recursal/Fanatic-Fandom huggingface dataset:
Wavemaker

Add a new element to your repertoire with these water-based attacks!

**Wavemaker**, or **Water** for short, is a spellbook allowing the wearer to cast offensive water-based spells. It can be bought from most spellbook vendors after having reached Mumford during Act II.

## Spells

#### Bubble - 10 MP

A basic water attack. Targets one enemy. Can also sometimes leave enemies damp.

#### Multi-Bubble - 20% 30 MP

A basic water attack. Targets all enemies. Can also sometimes leave enemies damp.

#### Geyser - 40% 30 MP

A powerful water attack. Damages one enemy. Can also sometimes leave enemies damp.
Spiked Bracelet

Feeling aggressive? Allows Melody to recover some HP whenever she deals damage. (Also boosts her attack.)

## Abilities

### Passive Effect

Self-heal when attacking

**Spiked Bracelet** is a unique charm in Super Lesbian Animal RPG. It is obtained as one of 4 rewards for the Lost Critters side quest in Act IV, and can only be equipped by Melody. It increases her physical attack strength, as well as healing her a small amount whenever she lands a physical attack.
Area Maps

**Area Maps** are items that allows you to see a overhead map of an area in your quest log. Originally there were only a few in the game, with more being added with patches shortly after release.

## Greenridge & Hiking Trail

Added in version 1.1.1. and can be bought from Joy at the item shoppe in Greenridge for 100.

## Amber Woods

Added in version 1.1. and is given to you by Park Ranger Taylor in the Amber Woods.

## Celestial Wasteland

Available from the shop bots in Mumford for 500.

## Sapphire Coast

Added in version 1.1. and is sold by Bill at the coast for 300.

## Uncanny Valley

Added in version 1.1. and is sold by Rafael within Noel's Sanctuary in the Uncanny Valley for 500.
Super Lesbian Animal RPG Wiki

**Welcome to the Super Lesbian Animal RPG Wiki!**

Melody has decided to become a healer in this classic-inspired turn-based RPG about love, anxiety, and fighting funny-looking monsters in dungeons.

### Genre

Fantasy, Party-Based RPG, RPGMaker, LGBTQ+

A community dedicated to the game Super Lesbian Animal RPG (SLARPG), an LGBT-themed turn-based RPG made by Bobby Schroeder (ponett).

It was initially released on Steam and itch.io on December 20, 2022 after 7 years of development. A free demo was also released and includes gameplay of Act I.

The game is based off a My Little Pony: Friendship is Magic fangame called Super Lesbian Horse RPG which was also created by ponett in 2013. It has been significantly reworked since then and features deeper plot development, new characters, and much more to explore.

We're a collaborative community website about Super Lesbian Animal RPG that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content.

To get started, create an account and then click the "ADD NEW PAGE" or "EDIT" button at the top of any page.
Stone Crab

The Stone Crab is an enemy appearing in Super Lesbian Animal RPG. It is found in the Polychrome Cavern and can be first fought during Chapter 4. It is a more powerful version of the Humble Hermit and Crustaceous Conjurer, although it does not possess the electric attacks of the Crustaceous Conjurer. It is visually distinct from its counterparts in that its body is dark purple and seems to be made of stone, hence its name.

## Bestiary Description

**Mona's Notes:**
Relatives of the Humble Hermit that's been mutated by magic to take on a stony form. They also have a small chance to turn their targets to stone, so dispatch them quickly with ice or water.

**Allison's Notes:**
Hehe, yeah, wouldn't wanna get stoned, would we?

**Mona's Addendum:**
Shut up
Hugh Mann

**Hugh Mann** is one of the many characters hanging around in Noel's Sanctuary. He is a sensationalist news reporter looking for a scoop, and is joined by his producer and cameraman. He is somewhat of a diva and demands that things be catered to his whims, such as using is cameraman as a personal assistant to fetch him low-calorie potions from Rafael, despite no such thing existing.

## Trivia

* His design is inspired by Max Headroom and Mac Tonight.

## References

1. ↑ https://twitter.com/ponettplus/status/912004473005977606
Dragon Key

Note: This section contains spoilers!!!

*This article contains spoilers of important plot details in* SLARPG*.

A key from Zinnia that unlocks specially marked doors around the archipelago.

**Dragon Key** is a key item acquired by the party during the main story. Zinnia will give it you after finishing the trip in Flurry Mountains, and it allows you to open various doors around the world marked with a dragon icon. Some of these doors have to be opened to complete the game, while others contain optional rewards, including some powerful unique items.

## Dragon Door Locations

* **Amber Woods:** On the west side of the forest, close to the entrance to the Uncanny Valley. Contains the Bloom spell, allowing you to turn flower buds on water surfaces into makeshift bridges.
* **Sapphire Coast:** Near the entrance to Greenridge, on the beach. Contains the Fashion Expert Badge, a Star Fruit, and 2000 gold.
* **Guardian's Vault:** In the secret treasure room. Contains the Dual Wield Pendant, an Elixir, and 3000 gold.
* **Polychrome Cavern:** At the second floor, immediately to the right when climbing up the rope. Contains a Fire Pendant and 3000 gold.
* **Uncanny Valley:** On the east side of the valley, past some flower bridges. Opens the way to Mt. Sappho.
Noel

Mysterious plant person. Lives in haunted woods.

**Noel** is a plant elemental that looks after critters around the forests on Sapphire Islands. The party can first meet them in Amber Woods, and later on at their animal sanctuary in the Uncanny Valley in Act IV, where they'll give you a side quest to look for 8 missing critters.

## See also

* Noel's Sanctuary
* Lost Critters (Quest)
Knight's Visor

It might not be as practical as a full helmet, but it teaches the emergency heal Self Care.

## Abilities

### Spells

Self Care

**Knight's Visor** is a unique piece of head armor in Super Lesbian Animal RPG. It is obtained as one of 4 rewards for the Lost Critters side quest in Act IV. It's exclusively wearable by Jodie, and allows her to use the Self Care spell in battle.

####  Self Care - 40%

Use Star Power to heal 50% of Jodie's HP in a pinch.
Tumbleweed Mage

## Beastiary Entry

**Mona's Note:** What's with you guys fighting inanimate objects all the time? Are you just trying to pad out the beastiary or something?

