recursal/Fanatic-Fandom huggingface dataset:
Vampiri

„Vampirii sunt ființe mitologice sau folclorice, care subzistă prin hrănirea în special cu sânge de la creaturi vii, indiferent dacă sunt strigoi sau persoane în viață. Cu toate că entitățile vampirice au fost înregistrate în multe culturi și, conform speculațiilor istoricului literar britanic Brian Frost, ce crede că: „vampirii și demonii sunt la fel de vechi ca și omul însuși”, ajungându-se până la „vremurile preistorice”. Termenul de "vampir" devine popular la începutul secolului al XVIII-lea, după un aflux de superstiții vampirice în Europa de Vest din zonele unde legendele despre vampiri au fost frecvente, cum ar fi Balcani și Europa de Est, deși variante locale au fost, de asemenea, cunoscute sub nume diferite, cum ar fi în Serbia și Bulgaria (*вампир*) și *vrykolakas* în Grecia și "strigoi" în România. Această creștere a nivelului de superstiții în Europa, a dus la o isterie în masă și, în unele cazuri, oamenii au fost acuzați de vampirism.”

- Dumitrescu, „Dicționar de mituri nocturne”

În mare parte lemne. Acei *vrykolakas* greci sunt tot una cu *vukodlak*-ul slav și cu vârcolacii noștri. Sunt vechi, da. Și sunt peste tot. Arată ca tine, se poartă ca tine, mâine ai putea fi unul.

Sunt împărțiți în tot felul de clanuri și secte. Ce știm sigur? Alergie fatală la soare, sunt inflamabili, beau sânge și au fantezii ciudate. Restul poate fi dezbătut. Vrei să scapi de unul? Îi dai foc unde nu-l vede/aude nimeni. Simplu.

- Ion
Controlled Immolation

„Setting monsters on fire is a time-honored way to kill them. Modern inventions like flamethrowers make
immolation even easier, but chemicals that ignite and burn well have been around for centuries. The biggest problem with the method, of course, is that fire is indiscriminate in what it consumes. This Tactic allows the hunters to torch a monster and hopefully avoid losing the rest of the neighborhood in a conflagration.”

- Achilli, Thomas, Wendig, „The Vigil”
Dentistry

„The bite of a monster can have any number of hideous effects. Apart from rent flesh, some monsters carry
disease. Some, reportedly, can pass on their monstrous condition with a bite. Vampire bites, according to some sources, are even addictive. The Dentistry Tactic provides some protection against monster bites by knocking out teeth or breaking the jaw. All that’s required is a hunter with a lot of muscle, and another hunter with a heavy weapon of some kind. Blades work, but hammers and bats are more popular.

[...]

Some hunter cells use a variation on this Tactic that targets a creature’s nose rather than its mouth. Animalistic monsters like werewolves rely heavily on scent to track and navigate, and removing that ability can be a major tactical advantage.”

- Achilli, Thomas, Wendig, „The Vigil”
Net

„The Net Tactic serves to capture a monster alive (or still kicking, anyway). The Tactic doesn’t necessarily use a net. Some cells use reinforced rope, chains, handcuffs, plastic barlocks or whatever else is handy to secure their captives. Use of this Tactic doesn’t preclude monsters from changing shape to slip their bonds, but for creatures without such capabilities, the Net Tactic is a good way to bring a non-lethal end to a confrontation.”

- Achilli, Wendig, Thomas, „The Vigil”
Reborn Royals Wikia

## Welcome to the Reborn Royals Wikia

A Spirit Animals fanfiction by strangelyCorrupted. . .

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Magi / Magie

„Magia, uneori cunoscută și ca vrăjitorie, este manipularea forțelor supranaturale pentru a produce efectele dorite de către practicantul ei. Practica este adesea influențată de ideile religioase, misticism, ocultism, psihologie și știință.

Efectivitatea magiei nu este demonstrată; de ex. Israel Regardie, secretarul lui Aleister Crowley, susținea că singurul efect al magiei este cel psihologic.”

- Dumitrescu, „Dicționar de mituri nocturne”

Dumitrescu a prins o cârcă de chestii corecte acolo, cel puțin în partea de metode a ăstora. De obicei nu prea fac probleme și-și văd de treaba lor. Să faci ordine după o gafă a unuia, însă, e oribil. Atâta timp cât nu fac scandal și sunt cel puțin neutri, sunt în regulă.

Cu toate astea, Regardie mințea: vrăjitorii sunt *ai dracului* dacă-i calci pe coadă. Un tocilar cu trei ore de pregătire poate să te radă pe tine, celula ta, familiile voastre și petuniile neveste-tii. Nu vrei asta. Se mai pare că nu le merge atât de bine în mulțimi; chestie de inconștient colectiv sau ceva. E de încercat.

- Ion
Vârcolaci

„Vârcolacul este, în mitologia românească o ființă fabuloasă, un demon care mănâncă Soarele și Luna, generând în acest fel fazele Lunii și eclipsele. Multiplele reprezentări ale acestei creaturi, de la animale reale (lupi, câini), la cele fantastice (zmei, balauri) au condus la un mister asupra formei demonului. Vârcolacul este reprezentarea răului care disturbă ordinea firească a lumii, iar orice abatere de la ordinea stabilită de comunitate poate genera un vârcolac. Astfel, vârcolacii, ca și strigoii sau moroii, pot proveni din foarte multe surse, cum ar fi: copii nebotezați, născuții cu anomalii, oameni care și-au ucis un frate sau o soră, sau chiar o acțiune contrară unei tradiții poate genera un vârcolac. Omul-vârcolac se va transforma în timpul unei eclipse, iar de cele mai multe ori, sufletul său este cel care va urca în cer și va mânca Soarele sau Luna. Dacă legătura sufletului cu trupul este întreruptă în timpul transformării, sufletul este pierdut pe vecie.

