Daidarabotchi

Daidarabotchi artwork from Undying Moon.

The **Daidarabotchi** (大太郎坊 (ダイダラボッチ)?) is a boss in *GetsuFumaDen: Undying Moon*. It is a gigantic humanoid monster that keeps guard of the Subspace Citadel.

## Origins

The *daidarabotchi* is a gigantic *yōkai* from Japanese mythology, sometimes said to pose as a mountain range when sleeping. He is the responsible for the Japanese geography, since he is able to move mountains and leave them wherever he wants.

They are colossal humanoids which resemble bald-headed priests. They have big, rolling eyes, long, lolling tongues, and pitch black skin. They are by far the largest giants found in *yōkai* folklore.

*Daidarabotchi* are so large that their movements shape the world. They build mountains by piling up rocks and dirt. They even pick up and move mountains to other places. When they walk, they leave lakes and valleys behind in their footprints. Because of this, many places across Japan are believed to have been made by *daidarabotchi*. Some are even named after them.

## Description

A gigantic humanoid monster with pitch black skin, two wobbly yellow eyes, and a long and pointy tongue sticking out from his mouth. He keeps guard of the Subspace Citadel stage.

The Daidarabotchi is encountered all along the Subspace Citadel. In the initial section, it will occasionally loom up and attack from the background, attempting to pound the player with its fists and destroying any buildings that are in the way. In the next section, the Daidarabotchi will take a more passive role and will limit itself to only look through the windows as the player moves around.

Once the player reaches the exit at the top of the citadel, they alight to the roof, where the Daidarabotchi is finally fought in a multi-phase battle.

## Strategy

The Daidarabotchi battle has multiple phases (similar to the encounter against Amatsu-Tosu), but uses some common attacks throughout each phase. Throughout the battle, the Daidarabotchi will loom in the background, attacking with his giant fists, reminiscent of classic "giant head and hands" bosses seen in many other video game titles.

* The Daidarabotchi will slap a hand flat onto the citadel roof, causing damage to the player if it hits them, but also causing jagged rocks to shoot up from below in sequence across the rooftop, signified by glowing red areas.
* The Daidarabotchi will pound a closed fist down multiple times in a row. This tracks the player's position to some extent but is easy to get away from as long as the player continues moving.
* Both fists will be slammed down quickly on either side of the arena. Can be dangerous to players who are staying out of the middle.
* An open hand will swat at the player across the rooftop, knocking them back and dealing damage.

While the boss has relatively few different attacks, they can come from either the left or right hand, and deal significant amounts of damage.

For a period after each attack, the hand used will be vulnerable to being damaged, and will crack and then be destroyed after taking enough accumulated hits. After both hands are destroyed, the Daidarabotchi will be staggered and keel over, allowing the player to attack the head with a Slay attack for a massive amount of damage, after which the boss will stand back up, regrow their hands, grow progressively more red in color, and start the next phase of the battle.

This process must be repeated a number of times according to the strength of the player's weapons, as they will determine by how much the boss' health is chunked down each time the head is attacked.

## Notes

* The Daidarabotchi was added to the game in the version 0.3.8 update (August 2021), along with other enemies, mechanics and the stage is in.

## Gallery

**Daidarabotchi** fight in *Undying Moon*.**Daidarabotchi** fight in *Undying Moon*.
## External links

* *Daidarabotchi* at Wikipedia
* *Daidarabotchi* at Yokai Wiki
* *Daidarabotchi* at Yokai.com