1.6.2.0

**Thorium Mod 1.6.2.0** served to add a variety of new content, generally relating to Darts and furniture items, adjusted how donator items operate, and changed or rebalanced a number of existing items.

## Additions

* Added Trapper, Goblin Warpipe, Elephant Gun, Tranquilizer Gun, Reject's Blowpipe, Coral Dart, Drill Dart, Phase Dart, Tether Dart, Flare Dart, Dart Pouch, Technique - Decoy, Technique - Absolute Zero, Technique - Last Stand, Roboboe, Antlion Staff, Strongest Link, Weed Eater, Fish Egg, White Dwarf Pickaxe, White Dwarf Hamaxe, Celestial Pickaxe, Celestial Hamaxe, Shooting Star Pickaxe, Shooting Star Hamaxe, Permafrost, Blank Painting

* Added Illumite Brick, Illumite Brick Wall, Thorium furniture, Yew Wood furniture, Marine furniture, Lodestone furniture, Plate furniture, Permafrost furniture, Jelly in the Water, Thunder over Desert Skies, A Toast, Shrouded by the Storm, Last Supper, Titanic Trio, Earthen Energy, Cursed Harvest, Curious Sea Life, Spectral Symphony, Loud Footsteps, Aquatic Paradise, Undersea Bounty, Jolly Roger

* Added The Bopper, Shinobi Sigil, Stellar System, Flan Platter, Heaven's Gate, Omniwrench, Skadoosh, Kineto-scythe, The Digester, Fire Axe, Heart of Stone, The Nuclear Option, Fragmented Rune, Experiment 3, Dried Mask

## Changes

* Removed "Ice Ball", "Buckshot", "Ebony Ears", and "Enforced Thorium Pax".
* Renamed "Inactive Track Player" to Track Player, "Piano" to Grand Piano, "Magik Staff" to Magick Staff, "Cryo-Magus armor" to Cryomancer's armor, "Cryomancer's Spark" to Cryomancer's Crown, "Yew-Wood" items to Yew Wood items, and "Sugar Cookie Wall" to Sugar Cookie Block Wall.
* Updated Corpse Bloom sprite and fight, and added an additional loot drop.
* Updated Auto Tuner, Band Kit, Conductor's Baton, Dark Effigy, Fragrant Corsage, Frostburn Pouch, Grave Goods, Hungering Blossom, Inner Flame, Medical Bag, Subwoofer, Devil's Subwoofer, Terrarium Surround Sound, Screamo Track Player, Funk Track Player, Punk Track Player, Soul Track Player, and Yuma's Pendant equipped sprites.
* Added Bongos and Haunting Bass Drum range indicators.
* Added an additional attributes to the Living Wood Acorn and Scorpain.
* Changed Super Anvil falling damage to scale with velocity.
* Changed Track Player into a vanity accessory.
* Changed Blacksmith shop to carry ores instead of bars.
* Changed Devil's Subwoofer to also provide area-of-effect On Fire! debuff immunity.

* Changed Thorium's 35% Damage Reduction cap into a dynamic cap:
	+ Using only Thorium DR, the cap is 50%. This cap gets lowered by non-Thorium DR to a minimum of 20%.
	+ Added a configurable Damage Reduction UI shield to the left of the Defense UI shield.

* Adjusted Big Instruments:
	+ Fully redone timers, they are now more consistent in both the looks and how they work.
	+ Added a mouse element to better guide players on how each timer works.
	+ Changed the timing on the Instruments to be more lenient and more consistent.
	+ Added a config option for Big Instrument timer placements. Now you can have the timer below the player, or below the mouse cursor.

* Adjusted Exhaustion:
	+ Reverted maximum base Exhaustion back to 20 seconds from 25 seconds.
	+ Added 10% Exhaustion recovery after killing an enemy with a non-consumable throwing weapon.

* Adjusted Movement Speed effects in the mod:
	+ Reworked many effects to affect proper movement related statistics. This unfortunately results in mostly minor nerfs all across the board.
	+ Crystal Wave now increases base movement speed. This alleviates movement speed increases seemingly capping in vanilla and makes both waves and movement increasing effects more potent.

