recursal/Fanatic-Fandom huggingface dataset:
Ice (Element)

**Ice** is one of the primordial elements, an uncommon one as it is often merged with Water. Ice represents progress, logic, and clarity of mind. Its Great Spirit is Fimbulvetr. A wielder of ice is a **Cryomancer**.

## Ice as an Element

Ice seems like a basic element at first - being able to summon columns of frost and attacking with stalagmites and similar attacks. But in fact, Ice is one of the most subtle and versatile elements.

Ice excels in control strategies, that is, **slowing and freezing** enemies, preventing them from acting, countering their magic while in turn granting its allies a higher focus and mastery over Mana. Ice is also one of the element with the most ties to Time Magic and as such makes it easy to control the pace of a battle. Cryomancers are strategists, able as well to use their mana manipulation to use metamagic, countering or bouncing enemy spells while reinforcing their own.

## Ice as a Symbol

Ice is the element of progress and intellect. It is often opposed to Fire as Ice seeks an intellectual approach of reality, attempting to understand the world through logic alone while Fire rejects logic and favors emotional impulses, something Ice openly rejects.

Ice is not unable to feel emotion, nor is it sociopathic. Ice individuals do feel emotions, but rarely show them - they would rather use their mind and put aside emotional concerns when it is time to take decisions. This does not prevent them from feeling happiness or love - they just don't let it interfere with their plans. Ice also shouldn't be equated with high intelligence. Not all intelligent individuals are Ice-aligned, it is rather Ice-aligned individuals who put the emphasis on their own intelligence.

## Ice with other Elements

Ice, like most other elements, can be used with other elements in a process called **elemental hybridation**. Hybrid elements born of Ice magic are more subtle and able to twist the usual rules of elements into the caster's will.

* Ice can be combined with Darkness to create **Void manipulation**, a lesser aspect of the Void that allows the annihilation of material things and the summoning of black holes.
* Ice can be combined with Fire to create **Entropy manipulation** which represents the ability to control the temperature around large areas and create destructive explosions.
* Ice can be combined with Earth to create **Crystal manipulation**, summoning mystical glass crystals that are specialized in neutralizing and bouncing magical attacks.
* Ice can be combined with Light to create **Reflect manipulation**, copying and bouncing the enemy's assaults in order to use them as karmic punishment.
* Ice can be combined with Thunder to create **Time manipulation**, a subtype of Time Magic based on altering individuals' speed and hasten the course of battle.
* Ice can be combined with Water to create **Mist manipulation**, controlling mystic fog in order to impede movement and alter the Focus of all present mages.
* Ice can be combined with Wind to create **Aether manipulation** that both twists and distorts magic in order to gain a sizeable advantage over opponent's magic.
Lurandil Darkseye

**Lurandil Darkseye** is a warrior of Leo Kreiss and Camelia Bloodrose's army in Mazdayana.

## Story

In a world destroyed by Dahark, Lurandil was one of the last survivors. She desperately wandered in order to find help against the monstrous Dragon, serving as a protector to Phoebe Akherona, eventually stumbling upon Leo and Camelia's army. She then offered her loyalty to them in exchange for they help. She thus assisted them in the final battle against Dahark and helped with defeating her, putting the world to peace.

## Appearance

Lurandil is a dark-haired Shikigami, dressed in the black clothing of Imperia Dahark's sniper corps, with shining blue eyes.

## Personality

A silent soldier who does her job and never asks why. She considers herself a member of Imperia's army, despite it now being decimated. As a result, she never questions others' orders and keeps supporting her side from behind, as she always did, with unwavering loyalty. She has a somewhat sharp tongue and does not take lightly to criticism.

## Powers

* **The Sniper:** A master bowmaster, Lurandil's Asterisk allows her to use the bow in a unique way that increases the range of her attacks, allowing her to safely neutralize her enemies' assaults from afar.

## Trivia

* It is quickly hinted during a conversation with her that Darkseye is not her true name but rather a nickname given due to her proficiency.
Lothan

**Lothan** is a monstrous beast created by Adonai a long time ago.

## Description

The *ketei megaloi* - giant whale - that swallowed Jonah in the Ancient Testament, Lothan serves as a beast of judgment to those who deserve it. A massive fish-like sea serpent more than ten kilometers long, Lothan's internal organs serve as a prison and torture chamber to those it devours, breaking its prisoners until they succumb to the grace of Adonai.

Sleeping in a massive underground glacier after being sealed away, Lothan is a beast of sheer destruction, that devours all that lives in an obsessive desire to pass judgment on mankind. It can, however, be controlled by those pure of hearts, including Saints or Prophets.

## Trivia

* Lothan is an amalgamation of an ancient beast in Ugaritic legends, Lotan, and the massive sea serpent-like beast that devoured Jonah. It serves as a parallel to the biblical leviathan - not to be confused with the Demon Lord Leviathan.
Jude Nomos

**Jude Nomos**, also known as **Jude Kellen**, is a young member of the Nomos tribe.

## Story

Jude, a young, normal boy, while looking in his grandfather Jeremiah Nomos's inheritance, found out about a strange Summoner Key. When touching it, he summoned Krishna, causing him to unwillingly participate in a massive Divine Servant war. At first frightened, Jude created a strong bond with Krishna, eventually falling in love with her and supporting her no matter the trial.

