Sx04 - The Artificer's House

***The Artificer's House*** is the 4th session of the campaign*.* It is preceded by Sx03 — Welcome to Artemis Cove, and followed by Sx05 — A Revolution in Posttown.

This session takes place over a single day: Pemti the 11th of Leontes, which was also Rigani's Birthday (this was unknown to the group at the time). Notable moments of this session are meeting the Rival Party again and the first fight with them, as well as finding the tracking orb that would later take the group to the Snowbrook Facility.

## The Artificer's House

As we approach the Artificer's house the curtains and the door is slightly ajar, as if it had been broken into - closed to a degree that any passerby wouldn't notice it was open. It's a nice house, with two floors and a ventilation system coming out of the top floor (there is likely a forge up there). The house appears to be no one home. As we enter the house we notice it has been ransacked as if someone was looking for something.

#### THE STUDY

In the study all the Artificer's books and letters have been scattered across the floor. In these notes we learn the Artificer's name: Orym Omara. We also learned that someone was writing to Orym looking to buy some bags of holding - Orym seems to be an expert in creating them. The letterhead has a an owl with a spear: a company logo. The only thing that hasn't been moved or touched is a globe in the corner - it has been bolted to the ground. An investigation check from Oto found that it opened with a piece with a geometric design on it. We took the piece.

Though the group is unaware of this, we also learned that Khantos' parents knew Orym and held him in high regard.

#### THE KITCHEN

Carban went into the kitchen and found that all of the food in it had been spoiled - Orym has been missing for a while.

#### THE TOP-FLOOR

The door to top floor has been barricaded close. Up there we found a hallway with four doors leading to: Orym's bedroom; the Bathroom; Orym's Forge (Oto was the one to find this); a Storage Room.

#### THE STORAGE ROOM

The storage room is full of crates and we notice that someone has been dragging them out of the room - multiple people taking things. Not everything has been taken but it feels as if whoever is moving these is taking a break and will be back soon. We open a crate and find fabrics to make a bag of holding with them. Then the group was attacked by mimics - it appears whoever is stealing these crates has placed the mimics as a security measure.

#### THE BEDROOM

Adrasteia investigates the bedroom and finds a panel with the geometric pattern Oto found in the study. Oto then inserted the piece into the wall, which opened a secret room.

#### THE SECRET ROOM

In the secret room there were three chests and a lock-box. One contained the notes of Orym, one contained 2400 gp and a statue of Athena, and never found out what was in the third chest (or missing notes). In the lock-box were two marbles. While we were investigating Orym's Notes, The Rival Party returned and revealed themselves as the people who had invaded Orym's house.

We attempted to hide in the secret room - Oto used his mage hand to take the piece out of the wall and hide it under the wardrobe. However they called for Hunag who disabled the mechanism and opened the door. We fought during which a sixth member of the party was revealed - a rogue (Hunag). We defeated them knocking Henrik and Kevlurman unconscious and then the Akotel used a rune on his helm to teleport the party away. Other things noted in the battle is that the Paladin was surprised to see anyone at the house.

After they left the house, the group talked with the public who said that Orym hasn't been heard from for 1-2 weeks. They then finally had a Long Rest at the Heroes tavern.