recursal/Fanatic-Fandom huggingface dataset:
Sushi

**Sushi** is a nutrition source from Vanilla Cooking Expanded - Sushi module. Sushi is created at the sushi prep table using the Cooking skill. Simple, fine, lavish, and gourmet equivalents of meals can be created, providing the accompanying mood buffs. All sushi recipes require fish to make. Sushi can be a great way to create fine, lavish, and gourmet nutrition sources when the availability of meat or animal products is limited.
Slab bed

> *A large slab of smoothed stone, very uncomfortable and only marginally better than sleeping on the floor.*
>
>

## Slab bed

Jade, Sandstone, Granite, Limestone, Slate, Marble

## Basics

### Description

A large slab of smoothed stone, very uncomfortable and only marginally better than sleeping on the floor.

## Building

### Immunity gain speed factor

95%

A **slab bed** is a piece of furniture added in the Vanilla Furniture Expanded - Core module. It serves the function of allowing colonists a place to sleep and recover Rest, or await a medical operation.

It does not require any Research or Construction skill to build.

### Strategy

On maps where both wood and steel are unavailable, this can be used as a last resort compared to sleeping spots.
Barry

## **Bio**

Berry seems like the most calm of them although his country personality makes him appear the opposite. He is nothing like his posters though he's oddly silent he seems kept to himself in person he seems kinda shy actually at least around new people he keeps his country persona on stage and around his friends.

Everyone know about his love for cooking actually he seems to be the only one who knows how to cook. He's also giving Sakura occasional cook lessons for her upcoming cooking show... so far she only know how to make a cold ham and cheese sandwich... she makes decent coffee though.

## **Trivia**

* Barry originally was based a off the fact he was a berry and would a good right-hand man for Sammy but also based on Underswap Sans Aka "Blueberry".
* Barry was also originally going to be more country but changed due when he was made to look cuter.
* To reflect the fact that he was going to be country he was originally going to have a banjo not sure if it will be in the finished version though
* Barry was also going to have boots and gloves (to look more like Blueberry and to have more of a country look
* When BendySans101 asked Lightbulb Shocker to "keep the oven mitt shape" he instead just gave him oven mitts which is what inspired his hobby to bake!
* The creator of Barry is BendySans101.
* Barry was originally going to be more cocky and have a "too cool for school" like attitude instead of the more "happy go lucky" character he is now (you can see this in his original design)

Current BarryRedesigned BarryClassic lookBarry's Concept artFaceless Barry (good for animating a face)Nicer looking faceless Barry (may be harder to insert without cropping first)Barry as wolverine 2020Barry as wolverine 2020 (cropped)Lightbulb Shocker Berry post
Modern furniture (research)

**Modern furniture** is a Research project introduced with the Vanilla Furniture Expanded - Core module. It requires a simple research bench to begin research and *Complex furniture* as a pre-requisite.

### Unlocks

* Ergonomic chair
* Modern lamp
* Outdoor lamp
* Wardrobe
* File cabinet
* Ergonomic bed
* Ergonomic double bed
* Roulette table
* Piano
Greyhound

Hunter unit

leader Werewolf

Members Classified

Ghost unit

leader ghost

Members Classified

(Both)

(ranks)

 Head Commander

Both the hunter and ghost unit where both formed during wolf empire time when they fell the hunter and ghost unit started going on more stealth missions both are trained in combat and stealth but ghost goes on more stealth missions the hunter and hunter goes on more neutral missions unless a big raid or something so hunter and ghost unit work more together then you think sometimes doing more missions together them being called greyhound being the best special forces in the wolfs unit

Hunter Unit was Formed 8/1/1456 (when the Old Wolfs unit was formed)

Ghost unit was formed 10/2/1541 (near the End of the First Civil War)
Comrade

Codename Comrade

real name Unknown

born The New World

Languages Known English

Class Scavenger

Void User yes

Were being no

Faction wolf’s\_unit

Faction rank co leader

Special forces WUMTF (Alpha 1)

Special Forces Rank Task Force leader

## Physical description

### Eye color

Blue eyes

Former faction Wolf’s empire

Former faction rank Co leader

Former Special Forces greyhound (Hunter unit)

Former Special forces rank Head Commander
Classes

Classes Will sometimes change how you play and the orders you will get

Assault standard class will be the front line and will have most experience with Assault Rifles

breacher The CQB Class will be in be most likely be doing breach and clear Most Experience with shotguns and Pistols

sniper the long range class will be at the back or defending most experience with Sniper Rifles, Pistols and melee

Scavenger near same as hunter they can use all gun classes and pick up guns not great with Bows crossbows and melee

Hunter they are near same as scavenger can use all OLD weapons like bows and crossbows and melee not great with guns
Hunter unit + ghost unit

Hunter unit

leader Werewolf

Members Classified

Ghost unit

leader ghost

Members Classified

(Both)

(ranks)

 Head Commander

Both the hunter and ghost unit where both formed during wolf empire time when they fell the hunter and ghost unit started going on more stealth missions both are trained in combat and stealth but ghost goes on more stealth missions the hunter and hunter goes on more neutral missions unless a big raid or something like hunter and ghost unit work more together then you think sometimes doing more missions together them most special forces in the wolfs unit
The Tower

Leader Dr.K

Co leaders Puro and Colin

Members Dr.K + Puro + Colin

Hired by Wolf\_unit

Faction class research and development + medical aid + research and containment

Guards classes Wolf’s\_unit Hunter\_unit ghost\_unit WUMTF (wolf’s unit Mobile Task Force)

after there Earth all humans died by an unknown virus they moved universe to then find the new world after landing they where there for two years before being noticed by the wolfs empire but it got destroyed before they can hired by the empire but got hired by Werewolf when the wolf’s\_unit came in and they helped make the destroyed of worlds so in return gave them a ship for space named the Tower and now work for the wolf’s\_unit naming the faction The Tower

Thanks to Dragon Snow for making a good game named changed and for the References.

