recursal/Fanatic-Fandom huggingface dataset:
Uninvited Guests

**Uninvited Guests** is a quest given by Evil? Luna. Player needs to be at level 26 to start this quest.

## Uninvited Guests

### Rewards

* 3x Equipment Repair Kit
* 3x Rune Extraction tool
* 3x Darklight Ore
* 3x Runic Cloth
* 3x Elder Wood
* Ancient Page

## Quest Walkthrough

### Quest Initiation

*While thou are here, might as well lend us your strength. We will reward you with lunar medals, something you can spend around here.*

*The ghostly creeps around here intimidate our soldiers a lot. Get rid of them. Report to commander after thou are done.*

### Part 1: Slain creep ghosts in the forest return to commander after you get 50 of their helmets.

*Hmhph. I guess that will keep things in check for now.*

*Since you've shown your interest in assisting, care to help us with some supplies?*

*Namely: 300 apples, 400 iron ore, 500 stems. I've heard about your real origin, I doubt you'll have find problems transporting some goods here*

**Reward:**

* 3x Equipment Repair Kit

* 3x Rune Extraction tool

### Part 2: Bring 300 apples, 400 iron ore and 500 stems to the commander

*With this we can survive just a little longer. But don't think we forgive you for everything just yet*

*These ghosts are appearing for a reason. A powerful being known by you as rogue breeder has claimed some of the madness power and is spreading it from somewhere in the forest. Deal with it.*

### Part 3: Defeat Enlightened Rogue Breeder

*Hmh. I guess you earned yourself a rank or two. We need to think about our.. relation.*

**Reward:**

* 3x Darklight Ore

* 3x Runic Cloth

* 3x Elder Wood

* Ancient Page
Local celebrity

**Local celebrity** is a quest given by Melinda. Player needs to be at level 25 to start this quest.

## Quest Walkthrough

### Quest Initiation

*So, you want to gather up a crew to go out on a conquering spree?*

*Easy there, we can't allow every other person to start wars. You'll have to earn some... nobility first. Let's start with helping out the locals. Gather 20 tokens from Blacksmith and Library and bring them here and then maybe we'll talk.*

### Part 1: In order to start your own clan you have to prove yourself. Gather 20 Library and Blacksmith Tokens and talk to Melinda again

*So you ARE good at running errands? The time will tell if you are capable of issuing them too. Let's test your wits. You see, our local problematic factions have their guys run around on patrols now. Cut their numbers, though.. you'll have to find them first.*

### Part 2: You are tasked of getting rid of mini bosses in each area. Slay at least one mini boss in Forest, Caves and Wasteland and come back to Melinda

*Good, you can navigate and look for the information needed! Now prove you have someone to back you up. Assemble a team of at least 4 ponies including you and defeat 3 bosses. After that, you'll be ready..*

### Part 3: Defeat 3 bosses (not counting Alpha Wolf)

*O-oh-ho. Now you look at that, you passed all the requirements to become a true leader! Well.. there's just one little detail...*

*In order to supply you with starting resources, you'll have to pay a small fee. Just.. 40.000 bits. Nothing too big for such a wayfarer like you, right?*

### Part 4: Talk to Melinda and pay the fee.

*And... you pass! Congratulations, you are now officially a nobility that can have his own clan! Talk to me again if you want to get started.*

**Reward:**

* Nobility Badge
Bestiary

Bestiary provides with information about encountered mobs on player's journey.
It shows mob's stats, drop list and lore. Additionally after reaching 50% progress player will receive bonus which works against specific type of mob.

Progress towards certain mob can be got from defeating that mob but small amount of progress is also got when defeating certain other mobs in the area. Additionally finding treasure in area gives around 0.2%-0.5% progress to all mobs in area

Unlocking lore is splitted at 3 parts. Parts are unlocked at 11%, 41% and 71% of progress.

Information about STR is unlocked at 10%.

About INT and AGI at 12%

WIT and CON unlocked at 14%
Ranged Camping Creep

Ranged Camping Creeps are found at middle of the Creepy Forest. They are very similar to Ranged Lonely Creep but they are more aggresive.

## Lore

### Part 1

A regular mage
apprentice of the creep
army. Passed the test
just enough to not delve
into madness.. but not
good enough to become
an officer. They are
often sent as a
secondary line of
defense, lurking out
possible enemies

### Part 2

Having officially
becoming a mage their
training becomes
actually more limited.
They are forbidden from
self practice and are
instead moved onto a
training regime. But that
regime is conveniently
limited, so most mages
don't grow in abilities.
Not to threaten higher
ups at least.

### Part 3

"Hey, Sil, why are you
going out every night?
you do realize half the
squad notice you?" "Told
you not your business. I
hate the regiment and I
need to study" "At the
cost of your sleep? Well,
not to mention breaking
the code. You gonna get
us all in trouble you
know" "Not if you all
forget about it, ha"
"What? What do you-"

## Bestiary Bonus

Small chance they will join you for a time

## Sweep

 62%
 60%
 60%
 22%
(Class) Crossbow Mastering

**(Class) Crossbow Mastering** is a quest given by Archer Jeff. Player needs to be at level 15 to start this quest.

## (Class) Crossbow Mastering

### Rewards

* Wooden Crossbow
* Recipe: Wooden Crossbow
* 4x Quest Bounty
* Equipment Repair Kit
* Book: Crossbow Mastery

## Quest Walkthrough

### Quest Initiation

*Ho-ho. You wanna learn how to use crossbows properly, eh? I always welcome new students! But I am not gonna beat around the bush - take this crossbow then talk to me again*

