Builds - Garden

This page contains builds meant for Garden. Builds meant for other scenarios can be accessed via this page. All of these builds are fan-made, and they have not been 100% tested to see if they work as intended.

**How to Add a Build**To add a build, copy the text in the box below:

```
=== '''Build Name''' ===
'''''"Slogan (optional)"'''''
* '''Petals Used:''' (required)
* '''How it Works:''' (required)
* '''Strengths:''' (required)
* '''Weaknesses:''' (required)
* '''Variations:''' (optional)
* '''Tip:''' (optional)
* '''Author:''' (optional)

```

Then press edit and paste this text at the bottom of the page.

**Explanation of Format**Your build should include the following information:
**Build Name**
***"Slogan: a nice phrase that fits in and adds a touch (optional)"***
* **Petals Used:** State which petals the build requires. If there is a specific order, separate petals with "/" (for example, iris/dandelion/rose) If there is a specific rarity, put the first letter of the rarity before the petal (for example, rose/M web/stinger). Include both loadouts if your build uses both.
* **How it Works:** State what makes your build effective as well as what strategy you'll need to ensure success with it.
* **Strengths:**Most builds specialize against certain mobs, situations or other builds.
* **Weaknesses:** No build is strong everywhere, state the weaknesses of the build.
* **Variations:** If there are any variations to the build, put them here. Usually, it's just swapping one or two petals for another (optional).
* **Tip:** You can add a tip for other people to give them some additional information (optional).
* **Author:** If you created this build, add your fandom account (optional).

***Note**: Please do not post joke builds here. Post them on the Joke Builds page instead.*

## Builds

### **No Skill**

***"Spam"***

* **Petals Used: In order:** Antennae/Light/Bone/Fang /Pincer/ Soil/Pincer/ Lightning/Leaf /Faster
* **How it Works:** Hold left click and go near a mob.
* **Strengths:** Body damage mobs like bees.
* **Weaknesses:** Hornets. Just don't.
* **Variations:** Change cacti to cutter.
* **Tip:** Try not to damage the leaf.
* **Author:** Behind you.

### **Maze Survivalist**

***"Hornets? I don't see any hornets!"*Petals Used:** 4x M+ Salt, 3 Basil, 2x M+ Yucca, 1 M+ Rose (Put a Magnet in this backup slot)

* **How it Works:** Stay into the defensive position most of the time. This is important for your Yucca.

**Against Hornets:** Get the hornet missiles to hit the salt, slowly killing them as your Yucca and Rose heals you from the missiles that don't hit the Salt.

**Against Spiders:** Hit the spider **once**. As you take poison damage, so will the spider, but your healing petals will neutralize (or at least weaken) the poison.

* **Strengths:** It is very powerful against hornets and spiders.
* **Weaknesses:** It is weaker against creatures with less body damage.
* **Variations:** You can replace the Yucca with M+ Leaves or M+ Starfish. This will change the effectiveness slightly.
* **Author:** Sandstorm\_XD [Lvl 128] in florr.io, MiStYsTaR on Discord.

### **Temite killer**

“10% corn 90% death”

Petals: L+rock M+stinger M+corn M+stinger L+ rock M+stinger L+rock M+wing M+ wing M+ yucca

Explain: stingers will do high damage while the rocks shield them. The corn was for the slapstick joke but can also deal high damages Through multi hitting because of high health and large hit box. The wings are for range and to aggravate mobs from long range. The yucca is for heal.

strengths: anything that is not too fast and uses body damage

weaknesses: beetle and hornet

tip: put in U+faster instead of yucca if you are high leveled

### **The Auto-Gunner**

***"Kid from diep"***

* **Petals Used:** M+ Missile / Missile / Missile / Missile / E+ Light / Magnet / (healing) / Egg / Egg / Egg. 10th slot: [Egg/Faster]
* **How it Works:** The missiles shoot and the light crams them together for improved accuracy. Eggs automatically target mobs while you gun them down. A Faster is optional, but it can help your missiles revolve into position faster.
* **Strengths:** Garden mobs except for Hornets and Bees. A decent build for Centralia Maze.
* **Weaknesses:** Hornets, Bees, and Ant Holes (you are left defenseless when you enter since your eggs need to reload).
* **Variations:** Eggs can be swapped out for Sticks, depending on the user's preference and number of good petals. (the author leans more toward Sticks)
* **Tip:** A good strategy would be to stay near the back of a group of stacked players and get some damage in with your Missiles.
* **Author:** that creeper guy

### A Quick Poke In The Eye

***"The most essential build for any flower from Lvl 30 ~ 60"***

* **Petals Used:** Loadout1: Lfaster/Elight/Elight/Eleaf/Lsalt/Lfaster/Magnet/Eantennae Loadout2: Eleaf/Estinger/Lclaw/Estarfish/Estarfish/Eleaf/Ldahlia/Lrose
* **How it Works:** The lights are your main offensive petals. The fasters will make your lights act kind of like a deathwheel while hornets and now-poisonous-spiders will be take cared by the salt. The leaves and starfishes (when health is very low) are natural healing while the dahlia and rose is when you need to quickly regain health. Magnet is for any mob killed by the salt.i
* **Strengths:** Mostly all Common ~ Legendary mobs (with the exception of bees) will be easy if your lights and fasters are the highest rarity accessible (meaning craftable).
* **Weaknesses:** bees, Mythic, and Ultra mobs. Also don't bring this build to ocean or PvP tho
* **Variations:** Put eggs, stick, or corn. see if they work
* **Author:** pokeUReyeOUT (thats my florr.io username)

### Spider ripper (and also ants and ladybugs.)

***"Hello Spider, you like honey? Well, I've got a plan to kill you with it!"***

* **Petals Used:** Epic+ egg, Epic+ shell, Epic+ honey, Epic+ egg, Rare+ pearl
* **How it Works:** The honey attracts *almost* everything except hornets and bees. The reason the bees don't need to be dealt with is because they are passive. To deal with the hornets, use friendly mobs to battle them. The shell adds to your health, and the pearl can *slice* through the Unusual annoying hornets. The friendly mobs will also battle the spiders, ants, ladybugs, and centipedes.
* **Strengths:** All mobs that **are not** Epic, Legendary, Mythic, Ultra, or Super in the Garden.
* **Weaknesses:** Epic, Legendary, Mythic, Ultra, or Super mobs ;). You will have to find another build or get higher honies.
* **Variations:** Throw a Yggsdrail, Bubble, antennae, cutter, clover, or anything useful in there. Also, put more honey.
* **Tip:** **WHATEVER YOU DO, DO NOT, I REPEAT, DO NOT PUT URANIUM IN THERE!!!!!!!!!!!!**
* **Author:** I don't have a Fandom account.

