recursal/Fanatic-Fandom huggingface dataset:
Connection

Connection is a type of currency used in Trading with other Sects.

## Gaining Connection

* Successfully completing a Task from a Sect, which grants 2 Connection and also 200 Favor. These tasks generally involve giving the sect a rare item, such as an Elemental Fruit or a Morrow Pill. These tasks are generated every 2 weeks.
* Giving the Sect Leader of a Sect a liked item, which grants 1 Connection and also 200 Favor. Each item can only be gifted once, however you can assassinate the Sect Leader, which causes a new Sect Leader to be generated with new liked items. This can be done by entering a map after discovering their location outside their home sect and killing them.
* A sect may randomly ask for a rare item (popup window will mention that they will be "grateful"), which will grant 1 Connection and no additional Favor.
* Completing the Paladin Order event by killing the cultist grants 2 Connection with Blue Lotus Temple
* Visiting Blue Lotus Temple after unlocking the Thunderclap Cave Secret and carrying Painting of the Four Symbols grants 100 Connection every time the event triggers.
* Constructing the Wonders Triple Purity Temple and Purple Cloud Palace grants 1 Connection with all Sects one time.

## Losing Connection

* Failing to complete a Task from a Sect, which loses 2 Connection and 200 Favor.
* Giving the Sect Leader a disliked item, which loses 1 Connection and also 200 Favor.
* A Golden Core Disciple rental (purchased from the Sect) being killed, which loses 5 Connection and also 200 Favor.
* A Legacy Artifact rental (purchased from the Sect) being damaged or lost, which loses 5 Connection and also 200 Favor.
* Persuading a Disciple from another Sect to join the Player Sect or become a Shendao Core Follower will lose **Connection** based on their Cultivation Level. If Connection is insufficient, Invaders from the Sect will attack, and Favor will also be reduced. In cases with no Connection loss (Qi Shaping and lower), no negative effects will occur.
	+ Core Shaping: 1 Connection, Invader Power Level 8-10 and 150 Favor
	+ Golden Core: 3 Connection, Invader Power Level 11-13 and 200 Favor
	+ Primordial Spirit: 5 Connection, Invader Power Level 14-16 and 300 Favor
	+ Demigod: 10 Connection, Invader Power Level 17-20 and 500 Favor(not possible in-game, as there are no Sect NPC Demigods)

## Paying with Connection

Most sects charge not only spirit stone value, but also have a Connection price listed for their rare items. Each purchase of these rare items costs both trade value and Connection. If Connection is insufficient, the sect will refuse to sell you the items.

Conquering a Sect removes the Connection price from all items, meaning that Connection is no longer required when buying rare items from the Sect.

## References

1. ↑ `XiaWorld.JobWalkerHelp.OnLeaveJob`, `XiaWorld.NpcLuaHelper.AddGongBySense`
2. ↑ `Wnd_JianghuTalk.QuanhuaTalkAbout`
3. ↑ `XiaWorld.GameDefine.RobSchoolNpcRenqing, XiaWorld.GameDefine.RobSchoolNpcFavour`
4. ↑ `GameDefine.RobSchoolNpcEnemeyPower`
5. ↑ `XiaWorld.SchoolGlobleMgr.RobSchoolNpc`
Cultivation Adventure Locations

**Cultivation Adventure Locations** are Element-based locations with only one adventure, which progresses your Cultivation.

*See: Luck Based Adventure Loot is another kind of similar elemental-based location*

## Adventure Effect

The effect of the location depends on the Location element's relation to the Cultivator's element.

## Examples

A Fire Cultivator at peak Primordial Spirit (Cultivation Level 12) has the following results:

* Millspine Forest - Feeding Element (Wood to Fire): 20\*12³ = 34560 Cultivation
* Glimmer Cave - Same Element (Fire to Fire): 10\*12³ = 17280 Cultivation
* Mt. Mesa - Indifferent Element (Metal to Fire): 10\*12 = 120 Cultivation
* Mirage Wastelands - Indifferent Element (Earth to Fire): 10\*12 = 120 Cultivation
* Supreme Clarity Cave - Counteractive Element (Water to Fire): Injury

## Suggested Usage

Due to the amount of Cultivation XP provided, the locations can be useful in the following situations:

* Inefficient Arrays/Lacking Arrays on your Sect Map.
* Gaining Cultivation XP at earlier stages (Qi Shaping, Core Shaping).
* Gaining Cultivation XP for high-shard Yaoguai.

The usefulness comes from the comparison of XP gain during regular Cultivation versus XP gain gained from the event. For Yaoguai in particular, the gain is further boosted from the Shapeshifting Tribulation countdown not ticking down while adventuring.

## References

1. ↑ Settings\World\Places\Level2.xml
2. ↑ Settings\MapStories\MapStory\_FillingLv2.xml
Faith

Faith is an important resource for all Shendao cultivators. It allows the construction of buildings in the Divine Realm, as well as allowing them to regenerate Qi.

## Gaining Faith

* Completing Secrets on the map involving helping people
* Completing a Disaster Event
* Random visits to a city during Adventures.
* Having a statue linked at an Agency. This is by far the fastest and most effective way of gaining Faith, easily allowing Shendao cultivators to gain hundreds of millions of Faith in short periods of time.

## Losing Faith

* Performing Shendao miracles.
* Buildings in the Divine Realm.
* Regenerating Qi
Dead Phoenix Egg

### Description

The egg of a Phoenix whose Qi has dried up and stopped the Nirvana process as a result.

### Flammability

No

After removing all the Qi from a Phoenix Egg, it turns into a **Dead Phoenix Egg**.

## Excavation Drop list

The egg can be excavated for a large amount of Phoenix related loot, as well as a small chance of obtaining Qi Gather items regardless of whether the required parts were destroyed during the boss fight.

