recursal/Fanatic-Fandom huggingface dataset:
Zhu.D

**Zhū Dé** is a Chinese General that can be purchased with 1190 medals.

## History

**Zhū Dé** was a Chinese General, Revolutionary, politican and one of the pioneers of the Communist Party of China. Born poor in 1886 in Sichuan, he was adopted by a wealthy uncle at age nine; this prosperity provided him a superior early education that led to his admission into a military academy. After his time at the academy, he joined a rebel army and soon became a warlord. It was after this period that he adopted communism. He ascended through the ranks of the Chinese Red Army as it closed in on securing the nation. By the time China was under Mao's control, Zhu was a high-ranking official within the Communist Party of China. He served as Commander-in-Chief of the Eighth Route Army during the Second Sino-Japanese War. In 1955 he became one of the Ten Marshals of the People's Liberation Army, of which he is regarded as the principal founder. Zhu remained a prominent political figure until his death in 1976. As the chairman of the Standing Committee of the National People's Congress from 1975-76, Zhu was the head of state of the People's Republic of China.
Slim

Slim is a British M General that can be purchased with 1220 medals.

## Description

Known for his success in the North African Campaign, Slim can hurt when encountered. Equipped with a 10% chance for a 60% reduction with Defense Tactic, a Damage increase of 4 when on infantry with Guerrilla, and a 15 damage increase when fighting on a jungle tile with Jungle Fighting.

Slim has a 4 star performance on infantry, two star performances on Panzer, Air Force, and mobility, and one star performances on artillery and navy.

In the game, he performs well on infantry. On commandos, he can significantly hurt other troops.

## History

Field Marshal **William Joseph Slim, 1st Viscount Slim**, KG, GCB, GCMG, GCVO, GBE, DSO,MC, KStJ, usually known as **Bill Slim**, was a British military commander and the 13th Governor-General of Australia.

Slim saw active service in both the First and Second world wars and was wounded in action three times. During the Second World War he led the 14th Army, the so-called "forgotten army" in the Burma campaign. After the war he became the first British officer who had served in the Indian Army to be appointed Chief of the Imperial General Staff. From 1953 to 1959 he was Governor-General of Australia and is regarded by many Australians as an authentic war hero who had fought with the Anzacs at Gallipoli.

In the early 1930s, Slim also wrote novels, short stories, and other publications under the pen name **Anthony Mills**.
Operation SeaLion

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**Operation SeaLion** is the third Axis power campaign mission. This mission is preceded by Fall Gelb, and followed by Balkan Campaign.

## Overview

### Objectives

DESTROY: A battalion artillery being commanded by De Gaulle

CAPTURE: A Lvl 2 Port belonging to the UK

CAPTURE: London

### Walkthrough

Dönitz will take care of the port while Göring will wear London down. Try to eliminate De Gaulle, then flank London while bombarding it with field artilleries.

Note that Units will deal less damage in oceans so if able, move your field artilleries onto land.

### Commanders

Player Commanders:

* Up to six Commanders

Axis Powers Commanders:

* Donitz
* Goring
* Raeder

Allied Powers Commanders:

* De Gaulle
* Mountbatten
* Pound
* Wavell

### Dialogues

Start of mission:

* Raeder: The UK has become our biggest enemy. Commander, our air force has prepared to launch a strike against Britain. Watch out for their fleets.

Turn 2:

* de Gaulle: The enemy has been storming our position. We need backup, right now!

## Trivia

* Destroying United Kingdom's Battleship commanded by Mountbatten will unlock Wolfpack.
* This mission is based on the real life planned Operation Sea Lion.
Wolfpack

Wolfpack is a skill taught in the Berlin Military Academy by L. General Dönitz. It increases the damage of **Naval units** when attacking other naval units by 4-16. This skill is unlocked in campaign mission Operation SeaLion.

As this skill has the same effect as training a commander's Naval Ability, you might train your commander with this skill to further increase the damage of a five-star naval ability custom commander, or act as a substitute for the higher cost of naval ability.

## Stats

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Witzleben

Witzleben is a German S.Lieutenant that can be bought with 480 medals.

## History

**Job Wilhelm Georg Erdmann Erwin von Witzleben** was a *Feldmarschall* (Field Marshal), and army commander in the Second World War and recieved the Knight’s Cross of the Iron Cross. He commanded the 1st Army and OB West. A leading conspirator in the 20 July plot, he was designated to become Commander-in-Chief of the Wehrmacht in a post-Nazi regime had the plot succeeded.
Technologies

**Technologies** are upgrades to Units that can benefit the battle and it is accessible via Headquarters. There are currently 12 technologies to upgrade; Infantry Units, Artillery Units, Armored Units, Forts, Naval units, Air Support units, Supply, Anti-Aircraft, Missiles, Nukes, Shuttle Launch Plans and the Ion Cannon.

Upgrades can only be purchased pass certain HQ levels, after which can be purchased using Out-of-battle resources.

Once upgraded, there is no possibility of downgrading, so make this choice with a good bit of thought beforehand as to whether combat prowess or tactical versatility is more important to you.

## Armour

Infantry, Artillery and Armored upgrades increases damage and shield penetration, and on certain levels will increase the starting level of these units.

The previous max level of these techs was 12 whereas the max level is now 16, which also implemented increased march stats.

## Fortress

All upgrades will grant one of the Fortress unit a higher level when placed, giving more HP.

