Akt 1

Act 1 is the first story act of The Midnight Valiant saga created by VISTLKREA (formerly called Verdana). It was filmed in POV (point of view) usually from the role of the passenger, but participants portraying crewmates were still able to duet as their crewmate-roles.

### Prolouge/The story begins

*Narrator’s Transcription*

VISTLKREA presents:
THE MIDNIGHT VALIANT
(An open POV/RP adventure)

A hundred years have passed since the Great Flood nearly destroyed civilization. Since then, most land has been flooded with water, while the rest is covered in ice. Humankind took refuge in the sky, building ports in the clouds and villages in the mountains. [Your] journey begins when [you] run into a scruffy pilot in the floating port of Alaska. The pilot goes by the name Erikk Einhertt, and [you] somehow end up as a passenger on his airship, The Midnight Valiant. Whether this was an accident or not doesn’t matter, as [you] are stuck with each other ‘til [you] reach [your] destination across The Vast Sea. Only time will show what [your] story brings. And thus the adventure begins!

*Narrator’s Transcription*

After leaving [your] old life behind, [you] now find yourself in the busy midst of Alaska Port. [You] need to find a pilot to fly [you] across the Vast Sea, but that is easier said than done. So far, it seems no pilot in their right mind would be willing to travel that far, and [you] have begun to loose hope. However, just as [you’re] about to give up, [you] cross paths with a pilot, who might turn out to need [you] just as much as [you] need him...

### Chapter 1 Summary

The story starts in the flying port Alaska. A narrator describes [you] searching for a pilot willing to take [you] cross the vast sea - but no one wants to fly [you]. Just when all hope seem lost [you] see Erikk getting thrown out of a building - dropping something as he storms of in anger. [You] pick it up and discovers that it is a pilot license with the word "INVALID" marked on it thus realising that Erikk is a pirate. As [you] returns it to him [you] ask him to take [you] aboard as a passenger, Erikk is at first reluctant but gives in when [you] promise to pay him enough to renew his licence.

He escorts [you] to his airship, The Midnight Valiant, which is described to be a horrendouce yet lovable airship. While abroad the airship [you] meet the crew that greets their captain, Erikk, with entuHe quickly informs the crew about taking [you] as a passenger across the Vast Sea. And thus, The Midnight Valiant sets of...

### Chapter 2 Summary - What happens in new Athla

The chapter starts off showing Erikk taking inventory of the airship and asks, all-while obviously distracted, that [you] check on the fuel tanks. The fuel tanks acts up and breaks down, Erikk trying his best to salvage the situation admits defeat. [You] suggest to take port in New Athla to acquire new parts to repair the airship. Erikk agrees to go to New Athla.

In new Athla [you] immediately gets side-tracked in [your] quest for repair-parts. Without hesitation [you] find a festive bar and Erikk, reluctantly, agrees to stay for a drink. Another patron at the bar insults [you] and Erikk ends up in a barfight trying to defend [you]. [You] both gets thrown out. [You] don't want to stop just yet and goes to another bar. [You] convince Erikk to drink with [you] and you both get extremely drunk.

Erikk manages to get a room in an inn for you two to stay the night. While getting ready to sleep Erikk drunkenly admits how he was reluctant to drink because of the "THING". When questioned what "THING" he meant he adds "the secret", but when questioned further he redirects the conversation to the kitchens staff hidden cookie jar. [You] get a "moment" when Erikk stumbles and [you] catch him - locking eyes for a brief moment. After a bit of awkwardness you get into bed. Before falling asleep [you] question why he didn't remove his headpiece before going to bed. He quickly shuts [you] down in an angry outburst and turns away from [you]. Clearly [you] overstepped a line and [you] fall asleep heavyhearted.

During the night Erikk has a nightmare, or is it a memory? In the dream he hold the hand of someone dying and they blames him for whatever happened. Erikk, now bloodstained, screams a heart-wrenching scream, causing him to wake up. He curses himself for drinking too much and sighs in relief that [you] didn't wake up at least.

### Chapter 3 Summary - Luring Legends

In the morning, [you] watches as Erikk gets treated unfairly when trying to check out of the inn, in New Athla. All for being a pirate. As you leave a cloaked figure catches Erikks attention for a moment. As soon as you two leaves the inn the cloaked figure calls their captain and sends a message saying "The eagle finally left his nest".

### Chapter 4 Summary - Finale

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