Level -1000

Unknown Information »⠀Undocumented Levels

Level -1000 is the start of Cluster -II.

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**Survival Difficulty: Class 0**
»⠀Safe
»⠀Stable
»⠀Devoid of Entities
»⠀E&E

## Description

Level -1000, also known as "The Human Limit", is an expansive glitch-like castle consisting of interconnecting hallways, chambers and chapels. The level is decorated with statues depicting a human with abnormal features and other medieval-like objects. Massive windows—approximating up to 15ft tall are common to be seen within this level. These windows are usually closed, but can be opened with immense force. Upon viewing a window, wanderers can spectate the entirety of Cluster -II; the rest of Cluster -II is nothing but a mere space of glitchy, dense matter, constantly causing violent explosions due to its instability; the unofficial name for this space has been dubbed as "The Glitched Void". The glitched void is incredibly dense and a small visit will instantly crush you to death.

Certain parts of the level may appear broken off or entirely missing. These missing areas usually open up to either The Void or the Glitched Void, but may also rarely lead to other negative levels. These areas are often unreliable and mostly a nuisance for those travelling across the level, rendering them useless.

In 1954, a theory was brought up that certain positive levels behaved differently from others. Many beliefs arose that these levels were composed of a type of abnormal matter unfamiliar with positive levels; a category would be created 2 decades later for these types of levels, dubbing them "Negative Levels". However, it wasn't until the 21st century when negative levels were fully recognized as an official category. Fast-forwarding to 2017, as technology got advanced, it was confirmed that the theory was correct; scientists have nicknamed this type of matter "Negative Matter". Negative matter originally comes from Level -3, as the Negative Glitch causes a wave of glitches to travel across Cluster -I until reaching to Level -1000. The glitches become trapped within the level, unable to exit, fall into the windows and store the glitches. Overtime, these glitches slowly develop and become what's known as negative matter. With this type of matter, Level -1000 has the ability of making other negative levels through a phenomenon nicknamed "Matter Distribution". The way how this phenomenon works is the level violently shakes at random, causing a substantial amount of negative matter to escape the level, travelling across other negative levels. Once a group of negative matter find an area where The Void is accessible and enter it, they can begin forming a negative level. This process could take several years or decades for the level to finish, but can be accessible early on after the main basis of the level has been formed; percussions should be made as a level in the process of being formed is still very unstable and may collapse, ending you and the level entirely.

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*The glitched void…*

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Despite this, the Original Six do not have a composition of negative matter. They, however, were still formed by Level -1000; prior to the Conglomeration event, there were only 6 negative levels: Level -1, Level -2, Level -6 and the original Level -3, Level -4 and Level -5. Albeit, after the occurrence of the Conglomeration event, the original Level -3 to Level -5 merged with Level -2 and were replaced with the versions of what we know today. One of these modern negative levels, particularly Level -3, allowed more negative levels to be formed. The way the Original Six formed remains undetermined. Regardless of how, it is believed that Level -1000 distributed parts of its level to allow the levels to form, explaining why certain areas of the level appear missing.

Cluster -II is the glitched void and entering it will crush us to death due to the immense density of the area. Hypothetically, though, other creatures, particularly entities can see Cluster -II as a set of levels that they could access and visit. Entities being able to enter the glitched void without being crushed remains undetermined and a debate for later.

## Entities

The presence of entities within Level -1000 remains unprecedented. However, it is believed the level itself is a sentient entity with intelligence. Although this may seem ridiculous, many reports have been documented of the level itself physically communicating with humans by morphing the walls and objects into an unknown language. Nevertheless, these are all unconfirmed reports and should not be taken for granted.

## Entrances and Exits

### Entrances

Entering a door during the Negative Glitch in any negative level will lead you here;

Certain doors on Level -1 will wound you up here;

Finding a black gate in Level -2A will bring you here;

Entering a broken mirror on Level -3 will transport you here;

Undetermined factors on Level -4 and Level -5 have a possibility to bring you here;

Noclipping into a freestanding pillar on Level -6 will lead you here;

G︎e︎n︎t︎l︎y︎ e︎n︎t︎e︎r︎i︎n︎g︎ t︎h︎e︎ p︎o︎o︎l︎ o︎f︎ s︎t︎a︎t︎i︎c︎ o︎n︎ t︎h︎e︎ g︎r︎o︎u︎n︎d︎ f︎l︎o︎o︎r︎ o︎f︎ Level -999 l︎e︎a︎d︎s︎ here.︎

### Exits

Jumping into the glitched void will bring you to Cluster -II; however, by doing so, you will be crushed to death due to the density of the area. Even if a wanderer manages to survive, their brain will permanently malfunction due to the human mind not being able to understand Cluster -II properly;

Rarely, wanderers will come across medieval-like doors; these doors will bring you towards the level they are labelled with. These levels include, but not limited to: Level -1, Level -2, Level -3, Level -4, Level -5, Level -6, Level -7, Level -8, Level -9, Level -10 and Level -11;

Falling out of a window featuring a telecommunication static imagery will bring you to The Static.