Battlefleet Europa

(to be added)

**Battlefleet Europa** is the primary naval fighting force of the Europan Planetary Federation, with its main base at the Torus orbital ring station, that circumvents the capital planet, Europa Prime.
Their task is to patrol the borders of the Federation, guards its' holds, and all the Federation stands for.
Most of the vessels are of Imperial designs, usually retrofitted and upgraded with new weapon systems, protective measures, and support equipment. The reason for this is the combined industrial output of the whole Federation that, despite being able to raise and supply ground armies with no major issue, is still not sufficient enough to produce warp-capable warships at a sufficient rate. Thus, every single vessel is upgraded, modernized, and automated to maximalize its' fighting potential. It is also because of the Europans themselves, as a large portion of them were descendants of starship crewmembers, one of the first laws passed was that no man will be a slave ever again.

## History

Since the solar system was colonized and intended as a rear naval resupply and maintenance base and a future gateway into the sector, naval assets always had a strong presence. Ships were pouring in and out for resupply or repairs and the Torus ring station was built by the collective effort of vast legions of workers and servitors.

Things weren't always so bright, however. A big push into the nebula was planned and fleets were mustering. Soon the order to set sail was given and most vessels currently present departed, leaving behind only a small defense fleet and ships that were too damaged to function effectively. Things fell silent for some time. The Torus ring station was still under construction with only the circumventing superstructure finished along with several sections that worked mostly as repair docks and cargo hubs. Here and there a supply convoy appeared, unloaded their cargo and departed, but reinforcements, ships returning for resupply or even no astropathic communications appeared. Months and years passed with little incoming information, but one day, space-time fluctuations were registered, as unknown vessel just breached into the Materium and emerged from the Warp. Defense fleet was immediately mobilized, but it turned out it was a false call, as the unknown vessel sent a hail in High Gothic that followed all communication protocols and call signs. It was the *Spear of Orion*, along with several cruisers and escort ships it gathered along the way. The whole situation was quickly explained. After a few initial successes, the crusading fleets were ambushed and overwhelmed by the forces of Chaos, a general retreat was ordered and Imperial forces hastily left the area, leaving everything behind to its fate, in *It's every man for himself from now!* manner.

Feeling betrayed and forgotten by the Imperium, the *Europan Planetary Federation* was formed and all the ships present in the system became part of the Battlefleet Europa, a force dedicated primarily to defending the only known human enclave inside this hostile part of the galaxy.

## Naval Doctrine

Unlike the Imperium of Man, who has near unlimited industrial output and manpower reserves the Europan Navy cannot no longer wage wars of attrition, and thus the naval doctrine of the EPF have been revised and changed accordingly. As the EPF is a comparatively small stellar empire, it relies on obliviousness of others for it's survival first, and powerful, highly mobile naval force second. According to the new doctrine, many vessels were over their service under the Europan flag gutted and retrofitted, making them more manouverable, more durable, more powerfull, and less requiring for manpower at the cost of higher price and maintenance. Whatever systems could have been fully or partially automated were made that way, old weapon systems were replaced for improved ones, and logistic needs were significantly decreased by focusing on using energy-based weapons, mostly Lance-type weapons, Neutron Lasers, or Plasma Cannons. Fixed broadside cannons were replaced for less powerful, yet more versatile turret based cannons. To compensate for smaller cannons, new ammunition type has been created, commonly known as 'Nuke Rounds'. As the name suggests, there are Macrocannon shells tipped with a nuclear warhead.

The operational doctrine is to strike rapidly against the invading fleet with overwhelming firepower, ideally from an ambush or convenient position, cause as much damage as possible before retreating to safety, thus defeating the enemy in detail. Strike from a convenient position is not possible, part of the fleet engages from longe range, distracting the enemy and allowing the other part of the fleet stalthily approas from the flank, engaging from close range witl all guns blazing.