### **Seasoned Leaves -=- by WintiBear (user page)**

* **Petals Used:** (rarity is recommended) E+ Leaf x6 / R+ Salt x2 (higher the salt rarity, the better)
* **How it Works:** Helps players defend and heal themselves easily, while still doing damage to the enemy! During later waves, hornets appear more and more, eventually grouping up and taking down flowers. With this build, players can shift, and run away while the damage reflection takes care of the work.
* **Strengths:** As a defensive build, it is perfect for hornet swarms.
* **Weaknesses:** If players use this offensively, they are exposed, and the lack of any offensive petals can endanger flowers. Plus, Mythic-type hostile mobs can tear apart flowers with this build (if they're not being careful)
* **Variations:** You can put petals like the Cutter, more Leaves, or even offensive petals like Stingers in your pocket so you can switch leaves or salt out with them if the current wave is more passive, or more aggressive.
* **Tip:** Einstein Hornets do predict where the player is going, so it is much required for running away for hornets to make sure you dodge at least a majority of the missiles.

### **Meggstick (outdated)**

***"Who needs lightning?"***

* **Petals Used:** Sticks, mythic eggs
* **How it Works:** Sandstorms and legendary beetles spawned by the eggs do all the work for you.
* **Strengths:** Blocking hornet missiles, getting to high waves while afk
* **Weaknesses:** Any unusually powerful mobs like mythic hornets, legendary/mythic centipedes/evil centipedes etc.
* **Variations:** You can use other ranged/summoning petals if you don't have enough sticks and meggs
* **Tip:** Don't be greedy and try to grab drops before the end of a wave.

Deadly sting

*"A few hit and **DEAD**!"*

* **Petals Used**: 5 Stinger/Cactus/2 Rose /Web/Antennae (All should be L+)
* **How it works** : Get closer the mob and launch web then use the stinger to kill the mob. Rose will heal for you.
* Strengths : Quickly kill the mob.
* Weaknesses : Can't deal with lech and a little bit hard to with hornet. Require really good skill from player to control. Can't deal with higher raity mobs than all petals.
* **Variations :** You can replace Cactus with Magnet or Rose with Dahlia or any healing petals ( But have to high healing )
* Tip : Use keyboard movement for a better control. Launch web when you are close to the mob so you can kill it with stinger easier.
* Author : AppleBlaze on Florr.io and AppleBlaze#0068 on discord

#### **Salt Nuke**

**”TACTICAL NUKE INCOMING!”**

* **Petals Used**: 8 L+ Salt, 1 L+ Powder and 1 E+ Cutter
* **How it works:** All salt can be used for high damage, Level 125+ is recommended and also powder for catching up to your enemy, The cutter is for the body damage.
* **Strengths:** Spiders (L) Rock (any type) Any mob (C to L)
* **Weaknesses:** Mhornets, Mbees, Any mythic that can screw you up. And players with U+ petals (pvp)
* **Variations:** 1966 build (10 M salt+)
* **Tip:** Use Lcutter if you have it!
* **Author:** Topper from florr.io

### **Corny Shield**

***"Bad joke, sorry ha-ha..."***

*NOTE: THIS IS NOT A JOKE BUILD, THE SLOGAN IS THE JOKE.*

* **Petals Used:** 5x Unusual Corn, 5x Rose (Common or Unusual)
* **How it Works: The Rocks can be used to attack and defend, if you're low on health, you can swap one of the Rocks with the Roses and switch them back when you're on full health.**
* **Strengths:** Centipedes, Bees, Hornets, weak Ant types like Baby Ants, Worker Ants, and Soldier Ants, Ant Hills, Queen Ant, and Evil Centipedes (if played correctly) and inexperienced players
* **Weaknesses:** Hornet Swarms, Spiders (if on low health), Ant colonies (groups of ants), Queen Ant (if played badly), almost all other players in PvP
* **Variations:** If you have enough, you can use Stingers instead, but it's easily penetrable.
* **Tip:** Farm Rocks to craft better Rocks to replace the Corns if you're feeling that way, be lucky though!
* **Author:** BFDIFan2763 on florr.io

### **Light/Salty Build (For new lv45ers)**

***"Hornet ripper"***

* **Petals Used:** cutter, magnet (3-4 epic+ lights or leg+ lightning, 2-3 leafs for the light build (basically totaling 10+ heal rate), 3-4 leafs, starfish, or yucca (basically totaling 15+/sec heal rate 20+ for big hornet swarms) along with 1-2 rare+ salts for salty build)
* **How it Works:** When there are few hornets, use the light build to strip down the hornets. When there are many hornets, they will suffer light but constant damage as you run away with the salty build. Attack when e-centipedes and/or spiders approach.
* **Strengths:** Few hornets / hornet swarms
* **Weaknesses:** Centipedes (takes slightly longer to get rid of them), scattered weak passive mobs (pain to find them)
* **Variations:** You may use yuccas or starfish for the light build as well, but be prepared if you meet a digger... However, you may use antennas, stingers, or other petals for the light or salty builds as well.
* **Tip:** Use the light build for everything else in garden as well, although using heavy builds would work marginally better against centipedes (but fail in the long run because of gaps between the petals due to reload or using healing petals)
* **Author:** Anonymous