Sköll este un demon care mănâncă Soarele și Luna (în mitologia nordică)

Etimologia cuvântului pare a proveni din bulgară sau sârbă, din *vylx + dlaka* ce însemna *cu păr de lup*. Mitologia strămoșilor daco-geți pare a fi influențat, de asemeni, mitologia românească, mai ales prin cultul lupului, care legată și de creatura *vârcolac*. De cele mai multe ori era suficient ca Luna să aibă o culoare roșietică, pentru ca românul să tragă concluzia că vârcolacul mănâncă Luna iar sângele astrului se prelinge printre colții făpturii. Modurile de alungare sunt numeroase și implică de obicei zgomotele de metale, cum ar fi tragerea clopotelor, baterea fiarelor între ele.”

- Dumitrescu, „Dicționar de mituri nocturne”

Sunt mari, răi, blănoși, și au o pasiune din a te vâna. Chestia cu zgomotele e o idee foarte bună pentru a-i anunța că ești acolo. **NU ÎI ANUNȚA CĂ EȘTI ACOLO.** Supradoza de argint pare să meargă însă. Am auzit zvonuri că și focul ar merge. N-am încercat, nu intrăm pe teritoriul lor decât dacă e *musai*. De evitat pe cât posibil.

- Ion
Mapleclan

**Mapleclan** is a group of cats who live in the forest and are known for their ability to hunt well in the treetops.

### Cats

The cats of Mapleclan are average sized cats with bristly fur and rough paw pads.

Cat's from this clan are known of being the most wary of the other clans, living in the forest they are the only clan with a fully covered territory, and so are often concealed from life beyond their own territory. This makes the other clans wary of the Mapleclan cats, as their quietness and reserved behaviour can be perceived by some as plotting.

### Territory

The Mapleclan territory is made up of a thick forest whose floors are covered in thick undergrowth. A variety of plants, herbs and flowers grow all over this territory.

**Mapleclan camp -** The Mapleclan camp is found in the heart of the forest, surrounded by large bushes and ferns. It is split into 2 seperate clearings, the largest is the main camp whilst the second is smaller and often used as a quiet area for activities such as a kit playground, or apprentice practise area.

**Forest Rocks -** The Forest Rocks are a large collections of boulders and other large rock formations that cross into the forest. It is unclear the true owner of this territory, and it is always swapping between Mapleclan and Cavernclan as both believe it is rightfully theirs.

**Flat Rocks -** Not an official location for the clan, but a good resting spot for patrols and hunting parties. These rocks have flat tops which are a smooth surface for resting cats, the clearing is often quiet and surrounded in foliage.

**Cavernclan Border -** The Cavernclan border is a clear divide where rock ends and forest begins. The only area that is unknown is the Forest Rocks.

**Breezeclan Border -** The border with Breezeclan lies where the forest ends, and the open fields begin. A thick line of shrubbery and tall plants grow along this line.

### Prey

Mice - Mice are harder to catch in the leafy territory, but provide good additions to the fresh kill pile.

Squirrels - Common prey in the trees, Squirrels have a tough fur to get through, and are often disliked by kits.

pheasant - A large, plump bird which is favoured by warriors who have been on long patrols.

partridge - A plump bird which can be difficult for new apprentices to catch due to their flighty behaviour.

rabbit - Rabbit's can often stray onto Mapleclan territory from Brezeclan territory. This provides a nice variety for the forest cats.

small forest birds - A variety of birds live in the forest, and are easy kills for the cats trained for the forest conditions.

### Myths/Legends

Mapleclan cats have their own myths and legends that differ from the other clans.

**Forest Rocks -** It is a long standing rivalry between Cavernclan and Mapleclan on who owns Forest Rocks. This is because legend says that the First Paws, Oak and Cliff, where never given a border by their father and so both clans feel this area is rightfully theirs.
Mana

Mana or Mana pool is the magic system currently used within the kalmar rule set

> **Base mana X environment modifier= Mana pool**
>
>

> **Charge rate X Environment modifier= recharge rate**
>
>

All characters draw mana from it to cast there spells

the area around the characters provides the mana

over casting uses a different source to cast spells

for 10d6 of fire dmg it cost 50 mana 5 mana for a 10 foot spread so 55 mana for a tenth lvl wizard to cast in dnd 3.5

since this is a shared pool of mana maybe we should start the Base amount of mana high. maybe 250 mana is the base that's almost 41/2 fire balls before the area is tapped then magic would have to claim down a bit

differing environments cause a change in the mana count do to the amount of life in them ie. life helps generate mana

* City I think are a special case because i want to add something in about people adding more mana based on there CR
Magic

The environment and other life provides the mana for the mana pool . The mana pool provides mana to all the casters on the field. When there is no mana in the mana pool any spell casting is a overstrain. Overstrain can pull mana from different sources Black mages pull mana from tainted life or the suffering of the pure, red mages pullfrom the emptied space around them cuaseing distortion and warping of the fabric of reality. The blue mage uses tools and trinkets to ease the strainstrain. White mages share the burden with a collective. Never without pain but never overwhelmed.
Isidora Luhrasa Schnappvogel

Isidora Luhrasa Schnappvogel () ist Präkognitionswissenschaftlerin, Sehende und derzeit Dozentin für Präkognition an der Akademie zu Moosbach. Die Sehende ist sehr verschlossen und eher Publikumsscheu und behält vor allem ihre eigene Vergangenheit eher für sich.

Vermutlich stammt Schnappvogel aus dem Süden, mehr ist allerdings über ihren Herkunftsort nicht bekannt. Bekannt ist jedoch, dass sie seit frühester Kindheit von einem chronischen Schluckauf geplagt wird, der sich mal mehr und mal weniger stark äußert. Nach eigener Aussage wird dieser an ihrem neunzigsten Geburtstag aufhören. Das Datum ihres Geburtstages ist allerdings unbekannt.

