recursal/Fanatic-Fandom huggingface dataset:
London

London

**London** is an upcoming location that will appear in Survarium.

## Overview

London is a small section of the British capital of the same name, based around the real-world *30 St Mary Axe* skyscraper. Revealed in a public teaser, London is a new location for the upcoming 0.29a content patch. Its real-world equivalent was quickly discovered and identified via comparison images. It was later confirmed to be a new location for the PvP, or *Teamplay*, mode.

## Background

While The Forest reclaimed more and more territory at an insane pace, the island of Britain remained in a relative safety due to its distance from the mainland. However, the risk of contamination by the spores and seeds of the Forest brought from the mainland was still high. Thus all the efforts were focused on reducing the probability of such a scenario. Authorities approved the shooting of migratory birds and animals, and initiated procedures to actively influence atmospheric processes in order to induce rainfall outside of the island.

As the time went, numerous organizations left the mainland after the catastrophic spread of The Forest and took shelter in London. One of commercial companies settled in a shiny skyscraper. The organization was studying The Forest and developing plans to resolve the situation. This exact company was responsible for creation of herbicides and defoliants to control spread of The Forest.

Unfortunately, trying to implement protective measures as soon as possible, they failed to take negative consequences into consideration. During deployment of the chemical compounds on English soil, either by an unforeseen mutation or through retaliation of The Forest, new species of fast-breeding insects appeared. The spread of the insects was unstoppable, and the ecosystem failed as the predominant plants were eaten. Soon the dust bowl effect caused major droughts which killed the last of the native flora, turning Great Britain into a Desert Albion.

However, the misery wasn't over. The temperature difference between the desert surface of the island and the Atlantic Ocean created powerful cyclones. And on one of the days in April 2021 London was hit by a hurricane of catastrophic magnitude. The British capital could not withstand the furious onslaught of the elements. In just a few hours the city was buried under tons of sand brought by the wind. The only signs of the old metropolis are ruins of high buildings, twisted designs and rusted car skeletons, forever frozen in their last rush hour.

## Gallery

* "Gherkin" skyscraper
* Distant view of the dust bowl
* "Ruins of Сivilization"
* "Concrete Wasteland"
* "The Last Rush Hour"
* "The Skyscraper"
* Real-world comparison of previous image
* Initial concept reveal

## References

1. ↑ Survarium • View topic - Location Teaser, Survarium. Retrieved 10 March 2015.
2. ↑ Survarium • View topic - New PvP Map In Development, Survarium. Retrieved 10 March 2015.
AK-74N

AK-74N

This article is about the unique rifle. For the Renaissance Army rifle, see AK-74M.
The **Avtomat Kalashnikova model 1974 Noch** *(Kalashnikov Automatic rifle, model 1974, Night)* is an assault rifle that appears in Survarium.

## Background

Developed in the 1970s by Mikhail Kalashnikov, the AK-74 was designed as an update for the aging AK-47 rifle to use the lighter and higher velocity 5.45x39mm round. It was introduced in 1974 and became the military service rifle of most former USSR countries. The "Night" version is almost identical save for a side-rail used to mount night vision and infrared sights.

## Overview

The AK-74N is a rare weapon only found through random drops after battles or from purchasing a premium bundle. Its statistics are almost identical to the AK-74M available from the Renaissance Army save for a slightly lower damage and greater weight, making it a good all-around assault rifle.

## AK-74N '82

The **AK-74N '82** is a unique variant only available by purchasing it from the shop for 1,500. It features identical base stats but also possesses +10% silver received, -10% recoil and +25% reliability bonuses. It features a spot-style camouflage pattern where the stock, handguard, magazine and pistol grip use a woodland colour scheme.

## Trivia

* The AK-74N was the first weapon shown using in-engine footage, briefly during Developer Diary #3.
* In some early media, the AK-74 was seen without its identifiable muzzle brake.

## Gallery

* AK-74N in Lobby.
* The player holds the "AK-74N".
* The player aims to "AK-74N".
* The player reloads "AK-74N".
* The player reloads "AK-74N".
* Stock attack of the "AK-74N".
How to Play Guide for Destiny 6

*This article is a stub. You can help Destiny 6 Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Destiny 6***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
0.20e

0.20e

 ◄◄ 0.20a◄ 0.20d
0.20f ►0.21a►►

**0.20e** is a minor update for Survarium that adjusted some item stats and fixed various bugs.

## Changelog

* Modified markers above the players
* Reduced weight of the Renaissance Army armored vest
* AKM recoil tweaked
* SKS recoil tweaked
* Kiparis SMG reload time increased

### Bug fixes

* Fixed a bug with falling through geometry on the Fort location
* Fixed a critical bug when changing screen resolution
* Fixed a critical bug when loading locations for users with 'bad' internet
* Fixed a critical bug when leaving a match
* Fixed a bug with displaying squads in the list of players
* Fixed a bug with the message displayed on unlocking a faction level
* Fixed a bug when choosing the player with the best accuracy
* Fixed a bug when accomplishing the shooting accuracy task
* Fixed a bug with drawing grass on the Radar location
SVD

SVD

The **Snayperskaya Vintovka Dragunova** *(Dragunov Sniper Rifle)*, is a semi-automatic sniper rifle that appears in Survarium.

