Agrippan Last and Final

Standard Issue

## The 41st Agrippan Hoplites "The Last and Final"

**Home World Type:** Imperial World (Agrippa Triari)

**Commanding Officer:** Sanguine, seeking to prove regiment's innocence and devotion to the imperium \*at any cost\*

**Regiment Type:** Grenadiers

**Doctrine:** Anti-Aircraft

**Special Equipment Doctrine:** Vanguard

**Favoured Weapons:** Voss Automatic Grenade Launcher, M34 Autocannon

**Drawbacks:** Lost Homeworld

Bonuses:

* +3 to WP, +3 BS, +3 TO, +3 to Any, -3 PE.
* Blessed Ignorance: -5 on all Forbidden Lore.
* Talent: Bombardier
* Talent: Die Hard
* Talent: Hatred Heretics
* Talent: Hatred Mutants
* Talent: Storm of Iron
* Special: +10 to hit Aircraft, Ships, Flying Creatures.
* Begin play with 2d10 Insanity Points

Aptitudes:

* Ballistic Skill

Skills: Common Lore (Imp Creed), Common Lore (Imp), Linguistics (Low Goth) Tech Use,

### Standard Kit:

* 1 Anointed Toolkit
* 1 Auxiliary Grenade Launcher
* 1 Best Craftsmanship Lascarbine (Main Weapon) with four charge packs or 1 Best Craftsmanship Combat Shotgun (Main Weapon) with four clips
* 1 Blanket
* 1 Chrono
* 1 Data-slate
* 1 Deadspace Earpiece
* 1 Grooming Kit
* 2 Knives
* 1 Krak and Frag Grenade
* 1 Mess Kit
* 1 Micro Bead
* 1 Rechargeable Lamp Pack
* 1 Respirator or Gasmask
* 1 Rucksack
* 1 Set of Basic Tools
* 1 Set of Cognomen Tags
* 1 Set of Poor Weather Gear
* 1 Sleep Bag
* 1 Suit of Light Carapace Armour
* 1 The Imperial Infantryman's Uplifting Primer
* 1 Uniform
* 1 Water Canteen
* 1 9-70 entrenching tool,
* 6 Demolitions charges per Squad,
* 2 Grenade Launchers per Squad,
* 1 Lascutter per Squad
* 1 Siege auspex per Squad

## Meet the Regiment

* Corporal DeGroot McTavish - Demolitions Expert.
* Trooper Nyota D'sawn - Breacher, Chimera Gunner.
* Imaginifer Aghaly Ag Alambo - Ministorum Priest
* Sergeant Cassius Cost - Squad Lead

### Standard Issue Transport

**CHIMERA ARMOURED TRANSPORT**

Type: Ground Vehicle (Tracked)

Structural Integrity: 35/35

Tactical Speed: 15m

Cruising Speed: 70 kph

Maneuverability: +0

Size: Massive

Vehicle Traits: Amphibious, Enclosed, Rugged, Tracked Vehicle

Crew: 1 Commander (Turret), 1 Driver, 1 Gunner (Hull Weapon)

Carrying Capacity: 12 Imperial Guardsmen plus wargear.

Armour
34
22
16

Upgrades: Camo Netting, 'Dozer Blade,

**Camo Netting:**

Camo-netting requires no test to install or remove, and is easily rolled up and stored on the hull of a vehicle. It completely covers a vehicle once installed, and all Tests to spot a camouflaged vehicle suffer a –30 penalty. Camo-netting does not hide a vehicle that is moving or shooting. If a vehicle with camo-netting catches fire, roll 1d10; on a result of 5 or lower, the camo-netting is damaged, and does not function until repaired..

**'Dozer Blade:**

A vehicle with a ‘dozer blade increases the Armour of its Front Facing by +4. Additionally a ‘dozer blade allows the vehicle to treat terrain with heavy rubble and other detritus as open ground as long as it moves no faster than its Tactical Speed each Turn.

## Non-Player Characters

### Regimental Command:

Commander Augustine Blayde Rispania II

Commissar Ajan Volk

Captain Bondavoa Hesh

Lieutenant Jacon Sommer

## The Triari Sector

Agrippa Triari

Vispania Triari