recursal/Fanatic-Fandom huggingface dataset:
Alisa

*Alisa* is an unlockable Investigator in White Noise Online.

## Description

Tired of hearing stories about strange disappearances, Alisa has decided to put her nerves of steel to the test. She's a tough one!

### Appearance

Hannah is a woman of average height with a dark complexion. Her hair is black, pointing upwards on the front while being divided by two dull yellow headphones. Alisa has green eyes. She wears a purple shirt or tank top, but it is mostly obscured by her yellow, zipped-up sports jacket. Her shorts are colored similarly, being purple with yellow trim. Her fingernails are painted black.

Her body is identical to Hannah's.

## Tips

Alisa is primarily suited for survival against run-ins with Subject 23 and longer rounds than finding tapes. She has high Sanity by default, allowing her to run for a longer period of time before reaching an average Sanity cap, along with higher Stamina to run away from Subject 23. However, she should still only run if it's absolutely necessary, because her Evasion is terrible and will draw the Creature to her constantly, draining her Sanity in the process. Playing as Alisa also poses some vision issues, as her Flashlight will die very quickly.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Alisa doesn't appear directly in White Noise 2. Her appearance is used for Hannah's Amber skin, which increases her Endurance stat while decreasing her Flashlight stat.
Абака

абака аба́ка "бирка", из франц. abaque – то же; ит. abaco, лат. abacus (Доза). Этимологический словарь русского языка. — М.: Прогресс М. Р. Фасмер 1964—1973

Потрясно!

фр.abaque m 1) архит. абака; 2) уст. абака(счётный прибор); 3) график; номограмма;~ des altitudes график высот; 4) столик с шахматной доской; 5) посудный шкафчик;уст. поставец.

все! Где Фасмер бирку нашел?

АБАКА ж. зодческ. верхняя плита на капители колонны (на главе столпа), плат, плита, доска, накладка. Толковый словарь живого великорусского языка

Источник: https://gufo.me/dict/dal/%D0%B0%D0%B1%D0%B0%D0%BA%D0%B0

**Абака** — абаки, ж. (от греч. abakion) 1. Прибор для вычисления у древних греков и римлян в виде доски (истор.). 2. Верхняя часть капители колонны в форме плиты (архит.).
Толковый словарь Ушакова

англ. abacus, счеты, абак, абака, мозаичная панель, номограмма
White Noise 2 Wiki

As the Xbox Live Indie Games marketplace closed down on October 7th, 2017, White Noise: A Tale of Horror can no longer be purchased.

As the Xbox Live Indie Games marketplace closed down on October 7th, 2017, the Xbox 360 version of the game, along with unlockable content associated with other games in that version, can no longer be obtained. The game is still available on Valve's Steam marketplace.

White Noise 2 is available on more platforms than A Tale of Horror and Online. It is the first game to not be developed specifically for an Xbox console, being made for the PC first on Steam. It eventually received a version on Microsoft's newest system at the time, the Xbox 1, on September 1st of 2017, while a version for Sony's PlayStation 4 was released on October 13th of the same year. The successors of both consoles, the Xbox Series S/X and PlayStation 5, feature White Noise 2 through backwards compatibility.
Idols

Idols are totem-like objects that The Creature is able to summon. They drain the sanity of Investigators who look at them and alert the creature if any Investigators are near it.

## Stats and Traits

Idols, just like Investigators, Creatures, and Flashlights, have their own set of stats tied to them. Idols have the lowest number of stats out of those four, having only two stats. Both of the stats are affected by the Creature's Idol Influence stat.

* Horror: How quickly an Investigator's Sanity will be lost when looking at an Idol. This is affected by the Investigator's Bravery stat, and if applicable, Sarah's SCAREDY CAT trait.
* Range: The distance at which Investigators will be detected by an Idol. An Investigator with their Flashlight turned off will halve the distance that they can be detected from. Sarah's SHADOW trait completely blocks Idols from detecting her with her Flashlight off.

Idols also have one trait, which is always positive. Typically, the trait increases The Creature's stats when summoned or in range of an Idol, or decrease the Investigator's stats when summoned or in range of the Idol.

## Investigators

When an Investigator is detected by an Idol, the Idol will make a sound only audible to The Creature and highlight itself to them, giving them a rough idea of where Investigators are. When Investigators have an Idol in their vision, their sanity will decrease until it hits zero, at which they will have a mental breakdown and be stunned temporarily. Unlike certain Creature Powers, such as Rusalka's ENERGY TRAP, Idols cannot be removed by living Investigators. However, Ghosts are able to banish Idols they come across, which will prevent The Creature from detecting Investigators.

A Ghost's ability to banish Idols is slowed down by Darcy's SORROW trait and, if the Ghost is Iker, his CLUMSY trait. Their banishing ability is sped up by Shaira's MEDIUM trait, while if the ghost is Maria, she also banishes Idols quicker.

## Tips

Idols should be summoned periodically, but not too much as that would give the Investigators time to collect a few Clues before The Creature can find them. When summoned at a good pace, they can slow the game down enough to where The Creature can land a few grabs. The Idol's stats should be considered along with The Creature's stats, as a Creature like Morgul, who has low Perception, will need to be able to find Investigators with high-range Idols. However, lower ranges may also help, as they narrow down the rough location an Investigator can be at if they aren't actively avoiding Idols or don't have their flashlights off.

