recursal/Fanatic-Fandom huggingface dataset:
Cyber Armor

Cyber Armor*
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**Cyber Armor** is a craftable Hardmode armor set. While lacking the same high stats that many early Hardmode armors provide, it gives the player several movement-based abilities.

It consists of the Cyber Head, Cyber Booster, and Cyber Skates.

The full set grants the following stats and bonuses (this includes the set bonus):

* 20 defense
* 10% increased crit chance
* Double tap a direction to dash
* Gives the player the ability to run and slide down walls, similarly to the Hermes Boots and Climbing Claws respectively
* Hold a direction while dashing to boost, charging forward quickly while lowering your boost meter
	+ Waiting 5 seconds after stopping your boost will cause it to slowly recharge
* Allows the player to grind on Tracks
	+ Pressing down will dismount the player from the track
* Press `Armor Set Bonus` to perform a trick
	+ Tricks will increase the players boost slightly, and will increase their crit chance by 5%, up to a maximum of 25%
	+ Their crit chance will return to 0% if they are not grinding or in the air

## Set

Cyber Head*
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Cyber Booster*
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Cyber Skates*
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## Notes

* The players running speed is increased to 40 mph, 55 while grinding on rails, and 70 mph while boosting.
* The player cannot stop moving forward while on rails and while boosting.
	+ Turning is disabled while on rails, and is much slower while boosting.
Compressed Stone Blocks

The **Compressed Stone Blocks** are a set of blocks in a sequence starting with stone, where each block is crafted with the previous block.

Compressed Stone Block*

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Double Compressed Stone Block*

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Triple Compressed Stone Block*

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Quadruple Compressed Stone Block*

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Quintuple Compressed Stone Block*

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Sextuple Compressed Stone Block*

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Septuple Compressed Stone Block*

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Octuple Compressed Stone Block*

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## Crafting

### Used in

total: 2 row(s)

total: 2 row(s)

total: 2 row(s)

total: 2 row(s)

total: 2 row(s)

total: 3 row(s)

total: 1 row(s)

total: 1 row(s)
## Trivia

* These blocks are a reference to the Compressed Cobblestone from the Minecraft mod *Extra Utlities*.

* The Octuple Compressed Stone Block consists of 43,046,721 (9 to the power of 5) Stone Blocks, but sells for       10000000   as opposed to the expected       4782969  .
Depths Charm

Depths Charm*

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The **Depths Charm** is an accessory found in Shadow Chests in the Abyss. It reduces the damage the player takes when out of breath in the Abyss by 30 damage per second. It also removes the bleed effect caused by the Abyss. It is part of the recipe for the Abyssal Diving Gear. Despite not being in the tooltip, it also reduces the damage the player takes from the Crush Depth debuff from 18 health per second to 9 health per second.

## Crafting

### Used in

* Ocean Crest
* **Depths Charm**
* Abyss Gravel (25)
* Depth Cells (10)
* Lumenyl (10)
* Essential Essence Bar (40)

total: 1 row(s)
## Notes

* This item can also be obtained from the Abyssal Crate after either The Slime God or Wall of Flesh have been defeated.
Cosmic Rainbow

Cosmic Rainbow*

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Projectile created
**Rainbow**
*If you were looking for something other than the magic weapon, see Cosmic (disambiguation).*
The **Cosmic Rainbow** is a craftable Hardmode magic weapon. When fired, it spawns 3 rainbows in the direction of the cursor in a similar manner as an arrow flying out of a bow. Additionally, 2 more rainbows fall from the sky at random locations within the vicinity of the cursor. These rainbows deal constant damage to any entity that collides with them.

Its best modifier is **Mythical**. But the weapon's knockback will not be affected due to already being 0.

## Crafting

### Used in

* Solstice Claymore
* Life Alloy (3)
* Cosmilite Bar (8)
* Endothermic Energy (20)
* **Cosmic Rainbow**
* Celebration
* Flask of Party (5)
* Soul of Light (25)
* Confetti (50)
* Shadowspec Bar (5)

total: 2 row(s)
## Notes

* Despite having the appearance of a bow, the weapon uses mana and deals magic damage.

## Tips

* Although this is a magic weapon, it essentially behaves like a Sentry due to the long lasting effect. This allows all classes to use it to increase their DPS.
Cuttlefish

CuttlefishStatistics

Drops

* Item **(Quantity)****Rate**
* Anechoic Coating50%
* Ink Bomb1% / **2%**

SoundsHurt
Killed

The **Cuttlefish** is an enemy that spawns in the 1st, 2nd and 3rd layers of the Abyss. It stays invisible on the ground, waiting for the player to come near and attack them. Unlike most Abyss enemies, it does not become passive again even if the player didn't hit it.

## Trivia

* The behavior of the Cuttlefish shares many similarities with its real-life counterpart; both hide with camouflage in an attempt to sneak up on their prey.
Death Slime

Death SlimeStatistics

Drops

* Item **(Quantity)****Rate**
* Phantoplasm (1-2)100%
* Apocalyptic Ore (10-26)100%
* Ectoplasm25% / **50%**

SoundsHurt
Killed
Stinger

The **Death Slime** is a Godseeker Mode slime that spawns in the Dungeon after Polterghast has been defeated. It attacks by jumping towards the player and shooting high-velocity phantom darts whenever they get too close to it or travel above it.

The Death Slime is one of the required slimes to summon Astrum Aureus.