## Navy

Naval Units likewise with the first three upgrades increases the damage, shield penetration, and occasionally the starting level of these units.

## Air Support

Upgrading Aircrafts will take turns upgrading one of the few aspects, these consist of the aircraft's damage, which affects the damage done by your air raids, the range of your air raids, or your paratrooper level. The last one upgrades the TYPE of unit you are para-dropping. You start off with the Light Infantry, then the Assault Infantry, then the Motorized Infantry and then finally the Commando. Note that the upgrades to your INFANTRY technology affects the damage of these para-trooped units, but NOT their veterancy, they will remain at base veterancy level.

## Supply

Supply increases the health regeneration of your units while standing idle inside a city. +8, for example, means all units inside of any city will receive an 8 health plus the city's natural supply per turn that they remain in the city. Combining this with the supply skill on commanders, along with air raid skills can be very effective in creating defensive perimeters.

## Anti air

The Air Defense upgrade increases the defensive power of the Anti-Aircraft Guns that you build. Note that paratroopers aren't targeted by the regular AA Gun.

## Missiles

The missile upgrade gives you increases of attack power, and same as the nuke upgrade unlocks more advanced missiles as you go along. Nukes receive an increase to damage, while unlocking more advanced ones as you upgrade.

## Space Tech

You will need to build the Wonder along with researching this technology to enable the wonder's benefit.

## Ion Cannon

The Ion Cannon, with extensive upgrades, is EXTREMELY powerful. upgrades increase either damage or cooldown rate (can re-use in fewer turns). However, it is not available in the challenge missions.
Navy Medal

## Stats

Level 5 navy medal

**Navy Medals** are medals that enable commanders equipped with them, to deal +**x** damage when commanding naval units. The "x" variable is dependent on the level of this medal.

### Obtainable places

You can obtain the Naval medal by several methods:

* In-app purchases
* Rotational shop
* Operations
* Conquest pass
* Daily logins

It takes 3x Navy medals of the same level to upgrade it to the next level. To do so, go to the "medals" tab in your HQ, and if you have 3x Navy medals of the same level, you can upgrade it. (Note: You need naval medals to be at least at level 3 to be able to have special skills.)

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Rocket Artillery

## Perks

Rocket Artillery: Enemy and self cannot retaliate when attacked, rockets may hit units behind target

The Rocket Artillery is a somewhat "better" version of the Field Artillery. The Rocket Artillery has better mobility and its attacks will suffer no retaliation. Its attack can also hit other units around the area so beware of the Rocket Artillery's position.

#### **Perks**

* Rocket Artillery: Multiple Rocket Salvos attacking unsuspecting troops, with enough firepower to completely disable retaliation. Some rockets may overshoot the target. Enemies are 100% unable to retaliate while hitting multiple units.

#### **Uses**

* Very effective against the 1975 conquest and the Union campaigns.
* Good for area suppression.
* Very effective if used with a general.
* A good suggestion is to use rocket artillery with good generals, because, when combined with the abilities of the general can be devastating. But, be sure to use it with generals with high health, because the Rocket Artillery has one of the lowest healths in the game, together with the Light Infantry.

#### **Pros**

* The Best Unit to win the Alien Conquest and Union campaigns.
* Enemy cannot retaliate when attacked.
* Damages multiple enemy units at once.

#### **Cons**

* It itself cannot retaliate.
* Rockets may damage allied units in the adjacent tiles of the target.

## Trivia

* The first use of the Rocket Artillery (MRLS) were mainly in the Soviet Union's arsenal from the timeless Katyusha series. That is also a prominent thing in the game, where the Soviets will use it at it's fullest extent, at every World Conquest era, with strong Artillery Commanders.
Strike Medal

## Stats

Level 5 strike medal

**Strike Medals** are medals that enable commanders equipped with them, to deal a "fatal blow" with x% chance when commanding units. The "x" variable is dependent on the level of this medal. *Note: to learn more about fatal blow, check out leader skills.*

### Obtainable places

You can obtain the Strike medal by several methods:

* In-app purchases
* Rotational shop
* Operations
* Conquest pass
* Daily logins

It takes 3x Strike medals of the same level to upgrade it to the next level. To do so, go to the "medals" tab in your HQ, and if you have 3x Strike medals of the same level, you can upgrade it. (Note: You need the Strike medals to be at least at level 3 to be able to have special skills.)

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Oil Crisis

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Oil Crisis is the third World Union campaign mission. This mission is preceded by New Threat and is followed by Rescue in South Asia.

## Overview

### Objectives

CAPTURE: Cairo

CAPTURE: Riyadh

DEFEND: Ankara

DEFEND: Medina

DESTROY: Two Alien Fortresses

### Walkthrough

In this campaign, production is basically only in the early spa battles, and money is spent on atomic bombs and strategic bombings.

It is important to be careful about the exhaustion of your army and to effectively use your skills in plain battles, street battles, and blasting.

・ Recommended capture route

[Jerusalem → Raid Cairo → Fortress type → Ankara]

① Attack the city with field artillery and spa battles on the first turn and occupy it with heavy tanks. This city will deploy infantry to prevent them from being taken.

Ion Cannon shoots at a nearby airship type.

Produced a spa battle in Tehran on the second turn and equipped with a general. Ignore the fortress type and aim for Jerusalem.

The field artillery slashes the enemy in the south on the second turn and goes south. On the 4th turn, move to attack Riyadh.

Produced the atomic bomb on turn 5. After that, we will make an atomic bomb as soon as the funds are accumulated.

② Drop Jerusalem with rocket artillery and armored units. Make good use of your plain skills.

Medina occupies when it seems to be vacant. Cairo pushes with a heavy tank in a spa battle.

I think Riyadh has almost fallen with field artillery. The Air Force General aims at Cairo.

Ion Cannon hits Cairo.

If the ankara is removed, you can leave it alone.

③ After capturing Cairo, the armored unit will move to the fortress type on the left. I will scrape even a war bomb with a nucleus.

The Air Force general stays in Jerusalem and defends. The fortress gun on the right is destroyed by rocket guns, field artillery, and ion cannons.

Finally, hit Ankara with a missile and occupy it with an airborne to clear it.

### Commanders

Player Commanders:

* Up to six Commanders

World Union Commanders:

* Inonu
* Mahdi
* Muhammad
* Nasser

### Dialogue

Start of mission:

* Mary: Latest information comes from headquarters that the enemy is trying to cut off our oil sources. Commander,countries in the Middle East have been struggling. You must launch an immediate attack and regain our oil fields.
Raeder

**Raeder** is a German general available in the Berlin Military Academy. Specialized in Navy, he can be recruited in exchange for 1070 medals.

## History

**Erich Raeder** was a German *Großadmiral* (Grand Admiral) who played a major role in the naval history of World War II. Raeder attained the highest possible naval rank—that of the Großadmiral — in 1939, becoming the first person to hold that rank since Alfred von Tirpitz. Raeder led the *Kriegsmarine* for the first half of the war; he resigned in 1943 and was replaced by Karl Dönitz. He was sentenced to life in prison at the Nuremberg Trials, but was released early due to failing health.

## Conquest

### 1950 Conquest

In "Normal" conquest, since Germany is neutral and cannot be bribed to make it join the game, Reader will never spawn. However, there is significant change in "Challenge" as if the player effectively bribes Germany, then Reader will eventually appear in Königsberg.

Challenge
Patriotic War

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**Patriotic War** is the first Allied power campaign mission. This mission is followed by Pacific War I.

## Overview

### Objectives

DEFEND: Moscow

CAPTURE: Smolensk

CAPTURE: Minsk

### Walkthrough

Your allies will handle Guderian and Smolensk. Kesselring will spawn in Minsk after a while. Concentrate your Field Artillery fire onto the city and you should capture the city easily with help from your allies.

### Commanders

Player Commanders:

* Up to six Commanders

Allied Powers Commanders:

* Govorov
* Vasilevsky
* Zhukov

Axis Powers Commanders:

* Bock
* Guderian

### Dialogues

Start of mission:

* Zhukov: We are facing the biggest crisis ever. As Moscow lies just behind us, there is no way back. Commander, you are our last hope!

## Trivia

* Capturing the unnamed Lvl 1 German City will unlock Artillery Barrage.
* Completing the mission will unlock the Kremlin.
* This mission is based on the real life Battle of Moscow.
Yamaguchi

Yamaguchi is a Japanese Sergeant that can be purchased with 230 medals.

## History

**Tamon Yamaguchi** was a rear admiral in the Imperial Japanese Navy who served during the Second Sino-Japanese War, and in the Pacific War during World War II. Yamaguchi′s carrier force was part of the attack on Pearl Harbor. He subsequently participated in the Battle of Midway, where he was killed in action, choosing to go down with his aircraft carrier when it was sank by aircraft from USS *Enterprise*.
Sun.L.R

Liren is a Chinese L.Colonel that can be purchased with 1760 medals.

## History

**Sun Li-jen** was a Chinese Nationalist (KMT) general, a graduate of Virginia Military Institute, best known for his leadership in the Second Sino-Japanese War and the Chinese Civil War. His achievements earned him the laudatory nickname **"Rommel of the East"**. His New First Army was known as the "1st Army under heaven" and credited with effectively confronting Japanese troops in the 1937 Battle of Shanghai and in the Burma Campaign, 1943–1944.

Perhaps because of his foreign training, he did not have the full confidence of Chiang Kai-shek. Sun was relieved of battle command in the Chinese Civil War in 1946, and although he was made Commander in Chief in 1950 after the retreat of the Nationalist government to Taiwan, he was given only ceremonial roles. He was charged with conspiracy in 1955 and spent his last thirty years under virtual house arrest.

He was also known as **Sūn Zhòngnéng** and had the courtesy name **Sūn Fǔmín**.
Mountain Fighting

Mountain Fighting is a skill taught in the Berlin Military Academy by M. General Kesselring. It provides you extra damage when fighting in **the Mountains**. This skill is unlocked in the campaign mission Operation Barbarossa.

Since there are mountain tiles sparsely distributed on the map, this skill is situationally useful.

## Stats

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 4
Rush to victory

**Rush to victory (also known as Follow up the victory)** is a skill that for every grid you move in the current turn, the probability of attacking again is increased by x%. The "x" variable depends on the level of this skill.

Trivia: The skill description is "Follow up the victory, while the handbook it is named as "rush to victory".

## Stats

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Red Shadow

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**Red Shadow** is the first NATO campaign mission. This mission is followed by Mediterranean War.

