Magneto (X-Men Film Series)

## Summary

**Magneto** (born **Erik Magnus Lehnsherr**) is a mutant, leader and founder of the Brotherhood of Mutants. He has the ability to manipulate magnetic force fields and magnetic flight. Magneto is one of the most infamous mutants, having a stand against humans due to him being a part of the Holocaust and how humans are known to hate and fear mutants. Similarly to Professor Xavier, Magneto has a strong belief and formed a team of his own, the Brotherhood of Mutants, after he was a founding member of the X-Men with Professor X, having been good friends. Unlike Professor X, Magneto's team's belief isn't to equally live with humans, but to rise above them.

## Powers and Stats

**Tier:** **9-C**, **8-B** with Magnetism Manipulation | **9-C**. A least **6-A**, possibly **High 6-A** with Magnetism Manipulation

**Name:** Magneto, Erik Magnus Lehnsherr, "Frankenstein's Monster"

**Origin:** X-Men Film Series

**Gender:** Male

**Age:** 32 (X-Men: First Class), 43 (X-Men: Days of Future Past), 53 (X-Men: Apocalypse), 62 (X-Men: Dark Phoenix)

**Classification:** Mutant, X-Men (formerly), Horseman of Apocalypse (formerly), Leader of the Brotherhood of Mutants

**Powers and Abilities:**

* Base
* Horseman of War
Peak Human Physical Characteristics, Superhuman Durability, Enhanced Senses (Dodged Cyclops's Optic Blast while facing away), Magnetism Manipulation, Technology Manipulation (Coated the Sentinels with metal so he could control and command them. Stopped all the machinery of a factory and a helicopter), Magnetic Flight, Metal Detection (Can feel and detect metal), Reconstruction (Repaired the fuselage and machinery of a plane), Attack Reflection (Deflected bullets), Weapon Mastery (Can use guns efficiently, as well as control knives and bullets or use the metal of his surrounding as weapons with his magnetism), Expert Combatant (Disarmed an armed ex-soldier), Genius Intelligence, Social Influencing, Resistance to Mind Manipulation and Telepathy with helmet (Unaffected by Professor X's telepathy)

All previous abilities enhanced by Apocalypse, Forcefield Creation (Created a magnetic field that acts as a forceshield)

**Attack Potency:** **Street Level** (Knocked down a soldier. Easily overpowered Charles while holding back. Quickly defeated an untransformed Beast and Charles at the same time), **City Block Level+** with Magnetism Manipulation (Moved the RFK Stadium. Destroyed Auschwitz) | **Street Level**. At least **Continent Level**, possibly **Multi-Continent Level** with Magnetism Manipulation (Caused a global magnetic phenomenon by moving the magnetic elements of the Earth and affecting its magnetic poles)

**Speed:** **Athletic Human** travel speed. **Hypersonic** combat and reaction speed (Can keep up with two D'Bari at the same time. Stated that he can deflect a bullet at point blank range. Blocked bullets)

**Lifting Strength:** **Average Human**, **Class M** with Magnetism Manipulation (Lifted the RFK Stadium, a submarine out of the water and a metro from the underground) | **Average Human**. **Class Z**, possibly **higher** with Magnetism Manipulation (Caused a global magnetic phenomenon by moving the magnetic elements of the Earth and affecting its magnetic poles. Stated by Apocalypse to have the power to move the very Earth itself)

**Striking Strength:** **Street Level** | **Street Level**

**Durability:** **Building Level+** (Withstood blows from Beast. Survived being ragdolled by Vuk's telekinesis) | **Building Level+**. At least **Continent Level**, possibly **Multi-Continent Level** with Magnetic Field

**Stamina:** Peak Human (Able to get up and fly away after his neck was pierced by a bullet)

**Range:** Standard melee range. Kilometres with Magnetism Manipulation | Standard melee range. Planetary with Magnetism Manipulation

**Standard Equipment:** Helmet, suit

**Intelligence:** Genius (Stated to have genius intellect and be a skilled strategist. Convinced Mystique and members of the Hellfire Club to join his brotherhood. Later did the same with mutants around the world. Can speak six languages fluently: English, German, Hebrew, French, Spanish and Polish. Highly skilled chess player and combatant)

**Weaknesses:** Normal human weaknesses. Can be easily influenced by his emotions and sometimes he can be arrogant

**Key:** **Base** | **Horseman of War**