recursal/Fanatic-Fandom huggingface dataset:
Ellie Fox Wiki

## Introduction to Template:Ellie Fox

Ellie Fox is the only kids show from Sherwood Entertainment that is debut in 2016, this wiki will see that you may seen about the most expecting idea.

## Welcome to the Ellie Fox Wiki

This is an Ellie Fox wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first Ellie Fox episode and character pages.

Create an article about an Ellie Fox    episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Chapel
* Ellie Fox
* Ellie Fox Wiki
* Fun and Games
* General Discussion
* Jumpin Starts
* June Bear
* Lucy Raccoon
* Main Page
* New on Wikia starter pages
* News and Announcements
* Planto
* Questions and Answers
* The Secret
Remie City

## Sites

### Buildings

National Rooseum, Remus Tower, Remie Park, Imperial Palace, the Portals, Remie City Harbour, Remie City Space Port, Remie City Terminal

### Place

Isle of Truth, Remie x 3

Remie City is the capital of Remie x 3 and of the Remian civilisation. It is situated on the Isle of Truth in the Globe's Sea, on the side of Mount Remus.

## History

Remie City was first constructed under the rule of King Remington IV on the newly discovered planet of Remie x 3. Shortly after landing on the world, King Remington is said to have stepped out of the craft and proclaimed:

*"Look upon this world and despair, for it is not as we expected."*

Despite this, within years, a settlement on the original landing site had begun to grow. An Imperial Palace was built to house the royalty, on the exact site that the ship had landed. With very few natural resources, the city grew slowly. The Procavians visited 200 years after its creation and donated building materials, claiming the city had 'promise'. With these new resources, Remington pushed forward development of a new space port that could carry the Remies back to becoming a universal civilisation.

Not long after, a plague swept through the settlement and killed around a third of its million inhabitants, including King Remington IV. On his deathbed, he named the city as the property of all Remies, calling it "the city of the Remies". The next ruler, King Darius II, respected his predecessor's wish by naming the city "Remie City" during his coronation.

He continued development, and just ten years into his reign, the new space port was finished. Trade suddenly increased, and Remie City grew wealthier and wealthier. The Remies started salvaging things from their former homeworlds, bringing them all back to Remie x 3. Recolonisation programs began, and less than a century after Darius had come to power, there were colonies on Remus and Remie x 1, with terraforming happening on the latter.

One of the items brought back from Remus was the Axe of Alnthasar, a legendary weapon wielded by ancient Remian kings. The axe was so powerful as both a source of historical knowledge and a source of destruction that King Darius II declared that they should build a museum in Remie City to house all of the artifacts. Construction soon began, and took hundreds of times longer than expected. Making the musuem as protected and secure as possible required significant time, money and technological advancements, mostly things the Remies did not have. The building continued through the reigns of seventeen kings, until it was finally completed by King Roo, who gave the musuem its name.

The National Rooseum was soon filled with rare artifacts and weapons. It funded expeditions across the Universe, but one day it found something very unusual. By this time, the Remies had known of the existence of the Remie Crystal for billions of years, but this was to be their first direct contact with one of the Remie Crystal Weapons.
Bunny

Girl's page is here https://wiki.anime-sharing.com/hgames/index.php?title=Harem\_Heroes/Girls/Bunny

Bunny is a young woman with an extravagant personality. She uses her charm and beauty to enchant others. She's playful, creative, and open-minded, often teasing others and getting into playful scuffles. Despite this, she's kind and caring, especially towards the Hero.
Kobans

Kobans are the premium currency in Harem Heroes. The primary way to get Kobans is by paying real-world money. Kobans can be earned in-game through Missions. When you complete all your missions for the day, you are rewarded with 25 Kobans. Events also give players Kobans per day, when you complete the CUM missions.
South Tilytown International Airport

**South Tilytown International Airport (STY)** is a commercial airport located seven southeast of the main city of Tilytown, within the limits of the City of South Tilytown. Serving over 16 million passengers every year, it is the fourth busiest airport in the Confederation, after only Tilytown (Main), Burkleyville, and Emerald City.

## Tilytown Airlines Regional Hub

South Tilytown International Airport is the regional hub for Tilytown Airlines and its wholly owned subsidiary Tilytown Airlink. While the airline's mainline long-haul flights are based out of Tilytown-Main, South Tilytown offers easier and more affordable access to local passengers wishing to travel to most towns within the country. Due to the fact that 80% of all aircraft operations are conducted by Tilytown Airlines, STN has become comparable in size and operations to Chicago-Midway, Dallas-Love, and Houston-Hobby.

## Terminals

South Tilytown International is divided into two terminals. **Terminal A** hosts all non-Tilytown Airlines operations from the airport. It features nine gates and hosts Emerald Air, Burkleyville Airways, and Bluebird Southern. **Terminal B** is home to all three brands owned by Tilytown Air Group: Tilytown Airlines, Tilytown Airlink, and CityHopper. This terminal has eighteen gates.

## Airlines & Destinations

Here is a list of airlines serving South Tilytown.
Magni-B

Magni-B

> "*I like this planet. It is my favourite planet in the entire galaxy. But that's partly because I own it.*"
> ― Emperor Karlos
>
>

Magni-B is the capital of the Magni System, located in the Epirus Galaxy. It is a bustling planet, with a multicultural environment in a very patriotic society. The scenery is beautiful and well kept, because a large majority of the economy of the Magnians comes from tourism, and the natural wonders of Magni-B are what most draw people in.

