recursal/Fanatic-Fandom huggingface dataset:
Endings

Bad Ending
The Bad Ending happens if the player doesn't get the key from Pirate Caverns. Without the key, the player cannot escape from Photo-Negative/True Mickey, who is about to kill him with the Discovery Island sign from the far side of the Office. When he gets near him with the sign, Jake will try to beg for mercy, but by then it will be too late. The player cannot play Night 6 when this happens as Jake Smith is already dead.

Good Ending
The Good Ending happens if the player gets the key from Pirate Caverns. With the key, the player escapes from being killed by Photo-Negative Mickey. This allows Night 6 to be played. The tape can also be obtained for an alternate version of the ending where the incident is partially revealed and Jake discovers that Photo-Negative Mickey apparently didn't kill his parents.

True Ending
The True Ending is a hidden ending in the game, and the ending changed significantly from the beta. It was once thought that this ending was obtained in a similar way to the good ending, but that has since been debunked. To get this ending, the player must first befriend The Face, grab the tape in the safe, meet Henry in Pirate Caverns and befriend the other suits, so as to free them from their reason of hatred. Upon befriending them, they will not try to attack and they will redeem themselves from their violent ways.
How to befriend Suits:
* The Face is the first one that must be befriended, in order to access Henry. Player must open up the drawer in tech room in Pirate Caverns, but don't touch the key, just let the drawer be opened, and go back to the elevator. The Face will be befriended and will speak to the player.
* Suicide Mouse and Willy can be befriended on any night after meeting Henry in Pirate Caverns. The player must shut off the power or a camera, which will cause both suits to watch the "Steamboat Willie" cartoon in the Broadcasting Room for the rest of the game.
* Acephalous can be also befriended in a similar way, but he must be in the Meat Freezer when turning off the power/turning off a camera. When befriended he will appear in Janitor's Closet with his head.
* Undying can be befriended by holding the H button on the keyboard, while he is in the Office. He will not be active once befriended.
* After you defeat True Mickey with your new powers, then True will explain that his reason for hatred is because of insecurity and loneliness. Amending his behavior, he apologizes and will ask to befriend him, in which Jake will accept and offer him a job at his agency. Afterwards, Undying will reveal his true identity as Jake's long-lost father, and reveal the reason for his survival. Finally, Photo-Negative Mickey, remorseful over everything he's done, apologizes deeply to Jake, and will say that he does not wish to be a monster anymore. The other suits follow, and they let Jake go unharmed.
Photo-Negative Mickey/Audio

***Photo-Negative Mickey saying "Hey."***

***Photo-Negative Mickey saying "Wanna see my head come off?"*** (Loud)

***Photo-Negative Mickey's alternate way of saying "Hey."*** (Loud)

***Photo-Negative Mickey saying "Wanna see my head come off?"*** (Loud)

***Photo-Negative Mickey laughing.***

***Photo-Negative Mickey's different way of laughing.***

***Photo-Negative Mickey's screech.***
Humans

The **Humans** in *Abandoned: Discovery Island* and *Five Nights at Treasure Island: Found Revision 1* are characters that are human and have at least some importance to the main storyline.

## Jake Smith

Jake is the player character for Five Nights at Treasure Island. He was hired to work for the SSA as an intern under Greg and Lisa after Henry went missing in Pirate Caverns. He is the only human on the island during the events of the game because of the team's small budget caused by going back and forth searching for Henry.

## Greg Mac Lochlainn

Greg is the phone caller who works for the SSA above Jake. He calls on Night 1 and explains many of the game's mechanics as well as some of the game's plot. It is worth mentioning that he hints at Henry's existence later on during his call.

## Lisa Bertsch

Lisa is the phone caller who, like Greg, also works for the SSA above Jake. She calls on Night 2 and explains Dark Oswald's behavior.

## Henry

Henry is the intern that got lost in the Pirate Caverns after Lisa was not supervising him. He calls on Night 3, he tried to call Jake to help him in Pirate Caverns before the phone call got cut off.

## Jeff The Killer

Jeff The Killer is Evil and Murderous human without a mind. Jeff The Killer seems to wear a white jacket which is covered in blood, with a black shirt worn underneath. Jeff's face includes his whole mouth missing showing his teeth, which a blood outline stained on the skin around his teeth. He only appear in mini-game named "Jeffery's Game" after Night 1 if the Player manages to get through the whole night without shuting off a camera.

 Others
Extras/Audio

Extras music (version 1.0.2.)

Ditto, but in the version 1.1.0. (Local Forecast)

The sound of when changing a Character

Jumpscares

**All of the sounds below are loud, hearing at low volume is recommended!**

***Photo-Negative Mickey's Screech***

***Oswald's Screech***

***The Face's Screech***

***Acephalous' Screech***

***Suicide Mouse's Screech***

***Undying's Screech***

***Classic Oswald's Screech (Shared with Oswald)***

***Willy's Screech (shared with Photo-Negative Mickey)***

***Hourglass' Screech***

***MickMick's Screech***
Free Roam

Description
When the player enters in Free Roam Mode, the game style changes to a point-and-click type of adventure game where the player clicks to go to other areas in Discovery Island. Also you can choose which enemy will be on this night, you can choose only Photo-Negative Mickey, The Face or Jeff The Killer.

Locations
Locations where you can go are: Office, Lounge, Meat Freezer, Bathroom, Janitor's Closet, Staff Area, Storage Room, Character Prep 2, Character Prep 1 and Broadcasting Room.