Even then, however, Krishna eventually chose to give up on her wish and seemingly disappeared. Jude however maintained the bond with her, allowing her to still exist by his side after the war. A later confrontation with Ragnar Den Anfan would bring the pair to the Cheshire Isle, where Jude and Krishna would even have a Future Child, Linfan Nomos.

## Appearance

Jude is a young man with light brown hair, deep blue eyes, who often wears jeans coupled with simple, blue and white t-shirts.

## Personality

Jude was an ordinary - if slightly clumsy and confused - young man before coming in contact with Krishna and learning of magic. Sincere and simple, Jude offers a heartfelt point of view on life, and dislikes overthinking, in favor of living the moment and discovering what is in reach. Somewhat cowardly, yet brave when those he loves are on the line - Jude is an ordinary hero in every sense of the term.

## Powers

* **Immense Mana:** As traditional of all Nomos, Jude possesses immense Mana.
* **Summoning Mastery:** Jude was instinctively able to call upon Krishna just by touching her Key, and barely a few days later, without any training, could perform complex summoning spells without incantation or preparation.

## Trivia

* Jude's etymology is a short form of Judah, a traditional Jewish name. Note that many Nomos first names are of Jewish origin.
Kuri

The **Kuri** Clan is an Exorcist Bloodline founded by Kuri-ma Mazda.

## History

### Desert Protectors

The Kuri Clan was founded by Mazda from his descendants, as well as many other promising individuals from desertic tribes. They were given weapons, tools and wisdom, and were granted the ability to fight not for money and fame but to protect the world. Given Mazda's immense fortune, they quickly accepted.

Since then, the Kuri Clan existed for millenia, protecting the innocent and hunting monsters. With Kuri-ma Gadrel and Kuri-ma Sorath, they fought against monstrosities and protected them across the years. This ended however with Shiruka, the last of the Kuri - a man who renounced his name after the rest of his clan died.

Shiruka's blood still carries Mazda's, and so do his children's, but the name of Kuri is lost. However, with the birth of Kuri-ma Avesta, Future Child of a resurrected Mazda with Alcidie Madigan, the perspective of the clan's return is not impossible.

## Description

The Kuri are ruthless hunters, a mixed-blood tribe with little to no magical abilities. They are one of the few Bloodlines who do not rely at all on their own magical powers, instead counting on the immense magical knowledge accumulated along the years. Runes and Rituals form the basics of the Kuri magic, with a few hidden pages dipping in Black Magic. This allows even low-powered mages to compete with Demons and Monsters.

Due to their varied origins, Kuri also vary in appearance although they often have tan skin due to descending from desert-dwelling tribes of Mazdayana. Their personalities also vary although most of them show very high intelligence as well as a general lack of patience.

## Trivia

* The Kuri's clothing - large desert robes and ritualistic clothings - and manners are reminiscing of desertic gravekeepers. They were also inspired from traditional monster-hunting families.
Jolly

**Jolly** is a Centaur woman from Felarya.

## Story

Jolly was briefly seen when Myrtil Erudessa attempted to help Crimi Nyalou with proving herself in front of her tribe; sensing her hunger, Myrtil promised to find a way to feed her in exchange for her help with quickly accessing the marsh where Myrtil needed to go. A famished Jolly accepted the trade and thus helped Myrtil, becoming his mount - and Myrtil, of course, eventually kept his promise as well.

## Appearance

Jolly is a tan, blue-eyed, dark brown-haired tall centaur woman dressed in protective plate armor, with the lower body of a mustang horse.

## Personality

Despite Jolly's apparent fierceness and independent behavior, her lack of skill as a hunter in a savagely competitive ecosystem often puts her at a disadvantage, needing help with feeding just enough to survive. A simple, sincere and frank individual, Jolly can be extremely loyal, but needs to build up trust beforehand - due to often being bullied by other predators, she has a tendency to act in a somewhat defensive and distrusting way at first.

## Powers

* **Supernatural Physical Abilities:** Jolly possesses the heightened abilities of a Felaryan predator.

## Trivia

* Jolly is an adjective usually meaning "of agreeable disposition" ; this is a play on Jolly Jumper, a horse from Belgian comic Lucky Luke.
Maggie Magpie

**Maggie Magpie** is a talented thief from **Bethsaida**.

## Story

A talented thief who, under Tropia Raines's instructions, attempted to steal a stone from the Bethsaida Museum - believing it to be a Philosopher's Stone - she was instead shot down, and resurrected by Sheina in exchange for part of her Soul. Nevertheless, Maggie chose to fight against Asaelar, the man who organized her death, temporarily joining hero Viper in the process.

## Appearance

Maggie is a green-eyed, black-haired woman dressed in expensive white and green clothing, with a mysterious smile.

## Personality

Having lost her ability to fear, Maggie is a risk-taker, who enjoys stealing seemingly impossible items for the sake of it, and holds dearly to her reputation. She is an action woman, who will not hesitate to pack guns and threaten her opponents if things go awry. She enjoys taunting others and, much like stereotypes based on her totem animal, the magpie, is somewhat talkative.

## Powers

* **Enhanced Agility and Reflexes:** Maggie is extremely talented for activities such as acrobatics, speed and stealth.
* **Technological Expert:** Maggie is a talented computer scientist with gifts for hacking and infiltration.

## Trivia

* Maggie's name is a natural pun on Magpie.
Kitsune

**Kitsune** are powerful creatures that harvest others' life-force through sexual contact.

## Description

Kitsune are extremely noble shapeshifting creatures resembling nine-tailed foxes in their natural shape, but who can turn into incredibly beautiful men and women at will. They possess the power to drain one of their Anima through pleasurable contact - a kiss is usually enough to kill someone if the Kitsune needs as much energy.

