Iridescent Shards

In other (unofficial) languages:

**Iridescent Shards** *(IS)* are one of the **8** in-game currencies featured in *Dead by Daylight*, and were introduced with Patch 1.2.0.

## Overview

**Iridescent Shards** are one of the Player Progression Currencies and can be used to unlock Unique Perks in the Shrine of Secrets, as well as higher Tiers of those Perks, and various Cosmetic pieces in the in-game Store.
The former use case is an alternative to raising a Character's Prestige Level.

### History

Originally, **Iridescent Shards** could only be used to purchase Teachable Perks from the **Shrine of Secrets**, which then allowed them to spawn in the Bloodwebs of all Characters.
This original use case was an alternative to raising a Character's Level to **30, 35, 40**, where the Teachable Perks would spawn naturally, and was the original purpose for implementing the **Shrine of Secrets**.

## Obtaining

**Iridescent Shards** are earned by gaining Experience Points from playing Trials and thus progressing one's Player Account Level.

On *Dead by Daylight Mobile*, **Iridescent Shards** may also be obtained from completing Daily and Weekly Rituals.

### Amount

The amount of **Iridescent Shards** obtained is determined by your Player Account Level. Levelling up the account will reward the Player with a certain amount of Shards.

## Spending

### Shrine of Secrets

*This information applies as of Patch 6.1.0.*
**Iridescent Shards** can be spent in the Shrine of Secrets to purchase and unlock Perk Tiers of **Unique Character Perks** as an alternative to (further) prestiging the Characters to whom they belong.

Purchasing a Perk Tier from the *Shrine* will replace it with the next-highest Tier.
The cost depends on the available Perk Tiers:

* **Tier I: 2,000 IS**
* **Tier II: 4,000 IS**
* **Tier III: 6,000 IS**

If a specific Perk already has **Tier I** unlocked, the price for the higher Tiers is adjusted as follows:

* **Tier II: 2,000 IS**
* **Tier III: 4,000 IS**

If a specific Perk already has **Tier II** unlocked, the price for **Tier III** is adjusted to **2,000 IS**.

If a specific Perk already has **Tier III** unlocked, purchasing it will instead grant **100,000 Bloodpoints**.

### Old Shrine of Secrets

*This information applied before Patch 6.1.0.*
**Iridescent Shards** could be spent in the Shrine of Secrets in exchange for **Teachable Character Perks**.
When a Perk was purchased from the *Shrine of Secrets*, it would be until the *Shrine* next refreshed.

Teachable Perks cost either **2,000 Iridescent Shards** or **2,700 Iridescent Shards**, though the latter only if the Perks were part of one of the most recent DLCs.

If a Player had already unlocked one of the Teachable Perks available for purchase, buying that Perk again from the Shrine of Secrets would instead grant **150,000 Bloodpoints,** or, if that Perk was from a Character of a recent DLC, it would instead grant **250,000 Bloodpoints**.

### In-game Store

*This information applies as of Patch 2.0.0.*
Players can use **Iridescent Shards** to purchase individual Characters from original (meaning 'non-licensed') Chapters and Half-Chapter DLCs for **9,000 Iridescent Shards** each.

## History

### Up to Patch 2.0.0

* The amount of obtained Shards was directly tied to the time a Player spent actively participating in a trial. 1 minute of active play would reward them with **1 Iridescent Shard**. The maximum amount that could be obtained in a single trial was capped at **10 Iridescent Shards**.
* **Iridescent Shards** were capped at **1,000**.
* Teachable Perks generally cost **550 Iridescent Shards** or **750 Iridescent Shards** if they were from a recent DLC.
* Buying an already owned Teachable Perk would reward you with **200,000 Bloodpoints** or **250,000 Bloodpoints** if they were from a recent DLC.

### Fifth Year Anniversary

* For the duration of the Event, Teachable Perks cost **1500 Iridescent Shards** with the Shrine of Secrets being refreshed every 24 hours.

## Trivia

* **Iridescent Shards** are the second currency to be released in the game, after Bloodpoints.
* **Iridescent Shards** and Rift Fragments are the only currencies to rely on *XP*.

## Gallery

* The current icon of **Iridescent Shards** (since Patch 3.3.0).
* The old icon of **Iridescent Shards** (pre-Patch 3.3.0).