EasterEggs
Oswald can be found in the Storage Room
Hiding

* ADI:JTK

Hiding is a game mechanic for the game Five Nights at Treasure Island: Found introduced in the remastered version. As revealed in AnArt's files, it was going to be in the original demo but a memory leak with Gamemaker prevents the source code that includes this to build.

Gameplay
Holding SHIFT allows the player to hide under the desk in The Office until a Suit leaves The Office. A message will appear at the bottom of the player's screen that explains to hold shift to hide. Hiding for too long will cause Slester to jumpscare you.

Utilities
* Hiding has a 50/50 chance of working against suits.
* Hiding is the only way to make Acephalous leave the office, however you have to wait under the desk.
* Hiding also makes Purity leave immediately.
* When the Power is out, Shade The Face and Shade Oswald will leave if the player is hiding.
* Hiding is also used to protect you against Classic Oswald when he's running in the Meat Freezer for reaching the Office.

Bugs
* In the Remastered 1.0 the player cannot survive under the desk when Photo-Negative Mickey is in the Office.

Hiding is the main mechanic of avoiding Jeff The Killer.

The player can enter hiding by pressing SHIFT, which will 100 percent work against Jeff, however, if the player stays under the desk for too long, then their Dread bar will then go down.
Правдолюб

Достаточно изуверское заклинание добычи информации, давно не используемый никем, кроме самых упертых Инквизиторов .

Правдолюб используется лишь как последнее средство, если вина подследственного не подлежит сомнению. И применяется только к Иным старше пятидесяти лет. Врать или скрывать что-нибудь… делается очень больно. А правду говорить легко и приятно.

> "– Допросное заклинание Инквизиторов, молодой человек. Говорят, очень помогало во время следствия по делу магов из «Анненэрбе» в сорок пятом. С одной стороны, крайне эффективно. В былые годы действовало даже на тех ведьм, что выносили обыкновенные методы дознания третьей степени. С другой стороны, показания, данные под его действием, принимаются на Трибунале. Формально это не пытка.
> "– Заклинание Amor Veri, известное среди русскоязычных Иных как Правдолюб, не квалифицируется как форма Quaestion, – не оборачиваясь, ответил Стригаль. – То есть, чтобы вам было понятнее, не является допросом с пристрастием."
>
>

## Примечания

1. ↑ "Теневой дозор", 3:4
2. ↑ "Школьный надзор", 1:3
Pete

* Overview
* Gallery

**Pete** is one of the unused antagonist in *Abandoned: Discovery Island*.

## Appearance

Pete is a black and white cat with curvaceous curves, a tall body, a jumpsuit wrapped around his waist, boots, small black eyes and a mustache.

Despite the fact that his Disney counterpart Peg-Leg Pete wore a long black and white hat, he does not have it in this version of the game.

## Triviva

* Its appearance was copied from Peg-Leg Pete from "Steamboat Willie" in 1928.
* Pete was added to the Extras menu, but he never appeared in the gameplay with the other antagonists.
* Pete was the last thing AnArt1996 added to the game before leaving.

## Scrapped and Old

Pete walking past outside Character Prep 2's window. (Unused)
## Miscellaneous

Original Peg-Leg Pete from "Steamboat Willie"Pete's promo.

 Others
Matthew Phoenix Rodriguez

**Matthew Phoenix Rodriguez**, also known as **AnArt1996** or just **AnArt**, is the creator of *Five Nights at Treasure Island.*He was born on November 15, 1996 and is currently living in the United States.
It was confirmed by Matthew that there will not be a sequel to *Five Nights at Treasure Island* as of right now.

Accounts* Matthew's Wikia profile
* Matthew's DeviantArt account
* Matthew's YouTube channel

Games by Matthew* *Five Nights at Treasure Island* (Reworked into Abandoned Discovery Island)
	+ *TBmHC*
	+ *TGsEE*
* Unnamed fighting game featuring Undying
Abandoned: Discovery Island (Jeff The Killer)/Audio

Music
The song that plays on the night

Hiding
Player getting Under the Desk

Player getting out from Under the Desk

Photo-Negative Mickey
***Photo-Negative Mickey saying "Hey."***

***Photo-Negative Mickey saying "Wanna see my head come off?"***(Loud)

***Photo-Negative Mickey's alternate way of saying "Hey."***(Loud)

***Photo-Negative Mickey saying "Wanna see my head come off?"***(Loud)

***Photo-Negative Mickey laughing.***

***Photo-Negative Mickey's 2nd laugh.***

***Photo-Negative Mickey's screech.***

Jeff The Killer

***Jeff The Killer's screech.***

Misc
Static

ENDgame/glitch noise

Shutting of the power
The Face/Audio

Gameplay

***The Face's bang sound***

***The Face's second bang sound***

***The Face moving***

***The Face saying "The forest... it follows me..."***

***The Face saying "The spirits... they are coming..."***

***The Face saying "You should've never come here."***

***The Face saying "You aren't going anywhere."***

***The Face's screech.***

Abandoned: Discovery Island

***The Face saying "The forest... it follows me..."***

***The Face saying "The spirits... they are coming..."***

***The Face saying "You should've never come here."***

Five Nights at Treasure Island (Revision 1)

***The Face saying "What is that you think you see on us, joy?"***

***The Face saying " Why can't I be happy again..."***
Bathroom

The **Bathroom**, also known as **CAM 5**, is a location in *Five Nights at Treasure Island: Found*. It is a small room with a single bathroom stall with a toilet and toilet paper. The stall door is lying on the floor. There is a sink on the far right of the room, and two green glow sticks on the ground. There is a wet floor sign on the floor, next to a small puddle of water. Acephalous's body will go through this area, as Acephalous starts in Janitor's Closet. Photo-Negative Mickey and MickMick can also be seen in the **Bathroom**.