Kitsune are experts in the use of charms and enchantments, especially those that revolve around conquering one's heard and seducing others, and it is not unheard to see a Kitsune surrounded with a hundred charmed slaves, which they treat as cattle.

Kitsune also possess a variety of powers including **fox-fire**, a powerful blue flame that allows to consume an opponent's vital energy in a few bursts, or to burn them - a power they control at will. It is said that they bring happiness to whoever might conquer a Kitsune's heart, but this is a hard feat indeed.

### Kumiho

**Kumiho** are an alternate breed of Kitsune who instead of feeding on one's sexual energy directly eats one's life-force through the liver or heart. As a result, they are much more similar to traditional Werewolves than Kitsune. Kitsune and Kumiho seldom see eye to eye. Kumiho lack their Kitsune brethren's talent for charms but can instead enlarge themselves and possess much more potent fox-fire.

## Trivia

* Kitsune and Kumiho are similar creatures from Japanese and Korean folklore, respectively.
Lapis

**Lapis** is the world's first human Philosopher's Stone.

## Story

Lapis was created a long time ago by Asaelar through the Alchemic sacrifice of most his people, but upon the latter's death, she wandered, part of her memories lost in the process. She eventually settled on Interra, in the town of Bethsaida, attracted by Asaelar's presence below, and waited patiently. Upon taking notice of Viper, a young girl saved by the incomplete Alchemy of Asaelar's daughter Sheina.

Lapis helped Viper with finding her place in the world, dutifully serving and helping her until she attracted the attention of a resurrecting Asaelar. Using Elios as his pawn, the Atlantean managed to kidnap Lapis twice, awakening her latent memories, but Viper retrieved her and protecting her, Lapis choosing to side with Viper and help sealing Asaelar by providing Viper even more help and insight.

## Appearance

Lapis superficially resembles a human being - dark-skinned, black-haired, with dark blue eyes that change to an eerie shining red when using her powers. This is merely a construction however, as her core is a chaotic, mutable crimson stone. She is dressed in formal maid's clothing.

## Personality

Due to being created as an object rather than a person, Lapis is extremely subservient, especially to Viper, whom she considers to be her master, and even her owner. Loyal, analytical, extremely intelligent and gifted with great empathy, Lapis is one to stay in the sidelines and humbly support Viper against her opponents - even if said opponent is her own creator. She dislikes violence and will avoid conflict if possible.

## Powers

* **Philosopher's Stone:** As a living Philosopher's Stone, Lapis can practice Positive and Negative Alchemy in a blink. She can resurrect the dead, transmute entire buildings into ice, and many more miracles that are barely conceivable, acting as a physical god.
* **Immortality:** Lapis is almost immortal, possessing enough Anima to live for billions of years before dying.

## Trivia

* Lapis's name is latin and means "the Stone", hinting at her true nature from the beginning.
	+ Further hinting this was the formula VITRIOL - "By visiting the insides of the earth and changing yourself, you shall find the secret stone". The L of VITRIOL stands for Lapidem, a modified form of Lapis.
Krimhilde Rozenkreuz

**Krimhilde Rozenkreuz** is the last surviving member of the Rozenkreuz family.

## Story

Once wed to Sigmund Rozenkreuz and mother of Romeo Rozenkreuz, Krimhilde could only witness as her husband used and disposed of her son and performed atrocious experiments on homunculi. Her pain resonated with Shelah's Legendarium, which caught her Soul in an alternate world, one where Sigmund was dead and Krimhilde could raise Hamona and Akamanah as her daughters.

In this world, Krimhilde did everything she could to hold her family together against a large number of trials, including a third homunculus, Domina, whom Krimhilde also welcomed as part of her family. She also welcomed Karen Abberline among her own after the latter seemed lost and confused. Together, they faced the threat of Shelah's Legendarium, and ultimately were allowed to live as one family in Shelah's hidden palace.

## Appearance

Krimhilde is a tall, black-haired woman with piercing, light purple eyes, dressed in white and black robes adorned with complex floral patterns.

## Personality

A strong and protective woman who once lived in fear of an abusive, cruel husband and was forced to witness the atrocities he committed without being able to interfere, Krimhilde feels deep guilt about her past and seeks only to erase the pain he inflicted, taking care of homunculi as if they were family and loving them as a mother would - calm and kind, tender yet just, and inhesitant to fight if needed to.

## Powers

* **Alchemy Mastery:** Krimhilde has learned alchemy from her husband, and despite not being versed in such cruel arts as him, is able to fashion homunculi such as maids Bellatrix and Betelgeuse.
* **Rosary Use:** Krimhilde was granted the Prophet's Rosary by Sellya, allowing her to heal her allies and guide them with powerful spells.

## Storylines

* Magica Shoujo Wars : Love features her.

## Trivia

* Krimhilde is named after a mythical queen from the Song of Nibelungen.
Leona McMillan

**Leona McMillan** is a powerful priestess of Shub-Niggurath

## Story

Leona first appeared as a denizen of Clearview, organizing a family dinner and inviting Olivia Redfield and Duchesse to her home in hopes that they would spend Christmas with her. This turned out however to be a ruse, as Leona hoped to fatten Duchesse and give her as food to Olivia while turning the latter into an abomination, for the glory of her dark master. While she successfully managed to corrupt Olivia, she made a deal with Duchesse and allowed her to escape, albeit with a Curse that tormented her for years.

