recursal/Fanatic-Fandom huggingface dataset:
Despina

### Significado do Nome

Monisi significa "monos" que significa "só" ou "único" e "fronisi" que significa "inverno" ou "nevasca", "inverno solitário"; Despina significa "amante"

### Parentesco

Deméter (mãe); Poseidon (pai); Árion (irmão gêmeo); Perséfone (meia-irmã)

## Árvore Genealógica

Despina, deusa do inverno, era filha de Poseidon e Deméter, tendo seu irmão gêmeo, Árion, um equino. Casou-se com Bóreas e com ele teve um filho, Crío.

## Perséfone, a Preferida de Deméter

Despina foi abandonada pela mãe ao nascer, sem ter sequer um nome, pois Deméter estava muito preocupada em achar Perséfone, que havia sido raptada por Hades. Foi adotada por Anitos, e cresceu com o titã.

Despina por muitas vezes foi dita tendo o nome de Monisi, alguns mitos revelam que este é o nome verdadeiro da deusa, porém foi proibido por Deméter, e apenas seus seguidores tinham o direito de saber. Outro mito é sobre Quione e Despina serem possíveis irmãs.

## Despina a Temida

Enquanto Perséfone era a amada, Despina era a temida, ela comandava a natureza enquanto Perséfone estava no mundo dos mortes, destruindo tudo o que sua mãe e irmã tanto amavam, flores e a primavera. Também demostrava ódio por seu pai ao congelar lagos e rios, Despina optava pela destruíção ao invés de fortalecer o que os seus pais tão presavam a dominar. Era tão temida que era chamada apenas de "senhora"
Tacitus the Silent

Tacitus the Silent upon his steed in a parade.

Tacitus the Silent is the king of the Quadrant 1 and Quadrant 2. He is the younger brother ofKing John IX. Tacitus was originally a player of the Funk but was later corrupted by the High Player after being tempted by the Strung Sword.He is the leader of the All-Seeing Eyes a secret police Jazz forces tasked with intelligence and espionage against the Funk. He is a affliction of Jazz and is in close communication with The Composer both planning for the later famed Storm of the High Spiral where Tacitus perished.

## Personality

He is often stoic with only a few men ever hearing his voice. Tacitus is a very detail oriented when it comes to strategy being able to survey the most high tension situations and construct effect plans to fix the issue.

## Appearance

Tacitus is often seen as a tall male with in his mid to late 30's. Tacitus's is mostly depicted wearing his Gothic Armour. His eyes are also stated to pure Olympus white. has strong chin and jaw game.

## Equipment

**Strung Sword -** Tacitus wields the mighty Strung Sword which is made from two parts the Blade and the Strings with the hilt of the sword contain machine heads to the the string that run down to the tip of the sword. He uses it for dual purpose as both a instrument and a combat weapon. Noted to be gifted by The Composer.

**Golden Gothic Plate Armour -** Tacitus dons Gothic Plate Armour made from the Quadrants finest armour smiths. The armour also, due to its precise metal, gold and golden glass composition can resonate with the specified pitch.

**Quadrant Crown -** A crown given to a Quadrant King. It has been stated to enhanced capabilities for understanding music and theoretical concepts.

## Abilities

**Corrupted Soul of Funk -**

**The Power and the Glory -**
General FunkFighter

General FunkFighter was the main acting commander during many skirmishes, although he had little contact with the messanger(s) (FunkFace) he did command the unrefined armies that constituted the High players low tier armies. He went on to win many battles becoming a inspiration and hero to the citizens of Funk.
The Composer

The Composer is a supreme being who is responsible for the creation of Jazz and musical structure and theory. The Composer is the primary threat that concerns all citizens of Funk and the messengers. The Composer whereabouts are currently unknown but the messengers suspect The Composer resides underground underneath a major city though the messengers have not concluded anything.

## Personality

The Composer is a shapeshifter not taking on one form for to long making him quite manipulative and cunning, outsmarting most individuals around him, he also uses manipulative tactics to produce a "charisma" that most individuals fall for. The Composer has also been noted to have a rather unique sense of humour which he usually express through oddly worded phrases. His humour is often seen has quite dark or other times inappropriate for the matter at hand. The Composer also shows his sadistic side often when attempting to kill off citizens of Funk and messengers, using all manner of tactics some would view as to vile and barbaric. The Composer loathes anyone in connection with The Funk as he believes that music without structure or theory is revolting and should be abolished. And with hating The Funk, The Composer has a hateful relation to The High Player even to the point losing all form of reasoning when The High Player is mentioned.

## Equipment

**The Book of Jazz**

**Sir Prime's Mighty Foghorn (Damaged)**
Croaton

One of the legendary Titans, the only thing greater than Croaton's mighty strength is his undying loyalty.

Long ago, Croaton departed Cybertron carrying with him a crew to found a colony.

## Trivia

* Croaton's name is likely derived from "Croatoan", a word that was found carved on a palisade at the site of Roanoke Colony, infamous for the unexplained disappearance of its settlers.
Bitstream

**Bitstream** is, you might say, one of the Decepticon L33T. He's a genius in his role as Information Engineer and brings to the table a skill set that can hack any target, nuke any system, and break any encryption you need breaking. His greatest skill is also his biggest weakness, as he can lose himself in computer systems and virtual worlds to the point where he can't keep track of what is simulated computer space and what is reality. It doesn't make much difference to him, he's just as at home fragging Autobot jets or Autobot hard drives.

