Wraithcraft (RoR)

## Powers

* **Subdue the Spirit [5 Points]**
	+ Type: Target Effect (Contact, Absolute Focus)
	+ Description: *Allows the Aspirant to project their will upon a weakened of trapped spirit, possessing and puppeteering them as they please. This can be a Spirit caught in a trap or object of their creation, one bound to their body or even a soul they have just consumed.*
	+ Active: The Aspirant may choose a weakened Spirit they have direct contact and make an Evocation Roll. Should it be successful they must make a contested Composure + Willpower Roll against their target. Should it be successful they may take controll over the spirit as long as they invest Absolute Focus.
* **Spectral Avatar [5 Points]**
	+ Type: Enhancement
	+ Description: *Allows the Aspirant to imprison a soul they where about to insume in their very flesh, binding it to the mists inside their vein. Whenever they desire they can consume the soul or release it out of their body as a spirit.*
	+ Active: When consuming a soul the Aspirant may choose to make an Evocation Roll. If successful they may bind the soul to their body instead of consuming it. Doing so will reduce their total Essence by 2 as long as the spirit remains bound to them. The Aspirant may choose to release them at any time, or consume them directly which restores their Essence.
* **Sagiris Shroud [5 Points]**
	+ Type: Target Effect (Contact, Faint Focus)
	+ Description: *Allows the Aspirant to take controll over mists surrounding them, including their own Essence. The mist can be thickened, cleared up or used to move around and form figures.*
	+ Active: The Aspirant may form and controll any Mist around them as long as they invest Faint Focus.
* **Shadow Ward [10 Points]**
	+ Type: Upgrade
	+ Description: *Allows the Aspirant to shield their body and mind with a layer of spectral energies, nullifying physical and mental forces through the warping of the Veil.*
	+ Active: When recieving physical or mental damage the Aspirant may choose to spend any amount of Essence. For every point spend they reduce the incoming damage by 2.
* **Necrotic Mists [10 Points]**
	+ Type: Upgrade
	+ Description: *Allows the Aspirant to project their necromantic influence throug the mists surrounding them, targeting anyone unfortunate enough to be caught within.*
	+ Active: The Aspirant may target anyone caught inside a cloud of mist they themselves have contact to with their Necromantic Powers as though they had physical contact.
* **Grim Winters Kiss [10 Points]**
	+ Type: Target Effect (Touch, Active)
	+ Description: *Allows the Aspirant to leech the warmth out of an object, a mortal or an undead. Their chill touch can cause their enviroment to freeze and their victims to die from hypothermia or coldburns.*
	+ Active: After a successful Evocation Roll the Aspirant may leech the warmth from a touched target, causing it to partially freeze or drastically reduce their internal temperature. In combat the Aspirant must make a contested Composure + Focus Roll against their targets Strength + Willpower. For every margin success they reduce their victims Initiative by 2 until they can warm up again or spend 2 points of Essence.
* **Mistform [15 Points]**
	+ Type: Enhancement
	+ Description: *Allows the Aspirant to transform themselves into mist, turning their entire form including any clothing and equipment into thick fog. In this form they are immune against mundane attacks and can move through tiny cracks and openings with ease.*
	+ Active: After a successful Evocation Roll the Aspirant may directly transform themselves into a cloud of mist. In this form they are immune against physical attacks and can float around at walking speed unless carried by a gust of wind. They may fully transform themselves back at any desired time.
* **Nezhas Spiritual Binding [15 Points]**
	+ Type: Upgrade (Spectral Avatar/Imprison Soul)
	+ Description: *Allows the Aspirant to bind a spirit imprisoned within their flesh into a corpse or an object they touch; making them rise under the spirits controll in mere seconds.*
	+ Active: After a successful Evocation Roll the Aspirant may cast **Imprison Soul** without a ritual, using a Spirit bound to their body.

## Rituals

* **Crimson Contract [5 points]**
	+ Casting Time: 5 AP / 1 day
	+ Requirement: Blood Signiatures
	+ Description: *The Aspirant must prepare a contract written in blood on a peice of parchments; detailing the conditions of the crimson contract. During the ritual all parties must sign in blood before the Aspirant can complete it. After its completion all contractors are bound to the contract and its clauses so long as the parchment remains intact.*
	+ Effect: Create a supernatural contract between any number of parties. Anyone that signed is incapable of willingly violating its conditions as long as the written contract remains unharmed.

## References

* When casting Mistmakers Call, spend successes on the table below:

Weather Control
 Area of Effect