recursal/Fanatic-Fandom huggingface dataset:
Elena's Dharma

### Description

Elena has a long list of things for you to do: fight a **GOLD DRAGON**, conquer the **DEADLY PULSAR RAYS**, and survive a **SEVERE THUNDERSTORM**. What a challenge!

## Quest Progression

**Elena's Dharma** is a quest found in *Spiritfarer*.

## Objectives

1. Complete the Gold Dragon in under 7 minutes.
2. Catch over one third of all deadly pulsar rays.
	* Find a treasure lost at sea at **40, -50**. *(Rare Coin Collection)*
3. Capture over one third of all severe lightning strikes.
	* Find a treasure sunk at sea at **34, 69**. *(Marriage Ring)*
4. Give Elena one of your newfound treasures.

## Notes

* Using Light Burst makes the Deadly Pulsar Rays event much easier.

## Trivia

* Dharma is a concept in certain religions, with a specific meaning in each.
	+ In Hinduism, Dharma refers to one's moral duty towards the divine and others.
	+ In Buddhism, Dharma refers to a fundamental truth of reality rooted in the divine.
Daffodil

**Daffodil** is the player character Stella's ever-present friend and sidekick in *Spiritfarer*, and in cooperative play mode, he is controlled by the second player. He is a blue-eyed, male cat with a cream colored coat. Lily says that Daffodil is Stella's family cat, and that Stella took him with her when she moved to Montreal, and Stella's aunt Summer recognizes him upon boarding the ship.

## Outfits

Daffodil has 10 "outfits" that can be unlocked through various quests after building a wardrobe for Alice. They are selected in the same way as clothing, but for Daffodil his fur color actually changes. In all cases his eyes are blue.

## Trivia

* Daffodil is inspired by Thunder Lotus Games lead artist's real cat.
Everdoor

* Image
* Map

Everdoor on the map

The **Everdoor** is where Stella begins her journey, and where she inherits the responsibility from Charon to bring here the Spirits ready to pass on.

## Trivia

* The Everdoor is inspired by the *Rakotzbrücke* in Azalea and Rhododendron Park Kromlau, located in Gablenz, Germany, as it forms a perfect circle with its reflection. It is also known as *Teufelsbrücke*, or the "Devil's Bridge".
Gwen's Lodge

* Exterior
* Interior
* Layout

**Gwen's Lodge** is a building on Stella's boat. It is home to the spirit Gwen.

It is the first Spirit House made available to build and is a unique building.

## Appearance

### Exterior

Gwen's Lodge is made out of yellow and reddish planks, with the roof portions being a solid red instead. The roof shingles appear to be red. There are two dark framed windows at the top portion of the house and the bottom left of the house, respectively showing Gwen's bedroom and her living room. When its morning, the green curtains hanging by the windows flip open, and when night, it closes shut. The door of Gwen's Lodge has a wooden frame and is reddish in colour, displaying Gwen's antlers on the door as well. A lantern hangs on the left, lighting at night.

### Interior

The walls of Gwen's Lodge are a dark blue-green, while the floors are wooden. The top floor has her bedroom, which has a pink palette. Green curtains tied by thick brown rope cover the sides of the bedroom.

When fully upgraded, the bottom floor becomes more furnished, adding a green couch in the left corner of the room with an overhead lamp for reading. A small bookcase is added to the right corner of the room, where books and cloth can be seen. Her walls also become more decorated, with a full white diamond themed carpet with mint fur trimmings being hung on the left side of the room, and four paintings are hung over the bookshelf. The top painting depicts two deer, while the second biggest painting shows a tree, almost resembling deer antlers.

## Construction

### Initial Cost

* 10 Maple Log
* 2 Limestone

### Improvements

* 5 Linen Fabric
* 2 Maple Plank
* 80 Glim
* 2 Linen Fabric
* 2 Maple Plank
* 250 Glim
* 4 Maple Log
* 120 Glim

 Event

After Gwen leaves through the Everdoor, the Jellyfish Event can be started by interacting with the door.
Electrum Sheet

**Electrum Sheet** belongs to the Metals category of items found in *Spiritfarer*. When hammering, use long strokes to avoid breaking your Everlight.

 How to Acquire

 1 Gold Ingot
 1 Silver Ingot

## Usage

### Construction/ Improvement at Blueprint Station

* 8 Pine Plank
* 13 Silk Fabric
* 1 **Electrum Sheet**
* 1 Steel Sheet
 Archive Room B-2522 Improvement
* 10 Pine Plank
* 2 **Electrum Sheet**
* 500 Glim

### Boat Upgrades at Albert's Shipyard

* 28 Pine Plank
* 2 **Electrum Sheet**
* 6000 Glim
Bus Stops

* Image

**Bus stops** are fast travel Locations found in every region of the map.

Stella can find Alex the seal here. Talking to him will open up the map and any revealed Bus Stop can be selected to teleport Stella's Boat to that location.

Using a Bus Stop 50 times will unlock the "Public Transportation" Achievement.
Ambertown Park

## Found Here

### Resources

* 5 Ash Log
* 2 Blueberry

**Ambertown Park** is an island found in *Spiritfarer*.

* It is the location for the following requests:
	+ From Giovanni: Indiscreet Shopping
	+ From Gustav: The Search for Erich Deskmann
	+ From talking to the spirit on the far right: Surf N Turf.

## Chests

* There is a dive spot to the right of the area, containing 1 Valuable Ring.
Foundry

* Exterior
* Interior

* Empty Bottle
* Old Shoe
* Glass
* Household Glue

> *Smelt your Ores into Ingots, or smelt your problems away!*
>
>

The **Foundry** is a building for Stella's boat used to smelt metal ores into ingots and empty bottles into glass.

## Construction

Stella is first instructed to build the Foundry by Astrid during the Request "Bars of Gold", though it can be built and operated before then.

As a Production Building, constructing additional Foundries will increase the cost by the base cost up to the fourth copy, after which all buildings will cost the same.