## Background

The SVD was designed as part of a contest for a new sniper rifle by Yevgeny Dragunov. At the time, it was observed that long-range engagement ability was lacking after the adoption of submachine guns and assault rifles, so a new rifle was needed for the designated marksmen in infantry squads. After extensive field testing, the SVD was selected as the victor and adopted into the Soviet Armed Forces in 1963.

## Overview

In Survarium, the SVD is a high-tier sniper rifle available from the Renaissance Army at their seventh rank, "Captain". It is unique in that it is the only high damage semi-automatic sniper rifle currently available. It has slightly less damage than bolt-actions like the SV-98, but it has equivalent armor penetration and accuracy. Its only major downside is its weight, which is heavier than most sniper rifles but still lighter than the SV-98.

## Gallery

* SVD in Lobby.
* The player holds the "SVD".
* The player aims to "SVD".
* The player reloads "SVD".
* The player reloads "SVD".
* Stock attack of the "SVD".
Sheltered 2

Sheltered 2 is a sequel to Sheltered, released on Steam on September 21, 2021. It is developed by Unicube and Team 17 Digital and published by Team 17 Digital.

Sheltered 2's wiki can be found here

## Steam Excerpt

*It's been twenty years since the world as we knew it ended. The last of humanity splintered into opposing factions. Will you unite or conquer?*

Building upon the original 2015 fan-favourite, Sheltered 2 brings new challenges and deeper strategic gameplay. You are tasked with creating a leader and building up your faction whilst managing resources and tackling threats both natural and human. Everything from starvation and dehydration to radiation poisoning and enemy raids can prove fatal.

Sheltered 2’s new Factions system is pivotal to a base’s success. Send out expeditions to explore the vast wasteland and forge relationships, or bitter rivalries with other camps. Trade resources to grow and thrive together; or go head-to-head with rivals in an expanded combat system and grow your foothold in the wasteland. Will you ally with or dominate the other factions?

### Features

* Factions: New to Sheltered 2, the Factions system allows you to create relationships with other groups that will provide your base with resources and support. Or grab your weapons and take things the old-fashioned way.
* Resource Management: Balance the needs and wants of your survivors, manage the scarce resources, craft what you need and maintain the shelter’s equipment to keep the group alive.
* Permadeath: New in Sheltered 2, your leader is the most important member of the shelter. If they die, the game is over. Starvation, asphyxiation, extreme temperatures and combat are just some of the challenges you’ll face in the harsh wasteland of Sheltered 2, and without the ability to respawn, every decision could be fatal.
* Combat & Weapons: When negotiations fail, wield a huge variety of makeshift weaponry against hostile outsiders. Fight to the death in turn-based combat to win the critical resources you need to survive.
* Characters: Your survivors have their own personalities, traits, desires and a huge list of skills to acquire. Customise them to your liking and make your faction members unique and individual.
* Vehicles: Find and fix more vehicles to explore the wasteland with, from Bicycles to Pick-up trucks.
Adonis

* **Faction :** Silvas Council
* **Race :** Elf
* **Blood type :** O
* **Inclination :** Pride/ Protection/ Determination
* **Probability of Being an Apostle :** 85%
* **Connections :** Arcana, Elke

### Sanctuary Guardian Adonis

General of the "Holy Guardians" under the Council. When the Elven society was split with the war between the Elves and Dark Elves, Adonis was able to unite the Elves to protect the sanctuary and drive off the Dark Elves. However, Adonis learned later the divide happened because the previous general, Alcaude, discriminated against the Dark Elves, and so Adonis exiled Alcaude from Silvas. Adonis foresaw a reality where the Elves could no longer coexist with the Dark Elves due to war and fought against the Dark Elves in order to protect the sanctuary. Adonis believes that protecting Elven Society and protecting the World Tree are his life's missions, and pledges to hate everything that could cause harm to Silvas.
0.13b

0.13b

 ◄◄ 0.13a
0.13c ►0.14a►►

**0.13b** is a minor update for Survarium that improved game logging and fixed various crashes and synchronization issues.

## Changelog

* The client creates a new type of game log - event log. The event log contains enough information to reproduce the full history of the battle. The event log is added by default to submit the bug report
* Fixed a bug where one player going out of sync led to having to resync all the players of the current game
* Fixed formula of restricting standard distribution when shooting. Changed all weapons to use the new formula
* Included a correction of finger positions on guns

### Bug fixes

* Fixed out of sync computing in the physical controller players
* Fixed out of sync at the spawn of a character
* Fixed a bug that caused a chain of de-sync (for the time when there is a new resynchronization out of sync)
* Fixed a crash when using the first aid kit
* Fixed a server crash match after the final score
* Fixed a crash when the game server destroys an anomaly
* Fixed a rare crash when the game server destroys a player
* Fixed a rare crash when the game server disconnects a player
* Fixed a crash when stopping in torrent the loader client
* Now loader checks for available disk space before downloading new updates
Unit Rankings

The following are **unit rankings** for the various **Units** in **Destiny 6**.

## Summary

Units in Destiny 6 have very different roles, talents, and abilities - because of this, certain units are much better suited for traditional roles (such as "Tank" or "DPS") than others. The units below are sorted by their subjective ranked performance in those roles.
Items

*This article is a stub. You can help Survarium Wiki by expanding it.*

**Items** are special types of equipment that can be used in battle to offer a brief, situational advantage.

## Overview

Items in Survarium are equipped alongside weapons and equipment and are used actively during battle. They usually offer a brief advantage, such as being able to remotely cripple an opponent or to heal wounds and injuries. Unlike weapons, they do not use a separate ammo counter and each item is used completely when interacted with.

