recursal/Fanatic-Fandom huggingface dataset:
House Tizoc

***The House Of Tizoc, or also known as House Tizoc is the Royal Family of Hiarlliia and former Royal Family of Huitca.***

   **Modern Day House Tizoc**

Now in modern day, House Tizoc is a family split in many countries of Southern Syltör and Northern Ummarnu. The current head of the family is Ayotli Tizoc II. Some of these countries include: Hiarlliia, Volandia, and more.

## House Tizoc

### Country

Huitca (Formerly), Hiarlliia, Volandia (Central Ummarnu Mandate) and more.

### Titles

Tlatoani of Huitca (Formerly), Tlatoani of the Hiarllii, King of Viridia, Lord of Ganeffstan, Arbiter of Centaris (Mostly a joke). And many more

### Related families

Dandelion

**History**

WIP

**Heads of The House Thoughout Time:**

1. Tlatoani Nyk'los Tizoc I
2. Tlatoani Quauhtli I
3. Eztli Tizoc von Muller
4. Quauhtli Aristios Tizoc II
5. Ayotli Tizoc II

**Current Family Members and their branches (These do change based on certain action that can get them removed from the family):**

## Dougwald Branch:

**Head of Branch:** Enoch and Nyk'los II/Quiazumoc (technically both but more associated with Enoch).

**Members (Living):** Quiazumoc "Nyk'los II" Dougwald Tizoc, Enoch Dougwald Tizoc, Chimalli Dougwald Tizoc, Itz Dougwald Tizoc, Danelli Dougwald Tizoc, Asher Dougwald Tizoc, Coniah Dougwald Tizoc, Tenoch Dougwald Tizoc, Izel Dougwald Tizoc and Amoztli Dougwald Tizoc.

**Members (Dead):** Meztili Dougwald Tizoc, Vaniah Dougwald Tizoc

**In-Laws (Alive and dead):** Libra Bonzelli Dougwald Tizoc (Missing), Khaeabolor Ilk Kam Tizoc (Alive), Geneviève Tizoc de Verde (Alive) and Ayotli Tizoc II (Alive).

## Weilo Branch:

**Head of Branch:** Ozzie Tizoc II

**Members (Living):** Ozzie Tizoc II, George Weilo-Tizoc Jr, Ayotli Tizoc II, Quah'los Tizoc II and Magnus Tizoc.

**Members (Dead):** Ozzie Tizoc I and Meztli Tizoc.

**In-Laws (Alive and dead):** George Weilo Tizoc (Dead) and Amoztli Dougwald Tizoc (Alive).

## Tsuiki Sub-Branch (Part of the Weilo branch)

**Head of Sub-Branch:** Itoma Tsuiki Tizoc

**Members (Living):** Itoma Tsuiki Tizoc, Cipac Tsuiki Tizoc, Olinn Tsuiki Tizoc, Pilcol Tsuiki Tizoc (Adopted) and Coape Tsuiki Tizoc (Adopted).

**Members (Dead):** N/A.

**In-Laws (Alive and dead):** Chtoy Tschuk Hapaqalchi-Tizoc and Liotl Tsuiki Tizoc (Alive).
Insert

**AURider**

//**Early life**//
Born to a poor family and cursed by an ancient force to appear as a spider-humanoid
he was shunned by the humans of his village.

and so he took up refuge in an abandoned
barn on the outskirts of the hamlet, and so the boy alone would learn how to fight,
for bandits had infested the nearby forest.

With time he felt a higher calling
and left the barn and traveled the world to seek a higher purpose.

//**Traveling**//
Onward to a world of mysteries he traveled and found many'a ruin that doted the landscape
from mountaintops to low valleys of new and old.

Wandering thru these ruins he survived off
the scraps left behind by villagers,knights,nobles,and kings all brought to ruin by both
order and chaos.

Many years of travel later he would hear a voice this voice would bring
him to a ruins, and in these ruins he would find a purpose he would rebuild what was once
lost to the aspects of the world and thins ideal would push him onward to become a great
architect.

//**Visions**//
One day wile reconstructing a ruined city he would get knocked off a massive tower by a glint
from his tools and would fall and pass out and wile he slept he would speak to 6 beings.

The First being took the form of a stone boar and would teach him the ways of war
the boar shed his form and revealed himself to be the aspect of earth and war, then he said unto him
"my name is Gale i am a shard of the creator i am the Earth under your feet, the blood of battle, and a builder of great fortresses".

The Second being took the form of a gold shark and would teach him ways of piracy
the eel would then reveal herself to be the aspect of water and greed, then she said unto him
"my name is Techai i am the waves on the sea, the glint of gold, and the builder of great vessels".

The Third being took the shape of a fiery Koi-fish and would teach him the ways of diplomacy
the koi-fish would then reveal himself to be the aspect of the sun and diplomacy, and then he said onto him
"my name is Duradeai i am the heat of the daylight sky, the words of peace, and the builder of empires
Hwethiz fid

Illustration of a Hwethiz fid

**White feet**, or **Hwethiz fid** (/xwe.θiz fid/) in Savernian, is a supernatural monster who resides deep in forests. In fairy tales, this monster or monsters are known for eating people who get lost in forests or in ruins. The physical appearance of the White feet varies depending on the stories and the localities.

