SMITE Beta Version 0.1.1875.1

## God Re-make: Kali - Goddess of Destruction

###  Marked for Death (Passive)

A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.
###  Nimble Strike

Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit.
* Cost: 70 mana.
* Cooldown: 12 seconds.

###  Lash

Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed.
* Cost: 60/65/70/75/80 mana.
* Cooldown: 15/14/13/12/11 seconds.

###  Incense

Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s.
* Cost: 70 mana.
* Cooldown: 18 seconds.

###  Destruction

Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns.
* Cost: 60/70/80/90/100 mana.
* Cooldown: 90 seconds.

## New Skins

* The Kali Demon Slayer skin has been reworked.
* Wreck the Halls Fenrir is a Holiday exclusive, Available to purchase only until January 8.
* The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.

## General

* The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
* The Friends list has undergone some improvements and bug fixes:

* A “Recently Played” area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
* Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
* Several other minor usability improvements.

* A bug has been fixed in the profanity filter.

## Spectator

* Fixed a crash condition on return to lobby.

## Items

###  Polynomicon

* Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s.

###  Hydra's Lament

* Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s

* Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.

## Gods

###  Ah Muzen Cab

* Bees!

* Base damage per tick increased from 5 to 8.

* Hive

* Increased the maximum number of hives out from 4 to 6.

###  Ao Kuang

* Squall

* Time before projectile fires reduced from 0.5s to 0.4s.
* Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.

* Slither

* Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.

* Tornadoes

* Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s.
* Tornado lifetime reduced from 5s to 4s.

###  Bakasura

* Base Attack Speed gained per level reduced from 2% to 1.6%.

###  Chang'e

* Crescent Moon Dance

* Now grants magical protection in addition to physical protection.
* Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40.

* Moonflower Dance

* Healing reduced from 50/75/100/125/150 to 40/60/80/100/120.

* Waxing Moon

* The projectile’s width has been reduced by 25% to match that of the targeter.

###  Fenrir

* Brutalize

* Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan’s turrets.

###  Mercury

* Maximum Velocity

* Mercury is no longer immune to slows while this ability is active.
* Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%.

###  Nu Wa

* Adjusted her proportions slightly on the default character card.
* Fixed a bug in which Nu Wa’s snake form would not display correctly.
* Base Attack Speed gained per level increased from 0.95% to 1.7%.
* Fog

* Fixed an issue where Fog wouldn’t apply on-hit ability effects like Gem of Isolation and magical lifesteal.

* Pillars of Heaven

* Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.

###  Sun Wukong

* The Magic Cudgel

* Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks.

* Master’s Will

* Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.

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