**Claire's Notes:** Hey now. These little guys definitely earned my respect as a fellow spellcaster. Their ice spells and taste in headwear are the real deal.

**Melody's Note:** You know, maybe they're just trying to cool everyone down! An icy refresher from the desert heat. How thoughtful of them.
Beth & Mary Ena

**Beth & Mary Ena** are a traveling bard duo, seeking to spread the love across the Sapphire Islands via their message of peace and justice. They are first met during Act I, and are frequently encountered throughout the game.

## Physical description

### Gender

Non-binary (they/them)

Beth mostly does the talking while Mary Ena tags along, which seems to match their roles in their music; Beth performing vocals and Mary Ena performing on bass guitar.

## Trivia

* Beth is the only bird NPC encountered in the game who isn't an enemy, excluding uninteractable non-anthropomorphic birds.
* On the official SLARPG website it is stated they have a Soundcloud.
* Mary Ena's name is most likely a pun on marijuana and hyena, implying they're a stoner. Despite this, Beth claims they are both straight edge, even refusing to enter a tavern that serves alcohol. This might imply Beth is more serious about not breaking Edge than their bandmate.
Grotto Mermaid

**The Grotto Meramid**, whose name is **Kaia**, is a mini boss found in a hidden room in the Basement Dungeon. The party is attacked by her if they turn off the power generator next to the pond where she resides. She will use water magic, as well as melee attacks using her tail, which can be disabled by attacking the tail enough to KO it.

After winning the fight, it will be revealed that she is actually friendly and the fight was due to a misunderstanding. She explains the pond connects to the ocean via underground tunnels, and she was just hanging out here to look at the nice lights Claire had put up. As an apology for attacking, she will give the party a  Mermaid Wand.

If returning to the cave later in the game, she will still be there and have the cave covered in red solo cups, seemingly now using it as a party locale.

## Bestiary Description

**Mona's Notes:**
Kaia is a water elemental, coloquially known as a mermaid. (You only fought her due to a misunderstanding, but we'll log her here anyway.)

This was a fearsome foe for the time, with decent stats and the ability to cast Bubble. She lacks any major weaknesses, but damaging her tail first reduces her offensive capabilities.
Bill

* Suit
* Sun outfit

**Bill** is a shopkeeper who appears in several areas across the Sapphire Islands. You first meet him in Amber Woods selling souvenirs near the shrine to the Goddess of Sun in Act II, and later at a store on the beach of Sapphire Coast in Act III.

You need to buy the sun souvenir from him to be able to melt ice, allowing you to go further into the Amber Woods up to the mountains.

## Stock (Sapphire Coast)

* Tropical Shirt - 700
* Potion - 30
* Mega Potion - 150
* Ether - 60
* Mega Ether - 220
* Tear of Revival - 200
* Antidote - 40
* Picnic Set - 600
* Area Map: Sapphire Coast - 300
Astral Doors

**Astral doors** are mysterious doors scattered around the Sapphire Islands, allowing the party to enter the Astral Plane. They function as fast travel spots, as you can quickly move between different doors within the Astral Plane to traverse quickly between areas.

In most cases, you can only exit through doors you have already found in the normal world, with a few exceptions.

## Locations

* **Greenridge** - On the second floor of the Leone Magic shop
* **Amber Woods** - On the mountain ridge, right outside the entry to Polychrome Cavern
* **Amber Woods** - In the forest south of the dragon door
* **Mumford** - At the left side of town
* **Sapphire Coast** - At the lighthouse
* **Flurry Mountains** - Right outside Zinnia's home
* **Uncanny Valley** - South of Noel's Sanctuary, to the right of the bridge
* **Mt. Sappho** - Right outside the main entrance
* **Mt. Sappho** - At the top of the mountain (epilogue only)
The Dream Knight (Quest)

## Dream Knight

The Dream Knight is a side quest that can be completed after meeting Fawna in Noel's Sanctuary in Chapter 4. The party theorizes that Fawna can use her magic to help them speak to the Dream Knight, and finally learn who he is. The party talks to Fawna and she agrees to help them, telling them to meet her in The Astral Plane. Once they meet up, Fawna begins channeling her magic, but the magic attracts Astral Beings who attack the party. The party defends Fawna as she continues her spell, while Melody gets a sense of Deja Vu from the appearance of the Astral Beings. Once the party defeats the foes, Fawna finishes her spell, allowing the group to enter the mind of the Dream Knight. He thanks them for protecting him from the Astral Beings, and tells them how he acts as an anchor for the pathways in the Astral Plane. He also expresses how grateful he is to have someone to talk to again. He gifts the party the Astral Bell, and the quest is completed.
Water Sentry

## Bestiary Description

**Mona's Notes:**
Ancient sentries that have been patrolling the waterways of the Guardian's Vault seemingly since it was built. In fact, the waterways may be there specifically to allow the Sentries to move about the dungeon.

As you should expect, Water Sentries attack with a variety of powerful water spells, and are weak to ice and electricity.
Mona

Beleaguered librarian. Despises Claire.

**Mona** is the librarian looking over the Greenridge library. She takes her job rather seriously, and is in constant conflict with Claire due to her reckless use of the library services.

She will collaborate with the party and help them create a bestiary, with the party collecting notes on monsters they defeat for her.
Fawna

**Fawna** is a character found at Noel's Sanctuary, in the Uncanny Valley. She is a magician, as in performing magic tricks for entertainment, and mostly does gigs at children's birthday parties. She does however harbor actual magic powers that she is more than happy to use, including the powerful ability to read minds via connecting to someone's soul.

Due to her showbiz job, she will always speak in a loud, bombastic voice, with all her dialogue in-game being written in all caps.

She is an instrumental part of the Dream Knight side quest.
Faith

**Faith** **Vincent** is a major character in Super Lesbian Animal RPG. A bold unicorn Girl, she is Guardian of the Paladin's Brigade. She is dating **Jodie**, and serves as an authority figure and ally throughout the story. She is a Paladin.

## Personality

Faith is a very devoted person. She is motivated to protect Greenridge and leads the Paladins well. She is prone to getting very busy and having an unhealthy work-life balance, often leading her to get very stressed. When she's able, she enjoys painting and hanging out with her friends and girlfriend.