## History

### Origins

The origins of the Hwethiz fid are unclear, but they emerged in the south-eastern parts of Savernia. The first sights describe that the White feet is one single creature who eats pine cones. Yet there are no pine trees located in south-eastern Savernia. As a result, it is often believed that the White feet did not originate from south-eastern Savernia, or perhaps the story of this creature did not originate in these localities, but was brought from outside. Some stories say that the White feet feeds itself from tree roots, yet most stories tell that the White feet only feeds itself from pine cones. The different physical appearances also bring lots of confusion because of how different they are, yet all seem to be living in the same region and have the exact same name.

### Physical appearance

The physical appearance of the White feet varies depending on the stories and the localities. The very first stories and sightings describe the White feet as a white creature that is as tall as the trees. It creeps very slowly, although slow, it is able to jump very high up in the sky to reach greater distances faster. Its skin is as white as snow, covered in mucus, and its whole body is covered in thousands of hands, including its lips, teeth, eyelids. It would solely feed itself with pine cone. It would not kill humans, but it would apparently trap them in the forest they got lost in, not allowing any animals to be near the human either, eventually the humans would starve to death. The second appearances are described as a very skinny and tall human, with thousands of arms and legs on their back, and thus are constantly facing the sky or pulling their heads backwards with their hands to look at their prey. This time there were known to be multiple of these monsters, and they were very aggressive and quick. They would only feed themselves from human flesh and nothing else. It is believed that they dug themselves out from under the Guarteca and Tamji ruins, and started roaming the depth of the jungles. There are many more stories who describe the creatures differently, but these are the two most common appearances.

Today, barely anyone seriously believes in the White feet, but it is used in day to day speech, whenever someone goes off to an adventure or goes in the forest, one might say "Biwys hwethitas trowtas meysth with hwethes fides" (A white tree is a white feet) or "Wulcanas nit hwethes trectes." (Don't follow white traces).
Imperial Broadcasting Service

The **Imperial Broadcasting Service** or the **IBS** is the main broadcasting news service of the Aurlûnor Velande. Alongside Dashwell Broadcasting, the Imperial Broadcasting Service is the second founded radio service.

The Imperial Broadcasting Service is state-owned, with the Velereth herself addressing things on the radio. Other government officials such as Se-khem-ka and Froyobot Jones runs their own respective stations. The Imperial Broadcasting Service also runs the newspaper known as the Imperial Newspaper, which is currently run by Nori, and costs 15 Lûns to purchase. An educational radio run by Aldara Ellan was hosted until her resignation from Ministry of Education in 939ACA.

## History

The Imperial Broadcasting Service was established in the year 931ACA as a better way for the citizens of the Velande following the announcement of then Apollo Radio coming back to Rathnir. The Velande would begin as a test service to sync Apollo Radio's Shack with the then small IBS shack that existed within Lhûmar's northern forest. The Imperial Broadcasting Service would go on to produce local media such as covering state-sponsored local news and provided various amounts of music stations. A partnership between Apollo Radio and the IBS would be struck in later 933ACA, and a joint Apollo-IBS broadcasting of touring Lhûmar was shot, with the Velereth, Sareariel Lelya-Earcala and Herb Dashwell. The two would become close friends ever since the deal was struck, with Apollo Radio becoming a government approved radio station to be broadcasted throughout the nation, however, some parts of the broadcasting was adjusted to mind laws that were in the country, such as advertising different religions and open forums against the Velereth.

The decline of Apollo Radio in 940ACA, which merged into Dashwell Broadcasting, saw the Imperial Broadcasting Service decline as well. However, the Imperial Broadcasting Service has begun to expand into multiple other venues. Today, the Imperial Broadcasting Service currently only serves two regions in the world, which is the Velande proper and in Ryzan.

## Stations

Currently, the Imperial Broadcasting Service hosts multiple radio stations, as well as a national newspaper.

IBS labels are government owned, while C stands for civilian owned, which has permission to broadcast by the Velereth, Chancellor, and/or Imperial Media

* IBS-1 - Imperial News
* IBS-2 - Imperial Music, featuring Patriotic and Militaristic Music
* IBS-3 - Imperial Finance Report, hosted by the Minister of Commerce Se-khem-ka.
* IBS-4 - Imperial Weather
* IBS-5 - Imperial Sports
* IBS-6 - Education Radio, hosted by the Ministry of Education
* IBS-C-1 - Dashwell Radio, hosted by Herb Dashwell. Transmission terminated since Janurary 15, 943ACA. C-1 has been permanently reserved honoring Herb Dashwell.
* IBS-C-2 - Dragon Radio with DJ Jun Se, featuring Foreign Tunes
Icarus Austerral

**Icarus Austerral** (known ingame as **IcarusGold**) is the Emperor of Imperio del Cielo. He took over for his father who passed away a year prior to the discovery of "New Rathnir". He has introduced new, more progressive policies within Cielo, these policies including but not limited to, Council Elections, removal of voluntary military service, and *Expansión de las libertades civiles,* or Expansion of Civil Liberties.

## Biography

### Childhood

It is speculated that Icarus is an illegitimate child, as his mother was never made public, and the late Emperor, Daedalus Austerral never married. It is also wondered if Icarus is the child of the previous emperor at all, due to the differences in their physical appearance. While being put through schooling, Icarus was given the nickname "Gold" due to his race. Icarus is an Aurestrian, which is similar to a human in many aspects, aside from their golden tinted eyes and blood.

Icarus never worried about his grades in classes, since he never saw them as very important. He was eventually taken out of public schooling, and put into private tutoring lessons with one of the Emperors Advisors.