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The High Spiral

The High Spiral's lower enclosed sectioned around 4 metres above the ground

The High Spiral is a large spiral staircase which base resides within Castle IX in the Kingdom of Cogs. It acts as a communications array between the High Player and the Lower Citizens, with a green telephone atop the spiral where any of those who make it to the top of the spiral may ask the High Player assistance. All of those thus far who have attempted to "ride" the spiral have perished either through extreme fatigue, manic breakdowns, mind-shattering. There are many variables to why this side effects are caused one is the power of the Funk within the individual, the other being physical fitness and lastly mental conditioning and determination, all are paramount to riding the spiral. A grouped was formed within Castle IX called The Knights of the Spiral who guarded the Spiral, they where under command of King John IX, the group has been disbanded.

## Notable Riders

**King John IX** **-** Perished atop the Spiral, died from heavy flesh wounds.

**Tacitus the Silent -** Perished atop the Spiral, Mind-Shattered.

**Count Babblebloke -** Perished on flight 3017, killed by Brutus the Bruiser.

**Brutus the Bruiser -** Perished on Flight 4234, skull caved in by King John IX.

## Atop the Spiral

There is a telephone up there. It is green. Here is a photo.
Bruticus

**Bruticus** is the combined form of the Combaticon team. A terrifying sight on the battlefield, Bruticus is among the strongest of all Transformers. He can pulverize a suspension bridge with a single 14,000 psi punch. He can lift up to 500,000 pounds. His armor is impervious to most artillery and radiation.
He's also as dumb as a sack of hammers. But as far as Decepticon combiners go, mental problems aren't terribly uncommon. In fact, Megatron wishes that he had an army of Bruticuses, and Optimus Prime is thankful that he doesn't.

Bruticus is composed of:

* Onslaught (torso)
* Vortex (left arm)
* Brawl (left leg)
* Blast Off (right arm)
* Swindle (right leg)

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Organ Throne

Organ Throne whilst The High Player tends his kingdom circa 1562.

A throne which The High Player frequently rests upon. The Organ Throne is constructed out of a multitude of white gold pipes, the pipes have been mentioned to ring at certain periods, flooding The Kingdom of Funk with rich sound, it is unknown as to why The High Player rings the Throne. Any mortal who attempts and succeeds to sit upon the throne is pulverized.
Jackpot

**Jackpot** seems to have "lucky" built into his core programming. He really gets a kick out of placing bets on dangerous predicaments and coming out on top. The higher the stakes, the happier he is. He once bet a Decepticon guard he could escape from the cell he was being held in... and now that Decepticon is in the cell Jackpot formerly inhabited and an apparent troublemaker. He's buddies with Hubcap.

Jackpot has a big thing for fembots (especially ones with racing stripes), despite it being the one aspect of life where he isn't (getting) lucky.
The High Player

The High Player creating his kingdom circa before time.

Supreme Being

The Kingdom of Funk

The High Player sometimes referred to as The High One, is the all-powerful supreme being of all time. Creator of the Funk, The High Player tasks his messengers and followers to eradicate Jazz. The High Player currently resides in The Kingdom of Funk overseeing any and all Jazz threats. The High Player has limited access to other worlds such as Earth as it would conflict the free will of non-supremes.

## Personality

Due to The High Player being a Supreme, The High Player contains a mentality beyond that of a mortal being having perfect rationalism, logic and an indiscernible amount of knowledge and a imperceptible intelligence. The High Player is composed and calm even in situations where mortals beings would have lost their temper, The High Player remains stoic. The High Player only changes demeanor if there is a presence of Jazz raising his voice to levels mortals unbearable.

## Equipment

**Organ Throne** - A throne which The High Player frequently rests upon. The Organ Throne is constructed out of a multitude of white gold pipes, the pipes have been mentioned to ring at certain periods flooding The Kingdom of Funk with rich sound, it is unknown as to why The High Player rings the Throne. Any mortal who attempts and succeeds to sit upon the throne are immediately pulverized.

## Abilities

Omnipotence - Due to The High Player being a supreme being he has undefined power that is beyond that of a mortal being.

Omnipresence - Since The High Player is a Supreme being he is all-seeing and all-present, having an undefined level of Omnipresence

Omniscient - The High Player also has an incalculable level of knowledge and intellect both obtained from many years of living, as well as being a Supreme being.

Power of Creation - The High Player has the power of creation allowing him to create anything such as the universe, The Funk and this kingdom

Giver of Funk -

Everliving -
Guardminers

**Guardminders** (ガードマインダー *Gādomaindā*) do not mind guards, nor do they guard minds, but they're dab hands at taking care of gigantic Decepticon space cannons. The Guardminder legions all share an identical body frame; the standard Guardminder is grey in color, while their leader is distinguished by the golden hue of his armor.