Like weapons and equipment, the main method for acquiring new items in Survarium is to purchase it from one of the factions in the game. Initially, factions will only offer players their most basic supplies. In order to earn access to their more advanced items, players will have to complete tasks to earn reputation with those factions.
0.14b

0.14b

 ◄◄ 0.14a
0.14c ►0.15a►►

**0.14b** is a minor update for Survarium that fixed various connectivity and synchronization issues.

## Changelog

* Fixed bug where a player could not climb through to some passages
* Fixed a bug that prevented a client connecting to a server when a high percentage of packets were lost (got stuck at 0%)
* Fixed a critical bug in the server when disconnecting a game client
* Fixed a desync, caused by inverted kinematics
* Fixed one of the reasons for a desync chain (where processing one desync causes a new one)
Destiny 6 Wiki

Welcome to *Destiny 6* Wiki
the *Destiny 6* guide written and maintained by the players.
We are currently maintaining 271 pages (32 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Gameplay

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

Units

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

Items

* Weapons
* Armors
* Items
* Equipment

* Weapons
* Armors
* Items
* Equipment

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

What is *Destiny 6*?

**Destiny 6** is a Japanese "gacha" style game, meaning it allows players to earn semi-random items, equipment sets, and characters to use throughout the game.

Videos

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Facciones,explicación

Mientras que en el mundo post apocalíptico de Sheltered intentas sobrevivir te encontraras con 4 facciones.
Las cuales empezare a explicar.

Cortacabelleras:
Armas: tablón, palos metálicos, puños
Descripción: son canivales que buscan victimas desafortunadas para comer y según ellos
"hacer armas de las buenas,de las que duran" (posdata aguantan bien al principio de tu odisea por el erial pero terminan siendo opacados por otras facciones como las matriarcas).

Las matriarcas:
Armas:barra corrugada
descripción:
según ellas, "son duras como clavos" y atacaran a cualquiera que se acerque a sus terrenos,
que se sepa,no son canivales, pero son mucho mas duras que los mismos, ya que aguantan bien los golpes, pero con un arma como un hacha y un
buen entrenamiento son faciles de roer (posdata,pueden matarte fácilmente con una granada).

Merodeadores:
armas:hacha, barra corrugada
descripción:
Estos son los 2dos mas duros de erial ya que son duros y no puedes herirlos fácilmente ya que si atacas y matas a uno,lo mas probable es que
queden 2, que te pueden matar a tus 2 familiares.
La mejor forma de ganarles es entrenar mucho con el saco de boxeo y tener una buena arma para poder ganarles.(posdata,si te los encuentras
y no estas preparado escapa)

Militares:
armas:hacha, barra corrugada, pistola
descripción:
Son los mas duros de roer del erial, si te metes con ellos, te metes con 4.
para matarlos tienes 2 opciones, o usas una escopeta con tus 2 familiares y te los cargas con chaleco y todo, o tiras la mejor granada que puedas y los matas de una (posdata,te dan muy buenas cosas al matarlos).
Gracias el lector, perdón por las faltas de ortografía,
si alguien me lo traduce estaría encantado :)
creador:Sanspro102
Destiny 6 Wiki/Top section

Welcome to *Destiny 6* Wiki
the *Destiny 6* guide written and maintained by the players.
We are currently maintaining 271 pages (32 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Gameplay

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

Units

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

Items

* Weapons
* Armors
* Items
* Equipment

* Weapons
* Armors
* Items
* Equipment

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

What is *Destiny 6*?

**Destiny 6** is a Japanese "gacha" style game, meaning it allows players to earn semi-random items, equipment sets, and characters to use throughout the game.
Extended Family

**Extended Family** is the penultimate quest and overall main goal of each map in Sheltered. It involves the family finding other members of their family in new shelters travelled to.

It is unlocked after the camper van is repaired, and at least one family member has survived on the 100th day, the player can then scan for frequencies and find the quest.

When the player travels to the quest giver on the first Extended Family quest, they will request 100 water, 25 food, and 10 petrol. When the player gives them these items, the quest giver will give them the location, also telling them that the new shelter is far off, and they will need a vehicle.

Once the quest is done, the player can select "Move On" when clicking on their Camper Van, the player is able to take 72 storage units of items in their Camper Van to the new shelter. It is best to take crafting components and a few backpacks for the journey, as the new shelter typically has sufficient food storage to compensate for each family member started with. Player can still craft special items and facilities after obtaining the blueprints during scavenging without the need for upgrading the work bench straight away.

When moving to the new shelter, all non-family recruits and the old shelter are left behind with crafts and items not taken, the new shelter contains a new family member, who can be either an adult or a child, and also has a chance to contain a new pet if the previous one died.

