recursal/Fanatic-Fandom huggingface dataset:
MagicListA: Energy Folds Slashes of Light

## Effects:

The user manipulates their energy into a slash. The user can create more than 1 but creating more than the skill Lv will result in the excess slashes be extremely weak. However the skill strength is not in there but it allows the user to control those slashes to strike at the exact same time.

The higher the Lv, the more concentrated blades the user can made.

Lv 1 allows the user to generate 1 perfect slash.

and more.
Octodad (personaje)

Octodad es el protagonista de los dos juegos de Octodad. Es un padre pulpo que mantiene su verdadera identidad en secreto. El es el unico personaje que se puede manejar, es decir el uninico no NPC (Personaje no jugable en Ingles).

## Relaciones

Scarlet es su mujer, Tommy y Stacy sus hijos y el Chef Fujimoto su enemigo hasta que hicieron las paces en el final de Dadliest Catch.

El juego se hace popular ya que youtubers como toty23diez o dsimphony suben vídeos comentando lo que ocurre en la vida del pulpo.

Sólo se desconoce si habrá un octodad: 3, hay un si y un no. ¿Porque? El no es porque el enemigo es ahora el amigo, pero el si es porque young horses (Los creadores) nos estará preparando una sorpresa para el 2021 o 2022, claro está que este tiene un 80% de posibilidades para suponer el final de una saga que más infancias ha marcado, el 20% del resto nos dice que al menos serán cinco juegos y cada uno con mejor desarrollo que otro (como toty23diez dijo en el final de dadliest catch: ¿pero cuantos vídeos llevamos, cuatro o cinco?)Es decir, quería más contenido, y seguro que en el posible tercer juego nos traerán muchas sorpresas y seguramente un modo 2 players en el que el player 2 es fugimoto.

Está es toda su información.
Nova York

Podem visitar el famós **Central Park**, on hi ha escultures, jardins, una carrera a peu i, fins i tot, patinatge sobre gel.

També el famós monument de l’**Estàtua de la Llibertat** i a nivell d’art i arquitectura, l’**Empire State Building.**

 La plaça per excel·lència de la ciutat de Nova York que no ens podem oblidar de visitar és el **Times Square**.
Russia

Podríem anar a la famosa **Plaça Roja,** on hi ha la catedral, el museu i esglésies.

A més, també podríem visitar el **Teatre Bolxoi**, on hi ballen les millors ballarines del món.

També hi ha el **Parc Gorki**, on podem anar a fer patinatge sobre gel i anar al seu parc d'atraccions.

I per últim, els russos tenen cotxes molt xulos.
Octodad Wiki

## Contenido

Descubre el **original juego** de 2014 y **su precuela.**

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

NOVEDADES

No te pierdas wiki videojuegos y Goat Simulator wiki

* .
1/1
Episode Guide

* Episode 1 - Looking Up at the Same Sky
* Episode 2 - Putting the Pieces Together
* Episode 3 - On a Street Corner in Night Town
* Episode 4 - With Bright Eyes
* Episode 5 - And Then the Rain Will Fall
* Episode 6 - The Five Masks
* Episode 7 - If I Could Fly
* Episode 8 - Wandering Pair
* Episode 9 - Snow Melts the Heart
* Episode 10 - Bundles of Bill in the Setting Sun
* Episode 11 - No Returning to Rainbow Town
* Episode 12 - Blue Bird
* Episode 13 - Dwellers of the Dark
* Episode 14 - Seeking Lost Time
* Episode 15 - A Garden in the Sun
* Episode 16 - The Day We Bare Our Fangs
* Episode 17 - Gun / Sword / Beast
* Episode 18 - The Logic of Those Who Leave
* Episode 19 - A Road Companion
* Episode 20 - The End of This World
* Episode 21 - Blue Slumber
* Episode 22 - Spiral Dance of Glass
* Episode 23 - The Atoning Man
* Episode 24 - The Will to Strive for Heaven
* Episode 25 - Time Towards the Sky
* Episode 26 - Young Traveler
Mr. Hachisuka

**Mr. Hachisuka** is Hajiki Sanada's boss and sort of his stand-in father figure.

## Biography

Manager of Hachisuka Express, his motto is "we'll deliver anything", and by we, he means Hajiki, on a moped, at all hours, to wherever, as long as they get paid. Hachisuka isn't a bad man, but he has a weird sense of morals.

Most time, his policy is don't ask, don't tell. Slimeball money is as green as anybody else's and can be spent accordingly. He does nag Hajiki about going to school every now and again though, but he doesn’t push it. He argues constantly with Catherine and can't seem to stand her, less when she's being nice to him. He smokes too much, lectures every once in a while, and will usually be there to bring Hajiki back down to earth and out of the "I'm-a-hero" clouds. He has some connection to Catherine from the past, but not much is said on the subject.
Octodad: Dadliest Catch

**Octodad Dailies Catch** es la secuela del videojuego Octodad.En los dos juegos de Octodad el protagonista sigue siendo el mismo Octodad el antagonista tambien el Chef Fujimoto, pero la historia es diferente.

## Respuestas

Para saber como el Chef Fujimoto intento ***MATAR*** a Octodad haz clic en la palabra Chef Fujimoto y lee toda la parte de Historia.
Putting the Pieces Together

Katana is back to causing trouble for Hajiki Sanada. Only he now has a Techode of his own he calls Zero. Will Hajiki and Lightning be strong enough to defeat them?

