Power Ups

4 different power-ups are seen in Does Not Commute. Once you unlock one, you have it for the rest of the game, working even in previous levels that did not previously have usage of the powerup.

## Main power-ups

The 3 main ones are made by Robert 'Crazy Bob' Foley, at his business "Crazy Bob's".

### TURBO

On the tenth car of the Suburb, you unlock the first out of three power-ups called TURBO, which increases speed, enabling you to reach your destination quicker but gives you less traction (handling), which leaves you unable to take [extremely] sharp turns (while in motion) and slide into tight spaces (without drifting).

### **When to use TURBO:**

You should use TURBO if:

* The car you are driving is SLOW and takes up a lot of time to drive.
* You are LOW on time and you can't reach any extra time before the timer runs out.
* You want to outrun a faster car which crashes into you.
* You want to get to get extra time faster.
* You are planning on going into open space, where there is lot of room to drift, which helps you enter tight spaces.
* You know you can handle TURBO on any kind of car.
* You can resist the temptation to crash into things at high speeds. (such as buildings.)
* You want to preserve as much time as you can.
* You want to reach point B quicker of the next checkpoint quicker.

1. Examples: Clark Jensen's Citicar, Mr. Ruiz's forklift, and the golf carts.

## Gallery/Examples

1. (some possible situations:)
2. Usually, it could be a sports car.

Stewart-Donnahue accident.jpgBrown-Donnahue accident.jpgStewart-Julia accident.jpgBrown-Julia accident.jpgNi-Ko Bim-Zawang-Julia accident.jpgCharles Schneider going through Ni-Ko Bim-Zawang.jpgMs. Donnahue pushing Mrs. Stewart.jpgMs. Donnahue pushing Dr. Brown.jpgJulia pushing Mrs. Stewart.jpgJulia pushing Dr. Brown.jpgMrs. Stewart pushing Ni-Ko Bim-Zawang.jpgMrs. Stewart pushing Charles Schneider.jpgMs. Donnahue smashes into lightpost.jpgMrs. Stewart smashes into lightpost.jpgDr. Brown smashes into lightpost.jpgNi-Ko Bim-Zawang smashes into lightpost.jpgCharles Schneider smashes into lightpost.jpg
Donnahue-Beck accident.jpgDonnahue-Dalton accident.jpgDonnahue-Duncan accident.jpgDonnahue-Ward accident.jpgDonnahue-Ferssel accident.jpgDonnahue-Fitzpatrick accident.jpgJulia-Duncan accident.jpgJulia-Fitzpatrick accident.jpgJulia-Ashley accident.jpgStewart-Fitzpatrick accident.jpgStewart-Ashley accident.jpgBrown-Fitzpatrick accident.jpgBrown-Ashley accident.jpg
1. (especially between Circular Buildings and vintage buildings.
2. As seen below.]

You are driving one of the first couple of cars, but you CAN use it on other cars too.

1. (It's quite difficult to use it on police officer Johnson, Ms. Stewart or Dr. Brown's sports cars, as they go quite fast.)
3. (Examples:)

These cars are all going to the next checkpoint, following the same roads.

??

??

??

Ms. Donnahue is leading the cars of the harbor into the Metropolis/Future, on the other side of the laser road and checkpoint sign.

Charles Schneider's big future crash! (And getting stuck with Julia)I (Charles Schneider) can't pass Ni-Ko Bim-Zawang!

### **When NOT to use TURBO:**

You should NOT use TURBO if:

* The car you are driving is already FAST enough and you are already having a hard time controlling it.
* You have LOTS of time and crashing at the extent of TURBO is just wasting it. (excepting possible time bonuses.)
* You are planning to go through tight spaces which won't give you any space to drift out of it.
* You are driving one of the LAST couple of cars which leaves you to dodge a lot of cars.
* You can't handle TURBO all that well just yet.
* You know that your route is very crammed with cars and you would drift all over the place and crash into them.
* You are low on time, BUT you can reach an extra time VERY quickly but it's in a tight space, otherwise, use TURBO or don't.
* You just can't stop crashing or resist the temptation to crash at high speeds.
* If you rage easily (No offense intended) because you just keep crashing, then TURBO is NOT for you. Definitely.
* If you want to have a better chance of beating the game because TURBO doesn't technically "increase" your chances of beating the game. (Besides faster speed, with more time, but more chance of crashing and losing seconds.)