## Trivia

* Prior to Early Access Update #16: Monstruous Omen, the Blister was the only Idol in the game.
* Out of all features with DLC attatched to them, Idols are the only one to have more DLC content than content in the base game.
Gemini

* Default
* Color 1
* Color 2

The *Prisoner* is an Idol in White Noise 2 obtainable as Downloadable Content. It is obtained after purchasing the Accursed Pack.

## Description

This pair of symmetrical figures embody Order inside Chaos and are a universal object of worship.

### Appearance

Geminis are strechy mushroom-shaped totems that resemble a human sitting on something. The undersides of the mushrooms glow light orange. The second color changes the stand grey and the mushrooms yellow, moving the glowing spots to six spots on the outside of the top. The last color darkens the grey on the mushrooms and stand, while making the moving bodies white. A glowing symbol is added to the mushrooms.

### Trait

* PROSTRATION: Each idol summoned decreases investigators' Speed by 0.5%.

## Tips

Despite the importance of the Speed stat, Geminis are very ineffective Idols. They have a negative stat total, only having 4 Horror, and PROSTRATION will have no noticable effect on an Investigator's Speed, even at 10 Idols. This makes it very uneffective for making Investigators like Jin and Sarah easier grabs and doesn't come close to nullifying Yumi and Hannah. The Thorns Idol is better at lowering Speed, as although it only affects Investigators within 18 meters of it, it has a much more drastic effect.

## Gallery

A Gemini on the Accursed Pack's DLC thumbnailThe Gemini and its color variations on a promotional image
Shoot

# shoot (n.1)

"young branch of a tree or plant," mid-15c., from shoot (v.). Also "heavy, sudden rush of water" (1610s); "artificial channel for water running down" (1707); "conduit for coal, etc." (1844).

shoot (n.2)

1530s, "an act of shooting;" 1852 as "a shooting match or party," from shoot (v.).

shoot (v.)

Old English sceotan "to hurl missiles, cast; strike, hit, push; run, rush; send forth swiftly; wound with missiles" (class II strong verb; past tense sceat, past participle scoten), from Proto-Germanic \*skeutanan (source also of Old Saxon skiotan, Old Norse skjota "to shoot with (a weapon); shoot, launch, push, shove quickly," Old Frisian skiata, Middle Dutch skieten, Dutch schieten, Old High German skiozan, German schießen), from PIE root \*skeud- "to shoot, chase, throw."

In reference to pool playing, from 1926. Meaning "to strive (for)" is from 1967, American English. Sense of "descend (a river) quickly" is from 1610s. Meaning "to inject by means of a hypodermic needle" is attested from 1914. Meaning "photograph" (especially a movie) is from 1890. As an interjection, an arbitrary euphemistic alteration of shit, it is recorded from 1934. Shoot the breeze "chat" first recorded 1941. Shoot-'em-up (adj.) in reference to violent entertainment (Western movies, etc.) is from 1942. Shoot to kill first attested 1867. Shoot the cat "to vomit" is from 1785. To shoot the moon originally meant "depart by night with ones goods to escape back rent" (1829).

O, 'tis cash makes such crowds to the gin shops roam,And 'tis cash often causes a rumpus at home ;'Tis when short of cash people oft shoot the moon ;And 'tis cash always keeps our pipes in tune.Cash! cash! &c.["The Melodist and Mirthful Olio, An Elegant Collection of the Most Popular Songs," vol. IV, London, 1829]===Related Entries===

как только добрались до огнестрельного оружия, и понятие выстрел...посыпался русский корень жуть и связанные с бегством, страхом слова английского от этого корня.

* shooter
* shooting
* shootist
* bloodshot
* chute
* offshoot
* overshoot
* scoot
* sharpshooter
* shooter
* shooting
* shootist
* shoot-out
* shot
* shotten
* shout
* shute
* skeet
* skite
* troubleshooter
* undershoot
Sound

# sound (adj.) звук см. зонд

"free from special defect or injury," c. 1200, from Old English gesund "sound, safe, having the organs and faculties complete and in perfect action," from Proto-Germanic \*sunda-, from Germanic root \*swen-to- "healthy, strong" (source also of Old Saxon gisund, Old Frisian sund, Dutch gezond, Old High German gisunt, German gesund "healthy," as in the post-sneezing interjection gesundheit; also Old English swið "strong," Gothic swinþs "strong," German geschwind "fast, quick"), with connections in Indo-Iranian and Balto-Slavic. Meaning "right, correct, free from error" is from mid-15c. Meaning "financially solid or safe" is attested from c. 1600; of sleep, "undisturbed," from 1540s. Sense of "holding accepted opinions" is from 1520s.

sound (n.1)

"noise, what is heard, sensation produced through the ear," late 13c., soun, from Old French son "sound, musical note, voice," from Latin sonus "sound, a noise," from PIE \*swon-o-, from root \*swen- "to sound" (source also of Sanskrit **svanati** "it sounds," **svanah** "sound, tone;" Latin sonare "to sound;" Old Irish senim "the playing of an instrument;" Old English geswin "music, song," swinsian "to sing;" Old Norse svanr, Old English swan "swan," properly "the sounding bird").