* Phoenix Flesh (35-56x)
* Phoenix Ironclad Feather (12-38x)
* Phoenix Iron Bone (10%)
* Phoenix Mantle Feather (8%)
* Phoenix Oblivion Feather (5%)
* Phoenix Fire Jade (1%)

The first excavation after the Phoenix has been defeated also drops:

* Nurturing Phoenix Egg

## Illuminated variant

This can occasionally wander on to your map as a Sentient Spirit. If it does, it's free loot. It can be extremely helpful in the early game, with the chance to gain many late-game Qi Gathering and Max Qi increasing items.

You can soul chant it to get a Primordial Soul Gem.

But if you don't have soul chant yet, just excavate it anyway. It gives the same loot as excavating a regular Dead Phoenix Egg. The "Demolish" option should not be used if it exists, as it does not drop any loot.

You CAN incarnate these. But since it's no different to a generic sentient building, it is not recommended to do so.

## References

1. ↑ Settings\ThingDef\Building\Building\_Other.xml
2. ↑ `WorldLuaHelper.FengSi`
Demon Beast Hide

### Description

Hide of a demon beast, with demonic power dwelling within it. Warm in winter and cool in summer. It is even capable of blocking Qi damage.

## Trading

### Sect Price

Buy Price: 20
Sell Price: 4
Stock: 25

### Merchant Price

Buy Price: 30
Sell Price: 6

## Obtainment

**Demon Beast Hide** is a type of Leather obtained from butchering Demon Beasts of any Cultivation Level. Each Demon Beast drops either 15 or 50 Demon Beast Hide after being butchered.

Monsters of Cultivation Level 4-9 have a 25% chance of dropping 50 and a 75% chance of dropping 15 Demon Beast Hide, while all other Monsters only drop 15 Demon Beast Hide

## Uses

Useful for crafting clothing that improves Temperature Tolerances and a small amount of Qi Barrier power. Tough Demon Beast Hide is a higher tier version of this that provides superior protection as well as Temperature Tolerances. Lushu Hide and Fei Hide have more protection, but offers lower Temperature Tolerances.

## References

1. ↑ Settings\Npc\Race\Race\_JYAnimal.xml
Elemental Resistances

**Elemental Resistances** measure the Character's ability to resist incoming elemental damage.

Combined term for:

* Metal Damage Reduction
* Water Damage Reduction
* Wood Damage Reduction
* Fire Damage Reduction
* Earth Damage Reduction

## Items

* +10% (each) Taiyi Scroll
* +5% (each) Chaos Jade
* +10% Fire Phoenix Fire Jade
* +10% Water Flood Dragon Forbidden Scale

## Talismans

* Metalarmor Talisman
* Waterarmor Talisman
* Woodarmor Talisman
* Firearmor Talisman
* Eartharmor Talisman

## Races

### YaoGuai

Yaoguai Thought Shards, during Yaoguai Raising

* All blues, mostly negative.
* +10% (each) Tranquil

### Incarnated Sentient Spirit

#### Innate Hostile

Innate Hostile reduces the Elemental Resistances of the specified Element, as well as reducing the Law Match of that Element. These can be obtained by having <10% Element devouring on the Sentient Spirit before it is incarnated into a human.

* -20% Metal = Wood Hostile
* -20% Water = Fire Hostile
* -20% Wood = Earth Hostile
* -20% Fire = Metal Hostile
* -20% Earth = Water Hostile

#### Innate Friendly

Innate Friendly increases the Elemental Resistances of the specified Element, as well as increasing the Law Match of that Element. These can be obtained by having >75% Earth Element devouring on the Sentient Spirit before it is incarnated into a human. Since the sum of the Five Elements cannot exceed 100%, only one Innate Friendly tag may exist per Character.

* +10% Wood = Metal Friendly
* +10% Fire = Water Friendly
* +10% Earth = Wood Friendly
* +10% Metal = Fire Friendly
* +10% Water = Earth Friendly

## Body Cultivator

* Various Secret Bodies can provide elemental resistances
* Certain Elemental Essences can produce tags during remolding which provide elemental resistances
Drake Cave

### In-game description

An endless cave deep in Mt. Kunlun, with complex and confusing passages and streams. It is said to be directly connected to and blessed by the Dragon's Vein, and thus the Kunlun Palace cultivates its Spirit Root—the Ocher Essence here.

## Adventure Output

### Find

x10 Jade (10/16)
x2 Jade Essence (5/16)
x1 Holy Stone (1/16)

### HighFind

x1 Ocher Essence (600+ Favor, 165-194 days)

**Drake Cave** is a location within the Mt. Kunlun region that can be found on the World Map. It is unlocked by Exploration of Mt. Kunlun and controlled by the Kunlun Palace. It contains a Earth Spirit Root Ocher Essence, source of Ocher Essence.

## Adventure

Adventuring here only triggers the Sect-owned spirit root harvesting event, rewarding:

* Every 165 to 194 days, depending on the fruit growth cooldown:
	+ 1-2 Ocher Essence if Kunlun Palace is conquered.
	+ Otherwise, 1 Ocher Essence if the favor of Kunlun Palace is above 600.
* 1 or 2 loot (50% each) from the following possible rewards if the "Wander around" option is chosen:
	+ x10 Jade (10/16)
	+ x2 Jade Essence (5/16)
	+ x1 Holy Stone (1/16)

The expected values of the 2nd option are 9.375 Jade, 0.9375 Jade Essence and 0.09375 Holy Stone per adventure (or 1 Holy Stone per 10.67 adventures).

## Enter Map

### Interactable

* The Earth Spirit Root Ocher Essence () can be interacted under the effect of Strange Mushroom as part of the Stele of Illusion quest.

### Loot

* x1 Ocher Essence
* x5 Purity Pill
* x1 Nourish Pill stack
* x1 Euphoria Pill stack

### Enemies

x3 random Monsters at Core Shaping Cultivation Level, respawning.

