recursal/Fanatic-Fandom huggingface dataset:
Барбело

Барбело (Основной дизайн)

**Барбело** (англ. *Barbelo*) — один из важных персонажей вселенной «Dream Town». Барбело - Хранитель Любви. Особенности её магии - перемещение с помощью порталов и чувствительность к ауре магии других пони.

## === Внешность ===

**Барбело** — пони-аликорн светло-розового цвета. На ней сложный костюм с особыми деталями. На её груди находится золотое колье со вставкой сердца. Выше, по бокам колье находится белый мех в виде крыльев. Воротник и боди черные. Рукава состоят из нескольких деталей: ярко-розовые плечики, белый мех и ближе к копытам особое украшение розового цвета, с золотыми лентами и белым мехом по краям. Копыта золотистые, с украшением в виде фиолетового сердца. Нижняя одежда представляет собой розовые панталоны, сверху украшенные очень густым черным мехом по краям. По бокам есть разрезы, украшенные и завязанные черными лентами. На задних ногах длинные сапоги из двух частей: верхняя белая без узоров, нижняя розовая, с имитацией шнурков в виде любовных стрел. У Барбело прямая длинная грива розового цвета с светло-розовыми прядками. Спереди локоны, завязанные в золотые резинки снизу и золотым украшением цветка. По бокам головы маленькие белые крылья, а над самой головой летает золотой нимб - особенность её рассы. На крыльях золотая пластина с украшением сердца. Глаза светло-розовые с зрачками в виде сердечек. Магия ярко-розового цвета.

## === Личность ===

Барбело немногословна и редко улыбается, несмотря на звание Хранителя Любви. Возможно, при встрече с ней, можно подумать, что Барбело - настоящая кукла. Однако в мире есть то, что может заставить Барбело улыбнуться - это Мерезин. На самом деле, Хранитель Любви - очень верный и хороший друг, однако заслужить её доверие не так просто.

## === Интересные факты ===

* Барбело и Мерезин - лучшие подруги
* Дизайн Барбело - самый сложный из всех
* Барбело появилась благодаря любимому персонажу Софи в некой видео-игре
Dream town Вики

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ДОБРО ПОЖАЛОВАТЬ В ВИКИ DREAM TOWN!

В настоящее время у нас : 380 правок • 22 страницы • добавлено 81 изображение.

Dream Town - это проект, созданный командой DTeam. В первую очередь он включает в себя оригинальную книгу и комикс. Первая версия проекта была придумала в 2021 году и с тех пор усердно продвигается. Также в Телеграм Канале ведется РП Проект, где можно продвинуть своего персонажа и возможно получить шанс на участие в основном сюжете.⠀⠀⠀⠀ ⠀⠀⠀⠀⠀
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ПЕРСОНАЖИ
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Брауни ДримерЭфемераМерезинМиуРозетта ЭверфлауэрСеераБарбелоМорси-РейнбоуРейлСонатаКармХартАстрея

НАШИ

**Соцсети**
Woodcutting

**Woodcutting** is an additional content feature in **Difficulty Machine**. There isn't much currently doable in terms of woodcutting, due to there only being 2 tree types and a single axe (which is the basic axe).

### Obtaining Axes

TBD

Just get the only axe inside the factory, to the left of reincarnation.

It has a base DMG of 2 and a 15% chance to deal 1.6x damage.

Axe damage can be boosted by tool damage upgrades such as the tool damage upgrade in Transcendance and the Aggressive pillar

### Trees

Each tree has it's own rewards and HP

Here is the (very short) table containing all the in-game trees:

 Birch Tree | Directly outside the factory, and in the grassy part at the top of the mines. | Birch Wood, 5 Woodcutting XP | 18 HP

The materials gained from trees are also used in Crafting.
Carole Love

Carole Love is the best-friend of Cindy Mike. She was a CIT (Counselor-In-Training) in Camp Witchwood. She was violently beheaded by Liam Selezneva in a shed near the girl’s camp dorms.

### Personality and Appearance

Carole’s personality is similar to Cindy’s. She wasn’t negligent and a kind and caring soul. Many campers liked her, especially Chester.

Carole had beautiful brown feathered hair, she had hazel eyes and tanned skin.
Ascension

**Ascension** is the fourth reset layer in **Difficulty Machine**. By having enough players stand on the ascension pad, while also having Tier 4 and 100M SP+, an Ascension will be performed, playing a short animation and granting AP points which can be spent on the upgrade pillars around the ascension island.

The ascension island can be reached by going forwards out of the main factory, then crossing the bridge.

Here's a list of all ascension upgrades:
Астрея

Астрея (Основной дизайн)

**Астрея** (англ. *Astrea*) — персонаж вселенной «*Dream Town*». Астрея - Хранитель Справедливости и главный представитель расы русалок.

## === Внешность ===

**Астрея** — пони-аликорн светло-голубого цвета. На ее наряде больше всего бросается в глаза большая звездная брошь и ???. Грива Астреи представляет собой длинное прямое каре. На голове главный символ её идеала Справедливости - золотые весы. У представителей города правды есть особенность - необычные крылья и уши с хвостом, для успешного передвижения в воде. На крыльях, ушах, роге и хвосте с копытами присутствует пурпурный цвет. На всех четырех ногах и хвосте есть пурпурная крапинка.
Crafting Guide

* First teleport to the Crafting Guild where you will find everything needed for 1-99 Crafting!

 Teleports --> Skilling --> Crafting Guild

### **Crafting Store**

* If you speak to Tanner you can tan hides
* If you right click Tanner you can purchase tools, jewelry, cowhides and Molten glass
* Bank is very close to Tanner in same room to make this skill much easier to train buying gems, cutting, banking and repeating

### **Leveling Guide**

* **1-20** Leather Gloves --> Buy needle, thread, and cowhides then speak to tanner to make leather. Use needle on leather to make leather gloves
* **20-27** Uncut Sapphires --> Chisel and Uncut Sapphires
* **27-34** Uncut Emeralds --> Chisel and Uncut Emeralds
* **34-43** Uncut Rubies --> Chisel and Uncut Rubies
* **43-55** Uncut Diamonds --> Chisel and Uncut Diamonds
* **55-99** Uncut Dragonstones --> Chisel and Uncut Dragonstones
* **After 99** --> Sell all cut gems to General Store East of Home or ::Shops
КармХарт

КармХарт (Основной дизайн)

**КармХарт** (англ. *KarmHeart*) — второстепенный персонаж вселенной «*Dream Town*». КармХарт - популярная Рок-звезда города снов. Её песни слушают молодые пони и часто берут с неё пример. Необычное чувство ритма и стиля певицы привлекают взгляды всех в округе.

## === Внешность ===

**КармХарт** — пони коричневого цвета. Она одета в серое боди с особыми креплениями под крылья. На груди у КХ украшение в виде замка-сердца, с замочной скважиной в виде ноты. Это украшение закреплено цепями. Её рукава состоят из двух частей: верхняя серая, с оборванной каемкой, нижняя красная, они соединены вместе имитацией гвоздя. Прическа КармХарт - это две длинные косы, закрепленные резинками с украшением сердца сверху и "скрепками" снизу. Грива и хвост имеют темно-коричневый окрас с красным градиентом у концов. На ушах КармХарт наушники с соответствующим символом сердца. Магия рога ярко-красная.

## === Личность ===

Фанаты знают КармХарт как энергичную и очень веселую девушку. Пение - определенно ее талант, благодаря сильному голосу она заработала славу. КармХарт называет всех своих фанатов Карморнами, а её великое "Shout out!" знает каждый.
Luck

**Luck** is one of the main stats in **Difficulty Machine**. It affects stuff like difficulty spawns and material. There are different kinds of luck modifiers like material luck and base luck as well, gained by the several reset layers in Difficulty Machine.

### Regular Luck

Regular luck is the main luck type in game. It has the most upgrades from any luck type.

All luck pillars affect it.

### Material Luck

Material luck affects material spawns (like gold ruby etc.).

There are very few material luck modifiers, with some being the Prosperity pillar purchased with RP, and a few of the tiers.

### Base Luck

Base luck is the luck type gained from luck Processors and some of the tiers as well.

