Season 1

KingdomCraft Season 1 (formerly just the KingdomCraft map) was the original season of the server that spanned from March to July 2021. Originally, this season was intended to be permanent, however, due to several server events and world corruption, it was decided against this. Many conflicts and changes occurred during this time, many of which can still be felt to this day.

### History

Season 1 (and KingdomCraft itself) began development in late February 2021, but the idea for the server can be traced back to late 2017. Development of the server was delayed due to lack or resources and the belief that the server needed to be opened at the right time. Work on the server began in February 2021, with it being periodically worked on up until release. This world was also developed by the owner by himself, due to the fact that the server was unknown at the time. The owner wanted to keep spawn simple, and chose a fort design for that reason. The original spawn included four flags on every side, a garden on top of the spawn walls, checkered walkways, and boards at every corner detailing advertisements, new server updates, and rules. Spawn was completed by early March, with the highways being completed shortly after. Once everything was complete, spawn and its highways were moved from the flat world to what is now known as the season 1 world. Everything was copied over by hand, with even the smallest details (such as the placement of foliage) being replicated.

KingdomCraft was first conjectured in late 2017 after the owner, A Bag Of Chips, had played an SMP server. The server's premise was simple, involving basic survival principals and the ability for players to do whatever they liked. Chip's combined all these elements into KingdomCraft, and decided that it would be a server that would enable creativity and be a way for people to come together. Work started on the server in February 2021. During this time, the server's first spawn was built on a flat world and Chip's laid out the server's roadmap. Key to the server would be a protected spawn and highways that would allow easy exploration. After a month of work, the server was debuted on March 27, 2021, to relatively limited fanfare. The server maxed at around 4 to 7 players during this time; mostly old Voltage players. Also during this time was the server's first conflict including the now banned Dr. Cloud, and the need for a server staff team.

Early into the server's history, there were no plots, no whitelist, and players largely lived in a nomadic fashion. This began to change after the creation of the staff team, who decided that plots and a whitelist would be critical to the server's future success. The first staff, BorgWarner and SlimezFarmer, were both former Voltage players and thus brought over many ideas from that server. BorgWarner in particular helped to establish plot protection via command blocks and overall helped with early security on the server. SlimezFarmer, in conjunction with A Bag Of Chips, helped to establish a working staff team and helped to establish a sense of professionalism. One of the first tests of this staff team came with the conflicts of Dr. Cloud, who nearly drove off most of the early player base. With some deliberation, however, rules were changed and players like Dr. Cloud became no more than a memory.

After the events of Dr. Cloud, other conflicts occurred including the invasion of PEV players and the destruction of most server bases. Other toxic groups and players also joined during this time and helped contribute to what is now known as the server's first Great Depression. From around mid-April to late-May, player counts struggled to get above more than 7 (after previously reaching 12). Even then, most of these players were staff and the server had almost 12 hour long dead periods where no one would get on. This decline finally ended in mid-May after the server was vigorously advertised, especially on the official YouTube channel. This saw player counts rise from the single digits to 14 by the end of May. Many well known players joined during this time, including EPIC RBX, MrRogueFlame, and YoungSlime, all of which left lasting impressions on the server. These people also led the way in building the server's first town, and set an example for other players to follow.

By June, player counts were regularly hitting 10 and above. In fact, by the middle of the month player counts hit 20 for the first time (something that would not re-occur until Season 2). Things overall went very well during this period, despite the several server provider outages that happened during this time. Because of these outages, it was decided that the server would be moved to a new host June 21 to Apex Hosting. This later, however, proved to be a mistake especially during late Season 2 and early Season 3. Days after the switch, the server began to crash loop and was unplayable for one day. All spawn chunks had to be removed, and the server would not re-open until the next evening on June 27. Because of this incident, and the crashes that periodically followed it, it was decided that the world would be replaced with a new one. Work on Season 2 preliminarily began in late June as a "backup world", but was later made into the main world after it became clear that Season 1 was unsalvageable.

News of the world reset was devastating. Many players left the server, with some never to be seen again. Despite this, Season 2 proved to be even more popular than its predecessor and proved that the community was willing to accept change.

### Legacy

Season 1 laid the foundation for future seasons and how the server operated. Despite its rough beginning, Season 1 saw the establishment of towns, plot protection, the staff team, and the establishment of the KingdomCraft community. It also showed that the community could accept any challenges that came its way, and that KingdomCraft was here to stay.