Game Guide

At its core, this game is meant to mimic the Dragon Ball and Dragon Ball Z universe as closely as possible. Things in this game do NOT work how they work in other games, they work how they worked in DBZ. This guide is only on game mechanics, not rules, or anything else.

#### **Races**

One of the first thing you will notice are the races. If you read their description, everything you read there is 100% true. Races are extremely diverse because of Finale's unique game mechanics and stat system. Each race has extremely different strengths and weaknesses, but overall, at least in the end, they are balanced. They are not the same, equal but different is more like it. It all comes down to your play-style, do you want a strong and endurant character? Fast and and defensive? Or any other style you can think of. When you make a character you can tell what they are good at when you read their description, but after you choose them a more detailed stat sheet will appear, this will show you the "mods" of the stats for that race, (If you don't know what those are you will when you get to the stat section of this guide). So basically you are seeing the "gains" of that race for each of those stats. There is no "best" something in this game, everything is meant to be equal, while at the same time being extremely different. If there was a best we might as well delete all the other races. Nothing you choose in the New Character menus will make you better or worse, its all preference and opinion.

Find your favorite Race here.

#### **Forms**

Certain Forms can be attained by hitting a certain level of BP or Base. Other Forms, like the Super Saiyan, can only be obtained with Admin Approval. However you will always need a RP reason in order to transform for the first time. This also has to be approved by an admin.

#### **Skills**

Ok most races do not start off with any skills, that means no fly, no blast. They didn't just "magically" have those in DBZ. There are a few basic energy skills that you can learn on your own, but more complicated ones -have- to be taught to you by someone else. The basic skills can be learned earlier by learning from someone else as well. How did they learn skills in DBZ? They watched them being used then tried to attempt them themselves. So thats how it works in here, you see someone using a skill, and eventually after seeing it enough times you will learn it as well, but you will still have to master it. Each skill is unique in here and serves a unique purpose, same as races. There are surprise attacks, slow but strong attacks, fast but weak attacks, powerful but very draining attacks, knockback attacks, paralyzing attacks, whatever. With nearly every skill you will have to master it for it to be worthwhile in a combat situation. How did they master skills in DBZ? By using them! So you use the skill, and you slowly get better and better at it. For example, Blast, it fires very slow at first, but the more you fire it the faster you fire it. Character's with more energy learn faster, so by gaining more energy you will learn abilities faster from watching them and you can learn more advanced abilities that others may not have much of a chance of learning.

Here a list of Skills.

#### **Combat**

Combat starts out basic, you have a melee attack, you run around and hit people and hope that your power and tactics make you win. Once you gain skills, both offensive and defensive, more and more tactics become involved. Skills are extremely important in this game. Someone without skills fighting someone with many mastered skills will likely still lose even if they are 3x the other person's power.

#### **Training**

You have the typical "train" and "meditate" verbs, though they are far from the best methods, they are just the methods that require the least activity from you. Train and Meditate both give BP (Battle Power), energy and some speed, all around the same amount. But Train gives Strength and Endurance only, while Meditate gives Force and Resistance only.

In the "Other" Tab you will find a verb called "Stat Focus". With it you can also focus on just one designated Stat. Focusing on one stat will increase the effectiveness for that stat, while the other one is disregarded.

Those are the two methods of training a newbie will probably see first. Some more training methods are:

Flying: Flying gives Energy only. But it gives more Energy than any other training method by far.

Blasting: Practicing your blasts will grant you BP, Energy, Force, and Offense. The Force and Offense this gives are decent, along with the BP. But it does not give quite as much Energy.

Sparring: Best method of training. Sparring is fighting without the intention to kill or seriously injure your Opp. There is no seperate "verb" for sparring, you just fight each other, but stop whenever the other person is knocked out or gives up. Sparring gives a lot of BP, energy, Offense and Defense. Sparring will also increase Strength, Endurance, Force, and Resistance. This will also gradually increase your character's combo ability as you spar, allowing them to warp around and rapidly hit people

Gravity: Gravity increases "experience", but we are not talking about "experience" like for levels so stop thinking that right now. Experience in here will help to multiply the rate that you gain BP. If you reach 100 experience, it means you are gaining 100x faster than you were when you first made the character. Gravity is gained by staying inside either a Gravity Maschine or a Gravitational Stone. Once Gravity is mastered you can move out of it. You will not gain anything once mastered.

