Rangers Arcani Quest

### Lore

You need to get out of this village as soon as possible, but it is pretty dangerous to go alone, you will need a safe-conduct letter from some people of the village, so the guards will escort you in safety to the big city Cirith. You will have to assist some of the villagers in order to solve some mysterious ghosts.

### Location

Chaeck Village. Start at the tavern with the NPC Sulus.

### Dangers

Many creatures from all over Chaeck.

* Shadow Troll
* Snake
* Bug
* Poison spider
* Rat
* Cave Rat

### Reward

* Primitive fishing rod.
* A cooper shield.
* A one handed weapon OR a two handed weapon.
* Boots
* Machete
* Experience to go from level 1 to level 7.

### Chaeck Village Quest

* Nothing ( nothing to start at least).

### Method

* Go to the tavern of the village. Talk to NPC Publican Sulur.

* Find the guard Tonil in the western gate.

* Go down again like it is shown on this map. There are a few Orcs here.

* Go down again. There are 2-4 Orcs here. It's fairly easy to out run them.

* Final level - There are 1-2 Minotaurs and Orcs in this room.

To retrieve the key, use a pick on the mud floor square directly south of the big table. A hole will appear for you to go down. Downstairs is a chest with Key 4601; take it and go back up the ladder.

North of the big table is a switch which controls the stone which can block the door to the bear room further north. If the stone is blocking the door, remove it by using the switch. Go through the door and kill the Bear, afterwards open all three boxes to get your reward.

## Chaeck needs your help

* Talk to Guard Tonil in the western gate of the village.

Hello Tonil! I heard that you're responsible for the safe passage of Chaeck visitors.

Tonil - Hello Player Dummy! Yes, together with my comrades we escort visitors in a safe place. All you have to do is to give me your safe passage with four signatures and gain 15 level of experience. Then I will open the gate for you.

* Say 1- Tonil, can you please tell me what to do with this umm... piece of paper?

Tonil - This piece of paper, as you call it is your pass to leave the Province. Leaving Chaeck won't be possible without it. Also, you have to be properly trained and experienced I won't let the greenhorn pass the gate. Now, go to the publican, he'll explain everything.

**Note:** Make sure he gave you the document "Safe-conduct" for you to collect signatures. It goes directly to your Quest items container.

* Ask the NPC Sulur for safe-conduct resulting from Tonil.
* Say - 1 - Tonil gave me this ... glejt. Do you know what to do with it?

Sulur - This safe passage is a very important and precious document. Keep a close eye on it. If you want I can help you. So... you need to gather the signatures of all important figures of Chaeck. When it's done, Tonil will let you leave Chaeck without any problems. However, this quest is not as simple as it might seem.

* Say - 1 - Will you help with the safe passage?

Sulur - Sure! Let me take a look at it. Yes, the first person you need to visit is Priest Albert. He is the only friar who decided to stay in the village. There's a problem he's been facing lately... It's a kind of... delicate. Do you want to help him?

* Say - 1 - Of course.

## The treacherous soul visits the village

* Talk to Priest Albert in the church north-west of the village.

* Say 1- The Publican told me that you have a difficult issue to deal with. I would like to help.
* Say 1- Of course!
* Run to the cemetery, just east of the church.

* Go back to the church and tell Albert about your discovery. ( "**I`m Olympus!**" ).
* Say 1 - I was at the cemetery, as you told me to. It's really dangerous there. Some strange noises. I get cold feet about going back there.
* Say 1 - He revealed it to me, screaming. He called himself Olympus.

Albert - Heavens above! Really? You're amazing. I've been trying to learn it for a month who this person was. Now I know. Olympus, is that right? Unfortunately this isn't good news. Long time ago, there were warriors travelling to Chaeck. One of them stayed here for a long time. He loved drinking mead in the tavern and seducing local girls. He started fights, he even started to steal. The town administration threw up their hands in despair, for he was famous and rich warrior. The Mayor, who was in charge of the town at that town, soon learnt that he wasn't a good man. During one dance in the tavern he get the daughter of the town administrator drunk with wine, later he seduced her and left  in disgrace. Once the administrator learnt about it, he was white with rage and he killed the drunken bastard. The rumor has it that he was torted the Mayor and his family till the end of their life. Even after death, he didn't realize the gravity of his sins and he didn't beg for forgiveness. For some time he was forgotten. Unfortunatelly once the brigands came to the village, he returned. He needs to be banished with god's help. Would you like to help me?

* Say 1 - Of course. He should pay for his sins.

