recursal/Fanatic-Fandom huggingface dataset:
Ash: Request Denied

**Ash: Request Denied** is one of the Collectibles in *The Foundation* expansion of *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Dr. Ash,

As Chief Excavation Officer, it's my job to support the Research team, so I got you your machine for that ridiculous "sand research" project. However, it's also my responsibility to ensure the safety of my crew. Do you know how many trips it took to get an entire bulldozer down here piece-by-piece? And do you know how many of my guys we lost in those trips?

Here's a hint: too fucking many.

Which brings me to my point. I'm writing you today because of this request that just landed on my desk. Apparently, you want a "lightweight, one- or two-man, military-grade helicopter for the purpose of surveying the vast expanse of the columns by air."

I bet you didn't even stop to wonder how much time, money, effort, and BLOOD this toy would cost us. Well, no, sir, I am sorry, but I will not subject my men to another month of marching through that death trap upstairs. For Christ's sake, these people have families, not that they ever get to see them anymore.

Request denied.

-Lewis McNairy

## Location

The file can be found in the Foundation. It is located on level 1 of the Warehouse tower (the room's entrance is on the far side of the tower from the Control Point,) in a wheelbarrow at the desk closest to the door.
Cafeteria

The **cafeteria** is a location in the Executive Sector of the Oldest House.

## Background

Managed by the Federal Bureau of Control's Department of Unhuman Affairs, this staff cafeteria serves the employees of the Executive Sector.

## Layout

The cafeteria is a large, open cubic space with interspersed displays of vegetation. A balcony along the south and east walls hides the line kitchen along the south and an alcove with a Mold-infested Safe Room in the east, while a seating section in the north is covered by a an overhang of plants. Two doorways in the west and north respectively lead to the Communications Dept. and Dead Letters, but only the latter can be used. A staircase in the southwest ostensibly leads to Central Executive, but the doorway is also blocked off. On the ground floor to either side of the staircase are the women's and men's restrooms.

Central Executive is still accessible by climbing the stairs to the balcony and heading through the Accounting Department (in the reverse of how this area is first accessed during Unknown Caller.) The Nostalgia Department, permanently subject to deep Hiss corruption, cannot be entered, and approaching it will cause Jesse to lose health. This area around the balcony is surrounded by many deceased Bureau personnel, Rangers and regular agents alike.

There are three standard resource crates around the cafeteria. One is in the men's restroom, one is in the Safe Room, and one is on the ledge filled with plants along the north wall (to reach it, either Levitate or jump up from the staircase railing.)

## Collectibles

* Havana Summary: On a chair just outside the Safe Room.
* Unstable Area Notice: Inside the women's restroom in the southwest corner.

## Gallery

The way to Dead LettersUnsafe Safe RoomNostalgia DepartmentHavana SummaryHavana SummaryUnstable Area NoticeUnstable Area Notice
## References

1. ↑ As seen on lunch menu signs around the location
Altered Items (Threshold Kids)

## Altered Items

**Altered Items** is one of the Collectibles in *Control*. It is an episode of *Threshold Kids*, a FBC-produced video series used to explain paranatural concepts to young children.

## Transcript

[*Threshold Kids* intro, approximated: "Step into the FBC, there's lots to do, there's lots to read, but look don't touch, and don't scream much, let's join the Threshold Kids, let's join the Threshold Kids!"]

[a television is shown before Topher and Meg walk up]

TOPHER: TV! Let's watch "Donkeys in Space"!

[Meg stops Topher from going near the TV]

MEG: It's not safe.

TOPHER: But Star Captain Hee Haw!

TOPHER: Can I poke it with a stick?

[Meg turns to look at the TV before answering]

MEG: Okay.

[Meg touches the TV with the stick]

MEG: Bureau rule number 74: Always be suspicious of things that weren't there before.

TOPHER: What?

[Meg pokes the TV with the stick multiple times while Topher slowly stops cowering]

MEG: Looks safe to me!

[Meg throws away the stick]

TOPHER: "Donkeys in Spaaaaace"!

MEG: Wait. It's not even plugged in-

[Topher turns on the TV and it starts floating while displaying static; Topher and Meg scream]

TOPHER: Captain Hee Haw, why?

## Location

The TV holding this Collectible can be found in the Containment Sector, on the third floor of the Archives. It is located in a soundproofed room on the south side of the Archives' third floor, accessible via a side doorway.

## Notes

The last line spoken by Topher does not have audio and appears only in the subtitles.
Darling: Dimensional Staffing

**Darling: Dimensional Staffing** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Dimensional Research is going to change everything. The work we do there will be brilliant, dangerous, and revolutionary. So we'll need staff that meet the challenge.

So far I'm considering:

Carla Vaughn

Lorenzo Dunne

Hubert Tan

Edna Pierse

Either Beth Harrington or Abe Lewis if their departments can spare them for a bit.

Emily is an obvious choice, but who knows what will come out of the doorways we open. Perhaps it's better to keep her somewhere where the work is less unpredictable. But she won't like that.

And there's no way she won't notice a secret new research department. She's too sharp.

## Location

The file is located in the Maintenance Sector, in the Black Rock Quarry. Starting at the Quarry Entrance Control Point, enter the quarry and take the path on the right to head north. You will eventually encounter several floating chunks of Black Rock. Levitate up to this area and turn around. Travel back to where you came from using the upper ledge and look for the opening in the wall above the Black Rock column with the lamp attached. The file is in the room at the end of that passage.
All Aboard!