## History

She has grown up in Greenridge, being friends with **Allison**, **Melody**, Jodie, and **Claire**. After being elected as the new Guardian of the Paladin's Brigade, she is very focused and dedicated to her job, making sure that Greenridge stays safe and managing the affairs of the Brigade. She has been dating Jodie for quite some time.

## Relationships

###### Melody and Allison:

She has been friends with these two for years, but struggles to find time to spend time with either of them due to her job. She misses being able to hang out with them and the rest of their friends.

###### Claire:

Faith is has been friends with Claire, but has had some issues due to her new position of authority. As Guardian, she often times has to deal with the aftermath and consequences of Claire's shenanigans, leading to a strain in their relationship. Faith still likes Claire and appreciates her, as well as being very thankful to have her as an ally, but can oftentimes be the most critical to Claire's mistakes.

## Abilities

Faith is not a member of the main party, but can be fought alongside a few times late into the story. She is available during the quest **Beach Day** and during the final boss fight in Act V. She is a paladin, and gains Star Power whenever an ally gains a barrier or whenever she takes damage.

#### Skills

###### Barrier (5 MP):

Identical to Jodie's Barrier. Creates a barrier around one ally, reducing damage their receive for 5 turns.

###### Multi-Barrier (20 MP):

Creates a Barrier around *all* allies for 5 turns, reducing the damage they take. Builds Star Power for *every barrier (*meaning if it effects 3 allies, she gains 60% Star Power).

###### Mana Bomb (20% Star Power, 20 MP):

A strong non-elemental magic attack. Does strong magic damage to one enemy.

###### Guardians Aid (10 MP):

A healing spell. Restores a high amount of HP to one ally.

## Trivia

* During the side quest where her and Jodie are having a date on the beach, you can view her profile since she is part of your party there. Here we can see that she is cis and she's bisexual.
* She reveals in a conversation that she tends to put a tennis ball on her horn when sleeping in the same bed as Jodie, to prevent accidental poking or stabbing while asleep.
* She is best at painting landscapes, declining to paint things such as motorcycles as she think it would end up as just a blob.
* She has a problem with burning food while trying to cook, which seems to be related to stress causing her to accidentally use fire magic in her cooking.
* She resembles Rarity from the game Super Lesbian Horse RPG.
Joy

**Joy** is a kid who lives in Greenridge. Together with her friend Sherry they have occupied a house in town to use as an item shop. The plan was originally to save up money for college, but they changed their mind and is now trying to get money for stickers in a ploy to become the most popular girls at school.

While Sherry sells weapons and armor, Joy sells supplies.

## Stock

* Potion - 30
* Mega Potion - 150
* Ether - 60
* Mega Ether - 220
* Antidote - 40
* Tear of Revival - 200
Brace Yourself Bracelet

Beaded bracelet that allows the wearer to just barely survive finishing blows with 1 HP.

## Abilities

### Passive Effect

Survive one finishing blow with 1 HP

**Brace Yourself Bracelet** is a Charm that makes it so attacks that would otherwise knock out a character will leave them with 1 HP. You'll receive one from finishing the Pepper's Machinations side quest, and additional ones can later be bought in Mumford from the shop stalls.
The Novas

**The Novas** is the adventurers guild that the main characters of Super Lesbian Animal RPG are all part of. The guild was formed during the events of the prologue comic by Claire, first inviting Jodie and then Allison and Melody.

While originally conceived as a plan to do freelance adventuring for the sake of magic research and financial independence, the guild becomes instrumental in much more serious and important matters during the course of the game.
Ominous Polygon

* Variant 1
* Variant 2

## Bestiary Description

**Mona's Notes:**
These magical constructs seem to serve as
guard drones in Javis's bases, patrolling the halls for intruders.

Looking into their bodies is like looking through a window to a totally different area. Don't get mesmerized, though, as Ominous Polygons are capable of powerful lightning attacks and have no known
weaknesses.

## Trivia

* They're referred as "d20" in the game files, which may refer to a 20-sided dice.
Spellblade

Imbue the party's weapons with elemental magic to take advantage of enemy weaknesses!

## Abilities

### Spells

Flame Blade, Ice Blade, Lightning Blade, Counterattack Stance

**Spellblade**, or **Blade** for short, is a spellbook allowing the wearer to cast spells to give elemental bonuses to physical attacks, as well as perform counterattacks. It can be bought from any spellbook vendor.

## Spells

#### Flame Blade - 10 MP

Imbues one party member's weapon with the power of fire for 5 turns.

#### Ice Blade - 10 MP

Imbues one party member's weapon with the power of ice for 5 turns.

#### Lightning Blade - 10 MP

Imbues one party member's weapon with the power of electricity for 5 turns.

#### Counterattack Stance - 20%

Makes the user more likely to counter incoming attacks for 3 turns.
Helping Holly (Quest)

Help Holly post her posters.

**Helping Holly** is a side quest that can be started during Act II, after starting the main quest to find Jodie.

## Walkthrough

The quest appears on the notice board at the town square in Greenridge early into Act II. When accepted, you are instructed to go talk with Holly, who will ask you to help advertise her upcoming wrestling league. She says the Amber Woods would be the best place to advertise it, giving the party 3 posters and tasking them with finding good spots to hang them up.

The first spot is right as you enter the woods, to the right of the save point at the crossroads.

The second spot is at the entrance to the shrine for the Sun Goddess, right next to where the souvenir stand shows up after praying.

The third and final spot is on the hillside wall to the north, past the ice block that Beth & Mary Ena are frozen inside. You'll most likely have the Sun Souvenir and be able to melt it by this point.

Once all posters are hung up, go back and talk to Holly in Greenridge for your reward.

## Rewards

* 250 EXP
* 400
Abominable Automaton

Note: This section contains spoilers!!!

*This article contains spoilers of important plot details in* SLARPG*.

## Boulder

The **Abominable Automaton** is a boss found at the southern edge of the Celestial Wasteland, during the search for Jodie in Act II, and needs to be defeated before the party can enter the town of Mumford. It is a fearsome enemy that's able to throw rocks at the party and deal significant physical damage.