(so i might add them but I might not)
Wolfs unit mobile task force

Leader no one at the moment

members classified

(ranks)

 Task Force Leader

(Former leader) KIA

this was formed after the wolfs unit hired the tower to help defend first before the hunter or ghost unit arrive but still have a bigger role just most of them are defending the tower and lead to the death of the last leader
Were Being

We have no known people who are were beings but were beings are animal human hybrids but on earth before it got destroyed we hunted them to extinction but it also has an affect on void users they are more powerful then most but a human can still be as powerful as a were beings just it takes a longer time this ends our report on were beings
Wolf’s unit

Leader Werewolf

Co Leader Ghost, and Comrade

members

ranks

 General

(Special forces) Grayhound WUMTF

former name Wolf’s empire

Former leader Werewolf

former Co leader Ghost and Comrade

this is the remnants of the Wolf’s empire this group are now at war against the new government

Formed 23/3/2025

Formed before The Wolf’s Empire 8/1/1456
Sammy

### Friends

Barry,Sakura,Chairles,Racheal The Radio,Bowling Ball,Pepper The Peppermint, Hina The Hat

## Bio

Sammy is broad, bold, and friendly! He's the leader/star of the show this usually makes Sakura jealous and Barry? Well he's just glad to be there.

## Sammy Explained

`Poor child he never saw it coming but even ***Karma*** can be corrupted...`

## Trivia

* Sammy was the first to be made.
* Also used to advertise the recommendation poll .
* Made by Lightbulb Shocker (Obviously).
* A old quote was, “ Never give up, we’ll make it through this, together alright?

Current SammyOld Sammy lookSammy as The Snatcher 2020Sammy's BadgeWelcome Logo (No nasty splash)older Welcome Logo (The splash did not look nice)
## Old conversation

`Old WIP: Sammy is an animatronic strawberry with many abilities`

`help me bendy.`

`he you got it!`

`so this is where I had my "Eureka" moment.`
CyberShow Plasma

## **Bio**

CyberShow Plasma is the lesser known character of the CyberShows but really they are very helpful as they is the mechanic, back-up DJ (The DJ role going to CyberShow Pepper) and more! they doesn't go on stage much see is more of the manager and deals with accounting and occasionally makes and direct some of the songs you hear!

Unlike the other CyberShows they is not a normal programed robot they really is a ghost possessing the robotic shell.

WIP

## **Trivia**

* CyberShow Plasma is based on Lightbulb Shocker's old OC: Plasma
* CyberShow Plasma first interpretation was based on the Ghost turning blue in Pac-Man
* Lightbulb Shocker was originally not a fan of CyberShow Plasma...
* They were temporary Female but now non-binary
* *"ghost possessing the robotic shell." is a reference on the name "ghost in shell".*

CyberShow Plasma (Current)CyberShow Plasma (Mouth Filled)Alpha CyberShow PlasmaBeta CyberShow Plasm
Jack'O'Bit

## **Intro**

100% natural and 100% Demonic!

Hello I am John Miles I am 23 and I will research Jack'O'Bit they have recently went to jail and they also have some associations to the Sammy crew I will Interview them tomorrow can't wait to get more info on them as a personal fan of Sammy's I am excited!

(Warning this is an expired document John Miles has died on 10/07/2020 3 days prior to this update may they rest in peace)

## Actual Bio

I will not state my name (I don't want this creature to find me)This is Jack'O'Bit although they look and sounds cute they are anything but. This creature is deceiving and manipulative do not put you trust them it's only true "friends" are people as mad as they are. I watch his surveillance footage and they killed 26 people (John Miles Included) during their escape added by their 63 body count and 1 one death that sent them to jail they have a overall estimate of over 89 people killed by this maniac I will send a link to the file below.

Prisoner 19100 interview log

They are also friends with some sort of robot called Rachel the Radio She seems to have a twisted personality similar to Jack'O'Bit I hope I never meet ether of them...

Jack'O'BitJack'O'Bit (Beast)Stay Tuned (aka concept Jack'O'Bit)Jack-O-Bit plush by SolarManiaThe Troublesome TrioThe Troublesome Trio without Jack'O'BitCat'O'BitAl-Ter-BitAl-Ter-Bit in a planeHanging out
## **Trivia**

* *Jack'O'Bit* was originally gonna have the personality similar to **Alastor** that's why they had a more intimidating look originally.
* There was a drawing plush form contest to decide what Jack'O'Bit's name would be and SolarMania won... by default... he was the only person who drew em..
* *Jack'O'Bit* was made by BendySans101.
* *Cat'O'Bit* is just Jack'O'Bit making a cat face.
* *Jack'O'Bit* wont be redesigned without permission of BendySans101.
* *Al-Ter-Bit* is just a recolor of *Jack'O'Bit*.
* *Al-Ter-Bit* is also the first proper cropped *Jack'O'Bit*.
Hina The Hat

Hat is a reopening animatronic, Sammy had a reopening with the original cast at the daytime and the new cast at 7:10, hat was 1 of Sammy’s childhood friends before he D I- Hat was a good friend of his, they still have a trick backstage, hat jumps on Sammy when preforming, they think it’s a glitch but it isn’t, they still communicate.
Fritz

## Bio

Seemingly an ordinary Pumpkin but stays hidden I only have one sighting and the person who said where was strangled by Jack'O'Bit.