### Teenage Years

When Icarus turned 13, he had to begin attending council meetings with his father. Daedalus always had the strangest ideas, or so it seemed. Icarus was always very progressive, especially as a child, so when his father would introduce new ways to keep citizens from rioting or protesting, the ideas always seemed off. Instead of giving the citizens what they asked for, the Emperor and Council were actively silencing these individuals. Icarus began writing up plans for when he became emperor, and thus began the writing of *Expansión de las libertades civiles.* It included things like the liberty to vote, and liberty to free speech, as well as the liberty of choice of service. It never made sense to Icarus that citizens were forced to serve in the military, even during wartime.

At the age of 14, Icarus witnessed his first violent protest. There were angry citizens trying to get into the Royal Capital, which is where he and his father lived. Though he could tell that these citizens had a bloodlust, he was not afraid of them. In fact, he just wanted to help them more.
Illuc

Example

## History

The land of the city of Illuc was first settled by a band of Sørligsti natives. What happened to them is unknown. What is known, however, is that upon the arrival of Illuc's first peoples, those that would become "The Patricians", only a small tribal village was left, devoid of all life. The Patricians, headed by AqulanKing, set down roots then began to literally dig them up. The small valley of the tribal village was dug up and lowered into a pit which took three days. On the third day the town of Illuc was established. After one day of complete independence a Frostmarcher envoy came and Illuc signed a pact of loyalty to the Grand Jarl of Frostmarch.

Upon divine inspiration from Fortuna, the goddess of chance, and large scale infighting among patricians a system of governance was established. The peoples, legally allowed to vote, would vote. These votes would then determine the chance of victory ex: If there were 3 total votes 2 votes for one person would mean a 66% chance to win while the 1 other vote would mean the other person would have a 33% chance to win, this system in political terms is called: sortition, selection by lottery, selection by lot, allotment, demarchy, stochocracy, aleatoric democracy, democratic lottery, or lottocracy. For Illuc it is called "Fortuna's Will." Upon one election by this system a great plague struck Illuc stripping the electorate bare. This induced an age of regency under Aqulan that would be ended upon electorate growth.

Illuc proclaimed neutrality in the matter and swore itself as a place of refuge for all those displaced by conflict.

After subjugation under Lorent and the glorious revolution Illuc joined the kingdom of Ederia, vassal to the newly freed Frostmarch. In this new kingdom veneration of the Oracle, as well as the great tree in Illuc from which they derive prophetic power, grew.

## Geography

    Illuc is flanked by the Glaciaoriens river to the east and the Oxfjord river to the west. Illuc is divided into two parts the lower old city, the patricians city and seat of the Oracle, and the upper city upon the western Plateu. To the north of Illuc are the Tictar Mountains, Illuius dialect of Syctar Mountain, and spooned to the south by the Scuuts Mountains.

## Gallery

Illuc Library.Snake Gate, the entrance to the upper city of Illuc.Buildings near entrance to lower Illuc.
House Livelín

**House Livelín** is an extensive noble family reigning in the south of the Astyllean Empire.

Origins

After t

The rise of the Boreans

Having lost everything, **House** **Kair'vern**, **Livelín** and their Borean brethren would make their way to a plain located in the far west of **Liovelda Lapidosa**. Here, they found themselves at peace for a time, and **Ælfric Livelín**, first of his name would serve as an architect and close advisor to the Lioveldor right until his untimely death during the great floods that would strike Lapidovir during the spring of the year xxx (flood year), and he was posthumously awarded Lithratre (Lordship) for his great service to the boreans.

During this time of sorrow while the remnants of the damages the flood had caused were still being cleaned up, the youngest of Lithór Ælfrics sons, **Talanthas síl Livelín** would return home from a long journey across Rathnir wherein he met with many peoples from various nations, and in particular, his stay at a small newly-erected city-state of **Friholm** would make an impression on the young Talanthas for the coming years.

One of the first tribulations facing the young Livelíns of the new generation was that of the Sironian civil war. And Talanthas among others would be sent by the two consuls of Lapidovir to the north, where they would be stationed to keep track of the situation. Making new brothers-in-arms and friends in Edward T. Riley, Riwan & Ranulf, all of whom would later come to serve the family as retainers and vassals.
House de Honse

Coat of Arms of the Honsiate House

**House de Honse** is a noble family of Litan origin, active in the Ilders. It is the current ruling family of the Græssiate of the Ilders, the Kesrial family of the Ildernians as well as titular claimants to the Duchy of Edgarten, Kingdom of Sunovia and the Litan throne.

## History

### Origins

The Honsiate house originates from Edgarten, Litany. There, the Head Groom of the Duke of Edgarten, Sylvester Honser, served under Duke Edgar II of Edgarten. According to a folk tale, Sylvester was with the Duke when the Duke hunted rabbits in the forests with his courtiers, when a bear rushed towards the Duke. Sylvester threw himself on the bear and killed it with his dagger. For this, Sylvester would be ennobled by Duke Edgar II and be granted an abandoned castle in the forest where he saved the Duke.

### Litany

The Honsiate house was a small obscure noble family in Litany. After siding with the victorious Konsoisist faction during the Litan Civil War, the castle in which the Honsiates lived in, Honsekastre, was granted one seat in the Chamber of Deputies of Litany, to which the Honsiate house decided to grant the second-born sons of the heads of the House until the fall of Litany. Due to this, nearly all Honsiate deputies were Secundarists.

