recursal/Fanatic-Fandom huggingface dataset:
Molder Network

The **Molder Network** was a computer network of interlinked constructs overseen by the psychotic AI Molder. The AI would constantly reshape a part of the Veshar Region in Qethos called Junkpile Junction to create robotic minions with the intent to destroy mortality, deeming them to be monsters. The Molder AI was able to simultaneously inhabit each of its creations to direct their actions and taunt their foes. However, repeated defeats to a group of out-of-town scrappers diminished and isolated Molder's influence. During a final showdown in the mines beneath Mount Arqe, Molder was overtaken by a Hecaton slime and subsequently destroyed, shutting down the network in its entirety.

## Prominent Members

### Leaders

* **Molder** - Psychotic Artificial Intelligence that controls the network

### Creations

* **Junkpile Collector**
* **Qethosian Steel Defender**
* **EX-3CU**
* **Cannon Walker**
* **Scrapbots**
* **Mining Robots**
* **Auto Turrets**

### External Collaborators

There are no known external collaborators allied with the Molder Network.
Senator Earlin

Art by Dire

**Senator Earlin** is the current elected representative for Alabhastar District 2 on the Ionian Senate. A laconic man by nature, Earlin contrasts the rash outbursts of fellow Alabhastarian senator Linoda. In the Ionian Year 2195, Earlin attended a hearing from a group of Shadowhunters hailing from Asmodia, who warned of a world-ending threat to the Shattered Planet as a whole.

## Powers and Abilities

It is unknown what powers or abilities Senator Earlin has at this time.
Nicholas

Art by Laemia#2632

### Connections

Captain Ironside's Fleet, Lunafiera Kel'Mitore, Layton Beardthrone, Lost City of Krakesque

## Campaign Appearances

### Main Campaign(s)

*Miss Demeanor*, *The Altered Miss Demeanor*

**Nicholas** is a member of the Miss Demeanor's crew. A native of Kreshart, his allegiances shifted from the occupying Captain Ironside to that of the Miss Demeanor upon meeting Lunafiera.

## Images

### Official art

Nicholas' counterpart, Nick, in the Altered Miss Demeanor.
Number 8

**Number 8** is a mysterious individual who reached out to the dreamers who entered the Training Shrine. He spoke to them as a booming voice and talked them through the various challenges to prepare them for the dangers of the island. Though he spoke little of himself, he referred to himself offhandedly as "Number 8" and claimed to have something in common with the dreamers he was training,

## Trivia

* Number 8's voice, attitude and apparent obsession with the moon imply he is a reference to Brett Ultimus' kobold character Ryn, in a similar manner to how the party of The Altered Ballad reference characters they had originally played elsewhere.
Hellebore Family

The **Hellebore Family** is a rich and highly influential family with a storied history predating the Shattering of Io. Brought into being by the Archmagister Talis Hellebore, the family endured throughout history despite attracting unwanted attention and hostility for their less-than-savory way of doing things. This resulted in the Hellebores undergoing several diasporas across Io to find somewhere safe to take root.

Some 500 years after the Shattering, famed Enchantress Evangeline Hellebore married a brilliant doctor by the name of Ignatius, who took over the leadership of the family. However, Ignatius's tenure as head of the family was wrought with drama and tribulation, forcing the family to move from place to place. Eventually, the family was driven out of Keld in Alabhastar by an angry mob for a well-intentioned effort to save a child's life.

With external help, the family relocated to Llwendolyn in Qethos. Once there, Ignatius established a highly successful pharmaceutical company, launching the family into high society once again. Despite their new security and stardom, the Hellebores could not shake their sordid reputation, something not helped by the troublesome antics of their son, Dr. Piper Hellebore.

## Prominent Members

### Founders

* **Talis, the First Hellebore†** - Founder and former Archmagister.

### The Hellebores

* **Dr. Ignatius Hellebore**
* **Enchantress Evangeline Hellebore**
* **Lily Hellebore**
* **Dr. Piper Hellebore**

### Servants

* **"Eugene"** - Assorted butlers that have served the Hellebore family.

### Undead Servants

* **Eugene** - Familiar of Piper Hellebore.
* **Pat†** - Servant of Piper Hellebore.
* **Toby the Skeleton†** - Servant of Piper Hellebore.
* **Max†** - Servant of Piper Hellebore.
* **Bailey†** - Servant of Piper Hellebore.

### External Collaborators

* **Dash Whiskers** - Former prot with the XDF and boyfriend of Piper Hellebore.
* **Ayla Fern** - Former student of Evangeline Hellebore.
* **Dr. Obadiah Oshi** - Scientist and former partner of Ignatius Hellebore.
* **Beardthrone Academia** - Educational institution partially funded by the Hellebores.
* **Façade** - Cabal of Ganymedean conspirators working with Dr. Ignatius Hellebore.
* **Targhed Habu** - Smuggler and contact of Ignatius Hellebore.
Jack Knight

Art by Dire

**Jack Knight** is the eccentric leader of the trade caravan that runs between the settlements of Belias Island on Europa. A native of Briarsglen, Jack is one of the few people daring enough to brave both jungles and beasts to deliver produce to the isolationist islanders. Despite fulfilling this necessary task, Jack has garnered something of a sour reputation among his peers due to his devil-may-care demeanor, foolhardy antics and excessive chatter. Though Jack, like most people on Belias, regards any outsiders with suspicion, he made an exception for a group of prots and cons that saved him and his caravan from a chimera and offered to assist them in their quest.
Saria

Art by Dire

**Saria** is one of the only three children born to the refugees of Wardenfell. Upon the arrival of a new and terrible threat in Asmodia, Saria and her two coevals were entrusted by the refugees to the surviving Sentinels of Southern Gate Breach for their own protection. Unlike the other children, Saria maintains a stoic and curt demeanor when dealing with her new guardians, making it challenging to decipher what thoughts might be arising in her young mind.
Kraken of the Smile

**The Kraken of the Smile** is a legendary creature that inhabits the dangerous storm pattern known as the Serpent's Smile. In fact, it appears that this kraken is the source of the constant weather front. Sailors often share stories of this kraken, granting it a mythical status in maritime society.
Imra

Art by Dire

**Imra** is one of Asmodia's destitute population, living outside the prison ruins north of Culbere. Imra and her daughter sought out sanctuary all across Asmodia, along with several others, only to be rejected every time. However, a Devil called "The Warden" offered them the food and shelter they desperately needed, which her community was forced to accept. However, Imra's misgiving were proven terribly true when her daughter was offered as a sacrifice to their new overlord.