## Plot

Hajiki has accidentally activated the stolen Gad, which has morphed into a special Heavy Metal robot that can apparently only be operated by him. Katana immediately tries to claim the device for himself but is easily fought off by the strange humanoid robot. When the police arrive Katana and the gang are forced to withdraw, leaving Hajiki with his prize alone and confused.

## Characters

* Hajiki Sanada
* Arashi Shinozuka
* Katana
* Mr. Hachisuka
* Catherine Flobér
* Jacque Bruno
* Wanda Woman
History

On Earth several hundred years in the future, the natural resources of the Earth are being exhausted, and the progression of the human race has started to stagnate. Hajiki Sanada, a delivery boy, lives with mother and sister in Unit Blue, in the impoverished part of the Unit known as 'Night Town'.

One day while delivering a package, Hajiki unwittingly stumbles upon a 'Gad', a mysterious device that reacts to the strong feelings of a nearby person. The Gad transforms, taking on the form of a humanoid robot referred to as a 'Techode'. Hajiki soon discovers he isn't the only one who has had contact with a Gad, and that contact with one doesn't always end well. The series follows his struggles to cope with his new friends, his Techode, and his life in Night Town.
Grey Sister

**Grey Sister** is the second novel in the Book of the Ancestor trilogy by Mark Lawrence. It was published in April 2018 by HarperVoyager in the UK, and by ACE in the USA.

## Publisher's Synopsis

Behind its walls, the Convent of Sweet Mercy has trained young girls to hone their skills for centuries. In Mystic Class, Novice Nona Grey has begun to learn the secrets of the universe. But so often even the deepest truths just make our choices harder. Before she leaves the convent, Nona must choose which order to dedicate herself to–and whether her path will lead to a life of prayer and service or one of the blade and the fist.

All that stands between her and these choices are the pride of a thwarted assassin, the designs of a would-be empress wielding the Inquisition like a knife, and the vengeance of the empire’s richest lord.

As the world narrows around her, and her enemies attack her through the system she is sworn to, Nona must find her own path despite the competing pulls of friendship, revenge, ambition, and loyalty.

And in all this only one thing is certain: there will be blood.

## Main Characters

* Nona Grey (POV)
* Abbess Glass (POV)
* Keot
* Sister Kettle
* Sister Apple
* Arabella Jotsis
* Zole
* Darla
* Clera Ghomal
* Sherzal
* Joeli Namsis

## Quotes

"*I will make a ruin of your life, for I am born of war.*"

“*Your foes shape your life more than friends ever could.*”

“*There are some lessons that must be written in scars.*”

“*Nothing is as cruel as a righteous man.*”

“*We always hope that other people will see past the skin and bones we wear. These masks we’ve been given. We hope they’ll see us. Some spark, some flame, something that’s of worth.*”
Рейвен

**Рейвен Ле Фэй** - чистокровный темный маг, единственный на свете прямой потомок самих **Морганы** и **Мерлина**, а, следовательно, едва ли не самый сильный маг в мире. Однако захватом этого самого мира не грезит, а, наоборот, мечтает породниться с достойным кланом.

## Внешность и характер

Рейвен - весьма привлекательный молодой человек, обладатель пепельно-русых волос и ярко-фиолетовых глаз, выдающих в нем действительно сильного мага. Благодаря более чем благородному происхождению Рейвен прекрасно воспитан и образован и может себе позволить самые изысканные наряды.

Он умен и благороден или хотя бы делает все, чтобы казаться таковым. Долгие странствия по миру вынуждали его проводить практически все время в компании своего слуги, и молодой маг, надо сказать, изрядно устал от одиночества.

## Семья

Рейвен является прямым потомком Морганы и Мерлина, сильнейших средневековых магов, о которых слагают легенды. Рядом с ним всегда находится преданный слуга Реджинальд, а сам юноша сейчас как раз находится в поисках невесты, и весьма активных.

## Краткая биография

О прошлом юноши известно довольно мало - лишь то, что он является единственным прямым потомком великих колдунов Средневековья и наследников клана Ле Фэй. Сейчас он находится в поисках спутницы жизни, а также изучает магическое сообщество с его особым укладом и устройством.

## Главные ценности и мотивация

Более всего Рейвен ценит свою родословную. Юноша делает все, чтобы выглядеть достойным наследником клана Ле Фэй - он элегантен, изящен, постоянно демонстрирует экстраординарные магические способности и в случае чего не побоится ввязаться в сражение. Он также дорожит мнением верного ему Реджинальда, который, похоже, лично воспитал Рейвена.

## Способности

Как потомок великих магов, Рейвен виртуозно владеет всеми 9 школами и не боится демонстрировать это на публике - особенно если среди зрителей есть прекрасные дамы, а еще лучше прекрасные ведьмы.

## Опорные персонажи

Реджинальд - верный слуга Рейвена, его подручный и телохранитель

Все достойные незамужние леди, которые встретятся Рейвену
No Returning to Rainbow Town

## Plot

A war between two rival crime families is sparked off when an investigating officer is found dead in the Night Town river.

Hajiki is asked to deliver a small package to a criminal gang, who are residing in an apartment block. Shortly after leaving the package explodes and Hajiki realizes that his delivery has caused the deaths of several people.

When Hajiki goes to Takumi Kisaragi and asks him about the situation. Takumi has a hunch that Katana may be involved and so the pair set out to find the true suspect.

## Characters

* Hajiki Sanada
* Arashi Shinozuka
* Katana
* Takumi Kisaragi
* Aiko Mary Harmony
Судный вечер пятницы вики

## Бал света и тьмы в честь 666-летия графа Мортема

Дорогие друзья! Люди и нелюди, ангелы и демоны, оборотни и вампиры, тёмные и светлые маги, охотники и инквизиторы!