Trivia* **The Bathroom** was previously one of Photo-Negative Mickey's locations on his path, but was later a Scrapped Content due to Photo-Negative Mickey wandering in straight pattern in Treasure Island/Discovery Island, making his **A:I** simpler, amongst of MickMick.
* MickMick is another one of the suits to enter this area, the other ones being Corruptus and Acephalous.
* At this point, Photo-Negative Mickey has an option to mostly enter the **Bathroom**.
* Photo-Negative Mickey (in Remastered 1.0 of *Five Nights at Treasure Island*) will enter the **Bathroom**. Not in *Five Nights at Treasure Island: Found*.
OH DEAR GOD

* Overview
* Gallery

**OH DEAR GOD** is an additional character in the Extras of *Five Nights at Treasure Island: Found (Revision 1)*.

## Appearance

OH DEAR GOD appears to be a ghost-esque Oswald suit, but is completely textureless and is heavily bent back. He also has no arms, like the normal Oswald, but most likely this creature has a broken neck.

## Behavior

He rarely appeared in the office and started screaming. You'd shut off a camera to get rid of him, but he'd basically be completely harmless; he wouldn't have even sped up other suits.

OH DEAR GOD will randomly appear in the Office, and will not go anywhere else.

## Trivia

* OH DEAR GOD was a planned but scrapped easter egg character in Revision 1.
* OH DEAR GOD was meant to poke fun at low-effort OCs and would've randomly, rarely appeared in the office and started screaming. That's it. You'd shut off a camera to get rid of him, but he'd basically be completely harmless; he wouldn't have even sped up other suits.
* OH DEAR GOD's model is actually Classic Oswald's model from A:DI 1.1, but is completely broken.
* One of the developers added the preview of this thing in the Extras menu. He supposed to be an Easter Egg character so he appear in the Extras menu.
	+ It is unclear where he got the name "OH DEAR GOD" from.
		- Mainly, OH DEAR GOD is a joke-character which is not canon to the game.

## Miscellaneous

OH DEAR GOD's promo.

 Others
Character Prep 2

**Character Prep 2** is an location in *Five Nights at Treasure Island: Found*. There seems to be a bare concrete floor. A Grenada Mickey Mouse poster can be seen on the wall at the left. There is a window with iron bars, and a full moon and an amount of clouds and mist can be seen outside, and the nightsky appears to be shining through the window. Also, some leaves of a tree can be seen outside. There is a small table with a wooden box and a normal Mickey headpeice on it, and wires are seen hanging from the ceiling.

Suits
The only suit who begins in Character Prep 2 is Daisy Duck, who starts lying from under the table in this room. Corruptus can be able to enter this room on Night 6.

Trivia* Pete was seen in Character Prep 2 from phase 2.0 of the official game *Five Nights at Treasure Island*, where he was seen walking behind the caged window.
Undying/Audio

***Undying saying "Scream all you like."***

***Undying saying "Nobody will hear your sorrows.."***

***Undying saying "Nobody will hear your pain.."***

***Undying saying "I Am Nobody."***

***Undying saying "Don't trust them."***

***Undying saying "Don't trust me."***

***Undying saying "Stop barking! You are making too much noise."***

***Undying's screech.***

***Undying's old screech.***

***Undying's older screech.***

New Super Abandoned: Discovery Island

***Undying saying "Scream all you like."***

***Undying saying "Nobody will hear your sorrows..."***

***Undying saying "Nobody will hear your pain..."***

***Undying saying "I am nobody."***

***Undying saying "Don't trust them."***

***Undying saying "Don't trust me."***
Monitor

* A:DI
* FNaTI: F R1
* A:DI CDX

* Overview
* Gallery
* Audio

The **monitor** is a major mechanic in *Abandoned: Discovery Island*. Accessible by hovering your mouse cursor over the long rectangular graphic at the bottom of the screen, it is used to check each of Discovery Island's cameras set up by the Supernatural Studies Association to keep an eye on where the suits are throughout the building.

It also serves as the player's main line of defense; by pressing **[SPACEBAR]** on your keyboard while viewing one of the security cameras, the current camera you are viewing is not only shut off temporarily, but it also makes a loud noise, which should lure away most suits.

## Bugs

* There is a rare bug that prevents the player from opening the monitor. It usually occurs when the player starts the night for too long.

## Game

The animation for bringing up the monitor.The animation for putting down the monitor.The map layout, as seen on the monitor.The static that can be seen when the camera switches.The graphic that appears when a camera is shut off.
## Scrapped and Old

The animation for bringing up the monitor.The animation for putting down the monitor.

## Sounds

The player bringing up the monitor.

The player bringing down the monitor.

The player switching cameras on the monitor.

The player shutting off a camera.

A shut off camera coming back online.

## Scrapped and Old

### Sounds

The player toggling the monitor.

The player switching cameras on the monitor.

* Overview
* Gallery
* Audio

The **monitor** is a major mechanic in *Five Nights at Treasure Island: Found Revision 1*. Accessible by hovering your mouse cursor over the long red graphic with round borders at the bottom of the screen, it is used to check each of Treasure Island's cameras set up by the Supernatural Studies Association to keep an eye on where the toons are throughout the building.

It also serves as the player's main line of defense; by pressing **[SPACEBAR]** on your keyboard while viewing one of the security cameras, the current camera you are viewing is not only shut off temporarily, but it also makes a loud noise, which should lure away most toons.

## Game

The animation for bringing up the monitor.The animation for putting down the monitor.The map layout, as seen on the monitor.The static that can be seen when the camera switches.The graphic that appears when a camera is shut off.

