Breloom (KelTheMaster)

The Mushroom Pokémon

## **Overview**

Breloom is a long-ranged, high damaged attacker with supportive abilities, with debuffs and status conditions.

## **Stats**

Offense: 4/5

Endurance: 1/5

Mobility: 2/5

Scoring: 2/5

Support: 3/5

## **Ability**

Effect Spore: Upon entering battle, a maximum of 2 opponents (prioritizing Pokémon on the opposing team) are stunned for a short while, as well as poisoned.

## **Basic Attack**

Shroomish: The user headbutts twice, then creates a burst of spores around itself. The third attack is always boosted and stuns foes.

Breloom: The user extends their arms twice, then both at the same time for the third attack. The third attack is always boosted and keeps opponents in place for a bit.

Lifesteal: 15%

## **Special 1**

**Leech Seed:** A Recovery move. The user throws seeds onto a circular area. After a short time, the seeds burst, dealing damage and healing the user. This is upgraded to either Force Palm or Drain Punch at level 4.

**Force Palm:** A Hindrance move. The user thrusts their hand forward, shoving opponents and leaving them stunned in place for a short while. Hitting this move will reduce the user's other move's cooldown. The closer the opponents are to the user, the stronger the move gets. If the user hits at least one opponent, the move can be used again, with slightly increased lower, again, lowering the user's other move's cooldown. The upgrade at level 12 increases the user's Attack after each use.

**Drain Punch:** A Sure Hit move. The user targets an opponent, then throws a quick punch at them, dragging them slightly closer to the user, and lowering their Defense. Multiple opponents can be hit by this move if close enough, but only one will be dragged towards the user. When an opponent is hit, a fraction of the damage given is restored to the user, and also raising the user's movement speed. If the opponent has any stat buffs, the user also copies those buffs, but it only gives the user half of the actual buff's effects (not movement speed, not buffs from Unite Moves or Energy Amplifier). The upgrade at level 14 increases damage and the amount of health drained.

## **Special 2**

**Headbutt:** A Melee move. The user headbutts in front of itself, stunning foes and lowering their movement speed. This is upgraded to either Seed Bomb or Dynamic Punch at level 6.

**Seed Bomb:** A Ranged move. Three seeds are lined up in front of the user, a decent distance apart. After the move has been placed, the seeds explode, closest to furthest consecutively, with the explosions decreasing in size as they go on. When an opponent is caught in the explosion, they are shoved into the next, then the last, each dealing decreasing damage and lowering defense, as well as healing the user with every explosion that hits. The upgrade at level 11 adds a fourth explosion, and lets the user move around during the move.

**Rock Tomb:** A Sure Hit move with four charges. The user throws a stone at the opponent, lowering their movement speed and Defense. Every next rock deals increasing damage, up until the third. When the fourth charge is used, four bigger rocks are hurled at the opponent, surrounding, stunning and severely lowering the movement speed and Defense of opponents. The fourth attack may also hit multiple opponents at once. The upgrade at level 13 increases damage, and further decreases Defense.

## **Unite Move - Spore Wave**

An Area move learned at level 9. The user launches a wave of spores from its body, pushing away opponents and dealing damage, as well as decreasing their movement speed, Defense and Special Defense. Opponents that were hit are stunned after the move.