recursal/Fanatic-Fandom huggingface dataset:
Characters

Just like in any fantasy sport, the center of the game is the players participating in the real game. In Virtual Fighting League, the players that are drafted and used are referred to as "characters." These characters all have different stats, abilities, AI, and appearances. Most of them are modeled after characters from TV shows or other games, though they may not be entirely faithful to their origin.

Characters within the VFL often vary in power immensely, and so have been placed into Divisions to give every fighter a fair chance. Additional, any character may rise or fall into new divisions, but only on rare occasion.

The current full roster of characters listed alphabetically is given on the Character List page.
Finanse przedsiębiorstwa (4,5 ECTS)

**Finanse przedsiębiorstwa** - przedmiot kierunkowy na kierunkach: Finanse i rachunkowość (studia licencjackie). Celem przedmiotu jest zapoznanie studentów z podstawami teorii i praktyki finansów przedsiębiorstwa obejmującymi finansowe mechanizmy funkcjonowania przedsiębiorstwa i sposoby posługiwania się instrumentami finansowymi w zarządzaniu przedsiębiorstwem.

## Zaliczenie

Zaliczenie przedmiotu odbywa się egzaminem w sesji.

## Wykładowcy

* Dorota Maria Bem
* Tomasz Jan Cicirko
* Zbigniew Wiesław Grzymała
* Jacek Cezary Grzywacz
* Janusz Ostaszewski
* Dorota Podedworna-Tarnowska
* Katarzyna Zofia Kreczmańska-Gigol
* Aleksandra Duliniec
* Paweł Tomasz Felis

## Opinie o wykładowcach

Patrz opinie o wykładowcach - analiza matematyczna.

**\*** przedmiot ten należy zrealizować na III semestrze

**\*** należy zrealizować ten przedmiot, który nie był wybrany jako podstawowy

**\*** przedmiot ten należy zrealizować na III semestrze

**\*\*** należy zrealizować ten przedmiot, który nie był wybrany jako podstawowy
Key Art 10

Valkyrie +5

Inflige 2 coups. Augmente l'attaque de tout les Attributs d1 tiers pour 3 tours. Diminue la défense de tout les Attributs de toutes les cibles d'1 tiers pour 3 tours. Inflige le maximum de dégats quand les PVs sont plein.

Key Art #10 est une Médaille d'Attaque VIP dans Kingdom Hearts Union X.

Key Art #10 était disponible en tant que récompense du Key Art #10 Challenge disponible en tant que Quête VIP du 27 Mars au 2 Avril 2017 sur la version Japonaise, et du 7 au 20 Août 2017 sur la version Globale.

Depuis l'écran de détails de la Médaille, il est possible de voir une l'artwork complet "Foreboding" en tapotant le bouton "Inspect".
Superbia

**Usuarios** | * Arata Kasuga
* Mira Yamana
 **Archivos** | * Imperium
* Lustitia
* Verum

**Orgullo** en latín. Los usuarios conocidos de este Archivo tienden a especializarse en poseer magias que pueden reflejar otras magias o magias que pueden dominarlas o borrarlas. Mira Yamana utiliza este tema. Ella también ha aprendido la Técnica Perdida. Las tesis de este Archivo incluyen:

* **Imperium**
* **Iustitia**

* **Verum**
* **Arbiter**
Acedia

**Usuarios** | * Lieselotte Sherlock
 **Archivos** | * Stagna
* Ligare
* Sanctus

**Pereza** en latín. Los usuarios conocidos de Acedia mostrados hasta ahora han utilizado poderes que parecen centrarse en las magias que pueden manipular el espacio. Las tesis de este Archivo incluyen:

* **Stagna**
* **Ligare**
* **Sanctus**
* **Infrequentia**
Free Agents

At the beginning of every Season, there are a certain number of Characters in the VFL. After the initial Draft, all characters that are not owned by a manager are known as free agents. These characters participate in Fights and Tournaments just as a Contracted player would, but they earn no points or rewards for anyone, except for experience and Levels. If a free agent completes enough fights, he or she will earn a level up but will not spend the Talent received for that level. A manager who picks up a free agent with unspent talents will be allowed to choose which talents that character receives.

## Contracting

At any point a free agent may be obtained by a manager, though there is a process to it. After a manager selects a free agent that he or she wants, contract bidding will begin. The minimum amount required to purchase a fighter's contract is:

```
Initial Contract Cost = $10,000/Division# + Level*$1,000

```

For example, a 0-level, 5th division fighter would cost $2,000 minimum to contract. If a manager is willing to pay at least that much, bidding begins. Any interested manager's may bid on that character's contract, up to that manager's total fight money at that time. The bidding will complete 24 hours after it began, and the contract will go to the highest bidder. From that point forward, the fighter is owned by the winning manager and will earn points and rewards for him or her.

Note: Any manager who ends up as the highest bidder may not back out of the purchase, even if it would send that manager to $0.
Money

## Currency and its Uses

Unlike fantasy sports, the Virtual Fighting League uses a form of currency, called "Fight Money." These money can be used in many ways, such as purchasing character Contracts, paying for character Training, buying Items, Betting on matches, or Trading with other players. The amount of currency and player has at the end of the Season makes no effect on that player's score, it is only useful to spend before the season ends. An exception to this is in Multi-Season Leagues, where a player's amount of currency may transfer over into the next season.

The current complete list of ways to use money is:

* Purchasing character Contracts
* Purchasing character Training
* Purchasing Items
* Betting on matches
* Trading with other players
Archivos

Los archivos son el núcleo de la Magia dentro del mundo de Trinity Seven. Esto es por el cual un "Mago" extrae poder de. Al elegir un Archivo, se debe seleccionar un Thema perteneciente a dicho archivo que será el foco principal del estudio mágico para el mago o Magus.