### Healthy Leaf-Lightning

***"Like leaf-lightning, but more likely to survive lagging into a hornet swarm."***

* **Petals Used:** leaf/magnet/leaf/lightning/leaf/cactus/leaf/lightning. In inventory: antennae/claw/pollen×6
* **How it Works:** Very similar to the classic leaf-lightning build, but with more HP. This extra HP is especially useful for players with a tendency of lagging into hornets (ie, me). The leaves heal and the lightning damages mobs. Switch on the claw when a L/M hornet spawns. Use pollen if there is a spider wave.
* **Strengths:** Good against general mobs swarms, since the lightning can damage many mobs at once. The claw makes the build decent against L/M hornets.
* **Weaknesses:** Falls short to large hornet swarms, since hornet missiles can destroy the Lightning petal. Weak in a bee/hornet waves, since the lightning attracts swarms of bees.
* **Variations:** Replace the cactus with another lightning, which makes the typical leaf/lightning build. Keep a uranium in the inventory for clearing rare+ ant holes.
* **Author:** AquaticHamster101

### Shield of Death and Protection

***"Kill noobs, grind petals and levels, destroy swarms, and destroy everyone!"***

* **Petals Used:** light x6(epic or better)/egg x3 (epic or better). In inventory: roses x6 (epic or better)/light x2 (epic or better)(for extra protection)
* **How it Works:** When you right click, it creates a wall that hornet bullets cannot pass through. The things you summon with your egg kills of the hornets when they fire at you (MAKE SURE TO TRY TO DODGE THE MISSILES INSTEAD OF STANDING THERE). The wall of lights also blocks spiders. Even though the lights have low health, because it keeps rotating, the lights will not be destroyed. After killing the swarm, press "x" to heal.
* **Strengths:** Good against swarms, especially hornets, also can be used to shred low level players in PVP, and extremely versatile. The things you spawn with your eggs can also attack multiple targets, or can destroy one target. The things you spawn can also be a shield. Also good against blocking basically and ranged or normal attack.
* **Weaknesses:** The lights have low health, which means the wall could be penetrated by other fast spinning builds when your shield is down. Uranium can bypass the shield easily.
* **Variations:** Replace a light with a faster
* **Tips:** Try to kill the hornets before they swarm you because right clicking is only for when you are about to die. Left click when you want to shred a player or monster. Also, when somebody gets past your circle of death and defense, right click to insta kill them.
* **Author:** Bobz99

### All-Rounder

* **Petals Used:**
* Loadout 1: E+ shell /E+ cactus / E+ shell/ E+ leaf/ E+ shell/ E+ leaf/ E+ Light x 4
* Loadout 2: E+ shell/ E+ cactus/ E+ shell/ E+ leaf/ E+ shell/ E+ leaf/ E+ yucca x 4
* **How it Works:** This build is made for both offense and defense, and in the case of trying to survive until your teammates spawn, just to survive. If you have 9 slots, only use 2 shells, and if you have all 10, keep everything the same. The purpose of the shells is to allow you to heal whatever damage you have taken using the leafs, since attacks dont go through shield. For offensive means, use the lights, as they will be yor main source of damage. For defensive means(or to just run away from a horde), use the yuccas. It is HIGHLY recommended that all petals be Epic or higher, otherwise it may not work as effectively.
* **Strengths:** Swarms of hornets, spiders, and allows you to survive until teammates respawn.
* **Weaknesses:** Getting surrounded, as taking too much damage will kill you.
* **Variations:** Swapping the cactus out with whatever else you want. You can also swap out the leaves with salt if you are trying to run.
* **Tip:** *In progress*
* **Author:** Anonymous

###  **Rice Minigun**

***"Pew Pew"***

* **Petals Used:** 5 Rice (Any rarity) (Optional): Replace 2 of the Rice with Faster.
* For better protection: 1 Rice, 1 Jelly, 1 Rice, 1 Jelly, 1 rose, 1 Rice, 1 Jelly, 1 Rice, 1 Jelly
* **How it Works:** It combines Rice with Faster making it a good DPS for new players
* **Strengths:** Good DPS build for begginers and works better in garden
* **Weaknesses:** Its bad if you are advanced and if you dont use it in garden and its more focused in damage
* **Tip:** Try to take as less damage as possible
* **Author:** AplexTV

### "perfectly balanced"

***"no seriously"***

* **Petals Used:** 4 lights epic or above, 2 stingers epic or above, 1 leaf epic or above, 1 faster epic or above
* **How it Works:** it is balanced and has healing with heavy hitters but also a lot of light hitters
* **Strengths:** small swarms and legendary or above single targets
* **Weaknesses:** big hornet swarm it cannot provide the healing to survive
* **Variations:** replace a light or stinger with a faster
* **Tip:** farm garden and for it and it can be good for desert
* **Author:** a anonymous player

### Spiked Shell

***"A great defense is also a great offense."***

* **Petals Used:** 3 Salts Epic+, 2 leaves Epic+, Cactus Epic+, 2 Lights Epic+
* **How it Works:** Most damage you will take will be reflected and/or healed by the leaves, while the cactus provides extra health, and lights provide decent protection.
* **Strengths: Swarms of enemies (IE: hornet, spider, beetle)**
* **Weaknesses:** One-hit high damage enemies (IE: bees, scorpions)
* **Variations:** Replace lights with fasters, or just add more salt
* **Tip:** This is a good build for grinders.
* **Author:** Sun Tzu