## Images

### Official art

Imra as she appeared in Into the Shadow's Breach Episode 6 (AI-generated Art created in MidJourney)
Monodrone Tour Guide

Official At of a Monodrone for Dungeons and Dragons 5th Edition

The **Monodrone Tour Guide** is a repurposed Modron unit who acts as a tour guide for the Exodus Academy Memorial within the Crypt of Archmage Aldoras Thelerian. Originally created by the Inevitable centuries before the Shattering, this Modron unit survived the demise of its creator and continued to serve the Astral Academy under its new administration. Eventually, Aldoras Thelerian, an academic associate of the Academy, took this unit off their hands and reprogramed it to serve as the tour guide within his crypt in Southern Ishtar. Intending for his knowledge to be available to the pure of heart, Aldoras created a series of tests for visitors to his crypt within a reconstruction of the Exodus Academy and instructed the Mondron to guide them through these tests and maintain the stores of knowledge within.

The Modron unit, now a caretaker of the Archmage's crypt, dutifully carried out its services for over a millennia, even in spite of its failing servos and memory banks. In the Ionian Year 2195, this unit would get an opportunity to fulfil its primary function when a group of Shadowhunters arrived at the Exodus Academy memorial, seeking an audience with the corpse of the long deceased Archmage.
Princess Bigger Belly

**Princess Bigger Belly** was the daughter of Chief Big Belly, a chieftain ruling over part of the Ishtar Highlands. Though lacking all manner of social graces, she drew the attention of the diminutive Cheezle, who attempted to woo her. A disastrous courting saw Cheezle exiled from Big Belly's tribe, where upon the little goblin swore vengeance against them both.
Sachi Ko

Art by Magikfire

**Sachi Ko** is the Ionian God of Radiance. She was once a member of the *Mainframe of Atlas* party. A former magic student, Sachi matured over the course of her travels from a clumsy young sorceress to an accomplished spellcaster with an important personal mission. She is played by Woops.

## Mechanics

### Powers and Abilities

#### Artificer Abilities

* *Magical Tinkering*
* *Infuse Item*
* *Artificer Infusion*

#### Sorcerer Abilities

* *Font of Magic*
	+ *Sorcery Points* (9)
* *Metamagic*
	+ *Twinned Spell*
	+ *Quickened Spell*
* Wild Mage Abilities
	+ *Wild Magic Surge*
	+ *Tides of Chaos*
	+ *Bend Luck*

#### Spell List

##### Cantrips

* *Firebolt*
* *Light*
* *Mage Hand*
* *Message*
* *Minor Illusion*
* *Prestidigitation*
* *Spare the Dying*
* *Wild Firebolt*
	+ You target a creature up to 120ft away and deal (1d3)d10 fire damage. The damage range increases by 1 at 5th level (1d4), and again at 11th level (1d5) and 17th level (1d6)

##### 1st Level

* *Magic Missile*
* *Shield*
* *Snare*

##### 2nd Level

* *Misty Step*
* *Suggestion*

##### 3rd Level

* *Counterspell*
* *Fireball*
* *Haste*

##### 4th Level

* *Greater Invisibility*
* *Wall of Fire*

#### Special Abilities

* **Div empowerment**
	+ You have advantage on all Wisdom(Perception) checks that rely on sight
	+ 4 tentacles sprout from your back. Any light spells cast on them double the range of the light.
	+ Whenever you do a wild magic check, if you roll a 20, you may take an additional action immediately
	+ You may imbue your spells with Div energy, allowing you to deal Radiant damage with your spell attacks.
	+ You gain Immunity to Radiant damage, but gain a weakness to Void damage.

### Notable Items

* *Sachi's Whisper*
	+ You gain a +3 to Spell Attack rolls and ignore half cover.
	+ You may cast the Light spell for free.
	+ Any ranged Spell Attacks have their range doubled and ignore half cover.
* *Sidsworth Arcana Excavator*. This is a vehicle you can ride. While riding this, you gain the following benefits
	+ +10 Max HP
	+ +5 Movement Speed
	+ You have 3 slots for magic shards. These give the following Metamagic effects once. Once used, roll a 1d6. These shards recharge on a 6.
		- Quickened (the spell is a bonus action)
		- Maximized (the damage is maxed out)
		- Arcana (The spell acts as if casted at your highest level)
* *Manaward*
	+ You gain a +2 to AC
	+ You have a permanent Mirror Image effect that refreshes at Dawn.
	+ You gain the Lucky Feat.
* *Ring of Mind Shielding*

## Images

### Official Art

Sachi as she appears in Under Io Episode 1 to Under Io Episode 18 (Art by sea\_bayer)Sachi Ko piloting one of the Sidsworth ExcavatorsSachi as she appears from Under Io Episode 18 onwards. (Art by Deven Posedel).Close-up of Sachi.Inverse Sachi, a representation of her inner impurities.
Mr Larry

**Mr Larry** was Nala's agent when she worked aboard the Fortune's Favor. He hid his identity from the other passengers to obscure the fact he was a goblin.