### Rathnir

Following the fall of Edgarten to Barbarian hordes, Seved Driets de Honse, the second-born son of Sylvester Zwintersbruieck de Honse, fled Litany and would look for a new home. After two years, Seved arrived to a bay in northeastern Baykonia (today Kastollia), where he would build a cottage called 'Birkenport' (today Azuirs). Soon after, de Honse would declare fealthy to the King of Baykonia, making him a Human in a Kingdom of pigs. Birkenport would eventually grow into a prosperous town, at times rivalling the capital of Baykonia, Salameberg. Due to this, the Honsiate house would enter relevance in Baykonia, with de Honse taking an active role in shaping Baykonian Democracy, including the founding of the Tulipanist Party and Tulipanism, an ideology based on Secundarism. Seved would be the victim of an assasination attempt a few years after founding Birkenport, causing him to fall into a year long coma. By the time he woke up, Birkenport had already been abandoned and was decaying. This led to de Honse deciding to sail home to Litany to start a rebellion.
JamezWorrall

James was born a citizen of Luxenstein, a small recently established city created in a disputed area of the crownlands... at 18 years of age, the city had begun to be sieged, after months of seige the walls finally fell, the foreign powers army pouring into the walls... once they entered they began pillaging and slaughtering. leo, considering the city lost brought the rest of the army off the walls, trying to buy time for the citizens to escape. but this was quickly destroyed due to the enemys superior numbers and weaponry. during the evacuation, many died as they tried to escape the city, a slaughter issued which the young lad watched from a stone cellar, this would form into a desensitivity to death,after navigating through barely evading the patrols and burning buildings, and barely escaping the city with his life, he escaped as a refugee to a southern nation... which accepted the few lonely survivors of Luxenstein. eventually they were kicked out from the nation hosting them and they went out to sea to build a small artificial isle, where the now 20yo James learned how to build and forge tools, after a year on the isle, James as well as a few other younger lads formed a exploration team, and after weeks at sea the rest of the party turned back, James Pushed on discovering the old abandoned city he was borne in. He began repairing house after house as the buildings were partially torn down and destroyed by age and scavenging, eventually he returned to the artificial isle reporting his discovery. he requested the refugees arm themselves and take back their homeland but the corrupt leaders declined, in fact they silenced him and  exiled him back to the old city, where he rebuilt... albeit slowly, eventually he found the mass burial pit, and began experimenting with magics to try to find a way to give the dead new life, but all this failed. all he was able to do was summon a combination of strong Pyromancy, And Minor Dark Magiks, Thus forming a kind of dark flame...

Which were noticed by a nearby coven of Infernus Type Vampires. Their Patron, The Patron of all Infernus variants offered to turn him sensing his innate magical talent for flame magic and how much power he might gain if he became a vampire... that is being a Infernus flame variant. Having nobody else to turn to, he accepted. and was willingly changed. Soon after becoming a vampire, He heard about New Yoake, A Safe Haven for vampires, and knowing a large population of hunters could easily end his life, he had decided to try to gain residence behind their strong walls. soon, he arrived in the area, walked up to the gate, and requested citizenship. after much questioning, eventually... he was granted citizenship , and he was allowed to move underground and build a more suitable area for Infernus types inside a ravine, he works there to this day.
Ice (Aice)

(Note: Still has to be edited)

I\_ce, canonically Icei ae Avel, is the Grand Lieutenant of Bardonia. He is the son of the former King of Avalon Phuros and the spirit Yaykei in-game. He was the Prince, then later King of Avalon. He was known in Plagos for being the pacifist voice in the more aggressive nation of Avalon. Without him, Avalon likely would've annexed most of Plagos as at the time there weren't many people living there to defend against them. The following article will have as little lore as possible and try to just display real-game events.

## Origins

I\_ce originated in Sinatra. There, he met a player named DragonDNA. Not knowing much about the server, they illegally squatted on Sinatran lands. After figuring out that they were on another country's land they quickly left the area. They decided to stay in a small nation named Hallow Island run by a player named Yasurdon. There, I\_ce met Phuros and Gobshire. On hearing that Hallow Island might institute taxes, I\_ce jokingly told Phuros that he'd protest against them. Phuros, not realizing that I\_ce wasn't serious, asked him to join his rebellion group. Being a pacifist I\_ce did not participate in the rebellion, but did join Phuros and Gobshire when they fled to Plagos.

## Founding Avalon

At this point in time, I\_ce had more or less quit Rathnir. He didn't plan on coming back until a few weeks later when Phuros asked I\_ce about a country name. Not caring about the server, he searched up "country names" online and found the first one he liked. That name happened to be Avalon.

Phuros convinced I\_ce to join back on the server, and together they started building the city of Keystone (now known as Veralon). As the island that they settled on wasn't even big enough to fit a decent size home on, after flattening out the island they decided to make the homes very tiny. After a short period of time Avalon started to become populated with foreign criminals, refugees, and new players. This time period where I\_ce was mostly focusing on building Veralon is considered by him his "Most enjoyable days on Rathnir".
Ifrīldhim Branch

The Ifrīldhim branch is a section of the Āmphed family, which consists of the characters played by user Azazel#5914/Jorge\_Haswag.

## Jōsef von Wûlf-Ifrīldhim

### Early Life

Jōsef was born to Nicole Āmphed, but was lost at a young age and was therefore unaware of his ancestry for a good portion of his life. He found his way into an orphanage in Voitshenheiger, where he was adopted by Wilhelm von Wolf, along with many other orphans, as part of a political move to increase his reputation. He was able to go to college in Fortunae City via Wilhelm's fortune, where he became highly educated in many areas. When he returned to Tsaeloma, he decided to move to Saerturat, which had experienced a large economic downturn after it had been sacked by the J Horde and which was suffering under the incompetent leadership of the d'Eau family.

