Monster Packs

The **Monster Packs** are a series of single-packaged monsters. Each include a monster and a new game mechanic, which can be used with *King of Tokyo* or *King of New York*.

## Description

Each Monster Pack is sold separately, and includes one monster and related materials. Each pack includes a monster board, cardboard figure and stand, as well as 16 evolution cards (8 each for *King of Tokyo* and *King of New York*). Each also includes a game mechanic, which can be used without the monster.

Cthulhu includes several tokens; double sided cultist/temple of Cthulhu tokens, and madness tokens.

King Kong includes Tokyo Tower, Empire State Building, and the Belle card.

Anubis includes the die of fate and curse cards.

Cybertooth includes two cardboard figures, representing its beast and biped forms, and one transformation card. Also included are the berserk die and 6 berserk tokens.

## Rules

### Cthulhu

#### King of Tokyo

Temple of Cthulhu tokens are not used.

After resolving dice, if a player has four identical faces, they may take a cultist token. At any time, a cultist token can be discarded to gain one energy, one health or one extra roll.

#### King of New York

Shuffle the cultist tiles into the building tiles from the main game. Form stacks of 4 tiles, building side-up, and place in boroughs as usual.

Temples of Cthulhu are buildings, and function identically to base game buildings. When destroyed, flip the token to the cultist side. Cultists are units, and function the same as tanks, infantry and planes in the base game. When destroyed, the player does not gain anything but instead takes the token and places it in front of them.

At any time, a cultist token placed in front of you can be discarded to gain one energy, one health or one extra roll.

#### Evolutions

Cthulhu's evolutions can give madness tokens to other monsters.

At the start of a player's turn, they roll as many dice as they have madness tokens. These dice can not be rerolled, but are resolved as usual once rolling is finished. A madness token can be discarded by using a heart dice, instead of healing one heart.

### King Kong

Both games utilize the tower mechanic.

When a monster claims a level, they always start on the bottom level. If they already control a level, they claim the next level up. If a monster controls the bottom two levels and claims the top level, they win the game.

If a monster claims a level that already has a monster controlling it, the new monster seizes control. If the old monster controls the bottom two levels and the new monster claims the bottom level, the old monster keeps control of the middle level.

If a monster controls a level of the tower at the start of their turn, they gain a bonus; 1 heart for the bottom level, 1 heart and 1 energy for the middle layer. These bonuses are cumulative.

#### King of Tokyo

*King of Tokyo* uses Tokyo Tower. To claim a level of Tokyo Tower, a monster must be in Tokyo and roll at least four ones. The dice are also resolved as usual.

#### King of New York

*King of New York* uses the Empire State Building tower. To claim a level of the Empire State Building, a monster must be in Manhattan and roll at least four ouch. The dice are also resolved as usual.

#### Evolutions

One of King Kong's evolutions uses the Beauty card. This is not used until the evolution card It Was Beauty Killed the Beast is played. This card has different effects depending on whether King Kong or an other monster has it. If an other monster is eliminated while possessing the Beauty card, it is returned to King Kong. If King Kong is eliminated, the card is removed from the game.

### Anubis

The die of fate functions the same in both games, but some curse cards have slightly altered effects.

The curse cards should be shuffled into a face-down pile. One should be drawn at the start of the game; this is now in effect until it is replaced by the next curse card. There is only ever one curse card at once. The main effect of the curse card affects all players.

The die of fate is rolled alongside the other dice, and in the same way. It can be re-rolled, but is not affected by keep or evolution cards that affect dice rolls. The die of fate must always be resolved, and is resolved before other dice.

* Eye: Discard the current curse card and draw the next one.
* Water: No effect, current curse card stays in play.
* Snake: Suffer the snake effect of the current curse card
* Ankh: Receive the ankh effect of the current curse card

The golden scarab card affects certain curse cards. At the start of the game, it is given to the player who will play last.

If two evolution, power and/or curse cards have conflicting effects, the negative or prohibitive one prevails. For example, if one card tells the player to yield Tokyo but the other says they can't yield Tokyo, they stay in Tokyo.

### Cybertooth

The berserk die and transformation mechanics function identically in both games.

#### Berserk

When a player rolls at least four claws, their monster becomes berserk. Place a berserk token on the monster. When in berserk mode, roll the berserk die along with the other dice. It is rolled and re-rolled as usual. If the ouch face is rolled in *King of Tokyo*, lose one heart (if it is rolled in *King of New York*, it is resolved as usual). If the monster is healed, they are no longer berserk; remove the berserk token.

#### Transformation

Transformation can only be used alongside evolution cards. Cybertooth starts in biped form; place the biped figure in the stand, and turn the transformation card to the biped side-up. Once per turn, during the power card purchase phase, Cybertooth may spend one energy to flip the card. Change the cardboard figure to the corresponding form.

#### Mutant Evolutions

If playing the Mutant Evolutions variant, every player gets a transformation card.

## Compatibility

All Monster Packs are compatible with *King of Tokyo*, regardless of edition, and *King of New York*. Evolution cards are included for use with *King of Tokyo: Power Up!* and *King of New York: Power Up!*. The included game mechanics have some alterations depending on which game is being played; for example, *King of Tokyo* uses Tokyo Tower while *King of New York* uses the Empire State Building.

## References

1. ↑ Monster Pack - Cthulhu rulebook
2. ↑ Monster Pack - King Kong rulebook
3. ↑ Monster Pack - Anubis rulebook
4. ↑ Monster Pack - Cybertooth rulebook