The Eclipser

## Entity 802: The Eclipser

### Description:

**The Eclipser** (his true name lost to time) is one of 2 entities believed to exist in Level 82, the other being the Black Sun which roams across the sky. The Eclipser has been described as an 8'4 inhuman monster that tricks wanderers into believing they must listen to it to find an exit from Level 82.

It is said that it is painful just to behold The Eclipser, in a manner similar to staring at the sun too long. This is due to the light from the Black Sun reflecting off The Eclipser's body, forcing those who observe the entity to avert their eyes after just mere seconds of looking at it. The entity stands at 8'4, and is often first spotted looming from some high vantage point in the horizon before it begins approaching the traveler.

As it comes closer, you will notice that it is covered in a leathery black fabric. Touching this fabric also causes you to experience unimaginable pain that will likely leave you momentarily paralyzed from the shock. This fabric is also believed to be what allows The Eclipser to tolerate the intense heat of the Black Suns.

Its head appears to be a squirming mass of black tentacles that ungulate constantly, and which it uses to devour the corpses of those it has defeated in battle. When eating, these tentacles will extend to completely envelop prey and subdue them before dragging them back to its head and absorbing them completely. It can also use its mantis-like insect arms to impale travelers who accept its challenge, as well as use them to climb and traverse the level with ease, much like an arachnid climbing up a wall.

### Behavior:

The Eclipser will constantly advise travelers to perform the following tasks:

* Jump off of the island; it teleports you back to the island that you were on.
* Dig in the ground and find rocks. The Eclipser says performing this will take you to Level 83, but it actually does nothing.
* Screech for more than 3 minutes nonstop. The Eclipser says this will take you to Level 91, but it also does nothing.
* The Eclipser tells all travelers it encounters that dying on this level will simply take you to Level 10, but again, nothing happens, and you'll just die.If you ignore or fail to comply with The Eclipser's requests, it will begin to taunt you and challenge you to a brawl; if you win, you will be sent to Level 83, but if you lose, you will die. To date, only 2 Wanderers have managed to defeat The Eclipser, but none have been able to befriend or negotiate with it. It is also said that The Eclipser devours the corpses of those it defeats, and those who have expired due to the immense heat of Level 82. The Eclipser does not seem to be affected by this heat, but seems to relish in the suffering others experience as they succumb to the smoldering sun.

Examples of taunts used by The Eclipser include:

* Whom are you praying to? Them? (*Motions to Xandros as it floats across the horizon)* 'Mans Defenders'... They used to pray once long ago too you know; and now their ruins are here, with me.
* Why do you keep running from me? (*Follows the frightened traveler, crawling along the wall as they try to get away by climbing a ladder)* Do you think you can climb a ladder high enough that you reach God? (*Looks towards Babel*) Others have tried it, and look where that got them.

### Defeating The Eclipser:

Defeating The Eclipser in combat will not be easy, as only 2 Wanderers have managed to accomplish this task. For one, The Eclipser is able to easily traverse the labyrinthian structures of Level 82, and does not seem to tire or be affected by the intense heat characteristic of the level. Merely looking at the entity causes a searing pain, as does touching it directly in any way.

The only way to truly combat this entity is to already be in possession of a firearm or some other type of weapon. Its height and reach advantage allow it to easily attack and impale its opponents without endangering itself, though if you possess a blade, it is possible to cut off its "arms".

It is also possible to pierce the leathery fabric that covers it, though doing so releases what has been described as "the screams of a thousand grieving mothers", an event that can be deafening and severely psychologically harmful to any who experience it. This has been described as a sensory overload so overwhelming that it causes many wanderers to outright collapse, unable to comprehend the fragments of information that have been projected into their minds.

Even when harmed, The Eclipser appears to be incredibly resistant to pain, and will continue fighting despite being severely injured. In the only documented instance of The Eclipser being defeated, 2 Wanderers who happened to spawn in at similar times worked together to defeat The Eclipser, using scraps of metal as spears to strike the entity, an act which was incredibly traumatizing for the 2 individuals due to its previously mentioned abilities. It is said that they had to stab the entity 7 times before it was finally subdued, though it is believed due to recent tales from Wanderers that The Eclipser survived this assault and remains in control of Level 82.

### The Seven False Heavens:

Before being banished, The Eclipser managed to drag portions of each of the 7 fallen deities' heavens, bringing them with it into the black dimension known as Level 82. There, these False Heavens linger in the sky as floating islands which revolve around the dead Black Sun slain by The Eclipser. The names of these islands are known due to the comments made by The Eclipser as each one of them, to The Eclipser, represents a triumph over the inferior deities the humans of its world once worshipped before its arrival.

#### Vagniterattra:

agniterattra is characterized by vast labyrinthian temples bearing a resemblance to Hindu architecture. These temples make up the entirety of the island, and gravity is known to be reversed for the bottom levels of the temple. Individuals who spawn on this island will spawn deep within the temple, and may not even be initially aware of the Black Sun looming in the sky. While these temples have many windows, only 4 doorways are found on the outskirts of this island.

#### Teochihua:

Teochihua is characterized by vast temple complexes interwoven into mountain ranges which extend across the island. The buildings of Teocuhua will have a distinct Aztec design and architecture, albeit with modern elements sporadically integrated.

#### Xu Kong:

Xu Kong is characterized by a barren, mountainous terrain with very few structures. The few structures that do exist here are placed in isolated, difficult to reach regions of the island. These structures will bear a resemblance to Buddhist shrines and be made completely out of stone. However instead of statues of buddha on a pedestal, there will instead be warped, humanoid shapes made of stones in their place. Beneath these shrines will be an entrance; to pass through this entrance once must crouch down and crawl into it.

#### Babel:

Babel is characterized by its vast, slum-like cities of buildings made of metal and wooden scraps that somehow remain stable and are able to rise into the sky like skyscrapers scattered across the surface of the island. Occasionally, these scraps of metal will have some form of Arabic text or writing suggesting that they are of middle eastern origin. Graffiti has also been found on the walls of these makeshift buildings.

#### Xandros:

Xandros is characterized by its vast megalopolis of buildings bearing an ancient Greek architecture, except scaled up to the size of modern high rising buildings. Many of the structures on this level have huge gashes and scratch marks on them, as though some sort of battle with a clawed animal took place here.

#### Steroi:

Steroi is characterized by its resemblance to an asteroid in shape except for being completely covered in closed windows of various shapes and sizes, that lead into pitch black space inside. These windows seem to impossible to open, however, very rarely a window will shine with bright, piercing white light. These windows can be opened, and passing through them will transport you to The Whiteout.