recursal/Fanatic-Fandom huggingface dataset:
Attributes

In *Taichi Panda: Heroes*, all Heroes have certain **Attributes** which affect all manner of combat. These Attributes are acquired by attaching specific Equipment and Runes, adding Titles, and generally Progressing your Hero.

## List and Description of Attributes

### HP

* **Max Health** - this is the base number used to calculate the maximum HP a Hero will have in combat

### Base Damage

* **Physical Damage** - this is the base number used when calculating the damage dealt by Physical attacks from this Hero
* **Magical Damage** - this is the base number used when calculating the damage dealt by Magical attacks from this Hero
* **Physical Defense** - this is the quantity of incoming damage from Physical attacks that negated
* **Magical Defense** - this is the quantity of incoming damage from Magical attacks that negated
* **Physical Resistance** - percentage of incoming Physical Damage that is negated
* **Magical Resistance** - percentage of incoming Magical Damage that is negated
* **Bonus Damage** - attribute used to calculate Real Damage from normal attacks
* **Damage Reduction** - attribute used to calculate Real Damage, negates Bonus Damage attribute for incoming attacks.

Calculations: Real Damage Percent = 100% + Heroes Bonus Damage % - Targets Damage Reduction %. Minimum 25%, Maximum 200%

### Dodging

* **Hit Rate** - percentage chance of hitting the target with any kind of attack
* **Dodge Rate** - percentage chance of dodging an incoming attack

Calculation: Chance of an attack landing = Hero's Hit Rate % - Targets Dodge Rate %. Minimum 35%, Maximum 100%

### Critical Hits

* **Crit Rate** - percentage chance of an attack being a Critical Hit
* **Crit Resist** - negates an opponent's Crit Rate

Calculation - Actual Crit Rate = Hero's Crit Rate % - Targets Crit Resist %. Minimum 0%, Maximum 75%.

* **Crit Damage** - percentage used to calculate Crit Hit damage, based on base damage
* **Crit Reduction** - percentage used to calculate incoming Crit Hit damage, negates "Crit Damage"

Calculation: Crit Hit Damage = Base Damage \* (Hero's Crit Damage % - Targets Crit Reduction %)

### Other Attributes

* **HP Siphon** - percentage of damage dealt that is returned to Hero's own Health from basic attacks
* **Damage Deflection** - percentage of incoming damage reflecting back upon attacker
* **Net Damage** - quantity of damage added to the end of damage calculations, unaffected by defensive attributes. Could also be considered "Minimum Damage" of an attack

### Special Effects

Different Heroes and Equipment have the ability to activate special effects. There are no counters to these, and each effect has two core attributes: Percentage chance of activating it, and Damage Dealt from activating this affect.

* Fire - Creates a burning point where the target is hit, dealing damage to target while there
* Ice - Temporarily freezes enemy in one spot
* Electricity - Shocks enemies, dealing damage and stunning them briefly
* Poison - Infects target, dealing gradual damage over time
* Wind - Blows the target, pushing them away and dealing damage
* Root - Roots the target in place, can't move for a time
Frontier Architecture

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**Frontier Architecture** is the 1st advancement card. It changes the appearance of all Adobes to a more abstract look.

## Acquisition and Unlocking

You need 350  to unlock the card. To use it costs 24 .

## Card Text

Your Followers advance their knowledge of construction. All new Abodes will now be built in the fantastic Frontier style!

## Advancement

* Previous Card: none
* Next Card: Crop Rotation

The new Abodes can be built on Normal, Verdant, or Rugged Plots.

In a future update, the lower land areas of the Weyworld will flood, causing Adobes to be washed away. So use land wisely.

The Verdant Adobes (in the same timeline as the Frontier Age) are only able to be built on Verdant Land. Similarly, the Rugged Abodes can only be built on Rugged Land.
Statue of Speed

Statue of Speed

**Statue of Speed** is a God Card that unlocks the god power of the same name which places a statue that increases the movement speed of any exploring Follower within its area of effect.

## Acquisition and unlocking

The Statue of Speed God Card is acquired upon winning the third battle of the Mount of the Gods event. The card and power are unlocked upon acquisition.

## Card text

Place a statue to inspire your Followers. All Followers within the radius will move at a faster rate.

## Details

How to use:

The wilderness is a vast place for travelling (sic) Followers. Click to place this statue and ensure all nearby followers move much faster when exploring.

## Power description

*The wilderness is a vast place for travelling (sic) Followers. Click to place this statue and ensure all nearby Followers move much faster when exploring.*

## Usage

Click on the Statue of Speed icon in the powers menu, and then click on an unused plot in the desired area.
Battle Hardened

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Battle Hardened

**Battle Hardened** is a Conquest Period Military Card that increases rewards earned from Multiplayer battles.

## Acquisition and unlocking

The card is acquired upon winning the tenth battle of the Mount of the Gods event.

Unlocking this card requires:

* 2 Meat
* 3 Animal Furs
* 2 Gold

## Card text

Your Followers will now receive more rewards from multiplayer battles.

## Details

Effect: Increased Rewards from Multiplayer Battles

Leads to: Feudalism, Politics.

Description:

Early warfare was often more ritual, designed as a show of courage and masculinity rather than to wipe out an enemy tribe. Warfare of this type is still practiced to this day by some primitive tribes around the world.
Champion

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Champion

**Champion** is a God Card that unlocks the god power of the same name that turns Followers at your Totem into a Champion.