## Notes

* In the Deimos, the Starborn Princess addon, Death Slimes can spawn in the Dungeon after defeating Plantera or Calamitas.
Cryo Slime

Cryo SlimeStatistics

Drops

* Item **(Quantity)****Rate**
* Cryonic Ore (10-26)100%

SoundsHurt
Killed

The **Cryo Slime** is a Hardmode slime which spawns in the Cavern layer after the player has defeated Cryogen and two mechanical bosses. They exist as an alternative way to obtain Cryonic Ore aside from mining it.
Desert

The **Desert** biome features 5 new enemies, with one of them being a Mini boss. The Desert Scourge boss and later The Dragonfolly can be summoned here as well. A shrine can be found inside this biome which contains Luxor's Gift. Alongside the new content inside the Desert, the Sunken Sea biome generates directly underneath the Underground Desert part of the biome.

## Contents

Sand Puff
Ogsculian Burrower
Stormlion
Cnidrion
**In Hardmode:**

Sand Tortoise
**During a Sandstorm after Plantera has been defeated:**

Great Sand Shark(miniboss)
**Bosses:**

Desert Scourge | **From Shrines:**
Luxor's Gift | **From Antlions andAntlion Chargers:**
Mandible Bow
Mandible Claws
**From Stormlions:**

Stormlion Mandible
Stormjaw Staff
**From Amber Crawlers:**

Amber
Scuttler's Jewel
**From Cnidrions:**

Amidias' Spark
Desert Medallion
**From Tomb Crawlers:**

Burnt Sienna | **From Sand Tortoises:**
Turtle Shell
**From Sand Elementals:**

Elemental in a Bottle
Rare Elemental in a Bottle
**From Dune Splicers after defeating Plantera:**

Terra-cotta
**From Great Sand Sharks:**

Grand Scale
Forbidden Fragment
**From terrain after  defeating Desert Scourge:**
Cosmilite Bar

Cosmilite Bar*

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*Not to be confused with Cosmolight, a tool used to change time.*
**Cosmilite Bars** are Godseeker Mode bars. They are used to craft various items themed around dimensions and space, as well as a myriad of other equipment.

## Trivia

* Cosmilite Bars originated as a community suggestion from Vladimier on the mod's forum post.
Christmas Carol

Christmas Carol*

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The **Christmas Carol** is a Hardmode sentry sold by The General. It summons a Carol Bell sentry that floats in place. If the player strikes the bell with a whip, it unleashes a circular sound pulse that rapidly damages enemies caught within it. The pulse continuously grows until it reaches a radius of 300 blocks, then fades away.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Christmas Carol has over a Ruthless one is knockback.

## Trivia

* The weapon is directly taken from a similar weapon from the Starlight River mod.
Cranium Smasher

Cranium Smasher*

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Projectile created
**Explosive Cranium Disk**

The **Cranium Smasher** is a Hardmode bomb that drops from the Ravager. When used it auto-fires a spinning disk that can pierce four enemies before disappearing on its next impact. Disks that are thrown will also roll along the ground, and have a chance to spawn as an explosive disk that will explode on contact with enemies and blocks.

Performing a stealth strike with the Cranium Smasher causes it to deal 175% damage and fire a disk that will explode on enemy hits and can pierce nine enemies before disappearing on its next impact. This disk will explode on contact with blocks.

Its best modifier is **Flawless**.
Crimslime Staff

Crimslime Staff*

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The **Crimslime Staff** is a Pre-Hardmode summon weapon that is dropped by The Slime God. It summons a miniature Crimulan Blight Slime, which follows the player and attacks enemies. It deals contact damage, similarly to other slimes. If the player gets too far, it grows two wings and flies towards the player.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Crimslime Staff has over a Ruthless one is knockback.

## Notes

* The Crimslime Staff is the Crimson counterpart for the Corroslime Staff.
Coral Cannon

Coral Cannon*

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Projectiles created
**Big Coral**
**Small Coral**
The **Coral Cannon** is a Pre-Hardmode ranged weapon that can be purchased from the Sea King at any time for 2 . It fires a small piece of coral when used, and does not consume any ammo. There is a 20% chance for the coral to be larger, with twice as much damage and knockback, a slightly slower velocity, and the ability to briefly stun normal enemies.

Its best modifier is **Unreal**.

## Notes

* The stun effect will not apply if any bosses are alive or to certain rare creatures.
Delicious Meat

Delicious Meat*

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The **Delicious Meat** is a consumable food item sold by the Archmage NPC for 20  and dropped by Frost Hogs, Crabulon, Duke Fishron, and the The Fabricational Quartet. It also has a chance to be found in the Shroom Garden. Delicious Meat can additionally be crafted. When consumed, it grants the Plenty Satisfied buff for 2 hours .

## Crafting

### Used in (Any Food Item)

* Heart Lantern (5)
* Any Food Item (50)
* Shiny Stone
* Sharpening Station
* Crystal Ball
* Ammo Box
* Bewitching Table

total: 1 row(s)

## Trivia

* The tooltip of Delicious Meat is a reference to the Delicious Meat.
* Delicious Meat is part of many crafting recipes. This is likely due to the item’s Lore significance, where Crabulon operates a popular business that sells Delicious Meat.
	+ Crabulon works with the Archmage to produce Delicious Meat.
	+ Draedon is sponsored by Crabulon to advertise and ship Delicious Meat to customers.
	+ Duke Fishron, known for being summoned with Truffle Worms in vanilla Terraria, also seems to be attracted to Delicious Meat products.
	+ The three aforementioned bosses all drop Delicious Meat in varying amounts.
	+ Crabulon’s Lore Item implies that it won Yharim’s (now discontinued) cooking show using a modified Delicious Meat recipe.
	+ The Devourer of Gods is said to have a crippling addiction to Delicious Meat, which was possibly caused by the Starborn Princess.
* Using Bacon to craft Delicious Meat has been a regularly debated topic throughout the community. Generally, crafting Delicious Meat is preferred over just Bacon, however the more potent (albeit shorter) effects of Bacon may be preferred if the player has a large enough supply of it.
	+ A good money-making strategy is to craft as much Delicious Meat as possible and sell it, yielding 20 gold per craft.
* Crafting one of every item that can be crafted with Delicious Meat requires a total of 75,293 Delicious Meat, costing a total of      58  60  50  1 .
	+ This does not include Aerialite Bars. If it did, then the value of the Delicious Meats required would go past the 32-bit integer limit.
Contaminated Bile

Contaminated Bile*

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The **Contaminated Bile** is a craftable Pre-Hardmode bomb. It fires small toxic flasks that explode on contact with tiles or enemies, dealing 75% of the weapon’s damage and lingering for a short time.

