Survivor: The Elemental Islands

## Twists/Changes

* **Qualifiers:** 20 players (the 10 qualifiers from both Survivor: East Islands and Survivor: West Islands) return to compete in one big season.
* **Tribe Division:** The castaways were split into four tribes of five. The women were randomly split into their two original tribes, Manchote and Autruche, while the men were randomly split into their two original tribes, Lézard and Serpent.
* **Hidden Immunity Idols:** A Hidden Immunity Idol was hidden at all original camps.
* **Third Eye:** After each Immunity Challenge, the winning tribe would randomly select one of its own to receive a Third Eye. This granted that player the ability to attend the Tribal Council of the losing tribe(s), and there they would be able to cast their own vote, but would have to return to camp after casting their vote. The player holding the Third Eye also had the option to visit Shipwheel Island (see below) for a chance to win an advantage, or to reside at the camp of (one of) the losing tribes in order to gather intel before the vote.
* **Shipwheel Island:** The player(s) with the Third Eye have the option to visit Shipwheel Island. Here, they will be forced to participate in a Risk vs. Reward challenge in order to gain an advantage in the game. If they lost, however, they would lose their vote at the next Tribal Council their tribe attends.
* **Joint Phase:** For every round the castaways spent as four tribes, two tribes would win immunity and the other two tribes would attend Tribal Council together and vote one player out.
* **Tribe Switch:** On Day 7, the castaways were shuffled into two new tribes of nine. They were split into the auxiliary tribes of their original seasons: the Poulette tribe and the Iguane tribe.
* **Double Tribal Council:** On Day 12, an Individual Immunity Challenge was held, which resulted in four winners (two from each tribe) to receive Individual Immunity and the Third Eye. One winner from each tribe was sent to Shipwheel Island, and the other winner would be sent to the opposite tribe's camp for the day. After both events, both tribes would attend Tribal Council and vote out one player each. All Third Eye holders would be present for both Tribal Councils.
* **Tribe Switch:** On Day 16, the castaways were shuffled into two new tribes of seven. To indicate the incoming merge, they were split into the merged tribes of their original seasons: the Perroquet tribe and the Caméléon tribe.
* **Earn Your Merge:** On Day 21, the players were divided into two groups of five, leaving two players to sit out. Each member of the winning team won individual immunity, the right to eat in the merge feast, and to take one of the two sit-outs to join them. The unchosen sit-out was sent to Shipwheel Island until the next Immunity Challenge. This player, along with the members of the losing team, competed in the first individual Immunity Challenge.
	+ **Hourglass:** The exiled castaway was presented with an hourglass. If the player wished to "reverse" the events of the challenge, they must break the hourglass, hence revoking the winning team's immunity. The exiled player and the members of the losing team were given individual immunity instead, while the members of the winning team were forced to compete in the individual Immunity Challenge.
* **Official Merge:** The final twelve were all a part of the new Victorieux tribe.
* **Double Elimination:** On Day 28, the Victorieux tribe was subjected to a Double Elimination, where the tribe was divided into two groups of five and two castaways were eliminated through two separate Tribal Councils.
* **Game Renewal:** The final five were given new black buffs after the Day 35 Tribal Council, and would reside at Shipwheel Island for the remainder of their journey. There, a Challenge Advantage was also hidden.
* **Jury and Final Three:** The Final Tribal Council consisted of three finalists and eight jurors.