Vidari class

- 16x self-propelled guided nuclear missile (2 missile tubes, in volleys of 4 each)

- 16x self-propelled guided plasma missile (2 missile tubes, in volleys of 4 each)

## Technical Data

### Engine unit(s)

- 1x D10 plasma engine- 4x D7 plasma engine

- various reaction control outlets

### Power plant(s)

- 1x Starbound.A16 laser fusion reactor- 2x backup Qwerrium reactors

The Vidari class was a destroyer-type starship operated by the aegis solarum and the alliance of systems.

Like other destroyer-types, the Vidari was a fast ship with an extensive weapons complement for its size. The primary weapon of the Vidari class was its railgun, a weapon system that allowed it to destroy or disable it targets at a sizeable distance.

The Vidari class was often used in anti-piracy operations or as a marine transport equipped for boarding-and-seizing missions. The class was also used as escorts for larger capital ships.

## Technical specifications

### Physical arrangement

Within its 109 meter length, the Vidari class held 14 proper decks with an additional few levels that were used for maintenance only. The ships narrow frame and redundancy systems meant that there was comparatively little room for crew. A regular full complement of the Vidari class was a meager 39 humanoids. This could be expanded to 52 for its long-term evacuation limit. A skeleton crew for the Vidari class could be as little as 5 humanoids.

The bow of the ship housed the primary weapons, namely the four torpedo tubes and the railgun. The bow section of the ship also housed the reserve munitions and maintenance systems for these weapons.

The midship of the Vidari class was dominated by a small hangar bay that housed two Scarab-class shuttles, a short-range vacuum shuttle for transporting material, personell, or a tactical force.

The stern section of the ship was dedicated to engineering and material storage. It also housed the fusion reactor.

### Deck layout

**Deck 0:** Deck 0 consisted of 3 layers and housed the torpedo and railgun targeting systems, reserve munitions, munitions loading, and general maintenance. Level 2 of the deck also housed a munitions loading door. Deck 0 was connected to the Alpha elevator running through the general bow of the ship, but it was seperated by an airlock. Deck 0 usually was kept in vacuum, but could be pressurized for ease-of-maintenance.

**Deck 1:** Deck 1 was designated the command deck, and was the brain of the ship. It contained the main bridge, the dual computer cores, and the offices for the captain and the quartermaster.

**Deck 2:** Deck 2 contained the quarters for the captain and the quartermaster. It also held the medical bay, and two multi-purpose holography rooms.

**Deck 3:** Deck 3 contained the bulk of the crew quarters on the ship.

**Deck 4:** This deck held a large galley room where up to eight people could comfortably prepare and consume their meals. The deck also held several off-duty working spaces.

**Deck 5:** This deck held more crew quarters, a large gym where up to eight people could train with both zero-g and full-g equipment. The deck also was the maintenance of the two upper turrets.

**Deck 6:** Deck 6 held the main hygienic and off-duty relaxation facilities. This deck could be reconfigured to expand the evacuation capacity of the ship.

**Deck 7:** This deck held the environmental controls and the primary water and air tanks. The water reserves of a Vidari-class ship were quite extensive, allowing for missions of long duration before having to resupply for water.

**Deck 8:** This deck gave access to the dorsal airlock, which was mostly used for personell transfer. This deck was tiny, as most of the space on this height of the ship was occupied by the shuttlebay of deck 9.

**Deck 9:** Deck 9 held the ship's shuttlebay, its maintenance supplies, and its outer door controls.

**Deck 10:** Deck 10 marked the transition from the Beta elevator to the Gamma & Delta elevator. It also gave access to the cargo airlock and storage rooms on the ventral side of the ship. The deck also housed the secondary water and air tanks, and their environmental controls. The deck also housed two detention blocks for containing captured targets or punishing insubordinate crew.

**Deck 11:** Deck 11 housed primary engineering on the top of the ball of the fusion reactor. As part of main engineering, deck 11 held the fusion pallet containers and the injectors for the reactor. While the fusion core was heavily shielded, there was still an elevated radiation hazard on this level, and crew had to wear hazard suits during extended exposure.

**Deck 12:** Deck 12 housed the point-defense targeting computers, the reactors thermal management systems, and general non-perishable storage. On this deck too there were elevated radiation hazards because of the fusion core.

**Deck 13:** This deck housed the ammunition loaders and maintenance for the lower point-defense turrets; as well as some plasma output management systems for the engines. This deck also housed additional non-perishable storage.

**Deck 14:** The lowest proper deck gave access to the huge engine blocks, where the reactors plasma was converted into workable thrust power. This deck and its lower levels were used for engine maintenance, the backup Qwerrium generators, and additional thermal management systems.