The Necklace of the Lads

## Lore

Created in a mega collaboration between Spirits, Gwarfs, Hell creatures and the Ladian Empire’s greatest minds at the request of the Lads this item was to be one of the prizes to the 1st Golden Fist Tournament. It was worked uppon for 8 years in a row by a team of over 50 mages, 30 Gwarfs, 3 centaurs, 7 Succubus, 2 incubus, 27 Thesaura and 48 Sailor Girls.

In 531HE the Ladian Government decided to start a megalomaniac project that would showcase the future Empires' power. The core values of the (back then) young country are reflected in it. Each beast representing one of the Lads each with their own specialization and unique skills. The threat of the Necklace was to be considered **world changing**. Another purpose of the project was to have a normal loyal follower be able to defend the Empire in case the Lads weren't around.

By 539HE when the Necklace was finished the Lads collectively decided make it an option in a pool of rewards for the victor of the Golden Fist Tournament to choose from. This decision generated a lot of questions by many. Devout followers of the Lads, from the Minister of War to the Eyes of Consenti reacted with some doubts, but ultimately decided to believe in the Lads. The decision latter paid off convincingly as the Necklace won the Empire it's most decisive war. It is speculated that the Lads somehow predicted how it would all unfold.

The final of the first Golden Fist tournament took place in Lad Town between Kalius and Stromboli. Both fighters worked for the Lads at the time. In the stands, most of the Lad Towns' populace watched along with Koltar Rainiac and Euler Lolar as a new legend was born, and a new Queen was crowned. The Golden Fist Tournament's rewards always alter the status quo of the world unpredictably. In this case, the defeated Stromboli chose to create her own country loyal to the Lads. And Kalius chose money and the Necklace of the Lads. From here onwards the Necklace became a coveted and very important object that was used not only for war but for status as well. It is said that wearing it is as becoming the son of one of the Lads...

## The item

Requires attunement

NOTE: This item uses magic from the SGE pool and has therefore limited uses: about 3 per year with one recharge every year. It can hold up to three charges.

Transform into a creature, gain access to powerful transformations, spells and abilities!

Roll a d12 - according to that roll you:

**1-You transform into Garethion!**

*Super Garethion transform BWOOOEUM RAAAAAAH GARETHION DESTROYYY!!! You are godzila.*

**Duration: 10 minutes(unless wished to stop or defeated)**

You become a inspiring gigantic version of yourself that simply won’t die unless he opens himself up to attacks. This Lad beast excels at controlling battlefields and tanking hits. He posecess new AoE options while keeping access to your own spell list. More of a tank than a damage dealer Garethion can trully turn the tide on any battle.

**Extra Stats:**

·        Grow up to 10m and gain muscles instantly.

·        +750 hp

·        +10 ac

·        +10 str rolls

**Effects and abilities**

·        When you speak flames come out

·        Advantage on intimidation rolls

·        You possess no anus in this form

·        Still have access to your spells

·        Stomp(1action)– in a 10 ft area you deal 3d10 halved with a dex save

·        Garethion punch(1action) - 2d6 fire+4d10 blg +4 on a hit

·        Golden Aura(1action) – Alies within 20 ft regen 10hp

·        Duel of generals (1 action) – One enemy you choose within focus on you until they are knocked out or die.**1-You transform into Garethion!**

**2-You transform into Kicici (Koltar's cool creature)!**

*The most beautiful creature on earth, it’s able to charm anyone with just a glance. For this reason, it usually has a blindfold. Walking in a big city without the blindfold for a day results in 200 seduced followers ready to die for you. Protagonist of hundreds of NTR plots, Mr steal your girl SHEESSSH RIZZED UP!*

**Duration: 1 month unless wished to stop or defeated**

You become a cute, cool and passion creature who vaguely resembles yourself. Koltar’s cool creature is incredibly dangerous as it manipulates everyone around it into becoming a lucid slave. Mind you we aren’t talking about your average charm. Creatures who were seduced follow orders blindly but with the biggest possible physical and mental effort. Appears with a blindfold that once removed activates seduction.

**Extra Stats:**

·        +20 chr rolls

·        +50ft movement per action

**Effects and abilities**

·        You now have wings and can fly

·        Everyone that can see or hear you must avoid being seduced by you androgenous charm (wisdom save dc 20)

·        15 Succubus are summoned straight from the 5th ring of hell and help you in your endeavors.

·        Every turn everyone that looks at you must make a wisdom saving throw without disadvantage or be seduced until you leave their line of sight or a week has past

·        You still have access to your usual spells and skills.

**Seduced** in this case means they will worship you and follow what you say no matter what happens for a week.

For succubus commanding and stats check https://www.aidedd.org/dnd/monstres.php?vo=succubus.

**3-You transform into The Comet!**

*A being of burning blazing scorching melting ffffire. The comet can wipe an entire town in the blink of an eye. Or swarm it with Fire fairies. Is this what Berthold saw?*

**Duration: 40 seconds unless wished to stop or defeated**

You become a creature resembling an elemental. 10 Fire fairies are summoned to do your biding. The comet is a ticking nuke, able to decimate a town and turn it to dust instantly naturally all creatures in there die too.

**Extra Stats:**

·        +30hp

·        +5 on dex roles

**Effects and abilities**

·        Keep your usual spells

·        The comet(1 action) - absorb you new followers and unleash a single blow able to decimate entire villages using your body! You deal 50d100 in a 1000ft to 7000ft radius at your choice.