**svanati** это русское звенеть или звонить **svanah--звон**

The terminal -d was established c. 1350-1550 as part of a tendency to add -d- after -n-. Compare gender (n.), thunder (n.), jaundice (n.), kindred. First record of sound barrier is from 1939. Sound check is from 1977; sound effects is 1909, originally live accompaniments to silent films.

sound (n.2)

"narrow channel of water," c. 1300, from Old Norse sund "a strait, swimming," or from cognate Old English sund "act of swimming, stretch of water one can swim across, a strait of the sea," both from Proto-Germanic \*sundam-, from \*swum-to-, suffixed form of Germanic root \*swem- "to move, stir, swim" (see swim (v.)).

sound (v.1)

early 13c., sounen "to be audible, produce vibrations affecting the ear," from Old French soner (Modern French sonner) and directly from Latin sonare "to sound, make a noise," "to sound," from PIE \*swene-, from root \*swen- "to sound" (see sound (n.1)). From late 14c. as "cause something (an instrument, etc.) to produce sound." Related: Sounded; sounding.

sound (v.2)

"fathom, probe, measure the depth of," mid-14c. (implied in sounding), from Old French sonder, from sonde "sounding line," perhaps from the same Germanic source that yielded Old English sund "water, sea" (see sound (n.2)). Barnhart dismisses the old theory that it is from Latin subundare. Figurative use from 1570s.
Jack

*Jack* is an unlockable Investigator in White Noise Online.

## Description

Looking at his torn up hands, Jack wonders why he couldn't stop his brother. He's been gone awhile, but Jack will do anything to get him back.

### Appearance

Jack is a tall male with blonde quiffed hair that extends into a full beard. His eyes are blue. Jack wears a brown leather jacket over his yellow shirt, which has a red collar. He wears a grey belt around his waist with blue jeans and black shoes.

His body is identical to Chuck's.

## Tips

Jack's bizarre and extreme stat spread make him the worst Investigator in the game. Jack's Stamina and Flashlight stats are among the highest in the game, although the Flashlight stat only allows the player to see clearly for a longer period of time and using Jack's stamina means that his Sanity, which is the lowest out of all other Investigators, will become even worse than it already is. Jack is thus completely locked out of holding down Subject 23 for more than a second later in the game or on higher difficulties and can get tag-teamed by the Creature and an Idol very easily. To top it off, Jack's Evasion means that he'll be targeted by Subject 23 more often, and his low Sanity means that he'll risk dying a lot if somebody else doesn't help him.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Jack doesn't appear directly in White Noise 2. His appearance is used for Chuck's Woodcutter skin, which increases his Endurance stat and lowers his Flashlight stat.

## Trivia

* Jack, Alisa, and Susanna are the last Investigators to be added to the game.
Балбес

балбес балбе́с из казах. bilbes, ср. тат., тур. bilmäs "он не знает" (см. бельме́с); см. Корш, AfslPh 9, 491; ИОРЯС 8, 4, 27; Бернекер 1, 40; Mi. TEl. 1, 264. Этимологический словарь русского языка Макса Фасмера

Источник: https://gufo.me/dict/vasmer/%D0%B1%D0%B0%D0%BB%D0%B1%D0%B5%D1%81

Во дает! в казахском нет слова bilbes

болтовня - исп. balbucear, каталанский balbucejar , бел. балбатня, корс. balbetta

что за странное корневое бал?

балабол--болтун.. есть составные слова БАЛАХВОСТ, балахлыст м. балахлыстка ж. моск. пск. балахрыст м. новг. шатун, последнее относится к понятию медведь и индийскому балу=медведь.
Watcher

* Default
* Color 1
* Color 2
* Old

The Watcher is an Idol in White Noise 2. It is unlocked after reaching Level 12.

## Description

The result of an experiment gone wrong. Nothing escapes the Watcher's eyes.

### Appearance

Watchers are typically green and black objects that are in the shape of four human eyes. The eyes glow green. Some Watchers are red and black, while others are white and gold.

Formerly, Watchers were silver and red with yellow eyes.

## Stats & Trait

 Range

* TELEPATHY: Investigators in range of a Watcher are marked for eight seconds.

## Tips

Due to the Watcher's Range being higher than its Horror and TELEPATHY, Watchers are best used for tracking Investigators. TELEPATHY is good to have for players who have trouble tracking Investigators or for Creatures with low Perception, such as Morgul and Astaroth.

The Watcher idol also has utility on Creatures with powers that target highlighted Investigators. If a power is saved until an Investigator is detected by a Watcher, then the power can be used while knowing the target, which can help determine if it'd be a good idea to use the power or not.

## Trivia

* The Watcher was added alongside the Pustule, Sphynx, Bark, and Thorns Idols. However, its color was different.
	+ Similarly to the Pustule and Sphynx, the Watcher also received a new default color at one point.

## Gallery

Phileas staring at a **Watcher** on Early Access Update #16: Monstruous Omen's update banner
Dark

# dark (adj.)

Middle English derk, later dark, from Old English deorc "without light, lacking light or brightness (especially at night), obscure, gloomy;" figuratively "sad, cheerless; sinister, wicked," from Proto-Germanic \*derkaz (source also of Old High German tarchanjan "to hide, conceal"), which is of uncertain etymology. For vowel change, see marsh.