## Description

### Appearance

Mr Larry likely bore most of the usual features of goblins.

### Personality

Not much is known of Mr Larry. It is clear that he was somewhat embarassed by his goblin heritage, which lead to him hiding it from others.

## History

Nothing is known of Mr Larry's background. At some point he decided to go into the entertainment industry and he joined the Fortune's Favour as a talent manager. He came into contact with Nala, a young Kitsune looking for her brother, and offered her a job. She accepted and he set her up as one of the entertainers.

## Story

### Speak to the Manager

When performing, Nala was approached by a genasi called Anael. Anael demanded the oppurtunity to perform instead of Nala. Flustered, the young Kitsune recommeded they speak to her manager, Mr Larry. Not patient enough to seek out this person, Anael left in a huff.

### Death

When the Fortune's Favour was wrecked, Mr Larry was not found. It is evident that he drowned with the rest of the crew and passangers of the cruise ship.

## Powers and Abilities

It is unknown if Mr Larry had any powers or abilities.
Therium'gyl

Art by Dire

**Therium'gyl** is the reigning Lord of the Gleamwood in Faewunder. As ruler of his lands, his presence is spread throughout the entirety of the Lunarweave, ensuring the stability and purity of Faewunder's natural order. When the forces of Shadow invaded Faewunder, Therium'gyl led his loyal Silvona to their plane's defense in what would be a brutal war.
Senator Dune

Art by Dire

**Senator Dune** is the current elected representative for Etropa District 1 on the Ionian Senate. Though small in stature, Dune is loud and outspoken, showing visible irritation at indecision and indirectness during proceedings. In the Ionian Year 2195, Dune attended a hearing from a group of Shadowhunters hailing from Asmodia, who warned of a world-ending threat to the Shattered Planet as a whole.

## Powers and Abilities

It is unknown what powers or abilities Senator Dune has at this time.
Senator Celdrei

Art by Dire

**Senator Celdrei** is the current elected representative for Northern Ishtar on the Ionian Senate. Celdrei is an straight-laced and upstanding politician who deftly tolerates the effusive antics of her counterpart in Southern Ishtar, Senator Gorwin. Regardless, the two cooperate closely in their duties as fellow Ishtarians, taking a keen interest in the shared culture and history of their Arks. In the Ionian Year 2195, Celdrei attended a hearing from a group of Shadowhunters hailing from Asmodia, who warned of a world-ending threat to the Shattered Planet as a whole.

## Powers and Abilities

It is unknown what powers or abilities Senator Celdrei has at this time.
Rory

**Rory** was an human archer from long ago. He and his allies awoke on the Lost City of Atlas centuries after the gods were destroyed. He was played by Lawlman.

## Description

### Appearance

Rory was a human male with brown shoulder neck hair and a full beard. He was normally seen in a vibrant green outfit with a similarly green hat.

### Personality

It is unknown what Rory's personality was like.

## History

### Background

Nothing is known about Rory's history at this time.

### Awakening in Atlas

A few hundred years after the gods DIV and VOID were slain by the Fallen Heroes, Rory awoke from a deep slumber on the Holy City of Atlas. There, he met several other companions that he would join forces with; Tomio, Barry, H4NS, Stikgrot and Rorn. He and his friends soon discovered that the Holy City was now floating above the clouds and had become a dangerous place. Armed with this knowledge, he and his party decided to find a way to escape Atlas and return home.

### The Execution of Stikgrot

As they journeyed through Atlas, Stikgrot proved to be a liability to the party. Without provocation, he stole, instigated fights, wrecked property and generally got on the group's nerves. This eventually came to a head when Stikgrot stole Tomio's katana and used it to murder an ally they had made along the way. Outraged by this, the group, Rory included, bound Stikgrot and decided to execute him. With an final arrow from Rory, Stikgrot was slain. The group pressed on despite this upset and eventually found a new replacement to their party in the form of Dalph.

### Rorn's Abduction

As the group explored Atlas, they became well acquainted with the elderly kobold Rorn, who helped guide them through the city. However, at some point, the group became under attack by strange aberrations with an head like an octopus. During the confrontation, Rorn was separated from the group. Though Rory and his friends did their best to rescue him, their friend was teleported by the creatures, never to be seen by them again.

## Phase 2 Story

### A Dream of Demise

While exploring the Dreamscape hidden within their cursed Bag of Holding, a group of goblins and their tortle friend encountered recreations of people and events from their past. One such event, however, was recreated from a memory they had never experienced before. Unbeknownst to them, Skagzag and Kua were connected via the Memory to Stikgrot and Tomio. As a result, the Dreamscape recreated Stikgrot's execution, which the goblins burst in on. Missing the context behind this event, the goblins rushed to the defense of Stikgrot, causing an altercation with the recreated simulacrums of his killers. Rory was one such simulacrum and he fought against the goblins. However, he and his party were felled by their adversaries, allowing them to save the illusion of Stikgrot and continue pressing forwards.

