Catching Edge

**Descriptors**: Enhanced (swordbreaker dagger)

**Class**: Daevic, Eclipse, Guru, Kheshig, Soulforge, Stormbound

**Slots**: Hands

**Saving Throw**: None

*The edge of this blade seems to blur in the air, dragging your hand to deflect and catch attacks directed your way.*

Shaping this veil grants you the ability to conjure a swordbreaker
dagger whose edge is enchanted to better allow you to catch and
hold your foes’ weapons. When you are attacked by a melee
weapon by a creature within your reach while wielding the
swordbreaker dagger conjured by this veil, you can attempt to
deflect or catch that weapon as an immediate action. When you do
so, make an attack roll with the dagger as if you were making an
attack of opportunity. You suffer a -2 penalty to this attack roll for
each size category the attacker is larger than you.

If your attack roll is higher than your foe's, you deflect the attack
and cause it to miss you. If your attack is 10 or higher than your
opponent's, you can also choose to catch their weapon. A caught
weapon is trapped within the swordbreaker dagger. A creature
wielding that weapon cannot move out of your reach, and suffers a
-5 penalty to attack any creature other than you using that weapon.
The creature wielding that weapon can choose to release it as a free
action to negate this effect, or they can break it by disarming the
dagger created by this veil. If the swordbreaker dagger created by
this veil leaves your hand through other means, the effect also ends.
If the caught weapon is a natural attack or an unarmed strike, the
creature cannot choose to release it, they must disarm the dagger
to end the effect. If the creature releases their weapon and you have
a free hand, you can choose to take hold of the weapon in that hand,
otherwise it falls to the ground in your space.

Additionally, you gain a +1 insight bonus to CMB with disarm
attempts using the swordbreaker dagger and when making attack
rolls using this veil's special ability, you gain a +1 insight bonus to
your CMD against attempts made to disarm the swordbreaker
dagger, you do not provoke attacks of opportunity when making
disarm attempts using the swordbreaker dagger, and if you
successfully disarm a foe's weapon or an object they are holding
using the swordbreaker dagger you can choose to catch the weapon
or object, as above, instead of disarming it.

**Essence**: When you have caught a creature’s weapon, the penalty
to attack a creature other than you with that weapon worsens by
the number of points of essence invested in this veil. For every 2
points of essence invested in this veil, the insight bonus to attacks,
CMB, and CMD granted by this veil increases by +1.

**Chakra Bind (Hands): [Daevic 4, Eclipse 3, Guru 3, Kheshig 2/5, Soulforge 2, Stormbound 4]**Binding this veil to your Hands chakra allows
you to further bind a weapon you have caught, making it difficult for
it to attack you as well as your foes. Creatures wielding a weapon
you have caught suffer a -1 penalty to attack rolls against you, and a
-1 penalty to weapon damage rolls using that weapon. This penalty
to damage rolls worsens by 1 for every point of essence invested in
this veil, and this penalty to attack rolls worsens by -1 per 2 points of
essence invested in this veil