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Astrotrain

**Astrotrain** is a colossal Triple Changer amongst the Decepticons and loves to sow confusion. To this end, his Triple Changer abilities serve him well. Nothing pleases him more than confronting an Autobot in a dark corner and making him wonder if he's up against one Decepticon or two. He craves having this power over others. Single-minded, you may say, but when most of your time is spent transporting troops around, you have to take your jollies where you can. He wants more from life, but it's either fly the other Decepticons around, or get scrapped by them.

vehicular mode manipulation for both his own selfish gain and to occasionally fuel his sadistic streak... if it's Dead End or Vehicons.

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can pack quite a punch when provoked.

He might be a bully and a sadist,

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Astrotrain can generate a hologram of his head inside himself while in vehicle mode.
Land of Funk and Jazz Wiki

**Welcome to the Land of Funk and Jazz Wiki!**
## Important articles

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*Need help building out this community?*

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Balaur

### Aparência

Um dragão de três a doze cabeças, ou de duas cabeças, uma na frente e outra no rabo, e ainda pode ter somente uma cabeça

### Morada

Montanhas e grutas onde pode esconder seu tesouro

## Aparência e Personalidade

A maioria das histórias o descrevem como um dragão com asas de morcego e com várias cabeças, que variam em número de três a doze, mas alguns contos retratam-no com uma única cabeça ou uma cabeça na frente e outra no final de sua cauda.

## Sobre

Vista como a personificação do mal. Muitas vezes, o Balaur foi descrito como uma criatura de proporções épicas, que "planta seus passos na montanha e toca o céu violeta com sua crista elevada”.

A maioria das histórias relata sobre seu conflito com Frat Fumos, seu inimigo, e dizia que aquele que matasse um Balaur teria todos seus pecados perdoados. Os balauri sempre guardam um grande tesouro, e o protegem fortemente.
Air Raid

Some might call **Air Raid** reckless, the way he dives out of nowhere, charging enemy units head on. Air Raid would laugh at that. A rash and fearless young warrior who loves surprises (especially those that leave his foes too stunned to fight back), he has only one real goal in life: to have fun. Needless to say his attitude puts him in a lot of danger, but you can be sure he's enjoying himself the whole time.

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CNA

**CNA**—standing variously for **Cyber/Nano Algorithms** and/or **Cybernucleic Acid**—is the genetic material that determines what Transformers are like. Tinkering with this material can be dangerous and can have long-lasting, negative effects. CNA contains a Transformer's **hard-coded design schematics**, which, like genetic data, appear to be stored in the spark itself.
Firestar

**Firestar** (aka **Novastar**) is one of the members of Elita One's Autobot resistance and specialized in rescue missions. Practical and unprepossessing, she is nonetheless particularly useful during thefts of Decepticon Energon cubes, as her vehicle mode is capable of transporting large numbers of them.

She's very good at a large number of things, and in some universes she's kinda snobby about it, which makes her unpopular. Thankfully for Firestar, one of her many skills is appearing popular to others despite this.

Firestar is a close friend of Inferno and Chromia and entrusted the safety of her protégée Flareup to the latter.

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Energon swords

Now, Optimus Prime may thoroughly believe his credo of "freedom is the right of all sentient beings", but he tends to revoke that in the case of the Decepticons. Thus, when entering combat, Prime will use his ion blaster, his barrage cannon, and his **Dual Energon Swords** (or **Energy Swords**) to their fullest effect. Possessing one on each arm, he charges the swords, also known as **battle blades**, via a quantum electric generator with a max yield of one thousand degrees Celsius and a burn rate of five kilojoules per second.
Banshee

### Aparência

Aparecia na maioria das vezes como: uma jovem, uma mulher ou uma pessoa esfarrapada. Mas já apareceu como animais e homem.

## Significado

O termo *Bean Nighe* ou *Banshee* vem do termo irlandês arcaico "*Ben Síde"*, pelo irlandês moderno "*Bean sídhe*" ou "*bean sí*", ssignificando algo como "*fada mulher*" (onde *Bean* significa *mulher*, e *Sidhe*, que é a forma possessiva de *fada*).

## História

Na Irlanda, acreditava-se que aqueles que possuem o dom do canto e da música eram protegidos por espíritos da vida ou da morte. Os Espíritos da Vida, eram chamados de *Fey* e tinham o dom da visão; o outro era o Espírito da Morte, e eram chamados de *Banshee* ou *Bean Nighe*, eles revelavam os segredos da má sorte e da morte.

Eram da família das fadas, sendo as mais sombrias dentre elas, dizia-se que quando elas apareciam indicava que o fim estava próximo, e que cada grito delas indicava seus últimos dias, e quando ouvisse apenas um grito significava que aquele era seu último dia.

Tradicionalmente, sempre que uma pessoa morrida em uma aldeia irlandesa, uma mulher era designada para chorar em seu funeral. As banshees só podiam lamentar para as cinco maiores famílias irlandesas: os O'Neills, os O'Briens, os O'Connors, os O'Gradys e os Ferraz, uma fada era responsável por cada família. Sua origem era que eram um espírito de uma mulher assassinada ou uma mulher que morreu ao nascer, e havia se tornado uma Banshee.