Magni City, the capital of the planet, is home to the Palace of Magni, where Emperor Karlos lives and works. Famous throughout the galaxy because of the exquisite design of the building, it stands at over three miles high. This is a magnificent reminder of what the Magnians are trying to communicate - they are the best.
CityHopper

**CityHopper by Tilytown Airlink** is an ultra-low cost commuter air transport service sponsored by Tilytown Airlink, a regional airline operated by the **Tilytown Air Group**. The airline distinguishes itself from other air carriers by only allowing commuter work passengers aboard its flights. CityHopper is the only airline in the nation that requires work verification during the booking and boarding processes.

Generally, the airline's model is simple: an employer registers with CityHopper to shuttle designated employees who live and work within a two-mile radius of two partner airports for regularly scheduled service aboard a CityHopper aircraft. Either employers or employees may pay the fare for each flight, which generally runs between $10 and $15 for a basic one-way commuter segment.

Each passenger is allowed one carry-on in the overhead bins and one personal item to be stored underneath the seat in of the them. No checked luggage is permitted. The cargo holds of each aircraft are reserved for companies to ship items by air to various locations throughout the Tilytown metro area.

## Frequent-Flyer Program

Although employers are required to pre-register employees for travel with the airline, CityHopper allows both businesses and individuals to simultaneously participate in a frequent-flyer program called the Capital Club and earn points for each segment flown. Because the CityHopper brand is wholly owned by the Tilytown Air Group, Capital Club points are redeemable through any Tilytown Air Group brand. Currently, the three participating brands are Tilytown Airlines, Tilytown Airlink, and CityHopper.

Capital Club members earn one point per segment flown with CityHopper. Members may redeem varying amounts of points for priority boarding, preferred seat assignments, premium beverage vouchers, valet service, and complimentary roundtrip tickets from Tilytown Air Group brands.

## Destinations

Below is a list of daily service locations. The airline is based out of Tilytown Everest International Airport.
Montpelier Regional Airport

**Montpelier Regional Airport** (MTP) is a public airport located one mile southwest of the central business district of Montpelier, a town in the Capital province of the United Confederation of Hominian Provinces. Due to its relative proximity to the City of Tilytown—approximately 25 miles—it is officially included in the Greater Tilytown network of airports. On average, the airport handles around 150,000 passengers a year, making it the 6th busiest commercial airport in the Capital province.

The airport is also within close driving proximity of Tilytown University, and is therefore a popular alternative airport for college students and faculty to travel to and from the campus during peak holiday and vacation times.

## Terminal

Montpelier Regional Airport consists of one terminal with three gates. Tilytown Airlink operates Gates 1 and 2, and Burkleyville Airways operates Gate 3. CityHopper utilizes outdoor jet ramps for commuter passengers to access aircraft. Commuters are processed through a separate section of the terminal with independent security lanes.

## Airlines & Destinations

Montpelier primarily serves as a commuter airport, offering multiple daily flights to various metro area airports throughout Tilytown.
Owensville International Airport

**Owensville International Airport** (OWL), formerly known as **Tilytown-Owensville International Airport**, is a public airport located three miles northwest of the central business district of the City of Owensville, in the Capital Province of the United Confederation. It is the primary commercial airport on the North Shore area of the Tilytown Bay, with Tripod City Regional Airport serving as a more distant secondary airport. On average, the airport receives approximately 4 million passengers annually, making it the fourth busiest in the Capital.

OWL is the closest commercial airport to Chateau-Plain National Heritage Park, and offers daily service to cities outside the Capital province. For this reason OWL has been designated as the official airport of Chateau-Plaine. There have been numerous as-of-yet unsuccessful attempts to link Chateau-Plaine to the airport's name.

## Concourses & Terminals

Owensville International Airport has one terminal divided into three concourses, with a total of 24 gates. The three concourses share five baggage carousels on the lower passenger arrivals level.

* **Concourse A:** serves domestic regional flights, has eight gates (A1 - A8)
* **Concourse B:** serves international and domestic long haul flights, has three gates (B1 - B3)
* **Concourse C:** eight gates (C1 - C8) controlled exclusively by HomJet.

## Airlines & Destinations

Owensville is served by all major Hominian domestic air carriers.
Hägens-Bägen Regional Airport

**Hägens-Bägen Regional Airport (HAG)** is a public airport serving the city of Hägens-Bägen. It is a small airport with limited air service; however, the airport has managed to attract a steady market of passengers by offering solid air service to major hubs throughout Homini. HomJet currently operates the largest regularly aircraft route to the airport with one daily flight to Owensville using a Boeing 737 variant. The next largest aircraft scheduled is an Airbus 220.

## Airlines & Destinations

**Seasonal:** Everest
 Tilytown Airlink | South Tilytown
**Seasonal:** Owensville
The Remies

A Remie

The Remies are a hyper-advanced civilisation that is the dominant force of government in the Universe. They hold most of the seats of power in intergalactic affairs, and possess extraordinary technology which is often used to showcase their superiority.

Supreme Leader Remie rules over them with a benevolent heart, and does not really get to involved in anything other than the Trade Union. This leaves there general population very free, living out their lives in a sort of utopia.

The capital, Remie City, is situated on the Island of the Truth, on Remie x 3. It is the seat of advancement for the Remies as a whole, containing some of their most daring projects ever, like the Remus Tower and the Portals.

Colonies are not of thought for them, as they tend to protect places rather than take over (for example, the Remies declared the top of the Floating Island (Virgo) Super Cluster a protected zone). They do construct grand structures in the inner Universe, like the Vestab Vault, and try to keep out of the way of any developing civilisations in case they interfere with the continuum of life.

There are several split-offs of the main Remie civilisation, most notably the Dark Remies, the Scattered Remies and the Wise Remies.
Ghul

Ghul is the moon of Cyrus, the ice planet of the Deviat System. It is very unremarkable, being a cratered piece of rock. An unusual part is that it is quite close to its parent planet, making the tidal effects very exaggerated.