### Heal, Rip, And Farm

* **Petals Used: (in this order) 3 lights (epic+), 3 leaves (epic+), 1 L salt, magnet of your choice (switch with cactus, epic+ if you dont have one), powder (epic+, recommend legendary)**
* **How it Works:** acts like a defence/ offensive strat, sometimes hit-and-run (with full hp), could escape hornets, destroy legendary mobs easily, good against almost every mob (except hordes of scorpions), could be used in desert and ocean the same way
* **Strengths:** useful at escaping hordes or spiders and hornets with powder (and destroying them), salt as damage reflector, 3 lights as damage, 3 leaves as passive regen, magnet for items or cactus for extra hp
* **Weaknesses:** taking large body damage hits from bees or hornets, basically anything that does a huge amount of damage in 1 shot, this could be avoided if flower health is high enough and you have enough heals
* **Tip:** **MUST** be skilled at dodging missiles for the escaping plan to work and to stay alive longer

   **Author:** A  a  r  o  n (no longer used)

TheLuckyAaron (mythic/ultra user, usual normal ant hell grinder)

AaronTheLuckyOne (Fandom/ Wiki username)

### Saltfish / Tank

***"Spiders? Zero! Centipedes? Zero!"***

* **Petals Used:** Cutter, starfish / yucca / leaf, soil, salt in primary loadout.
* **How it Works:** Cutter provides the main source of damage done, while starfish / yuccas / leaves provide good healing. Soil increases your health and Salt provides a counter against Hornets. It is recommended to only have one-two salts and one soil since multiple soils do not benefit much + less petal space for healing.
* **Strengths:** Low body damage enemies (like ants and centipedes), low health enemies (like spiders)
* **Weaknesses:** High body damage enemy hordes (especially spiders, ironically), mythic mobs (high body damage)
* **Variations:** Additional shells for shield, magnet for drop pickups, cactus for less HP but no slowdown from soil petal.
* **Tip:** Salt's main function doesn't work with Shells due to the shield protecting from damage, but let you tank hits more. Since this build doesn't utilize the second loadout, you can put any helpful petals so you can swap them in.

### Distracter

***"Come over here! Now over there!"***

* **Petals Used:** All Honey (Epic and over)
* **How it Works:** Left click by your mouse. The Honey will spread and leaves a big radius by sending the mobs.
* **Strengths:** The rarer the honey is, the more mobs that you can feed.
* **Weaknesses:** The weakness is that the honey deal no damage at all. So if you are with a swarm of hornets, You need another player to defeat all of the hornets.
* **Author:** An ID User.

### Dandelion

***"My "petals" will blow into the wind and attack you!"***

* **Petals Used:** Dandelions in all main slots (Rarity of any kind), Healing petals like Rose, Dahlia, Leaf, etc.
* **How it Works: It works just like the new Dandelion entity. If you go into offensive mode, the petals will shoot out just like the Dandelion mob.**
* **Strengths:** Rocks, Sponges, Bubbles, and inexperienced players
* **Weaknesses:** Hornet Swarms, Spiders (if on low health), Ant colonies (groups of ants), Queen Ant (if played badly), almost all other players in PvP
* **Variations:** Dandelion, Pollen
* **Tip:** Add some defensive and offensive plants into your inventory in case the Dandelions don't help. If you have a lot of main petal slots, farm more Dandelions to fill in the spaces.
* **Author:** BFDIFan2763 on florr.io

### **Budget Tringer**

***"When M28 runs out of advertisements"***

* **Petals Used:** Rose / (Cactus, Magnet) / Web / E+ Light / E+ Light / E+ Stinger / E+ Stinger / E+ Stinger. 9th slot: Pincer. 10th slot: Stinger
* **How it Works:** Throw down some webs, then wait until all your stingers reload and are positioned towards the mob. Then quickly rush at the mob and hit it with all your Stingers, which will hopefully one-shot it. If it doesn't, your Cactus, Pincer, and Web will buy some time.
* **Strengths:** Bees and Ladybugs
* **Weaknesses:** Everything else in Garden
* **Variations:** Replace Lights with Pollen. Once you have mythic Stinger you won't need this build anymore
* **Tip:** If you still only have legendary Stingers use this build to get more
* **Author:** that creeper guy

### **Orange Pack**

***I want more attack and fun***

* **Petals Used:E**+ oranges
* **How it works:Can do sereval damages.Feel fun can make out a star shape!**
* **strengths:**Small pieces mobs like ants,spiders,shell etc.
* **weaknesses:**Hornet,Lengedary and mythic mobs.
* **Variations:**Replace with Light
* **Tip:**:If the hornets shoot at you.Make sure your oranges have enough hp.Else the defense will get lose
* **Author:** NFT SE

### **Wingwheel**

***"free loot"***

* **Stage in game:** Level 100-150, almost full mythic
* **Petals used:** 6 or 7 wings (mythic), 1 or 2 shells (have healing under shells), magnet
* **How it works:** This build works best with a large number of other players. Because of the long range of the wings, you will be safe from most mobs, while being able to collect loot. This build is much more effective than tringers for getting loot, but players might get mad at you for not doing enough damage. This is also an extremely effective build for fighting ultra hornets.
* **Strengths:** Small numbers of hornets, getting loot quickly
* **Weaknesses:** Soloing
* **Author:** yenolard

### Piggyback Kid

***"Wait for me!"***

* **Petals Used:** Heavy/Corn, Wing/Missile, Heavy/Corn, Wing/Missile, Heavy/Corn, Wing/Missile
* **How it Works:** Use the wing, missile to barely damage enemies while a good kid gets him.
* **Strengths:** Piggybacking, and barely make it on your own
* **Weaknesses:** On your own, it's not bad but it isn't good, depending on the rarity of the items equipted
* **Tip:** Piggy back off of people that have mythic stingers or are lever 90+ or that have a blue name tag.
* **Author:** Gamer Ray

### **Hornet Killer**

***"yay i kill mhornet"***

* **Petals used:** Cutter/Yucca/Yucca/Salt/Salt/Salt/Cactus/Cactus, if 10 slots add antennae and magnet
* **How it works:** Hit the missile on purpose for damage reflection. Right click while dodging to heal then repeat. **DO NOT GET PUSHED BY THE MISSILE IF THE HORNET IS LEGENDARY+, IT WILL DEAL MASSIVE AMOUNTS OF DAMAGE AND KILL YOU.**
* **Strengths:** hornets
* **Weaknesses:** everything else in garden, prepare secondary build unless you have full mythics and above.
* **Tip:** You can try ramming the hornet too. **This is not recommended though**
* **Author:** florr player (peace#3380)

**'''Invincible Kid'''**

"Can't touch me!"