After being defeated, Jodie will show up and reboot her, restoring her original programming and revealing her to actually be a friendly robot by the name of Glyph.

## Bestiary Description

**Mona's Notes:**
Glyph is a friendly industrial robot native to the Wasteland. Her bubbly personality wasn't immediately apparent, though, as she had been reprogrammed by Javis's forces to hunt down intruders in the desert.
Glyph's built like a tank, with high defense and physical strength to match. Be sure to smash any boulders she grabs before you get flattened. Unlike other robots, Glyph resists electric damage, but she's still weak to ice and water.

**Jodie's Notes:**
Don't go using these strategies against her
now that she's back to normal! Glyph's nice.
Super Fighting Robot

## Bestiary Description

**Mona's Notes:**
I don't know what you think is so 'super' or 'fighting' about these robots, but okay. They scoot around on four stumpy legs and try to attack people with ruby spears that extend from their heads. If you're lucky,
one might drop an intact spear for you to
use.

Like most robots in the Wasteland, these ones are heat-resistant, but ice, water, and electricity will mess with their
circuitry.

## Trivia

* The name Super Fighting Robot is a reference to the theme song of the Mega Man cartoon produced by Ruby-Spears.
* They resemble Reaverbots from Mega Man Legends.
Alchemist

Use Potions as more than just Potions!

**Alchemist**, or **Alchemy** for short, is a spellbook allowing the wearer to cast spells using items in the party's inventory, either enchanting their effects or using them for completely different purposes than normal. It can be bought from any spellbook vendor.

## Spells

#### Potion 'Splosion - 1x 12 MP

Transform a spare Potion into an alchemical bomb. Deals arcane damage to one target and leaves them burned.

#### Potion Plus - 1x 10 MP

Combines the healing magic of First Aid with a Potion, using both in a single action.

#### Boulder Brew - 1x 18 MP

Transform a spare Antidote into a petrifying bomb. Deals arcane damage to one target and turns them to stone.

#### Alchemical Awakening - 1x 30 MP

Combines your own healing power with that of a Tear of Revival to revive one KO'd friend and fully restore their HP.
Bushy-Tailed Bandit EX

The Bushy-Tailed Bandit EX is an uncommon enemy appearing in Super Lesbian Animal RPG. It is a more powerful variant of the Bushy-Tailed Bandit, which is encountered in Chapter 2. The Bushy-Tailed Bandit EX appears in the Flurry Mountains and can only be fought during Chapter 4, while searching for Dragon Berries as part of the "Faith's Mentor" quest. After the Faith's Mentor quest it ceases to spawn naturally and can only be fought in Zinnia's training room. Like its early game counterpart, it appears as a purple squirrel with pink and yellow markings, and a glowing yellow eye. It is once again holding a knife. This version, however, is wearing a blue winter hat and scarf.

## Bestiary Description

**Mona's Notes:**
It's... it's wearing a hat and a scarf. How does that make it an 'EX' variant?

**Jodie's Notes:**
We don't make the classification rules,
Mona. We just follow them.
Spectral Scientist

## Bestiary Entry

**Mona's Notes:** I'm going to assume these ghosts didn't begin studying science in the afterlife, which means... these are likely the spirits of scientists who worked here a long time ago. Were they trapped in here and left to die?

Regardless, their main threat comes in the form of their Toxic Concoctions, which can leave you with a nasty variety of status ailments.
Index -1.1

**生存难度:**

*LWE 1-潜在威胁*

**》常态化安全**

**》认知完整**

**》特殊威胁较少**

## 楼层描述

此楼层表现为一个很高并且很大的迷宫。此楼层的一切仿佛都是黄色的，研究者也会很容易迷失自己所在的位置。

此楼层的每个墙壁都有0.8米厚，延伸距离并不长。且此楼层每个过道都很宽敞，有6米宽。这个迷宫高度为15米。墙上有时会出现灰色的插头，这些插头没有电或者只有少量的电。经证实，在其附近没有看到电线存在的痕迹。

此楼层会随机分布柱子。这些柱子上会贴有黄色的贴纸，墙纸表面平整，并且无法撕下。这些柱子可能以意想不到的方式出现，有可能挡在过道中，也可能很诡异地卡在墙壁上。

天花板上有白色的荧光灯。这些荧光灯不规则分布，大多都是长方形且无法熄灭。这些荧光灯正发出其最大功率，所有这些东西摸起来很烫。因为天花板离地面很远，所以这些荧光灯发出的白光很难照亮全部的地面，只能照亮部分。荧光灯会发出类似于“嗡嗡”声。这种声音微弱但在此楼层中显得突兀。

过道上的角落可能会出现电线。它们都连接地面，但没有连接荧光灯和插头。

此楼层具有多个类似于“房间”的空间，且在已知探索中没有发现这些“房间”没有其中两个是相同的。这些房间可以很亮或者很暗。大多数情况下，这些“房间”内部只有一张桌子和2~3个椅子，且桌子上面有几瓶荔枝汁。

目前来说，这种荧光灯是一种很好的照明工具，但没人知道这种灯为什么存在，也不知道这种灯内部有哪些物质，因为这太遥远且太难了。

### 楼层特殊点

1. 这里可能具有无限大的空间，就像Index 1.1的“一楼”一样。部分研究者说过他们到达过此楼层的边缘，其实这未经证实。
2. 此楼层的地面、天花板、柱子都无法破坏。有研究者试图探测柱子内部的物质，结果只在柱子表面发现少量的黄色粉末。
3. 同样的，此楼层的地面和天花板被认为是很厚的，经探索，这些都达到了100米厚。

实体
--

### **0002** 黑蛆

* 非广泛分布，但每一次分布都会出现7~8只
* 在亮光处威胁不大，除非你走近黑暗处或踩到了它们

记录
--

* 第一次尝试联络
* 正式说话

（总台K1032听到了掉落声）

濡堢殑锛岃繖鐮村嚭鍙ｆ垜涔熸槸鏈嶄簡锛……（后面乱码）

总台K1032:抱歉，能听得到吗？

研究者A:鎴戝湪杩欓噷寰堝ソ銆傝阿璋€€?

总台K1032:稍等，我们再调试一下

暂时性断开连接...

