Species

**Species** are human's species. They represent the current human age, the evolution and ascension of humanity in Cosmos Quest. There are 15 different stages of species since v2.3.2.0 Patch. The final stage is **Drifter**.

Every stage of evolution or ascension has their own different disasters and is associated with specific buildings based on development, revolution, and technological advancement.

To get a higher evolution or ascension, you have to have the required amount of energy produced, as seen in the table below.

(0)
 Human
 Prostheticman

## Evolution

The very first evolution of humankind. **Cavemen** are descended from ancient apes. They are typically portrayed as wearing shaggy animal hides, and capable of cave painting, like behaviourally modern humans of the last glacial period. Anachronistically, they are simultaneously shown armed with rocks or cattle bone clubs, unintelligent, and aggressive, traits more like those of archaic humans from hundreds of thousands of years before this period.          Most important of all, Cavemen are the only species who can make fire compared to other contemporary animals. Fire appearances help them a lot in cooking food, rituals, agricultures, generating light, smelting, forging. Generally speaking, Cavemen create the first source of energy generation:

A few million years later, another species has evolved from Cavemen, called Human. Otherwise known as the modern human. Unlike Cavemen, Humans are characterized by upright posture and bipedal movement; manual dexterity and increased tool use, compared to other animals; and a general trend toward larger, more complex brains and societies. With said brains, they are capable of high levels of abstract reasoning, language, problem-solving, sociality, and culture through social learning.*Industry* also starts in this age. Many generators are invented such as:

,
,
,
When Humans know and take advantage most of the scientific and technological knowledge they have and evolve into **Prostheticman**. Renewable energy totally replaces the non-renewable energy at this age. More over, economic, industry, agriculture, transportation have been drastically improved. We can call this the *technology age.*         With more advanced science and technology, astronomy is strongly developing. The Protstheticmen's civilization has reached Type I on Kardashev scale, which means they can fully control their home planet. Therefore, celestial body discovering and colonizing planets becomes one of their most important mission to achieve. Humankind now needs new energies and materials for their existence.

 and
,
,
,... Notably, they can finally research the final way to produce energy:

## Background

1. Caveman2. Human3. Prostheticman4. GeneticmanRobot Background.png5. RobotPosthuman Background.png6. PosthumanEntity Background.png7. Entity8. Primordial9. SeerGuardian Background10. Guardian11. Mastermind12. CreatorCorruptor Background.png13. Corruptor14. Destructor15. Drifter
## Trivia

* The Creator stage being the final stage might come from a comment by a Kongregate user called finalmaster24 where the player stated that the final stage of the game should be called "Creator." Somehow, it got noticed and the developers went with it. Though the developers did mention that they never said that it's the final stage.
	+ Afterwards, several more stages were added over time.
* The idea of how Posthumans evolved from Robots is taken from a discussion by lorddigi and amplustripudio on Kongregate Forums.
* There is another version of Cosmos Quest story about species evolution can be found on Kongregate Forums by Dendrek.

## Patch History

* **v2.3.2.0**:
	+ Add Drifter.
* **v2.3.1.0**:
	+ Add Destructor.
* **v2.2.1.0**:
	+ Add a feature that give you 10  if you reach the new species for the first time.
* **v2.1.1.0**:
	+ Add Corruptor.
* **v2.0.2.0**:
	+ Add Creator.
* **v1.7.0.0**:
	+ Add Mastermind.
* **v1.6.0.0**:
	+ Max multiplier of Anti-Particles now scales with Species.
	+ Add Guardian.
* **v1.4.0.0**:
	+ Add Seer.
* **v1.2.0.0**:
	+ Add Primordial.

## See Also

* Buildings
* Disasters
* Energy
* Challenges
* Stats

## References

1. ↑ Industry is the production of goods or related services within an economy.
2. ↑ A type of energy which can be collected from using renewable resources.
3. ↑ A natural science that studies celestial objects and their phenomena.
4. ↑ Kardashev scale - a method of measuring a civilization's level based on the amount of energy.
5. ↑ Big Bang - a concept state that how the universe is born.
6. ↑ Dimension - a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it.

 Big Crunch: Jump • Buildings • Challenges • Experiment • Stats • **Species** • Disaster • Research