O gemido das banshees é um som especialmente triste e melancólico, tendo voz de uma humana, além de ser audível a grande distância. Embora nem sempre seja vista, seu gemido é sempre ouvido. Em algumas partes de Leinster, se referem a elas como **bean chaointe** (carpideira) cujo lamento podia ser tão agudo que quebrava os vidros.

## Aparência

As banshees apareciam principalmente sob um dos três disfarces: uma jovem, uma mulher ou uma pessoa esfarrapada. Representando uma deusa Celta chamada Morrigan. A banshee também pode aparecer de várias outras formas, como um corvo, um arminho, uma lebre ou uma doninha – animais associados, na Irlanda à bruxaria.

Seus traços mais característicos são seus olhos, que se tornaram cor de fogo após séculos de choro e lamento pelas pessoas que tanto amaram em suas vidas terrenas. Descritos comumente como mulheres altas, esqueléticas, de cabelos brancos escorridos, usam geralmente um vestido verde coberto por um manto cinzento, com capuz. Às vezes, porém, podem aparecer na forma de uma mulher pequena e velha, ou de uma jovem belíssima, de cabelos dourados ou negros e de roupa vermelha.

Em algumas histórias, banshees aparecem também como homens. Estes possuem olhos cor de mel ou verdes, longos e encaracolados cabelos castanhos e corpo magro.
Ubume

### Aparência

Jovem e bonita e em outras vezes, tem a aparência de uma mulher feia e velha, aparecem usando robes brancas, e tendo um cabelo longo e escuro.

## História e Personalidade

Ubumeé um youkai japonês ou bakemono, que incorpora o espírito de uma mulher que morreu no parto. Às vezes elas assumem uma aparência jovem e bonita e em outras vezes, tem a aparência de uma mulher feia e velha. Muitas vezes aparecem, usando robes brancas, e tendo um cabelo longo e escuro.

Esses espíritos trágicos vagam pelas áreas próximas a onde morreram. Em algumas histórias, ela é vista em noites escuras, chorando e segurando o que parece ser um bebê em seus braços e se alguém segura-lo, este ficará tão pesado até esmagar a pessoa que o segura. Em outras, ubume atrai crianças com doces e as leva até o local onde seu filho está escondido.
Cindersaur

The Autobots would say that most Decepticons have a screw or two loose mentally, but **Cindersaur** is missing at least a bucketful. A volatile combination of pyromania and stupidity, it is suspected that, in her function as a Firestorm Trooper, she inhaled a good bit more smoke than his systems could handle and permanently damaged much of her cerebro-circuitry. With one of the lowest intelligence ratings ever recorded for a sentient robot, Cindersaur needs to burn a path of destruction everywhere she goes just to have a chance of finding her way home.

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Kolkular

As the capital of the city-state Kaon, **Kolkular** is where the Decepticon command is located. Via the many monitors and other equipment in the **Cradle**, the fortress's command hub, and throne room, contact is maintained with the outside world. Kolkular has artificially been lifted up far above the Kaon landscape to keep it out of reach of attacks and other harmful events, with extendable elevators allowing the inhabitants to enter and leave.
Jade

Jade is a tech specialist for the Autobots. She's the quiet, forgotten child of a large family, and he goes into "the zone" whenever he sees technology. Even more incredible, he's best mates with -, a robot car from outer space, and since other Autobots like Ratchet is unfamiliar with human technology, she's called on at Autobot Ark Outpost to use his know-how to save the world!

She's an agile and strategic fighter, and a highly intelligent and versatile mathematician, hacker, and inventor.

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technical genius, and is more than capable of quickly learning how to operate advanced alien technology.

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Raf from Transformers Prime and Katie "Pidge" Gunderson from Voltron Legendary Defender.
Afterburner

**Afterburner** (aka **Afterburst** or **Afterbreaker**) hates authority, hates being given orders, and is generally a seething cauldron of anger. Even innocuous remarks from teammates can send him into a furious rampage. He is ruthless and relentless in battle, giving him the greatest outlet for his rage. Somehow, he can get his temper under control long enough to form the giant Computron with his fellow Technobots, and it does not affect the combiner's mental processes.

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Airachnid

Long ago, **Airachnid** was with the Decepticons, where her cruel, cold-sparked, murderous demeanor served her well. After the Great Exodus of Cybertron, however, she decided to go solo. These days, Airachnid spends her time engaging in her new hobby: collecting endangered species... well, parts of endangered species, mostly the heads. Now, if a species *isn't* endangered? Oh, they will be. She'll make *sure* of that, and she'll make sure it's a slow, painful process.

Less trustworthy than even Starscream, she is more than willing to kill her own men or leave her commanding officers behind if it means getting what she wants. The pain and trauma she had inflicted on Arcee, from said Autobot's torture to the brutal execution of her partner, have given them a vicious, bitter history, and both will stop at nothing to kill each other. She also has the ability to control Insecticons.

She is disliked by most of the Decepticons most notably Starscream and her leader Megatron.

## Personality

murderous, sadistic, opportunist, cold sparked, delusional, misanthropic, greedy
Kup

**Kup** is a tough old coot. He's almost as old as rust, in fact, and he was plinking Decepticons and Ick-Yaks with acid bursts from his trusty musket laser long before most of you turbo-revvin' young punks were born. In his day, lasers didn't *need* to use light; they did whatever they were told to do. And liked it.