## Mechanics

### Powers and Abilities

#### Ranger Abilities

* *Favored Enemy*
* *Natural Explorer*
* *Fighting Style*
* *Primeval Awareness*
* *Extra Attack*
Names

### Eladrin

* Ael Othronus
* Faen Rathran
* Py Naïlo
* Adrie Iathrana
* Calira Lathalas
* Dara Galanodel
* Leshanna Eathalena
* Malquis Wasanthi
* Naivara Yaeldrin
* Shava Horineth
* Aerdeth Iathrana
* Carric Koehlanna
* Gennal Liadon
* Ivellios Meliamne
* Lucan Mellerelel
* Peren Liadon
* Thamior Ethanasath

### Feminine

* Aalina
* Ada
* Ambra
* Azella
* Corinne
* Donata
* Eadie
* Folclind
* Germainne
* Hillda
* Imelda
* Julienne
* Kiena
* Margeria
* Olatz
* Phigaleia
* Quenild
* Seloua
* Theldry
* Ula
* Waldrada
* Yvette
* Xoramen
* Zuza

### Masculine

* Baldwyn
* Carpus
* Dodge
* Emmerich
* Fromony
* Garibald
* Hicket
* Joldewin
* Kamira
* Mermerus
* Onno
* Silanos
* Umphrey
* Victor
* Xavier
* Zinzo

### Surnames

* Alvares
* Asselin
* Begemann
* Coolhaas
* Daddi
* Elipandas
* Errazti
* Falcoz
* Forissier
* Galle
* Group
* Hein
* Ioanid
* Janquin
* Jongman
* Kierstede
* Konink
* Lachiondo
* Lombardo
* Nestoret
* Nunho
* Oseku
* Overresch
* Pedercini
* Porro
* Quebbemann
* Quesnel
* Ramelle
* Sauerland
* Urbanik
* Useni
* Van Giesen
* Wallfisch
* Ymeri
* Yotov
* Xenakis
* Zinsli
* Zink
JoeFudge

### **Campaigns**

*Voidstar Act 1*, *Voidstar Act 2*, *Lost City of Atlas*, *Arcane Academy*, *Astral Academy*, *Miss Demeanor*, *Astral Academy X Goblins of Io*, *Final Battle Vs. Kaasma Khara*, *Chamber of the Eight*, *Spire of Euclid*, *Fallen Hero Weyzi,* *Fallen Hero Oswin*, *The Shadow Invasion*, *The Ishtarian Job*, *Deadbeats*, *Deadbeats X Pipe Dreamers*
Hedrol

Art by Dire

**Hedrol** is the resident food scientist from the village of Briarsgeln, one of the two settlements of Belias Island on Europa. Coming to Belias Island years before, Hedrol was eventually accepted into the community for his skill in engineering. However, as more and more people came seeking refuge over time, Hedrol found maintaining the food supplies more and more challenging.

In the Ionian Year 2195, Hedrol would discover an abandoned shardstation near the village, which contain a number of experimental schematics. Thinking his luck had finally turned around, Hedrol began implementing them on the latest wheat crop to boost production. However, this led to the contamination of the wheat, which in turn caused mutations in the local rat population, granting them psychic abilities. When he witnessed one of the farmhands transform into a ratman hybrid, Hedrol fled Briarsglen to avoid facing the consequences of his experiments.
Kobold Rangers

**The Kobold Rangers** were a group of colorful and eccentric Kobolds, who seemed to have a bone to pick with goblins. Each Kobold was dressed in different colored armor and carried different weapons. Not much else is known about them and their motives, as they were swiftly dispatched by a roving troupe of goblins.

## Images

### Official art

The Red RangerThe Blue RangerThe Green RangerThe Yellow RangerThe Pink RangerThe imaginary Purple Ranger that appeared in the Dreamscape
Pinchy

Art by Dire

**Pinchy** is the last surviving member of a Ch'i raiding party that somehow arrived in Southern Ishtar. He was approached by a group of strangers who sought an alliance against the mysterious doppelgangers that threatened their kind. Though a true Ch'i warrior, Pinchy begrudgingly agree to a temporary truce to take down the infiltrators.
Loretta Lorelei

Art by Dire

**Loretta Lorelei** is the leader of an extensive illegal smuggling operation on the Ionian colony of Europa. A Tiefling woman of pedigree and intellect, Loretta amassed a large number of underlings and technologies right under the noses of the Europan authorities, all of which were carefully managed from a massive heavily-guarded fortress in the remote frozen reaches of the Adon region. Her desire for power and wealth eventually steered her to the procurement of artefacts and relics which she would auction to high-profile clientele for profit.

Her latest find was an amulet believed to once belong to The Deep One, a legendary and enigmatic being from before the Shattering of Io, which she intended to sell to one Dr. Ignatius Hellebore. However, Loretta developed her own fascination with the amulet and, when confronted by a group of prots and cons also seeking it, took the liberty of trying to harness its power herself.

## Images

### Official art

Loretta Lorelei while invoking the Amulet of the Deep One.
Mangled Mercenary

The **Mangled Mercenary** was an abhorrent undead creature that wandered the Mournful Keep. Once a mercenary in service to the people of Silversoil, they were corrupted by the shadowy magics of the newly made Frostfell and became an undead being. This undead creature was able to assimilate other corpses into itself, creating an amalgamation of raging undead.
MED DRONE

Art by Dire

The **MED DRONE**, also called **"Medbot"**, is an unnerving construct designed to perform medical procedures. Having come into the possession of a smuggling operation acting out of Europa, this medical robot assisted the doctors stationed at their headquarters with their surgeries. Due to its unnatural appearance and demeanor, the MED DRONE inspired terror into other members of the organization, not least because of the numerous implements that the construct could utilize for more harmful purposes.

## Images

### Official art

The MED DRONE's altered form upon becoming Bloodied (Art by Dire).
Prexes, Pride of Flame

**Prexes, Pride of Flame** is a professional pit fighter. A honorable warrior and crowd favorite, he became disillusioned with his current employers at Glav Entertainment after a string of lackluster victories. During one of his training sessions, he became aware of intruders in the office building and decided to take them on in an impromptu match in the hopes of feeling the rush of battle once again.

