recursal/Fanatic-Fandom huggingface dataset:
DNA Manipulator

*Manipulates DNA to create new genes*

## Requirements

Unlocks when  Terraformation Index reaches 700.00 MTi.

## Cost

* 1 x  Super Alloy
* 1 x  Bioplastic Nugget
* 1 x  Explosive Powder
* 1 x  Zeolite
* 1 x  Osmium

## Usage

Recipes for genetic manipulation can be viewed in the upper console.

The lower console has three item slots. Players need to put a  Tree bark, a  Mutagen and a specific plant seed item to produce a Tree Seed. Unlock requirements generally involve an increasing amount of insect biomass.

The corresponding items are:

* Seed Lirma (Soleus)
* Seed Shanga (Linifolia)
* Seed Pestera (Aleatus)
* Seed Nulna (Cernea)
* Seed Tuska (Elegea)
* Plant Orema (Humelora)
* Plant Volnus (Aemora)
* Golden Seed (Pleom)
* Mutagen T2 (Shreox)

## Generatable Tree Seeds

* Tree Seed Linifolia
* Tree Seed Aleatus
* Tree Seed Cernea
* Tree Seed Elegea
* Tree Seed Humelora
* Tree Seed Aemora
* Tree Seed Soleus
* Tree Seed Shreox
* Tree Seed Pleom (Secret)
Ice (Object)

Ice objects are terrain objects that block caves and tunnels on the Map. They begin to melt and eventually disappear when the Heat value exceeds a certain level.

## Locations

SPOILER WARNING*This article contains information that may ruin your enjoyment of discovering the game's secrets for yourself. Proceed at your own risk.*
Ice objects are located at:

* Tunnel connecting Steep Hill and Sulfur Fields (Stage 1 + Stage 2 ice; 100nK to start melting osmium cave area, then 5 mcK to clear tunnel)
* Tunnel connecting Iridium Mine and Sulfur Fields (100nK to start, estimated 400nK when fully clear)
* Tunnel connecting Cracked Spires and Wasteland
* Tunnel connecting Grand Rift and Dune Desert
* Tunnel connecting Sulfur Fields to Arches and Meteor Crater
* Cave in the Sand Falls
* Cave in the Gate Desert
Circuit Board

## Obtaining

Late game item that can be:

* Found in crates on Wrecks
* Deconstructed from Technical Debris on Wrecks requires  Microchip - Deconstruction T2

### Crafting

#### Requirements:

* Unlocks when  Terraformation Index reaches 160.00 GTi.

#### In  Advanced Craft Station:

* 1 x  Iron
* 1 x  Silicon
* 1 x  Aluminium
* 1 x  Nitrogen cartridge
* 1 x  Bioplastic Nugget
* 1 x  Zeolite

## Usage

### Building:

#### Base Building:

* Aquarium T1
* Aquarium T2
* Space Trading Rocket
* Locker Storage T2

#### Machines:

* Drone station

#### Rockets:

* GPS Satellite T4
* Drones Visualisation Rocket
Asteroids Attraction Rocket

Redirect to:

* Rockets#Asteroids Attraction Rocket
(this is a fan-made page, it may contain inaccurate informations. Fell free to edit, make corrections, or just make the wiki pages look nicer. Signed -E)

How to build:

As with all rockets, the player needs to build the Launch Platform first, then climb on top of it (a yellow ladder can be used on the side of the tower) and select the intended rocket. By pushing the red button after the rocket completion, the rocket will be launched.

Note: there is no way currently to undo the built rocket, so once it is built it has to be launched as it will be impossible to build another until the launch pad is cleared

Side Note: there is currently a silly physics interaction that occur during the launch between player and launching rocket, by jumping on the rocket and/or using the jetpack to climb on it, the rocket will tilt. This however does not impact in any way the intended function of the rocket not even if it smashes on the ground, as the rocket will eventually disappear.

Materials necessary:

* 1 Rocket Engine

* 2 Super Alloy

* 3 Cobalt

Effect after launch:

* A temporary asteroid shower will occur, on impact the asteroids will release Uranium that can be mined

* the heat production receives 1000% bonus

Note: the bonus is NOT a multiplier, it works by addition. Example: launching the first rocket adds a 1000% bonus, launching a second rocket another 1000% will be added at the total bonus which will be 1000% + 1000%= 2000%. There is no limit in the number of rockets that can be launched.
Outdoor Farm

**Outdoor farm** grows multiple vegetables at once.

## Usage

* Insert a vegetable seed in it to grow multiple vegetables at once.
* If the seed is removed before it is fully grown, the growth progress will be reset.

## Requirements

* Unlocks when insect  Biomass reaches 1.50 t.

## Cost

* 2 x  Bee Larva
* 1 x  Water Bottle
* 1 x  Fertilizer
* 1 x  Fertilizer T2
* 1 x  Super Alloy

## Trivia

Crops will not grow when under complete shadow (placed underneath a building structure for example).

Autocrafters will feed from them if within range. This enables easy autocrafting setups for stuff that drones otherwise cannot supply/harvest.
Liquid Water

## About

This is the fifth Terraformation stage.

Small pools of water can pop up in some places, such as the Starting Valley. Watery terrain can be swam in without problems,although it will increase oxygen usage,and it is quite difficult to swim up and down. As an example of the progress of water rising, by 20 MTi single-story  Living Compartments will become flooded, and no longer provide oxygen.

## Requirements

To unlock this stage you will need Terraforming Index of 3MTi.

This stage leads to Lakes.

## Unlocks

Following items will now be randomly added in the  Storage Containers.

* Uranium Rod
* Mushroom seeds
* Bioplastic Nugget
* Fertilizer
Mutagen T2

## Obtaining

### Pick Up

Can be found whilst exploring in  Storage Crates that have not been opened until Breathable Atmosphere terraformation stage.

### Crafting:

In  Recycling machine after discovering Lost Paradise: recycle wild-caught  Butterfly Serena larva.

