Onslaught

**Zombies Onslaught** is a co-operative game mode featured in *ShooterofIO: Modern Ops III*. It was released on July 19th alongside Season Five.

As a 2-player experience, players will have to survive against Zombies and special enemies on Multiplayer maps.

## Overview

At the start of Zombies Onslaught, the player will spawn in alongside a Dark Aether Orb, which itself is encased by a glowing, purple dome. Exiting the dome will result in the player(s) taking damage. Zombies will begin to spawn within the Dark Aether Orb-affected region, and must be killed in order to increase the Orb's power to 100% (a bar on the left showcases the Orb's Power, with each kill adding 10% to the progress). Once the Orb Power is at 100%, the Orb will explode and kill all remaining enemies in the area, whilst moving to a different location. This completes what is known as a "Surge". After another Surge is completed, the Orb will move once again and set down, enlarging itself and allowing an Elite enemy (or 2 Special enemies, which are referred to as Elites in Onslaught as well) to spawn, while also counting the Elite spawn by itself as a Surge. Once the enemies are defeated, they will drop a Random Perk Power-Up, as well as various other items, such as weapons or equipment. This completes an "Elite Surge". The Orb will move to a new location, repeating the process indefinitely. Elite Surges also drop Aether Tools, which appear as Dark Aether Wrenches. Picking up one of these Aether Tools will result in the currently equipped weapon being graded by one Quality Tier. Another item that may also drop from Elites are Weapon Chalices, Which depending on the grade, will also provide the currently equipped weapon with a pack a punch upgrade. (Bronze for tier 1 Pack a Punch, Silver for tier 2 and Gold for tier 3). Please note that Weapon Chalices are separate and unrelated to Surge chalices, which are earned through completing a set number of Elite surges in a single game.
Throughout a playthrough of Zombies Onslaught, the player are able to earn "Chalices". These Chalices are granted by completing a certain amount of Elite Surges, and grant XP upon being earned. Bronze Chalices are earned upon completing 3 Elite Surges, and grant 2500 XP. Silver Chalices are earned upon completion of 5 Elite Surges, and grant 5000 XP. Finally, Gold Chalices are earned upon completing 8 Elite Surges, and grant 7500 XP. These chalices, as of Season Two Reloaded, also appear as drops that can be picked up, resulting in the current equipped weapon being upgraded to a higher rarity.

Unlike the typical Zombies experience, Onslaught does not feature the Mystery Box, Perk-a-Cola Machines, or the Pack-a-Punch Machine. Thus, the player must rely on items dropped throughout gameplay by enemies in order to gain new weapons, Perks, and to upgrade their weapon.

Several weapon blueprints can also be earned by playing Zombies Onslaught:

* The QBZ-83 "Hellhawk" blueprint is rewarded to players who killed 5 Elites.
* The Type 63 "Crowstorm" blueprint is rewarded to players who earned 7 chalices.
* The Diamatti "Primal Hunter" is rewarded to players who earned a Bronze chalice or higher.

## Variants

### Chaos Onslaught

**Chaos Onslaught** is a version of the mode which made it harder. It's like playing the mode on Hard Difficulty.

## Intel

*Main article: Onslaught/Intel*
Currently, Onslaught has 20 pieces of intel.