## Overview

### Objectives

CAPTURE: Calgary

CAPTURE: An unnamed Russian Lvl 3 city

CAPTURE: An unnamed Russian Lvl 2 city

CAPTURE: An unnamed Russian Lvl 2 port

DEFEND: Edmonton

DEFEND: San Francisco

DESTROY: A Russian carrier commanded by Kuznetsov

DESTROY: A Russian battleship commanded by Isakov

### Walkthrough

An air general, naval general and tank general are recommended.

TBA

### Commanders

Player Commanders:

* Up to six Commanders

NATO Commanders:

* Bradley
* Crerar
* Devers
* Fletcher

Warsaw Pact Commanders:

* Isakov
* Konev
* Kuznetsov
* Novikov
* Timoshenko
* Vasilevsky

### Dialogue

Start of battle:

* Bradley: The Soviet Union has launched an all-out attack on us. They will launch missiles at any minute. Commander, Mr. president ordered you to destroy the invaders at any cost.

* Novikov: Our missiles are ready to launch at any time.

## Trivia

* This mission is based on the hypothetical Invasion of the US by the USSR.
* This mission is likely happening when the USSR is doing mission Red Emperor.
* You can unlock Camouflage when you take the Russian Lvl 3 city.
Switzerland

**Switzerland** is an Unplayable Country in Europe. Switzerland can be optionally invaded by the player for its resources.

## Reality

Despite how weak it is, in reality, Switzerland established an militia during World war 2. They are surrounded by heavily fortified mountains and, although landlocked, has a tiny navy.

As the only Swiss General Henri Guisan, he made it very clear that Switzerland would resist any Nazi invasion. If they ran out of bullets they were to resort to the bayonet. He said that Switzerland would defend itself against any invader and would never surrender. The Swiss government had a decentralised structure, so even the Federal President was a relatively powerless official with no authority to surrender the country. I Swiss citizens had been instructed to regard any surrender broadcast as enemy lies and resist to the end.
Pacific War II (Disambiguation)

**This article is a disambiguation page for Pacific War II (Disambiguation)**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Pacific War II** may refer to:

* The eighth Axis campaign mission Pacific War II (Axis)
* The seventh Allied campaign mission Pacific War II (Allies)
Operation Overlord

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**Operation Overlord** is the sixth Allied power campaign mission. This mission is preceded by Battle of Kursk, and followed by Pacific War II.

## Overview

### Objectives

CAPTURE: Paris

CAPTURE: Amsterdam

CAPTURE: An unnamed Lvl 1 German city

CAPTURE: An unnamed Lvl 3 German city

### Walkthrough

An artillery commander is recommended.

Place your custom commander on the Carrier. Rundstedt will retreat so your landing should not be an issue. After capturing the coastal city make field artilleries to assist in bombarding Paris. After that, keep spamming field artilleries and occasionally Motorized Infantry to capture the rest.

### Commanders

Player Commanders:

* Up to six Commanders

Allied Powers Commanders:

* Alexander
* Blamey
* Bradley
* Crerar
* De Gaulle
* Eisenhower
* Montgomery

Axis Powers Commanders:

* Bock
* Dönitz
* Greim
* Heinrici
* Leeb
* Rommel
* Rundstedt

### Dialogue

Start of Mission:

* Eisenhower: To stand by our allies in the eastern line, we have to land on Europe to participate in the war. For this mission, headquarters have been preparing for a long time. Commander, this can be the biggest battle under your command in your lifetime.

Capture of Paris:

* Alexander: Commanders, you all know that this war will change the history.

## Trivia

* Capturing the southernmost Lvl 3 city will unlock Panzer Leader.
* Your units will have a raised Morale after capturing Paris.
* This mission is based on the real life Battle of Normandy.
Stalingrad (Allies)

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**Stalingrad** is the first mission for Patriotic War. After completing this mission, players can choose between Kursk or Budapest for the next mission.

## Overview

### Description

Zhukov: The enemy has absolute air control, hugging enemy forces so that the enemy's maneuvering operations cannot be carried out.

### Objectives

Primary Objectives:

* DEFEND: Stalingrad
* CAPTURE: Two unnamed German Lvl 3 cities

Secondary Objective:

* Have at least 6 units by the end of the mission

### Commanders

Player Commanders:

* Rokossovsky
* Vatutin
* Up to six other Commanders

Allied Powers Commanders:

* Zhukov

Axis Powers Commanders:

* Dumitrescu
* Kleist
* Messe
* Paulus

## Trivia

* This mission is inspired by the Battle of Stalingrad.
World Conqueror 3 Wiki

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Mountbatten

Mountbatten is a British M General that can be bought with 970 medals.

## Description

With a rank of M General, he can win many fights. He has a 15% steel increase when on a city with Industrial Expert, along with 9 Extra Damage when the land units are on the sea with Sailor, and a 5 Damage increase when fighting on a jungle terrain with Jungle Fighting.

Mountbatten has a three star performance on navy ability, two star abilities on mobility, artillery, and infantry ability, and a one star ability on Panzer ability.

In the game, he is best on a battleship, because of his three star navy ability. He can also be put on infantry.

I would not recommend him as he is neither a naval general nor a land general, so get a better land or naval general

## History

Admiral of the Fleet **Louis Francis Albert Victor Nicholas Mountbatten, 1st Earl Mountbatten of Burma**, KG, GCB, OM, GCSI, GCIE, GCVO, DSO, PC, FRS, born **Prince Louis of Battenberg**; was a British naval officer and statesman, an uncle of Prince Philip, Duke of Edinburgh, and second cousin once removed of Queen Elizabeth II. During the Second World War, he was Supreme Allied Commander, South East Asia Command. He was the last Viceroy of India and the first Governor-General of independent India.

