Healer

Current Default skin

> *"DON'T DODGE MY HEAL IDIOTS."*
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The Healer is one of the four starter classes in RBD. It has been ported from RBS with a few changes.

## Overview

For a starter class, the Healer is arguably the best support in the game in terms of healing, being able to heal at extremely long distances and even heal every player on the entire map, regardless of where they are. This is an amazing class for those just starting out, and you will be praised for your efforts no matter what level you are.

## Movesets

* [ Passive ] : Regen at a higher rate, scaling with level. Regen 3HP/s at max level. (With Class Passives, this is increased to 5)

* [ LMB ] : Launch an orb that heals for 0.5x ATK or damages for 1x ATK depending on if it's and ally or enemy. (You cannot heal enemies)

* [ AB1 ] : Launch a large homing orb that heals players over 4 seconds.
	+ Heal roughly 0.65x DMG per second.

* [ AB2 ] : Perform an AoE heal in an area around you that heals for 1.5x ATK on yourself and 3x ATK on allies, as well as Cleanses.

* [ AB3 ] : Cast 4 pillars for a second, granting I-frames in the process. Afterwards, heal everyone on the map, regardless of where they are, for 2x ATK.

## Tips

You can heal everything, including minions, Shaman's totems, and Engineer's buildings. This allows you to support everyone on the team no matter what class they may be.

When attempting to heal players moving unpredictably, try firing your orbs in a straight line to encourage allies to come to the heals instead.

Though low in damage, your LMB can still save you from attackers. While ideally you'd have protection from your teammates, make sure to defend yourself when under attack if everyone on the map is healthy.

AB1 is your most versatile ability. Use it for groups of allies to maximize healing or at a distance to make the most out of your ability. It can home in on allies and pass through objects, but keep in mind the orb can still miss!

AB2 not only heals a massive amount, it can also clear stun! Take advantage of this when fighting Tumultus Animalium or to save a stunned player.

AB3 heals everyone, no matter where they are. Use this ability to guarantee you heal your allies.

AB3 also grants you i-frames, but also leaves you vulnerable for a short while after casting. Use in emergencies to save your life when needed.

Don't be afraid to get into action! You are able to heal yourself incase you take damage, and you may even save a life you otherwise wouldn't be able to! Your teammates will love you for your heroism.

During downtime while waiting for the next boss to spawn, fill up any minion's healthbars from Summoner. This'll allow them to either keep them for the next round to fight, or it'll allow them to recycle them for more summoning points.

Healer also has one of the best strategies for when you're too laggy to fight: Stand in a corner and keep firing in a straight line in the general direction of those who are hurt, or if there are none, fire in a straight line to the boss. This will make it extremely easy for whoever is hurt to simply just walk into your straight line of heals.

However, if you don't fire your heals in a straight line, then on one hand, spreading out your heals will make it harder for someone to move and catch all the healing orbs, but on the other hand, it'll make it easier for one of your shots to randomly heal someone. But it's usually better to be able to focus-heal someone who is in bad need of healing, so just fire in a straight line.

And for abilities, just use AB1 and fire it at someone who is hurt, use AB3 when multiple people are hurt, and use AB2 for yourself in case you are fighting a boss who can hurt you (ignis meme & necromancer eruptions).

## Trivia

* This class has undergone the least amount of balances in the game.

## Gallery

Healer AB1Healer AB2Healer AB3Original look of the class