recursal/Fanatic-Fandom huggingface dataset:
Krayter

Krayter *(pronounced: Cray-tur)* is the jailer for the kingdom of Eldrasil.

## Biography

### Early life

At an early age, Krayter always felt as if he was chasing behind his cousin, Donovan. Trying to be better in any way he can, but he would often fail in these attemps. His father would often berate him in private, shaming him for his lack of ability surpass his cousin at anything. Krayter's father saw him as an embarrassment, but neither him or his father showed the public this. While forced to hang out during their childhood, Krayter often challenged Donovan to duels and random tasks as often as possible. Though, Donovan found their time together amusing, which provoked Krayter even more to try and win.

Krayter's mother passed away from a longterm illness in his teen years, resulting in anger towards those around him, creating as much distance as possible. This also made Krayter come to hate Donovan, envying him for what he himself couldn't have. The death of his mother made Krayter's father become more erratic at home, physically and mentally attacking Krayter. Eventually, his father pushed him into the royal military.

Over the last several years, his younger sister inherited the same illness that took his own mother's life.
Ammunition

## Arrows

For weapons that use the 'Bows' skill. Arrows can be created using the 'Fletching' skill.

### Arrowhead material

* **Flint:** The weakest but cheapest type; -1 damage.
* **Iron:** Common, no modifiers.
* **Steel:** +1 penetration.
* **Black ice:** Shaped from enchanted ice. Won't take any coatings; +1d4 cold damage.
* **Nightstone:** Shaped from abyssal ore. Bypasses armour.
* **Adamant:** Ancient metal, unforgeable by any modern technique. +1d12 damage.

### Shaft modifiers

* **Feathered:** Increases maximum range by +4.
* **Elderwood:** Increases accuracy by +1.

### Arrowhead modifiers

* **Serrated.** Metallic arrowheads only. Inflicts +1 bleed damage.
* **Blunted.** Inflicts nonlethal damage. Flint, iron, or steel arrows only.
* **Slaying.** Affected by an enchantment presaging death. +2d6 damage.

## Crossbow bolts

Crossbow bolts can be created via the 'Fletching' skill.

### Hand crossbow bolts

* **Piercing:** Bypasses 5 points of Armour Class.

### Standard crossbow bolts

* **Broadhead bolts:** Adds +1d6 damage.
* **Split bolts:** Adds +1d4 bleed damage.
* **Burstfire bolts:** Explodes for 1d6 fire as splash damage.

## Firearms ammunition

For weapons that use the 'Firearms' skill. Some ammunition can be created via the 'Hand Load' skill.

### Ammunition subtypes

#### Pistol round

Small-caliber pistol rounds. Can be made in 'Hollow-Point' varieties.

#### Magnum pistol round

For revolvers. Can be made in 'Hollow-Point' varieties. The old-world 'Adamant' variety can be found, but not created.

#### Rifle round

For nearly every type of rifle. Can be made in 'Hollow-Point' and 'Armour-Piercing' varieties. The old-world 'Adamant' variety can be found, but not created.

#### Hi-cal rifle round

Very rare type of ammunition for high-power rifles. Can be made in 'Armour-Piercing', 'Explosive', and 'Electromagnetic' varieties. The old-world 'Adamant' variety can be found, but not created.

#### Shell

For shotguns. Shells are affected by 100% of AC, instead of 50%. 'Magnum', 'Slug', 'Dragonsbreath', and 'Electromagnetic' varieties can be crafted. The old-world 'Adamant slug' variety can be found, but not created.

### Ammunition varieties

* **Armour-Piercing:** Bypasses the 'Ballistic' property of certain armours, and ignores the AC of non-ballistic armour entirely (instead of the usual 50% reduction of firearms).
* **Hollow-Point:** Is affected by 150% of AC (instead of 50% as usual) but inflicts x3 damage after AC is applied.
* **Explosive:** On contact, explodes for 1d8 fire damage as splash damage.
* **Electromagnetic:** Inflicts an electric pulse on hit.
* **Magnum:** For shells, increases damage dice by 50%.
* **Slug:** For shells, grants 50% armour penetration, overriding the usual penalty.
* **Dragonsbreath:** For shells, reduces damage dice by half (round up) but converts all damage to fire damage.
* **Adamant:** Ancient uncraftable ammunition. Ignores AC altogether, including ballistic AC, and increases damage dice by 50%.
Donovan

Donovan *(pronounced: Dawn-no-vin)*

## Biography

### Early life

Donovan was raised by his mother, Apaulla, and father, Reagan, in their home inside the Capitol walls. His father dedicated a lot of his time ensuring his son, Donovan, knew how to fight, which included weapons and hand-to-hand. Donovan grew up in a strict household due to his father's beliefs. During the days his father was away for work, he'd keep himself focused on training and trying to become more like his father. However, Apaulla would often try to show there's more to life than following in his father's footstep. But Donovan's dream was to move up in the ranks of the military and work alongside Reagan.
缄默会

缄默会，成立于梵塔历160年。坐落于缄默之地的深港地区。

缄默会最初是由经历过混沌战争的部分幸存者所创立和组成的，目的是为了守护旧神卡俄斯在秘林裂隙所留下的封印，其成员被外界称为守灵者。

### **会长**

缄默会的会长一直由龙族的莱茵提雅（Rhintia） 担任。他在混沌战争时期受卡俄斯庇护，于是在大封完成后联合其余一部分幸存者共同创立了缄默会，代替回归时间裂缝的卡俄斯执行镇守封印的职务。

旧神卡俄斯虽身处时间裂缝，但仍然注视人间，同时也是缄默会的监察者。他并不管理或下达任何命令，但缄默会的每位成员都在他的注视之下，他的存在以确保缄默会的初衷不会偏离轨道，也确保在有巨大变动时能够及时观察并解决。他与缄默会会长莱茵提雅会偶尔通讯交流，因此莱茵提雅也被称作’神明的凡世之眼‘。

### **成员收编**

缄默会的早期成员是由混沌战争的幸存者自发性加入的，发展到后期，缄默会的成员都是每隔三年自主递交申请加入。缄默会对成员的收编的把控变非常严格，每一位成员都必须经由会长莱茵提雅亲自审核。

心理素质，身体素质以及其他综合能力评定达到一定水平才有机会入会，入会门槛综合来说较高。同时，由于性质原因，缄默会对成员的管控程度也比较强，加上基本与外界断绝联系，大部分人都不会选择加入。