In  Biolab after reaching 50.00 t Insect  Biomass:

* 1 x  Mutagen
* 1 x  Common Larva
* 1 x  Honey

## Usage

### Items

* With  Tree Bark +  Mutagen in  DNA Manipulator for  Tree Seed Shreox
* With  Rare Larva +  Fertilizer in  Incubator for:
	+ Butterfly Imeo larva
	+ Butterfly Serena larva
	+ Butterfly Golden larva
* With  Phytoplankton C +  Fertilizer in  Incubator for:
	+ Fish Aelera eggs
	+ Fish Tiloo eggs
LunySword17

**Luny** is a contestant on *Minecraft Survivor: The Serpent* and *Minecraft Survivor: A Winter Solstice*.

Luny started *The Serpent* on the Blue Team, but quickly found himself on the outs alongside DNation. Luckily, they avoided Tribal Council for the most part, but when the Blue Team did go, DNation was voted out, but left Luny with an idol. A subsequent twist sent Luny to the Red Team, but Nikki's aligning with him brought both to the merge. Despite not winnning any individual immunity challenges, Luny survived the final 6 with an extra vote and Pixel flipping on her alliance, and the final 5 by using his idol. However, his luck ran out, and he was eliminated in 4th place.

Luny returned for *A Winter Solstice* with a dangerous reputation. However, once he joined the Badai Salju tribe, he cost his tribe the first tribal challenge, resulting in a very early elimination.

## Minecraft Survivor: A Winter Solstice

### Voting History

Luny was brought back for *A Winter Solstice* because he did not show his true potential. To their shock, the cast immediately merged. After losing the first immunity challenge, he participated in the majority vote against Blarg.

When the tribes were created, Luny joined the Badai Salju tribe alongside Cto, Jab, Jacob, and Jared. He quickly earned their ire by costing the tribe the next immunity challenge, and was immediately labeled as a target for this. Luny attempted to save himself by targeting Cto, but that only sealed his elimination when Cto rallied Jacob and Jared to vote him out.

## Trivia

* Luny received the most elimination votes in *The Serpent*, with 11.
Energy

*For info on machines that produce energy, see Power.*

## Units

Energy is a fundamental system in Planet Crafter and is measured in kW/H (Kilowatts per Hour).

Most machines require some amount of energy with machines later on in the game often requiring more energy.

## Trivia

The real-life metric unit for *power* is **watts**, which measures energy per time period (1 watt = 1 joule per second, where a **joule** is a unit of energy\*). Something that consumes 100 watts (example, an incandescent lightbulb) is consuming 100 joules of electrical energy each second. Real-life quantities of *energy*, in addition to the metric unit of joules, are also measured in kilowatt-hours, **kWh**, which is the most common unit used to measure aggregate domestic energy usage (example, total "power", ie. energy, used by a given house in a month), even in countries that otherwise use non-metric measurement systems. 1 kilowatt-hour is equal to exactly 3.6 million joules.

The unit `kW/H` is not kilowatt hours, but kilowatts per hour, which is a rather atypical unit that properly refers to the *change* in energy rate over time (akin to the acceleration of an object, where the energy rate is the velocity). In other words, a measure of 1 kW/h means that the power generated or consumed by something is *increasing* by 1 kW each hour. Since the in-game measure is directly measuring the static power generated and consumed by various machinery, without regards to any particular period of time, the proper unit would in fact simply be kilowatts, or **kW**.

It's also worth noting that, properly speaking, the label used by the game, "Energy", typically refers to a quantity (for example, the amount of energy stored in a battery), while **power** is used to refer to the rate of energy per time period.

* The British Imperial unit of energy is the **calorie**, with a conversion ratio of 4.184 joules per calorie. Note that the "calorie" commonly referenced on food labels is in fact a **kilocalorie** (or a "large" calorie), equaling 1000 calories or 4184 joules.

## Machines

* Wind Turbine
* Solar Panel T1
* Solar Panel T2
* Nuclear Reactor T1
* Nuclear Reactor T2
* Nuclear Fusion Generator
Drill

**Drills** Increases Pressure by releasing gasses trapped in the ground.

## Drill T1

### Requirements

Available once the Construction Microchip is created in the landing pod craft station.

### Cost

* 1 x  Iron
* 1 x  Titanium

## Drill T2

### Produces

* Heat: 0.10/s
* Pressure 1.5/s

### Cost

* 1 x  Iron
* 2 x  Titanium

## Drill T3

### Produces

* Heat: 0.25/s
* Pressure: 17/s

### Cost

* 2 x  Iron
* 2 x  Titanium
* 2 x  Aluminium

## Drill T4

### Produces

* Heat: 25/s
* Pressure: 459/s

### Cost

* 6 x  Super Alloy
* 3 x  Osmium

## Drill T5

### Requirements

* Unlocks when Biomass reaches 23.00 kilotons.

### Produces

* Heat: 295/s
* Pressure: 3950/s

### Cost

* 2 x  Super Alloy Rod
* 1 x  Osmium Rod
Central Plateau

## Basics

The **Central Plateau** is a place with a flat surface, making it easy to see resources and ideal for building a base. As the name suggests, it is located in the center of the map.

## Connections

From the **Central Plateau**, you can get to the Aluminium Hills, the Dune Desert, the Iridium Mine and the Labyrinth Canyons.

## Notable Features

There is a wreck east of the **Central Plateau**. You also can find some  Storage Crates around the entrances to the plateau.

## Notes

**Spoiler ahead! Do not expand if you want to explore and find secrets yourself.**

 There is a  Golden Crate at the coordinates 922:19:357.
Bee Larva

## About

Used to grow bees, which produce  Honey and pollinate crops on  Outdoor Farms.

## Obtaining

Can be only crafted in the  Incubator.

* 1 x  Uncommon Larva
* 1 x  Mutagen
* 1 x  Fertilizer

 Beehive T2 produces equal numbers of  Honey and **Bee Larvae**.

