recursal/Fanatic-Fandom huggingface dataset:
Grasshopper Ranch Wiki

Welcome to
Grandma's Big Hug

Grandma just wants to give you a big hug!
***Grandma's Big Hug 4*** is a mobile game from lemonware games. In it, you play Grandma, and your object is to squeeze the happiness back into the people you encounter on your travels. If it seems simple — that's only because you've never played!

Available on most mobile operating systems, *Grandma's Big Hug 4* continues a franchise that already has a loyal following.

Wanna dive in? Of course you do! Just click here to get started!

how to play

He's so sadBut you can make him happy!Keep on the lookout for lemons!Bottles give you time!

Your goal is simple. Keep Grandma walking down the street so that she can find all the sad people. When she meets a sad person, have her squeeze some happiness back into them!

But beware! Your stroll is on a timer! You've got to hug as many people as you can before time runs out and Grandma falls asleep. And there are plenty of things which can get in your way. Grandma might fall asleep or get distracted if she finds a rocking chair, TV, yarn or a bingo card. So avoid those things. Instead, be on the lookout for lemons or bottles of vitaminwater squeezed zero.

Best of all, the game can be played with just one hand! A simple interface means that you can play the you're standing up on the subway, holding a bucket of summer popcorn, or drinking a bottle of vitaminwater squeezed zero!

Grandma's Big Hug Wiki
This community was created by fans, for fans, and is dedicated to everyone who loves their grandma — and vitaminwater lemonade!

Official Twitter feed
Twitter
Calanyese

**Calanyese** – Altmerka i członkini Ukrytego Dziedzictwa.

## Historia

### Ukryte Dziedzictwo

Calanyese była członkinią Ukrytego Dziedzictwa. Jej zadaniem było szpiegowanie Gildii Wojowników na terenie Auridonu.

### Zdemaskowanie

W 2E 582 wychodzi na jaw to, iż wysoka kinlady Estre stoi na czele Ukrytego Dziedzictwa. Agenci Dominium przeprowadzili śledztwo i odkryli przynależność Calanyese do organizacji. Kobieta, aby ratować swoje życie, postanawia uciec z Auridonu i przedostać się na kontynent. W tym celu udaje się w kierunku Północnej Strażnicy.

W czasie podróży, Calanyese dociera do Upadłej Strażnicy. Tam trafia na Vestigea, który został wysłany aby złapać i przyprowadzić zbuntowaną elfkę przed oblicze sprawiedliwości. Ta jednak nie zamierza się poddać i atakuje bohatera, jednak ginie w czasie starcia.

## Ciekawostki

* Egranor, w czasie rozmowy z bohaterem, mylnie nazywa Calanyese imieniem: *Calanye* Być może jest to zdrobnienie jej imienia.

## Przypisy

1. ↑ The Elder Scrolls Online
2. ↑ 2,0 2,1 Dialog z Egranorem z gry The Elder Scrolls Online
3. ↑ List of Names
4. ↑ Zadanie: Final Blows z gry The Elder Scrolls Online
Bibenus Geon

**Bibenus Geon** – autor książki *A Dubious Tale of the Crystal Tower*.

## Historia

O życiu czy przeszłości Bibenusa Geona wiadomo bardzo niewiele. Studiował on w Kryształowej Wieży, gdzie jako podrostek, pierwszy raz usłyszał o legendzie o biednym bardzie, który zgodził się przez dwa tygodnie udawać w białą małpę w czasie królewskiej wizytacji w Kryształowej Wieży.

W młodości Bibenus szczerze wierzył w legendę o bardzie, jednak w momencie wydawania swojej książki, był już do niej bardzo sceptycznie nastawiony.

## Przypisy

1. ↑ The Elder Scrolls II: Daggerfall
2. ↑ 2,0 2,1 A Dubious Tale of the Crystal Tower – **Bibenus Geon**
Bolay Uvani

**Bolay Uvani** – Dunmer i rybak pracujący w Pękninie w Drugiej Erze.

## Historia

O życiu czy przeszłości Bolaya nie wiadomo praktycznie nic. W czasie Wojny Frakcji przebywał w Pękninie, gdzie pracował jako rybak.

Pewnego dnia w 2E 582 Bolay dostarcza do magazynu jedynie dwie, leciutkie ryby. Szef Dunmera uznaje to za wykroczenie i skazuje go na dziesięć dni odsiadki w klatce.

## Ciekawostki

* Vaglof Gorzkie Ostrze uważał iż Bolay powinien, za karę, stracić obie dłonie. Zdaniem Norda, Dunmer swoim czynem zhańbił nie tylko siebie ale też wszystkich rybaków pracujących w dokach w Pękninie.

## Przypisy

1. ↑ 1,0 1,1 The Elder Scrolls Online
2. ↑ Dialog z **Bolayem Uvani** z gry The Elder Scrolls Online
3. ↑ Dialog z Vaglofem Gorzkie Ostrze z gry The Elder Scrolls Online
Aemilia Hadrianus

"*I'm going to kill that thing, no matter what Amadour says.*"

**Aemilia Hadrianus** – Cesarska żyjąca w Drugiej Erze. Mieszkanka Cropsford i zagorzała przeciwniczka goblinów.

## Historia

### Przeciw goblinom

O przeszłości Aemilii nie wiadomo praktycznie nic poza faktem, iż mieszkała w Cropsford i odznaczała się szczególną wrogością wobec goblinów. Kobieta postrzegała je jako brudne, podstępne, zdradzieckie i niebezpieczne stworzenia, które stanowią realne niebezpieczeństwo dla osady. Wierzyła też, że jest jedyną mieszkanką Cropsford, która na poważnie bierze zagrożenie z ich strony.

