Chillmonger's Guide for Everything

The tips are based on the Dread Hunger v0.6.1

Depending on your current version, some values and tips may be out of date.

## Welcome to Dread Hunger

So you've decided to brave the Arctic winterscape. Here is what you'll need to know to survive / sabotage the expedition.

### Objectives

**Q: So what is Dread Hunger? How do you play? What is the objective?**

Dread Hunger is a deception game, where you work together with your teammate(s) to either: escape the Arctic or keep everyone in the Arctic.

I recommend that you checkout TRNDSTTR's guide for some general tips.

https://steamcommunity.com/sharedfiles/filedetails/?id=2397201311

There are two teams: Crewmates and Thralls.

Crewmate's conditions for victory: the ship reaches the "open waters"; leaving the Arctic hell-hole behind.

Thrall's conditions for victory: keeping the crewmate stranded in the Arctic forever. This can be achieved by either sinking the ship or killing all crewmates.

#### Playing as crewmate

There are four main tasks you can do as crewmate to help your team survive the Arctic.

1. Gather coal (or other fuel sources) for the ship's engine
2. Carry or escort explosives (nitroglycerin) to the big, blocking iceberg
3. Keeping the ship afloat
4. Staying alive

##### Coal

Coal is the most common resource used to fuel the ship's engine, most commonly found in "coal sled". 1 coal sled will contain 1-2 coal. 1 piece of coal provides 12 seconds of fuel. Other items can also be used to fuel the engine, such as: wood, pistols, muskets, wood axes, ice picks, blubber, ??

##### Nitroglycerin and the iceberg

Nitroglycerin, also referred to as "nitro", can be found at the camp located the furthest from the ship's spawning point. Commonly referred to as the "cannibal camp".

...

Stack of 99 nitro in each "explosives-sled". Be careful if a sled has missing nitro, maybe a thrall has stashed some nitro nearby.

Be careful while carrying nitro, if you run too much, the nitro will detonated.

The nitro-explosion is not instant after being activated, it takes about 2-4 (?) seconds for a crate of nitro to explode.

##### Protecting the ship

The thralls will do anything to keep their fellow companions in the Arctic, even go as far as to blow up and sink the ship using gunpowder. When a barrel of gunpowder explodes on the ship, holes appear on the ship. For example: A barrel of 15 gunpowder will damage the ship with 15 holes. These holes will need fixing, 1 hole requires 1 piece of wood to patch up.

The maximum damage one barrel of gunpowder can do is 20 ship damage, that is 20 holes. (Using a full barrel of 30 gunpowder will be a "waste" of 10 gunpowder).

It takes about 5 minutes to sink a ship with 20 holes.

##### Stay alive

The thralls win if all crewmates die. The thralls will usually have an easier time when other crewmates are locked up or dead.

Less eyes on the map.

More time to loot, ground coal, setup traps, totems and other nefarious schemes.

* Get a microphone (you'll have a better time 😊)
* Try to stay in a group + be trustworthy / helpful / friendly
* Keep an eye on the 3 gauges, HEALTH, HEAT and FOOD
* Make campfires (cook food on campfires and keep warm at night if you can't make it to the ship). New players should keep wood and stone on them at all times for the first few games so they can always make a campfire.
* Learn how to revive yourself and others when downed. Try to maintain an awareness of where the nearest bed is to rest in, and keep a syringe, laudanum, or antidote on hand. Yes, antidotes heal your health in addition to curing poison.
* Where are the camps? (workbenches)
	+ There are 5 workbench-locations (including the ship)
		- Ship, first camp (camp on left), "camp up top" (need an ice pick to get to this one), inner camp/cannibal camp (past the wolves), the broken ship.
* Have a friendly-crewmate-list, instead of a "sus-list" (it's very easy to make a mistake and kill another crewmate).

### Combat

4 hits to kill a wolf.
You can also hit a wolf twice + throwing the ice pick to kill the wolf.

 Not sure, but the health seem to be less than wolves. It takes 3 hits with an ice pick to kill a corpse.
TODO: does totems affect the health of spawned cannibals?

Don't be afraid of a fight. A player may not have full health when they engage you and they may go down quicker than you think! They may be starving or freezing which will affect how much health they have, they may have lost health to a wolf or from jumping down from something high. This cuts both ways. If you're going to fight someone, use a healing item such as a syringe, laudanum, or antidote BEFORE you go down. Try to keep your food gauge up so you can regenerate. Players have won fights with a sliver of health left - regeneration and healing can tip the scales in your favour.

If they have a pistol and you don't, you might still be able to win. As above, they may not have full health at the start of the fight. Depending how close you are, you may be able to close the distance and deal damage while they're struggling to reload. There's a chance their gun will misfire. Aiming is awkward; they might miss. That said, if they have a musket and they're a decent distance away, you're best bet is zigzagging away and praying.

Throwing your weapon deals 1/3 damage (unless it's a rock, wood, coal, etc.). Barrels also deal 1/3 damage. If you've got one, start with a barrel throw, whack them a few times with your weapon, and then throw your weapon for the finish.

If you've poisoned your target and it's just the you two of you, take your time.
You don't need to stay close to deal damage; take a step back, throw some rocks.
However if you see your target starting to reload a weapon, go in for close combat.
Your target will not have the time to craft weapons or antidotes with you hanging around.
You may want to craft a syringe (before combat) for yourself in-case your target manages to shoot you.

