Myr Forestria

## History

Born in a small elven town in the Lost Zone between Essen and Sassafen known as Naasari, Myr never really knew her parents. She was somewhat raised communally, as was tradition where she grew up. Her kitsune parent likely lived in the woods nearby as far as she knew, and her elven parent was almost inevitably one of the females in the community that helped raise her, however she would never truly know which. This never really bothered her, to be honest- All of the elves adored their little fox-daughter. There were a lot of mysteries about how she came to be, and not a lot of answers, but in the end she never particularly bothered with understanding any of that. She was far more concerned with exploring the woods, or running through the fields. Somewhat of a wild child, she tended to be difficult to control. It was found a lot easier to maintain her by having the warriors teach her how to fight, using up some of that boundless energy... But even then, she was still a bit difficult to maintain, and grew far too fast for the elves to keep up with. Even with the constant war that went on in the area due to Essen, and having to learn to fight on a near-constant basis to defend herself and others, the constant energy she let out was vibrant and enthusiastic.

It wasn't long before the rambunctious fox began playing pranks on the others. It wasn't really much, and she was almost always caught: She was far too energetic and bouncing to really sneak very well, even if she was incredibly agile. It was never really considered that big of an issue, either... But tiresome. The affection toward her never waned, but she was also a lot to handle for the elves who were used to a slower way of life. During this time, she even found one half-elf named Lucretia Shimmerwillow that she had grown to love. The two girls had grown fond of each other, with Lucretia frequently joining Myr for her pranks.

Myr was out of town when an attack from the samurai of Essen struck the town- another attempt at "reclaiming" the lost lands. During this attack, Lucretia was one of the casualties. Myr held a funeral for her, burning her at a pyre as per tradition to help her rejoin the earth. She had been itching to pick up her blades and seek revenge, but the town knew it was a death mission. Instead, they convinced her to ask the Elders to let her travel. Her love of exploring and learning was something they hoped would give her the time she needed to heal away from this tragedy. The only thing she had left of Lucretia was a red jacket the girl seemed to have liked, and it became something of a mainstay to Myr's own wardrobe as a result. Myr left the katana she trained with behind with the elders- taking for weapons only a pair of sickles used for farming. To her, she picked up a katana to protect those she cared about. Being incapable of even that, what worth did she have to wield that blade? She had disgraced herself and the weapon.

When the day came for her to set out, they outfitted her with what provisions they could, including a pair of boots that she could remember the village by, and sent her off. She still occasionally writes back to the elders of the village to let them know how she's doing, but it's sporadic at best.

Perhaps it was best she left when she did, because there was one more secret to who she is that would eventually manifest itself... And the village wouldn't have the answers for the draconic part of her that would eventually awaken. For now, the explorative fox continues on her way, learning all there is to know about the world.

## Appearance

Myr stands at approximately five feet and four inches. Her ears flick attentively to any sound, and her tails tend to flick and sway almost like they have minds of their own. She tends to wield sickles as weapons, since they allow her to more easily maneuver things such as undergrowth while still armed. She is almost never caught without her trademark red jacket due to it's connection and history. She has vibrant purple eyes, which are a bit more colorful and varied than one usually finds among elves or kitsune, and this is something of an oddity that hints toward a bit more beneath the surface.

Since setting out, she recently has changed further, growing little brass scales along her arms and legs, as well as a row of them going up her spine as a sort of ridge. This surefire sign of her draconic heritage is not lost on her, and has been leading to a bit of an identity crisis as she comes to realize that she was likely never related to the elves of the village at all. Her eyes have continued to grow more distinct, with little brass-colored flecks having formed. When experiencing intense emotions, her pupils slit similarly to a dragon's as well.

## Personality

Myr is very curious, but fun-loving. She knows that sometimes her reckless behavior can put herself in danger, but to a certain degree she welcomes that. Any such dangers are a learning experience, and something new she can work her way around. After all, if you are going to be dashing around frantically having the time of your life, you'd best be ready to fight for that life from time to time when you overlook something! She isn't really cocky or arrogant, in spite of how this might portray her. She knows she has faults and flaws, and embraces those fullheartedly.

She also has a love of people. Speaking with others and learning about them, gaining a better feel for what other cultures or beliefs there may be in the world at large... They tend to be a large motivator for her. She strongly detests things that would limit the freedom of herself or others, however, and as a result tends to come at odds with people such as slavers, certain paladins, and the like. While she can get along with some such individuals, unless you make it a habit of taking people's freedoms and rights from them she can usually find some grounds to work with.

She still holds a very large grudge against Essen, and in result struggles with people who feel their rights through either position, status, power, or 'divine right' grant them power over others. Sometimes, she has nightmares, remembering Lucretia, her death, the funeral... But she tries her best to keep moving forward. Recently, she has also been showing symptoms of traumatic stress responses after the attack on Dulais, with the intensity and savage lack of care for the lives there reminding her greatly of the attacks on Naasari.

## Loves

Myr loves new experiences, and has a thirst for adventure. Staying idle isn't really much of an option for her, and the thought of new, unexplored horizons is sometimes more of a motivator for her than anything. She also has a very deep love of Chocolate, although it's very rare that she gets any due to it's price and rarity as a trade item. She has a strong attachment to the jacket she wears and her boots- The jacket from Lucretia, and the boots from the village.