（过了一会）

总台K1032:现在能听得到吗？

研究者A:我■■也是服了，这破出口怎么搞的。

总台K1032:不要着急。请打开摄像头。

研究者A:好的。

（研究者A打开了摄像头）

总台K1032:现在传出来的图像略显模糊。现在这里就是Index -1.1。

总台K1032:你看上面。

研究者A:好像……有点远。估计15米吧。还有，这灯光怎么还挺暗的

总台K1032:你可以走很远。

（研究者A走了很远很远）

研究者A:（吐槽）这嗡嗡声挺烦人的。（跑过去）哇，有荔枝汁！

总台K1032:天呐，你再走远一些。

（研究者A拿起荔枝汁，再走远）

“帮助区”成员：哦，你也是K.T.E.的人吗？快来吧。

（研究者A进入“帮助区”据点）

记录结束。
资源
--

此楼层部分明处会随机出现荔枝汁

## 据点/前哨站

### 据点 K.T.E.“帮助区”

* 有7位研究者居住在此地
* 控制区域很难直接测量
* 在一个很远的地方，行走到那里需要很长时间。并且由于此楼层的特殊，不要尝试去做。
* 他们会在他们的据点的不远处投放荔枝汁

## 出入口

### 入口

1. 当研究者走到First Index的有黄色的一角时，那里会出现一个黄色的小迷宫。如果深入其中，会伴有强烈的眩晕感，之后周围的场景会逐渐变成此楼层的场景
2. 当研究者从其他超集群中来到中室，有一定概率会直接到达此楼层。~~如果你够幸运，你可以从Level 0以未知的方式来到此地。~~

### 出口

1. 在罕见的情况下，研究者可以找到一片看起来黑白的小房间。进入内部会直接去往Index -2.1（黑白放映）
2. 研究者有很小的几率看到一个画有黑暗的走廊的画，触碰它会来到Index -3.1（暗区）
3. 找到一朵花，会去往Index 1.1（新大陆）或Index 3.1（向阳之花）
4. 找到一面写着“1”的墙，卡入它即可来到Index 1.1

署名
--

<< 查看作者与附注内容>> 收起作者与附注内容

User:Mlegove << **作者**
6pen AI绘图 << **图像来源**
无 << **音频来源**
第二个官方界面，此站第二个正式界面 << **附注**
Noranti

Noranti was the former god of space until she sacrificed her crystal which was binded to her soul. After there Death the title of the god of space was bestoed onto Noranti's partner Nami who is the god of Time. Around three hundread years ago Nami and Noranti parked the tension between two rival species the Ora and the Necri, their respected species. Then in the 1800's the war goes to Earth (Terra ), where the first Live event happened and the Ora were defeated by the Necri.
Treasure Maps

Note: This section contains spoilers!!!

*This article contains spoilers of important plot details in* SLARPG*.

**Treasure Maps** are key items that shows you the location of hidden treasure in your quest log. There is only a handful of them in the game, with the first one being found early on and the remaining first becoming available in Act IV.

## Treasure Map 1

Treasure Map 1 can be found on the ground near the entrance to the Hiking Trail. Allison's mother have apparently left it there for her daughter to solve, though Melody can pick it up and solve it before having Allison join the party. The map refers to a bushy formation further up the trail, and the numbers on it indicates in which order you have to interact with said bushes to make a treasure chest appear. The chest contains a Tear of Revival, and the chest itself can be inspected when Allison is there for some additional dialogue.

## Treasure Map 2

Treasure Map 2 can be bought from Rafael at Noel's Sanctuary in the Uncanny Valley for 500. It shows a location found on the southern edge of the lake at the west side of Uncanny Valley. The X marks a tree you need to interact with to find the hidden treasure, containing a good amount of gold.

## Treasure Map 3

Treasure Map 3 can be bought from Rafael at Noel's Sanctuary in the Uncanny Valley for 500. It shows a location found at one of the upper floors in Polychrome Cavern. When interacting with the ground at the correct location, you'll dig up a piece of metal ore, needed for the Jodie's Shield side quest.
Guardian's Vault

Note: This section contains spoilers!!!

*This article contains spoilers of important plot details in* SLARPG*.

**The Guardian's Vault** is a hidden vault underneath the guardian's tower in Greenridge, explored by the party as the main dungeon of Act III. The party is helped inside by Faith, who shows them a hidden door within the caves of the Basement Dungeon leading to it. The vault is used by the Paladin Brigade of Greenridge to safely lock up dangerous artifacts, such as spellbooks and weapons. Due to disuse, or perhaps as a security measure, many monsters roam its halls. It is also laden with multiple traps.

## Encounters

### Monsters

* Possessed Potion
* Cursed Tome
* Water Sentry
* Unhelpful Jelly
* Gold Armor
* Minor Shadow
* Mostly an Egg
A Wizard

Note: This section contains spoilers!!!

*This article contains spoilers of important plot details in* SLARPG*.

**A Wizard** is a joke boss found in The Crypt. After the party tries to get past a CAPTCHA, the computer they use will glitch out and spawn the wizard. However, it is simply a hologram meant to help out, and as such only has 1 HP and no ability to attack, making it the easiest fight in the game.

## Bestiary Description

**Mona's Notes:**
This is not a monster. This is a hologram.

**Allison's Notes:**
And we kicked that hologram's BUTT.

## Trivia

* The sprite for A Wizard is a stock image of a wizard with added holographic effects.
* It is most likely a joke referencing a software wizard, which is a program that helps the user set up and fix things on their computer.
* Some think that it resembles Gandalf from Lord of the Rings, and the location you fight it could possibly be a reference to the "you shall not pass" scene in Fellowship of the Ring.

## References

1. ↑ https://www.shutterstock.com/image-photo/portrait-courageous-brutal-majestic-old-man-1762621682
2. ↑ https://en.wikipedia.org/wiki/Wizard\_(software)
Bushy-Tailed Bandit

The Bushy-Tailed Bandit is a common enemy appearing in Super Lesbian Animal RPG. The Bushy-Tailed Bandit appears in the Amber Woods and can first be fought during Chapter 2. It appears as a purple squirrel with pink and yellow markings, and a glowing yellow eye. Its general appearance resembles that of a Hole Hound and a Paindeer, and it is possible the three species are connected somehow. It is also holding a knife.