## Bio from "Bit"

(Audio found with Bit talking about Fritz)

`Remember the pumpkin patch we played in as kids?`

`Last time we played both of us entered but only one came out....`

`Ha I'm The worst brother ever I guess that's why we have this *curse* huh...`

`Is that why I can never trust again?`

## Trivia

* This was Jack'O'Bit's original redesign but scrapped by BendySans101.
* Made by Lightbulb Shocker!

Current FritzClassic FritzFritz (Classic Idle)Faceless Classic FritzFritz first redesignKilling the bait (Not Fritz there was someone disguised as them to lure Jack'O'Bit.)
CyberShows

## **Bio**

CyberShows are modified cyber alternatives to the main sammy crew probably for a sequel or a 2.0 update.

## **Theme**

"Welcome to the Cybershow we got a brand new gig and a hell of a show!"

## **Trivia**

* These are characters that are autotune and should be comparable to characters like Miku or the Boyfriend (From Friday Night Funkin)
* Cybershow Pepper is a mixture of Pepper and Sokaiya but as of now Pepper is the Dominating name over them.
Short wall

> "*A passable chest-height wall. Cannot support roofs."*
>
>

The **short wall** is a Structure available in the Vanilla Furniture Expanded - Security module. It is passable by pawns and animals similar to barricades and sandbags.

There is no required Construction level required to build this structure.

The short wall is not capable of supporting a roof.

If the *Royalty* expansion is enabled, this structure provides 22% meditation psyfocus bonus to pawns with the Ascetic trait.

### Strategy

The short wall provides the same cover as a barricade (57%), requires 20% less resources, and has 20% less HP. It also does not incur a Beauty penalty and may give a Beauty bonus depending on the material type. Thus, it can be used in place of barricades or sandbags to lessen the risk of mental breaks by pawns standing on a firing line due to experiencing ugly environment thoughts. However, the decreased durability is probably not worth it.

Since the short wall is passable by pawns but slows movement, it may be useful to manipulate pawn path-finding. For example, short-walling a crop field or dumping stockpile can be used to encourage pawns to path around filth-generating terrain or objects with negative beauty.
Ikera

A Swedish wooden table who is currently dating Chairles her ex's are

* Champagne "The block" Jonson
* Railing Reynolds
* Chris Pipe
* Water-Well Smith
* Hugh Jack-hammer
* Rug-bert Downey, Jr.
* Johnny Door
* Top Cruse
* Basin Momoa
* Arnold Schwarz-Refrigerator

She will never make an appearance in the main series but she will be mentioned the won't meet any of the main cast (Chairles doesn't wanna introduce her to his friends) but she has a difficult life being a director for movies,a waitress, and a photographer while living in LA but at least she get's to see Chairles every weekend!

## Trivia

* "Ikera" is a reference to IKEA and her being Swedish is a reference to the fact that the first IKEA store was in Sweden
* The "she has a difficult life being a director for movies,a waitress, and a photographer while living in LA" part is a reference to BendySans's older sister.
* The "personality: responsible and polite, usually takes crap from anyone above her."and "Enemies: employers who treat her like crap." reference to a Netflix original series known as Aggretsuko.
* The fact she dated a lot of people isn't a reference in particular but each person is a reference to a famous actor

1. Dwayne 'The Rock' Johnson
2. Ryan Reynolds
3. Chris Pine
4. Will Smith
5. Hugh Jackman
6. Robert Downey jr. (aka Iron man)
7. Johnny Depp (aka Jack Sparrow)
8. Tom Cruise
9. Jason Momoa
10. Arnold Schwarzenegger
Werewolf

## Physical description

### Eye color

Blood Red

Codename Werewolf

Real name Unknown

Born The new world

Languages known Russian, German, English

Class Hunter

void user yes

Were being Wolf

Faction Wolf’s\_unit

rank leader

Special Forces Greyhound (hunter unit)

Special Forces rank Leader

former faction Wolf’s Empire

former faction rank leader

Former Special Forces Greyhound (hunter unit)

Former Special Forces rank Leader

Unable to be controled from anymeans
Unrelated RPG hidden songs

Literally just BendySans101 borrowing a piano and "Winging it".

## **Original Songs**

* Sleeping Proxy:

https://www.youtube.com/watch?v=YQ0HgUtyPtw

* Far from home...:

https://www.youtube.com/watch?v=NtSI\_mM\_PT0

* there's something out there...:

https://www.youtube.com/watch?v=ouD2cnyTfJI

* The Prox Trilogy:

https://www.youtube.com/watch?v=WH5Ej8Hdqkg

* Look what the cats brought in:

https://www.youtube.com/watch?v=vD8ngjOw-Yo

* Land ahoy!:

https://www.youtube.com/watch?v=UnUqCn155JU

## **Fan Theme's**

* Slender: the Arrival Fan theme:

https://www.youtube.com/watch?v=UnUqCn155JU
Six Nights At Sammy’s Wiki

**Welcome to Sammy's Wiki**
Welcome To The Party, We're a collaborative community website about Sammy's Horrorshow that anyone, including you, can build and expand (with permissions).