He's probably had a thousand adventures, Kup has, and he'll be glad to relate a story of any one of them at any time to a willing audience. The Dinobots love Kup's war stories, lapping them up like cheap energon, and don't seem to mind when he inadvertently leaves a piece out or changes the story between retellings. Old memory chips'll do that to you. Other Autobots can be less patient, and Kup finds this disrespectful and irritating. If there's one thing Kup dislikes, it's when young punks don't respect their elders. If they'd only listen, they might learn something. Hot Rod is one of the worst offenders in this way, but he's a good lad-bot, and Kup will straighten him out sooner or later, even if it takes a tank of Sharkticons.

Occasionally, Kup's vast experience gets in his way. When a situation doesn't remind him of anything, he has trouble figuring out what to do. This doesn't happen very often though.

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In his younger days, one hundred thousand years ago, Kup once found himself crash-landed on the planet Dread, where he was stalked by an Ick-Yak.

he lived through the first Golden Age of Cybertron as a soldier in the Primal Vanguard. After Nova Prime disappeared aboard the first *Ark*, Kup temporarily retired from active service and took up a new role, training younger 'bots.

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Axalon

The ***Axalon*** is a Maximal exploration vessel whose mission was to explore and survey uninhabited worlds, seeding them with stasis pods so that those Transformers within could adopt the appearance of local lifeforms and conduct research undisturbed. However, it was called upon to intercept and pursue a stolen Predacon starship, and was subsequently never heard from again by its superiors.
Breakaway

In an army dominated by the ground-bound, **Breakaway** stands out as an Autobot with flight capabilities. Not only that but in a straight line, there aren't many fliers that keep up with him. In battle he uses this to his advantage, dispensing with any aerial acrobatics, and simply relying on bombing runs at supersonic speeds to get the job done.

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Alternate mode

An **alternate mode** (commonly shortened to "**alt mode**", "**alt mode**", or "**alt-mode**", also known as a "**trans-form**", "**transform**", "**change form**", or "**alt-form**") is a term used to describe a Transformer's non-robot form, whether it be vehicle, animal, or otherwise. Various more specific terms are also sometimes used—vehicle mode ("**v. mode**"), gun mode, tank mode, etc.

The designation "Transformer" stems from the species' generally-shared ability to *transform*, to change their bodies at will, rearranging their component parts from a robotic primary mode (usually, but not always, humanoid) into an alternate form; generally vehicles, weapons, machinery, or animals. In some continuities this ability to transform is innate to all members of the species, in others it was a wartime innovation that was adopted by most, but not all, of the populace.

Some Transformers don't have a humanoid form, so in those special cases, the alt mode is perceived to be the mode that is more geared towards utility or disguise while their robot mode is the one geared more towards interaction with other Transformers. For example, for the G1 characters Laserbeak and Ravage, their animal forms are their primary mode, and the cassettes are their alternate modes. Even Grand Slam and Raindance, who transform from cassettes to vehicles, would be thought of as having a cassette alternate mode, as their vehicle forms—while not humanoid or animalistic—are at least self-mobile.

Transformers with more than two modes are usually considered to have multiple alt modes. (Punch/Counterpunch, on the other hand, has one alt mode and two robot modes.)
Dragão (Chinês)

## Características

Os dragões chineses tinham a habilidade de tornar-se humanos ou uma fera quando desejassem, além disso continham muitas fobias. Temiam ferro e outras coisas estranha, como centopeias ou fios de seda tingidos em cinco cores.

## Quatro Quadrantes

Na mitologia chinesa, o dragão é considerado um dos quatro animais primordiais, dos quais ajudaram na criação do mundo. Pan Ku dividiu a terra em quatro importantes quadrantes, que representavam um ponto cardeal, uma estação do ano, um elemento, uma cor e uma virtude, então Pan Ku definiu que cada quadrante seria representado por um poderoso dragão.

Além destes quatro, existem diversos outros dragões relacionados à mitologia chinesa. Estes são os quatro principais e responsáveis pelas mais altas posições hierárquicas no taoísmo, devido a isso, recebem destaque na maioria dos mitos e lendas chineses.

## Os Dragões Celestiais

* **Qing Longo**

Relata-se um dragão azul, sendo responsável pelo regimento do quadrante oriental. É simbolizado pelo elemento madeira, tem como estação do ano a primavera e como principal virtude a ética.

* **Shu Que**

Relata-se um dragão vermelho, bem semelhante a uma Fênix, sendo responsável pelo regimento do quadrante sul. É simbolizado pelo elemento fogo, tem como estação do ano o verão e como principal virtude a sabedoria.

* **Bai Hu**

Relata-se um dragão com aparência semelhante a um tigre, é conhecido através da sua personalidade forte, valente e ousado, também é conhecido por ser o guardião dos ensinamentos de Buda, sendo responsável pelo regimento do quadrante ocidental. É simbolizado pelo elemento ar, tem como estação do ano o outono, sua cor representativa é o amarelo e como principal virtude a retidão.

* **Xuan Wu**

Relata-se um dragão com aparência semelhante a uma tartaruga, responsável pelo regimento do quadrante norte. É simbolizado pelo elemento água, tem como a estação do ano o inverno, sua cor representativa era o preto e como principal virtude é o discernimento.