(the regular luck just multiplies base luck btw)
Эфемера

Эфемера (Основной дизайн)

**Эфемера** (англ. *Ephemera*) — антагонист вселенной «*Dream Town*». Эфемера - воплощение самого страшного вируса, который уничтожил миллионы пони несколько десятков лун назад. Её целью было убийство принцессы Снов своими копытами, что ей и удалось сделать, но сильная волна магии сердца заточила в вирус.

## === Внешность ===

**Эфемера** — нечто похожее на пони темно-серого цвета. У неё есть крылья необычной формы внутренняя часть которых имеет ярко-розовый цвет. На груди большое колье с перевернутым сердцем. У Эфемеры очень длинная прямая грива с хвостом. Спину и задние ноги обвивает что-то похожее на защитные пластины. Зрачки и копыта ярко-розовые. Белок глаз отличается от обычных пони, он темно-розовый. Магия ярко-розового цвета.

## === Интересные факты ===

* Розовые пластины сверкают, когда Эфемера использует магию
* Дата рождения Эфемеры связана с датой рождения создателя вселенной - Софи Д. Создательница родилась 26 октября.
Class -1

## Class -1, 0

The 2 least profitable classes in the game.

Class -1 is the first class of The Difficulty Machine, and contains 7 difficulties in the game. There is a disclaimer of trying to achieve class -1 blocks; **"DO NOT UPGRADE LUCK IF YOU WANT THESE DIFFICULTIES!"** The class, along with Class 0, are the only classes to have a disclaimer for getting these blocks. The -1 blocks are also the least profitable, as you can do little to nothing with these blocks.

### Trivia

* These blocks are unobtainable in the weekends, due to the 2x luck boost.

* The average percentage of difficulty is 1/1% (Not Including Luck Boosts)

Class -1 contains the following Difficulties

* The First Difficulty
* The Lower Gap
* Negativity
* Exist
* Instant Win
* Do Nothing
* Automatic
Bailey

## Relationships

### Family

Margot and Hannah (biological sisters), Roxie (adoptive sister) Fiona, Roko, Bruce, Hunter (teammates)

### Others

Fiona, Roko, Bruce, Hunter (teammates), Ashla (trainer)

## **Physical Appearance**

Bailey is a dark blue and white Lycanroc with black lower legs. She has pinkish-red eyes, a white mane, a black nose and claws. She also has a stubby black tail and ear tips. The rocks in her mane are also black.
Reincarnation

**Reincarnation** is the first reset layer in **Difficulty Machine**. By having enough players stand on the reincarnation pad and having 25000 Doubloons, a reincarnation will be performed which will play a short animation and grant reincarnation points (RP).

RP points will be automatically generated if the 'Passive' pillar in Ascension upgrades is purchased.

Reincarnation points can be spent on the following upgrades:
Difficulty Machine Wiki

**Welcome to the Difficulty Machine Wiki!**

We're a collaborative community website about Difficulty Machine that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

MiningReincarnationCraftingSacrifice

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
VK HR+ Armors and their story

# **Castle Guard**

This hefty uniform was forged by the Kings blacksmith, using 24 karat gold! Only the most expensive metals for our guards.

# **Kingdom Protector**

The Kingdom Protector uniform was created from the destroyed guard uniform, 24 karat gold but with addition features, making it stronger for battle!

# **King's Officer**

Our Kings Officer Uniform was tailored using a mash a beautiful red and yellow silk! You could say it was fit for a King!

# **Lord**

The Lord Uniform, handed down from our Archangels! Out of the sky this comfy blazer was carried down by our Head Archangels and Archangels, made of an unknown fabric this blazer is both protective and comfy!

# **Archangels and Head Archangels**

The Archangel Uniform was forged by the Kings divine blacksmith out of an extremely powerful metal with magical properties.
Сеера

Сеера (Основной дизайн)

**Сеера** (англ. *Merezin*) — один из важных персонажей вселенной «Dream Town». Сеера настоящий Хранитель Времени, а также самый скрытный хранитель из всех. Никто не знает где она сейчас находится, ее истинная форма неизвестна и у неё нет своего государства. Однако говорят, что элемент Времени - самый сильный элемент.

## === Внешность ===

**Сеера** — возможно пони-аликорн светло-коричневого цвета, однако на одной передней и задней ногах цвет кожи переходит в темно-коричневый. На груди нечто похожее на черный топ с украшением часов, которые, по слухам, реально показывают время. У нее прямая грива темно-фиолетового цвета. Волосы заправлены в хвост сбоку, их удерживает украшение, похожее на шестеренку. На крыльях золотая пластина, снизу нее находится шестеренка. На копытах и роге есть особенность - внутри них крутятся шестеренки. Глаза разного цвета - один желтый, другой красный.

## === Интересные факты ===

* Концепт арт сееры в общем занял 72 часа рисования
* Элемент Времени - самый сильный элемент
2024 Presidential Election

## Election of 2024

Kasich- 43.5%

Blagojevich- 9.4%

Other- 2.1%

Beto O'rourke was president over the last 4 years where he saw the end of the Covid-19 virus leading to record high job growth. At the beginning of his term the economy was burdened by inflation but by election day it was only at 3%. He signed a bill in 2023 that outlawed assault rifles and required all assault rifle owners to turn in their weapons in exchange for money within 4 months of the ban being signed.

John Kasich the former governor and current senator of Ohio. He distanced himself from the Trump wing of the party and ran as an establishment moderate. He said if elected he would not pardon Trump if he was found guilty for trying to overturn the 2020 presidential election

Rod Blagojevich is the once disgraced governor of Illinois who was politically left for dead after being impeached and put in prison but he managed to find a place in the MAGA wing of the republican party despite being a democrat. He ran under the newly formed Make America Great Again party. He ran on the premise that he and Trump are political prisoners put in jail by the establishment for crimes they didn't commit.

**Voter Demographic**
 Kasich
 Blagojevich
 West/Others
Брауни Дример

Брауни (Основной дизайн)

**Брауни Дример** (англ. *Brownie Dreamer*) — протагонист вселенной «*Dream Town*». Брауни живет в Городе Снов и работает с родителями в пекарне. Её изюминкой стало наличие крыльев и рога одновременно, что приманивает интерес покупателей. Мерезин с детства была кумиром Брауни. Прочитав впервые книгу об истории города Снов, она была поражена отвагой и самоотдачей принцессы, поэтому долгое время верила, что она жива, и всё ещё следит за городом из вне. Наверное, если бы она смогла задать вопрос принцессе - она спросила бы ее почему ей досталась такая странная особенность аликорна.

## === Внешность ===

**Брауни** — пони-аликорн светло-бежевого цвета. На груди у нее серовато оранжевый мех, того же цвета и зрачки. У нее волнистая длинная грива розово-коричневого цвета. На крыльях, ушках, роге и копытах присутствует розовый цвет. На всех четырех ногах есть розовая крапинка. Магия белого цвета с теплым отливом

## === Личность ===

Брауни трудолюбива и в основном все время проводит за прилавком и готовкой, помогая своим родителям. Она легко находит общий язык с покупателями. Вечером она часто читает сказки и рассказывает истории маленьким пони. Тем не менее, друзей у нее немного, но она ценит каждого, её лучшая подруга - Миу. Родители Брауни и жители города отзываются о ней, как о целеустремленной и любопытной пони.

## === Интересные факты ===

* Прототип имени Брауни стало пирожное Брауни с клубничной начинкой внутри, из-за этого в пекарне Дримеров не продают данное блюдо.
* Изначально Брауни планировалась как второстепенный герой
Transcendance

**Transcendance** is the fifth reset layer in **Difficulty Machine**. having enough people stand on the transcendance pad and having 100 AP at least, a transcendance will be performed, playing a short animation and granting stars, which can be spent in the 3 transcendance trees.

The upgrade trees are divided into 3 areas:

**Main upgrades**, which affect stuff like Luck, RP and other things, mainly being stat increases.

**Automation upgrades**, which aim to make existing automation faster, or add new automation features like Tier skip.

**Additional upgrades**, which boost additional content features like Mining and Woodcutting.

### Stellar

After the 1st Transcendance, a new feature called "Stellar Level" is unlocked, it can be found outside of the factory near the entrance of the mines.

It gives boosts like bonus base Luck, RP, less tier cost, and others.

