Balthazar

You will let him pass, demon!

Old Fool (Shadow Magician 2)

> *"You lack in power."*
>
>

**Balthazar,** better known as **The Light Magician,** **The Old Man,** or **The First Magician**, is an old man who lived in the cave under Mike's house. He is an extremely powerful magician who can see the future. Due to his very old age, he rarely got into fights and lived in solitude, and his own Future Sight ability was also weakened, as was his normal sight. He was one of the first stickmen, and also the first magician. He is among the most powerful non-overseer magicians to have ever lived, surpassed only, perhaps, by the Time Magician & Chrono Magician.

## Appearance

He appears identical to a normal stickman, but with a light grey coloration, acquired after having briefly been posessed by the First Overseer. His posture when flying is a unique one, not seen in any other magicians. When using Limit Break, he is enveloped in a small light aura, similar to Lolph's Meteor Burst.

## Personality

He appears to be kind and caring, as shown when sympathizing with Mike throughout the series and giving Mike helpful advice along the way. After the Light Magician’s death, the note left in his cave for Mike expresses his happiness and gratitude for Mike's success in saving the world. He appears calm and collected, even when in the heat of battle. At the end of his life, he appears to accept his fate, not putting up any resistance against the 2nd Shadow Magician's lethal attack due to accomplishing what he needed to do by giving Mike time to heal the Overseer.

## History

### The Cliff 0 - Genesis

He is shown amongst the very first stickmen, firing a shot of level 1 magic. At this time, he appears identical to a normal stickman.

### The Cliff 0.5 part 1 - The First Magician

In the beginning of the show, it shows Balthazar saying for another day of exploring until he was interrupted by his sister Ava claiming that there is nothing but rocks and cliffs. As they were discussing, another sibling by the name of Eve calling out that she saw a nice village and proposes that they should settle and build a couple of houses in which she wanted a nice house much to Balthazar's boredom and that Ava wanted him to listen to their sisters.

They were soon once interrupted by a group of Stickfigures who invited them to join Order 77 who explained that the group is all about traveling the world inviting everyone to join. Another info they provided is that 0rder 77 is run by their "glorious masters' who wish to ensure everyone's safety and happiness with a series of wonderful laws.

1. ALWAYS obey the masters!
2. NEVER kill anyone within the Order!
3. ALWAYS look for new recruits!
4. NEVER rest, until Everyone has joined!
5. ALWAYS be safe and Happy!

After mentioning the explanatory of the group, Eve realized that those who join will become slaves to these "masters" and constantly forced to travel the world recruiting more slaves. Unexpectedly one of the members killed Eve with a knife much to the siblings horror, with that said in mind the duo is forcefully given a choice to join them or thus death but the duo ran away to a dead end cut off and surrounded. As before, they are given a last chance to join to which Balthazar joins in return letting his sister live, despite joining the Order, one of the members tries to kill Eve and Balthazar in a dire attempt sacrifices to save her but somehow summons a shield deflecting the knife killing three members and another with the first magic blast with the members retreating.

Knowing that Order 77 will kill them both, the duo hastily tries to augment their magic with training until the Order came much to their surprise. With their teamwork they wiped stickfigures one by one, realizing that the Order are outgunned and no match for them they retreat. As they retreated, the duo finds a good land and that Balthazar claims that he should construct a house with himself doing it only or with Ava's choice to aid him where they constructed it successfully in the memory of Eve. Meanwhile they went out training with their new magician abilities Ava is surprisingly more stronger much to the envy of Balthazar in a quick manner the Order approached them asking them if they could join the duo as the members realized after their battle that they no longer need a master so they defected which made the masters angry.

One of the members in a panic said that the masters are coming, in a manner went to battle but the members fell by the masters one by one, it was soon realized that Stick Figure 8 and Stick Figure 69 formed the Order. They are surprised that the tiny two siblings in their perspective are the ones who refused to join the Order. Balthazar demanded who the giants are, they introduced themselves to our surprise they are a couple as Ava wanted to know why they are trying to enslave everyone. 69 spoke that where they come from is a horrible place and that they sired three children (who will be of importance in their maturity) who don't want them to be harmed and lost to them hence why the formed the order to keep their offsprings safe. The two siblings expressed sympathy but 69 quickly took advantage of this and intends to kill them both however, they attempt to escape but the couple quickly catched up and incapacitated Eve but Balthazar quickly intervenes but is also immobile.