## Usage

### Machines:

* Beehive
* Beehive T2
* Outdoor Farm

## Requirements

To unlock, the player will need to reach 8  GTi.
Fabric

**Fabric** is a material used to create furniture, Agility Boots, and other equipment.

## Obtaining

* Can be obtained from the crates.
* Can be crafted in the  Biolab upon reaching 950.00 kg Insect  Biomass.

## Usage

### Furniture:

* Chair
* Bed
* Sofa
* Sofa Angle
* Double Bed
* Butterfly Display Box

### Recipe Used:

**In Craft Station T2:**

* Agility Boots T1
* Agility Boots T2

**In Advanced Craft Station:**

* Water Filter
* Air Filter
Jetpack T3

Redirect to:

* Jetpack#Jetpack T3
(this is a fan-made page, it may contain inaccurate informations. Fell free to edit, make corrections, or just make the wiki pages look nicer. Signed -E)

This item is part of the player "gear" and as such it has to be equipped in a free Gear slot. In order to craft it the player must first unlock the advanced crafting station. The player has to unlock the jetpack T3 with a blueprint microchip in order to craft it.

Propulsion value:

190

How to obtain it:

* small crates
* crates inside wrecks
* by crafting it

Crafting recepy:

* 1 Jetpack T2
* 2 explosive powder
* 2 osmium
* 1 super alloy

How to use and game mechanic:

jump once for the normal jump, then press the jump button again and keeping it pressed the player will start to fly. Beware that the jetpack has a particular function-mechanic, as it has a heigt limit from the ground. The limit is *always* in reference of the ground, meaning that if the player tries to fly from a high point to another, with a lower ground level in between, the player will rapidly fall down. in this case it is recommended to simply jump.
Lakes

## About

This is the 6th Terraformation stage.

In this stage, lakes and other bodies of water will slowly accumulate around the map as the Terraforming Index rises. The Starting Valley will submerge over time during this stage. It stops at Y=25 or roughly around 4 living compartments on top each other.

Once an area is submerged, it is no longer possible to build there (except Foundation Grids), and sunken machines will stop working. However, the player is able to dive under water and pick up any resources left behind, enter living compartments (although they no longer replenish the player's oxygen) and interact with storage.

Oxygen consumption remains unchanged while the player is underwater in the early stages due to a lack of oxygen in the atmosphere and having oxygen tanks equipped. However, even if the Breathable Atmosphere is reached or if an air filter is equipped, the player will continue to lose oxygen below water.

### Requirements

To unlock this stage you will need Terraformation Index of 50MTi.

This stage leads to moss.

## Unlocks

Following items are now randomly added in the  Storage Containers.

* Explosive Powder
* Rocket Engine
* Osmium
Frog eggs

## About

Frogs can be found in the wild or created in the  Incubator. Unlike  Fish eggs, which are based on phytoplankton, frog eggs are made by crafting  Generic eggs in the incubator and then combining them with other items to make specific frogs. Generic frog eggs can also be found in the world once the player has reached the  Amphibians stage. They are not found in large bodies of water, but small ponds, surrounded by red rocks, and with visible frogs in them.

Like all crafted items, frog eggs can be recycled in a  Recycling machine. If you did not receive the desired egg from the incubator, you may recycle it and try again without wasting resources.

## Types

There are 12 species of frogs. Most of them are craftable in the incubator, and some may also be collected in the wild by finding them in frog ponds. Kenjoss can only be purchased from the trade platform.

## Usage

Used in:

* Generic Frog eggs are used to make the other types
* Amphibians Farm- unlocks when  Terraformation Index score is high enough
* Frog Display

## Trivia

When placed into a  Frog Display, Trajuu is visibly smaller than the other species of frogs.
It Has Been Crazy!

**Next:** | "I Think I'm Going To Get Votes"

**It Has Been Crazy!** is the sixth episode of *Minecraft Survivor: The Idol Shards*.

## **Challenges**

* Reward (Day 19)
* Immunity (Day 21)
**Challenge:**  *Touchy Subjects*

**Winner:** Cryppin (shared reward with Aqua and Blarg)**Challenge:**  *The Elimination Tango*

**Winner:** Bubby
Blue Sky

## About

This is the second terraformation stage of your planet.

In this stage, the sky gets a nice blue atmosphere. Before entering this stage, the sky is notably pink.

## Requirements

To unlock this stage you will need Terraformation Index of 175kTi.

This stage leads to Clouds.

## Unlocks

Following items are now randomly added in the  Storage Containers.

* Squash seeds
* Seed Nulna
Biodomes

## Biodome T1

* Allows you to create more Oxygen
* The console inside can be used to view the progress toward unlocking the Biomass blueprints

### Cost

* 1 x  Seed Lirma
* 2 x  Titanium
* 2 x  Cobalt
* 1 x  Aluminium
* 3 x  Super Alloy

## Biodome T2

### Description

*Generates tree barks*

* Building this will allow you to create more Oxygen and Plants
* Tree Barks are produced automatically. They can be received from the console next to the entrances on both sides.

### Cost

* 2 x  Fertilizer
* 2 x  Bacteria Sample
* 1 x  Super Alloy
* 1 x  Sulfur

## Butterfly Dome

### Description

*Insert Butterfly Larvae in it to increase Insects levels*

* Has the capacity for 2 larvae to be inserted at once

### Cost

* 1 x  Fertilizer T2
* 1 x  Fertilizer
* 1 x  Tree bark
* 1 x  Zeolite
* 2 x  Super Alloy

## Trivia

The space required by a Biodome T1 is 3 pods wide, 3 pods long, and 2 pods high.

The space required by a Biodome T2 or Butterfly Dome is 4 pods long, 5 pods wide, and 3 pods high. However, an additional pod may be placed in each corner of this space without interfering with the dome.

## Gallery

Biodome appearance.Biodome inside.Biodome T2 appearance.Biodome T2 console.The space required to build biodomes.
1. ↑ This text refers to the Lirma. It is not possible for the player to change what plant grows inside the biodome.
Arches

## Basics

The **Arches** are a high-desert biome, featuring several massive arching rock formations. Arches is tied with The Highlands for westernmost biome.