Here's a small list of all buffs that Stellar can grant:

* Base Luck
* Doubloons
* RP
* SP
* Tier Cost
* Material Luck

(please add any missing information)

### Upgrade Trees

* Main upgrades
* Automation upgrades
* Additional upgrades

Please add any missing information.

 Autosell dblns increased | Autosell speed increase | 25

 Decrease tool cooldown | Increased tool damage | 5
Creating 68

* Ghost
	+ A ghost is mentioned that he’s based on the powerful absorb.

* Ghost Train
	+ A ghost train is a phantom vehicle in the form of a locomotive or train when only tank locomotives was white that green glows in the dark.
	+ The only tender locomotive was a spooky form that steam locomotives are powered by creator ghost and based on the 0-6-0/4-4-0 engines.
	+ The ghost trains used the only railway wagons when the railway wagons are black and they’ve got the chain on both sides.
Миу

Миу (Основной дизайн)

**Миу** (англ. *Miu*) — второстепенный персонаж вселенной «*Dream Town*». Миу - довольно известный дизайнер. В своих кругах. Миу очень скептично относится к "магическим штучкам" и привыкла делать всё своими копытами и ножницами.

## === Внешность ===

**Миу** — пони-единорог светло-красного цвета. В основном носит серо-голубое худи, обвязанное оригинальным поясом(остатками шарфа). На шее шарф, похожий расцветкой на пояс. Само худи в заплатках. У Миу волосы красного цвета, с многочисленными светло-красными прядами, которые собраны в небольшой хвостик. На голове синяя заколка с двумя перьями и небольшой жемчужной цепочкой. На ногах серо-голубые гетры в светло голубую полоску, заканчивающиеся красными резинками. На правой нижней ноге на гетрах дополнительная темно-синяя резинка. Копыта и носик красного цвета. На хвосте видны украшения в виде конфеток. Магия красного цвета

## === Личность ===

На вид Миу довольно скромна, но внутри она очень творческая и интересная пони. Когда дело заходит о моде и шитье она сразу найдет много тем для разговора. Миу довольно ответственна и всегда вступится за своих родных и друзей, а когда дело доходит до наряда - она особенно сосредоточена на деле. Как говорит Брауни Дример - её лучшая подруга, Миу способна не выходить на улицу днями напролет, пока не доведет дизайн до идеала.

## === Интересные факты ===

* Миу должна была быть главным героем
* Зрение Миу: -4
* У Миу есть любимые ножницы, у них даже есть имя - мисс Себью
Mining

An image of the cavern

**Mining** is an additional feature of **Difficulty Machine**, being vital for crafting blueprints and items at Greenthron's Shop.

## Ore list

* Tier 0
* Tier 1
* Tier 2
* Tier 3
* Tier 4

* Stone

* Stone
* Coal
* Iron

* Stone
* Coal
* Iron
* Gold
* Diamond

* Gold
* Diamond
* Emerald
* Sapphire
* Ruby

* Emerald
* Sapphire
* Ruby
* Uranium
* Plutonium
* Quartz
* Amethyst
* Sunstone

### Obtaining pickaxes

Pickaxes are mostly crafted using mining levels, gold, and ressources gained from the mines.

To equip a pickaxe, you must first get it inside your player inventory by walking into a pickaxe found in the main factory to the left of reincarnation, or the crafted pickaxes to the right of the mine entrance. It will appear in your hotbar where it can be held and used.

Each pickaxe has its own stats, here is a list of pickaxe stats from every pickaxe:

*For pickaxe prices, go to Crafting.*

Pickaxe damage can be boosted by tool damage upgrades such as the Transcendance tool damage upgrade, and the Aggressive pillar.

### Ore rewards

Inside the mines, you can find multiple ores, with some spawning in specific positions while others spawn in other positions. Ores can drop a small range of all their drops (except mining XP)

Here is a table of ore hp, location, and rewards upon destroying it:

*btw it only shows up if you press the expand button*

### Gallery

A stone rock found outside of the factory.A plutonium rock found at the top grassy bit of the mines.An emerald rock found inside the mines.A sunstone rock.ASAP rock outside of the factory.
1988 Presidential Election

## Election of 1988

Gore- 28.5%

Bush-26%

The 1988 Election took place after the events of Iran Contra in which the Reagan/Glenn administration Illegally sold arms to the Iranian rebel union despite congress outlawing it. This hurt the reputation of the secretary of foreign relations at the time who was George Bush. Despite this he won his parties nomination narrowly defeating former vice president Bob Dole.

George Bush was secretary of Foreign relations for 6 years, and entered the race trailing in the polls by 9 points but by election day lost behind Gore by 2.5%. Though is campaign advisor Lee Atwater landed damaging attacks on Al Gore that dampened his numbers this did backfire as the tune of the nation was in need of a respectful and honest candidate.

Al Gore served in the Tennessee Senate for 3 years and was the early front runner but would later lose his spot to the Bush campaigns attacks on his character. Bush managed to topple his campaign by bringing up his anti-interventionist stance on the Israel Palestine civil war.

Michael Dukakis ran a optimistic campaign and managed to win very narrowly by staying above the fray as Bush and Gore attacked each other. Mike wasn't the expected winner due to liberalism being unpopular with most Americans and his awkward stance on the death penalty but won in a upset.

Voter Demographics
 Gore
 Dukakis
1972 Southern Representative Election

## 4th Southern Represenative election

John G. Schmitz (1930-2001) was a conservative representative for California's 36th district. He was most known for his inflammatory and bigoted statements directed towards Immigrants, Blacks, Disabled people, and Homosexuals. He ran as a carpetbagger while still living in California. In a later study he was found to be the 3rd most conservative member of congress. He ran on a platform

James Earl Carter (1924-*Alive*) had served as a representative for Georgia's 14th district but more known for his family run peanut farm in Plains Georgia. He was the first Southern Representative to support civil rights and liberal social policies and went on to serve as secretary of Farming in 1988 under President Dukakis.
Gold

**Gold** is the main additional content currency in **Difficulty Machine**.

It's primary use is purchasing Blueprints and buying the two upgrade pillars in the mines which boost doubloons and damage.

You can obtain gold by selling resources gained by chopping down trees and mining inside the mines.

Here's a simple list of all item prices:

Please visit Mining or Woodcutting for extended information about where to find things.

### Gold pillars

Gold can be spent on some upgrade pillars, with the two pillars being aggressive and influence.

Influence boosts Doubloons, and aggressive boosts tool damage (pickaxe and axes).

Items seen in the crafting menuItems seen in the inventoryInventory chest in the minesInventory chest in the factory
Tempos

Tempos - Abilities what can interact with time, time loops and other time stuff, they can stop time, speed up time, slow down time, they can clone you, they can interact with damage, and very much other cool interacts.

## Main tempos

* Halt - Stop time for 15 seconds, 20 seconds cooldown
* Time - Doing nothing, its time, what you need from time, you need line for lining times?
* Dark - Stop enemies for 5 seconds, 3 seconds cooldown
* Zone - Stop yourself for 3 seconds what will give chance to survive from instant death.
Crafting

**Crafting** is an additional content feature in **Difficulty Machine**. You can go to the crafting table outside the main factory to get started

Stand near it and interact with the prompt by pressing E or clicking/pressing the prompt itself.

### Crafting items

To craft an object, you need to select the appropriate material costs from your inventory by clicking on the item in the material list, inputting the number into the textbox that appears, and then clicking add.

If you added all the items simply press on the craft button or click on the craft multiple button and input the number of the item that you want to craft.

Note that you cannot craft an item if you do not own the blueprint for it.

### Obtaining Blueprints

Blueprints are mainly purchased from the shop using Gold and (currently just) Mining levels.

Some blueprints require you to do other tasks like getting the "1000 Blocks Placed" badge from blockate to unlock slob.

Here is a list of all blueprints (that i know of):

### Gallery

The Crafting tableCrafted pickaxes next to the minesSunstone pickaxe in another location
Chaos

Chaos - Very hard difficulty with what you can obtain new hosts and play with new cool stuff, there is only 3 chaos diff. hosts. Chaos harder than Picoseconds or Milliseconds, but if you will take right combination of host and tempo, you can beat chaos without issues.

## Trivia

-Chaos = Harder than pico and milliseconds right? - no, but why?

