Bricks and Void Enchants

Across Void Survival, you'll find many helpful enchants to help you along the way, they may help you deal more damage, take less, or even spare you from a trip to the grave. However, while grinding to get stronger, you're likely to find hundreds of items with lower level enchants, clogging up your inventory and making grinding slow and annoying. However, Void Survival has a mechanic where if you find an item with a void enchant, you can turn it into a brick, meaning all other items with that enchant will automatically turn into that brick and stack. Your first brick can be made with a crafting recipe (see Enchantment Absorber[1]), and can be changed into a brick for a certain enchant by combining it and an item with that enchant at a Void Forge or reset at a Void Enchantment Table (see Void Forge and Enchantment table). All bricks are stackable, meaning combining two level one bricks in a void anvil will give you tier 2 of that enchant, and most can be infused, meaning you can automatically turn one brick into a much higher leveled one (For more on infusion, see Void Structures).

## List of All Currently Available Enchants (in the order you'll likely get them)

Void Rend - Void Rend increases all damage done by 0.5 to void entities, both by hitting something with it or by shooting something with it. Damage scales with the strength potion effect. Found by killing almost anything in Void Survival that can hurt you.

Void Resist - Void Resist decreases all damage taken by 0.25 from void entities, both from ranged and melee attacks. Found by killing almost anything in Void Survival that can take damage from you. Only works if its on your armor or shield.

Void Beheading - For every level of Void Beheading, any enemies you kill with a weapon this is on have a 10% to drop (up to 100% at 10). Comes with the Void Touched Sword of Beheading.

Void Durability - For every level of Void Durability, any gear will take 1 less durability loss at a time, making any tool unbreakable at level 1 and armor unbreakable at higher levels. It's other use is in infusion, adding durability to a catalyst allows you to infuse more bricks at a time (each level being +1 brick). This comes on compacted void essence essence, which can be crafted and drops from Void Phantoms and Void Withers.

Void Revive - When you drop to 3 hearts or less, procs restoring health (much like a totem of undying). Drops from greater/superior enemies. NOTE: Almost required for later game enemies, and will only trigger if on your armor or shield. Finally, it is possible to pop two at once, if a hit knocks your from >3 hearts to almost 0 hearts. Cannot be infused. Comes from: Greater Void Entities, Superior Void Entities, Legendary Void Entities.

Void Energy - Increases the power output of your base's generator. Can be crafted or found by killing Void Assassins. (For more on Generators, see Void Structures).

Void Shield - Increases the power of your base's Shields. Can be crafted or found by killing Void Assassins. (For more on Shields, see Void Structures).

Void Bulwark - Amplifies the power of your Void Resist. Increases the damage reduction provided by Void Resist by an additional 10% per level of Void Bulwark. Found by killing Void Shielders, which spawn from portals killed at night (1/4 chance).

Void Amplify - Increases your damage during the day by 5%, at night by 10% and during void storms by 25%. Found from Void Tempests, which spawn from Void Storms and have multiple revives.

Void Mortalize - Deals INSANE damage to any enemy with a revive, meaning for non-bosses can be one-shot while they have a revive. Also damages shielding that stronger void entities have. Gotten from Void Stars, either from crafting or killing Void Withers (see Void Entities).

Void Empower - Increases the maximum number of upgrade fragments you can have on your gear (see Upgrade Fragments). Adds 1 upgrade fragment capacity for every 2 levels of Void Empoiwer. You get this by crafting Void Energy Diamonds, which come with this.

Void Detonate - When on void tnt, right click to send out an empowered TNT. Consumes a charge of Void Detonate per use. The damage of this is increased by enchants, such as void rend and void amplify. Can also be applied to armor, causing an explosion when you die. Found from Void Creepers, spawned by Void Crystals. (For more on Void Crystals and Void Creepers, see Void Entities)

Void Wither - Applies a wither with a level equal to your enchant level. Gotten from legendary void blades, dropped by Legendary Entities (see Void Entities).

Void Conduit - Increases the effect of your upgrades by 10% per level (see Upgrade Fragments). Dropped by the gatekeeper, and crystal gear comes with it when you craft it.

Void Infusion - Does nothing on your gear, but when on an infusion catalyst, increases the level of the successful infusion by level-1. Gotten from essence of the end, found in Void Hell or from diluted essence of the end, which can be crafted. Can't be infused.

Void Shatter - Ignores a percent of harder foes' armor, scaling logarithmically up to level 100, allowing 100% void armor piercing. Found on gear dropped by bosses in Hard Mode Mob Raids (see Mob Raids) and as loot in void dungeon loot chests. Can't be infused.

Void Overkill - Deals extra damage equal to the combined level of EVERY enchant on that weapon, meaning with overkill putting useless enchants like void resist or void Infusion can increase your damage. This damage can be further buffed by Void Amplify. Rare drop from the Gatekeeper. Can't be Infused.

Beheading - Every level increases the chance zombies, skeletons, wither skeletons, creepers and other players drop their head (by 10%) up to level 10, giving a 100% drop chance. Only obtainable by crafting the sword of beheading.