''Petals Used: Rose(Legendary+), Missile(Legendary+), Shell(Epic+), Missile(Legendary+), Pincer(Legendary), Antennae/Stinger(Legendary+), Missile(Legendary+)

How it Works: Hornets cant do anything because you are so protected by missiles(DO NOT FIRE), Great for farming legendary+ mobs in maze.

Strengths: Hornets and bees (DO NOT TOUCH) use the hit box of the missiles and pincer's slow down effect to your advantage.

''Weaknesses:' DEM BIG SWARMS OF HORNETS

Author: Gamer Ray.

### **Maze Farmer**

***"Pfft, these mobs don't stand a chance!"***

* **Petals Used:** L+ Stinger (x5, 6 or 7), E+ Shell (x1), R+ Magnet (x1), L+ Rose (x1 or 2), Yggdrasil (if you have it)
* **How it Works:** Basically just kill mobs for petals in the maze! These won't stand a chance.
* **Strengths:** If you can craft a M Missile, then hornets spawn everywhere! *(be careful with a swarm of dem tho)*
* **Weaknesses:** You need a squad (With at least 1 Yggdrasil user, 3 or more players) with you.
* **Variations:** Replace Magnet with E+ Antennae.
* **Tip:** You can get yourself a library full of L petals.
* **Author:** Viostarlton

### Ant Cannibal

***"Ant eat ant."***

* **Petals Used:** ant egg [legendary+] x5/ shell [leg+] / rose [leg+] / magnet [leg+] / antennae [leg+] / cactus or soil [leg+] x2
* **How it Works:** Ant canniballism will carry out mob munching for you, rose & shell are health/shield helpers, antennae help you seek mobs, cacti/soil are for hp.
* **Strengths:** Ant canniballism, swarms of weak mobs, one or two high-rarity single targets [e.g. myth soldier ant]
* **Weaknesses:** Ants may collide with other players' summons, and like most builds, succumbs to hordes of high-rarity targets.
* **Variations:** if you have less slots, then cactus/soil can be removed. If you dont havae 8 slots yet, grind SP for them. Rose can be replaced with any other healing petal, although it is not really advised.
* **Tip:** This is a WIP - but, Don't go too near other players' summons, please.
* **Author:** MrCringe\_

### Opposite day

***"You should kill yourself, NOW!"***

* **Petals Used:** 3 R+ Salt / 3 E+ Soil/ L+ Rose/ 1 other healing pedal/ L+ sponge
* **How it Works:** Just let the enemy hurt you and they'll die
* **Strengths:** Can kill anything if used right and has high enough level
* **Weaknesses:** Mythic+, swarms, make sure to have higher level stuff if you want to fight any L+ and live
* **Variations:** add more soil/salt, but keep the rose
* **Tip:** Can Work in any biome just be careful
* **Author:** Jamar

### Hornet Shredder

***"Hornets are too easy here"***

* **Petals Used:** 1 Magnet/1 E+ Antennae/2 R+ Light/2-4 R+ Leaf/1 Shell/1 E+ Clover
* **How it Works:** Let the hornets chase you until you have enough, then kill them with your Lights and Leaves. You can also kill other enemies along the way.
* **Strengths:** If every one of your petals (Excluding your Magnet) is Legendary, Hornets up to Epic is easy. If all of your petals (Excluding Magnet AGAIN) are Mythic, Hornets up to Legendary is easy. And so on.
* **Weaknesses:** Ultra+ Hornets along with many Mythic Hornets.
* **Variations:** Instead of Light, you can use Jelly or Heavy if the Hornet missiles are too much, you can put E+ Ant Eggs in all the secondary slots, or change the Lights for R+ Bubbles to escape. You can also change one of the Lights to an E+ Bulb.
* **Tip:** None.
* **Author:** Anonymous

### **Lighthearted Tank**

* **Petals Used:** L+ light/light/L+ wing/M+ missile/ missile/ missile/ L+ light/ light/ [L+wing or m+ antenna]
* **How it Works:** The light is there to make the missiles compact so there is a higher chance of all of the missiles hitting the target. It needs to have all three missile to land on a m hornet to get drops. The wing are there for far away damage, like the missiles
* **Strengths:** You can easily kill a Legendary or lower really quickly with just three of the missiles. Mythic hornets you can his with 6 of the missiles from far and sit back and relax if you are in a group. good with all ants, ant holes, ladybugs, and bees.
* **Weaknesses:** jellyfish, and mythic crabs, spiders too
* **Variations:** replace the antenna in tenth slot for bubble or powder or faster
* **Tip:** Bee careful with legendary and above bees
* **Author:** Discord: ℑ 𝔄𝔪 𝔊𝔬𝔬𝔡#4919 Florr username: QWERTY699

Also, clover doesn't make ultra spawning any faster. I've tried with m clover. No difference
This is how my build is:

### **Death Wheel 2.0**

***"these pewny little ants don't stand a chance"***

* **Petals Used:** (5L+ light/4L+ faster/1L+Rose)
* **How it Works:** (its really simple faster spins faster light does damage.)
* **Strengths:** (It is awsome for mythic ants)
* **Weaknesses:** (any high or fast damage mob but if you add different petal it can help)
* **Variations:** (switch light for rice pretty fun to use)
* **Tip:** (keep pincer in inventory in case of a swarm)
* **Author:** (Florrking)