Shadow Training: Will start a mini game where you will have to hit the shadow with your directional keys. It can be done with or without the mini-game. Although with every Shadow hit your gains will constantly increase until a certain limit is reached. This training method trains Off/Def, BP and Ki

Dumbbell Training: Will start a mini game where you will have to hit the shown directional keys. It can be done with or without the mini-game. Although with every hit your gains will constantly increase until a certain limit is reached. This training method trains Str/End, BP and Ki

Deep Meditation: Will start a mini game where you will have to click the green orbs appearing on your screen. Every green orb will increase your gains constantly and every red orb decreases them. This training method trains Force/Resistance, BP and Ki

#### Fatique System

A system that will increase your fatique of the training method that you are currently using. It can be viewed in your "Stats"-Window. Upon hitting the threshold of 80% your gains will decrease. Hitting 100% will result in almost no gains anymore. So it is wise to switch the method once in a while. However the game will tell you when you have hit the 80% mark. Your gains will become normal again once it goes under 30%.

#### **Building**

There is a full building system in this game and one of the best on byond. You get the ability to build when your character reaches 2 years old.

#### **Grabbing**

You can grab pretty much anything in this game. Any player, any NPC, and 90% of objects. Grabbing serves many purposes, grab and object to carry it around if its too big to fit in your inventory, grab a player and they will have to struggle to escape, grab any small items and that is how you will get them to go into your inventory. There is no "Get" verb, only Grab, because it serves multiple functions. You can only grab things that are in front of you, just like you can only attack things that are in front of you.

#### **Ranks**

There are many ranks in this game, ranks are given to players, but only the best players who deserve it the most. Some ranks include: Earth Guardian, Namekian Elder, Kaioshins, North Kaio, Turtle Hermit, and many others. Each rank gets one of a kind skills that they can teach to those that need it and deserve it. They are very rare skills and each rank serves a specific purpose in the game. You will not get a rank just because you want skills, the rank is not for you, its for everybody, everybody that deserves it. You can see who is what with the Ranks verb.

A list of available Ranks and skillsets can be found here.

#### **Afterlife**

If you are knocked out and someone keeps attacking you, it will eventually kill you. You will of course go to the afterlife checkpoint, which can take you to all the Kaio planets, Hell, Heaven, and whatever. Coming back to life is not as simple as just "talking to king kai", did King Kai ever revive in the series? NO. Because he can't. What were the only ways to get revived? Someone gives up their life for you, or the Dragon Balls. So if you die, it will not be easy to get back to life. But dying isn't necessarily a bad thing, it just means that instead of being stuck in the living world you are now stuck in the afterlife. Also it means you can only use 5% of your power while dead, unless a Kaio allows you to keep your body in the afterlife, which will allow you to use all of your power. Just because you only have 5% of your power available to you does not mean your power was lowered, it wasn't, and training is not effected, the ONLY difference is you can only use 5% of your power instead of 100%. Dying is a big deal in here, just as big a deal as in DBZ.

#### **Planet Destruction**

Certain people have the ability to destroy planets. Destroying planets is a really cool feature and looks really nice as well. If a planet is destroyed, anyone who cannot survive in space will die when the planet finishes destroying itself, and whatever races spawn on that planet will not be choosable from the start screen any more until that planet is restored. The only ways to restore a planet are with the Dragon Balls.

#### **Reproduction**

Yes you can reproduce in this game. There are three methods depending on your race, mating between a male and female character, asexual reproduction, which means you lay eggs, or creating an artifical Baby via the Incubator. This happens instantly and as soon as it is done the character becomes choosable on the start screen. The character will inherit many of it's parent's traits, such as: Race, BP, Stats and they have a chance to inherit their parents skills by the Age of 10. So reproduced offspring start off better on average because they inherit their parent's traits. This is how Half-Saiyans are unlocked as well. Also, if a Race's home planet is destroyed, they can entirely repopulate another world by reproduction to sustain their race.

Here a closer look at the Mating

#### **Technology / Magic**

All technology/Magic is made by players. There is a ton of stuff you can create and pretty much everything is upgradeable to an infinite level. To create anything you will need resources, and you will also need resources to upgrade anything. There are many ways to get resources some ways better than others, the slowest is digging, if you get enough resources you can then make a shovel and dig 5x faster, you can then later make a hand-drill and dig 25x faster, then later on when you can afford Automated Drills they each dig 100x faster and require no effort, you just have to protect them from theives by perhaps building protective walls around them in a secluded location. If you look in the Tech or Magic tab, you will see what all is creatable, no need to explain it here. To upgrade something you have to right click it and hit upgrade, you can only do that after you have created it. Each race has a different intelligence rating with technology, this will reduce the resource cost they have to spend to make and upgrade things.

Here you can find the list of Technologies and Magic

#### **Aging**

There are years in this game, and your character ages with them. When your young, the older you get the more powerful your "body" stat becomes, which multiplies your available BP until 100% of it is available to you. Each race has a different decline age, where once you hit that age your available power begins decreasing, until you die, which just sends you to the afterlife. In addition to each race declining at a different age, they also decline at different speeds, Nameks decline slowly, Humans moderately, Saiyans also moderately, except for Elites, Elites decline later but faster. And beyond that, each race can increase their decline, the rate that you can increase your decline is based on your Recovery stat. To increase your decline you must meditate, and your lifespan gradually increases. Some races, such as Kaio's, have extremely high recovery, and with meditation they can pretty much live forever if they want.