## Acquisition and unlocking

Win the seventh battle in Mount of the Gods event to receive the Champion God Card. The card and power are unlocked upon acquisition.

## Card text

Convert all of your Followers at the Totem into a Champion warrior, who will wreak havoc on enemy Followers.

## Details

How to use:

You may knight any Followers who are worshipping at a Totem. Champions are blessed with the instincts and strength of true warriors.

## Power description

You may knight any Followers who are worshipping at a Totem. Champions are blessed with the instincts and strength of warriors.

## Usage

The champion is most useful in Mount of the Gods and Multiplayer battles, but can be used in your home world. They mercilessly strike down foes and obliterate enemy abodes and temples. To activate one, activate a totem and then when the Champion power is activated, any and **all** followers in the vicinity of the totem will become a champion.
Reinforced Beacons

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**Reinforced Beacons** is the 34th advancement card. It allows followers to restore Reinforced Beacons.

## Card Text

Followers discover how to use Ore to build stronger Beacons.

## Card Stats

* Shrine Builders: 8
* Card-Type:

## Advancement

* Previous Card: Ore Miners
* Next Card: Next Age Abodes
Homeworld/fr

Votre **Homeworld** est votre monde de départ, votre mode natal. Dans la bêta actuel, chaque joueur possède son propre monde de départ.

Dans la version final, les joueurs pourront jouer en solo sur leur monde de départ ou sur un autre monde avec d'autre dieu. Les adeptes des nouveaux dieux devront commencer très loin les un des autres pour que les joueurs ne se rencontre pas avant d'avoir atteint un certain niveau de développement.

# La terre promisse

Au début du jeu, le joueur apparaîtra directement dans son **monde de départ** et devras sauvé de la noyade ses premiers adeptes. Le joueur devras ensuite guidé ses adeptes jusqu'à la **terre promise** qui est le point de départ pour chaque dieu sur son **monde natal**. Les premiers adeptes s'installeront à cet endroit.

Dans la version mobile et la version PC, il y a un tutoriel qui vous guide vers la **terre promise**, c'est l'endroit où vous commencez la création et le développement de votre civilisation.

Les développeurs du jeu ont déclaré que le **monde natal** à été crée pour vous permettre de trouver les meilleurs idées et moyens d'étendre votre influence et le nombre de vos adeptes.

# Progression

Plus le joueur passera de temps dans son monde natal, plus celui-ci seras intéressant. Depuis la version 2.1, il est possible de combiner des maisons dans les colonies, de nouvelles maisons pourront être reconstruit à la place de celle qui ont été combinée. Cela permet de libéré de la place pour mettre des champs de blé, des mines ou des cadeaux divin comme les fontaines ou les arbres de joie.

La découverte de nouvelle terre dans le monde natal se fait à travers les phares. Cela permet parfois de trouver de nouvelles installations comme la fosse aux sacrifices ou au voyage de découverte.

## Bugs

Dans la version 2.1 il y a un bug majeur, qui font que les donnée du terrain ne sont pas sauvegarder, ceci se manifeste lors du retour d'un voyage ou du chargement du jeu. Cela pourrais être du à une erreur lors du chargement de l'ancien terrain et son effacement produisant une remise à zéro du terrain sauvegardé.
Limestone

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Limestone

**Limestone** is a Resource Card use to unlock Advance Cards in the Bronze Age.

## Details

Description:

A white/grey stone mainly found in caves. Limestone is long-lasting, but very heavy and difficult to move.
Finger Of God

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**Finger Of God** is the 22th advancement card. It unlocks the finger of god god power.

## Acquisition and Unlocking

You need 325  to unlock the card. It costs 100  per click to use.

## Card Text

Click to directly interact with your world. Splat followers, destroy abodes, burn trees and smash rocks.

## Advancement

* Previous Card: Builder's Settlement
* Next Card: Fitter Followers
Shrine of Speed

*This article is a stub. You can help GODUS Wiki by expanding it.*
Shrine of Capacity increases follower movement speed by 100%.

## Acquisition and unlocking

As of version 2.1 the Shrine of Speed is unlocked with the Fitter Followers Card.

## Card text

Placing the Shrine of Speed will increase the velocity of all **Followers** nearby.

## Details

* Cost: 1000
* Speed Boost: 100%
Jack's Map

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**Jack's Map** is a multiplayer battles map in Project GODUS. Rules, available powers, and prizes for winning will be broken up by game type. If a type is not listed it is not playable on the map.

## Population Race

### Rules

* Fast Followers
* Influence on
* No follower fighting
* Invest 2 followers

### Powers

* Settlement
* Beautify
* Champion
* Meteor Strike

### Winnings

* 2 Followers
* 2 Resource Card

## Armageddon

### Rules

* Fast Followers
* Influence on
* No follower fighting
* Invest 2 followers

### Powers

* Settlement
* Beautify
* Champion
* Meteor Strike

### Winnings

* 2 Followers
* 2 Resource Card
Statue of Fertility

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Statue of Fertility

 File:Statue of Fertility card.png
**Statue of Fertility** is a god power which places a statue that increases the rate at which Followers reproduce within the area of effect.

## Acquisition and unlocking

This power doesn't appear to be available in the beta at the time of this writing.

## Power description

Conjure a spark of passion into the love life of your Followers. Click to place this statue and those in nearby Abodes will multiply like eager rabbits.
Sculpt the Oceans

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 File:026-adv-card.png
**Sculpt the Oceans** is the 26th advancement card. It unlocks the ability to sculpt below the 5th layer of water.

