Peak Human Durability/Supernatural

The power to **possess durability than what is naturally possible.** Sub-power of Supernatural Body. Physical version of Psychic Shield. Advanced version of Enhanced Durability.Template:Powers/Skills/InBorns

## Also Called

* Immense/Supreme/Transcendent/Unnatural Durability/Resilience/Toughness

## Capabilities

The muscle tissue, skin, muscles, bones of the users are incredibly resistant, allowing them to withstand potent attacks. Like nuclear bombs, extreme atmospheric/water pressure, temperatures fatal to an average human, like a cold that borders on absolute zero, or a heat that rivals the sun's surface. Due to its extremely high durability, users' bodies also naturally manifest improved levels of stamina and extreme resistance to the physical pain of any kind.

## Applications

* Dermal Armor
	+ Thick Bones/Skin
* High Resistance
	+ Elemental Resistance
	+ Impact Resistance
	+ Pain Resistance
	+ Pressure Resistance
* Internal Reinforcement
	+ Intravenous Exoskeleton
	+ Muscle Armor
* Supernatural Endurance

## Levels

* Peak Human Durability: User has conditioned durability at the peak of human limits. Users can resist being jumped by multiple assailants, hit by a wooden bat, survive stab/bullet wounds, and even survive against superhumans. Users can survive explosions equivalent to grenades. They can fall from small buildings without breaking their bones. Users can endure pain over 35 decibels to 50.
* Enhanced Durability: User's durability is beyond peak human limits, but not too high superhuman levels. Bullets ricochet from them, survive getting hit by most speeding vehicles, small to moderate explosions (pounds to tens of tons TNT equivalent). They can endure events that humans are less likely to survive but are not impossible.
* ***Supernatural Durability***: User's durability is greatly superhuman, being in six main types.
	+ **Type I**: Users can resist being hit by trucks, buses, trains, and large objects travelling at subsonic speeds, endure scorching temperatures that can make humans die, or freeze liquids in minutes, moderate to massive explosions (tens to hundreds of tons TNT equivalent), getting shot by piercing ammunition.
	+ **Type II**: Users can resist getting hit by objects moving at the speed of sound, endure massive to atomic explosions (hundreds to kilotons TNT equivalent), getting shot by missiles, most temperatures not commonly created on Earth, less destructive natural disasters.
	+ **Type III**: Users can resist being damaged by large objects of supersonic speeds, atomic to hydrogen explosions worth of energy (kilotons to hundreds of megatons), endure natural disasters and created ones, and some dangerous forms of energy (radiation, chemicals, toxins, etc), tolerate extremely-heavy armor penetration shots and survive asteroid impacts.
	+ **Type IV**: Users are close to near-indestructible, able to endure being hit by large objects at hypersonic speeds, resist enormous hydrogen explosions ever recorded, and theorized to volcanic eruption worth of energy. Tolerate temperatures near kelvin and below negatives worth, endure some cosmological/energy events (solar storms, wide-scale asteroid fallout). Users can even survive a planetary collision.
	+ **Type V**: Users are virtually invulnerable to all who encounter them. They can endure being hit by projectiles near or at the speed of light, endure gigatons of energy and explosions that can destroy continents, planets, or planetary systems. Endure temperatures most inorganic materials won't survive and survive highly destructive universal events (supernovas, hypernovas, high particle collisions, and around black holes).
	+ **Type VI**: Users are considered indestructible with few exceptions. Able to survive the elimination of a galaxy, universe, and the multiverse and entities near absolute level, rare cosmological events, and objects beyond the speed of light. Only physical entities/forces close to near-omnipotent can defeat and injure the user.
* Invulnerability: User cannot be injured by any form of physical damage.

## Variations

* Bulletproof Durability
* Ergokinetic Durability
	+ Chi Durability
* Pyrokinetically Enhanced Durability
* Regenerative Durability
* Telekinetic Durability

## Associations

* Alien Physiology
* Amazon Physiology
* Bionic Physiology
	+ Artificial Physiology
	+ Android Physiology
		- Biodroid Physiology
* Dermal Armor
	+ Layered Durability
* Strength-Based Invulnerability
* Superior Human Physiology
* Supernatural Body
	+ Supernatural Strength
	+ Supernatural Survivability
* Vampire Physiology
* Werewolf Physiology

## Known Users

### Cartoons

* Stitch (*Lilo and Stitch*)
* Metro Man (*Megamind*)

### Comics

* Atlanteans (*DC Comics*)
* Darkseid (*DC Comics*)
* Kryptonians (*DC Comics*); via yellow sun radiation
	+ Clark Kent/Superman
	+ Kara-In-Ze/Supergirl
* Martians (*DC Comics*)
* Thanagarians (*DC Comics*)
* Lobo (*DC Comics*)
* Wonder Woman (*DC Comics*)
* Patrick Dugan/S.T.R.I.P.E. (*DC Comics*); via S.T.R.I.P.E. Armor

### Movies

* Flint Marko/Sandman (*Marvel Comics*)
* Tony Stark/Iron Man (*Marvel Comics*); via Iron Man armor
* Norman Osborn/Green Goblin (*Marvel Cinematic Universe*)

## Gallery

### Movies

Green Goblin (Spider-Man movie).jpgSpidey hit by train.gifSpider-Man (Spider-Man trilogy) in his multiple film incarnations is immensely durable... ..able to take a high speed train to the face...
### Cartoons/Comics

The Amazing Spider-Man!!.jpgPeter Parker/Spider-Man (Marvel Comics)Sandman (Spiderman 3).jpgSandman (Marvel Comics)Metro Man.jpgMetro Man (Megamind)Stitch 626.pngStitch (Lilo & Stitch)Ginormica Monsters vs Aliens Susan Murphy.pngSusan Murphy/Ginormica (Monsters vs Aliens)

## Videos

Spider-Man vs Sandman - First Fight Scene - Spider-Man 3 (2007) Movie CLIP HD-2Supergirl vs Power Girl - Justice League UnlimitedBatman and Wonder Woman face Mongul - Justice League Unlimited-2SUPERMAN vs. Mongul (FULL FIGHT!)Solomon Grundy is alive again - Justice League Unlimited