## Secrets

This location needs to be explored 20 times (at base Adventure Exploration Speed) before Mystic Cavern is unlocked, and is necessary for the completion of the Ancient Celeste Talisman Secret.
Countercharge

Disambiguation page for CounterchargeThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Countercharge** may refer to:

* Flood Dragon's Special Attack Countercharge
* Pet Dragon Changhai's Battle Spell Countercharge
Essences

Disambiguation page for EssencesThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Essences** may refer to:

* Essences (Physical Cultivation) - Complete list of essences used in Remolding through Physical Cultivation

* Items:
	+ Evil Essence - Medicine (gain Max Qi at the cost of Attributes)
	+ Holy Essence - Medicine (cures Injuries and increases Stats at the cost of Max Qi)
	+ Jade Essence - Gather Qi item of Earth (Element)
	+ Ocher Essence - Medicine with Gather Qi of Earth (Element)
	+ Resin Essence - Medicine that grants Stamina
	+ Stone Essence - Gather Qi item of Earth (Element)

*See also: Trimerous Essence Pill*
Experiences

When starting a new game in Classic, you will be prompted to pick starting experiences (also called perks).

## Code

In-code perks are always called experiences, and nothing else.

## Perk selection

Your first disciple in the list can select Perks (also called experiences). Perks can change the law you start with, give items, change the amount of initial disciples, or change the stats on the first disciple in the list.

Perks can be grouped into five types:

1. Initial Law
2. Looted Valuables
3. Disciple Count
4. Stand-alone
5. Hidden

The list of available Perks is different for Yaoguai and Humans. Reincarnated Disciples have previously assigned Perks, which can't be changed during Character Creation.

### Initial Law

These perks change the Law you start out with. You can only select up to one of these. If a law isn't selected, either by not picking one or choosing Casual Cultivator, a law will be randomly assigned at start, chosen from the five basic Taiyi Laws.

### Looted Valuables

These perks allow you to start with advanced cultivation resources. Similarly to the previous group, you can only select up to one of these perks.

### Disciple Count

These experiences change the amount of starting disciples. Similarly to the previous group, you can only select up to one of these experiences. A negative cost means they give experience points.

### Stand-alone

These perks don't belong to any group, the stat changes are only for the disciple in the first slot.

### Hidden

With the exception of the Yaoguai perk (Intelligent Beast), these perks are hidden during character creation. They are used with reincarnated disciples, and will show up for the pre-defined ones.

1. ↑ `XiaWorld.EsotericaMgr.RandomEsoterica(string, ...)` has a fixed level of 3 and base randomCoe of 2.
Divine Dog Statue

The **Divine Dog Statue** is a Building that allows the player to summon the Pet Huajuan. It is unlocked after obtaining the Pet on Day 30.

If the Pet is currently a different spirit animal or if the Pet has been defeated, the Statue can be activated. When this occurs, a timeout of 3 days starts, during which the Player will not have an active Pet.

* The "Katabasis" Immortal Tribulation setting increases this timeout to 6 days.

## References

1. ↑ Settings\ThingDef\Building\Building\_LingShou.xml
2. ↑ Settings\World\Immortal\Constraint\Constraint.xml
Evil Essence

### Description

Cream-like substance formed by coagulated Corrupted Flux. It can convert one's vital essence into Qi, increasing Max Qi. However, one's primeval lifeforce will be damaged as a result, decreasing Perception, Constitution and Intelligence by 10% each. Can be consumed multiple times.

## Trading

### Sect Price

Buy Price: 1000 , 1 Connection
Sell Price: 500
Stock: 1

### Merchant Price

Buy Price: 2000
Sell Price: 500

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Evil Essence** is Fire (Element) Medicine that increases Max Qi (+50 base flat) at the cost of Attributes (-10% PER/CON/INT). Counterpart to Holy Essence.

## Effect

* T10 First time = +50 Base Max Qi (flat), -10% PER/CON/INT
* T12 Evil Essence gives +72 Base Max Qi (flat), -14.4% PER/CON/INT
* Infinite T12 = +720 Base Max Qi (flat), -144% PER/CON/INT
* Causes Loss of Primeval Qi Injury

## Obtaining

* Sold by Sects, but requires 1 Connection on top of their 1000 Spirit Stone cost.
* Feeding a Wicked Flux to a cursed Spirit Root will always generate one Evil Essence.
Constitution

A Basic STAT

* Important for Max Qi
* For some reason, seemingly important for Battle too?
* Raises Stamina Acquisition Rate
* Lifespan? I think.
* Potential (as with any basic STAT)

### Xiandao Law Matching

Just over half of the laws. Most importantly for Heaven Stealing, who have a mechanic to convert their other stats in to CON.

## Code

Called Physique in the code. The only STAT that differs from UI to code.
Destiny Pool

Disambiguation page for Destiny PoolThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Destiny Pool** may refer to:

* Destiny Pool (Building)
* Destiny Pool (Miracle)
Fire (Element)

**Fire** is one of the Five Elements. In-game, it represents the Yang aspect.

*See also: Elements*

This page is incomplete and missing information!**Reason:** *#Gather Qi Items missing data*.
 **Click here to add more.**
## Laws

* True Sun Refining Law
* Emotion Severing Law

## Gather Qi Items

* Fire Essence Bar
* Blazing Feather
* Crimson Fruit
Ethereal Cave

### In-game description

The place where the ancient immortal Yuan retreated into seclusion. Legend has it that Yuan left all the fortunes she had amassed in this palace for the future generations to find. Young and inexperienced cultivators from just sects will come here to try out their luck.

## Adventure Output

### Secrets

Jade Immortal Abode

**Ethereal Cave** is a location in the bottom right of the overworld map

## Flavor Text

The place where the ancient immortal Yuan retreated into seclusion. Legend has it that Yuan left all the fortunes she had amassed in this place for the future generations to find. Young and inexperienced cultivators from just sects will come here to try out their luck.

## Location Unlock

You get the location by completing an event. Adventure to Nanping Village after the Secret appears on the world map, leading you to a Hunter there. Upon returning to the base, you receive a casket which contains Records of the Immortals: Volume I. Equip this Manual and learn it (costing 0 Attainment) to unlock the Ethereal Cave.