## Images

### Official art

Shadow Boxer: An echo of Prexes conjured by him during his boss fight.
Senator Linoda

Art by Dire

**Senator Linoda** is the current elected representative for Alabhastar District 1 on the Ionian Senate. Linoda greatly values the traditional Alabhastarian virtues of strength and honor, often putting her at odds with other members of the government. In the Ionian Year 2195, Linoda attended a hearing from a group of Shadowhunters hailing from Asmodia, who warned of a world-ending threat to the Shattered Planet as a whole.

## Powers and Abilities

It is unknown what powers or abilities Senator Linoda has at this time.
Kingdom of Asmodia

**The Kingdom of Asmodia** was a nation state located on the island continent of Asmodia. The kingdom was once an industrial powerhouse, relying on copious amounts of coalsand found in the nearby deserts to fuel its advances. Under the reign of King Dmitrius Asmodia II, the Kingdom of Asmodia made exceptional progress in coalsand powered technologies at the expense of its citizenry. The lower class were subjected to intense pollution and oppression while the nobility reaped the rewards. The kingdom saw turmoil between the classes in its twilight days, spurred on by freedom fighters known as  the Smeared, but in the end none of that mattered, for Asmodia's destruction was all but assured.

Upon concluding a deal with a shadowy entity from another plane, the king enabled the ruin of his kingdom and the death of all his people in exchange for power he could not control. Asmodia thus became the temporary residence of Asmodeus and his Devil Lords before they were banished back to the Shadow from whence they came, leaving the corpse of a kingdom behind.

## Prominent Members

### Leaders

* **Dmitrius Asmodia II†** - The last King of Asmodia

### Aristocracy

* **Reina†** - Former scion of a noble house

### Military

* **Asmodian Peacekeepers†**
* **The Last Peacekeeper**

### Citizens

* **Morvog Stoutbraud†**
* **Smeared Contact†**
* **Administrator Shesheo†**
* **Foreman Pycoles†**
* **Brin†**

### External Collaborators

* **Asmodeus** - Lord of All Shadows and the destroyer of Asmodia
* **Mr. Mephisto** - Broker who once operated in the noble circles of Asmodia
Kit Harper

Art by Breebunn

**Kit Harper** was an adventurer from long ago. A young and headstrong mage, she and her allies awoke on the *Lost City of Atlas* centuries after the gods were destroyed. She was played by Breebunn.

## Description

### Appearance

Kit Harper was a diminutive young woman standing at approximately 5 feet tall. She had pale skin, amber eyes and short purple hair in a bobcut. She usually wore a black mage's cloak over simple knee-length white dress, with thick woolen stockings and black boots. She also wears the trademark pointed hat of a spellcaster on her head.

### Personality

Kit was an aloof young woman who gives off an general grumpy demeanor. Though she could be rude and standoffish, she was highly sensitive to the kindness of others, often crying in response should she find a moment to herself. Kit was also very confident in her magical abilities, perhaps to the point of overconfidence.

## History

### Background

Nothing is known about Kit's history at this time. All that is know is that she was born to a pair of loving parents in a small village somewhere on Qethos. Kit was gifted with magic from a young age and sought to hone her skills as she matured. She was also subject to recurring nightmares, which invested a plethora of superstitions in her. After coming of age, Kit eventually left home to wander Qethos for reasons yet unknown.

### Awakening in Atlas

A few hundred years after the gods DIV and VOID were slain by the Fallen Heroes, Kit awoke from a deep slumber on the Holy City of Atlas. There, she met several other companions that she would join forces with; Poe, Marlow, Haluk, Svend, Patches and Rorn. She and her friends soon discovered that the Holy City was now floating above the clouds and had become a dangerous place. Armed with this knowledge, she and her party decided to find a way to escape Atlas and return home.

## Mechanics

### Powers and Abilities

#### Sorcerer Abilities

* *Font of Magic*
	+ *Sorcery Points (5)*
* *Metamagic*
* *Magical Guidance*

##### Subclass Abilities

* *Eyes of the Dark*
* *Strength of the Grave*

## Images

### Official Art

Kit without her cloak (Art by Breebunn).Kit being carried by Svend (Art by Breebunn).
1. ↑ Information taken from https://twitter.com/dNbreebunn
2. ↑ Information taken from https://twitter.com/dNbreebunn
Kingdom of Brisbane

**The Kingdom of Brisbane** was a nation state that dominated the northern half of the continent of Ishtar. The kingdom was a constitutional monarchy ruled the king of Brisbane and his twelve senators. Each senator was democratically elected by their respective province and aided the king in decision-making and maintaining order and prosperity. The kingdom also had a significant aristocracy, which exerted significant influence over the region. By the year 735, the Kingdom of Brisbane was recognized as one of the most powerful nations on Io. However, the kingdom did not survive the Shattering 500 years later, leaving only stories and ruins as testament to its existence.

## Prominent Members

### Leaders

* **Lord Brisbane XII†** - King of Brisbane

### Government

* **Senator Duskell†**
* **Senator Awigh†**
* **Senator Rhaul†**
* **Rafius Thelerian†** - Former Archmagister of Brisbane
* **Dmitrius Valiensworth** - Former Archmagister of Brisbane

### Aristocracy

* **Tremmer Kushions†**
* **Elenora Mordove†**
* **Aldoras Thelerian†**
* **Aelith Malcolm†**

### Citizens

* **Gideon Snowfall†**
* **Telkin†**
* **Ellie†**
* **Alice Beardthrone†**
* **Shij†**
* **Nigel Valiensworth†**
* **Gerey†**
* **Linda Phillipa†**

### External Collaborators

* **The Exodus Academy** - Prestigious school of magic designed to train students for arcane warfare and other such services.
* **Chief Cheezle's Tribe** - Goblin tribe from the Ishtar Highlands and political ally.
Nigel Valiensworth

Art by Sea\_bayer

**Nigel Valiensworth** was a first year student of the Exodus Academy. A young meek boy, Nigel was a prodigy in the arcane arts.

