Prim

The Energetic

## Base Stats

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650

###

40

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60

###

0.85

## Abilities

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Icon

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Description

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Cooldown

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J

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**Passive:** Prim has a ball that can be controlled using abilities, and gives a short 20 movement speed buff for 1 second if she picks it up after using K.
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K

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*If the ball is attached to Prim*, move the ball by holding K, and, after stopping, the ball creates a shockwave.
*If the ball is away from Prim*, move the ball by holding K to wherever Prim is facing, and, after stopping, the ball creates a shockwave.
*If the ball is too far away from Prim*, it returns to you.

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L

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## Tips and Tricks

Prim is one of the unique champions that controls a ball to do most of her damage, with the other being  Puppeteer that controls a puppet.

She doesn't have the best Early game compared to other champs because she is heavily reliant on her  K. Her abilities do have good damage scaling, and Prim can start to spam K the more CDR she builds.

### As Prim

At the start of the game, buy  Apprentice Staff, K forward, and prepare for the Gold Shrine fight. Just like Puppeteer, you want to position the ball in front of you with  K. This deters the opponent from moving forward.

You'd want to cast K early as you move towards the Gold Shrine, so if the enemy decides to all-in, you'll have K back to defend yourself.

*Prim casting K forward so the ball is on top of the Gold Shrine*
There's a basic technique that Prim players should know, and that's being able to extend the range of K. You have to walk forward to the direction you cast K. It's surprising how much ground you'll be able to cover with this, and this is helpful in Lane against opposing ranged champions that outrange you.

*Left: Prim casting K forward (Not moving); Right: Prim casting K forward (Moving)*
### Vs Prim

Most of the time, Prim is easy to deal with in the Early game because her K's cooldown is 3 seconds, and you can easily dodge and move around her ball. But if the Prim player knows what they're doing, the Mid-to-Late game will be challenging with shortened cooldown timers.

Use her weak Early game to your advantage, and look to steal coins from the Gold Altar as much as possible to get your items faster than hers.

#### As a Ranged Champion

You easily outrange Prim. Wait for her to use  K, move around it by either dashing or baiting out her  L, then you can do as much damage as you want to her.

As the match progresses and the cooldown timers become shorter, Prim will start to become scarier. You'll have to poke her down with your ranged abilities from afar and try not to let her get any closer. Use any form of CC in your kit to delay her advance.

#### As a Melee Champion

Take advantage of the Early game as Prim's only answer to your dashes is the pullback from her L and the mobility from her  K. If you get close and her abilities are on cooldown, it's a guaranteed kill if she doesn't escape.

Once you reach the Late game, you might have some problems getting close to deal damage. Don't worry because you have dash abilities to close the gap. However, avoid being too greedy when chasing Prim since she'll be able to kite you with the slow from her K, and it's not worth losing your health bar at that point.

## Advanced Techniques

Prim doesn't have any notable techniques because in the Late Game, you will be focusing on using your  K a lot more than your  J, but there are some that might help improve your style and gameplay.

Prim can cast her K and L in between basic attacks. This is good to know so you don't cast your abilities right before doing a basic attack, interrupting the time and animation for you to do the basic attack.

*Prim casting her abilities in between her basic attacks*
Other than that, understanding enemy positioning from the ball is key to becoming a great Prim player. Knowing when to take offensive positions, where the ball is near your opponent but far from you, and defensive positions, where the ball is far from the opponent but near you, will help in all matchups.

## Suggested Build

You'd want to integrate more CDR into your builds. More CDR means your K will start to become spammable, putting it's 200% damage scaling to good use.

### Standard Damage Build

 →   →  or
↓

   or
This is the best build for Prim. You'll rush  Burning Rod for extra damage and CDR, then get Iron Ring. You can decide to postpone your  Wisdom Ring upgrade by getting a defensive 3rd item.

Get Wooden Coin into  Absorbing Artifact if the enemy has a  Burning Rod of their own, or get Plate Shirt into  Prestigious Armor if the enemy has anything else.

The purpose of this build is for you to get max CDR in the Mid-Late game while also providing some sustain/tankiness according to the opponent's build.

### Aggressive Build

 →    →  or
↓

   or
This has the same concept as the Standard Damage build except that you're 3rd item is  Wooden Sword into  Shadow Katana to really make use of Prim's damage scaling.

This is more of a fun build, especially if you're really ahead in the matchup, but 95% of the time you will have to get a defensive item as your 3rd item.

## Update History

AFTER STEAM RELEASE

**Update 4.0.6**

Stat Changes

* Base Movement Speed: 65 → **60**
* Base Attack Speed: 1.00 → **0.85**

Ability Changes

* K (Rework)

Fixed changing direction during casting

Now moves the ball towards where you're facing, even when not attached to you

Damage: 170% → **200%**

On-Hit Slow: 20 Speed → **10 Speed**

Max Cast Range: **80 px** (Return Threshold = **125 px**)

* L

Damage: 225% → **175%**

Pull Duration: 1 sec → **1.5 sec**

**Update 4.0.5 - Control Rework, Big Shop Update, and Match History**

Stat Changes

* Base Health: 750 → **650**

Ability Changes

* K

Damage: 150% → **170%**

Slow Duration: 1 sec → **1.25 sec**

**Update 4.0.0**

Ability Changes

* K

On-hit Slow: 30 Speed → **20 Speed**

**Update 3.4.8**

Ability Changes

* K

Slow Duration: 0.75 sec → **1 sec**

**Update 3.4.6**

Bug Fixes

* Fixed a bug with Prim's K canceling

**Update 3.4.2**

Ability Changes

* K

Increased Hitbox

Damage: 200% → **150%**

On-hit Slow: 40 Speed → **30 Speed**

Slow Duration: 1.75 sec → **0.75 sec**

**Update 3.4.1**

Ability Changes

* J

Smoother animation, and all 3 bullets now hit minions

* K

Removed Speed Bonus

Slow Duration: 1.5 sec → **1.75 sec**

* L

Faster cast animation

BEFORE STEAM RELEASE

**Update 3.3.1**

Ability Changes

* J

Delay between Attacks increased by 0.15 sec

**Update 3.3.0**

Ability Changes

* J

Reduced Hitbox

* K

Damage: 225% → **200%**

* L

Damage: 250% → **225%**

**Update 3.2.8**

Bug Fixes

* Fixed a game-breaking bug on Prim

Stat Changes

* Base Damage: 5 → **4**
* Base Movement Speed: 70 → **65**

Ability Changes

* J

Reduced Attack Speed dramatically

* K

Damage: 200% → **225%**

On-hit Slow: 35 Speed → **40 Speed**

Slow Duration: 2 sec → **1.5 sec**

* L

Cooldown: 7 sec → **9 sec**

**Update 11.09.2019**

Stat Changes

* Base Health: 100 → **90**

**Update 27.04.2019**

* Changed name from Orianna to **Prim**

**Update 14.01.2019**

* Received a Buff

**Update 1.9.2**

Visual Update

* Changed character model to fit to the game's style

**December 16, 2017**

* Prim was introduced in a video to League of Pixels