Much later, Leona was given by Deathe Thelema mysterious writings that would give her a complex ritual, allowing her to call her master on earth once more. Following these scriptures, Leona influenced Hayley Llujah, tricked her own daughter Eleonora McMillan and serial killer Duchesse into following her plans, and managed to seize the Alma Decepta of Fear. However, before she could complete the ritual, she was betrayed by Deathe, which used it in order to resurrect HAYLEY, the true mastermind behind their actions, leaving Leona a crumpled, defeated shell.

## Appearance

Leona is a tall, grey-eyed, red-haired mature woman, dressed in dark green clothes adorned with eldritch symbols.

## Personality

Leona's blind devotion to Shub-Niggurath, talent as a mage and a cultist, and complete lack of empathy and care towards mortal life makes her a perfect champion of the Dark Tapestry, that will stop at nothing until the world crumbles before her deity's presence. A wicked and unfettered woman hiding her true intentions behind a veil of sweet, sugary politeness, Leona is cruel and vicious, and enjoys enforcing the cycle of predator and prey upon her victims. Highly manipulative and intelligent, she is not above being manipulated as well.

## Powers

* **Master Witchcraft:** Leona is a talented witch, hasving followed Baba Yaga's teachings, and can use her spells for a variety of purpose, including powerful curses, mind control, Anima manipulation and much more.
* **Dark Tapestry Mastery:** Leona is a skilled practicioner of Dark Tapestry magic, able to manipulate **Mi-go**, powerful beasts that do her bidding, and distort dimensions as she pleases.

## Storylines

* Call of Cthulhu : Holiday Special features her.
* Days of the Hunter features her.

## Trivia

* Leona's name is derived from latin "Leo" meaning lion, referring to her predatorial role.
Harbingers of Jigoku

The twelve **Harbingers of Jigoku** were powerful beasts from Rokugan.

## Description

The Harbingers of Jigoku were eleven animals and a powerful Spirit transformed by Miasma, that were released following Hinata Onnotangu's sublimation as a vessel of Fu Leng, God of Evil. They would have ravaged Rokugan were it not for Teresa Akodo being sent to defeat and dispatch them. The Harbingers were the following:

* A massive boar with supernatural endurance and strength.
* A tainted Nezumi with Shadow-like powers.
* A massive ghostly tiger made with the Soul of Ginjo's companions.
* A fierce rooster with the power to control storms.
* A swift, evasive rabbit digging holes through Rokugan.
* A powerful, massive and constantly charging ox ravaging the country.
* A mutating amalgamation of goats, able to shape-shift into a variety of abominations.
* A swift horse that only gives in when subdued by a competent rider.
* A haunting pack of dogs that tormented the samurai that unfairly killed them.
* A gigantic snake born from the corruption of Naga islands.
* Kelazar, a monkey given supernatural intelligence and a transformative body.
* The very Soul of the divine Hantei, corrupted into a dark dragon.

Each of these Harbingers was eventually destroyed by Teresa, except for the boar (killed by Tohkatsu Daigotsu), the Nezumi (rescued by Tomoe Yamainu) Kelazar (who was purified by Teresa and joined her as an ally), and Hantei's Soul (that was released by Teresa from its cursed and rejoined the afterlife).

## Trivia

* The Harbingers are associated with the Chinese Zodiac, hinting to their ties with Hantei's Weapons
Ki

**Ki** is a name used to design the flow of inner Anima within the body.

## Description

Ki mastery is an art and physical discipline that allows to channel one's inner Anima in order to perform supernatural feats. Like Alchemy, it uses inner vitality in order to perform supernatural phenomena; however, unlike with Alchemy, Ki is not a mystical art, but a physical and philosophical one, also bordering on medicine at times.

Ki masters teach that Anima follows a predefined path in one's body; by manipulating this trajectory, focusing Anima on specific points called **Chakras**, it is possible to accomplish feats that defy human possibilities, reinforcing one's physical abilities or even projecting inner Anima out of the body. Ki is the name given to the flow of awakened energy in one's body.

Ki mastery is divided in six main axes: **Manipulation**, which allows for moving other objects; **Emission**, which allows for projecting inner Anima as an offense; **Transmutation**, which allows to change one's properties; **Reinforcement**, which increases one's own abilities; **Projection**, which affects another's Anima to influence their senses and thoughts; and **Creation**, which temporarily materializes items.

Ki must be mastered through experience and wisdom, physical training, lessons on medicine and anatomy, meditation and spiritual awakening, although there are also artificial, alchemical ways to bolster one's mastery of Ki. When left out of control, Ki can become unstable, with one's Anima spiraling out of control - with disastrous results, often the user's death or grievous infirmities. Grandmasters of Ki use are able to perform miracles through advanced techniques. A list of advanced schools are as follows:

* Six Realms techniques.
* Yin and Yang techniques.

### Singularity

A Singularity is an evolution of Ki that allows one to develop a specific ability. Singularities are "shapes of the Soul", and like fingerprints, are unique among their owners : they follow not only their user's Anima but also the depth of their memory, feelings, personal experience and even personal spiritual balance. Singularities are generally much more powerful than standard Ki-harnessed powers, but their power, as all Ki, is tied to their user's physical, mental and spiritual health.