## Trivia

* Nigel Valiensworth was the first NPC introduced in Phase 2 of the World of Io.

## Images

### Official art

Original art by Sea\_bayerNigel in his forced amalgamation form (Original art by Sea\_bayer)Nigel as an adult (Art by MangoJuice)
Rio

Art by Dire

**Rio** is the apprentice firekeeper of Aquarian, one of the two settlements of Belias Island on Europa. Though simple-minded and honest to a fault, Rio dutifully takes up the responsibility of keeping the pyres lit to guide fishing vessels to and from the town harbor. However, the death of the previous firekeeper and a recent storm has made his job difficult, leaving his hut and pyre in ruins. Additionally, the firekeeper's hut appears to have become haunted by a malevolent force, hurling crates and driving out intruders. Too cowardly to deal with the problem himself, Rio tried to carry out his duties to the best of his ability until his elder sent a group of outsiders to finally tackle the haunting.
Riske

Art by Sea\_bayer

### Main Campaign(s)

 *Arcane Academy*, *Astral Academy*, *Astral Academy X Goblins of Io*, *Final Battle Vs. Kaasma Khara*

**Riske** is the familiar of Gideon Snowfall, taking the form of an Artic Fox. Playful and inquisitive, Riske is almost always found near Gideon, occasionally to be seen resting across the young wizard's shoulders.

## Images

### Official art

Riske as he appears in Astral Academy (Original Art by Sea\_Bayer)
Ophothrope

**The Ophothrope** was a strange creature that initially appeared as a large lupine creature infested with fungal growths. It stalked the Llwendolyn cemetery until it was beaten back by adventurers exploring the graveyards. It retreated to the Crypt of the All King where it faced them again, this time in its true form as a being made of red sludge.
Senator Kern

Art by Dire

**Senator Kern** is the current Speaker of the Ionian Senate and the elected representative for Qethos District 1. Because of his position, Kern is one of the most influential people on Io and possibly in the whole Jovian system, as he and his fellow senators dictate the policies for all things Ionian. In the Ionian Year 2195, Kern attended a hearing from a group of Shadowhunters hailing from Asmodia, who warned of a world-ending threat to the Shattered Planet as a whole.

## Powers and Abilities

It is unknown what powers or abilities Senator Kern has at this time.
Lost City of Atlas

**JoeFudge** as Svend Hviturgandr

**Sputtacus** as Dalph

**Octopimp** as Haluk

**Shayne Hawke** as Barry

**Breebunn** as Kit Harper

**Crendor** as Stikgrot

**Lawlman** as Rory

**Strippin** as Patches

**KingBendrick** as Marlow

**Gmart** as Tomio

**Criken** as H4NS

**Lost City of Atlas** was a Dungeons and Dragons 5e homebrew campaign set in the World of Io, taking place in the titular floating City of Atlas. After the death of the gods DIV and VOID, the Holy City of Atlas ascended into the sky and disappeared. Centuries later, adventurers awaken to find themselves in the now skybound city. These brave would-be heroes must explore the lost city to discover what happened and how to get home.

Lost City of Atlas is the third and final campaign in Phase 1 of the World of Io series. The campaign was split across two groups, one that played on Mondays and the other playing on Fridays. Monday Group consisted of Dodger, JoeFudge, BreeBun, Strippin, KingBendrick and Octopimp, while Friday Group was composed of Shayne Hawke, Crendor, Criken, Lawlman, Sputtacus, and Gmart. BrettUltimus acted as the Dungeon Master for both groups.

The campaign took place offline in 2019.

# Human Ranger**Stikgrot**

### Prominent NPCs

* Rorn
* The Beholder

## Notable Locations

#### The Lost City of Atlas

* Main Street
* The High Chapel of Atlas
* The Library of Atlas

## Etymology

The title of the campaign "Lost City of Atlas" refers to the city state of Atlas where the gods met their end and the setting of the campaign.

Atlas is the name of a Titan from Greek Mythology, the son of Iapetus and brother of Prometheus and Epimetheus. After being defeated in the Titanomachy, Atlas was sentenced by the Olympians to hold up the sky on his back for all eternity, earning the moniker Atlas Telamon. In his encounter with Hercules, Atlas passes his burden temporarily to the atoning hero for his aid in completing one of his Twelve Labors, only to shoulder the sky once again (though in some versions, he is freed from his torment).

## Trivia

* This is the final campaign in Phase 1 of the World of Io Series.
* Players were not allowed to discuss the events of their campaign with the other groups. This was done to hide the fact that both groups were playing identical campaigns.
* As confirmed by the campaign Chamber of the Eight, this campaign does not take place on the prime reality of Io and instead takes place in an alternate reality of Io.
Mach Burgh

Art by Mariah Tekulve

**Mach Burgh** was the younger brother of Vulkan Burgh, a Mammowrath Fighter and a member of the *Nova Hellscape* group. He was played by Woops.

## Description

### Personality

Mach and his brother Vulkan show very similar personalities with little, if any, variance: proud warriors who were willing take on any challenge to prove their strength and martial prowess. As the "muscle" of the Nova Hellscape group, Mach and Vulkan deferred any major decisions to their "elder", Deborrah. While very straightforward in their mindset, they both agreed to follow along with Deborrah's schemes and were willing to stay their hand if so required. They were very protective of their "tribe", which, besides them, consisted of elders and children.

## History

### Background

Next in line to be the war chief of his clan for having inherited the runic powers of his bloodline, Mach's destined path was blocked when two other Mammowrath clans unexpectedly banded together and destroyed the Burgh clan. Mach and Vulkan barely escaped and have wandered the wasteland ever since. They lived by the last words of their father to them, who told them to watch out for each other and to find glory in battle.