## Sounds

* Overview
* Gallery
* Audio

To be announced.

To be announced.

To be announced.
Suicide Mouse/Audio

Suicide Mouse's Full Song.

***Suicide Mouse saying "This place is a suicide."***

***Suicide Mouse saying "Real suffering is not known."***

**Suicide Mouse saying "The sights of hell bring it's viewers back in."**

***Suicide Mouse saying "I don't deserve this life."***

***Suicide Mouse saying "I've made many mistakes."***

***Suicide Mouse saying "I've seen true despair."***

***Suicide Mouse's screech.***
Greg Mac Lochlainn

* A:DI
* A:DI CDX

* Overview
* Audio

**Greg Mac Lochlainn** is the Night 1 phone caller in *Abandoned: Discovery Island*. It is very likely that he is in charge, or a higher-up, of the Supernatural Studies Association's research group, as he mentions legal issues in his call. He goes on to explain the main game mechanics of the game and hints towards Henry before ending his call.

## Appearance

Greg's appearance is never actually seen in-game, however his promotional image reveals he has brown hair, peach skin, and yellow eyes.

## Trivia

* Greg's phone call is the longest of the available phone calls.
* Greg's full name was confirmed in Matthew Phoenix Rodriguez's teaser game.

## Dialogue

*A-anyway, we've already set up cameras for you to keep an eye on the place, and more importantly, we need you to, uh... keep a close eye on a suit for us. You'll see him lying down, he's photo-negative. You really can't miss him! Now, I'm sure you've heard the rumors floating around the workplace, and legally, I can neither confirm or deny any suspicious activity due to a... **supernatural** being. But, uh... let's say, **hypothetically**, if something **were** to get into your office, it's **very** important that you make noise somewhere else in the building.*
*We found that shutting off one of the cameras seems to work. Because, well, it can't **really** see... but it has pretty good hearing... and you'll need to react quickly... Anyways, I've gotta get back to packing up the gear so we can head back. 'Till then, check those cams, and we'll, uh, see you later!*

* Overview
* Gallery
* Audio

To be announced.

To be announced.

To be announced.

 Others
Corrupti Incident

**The Corrupti Incident** was an incident that occurred on Discovery Island presumably in the late 1990's. In Abandoned: Discovery Island, various details of the incident are revealed throughout bits and pieces of the Good and Bad Endings. However, the True Ending route gives the most exposition on what happened during the crucial day that the incident took place.

## History

It is said that before the incident took place, strange mascot costumes started appearing and coming to life on the island. While the Disney Corporation wasn't quite sure why, the suits were docile and generally considered friendly and even helpful by the staff; for they seemed to know as much about how the island operated as the employees did. Despite their friendly demeanor, it was ordered that the costumes would only be allowed to roam the island during the night due to their awkward appearances.

One day, a photo-negative Mickey costume accidentally wandered out to explore one of the attractions during the day. Not knowing what would happen, he removed his head for everyone to see as a sort of magic trick and friendly greeting.

Details of what occurred afterwards are unexplained and uncertain. What is known, however, is that it caused what can only be described as "mass hysteria". Numerous people were injured and a select few killed.

Jake Smith; a young child at the time, gets ensued in the chaos, and once the dust settles and everything is under control, he finds his mom and dad; dead in the Meat Freezer. He completely misunderstood and thought the suits killed them, so he attacked them in a fit of rage, beating the Photo-Negative Mickey with a sign, throwing one into an outdoor fire where he melted, beheading one, beating one with a skull which was hidden under one's head, and grabbing a hook and slicing the eyes out of two of them.

## Trivia

* Abandoned: Discovery Island's original timeline is the only one in Fate's games where the suits aren't originally hostile towards everyone around them.
Acephalous/Audio

***Acephalous' saying "Hear Me."***(Loud)

***Acephalous' saying "Hear me..."***(Faint)

***Acephalous' saying "I thought you loved me.."***

***Acephalous' saying "Do you think, leaving me here, would prove anything?"***

***Acephalous' saying "I called for help..But you, didn't listen."***

***Acephalous' saying "I'm still here."***

***Acephalous' saying "Have A Heart...Please..."***

***Acephalous' saying "Give me salvation."***

***Acephalous' screech.***

***Ditto, but edited.***
Supernatural Studies Association

The **Supernatural Studies Association** is an organization dedicated to exploring haunted locations across the United States and debunking or proving the existence of supernatural beings. Greg Mac Lochlainn, Lisa Bertsch, and Jake Smith are the only known members who still work for the association.

Jake Smith is the rookie intern for the team as Greg explains on the Night 1 phone call. Henry was an intern for this group before Jake Smith, but he later disappeared in Pirate Caverns after wandering off without Lisa's supervision, eventually resulting in his death and reanimation as a yellow-blood-covered zombie.
Meat Freezer

The **Meat Freezer**, also known as **CAM 2**, is a location in the game Five Nights at Treasure Island: Found and the Creepypasta Abandoned By Disney. Acephalous's head can be seen lying on the ground with a cleaver nearby with some other objects and debris lying around on the floor, with two white shelves in the corner. There are also a few meat hooks and loose, black wires hanging from the ceiling. There is also a Mickey Mouse button on the ground. Photo-Negative Mickey, MickMick, Willy, Suicide Mouse, Photo Negative Minnie, Oswald and Acephalous' body can pass through here. True Mickey and Corruptus are also able to enter here on Night 6. Acephalous's head's eyes can occasionally be seen open and Classic Oswald can be seen here running through the room. Undying starts here on Night 4, and needs to be watched in order to prevent him from reaching the Office.
Oswald/Audio