## Visión general

En el universo Trinity Seven, la magia es a la vez una energía y una forma de arte que los magos utilizan para lograr el efecto deseado. Sin embargo, todos los magos parecen limitarse a estudiar uno de los siete archivos respectivos. Dentro de cada archivo hay muchos Themas, que parece que los magos pueden estudiar más liberalmente. Parece haber cuatro Themas por archivo, haciendo 28 en total, además, un mago no se limita a estudiar sólo uno de ellos, pero por lo general, elige uno como su principal. Cada uno de estos archivos se centra alrededor de uno de los Siete Pecados Capitales, son:

* **Luxuria**Lujuria
* **Superbia**Orgullo
* **Acedia**Pereza
* **Ira**Furia
* **Avaritia**Avaricia
* **Gula**Glotonería
* **Invidia**Envidia

La mayoría de los magos elegirán un Archivo y Thema que es opuesto a lo que es su personalidad, ya que parece ser la más fácil de usar ya que la magia es irracional por naturaleza, en otras palabras, deben pensar de una manera contraria a ellos mismos.

Hay varios armamentos mágicos y herramientas que están disponibles sólo para un individuo que ha dominado un Thema, por ejemplo, el miembro de Iscariot, Lugh ha llegado a poseer tres de estas herramientas. Armas de Rey Demonio también requieren que su usuario haya dominado tres Themas y se convierta en una Trinidad.

Contrariamente a la norma, incluso para un Rey Demonio, Arata puede usar la magia de otros archivos a pesar de ser un miembro del archivo "Superbia" mismo realizando tres procesos de análisis, básicamente, deconstruir la magia de otros para su propio uso, Liese también puede hacer esto al robar la magia de otras personas directamente.
Fenómeno de Colapso

Los **Fenómenos de Colapso** ocurren cuando la magia poderosa se descontrola a gran escala. Los resultados de estos eventos son destrucción masiva, personas dentro del rango efectivo que se desintegran, son sacadas del mundo y se convierten en espectros. La única forma de resistir este efecto es tener suficiente magia, pero esto solo ralentizará la tasa de desintegración en lugar de negar completamente esta acción. La única manera de detenerlo es con alguna forma de negación mágica poderosa, o ser cortado en la fuente con la muerte del mago que lo causó, o su control sobre el poder desenfrenado.

Cada forma de Fenómeno de Colapso tiene un signo diferente, como el Sol negro de Arata, mientras que Yui puede hacer que todos (excepto Trinity Seven y Arata) duerman.
Astil Manuscript

**The Astil Codex** *(Manuscript)* o **Sora**, como cariñosamente nombrado por Arata, es un grimorio legendario que se dice contiene información sobre otro mundo. Originalmente perteneciente a Hijiri, Sora ha contratado desde entonces con Arata, apoyándolo y protegiéndolo después de convertirse en un mago.

## Personalidad

Sora tiene una personalidad muy orgullosa y alegre, siendo entusiasta en la mayoría de las situaciones, independientemente de cualquier peligro. Como tal, es bastante directa y abierta, sin temor de hablar sus pensamientos. Sin embargo, debido a esto, ella puede aparecer espontánea y audaz, por lo general haciendo comentarios sugestivos o actuando de una manera riesgosa. Sin embargo, Sora es de buen carácter y fácil de llevarse bien. En su primer encuentro con Arin, las dos inmediatamente se hicieron amigas. Además, puede ser muy astuta y traviesa, encontrando diversión en la observación y burlas de los que la rodean, especialmente de su maestro, Arata, a quien le gusta por sus frentes e imprevisibilidad. Pero a pesar de su actitud tranquila, Sora es altamente leal y confiable para Arata y sus amigos, dispuestos a luchar y apoyarlos; aunque, puede ser demasiado laxa en ciertas ocasiones. En esas situaciones, ella puede llegar a ser seria y decidida, ayudando y vigilando sobre ellos numerosas veces. No obstante, Sora seguirá siendo obediente y dedicada a su amo, confiando en su decisión y llevando a cabo sus peticiones. Antes de la desaparición de Hijiri, ella seguiría su última orden para conceder el último deseo de Arata. Del mismo modo, durante el festival escolar de la Royall Biblia Academy, sospechó de Anastasia-L, advirtiendo a Arata de ella y esperando su elección.

Además, Sora es excepcionalmente segura y orgullosa de sus propias habilidades como grimorio, proclamándose comúnmente como un genio a pesar de no entender el proceso. Siendo el grimorio de Arata, tiene excelentes habilidades de trabajo en equipo, capaz de trabajar con él de manera eficaz y eficiente. Durante las batallas, puede volverse más concentrada, pero rara vez pierde la compostura. Como tal, ella todavía es generalmente alegre e indiferente. Sin embargo, a veces puede llegar a ser demasiado confiada e imprudente, dejándola abierta después de usar poderosos ataques. Independientemente, Sora es rápido para recuperarse de la compostura y decidir sobre un curso de acción adecuado.

Notablemente, a pesar de ser un grimorio, Sora puede sentirse avergonzado en ciertas situaciones. Cuando Astral Trinity borró su magia y la desnudó, expresó su conmoción e incredulidad de que realmente atacara su propio grimorio.

## Apariencia

La verdadera forma de Sora es un pequeño libro gris adornado con cadenas. Sin embargo, ella tiene la capacidad de cambiar su apariencia, inicialmente suplantando a Hijiri hasta que Arata descubrió su engaño. Desde entonces, ha utilizado principalmente su forma humana para interactuar con otros.
Luxuria

**Usuarios** | * Lilith Asami
* Abbys Trinity
 **Archivos** | * Vanitas
* Abies
* Everlasting
 Magia

**Lujuria** en latín. Los usuarios conocidos de este archivo tienden a especializarse en poseer un gran número de Thema centrado alrededor de la vida y las almas. Las tesis de este Archivo incluyen:

* **Vanitas**
* **Abies**
* **Everlasting**

* **Terminus**
Solomon's Gate

* Solomon´s Gate (Manga)
* Solomon's Gate (Anime)
1/2Solomon's Gate es un Grimorie actualmente en posesión del Maestro Biblia.