## Mechanics

### Powers and Abilities

#### Racial Traits

* ASI: Con +2, Str +1
* Age: Up to 450 Years
* Size: Medium
* Speed: 30ft
* *Stalwart Build*
* *Acceptance of Death*: You have advantage on Saving Throws versus being Charmed or Frightened. You have advantage on being intimidated.
* *Gore*: If you move at least 10ft and take the Attack action, you may attack with your tusks. This deals 1d8 + Strength modifier in Piercing damage.
* *Trunk*: You can grasp things with your trunk and use it as a snorkel. It has a range of 5ft and can lift things equal to 5 times your strength score. You can use it for the following simple tasks: Lift, Drop, Hold, Pull, or Push an object/creature; Open/close a door or container; grapple someone; or make an unarmed strike. Your trunk cannot wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the semantic components of spells.

#### Fighter Abilities

* *Fighting Style* (Unarmed Fighting)
* *Second Wind*
* *Action Surge*
* *Extra Attack*
* Rune Knight Abilities
	+ *Bonus Proficiencies*
	+ *Rune Carver*
		- *Frost Rune*
		- *Stone Rune*
	+ *Giant's Might*

#### Feats

* *Shield Master*
* *Skill Expert (Con)*
Zehani

### Faction

The Miss Demeanor (formerly), The Astral Academy (formerly), Clan of Kaasma (formerly)

### Connections

Tremmer Kushions, Layton Beardthrone, Theo, Barry

## Campaign Appearances

### Main Campaign(s)

*Astral Academy*, *Astral Academy X Goblins of Io*, *Final Battle Vs. Kaasma Khara*, *Chamber of the Eight*, *Miss Demeanor*, *Fallen Hero Weyzi*, *Fallen Hero Oswin*, *The Shadow Invasion*, *The Altered Miss Demeanor*

### Guest Appearances

*Goblins of Io*

**Zehani** is a student at the Astral Academy. He is played by Shayne Hawke.

## Description

### Personality

Despite being a Wizard, Zehani is not a very smart individual. He takes statements very literal and often questions things that are going on around him. He is also a very friendly individual and rarely ever gets truly angry at something.

## History

### Background

Not much is known about Zehani's past, as he is unable to remember anything before he came to the academy.

## Mechanics

### Powers and Abilities

#### Rogue Abilities

* *Expertise*
* *Sneak attack (2d6)*
* *Thieves' Cant*
* *Cunning Action*
* Soulknife Abilities
	+ *Psionic Powers*
		- *Psi-Bolstered Knack*
		- *Psychic Whispers*
	+ *Psychic Blades*

#### Wizard Abilities

* *Arcane Recovery*
* Illusion Abilities
	+ *Illusion Savant*
	+ *Improved Minor Illusion*
	+ *Malleable Illusion*

#### Feats

* *Lucky*
* *War Caster*

#### Spell List

##### Cantrips

* *Familiar Bond* (Enchantment magic)
	+ You must have a familiar to cast this spell. You may spend 10 minutes to draw upon your familiar's power and gain 1 of the following benefits for 8 hours.
		- Gain a +1 to AC
		- Deal 1 extra point of damage with spells you cast
		- Double your proficiency bonus with Arcana checks
		- Gain 10 temp HP
* *Mage Hand*
* *Minor Illusion*
* *Prestidigitation*
* *Shocking Grasp*

##### 1st Level

* *Ice Knife*
* *Mage Armor (Mastery)*
	+ The base AC of the armor is increased by 1.
* *Magic Missile (Mastery)*
	+ You gain 1 additional missile when you cast this spell.
* *Shield*

##### 2nd Level

* *Arcane Lock*
* *Blur*
* *Dragon's Breath*
* *Misty Step*

##### 3rd Level

* *Blink*
* *Counterspell*
* *Fireball*
* *Life Transference*
* *Vampiric Touch*

##### 5th Level

* *Enervation*
* *Steel Wind Strike*

#### Special Abilities

* *Legendary Resistance*
	+ Once per day, whenever you fail a saving throw, you may instead choose to automatically succeed on it.

#### Notable Items

* *Ring of the Kaasma Claw*
	+ Once per day, you may use an action to gain Regeneration 10 for 1 minute.
* *Cloak of Protection +3*
* *Wand of Wonder*
* *Amulet of Proof against Detection and Location*
* *Gem of Brightness*
* *Headband of Intellect*
* *Wand of the Warmage +1*
Phase 1

**Phase 1** is the first primary series of D&D campaigns in the World of Io series that were ran by Brett Ultimus. This phase first started in March 2019 and ended sometime between late 2019 and early 2020. Unlike subsequent Phases, Phase 1 took place entirely offline, with the events of those stories being alluded to during the following streamed campaigns. There were 3 main campaigns that occurred throughout this phase and each campaign starred two separate parties playing concurrently, with one group playing on Mondays and the other on Fridays with the occasional crossover. Over all campaigns this phase, there have been a total of 14 players that have partaken in at least 1 of these campaigns.

## Campaigns

*Voidstar Act 1*

*Voidstar Act 2*

*Lost City of Atlas*
Razorath

**Razorath** was a mud giant that lived in a swamp in the Lunarweave region of Faewunder. Though Razorath kept to itself, its size and durability made it a target for the insidious Valmerath, Seer of Asura. Using the powers of the Shadow, Valmerath corrupted Razorath and abducted them in order to guard Nightveil's Vigil.
Molder

AI-generated art by Brett Ultimus

### Cause of death

Mainfraime corroded to death by Zugg. Backup body destroyed and controlled by Hecaton Molder.

