Daevic Aspect/Dominion

* Original
* Desire
* **Dominion**
* Evolution
* Fixation
* Harmony
* Hatred
* Knowledge
* Mutation
* Obsession
* Progress
* Vigilance
* Wrath

**Descriptors:** See text

**Class:** Daevic

**Slot:** Blood

**Saving Throw:** See text

*A nebulous cloud of akashic energy takes shape around you, coalescing into various forms as it channels the powers of your passions and emotions.*

When you shape this veil, choose one daevic passion. The effects of this veil are determined by the chosen passion. If you have levels in a class that grants you a passion, you must select that passion when you shape this veil.

**Note:** This is the page for the **Dominion** aspect, you can find the other aspects here.

Shaping this veil infuses the area surrounding you with the sheer force of your desire to take dominion over it. You radiate a 10-foot radius aura of dominion. Whenever an attack or ability targets a creature other than you within this area, you can force that attack or ability to target you instead if you could be a valid target for that ability (you must be in a creature’s melee reach to force them to attack you with a melee weapon, for example, and you cannot redirect an ability with a range of personal). You must be able to perceive or otherwise detect an attack or ability to redirect it (you could not redirect attacks made by an invisible creature unless you can see invisible creatures, for example). If an ability targets multiple creatures and you aren’t included among the targets, you can redirect the abilities effects from only one of those targets to yourself.

Whenever you redirect an attack or ability to target you, you gain a +1 competence bonus to AC and saving throws against the effect.

If the source of the attack or ability you wish to redirect has an Intelligence score of 1 or higher and is unwilling to have their attack or ability redirected, they may make a Will saving throw to resist having their attack or ability redirected to you. If they succeed, they are immune to further attempts by you to redirect their attacks or abilities until the beginning of their next turn. If they fail, they do not receive additional saving throws to resist this effect until the beginning of their next turn instead.

As part of reinvesting your essence you can change the size of this aura in 5-foot increments from a minimum of 0 feet (essentially disabling it) or a maximum of its maximum radius.

**Essence:** For every odd point of essence invested in this veil, the saving DC of this veil’s effect increases by an additional +1 and the competence bonus to AC and saving throws against redirected attacks and abilities increases by +1. For every even point invested, the maximum radius of this aura increases by 5 feet.

**Chakra Bind (Blood):** Binding this veil to your Blood chakra further empowers your area of dominion. This veil gains the Teleportation descriptor. As a swift action you can teleport to any location within this veil’s aura.

Additionally, whenever a creature other than you is targeted by an attack or ability in your aura, you can spend an immediate action to teleport yourself and that creature, swapping your spaces and forcing the attack or ability to target you in place of that creature. An unwilling creature receives a Will saving throw to negate this teleportation. The creature making the attack or ability does not receive a saving throw to resist targeting you instead of the teleported creature.

If the creature you swap places with is larger than you, you must arrive in a space that leaves you as a valid target for the attack or ability you are redirected to you. The spaces you and the target swap places with must be large enough to fit both you and the target, otherwise you cannot swap places using this ability.