### Rise to Prominence

In Saerturat, he spent time learning of his slaeg heritage and mastering the arts of Fize Adansae. He also became active in both Municipal and Provincial politics, becoming the secretary of culture of Tsaeloma, and attempting to oust the d'Eaus so that he might improve the welfare of the town. He also became active in the nearby town of Rican, where his work in the port authority earned him both money (through creating a prolific shipping buisness) and enough prominence to become the city's mayor. His work as Secretary of Culture also gained him enough acclaim in the national Ministry of Culture to gain him the position of Deputy Minister of Culture, and to begin to gain influence in the national government.

### Pioneering Adansae Philosophy

Jōsef lead the charge in the solidifying of the folk beliefs of the Slaekii, including the Fize Adansae, into a more coherent religion, as well as proliferating this belief throughout the Slaeg population, giving them a stronger cultural identity.

### Later Life & Death

Through divination by means of Fize Adansae, Jōsef was able to rediscover his ancestry later in life. He therefore realized he needed a child to continue the Āmphed family, at which point he had Dānjel. Jōsef died after he caught an illness during a trip concerning to Najer, after which he transferred all the offices he held to Dānjel.

## Dānjel Āmphed von Ifrīldhim

### Assuming Power

Dānjel's first achievement upon his father's death was the ousting of the d'Eaus. With Saerturat under his control, he united the cities of Saerturat, Raturat, and Rican under the name of Saerturat. He would fashion the city into a cultural haven for the slaeg culture through multiple public works, such as setting up TRJ radio, an all slaetsoneg radio broadcast, and supporting the celebration of traditional slaeg holidays. He also was able to become Hlaford under Tsaelerin Andros Martillius Justinianus, after Tsaelerin Nicodemus of Aetolia stepped down, and eventually assumed the position of Minister of Culture following the resignation of Minister Alvara Tizoc O'Valmen.
House Numachi

**House Numachi** is a noble family residing in Plagos, founded by Lord Tsuki Hoshasei Numachi. It is the largest noble family in Plagos, whose its members have regularly held government positions and are related to House McSpiegal.

The House is influential in Plagosi politics, and slightly outside of it too. The Numachis dominate political life in their home province of Sakura, in which every town is governed by a Numachi. After the death of Lady Aisuru Numachi, her last remaining biological child and her eldest son, Alexander S. Numachi, succeeded her as the head of the family through male primogeniture and seniority of position (as Tagavor, ruling the entirety of the Second Empire of Plagatéa).

## Family Members

The first direct family contained only Lord Tsuki and his adoptive daughter Aisuru Naho Biruda, as well as her husband Techno Naho after she married him.

1. Lord Tsuki Hoshasei Numachi (Deceased)
2. Aisuru Numachi Naho (née Biruda) (Deceased)

The members of the second direct family, children of Aisuru of Techno, are listed as follows, in rank order (also the order of succession).

1. Lady Aisuru Numachi of Sakura (Deceased)
2. Lord Techno Numachi of Sakura (Deceased)
3. Knuckles Numachi (*son of Aisuru and Techno*) (deceased)
4. Cync Numachi (*son of Aisuru and Techno*) (former Daimyo of Yamagake, deceased)
5. Alexander S. Numachi (former Tagavor of the Second Empire of Plagatea, Daimyo of Yamagake)
6. Simon Lightning-Numachi (*adoptive son of Aisuru and Techno*) (former Daimyo of Linwan, deceased)
7. John Lightning-Numachi (*adoptive son of Aisuru and Techno*) (deceased)
8. Tyranno V. K. Numachi (*adoptive son of Aisuru and Techno*) (Governor of Havenstad)
9. Kyanoqueen Numachi (*adoptive daughter of Aisuru and Techno*) (deceased)
10. Hitomi Numachi (*adoptive daughter of Aisuru and Techno*) (Emira of Najer, Hands Member)

The rank order of members in the third direct family ( third line of succession) during Alexander Numachi's time as head of the house, created through Alexander Numachi's succession as head of the family after the death of Aisuru through male primogeniture:

1. Lord Alexander S. Numachi of Plagatea and Sakura (former Tagavor of the Second Empire of Plagatea, Daimyo of Yamagake)
2. Lady Joanne Numachi of Bai and Sakura (former Bhagra of the Bai Federation, deceased)
3. Alaric Dezhou Futushu Leonidas Numachi (*son of Alexander and Joanne*)
4. Tyranno V. K. Numachi (*brother of Alexander, adoptive son of Aisuru and Techno*)
5. Kaori Elizabeth Hitomi Numachi (*daughter of Alexander and Joanne*)
6. Adeline Rose Numachi (*daughter of Alexander and Joanne*)
7. Hitomi Numachi (*Alexander's sister, daughter of Aisuru and Techno*) (Emira of Najer, Hands Member,)
House Nymeros of Daelyria

House Nymeros
 **Founded** | 15/2/2021

**House Nymeros** was one of the high-noble houses of the Kingdom of Daelyria, along with House Synderys and House Blackfyre. Because of it's high rank, the head of the family held the title of High Prince. The family only had one member in recent history, Beastfrog Nymeros. The house was the poorest of the High-Noble houses of Daelyria. It has gone extinct since the death of Beastfrog Nymeros.

