Wasp

* Modern
* All-New, All-Different
* Ant-Man and the Wasp
* Quantumania

### Bio

Janet van Dyne was a daughter of a wealthy scientist named Vernon van Dyne. During an experiment, however, an alien monster was unleashed and Dr. van Dyne was killed. Her father's associate, Dr. Henry "Hank" Pym, had created a substance called "Pym Particles", which allowed the user to grow or shrink in size, and had become the superhero Ant-Man; when Janet's father died, she convinced Pym to help her, and he gave her a supply of "Pym Particles" and subjected her to a procedure which granted her the ability to, upon shrinking, grow wings and fire blasts of energy, which she called "wasp's stings".

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 70 Max Tier character.

**Bonus Option** can be changed via random roll.

File:Wasp Gear1.png **Wasp's Sting +25**

* TBA
* TBA
* TBA

File:Wasp Gear2.png **Wasp Uniform +25**

* TBA
* TBA
* TBA

File:Wasp Gear3.png **Implanted Insect Wings +25**

* TBA
* TBA
* TBA

File:Wasp Gear4.png **Pym Particles +25**

* TBA
* TBA
* TBA

## Skills

### All Uniforms

#### Leadership

**Fight Control**

Applies to: All Allies

* Increases all Basic Attacks bu +18%, all Basic Defenses by +18%, ad all Speeds by +6%.

#### Passive Skills

**Paralyzing Sting**

Activation Rate: 5% chance when attacking

Applies to: Enemies

* Silence (5 Sec.)

Cooldown Time 20 seconds

Required Rank: 4 or higher

Applies to the following Uniforms: Modern, All-New, All-Different, Ant-Man and the Wasp

**The Paralyzer**

Applies to: Self

* Increases Chain Hit damage by 15% when attacking.

Activation Rate: 30% chance when attacking

Applies to: Enemies

* Silence (2 Sec.)
* Paralyze (2 Sec.)

Cooldown Time 20 seconds

Required Rank: 4 or higher

Applies to the following Uniforms: Quantumania

**Winsone Wasp**

Activation Rate: when beduffed

Applies to: All Allies

* Removes all Debuffs. (20 Sec.)

Cooldown Time 25 seconds

Tier-2 Advancement Required

#### *Awakened Skill*

**Wonderful Sting**

*Energy Damage, Ignore All Targeting*

Applies to: Self

* Critical Rate increases by +35%. (10 Sec.)
* Critical Damage increases by +35%. (10 Sec.)
* Ignores target's Dodge Rate by 70%. (10 Sec.)
* 70% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (10 Sec.)
* Invincible (8 Sec.)
* Removes all Debuffs. (7 Sec.)
* Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)
* Energy Damage 220% of Energy Attack

Additional 54 Energy Damage
Cooldown Time 60 seconds

Awaken Potential Required

## "All-New, All-Different" Uniform

### Active Skills

**Disrupting Shot**

*Energy Damage*

* Energy Damage 41% of Energy Attack

Additional 134 Energy Damage

Cooldown Time: 7 seconds

**Blinding Flash**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* +35% chance of missing attack (5 Sec.)
* Energy Damage 92% of Energy Attack

Additional 800 Energy Damage

Cooldown Time: 9 seconds

**Encourgement**

Applies to: Enemies

* Decreases All Speeds by -10%. (20 Sec.)

Applies to: All Allies

* Decreases Skill Cooldown by 10%. (20 Sec.)

Cooldown Time: 30 seconds

**Target Rush**

*Energy Damage, Ignore Targeting*

* Energy Damage 76% of Energy Attack

Additional 134 Energy Damage

Cooldown Time: 12 seconds

Skill Needed: Lv.5 or higher

**Swarm Shield**

*Energy Damage, Ignore Targeting*

Creates a barrier with Immunity to All Damage.

* Energy Damage 99% of Energy Attack

Additional 160 Energy Damage

Cooldown Time: 14 seconds

## "Ant-Man and the Wasp" Uniform

### Active Skills

**Disrupting Shot**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Decreases all Basic Attacks by -10%. (Stacks up to -40%) (15 Sec.)
* Energy Damage 34% of Energy Attack

Additional 80 Energy Damage

Cooldown Time: 7 seconds

**Blinding Flash**

*Physical Damage, Ignore All Targeting*

* Physical Damage 46% of Physical Attack

Additional 134 Physical Damage

Cooldown Time: 9 seconds

**Encourgement**

Applies to: Enemies

* Decreases All Speeds by -10%. (20 Sec.)

Applies to: All Allies

* Dodge Rate increases by +11%. (20 Sec.)
* Increases all Basic Attacks by +15%. (20 Sec.)