Eventually after 100 days, and when the Camper Van is repaired yet again, this quest can be repeated, with each new shelter travelled to, the difficulty of the maps increase, as well as an increase in necessary items for the quest givers to provide information for the new shelter.
0.24b

0.24b

 ◄◄ 0.24a
0.24c ►0.25a►►

**0.24b** is a minor update for Survarium that adjusted the economy for killing opponents and purchasing rifle ammo.

## Changelog

### Gameplay

* Fixed camera tilt to the left and strafe left in aiming mode
* Faster weapon change animation
* Increased the amount of money and reputation earned for killing opponents

### Equipment and armament

* Reduced cost of ammunition 7.62x39 7N23 from 400 to 150
* Reduced cost of ammunition 5.45x39 7N10 from 500 to 200
* Reduced cost of ammunition 7.62x54 7N1 from 500 to 200

### User Interface

* Increased duration of displaying battery charge on screen
* Fixed misalignment of a weapon’s sight and hit indicators in aiming mode

### Bug Fixes

* Fixed bug occurring when running the game on Windows Vista
* Fixed some bugs that affect stability of the servers
Anti-Radiation Tablets

"*Medication effective in relieving and preventing the symptoms of radiation poisoning.*"

**Anti-radiation tablets** can be found from expeditions in the wasteland. They can be used from the medicine cabinet.

One dose of anti-radiation tablets will cause a green **+** symbol to be displayed next to the character's health stat. As long as this symbol is present, the character is immune to radiation poisoning. This immunity lasts 4 days in game so if you happen to use this, you can spare one slot to equip supporting item for expedition with consideration for travelling time, as its effect may wear off when members are still outside.

The Quest Traders' Turf yields 30 tablets once completed. Each tablet has a trade value of 40.
0.26b

0.26b

 ◄◄ 0.26a
0.26c ►0.27a►►

**0.26b** is a minor update for Survarium that fixed various critical bugs with the 0.26a release.

## Changelog

* Fixed a critical bug that caused a crash in the lobby
* Fixed a critical bug that caused a crash of game servers
* Fixed a critical bug that caused crash on Vector Laboratory Location
AEK-919K Kashtan

AEK-919K Kashtan

The *Avtomat Eksperimental Koksharov 919K "Kashtan"* (*Koksharov Experimental Automatic, model 919K, "Chestnut"*) is a submachine gun that will appear in Survarium.

## Background

Developed in the mid-1990s by Kovrov Mechanical Plant, the AEK-919 was originally based on samples of the Austrian Steyr MPi-69. Several flaws were found during testing and after further improvements and testing the design was renamed as AEK-919K "Kashtan". First used in 1995 by special units of the FSB, by 2003 it had seen use in various branches of Russian internal security and by military crewmen.

## Overview

The AEK-919K Kashtan is available at rank two ("Lance Corporal") of the Renaissance Army. Like many of the early SMGs, it features low armor penetration and accuracy but is relatively lightweight. Compared to other weapons in its tier, it has an above average rate of fire, but a low magazine capacity of 20 rounds. It's advised to use it at short ranges where possible, since its small magazine size makes longer engagements more risky.

## Gallery

* AEK-919K Kashtan
* AEK-919K Kashtan in Lobby.
* The player holds the "AEK-919K Kashtan".
* The player aims to "AEK-919K Kashtan".
* The player reloads "AEK-919K Kashtan".
* The player reloads "AEK-919K Kashtan".
* Stock attack of the "AEK-919K Kashtan".
Water

"*Life sustaining liquid used for drinking, showering, toilet usage, and expeditions.*"

Water can be found from expeditions in the wasteland and can also automatically be obtained at the shelter when it rains. Water is stored in water butts.

Water is also collected during black rain events, however the rain collected will gradually increase the dirtiness level of the shelter's water and will take time for the water filter to decontaminate. Survivors who drink contaminated water risk suffering from radiation poisoning.

While shower and toilet usage also requires water, there is no risk in using either of these when the shelter's water is contaminated.

Water can still be traded at full value to traders who visit your shelter even if it is contaminated.

## Possible Loot Locations

Water can be found in Expeditions at the following locations:

* Church
* Florist's
* Large Reservoir
* Shack
* Small Farm
* Small House
Generator

The **Generator** is the shelter's primary source of power. By converting fuel from petrol cans into energy, the generator powers other mandatory systems such as the water filter and oxygen filter.

As the generator begins to run low on fuel, lights in the shelter will begin to flicker. Without power, the shelter's survivors will begin to die of radiation poisoning.

The generator can be upgraded multiple times to improve its effectiveness and durability. An alternative source of power is to burn materials in an incinerator.
Punchbag

"*A training device for increasing strength and dexterity.*"

**Punchbags** require a level 2 work bench to make and can be crafted by combining 5 leather, 3 rope, and 8 wool.

Using the punching bag can increase a survivor's strength or dexterity, it is somewhat random which one will be increased each time or sometimes both.

Even kids can train on punchbags, so if you leave one person staying in the shelter, they can still gain strength and dexterity to keep pace with members outside or be sufficiently potent against Attackers.

As you can only practice three times at one's full wokefulness, avoid members with Light sleep trait as they take a very long time to train again.

Normally, newly-cruited members take quite a long time to be able to go on expeditions, so you can seize this time gap to train for them.

It is great for relieving stress too.
Bookshelf

"*A wooden bookshelf for storing books. Reading books provides stress relief for grown ups.*"

**Bookshelves** require a level 2 work bench to make and can be crafted by combining 10 wood and 8 nails.

Any books gathered from expeditions before a bookshelf is constructed are stored in the storage (changed with a new update).
Gas Mask

"*Protects the wearer from radiation while out in the Wasteland. One use only.*"

**Gas masks** can be found from expeditions in the wasteland. They can also be crafted by combining 2 plastic, 1 rubber, and 1 wool.