* Chaos its a upgrade for game, on chaos you can play with unique hosts and unique tempos (about tempos idk)

Chaos its a other timeline with other hosts, but you still can play with chaos host in Hours difficulty.

Chaos' symbol = infinity, this isn't an Endless Timeless stage, this is an Endless Pain.
WEA

"**WEA**"is an acronym for Warner Elektra Atlantic. The acronym was introduced in early 1972 when Warner Communications' international music division Kinney Record Group International was renamed WEA International Inc.. All subsidiary companies outside the US eventually changed their names from Kinney to WEA, too.

WEA as a label was introduced in some markets in the late 1970s.

1. ↑ https://www.discogs.com/label/40396-WEA
Dukakis88's alt history Wiki

**Welcome to the Dukakis88's alt history Wiki!**
Alt history made by the only person who genuinely goes crazy over Michael Dukakis

We're a collaborative community website about Dukakis88's alt history that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Processors

An image of the processor room

**Processors** are one of the most important parts for **Difficulty Machine**, being required for overall progression through the game. Processors can vary with each having their own mechanics to assist you while progressing throughout the game, such as giving you a specified amount of luck to boost your difficulty production. Each processor has a minimum required difficulty it needs before it can properly input, and this is shown on the actual processor itself. The processors can be categorized into two important categories:

* **Luck** processors, which give luck to your machine and is the most important for progression
* **Utility** processors, which assist with the overall machine, optimizing your production

As of 8/18/2023, there have been **28** luck processors and **4** utility processors (which will probably not change).
组织-内山科学文化复兴集团

概要
--

内山科学文化复兴集团（Insidopia’s Science and Culture Renaissance Group, ISCRG)是一个致力于谬误相关的调查工作的团体经加盟而形成的跨城邦集团。该集团下工作者称为员工。由于直面谬误的工作风险，ISCRG员工多借助职务便利在个人档案上编写可控而安全的谬误，以使得自己拥有特殊能力，且在资历积累后，能力可获得进一步的提升。资历的衡量标准为“意志”。大多数进入内山的外山人类都会因为ISCRG良好的工作条件和工作福利而选择在ISCRG工作，ISCRG也愿意与这些在意志方面异于常人的人才开展合作。

权限
--

ISCRG的权限等级依照统一标准划分并强制执行。自高到低分别为：馆长级（馆长），部长级（厅、委员会、科），科长级（办公室），委员级（办公室下各小组）。

## 架构概述

该集团由于由各个城邦下的众多私有、城邦公有的组织整合而成，在架构上相对而言过于复杂。这一形式在千城时期由ISCRG馆长级第十次代表会议后有所改善，制定了相对统一的架构标准。尽管如此，这一架构标准因各个城邦的形势差异而往往更加灵活，部分小型或私人的档案馆、藏书阁等并不完全采用这一组织架构，该架构仅供参考。

## 部署单位·档案馆、统计局、档案部、调查局

档案馆职能以统计与谬误识别为主，负责对突发谬误时间的快速反应与第一手谬误资料的获取，在非紧急状态下维护各类辖区内大量从自然地理到人文社科基础数据，在探知到可见非自然现象时及时上报图书馆。

档案馆下设两大部长级部门，巡检统计厅与纪律检查委员会。

* 巡检统计厅倾向于对外派出工作，旗下设两大办公室。
	+ 调研办负责对自然社会人文等多方面数据信息的普查，设有多个调查小组，因调查方向不同而有所差异，是未经整理分析的原始档案数据的主要生产部门，与理论研究办公室有着密切合作。
	+ 巡检办负责与城邦内公安等暴力机关开展合作以收容社会面的危险谬误体。这一部门下委员的职务往往与快反科重合，存在兼职的情况。

* 纪律检查委员会倾向于对内工作，旗下设两大办公室。
	+ 监察办负责对内纪律检查与立场、中立性的审查，员工福利落实情况的监督，以及分管单位下成员哗变风险的排除。该部门与巡检办、快反科有着密切的合作关系。
	+ 考课办负责对各分管单位下员工日常工作情况的考课、工作成绩评定与职称升降等。

## 决策单位·图书馆、藏书阁

图书馆是三馆中信息处理的中枢，负责社会面具有特殊价值个人的情报侦查，新职工的联络、对谬误行动指挥与档案馆原始数据的整合。

图书馆下设两大部长级部门，人事外务厅与情报指挥中心。

* 人事外务厅倾向于人员的管理，旗下设两大办公室。
	+ 期刊文献办负责ISCRG内部参考消息与公告杂志的编写运营工作，出版方面的工作与阳明报社在内的多家杂志社合作或承包，部分期刊文献办由报社合并而来。
	+ 人力资源办负责对ISCRG新委员的邀请招募与上岗培训，外山人员的安置与ISCRG委员的调动等工作。是ISCRG所有科长级部门中唯一被授权可进行委员谬误化工作的部门。
* 情报指挥中心下设三大小组。
	+ 常态化指挥小组是实际上ISCRG常务理事会的执行机构，负责ISCRG重大方针在各具体部门之间的统筹协调工作，并承担各个有重大意义的谬误（体）在立案后的具体协调与全局指挥工作。
	+ 通讯保障与公共联络小组负责信息情报线的建构、维护与附属工作的落实，同时负责有重要意义书籍的采编保管维护。往往以书店、图书馆等作为驻扎机构。
	+ 理论研究办公室负责对谬误基础理论的研究。该办公室有并入博物馆的可能。

## 研究单位·博物馆

博物馆是对谬误进行研究和再利用的机构，同时负责ISCRG金融方面通常事务的处理。

博物馆下设两大部长级部门，包括安保收容中心与工商财会厅。

* 安保收容中心下设两大办公室。
	+ 快反科是ISCRG内谬误体动乱快速反应、排除与再收容的主要部门。这一部门下委员的职务往往与巡检办重合，存在兼职的情况。
	+ 运维科负责对已有收容谬误体与正常具体科学的研究与日常运营维护工作。

* 工商财会厅负责具体对谬误无害化后的利用与工业化应用尝试，为新职工匹配谬误能力并生产装备，有限生产谬误装备并出售以获得资金。不特别下设科长级单位。
SPACES Wiki

**Welcome to the SPACES Wiki!**
SPACES is a fan-made connection of two games: to HOURS by superrun100 and to TIMELINES by Fro\_ZinOvr, also SPACES made by Sadzion

SPACES was the second playable HOURS remake what still in developing, first playable HOURS remake is TIMELINES.

SPACES - Game what connecting TIMELINES lore and HOURS LORE, what going AFTER TIMELINES but BEFORE HOURS.

## Important articles

* Hosts
* Tempos
* Spaces
* Modifiers
* Stages
* Bosses
* Enemies
* Other
Wild Child

* Single
* Maxi-Single

"**Wild Child**" is a song by Irish singer, songwriter and musician Enya. It was released on March 19, 2001 as the second and final single her fifth studio album, A Day Without Rain which released by WEA on November 20, 2000.

## Lyrics

Ever close your eyes

Ever stop and listen

Ever feel alive

And you've nothing missing

You don't need a reason

Let the day go on and on

Let the rain fall down

Everywhere around you

Give into it now

Let the day surround you

You don't need a reason

Let the rain go on and on

What a day

What a day to take to

What a way

What a way to make it through

What a day

What a day to take to

A wild child

Only take the time

From the Helter Skelter

Every day you find

Everything's in kilter

You don't need a reason

Let the day go on and on

Every summer sun

Every winter evening

Every spring to come

Every autumn leaving

You don't need a reason

Let it all go on and on

What a day

What a day to take to

What a way

What a way to make it through

What a day

What a day to take to

A wild child

What a day

What a day to take to

What a way

What a way to make it through

What a day

What a day to take to

A wild child

What a day

What a day to take to

What a way

What a way to make it through

What a day

What a day to take to

Da da da

Da da da da da da

What a way

What a way to make it through

Da da da

Da da da da da da

Da da da

Da da da da da da

What a way

What a way to make it through

What a day

What a day to take to

A wild child

What a day

What a day to take to

A wild child
Orinoco Flow

"**Orinoco Flow**", subtitled "**Sail Away**", is a song by Irish singer and songwriter and musician, Enya, released on October 15, 1988 worldwide by WMA (Warner Music) and on January 10, 1989 in the United States by Reprise Records as a single. The song originally from her 1988 second studio album, "*Watermark*".

