Provinces of Shide

## The Eternal City

The Eternal City as it is known in common is a city the size of country. It is the province dominate by high elves who erect great cathedrals to the gods. A great city-scape it would take months to cross by one of the sky ship that litter the sky let alone by foot, The Eternal city presents a outward appearance of perfection and majesty. However, those who live there no more than anyone the dark depths that dwell within The Eternal city. As the high elves look at themselves as the pinnacle of Elf kind they rank the other elves against themselves. They do not restrict any within the city but the privileges that come with being a high elf are not unnoticed. The city is made up of large building made of light coloured stone. Grand walkways run through the streets either side of large canals and wooden bridges with elaborate carved decorations.

## The Fallen Woods

One of the Three great woodlands of Shide combined which makes up over 60% of the land mass. The Fallen wood is by far the largest and the home of both the wood elves and the wild elves. While the wild elves spend their time moving around the woodland dispatching of intruders to their territory as solitary hunters of the woodland The wood elves construct large tree house cities up in the upper layers of trees. The woods if full of all sorts of peril from simple beasts to monsters looking to catch unsuspecting elves unawares. The cities in the trees are magical and surprising for travelers as the comfort that can be provided living in the wood is considerably higher for an elf than a human.

## The Dead Woods

Attached to The Fallen Wood in the south east. The Dead Wood is the barrier that sits between The Fallen Wood and The Shadowseep. The Dead Wood is a an area that the closer to The Shadowseep you get the more sparse and more dead the trees become. Most wood elves avoid this area other than elite groups of Woodwalkers whose job it is to keep the wood elves land safe. Wild elves can be found here often hunting the Shadar Kai that have left The Shadowseep to hunt for the Raven Queen. The dead wood changes drastically from dense thick forest to at the edge of The Shadowseep where the trees whiten like standing pillar at a temple of death and the thick brush that makes makes up the forest floor in Fallen wood is replaces with esposed stone and grey dust.

## The Shadowseep

Strongly linked to the Shadowfell some Shadar Kai guard this area to protect their home and kin. The Shadowseep mirrors the Shadowfell as a barren world of grey and the ground in the Shadowseep seems infected with this death and grey. The Shadow seep is marred by The Dread Fort the home of the Shadar Kai who live here. The Dread Fort marks the sky but get too close and you will hear the screams of those the Shadar Kai have captured as their screams ring throughout the empty landscape.

## The Lost Coast

Named more for those that live there rather than your ability to find it, The Lost Coast is the first place all people come. The stray elves dominate this coast and run the ports commonly used by travelers and adventurers. Many local elves then run caravans to the various other provinces. Because of this the cities and economy are predominantly based around the coast the land behind leading to the Fallen wood is un-managed and wild and this is a benefit as only those who know the safe route through the land can run good caravans. The coastal region is well developed and due to the link with the other races and travelers the culture is mixed and vibrant which is reflected in the stray elves themselves.

## The Silver Hills

The Silver hills is the home of the Gnomes made up of many small woodlands and Rolling hills and a small mountain range the Silver hills are quaint and pleasant. Elves that are fond of these comforts are definitely found here much to the gnomes happiness although maybe less to the Elfs family. While the Silver hills are known to be peaceful and pleasant it holds its fair share of dangers particularly if you venture underground through some of the gnome tunnels in the mountains.

## The Sky Climb

The Sky climb is the home of the hidden elves and by far the smallest province in Shide. It is incredibly difficult to get to as strong magical powers block those who aren't welcome. Because of these defenses very few know what it is like within the Sky Climb. Of those who travel there many can see the the tower that climbs into the sky impossibly high but those who get too close often feel like parts of themselves are being drained away and of those who push past this to enter the province many don't return and those who do return changed.

## The Navy

Found in the North the Navy is the home of the Moon Elves. The Navy is a land of endless night. No one really understand how this is achieved but with its sister province The Orange Day and night cycles don't really work like the rest of the world. The Navy is a wild grassland where wild beast run and the Moon elves run with them. Scattered moon elf settlements lay across the land as camps and towns as cities do not merge well with moon elf culture. In this dark the moon elves craft their bows and practice their archery maintaining their reputation for the best Archers in Shide and in their eyes the entire world.

## The Orange

In the South bordering its Northern Sister Province the Navy, The Orange is a place of endless day. Due to the militaristic nature of the Sun elves most towns are Fort Towns scattered amoungst the vast desert that is The Orange. In these tough conditions the Sun Elf Vanguards are forged. Days without water or food marching in the endless heat of the desert brings the small whelps of the local towns into the fighting force so deadly that great hosts are rumored to surrender and one squad of them arriving.

## The Wild Woods

The Wild Woods attach to The Fallen Woods and the deeper you move into them the wilder they become. Animals morph into crazy versions of themselves. If your lucky you can in these woods and the connected parts of the Fallen Woods live the Firbolgs. These rare fey touched giants manage protect both the woods and Fey creature that Escape through the Feyviel. These wood progress to a massive open area surrounded by the woods called The Feyveil.

## The Feyveil

The Feyveil much like the Shadowseep is the place on the material plane where the Feywild links strongest. A court of Eladrin make their home here in The Feyveil and help Their Kin who pass over from the Fey Wild and those adventurers who wish to cross into he Fey Wild. The Feyveil is an area steeped in magic where both Fey and Beasts walk without fear of danger. The land is holy ground to both the Firbolgs and Eladrin and disobeying the natural order here would likely end in a blade to your throat or much worse.

## Feland

Feland is the province in the far east and home of the Kalashtar. The land is even and flat and the Kalashtar

live a peaceful life working on the farms during the day and meditating at the temples at night. Feland is a calm region with little conflict which leads many Kalashtar to leave in service of Il-Yannah.