Ember's Wake

Malfunctioning fuel tanker

***Malfunctioning fuel tanker***

**Ember's Wake** is a fuel tanker and sub-location of the Bliss's Bay location in *Citizen Sleeper*.

### Critical Action

####  Full System Flush

*Bliss has an idea: a full system flush with tracer fluid to reveal the leaks. Which means an emergency venting of all tanks. Brilliant. Dangerous.*
(Endure Dice action, Danger)
**Positive:** *You carefully trigger the emergency sequence and the tracer fluid does its job. All the leaks are revealed, now you just need to seal them.*
(+4 Sealing the Leaks)
**Neutral:** *Only half the tanks vent the tracer, revealing some, but not all of the leaks. You should have double-checked your sequencing.*
(+2 Sealing the Leaks)
**Negative:** *The emergency sequence causes a cascading depressurisation in the tank you are inside. You are battered by the flailing fuel lines.*
(-2 Condition)
### Repeatable Action

####  Tank Recladding

*Typically the way to fix this kind of leak is to painstakingly inspect and reseal the entire ship's caldding. But is there time?*
(Endure Dice action, Danger)
**Positive:** *Your careful and focussed inspection is rewarded with the discovery of a set of leaks. You seal them up tight.*
(+2 Sealing the Leaks)
**Neutral:** *Between you and Bliss a single leak is found and sealed. You both agree that this is taking too long.*
(+1 Sealing the Leaks)
**Negative:** *Inspecting the vast, featureless surface of the tanker is mentally and physically exhausting. You don't find a single leak.*
(-2 Energy)
### Clocks

####  Embers Wake Contract (3 Cycles)

*Somehow Bliss swung a tanker contract, but the catch is that the work needs to be turned around fast. Too fast.*
If this Cycle Clock is allowed to fill to completion, an active scene will be triggered in which Moritz visits the Sleeper again. He comes baring bad news: you didn't complete the job in time, and the tanker crew abandoned Bliss's Bay for a bay with faster workers.

####  Sealing the Leaks (8 Steps)

*The tanker's crew have detected a set of leaks, and they need to isolate and seal them as soon as possible. That's where you come in.*
If you fill this step clock with the Full Systems Flush action, then the descriptive text under the Tank Recladding action will change to:

*All the tanks come up green. The leaks are sealed with barely a cycle to spare.*
Filling this Step Clock triggers an active scene, in which Bliss is very happy with your work, and is excited to get paid. Unfortunately, it is revealed (upon the moment of payment) that Bliss's former partner had installed a backdoor into her computer, and that they have used that backdoor to immediately steal the Cryo. Bliss reacts by destroying the computer and ordering Moritz to go fetch her a new one from junk parts at the Ort Exchange.

Note: All of these outcome descriptions remain the same regardless of whether you fill the Sealing the Leaks clock with the Full System Flush action, or even if you complete it on the first cycle possible. It's also worth noting that if you filled the entire clock using only the Tank Recladding repeatable action, doing so will not lock you out of the Full System Flush action, and it will become possible to waste a Dice roll here with no reward and, also, no change in the descriptive text to account for the fact that all leaks have already been found and sealed prior to venting the tanks.