В этом году компании [Re]quest Games исполняется 6 лет, и вы, конечно же, приглашены на праздник. Мы порадуем вас игрой по мотивам полюбившегося многим "Судного Вечера Пятницы" с элементами ролевого бала. Так что чистите клыки, расправляйте крылья и приглаживайте мех - мы не дадим вам заскучать этой осенней ночью!

Если вы уже посещали бар "7 Смертных Грехов" и решали судьбу всего человечества, освежите в памяти события того незабываемого вечера. Если же вам пока не посчастливилось стать гостем Смерти и четвёрки Всадников Апокалипсиса, не отчаивайтесь! Мы снабдим вас всей необходимой информацией о мире, тем более что играть мы будем по расширенной вселенной “Evil Spirits”, так что вас ждёт новый набор ролей и сюжетных линий.

В этой вики вы найдете информацию об игровом мире во всей полноте, а также сможете вносить свои правки, когда обзаведетесь ролью на бал.

И да прибудут с вами силы Света и Тьмы!

## Об Evil Spirits

* Вселенная “Evil Spirits”, она же «Нечисть» ( то чувство, когда рабочее название стало очень даже официальным) опирается на четыре сезона текстовой ролевой игры, которые в свою очередь являются прямым продолжением одного из исходов цивил-френдли кабинетки «Судный вечер пятницы». Это классическое городское фэнтези, действие происходит в реальном мире и чуть отдаленной современности, в 2029 году, и помимо людей в нашем мире существуют различные сверхъестественные создания, так или иначе взаимодействующие друг с другом и с людьми в частности. В игре есть семь фракций:
- Охотники на нечисть, работающие в организации Орден Солнца - люди и не совсем люди, посвятившие себя защите человечества от нечисти
- Маги, светлые и темные - люди, по праву крови обладающие магическими способностями (людьми себя при этом не признают)
- Вампиры - питающиеся кровью живые мертвецы, составляющие пронизанное противоречиями обособленное общество утонченных аристократов
- Оборотни - волкоподобные дикие существа, живущие в лесах по законам стаи и умеющие изменять облик с человеческого на волчий и наоборот
- Ангелы - могущественные крылатые создания, обитающие на Небесах и оберегающие Землю от демонического вмешательства
- Демоны - создания Ада, жаждущие чужих страданий и разрушения, многочисленны и очень опасны
- Инквизиторы - вернувшаяся из небытия организация, стремящаяся навести мир во всем мире и урегулировать отношения между фракциями, но своими методами

Сюжет оригинальной текстовки разворачивается вокруг семьи Линке-Керридуэн и их друзей и посвящен их извечной борьбе против неиссякаемых угроз человечеству и не только. Ролевая игра построена на событиях четырех сезонов текстовки и некоторых эпизодах пятого, весь лор и значимые события будут максимально ёмко изложены в вики и продублированы в группе ВК, информация обо всех персонажах будет на их отдельных страницах, а спойлерная - выслана игрокам в личку, так что никто не заставит читать всю текстовку, но при желании можно ознакомиться :)
Sister of Discretion

A **Sister of Discretion**, commonly known as a Grey Sister, is a nuns adept in espionage, stealth, and poisons. These deadly nuns usually have Marjal traits with a talent for Shadow-Work, rendering themselves virtually invisible cloaked in shadow. They perform clandestine missions on behalf of the Ancestor Church, with their primary weapons being poisons, carrying a wide range of poisons and antidotes secreted about their person. Novices at Sweet Mercy who aspire to be a Grey Sister when they take holy orders, specialise in Shade Class on reaching Holy Class. Known Grey Sisters include Sister Kettle and Sister Apple.
Sister Pail

**Sister Pail** is a Red Sister (probably) at Sweet Mercy. Nona first meets her when she's an older novice called Suleri. She shows her around the convent on her first day, and was the fastest novice still at the convent on Blade-Path at 118 counts until Nona beat her record. By the time of *Grey Sister*, she has taken holy orders as a nun.
Holy Sister

**Holy Sister** is the third novel a searing conclusion of the Book of the Ancestor trilogy by Mark Lawrence. It is expected to be published in April 2019.

## Publisher's Synopsis

They came against her as a child. Now they face the woman.

The ice is advancing, The Corridor narrowing, and The Empire is under siege from the Scithrowl in the east and the Durns in the west. Everywhere, the emperor’s armies are in retreat.

Nona Grey faces the final challenges that must be overcome if she is to become a full sister in the order of her choice. But it seems unlikely that she and her friends will have time to earn a nun’s habit before war is on their doorstep.

Even a warrior like Nona cannot hope to turn the tide of war.

The Shiphearts offer strength that she might use to protect those she loves, but it’s a power that corrupts. A final battle is coming in which she will be torn between friends, unable to save them all. A battle in which her own demons will try to unmake her.

A battle in which hearts will be broken, lovers lost, thrones burned.
Giljohn

**Giljohn** is a child-taker who travels The Empire, buying and selling children with the traits of the four original tribes.

## Appearance and Personality

Giljohn is an old man with yellow teeth and a grizzled face. He has a missing left eye, and a pale scar running from his eyebrow to his cheekbone.

For a man who makes his living buys children from the poorest peasants, Giljohn is surprisingly kind, feeding them well and answering their questions. He loves to haggle whenever buying and selling.