***Oswald saying "Bless your soul."***

***Oswald saying "Don't bless this one."***

***Oswald saying "Have mercy on me please...I only ask for blessing."***

***Oswald saying "God? God? God?..."***

***Oswald saying "God? Where are you God?."***

***Oswald saying "God?... Please listen to me."***

***Oswald saying "I know you're here so, please bless me, and help me out here."***

***Oswald's screamer.***
Dread

Description
Dread is one of the anti-mechanics in Abandoned:Discovery Island:Jeff The Killer, the reason being is that if the Player hides under the desk for too long, their dread bar goes down. If the bar is empty, then it will automatically send the Player out of hiding, not being able to hide until a bar is filled up.
ToonsterGames

Accounts:
 Occupation

## Description

ToonsterGames is known to be the Co-Developer for Five Nights at Treasure Island: Found, which he helps make most of the coding for the game.

He had also voiced Corruptus.

## Other Games

* One Night at MLG's (Classic)
* One Night at MLG's 2 (Classic)
* One Night at MLG's 3 (Classic)
* One Night at MLG's 4 (Classic)
* One Night at MLG's 5 (Classic)
* Mischellanious Games
* Six Horrors
* Six Horrors 2
* Six Horrors 3
* Six Horrors: Midway (Cancelled, taken over by Josh & Zach Games and became Project: Midway)
* One Endless Night at MLG's: Remade
* One Endless Night at MLG's 2: Remade
* One Endless Night at MLG's 3: Remade
* One Endless Night at MLG's 4: Remade
* Five Nights at Illuminati: Updated
* Six Horrors: Awoken (Cancelled)
* One Endless Night at MLG's 5 Remake (Cancelled)
* Six Horrors 4 (Cancelled)
* You Are A Virus (Cancelled)
* AdventureGame.exe
Night 2

**Night 2** is the second playable level of Abandoned: Discovery Island, and the last playable level in the Five Nights at Treasure Island: Found demo.

This night starts by immediately increasing the difficulty, as Photo-Negative Mickey will start to become more active and Oswald becomes a threat from this point onward. Disembodied and The Face are also active this night and either may appear in the Office, effectively quadrupling the number of potential threats to watch out for.

## Active Enemies

* Photo-Negative Mickey
* Oswald (Introduced)
* Disembodied (Introduced)
* The Face (Introduced)

## Cutscene

After beating this night, a strange cutscene will play. This cutscene depicts the trees and sky from The Roof. The Face can then be heard saying "The forest... it follows me." The cutscene ends shortly afterward.

## Trivia

* Contrary to the loading screen's tips, checking CAM 10 does not slow down The Face.
Hourglass

* A:DI
* A:DI CDX

* Overview
* Gallery
* Audio

**Hourglass** was a planned antagonist in *Abandoned: Discovery Island*. He is a suit and a humanoid hybrid, his head based on a suit and his body based on a humanoid. He was to start from Night 5 onward before he was scrapped due to memory limitations.

## Appearance

Hourglass appears to be a little green crawling humanoid, but his head looks like a suit of Mickey Mouse. He is usually seen walking or standing on four legs. Curiously, he can twist and contort parts of his own body whenever he wants, though it is unknown how or why. He does primarily when attacks the player.

## Behavior

Hourglass was planned to start in the Storage Room. He would then teleport between the different rooms in his path, similarly to Corruptus. After moving at least 4 times, he would be able to teleport directly to the office's left door. Once Hourglass is in the office, shutting off a camera or turning off the power will make him go away, while hiding under the desk has 50/50 chance of working. If the player fails to stop him in time, Hourglass will then attack the player.

## Trivia

* Hourglass was initially scrapped along with MickMick, as there were too many characters in the game and he didn't fit in. This caused a lot of controversy with the fans, so Desko said that he would re-add him.
	+ After a rant about the fanbase's negative reaction to the game's new name, Hourglass was removed from the game again.
		- However, after saying he went too far in that same post, he reversed the decision and decided to add Hourglass back in again.
			* He was removed once again due to memory limitations.
				+ He was planned to be restored in Five Nights at Treasure Island: Found Revision 1 before the game was cancelled. His planned AI behavior can be found in previous edits to this page.
* In the game's MFA file, the code group for Hourglass' AI has a title called "Hourglass was never planned".
	+ This simply meant that Hourglass wasn't originally going to be in the revival, and even if he did get added, that would still be the name of the group.
* Hourglass's AI was inspired by the AI used in the original game's first demos.
* Hourglass will finally be added in Abandoned: Discovery Island Classic Deluxe.

## Game

Hourglass in the Storage Room.Ditto, but edited.Hourglass in the Staff Area.Hourglass in the Lounge.Ditto, but edited.Hourglass' Jumpscare.Hourglass' mugshot.
## Miscellaneous

Hourglass in a teaser.Ditto, but brightened to see Hourglass more clearly.

***Hourglass' screech whilst attacking the player.***

* Overview
* Gallery
* Audio

To be announced.

To be announced.

To be announced.

 Others
Henry

* A:DI
* A:DI CDX

* Human
* Reanimated

* Overview
* Audio

**Henry** is the Night 3 phone caller in *Abandoned: Discovery Island*. Henry in the past was one of the Supernatural Studies Association's interns that went missing. Henry tried to call Jake to help him in Pirate Caverns before the phone call got cut off.

## Appearance

Henry's appearance is never actually seen in-game, however his promotional image reveals he has yellow hair, peach skin, and blue eyes.