 Second
 Third
 Fourth & up

## Operation

The Foundry requires Coal to be placed in the furnace in the center of the building before smelting can start. Stella can interact with the Foundry's smelter to start a minigame to produce metal and glass items. Up to five of each item can be added at once, all of which will be smelted at the same time.

After the chosen item and amount is selected and confirmed, Stella operates the bellows in an alternating fashion to keep the furnace up to temperature as the thermometer in the center rises. Items are finished smelting once the thermometer is full. Each input will produce exactly one output unless the Foundry has been improved.

Items will not smelt if the temperature indicator is not within the provided temperature range. If the indicator is below this below this range, progress will slow and eventually reverse. If the indicator is above this range for too long, the furnace will overheat and Stella will be forced to start over, no matter how much progress has been made. Leaving the Foundry before smelting all added items will restart the smelting process and leave the remaining items in the Foundry.

When in a good mood, Astrid will occasionally use the Foundry and later gift the finished items.

1 Can only be crafted after Stanley's quest to experiment with all of the crafting buildings.

## Improvement

*"See your profits double with all those ingots."*

### Location

From completing the Shenanigans "Lost Bounty".

### Function

Doubles production for each ingredient used.

### Cost

* 12 Nebula Fabric
* 8 Lightning in a Bottle
* 7 Bright Jelly
* 510 Glim
Annie's Lost Hat

### Description

Alice doesn't seem to recognize me anymore. I think she is scared of leaving the prow of the boat with me. How can I get her out of there?

## Quest Progression

**Annie's Lost Hat** is a quest found in *Spiritfarer*.

## Objectives

1. Find a way to shake Alice out of her confusion.
	* Dress as Annie while wearing the red hat.
2. Bring Alice to the Everdoor, and talk to her while wearing Annie's outfit with a red hat.
Events

Each Spirit Character in Spiritfarer introduces an **Event** that provides an unique material that can be used in various recipes. These events are either triggered by visiting locations with Stella's Boat or triggered manually by interacting with something in the Spirit's house.

All events can still occur after its Spirit helper leaves through the Everdoor. Instead of talking to the spirit helper to start the event, Stella will have to interact with the door of that spirit's house.

## Location Based Events

   **Location based events** are triggered when Stella's Boat gets close enough to one on the map.

When Stella's Boat gets in range of the event, her boat will stop moving and an event indicator will appear. This indicator will point to the event's spirit helper or the house of that spirit helper.

Stella must interact event indicator to answer the question "Start the event?" in order to start or pass up the event.

The Turtle sisters are a bit different and do not have indicators. They will still stop Stella's Boat and must be talked to at the bow of the ship.

### List of Events

* Jellyfish where Bright Jelly can be collected with the help of Gwen.
* Thunderstorm where Lightning in a Bottle can be collected with the help of Atul
	+ Severe Thunderstorm where Lightning in a Bottle can be collected with the help of Elena.
* Dragons where Quartz, Aluminium Ore, or Silver Ore (depending on the dragon visited) can be mined with the help of Summer.
	+ Gold Dragon where Gold Ore can be mined with the help of Elena.
* Turtle sisters where Stella can plant certain materials on the turtles' backs after being introduced by Astrid.
* Meteor Shower where Comet Rock can be collected with the help of Giovanni.
* Fireflies where Fireglow Seed can be collected with the help of Gustav.
* Nebula Pillbugs where Nebula Fibre can be collected with the help of Alice.
* Pulsar Rays where Pulsar Ore can be collected with the help of Bruce & Mickey.
	+ Deadly Pulsar Rays where Pulsar Ore can be collected with the help of Elena.

## Manually Triggered Events

**Manually triggered events** must be manually triggered by interacting with an object in the spirit's house. Like the location based events, Stella will be prompted with the question "Start the event?"

They will become available again after some time has passed, but there will be no indication that the event is "recharged".

* Dust Shades where Bottled Ectoplasm can be collected with the help of Stanley.
	+ Triggered by interacting with the beetle in Stanley's Playroom, Jacob.
* Shadow Steel Orcs where XP Potion can be collected with the help of Buck.
	+ Triggered by interacting with the tabletop RPG in Buck's Lair of Wonders.
Dice Boys presents...

### Description

This hip-hop act needs a little exposure boost. I'll be their one-person street team!

## Quest Progression

**Dice Boys presents...** is a quest found in *Spiritfarer*.

## Objectives

1. Talk to someone in Bottom Line Corp.
2. Talk to someone in Furogawa
3. Talk to someone in Hummingberg

## Notes

In Oxbury, speak to the small group of spirits to the right of your boat. When they realize you've never heard of them before, they give you a bunch of records of their music to pass on to other people to help them become famous.
Gems

**Gems** is the twelfth/12th category of Items in Stella's inventory. It contains all of the gemstones in the game, as well as Lightning in a Bottle, XP Potion, Bottled Ectoplasm, and Bright Jelly.

## Contents

### Gemstones

* Citrine
* Amethyst
* Diamond
* Hematite
* Opal

### Event Materials

* Lightning in a Bottle
* XP Potion
* Bottled Ectoplasm
* Bright Jelly

## How to Acquire

###  Where to find gemstones

* All gemstones can be acquired through errands from Francis, if the corresponding errands have been unlocked.

* They will drop while mining specific materials after acquiring the **Improved Tools** Ability:
	+ Mining Coal will yield 1 Diamond
	+ Mining Marble will yield 1 Opal
	+ Mining Limestone will yield 1 Amethyst
	+ Mining Quartz might yield 1 Citrine during the Quartz Dragon Event, but will always yield 1 Citrine if mined on one of the Turtle sisters.
	+ Mining Aluminium Ore might yield 1 Hematite during the Aluminium Dragon Event, but will always yield 1 Hematite if mined on one of the Turtle sisters.
	+ Mining Gold Ore from the Gold Dragon might yield 1 Opal; however, mining Marble with **Improved Tools** always yields 1 Opal if mined on one of the Turtle Sisters.