### Radio commercial

***Ladies and gentlemen, here at "Crazy Bob's", we understand what you're going through.
Sometimes you just can't go as fast as you like.
Perhaps a bit of speed is exactly what you need.
(Vroom vroom vroom)
So come and yourself a turbo.
(Vroom vroom vroom)
That's the sound of my turbo.
Make your car go faster, then you'll be the master...
Come and get yourself some "Crazy Bob's" turbo.
Vroom, vroom, vroom! That's right get a turbo!
Vroom, vroom, vroom!
I want you to have a turbo!
Just step on the gas and you go feel fast!
So come to "Crazy Bob's" and get yourself a turbo! (CRASH!) Turbo technology may light you on fire.***</noinclude>

### TRACTION CONTROL

**TRACTION CONTROL** is a power-up in Does Not Commute. Sold by Crazy Bob's, this addition at the bottom of the car increases driver control, and can make the car drive in circles without drifting or skidding.

</gallery>

#### **When NOT to use TRACTION CONTROL:**

* The car you are driving is SLOW and can't drift or leave any significant tire marks on the road because remember, TRACTION LOWERS YOUR SPEED (very slightly), so you don't want a already SLOW car to be SLOWER (the slightly smoother acceleration will not really reduce time). TURBO is more efficient with slow cars,
* If it's NOT necessary to use it TRACTION, like when you are on the 2nd car and the 1st car doesn't even go near you and your car is slow, then there is a ZERO need for TRACTION in this case.

#### Radio commercial

**"Ladies and gentlemen, let me ask you something.
Is your car slipping all over the gosh darn road?
Do you wish you had more control?
Well, come on down to "Crazy Bob's"!
We got tires, we got wheels and we even got hubcaps, but most importantly ladies and gentlemen, we got TRACTION CONTROLLL!
You see, when you get your hands on some TRACTION CONTROLLL!
You control the car like it's your best friend, the car becomes your best buddy on the road.
Y-Y-You together and your driving, y-y-your going in a straight line, for ONCE, a straight line!
So kids, come on down to "Crazy Bob's" upgrade emporium!
Learn to drive like a champ!
With TRACTION CONTROLLL!
Traction control is intended for entertaining purposes only and is not affected to treatment or care of any disease or ailment."**</noinclude>

### ARMOR

After the eighth car [on the ninth car, Mr. Wilson] of The Beach, you unlock the third of three power-ups (Four, if "Practice Mode" counts), ARMOR. When you equip ARMOR, you gain complete invincibility from all crashes. Nothing can hurt you. The downside is that your car is significantly slower than usual and you accelerate much slower as well. And no, not the same speed decrease as TRACTION CONTROL, this one is much bigger. You car is slowed down to a crawl with ARMOR on. Use this only if you're sure you're going to crash otherwise. Or if you just want to mess around and fly off the map (yes, cars no longer crash. Instead, when hit, they might bounce off objects such as buildings and other cars. It will cause a lot of glitches...).

## Example Uses

Non-smoky cars are assumed to be using armor in the pictures.