## Command Organization

Battlefleet Europa is commanded from the Central Naval Command (CNC) located on the Europa Prime, although the Central Naval Command is more political entity rather than naval, yet they still deal with strategic and defensive operations. With ships on offensive operations, the High Admiral and his Admiralty office takes command of the strike group and follows the directives given by the Central Naval Command, although any strategic and tactical decisions are on the High Admiral or subordinate Naval Officers.

Ships are usually organized into a **fleet**, that contains larger number of military vessels sailing under the Europan flag, which is furtherly divided **groups** with two or more at least frigate-class vessels, along with escort and support ships, and **squadrons** with a single cruiser-class vessel along with escort and support ships, that operate as a single strategic entity. Ships rarely operate out of their usual composition, yet in case of need, it can be done. All ships use the EFS *(Europan Federal Ship)* prefix for identification.

## Notable Deployments

**Siege of a Space Hulk** (986.M40), near Beuter (Victory) - 1st Cruiser Group provided fire support when the Space Hulk was boarded.

* No casualties.

**Battle of the Foehn Station** (419.M40), Foehn Space Station (Victory)- 1st & 3rd Cruiser Group fought the defense drones when Foehn was found.

* 2 Escort vessels lost, 6 Escort vessels damaged, 1 Cruiser damaged.
* All enemy vessels eliminated.

**The Oriaan incident** (622.M41), near Oriaan (Victory) - 1st Cruiser group encountered a lone Chaos battleship.

* 3 Cruisers lightly damaged
* All enemy vessels eliminated.

**Battle of the Pirate's Den** (979.M41), Deep space (Victory) - 1st Cruiser group, Carrier Squadron, 2nd & 3rd Cruiser Squadron fought against the pirate fleet.

* 6 Escort vessels lost, 7 Escort vessels damaged, 3 Cruisers damaged, 1 Battleship damaged.
* 4 Enemy vessels captured.

**Second Battle of Nidalos** (082.M42), Nidalos (Close victory) - Battleship Group, 1st and 2nd Cruiser group, 2nd Carrier group, and 3rd Cruiser squadron were deployed to repel the Chaos invasion at Nidalos.

* 17 Escort vessels lost, 28 Escort vessels damaged, 3 Cruisers lost, 7 Cruisers damaged, 1 Battleship damaged.
* All enemy vessels eliminated.

## Notable Vessels

### **Spear of Orion**

An old, Oberon-class battleship that once was the leading vessel of one of the many crusading fleets. It had nearly flawless service record, participating in dozens of battles, most of which were victorious and never suffering any significant damage. This changed just before the call for the general retreat, as the ship was attacked by several Chaos cruisers, receiving crippling damage, but she was still able to fend off the attackers (with a little help) before the Captain engaged the warp drive, and escaped the warzone with it's newly acquired escort group.

When the mighty battleship returned, she was immediately scheduled for repairs, but the repair works were soon halted and suspended indefinitely, as no more supply convoys were arriving and the industrial output of the planet below was severely insufficient, at least for now. The vessel was then left in the docks with only the most necessary systems running and with the absolute minimum of the crew aboard. Repair works were started anew about 5 centuries later and the entire ship got rebuilt and retrofitted with more advanced systems, along with extensive automatization in order to decrease the crew needed to operate the ship, eventually lowering the number by 40%.

Armamanets were completely changed, with the biggest changes being replacing Macrocannons with Lances, adding nuclear missile launchers and retrofitting a Nova cannon from a decomissioned vessel.

 TypeRole
 Hangar Bay
 Escorts

### **Thunderstrike**

This Armageddon-class Battlecruiser was one of the ships that returned back to Europa Prime along with Spear of Orion. The ship was relatively undamaged, with all critical systems running but there was a scorch-mark or an impact crater on her hull here and there. It was specifically this vessel, whose captain disobeyed the Grand Admiral's orders to disengage and instead issued 'All ahead full!', rushing to help the dying battleship, that already had several decks on fire and was being clawed on by the Chaos cruisers like a cornered and gravely wounded beast. Flanked by her two wingman ships, the *Protector* and *Lincoln Osiris*, the Thunderstrike arrived just in time and all three ships greeted the enemy with devastating Lance fire and torpedo salvos, sending one of the already damaged Chaos cruisers down in flames. A fierce battle followed, in which two more enemy Cruisers were taken down but also Lincoln Osiris took a penetrating hit and suffered a critical reactor containment breach, resulting in a ship-wide inferno. Captain had her evacuated and the empty, burned-out carcass was left in the void.