### Part 1: Talk to the crossbow master again!

*Great. Now go out and be natural with it! Return to me once you get the basics. Just keep in mind after each shot you gotta reload, y'know. Be careful out there!*

**Reward:**

* Wooden Crossbow

* Recipe: Wooden Crossbow

* Quest Bounty

### Part 2: Aquire Proof of Bolting from bounty and return to crossbow master!

*Those are the eyes of someone who learned new things or two! You do know you can aim your shot with your.. cursor.. so to speak? Go practice more on more elusive targets like spiders inside the cave! I need clean shots! Nothing else will count!*

**Reward:**

* Quest Bounty

### Part 3: Aquire Proof of Accuracy from bounty and return to crossbow master!

*Haha, yeah, that's more like it, now we have covered some basics. But being a markspony isn't just about shooting with precision. You have to be fast and agile! Go out and evade some attacks at you cute little snoot.*

**Reward:**

* Quest Bounty

### Part 4: Aquire Proof of Agility from bounty and return to crossbow master!

*Was it hard? Some attacks are easier to dodge than the others. Learning your enemy can save you in many situations.*

*Alright, let's see what else do you need to know.. Maintenance of your weapon! You can ask Sharpswords about repairs. The training crossbow he gave you is probably all used up. Show it some love. If it is in fine shape already - show some love to something else. Repair!*

**Reward:**

* Quest Bounty

* Equipment Repair Kit

### Part 5: Aquire Proof of Hoofiness from bounty and return to crossbow master!

*That almost settles it! Now go out and get some bosses!... Nah, just kidding, everyone here probably sends you off to that anyway. Take this book and read it well. Though be awake, once a markspony - always a markspony!*

**Reward:**

* Book: Crossbow Mastery
Quirks

You can select up to **12** quirks, though it is not necessary to select any. They can have positive or negative effects. Positive perks **add points**, Negative perks **remove points**. You start with -3 points and your **Total Score** must be **0 or less** in order to proceed.

### Positive Perks

* **Prodigy**(+6) +1 to all base stats
* **Light Bones**(+2) +2% Speed, +2 AGI, -1 stun resist
* **Creative**(+4) Chance to get items back from fail-craft
* **Deep Thinker**(+4) +2 MEN
* **Energy Saver**(+3) +20% Mana Regen
* **Resistant**(+4) +3 lvl Stun Resist
* **Tough**(+2) +2 CON
* **Quick Rester**(+2) +33% Regen when sitting
* **Trigger Happy**(+4) +10% Attack/Casting Speed
* **Hardened**(+4) +1 lvl resistance to everything
* **Athletic**(+3) +5% Speed
* **Hunter's Instinct**(+3) Bonus dmg vs mobs|booses
* **Glass Cannon**(+3) More Damage, Less Defense
* **Protean**(+6) +8% exp/sp Earned
* **Efficient Scheduler**(+4) +10% Vitality recover rate
* **Close Keeper**(+3) -50% exp, -25% drop death rate
* **Biologist**(+2) +3 lvl Resist to Poison
* **Light Taker**(+2) +1 lv resist to debuffs
* **Trophy Seeker**(+3) +25% Boss exp Gain

### Negative perks

* **Born Looser**(-5) -1 to all stats
* **Slowpoke**(-2) -3 AGI, -2% Speed
* **Psyched Out**(-2) -3 MEN
* **Sluggish**(-2) -20% Regeneration
* **Wavering**(-4) -2 lvl Stun Resistance
* **Puny**(-2) -2 CON
* **Hesitant**(-3) -10% Casting/Attack Speed
* **Glass Jaw**(-4) -1 lvl Resistance to Everything
* **Sedate**(-2) -3% Movement Speed
* **Careless**(-3) -25% exp/item Drop rate on Death
* **Reckless**(-4) 1% Chance to hit self upon using skill
* **Bureaucratic**(-3) +12% Ability Cooldown
* **Encumbered**(-1) +1 STR, +1 CON, -3 Movement Speed
* **Lethargic**(-4) -50% Regen, +30% Regen while sitting
* **Cracked Shell**(-3) -10% Armor/MagArmor
* **Apathetic**(-4) -20% Healing Received
* **Pacifist**(-6) -33% Attack. +10% Cast Speed on Friendly
* **Delicate**(-2) More damage received from mobs and bosses
Amplifier Servus

Amplifier Servus are mobs encountered in Servus Cave. They have higher physical defence but weaker magical defence. Paired with quite high magical damage they might have been dangerous enemies.

## Lore

### Part 1

These magically
amplified creatures
haven't appeared
instantly. It appears that
our magical environment
fed them this power, but
at the same time it
seems to be given as a
blessing. They are
certainly above in
hierarchy compared to
grunts and workers,
however among each
other they seem to
repeat the confusion
randomness of their
interactions.

### Part 2

Interestingly enough,
their kind doesn't seem
to be comfortable
around having glowing
patterns on their body.
Hiding behaviors are still
present, despite being
useless. But that usually
doesn't matter, because
a magical blast from their
horns is how they deal
with most issues. It is
unclear if unicorns
specifically had this
effect on their body
shape, or our natural
order demands pointy
objects for magical
users.

### Part 3

Those crazy lads did it.
They captured one of
them and managed to
deliver to our temporary
research base without
exposing them to
sunlight! We've been
studying them for as
long as we could,
however as predicted,
these creatures, while
not directly hive minded,
do need a close by link to
their hive.
Unfortunately, soon
enough the subject
perished, but we still
have the bones to
investigate. I can for
certain say that their
magic are not their own.
They are more like..
extension of the kings
will, if one was to put it
metaphorically.