## Acquisition and Unlocking

You need 440  to unlock the card. To use it you have to pay 18 .

## Card Text

Your mastery of sculpting grows! You can now sculpt in deep water.

## Advancement

* Previous Card: Swamps
* Next Card: Beautify
Manors

Manors

**Manors** is a Conquest Period Society Card that grants Followers the ability to build Rank 6 Abodes.

## Acquisition and unlocking

The card is acquired when your population reaches 2100.

Unlocking this card requires:

* 3 Mud Bricks
* 3 Clay
* 1 Mahogany

## Card text

Larger Abodes can house more of your population and generate more Belief.

## Details

**Note:** This text is still in the game, but is out of date.

Effect: Rank 6 Abode Type Unlocked

Attributes:

Abode Type: Rank 6

Capacity: 30

Max Belief: 100000

Birth Rate: +

Belief Rate: +++++

Leads to: ???

Description:

As technology and building materials advanced, bigger and more complex structures could be created. From towers to tombs and temples, humans were building more and more impressive buildings, however the majority of the population were still living in simple modest dwellings.
Godus

**Godus**, a god game, is the second game being developed by 22cans, a new independent game developer. The game is being funded through a crowdfunding campaign on Kickstarter which began November 21, 2012. The game reached its funding goal of £450,000 on December 19, 2012. The campaign ended December 21, 2012 with over £540,000 raised, mostly through Kickstarter, but some raised via PayPal donations.

Many Kickstarter backers are extremely unhappy with 22cans' focus on releasing a cut down freemium iOS game rather than a PC game that delivers on the promises of the proposed game they originally funded.

## Platforms

The game will initially be available on Windows, Macintosh, Android, and iOS devices. A Linux version may also be available in the future.

## Gameplay

Godus is intended to blend "the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black and White." The player takes on a persona of a god who starts with two followers, using his or her power to sculpt the land to spread his or her influence across the living, breathing world of the game. This will involve eventually encountering the followers of other gods who the player will conflict with to become the ultimate god. GODUS will offer both single-player and multiplayer modes with cross-platform support.

Note 1: Currently there is very little similarity to Populous or Black & White. There is no AI opponent and the player is restricted to a single land.

Note 2: There is no multiplayer capability at present.

Note 3: It is not possible to encounter other players at present.

Note 4: The world does not "live & breath" at present.

Note 5: There is none of the excitement of Dungeon Keeper.
Godus Wiki

Welcome to the Official *Godus* Wiki

The most comprehensive source of *Godus* information with 1,166 pages (352 articles) written by 33,646,376 users.

What is *Godus*?

In this Kickstarter-funded game by Peter Molyneux and the team that developed Curiosity - What's Inside the Cube?, you take on the role of a god nurturing his or her followers to advance through the ages. Use your powers to shape the land into a utopia for your civilization while taking time out to wage war against other gods in AI or multiplayer battles involving hundreds of followers. Gain more followers to gain more belief and increase your powers and spread your influence across the world.

The game is currently in open beta and is available through Steam Early Access for $20. It is estimated to be approximately 50.5 percent complete.

Gameplay

* Homeworld
* Influence
* Peoples
	+ Followers
	+ Hostile Peoples
* Abodes
* Belief
* Resources
* God powers

* Holy Land
* Astari
* Ages
* Timeline
* Gems
* Blighted land
* Halloween Event
* How to start over

Cards

* Advance Cards

* Resource Stickers

Landmarks

* Voyage of Discovery
* Astariville
* The Ark

* Chests
* Pit Of Doom (Landmark)

God powers

God Powers
* Sculpt Land
* Holy Forest
* Finger of God
* Swamp
* Rain of Purity
* Beautify
* Meteor

Settlements
* Settlement
* Village

Divine Gifts
* Fountain
* Tree of Joy
* Follower Flag
* School of Fish
* Tiki Torch

Shrines
* Shrine of Capacity
* Shrine of Speed
* Shrine of Stamina

*Godus* Wiki

**About**
* The game
	+ FAQ
	+ Version History
* The developers
* The wiki

**Help**
* General Help

**Joining in**
* Register
* Community / How to help

Development

* Funding goals
* Feature tracker

* Crowdfunding
* Common early access questions & feedback

Project updates

*Godus*

* Godus on Kickstarter

* 22cans official site

Videos

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
School of fish/fr

Le banc de poisson est un cadeau divin qui rend vos adepte heureux.

## Acquisition et de déverrouillage

Depuis la version 2.2, le cadeau divin "banc de poisson" est déverrouillé dès que les gemmes sont introduites.

## Texte de la carte

Cliquez sur un endroit de la mer pour invoquer une école de pêche. Ces poissons nagerons éternellement dans cet charmante partie du monde, au grand amusement de vos adeptes.

## Détails

* Coût: 5
* Hausse du bonheur: +15%
Rain Of Purity

*This article is a stub. You can help GODUS Wiki by expanding it.*

**Rain Of Purity** is the 16th advancement card. It unlocks the rain of purity god power.

## Acquisition and Unlocking

You need 2  to unlock the card. Using it costs 115 Belief per second.

## Card Text

Drag your finger across the land to rain down nurturing water. Crops and trees will grow at a faster rate and fires will be extinguished.