From 1954 until 1959 he was First Sea Lord, a position that had been held by his father, Prince Louis of Battenberg, some forty years earlier. Thereafter he served as Chief of the Defence Staff until 1965, making him the longest serving professional head of the British Armed Forces to date. During this period Mountbatten also served as Chairman of the NATO Military Committee for a year.

In 1979, Mountbatten, his grandson Nicholas, and two others were killed by the Provisional Irish Republican Army, which had placed a bomb in his fishing boat, *Shadow V*, in Mullaghmore, County Sligo, Ireland.
Simonds

Simonds is a Canadian Sergeant that can be bought with 260 medals.

## History

Lieutenant-General **Guy Granville Simonds** CC, CB, CBE, DSO, CD was a senior Canadian Army officer who served with distinction during World War II, where he commanded the 1st Canadian Infantry Division and II Canadian Corps. In 1951, at the age of just 48, he was appointed Chief of the General Staff, the most senior member of the Canadian Army. He held this post for four years in total.
Pacific War I (Allies)

*Not to be confused with the Axis campaign Pacific War I (Axis)*

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**Pacific War I** is the second Allied power campaign mission. This mission is preceded by Patriotic War, and followed by North African Campaign.

## Overview

### Objectives

CAPTURE: A Japanese double yellow pumpjack

DESTROY: A Carrier commanded by Nagumo

DESTROY: A Carrier commanded by Yamamoto

### Walkthrough

Your oil income is none in this mission. You will have to use your 2 Motorized Infantry to capture the pumpjack as soon as possible. After that, use your fleet to destroy the carriers as soon as possible. If you manage to capture the port, make submarines.

On higher difficulties, the hitpoints of the enemy will increase dramatically. The Anti-Air Artillery on the objective oil pump will also increase in level.

### Commanders

Player Commanders:

* Up to six Commanders

Allied Powers Commanders:

* Fletcher
* Nimitz
* Spruance

Axis Powers Commanders:

* Nagumo
* Ozawa
* Yamaguchi
* Yamamoto

### Dialogues

Start of mission:

* Nimitz: The Japanese have launched a strike on our navy base in Pacific. Commander, if you can not defeat them, our territory will be at risk.

Capture of pumpjack:

* Yamamoto: We have run out of fuel. I cannot move forward any further.

## Trivia

* Capturing the objective oil pumpjack will lower the Morale of the Japanese as well as render them immobile, as their oil supply consist solely of the pumpjack.
* This mission is based on the real life Attack on Pearl Harbor.
Yeryomenko

**Yeryomenko** is a special Soviet commander that can only be purchased during various limited interval

## Performance

Yeryomenko is another artillery general in the rotation shops. His skills include:
-Artillery Barrage (lvl3)

-Artillery leader (lvl3)

-Shelter (lvl3)

-Supply (lvl2)

His skills are just not ideal but still for his price is good.

### Advantages:

-Artillery barrage gives very decent damage below 50 and since he has lvl3 he deals better damage than other 5 star arty general like leeb.

-Artillery leader though has less triggering chance can deal some additional crit damage even though its triggering chance is very bad

-Shelter expert at level 3 can reduce missile damage which is good considering the nuking of normal units in conquest and cold war scenario

-Price wise yeryomenko is better than nenonen which comes in bundle and has better mobility.

### Disadvantages:

-Lack of explosives makes him bit less useful against forts.

-Supply at low level heals miniscule hp and considering the late game scenario its useless

-Better alternatives like Badoglio and Govorov exists AT HIS PRICE not because badoglio is good but because badoglio has better rank, artillery barrage damage plus explosives damage which proves useful than yeryomenko and plus he cost similar to yeryomenko.

## Tips

-Even though yeryomenko has lackluster performance he still has some advantages. He can reduce damage from nukes considering lvl3 shelter reduces much of the damage in late game. You can get him as an option if you want otherwise generals like Weidling,Sikorski and Govorov will make other artillery generals redundant
Phibun

## Description

In early game standards, it is a rather a poor commander. With only a level 1 Economic Expert and a level 2 jungle fighting, it's viability is limited to forested areas. Couple with the fact that it only has one star each on Infantry, Artillery and Navy, it makes it questionable whether this commander be used over the generic commander outside of jungle terrains.

In terms of medal investment, it is the second cheapest commander in the game. However he is outclassed by commander Inoue (with 190 medals) in terms of navy, Budyonny (with 180 medals) in terms of infantry and Camacho (with 200 medals) in terms of everything except jungle fighting and mobility.

## History

Field Marshal **Plaek Phibunsongkhram** alternatively transcribed as *Pibulsongkram* or *Pibulsonggram*, locally known as **Chomphon Por**, contemporarily known as **Phibun** in the West, was the longest serving 3rd Prime Minister of Thailand and fascist leader of Thailand from 1938 to 1944 and 1948 to 1957.
Thailand

Thailand is a Minor Power in the Asia-Pacific. Thailand was a puppet of Japan from the 1939-1943 conquests and is a member of the Axis Powers, the Union and an associate of the WTO.