The song topped the UK Singles Chart for three weeks and received two Grammy Award nominations for Best Music Video and Best New Age Performance at the 32nd Annual Grammy Awards.

## Lyrics

Let me sail, let me sail

Let the orinoco flow

Let me reach, let me beach

On the shores of Tripoli

Let me sail, let me sail

Let me crash upon your shore

Let me reach, let me beach

Far beyond the Yellow Sea

De, De, De, De, De, De, De, De, De, De

Sail away, sail away, sail away [x4]

From Bissau to Palau - in the shade of Avalon

From Fiji to Tiree and the Isles of Ebony

From Peru to Cebu hear the power of Babylon

From Bali to Cali - far beneath the Coral Sea

De, De, De, De, De, De, De, De, De, De

Turn it up, Turn it up, Turn it up, up, Adieu, Ohhhh

Turn it up, Turn it up, Turn it up, up, Adieu, Ohhhh

Turn it up, Turn it up, Turn it up, up, Adieu, Ohhhh

Sail away, sail away, sail away [x4]

From the North to the South

Ebudae into Khartoum

From the deep sea of Clouds

To the island of the moon

Carry me on the waves

To the lands I've never been

Carry me on the waves

To the lands I've never seen

We can sail, we can sail

With the orinoco flow

We can sail, we can sail...(Sail away, Sail away, Sail away)

We can steer, we can near

With Rob Dickins at the wheel

We can sigh, say goodbye

Ross and his dependency

We can sail, we can sail...(Sail away, Sail away, Sail away)
Duality

Duality - Less but More, nothing can stop him from fun, he crazy but not.

## Trivia

This is Duality.

His icon similar to bed.

He's first host who using laser gun.

## Appearance

Black humanoid with black mafia suit and blue tie, has laser pistol, iron jaw and 2 eyes.

## Upgrades

There is only one upgrade.

* Everything is done.

## Duality

No true name.

Work in progress

Duality's icon
谬误-拥抱幽灵

## 谬误源文档信息

“……样品收到了，很亮眼，一如既往，还是你的风格。厂子这段时间在忙被并购的手续问题，这没办法，青山遮不住，毕竟东流去。我们这种小厂子要么被并购，要么就得关门，自己拿自己的救济金，让人笑一辈子。

“……但说回来，我并不看好收购我们的那家公司。一门心思扑在钱上的颂歌人能有什么好作品？做毛绒也是艺术吧。你这种艺术家，不应该和钱打交道。还是在仰山好，一块瓦砸死三四个艺术家的地方，卷不死你。

“还是叫‘拥抱幽灵’吧，恶魔坏的居多，幽灵只是愿望没完成吓吓你，或者只是孤单了要个抱抱，一抱上去就会化掉，就和雪人一样。

## 谬误陈述报告

“拥抱幽灵”从外观上表现为一个由Undefined厂生产的，直径原为六十厘米的同名毛绒大幽灵玩具。颜色鲜艳，具备低空漂浮和与人类步行相当的速度运动的能力。只在无降水或仅有降雪的夜晚才有可能被母鸡。。在昏暗的环境时往往会发出与自身颜色相匹配的荧光。

根据调查，该型号玩具已因Undefined厂因Undefined原因倒闭停产。所有“拥抱幽灵”均脱离原址去向不明。

“拥抱幽灵”在夜晚出现时往往会选择靠近单独的人类或高智慧生命个体，其后会试图让该个体引导“拥抱幽灵”前往该个体的住所，引导时，“拥抱幽灵”的运动方式为围绕引导者四周漂浮跟随。在所有案例中，“拥抱幽灵”均无表现出伤害其他个体的一项，在个体执意拒绝引导时，“拥抱幽灵”会自行离开，不再在该个体前出现。尽管在现有目击案例中，只有七个案例存在执意拒绝的情况。

“拥抱幽灵”在成功引导到个体住所内部时会表现出对该个体的亲近和愉悦，并试图靠近个体。如该个体拥抱“拥抱幽灵”，“拥抱幽灵”的谬误体表现将会在5秒之内完全消失，重新回到正常玩具状态。当“拥抱幽灵”再次被丢弃时，“拥抱幽灵”将会重新获得上述谬误体性质。

鉴于“拥抱幽灵”现阶段危险性暂时较低，故将其危险指标定为D档，不作任何处置。
谬误-婆婆的地下室

## 谬误源文档信息

***对ISCRG员工警告：暂未发现与该谬误匹配的谬误源文档，或该谬误的源文档正接受ISCRG下属相关部门审核中，所有在该栏目添加未被证实的文档的行为都有导致重大损失的可能性。***

***ISCRG已经对所有将对这一栏目进行编辑的人员对编辑的潜在风险尽到提醒的义务。***

## 谬误陈述报告

“地下室（basement）”位于榴山区鸣流村，结合对整体情况的分析，更准确地来说，该谬误应被称为“老婆婆的家”。该谬误是一栋联排民宅的其中一家，从外观上看去该屋分为8层，与大门和后门连接-1层，厨房-2层，两间起居室-3层，客厅和一间起居室-4层，由于4层以上的空间不存在任何照明设施且会间隔性地产生“喀哒”声，为确保安全，目前尚未探索。*（为方便称呼，下文将老婆婆写做basement-1,“地下室”写做basement-2，其他相关附属实体或现象在其后附加-x处理）*

### Basement-1

Basement-1原名张春燕，估计年龄65岁，鸣流村本地人，曾在泽坎县以及鸿庭县辗转经商，从事衣物定制与加工，后回到鸣流村定居，现经营着一家干洗店。独居，据称有一儿一女，现下落不明。通常情况下，basement-1与一般的老年妇女并无差异，然而，当观测者具备下面特征，情况将变得不同。

具有如怕黑，被害妄想症等心理障碍[更多尚未查明]的观测者我们称作basement-o，在basement-o的视野范围里，basement-1将为不可见状态，同时，也无法接触到basement-1，这会造成一种奇怪的现象：当另一个并不具备上述心理障碍的观测者同时在场时，他可能会观察到basement-o在尝试接触basement-1时两者发生体积相互重叠的状况，类似于3D游戏中的穿模。而经回复，basement-o在此种情况并不会感到任何异样。在与basement-1的对话中，得知basement-o在basement-1眼中同样也具有不可见性。目前，不得知光线是如何确确实实在basement-1表面发生反射之后却能在basement-o眼中呈现直接穿过basement-1的性质，有人提出，在光线进入“地下室”的范围内后，实际已经谬误化，因而在不同人眼中形成不同的图像。介于所有调查过程中，basement-1从未离开过“地下室”并且没有观察到basement-1与场景中实物进行直接互动的场景，并且basement-1一直以“无视”的方式拒绝请她拿起一个物品的请求，因此无法得知当basement-1拿起一个物品时，该物品会在basement-o眼中发生什么变化。同时，basement-1对相关调查人员请求在“地下室”安装摄像头的请求予以拒绝，可惜的是，即便如此，秘密设置的针孔摄像头也无法传输任何画面到基站的投影仪上。与此同时，无论拍摄者是否具备basement-o的特质，所使用的拍摄设备均无法捕捉到basement-1，这也基本宣布了 记录basement-1的影像 和 basement-1与实体互动效应的研究 的不可行性。

“说真的，她难道在我们面前只是一个说话机器？真好奇她平时一个人在家的时候是怎么度过的。”

### Basement-2

Basement-2位于一层之下，“地下室”的一层是一个目字形的空间，后半部分具有一个工作间和厕所，工作间连通后门，前半部分连通大门。厕所和工作间门口是楼梯间，楼梯围绕空间口字形螺旋式上升，台阶由光滑的大理石地板构建，一方环绕木质扶梯，连通前半部分、二层以及地下室，二层可通过楼梯间抵达三层，以此类推。在正常情况下，basement-2是一个凹字形、由没有扶手的水泥台阶连接、仅具有一盏发着橙色微光的白炽灯、堆放着各种杂物的幽闭空间。杂物中包含孩童用塑料浴桶，扭扭车，扫帚，桶等具有年代感的物件。据当地人目击，basement-2曾经在仰山市的台风季被洪水淹没过几次。