The only time it takes part is when Remie looks up at it when she and Pablo land on Cyrus. There is no civilisation there, or any alien structures. This is because the system is so remote and unnoticed.
Winthrop Berthywhistle Beulah International Airport

**Winthrop Berthywhistle Beulah International Airport** (BEU) is a public airport located two miles north of the main business district of the City of Beulah, in the province of Beulah. It is the largest and busiest airport in the province, and among the twenty busiest airports in the country. The airport is the main operations base for Bluebird Southern Airways and is less than a mile away from the airline's headquarters.
Epirus Galaxy

The Epirus Galaxy

The Epirus Galaxy is the place in which all events in the Star Cats Saga take place. It is a barred spiral, and is relatively small in size but filled with many life forms.

For many millions of years, the Scattered Remies have been present in the galaxy, with it being one of the first to be colonised by them. It was created by the Celestials at the start of the Universe, making it one of the first galaxies ever.

Intelligence is not present other than in non-native civilisations, as most of the life in the galaxy is extremely primitive, like the Sorb (from the planet Cyrus).

Primus is the capital of the galaxy, as it is the home of the galaxy ruling empire, the Remburg Empire. The planet is one of twelve in the Primus System, with another notable one being Polsh. The Galactic Council of the Epirus Galaxy meet on the planet Pelagus, which is considered to be the capital by most extra-galactic civilisations.
Weedin herääminen

* Jaksokuva
* DVD

**Weedin herääminen** on yhdestoista jakso Ginga Densetsu Weed -animesarjasta.

## Takakansiteksti

Weedin ja Kyoshiron kamppailu keskeytyy yllättäen, kun Hougenin lähettämät ammattitappajat, Lector ja Thunder, ilmaantuvat mukaan kuvioihin. Weed ja Kyoshiro päättävät yhdistää voimansa käydäkseen taisteluun yhteistä vihollista vastaan.
Burkleyville International Airport

**Burkleyville International Airport (BKV)** is a public commercial airport serving the Greater Burkleyville Metropolitan District. It is the largest and busiest airport in the Province of Neuehaven, and the second largest and second busiest airport in the United Confederation. With five concourses divided among two terminals, the airport layout is similar to that of Portland International Airport (PDX) in Portland, Oregon, United States.

Burkleyville serves as the main hub and headquarters for Burkleyville Airways, as well as the airline's subsidiary Burkley Express. The airport also holds the unique distinction of being the only interline diversion point in the country of Homini, as its size and central location on the island makes it the most suitable diversion point for most large airliners en route to major airports on the coasts.
Tilytown Airlines destinations

Tilytown Airlines is a major airline in the United Confederation of Hominian Provinces, headquartered in Tilytown, Capital Province. Its primary hubs are at Tilytown (Main) International Airport and South Tilytown International Airport.

## List

The following is a list of destinations that are served by Tilytown Airlines. This list does not include destinations flown only by Tilytown Airlink or Tilytown CityHopper.
Fulongoth Apostate

## **Skills**

* xInfect: Infect 1 Person
* xPoison Resistance
* xNature Type
* xUgly: -2 Charisma +50 Mana
* xHallucinate: Used to make people hallucinate.
* xShroomy: +1 to Fungi Spells.
* xShroom Sprayer: Infect 10 People
* xPoison Immunity
* xSprout
* xWeak Poison Spray
* xContaminant: Fungi spells deal double damage.
* xUglier: -5 Charisma +100 Mana
* xFungi Wand: Entrap, Poison Blade
* xExtra Shroomy: Additional +1 to Fungi Spells.
* Fungi Guardian: Summon a fungi guardian.
* xSpore Factory: You no longer require Fulongoth Spores to cast spells.
* xGod Fall: 5000x amount of followers sacrificed.
* Poison Spray
* Contagion: Nature spells deal double damage.

## **Masteries**

**Shroom Factory**

You no longer require Strange Mushrooms to cast spells.

**Demigod**

You can now summon Fulongoth once per game.

**Duplicate**

Once per game you can attempt to infect all minions. If they fail to dodge they turn to your side.
Tilytown (Main) International Airport

**Tilytown International Airport** (TIA) is the largest airport by total acreage covered in the Capital province of the United Confederation of Hominian Provinces, the largest airport in the country of Homini, the busiest airport in the province, the busiest airport in the country of Homini, and the busiest airport on the planet. TIA handles over 100 million passengers every calendar year, serving over forty domestic destinations and over 100 international destinations.

The airport sits on a barrier island 3.5 miles off the western coast of mainland Homini. TIA covers a land area of five square miles and hosts forty-five airlines with twenty-six runways, eight terminals, 175 gates, fifty-two baggage lane, five parking garages, five parking lots, and a dedicated mailing code.

### Alternate Airports

TIA is owned and operated by the Capital Provincial Aviation Authority (CPAA), which operates five alternate feeder airports for the Greater Tilytown Metropolitan Area. The five alternate airports are: Tilytown-Everest International Airport, South Tilytown International Airport, Owensville International Airport, Montpelier Regional Airport, and Tripod City Regional Airport.
Tilytown Airlines

**Tilytown Airlines, Inc.** is the largest domestic airline in the United Confederation of Hominian Provinces. It offers daily service nearly forty destinations with seasonal service to an additional ten destinations. The airline is headquartered in South Tilytown with co-hubs at Tilytown (Main) International Airport and South Tilytown International Airport, wherein Main serves as the primary long-haul hub and South Tilytown serves as the regional operations and maintenance hub.

