Quests

⠀⠀⠀*For daily quests that can be taken from Explorer Zack, see Daily Quests.*

Quests are a game mechanic that can help player to get to know the world and also get rewards for completing them. Different quests have different tasks, such as finding a specific item or exploring a specific area.

If you are having a problem with finding NPCs, see NPC.

## Quest Menu

Players can see their quests by going to "Quests" tab in Invalid.

## Worldwide Quests

These quests require or may want player to visit different worlds in SkyBlock.

### Quest: Find the Fairy Souls

⠀⠀⠀*Also see: Fairy Souls*

*Find the Fairy Souls* is a quest that requires player to find all of the Fairy Souls in every location of SkyBlock.

This quest doesn't have its own reward, but Fairy Souls grant the player health, defense and strength.

Its description contains, "Forever Ongoing Quest".

## Private Island Quests

These quests are started or can be completed in File:Location world.png Private Island.

### Quest: The Beginning

*The Beginning* is the first quest that player takes. It has 6 objectives.

Objective 1: Break a log.

Objective 2: Craft a workbench.

Objective 3: Craft a wood pickaxe.

Objective 4: Reach the opposite island.

Objective 5: Talk to the Unknown Person.

Objective 6: Enter the portal.

First three objectives are what players usually do on a normal survival world. After player does those, they have to go to the other island, which contains File:Location village.png Village Portal, and a File:Cobblestone minion t1.png [[Cobblestone Minion|Template:§9]]. As soon as they step on the other island, an NPC called Unknown Person will appear. He will explain the player that their island is just a little part of the SkyBlock universe and they should discover. After the player teleports the File:Location village.png Village, their adventure begins.

## Village Quests

These quests are started or can be completed in File:Location village.png Village.

### Quest: Introduction to The Village

*Introduction to The Village* is a quest that require player to meet several NPCs in File:Location village.png Village.

This quest doesn't have its own reward, but Mete gifts player a  Rogue Sword, and Kubilay gives player the recipe of  Promising Axe.

Objective: Talk to Aziz.

Objective: Talk to Zafer.

Objective: Talk to Berker.

Objective: Talk to Mete.

Objective: Talk to Taha.

Objective: Talk to Muhammed.

Objective: Talk to Seyid.

Objective: Talk to Sabri.

Objective: Talk to Kubilay.

Objective: Talk to Faruk.

After the player talks with all of these NPCs, the *A Day in the Village* quest will be taken.

### Quest: A Day in the Village

*A Day in the Village* is a quest that makes player to explore File:Location village.png Village, level up skills, and exploring File:Location deep caverns.png Deep Caverns.

This quest doesn't have its own reward, but Gatekeeper gifts player a  Undead Sword.

Objective 1: Talk to Clerk Seraphine.

Objective 2: Go to Fertile Valley.

Objective 3: Reach Farming Level 3.

Objective 4: Go to Graveyard.

Objective 5: Reach Combat Level 3.

Objective 6: Go to Oak Forest.

Objective 7: Reach Foraging Level 3.

Objective 8: Sell an item to a merchant.

Objective 9: Deposit some money in the bank.

Objective 10: Travel to Deep Caverns.

Objective 11: Talk with Gatekeeper.

Although this is considered as a Village quest, it ends in File:Location deep caverns.png Deep Caverns.

## Deep Caverns Quests

These quests are started or can be completed in File:Location deep caverns.png Deep Caverns.

### Quest: Lazy's Pickaxe

*Lazy's Pickaxe* is a quest where Lazy in File:Location deep caverns.png Cavern Entrance wants the player to go and find him pickaxe, because he is too scared of the monsters in Caverns.

This quest doesn't have its own reward, but Lazy gifts the player a pickaxe.

Objective 1: Find  Lazy's Pickaxe.

Objective 2: Take the pickaxe to Lazy.

 Lazy's Pickaxe is located at -83, 126, 46 in File:Location deep caverns.png Gold Fields. After the player is turning the Lazy his pickaxe back, he will give the player a  Iron Pickaxe with Efficiency 3, and Smelting Touch Enchantments.

### Quest: Rusty

*Rusty* is a quest where Rusty offers the player the Telekinesis enchantment for 100 coins.

This quest doesn't have its own reward, but player will be able to apply the Telekinesis enchantment on their items only for 100 coins.

Objective 1: Make Rusty apply Telekinesis to one of your tools.

After Rusty applies the enchantment on one of the tools, quest will be completed.

## The Park Quests

These quests are started or can be completed in File:Location the park.png The Park.

### Quest: Lost Treasures

*Lost Treaures* is a quest where Lost Pirate in File:Location the park.png Jungle Zone asks player help about his treasures that are scattered around The Park after magical creatures stole his treasures.

This quest doesn't have its own reward, but player will get an accessory depending on their actions.

