Fists of the Gorgon

Fists of the Gorgon armorial with Chapter iconography.

Fists of the Gorgon Tactical Marine Darrel of the 4th Clan Company Deszrakt.

The **Fists of the Gorgon** are a Loyalist Successor Chapter created from the lineage of the stoic and unforgiving Iron Hands. They were created in the latter part of the 37th Millennium, a tumultuous period in Imperial history, where the Adeptus Astartes suffered the loss of dozens of Chapters through attrition or corruption by the Ruinous Powers. This era was also marked by several unfortunate calamites from the prior millennium, including the Age of Apostasy and the disastrous 21st 'Cursed' Founding. Attacks by raiding Forces of Chaos and rampaging Orks ran almost unchecked along the Imperium's frontiers. The 23rd Founding was intended to help shore up the losses and repair the power of the Adeptus Astartes.

Following their inception, the newly created Fists of the Gorgon took part in the Siovis Campaign and helped cleanse this region of the galaxy from encroaching Heretic Astartes forces and marauding greenskins. They claimed the Siovis System and its occupying worlds as part of their demesne, claiming the world of Siovis Prime as their Chapter Homeworld. Since that bygone era, the Fists of the Gorgon have continued to stand sentinel over this region of the galaxy, but have answered the call of the High Lords of Terra.

## Chapter History

The Fists of the Gorgon are a loyalist Astartes Chapter, comprising mostly of normal Astartes with their Primaris brethren being sent on near suicidal missions. The Fists of the Gorgon descend from the gene-seed of Ferrus Manus, the Gorgon of Medusa. Raised during the 23rd Founding, or the "Sentinel Founding" in 3.026.639.M37, the Fists of the Gorgon were sent to the Siovis Sector to stave off an Ork and heretical incursion heading towards the Geminae Fabrica. After protecting the Sector in what would be known as the "Siovis Campaign," the Fists of the Gorgon claimed the planet of Siovis Prime as their own, along with its moon, Siovis Secundus. After this event is when the Chapter started to record its history, starting from when they were first conceived to when they fought off the Ork and Chaos incursions into Siovis. The Fists of the Gorgon follow in the footsteps of their progenitor Chapter quite thoroughly, calculating the best way to defeat an enemy as quickly as possible, no matter the cost. If they were presented with two options, one that offered little casualties but took longer compared to one that had high casualties but ended the conflict quickly, they would choose the latter.

## Chapter Home World

The Chapter's homeworld of Siovis is a feudal world, full of lush forests and ferocious wildlife. Siovis itself was once a fortress world but was lost during the Great Crusade due to warp storms, and only being recently rediscovered. The society of Siovis is broken up into many small baronies vying for control over areas, yet none of the many barons have managed to hold onto territory they’ve conquered for long. This is in part due to the Fists of the Gorgon interfering quite regularly, as so constant wars can occur to breed the toughest of candidates. Siovisian culture can also be seen in the Chapter's culture. Battle brothers are allowed to keep their family's name, taking the place of their first name, when they join the Chapter. The family is also taken into the Chapter as Serfs, and to hopefully create more potential Astartes. If a battle brother fails in an important task or somehow dishonours his family’s name, he is no longer allowed to carry his family's name with him. This does not limit a battle brother’s rise through the ranks, however. Though most do consider it to be a great shame to carry.

### Chapter Recruitment

Recruitment into the Fists of the Gorgon is considered an exclusive privilege to any citizen of Siovis Prime. The process as to how one is selected is simple; once every month a tournament is held in each of the six major cities on Siovis Prime. These tournaments consist of a massive free for all to the death, with the last fifty children being allowed entry into the Chapter. There is only one requirement for entering the tournament as well; the child must be between the ages of nine and twelve. Once this gruesome act is over, the children are taken back to the Chapter's fortress-monastery, the Arx Automatum.

