No Sleep for the Wicked

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> *The path of the righteous is like the morning sun, shining ever brighter till the full light of day.*
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## No Sleep for the Wicked

### Code

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Town must use all information available to them to make sense of their present situation

### Town Roles

Auditor, Emcee, Fall Guy, Lazy Tracker, Medic, Profiler, Sleepwalker ×4, Villager ×2

### Non-Default Settings

Informed Daystart, Force Vote (Optional), Punish Initiators

## Description

Town has four ways of gathering information, but oftentimes that information will be insignificant on its own. When combined with other info, however, town can amass many confirms, and potentially out players as mafia. Designed to be a setup that appears basic at face value, but has a lot going on mechanically.

## Optimal play

Emcee visitors should probably always claim Sleepwalker, unless they feel like the Profiler is going to check them (if they aren't actually a Sleepwalker). The exception to this is if a power role is solving an Emcee cc war, or if town asks for all power roles to claim.

### Town

Town's five power roles have to work together smoothly in order to garner information. A lot of info is useless on its own, so the power roles should all try their best to not get killed. Medic is vital as a role, preventing the investigatives from being nightkilled when they claim.

Town has two ways of confirming players as visiting roles: through Emcee and through Lazy Tracker. However, the two are not entirely symmetrical:

* Emcee can confirm players as visitors, but cannot confirm players as non-visitors like Lazy Tracker can. If a player never visits the Emcee, it cannot be assumed that they are necessarily a non-visiting role.
* Emcee, obviously, needs to have players visit them, while Lazy Tracker visits the players themself.
* Emcee also functions as a sort of bait role that can out the Busboy. This is beneficial because it can confirm a past/future mafia flip as Fall Guy, and also turn the Hitman into a visiting role.

All visiting power roles should avoid outting the Emcee, accidentally or otherwise, as it gives Hitman a free shot and/or prevents them from ever getting nightkilled.

If one of the investigative roles gets roleblocked, Emcee visitors that night are confirmed to not be the Hooker. Thus, if the Jaywalker dies, they are confirmed town.

#### Auditor

Auditor can check players to see whether or not they have a gun. Anyone holding a gun is guaranteed to be the Hitman.

Auditor does not necessarily ever need to find the Hitman in order to be useful: anyone not holding a gun is confirmed to not be the Hitman. Because of this, anyone who Lazy Tracker checks as nonvisiting and Auditor *also* checks as not having a gun is soft confirmed. (They are not hard cleared due to the possibility of Hooker choosing to not visit at night.)

Auditor should never check Emcee visits or players that the Lazy Tracker has outted as visitors, because Hitman does not visit.

Auditor should check players that the Lazy Tracker has outted as non-visitors to be able to soft confirm them.

#### Emcee

Emcee is in an interesting situation where it wants to both stay alive to confirm players as visitors, but also to bait a nightkill and out the Busboy. Play according to whether you are attempting to bait a nightkill or not, but avoid the Hitman shot under any circumstance.

If Emcee dies at night, and has only one visitor, that player is outted Busboy. (If Busboy is dead, they are an undetermined different mafia role.) If Emcee dies on a night with *multiple* visitors, town is in trouble, as they will have to ultimately decide which of the visitors is mafia.

If Emcee gets nightkilled, you can safely assume that any previous Emcee visitors are town, unless mafia is throwing. (Mafia wouldn't kill Emcee if they knew who they are, they would have Hitman shoot them.)

Anyone who visits Emcee and flips Mafia was the Busboy.

#### Lazy Tracker

Anyone who Lazy Tracker sees as non-visiting has a theoretical probability of a 3 in 4 chance of being town, at the start of the game. (This number is not necessarily accurate due to the aforementioned Hooker situation.) Thus, if Hitman dies, all non-visitors are soft confirmed. (They are not fully confirmed due to the aforementioned scenario with Hooker. However, if Busboy dies, Hooker will visit the nightkill as well, hard clearing non-visitors as town.) The only exception to this is if no one dies at night, because mafia theoretically have the option of killing no one. This only becomes an issue on a night where Medic saves, because mafia are likely to be killing every night. (If the host chooses to use the force vote setting, this is irrelevant.)

Anyone who Lazy Tracker sees as visiting who flips Mafia was the Busboy.

Anyone who Lazy Tracker sees as non-visiting who flips Mafia was the Fall Guy.

It is also important to remember that anyone who gets roleblocked by the Hooker will appear as non-visiting that night. Luckily, only town can be roleblocked in this setup.