## Destinations

Main article: *Tilytown Airlines destinations*

Tilytown Airlines serves 50+ destinations throughout the United Confederation, thereby making it the largest domestic airline in the country. In accordance with various federal agreements, all Tilytown Airlines flight operations must originate and terminate within Hominian airspace within the same calendar day, in congruence with Tilytown Standard Time. Due to this restriction, Tilytown Airlines is technically allowed to operate international flights; however, no flight may originate or end outside of Hominian air space, thereby restricting any international operations to immediate island nations beyond the Hominian air space.

## Procedures

Click here for sample scripts for boarding, departure, and arrival procedures.
Fosf

> "*This planet is so disgustingly full of the stuff, it's hard to walk a foot without stubbing your toe.*"
> ― Commander Treelion
>
>

Fosf is a planet in the Epirus Galaxy that is famous for being the only world in the Far Universe to have a deposit of the rare element Infinitium. It orbits far away from its red dwarf star, and has a stretched shape because of the speed on its axis.

It takes part in Star Cats - The Clasping of Infinity, where the Novitae and Remburg forces both meet whilst Candere is trying to steal the Infinitium to upgrade his Alter Sol. During this event, the Battle of Fosf takes place and results in a Remburg loss.
Chronicles of Tane Wiki

## Welcome to the Chronicles of Tane Wiki

This is an information wiki about the Chronicles of Tane series by C.R. Hathaway.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Tilytown Airlines procedural scripts

Arrival Anouncement

"Good (morning/afternoon/evening), ladies and gentlemen. Welcome to (destination), where local time is approximately (time).

"Please remain seated with your seatbelts securely fastened until the aircraft has reached a full and complete stop at the gate and the captain has turned off the fasten seatbelt light. If (destination) is your final destination, please be sure to remove any and all carry-ons and personal items you might have brought with you, and also be sure to consult with a gate agent or information screen within the terminal for details on baggage carousels, ground transportation, accommodations, and more.

"If (destination) is not your final destination, and you are continuing on with us to (next destination), please remain seated until given further instructions by a member of the cabin crew. We wish to make the deplaning process as simple and timely as we possibly can, because Tilytown Airlines/Airlink prides itself in offering the greatest domestic air service in Homini. We thank you for your cooperation with our instructions and procedures.

"On behalf of the entire flight crew, allow me to say that it has been our pleasure to welcome you aboard our flight today, and we look forward to welcoming you aboard another Tilytown Airlines/Airlink flight very soon."
HomJet Airlines

HomJet Airlines is a major low-cost Hominian air carrier. The airline's business model is patterned closely after that of American airline company JetBlue Airways.

Fares are competitive with Tilytown Airlines and often Burkleyville Airways as well. HomJet offers exclusive cross country service between several east coast airports and its hub at Tilytown Everest International Airport.
Hominian Air Travel Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
St. Gilbert International Airport

**St. Gilbert International Airport (STG)** is a public commercial airport in the province of the Gilbertine Islands. It is the largest airport in the province, as well as the primary entry-point to the eastern outlying island territories of the Hominian Confederation. The airport serves as the headquarters and main hub for Air Cabinda, one of the nation's only specialty carriers.

Beyond traffic from Air Cabinda, St. Gilbert receives minimal commercial air service due to heavy government regulation on fuel emissions and various environmental preservation mandates. Besides Tilytown Airlines, which operates the only other non-stop service between St. Gilbert and Tilytown-Main; and besides SkylAir, which operates the only other year-round non-stop flight service between St. Gilbert and the rest of Hominian territory, beyond the routes controlled by Air Cabinda in and out of the airport. Emerald Air operates non-stop seasonal flights to Emerald City.
St. Louis Island Jetport

**St. Louis Island Jetport (ISJ)** is a small commuter airport located on St. Louis Island, Capital Province, United Confederation. It is only served by one airline (Tilytown Airlink) and one commuter carrier (CityHopper). The annual number of passengers is approximately 85,000.

## Airlines & Destinations

Here is a list of airlines serving the airport.
Intelligence Skills

## **Skills**

**Librarian**

Always find the book your looking for.

**Free Hint**

Get 1 free hint per game.

**Beastiary**

Know all monsters starting stats.

**Thorough**

Get double skill points from books.

**Perfect Memory**

Don't require strange scripture for spells.

**Mage Scholar**

Double spell slots.

**Tactician**

Give one person an extra turn at the start of a fight.

## **Masteries**

**Translator**

Learn all languages.

**Instasolve**

One free puzzle solution per game.
Sneaking Skills

## **Skills**

**Castles**

You can now sneak into castles.

**Shadow**

+1 to sneaking rolls.

**Darkness**

You gete +1 to sneaking rolls when its night time.

**Ninja**

If you wear black armor you get +2 to sneaking rolls.

**Sneak Attack**

Sneak attacking someone now gives you x4 damage on first hit and 1 extra turn at the start of battle.

**Invisible**

Sneak attacking allows you to immediately kill 1 minion.

**Smoke Screen**

You can now use a turn to disappear in battle and deal 4x damage with your next attack. (You can't be attacked this turn.)

## **Masteries**

**Sneaky Aura**

You give off a shadowy aura which gives the whole party +2 to sneaking rolls.

**Master Ninja**

Your sneak attacks do x10 damage.
Bartering Skills

**Salesman**

+2 to bartering rolls.

**Third Eye**

Able to determine what an item does before buying it.

**Bribery**

You can now bribe guards 100 dosh without rolling.

**Persuasion**

You can attempt to persuade an enmy minion for 100 dosh.

**Charter**

Buy a shop for 3000 dosh. They pay you at the start of each game.

**Specialization**

Choose a shop type. You get half off at any store of that type.

**Interest**

Money you leave in the bank earns interest each game.

