Rebel Cruisers

## **Layout A**

*Using reverse engineered Federation artillery tech and weaponry similar to that of the Flagship, this powerful cruiser packs a serious punch.*

* Default Name: Ajaccio
* Starting Crew: 3 Human
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (2)
	+ Medbay (1)
	+ Rebel Laser Artillery (2)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Adaptive Laser
* Starting Augments
	+ Decoy Buoys
* Starting Resources
	+ 7
	+ 2
* Slots: 3 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. He recoils in shock at the sight of your ship. "I never believed in a million years the ship who would be saving the Federation would be a Rebel vessel. I'm sure you have your reasons for betraying the Rebellion, and I'd love to hear them, but we have more pressing matters to deal with, such as the Flagship."* **(SHIP\_REBEL)**

### **Unlock**

* Find the Rebel Stronghold's heavily protected hangars and defeat one of their strongest ships to unlock this ship... OR defeat the flagship with any Federation Cruiser.

## **Layout B**

*This ship comes armed with a deadly Beam artillery, but cannot easily penetrate shields without the help of its otherwise lackluster weapons.*

* Default Name: Schweizerdolch
* Starting Crew: 2 Human, 1 Human Engineer
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (3)
	+ Medbay (1)
	+ Rebel Beam Artillery (3)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Heavy Ion
	+ Energy Cannon I
* Starting Augments
	+ Decoy Buoys
* Starting Resources
	+ 4
	+ 3
* Slots: 3 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. He recoils in shock at the sight of your ship. "I never believed in a million years the ship who would be saving the Federation would be a Rebel vessel. I'm sure you have your reasons for betraying the Rebellion, and I'd love to hear them, but we have more pressing matters to deal with, such as the Flagship."* **(SHIP\_REBEL)**

### **Unlock**

* Get to Sector 5 with the Rebel Cruiser Type A to unlock this ship.

## **Layout C**

*This ship has a large array of Anti-Bio tech at its disposal, yet struggles to penetrate the enemy's defenses without its artillery.*

* Default Name: Thallium
* Starting Crew: 2 Human, 1 Human Medic
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (4)
	+ Engines (1)
	+ Oxygen (1)
	+ Weapons (2)
	+ Clonebay (1)
	+ Rebel Ion Artillery (2)
	+ Piloting (1)
	+ Sensors (2)
	+ Doors (1)
	+ Battery (1)
* Starting Weapons
	+ 'Fauchard' Beam🗲
	+ Defense Laser
* Starting Augments
	+ Decoy Buoys
* Starting Resources
	+ 5
* Slots: 3 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. He recoils in shock at the sight of your ship. "I never believed in a million years the ship who would be saving the Federation would be a Rebel vessel. I'm sure you have your reasons for betraying the Rebellion, and I'd love to hear them, but we have more pressing matters to deal with, such as the Flagship."* **(SHIP\_REBEL)**

### **Unlock**

* Get to Sector 5 with the Rebel Cruiser Type B or beat the game with the Rebel Cruiser Type A to unlock this ship.