Equipping gas masks is essential to prevent radiation poisoning while out in the wasteland. Alternatively, survivors can consume anti-radiation tablets prior to setting out on an expedition.

The Gas mask can be sold for 10 currency.
Recruits

Recruits are people who have survived on the surface against all odds through the nuclear war and are not originally in the family. They can be recruited (hence the name recruits) to do tasks the family would otherwise do, i.e. scavenging and defending the shelter, because you will lose if you lose all four family members. They have a loyalty bar instead of a trauma bar, which goes up as the days pass. Once loyalty is at the maximum, then the trauma bar will take its place. Once the loyalty bar gets high enough, they will be able to go on missions outside of the shelter.

It is better to have a possible recruit come into the shelter rather then being found outside because they will most likely have much better attributes.

Some recruits will actually kill a fellow person in the shelter if a weapon is accessible and nobody else is in the shelter. Prior to this, they will leave the shelter. Once the recruit is loyal however, this will never happen, and the survivor will become able to go on expeditions either by themselves or with the family.

If you want to have less recruits, you may kill them off rather then dismiss them, because when you dismiss them they will either steal or break something in the shelter. However, doing so will cause trauma to all other shelter members.

When a shelter member dies, a recruit may leave if they aren’t loyal enough.

Recruits are more preferable to send out to kill more dangerous enemies such as the protection racket boss, or the more deadlier factions such as the Marauders or the Corps. By the time the deadlier enemies have appeared, the player will likely have trained them up and collected plenty of guns, ammo and explosives for the recruits to use against them. Family members, whether they are the starting characters or those met in Extended Family, are more important to keep alive and can still die permanently...
Rifle

"*A long barreled fire-arm with high accuracy but low fire rate and ammo capacity. Equip and use on expeditions.*"

Rifles can be found from expeditions in the wasteland. They require rifle ammo to fire.

Rifles can be fired as a single shot (1) or in a clip (3).

Rifles can be turned into a ceiling mounted trap (Workbench level 4), unlike the shotgun trap they only require ammo and do not need to be armed before hand. Also unlike the shotgun trap they can be activated multiple times and if enemies are spaced out can take out a whole group of raiders. The trap requires motion sensor to be crafted first and is one of the most advanced recipes requiring the most components.
Pet

* Pets are companions in the game that provide a certain benefit in exchange for food. Each pet has a health status that can be up to 100. If this goes to 0, the pet will die and everyone in the shelter will gain trauma.
* **Gold Fish -** This trusty gold fish provides an escape into an underwater world of peace and tranquility. Provides a large stress reduction to all family members (passive effect). Requires cleaning out every seven days (requires 10 water) and feeding daily.
* **Snake -** The snake has the ability to keep rats away. Whilst the snake is out of its vivarium no rats will come to the shelter, even whilst it is dirty. Requires feeding (whilst in the vivarium) every other day. Beware its bite.
* **Horse -** Majestic and beautiful. The horse can be used to travel the wasteland at a faster pace. Capable of carrying items with a saddle bag. Requires three portions of food a day. Don't forget to build a stable! (The following text is not said in-game) If you don’t build a stable, then the horse will get the sick status and will need to be medicated. The horse’s health will lower while it is sick. Also, taking a horse on an expedition will lessen the amount of water needed.
* **Dog -** Mans best friend. Can be taken out with you on expeditions to increase your perception and help you in combat. Provides a small stress reduction to all family members (passive effect). Requires daily feeding.
* **Cat -** The cat is a natural hunter. Excellent at killing rats. Any rats it kills will be transferred in to a freezer (if freezer space available) Provides a small stress reduction to all family members (passive effect). Requires feeding every other day.
Small Farm

A **Small Farm** is a location that can be found during expeditions in the wasteland.

## Possible Loot

* Battery
* Bucket
* Bulb
* Cement
* Circuit Board
* Circuit Breaker
* Coal
* Duct Tape
* Food Ration
* Fuse
* Gas Mask
* Hinge
* Leather
* Limestone
* Matches
* Metal
* Nail
* Petrol Can
* Pipe
* Plastic
* Rope
* Rubber
* Sand
* Shotgun Ammo
* Spring
* Switch
* Transistor
* Valve
* Water
* Wiring
* Wood
* Wool
Cement

"*A combination of sand and limestone. Used for constructing shelter rooms.*"

**Cement** can be found from expeditions in the wasteland. It can also be crafted at the work bench. It requires 2 sand and 1 limestone to craft.

## Uses

* Shelter Room requires 2 Cement
* Hiding Spot requires 1 Cement
* Shelter Door upgrade requires 4 Cement for its level 3 upgrade
Сектор

Галактика в Avorion состоит из различных секторов.
Секторы - это места, где фактически происходит игра.

## Типы

Участки могут содержать разнообразие вещи как астероидные поля, станции, корабли, обломки, сокровища, квестовые объекты, червоточины и т.п...

Несколько типов секторов можно увидеть на карте (клавиша M). Чем более модернизирован радар используемого в настоящее время корабля, тем больше будет показано на карте.