After arrival, Thunderstrike was kept in active service, patrolling the immediate vicinity of the solar system, but when freshly repaired and modified ships were launched, she was taken into the docks as well, gutted and rebuilt from inside out. Macro cannons replaced with Lance turrets, along with newly installed plasma batteries, thermonuclear missile launchers, and a Nova cannon were added as well, increasing the overall firepower.

 TypeRole
 Escorts

### **Lux Aeternum**

This vessel is an experiment conducted by the Adeptus Mechanicus on an old, heavily damaged Mercury-class Battlecruiser, that laid anchored for centuries on the Torus station in a state of abandonment. The ultimate goal was to create a fast, attack cruiser able to match the speed of frigate-class ships, all while maintaining the size, protection, and firepower of a battlecruiser. This was achieved by adding additional small thrusters near the prow of the ship and replacing the vessels plasma drive engines with custom-built engines, that match the power of those found on battleships. This results in speed and acceleration unmatched by any ship of this size but comes with a drawback of enormous fuel consumption and a need for a reinforced superstructure, due to increased torque and bending stress the ship must endure while maneuvering. Also, additional hydrogen storage tanks had to be installed at the expense of the interior space, mainly storage areas and living quarters, making this ship less suitable for long patrols and campaigns, as it needs more frequent resupply either from a supply vessel or from a station. Because of this, and the fact the ship is ran by the Adeptus Mechanicus, large portion of the crew was replaced by servitors, or fully automated systems.

Speaking of armament, the ship should serve mainly in anti-piracy and rapid response duty. It's prow covered in augurs, sensors, and antennas, and thus does not have any torpedo launch tubes, powered ram or a Nova cannon. It has, however, increased frontal armament in form of additional Lance turret underneath the prow, and on the wings at the center of the hull. Otherwise, the armament is planned to be rather versatile, with both turreted Macrocannons and Lance Batteries, along with additional thermonuclear missile pods commonly found on other Europan warships.

This vessel is still at the trial testing stage and had not yet been fitted with any weapons or deployed in any form of active service. The crew is still consisting mostly out of Tech-priests and Adeptus Mechanicus personnel.

 TypeRole
 Escorts

### **Ragnarök**

Found in a desolate state, buried deep under the lifeless sand dunes on Nidalos, the ancient Promethean Class Cruiser, still bearing battered and withered insignia of the Space Wolves Astartes Legion, was found by the Europans during the Second Battle of Nidalos. After the forces of Chaos were vanquished, the shipwreck was dug out of its grave, lifted up and towed to the orbital dockyards above Europa Prime. Repair works began almost immediately, as a ship this ancient and advanced was immensely valuable, despite the catastrophic damage it suffered.

Not much is known about its history before the crash, only that it used to belong to the 6th Legion and took part in the 1st Battle of Nidalos back during the Horus Heresy era, where it fought against the Emperor's Children Legion. Presumably, the vessel suffered multiple hull-breaches, and a chain explosion in the ammunition storage nearly tore the ship into two pieces. When found, the bow and the stern part of the ship held together only by the main keel, and even that was bent and twisted. The fate of the crew is lost to time. No further attempts to recover the ship were made, and even if some of the crewmen survived the crash, they would not survive the following Virus Bombing. Only heavily damaged parts of Mk V and Mk VI power armor were found, with withered skeletons in them.