Mastery - **Well Known**

You get 50% off in towns

Mastery - **Money Bags**

Stores buy stuff off you for the price you bought it.
Steampunk Cyborg

## **Skills**

* Electric Type
* Levitate
* Pneumatci Hammer
* Drill
* Telsa Strike
* Death Ray
* Gunman: +1 to ranged rolls
* Sniper: Additional +1 to ranged rolls.
* Electrics: +2 to electric spell rolls.
* Battery: You can now how up to 5 charges. Whenever you use one it double your attack.
* Steam Powered: +1 to all rolls in hot environments.
* Charged: You gain up to 5 charges everytime you visit a town.
* Power Up: If you get hit by an electric attack you gain 5 charges.
* Pistons: You can now use charges to add to a roll. +1 per charge.
* Circuitboards: You are now more efficient. You only require half mana to cast electric spells.
* Gyroscopic: Unlocks the spin move which uses 1 charge and hits all enemies.
* Wheels: You can skip one travel encounter per game.
* Gas Powered: You can buy gas in town which can be used in place of mana.
* Solar Powered: Increases battery size to 10 and gain 1 charge each travel encounter.

## **Masteries**

**Big Battery**

You can now hold up to 25 charges.

**Efficient**

Your charges now give you x4 attack.

**Laser Eyes**

You can expend 10 charges on an attack to deal 10x damage.
Gemma

**Gemma Air Express** is a wholly owned subsidiary of Emerald Air which caters to frequent fliers and other higher paying clientele by operating aircraft equipped with a single class of premium quality amenities at every seat. The airline is based out of Emerald City International Airport.

Due to the nature of the airline's service, Gemma purposely restricts the number and frequency of routes throughout the nation and only serves domestic destinations. The airline operates primarily as a high-end commuter airline, as it only serves airports with non-stop service to international destinations.

## Destinations

Gemma only serves major airports with international service. Its hub and crew base are at Emerald City International Airport.

View the airline schedule here.
God Stones

**Agnorune**

* Gain +1 Multishot.
* Looks like an orange and yellow striped banana.

**Deathrune**

* 50/50 chance to either gain a type point or die.
* Looks like a shrunken skull.

**Peacerune**

* Doubles your maximum health.
* Looks like a flower made of gold.

**Mysterium**

* Roll 2 D20s. Divide each one by 2 separately. Add each value to a skill separately.
* Looks like a rainbow crystal eye.

**Trashrune**

* Bring ruin upon someone.
* Looks like a glowing piece of trash.

**Mushrune**

* No effect until fulongoth is a full god.
* Automatically get a full roll. (get a 20 with every die you can roll i.e. multishot)
* Looks like a cage mushroom.

**Aquarune**

* Add 1 to all skills.
* Looks like a small glowing purple orb.

**Herostone**

* Gain half of what you currently have for a skill.
* Looks like a jelly bean.

**Richrune**

* Doubles one of your resistances.
* Looks like a golden beetle.

**Magirune**

* Double your maximum mana.
* Looks like a small light blue orb.

## **Old Godstones**

**Ungodly Gem**

Unlocks your ultimate.

**Dimensional Crystal**

To be determined.

**Space Gem**

Flip a coin at the start of battle to see whether your physical or magical resistant.

**Deepstone**

Second form after falling to 1 health, doubling all stats, but does not stop at 1 if beaten.

**Kingscrest**

Resistance Multiplier +1 after first of 0.5x to 1x.

**Strange Crystal**

To Be Determined

**Bonebreath**

Gets bone cube which adds above a roll of 10 and subtracts below 10.

**Zulian Deathstone**

Breaks your type level becoming an undead type additionally to what you are.

**Zulian Lifestone**

Get a relatively huge amount of health.

**Universal Gemstone**

Gives you two effects of godstones. (Not Old Godstones.)
Alchemy Skills

**Alchemist**

+2 to alchemy rolls.

**Liquimancer X**

You don't require bases anymore.

**Bigger Batch X**

Each craft gives you two potions.

**Crit Craft X**

Enables criting when crafting potions.

**Efficient**

You don't use up the ingredient when criting.

**Healthy Potions X**

All potions restore a small amount of health.

**Potent**

Your potions effectiveness is doubled.

Master - **Giant Batch**

Each craft gives you three potions.

Master - **True Alchemy**

Can convert metals to a higher tier using pure quicksilver (received from criting when crafting a potion)
Fishing Skills

**Fisherman**

+2 to fishing rolls.

**Bigger Boot**

Catch BIG fish.

**Treasure Hunter**

Enables catching treasure chests.

**Critcast**

Enables criting on fishing.

**Baiter**

Don't use up bait when criting.

**Mythic**

Enables catching of legendary fish.

**Multicast**

Enables multishot for fishing.

Mastery - **Multicatch**

Fisherman becomes +2 to fishing roll per multishot level.

Mastery - **Master Baiter**

You no longer require bait.
Lockpicking Skills

## **Skills**

**Toolkit**

You can now buy lockpicking tools from shops which give you +3 to a lockpick roll. (One use each)

**Treasure**

All loot chests are now tier 3.

**Easy Pickings**

All roll requirements are reduced by 1.

**Doors**

All door tiers are reduced by 1.

**Tier 5**

Unlock tier 5 locks.

**Tier 6**

Unlock tier 6 locks.

**Tier 7**

Unlock tier 7 locks.

## **Masteries**

**Skeleton Key**

You can now unlock skull locks.

**Jimmy**

All tier levels are reduced by 3.

## **Locks**

Normal locks are able to be lockpicked normally.

Each lock has a level to it and you will need the corresponding skill level to unlock it.