Performing a stealth strike with the Contaminated Bile will cause the resulting flask to form a larger and longer-lasting explosion.

Its best modifier is **Flawless**.

## Crafting

### Used in

* **Contaminated Bile**
* Corroded Fossil (15)

total: 1 row(s)
## Trivia

* Bile is a bitter greenish-brown alkaline fluid produced by the liver that aids in digestion.
Desolate Flah

Desolate Flah*

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**Desolate Flah** is a Godseeker Mode item. It is only obtained through throwing Merge Flah, Energy Cores, Yharon Soul Fragments, Alloy Bars, and Meld Bars together into Lava. It is further processed into Reclaimed Flah by decoding it in a finished Codebreaker with 5000 Draedon Power Cells.

## Notes

* Trying to throw Flah, Washed Flah, Blessed Flah, or Cosmic Flah instead of Merge Flah into lava will destroy all the items you threw in instead.
Continental Greatbow

Continental Greatbow*

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The **Continental Greatbow** is a craftable Hardmode bow. It fires 3 arrows at once, quickly followed by two more arrows that will always be either Cursed, Ichor, or Hellfire Arrows. Each of the two additional arrows can be different or the same type. All Wooden Arrows fired will convert into Flaming Arrows.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Shadowflame Bow
* **Continental Greatbow**
* Bladedge Railbow
* Darkecho Greatbow
* Essence of Zot (5)
* Luminite Bar (5)
* Essential Essence Bar (40)

total: 1 row(s)
## Trivia

* This item's name used to be "Greatbow of Turmoil".
Cobalt Night Circuit

Cobalt Night Circuit*

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The **Cobalt Night Circuit** is a craftable Hardmode accessory that turns the player into a night mech. The mech form increases the max hp by 40, defence by 10 and movement speed by 50%, It also creates a 5 block damaging aura that deals 120 damage per second. It is a counterpart to Palladium Light Circuit

## Crafting

### Recipe

* Essence of Eleum (20)
* Soul of Night (50)

total: 1 row(s)
Cryon

CryonStatistics

Drops

* Item **(Quantity)****Rate**
* Essence of Eleum50%

SoundsHurt
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The **Cryon** is a Hardmode enemy that spawns in the Snow biome. It jumps and charges towards the player in an attempt to deal damage. It will always inflict the Frostburn debuff onto the player if they are hit and has a 33% chance to inflict Glacial State. It has a 50% chance to drop an Essence of Eleum.

## Trivia

* A Cryon is depicted in the Ice Biome's Draedon's Log.
Devourer (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Devourer** may refer to:

* Devourer, a vanilla enemy found within The Corruption.
* The Devourer of Gods, a significant Godseeker Mode boss.
* Sentinels of the Devourer, a group of Godseeker Mode bosses summoned with the Rune of Kos, consisting of Storm Weaver, Ceaseless Void, and Signus, Envoy of the Devourer.
* Chibii Devourer, a pet summoned with the Cosmic Plushie item.
* Devourer Cart, a minecart summoned by the The Cart of Gods.
* The Devourer of Universes, the removed buffed variant of The Devourer of Gods.
* Devourer Spawn, a removed boss servant, previously summoned by The Devourer of Gods.
* The Devourer of Cods, a fishing rod named and designed after The Devourer of Gods.
Derelah

Derelah*

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**Derelah** is a hardmode crafting material obtained through crafting with Flah. It is used to craft into Molten Flah, It is the first step in creating Flahium Bars.

## Crafting

### Used in

* Crocodile Scale (3)
* Aureus Cell (3)
* Perennial Bar

total: 1 row(s)
## Trivia

* Derelah is a portmanteau of 'Derelict' and 'Flah'.
Coral Spout

Coral Spout*

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Projectile created
**Coral Spike**
The **Coral Spout** is a craftable Pre-Hardmode spell tome. It fires relatively large balls of coral that lay on the ground and damage enemies in a similar fashion to Spiky Balls. These balls of coral will almost immediately halt all horizontal movement after being fired. They can attain large amounts of vertical speed, though, allowing the player to shoot at things above them.

Its best modifier is **Mythical**. But the weapon's mana cost will not be affected.
Corvid Harbinger Staff

Corvid Harbinger Staff*

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The **Corvid Harbinger Staff** is a craftable Godseeker Mode summon weapon that is an upgrade to the Raven Staff. It summons a dark raven minion that flies around and rapidly charges towards enemies, occasionally teleporting near them and leaving a ring of dust before continuing its charge.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Corvid Harbinger Staff has over a Ruthless one is knockback.

## Crafting

### Used in

* Ancient Ice Chunk
* Elemental Axe
* Dark Energy Staff
* Exoplasm (20)
* Miracle Matter

total: 1 row(s)
## Trivia

* The word corvid is derived from Corvidae, the scientific family containing birds such as crows and ravens.
* The item's tooltip is a direct reference to "The Raven", a poem by Edgar Allan Poe.
* This weapon can be seen as a counterpart of the Endo Hydra Staff, as the two summon weapon's recipes contain post-Plantera items and have similar Crafting materials.
Dragon's Aerie

*"The forgotten home of the dragons."*

The Dragon's Aerie is a subworld added by the Calamity mod where Godseeker, Yharim is intended to be fought. It is accessed through the gateway, which opens up after defeating Yharon.

