Elvira Duarte

Elvira Duarte is a notorious gangster and the boss of the Chicago **LOS LUCEROS**. Elvira wields significant power and influence in the criminal underworld. On the map, Elvira Duarte's Faction is depicted with the colour Hot Pink

```
Background:
A former gang leader in Mexico, Duarte fled to Chicago to start her
empire anew. Having seen it all, nothing disturbs her calm demeanor.
It is lonely at the top, but that suits Elvira perfectly. She's seen
many empires fall due to loose lips, and survives through her
dedication to discretion.

```

Bonuses:

 **−7.5%** Racket upgrade cost
* **−20%** Brothel security upgrade cose

## Overview:

Elvira Duarte is a formidable boss who excels in long-range combat with her unique sniper rifle, '**Sonoran Goodbye**.' She has the ability to deal severe damage from a distance. When combined with her unique ability, Devil's Breath, she can control enemy units (except bosses), adding them to your team and inflicting damage over time while under her control and offer support/Heals with her hybrid medic/Hired Gun tree.

#### Initial Stats

Elvira, like any other **Boss**, becomes your most formidable unit as her six base stats (HP, Initiative, Marksmanship, Leadership, and Persuasion) scale alongside your increasing notoriety. Her stats reach a total of 250 HP and 100 in each of the other 5 base stats.

#### Boss Ability:

**Devils Breath**: Blow a cloud of psychotropic smoke into your target's face. The target will temporarily become your ally, but at a cost. The effect will cause damage over time, eventually killing them.

Attempt to mind control the target character. If Successful, gain control of the target for the next 4 rounds, This effect will cause damage over time, eventually killing the target.

#### In Combat:

Similar to other bosses in the game, Elvira has the versatility to utilize a every weapon available. Her marksmanship skills continuously improve, making sub-machine guns and machine guns an excellent choice for her. However, this specialization in firearms doesn't limit her from wielding other weapons. With her high movement capability, Elvira can strategically position herself to support and enhance her allies by providing healing or buffs. Alternatively, she can close the distance with enemies to unleash devastating damage or debuffs upon them. It's advisable to give her the **Golden Pocket Watch** from the "**Getting personal with Chicago's underworld'** mission. Providing extra 3 movement and+20 initiative. This item is specially good early game where you might use Elvira's Boss ability more often.

Elvira also boasts one of the best base stats in the game, thanks to the additional bonuses she receives at the beginning of encounters. The "Brave" trait grants her an extra 20 initiative when outnumbered, along with a 10% initiative bonus from "immigrant". Additionally, the "Small" trait provides her with an extra 10 defense bonus, making her more resilient and difficult to defeat. The only drawback is her "Loner" trait, which reduces her marksmanship by 2 for each nearby ally. This trait can be a hindrance, particularly in the early stages of the game. However, as Elvira's notoriety increases in the mid to late game, the improved base stat compensates for the negative impact of the "Loner" trait.

Due to her hybrid doctor/Hired Gun Trait Tree, you have the option to forgo or limit the number of medics on your team, as Elvira can fulfill that role effectively. This flexibility enables you to diversify your gangster choices and pursue a more aggressive playthrough if desired.

## Quotes

When building

* Brewery: Drink up Muchachos!
* Brothel: We will right at home!
* Speakeasy: Bueno
* Casino: This will bring in the dinero
* Loan Shark: