Stiz Worlds

* 1 - 1
* 1 - 2
* 1 - 3
* 1 - C.
* 2 - 1
* 2 - 2
* 2 - 3
* 2 - F.

**Stiz Worlds** are original Mario Royale worlds made by local administrator and bureaucrat PyrielThineyes. They have their own assets, of which are very distinct from Super Mario Bros.

Exclusively in these worlds, there is an outline gimmick for tiles and objects: elements that have a white outline can be interacted with, while ones with a black outline opposedly cannot. However, there are a few exceptions, such as secret paths in the ground.

## History

Stiz World 1 was first released on June 16th, 2020, which was no other than the game's first anniversary. It later got a fix update on November 23rd, 2021, released along with its sequel Stiz World 2, itself updated the following day (November 24th, 2021).

Both maps were added to Mario Royale (Remake) on February 16th, 2022, along with World 2 from Super Mario Bros. Special and Fight! mode - which added two maps exclusive to itself. However, they never got added to former Mario Royale Legacy, for it did not fit the other instance's world validation standards.

## Levels

### Stiz World 1

* **Stiz World 1 - 1**, taking place in the overworld.
* **Stiz World 1 - 2**, taking place in a cave underground.
* **Stiz World 1 - 3**, taking place in a waterlogged pipe.
* **Stiz World 1 - 3?**, an alternate, shorter but tougher path to Stiz World 1 - Castle, taking place at the end of Stiz World 1 - 3.
* **Stiz World 1 - Castle**, first taking place in the equivalent of a castle like at the end of Super Mario Bros. worlds, with an easier section followed by a harder one.

### Stiz World 2

* **Stiz World 2 - 1**, taking place in a mountain setting.
* **Stiz World 2 - 2**, taking place in a rainy seaside town.
* **Stiz World 2 - 3**, taking place in the sky.
* **Stiz World 2 - Fortress**, taking place in a floating sky fortress with no boss as concrete as in Stiz World 1, but still with two easy-hard sections.

## Reception

The two worlds caused mixed reactions from players among the community, generally due to their complex yet poor design, anyway inadapted for racing, while they still remain fairly playable for accustomed players.

## Trivia

(Citations may be needed to confirm the following.)

* The world was originally called "Simplified World", as many textures feature less details aside from the shading.
* The world is sometimes compared to Geometry Dash, which was a direct inspiration, which explains familiar elements like spikes.
* Many people are referenced in the Stiz Worlds:
	+ Regarding Geometry Dash, Stiz World 1 - 2 features a triple spike, in memory of Michigun, a formerly famous Geometry Dash player who passed away in 2021.
	+ Stiz World 1 - 3 features a figure reminiscent of Wingcapman, a former administrator on the Mario Royale (Remake) server.
	+ In Stiz World 2 - 2's third "building", if you are in Super or Fire form, you can fall to the right of the crate through some secret path. The path leads to a bonus room, with only the middle crate not being trapped, though the most notable element is the Shantae cameo, as she simply stands in the room.
	+ About a screen's width before the end of Stiz World 2, you can find a character hiding behind a dark cloud. According to the mapmaker, it is a reference to a certain Styx (not to be mistaken for Stiz), a character made by one of his friends.
* Upon their release, one of the Stiz Worlds' levels was planned to be used for Mario Royale (Remake)'s main menu background, but their creator was against the decision, aware of how unusual the two worlds are compared to the rest of the worlds in the game.

## Gallery

Tribute reference to Michigun in Stiz World 1 - 2.Wingcapman cameo (in top-left) in Stiz World 1 - 2.Secret access (from top-right) in Stiz World 2 - 2.Shantae cameo in Stiz World 2 - 2, in the hdiden bonus area.Styx cameo in Stiz World 2 - 3.