из русск. дырка   в которой темно.
Richard

*Richard* is an unlockable Investigator in White Noise Online.

## Description

Used to fleeing from the hordes of fans jumping out on him at every corner, this old rocker can endure any stage fright with a steady hand.

### Appearance

Richard is a male of average height with red hair. He has hazel eyes and a red moustache. Richard wears a yellow jacket with red trim over his black shirt and belt. His pants are yellow and his shoes are black.

His body is identical to Jean Luc's.

## Tips

Richard is an Investigator whose stats combat one another, with his higher Sanity often being used because of his lower Evasion. Richard is a good choice when in a group that is mostly made up of low-Evasion Investigators, as his Sanity stat allows him to caboose for the group, but it does mean that he'll likely be one of the first targets of Subject 23.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Richard doesn't appear directly in White Noise 2. His appearance is used for Jean Luc's Old Rocker skin, which increases his Bravery stat while decreasing his Stealth stat.

## Trivia

* Richard is the only Investigator unlocked by winning on a specific map to have the same unlocking method across both the Xbox 360 and PC versions.
Forage

# forage (n.)

early 14c. (late 13c. as Anglo-Latin foragium) "food for horses and cattle, fodder," from Old French forrage "fodder; foraging; pillaging, looting" (12c., Modern French fourrage), from fuerre "hay, straw, bed of straw; forage, fodder" (Modern French feurre), from Frankish \*fodr "food" or a similar Germanic source, from Proto-Germanic \*fodram (source of Old High German fuotar, Old English fodor; see fodder). Meaning "a roving in search of provisions" in English is from late 15c. Military forage cap attested by 1827.

forage (v.)

early 15c., "to plunder, pillage," from forage (n.) or from Middle French fourrager. Meaning "hunt about for" is from 1768. Related: Foraged; foraging.

fodder  это ведро  семантически совпало с  food

фр. fourrage по корням подогнали со значением огонь ярость или случайно..
Vile

vile (adj.)late 13c., "morally repugnant; morally flawed, corrupt, wicked; of no value; of inferior quality; disgusting, foul, ugly; degrading, humiliating; of low estate, without worldly honor or esteem," from Anglo-French ville, Old French vil "shameful, dishonorable; low-born; cheap; ugly, hideous," from Latin vilis "cheap, worthless, base, common," of uncertain origin, perhaps from PIE root \*wes- (1) "to buy, sell" (see venal). Related: Vilely; vileness; vilety (early 13c.).

revile (v.)c. 1300, from Old French reviler "consider vile, despise, scorn," from re-, intensive prefix (see re … ), + aviler "make vile or cheap, disesteem," from vil (see vile). Related: Reviled; reviling.vilify (v.)"cheap, base" (see vile) + combining form of facere "to make" (from PIE root \*dhe- "to set, put …

см. вилы видимо переход значения от использования в качестве оружия низшим сословием, мерзкого и недостойного драться с высшим. С такой точки зрения подлое дело. "неправильная война"
Firefighter Flashlight

* Default
* Color 2
* Color 3
* Color 4

The *Firefighter Flashlight* is a Flashlight available as Downloadable Content in White Noise 2. It is obtained after purchasing the Accursed Pack.

## Description

Its battery is encased for increased protection, and the light source can be can extended above the smoke!

### Appearance

The Firefighter Flashlight is a fairly large flashlight. Most of its body consists of a yellow block, which has a metal handle and connects to the light source. The bottom of the main body is black. The second color gives it a blue and brown color scheme as seen on other flashlights, but adds a rust texture. The third color applies a camo pattern and green paint to the entire flashlight. The last color adds a shiny Maroon color to most of the flashlight, with the rest becoming yellow.

## Stats

Firefighter Flashlight's Stats
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Firefighter Flashlight is a Flashlight that is best suited for leading and keeping the Creature checked on. It has an average Battery Life and low Spread, but does include high Range, which means the Creature needs to stay further away to avoid stuns. It also drastically increases Exploration, making it easier to find Clues and slightly negating the lower survivability with more lightsticks. Endurance and Stealth are lowered, meaning the player won't be able to run away as much from the Creature, forcing them to dazzle it in some circumstances, while the Stealth drawback makes the Creature's powers more effective. Out of Investigators with high Exploration stats and without taking any potential modifiers like traits and skins into consideration, Iker can use it with the least trouble as his base Speed, Endurance, and Vitality are all average, his Exploration stat is already higher than average, and his Flashlight stat is very high, allowing him to both lead and protect other Investigators from the Creature with his very good Range.

## Trivia

* The Firefighter Flashlight is the last flashlight to not be the Basic Flashlight featured on update banners, being held by Nikolai in front of a Construct Idol on Update #22: Northern Lights' update banner.

## Gallery

Nikolai pointing the Firefighter Flashlight towards a Construct on Update #22: Northern Lights' update banner.The Firefighter Flashlight's first, second, and third colors on a promotional image
Metal Flashlight

* Default
* Color 2
* Color 3
* Color 4

The *Metal Flashlight* is a Flashlight available as Downloadable Content in White Noise 2. It is obtained after purchasing the Supporter Pack.

## Description

Powerful and sturdy, this flashlight will work even under the harshest conditions.