Upon reconstruction, the whole front amidship had to be rebuilt from scratch. All support systems, power cables, air-ducts, conveyors, and bulkheads were replaced throughout the whole vessel. All Imperial iconography was removed and replaced by the one used by the EPF, only a single Space Wolves Legion insignia was kept, and that is located on the bridge, behind the captain's seat. The ship was also renamed to Ragnarök, to fully honor the former owners and also to appease the ancient, rather unruly, but bestial and predatory Machine Spirit, that, despite the millennia of being dormant, still thirsts for revenge. The crew petitioned for a snarling wolf's head to be painted on the prow.

Weaponry of the ship was upgraded to match the rest of the fleet, thus most projectile weapons were exchanged for energy-based weapons mounted in turrets instead of broadside mounts. Originally, the ship contained many ancient, immensely powerful weapons systems, such as Black Hole Projectors, Fusion Beamers or Accelerator Cannons the Tech-Priests were unable to replicate or even repair, and thus were removed from the ship. The only exception was the Arl'yeth-pattern Macrolances, a massive, forward-facing twin-linked energy weapon embedded into the superstructure of the ship itself. All of the uninstalled archeotech weapons were sent to be researched, with hope of being understood and manufactured one day. Despite that, the replaced armament of the Ragnarök, combined with its bestial Machine Spirit, is easily the most powerful, most dangerous, but also the most difficult-to-handle vessel of the whole Europan fleet, matched only by the flagship itself.

 TypeRole
 Escorts

### **Britannica**

   Not much is known about the history of this golden-plated Dictator-class cruiser. Service logs show she had been launched in the mid M39, then there is an empty gap (presumably erased as hints show it may have been in service of the Inquisition) for about 600 years and the following entry speaks about general maintenance in preparation for the crusade. During the crusade, the ship saw some action, mostly against marauding pirates and Chaos raiders, but spent most of the time stationed at the Torus ring station as a part of the defense fleet.

After the change of command, Britannica was the very first ship to be rebuilt, as the changes were relatively easy to perform. The bow Macro cannon broadside batteries were removed and replaced by yet even more flight decks and hangars, making this vessel a dedicated carrier. Additional weapons were installed, namely two Lance turrets and two additional forward-facing Lance cannons, along with, new, more powerful Augur scanners and Vox antennas. Also, partially automated fighter and bomber assembly forge was set up down below the waterline, able to replace at least some combat losses from pre-fabcicated parts while out in the void.

 TypeRole
 Hangar Bay
 Escorts

### **Dawnlight**

This Gothic-class cruiser was severely damaged during one of the battles with the Archenemy, suffering multiple hull breaches, disastrous engine damage, and many critical support system failures, the lifeless wreck was brought back to Europa Prime and left sitting in the orbital dry docks, awaiting either her final demise by the hands of ship-breakers and smelters, or return to glory if the Tech-priests deem her worthy of salvaging. Since there were more pressing matters to deal with, the ship was more or less ignored for decades and centuries, until one of the Naval officers got an idea, to use the *Aurora Heliobeam Network* (system-wide focused sunlight distribution array) as a weapon and the Dawnlight could carry a mobile Heliobeam relay. And so the Dawnlight's return to glory began.

The vessel was rebuilt over several decades, but the bow of the ship was modified to carry the array of mirrors and lenses, along with powerful cogitators and support mechanisms required for smooth and precise operation. The hull was fitted with light dispersers, additional thermal insulation, and maneuvering thrusters to prevent damage of the hull, while the main weapon is in use. The Heliobeam relay directs and further focuses the sunlight it receives from the routing stations around the system. Despite the fact, that the weapon uses only a tiny fraction of the sun's energy output, it is still able to heat-up, melt, burn and vaporize almost anything given enough time, from a distance most common weapons are still ineffective. A significant drawback is the dependence on the routing stations, immense computing power required to calculate trajectories, dispersions, and reflection arcs in real-time, along with the need for extensive cooperation between the routing stations and accurate predictions that only grows with distance, making the weapon not suitable for fast, long-range, maneuver combat or for use against fast targets. Not mentioning the fact the Heliobeam array does not work outside the solar system. It is more of a long-range anti-capital ship or anti-everything short-range weapon.

