Level 2

5
5

**Survival Difficulty: Class 5**
»⠀Unsafe
»⠀Unsecured
»⠀The Darkness

*Hello Darkness, My old friend...* ~ ?

## Description

DO NOT GO INTO THE DARKNESS!

Level 2, also known as The Deep Darkness seems to be made up out of 50-100 different shaped concrete classrooms. The classrooms themselves, measure to be about, 20 meter wide, and 9 meters tall. Each individual classroom in Level 2 is completely dark, with sources of light that move around in a fixed pattern. Chairs and desks act as obstacles in the level that wanders must dodge. At the end of each classroom, there is a door made out of metal, entering the door transports one to the next classroom until one hits the 50th classroom, in which case, there is a golden door that upon opening, sends one to Level 3. This level by many, has been considered majorly weird due to where the things are placed at, there have been cases of boards hanging in the roof, desks up another desk, and seemingly old, non-working markers on a big desk or near to the boards. It's also said "weird" due to its structure. Even if it's confirmed to be made out of concrete, it has been noted its odd texture. Some described it as sticky, rough, disgusting, nice, soft, etc.

Level 2, no matter what was said before, has been rumored to switch textures, materials, places, objects, structure and ambient per classroom. Even if the change isn't noted at first, one may feel something on specific classrooms, such as its temperature change or one may note how the things are extremely different placed as the past or next classroom. After the 25th classroom, the lights will go on and off to the beat of a musical piece some wanders have dubbed, “Level 2 Bleep Lights”.

As one progress into the level, the harder and harder the challenge of staying in the light will become, as the light gets faster, or the area of light is smaller. It gets to the point where staying in the light is insanely hard to do and requires actual skill to pull off. However, if one manages to get through all 50 classrooms, one will be sent to Level 3 along with a very small chance of The Schoolrooms sending one here (unless one enters the proper way via Level 1 by getting back to it)

The goal of **Level 2** is for the wanderer to stay in the lights. If they fail to stay in the light, they will be dragged into the darkness, never to be seen again by an unknown entity. Though, different cases have been recorded; however, it's not actually possible to say what happens after this. Some say one die, other say one get teleported to a random level, other say one get back to Reality, and there are more theories, however, as it has been said before, none of all these have been confirmed.

This level has 50 classrooms, however, only 2 classrooms have been confirmed to have been set a camera from a fairly enough time inside before The Thing On Level 2 found and destroyed them. Those 2 footages are lost media, however, the TSE keeps attempting to find cameras with the video inside by sending researchers here. Though, the beast is seeming only to destroy cameras inside classrooms, since the TSE has set cameras on the very main entrance of the level without the beast destroying the cameras for months. It is unknown if the cameras are still there, however, the wanderers may not see them due to the darkness of Level 2 and the thing everyone focuses on when entering: escaping.

Anyways, this level is separated in 3 levels, each one getting harder, till going to the hardest: classroom 50.

### Classrooms, Levels and Difficulties

* Level 1 (Classroom 1-20)
* Level 2 (Classroom 20-30)
* Level 3 (Classroom 30-50)

In this level things seem pretty easy. The desk, boards and school stuff are in a controlled amount, meaning dodging them is pretty easy, and the challenge of staying in the light easy too. It shouldn't be a challenge to get through Level 1. Though, the entity is still there, the chances are just lower. All needed here is caring.

Though, the TSE has confirmed sometimes the level shakes a bit, by an unknown reason. But this, is a minor change in difficulty.

In level 2, the school stuff is very much more than in Level 1, with the level shaking even more, making it get in one's way to stop. Here the challenge becomes way harder, the light source is minor and sometimes flashes, along with silhouettes appearing in the dark which result to be totally fake. The chances are more to get grabbed by this beast.

The TSE attempted to place cameras, the beast was fast enough to remove them before even getting signal from the base. Here, this challenge becomes totally different.

In Level 3 only few wanderers were recorded to pass, since the chances of this beast grabbing one are extremely high. The light is very small, and the school stuff is a lot, getting in one's way almost forcing one to get out of the light. Here, the same fake silhouettes also habit.

Anything to get information from Level 3 here have been instantly killed by the beast along with the wanderer setting the source up. Everything here seems to be impossible. Only very few wanderers have been recorded to get through Level 3 successfully. Rarely, just very rarely, a wanderer may be skilled enough to pass this level of difficulty though.
## Entities

### The Thing On Level 2

The Thing On Level 2 is what drags the poor wanders to their death most commonly, however, as before mentioned, what happens when this creature grabs the wanderer is unknown. Judging by how it knows if people have stepped outside the light, it can be inferred that the entity has somewhat of a high intelligence level and above average vision. The hands that come out and grab the wanders have been described as large and bloody meaning, that the entity can be some sort of mammal.
According to a Pople, The Thing On Level 2, is some kind of giant dark silhouette, presumed to be some kind of animal, however, this has yet to be confirmed by TSE as the level is too dangerous to set up any proper research facilities, due to the strength of this entity; it can be from normal to the strongest thing in earth, capable of throwing anyone setting one up or the software being installed there.

## Colonies and Outposts

Due to the nature of Level 2 colonies and outposts can/could not be set. However, attempts have been made and have been somewhat successful. One recorded attempt was the attempt of "The Darkness Habitants" in a unknown date.

### The Darkness Habitants

* 5-10 members
* Sold lanterns, swords & knifes, supplies such as food and water and more to survive on the darkness on level 2.
* Was created to help wanderers within Level 2 to survive, as its main purpose

## Entrances & Exits

### Entrances

* Running on a treadmill during a blackout in Level 1 will bring one to this level.
* Failing to leave during the Recess event in Level 0.1 will cause the wanderer to black out and wake up here.
* Metal doors on Sub-Layer 3 of Level 15 lead here.
* Falling on any holes on Level 192 will send wanderers here.

### Exits

* Going to the door at the end of a rare lighted corridor will lead to Level 2.5.
* Getting past the 50th room on this level sends one to Level 3.