At this time, she doesn't really have strong attachments to the concept of 'love' or at least to finding a new lover. The loss of Lucretia had hit her pretty hard, and she's still learning to get over that. To some degree, it's been working, but there's still some barbs that she's ever-aware of that sometimes surface for her. She is steadily beginning to open up to others in general, and opening up about her past, but it's likely going to take a long time for Myr to truly consider taking another lover.

## Fears

Myr detests the concept of her freedoms being taken. Things that could remove her personal autonomy or control of herself tends to set her on edge. As a result, she very much distrusts mind controlling magic, slavery, and tends to be at odds with law enforcement. The thought of accidentally doing something that could get her imprisoned is a terrifying concept to her, which is part of her caution about paladins, lawmen, guards... She tends to do what's right, even if it's not what's legal. In fact, she often questions if individuals such as this even care about others if they are so willing to ignore those in need or suffering if that suffering is legal. But as bad as the idea of that might be for her, slavery or mind domination are even worse. A short-term charm or the like is fine and all to get out of a bad situation, but if it goes on too long, or is used to force the individual to do something horrible... She can't stand that, and if it were done to her...

She also frequently has nightmares about home. Having come from a direct and fairly constant warzone where death wasn't exactly infrequent, she does have her own jagged edges at this point. Losing the lives of those she wants to protect again is something that's quite clearly an issue for her for obvious reasons. She sometimes exhibits rather large amounts of fearful behavior when those around her get hurt, and in these situations is willing to exhibit a near-suicidal urge to push back against whatever might harm those she deems to protect, throwing caution for herself to the wind and instead rushing to their defense. Even if it would endanger her further.

## Hobbies

Exploring! Learning new things, listening to new people, delving into ruins or caves... She gets in a bit of trouble, and has had more than her fair share of scrapes as a result of poking her nose in a place it doesn't belong. The longer since the place was explored, more remote, or least known a place is, the more excited she gets. This goes for finding creatures or monsters she hasn't seen before, trying new foods, hearing new stories... Even if it's not necessarily something undiscovered, if it's new to her it's exciting!

Beyond that, she also enjoys traditional elven games, although she's very bad at them. She's honestly pretty bad with anything that relies on luck, and it's somewhat of a sore point for her.

## Family

While Myr doesn't know her parents, she knows she has plenty of siblings. She doesn't know which ones are her siblings- or even how many- but they are out there. As far as she is concerned, however, the entire village was her family, and she still writes to them on a... somewhat... regular basis? Honestly it depends on what's happened recently. There have been times where it's been months since she wrote to her village, and times where she would write, something interesting happens, and she would almost IMMEDIATELY write another letter.

She had been betrothed to a half-elf back home, who tragically died shortly before she set out- in fact, the death of Myr's fiance was kit and part to why she left. She needed time away from the town in order to resettle herself. Even so, the family she was marrying into shows quite a lot of compassion for her, and still seem to view her as though the marriage had gone through, even if it hadn't been officiated. Sylvia Glimmerwillow- her would-be stepsister in particular- seems to particularly care for the girl the way one would expect out of a sibling.

Lately, as a result of her changes, however, she's started to come to a steady and honestly... worrisome... realization that she truly had no blood relations in her hometown. While she hadn't worried too much about blood relations before- assuming she had some- she had no idea which ones at this point were her actual blood relations, and this leads to more and more trouble for her as a lot of her worldview grows challenged.

## Friends

Myr has grown to befriend many members of Caravan One- some more than others, for sure- but in general gets along with most of the group. She holds particular connection to Arthur and Seto, often being a lot more open with them than other members of the caravan, and has shown a strong connection to Kyoko. If she were to be asked who her friends were, they would likely be the ones on the tip of her tongue. She is still learning more about the rest of the group as she travels, but in general seems to be on at least amicable terms with each member, even if she is somewhat suspicious of some of their intentions. She has a strange way of viewing such matters- she can be suspicious and distrustful of someone's motivations and intentions, but still believe them to be overall good and worthy of her acceptance, and has shown this on multiple occasions.

## Enemies

Myr has not really gained any actual enemies... WELL... Other than maybe a couple towns where she had poked into some secret barracks or something out of curiosity. She didn't really learn anything, but some governments don't like it when you just happen upon their secret training camps and then bolt away before anyone can catch you. Who knew? On a larger scale, however, she openly states a disdain for Essen and their Samurai, and holds a large amount of disdain for the government and military. She also appears to have some level of disdain for the gods- claiming that their lack of care in who wields their power allows their followers to commit atrocities and trample those that are overall good people. While she doesn't seem to hold any umbrage with individual worshippers on this basis, she seems to hold the idea of worship of the gods and any intentions of working toward their goals with some level of disdain.

## Aspirations

Myr wants to find some new things to uncover, and some fun secrets to explore. Perhaps some cool caves full of glowing crystals, or glades of beautiful flowers virtually untouched by society. She doesn't intend on doing anything with them other than maybe writing home to her family about what she's found, but that doesn't change the fact that she wants to find them. There are mysteries and new things to learn in the world that she constantly finds wondrous, and on occasion writes about them, not just in letters to her family... but to herself as well. Recently, she has taken up mapmaking in order to better chart out some of these wondrous places.

"Lucretia, there was a really interesting puzzle we found today that seems to have been left by followers of Nethys! It seems to have been openable by playing a specific cording of music, and revealed a small cache of treasure! I know you likely would have loved this one, with your interest in music and love of singing... I wish you could have been here..."