## Connections

The Highlands are down a slope to the north.

Sand Falls and an entrance to the Zeolite Cave can be found at the east end.

A long tunnel in the south wall goes through an Osmium Cave and the Pulsar Quartz Cave before emerging in Meteor Crater.

## Notable Features

The western end of the biome features a large wreck, seemingly a cargo bay from a very large ship or space station. It contains a few treasure crates and shipping containers full of salvageable  Heater T3 and  Solar Panel T2, as well as non-salvageable items such as satellites and shipboard cannons.

## Notes

This biome may be chosen as a landing site if the "Random" option is selected, but cannot be chosen specifically.

Several of the smaller rock formations resemble cairn rocks, which are man-made stacks of rocks.
Mutagen T4

## Mutagen T4

### Description

Mutagenic agent. Can be used to create frogs in the incubator

## Description

*Mutagenic agent. Can be used to create frogs in the incubator*

## Obtaining

### Pick Up

Can be found while exploring in  Storage Crate

### Crafting:

Unlocks when  Terraformation Index reaches 425.00 GTi.

In  Recycling machine by recycling certain types of  Frog eggs

In  Biolab

* 1 x  Mutagen
* 1 x  Mutagen T3

## Usage

Mutagen T4 is used to craft several types of  Frog eggs in the  Incubator.
Aluminium Hills

## Description

The **Aluminum Hills** is a biome found in the Map. The biome consists of large, natural structures made of an unknown rock material. Aluminium can be found on the floor in this biome. This is a good Biome to go to near the start of the game.

## Notable features

A small Wreck can be found in this biome containing 2 blue Storage Containers. Upon reaching Blue Sky, another 2 small Storage Containers will spawn on this wreck.

SPOILER WARNING*This article contains information that may ruin your enjoyment of discovering the game's secrets for yourself. Proceed at your own risk.*
 A Golden Crate can be found hidden on the outskirts of this biome, under a rock structure.
Fish eggs

## About

Fish eggs can be found in the wild or created in the  Incubator. Their base ingredient is Phytoplankton, which can be gathered from any water source using the  Water life collector.

Like all crafted items, finished eggs can be recycled in a  Recycling machine. If you did not receive the desired egg from the incubator, you may recycle it and try again without wasting resources.

## Types

There are 13 species of fish. All but one are craftable in the incubator, and five may also be collected in the wild by placing water life collectors in the appropriate regions. Velkia eggs must be purchased via trade rocket.

## Usage

Used in:

* Aquarium T1 (2 slots) - unlocks when Terraformation Index score reaches 120 GTi
* Aquarium T2 (3 slots) - unlocks when total  Biomass reaches 42kt
* Fish Display
* Fish Farm - unlocks when  Animal Mass reaches 5.5t

## Trivia

Players may find it useful to recycle eggs caught in the wild for their ingredients, either to create better fish or as an easy source of mutagen/fertilizer.

1. ↑ The Tiloo spawn area intended to cover the Waterfall also covers a small portion of the Mushroom River. Because of this, it is technically possible for a player to receive Tiloo eggs from the Mushroom River, depending on the exact location of the collector. However this is not an intended spawn area, and the majority of collectors placed in the River will only gather plankton.
2. ↑ These eggs may be crafted even before unlocking the Ulani recipe.
Eggplant seeds

**Eggplant seeds** are packets of vegetable seeds that can be grown into eggplants with the food grower.

## Obtaining

Where to find it:

* Crates
* Crates inside wrecks
* After the completed growth cycle of the  Eggplant

## Usage

In order to grow this food type and use this item, the player needs to first unlock and build a  food grower
Landing Sites

## Basics

There are four landing sites, and five landing site options when starting a new game. Each landing site has its own unique pros and cons.

## Options and Locations

**Standard**: This is the default landing site option and places you in the Starting Valley in the Western center of the map. "Recommended for the first playthrough." Map coordinates of the Landing Pod's position are *599:1:683*.

**Grand Rift**: You will start in the Grand Rift, located in the Eastern center of the map.

**Sand Falls**: You will start in the Sand Falls, located on the more Northern end of the map.

**Meteor Crater**: You will start in the Meteor Crater, located in the southwest corner of the map. "A more challenging landing site."

**Random**: This will randomly put you in one of 6 landing sites possible. These 6 landing sites are only accessible with the Random option.

## Pros and Cons

### Starting Valley

#### Pros:

* Close access to multiple Crash Sites
* Easy access to the Central Plateau (approximate center of the current map)

#### Cons:

* Once you begin the Lakes Terraforming stage water starts to accumulate in the area, and by the end of the stage, the Landing Pod and its surroundings are underwater.
* There are no nearby Plant Orema and Volnus Seeds in the lategame, unless you build your base somewhere else.

### Grand Rift

#### Pros:

* Easy access to the Iridium cave and the Osmium tunnel. (located in this area)
* Closer to the Uranium Cave than any other landing site (except if you're using a random one)
* Easy access to Plant Orema Seeds in the lategame.

#### Cons:

* The Iridium Cave and the Osmium Tunnel have only small amounts of their respective resources, and the latter will flood during the Lakes stage.

### Sand Falls

#### Pros:

* Near immediate access to rare materials (Super Alloy, Aluminium, Sulfur)
* Easy access to the Osmium cave. (located in this area)
* Easy access to Plant Volnus Seeds in the lategame.

#### Cons:

* The Iridium Mine is blocked by ice, initially limiting the supply for Iridium to Storage Crates, or taking a long way to the entrance of the cave in the Central Plateau.
* No nearby wrecks to explore.

### Meteor Crater

#### Pros:

* Immediate access to a bunker containing large amounts of advanced resources.
* The Zeolite Cave and Pulsar Quartz Cave connect directly to this biome, offering easy access to resources in late-game.