## Loot

If you send a 0 Condemnation (or positive Virtue) Cultivator, you get

* Way of Heavenly Fortune (+20% Luck Manual)
* Talisman of Divinity Mind (+45 Mental State Talisman)
Elite Enemy

**Elite Enemy** is a bonus to the power level of a Monster that is summoned by an Event or a Boss Monster.

All Elite Enemies receive the following bonuses (`Modifier_Yaoshou_FixGlv`) based on their Cultivation Level:

Elite Enemies also receive an additional bonus (`Modifier_Yaoshou_Glv`) based on their Cultivation Level. The bonus is further multiplied by either a value specified in code or by a multiplier depending on the current Invader Power Level based on Sect Reputation:

Default Multiplier:

* Power Level 0-12: 1
* Power Level 13: 1.5
* Power Level 14: 2
* Power Level 15: 2.5
* Power Level 16: 3
* Power Level 17: 3.5
* Power Level 18: 4
* Power Level 19: 5
* Power Level 20: 6

## References

1. ↑ 1.0 1.1 Settings\Modifiers\Modifier\_YaoShou.xml
2. ↑ 2.0 2.1 `XiaWorld.Npc.AddEliteModifier`
3. ↑ `XLua.ObjectTranslator.XiaWorldNpcMgr_m_CreateEliteEnemy`
4. ↑ `GameDefine.YaoShouPowerLevel2ModifyScale`
Divine Powder

### Description

Consume to restore 300,000 Qi, as well as increasing Max Qi by 100,000 for 48 hours. If one's Cultivation is too low, the user may die from the explosion of Qi reserve.

## Crafting

### Ingredients

1 Spirit Crystal, 5 Beast Blood, 125 Spirit Leaf

## Trading

### Sect Price

Buy Price: 1000
Sell Price: 200
Stock: 1

### Merchant Price

Buy Price: 1500
Sell Price: 300

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

T12 will temporarily grant 207,360 Max Qi, and requires >240,000 Max Qi prior to Survive Overflow

the buff CAN be "leapfrogged" (ie: take a T8 Divine Powder, to allow you to take a T12 Divine Powder).

However beware of eating your finely tuned medicine in a Suppression Room.
Demonic Banner

* Blackstone
* Pitfall/100 Insects

**Demonic Banner** is a Decoration of subtype Statue and an Unlockable Building. It has 2 versions, the first can be seen in Mt. Blackstone, and the second in Mt. Pitfall and Mt. Hundred Insects.

# Uses

* As a Decoration, it is an Element Emitter.
* it is functionally equivalent to any other Flag, so it can be observed by an Awakened Animal to obtain the "Hearing Wind" Thought Shard.

# Obtaining

* It is possible to observe the first version in Mt. Blackstone.
* The second version is observable in Mt. Pitfall and Mt. Hundred Insects.
* Upon conquering Mt. Hundred Insects (Sect), both versions will be unlocked despite the first one not being in Mt. Hundred Insects.
Corpse

A corpse is created upon the Death of a Character. It persists for 1800 seconds (3 days) after which it decays and disappears from the game.

## Obtainment

* A Character being killed in combat or from injuries received through Adventures.
* Dying through other means, such as Qi Overflow or attempting to refine an Origin of the wrong element
* Performing Possession on a Mortal, which results in the original possessor cultivator immediately turning into a Corpse, bypassing the Dying stage.

## Uses

* Reanimated into a Puppet (which performs Peon tasks like a Vessel) through the Soul Mastery Miracle
* Fertilizing the soil/water to increase Fertility upon its decay or burial.
* Being fed to Spirit Roots to create Serenity Soul Gems, Anguish Soul Gems, and Spirit Soul Gems
* Converted into Qi with Sanguine Absorption Miracle from Seven-Slaughtering Sword, or from the Flood Dragon's Special Attack
* Being resurrected into the original character by a Shendao Cultivator practicing Nether Salvation Sutra.
Consumable

Everything that can be consumed i.e. food, healing herbs and medicine or cultivation related items(pills, etc...).

## Refridgeration

Some consumables items will spoil with time. High temperatures can accelerate this process, so the player is recommended to construct a freezer for stockpiling food. The player can build a room made of ice essence, or build displays with soul pearls, this will preserve perishable items for roughly half a year to three years.

## Mini Universe

The Mini Universe can store low-tier perishable items excluding Pig Demon Meat indefinitely. Thus, the player is recommended to build it as soon as possible to remove the need for massive areas of storage for consumable items.
Deathbringer

### Description

Divine blade passed on from ancient times. Although this one is a copy, it possesses deadly killing power nonetheless. This sword used Flood Dragon's Horn as the core, combined with a hundred pound of Fire Essence ore to create the incubation of Fire element, which then absorbs Foehn Wind to become spiritual. There is a chance of spirit power spike occurring when attacking with it, dealing multiplied damage. (Once equipped, right click to try to absorb Foehn Wind)

### Source

Ragestriker Codex: Fragment II

Deathbringer is a Legacy Artifact sword.

## Obtainment

Learn the Ragestriker Codex: Fragment II manual (obtained from as a random drop from Ancient Cultivators), and craft it with an Artifact Crafting Skill Level of at least 20 to obtain the Incubation item.

Activate the incubation during Foehn Wind Weather to receive the legacy artifact, which can then be claimed, locking the item to that cultivator.

## Uses

The artifact has a relatively low base damage compared to other artifacts, however it has a 10% chance to deal 5x damage. It is used as an item in the Ragestriker Formation.
Field

This article is about Field as an Area that can be built in the Player Sect to grow Plants in. For the Agency building, see Field (Agency). For the disambiguation page, see Field (Disambiguation).
**Field** is a type of Area that can be used to grow Plants alongside the Herb Garden.

## Growable Plants

* Wheat (Plant) -> Wheat
* Cotton (Plant) -> Cotton
* Herb (Plant) -> Herb
* Mushroom (Plant) -> Mushroom
* Pear Tree -> Pear
* Poplar Tree -> Wood
* Pine Tree -> Wood
* Ginkgo Tree -> Ginkgo Fruit
* Bamboo (Plant)DLC -> Bamboo Shoots
* Lotus (Plant) -> Lotus Root
* Grass and Long Grass
* Reeds

## Trivia

Despite their name, Herbs are not grown in a Herb Garden, but in a Field.
Crane Lantern

**Crane Lantern** is a Light source and Element Emitter. It is an Unlockable Building unlocked at 500 Sect Reputation. It is arguably the best Light source for interiors due to its high base Attractiveness and large Light radius.