## Sweep

 71%
 68%
 67%
 54%
The Afterlight Wiki

**Welcome to the The Afterlight Wiki!**

## About the Mod

The Afterlight is an expansive dimension mod created by Whispearl. It's main focus is The Afterlight Dimension, a new dark, mysterious, and foreboding realm ready to be explored. The mod adds several new blocks, biomes, mobs, and very many new items.

## Mod Content

* Biomes | **Information about about all of the biomes in the Afterlight dimension.**
* Mobs | **Information about hostile and passive mobs in the Afterlight.**
* Items | **Information about various crafting materials, tools & armor, and other items in the Afterlight.**
* Blocks | **Information about the various blocks added by the mod.**

## Guides

**Gameplay Guides |** Reaching the Afterlight Dimension

**Crafting Guides |** Ritual Altar Crafting Recipes | Glyph Altar Recipes | Ancient Crafting Recipes

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Enamati, Bones Censuser

## Lore

### Part 1

Among all my kin, my creator decided to spice my body up. I have eternity to ponder life. In quite boring and sometimes brutal ways, but still. I watch the minions of the cursed one. I watch my kin spread and develop. We managed to form something. I do not know yet what. My vocabulary lacks. Yet I try. My kin is not as smart, but still pondering.

### Part 2

Time goes. Mental journal becomes boring. I feel someone reading it. Who are you? Should I continue? I fear I do not have much to say. Hard to learn words when not a lot don't repeat themselves. Occasionally I hear voices. They appear as if globally, from all sides. They are curious.

### Part 3

Time never ends. Or does it? I started rethinking the purpose of existing. And in doing so theorized new ways of doing so. What if life is a simulation? Would someone powerful enough be able to create life? My neurons don't seem to belong here. Reader. Why.. do you exist? Do you even? ... I wish I was as simple as the bone lackey. Simple mind lives a simpler life. Burden of intelligence is a choice. Something to prove to oneself. But no body cares. Not here at least. Maybe someone in your world does?
Unicorn (Class)

Unicorns are one of the four playable
classes
in the game, they are the only class that specializes in dealing high magical damage from range and to control positioning in battle with Teleportation, Drag Away and Push Away skill. Unicorns are exceptionally fragile with their low base HP and they're inherently weak in melee range as most spells cannot hit their targets. An enemy may easily rush down an inept unicorn, while a skilled unicorn may escape from their grasp and continue fighting where they have the upper hand.

### Subclasses

At level 15, Unicorns have the ability to unlock one of the two subclasses with their own set of new skills.

Wizard enhances what unicorns already have and gain access to more powerful skills like Arcane Missile and lifestealing, Vampiric Touch.

Clerics are healers that forego damage capabilities in exchange for stronger healing, area-of-effect healing, curing status effects and buffing allies.

Do note that once you've read a book that unlocks these new set of skills, you can't change the subclass. So make sure you've decided whether you wish to become a Wizard or a Cleric!
Moonlight Staff

## Details

The Moonlight Staff is a new item added by the Afterlight Mod. It appears to be a magic wand, and serves as the portal igniter to the Afterlight portal.

## Creation

The Moonlight staff must be created on a Ritual Altar. This can be done by using the crafting recipe shown on this page: Ritual Altar Crafting Recipes

## Tips

The Moonlight Staff has a durability of 64, meaning that it can be used a fair amount of times.

## Possible Changes

The Moonlight staff might be used in a future update to create a magical wand that has the ability to cast spells out of. This is extremely unofficial.
Shaky Ground

**Shaky Ground** is a quest given by Ana. Player needs to be at level 20 to start this quest.

## Shaky Ground

### Rewards

* 600x xp
* 7000x Bits
* Silver Necklace

## Quest Walkthrough

### Quest Initiation

*Do you feel that? The ground seems to slide underneath.. That rock being that appeared in the caves after the corruption is giving us troubles of sleeping tight sometimes. Ali seems to be busy with the research of the corruptor beings.. so while we are at it, how about taking care of the corruptee?*

*Remember to gather your friends. It seems to be awfully blunt.*

### Part 1: Slay Rock Scorpion in the caves

*Ah, great. You feel it, fine adventurer? The ground is stable. Our citizens will sleep well tonight. Thank you.*

**Reward:**

* 600x xp

* 7000x Bits

* Silver Necklace
That stupid Hippogriff

**That stupid Hippogriff** is a quest given by Melinda. Player needs to be at level 15 to start this quest.

## That stupid Hippogriff

### Rewards

* 180x xp
* A loot box

## Quest Walkthrough

### Quest Initiation

*Nimbus is nowhere to be found again. I tried searching for her, but no one seems to have seen her for the past few days.*

*I swear her adventure spirit will cost her life one day. Ugrh. If you find her, can you hand over this letter? She is such a annoying kid sometimes.*

### Part 1: Melinda asked you to find Nimbus. Find her.

*W-whaa? That silly unicorn is worrying about me? Hah, talk about hard feelings. Well, I am not getting out anywhere, until I finish figuring out this cave. This is such a unique place...*

*Although the spiders are kinda annoying. Say what, can you clear out the cave a bit? Then I'll write a reply to that lovely friend of mine.*

### Part 2: Nimbus asked you to clear out the cave a bit. 20 Spiders would be enough

*Hehe, thanks a bunch! There, have this letter. Let her know I am fine and soon will be back.*

### Part 3: Talk to Melinda

*B--brrr. I don't know what am I feeling. A relief or anger!! Because she'd drawn my face instead of explaining herself in this letter!*

*I guess I should thank you though. Have this little reward as my gratitude.*

**Reward:**

* 180x xp

* A loot box
Ponyage-Installation

# PonyAge:Chronicles - Installation

## Alternative Installs

The regular file for the Updater / Launcher is actually very simple, it downloads a file, extracts it into a subfolder, and then runs the game from that folder. The patch file is a little more difficult, and we will cover that below.