## History

### *Red Sister*

Giljohn is very skilled at recognising in children the traits of the four original tribes, claiming to be known as the *Mage-Finder*. He travels the backroads of The Empire in his cart with his mule Four-Foot, buying young children from the poorest peasants. On the journey where he picks up Nona Grey, he collects eleven other children including Hessa, Saida, Markus, Willum, and Chara. He takes the children to Verity where he sells them at a profitt to the Caltess Fight-Hall or The Academy or other places. While selling one of the children, Markus, to High Priest Jacob an ugly incident occurs. When Four-Foot bites the priest, he insists on buying the mule, which Giljohn only agrees to with great reluctance. Jacob then beats Four-Foot to death while Markus tries to easy the poor animal’s suffering.

### *Grey Sister*

After selling Nona and the others, Giljohn falls on hard times. When Nona runs away from Sweet Mercy, the Inquisition pull a reward on her head of a hundred golden sovereigns. Knowing she'll return to her mother's village, Giljohn decides to track her down. He tries to surprise her with a crossbow when she reaches the ruins of her village, but Nona manages to catch the bolt, thanks to Keot. She locks him in his own cage, and forces him to answer her questions about what happened to her village; how Sherzal destroyed the village in revenge for Nona killing her soldiers. In the end, Giljohn expects her to kill him, but Nona just frightens him with her Flaw-Blades and walks away.
Day Town

File:Placeholder
**Day Town** is a middle-class area, equipped with running water and electricity and is busy and metropolitan in most places. Arashi Shinozuka is originally from this area where her father owns a karate dojo. While not as perfect as Gold Town, Day Town is seen by people on the other side of the tracks as the place where they'd rather be.
The Girl and the Stars

*The Girl and the Stars* is the first novel in the Book of Ice trilogy set in the world of Abeth by Mark Lawrence. It was published in April 2020 by Ace. It follows the adventures of Yaz, a girl from the ice tribes.

The second novel of the Books of the Ice trilogy is *The Girl and the Mountain* and the third one is *the girl and the moon.*
Academia class

**Academia class** is one of the five subject taught at the convent of Sweet Mercy, along with Mystic class, Blade class, Shade class, and Path class. Novices learn general education such as reading, writing, geography, science, history, and mathematics. The mistress is Sister Rule, but later Sister Rail when Rail departs on sabbatical.
Caltess

The **Caltess Fight Hall** is a major entertainment venue in Verity, The Empire. It is owned by Partnis Reeve who both runs professional ring-fighters and trains them. Trainees with the Gerant and Hunska traits are bought as young children, often from child-takers such as Giljohn. Until the traits begin to show, they live in the attic of the Caltess, receiving little training and doing odd-jobs around the fight-hall. If selected to become apprentices, they move to the barracks and receive intense training for years to become professional fighters. A notable annual event is the Caltess-Forging, where novices from the convent of Sweet Mercy are pitted against attic-children and apprentices. Nona Grey spends a few months at the Caltess after being sold by Giljohn, until an ugly incident occurs with the ring-fighter Raymel Tacsis. She later returns for the Caltess-Forging.
Sister Owl

**Sister Owl** was a legendary Red Sister of the Ancestor Church a little over two hundred years ago. She's remembered for taming the Black Castle, and for having set a time on Blade-Path of just twenty-six counts. Since then, only Nona Grey has come even close, at thirty counts.

1. ↑ “You will have heard the old stories of Red Sisters, of Sister Cloud and the Western King, or Sister Owl maybe, when she tamed the Black Castle." Red Sister, page 74
Lano Tacsis

**Lano Tacsis** is the second son of Thuran Tacsis, one of the wealthiest Sis nobles in The Empire. Raymel Tacsis is his elder brother.

## Appearance and Personality

Lano Tacsis is a lithe young man, with Hunska traits. He has much of the arrogance and cruelty common to his family.

## History

In the past, Lano has supposely trained at the Tetragode, and can disguise himself like a Noi-Guin.

### *Red Sister*

When his brother is mortally wounded at the Caltess Fight-Hall, Lano Tacsis seeks revenge on the peasant girl responsible, Nona Grey. However, Abbess Glass manages to trick the prison guards into taking Nona, and enrolling her as a novice in Sweet Mercy. Lano visits the convent with a circuit court judge, but the Abbess refuses to hand her over. Then when Lano tries to grab Nona, she cuts his hand with her Flaw-Blades.

### *Grey Sister*

The Tacsis family have become a close ally of the emperor's sister, Sherzal. Sherzal sets the full weight of the Inquisition against Abbess Glass, who is arrested for heresy. On the way to her trial at Sherzal's palace, Lano and his father visit Nona, imprisoned in the Tetragode by the Noi-Guin. Thuran gives her a taste of his intentions. The Harm is a mysterious artifact of The Missing, a disc of black iron set with raised sigils around the edge, that causes excruciating pain. Lano on the other hand likes to leave a mark, scarring her nose with his knife.