* Opal can be purchased from the shop at Hikarishima Lighthouse.

* Diamond and Hematite is rewarded for completed collections at Susan's Museum.
	+ 1 Diamond rewarded after collecting 16 types of Fish.
	+ 1 Hematite rewarded after collecting 8 types of Fish.

* **Diving locations:**
	+ Citrine can be found at the dive spot in Gurenu Fields.

* **Chest contents:**
	+ Citrine is found in the chest on top of Alice's house on Mount Toroyama.
	+ Opal is found in the chest near the exit of the mines of Mount Toroyama.
	+ Amethyst and Diamond can be found in the chest at the end of a secret pathway in Hoseki Quarry.
	+ Amethyst is found in the chest on top of factory in Bottom Line Corp.
A Chilling Realisation

### Description

Alice, in a confused manner, asked me to find Eugene and tell him to bring her her "old woolly." Maybe I can find what she meant by it, and bring her some other thing instead?

## Quest Progression

**A Chilling Realisation** is a quest found in *Spiritfarer*.

## Objectives

1. What did Alice mean by "old woolly"... A blanket maybe? A piece of fabric? I should find out and give it to her.
	* Bring Alice a piece of  Wool Fabric
Copper Ore

### Description

A piece of unrefined malachite. A Foundry could transform it into a usable Copper Ingot.

## Resource Nodes

* 1
* 2
* 3
* 4

**Copper Ore** is an item found (and stored in Stella's inventory, under the Metals category) in *Spiritfarer* that can be used to make Copper Ingots in a Foundry.

## How to Acquire

**Copper Ore** is generally mined from mining nodes on Islands but can also be found in Crates. If the player already has the item, more ore can be duplicated from one of the Turtle sisters,

### Locations

* 1 node at Greenhalten Bay
* 1 node at Iwashima Countryside
* 1 node at Mount Toroyama
* Crates found in the Hummingberg region (60, 134; -27, 116)
Pedro321

Es el co-creador y editor de la serie Vittorio & Pedro. Y creador de la serie Las Aventuras de Pedro.

Ha hecho las voces de estos personajes en la versión actualizada:

* Pedro
* El Golem
* El asesino

Es también YouTuber, sube videos de Gameplays, Curiosidades de videojuegos, parodias, shitpost y animación.
Alice's Cottage

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## Alice's Cottage

* Exterior
* Interior
* Layout

### Base Cost

* 12 Oak Plank
* 5 Linen Thread
* 4 Iron Ingot

### Inhabitant(s)

Alice

**Alice's Cottage** is a building on Stella's boat. It is home to the spirit Alice. It is a unique building.

In Taking the Low Road Stella will be requested to put the cottage on the ground level if it is not already there.

## Appearance

### Exterior

Alice's cottage has light green siding with a dark green shingled roof. The right side is decorated with a trellis adorned in flowers. A section of the building on the left is higher than it is on the right, mimicking the appearance of a second floor. There are two windows on this section, and a third, larger window with shutters beneath them. The entrance is a white two-panel door and is decorated with an image of white orchids.

### Interior

The walls of Alice's Cottage are a pastel pink, while the floor itself is wooden with dark wooden trims. On the top part of the walls is a tapestry-like design that is adorned with different flowers, curving around the room. There is also a green lamp overhead. There are olive curtains hanging on the left side of the room, while the right side of the room has her bed, with a big pink blanket and yellow pillows. The frame of the bed seems to be made of iron. On the left side of the bed sits a small wooden bedside table, holding a red teapot and a lamp with an umbrella-like lampshade.

When fully upgraded, the left side of the room now holds a pale green wardrobe, which Stella can access to customise her outfits or Daffodil's fur colour, along with several busts that have different hats on them. The middle of the room now has a commemorative dish decoration shelf, holding three pink-rimmed plates on wooden blocks and a series of teacups of different kinds. A white lace hangs on the bottom shelf. There are also framed photos hanging above her bed that seem to be faded. The biggest one shows what seems to be a house next to a forest, while the two photos furthest to the left shows a couple; the first being a mother cradling a baby and her husband embracing her, and the second being a marriage photo. It can be assumed that this is of Alice and her husband, Eugene.

## Construction

### Initial Cost

* 12 Oak Plank
* 5 Linen Thread
* 4 Iron Ingot

### Improvements

* 5 Linen Fabric
* 2 Iron Ore
* 2 Copper Ore
* 150 Glim
* 10 Oak Plank
* 5 Aluminium Ingot
* 3 Slate
* 300 Glim
* 5 Wool Fabric
* 2 Glass
* 1 Limestone
* 200 Glim

After building the **Wardrobe** improvement, Stella will be able to change outfits.

## Event

After Alice leaves through the Everdoor, the Nebula Pillbugs Event can be started by interacting with the door.

## Trivia

* Alice's cottage was heavily based on a game team member's late grandmother's house, whose living room shared the same color scheme as the cottage's interior. Additionally, the wardrobe and hats pictured inside were inspired by their grandmother's love of fashion.

## Source

1. ↑ *The Making of Spiritfarer* - Escapist Documentary
Family Style

### Description

A big family-style dinner sounds amazing. I just need to do all of the work now.