## Trivia

* Ki, alternatively spelled Qi, is a concept that originates from Eastern philosophy.
Marguerite Andria

**Marguerite Andria** is a young nun and Lucifer's Wing of **Purity**.

## Story

Born with part of Lucifer's Soul engraved in her body, Marguerite chose to join a convent due to feeling a religious calling. There, she was rescued by Candy and Torine before Lucifer could capture her. However, an eventual alliance between the fallen angels caused Marguerite to eventually join Lucifer's side; there, Promethea unsealed Lucifer using Marguerite's light as one of the keys for her ritual, allowing the young nun to rest in Lucifer's palace after the procedure.

## Appearance

Marguerite is a blonde, green-eyed young woman dressed in dark blue, modest clothing reminiscing of a nun's outfit.

## Personality

True to her wing title, Marguerite is a pure-hearted and kind individual who possesses an odd, yet internally consistent set of morals. Pacifistic and benevolent, Marguerite is devoted to her dream of a purer world, although her vision of purity is quite similar to Lucifer's own. As a result, Marguerite's devout catholic, yet Lucifer-worshiping faith causes her to appear somewhat eerily serene even in dire situations.

## Powers

* **Blessed Existence:** Marguerite possesses holy powers, as a Wing of Lucifer.

## Trivia

* Marguerite's name is french and designs a white flower, hinting at her purity.
Mace of Baal

The **Mace of Baal** is a powerful Artifact wielded by Dokuta de Courssombre.

## Description

Aside from dealing massive, destructive hits, this two-handed black, spiked mace possesses the ability to drain the life of those it touches, absorbing part of their Anima. If it scores a kill, it permanently capture part of the Soul's essence within the weapon as well, enhancing it forever while permanently increasing its wielder's magical aptitudes.

## Trivia

* The Mace of Baal is inspired by Skyrim's Mace of Molag Bal.
Lunamira

**Lunamira** is a warrior of Leo Kreiss and Camelia Bloodrose's army in Mazdayana.

## Story

A wild individual and a pack leader of Erudessa's world, she was at first tasked with opposing Manithil Erudessa and Leo's side, but after testing Manithil's determination, recognized her as a heiress of nature. She thus helped her with returning Erudessa's world to peace, then joined the final battle against Dahark in her world and helped with defeating her, putting the world to peace.

## Appearance

Lunamira is a grey-eyed, black-haired Shikigami with wolf-like attributes. She dresses in a small, black and red dress, and usually has a judging, severe expression.

## Personality

Lunamira is a woman of honor, a pack leader who commands to Direwolves and strives to lead by example. She is merciless against humans who decimated her pact, but after encountering Manithil, she also learned to respect those who try to protect nature, whether human or Shikigami. She is quite affectionate although she often denies it.

## Powers

* **The Shifter:** Lunamira's Asterisk grants her the ability to turn into an animal shape, when she gains the same advantages and disadvantages as other beasts - increased vulnerability to bow and hunter weapons and an advantage over close-ranged weapons. She also can wield Anima.

## Trivia

* Her name is a combination of 'Luna' and 'Mirar' and is meant to signify 'Moonwatcher'.
Kaihagi

**Kaihagi** is an embodiment of Fanaticism chosen by the Venatio.

## Story

A Black Magic practitioner, he started to worship Demon God Shikeishuu to the point he received specific Divine Magic from it. Amused by this devotion, Noctan chose Kaihagi as a pawn to fight alongside Shikeishuu in the Venatio - something Kaihagi reveled in, slaughtering enemies for the glory of Shikeishuu.

Kaihagi was instrumental in awakening Shikeishuu's powers twice: first in the battle against the gods, then by sacrificing Caedes in order to release Shikeishuu's sealed power. Both times, Kaihagi had to give up on some of his life force, eventually sacrificing himself in a last resort in order to empower Shikeishuu.

## Appearance

Kaihagi is an old man in a massive black scaled armor. His eye color is a piercing, bright yellow, although one of his eyes has become purple due to exposure to Shikeishuu's dark essence.

## Personality

Bitter and having nothing left to live for, Kaihagi fights for the glory of Shikeishuu and revels in destruction and pain, because it gives him purpose - meaning in the eye of a God, even if it is merely the role of a sacrificial priest.

## Powers

* **Enhanced Strength and Endurance:** Despite being extremely slow, Kaihagi is a destructive fighter, using chains, scythes and axes to deal massive damage to his opponents. He also possesses an array of sacrificial knives.
* **Dark Magic Mastery:** Kaihagi is a master of Black Magic, using it both to empower himself and enfeeble his allies. He is knowledgeable in the domain of demon conjuring and reinforcing as well.

## Trivia

* Interestingly, Kaihagi is one of the few characters to wield Dark Divine Magic, being a priest to a Demon God.
Kimberley

**Kimberley** is a Hora and one of Fortuna's chosen fighters.

## Story

### The Final Hour

Kimberley was chosen as a Hora upon her death by Fortuna in order to fight against the sinister Moirae. She thus participated in the war that opposed Horae to Moirae, and through an alliance with Nate Lenson, managed to gain enough power to stand her ground. A friend and rival to Aya n'Sully, Kimberley distanced herself from her when, upon being asked a wish by Fortuna after her victory, she asked for an eventual rematch with Fate itself, much to Fortuna's amusement - and to Aya's indignation.

Kimberley would later find her wish granted as Fortuna brought her to Larsimenus as a pawn in a Mahou Hogo game, as Hora-class Kimberley, protector of Kaguya Irving's side of the chessboard in the Venatio. There, Kimberley acted as a counter to Aya, now her opponent as a Moira, serving as a helper to Yoruko Kyoka. Eventually, the young ninja managed to reconcile the two, and the pair thus helped her against Amoralitas, the board's true villain. Having achieved victory, Kimberley returned to the Cheshire Isle alongside her.