## Lighting

It emits 85 Light at 16 Circular range, with a decay starting at a range of 8.

## Other uses

* As with other common light sources, it can be observed by an Awakened Animal to obtain the Watching Light Thought Shard.
Ether Pill

### Description

Consume to activate your primeval Qi, increasing Charisma by 30% for 48 hours. However, 3 years of life will be lost as a result.

## Crafting

### Ingredients

* 1 Life Spring
* 3 Cinnabar
* 125 Spirit Leaf

## Trading

### Sect Price

Buy Price: 200
Sell Price: 40
Stock: 3

### Merchant Price

Buy Price: 300
Sell Price: 50

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Ether Pill** is a Pill increasing Charisma by 30% for 48 hours, at a cost of 3 Lifespan. It can be used to improve Law Match, for example for Golden Core Breakthrough. It has no Medicine Resistance and both its crafting recipe and components are relatively easy to obtain in mid-game.

## Obtainment

* Alchemy crafting
* Camp : 10 in one stack in Immortal Summit
* Stealing: 59 in Mt. Pitfall
* Trading: R pool (400 Favor) of Pit of Doom

## Crafting recipe

The recipe is learned in Book of Heavenly Exploits (Qi Shaping requirement), found in some options of the first Golden Casket. It is also a possible reward from the Alchemy Recipes, Talisman Recipes, Location Manuals Item Cache.

It requires 12 Alchemy Skill Level, has a base Yield of 1 and a base success rate of -20%. The recipe is:

* 1 Life Spring
* 3 Cinnabar
* 125 Spirit Leaf
Forming Pill

### Description

Pill made by immortal cultivators, it can regulate the five Qi within one's body and stimulate its potential, temporarily increasing Perception, Constitution and Intelligence by 30% for 48 hours. Significantly increases Foundation Training progress for outer disciples when consumed.

## Trading

### Sect Price

Buy Price: 1000
Sell Price: 200
Stock: 1

### Merchant Price

Buy Price: 1500
Sell Price: 300

### Auction Min. Price

Min. Buy Price: 500 Spirit Stones

**Forming Pill** is a Water element Pill capable of greatly advancing the Foundation of an Outer Disciple, while also increasing three of the Five Attributes, making it highly valuable for Golden Core Breakthrough.

## Uses

### Consumption

* Increases Perception by 30%
* Increases Constitution by 30%
* Increases Intelligence by 30%
* Outer Disciple
	+ Immediately reaches max Foundation Training, capable of Promotion and choosing a Law.

## Crafting

Can be crafted at a Furnace by an Inner Disciple with Alchemy level of 8+.

### Ingredients

* 1 Prism Lotus
* 5 Spirit Leaf
Divine Talismans of the Five Elemental Qi

Standalone Orthodox Manual on Talismans

## Contains

* Talisman of Departing Shadow
* Wonder Talisman
* Impermanence Talisman
* Talisman of Heavenly Heart
* Talisman of Tranquil Heart

## Obtainment

* First Golden Casket
* Same as any other Standalone Orthodox Manual

## Code

<ACS Install Directory>/Settings/Esoterica/Esoterica\_Spell.xml > SpellEsoterica\_2
Demon

Disambiguation page for DemonThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Demon** may refer to:

* "Demon Beasts" are Monsters. They may drop items such as Pig Demon Meat, Bear Demon's Fur, Demon Beast Hide.
* YaoGuai are sometimes referred to as demons
* Actual demons from hell can be summoned to torment the character by learning the Celestial Demon Incarnation manual.
* Demonized, the process through which the player loses control of a Character with low Mood and Mental State.
Daemonia Temple

**Daemonia Temple** (Chinese: **万妖殿 "Wànyāo Diàn"**, **"10,000 Demons Temple"**) is a Sect in Daemonia Temple (Location) within the Great Desert. It is the creator of the "Shapeshifting Chant" Law, which is not available in-game. All the 4 Physical Cultivation Laws can be obtained from this Sect.

## Adventure

Adventure Types:

* Visit: 10/15
* Story: 1/15
* Treasure: 1/15
* BadFight: 3/14

## Obtaining Laws

* Primordial Unity Body is obtained with the Dragon Cliff inscriptions Secret on Day 114.
* Barbarous Forging Body is obtained by Adventure to Daemonia Temple repeatedly after reaching 1200 Favor with the Sect.
* Ancestral Yaoguai Body is obtained by Soul Inquiry on any Invader or visiting cultivator from Daemonia Temple.
* Fallen Obliteration Body is obtained by Stealing from or Conquest of Daemonia Temple.

## Trade

### Access

Access needs to be purchased before it is possible to Enter a map without being attacked by the Sect.

* <0 Favor: Cannot be purchased
* 0-399 Favor: 200 Spirit Stone value
* 400-999 Favor: 50 Spirit Stone value
* 1000-1200 Favor: 5 Spirit Stone value

### Golden Core

The Sect's Golden Core cultivator rental requires at least 400 Favor, costs 1000 Spirit Stone value, and is of Cultivation Level 7.

* The rental lasts for 3 days.
* If the cultivator dies for any reason, 5 Connection and 200 Favor are lost.

### Item Stock

The Sect stocks the following Items in addition to the above list. The exact items stocked is random and depends on the Map Seed.