Basement-2-o是basement-2的变体，当在场观察者的至少其中一个个体具备basement-o的特质时，此种变体特征便会显现。在这种情况下，原本的basement-2会消失，取而代之的是同样由大理石地板构建的延绵向下的楼梯，由于不存在任何照明设施，从一层往下看去仿佛一个黑暗的无底洞。区别于一层向上，basement-2-o的墙壁不是由砖头堆砌后刷上白浆，而是十分粗糙的木头墙壁，出乎意料的，墙壁并没有任何受潮、发霉迹象。甚至十分干燥：

“你能在这个空间里闻到木头的香味”。

通过对墙壁作用而形成的反馈来看，有理由推测墙壁后面存在另一个空间，介于⬛⬛⬛原因，不进行勘探。

然而，在basement-2-o中，basement-o会表现出强烈的被追逐感，或许这是造成basement-o普遍在此时肌肉爆发力得到增强并且速度远超于常人体征的原因。basement-o通常也会比其他人更容易受惊，并且会产生幻视、幻听的症状，据悉，幻视对象均为一个黑色的瘦长的人影，并且只有一双红色的发光的眼睛。

通过数据显示，basement-2-o理论上是无限深的，在某些情况下，在basement-o受惊并且尝试逃离某些东西时，能跟随该观察者并进入“最底层的”basement-2-！。

basement-2-！是一个与basement一层完全相同的空间，但并不会出现basement-1。从basement-2-！的大门向外看去，能够看到菖蒲色（一种介于紫色与粉红色之间的颜色）的天空，此外，其他场景中的实体均与原一层外的如出一辙。

不出意料的话，本不属于该空间的生命体很容易被这个空间的另一种“生物”所注视。

Basement-2-！-a：在basement-2-！所能观察到的唯二一种具有明显活动现象的意识体，此类意识体个体之间外貌不同，但都具有头部、躯干、腿部的结构特征，并均是由十分简单的可分辨的如圆形、圆柱体、圆锥的几何物块所组成，体长均达到1.7m以上，不具有手部，但具有可分辨的眼睛，有些个体具有喙，另一些不具备口器但具有一对触角，同时眼睛也有1只到3只不等。有人说这是映射现实中的鸟和蚂蚁。因为其抽象的外形，建议直接称呼其为几何人。与几何人沟通证明是不可行的，它们好像不会发出任何频段的声波。对于其是否存在相互之前沟通的媒介，需要进一步研究。

basement-2-！中不存在人类。

当观察者从basement-2-o进入basement-2-！并且视线从basement-2-o中移开时，basement-2-o便会消失，当再次来到basement-2-！的楼梯间时，会发现通往楼上的道路已经与在一层时相同，能够直接看到二层的厨房，同时，往下的通道消失。遇到此种情况，一般观察者会因为无路返回和面对一群时不时会注视着自己的几何人而感到焦虑、恐慌。而经回答，basement-o此时会因为不用面对无底的地下室而感到释然与欢快，并且会意识到几何人其实映射了现实中的一个个个体。

幸运的是，当你在basement-2-！的室外游荡足够长时间，场景中会生成一只类似于哥斯拉的生物并且对人类具有攻击性，如果你被攻击致死，你将会直接被传送回basement的一层。
Context

Context - The guardian of illumina, he's weapon is glowing shuriken, but something went wrong...

## Context

Unlocked by: ???

Pink - Link - Ring - Redilox

Recommended tempo: Unknown

Weakness: Darkheart

Context's icon

Fourth host in SPACES

## Attacks and moves

M1: Shuriken throw

* Throws a shuriken at the enemy, 6 damage, 1 cd

M2: Burning lies

* Throws 4 shurikens at the enemy, 12 damage - 1 shuriken, 5 cd

Shift: Thunder kick

* Kicks an enemy, 20 damage, 12 cd

Q: Illumina

* Imposes an Illumina effect on enemies, 30s duration of effect, 40 cd

## Lore

Context made a deal with RM, RM hired Context to work as a guardian of the Illumina, after hiring Context, cuz of deal RM took Context's soul

## Trivia

Context is a guardian of Illumina, if you will ask: Where is illumina!?!?1//! - inside him.

Context is the ancestor of Equinox, but he doesn't know about it.
Tier

**Tier** is the 3rd reset layer of **Difficulty Machine**. By having enough players to stand on the tier pad a ''Tier Up'' will be performed, which increments the server's tier by 1. Due to it's buffs and progress requirements, it is considered one of the most important tier reset. The requirement to tier up will increase for each tier you already have, tier cost is calculated using this formula (insignificantly inaccurate):

N
e
w
T
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e
r
C
o
s
t

=

75
×

P
r
e
v
i
o
u
s
T
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C
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s
t

{\displaystyle {NewTierCost~=~75\times ~PreviousTierCost}}

Tiering up requires SP (base at 500 **SP)** which can be obtained via Sacrificing.

## Tier Bonuses

Each tier up has its own new bonuses, and some bonuses increase according to how many tiers you already have.

Heres a list of each Tier's bonuses:
谬误-怪哉

## 谬误源文档信息

该谬误组成文档信息分散复杂，为较为典型的多文档来源谬误，整理如下：

A.一段诗词，被书写在盛放该谬误的酒缸封泥上，原作者不详，无题。

> *凭栏独酌酹江风，日月乾坤一壶中。状元秀，女儿红，怪哉酒醒万事空。*
>
>

B.文档原文应当有另一段疑似未收录的，存在争议的诗词。见于栖霞阁大堂正壁，金字，姚燮书，原作者不详，无题。

> *千忧万愁一樽销，小楼醉罢夜听潮。睥越龙，睨花雕，笑他屈子逊风骚。*
>
>

关于两首诗歌的写作时间先后，历来谬误学界仍有争议；争议不仅限于时间先后，也包括第二首题壁诗的真假。**鉴于谬误文档的错误引用并不影响谬误本身的表现，故根据无争议推定原则，在无法确定其真假的前提下将其保留**。事实上，笔者认为对两首诗歌写作时间先后的讨论是不必要的，先后次序的变换最终都会得到同一种解释，此处不加赘述。

C.同样有一段未被收录的文档发现在栖霞阁旧址，为残片，可能为陈瑾瑜女士和其胞弟通信中的一部分内容，但这一说法被陈瑾瑜女士否定，真假存疑。由于该文档与本谬误存在极强的关联性，故收录于下方。

*……那天我喝的酒，爹留下的那一缸。酒里的要领，大概明白了一些，但三言两语难以言说。*

*……那缸酒被命名为怪哉红。黄酒，爹做了一辈子黄酒。酒里面的，无非是君臣、夫妻、父子、兄弟、主仆、洞房花烛、金榜题名、久旱甘霖、他乡故知。他们的黄粱一梦。*

*……恕我神神叨叨自言自语。扶桑城很乱，爹回到田里去了，原谅我在爹头七过了才告诉你。你说得对，我已非我，何以为家。现在我也该上路了，往南方去。你不要回扶桑城，切记。姐弟一场，天各一方；此去经年，切莫挂念。*

## 谬误陈述报告

> *注意：根据I.S.C.R.G.（士彧）于桑榆控股（陈瑾瑜）订立的合同，本谬误已经于███由仰山市府城区第一博物馆阳嘉新区无限期收容。除陈瑾瑜女士认可的I.S.C.R.G.员工外，任何人不得以任何方式使用该谬误的核心部分。在陈瑾瑜女士去世后，该谬误应当被及时清除。*
>
>

一个重约10kg的陶制酒缸（见图），内含通常被称作“女儿红”的液体黄酒约8kg，酒缸缸口用木塞与封泥密封，封泥有被破坏的痕迹，但被人为修复。缸口最外侧用红色绸布第三次封口，红绸无任何受腐蚀的迹象。据合同要求，开封研究该谬误被禁止。但研究人员仍然成功获得了在科学保管条件下自然挥发的少量“怪哉”液体。

目前被观测到的，能成功驾驭“怪哉”的个体共一人，为陈瑾瑜女士。陈瑾瑜女士的大部分（几乎所有）血液和相当一部分的其他体液被替换为“怪哉”，同时，陈瑾瑜女士具备了在人形与“怪哉”液体之间短暂切换与不符合客观规律地召唤/分泌“怪哉”的能力。