Lieselotte Sherlock, a pesar de ser un miembro de las Trinity Seven y un Candidato Rey Mágico en el momento, estaba visiblemente miedo de ella.

El Grimorio aparece como una gran puerta a la espalda del Director, con criaturas demoníacas que se retuercen en la superficie de las puertas
Invidia

**Usuarios** | * Levi Kazama
* Lugh
* Charme Kirigakure
* Ryuhime Kashin
* Ryuki Kashin
* Sumihime
* Homurahime
* Itsukihime
* Sakaihime
* Dragunazo
 **Archivos** | * Spero
* Perfectus
* Expecto

**Envidia** en latín. Los usuarios conocidos de este archivo tienden a especializarse en la magia de combate. Las tesis de este Archivo incluyen:

* **Spero**
* **Perfectus**
* **Expecto**
* **Ridic**
Iscariot

**Iscariot** (Buscadores de evangelio), es una fuerza que se opone al Rey Demonio, y trata de impedir que destruya el mundo.

## Historia

Se supone que el grupo ha sido responsable de la destrucción de la Royal Liber Academy y parece tener varios de sus antiguos estudiantes y personal en sus filas; se desconoce si esto significa que los miembros del grupo se infiltraron en la escuela, o de hecho si los miembros de dicha escuela fundaron el grupo.

El grupo asalta más tarde la Royal Biblia Academy, tratando de asesinar a las Trinity Seven y evitar que el Rey Demonio los subyule, según su destino. Ellos, sin embargo, fallaron en esta misión, perdiendo a Lugh y sufriendo la derrota de Hijiri.

Más tarde, Lugh se las arregla para alejarse de los magos de la Royal Biblia Academy, y regresa a Iscariot, luego entra en el torneo de magos organizado por Royal Biblia Academy junto a Hijiri.

## Curiosidades

* Iscariot lleva el nombre de Judas Iscariote, uno de los doce apóstoles originales de Jesucristo, según el Nuevo Testamento. Él es mejor conocido por ser el apóstol que traicionó a Jesús, y su nombre se ha convertido en sinónimo de traición.
Trinity Seven

Las Trinity Seven son siete magos que cada uno está en el pico de sus campos. Cada mundo tiene su propia Trinity Seven. Cada uno de los Trinity Seven ha adquirido el "Técnica Secreta / Técnica Perdida" en su archivo particular.

## Miembros

Lilith AsamiArin KannazukiLevi KazamaMira YamanaAkio FudoYui KurataLieselotte Sherlock

## **Técnica Secreta o Técnica Perdida**

La Técnica Perdida es la última magia para cada uno de sus respectivos Thema aunque el poder es inmenso las consecuencias son muy pesadas.

La primera que se muestra Last Crest es el Baal Peor de Liese o la Fisura del Tiempo en la que puede crear un espacio de alta velocidad que supera con creces la velocidad de la realidad, cuando se mira correctamente es una pseudo versión del tiempo de parada. La consecuencia es que el usuario estará atrapado en el espacio de alta velocidad por toda la eternidad, hasta que alguien pueda liberarla.

## Propósito

Los Trinity Seven tienen un destino muy superior a su rol inicial, que se presenta como meramente el ser los más grandes magos en sus respectivos campos, este destino entra en juego cuando aparece un Rey Demonio.

Según Hijiri cuando fue expulsada del mundo en el que está Arata, pudo ver el mundo desde el exterior y fue testigo de la destrucción del mundo cuando el Rey Demonio, en este caso Arata, y las Trinity Seven se unen. Este es un ciclo imperativo al ciclo de la reencarnación de la existencia, nacen para destruir un mundo, después del cual un nuevo mundo nacerá en su lugar, que más tarde se encontrará con el mismo destino.

Según Abyss Trinity, independientemente de cualquier circunstancia que lo rodee, el Rey Demonio siempre terminará encontrándose con el Trinity Seven, y siempre jugarán un papel ayudándolo a destruir el mundo. Algunos Reyes Mágicos, a saber Abbys Trinity mismo, los matan y toman sus poderes para sí, otros, como la Trinidad Astral, dominarán y subyugarán completamente, hay incluso Reyes Mágicos que trabajan juntos con las Trinity Seven, quienes entonces lo ayudan voluntariamente a destruir el mundo. Después de que el Rey Demonio destruya el mundo, uno nuevo nace.
Magia e Items Mágicos

Em Randhora a magia é abundante, e faz parte do cotidiano de grande parte da cultura. Bestas mágicas, conjuradores e items primordiais podem ser encontrados neste mundo, apesar disto a magia ainda guarda grandes mistérios.

**Criação e Items Mágicos:**

A técnica de criação de items mágicos sofreu mudanças ao longo das eras e funciona de uma maneira peculiar nos dias atuais. Ao criar um item mágico, o conjurador identifica o proprietário do item, tornando-o único: somente o portador designado pode operar a magia do item. Apesar de restritiva, esta técnica barateou o custo de produção em 25%. Um item mágico cujo proprietário esteja morto pode ser remanejado por metade do custo de produção, assim sendo, seu preço de mercado é apenas 1/4 do preço requisitado por um item novo com as mesmas funcionalidades. Portanto uma Braçadeira de Armadura+2 que custaria 3000 GP numa loja, pode ser remanejada por 1500 GP para servir a outro usuário.