### Manual Install

To do a manual install, simply download the x64 or x32 file instead of the Launcher from https://ponyage.com/download, extract it and run the executable inside. You may need 7zip to do so, but it should be that simple, so long as there isn't a small update available.

**Note: x32 is often outdated and may no longer be supported at all at some point in the future**

### Manual Patching

**Remember! Ultimately patching this way is not supported! You are on your own! We may not be able to help you if you follow these instructions and things don't work or it sets fire to your mane!**

Patching requires you to have a working install of the game, then download and extract a small file over it that changes a few files. Probably the hardest part of this is actually getting the file. Honestly at the moment the best way to get the url is to **join the discord server and ask for it**. If you absolutely insist, the files are stored at https://ponyage.com/Updates/<arch>/DB-<version>-<arch>.7z <arch> can be x64 or x86 and the version number can be found https://ponyage.com/api/version/json as the “DBVersion” value under the arch you need. **Please note that a patch is not always needed and will likely break things if you install a patch version not intended for the main game version!** It is strongly recommended to **check with us** or **use the launcher**.

## Linux

### Native Linux Install

A native linux package is available on the downloads page. It should be as simple as extracting the files and running the program within. It's generally tested on the current Ubuntu Desktop stable release.

**Note:** Sometimes this release lags behind the main release and may or may not work at any given time, especially if we're running a some sort of test build of the server.

### Wine

Some have apparently got the Windows version to run under wine. Someday I'll attempt this and add more info, as I don't know much more than that at the moment.

## Misc.

Put some misc. installation tips/info here
I am big and scary

**I am big and scary** is a quest given by Guard(North). Player needs to be at level 5 to start this quest.

## I am big and scary

### Rewards

* 72x xp
* 300x Bits
* Cotton Hat

## Quest Walkthrough

### Quest Initiation

*You seem a little tougher now. Do you think you can take on Alpha Wolf? I strongly suggest you to get some help to take him down. You might be one tough pony, but going head to head against the wolf alone is suicide.*

*Also if you are lucky enough... you might get a necklace out of his teeth. That necklace would be well worth the battle, trust me.*

### Part 1: Slay Alpha Wolf and return to the guard

*You did it! Woah. I guess congratulations are in order. And a reward of course!*

**Reward:**

* 72x xp

* 300x Bits

* Cotton Hat
Teleport

### **Description**

Instantly jump to a target location, the further the jump the less chance you have at landing at that location. Slamming into a wall will leave you quite confused and stun.

### Range Up

 Inscript of Focus | 3500
 Inscript of Greater Focus | 7500

### Manacost down

 Inscript of Insight | 3500
 Inscript of Greater Insight | 7500

### Cooldown Decrease

 Inscript of Focus | 3500
 Inscript of Greater Focus | 7500
Bois

*⚠ Cet article est une ébauche. Vous pouvez aider le Wiki TotalBattle en le développant.*

## Informations générales

### Obtention

* Maison du bûcheron
* Scierie
* Coffre de clan
* Joueur contre joueur
* Arène
* Évènement

### Transfert en caravane

Oui

Le bois est l'une des ressources de TotalBattle, il sert à construire les bâtiments de ville, ainsi qu'à faire des planches pour construire les bâtiments de clan.

* **Bois**
* Fer
* Huile
* Huile rare
* Huile épique
* Lingots d'Or
* Monnaie des maîtres
* Nourriture
* Or
* Pierre
* Pièces draconiques
* Plans du grand architecte
* Points de bravoure
* Points de combat
* Potion de Rage
* Potion Sacrée
 Matériaux | * Calix ancien
* Mousse antique
* Trophée du Tournoi
* Air intact
* Or authentique
* Chaîne de mithril
* Ecaille du Basilic
* Bois enchanté
* Fil runique
* Peau du griffon royal
* Peau cendrée de l'hydre
* Minerai de thorium
* Fragment d'adamantium
* Larmes de sirène
* Fragment de Fer spectral
* Charbon magmatique
* Soie de l'empereur
* Ecaille de dragon vert
* Cuir enchanté
* Vieil engrenage de gnome
* Tissu glacé
* Poussière des arcanes
* Peinture spectrale
* Huile gelée
* Feu vivant
* Noyau de golem
* Plume du phénix
* Coeur du dragon pétrifié
* Cendres du vampire
* Croc du Cerbère
* Formidable substance du chaos
* Rune démoniaque
* Lingot de bronze
* Corde elfique
* Soie pourpre
* Plume de harpie
* Trillium non traité
* Acier des titans
* Ancien scarabée
* Infusion d'os
* Venin de scorpion
* Vieille carapace
* Cobalte enchanté
* Peau de bête
* Verre noir
* Aile de chauve-souris
* Corne de minotaure
 Gemmes | * Grenat
* Rubis
* Topaze
* Améthyste
* Pierre de lune
* Argulite
* Œil de tigre
* Agathe
* Obsidienne
* Diamant
* Pierre ambrée
* Saphir
* Béryl
* Calcédoine
* Jade
* Alexandrite
* Zéphyrite
* Cristal
* Corindon
* Opale
* Jaspe
* Nickel
* Ocre rouge
* Émeraude
* Citrine
 Enchantements | * Enchantement de maîtrise de bataille
* Enchantement de l'armure impénétrable
* Enchantement du coup dévastateur
* Enchantement du bouclier magiue
* Enchantement du tir de précision
* Enchantement de la jeunesse des elfes
* Enchantement de l'ouragan
* Enchantement de la force des centaures
* Enchantement du vent furieux
* Enchantement de la barrière de nuages
* Enchantement du maître du siège
* Enchantement du grand siège
* Enchantement de défense puissante
* Enchantement de protection indestructible
* Enchantement du pas silencieux
* Enchantement d'évasion
* Enchantement du voyage fulgurant
* Enchantement d'entrainement rapide
* Enchantement de l'entrainement effectif
* Enchantement d'approvisionnement
* Enchantement d'architecte
* Enchantement de forgeron
* Enchantement de scientifique
* Enchantement de l'aventurier
* Enchantement de l'explorateur
* Enchantement du pionnier
Skill Enchanting

Skill enchanting is one of many ways to get better combat performance.