Knowing their deaths are inevitable, in their last words, they expressed a desire to join Eve. However, much to 8's horror, 69 disintegrated and it was soon revealed the The One intervened and killed him as well but sparing the siblings. The duo is one of the stick figures whom the creator saved as a last ditch to get rid of The One.

### The Stickworld Part 8 - Overseer VS Overseer

After Mike returns to his family in the cave, he calls out to Mike.

### The Stickworld Part 9 - The Reward

After Mike travels through the depths of the cave, he encounters the Light Magician, who tells him about the Tower of Doom's secret room, and manages to convince him to check it out.

### The Stickworld Part 10 - The Mission

After counting down from 3, Mike arrives - the Light Magician greets Mike and Mike questions the source of the Light Magician’s knowledge. In response, the Light Magician simply encourages Mike to continue his training.

### The Stickworld Part 11 - A Strange New World

Mike returns to the cave after obtaining the Soul Stone, and attempts to press the Light Magician for answers. He ends up learning about his Future Sight ability, as well as his own fate.

### The Stickworld Part 12 - The Serpent

Shortly after the end of the previous episode, Mike further learns that he will have to sacrifice himself to save the Stickworld. After asking how he could make such a big change, the Light Magician simply replies, *"You will know when the time comes."* He then sends Mike off, as the Serpent has arrived at the village.

### The Stickworld Part 16 - Overseer Lolph VS The Ultimate Stickbot

Mike arrives, and attempt to press out more answers from the Light Magician. He tells Mike of all the details, such as how Lolph was using him as a pawn to resurrect The One so that he can revive his brother. He then tells Mike that he will have to die for the Stickworld to survive. The next morning, he informs Mike that he will have to use the Full Heal ability on Lolph, but that The One will destroy him in the process. He leaves shortly after Mike does, foreseeing his battle against the Shadow Magicians.

### The Cliff 6 Part 1/2 - The One Strikes Back

The Light Magician arrives to see Mike with the Shadow Magician. He properly introduces himself to Mike, and as Mike leaves, the two begin to battle. He is seen again later with the Shadow as The One tears the Stickworld in half.

### The Cliff 6 Part 2/2 - Overseer Lolph VS The One

The Light Magician is seen fighting the Shadow Magicians. He manages to injure Shadow Magician 2, but is outmatched and wounded after the arrival of Shadow Magician 3, who helps his sister. The Light Magician uses Limit Break, unleashing his full power by temporarily increasing his PL to 12,500 and MPL to 10 - making him stronger than the 2nd Overseer. With this power, he quickly regains the upper hand and manages to critically injure Shadow Magician 3 before the effects of Limit Break wear off, turning the tides of the battle once again as Shadow Magician 3 hits them from behind. After Mike manages to use Full Heal on the Overseer, the Light Magician stops, simply remarking *"It is done...".* Shadow Magician 3 attempts to kill him, but he loops behind them and delivers the killing blow, only to be killed themselves by Shadow Magician 2.

### The Stickworld Part 17 - A Growing Darkness

Although he was not seen due to being deceased, Mike found a note inside his cave telling him to go up ahead where Mike faces off robots that supposedly were how the Light Magician trained.

### The Stickworld Part 22 - The Dark Devourer Part 2

He was mentioned by Ava, his sister, but she called him weak even though he was first.

### The Stickworld Part 26 - He is Back!

The Light Magician is the "He" mentioned in the title. Mike travels to the cave along with his friend Mr. Sheep & Mr. Sheep's brother. The three pass the last power limit before arriving at a large red limit blocking a passage. Mike complains about their inability to pass before Mr. Sheep's brother points out a large eyeball. The trio fight & kill the eyeball, & the passage opens, allowing them to travel to the chamber containing the relic which the Light Magician discovered so long ago. They destroy the relic, & the Light Magician emerges, somehow alive.

## Special Episodes History

### The Stickworld Goes Fancy!

He appears talking to Mike and then Mike puts on his hat. After a while, The Light Magician puts the hat on too. When they come out and attack them and Mike attacks. The Light magician falls asleep and Mike leaves, but Mr. sheep appears and turns him into a sheep.

## Powers and Abilities

As the most powerful non-Overseer magician ever encountered and the oldest magician in existence, the Light Magician is capable of using some of the strongest magic abilities in the entire Stickworld, making him virtually unbeatable in single combat.

**Magic**: The Light Magician can use level 9 magic and even level 10 magic when using Limit Break. Besides the Overseers, no other magician has achieved this - not even the Chrono Magician.

