Smoker

Smoker
File:Smoker (S).pngFile:Smoker (W).pngFile:Smoker (N).pngFile:Smoker (E).pngFile:Lit Smoker (S).pngFile:Lit Smoker (W).pngFile:Lit Smoker (N).pngFile:Lit Smoker (E).png
File:Smoker (S) BE.pngFile:Smoker (W) BE.pngFile:Smoker (N).pngFile:Smoker (E) BE.pngFile:Lit Smoker (S) BE.pngFile:Lit Smoker (W) BE.pngFile:Lit Smoker (N) BE.pngFile:Lit Smoker (E) BE.png
File:Lit Smoker.gif
File:Lit Smoker BE.gif

 Stackable
 Tool
 Catches fire from lava | No

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A **smoker** is a type of furnace that cooks food items, similar to a furnace, but twice as fast. It also serves as a butcher's job site block.

## Obtaining

### Breaking

Smokers can be mined using any pickaxe. If mined without a pickaxe, it drops nothing.

 Tool
 Golden | 0.45

1. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

### Natural generation

Smokers can generate in butcher houses in villages.

### Crafting

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## Usage

Smokers cannot be pushed by pistons.‌{{#vardefine:$title|This statement only applies to {{#vardefine: editions}}{{#vardefine:nosuffix}}{{#vardefine:nosuffix-1}}{{#vardefine:nosuffix+1}}{{#vardefine:nosuffix+2}}{{#fornumargs: argnum | argval | {{#vardefine:game-{{#var:argnum}}}}

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### Smelting

 File:Smoker GUI.png
Main article: Smelting

Smokers are used to cook food items twice as fast as a regular furnace. It is the counterpart to the blast furnace, which is used to quickly smelt ores, metal tools and armor. When a food item and a fuel item is placed into the smoker, the block state changes to `lit` and the item cooks. Fuel is used at double the rate of regular furnaces, so the number of items cooked per fuel stays the same. The product can then be collected by pressing {{#vardefine: control | right click on mouse or left trigger on most controllers }}use on the smoker or by collecting the output using a hopper.

Smokers cannot cook chorus fruit, as popped chorus fruit is not edible.

### Changing profession

If a village has a smoker that has not been claimed by a villager, any nearby villager who hasn't chosen a job site block has a chance to change their profession to butcher.

### Light source

Smokers emit a light level of 13 when active, just like normal furnaces.

### Custom name

By default, the GUI of a smoker is labeled "Smoker", but this name can be customized by naming it in an anvil before placing it, or by changing the `CustomName` tag using the `/data` command‌{{#vardefine:$title|This statement only applies to {{#vardefine: editions}}{{#vardefine:nosuffix}}{{#vardefine:nosuffix-1}}{{#vardefine:nosuffix+1}}{{#vardefine:nosuffix+2}}{{#fornumargs: argnum | argval | {{#vardefine:game-{{#var:argnum}}}}

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### Lock

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  }}{{#var: editions}}, a smoker can be "locked" by setting its Lock tag using the /data command. If a smoker's Lock tag is not blank, the smoker cannot be opened unless the player is holding an item with the same name as the Lock tag's text. For example, to lock a smoker at (0,64,0) so that the smoker cannot be opened unless the player is holding an item named "Smoker Key", use /data merge block 0 64 0 {Lock:"Smoker Key"}.

```

### Note Blocks

Smoker can be placed under note blocks to produce "bass drum" sound, just as other stone blocks.

## Sounds

### Generic

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### Unique

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## Data values

### ID

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### Block states

See also: Block states

Smoker/BS

### Block data

See also: Block entity format

A smoker has a block entity associated with it that holds additional data about the block.

Smoker/BE

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## Smoker Animation.gif}}See also

* Furnace
* Blast Furnace

cs:Trouba
de:Räucherofen
es:Ahumador
fr:Fumoir
ja:燻製器
ko:훈연기
pl:Wędzarka
pt:Defumador
ru:Коптильня
zh:烟熏炉