## Advancement

* Previous Card: Wood-Built Abodes
* Next Card: x3 Stronger Sculpting
Smart Sculpting

This page is a candidate for deletion because: "*Not relevant because cards don't exist anymore*"
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Smart Sculpting

**Smart Sculpting** is a God Card that improves your Sculpt Land god power by adding the ability to cover an area or dig through double-clicking.

## Acquisition and unlocking

This is acquired after reaching a population of 10. It is unlocked when you acquire it.

## Card text

Double-clicking left and right mouse buttons will push and pull larger areas of land.

## Details

How to use:

Double-clicking left and right mouse buttons will pull/push larger areas of land.

## Usage

The game's description implies this is for larger movements of land, but it actually allows more refined sculpting in many cases. By double-clicking the left button, a nearby plateau will be pulled over that spot. If there is none nearby, nothing will happen. Double-clicking the left button pushes the uppermost plateau over that spot away, which creates a divot if this is not near the edge.

Pushing or pulling land by double-clicking will also not push land into Abodes or pull land from below them, making this a safer option when sculpting near them. But mis-double-clicks are sometimes interpreted as drags, so caution is still needed.
Worm Maggot

*This article is a stub. You can help We Need to go Deeper Wiki by expanding it.*

The Worm Maggot is a common enemy found in the Aurelian Depths.

## Description

Worm Maggots, as their name suggest, are young Burrow Worms, which are large, predatorial annelids that are capable of quickly swimming or digging through the ground (hence their name). The Maggots, however, lack those abilities, instead slowly swimming towards its prey in large groups and being unable to dig through the ground.

## Behavior

Worm Maggots will commonly be found in large number, and will try to surround the submarine to repeatedly bite it. They attack very quickly, but deal miniscule damage each time. What makes them so dangerous is that they always appear in large groups, and together, they can quickly destroy any Submarine. However, they have the lowest amount of health possible for exterior enemies and are fairly slow, making it easy to kill them or outrun them.

 Boss
Scaffolding

Removed!
This page or section refers to content that was removed from the game in v1.3.

Scaffolding

**Scaffolding** is a Production Period Science Card that decreases the time it takes Followers to build Abodes.

## Acquisition and unlocking

The card is acquired upon winning the thirteenth battle of the Mount of the Gods event.

Unlocking this card requires:

* 7 Mahogany
* 3 Metal Axe
* 5 ...

## Card text

By using temporary structures for support during construction, Followers can build more efficiently.

## Details

Effect: Decreased build times for all Abodes

Leads to: ???

Description:

The ancient Greeks, Egyptians, Nubians and Chinese are all recorded using scaffolding-like structures to build taller buildings.
New Age Shelters

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New Age Shelters

**New Age Shelters** is the 2nd advancement card. It unlocks the Beach Hut abode type.

## Acquisition and Unlocking

You need 10  to unlock the card. To use it you have to pay 1 .

## Card Text

This Card will unlock a new Abode type. Bigger Abodes can hold more Followers and generate more Belief.

## Card Stats

* Size: 1 Plot
* Capacity: 2
* Time to Build: 3s
* Belief per hour: 72
* Belief Capacity: 40
* Card-Type:

## Advancement

* Previous Card: Sculpt The Land
* Next Card: **New Age Shelters**
Godus Wiki/fr/Section 3/fr

Le wiki français de Godus

**A propos**
* Le jeu
	+ FAQ
	+ Historique des versions
* Les développeurs
* Le wiki

**Aide**
* Aide général

**Nous rejoindre**
* S'enregistrer
* Communauté / Comment aider

Développement

* Objectifs atteint pendant le financement

* Le financement collectif

Annonce de 22cans sur Godus

*Godus*

* Godus sur Kickstarter

* Le site officiel de 22cans
Farmhouses

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This page or section refers to content that was removed from the game.

Farmhouses

**Farmhouses** is a Conquest Period Society Card that grants Followers the ability to build Rank 5 Abodes.

## Acquisition and unlocking

The card is acquired upon advancing to the Conquest Period.

Unlocking this card requires:

* 3 Mud Bricks
* 3 Limestone
* 3 Oak

## Card text

Larger Abodes can house more of your population and generate more Belief.

## Details

**Note:** This text is still in the game, but is out of date.

Effect: Rank 5 Abode Type Unlocked

Attributes:

Abode Type: Rank 5

Capacity: 20

Max Belief: 20000

Birth Rate: ++

Belief Rate: ++++

Leads to: Manors.

Description:

New materials allowed bigger construction. By transitioning from hunter-gathers (sic) to a lifestyle of agriculture, early humans were able to support larger populations.
Crowdfunding

**Crowdfunding** is a method of financing a project where one requests funding from a large audience, usually including the eventual end users of the resulting product. Rather than relying on investors exchanging large sums of money for ownership or a future financial return on the investment, the company using crowdfunding takes a large number of small investments in exchange for various perks.

## Funding of Project GODUS

22cans ran the crowdfunding campaign for Project GODUS through Kickstarter, opening it on November 21, 2012 with a goal of raising a minimum of £450,000 by the campaign's closing date of Decemeber 21, 2012. The campaign succeeding in raising £526,563 with 17,184 backers, sufficient to achieve a number of secondary funding goals. At least £14,331.39 was also raised through donations via PayPal], making the total raised roughly £541,000.
Settle On Grass

*This article is a stub. You can help GODUS Wiki by expanding it.*

**Settle On Grass** is the 5th advancement card. It unlocks the Grass Hut abode type, the first abode that can be built on grass.