### Appearance

The Metal Flashlight is a very basic Flashlight in terms of design. Its default color consists of almost all of the device being black, with an orange button to turn it on and off. The second color changes most of the main body to orange and changes the bottom of the flashlight to gray, but keeps the area around the switch the same while adding a strip of a lighter orange below. The third color does the same, but with various shades of blue while also affecting the area around the switch. The last color is a deep blue version of the default color.

## Stats

Metal Flashlight's Stats
 Range
 Spread
 Speed
 Endurance
 Exploration
 Stealth

## Tips

As it is effectively a clone of the Basic Flashlight that instead has more Range, the Metal Flashlight is best suited for Investigators intending to stay at the back of the group and keep the Creature held down with light as long as possible. Because it lacks any other stat changes, it is best suited for new players who have not unlocked many of the Flashlights yet.

## Gallery

The Metal Flashlight's four different color variants on a promotional image.
Sphynx

* Default
* Color 1
* Color 2
* Old

The Sphynx is an Idol in White Noise 2. It is unlocked after reaching Level 8.

## Description

Sphynxes act as Portal guardians, confusing trespassers and driving them into madness.

### Appearance

Sphynxes are usually grey stone structures that have blood splattered on them and yellow lights emitting from them. One of their variants has no blood, instead having blue lights and golden teeth. The third variant has the top and bottom covered in black, with the middle being white and the lights being a light pink.

Formerly, Sphynxes had orange lights and their mouths would also glow.

## Stats & Trait

* DISTURBING: Investigators within 15 meters of an Idol recover Sanity 150% slower.

## Tips

Sphynxes have high Horror, but in turn, low Range. Therefore, they are better at making Investigators go insane and causing them to be temporarily stunned than detecting Investigators. Sphynx Idols are helped in doing so by their trait, DISTURBING, which slows the rate that Investigators gain Sanity when close to an Idol. Due to this, Darcy can work extremely well with Sphynxes, despite her low Horror. Her very high Idol Influence amplifies the Horror even more, thus causing Investigators to lose their sanity at a noticably fast pace.

## Trivia

* The Sphynx was added alongside the Pustule, Watcher, Bark, and Thorns Idols. However, its color was different.
	+ Similarly to the Pustule and Watcher, the Sphynx also received a new default color at one point.
Alex

*Alex* is an unlockable Investigator in White Noise Online.

## Description

Alex is a famed race driver, holding several track records from the national championship. She's here to win and she won't let anyone get ahead of her!

### Appearance

Adele is a woman of average height. She has gray hair. Adele wears a white, long-sleeved, branded racing suit with black stripes on the sleeves underneath a black vest covering her shoulders. Adele's skirt is white with black on the sides, and her boots are white with black soles.

Her body is identical to Sarah's.

## Tips

Alex is an Investigator best suited for clearing maps quickly, working best with other fast Investigators like Hannah. Alex has one of the highest speed stats, allowing her to get to landmarks and check for tape recorders more quickly. She doesn't have as much of an Evasion downside as other quick Investigators, meaning she won't be pursued by Subject 23 as much, and while her lower Stamina makes fleeing from it tougher, her high Speed stat effectively neutralizes it.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Alex doesn't appear directly in White Noise 2. Her appearance is used for Sarah's Racing Suit skin, which increases her Endurance stat while decreasing her Stealth stat.
Chinese Lantern

* Default
* Color 2
* Color 3
* Color 4

The *Chinese Lantern* is an unlockable Flashlight in White Noise 2. It is unlocked after reaching Level 39.

## Description

A bit cumbersome, but well compensated by its oriental style.

### Appearance

The Chinese Lantern is a round flashlight. It uses an orange paper-like material to wrap around the light in the shape of a sphere, with silver trim going down on the side. The lantern's base, top, and handle have a gold color. The second color changes all parts to various shades of green, with the main body becoming a neon green and the metal becoming a dark green. The sphere has various letters in the Chinese alphabet written on it. The third color turns the metal and trim red and the main body blue, with the main body gaining a picture of a chinese dragon and various symbols in a lighter shade. The last color applies a leopard pattern to the main body, while the other parts are the same as the default color.

## Stats

Chinese Lantern's Stats
 Range
 Spread
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Chinese Lantern's minimal stat changes give it many utilities. All of its stats are average with the exception of Endurance, which increases by half a point, giving Investigators who are guarding or caboosing a slight edge as well as those who need help with escaping encounters with the Creature, although not as much as other Flashlights. The Chinese Lantern's primary drawback is its poor brightness, meaning that players who constantly find themselves running into walls or players who don't know the map they're on well should likely stick to using flashlights such as the Basic Flashlight.

## Trivia

* The Chinese Lantern is the first Flashlight to be unlocked out of order. It is unlocked at Level 39, but is in between the Traffic Wand, which is unlocked at Level 24, and the Toy Torch, which is unlocked at Level 27.

## Gallery

Anna, Rinko, and Phileas on Early Access Update #24: Grim Obsession's update banner. Anna is shown holding the Chinese Lantern.
Toy Flashlight

* Default
* Color 2
* Color 3
* Color 4

The *Toy Flashlight* is an unlockable Flashlight in White Noise 2. It is unlocked after reaching Level 15.

## Description

With its childish patterns and pastel colors, this flashlight will be your game partner.