## Appearance

Kimberley is a dark-skinned, blue-eyed woman with long black hair possessing several red stripes, dressed in athletic, black and red sports gear.

## Personality

Kimberley may seem sometimes quite aggressive, with her reckless temper and constant search for adrenaline-filled situations, however she is by no means as ruthless or indifferent as she seeks to show others. Kimberley is in fact a compassionate and strong-willed individual who possesses faith in superior values, and views herself as an agent of outside forces. Despite this almost spiritual attitude, Kimberley remains an emotional, down-to-earth, competitive and short-tempered woman.

## Powers

* **Supernatural Physical Abilities:** Kimberley is said to possess the blood of a Kaiju, hence her incredible endurance and physical prowess.
* **Elemental Manipulation:** As a Hora, she possesses mastery over Fire and Earth.
* **The Hora:** This specific Mahou Hogo role grants her the ability to absorb her opponent's powers, as well as amplified mastery over Fire.

## Storylines

* The Last Hour features her as a central protagonist.
* Mahou Shoujo : Kako no Funso features her.

## Trivia

* Kimberley's appearance as a Kaiju, despite never been proven, has been heavily hinted during the Mahou Hogo storyline, as a parallel to an equally monstrous Aya.
Maria Blanchebois

**Maria Blanchebois** is a Chosen of the Church who caused the apocalypse.

## Story

### Maria's Choice

Maria was raised by the Church after discovering her special abilities which, like many Chosen, brought about her parents' death. A gloomy and distant individual, she was sent alongside Yu and Sai on a mission to take custody of Leanor Pandaemonium, which Maria deeply attached herself to. On the way, she fought the Four Beasts born from Leanor's curse, and encountered the friendly Mickael Idalia.

However, when Mickael and Leanor were killed by Adelle to prevent the apocalypse, part of Maria flared against this injustice. Even when she was tasked with stopping a resurrected Mickael to put an end to the world, Maria could not help but doubt her own actions and purpose. After she defeated Mickael, part of his essence merged with her, allowing Mickael to communicate his own experiences with her.

Maria accepted to help him; together, Maria and Mika united their powers and successfully destroyed Interra, merging it with Inferno, bringing the Timeline to a catastrophic end. This allowed Maria and Mika to reunite with Leanor, staying alongside her in the capital city of Pandaemonium for years. They were later recruited by Dorothee McDaniels and brought to the Cheshire Isle, where Maria would have a Future Child, Nahema Blanchebois, with Leanor.

## Appearance

Maria is a pink-haired woman with deep red eyes, her expression usually moody, dressed in imposing dark clothes; when using Thaumaturgy, her appearance greatly varies, with massive chaotic wings appearing on her back.

## Personality

Behind a cold exterior, Maria always possessed a strong sense of justice - one not always compatible with her duty as a Church agent. Compassionate against those who have been rejected and felt as victims of the world, Maria possesses a strong bond with outcasts, such as Leanor and Mika. This, combined with her distaste of mankind, explains her choice regarding her final side. Bitter and cynical, but still deeply loving, after merging with Mika, Maria begins showing obsessive devotion for Leanor as well.

## Powers

* **Supernatural Physical Abilities:** Maria is talented as a spearwoman, using speed and strength combined to perform various assaults.
* **Chosen Powers:** Maria possesses powers mostly aligned with Thunder and Darkness, although she embraces powers of Light after bonding with Mika.
* **Thaumaturgy Use:** Maria was able to use Thaumaturgy after merging with Mika, using her powers to enhance her prowess and merge with a powerful demonic Dragon in battle.

## Storylines

* Chronicles of the Damned II features her as a central protagonist and antagonist.

## Trivia

* Blanchebois is french for 'white wood', while Maria refers to her religious upbringing.
Fenris the Typhoon

**Fenris the Typhoon** is a member of the Inferian Guard.

## Story

A member of Thalia the Gladium's guard, he served as her main agent on Superia, encountering Oriana Lysandria twice and eventually being given the order to stop her. However, he failed, with Oriana stopping him. This resulted in a strained relationship, with Fenris unable to trust Oriana and constantly insulting her and her group, until Oriana defended him against other humans, prompting Fenris to start trusting her.

Oriana and Fenris's relationship ended up evolving into a much more intimate bond, the pair becoming rivals, then friends, and finally lovers. Determined to end determination with his own might, Fenris kept supporting the group, helping it with eventually stopping both Urielle Themia and Lysander Lysandria, then reuniting Inferia and Superia after defeating prince Laufey Lysandria.

## Appearance

Fenris is a tan-skinned, black-haired man with massive wolf's ears on his head and piercing, canine green eyes. He is dressed in dark brown pants and a coat of the same color, leaving him bare-chested.

## Personality

Fenris's past as an outcast has made him a distant, brutal, roguish and somewhat susceptible individual, one who constantly believes himself to be looked down upon or hated because of what he is - even when it isn't the case. With Oriana's affection, Fenris eventually manages to break away from his trauma and understand that he now possesses a place and home, allowing him to show a more caring, less rough side of him.