A técnica opera de uma maneira misteriosa, possuindo uma chance de 2% das forças inatas do universo despertarem no item criado o status de Artefato. Artefatos não são restritos ao proprietário, não estão sujeitos à magia Dispel Magic e possuem métodos específicos para serem destruídos. Diferente de artefatos mitológicos, a identificação das propriedades de um artefato criado por mãos mortais pode ser descoberto com uma jogada de Spellcraft DC 40. O teste pode ser repetido uma vez por ano, uma tentativa falha acarreta no conjurador sofrendo 1d4 de dano de Sabedoria.

**RItuais:**

...
Bankowość

**Bankowość**  - przedmiot kierunkowy na kierunku Finanse i rachunkowość (studia licencjackie). Celem przedmiotu jest dostarczenie i usystematyzowanie wiedzy studentów w zakresie podstawowych aspektów działalności banków we współczesnym modelu pośrednictwa finansowego oraz zaprezentowanie instytucjonalno-organizacyjnych ram funkcjonowania sektora bankowego.

## Zaliczenie

Składowe części ocen to: ćwiczenia - 30% oceny końcowej oraz egzamin - 70% oceny końcowej.

## Wykładowcy

* Jacek Cezary Grzywacz
* Małgorzata Iwanicz-Drozdowska
* Małgorzata Zaleska
* Anna Barbara Szelągowska
* Małgorzata Elżbieta Pawłowska
* Ewa Jagodzińska-Komar
* Waldemar Piotr Milewicz

## Opinie o wykładowcach

Patrz opinie o wykładowcach - finanse publiczne

**\*** przedmiot ten należy zrealizować na III semestrze
The Pits

**The Pits**is a large expanse of land riddled with steep drops and chasms. With multiple layers to it, the bottom is full of dangerous monsters such as the Magma Block Bat, and the Magma Brain (Pits boss), while the top is a broken grassy area that spawns high-tier monsters, which are the Munsk and the Genie. The Pits is right next to the Celestial Field and the Frontier of Dragons, and is separated from the two by a large ridge - also known as the Pits Ridge, - as well as Celestial Peak.

Although this area's monsters are very dangerous for new players, The Pits spawn Target Mushrooms and Boomba Mushrooms, which can be an excellent source for easy cash.
Dullfrog

Dull Frogs are a type of monster that spawns only at night. They are dark blue in color with a bright glowing blue crystal on their back, and hop around like a frog, shooting blue explosive orbs at nearby players. They stop shooting and run away if a player gets too close.

Dull Frogs drop Dull Frog Crystals upon death.

## Spawn Points

*Dull Frog* spawns at the following places:

* Topple Hill
* Greenhorn Grove
Janusz Kaliński

**Dr hab.** **Janusz Kaliński** - profesor zwyczajny w Katedrze Historii Gospodarczej i Społecznej w Kolegium Ekonomiczno-Społecznym. Pracuje także w Katedrze Historii i Teorii Pieniądza na Uniwersytecie w Białymstoku.

Były dziekan Wydziału Ekonomiczno-Społecznego (1981–1982, 1990–1993) oraz Kolegium Ekonomiczno-Społecznego (1993–1999). W latach 80. wstąpił do NSZZ "Solidarność". Między innymi dzięki jego wsparciu mogły powstać struktury Niezależnego Zrzeszenia Studentów na uczelni, za co został pozbawiony tytułu dziekana po wprowadzeniu stanu wojennego.

Autor podręcznika "Historia gospodarcza XIX i XX wieku", lektury zalecanej studentom 1. semestru SL uczęszczającym na historię gospodarczą.

## Zainteresowania

* najnowsza historia gospodarcza Polski
* problemy polityki gospodarczej, przemian strukturalnych, planowania, handlu i transportu

## Przedmioty

Historia gospodarcza - opinie, grupa na Facebooku

## Publikacje

Pełna lista publikacji jest dostępna jest tutaj.

Wybrane publikacje:

* Janusz Kaliński, Czesław Noniewicz, *Historia gospodarcza Polski XX i XXI wieku*, Wydawnictwo Uniwersytetu w Białymstoku, Białystok 2015.
* *Economy in Communist Poland. The Road Astray*, Warsaw: Institute of National Remembrance, 2014.
* ​*Wybrane zagadnienia ekonomiczne Polski, Unii Europejskiej i świata*, red. Janusz Kaliński, Oficyna Wydawnicza SGH, Warszawa 2012.
* *Gospodarka w PRL*, Warszawa: IPN,  2012.
* *Polskie osiągnięcia gospodarcze. Perspektywa historyczna*, red. Janusz Kaliński, Warszawa 2010, WAiP.
* *Historia gospodarcza Polski 1989-2004*, Białystok 2009, UwB.
* *Historia Gospodarcza XIX i XX wieku*, PWE, Warszawa 2008.

## Przypisy

1. ↑ https://pl.wikipedia.org/wiki/Janusz\_Kali%C5%84ski
2. ↑ https://web.archive.org/web/20160305034955/http://akson.sgh.waw.pl/~thorrel/gazeta/artykul.php?id=848
Royal Biblia Academy

La Royal Biblia Academy es una organización secreta que entrena a magos, y es una de las tres grandes academias mágicas. La academia recibe,donaciones de gobiernos de varios países y magos investigan problemas no resueltos e incidentes misteriosos que creen estar relacionados con la magia en absoluto secreto.

Una vez que uno se convierte en un mago de la escuela, la escuela pagará uno dependiendo de los casos que uno haya resuelto. Pero los magos necesitan comprar herramientas mágicas y catalizadores para su investigación con ese dinero, por lo que se seca bastante rápidamente.

La escuela tiene un cuerpo estudiantil en gran parte femenino debido a cómo los magos son predominantemente femeninos, sin embargo, es el hogar de un paladín masculino, el Maestro Biblia, y un Rey Demonio masculino, Arata Kasuga, junto a las Trinity Seven lo que hace que la Royal Biblia Academy sea famosa.