**Tiers**

1. Require a roll of 8
2. Require a roll of 9
3. Require a roll of 10
4. Require a roll of 11
5. Require a roll of 12
6. Require a roll of 13
7. Require a roll of 15

Skull locks are locks that require that you have the corresponding key unless you have the Skeleton Key skill.
Crit Chance Skills

**Intimidation**

If you crit enemies won’t attack you this turn. (Multicrit means you have to have a success and a crit)

**Multicrit**

You roll two D20s instead of one enabling you to crit twice.

**Quick Save**

After rolling a one you can attempt to crit which cancels it
out. (doesn't work with multicrit)

**Crit Cube Plus**

Crit cubes now add double the amount. (With multicrit you must crit twice)

**Skilled**

You gain skill points when you roll a 20 on criting. (Multicrit means you have to get a crit and a 20).

**Thieving**

Thieving skills can now crit. (doesn't work with multicrit)

**Craftsman**

Crafting skills can now crit. (doesn't work with multicrit)

Mastery - **Crit Master**
Any kind of roll can crit.

Mastery - **Multicrit 2 X**

You roll three D20s instead of one enabling you to crit
three times.
Angel

## **Skills**

* Light Type
* Summon Fairy
* Light Blast
* Aura of Vitality X
* Aura of Purity
* Divine Word
* God's Wrath
* Pacify
* Shiny: +1 to light spells
* Bright: Additional +1 to light spells
* Angelic: Double damage to demons.
* Light Resistance X
* Healer: Double healing from heal spells. X
* Holy Water: Healing potions crafted by you restore double health. X
* Sunshine: Deal double light damage.
* Light ward: You can create a ward around 1 person per fight that removes 1 debuff per turn.
* Healing Ward: You can create a ward around 1 person per fight that heals (the continent health modifier/10). X
* Blessing Ward: You can create a ward around 1 person per fight that give them +2 to attack rolls.
* Mana Ward: You can create a ward around 1 person per fight that gives them 20 mana per turn.

## **Masteries**

**Ward Master**

Each ward can give 2 of the 4 effects.

**Powerful Wards**

Double effects from all wards.

**Ward Hoarder**

You always have all of the wards.
Swordsmanship Skills

**Blade Master**

+2 to melee attacks.

**Specialization**

Double damage with one type of weapon.

**Style**

Choose an element. Your melee attacks now do that damage type.

**Strongman**

Can dual wield two handed weapons.

**Swordsman**

Can wield 3 one handed weapons

**Bloodlust**

If you took damage last turn you deal double damage (it stacks ex: if you were attacked 3 turns in a row you deal 6x)

**Shadowburst**

For every turn you aren't attacked you get a shadow counter. You may expend these all at once to add to your multiplier.

Mastery - **Multiswing**

Your blade master skill now gives +2 per multishot level.

Mastery - **Guard Breaker**

Your attacks now remove the enemies physical resistance as well as damage (two handed weapons only)
Resistances

## **Resistances**

**Fire** - Strong: Nature; Weak: Water

**Water** - Strong: Fire; Weak: Electric

**Nature** - Strong: Earth; Weak: Fire

**Earth** - Strong: Electric; Weak: Nature

**Electric** - Strong: Water; Weak: Earth

**Dark** - Strong: Light; Weak: Light

**Light** - Strong: Dark; Weak: Dark

**Strange**

You are resistant to damage from strange things.

**Poison**

You take half damage from poison.

## **Immunities**

Immunities mean you don't take any damage from the source.
Modifiers

## **Standard Modifiers (Morphstone)**

### Multishot

You can roll an additional D20 per level of multishot. Divide your roll by 10 and that is your starting DM.

### Mage Burst

Mage burst allows you to crit on your magic rolls.

### Brimstone

You can take an additional action per brimstone level per turn.

#### Kingscrest

Doubles the effectiveness of a resistance. (i.e. don't divide by two with kingcrest 1)

### Critical Cube

You get to roll a die after criting and add it to your DM. 1st Level: Roll a D4 2nd Level: roll a D6 3rd Level: Roll a D8.

### Cleave

If you roll a 20 or an equivalent then your attack hits all enemies.

### Overdrive

You may sacrifice your weapon to get a full roll on an attack.

## **Rare Modifiers (Mimic Stone)**

### Alzerstone

You attacks deal your damage twice, one as physical one as magical.

### Skill Burst

You get a full heal upon rolling a 20 on a skill. Not attacking.

### Escape Burst

Upon escaping you deal your base damage to all enemies.

### Phoenix Burst

Upon hitting 1 health you deal your base damage to all enemies.

### Space Gem

flip a coin before battle, if it's heads you have physical resistance, if it's tails you have magical resistance

## **Shield Stones**

### Resistance

You take half damage from the resistance that you have.

### Immunity (requires two stones to be equipped)

You take no damage from the immunity that you have.

## **Specialty Modifiers**

### Multistrike

Damage Multiplier is multiplied by 2 after calculation.

===Retrieval
Shuffle===

### Gurf's Counter Strike

Upon successfully countering you may attack.

### Valewood Marked

You are marked by the valewood allowing you to draw blood in the valewood.

### Crogun's Garden

You get an additional ingredient from your mansion's garden.

### Jeremuk's Ferocity

Whenever you hit an enemy consecutively, increase your DM by 1.

### Abomination

You can now acquire a second Player Type.

### Wraith Skill

You can unlock 1 skill in the skill tree but you can't go past it until you spend an actual point on it.
Foraging Skills

## **Skills**

**Scavenger**

+1 to foraging rolls.

**Berrypicker**

+1 to foraging ingredients.

**Miner**

+1 to foraging minerals.

**Crit Picker**

You can now crit when foraging. (+1 ingredient)

**More Berries**

You now get +2 ingredients when criting.

