Arcana

## Introduction

**Arcana** is the magical subconscious of the mind of a living being. **Arcana** resides in the essence of every living thing, even plants. However, it does not show itself unless the host delves deep enough into their subconscious to properly draw upon it and harness the powers it may provide. This is why humanoid species are most proficient at magic; because they are sentient and have the logical prowess to delve deeper into their minds.

All the spells that consume **Arcana**, one way or another, belong to the schools of **Voidswrath**, **Chronomancy**, **Starshaping**, **Elementum**, and **Passive**.

## Unlocking Arcana potential

For a player to unlock their **Arcana** reserves in full, they must venture out into the world and seek out an **Arcane Basin**, whether it be natural or artificial. The **Arcane Basin** will serve as the appropriate crafting station to create the **Dragon's Eye**, which is a unique potion that, when drunk, unlocks the player's **Arcana** potential permanently.

The **Arcana** system is comprised of two segments:

* The **Arcana** bar
* The **Arcanum Crystals**

The **Arcana** bar is the player's raw magical reserves. The reserves will almost always be available for immediate usage. The player starts with 50/50 raw **Arcana** reserves immediately after drinking and harnessing the effects of the **Dragon's Eye** potion. These reserves can be upgraded through crafting and consuming an **Arcaneblood** potion, which can be found at an **Arcane Basin**. It is important to take note that a single **Arcaneblood** will not fully maximize the player's **Arcana** reserves to their fullest potential. Instead, the player must craft multiple **Arcaneblood** potions which vary in efficiency through the player's magical journey. Each potion will unlock greater amounts of reserves that the player can harness. The list of potions are as follows:

1. + 50 **Arcana** | Novice Arcaneblood (total of 100 **Arcana** after this potion is consumed)
2. + 100 **Arcana** | Journeyman Arcaneblood (total of 150 **Arcana** after this potion is consumed)
3. + 150 **Arcana** | Potent Arcaneblood (total of 200 **Arcana** after this potion is consumed)
4. + 200 **Arcana** | Riveting Arcaneblood (total of 250 **Arcana** after this potion is consumed)
5. + 250 **Arcana** | Legendary Arcaneblood (total of 300 **Arcana** after this potion is consumed)
6. + 300 **Arcana** | Elderblood (total of 350 **Arcana** after this potion is consumed)

Be advised, one must craft **Arcaneblood** potions in chronological order. This means you cannot consume a Journeyman Arcaneblood without first consuming a Novice Arcaneblood. Once an Arcaneblood is consumed, it may not be crafted(or consumed!) again.

## Unlocking Arcanum Crystals

The **Arcanum Crystals** are mental mystical sources of raw and immense power that can only be spent on specific spells that require them. When the player unlocks their **Arcana** potential, they will not have any **Arcanum Crystals** to begin with. To acquire an **Arcanum Crystal**, one must first approach an **Arcane Basin** and craft a **Silverheart**. Once the **Silverheart** has been crafted, the player must venture into neutral territory and meditate until the **Meditation** bar is full. Once the **Meditation** bar is full, the **Silverheart** can be interacted with and consumed, unlocking an **Arcanum Crystal** for the player.

Only a total of 7 **Arcanum Crystals** can be unlocked per player, as there are only 7 slots for the crystals.

## Restoring Arcana & Arcanum Crystals

**Arcana** can be refilled automatically overtime, albeit this process may be too slow for some players. A quick remedy to this solution may be to craft **Arcana** **Potions**, which directly increase the caster's raw magical energy reserves by a certain amount. A second variant, called the **Arcana Regeneration Potion** exists. Whilst this potion is far cheaper, it does not immediately restore **Arcana**, but gradually overtime; overall increasing the regeneration rate of the caster's **Arcana**.

**Meditation** can help speed up the process of gradual **Arcana** regeneration, so long as the **Meditation** bar is completely full.

**Arcanum Crystals** can be refilled similarly to how they are gained; the player must approach an **Arcane Basin** and craft a **Crystalbloom**. Once the **Crystalbloom** has been crafted, the player may consume it whenever they desire. Once a **Crystalbloom** has been consumed, the player will regain one **Arcanum Crystal**. **Crystalblooms** cannot be crafted if the player has not unlocked any **Arcanum Crystal** slots yet, nor can they be consumed if the player has full **Arcanum Crystal** slots.

It is important to take note that **Crystalblooms** are toxic to the human body and damage the player's health by 25 points upon consumption. Players can craft as many **Crystalblooms** as they want. They are stackable.