There are several types of upgrading skills

## Leveling up skill

Skills have levels that can be seen in skill tree. To upgrade skill that way you need to click on it and then click learn, upgrading skill requires SP, sometimes SK and to be on at least some level.

Skill can require to level up other skills before upgrading it.

Upgrading skill that way increases its damage or healing or buff effectiveness. It also increases mana cost a little but effect is worth it.

## Inscripts

After selecting skill in skill tree on right side are available inscript upgrades. These upgrades are more advanced, they will require one of incript item to learn and require SK and good amount of SP. Most common effects includes: decrease mana cost, decrease cooldown, increase range and many more, some are unique for this skill only.

## Scroll of Skill Enchanting

Those upgrades are the most flexible ones. Every type of scroll can be applied to any skill thought **some effects doesn't work on certain skills**

To see what effect will be applied by scroll click on it in inventory. To apply effect to skill, open skill enchanting window(K shortcut), then select skill to enchant by dragging it from right side to skill icon on left side. After that drag scroll of skill enchanting from inventory to one of available slots. It is important to decide in which slot place enchantment. Primary slot gives x2 multiplier to effect power.

Enchants applied that way can be activated/deactivated anytime by clicking checkbox next to it.

Dragging other enchant over occupied slot will override previous one.

After applying effect there is possibility to enchant it, this will cost SP and Bits, successful enchant increases its level by 1, failing enchanting decreases its level by 3. Enchants can't be decreased to less then 1 and they can't break.

Enchanting will give multiplier to effect equal to its level.

**Be careful, after enchanting effect, primary effect is selected again**

Selecting blessed enchant checkbox will cause enchant to not lose levels on fail but it costs additional SK per attempt
Camping Creep

Camping Creeps are found at the middle of the Creepy Forest. They are similar to Lonely Creep, but they are more aggresive.

## Lore

### Part 1

Scouts and patrols on the
edge of the creep bases.
They are not very high
ranked, but most of
them do want to prove
themselves. As such
they'll try to protect
each other, follow their
leaders and chase down
intruders. Some even
got a hold on few curs.

### Part 2

Still not sure where are
they getting
materials for their
equipment. It can't be
the cave, there are no
traces of significant
corruption. They also has
been long enough here,
as such they should have
ran out of supplies.
Perhaps their magister is
doing some shenanigans
or someone is
transferring the gear
back to them. Worth
investigating.

### Part 3

"With the right setup,
no one will notice a
thing" "Thou keen on
amusingth us. How
comes their kind will not
see this spike of magic?"
“Interference. The
wasteland and it's
background noise is
resonating with us our
effects. It would
certainly be noticeable,
but finding source will
prove to be a challenge.
And by that time our
plans will suffice.

## Bestiary Additional Effect

Small chance they will join you for a time.

## Sweep

 73%
 62%
 60%
 60%
Rune Scribbler

**Rune Scribbler** takes part in Acausal Timeline.
library tokens can be exchanged at her shop for runes and Scroll of Skill Enchanting

### Shop

This shop has 6 slots for runes and 3 slots for Scroll of Skill Enchanting that changes everyday at midnight UTC+0
In this table are items that are available all the time.

* 250000 Bits
* 1 Ancient Book of Sorrow cover
 Ancient Book of Pride | * 1 Ancient Book of Pride cover
* 250000 Bits
* 50 Library Token
 Ancient Book of Sloth | * 10 Ancient Page
* 250000 Bits
* 50 Library Token
 Power Catalyst (Strong) | * 3 Ancient Page
* 20000 Bits
* 5 Shadow Essence
 Power Catalyst (Weak) | * 1 Ancient Page
* 20000 Bits
* 3 Shadow Essence
* 20 Library Token
Exploring the Cave

**Exploring the Cave** is a quest given by Ali. Player needs to be at level 19 to start this quest.

## Exploring the Cave

### Rewards

* 28x Red Rune dust
* 28x Green Rune dust
* 28x Blue Rune dust
* 600x xp
* Ali's letter

## Quest Walkthrough

### Quest Initiation

*Adventurer. I need help collecting samples from that corrupted cave. I can't leave my research and go off scouting for it.*

*Bring me some... components.. of those creatures in the cave.. and I'll provide you with some needed essences. Is that a deal? If so, then go! Just remember to have someone to back you up.. in case of.. well.. I am not at liberty to say.*

### Part 1: Slay 15 Servus Grunts, and get their claws back to Ali

*Fascinating... truly marvelous. Do you even understand what is this? This certainly came from some other world. This magic, this matter... differs greatly..*

*I need a more deep analysis. From the data, I gathered they have some sort of Worker group that do the handy work, unlike the brutes.. You know what to do.*

**Reward:**

* 5x Red Rune dust

* 5x Green Rune dust

* 5x Blue Rune dust

### Part 2: Slay 10 Servus Workers and get their essence back to Ali

*Very interesting. It seems like these creatures are created by some sort of motherly being.*