#### Cons;

* No Plant Volnus or Plant Orema nearby in late-game.
* Until 5 µK Heat, the only access to the rest of the map is via a long and twisty route through Zeolite Cave and Arches.
Mutagen T3

## Description

*Mutagenic agent. Can be used to create fish in the incubator*

In  Biolab after  Terraformation Index reaches 122.00 GTi.

* 1 x  Bacteria Sample
* 1 x  Sulfur
* 1 x  Nitrogen cartridge

## Trivia

Currently as of patch 0.7 fish eggs can be disassembled using  Recycling machine making it best to recycle low percentage eggs caught in lakes like Provios and crafting new ones until you get higher end fish.
Cooked Food

**Cooked Food** is the second food type in the game. It is unlocked by purchasing the  Cooking Station for 400  Terra Tokens

## Chocolate

### Usage

* Used in the baking station to craft cooked food
* Contrary to what might be expected, Chocolate can not be eaten

## Flour

### Usage

* Used in the baking station to craft cooked food
* Flour can not be eaten

## Cookie

### Ingredient(s)

3  Flour
3  Chocolate

### Buff

Increases running speed for a small period

### Usage

* Can be eaten to restore 90 health and gain an increase to running speed for a small period of time

### Recipe

* 3 x  Flour
* 3 x  Chocolate

## Birthday cake

### Ingredient(s)

3  Flour
3  Chocolate
3  Honey

### Usage

* Contrary to what might be expected, Birthday cake can not be eaten

### Recipe

* 3 x  Flour
* 3 x  Chocolate
* 3 x  Honey

## Honey Cooked Beans

### Ingredient(s)

1  Beans
1  Eggplant
1  Squash
1  Honey

### Usage

* Can be eaten to restore 50 health and gain a reduction in thirst for a small period of time

### Recipe

* 1 x  Beans
* 1 x  Eggplant
* 1 x  Squash
* 1 x  Honey

## Fish Soup

### Ingredient(s)

1  Fish Provios eggs
1  Fish Vilnus eggs
1  Honey

### Buff

Reduces oxygen consumption for a small period

### Usage

* Can be eaten to restore 50 health and gain a reduction in oxygen consumption for a small period of time

### Recipe

* 1 x  Fish Provios eggs
* 1 x  Fish Vilnus eggs
* 1 x  Honey
Flora

## About

This is the eighth stage of your planet.

Grass and smaller plants will begin to appear.

## Requirements

To unlock this you will need 700MTi points on the Terraforming Index.

The stage leads to trees.

## Unlocks

The following items will be naturally generated in various locations on the ground.

* Zeolite
* Plant Orema
* Plant Volnus

 Pulsar Quartzs are now randomly added in the  Storage Containers.

Additionally, a climbable root will appear in the Iridium Mine. This root leads to a new zone.
Beehives

**Beehives** are houses for bees. They store and produce  Honey, starting from **Beehive T2** -  Bee Larvae, and produce  Biomass of each type.

## Beehive

### Usage

Houses bees that fly around and produce  Honey every 160 seconds. A **Beehive** can only store 1 Honey at once.

### Requirements

* Unlocks when plant  Biomass reaches 80.00 t.

### Cost

* 1 x  Bee Larva
* 1 x  Super Alloy
* 1 x  Fertilizer
* 1 x  Bioplastic Nugget

## Beehive T2

### Usage

Houses bees that fly around and produce  Honey and  Bee Larvae Every 130 seconds. Has 4 slots for items.

Has a ~70% chance to generate a  Honey and a ~30% chance to generate a  Bee Larvae

### Requirements

* Unlocks when insect  Insects reaches 225.00 t.

### Cost

* 1 x  Bee Larva
* 1 x  Tree bark
* 1 x  Fertilizer T2
* 1 x  Bioplastic Nugget

## Trivia

* The Beehive T2 is an excellent source of raw materials for biological crafting in the lategame. The surplus bee larva it produces can be broken down in a  Recycling machine into  Mutagen,  Fertilizer, and  Uncommon Larva, and the Beehive T2 will produce an infinite supply as long as its storage is regularly emptied.
Machines

**Machines** are buildable structures that can do a multitude of different tasks. Some types of machines have higher-tier versions that are unlocked by increasing the  Terraformation Index. Machines are capable of providing a passive generation of  Oxygen,  Heat,  Pressure, or  Biomass, which will all add to the Ti. Machines can also provide Power (required for the operation of most other machines), take one or multiple input items to produce an item, or passively generate items over time.

## Display Screens

* Screen - Blueprints
* Screen - Biomass
* Screen - Energy Levels
* Screen - Mapping
* Screen - Orbital informations
* Screen - Progress
* Screen - Terraformation
* Screen - Transmissions
* Sign

## Lamps

* Outside Lamp
* Area Lamp
* Beacon

## Craft Stations

* Craft Station T1
* Craft Station T2
* Advanced Craft Station
* Auto-Crafter

## Energy Generators

* Wind Turbine
* Solar Panel T1
* Solar Panel T2
* Nuclear Reactor T1
* Nuclear Reactor T2
* Nuclear Fusion Generator

## Heaters

* Heater T1
* Heater T2
* Heater T3
* Heater T4
* Heater T5

## Drills

* Drill T1
* Drill T2
* Drill T3
* Drill T4
* Drill T5

## Plant Growers

* Vegetube T1
* Vegetube T2
* Vegetube T3

## Food growers

* Food Grower T1
* Food Grower T2
* Outdoor Farm

## Biomass spreaders

### Seed spreaders

* Grass Spreader
* Flower Spreader T1
* Flower Spreader T2

### Algae Generators

* Algae Generator T1
* Algae Generator T2

### Tree spreaders

* Tree Spreader
* Tree Spreader T2
* Tree Spreader T3

### Beehives

* Beehive
* Beehive T2

### Butterfly Farms

* Butterfly Farm
* Butterfly Farm T2

### Fish Farms and Aquariums

* Aquarium T1
* Aquarium T2
* Fish Farm

## Extractors and Collectors

### Ore Extractors

* Ore Extractor T1
* Ore Extractor T2
* Ore Extractor T3

### Gas Extractors

* Gas Extractor
* Gas Extractor T2

### Water Collectors

* Atmospheric Water Collector
* Lake Water Collector

## Miscellaneous

* Communication Antenna
* Recycling machine
* Shredder machine
* Silk Generator
* DNA Manipulator
* Incubator
* Teleporter
Fish Farms and Aquariums

## Aquarium T1

**Aquarium T1** increases Animal  Biomass by growing fish. Has 2 slots for fish eggs.

### Usage

* Insert Fish eggs in it to increase animal levels.
* Grows fish that swim inside aquarium. The species of fish will depend on the inserted fish egg.
* Has the capacity for 2 fish eggs to be inserted at once.