### Appearance

The Toy Flashlight is a fairly bulky flashlight in only two colors: a pastel blue on the main body and handle with a black ring around the lightbulb. The first alternate color has the same colors, but now adds a pastel red to the main body to create a flame-like pattern. The second alternate color has a seafoam green main color, with the same red as seen on the second color being used to create a warning symbol. The last alternate color has a yellow camo pattern for the main body. No color affects the ring around the lightbulb.

The flashlight emits a purple light when turned on.

## Stats

Toy Flashlight's Stats
 Range
 Spread
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Toy Flashlight is best suited for those sticking at the back of the group and checking for the Creature often. It has an extra point in Range and Spread, forcing the Creature to stay further away to avoid being stunned, which amplifies further on Investigators such as Jin and Chuck. It also increases Exploration slightly, letting them lead if every other Investigator's compass is reloading. Its only disadvantage is the slight Endurance drop. Investigators with high Endurance, such as Jean Luc or Phileas, won't have as much of an issue with it. This means they can use it to safely caboose, although not as effectively as Investigators with a higher Flashlight stat.

## Gallery

Anna shining a Toy Flashlight on a Light Prism on Early Access Update #20: The Answer Lies Within's update banner.
Fusou

Activation: Sub

Effect: You may use this ability when you roll a Fumble. Gain 1 Item chosen at random from the Item Table.

#### *Though the Sky is so Blue*

Trait: None

Activation: Sub

Effect: You may use this ability at any time during the Fleet Battle Phase, as long as the Battlefield is not Bad Weather or Rough Seas. You regain 1d6 -1 Energy.

### Personal Mission:

#### *I'm not Unlucky!*

This mission is completed if no one rolls a Fumble for the duration of the session. If anyone rolls a Fumble, this mission cannot be completed for the duration of the session.

Reward: 20 experience
Inebriate

# inebriate (v.)

late 15c., from Latin inebriatus, past participle of inebriare "to make drunk," from in- "in" (from PIE root \*en "in") + ebriare "make drunk," from ebrius "drunk," probably from PIE root \*hegwh- "to drink." Related: Inebriated; inebriating. Also used in 19c. English were inebriacy (1842); inebriant, noun (1808) and adjective (1828); inebriety (1801); and inebrious (1711). Old English used indrencan as a loan-translation of Latin inebriare.

inebriate 1. n [[i'ni:breit] t] 1) пьяный; 2) пьяница, алкоголик;

никакого ИЕ коренного со свездой по жизни нет. "реконструкция" не есть факт, но чистая выдумка этимолога.

английская приставка in = русскоя частица "В" (внутрь) логически не подходит к значению слова пить. у латинского слова отсутствует собственная этимология.

а вот из русского вполне пьяный "и не брит"

не в перавый раз, конструирование из русских слов и выражений посредством английского искажения новых латинских слов.

аналогично и intoxicate -отравление, при отсутствии латинской этимологии, создано путем приставок и искажения от русского икота, икать --возможно от слова напиток осталось корневое ток. возможно и просто ток-непрерывное, а непрерывная икота - следствие похмельного синдрома.

да и вообще во всех английских словах с подобным окончанием просматриваются русские глагольные окончания ать еть ять и пр.

### Related Entries

* inebriated
* inebriation
Traffic Wand

* Default
* Color 2
* Color 3
* Color 4

The *Traffic Wand* is an unlockable Flashlight in White Noise 2. It is unlocked after reaching Level 24.

## Description

The best flashlight for someone with a taste for authority.

### Appearance

The Traffic Wand has a very simplistic design. Most of it consists of a long, red beam, which is what the light comes from, while the other part is a black handle with an on and off switch. A red ring connects the two parts. The second color turns the handle red and the area around the switch a lighter shade, while the beam becomes light blue. The ring now shares the color of the handle instead of the beam. The third color turns the beam purple and the handle yellow, with the unique trait of changing the color of the ring connecting the beam and handle to a different color, being orange. The last color keeps the color of the beam as it is on the default color, but gives the handle a camo pattern.

## Stats

Traffic Wand's Stats
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Traffic Wand is a flashlight that is in the middle of the road, as it doesn't give the Investigator many strengths, but not many weaknesses too. The primary drawback of the Traffic Wand is the poor range, although it can be fixed if the Investigator has a good Flashlight stat, such as Iker or Corey. The wand has a good Battery Life and Spread stat, which means it won't get dim as quickly and the Creature will need to stray farther to the side to avoid being stunned. The flashlight's main use is increasing the Investigator's mobility, giving them a better chance at surviving encounters with the Creature. The only thing the Traffic Wand isn't great at is keeping the Creature stunned for a long time, due to its poor Range.

## Gallery

Anna, Phileas, Vincent, and Maria on a promotional image. Anna is holding a Traffic Wand.Iker, Rinko, and Jean Luc on a promotional image. Jean Luc is holding a Traffic Wand.Anna, Rinko, and Phileas on Early Access Update #24: Grim Obsession's update banner.
Railroad Lantern

* Default
* Color 2
* Color 3
* Color 4

The *Railroad Lantern* is a Flashlight available as Downloadable Content in White Noise 2. It is obtained after purchasing the Corey and Shaira pack.

## Description

The main communication method between trains and stations has become a reference point in the fight against evil.