*However, I am more interested in their biggest speciment. Get a team and take it out. It is filled with unknown magic we have to acknowledge! We just have to! This will be a technological revolution..*

**Reward:**

* 8x Red Rune dust

* 8x Green Rune dust

* 8x Blue Rune dust

### Part 3: Slay the Elemental Breeder

*My-my. What do we have there.*

*It seems their reproduction is really something. They don't have the babies.. instead.. they.. create a new being, grabbing the matter from someplace I can't quite reach right now. It is as if it comes from the void. And returns back to it if the creature has taken fatal damage... That could be so useful for us..*

*Just imagine a safer future, where noone has to be in constant danger and friendship rules our lands.. A utopia, but who stops us?*

*Have this letter. It's my personal gratitude for the help. Come back later if you are interested in my research.*

**Reward:**

* 600x xp

* 15x Red Rune dust

* 15x Green Rune dust

* 15x Blue Rune dust

* Ali's letter
Ranged Deep Creep

Ranged Deep Creeps are found at north of the Creepy Forest. They are more dangerous version of Ranged Camping Creep

## Lore

### Part 1

Higher magical
practicians. They showed
themselves well on the
test and now do higher
up tasks and command
small squads.

### Part 2

Often enough however,
they become weaker
than those who failed
the test completely. The
magic flow isn't
something constant and
can't be measured at one
point to be extrapolated
on the user abilities. This
they aware. The
regiment of training on
lower mages is intended
to suppress the
possibility of duel
challenge. This duel
concept is almost
forgotten, but it still can
be brought up.

### Part 3

Any mage can challenge
any other mage to a duel.
A magical one of course,
a show of power. This
excuse is used to show
off fairness of mage test
system, with occasional
spectacle duels to make
the appearance of it
working. But true mages
know the reason why
this system is in place.
And they cannot talk
about it.

## Bestiary Bonus

Small chance they will join you for a time.

## Sweep

 71%
 70%
 69%
 50%
Wild Animals

**Wild Animals** is a quest given by Guard(North). Player needs to be at level 1 to start this quest.

## Wild Animals

### Rewards

* 200x Bits
* Cotton Boots
* 60x xp

## Quest Walkthrough

### Quest Initiation

*Oh. A new face. Want to help the guards out and gain a little bit of respect?*

*Lately we have been having a lot of problems with feral animals around the town. Something is driving them crazy. Go out there and have a little showdown with them. Come back for a reward when you're done!*

### Part 1: On the road to the north-west side of the town you will meet a lot of feral wolves. Get 20 fangs in order to satisfy that guard.

*You did it? Great job! Was it rough? Well, either way, there's your reward.*

**Reward:**

* 200x Bits

* Cotton Boots

* 60x xp
Sleep

### **Description**

Lull your target into a sleeping state, what they wake up to is up to you. Nighty night!

### Minor effect Power up

 Inscript of Power | 5000
 Inscript of Greater Power | 7000

### Range Up

 Inscript of Focus | 3500
 Inscript of Greater Focus | 7500

### Minor Manacost down

 Inscript of Insight | 3500
 Inscript of Greater Insight | 7500

### Minor Cooldown Decrease

 Inscript of Focus | 3500
 Inscript of Greater Focus | 7500
Justin Case

Justin Case is a semi-incompetent detective who works for the Los Angeles police department. He is known to crack one-liners, say 90's related terms, and generally is considered a nuisance by most other characters. He is commonly assisted by Johnny Smiles.

## Personality

Justin Case is a charismatic but slightly irritating individual who always seems to have something obnoxious to say. He is often around to put in his opinion about things he knows nothing about with 100% certainty. He has a habit to come to absolute conclusions about things he knows half (or none) of the facts regarding.

Justin is often never challenged on his conclusions by any of his peers. Due to this, he has a large ego and self-assuredness that bleeds into every facet of his life. To some, his confidence may be lovable and endearing, and to others, it makes him the worst and most nauseating person they could ever meet.

Justin does not appear to care much about justice or 'doing what's right', as he is focused mostly on an ego trip that being (his version of) correct gives him. He has no objections to arresting the wrong person or shoving others around if it gives him what he wants.

He shows general negligence and apathy towards people who've died or been arrested. He frequently shows up to crime scenes with food or drink that he refuses to put down, and lacks immediate compassion for many of the victims. This is most likely due to him growing lax and overly confident with his job.

Justin is a show-off who lives to impress others with his skills. He has found success and stability in doing so, despite his general incompetence at work.

## History

Not much is known about Justin's history, however, it is known that he came from a stable and healthy— albeit comedically over-the-top— household.

When Justin became a detective, he was left on his own for a while. Eventually, though, he gained the assistance of Johnny Smiles, who frequently assists in his investigations.

## Trivia

* Justin was based off of one of Bobby Fulbright's scrapped designs. We decided on the 90's theme while trying to figure out what sort of core personality traits he had— being egotistical and a bit of a 'I'm so cool' guy.
* We decided that Justin's shirt should have a 'Chowder' effect on it— where no matter how the character moves, the pattern on the shirt stays static.
* Justin skateboards.
* Justin tends to work with prosecutors who have a sharp contrasting personality to his (i.e Adoranz Moriarity, Avery Badgai, etc.)
Energy Ball

### **Description**

Channel your magic to fire a ball of energy at your foe; careful it doesn't come back!

Energy Ball is basic Unicorn skill. It is ranged, targeted attack during which user can move. Energy Ball will miss at melee range.

It is advised for user to move away from mob during casting it to ensure it hits.