### **spider ladybug and ant ripper||**

***"hi spider u like honey? how about it mixed with pollen?"***

* **Petals Used:** (5-7 E+pollen L+honey L+rose R+magnet)
* **How it Works:** (the honey to attract mobs then the pollen deals the damage hopefully killing them magnet so you could afk grind)
* **Strengths:** (spiders ladybugs and ants)
* **Weaknesses:** (L+bees spiders and ants(unless you have M+honey(witch i do))
* **Variations:** (NONE.)
* **Tip:** (DO NOT USE URANIUM OR OTHER PETALS LIKE LIGHT THEY WILL NOT WORK WELL WARNING!!!!!!)
* **Author:** (does not have a fandom account)

### **Boxing glove**

***"Pow, Pow, bang, oof"***

* **Petals Used:** (R+ Heavy, R+ Heavy, R+ Heavy, C+ Bubble, R+ Heavy, C+ Bubble)
* **How it Works:** Use the bubbles to boost into enemies, then the heavies will knock them back!
* **Strengths:** Weak enemies.
* **Weaknesses:** Anything with high body damage and health.
* **Variations:** You can use higher rarities or use corn or jelly, although corn is not recommended because it has low knockback, and jelly has too little health at lower rarities, like E-. If you have more than 6 petal slots feel free to add more heavies to the front, however, make sure to also add heavies to the back or else, you will create a weak spot.
* **Tip:** You can also extend your petals without boosting and hit back enemies.
* **Author:** florrj (Florr.io name)

### **Deadly Centrifuge**

***"Range, without third eye, ranged petals and wing!"***

* **Petals Used:** (R+ Orange, R+ Yin-yang R+ Orange, R+ Yin-yang, R+ Orange, R+ Yin-yang, R+ Orange, R+ Yin-yang.)
* **How it Works:** (The Yin-yang petals will make the oranges clustered together and become more deadly. The Yin-yang petals also create more layers, so the oranges get better range.)
* **Strengths:** (Weak mobs, hitting rare mobs with the orange side.)
* **Weaknesses:** (The Yin-yang petals will create two empty weak spots, and the Yin-yang side is weak. If enemies get too close the oranges may not be able to hit them and you may die.)
* **Variations:** (Always use 4 Yin-yang petals, but you could try adding more oranges.)
* **Tip:** (Use your range to your advantage, but don't let the mobs get too close.)
* **Author:** florrj (Florr.io name)

### **Hornet's Nightmare**

***"Please feel free to shoot yourself to death, hornet."***

* **How it Works:** Salt reflects damage from missiles while Yucca heals you. Cactus gives you extra health against Spiders and Web slows down the annoying Bees you might have accidentally attacked.
* **Strengths:** Hornet swarms in Centralia Maze
* **Weaknesses:** Ultras (they can probably one-shot you), Spider swarms, possibly lag too.
* **Variations:** Change one of the Salt to magnet or change web for Salt. Can also change a Basil to another healing petal.
* **Tip:** Don't ever get out of defence position and don't get too close to bees. Keep another build in your secondary slot in case you run into ultras
* **Author**: Florreryay (florr name: "SryBadWifi")

### Dandelion Annihilator

**"They turned bald!!!"**

* **Petals Used:** [In any order] (E+ Magnet / R+ Uranium / 8x L+ [leaf, rose])
* **How it works:** The magnet picks up items from far away. The uranium deals damage toward the dandelions. The [leaf, rose] heals the player from the uranium.
* **Strengths:** Great for farming dandelions and can attack them at a long range.
* **Weaknesses:** It takes forever to kill those annoying hornets and the flower may die to dandelion missiles (if they don't have much health).
* **Variations:** A few of the healing petals may be switched out with basils. If the player's healing petals aren't strong enough, they may use weaker uranium or a sponge to delay the damage.
* **Author:** 2357 (Florr.io username)

### **Flying Oranges**

***"Somehow looks like a Sandstorm"***\***Petals Used:** Antennae/Wing/Faster/Orange/Wing/Faster/Orange/Wing/Leaf/Orange

* **How it Works:** It has very high range, useful for killing hornets.
* **Strengths:** One or two hornets in Maze
* **Weaknesses:** Huge swarms of hornets.
* **Variations:** In your secondary build, keep a Third Eye (if you have it) and a Claw, Jelly or Plank. (3ye for even more range, Claw, Jelly or Plank kills missiles from hornets. Stingers are not recommended because it takes soooo long to reload.)
* **Tip:** Fight with a squad if you grind in Maze, but if most petals are Ultra+, you can possibly solo Maze (with high levels and some dodging skills).
* **Author:** yayflorr

### Solo Play

***"Why are the ants always there?"***

* **Petals Used:** L+Antennae/M+Ant Eggs(Uegg better)/M+Ant Eggs(Uegg better)/Tringer/Tringer/M+Missile/M+Missile/M+Cactus/M+rose/E+Magnet
* **How it Works:** Basically, this build works for both the beginners and masters. The cactus prevents you dying from a bunch of missiles, while the rose heal you quickly. Tringers are mainly used for blocking the hornets missiles or unexpected enemies, but you can use them to deal some damage and then retreat. Ant Eggs are the main focus of this build. It is important to learn the skill of retreat, which means you can hide behind a wall and wait till the eggs hatch, then you can launch another attack again. The missiles are used in getting drops(especially in a large squad) or dealing damage.
* **Strengths:** Can retreat anytime and allows the player to launch attacks several times.
* **Weaknesses:** If there's too many hornets, your eggs might not have enough time to hatch. Because there are only two missiles, you will find that the missiles from hornets often block your missiles.
* **Variations:** Beetle eggs can be used, but not recommended.
* **Tip:** You can actually fight solo if you have two Ueggs.
* **Author:** (no account)

### **Swinging Army**

***"I predicted your prediction"***

* **Petals Used:** M light/faster/M+missile/M+missile/M+missile/M+ant eggs/M+ant eggs/L+bubble/L+bubble/Magnet
* **How it Works:** Use bubbles to dodge the missiles, while the ants provide a wall for you to shoot missiles.
* **Strengths:** With bubbles, hornets cannot shoot you. (or hardly)
* **Weaknesses:** Bubbles can be easily damaged.
* **Variations:** Change magnet to rose.
* **Tip:** I haven't tested that yet, it may work.
* **Author:** (no account)