3 Caps, Railroad Fame

***All Aboard!*** is the first Railroad Quest playing The Commonwealth scenario.

## Flavour Text

"*After asking around in Diamond City, you are approached by a man calling himself "Drummer Boy". He Explains that the synths are actually the work of an organization known as "The Institute", and he asks for your help in freeing them."*

**Place Shield Token on Downtown Boston**

## Outcome

### Place a third Shield Token on the map

*"Warn The Institute about these Railroad agents and get them to deploy more synths soldiers (Contact the Institute at Ruin locations)"*

Reward: Institute Fame, 3 Caps, Stage 019 and 094, Trash

### Quest adjacent to a Shield Token

*"Locate synths and convince them to cast off their bonds"*

Reward: Railroad Fame, 3 Caps, Stage 020, and 134, Trash
Biloxi

**Biloxi** is a location in the United States of America.

## Background

Peggy and her husband, who live in Biloxi, were the subject of an incident involving an unknown paranatural entity. After buying a salt lamp, Peggy noticed that her husband was acting more and more strange and obsessed with the lamp, culminating in a late-night incident where she found him staring at the lamp smiling with his eyes colored green. After hearing about these events from her, the host of *America Overnight* noted that this was similar to an incident which occurred in Decatur, and had his producer Karen Harris prepare to have the FBC handle the situation.

## Behind the scenes

There are two real-world locations named Biloxi in the southern United States: the city of Biloxi, Mississippi, and the unincorporated community of Biloxi, Texas.
Bronze Hammer

## Description

Cast from bronze, it evokes a temple bell. Heavier than a wooden mallet, it requires more skill to control. When its force is focused on the narrow point, it can be a tremendously destructive weapon.

## Attributes

* High Active Skill Damage +7.0%
* Attack Boost (Constitution): C+
* Attack Boost (Stamina): B+
* Attack Boost (Courage): D+
Control Points (Trench)

## Control Points

**Control Points** is one of the Collectibles in *Control*. It is a Hotline message holding some of former Director Zachariah Trench's final thoughts.

## Transcript

It took us a long time to learn how to stabilize the Control Points, the leylines, the meridians of the Oldest House. Darling found a way to soothe this beast. We discovered we must cleanse Control Points of all interference. It's my duty as the Director, like Northmoor before me. I couldn’t manage it in my own house, at my home. I'll damn well do it here. Without the Control Points, the Oldest House would swallow us alive. We’d be sealed inside an endless labyrinth, and no one would hear our screams. If an enemy ever managed to corrupt the Control Points, it’d be over fast, spreading like a cancer, leaping over the firebreaks like a crown fire. They are the weak point. Darling's right about that. He's wrong about everything else. Dangerously wrong. Suspiciously wrong. Has he been compromised?

## Location

This Hotline is obtained after binding the Hotline Object of Power during the main story mission Unknown Caller.

## Notes

Trench's presence speaks snippets of this Hotline during the main story mission Welcome to the Oldest House, after defeating the enemies in Central Executive. The disconnected message is as follows:

## Gallery

Control- Hotline (Trench) - Control Points
Arctic Queen

The **Arctic Queen** is an Altered Item contained by the Federal Bureau of Control in the Oldest House. It is involved in the Fridge Duty mission, wherein it leads Jesse Faden to a fight with the Former.

## Description

The Arctic Queen, also referred to simply as the Refrigerator, is an "Arctic Queen" model refrigerator from the 1960s. The door is decorated with 3 crayon drawings by a child named Michael. It is impossible to remove, alter or otherwise damage these illustrations.

It came to the Bureau's attention when it survived the collapse of the New York City Grand Central Hotel on August 3, 1973, with the illustrations on its door left completely intact. It is implied that the refrigerator may even have been the cause of the collapse, which occurred almost immediately after its owner left Michael alone in the hotel to buy groceries. The Arctic Queen remained in the possession of its owner until 1974, when the Bureau purchased it through a false identity.

During the events of the Hiss invasion, the refrigerator is left supervised by Agent Phillip, who was supposedly stuck watching it for over twenty-four hours.

## Behaviour

Presumably due to the influence that the Former had on it, the Arctic Queen required constant supervision by a conscious viewer. It was said to behave "erratically" if not calmed by ocular contact. Jesse's contact with the Arctic Queen prior to cleansing it demonstrates that it can remotely harm, with potentially lethal effect, the individual who was last looking at it if they try to look away for any length of time.

During Fridge Duty, before Jesse can succeed in rescuing Philip (presumably due to him failing to continue supervising it), he is killed by the refrigerator. A puddle of blood is left where Philip was seated, and his true demise and what the refrigerator did to him uncertain.

## Gallery

Procedures case fileSupplement case fileCase file, outdated versionCase file image
## See also

* Refrigerator Procedures
* Refrigerator Supplement
Altered World Events

**Altered World Events** is one of the Collectibles in *Control*. It is Presentation 09.1 in the "Introduction to Paranatural Topics" series of informational recordings by Dr. Casper Darling.