“怪哉”表现出与正常黄酒相似的性质，但可由陈瑾瑜女士主动激发其作为谬误体表现出的超自然属性。高浓度的“怪哉”将违反物理定律地保持通常认知下“黄酒”的形态，但将在该谬误驾驭者的激活下表现出仅对高智生命产生效果的强腐蚀性，在触碰到**含水的受损机体**部分时开始生效，受“怪哉”影响的部分将快速脱水、影响的部分涵盖人体**绝大多数**器官。但相应地会造成驾驭者难以被量化的记忆损伤。损伤的程度与腐蚀程度相关，且对于某些高智生命（尤其是高智高危谬误体）有一定的失效可能。

谬误驾驭者在目标饮用“怪哉”且处于“醉酒”，即急性酒精中毒状态后可激活谬误另一能力，能力激活时，部分“怪哉”液体将被目标吐出或通过汗腺等器官排出体外，并形成类似水雾状的胶体。胶体将根据目标的潜意识变幻出与水墨山水相类似的构造。该能力本身通常并不具备杀伤效果，但谬误驾驭者，目前为陈瑾瑜本人，可通过胶体构象来判断目标的思想状态。常见适用场景如测谎、证据收集等。但应当注意：在这一能力被使用时，目标不应当被强制唤醒。目前已经有多例强制唤醒导致受影响个体心脏功能衰竭死亡的案例。

## 反馈与疑难问题报告

陈瑾瑜女士在古籍《东方朔别传》中曾偶然发现与谬误“怪哉”相似的文档，摘录于下。是否与谬误本身相关，且当别论。一来合陈瑾瑜女士喜新奇的胃口，二来传说本身确实吸引人。

> *武帝幸甘泉，驰道中有虫，赤色，头眼齿耳鼻尽具，观者莫识。帝乃使东方朔视之，还对曰：“此虫名怪哉。昔时拘系无辜，众庶愁怨，咸仰首叹曰：‘怪哉怪哉！’盖感动上天，愤所生也，故名怪哉。此地必秦之狱处。”即按地图，信如其言。上又曰：“何以去虫？”朔曰：“凡忧者，得酒而解，以酒灌之当消。”于是使人取虫置酒中，须臾糜散。*
>
>

对于“成功获得了在科学保管条件下自然挥发的少量‘怪哉’液体”这一行为，士彧本人**不建议**在其他谬误研究中推广。
角色-柳夜

在手掌内侧于极短时间内（通常难以观测）生成被称作“幕布”的纯黑色不透明布状物质。大小通常为260mm×370 mm。

该物质在接触目标面部后会在0.053秒内展开并覆盖于目标头部表面（若目标无明显可辨别“头部结构”，则覆盖范围取决于该谬误化能力使用者的意志），并使得被覆盖目标在30秒至4小时内失去移动能力，感知能力（视觉、听觉、嗅觉、触觉、味觉），若该谬误化能力使用者掀开“幕布”至目标下眼睑以上部分，则“幕布”对目标的影响立刻消失。

该能力作用范围涵盖所有拥有感知能力的生物及智能机械，但对于某些特定个体可能存在“幕布”失效的情况。

## 个人履历简述

14岁因肾衰竭在外山世界去世，在之后保留年龄进入内山世界。

22岁于临床心理学专业毕业后进入府城区档案馆工作，期间成为■号信息勘测组组长。

后转至鸿庭县、榴山县档案馆工作，同样担任某信息勘测组组长。

于■■■■年■■月■■日回到府城区档案馆，并申请担任“苍白之梦”专属心理咨询师之一。

## 自我个性简述

本人致力于谬误信息勘测工作，尤其是生物型的那种，闲暇时写点报告就是我的爱好。

喜欢简单的东西，讨厌复杂的东西。

在生活中若发现异常状况，请描述并发送至工作邮箱Night\_Liu@iscrg.mu，谢谢。

## 工作能力评定

### 谈判技巧

D

长约1.95m的一把无锈青铜制长枪。

在进行“突刺”（枪头大致垂直指向目标推进）动作时，“子之矛”会在触碰到覆盖于目标身躯表面的防护性物体时在极短时间内解构，并在该层物体另一侧重构。实际使用时表现为穿透目标护甲并直接刺入目标肉体，同时从另一侧刺出。

### 另注

鉴于柳夜多次强烈申请，现批准在取得“玉叔”，“Laufy”的批准为前提下，将“苍白之梦”临时应用于■号信息勘测组谬误信息勘测工作及其他特殊活动的申请。
角色 陈瑾瑜

## 基本情况-文档概要

陈瑾瑜，女。生年不详，扶桑城冬青区人，祖籍仰山市榴山区。最早活动日期不晚于崇安二年。以下内容经由士彧根据陈瑾瑜本人或陈瑾瑜友人回忆录与口述整理。

陈瑾瑜出生扶桑城一著名北迁酒业世家，父亲陈旻，母亲陈颜氏。陈瑾瑜为陈旻长女。陈旻另育有一子陈瑾襄。

陈瑾瑜夙慧，但未接受正常学校教育，由陈旻聘请家教完成自小学至高中科目的学习。学习完成时，陈瑾瑜时年十六岁，后长期协助陈旻管理酒庄日常事务，其父专注于酿酒事业（即后文提到的新酒“怪哉”）。受当时不合理的高额酒水税影响，其父因违反禁令私自酿酒贩卖私酒，在“怪哉”酿造成功同日遭同行举报入狱，不久病死狱中。陈瑾瑜在不知晓“怪哉”因其父去世导致“怪哉”谬误化的情况下，依照其父遗嘱试饮“怪哉”，失去意识，苏醒时年龄状态回退至16岁，但同时获得了驾驭“怪哉”本身的能力。

在安葬陈旻后，陈瑾瑜与其母陈颜氏逃亡仰山市，在府城区创立酒楼“栖霞阁”。栖霞阁依靠陈瑾瑜与陈颜氏经营逐步发展壮大，在陈颜氏病逝时，栖霞阁已经成为府城区知名度最高的酒楼之一，陈瑾瑜藉此结识一批当时社会名流。其后，在时局动乱与谬误研究爆炸发展的背景下，陈瑾瑜开始发展以栖霞阁为中心的情报贩售与延伸灰色产业，相关情报人员大多数直接从栖霞阁核心员工中直接培训。灰色产业所占营收比重据本人称“曾一度‘比做饭本身还赚钱’”。

陈瑾瑜在多次并购内山餐饮企业后组建餐饮集团“桑榆集团”。企业规模巨大，桑榆集团与其所在的企业群体在仰山市府城区税收中具有重要地位，作为纳税大户具有突出影响力，但陈瑾瑜对政治事务表现淡漠，对谬误研究表现出更强烈的兴趣，并创办了桑榆学术扶助基金会，宣布开始涉及谬误研究工作。桑榆集团是除ISCRG以外在千城时期最早涉足谬误研究的第三方团体之一。

在ISCRG成立后，陈瑾瑜主动提出与ISCRG开展长期的经费与人员交流合作。但在涉及谬误利用的核心利益问题方面仍然与ISCRG存在较大分歧。

## 基本情况-心智水平

陈瑾瑜的实际科学素养水平不低于高中毕业生水平，且形式上取得了仰山师范大学应用谬误学专业学士学位。但从实际交往中往往展现出与其外貌相当的16岁左右青少年的特征。

## 社会面信息-刑事记录与摘要

无记录在案的刑事记录。但在共和时期和千城时期，陈瑾瑜曾多次受到参与或主导包含敲诈勒索在内的诸多犯罪的指控。

## 社会面信息-合作态度

陈瑾瑜的态度相对较为特殊。

陈瑾瑜政治倾向为较为极端的个人无政府主义，但对政府和政治生活高度冷漠。

在合作中，陈瑾瑜往往表现出对于等价交换的信仰、享乐主义、世俗的虚无主义倾向。或许受到早年经历的影响。但ISCRG与之合作过程中，陈瑾瑜表现出高度不符合其个性的可信任度与契约精神。