 TypeRole
 Escorts

### **Pride of Europa**

    Pride of Europa, based on Gothic-class cruiser, was the very first warship built at the Torus ring station's shipyards, so her service record began mere two centuries ago. The ship was built from salvaged parts taken from other vessels that were beyond repair and marked for scrap, making her a unique mix of multiple classes and patterns. Some parts had to be forged anew, such as the bridge, engines, and combat decks. Those were built with the planned modifications in mind, so the automatization went smoothly with no major redesigns.

Pride of Europa serves as a close-range warship, utilizing her turreted Lance cannons, powerful broadside Macro cannon turrets or even taking her powered battering ram to bear if necessary. She was fitted with additional small thrusters, Void shield capacitors, and ablative armor plating to give her an advantage in the war of attrition she was built for.

 TypeRole
 Escorts

 Warship
 Type & Role

### **Protector**

This formidable Tyrant-class cruiser has a long service history, dating from early M37 to this very day. Most of the time she spent sailing as a loyal companion on the flank (along with another vessel and often a destroyer squadron as well) of the *Thunderstrike* battlecruiser, forming a deadly wolf-pack, daring to assault any but the most powerful of the enemy's ship and sending them down in flames. Their biggest gamble was lone Chaos Hades-class battlecruiser *Merciless Blade*, hiding in planetary rings of Oriaan, undergoing emergency repairs, but the chaos vessel got ambushed by the wolf-pack. Being out-gunned by the battlecruiser, the trio of cruisers wouldn't stand a chance head-on, but with masterful coordination, the battlecruiser was lured out by a premise of easy prey of a lone cruiser. The rest of the wolf-pack then attacked, tackled into the desired position, and after damaging her engines, planets' gravity caught the now uncontrollable chaos ship, that met her demise in the planet's atmosphere, with the final killing blow being the impact against the lifeless planets' surface.

Protector is outfitted in a very similar way as the *Pride of Europa*, serving as a close-range warship, built to take as much punishment as possible while returning the same pleasure to the enemy. In fact, the armament of these two ships is nearly identical. Turreted Macro lasers, broadside Plasma cannon turrets, powered battering ram, along with hundreds of point-defense emplacements, and electronic warfare equipment.

 Warship
 Type & Role

### **Barisan**

     Formerly a ship of the Basilikon Astra, taking part in several Explorator fleets that venture beyond the known space, searching for new and forgotten knowledge. Considering the Mechanicus' nature, the ship has been rebuilt and retrofitted many times in the past, changing her armament to suit the needs of the Technomagii she currently served under.

Barisan arrived at Europa Prime along with the rest of the colonization fleet and served as a mobile command center for all orbital construction projects that were happening at the time, namely the superstructure of the Torus ring station and later the individual sections, often helping to move the parts with her E-Mag tether. Once the Federation was formed, the Adeptus Mechanicus representatives accepted the offer of a becoming part of the governmental structure and that the Barisan will remain under the command of the Adeptus Mechanicus, but can be requested to join and cooperate with the rest of the fleet at any time.

This Adeptus Mechanicus ship was repurposed countless times throughout her existence, but, surprisingly, she did not undergo any major reconstructions. It already had a quad of Lance cannon turrets, a Lance turret, and a forward-facing Hellgrace-pattern Neutron laser, a weapon devastating against both shields and armor alike. The thing that was added, however, are four, forward-facing, Straxos-pattern accelerator Macro cannons. It is basically a bastard child of a Nova cannon and a regular Macro cannon. It electromagnetically accelerates a projectile to a couple of thousandths of the speed of light, exactly as a Nova cannon, but the projectile lacks the plasma warhead of a Nova cannon and has regular explosive warhead. The weapon is hard to aim as the entire ship has to be steered, but the sheer force of the projectile puts against the shields and the hull is devastating, overloading most of the void shield in a single salvo and once they are down, the accelerator Macrocannon is able to pierce through smaller ships astern, ripping chunks of their hull out with sheer force. Combined with the Hellgrace-pattern Neutron laser, the ship can be very dangerous towards a single enemy vessel it locks on. Barisan however, is required to strike first, strike hard, and from cover, or with support of other vessels, as it is not well equipped for attrition warfare.