* Пустые сектора: несмотря на то, что пусто, встречи все еще могут произойти внутри.
* Мигающие зеленые сектора: принадлежат к определенной фракции.
* Мигающие желтые сектора: не пустые, могут содержать что угодно, но не принадлежат ни одной фракции.
* Сверкающие звезды, где сетка стерлась: Это трещины и не могут быть пройдены (также блокирует гиперпространственные прыжки до поздней технологии).

## Изменение секторов

Секторы могут быть изменены с помощью гиперпространственного прыжка. Для этого игрок должен отметить сектор на карте, ввести его координаты в навигационный компьютер, а затем нажать пробел.

Корабли имеют ограниченную досягаемость, когда дело доходит до гиперпространственных прыжков, а это означает, что игрок может получить доступ только к секторам, которые находятся рядом с его/ее текущим сектором.

## Создание секторов

Сектора создаются процедурно, когда игроки исследуют галактику. Сектор создается только тогда, когда игрок совершает гиперпространственный прыжок в него.

Большинство секторов просто пустые. Для остальных секторов сценарий создания выбирается случайным образом на основе веса, предоставляемого всеми сценариями генерации секторов, а затем выполняется при создании сектора.
0.11c

0.11c

 ◄◄ 0.11a◄ 0.11b
0.11d ►0.12a►►

**0.11c** is a minor update for Survarium that allowed traps to persist after death and adjusted character movement speed and regeneration.

## Changelog

* The trap lifetime algorithm has been changed. Now traps don't get removed after the death of character who laid them. The character cannot set more traps than are equipped in their profile.
* Character movement speed changed; when in standing position the movement speed is decreased by 13%, when crouching - slightly increased.
* Character regeneration algorithm changed. Now body parts cannot automatically restore.
* The display of hit detection changed (where from you were shot)
* The small shot (TOZ-34, TOZ-66) scatter mechanism modified. The "Corsair" is much less effective now.
* The results window added to the end of a match.
* HDR audio integrated. As of now not all the sounds have been readjusted to HDR. We plan to finish tweaking it with the next patch.
* The HDAO mode added.
* Graphics optimization done

### Bug fixes

* Server crash under user name overfill fixed
* Now the reloading can be interrupted by changing weapons, aiming or shooting
* Bug related to incorrect sorting of objects by depth has been fixed
* Colour grading effect on low settings has been added
* Black screen bug fixed
* Game server crash on player spawning fixed
* A number of sound engine errors fixed (The direction of sound)
Paint Can

"*A paint can. Used to paint a wall inside the shelter. You can paint shelter walls from the workbench.*"

All Paints require a level 2 work bench to make and can be crafted using 1 Paint Can.

## Paint Colors

Green Paint

"*A widely used colour in many different aspects of life. Can mean safe, ill, envy, or go.*"

Blue Paint

"*The Color of the ocean and sky. Probably the most popular color in advertising... not that anyone advertises anything anymore.*"

Yellow Paint

"*A vibrant colour to help brighten up the horrific world we live in. In Japan, it is the colour of courage, which is contrasted to America where it is the colour of cowardice.*"

Orange Paint

"*This warm colour used to be highly sought after as a skin tone. Named after the now extinct fruit.*"

Purple Paint

"*This colour is mainly associated with royalty. It is the rarest colour in nature.*"

Pink Paint

"*A vivid and delicate colour. Has been used on prison walls to attempt to reduce irratic behaviour of inmates.*"

Turquoise Paint

"*A color in-between blue and green. The name Turquoise comes from Greek 'Turkois.' This is because Turquoise rocks were first bought from Turkey.*"

White Paint

"*A neutral color use to signify surrender. In China it is the colour of Autumn.*"

Red Paint

"*A primary color. In ancient Rome it symbolized blood and courage.*"

## Paint Stripper

Paint Stripper

"*Used to remove any paint or graffiti from the wall.*"

Trivia

* Paint colors are unobtainable as items within the game.
* White Paint and the Paint Can use the same sprite.
The Doll

"The Doll" is a quest where you have to deliver to character called Betty some items within 30 days:

* 1 Mannequin head
* 2 Mannequin arms
* 2 Mannequin legs
* 1 Motor (not Starter motor!)
* 1 Wiring

You will get the following rewards immediately:

* 1 Gas Mask
* 2 First Aid Kits
* 5 Rubber
* 5 Plastic

Denying results in no penalty. Mannequin arms are much more scarce than Mannequin legs.
0.12e

0.12e

 ◄◄ 0.12a◄ 0.12d
0.12f ►0.13a►►

**0.12e** is a minor update for Survarium that temporarily comprised FPS to decrease desynchronization errors and fixed some crashes associated with combat actions.

## Changelog

* ~10-fold reduction in desynchronization frequency by reducing the FPS (still working on it)
* Fixed crash after making a kill
* Fixed a crash when placing 3 or more traps
* Fixed crash when an item is attempting to be lifted by two players simultaneously
Wood

"***A material harvested from the innards of trees. Used in crafting.*"**

**Wood** can be obtained from expeditions in the wasteland. It is used to create snare traps, shelter rooms, graves, toilets, showers, pantries, bookshelves, toy boxes, beds, crates, and planters.

Wood is used to upgrade the work bench. It can also be equipped as a makeshift weapon during expeditions.
Knuckle Duster

A gripable piece of metal used to increase the damage of a fist. Equip and use it on expeditions.