### History and genealogy

While a family tree of the house has never been made, the name Nymeros is splatered around the history book.Beastfrog Nymeros immediately began helping in the construction of the mines, and has later started making a house in Daelyria. He is Dragonblooded, as he was one of the four who was enlightened by Arrax upon the creation of Daelyria.

### Looks and traits

Lord Beastfrog Nymeros has black hair and deep blue eyes. His eyes are his most Daelyrian feature, as his hair colour is not usually found amongst Daelyrians or Dragonblooded. He is possessed of a mischievous manner, but is steadfast in his sense of justice. Dragon dreams are not uncommon in the family. They are known to be good builders, especially at the small scale, specialising in interior design. They are usually pro-war in discussions, and are very patriotic.

### Colours and sigil

House Nymeros's colours are that of gold and blue, with a soaring dragon of cloth-of-gold upon a field of deepest blue silk. It is so infamous that it has become unanimous with justice in the Kingdom of Daelyria. The gold is said to represent the virtue, justness and honor of the house, while the blue is for their strong tradition of naval administration and maritime investments. And for their frinedly and bold nature.
House val Oberstein

**House val Oberstein** was one of the large Noble Houses within the Imperial Archonate of Viodoxa and was once the Royal Family of the Ascuas Autarky in Western Cymru. The House traces its creation all the way back to the first inhabitants of Nieden and in recent memory has since had ties to the Royal Family of Tortuga and the Royal Viodoxan Dynasty of dem Spheniscidae. The House of val Oberstein rose to prominence under the foresight of Heinrich val Oberstein, who after obtaining Nobility status brought forth prestige and expanded the Household to a greater extent. Often the Household prides itself on Wisdom, Charisma, and Ambition. For most of recent history the residence of the House has been within the Family estate of Delphinium, however after the estate was destroyed most of the Household has since spread across the rest of Cymru and Rathnir as a whole. The current legal Head of the Family is Sigfrida Rheinhard Ludwig val Oberstein.

### Past and Present Members

* Cassandra val Oberstein (Deceased)
* Wolfgang val Oberstein (Deceased)
* Heinrich Müller val Oberstein (Deceased)
* Linn val Oberstein (Deceased)
* Taylor val Oberstein (Deceased)
* Cassa val Oberstein (Deceased)
* Exy val Oberstein (Deceased)
* Augustin Kessel val Oberstein (Deceased)
* Lyra val Oberstein(Deceased)
* Aisha Millicent Edishield val Oberstein McSpiegel
* Richard Bezchar Edishield val Oberstein McSpiegel
* Leah Elza val Oberstein
* Sigfrida Rheinhard Ludwig val Oberstein
* Heinrich II val Oberstein (Whereabouts Unknown)
* Liu Heinrich val Oberstein
* Edward val Oberstein
* Kempf val Oberstein
* Friederike Wilhemina Edishield val Oberstein McSpiegel
* Heinrich III Ludwig val Oberstein
* Dio Ludwig val Oberstein
* Leopold Ludwig val Oberstein
* Seb Ludwig val Oberstein
* Carolus Ludwig val Oberstein
* Silvania Ludwig val Oberstein
House Oglianca

This article is not formatted according to wiki standard.It needs to be adjusted according to the formatting guidelines.

## House Oglianca

### Nations

Viodoxa, Great White Ilses, Duchy of Rosa, Kingdom of Rosa, Qadakh

### Motto

explorarent astra o gloria

**House Oglianca** is said to have originated in southern Cymru at around 30 TE when "Agron The Explorer" left the nation his dynasty resided in for many years and started exploring Cymru, forming his own house at around 35 TE.

Though his dynasty was wealthy Agron lost all his spoils when he left to explore Cymru as his immediate family condoned the action. Though not wealthy Agron became well known in Cymru for his mapping contributions in the earlier times of Rathnir.

Agron had two children, a son and a daughter, the daughter was stillborn and past away not long after, the child was named Garnon. Until his death Agron went to reside back into southern Cymru at around the location of Aussay, Dying at 67 TE of plague

### Explorers

Garnon, following the ways of his father would continue exploring and mapping, he went from Aussay and started exploring the continent of Sørligste eventually settling in the Great White Isles where he would find his new passion of brewing drinks and making cheeses which increased his wealth significantly, he would then have three children and die during a war passing his legacy on to Edward.

Edward would at the start of his life continue on his father's business but would eventually also start exploring, making his way now to the continent of Sparwood where he would reside in the duchy of Rosa, this time taking part of Rosani politics and becoming a noble. Edward had four kids before tragically passing away in the Tortugan invasion of Rosa, three of his children fleeing to different areas of both Rathnir and Eldham leaving the house divided.

Edward's successor, Eberhard would flee to Eldham following the Rosani government taking his father's position of noble in the now kingdom of Rosa.

### Artifacts

#### The Map of Agron

The Map of Agron is the first ever map made by Agron embodying the spirit of exploration within it. The Map has been passed down generation by generation (currently in the hands of Eberhard), it is said that the map was made with the most precise of detail, block by block, pixel by pixel all mapped out this map has allowed for excellent navigation skills during battles and just in general.
House of DePack

The **House of DePack** is a Najer noble house in the Emirate of Najer. It was established when Jack DePack travelled to Aethelweald. Jack DePack also joined the Najer Armed Services even before establishing the house of DePack.

The house mainly resides in the Mahait province. The religion practiced by Jack DePack is Haleninity, a religion practiced by many Glade Elves.