 Type & Role
 Escorts

### **Angel of Astraea**

    This ancient Hellfire-class heavy cruiser with her service log counting hundreds of battles and dozen campaigns across the whole Imperium, such as the 12th Black Crusade, Sabbat World crusade, Battle for Macragge in the 1st Tyrannic War, Battle of Betalis III, The Promethium War and The Third War for Armageddon and many more. At the time the 'Promethium War' happened, the ship was already sailing under the flag of the Ecclesiarchy and renamed to her current name, Angel of Astraea, after an ancient goddess of justice and purity.

Later the ship found herself on an Imperial industrial world known as Vakaria, where a new Sororitas order was just founded to guard the local covent, only to find herself at war years later when a Chaos fleet invaded the system and made a planetfall. The Angel of Astraea, the only Imperial warship in the solar system, meanwhile lied in wait, running silent to remain hidden and undetected. Later she helped with the hastily organized evacuation of the order and everyone who happened to be around off the planet. The ship took several hits, having her warp-drive damaged, but still managed to escape the system, with the course plotted to nearest known Imperial space, Europa Prime.

Upon the arrival, the Angel of Astraea became a part of the battlefleet and was scheduled for necessary repairs and some modifications, aimed primarily at the well-known drawback of the Hellfire class, that being the cramped interior, lack of Void shields and low maneuverability. Macro cannon turrets were replaced with new, Ostrakan-pattern Plasma cannons, while the already installed Missile launchers and the ancient Incaladion-pattern Rotary Lance batteries went through general maintenance check and even a slight modification in the case of the latter, where the motor turning the barrels was rewired to rotate the other way to counter upward pitch motion caused the rotation and inertia forces. Further automatization helped to widen the crew compartment, making the ship bit more comfortable to serve on. Auxillary Void shields and capacitor arrays were installed and maneuvering thrusters tweaked, solving, or at least improving most of the previously mentioned problems.

 Type & Role

### **Terrigon**

Terrigon is the first vessel of her own class based on the Lunar-class cruiser, forged from scratch in the orbital docks on the Torus Ring station, exactly three centuries ago, with her keel laid fifteen years prior to her launch. Despite her relatively young age, Terrigon saw action during the Battle of the Pirate Den, where she has proven her worth by taking down two light cruisers and crippling a cruiser by ramming before she had to disengage.

With her main armament consisting of both turreted Macrocannons and the new Ostrakan-pattern Pulse Lance cannons on sides and heavy Lance turret on top of the prow, along with missile launchers, torpedo tubes and a powered ram that is slung underneath the armored prow, making it a vessel able to deal with almost any kind of threat at any range. Its strong armor plating and powerful void shields make it a formidable opponent, although, in a duel with a specialized ship, her combined armament gives her a considerable disadvantage, yet the Lunar class creates a backbone of any EPF taskforce. Her internal systems are mostly automated and crew requirements were lowered by 42% at the cost of reliability, although the ship is not expected to ever sail out of the Europan borders and if, not for a prolonged time period.

 Warship
 Type & Role

Other Terrigon-class vessels:

* **Avadora**
* **Hammerhead**
* **Destiny** (declared missing on patrol duty)
* **Artemis** (destroyed during the Battle of Nidalos)
* **Dragon's tooth**
* **Chronos** (under construction)
* **Cleopatra** (under construction)
* **Minotaur** (under construction)

### **Caeltic Grace**

Caeltic Grace, and the whole new light cruiser class, is based on a Defender-class Light cruiser. Caeltic Grace as a ship served for several centuries and instead of being decommissioned and broken apart, she was completely gutted out all the way down to her superstructure and was completely reworked. Half of her broadside Macrocannon batteries were replaced with a plethora of high-power augur arrays, sensors, scanners, signal scramblers, vox jammers, IR countermeasures, point-defense lasers and more. while the other half was replaced only by light Laser batteries.