## Transcript

[FBC jingle, presentation intro]

DARLING: There is a curious correlation with the yet unknowable forces intruding upon our world in the form of Altered World Events. These forces gravitate toward archetypal objects: a gun, a television, a supposedly haunted house. So clearly, humanity affects this process. Our collective unconscious is a map of sorts. We hold the key but we don't know how to use it. We create these archetypes through everyday life, popular culture, urban legends, but we are observing and influencing a complicated system in action. We can change the likelihood of something being a receptacle for these forces just by thinking about it, but we haven't found a method to control the outcome. And yet, there is something unique in us, in our dreams, in the conceptual reality we power with our minds. What's the cause and what's the effect? Are we the starting point, or just a necessary evil in this? A by-product, A[sic] reflection? A projection? We'll struggle to find answers to these hard questions... Or die trying.

[Screen flickers to show Dr. Darling in multiple positions]

[FBC jingle, presentation outro]

## Location

The Collectible can be found in the Containment Sector. It is located in the hallway between the Transit Corridor North and the Ordinary AWE hangar; look for the projector playing this presentation in the hallway right before reaching the Ordinary AWE Control Point.

## Trivia

Many portions of Darling's monologue in this presentation were seen in an early trailer for *Control.* In the trailer, they were spoken by Zachariah Trench.
Bureau Expenditures

**Bureau Expenditures** is one of the collectibles in *Control*.

## File text

**EXPENDITURE SUMMARY**

**EXECUTIVE SECTOR, Q2**

Major:

Staffing, Surveillance, **[REDACTED]**, Data Center Initiative, Construction, **[REDACTED]**, **[REDACTED]**

Minor:

Office Equipment, Janitorial Costs, **[REDACTED]**, Mold Removal, HQ Livability Costs

(For cost breakdown spreadsheet, see pg. 5. For five-year comparison chart, see pg. 9)

## Location

The file can first be found during the opening of the game in the entrance area of the Oldest House. In the lobby, head past the security checkpoint, up the stairs, and enter the first room on the left; the document will be on a filing cabinet.

If the file is not collected during the opening of the game, it can later be found in the Executive Sector. It will be located in Central Executive, on a filing cabinet in the northeast second floor office.

## Gallery

Location during game introLocation in Central ExecutiveMap (Central Executive location)
Bergen Peak AWE

The **Bergen Peak AWE** was an Altered World Event that occurred at Bergen Peak, Colorado. Its events and the exact date of occurrence are unknown.

## Background

The Bergen Peak AWE was singlehandedly contained by Federal Bureau of Control Head of Operations Helen Marshall. This accomplishment cemented her reputation as one of the FBC's most resilient agents and someone who could handle any crisis.

## Notes

* The Bergen Peak AWE is mentioned by Emily Pope during *The Foundation*.
* In real life, Bergen Peak is a mountain summit in Colorado.
Book Club: Lopez

**Book Club: Lopez** is one of the Collectibles in *Control*.

## File text

"Unless You" – review by Cpt. Lopez

These days, most YA novels intertwine the "coming of age" story with either a contrived dystopian setting or a tragic romance. "Unless You" managed to do both.

In the story, the protagonist and her love interest search for a cure to a virus called "the Fix", which is simultaneously killing her and spreading across the whole world. To find the cure, they go on expeditions into dangerous, uncharted territories (the people all live in walled cities now because dystopian future), and along the way they just have to fall in love.

I liked how we never got to know if the Fix was ever actually... fixed. The ending was bold, especially for YA. The main character succumbs to the Fix when she's so close to the cure and commands her love interest to go on and save the world. She knows this is the end for her, but that the job can still get done. She dies out in the unknown, alone and surrounded by danger, but never loses sight of the goal. That's a good soldier's death.

I give this book 3/5. I feel most of the teenage angst is a little lost on me, but I'd recommend it to my brother's kids.

## Location

The file can be found in the Maintenance Sector. From the Access Corridor Sector Elevator entryway, head forwards and enter the Clearance Level 2-locked door. The collectible is inside this room.
Ash Act

The **Ash Act** is an regulation that is enforced by the FBC, this act prosecutes individuals and groups who take illegal advantage of the paranatural world. There have been many breaches to the Ash Act. Emil Hartman was found in breach of the act when he came to the FBC proposing an alliance, as the FBC discovered that Hartman had been kidnapping many artists in his lodge located in Bright Falls in order to use the lake's power for himself and he was soon arrested by the Bureau. When the FBC accidentally created an altered item known as the VHS Cassette Tape, any similar experiments were soon prohibited as such experiments would breach the Ash Act. The Prime Candidate Program was also found to be breaching the Ash Act when an ethic investigation was conducted by William Kirklund and Patricia Lewis.

## See also

* Emil Hartman
* Ethics Investigation
* VHS Cassette Tape
* Prime Candidate Program
Book Club: Phillip

**Book Club: Phillip** is one of the Collectibles in *Control*.

## File text

Book Club Thoughts

By Phillip P.

"Unless You" hooked me right away. It began with visceral dismemberment scenes, and this great unsettling vibe created by the unexplained creature they named "the Fix".

As an avid horror fan, I loved how this story veered from the genre conventions into something a little more, for lack of a better word, weird. Everything felt familiar, but just a little off. The characters even comment on it, saying how their lives felt out of control, as if they were just programmed to perform the same empty actions over and over. Very meta.

And I loved the way they left the ending wide-open. What happened to the guy ordered to watch those monitors for the rest of his life? Did the Fix get him? Is he dead? Did he end up in the parallel reality with the others? We don't know. And that's okay.

All in all an interesting read. I'll give it a solid 4/5. Points deducted for some of the clunky dialogue and unbelievable choices the characters made. I mean, who the hell would follow orders from their boss in the middle of such horrible slaughterfest? But I guess I shouldn't demand too much realism from a work of fiction.