## History

Jack DePack was born to a separatist group of elves who resided in east Niedene. He reasoned that the separatists were on the wrong side, and he rebelled against them, and settled in Elmwood, the main home of the Glade Elves. He became friendly with Najer and Aethelweald, and established his own noble house, which is the DePack House
House Goltburc

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.

### Founded

336 years before Kylorne was opened
434 IC (Imperial Calendar of Einsiedeln)
331 bS (before Solemnity)
1 HG Years of House Goltburc

### Known Members

Adera GoltburcAmira Thalia Goltburc

The **House of Goltburc** loyally protects the Fallen Empire of Einsiedeln's mountainous border of the Nebelvelsin Pas in the Skaddazvelsin for 14 generations. The house and the country of Goltburc is known for its metalwork. It is said the best coins were minted in Goltburc. The Solemnity hit Goltburc very hard, over 90% of all citizens and house members died. The rest were changed dramatically.

The 14th head of House Goltburc, Herzogin Adera Goltburc tries desperately to survive, keep the border protected and get back to its former glory. The Motto of House Goltburc is "geloube unde schilten" (belief and protect) it is as old as the House and more valid than ever.

House Goltburc was able to become more powerful than before. Adera Goltburc got the title of Royal Advisor of the Fallen Empire of Einsiedeln. The House tried to solve the conflict and later war between the Solideti and the Geltrijck in a peaceful way, but ultimately failed to do so. Adera helped in the war on the side of the Geltrijck as Healer.

After the Geltrijck and Einsiedeln Ball and the Death of the Geltish King. House Goltburc organized most of the integration of the Geltrijck into Einsiedeln. Even later Adera took over Einsiedeln, as ruler as Princess Emelia took a long break from her reign. That was also the time where Adera got the title of Grande Herzogin (Grand Duchess) and with that House of Goltburc are now Grande Herzogen (Grand Dukes).

Shortly after that, the fog took over Kylorne. Grande Herzogin Adera Goltburc was able to use a portal to travel to the world of Rathnir. The fate of Amira Thalia the other member of the House that survived the Solemnity is unknown as of now.
Iknothton

**Iknothton** (named after the river Ik depicted in the Sequanoth religion) is a large village within **Eldham**, specifically **The Uraki Imperium** territory, **Eastmarch**. It is home to the first church of Sequanothism.

The large village was founded by **Nozo** and their three followers (Greetedkhan22, \_Unknown\_1, Nshot3) after they found an ancient book depicting the river Ik and the story on which Sequanothism is based.

## Constructions and landmarks:

### The church of Sequanoth

The largest structure in **Iknothton** is **The church of Sequanoth.** It is a rather humble church for the followers to pray and listen to the teachings of the holy souls, **N**, **Nym** and **Niloth**.

### The West Wallaby Cheesemongers:

The first store in **Iknothton**, a cheesemongers with its own cow farm just next to it. The cheese is made right in store, the basement is filled with cheese making barrels and cold storage for other dairy so we guaranty all products are made from genuine **Iknothton** produce.

The owner of the store is the town mayor, **Nozo**. It's three stories as it also acts as **Nozo's** home. The upper two floors are personal space.

### The Royal Head's Pub:

    A lovely place to catch up with friends while getting utterly sloshed, or just to get utterly sloshed if you have no friend. no judgement here.

All alcohol is made within the pubs very own brewery where they get all supplies from the Iknothton farming district ensuring a truly authentic Iknothton taste in every sip

## Religions:

### Sequanothism

**Iknothton** is the home and birthplace of the **Sequanothism** religion.

The church leader and religious leader, **Nozo**, is also the founder of **Iknothton**.

## Leadership:

### Government

The local government is based on the leaders of the church with each Holder being in control of different aspects of the village

* The Grand Holder: Helps the other Holders with all parts of the village.
* The Holder of N: In control of construction, festivals and proposing new laws to the rest of the Council.
* The Holder of Nym: In control of money, trade and expansion.
* The Holder of Niloth: In control of protection and military.

#### Current:

* Nozo (founder) - Grand Holder
* \_Unknown\_1 (co founder) - Holder of N
* Greetedkhan22 (co founder) - Holder of Nym
* Nshot3 (co founder) - Holder of Niloth

## Historic events:

### Completed Constructions:

#### Church of Sequanoth:

First Construction- 10/25/2021

First redesign- 11/06/2021

Old Church torn down and construction of new on begun- 11/09/2021

#### The Royal Head's Pub:

First Construction- 11/01/2021

Roof Upgrade- 11/03/2021

### Notable events:

**Nozo**, the Mayor, helped defeat **Skotos** during **the harvest of the dead** - 10/29/21
Isentou-Uldarashi War

Rain falls on Central Isentou

**The Isentou-Uldarashi War** was a war between The City of Isentou and The Second Empire of Uldarash. Isentou wanted independance from the peaceful nation of Sanctuary and therefore declared war against the Second Empire of Uldarash, the Empire which Sanctuary was part of. The war lasted three days, taking place on 5th January 2022 and ended on 7th January 2022.

## Declaration

Early in the morning of 5th January 2022, Jeffeej, one of the founders and leaders of Isentou declared war against the Second Empire of Uldarash, proclaiming that the city wanted independance from Sanctuary.

