The Planetarium

The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself.

**The Planetarium** is an alternate final stage Environment introduced in the *Survivors of the Void* expansion. The Planetarium can be accessed by clearing all the Deep Void Signals within the   Void Locus and entering the Deep Void Portal, or alternatively by petting the glass frog on   Commencement 10 times after defeating .

## Description

The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the , the guard of the Planetarium or potentially the controller of the Void itself.

Planets orbit around a floating torus-shaped landscape, where the Voidling first makes their arrival. The area is initially made up of terrain native to the Void, but later moves to other landscapes resembling some environments of   Petrichor V, those being , , , , and .

## Monsters

* (Boss)
* Current Simulated Environment's enemies (second and third phase)

## Movement Gauntlets

Between phases of the boss fight, Survivors must advance through a void rift Voidling leaves behind and will have to navigate a gauntlet that tests their movement abilities.

* Rotating Pipes
* Spinning Cubes
* Rising Platforms
* Swaying Arches

### Tips

* Mobility items such as , , and  will make the gauntlet easier to traverse.
	+ Likewise,   and  skills, as well as   and  triple jump, along with Loader's Spiked Fist, Grapple Fist, Thunder Gauntlet, & Charged Gauntlet.
	+ The damaging Void Fog requires players to move swiftly through the gauntlet. Movement speed items, including  and  will make the gauntlets easier.
	+ In contrast,  will make progression significantly more difficult (especially with multiple stacks).
	+ The  is also a viable option to beat the gauntlet(s).

## Simulated Environments

For the second and third phases of the boss fight, the arena changes to simulate a random Environment. The selected environment will affect which Monsters spawn during the fight, such as  in Titanic Plains, and  in Aphelian Sanctuary. No monsters will spawn in the first environment, which is always the Void itself.

* The Void - First Phase Only
* Distant Roost
* Titanic Plains
* Aphelian Sanctuary
* Siren's Call
* Abyssal Depths

## Logbook Entry

The Environment Log for the Planetarium is located in the center of the first ring, floating in empty space. When collecting it, be aware of the Voidling - the Log is past the trigger to spawn the boss, and it will likely try to attack you as you move to retrieve the logbook. It will disappear after a period of time if not picked up.

* The Log is in the middle of the first arena.
* Environment Log floating midair.

## Lore

```
I wake up again.

The simulacrum continues forever.

A million scenarios. A million permutations. It watches - calculating. Recording. Witnessing.

We always die. We have died millions of times. And every time, we are in the simulacrum.

We’ve escaped, once or twice. We defeated it – saw it die. Chased it down, through other worlds. We saw it collapse into a black hole. We got out, back to earth. Found a crashed vessel. It was rough, but we’ve done this scenario a few thousand times.

We spent time together, on Venus. We grew closer. Got married - got old together. We had kids – a boy and a girl. Erik had leukemia. That was hard for us.

Madelyn? She passed in her sleep. I followed on my own accord. I was satisfied.

But then I woke up again. In the simulacrum. It never happened. I was always in the simulacrum. Madelyn was from the simulacrum too. I think it liked that.

Am I still here?
```

## Version History

Survivors of the Void Update
* Added New Hidden Realm: The Planetarium

## Trivia

* If Siren's Call is used for the second or third phases of the fight, it will feature the broken probes on the ground which blink the "updog" Morse code message similar to the original stage.
* The planets in the background are references to other media