## Acquisition and Unlocking

You need 30  to unlock the card. To use it you have to pay 2 .

## Card Text

This Card will unlock a new Abode type. Bigger Abodes can hold more Followers and generate more Belief.

## Card Stats

* Size: 1 Plot
* Capacity: 3
* Time to Build: 45s
* Belief per hour: 79
* Belief Capacity: 60
* Card-Type:

## Advancement

* Previous Card: Power Of Prayer
* Next Card: Living Society
Prime Vessel

*This article is a stub. You can help GODUS Wiki by expanding it.*

**Prime Vessel** is the 45th advancement card. It allows your Voyage of Discovery boats to carry 50 Followers.

## Acquisition and Unlocking

You need 50  to unlock the card. To unlock it costs - .

## Card Text

A bigger boat that allows more Followers to go on Voyages.

## Advancement

* Previous Card: Builder Village
* Next Card: First Class Explorers

## Trivia

This card is only unlockable in the PC version of Godus.
Builder Village

*This article is a stub. You can help GODUS Wiki by expanding it.*

**Builder Village** is the 44th advancement card. It unlocks the builder [village]s

## Acquisition and Unlocking

You need 30  to unlock the card. To use it you have to pay 48 .

## Card Text

New builder Settlements placed in your world will have a larger boundary, giving space for more Builders and Breeders.

## Advancement

* Previous Card: x5 Stronger Sculpting
* Next Card: Prime Vessel
Finger of God/fr

Le doigt de Dieu est la 22ème carte de progression qui débloque le pouvoir du même nom qui permet au joueur de détruire les maisons, tuer les adeptes, mettre le feu aux arbres et transformer les rocher en terre.

## Acquisition et déverrouillage

Vous avez besoin de 325 adeptes  pour déverrouiller la carte. Coûte 100 de croyance par coup sur le sol.

## Texte de la carte

Touchez pour interagir directement avec votre monde. Écrase les adeptes, détruit les bâtiments, brûle les arbres et brise les pierres.

## Avancement

* Carte précédente: Colonie de constructeur
* Carte suivante: Adeptes en meilleur forme

## Usage

Sélectionnez le doigt de dieu dans le panneau des pouvoir divin et appuyer là ou vous le désirer, cela aura pour effet de :

* Tuer ou blesser les adeptes toucher, ceux qui se trouve à coté sont envoyé en l'air et devienne mécontent.
* Détruire les maisons et tue la plupart des adeptes à l'intérieur, ceux qui survive seront sans abris et très mécontent. Cela place un rocher à la place de la maison.
* Faire brûler les arbres toucher.
* Transformer en terre les roches touché par le doigt.
School of Fish

**School of fish** is a Divine Gift that adds happiness to your Followers.

## Acquisition and unlocking

As of version 2.2 the **School of fish** Divine Gift is unlocked as soon as Gems are introduced.

## Card text

Tap anywhere on the map to conjure a school of fish These fish forever swim around these lovely parts of the world for the amusements of your followers.

## Details

* Cost: 5
* Happiness Boost: +15%
Meteor Strikes

*This article is a stub. You can help GODUS Wiki by expanding it.*

Meteor Strikes

**Meteor Strikes** is the 27th advancement card. It unlocks the **Meteor** God power.

**Meteor Strikes** is currently the most powerful God power.

## Acquisition and Unlocking

You need 500  to unlock the card. To use it costs 6000 belief per meteor.highly recommended what you use it for destroy mountains and unearth the buried temple . i dont recommend use it for kill astari

## Card Text

CLICK, HOLD & DRAG diagonally from the sky to blast fiery Meteors down at the land, destroying all in their path.

## Advancement

* Previous Card: Longer Leash
* Next Card: Iron Age Resources
Primitive Age

The **Primitive Age** is the starting age for your civilization.

## Description

At the start of the Primitive Age, the Followers have moved from the wilderness and started to come together to live in permanent Abodes. By using basic tools, forming simple communities and expanding their population, the followers become ever more advanced. They look for a suitible land to settle into.

## Gameplay

Gameplay in the Primitive Age primarily centers around raising your population by clearing land for your Followers to build more Abodes. Most of your Advance Cards are acquired by reaching various population milestones. Early in the age, it is also responsible for expanding your influence by granting Land Expansion cards, but later these cards are acquired by restoring Shrines of Expansion.

For majority of this stage, your population and followers will be in the beach. Finding chests to acquire sufficient Resource Stickers, previously Resource Cards, is also an important part of this age. In the previous versions the first ten battle of the Mount of the Gods event become available upon restoring the Temple of Battles, both of which the battles and temple has been removed. Voyage of Discovery and Voyages replace this feature, offering similar items, with the only exception being there is no A.I. to compete against other than Champions which attack your followers upon seeing them.
Hostile People

### Astari

On the other side of your homeworld are the Astari people. They are wild party people who wear big masks on their face.

They will often show up in your part of the world and make fun of your followers.

After Festivals occur in the Astari village their Happiness is compared to yours, if you have a lower happiness than the Astari some of your followers will convert to the Astari and join their village.

If however, your happiness is higher than the Astari at the end of a festival some of the Astari will convert to you and become your followers.

### Champions

Champions are large giant-like creatures that exist in the lands where your followers visit on Voyages.

They are able to kill your followers if they get too close by swinging their large hammer onto the ground, killing all followers within the shock wave radius.

Champions can be temporarily stunned by the Finger of God god power, or they can be killed with the Meteor Strike god power.