### **其他信息**

缄默会成员除会长外几乎不入世，也不参加任何政治或种族相关的活动，他们几乎独立于三族之外，并不与外界做太多交涉。会长莱茵提雅会定期的参加三族同聚的‘三系例会’，以确保能够定期获取到外界的发展以及其他重要信息，以此来监控大封动向以及改变缄默会的近期行动方针。还有个别成员则负责深港地区的进口贸易以及部分外部联系，因此会定期出入其他三族。

缄默会的部分资金援助与物资援助都来自三族自发性的供给，对于这群沉默的守护者，大部分人们都对他们抱有很高的敬意。
梵塔希亚（OC世界观） Wiki

尽管有人外的种族，但大部分除了外观上与人族不同外并没有其他的特殊之处。人族的主要聚集地在大陆北方地区，以**耀城**为主。魔族主居东北地区，以**莫里德**为首，其中西部的一些城邦与人族东部相接壤。龙族相对其他两组人口较少，入世程度也较低，以**特林法格**为首，独自盘踞在大陆西南部。
除却人族与魔族主居的东北大陆于龙族主居的西南大陆外，梵塔希亚在西北地区东南地区也仍有两处面积不小的大陆。西北大陆地区被称为**缄默之地**，有小部分**守灵者**存在，以确保**混沌**不会再次出现。而东南地区大陆由于气候和元素能量波动异常等原因并不适宜居住。

三界外交关系目前良好，各界都互相设有外交使馆。

### **魔法师，魔术师与元素研究者**

在梵塔希亚，除去普通人，还有**魔法师**和**魔术师**的存在。

-魔法师的数量比魔术师要稀少，但两者在所有人口中都是少数，人数大概占总人口的3%（魔法师1%，魔术师2%）

-魔法师与魔术师的天赋与种族和混血无关，既有人族的魔法师也有龙族和魔族的普通人。

-魔法师与魔术师的能力在科技，军事和医学等方面都有极大的贡献，是不可多得的人才。除此之外还有一部分能够感知元素粒子但无法使用的人群被称为“**元素研究者**”，他们拥有丰厚的知识，是优秀的辅助者。对研究元素粒子、魔法师与魔术师以及魔术装置等领域都非常重要。

-由于元素能量的存在，所有种族的寿命都普遍偏高，当然也有部分特殊个例会有较大偏差。

### **魔法院校**

* 元素研究学院：

-各界都设有特殊的元素研究学院，数量并不多，针对所有能够感知元素粒子的孩子开放。

-魔法师、已经成为魔术师并且拥有术师协会认证的孩子和其他有感知力量的孩子在学院里被分成了三个院校，会分开培养。

-人界：普罗斯特学院，在培养先天魔术师和元素研究者方面十分优秀。

-魔族：洛华德学院，在培养后天魔术师方面十分优秀。

-龙族：克兰金学院，在培养魔法师方面十分优秀。

### **其他组织**

* 魔术师协会/魔法师协会：公家成立的组织，工作内容就是认证特殊群体，收录人员信息和做一些相关研究。所有魔术师一旦通过正式的渠道获得魔术装置则会被记录在册。

* **缄默会**：守灵者组织，非公家创立的组织，主要职务是镇守缄默之地，确保原初封印的安全。基本不与外界有太多联系。

* **政例会**：魔界执政组织，主要由魔族七位不同的执政官构成。

* **元老院**：龙族掌握最高话语权的组织，以三位龙族首领为主。

* **耀合会**：人族首脑，由耀城城主以及其他三位领主组成的联合议会，商讨和决策人族的各类政策。

* **三系例会**：三族共聚的例会，每三年举行一次，会轮次在因兰，尼尔和洛卡举办。
Synthetic

Synthetic is a starting Species. Synthetics are artificially created beings, awakened after eons of slumber in the Rust Desert. They can be found anywhere in the world; many wander in search of the lost origin of all synthetics, believing they were created by a lost race to fulfill a forgotten purpose.

## Synthetic Features

Synthetics have the following physical traits: Synthetic Form, Synthetic Brain.

## Synthetic Start Options

Synthetics can choose the unique Newborn background.
Kreos

God of Lust

Kreos *(pronounced: Cray-ohs)* is the God of Lust. He is responsible for the creation of the race of Krea.

## Biography

### Early life

Kreos was born as the God of Lust and was one of the younger gods birthed from the God of Gods. Kreos' power of lust was so influential on his young mind, that it poisoned his mentality, which involved him constantly finding many different women to mate with after only a few hundred years of being born. His act of lust lasted hundreds of years, resulting in his own children branching off, causing his genes to spread throughout the world. This set off a chain reaction, unintentionally creating a more evolved mortal race, now known as the Krea.

The other Gods were bewildered by what Kreos had done and they were fearful it could of been a secret attempt to start his own personal army. Even though this was far from what Kreos' intentions, which was argued by him and several of his brothers, the Elder Gods had agreed to punish Kreos by putting him to an eternal slumber until awoken.
Wake of Bedlam Wiki

**Welcome to the Wake of Bedlam Wiki!**
Fanbase for Romance Novel

We're a collaborative community website about Wake of Bedlam that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

DaphneDonovanElfinaGlorianderKrayter

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* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
World

Medala Empre is in the middle, the two peninsula crashing into eachother. The Chutwa Empire is some ways west, beyond the Verdant Isles. The Arcavian continent towards the east, water and difficult streams abound. The path Corco and his people take in book two leads them from Porcero over Samusca through a small mountain pass. Unlike the two major passes, the pass is too small to be visible on the map, but it would lead them out of the mountains just north of Arguna.
Enlightened Empire Wiki

**Welcome to the Enlightened Empire Wiki!**

A wiki for Enlightened Empire, written by Sociable Hermit on Royal Road.

If you want to help out, here's a list of pages that need to be created, and don't be shy about creating broken links to pages that will need to be created.

We're a collaborative community website about Enlightened Empire that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important Pages

* Corco
* Medala
* Arcavia
* Chutwa
* Characters
* Locations
* Empires

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* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Vera Von Kaizer

She appears for the first time in chapter 5, rescuing a baby from the Huntdeen River, which was about to be eaten by a pack of crocodiles. This baby was Lux. She appears alongside Sophie, who is a hippopotamus and also serves as her mount.