Once at the Arx Automatum, the aspirants are met by a group of three apothecaries, a librarian, and medical servitors. Immediately, each aspirant is examined thoroughly if they are compatible with the current gene-seed of the Chapter and not corrupted by Chaos. If the aspirant is compatible, they are taken into a separate room where a group of servitors, which is often overseen by an Apothecary, implants the Ossmodula and the Biscopea. If the child is not ten to twelve years of age they hypno-indoctrinated and receive basic combat training courses until they are of age to receive their first organs. If a child fails any of his trials before his first stages of becoming a neophyte he is culled. If a child is not biologically or spiritually fit for any of the organs, he is culled.

Should an aspirant be psychically able, they will undergo a special ritual to ensure that they are completely pure of spirit. This is overseen by an Iron Father and the current Oracle of the Omnissiah if he is present. The ritual consists of breaking down the walls of the child's mind and delving deep into it. He is then interrogated by the Chaplain to see whether he will tell the truth or not. Should he be found lying about any part, he will be culled. If he is found corrupt in any way, he will be made to swear his fealty and allegiance to the Omnissiah and then culled.

### The Arx Automatum

The fortress-monastery of the Fists of the Gorgon Chapter is a vast series of fortifications and forges, broken off into ten sections, one section for each clan. Each clan section houses the clan's armoury, reliquary, and chapel to both the Omnissiah and the Gorgon. The Librarium, Apothecarion, and the meeting halls of the Iron Council and High Council are all underground. The Arx Automatum itself is built over approximately 2590 square kilometres. The fortress itself is comprised of a series of trenches and walls, nearly every twenty yards of these fortifications having some form of defensive weapon. Along with this, the fortress-monastery also has a vast amount of void shield generators in strategic locations around the defensive lines. Sadly, the fortress' power supply has been lacking ever since its rediscovery, thus, most of these defenses don't even work. Currently, the Chapter's techmarines and Iron Fathers are working on solutions to these problems, alongside representatives from the Geminae Fabrica, who fall under the Chapter's protection.

## Notable Campaigns

### Siovis Campaign

The Siovis Campaign is a series of battles fought during 37th millennium to recapture the Siovis system and to alleviate the Geminae Fabrica, known as the "Twin Forge" in low gothic. The campaign itself was fought for only eight standard Terran years, however, the Chapter would find itself almost completely depleted of Astartes, having to go on a mass recruitment drive. It would not be until much later in the 38th millennium that the Fists of the Gorgon would be returned to the full strength of 1000 Astartes. It would not be until the 39th millennium that the Chapter would adopt the standard size of 2000 Astartes.

### The Siovis Heresy

While the Fists of the Gorgon were partaking in the Indomitus Crusade, only being present due to the request of the Primarch Roboute Guilliman himself, many of the Iron Fathers had grown lax in their duties of ensuring spiritual fortitude within the Chapter itself. Thus, when the Chapter had arrived at Siovis, an entire Clan Company, whose true name has been expunged from the annals of the Fists of the Gorgon, had started to worship Slaanesh in secret. Within half a standard Terran decade they had gone too far to be recovered into the Omnissiah's light, ensuing in a civil war. With the Fists of the Gorgon still recovering from their most recent Crusade, the heretical Clan Company had attacked, stealing multiple vehicles including a Venerable Dreadnought who was said to have been alive and fought during the Great Crusade.

Following the rapid assault and fleeing of the heretical forces from Siovis Prime, the Fists of the Gorgon were a shell of their former selves. However, the current Fist of the Gorgon, Autek Fertor, saw this as a trial from Ferrus Manus himself and inspired hope to the Chapter to fight on and hunt down these heretics at all costs. Many within the Chapter believe that the Heresy came from the introduction of the Primaris Astartes. The reason behind this speculation is due to the fact that the Siovis Heresy is the first time the Chapter had encountered such problems. As of the current date, the Fists of the Gorgon are recuperating their losses.

