Outpost

## *The 3 Permanent Outposts*

In Dead Frontier 2 there are three known safe zones known as outposts around the game world, if you are not out battling the infected, you are usually found strolling around in one of these outposts. Each outpost building offers a number of services to the player, these services include a Trader that allows you to access the marketplace, a Trainer that allows the player to perform a stat reset for the price of 200 credits & handing in missions, an account stash (item storage) that the player may store their items in, a mailbox to communicate with other players some guards that may be interacted with (these do not have a use yet), and a larger amount of normal NPC's that offer the player missions. These mission NPC's can be found in the first room of an outpost and each room connecting to that first room, this was changed to prevent NPC's from spawning deep in an outpost building making them hard to find.

Outposts also serve as respawn points, should the player die in the game world, they will respawn at the last outpost they visited. Infected cannot spawn inside an outpost.

Here is the list of the outposts available in Dead Frontier 2, outpost building layouts regenerate daily similar to the game world's procedural generation, they may look different than as shown in the screenshots, but all services will be available.

Dallbow Police Department (Dallbow, level 1 zone)Dallbow Police Department (Dallbow, DPD outpost builidng outside)Haverbrook Memorial Hospital (Haverbrook, level 10 zone)Haverbrook Memorial Hospital (Haverbrook, HMH outpost building outside)Greywood Star Hotel (Greywood, level 20 zone)Greywood Star Hotel (Greywood, GSH outpost building outside)
## *Outpost Structures*

### *Account Stash*

Because of the amount of free space currently available in the outposts, both new and old arrivals are allotted a select amount of space to store their objects. Initially, each survivor is given 20 storage slots, which can hold 20 items (Clothing, weapons, food, etc). However, outposts have finite storage; in order to obtain more room for your stuff, you must purchase more slots, which currently can only be bought in 40-slot bundles. These slots can be purchased along with the Account Slot Bundle for the price of 500 credits in the character menu.

### *Guard NPC's*

With the infected roaming so close to the outposts posing a threat to the few remaining survivors of the N4 Pandemic, tha guards found within the outpost walls are the last line of defense between the survivors and the grasp of the N4 Virus.

These NPC's can be interacted with and respond with a simple chat line relating to their experiences. Currently Guard NPC have no use in the game, but we expect they will have a use in the near future with the addition of outpost attacks (AdminPwn has stated that he may add Guards to help players in Single-Player mode in the future, but there is no time estimate as to when this could be).

### *Mailbox*

With the outbreak knocking out much of the infrastructure around the world, one of the key things that went with it were telecommunications. With such few methods of communication still available to reach survivors at longer distance, civilization had to return to the old school method of mail and courier services.

The mailbox is a service within the outpost that allows players to communicate with others by sending private messages or receiving them. There are other types of message the player may find here as well, such as server messages, and market messages. The mailbox could also be used to send another player money along with a message, do not however a 15% tax is applied to the transfer taken off the amount of money sent. (Sending $100 to a another player will actually give them $85.)

### Mission NPC's

Some of the last living survivors of the N4 Pandemic, battered and broken, many of these everyday people have had horrifying experiences with the infected and seen the lives of loved ones taken from them at the hands of monsters. While struggling to get through every day, these people have jobs for other survivors, whether it be assurance on the fate of a loved one, or a service to help with survival.

These NPC's can be interacted with and respond with a mission the player is able to go and complete in return for a reward of experience and money. The missions offered can range from exterminations in a specific building/street, retrieve a specific item from a specific location, collect blood samples from a specific location, or locate a missing person.

### The Trader

Players here can:

* Buy things that other players sell
* Sell things by posting your items
* View incoming private trades
* View outgoing private trades

To buy an item, select "Buying" in the marketplace window, proceed to select the category you wish to search in then select "Search" at the bottom. You may optionally fill in the item name, min/max prices, or min/max level items to narrow the search.

To sell an item, select "Selling" in the marketplace window, proceed to click on the item you wish to sell in the inventory tab then select "Sell". You will then be prompted to enter the selling price of your item, enter any value, or 0 for free. One more confirmation window will appear asking if you are sure you wish to sell the selected item for the written price, click "Yes" to place your item on the marketplace. Ensure to look at the item you are trying to sell on the marketplace beforehand so that you do not sell the item for a lower/higher amount than the normal item value.

In order to trade, buy or sell with individual player(s), you must be in the same **outpost** or game area of the player(s) that you want to do business with. To begin the transaction, go to a player's profile and click "Offer Items". You will now have been directed to a trade window which you can see any outgoing offers to the specified player. Similar to the market, in order to send an item, select the item in your inventory, then select "Sell", enter a value (or 0 for free) and confirm the transaction.

Trading is done at your own risk. If an item is taken during a trade where they asked you to send first then they don't send report it to a global moderator and in most cases that player will be banned. (Note: you're limited to like 3 trades per item)

**Note**: Moderator roles are currently unknown in Dead Frontier 2, until clarified on what their capabilities are, it is highly recommended to be very cautious with any trades as they may, or may not be able to help you.

### The Trainer

Players here can:

* Skills Reset

The skill reset or better known as a stat reset is available in Dead Frontier 2 should the player decide they're not happy with the skills they chose and want to start over without having to create a new character. To perform a skill reset at the trainer, the player will need to have 200 credits available in their account, this is a paid feature. Once selecting "Skill Reset" the player should read through the dialog to ensure this is what they are looking for and if satisfied, select "Reset Skills". Now similar to leveling up, the player should open their inventory and select "Add Skill" to reallocate all their skill points.

Ever since the patch update in 30th May 2020, you can now **hand in missions to any Trainers allocated in the outposts without finding the quest giver** out in the City. Missions like Find Blood Samples, Find Missing Person (Both dead or alive), Find Item & Give Item can now be complete without receive the quest from the quest giver & submit it to the Trainers.

To submit a quest to the Trainer, the player must 1st ensure to **have the mission items in their inventory first or acquired the information that the missing person's alive**. Then, return to the outpost & look for the Trainer, interact with him. After that, select 'Hand In Missions' & DONE! You have submitted the quest.

In order to ensure players can track on the quests that are available, **it is most recommended for players to have DF2 Haven open in their 2nd devices or Steam Overlay** to keep track of their mission progressions & guides.

Take note : ***Players can finish the all the missions without interacting with the Missions NPCs, but only the Extermination mission requires the players to interact with the Mission NPC who's giving the quest FIRST before engage in the mission.***