Tranquility

# «  Easy | Tranquility | Viable »

## What is  Tranquility?

Current

* Info
* Extra

* Epic (Sub Difficulty)
* Desperate (Alt. Buff)
* Struggle (Alternate Buff) (Graved)
* Terrific (Sub Difficulty)
* Desperate (Alternate Buff)
* Something is coming soon.. (Alternate Detour)

 Tranquility is a Mid Class 1 normal difficulty, located transcending the JToH difficulty  Easy, and located below the JToH difficulty  ~~Medium~~ oh wait, someone just made  Viable. This difficulty also has one sub, that being  Terrific.

Obstacles here land in about High-Peak  Easy, to Bottom  Medium. Thus, obstacles will be quite easy, and most obbyists will have little trouble beating a tower of this difficulty.

Some inexperienced obbyists, who have only played easy obbies like Mega Fun Obby, could end up failing this difficulty. Thus, they will need to practice more before attempting this difficulty.

### Preperation

Before attempting a tower of this difficulty, you should do a few things:

1. Make sure you have attempted, and completed any towers in the difficulties from Skyline Class 0 ( Lovely) to Low-Mid Class 1 ( Easy).
2. Make sure to practice obbies like Mega Fun Obby and Chill Zone Flood Escape 2.
3. Once you’ve done those 2 things, you can now head over to Towers of this difficulty.

Now, let’s head onto the icon(s) representation.

## Icon Representation

Calmness has 3 icons. New, Old and Unused.

### Icon Colours

 Background - Darker
 Emoticon / Stars
 Unused Icon

Anyway, now onto the obstacles.

## Obstacles

### Catches

There are some catches, but they aren’t bad, unlike *\*cough\* VIGOROUS \*cough\* .* These are good, and will help you, however they are removed in the buff.

* Your mind will be cleared of all worries and bad things.
* Encouraging quotes will appear on your screen.\*\*
* If you’re on mobile, you will gain a 0.325 jump and movement speed boost, meaning mobile is ideal for this difficulty.
	+ You can turn this off and on whenever you want though.
* You will automatically be given T-Pose, Helicopter Powers and the Calm Staff, which heals by 28 hp every 2 seconds.
	+ The staff can only be used 7 times, but it won’t leave your inventory after completing the floor.
		- Meanwhile the T Pose and Heli can be used an infinite amount of times, and won’t leave your inventory after completing the floor.

Now… obstacle time!

### Actual obstacles

* Baseline
* Low
* Mid
* High
* Peak

### Baseline  **Calmness**

Baseline Calmness is the easiest part of the spectrum, any easier will make it not calmness difficulty.

#### Ordinary Obstacles

* 6.5 stud jump.
* 1.95 stud squeezes
* 1.55 stud wraps
* 0.7225 stud cylindrical wrap-arounds.
* 0.1 stud stickout, on a 0.8995 stud wrap-around.
* Feel free to add more accurate obstacles!

#### Unique obstacles

* Complete a  Tier 1 obby. (Example: Marathon)
* Complete  Pleasant 4 times, in a timer of 175 seconds, and with 16.2 walking speed and 50.4 jump power.

### Low  **Calmness**

These obstacles are slightly harder, but still pretty easy.

#### Ordinary Obstacles

* 4.7 stud jump.
* 1.9 stud squeezes
* 1.6 stud wraps
* 0.725 stud cylindrical wrap-arounds.
* 0.125 stud stickout, on a 0.915 stud wrap-around.
* Feel free to add more accurate obstacles!

#### Unique Obstacles

* Meditate for 1 1/2 minutes.
* Complete a basic 12 question addition and subtraction quiz.
	+ (Note for creators of the floor, make it a quiz in the actual gameplay, not a pop up.)

#### Ordinary Obstacles

* 4.75 stud jump.
* 1.85 stud squeezes
* 1.65 stud wraps
* 0.735 stud cylindrical wrap-arounds.
* 0.15 stud stickout, on a 0.925 stud wrap-around.
* Feel free to add more accurate obstacles!