## Representação das cores

Os dragões chineses tinham suas cores representadas através dos quatro dragões principais da mitologia, cada cor era dada a um dragão que tivesse características iguais ou semelhantes.

**Azul**: Augúrio do Verão

**Vermelho:** Normalmente dragões destas cores são ferozes e impacientes, cujas lutas causavam tempestades e outros desastres naturais.

**Negro**: Bem parecido com os dragões vermelhos, porém também se caracterizavam por serem impacientes.

**Amarelo**: Costumavam não ser domados, capturados ou mesmo mortos, sendo os mais afortunados e favoráveis dos dragões.
Cityspeakers

**Cityspeakers** are Transformers who have mastered the ability to communicate with and control Titans, even those who have gone dormant. Part engineer, part starship pilot, and part brain surgeon, very few Cybertronians possess the skill and dedication required to master this unusual art, and fewer still possess a natural talent for doing so. On the surface, this strange, almost supernatural talent seems like telepathy. In some realities, however, cityspeaking is merely the art of judiciously applied mechanical engineering: a Cityspeaker observes readouts and indicator lights to "divine" the emotions and needs of their enormous charges. Other times, it provides a springboard for a Cityspeaker to delve into the minds of others with the right technology and sift through memories, though their communion with the massive Titans can have adverse side effects if pushed too far.

Depending on the situation, a Cityspeaker can even patch themselves directly into a Titan's system to manually operate specific components—engines, weapons, even their massive transformation cogs. A Titan who forms a bond with their cityspeakers can form an unstoppable team... or have their mind-merge collapse as two warring minds struggle for dominance.

However in the Universal series.
Incinerator

However, stealth is not **Incinerator**'s thing. He wants to know where Megatron is, and he's going to interrogate every Autobot he can capture to find out. His interrogations generally consist of taking his hapless "passengers" on a terrifying flight and scaring whatever scraps of information they might have out of them. Of course, once they've told Incinerator what he needs to know, they're free to go... from 25,000 feet up.

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Autobot High Command

The **Autobot High Command** represents the senior leadership of the Autobots. Headed by Autobot leader Optimus Prime, it is in the business of leading the Autobots in their war against the Decepticons.

In the early days of the war on Earth at least, High Command comprised Optimus Prime, with Jazz and Prowl as his joint seconds-in-command, Jetfire as Aerospace Commander, and Mirage as Military Intelligence Officer. Ratchet, as Chief Medical Officer, was an honorary member.
Gigatusk

* Base
* Arctic
* Glow Shift

## Appearance

#### Episode 3

Gigatusk is a grey elephant. He wears grey fingerless gloves, red shorts, and grey foot coverings. He also wears a red headband and has yellow hair. His left hand is a mallet. Gigatusk's shorts have the Goo Jit Zu emblem on them.

#### Episode 4

Gigatusk's color scheme has been changed to reflect ice. He now wears blue shorts, white foot coverings, and fingerless gloves made of white athletic tape. He also wears a cyan headband, has ice blue tusks, and blue hair.

#### Episode 9

Gigatusk now has yellow tusks, white paint on his face, and a grey core inside his body. He now wears a maroon-colored tribal skirt around his waist. When powered up, his body glows neon blue.

## Attacks & Fighting Style

* Attacks that Gigatusk can use include:
	+ Rock Smash (What Goos Around Comes Around)
	+ Rock Smash Freeze (Gooing the Distance)
	+ Rock Glow Powerup / Rock Glow Glare (Let the Goo-Shine In)

## Trivia

* Gigatusk is shown to be scared of mice.
* It's possible that Gigatusk once slept with a night-light.
Chromia

**Chromia** is a seasoned, tough-as-nails infiltrator who's adept at unflinching sabotage. Bluntly honest and a little married to her job, she doesn't make an ideal friend, but she can nevertheless be fiercely protective, a quality which also makes her an exceptional bodyguard. Her rough edges often find her a kinship with other like-minded security officers such as Ironhide. More diplomatic peers such as Windblade have attempted to socialize her, but beware—she might "arrange" an exit out of an overwhelming interpersonal situation with a quietly-placed detonator.

Fiercely protective

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Before the war, Chromia lived on Caminus.
Gladiatorial combat

One of the less reputable aspects of Cybertron before the Great War was the fact **gladiatorial combat** was one of the most popular sports. Though many of these games were officially illegal, they often thrived with Transformers battling each other to the death. Knowledge of this circled among way up-top government officials but they tended to turn blind optics to the bloodsport.

They should have paid better attention, for within these arenas Megatron first arose... and found many similarly-minded individuals.
Alcíone

### Parentesco

Atlas (pai); Pleione (mãe); Irmãs: Electra, Maia, Taigete, Celeno, Asterope e Mérope.

### Descendentes

Aethusa, Hirieu e Hyperenor, Hyperes e Anthas, Hirieu e Ephoceus

## Personalidade

Alcíone era filha de Atlas e Pleione, sendo uma das 7 plêiades. As plêiades contém em: Maia, Taigete, Electra, Celeno, Asterope e Mérope.