Cooldown Time: 30 seconds

**Tiny Trick**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Stun (3 Sec.)
* Energy Damage 20% of Energy Attack

Additional 39 Energy Damage

Cooldown Time: 12 seconds

Skill Needed: Lv.5 or higher

**Swarm Shield**

*Energy Damage, Ignore Targeting*

Creates a barrier with Immunity to All Damage.

* Energy Damage 99% of Energy Attack

Additional 160 Energy Damage

Cooldown Time: 14 seconds

## "Quantumania" Uniform

### Active Skills

**Disrupting Shot**

*Energy Damage, Ignore All Targeting*

Applies to: Enemies

* Decreases all Basic Attacks by -40%. (Stacks up to -40%) (15 Sec.)
* Paralysis (Ignores immunity) (2 Sec.)
* Energy Damage 40% of Energy Attack

Additional 80 Energy Damage

Cooldown Time: 10 seconds

**Electric Shield**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
* Paralysis (Ignores immunity) (2 Sec.)

Applies to: All Allies

* 100% chance to grant All Damage Immunity (1 Sec.)

Applies to: Self

* Super Armor, increases all Basic Defenses by +30%. (6 Sec.)
* Energy Damage 100% of Energy Attack

Additional 115 Energy Damage

Cooldown Time: 15 seconds

**Wasp Tornado**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Decreases All Speeds by -10%. (20 Sec.)
* Paralysis (Ignores immunity) (3 Sec.)

Applies to: Self

* Dodge Rate increases by +11%. (20 Sec.)
* Increases all Basic Attacks by +45%. (7 Sec.)
* Energy Damage 80% of Energy Attack

Additional 80 Energy Damage

Cooldown Time: 14 seconds

**Winged Rush**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
* Stun (1 Sec.)
* Decreases all Basic Attacks by -10%. (Stacks up to -50%, ignores immunity) (8 Sec.)

Applies to: Self

* Accumulates 10% of pure damage when attacking (Max 100%) (7 Sec.)
* +0.7%, Increase of ALL BASIC ATTACKS each 1% of pure dagame accumulated (7 Sec.)
* Energy Damage 150% of Energy Attack

Additional 200 Energy Damage

Cooldown Time: 15 seconds

Skill Needed: Lv.5 or higher

**Shruken Jet**

*Energy Damage, Ignore All Targeting*

Applies to: Enemies

* Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
* Stun (1 Sec.)

Applies to: Self

* Recovers 25% of HP. (1 Sec.)
* Invincible (9 Sec.)
* Increases basic damage by 80% for 1 attack(s). (8 Sec.)
* Energy Damage 150% of Energy Attack

Additional 267 Energy Damage

Cooldown Time: 17 seconds

## Uniforms

### All-New, All-Different

**Bonus**

Activation Rate: 5% chance when attacking

Applies to: Enemies

* Paralyze (2 Sec.)

Cooldown Time: 20 seconds

**Uniform Options**

### Ant-Man and the Wasp

**Bonus**

Enhances effect of skills, Paralyzing Sting, and Flight Control
Applies to: All Allies

* +10% increase of HP.

**Uniform Options**

### Quantumania

**Bonus**

Changes effect of skill, Paralyzing Sting

Enhances effects of skill, Flight Control

Applies to: All Allies

* +20% increase of HP.

**Uniform Options**

## Artifact

**Rapid Wings**

*Quick Judgement Lv.4*

Applies to: Self

* Increases Basic Damage Dealt to SUPER VILLAIN faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
* Increases Basic Damage Dealt to SUPER HERO faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)

## Gallery

ModernAll-New, All-DifferentAnt-Man and the WaspQuantumania
## Team Bonus

Team up Wasp with these characters to gain additional stat boosts.

### 3-Character Bonus

**Power of Family**

* All Attack ↑ +5.2%
* Attack Speed ↑ +4.9%
* Max HP ↑ +5.1%

**X 2 Bonuses:**

**Eternal Avegers**

* All Attack ↑ +5.3%
* Critical Damage ↑ +4.7%
* Critical Rate ↑ +4.9%

**X 2 Bonuses:**

**Mighty Avengers #3**

* All Defense ↑ +5.2%
* Attack Speed ↑ +4.9%
* Critical Rate ↑ +4.8%

**X 2 Bonuses:**

**Agents of Wakanda #1**

* All Attack ↑ +5.3%
* Max HP ↓ 5.2%
* Cooldown Duration ↓ 4.8%

**You Go Low, I'll Go High**

* All Attack ↑ +5.2%
* Dodge ↑ +4.7%
* Critical Damage ↑ +4.8%

**X 2 Bonuses:**

**Bug Bites**

* Attack Speed ↑ +4.7%
* Movement Speed ↑ +4.6%
* Dodge ↑ +4.9%

**X 2 Bonuses:**

**One Big, Happy Family**

* Attack Speed ↑ +4.7%
* Movement Speed ↑ +4.4%
* Cooldown Duration ↓ 4.6%

**X 2 Bonuses:**

**Duel In Quantum Realms**

* All Basic Attack Increase +5.4%
* Critical Rate ↑ +4.8%
* Critical Damage↑ +4.8%