## Trivia

* Lisa Bertsch might know what happened to Henry, because she warns Jake Smith about Pirate Caverns.
* It has been recently confirmed that Henry's name was a fan-suggestion from a chat room Matthew Phoenix Rodriguez was in.

## Dialogue

* Overview
* Gallery

## Henry (Reanimated)

### Introduction

Pirate Caverns

**Henry'**s reanimated form is a character in *Abandoned: Discovery Island*. Concieved after the death of Henry in Pirate Caverns, he waits for Jake Smith to meet him on the third floor. To access the third floor, go to the office, open the drawer, but do not take the key, go to the second floor via the elevator, go to the mannequin room, click anywhere but back twice to go into another elevator, go down, and keep going straight. You will eventually reach a small room, with Henry's reanimated form waiting for you.

## Appearance

Henry's reanimated form is a distorted human figure fully coated in what appears to be yellow blood. He is missing his right arm and his head. A shape of a shirt and boots are also visible.

## Trivia

* Henry's reanimated appearance was scrapped from Revision 1, but he still plays a major role in the game, which is partially based on the original lore.
* In game he is a requirement for the True Ending.

## Game

Henry's reanimated form in the third floor of Pirate Caverns.Henry's reanimated A:DI promo.

* Overview
* Gallery
* Audio

To be announced.

To be announced.

To be announced.

 Others
Staff Area

The **Staff Area**, also known as **CAM 1**, is a location in Five Nights at Treasure Island: Found . It is nothing but a dark room with a black door on the left that says "Mascot Only Room" in red letters, multiple stray wires, some wooden crates in the bottom left corner, and a crowbar on the ground. There is also a big entrance frame on the far right of the room which leads to the Storage Room and the Meat Freezer. Photo-Negative Mickey, Suicide Mouse, Oswald, Photo Negative Minnie, Classic Oswald, Corruptus and True Mickey come through here.

Easter Eggs* If the player spam clicks this camera in the "final version" of the game, Nightmare Suicide Mouse can be seen opening the "Mascot Only" door but he will not attack.

Trivia* This is the first camera the player will see upon bringing up the monitor.
* This area is where is actually True Mickey's starting position, but first remains Off-Camera, then appears standing up before he exits the Staff Area onwards.
Humanoids

* A:DI
* FNaTI: F R1
* A:DI CDX

The **humanoids** are major enemies in *Abandoned: Discovery Island*. They are easily distinguished from suits in that they much more closely resemble and/or have the characteristics of humans in terms of their general shape and silhouette when compared to the aforementioned enemy classification.

The **humanoids** are major enemies in *Five Nights at Treasure Island: Found Revision 1*. They are easily distinguished from toons in that they much more closely resemble and/or have the characteristics of humans in terms of their general shape and silhouette when compared to the aforementioned enemy classification.

To be announced.

 Others
God

* Overview
* Gallery
* Audio

**God** (also known as **Purity** or alternatively capitalized as **GOD**) is an antagonist in *Abandoned: Discovery Island*. She was planned to return in the cancelled remake *Five Nights at Treasure Island: Found Revision 1* and would have played a more important role in the story, but the game was cancelled before this could happen.

## Appearance

God is a ghostly female humanoid with a pale, white colored, slender body. Her facial details are usually obscured by a glowing effect, but her expressionless face and empty eyes can be seen in a scrapped R1 cutscene as well as her Custom Night mugshot in New Super Abandoned: Discovery Island. She has wide hips, long legs, a medium bust, and is very curvaceous.

## Behavior

### Abandoned: Discovery Island

Starting on Night 5, she will appear at random when the monitor is put down. When this happens, the player should immediately hide under the desk or shut off the power as they will be unable to put up the Monitor. If the player takes too long, she will summon Daisy Duck and Acephalous's head, making the player completely defenseless as Daisy prevents the player from shutting off the power, God prevents the player from putting up the Monitor and Acephalous's head prevents the player from hiding.

### New Super Abandoned: Discovery Island

Starting on Night 5, she will appear at random when the Monitor is put down. When this happens, the player should immediately flip the Monitor back up, hide under the desk or shut off the power. If the player takes too long, she will summon either Disembodied, Daisy Duck or Pluto, with all of the three enemies speeding up other suits.

## Trivia

* God is one of three female enemies in the game, the other two being Photo-Negative Minnie and Daisy Duck.
* Oswald and God are connected in some way.
* God can be heard in the Night 3 phone call in the original game's 3.0 demo. This was recycled for A:DI's Night 4 phone call.
* God is voiced by PuritySin.
* God is one of the few characters to receive major behavioral changes in the initial release of New Super Abandoned: Discovery Island, alongside Photo-Negative Minnie, Undying and Corruptus.
* In an early version of Jake's True Ending dialogue, he said his Mom's ghost somehow disappeared. He may have been referring to God.
* In an early version in menu extras if player press next character that's when God appears, then the music in the extras becomes slow, the image gets distorted and the game crashes

## Game

God in the Office (Note her right foot is missing).Rare God screen that pops up when the player dies.God's name in red writing in a Hallucination frame.Ditto, but with full animation.God's early mugshot.
## Scrapped and Old

God in the Office (Old).A scrapped jumpscare of God, that would had been used in the Minigame from *Five Nights at Treasure Island: Found Revision 1*.

## Dialogue

"Listen up, kids!"

"It's here, my children."

"Your life... it's almost over."

 Others
Five Nights at Treasure Island

**Five Nights at Treasure Island** is a fan-game created by Matthew Phoenix Rodriguez and on which *Five Nights at Treasure Island: Found* is based.

## Gameplay

The setting is in the forgotten Disney attraction "Treasure Island". The player works as an intern for a research team, and cannot leave their Office except during Pirate Caverns.