### Requirements

* Unlocks when Terraformation Index score reaches 120.00 GTi

### Cost

* 1 x  Fertilizer T2
* 1 x  Oxygen Capsule
* 1 x  Super Alloy
* 1 x  Circuit Board

## Aquarium T2

###  Animals

65.00 g/s (Depends on the fish egg)

**Aquarium T2** increases Animal  Biomass by growing fish. Has 3 slots for fish eggs.

### Usage

* Insert Fish eggs in it to increase animal levels.
* Grows fish that swim inside aquarium. The species of fish will depend on the inserted fish egg.
* Has the capacity for 3 fish eggs to be inserted at once.

### Requirements

* Unlocked when total  Biomass reaches 42kt

### Cost

* 1 x  Fertilizer T2
* 1 x  Super Alloy Rod
* 1 x  Circuit Board
* 1 x  Phytoplankton A
* 1 x  Phytoplankton B
* 1 x  Phytoplankton C

## Fish Farm

###  Animals

195.00 g/s (Depends on the fish egg)

**Fish Farm** increases Animal  Biomass by growing fish.

### Usage

* Insert Fish eggs in it to increase animal levels.
* Grows fish that swim around the farm. The species of fish will depend on the inserted fish egg.

### Requirements

* Unlocks when animal  Biomass reaches 5.5t

### Cost

* 2 x  Bioplastic Nugget
* 3 x  Silk
* 1 x  Phytoplankton A
Beans

**Beans** are food items that can be eaten by the player.

## Obtaining

Beans cannot be found naturally. In order to obtain them the player needs to add a bag of  Beans seeds to a Food Grower T1, Food Grower T2 or Outdoor Farm.

Once planted, they will need time to grow. The growth rate and percentage is indicated on the food grower.

## Usage

To eat beans, select them on the inventory and right click. Eating one restores 60 health.

#### In  Cooking Station:

* High Quality Food
* Honey Cooked Beans
Common Larva

## About

A Common Larva can be used in an  Incubator with  Mutagen and  Fertilizer to randomly create a butterfly larva.

## Obtaining

* Can be found in the wild after Insect stage has been reached.
* Crafted in the  Biolab :

* 1 x  Mutagen T3
* 1 x  Phytoplankton B
* 1 x  Fertilizer T2

## Usage

### Insects

* Butterfly Azurae larva (25%)
* Butterfly Abstreus larva (4.1%)
* Butterfly Empalio larva (25%)
* Butterfly Fensea larva (11%)
* Butterfly Galaxe larva (17.4%)
* Butterfly Leani larva (17.4%)

## Requirements

To unlock, the player will need to reach 8  GTi.
Balcony

## Basics

The **Balcony** is a location above the Iridium Mine.

## Connections

Can be accessed through the Iridium Mine by climbing a tree-like vine, which makes this location inaccessible until  Terraformation Index reaches 1 GTi. Can also be accessed by climbing/jumping up the crashed ship rocket engine South West of the Standard start location.

## Notable Features

If you climb up the stairs in the **Balcony**, you can see a large part of the map.

This area features several unique plants, including a few carnivorous plants.

This is the only place where Zeolite can be found as a bare resource, rather than brought up by tree roots or mined with an  Ore Extractor T2.

## Notes

When accessing this location through rapidly pressing the F4 key at below 200 MTi, you will still see plants and be able to mine Zeolite, so this location is meant to be inaccessible in early terraformation stages.

## Plant trivia

The tube plants appear to be an analogue of Earth's pitcher plant, though they are far larger than similar plants found on Earth. Earth's pitcher plant is a carnivorous plant that attract prey such as ants, flies, wasps, and other insects and similar-sized creators. The rim and walls of the interior of the "pitcher" are slippery, causing the prey to fall inside, and often contain downward-facing hairs and other mechanisms to prevent escape. At the bottom of the pitcher is a pool of digestive fluid that dissolves the prey into nutrients for the plant.

Despite appearing to be carnivorous, the plants on the Balcony cannot interact with any currently implemented Insects content. Without soil, the only way to get bugs up on the Balcony is with an Outdoor Farm, and the bees from that do not leave the farm itself, so they cannot touch the plants or get eaten by them.
Game Updates

## The Future of Planet Crafter

Planet Crafter is in Early Access currently. The Developers are trying very hard to take into account what people are asking for but they are a team of two and have stated that the team will remain fairly small which will limit what Planet Crafter will and will not be.

### Planned for 1.1

* Map 50% larger than the map at Early Access release (at least 15 km2 to explore)
* One Vehicle
* Story Arc
* Terraforming stages: Breathable atmosphere / Insects / Fishes / Amphibians
* Peaceful wildlife (fauna)
* More environmental threats
* Ability to randomize some world settings

### Things that **Will Not** be in Planet Crafter

* Big monsters, robots and aliens, guns, fighting and violence
* Interplanetary roaming, spaceship piloting
* Completely accurate science
* Realistic and next-gen graphics

### Things that **Might** be in Planet Crafter, but not in 1.1

* Multiplayer
* Procedural generation of the map
* New planets to terraform with different variables / conditions
* Port on consoles (Xbox, Playstation, Switch)
Insects

*This article is about the terraformation stage. For the insects themselves, see Larvae.*

## About

This is the 10th stage of terraformation. Insects are also one of the three parts that constitute the Biomass Terraformation Index.