## Powers

* **Enhanced Physical Abilities:** Fenris is a talented brawler, using his physical strength, speed and endurance to overpower his opponents.
* **Magical Aptitude:** Fenris is a talented mage as well, using the elements of fire and darkness to reinforce his brutal fighting style.
* **Chimera Form Lupus:** Fenris can turn into a massive wolf-like beast in order to enhance his physical and spellcasting prowess.

## Storylines

* Tales of Demetria features him as a protagonist.

## Trivia

* Fenris's name is a reference to the legendary wolf Fenrir.
* His nickname "the Typhoon" can be compared to Sync "the Tempest", another antagonistic brawler from Tales of series.
Justinian Tsukiya

**Justinian Skyward** is a scientist and the father of Hoshiro Tsukiya.

## Story

Justinian, who alongside Roman Skyward attempted to harness Leyline energy, one day perished in an incident caused by a malfunctioning machine. He was however saved and resurrected by Adrammelech's Shedim, becoming known as Altruism. As such, he appeared and opposed those chosen by the Wardens, including his own son; Nathalie Courtabesse however traded her life for his, freeing him. As a human, Justinian helped Nathalie and Hoshiro, allowing them to defeat Adrammelech.

## Appearance

Justinian is an always smiling light brown-haired man with light blue eyes, dressed in an impeccable tuxedo.

## Personality

Eccentric and somewhat unpredictable, Justinian is a man with great imagination and full of surprises. An optimistic, he always looks for a better future. After being controlled by a Shedim however, Justinian's personality shifted to resigned altruism, his dynamic heroism turning to a fatalistic, hopeless devotion to another cause.

## Decks

* Justinian's **Magic: The Gathering** deck is a White-Blue-Red-Green **Creature Combo** deck - that repeatedly uses creature combos and synergies, gaining life and resources to summon **The Forbidden Dawn, Lili**.

## Storylines

* Queen of Games : Moloch the Duelist features him.

## Trivia

* His name Justinian is that of a famed Roman empire, a pun on his friend and rival Roman.
Lara Lane

**Lara Lane** is a genius inventor from Wendiria.

## Story

### Wrapped in Envy

Sister to Geraldine Lane, Lara spent most of her youth studying, while dreaming of young Shinobi Lonan Darcia, while Geraldine grew closer to him. Lara, alongside her sister, then worked on a Time Machine, but the latter, somewhat ineffectual, ended up casting Lara through time, forcing her to begin a long journey and learn of Kalas, who took a liking to her and sought to devour her.

Lara appeared several times in front of Lonan during his pilgrimage through time, forced to antagonize her to avoid his company, as she feared for him. She spent part of her journey helping Michael Dawne with reforging the Book of Hina after he saved her from a Venimi, then left, following Michael's advice to go to Lonan, as he would not reject her.

### Bakeneko's Return

Indeed, Lara returned to a trained Lonan and proved instrumental in his victory over Kalas, eventually succeeding in helping Lonan with defeating Kalas's main supporter, ironically a Paradoxical version of Geraldine. Afterwards, Lara followed Lonan to the Cheshire Isle where she would have a Future Child with him, Kyle Darcia.

When Lonan returned to Wendiria in order to fix what went wrong in the first Timeline, he met with Lara at the beginning of his adventure, saving her from the time machine, and confessing his love towards her immediately afterwards. Lara thus stayed with Lonan and proved herself invaluable to stopping the Dahaka and mending the Timeline after Lonan broke it. She merged with her future self afterwards.

## Appearance

Lara is a dark blue-haired, brown-eyed young woman with tan skin and a graceful silhouette, dressed in humble, brown mechanic's clothing. She possesses cat-like ears.

## Personality

At first quite studious and serious, Lara being distanced from Lonan, a man she loved, across the years, caused her to become much more explicitly flirtatious in her later years, looking for attention while still hiding her true emotions and feelings due to Geraldine's proximity. It took several years and Lonan's own actions for Lara to allow herself to love him. Lara is usually much more laid-back and pragmatical than her sister, although her strong feelings sometimes get the better on her.

## Powers

* **Enhanced Physical Abilities:** Especially upon being enhanced by Lonan, and heightened to supernatural level through unknown, artificial methods. She uses three sabers and a gun as her weapons of choice.
* **Keen Intellect:** Lara, much like her sister, is known for being a genius with immense aptitude for technology, including computer science, engineering, chemistry, physics and biology.
* **Darkness Mastery:** Lara was granted mastery over Darkness through unknown methods.
* **Curse of the Beast:** Upon receiving Lonan's curse-like blessings, Lara received the ability to manifest an animalistic side as a Kumiho, greatly increasing her agility and reflexes.

## Trivia

* She alludes to the feline femme fatale trope, such as Catwoman.
Land of Mu

The **Land of Mu** is a part of Interra which had been isolated for centuries.

## Morphology

### Geography

A small island (roughly a tenth of Hokkaido) hidden in the north of the Pacific Ocean, not quite far from Japan, the Land of Mu has been isolated from outside contact. It is a small, cold island, plagued by a harsh climate and a high Miasma rate, causing the existence of corrupted creatures nicknamed Akan.

### History

The Land of Mu, due to strong influence from the Plane of Rokugan as well as Japanese culture, was ruled by three clans for a long time, in a society reminiscent of Edo-period Japan. The Dragon of Cerestia, the Tiger of Nialta and the Phoenix of Belten oversaw the protection of the Land, using Alchemy to fend off against Miasma while maintaining complete control over the population.

