Mordred

### Text

The first time one of your characters dies each brawl, summon the leftmost Attack character from your hand.

### Artist

Justine Cruz

**Mordred** is a hero card. The first time one of their characters dies each brawl, they summon the highest Attack character from their hand, effectively allowing them to have 8 characters each brawl.

## Strategy

**Mordred** can essentially run 8 characters on board with proper planning, giving them an edge in combat and setting up some interesting combos.

**Mordred**'s first problem is that their hero power is mostly not relevant before they pick up 8 characters, and even at that point their 8th best character generally isn't that good. So early on, **Mordred** just needs to do their best to protect their Health.

* However, there is something that **Mordred** can do even before then. If you have a Support character such as Mad Mim and more than 2 other characters, you can position 2 characters in front of Mad Mim, keep one character in your hand even though there's room for it on-board, and put the rest in the back line. The character kept in hand will likely be summoned in front of the Mad Mim, letting 3 characters in total benefit from its Support effect.

Once you're able to get a core of decent characters, **Mordred** can do some cool things. A simple but effective way to use **Mordred**'s hero power is to summon a large, simple character like a boosted Wizard's Familiar, Vain-Pire, or Rotten Appletree. They can often be effective regardless of positioning, which is key since you don't have as much control over where it gets summoned.

However, it is possible to have some control over where **Mordred** summons if you get the first attack and have a fragile character do the attack. Enter Lightning Dragon, who gets the first attack and usually dies in the process - this way, you know where your **Mordred** summon will go, most of the time, and can save a character that fits well into Lightning Dragon's slot in your hand. Hermes' Boots can work similarly for just slot 1 on any frail character.

If you pick up Reduplicator and leave a board space open, you can summon two copies of the strongest character in your hand, which can be quite strong if you have an invested, extra large character, or something like The Storm King.

When playing **Mordred**, be sure that the character that you intend to summon from hand has the highest Attack! If you are summoning "Scam" characters like Medusa, Rotten Appletree, or Cupid, this can be particularly troublesome. Take care that the copy of a character on board that you stashed in hand with the intent to triple it, or a Golden Chicken, doesn't get summoned instead!

## Notes

* **Mordred** summons interact as normal summons with Bearstain and Reduplicator.
* The stats of characters in hand are as you see them in the shop phase - they can be affected by Auras such as a Labyrinth Minotaur on the board, and this can affect which character is summoned.
* If there is a tie for highest Attack among characters in hand, the higher level character is summoned.
* **Mordred** summons occur before Slay or Last Breath triggers do, unless they summon more characters. So the summoned character can benefit from Good Boy or Friendly Spirit, and it will not cause Summoning Last Breath abilities to fail for lack of board space.
* **Mordred**'s summon will happen before Time Flies summon themselves from hand. If **Time Flies** is your highest-attack character, **Mordred** will summon it using his ability (wasting his ability since it would be summoned anyway), but otherwise **Time Flies** will summon seperately from **Mordred**'s ability.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.