You cannot sculpt underneath or on top of Champions, as to not exploit drowning the champions in water to make an easier path for your followers.
First Class Explorers

*This article is a stub. You can help GODUS Wiki by expanding it.*

**First Class Explorers** is the 46th advancement card. It allows your Voyage of Discovery reinforcement boats to carry 30 Followers.

## Acquisition and Unlocking

You need 1500  to unlock the card. To unlock it costs 48 .

## Card Text

A stronger boat that allows Voyage reinforcements to arrive quicker.

## Advancement

* Previous Card: Prime Vessel
* Next Card: Enormous Property
Bronze Age Resources

*This article is a stub. You can help GODUS Wiki by expanding it.*

**Bronze Age Resources** is the 12th advancement card. It increases the likelihood that stickers will be from the Bronze Age.

## Acquisition and Unlocking

You need 150  to unlock the card. To use it you have to pay 9 .

## Card Text

Better stickers help you complete cards faster!

## Advancement

* Previous Card: Holy Forest
* Next Card: Farm And Civilize
Fountain/fr

La fontaine est un cadeau divin qui rend vos adepte heureux. Une fois construit, il peut être utilisé toutes les 10 minutes pour augmenter le bonheur de votre peuple.

*Une fontaine placé près d'une ferme community.                                  Une fois activés, vos adeptes se rassemblent autour de la fontaine.*

## acquisition et de déverrouillage

Depuis la version 2.1, le cadeau "fontaine" est déverrouillé dès que les gemmes sont introduites.

## Texte de la carte

Les fontaines rendent vos adeptes heureux.

## Détails

* Coût: 20
* Seconde fontaine: 40
* Hausse du bonheur: +15%
Gem Islands

Removed!
This page or section refers to content that was removed from the game.

**Gem Islands** is a multiplayer battles map in Project GODUS. Rules, available powers, and prizes for winning will be broken up by game type. If a type is not listed it is not playable on the map.

## Population Race

### Rules

* Fast Followers
* Influence off
* No follower fighting
* Invest 20+ followers

### Powers

* Settlement
* Statue of Exploration
* Champion
* Swamp

### Winnings

* 2 Followers
* 2 Resource Card

## Armageddon

### Rules

* Fast Followers
* Influence off
* No follower fighting
* Invest 4 followers

### Powers

* Settlement
* Statue of Exploration
* Champion
* Swamp

### Winnings

* 2 Followers
* 2 Resource Card

## Capture the Gems

### Rules

* Fast Followers
* Influence off
* No follower fighting
* Invest 20+ followers

### Powers

* Settlement
* Statue of Exploration
* Champion
* Swamp

### Winnings

* 2 Followers
* 2 Resource Card
Clay

*This article is a stub. You can help GODUS Wiki by expanding it.*

Clay

**Clay** is a Resource Card use to unlock Advance Cards in the Primitive Age and Bronze Age.

## Details

Description:

A soft and physically deformable element that Followers could form and bake to remove moisture so that it would harden into pottery.
Living Society

*This article is a stub. You can help GODUS Wiki by expanding it.*

**Living Society** is the 6th advancement card. This card makes breeders walk around outside and therefore allows the player to interact with them. This enables him to sacrifice breeders.

## Acquisition and Unlocking

You need 40  to unlock the card. To use it you have to pay 2 .

## Card Text

This Card will give your Followers the desire to go outside and socialize.

## Advancement

* Previous Card: Settle On Grass
* Next Card: Command Followers
Cartography

Removed!
This page or section refers to content that was removed from the game.

*This article is a stub. You can help GODUS Wiki by expanding it.*

Cartography

 File:Cartography card.png
**Cartography** is a Proficiency Period Science Card that increases the radius of all Influence areas.

## Acquisition and unlocking

The card is acquired upon winning the sixteenth battle of the Mount of the Gods event.

Unlocking this card requires:

* 18 Ink
* 12 Papyrus

## Details

Effect: All Influence Areas increase by 10%

Leads to: Town Planning.

Description:

Map making dates back to the earliest known civilisations. Wall paintings from Catal Huyuk in southern Turkey (approx. 7500-5700BC) show an approximation of the city. From the Minoans, Babylonians to the Ancient Greeks and Romans there are examples of maps of the known world.
How to start over/fr

A ce jour, la bêta ne dispose pas d'une interface permettant la gestion de sauvegarde autre que de sauvegarder la partie en cours et de la charger automatiquement au démarrage du jeu. Il ne prévoit même pas une option permettant de recommencer sa partie, mais il est possible de recommencer et de gérer manuellement ses sauvegardes de jeux en les déplacements, les copiant ou en les supprimant en touchant directement au fichier de jeu.

## Trouver ses fichiers de sauvegarde

Dans la bibliothèque de jeu sur steam, faite un clic droit sur **Godus** puis cliquez sur **propriété**, allez dans l'onglet **fichier locaux** et enfin cliquez sur **parcourir les fichier locaux**.

Vous devriez voir un dossier "Windows" ou un dossier équivalent sur la version Mac, ouvrez ce dossier.

Les fichiers de sauvegarde sont les fichiers suivants dans ce dossier:

* state.back
* state.bin
* Et peut-être un fichiers du type statebackup0001.bin

Veillez à ne pas supprimer ou déplacer d'autres fichiers, si cela devait arriver vous devrez réinstaller le jeu.