* `WanYaoN` pool: Up to 1 items
	+ Fish Meat
* `WanYaoR` pool: Up to 2 items
	+ Summer Herb (requires 400 Favor)
	+ Winter Worm (requires 400 Favor)
	+ Spring Pill (requires 400 Favor)
	+ Summer Pill (requires 400 Favor)
	+ Autumn Pill (requires 400 Favor)
	+ Winter Pill (requires 400 Favor)
	+ Ground Pill (requires 400 Favor)
* `WanYaoSR` pool: Up to 4 items
	+ Earth Flux (requires 1000 Favor)
	+ Wicked Flux (requires 1000 Favor)
	+ Holy Essence (requires 1000 Favor)
	+ Evil Essence (requires 1000 Favor)

## References

1. ↑ Settings\World\Places\Level1.xml
2. ↑ 2.0 2.1 Settings\Trade\SchoolTrade\Trade\_WanYao.xml
3. ↑ Settings\Trade\GoodPool\Good\_N.xml
4. ↑ Settings\Trade\GoodPool\Good\_R.xml
5. ↑ Settings\Trade\GoodPool\Good\_SR.xml
Divinesword Talisman

**Divinesword Talisman** is a Talisman that improves the Artifact Mastery skill level of the wearer over its cap. It is exclusive to the Primordial Symbols Law.

## Effect per Tier

* +0.3 Artifact Mastery skill level

The game rounds down each item bonus before applying it, so the following bonus is applied per tier, assuming perfect talismans :

 4
 6
 8
 12
 15

## Obtainment

It is taught by the Law-Exclusive "Divinesword Talisman" Manual from the Primordial Symbols Law. It needs a Core Shaping Cultivation Level to be learned and is the second level of the "Records of Sword Talismans" Manual in the Inspiration Tree.

1. ↑ `XiaWorld.NpcEquipData.ActiveItemThing(), line : "int num4 = GameUlt.Float2Int(equptDatum.baddv * qualityEquipValue);"`
Dismal God Slaughtering Shirt

**Dismal God Slaughtering Shirt** is a Wolf Hide Winter Pants Fortuitous Treasure.

It is a fixed item which appears in all games.

## Bonuses

The item has the following bonuses to statistics:

* 100% Quality
* +22.42% (18.68% base) Pain Tolerance
* +35.37% (29.47% base) Move Speed

## Uses

* Improving Move Speed for Peon (Work) or Stealing.

## Obtainment

Stealing from, or Conquest of Mystic Unity Sect on Mt. Tiger Paw.

## Screenshots

1. ↑ `XiaWorld.ThingMgr.EquptNpc()`
2. ↑ 2.0 2.1 `XiaWorld.FabaoData.Init()`
3. ↑ `XiaWorld.PropertyMgr.RandomProperty()`
Enchantment Talisman

### Description

Talisman from the ancient Order of Corpse Driver. It cannot be worn anymore due to the thick Qi of the dead that accumulated on it. If properly arranged, however, it can be used to enhance Feng Shui.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Enchantment Talisman** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Any Room Type, Any Size, Next to Door
* No Element Composition requirements
* No Building location requirements
* The room must have exactly 5 graves (Condition 10007).
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* -25% Lifespan Diminish Rate

## Uses

* Not a useful Ancient Relic, as Lifespan reduces very slowly in the first place, and things that cause it to reduce quickly are not meaningfully affected by the small reduction in Lifespan Diminish Rate.

## Obtainment

Rare drop after defeating an Ancient Cultivator.
Festive Goods

### Description

Mysterious gift from Otherworld, it is referred to as "festive goods" by people living in there.

### Flammability

No

**Festive Goods** - treasure box dropped by a Spring Festival Minion NPC when frightened by a Firecracker used near its location.

## Usage

This item always drops out as banned, so you need to unban it first for new options to appear. To receive rewards, players must select a disciple to interact with the Festive Goods by clicking the "Open" button. The statistics of the Character opening the Festive Goods **does not** affect the contents.

## **Rewards (loot table)**

Opening the item drops loot from both a fixed loot drops table and from the ItemCache table.

For the cache loot drops, instead of dropping an item, a random item is selected from the ItemCache table. This is then repeated a random number of times, specified by the Number of drops column.

 Dumpling | 10 - 60
 Firecracker | 1 - 5
 Living Beings (cape)

 ItemCache3 | Treasures
 ItemCache4 | Medicine and Pills

## References

1. ↑ 1.0 1.1 Settings\MapStories\MapStory\_Item.xml
Falling Star Unusual Bone Bow

**Falling Star Unusual Bone Bow** is a Bow Artifact which is also a Feng Shui Relic. "Peak Bow" is a mistranslation, the Chinese "雀喙弓" should be correctly translated as "Sparrow Beak Bow".

It is a fixed item which appears in all games.

## Special

* The item is made from a unique unobtainable Material.
* The item has especially high Qi Recovery, but especially low Artifact Volume.

## Uses

* Useful early game Artifact due to the high Qi Recovery Speed.
* Can be placed in a Narrow Workshop to make the room Very Auspicious. Since it is not also a Spirit Relic, no bonuses will be gained from this, however.

## Obtainment

Stealing from, or Conquest of Sunshade Abode on Mt. Sunshade.
Craftsmanship of Earthly Fire

## Craftsmanship of Earthly FireOther\_Esoterica\_ChiLianYuan

### Description

Secret crafting method passed down from the ancient immortal Nangong Hong, employing it greatly improves Success Rate when crafting artifacts.
This is in appreciation of the first player to successfully Survive Tribulation: Emerald Palace

### Effect Description

Significantly increases Success Rate when crafting artifacts.

## Manual Effects

### Modifiers

`Other_Esoterica_ChiLianYuan`* +60% (`AddV`) Artifact Crafting Success Rate Bonus

**Craftsmanship of Earthly Fire** is a Standalone Orthodox Manual obtained from completing one of the Special Adventure options of Emerald Palace Immortal Abode.

It can be trancribed in the Manual Pavilion using the "Knowledge" option.
Cultivator Pants

### Description

Standard uniform of a sect, allows one to stay relatively warm, but it is not very breathable.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 5
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 10

## Decay

### Max. Qi

0

**Cultivator Pants** is a type of Clothing that is worn in the Pants slot. This item can be crafted with both Cloth and Leather, but costs significantly more than the Thin Pants. Since the majority of the bonuses come from the material and not the base item, crafting this item with Demon Beast Hide and other high-tier leather items is not recommended.
Comprehension

**Comprehension** is a Skill only applicable to Physical Cultivators. It is inherited from the Crafting Skill.

Skill levels are assigned based on the skill levels as an Outer Disciple. The Skill Level and Skill Cap of Crafting determines its initial Skill Level and Skill Cap. See Skill#Promotion for details on the conversion.