Schnappvogel ist dafür bekannt regelhaft und in großen Mengen Bücher zu schreiben und zu vermarkten. Hier eine Auswahl:

*Die Kristallkugel und Ich, Es sowie Überich*

*Geistesgläser und ihre Herstellung - Konflikt, Anwendungen und ästhetische Überlegungen*

*Isidora L. Schnappvogels Handbuch für: Isidora L. Schnappvogels Tarot der Besucher*
Audrey Quinn

**Audrey Quinn**, born under the name **Kayip**, is a 14-year-old girl and one of the Reborn Royals.

## History

### Prior to *Reborn Royals*

Audrey was born in Stetriol with the name Kayip Quinn. She grew up with the influence of the Conquerors, and joined them at a very young age. She was accompanied by a boy named Lance, who soon became her best friend. Although she was a Conqueror, Audrey never took the Bile, because she had "died" while on a mission in Eura. A fatal fall off of a cliff left the Conquerors believing that she had died. But she had survived the fall, and the local Eurans took her in. She had suffered amnesia and couldn't remember her Stetriolan life, leading her to believe she was just a normal Euran girl (she also took the name Audrey in this time; she would remember her last name later in the series.) She is proven wrong, however, when she summons her Kawekaweau, an animal that had been extinct for thousands of years. She is then recruited into the Reborn Royals team.
Mathias

"*The white man claiming the red man's jurisdiction as his own. What a surprise.*"
―Mathias
 *Mathias*
Gender
Male

Status
Alive

Occupation
Police Chief of the Cheyenne Reservation Tribal Police

Residence
Cheyenne Reservation, Wyoming

Portrayed by
Zahn McClarnon

First Appearance
Pilot

Mathias is a recurring character in Longmire.

## Biography

Mathias is the police chief of the Cheyenne Reservation Tribal Police. He oversees all cases that happen on the Cheyenne Reservation in Absaroka County.

Before 2011, Mathias worked as a deputy for the Cheyenne Reservation Tribal Police under the chief at the time, Malachi Strand. He was present when Walt Longmire and Henry Standing Bear arrested Malachi for Extortion.

In 2013, Mathias arrests Henry Standing Bear, Walt Longmire's best friend and owner and operator of the Red Pony. This was done at the behest of Denver PD Detective Fales for the murder of Miller Beck, the meth-head accused of murdering Walt's wife, Martha.

In 2016, Mathias catches Henry Standing Bear as the Reservation's new Hector after finding his truck abandoned with blood in the front seat that matched blood at the crime scene he helped Walt investigate on the rez, He strikes a deal with Henry, to continue to be Hector at Mathias' will, in exchange for not sending his blood sample to the FBI.

Mathias is called to the scene of the overdose of Jim Pine, the father of fourteen year old Mingan Pine. He calls Henry Standing Bear to the scene after requesting to be more involved in cases on the Cheyenne Reservation. He requests Henry as the new Hector to go after Joey Takoda, a drug dealer who has been distributing Heroin on the rez. After Henry refuses, Mathias explains that he has arrested Takoda three times before, but since the tribal police can only deal with misdemeanors, he was forced to release him.

Later, Mathias is seen further into the rez as Henry pulls up after an apparent call to meet there. He is visibly distraught as he looks up at Mingan's corpse. Henry pleads for Mathias to help, but he knows there's nothing he can do. He lets his grief turn into frustration and shoots his sidearm at the tree trunk and deflates soon after. Mathias climbs the tree to cut the noose. Then, the two men mourn over the boy and he is seen speaking, implied to be a prayer.

"*Children look at their lives and see no future. No one stepping up, nothing ever changing. How am I supposed to protect them?*"
―Mathias

In 2017, Mathias is called to Cady Longmire's office after she had shot J.P. Wright out of self defense and takes her and Asha Wright to the Cheyenne Reservation Tribal Police station. He seizes the gun gifted to Cady by Jacob Nighthorse and takes them into a back room to take their statements. Later they get news that J.P. Wright has died during surgery and has to hold Asha back from fighting Cady.
"The Ferg" Ferguson

*"The Ferg"*
Full Name
Archie Ferguson

Nickname(s)
Ferg, The Ferg

Gender
Male

Status
Alive

Occupation
Deputy Sheriff

Residence
Durant, Wyoming

Portrayed by
Adam Bartley

First Appearance
Pilot

 ACSD Deputy Sheriff **Ferguson**, best known as **The Ferg** is one of the main characters on the *Longmire* television series.

## Biography

Young and inexperienced, Ferg was hired by Sheriff Walt Longmire as a favor to Ferg's father.

He has a crush on Cady Longmire. While investigating Cady's hit-and-run accident, Ferg held his gun on a suspect until he was talked down by Deputy Vic Moretti.

He later starts dating Meg Joyce, a nurse at Durant Regional Hospital.

## Trans-Am

   As a deputy sheriff, Ferg drives a 1979 Pontiac Firebird Trans Am and later a 2016 Dodge Charger, and carries a Smith and Wesson Model 29 in .44 Magnum as his duty weapon.
Kalmar Wikia

## Welcome to the Kalmar Wikia

This is a table top rpg using d20 as the base system

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Four Arrows Casino

Four Arrows Casino and Resort is a frequently visited location and the primary hub of Jacob Nighthorse in Longmire (TV series).

## Role

Four Arrows provides many jobs for the citizens of Absaroka County, Wyoming. Its construction was opposed by Walt and Martha Longmire before Martha's passing in 2011. It was formerly owned by entrepreneur, Jacob Nighthorse, until its ownership was transferred to Henry Standing Bear when Nighthorse went to jail. Nighthorse insisted the casino was to be taken over by a good man who cared about the Cheyenne people.