## Instituto

* Lilith Asami (Profesora)
* Selina Sherlock

Trinity Seven* Arin Kannazuki
* Levi Kazama
* Mira Yamana
* Akio Fudo
* Yui Kurata
* Lieselotte Sherlock
Algebra

Algebra - Winnicka

**Algebra** - przedmiot kierunkowy na kierunku metody ilościowe w ekonomii i systemy informacyjne, realizowany na studiach pierwszego stopnia. Celem przedmiotu jest uzupełnienie wiadomości z wykładu z matematyki z pierwszego semestru studiów z zakresu algebry - przedstawienie podstawowych pojęć z algebry liniowej stosowanych w analizie matematycznej, ekonomii matematycznej i zagadnieniach optymalizacyjnych.

Algebra rozwija zagadnienia z matematyki, należy więc realizować ją po tym przedmiocie.

Zajęcia odbywają się w formule przedmiotu za 6 punktów ECTS - wykład trwający 90 minut i ćwiczenia trwające 90 minut raz w każdym tygodniu (łącznie 60 godzin w semestrze).

Na studiach niestacjonarnych sobotnio-niedzielnych przedmiot ma wymiar 14 godzin + 28 godzin pracy samodzielnej pod kontrolą wykładowców.

## Zaliczenie

W zależności od wykładowcy, lecz najczęściej 2 kolokwiami lub egzaminem.

## Wykładowcy i ich najczęstsi ćwiczeniowcy

* Sławomir Dorosiewicz
* Robert Dryło
* Maria Ekes
* Marek Kwas
* Honorata Sosnowska
* Andrzej Stryjek
* Justyna Winnicka
	+ Mirosława Gajewska
	+ Tatiana Odzijewicz
	+ Joanna Utkin
* Paweł Zawiślak

## Opinie o wykładowcach

Patrz opinie o wykładowcach - algebra.

**\*** przedmiot ten należy zrealizować na III semestrze
Quests

## Topple Town Quest

To start the Topple Town, or Cleaner's quest, you need to talk to the Cleaner in Topple Town. He will usually be near the entrance of Topple Town. He is wearing a blue shirt, dark blue-gray pants, a blue cap and will either be sweeping or walking around with a broom in his hand.

In order to complete this quest you need to collect 5 pieces of litter. Litter is scattered around Topple Town.

The reward for this quest is 20,000g.

## Hoodlum Falls Quest

To start the Hoodlum Falls quest you need to talk to Slime in the house at Hoodlum Falls. Go inside and climb the stairs all the way to the top. Be careful, there may be a bandit or two inside. He will ask you to find a bandit and give him a note.

This bandit is located in Topple Town, near the Red Doors. He can be reached by going through the red doors, going up the stairs towards the back of Gnome Magic School, and following the walkway back towards the red doors. He will give you a note to give back to Slime.

Upon giving the note back to Slime, Slime will ask you to collect 15 balloons. By balloons he means Purple Balloon Mushrooms and/or Yellow Balloon Mushrooms. Luckily, these balloons spawn around Hoodlum Falls in clusters of 7 or more, so you won't have to go very far! Once done return to Slime and he will give you a Pipe Gun that does 90 dmg and 35 bullets.

## Farm Fortress Quests

To start the Farm Fortress quests you need to talk to Granny Fields out side the fortress at Farm Fortress . She is wearing a yellow dress, blue suspenders and a red hat. She will tell you her grandsons work too much and are overworked blah blah. Anyways, you need to help them with their quests, there are three, they are wearing yellow blue and red. Here is how you find them: Yellow;Follow the path heading east of Granny Fields. Blue; Head into the fortress (infront of Granny Fields), he is the one in blue, face southeast upon entrance. Red;Head out the front entrance (infront of Granny Fields), Turn North, through a field, go inside the tall yellow building, turn right as soon as you enter.

Their quests: Yellow; Hunt ten rabbits/bunnies, which are in the area and deliver their pelts to him/her. Blue; bring him/her a bass (caught in rivers/lakes. Red; Bring him/her an apple.

How to get an apple hunt Block Bats outside of topple town.
Fantastic Fontier Wiki

## Welcome to the Fantastic Frontier Wiki

The Fantastic Frontier Wikia strives to be the most reliable, navigable and useful wiki for Spectrabox's Fantastic Frontier, in order to provide reliable resources to help guide players on their Frontier adventure. Feel free to login, or create an account, and contribute to the wiki c:

## Information template [TEMPORARY]

White - Common

Blue - Uncommon

Green - Rare

Purple - Epic

Yellow - Legendary

Pink - Mythical

Red -

(SUBJECT TO CHANGE WHEN MORE ITEMPEDIA ENTRIES ARE FOUND)

Use the "Items" template when making an info box.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Lool Flower

### Description

An alluring flower. The Lool flower can grow anywhere, but rarely, like the Fife flower, does this strange flower sprout.

## Description

An alluring flower. The Lool flower can grow anywhere, but rarely, like the Fife flower, does this strange flower sprout.

This flower happens to be a rare sight, but the gorgeous glow hardly disappoints; while also containing a hefty price compared to the Sun & Moon flowers which hold similarities.
Topple Hill

**Topple Hill** is likely the most well-known land name in the game. From the moment players enter the game, they stand on Topple Hill. Topple Hill is relatively small, but is home to various mushrooms, such as the Fantastic Mushroom, the Nightmare Mushroom, the Spurtle Mushroom, the Portabato Mushroom, the Flatty Mushroom, the Bobber Mushroom, The Boomba Mushroom, and possibly more.

Just outside of Topple Town is a small farm, and on it can spawn an uncommon but dangerous Scarecrow monster, as well as the Mole monster. Dull Frogs can spawn on Topple Hill at night, so caution is urged to new players.
Mole Spore Pelt

### Description

This pelt of plants and fungus can only be found growing on certain species of moles. The moles are able to use the toxic spores in the pelt as a way to ward off foes.

