Chaos Plane

## [WIP - Updated 10/01/2023]

The Plane of Chaos is a elemental plane and considered a prominent Outer Plane.

## Geography

This plane is most notable by the shifting array of colors. A kaleidoscope of colors rotates around the sky and reflects off the waters surface. The plane is made up mostly of water, causing the various patterns to appear all around the viewer. With each twist and change of the colors the cosmic universe changes. The people here have adapted to a world of no night, constant lights rotating around them at all times.

A few small islands that do exist float down from the sky and slowly back into the water and below. Since these masses are not stable those who have taken residence here have created towns of boats and barges.

The major form of transportation and travel used by outsiders are boats. Although once in the water directions to your next location could be difficult due to the islands changing. Flying about you can see hundreds of Cardinals of Directions, these little birds will swoop down upon travelers and assist in directions from time to time.

The islands that rise from the ocean depths to the distant sky never change stuck in a constant loop of existence. This happens since they are believed to touch the Plane of Order for a brief second. Although the speed the ascend can differ. It takes roughly 4 days for the largest island to rise from the oceans depths to the skies limit. The smallest and quickest achieves this goal in a matter of hours.

It is said that the islands can lead you to different realms, but to ride the islands and step off at the right time (wither that be in the sky or the oceans depths) would require a great amount of luck. Rumors and legends abound, however there is no documented evidence.

## Realms

Realms in Chaos do not have a simple way to reach them. Within other Planes you may find a permanent path leading you to each realm, however here destinations are accomplished randomly.

This can make returning to a specific realm a frustrating event, especially since attuning yourself to a specific realm is **impossible**. The Lords of each realm do not aid in this ability either, enjoying the idea of adventurers working their way through to find them. Different Lords have been known to banish individuals if they even attempt such a thing.

#### Realm of Lost Things

This large location is laced with magical energies canceling all forms of soothsaying to find items lost within. However, with a high enough search skill you never know what you'll find. Most things here are broken, incomplete, or outdated. Randomly items will litter from the sky, so it is imperative for survival to keep looking up.

It's believed certain Chaos creatures sneak into the Material Plane and liberate things from their materialistic overlords.

The land is a seemingly endless sea of lost items. There are mountains of socks, heaps of books, a plethora of stacked boxes and even something as impressive as a tower of ships. These piles of items cause massive maze to be worked through. Once you enter the realm you may find yourself lost within a few hours of walking.

The only notable location, is the city of Misplacia. From a distance this city looks just like another pile of junk, but once entered you find yourself in a land of trade. Misplacians tend to spend their days scouring the mountains looking for items to trade among each other. They build lavish dwellings filled with the treasures they have bartered for.

*"I once came upon a house created entirely of Garden Gnomes. It's roof was even edged in pointy red hats! Honestly, to this day it is still the most disturbing thing I've ever witnessed."* *- Flavious Morkenstein*

#### Sea of Discord

This is considered the most dangerous realm to accidentally end up in. Since there are not physical attributes to grasp onto. Once entered you find yourself floating in a sea of colors, your mind going through states of confusion, sadness, panic and madness. To describe how one escapes from this place would prove impossible as the means are completely different for each individual.

#### The MadHouse Asylum

This realm is a place that lost spirits and physical beings roam to when they have lost all will and subsequently destroyed there remaining sanity. The wardens here have taken it upon themselves to lock away the potentially dangerous. The problem here is that the wardens have no concept of who is a patient or not. The winding hallways and corridors seems to be endless, littered with locked doors and various instruments on carts stationed in wait. Screams randomly echo the hallways, and the dim lit corridors echo with the sounds of footsteps.

#### Realm of Woe

At first Glance in this realm you may believe you have been transported back to the safety of the Primal Plane. The reflection to Phantara is remarkable but as you travel the vacant roads towards civilization you begin to find devastation. Large sections have been destroyed leaving behind craters and divots.

#### MMMMMM

The trick to this realm is figuring out if you shrunk or the world grew bigger, although I guess the answer does not really matter in the end. This is mostly referred to as the "Realm of Giant Food" and mostly sought by Guthries. As you walk through the fancy feasts and past the lakes of chocolate you may find the coveted town of Pantry. This town is well named, its large wooden gate accessing entrance to the stores within.

Pantry has many exotic characters living within it, from the notorious gang "The Ginger Snaps" to the proud owners of the Licorice Lounge. Where ever you roam in this vivid and delicious world you might find yourself wondering if you should ever leave.

* Ummmm
	+ Every time you walk into the next area/room you forget why you are walking in there.
* Fortuna - "If your lucky enough to get here, you must be lucky enough to get back." Las Vegas
	+ Huge Casino
	+ Impersonators of Miss Fortune's favorite adventurers and bards
	+ Gambling games
	+ Brothels
	+ High Rollers Section
	+ Performances
	+ Death Defying stunts
	+ Bright Lights
	+ Amazing food and drink

## Points of Interest

* Land Islands
* The Cage of the Beast
* Boat Cities
	+ Thisway
	+ Thatway
	+ Overhere
	+ Nowhere
* Portals to Somewhere -portals that float around and appear often when you really want to go somewhere, but where?
* Lone House - floats in the sky and occasionally rotates. Home of the Chaos lord, Tim.
* Chaos Forge - random in random out - turns most normal items into sludge but has been known to turn things into artifacts or high ranking items. The forge itself will only allow one item per person per x time.
	+ All coins given to the forge will be thrown back as 1 chaos damage per pem value (1 wald = 100 chaos)

## People/Flora Fauna

Cardinals of Direction: These birds love giving directions and will help you get somewhere, unable to fly in a straight line.

Citizens of the Floating Towns - collection of creature and races

Forge Keepers - Large group of talking Mice who run the chaos forge

Master Forger - has nothing to do with forging, but they can copy almost anything.

Master Forager - Has nothing to do with foraging, but can pick flowers in a blink of an eye.

## Entities of Importance

Chaos Lord: Tim

Crimson Egg, Leader of the Cardinals, never hatched.

The Admiral, a large talking ship. Ruler of the Isle of Boats

Dock / Xu / Bushi / Hai, all look the same with a different hat, runs the trading markets in each city.  Claims to be brothers.

Chorus Lord, not to be confused with Chaos, even though he is a Chaos Lord.  He is responsible for all musical sounds you may or may not hear.

Mama Chaos, she’s your mother weather you like it or not, master of storms.

Lady Luck/ Miss Fortune

## Resources of Value

Rainbowmart products - black market

Gems - always uncut, they are the most chaotic, locating in the rising islands

Exotic Food