## Current Employees

Henry Standing Bear (owner)

Sam Poteet (construction worker)
Character Creation and Advancement

In Aureum, each character will begin with a set of base statistics signifying

the normal skill/health level for each member of a given race. The base

statistics for a level 1 human character are as follows

o Health – 10

o Mana/Stamina – 20

o Mana/Stamina Regeneration Rate - 5

o Armor Class – 10

o To hit +1

o To damage +1

o Initiative +0

Each time a character levels up, they receive a set increase to their base

statistics.  For example, if our human character were to reach level 2, they

would receive the following boosts:

o Health +1

o Mana/Stamina +2

o Mana/Stamina Regeneration Rate +1

o Armor Class - +0

o To hit +1

o To damage +0

o Initiative +0

This would make the level 2 human character’s new base statistics:

o Health – 11

o Mana/Stamina – 22

o Mana/Stamina Regeneration Rate - 6

o Armor Class – 10

o To hit +2

o To damage +1

o Initiative +0

 In addition to these base increases, once at first level and each time a

character levels up, they may select a training or a talent. Trainings unlock

new talents that can be learned later, and generally increase the character’s

base statistics a great deal. On the other hand, talents provide immediate

powers the character can add to their arsenal, but only give a small increase

to base statistics.
Whats to be done

1. we need to replace the base attributes With a simpler system Last idea was 3 stats Physical Mental Social
2. Need a replacement For to hit or agree to keep it this is a big one
3. Saves, if we go with Physical Mental Social we can just use checks off these for saves roll reflex and fort saves into 1 (you make a fort save once every 3 years) A system for combat As of 9/17 im thinking were keeping to hit rolls i had an idea for a stamina system that adds modifiers to your defense and offence Ill make a page
Mingan Pine

Mingan Pine is a minor character in Longmire.

 *Mingan Pine*
Gender
Male

Age
14

Status
Deceased

Relatives
Jim Pine (father)†

Residence
Cheyenne Reservation, Wyoming

Portrayed by
Jovani Heng

First Appearance
The Judas Wolf

Last Appearance
The Judas Wolf

## Biography

Mingan Pine is the son of Jim Pine. His father dies after a heroin overdose in 2016, leaving him a fourteen year old orphan.

Henry Standing Bear comforts him after his father is taken by an ambulance. Henry plans to adopt Mingan soon afterwards. He visits the boy after talking with Cady Longmire. Mingan is seen in his bed crying as Henry comes in. He is offered a Cheyenne medicine bag for strength as a gift. Henry tells him that everything will be okay, despite how bad it feels in the moment before telling Mingan to get dressed and eat something so Henry could take him to school and pulling him into a long embrace.

Mingan is later found by Mathias after his suicide. Mathias and Henry Standing Bear grieve over the young boy, distraught by his death. Mathias is later seen reciting what is assumed to be a prayer as they hold the boy in their arms for one last time.

## After Death

Mingan is later seen in Henry Standing Bear's dehydration induced hallucination. He stands over the man and proceeds to give him the medicine bag that Henry gifted to him back, pressing it into his hand, then fades away.

## Gallery

Henry Standing Bear gifts Mingan a medicine bagMingan grieves his father's death.Henry Standing Bear comforts MinganMathias and Henry Standing Bear mourn Mingan.
Crowtalon

Cavernclan

### Scars:

Scar over nose, underleft eye, over shoulders, over back and a v-shaped cut in his right ear.

## Relations

### Half-siblings:

Olivekit, Batpaw, Timberwing, Cinderfrost, Mintpelt, Maplespark,Thunderpaw, Buzzardjaw, Mistypaw,Boulderkit, Swallowpaw, Shiningkit, Weedkit, Flamekit, Snowkit, Barkkit, Seedkit, Mumblekit, Bouncekit, Duckkit, Smokekit

## Education

### Mentor:

Icepelt

**Crowtalon** is a dark grey tom, with darker fur across his back, forepaw, tail tip, a light grey underbelly and brown eyes.
Moosbacher Archiv

Das MA (Moosbacher Archiv) ist ein Amt der Moosbacher Bürokratie. Es ist zuständig für die Sammlung, Katalogisierung und Erhalt alles geistlichen und weltlichen Wissens; bspw. geschichtliche Aufzeichnungen und Kunstwerke Moosbachs und der Hinterlande, aber auch Verwaltungsschriftgut wie Anträge und Urkunden.

## Entwicklung des MA

Ursprünglich war das Moosbacher Archiv ein kleiner Teil des Gräflichen Schlosses. Mit dem Wachstum der Bevölkerung, der voranschreitenden Überbürokratisierung, dem Entschluss, eine Kopie eines jeden ausgestellten Formulares zu lagern. und der durch den Grafen forcierten 'geöffneten Geopolitik' wurde es nötig, weitere Archive zu errichten.

#### Das (neue) Moosbach Archive

* Das neue Gebäude wurde im Stil eines Tempels/Bibliothek errichtet. Die Anforderung war, möglichst viel Platz zu schaffen, um der Masse an Dokumenten Herr zu werden. Neben einigen Türmen wurden mehrere Ebenen in die Tiefe gebaut.

#### Das Gräfliche Archiv

* Das ursprüngliche (alte) Moosbach Archiv steht seit dem Neubau ausschließlich dem Grafen zur Verfügung.

#### Das Verborgene Archiv

* Der genaue Ort innerhalb Moosbachs ist unbekannt, angeblich soll es sich im Turmvirtel, unter dem Schloss, innerhalb einer Kaserne oder sogar im Inneren des Moosbachstauwehrs befinden. Hier werden einige der wichtigsten und gefährlichesten Archivalien gelagert.

#### Archiv des Magiersymposium

* Mit der Gründung des Symposiums entstand ein eigenes Archiv.