## Quest Progression

**Family Style** is a quest found in *Spiritfarer*.

## Objectives

1. Invite everyone to the dinner.
	* The first three passengers you talk to after starting this Request are invited.

## Note

* Bug: If you have less than three passengers (excluding Atul), the next quest (Sous-Chef Extraordinaire) can potentially bug out and prevent you from completing it.
Gold Ingot

**Gold Ingot** belongs to the Metals category of items found in *Spiritfarer.*

## How to Acquire

**Gold Ingot** is made at a Foundry from Gold Ore, which can be collected at the following locations:

* The Gold Dragon is located at [121, 111] in the Hummingberg Region
* 1 node at Southpoint Docks
* 1 node at Crow's End Inc.
* 1 node at Hidden Thicket
* 1 node at Obscure Canopy
* 1 node at Misty Woods

## Usage

### Construction/Improvement at Blueprint Station

* 2 Marble
* 4 **Gold Ingot**
* 1 Crystal Glass Sheet
* 1 Rose Gold Sheet
 Buck's Lair of Wonders Improvement
* 2 **Gold Ingot**
* 11 Silk Fabric
* 1 Diamond
* 5 Silver Ingot
 Elena's Cubicle Improvement
* 18 Pine Plank
* 5 **Gold Ingot**
 Smithy Improvement
* 5 **Gold Ingot**
* 12 XP Potion
* 1 Celestial Sheet
* 890 Glim

### Crafting at Smithy

 Rose Gold Sheet | * 1 **Gold Ingot**
* 1 Copper Ingot

### Boat Upgrades at Albert's Shipyard

* 28 Pine Plank
* 2 Electrum Sheet
* 6000 Glim
Cuckoo Clock Tower

* Exterior
* Interior

The **Cuckoo Clock Tower** is a building on Stella's boat.

Initially, when Beverly requests for her house to be built under the Request "The One from Downstairs", a mistake by the architect leads him to incorrectly give Stella the blueprints for this house. This request is obtained when talking to Beverly's concealed form in Hummingberg. Even after this mistake is rectified, the building still remains a Spirit House.

## Appearance

### Exterior

Like its namesake, the Cuckoo Clock Tower is designed like a cuckoo clock.

It is a narrow building with light green wood walls and a dark brown wooden border at the sides. A lantern hangs outside on the left of the wooden door. On top of the tower is an opening akin to the trap door of a cuckoo clock. In the middle of the front face is a clock with Roman numerals and only the hour hand, which displays the in-game time of day.

Although the preview in the Blueprint Station shows an overhang on the left side of the building, it does not exist when built.

### Interior

The inside of the Cuckoo Clock Tower is bare, with only a small closed window at the back and two ledges. The top ledge is empty and the bottom ledge holds a hay nest and red blanket. Red curtains with pink lace hang from the ceiling.

## Construction

The Cuckoo Clock Tower is the only Spirit House that is not unique and can be built multiple times.

 Second
 Third
 Fourth & up
Elena's Cubicle

* Exterior
* Layout

**Elena's Cubicle** is a building on Stella's boat. It is home to the spirit Elena. It is a unique building.

## Appearance

### Exterior

Elena's Cubicle has grey wooden siding on the bottom half, and black sheet rock on the top half, with a white slanted roof. There is a single 6-panel window on the left side of the building. The entrance is a tall white door, beneath which is a large dark green decorative stripe, which runs up to the roof.

## Construction

### Initial Cost

* 18 Pine Plank
* 22 Linen Fabric
* 2 Steel Sheet

### Improvements

Elena is the only Spirit that hates any improvement made to her Cubicle, so it is suggested to avoid all improvements until she passes through the Everdoor.

 12 Coal
 2500 Glim
 5 Gold Ingot
 2000 Glim
 3 Slate
 1 Celery
 3000 Glim
Dr. Splash's Strange Experiments

### Description

Stanley has some interesting ideas about putting things inside my hard-earned stations. This kid is a part-time job!

## Quest Progression

**Dr. Splash's Strange Experiments** is a quest found in *Spiritfarer*.

## Objectives

1. Smelt an Old Shoe
2. Use the Crusher to experiment. (0/3)
3. Use the Foundry to have fun. (0/3)
4. Use the Loom to the extreme. (0/3)

## Guide

You can place multiple of the same items in the crusher, foundry, and loom. I started with the Crusher and used two Egg and an Apple. For the Loom I used leaks and Lime Powder. For the Foundry I used one Mackerel and the quest icon came up. Talking to Stanley ended the quest.
Farming

**Farming** is part of the Spiritfarer gameplay and was introduced in the Alpha Build Demo. Passenger Gwen will request a Field of dreams and ask Stella to plant some Corn seeds in the already prepared Field.

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Farming is essential to the gameplay in spiritfarer, so be prepared to be doing it over and over again. The main place to do some farming is at the field, but later on in the gameplay you will end up building a garden and a orchard that accomplish very similar tasks.
Cotton Fibre

### Description

Little puffs of delicious-looking natural cotton candy. Do not eat. Just weave instead.

### Usage

Crafting

**Cotton Fibre** belongs to the Cloths category of items found in *Spiritfarer.* It can be grown from Cotton Seed and can be used to make Cotton Thread at a Loom.

## How to Acquire

**Cotton fibre** is acquired by planting Cotton Seed in a Field.

## Usage

**Cotton fibre** is used to create 1-3 Cotton Thread at the Loom.
Grand Figurine

**Grand Figurine** is an item found in *Spiritfarer*

**Directions**

Head into the cave in Mount Toroyama and follow the lanterns up the ladder, then making sure you're on the platform above the ladder, jump up (you may need to double jump) while moving to the left. Then continue to move to the left. Then you will eventually head into a place with a chest, Open it up and you’ll get the **Grand Figurine. (if you do not find it then it could be a glitch)**
Coal

### Description

You've been naughty, it seems. A very useful mineral that can fuel up the Foundry and be used in the Crusher to become Carbon Powder.

## Resource Nodes

* 1
* 2
* 3

**Coal** belongs to the Rocks category of items found in *Spiritfarer*. It can used to fuel the Foundry while smelting or to make Carbon Powder at a Crusher.

## How to Acquire

Mining a **Coal** rock on an Island or on one of the Turtle sisters will yield 7-8 **Coal** pieces.

### Locations

* 2 nodes at Hoseki Quarry
* 2 nodes at Mount Toroyama
* 2 nodes at Kalstein Mines
* 1 node at Southpoint Docks
* 1 node at Flotsam Shores
* 1 node at Shadow Forest

## Uses

**Coal** is used to fuel the Foundry, which is used to craft different recipes such as metal ingots. The player can insert as much **coal** as they would like into the Foundry and they will not have to refill it again until they've run out of **coal**.