#### Medic

Medic plays normally, protecting outted power roles. If all Sleepwalkers happen to die early, visiting randomly make be suboptimal due to the possibility of being outted as a power role by the Emcee, but this scenario is rare.

#### Profiler

Profiler is fairly weak, due to the fact that all of the mafia roles are different, and the fact that there are 3 different roles in the setup that see themself as Villager.

Profiler is, thus, best at confirming players as the role they claim to be. For instance, Profiler can solve cc wars by confirming a player as a power role or outting them as a fake.

If no power roles have outted, Profiler can check Emcee visitors to see if they are Sleepwalker. Players who are not Sleepwalkers in this case are not outted mafia due to the fact that a majority of the other power roles can visit (unless said roles are all dead). If the Lazy Tracker has outted their notes, Profiler can, likewise, check visitors to see if they are Sleepwalkers. Checking non-visitors to see if they are Villager or not is not usually optimal due to the existence of Fall Guy and the fact that Auditor will likely be checking those players anyway.

If Profiler has absolutely no information available to them whatsoever (such as on the first night), check a player who you think is a Villager to see if they are a Sleepwalker, because there are more Sleepwalkers in the setup than any other role.

#### Villager claim (Fall Guy, Sleepwalker, Villager)

If you visit Emcee, or if the Lazy Tracker outs you as a visiting role, you are revealed as a Sleepwalker to yourself. There is no need to share this information with town, unless you are being voted out.

If the Lazy Tracker outs you as a non-visiting role, you are either a normal Villager or the Fall Guy. Same principle applies. Fakeclaiming to trick mafia may be useless due to the possibility of being Fall Guy.

### Mafia

If Medic is dead, mafia may counterclaim Emcee to potentially out one or more power roles by either having them check the actual Emcee, or by forcing them to out their notes to out the player as mafia. This is only recommended if a player is going down anyway, because Emcee is usually unccable. However, this outs both the Emcee and other power roles as well. This strategy is not recommended while Medic is alive because it will be difficult to kill the power role that you just outted.

#### Busboy

Busboy wants to stay alive to prevent non-visitors from becoming confirmed town. Worst case scenario, at least create doubt in the minds of town to make you look like the Fall Guy. Avoid nightkilling Emcee, because that outs you as Busboy.

#### Hitman

Hitman exists to allow the mafia to kill Emcee safely. Shooting the gun early may be tempting, to avoid Auditor and make their checks useless, but in the long run, it can be far more worthwhile to save the shot for the Emcee. However, in the end, it is all up to the Hitman in question to decide.

If Jaywalker or Hooker finds the Emcee, the Hitman will know who they visited, and is then able to shoot that player. However, town may then believe that that Emcee visitor is outted mafia. This is a WIFOM scenario, where Hitman doesn't know the perfect time to shoot: they must find the right balance between preventing their teammates from looking bad and avoiding Auditor.

Remember that shooting your gun not only prevents you from looking guilty to Auditor, but also prevents players from being confirmed as town.

#### Hooker

Hooker usually roleblocks investigatives, but does not necessarily need to here, because that confirms Emcee visitors that night to not be the Hooker. It is a risk/reward situation. Hooker may also choose not to visit (while Busboy is alive) to appear as non-visiting to the Lazy Tracker. However, Hooker may also want to help in Emcee hunting. (see Jaywalker below)

#### Jaywalker

Jaywalker wants to stay alive to prevent Emcee visitors from being confirmed town when an investigative gets roleblocked. Jaywalker should also visit town players to Emcee hunt. Jaywalker should never visit mafia while the Emcee is alive. Once the Emcee is dead, however, it no longer matters who they visit.

The same principle that applies to Auditor also applies to Jaywalker: Auditor may never find the Hitman, but they can find players who are guaranteed to not be Hitman. Likewise, Jaywalker (and Hooker) may never find Emcee, but they can confirm players to not be Emcee, which makes them safe kills.

## Trivia

* The setup was originally created with the concept of Profiler being very weak in mind, best at checking players to confirm them as the role they claim. The setup grew from there.
* When choosing the setup's name, possible alternative names included "Hit the Hay" and "Eternal Sleep." Both names referenced the many Sleepwalkers in the setup, but Hit the Hay was rejected due to placing too much focus on the Hitman, and "No Sleep for the Wicked" sounded overall cooler than Eternal Sleep.
* This setup can be unflatteringly abbreviated as "NSFW."