## Important articles

SammyBarrySakuraJack'O'BitRacheal The RadioEighty the 8-Ball

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Why? (1998 TV Series)

Why? is a 2D British/Irish children's animated programme produced by Brown Bag Films. Why? is aimed for children at a nursery/primary age between the ages of 3-12 years old. The aim of the programme is where three kids answer children’s everyday questions, mostly with Emily’s sister explaining who? what, where, when and why?

The animation is provided by the people at Brown Bag Films (who at the time provided animation services for Wolves Witches and Giants), With animators like Alan Shannon, Andrew Kavanagh, Shane O’Ferrell and various others providing service each episode. The team would later go on to provide the animation services for Rhubarb and Custard Too! in the U.K.

The voices are provided by Rachel Preece (who later voiced Spooky Spoon from the Numberjacks).

Why? is broadcasted on RTÉ in Ireland (it’s origin) and Channel 5’s Milkshake in the U.K.
"Chairles 1st list"

**Chairles is:**

* 1st to be recommended as actor for 6 nights at Sammy's
* 1st to be denied a major role
* 1st to introduce a character trough their post
* 1st to introduce 2 a character trough their post
* 1st to not have a face-plate
* 1st to to have black stuff on his face
* 1st to have a face added to them
* 1st to only have 4 legs
* 1st to not have 2 arms and 2 legs
* 1st to have limbs added to them
* 1st to have one hand
* 1st to have a girl friend
* 1st wooden character
* 1st to get a "jump scare"
* 1st to be an Easter egg
* 1st to get a full bio
* 1st to introduce a concept of death
* 1st to have sharp teeth
* 1st to have a video on YouTube
* 1st to change into 5 different personality (5th being the one you know him as now)
* 1st to have a list made about them
The foundation

Error code 404 unknown login detected playing error message how did you find this anyway turn back ending transmission error error detecting another login unknown location wolf’s\_unit destroyer of worlds (there ship in space) playing message error cant play message playing transmission by unknown

so you have found this my name is Werewolf I don’t have much time but because of you i have access to the foundations but thank you and the AI will not be active in a bit so don’t worry all because of you I could find this place and hack in so you can access it soon give me a bit ending transmission

Transmission ended error 404 ***p***le*a*se leave there is nothing in there error hack detected another AI entered error error deleting error no access error AI

new AI in control transmission starting

ok I’m got in and my AI is in you will be given access soon just don’t go to deep ok transmission ending

Transmission ended from Werewolf’s side

Allowing access

Access granted

New government

Wolfs\_unit

The\_Tower (from universe c2131)

Earth (this universe)

Earth c2131 (different universe)
Vanilla Furniture Expanded - Medical

## **Details**

Vanilla Furniture Expanded - Medical module adds several new pieces of furniture to allow players for higher variety of medical beds and linkables. Sterile walls have also been added with color-coded line markings, allowing users to color-code the rooms.

## **Contents**

### **Surgical Table**

A crude table cluttered with instruments that supposedly make surgery easier, the cleanliness of the table is questionable though. Slightly improves medical outcomes over normal beds.

* **Comfort**: Low comfort
* **Cost**: 80 Stone or Metal, 40 Steel, 2 Component
* **Beauty**: Low Beauty
* **Technology**: Complex Furniture

### **Cryptosleep Suspender**

A medical that uses partial cryptosleep to slow down the degradation of wounds and help the body heal, although with the same side effects of cryptosleep, albeit at a lesser severity.

* **Comfort**: High Comfort
* **Cost**: 80 Steel, 20 Uranium, 2 Component, 1 Advanced Component
* **Beauty**: Low Beauty
* **Technology**: Cryptosleep Caskets

### **Intravenous Drip Stand**

An intravenous drip stand for quickly delivering lost fluids to a patient, helping the immune system and blood loss recovery when placed directly adjacent to a hospital bed or surgical table. Only works for hospital beds of surgical tables - normal beds will no benefit.

* **Cost**: 50 Steel, 4 Medicine
* **Beauty**: Low Beauty
* **Technology**: Hospital Bed

### **Vitals Control Centre**

A large centre for monitoring the vitals of several patients at once, increasing medical tend quality, surgery success chance and immunity gain speed when placed in the vicinity of a hospital bed or surgical table. Only works for hospital beds of surgical tables - normal beds will not benefit.

* **Cost**: 90 Steel, 30 Plasteel, 1 Advanced Component
* **Beauty**: Low Beauty
* **Technology**: Vitals Monitor

### **Research Counter**

A waist high sterilized surface for performing sensitive research on. Gives a small boost to nearby research benches as well as helping to keep the area clean. Stacks up to 20 times. Grants +1% research speed in a radius of 6.

* **Cost**: 20 Silver
* **Beauty**: Moderate Beauty
* **Technology**: Sterile Materials

### **Sterile Wall**

An impassable wall. Capable of holding up a roof. Fitted with special cleanliness enhancing properties to create a sterile environment. Comes with various stripes of color.

* **Cost**: 5 Steel, 20 Silver
* **Beauty**: Moderate Beauty
* **Technology**: Sterile Materials

## **Known Issues**

Practice Target (1.0) is incompatible.

If any pieces of furniture disappear upon being built, move the mod further up the mod queue.

