Challenger Gauntlet

> "*You've somehow found your way into what appears to be a twisted and distorted bodybuilding competition. Will you come out on top?*"
>
>
>

**The Challenger Gauntlet** is the first challenge on the *Displaced Fates* board. Rather than being a single challenge fight, the Challenger Gauntlet is a random sequence of 7 Challenger creatures followed by VERLYRUS!?, the boss. No healing opportunities are available in between fights.

## Attacks

Challenger beasts appear in a random sequence.

### Challenger Bear?

1. The Challenger Bear? approaches its target and punches it once.
	* Attacks for 1 hit of 300% None Melee damage.
	* Inflicts 'Stunned' for 2 turns, a stun.
2. The Challenger Bear? approaches its target and punches it twice.
	* Applies 'Buffed Bear' for 3 turns.
		+ +25 Boost.
	* Attacks for 2 hits of 100% None Melee damage (200% total).

### Challenger Beaver?

1. The Challenger Beaver? approaches its target and punches it once.
	* Attacks for 1 hit of 300% Nature Melee damage.
	* Inflicts 'Stunned' for 2 turns, a stun.
2. The Challenger Beaver? approaches its target and punches it twice.
	* Applies 'Confusing Physiology' for 99 turns.
		+ +75 All.
	* Attacks for 2 hits of 100% Nature Melee damage (200% total).

### Challenger Cabit?

1. The Challenger Cabit? approaches its target and punches it once.
	* Attacks for 1 hit of 300% Nature Magic damage.
	* Inflicts 'Stunned' for 5 turns, a stun.
2. The Challenger Cabit? approaches its target and punches it twice.
	* *The Cabit? nimbly dances around your attacks!*
	* Applies 'Cabit Feet' for 2 turns.
		+ +200 Melee/Pierce/Magic.
	* Attacks for 2 hits of 100% Nature Magic damage (200% total).

### Challenger Dirt Beetle?

1. The Challenger Dirt Beetle? approaches its target and punches it twice.
	* Attacks for 2 hits of 300% Stone Melee damage (600% total).
2. The Challenger Dirt Beetle? approaches its target and punches it four times.
	* Attacks for 4 hits of 100% Stone Melee damage (400% total).

### Challenger Raven?

1. The Challenger Raven? approaches its target and punches it once.
	* Attacks for 1 hit of 300% Darkness Melee damage.
2. The Challenger Raven? approaches its target and punches it twice.
	* Attacks for 2 hits of 100% Darkness Melee damage (200% total).
	* Inflicts 'Clawed Wounds' for 5 turns, a 175% Darkness DoT.

### Challenger Tog?

1. The Challenger Tog? approaches its target and punches it once.
	* Attacks for 1 hit of 300% Nature Melee damage.
	* Inflicts 'Stunned' for 5 turns, a stun.
2. The Challenger Tog? approaches its target and punches it twice.
	* *The Tog?'s skin adapts to your last attack's element!*
	* Applies 'Togskin' for 99 turns.
		+ +200 resistance to the element of the last hit it received.
		+ Unlike Sir Bearginion's 'Most Honorable Defense', 'Togskin' can stack with previously used elements.
	* Attacks for 2 hits of 100% Nature Melee damage (200% total).

### Challenger Tuskmonger?

1. The Challenger Tuskmonger? approaches its target and punches it once.
	* Attacks for 1 hit of 300% Nature Melee damage.
	* Inflicts 'Stunned' for 5 turns, a stun.
2. The Challenger Tuskmonger? approaches its target and punches it twice.
	* Applies 'Porcine Precision' for 2 turns.
		+ +200 Bonus.
	* Attacks for 2 hits of 100% Nature Melee damage (200% total).

### VERLYRUS!? (boss)

A monster that randomly buffs its MPM/Boost or heals itself every turn.

## Resistances

### Challenger Cabit?

* Shrink: 200
* Metal: 30

### Challenger Dirt Beetle?

* Shrink: 200
* Wind: -25
* Stone: 25