## Chapter Organisation

### **The Councils**

The idea of a system of a council instead of a Chapter master in a Chapter has been taken from the loyalist Astartes Chapter known as the Iron Hands. Differentiating from the example that their progenitor Chapter has given them, the Chapter known as the Fists of the Gorgon has four councils of which to speak of.

#### Council of the Omnissiah

The Council of the Omnissiah is a strange and mysterious council. Comprised of ten epistolaries, this council is in charge of ensuring the future of the Chapter is not tainted by any warp spawn. Not only this, but the council also may give predictions to see into the Chapter’s future, to a fairly accurate standing. When these things will happen or how is still a mystery.

#### Council of the Flesh

While the flesh may be weak and useless, gene-seed must still be extracted, and those who are still weak must be tended to. The Council of the Flesh is comprised of ten of the Chapter’s apothecaries, of which there are forty in total. This council is in charge of making sure that burial rites are followed, and that the Chapter’s gene-seed stock is kept full.

#### Iron Council

The Iron Council is comprised of the 10 Iron Fathers of the Chapter. This council is in charge of the daily runnings of the Chapter. Should anything happen, the Iron Council will convene in an attempt to find a solution to the problem. This may take a matter of hours, to a matter of months. This council also has the power and ability to elect a “Fist of the Gorgon” from their ranks, who is not only the Chapter's leader during a conflict but is also the Chapter's representative when contacting anyone besides those of the Mechanicus.

#### High Council

The High Council is a gathering of all council representatives to determine something of great importance for the Chapter. This council has only been formed twice. The first time being when the Chapter was first formed, to determine what the Chapter will do after the Siovis Campaign. It was determined that the Chapter would build up its forges and forces, to attempt to rival even that of the Iron Hands. The second time this council was formed was during the Siovisian Heresy. It was determined by this council that no heretics would be spared and that they will be hunted until none are left.

### Officer Ranks

* Fist of the Gorgon - This is merely a replacement for the title of “War Leader,” which is an elected member of the Iron Council, by the Iron Council, to lead the Chapter to war, should a majority of the Chapter be present.

* Wrath of the Gorgon - This is the title of the Iron Captain of Clan Gulmek. This is to signify his intense fury in battle for the Gorgon, as this Iron Captain leads the Chapter’s air assault clan.

* Wrath of the Omnissiah - This is the title of the Iron Captain of Clan Gokvaan. This is to signify his intense fury in battle for the Omnissiah, as this Iron Captain leads the Chapter’s ground assault clan.

### Non-Astartes Personnel

* Artificer - Artificers are Chapter Serfs who are given basic training in the ways of the Machine-God by the Chapter's Techmarines, and perform the routine maintenance on all the equipment and wargear the Chapter uses, freeing up the Techmarines' time for the more advanced and arduous tasks.

* Master Artificer - The master artificer is the serf who oversees the Chapter's forges.

* Master of the Refectorium - The Master of the Refectorium is the Chapter Serf who is put in charge of the kitchens and food processing equipment of a fortress-monastery, and whose task is to ensure that food is always available to all the inhabitants of the Chapter fortress. Since enjoying a hearty meal is one of the very few mortal pleasures that Space Marines indulge in, the position of Master of the Refectorium is often a prestigious one amongst Chapter Serfs.

* Master of the Furnaces - The Master of the Furnaces is in charge of making sure that the forges of the Arx Automatum are constantly burning. This involves not only sacrificing a multitude of slaves but also expending an enormous amount of fuel.

### Honours

* First of Siovis - This title is given to the Chapter’s most skilled warrior, with them being given the Armour of Siovis. The Armour of Siovis is said to be an ancient suit of artificer armour dating back to the Great Crusade.

* Order of Siovis - This is a title given to the Chapter’s most elite members, with members being signified with a green laurel. This title is almost exclusively given to Iron Captains.

* Laurel of the Omnissiah - A laurel made of iron to signify a member of the Iron Council. It is said that one of these laurels grants the wearer the blessing and protection of the Omnissiah himself.