Mr. Satelle bumping Mr. HallMr. Price wore the armor to prevent crashing. (Clark Jensen also. He is buried under several other crashed cars.)Dr. Brown, being very fast in a sports car, would break Ni-Ko Bim-Zawang's antique car unless it wore ARMOR.Surrounded by cars, Charles Schneider would most definitely break if not for the armor.The same here. (Ni-Ko Bim-Zawang would have been crashed around by the sedans and sports cars a lot, and would be emitting smoke right now, if it also weren't for the armor.)The cars wore the armor (except Ms. Donnahue with TRACTION CONTROL). (Mr. Sculley is drifting professionally with TURBO instead.)The golf carts wore the armor to prevent being crashed by Clark Jensen.Non-smoky cars obviously wore the armor, especially the Charles Schneiders, golf carts, and Clark Jensen.Dr. Brown can bump two (very shaky and smoky) Future Cars with the armor, without breaking.Bumping into the Future Cars is no problem - Dr. Brown can just push past them and reach 88, and time travel!Mrs. Stewart can also bump two (very shaky and smoky) Future Cars, with the armor.Ms. Donnahue wearing the armor to slow down and crash Julia and three Future Cars.Dr. Brown's pileup.jpgWith the armor, the sedans and sports cars can be protected from crashing into a damaged Mr. Sculley, Mr. Lee, Duncan or Mr. Ferssel.Mrs. Clemons pushing Lord Ridley.jspgBeing subject to so many bumps, the cars here would have to wear the armor to not crash and fill the air with smoke like Ms. Reid.With the armor on, Dr. Brown can bump into Mrs. Stewart and Mr. Ferssel without breaking (all the better for time travel!)For Mr. Kirby and Charles Schneider not to crash and break, they obviously wore the armor.On the way to the Metropolis/Future, a huge car pileup ensued after Ms. Donnahue ran a campaign to lead everyone into the future. (Luckily, most wore ARMOR.)The Charles Schneiders, Ben Womack, and police officer Johnsson are investgating why Mr. Shepard came here, before the laser road joined.Ms. Donnahue is chasing after Mrs. Smith for her apples, and Ben Womack and two Charles Schneiders are surrounding Mr. Shepard, crashing him to extract information from him about the Metropolis/Future. ([[Police officer Johnsson and retired Dentist Charles Schneider are watching from behind.)Mr. Ruiz is very confused about that voice, and is going with Ms. Donnahue to see the Lee twins.Mrs. Smith wants to give some apples to Ms. Donnahue! (Wearing the armor, Mrs. Smith can stop drifting as much, continuing on a straight path to avoid falling into the pit or crashing into the Checkpoint sign, or the buildings.)To avoid crashing into the kerb or the tunnels' walls of the City (Night), Mrs. Clemons used the armor to carefully bump into them instead, and slowly turn out to reverse from the tunnel, and continue to follow Mr. Clemons.Ni-Ko Bim-Zawang, wearing ARMOR, crashed Charles Schneider, and then Mrs. More.The cars, with ARMOR on, are crashing Mrs. More.Ni-Ko Bim-Zawang, wearing ARMOR, crashed Mrs. More into the huge pileup of Future Cars.</noinclude>

## Radio commercial

**"Ladies and gentlemen, what if you could do whatever you want and to do it without any consequences!"
What if that was the case!?
Well, guess what, now it is.
You could be the maniac you truly are inside of your heart!
I know, I know what you got going up on in there!
And that your heart of yours, YOUR DARN MANIA!!"
(Maniacal laughter)
So listen up, come on down to Crazy Bob's!
We got probiotic armor for your car that'll make you drive like a rock star!
That's my motto at Crazy Bob's, Downtown, come on down, QUIT SCREWING AROUND!
Purchase of Armor avoids all collision and liability insurance."**

As you can clearly see, "ARMOR" might fail on you. Maybe if you crashed really hard (like this accident: ), the "probiotic armor" will fail, unfortunately, "Crazy Bob" has foreseen such a situation as this and has made sure the product avoids insurance for the client's car. So if you buy "ARMOR" and you crash and it doesn't work, well, you just wasted your money on something that avoids your insurance claims. Tough luck for you then!
</gallery></noinclude>

## Practice Mode

On the eight[h] car of The Amusement Park, you unlock a mode called "**Practice Mode**", which enables you to test drive any car with any power-up, without fear of crashing into another car. You can still crash into buildings though. This is primarily served as a way for you to plan out your routes (meanwhile going straight through potentially obstructive cars) or maybe practice handling certain vehicles you have trouble with. This can and can't be considered a power-up as it does help, but it's not something that affects actual game-play, (like, driving the car for real), (apart from leaving oil marks when you crash). You also get transported into a greyscale world, and the only color, albeit dim, comes from lights illuminating the surrounding area (e.g. street lights, or car headlights, or the tail lights.).

Charles Schneider inside his house in practice mode. (At least his car is still intact, though he'll have to take out thousands of dollars of insurance on his house!Mrs. Warner's test drive!Unlocking the power-up with Mr. Diaz.