Albert - Wonderful. I knew you won't turn your back on me. Unfortunately you will have to deal with this case on your own, because I have a mass to attend soon. But don't be afraid: I will pray for you and I will give you the weapon to beat Olympus. Here's the Chaeck Priest's book. Everything you need is written here. And there's a sack. There are multiple items in it, of course all of them are sacred. To the stone circle you can get through the temple entrance it is all about, here!

 Note: Make sure you have this items before going to the next step. A Damaged Book, a Magic Vial, an Empty Urn and 8x Candles.

* Read the book he gave you.
* Use the magic vial on the holy water fountain from the church. The M**agic vial** becomes a **Magic vial (water).**

* Use the magic vial on yourself.
* Talk to Albert again.
	+ Say 1 - I want to talk about the book, it says that Olympus covets barrels of mead. I don't have time to get it.
* He gives you a barrel of mead.  Make sure you have this item in your backpack before going to the next step.
* Go to the stone circle.

* At this part you will perform the exorcism.
	+ Make sure you have the **Empty urn**, 8x **candles** and the **barrel of mead**.
* Drop the barrel of mead in the center of the wooden altar in the middle of the circle of stones.

* Use the candles on the 8 stones around the circle.

* After using the last candle, the Olympus spawns in the center and creates a wall around the circle. Don`t worry, he does not attack you.

* Wait for the conversation to happen and then OIympus is destroyed.
* Use his ashes in the center of the wood altar.

* Make sure that you **Empty urn** is now a **Urn full of ashes**.
* Go back to the church and talk to Priest Albert.
* Say 1 - I've made it!! The evil ghost, Olympus, is gone! Here's the evidence: some strange ashes.
* Say 1 - Priest Albert? I've got a safe passage here...

Albert - Oh yes, here's my signature. Gods must show you their appreciation.

YOU RECEIVED 450 EXPERIENCE POINTS.

* Go back to the NPC Sulur on the village tavern.

Sulur - Great. I knew you would make it. I hope that this treacheour soul is gone once and for all. Are you ready for the next quest?

QUEST COMPLETED

## In the service of Chaeck

* Say 1 - Of course.

Sulur - Now go to Selius, the Captain of the Guard. He lives with Priest Albert, between the chapel and the cemetery. As you are probably aware, he is a very busy man. Come and help him. Tell him that I sent you.

* Talk to Selius captain of the guards of Chaeck.

* Say 1- I heard from the Publican that you need help. Can I be of use to you?

Selius - Hmm... Let me think. Strong, tall, fairly muscular. I think you could help me. Listen carefully: one of the guards notced that the brigands go round nearby the huntsman cottage. He has problems with fresh meat supplies lately, and that can't be the coinidence. Unfortunately we can't go there because we have to watch over the gate and the town centre. Would you like to help us?

* Say 1 - I'm ready, sir.
* Go a little north to get information about a huntsman.

* Reach the gate, it will be closed, but you receive the mission complete anyway.

* Report back to Selius.
* Say 1 - I report that I've just returned from the huntsman cottage. Unfortunately I couldn't enter it. I've noticed some figures wandering around.
* Say 1 - Yes!

Selius - Wonderful. Then run, the huntsman is in danger. Aah! I can help you in a battle. What more you need, one or two handed weapon?

* Decide which weapon type do you want, Selius is going to give you a better weapon.
	+ For Paladins, select 1 for One hand weapon.
	+ For Barbarians, select 2 for Two handed weapon.

Selius - Take that axe, you will need it.

* Go back once more to the same gate again, this time the gate is going to open and you will have to face a couple of enemies. **be prepared**, they are not easy.

* Each player that goes through the game will spawn two Outcast and one Slinger, so take care not to enter with a big group at once, since they can be very dangerous at this level. Kill all the enemies.

* After killing all the enemies, go through the special door and find the sleeping Huntsman.

* Use the sleeping man. Sigurd appears. YOU RECEIVED 500 EXPERIENCE POINTS.

Sigurd - Gods, thank you! If it weren't for you I don't know what would have happened to me. Those brigands came to me at night a week ago. They locked me up in the cottage and they took my supplies. Luckily, they didn't take much.

* Report back to Selius.

Selius - That's a very good news. I'm glad that Chaeck soon will have supplies of fresh meat. And you... You did well. I'm impressed by your skills, considering that you're a newbie. I've got something for you.

* YOU RECEIVED 750 EXPERIENCE POINTS.
* You receive a Normal Cooper Shield.

* Talk to Selius once more
* Say 1 - Selius, I've got a safe passage here and...

Selius - Yeah, yeah. I know what this is all about! Here! You got my signature. Good luck!

* Report back to Sulur in the tavern of Chaeck.

Sulur - Great. I knew you'll made it. I'm so glad that the huntsman is safe from the brigands. Hmm.... Are you willing to help another person in need?

