Immortal Weapon 4 (Redfall Ridge and Tanari Jungle)

Hi, I'm Deckard Cain, the laziest and yet also the most important member of the Roshpit Champions devteam. If you enjoy any aspect of this game, I will attempt to take credit for it, but I deliberately limit my responsibility just enough so that I can't be credibly blamed whenever something breaks or sucks.

The other pages with information about Immortal Weapons have nice features like tables and graphics and drop rate information, and I commend their authors for these efforts. Whereas I am technically fully capable of constructing those things myself, as I have done billions, perhaps even dozens of times before, I am way too busy to do all that right now. This Doritos-and-black-olives sandwich won't eat itself, and the ensuing bout of violent diarrhea and projectile vomiting always requires my full attention.

Instead, I will let you all in on a secret technique for determining where any specific Immortal weapon can drop:

If you go to https://www.roshpit.ca/items?slot=weapon (which is a page on the game's official website), you can see all the Immortal weapons for each hero. Clicking on the weapon you're interested in will take you to a new page; if you examine the URL of this page, you will see the item's internal ID string. For example, the page https://www.roshpit.ca/items/item\_rpc\_omniro\_immortal\_weapon\_3 has the text "item\_rpc\_omniro\_immortal\_weapon\_3" at the end of its URL - that is the internal name of Omniro's *Mace of the Drakken* weapon. (You can see *any* item's internal name in this manner, not just weapons!)

If an item's internal name ends in "immortal\_weapon\_1," then it drops only in the Pit of Trials dungeon, within the Arena map. As that wiki page explains, all enemy units in the Pit of Trials have a small chance of dropping any Immortal weapon from that list, but the penultimate boss of the dungeon, the Pit Lord, is guaranteed to drop four of them at random.

If an item's internal name ends in "immortal\_weapon\_2" or "immortal\_weapon\_3," then it can be found only in Sea Fortress. The three bosses at the end of each lane (the giant bronze Omniknight, the Siltbreaker behemoth, and the big talkative purple Invoker) each drop a single random Immortal weapon of those persuasions, and the final boss Val'dun will drop four of them.

Finally, if an item's internal name ends in "immortal\_weapon\_4," it appears only in Redfall Ridge and Tanari Jungle, but not just anywhere: The game MUST be set to Legend difficulty, and you MUST use the map's difficulty-enhancing consumable item (the ruby thing for Redfall Ridge and the Spirit Stones for Tanari Jungle). You can check the map's difficulty status in the top-right corner of the screen. Unlike other Immortal weapons, this group cannot be obtained by slaughtering random creeps, instead being found only after defeating the penultimate, secret bosses of those two maps - that means the World Tree for Redfall Ridge, and the Ancient God for Tanari Jungle. I can't remember if those bosses drop just one random type 4 Immortal weapon, or if they drop four of them at a time like the other weapon-yielding bosses from other maps, and I'd go check right now, but I'm being yelled at by a meter maid for pissing in the coin slot even though it clearly says I'm still paid up for 2 hours AND I didn't dribble any on the sidewalk OR expose my peter (I keep a black tube sock with a toe-hole in the bottom for these exact circumstances, you never know when you'll have to urinate discretely in a school zone).

In the event that more Immortal weapons are added to the game, I'm sure someone will bother me to update this page with information on where to find them, and I might even do it before they have to remind me a seventh time. I appreciate your patience, as well as your continued patronage.