Przez swoją postawę, Aemilia popada w konflikt z Amadourem, który jest zagorzałym obrońcą goblinów i zwolennikiem koncepcji przyjaznej koegzystencji między ludźmi i tymi stworzeniami.

### Konflikt poglądów

W okolicach 2E 582, Amadour adoptował goblina, którego nazwał Zich i traktował jako swojego towarzysza życia. Aemilia wpada z tego powodu w szał i od początku próbuje pozbyć się nieproszonego stworzenia. Jednak goblin jest zbyt ostrożny i nieufny, przez co kobieta nie jest wstanie się do niego zbliżyć.

W 2E 582, Aemilia wpada na przechodzącego przez Cropsford Vestigea. Kobieta daje radę przekonać Tułacza do swoich racji i opracowuje plan otrucia Zicha. Na jej prośbę, bohater zdobywa u Amadoura ulubione danie goblina, po czym zanosi je do Aemilii, która dodaje truciznę do jedzenia. Następnie Tułacz zanosi strawę do Zicha doprowadzając tym samym do śmierci stworzenia.

### Most

Niedługo po śmierci Zicha, Aemilia zaczyna obserwować most prowadzący do Cropsford. Kobieta chciała w ten sposób upewnić się, że żaden goblin nie wejdzie do osady. Przy okazji pilnowała, aby Amadour nie sprowadził do wioski jakiegoś innego potwora.

## Przypisy

1. ↑ 1,0 1,1 1,2 1,3 1,4 The Elder Scrolls Online
2. ↑ 2,0 2,1 2,2 2,3 Dialog z **Aemilią Hadrianus** z gry The Elder Scrolls Online
3. ↑ 3,0 3,1 Dialog z Szefem Amadourem z gry The Elder Scrolls Online
4. ↑ Zadanie: Goblin's Delight z gry The Elder Scrolls Online
Supers and ultimates

**Kamehameha**: (Neutral-Good Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action

**Dodonpa**: (Neutral-Good Alignment)

Cost = up to 5% Ki  200 LB

Average

Pierces ki blasts and fighters, gets pierced by beams, ignores armor and blocking

if shot in a row 50% extra damage per Dodonpa landed in a row (2nd shot 150% damage, 3rd 200%...)

**Executioner Beam**: (Neutral-Evil Alignment)

Cost = up to 10% Ki, (1.2x damage) 2k LB

Slow

Clashable,does double damage after heavy

**Death Beam**: (Evil Alignment)

Cost = up to 10% Ki (1.2x damage) 1000 LB

Average

Pierces ki blasts and fighters, gets pierced by beams, ignores armor, and blocking

if shot in a row 50% extra damage per Death Beam landed in a row (2nd shot 150% damage, 3rd 200%...)

**Super Explosion**: (Any Alignment)

Cost = up to 30% Ki, 10k LB

Very Slow

damages the 3x3 area around you, turn after you are unable to use your first action

**Super Energy Blast Volley**: (Any Alignment)

Cost = up to 15% Ki, 3k LB

Average

Must be first action,shoot empowered ki blasts at 3 locations, unable to move or dash for the rest of the turn

**Galick Gun**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action

**Riot Javelin**: (Neutral-Evil Alignment)

Cost = up to 20% Ki, (2x damage) 5k LB

Average+,Very Slow

Move forward and smash in one action,launching the opponent 2 spaces (0.3x damage),if successful next action does the Riot Javelin,if not waste next action and Ki

**Dirty Fireworks**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, (2x damage) 2k LB

Very Slow

Must combo from smash
Marick/Abilities

**Unique**:

**Full Counter, one use per fight, if you get hit by anything this turn you can use full counter to return the damage doubling it**

**Kamehameha**: (Neutral-Good Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action

**Dodonpa**: (Neutral-Good Alignment)

Cost = up to 5% Ki  200 LB

Average

Pierces ki blasts and fighters, gets pierced by beams, ignores armor and blocking

if shot in a row 50% extra damage per Dodonpa landed in a row (2nd shot 150% damage, 3rd 200%...)

**Executioner Beam**: (Neutral-Evil Alignment)

Cost = up to 10% Ki, (1.2x damage) 2k LB

Slow

Clashable,does double damage after heavy

**Super Explosion**: (Any Alignment)

Cost = up to 30% Ki, 10k LB

Very Slow

damages the 3x3 area around you, turn after you are unable to use your first action

**Super Energy Blast Volley**: (Any Alignment)

Cost = up to 15% Ki, 3k LB

Average

Must be first action,shoot empowered ki blasts at 3 locations, unable to move or dash for the rest of the turn

**Riot Javelin**: (Neutral-Evil Alignment)

Cost = up to 20% Ki, (2x damage) 5k LB

Average+,Very Slow

Move forward and smash in one action,launching the opponent 2 spaces (0.3x damage),if successful next action does the Riot Javelin,if not waste next action and Ki

**Dirty Fireworks**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, (2x damage) 2k LB

Very Slow

Must combo from smash

**Galick Gun**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action
DB Tarmanoa Wiki

**Welcome to the DB Tarmanoa Wiki!**
If you are here you know what this is

## Important articles

BasicsPlanetsCharacters

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Physical Abilities

Rest:

Regen 5% of your max HP,takes your entire turn

Move:

Average+ (slower than average attacks),Moves one space,

if both players move to the same space, they stand there until one of them takes a hit and bounces back