**Coal** can also be used in the Crusher to create Carbon Powder.

If Stella has the **Improved Tools** Ability, Mining a **Coal** rock will also drop 1 Diamond, making it the easiest way to obtain Diamonds.

###  Construction/Improvement at Blueprint Station

* 2 Rose Gold Sheet
* 12 **Coal**
 Foundry | * 10 **Coal**
* 10 Oak Plank
Blueprints

**Blueprints** allow you to construct Boat Buildings. They can be acquired by purchasing from a shop, found in a Blueprint Chest, or given from the passengers. Once acquired, Stella needs to collect the required resources to construct them.

## Blueprint Station Upgrades

Blueprint Station Upgrades can be bought at Albert's Shipyard.

 Hobbyist

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Soldado

Es un personaje que podría llamarse antagonista, su primera y ultima aparición fue en el tercer capitulo de la primera temporada.

## Biografía

Es el dueño del helicóptero que aparece en el tercer capitulo, lo reclama de Pedro y Vittorio pero los dos se niegan, el soldado llama al ejercito para poder detener a Pedro y Vittorio y para que les regrese el helicóptero, esta fue la ultima vez que apareció ya que no hubo segunda parte.

## Curiosidades

* Es de la fuerza armada rusa.
* El soldado también es sacado de los modelos predeterminados del programa de animación que usaba Vitorinox.
Citrine

**Citrine** belongs to the Gems category of items found in *Spiritfarer.*

## How to Acquire

All gemstones can be acquired through errands from Francis, if the corresponding errands have been unlocked.

Mining Quartz might yield 1 **Citrine** after acquiring the **Improved Tools** Ability during the quartz Dragon Event.

**Citrine** can be found in the chest on top of Alice's house on Mount Toroyama.

### Errands from Francis

* 4 Lightning in a Bottle
* 1 **Citrine**

## Usage

### Errands from Francis

* 7 Hematite
* 7 Opal
* 7 Amethyst
* 7 Diamond

### Quests

In The Diffracted Cabinet, Summer needs 3 of any of the 5 types of Gemstones.
Cotton Fabric

**Cotton Fabric** belongs to the Cloths category of items found in *Spiritfarer.* It is made from Cotton Thread at an improved Loom.

## How to Acquire

1-3 **Cotton Fabric** can be made from a single piece of Cotton Thread at an Improved Loom.

## Usage

###  Construction/Improvement at Blueprint Station

* 5 **Cotton Fabric**
* 12 Oak Plank
* 5 Iron Ingot
 Bruce and Mickey's Crib | * 10 Ash Plank
* 5 **Cotton Fabric**
 Cow Stall (First Copy)
* 3 Copper Ingot
* 6 **Cotton Fabric**
 Bouncy (First Copy)
* 5 Ash Plank
* 1 Iron Ingot
Ash Plank

**Ash Plank** belongs to the Wood category of Items found in *Spiritfarer*. It is made from Ash Log in the Sawmill and used in a number of recipes.

## Usage

###  Construction/ Improvement at Blueprint Station

* 3 **Ash Plank**
* 5 Bottled Ectoplasm
* 3 Glass
 Astrid's Bungalow Improvement
* 5 **Ash Plank**
* 2 Copper Ingot
* 2 Zinc Ingot
 Astrid's Bungalow Improvement
* 3 Aluminium Ingot
* 8 **Ash Plank**
* 2 Pulsar Ingot
* 1 Clear Glass Sheet
 Gustav's Gallery Improvement
* 12 **Ash Plank**
* 4 Marble
* 6 Silver Ingot
* 8 Silk Thread
 Bruce and Mickey's Crib | * 10 **Ash Plank**
* 5 Cotton Fabric
 Sheep Corral Improvement
* 1 Metal Rope
* 8 **Ash Plank**
 Chicken Coop (First Copy)
* 20 Wool Fabric
 Chicken Coop Improvement
* 12 Wool Fabric
* 4 Zinc Ingot
* 5 Bottled Ectoplasm
 Crusher (First Copy)
* 15 **Ash Plank**
 Smithy (First Copy)
* 5 Comet Powder
* 5 Pulsar Ingot
* 12 **Ash Plank**

### Boat Upgrades at Albert's Shipyard

* 8 Zinc Ingot
* 3 Comet Rock
* 2000 Glim
Cotton Thread

**Cotton Thread** belongs to the cloths category of items found in *Spiritfarer*. It is made from Cotton Fibre at a Loom and can be used to make Cotton Fabric at an improved Loom.

## How to Acquire

1-3 **Cotton Thread** is created from Cotton Fibre at a Loom.

## Used in

**Cotton Thread** can be used to create 1-3 Cotton Fabric at an improved Loom.

### Construction/Improvement at Blueprint Station

* 12 **Cotton Thread**
* 3 Marble
* 3 Glass
Charon

**Charon** is a Spiritfarer who had been ferrying Spirits to the Everdoor, prior to Stella inheriting the role.

## Description

Charon is a giant cloaked spirit, with an obscured face and skinny, grey hands, with very long and sharp nails. He wields a wooden staff that contains an Everlight.

## About

Charon was a Spiritfarer. Not much is known about him, other than Francis describing him as cold, and that he used to keep everything he found to himself. In the beginning of Stella's journey, she awakens on a canoe with Daffodil and meets Charon, who, in a very regal, though amicable way, introduces Stella to her new task as a Spiritfarer, since his time is up and he wouldn't be able to continue his job. Charon's spirit gives Stella his Everlight, (Daffodil, being a typical cat, steals one from who knows where inside his cloak) then passes through the Everdoor, his spirit now being set free.

## Life

Nothing is known about Charon's life before becoming a Spiritfarer.

## Trivia

* **Charon** is a character from Greek mythology where he served as "the ferryman of Hades who carries souls of the newly deceased across the river Styx that divided the world of the living from the world of the dead." Passengers were required to pay Charon for passage in the form of an obolus or obol.
Episodios

### Temporada piloto

Esta temporada fue la que inicio todo el lore de esta vaina. Contiene un episodio.