## Recommencer le jeu

Si vous êtes absolument sûr de vouloir recommencer vous pouvez supprimer ces fichiers, mais il est recommandé de vous les déplacez vers un autre emplacement pour pouvoir les replacé si votre ancienne partie vous manque. Lorsque vous démarrerez le jeu à nouveau, vous reviendrez au début de la partie.

## Gérer plusieurs sauvegarde

Vous pouvez restaurer une sauvegarde de jeu en supprimant ou en déplaçant les fichiers de sauvegarde de la partie en cours et en copiant des fichiers de sauvegarde d'une partie précédente qui sera ensuite chargé la prochaine fois que vous démarrez le jeu. La façon la plus simple de gérer plusieurs sauvegardes est de copier les fichiers associés à chaque sauvegardes dans un dossier personnel que vous placé dans un endroit facilement retrouvable, comme votre dossier Mes Documents.

## Récupérer des fichiers de sauvegarde corrompus

Vous pouvez récupérer une ancienne sauvegarde si celle-ci est corrompu ou si vous avez fait une énorme erreur (comme dépenser des gemmes pour n'importe quoi.) Godus conserve une copie de certains de vos vielles sauvegarde (ce sont les fichiers statebackup0001.bin et les fichiers semblables. Plus le nombre, plus la modification est récente.)

D'abord, faite une copie de l'ensemble du dossier prf110000100a1858b pour plus de sûreté.

Ensuite, supprimez le fichier state.bin, copier l'un des fichiers statebackup 000X.binet renommez-le en state.bin

En cas de fichier corrompus, il est recommandé de prendre l'avant-dernier fichier statebackup 000X.bin, le dernier fichier étant semblable au fichier de state.bin.
Fitter Followers

*This article is a stub. You can help GODUS Wiki by expanding it.*

Fitter Followers

**Fitter Followers** is the 23rd advancement card. It unlocks the Shrine of Speed.

## Acquisition and Unlocking

You need 20  to unlock the card. To use it you have to pay 18 .

## Card Text

Placing the shrine of speed will increase the velocity of all followers nearby.

## Advancement

* Previous Card: Finger Of God
* Next Card: Stronger Followers
Population Race

Removed!
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This page is a candidate for deletion because: "*Multiplayer was taken out of the current build for reworking purposes.*"
Please discuss on this article's discussion page if you have an opinion on the deletion of this article.

Administrators, please check what links here and the page history before deleting.

**Population Race** is a fairly self-explanatory game type for multiplayer battles. Each player much gather more followers than the other before time runs out.
Mountain Lodge

The **Mountain Lodge** is the first abode that can be built on rock.

It is unlocked through the "Next Age Abodes" Advance Card.

## Trivia

- The Mountain Lodge produces the most belief of any abode in proportion to its area

- There are four versions of the Mountain Lodge (Forwards, Back, Left, and Right)

- Followers can walk through the walls enclosing the lodge (possible bug)

- The Mountain Lodge can be built above the 16th ground layer in the mountain zone
Neighbours

Removed!
This page or section refers to content that was removed from the game.

**Neighbours** is a multiplayer battles map in Project GODUS. Rules, available powers, and prizes for winning will be broken up by game type. If a type is not listed it is not playable on the map.

## Population Race

### Rules

* Fast Followers
* Influence on
* No follower fighting
* Invest 2 followers

### Powers

* Settlement
* Beautify
* Champion
* Meteor Strike

### Winnings

* 2 Followers
* 2 Resource Card
Cliff Sculpting 3

*This article is a stub. You can help GODUS Wiki by expanding it.*

Cliff Sculpting 3

**Cliff Sculpting 3** is a God Card that further increases the range of Cliff Sculpting 2 by making it possible to drag up to ? layers of land at a time.

## Acquisition and unlocking

This is acquired upon winning the seventeenth battle of the Mount of the Gods event. It is unlocked when you acquire it.

## Card text

You can now drag multiple layers of terrain whilst sculpting.

## Details

Description:

You can now drag multiple layers of terrain whilst sculpting.

## Usage

This only affects land sculpting using the hold-and-drag method. It lets you move up to ? layers of land at a time. Sculpting by double-clicking, unlocked with the Smart Sculpting card, is not affected.
Salt Farming

Removed!
This page or section refers to content that was removed from the game.

*This article is a stub. You can help GODUS Wiki by expanding it.*

Salt Farming

 File:Salt Farming card.png
**Salt Farming** is a Political Period Science Card that unlocks salt farming on beaches.

## Acquisition and unlocking

The card is acquired upon collecting 30000 Wheat.

Unlocking this card requires:

* 15 Metal Hoe
* 5 Platinum

## Details

Effect: Salt Farming on beaches unlocked

Leads to: Fishing.
God Card

This page is a candidate for deletion because: "*this page is a duplicate of Advance Cards*"
Please discuss on this article's discussion page if you have an opinion on the deletion of this article.

Administrators, please check what links here and the page history before deleting.

**Resource Cards** are cards that represent resources needed to unlock Advance Cards, which is a requirement to advance your civilization through the ages.

* Some unlock or improve God powers.
* Some extend your territory.
* Some offer a grant of Belief, Gems, or Followers.
* Some give you special Followers.