It is a serene set of floating islands of quiet forests, yellow flora and the ruins of those who enhabited it. Upon entering you are located in a cave on a seperate island connect to the main island with a large decaying bridge. The first island is a place meant to be explored by the player post-Yharon for Auric Ore and various other things useful for the two upcoming boss fights. The second island is sprinkled with small ruins where the player can learn more about the dragons. The third is a set of gigantic ruins that act as a prebuilt arena, you gain creative shock on it and you will be unable to exit the island if you are fighting Yharim.

The subworld is mostly barren of all NPCs with the occasional critter and under normal circumstances Where it started plays, except for when you return to fight Godseeker, Yharim, which in that case no music plays and there are no critters to be found.

## Contents

**After the The Fabricational Quartet and Supreme Calamitas have been defeated:**

Godseeker, Yharim | **From terrain:**

Auric Ore
Auric Dirt
**From Godseeker, Yharim:**
Deific Amulet

Deific Amulet*

Statistics

Projectile created
**Hallowed Star**
The **Deific Amulet** is a craftable Hardmode accessory. It directly inherits the effects of the Cross Necklace and Philosopher's Stone. It additionally grants 1 life regen and 10 extra immunity frames when struck for more than one damage and 5 when struck for one damage. Three hallowed stars also fall down around the player when struck, each dealing 130 typeless damage which is affected by the average of all damage bonuses.

## Crafting

### Used in

* **Deific Amulet**
* Rusty Medallion
* Amidias' Pendant
* Galactica Singularity (5)
* Divine Bar (10)
* Cosmilite Bar (10)
* Ascendant Spirit Essence (4)
* Yharim Bar (4)

total: 1 row(s)
## Notes

* The falling star effect from the Deific Amulet cannot stack with the Rampart of Deities. However, it can stack with the Star Cloak or Star Veil.
Corpus Avertor

Corpus Avertor*

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The **Corpus Avertor** is a Hardmode rogue weapon exclusive to Expert Mode, that drops from the Ravager. When used, a translucent black knife is thrown that creates smaller homing red knives as it travels. The red knives pass through blocks, only deal 40% of the Corpus Avertor’s base damage, and heal the player for 5% of their damage.

10% of the player's missing health is added to the weapon's base damage.

Performing a stealth strike with the Corpus Avertor throws a translucent rainbow knife that doesn't create smaller knives and deals 350% damage but has a 1 in 7 chance to cut the player's health in half upon hitting an enemy.

Its best modifier is **Flawless**.

## Tips

* This weapon has incredible synergy with the Blood Pact, as the doubled max hp allows for much more hp to be missing, greatly empowering the weapon.

## Trivia

* If the player is killed by the the stealth strike's self-damage, the death message *"<PlayerName> became the blood god's sacrifice."* will display.
Claret Cannon

Claret Cannon*

Statistics

Projectile created
**Claret Tear**
The **Claret Cannon** is a craftable Godseeker Mode gun that shoots bullets in bursts of 3. If Musket Balls are used as ammo, bullets are converted into bloody tears that have a 50% chance to heal the player for 1 HP on a successful hit, making it a good weapon to heal health quickly with against hordes of enemies or large bosses. Each bullet has a use time of 3.

Its best modifier is **Unreal**. However, **Rapid** may be preferred for faster healing.

## Crafting

### Used in

* **Claret Cannon**
* Revolver
* Deck of Souls
* Auric Bar (5)

total: 1 row(s)
## Trivia

* The word "claret" can refer to a color of deep red or a variety of French wine. It is also an informal term for blood.
Crimsaber

Crimsaber*

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The **Crimsaber** was a craftable Hardmode broadsword. Upon striking an enemy, it inflicted the Ichor debuff and many streams of ichor would rain from the sky towards the player's cursor. The streams also inflicted the Ichor debuff and could pierce up to 5 enemies, but could not pass through blocks.

Its best modifier was **Legendary**.

## Notes

* Its function was similar to that of Bladetongue, which can be obtained around the same time, as they are both swords that summon ichor streams upon contact with enemies. Unlike Bladetongue, Crimsaber's streams rained from the sky instead of the sword itself, and they did not bounce.

## Tips

* The raining ichor streams inflicted the Ichor debuff for a relatively significant amount of time. This, combined with their large quantity and high piercing, made this sword a great melee equivalent to the Golden Shower.

## Trivia

* The Crimsaber was implemented based on a community suggestion made by GeekMan on the mod's Terraria Forums post.
Clockwork Bar

Clockwork Bar*

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The **Clockwork Bar** is a craftable Hardmode bar that is used in creating various Ranged weapons , it also grants bonuses to ranged weapons when located in inventory. It is the only bar able to have modifiers, which will affect every ranged weapon when the bar is in the inventory

Its best modifier is **Unreal**.

## Trivia

* The bar used to be a weapon that was turned inito a crafting material because the weapon was used in a lot of recipes
Devil's Sunrise

Devil's Sunrise*

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Projectiles created
**Devil's Sunrise Slash**
**Devil's Sunrise Cyclone**

The **Devil's Sunrise** is a craftable Godseeker Mode melee weapon that is a direct upgrade to the Terragrim. While being swung, white blurred slashes will appear in the direction of the mouse, creating an illusion that the sword itself is being swung very quickly. Any enemies that are hit by the slashes will take damage and are inflicted with the Brimstone Flames debuff. The Devil’s Sunrise’s slashes will turn red the longer it is deployed, with its damage increasing immensely.

The Devil's Sunrise will also fire a small energy ball that shares similar properties to the slashes. The energy ball will follow the mouse cursor much like a yoyo, and will inflict the Brimstone Flames debuff onto enemies. The energy ball will also turn red the longer it is deployed, with its damage increasing. After nine seconds of being deployed, the energy ball will return to the player.