Abbess Glass' trial does not go to plan. She turns the table and instead puts Sherzal on trial for stealing the Church’s only Shipheart. However, Sherzal has no intention of facing justice, and her soldiers storm the room. A fight ensues with Arabella walking The Path and unleashing her power. Thuran and Lano flees the banquet-hall back to their rooms. Thuran wants his son to stay and protect him, but Lano insists on leaving to help Sherzal stop the Abbess escaping the palace. He's not there when Nona, having escaped her prison, finds his father and tortures him with The Harm.
Xyrox Corporation

One of the richest ***human*** companies in the entire universe. It has an overall asset of 900 000 000 000 000 000 000 000 000 galactic credits (90 Octillion ) currently and was founded in 2035 as a small engineering company by the name of Xyrox Engineering PTE LTD. Xyrox Corporation was founded by Oronius Zachlfich, an economics professor at Harvard University, and Zachary Gallifrey .It expanded quickly, and within a mere 5 years, it expanded towards the medical sciences. The first official invention was the Brusten Heal Pod , patented by Professor Thomas Brusten. The Brusten Heal Pod quickly sold out in all markets around the world (the earth in the Milky Way) . Oronius and Zachary made trillions, and Xyrox established its first Earth HQ at a remote part of the Arctic. More and more inventions in all sectors came from Xyrox, and eventually, somewhere in 2068, construction of the renowned Xyrox HOLOCUBE begun.

During The Earth Zombie Incident, Xyrox had evacuated all its personnel to its remote Arctic HQ ( a secret base since no one knew the exact location), where most of the scientist worked to make a cure in peace. The entire company was on alert during that time, and the 30- inch blast doors were sealed tight. Security personnel patrolled every floor of the 75 sublevel base. Meanwhile,the Xyrox financing department managed the company's investments and planned out a strategy to earn the most money from the apocalypse. A bit evil, don't you think? The Xyrox scientist were about to find the cure, but the WHO beat them to it by 5 days, so the cure that Xyrox scientists made were destroyed.
Mark Lawrence

**Mark Lawrence** is the British-American author of the Book of the Ancestor trilogy.

## Biography

Mark Lawrence was born in Illinois, USA to British parents, but moved to the UK at the age of one. He achieved a degree in physics and a PhD in mathematics from Imperial College, and went back to the USA to work on a variety of research projects, including the "Star Wars" missile defence programme. He now live in Bristol, UK, and is married, with four children.

He says he never had any ambition to be a writer, so was very surprised when his first trilogy, *The Broken Empire*, was universally acclaimed as a ground-breaking work of fantasy. The final book in the series, *Emperor of Thorns*, won the David Gemmell Legend Awards for best novel. This was followed by the bestselling *Red Queen’s War* trilogy. The *Book Of The Ancestor* trilogy, in an entirely new setting, commenced with *Red Sister* in 2017 and continued with *Grey Sister* in 2018.

## Bibliography

* *The Broken Empire*
	+ *Prince of Thorns (2 August 2011)*
	+ *King of Thorns (7 August 2012)*
	+ *Emperor of Thorns (6 August 2013)*
* *The Red Queen's War*
	+ *Prince of Fools (3 June 2014)*
	+ *The Liar's Key (June 2015)*
	+ *The Wheel of Osheim (2 June 2016)*
* *The Book of the Ancestor*
	+ *Red Sister* *(April 2017)*
	+ *Grey Sister* *(April 2018)*
	+ *Holy Sister (April 2019)*
Saida

**Saida** is a young peasant girl who befriends Nona Grey in Giljohn's cage.

## Appearance

Saida is a very large and muscular girl for her age, due to her Gerant blood. She has long pale hair.

## Personality

For such a large girl, she's very timid and clumsy. She hates violence, and would much prefer to heal people than hurt them.

## History

### *Red Sister*

Saida's poverty stricken parents sell their eight-year-old Gerant daughter to Giljohn the child-taker for five pennies. In the cage, Saida immediately befriends Nona, and the two girls form a strong bond. They eventually arrive in Verity, where Giljohn sell both Nona and Saida to Partnis Reeve, the owner of the Caltess Fight-Hall. The children live for a time in the attic and are tasked with doing chores around the Fight-Hall. One day, Saida is cleaning the room of Raymel Tacsis, a famed ring-fighter of noble blood. When she accidentally breaks a vase, the giant Gerant become enraged and attacks her. Nona hears the brawl, she rushes to the room. She warns Raymel to put Saida down, but he ignores her. So Nona attacks him, climbing the huge man and slitting his throat with her Flaw-Blades.

The two young girls are taken to Harriton Prison, and condemned to death. Saida is taken to the gallows first. As she's about to be executed, she sees the arrival of Abbess Glass and her hopes rise that she'll receive a last minute reprieve. Nevertheless, she hangs anyway, while it's Nona who the Abbess saves. The death of her friend Saida goes on to haunt Nona.
Ketti

**Ketti** is a novice at Sweet Mercy, who Nona first meets in Red Class. She's a tall and slender Hunska girl with a thick cascade of black hair. She becomes one of Nona's close friends along with Clera, Ara, Darla, Jula, and Ruli.

*Grey Sister*

Ketti goes to the caves with Nona, Ara, Darla, Jula and Ruli. After the insident there, she does not remeber what happened and reffuses to talk about it.

Its known by Nona and her friends thah Ketti goes to the city to meet up with one or more boys.

*Bound*

Ketti gets upset that she wasnt invited to drink in the celars with Ara, Ruli and Nona, and almost gets cought by Sister Apple and Kettle sinking in to have the drinks with her friends.

Ara says thah Leeni show Ketti how to kiss. Also, Ara says Ketti knows some boys thah are good at kissing, which means there are some thar are not good at it.

*Holy Sister*

Ketti goes with the Red and Grey sisters to deffend the capital. Shes scared but doesnt shy when the fight begins. She recives a deep cut on the forehead, but keeps on fighting even when her blood covers all her face.