## História

Quando Pleione passeava pela Beócia com suas sete filhas, foi incessantemente perseguida pelo caçador Órion, dentre sete anos. Zeus vendo o sofrimento delas, lhes aconselhou um caminho até as estrelas, e lá formaram a constelação de touro.

## Poseidon e seus Filhos

Seus filhos tem diversas versões, mas seu amante é apenas um em todas as versões, Poseidon. Para Apolodoro, Alcíone era mãe de Aethusa, Hirieu e Hyperenor, já para Pausânias, era mãe de Hyperes e Anthas, e por fim, para Higino, era mãe de Hirieu e Ephoceus.
Falcia

**Falcia** (ファルシア *Farushia*) is tough as nails and won't let you forget it for one second. She is obstinate, snappish, quick-tempered and standoffish. She and Redline have a long history of butting heads over their shared goal of Mini-Con freedom; while Redline feels it's best to find a haven away from the "Bulks", Falcia believes (quite vocally) that the Mini-Cons should join forces with the Autobots and destroy their tormentors, the Decepticons. It's such a *Moonlighting* thing.

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Kickback

**Kickback** is one of the most charming, likable beings you're ever likely to meet. He collects friends the way others do energon cubes. Scratch the surface, though, and you find a manipulative blackmailer that loves digging up dirt on his new "pals" to force them to work for him. Humans are particularly likely to fall prey to his honeyed words. In insect mode his super-charged legs allow him to jump great distances and kick through solid steel, though he's vulnerable in that mode when attempting to fly through high winds,

so that once they've warmed up to him and he has his own circle of friends, he rewards them. With blackmail. And they end up doing his bidding. A manipulative, completely psychotic, and dangerously unpredictable creep, Kickback is trouble for any Autobot... unless you're Slug.

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Likable, manipulative, completely psychotic

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jump great distances

can kick through solid steel

though vulnerable in insect mode when attempting to fly in high winds
Cyber Key

**Cyber Keys** are devices that give Transformers power-up abilities. Each one contains a fragment of the power of a Cyber Planet Key. A Transformer can use one to boost their abilities for a duration of time before the Cyber Key is used up.

It may look like the Transformers have just the one Key per person, but there are actually *countless* Cyber Keys throughout space and the Transformers summon a different one each time: their awesome power burns bright for just a short while, and is then used up.
Fireflight

**Fireflight** (aka **Firestrike** or **Firefly**) combines a childlike sense of wonder with the soul of a daydreamer, resulting, unfortunately, in one major menace to airborne navigation. Near collisions and crashes come fast and frequent when he's around. If Aerialbots had to be certified to take to the air, he'd have been grounded for life long ago. Fireflight means well and has a good heart, he just can't help losing himself in the beauty of the world when seen from the sky. It's hard for his teammates to get too mad at someone so filled with wonder and innocence, but at the same time it's also hard to fly next to someone who's never paying any attention to where he's going.

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Female Transformer

Despite being robotic lifeforms with generally non-sexual methods of reproduction, the Transformer species has almost always been shown to include both male and female gender analogues, at least mentally if not physically.

**Female Transformers** were originally depicted as an anomaly, specifically called out as either a thought-to-be-extinct subgroup or simply never existing in the first place. *Thanks, 1980s! Always so sensitive!* Well into the third decade of the brand, the number of female characters to have received either mass retail toy releases or recurring cartoon appearances was still in the single digits... and some of those had been originally designed as toys for male characters or were portrayed as male in some cartoon markets. While they are still comparatively rare, as the years went on they have increased greatly in numbers, prominence, and overall fairness of representation, and are considered an official part of the *Transformers* brand in pretty much every continuity. Nowadays, female Transformers are basically considered a normal part of the Cybertronian population.

There's still a long way to go, since they ARE still uncommon compared to the "guys" and as Mairghread Scott pointed out, this can inadvertently make any given female Transformer and their stories seem like a comment on real women. That's part of a *way* a bigger argument for gender equality in entertainment and society at large that's a bit beyond this wiki's scope to fully explore.

A **list of female Transformers** from all continuities is available.
Halonix Maximus

Decepticons scatter in fear at the merest sight of **Halonix Maximus**. Towering over even the mighty Devastator, this incredible Autobot behemoth could surely shatter mountains and shake the ground with his merest step. But he need not even take that step, need not set one foot upon the battlefield. The most meager of syllables uttered by his booming voice is enough to break the fighting spirit of the hardiest Decepticon and even put the fear of Primus into Megatron himself.
Grimlock

**Grimlock** views Optimus Prime as a weak leader, too afraid to make the tough calls and act on instinct. As such Grimlock is more than ready to disobey orders if he thinks the ends will justify the means. His one obvious redeeming feature is his attachment to his team. As leader of the Lightning Strike Coalition Force, he has gathered together a group of similar-minded individuals he would do anything for. Together they handle the jobs the Autobots don't have the stomach for.