* Say 1 - Of course.

Sulur - Now you will come to our Mayor, his townhouse is at the northernmost territory. He mentioned about problem with water. I told him about you. You can visit him anytime.

QUEST COMPLETED

## Water Issue

* Start at the tavern of Chaeck.
* Talk to the Mayor Henry about the water issue. He is located a little north-west of the village in the second floor.

* Say 1 - I'm sent by the Publican. He mentioned about the problem with water in Chaeck Province. I heard that you can't handle it. Maybe I could do something?

Henry - Yes, unfortunately. You may have not noticed, but there is less and less water in the village. In the main pipe of our channels there are monsters, which obstructed the pipes. We have to stop these creatures, or shortly we won't have a drop of water in Chaeck. Would you like to have a look at the channels?

* Say 1 - Of course.

Henry - That's wonderful. Before you come down to the channels, please talk with my servant, Redgard. He will equip you with... hmm... some useful items.

* Go downstairs and talk to Redgard just below the stairs.
* Say 1 - The Mayor ordered me to talk with you. He claimed that you will hand me some useful items.

Redgard - Yes, I know. Mr Henry told me everything. Therefore.... Here you are. This is the backpack with the most useful stuff. Good luck.

* You receive a **Camouflage bag** with a **normal Machete** and **normal Boots.**
* Go to the sewers and find the reason why the water is not flowing anymore.
* DONT FORGET the machete at this part. You will need to cut some grass.
* Follow the maps.

* You will get to this point, use machete to cut through the grass and go down the stairs.

* Talk to the NPC Crocodile Gize.
* Say 1 - Could you leave this.... hmm... beautiful place? You're obstructing the pipes.

Crocodile Gize - Hrrr... I can't. I have to take care about my eggs... Grrr... Get out! In any case, I can't get out of herrre until I solve the mysterrrry of Elyiana... Grrr!! RRRrrr!

* Say 1 - The mystery? What mystery? And who's Elyiana?

Crocodile Gize - This goddamned... grrr!! She put a currrrse on me! Forrr.... forrr...... I don't rrrremember forrrr what! But I can't get out of herrre... rrr! Until I solve the puzzle.... And you can't get away either.... Rrrr!! Orr you can help me.... Grrr...!! Rrrau!  Rrrread!! You've got thrrree, only thrree chances... If you answerr corrrrectly... I'll leave! If not! You'rre dead rrrr!!!! Grrr!!

* You receive a paper with the following text.

"**D***ay was long and night was dark*

**E***very red sunset he wondered why*

**A***t the end of the road he passed me by*

**T***old me to go and ordered to find*

**H***is treasure hidden till the end of time."*

* There are 8 possible answers available. He tells you that you have 3 chances. If you MISS the answer, he will kill you. But actually he just stops the conversation, next time you talk to him you go directly to the riddle again. You actually do NOT die by trying, you can try each and every answer until you find the correct answer. Also the correct answer can be found by reading the first letter or each sentence of the poem.
* After answering the riddle correctly, the crocodile disappears and unblock the water.

* Go back and report to the Mayor Henry.
* Say 1 - The water is running through the channels again. It turned out that it was a crocodile, now everyting's back to normal.

Henry - Thank you so much. Your help is invaluable. The Publican was right. Please accept this reward.

* YOU RECEIVED 2250 EXPERIENCE POINTS.
* YOU RECEIVED 4 SILVER COINS.

* Say 1 - Mayor, I've got a safe passage here, I need your signature.

Henry - Ah safe passage. Yeah, yeah. Here's my signature.

* Report to Sulur it the tavern.

Sulur - Great news! I knew it from the start when I poured water to my casks. Well then, now its the time for your final quest. Would you like to continue the quest?

* Say 1 - Of course.

QUEST COMPLETED

## Fish in the wine

* Start the quest at Sulur at the tavern of Chaeck.
* Sulur wants you to bring him 5 Rust Fish.
* Go and talk to the fisherman NPC Athushi to the west of the village.

* Talk to fisherman Athushi.

Athushi - Hello. Ahh, were just taking a rest. But tell me, my friend, why are you here?

Athushi - Of course, five fresh fish. That would be... 50 silver coins. Considering present situation its a real bargain, isnt it?

* Say 2 - 50 silvers?! I cant afford it. Could you come down with this price a little bit?

Athushi - Ah, youre one of those who thinks that I run a charity centre here and I will give you everything for free. No way. If youre out of money I can show you how to make a fishing rod, and thats all you can get from me, end of a story. And be aware that I do this only because I heard a lot of good things about you in the village. Me myself, when I was poor, I made a fishing rod, which help me to make ends meet. Now I keep it in my house  Im very sentimental about it. Ah, come to me if you make your mind.