They have access to ten security cameras, and must monitor the facility using them. The Suits found in the facility roam around at night, and must be monitored by the player. If a mascot enters The Office, the player must immediately open the monitor and disable one of the security cameras, which creates a lot of noise and lures the mascot away. Failing to do this in time will result in the player's death.

## Plot

You play as a night-watch intern named Jake Smith as he tries to survive through five nights at the abandoned Disney attraction Treasure Island.

Jake was hired as an intern to collect data from the location, before a research team brings over more supplies from Alabama to investigate the attraction. Two people, namely Greg and Lisa, will leave voicemails providing information on how to pass through all the nights. However, the costumes at the location are somehow alive and mobile, and will attempt to harm Jake if they encounter him. Therefore, if a mascot enters Jake's Office, the player must open the monitor and disable one of the cameras. This creates a loud noise in the room the camera is in, which can lure the costume away. The camera will automatically turn back on after roughly 30 to 40 seconds.

Using this knowledge given to him from the Phone Callers, Jake must survive against Photo-Negative Mickey, Disembodied, Acephalous, Oswald and several other hostile costumes, from 12:00 midnight to 6:00 AM.

## Official Wiki

* Treasure Island Wiki, contains FNaTI 6.0 and Oblitus Casa content.
* Five Nights at Ttreasure Island Wiki, contains FNaTI 1.0 and 2.0 content.
Bebés Serpientes

**Bebés Serpientes** (**Snake Babies** en Estados Unidos) es el trigésimo sexto episodio de la Cuarta Temporada de Escandalosos y el centésimo trigésimo segundo episodio en general.

## Sinopsis

Charlie adopta crías de serpientes a pesar de que Los Osos piensan que no está listo para la paternidad.

## Características

### Personajes

* Pardo
* Panda
* Polar
* Charlie
* Serpiente
* Compañero de Serpiente
* Bebés Serpientes
	+ Comandante Cobra
	+ Linguini
	+ Monty
	+ Panda Junior
	+ Dos Serpientes Sin Nombre
* Águila Calva
* La Vida Salvaje

## Trivialidades

* Panda Junior es diferente de las otras serpientes y posiblemente sea la especie de serpiente conocida como Serpiente Real de California y también se parece a Panda.
* Dana Tabes no aparece en este episodio, sin embargo, Panda la menciona cuando dice que la llamará hasta que Charlie le golpee el teléfono de la mano con frustración.
* Panda Junior se parece a Panda, pero no hay serpientes que se parezcan a Pardo y Polar.

## Referencias Culturales

* Los nombres que Charlie les da a las bebés serpientes son referencias a varios personajes de la cultura popular, entre ellos: Comandante Cobra de G.I. Joe, el grupo de sketches de comedia Los Pythons de Monty Python, y Linguini de la película de Pixar de 2007 Ratatouille.

## Estrenos Internacionales

* 2 de octubre de 2020 (Reino Unido e Irlanda)
Rules

## Wiki Rules

* Don't harass any other users.
* Don't post any hurtful comments.
* Do not post duplicate images.
* Do not add images which have nothing to do what the wiki is of (e.g. profile banners).
	+ Fan characters and other related fanart belong on the RP wiki.
* Don't troll users or vandalize pages.
* Don't ask questions to FateForWindows about the next updates to Found, as he makes the decisions on the game.
* Do not interfere with threads (e.g warning threads) or threads that have nothing to do with you.
* Don't add unnecessary pages.
* Do not minimod.

## RP (Roleplay) Rules

* No gory RPs.
* No godmode (cheating death, pretending to take control of other users).
* No sexual RPs. This will result in a ban from the discussion forums.
* No puppeteering.

## Admin Rules

* Don't abuse power.
* Don't block for no reason.
* Don't keep protecting pages unless Desko says so.

## Moderator Rules

* Only delete unnecessary pages and discussions.

## Blocks

* Once a total of 3 warnings are given, a user will receive a block. They will no longer get warnings from that point on and will be blocked instead.
	+ Most first blocks are 3 days.
	+ Blocks will get longer blocks each time they would get a warning.
		- Second blocks are normally 1 week.
		- Third blocks are normally 1 month.
		- Each next block will be 1 month longer, until when the user would get a 3th-month block. The next block will be indefinite.
Night 6

**Night 6** is the seventh playable level in Abandoned: Discovery Island.

## Active Enemies

* Slester (Good Ending)
* Corruptus (Good Ending)
* True Mickey (True Ending)

## Trivia

* If the bad ending is achieved, then this night will be unplayable, as Jake Smith has already died. Instead, attempting to begin this night will show red text on a black background "you're dead" before returning to the main menu shortly after.
* If the phone call is sped up, it secretly plays the ENDgame noise from Five Nights at Treasure Island Remastered 1.0. Dialogue from Corruptus is also heard, however it is currently impossible to fully decipher.
Happy Mouse

**Happy Mouse** is a scrapped easter egg antagonist in *Abandoned: Discovery Island*. He was planned to be added in version 1.1, but was left out due to the unfinished nature of the final update.

## Description

### Appearance

Happy Mouse had a nearly identical appearance to Suicide Mouse, but with a distorted, smiling face with human-like teeth and a skull-like grin, similar to the later minutes of Suicidemouse.avi.

### Behavior

Happy Mouse would have randomly, rarely replaced Suicide Mouse on higher AI levels when his "music" got to the screaming part. He was planned to be slightly more aggressive but otherwise only visually different from Suicide Mouse.