Ketti dies in defense of the Emperor's palace in Verity among the forces of Sweet Mercy commanded by Abbess Wheel. Her body is not retrieved.
Sister Flint

**Sister Flint** was a Red Sister and mistress of Grey Class at Sweet Mercy. She had Gerant traits and was very tall, towering above others, her height seemingly gained by stretching a regular woman far beyond her design, leaving her dangerously thin. Sister Flint was Thread-Linked to the Noi-Guin assassin's knife that Nona found in her bed, along with Sister Wheel and Kettle. She must also have been linked to Yisht's possessions, for she was drawn on her secret return to the convent. Hessa found her corpse before Yisht killed her as well. Sister Heart later took over her role as Grey Class mistress.
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Emperor Crucical

**Emperor Crucical** of House Lansis is the head of state of The Empire, one of the major realms of Abeth. His palace is in the capital Verity, built around The Ark. The Empire is plagued by troubles. As The Moon fails and the ice continues to squeeze The Corridors, Durn and the Scithrowl look to their neighbours for space. Adding to the emperor’s woes in the constant scheming of the Sis nobility, such as Thuran Tacsis. But the most dangerous are Crucical’s own sisters, Sherzal and Velera, both of whom have been banished from Verity to the borders of The Empire.
Sister Rail

**Sister Rail** replaces Sister Rule as Mistress Academia, when Rule departs Sweet Mercy on sabbatical. Both nuns controlled their class with a very firm hand, but Rule’s had at least been fair, welcoming questions and cleverness of any kind. While Rail most valued the ability to recite what the mistress said and considers questions a form of stupidity and tantamount to mutiny. Rail is short and painfully thin.

After Nona's scuffle with Joeli Namsis, Joeli raises the incident with Sister Rail while sporting a neck scarf covering her supposed injury. Rail’s family were a very minor branch of the Namsis tree. It's Sister Rail who brings Novice Nona up on charges of brutally attacking Joeli before Abbess Glass and the other nuns. The Abbess eventually exposes Joeli as having used Ulhen's Ointment to fake her injuries, and the charges are dismissed. However, Sister Rail still retains a loathing for Nona. She smiles with a twisted satisfaction when she finally gets her comeuppance before Inquisitor Pelter.
Path class

**Path Class** is one of the five subject taught at the convent of Sweet Mercy, along with Mystic class, Blade class, Shade class, and Academia class. The mistress is Sister Pan. Novices learn to use major Quantal magic through walking The Path or subtler magic through Thread-Work. Since Quantal traits are very rare, the class is often split. Those novices without the traits focus on developing through meditation, mantras and the control of breathing the mental states of Clarity, Patience, and Serenity which are useful training for any nun. Meanwhile novices with the traits are taken to a number of secret rooms on the mid-level of the Path Tower, which are protected by sigils, so they can safely practice their art. A notable annual event is a contest between the Academy students and the Sweet Mercy novices with Quantal traits.
Denam

**Denam** is a massive Gerant at the Caltess Fight-Hall. Nona Grey first meets him as the bully of the attic children, only held in check by Regol. She meets him again at the Caltess Forging as her second opponent among the apprentices. It quickly becomes evident that her Denam intends on crippling her, having been bribed by Raymel Tacsis. As Nona feels her Hunska speed waning, she uses one of his clumsy lunges to climb the huge man, and launch herself from the ring at Raymel. She tries to cut his throat with her Flaw-Blades again, but Raymel is left unharmed, seemingly protected by the Demons.
Red Class

**Red Class** is the first of four levels of classes that novices must pass through before taking holy orders at the convent of Sweet Mercy. Girls are typically ages 9-12. The class mistress is Sister Oak. Classes build broad foundation skills in all subject, for instance in Blade Class novices learn unarmed-combat. Occasionally novices may have little education before joining the convent and need one-on-one lessons to catch up with the rest of the class; for instance Nona Grey was helped to read and write by Sister Kettle. Only when each of the five class mistresses stamp their seal on a novice's scroll can they advance to Grey Class.
Hope

**The Hope** is a god-like Supreme Being, associated with the only white star in a night sky of dying suns. The faithful believe that the Hope will come to save mankind before Abeth becomes covered in ice. The Hope Church is a sanctioned heresy within the framework of the Ancestor. It is common in small villages and among the peasantry. Priests of the Hope Church collect artifacts of The Missing, which the Hope will supposedly need when he comes. They often employing people from the ice-margins, such as Nona's father, to hunt for these artifacts in the tunnels.
Sister Rule

**Sister Rule** is a Holy Sister at Sweet Mercy, a woman of considerable height and still more considerable girth. She's also Mistress Academia, teacher of Academia Class. Rule controls her class with a very firm hand, but is at least fair, welcoming questions and cleverness of any kind. She eventually departs the convent on sabbatical, and is replaced by Sister Rail.
Grey Class

**Grey Class** is the second of four levels of classes that novices must pass through before taking holy orders at the convent of Sweet Mercy. Girls are typically ages 13-14. The class mistress is Sister Flint, and later Sister Heart. Classes build and broaden the foundation skills established in Red Class, for instance in Blade Class novices learn knife-fghting as well as unarmed-combat. Only when each of the five class mistresses stamp their seal on a novice's scroll can they advance to Mystic Class.