* At this point of the quest you have two choices:
	+ First method: Follow along with the fisherman Athushi plan and gather the items to build your own fishing rod. Takes longer to complete.
	+ Second method: Steal his fishing rod from his house. Shorter way to complete it.

#### FOR THE FIRST METHOD- Build the fishing rod.

* Talk to Athushi.
	+ Say 2 - Ive considered your offer and Im in  I will make this fishing rod. Could you give me some instructions?

Athushi - Well done, youre not so bad after all. So, to make a fishing rod you will need fly line. I heard that Kate has been doing needlework lately  you will find her in the Eastern part of the village. You also need a branch, but not just an ordinary brunch. You will take it from the tree called Shadow Tree. There is only one such tree in Chaeck and you cannot miss it. Its big, with huge lumb and it casts sweeping shadow. And you will also need a catch, but I have no idea where you can get it. I think that Herold Bryer might have stolen a couple of those from Captain Ocide helpers. If you manage to gather everything, come back to me.

 Wooden Branch
 Rust Fish

* NPC Kate location.

* Collect 5 wool from killing sheep in the area of the quest and around Kate`s house.

* Talk to Kate.
* Say 1 - I need long and resistant fly line. I heard that youve been doing needlework lately. Could you make one for me?

Kate - I can. But I dont have five handfuls of wool, so go outside the cottage and shear my sheep.

* Give her the 5 **wool**.
* Say 1 - Here you are, five handfuls, as you asked.

Kate - Just wait a minute.

<wait a half hour game>

* Wait for 30 in game minutes ( 1 minute on real time).
* Talk to Kate.
* Say 1 - Is everything ready?

Kate - It is, honey. Heres your fly line. And now, leave me son because I have a lot of work to do.

* You receive the **vein**.
* Go to the troll mountain to get up to the last floor.

* Use the shinning tree, the Tree of Shadow.

* You received a branch.
* GO back to the village port and talk to Bryer, he is upstairs at the port.

* Talk to Bryer.

* Say 1 - Ive heard that you own some catches. Could you sell one to me?

Bryer - Come on, dont you know that seamen would die to play dice? Go on! You ante five pieces of copper, if you win the catch is yours. Are you in?

* Say 1 - Go on, lets get this over with.
* At this point you will play dices with him for 5 copper coins. When you win, he will then give you the hooks.
* Received the hooks.
* Now with the fly line ( vein), hooks and the branch go back to the fisherman Athushi.

* Talk to the fisherman Athushi
* Say 1 - It seems to me that I have accumulated all materials on the fishing rod.

Athushi - Im impressed! Thats not very difficult, you just have to tie the fly line, in this way... no, not like that, do exactly as I show... good, and now to the catch... oh its almost ready... Your first fishing rod. Dont forget about the bait!

* You received a primitive fishing rod.

FOR THE SECOND METHOD- Steal the fishing rod.

* Talk to the NPC Miriam.

Miriam - Just be quick. I'm cooking dinner.

* Say 1 - Well, you see, ekhem... Lately... hmm... Because today however when... Oh my god! Is it boiling over?

* When you walk around her, you see this message in your console. *"Look! Miriam has keys. All you need to do now is distract her."*

* Miriam will look to the oven, you can keep trying to talk to her every minute, eventually you will be able to steal her keys.

* If it FAILS, you will see this message on your console. *"Ah! I cannot reach it. No matter, I`ll try again in a minute."*
* If it WORKS, you will see this message on your console. *"Great, Here`s the key."*

* At this point you can go to the little room on north-east of Miriam, USE the key on the door to open it and then open the chest, to receive a primitive fishing rod.

* You received a primitive fishing rod.

AFTER GETTING THE FISHING ROD... (by method 1 or 2).

* Now use the fishing rod until you get 5 Rust Fish. IMPORTANT: Remember that you need a worm as bait for each fish you catch. Athushi also sells the worms.

TIP: Set your fishing rod as a hotkey, so you will save A LOT of time to catch the fishes.

* You will need 25-30 worms to get the 5 Rust Fish. Depends on your luck.
* Bring the 5 rust fish to Sulur in the tavern in Chaeck village.
* Say 1 - I`ve got your fish. Now you can prepare you dish and serve it to the merchants. And I want your signature, here, in this place...

Sulur - Thank you so much! Here you are, this is my signature. Bold and pretty. Congratulations. You`ve earned all the required signatures. However, not all villagers know you. Go and talk to another residents. Perhaps, someone needs help. In this way you will earn their respect and appreciation and Tonil will let you leave Chaeck for sure. So... Good luck!

* Report back to Sulur.

QUEST IS COMPLETED