## Order of Battle

### Headquarters

**Autek Fertor, Fist of the Gorgon**
**First of Siovis Ferrus Santor**
**Murlock (Honour Guard)**
**Arves Imanores, *Master of the Flesh***
**Apothecaries**
**Ezrek Ortomionir, *Oracle of the Omnissiah***
**Epistolaries**
**Codiciers**
**Lexicaniums**
**Acolytums** | **Autek Fertor, Fist of the Gorgon**
**Iron Fathers**

### Clan Companies

**(Ground Assault)** | **3rd Clan Company*****Sorrlaag*** | **4th Clan Company*****Deszrakt*** | **5th Clan Company*****Gokvaan***
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Veterans (including Terminators)**
**Dreadnoughts**
**Techmarines**
**Transports**
**Battle Tanks**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Tactical Squads**
**Assault Squads**
**Dreadnoughts**
**Techmarines**
**Transports**
**Battle Tanks**
**Land Speeders**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Tactical Squads**
**Assault Squads**
**Devastator Squads**
**Dreadnoughts**
**Techmarines**
**Transports**
**Battle Tanks**
**Land Speeders**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Tactical Squads**
**Assault Squads**
**Devastator Squads**
**Dreadnoughts**
**Techmarines**
**Transports**
**Battle Tanks**
**Land Speeders**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Intercessor Squads (Primaris Space Marines)**
**Tactical Squads**
**Assault Squads**
**Techmarines**
**Transports**
**Land Speeders**

**(Devastator Company)** | **7th Clan Company*****Murvok***
**(Biker)** | **8th Clan Company*****Gauknii***
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Tactical Squads**
**Devastator Squads**
**Techmarines**
**Dreadnoughts**
**Transports**
**Battle Tanks**
**Land Speeders**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Techmarines**
**Land Speeders**
**Assault Bikes**
**Attack Bikes**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Techmarines**
**Land Speeders**
**Battle Tanks**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Tactical Squads**
**Devastator Squads**
**Assault Squads**
**Techmarines**
**Dreadnoughts**
**Transports**
**Battle Tanks**
**Iron Captain**
**Clan Champion (Company Champion)**
**Clan Guard (Honour Guard)**
**Command Squad (Company Standard Bearer, Apothecary, Techmarine, and Lexicanium)**
**Scout Squads**
**Scout Bikes**

## Chapter Gene-Seed

Much like their progenitor, the Fists of the Gorgon have an excessive hatred towards flesh, claiming that it is weaker compared to that of metal. However, the Fists of the Gorgon take this to the extreme, sometimes going into an unstoppable rage if this need is not satiated. The only way to stop this rage from happening is to change biological appendages with those of metal or to replace a majority of an Astarte's body with metal. The latter of which will stop the possibility of this rage from happening at all. Those afflicted with this rage are terminated on the spot, as it is a sign of weakness to succumb to one's desires.

Along with this psychological abnormality, the Fists of the Gorgon do not possess a Sus-an Membrane, which further increases the desire for mechanical components added to their physique. This increased desire is only there due to the lack of being able to attain a form of stasis.

### Primarch's Curse: Iron over Flesh

When the Chapter's genetic curse manifests itself in an affected Battle-Brother, it comes on in three stages:

* **Stage 1 - A Disdain for Flesh**: The Battle-Brother perceives his flesh as a hindrance. Scarring or punishing the biological portions of his body is the only way to soothe his anger.
* **Stage 2 - Cold Fury**: The ruthlessness of the Fists of the Gorgon manifests more strongly in the Battle-Brother, making him prone to aggression. The Battle-Brother must summon forth all his considerable willpower when confronted by an enemy or by something he considers "weak;" failure means that the Battle-Brother's fury is released in some way, most likely causing a feud, confrontation, or escalating into open violence.
* **Stage 3 - Zero Tolerance**: All Fists of the Gorgon abhor weakness, but the Battle-Brother has taken this attitude to an extreme. The Battle-Brother will seek to remove any perceived source of weakness, to the point of refusing to fight alongside allied forces such as the Astra Militarum - in extreme cases, even entering into open conflict with an allied but mortal force.