## Ränge des MA

Da die Anforderungen an das MA stetig gewachsen sind, wurde es nötig, einen hierarchischen Verwaltungsapparat zu etablieren und personell aufzostücken.

#### Archivwachen

* Zumeist Wehrpflichtige, die bei der Musterung bereits Lesen und Schreiben können; aber einfache Bürger
* Ihre Aufgabe besteht im Transport von Dokumenten, Botendiensten und der Sicherung der Archive

#### Archivsekretäre

* Aus den Reihen der Archivwachen beförderte Gelehrte oder Künsteler.
* Sie tragen die Hauptlast des MAs: Ihre Aufgaben bestehen im Katalogisieren, Sortieren, Einlagern sowie Bereitstellen angeforderten Materrials und dem Erhalten aller Dokumente und Gegenstände im Archiv

#### Archivare

* Befördert aus den Archivsekretären; eingesetzt durch einen hohen Beamten oder dem Magiersymposium
* Ihre Aufgabe ist die Leitung der einzelnen Unterabteilungen sowie die Bearbeitung von Anträgen auf Einsicht. Einstufung und Kategorisierung des Gefahrenpotentzials spezieller Objekte.

#### Hauptarchivar: Oberster Asservator und Magazinierer

* Einer der Hohen Beamten
* Leitung des MA; erstattet dem Grafen und den anderen Hohen Beamten Bericht. Bei Bedarf Assistenz des Grafen. Entgültige Entscheidung über Lagerung, Nutzung oder Vernichtung von potenziell gefährlichen Objekten
Cady Longmire

*Cady Longmire*
Nickname(s)
Pumpkin, Punk

Gender
Female

Status
Alive

Occupation
Attorney

Parents
Walt Longmire (Father)
 Martha Longmire (Mother)

Relationships
Branch Connally (ex-boyfriend)
 Zachary Heflin (boyfriend)

Relatives
Henry Standing Bear (God-father)

Residence
Durant, Wyoming

Portrayed by
Cassidy Freeman

First Appearance
Pilot

**Cady Longmire** is a female character in the *Longmire* television show.  She is the daughter of Walt Longmire, and on-and-off-again lover of Branch Connally. She is portrayed by Cassidy Freeman.

## Biography Before 2012

Cady is the only child of Sheriff Walt Longmire. She is a licensed attorney, and believes her mother, Martha, died from cancer.

She is a graduate of University of Wyoming College of Law (Wyoming's  only law school).

## Biography

Cady lost her job at the law firm after learning that her mother was murdered in Denver, rather than of cancer. She found work at the Red Pony, the bar owned by her father's best friend, her godfather, Henry Standing Bear.

In 2013, she was critically injured in a hit-and-run accident.

In 2014, Henry was arrested. During Henry's trial, Cady served as his public defender.

In 2016, Cady Longmire is funded and employed under Jacob Nighthorse, who voices that she could be a great help to the Cheyenne Reservation working as a legal aid. With the help of Henry Standing Bear, she purchases a foreclosed house on the Rez to use as her office.

Cady helps a Cheyenne woman named Asha Wright place a restraining order against her husband. After Asha and Mandy Plitt get into a fight, Mandy discovers that Asha's husband J.P. Wright is abusing her. Cady houses her at her office until J.P. breaks in, armed, and Cady shoots him out of self defense. Mathias and the Cheyenne Reservation Tribal Police take the girls at the scene into the station. Asha turns on Cady after J.P. is shot and tries to kill her when the hospital informs them that he passed away during surgery. Mathias is unable to charge Cady in an act of self defense and allows her father to take her home.

In 2017, Cady Longmire alongside Catori Long, a teacher at Red Water Elementary, submit an appeal with the help of Jacob Nighthorse. Cady explains to the Cheyenne Reservation Tribal Committee that Tate Dawson, a sixth grade student of Long, needed medical attention that his family would not agree to give him. The Governor asks if the Dawson family knew that they were making an appeal for the temporary custody of Tate to which Cady tells him no. Jacob Nighthorse then asks Cady if she is 100% certain that the child will die. She argues that they couldn't be certain that he would or wouldn't die, that they don't get to decide. Nighthorse then voices his disapproval of taking Tate from his home and speaks about how he and many others were taken from their homes as children by white outsiders who thought they were unsafe. The committee agrees and they oppose the appeal unanimously.

## Relationships

An on-again-off again relationship with Deputy Branch Connally.
Linda Langton

"*A lot of bad things happen to a lot of women out here. At least my daughter had the good luck to be raped by a White guy.*"
―Linda Langton
 *Linda Langton*
Gender
female

Status
Alive

Relatives
Gabriella Langton (daughter)
 Sam Poteet (Ex-husband]]

Residence
Cheyenne Reservation, Wyoming

Portrayed by
Stefany Mathias

First Appearance
The Calling Back

## Biography

Linda was shown berating May Stillwater for reporting Gab's rape to Walt Longmire, stating that it was none of her business. She was combative with Longmire and company during her first encounter with them, and after learning that Gab was at Four Arrows Casino, Linda berated her daughter as well; expressing anger for spending money at the casino and not paying her rent, while showing little to no regard for Gab's emotional state. After Gab went missing and was kidnapped by her rapists, Linda accused Longmire of causing Gab to run off in shame.