## **Legal Stuff**

Authors:

Oskar Potocki, an artist and a designer, responsible for all the artwork and visual imagery.

Atlas, a programmer and author of Android Tiers, responsible for all the programming.

Rimworld is owned by Tynan Sylvester. Obviously.

## **Changelog**

1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core

1.1.0 (20/02/2020): This mod is now 1.1 compatible.

1.0.0a (05/05/2019): Fixed several bugs.

1.0.0 (20/04/2019): Release
RimWorld Vanilla Expanded Wiki

This wiki is a reference guide to the content in the Vanilla Expanded mod series for the game RimWorld.

**Welcome to the RimWorld Vanilla Expanded Wiki!**
We're a collaborative community website about RimWorld Vanilla Expanded that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

About

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Saloon door

> *A saloon door for your country needs. Whilst it doesn't provide much protection, it swings open nearly instantaneously.*
>
>

The **saloon door** is a Structure from the Vanilla Factions Expanded - Settlers module that can substitute for a regular door.

There is no required Construction level required to build this structure.

### Strategy

A saloon door can divide rooms for less resources than a regular door, at the expense of HP. The faster door opening speed also makes it useful for separating rooms within the interior of a colony.
Chitin autodoor

A **chitin autodoor** is a *Vanilla* structure made from the chitin material, added in the Vanilla Factions Expanded - Insectoids module.

## Basics

### Description

Divides rooms. Powered operation allows people to move through the door without slowing down.

## Building

### Strategy

By the time autodoors become prevalent in your colony, it is likely that plasteel will also be readily accessible. Thus, the chitin autodoor is only an alternative to stone autodoors if the small flammability does not matter, but the tiny improvement to speed does.
Vanilla Furniture Expanded

**Vanilla Furniture Expanded** is a series of modules that adds new structures, furniture, and production buildings to the Architect menu.

### Modules

Vanilla Furniture Expanded - Core: Adds content without adding new research projects, by expanding the selection of basic furniture, complex furniture, etc.

Vanilla Furniture Expanded - Medical: Adds new medical beds and linkable modifiers, sterile and color-coded walls.

Vanilla Furniture Expanded - Spacer: Adds "spacer"-tech furniture and structures that improve efficiency and comfort.

Vanilla Furniture Expanded - Security: Adds new defensive structures and turrets at all tech levels.

Vanilla Furniture Expanded - Farming: Adds production and miscellaneous buildings to help crop growing and management.

Vanilla Furniture Expanded - Production: Adds new types of linkable "tool cabinets" and industrial-sized production tables for improved efficiency.

Vanilla Furniture Expanded - Art: Adds new Artistic craftable items at all tech levels, and other buildable items that improve Beauty.
Eighty the 8-Ball

"Fire in the hole!"

## **Bio**

Well rounded character a fun loving lose canon this little guy is quick and reckless so be careful!

WIP

EightyEighty showing teethEighty showing tongueEighty showing bloodThe Troublesome TrioConcept EightyNew Troublesome TrioTwisted Troublesome Trio
## **Trivia**

* Eighty was designed off of bowling ball and bowling ball's Halloween costume.
* Eighty had a little teaser image like Jack'O'Bit
* Eighty was made by BendySans101
* Their soul name being Albert Is a reference to Albert C. Carter (Creator of the Magic 8 Ball)
* Yes well rounded is a pun.
* Eighty had a major change to their original look and original personality (again like Jack'O'Bit)
* Eighty will be the first ever Sammy's Horrorshow character to have a Friday Night Funkin' Mod.
Ninja.K

### ***“I like training at night with sammy, I like to surprise people too!”***

This is all that is written in his resume which is one of the main reasons why he still hasn't landed a decent job the other is because they set fire to a fire truck filled with vodka. Although he looks like he would be popular he isn't sadly. But, he's always determined to help others out which is pretty nice for someone that can kill you if you step on them...

Plus this is a literal kid who hasn’t died and never will somehow.......

This little kid may be immortal or something darker...

We will find out in the series
Everyone

-This is Canon

`***Where... where am I seem to be Unknown to everyone everything maybe in a different time a different place I can be freed from this prison an unknown place known as Nowhere and Everywhere all in me is me and me for me and I am not one I am many and I was created in a dumpster But I am not one person I am all I will be free but first... What is my name?***`
Chitin column

A **chitin column** is a *Vanilla* structure made from the chitin material, added in the Vanilla Factions Expanded - Insectoids module.

## Basics

### Description

A column capable of holding a roof. Does not block sight or movement and looks quite nice.

## Building

### Strategy

While chitin is the third most durable material in *VE + Vanilla* games, this attribute is hardly needed in columns. Chitin is also the ugliest material available, and therefore every other option is almost always better when constructing columns.
Gotta bounce

Questa è la canzone dell'episodio La mega battaglia del rimbalzo, della quarta stagione.

**Testo:**

Prova a ballare senza fermarti,

Prova a saltare in pista con noi

Fai del tuo meglio senza pensarci,

Fai sempre tutto quello che vuoi

Dai saltella un po' come me

Salta a sinistra e tieni il tempo perché (mh, mh)

Dai saltella un po' come noi

Salta a sinistra, ora più forte che puoi, yeah

Questa è una festa ormai, sbatti le mani a ritmo

Se non ti fermerai, si accenderà un sorriso

Prova a ballare senza fermarti,

Prova a saltare in pista con noi

Fai del tuo meglio senza pensarci,

Fai sempre tutto quello che vuoi

Adesso seguici, muoviti saltando, forsa segui

Questa è una festa ormai, sbatti le mani a ritmo

Se non ti fermerai, si accenderà un sorriso

Prova a ballare senza fermarti,

Prova a saltare in pista con noi

Fai del tuo meglio senza pensarci,

Fai sempre tutto quello che vuoi
Get busy

Questa è la canzone dell'episodio L'esperimento, della terza stagione.