## Chapter Combat Doctrine

Some would say that fighting alongside the Fists of the Gorgon is a death sentence in of itself. The Chapter is known to implement assaults that work almost every time. This is done when the Iron Council convenes and spends days calculating the best approach for an assault, how many troops it would take to conduct the assault, and how long the assault should be. If the troop cost on the Chapter's part is too high, and no number of guardsmen or pdf would change the balance, they will simply abandon the battle altogether.

The Fists of the Gorgon do, however, take pride in their Chapter's structure. That is ten double strength Clans, each of which has its speciality. The Chapter uses this to their advantage whenever possible. This also leads to the Clans usually fighting in unison, but the Chapter seldom fights in full strength, instead opting to send a demi-company to each battle.

## Chapter Beliefs

Like their predecessors, the Iron Hands, as loyal sons of the Gorgon, Ferrus Manus, the Fists of the Gorgon are ultimately defined by their hatred of weakness of any kind, a hatred that extends to their own bodies, for they hold that all organic bodies, even those of a genetically-enhanced Space Marine, are ultimately frail and subject to the weaknesses brought on by age and disease. This obsession manifests most notably in a distinct preference for high levels of cybernetic replacement among their Battle-Brothers. Those who have fought alongside the Chapter remark that they possess a frigid manner and seemingly emotionless responses, taking little pleasure in success.

## Notable Members

Autek Fertor

Autek Fertor is the current Fist of the Gorgon (Chapter Master) of the Chapter. Hailing from Clan Deszrakt, this ancient Astartes has been alive for well over a thousand standard years. While he is still not the oldest space marine to date, he is still one of the oldest to be outside of the sarcophagus of a Dreadnought. Autek Fertor is always cold and calculating, never once changing his tone of voice no matter what is happening around him. Being armed with the *Hammer of the Gorgon*, Autek Fertor is also a force to be reckoned with on the field of battle, not only due to this relic thunder hammer but also due to his vast amount of combat prowess and cybernetic enhancements.
Lech Sothan
Lech Sothan is the current clan leader and Iron Captain of Clan Avarrskaan. A formidable duelist and an admirable leader, Lech Sothan has been in service to the Chapter almost as long as Autek Fertor has, making him the second oldest member outside of the Chapter's dreadnoughts. Having a suit of Cataphractii pattern dreadnought armour as his suit of armour, just the sight of him is quite something to behold on the battlefield. His tactical prowess is also second to none in the entirety of the Chapter, always calculating, and always adapting. Unlike a majority of the Fists of the Gorgon, Lech Sothan chooses to show his emotions as well when on the field of battle, often shouting profanities and insults towards the enemy.
Thulus Morim
Thulus Morim is the current clan leader and Iron Captain of Clan Deszrakt. Being a master tactician and accomplished swordsman, Thulus Morim had risen through the ranks of the of his Clan Company. The Iron Captain is said to be around 500 years old, and one of Autek Fertor's closest advisors, and the only person to resemble a friend to him. Thulus Morim is a firm believer that Ferrus Manus is forever watching his deeds. Thus, he charges headfirst into the most dangerous of scenarios to attempt to gain as much glory as possible while complying with the plan the Iron Fathers had calculated.
Ezrek Ortomionir
Ezrek Ortomionir is the current Oracle of the Omnissiah. Being a potent psyker, Ezrek has very reliable psychic foresight, often accompanying Autek Fertor into battle to assist in performing pre-battle calculations. Life for the Oracle to be had not always been easy, as he was almost culled during his initial interrogation. Before the presiding Iron Father could make the ultimate judgement, however, the young Ezrek had a psychic premonition. He had decreed that the Fists of the Gorgon would undergo a terrible trial within the near future, and they should prepare. Fearing some heretical power was at work the Iron Father had almost slain the boy. However, the Librarian had stopped the man before Iron Father could end the boy's life, stating that he had seen what he had seen while their minds were connected, and he had seen Ferrus Manus and the Omnissiah with him. Thus, Ezrek would start his trials as any other aspirant, save for the fact that he would become a Librarian someday.
Makrev Akaan
Makrev Akaan was the first Fist of the Gorgon and founder of the belief system the Chapter uses to this day. Little is known of this man except for that he was killed in the line of duty during an ork incursion of the Siovis Sector.
## Chapter Relics

