Irma Kuttner

Irma as she appears usually.

"*Irma. A pleasure*"
—Irma's catchphrase of sorts. Said to introduce herself.
Irma is an android/calico of sorts who resides on Avalice. Surprisingly, she's not afraid to reveal her android identity.

## Appearance

Appearing as a calico with pale vermillion hair and glasses, she wears a crimson red jacket over a peacock blue short-sleeve shirt, and dark umber brown shorts. She is, however, an android, and makes no fuss about it either. Giving it away are her proportions: rounded shoulders, thin upper arms and forearms as thick as her own hand. She possesses yellow eyes with white pupils that glow bright when excited, along with the insides of her ears, which possess the same shade.

## Personality

Irma is a nice girl with a sense of justice, who seems to know what's right or wrong. She, as stated, is very open about her artificial creature status, and she has no qualms with showing off her powers to impress people. She has a sort of drinking disorder, as she will drink anything that appears liquid and tastes good (she hates oil however). She is also very flirty, although in a playful way. She's careful to try and attract guys without seeming weird or awkward.

## Abilities

### Weapons/functions

As stated countless times before, Irma is an android, and has many amazing abilities not exhibited by most. Some of them include:

* **Super-strength:** Irma can lift at least three times her own weight. With some struggle, she's able to lift a large van.
* **Chi Blaster:** Small openings on her palms allow her to fire yellow blasts of energy capable of penetrating barrels and making holes in buildings.
* **Rocket Boosters:** Located under her feet, they're capable of propelling her onto the air to perform jumps and fly.

## Skills

* **Knows herself well:** She can use her powers and combine them to create new "special moves", such as the "Burst Meteor Strike" (fly to the sky, drop with all her force fist thrusting forward) and "Energy Rain" (just spamming Chi Blaster).

## History

### All systems go

Irma got her start as the IK-7800, a powerful bodyguard android that was designed to serve and protect its creator, a mysterious scientist based on a secret underground lab facility. Its powerful weapons made it the perfect protector: rocket boosters to jump high and even fly, hand blasters that could easily disable a vehicle, and also strong, possibly stronger than anyone else on Avalice. Everything went quite well, but the android lacked... something. Initially as cold as stone and as lifeless as any other robot ever made, the scientist invented a special chip, called the HSB - standing for "HEART-SOUL-BRAIN", that contained accurate and very complex recreations of the quirks of the "human" brain, whilst recreating their basic necessities and emotions. It also had many other functions, such as enabling the android the feeling of pain, meaning that a hit could make her wince. Now named Irma, and given the surname Kuttner, she became more of a partner to her creator, and could mantain conversations with him.

### What happened now?

Irma's new chip allowed her to experience things she had never before. It felt great to protect the life of someone close to her, and the rewards were amazing. Through her first few days being sentient, she went through many tests to see if she was able to keep on through her position as a bodyguard. Disregarding the results, Irma preferred to fight and beat things using her weapons, whilst protecting what she deemed valuable lifeforms. She was willing to *die* for her creator if it meant he'd be safe for the rest of his days. One day, she was assigned the mission of taking out a few guys, who according to the creator were "up to no good". Irma jumped right into the action and went to the biggest step in defending her creator yet.

However, Irma did not count on the fact that her targets were "human". Whilst large and imposing, seemingly willing to harm and exterminate anything on their way, Irma was also programmed to feel the most staggering of feelings: insecurity. Irma wasn't sure if she had to exterminate a pair of regular civilians. So basically she stood there not knowing what to do, and she got heavily wounded from the fight she had with the targets, almost losing an arm in the process.

Back at the lab, after getting her arm fixed, she was subjected to more tests, the last of which proved for her to be ineffective for the job she was assigned. A week later, the creator decided that Irma wasn't a worthy bodyguard, and was getting ready to disarm her and throw her pieces onto the scrap room. Irma, of course, did not like this idea, and started doubting the goals of her creator. Using her rocket-boosters, she blasted up to the sky without thinking twice, leaving a huge hole revealing the secret location of the lab she lived in, along with a small scar on top of her head.

### Legal troubles

After the discovery of the hole, authorities found the creator and with him, dangerous chemicals he used for experiments with his assistants, firearms ready for illegal export and toxic additives for fast-food chains. Sentenced to 40 years in prison, he's been trying to escape ever since. After this incident, Irma decided to dedicate herself to protect the people around her and use her amazing abilities to help in that task. She still visits her creator every three months, and at least keeps a small amount of her respect to him, mainly because she wouldn't be alive if it wasn't for him. She's still resentful because of the pain he subjected her to, the suffering her pain function brought her back in the day, and the people who could've died because of his crazy twisted experiments.