## Acquisition

There are four basic ways to acquire these:

* By achieving certain population milestones.
* Repairing Shrines of Power and Shrines of Expansion.
* By completing voyages events

After a god Card is acquired through one of the above methods, it must be unlocked by attaching stickers which are obtained via chests and/or voyages.
Godus Wiki/fr/Section 2/fr

Gameplay

* Monde natal
* Influence
* Adeptes
* Maisons
* Croyance
* Ressources
* Pouvoirs divins

* La terre promise
* Astari
* Ages
* Historique
* Gemmes
* Terres abîmées
* Comment recommencer le jeu

Cartes

* Cartes de progression

* Autocollants

Repères

* Voyage de découverte
* Astariville

* Coffres
* Fosse aux sacrifices

Pouvoirs divins

God Powers
* Sculpter la terre
* Bois sacré
* Doigt de Dieu
* Marécage
* Pluie de pureté
* Embellissement
* Chute de météores

Colonies
* Colonies
* Villages

Cadeau
* Fontaine
* Arbre de joie
* Drapeaux
* Banc de poissons

Sanctuaire
* Sanctuaire de capacité
* Sanctuaire de célérité
* Sanctuaire d'endurance
Follower

The player's **Followers** are the most important aspects of the game, since especially that the player is the God.
There are many types of Followers also. The more you grow and progress as a civilization you acquire new Followers who preform different tasks. Also with no Followers you can't do anything in the game

## Importance

Followers are the soul of the game, and the most important one even. Progression, civilization, Age advancement, ability unlocking, or such other related features will simply not be possible without followers.

## Types

### First Followers

At the start of the game, the player is told to save his **First Followers**, of which then started progression and civilization, by sculpting.

### Breeder

**Breeders** are one of the types of followers that allows the further creation of more followers.

These followers mostly stay inside and pray as a method of offering Belief, but often also go out and camp outside, praise the player when sculpting nearby, or praise the growing Holy Forest.

Builders who built an Abode will then become the breeders of the built abode, and breeders of the abode who once housed the said builders will create replacements for them.

### Farmer

After unlocking and squishing abodes into a Farming Settlement, breeders will then produce **Farmers.**

Farmers are one of the types of followers: they create and/or work in Farm Fields .

The farmers then produce wheat  from these fields, which is then essential for building more abodes or re-energizing tired followers once it is unlocked.

### Miner

After the acquisition of the Mining settlement, players can then start producing **Miners** : they create and work in Ore Mines .

The miners then gain ore  from the mines, which is then used for building advanced beacons and the Ark.

### Shaman

The Shaman are a type of Worker who live in Shaman Settlements, which can be created by squishing together nearby Abodes. You can assign Shamans to a Settlement to build totems on plots. Shamans then collect ingredients around the totem's radius and despoit them to the totems. These ingredients are used to craft Creations.

### Astari Followers

**Astari Followers** are only obtainable by making your followers' happiness higher than the Astari's during their festival.

Astari Followers are only limited to being breeders and builders, and do not work or do anything else until the Astari settlement is either abandoned or destroyed. Afterwards, they act as normal followers do.

### Removed

The developers proposed a few other special followers that gives you a belief bonus when interacted on a certain way.

* **Buffer** - Are special followers made specifically for helping other followers.
* **Immortal Bob** - A nearly indestructible follower. Find a way to kill Immortal Bob to gain a belief bonus.
* **Suicidal Sid** - A follower who, as the name suggests, frequently tries to commit suicide. Keep him alive for a belief bonus.
* **Fragile Fiona** - The opposite of Immortal Bob, Fiona is extremely vulnerable and may be killed by the slightest shock. Keep her alive for a belief bonus.
Godus Wiki/Section 2

Gameplay

* Homeworld
* Influence
* Peoples
	+ Followers
	+ Hostile Peoples
* Abodes
* Belief
* Resources
* God powers

* Holy Land
* Astari
* Ages
* Timeline
* Gems
* Blighted land
* Halloween Event
* How to start over

Cards

* Advance Cards

* Resource Stickers

Landmarks

* Voyage of Discovery
* Astariville
* The Ark

* Chests
* Pit Of Doom (Landmark)

God powers

God Powers
* Sculpt Land
* Holy Forest
* Finger of God
* Swamp
* Rain of Purity
* Beautify
* Meteor

Settlements
* Settlement
* Village

Divine Gifts
* Fountain
* Tree of Joy
* Follower Flag
* School of Fish
* Tiki Torch

Shrines
* Shrine of Capacity
* Shrine of Speed
* Shrine of Stamina
Astari Temple

The Astari Temple is located in Astariville. This is where Astari go to when a festival happens to honor their idol. The Astari Temple looks like an Astari person meditating. If you click on the Astari Temple , You will see how many Astari has been converted into you're Followers and how many Followers have been converted into Astari. You will also see when will the next festival will happen.
Fountain

The **Fountain** is a Divine Gift that can increase your follower's happiness. Once placed, it can be "activated" for any followers within it's radius gathers around it and celebrate every 1 hour.

## Card text

Fountains will make your Followers happy.

## Acquisition

As of version 2.1, the **Fountain** is unlocked as soon as gems are introduced in the game *(if the player played the game before this version.)* This and all other divine gifts are unlocked as soon as the happiness meter for both your followers and the astaris are introduced to the player.

## Details

* Cost: 20
* Second Fountain: 40
* Happiness Boost: +15%

## Activation

The **fountain** is a divine gift, meaning it increases the followers' happinesss. It can be activated by tapping the fountain itself, then the celebrate button.

As soon as it is "activated", a rainbow will appear on top on it, and the fountain will spray out water, while followers will gather around, celebrating, all of it lasting 1 hour.