## Description

This pelt of plants and fungus can only be found growing on certain species of moles. The moles are able to use the toxic spores in the pelt as a way to ward off foes.
Rising Star Mushroom

### Description

An amazing looking mushroom of immense rarity. Those that rise high, fall the furthest, but those who do not climb do not get very far at all.

## Description

An amazing looking mushroom of immense rarity. Those that rise high, fall the furthest, but those who do not climb do not get very far at all.

## Found At

* Topple Hill,
* Celestial Peak,
* Blackrock Mountain,
* Frigid Waste
* (more spawn zones exist, but not confirmed where)
Polityka gospodarcza i społeczna

**Polityka gospodarcza i społeczna** - przedmiot podstawowy, realizowany na III semestrze studiów pierwszego stopnia. Celem przedmiotu jest zapoznanie z najważniejszymi funkcjami państwa w gospodarce i ich kontekstu instytucjonalnego, a także przedstawienie polityki gospodarczej i społecznej jako zastosowania teorii ekonomii do oddziaływania w interesie społecznym na gospodarkę i jej poszczególne obszary przez władzę publiczną.

Zajęcia odbywają się w formule przedmiotu za 4 punkty ECTS - wykład trwający 90 minut raz w każdym tygodniu (łącznie 30 godzin w semestrze).

Na studiach niestacjonarnych sobotnio-niedzielnych przedmiot ma wymiar 14 godzin + 7 godzin pracy samodzielnej pod kontrolą wykładowców.

## Zaliczenie

W zależności od wykładowcy, lecz najczęściej w formie egzaminu składającego się z otwartych lub zamkniętych pytań.

## Wykładowcy

* Artur Bartoszewicz
* Piotr Błędowski
* Wiktor Bołkunow
* Izabela Buchowicz
* Ewa Cichowicz
* Marek Góra
* Mateusz Guzikowski
* Violetta Korporowicz
* Paweł Kubicki
* Krzysztof Marczewski
* Ludmiła Słobodzian
* Zofia Szweda-Lewandowska

## Opinie o wykładowcach

Patrz opinie o wykładowcach - polityka gospodarcza i społeczna.

**\*** na kierunkach ekonomia, finanse i rachunkowość, metody ilościowe w ekonomii i systemy informacyjne oraz międzynarodowe stosunki gospodarcze przedmioty te realizowane są najpóźniej na IV semestrze
The Object From Earth

### Description

"An object from a far away land. In the Frontier, the word 'earth' simply refers to the ground, but this mysterious creation seems to hold far greater secrets."

## Description

An object from a far away land. In the Frontier, the word 'earth' simply refers to the ground, but this mysterious creation seems to hold far greater secrets.
Target Mushroom

### Description

"This rare mushroom is as hard as a rock. Gnomes are fond of using them as flying discs. Only Gnome wizards can afford to buy or find these rare mushrooms."

## Description

This rare mushroom is as hard as a rock. Gnomes are fond of using them as flying discs. Only Gnome wizards can afford to buy or find these rare mushrooms.
Hunter and Guardian

## Quirk Abilities

A spirit animal that acts like a guard to the user. It has a free
Personality and does and says whatever it wants. It Grows as the user
does start as a baby animal when the user first obtains the quirk. The
animal Cannot go 30ft away from its "Host" and its personality and
appearance changes as the User changes.

## Quirk Limitations

While the guardian may be a spirit, he/she can still be injured and will
 vanish returning to the hosts body to mend its wounds. Each time it
does this, it will take more energy from its partner. If the user of
this quirk goes over the limit they will gain a -1 stamina and a -1
speed grade debuff for three turns.
Greenhorn Grove

**Greenhorn Grove** is a forest that lies at the base of Topple Hill. Being the first dangerous zone that most newcomers visit, many are surprised when they're suddenly charged by Black Bears or Baby Goblins. With dense undergrowth, uneven terrain, and massive trees, this area very well recreates the atmosphere of a real forest. The Deep Forest is not far away from **Greenhorn Grove**, but it is recommended that new players do not stray away from Greenhorn too soon. Twinkling Meadow lies to the right of the forest.

Some collectible items in Greenhorn include the common Flatty Mushroom and Portabato Mushroom, the uncommon Yellow Balloon, Bobber, Spurtle, and Boomba mushrooms, the rare Grugbug Mushroom, and the legendary Fruitstack. There is also a chance to find an Angry Bushdweller.
Mole Spore

Mole Spores are a fairly weak type of monster that spawns on Topple Hill. They are mole-like in appearance with orange growths on their backs. They attack by lunging at the player with their claws and sometimes emit poisonous spores around them which damages players in melee range.

Mole Spores drop Mole Spore Pelts upon death.

## Spawn Points

*Mole Spore* spawn at the following places:

* Topple Hill
* Greenhorn Grove
Essence Garment

## **Quirk Ability**

This quirk’s owner has the capability to condense a portion of their physical and spiritual form into a piece of clothing. This garment can then be worn either by the quirk’s user or be given to others to wear. The garment acts as an extension of the user’s body, and is composed of a material equal to the user’s control rank. The garment will adapt to whomever wears it, adjusting to fit their form and so that it is not damaged by their quirk. Because it is made from the user’s body and essence, the threads of the clothing is always colored a crimson red.

When worn, the garment is able to provide support to a willing ally. It is able to stretch, defend/move the wearer, and attack using its threads. Since it is created from the spirit of the quirk user, the person wearing this garment also gains a +2 passive buff to any single stat, chosen by the quirk user when the garment is created. If the garment latches onto an enemy, it is able to do the reverse and debuff any one stat for the same amount. Anyone with a full letter grade of Power above the user's Control Rank can immediately break out of its grasp.