## Location

The file can be found in the Containment Sector. It is located on the ground floor of the Archives, in an office in the southeast corner of the area.
David

**David** was a Black Rock Quarry worker for the Federal Bureau of Control.

## Biography

David was the husband of Linda, another quarry worker, and had been missing for two weeks. He was later found in the quarry behind some Black Rock, half-starved and rambling about mysterious carvings and an "ancient tree". After his co-worker "B" reported the incident to medics, they came later with security officers and hauled David off. B feared that they would never see David again and wrote Linda a secret message to inform her of the bad news.
Imagawa Yoshimoto

**Imagawa Yoshimoto** is an antagonist and a boss in *Nioh 2.*

## Character Directory

Imagawa Yoshimoto is a daimyo of Suruga Province (modern-day eastern Shizuoka Prefecture). He hails from a great family that claims descent from the Ashikaga, the clan of the shogun.

A celebrated general who was dubbed the "greatest archer in Tokaido," he successfully extended his clan's power all the way to Totomi and Mikawa. When he launched an assault on Owari, hoping to expand his clan's power westward, he was met with a surprise attack by Oda Nobunaga in Okehazama.

In spite of their overwhelming military might, the Imagawa forces were thrown into disarray by the surprise attack, and Yoshimoto was ultimately defeated by the protagonist.

## Location

Imagawa Yoshimoto is the boss of the fourth mission, The Hidden Monsters of Okehazama. He later appears in Imagawa Diehard.

## Behavior

Imagawa Yoshimoto wields a spear and dual blades, in addition to a bow. He can leap back and fire multiple Lightning arrows in a spread or raining down. His Burst attacks are summoning Rokugezo to blast a large area with lightning while wielding a Spear and performing multiple strikes while wielding Dual Blades.

## Weak Spot & Tactics

As the first human boss, Imagawa Yoshimoto is quite different from standard yokai bosses. He is fast, can block, and his stamina must be depleted normally. The Shocked status from his lightning attacks can make his barrage of attacks more difficult to deal with, so avoid them if possible.

## Drops

* Weathered Bone & Bleached Twig
* Sozasamonji Matsukurago
* Rotten Rope Cutter
* Seething Dragon
* Master Archer's Bow
* Punish the Proud (Dual Swords art)
* Windswept (Switchglaive art)
* Master Archer set

## Locations

* The Hidden Monsters of Okehazama
* Imagawa Diehard
Dinner Reservations

**Dinner Reservations** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Dinner reservations at 7 pm at Chez Ambré

Wife will meet you there - Don't be late!

Flowers are ready for you at lobby reception

Remember: She is turning 46.

## Location

The file can be found in the Executive Sector. In Executive Affairs, head to the area in the southeast with the large number of desks. The Collectible is located on the filing cabinets to the back.
David Gleeson

**David Gleeson** was a Special Investigator for the Federal Bureau of Control.

## Background

Gleeson complied the Black Market Research and Records file. He also wrote the Correspondence called Motel Complaint, which was for a man named Stu. In the Correspondence he talked about seeing some footage which Tom showed him and how there was a human shaped shadow in the Motel. At the end he states to Stu to stay out of the Motel. A day before Langston was Interrogated Dave and his crew went to talk to the entity known at Fra and were laughing their heads off.

## See also

* Black Market
* Motel Complaint
* Langston Interrogation
Chester Bless

**Chester Bless** ran a self-help course in 1994 called "The Power of the Board" which involved the Guru Surfboard Altered Item. When the FBC raided Chester's home in Los Angeles they found that the house was empty and he had disappeared, with the surfboard being the only thing left behind. Due to the nature of the incident and Chester's last name, the FBC linked Chester to the "Blessed" organization.

## See also

* Surfboard Procedures
* Blessed Organization
Black Bear Fur Helmet

## Description

A helmet said to have been worn by one of the Seven Spears of Shizugatake, Katagiri Katsumoto. The crown, neck plate, and even the face guard have been completely covered in black bear fur. Dressing up as a black bear, a creature revered as a symbol of strength since time immemorial, is meant to give the wearer courage while also startling enemies, reducing them to a state of awestruck terror.

## How to Obtain

The smithing text for Black Bear Fur Helmet can be obtained from Katagiri Katsumoto of the Seven Spears in Cherry Blossom Viewing in Daigo.
Black Rock (Research)

## Black Rock

**Black Rock** is one of the Collectibles in *Control*.

## File text

**UTILIZATION OF PARANATURAL ELEMENTS**

**BLACK ROCK**

SUMMARY:

Black Rock has allowed the Bureau to make great strides in containment procedures since it was first discovered. This report will examine how its very structure is comprised of **[REDACTED]** density that nullifies all resonances with a range of **[REDACTED]** to **[REDACTED]**Hz. Bureau innovations that incorporate Black Rock will be analyzed, most notably the Firebreaks: feats of engineering designed to contain any future outbreaks, attacks, or other internal threats.

The goal of this report is to encourage Bureau staff to explore further innovations using Black Rock, as work in that field has markedly slowed in recent years.

Refer to file 5-93-1733 for full report.

## Location

The file can be found in the Maintenance Sector. It is located on the floor inside the Black Rock Lab.
Chain Letter

**Chain Letter** is one of the Collectibles in the *AWE* expansion of *Control*. Picking up this Collectible starts the side mission Return to Sender.

## File text

MOVE THIS LETTER ALONG BEFORE HE GETS YOU!