### Appearance

The Railroad Lantern is large flashlight that is very rusty. Its backside has the handle and the top has a lid to replace the lightbulb or battery. The beam comes from a large, dirty, and convex surface protruding out of the main body, with a ring around it to protect the sides. The main body is a large cylinder. The second color turns everything, except for the light, to a rusted gold color. The third color brightens the grey areas and replaces some of the main body's color with a bright blue. The final color is a brighter version of the default color.

## Stats

Railroad Lantern's Stats
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Railroad Lantern is somewhat similar to the LED Lantern, with the only unique stat change being Range instead of Spread. It lowers Speed by a small amount, which will likely keep Investigators with low Speed, such as Sarah, from using it, although it does provide a small increase in Exploration, helping players find Clues more easily. The flashlight's primary strength is its naturally high Range, which makes it better suited for caboosing than anything. When the Investigator holding the flashlight inevitably needs to run, however, they will have a small issue due to the Speed drop. Jean Luc can use his Autumnal skin to increase his Flashlight stat, thereby increasing the potency of the Railroad Lantern's Range, and still be faster than usual because of his initial six points in Speed.

## Gallery

The Railroad Lantern and LED Spotlight on a promotional image
Electric Lighter

* Default
* Color 2
* Color 3
* Color 4

The *Electric Lighter* is an unlockable Flashlight in White Noise 2. It is unlocked after reaching Level 33.

## Description

Small and sturdy, ideal for carrying it anywhere you go... ...and rechargeable by USB!

### Appearance

The Electric Lighter is a very small flashlight. It is colored entirely in various shades of grey. Its cap is opened to reveal the light. Every alternate color only replaces the sides. The second color uses red, the third uses yellow, and the fourth applies a camo pattern.

## Stats

Electric Lighter's Stats
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Electric Lighter is a flashlight that is best suited for Investigators aiming to find clues on their own instead of those in groups. The lighter has terrible Range and low Spread, making it terrible for caboosing. It does give some Speed as well as more Endurance than any other Flashlight, allowing players to run to Creatures to stun them, although they should be wary if the Creature has powers that shut off Flashlights, such as Olkoth's Shutdown or Morgul's Surge. The flashlight also lowers Exploration a little, giving Investigators that specialize in leading more trouble.

Sarah can use the Lighter with her Plain Clothes skin to avoid losing too much Exploration, gain some extra Stealth, and be able to run from the Creature more often if she runs into it. However, the Jack-o' Lantern gives her more Exploration, grants even higher Stealth, has good Battery Life, and has much higher Spread at the cost of not changing her mobility.

## Gallery

Maria holding an Electric Lighter on Early Access Update #19: Faith in Others' update banner.
Frank

*Frank* is an unlockable Investigator in White Noise Online.

## Description

Where's the party? This young rascal doesn't take anything too seriously.

Will he be able to escape this nightmare alive?

### Appearance

Frank is a male of average height with a white skin tone, which is only visible on his neck and ears, with the rest of his face being covered in skeleton-themed face paint. The areas around his eyes are black to represent eye sockets, and his mouth is painted to feature teeth. Frank wears a skeleton hoodie and pair of pants, with skeletal slippers and skeletal fingered gloves.

His body is identical to Kurt's.

## Tips

Frank, like Kurt, is an incredibly average Investigator. While Kurt's sole stat is entirely irrelevant in Solo play and only applies to a situation that can only occur with multiple living Investigators in online play, Frank's Flashlight stat allows the player to see more clearly for a little longer than other Investigators. This allows him to lead a group with poor Flashlight stats in a pinch, but doesn't offer anything else. However, this also makes Frank one of the easiest Investigators to use.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Frank doesn't appear directly in White Noise 2. His appearance is used for Kurt's Halloween skin, which increases his Flashlight stat and lowers his Stealth stat.
Sylvia

*Sylvia* is an unlockable Investigator in White Noise Online.

## Description

Since her youth Sylvia has been a rebel and free-spirited girl.

Now she is a very capable investigator, with a captivating personality.

### Appearance

Sylvia is a woman of average-height. Sylvia's hair is mostly black with a purple spot at the front end. Sylvia's long-sleeved jacket, skirt, and glasses are all black as well, with black-and-white knee-high stockings. Sylvia wears a purple sweater underneath her jacket. Sylvia's shoes are the same purple color.

Her body is identical to Anne Marie's.

## Tips

Sylvia is an Investigator who relies on her Speed to make up for her weakness. Sylvia isn't as fast as some Investigators, but she can still clear landmarks quickly with her high Speed, as well as having a little more time to find her teammates if she manages to get separated. However, her Scout stat is entirely irrelevant in a Singleplayer game or if she's the only living Investigator. Sylvia's main weakness is her poor Sanity stat, meaning that the player will constantly have to look away or take different routes when Subject 23 begins chasing them, especially when most Tape Recorders have been picked up.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Sylvia doesn't appear directly in White Noise 2. Her appearance is used for Anne Marie's Black & Purple skin, which increases her Endurance stat while decreasing her Exploration stat.
Minimalist Flashlight

* Default
* Color 2
* Color 3
* Color 4

The *Minimalist Flashlight* is a Flashlight available as Downloadable Content in White Noise 2. It is obtained after purchasing the Accursed Pack.

## Description

Designed in California, with portability in mind.