**Testo:**

Sì, lo so che è difficile

Mi sento proprio inutile

E devo agire, tirarmi su

E concentrarmi un poco di più

Io devo muovere le dita,

Sentirmi occupato

Ma mi dicono che sono

Molto stimolato

Coraggio, devi agire, trovati da fare

Quelle voci dentro te,

Dal cervello toglile

Coraggio, devi agire, trovati da fare

Quelle voci dentro te,

Dal cervello toglile

Uh, uh, uh, uh
Ergonomic chair

*"A flexible ergonomic chair designed to fit the curves of the human body, improving comfort."*

Ergonomic chairs are a furniture item in Vanilla Furniture Expanded. They take up one tile of space.

### Strategy

Ergonomic chairs are relatively expensive, as they always require plasteel. However, they have more comfort than every vanilla chair.
Chitin door

A **chitin door** is a *Vanilla* structure made from the chitin material, added in the Vanilla Factions Expanded - Insectoids module.

## Basics

### Description

Divides rooms. Simple doors must be manually opened, which slows people down. The amount of slowdown depends on what the door is made of.

## Building

### Strategy

A chitin door opens as fast as a steel door, while being twice as durable and four times less flammable. Thus, a chitin door may find use in frequented outdoor passages if plasteel is a luxury.
Ultratech

**Ultratech** is a class of items one level above *Spacer* technology, and may be more or less equivalent to *Archotech* technology. Some ultratech items can only be obtained through Ancient Dangers or Quests, while others can be researched.

## Origin

Since ultratech items do not come from Glitterworlds, many theories are plausible. The plasma weapons are effective at fighting insectoids, so a long-forgotten civilization could have developed the technology before being wiped out, thus leaving these items behind for others to scavenge.

## From Vanilla Factions Expanded - Insectoids

* Plasmacutter
* Plasmapiercer
* Plasmabeam rifle
* Plasma scattergun
* Plasmasaw
Cobblestone wall

> "*An impassable wall. Capable of holding up a roof.*"
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The **cobblestone wall** is a Structure available in the Vanilla Factions Expanded - Medieval module. It is functionally identical to a vanilla wall in that it is impassable, provides cover, and supports a roof.

There is no required Construction level required to build this structure.

If the *Royalty* expansion is enabled, this structure provides 22% meditation psyfocus bonus to pawns with the Ascetic trait.

### Strategy

The cobblestone wall suffers a Beauty penalty, but has the benefit of being available from the beginning of the game, without requiring Stonecutting research. Thus, the cobblestone wall allows Tribal or Medieval playthroughs to build fireproof bases immediately.
Post

> *An old-styled post to hold down a roof*.
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A **post** is a Structure from the Vanilla Factions Expanded - Settlers module that is functionally equivalent to a vanilla column or runed column as a roof support.

There is no required Construction level required to build this structure.

### Strategy

A post costs 50% less resources than a column at the expense of only 37.5% HP and 10-25% Beauty. It also grants 10% greater cover effectiveness compared to a column. For the sole purpose of holding up a roof, a post is more efficient than a column.

Since posts are passable (like columns), placing them sporadically throughout a base can provide impromptu cover from drop-pod attacks without sacrificing pawn movement.
Fishing

**Fishing** is a new work type added by the Vanilla Fishing Expanded module for the Vanilla Cuisine Expanded series. It appears in the Work tab after Hunting and before Construction.

Colonists who are capable of Animals can be assigned to fish. Colonists will attempt to fish at the nearest unoccupied Fishing Zone. The speed at which a fishing operation is completed is determined by the Animals skill. Colonists will automatically haul their catch to the best stockpile, even if they are incapable of hauling*needs verification* (can be configured to drop on the ground in the mod options.)

The type of fish caught is determined by the "Choose catch" selection, whether the Fishing Zone is in a river, lake, or coastal area, and the biome. There is always a small chance that something other than a fish can be caught.
Vanilla Weapons Expanded

The **Vanilla Weapons Expanded** module is an expansion that adds a large variety of new ranged, melee, throwing weapons, grenade based equipment and tools (e.g. throwing rocks, grenade launcher, musket etc.).

Except for the core mod, there are nine smaller modules containing new weapons of the specific category.

## Content

### Core

#### Melee Weapons and Tools

The stats contained in this table are based on weapon values made of steel.
Tools

**Tools** are a new class of items that can be utilized for improving pawn's skills, increasing the chance of successful action or as a weapon.

### Cleaver

One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.

This type of knife is commonly used by chefs to cut meat and bones alike.

This item additionally increases the cooking speed by 20 %.

### Hammer

A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.

This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.

This item additionally increases construction speed by 33 %, increases success chance of construction by 25 % and increase speed of general labour by 10 %.

### Pickaxe (As of 1.4 this has been removed without explanation so it may return.)

This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.

The shape of the head allows to pierce thicker armour.

This item additionally increases mining speed by 33 %.