## Skill Enchanting

Scroll of skill enchanting that has an effect on energy ball:

As unicorn primary damaging skill it is adviced to put power enchant as primary.

It is beneficial to put mana drain and summon spider enchants as secondary, because mana drain will decrease your mana consumption and summoned spider will increase your damage output.

Alternative enchants worth considerig: decrease mana cost, drain
Dog

Dogs are summons. They don't suffer damage over time like other kind of summons. They are summoned by using skill "Summon Pet" which is acquired when Companion Collar is equipped.

## Obtaining

Dogs are obtained in 3 diffrent ways but all of them involves talking with Eria

* obtained from quest started by Eria
* from trading 40x Library Token 40x Blacksmith Token 40xHunt Guild Coin and 10xFeral Essence
* by breeding

## Controls

Upon double clicking dog bar its menu will be displayed.
There are 3 tabs there:

* **stats** which shows current pet stats
* **skills** which shows pet's skills and allows to drag them to hotbar and set mode to auto or manual
* **actions** which allows to unsummon pet, stop it or changing mode between passive, aggressive and attacking what attacked player

## Leveling

Dogs have their own level and receive xp independent from player. Dog will receive xp from taking part in the fight with mob and killing it.
If mob will be damaged by player dog will receive less xp, so best way to level it up is by setting it to aggressive mode and just healing the dog.
Dog will receive 1 random base stat(STR, AGI, CON, INT, MEN or WIT) each 5 levels.
Player can obtain pet's food from Eria that will increase pet's received xp.

## Breeding

Breeding allows to obtain new pet from 2 others. Offspring will have random base stats with value between parent stats. Offspring can also receive skill's of its parent.
During breeding strain items can be used that guarantee that better one of base stats will be passed. They also can secure color of first parent or its skills.

Breeding time depends on both parents fertility. After breeding parents's fertility will decrease and they will receive breeding cooldown.
Offspring's fertility also depends on parents fertility.

Breeding cooldown
 snappy
 brisk
 plodding
 slow
Freezing Strike

### **Description**

Launch an frozen energy bolt at the target. While not strong enough to freeze them solid, it will slow them down in their tracks.

Freezing Strike is skill used to slow down enemies. It also does some damage but it isn't main purpose of that skill.

## Skill Enchanting

Scroll of skill enchanting that has an effect on energy ball:
Deep Creep

Deep Creeps are found at north of the Creepy Forest. They are more dangerous version of Camping Creep

## Lore

### Part 1

A higher rank in the
creep army, but still a
field grunt. May have a
small squad under their
wing, but most of the
time operate within their
own group of higher ups.

### Part 2

Unlike others, these,
more elite forces, don't
let the rivalry between
the magical wielders and
regular creeps divide
them. Instead they are
more direct to each
other and will plan
together, A lot of them
have curs to aid them.

### Part 3

That being said, for a lot
of creeps this is the rank
with most leaking. As in
they tend to find a way
to abandon their rank
without directly
deserting. Instead they
try to find a new love in
the town or in the
woods. Not to mention
that a good number of
rangers consist of old
experienced deep
creeps.

## Bestiary Additional Bonus

Small chance they will join you for a time

## Sweep

 74%
 71%
 66%
Earth Pony (Class)

Earth Ponies are robust class that focuses on tanking and hitting hard to survive. The Earth Ponies are the only class capable of being an effective tank, with a wide range of CC skills, Earth Stomp, Echo Slam and Ropes for movement control, while their special skill, Lion Heart gives them immunity to all status effects and Ultimate Defense that increases their defense through the roof, capable of enduring even the hardest of hits, they're the frontline class that is about protecting other ponies from harm and to keep the target aggroed only to them with Taunt.
Feral Wolf

Feral Wolfs are mobs that wander nearby town.
There are two kinds of them.
One with level 3 have dashing skill and the ones with level 2 have cone attack.
Both of that skills can be painful to low level players, so it is advised to dodge them.
Feral Wolfs will also drop Wolf's Fang during quest Wild Animals

## Lore

Feral Wolves's lore is unlocked at bestiary by defeating Feral Wolves. Defeating female wolf will give progress to male one as well and vice versa.
Lore is splitted into 3 parts that are unlocked at different progress steps.

### Male Wolves

#### Part 1

These wild canines lived
mostly in the forest, but
the occupation caused a
lot of them to move
closer to town. They
rarely attack, unless
provoked, having to
protect what little
territory they are trying
to claim.

#### Part 2

Not all of them
happened to move out of
the forest, Some were
tamed by the forest
occupants and are now
used as part of their
army. it only fits, as they
can get pretty angry
when defending.

#### Part 3

Some say these wolves
were actually a product
of corruption and
weren't in the forest
initially, And yet their
obedience have proved
to be a link to their
former selves.

### Female Wolves

#### Part 1

The female counterpart
seems a lot more
aggressive and powerful.
They rarely allow
strangers freely around,
and depending on season
they rotate between
protecting and expanding
mode. It doesn't exactly
what that females are
the dominants, as they
still find pairs and work
in packs, but the they do
seem to act more as if
their bloodline is on the
line.

#### Part 2

Unlike males, who
usually can be tamed
with a piece of meat and
some pats, taming a feral
female is close to
impossible. They never
abandon their dens, and
without den they are
more focused on finding
a mate, Any
domesticated families of
these creatures typically
started by stealing
puppies, as it was the
only way of finding a
female that doesn't try
to.. Well you get the
idea.