***Hammer of the Gorgon***
A thunder hammer almost as old as the sons of Ferrus Manus are, some say that the hammer was forged by the Gorgon himself. Regardless of its origins, the *Hammer of the Gorgon* remains a pinnacle of technology. The hammer itself is considered to be the most sacred relic of the Fists of the Gorgon Chapter. Much like the *Axe of Medusa*, the *Hammer of the Gorgon* is carried by the current Chapter's war leader, in this case, the Fist of the Gorgon himself. What differentiates this hammer from others is that it has more energy stored, thus, when the hammer strikes true, the explosion is increased tenfold, allowing more damage to be done, and for more armour penetration.
***Maul of Siovis***
The *Maul of Siovis* is a relatively young weapon to be revered as a relic. Being forged by **Autek Fertor** himself, this power maul is one of the few deployed by the Fists of the Gorgon. This maul is only carried by the First of Siovis, a title that was created with this maul. The reason for this is because the maul itself has an enhanced power supply, allowing it to do far more damage than most other Astartes power mauls.
***Armour of Siovis***
The *Armour of Siovis* is said to have a piece of the Gorgon's armour embedded in it, allowing for further protection. On rare occasion, this armour is said to stop blows from enemies, redirecting them away from the wearer. The warrior who carries the title of "First of Siovis" wears this armour.
***Omnissiah's Wrath***
The *Omnissiah's Wrath* is a combi-melta carried by Lech Sothan, Clan Avarrskaan's current Clan Captain. The *Omnissiah's Wrath* has a master-crafted boltgun in the stead of a regular boltgun. The *Omnissiah's Wrath* was created by the first Fist of the Gorgon of the Chapter, and thus is considered an ancient and revered relic.
***Omnissiah's Blade***
The *Omnissiah's Blade* is a power sword carried by Thulus Morim, Clan Deszrakt's current Clan Captain. The *Omnissiah's Blade* has been passed down from Clan Captain to Clan Captain, being created with the combi-melta *Omnissiah's Wrath*. This weapon is revered amongst those in Clan Deszrakt, and thus to be in the presence of this blade is said to bring a renewed vigour into the hearts of the Clan's Astartes.
## Chapter Fleet

### Composition

The current fleet composition of the Chapter is split up amongst the first nine clan companies, the tenth clan company being used only for training, recruitment, and defensive purposes. Clan Avarrskaan, being the most experienced clan of the entire Chapter, has the largest clan fleet. Avarrskaan has control of two of the clan's Battle Barges, the ancient and revered ships known as the *Wrath of the Omnissiah* and *Protector of Siovis*. Clan Deszrakt has control of the Chapter's third Battle Barge, known as the *Might of the Gorgon*. This Battle Barge does not stay with one clan, as it is the "personal transport" of the current Fist of the Gorgon. With the current Fist of the Gorgon being Autek Fertor of the fourth Clan Company "Deszrakt," the Battle Barge follows that clan's fleet. The composition of the Chapter's fleet, when together, follows as such.