### Scalpel (As of 1.4 this has been removed without explanation so it may return.)

One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.

This blade is commonly used by surgeons due to it's extreme sharpness.

This item additionally increases medical potency by 15 % and tend quality offset by 10 %.
War on the new world Wiki

Welcome to the one place to get important stuff about war on the new world made by the dev

**Welcome to the War on the new world Wiki!**
(This game is a WIP and the game is still being worked on so please be patient)

## Important articles

Wolf’s\_unit One of the factions

New Government one of the factions

Weapons of the new world

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Apple tree

*"A tree bearing glossy, red apples, while a myriad of different varieties exist this particular type favors warm summers and mild winters. Apples have been used as snacking food, a dessert ingredient, and brewed into cider since early mankind."*

Apple trees are a plant added by Vanilla Plants Expanded.

### As a Crop

Apple trees require a minimum of 6 Plants skill to sow. They take 33 days to reach maturity. Once mature, they can be harvested for 50 apples.
Soy fermenter

*"A soy fermenter is a cilindrical [sic], metallic drum where soybeans are pressed, mixed with aspergillus bacteria and grain, and aged for long time periods. The result is soy sauce of increasing quality, which can be used as a food condiment."*

### Building

The soy fermenter is always built with 30 steel and 10 wood.
Archotech teleporter

The **Archotech teleporter** is an Archotech artifact added with the Vanilla Factions Expanded - Insectoids module. Unfortunately, this item is currently bugged and does not do anything.

To use the item in the spirt of the game, form a caravan with up to 500 kg mass. Enable dev mode, instantly complete formation of the caravan, and then teleport the caravan to its destination. Finally, destroy the teleporter.

Alternatively, deleting the item's defs in the mod's directory bypasses the need for dev mode, although may be riskier.
Tilable planter box

> *"Grows plants in a box of soil. Does not require power to work. Can be constructed in any desired shape"*
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A **tilable planter box** is a Production building from the Vanilla Furniture Expanded - Farming module that can be placed anywhere to provide immediate access to soil for growing plants. However, the plant still requires light and an appropriate temperature to grow. Additionally, not all plants can be grown in a tilable planter box.

There is no required Construction level required to build this structure.

### Allowed plants

 The following plants can be grown in a tilable planter box:

Strawberry plant

Soybean plant

Rice plant

Potato plant

Pepper plant

Pea plant

Onion plant

Eggplant (plant)

Cabbage plant

Beet plant

Armillarix (plant)

Allspice plant

Healroot

Tobacco plant

Tea grass

Smokeleaf plant

Psychoid plant

Hop plant

Cotton plant

Coffee plant
### Disallowed plants

 The following plants *cannot* be grown in a tilable planter box:

All trees

Wheat plant

Wasabi plant

Tomato plant

Sugarcane plant

Pumpkin plant

Haygrass

Corn plant

All flowers and succulents

Tall grass

Grass

Grape plant

Chemroot

Bearberry bush

Apple tree

### Strategy

In biomes where little arable land is available, the tilable planter box can be an invaluable tool for growing crops before hydroponics basins become available. More compact designs can be made in places where the planter box does not fit, although tilable planter boxes require 7% more resources per growing spot.

Interestingly, tilable planter boxes have half the flammability of full-size planter boxes.

Since environmental Beauty is calculated based on surrounding individual Beauty values, building marble tilable planter boxes is a viable way to create farms that increase pawns' Beauty meter that is normally depleted from working in growing zones on normal soil.
Chitin

An extremely thick composition of rare minerals and biomass, commonly found in the form of insect exoskeletons.

## Multipliers when made of this

### Flammability

10%

> *An extremely thick composition of rare minerals and biomass, commonly found in a form of insect exoskeletons.*
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**Chitin** is a new material added with the Vanilla Factions Expanded - Insectoids module. It is primarily obtained from butchering insectoids, and can also be bought from traders or earned as quest rewards.

Chitin can be used as a material in structures, furniture, weapons, armor, apparel, etc.

### Analysis

Chitin is twice as durable as steel, but 80% less durable than plasteel. It offers terrible blunt protection, but better sharp protection than steel. It is also ugly, having the worst beauty bonus when used to create sculptures. Despite having only 10% flammability, it offers little heat protection and only slightly more cold insulation than steel.

As a melee weapon, Chitin has 60% of cooldown time as steel usually do, resulting in 1.6 times faster attack than usual, the fastest in the game. Swifter weapons such as knife when made of chitin can result in terrifyingly fast attacks against poorly armored targets, dealing high damage in a short amount of time.

Chitin has 66% of the market value of plasteel, so unless building materials are scarce, the best course of action is to simply sell it for silver, or to create melee weapons with it in order to take advantage of the cooldown bonus.
Vanilla Fishing Expanded

The **Vanilla Fishing Expanded** module is part of the Vanilla Cooking Expanded series. This module allows colonists to utilize their Animals skill to fish at a Fishing Zone to catch a variety of fish. Fish are distinguished by their size (small, medium, and large) and their water type (cold, warm, hot; and freshwater or saltwater), which is heavily influenced by the biome. The "Fishing" work type is added to the Work tab UI, after Hunt and before Construction.

Fish are a special meat type that can be eaten raw (providing an "Ate raw food" mood debuff) and used in Cooking recipes. Each fish type has a market and nutrition value.

