Duelist (Darkest Dungeon II)

* Base
* Upgraded

The **Duelist** is a hero in Darkest Dungeon II, debuting in The Binding Blade DLC.

## Class Description

* ANY RANK
* RIPOSTE
* DODGE
* MOBILE

## Unique Attributes

### Aggressive Stance

A token that enables additional skill effects (only one Stance Token can be active at time).

* On Riposte: Heal Self  10% (33%)
* Duration: Until end of combat (unless removed by other skill)
* Limit: 1

### Defensive Stance

A token that enables additional skill effects (only one Stance Token can be active at time).

* On Riposte: Gain  (33%)
* Duration: Until end of combat (unless removed by other skill)
* Limit: 1

## Skills and Paths

The Duelist begins the game equipped with **Touché**, **Feint**, **Disengage**, **Flick**, and **Preparation**. All other skills must be unlocked through the Shrine of Reflection, after which they are permanently unlocked and available for subsequent playthroughs.

Wanderer

Default skills. Rewards  candles upon reaching the second Inn.

Touché

Feint

Disengage

Flick

Preparation

The Boot

Again

Flèche

Meditation

Coup de Grâce

Ruthless Instruction

*Riposte Attack*

*Act-Out Attack*

## Barks

* Combat
* Generic Positive Act Outs
* Specific Positive Act Outs
* Generic Negative Act Outs
* Specific Negative Act Outs
* Generic Combat Affinity
* Specific Combat Affinity
* Inn Items
* Hero Shrines
* Locations
* Routes
* Generic Boss Barks
* Specific Boss Barks
* Generic Quirks
* Specific Quirks
* Diseases
* Traveling Banter
* Traveling Stress

## Poetry

* ***You mistake me for a sentimental fool.***

## Candles and Chocolate

* ***Spare me the doe eyes, hm? Undress.***

## Dartboard

* ***Anyone here I haven't beaten yet?***

## Ceremonial Drum

* ***Ugh, reminds me of the drill yard.***

## Slime Mold

* ***Joyless fuel for a joyless journey. Fitting.***
* ***(If full) - That is enough.***

## Stale Bread

* ***Let us beat the rats to our stores.***

## Apples and Cheese

* ***Freshest food we've had in days.***
* ***(If full) - Tempting, but no.***

## Steak and Spuds

* ***Just don't ask where they caught it, hm?***

## Invigorating Stew

* ***Soldier food. I suppose we are, in a way.***

## Wax Inoculant

* ***Bizarre medicine in these parts, no?***

## Whetstone

* ***Neglect your blade at your own peril.***

## Whiskey Barrel

* ***Let's have this out back on the porch, hm?***

## Whiskey Flask

* ***Is this from the medicine counter?***

## Wild Tea

* ***I feel... too far away from myself...***

## Morbid Joke

* ***Hff!... No, that was not a laugh!***

## Shrine 4

* ***He knew me, yet still he pushed me.***
* ***The pride welling in his eyes... (after story)***

## Shrine 5

* ***Playfights can take me no further.***
* ***By my blade alone. (after story)***

## Resistance Encounter

* ***If we move quickly we can avoid any trouble! (Avoid)***
* ***This is certain death! (Avoid, stress & lose flame)***

## Assistance Encounter

* ***Mend the coach, you say? Very well. (Flame, Armor)***

## Academic's Study

* ***Time means nothing if you waste it. (Stress heal)***
* ***Eugh. Turn it off! I have the shivers! (pos Quirk)***

## Exiting Academic's Cache

* ***Each bounty is what you make of it.***

## Safe

* ***Well chosen, driver.***
* ***Let us share tales of better times.***

## Weak Hold on Life

* ***TBA***

- ***TBA***

## Positive

* ***\*Relaxed sigh\****
* ***TBA***

## Negative

* ***Dispassionate? You know me not!***
* ***This cursed coach is a bouncing racket!***