1. Avarrskaan
	* *Wrath of the Omnissiah* (Battle Barge)
	* *Protector of Siovis* (Battle Barge)
	* *Wrath of Sothan* (Strike Cruiser)
	* *Fury of Avarrskaan* (Strike Cruiser)
	* *Wrath of Siovis* (Strike Cruiser)
	* *Steelbound* (Nova Frigate)
	* *Iron Serpent* (Nova Frigate)
	* *Gorgon's Redemption* (Nova Frigate)
	* *Gorgon's Salvation* (Gladius Frigate)
	* *Broken Blade* (Hunter Destroyer)
2. Gulmek
	* *Pride of Gulmek* (Strike Cruiser)
	* *Daemon's Bane* (Strike Cruiser)
	* *Siovis' Glory* (Gladius Frigate)
	* *Wrathful Fist* (Gladius Frigate)
	* *Mourning Brother* (Hunter Destroyer)
3. Sorrlaag
	* *Wrath of Sorrlaag* (Strike Cruiser)
	* *Gorgon's Will* (Strike Cruiser)
	* *Calculated Victory* (Gladius Frigate)
	* *Scorning Brother* (Gladius Frigate)
	* *Perfect Victory* (Hunter Destroyer)
4. Deszrakt
	* *Might of the Gorgon* (Battle Barge)
	* *Fury of the Gorgon* (Strike Cruiser)
	* *Hammer of the Omnissiah* (Strike Cruiser)
	* *Autek's Wrath* (Strike Cruiser)
	* *Gorgon's Rage* (Nova Frigate)
	* *Gorgon's Fury* (Nova Frigate)
	* *Decimation of Karel Mor* (Gladius Frigate)
	* *Deliverance of Siovis* (Gladius Frigate)
	* *Bringer of Perfection* (Hunter Destroyer)
5. Gokvaan
	* *Makrev's Vengeance* (Strike Cruiser)
	* *Hammer of Siovis* (Strike Cruiser)
	* *Sundering of Heretics* (Gladius Frigate)
	* *Annihilation of Xenos* (Gladius Frigate)
	* *Carnage of Mutants* (Hunter Destroyer)
6. Harrkaan
	* *Harrkaan's Anvil* (Strike Cruiser)
	* *Harrkaan's Hammer* (Strike Cruiser)
	* *Harrkaan's Rending* (Gladius Frigate)
	* *Harrkaan's Fury* (Hunter Destroyer)
7. Murvok
	* *Murvok's Vigilance* (Strike Cruiser)
	* *First of Siovis* (Strike Cruiser)
	* *Luman's Duel* (Gladius Frigate)
	* *Venegeful Fist* (Hunter Destroyer)
8. Gauknii
	* *Confutatis' Blessing* (Strike Cruiser)
	* *Maledictis' Wrath* (Strike Cruiser)
	* *Mourning Offspring* (Gladius Frigate)
	* *Frightful Hand* (Hunter Destroyer)
9. Gaukgul
	* *Branthan's Might* (Strike Cruiser)
	* *Virtious Blade* (Gladius Frigate)
	* *Omnissiah's Fist* (Hunter Destroyer)
10. Durrgol
	* Clan Durrgol has no clan fleet. Should a clan need the use of scout squads, they will travel with said clan's fleet.

### Notable Ships

* ***Might of the Gorgon* (Battle Barge)** - The *Might of the Gorgon* has been in the Fists of the Gorgon Chapter since its creation. It has seen action in every campaign the Chapter has taken part in, and it serves as the personal flagship.

* ***Wrath of the Omnissiah* (Battle Barge)** - The sister ship of the *Might of the Gorgon*, the *Wrath of the Omnissiah* has always been with the first clan, serving as the clan's flagship. This ship is considered to be crewed by the most experienced members of the Chapter.

* ***Protector of Siovis* (Battle Barge)** - The *Protector of Siovis* is a relatively new ship, being granted to Clan Avarrskaan for exceptional duty in the field of battle. This ship has already proved its mettle, having felled the *Perfection* of the Warriors of Perfection Warband of Heretic Astartes.