OH NO! This Spooky Man letter has found you! The Spooky Man Curse is coming to you! To miss the curse, you must mail this letter to people. If you don't, the curse will get you! The more letters you mail, the better off you will be.

Sally in Houston did NOT send the letter and the Spooky Man ate her cat. Terrence in Greenstone did NOT send the letter and the Spooky Man gave him acne. Kyle did NOT send the letter and now his wife eats dinner alone!

Linda DID send more letters (30 letters in total, so far!) and look at her now! She owns three cars! She has all her fingers! She speaks Italian!

You NEED to mail this letter! You BETTER mail this letter! DON'T let the Spooky Man come! He'll take your cat!

GO FIND YOUR STAMPS! HURRY!

## Location

The file can be found in the Investigations Sector, at the Shifted Offices. It is located at the mail tube station near the AWE Loading Bay Control Point.
Black Rock Prisms

**Black Rock Prisms** is one of the Collectibles in *Control*.

## File text

**UTILIZATION OF PARANATURAL ELEMENTS**

**BLACK ROCK PRISMS**

SUMMARY:

Black Rock Prisms are unique formations of Black Rock, distinct in both their shape and potency. While the density of Black Rock dampens paranatural forces, the unique **[REDACTED]** structure of Prisms retain frequencies in the range [REDACTED] to [REDACTED] Hz with perfect [REDACTED] harmonization.

This report analyzes the results of focusing a **[REDACTED]** through a harmonized Prism on to a **[REDACTED]**. Method for the imprinting of non-physical fields onto **[REDACTED]**, imbuing them with the properties of the harmonized resonance **[REDACTED]** in the Prism will be explored and explained.

Refer to file **[REDACTED]** for full report.

## Location

The file can be found in the Research Sector. It is located in the HRA Lab, on top of a black crate in the alcove to the right of the central machine.
Astral Entities (Collectible)

## Astral Entities

**Astral Entities** is one of the Collectibles in *The Foundation*. It is a Hotline call from the Board.

## Transcript

< Apologies/How embarrassing >

< Astral Fellows/Shades are acting hostile/very rude >

< We cannot direct behavior >

< in External/Not Astral regions >

< Promise/Fingers crossed >

## Acquisition

This Hotline call is automatically obtained at the start of *The Foundation*'s final story mission, The Pyramid.

## Notes

* In early, unpatched installations of the expansion, this Collectible was bugged and ended prematurely; this has been fixed later, and the complete call can be heard.
* The audio used for this Hotline is identical to the audio used for the Astral Constructs Hotline.

## Video

Control- The Foundation - Hotline (Board) - Astral Entities
Brian Hennerman Interrogation

**Brian Hennerman Interrogation** is one of the Collectibles from the *AWE* expansion of *Control*. It is a recording of the Bureau's interview of Brian Hennerman as a follow-up to Brian's Movie Den Ep. 3.

## Transcript

FBC INTERROGATOR 1: Brian Hennerman, 21 years old, resident of southern Texas-

BRIAN: I'm sorry, ma'am, but I really don't understand why I'm here.

FBC INTERROGATOR 1: You know what you did, Mr. Hennerman.

BRIAN: I do?

FBC INTERROGATOR 1: Tell me about "Delivery Disaster."

BRIAN: The movie? I don't, I mean, it wasn't very good.

FBC INTERROGATOR 1: That's not what your review said, but we'll come back to that. Tell me where you got the movie from.

BRIAN: Movie Knight, with a, you know, a "k", not an "n". Not "night" like "night time" but-

FBC INTERROGATOR 1: Who contacted you? Who told you to review that film?

BRIAN: No one! I just did it because it looked obscure! I didn't even like the movie! I shouldn't have given it such a high score, but reviewing obscure films makes you look smart and I thought if I looked smart I would get listeners and my podcast would take off and I could move out of my parents' basement and maybe even go to college and get a film degree like I've always wanted to. I swear! I swear I swear I swear!

FBC INTERROGATOR 1: (irritated sigh) OK, the kid doesn't know shit. I'm ending the session.

## Location

This Collectible can be found in the Investigations Sector. It is located in the northwest corner of Active Investigations, on the bottom rack of a shelf.
"Get Well" Balloon

The **"Get Well" Balloon** is an Altered Item that was found by the FBC on March 22, 2004.

## Summary

Item is a novelty balloon made of mylar. On its face is a colorful message to "Get Well" surrounded by cartoon hearts. A ribbon is attached to the balloon. Item has not stopped floating after a considerable amount of time in the Bureau, which suggests it does not hover through the use of helium. The item produces a dark-colored sticky substance which drips down its ribbon.

The item was used in the children's ward of a local hospital. Witnesses do not recall where the balloon came from. Therapy dogs, part of some program that was meant to comfort the sick children, were noticeably attracted to the item. They reportedly jumped at the item, licking it when they could. The children claimed the dogs began walking through the halls of the hospital at night, howling in a low pitch. One child described the sound as “singing”. A few days later, the dogs were all discovered dead, a dark substance leaking from the dogs. The hospital staff called local authorities, who called the CDC. Bureau agents intercepted this call and arrived at the scene within a couple of hours. The item was taken for evaluation, along with the remains of the dogs to the Oldest House.

## Containment Procedure

The following procedures for containment for the item in the Oldest House:

* Item must be kept away from animals.
* The cell must be regularly cleaned of the black substance the item produces.
* All cleaning tools must be **[REDACTED]** along with the black substance itself.