## **Quirk Limitations**

When the quirk’s user activates this technique, a portion of their mass and energy leaves them. This reduces the user to a weight and size wherein they resemble a child around eleven years of age. Due to this loss in strength, the user suffers a -1 Power stat grade debuff. Only one garment can exist at a time, and when the quirk’s user is not wearing it, they are unable to revert to their natural form. The garment will be destroyed if a technique is able to break materials equal to the Control Rank of the user. If the garment is completely destroyed, a creation technique is required to make a new one. While the garment is destroyed, the user cannot return to their normal form and suffers a -2 stat grade Stamina debuff. When going over limit, the garment is destroyed, cannot be regenerated for two posts, and they get a -3 stat grade Stamina debuff for two posts.
Introduction

## Introduction to the Virtual Fighting League

Welcome to the VFL! This game is a hybrid of fantasy sport manager and fighting games. It was inspired by SaltyBet and uses the M.U.G.E.N engine and many characters found throughout the community. VFL is currently made for a small group of players, about 4-12. Many more than 12 will make player choices more limited.

Gameplay in VFL is divided into Seasons, much like fantasy sports. Play will begin on a certain date and continue for 8-12 weeks, at which point a winner is declared. Also like fantasy sports, VFL is not a highly interactive game nor one that requires much time. A player could update their team and do their required actions once a week or once a day, whatever suits them better.

At the beginning of the season, each player drafts a team of characters and is given starting money. Money is used to purchase Characters or Training, or to Bet on matches throughout the season. The amount of starting money can be changed depending on how powerful of teams players should have. The draft occurs in one sitting, with all players choosing their characters in a predetermined order. Please read the Drafting page for the full rules. After the draft, players will be allowed to spend their money immediately, or save it if they wish.

Players are compared throughout the season, and finally at the end, with points. Each character in the league earns points for the team that character is on (if a character is not on a team they are known as a Free Agent and will earn no points, though they may earn other rewards). Each player's score, at any given moment, is then equal to the sum of all the values of their active characters. Official Scoring has more details not mentioned here.

The characters are all community-created, with some being incredibly powerful and others not so much. Every character has a page on this wiki that gives information on that character's stats and abilities. Each character is placed into a Division based on its relative power level. As a season progresses, a character may climb or fall into a new division, possibly causing issues on a player's roster or beginning a bidding war. In addition, characters themselves can grow over a season. Each character begins the league at Level 0, and can climb a certain number of levels throughout the season. They do so by gaining experience from fights and tournaments.

Fights can be between 2-4 characters, in the form of 1v1, 1v2, or 2v2. In any fight, the fighters are all from the same division. A match is a best-of 5 in Regulation and general Tournament Matches, best-of 3 in Exhibition Matches, and best-of 7 for Tournament Finals matches.
Virtual Fighting League Wiki

## Welcome to the Virtual Fighting League Wiki

The Virtual Fighting League is a fantasy sport game except you manage M.U.G.E.N fighters instead of a baseball team. Using the M.U.G.E.N engine, we display fights between many characters for you to bet on and recruit to your team! We currently host a roster of over 300 unique characters, divided into 6 divisions, each of which are given a place on this wiki.

## Introduction

If you're new here, check out the Introduction page for a quick overview of what the Virtual Fighting League is and how you can play. Additionally, look below for the basic guide.

## What You Need to Know

The Virtual Fighting League can be quite complicated, so here are the basics. If you understand everything on this page, you have can start playing.
Betting

Just like in similar games, the VFL offers players a chance to bet on matches. A manager may bet any amount of money, up to their current total, upon any match. Unlike other services though, players get to see the odds before they bet, based on the matched characters' historic and recent winrates. Using this information, managers may make more strategic decisions on when to bet, hopefully avoiding ever going Bankrupt.

The calculation to find the odds is Recent Winrate divided by Historic Winrate for each character:

```
X:Y -> X Recent WR/X Historic WR : Y Recent WR/Y Historic WR

```

For example, if a fighter with a 52% historic and 38% recent winrate was matched against a fighter with a 20% historic, but a 75% recent winrate, the calculated odds would be 0.19:1, or about 1:5. This method of calculating odds places more significance on recent winrates than historical winrates.
Blue Ogre Camp

The **Blue Ogre Camp** is quite barren. Northeast of Topple Town and Northwest of Right and Wrong, this rocky outcrop sits right over a beach. Without much to say for itself, this camp lacks any stores whatsoever, the only notable feature being the PvP arena, where two players can duel with each other without consequence.

Directly behind this camp lays the Forgotten Lands, which is swarming with dangerous monsters, the worst being Mud Dragons and Giants. Nearby both the Blue Ogre Camp and the Forgotten Lands is the infamous Frigid Waste, where PvP is enabled and all safety is off.

No items can be found in the Blue Ogre Camp, but the common beach items can be found on the shore below.
Grateful Frog

These can be found in various locations around the map. The "Blue Frog" from the Red Ogre Inn at Topple Town offers an unknown rare collectible for bringing him 5 of caged frogs.

## Locations

### 1. (Confirmed)

It is rumored that you can find a Grateful Frog hanging from this structure, which is near the Iron Knight.

### 2. (Confirmed)

Found hanging under the highest point of a tree in A Frontier of Dragons.

### 3. (Confirmed)

Can be found hanging from the cliff at the very top of Blackrock Mountain.

### 4. (Confirmed)

Also can be found hanging from a tree along the Pit ridges.
Frester Bird

## Description

(photographing birds is really hard, okay? -cake)

Frester birds, the most common species of bird in the game, have a very recognizable appearance. With a fat, gray body and white wings, tail, and head, it's hard to miss. Nobody can forget the sheer disappointment of running to the shop and seeing that its feather is only worth 100g. Way to go, Frester Birds.