Its more powerful counterpart, the Bushy-Tailed Bandit EX, can be encountered later in the game.

## Abilities

The Bushy-Tailed Bandit, like Allison, can use Swipe to steal gold from its opponents. It can also summon reinforcements in the form of more Bushy-Tailed Bandits, so its best to deal with them quickly.

## Bestiary Description

**Mona's Notes:**
Squirrel-like monsters similar in nature to
Hole Hounds. Their hobbies include robbing hikers at knifepoint, and... well, that's about it.
K.T.E.

“K.T.E.CMD”命令提示符

Know.True.Exploration.™ 归版权所有

欢迎此研究者。

> start HTTPM /s middlerooms.kte.com.cn/index

> 操作的请求已退回，请稍候再试

> send middlerooms.kte.com.cn/index =>"请让我访问此网站" /a

> send middlerooms.kte.com.cn/index =>com A:\\personcard.png /a

> 已成功发送

> start HTTPM /s middlerooms.kte.com.cn/index

> 请输入密码

> 0000.0000

欢迎进入此网站

（当前为CMD网页兼容模式）

**组织探索度:***GEL 官方*
 **》内部及外部档案充足且易于理解**
**》楼层占领度-占领大部分楼层**
**》广泛度-广泛**
**》与其他组织的关系-绝大多数为合作关系**
**》领导-民主类组织**

**“持久创造在黑暗中的光明。”**

## 关于此组织的概述

我们是K.T.E.，一个在中室势力最大的组织。我们全称名为“Know True Exploration（知道真正的探索）”，当然，这也是我们的首要方针。

我们致力于对于中室所有楼层的探索和研究，即使有些楼层未探索或无法探索，我们也会在其入口发起忠告或者封锁入口，这对于我们和研究者都是有利的。

我们对一切研究者都很友好。当你们遇到困难，我们会尽全力帮助你的。

当然，如果你想要加入我们这个组织，就来到Index 1.1的我们的据点吧，那里可以让你加入我们。

## 此组织的历史

（此历史都按现实宇宙时间排列）

* 1997年10月15日 我们的第一位首领Airhorsy（英国人）召集他的好朋友商量这个组织的构成
* 1998年2月28日~3月1日 这些人在刚繁荣的Index 12.1召开第一次会议。不少研究者知道后纷纷加入我们组织
* 1999年4月 我们还在Index 12.1完成第一次会议，规定领导者为李星（中国人）和二级领导者
* 2003年10月6日 我们对外宣布成立，组织人数第二次大幅度增长
* 2004年1月1日 我们在Index 1.1进行第二次会议，确定民主制度
* 2004年12月30日 Airhorsy退役（正常退役），李星上位为第二任领导者，英文部门分裂出去了
* 2006年2月27日 在Index 1.1建立第一个成型据点
* 2007年10月 开始“啄木鸟”行动，开始探索中室楼层
* 2007年11月30日 我们首次发现Index 101.1，并建立起了据点
* 2009年12月31日~2010年1月1日 第一次跨年活动
* 2013年4月15日 第二位领导者主动卸任，第三位领导者□□□□□□□（中国人，取外国名且机密）上任
* 2014年1月14日 开始研发“K.T.E.CMD”命令提示符
* 2015年3月18日 “K.T.E.CMD”命令提示符首次完成发行
* 2017年10月16日 我们发现了其他超集群
* 2017年11月2日 进行会议，确定超集群中“边群”的时区规划
* 2019年6月1日~9月1日 第一次实行我们中在位的研究者的普查统计。经统计，那个时间的在位人员有9695人，失踪或已死亡的人员有103人
* 2020年7月19日 我们首次发现Index Internet，正式管辖该楼层
* 2021年4月1日 全面建成边群网络系统，并在“K.T.E.CMD”命令提示符中加入了它

### 领导者

目前为第三任，我们这个组织的最高级别。可以领导下一级别的人进行全方面探索。具有至高无上的权利，前提是能管理我们的所有人。

### 先驱者

目前来说，这些人可以管理下一级的人员。包含翻译、运输、饮食、住宿、工程等方面，已有18人。

### 领导者

“领导者”是技术部门研究的一个重要研究职位，同时是管理下一级别的职位。可以带领下一级别的人进行探索、研究等。

### 基层人员

“基层人员”是研究者加入组织后最普遍且最开始的一个职位，仅可以服从命令，完成任务，但可以获得物资。

### 军队

人数庞大，由“先驱者”直接管辖。一般来说，他们都可以去往任何一个楼层。当然，他们合法拥有枪械甚至是重武器。

## 此组织所拥有的资源

K.T.E.统计部门 于现实宇宙时间 **2023.7.11** 的最新统计。

* 荔枝汁 数量过多，因此无法直接得出
* 中室银棒 约30000根，总共6000万吨
* 木材 约4000万吨 存放于Index 9326.1
* 钢铁 约1500吨存放于Index 9326.1
* 仪器 未知数量
	+ 显微镜（已实现量产） 1000个
	+ 枪械（已严密保管） **未知**
	+ 氢弹 1颗（已严密保管） 存放于未知地方
	+ 其他 共6928件
Helper Jelly

Note: This section contains spoilers!!!

*This article contains spoilers of important plot details in* SLARPG*.

**Helper Jelly** is a monster encountered at several points in the game, usually along with other monsters. They are healers, and will only cast healing magic and not attack the party.

They are also one of the few non-boss monsters that can be met as intractable NPCs at times. In the Neon Labyrinth, the party can find a break room full of them, and in Glitchridge they can meet one working on sculpting a statue of Queen Verena. In both cases, the jellies are surprisingly rude and profane, contrasting their friendly looks.

## Bestiary Description

**Mona's Notes:**
These slimes are trained to do one thing
and one thing only: heal Javis's minions. They can't even attack, meaning they're constantly healing. Freeze them to stop this.

**Allison's Notes:**
Hope that isn't a war crime

## See also

* Unhelpful Jelly
* Heavy Jelly
Magical Girl

An exceptionally cute set of spells focused on multi-target healing.

**Magical Girl**, or **Auras** for short, is a spellbook allowing the wearer to cast a multitude of helpful support skills. It can be bought from any spellbook vendor.

