Performance Pass

The **Performance Pass** was introduced with the Season 01: Rival Incursion update, and contains various cosmetics, resources, and credits that players can unlock through playing. The duration of a season is approximately six months, with the seasons directly following each other without any downtime.

The **Performance Pass** consists of three major elements: the progression track, the daily challenges and the cosmetic tree. Completing missions and challenges earns players  **Performance Points** and advances them along the track. Some daily challenges and certain track milestones award  **Scrip**, a currency that can be used to unlock items in the cosmetic tree.

Once a season is over, all of its items that haven't been claimed by a player are moved to other item pools, specifically Cargo Crates, Lost Packs, the Shop and Matrix Core Cosmetics. No seasonal cosmetics are permanently cycled out of the game.

Season 2 **Performance Pass** can provide a total of 91 , which is exactly the amount needed to unlock the entirety of the cosmetic tree.

## Performance Points

Players start at rank 1 and can advance as far as they like, receiving either cosmetic items or currency (such as crafting minerals) at each new rank, although the progression track offers only credits past Rank 100. Each rank requires 5000  **Performance Points** (PP).

Performance Points can be gained in the three following ways.

### Earning Mission XP

Playing any Missions will award Performance Points by a share of the total mission experience gained.

A successful Deep Dive always awards 1537 , while an Elite Deep Dive awards 1731 .

Here are **approximate** numbers of total mission experience required for certain numbers of Performance Points.

The algorithm is using diminishing returns, therefore, Double XP anomaly does not equal double the points.

*Numbers written in bold are the goalposts explicitly set in the game code; everything else is interpolated with Unreal Engine algorithms.*

### Collecting Data Cells

Data Cells can be acquired during any normal mission from three randomly-spawning events: hunting a Prospector Drone, hacking a Prospector Data Deposit or a Rival Communications Router. Either adds a flat bonus of 1,250  to the mission's PP yield (or 350  if the mission is failed).

As a way to boost early progression, the first 15 collected Data Cells used to also award 1  in addition to . It could be claimed at the Season Terminal on the Space Rig.

### Completing Season Challenges

**Season Challenges** can be any of the following:

 - Complete 2 Rival Presence warnings
 - Complete 3 or 5 missions in two different biomes

Players can make progress on and complete several challenges at once, provided the conditions are met. However, challenges are refreshed at a rate of only one every 21 hours with three maximum active.

A single challenge can be re-rolled once per day by hovering the cursor over its description box and selecting the button in the bottom-right corner. Any progress on the challenge being re-rolled will be lost.

## Cosmetic Tree & Scrip

**Scrip**  can be used to purchase items on the cosmetic tree. In Season 2 it can be gained from the following sources:

* certain ranks of the Performance Pass, to a total of 60
* the first 8 Data Rack challenges
* the first 8 Rival Presence challenges
* the first 15 Data Cells

The **Cosmetic Tree** is a big tree-like connected grid of various cosmetics, paintjobs, and weapon frameworks. Some items have connection nodes between them that will grant 50 of a single pre-determined crafting resource.

The path of unlocked items is marked in yellow liners/borders, while items that can be unlocked with the next Scrip have a shining outline. Inaccessible items are greyed out.

Each node (including the connection points) requires 1  to unlock. The entirety of the Season 2 cosmetic tree requires 91 , which is exactly how much Scrip can be earned during the season.

## Seasons Rewards

Season 01: Rival Incursion Performance Pass included:

* 80 , 60,000 , 600 , 600 , 500 , 500 , 500 , and 450 .
* 16 Headwears, 4 Beards, 3 Moustaches, 1 Sideburns, and 1 Hair Color. 3 Victory Poses.
* 1 Pickaxe Paintjob and 6 Pickaxe Parts. 1 Bosco Framework and 1 Bosco Paintjob.
* 4 Armor Paintjobs, 20 Weapon Frameworks and 4 Weapon Paintjobs.

Season 02: Rival Escalation Performance Pass includes:

* 91 , 32,500 , 650 , 650 , 650 , 600 , 600 , 600  and 190 .
* 16 Headwears, 4 Beards, 3 Moustaches, 1 Sideburns, and 1 Hair Color. 3 Victory Poses.
* 1 Pickaxe Paintjob and 6 Pickaxe Parts. 1 Bosco Framework and 1 Bosco Paintjob.
* 4 Armor Paintjobs, 24 Weapon Frameworks and 4 Weapon Paintjobs.

## Trivia

* Even though the name "**Performance Pass**" is most likely a reference to "**Battle Pass**", it has no monetization to it.
* Scrip is based on Company Scrip, the real-life corporate currency of the same name.