Blue Milim

Published May 27 2020

Last Updated August 31 2022

## Skill Effects

Spike, Disables Ultimate Moves, Detonate, Increases Crit Damage

## Location

Collaboration Event

Blue Milim's Ultimate Move has the Detonate effect which deals greater damage the fuller the enemies' Ultimate Move Gauges.

## Skills

 Rank 2
 Rank 3

 Rank 2
 Rank 3

## Hero Guide

[Tyrant of Destruction] Milim Nava, more commonly known as Blue Milim or just Milim, is an exclusive unit drawn from the 7DS x That Time I Got Reincarnated as a Slime collaboration event. Milim is a versatile hero that can shine in both PVP and PVE, particularly in Elite PVP, Demonic Beast Battle, and Red Demon. Her Unique Ability allows her to increase her Crit Damage by 20% (max 4 times) every time she uses a skill. Likewise, her Holy Relic gives her a buff that increases Crit Chance and Crit Damage by 10% for 3 turns (max 5 stacks) every time she ranks up, moves, or uses a skill. With one of her skills being an AoE Ultimate move that uses Detonate Damage, she has the potential to wipe out enemy teams in an instant.

A commonly forgotten addition that Milim’s Holy Relic offers is that she will heal 30% of her max HP when she reaches a full Ultimate Move Gauge, similarly to Red Rem. This helps out with her average defenses in a time where units can be burst down quickly in the first turn. If she has her Ultimate Move Gauge orbs lowered constantly by the enemy, you can keep taking advantage of the healing many times over.

Many have also found her niche in Elite PVP, knowing that she can self-sufficiently deal out powerful damage without the need for support. Building around her is easy because there’s no specific hero requirement that unlocks her potential (since she can do it by herself). However, some might still be hesitant in using her because she is heavily countered by Green Demon Lord Rimuru Tempest, Blue Festival Berserk Estarossa, Assault Mode Meliodas and Green Festival Zeldris.

Stat-wise, Milim has high Attack-related stats, average HP and low Defense. Overall, she can do massive damage to enemies, but it would be wise not to put her in harm’s way if you can avoid it because she has low Crit-related defenses and recommend a taunt or healer to protect her from dying.

### Pros

* High single target damage. Can one shot-heroes with high HP and Defense
* Attacks are boosted by her Unique ability for further damage
* Has good Ultimate control with her Debuff card
* Exceptional Crit Chance and Crit Damage due to her Unique Ability and Holy Relic
* Can heal 30% of her own HP with full Ultimate Gauge
* Does not need high investment to do well

### Cons

* Holy Relic ability buff can be removed by Cancel Buff, Petrify, or Freeze and allow enemies with Rupture or Over-Rupture to deal extra damage to her
* Can’t do well against bosses who can not be Crit against or have high crit resistance
* Can be countered by those who can decrease critical damage and Decrease Critical chance such as Green Festival Zeldris' Commandment or enemies with debuffs with those effects
* As a collab unit she can only be obtained for a very limited time
* Frail to newer units such as Blue Festival Berserk Estarossa, Light "The One" Ultimate Escanor, Dark Purgatory Meliodas, Light Mael of Sunshine and Dark Tyrant Demon King that tear through her average defense stats
* Enemies with Infect can block out Holy Relic Healing

### Skill Review

**Fire Storm** - A strong single target attack skill that scales very well with her Unique Ability and Holy Relic thanks to doubling all Crit Damage. With both fully built, Milim gains 130% extra Crit Damage and 50% extra chance.

**Knife Wind** - This attack is unique because it is the only skill in the game that changes from a single target Debuff skill to an AoE as a rank 3 card. Along with dealing good damage, this card provides utility in disabling Ultimate Moves and removing Ultimate Move Gauge at the end of the enemy’s turn.

**Dragon Buster** - This AoE attack does 20% additional damage per orb in the enemy’s Ultimate Move Gauge. When paired with Milim’s devastating Crit Chance and Crit Damage, it can easily wipe out an entire team.

**Unique: The Only Dragonoid** - Milim’s Unique Ability allows her to hit extremely hard when she crits. Coupled with her Holy Relic, she is able to nearly one shot enemies with a rank 1 card, so long as she has had time to use some cards. It can stack up to 4 times, allowing for her to gain 80% extra Crit Damage.

**Holy Relic: Venomous Dragon Gauntlets** - This Holy Relic pairs well with Milim’s Unique Ability, but also increases her Crit Chance by 50% when all 5 buffs are active on the character. Each buff offers 10% Crit Chance and Crit Damage. Note that Milim can only gain these buffs from gaining Ultimate Gauge by moving skills, increasing her card ranks, or using a skill much like Red Rem's unique. As such, if other characters on the team give Milim Ultimate Move Gauge, she will not gain the buffs.

### Usage

Equipment Set

* Onslaught (Attack) / Congeniality (Crit Damage)
* Substats are as follows:
	+ Bracer/Ring - Attack
	+ Necklace/Earring - Defense
	+ Belt/Rune - HP

**PVP** - Milim particularly shines in Geared (Elite) PVP where percentages of her stats can be increased further (due to buffs increasing more stats with equipment). However, she is still a great choice for Ungeared PVP especially for Master Tier and below. She counters some Ultimate-dependent and defensively-strong teams. However late meta units can counter her such like Green Demon Lord Rimuru Tempest and Blue Festival Berserk Estarossa due to their buff removal abilities. While ones like Purgatory Meliodas and Light the One Ultimate Escnaor can tear through her average defense stats

**PVE (Story / Farm / Sub-Quests / Boss)** - Due to her absurd Crit Damage, Milim can clear most PVE events with ease so long as her buffs are not constantly removed. In particular, she is a great choice for both Hraesvelgr and Eikthyrnir Demonic Beast Battles, which are two of the hardest PVE events in the game.

**Early Game PVE** - Due to her Holy Relic and Unique Ability working so well together, even new players that have no gear for her can still clear tons of harder content at the start of the game.

**Red Demon** - This demon is Strength-type (red) which is weak against Speed-type heroes (blue). Since Hell difficulty only allows the use of advantageous type heroes, Mono-Blue teams are highly recommended for this Death Match and Milim is one of the best damage dealers alongside Blue “The One” Escanor, Dark Traitor Meliodas, and Blue Slater.

**Demonic Beast Battles** - She can work well as a primary damage dealer if built well enough

**Training Grotto** - She can be used to counter Strength-type (Red) Illusion Ambers.

## Story

Milim Nava is the second seat Demon Lord of the Octagram. She is one of the strongest and oldest among all other demon lords. Milim is a carefree individual who just wants to do something to stave off her boredom.

Source: https://tensura.fandom.com/wiki/Milim\_Nava