* Single-Shot: He can fire a magic shot.
	+ Tri-Shot: He can fire three magic shots at the same time.
* Curveshot: The Light Magician can fire a curving magic-shot, which can be used for crowd control as it covers a wider area, or for bypassing shields in close range.
	+ Tri-Curveshot: He can fire three curve shots at the same time.
* Explosive Laserbeam: The Light Magician can use a thin beam that explodes when it hits a target or it reaches the extent of it's range. Hard to dodge due to the speed of which the laser travels before it explodes.
	+ Double Laserbeam: He can fire two thin beams at the same time.
		- Triple Laserbeam: He can fire three beams at the same time.
			* Quad Laserbeam: He can fire four beams at the same time.
* Shield:The Light Magician can create a shield that reflects physical and magical attacks up to 10 MPL(11 with Limit Break).
* Shield Attack: He can fire a shield to attack and block projectiles.
* Levitation: The Light Magician can levitate using his magic.
	+ Super-Speed: The Light Magician can use his mind to dash to a spot extremely quickly, allowing him to travel much faster than he normally could.
		- Hyperspeed: An improved version of Super Speed, dubbed Hyperspeed, which allows him to curve while moving instead of just going in multiple straight lines.
* Mini-Meteor Burst: Similar to Lolph Dundgren's Meteor Burst but tuned down. This ability was used to destroy both Shadow Magicians' detached heads and critically injure Shadow Magician 3.

**Special and Unique Abilities**

* Future Sight: The Light Magician is able to see glimpses into the future and plan accordingly. However, with age, his eyesight has considerably weakened. Despite this, he is still extraordinarily powerful. He used this ability to dodge the 2nd Shadow Magician's blindingly fast attacks before they were even fired, although the Shadow Magician quickly caught onto this and changed their attack style.
* Limit Break: The Light Magician is able to temporarily break the power limits and use his full power. When using Limit Break, his MPL is increased from 9 to 10 and his PL from 9999 to 12500. This is high enough to potentially even defeat Overseer Rolph Dundgren. While under the effects of Limit Break, the Light Magician was shown to be nigh unstoppable, not sustaining a single hit despite his overall PL being lower than his opponents (the Limit-broken Light Magician has a PL of 12500, while Shadow Magicians 2 and 3 have a combined PL of 14000.)
	+ Reinforced Laserbeam: The Light Magician can fire reinforced beams from his body, stronger than his normal laserbeams.
		- Multiple Laserbeam: The Light Magician can fire multiple beams at the same time, which is more effective than conventional laserbeam attacks.
	+ Super Magic Shield: The Light Magician is able to create an improved version of the magic barrier around him, which is able to withstand more powerful magic attacks, but decreases with each attack. This shield functions like a defensive volley shot due to its large size and shrinking with each hit it takes.
	+ Flying: Faster than levitation, allows the user to turn curves easier and get through tighter spaces.

## Trivia

* He was the second most powerful non-overseer magician in the Stickworld, only surpassed by the Chrono Magician with a meager PL difference of 1. When using Limit Break, he is stronger than the Chrono Magician with a PL difference of 2500.
* A stickman can be seen in the video Zeruel82Mk2 made about the history of the Stickworld firing a magic shot without knowing what it was. This Stickman was most likely the Light Magician.
* In his first appearance, the Light Magician is seen quoting several old real life memes and movie quotes, much to the annoyance of Mike. This is likely to show his old age.
* The Light Magician draws inspiration from several powerful fictional wizards, such as Gandalf from the Lord of the Rings series. This can be seen in some of their quotes, such as *"You will let him pass, demon!"* as opposed to *"You shall not pass!"*
* His real name was Balthazar, which may be a reference to the sorcerer with the same name from The Sorcerer's Apprentice. Furthermore, the 2nd Shadow Magician may also be a reference to Morgana, the main antagonist from the same movie.
* His sister called him weak so he may not be the most powerful non Overseer anymore. However, his sister’s PL is not yet revealed, so we do not know if this is true
* Balthazar is the only magician to have used a shield with 1MPL.

## Subpages

* The Light Magician/Gallery

* The Light Magician/Quotes

## See also

* Mike
* Shadow Magicians
* The One
* The One's Trident

**- Energy General Magicians -**

**- Specialization Magicians -**
**- Notable Magicians -**
**- Magic Stickbots -**
**- Overseer Level Entities -**
**- Overseers -**
**- Ultimate Beings -**
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