## Basic Information

Thailand was a ally of the Empire of Japan during the Second World War, although Thailand is shown as a WTO member but in reality it was a American ally and a member of the SEATO.

Thailand in 1939 even though it's one star and a small nation, can be very easy to play as with the right technology. When leading Thailand, you should consider taking advantage of all the resources in South-East Asia and India. It will be multiple rounds before the British move Wavell out of Burma, into Thailand. If you take South-East Asia in time, you could invade China with the Empire of Japan or invade India, Philippines, or Australia. If all of Asia has been conquered, try invading Africa, Middle-East, Europe, and the United States to finish the Allies off.

Thailand in 1943 can be very tricky yet pretty easy to lead.

Thailand has partially unclaimed in 1960 becuase there are no city in Burma, Malaya and Indochina.
Fasu Fasu no Mi

**User** | Djinn Kusari

The Fasu Fasu no Mi gives the ability to move at extraordinary physical speed.

## Strengths and Weaknesses

Users of the Fasu Fasu no Mi can move much faster than the average member of their species, above supersonic speed or even faster, possibly reaching light speed at their maximum power. However, this power is not without any ill effects, as it can strain the body, although some users may be resistant or even immune to the effects of high speed travel, including friction, gravitational decrease, inertia, etc.

Users' physical state affects their speed and endurance. May cause burning and extreme heat from the friction of speed. Speed doesn't necessarily mean maneuverability, some users may have problems with inertia and tight corners.
Neo Tagenteki Uchū Wikia

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Xue.Y

*Xuē Yuè* is a Chinese L.Colonel that can be purchased with 1620 medals.

## Description

He is a good general when protecting cities. With 4 star infantry ability, he is deadly when encountered. Fortification, defense tactic and street fighting allow him to protect cities very well. It is not advisable to use him when fighting aliens as aliens do more damage to infantry units. It is better to use him when defending cities from units other than aliens. Just be careful when dealing with super tanks

## History

**Xuē Yuè** was a Chinese Nationalist military general, nicknamed by Claire Lee Chennault of the Flying Tigers as the "Patton of Asia" and called the "God of War" by the Chinese.
Grand Line

The Grand Line is the ocean current that is surrounded by the Calm Belts and follows an imaginary line that runs from north-west to south-east across the middle of the world and perpendicular to the Red Line. The Red Line is a vast continent that circles the globe from north-east to south-west. These two lines divide the rest of the Blue Sea into the Blues: North Blue, East Blue, West Blue, and South Blue. This stretch of ocean is said to be the most dangerous place in the world, and is commonly referred to as the Pirates' Graveyard by people from the four Blues because of this reputation.
Amanda Bonsley

Amanda Bonsley is a member of the Scalemail Pirates and one of the main swordsmen on Cross' Ship. It is revealed that she is the best swordsman from the North Blue, unmatched by anyone. She uses the fencing style when using her long sword she has named "Sabaku no Jinja" or "Desert Shrine". She is also apparently one of the main cooks on the ship alongside Hunter.

## Appearance

Amanda is a tall female with long brown hair and green eyes. She wears a yellow button down shirt underneath a dark blue jacket and red shorts with blue shoes. She seems to be very considerate about her body as she shows very little skin at all, most of it being hidden by her jacket.

## All Blue Arc

Amanda was seen running with Cross at the beginning of he visit to Loguetown but was not seen until Cross and Hunter returned to the ship.
Mizu Mizu no Mi

**User** | Cross Bizen

The Mizu Mizu no Mi is a Logia-type Devil Fruit that allows the user to create, control, and turn into Water at will. "Mizu" is the Japanese term for "Water" and "Suisui" is the term for "Water Water" though Cross does not say Suisui when using his techniques but says Mizu instead.

## Strengths and Weaknesses

The primary strength of this Devil Fruit is the ability that allows the user to manipulate water around their body so they can avoid water and make it possible for them to head into watery areas without losing their powers. Normally, a Devil Fruit user would instantly lose their powers once they were knee deep in water but a user with the Mizu Mizu no Mi Devil Fruit can manipulate the water around them and create a safe bubble of air protecting them. The user can control the water around them and freeze it, though when frozen it can no longer be controlled by the user. By using elements in the water, the user of the Mizu Mizu no Mi can heal people from basic to severe wounds within a few minutes and seal wounds using ice. The user of this Devil Fruit can also create clones of themselves indefinitely until they run out of usable water.

Cross has shown that he can pull water out of the very air in order to use the techniques if he is on land with no visible water around. By creating thin wings made from water and freezing them over with an intricate exo-skeleton inside leaving some traces of water, Cross can make wings and lift himself off of the ground and use them to glide. A final technique that Cross has designed over the years is the ability to manipulate the blood within an individual with extreme concentration.
Rokossovsky

Rokossovsky is a Soviet Commander with the rank of Marshal that can be purchased with 3480 medals.

## History

**Konstantin Konstantinovich Rokossovsky** was a Soviet-Polish officer who became a Marshal of the Soviet Union, a Marshal of Poland and served as Poland's Defense Minister. He was among the most prominent Red Army commanders of World War II, especially renowned for his planning and execution of Operation Bagration, one of the most decisive Red Army successes of the Second World War.
Riccardi

Riccardi is an Italian Major that can be purchased with 940 medals.