Lux is already 16 years old but has a weak constitution, which prevents him from passing the Elysium entrance tests. He falls unconscious, and Vera administers a high-grade potion to him. In previous attempts, her grandson always faints during training, so she decided to train him at home.

When her grandson approaches and claims to have recovered, she gives him a challenge. If he doesn't pass, he will stay at home with her. It's then that he meets Eriol, in the form of a child, and discovers that Eriol healed her grandson. However, she distrusts him because nothing is free in this world.

The three embark on an expedition to test Lux's physical abilities. There, he discovers that his grandson possesses a rare weapon and can summon a named creature, as well as being a necromancer. The challenge is to defeat 10 buffoon monkeys with spiked tails. After completing the challenge, Vera appears more at ease now that her grandson has fully recovered, but she feels sad being alone in the fortress.

As everything is ready for Lux's departure, Vera mentions to him to take care, to live, mentioning that she only has three living relatives, and Lux is one of them. She won't be able to bear it if one more dies.

In Chapter 28, Vera shows Lux multiple items to demonstrate her access to them. She explains how Elysium appeared and how the adults have forgotten the true purpose of exploring that world.
Virgil Arp

**Virgil Arp** is one of the main protagonists of *Brady's Beasts*, and the character who is given the second-highest amount of screen time after his best friend, Brady Plunkett.

## Description

A very skinny boy with a highly unique hairstyle, Virgil usually dresses in a high-collared blue tank top and baggy yellow trousers. He is never seen without his round mirrored sunglasses.

Virgil is usually portrayed as a cowardly character, being frightened by even the most friendly and approachable of monsters. In spite of this, he actually became the owner of a monster - the Mummy - for a short while in order to impress a girl named Prunella; unfortunately for him, she didn’t like boys who had their own monsters. Although he is terrified by the company which Brady keeps, he is a loyal character who will seemingly do anything to help his friend, even though it may cause him great distress.

Virgil's main interests in life appear to be eating, his favourite food apparently being pizza, and watching television. Surprisingly, despite his tremendous fear of monsters, he enjoys watching scary movies.

Virgil and Ember Tombs, Brady's other good friend, do not have a good relationship. While Virgil is seemingly apathetic towards Ember, Ember treats him with nothing short of utter contempt, and will go out of her way to put him down or give him a fright.

Virgil used to own a pet hamster which he was supposedly looking after for his cousin who moved to Brazil, but he gave this away to lonely undead dog catcher Mr. Bones in the episode "How to Put Together a Skeleton".
Atau

Atau di Pluritac is an admiral born in Southern Medala and Corcos sworn friend. He has been send to Arcavia together with Fadelio and Corco, something which he still feels some resentment about.

## Appearance

A large man with bronze skin, a short beard and a long ponytail.

## Story Summary

Atau had been a sailor from his youth and has sailed across two of the Great Oceans.

### Book 1

He had followed Corco along with Fadelio and Brym even when hunted by Duke Herak's men. Later when they returned to Etra after Corco's "Seer" charade, He was sent on Delahlia as security for ship goods, Being the First mate meant other crewmates didn't got along with them. In order to break the ice, he shows his hate for lords and tells the crewmates about the origin story of Arcavian faith that he learned from Corco. He told them that without gold they can't eat with gods in heaven, hearing this Old John and Polder decides to start a mutiny. When the ship reaches the Cape of Tears, the mutiny starts. Rallo warns this to Atau but he still gets killed by other mutineers, Atau was also a bit too late when he reached Captain's room where he found Captain Rickert dead, but not before he killed half dozen mutineers. Atau kills the mutineers and becomes temporary Captain to Delahlia, makes Orin the first mate before returning to Etra. But the death of the Captain soured Corco's relationship with Devaerter.

After the Siege of Etra, he had to deal with Bornish "Fake Pirates", He usually uses Corco's Telescope to avoid him but one time he attacked them, Despite coming out victorious it costed him good men so he avoided Bornish Galleys from that day.

When news of death of Medalan King arrive, He explores new route to Medala from South of Arcavia.

## Skills/Martial

**Main Weapon**: Rifle

* **Cultivation:**
	+ Enhanced Physical Strength and Speed.
* **Languages:** Medalan and Arcavian
* **Sailor and Warrior:** Can sail Naval vessels and can deal with opponents.
Mayor

The **Mayor** is a minor recurrent character in *Brady's Beasts*. As his name might suggest, he is the Mayor of Ravenville.

## Description

A stocky, balding man, the Mayor wears a navy blue suit along with his red, white and blue sash and rosette of office. He lives is a three story house with his son who, like his father, has not been named.

The Mayor is an arrogant and bombastic man, who likes to use his position to make others do his bidding. He seems to dislike Brady Plunkett intensely, blaming him for every monster-related incident that occurs in Ravenville. However, he is not above enlisting Brady's help when things become to much for him, which is often. Despite having an aversion to monsters, the Mayor doesn’t mind using them to better the lot of the citizens of Ravenville.
Brady's Beasts Wiki

**Welcome to the Brady's Beasts Wiki!**
This is a wiki dedicated to the animated children's television show *Brady's Beasts*.

We're a collaborative community website about Brady's Beasts that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Brady's Beasts*Brady PlunkettPlaceholder"How the Monsters Came to Ravenville"PlaceholderRavenville

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* Getting Started
* How to Contribute
* Managing your new community
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Boris

**Boris** is a minor recurrent character in the animated children's television show *Brady's Beasts*.

## Overview

Boris is a small, overweight dog of an uncertain breed, and the Plunkett family pet. Not much is known about Boris, but he has been seen to be jealous of Ravenville's monsters, as he believes that the monsters steal all of the attention which owners should reserve for their pets.
Pollyanna Plunkett

**Pollyanna Plunkett** is Brady Plunkett's mother and a recurrent character in children's animated television series *Brady's Beasts*.

## Description

Pollyanna is a slim woman with purple hair in a bob cut. She usually dresses in a yellow-orange top and long skirt which matches her hair. She is something of an air-headed character, but seems to be quite a nice person, unlike her grumpy, money-grubbing husband Maxwell, to whom she is clearly devoted. Despite this, she seems somewhat indifferent to her children, never disciplines them, and rarely seems to know what they are up to.
Brady's Beasts

***Brady's Beasts*** is a Canadian-French-British animated television series. It is based on children's book *How to Care for Your Monster* by the late American author Norman Bridwell.