The presence of Leonida di Prava however upset the balance, eventually leading to a decline of the Clans. Only Cerestia remained, and gave in to tyranny. This government was eventually also devastated and power was thus taken by Gawyn Belten, a descendant of the forgotten Belten Clan.

### Magic

The Land of Mu is overran by Miasma and thus the only true magic known is Necromancy. It is also known for a high amount of Alchemists.

## Trivia

* The Land of Mu is a sunken island in Japanese culture, comparable to the occidental Atlantis.
Lost

A **Lost**, or **Akan Lord**, is one chosen by Miasma to become an embodiment of corruption.

## Description

Among those who have been submerged by Miasma and succumbed, most become Ghouls. However, the most powerful and resilient become superior beings such as Akan Lords, or Lost. Most often, those bolstered by Alchemy, possessing a powerful Bloodline, or otherwise blessed by a supernatural influence have a higher chance than others to become Lost upon succumbing.

Akan Lords are nicknamed "Lost" due to losing most of their personality upon being corrupted - only their darker traits and hidden hungers are kept, akin to Dopplegangers - making them twisted remainders of what they were once, vessels of pure evil who seek to destroy everything they once were. In exchange, their physical performance is bolstered and they often possess several powers such as regeneration and innate use of Necromancy.

### Akutenshi

**Akutenshi**, 'Evil Angels', otherwise called **Akan Deities**, are those who gave in to corruption yet managed to keep most of their personality. They are extremely rare cases - rarely more than one exists per Plane at a time, and often less. They possess incredible powers such as mastery over corruption, control over lesser forms of Miasma-infected individuals, and unique abilities.

## Trivia

* Akan Lords are said to be receptive of part of All the World's Evils, which might explain their behavior.
Kasstra

**Kasstra** is an outcast Naga rescued by Sirian Primeverre.

## Story

Dying of hunger after refusing Olank-Meeus's authority, Kasstra was found by Sirian who promised her food if she followed him. As a result, despite trying to eat Sirian at first, Kasstra eventually followed him and briefly assisted him with defeating Baphomet, then followed him to the Cheshire Isle where, as promised, Sirian helped her with feeding herself.

## Appearance

Kasstra is a tall, feral desert naga with dark skin, blonde hair and golden eyes, with shimmering amber-colored scales.

## Personality

Kasstra is rebellious, feral and chaotic, disliking her pack's social behavior and seeking to return to more feral customs; however, the lack of prey in the region her clan settled in and their reliance on Olank-Meeus cause her to have a hard time following her own principles - hence a reluctant alliance with Sirian, whom she mistrusted at first but ended up following begrudgingly.

## Powers

* **Supernatural Physical Abilities:** Due to her size and Felarya's predatorial curse, this is obvious.

## Trivia

* Kasstra's name is derived from Castrum, "fortress", referencing her stalwart nature.
Hylian Realm Characters

The list of non-original minor characters from the Hylian Realm is as follows.

## List of Characters

### Din

Supreme Deity of Fire, Power and Seasons, she protects the Recurring Triad member of power. A dancer with an alluring appearance and a a tendency to playfully flirt with her interlocutors, she is equally ruthless to her enemies.

### Farore

Supreme Deity of Wind, Courage and Secrets, she protects the Recurring Triad member of courage. An optimistic young girl who embodies innocence and heroism, she can act somewhat fiercely despite her benign demeanor.

### Ganondorf

**Ganondorf Dragmire** is a thief king of Gerudo origins who attempted to seize the Triforce for himself after being influenced by Demise's curse. He is the first Recurring Triad member of Power and was a major antagonist in Hyrule's past.

### Hylia

Supreme Deity of Earth, Loyalty and Origins, she protects the Recurring Triad with her existence. The first of the Deities and the one who birthed them all, she is the origin of the Recurring Triad and embodies the bond between them.

### Majora

Majora is a mask carved from a beast (theorized to be the Jabberwock) and animated by a sheer thirst for destruction and pain. A sadistic yet childish existence, it does not differentiate between genocidal annihilation and a funny game.

### Marin

Marin is a young girl born of a creature called the Wind-Fish who dreamed of her existence. Through her own persistance, she managed to exist in the material world, serving as a Spirit guide to Serah at several points in time.

### Nayru

Supreme Deity of Water, Wisdom and Ages, she protects the Recurring Triad member of wisdom. A seer with incredible foresight, she doubles as a talented singer and a supportive woman who attempts to guide those who pray to her with softness and understanding.

### Zelda

**Zelda Daphnes Hyrule** is a princess of destiny who rules over time with infinite wisdom. She was a protector of Hyrule's equilibrium and a lover of the hero Link. She is the first Recurring Triad member of Wisdom and a symbol of Hyrule's eternal rule.

## Trivia

* Characters listed above are the intellectual property of those who own the Legend of Zelda franchise.
Hourglass of Praeter

The **Hourglass of Praeter** is a powerful Artifact associated with the namesake entity.

## Description

This small hourglass allows its bearer to wield the power of Time. More than simply being a powerful Time-warping Artifact, however, it seems to rewrite fate itself around its bearer, allowing them to perform feats and miracles that would be labeled impossible. As a result, it is more efficient when used by one with extremely high Imagination.

This hourglass appears to be one of the remnants of the Utopian Age. It is quite probable that it was born of Praeter's nostalgia and dreams of the past, and is imbued with the power to change Timelines as to not bring the world to another catastrophic end.

## Trivia

* The use of the Hourglass has been intimately tied to Kieran Tuule since its appearance, and is perhaps Kieran's signature ability.