Required Strength - 0

Damage - 8-12

Accuracy - +0%

Note - The special variant of this weapon, the Knuckle Duster of Might, has the same stats as the basic version, except it also increases the wearer's strength stat. Further testing is required to see if it allows the wearer to exceed the 20 strength stat cap.
Destiny 6 Wiki/Bottom section

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Book

"*A dusty book that can offer valuable knowledge and stress relief for adults.*"

**Books** can be found from expeditions in the wasteland and are stored in bookshelves. While adults can use them to relieve stress, books are unable to be used by children as they said it's boring.

A bookshelf even with only one book can still be reread many times. Unlike training boxing, you can read about 4 books since fully awakened until feeling tired. However, as each book values 15 in trading, there are upperhands to keep several books as side items on expenditure or at storage for trading purpose when other resources are depleting.

As well as relieving stress, Books can also increase an adult's charisma, intelligence, and perception, therefore finding time for an adult to read a book even with no stress is worth it.
Shotgun

"*A fire-arm that shoots a spread of pellets. Equip and use on expeditions.*"

**Shotguns** can be found from expeditions in the wasteland. They require shotgun ammo to fire.

Shotguns can be fired as a single shot (1) or in a clip (6)

Shotguns can also be turned into a shotgun trap (workbench level 3) this will require trip wire and 2 shotgun shells to arm and use. They must be armed while you are under attack.
Anleitung:Verstärkter Ledergürtel

**Attention!** All information in this article is subject to change! **This article and it's subsequent articles refer to the game that is currently in BETA.**
When the game is released, and after checking this page for accuracy,
**please** remove the `{{Beta}}` tag at the top of the article!
You can also see Category:Beta articles for a list of more articles in need of attention!

Dieser Gegenstand wird vom Ausstatter Rezepte Händler in den folgenden Orten für 103  [Zeichen des Kunsthandwerkers]  verkauft

* Mongal Ultan at The Manufactory in Meridian.
* Gentri in der Bahralt-Straße in Sanctum.
Camper Van

*"The petrol-powered Camper Van is used for faster travelling when going on expeditions. All parts need to be fitted before it can be driven."*

The **Camper Van** is a large run-down vehicle located above the shelter.

It requires 4 tyres, a starter motor, a fan belt, an alternator, a clutch cable, a car battery, a distributor, and a spark plug to repair.

The Camper Van, as well as being used for expeditions, is also important for the Extended Family quest, after the Camper Van is fixed, and 100 days have passed, the player can complete this quest, and when clicking the Camper Van after completing this quest, the player will be able to move on to a new shelter with a new family member, when the player gets to the new shelter, this Camper Van will break down and need to be repaired again, albeit with less parts lost than having to find every single piece on the first map.

Camper Van provides a fixed 72 slots to expedition party regardless of the number of party members. Members are therefore prohibited from selecting bags or sacks. It can be driven by kids.

Camper Van cannot be destroyed. If all the party members die in the wasteland, there will be a "On the road again" quest to retrieve Camper Van.

## Car Parts

 Starter Motor
 Fan Belt
 Alternator
 Clutch Cable
 Car Battery
 Distributor
 Sparkplug

Each part is worth 100 credits.
Hatchet

"*A hand axe capable of splitting hairs. Causes moderate damage. Equip and use on expeditions.*"

**Hatchets** can be found from expeditions in the wasteland.

Hatchets are often considered one of the best melds weapons in the game, due to their decently early strength requirement and high damage, it is best to always grab a hatchet for the family and recruits.
Game Controls

**LMB** = Select highlighted character (When hovering over a character) / Move character to mouse position

**RMB** = Open interaction menu (When hovering over a shelter object)

**Q/E** = Cycle through shelter characters

**W/A/S/D** = Camera panning

**Left CTRL** = Toggle camera zoom

**Left SHIFT** = Speed up time

**Tab** = Slow down time

**G** = Open/Close Stats bar and Resource bar

**C** = Cancel assigned job

**M** = Open map

**SPACE** = Focus on selected character / Confirm shelter re-arrangements

**HOME** = Toggle character automation

**R** = Accept incoming radio transmission
The Photo

Kill a guy, who has a photograph and insists that it's the picture of his children, then return it to the owner, a character called Harold.

You will have a new mark on your map labelled "The Photo (Target)". Choose to "Kill" or "Flee"

Kill Photo (Target) and give it back to the quest giver will get

* 10x Hinge
* 5x Gas Mask
* 1x Satchel

Flee: He will still be there for you to attempt again.

Refuse, or don't give the photo: The quest giver will ambush you. He is armed with a Rock and is Strong and drops random loots when killed. Photo (Target) is unarmed and is Strong and always drop

* Photo

with or without other loots.
Units

The following are the available **units** for **Destiny 6**.

## Official Approach

Netmarble has this to say about their approach to characters and character design:

*More than Just Beautiful. [Destiny 6] and its characters were developed on the belief that beauty shouldn’t be an indicator of importance. Each character should have their own cultural traits.*

*We have set aside the belief that heroes of a better quality grade*
must be more aesthetically pleasing; the destined hero within each faction should be the ideal representative both visually and culturally.

*Lower-grade heroes, too, should be fully immersed within their given cultures and display the right traits. This is the foundation on which the 6 factions and their stories were created.*

*More than Just Figurines. Our figures were developed to be pleasing to the eye when placed on the surface of choice. They are the result of high-quality 3D rendering that replicates even the most intricate details. Instead of creating the usual SD characters, we chose to base the original drawings off of realistic portions and resized them proportionally.*
As a result, we were able to create unique SD figurines that retained the little details that make each character special.