Its best modifier is **Godly**. It cannot get modifiers that affect size. **Ruthless** might be preferred if the player already has 100% critical strike chance.

## Trivia

* This weapon is a reference to the weapon of the same name from the *Epic Battle Fantasy* line of games.
	+ This is in turn a reference to the weapon of the same name from *MapleStory*.
* The tooltip is a common quip associated with the donator, addressed to the user of the item.
Crown Jewel

Crown Jewel*

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*This page is about the accessory. For the boss servant, see Crown Jewel (enemy).*
The **Crown Jewel** is a Pre-Hardmode accessory. It is dropped by King Slime.

It boosts life regeneration by 2, even while the player is under the effects of a damaging debuff. When worn while being damaged by a debuff, the player's defense will increase by 8 and life regen will increase by an additional 4 (for a total of 5).

## Notes

* If the player is under the effect of one of the alcohols sold by the Drunk Princess, the accessory's life regen bonuses will be nullified.
Dark Statis

Dark StatisStatistics

Drops

* Item **(Quantity)****Rate**
* Plague Keeper100% (Before Wall of Flesh is defeated)

SoundsHurt
Killed
Explosion

**Dark Statis** is a hostile enemy version of Statis.

Dark Statis spawns 20 to 40 seconds after a player reaches zero Stamina three times without dying, emerging from a crack in the ground and creating a circle of damaging plague flames around him in his wake.

Dark Statis continuously pursues the player by floating towards them, speeding up when further away and slowing down to a near standstill when within a fixed distance. If the player remains within that fixed distance for a short period of time, Dark Statis will perform a fiery plague charge attack in which he will pause for a brief moment with a sound cue before rushing towards them, damaging any enemies in his path.

Dark Statis is damageable as long as the player's cursor is on him. Killing Dark Statis will cause a colossal explosion similar to XF-09 Ares' Gauss Nuke. If the player's cursor isn't on Dark Statis, he will still be able to block enemy projectiles without being damaged.

## Notes

* Dark Statis' charge also ignores reactive damage reduction.

Dark Statis' position at all times is determined by his position relative to the world, meaning he persists in the same subworld even when the player teleports to another one. Entering a different subworld cancels Statis' charge if he was preparing.

## Trivia

* Dark Statis is a direct homage to Dark Esau from *The Binding of Isaac: Repentance*.
Demonic Pitchfork

Demonic Pitchfork*

Statistics

Projectile created
**Demonic Pitchfork**
The **Demonic Pitchfork** was a craftable Hardmode wand that fired a demonic pitchfork which could pierce up to two enemies.

Its best modifier was **Mythical**.

## Trivia

* It was possible to get a **Demonic** Demonic Pitchfork through reforging.
* The Demonic Pitchfork was implemented based on a community suggestion made by GeekMan on the mod's Terraria Forums post.
Dark God's Sheath

Dark God's Sheath*

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The **Dark God’s Sheath** is a craftable Hardmode rogue accessory. When equipped:

* The player’s rogue stealth cap is increased by 20.
* The player receives 20% increased critical strike chance in the space layer of the world.
* All stealth strikes launch dark meteor blasts at the cursor’s location.
* The player's rogue projectile velocity is doubled.

## Crafting

### Used in

* **Dark God's Sheath**
* Darksun Fragment (20)
* Yharim Bar (4)

total: 1 row(s)
Contagion

Contagion*

Statistics

Projectiles created
**Contagion Arrow**
**Contagion Orb**
The **Contagion** is a craftable Epilogue bow. It fires arrows that leave behind a trail of orbs, exploding after a short delay. Holding left-click will cause the bow to "spin-up", increasing the fire rate appreciably. Both the explosions and projectiles inflict the Plague debuff for varying amounts of time.

Its best modifier is **Unreal**.

## Notes

* Holding left-click will cause the Contagion to only consume one arrow, as opposed to consuming multiple arrows due to the "spin up".

## Trivia

* The word "contagion" refers to the communication of a disease from one organism to another, either by close contact or transmission through the air.
* This weapon actually has a unique Rarity but is referred here as Hot Pink rarity for consistency between weapons.
	+ This unique rarity appears as a red violet (#CF1175 ●) color.
Clamor Rifle

Clamor Rifle*

Statistics

Projectile created
**Energy Bolt**

The **Clamor Rifle** is a Hardmode gun that drops from the Giant Clam mini boss. It transforms Musket Balls into aquatic energy bolts that will home in on enemies. Upon impact with an enemy or a tile, the aquatic energy bolt will split into three smaller bolts, that will not home towards enemies and will deal 33% less damage than the initial bullet.

Its best modifier is **Unreal**.

## Notes

* The Clamor Rifle can additionally be obtained from Sunken Crates at a 7% drop chance in Hardmode after the Giant Clam has been defeated.
Detonating Flame

Detonating FlameStatistics

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The **Detonating Flame** was a Godseeker Mode boss servant which spawned during the Jungle Dragon, Yharon fight. There were 2 variants.

The fireball variant aggressively flew toward the player and occasionally shot a fireball that inflicted the On Fire! debuff. It was spawned in Yharon's subphases 1 and 3.

The melee variant flew toward the player more slowly than the fireball variant. It dealt more contact damage but did not shoot. It was spawned in Yharon's subphases 2 and 3.

Both variants were summoned in all subphases of phase 2 after Yharon flew in a loop and summons a ring of Homing Flare Dusts.

## Variants

Detonating FlameMeleeStatistics

Detonating FlameFireballStatistics

## Notes

* Up to 3 of each Detonating Flame variant could be spawned at a time in Yharon's fight in Phase 1.
* Up to 4 of each variant could be spawned at a time in Phase 2.
Decreator

Decreator*

Statistics

The **Decreator** is a post-Noxus gun that shoots very fast bullets with high damage and knockback, the bullets have a 1% chance to deal 10 times more damage

Its best modifier is **Unreal**.