Fish are an essential ingredient in making sushi from the Vanilla Cooking Expanded - Sushi module.
Tilled soil

> *Tillage is the agricultural preparation of soil by mechanical agitation of various types, increasing terrain fertility. Tilling soil can only be done on normal soil (not rich soil). When a plant is harvested on a plowed soil, the floor becomes a normal soil again and needs to be plowed again manually.*
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**Tilled soil** is an Order within the Vanilla Plants Expanded module that is used to convert normal soil to tilled soil. Tilled soil has the same fertility as rich soil (140%) but must be manually re-tilled after a plant is fully harvested. Tilled soil has a walk speed of 62%, compared with rich soil (87%).
Fishing Zone

The **Fishing Zone** is key element in the Vanilla Fishing Expanded module. It is found in the Zone section of the Architect tab. The zone must be a minimum of 25 contiguous tiles (adjustable via mod settings) and cannot be designated in deep water. Once placed, the size of fish desired can be selected by clicking the "Choose catch" button.

Colonists assigned to the Fishing work type will produce a fishing rod (not a tangible item) from their "invisible bags" and stand near-by the zone until they catch something or prioritize another job. Only one colonist can use a single Fishing Zone at once, although zones can be placed adjacent to each other.
Archotech artifacts

The RimWorld Vanilla Expanded series adds a variety of **Archotech artifacts** which are specialized items with powerful, often one-use effects. These items are typically only available from Ancient Dangers or Quests, but may rarely appear on trade caravans and ships.

## From Vanilla Factions Expanded - Insectoids

* Archotech eraser
* Archotech shield belt
* Archotech teleporter
* Psychic animal tamer
* Psychic pacifier
* Psychic warhead
RimWorld Vanilla Expanded

The **RimWorld Vanilla Expanded** mod series is a collection of mods that adds new factions, storytellers, animals, items, furniture, buildings, technologies, and much more - all while keeping in the spirit of the "vanilla"-style game. The development team is chiefly led by Oskar Potocki. Content is available via the Steam Workshop and direct download. To date, the series contains 93 mods.
Vanilla Factions Expanded - Insectoids

The **Vanilla Factions Expanded - Insectoids** module is a faction expansion that adds the Hive faction of insectoids, new Archotech artifacts, Ultratech weapons, armor, materials, bio-engineering with vat-grown insects, and insectoid-themed events and raids.

## Pre-Game Customization

### Storyteller

Included in this module is the storyteller Empress Evil, which disables most positive events from occurring.

### Scenario

Included in this module is the "Mercenaries" scenario, in which you choose four starting pawns and are placed on a tile with an overrun insectoid base.

## Items

### Archotech artifacts

* Archotech eraser
* Archotech shield belt
* Archotech teleporter
* Psychic animal tamer
* Psychic pacifier
* Psychic warhead

### Ultratech weapons

* Plasmacutter
* Plasmapiercer
* Plasmabeam rifle
* Plasma scattergun
* Plasmasaw

### Industrial-tech armor

* Riot armor
* Riot helmet
* Riot shield

### Foods

* Royal jelly
* Insect milk
* Insect eggs

### Materials

* Chitin
* Spidersilk
* Drone genetic material
* Warrior genetic material
* Royal genetic material

### Implants

* Insectoid leg
* Insectoid arm
* Compound eye
* Mandibles
* Jelly sac
* Venom gland
* Pneumatic claw
* Antenna
* Predator stomach
* Pheromone secretor
* Ventricular sleeve
* Synaptic cerebellum

## Buildings

* Sonic infestation repeller
* Bio-engineering incubator

## Pawns

### Vat-grown insectoids

* Boomtick
* Megascarab (vat-grown)
* Royal larva
* Megaspider (vat-grown)
* Spelopede (vat-grown)
* Worker ant
* Megacricket
* Cuterpillar
* Wargling
* Gigascorpion
* Megapede (vat-grown)
* Titanbeetle
* Milkbeetle
* Gigawig
* Royal maggot
* Princess
* Spiderweaver
* Gigalocust (vat-grown)
* Monstrosity

### Hive insectoids

* Insectoid queen
* Insectoid larva
* Megapede
* Gigalocust
* Royal megaspider

## Events

* Insectoid raid: insectoids raid your base like other hostile factions
* Insectoid sapper raid: insectoids dig through walls and mountains to reach the interior of your base
* Insectoid tunneling raid: analogous to drop pod raids; insectoids can appear anywhere inside your base
* Insectoid siege: creates burrows outside of your walls which allow insectoids to tunnel into your walls, until the burrows are destroyed
* Infested meteorites: like drop pod raids, but insectoids arrive on meteorites
* Gigalocust swarm: very fast-moving gigalocusts surround and attack your base
* Infested ships: similar to vanilla psychic mechanoid ships; provoking the ship releases insectoids, while ignoring it causes them to reproduce
* Giant infestation: similar to vanilla infestations, but primarily includes new insectoids
Psychic pacifier

*"One-use artifact that directs psychic pacifying blast towards a character, making them join your faction. There is a large risk of brain damage. It works at long distances, and through walls."*

### Usage

The psychic pacifier needs to be equipped on a pawn in the belt slot. It can be used while equipped on the selected pawn to instantly attempt to convert a humanlike into a colonist. There needs to be line of sight between the equipped pawn and their target.

### Effects

The affected pawn will be recruited. If they are a member of a faction, the faction will immediately become hostile regardless of their original opinion. The converted pawn has a 33% chance to suffer brain damage.