The role of this vessel is to provide support to other friendly vessels with intelligence, surveillance, and reconnaissance data, all while trying to deny the same data for the enemy by scrambling incoming signals, jamming Vox frequencies or outright providing fake or inaccurate data to the enemy.

Caeltic Grace had its maiden voyage alongside the task force heading to Nidalos, and she proved her worth, although not entirely. She was taken back to docks for a further modification that were found as lacking during the battle with the enemy fleet and later the ground forces.

 Type & Role

Other Caeltic Grace-class vessels:

* **Maryfold** (Under construction)
* **Lorreine** (Planned for retrofit)

### **Prowler**

Prowler, and the planned Prowler-class Light Stealth Cruiser is based on the Dauntless-class Light cruiser in the torpedo boat configurations, having four Torpedo Tubes as its primary armament. In addition, The Macrocannon batteries were removed and replaced with Light Lance turrets, and Missile launch bays were installed into the hull. Another, and probably the most significant change is the replacement of the Void shield with high-power Reflex shield, which makes the Prowler, and it's immediate surroundings space near-invisible to the naked eye, along with near-"invisibility" to most augur sensors commonly used.

This significant change in armament and protection gives the Prowler-class ships a defined role of stealthy reconnaissance, and ambush attacks, where the ship relies on it's stealt capabilities to get into the correct position to launch the torpedoes and missiles, and then retreat back into safety, ideally without the enemy never figuring out from where exactly the attack came from.

The interior had to be rearraged to fit increased supply of Torpedoes, usually having multiple types, and Nuclear Missiles. Storeage rooms, Engine rooms and fuel tanks had to be increased at the expense of the crew quarters and crew size. This issue has been partially compensated by automated reloading mechanisms.

Prowler was first launched three decades after the Second Battle of Nidalos, and did not see any direct action. The ship is extensively tested, and should the design prove useful and effective, the Naval command already has three candidates selected for rebuilding. Especially promising is the concept of *wolfpack*, a tactic relying on stealth, deception, and well-timed ambush attacks to inflict maximum damage to unsuspecting enemy. Succesfulness of this concept plays a major role whenever the Prowler project has a potential, or is a dead end in ship design.

 Type & Role
 Escorts

Other Prowler-class vessels:

* **Dragonstar** (Planned for retrofit)
* **Neptune** (Planned for retrofit)
* **Ghost of Verden** (Planned for retrofit)

### **Sagan**

Sagan is a fast, lightly armed and armored Explorator ship, based on the Dauntless-class Light cruiser. It is not equipped for combat, yet it is still equipped with some weaponry, mostly light Lance batteries, and hangar bays for at least some protection, although the ship's operational protocols dictate the captain to disengage whenever a threat great enough that might result in severe damage or even destruction of the vessel is encountered.

Similarly to the Caeltic Grace-class, the vessel is equipped with various Aspex scanners and antennae, Augurs, Thermal readers, and Electromagnetic emitters, as well as super-powerful cogitators and holographic projectors aboard the ship, although it is not intended for use in combat, either defensive or offensive, but rather for space exploration. Sagan can often be found in the lead of larger groups of vessels, as it leads the way to the yet unknown, or unexplored portions of space bordering with the Europan Federation.

 Type & Role
 Escorts

### **Irulaan**

Presumably a custom-built vessel for a wealthy rogue trader and later stolen by the pirates, although this information is not exactly clear. The *Irulaan* is sized roughly as a cruiser, yet significantly lighter, faster, and more agile than a regular cruiser of Imperial design. This comes at the expense of only light armor plating and the overall durability of the ship. It has, however, exceptional sensor array and augur scanners, along with strong void shields.