Although it doesn't appear in the overlay, it can be trained by actions, as Devouring grants 10 Experience in Comprehension, regardless of the Tier of the item used or its ability to generate Essence.

## Effects

Comprehension Skill affects the following Properties involved in Physical Cultivation:

* Additional Breathing Effect (`BodyPractice_Other_TunaAddp`) - 0.02 per Skill Level
* Max Devour Item Tier (`BodyPractice_EatItemMaxRate`) - 0.06 per Skill Level
* Bonus to Devouring amount (`BodyPractice_EatItemProduceCountAddp`) - 5% per Skill Level
* Bonus to Devouring rarity (`BodyPractice_EatItemProduceRateAddp`) - 5% per Skill Level

## Comprehension Skill Modifications

Modifications to the Crafting skill level also apply to Comprehension. There is a specific conversion mechanic linked to Thought Shards, detailed in Skill#Thought shards.

## References

1. ↑ `XiaWorld.BodyPractice.DevourItem()`
Feces

**Feces** is an item dropped by various Animals and Pets. Humans and YaoGuai do not normally produce Feces, unless they are fed Laxatives.

## Obtainment

Gained by feeding Laxatives to animals or disciples, or by gathering it quickly enough from natural defecation. If unbanned, Feces can also be gathered using the Mini Universe, which stops it from decaying.

It is also possible to repeatedly feed laxatives to an Invader who has been rendered harmless by having their Spine Body Part destroyed. The invader can be easily moved around to fertilize soil as necessary, and at higher Cultivation Levels is resistant to heat, cold, and starvation.

## Uses

* Used to create Fertile Soil using Construction.
* Increases fertility of nearby Terrain if left to decay, just like corpses.
* An Artifact or Sacred Relic made of any item that has the `Shit` PhysicalLable *[sic]* (**Feces**, Dragon Feces) can cause the "Strong Odor" injury, which is highly effective at knocking out enemy Physical Cultivators.
Egg of Yang (Dead)

After defeating a Torch Dragon, all existing Eggs of Yang turn into **Egg of Yang (Dead)**.

## Excavation Drop list

Excavating the egg obtains some Torch Dragon loot, and allows a small chance of obtaining Qi Gather items regardless of whether the required parts were destroyed during the boss fight

* Primeval Flesh (1-5x)
* White Scale (1-5x)
* Yin-Yang Crystal (2%)
* Divine Torch Dragon Scale (1%)
* Chaos Jade (0.2%)

## Illuminated variant

This can occasionally wander on to your map as a Sentient Spirit. If it does, it's free loot. It can be extremely helpful in the early game, with the chance to gain many late-game Qi Gathering items.

You can soul chant it to get a Primordial Soul Gem.

But if you don't have soul chant yet, just excavate it anyway. It gives the same loot as excavating a regular Egg of Yang (Dead). The "Demolish" option should not be used if it exists, as it does not drop any loot.

You CAN incarnate these. But since it's no different to a generic sentient building, it is not recommended to do so.

## References

1. ↑ Settings\ThingDef\Building\Building\_Other.xml
Eternity Pill

### Description

Consume to prolong 500 years of life, as well as increasing the Five Attributes by 10% each. Only works to the full extent the first time it's consumed, with subsequent consumptions' potency quickly diminishing.

## Elixir

### Five Attributes

PER:10%, CON:10%, CHA:10%, INT:10%, LUK:10%

## Crafting

### Ingredients

1 Crimson Fruit1 Ocher Essence1 Sage Fruit1 Prism Lotus1 Gnarled Vine

## Trading

### Sect Price

Buy Price: 1000 , 1 Connection
Sell Price: 200
Stock: 1

### Merchant Price

Buy Price: 2000
Sell Price: 200

### Auction Min. Price

Min. Buy Price: 1000 Spirit Stones

**Eternity Pill** increases the Five Attributes and Lifespan. It can be used to improve Golden Core Score and Derivative Calculation spam. It is somewhat a counterpart to the Bane Pill.

## Effect

It can be Specter Refined to improve its effectiveness and consumed several times.

* Base bonus: +500 years of Lifespan, and +10% (`AddP`) for each of Five Attributes.
* T12 Eternity Pill: +864 years Lifespan, and +17.28% for each of Five Attributes (exact values).
* Infinite amount of T12 Eternity Pill: +1,080 years Lifespan, and +21.6% (exact) for each of Five Attributes.

Given its 80% Medicine Resistance:

* eating 2 T12 gives 96% of the max bonus: 1036.8 Lifespan, +20.74% Attributes.
* eating 3 T12 gives 99.2% of the max bonus: 1071.4 Lifespan, +21.43% Attributes.

Going from 2 to 3 eaten T12 pills gives the following improvement depending on base stats:

## Obtainment

* Alchemy crafting
* Camp:
	+ 1 in The Demon Emperor's Tomb (unlocked at the start of the game)
	+ 1 in Immortal Summit
* Adventure: 2 from a successful completion of the Safeward Seas adventure.
* Stealing: 6 in stacks of 1 in Mt. Kunlun
* Trading: R Pool (400 Favor) for Kunlun Palace
* Possible exchange for a Green Prayer Coin with the Spring Festival Torch Dragon

## Crafting Recipe

The recipe requires 16 Alchemy Skill Level, has a base Yield of 1 and a base Success rate of -60%.

### Source

* Annotations from the Book of Life (rank: Qi Shaping)
* Pharmacopoeia of the Five Emperors (rank: Qi Shaping)

### Ingredients

* 1 Sage Fruit
* 1 Gnarled Vine
* 1 Prism Lotus
* 1 Crimson Fruit
* 1 Ocher Essence
Descry

## DescryGong11\_Esoterica\_6

### Description

Harness Earthbound powers to enhance your vision, permitting you to see through illusory spellcraft that alter the world you see before you. Improves your perceptive abilities.