## See also

* Balloon Supplement
* Balloon Procedures
Darling Investigation

**Darling Investigation** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

**OFFICIAL FINDINGS REPORT**

**RE: DR. CASPER DARLING**

**-- INTERNAL / CONFIDENTIAL --**

SUMMARY:

Per authorization from Mr. Kirklund, internal investigation D-084-5 was launched into the ethical practices of Dr. Casper Darling, Head of Research.

Despite the accounts of anonymous **[REDACTED]** regarding inhumane treatment of a **[REDACTED]** currently housed in the Bureau, our official findings regarding this were inconclusive.

Numerous obstacles arose during this investigation. The majority of **[REDACTED]** Sector personnel seem to be wholly unaware of any such **[REDACTED]** contained there. One **[REDACTED]** confirmed the **[REDACTED]'**s codename to be **[REDACTED]**, but all files pertaining to that name were inaccessible, being classified under the highest clearance level. Investigators were similarly blocked from entering the **[REDACTED]** Research wing to interview its staff. The matter was further complicated by the lack of clarity on whether non-human paranatural entities warrant "humane" treatment.

While this investigation cannot address any charges against Dr. Darling, we do recommend an investigation into **[REDACTED]** Research.

Refer to file 9-82-0136 for full report.

## Location

The file can be found in the Investigations Sector. It is located in the Sector Head Office, on a drawer in the room located directly to the left from the entrance against the southern wall.

ㅤ
Heroic Monk's Splitstaff

## Description

A splitstaff wielded by the most valiant of warrior monks. Initially, monks learned to fight with splitstaffs in order to not overly harm their opponents However, when they clashed with real warriors in battle, it became clear to some that the intimidating appearance of the weapon had another use -- it was more likely to scare their opponents away, resulting in a minimal loss of life.

## Attributes

* Strong Attack Damage +6.0%
* Attack Bonus (Strength): D+
* Attack Bonus (Magic): B+
* Attack Bonus (Courage): C+
Ho-oh

## Character Directory

A birdlike Guardian Spirit that has characteristics of various creatures. Regarded as the ruler of all winged creatures, Ho-oh is said to appear with the arrival of a virtuous monarch. Because of this, many believed that Ho-oh protects those blessed with talent, virtue, and a pure will.

Ho-oh motifs were incorporated into many buildings and works of art in continental Asia in order to show respect for the kind of virtue that Ho-oh guarded. This custom was transmitted to Japan, where buildings featured the same motif. Some of these buildings still stand, with the Phoenix Hall of Byodo-In to the south of Kyoto being one famous example.

While the female and male counterparts of Ho-oh each represent the yin and yang elements of Onmyo respectively, as a pair, they are said to represent taiji, the force that gave birth to the universe and all living things within it.

## How to Obtain

Ho-oh is obtained by completing Palace of the Damned.

## Stats

* Attack: x1.02
* Defense: x1.02
* Attunement Limit: 26
* Anima Bonus (Ranged Hit): A-
* Purified Accumulation (Enemy): +8.0%
* Damage Taken vs. Yokai: -7.0%
* Melee Damage vs. Purified Enemy: +10.0% [Stamina + Skill: 53]
* Calming Breath [Dexterity + Constitution: 51]
Alberto Tommasi

Poster headshot of Tommasi

**Alberto Tommasi** was the former Head of Communications of the Federal Bureau of Control and one of the five Bureau Heads prior to October 2019. He was corrupted by the Hiss during its invasion of the Oldest House, and defeated by Jesse Faden.

## Biography

Alberto Tommasi was in charge of the Communications Dept. which succeed the Department of Public Knowledge and Diversions, which dealt with communications to public bodies. He later in a report gives a statement to another member of the Communications Department on how to proceed with misdirecting the media in regards to information about the Havana AWE. He also reported the outcome of the Willow AWE about how the Communications Department were able to avoid any public issues with the AWE by covering it with a fake news story which succeeded. When Darling started to issue out HRA, Tommasi decided not to wear one, which lead to him being corrupted by the Hiss and turning into a Hiss Elevated. After escaping their initial fight, Tommasi was fought and killed after a second battle with the new Director Jesse Faden.

### Events of *Control*

Tommasi first makes himself known at the start of the main story mission Unknown Caller, after Jesse leaves Central Executive. Soon after, Tommasi will start to chant the Hiss incantation over the Executive Sector's intercoms, loudly and agitatedly. Upon entering the Mail Room, Tommasi himself must be fought and defeated, after which he will escape. He is the first Hiss Elevated that Jesse encounters.

After completing the main story mission The Face of the Enemy, Tommasi will reappear in the Sterling AWE hangar of the Containment Sector, where he can be fought again (and defeated for good) in the side mission Mr. Tommasi.

## Achievements and trophies

A secret achievement and trophy is connected to Mr. Tommasi.

## Gallery

Poster of Tommasi found throughout the Communications Dept.Tommasi's IDClose-up of Tommasi's head from his ID card
Astral Plane (Research)

## Astral Plane

**Astral Plane** is one of the Collectibles in *Control*.

## File text

**EXAMINATION OF PARANATURAL TOPICS**

**THE ASTRAL PLANE AND OBJECTS OF POWER**

SUMMARY:

The Bureau has spent years studying why Objects of Power transport users into the Astral Plane when touched. My predecessor, Dr. Ash, theorized that a potential receptacle (determined by Jungian archetypes and the collective subconscious) would be inhabited by paranatural energies when an AWE occurred in its vicinity, creating an Altered Item. Over time, a link was created by the **[REDACTED]** and the Astral Plane to that item, making it an Object of Power.