## Premise

The show follows the activities of Brady Plunkett, a 12-year-old boy living in the town of Ravenville who has a monster obsession. Most episodes concern Brady either trying to help the town's friendly monsters of contain the activities of the more malicious ones.

## Behind the Scenes

*Brady's Beasts* ran for a total of 52 11-minute episodes in 2005 and was created by production companies Monster Care Productions, Toon Factory and Vivatoons.
Monster

"**Monster**" is a catch-all term for the various beasties which either inhabit the town of Ravenville and its surrounding countryside, or have been known to visit.

## Description

The monsters vary wildly in their descriptions, and encompass the undead, shapeshifters, mythical creatures and everything in between. As such their descriptions will be left to their individual pages.

## List of Monsters

Below is a list of the various creatures which appear in *Brady's Beasts* along with the type of being which they can be classified as.

* Brady's Monster, an unknown type of creature
* Mr. Bones, a skeleton
* The Mummy
* The Ravenville Sea Monster, a sea serpent
* Stitch, a Frankenstein's Monster-type of creation.
* Vlad, a vampire
Snapper

**Snapper** is a minor character who appears in the animated television series *Brady's Beasts*.

## Description

Snapper is a small dog of uncertain breed which belongs to the Mayor and his son. It seems to take its name from its tendency to bite at those nearby. It has a strong dislike of its cage, and even once threw the Mayor in it before stealing his bed.
Mayor's Son

The **Mayor's Son** is a minor characer who appears in the animated children's television series *Brady's Beasts*.

## Description

A plump boy with chipmunk teeth, the Mayor's son dresses in a yellow t-shirt. His real name is unknown, as it is never given in the show, but as the title of this page might give away, he is the son of the Mayor of Ravenville.

The Mayor's son likes monsters, but as his father does not, he struggled to get him to by him one. Eventually his father agreed to get him the Ravenville Sea Monster, thinking that the creature did not exist and so he would never have to actually follow through on his promise, but as things turned out the creature was in fact real. After it went on a rampage through Ravenville, Brady Plunkett captured the beastie and made sure that it found its way to its new owner.

As well as the Ravenville Sea Monster, the family has another pet, a small, ill-tempered dog named Snapper.
Shax

* Unique Skill: Dream Walker [EX], Dream Eater [EX], Soundless Scream [EX], Dark Bullets Barrage [EX], Tickle [EX], Doppelganger [EX].
* Active Skill: Tail Lash, Sky High Dive, Razor Wings, Night Slash, Hunter's Mark,
* Passive: Echo Location [EX], Baneful Presence [EX], Air Strider [EX].
* Title: No Face Hunter
How to Put Together a Skeleton

"**How to Put Together a Skeleton**" is the twenty-first episode of children's animated series *Brady's Beasts*.

## Synopsis

When the pets of Ravenville begin disappearing, Brady Plunkett and his friends decide to investigate and they discover a skeletal dog catcher who has taken his duty beyond the grave. Once the gang rescue the missing animals, they gift the well-meaning bag of bones Virgil's pet hamster, and everyone is happy.

## Characters

* Brady Plunkett
* Virgil Arp
* Ember Tombs
* Mr. Bones
* The Mayor
* Snapper
Trader

Trader is a Background. They start with trade goods and a very useful Donkey.

They start with the following items:

* Traveler's clothes
* Soft traveler's boots
* Trader's backpack
* A selection of Trade Goods

Their recommended attributes are Endurance and Charisma. Their recommended skills are Portering, Tradecraft, and Personability.
Mummy

The **Mummy** is a monster which appeared in the monster-of-the-week episode "How to Impress a Girl with Your Mummy".

## Description

The Mummy appeared as a stereotypical animated Egyptian corpse, with pallid skin and unravelling bandages. It was extremely clumsy, and seemed unable to complete even the most simple of tasks without causing mayhem. It was also a somewhat envious creature who did not like to compete with others for the attention of its owner.

## History

Virgil, desperate to impress a girl called Prunella, got the Mummy from the devious curator of the Ravenville museum. However, when he discovered that Prunella didn’t like boys who owned monsters, he and Brady did their utmost to keep it out of her sight before returning it to the museum.
Brady Plunkett

**Brady Plunkett** is the titular character of the animated children's show *Brady's Beasts*. He lives in the town of Ravenville, a place which is awash with unusual monsters.

## Overview

Brady is a 12-year-old boy who is obsessed with monsters. Despite his family's aversion to these creatures, Brady has maintained his interest in monsters for many years. He operates an online service which supplies its users with all of the information they may need for any monster-related activity. When not dealing with the problems caused by the monsters which surface with disturbing regularity in Ravenville, he spends his time searching for his missing monster.

Brady is one of four children; he has an older sister named Arlene, a narcissistic teenager, and two younger siblings, the evil twins Marvin and Gaye. His parents, Maxwell and Pollyanna, don’t seem to pay Brady much attention unless they feel he has done something to disrupt their lives. The family pet is an overweight dog named Boris.

Brady's best friends are Virgil, a timid boy who wants nothing more than a quiet life, and Ember, a slightly older goth girl with a similar interest in monsters to Brady.
Crowtown

**Crowtown** is a location which appears infrequently in the children's animated television series *Brady's Beasts*.

## Description

Little is known about Crowtown other than that it boasts an establishment which sells sandboxes - something which Ravenville apparently lacks - and that it is home to a group of flying monsters which resemble modern depictions of European dragons.
How to Keep a Sea Monster from Eating Your Town

"**How to Keep a Sea Monster from Eating Your Town**" is the eleventh episode of childrens animated television series *Brady's Beasts*.

## Synopsis

When the Mayor of Ravenville's son begs his father for a pet monster, he offers to get him the Ravenville Sea Serpent, believing the creature to be a myth. Unfortunately for everyone, the creature turns out to be real, and embarks on a rampage through the town until Brady manages to bring it under control before dropping it off at the Mayor's house.

## Characters

* Brady Plunkett
* Virgil Arp
* The Mayor
* The Mayor's son
* Susie Kirklands
* The Ravenville Sea Serpent
How to Impress a Girl with Your Mummy

"**How to Impress a Girl with Your Mummy**" is the thirteenth episode of animated children's television series *Brady's Beasts*.

## Synopsis

When Virgil meets the girl of his dreams, he gets a monster to impress her. Unfortunately, the Mummy he ends up with is terribly clumsy and, as it turns out, the girl doesn’t like boys who keep pet monsters. While Virgil and Brady manage to keep it out of the girl's sight, the new couple decide that dating is too much trouble anyway, and the pair return the Mummy to the museum.