## Spells

####  Lovely Aura - 20 MP

Restores a modest amount of HP to the whole party. If cast by Melody, this also builds her Star Power.

####  Magic Aura - 80%

Regenerates 60 MP for the whole party in exchange for Star Power.

####  Resilient Aura - 12 MP

Makes the whole party more resistent to negative status effects for 4 turns.

####  Recovery Aura - 12 MP

Doubles the effects of recovery items and spells on one friend for 5 turns.
Shadow

**Shadow** is Melody's pet cat. He was added to the game in patch v1.1, and hangs around the house, usually near his food bowl and scratching post. He has no involvement with any of the plot, and simply exists to be cute.

## Trivia

* At first Melody was planned on having a pet dog modeled after the character Naomi from Bobby's old unfinished game project Andromi, but the idea ended up getting cut shortly after Bobby's real life pet Chole passed away. The pet bed in Melody's room (modeled after Chole's real life pet bed) had been kept in as a tribute to Chloe, with Bobby not revisiting the idea of giving Melody a pet until after the game was released
* The original dog sprite can be found in Noel's Sanctuary after rescuing the lost critters, and if interacted with Melody will comment that the dog looks familiar.

## References

1. ↑ https://ponett.neocities.org/andromi
2. ↑ https://www.tumblr.com/ponett/189620260922/hey-so-who-wants-to-see-a-dumb-joke-thats-getting?source=share
3. ↑ https://www.tumblr.com/ponett/704740916308656128/whats-with-the-pet-bed-in-melodys-room-she?source=share
Holly

Paladin Brigade healer. Big fan of wrestling.

**Holly** is one of the paladins protecting Greenridge, and is the healer of the team. Despite her role as healer she is incredibly buff and not afraid to get involved in fights directly.

She puts up a side quest on the note board in Act II, involving helping her put up fliers in Amber Woods advertising an upcoming wrestling match she's setting up.

If Melody talks to her in the Guardian HQ she will give her a second hand staff, which is the iconic staff Melody has in most official promotional art.

## Trivia

* She is bisexual.
* According to Anthony about her dancing skills: *"holly doesn't dance alone, she might kinda bob a little. when she's dancing with someone else, they're like a pinball and she's the paddles"*
* If you try to talk to her from the side, she will comment on you trying to talk to her armpit. Her character sprite is one of the biggest in the game at 55 x 76 pixels, and as such she has her hitbox cover multiple tiles to prevent visual clipping when standing next to her. Due to RPG Maker limitation, each tile of her sprite has its own dialogue box attached, giving the idea for this meta joke.

## References

1. ↑ 1.0 1.1 https://www.tumblr.com/ponett/183950315037/its-been-a-while-since-i-shared-any-of-the?source=share
2. ↑ https://ponett.tumblr.com/post/705557176646860800/what-stage-of-development-were-you-in-when-talking
Pyramid Blade

A big, heavy sword with a triangular hilt.

**Pyramid Blade** is a sword that can be found in an optional room in the Neon Labyrinth. It has a powerful boost to physical damage, and can only be wielded by Allison as she calls dibs on it when the party finds it.

## Trivia

* It could be a Silent Hill reference; the infamous monster Pyramid Head is known for wielding a great blade, going with the big sword and pyramid motif. When found, the other party members will comment on how it might not be a good idea to use something found in a corrupted alternate reality, also mirroring comments made by the protagonist of Silent Hill 3.
Lady Provence

Captain of the Paladin Brigade. Huge narc.

**Provence** is the captain of the Greenridge Paladin Brigade. She is a stern and noble knight, putting lots of importance on her role and as a symbol for protection and safety for the residents of the town.

## Trivia

* She is a lesbian.
* According to Anthony about her dancing skills: *"provence was raised to be good at formal dances like waltzes, but doesn't consider that really 'dancing' so much as 'a way of life".*

## References

1. ↑ 1.0 1.1 https://www.tumblr.com/ponett/183950315037/its-been-a-while-since-i-shared-any-of-the?source=share
Texture Witch

**Texture Witch** is a enemy type found in Mt. Sappho. They are stronger versions of Wintry Witches, and also uses corruption spells instead of ice spells.

## Bestiary Description

**Mona's Notes:**
These Wintry Witches have been recruited by Javis, trading their ice abilities for
corruption-based magic.

## Trivia

* The pattern on their robes is most likely a reference to the missing texture error in Source engine games, going with the glitch aesthetic of Javis' army.
Hiking Trail

The **Hiking Trail** is a small forest area to the west of Greenridge. Along with a trail through the forest, it has a fishing hole near the entrance and a picnic area on top of a hill, making it a popular spot for locals to hang out. Melody goes through the trail at the beginning of Act I to find Allison, leading to her joining your party.

## Encounters

#### Monsters

* Hoop Snake
* Meowshroom
* Hole Hound (mini-boss)
Brightport

**Brightport** is a location mentioned in Super Lesbian Animal RPG, however never visited by the party during their adventure. It is described as a big city on the mainland, and several characters including Claire and Jodie grew up there.

## Trivia

* According to Jodie, it gets very cold in Brightport during winter, to the point where she doesn't think a snow-covered mountain top is that cold in comparison.
Heavy Jelly

## Bestiary Description

**Mona's Notes:**
This Helper Jelly is quite the renaissance woman. She's been a healer, an artist, and now has proclaimed herself as 'Verena's strongest soldier.'

The quad-missile launcher is enough of a problem on its own, but that helmet seems to have been enchanted to make her nigh-invulnerable. Only your Star Power attacks can break through her defenses.

**Jodie's Notes:**
I still wouldn't call her 'Verena's strongest soldier, but you have to admire that
tenacity.
Higgledy Piggledy's

**Higgeldy Piggledy's** is the local eatery and inn of Greenridge, owned by the Piggledy family. It is currently operated by the siblings Beverly and Sean G. after their parents fell ill. Claire works here part-time, and is very close to Beverly, with both having secret feelings for another.

The ground floor contains the diner, while the upstairs contains the inn. The party only visits the diner however. Most of the time there isn't too many people hanging around, however the place seems to get packed during lunch rush.

Beverly will sell the party a variety of food items, which can be used to restore HP and MP, at a low price thanks to Claire's employee discount.