Dash:

Fast+,Moves 2 spaces, if attacked during you take 150% damage or countered next melee action 150%,,during dash ki blasts are deflected

if followed up by a melee attack deal 150% damage,if both players move to the same space they both bounce back

Block:

Ignores most damage for 10% of your strength

Parry:

Parry high,mid or low,if successful enemy is stunned for one action and takes 2x damage

Cripple:

similar to parry,but you also have to choose left or right,

if successful do damage 0.5x and cripple limb for -20% melee effectiveness,

if done 3 times to the same limb that limb is disabled,

if both arms are disabled you cant use most ki abilities

if both legs are disabled can't dash and speed is halved

Reflect:

Reflects a ki blast back at the enemy

Jab:

Left,Very Fast

High attack 0.1x

Straight:

Right,Average

High attack 0.15x

Neck Chop: (must combo from Jab+Straight)

Left,Average

High attack drains 15% Ki,stuns for one action, and causes next action to deal 2x damage, 0.25x

Heavy:

Right,Very Slow

Mid attack,unblockable,ignores armor,

stuns enemy for one action and causes next action to deal 2x damage, 0.25x

Smash:

Very Slow

Knocks enemy in desired direction 2 spaces,if you dash after them right after they skip that action, cant parry 0.25x,

Low Kick:

Left,Fast

Low attack 0.15x

Mid Kick:

Left,Average

Mid attack 0.2x

Knee:

Right,Very Slow

Mid attack 0.3x

Roundhouse:

Right,Slow

High attack 0.3x
Marick

* Introduction
* Abilities
* Transformations
* Items
* Relationships
 Marick is a commander of the Timebreakers.

**Race**: Saiyan

**Alignment**: Neutral

**Companions:**

Goku (Tree of Might) 30000 PL

**Power** **Level** : 819k

**Strength**: 273k

**Endurance**: 273k

**Ki**: 273k

**Death Count**: 2

1: Got obliterated by a ki blast from Dodoria

2. After a duel got executed by Baromir
 **Unique**:

**Full Counter, one use per fight, if you get hit by anything this turn you can use full counter to return the damage doubling it**

**Kamehameha**: (Neutral-Good Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action

**Dodonpa**: (Neutral-Good Alignment)

Cost = up to 5% Ki  200 LB

Average

Pierces ki blasts and fighters, gets pierced by beams, ignores armor and blocking

if shot in a row 50% extra damage per Dodonpa landed in a row (2nd shot 150% damage, 3rd 200%...)

**Executioner Beam**: (Neutral-Evil Alignment)

Cost = up to 10% Ki, (1.2x damage) 2k LB

Slow

Clashable,does double damage after heavy

**Super Explosion**: (Any Alignment)

Cost = up to 30% Ki, 10k LB

Very Slow

damages the 3x3 area around you, turn after you are unable to use your first action

**Super Energy Blast Volley**: (Any Alignment)

Cost = up to 15% Ki, 3k LB

Average

Must be first action,shoot empowered ki blasts at 3 locations, unable to move or dash for the rest of the turn

**Riot Javelin**: (Neutral-Evil Alignment)

Cost = up to 20% Ki, (2x damage) 5k LB

Average+,Very Slow

Move forward and smash in one action,launching the opponent 2 spaces (0.3x damage),if successful next action does the Riot Javelin,if not waste next action and Ki

**Dirty Fireworks**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, (2x damage) 2k LB

Very Slow

Must combo from smash

**Galick Gun**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action
 **Kaioken**:

Cost = 20%Ki and 20%HP X multiplier-1

doubles stats

takes an action to activate,free deactivation at beginning of turn,

can change the multiplier for free at the beginning of the turn

lowers cost by 1% at base Endurance 10000 and another 1% every time endurance doubles

**Super Saiyan:**

Cost =  100k Ki per turn, 100k LB

x5 all stats,gain an extra turn

takes an action to activate

if deactivated by emptying Ki, unable to do anything next turn,then regain 10% Ki

**Ultra Super Saiyan:**

Cost = 200k Ki per turn, 200k LB

x8 all stats, no extra action
 **Time Gate Controller**: Allows the user to switch timelines

**1 Time Ring**: Each Time Ring allows the user to pull one fighter into their timeline

**Time Breaker Mask**: Limits user to 10% of their power, but increases gain of power

* Commander of Timebreakers
* Ally of Noah
* Rival of Baromir
* Enemy of the Frieza Force
* Banished commander of the Saiyan army
Masaki

She managed to destroy all androids by acquiring new power and a form called the "Demon form". She killed Trunks and took over leadership of the Timebreakers. She placed Garou as her right hand man.

- Masaki's "Demon form"

A human who is the former student of Goku, is collecting an army to defeat the androids and conquer Earth, is a grunt in the Timebreakers
Marick/Introduction

Marick is a commander of the Timebreakers.

**Race**: Saiyan

**Alignment**: Neutral

**Companions:**

Goku (Tree of Might) 30000 PL

**Power** **Level** : 819k

**Strength**: 273k

**Endurance**: 273k

**Ki**: 273k

**Death Count**: 2

1: Got obliterated by a ki blast from Dodoria

2. After a duel got executed by Baromir
Noah

* Introduction
* Abilities
* Transformations
* Items
* Relationships
 Noah is a grunt of the Time Patrollers.