## Characters

* Brady Plunkett
* Virgil Arp
* Prunella
* The Mummy
* The Museum Curator
Corco

**SPOILER ALERT!**
***This page/section contains Spoilers, Proceed if you're fine with it.***

Corco is the main protagonist of the fiction. His mind has merged with a modern man when he attempted to suicide.

## Appearance

A chubby man with open and friendly eyes marked a face far too ordinary for the prince of a mighty empire. He has shoulder-length black hair of a Medalan Noble. His height would have counted as large among commoners, but for a nobleman of Medala, he was far too short, with a stick-like physique, a remnant of the vile assassination he had survived in his youth.

## Personality

Due to inheriting memories of person from Earth, He has morality and logic of modern man yet retains some Religiousness of a Yaku.

Has a way with convincing even traditional people to believe or trust him as shown in his adventures as Charlatan selling Brandy to Kinds and Nobles of Arcavia.

## Story Summary

In his youth, his mother was poisoned and his father exiled him to Arcavia. He was for a time an merchant apprentice under Gerrit Fastgrade, Head of Fastgrade Company but he was killed by Duke Herak of Balit and sent men to kill him and his allies.

### Book 1

Corco with all hopes lost attempts to suicide but gains memories of an unnamed person from Earth. With new knowledge, he and his allies escape Duke's men. He goes around Arcavia marauding as a Seer, sells Brandy to Nobles and Kings feigning to be a Seer and fooling them using his victim's religiousness and his modern knowledge. In the process he sells Brandy as "Wine of Gods". After amassing enough wealth, he returns to Etra and starts Fastgrade Company, selling brown sugar. After Bornish Naval victory against whiteport, Duke Herak marches with his army to crush Etra with cannons but under the leadership of Corco, it holds on just long enough for the alliance of sounthern cities to intervene. Herak suffers humiliation by signing disadvantageous contract and giving up Saline hills to Fastgrade. Corco's Fastgrade company hires private army, grows in wealth, gains ire of Etrans. He receives a secret letter that his father, King of Medala is dead and nomination is occurring without him. In view of his departure sells assets of Fastgrade, indirectly invites Duke Herak and rips him off.

## Skills/Martial

**Main Weapon**: Pistol

* **Cultivation: Medalan Imperial**
	+ Enhanced Physical Strength and Speed.
* **Languages:** Medalan, New Medalan, Arcavian, English/Chinese?
* **Merchant and Diplomat:** Can make profits and has political intrigue.
* **Possesses Modern Knowledge**

1. ↑ Chapter 1 - A Dilemma
Ravenville

**Ravenville** is the setting for the animated children's series *Brady's Beasts*.

## Overview

Ravenville is a typical small town in North America. It is populated by a motley collection of citizens, most of whom are ignorant and easily-led.

Ravenville is subject to a proliferation of monsters, some helpful and some malevolent. Many of the citizens of Ravenville keep monsters as pets, but they seem more than willing to turn against these creatures at the slightest provocation.

The Mayor of Ravenville is a nasty man who likes to blame all of Ravenville's troubles - including those caused by his own incompetence - on Brady Plunkett, although he is more than happy to enlist Brady's help whenever a monster runs amok, something which occurs with disturbing regularity.

## Notable Locations

* The Plunkett House, home of Brady's family.
* The Pet Shop, a business run by an odd little man named Igor. Despite its name, it mainly deals in the sale of monsters.
Susie Kirklands

**Susie Kirklands** is a minor recurrent character in the animated childrens television series *Brady's Beasts*.

## Description

A slim, pretty woman, Susie dresses in a two-tone green dress with matching belt and earrings. She has bright orange hair which she wears in a large bouffant, and works as a reporter for Ravenville's local television network.

## Appearances

* "How to Keep a Sea Monster from Eating Your Town"
* "How to Groom Your Monsters for Success"
Student Exile

Student Exile is a Background. They have been exiled from the Royal Academy, and consequently have a poor initial Reputation with that faction; their reputation is neutral otherwise.

They start with the following items:

* Spellbook of Magic Bolt
* Academy student's garb
* Wooden clogs
* Dried figs
* A student's satchel

Their recommended attributes are Endurance, Intellect, and Willpower, and their starting skills are Conjurations, Arcane Lore, and Move Silently.
Brady's Monster

**Brady's Monster** is a former pet of Brady Plunkett's.

## Description

Brady's Monster is reminiscent of popular depictions of the Jersey Devil, an urban legend originating in the Pine Barrens of New Jersey, USA. It has the legs and hooves of a goat, long claws, expansive wings, a pointed tail, and appears to wear some kind of clothing incorporating a hood which obscures its face.

It has been stated to be a unique monster, the only one of its kind.

## History

Once a pet, Brady's Monster left the family home when it heard Brady's father saying how much he hated monsters, and didn’t want them in his house. It has since tried to return home, but a misunderstanding led it to believe that it still wasn’t wanted.

Brady's Monster stays in the vicinity of Ravenville, and seems to maintain some degree of affection for Brady, as seen when it occasionally shows up to rescue the boy when he is in peril.
Heavy Armour (skill)

Skill governing your ability to wear heavy armour. It increases the AC granted by armour while reducing its penalties. (The AC bonus is granted only when wearing armour with a DV penalty of at least 1. Light armour gets to bonus from this skill.)

This table indicates how much bonus AC is granted per skill rank, and by how much penalties to DV and move speed are offset. (Note that the penalty offsets will never turn a penalty into a bonus - they are capped at zero.)
Bloodretch Deserter

Bloodretch Deserter is a Pigman-only Background. You begin with a criminal reputation among the Bloodretch legions, but a fine set of starting equipment.

They start with the following items:

* Piscine steel chainmail
* Piscine tuskhelm
* Steel war axe
* Wooden roundshield
* Hard leather boots
* Military rations

Their recommended Attributes are Strength, Endurance, and Willpower. Their recommended Skills are Axes, Heavy Armour, and Intimidation.
Magic crafting

## Transference

Spells can be transferred between the following forms:

* **Ioun stone** -> **Scroll.** This process is called "imbuement".
* **Scroll -> Brain.** This process is called "memorization" and is not technically part of magic crafting!
* **Ioun stone -> Spell staff.** The creation of spellstaves is an entire magical process of its own.
* **Brain -> Scroll.** This process is called "transcription". It can be performed only by the brain's current operator.
* **Brain -> Ioun stone.** The process of removing spells from someone *else's* brain, living or otherwise, is called "extraction".