As well as adhoc annual events such as the Caltess Forging and Academy Trials, there is a special trial at this level called the Ranging. During the Ranging, novices are sent on a long journey across open country in an allotted time, living off the land without resources and dealing with dangers not least the nervous peasantry. It is not unusual for novices to be injured. The Abbess won’t throw novices out for failing on the Ranging – though her predecessor had – but it was certain that nobody who failed would ever take the Grey or the Red.
Noi-Guin

The **Noi-Guin** are a mysterious and secretive sect of assassins; reminiscent of Nizari Shia Muslim sect. They can be deployed to end wars (or to start them) for anyone with enough money to pay the fees that even many Sis nobles would find staggering. They are most renowned as assassins capable of insinuating themselves past any defence and taking lives with impunity. The assassins are proud, do not like to fail, and may patiently pursue their victim for years, like their pursuit of Nona Grey.

## Tetragode

The Noi-Huin are based in a secret stronghold called the Tetragode which seldom remains in one place for long, never staying more than four years and erasing all evidence that it had ever existed when they leave. They take only their wealth, rumoured to be in diamonds of exceptional quality, their shipheart, and the *Book of Shadows*, the list of clients and targets dating back over six hundred years.

## Structure

The headed of the Noi-Guin is called the Singular, and said only to leave the Tetragode when the Tetragode itself moves to some new stronghold. Beneath him are the full Noi-Guin, who are Shadow-Bonded in a network with all the other Noi-Guin. They seem to function in a similar fashion to the convent of Sweet Mercy, taking young children with Marjal traits and training them for years exclusively in combat and Shadow-Working. The final trial is to be *Pushed into Shadow*, a dangerous process that many do not survive. Those who fail the trial but survive become Lightless, servants of the Noi-Guin.
Mystic Class

**Mystic Class** is the third of four levels of classes at the convent of Sweet Mercy. Girls are typically aged 15-16. The class mistress is Sister Spire. There are also a number of trials. One is the Shade Trial in which a novice must cross Thaybur Square in Verity without being challenged by the other members of Mystic Class, usually in disguise, and then solve a puzzle-box at the centre; Nona Grey has to take the trial in the Centre Oak Cloisters instead. Another trial is the Ice Ranging, where novices are sent on a long journey across the ice in an allotted time, learning to live in this inhospitable environment. Only when each of the five class mistresses stamp their seal on a novice's scroll can they advance to Holy Class.
Red Sister

**Red Sister** is the first novel in the Book of the Ancestor trilogy, by Mark Lawrence. It was published in April 2017 by HarperVoyager in the UK, and by ACE in the USA.

## Publisher's Synopsis

At the Convent of Sweet Mercy young girls are raised to be killers. In a few the old bloods show, gifting talents rarely seen since the tribes beached their ships on Abeth. Sweet Mercy hones its novices’ skills to deadly effect: it takes ten years to educate a Red Sister in the ways of blade and fist.

But even the mistresses of sword and shadow don’t truly understand what they have purchased when Nona Grey is brought to their halls as a bloodstained child of eight, falsely accused of murder: guilty of worse.

Stolen from the shadow of the noose, Nona is sought by powerful enemies, and for good reason. Despite the security and isolation of the convent her secret and violent past will find her out. Beneath a dying sun that shines upon a crumbling empire, Nona Grey must come to terms with her demons and learn to become a deadly assassin if she is to survive…

## Main Characters

* Nona Grey (POV)
* Abbess Glass
* Arabella Jotsis
* Clera Ghomal
* Hessa
* Zole
* Yisht
* High Priest Jacob
* Raymel Tacsis
* Giljohn

## Quotes

"*It is important, when killing a nun, to ensure that you bring an army of sufficient size. For Sister Thorn of the Sweet Mercy convent Lano Tacsis brought two hundred men.*"
Four Tribes

## History

towering above normal people. Children with the trait often don't grow into their height until well into their teenage years. They also tend to live short lived lives, as their body grows too large for their hearts

#### Notable People

Raymel Tacsis, Saida, Darla, Denam, Zole, Gretcha, and Maya.

### Hunska

#### Abilities

They are distinguished by their astonishing speed, and often have dark hair and dark eyes. When someone overtaxes their speed, they will suffer from a debilitate exhaustion known as the Hunska Burn. Hunskas tend to age faster than normal.

#### Notable People

Nona Grey, Arabella Jotsis, Clera Ghomal, Ghena, Ketti, Lano Tacsis, Regol, and Zole.

### Marjal

#### Abilities

They are able to tap into lessor magics. The most common example is Shadow-Working, the ability to render oneself virtually invisible; a dangerous variation is a Rending-Shadow which tears flesh and has no physical defence. But there's a wider variety of talents: affinity with animals, turning a man's mind, fire-working, rock-working, etc. Some rare people also have innate abilities such as Flaw-Blades, an invisible weapon or shield.

#### Notable People

Nona Grey, Ruli, Markus, Yisht, Zole, Willum and Chara.

### Quantal

#### Abilities

By tapping directly into the power of The Path, a trained Quantal can work greater magics, from blowing the strongest door asunder, to throwing lightening, from scattering men with a wave of the hand, to controlling the wind. By manipulating the Threads that are woven to create reality, they can work subtler magic, from tracking anyone, to getting drawn when an object moves, from unlocking any door, to influencing what someone thinks or feels.

#### Notable People

Sister Pan, Nona Grey, Zole, Hessa, Arabella Jotsis, and Joeli Namsis, as well as the legendary Sister Argatha and Sister Rain.
The Girl and the Mountain

**The Girl and the Mountain** is the second novel in the Book of the Ice trilogy, by Mark Lawrence. It was published in April 2021 by HarperVoyager in the UK, and by ACE in the USA.

## Publisher's Synopsis

On the planet Abeth there is only the ice. And the Black Rock.