**Race**: Saiyan

**Alignment**: Neutral

**Power** **Level** : 66000

**Strength**: 27200

**Endurance**: 24700

**Ki**: 14100
 **Unique**:

**Stand (Nappa), gain an extra action,every turn last action command nappa to melee attack someone,**

**Nappa can move one space away from Noah and his moving doesnt take an action,**

**if Nappa takes damage it goes to Noah**

**Kamehameha**: (Neutral-Good Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action
 **Kaioken**:

Cost = 20%Ki and 20%HP X multiplier-1

doubles stats

takes an action to activate,free deactivation at beginning of turn,

can change the multiplier for free at the beginning of the turn

lowers cost by 1% at base Endurance 10000 and another 1% every time endurance doubles
 **Time Gate Controller**: Allows the user to switch timelines

**1 Time Ring**: Each Time Ring allows the user to pull one fighter into their timeline

**Noble Armor**: Limits user to 10% of their power, but increases gain of power

* Grunt of Time Patrollers
* Enemy of the Frieza forces
* Ally of Marick
Freeze-Land

**Freeze-Land** is the sixth stage from *Toki: Going Ape Spit*.

## Details

This stage takes place inside of a frozen cavern. The main gimmick in this stage is that all floors are slippery, giving the player's movement a lot of momentum. In quite a few portions the player must build up momentum in order to reach platforms.

The first and second areas are straightforward, with the second in particular having a easy platform shortcut right in the middle. The third area is a vertical climb, made complicated by the slippery floor.
Noah/Abilities

**Unique**:

**Stand (Nappa), gain an extra action,every turn last action command nappa to melee attack someone,**

**Nappa can move one space away from Noah and his moving doesnt take an action,**

**if Nappa takes damage it goes to Noah**

**Kamehameha**: (Neutral-Good Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action
Waterfall

**Waterfall** is the fourth stage from *Toki: Going Ape Spit*.

## Details

This stage takes place on ruins inside of a waterfall. Most of the areas are wide open, with a few tricky sections with spikes and narrower paths interspersed. in the first two areas the player will be moving downwards through the stage, with the second one having a particularly tricky section where the player must use floating platforms to navigate around spikes.
Geeshergam

**Geeshergam** is an enemy from *Toki*.

## Details

Geeshergams appear as small rotund apes with yellowish fur. In the HD remake they're redesigned to have a more comical look, biting their lower lip while their tongue sticks out of their mouths. They only jump around, moving after the player once they're in range.
Toki the Warrior

**Toki the Warrior** is the protagonist of the *Toki* games.

## Story

Toki is the warrior prince of the land of Ammalerina and also their guardian. After a group of sorcerers almost destroyed the island with their experiments, he had them banished to a remote region of the island, near a volcano. During this time, he met with Miho, and the two became lovers. However, Vookimedlo, one of the banished sorcerers and Miho's adoptive uncle, unlocks the Gate of Moornah and releases Bashtar, kidnapping Miho and using his newfound powers to transform Toki into a lowly ape form.

Weakened and confused, Toki is forced to escape into the jungle, but ends saved by the goddess Bishra, who gives him the power to spit fireballs and scatters various items along the island to help Toki on his journey. With newfound determination, Toki embarks on a journey to save his beloved and defeat the evil sorcerer.

## Gallery

Toki's human formToki with the special equipments
Fabtek

**Fabtek Inc.** was a thriving video kit company founded in Bellevue, Washington, United States and started its operations there in 1987. Fabtek's name was derived from the initials of its founder Frank Ballouz (F.A.B.-tek), a former Atari and Nintendo of America executive who later also founded Irem America. Fabtek was known for licensing arcade games mostly from two manufacturers for distribution: Seibu Kaihatsu and TAD Corporation. Around 1990, Fabtek moved to Redmond, Washington and continued its business there until closing its business in 1999.

## Games distributed by Fabtek

### Licensed from Seibu Kaihatsu

* Dead Angle (1988)
* Dynamite Duke (1989)
* Raiden (1990)
* Seibu Cup Soccer (1992)
* Zero Team USA (1993)
* Raiden II (1993)
* Raiden DX (1994)
* Viper Phase 1 (1995)
* Battle Balls (1996)
* Raiden Fighters (1996)
* Raiden Fighters 2: Operation Hell Dive (1997)
* Raiden Fighters Jet (1998)

### Licensed from TAD Corporation

* Cabal (1988)
* Toki (1989)
* Blood Bros. (1990)
* Legionnaire (1992)
* Heated Barrel (1992)

### Other

* Sport Match (1989) (produced by Dynax)
* Super Space Fortress Macross (arcade game) (1992) (produced by Banpresto)
* Jungle Joggers (1992)
* Super Mario World (redemption game) (1993) (licensed by Nintendo)
* Battle Garegga (1996) (produced by 8ing/Raizing)
Tino

* Introduction
* Abilities
* Transformations
* Items
* Relationships
 Tino is a warrior fighting under the saiyan army

**Race**: Saiyan

**Alignment**: Neutral

**Power** **Level** : 1210

**Strength**: 500

**Endurance**: 200

**Speed**: 100

**Ki**: 410
 **Executioner Beam**: (Neutral-Evil Alignment)

Cost = up to 10% Ki, (1.2x damage) 2k LB

Slow

Clashable,does double damage after heavy

(learn from Noble saiyans at 5k PL)
 Tino/Transformations

 Tino/Items

 Grunt of Saiyan Army
Zorzamoth

**Zorzamoth** is the fourth boss from *Toki*.

## Details

Zorzamoth is a giant green crystal rock shaped like a mammoth. In the HD remake he got completely redesigned, now appearing as a woolly mammoth with brown fur and eyes made of crystal.

