Glitchtrap

## **Behavior & History**

### *FNaF VR: Help Wanted*

Glitchtrap lurks within majority of the game, though data about his presence is very scarce at early stages. As the first tape is collected on the game, Glitchtrap randomly appears at the doorway at the right side of the player when in the Level Select Room, either waving at the player, or standing and staring. As the player collects more tapes within the segments, he goes closer to the player. As the player collects more Faz-Coins, he starts to become less transparent, revealing his golden appearance.

According to the tape's audio when played, Glitchtrap is said to be some sort of malicious code that entered the game through scanning old animatronic computer chips.

#### 16 Tapes Ending

Once all the tapes have been collected, Glitchtrap will randomly attempt to merge with the player and escape the game in their body. When this happens, Glitchtrap appears on the main stage and the player has access to the Blacklight Switch, the Showtime and Prize Corner Buttons, and a button on the left side of the level select monitor. The correct sequence seems to be pressing the Showtime Button, then flipping the Blacklight Switch, and finally pressing the button on the side of the monitor.

If the instructions from Tape 16 are not followed the player's vision will slowly fade into a glitchy, purple screen. Once it clears, the player will be standing on the stage as Glitchtrap. The game will then fade to black and the player arrives in the game over room with the option to return to the menu.

If the instructions from Tape 16 are followed the player appears before a metal door with a sliding lock. When opened, Glitchtrap will look through the hold, place a finger to his mouth and shush the player before walking back into the darkness. When the player appears back in the main area, a Glitchtrap plush will be on the floor to their right.

### *FNaF AR: Special Delivery*

Though never appeared in-game, Glitchtrap was somewhat mentioned in the E-Mails. In the e-mails, Steven Wilson, one of the employees in Silver Parasol Games, stated that he got kicked off the system and is locked out after finished scanning the last set of circuit that his co-worker Daniel Rocha gave. Dan later realized it was not a glitch but instead a virus, and informed all crews to stop the virus. This "virus" is most likely Glitchtrap, as this event parallels to the event mentioned by Tape Girl where circuits boards are scanned for The Freddy Fazbear Virtual Experience.

An 8-bit sprite version of Glitchtrap also appeared in the launch trailer of the game for only a split second.

## **Trivia**

### *FNaF VR: Help Wanted*

* Glitchtrap is the first canon, fully three-dimensional non-withered representation of Spring Bonnie in the series.
* Glitchtrap's name[1] is revealed in the save file of *Help Wanted*.
	+ Though never named in-game, the Tape Girl referred him as "The Anomaly".
	+ Before his official name was known, people referred him as VRabbit (combined from the words "VR" and rabbit) and Malhare (combined from the words "Malware" and hare).
	+ The file for his model refers to him as "SpringBonnieMan".
* His distorted warbles in the level select area are distorted clips of Tape Girl speaking. It is unknown if this is intentional or just because the sound clips were readily available.
* As the player collects tapes, Glitchtrap will slowly come closer to them.
	+ As well as this, collecting Faz-Tokens seems to make him more visible and makes his animations smoother.
* When in Hardmode, Glitchtrap's colors shift from green to a brownish color, and his eyes go from purple to a blue.
	+ As well as this, closer inspection would show that Glitchtrap's eyes look more "human like" in shape.