**Autosmelt**

Ore is turned into ingots when you crit while mining.

**Efficient**

You get two ingots per ore when criting.

## **Masteries**

**Gardener**

You can now pick up plants to bring back to your base and grow more ingredients.

**Bondsmith**

You can now bind a mineral deposit in time allowing you to grow more at your base over time.
Random Notes

## **Locks**

Normal locks are able to be lockpicked normally.

Each lock has a level to it and you will need the corresponding skill level to unlock it.

**Tiers**

1. Require a roll of 8
2. Require a roll of 9
3. Require a roll of 10
4. Require a roll of 11
5. Require a roll of 12
6. Require a roll of 13
7. Require a roll of 15

Skull locks are locks that require that you have the corresponding key unless you have the Skeleton Key skill.
Materials

### **Iron**

Modifier: 1x

Helmet: 0.3

Chestplate: 0.5

Leggings: 0.4

Boots: 0.2

### **Steel**

Modifier: 1.5x

Helmet: 0.45

Chestplate: 0.75

Leggings: 0.6

Boots: 0.3

### **Quicksilver**

Modifier: 2x

Helmet: 0.6

Chestplate: 1

Leggings: 0.8

Boots: 0.4

### **Mythril**

Modifier: 3x

Helmet: 1

Chestplate: 2

Leggings: 1

Boots: 1

### **Blood Iron**

Modifier: 6x

Helmet: 2

Chestplate: 4

Leggings: 2

Boots: 2

### **Unobtainium**

Modifier: 7x

Helmet: 2

Chestplate: 4

Leggings: 2

Boots: 2

### **God Metal**

Modifier: 9x

Helmet: 2

Chestplate: 4

Leggings: 4

Boots: 2

### **Arboricite**

Modifier: 18x

Helmet: 6

Chestplate: 10

Leggings: 8

Boots: 4

### **Night Steel**

Modifier: 24x

Helmet: 8

Chestplate: 12

Leggings: 10

Boots: 5

### **Day Silver**

Modifier: 27x

Helmet: 8

Chestplate: 14

Leggings: 10

Boots: 6

### **Time Steel**

Modifier: 54x

Helmet: 16

Chestplate: 28

Leggings: 22

Boots: 10

### **Spirit Metal**

Modifier: 67x

Helmet: 20

Chestplate: 34

Leggings: 26

Boots: 14

### **Elemental Shard**

Modifier: 81x

Helmet: 24

Chestplate: 40

Leggings: 32

Boots: 16

### **Pure Mana**

Modifier: 162x

Helmet: 50

Chestplate: 80

Leggings: 66

Boots: 32

### **Living Stone**

Modifier: 202x

Helmet: 60

Chestplate: 100

Leggings: 80

Boots: 40

### **Soul Steel**

Modifier: 243x

Helmet: 74

Chestplate: 122

Leggings: 98

Boots: 50

### **Dimensional Titanium**

Modifier: 486x

Helmet: 146

Chestplate: 243

Leggings: 194

Boots: 98
Strange God

## **Skills**

* Strange Type
* Confuse
* Unravel: You can now unravel a spell.
* Spellcrafting: you can now use components from spells to custom craft one. (The higher tier the higher the roll needed.)
* Spell Runes: Deconstructed spells can now be converted into runestones.
* God Runes: Some components now provide God stones.
* Strange Immunity
* Zalphon's Eye: You can now see into the past.
* Crusades and Crepes: You can now lightly crusade in a city to gain followers.
* Beliefs: Followers now receive Strange Resistance.
* Deep Thoughts: You don't require mana in the deep.
* Shatter: You can now shatter a frame of existence to undo a hit each fight.
* Catalyze: You can now craft catalysts that overcharge spells. You need 5 runes and a god stone to craft one.
* Destabilize: Flip the resistances of an enemy.
* Discern: You can now understand the hat man.
* Identify: You can now identify traits of sketchy items.
* Randomize: You get +2 to a random skill roll each game.
* Chaos: You get a random skill from another party member. Insanity stones change it.
* Specialize: Choose Happy, Sketchy, or Hat. You now gain powers of that type.

## **Masteries**

**Ultimate Chaos**

You get a random mastery from another party member. Insanity stones change it.

**Strange Summons**

You can summon any of the Strange Men once per game to help you out.

**Theories**

You can now create theories and as a god some may become true. (Roll 15 or above. You can make one per game.)
Blacksmithing Skills

**x Smithing**

+2 to blacksmithing rolls.

**Luck Smith**

Allows criting for smithing which saves you 1 ingot per craft.

**Caution**

You don't waste materials when failing.

**Smelter**

Get double ingots from ore.

**Armor Smith**

Crafted armor has double resistance.

**Weapon Smith**

Crafted weapons deal double damage.

**Masterwork**

When criting you create a masterwork.

Mastery - **Godsmith**

Everything you craft is a masterwork.

Mastery - **Extreme Efficiency**

You only require half the material cost to craft items.
Carpet Salesman

## **Skills**

* Sell Carpet
* Quicksand Rug
* Rugburn
* Weaken: You deal double damage to enemies that you have sold to.
* Master Salesman: +5 Bartering
* Barterer: +1 to Bartering roll
* Master Barterer: Additional +1 to Bartering rolls.
* Cheapskate: Half Price for anything less than 100 dosh.
* Bargain: Half Price for anything less than 200 dosh.
* Coupon Hoarder: Half price for anything less than 500 dosh.
* Frail: Everyone does double damage to enemies that you sold to.
* Carpet Drain: Carpet spells now sap all mana from hit enemies.
* Carpet Mage: +2 to carpet spell rolls.
* Coppersmith: Copper coins are worth double for you.
* Silversmith: Silver coins are worth double for you. (replaces coppersmith)
* Open Shop: You can open your own shop and leave items there to be sold for double the normal selling price.
* Tavern Friend: Taverns now pay you 10 gold to stay with them.
* Hard Worker: Your occupation now pays you double.
* Magic Money: You can now use dosh to cast spells instead of mana.