What the Autobots don't realize is that the only thing he hates more than weakness is those who abuse their strength, meaning when push comes to shove, Grimlock will always fall in on the right side of the fence. And despite their disagreements, Grimlock holds a respect for Prime's strength and leadership. His *real* feud within the Autobot ranks is with Prowl; Grimlock's chaotic behavior drives Prowl up the wall, and Prowl's uptight personality gives Grimlock much grief. His one obvious redeeming feature is his attachment to his team

## Personality

"*I'm smart enough to recognize a bully when I see one, and I do not like bullies.*" —*Grimlock*

Anger, Disobey an order, does not.

ruthless, courageous, he has a lack of fear. Loyal to the Autobot cause, and he cares for friends and the innocents that the Autobots defend from the Decepticons.

However, when he meets Kazana Sunari, he is caught by surprise.

He may be a massive guy and a dangerous threat to Decepticons, but around his team and innocent civilians, he's only gruff yet caring.

Sure, he doesn't get along very well with his fellow Autobots (particularly Optimus Prime), but he's shown to care a lot for his team. He also at least agrees with Optimus when it comes to stopping Megatron from plundering another planet and protecting the innocent.

He puts protecting his friends above revenge against his most hated enemy, but he's insubordinate and disobedient to Optimus Prime, and he's got a massive streak of brutality. As dangerous and destructive as he can be, he's still intensely loyal to his friends and deeply protective of them.

He is smart enough to recognize a bully when he sees one, and Grimlock does not like bullies.

## Powers and Abilities

Transforms into a Tyrannosaurus rex.

He can run up to 17 mph in his T-rex mode.

He can breathe fire in his Dino mode. Being a Tyrannosaurus rex, which has the strongest bite force, Grimlock can crush any of his enemies.

## Trivia

He is pretty much the Hulk of the Autobots

Grimlock's dino mode
Divebomb

In the air, with targets arrayed below him like manna strewn from heaven, you won't find a robot happier than **Divebomb**. He's a cheery sort in general, almost always in a good mood, but nothing makes him as downright giddy as a child on Christmas morning as having so many targets to pick and choose from that he doesn't know where to start destroying. Just about the only thing that ever puts him in a bad mood is having to give up his independence and combine with his teammates, whom he tolerates at best. In his free time, Divebomb likes to use available scrap to build himself "mechanest" fortresses at the top of the highest available point. These plush private apartments are something of a point of pride for him. "I like to live comfortably," he explains with a smile.

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Death

Given the ambiguous nature of Transformer physiology, there is very little consistency regarding what is fatal to a Transformer, even within a single storyline. Damage that one Transformer might shrug off can prove fatal to another, or even to the same character in a different story. Sometimes just a laser blast or two will do the trick. Other times, characters survive being melted, crushed, and even utterly disintegrated. It does not take a terribly cynical viewer to conclude that the threshold of survival is generally determined by the needs of the plot. The out-of-universe reasons for a character's death can vary from plot development to the arrival of new toys.

Conveniently enough for writers who are beholden to the whims of a toy company, the majority of *Transformers* characters are machines, which means that death isn't necessarily permanent. Across the various universes, characters that appear to have been killed have been known to pop up alive again at a later date, or go through some sort of resurrection.
Bludgeon

**Bludgeon** is a ferocious warrior, skilled in the ancient Cybertronian martial art of Metallikato. He and his blade can cut through the battlefield as if everyone else is operating at a minimal speed setting. Bludgeon's feats in battle seem nearly supernatural, which is probably the effect he's going for, if he doesn't believe his own hype. Utterly vicious and aloof, Bludgeon is also highly religious, adhering to an arcane code of honor. Though his beliefs fuel his single-minded bloodthirstiness with dogmatic precision, they also cause him to be rather superstitious.

Bludgeon's confidence, skill, and grand words have often catapulted him to the upper ranks of the Decepticons. Who wouldn't fall in line behind him? He's charismatic! The Mayhem Attack Squad is his usual host of cronies, but he's also been known to fill in as Decepticon leader if a power vacuum presents itself.

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Greenlight

Greenlight, back when she was impetuous and untested, was once one of Cybertron's most promising young scientists. But then the war came. Unlike before, when she could only abstractly mourn for the lives lost, it took the loss of a friend to make her realize that she, too, had a stake in the outcome.

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In the 2005-2018 IDW continuity, Greenlight and Lancer are a romantic couple
Arzon

the ruthless and overbearing ruler of the Darklord Empire and had been ruling into the present day for 10,000 years.

Before his final fight with Optimus Prime, he dons mech armor that is similar to the Apex Armor.

## Personality

Arzon was an emotionless, bitter, uncaring, and cruel being, conducting gladiatorial arena battles out of amusement. He forces weak and peaceful beings to battle against monstrous fighters, likely due to his hatred for weakness in general.

When he came face to face with Optimus Prime, he felt in seeing what he thought.

after the spiritual encounter with the Autobot leader, he was left with something that he himself had never felt before; fear, which left him uncertain.

dead rendered Arzon unstable and heartless embodiment of pure evil, completely devoid of the goodness he originally had that explained his utter ignorance to see they

could be described as somewhat psychotic and remorseless, to the point of turning against his own allies if it suits his needs.

After his near-death experience at the hands of Optimus Prime, he became fearful that he forbade anyone to mention the Autobot leader's name in front of him.

Before his corruption, however, he was a good soul.

## Trivia

Arzon from Transformers 2005 IDW continuity and Emperor Zarkon from Voltron Legendary Defender.