1. Passive healing (the healing rate is based on your food levels, which must be above 45% to activate regeneration)
2. Syringe, Laudanum, or Antidote (cures poison AND heals some health)
3. Resting in a bed (after getting downed)

Currently, food does not restore health.
When your health is depleted, you are downed. You cannot take any action except to crawl slowly. You will see nearby beds highlighted in blue. Your health bar is refilled, but you will see it slowly deplete - this is how long you have before you go from downed to killed. You must be healed by a friend's syringe or rest in a bed to recover from the downed state.
Remember, once your heat meter is depleted you begin losing health. This applies in the downed state. For this reason you will see players throw their downed enemies into water - the freezing cold quickly depletes their heat meter and then their health, killing them quickly. Keep your hunger and heat meters up so you do not lose health too quickly in a downed state.
Once you are killed, you awake in the Brig. Your only hope is for another player to release you. Do not give up hope; many crew have been hoodwinked into unwittingly releasing a thrall. This is a social deception game. Convince them to release you!
On your second death, you are permanently killed and can only observe the world as a ghost.

### Heat

Keep an eye on your heat meter, especially at night. If you see an arrow pointing down next to the heat meter, then your warmth is depleting. An arrow pointing up means you are recovering heat. Multiple arrows means you are depleting or recovering more quickly. Once your heat meter is depleted, your health will begin to drain until you are downed and then killed.

You lose heat passively in the freezing cold Arctic and by swimming. Day is one arrow down, night is two, and swimming is three arrows down. On the day of the blizzard, the temperature will begin to drop aggressively. You must escape before the blizzard strikes.

To recover heat, hold or stand near an activated lantern. Campfires will keep you alive if you're stranded outside the ship.

Heat sources stack! Place multiple campfires around you to recover heat faster.

Consuming tea and stew will recover heat. Consuming human meat recovers heat for thralls *(and crew???)*

*Caves and tents passively provide heat???*

### Unsorted

* You can repair any gun with gunparts.
* ℹ **Spyglass**, very interesting item, multiple functions: can see far, can listen far and can see if storages have been looted, health of players
* Q: Will **combining a cooked animal meat stack + cooked human meat stack** put the human meat on top or bottom? Does it depend on which stack is being dragged / dragged onto?
* ℹ The range of an **explosive barrel** is pretty.. short. You can detonate a barrel of 27 gunpowder in the engine room while staying in the same room.
* Q: How much **HP** does a **locked door** have?
* Q: Is running with **nitra -> detonate -> spirit walk** a viable strat?
* Q: It seems like hiding nitra in the camps is an ok strategy. Could also try yolo-bombing from the wolves den (short-path) and killing some crew. Preferably while people are carrying the nitra.
* Q: Can you blow up smaller ice bergs? A: Yes, you only need 1 gunpowder, it also removes the ice that players use to "walk on water".
* Q: Can a ship be damaged by gunpowder from the outside, off the boat? A: Yes, if the barrel is very close to the ship (on the outside), it will does the full damage.
* Q: How much damage does the nitra do to the ship? A: 20 damage
* Q: Can the ship have more than 20 holes at the same time? A: No, 20 holes is the max. You will not get more points for blowing up more gunpowder.
* If you provide 1 piece of poisoned meat to a stew, all of the stew gets poisoned.
* (Rumor, not tested) If you have a stack of poisoned meat and then get more meat on the stack, the new meat will not be poisoned, but the meats under the new meat is still poisoned.
* Strat: If you're attacked on the boat, just run around until you get some help. You'll be wasting the thrall / crew's time trying to kill you. Bonus if you have bear traps / syringes.
* Meat cleaver, damaging wolves. You can swing twice and throw the meat cleaver to kill a wolf.
* Corpses have less health than a wolf. Only takes 3 swings of an ice pick to kill a corpse.
* Q: How long does it take to sink a ship with 20-ish holes? It takes about 5 minutes...
* Combat, 2 syringes and 8 stones, seems to do wonders. If you have an ice axe, 👍👍.
* People will lie in this game.. so how can we improve our chances of verifying a story?
* Repairing ship as thrall gives 0 points.
* Takes about 7 intervals of 5 coal (total of 35) to get to the end.
* Stay... calm...
* Sabotaging broiler: 1 gunpowder will cause boiler to lose a lot (not all) of fuel. If more gunpowder is used, more fuel is wasted.
* 1 Meat cleaver hit seems to do 10% player damage.
* 8 hits with ice pick to down a player
* 11 hits with meat cleaver to down a player.
* The stove has a heat meter. If you hover over with a mouse, you'll see a numbered percentage.
* 60 wood has the same fuel value as 5 coal.
* Q: Will poisoning someone with a syringe make a sound for the victims? A: No, only the attacker will hear the syringe hitting the victim.
* Wolves can de-agro if you've not hit them and not been attacked by the wolves for 15 seconds (after the initial howl).
* The wolf agro range seems to be "16 footsteps" (based on the sound of footsteops).
* 1 x Raw animal meat provides 50 seconds of hunger.
* Start of with ~10 minutes of hunger

	+ Seals, wolves, rabbits, skeletons, officer skeletons, corpses, strong chests, coal storage.
* Point system (levels) / Ranks
* Crewmate strategies
* Thrall strategies
* Thrall teamwork (actually using whispering)
* Spells
* Totems, totem localtions
* Sabotaging broiler (ship's engine)
* Gunpowder damage
* Nitra
* Cannibals
* Clearing wolves
* Ship horn sounds and what do they mean?
* Stashing items
* Fetching coal for the ship
* Eating meat (human, raw, cooked, stew)
* Item weight
* Inventory management
* Item crafting
* Pistol damage
* Trusting crewmates
* Downed / Dead
* Heating / insolation
* Creating a custom lobby for testing / experimenting
* Console commands / god mode / spawn item (none of these exist yet... to my knowledge)

###### List of TODO's:

// TODO: add "expand every article-table" button
// Not able to search for texts hidden inside table-blocks
// toggleable?