## War Preparations

As soon as Isentou declared war, Uldarash placed its military on standby, awaiting battle. Isentou was a mere city and knew that they could not single-handedly take on the superpower of the Second Empire of Uldarash, so they requested foreign support from many other nations but all declined, as they were allies with Uldarash and it would be suicide to fight the Empire. On 6th January, Isentou forces expanded further into Sanctuary territory by creating giant fortress walls in the East, destroying the long route of Traveller's Road (a long road connecting the sister towns of Traveler's Watch and Traveller's Pass). The Count and Daimyo of Traveller's Pass, Ciprilu, saw these newly built, militarised walls as a threat to his fortress town so closed the Western Gate of Traveller's Pass for the first time in its history in order to completely elimante the chance of Isentou troops invading. During this period of time of preparation, Ciprilu offered Traveller's Pass to the Uldarash Military while the war lasted, in case the Second Empire needed a fortress close to Isentou.

## Surrender of Isentou

On 7th of January, Isentou held a democratic vote, asking their people if they should stay and fight against Uldarash or surrender and relocate. The majority voted to surrender and relocate, realising that without any foreign aid, defeating Uldarash would be impossible for them at that time. The five founders of Isentou built a new town on the northern side of the world from the Second Empire of Uldarash called Golden Ridge, in Norfthorn. In Golden Ridge where they would temporarily store their items and live, before building their own new Isentou.

## Aftermath

Fortunately, the war never escalated into actual battles, meaning there were no casualties. Isentou surrendered their town to the Second Empire of Uldarash and the city was given back to the Kingdom of Sanctuary. Currently, the council of Sanctuary are deciding what will happen to the city itself.
Idysi

This article concerns the world of Tremons season 1 - Akonanda.Please refrain from referencing it in articles not concerning Tremons and from referencing articles not concerning Tremons in this article.

### Leaders

Kakastan the Unifier, Ferrun Khan and Arthur Bahram

## Historical data

### Succeeded by

Whysteini Imperium

**Idysi**, officially **United Kingdom of Idysi** or **United Kingdoms of Idysi**, was a nation located on the continent of Kapeverdia and has historically covered the Northwestern most areas of the continent. Its current capital is the city of Bordeos. Idysi is one of Tremons most youngest nations. Idysi is currently growing quickly in members, and in dominance in the North Western regions of Kapeverdia.

## History

The United Kingdom of Idysi, was founded on the 20th of June, 2023, after a agreement was made between King Kakastan the Unifier, and Ferrun Khan, to unify most of the Far North Western states. After decision, the city of Whysteinia would become the Capital city of Idysi. But then, due to the city of Whysteinia being reworked, it was decided that the city of Boredeos would become the capital, and its the biggest.
Icarus

**Icarus** is an abandoned, underground settlement off the coast of Najer. It is a sister city to Najera'jad, and is nearly as old.

## History

Although Icarus was once an independent settlement, once the Sterling Crownlands fell, it was absorbed into Najer. For many years, it was abandoned, left to rot and be looted. However, around 81 AB, it was reclaimed and restored. It now is part of Najera'jad.

## Locations

Icarus is comprised of two sections: an aboveground and an underground section. Aboveground, several simple houses sit on top of wooden platforms that sit above the tide, and a shaft in between them leads down to a subterranean bunker.

## Government

Icarus' original government was simply a pact among people: A pact to be fair traders and good people to the citizens of Rathnir. Not much else is known about it.
Insane von Ënderman

## Character Background

Insane von Ënderman (known in-game as 0MGinsane) is a human from a region in Vastallos. At an early age he was abandoned by his birth parents. Some time later, an Enderman called Endy took him in and raised him. At the age of 16, he left the End and came back to Vastallos. During one of his travels, he met a Faun named Allen Mezaria, who befriended him.

## Geneological information

### Parents

Unnamed parents, Endy von Ënderman (guardian)

## Biography

### Childhood

The exact date of his abandonment is unknown, however Insane was, at one point, abandoned by his birth parents and was taken in by Endy von Ënderman shortly after. A couple years later, he returned to Vastallos where he met Allen Glynrel, who befriended him and invited him to join Galínios.
House of Almirion

## House Almirion

**House** **Ilnursson Almirion**, is a Noble House and former Royal House of Jorvick that resides in Valreach. It's current Head of House is Alwynn Ilnursson Almirion. Almirion holds fief over the lands of Jorvick and Porthaven, with the main estate located in Jorvick, in the region of Jorvheim.

## Founding

It's original date of founding were unknown, though we have evidence suggesting it was around the time when Catania was forming. This is believed to be the case, due to the belief that Ilnur was the founder of this house around that time, whom the Almirions claim their origins to.

Little is known about Ilnur, except that he was one of the legendary founders of Jorvick next to Bedaer and possibly Kendal, though Kendal's involvement is disputed. Ilnur tragically died while finishing the walls of now Old Jorvick.

## Beliefs

The House of Almirion has long been a house of worshippers of the Church of the Blood God, a schismatic religion of the Red Cult. The beliefs mainly come from the local, now written, legend called the Scripta Sanguina.

## Titles and members

Almirions always had a claim to Jorvick itself, though, during Catania's existence, the claim was extended to the entire kingdom. The only known members of the house at the moment are Alwynn Ilnursson and Rodnim.

Rodnim was king of Catania after Angel The Beloved's passing, and did relaitvely nothing to keep the kingdom alive. He came not to rule the kingdom anymore after some time, during Alwynn's second instance of being missing. Rodnim is believed to now be dead, since there is no trace of him anywhere, though, like Alwynn, Rodnim could just be missing as he was.

Rodnim and Alwynn were half-brothers, due to Alwynn being the byproduct of an affair, but Alwynn is reported to be the elder of the two. Currently, neither had any legitimate heirs, due to Alwynn struggling to "find bitches" and Rodnim's innocence.