After this stage, you can collect larvae around the planet to produce butterflies, bees and Silk Worms. The larvae are quite small compared to most other resources, and can be found in most relatively-level terrain including under water. Larvae come in three primary groups: Common, Uncommon and Rare. These are used with  Mutagen and  Fertilizer in the craft-able Incubator machine to produce useful varieties of insects. Exceedingly-rare special butterfly larvae can also be found in certain locations similar to finding harvest-able flowers, or may be super-rare when randomly generated (confirmed).

This stage leads to Breathable Atmosphere.

## Requirements

To unlock, the player will need to reach 8  GTi.

## Produced By

### Beehives

* Beehive
* Beehive T2

### Butterfly Farms

* Butterfly Farm
* Butterfly Farm T2

### Fish Farms and Aquariums

* Aquarium T2
* Fish farm
Main

**Planet Crafter** is a Survival Game developed and published by Miju Games, a 2-person, independent development team based in France.

Dropped off alone on a desolate red planet, your job is to survive the elements while you terraform your mysterious new home... and perhaps discover a few secrets along the way!

Starting with nothing but basic resource gathering tools and a tiny shelter, your survival depends on your ability to gather and craft food, water, and oxygen. Craft machines to increase the planet's heat, oxygen, and pressure and watch as your Terraformation Index grows, transforming the red desert planet into a lush oasis before your eyes. Explore the hand-crafted map to find exotic materials and learn about the planet's previous inhabitants -- perhaps discovering why you yourself were sent there in the process. Will you survive? Will you escape? Find out!

Explore Planet Crafter Wiki
Warden's Key

SPOILER WARNING*This article contains information that may ruin your enjoyment of discovering the game's secrets for yourself. Proceed at your own risk.*

## Usage

The Warden Keys are objects that must be used on Warden Altar to open the related locked door. Each altar may require between 1 - 5 keys to unlock the related door.

## Obtaining

The player may find altars with keys on them around the planet.
* -218:-43:489
* -435:-39:-30

**Ancient City**:

* 749:7:1862
* 690:6:2117
* 664:30:2105

**Lost Paradise**:

* 1199:116:2990
* 1178:187:2980
* 1192:170:2914
* 1232:100:2898
* 1330:100:2941
Mushroom

**Mushrooms** are food items that can be eaten by the player.

## Obtaining

Mushrooms cannot be found naturally. In order to obtain them the player needs to add a bag of  Mushroom seeds to a Food Grower T1 or Food Grower T2.

Once planted, they will need time to grow. The growth speed and percentage are shown on the food grower.

## Usage

To eat a mushroom, select it in the inventory and use. Eating one restores 35 health.
Drone station

*Activates the logistic system and allows drone creation*

Once built every building, container, extractor, etc. and most importantly Auto Crafters can be set to either Demand or Supply. Deliveries do not start until at least one  Drone is created. Player really needs only one drone station to activate a logistical system for the whole map. As the power draw of a single station is very high 680 kWt/s.

## Requirements

Unlocks when  Terraformation Index reaches 62.50 GTi.

## Cost

* 1 x  Osmium Rod
* 1 x  Super Alloy Rod
* 1 x  Fusion Energy Cell
* 3 x  Circuit Board

## Trivia

Once built every building, container, extractor, etc. and most importantly Auto Crafters can be set to either Demand or Supply. That way the player can make a room full of containers and set them to Demand. lacing the Auto-Crafter next to them or Ore Extractors and setting it to Supply one can manipulate and create any item in game.

The only resources on the ground that can be collected are Vegetables and Algae.

Some players noticed that drones need to dock to station before each delivery, thus it is possible to build more for increased effectiveness.

Each additional Drone does not draw any energy at time of patch 0.7.
GPS Satellite T2

Redirect to:

* Rockets#GPS Satellite T2

(this is a fan-made page, it may contain inaccurate information. Signed -E)

How to build:

As all rockets, the player need to build the launch platform first, then climb on top of it (a yellow ladder can be used on the side of the tower) and select the intended rocket. By pushing the red button after the rocket completion, the rocket will be launched.

Note: there is no way currently to undo the built rocket, so once it is built it has to be launched as it will be impossible to build another until the launch pad is cleared

Side Note: there is currently a silly physics interaction that occour during the launch between player and launching rocket, by jumping on the rocket and/or using the jetpack to climb on it, the rocket will tilt. This however does not impact in any way the intended function of the rocket not even if it smashes on the ground, as the rocket will eventually disappear.

Materials necessary:

* x1 Rocket Engine
* x3 Super Alloy
* x2 Microchip - Compass

Effect after launch:

* The map shown in the screen-mapping will reveal a larger area around the unlocked with the GPS satellite T1 *(Note: launching a second GPS Satellite T2 will not increase the revealed area further)*
Super Alloy Rod

## Description

*Extremely condensed Super Alloy.*

* Can be found whilst exploring in Storage Crates that have not been opened until Insects terraformation stage.

### Crafting

In  Advanced Craft Station recipe unlocks when  Terraformation Index reaches 750.00 MTi

* 8 x  Super Alloy
* 1 x  Aluminium

## Usage

#### Machines

* Ore Extractor T2
* Ore Extractor T3
* Teleporter
* Auto-Crafter

#### Rockets

* GPS Satellite T3
* Map Information Rocket
* GPS Satellite T4

## Tips

Place Auto-Crafter near  Super Alloy drilling and set it to produce **Super Alloy Rod** (preferably  Ore Extractor T3, rather than  Ore Extractor T2, for the elimination other ore biproducts). The same trick can be used for  Iridium Rod,  Osmium Rod and  Uranium Rod.
Fertilizer

**Fertilizer** is an advanced recipe item. In order to craft this item, the player needs to first unlock the Biolab.

## Obtaining

How to obtain:

* Crates (upon reaching 3  MTi) around the map or inside of wrecks and bunkers
* By crafting it

**In Biolab:**

* 3 x  Algae
* 2 x  Eggplant
* 1 x  Sulfur

## Usage

### Machines:

* Food Grower T2
* Algae Generator T2
* Tree Spreader
* Flower spreader
* Flower spreader T2

### Recipes:

In Biolab

* Fertilizer T2
Larvae

## About

Larvae are insects that appear when the Insects stage is achieved. Some are crafted in the  Incubator and others are found in the wild. Wild larvae (up to 16 at once) will spawn over time around the player's current location, so anyone hunting the rarer varieties should travel slowly and be patient.