## History

**Arturo Riccardi** was an Italian admiral during the Second World War, serving as the Ministry of Marine director general of personnel from 1935 to 1940 and Under Secretary of State of the Navy from 1941 until 1943. A specialist of aerial warfare, Riccardi frequently worked with senior German naval officers on the defense of the Italian peninsula.
Zuma Zuma no Mi

**User** | Alcatraz D. Jensen

The Zuma Zuma no Mi allows the user to control Plasma to almost any ability, it allows the user to manipulate anything that contains Plasma. It also has the ability to manipulate highly ionized gas. The user can even reform from elements that contain Plasma.

## Strengths/Weaknesses

User can create, shape and manipulate plasma, a state of matter consisting of fully ionized gas of low density containing an approximately equal number of positive ions and electrons. It is important to note that although they are unbound, these particles are not ‘free’. When the charges move they generate electrical currents with magnetic fields, and as a result, they are affected by each other’s fields. On planet plasma is relatively rare, but it is present in electricity, extremely hot flames and polar Aurora, or artificially in low energy lights, electric arcs of all kinds, etc.. In space, plasma is the most common state for ordinary matter, most of which is in between and in stars.

The user can create, generate, increase, shape and manipulate all forms of plasma, including fire, electricity, solar flares, and light. The user can create constructs out of Plasma, including weapons, walls, armor or allies/servants. Move and lift plasma at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience. The user can produce a freezing effect through heat-absorbing plasma and can even alter the density of plasma. The user can even create Plasma from their own body and transform their body into pure Plasma.

The weaknesses of the user are: Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user. For the user control is essential. The user may not be immune to their own ability.
Alcatraz D. Jensen

Alcatraz D. Jensen is known as "The Prison of the Seas." For two reasons, his last name and the fact that the last Pirate group he met, he took hostage and delivered them to the Marine HQ. Jensen cares not for fame or riches, he cares for strength. It is Jensen's goal to become the strongest man alive, and in his eyes, any power that would help him achieve said goal, he must attain.

## All Blue Arc

The Alcatraz family are from a long line of Pirates, Jensen's family sailed together but unfortunately died at Sea, Jensen has no idea how to this day. Alcatraz D. Jensen spent most of his life on the water, destroying low grade Marine Bases for money, but during one raid he came across a strange looking flower, the Zuma Zuma no Mi. Jensen didn't know what this flower could do so he kept it with him until one day when he was in a tavern, looking over the fruit, a drunk man tried to eat it, saying it was a Devil Fruit. The moment Jensen realized it was a Devil Fruit, he ate it in a quick two bites. Through the Zuma Zuma no Mi, Jensen gained the power over Plasma, this made him extremely happy because it made him much stronger then before. For the next few years Jensen traveled the seas on his own until he reached the East Blue, where he stopped off at an island.

Alcatraz met Cross in a bar, he was just sitting there, drinking a beer before Cross walked in. He and Cross talked a little before Cross ran off to take on a Pirate. Alcatraz followed him and helped him out by knocking out the Pirate, it was then that he returned to his ship to relax. He was confronted by Otto and Rad there, the three conversed before Otto offered Jensen a place on the ship for the time being. He has yet to show his Devil Fruit powers to anyone.

## Bujutsu Techniques

* Bujutsu Style: Furaingukikku (Flying Kick): The user jumps high into the air and hardens their legs with a variation of the Busoshoku Haki that doesn't show. The user lands, kicking the target in the head with both feet after traveling through the air at high speeds.
* Bujutsu Style: Shasatsu shi rokku (Dead shot death lock): The user leaps at the target and grabs hold, wrapping their body around the target's. The user then uses a variation of the Busoshoku Haki to harden his/her head before smashing it in the back of the target's head, knocking them out.
Time of Glory

Silver:
 50
 2600
 3120

Gold:
 50
 3800
 4560

Silver:
 260
 312

Gold:
 380
 456

**Time of Glory** is the sixth NATO campaign mission. This mission is preceded by Missile Crisis.

## Overview

### Objectives

DEFEND: An unnamed American Lvl 4 City occupied by you

DEFEND: An unnamed American Lvl 4 City occupied by your ally

CAPTURE: Yekaterinburg

CAPTURE: Moscow

### Walkthrough

You start with one Atomic Bomb.

TBA

### Commanders

Player Commanders:

* Up to six Commanders

NATO Commanders:

* Bradley
* Clark
* MacArthur

Warsaw Pact Commanders:

* Bagramyan
* Chuikov
* Konev
* Novikov
* Timoshenko
* Rokossovsky
* Voronov
* Zhukov

### Dialogue

Clark: The Soviets must be defeated before they are forced to accept peace. Commander, our headquarters have made a plan. Please be cautious! As the Soviet troops are still powerful, we only have one shot this time.

Upon losing MacArthur

Bradley: We are surrounded by the enemy. Without reinforcements, it is only a matter of time before we are done.

Upon capturing Yekaterinburg

Chuikov: Despite huge losses, we shall fight for our country and never retreat!

## Trivia

* Your ally will have lowered Morale when MacArthur dies.
Shin Shin no Mi

**User** | Kennith Spoiler Gray

The Shin Shin no Mi is a Paramecia-type Devil Fruit which gives the user immortality however the user is immortal so long as a specific object exists and remains intact. In short, the object is what anchors the user to life.