Linda's self-serving heel persona was shown in full form after Longmire found and rescued Gab. Longmire returned to the Langton home with Moretti and Cady, and during the meeting, Cady explained to Linda that a federal prosecutor is going through with a case against Gab's attackers. Linda responded that there won't be a case, as Gab wasn't pressing charges; while also again accusing Longmire of causing Gab to be abducted. She later stated that she didn't need justice, just for her rent to be paid, and it was that statement that revealed that Linda was bribed to not press charges. Linda received months back rent and a new phone for her silence regarding her daughter's rape, and following the reveal, she stated that she has her own brand of "justice," while Longmire and company have theirs. She also stated that she was taught to keep quiet, and she delivered that same mentality to Gab, before mockingly thanking Longmire for helping Gab finally learn.
Branch Connally

*Branch Connally*
Gender
Male

Status
Deceased

Occupation
Deputy Sheriff

Parents
Barlow Connally (Father)

Relationships
Cady Longmire (ex-Girlfriend)

Relatives
Lucian Connally (Uncle)

Residence
Durant, Wyoming

Portrayed by
Bailey Chase

First Appearance
Pilot

Last Appearance
Ashes to Ashes

ACSD Deputy Sheriff **Branch Connally** was one of the main characters on the show Longmire.

## Biography Before Series

Branch comes from a wealthy family in Absaroka County, Wyoming, who's ancestors helped build the state. His family has a history for working in the sheriff's department. Branch is believed to have been popular in high school, and went on to be a quarterback in college. He aspires to be the next sheriff.

The Connally family has been noted for their tempers, and it is apparent in Branch, his father, and his uncle Lucian.

## Biography During Series

In 2012, Branch ran for Sheriff against his boss, Walt Longmire. He was ultimately defeated in the close election.

In late 2013, Branch was shot by David Ridges, and spent a number of months recovering. During his own investigation into the shooting, he crossed the line which ultimately led to his suspension from the force. Later he confronts his father about his $50,000 tip to Jacob Nighthorse about killing Walt's wife, but soon later his father distracts Branch by pulling the disc while shooting shotguns and later shoots Branch in the face while Branch is distracted, and is later avenged by Walt, and is mentioned in every season after.

In the Walt Longmire Mysteries, his name was originally Brian.

As a deputy sheriff, Branch drove a 2011 Dodge Charger, and carried a Smith and Wesson Sigma in 9×19mm as his duty weapon.

## Relationships

Branch had an on-and-off again relationship with Cady Longmire.
The Dark Road

**The Dark Road**is the second episode of the first season of A&E television series *Longmire*.

## Summary

A woman's body is found on the outskirts of Absaroka County. The only clues to her mysterious death are single dollar bills scattered nearby and her body glitter. Walt  and Vic  surmise that the victim was an exotic dancer. In the victim's pocket, they find a drawing of a tree with unrecognizable writing underneath it. The investigation (which includes Vic's performing a partial striptease at the club where the victim allegedly worked, in order to have a suspect identified) leads the team to learn the woman was a Mennonite. The victim's brother had accidentally killed her while trying to urge her back into the Mennonite community. Outside the investigation, Walt suspects that his daughter Cady  is secretly dating someone.

## Flashbacks

Walt has his back stitched up, with Henry in attendance, and cautions him not to tell Cady about it.

## Cast

### Main Cast

* Robert Taylor as Sheriff Walt Longmire
* Katee Sackhoff as Deputy Victoria "Vic" Moretti
* Bailey Chase as Deputy Branch Connally
* Adam Bartley as Deputy "The Ferg" Ferguson
* Cassidy Freeman as Cady Longmire (credit only)
* Lou Diamond Phillips as Henry Standing Bear

### Guest Cast

* Louanne Stephens as Ruby
* Rey Gallegos as Dan Estes

### Co-Guest Cast

* Rio Alexander as Charles Burnett
* Arron Shiver as Billy Barnes
Chance Gilbert

*Chance Gilbert*
Gender
Male

Status
Deceased

Residence
Durant

Portrayed by
Peter Stormare

First Appearance
Wanted Man

Last Appearance
Thank you, Victoria

Chance Gilbert is a resident of Durant, Wyoming. He first appears when Walt Longmire investigates a vehicle on Gilbert’s property. He appears again when Vic Moretti and her husband Sean Keegan's car breaks down and they are in search of a phone. Once in the house, Gilbert harasses them about Walt Longmire and proceeds to hold them hostage and physically torture them.

He tells Vic and Sean about his self lead party of separatists that he started after fleeing from a fascist country.

Chance Gilbert is taken to prison later and put on death row.
Cheyenne Reservation Tribal Committee

The Cheyenne Reservation Tribal Committee is a group of tribal councilors that decide whether something is fit to bring up to the tribal judge on the Cheyenne Reservation.

## Members

During Cady's meeting with the tribal council, it is shown that there are nine members of the Cheyenne Tribal council. They are four members seated on either side of the Governor as follows:

* Bow String
* Chiefs
* Red Thunder
* Kit Fox

## Tate Dawson Case

Cady Longmire alongside Catori Long, a teacher at Red Water Elementary, submit an appeal with the help of Jacob Nighthorse. Cady explains to the committee that Tate Dawson, a sixth grade student of Long, needed medical attention that his family would not agree to give him. The Governor asks if the Dawson family knew that they were making an appeal for the temporary custody of Tate to which Cady tells him no. Jacob Nighthorse then asks Cady if she is 100% certain that the child will die. She argues that they couldn't be certain that he would or wouldn't die, that they don't get to decide. Nighthorse then voices his disapproval of taking Tate from his home and speaks about how he and many others were taken from their homes as children by white outsiders who thought they were unsafe. The committee agrees and they oppose the appeal unanimously.
Pilot

**Writer** | Hunt Baldwin

**Pilot** is the first episode of the first season of A&E television series *Longmire*.

## Summary

Sheriff Walt Longmire has mourned the death of his wife for a year. He has delegated most police duties to deputies Branch Connally (Bailey Chase) and "The Ferg" (Adam Bartley). Longmire's adult daughter Cady  (Cassidy Freeman) is concerned about her father—particularly his excessive beer drinking and messy housekeeping; symptoms of Walt's refusing to move on in life after the death of his wife. Victoria "Vic" Moretti (Katee Sackhoff) is a transplanted Philadelphia homicide detective who arrived in Wyoming  six months prior and is now one of Walt's deputies, and Walt’s longtime friend Henry Standing Bear (Lou Diamond Phillips) assists with any dealings with the local Indian reservation. The sheriff's office investigates a murder linked to a missing Indian girl and a mobile brothel.