Her service record can be divided into several sections. First, it served to a Rogue-trader as a fast transport ship or a convoy escort, able to perform hit & run attacks if necessary. Later, she spends some time in docks on some obscure, unaffiliated deep-space trading hub and ran some errands around. Further records are corrupted, likely purposefully, making them unreadable and the final section is her service with the pirate fleet. During the battle with the Europan battlefleet, *Irulaan* was boarded by several companies of the Europan Voidborne regiments, that fought their way through the vessel and captured the bridge, turning her potent weapons against their former allies. The crew was largely compliant and helpful in the effort to capture the ship, as it consisted mostly of ill-treated serfs and slaves. They formed themselves into ad-hoc militias, collecting weapons from their fallen oppressors and joining the Voidborne in the fight. Their combat effectiveness was, however, abysmal and they acted mostly as a distraction and nuisance to the battle-hardened pirates.

After the battle, the captured vessel departed along with the battlefleet back to orbital docks for examination, repairs, repaint, and other necessary procedures. *Irulaan* is equipped with a myriad of various weapons, mostly of human origin, but some of them were undeniably made by Xeno races. The most peculiar one is the forward-facing Graviton Pulsar, which is a very powerful weapon, but also ancient and extremely rare. How it ended up on a private ship still remains a mystery. The ship also has a small hangar bay, too small to hold more than one fighter squadron. Both external and internal missile launcher systems are present, along with twelve, single-use torpedo tubes. Another weapon system present is two pairs of plasma cannons located on each side of the ship, along with several Lance and Macro cannon turrets placed all around the vessel.

 Type & Role
 Escorts

### **Vanguard Destroyer Squadron**

The Vanguard Squadron is one of the many destroyer squadrons in the battlefleet, but this one is considered an elite squadron, reserved only for the best of the best captains and crews the whole federation has to offer. Being a part of the squadron grants not only the privilege to wear the red, winged skull with a sword patch, but also the honor of flying one of the finest and deadliest escort-class vessels available. Despite that, cruiser crews tend to look down upon them, as they seem them more as gung-ho cowboys and show-offs than elite pilots and crews, but on the other hand, the Vanguard Squadron will gladly show their skill in simulated combat and not once they managed to take down a cruiser without suffering a single casualty. Their skills were only proven in the Battle of the Pirate's Den, where they wreaked havoc among one of the pirates' cruiser group, taking down one cruiser, crippling one light cruiser, and seven escort ships while suffering five losses in total, out of which only three were ships lost with all hands.

All ships are fitted with additional thrusters as the Vanguard Squadron specializes in coordinated, high-speed maneuver combat and hit & run tactics. Additionally, each of the ships is equipped with advanced electronic warfare equipment, both with defensive and offensive capabilities to further increase their combat effectiveness. There were experiments with Reflex shielding and Teleporters, but the cost and the technological requirement were far too high to be used on a destroyer.

File:

caption: From left to right: Starlight, Taurus, Lady Moon, Bandit, Trenchant

*Commonly used armament variants of the Cobra-class destroyer*

## Decomissioned ships

### Junk Ships

*Junkships* were simple vessels, usually made of parts of derelict vessels and basically anything that can be used to form a hull of a spaceship. They were rather small, with a crew between 50 and 200 men, equipped with basic engines and weapons. Most of them lacked any shielding and they were not capable of warp travel.
Around 30 ships were built by eager colonists and they patrolled around the planet at random as they were not organized and often even shoot at each other. This lasted for several decades before they were outlawed by the newly formed government. Most crews were offered a place aboard the newly repaired cruisers and destroyers.

### Defence Monitors

In the early decades of the Europan Federation, the government ordered the production of several squadrons of Defence Monitors, small armed crafts incapable of interstellar travel dedicated solely for defensive purposes of a system. As larger vessels left behind by the Imperium were repaired and re-launched, the role of Defence Monitors slowly diminished until they were deemed completely unnecessary. Ships were stripped of most of their offensive weapons and marked to be sold to the public. Most of them were rebuilt into cargo ships by their new owners, although all were later replaced with more efficient ship designs. None of the old Defence Monitors are known to exist today.