1. Pelea por la dona

### Temporada 1

Vittorio junto con su amigo Pedro, tienen muchas aventuras locas y absurdas, según la cronología canónica de Las Aventuras de Pedro, esto transcurre en el 2014.

Esta temporada tiene una versión actualizada hecha por Pedro321 en el 2020.

1. El Golem
2. La pelea con el Fanboy de Gumball
3. El helicóptero
4. El choco ebrio
5. El asesino
6. Kombate no Mortal

## Cortos

### Temporada 1

Estos son los cortos de la primera temporada, no cuentan como episodios.

* Update del avatar de Vittorio (Exclusivo en el canal de Vittorio y en el episodio 5 de la versión actualizada de Pedro)
* Cuando te sale el error de Windows... (Exclusivo en el canal de Vittorio)
* Dejala - Parodia Duende y niga (Exclusivo en el canal de Pedro)

### Temporada 2

WHO'S BEEN DRAWING DICKS (Exclusivo en el canal de Vittorio)
Fully Loaded

### Description

With Gustav's Gallery fully functional, Gustav is ready to start filling it with pieces. While he should be able to do everything by himself, he asked me to stay ready for any of the bigger pieces that might need to be produced on site.

## Quest Progression

### Prerequisites

Requires the Mist Cleaner 1000 upgrade to complete.

**Fully Loaded** is a quest found in *Spiritfarer*.

## Objectives

1. Wait for Gustav to give you more designs.
2. Improve Gustav's Gallery with Neoclassical Nordic Fireplace
3. Wait for Gustav to give you more designs.
4. Improve Gustav's Gallery with Maximinimalist Clock
5. Talk to Gustav in his Gallery
A Heart-Sized Desert

### Description

Jackie did not react very well to the motivational posters. He thinks that a sand garden would help him be more at peace.

## Quest Progression

**A Heart-Sized Desert** is a quest found in *Spiritfarer*.

## Objectives

1. Talk to Jackie
2. Improve Jackie's On-Call Room (Zen Garden)
	* Cost: 1300 Glims
	* Build Materials:
		+ 12 Pine Planks
		+ 1 Steel Sheet
		+ 16 Silk Fabric
3. Talk to Jackie again
Bouncy

* View

> *Bounce! Bounce! Bounce!*
>
>

The **Bouncy** is a decoration for Stella's boat that provides an bouncy surface which she can use to navigate using her Bounce Ability.

It appears as an umbrella over a small table and folding chair.

## Construction

After obtaining the Bounce ability from the Oxbury shrine, Albert will mail Stella the blueprint to the Bouncy. It is not mandatory to build.

As a Decoration, constructing additional Bouncies will increase the cost by the base cost up to the fourth copy, after which all buildings will cost the same.

 Second
 Third
 Fourth & up
Cooperative Play

Cooperative play allows for two-player game play, with player one playing as Stella and player two playing as Daffodil. While Stella is able to do the same things as in single-player, Daffodil cannot do all of the same things. Example; Daffodil cannot communicate with anyone or give items, but is able to give food and do other chores.
Dust Shades

ℹ️️

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## Dust Shades

### Spirit House

Stanley's Playroom

**Dust Shades** is a manually-triggered Event that can only occur after Stanley's Playroom has been built. Bottled Ectoplasm can be collected after the event is introduced by the Spirit Stanley. Exactly 1 Bottled Ectoplasm will be collected for each Dust Shade that Stella touches during the event.

Like all events, the Dust Shades event can still occur after the Spirit helper leaves through the Everdoor.

## Triggering the Event

**Dust Shades** can be triggered by interacting with the beetle in Stanley's Playroom, Jacob.
Food

**Food** is part of the Spiritfarer gameplay. Stella can grow fruit, vegetables, and other kinds of crops in three types of buildings: the Garden, the Field, and the Orchard. Another source for food is Fishing.

## List of Food

* Herring
* Sole
* Squid
* Corn
* Carrot
* Turnip
* Grilled Fish
* Popcorn
* Shellfish
* Steamed Shellfish

* Stella can learn to prepare Simple Dishes and Elaborate Dishes for her passengers.

* If food was too long in the oven, it will turn into Burnt Food.
* Food returns as raw when Stella removes it too early from the oven.

## Note

This is food, which was available in the Alpha Build Demo. It is possible there are many changes in the final release.

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Crates

**Crates** are remnants of shipwrecks where Stella can find various treasures. They can yield seeds, ores, wood and rocks found in their region, in addition to materials like Empty bottle or random Tchotchkes.

**Crates** will respawn over time like all Resource nodes.

## Locations

### **Crates in Hummingberg region**

These can yield 1-3 each of Corn seed, Carrot seed, Turnip seed, and Maple log.

They are located at:

* [X: 98, Y: 69],
* [X: 50, Y: 100],
* [X: 9, Y: 65],
* [X: 102, Y: 142],
* [X: -27, Y: 116].

### **Crates in Furogawa region**

These can yield 1-3 each of Rice seed, Oak Log, and Copper ore.

They are located at:

* [X: -56, Y: 38],
* [X: -83, Y: 48],
* [X: -84, Y: 24].

### **Crates in Loneberg region**

These can can yield 1-3 each of Cotton seed, Aluminium ore, and Marble.

They are located at

* [X: -144, Y: 105],
* [X: -159, Y: 133],
* [X: -181, Y: 170],
* [X: -170, Y: 211],
* [X: -51, Y: 171].

### **Crates in Oxbury region**

These can yield 1-3 each of Wheat seed, Potato seed, and Ash log.

They are located at:

* [X: 181, Y: 22],
* [X: 130, Y: -119].
Bright Jelly

**Bright Jelly** belongs to the Gems category of items found in *Spiritfarer*  and is collected during the Jellyfish Event.

## How to Acquire

### Locations for the Jellyfish Event

* **Stage I** is located at [80, 92]
* **Stage II** is located at [63, 163]
* **Stage III** is located at [-8, 93]
* **Stage IV** is located at [-49, 131]

### Minigame

   When you arrive, there will be dialogue from Gwen (or from Gwen's lodging door if she has already passed through the Everdoor), asking if Stella would like to start the mini-game.