## 社会面信息-处置倾向

支持与陈瑾瑜女士在非核心问题上的高度合作，警惕和防范其僭越行为。

谬误
--

该个体被证实受到谬误影响。

## 关联文档

“怪哉”

> *维护赞助费和百利甜酒在下午三点进账，带我去看看士先生伟大的头脑是怎么把这个谬误处理得稀烂的……？*
> *——陈瑾瑜在一次ISCRG特别会议中，对罗向珊女士（Rumor Violet）所说。一时成为ISCRG内部员工间笑谈。*
>
>
城市-仰山市

导入
--

仰山市是内山主大陆东海岸一个具有较大影响的城邦，领土面积约Undefined平方千米， 人口约Undefined万人，采用地方分权制单一制，政体为议会制民主共和制政体。

通过了解仰山市，您能对内山世界中多数城邦的共性获得基本的把握。

区划
--

仰山市沿袭统一时期的行政单位模式，采用市（邦）~区、县~片、镇、乡、街道~村、社区的模式。具体辖区划分遵循山川形便的原则。

仰山市下辖五大区县。分别为府城区、榴山区、阳嘉新区、鸿庭县、泽坎县。

### 府城区

府城区是仰山的文化中心与政治中心，出版业与文旅行业相对更加发达，第三产业占比明显更高。曾经是统一时期仰山郡的郡治，文化古迹众多。

### 鸿庭县

鸿庭县由于山区比重高且资源禀赋一般，在产业发展时相对而言更加侧重于农业与旅游业。拥有壮丽的竹海景观，宗教色彩在仰山市内倾向最高。

### 榴山县

榴山县为仰山市历史最久远的贸易港口，渔业与对外贸易业繁盛，在仰山市工业化起步后成为仰山市最大的轻工业基地。

### 阳嘉新区与泽坎县

阳嘉新区从泽坎县中分离成为仰山市唯一一个自由贸易试验区，与泽坎县关系密切。是现今仰山市现代化程度最高与城市化水平最高的区域，商业与外贸业发达并与榴山县分庭抗礼，并依靠泽坎县丰富的矿物资源和石油资源成为仰山市最大的重工业基地。

阶级
--

仰山的阶级情况与二十世纪九十年代的外山资本主义社会相当。但相对完善的劳动者权益保护法与谬误体科技的使用带来的高生产力使得阶级矛盾暂时缓和。

尽管在形式上人人平等，但基于仰山市的鼓励就业方针，长期失业人员往往在实际上处于弱势地位。

## 政府架构与社会制度

仰山采用议会制民主共和制政体。选区以社区与村为单位按人数比例差额选举产生镇议会，经由镇议会差额选举产生区议会，城邦议会同理。政府首脑称执政，共三人，由城邦议会选举产生并组建十五人内阁，有最高行政权。国家元首称总督，往往兼任城邦政府间组织代表，经由城邦议会内部选举产生，享有名义上最高的外交权力。最高法院长同样由城邦议会内部选举产生。
谬误-玩具枪

## 谬误源文档信息

一份以电文形式传递的枪械购买报道，因其上提及的人名、厂商与货币均无法查询，其真实性存疑。

原文如下：

“奉██电，渝，订买廿响驳壳手枪**玩具**五千枝，经遵查得德制老牌毛瑟一种，西班牙仿装两种(注：Astra、Super Azul，另外还有Royal)，价格以西班牙之恩斯达牌(注： Astra)低过德枪一元七角国币。德枪结构属较为坚固，使用方便，恰宜散于顽童之间。又，██曾电喻查捷克手枪**玩具**，经遵查得捷克各厂无此种驳壳出售，合并陈明。对于将此**玩具**散于孩童一事，还请██三思。三尺男儿，怎可将无辜小童置于战火之中？”

## 谬误陈述报告

***特别注意：该谬误文档调阅权限已在重大事件Undefined以后永久升高至最高级别。***

外观为缺少良好保养的某种手枪的谬误体，采用10发弹夹供弹，击发方式为短后座力(Short Recoil)式作用原理。详细观察后可感知到其重量、做工及触感与通常枪械有较大差异。

构成其内部零件的材料属谬误科技，其观察其物理性质与ABS塑料（大部分孩童用塑料玩具的主要构成部分）无异，但可以承受子弹击发时的冲击力和高温。

作为其品牌名的“毛瑟”（Mauser）和作为型号名的“C96”被发现作为铭文刻在枪身上。由于内山历史上并不存在相应的公司以及产品，推测其原型来自于外山世界公司所生产的某种枪械。

在装填7.63x25mm手枪弹时，该谬误可正常进行击发并杀伤有生目标，但射程、准度、杀伤力等均有限。在其膛内和弹夹内未装填任何子弹时，被此谬误的枪口指向的有智生命将会表现与现实不符的强烈恐惧心理，表现为停止移动，停止反抗，要求投降等等，无论对方是否拥有可以防止枪击的护甲或压倒性的武力。

谬误一次最多可以影响3-5名目标，持续时间取决于目标的意志力，一般能够持续3分钟以上，最长的一次持续了10分钟。一旦目标知晓“玩具枪’并未装载任何子弹，谬误效果即刻失效。一旦“玩具枪”内被装填任何子弹，无论谬误效果是否正在生效或受影响目标是否观察到了装填行为，谬误效果即刻失效。

知晓谬误实际能力的对象将会在知晓并完全理解谬误能力的片刻起在保持对这一谬误能力的认知期限内永久免疫此谬误能力。

## 反馈与疑难问题报告

罗向珊主管（以下简称为Rumor）作为此谬误体的匹配使用者记录了部分“玩具枪”的实际使用报告和实验报告，下方仅摘录部分以供参考。

### 1- 实地使用记录

作用地点：博物馆高危人形谬误收容扇区

作用对象：“以赛亚”

结果：Rumor使用“玩具枪“成功地威慑”以赛亚“长达1分38秒，直到志愿人员携带大剂量麻醉药发射器抵达现场并成功控制处于观察到其他危险人形谬误而处于狂躁状态的”以赛亚“。期间，”以赛亚“将其翅膀结构包裹住了身体并缓慢后退至建筑结构角落，这是之前从未观察到的防御行为。

### 2- 试验记录

作用地点：ISCRG载具停泊区

作用对象：用于进行武装押运的装甲卡车及4位ISCRG所属武装押运人员，配备标准防弹背心，个人轻武装和车载机枪

结果：Rumor使用“玩具枪“成功逼停装甲卡车，并控制住四名武装押运人员，成功将其缴械。效果的最大持续时间并未被测量，但直到Rumor放下”玩具枪“时，相关人员被控制的时间长达2分29秒。

### 3- 实地使用记录

作用地点：颂歌市陵吾区“Talas”酒吧

作用对象: ██

结果：Rumor使用“胶片机”复制的“玩具枪”谬误威慑对象，但效果仅持续了40秒左右，██即发觉“玩具枪”内并未装填子弹并试图夺取此谬误。在██持有谬误5小时后左右，该被复制的“玩具枪”被确信已经“回档”。
Chained

Unlocked by: playing game first time.

True name: Hired - Tired - Fired - Galox

Recommended tempo: Unknown

Weakness: Water

Third host in SPACES

Chained - Cyborg fights, Cyborg kills, Cyborg can do it, nothing can stop him.

## Attacks and moves

M1: Slash

* Slash enemies with Fenris, 5x3 damage. 1 cd

M2: Stab

* Stab enemies with Fenris, 3x3 damage + stun. 4 cd

Shift: Burning Blink

* Dash what stunning enemies, 5 cd

Q: Jet dive

* Jump and dive into enemies to create shockwave what stunning enemies, 20 damage, 20 cd

E: Triple kill (Upgrade needed)

* Spin and slash enemies 3 times, 10 damage - 1 slash, 15 cd

## Lore

Going to kill RM for getting their soul back and be stronger after getting soul.

## Trivia

Some Chained's moves are references to One-Punch Man character called "Genos"

Chained is literally Cyborg.

Halo sword = Fenris

## Appearance

Chained is a beige humanoid with brown clothing, robotic arm and with robotic left side of the face, his eyes glowing yellow.

in arm he wields his Fire Fenris, this Fenris can create beams, but chained dont know about it before he will get upgrade.

## Upgrades

Chained has only 12 upgrades, but they still not added.