## Crafting

### Recipe

* Pestilent Defiler

total: 1 row(s)
### Used in

* Overloaded Combatant Blaster
* **Decreator**
* Technicate
* Ghoststreaker
* Thorium Ore (20)

total: 1 row(s)
Distortion Essence Sphere

Distortion Essence SphereFile:Distortion Essence Sphere.pngStatistics

Drops

* Item **(Quantity)****Rate**
* Arean Conduit Plating (25-50 / **50-100**)100%
* Martian Conduit Plating (40-100)100%
* Cosmilite Slag (3-5 / **4-6**)100%
* Phantoplasm (10-13 / **12-17**)100%

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Spawn
Cosmic Guardian Spawn
Dash
Laser Beams
Black Hole Spawn
Black Hole Explosion
Deathbeam Telegraphs
Deathbeams
Distortion Essence Sphere map.png***Map Icon***
The **Distortion Essence Sphere** (Japanese: ディストーションエッセンススフィア *Disutōshon'essensusufia*) is a Godseeker Mode mini boss that spawns in the post-Starborn Moth Martian Madness event. It spawns on waves 5 of the event and later waves with reduced health or can be spawned in manually by using a Cosmic Entangler, It has 5 attacks that are as follows:

* Spawns in a Cosmic Guardian and dashes toward the player, Cosmic Guardians will orbit around the Boss. Up to 2 Cosmic Guardians can be alive at the same time.
* Fires several spreads of 8 / **10** evenly spaced Laser Beams in all directions while the Boss approaches the player.
* Dashes away from the player and creates a Black Hole, the Black Hole will chase down the player for 3 seconds before exploding into a spread of 12 / **16** Laser Beams.
* The Boss starts slowly moving towards the player and creates 3 / **4** evenly spaced lines, which turn into solide Deathbeams after 1.5 / **1** seconds which spin clockwise.

## Notes

* The Martian Madness event cannot progress while a Distortion Essence Sphere is alive during wave 5.
* Martian Madness enemies cannot spawn while the Boss is alive.
Crown Jewel (enemy)

Crown JewelStatistics

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Ruby Bolt

*This page is about the boss servant. For the accessory, see Crown Jewel.*
The **Crown Jewel** is a boss servant that is summoned by King Slime in Revengeance Mode or during the Boss Rush at 50% health. The jewel hovers above the player and pursues them, firing three red bolts in a spread.
Cyber Draedon

Cyber DraedonStatistics

Drops

* Item **(Quantity)****Rate**
* Dubious Plating (20-50)100%
* Mysterious Circuitry (20-50)100%
* Schematic(When defeated in the Sunken Sea)100%
* Encrypted Schematic (Planetoid)(When defeated in Space during Hardmode)100%
* Encrypted Schematic (Jungle)(When defeated in the Jungle post-Golem])100%
* Encrypted Schematic (Hell)(When defeated in Underworld post-Providence)100%
* Encrypted Schematic (Ice)(When defeated in Ice biome post-Devourer of Gods)100%
* Suspicious Scrap20%
* Prototype Plasma Drive Core(When defeated in Space during Hardmode)10%
* Murasama1%

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Laser Slash

**Cyber Draedon** (Japanese: サイバードレドン *Saibādoredon*) is a pre-Hardmode mini boss that can be summoned by inserting the Bloody Vein into a Lab Hologram Projector, causing the projector to explode and Cyber Draedon to spawn at its location. Cyber Draedon cycles between standing still and slashing horizontally towards the player and dashing horizontally in the player's direction. After reaching 50% health, Cyber Draedon's slashes will fire out ranged Laser Slashes that travel for 40 blocks and pass through tiles. Uniquely among other enemies, Cyber Draedon's attacks deal percentage based damage instead of dealing flat damage, rendering him dangerous throughout the entire game.

Upon being defeated, Cyber Draedon will drop a large amount of Dubious Plating and Mysterious Circuitry, as well as some otherwise non-renewable materials found in Security Chests.

## Tips

* As Cyber Draedon's attacks deal percentage based damage, defense and health-based effects are useless, meaning the player can focus on buffing their damage instead.
	+ This also means that the downsides of items such as the Regenator and Dimensional Soul Artifact are harmless, as damage taken will always be the same.

## Quotes

### When Spawned

* "Organic breach detected. Preparing extermination."

### At 50% health

* "Most interesting- a worthy research subject."
* "Disabling laser inhibitors."

### When the player is defeated

* "Threat detained. Returning to normal operation."
Cryonic Ore

Cryonic Ore*

Statistics* 180%

 *"The ice caves are crackling with frigid energy."*

**Cryonic Ore** is a Hardmode ore which generates in the Ice biome upon Cryogen's defeat. It is used to craft Cryonic Bars at an Adamantite Forge or Titanium Forge. It requires at least an Adamantite Pickaxe or Titanium Pickaxe to mine. It is also dropped by Cryo Slimes. This ore glows slightly which makes it easy to spot through walls.