When the mini-game starts, there will be small boxes on the right indicating where vertically the **Bright Jelly** jellyfish will float. The player must traverse on their boat to reach the green jellyfish to acquire **Bright Jelly**. There will also be yellow jellyfish Stella can catch that will give you Glims.

## Usage

### Construction/Improvement at Blueprint Station

 Kitchen Improvement
* 8 Lightning in a Bottle
* 12 Linen Fabric
 Loom Improvement
* 18 Linen Thread
* 8 **Bright Jelly**
 Foundry Improvement
* 8 Lightning in a Bottle
* 7 **Bright Jelly**
 Windmill Improvement
* 5 Pulsar Ingot
* 7 Pine Plank
 Field Improvement
* 4 Slate
* 7 **Bright Jelly**
Air Draft

* View

> *Finally, you can go see some clouds.*
>
>

The **Air Draft** is a decoration building for Stella's boat that creates an upward draft which she can use to navigate using her Glide Ability.

## Construction

After obtaining the Glide ability from the Furogawa shrine, Albert will mail Stella the blueprint to the Air Draft. It is not mandatory to build.

As a Decoration, constructing additional Air Drafts will increase the cost by the base cost up to the fourth copy, after which all buildings will cost the same.

 Second
 Third
 Fourth & up
Glass

**Glass** belongs to the Metals category (not the Glass category) of Items in Spiritfarer. It is made from an Empty Bottle at a Foundry.

## Usage

###  Construction/ Improvement at Blueprint Station

* 5 Copper Ingot
* 5 Iron Ingot
* 2 **Glass**
 Atul's Workshop Improvement
* 3 Ash Plank
* 5 Bottled Ectoplasm
* 3 **Glass**
 Alice's Cottage Improvement
* 5 Wool Fabric
* 2 **Glass**
* 1 Limestone
 Gustav's Gallery | * 15 Oak Plank
* 12 Cotton Thread
* 3 Marble
* 3 **Glass**

\*The HVAC system is unlocked after Summer falls into a sleep that she cannot wake up from during A Cold and Dreamless Slumber.
Buck's Lair of Wonders

* Exterior
* Interior
* Layout

> *Features all the collectibles and games a teenage boy could want.*
>
>

**Buck's Lair of Wonders** is a building on Stella's boat. It is home to the spirit Buck. It is a unique building.

## Appearance

### Exterior

The exterior for Buck's Lair of Wonders is mostly shows a pale whitish red wall and vertical wooden planks towards the right of the building, with a green roof to finish. Two round scones sit by each side of the green door, which is rimmed with gold and a gold doorknob. There are three small connecting windows on the door itself that gives a small view into Buck's room, and three horizontal windows on Buck's Lair of Wonders itself, that shows a view of his bed and his shelves.

### Interior

The inside is made from three different coloured walls; the left walls are decorated in wood planks, the middle right is a dark green wall, and the right wall is light green. To the left is Buck's bed, which is a mattress on a wooden pallet, topped with two red pillows and a mountain of clothes which he sleeps on. In the middle is a shelf that has various miscellaneous items, ranging from books, a chestplate and a helmet, and a few boxes of pizza. To the right of the room is a small table, with a Dungeon Master's screen, along with tiny figures and books that likely focus on Dungeons and Dragons.

When fully upgraded, weapons now hang over Buck's bed, being a sword, an axe, a shield, and a bow, from left to right. The right side of the room now has posters on the wall, and a shelf has been added with figurines on them, one of which being a dragon with its wings flared outwards on a rock, a white horse, and several human-like figurines holding weapons.

## Construction

### Initial Cost

* 12 Pine Plank
* 2 Clear Glass Sheet
* 4 Slate

### Improvements

* 2 Gold Ingot
* 11 Silk Fabric
* 1 Diamond
* 5 Silver Ingot
* 1500 Glim
* 2 Homemade Paper
* 42 Linen Thread
* 5 Carbon Powder
* 1200 Glim
* 8 Pine Plank
* 13 Silk Fabric
* 1 Electrum Sheet
* 1 Steel Sheet
* 1000 Glim

## Trivia

* Buck's figurines contain several references to pop culture, such as Guts (referenced in the artbook as Intestines, the brooding anti-hero), Griffith and Casca from the manga *Berserk* and the Hobbits Frodo and Sam (referenced in the artbook as the Halfsies Frego and Pam) from *The Lord of the Rings*.
Empty Bottle

**Empty Bottle** is an item found in *Spiritfarer*. It can be smelted with Coal at the Foundry to create Glass.

### Location

**Empty bottles** can be found in numerous places:

* They can always be purchased from Francis.
* Opening a bottled message will yield an **empty bottle**.
* Crates often drop **empty bottles.**
Bottled Ectoplasm

**Bottled Ectoplasm** belongs to the Gems category of items found in *Spiritfarer*and is gathered from the event triggered from Stanley's pet beetle, Jacob.

During the event, Dust Shades will hop quickly around the ship and Stella must catch them, providing her with the **Bottled Ectoplasm** they drop.

## Usage

### Construction/Improvement at Blueprint Station

* 3 Ash Plank
* 5 **Bottled Ectoplasm**
* 3 Glass
 Chicken Coop Improvement
* 12 Wool Fabric
* 4 Zinc Ingot
* 5 **Bottled Ectoplasm**
 Cellar (First Copy)
* 3 Comet Rock
 Cellar Improvement
* 7 **Bottled Ectoplasm**
* 1 Hematite
* 795

### Boat Upgrades at Albert's Shipyard

22 Silk Fabrics
3 Bottled Ectoplasm
6 Crystal Glass Sheets
3 Spirit Flowers
Amethyst

**Amethysts** belongs to the Gem category of items in *Spiritfarer.*

## How to Acquire

All gemstones can be acquired through errands from Francis, if the corresponding errands have been unlocked.

