Gremrik Dûnhark

Gremrik some years past before he left the Clan mountain.

### Habits/Hobbies:

Gremrik never sits well with doing nothing at all, and so more often than not he will find something to create or improve in his spare time, be it his weapons, armor, or his home. The dwarf deeply enjoys regaling others with the endless tales of every well-known Dwarven clan, especially his own. Perhaps above all, there is no greater hobby, rather, sport than drinking, and Gremrik does it extremely well.

 Description

Gremrik is detailed from head to toe in ink of a rich blue hue that represent the heraldry and his role in Clan Dûnhark, though the most obvious ones are on his face. The dwarven lad stands four feet and eight inches, while his muscles and mass easily overcompensate for the loss. His skin is darker rather than pale, only one or two tints lighter than that of warm stone, and his skin is calloused and rough to the touch, worn from decades of battle. His rich brown beard is most impressive, thick and formed in an honorific style albeit not as long as some others worn by Clan leaders.

### Armor

The armor donned by the Dwarf is simple and exposed, yet his vitals are protected by heavy plated steel. Leather bindings and hardened iron rings string his harnessed armor together while tufts of fur and wool line the insides for personal comfort and warmth. Gremrik is not often seen with his helmet on, for his enemy shall be granted nothing less than Gremrik's rage-filled face as he is dealt the final blow, but when he does adorn the headpiece, it protects the most of his skull while leaving much open on the face for vision. Two horns protrude menacingly from the top of the helm.

### Arms

Proficient with most forms of heavy weaponry, Gremrik is a martial master- yet of all the pieces he has used, only one stands out as his favorite, even though he will never admit it. He is always seen toting around his massive warhammer that had been passed down his family's line. In many cases of Dwarven culture, heirlooms are also often considered 'hand-me-downs', and so while the weapon is considered a valuable artifact, is is also used in the day to day bludgeoning of his enemies. The piece is formed of ironwood and hardened steel, gilded along every strut and edge with silver and gold, fine dwarven engravings marking every smooth surface- even in the wood. What they meant, would have to be found out from asking him. This may be Gremrik's most prized and personal item that he owns.

As a 'sidearm', Gremrik wields and unusual weapon for a dwarf. While it is unusual for a Dwarf to wield a blade, especially within the inner Clans, it is even more peculiar to see one brandish a shortsword, masterfully even. The weapon resembles a traditional human weapon seen commonly within the arena, and at first glance, it is seemingly no different than it's historical twins. It is, however, something of a prize to Gremrik- like most weapons are to their respective Dwarves. When bearded warrior wields this weapon he is usually seen doing so with surprisingly speed and dexterity, despite his obvious strengths and flaws. Down the flat of the blade is an inscription in runic.

## History

Like many a dwarf, Gremrik was born into the clan life, his future pre-defined by traditional societal roles emplaced from centuries ago. To join the warrior caste of his household was the only thing that the man looked forward to from birth, largely due to it being ingrained from birth as being the simple most great honor one could receive. This great honor was to come of age and take upon your duty. Since then, Gremrik has been involved in many clan-feuded wars and skirmishes, establishing himself as a esteemed general and leader of his people. As time progressed however, Gremrik speaks of having to leave the clan and begin his wandering alone as a nomad. As with many other things, however, it seemed predestined that Gremrik would join the other souls trapped within the Mystic Domain of Kullinzios, and as such without warning, he arrived and his former life left him behind.

### Skills

Gremrik has almost literally trained and fought from birth to be the very best warrior he could be. Not only was it a personal goal, but also the duty of his role in the family Clan that required him to be no less than the best. He was less inspired by his own desire to become what he needed to be and more took to heart the strain of importance that lingered over him each and every day. Both venerated and extremely skilled in martial combat, it is tough to find a foe of which the dwarf cannot find some way to chip at and flaw. Since his departure from the clan, however, Gremrik picked up a few other skills along the way to pertain to his survival, primarily his aptitude for hunting. Even though not raised as a builder in his clan, his personal hobbies often clashed with his duties despite his attempts to lessen it, and as such he soon discovered his talent for construction and creation of beautiful dwarven architecture.

### Major Flaw/Flaws:

Many of Gremrik's flaws are racially inherited from his brethren, however the man is not without his own vices born from himself. For example, the man holds a rather serious phobia towards a certain creature that he will almost always explicitly avoid talking about or going near. Albeit while not as serious, the man's desire for ale is very much an addiction that keeps him often local-bound within at least a few miles of a nearby tavern. While rather wise for his occupation and role, Gremrik can also turn to be rather superstitious and attribute simple happenings to the tribute of his dwarven gods.

### Minor Flaw/Flaws:

Perhaps Gremrik's most notable and dangerous flaw is his honor-bound nature. His clan has always emphasized the importance of standing for the underdog and those less fortunate, if not as a show of compassion and kindness, then at the very least a show of honor, even for an enemy. Never will an enemy fall before Gremrik without a weapon in their hand. Like many dwarves, Gremrik tends to hold grudges and vengeance against those who do him, his clan, or his friends wrong. Despite his warrior caste blood and royal placing, Gremrik had always carried very little interest for education, especially when it was forced upon him.

## Personality

Gremrik has a hard spirit and is very difficult to offend or belittle, though there are a few stark lines he will warn people not to cross when they get close. Otherwise, the dwarf is friendly and thankful to most those that he meets, and gives even the most basic respect to those he does not like. Once someone has defined themselves as an enemy of Gremrik, however, he will hold no harsh words or curses when speaking their name- and that soul will find no mercy from the dwarf in any manner.

### Beliefs

Gremrik believes in the ancient dwarven deities, and could very likely recite their names and deeds by heart.

### Quirks

Gremrik has his periods of social mingling, where he thrives in the heart of the conversation and party, but there are also times where the man wishes nothing more than to be left alone. This usually does not echo from any sort of mood or attitude, but rather more as an indescribable feat of his personality that does not change inn good company or not, sad or happy.

### Relationships

Nissarre - Gremrik finds this womans eagerness to poke at him as acceptable, though he is even faster to fire back at full tilt when he is assailed. He has begun to enjoy her company, and will admit that despite her previous act, she is more than capable of carrying her own weight. Regardless of his unadmitted soft spot for her, Gremrik knows that they work well as a pair and recognizes their natural cohesion to get things done in almost all aspects.

At this point, Gremrik has grown comfortable with her companionship and presence and has appointed her as his right hand, and as the Lieutenant Chief of Raven Rock.

Neyn - A strange, woman whom carries a strong foreboding aura. He had met her while travelling in the company of Niss, his companion. Her demeanor, words, and actions say enough to him that he will admit his disposition and lack of trust towards her.

Aila - The tavernkeeper of Crann Ar'Tuar. Her most attractive quality in Gremrik's eyes is her willingness to never ease working for others. She has treated him kindly, and more importantly, provided him with mead. To Gremrik, she's nothing less than a fine lass.

Lex Roweson - Gremrik has a faint suspicion that Lex holds some form of animosity towards him, perhaps at the fact that he is a dwarf. Despite his unkindness towards him, Gremrik holds a modicum of facination with Lex's interest, albeit content with just leaving the man to his privacy from now on.

Hrothgar - Gremrik appreciates Hrothgar's respectful personality and the man's dedication to his tennants, even if his views may differ somewhat.