## Trivia

* A YouTube video was uploaded with an audio example of how it is pronounced.

## See also

* Beverly
* Sean G.
* Lunch Rush (Quest)
* Paladin Training (Quest)

## References

1. ↑ https://www.youtube.com/watch?v=kLi6-\_cr0DA
Moneybags

Money burning a hole in your pocket? Try these other uses for it!

**Moneybags**, or **Spend** for short, is a spellbook allowing the wearer to cast spells that consumes gold rather than MP. It's only available from Libra in Noel's Sanctuary.

## Spells

#### Gold Gun - 50

Fires off a volley of gold coins at the target to deal physical damage. Who needs money anyways?

#### Shiny Distraction - 200

Scatter gold coins on the ground to distract all enemies, lowering their accuracy rate by 50% for three turns.

#### Emergency Healthcare - 300

The best healthcare money can buy! Fully revives a fallen party member, in exchange for gold.
Star Power

**Star Power** is a combat mechanic in Super Lesbian Animal RPG. According to lore, its the manifestation of a spellcaster's confidence, and is used to perform powerful special moves. The party builds Star Power by performing the basic duties of their jobs:

* **Melody:** Healing spells
* **Allison:** Basic attacks
* **Claire:** Basic attacks and offensive spells
* **Jodie:** Taking damage

Each party member also has additional skills that build Star Power when used, as noted in their descriptions. For example, spellbook abilities that correspond to their roles can build Star Power.

Each party member can hold up to 5 charges of Star Power each, and it will deplete between battles. The only exception is if a character has the Powerhouse Pin charm equipped, as it allows them to bank any Star Power left at the end of a fight to use in the next one.
Scrap Metal

You could probably find a use for these in battle with the right equipment.

**Scrap Metal** is a resource used to cast the spells from the Machinist spellbook. It can be harvested from robotic enemies in the Celestial Wasteland, either by defeating them or by using Allison's Yoink ability.

They can also be bought in Mumford from the shop stalls at a steep 300 per unit.
Cryptic Cryptid

## Bestiary Description

**Mona's Notes:**
Is this really the best picture we could get?

**Claire's Notes:**
That's just what it looks like.

**Mona's Addendum:**
Please stop tainting this Bestiary with lies.

## Trivia

* It's referred as Yeti in the game files.
* The pose and blurriness of the sprite is a reference to the famous 1967 photo claiming to depict Bigfoot.
How it all started

Before the current world for the deerstead franchise came into being, there were three other predecessors;

* Wellstead SMP
* Hangout SMP
* Deerstead CSMP III

An unnamed boy ( for privacy reasons) created Wellstead SMP 3-4 years ago. The world was played by many people at our school and as more people joined the builds and the beauty of the Minecraft world grew.

Around six months went past and Wellstead had it's live event. That one event started a lore that would get better as time went on.

Nearer to the end of the SMP I joined as I too good friends with the owners I was able to get in with my affiliation with Dylan. I went in and I got a grand tour of the place, and I even made a nice little house not too far away on a mountain. Dexter; the mastermind behind bringing the lore to perfection, was at the time very defensive of a small hut he made. The Boy who owned the world, thought it would be funny if he copied and pasted the hut into my base. Me and Dexter had a rough past as we fell out years ago. when Dexter saw his hut in my base he flipped blew it up. I didn't talk to them much after that but i was still friends with Dylan.

At some point one of the most important members Owen, who was Dexter's Bestfriend, had his files corrupted and he was not able to get into the world. Wellstead was on a downward spiral and they thought the the SMP had run its course, so they left it.

A few weeks after that Hangout SMP was born out of the ashes once again owned by the unnamed boy. The owners wanted to experiment with the rules to see if it was the cause of the downfall. it wasn't. it stared off like the last one but when Owen accidentally blew up Dylan's little tikes car, it started a TNT war that destroyed the surface. The owners fled to a bunker they made. And then I joined and I accidentaly created Character lore and I patched my relationship with Dexter and I befriended Owen. Anyway Jayden blew up the bunker and the unnamed boy had enough of being the owner so he quit.

Dexter was going to be the new owner but Owen created the new world first. Dexter, Owen and the unnamed boy spent weeks building up a hub for the new world in the form of a wooden peer over a beach. When the World was finally released, As Wellstead SMP III.

The world's name changed a few times as we moved into secondary school. it went from Wellstead SMP III, to Wellstead CSMP, to Wellstead CSMP III, to Deerstead SMP, to Deerstead SMP III, to Deerstead CSMP and the finally to Deerstead CSMP III.

Owen's files got corrupted again but this time he was the owner so we lost the world completely.

Now here we are in present day with dexter being the owner of the new Deerstead CSMP IV
Cursed Tome

## Bestiary Description

**Mona's Notes:**
These spellbooks are so cursed that their dark magic has come to life and gained a will of its own. It's understandable why the previous Guardians would lock these away. They're still made of paper, though, so they're weak to fire.

Being attacked by a Cursed Tome may leave you with the Cursed Casting affliction, making you take damage when. you cast spells.
Owen Orpheus

Owen Orpheus is the God of martial arts and fighting techniques. After the latest MindWipe, along with most of the gods Owen was given a new species and his was human. he was reborn as a human on a small island that was formed by a frozen troll. He had a Human Brother Finroe and he was the god of Wizardry and Witchcraft. We don't know what but Owen and Finroe's human parents saw more in Finroe and they took him and left leaving Owen alone. At some point before this Owen befriends the leader of the Maruvians' ( The people of the island ) son Flinn. One day Owen and Flinn were playing in his father's Libary when they found a glowing book when Owen got close to it. Later in the day, they went cliff jumping and when Owen jumped first he missed the water and landed on a rock. When Flinn got down to Owen he was dead. Accidentaly The book fell open on Owen and the glowing transfered onto Owen and it revived him and he had no recalection of what just happened. after that day Flinn's family adopted Owen and they became Brothers.

Years later, a tall slender man dressed in purple attire came to the Scortching Ilses and Owen left with him. While he's with the man Owen discovers that he's a God and he trains in his area of expertese.

## Owen

### Affiliation

The Crusaders, Defenders of the Multiverse

### Occupation

God of Martial Arts and Combat Techniques