### **Dandy farmer I**

***"Puffiest."***

* **Petals Used:** uranium, uranium, lotus, lotus, lotus, lotus, lotus, starfish, starfish, magnet
* **How it Works:** uranium attacks large area of dandies. lotus makes sure you don't die due to uranium. starfish heals the health you've lost due to dandies and hornets and perhaps uranium. magnet collects drops.
* **Strengths:** dandy area
* **Weaknesses:** mobs faster than the player or mobs that can attack from out of the range of uranium.
* **Variations:** put in more or less uranium, lotus if you find that the uranium is too powerful/not strong enough
* **Tip:** try to put in one or two planks to block the flying dandy pieces but then the uranium becomes your main issue.
* **Author:** same author as 'bane of the beetles' in builds-desert

### **Dandy farmer II**

***"just as puffy."***

* **Petals Used:** lightning, plank, lightning, plank, lightning, plank, lightning, plank, lightning, magnet
* **How it Works:** lightning hits many dandies at a time (this is advantageous as dandies are often close to one another) while the planks defend against flying dandy bits and hornets. magnet collects drops.
* **Strengths:** dandy area, perhaps maze
* **Weaknesses:** most other areas
* **Variations:** put in healing petals on secondary loadout maybe, planks can't block 100% of flying dandy bits. Or better, put a shell.
* **Tip:** stay away from hornets.
* **Author:** same author as 'dandy farmer I'.

### **Dandy farmer III**

***"not very puffy, but still excellent."***

* **Petals Used:** carrot, plank, carrot, carrot, plank, carrot, carrot, plank, carrot, magnet
* **How it Works:** carrots bounce everywhere scattering dandies while planks defend. magnet for drops.
* **Strengths:** dandy area
* **Weaknesses:** essentially everywhere else
* **Variations:** use missile instead of carrot but that won't hit as many dandies
* **Tip:** you can fire at hornets, just beware of dandies as you do so.
* **Author:** same author as dandy farmers I and II.

### **Dandy farmer IV**

***"Really, I don't know how this guy can think of so many dandy farmers."***

* **Petals Used:** stick, stick, stick, stick, stick, stick, light, missile, missile, magnet
* **How it Works:** sandstorms destroy dandies, light gathers sticks and missile, missile hits dandies, magnet gets drops
* **Strengths:** dandy area, perhaps ant hell
* **Weaknesses:** everywhere else
* **Variations:** missile to replace light but the effect weakens as one missile doesn't penetrate the dandy often
* **Tip:** do not use out of dandy area as this build has not been tested.
* **Author:** same as all other dandy farmers
* If you have tested this build, please comment below as to how you found it, especially out of dandy area.

### **The Storm Petal**

***"Not the sandstorm, it's the storm blade."***

* **Petals Used:**1 or 2 Epic+ Faster, 4 to 6 Epic+ Light.(Blank 2-5 slot) Put anything healing in it or also Magnet.(or put Powder & Web)
* **How it Works:** Light have a fast recharge, Faster increase rotation speed.
* **Strengths:** Almost every mob in the game.
* **Weaknesses:**Hornet, Scorpion, Spider, Beetle and Roach. These mob can easily slice through the storm.
* **Variations:** Put Cactus, Yggdrasil in it
* **Tip:** You can place more Faster or Light in order.
* **Author:** I don't have an account.

### **a-MAZE-ing build I**

***"Maze? What maze?"***

* **Petals used:** (M+) ante, wing, wing, wing, wing, wing, wing, rose, rose, magnet
* **How it works:** The main threat in the maze is hornets which launch tough missiles from a distance, which makes them hard to approach. So this build uses wing to reach the hornets and deal damage. Antennae allows you to see farther than the hornets (you don't want to be hit by a surprise party). 2 roses can heal you for just a bit more than a hornet missile's damage, and the magnet picks up things for you. It works just as well with other garden mobs.
* **Strengths:** the garden maze
* **Weaknesses:** extremely fast-moving enemies (?) and swarms
* **Variations:** you can put in cacti or soil (the latter is less recommended as it increases the difficulty of dodging the hornet missiles) in place of the wings or you can replace the roses with cacti or wings and get a fridoend to use the 'Medic' build in builds-general.
* **Tip:** Do not attempt to solo maze if your health is below 121500 or if you have less than 80% ultra cards.
* **Author:** You guessed it, it's the same author as that of the build 'Medic' in builds-general, and of dandy farmers I, II, III and IV. He's a guy who loves roman numerals.

### a-MAZE-ing build II

***"I still don't see any maze."***

* **Petals used:** (M+) ante, missile, missile, missile, missile, missile, rose, light, light, magnet
* **How it works:** Use the missiles to snipe the mobs while the lights concentrate firepower.
* **Strengths:** The garden maze, except for ant holes and bees.
* **Weaknesses:** very low defence
* **Variations:** you can replace missiles with another shootable petal but these aren't as great as missile can auto-navigate at rarities M+.
* **Tip:** same as build above
* **Author:** same as build above

### a-MAZE-ing build III

***"Where is the maze? I can't find it."***

* **Petals used:** (M+) 3rd eye, faster, fangs, stinger, binger, fangs, faster, rock, sand, magnet
* **How it works:** I'm not actually sure how it works, I've just seen a lot of people using this and I thought it'd be nice for even more people to use it. But here I'll give my interpretation of how it works. The 3rd eye gives extra range for your petals so that they can hit from further away. The stinger and binger deal high burst damage and are capable of shredding mobs one by one. The fangs recover the health that has been lost due to the binger and enemies, rock and sand have a faster reload and can block incoming attacks and deal spread-out damage respectively, fasters increase hitting rate and magnet collects drops.
* **Strengths:** The garden maze
* **Weaknesses:** swarms of over 8 mobs
* **Variations:** you can play around with it, and if your health is below 12150 then definently swap out the binger for fangs.
* **Tip:** same as build above
* **Author:** same as build above