## Cast

### Main Cast

* Robert Taylor as Sheriff Walt Longmire
* Katee Sackhoff as Deputy Victoria "Vic" Moretti
* Bailey Chase as Deputy Branch Connally
* Adam Bartley as Deputy "The Ferg" Ferguson
* Cassidy Freeman as Cady Longmire (credit only)
* Lou Diamond Phillips as Henry Standing Bear

### Guest Cast

* Louanne Stephens as Ruby
* Rey Gallegos as Dan Estes

### Co-Guest Cast

* Rio Alexander as Charles Burnett
* Arron Shiver as Billy Barnes
Jacob Nighthorse

"*Did you know that the U.S. Government only quantifies three things by blood? Dogs, horses, and Indians.*"
―Jacob Nighthorse
 *Jacob Nighthorse*
Birth Name
Jacob Blankenship

Nickname(s)
Red Thunder Cheyenne Reservation Tribal Committee

Gender
Male

Status
Alive

Occupation
Former owner of the Four Arrows Casino
 Member of the Cheyenne Reservation Tribal Committee

Residence
Durant, Wyoming

Portrayed by
A Martinez

First Appearance
Pilot

## Biography

Jacob Nighthorse is the owner of a lot of businesses including the Four Arrows Casino in Longmire (TV series). He is active member of the Cheyenne Reservation Tribal Committee, despite the fact that he barely meets the bloods requirement to be considered Cheyenne.

Jacob Nighthorse has a distaste for Walt Longmire after he becomes one of Walt’s obsessions, first accusing him of killing his wife, Martha Longmire, and then later Branch, which led him to blaming Nighthorse for a bunch of little things. Not to mention, Nighthorse is constantly harassed by Walt under the speculation that he oversees fraud, prostitution and drug dealing out of his casino (another reason for Walt to accuse him, since he and his wife campaigned against the construction of Four Arrows. Jacob is later accused of working with the Irish mob, which disguised itself as Manifest Destinations lead by Shane Muldoon, who was working with Malachi Strand, and ran out of his casino without Nighthorse's knowledge.

Despite this, Nighthorse helped Walt’s daughter Cady become a legal aid for the Cheyenne tribe by funding her work, and Henry, Walt’s best friend, get his bar back. Also in a surprising move, he provided vital evidence to help exonerate Walt in his civil trial.

In 2011, Nighthorse can be seen attending a sweat with Henry Standing Bear and Walt Longmire.
Cheyenne Reservation Tribal Police

The Cheyenne Reservation Tribal Police is one of the law enforcement agencies in Absaroka County, Wyoming. It is located on the Cheyenne Reservation. It is the primary hub of Mathias. It is stated that the Tribal Police aren't allowed to persecute Felonies.

## The Station

The Station is a small building located on the Cheyenne Reservation.

## Equipment

The uniform of the Cheyenne Reservation Tribal Police appears to be a navy blue-black long sleeve shirt with a Bureau of Indian Affairs patch on each sleeve, matching with navy blue-black trousers with a singular blue stripe down each pant leg.The badge is centered over the left breast pocket and a silver name tag is centered over the right pocket along with a clip on radio that fastens on the left shoulder. Each officer also has a matching jacket with BIA patches on each sleeve and their badge centered over the left breast pocket. Police Chief Mathias wears the same uniform except with blue jeans, occasionally trading his right BIA patch for a patch of the american flag.

Each officer is equipped with a holster and gun, cuff case and radio.

## Vehicles

* 1999 Ford Crown Victoria Police Interceptor used by Police Chief Mathias
* GMC Yukon seen driven by other officers

## Past Staff

* Police Chief Malachi Strand (arrested for extortion)
Marilyn Yarlott

"*Okay, you got one minute to explain to me why I shouldn't shoot you.*"
―**Marilyn Yarlott**
 *Marilyn Yarlott*
Nickname(s)
Crow Medicine Woman

Gender
Female

Status
Deceased

Occupation
Medicine Woman

Residence
Crow Reservation

Portrayed by
Tantoo Cardinal

First Appearance
Shotgun

Last Appearance
Goodbye is Always Implied

Marilyn Yarlott, or otherwise known as the Crow Medicine Woman, is a resident of the Crow Reservation.

She works as an outlaw, offering refuge and fake passports to people who need to get away. She helps Gabriella Langton after Henry Standing Bear leads her to Marilyn's camp. She later claims that Gab turned into a hawk and flew away.

She stumbles upon Henry Standing Bear when he's staked to the ground and gives him three medicine bags, telling him that the spirits will help him out of his predicament. She later leads Walt Longmire to where she last saw Henry.

Marilyn visits Walt Longmire with a tempting offer: to take him to Malachi Strand. She compares Malachi to a Japanese bark beetle spreading, killing everything.

Malachi and his hoods have been hiding out on the Crow Reservation. At first, she had a profitable arrangement selling them deer and elk—until Malachi compared the bullets that killed his men to a slug he found in an elk, which proved she saved Henry Standing Bear. With her camp burned to the ground, she’s hiding out from Malachi and is now willing to lead Longmire to eradicate the invasive species.