## Imbuement

No process could be more natural: simply shatter the ioun stone with quill and ink in hand, and make a Read Magic check with the same odds as spell transcription. If successful, you will create a spell scroll; otherwise the spell escapes.

A more complex process involves the use of a **spell extraction alembic;** a successful Chemistry check and a vial of **thaumic acid** releases the spell into the upper chamber and leaves a **black ioun stone** in the lower chamber. This process is called **spell distillation.**

## Transcription

Should a caster wish to remove a spell from his brain and return it to scroll form, they must prepare a quantity of magic ink and parchment. They must then make a Read Magic check; the chance of success is 30 points higher if the spell is not forgotten.

* If the check succeeds, the spell is removed from the caster's brain and a spell scroll is created.
* If the check fails:
	+ If the spell is forgotten, then it escapes and is lost.
	+ If the spell is still memorized, it has a 50% chance to mutate and the caster has a 50% chance to suffer brain damage.

## Extraction

The process of extracting a spell from a brain, living or otherwise. Spell extraction is a delicate process that requires skill in Medicine, a Dexterity check, and the use of a special tools:

* A **spell extraction alembic** with a **black ioun stone** in the lower chamber
* A **nasal spell tube** (if the brain is inside a skull)
* or a **drill spell tube** (with direct brain access); using the drill grants +2 to the Dexterity check.

You must then make a Medicine check to access the correct part of the brain and a Dexterity check to perform the extraction. Each failed check inflicts 1 stack of brain damage and 1 stack of internal bleeding to the subject. If both fail, the spell escapes and is lost.

If at least one succeeds, then the spell is trapped in the upper chamber of the alembic. It can then be imbued via **spell condensation**.

## Spell condensation

To distill a spell, you must have a spell trapped in the upper chamber of a spell extraction alembic, and a black ioun stone ready in the lower chamber. Your chance to condense the spell is then determined by a Chemistry check. If the process is successful, the spell is stored in the ioun stone.
Ember Tombs

**Ember Tombs** is a recurrent character in the animated children's television series Brady's Beasts.

## Description

A thin girl who is around the same age as Brady and Virgil, Ember appears to be something of a goth, with dark lipstick and hair which she ties back into a ponytail. She usually dresses in a high-collared dark purple minidress and boots.

Although Ember is friendly towards Brady, who is one of her best friends, and appears willing to do anything to help a monster, she has an intense dislike for Virgil, seemingly enjoying frightening the poor boy and making his life miserable.

Ember enjoys listening to tapes of monster screams at a high volume in her free time.
Duck

**UK/US Voice Actor:** Steven Kynman (2013-2019)

**Montague**, affectionately known as "**Duck**" because of his supposed waddle, is a green Great Western pannier tank engine who works on the North Western Railway and is the railway's number 8 engine. He runs his own branch line with Oliver.

## Bio

Duck is a cheerful and busy engine. Despite being much bigger than Percy and Thomas, he's only a small tank engine, but coming as he does from the Great Western Railway, he'll stand no nonsense whatsoever from the larger engines who try to order him about. His real name is Montague, but he received his nickname that had stuck ever since because they say he "waddles along the tracks".
卡西利尔

## 人物简介

姓名：卡西利尔

性别：男

身高：187

年龄：538

种族：魔龙【人为产物】

身份：维什塔斯教会首席炼金术师

出生地：龙之谷

性格：对生命本身有相当的敬重，会无条件帮助任何发出求救的人。对世界的好奇心仅限于现在手上的课题，只对课题的那部分知识刨根究底，反复研究。哪怕这样也许会让他的下一个课题毫无基础地从零开始，他也不会主动去学习课题无关的基础知识。对生活的规划精确到了令人发指的地步，仿佛身体中有一块钟表和指令书，无时无刻都在指挥着什么时候应该干什么。常年面无表情，但是有人要求还是会证明自己并不是面瘫。不明白对话的意义，但只要别人有了问题询问就会认真回答。

人物经历：为龙族在种族混战时期人为制造出的最佳兵器，是被称为“龙族最后的希望”的龙女希莉莱娅的儿子。

初生的龙族实力已大不如前，加上龙族子嗣艰难，世界的资源也已隐隐被瓜分完毕，再在原地踏步龙族必死无疑。而想要分到一席之地，就只能进行一场豪赌——

赌未来打破局面的种族混战时，他们已经做好了最强的战争兵器。

他们决定与虎谋皮，带上足够的诚意向唯一行走在阳光下的恶魔蜜莉缇交换来了古魔的血肉，并将其制成针剂刺入此时最后一个雌性龙族希莉莱娅的心脏。

——于是魔种在龙女的胸膛扎根生长，孕育成了一颗跃动的心。

魔种孕育的心脏不断生产着魔气侵蚀着龙女的血肉，消除着她的生机。两颗心脏的不同跳动也在侵蚀着她的神经，让她日渐神志不清。

在希莉莱娅即将彻底疯癫之际，龙族让她给魔种打上决定在孩子脑子里打上思想铐锁，让魔种彻底为龙族所用，以结束她清醒时的最后使命——

*一、不得对龙族造成任何伤害。*

*二、除非命令与第一条相抵触，否则必须遵循龙族给出的命令。*

*三、在不违反第一条和第二条的情况下，尽可能地维持自己的生存。*

铐锁订立后龙女彻底疯癫，被龙族锁在龙之谷最深处的禁地，用最后的资源倾力喂养，但这也无法减缓龙女急速消瘦，奄奄一息的步伐。

最终，在龙女完全成为一具枯骨时，孩子伸出龙爪，穿透了母亲的胸膛。从母亲的骨缝中爬出，一红一金的眼睛昭示着他确实是龙族需要的那份“混血”，除了不足月的身子看起来有些过分羸弱外，就是一个完美的战争兵器。