## Manual Effects

### Modifiers

`Gong11_Esoterica_6`* +10% (`AddP`) PER

**Descry** is an Earth Orthodox Manual from Sunflower Refining Law improving Perception. It is mostly useful for the Adventure in Perennial Miasma.
Exploitation of External Pleasures

## Exploitation of External PleasuresMagic\_AbsorbGong\_5\_1

Target a living being with no cultivation experience of the same race as the user. If the target is in an extreme mood (mood bar above 160 or below 40), gain inspiration and cultivation experience from it. Once the miracle is enacted, its effect will persist indefinitely. The more extreme the target's Mood is, the stronger the miracle's effect will be.
For each target you enact it on, the base value of your own Mental State and Mood are reduced, and your target become more prone to anger. You can stop performing the miracle by reusing it on the same target.

## Manual Effects

### Unlock Miracles

Exploitation of External Pleasures

**Exploitation of External Pleasures** is a Miracle and the Manual that teaches it, that are learned from the Special Adventure The Demon Emperor's Tomb Opening.

## Manual

It can be transcribed to the Manual Pavilion with the "Knowledge" option.

## Miracle

**Exploitation of External Pleasures** (`AbsorbGong_5`) has no cost, and can target any non-cultivator NPC of the same race as the cultivator.

The target gets the debuff "Exploitation of External Pleasures" with the following effect:

* +50% Mood Multiplier (`AddP`)
* -2 Social Contact Level (`AddV`)

That effect can be removed when recasting the Miracle on the same Target, and is otherwise permanent.

Every second on the map (not adventuring or camping), the caster receives

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{\displaystyle 0.007 \* TargetCharisma \* \max(TargetMood - 160, 60 - TargetMood)}

 base Inspiration and Cultivation experience, where the Mood considered is the Real Mood (capped at 200).

Every new day at midnight, the caster get a stack of the debuff "Exploited sympathy" per target (up to 50 stacks, lasts 1 day):

* -5 Base Mood Value (`AddV`)
* -5 Base Mental State (`AddV`)

For a target with 10 Charisma at 0 Mood, this Miracle grants 4.2 Base Inspiration per second, compared to 3 Base Inspiration from the "Train" Cultivating method, so the benefits come from numerous targets. However, as the actual Inspiration earned depends on Mental State, multiplying the targets without being able to control Mental State may lower the actual inspiration (and cultivation experience) earned.
Huajuan

**Huajuan** (can be renamed) is a solid Pet (Dog) all round: he has strong defenses, making him good for tanking beasts early on, while having decent offence as well, allowing him to easily fight off most if not all of the early attacks on your Sect (Immortal Difficulty excluded), making him the ideal starting pet.

Huahuan has the skill Act Playful which allows him to open the closed hearts of NPCs with the "Withdrawn" trait. It can be particularly useful if key NPCs such as He Zudao or ones that are part of the Story quest possess the trait.

## Obtaining

Arrives on Day 30 and wanders around your sect. You will not get a notification if he appears on an unexplored part of the map but he'll still be present somewhere. Select him and choose *Adopt* from the options at the top of his information window.

The option to "Hunt" Huajuan can be selected when he first arrives, though he will not drop any items when butchered making this a poor decision.

## Abilities

**Watering Plants:** Water plants causing them to mature faster. Only usable via a pet's behavior, can't be used manually.

**Fertilize Soil:** Exchanges one's own growth and nutrition to convert a parcel of land into Fertile Soil. (Requires: Mature)

**Act Playful:** Act Playful towards a character, using enthusiasm and charisma to break down the defenses around their heart. (Requires: 100 Intelligence)
Darksteel Ore

### Description

Rare metal dark in color. Extremely heavy and solid, it is an excellent Weapon material that's hard to come by.

## Trading

### Sect Price

Buy Price: 15
Sell Price: 0
Stock: 10

### Merchant Price

Buy Price: 20
Sell Price: 1

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

Ore used for crafting Metal elemental objects. It is the middle tier of the three, the others being Iron Ore and Lumina Core.

Can be mined, purchased from sects, or obtained through Adventures.

Used to craft Darksteel Bars.
Corte de Lune

**Corte de Lune** is a Darksteel Bar Sword of Tao Artifact.

It is a fixed item which appears in all games.

## Special

* The item has especially high Artifact Power, due to its properties as a Sword of Tao.

## Uses

* Strongest available early game Artifact

## Obtainment

Stealing from, or Conquest of Wudang Sect on Golden Peak.

## Translation

The Chinese name of the item "斩月" translates to "Cut the Moon".

The official English translation does not correspond to any one language.

* The French word for "moon" is *lune*, but the French word for "cut" is *coupe*, not "corte".
* The Portuguese/Spanish word for "cut" is *corte*, but the Portuguese/Spanish words for "moon" are *lua*/*luna* respectively.
Divine Mercy

Shendao Miracle for illuminating a plant

Required building: Pavilion of Might lvl 2

Cost: 1 Humanity, 9 Obsession Gems, 1 Primordial Soul Gem

## Success Chance

> *samog — 04/08/2021*
>
>

> *divinity \* illumination count / 5*
>
>

> *(again as a %)*
>
>

> ***[Source]***
>
>

ie: 20% chance per illumination attempt at 100 divinity. (ie: 20% -> 40% -> 60% -> 80% -> 100%)

Cumulative success chance "at 100 divinity" = 20% -> 52% -> 80.8% -> 96.16% -> 100%)

Meaning, on average, it should take 2-3 tries. But can take as few as 1, or as many as 5. For a character already at 100 divinity (somewhat unrealistic).
Heart of the Seven-Slaughtering

### Description

The true essence formed in the Divine Stele of Seven Slaughters, which is also the root of all its profoundness.

Heart of the Seven-Slaughtering is an item required to build the Stele of Slaughter Sect Wonder in the Player Sect. It is obtained by taking the wonder by force from Seven-Slaughtering Sect after conquering them.