* ***Wrath of Sothan* (Strike Cruiser)** - Given as a gift to the Chapter for their help during the War of the Omnissiah, the *Wrath of Sothan* belongs to Clan Avarrskaan, being named after the current clan leader, Lech Sothan. This cruiser, although fairly new, has seen a great amount of action, destroying a plethora of Chaos cruisers, and even a Despoiler class battleship.

* ***Fury of the Gorgon* (Strike Cruiser)** - The *Fury of the Gorgon* is quite the extraordinary ship. Being recovered from the Siovis system, the ship appeared to be just drifting through space. The damaged logs of the ship show that it was from the Horus Heresy, being belonged to a loyalist branch of the Luna Wolves. This ship, while being just recently fully repaired, is more focused on longer-ranged combat than anything else.

## Chapter Appearance

### Chapter Colours

The Fists of the Gorgon primarily wear black coloured power armour except for the faceplate, shoulder pauldron trim and the poleyn (knee guards) being bronze in colour. Each Clan Company has an individual symbol which is often worn on the right shoulder pauldron or one of the greaves. A white coloured squad speciality symbol (Tactical, Assault, Devastator and Veteran) is indicated within a small cog symbol on the chest guard. It is unknown how the Fists indicate squad number.

As the Fists of the Gorgon are similar in temperament to their genetic forebears, they too, also possess an almost pathological hatred of the flesh and are compulsively driven to replace their biological flesh with cybernetic replacements and enhancements. Often, many veteran battle-brothers appear as living automatons, for after centuries of service, they have fully enhanced themselves with bionic augments, having replaced the remainder of their biological flesh and organs. Their bodies are now inorganic marvels as their organic flesh has been entirely replaced by gleaming metal. Those veterans who are granted the honour to wear Tactical Dreadnought Armour willingly undergo a painful bonding process and extensive cybernetic augmentation. The only original biological components left within their transhuman bodies are their brains, spinal columns and twin-hearts. They are the epitome for their younger brethren to aspire to, for they have removed the last shreds of their biological inheritance and are truly free of physical pain and weakness.

### Chapter Badge

The Fists of the Gorgons' Chapter badge is a stylised outstretched black, open-faced, armoured gauntlet outlined in bronze, centred on a field of darkest black. Their Chapter icon is a symbolic representation of their progenitor's ancient Chapter symbol of the iron gauntlet, which represents Ferrus Manus's metal-covered hands.

## Chapter Relations

### Allies

* Geminae Fabrica
* Knight House Laburiel

## Notable Quotes

### By the Fists of the Gorgon

"*Brothers, know that with each injury you take, you are only one step closer to being made of eternal metal. Have this drive your hearts to press onwards, for the Gorgon, and the Omnissiah.*"
— Autek Fertor
"*Onwards, Terminators of Avarrskaan! Do not bring shame to the Gorgon's name!*"
— Lech Sothan (During the Second Siege of Siovis Prime)
"*Suffer not the shame of defeat, my brothers. For those who are defeated will bring only the shameful gaze of the Gorgon himself.*"
— Thulus Morim
"*Onwards, my brothers! For the Eternal Enemy is beyond those gates! The enemy who had attempted to kill Ferrus Manus! Finish what they had started, with bolt and blade!*"
— Ferrus Santor during the Siovisian Heresy
### About the Fists of the Gorgon

"*They are unlike any of which I have seen. They do not care about their losses, so long as the will of the Omnissiah and their "Gorgon" are fulfilled. Perhaps they will prove a powerful ally in the future.*"
— Archmagos Juris Aes of the Geminae Fabrica
## Gallery

Pict-file of the current Fist of the Gorgon (Chapter Master) Autek Fertor of Clan Deszrakt, wielding the ancient, yet ceremonial, power axe *Siovis' Edge*.

Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Salamanders Successors
 Raven Guard Successors
 Chimeric Lineage
 Unknown Lineage
 Renegades

[Source]