更令人满意的是，孩子虽然有生命体征，但是没有神智也没有自己的思想，从出生开始就一直处于沉睡。但是只要根据铐锁的界定范围给孩子施加指令，他就会完美地按照每一条指令完成每一个动作。同样的，完成指令的他也处于沉睡的状态，这完美地符合了一个兵器最重要的准则：乖巧听话，不会反噬且忠心耿耿。孩子的身体虽然孱弱，但体内在能存储大量的魔气的同时，还可以从身体内部生产魔气。这种出自他自身的魔气除非被更高等级的能量直接打散不然哪怕被放出去都会主动回来。魔气的不断生产使他体内储存的魔气呈指数上升，等到了一定量后扔到人类战场实验，撤退所有族人后让他把魔气放出。魔气相当符合他们期望地慢慢侵蚀掉了他们的敌人，魔气也带着血气回来让孩子的杀伤力指数提高。到最后他成功成为了龙族最强的战力和最锐利的兵器。万事俱备，只待战争打响。

战争正如所料如期而至，但又来得如此猝不及防，突然到龙族还没来得及将他从龙之谷深处带出就被敌方种族全军覆没——龙族是这场大战开始的发令枪。

失去了任何指示的他在长时间未接受指令后陷入了睡眠状态，长时间的沉睡和安宁让他身上的魔气和龙族身体缓慢融合，一直被魔气血气压制的意识渐渐冒了头。时间流逝，他的意识渐渐清晰，身体的不足也被魔气修复了七八成，意识中也有了他作为兵器实验时的残破记忆。直到有一天，有什么东西冥冥中将他从睡梦中拖出，撕开了身上的覆盖的厚厚藤蔓来到了人间。

他对世界感到茫然，因为残存的记忆中只有无尽的鲜血、厮杀和战斗。而眼前的世界安静祥和，是他梦中都不曾存在的光景。他茫然了很久最后跟着直觉准备离开。他用了十数年时间，费劲千辛万苦终于走出了龙之谷。

走出去后的世界变得更加陌生，他随便找了个方向前行，他听不懂别人说的话，看不懂他们的文字。

于是他迷茫地游荡三年，行走在荒芜辽阔，少有人烟的大陆边境。直到有一天白发金眼，眯着一双横瞳的羊角恶魔出现在他眼前。她挖走了他的心脏，那块跃动的古魔血肉，将一颗机械心脏连同语言和文字塞入了他的胸膛。

——“小龙，我叫蜜莉缇，很期待和你的下次交易。”

——“现在，就去维什塔斯，学习如何维护自己的心脏吧。”
Vincent Fynn

1. Vincent was a troublesome teenager
2. He Purchased Adeline Farryn Azariah as a Slave from Slave Market
3. He was adventurous, curious… and at times, this curiosity is focused on the anatomy of the opposite gender, In short, he was a pervert behind closed doors
4. He was disowned by his family because he wanted to Marry slave Adeline Farryn Azariah
Draven

* Unique Skill: Summon Shadow Warriors [EX], One With Shadows [EX], Shadow Steal [EX], Life Sense [EX], Shadow Armaments [EX], Shadow Swap [EX], Summon Shadow Demon [EX], Walking Nightmare [EX], Abyss Touch [EX]
* Active Skill: Summon Death Scythe, Shadow Blast, Shadow Bind, Armor of Shadows, Shadow Ray.
* Passive Skill: Night Vision, Heat Vision, Shadow Body, Shadow Flight.
* Unique Ability: Nightmare's Shadow
莫里德

-莫里德，位于梵塔希亚的北方大陆，与耀城大面积相接，是魔族的主要聚集地。

-首都为尼尔，除此外还有其他四个城区，分别是位于尼尔北方的赫托，位于尼尔南部的苏蒙柏，位于最西部的弥林以及最南方的独立岛屿契东。

### **尼尔**

莫里德的首都，也是莫里德占地面积最大的城区，整体地形呈一个向左的C型，经济发达。政例会总部的设立地区，也是魔族七位执政官的现居处。

### **赫托**

位于莫里德的最北方，与耀城的法斯明大面积接壤，常年处于雪季。因为是理律两位首领的现居地，因此整个城区的律法也尤为森严。

### **苏蒙柏**

位于尼尔的南部，同时被尼尔的特殊地形包围，黑市非常发达，也是整个莫里德灰色产业的聚集地。

### **契东**

位于整个莫里德的最南部，充满东方风情的独立岛屿，不与莫里德的任何城区相接。是莫里德最大的经济流通地，富商季家的本家也位于此处。
Eriol

He appears in chapter 6 as a small boy with short dark blue hair and gray eyes, around 10 years old, floating outside Lux's window. He returns Lux's memories and synchronizes Lux's soul and body. As Lux is behind in age, he gives him a Golden Ticket, guaranteeing an SSR-grade item. Since Lux failed the entrance test, he must wait a year to try again. Therefore, he gives him the Arondight Ring, allowing Lux to teleport to a beginner's village south of Elysium.
Main world Wiki

# 主世界哒！

## 欢迎来到Main world Wiki

* 这里是一个纯私人的世界观搭建和创作，希望你们看的开心！

* **【如果是搜索进入的小伙伴请直接叉号quq，这一定不是你想找的】**

ok的话？

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↓

## 一些基础设定

* 宇宙孕育了无数世界，每个世界都是宇宙的细胞，枝杈，亦或是毒瘤。它们无休无止地吸取着宇宙的能量，壮大自己，侵略他人，为生存而侵略，为贪欲而挑起战争，宇宙并不和平。

> `宇宙本身是否存在意识呢？祂存在的本身是不是就是桎梏我们的枷锁？这是一个或许万物归一都无法得出结论的课题。————某世界首席炼金术师`
>
>

* 每个世界都遵循着唯一一个规则。在一个随机节点进行毫无预兆的湮灭塌缩，湮灭时期所有的物质，生灵乃至空间全部化为虚无重新演化，但允许留下一个被宇宙“认可”的唯一存在，那个存在会带着湮灭前世界的一切，包括但不限于能量，存在，文明，甚至是“记忆”，带着无法摧毁的唯一存在性永远离开原世界无法靠近半步。
* 湮灭过的世界会失去一切“特殊性”，失去一切对抗宇宙本身所携带的法则的能力，变得更加“井然有序”，遵从包括但不限于物理法则在内的一切规则，像一滩永无波澜的死水，如果没有争斗和掠夺，只会永远在那里，直到毁灭。

> `这个存在是那个世界留下的最后悲鸣——湮灭的世界已经是一具不断向外溢散出能量的尸体了，祂的存在本身都只能寄托在一个自己都无法确定的“存在”上，除此之外只能用猎食让自己活下去，这和普通生物有什么区别？可悲又可笑。不过这么说来，我们这些连自己世界都离不开的蝼蚁不是更像个小丑吗？————某世界的唯一“幸存者”`
>
>