Mining Limestone will yield 1 **Amethyst** after acquiring the **Improved Tools** Ability.

An **Amethyst** can be found in chest at the end of a secret pathway in Hoseki Quarry.

### Errands from Francis

* 5 Comet Rock
* 1 **Amethyst**

## Usage

### Errands from Francis

* 7 Hematite
* 7 Opal
* 7 **Amethyst**
* 7 Diamond

###  Quests

In The Diffracted Cabinet, Summer needs 3 of any of the 5 types of Gemstones.
Garden

* Exterior

* Odd Seed
* Mystery Seed
* Various trash and Tchotchkes
* Stanley

The **Garden** is a building for Stella's boat used to grow veggies from veggie seeds. It is similar in function to the Field, though the Garden grows almost exclusively food items that don't need further processing.

It was introduced in the Alpha Build Demo of *Spiritfarer*.

## Construction

Stella is first instructed to build the Garden by Summer during the Request "Nature Class", though it can be built and crops planted before then.

As a Production Building, constructing additional Gardens will increase the cost by the base cost up to the fourth copy, after which all buildings will cost the same.

 Second
 Third
 Fourth & up

## Operation

While standing over each of the three plots, Stella can interact with the garden to plant new seeds, water growing plants, and harvest fully-grown crops. Only one seed can be planted per plot at at time. Once a seed is planted, it cannot be removed until it is ready for harvest.

All plants have three stages of growth-- planted, sprouting, and growing-- and will occasionally need to be watered, as indicated by the water drop notification that will appear when the soil gets too dry. Crops can be watered at any time, but will not progress to the next stage of growth when this notification is present. Soil will continue to dry up even after crops are fully grown, though Stella will need to harvest them and plant a new seed before it can be watered again.

When in a good mood, Summer will often spend her mornings here playing *Plantasia Fantastica*, which will speed a single crop's growth. During her voyage, she will teach this song to Stella.

## Improvements

 Function
 Cost
* 12 Wool Fabric
* 12 Nebula Fabric
* 285 Glim
* 5 Silica Powder
* 1000 Glim
Gold Ore

## Resource Nodes

* 1
* 2
* 3
* 4

**Gold Ore** belongs to the Metals category of items found in *Spiritfarer*. It can be used to make Gold Ingots at the Foundry.

## How to Acquire

**Gold Ore** can be mined from the Gold Dragon or from one of the Turtle sisters.

All sources of **Gold Ore** are locked behind the **Mist Cleaner 1000** boat upgrade, and some are locked behind Stella's Dash ability which is acquired at the Hidden Shrine in the Crow's End Region. Additionally, the Gold Dragon only unlocks after getting the Dash ability.

### Location

* The Gold Dragon is located at [121, 111] in the Hummingberg Region
* 1 node at Southpoint Docks
* 1 node at Crow's End Inc.
* 1 node at Hidden Thicket
* 1 node at Obscure Canopy
* 1 node at Misty Woods
Fireflies

**Fireflies** is Gustav's event in *Spiritfarer*. It is indicated on the map as a black splotch with a golden firefly icon. There are three total found. The first is near the Kaltstein Mines in the northwest ice region. The other two are in the far east.

## Details

During the event, clouds of fireflies appear on the right side of the screen and move to the left in mostly a straight line. The majority will appear gold in color and reward glim. Occasional red fireflies carrying small square pouches reward Fireglow Seeds.
Driftwood

### Description

This lost friend at sea needs a little bit of help. We should look around in **FUROGAWA** for help.

## Quest Progression

### Prerequisites

Speak to the Gurenu Fields Tour Guide.

**Driftwood** is a quest found in *Spiritfarer*.

## Objectives

1. Talk to Simon at 58, -11.
2. Find his sister in Furogawa.
3. Talk to Simon at 58, -11.

## Notes

Simon's location is given from Fishing up the document Help!. His sister is outside on the first house in Furogawa.
Archive Room B-2522

**Archive Room B-2522** is a building for Stella's boat that is used to view memories, portolan charts, and files.

## Archive Room B-2522

* Exterior
* Interior

### Description

A place to recall your favourite memories.

### Base Cost

* 10 Ash Plank
* 10 Linen Fabric
* 2 Aluminium Ingot

## Construction

Stella is first instructed to build Archive Room B-2522 by Beverly during the Request "The Beginning and the End", and is the only building that cannot be built prior to this quest due to Stella not having the blueprints for it.

Archive Room B-2522 can only be built once, and cannot be salvaged after building it.

## Operation

Stella can interact with the movie projector on the right of the room to begin projecting acetates she may find. Only one item may be viewed at a single time, and viewing an item results in an up close view of the projector screen with the room darkened.

Upon upgrading Archive Room B-2522, the filing cabinet can be accessed when interacting with the movie projector. When selected, files on all the spirits that Stella has met can be viewed, and will be updated as each Spirit's questline progresses.

## Improvement

**Filing Cabinet**

*"More archives and notes than you would ever want."*

### Cost

* 10 Pine Plank
* 2 Electrum Sheet
* 500 Glim
Feedorama

Shortly after Stella encounter's Olga for the first time, a letter will appear in the mailbox titled "Feedorama Flyer". It states that a sales rep is waiting on Hummingberg with a promotion about a new food delivery service. This sales rep is a blue-colored spirit located outside the second building to the right of the broken ladder. To enroll in the service, the kitchen must be upgraded and a payment of 5,000 glims must be made. After enrolling in the program, a letter from **Feedorama** will be sent to the mailbox each week containing two ingredients and the name of the corresponding recipe the ingredients will make.

Shortly after receiving **Feedorama** Delivery Package #4, Stella will receive a letter stating that the subscription to the delivery service was renewed. Stella will no longer receive ingredients and recipes, but instead start receiving burnt food in the deliveries. At this time, Stella can travel back to Hummingberg and cancel the subscription by talking to the sales rep and paying 10,000 glims. This unlocks the achievement Unsubscribe.