Objective 1: Find the lost treasures.

Objective 2: Talk to the Pirate.

#### Treasure Locations

When player finds a treasure, clicking on it will result with a Mossy Skeleton that attacks the player to spawn. Player will be able to open the treasure chest when they kill the Skeleton. 12th treasure will have a unique option.

#### Reward

After the player finds 11 treasures, they will have two options when they find the last, 12th one.

You found a lot of coins in the chest. No one will notice if you put some of them in your pocket, right?
*Option 1:* Yes, who would mind some coins?
*Option 2:* No, the pirate may notice.
* If player chooses the 1st way, they will get 10,000 coins. When they return to the Pirate, he notices that his coins are gone. He checks player's pockets and learns that player stole them. After, he will fight with the player.
	+ If player kills the Pirate, they will get  Seal of the Seas.
	+ If Pirate kills the player, he will tell that he won't waste his time with such a weak. After, he will gift the player  Seal of the Seas, at least for turning his treasure chests back.

* If player chooses the 2nd way, and return to the Pirate, he tells that the player is a trustworthy person. After, he will gift the player  Seal of the Oceans.

 Seal of the Oceans and  Seal of the Seas have the same effects. Only difference they have is their name, image, and rarity.

### Quest: Trial of Fire

*Trial of Fire* is a quest that tests "how durable the player is to the extreme heat". Player also gets an accessory, and also will be able to upgrade that accessory on the completion of specific objectives.

This quest doesn't have its own reward, but player will get an accessory.

Objective 1: Trial of Fire I (10 dmg/s)

Objective 3: Trial of Fire II (15 dmg/s)

Objective 5: Trial of Fire III (25 dmg/s)

Objective 7: Trial of Fire IV (35 dmg/s)

Objective 9: Trial of Fire V (50 dmg/s)

Objective 11: Trial of Fire VI (65 dmg/s)

Objective 13: Trial of Fire VII (85 dmg/s)

Objective 15: Trial of Fire VIII (110 dmg/s)

Objective 17: Trial of Fire IX (140 dmg/s)

Objective 19: Trial of Fire X (185 dmg/s)

Objective 21: Trial of Fire XI (240 dmg/s)

Objective 23: Trial of Fire XII (315 dmg/s)

Objective 25: Trial of Fire XIII (410 dmg/s)

Objective 27: Trial of Fire XIV (530 dmg/s)

Objective 29: Trial of Fire XV (690 dmg/s)

Objective 31: Trial of Fire XVI (895 dmg/s)

Objective 33: Trial of Fire XVII (1160 dmg/s)

Objective 35: Trial of Fire XVIII (1515 dmg/s)

Objective 37: Trial of Fire XIX (1970 dmg/s)

Objective 39: Trial of Fire XX (2560 dmg/s)

Objective 41: Trial of Fire XXI (3327 dmg/s)

Objective 43: Trial of Fire XXII (4325 dmg/s)

Objective 45: Trial of Fire XXIII (5625 dmg/s)

Objective 47: Trial of Fire XXIV (7310 dmg/s)

Objective 49: Trial of Fire XXV (9500 dmg/s)

Objective 51: Trial of Fire XXVI (12350 dmg/s)

Objective 53: Trial of Fire XXVII (16060 dmg/s)

Objective 55: Trial of Fire XXVIII (20880 dmg/s)

Objective 57: Trial of Fire XXIX (27140 dmg/s)

Objective 59: Trial of Fire XXX (35280 dmg/s)

Every two objectives, Phoenix will want player to stand on the campfire for 10 seconds. If player will be able to take the damage, they will pass to the next objective.

#### Reward

* Once the player completes the Trial of Fire II, they will get a  Campfire Initiate Badge.
* In the completion of Trial of Fire V, the accessory will be upgraded to  Campfire Adept Badge.
* In the completion of Trial of Fire IX, the accessory will be upgraded to  Campfire Cultist Badge.
* In the completion of Trial of Fire XIV, the accessory will be upgraded to  Campfire Scion Badge.
* In the completion of Trial of Fire XXII, the accessory will be upgraded to  Campfire God Badge.

### Quest: Melancholic Viking

*Meloncholic Viking* is quest where the player helps a Viking in File:Location the park.png Spruce Zone to remember his old days.

This quest doesn't have its own reward, but player will be able to purchase an item.

Objective 1: Show Viking a Invalid.

Objective 2: Show Wiking 8  Cooked Salmon.

Objective 3: Use a  Whoopie Cushion near Viking to entertain him.

Objective 4: Talk to Happy Viking.

After player completes the objectives, they will be able to purchase a  Raider Axe for 250,000 coins.

## History

 v0.1.12 | April 16, 2022
 v0.1.9 | March 18, 2022
 v0.1.0 | March 5, 2022