First skill: value increased by 15%
Second skill: value increased by 30%
Morel skill: value increased by 15%

First skill: value increased by 15%

Health and Attack increased by 5%

Zombie's Curse now triggers on appearing

Now give 20% more attack and health to allies with her skill

Attack increased by 10%

Health increased by 10%
Skill damage increased by 10%

Attack increased by 10%
Deals 10% more damage to adjacent enemies when attacked

# 20 February 2023

Grants Reborn only to Chaos allies.

Attack, HP, and skill values have been increased.

# 17 February 2023

Health increased by 15%
Attack buff received when a Mental Shield expires is 15% stronger

Attack and health increased by 5%

Attack increased by 10%

Attack and health increased by 10%
All skills improved by 10%

Attack decreased by 10%

# 23 December 2022

Hero added to the game.

Hero added to the game.

Hero added to the game.

# November 24, 2022

Hero added to the game.

Hero added to the game.

Hero added to the game.

# November 22, 2022

Updated 2nd skill: End of turn: increases Attack of allies (including oneself) for every enemy affected by Toxin
Updated 3rd skill: Toxin triggered: gets Health

Updated 1st skill: Attacking an enemy Warlord: Deals damage to all enemies equal to 100% of her Attack
Updated 2nd skill: Attacked: gives Health to allied Warlord
Updated 3rd skill: Ally appears: increases her own Attack

Values of 1 and 3 skills increased

Attack and Health increased by 15%
Updated 1st skill: Before attack: Summons Caladbolg with 0 charges behind self
Updated 2nd skill: Attacks: adds 1 Charge to Caladbolg
Updated 3rd skill: End of turn: gives Health to allies (including himself)

Health and skill values increased by 20%
Updated 2nd skill: shortened and simplified description

Updated 1st skill: Nature ally appears: increases Attack of allies (including himself) for 1 turn
Updated 2nd skill: Value increased

- Values of 2 and 3 skills increased

Attack and Health increased by 25%
Updated 1st skill: Enemy attacks: increases Attack
Updated 2nd skill: Enemy death: deals damage to enemy Warlord

Health increased by 10%
Updated 1st skill: Attacks: Steals all Attack of the attacked one
Updated 2nd skill: Kills: gets Health equal to 100% of his Attack
Updated 3rd skill: dies: applies Toxin to all enemies

Updated 1st skill: Attacks: deals damage to ranged enemies
Updated 2nd skill: Ranged enemy death: gets Health

Updated 1st skill: Gives Mental Shield to 2 random allies instead of 1
Updated 2nd skill: Any Mental Shield expires: increases Attack of allies(including himself)
Updated 3rd skill: Death: Reduces enemy Attack

Updated 1st skill: End of turn: summons Zombie in front of himself
Updated 3rd skill: Start of turn increases Attack of allies for every Cursed enemy
All Zombie’s skills:
Updated 1st skill: Death: inflict Curse on enemies in line
Updated 2nd skill: Start of turn: Gives Health to allies

Attack increased by 15%
Values of 1 and 2 skills increased by 30%

Attack and Health increased by 20%
Updated 2nd skill: Death: gives Spikes to the allied Warlord
Updated 3rd skill: End of turn: gets health for every ally

# August 29, 2022

Attack decreased by 20%, health increased by 40%
Updated 1st skill: now deals damage always equal to 75% of her attack.
Updated 2nd skill: gets attack damage bonus for each ranged enemy before attack, not on being summoned.
Updated 3rd skill: summons 2 runes instead of 1.

Attack and health increased by 20%
Updated 2nd skill: on kill, summons her copy in row instead of the Death of Rats.
Updated 3rd skill: at the end of turn increases attack damage of all allies, except Order.

Updated 1st skill: range of values replaced with upper bound ones and increased by 10%
Updated 2nd skill: gets attack damage bonus for each Nature or Chaos ally death.

Skill values greatly increased.
Updated 2nd skill: now increases health of all allies (including herself) on melee enemy attack.
Updated 3rd skill: now increases attack damage of all allies at the end of turn.

Updated skill descriptions for clarity.
Updated 1st skill: now applies Curse instead of damage, value decreased by 50%
Updated 3rd skill: now applies Bleeding, value increased by 30%

Health decreased by 15%
Updated 1st skill: no longer grants the attack damage increase to himself.
Updated 2nd skill: no longer grants the health increase to himself.