## Campaign Appearances

### Main Campaign(s)

Pipe Dreamers

**Molder** was a deranged artificial intelligence that held dominion over Junkpile Junction. Having gained full command of all constructs and machinery in the area, Molder constantly reshaped the environment and its denizens to better match its whims. Interactions with mortals had caused Molder to cheerly label them as "monsters", thus causing it to go out of its way to destroy them via increasingly drastic methods.

## Images

### Official art

Molder's "brain" as seen in the Automated Mining section of the Sparklight Mines.
Hecaton Molder

Art by Stormrider

> ***"PEACE... IN OUR... TIMES!!"***
>
>

> -Hecaton Molder
>
>

**Hecaton Molder** was an offspring of Hecaton that stalked the Sparklight Mines beneath Mount Arqé to prevent intruders from entering Arcmond. In the closed off Automated Mining tunnels, it observed the ongoing feud between a group of scrappers and the psychopathic AI Molder. At the climax of their conflict, it took advantage of the chaos to strike down Molder and pilot its remains to finish off the other party.
Lunar Dullahan

**The Lunar Dullahan** was a arcane construct created for the purpose of training adventurers. In the depths of the Training Shrine, it was directed to face off against four newly awakened dreamers to test their skills in combat.

## Images

### Official art

The Lunar Dullahan in its Gibbous stance.The Lunar Dullahan in its Crescent stance.
Order of the Crow

**The Order of the Crow** is a group of outcasts who have adopted the worship of VOID. Seeing themselves as rejects and misfits of society, these lost people banded together to create a cult. The cult began experimenting with the latent VOID corruption present in Qethos to create VOID constructs and empower themselves. Their grand goal was to create an Avatar of VOID to guide them to victory over the society that rejected them, and to that end they stole the body of the First All King from his Crypt in Llwendolyn. However, their plot was foiled by a group of adventurers claiming to be part of the Order of Bronn.

## Prominent Members

### Leaders

* **The Grandmasters†** - Cult leaders
* **Grandmaster Zelow†** - Grandmaster responsible for the theft of the All King's corpse.

### Cultists

* **Defiant Elderly Man†**
* **Suspicious Old Woman†**
* **VOID Caller†**
* **Soldiers of the Crow†**

### External Collaborators

There are no known individuals or groups that are associated with the Order of the Crow.
Max

Art by Dire

**Max** is a reanimated zombie that was raised by Dr. Piper Hellebore. Upon their death, their body was donated to the Hellebore Family under the pretense of scientific use. Upon returning to his family home, Piper used his magic to reanimate several undead from the family morgue to support him and his allies in their investigation. Max was given his name by Dash Whiskers, which he accepted without protest.
Nexavearie "Nexi" Aksinja Lessendex

Art by @wwarara

**Nexavearie Aksinja Lessendex**, known to her friends as **Nexi**, is a member of the *Hunters of Io*. She is played by Naomi.

## Description

### Personality

Despite being somewhat of a cloudcuckoolander who mostly lives in her own world, she is always willing to lend a kind ear to anyone who needs assistance.

## History

### Background

A nature lover, Nexi joins the Etropan Hunters to help maintain the natural balance of the forest (and to potentially meet any cute Gnomes).

## Mechanics

### Powers and Abilities

#### Bard Abilities

* *Bardic Inspiration (d6)*
* *Jack of All Trades*
* *Song of Rest (d6)*
* *Expertise*
* Lore Abilities
	+ *Bonus Proficiencies*
	+ *Cutting Words*

#### Fighter Abilities

* *Fighting Style (Blind Fighting)*
* *Second Wind*
* *Action Surge*
* *Extra Attack (1)*
* Champion Abilities
	+ *Improved Critical*
	+ *Remarkable Athlete*

#### Feats

* *Athlete*
* *Sentinel*
* *Slasher*

#### Spellcasting

##### Cantrips

* *Mage Hand*
* *Vicious Mockery*

##### 1st Level

* *Cure Wounds*
* *Dissonant Whispers*
* *Healing Word*

##### 2nd Level

* *Enhance Ability*
* *Shatter*
* *Zone of Truth*

#### Notable Items

* *Glaive of Insanity* (+3 Glaive)
	+ This weapon deals an additional 1d8 Psychic damage.
* *Anuraba Pauldron*: You may only have 1 pauldron at a time. When a creature hits you, they take 5 Poison damage.
* *Dilomaru Plating*: You may only have 1 plating at a time. Reduce Piercing damage by 3 and Fire damage by 5.
* *Crustapod lute (Morning Star)* (Hunters Weapon)
	+ Your Charisma is set to 14.
	+ You gain the Bardic Inspiration feature.
	+ You may cast Vicious Mockery.
	+ You may prepare 2 Bard Cantrips.
	+ You may prepare 3 1st level Bard spells.
Ker'Morde

**Ker'Morde** was a Dwarven Archdruid with strong ties to the magics of Faewunder and the original guardian of Beau R.G.. Though she passed on several years after she was separated from her young disciple, part of her spirit remained linked to Beau in order to guide him on the path of a Faewunder Druid.

When Beau and his friends arrived in the Veshar region of Qethos, her spirit manifested to request the wayward Raccing's aid in ending the pain of three lost beasts from Faewunder. However, Beau soon became tempted by the unnatural magics of Radiation, rejecting the destiny Ker'Morde had paved for him and forcing master and pupil into conflict.
MasaeAnela

### **Campaigns**

*Miss Demeanor*, *Final Battle Vs. Kaasma Khara*, *Fallen Hero Weyzi*, *Fallen Hero Oswin*, *The Shadow Invasion*, *The Altered Miss Demeanor*, *Deadbeats*, *Pipe Dreamers*, *Deadbeats X Pipe Dreamers*

# Halfling Druid**Keres Creed**

## Trivia

* The character token artwork for TomFawkes's character Brin in Shadow of Asmodia was made by Masae.