## **Masteries**

**Ultimate Cheapskate**

Half price for anything less than 1000 dosh.

**Goldsmith**

Gold coins are worth double for you. (replaces silversmith)

**Popular**

Your shop now sells items for 4x the selling price.
Enchantments

Equipment Type: Shield

Allows the person holding the shield to give another person a Resistance Ward giving them 20 PR.

### **Attack Enchants**

3 Runestones 40 Mana 10 Success

You can Enchant a weapon to do a specific type of damage.

### **Glutton’s Pride**

5 Runestones 1 Richrune 60 Mana 10 Success

Equipment Type: Chestplate

When worn the player gets double bonuses from food.
Golem

## **Skills**

* Geomancy: +1 to golem crafting.
* Earthen:+1 to earth spells.
* Earth Type
* Stoned: Double damage with earth spells.
* Destructive Wave
* Rock Bolt
* Rock Blast
* Soul Stone Form
* Taunt
* Meteor Swarm
* Devour
* Gem Repair: You can now fully hear your golem in battle using a gem.
* Runic: Double your Magical Resistance.
* Artificer: +2 to golem crafting.
* Golemancy: Your golems have double stats.
* Impenetrable: +1 Kingscrest
* Among Friends: +2 when foraging minerals.
* Gemcaster: Restore health using gems.
* Battlecraft: You can now craft golems during battle.

## **Masteries**

**Rock Hard**

+4 Kingscrest

**Reanimate Self**

Upon hitting one health you may take over one of your golems to restore to full health.

**Crystalization**

You can now use gems to double certain stats temporarily in battle.

Ruby = Attack; Sapphire = Magic Res; Emerald = Current Health
Aka-arin kolme hirmuvaltiasta

* Suomi
* Japani

**Aka-arin kolme hirmuvaltiasta** on viides osa sarjasta Ginga Densetsu Noah.

## Takakansiteksti

Aka-arin kuninkaat todistavat mahtinsa, kun eräs Ōun legendaarisimmista sotureista kärsii karvaan tappion Beniōn hampaissa! Kykenevätkö Orion ja muut Ōun soturit kokoamaan joukkonsa ajoissa pelastaakseen taistelutoverinsa!?

## Lähteet ja sitaatit

1. ↑ Amazon.jp
Sea Monster

## **Skills**

* Water Type X
* Wave X
* Water Shield X
* Tsunami X
* Rust X
* Water Walk
* Shape Water X
* Summon Kraken X
* Delicacy: Fish have double effect for you.
* Easy Pickings: +5 Fishing
* Born Sailor: +2 to cannon fire rolls X
* Natural: Double attack when on the ocean.
* Lucky Catch: +2 to fishing rolls
* Home: 4x damage under water.
* Water Immunity X
* Liquimancer: +2 to water spells X
* Water Mage: You don't require mana underwater. X
* Monstrous: You now have the intimidate skill.
* Fisherman: You cactch two fish each time you fish. X

## **Masteries**

**Moisturize**

Once per game you moisturize which gives you all of the buffs of being underwater.

**Among Friends**

You can befriend other sea monsters.

**Healing Waters**

You heal half health every two turns under water.
Archery Skills

**x Infused**

Allows you to have your bows double enchanted.

x **Double Nocked**

Notch two arrows instead of one to hit two enemies.

x **Heat Seeking**

Your arrows bend towards the target. +2 to archery rolls.

x **Multishot**

Multishot now works with your bow.

x **Multinock**

For every multishot Level you may nock an additional arrow.

**Crit Shot**

You can now crit with your bow.

**Magic Shot**

You don’t cons arrows on crits.

Mastery- **Infinishot**

You don’t consume arrows.

Mastery- **Perfect Aim**

Your heat seeking skill now adds +2 per multishot level.
Dragon

## **Skills**

* Fire Type
* Fireblast
* Control Flame
* Fire Wall
* Flame Spear
* Meteor Swarm
* Scorcher
* Fireproof Scales: Fire Immunity
* Firebreath: You can now breath fire.
* Scaly: +1 Kingscrest
* Burn: +1 to fire spells.
* Flameburst: Additional +1 to fire spells
* Diamond Scales: Additional +1 Kingscrest
* Fire Monger: Double damage for fire attacks.
* Naturally Strong: +5 Inventory Spots
* Dragon Tongue: You can now speak to dragons.
* Explosion Immunity
* Damsel: +2 to princess rolls.
* Fluent: Speak all reptilian languages.

## **Masteries**

**Treasure Hoarder**

Money left in your inventory between games gain 10% interest.

**Elemental Dragon**

Gain resistances to Ice, Earth, Electric, Dark, and Light.

**Destroyer of Worlds**

Deal 10x damage with fire attacks.
Cooking Skills

## **Skills**

**Tasty**

+2 to cooking rolls.

**Fine Dining**

Double effectiveness for meals.

**Food** **Truck**

Can cook outside of towns.

**Exotic**

Can use 4 ingredients instead of 3.

**Specialization**

Choose a buff type. It's effectiveness is doubled for meals.

**Rationing**

You can give away your portion to someone else.

**Healthy Meal**

Base foods heal some health.

## **Masteries**

**Too Many Cooks**

You can murder half the minions of a battle once per game.

**Ratatouille**

You get a cooking assistant which can roll once to add to your roll.