## Crafting

### Used in

* Aerialite Ore (16)
* Arsenic Ore (16)
* Charred Ore (16)
* **Cryonic Ore** (16)
* Perennial Ore (16)
* Apocalyptic Ore (16)
* Scoria Ore (16)
* Life Ore (16)
* Astral Ore (16)
* Meld Blob (15)
* Stardust (100)
* Blood Orb (75)
* Parched Scale (15)
* Rotten Matter (15)
* Blood Sample (15)
* Purified Gel (15)
* Ashes of Calamity (15)
* Living Shard (15)
* Plague Cell Canister (15)
* Core of Calamity (10)
* Orb of Boon (10)
* Life Alloy (15)
* Delicious Meat (22)
* Disgusting Meat (22)
* Soul of Plight (8)
* Soul of Bright (8)
* Soul of Night (8)
* Soul of Light (8)
* Soul of Flight (8)
* Soul of Sight (8)
* Soul of Might (8)
* Soul of Fright (8)
* Herb Bag (5)
* Bloody Vein
* **Cryonic Ore** (4)
* Any Stone Block
* **Cryonic Ore** (10)
* Essence of Eleum (5)
* Glowing Mushroom (125)
* Dark Blue Solution (3)
* Crab

total: 6 row(s)
## Notes

* Cryonic Ore cannot be destroyed by explosives, even after Cryogen has been defeated.
* Unlike most other ores, it is visible without the use of a Spelunker Potion, as it naturally glows a dark blue color.
	+ Though, it is the dimmest glowing ore in the mod, and the glow can be overpowered by other nearby glowing ores.
Determination Breaker

Determination Breaker*

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The **Determination Breaker** was a craftable Pre-Hardmode accessory. When equipped, it removed player immunity frames and any contact to Lava would instantly kill the player.

## Notes

* While this item was equipped, any piercing or contact damage would rapidly damage the player.

## Trivia

* This item references the video game *Undertale*. Its name references "Determination", an important concept in *Undertale*. Additionally, its effect is a reference to the fight with *Sans*, where the player also takes damage from attacks every single frame. This is further referenced in the tooltip, where "The bad time" references Sans' iconic line, "you're gonna have a bad time."
Darksun Fragment

Darksun Fragment*

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 *"The dark sun awaits."*

**Darksun Fragments** are Godseeker Mode crafting materials dropped by the enemies in the upgraded Solar Eclipse. If the player has experienced the event before, they will begin to be sold by the Starborn Princess .

 Darksun Fragments can also be placed.

## Trivia

* Darksun Fragments originated as an item obtained from various Solar Eclipse enemies after Jungle Dragon, Yharon had been defeated, dropping from all enemies in small quantities, and Mothrons in a large quantity.
Dark Sun Ring

Dark Sun Ring*

Statistics

The **Dark Sun Ring** is a craftable Godseeker Mode accessory which grants a wide array of benefits. It provides +1 life regeneration, 10 defense, a 12% increase to damage, 12% increased melee speed, +2 extra minion slots, +120% minion knockback, and 15% increased mining speed.

During the day, the Dark Sun Ring provides an additional +3 life regeneration for a total of +4. At night, it instead provides an extra 15 defense for a total of 25 defense. During a Solar Eclipse, the player gets both bonuses, for a total of +4 life regeneration and +25 defense.
Elemental (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Elemental** may refer to:

* The "Elemental" item set crafted using Elemental Bars and Galactica Singularities:

* Elemental Mix, a set of debuffs inflicted by the Elemental weapons.
* Cosmic Elemental, a Pre-Hardmode enemy found in the Cavern.
* Earth Elemental, a Hardmode mini boss found in the Cavern.
* Brimstone Elemental, a Hardmode boss fought in the Brimstone Crag.
* Elemental in a Bottle, a Hardmode accessory dropped by Sand Elementals, which summons a Sand Elemental minion.
* Rare Elemental in a Bottle, a Hardmode accessory dropped by Sand Elementals, which summons a Rare Sand Elemental minion.
* Heart of the Elements, a late Hardmode accessory that spawns five Elemental minions simultaneously.
* Elemental Gauntlet, a Godseeker Mode accessory for the melee class.
* Elemental Quiver, a post-Moon Lord accessory for the ranged class.
* Elemental Excalibur, an endgame post-Moon Lord sword.
* Anahita, a Hardmode boss who is an elemental in the lore.

## See also

* Elemental disambiguation on the vanilla wiki.
Dragon Fire

**Tooltip** | Losing life, reduced movement speed

*Not to be confused with Searing Lava, a debuff with a similiar icon.*
**Dragon Fire** is a debuff inflicted by Jungle Dragon, Yharon and the Profaned Guardians. It deals 9 damage per second and reduces the player's movement speed by 15%.

## Trivia

* Before being reworked in 1.5.1.001, it was known as **Lethal Lava Burn**.
Darklight Greatsword

Darklight Greatsword*

Statistics

Projectile created
**Darklight Blades**
The **Darklight Greatsword** is a craftable Hardmode broadsword. When swung, it shoots darklight blades that inflict the Frostburn debuff. The darklight blades explodes after hitting an enemy or a block into 3-4 smaller orbs. It is capable of autoswing.

Its best modifier is **Legendary**.
Death's Ascension

Death's Ascension*

Statistics

Projectiles created
**Death's Ascension Slash**
**Homing Scythe**
**Soul**The **Death's Ascension** is a craftable Godseeker Mode melee weapon. When used with its primary fire (left-click), the scythe does a horizontal slash that causes 3-5 souls to fire out of the back of a hit enemy. These souls can come in either purple or blue colors which either heal the player for 2-5 health or deal 10% of the weapon's damage respectively. When used with its secondary fire (right-click), it fires an even spread of five slashes that create rip effects upon enemy hits similar to the Exoblade which deal 20% of the weapon's damage.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Notes

* When the secondary fire is used, the damage, use time, and velocity are changed to 290, 16, and 18 respectively.
	+ Modifiers are unable to properly affect these values as a result.
Crocodile Herring

Crocodile Herring*

Statistics

Crocodile HerringStatistics

* Item **(Quantity)****Rate**
* Crocodile Scale (2-3)100%

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The **Crocodile Herring** is a critter. It is found in the Ocean after defeating Leviathan and Anahita which passively swims back and forth, gaining a speed boost when hitting a wall. It attempts to swim away from the player and will drop Crocodile Scales when killed. It can also be caught with a Bug Net or Golden Bug Net.