There are 24 total species of larvae in game:

* 3 species of base larvae
* 2 species of industrial larvae
* 19 species of butterfly larvae

Like all crafted items, finished larvae can be recycled in a  Recycling machine. If you did not receive the desired larva from the Incubator, you may recycle it and try again without wasting resources.

## Types

### Base Larvae

There are 3 species of base larvae. These larvae cannot be recycled or used to generate  Insect mass. Instead, they are the base ingredient for all other larvae.

### Industrial Larvae

There are 2 species of industrial larvae. These larvae cannot be used to generate  Insect mass, except as part of the Beehives. Their primary use is as ingredients in machines that produce useful resources for the player.

### Butterfly Larvae

There are 19 species of butterfly larvae. All of them may be placed in a machine to generate  Insect mass.

Some butterfly larvae are uncraftable in the Incubator and can only be found in the wild. Butterfly 19 can be purchased from the trading platform. However, these can still be recycled to yield a  Rare Larva,  Mutagen, and  Fertilizer.

## Usage

### Base larvae

* **Biolab:**
	+ Mutagen T2 (common larva)

### Industrial larvae

* **Machines:**
	+ Beehive (bee)
	+ Beehive T2 (bee)
	+ Outdoor Farm (2 bees)
	+ Silk Generator (3 silkworms)
* **Launch Platform:**
	+ Insect Spreader Rocket (3 bees)
* Placed inside:
	+ Butterfly Display Box (bee)

### Butterfly larvae

* Placed inside:
	+ Butterfly Dome (2 slots)
	+ Butterfly Farm
	+ Butterfly Farm T2 (2 slots)
	+ Butterfly Display Box

## Trivia

If you have a difficult time finding rare larvae, it may help to build an Auto-Crafter on top of a foundation grid, and use the auto-crafter's "objects within range" detection to spot larvae around you.

1. ↑ The ability to craft a common larva must first be unlocked by reaching 22 tons of  Animal mass.
Animals

## How to generate

Animals is one of the 3 units constituting Biomass Terraformation Index.
To increase animal biomass, the player will need to use  Aquarium T1,  Aquarium T2,  Fish Farms, and  Amphibians Farms

## Units

The units used in the game are the extended SI units of mass with SI fractional prefixes. For historical reasons, SI is a little weird for mass in particular, with the standard unit being the kilogram instead of gram, and the non-standard unit Tonne (or metric ton) being also commonly used.

* Gram (g, 10−6 tonnes, or 0.000001t, or a millionth of a t)
* Kilogram (kg, 10−3 tonnes, or 0.001t, or 1/1000t, or 1000g)
* Tonne or metric ton (t, also known as megagram or Mg, also 1000kg or a million grams)
* Kilotonne (kt, 103 tonnes, or thousand tonnes, or million kg, or 109g)
* Megatonne (Mt, 106 tonnes, or million tonnes, or 109kg, or 1012g)

## Production ranks

Note that production values may increase when different species of Fish eggs or Frog eggs are used, and are marked with a + in the table below.
Bunkers

Bunkers are underground structures scattered throughout the Map. Unlike Wrecks, bunkers were built by people inhabiting the planet.

## How to access bunkers

Underground bunkers can be found in the following areas:

* Dune Desert (1170:8:1288) - 1 room (submerged)
* The Highlands (1135:15:2355) - 2 rooms connected by cave
* Gate Desert (700:35:-882) - 2 rooms (submerged)
* Meteor Crater (-304:4:1342) - 2 rooms (submerged)
* Meteor Crater (-580:82:1520) - large complex
* Wasteland (-318:35:-700) - large complex

Most of these were built by Ikhlas, while the Wasteland bunker was built by Xiaodan.

Access is granted via ladder, the appearance of which match Indoor Ladder top portions. These can easily be missed while passing nearby.

## Special event bunkers

A special bunker could be found during the One Year Anniversary event, Mar 24 -- Apr 7 2023. It disappeared after the end of the event.

The Bunker is still underground only the ladder disappeared! Glitch under the map got to the cords and built a compartment beneath with a ladder up.

You are now inside and can get the loot as well as the seeds. The Kitchen is deactivated and can't be used.

Place a Teleporter for faster traveling.

\*Central Plateau (1324:33:13) - 1 large room
This bunker is decorated with heaps of balloons and a table with bowls of candy. It features a special crafting table which looks like a kitchen range, which can produce edible Croissants and Cookies and decorative Birthday Cake, as well as Flour and Chocolate to make the above. It also has a Locker containing special Wheat and Cocoa seeds, and another which is full of loot.
Messages

SPOILER WARNING*This article contains information that may ruin your enjoyment of discovering the game's secrets for yourself. Proceed at your own risk.*   As you go through the game, you will uncover message from varying sources increasing the Lore of the planet's history. Messages may come from many sources. Some will be sent to you by Sentinel Corp as you reach milestones after installing the  Communication Antenna and the  Screen - Transmissions. You can also receive messages here from other users in the Universe. Additionally you will find more messages while exploring crashes and other locations on terminal systems and data pads spread around the map.

Years are taken directly from the messages. Order of reading them is assumed based on location and storyline elements.

***Note:** All typos and grammar mistakes in these messages are intentional, since these messages are listed here exactly like they are in-game.*