#### **Stats**

Here are the main stats in the game and their purpose:

Battle Power: This boosts the effectiveness of all your other stats to an extent.

Energy: This is of course used up by energy related abilities. Flying, Blasting, Powering up, whatever else. The more energy you have, the longer you can sustain such activities, and mastering certain skills will decrease the energy they consume, such as with Flying, the more you use it the less it drains.

Strength: This is how much damage you do with melee attacks. Also how far you knock them back when you land a hit.

Endurance: This is how much damage you can take from melee attacks. Also lowers the distance you are knocked back if someone lands a hit on you.

Force: How much damage your energy abilities do. Also for stuff like paralysis, or solar flare, it determines how long they last.

Resistance: How much damage you can take from energy abilities. For stuff like paralysis and solar flare it will reduce the effect they have on you.

Speed: The mod for this determines the rate your character moves, and the delay between all of your attacks. The stat itself though, only enhances offense and defense by a small amount.

Offense: This increases how easily you land successful hits on someone, circumventing their Defense. Same for deflecting blasts.

Defense: This decreases how easily someone lands hits on you, so you will instead dodge. It also increases how well you deflect blasts.

Regeneration: This is how fast you heal. This game has auto healing. It also lessens the time that you are knocked out. This stat cannot be increased by training, it is more of a mod, same for Recovery.

Recovery: This is how fast you recover energy. And also with powering up, it will speed up how fast you powerup, but it will also help decrease the energy drain from powering up, however energy itself is more important for reducing the drain from powering up.

Skill Masteries: Almost every skill has a mastery level, the more you master it the better it will become in some way or another. Mastering some skills will add other bonuses to your character, such as mastering Zanzoken will drastically improve the warp-combo abilities of your character even more so than sparring.

Experience: There are no levels in here but we still have a stat called experience, it increases the more you train, certain training methods increase experience faster than others, training and meditation increase it slow, sparring and stuff increase it fast. Experience is a multiplier for how fast you gain BP, so the more you train the faster you gain. There are of course other multipliers for how fast you gain BP as well, such as the BP mod. All races gain experience at the same rate. Experience will spread between different players automatically, its like their experience rubs off on you because you have witnessed what they are capable of, this helps new characters as well.

#### **Stat Mods**

Most of the stats above have a mod, except for the ones listed above that ARE mods, such as Regeneration and Recovery. Mods are multipliers for how fast you gain in that stat, if you have 2x BP mod, such as a Namekian, it means you gain BP at 2x the "normal" rate. Same for any other stat that has a mod. When you make a character, the stat sheet that you see after selecting a race is their MODS, not their actual stats, but how fast they gain those stats. Mods are -not- increasable by training, but certain abilities will increase them while you are using the ability, such as Mystic or Expand or Focus, or whatever else. All stats are gained automatically by the training you are doing, there are no levels, they did not gain levels in DBZ, they just gradually improved, and that is how it works in here.

#### **Relationship between the BP, Health, and Energy percentages**

Alright in the stat tab you will notice BP, Health, and Energy. Health is not a stat you can increase but I will not get into that. Alright you know how if a person in DBZ used up all their energy their Battle Power would drop? And same for if they became highly damaged? Well its the same in here. If you drain yourself down to half energy, you will also be half battle power til you recover it. If you drop yourself down to half health, you will also be at half battle power til you recover it. If you drop yourself down to half health and half energy, you will be at 1/4th battle power until you recover both, because half in math is 0.5, if you multiply 0.5 by 0.5 it is 0.25, that is 1/4th, or 25%. All of this only has to do with your AVAILABLE battle power. Your actual base power has not, and does not, decrease from any of this. Only your available power has changed. There are many things that affect how much of your entire power is available to you, health, energy, how developed your body is because of age, how angry you are, and maybe even a couple more things.

#### **Battle Spirit**

Battle Spirit is a new system, which was introduced with version 1.1. The Battle Spirit Percentage is shown at the bottom left of your screen.

How it works:

* When in Lethal Combat you will loose Battle Spirit when you regenerate your Health
* When knocked out you will instantly loose 30%
* Hitting 0% Battle Spirit will leave you knocked out for 30 minutes
* Battle Spirit Regenerates slowly outside of Lethal Battle. The rate of regeneration is increased with Items such as Bandages or Health Tanks

#### **Opponent Health Bar**

Since Version 1.1 you will be able to see your opponents Health on the screen. To show the Health bar you need to click on your opponents icon. In order to hide the health bar you need to click on the icon of displayed right next to the health bar. It is also possible to Macro this by putting "Target" as Command name. This will Target the person closest to you.