**X 2 Bonuses:**

### 2-Character Bonus

**Wives of Science**

* All Defense ↑ +5.0%
* Movement Speed ↑ +4.8%

**Two Wasps**

* Energy Attack ↑ +5.2%
* Recovery Rate ↑ +4.7%

**Ant-Man and the Wasp**

* All Attack ↑ +5.4%
* Dodge ↑ +4.8%

**Shrinking Exploration**

* Max HP ↑ +5.4%
* Cooldown Duration ↓ 4.8%

**Benevolent Benefactor**

* Critical Rate ↑ +4.9%
* Dodge ↑ +4.8%

**Qualified Leaders**

* Dodge ↑ +5.0%
* Critical Damage ↑ +4.8%

**Born to Lead**

* Critical Rate ↑ +4.9%
* Dodge ↑ +4.7%

**Silent but Deadly**

* Ignore Defense 4.7%
* Critical Damage↑ +5.0%

**Opposites Attract**

* All Attack ↑ +5.1%
* All Defense ↑ +5.2%

## Striker

 - Captain America - 13% chance to appear when attacked.

 - Iron Man - 16% chance to appear when attacking.

 - Hulkbuster (Iron Man Mark 44) - 14% chance to appear when attacked.

 - Black Widow - 17% chance to appear when attacking.

 - Thor - 11% chance to appear when attacked.

 - Black Cat - 17% chance to appear when attacking.

 - Spider-Man - 13% chance to appear when attacked.

 - Ultron - 13% chance to appear when attacking.

 - Hawkeye - 15% chance to appear when attacked.

 - Mockingbird - 11% chance to appear when attacking.

 - Vision - 16% chance to appear when attacking.

 - Winter Soldier - 10% chance to appear when attacking.

 - Punisher - 12% chance to appear when attacking.

 - Black Panther - 16% chance to appear when attacking.

 - Angela - 10% chance to appear when attacked.

 - Elektra - 16% chance to appear when attacking.

 - Agent 13 - 15% chance to appear when attacking.

 - Captain Marvel - 11% chance to appear when attacking.

 - Gamora - 13% chance to appear when attacking.

 - Nebula - 12% chance to appear when attacked.

 - Ant-Man - 20% chance to appear when attacked.

 - Giant-Man - 20% chance to appear when attacking.

 - She-Hulk - 16% chance to appear when attacked.

 - Sister Grimm - 18% chance to appear when attacking.

 - Singularity - 17% chance to appear when attacked.

 - Phil Coulson - 20% chance to appear when attacked.

 - Elsa Bloodstone - 18% chance to appear when attacked.

 - Jessica Jones - 19% chance to appear when attacked.

 - Spider-Gwen - 20% chance to appear when attacking.

 - Hulk (Amadeus Cho) - 20% chance to appear when attacking.

 - Ms. Marvel (Kamala Khan) - 21% chance to appear when attacking.

 - Quicksilver - 20% chance to appear when attacking.

 - X-23 - 19% chance to appear when attacked.

 - Adam Warlock - 22% chance to appear when attacking.

 - Goliath - 20% chance to appear when attacking.

 - Ghost - 20% chance to appear when attacking.

 - Wasp (Nadia Van Dyne) - 19% chance to appear when attacking.

 - Invisible Woman - 16% chance to appear when attacked.

 - Doctor Voodoo - 16% chance to appear when attacked.

 - Aero - 20% chance to appear when attacking.

 - Sun Bird - 16% chance to appear when attacked.

 - Yelena Belova - 20% chance to appear when attacking.

 - Dazzler - 16% chance to appear when attacked.

 - Spider-Woman - 20% chance to appear when attacked.

 - Sentry - 16% chance to appear when attacked.

 - Scorpion - 18% chance to appear when attacked.

 - Ares - 18% chance to appear when attacking.

 - Moonstone - 16% chance to appear when attacked.

 - Ikaris - 16% chance to appear when attacked.

 - Sersi - 16% chance to appear when attacked.

 - Mephisto - 18% chance to appear when attacked.

 - Spectrum - 16% chance to appear when attacking.

 - Thena - 16% chance to appear when attacked.

 - Echo - 16% chance to appear when attacked.

 - M'Baku - 20% chance to appear when attacked.

 - Cassie Lang - 16% chance to appear when attacked.

 - Kang The Conqueror - 22% chance to appear when attacked.