* 湮灭后的世界被称为“新生代”，祂会诞生世界意识，将自己的一切化为阴阳两极，各自拥有自己的独立意识。这对“双生子”将与自己的世界共存亡，祂们各自可以与自己世界的任何一个“存在”绑定。绑定具有唯一性，此“存在”拥有与意识本身一致的存在形式，世界不消亡，则“存在”本身永存于绑定的那个瞬间。
* 世界之间存在“掠食”行为，不拘于手段掉吞噬其他新生代世界就是成功，而湮灭前的世界是铁板一块，没有任何进入或者被吞噬的可能。世界意识本身无法前往其他新生代世界，只能让自己的绑定者前去。
* 当新生代世界足够强大时，世界意识会被宇宙掠去一个完全没有管辖的世界，开始与最强的世界争斗，最终的唯一胜者能拿到给宇宙增加删除或修改一条法则的权利。

> `这个宇宙的一切难道都是那些最强世界的制定的吗？那些强到离谱的世界意识和祂们的世界又在哪里？不顾一切地向上爬是正确的吗？努力生存是错误的吗？等等，我的世界在消失！！！！————某个毁灭的世界意识发出的最后声音`
>
>

## 我没弄懂中文显示规则而被迫一起编辑的怨种大号和小号

大号【创词条的】：https://community.fandom.com/wiki/User:MMbottle

小号【添肉的】：User:Desternis | Main world Wiki | Fandom

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Succubus Queen Rhiannon

## History

The first man She loved used her as a tool in order to increase his rank! After he stepped into the Calamity Rank, he tossed her aside like a dirty rag that no longer had any value! .For many years, She wandered the Abyss, fighting for survival every single day! .She had to resort to tricks and schemes to steadily raise her rank in places far away from those that will harm her. However, even that didn't last long because the one whom she had given her love and trust came back for you in order to use you as a tool for the second time. Fortunately, the Golem of Destruction was passing through on that day, and out of whim, saved Queen Rhiannon from a horrible fate. Hundreds of years passed, and Queen Rhiannon also became a Calamity-Ranked Abyssal Creature. The first thing she did when she gained her rank was to hunt down her traitorous first love and kill him with her own hands. However, his death wasn't simple. Queen Rhiannon absorbed his essence and added it to her own, allowing her to break through and become a Demigod. After that, she took over his territory, which was the 13th Layer of the Abyss, and became its new overlord.

## Trivia

1. She is in Demigod Rank Abysal Creature
2. She is the Overlord 13th Layer of the Abyss
3. Queen Rhiannon was possessing Cai's body
4. She wanted to show Caiitlin Vi Rowan that men couldn't be trusted and that they would only use her as a tool for their own gains. This was why the moment she saw Lux, Queen Rhiannon decided to capture him alive at all cost and let Cai personally kill him, thinking that it would make her lose her heart and embrace a new destiny. A new destiny that would make her another powerhouse in the Abyss and become Queen Rhiannon's trusted companion for life.
5. She made a deal with Lux that She will allow him to drain her strength( via - SEX ) to become a C-Ranker.In return, he will help her to fight against Andras and his Demonic Legions.
6. Her True Name is " Rhiannon Regina Luxuriae "
Ravon

"Haven't I Fallen far enough?"

## Revon

* Active Skills: Impaler's Wrath, Sword Dance, Piercing Strike, Mighty Cleave, God's Strength [EX]
* Passive Skills: Weapon Master [EX], Ambidextrous [EX], Auto Block [EX], Enduring Soul [EX]
* Special Ability: Destiny Bond [EX]
* God's Strength [EX]
	+ – Increases the physical attack of the Fallen Wargod by 500% for one minute.
* < Weapon Master [EX] >
	+ – Able to wield any kind of Weapon with Great Mastery.
* < Auto Block [EX] >
	+ – If the Swords hovering behind the War God are not being used to attack his enemies, they will automatically parry any kind of physical attack that is about to hit the Fallen Wargod's body.
* < Enduring Soul [EX] >
	+ If the Fallen Wargod's Health reaches zero, it will not die. Instead, it will regain all of its Health instantly, allowing it to fight at its peak for a second time.
	+ This ability can only be used once, every three days.
* < Destiny Bond [EX] >
	+ The stats of this creature will always be equal to the stats of Lux Von Kaizer.
Leoric

* Active Skill: Wraith Fire Blast [EX], Summon Wraith Soldiers [EX], Cursed Blade [EX], Hell Fire Annihilation Slash [EX], King's Gambit [EX], Summon Ethereal Spears [EX], Comet Rush [EX],
* Passive Skill: Life Steal [EX], Mana Steal [EX], Revival [EX], Critical Strike [EX], Wraith Absorption [EX], Spectral Form [EX], Abyss Touch [EX].
* Title: Last King of Zangrila
Kingdom Of Gveliven

#### Leader

* Magnar Vonmus Gweliven, as a member of the Royal Family, he had also wanted to become the King of the Dwarven Kingdom but had lost the right to succession.

#### Assasination Groups

* **Reapers**
	+ The Reapers were the assassins who had the Rank of Initiates. They were responsible for the assasination of people who had the rank of Initiate and below.
	+ Promising talents:
		- Sid
		- Scarlet
* **Slayers**
	+ Was a specialized team of Rankers, who dealt with the Assasination of high profile targets, such as high-ranking nobles and politicians, but not Royals

#### Collaborator Guild

* Twisted Destiny
* Arcadian Lords

## Secret Organization

#### Known Members

* Leader: Silver-haired dwarf, shadow of king.
* Galileo Darwin (Curly): Dwarf with curly beard.
* Charles Galilei (Prick): Silver-haired dwarf with glasses.
* Nikola Einstein: C-Ranker, specialize in close combat and Earth Magic.
* Lux Von Kaizer
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Alexander Von Kaizer

AI generated Officials

Director of Barbatos Academy.

With just a glance, one could tell that he wasn't an ordinary person. Although he did his best to suppress it, his overwhelming powers would fluctuate from time to time, causing the air around him to ripple. Contrary to his very young appearance, Alexander Von Kaizer was already fifty-five years old. He had attained Sainthood at a very young age, so his growth had drastically slowed down.