Zorzamoth will do short hops back and forth, stopping to either shoot it's tusks which boomerang back to him or to whip the player with it's trunk. In the Mega Drive game he remains stationery and only use the tusk boomerang attack, as his trunk just swings up and down to deflect attacks.
Underwater Shipwreck

**Underwater Shipwreck** is the third stage from *Toki: Going Ape Spit*.

## Details

The entire stage is set underwater, so the player's only means of offense will be the spitting. The first area is wide open and relatively short, with a few Big Geeks and Hemogoblins around as well as quite a few items. The next two areas are much more enclosed, as the player must navigate the labyrinthine underwater ruins while fending off enemies, though the paths are pretty straightforward.
Golden Palace

**Golden Palace** is the last stage from *Toki*.

## Description

*"TOKI's final quest takes him to the place of MIHO's imprisonment, the Golden palace. Skating across the bridges of this guarded domain, TOKI must battle his greatest foe, VOOKIMEDLO. Everything hangs in the balance."*

## Details

Right at the beginning of the level the player will be assaulted by a Armorel Kemin. More traps await ahead, with spiked pistons which fall down to crush the player and slopes with flamethrowers, as well as Bellzadors and a Galartor.

Soon enough the player will reach the mine cart section, which makes the bulk of the level. Here, they player must stand on a speeding cart over a track while jumping and ducking the floating spiked balls littering the coursen and jumping into the next cart on the end of the tracks. Midway through the section is a small platform section with three Armorel Kemins, after which is another short cart section which takes the player to the end of the stage.
Caverns of Fire

**Caverns of Fire** is the third stage from *Toki*.

## Description

*"Emboldened by his recent conquests, TOKI goes into the burning heart of the Caverns of Fire in search of MIHO. Here, he will face a deadly test against MOGULVOR, the beastly guardian of this underground inferno."*

## Details

Being the obligatory fire stage, you'll obviously have to cross various lava pits on floating platforms to procceed in this level. Twice in the level you'll have to fight the Raktura, who will drop a key upon being defeated which opens up the path. Close to the end of the level the player will also have to swing on vines to reach far platforms.
Stevo

* Introduction
* Abilities
* Transformations
* Items
* Relationships
 Stevo is a warrior fighting under the saiyan army

**Race**: Saiyan

**Alignment**: Neutral

**Power** **Level** : 1617

**Strength**: 500

**Endurance**: 400

**Speed**: 417

**Ki**: 300
 Stevo/Abilities

 Stevo/Transformations

 Stevo/Items

 Grunt of Saiyan Army
Raktura

**Raktura** is the third midboss from *Toki*.

## Details

Raktura appears as a rotund blue flaming bird. It flies around and shoots a spread of three fireballs at the player. Unlike most enemies you can't hit it continuously, as it has a small invincibility period upon getting hit.

In the Mega Drive game it appears as a regular enemy, shooting destructible fireballs at the player.
Baromir

* Introduction
* Abilities
* Transformations
* Items
* Relationships
 Baromir is a commander fighting under the Frieza Army, and a grunt under the Timebreakers.

**Race**: Saiyan

**Alignment**: Neutral

**Companions:**

Piccolo (Tree of Might) 18000 PL

Dodoria 20000 PL

**Power** **Level** : 580k

**Strength**: 76k

**Endurance**: 183k

**Ki**: 321k
 **Unique:**

**Foresight, know all enemies's first action this turn,must be announced before the turn and can only be used 3 times per fight**

**Death Beam**: (Evil Alignment)

Cost = up to 10% Ki (1.2x damage) 1000 LB

Average

Pierces ki blasts and fighters, gets pierced by beams, ignores armor, and blocking

if shot in a row 50% extra damage per Death Beam landed in a row (2nd shot 150% damage, 3rd 200%...)

**Super Explosion**: (Any Alignment)

Cost = up to 30% Ki, 10k LB

Very Slow

damages the 3x3 area around you, turn after you are unable to use your first action

**Super Energy Blast Volley**: (Any Alignment)

Cost = up to 15% Ki, 3k LB

Average

Must be first action,shoot empowered ki blasts at 3 locations, unable to move or dash for the rest of the turn

**Galick Gun**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action

**Nova Charge**

 Cost = 10% Ki 20k LB

Very Slow

dash in a straight line,deflecting ki blasts weaker than the dash,dashes through enemies damaging them based on Ki used

(learn from Frieza at 200k PL)
 **Super Saiyan:**

Cost =  100k Ki per turn, 100k LB

x5 all stats,gain an extra turn

takes an action to activate

if deactivated by emptying Ki, unable to do anything next turn,then regain 10% Ki
 **Time Gate Controller**: Allows the user to switch timelines

2 **Time Rings**: Each Time Ring allows the user to pull one fighter into their timeline

**Time Breaker Mask**: Limits user to 10% of their power, but increases gain of power

* Commander of Frieza Force
* Grunt of Timebreakers
* Rival of Marick
Bishra

**Bishra** is a character from *Toki* who is only mentioned in the manuals and the Toki: Memories of Ammalerina comic book.

