Red Festival Queen Diane

Published March 27 2022

Last Updated December 16 2023

## Skill Effects

Pulverize, Depletes Ultimate Move Gauge orbs, Increases HP-related Stats, Taunt, Quell, Heal, Increases Damage Dealt, Decreases Damage Taken

## Location

Festival Draw

[Waves of the Earth] Queen Diane deals greater damage when she has more orbs in her Ultimate Move Gauge. She can also remove an orb from enemy Ultimate Move Gauges when she has 4 or more orbs.

## Hero Guide

[Waves of the Earth] Queen Diane, commonly known as Red Festival Diane is the featured character for 7DS Grand Cross’ 2nd Anniversary Festival Draw. Since her CC and HP are quite high, she can be used as an effective shield with her Taunt ability. Festival Diane can increase her offensive power by taking more damage from the enemy. With the help of her Unique ability and Stance skill, she can deal significant damage using her Ultimate Move when her Stance ability is active.

In PVP, she shines by supporting the team’s main attacker, soaking all single-target damage and mitigating the amount of AOE damage received. Moreover, she gains back the lost HP very quickly from the effects of the HP-related stats boost she receives from her Stance skill. She is also ideal to use against Hraesvelgr and Eikthyrnir.

Thanks to the addition of her Holy Relic, Diane's support capabilities are much greater by increasing ally damage by 30% when her Stance is activated for two turns.

### Pros

* High HP and Defense-related stats
* Able to provide offensive and defensive firepower for your team
* Excels on both PVP and PVE content
* One of the best Tanks (Taunt hero) in Hraesvelgr, Eikthyrnir, Skoll and Hati Demonic Beast battles

### Cons

* Very reliant on Taunt ability to stay effective in battle
* Stance Removal skills can cripple her usability
* Infect can block out her from recovering HP from her HP Related Stat boost or Ultimate Move

### Skill Review

**Crazy Rush** - This skill inflicts Pulverize damage, which deals an additional 20% additional damage for each orb in the hero’s Ultimate Move Gauge. Thus this attack becomes more effective the more orbs that Festival Diane has in her gauge. Additionally, if she has at least four orbs in his Ultimate Move Gauge, she can deplete the enemy’s Ultimate Move Gauge orbs.

**Spinning Hammer** - A powerful skill that works well with her Unique ability. While the Taunt is active, Festival Diane decreases allies' damage taken by 40%. She can effectively soak and minimize target damage. At the same time, her damage increases based on the damage received (up to 50%).

**Ultimate: Queen's Embrace** - Her Ultimate move inflicts Quell which increases damage by 40% per active Stance on self, additionally healing all allies based on the damage dealt. To maximize its potential, use the Ultimate Move while her Stance is active.

**Unique: Queen of the Earth** - Festival Diane protects her allies and increases her attack damage based on the damage absorbed from the enemy. This distinctive ability works best in combination with her Spinning Hammer ability. While the Stance is active, it decreases allies' damage taken by 40%.

### Usage

**Equipment Set** - Life (HP) / Iron Wall (Defense)

Substats:

Bracer/Ring - Attack

Necklace/Earring - Defense

Belt/Rune - HP

You want to use this gear set because Diane is meant to take lots of damage and be able to take the brunt of it all in place of her teammates. Therefore, you'll want to maximize her survivability.

## **PVP**

Diane performs well in both forms of PVP, but especially Geared (Elite). This is due to the fact that characters who want to be hit and survive have access to defensive gear and Red Tarmiel as an association character. Due to her high survivability with her Stance skill active, Red Tarmiel allows Diane to heal each time she gets attacked. Since she can be difficult to kill, the enemy team runs the risk of becoming skill disabled. Moreover, Diane will deal more damage as she takes on more damage. As such, all of this together creates great synergy. Along with her Holy Relic, her Stance skill will also increase the damage output of the team so long as it is active.

## **PVE**

Festival Diane can be used to clear the difficult stages and roadblocks of PVE battles and story mode bosses. She will have limited use in grinding free stages, however, since she’s built more for defense. In the Original Demon Death Match, not only can she tank quite well and output respectable damage, there are also bonuses of bringing her to this fight, which are lowering the boss’s damage by 30% and Diane having an advantage attribute over the boss. In general, since PVE enemies always attack you, Diane can easily build up her Unique Ability to output good damage.

### **Demonic Beast Battles**

In Hraesvelgr, Diane is a great unit to use if you want good consistent runs. Due to the gimmick of floor 2 phase 2, having a unit with a Stance skill can prove very convenient. While Diane is not used in the fastest team build, she does allow for a more reliable team. Team builds for this boss can be found here.

In Eikthyrnir, the same situation occurs. She can allow you to beat all three stages but is not used for faster farming teams. Team builds can be found here.

Once again, in Skoll and Hati, Diane is used in a team alongside Red Skadi, Green Demon Lord Rimuru, and Red Thonar. Team builds can be found here.

## Story

Many years ago, Diane left the Giant's Clan due to her hatred for fighting. After her departure, she formed two rock-like golems to accompany her, despite either of them being unable to talk. She was always alone playing with them as there were no other living beings who would accept her.

At one time, however; Diane found an injured King lying unconscious on a riverbank and nursed the fairy back to health. King, who had taken a hard blow to his head, had lost all memories of his past and in his gratitude spent the next five hundred years playing with and protecting Diane. Diane later met an old man, a human, who offered Diane and King some food despite them being Fairy and a Giant. King was wary with the old man and told Diane to be careful around humans. Due to unknown reasons, Diane ended up getting a fever, in which King panicked due to Fairies never having fevers and went out to get herbs. However, Diane stopped him, telling him to not ever leave her side since she didn't want to be alone anymore. The old man who gave them food found them, and concocted a herbal medicine for Diane's fever, eventually curing her of her ailment. As soon as Diane got better, King and Diane ended up playing tag with each other, as King told her that if she caught him, he will grant her a wish.

Diane took it seriously and caught King, but ended up getting her clothes ripped off in the fray, leaving her entirely naked, much to King's dismay. King ends up making her new clothes and the two went to visit the old man hunter's place, only to find more houses had sprung up around there, and that the man they believed was the hunter they had met was actually the late hunter's grandson. After leaving the forest, King told Diane about marriage between two humans who love each other. Diane asked if King loves her, which he flushed to, but agreed. Diane thus chose to use King's promise to make him always love her. He agreed wholeheartedly. Later that night, King ended up remembering who he is through various flashbacks in his dreams and found out that the village close by was on fire. King told Diane to stay back as he went to the town, promising to come back. Diane waited in tears, hoping for King to return, only to find King return and strike her with a flower to her spine to erase her memories of him. Diane eventually awoke from her slumber without any memories, but curiously picked up King's flower and walked outside. She rejoins the Giant's Clan afterward.

Source: https://nanatsu-no-taizai.fandom.com/wiki/Diane