Terran

Terran Logo

This is a profile for the *Terran* from *StarCraft*.

## Summery

The Terrans (Or Commonly Humans) are a young race with psionic potential, they are a race of advancement through the use of military superiority. They developed rapidly until they managed to achieve space colonization, however they have been cut off from their homeworld Earth for a long time, but even then, they managed to thrive without the support of earth.

## Military structure/Weaponry

* Military structure
* Weaponry
* Buildings

### Leaders

#### Main Leaders

"**Terran Dominion**"

* Valerian Mengsk (Current)
* Arcturus Mengsk (Former)

"**Raynor's Raiders**"

* Jim Raynor

"**United Earth Directorate**"

* UED Council
* Admiral Gerard DuGalle
* Alexie Stukov (Former)

#### Second-in-command

* Admiral Matt Horner (Both Raynor's Raiders and Terran Dominion)

#### Military Leaders

"**Terran Dominion**"

* General Edmund Duke
* Head Counsel Jenson Archimedes
* Director of Internal Security Tamsen Cauley
* Lieutenant General William "Tug" Warchorsky
* Colonel Abram Cruikshank
* General Horace Warfield
* General Carolina Davis

"**Raynor's Raiders**"

* Admiral Matt Horner (Formerly)
* Lieutenant Abernathy
* Lieutenant Deke Cavez

#### Champions/Heroes/Notable Individuals

* Egon Stetmann
* Milo Kachinsky
* Earl
* Marcus Cade
* Annabelle Thatcher
* Rory Swann
* Gabriel Tosh
* Tychus Findlay
* Ariel Hanson
* Sarah Kerrigan (Formerly)
* Nova Terra

### Military Units

#### Infantry

* Marine
	+ Elite Marine
* Firebat
	+ Mauauder
* HERC
* Reaper
* Ghost
	+ Spectre
* MULE

#### Fast

* Vulture
* Hellion
	+ Hellbat

#### Special

* Medic
* S.C.V.

#### Vehicle

* A.R.E.S.
* Goliath
* Siege tank
* Diamondback
* Thor
	+ Odin
* Cyclone
* Widow Mine

#### Aircraft

* Wraith
* Banshee
* Dropship
* Medivac Dropship
* Valkyrie
* Liberator
* Viking
	+ Archangels
* Auto Turret
* Point Defense Drone
* Raven
* Assault galleon

#### Vessels

* Science vessel
* Battlecruiser
	+ Sovereign Battlecruiser
	+ Loki
* Supercruiser
* Gorgon

### Military weapons

#### Ranged weapons

* Assault Rifles
* Pistols
* Flamethrowers
* Sniper Rifles
* Gatling Guns
* Machine Guns

#### Explosives

* Bombs
* Cannons
* Missiles
* Spider Mines
* Nukes

### Command Buildings

* Command Center
	+ ComSat station add-on
	+ Nuclear Silo add-on
	+ Planetary Fortress
	+ Enlistment center
	+ Orbital command
		- Mercenary space station

### Supply Buildings

* Refinery
* Supply Depot
* Power Generators
* Tech Labs
* Reactor
* Tech Reactor
* Extraction Device
* Garrison
* Huts
* Jorium Stockpile
* Terrazine Tank
* Supply Bunker

### Research & Arsenal Buildings

* Academy
* Armory
* Science Facility
	+ Covert Ops add-on
	+ Physics Labs add-on
* Engineering Bay
* Fusion Core
* Ghost Academy
* Bio-dome
* Data Core
* Environmental Stabilizer

### Production/Construction/Training Buildings

* Barracks
* Starport
	+ Control Tower add-on
* Factory
	+ Machine Shop
* Orbital Platforms
	+ Coolant Towers
	+ Atmospheric Stabilizers
	+ Platform Power Core
* Merc starport
* Merc Compound
* Strike Fighter Platform

### Other Buildings

* *Psi Disruptor*
* *Psi Destroyer*
	+ Power link
* *Augustgrad Gates*
* *Holo Board*
* *Korhal Palace*
* *Hybrid Stasis Cell*
* *Mengsk Statue*
* *Sgt. Hammer's Fortress*
* *Stetmann's facility*
* *Stone's transport compound*
* *Valerian's Space Station*
* *Warfield's Tactical Operations Center*
* *Drakken Laser Drill*

### Combative Buildings

#### Defensive Buildings

* Gates
* Point Defense Drone
* Gas Turrets

#### Offensive Buildings

* Bunkers
	+ Shrike Turret
* Missile Turrets
* Auto-Turret
* Flame Turret
* Gun Turret
* Pulse Cannon
* Ordnance Tower
* Perdition Turret
* Devastation Turret
* Earthsplitter Ordnance
* Warhound Turret

#### Other

* EMP device
* EMP Scrambler
* Ion Cannon
* Sensor Tower
* Logistics Headquarters
* Hive Mind Emulator

The Terrans have their own different factions which as follows:

* **Terran Dominion**
* **Raynor's Raiders**
* **United Earth Directorate**
* **Moebius Foundation/Corp.**
* **Terran Confederacy**
* **Defenders of Man**

## Territories

**Korhal (Terran Dominion)**

* **Age founded/conquered:** 2500 (The world was colonized by settlers from a nearby planet of Taronis but later rebelled against them to establish the Dominion)
* **Territory type:** Capital
* **Inhabitants:** Humans
* **Civilians:** 6.3 billion+
* **Military:** Unknown

**Earth (United Earth Directorate)**

* **Age founded/conquered:** Pliocene Era (Earth was the birth place of the human race and later in 2259 where colonists establish themselves in the Koprulu Sector)
* **Territory type:** Homeworld
* **Inhabitants:** Humans
* **Civilians:** 23 billion
* **Military:** Unknown

## Stats

Enter the following information in each section below.

## Civilization Stats

**Tier 6 Stellar**: The Terran civilization is one of advanced technology that allows them to colonize worlds, although in early years, they did not have warp travel capabilities so they had to use stasis to travel from planet to planet in long distance, especially for the case of travelling from the Solar System to the Koprulu Sector.

## Power Source

**Energy Source: Paraphernalia, Internal**

**Science:** FTL Travel (The Terrans possessed Warp Drives which allows them to travel faster than Light speeds from one point in the galaxy to another) Mechanical Exoskeletons (The Terrans marines used powerful armors that protects their bodies from heavy damage) Invisibility (The Ghosts are capable of hiding from other units besides those that can detect them) Detection (Some of their structures are capable of detecting units that can go invisible) Healing (Medic and Medic Evacs are capable of healing nearby units) Repairing & Construction (With SCVs and Science Labs can repair vehicles and the former construct buildings) Resource Gathering (SCVs are skills with gathering resources such as Minerals and Vespen Gas)

**Psionic:** Telepathy (Many of their Psychics are capable of reading the minds of others) Telekinesis (The Psychics are capable of using their Psionic energies of lifting their targets or push them away)

**Nature:** Human Physiology (Terrans are humans who have developed physically and with other technical talents) Weaponry Mastery (Most Terran ground forces are trained in the use of multiple forms of fire arms)

## Conquest Stats

**Tier 6-A**: The Terrans have presence in multiple systems from their early years, not much is known how many more systems that they have occupied since then.

## Power Stats

**DC: Large Island:** Battlecruisers armaments which are capable of damaging and harming other similar large vessels or cause massive while destruction of the battlefield and more. **Mountain**: The Terran usage of Nuclear Weapons. **Large Island**: Thor mech units are capable of charging through force fields created by Protoss Sentries, which in turn should be able to taking one Ultralisks or Archons with ease (higher with strikes or using its armaments). **Large Building+**: Siege Tanks in Siege Mode which is capable of massive wide destruction of enemies. **Building-Small Building**: Siege Tanks and other smaller vehicles with explosive or piecing munitions. **Building**: Terran Infantry such as Firebats or grenade units. **Building**: Terran infantry with advanced guns or physical combat.

**Durability: Island:** Battlecruisers with their armored hall can take massive amounts of damage and still fly and function. **City-Block**: Thor's armored body are capable of going toe-to-toe with massive beings such as an Ultralisk. **Large Building**: Siege Tanks and other armored vehicles are capable of tanking such damage. **Building**: smaller and light armored Vehicles being below Siege Tanks. **Building**: Terran infantry units with armored exoskeletons.

**Speed: FTL+:** Terran Ships using warp drives for travelling from planet to planet. **Unknown**: Terran Ships flying through the vacuum of space. **Transonic**: Terran ships flying through the atmosphere of planets. **Subsonic**: Reaper jetpack speed when flying. **Superhuman+**: Vultures driving speed. **Superhuman**: Siege Tank speed when rolling out. **Athletic**: Terran Infantry running speed.

## Strengths/Pros

The Terran's overall strengths come from their units with overwhelming firepower, with the right force, they can hold the lines against waves of advancing units, especially when they lack armor and don't have that many ranged units. They Terrans have had a great advancements of tech which involved, cloning, genetic experimentation, exoskeleton suits for increased physical capabilities, advanced explosive and advanced machinery, they are also physically strong enough to use marine suits that further enhances their strength.

## Weaknesses/Flaws

Should their lines break, their forces would suffer heavy losses and would be forced to retreat. they also do not have the strengths for mental fortitude as they can suffer from mental trauma especially against inhuman forces such as Zerg.

## Wins/Loses

When a battle is decided, list the wins and loses below.

## Gallery

Valerian Mengsk, the current leader of the Terran Dominion.The Terran Marines, the back bone of the Terran army, with Jim Raynor leading from the front.Korhal, Homeworld of the Terran Dominion.Ghosts (such as Nova Terra) are the human psychics that are trained for stealth, infiltration and telepathic abilities.