Mentioned as being the Spirit of the Jungle, Bishra is a sister deity to Bashtar, having being imprisoned alongside him and subsequently freed when the Gate of Moornah was opened. Appearing in the comic book as a purple whirlwind, she grants Toki the Warrior with the ability to spit fireballs and spreads various items throughout Ammalerina to help him on his journey.
Treeland Forest

**Treeland Forest** is the first stage from *Toki: Going Ape Spit*.

## Details

This a fairly simple stage, introducing most regular enemies found in the game and few platforming challenges. The first two areas are pretty straightforward, while the third area introduces a few hazards like spikes and falling platforms.
Baromir/Abilities

**Unique:**

**Foresight, know all enemies's first action this turn,must be announced before the turn and can only be used 3 times per fight**

**Death Beam**: (Evil Alignment)

Cost = up to 10% Ki (1.2x damage) 1000 LB

Average

Pierces ki blasts and fighters, gets pierced by beams, ignores armor, and blocking

if shot in a row 50% extra damage per Death Beam landed in a row (2nd shot 150% damage, 3rd 200%...)

**Super Explosion**: (Any Alignment)

Cost = up to 30% Ki, 10k LB

Very Slow

damages the 3x3 area around you, turn after you are unable to use your first action

**Super Energy Blast Volley**: (Any Alignment)

Cost = up to 15% Ki, 3k LB

Average

Must be first action,shoot empowered ki blasts at 3 locations, unable to move or dash for the rest of the turn

**Galick Gun**: (Neutral-Evil Alignment)

Cost = up to 15% Ki, up to 30% Ki (1.5x damage) 2k LB

Very Slow

Clashable,must use atleast 2 actions, can be charged for an extra action

**Nova Charge**

 Cost = 10% Ki 20k LB

Very Slow

dash in a straight line,deflecting ki blasts weaker than the dash,dashes through enemies damaging them based on Ki used

(learn from Frieza at 200k PL)
Neptuna

**Neptuna** is the second midboss from *Toki*.

## Details

Neptuna appears as a giant merman carrying a shield and a trident spear. It will use the shield to defect the player's attacks, all while spitting a large quantity of small Gabranhas.

While in the original game he had green scales, in the HD remake he has a white and orange color scheme.
Miho

**Miho** is a character from *Toki*. She is Toki's girlfriend who is kidnapped by Vookimedlo at the beginning of the game, serving as the game's distressed damsel.

In the 2018 remake it is revealed that she is Vookimedlo's niece, and that he intends to sacrifice her to restore Bashtar to his true form.
Golden Palace (Toki: Going Ape Spit)

**Golden Palace** is the final stage from *Toki: Going Ape Spit*.

## Details

This stage takes place inside of Stark's huge palace. It is very similar to its Arcade game counterpart, with similar hazards such as the indestructible pistons attempting to smash the player and the toughest enemies in the game. The second area comprises of the mine cart section, only this time there are three tracks one above the other which the player must alternate between in order to reach the exit at the top.
Lasher

**Lasher** is an enemy from *Toki: Going Ape Spit*.

## Details

Lashers appear as either red or green horned chameleons. They're stationery enemies, being strategically positioned on high platforms or close to vines. The Red ones appear in the volcano stage and breathe fire, while the green ones appear in the jungle stage and attack by stretching their tongues out.
Bashtar

**Bashtar** is the penultimate boss from *Toki*.

## Story

Bashtar is an ancient evil deity, who had been imprisoned thousands of years ago behind the Gate of Moornah. The sorcerer Vookimedlo, seeking revenge against the prince Toki for banishing him, releases Bashtar from his prison and orders him to kidnap his niece Miho, who had been dating Toki, using Bashtar's powers to turn Toki into a lowly ape.

Vookimedlo turns all inhabitants of the island into monsters under his control and prepares a ritual to restore Bashtar to his original form. However, Bashtar's sister Bishra, who had been imprisoned along with him also escapes and uses her remaining powers to give Toki enough strength to fight Bashtar and Vookimedlo, so Bashtar retreats to his temple in the Dark Forest, where he waits for Toki's arrival.

## Details

Bashtar appears as a giant pair of disembodied hands and feet, controlled by a floating heart which obviously acts as his weak point. Bashtar mainly attacks by swinging his fists back and forth, occasionally opening his hands to cover a larger area or to protect the heart, as well as constantly advancing with his feet to corner the player.
Golgoth Studio

**Golgoth Studio** is a former French indie game developer founded in 2009, with the stated mission of "developing and bring back old Japanese cult video games licenses". They developed their own dev kit named Golgoth Development Kit, a 2D HD Cross platform Framework geared towards the development of 2D games.

Golgoth's only published game was *Magical Drop V*. They started development of a Toki remake and also announced a new title in the *Joe & Mac* franchise, but neither of these projects were finished, with the Toki remake going for a long time without substantial updates and the Joe & Mac game never going past the conceptual stages. Their official site closed down in 2016, with the company silently closing their doors in the next year.

## External Links

* Official site (web archived)
* Golgoth Studio on IndieDB
TAD Corporation

**TAD Corporation** (TADコーポレーション) was a Japanese manufacturer of video arcade games founded in 1988 and headquartered in Mitaka-shi, Tokyo, Japan. It was founded by former employees of the company Data East and was named after its founder and owner, Tadashi "TAD" Yokoyama. The small company made only a handful of games, the most successful of which were the gallery shooter *Cabal* and the platformer *Toki*, other games including *Blood Bros*, *Heated Barrel* and *Legionnaire*. All of their games were distributed internationally by Fabtek.

TAD Corporation silently closed its doors in 1993, after which most of its staff moved on to Mitchell Corporation. The legal rights to Toki were obtained by Golgoth Studio in 2009, who then began the production of a remake, which was later taken over in 2018 by Microïds, who finally finished the game.