## Units

**Destiny**

 Paper
 Scissors

**Silvas Council -** The Elven leaders who protect the peace of the forest

Arcana
Aruru
Hugo
Sierra
Tyler
Sting
Tasia
Aruru
Caesar
Hugo
Orcus
Sierra
Tonimo
Veet
Wooden
 **Scissors** | Arcana
Tasia
Tyler
Orcus
Vixx
Viva
Jimbo

**Medina Kingdom -** Those of the royal line and their vassals

Carlota
Francisca
Isabelle
Khan
Scar
Ignis
Ryan
Vizerg
 **Paper** | Francisca
Natalia
Eve
Gilbert
Khan
 **Scissors** | Benito
Carlota
Natalia
Eve
Gilbert
Isabelle
Roberto

**Inua Clan -** A shaman and her followers blessed by Mount Rime's energy

Kur
Yona
Ebonia
Kruger
Luna
Thanatos
 **Paper** | Kur
Yona
Luna
Nereid
Viego
Pony
Stigma
Vatu
 **Scissors** | Yanuk
Ebonia
Nereid
Thanatos
Viego
Vista
Taurus
Zinc

**Jin Empire -** The talented masters of the Pan-Lin Circus and the Empire

Shaolin
Fei Yen
Tao Kai
Wukong
Yaksa
 **Paper** | Jun
Zhao Chi
Sima Ying
Soho
Tao Kai
Chien Tao
Tian Jin
 **Scissors** | Shaolin
Zhao Chi
Cho
Fei Yen
Sima Ying
Soho
Wukong
Wu Ying
Togoon
Wei

**Tragar Union -** The main forces behind the war of time and space

Julian
Isaac
Oslon
Sophia
Sovellia
Mustang
Jean
Veronica
Helga
Sophia
Sovellia
Vulcanus
Strauss
Franco
Gustav
Julian
Oslon
Vulcanus
Tsing

**Etc.**

**Enhancement Growth Material**

 Paper
 Scissors

**Evolution Growth Material**

 Paper
 Scissors

**Skill Level Up Material**
Metal

"*A multi-purpose and durable material. Widely used in crafting.*"

**Metal** can be very rarely found from expeditions in the wasteland. It is used to create ladders, incinerators, toilets, stoves, great bulletproof vests, and jukeboxes.

Metal is used to upgrade the generator, work bench, water filter, and oxygen filter.
Loading Screen Tips

Loading screens appear when a game is being loaded, displaying a **tip** that can be helpful to new players:

* If a character has a strength trait, it will be turned in to a weakness if their trauma level reaches maximum.
* Traveling through forests and mountains reduces a party's travel speed.
* Animal attacks happen mostly in forests and mountain areas. But, on rare occasions, they can sometimes be encountered in the open.
* Desperate for materials? Try recycling items or deconstructing objects that you don't need.
* Each weapon has a recommended strength level. If a character wields a weapon that is too heavy for them it will inflict less damage. You can find a weapon's recommended strength value in its description.
* Psychopaths will let you know when they're on the edge. They're nice like that
* Traps and hiding spots can only be used whilst raiders are knocking down the doors. Upgrading the doors will give you more preparation time!
* ...
Rubber

"*A useful material in creating water tight objects. Used in crafting.*"

**Rubber** can be found from expeditions in the wasteland.

## Locations

Rubber is commonly found in places such as schools.

## Crafting

Using the Work Bench, it can be used to create:

* Small Water Butt (Tier 1)
* Gas Mask (Tier 1)
* Medium Water Butt (Tier 2)
* Small Freezer (Tier 2)
* Good Bulletproof Vest (Tier 3)
* Medium Freezer (Tier 3)
* Great Bulletproof Vest (Tier 4)
* Large Water Butt (Tier 4)
* Water Condenser (Tier 4)
* Large Freezer (Tier 4)
* Auto Water Butt (Special)
* Rebar Of Confidence (Special)
* Librarian's Crowbar (Special)

## Upgrading

**Rubber** is used to upgrade:

* Generator
* Oxygen Filter
* Water Filter
* Work Bench

## Recycled from

Using the Recycling Plant, it can be obtained from:

* Fan Belt
Planter

[[image:]]

**Planters** are used to grow Food Ration for characters to eat while in the shelter.

## Planter

[[image:]]"*With this planter you can grow your own food. A must have for the hardened survivalist. Seeds required.*"

**Planter** requires a level 4 work bench and can be crafted by combining 5 wood, 3 bucket, and 3 bulb.
Motion Detector

*"Having the motion detector equipped to any member of an expedition party will reduce their chance of encountering other people by 50%. Having multiple motion detectors equipped to a party will not increase the effect."*

It can be crafted at the Work Bench (Tier 4).

## Crafting

It is crafted using:

* 3 Circuit Boards
* 4 Wirings
* 2 Bulbs
* 5 Switches

Using the Work Bench, it's used to craft:

* Rifle Sentry Trap (Work Bench Tier 4)
* CCTV Camera (Work Bench Tier 4)

## Recycling

Using the Recycling Plant, it gives:

* 1 Circuit Board
* 1 Wiring
* 1 Bulb
* 1 Switch