### Appearance

The Minimalist Flashlight is a flashlight of decent size. Its default color is white. The handle is built into the shape of the light, going inward from the top and outward to the bottom and is black in color. The beam of light is forced in a diagonal direction because of its lack of flat surfaces. The second color turns the primary color to black and gives the handle a polished wood style. The third color uses a more reflective black and its handle is grey. The last color changes the primary color to a metallic grey and the handle to blue.

## Stats

Minimalist's Stats
 Speed
 Endurance
 Exploration
 Stealth

## Tips

The Minimalist Flashlight is best used for increasing survivability away from the Creature than actively fighting it. It has a good Battery Life stat, but it has bad Range and okay Spread, giving the Creature more leeway for attacks. An unmentioned downside is its very poor visibility. While it isn't a problem above 75% battery, it quickly becomes apparent later on, especially since the beam of light is pointed down at all times. It does increase Speed, Endurance, and Stealth, all of which being helpful when running away from and hiding from the Creature. It decreases Exploration, however, giving players who intend to split less of a reason to use it.

## Gallery

The Minimalist Flashlight's default, second, and third color swaps on a promotional image
Coven

* Default
* Color 1
* Color 2

The *Coven* is an unlockable Idol in White Noise 2. It is the last Idol to be unlocked, being obtained at Level 26.

## Description

This elegy anchors spirits of ancient witches back to the world of the living.

### Appearance

Covens are usually tall, grey stone statues of what appears to be a withering angel. The angel has some sort of sphere on it, which is surrounded by a bloodstain. Covens can also be mostly pure white with black ink covering the sphere and face while being neatly painted on the stand or have the color of oxidized copper with more frequent bloodstains, appearing on the head, stand, and wings.

## Stats and Trait

Coven's Stats
 Range

### Trait

* WITHERING: Each idol summoned decreases investigators' Endurance and Vitality by 1.8%.

## Tips

Covens are useful for making Investigators such as Vincent and Jin easier to grab than ever, although they aren't very helpful for Investigators that don't have low Speed, Endurance, or Vitality. Investigators that have poor Endurance will have even more trouble outrunning the Creature, making them easier grabs, while Investigators who have been grabbed and have low Vitality will suffer from a larger Speed penalty. This sounds good, although if the Creature is going against players who have no problem managing their stamina, it will hardly help much. Investigators can also counter the Coven's Endurance decrease with Flashlights such as the Toy Torch and Electric Lighter, meaning that unless if the Creature grabs each Investigator at least once, they will need to rely mostly on their own skills.

## Trivia

* The Coven is the last Idol to be introduced as free content in an update, having been added into the base game along with color swaps for every Idol.

## Gallery

Vincent facing a Coven on Early Access Update #27: Heathen Throne's update banner
Prisoner

* Default
* Color 1
* Color 2

The *Prisoner* is an Idol in White Noise 2 obtainable as Downloadable Content. It is obtained after purchasing the Accursed Pack.

## Description

Mummified remains of a fool that dared to despise the Old Gods. Now he will suffer for all eternity.

### Appearance

The Prisoner is an Idol with a metal casing that has various symbols on it. The casing has some pointy objects sticking through it, binding the moving mummified remains of a person. The remains have some spots left uncovered, revealing some sort of blue light. The second color removes the symbols on the bottom while adding some to the windows, changes the texture of the casing to a white stone, and the paper wrapped around the remains to grey. The last color changes the casing to a rusted metal, adds some symbols back to the bottom, changes the sharp sticks to white, and the light to a light orange.

## Stats and Traits

### Trait

* BINDING: Each idol summoned increases investigators' interaction time by 4%.

## Tips

Prisoners are not great at detecting Investigators, but BINDING will drastically slow them down regardless. Initially, the increased interaction time is only by about a second, but it rapidly becomes more noticable if the Creature summons more Idols. This will make Iker's CLUMSY trait his most damaging weakness by far, as he already interacts 10% slower. It will also decrease the effectiveness of Maria's SLEIGHT OF HAND trait until it becomes more than ineffective at the tenth Idol. It will also give the Creature much more time to defend the Artifact, should the Investigators find all eight Clues. Investigators will interact with the Sigils much slower than usual, allowing for Creatures such as Subject 23 to charge up important skills such as Unfazed and allow for more time to attack.

## Gallery

The Prisoner and its various color variants on a promotional image
Oliver

*Oliver* is an unlockable Investigator in White Noise Online.

## Description

Oliver's fanatical obsession with firearms has turned him into a globe-trotting explorer, who is always ready for anything.

### Appearance

Kurt is a man of average height with a pale skin tone. Brown hair is above Oliver's green-and-brown face paint. He wears a dark green hoodie with matching fingered gloves and camo pants. His shoes have a white-on-black design.

His body is identical to Kurt's.

## Tips

Oliver is an Investigator who is suited for holding down Subject 23, but is outclassed by other Investigators who excel in this role. His low Speed makes it difficult to evade the Creature when in an encounter, but his Sanity stat lets him keep it in his vision for a while longer. His Flashlight stat allows him to take a leadership role, but not for much longer than others.

## White Noise 2

Like all Investigators who were retextured versions of other characters, Oliver doesn't appear directly in White Noise 2. His appearance is used for Kurt's Camo skin, which increases his Stealth stat while decreasing his Vitality stat.