## References

1. ↑ https://trademarks.justia.com/741/17/n-a-74117580.html
2. ↑ https://www.mobygames.com/company/tad-corporation
Toki Wiki

**Welcome to the Toki Wiki!**

69 articles since 18 June 2019

* Characters
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Vookimedlo

**Vookimedlo** is the main villain and final boss from *Toki*.

## Story

Vookimedlo was one of the sorcerers who inhabited the island of Ammalerina. After some of their experiments almost cause the destruction of the island they end banished by the prince Toki to a remote area of the island near a volcano. During his exile he took care of his niece Miho, but eventually found she was dating Toki, whom he had sworn revenge.

Upon finding the secret stone which served as a key to the Gate of Moornah, Vookimedlo and his minions use it to activate the gate and release Bashtar, an ancient god which had been imprisoned for thousands of years and was left in a weakened state. In order to complete Bashtar's resurrection, Vookimedlo orders the ancient deity to kidnap Miho and uses his newfound powers granted by Bashtar to transform Toki into a lowly ape.

Unable to fight Vookimedlo on his weakened state, Toki runs away while he transforms the island's inhabitants into monsters under his control and prepares to restore Bashtar to his original form. Toki is rescued by the goddess Bishra, Bashtar's sister who had also been inprisoned alongside him, so she uses her remaining powers to grant Toki with the strength necessary to defeat Vookimedlo and rescue Miho. After traversing various places and defeating the sorcerer's minions, Toki finally arrives at the Golden Castle, where he confronts Vookimedlo.

## Details

### Toki

In the original game Vookimedlo is not confronted on his human form. On his first form, Vookimedlo changes into a tall demon covered by a robe, shooting semi-homing crescent shots from his mouth. On the second form he discards the robe, revealing his body to be a large floating ribcage, with his heart as the weak point. He attacks by dropping explosives, sending his floating hands or even his head to attack the player directly.

### Toki: Going Ape Spit

Vookimedlo is first fought as a penultimate boss in the eighth stage, Dark Palace, where he teleports around and shoots fireballs, that home in on you. In the final stage, unlike the original and remake, you fight him in his human form first, basically acting same as he did in the previous stage, aside from a changed color palette and being easier, thank to the triple shot you get before fighting him. Second phase is same as in the original, expect Vookimedlo is not in his robe at first, it just goes straight to the ribcage. He mostly functions the same, aside from the bombs, he tosses spikes instead and you are also able to get power-ups and fruit when he does the said attack.
Dark Jungle

**Dark Jungle** is the fifth stage from *Toki*.

## Description

*"The crashing of thunder leads TOKI to the dense canopy of the Dark Jungle. Fighting his way through the tangled vines, TOKI faces a deadly challenge from an old enemy, the pouncing BASHTAR. If he wins, MIHO won't be far away."*

## Details

Though this level is much more straightforward than previous ones, the difficulty spikes thanks to the appearance of harder enemies and traps in the form of large spike pits which require precise jumping to cross through, as well as sections with vines and platforms with invincible Buzzsaws rolling around.
Toki: Memories of Ammalerina

**Toki: Memories of Ammalerina** is a comic book detailing the plot of the 2018 Toki remake. It was orginally included as a bonus with the limited physical release of the Nintendo Switch version of the game but was later included digitally on later ports of the game, along with concept art of some of the enemies.
Mogulvar

**Mogulvar** is the third boss from *Toki*.

## Details

Mogulvar is a freakish flesh monster with a large mouth and a pair of legs and arms, one of which has a bigger hand. In the HD remake he is redesigned to have a more brain-like or intestine-like appearance.

Mogulvar constantly moves back and forth, all while spitting large letters which spell "BURP". Once he is in close range to the player he will either punch with his large hand or kick before moving back and resuming his attack pattern.

In the Mega Drive game he won't get into melee range, instead stretching his large arm to attack.
Microïds

**Microïds** is a French video game developer and publisher founded in 1985 and headquartered in Paris, France. The company merged with MC2 France in 2003, and in 2010 it was acquired by Anuman Interactive, which kept Microïds as a full subsidiary.

The company is best known for their adventure games, such as *Syberia*, *Post Mortem* and *Still Life*. In 2018 the company obtained Golgoth Studio's works on the Toki remake, finsihing it and publishing the game the same year for the Nintendo Switch.
Flying Shardu

**Flying Shardu** is an enemy from *Toki*.

## Details

Flying Shardus appear as green bats with red eyes. They come in two variations: the big one flies diagonally around the screen, while the small one appears alongside other small Shardus in a circular formation, with all of them being defeated at once when the central one is defeated.
Gate of Moornah

**Gate of Moornah** is the first midboss from *Toki*.

## Details

The Gate of Moornah appears as a giant floating square construct with a Buddah-like figure encarved on the center and a series of gargoyle faces on it's sides. The gargoyle faces will breathe steam constantly but they can be destroyed. In order to defeat the Gate the player must destroy the fist-like pistons on the bottom and reach the upper area in order to defeat the Geeshergams which are operating it.

In the Mega Drive game the Gate of Moornah acts as the first boss. While it doesn't have the fist pistons it will actually crush the player. In order to defeat it, the player now have to destroy the eight gargoyle faces on its sides, which now breathe fire instead of steam.
Anathema

Battle with the Anathema, Jora (a Solar Exalted)

Abyssal Exalted

Infernal Exalted

The term used by adherents of the Immaculate Order to demonize the Celestial Exalted. According to Immaculate teaching, the Solar, Lunar and Abyssal Exalted are individuals who have become conduits for the power of evil spirits. Their souls forever tainted by dark power, they must be destroyed before they can use that power to destroy Creation. This doctrine is believed almost without question on the Blessed Isle. Although the people under Imperial domination in the Threshold are forced to pay lip service to the Immaculates, few Thresholders accept Immaculate doctrine without question. An individual's deeds are more likely to determine the reaction there.
Rambacha

**Rambacha** is the second boss from *Toki*.

## Details

Rambacha is a white bulky ghost with one large eye. In the HD remake he is redesigned to look like a inflated balloon.