#### Unique Obstacles

* 0.4 stud 5 damage killbrick wraparound.
* Complete Class Negative, but buffed by 1 class.

#### Ordinary Obstacles

* 4.8 stud jump.
* 1.8 stud squeezes
* 1.7 stud wraps
* 0.75 stud cylindrical wrap-arounds.
* 0.175 stud stickout, on a 0.935 stud wrap-around.
* Feel free to add more accurate obstacles!

#### Unique Obstacles

* Complete a Comforting difficulty obstacle course, but every stud is icy.
* Do Something 40 times.

#### Ordinary Obstacles

* 4.85 stud jump.
* 1.75 stud squeezes
* 1.75 stud wraps
* 0.765 stud cylindrical wrap-arounds.
* 0.2 stud stickout, on a 0.95 stud wrap-around.
* Feel free to add more accurate obstacles!

#### Unique Obstacles

* Beat a  Peaceful difficulty obstacle course twice, with 49.2 jump power and 15.67 move speed.
* Beat  Eternified Partyness 3 times in 234 seconds, but its actually Class 0.

## Trivia

* This is **The Difficulty Enthusiast**’s first difficulty.
* ~~It is built upon Serene (old version of the difficulty), so that’s why some stuff from it might still be here, despite my greatest efforts.~~
	+ This is invalid, as the difficulty was rewritten from the ground up.
* It has been revamped many times. **Too** many times.
* There are many variants of this difficulty, most without pages, but some with pages already created.
* This difficulty is the first of The Difficulty Enthusiast’s Timeline.
* This difficulty is over 2 months old without getting deleted! Yay!
* This difficulty has had 4 revamps.
* This difficulty is actually the old version of Calmness.

### Popularity Updates

Thats right, this difficulty ~~is~~ was on the popular pages list. This section will detail most of the events that happened with this.

### Update 0 - ??/??/???? - 09/07/2022

* The difficulty slowly started creeping up to 2nd place.

### Update 1 - 09/07/2022 - Present

* The difficulty has been on 2nd place on the popularity list for a while, mostly in a stalemate between  The Final Difficulty and this difficulty.

### Update 2 - 12/07/2022

* This difficulty has lost its spot on the popularity list, randomly, and for some reason isn't even on the list anymore.

## Towers with this difficulty

### Non-Fictional

* All High-Peak Easy - Bottom Medium towers. (Example: Tower of Broken Bricks)

### Fictional

* **Cool Aim, Lotsa Mondays Facility** (**C.A.L.M F**) (Fictional) (Baseline)
* **Tower of Comforting Dream-Land** (**ToCDL**) (Fictional) (Low)
* **Steeple of Frosty Heights** (**SoFH**) (Fictional) (Mid)
* **Tower of Paradisiacal Relaxation** (**ToPR**) (Fictional) (High)
* **Tower of Taking it Easy** (**ToTiE**) (Fictional) (Peak)

### Appearances

Just because a tower isn’t this difficulty, doesn’t mean calmness can’t make cameos/appearances in it! This is mainly Difficulty Chart towers, however.

* Monolith of Deadly Difficulties Approaching [Despite not being a sub-difficulty, it is Floor 42.5.]
* *Citadel of Difficulty Quarrel* [Floor 3]
* *Monolith of Every Actual Difficulty Imaginable* [Floor number unknown]
* *Obelisk of Nightmarish Difficulty Ascension* [Floor 5]
* Obelisk of Endless Difficulty Amplifying [Proposed.]

## Gallery

The current icon.The old icon.The unused icon.
## Continuing on from this point

You have beaten the original between Easy and Medium difficulty. You should attempt  ~~Calamitous~~ Viable as your next difficulty, as it is only slightly harder than this.

However, for attempters who have completed the buff, the next difficulty is Desperate.