She guides him onto the Crow Reservation and is shot. Longmire returns fire, killing the lone security watching that section of the perimeter. The sheriff transports Marilyn to the hospital where she dies from her injuries.
Martha Longmire

*Martha Longmire* *D     E     C     E     A     S     E     D*Ashes are all that remain of Martha Longmire
Gender
Female

Date of Death
2011

Status
Deceased

Spouse(s)
Walt Longmire

Relationships
Henry Standing Bear (Friends)

Relatives
Cady Longmire (Daughter)

Residence
Walt's Cabin

"*You've reached the Longmire residence. Sorry we're not here to take your call. Please leave a message. We'll be happy to call you back.*"
―Martha Longmire's answering machine recordingMartha Longmire was the wife of Walt Longmire and mother of Cady Longmire.
Deprogramming

„A disturbing number of creatures of the night can alter the thoughts and emotions of mortals. Sometimes this power is subtle — a hunter first comes to respect a vampire, then to admire her, then to love her. Sometimes, the power is much more overt. A siren song from afar, and suddenly a hunter would lay down his life for the singer.

[...]

At least two hunters can act as deprogrammers. One talks with the victim, breaking down his self-esteem, then building it back up, explaining rationally what is happening one moment and then growing violent the next. Some cells claim that this shock to the emotional system snaps the hunter’s own mental defenses back into relief, but in actuality, they are brainwashing the subject. The others stay in the background and lend support to whatever the primary actor is saying or doing.”

- Achilli, Thomas, Wendig, „The Vigil”
A Damn Shame

**Writer** | Hunt Baldwin

 **A Damn Shame**is the third episode of the first season of A&E television series *Longmire*.

## Summary

A tragic barn fire originally appears as suicide attempt to the sheriff's office, but further investigation reveals the victim faked his own death. It is later revealed the owner was hiding from the Mob. This news disrupts the department as Walt is the only one who knows the case's background. The Ferg mistakenly leads the mob to the farmer's family and later turns in his badge to Walt, who refuses to take it.

## Cast

### Main Cast

* Robert Taylor as Sheriff Walt Longmire
* Katee Sackhoff as Deputy Victoria "Vic" Moretti
* Bailey Chase as Deputy Branch Connally
* Adam Bartley as Deputy "The Ferg" Ferguson
* Cassidy Freeman as Cady Longmire (credit only)
* Lou Diamond Phillips as Henry Standing Bear

### Guest Cast

* Louanne Stephens as Ruby
* Rey Gallegos as Dan Estes

### Co-Guest Cast

* Rio Alexander as Charles Burnett
* Arron Shiver as Billy Barnes
Combat

o Before combat begins each player and non-player character participating in the combat must make one initiative roll. The player with the highest initiative roll will act first, with the other characters acting after in descending order.

o Each character in combat may make one standard action, one move action, and one quick action per turn.

 A standard action might be an attack, a combat maneuver, or any action the game master deems to qualify.

 A move action for a medium sized character is 30 ft. (6 squares) A move action for a small sized character is 20 ft. (4 squares)

 A quick action might be a drink of a potion, the use of a magic item, or anything the game master deems to qualify.

 You will also see references throughout the guide to free actions. Free actions are movements so quickly performed it takes the character no time at all to complete them. Free actions consist of spot checks, skills uses, or anything else the game master deems to qualify. Free actions can be done at any time, and are not limited to one per turn.  Free actions can be performed even when it is not the character’s own turn.

o A character may make basic attacks or perform basic actions with no effect on their mana/stamina. However, activation of a talent or making a combat maneuver will cost the character a specified amount of mana/stamina.

o In addition, a character may invest some of their mana/stamina to improve their combat performance. For example, if a warrior wanted to ensure a harder hit on a tough opponent, they might spend 2 points of stamina to add a +2 modifier to their next damage roll. However, a character may only spend up to their level +3 on increasing combat performance.

 Mana/stamina regenerates each turn of combat by the amount specified by the character’s mana/stamina regeneration rate.

o However, if a character runs out of mana/stamina, yet still wishes to use talents or increase combat performance, they may do so, at great cost. Character’s who act beyond their mana/stamina limits must make a Strain check.  A strain check is a difficulty class 20 + the amount the character is beyond their total mana/stamina pool. The player rolls a d20 and adds their remaining health as a bonus to this check. If the player succeeds, then the attempted action is completed as normal. If the player does not succeed, they must make d10 roll on the appropriate misaction table to discover the disastrous results. A warrior might lose grip of his weapon, throwing it away forever. While a mage might accidently summon a fiendish scorpion, worsening an already desperate situation. Needless to say, a Strain check is only to be used in dire circumstances.
Ed Gorski

*Ed Gorski*
Gender
Male

Status
Alive

Occupation
Former Philadelphia Police Officer; Fired

Residence
Philadelphia

Portrayed by
Lee Tergesen

Ed Gorski was a police officer from Philadelphia, where he had an extramarital affair with Vic Moretti. After she turned in his partner, Bobby, he began stalking her. This prompted her move to Durant, Wyoming; but he eventually followed her to their new home.
Barlow Connally

"*But, you see, son, I'm 65 years old. Papa was dead at 70. I - I just... I don't have time to make another fortune. But I do have time to make another son.*"
―**Barlow Connally**

 *Barlow Connally*
Gender
Male

Status
Deceased

Occupation
Owner of the Connally Estate

Relatives
Lucian Connally(Brother),
Branch Connally(Son)

Residence
Durant, Wyoming

Portrayed by
Gerald McRaney

Last Appearance
High Noon

Barlow Connally is a resident of Durant, Wyoming and the father of Branch Connally. He is one of the wealthiest men in Absaroka County and owns the Connally Estate.

Barlow seems to drink a lot, mostly expensive alcohol, and even gets into a small car crash upon his first appearance.

Barlow murders his son Branch Connally after he confronted his father about his and Jacob Nighthorse's meetings. He then moved Branch's body and set it up as a suicide, but when he moved the bullet shell, it took important evidence from the crime scene, leading to him being caught.

Barlow was found to be the one to give Miller Beck the order to kill Martha Longmire in attempt to get Walt Longmire's land. After telling all of this to Walt, he kills himself on Walt's cabin steps.

.