### Locations

*The locations that he could pass through are also unknown.*

## ​Trivia

* Happy Mouse is one of the suits with human jaws.
* Happy Mouse is made by Malrat\_.

 Others
Night 7

* A:DI
* FNaTI: F R1
**Night 7** was a scrapped bonus night in Abandoned: Discovery Island. It was planned to be the game's equivalent to a traditional Night 6, building upon Night 5's difficulty while keeping the mechanics identical. Graphics for it were found in the files and it had its own locked Extras menu option, but it was never added to the game until New Super Abandoned: Discovery Island.

## Trivia

* It was commonly believed that this night would be a custom night. This was the initial plan, however this had changed during 1.0's development when the Custom Night, was then-temporarily scrapped and planned to return as Night 8 in an update.
**Night 7**, also known as the **Custom Night**, is a night in Five Nights at Treasure Island: Found Revision 1.

## Active Enemies

The toons and humanoids active on this night are decided by the player. In the game's beta versions, not all of the AIs were ready for the custom night, so the player only had certain ones to change. In the last build, 1.0.6, the characters that could be changed in the custom night were Photo-Negative Mickey, Oswald, Disembodied, Acephalous, Suicide Mouse and The Face.

## Trivia

* In 1.0.6, Daisy Duck, Classic Oswald and MickMick's AIs were also made Custom Night-ready. However, it is impossible to actually customize them.
Character Prep 1

**Character Prep 1**, also known as **CAM 3**, is a location of the game Five Nights at Treasure Island: Found and the Creepypasta Abandoned By Disney . It seems to be a backstage for mascots. This is where Photo-Negative Mickey, Disembodied and Photo-Negative Minnie starts. Photo Negative Minnie will appear here hanging from the ceiling when active. Character Prep 1 has a mannequin in two corners of the room. There is a crack in the wall and a poster of a Goofy costume. There is also a Mickey Mouse badge on the floor. There are multiple wires hanging down across the ceiling. There are also some shirts hanging on the mascot costume rack. True Mickey, Suicide Mouse and Corruptus can also appear in this room. Willy can start here, at this moment.

Trivia* An unused file shows Acephalous in this room, holding Disembodied. Some believe he is trying to find his head.
* When Suicide Mouse is in this room, the Goofy costume poster will be replaced with a poster of Suicidemouse.avi, the creepypasta in which Suicide Mouse is based.
	+ However, this only happens if Photo-Negative Mickey is not in this room.
Slester

* A:DI
* A:DI CDX

* Overview
* Gallery
* Audio

**Slester** is an antagonist in *Abandoned: Discovery Island*.

## Appearance

Slester is a creepy humanoid that resembles a voodoo doll of sorts with big empty eyes and a droopy mouth with what appears to be suture marks on his chest and stomach. He also appears to have three needles through his body, one going through his shoulders, and the other through his head. He is orange in color.

## Behavior

Slester will appear as early as Night 3 if the player hides under the desk for too long. Unlike the other suits, Slester doesn't appear on the cameras. If the player stays idle while hiding under the desk for too long (and no suits are in the Office), Slester will then kill the player. Slester's reflection can be seen every time while hiding under the desk. It is presumed that Slester starts immediately right behind the player's back for this very reason.

## Trivia

* Slester's name originated from a temporary name given to God during the Original Demo's development phase, which stood for "Slender's Sister".
	+ Despite the name, PuritySin confirmed that Slester is in fact male.
* Slester is the only other character active on Night 6 besides Corruptus or True Mickey in A:DI.
* Slester's screech is edited from the static sound in both *Slender: The Eight Pages* and *Slender: The Arrival*.
* Interesting enough, Slester's texture in the current promo is different than its in-game one.
	+ This may be changed in the future.
* Slester's body can be seen while hiding under the desk in 1.0.2-1 version of the game.
* Slester did not appear in Revision 1.

## Game

Slester's reflection while under the desk.Slester attacking the player while hiding.Slester's mugshot.
## Miscellaneous

Slester's original teaser from Matthew Phoenix Rodriguez.Slester's former promotional render.Slester's promotional render.

## Sounds

Slester's screech whilst attacking the player.

* Overview
* Gallery
* Audio

To be announced.

To be announced.

To be announced.

 Others
Willy/Audio

***Willy saying "Hi there."***

***Willy saying "Hey!"***

***Willy saying "My boat? You took it!"***

***Willy saying "He isn't nice."***

***Willy saying "Where's my hat?"***

***Willy's Screech.***

New Super Abandoned: Discovery Island/Revision 1

***Willy saying "Hi there."***

***Willy saying "He isn't nice."***

***Willy saying "Where's my hat?"***
Abandoned: Discovery Island (Jeff The Killer)

Genre
 Theme
 Developer
 Links

Description
Abandoned: Discovery Island (Jeff The Killer) is a Minigame version of Abandoned: Discovery Island, created by Photo Negative Mickey. Minigame will be ported to Abandoned: Discovery Island in the next update.

Summary
'***"Well great job! You survived your first night! You're becoming such a pro at this you didn't even have to shut off any of the cameras!***
Oh and by the way, i think there's some...Issues with the Power over there on Treasure Island, it can sometimes...uhhhh turn off on it's own...BUT! You have a flashlight! So you should be fine!
But i also think you're not the only Human wandering the Island..."

The Game
You just survived Night 1, without having to shut off a single cam, just as you're about to start Night 2 the power suddenly switches off, you hear footsteps, all you have is a flashlight and your desk.
You may hide forever, but you have that bad feeling that it's not a suit you're dealing with, your fear raises.
There is also a mode called Free Roam, a kind of Pirate Caverns, with the difference that you can move around the treasure island