Lunar Virtue Flaws

Of the Ōmijin, the Moon-Marked are considered the second most powerful after the Sun-Struck. They, too, are no longer quite human, and so Izanami's curse and promise of death does not directly apply to them--they can be killed, but need not fear natural death. Instead, the curse manifests as an inverse of their mystery and adaptability, reducing them to mere instinct-driven beasts via their **Virtue Flaw**.

*The following section presents examples of Flaws you may choose to match your Lunar’s primary Virtue. These aren’t the only Flaws that a Lunar might develop. Storytellers and players can work together to develop their own Flaws. Keep in mind that these Flaws are the result of an ancient and terrible curse, so they are never pleasant or useful.*

## Flaws of Compassion

### The Curse of the Whipped Dog

The character is overcome with indecision and doubt. He capitulates in the face of adversity and cannot resist authority. The Whipped Dog refuses to take any sort of leadership responsibility, instead blindly following the suggestions of anyone around him. The character may defend himself if physically attacked, but he will try to remove himself from the confrontation as quickly as possible.

### The Curse of the Mother Hen

The character is overcome with the desire to take care of those around her as though they were helpless baby birds. She hovers around them and eagerly tries to feed, clothe and bathe them, or insist that they rest quietly, regardless of cost to herself. The Mother Hen will not listen to refusals of her aid; she treats such attempts as though they were the confused cries of a child in need. If anyone tries to harm another person within her presence, she first scolds everyone involved, but she will engage in non-lethal suppressive violence if necessary.

## Conviction Flaws

### The Curse Of The Heartless Weasel

The character becomes a creature of pure selfishness. He
ignores the needs, feelings or very survival of others, and does
not consider how his actions may impact those around him.
The Heartless Weasel has no
mercy, and he will slaughter
innocents who impede him
as surely as his enemies. The
character may not expend
effort or take risk in order to
help another. He may flee if
threatened, though he will do
nothing to help his comrades
who are left behind.

### The Curse Of The Hungry Wolverine

The character is overcome
with the boundless
importance of the instant. He
cannot ignore his vision of
how things should be, no matter
what the consequences.
The Hungry Wolverine will
cripple someone who tries to
take his bowl of rice as surely
as he will fight to preserve his
own life. The character must
always do what he thinks is
right even if it means dying in the process. Storytellers should
consider the character’s own past history when judging what
the character defines as “right.”

## Temperance Flaws

### The Curse Of The Drunken Monkey

The character becomes a creature of impulse and ignorance.
He is a slave to his desires, unable to control himself
long enough to resist temptation. The Drunken Monkey acts
without thinking and does not consider the consequences
of his actions. He gorges his appetites without restraint and
ignores dangerous situations in the heat of the moment—but
will drop any indulgence the moment some new temptation
presents itself.

### The Curse Of The Humble Sloth

The character becomes unconcerned with anything
except for the bare essentials. He cares about nothing except
eating and sleeping. The Humble Sloth cares not for the
concerns of the rest of the world, for the true necessities of
his daily life are all that matter. He will not take the slightest
chance except to avoid a direct threat to his life. He will not
study or work, or fight except in self-defense.

## Valor Flaws

### The Curse Of The Raging Bull

The character becomes a fighting animal. He is dangerously
quick-tempered, willing to fi ght anyone for any
reason and unable to back down from any challenge to his
dominance. While this Flaw is active, the character cannot
fail Valor checks and can’t spend Willpower points to ignore
them. Just as an angry bull, he attempts to fight anything
that inconveniences or startles him. He doesn’t talk much,
either, unless it is with his fists (or worse).

### The Curse Of The Lone Wolf

The character needs no one. He feels no fear, and doesn’t
respect others. The Lone Wolf does not wait for help before
wading into combat, and he doesn’t share the glory for success.
He feels nothing but contempt for “the pack” and will
always proceed without waiting for others to catch up.