Naturalist

**Naturalist** is one of the available hero classes in *Infinite Arena*.

## Ranks

Naturalist ranks provide the following base statistic modifiers and special bonuses:

## Skill tree

### Tier 1

* Stat Increase: Vampirism
	1. Vampirism 0.40%
	2. Vampirism 0.80%
	3. Vampirism 1.20%
	4. Vampirism 1.50%
	5. Vampirism 1.90%
* Active Skill: Natural Remedy
	+ Target: LowestHealthExcludingFullHealth
	+ Cooldown: 8s
	1. Heal 1 target for 100% damage every 1s for 5s.
	2. ...
	3. ...
	4. ...
	5. ...
* Stat Increase: CritRate
	1. CritRate 0.15%
	2. CritRate 0.30%
	3. CritRate 0.40%
	4. CritRate 0.55%
	5. CritRate 0.65%

### Tier 2

* Stat Increase: CritRate
	1. CritRate 0.35%
	2. CritRate 0.65%
	3. CritRate 1.00%
	4. CritRate 1.30%
	5. CritRate 1.65%
* Stat Increase: Damage
	1. Damage 4.00%
	2. Damage 8.00%
	3. Damage 11.90%
* Stat Increase: Vampirism
	1. Vampirism 0.60%
	2. Vampirism 1.20%
	3. Vampirism 1.70%
	4. Vampirism 2.30%
	5. Vampirism 2.90%

### Tier 3

* Stat Increase: CritRate
	1. CritRate 0.55%
	2. CritRate 1.10%
	3. CritRate 1.65%
	4. CritRate 2.20%
	5. CritRate 2.75%
* Active Skill: Nature's Way
	+ Target: Closest
	+ Cooldown: 15s
	1. Send a healing wave toward the target, healing for 500% to allies in its path.
	2. ...
	3. ...
	4. ...
	5. ...
* Stat Increase: CritDamage
	1. CritDamage 5.40%
	2. CritDamage 10.80%
	3. CritDamage 15.98%
	4. CritDamage 21.38%
	5. CritDamage 26.55%
* Stat Increase: AttackSpeed
	1. AttackSpeed 0.55%
	2. AttackSpeed 1.10%
	3. AttackSpeed 1.65%
	4. AttackSpeed 2.20%
	5. AttackSpeed 2.70%

### Tier 4

* Stat Increase: Vampirism
	1. Vampirism 1.20%
	2. Vampirism 2.40%
	3. Vampirism 3.60%
	4. Vampirism 4.80%
	5. Vampirism 6.00%
* Stat Increase: Damage
	1. Damage 21.40%
* Stat Increase: Health
	1. CritDamage 4.70%
	2. CritDamage 9.30%
	3. CritDamage 13.90%
	4. CritDamage 18.50%
	5. CritDamage 23.10%

### Tier 5

* Stat Increase: CritRate
	1. CritRate 1.05%
	2. CritRate 2.10%
	3. CritRate 3.15%
	4. CritRate 4.20%
	5. CritRate 5.25%
* Active Skill: Second Wind
	+ Target: Closest
	+ Cooldown: 15s
	1. Increase Vampirism of the party by 25% for 5s. 15s cooldown.
	2. ...
	3. ...
	4. ...
	5. ...
* Stat Increase: AttackSpeed
	1. AttackSpeed 0.95%
	2. AttackSpeed 1.85%
	3. AttackSpeed 2.80%
	4. AttackSpeed 3.70%
* Stat Increase: Damage
	1. Damage 6.30%
	2. Damage 12.50%
	3. Damage 18.70%
	4. Damage 24.90%
	5. Damage 31.10%

### Tier 6

* Stat Increase: Damage
	1. Damage 7.80%
	2. Damage 15.50%
	3. Damage 23.20%
	4. Damage 30.90%
* Stat Increase: Health
	1. Health 6.80%
	2. Health 13.60%
	3. Health 20.30%
	4. Health 27.10%

### Tier 7

* Stat Increase: Health
	1. Health 6.60%
	2. Health 13.20%
	3. Health 19.80%
	4. Health 26.30%
* Stat Increase: Damage
	1. Damage 7.70%
	2. Damage 15.40%
	3. Damage 23.10%
	4. Damage 30.70%
* Stat Increase: CritRate
	1. CritRate 2.15%
	2. CritRate 4.30%
	3. CritRate 6.45%

### Tier 8

* Stat Increase: Damage
	1. Damage 14.10%
	2. Damage 28.20%
	3. Damage 42.30%
* Stat Increase: Health
	1. Health 16.30%
	2. Health 32.60%
	3. Health 48.90%
* Stat Increase: DodgeRate
	1. DodgeRate 2.35%
	2. DodgeRate 4.70%
	3. DodgeRate 7.05%

### Tier 9

* Stat Increase: Damage
	1. Damage 16.80%
	2. Damage 33.50%
	3. Damage 50.30%
* Stat Increase: Health
	1. Health 13.20%
	2. Health 26.30%
	3. Health 39.40%
	4. Health 52.60%

### Tier 10

* Stat Increase: Health
	1. Health 17.50%
	2. Health 35.00%
	3. Health 52.40%
* Stat Increase: Damage
	1. Damage 16.30%
	2. Damage 32.60%
	3. Damage 48.90%