So many additional theories have been raised since Dr. Ash's time. Objects of Power were placed on Earth as tests by some Astral entity. Our dimension was once part of the Astral Plane, and the Objects were left behind as its borders receded. The Astral Plane was an early Threshold into the Oldest House, but the connection was severed and now the two are linked solely through the Objects of Power.

I will attempt to disprove some of these in order to thin the herd. Hopefully, the truth will emerge.

Refer to file 6-32-6498 for full report.

## Location

The file can be found in the Research Sector. It is located on a filing cabinet in Dr. Darling's office in Central Research.
A Merry Chase

**A Merry Chase** is a side mission in *Control*.

## Synopsis

Jesse learns of another Object of Power, a Merry-Go-Round Horse, below the Break Room.

## Objectives

* Investigate the strange light in the Break Room.
* Cleanse the Merry-Go-Round Horse Object of Power.
* Use Evade to complete the Astral Plane Challenge.

## Achievements and trophies

An achievement and trophy is gained by completing this mission.
Ashtray Maze (Collectible)

## Ashtray Maze

**Ashtray Maze** is one of the Collectibles in *Control*. It is a Hotline message holding some of former Director Zachariah Trench's final thoughts.

## Transcript

I'm averse to using Objects of Power. I don't want to lean on things I ultimately can't trust. But the Ashtray and the Cigarette, smoking there forever, have their uses. The Ashtray Maze they conjure is an impossibly changing labyrinth that no one but the binder, and those the binder invites, can ever pass through. The things we hid in Dimensional Research, the things Darling studies, the danger and the risk involved, call for every measure of security and protection I could bring to the table. The maze, hands down, is our strongest lock. I gave Darling and his chosen crew license to pass through the maze. Lately, I’ve started to think I should revoke that license.

## Location

This Collectible is automatically obtained upon entering the Firebreak to the Ashtray Maze in the Research Sector.
Astralnaut Liability

**Astralnaut Liability** is one of the Collectibles in *Control*.

## Transcript

ASTRALNAUT PREPARER: Please state your name for the record.

WARREN: Paul Warren, Astralnaut first class.

ASTRALNAUT PREPARER: And you are aware that exposure to the Astral Plane can result in death, disability, personal injury, corporeal untangling, cognitive collapse, loss of ego, and partial-to-full dementia?

WARREN: Yeah, yeah, yeah. I am.

ASTRALNAUT PREPARER: And you acknowledge that your use of the Astral Conduit, a.k.a. The X-ray Lightbox, is purely voluntary?

WARREN: Yes, I do.

ASTRALNAUT PREPARER: Perfect. Your suit is good?

WARREN (unsubtitled:) Yeah.

ASTRALNAUT PREPARER: Okay, you're all set. Open the door for Mr. Warren, please.

[klaxon sounds]

## Location

This Collectible can be found in the Research Sector, in the Hypnosis Lab. It is found in the locked room leading to the X-Ray Light Box containment cell, and can be obtained by progressing the side mission A Captive Audience.

## See also

* Astralnauts Information
* X-Ray Light Box (Collectible)
Delivery Disaster

***Delivery Disaster*** is a movie produced by the studio Blessed Pictures. The movie was reviewed on the Podcast known as Brian's Movie Den by Brian Hennerman. It was given a four out of five. The movie is described to be a little too on the nose with its fourth-wall breaking by the main character according to Brian's review.
Containment Sector

The **Containment Sector** is a sector of the Oldest House. It is where the Federal Bureau of Control contains dangerous Altered Items and Objects of Power.

## Description

The Containment Sector is the location in the Oldest House where Altered Items and Objects of Power are stored and studied. Most of this containment takes place within the Panopticon, an enormous containment unit with a variety of cells designed to contain these items. Known Altered Items contained in this area include the Arctic Queen Refrigerator and the Benicoff TV. Other significant areas of the Containment Sector include the Prime Candidate program, and multiple AWE study areas, including the Ordinary AWE, Sterling AWE, and the Ordinary dump site.

The Containment Sector up through Logistics becomes accessible after completing Directorial Override and unlocking the Sector Elevator. However, everything past Logistics only becomes accessible upon reaching My Brother's Keeper.

## Areas

* Central Containment
* Firebreak
* Logistics
* Panopticon
	+ Archives
	+ Entrance
	+ P6 Cell
	+ Twisted Passage
* Prime Candidate Program
* Sealed Threshold Checkpoint
* Sealed Threshold Corridor
* Sealed Threshold Hall
* Security
	+ Medical Wing
* Transit Corridor North
* Transit Corridor South
* Turntable
	+ Sterling AWE
* Ordinary AWE
* Ordinary Dump

## Gallery

Central ContainmentLogisticsMedical WingOrdinary AWEOrdinary DumpP6 CellPanopticon EntrancePanopticonPrime Candidate ProgramSealed Threshold CheckpointSealed Threshold CorridorSealed Threshold HallSealed ThresholdSecuritySterling AWETransit Corridor NorthTransit Corridor SouthTurntableTwisted Passage

 Miscellaneous
Black Rock

**Black Rock** is a material which is found in the Quarry Threshold. It is valuable to the FBC due to its ability to dampen the effects of paranatural phenomena.