### Maze shredder

***"Ah, so the maze was shredded after all."***

* **Petals used:** (U+) 3rd eye, yin yang, claw, leaf, light, bubble, magnet, light, leaf, claw
* **How it works:** 3rd eye gives range, claw kills enemies instantly, leaf heals, light packs petals together, and bubble and yin yang gets you through the maze faster. (if it isn't fast how can it be called a shredder???)
* **Strengths:** The garden maze
* **Weaknesses:** swarms of over 3 mobs that have been hit by other people
* **Variations:** do replace light with more bubbles if you don't have ultra bubble.
* **Tip:** same as build above, and DO NOT USE THIS BUILD IF YOU DO NOT HAVE 100% ULTRA PETALS.
* **Author:** same as build above

### a-MAZE-ing build IV (Team version)

***"teaming really makes mazing easier."***

NOTE: this build is designed for 4 players as the maximum number of players that can get drops from a single mob is 4.

* **Petals used (p1):** (M+) ante, salt, yucca, starfish, basil, salt, yucca, starfish, basil, mag
* **How it works:** The first player acts as a kamizake and attracts all the hornets' attacks to keep the others safe. Yucca, starfish and basil heals them while salt reflects lots of damage. It is best that he has over 18k health so that he can survive for a long time.
* **Petals used (p2):** (M+) ante, wing, wing, wing, wing, wing, wing, rose, rose, mag
* **How it works:** The second player uses wings to attack behind the first player and mainly deals with mobile mobs. 2 roses is enough to heal while 6 wings is more than enough to get him loot.
* **Petals used (p3):** (M+) ante, missile, missile, missile, missile, missile, light, plank, light, mag
* **How it works:** The third player is a sniping guy and can hit mobs from a distance and intercept hornet missiles. However this makes him weak and thus he needs plank to protect him from missiles.
* **Petals used (p4):** (M+) third eye, faster, rock, sand, stinger, faster, rock, sand, stinger, mag
* yggdrasil in secondary
* **How it works:** The fourth player operates a deathwheel modified especially for the maze and can sub in for any other player when they are low on health. He has an ygg so that he can revive the other players. It is best that he is in the 2 strongest players of the quad.
* **Strengths:** The garden maze
* **Weaknesses:** The weaknesses of p1 is over 10 hornets firing together. The weakness of p2 is the death of p1. The weakness of p3 is he has low defence. The weakness of p4 is 2 or more very tough mobs. But put together they have almost no weaknesses apart from being squished by 2 armies of mobs.
* **Variations:** P1 can put more healing and health petals if he is losing health too quickly and more salt if he fails to get drops; p2 can add rubber because he can't really dodge a volley of missiles; p3 can add in healing petals; p4 can also swap out a few of the petals for rose and dahlia if he wants to heal the others more instead of attacking.
* **Tip:** Try to keep p4 alive as the others will die out much faster without them.
* **Author:** same as build above

### **Wheel of Fortune**

***"Just spin the wheel and loot is guranteed"***

**Disclaimer: At least 6,000 health is required for safety measures.**

* **Petals Used (First Build):** M+ Wing x8, E+ Magnet, L+ Antennae
* **Petals Used (Secondary Build):** E+ Salt x3, L+ Yucca x7
* **How it works:** The wings can hit mobs from far away while keeping a good distance. You can also solo mythic hornets if you're good enough at dodging, just make sure that your wings can hit the hornet. The magnet is there to pick up loot from far away. Sometimes, after you kill a mob, another mob may come running towards you so you won't have time to pick up the loot, so a magnet would be necessary. Antennae lets you detect mobs from far away so you don't get suprise-attacked. When there is a swarm of hornets, switch to the secondary build. The salt will reflect enough damage, so you can (eventually) kill the hornets. Yucca provides healing for you.
* **Strengths:** Hornets, Hordes of hornets, Most maze mobs
* **Weaknesses:** Bees? (You may not be able to do enough damage to kill it before it reaches you), Hornets surrounding you (their missles can "sandwich" you, dealing massive damage, if not killing you), mobs cornering you.
* **Variations:** If you have basils, you can put them in the secondary build. If you don't have enough good rarity yuccas, just use your best healing petals, however, don't use fang, as you won't have the opportunity to attack mobs with the fang and heal yourself. A faster is optional for the first build, as it could make your wings spin faster and increase the hit rate, thus improving your overall dps. You can also add a rubber to your secondary build, so that every time you get hit, you get knocked back further and have a higher chance of dodging the missile, giving you time to heal. It could also help if you're "sandwiched" by two missiles, as the rubber will force you out sideways and reduce the damage you take. However, never stay close to a wall, as a missile could knock you into the wall, and then the wall would bounce you back into the missile, continuing the loop and therefore doing tons of damage.
* **Tips:** Stay with a group, preferably a group of 3 mythic users. Ultra users will usually kill mobs too quickly for you to be able to get loot. A 6k health requirement is necessary, as using the secondary build could involve getting hit by a hornet missile multiple times (see variations on how to counter this), so you need enough health to survive it (a mythic hornet missile does around 2000 damage).
* **Author:** a polygon

### **Maze Farmer 2.0**

***"Pfft, these mobs don't stand a chance!"***

File:MazeFarmer2.png
* **Petals Used:** M+ Stinger (x5, 6 or 7), L+ Shell (x1), Magnet (x1), E+ Rose (x1 or 2), Yggdrasil (x1, if you have it)
* **How it Works:** Basically just kill mobs for petals in the maze! These won't stand a chance.
* **Strengths:** If you can craft a M Missile, then hornets spawn everywhere! *(be careful with a swarm of dem and ultra tho)*
* **Weaknesses:** You need a squad (With at least 1 Yggdrasil user, 3 or more players) with you.
* **Variations:** Replace Magnet with E+ Antennae or L+ Blood Stinger.
* **Tip:** You can get yourself a library full of L petals.
* **Author:** Viostarlton (lost account)