·        Fireburst – cast at 5th level

Or you may command your 10 fairies to cast fire burst once per turn found here: https://dnd.arkalseif.info/spells/complete-arcane--55/fireburst--501/index.html l 1 minute duration

**4-You transform into Centaurion!**

*NNNNNYYYYYYEEEEEUMMM!! VRUMMMMMMM NEEEEEEENNNN NENENENNEEEEEENNNNNNNNN VRUMMM NYEUUUMMMMM THE \*\*\* ACCELERATES! THE \*\*\* ACCELERATES! THE \*\*\* ACCELERATES! THE \*\*\* ACCELERATES!*

**Duration: 1 hour**

You become a creature of tankiness and speed. Able to dodge most attacks and to go wherever he pleases Centaurion is the definition of going in and out.

**Extra Stats:**

·        +550hp

·        +15dex on rolls

·        +10str on rolls

**Effects and abilities**

·        Maintain your stats and spells

·        +1 action per turn

·        You become able to walk on air and water.

·        Null to any elemental damage

·        Inhuman Reaction – turn all attacks against you a dexterity contest to see if you get hit

·        600ft travel distance per action

**5-You transform into Guerriha!**

*The legendary dragons are back and it’s not funny at all. This man turned into adult sapphire dragon and now he’s commanding 5 other dragons??? WAW so let me get this straight I became a dragon, spawned a bunch of other dragons and I can kinda take over until I die if I want to?? No freaking way that’s epic.*

You become a big dragon with lil dragons around it. You can demolish armies now.

**Duration: Eternity**

**Extra Stats:**

·        This is you now -> https://dnt.fandom.com/wiki/Ancient\_Sapphire\_Dragon

**Effects and abilities**

·        This is you now -> https://dnt.fandom.com/wiki/Ancient\_Sapphire\_Dragon

·        This is your army: 5x Adult Saphire dragons to help you. These will only last a year.

**6-You transform into Gorgonzola!**

*Big crab. Claw get throw and throw and get and launch throw. Ok I am pickup by Gorgonzola AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*

You become a huge crab, basically a mobile fortress capable of protecting and transporting your team. On top of that as long as the opponent has a physical body you can throw them pretty far.

**Duration: 30 minutes**

**Extra Stats:**

·        +10 m growth

·        +600 hp

·        +10dex

·        +10str

·        +10wis

**Effects and abilities**

·        Grab opponent – dex contest. You may perform 2 grabs and a throw per turn (1action).

·        You don’t have access to your spells.

·        Launch against a wall – 20d6 bludgeoning damage.

·        Lauch range: 12000 ft.

·        Burrow you can burrow in sandy territory.

**7-You transform into Minisin!**

*So tinny and fast you can’t really hit her properly. I wonder if she can travel into the quantum world…*

You become a small fairy that shrink down to atom size and then back up. Use this power wisely.

**Duration: 1 minute**

**Extra Stats:**

·        None

**Effects and abilities**

·        You still have access to your spells.

·        Shrinking(1action)

·        Growing(1action)

**8-You transform into Shork!**

*Wait!! This beast must be based on the legendary missing lad who unexpectedly mysteriously went missing without explanation!!!!*

Gain the appearance of an undead orc and summon an army of 200 skeleton ready to do your bidding.

**Duration: 1 hour**

**Extra Stats:**

·        +10 on str rolls

**Effects and abilities**

·       Spend one action to summon up to 50 skeletons from a pool of 200. When 10 die you can summon them back up again https://www.dndbeyond.com/monsters/17015-skeleton

·        You literally can’t die

**9-You transform into The Wretched One!**

*In the name of Laedo this bast is so ugly and stinky good lord just kill me right now get me out of this world.*

You become a specter that can fly and go through walls and can’t be hit by physical attacks unless he wants to.

**Duration: 1 hour**

**Extra Stats:**

·        +10 stealth

·        +5 ac

**Effects and abilities**

·        Instill fear and madness into everyone around as you rear your ugly face

·        Enemies who see you gain long term madness if they fail a wisdom save (dc16+) (effect activates once per turn)

**10- You transform into the Earthbender!**

*Masiwah… the earthshaper… the skin of traitor who will forever be remembered as an idiot who lost his morals at the most crucial time. To betray your team during their darkest hour is a hedious thing. On top of that he aggravated racial tensions between dark skin elfs and the rest of the elfs.*

Some cool mage clothes envelope you and you get a staff. For the next minute you may shape any terrain you in anything you want to. Be it a giant abyss or the birth of a mountain, the creation of a very small new island. You can make it happen. Combat wise your choices are a bit limited.

**Duration: 1 minute**

**Extra Stats:**

·        +10 int

·        +10 wis

**Effects and abilities**

You may shape earth in any way you wish for 1 minute.

Crack in the earth! -

**11- You summon the Automatized Armor of Sandga!**

*Hello my name is Linux! The Main operator Gwarf just shout your orders because I’m a bit old and the ears didn’t get better when I trapped myself here.*

A giant mech with precise controls. Each component has a soul of a guarf dedicated to complying too the controls for all eternity! And the main operator guarf, Linux will speak directly to you and streamline whichever endeavor you possess.

**Duration: Until it breaks**

**Extra Stats:**

·        Hp+500hp

·        Ac+5

·        Str+5

·        Dex+10

**Effects and abilities**

·        Electric ball of energy – range of 5000ft, 8d10 damage.

·        Healing does not work on you

**12- You get to pick**