## Description

As its name implies, Black Rock is a rock or stone-like substance of a blackish color. It possesses a property which enables it to block out a wide range of paranatural frequences (resonance). Because most if not all paranatural phenomena are rooted in these frequencies and their effect on reality, Black Rock can dampen or even block the effects of these phenomena.

Because of this, Black Rock is extremely valuable to the Federal Bureau of Control, particularly in terms of containment of paranatural phenomena. The Bureau constructed Firebreaks in the Oldest House made out of Black Rock, which act as barriers between sectors and regions of the House intended to prevent the violent spread of paranatural forces. They are also used to reinforce the containment cells of Altered Items and Objects of Power.

Black Rock is found exclusively in the Quarry Threshold, located in the Maintenance Sector. The Bureau mines it extensively at this site.
Biwa Boku-boku

**Biwa Boku-boku** is one of the enemies in *Nioh 2.*

## Character Directory

A yokai taking the form of a monk playing a biwa lute. The biwa is the yokai itself; the "monk" is simply a reflection of Hoichi, the biwa player whose unwise dealings with restless Heike warrior spirits cost him both his ears. Lures intruders deeper into places of evil with its eerie melodies.

The second half of its name is said to refer to Bokuba, a famous biwa lute in ancient Japan. Tunes played on Bokuba had the power to summon and bewitch spirits and yokai like the vengeful Heike warriors who attacked Hoichi, and even to call Revenants forth from their bloody graves.

## Location

Biwa Boku-boku are rare enemies and only appear in a few maps.

## Behavior

Biwa Boku-boku are summoner-type enemies with no attacks of their own. They summon Oni-bi and can trigger nearby Bloody Graves to summon Revenants.

## Weak Spot & Tactics

Biwa Boku-boku's weak point is the biwa itself.

Biwa Boku-boku are incapable of directly attacking or defending themselves. Their summons are the more dangerous, so take them out quickly. It won't take much.

## Drops

* Biwa Boku-boku Soul Core
* Biwa Pick

## Dialogue

* Yokai Text: Nothing will sully the sound of my beautiful song...
Collins

## Ranger Collins

Collins in Central Executive

**Collins**, known in game as **Ranger 1**, is a Ranger in service to the Federal Bureau of Control.

## Biography

Collins is one of the Rangers who followed Helen Marshall into the Research Sector in order to secure and restart HRA production, acting as her right-hand man. He can first be found with Marshall's group in Luck & Probability during the main story mission Old Boys' Club, providing Marshall with status reports and plans of action.

After the main story mission My Brother's Keeper, Collins moves alongside Marshall's squad to Central Executive and assists her in fortifying the area and establishing personnel recovery efforts. Following The Face of the Enemy, when Marshall leaves and Simon Arish takes her place, Collins continues in his role by helping Arish manage Ranger operations.

Collins is highly professional and courageous around his superiors but also shows a more deadpan and informal side. He was once an avid gambler, but he stopped after a Bureau researcher told him that luck was a living entity.

## References

1. ↑ Marshall: *"Collins, any word on survivors?"*
Ranger 1: *"We've located numerous Safe Rooms with survivors inside. We're waiting on HRAs before we open them. Once we can safely bring them out, the survivors will be escorted here straight away."*
Marshall: *"Wonderful. Keep me updated."*
(Ambient conversation during My Brother's Keeper)
2. ↑ Marshall: *"Collins, what's the situation?"*
Ranger 1: *"Squad C hasn't made it back. They're still out there, which means we should assume they're KIA, ma'am. Only exit is back through Parakinesiology, but then there's no way we're making it to the lab. Only option is to hold here and wait for an opening. Then we put everything we got into one final push."*
Ranger 2: *"We wouldn't last a minute out there! You saw what those things can do. We need to retreat. If we stay here, we're dead."*
Ranger 1: *"Marshall said we need more HRAs. If you want to go sit in a corner and suck your fucking thumb, don't let me stop you, but no one will be calling you a Ranger afterwards."*
Marshall: *"The fight's not in here, Rangers. Let's look for alternatives."*
(Ambient conversation during Old Boys' Club)
3. ↑ Identified as Collins by his dialogue file handle: LUCK\_RANGER\_1
4. ↑ Ranger 1: *"Used to be a gambler. Then a researcher explained how luck is alive somehow and feeds off disappointment? I quit after that."*
Blessed Organization

**Blessed Organization** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

**PARACRIMINAL PROFILE**

**THE "BLESSED" ORGANIZATION**

SUMMARY:

This group/individual has operated outside of the Bureau's notice for decades, perhaps longer, displaying a level of skill and caution rarely seen in paracriminal groups. A review of past cases has found various mentions of their activity over the years.

In 2016, a production company called Blessed Pictures was connected to an Altered Item case, as well as the death of an agent from exposure to illicit paranatural materials.

In 1994, a Los Angeles-based public speaker named Chester Bless was involved in the illegal use of an Altered Item.

In 1988, a business called Blessed Repair and Service was suspected of involvement with an Object of Power case, perhaps even creating it.

None of these businesses or individuals have ever been located. However, their connection to appearances of Altered Items and Objects of Power is too direct to be considered circumstantial.

An arrest order has been issued for any persons believed to be involved with the "Blessed" organization.

Refer to file 7-39-0922 for full report.

## Location

The file can be found in the Investigations Sector. It is located near the Sector Head Office Control Point, on a console inside the security room before the Firebreak.

 Miscellaneous