For generations the priests of the Black Rock have reached out from their mountain to steer the fate of the ice tribes. With their Hidden God, their magic and their iron, the priests’ rule has never been questioned. But when ice triber Yaz challenged their authority, she was torn away from the only life she had ever known, and forced to find a new path for herself.

Yaz has lost her friends and found her enemies. She has a mountain to climb, and even if she can break the Hidden God’s power, her dream of a green world lies impossibly far to the south, across a vast emptiness of ice. Before the journey can even start, she has to find out what happened to the ones she loves and save those that can be saved.

Abeth holds its secrets close, but the stars shine brighter for Yaz and she means to unlock the truth.
Blade-Path

The **Blade-Path** Is a hall within the Blade Hall at the convent of Sweet Mercy. It is used as part of Blade class as a challenges for the novices. The structure is a twisting, turning, and corkscrewing pipe precariously suspended over a huge safety-net. The novices must make their way from one end of the pipe to the other, while a pendulum counts their time. They usually use tar on their feet to help them stick to the pipe. The record is held by Sister Owl at 26 counts, while Sister Kettle holds the record for any living nun at 69 counts; that is until Nona Grey completes the path in 30 counts.
Blade class

**Blade Class** is one of the five subject taught at the convent of Sweet Mercy, along with Mystic class, Academia class, Shade class, and Path class. Novices learn to become deadly skilled in fighting, beginning with unarmed combat and then progressing to knives, throwing-stars and sword, as well as tactics and strategy. Classes take place in the Blade Hall under Sister Tallow. In their own time, novices also practice at Blade-Path, a twisting, turning, and corkscrewing pipe precariously suspended over a huge safety-net, that helps build balance and quick responses.
Marjal

**Marjal** is one of the four original tribes of men, the ancestors of the people of Abeth, the others being Gerant, Hunska, and Quantal. The traits of the Marjal bloodlines sometimes show in the current population. They are able to tap into lessor magics. The most common example is Shadow-Working, the ability to render oneself virtually invisible; a dangerous variation is a Rending-Shadow which tears flesh and has no physical defence. But there's a wider variety of talents: affinity with animals, turning a man's mind, fire-working, rock-working, etc. Some rare people also have innate abilities such as Flaw-Blades, an invisible weapon or shield. Marjal traits are much more common than Quantal, and are trained in various institutions: the Ancestor Church including the convent of Sweet Mercy, The Academy, and the Noi-Guin. Those with Marjal traits include Nona Grey, Ruli, Markus, Yisht, Zole Willum and Chara.
Tarkax

**Tarkax**, known as the Ice-Spear, is a renowned warrior from the Ice-Tribes.

## Appearance and Personality

Tarkax is a bald man, not overly tall, but solid. He has the flat eyes, and reddish skin common to the ice tribes. He also has traditional tribal scars, two lines slanting down across each cheek. He generally wears a leather jerkin, sealskin trousers, an iron chain, and carries the flat sword known as a Tular.

Tarkax is taciturn like all the ice-tribes, speaking slowly with a deep voice, measured and considered.

## History

Tarkax has a great reputation for his skills as a warrior. He seems to have some association with Partnis Reeve, and is often seen around the Caltess Fight-Hall.

### *Red Sister*

Nona Grey first meets Tarkax, when she was living in the attic of the Caltess and he intervenes between her and a bully. He seems to recognise in her an inner rage like the ice-tribers. Tarkax is also there when Nona visits the Caltess for the annual Forging.

In Grey Class, Nona, Zole and the other novices must participate in the annual Ranging, crossing open country from Harran Fens to the Kring. With Yisht missing, Tarkax is engaged as Zole’s new bodyguard. After the novices become split-up in an ice-storm, they realise that the region is full of men who seem to be Durnish raiders. Eventually Nole, Zole, Ara, Clera, Darla, Ruli, and Jula gather in a cave with Tarkax for protection, who explains that the men are in fact Tacsis soldiers disguised as raiders. As they are preparing to fight the twelve soldiers, Clera reveals herself to be a traitor, poisoning Tarkax, Ara, and Zole before the others can subdue her. Despite their losses, Nona insists on fighting anyway, tearing apart the soldiers and eventually Raymel Tacsis himself, with a combination of her Hunska speed, Path energy, and her Flaw-Blades.

### *Grey Sister*

Tarkax is now in the service of the emperor's sister, Sherzal. He is sent to Sweet Mercy to escort Zole to her palace, but Abbess Glass refuses to hand her over.
Shipheart

**A Shipheart** is said to be the core of the engine from each ship that bore the four tribes to Abeth. It is not known how many Shiphearts exist, but old books claim there were once 1024; curiously the same number of pillars in the peculiar forest near the convent of Sweet Mercy. The Empire possess at least two: one in Sweet Mercy and another in the Noi-Guin Tetragode. The Scithrowl are also said to possess two. However, there may be many more, since Sister Pan says "*I know of fewer than half a dozen shiphearts in all of the empire, and that number would not double even if you were to scour Durn and Scithrowl too.*"

A Shipheart is descibed as a "*blue-white ball of wonder, its surface a multi-layered thing across which floated the ghosts of forms*". It gives off light and immense energy; Sweet Mercy uses their Shipheart to heat the entire convent including the bathhouse. They are highly valued, as they greatly enhance the magical abilities of Quantals and Marjals; Arks do the same thing to an even greater extent. But they are also very dangerous; Yisht becomes possessed by numerous Demons through contact with the stolen Shipheart. Shiphearts also beat a rhythm like a heartbeat, that some rare Quantals can sense such as Nona Grey.