Rambacha mostly floats around, releasing a series of eyes which bounce after the player then teleporting to another position. The bouncing eyes can be destroyed. In the Mega Drive game he uses a different pattern, forming the eyes behind him then scattering them before divebombing the player.
Lava Long Volcano

**Lava Long Volcano** is the fifth stage from *Toki: Going Ape Spit*.

## Details

This stage takes place on ruins inside of a volcano. The first area is a simple vertical drop with no enemies, while the following ones require the player to navigate through narrow paths and use floating platforms over pools of lava.
Armorel Kemin

**Armorel Kemin** is an enemy from *Toki*.

## Details

Armorel Kemins appear as goblins wearing a silver suit of armor with sword and shield. They march forward, shooting a energy shockwave from their swords upon spotting the player. It is recommended to take them down fast, since they shoot constantly at a fast rate.
Bellzador

**Bellzador** is an enemy from *Toki*.

## Details

Bellzador appears as winged goblins carrying a spear. They will fly after the player and attempt to stab it with the spear. Whenever they get hit they become invincible for a short time and move away to another position, sometimes outside of the player's range.

## Trivia

* Bellzador was based on the Red Arremer from Ghosts 'N Goblins.
* Bellzador has a much more complex AI pattern than the other enemies in the game, such that it fills about 27 pages on the source code of the game.

## References

1. ↑ https://www.arcade-history.com/?n=&page=detail&id=1235
Boomer

**Boomer** is the third boss from *Toki: Going Ape Spit*.

## Details

Boomer is a giant submarine piloted by various Geeshergams and with a Geeshergam face in the front, much like the Big Geeks found in the first area of the stage. It will move up and down while shooting torpedoes which also have Geeshergam faces on them and can be destroyed, eventually stopping to dash forward at the player during which time it's invulnerable.
Ice Palace

**Ice Palace** is the fourth stage from *Toki*.

## Description

*"From fire into ice, TOKI's mission takes him into the forbidden reaches of the Ice Palace. After swimming through the underwater passageway, he must emerge to fight the frozen monster, ZARZAMOTH"*

## Details

Despite the ice theme, this stage thankfully has no slippery floors. Right at the beginning you'll have to cross a chasm with falling ice platforms, which will appear throughout the level. Halfway through you'll also have to fight the first Galartor, one of the strongest enemies in the game. Close to the end you'll reach a short underwater section, where you'll have to defeat two Vipus to procceed.
Threshold

The **Threshold** is the common name for the lands which are part of Creation's major land mass, beyond the Blessed Isle. It is also sometimes used to refer exclusively to lands which are not part of the Realm.

# The Realm's presence in the Threshold

The Realm does not directly rule any territories in the Threshold. Instead, the system of Satraps was established in which the Scarlet Empress would set up a relative (from the Scarlet Dynasty) that she personally chose to serve as an advisor to local governments which would remain free to continue their own legal system, culture and government as long as certain standards were met and tribute payments were made each year. In the days of the Empress, tribute payments were carefully set to be difficult but bearable.

## Satrap

Before her disappearance, the Empress would use a combination of intelligence about the territory (usually gathered by the All-Seeing Eye but from other sources also), information about the potential candidates and instinct to choose each satrap. Being a satrap is a position of power and a sure-fire path to increased wealth which would be sold to the candidate who in turn would pay for the position by gathering additional tribute from the territory.

## The Satrap's advisors

Traditionally three of the satrap's four leading assistants, called the Four Advisors, were appointed by the Empress. As all five of them would report on the activities in the satrapy and they would all be chosen from different Great Houses this would create a check and balance system to keep them focused on her needs (and the needs of the Realm as a whole). Since the disappearance of the Empress, however, this check has also disappeared and satrapies are often run for the benefit of a single House or of the local government instead.
Ghosts

## Ghost

An exalted battling a hostile ghost

This is the soul of a human being that lingers on after death because of some attachment it has to its prior existence rather than reentering the natural cycle of reincarnation. Ghosts are aberrations to the proper course of existence, and they have existed only since the deaths of the Neverborn.
Falling Petal Bringing The Tide

Husband (alive)

Daughter of Black Lotus, one of the leaders of The Twilight Lotus, and a master of the Steel Devil Style. Falling Petal Bringing The Tide, or Tide as some call her, is an assassin and spy within The Twilight Lotus.

When on assignments, she acts with cold conviction, finding no pleasure nor guilt in her actions, seeing it only as what must be done for the sake of her family and The Twilight Lotus.

Known for her grace and beauty, she also has a fiery temperament though you won't find anyone mentioning this where she or her contacts can hear it.

Along with her husband, Striker, together they are the Striking Tide; the greatest assassins of The Twilight Lotus.
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Boloragog

**Boloragog** is the first boss from *Toki*.

## Details

Boloragog is a tall, bald ogre with reddish skin and big pink lips, wearing a suit or armor and earrings. In the HD remake he carries a seemingly dead monkey on his shoulders.

His main form of attack is to call various Geeshergams to attack the player, though he will also jump at he player's position or dash to attack the player directly with a melee attack.