## Strengths and Weaknesses

The user chooses an object close to the user, typically an object that shows a reflection of the user. While this object is intact, the user has Immortality, the user will not age and any damage the user would take, is painlessly healed in seconds. However, the object that shows a reflection shows the user and shows the user's true self, all the damage the user has taken and the user's true age. Looking upon the object would transfer all the effects of the age and the damage to the user, killing the user. The effects of water still apply to the user.
Johnny Radson

Johnny Radson is a huge individual with bulging muscles and a deep voice but is apparently shy around people when not in combat according to Otto Labrogue. He is apparently a formidable force that can lift something as large as a Fleet Cruiser over his head and throw it easily. His full personality has yet to be revealed.

## Appearance

Johnny is seen as a huge individual standing over eight feet tall and having huge hulking muscles. He has brown eyes and short green hair that is spiked slightly. He does not wear a shirt but has baggy white pants and a red jacket tied around his waist. He has black boots that the end of his pants are tucked into and wears brown cloth wristbands.

## All Blue Arc

Johnny was seen running with Cross at the beginning of the Loguetown visit and accompanying Otto to investigate Jensen shortly after Bellamy's execution.
Nutrient Block

A Barra de Nutriente é um bloco denso de alimentos processados a partir da Aurora.

Faz parte do resto das rações que eram consumidas a bordo do Aurora antes de seu acidente.

Ele é gerada dentro da Caixa de Fornecimento Pequena, um tipo de armazenamento que é encontrado na Aurora. Também pode ser gerado usando o comando "Item NutrientBlock".
Otto Labrogue

Otto Labrogue is seen as the Cannoneer of Cross' Crew during the All Blue Arc and a very comical man that first approaches Alcatraz D. Jensen with a gun when they first met. He's a very calm individual who seems to have all of his thoughts together as a person and isn't afraid to speak his mind.

## Appearance

A tan skinned man with gray eyes and black hair. He wears a brown striped tank top with a tattoo on his left arm showing a revolver and three bullets around it with the word: "Deadshot" written above it and he also wears blue shorts with brown boots. He has two revolvers in holsters at each of his hips.

## Personality

A very relaxed and comical character, Otto is the relief of the group being as relaxed as possible. He is seen to have a comical side so far and is known as a smug individual.

## All Blue Arc

Otto can be seen running with Cross in the beginning and during the end of their visit to Loguetown questioning Jensen.
Titânio

titanium: descoberto. Titanium é um material de construção versatil e essencial

― PDA, Dialogo

titânio é uma matéria prima que é constantemente usada na construção. É usado para construir quase toda tecnologia Alterra, incluindo equipamentos, ferramentas, veículos e módulos de habitat. É um dos primeiros materiais, sendo extremamente comum no jogo.

Ele pode ser encontrado em Limestone Outcrops (1), criado a partir de destroços (4), ou obtido ao usar o scanner em fragmentos de diagramas que o jogador ja desbloqueou (2).

titanio tambem pode ser encontrado como um Grande deposito de Recurso que é especificamente repleto no Lost River.

## Usos em construção

Titanio é usado em 88 fabricações, fazendo ele ser o material mais usado no jogo.

### Fabricador

machine = fabricador-0|result = barra de titanium\_medio}}

[[File:vidro
medio.png|54px|link=vidro
medio]][[File:vidro
medio.png|54px|link=vidro
medio]]×**4**

[[File:titanium me
io.png|54px|link=titanium me
io]]
Bases submarinas

**Bases Submarinas** são instalações criadas a partir do **Construtor**

Os módulos do construtor de habitates estão disponíveis para permitir a criação de **bases submarinas** únicas . Sua aplicação principal é fornecer uma área onde o jogador pode retornar para recuperar o oxigênio, e servir como uma alternativa ao pod de sobrevivencia 5 (lifepod 5 como uma base de operações. No modo Survival e Freedom , o jogador retornará a última **base submarina** que visitou quando morreu (a menos que visitou pela última vez um Cyclops ou pod de sobrevivencia 5 (lifepod 5).

Os principais benefícios de um base são a capacidade de ter mais espaço de armazenamento, plantar alimentos, acesso a aparelhos não disponíveis no pod de sobrevivencia (lifepod), e para adicionar opções estéticas. As bases também concede ao jogador um refúgio seguro longe do Safe Shallows onde o jogo começa.

O jogador começará com a maioria dos blueprints para ter uma base simples; em um mínimo precisa de um compartimento, uma porta e um gerador de energia (o Painel Solar é desbloqueado por padrão). Já os modulos como por exemplo a sala de multi-uso tem que ser descoberto em primeiro lugar, esta base iniciante ainda permitirá as funções básicas de reabastecimento de oxigênio, e um lugar para armazenamento e um outro Fabricador. O jogador pode então escolher relocalizar ou expandir uma vez que eles reuniram mais modelos.

**Bases submarinas** podem ser personalizados da mesma forma como o Cyclops através da instalação de armários, armários de parede, fabricador, bancos, sinais, Aquários, e muito mais.

Bases abandonadas podem ser encontrados no centro e no topo das montanhas da Ilha Flutuante,  Jelly Shroom Caves , e  Deep Grand Reef . Essas bases abandonadas fornecem Blueprints para componentes base adicionais que o jogador não tem acesso por padrão, como a sala multi-uso ou o Observatório. Os restantes dos componentes da base, bem como geradores de energia, eletrodomésticos picture frame e

e móveis, podem ser encontrados em vários Naufrágios.

EM DESENVOLVIMENTO!!.