Labyrinth City

## Introduction

While the Final Hope team is exploring the outside world, the ground suddenly collapses under their feet. They fall into an underground Labyrinth City, This abandoned structure was built by GigaCorp. It seems it was used for research and the production of a new metal alloy. Now, this place has been taken over by monsters, but there are lots of precious materials and supplies left over. Pilot the excavator you found and venture into the unknown!

## Basic Rules

1. You can send heroes to follow behind the excavator and explore this Labyrinth City.
2. The Labyrinth City has two stages: normal stages and bonus stages. A normal stage has 20 floors, each guarded by monsters. You must defeat the monsters guarding the 20th floor to get stage rewards.
3. A bonus stage has only 1 floor, and it isn't guarded by any monsters.
4. Upon entering a stage, you can tap a monster to attack it, or tap and hold a monster to view its stats and skills.
5. Different monsters have different skills. You can exploit their skills to weaken them or damage other monsters in the stage.
6. In a stage, various buildings or buffs will spawn. Make use of these buildings or buffs to make the stage significantly easier.
7. A stage marked by a greater number is more difficult but also provides better rewards.
8. You can reveal a tile, open a crate, or defeat the final boss to obtain various rare materials and resources that can be used to enhance your excavator.
9. Your excavator vehicle has many parts that can be upgraded. Upgrading them will not only make the vehicle look better but also unlock various stat bonuses.
10. You can spend the alloy coins you get in a stage to spin the lucky wheel.
11. If you fail a stage, you can go back to the previous difficulty or try again. This won't cost you any more entry tickets.
12. After clearing a stage, you can lock in the stage rewards you get, so you'll receive the same rewards from future raids.
13. It costs entry tickets to play a stage or raid a stage. You get one entry ticket for free daily. Use them wisely.

## Lucky Wheel

You can use the alloy coins that you earn to spin the lucky wheel and win more rewards!

Spinning the wheel gives you the chance to win super alloy, platinum coins, energy cores, and 1k supply crates. The super alloy and energy cores can be used to upgrade your excavator. Platinum coins can be used to purchase rare items from weekly deals.

***Note:** There is a limit to how many platinum coins you can hold at one time.*

## Formation

When the event first starts you can add one hero to your formation. As you upgrade your excavator you will be able to add more heroes to your formation.

**How attack is calculated:**

(infantry total rank stars\*0.8 + rider total rank stars + hunter total rank stars\*1.2)\*25/9 + vehicle attack bonus

**How defense is calculated:**

total rank stars\*25/36 + vehicle defense bonus

**How health is calculated:**

(infantry total rank stars\*1.2 + rider total rank stars + hunter total rank stars\*0.8)\*275/18 + vehicle health bonus

## Excavator

The excavator has 5 parts that can be upgraded: Stock Engine, Steel Drill, Mounted MG, Improvised Armor, and Economical Cockpit. Each part adds stats and requires using super alloy and energy cores to upgrade them.

## Buffs

As you work your way around the board you will have the chance to earn buffs to help you out.

Green Buffs

* Combo Chance - **Combo Chance:** +3.00% **Combo:** One attack hits two times, with the second hit dealing 50.00% of the damage of the first hit.
* Combo Intensity - **Combo second hit intensity:** +3.00%
* Crippling Chance - Crippling chance +3.00% **Crippling:** Dealing damage to a monster makes them loss 10.00% attack for 2 turns.
* Crippling Intensity - Crippling intensity +3.00% **Crippling Severity:** Higher intensity means more attack loss.
* Life-steal Chance - **Life-steal Chance:** +3.00% **Life-steal:** Heals for 12.50% of the damage dealt.
* Life-steal Intensity - +3.00%
* Pummel Chance - **Pummel Chance:** +3.00% **Pummel:** Stun a monster for 1 turn, so they cannot strike back. Upon triggering this effect, pummel goes into cooldown the next turn.
* Pummel Refresh Chance - The chance to instantly cool down pummel upon triggering it is increased by 3.00%.
* Shield - **Shield**  +1 **Shield:** Every time you take damage, you lose a stack of shield, fully preventing the damage.

Blue Buffs

* Combo Chance - **Combo Chance:** +5.00% **Combo:** One attack hits two times, with the second dealing 50.00% of the damage of the first hit.
* Combo Intensity - **Combo Second Hit Intensity:** +5.00%
* Life-steal Chance - **Life-steal Chance:** +5.00% **Lofe-steal:** Heals for 12.50% of the damage dealt.
* Pummel Chance - **Pummel Chance:** +5.00% **Pummel:** Stun a monster for 1 turn, so they cannot strike back. Upon triggering this effect, pummel goes into cooldown the next turn.
* Pummel Refresh Chance - The chance to instantly cool down pummel upon triggering it is increased by 5.00%.
* Shield - Shield +2 **Shield:** Every time you take damage, you lose a stack of shield, fully preventing the damage.

Purple Buffs

* Crippling Chance - **Crippling Chance:** +7.00% **Crippling:** Dealing damage to a monster makes them lose 10.00% attack for 2 turns.
* Crippling Intensity - **Crippling Intensity:** +7.00% **Crippling Severity:** Higher intensity means more attack loss.
* Life-steal intensity - +7.00%
* Pummel Refresh Chance - The chance to instantly cool down pummel upon triggering it is increased by 7.00%.
* Shield - Shield +3 **Shield:** Every time you take damage, you lose a stack of shield, fully preventing the damage.

***Note:** These are just an example of some of the buffs you can get.*
## Monsters

While you make your way around the board you will have to fight monsters. Some of these monsters will have no skills and some will.

* Infected Male Civvy - No skills
* Infected Female Civvy - No Skills
* Infected Guard I - No Skills
* Infected Captain - No skills
* Infected Male Prisoner - No skills
* Infected Female Prisoner - No skills
* Security Captain - No skills
* Security Head - No skills
* Yellowjacket - No skills
* Guard Supervisor - Skill: Summon - summons several monsters in random locations.
* Blaster - Skill: Explosion - explodes upon death, stunning the enemies within 8 tiles for 2 turns.
* Infected Guard II - Skill: Shield - fully prevents damage 1 time.
* Interceptor - Skill: Summon - summons several monsters in random locations.
* Easter Egg Infected - Skill: Flee - upon using this skill, flees the battlefield.
* Baneful Spider - Skill: Toxin - attacking or striking back inflicts poison for 3 turns, making them take damage equal to 50.00% of self's attack every turn. The poison will course through your veins.

***Note:** These are an example of some of the monster you will have to battle.*
## Ranking Rewards

* Rank 1-50
* Rank 51-500

* Rank 1-50
* Rank 51-500

* Rank 1-50
* Rank 51-500

## Floor Level Rewards

* Level 1
* Level 2
* Level 3
* Level 4
* Level 5
* Level 6
* Level 7
* Level 8
* Level 9
* Level 10
* Level 11
* Level 12
* Level 13
* Level 14

Page Credits

*Page Creator: Collector of Clues

Data Credits: Collector of Clues, Broken Hearted, Hound of Hades, State of Tranquility, Ivy the Poisonous
Banner Credits: Seeker of Action*

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