Update 11-09-18

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Bug Fixes

* Bug fix where penis would get bigger with each login.

* Fixed bug on Hunter 85 where player would lift his torso while chambering new rounds.

* Fixed ear position on a prisoner head.

* Fixed a bug where some deluxe features where not available on first join. (Black shirt).

* Fixed bug where melee weapon stops working until unequipped.

* Fixed bug with corpse appearance in singleplayer. If you died with a slim or fat body the corpse would be a muscle body.

* Fixed a bug where autodestruct timer for some items did not trigger and the items would stay on the island indefinitely, and could potentially cause lag and slow down frame rate.

* Fixed banjo/guitar equip/unequip animations.

* Improvised bow and recurve bow animation fixes.

* Fixed a bug where all ballistic vests had the same caption and description.

* Fixed a bug where sodium levels were replicated with lower precision than intended causing inaccurate numbers in the GUI.

* Fixed a bug where arms mesh would sometimes disappear when unequipping clothes.

* Interaction component won't mark objects in stencil buffer any more (Crates in naval base do not flash blue anymore).

* Fixed a bug where urinating would lock hands and penis if interrupted.

* Fixed a bug where it was possible to increase penis size without it affecting other attributes.

* Possible fix for inventory side slots sometimes getting in a corrupted state (minimized, not showing what's equipped).

## Quality of life Changes

* Arrows can be stacked up to 12 now. (was 5 before)

* Added one higher and one lower octave sounds for all musical instruments (Press Shift for higher octave, Ctrl for lower octave)

* Created and added Arrow trail particle

* Decreased candle heat radius

* Increased render distance for team mate name text to 200m

* Added near DoF when aiming down the sights

* Increased the factor at which sodium is lost through urinating. Also this depends on the amount of fluid you lose while urinating.

* Implemented automatically joining of ammo when added to inventory

* Adjusted fire animation speed for M9 and Deagle for a smoother and better firing experience.

* Puppet body gives bones now when chopped

* Added correct weight to all arrows and adjusted stack to be destroyed if exhausted

* Added new faster reload animations for Kar98 in events

* Made event loadout equipment icons more visible

* Added participation prize awarded to prisoners that stayed in the game event till its completion (10 FP)

* Crafting will now take holstered items into account

## Admin Commands

* Implemented SetWeather admin command. The range is from 0 to 1. 0 is clear and sunny weather, 1 is full storm weather.

* Implemented VisualizeBulletTrajectories true/false command. If you enable it you will be able to see trajectories of bullets when shoot.

* Implemented better drone accessibility. Now you do not need to delete your character on the server to be able to play as a drone. When you are in the main menu press Ctrl + D and you will enter into the drone mode, and next time you enter a server you will play like a drone. Also the admin drone is golden so you can differentiate between NPC drones and admin drones.

This is what drone mode looks like in the menu:

## Nvidia GeForce Optimization

* Nvidia added SCUM into GeForce experience for optimization, so you can check out that as well!