#### Part 3

"Seems like the worse
idea you could have
come up with" "Yeah?
But you read the books.
Having domesticated
predators is normal and
it's gonna provide us the
needed advantage"
“Yeah but this.. doesn't
feel right. We fight them
quite often, but stealing
the young?" "These are
just animals you dummy.
I don't see you
philosophy when you see
fried meat" "l actually
do! Did you know that
we didn't do that at all
before? This magic
cursed us-" " Blessed us!
We can still benefit from
both! Now shut up and
hand me over that
crossbow - we'll need a
backup plan."

## Bestiary Additional Effect

Upon reaching 50% bestiary gives additional chance for Feral Essence drop

## Sweep

 62%
 62%
 53%
Priest Ana

**Priest Ana** is NPC loacted in the Library. She gives player quests The path of Light and Shaky Ground, and takes part in many quests.
She also gives bounties which rewards with library tokens.
They can be exchanged for various goods by talking to her or Rune Scribbler

### Shops

**Ana** has 2 shops, one where items costs Bits, second where Library Token are required.

First shop is accessible by talking to her and selecting option: **I'm looking for a basic book**

Second shop is accessible by talking to her and selecting option: **I want to use my tokens!**
This shop also has 3 slots that changes each day at midnight UTC+0.
Various books and inscripts can appear in those slots.
In this table are items that are available all the time
Sharpsedge

**Sharpsedge** is blacksmith that offers bounties that rewards with blacksmith tokens.
They can be exchanged at his shop for various goods.

### Shop

This shop has 9 slots that changes everyday at midnight UTC+0
Various items used to upgrade armors, weapons and recipes for them can appear in those slots.
This table lists items available all the time in his shop
Those Tiny Rocky Legs

**Those Tiny Rocky Legs** is a quest given by Ranger(Waterfall). Player needs to be at level 18 to start this quest.

## Quest Walkthrough

### Quest Initiation

*You seem tough enough. Can we have a deal? Bring me the legs of those tiny spiders. The more the better. Don't ask questions, then I won't ask you why do you apparently like wrecking havoc on living beings.*

### Part 1: Get 50 Rock Spider's legs

*Good good. If you get any more - just return to me.*

**Reward:**

* 2500x Bits
Ponyage:Chronicles Wiki

**Welcome to the Ponyage:Chronicles Wiki!**
Wiki for Ponyage:Chronicles!

Quickstart is the only thing here

Ok, Not anymore! There's tons of stuff now thanks to the power of other users!

For info on the latest stuff in the game, Things in beta

We're a collaborative community website about Ponyage:Chronicles that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
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* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Exploring Creepy Forest

**Exploring Creepy Forest** is a quest given by Guard(East). Player needs to be at level 7 to start this quest.

## Exploring Creepy Forest

### Rewards

* 2x Bronze Earring
* 90x xp
* 300x Bits

## Quest Walkthrough

### Quest Initiation

*Huh. I've seen you dealing with those pesky wolves. I might have a suitable job for you. The creepy forest, as we call it, is getting overly hostile. The habitants there are extending themselves into our territory and attacking the peaceful rangers. It is time to teach them some manners.*

**Reward:**

* 2x Bronze Earring

### Part 1: As the guard said, you have to punch in the face about 30 Lonely Creeps and steal their helmets as a proof. Then return to the guard.

*Ha-ha. But this is only the start. I do believe you can go a little deeper now into the forest. See what they are up to.*

**Reward:**

* 90x xp

* 300x Bits

### Part 2: Slay 30 Camping Creeps and get their helmets aswell.

*You are making me happy!*

*Now we go all in. We have been receiving reports of missing ponies. Somewhere deep they should be! Find them, soldier!*

*(He seems to be happy that somebody actually compels to him..)*

### Part 3: Yes. More murder. Get 30 Deep Forest Creepies helmets..

*Oh no, this is no good...*

 *We found no traces of the missing ponies there. It seems like.. they have disappeared somewhere else?*

*\*sigh\* Anyway. Have your reward. Also, I've received a word from Magister Ali, he seems to be gathering a team for some sort of raid. He refers to it as a suicide squad. What could that mean? Anyway, go talk to him. He is in the southern part of the town*
Equipment

Equipment is kind of item that can be worn by ponies. To equip it, open inventory(V shortcut) and double click on item you want to wear. If its equipable then in one of the slots. To unequip, doubleclick on equipped item. There is one slot for weapon, one for hat, one for boots, one for shirt, two for bracelets, two for earrings and one for necklace.

## Obtaining

* buy from Sharpsword, he offers some basic armor and weapons
* drop from various Mobs, bosses have best drop rate for equipment but with luck almost every mob can drop something interesting
* by Crafting

## Crossbows

Crossbows are weapons that let you attack at distance. Upon equiping you will get skills: Crossbow Shot and Air Crossbow Shot. Second one can only be used during flying. Crossbows gives very high physical attack at cost of attack speed

## Staffs

Staffs are weapons that provide high magical attack and increase casting speed.

## Dagger

Daggers are weapons that increases attack speed at cost of decreasing accuracy.
Rogue Breeder

### Part 3

> **speaker1**"Somebody could see us!"**speaker2**"Yeshh, And ssoo whaats?"**speaker1**"If you want us to keep your secret, then you could at the very least not expose us like this! Why are you acting like you know everything?"**speaker2**"Knowwwleedge is relative, We are safe, Hide in plain sight."**speaker1**"Why..just why?"**speaker2**"Her name.. Errrisss.. yess.."**speaker1**"You mean... What does she has to do with anything?"**speaker2**"Abandonnned.. but I.. safe.. yesss"**speaker1**"I think his brain is frying on the sun again. C'mon, Sledge, lets go"**Sledge**"And what are we gonna tell them??"**speaker1**"Same as usual, It is best for everyone to just keep oblivious to this, Go now."