Class Types

## Introduction

The current list of writers is divided into four classes of weapon users – blade, bow, gun and whip. The writer’s class is depicted with a word symbol next to their names and on their profiles. Each weapon type represents different literature genres, which explains why some writers have specific type of weapon.

Each class of weapon has their own special attributes and statistics which may turn the tide of your delve battle, favourably or negatively. By having appropriate classes in your team may also help you move forward towards the boss-nodes.

## Statistics

Each class has a primary statistic (Attack, Defense or Evasion) or skill which is their strength. In summary :

**Blade :** Highest defense, all round good damage, seldom do criticals, may attack twice in one round.

**Bow :** Highest evasion, evades attacks often, often deal critical attacks, may combine normal attacks with other bows and guns to do higher damage.

**Gun :** Highest attack, critical hits more frequently, may combine normal attacks with other guns and bows to do higher damage. Attacks only in the beginning and end of a wave.

**Whip :** Area-attacker, equal in attack and defense statistics, seldom do criticals, may attack twice in one round.

The five secondary statistics (Technique, Talent, Aesthetics, Theme, Realism), increased via the Blossoming paths, will improve each writer’s overall base statistics.

## Class Types

### **Blade**

**Blades** (刃, *yaiba*) are the most plentiful class-types in the game. They are balanced in terms of their Attack and Defense statistics, and as of the big update in July 2021, they became the best weapon class in the game.

With the highest Defense statistics in the game, blades suffer the least damage from Taints. On the other hand, rather low evasion rates render Blades open to attacks by Taints more than often (though mitigated by their high defense).

Blades have a chance to attack twice consecutively in one round of battle. They do criticals semi-often, but are not recommended against highly defensive Taints (which require criticals to kill). In battle, blades will priorize Taints with least HP remaining.

The starter writers for the game are all Blade-users.

### **Gun**

**Guns** (銃, *jyuu*) boast the highest Attack stat in the game, and have one of the highest critical rates as well. A gun user is good if you are attempting to combat defensive Taints (where you are hitting 1 damage on them).

With the second best set of Defense and Evasion stats in the game, guns can be very dependable early in the game upon reaching higher writer levels with further blossoming. However, later in the game they might become a burden for the team, because they can only attack in the beginning and end of a wave.

When guns attack in the beginning of the wave, all ranged weapon users on both sides attack, resulting in somewhat of a quick draw. Your team may be damaged by the enemies' attacks in this exchange.

### **Bow**

**Bows** (弓, *yumi*) are agile damage dealers with high critical hit rate.

Their high Evasion rates make them less susceptible to damage from Taints, with Taints regularly missing hits on them. However, due to having the lowest Defense stats, bows suffer a fair bit of damage if the enemy manages to land a hit, so avoid using them on higher difficulty books.

Similarly to guns, bows can take part in the ranged attack phase at the beginning of a wave, but can't attack at the end of the wave like guns.

Bows are the least plentiful class in the game.

### **Whip**

**Whips** (鞭, *muchi*) and their damage is divided in an area-attack on all the Taints present, attacking them all at once, hence resulting in smaller damage on each individual Taint.

Although whips are lower in damage and have low Evasion, they are good for clearing early Tainted Books. But due to their low attack power, they are a team burden in later books.