## Trivia

* The Leviathan is implied to be a fully grown female individual of the Crocodile Herring species, while normal herring are male.
Crustalline

Crustalline*

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The **Crustalline** is a craftable non-consumable dagger which automatically throws a dagger that is affected by gravity. If the dagger hits a tile, it sticks in place, accompanied by a crack sound. If the player attempts to use the weapon while their stealth is more than 0, but less than enough needed for a stealth strike, the weapon will orbit the player.

Performing a stealth strike with the Crustalline will cause each of the dagger to shatter into harmless fragments after 30 frames.

Its best modifier is **Flawless**.
Draedon (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Draedon** is a prominent figure in the Calamity Mod's lore.
On this wiki, Draedon may refer to:

* Draedon, a passive character that appears in all Exo Mech fights.
* Draedon's Arsenal, a term used to describe a series of weapons crafted with Dubious Plating and Mysterious Circuitry which have a rarity of .
	+ Arsenal Labs, generated structures found across the world, where these materials can be found. Previously utilized by Draedon before being abandoned.
	+ Draedon Power Cells, used to charge most of the weapons in this series.
* Draedon's Remote, a Hardmode summoning item which drops from Armored Diggers and summons buffed variants of the Mechanical Bosses.
* Draedon's Heart, a Godseeker Mode accessory which decreases the Defense damage taken by the player. It also grants the player increased life regen and defense while stationary.
* Draedon's Forge, a Godseeker Mode crafting station used to craft high-tier equipment and functions similarly to its components as well.
* Draedon's Logs, a set of pre-Hardmode items which contain information written by Draedon.
* Lab Hologram Projector, a furniture item found in Arsenal Labs which broadcasts prerecorded messages from Draedon.
* Cyber Draedon , a pre-Hardmode mini boss fought in Arsenal Labs.
Depth Cells

Depth Cells*

Statistics

**Depth Cells** are a Hardmode crafting material dropped by enemies in the Abyss after Calamitas has been defeated. It is used in crafting many aquatic themed items, typically in conjunction with Lumenyl and Tenebris.

 Depth Cells can also be placed.

## Notes

* Depth Cells may also be obtained from Abyssal Crates after Calamitas is defeated.
Daedalus Golem Staff

Daedalus Golem Staff*

Statistics

Projectile created
**Daedalus Pellet**

The **Daedalus Golem Staff** is a craftable Hardmode summon weapon. When used, it summons a grounded golem that follows the player. When an enemy is nearby, the golem alternates between attacking with purple-blue pellets and firing red lightning bolts that pierce once.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Daedalus Golem Staff has over a Ruthless one is knockback.

## Trivia

* The designs and the tooltip are references to Crystal Guardian, a boss in the video game *Hollow Knight*.
* The bell at the tip of the staff is a reference to the Golemancer's Bell from the Thaumcraft mod for *Minecraft*.
Demon Trophy

Demon Trophy*

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The **Demon Trophy** is a summoning item dropped by Supreme Calamitas if the world is not in Hardmode. It allows the player to summon the Future bosses.

## Notes

* The item is intended to be obtained during a "Hardmodeless" run of the mod, a challenge run where the player avoids killing the Wall of Flesh to enter Hardmode.

## Trivia

* The Demon Trophy is recycled content from the main Calamity Mod, having originally been a removed item. This is similar to the future bosses, which it is used to summon.
Divine Hunters Staff

Divine Hunters Staff*
Statistics

Projectiles created
**Orange Pulse Laser**
**Volatile Plasma Blast**
**Exo Plasma Bolt**
The **Divine Hunters Staff** is a Godseeker Mode summon weapon that drops from the The Fabricational Quartet after XS-01 Artemis and XS-03 Apollo have been defeated last. It summons 2 minimature clones of XS-01 Artemis and XS-03 Apollo named Artemilite and Apollite, respectively. Artemiltie will shoot orange pulse lasers, and Apollite will shoot plasma blasts that explode into plasma bolts. There can only be one pair of hunters at a time. It requires 6 minion slots to use.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Divine Hunters Staff has over a Ruthless one is knockback.
Critter Cages

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**Critter Cages** are placeable decorative furniture items that display animated critters. A critter caught with the Bug Net or Golden Bug Net is combined with a Terrarium to craft a cage. All Critter Cages cannot be opened, broken, or crafted back into their ingredients, so once a critter is crafted into a cage, that particular critter can no longer be released.

Each Critter Cage type has its own dimensions and requirements to be placed:

* **Cages** are 3 tiles wide and 2 tiles high.
* **Jars** are 2 tiles wide and 2 tiles high.
* **Bottles** are 1 tile wide and 2 tiles high and can only be placed below other blocks.

## Crafting

### Recipes

* Baby Flak Crab
 Gullet Worm Cage | * Terrarium
 Piggy Cage | * Terrarium
 Sea Minnow Jar | * Bottle
 Twinkler in a Bottle | * Bottle
* Twinkler

total: 6 row(s)
## Notes

* Both the **Baby Ghost Bell Jar** and the **Twinkler in a Bottle** emit light when placed and count as a housing light source.
* Bloodworms are the only critter in the Calamity Mod that do not have a Critter Cage. This is because Bloodworms mimic Truffle Worms, which only received a Critter Cage in Terraria 1.4: Journey's End, which the Calamity Mod is not compatible with yet.
Dark Harvest Staff

Dark Harvest Staff*

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The **Dark Harvest Staff** is a craftable Hardmode wand and upgrade to the Harvest Staff. It shoots dark pumpkins that bounce off of tiles and can pierce one enemy before breaking on the next. Upon breaking, the pumpkin will split into 2-4 gravity effected chunks in random directions that deal 20% of the pumpkin's damage.

Its best modifier is **Mythical**.