## Found At

* Any town, and any place where there's trees.
Giant Grinding

## **Coral Giant Grinding**

Coral Giants are a type of Giant that spawn on the East Coast on an island. They protect the Spirit of the Ocean.

Highly Recommended Items: Magic Spellbook/Gun with lots and lots of ammo.

**Step 1:**Go to the East Coast, on the island. You can get there by heading Southeast from Topple Town or following the river from Rubble Spring. You may also go to The Town of Right And Wrong and go straight through the exit, go forward and jump off the left edge to Coral Bay, go forward to The Far Coast, carry on until you see a path to the left, follow this to the Giant.

**Step 2:**Aggravate the Coral Giant by attacking it, then quickly run behind one of the coral.

**Step 3:**Wait until the Coral Giant is close, run backwards where you can't get hit (make sure you're still behind the tree). If you do this right, it will be stuck on the tree trying to walk forward.

**Step 4:**Kill the Coral Giant and take the loot it drops. Repeat this as many times as you want.

*Correctly trapping a Coral Giant --->*

You can get 1-2 Giant Bones and a rare chance at a Coral Ring per kill, which increases your magic damage! (Each bone sells for 20,000 ring sells for 8,000)

Notes: Watch out for Night monsters, as they can kill you and ruin your entire grinding session. Also, be careful not to get too close as he can jump very high.

~Guide made by Mudkipis (Mudkipiss).
Beginner's Guide

**Before we get started, you should know you can only carry up to 20 items at any given time. Items do not stack. Items also disappear upon death, unless it is equipped. Sometimes 1 or 2 items will be left in your inventory upon death.**

## How to get gold

### **Where to sell**

There are two places you can sell the items you find. The first is a large raccoon in Topple Town, called Big Box. You can find him to the left of the statue in Topple Town. The second, you may recognize from Guardians of the Galaxy, is called Little Chelli. He can be found in The Town of Right and Wrong in front of the fountain there. Talking to either of them will allow you to sell your items. The current exchange rate is around 10% of the original value.

### **Collecting mushrooms**

Collecting mushrooms in one of the easiest ways to get gold in the game. It's great for beginners because they spawn right in Topple Town! Bobber Mushrooms and Boomba Mushrooms are relatively common spawns in Topple town. I've found that they like to spawn behind the pig and around Topple Lake. Bobber Mushrooms are worth 1,000g each and Boomba are worth 3,000g each. You should veer away from Flatty Mushrooms and Portabato Mushrooms, because they are worth little to nothing.

### **Clamstack Cave**

Clamstacks are worth 2,500g and spawn on beaches as well as in a cave near Topple Town. This cave can spawn up to 14 clamstacks! To get to this cave one must....

## Okay, what do I do with my gold?

Most people would recommend going to the Forest Spirit in the Deep Forest and getting your first HP increase. It costs 100,000g and will permanently increase your HP by 100. This is good for not getting killed as easily and being able to explore at night. There are currently 4 known Forest Spirts. Each will increase your HP by 100 permanently, but at different prices. Afterwards, well that depends on the type of player you want to be. Do you want to be a mage/wizard who can shoot fireballs, a decorated knight who can take down enemies with one hit, or a marksman who snipes creatures from afar? Pick your poison.
Npcs

These are all the Npcs that can be found roaming the world, or wandering around towns and settlements.

**Interdimensional Traveller**

It's unknown how often he spawn, or what his loot table is, he gives what ever player finds him valuable items.

**Loot Given:**

Nightmare Mushroom

Sapphire

Odd Cape

Apple

Onyx Ingot

Corrupted Rapier

Giant Corn

Lagoonneck Fish

Ruby
Sun Flower

Sell price: 2000g

In-game description: "A beautiful flower that loves to bask in sunlight"

The Sun Flower is a fairly valuable flower that only spawns in the farm just outside the gates of the Town of Right and Wrong alongside the Moon Flower. Due to their value and high spawn rate, they make for a good source of quick cash.
The Interference

The Interference in ECKVA12

**The Interference** is a common fan name for the static entity that first appeared in ECKVA12. It is one of the known BLOT sources.

## Appearance

It has a humanoid figure, but is entirely covered in static, and has glowing eyes and teeth. The static shifts between multiple colors, with green, red, white, and black all being seen. Certain frames in ECKVA12 show it growing taller than the doorframe while sprouting tendrils that then quickly disappear, indicating that it does not have a stable shape. It also appears to keep its arms behind its back for an unknown reason.

## Behavior

In ECKVA12, it waited for SHawkins to enter the abandoned house before repeatedly knocking twice in a row. In doing so, it lured SHawkins to one of the rooms in the back of the house, away from the door they entered through. As it continued to lure them, the noise its knocking created began to play a tone outside of the knocking. When SHawkins reached a specific spot in the house, they turned around and saw the Interference in front of the way out. It stood there for a second, with its shape fluctuating, before rushing to them to fill their field of view. What happened after that is unknown.

Later, in ECKVA13, it is seen writhing on the ground. It is unknown why. ECKVA16 showed it in the house once again, approaching a camera that was not visible to SHawkins when they were in the house.

ECKVA17 showed that sources were controlled by ARKlistener, which is under control of the Broadcaster, meaning that all of the Interference's actions were decided by the Broadcaster.

## History

The Interference is one of the sources created by BLOT. Its true identity is unknown; the most likely contenders appear to be Andrew Raymond, Liz Steiner, or Danielle Scott. Birdwatcher and Shelby Hawkins have also been raised as possibilities; however, no answer has been confirmed yet.

## Theories

A theory that some have had is that the Interference specifically possesses people to implant BLOT into them. In ECKVA13, a cartoon shows Quietbug being broken in half after touching the brightest light, resulting in an out-of-place face being seen behind it; this might be implying that the Interference inhabited SHawkins to spread BLOT to them. However, the same face appeared in the corner of the screen in ECKVA14, which may be evidence against this theory.