* Adjusted many UI and Config options:
	+ Updated the Technique, Big Instrument, Hellfire Mini-gun, and Hungering Blossom gauges to be true UIs and not projectiles.
	+ Added a configurable option to display Life Shielding over the player's life bar. (This should help players with custom life bar mods)

* Adjusted Donator items and their place in the mod:
	+ Added the ability to configure the obtainability of Donator items in the mod. Players and server hosts can now choose from a list whether chosen donator items are obtainable during normal gameplay or not.
	+ Updated Essence of Flame, Nuclear Fury, P.L.G. 8999, Cryomancer's armor, Cat's Eye Great Staff, Plague Lord's Flask, and Abyssal Walker set sprites and effects.
	+ Changed Supersonic Bomber acquisition and tier back to a Cyborg purchase.
	+ Changed Folv's Ancient armor and Feral-Fur armor into Vanity sets.

* Adjusted some World generation:
	+ Added Large Coral and Jungle Flower tiles to offer additional methods of obtaining Coral and Petals respectively.
		- Additionally made Coral generate a little bit quicker on the ocean floor.
		- Changed Petal item crafting costs to account for the amount received from Jungle Flowers.

* Adjusted Musician's Handbook so that the symphonic playing speed bonus is dependent on the accessory slot (0-100%).

## Balance

* Rebalanced Artificer's Shield effect from 15% damage reduction when above 20% mana to 1 defense for every 20 mana.
* Buffed Kinetic Potion buff duration from 2 minutes to 2.5 minutes.
* Buffed Essence of Flame damage from 150 to 240 and knockback from 5 to 7.
* Buffed Magma armor set bonus, Night Shade Petal, and Dark Intent debuff enhance effects to not take up a debuff slot.
* Buffed Life Quartz Shield buff duration from 12 to 15 seconds, debuff duration from 60 to 15 seconds, and nerfed damage reduction from 15% to 10%.
* Buffed The Black Bow spread slightly and nerfed velocity from 15 to 12.
* Buffed Blood Belcher velocity from 9 to 10.
* Buffed Scorn velocity from 4 to 7.
* Buffed Buccaneer's Blunderbuss velocity from 4 to 5.
* Buffed Palladium Sub-machine Gun velocity from 8 to 9.
* Buffed Slugger velocity from 4 to 5.
* Buffed Valadium Foe Blaster velocity from 10 to 11.
* Buffed Combat Banner damage reduction from 1% to 3% per minion.
* Buffed Fear Monger damage reduction from 5% to 6%.
* Buffed Fear Monger, Turn Undead, and Soul Guard aggro reduction to be equal to Putrid Scent.
* Buffed Lihzahrd Kukri damage from 60 to 64 and nerfed split projectile damage from 85% to 80%.
* Buffed Exile's Helmet defense from 18 to 20, Hired Demon damage bonus from 35% to 50%, and nerfed damage reduction from 10% to 8%.
* Buffed Wooden Baton knockback from 6 to 6.5.
* Buffed Ice Shaver knockback from 6 to 6.5.
* Buffed Molten Thresher knockback from 6 to 6.5.
* Buffed Lustrous Baton knockback from 6 to 6.5.
* Buffed Mage Hand range significantly.
* Buffed Butterfly Staff butterfly chase range by 25% and damage speed slightly.
* Buffed Cat's Eye Great Staff damage from 80 to 110 and nerfed mana cost from 40 to 50.
* Buffed Grand Piano range slightly and nerfed velocity from 10 to 8.
* Buffed Song of Ice & Fire damage from 20 to 22 and nerfed use time from 22 to 23.
* Buffed Organ damage from 34 to 45, nerfed use time from 22 to 25, and inspiration cost from 1 to 2.
* Buffed Sawblade damage from 6 to 7.
* Buffed P.L.G. 8999 velocity from 1 to 2.
* Buffed Scorpain duration from 5 to 8 seconds.
* Buffed Ball n' Chain movement speed reduction from -15% to -10%, jump height reduction to half block, and changed 8 defense into 10% damage reduction.
* Nerfed Sea Breeze Pendant breath duration from infinite to a 25% increase.
* Nerfed Canteen maximum Exhaustion increase from 50% back to 40%.
* Nerfed Mermaid's Canteen maximum Exhaustion increase from 75% back to 60%.
* Nerfed Aquamarine Wineglass damage from 28 to 26, inspiration cost from 4 to 5, and knockback from 3 to 2.
* Nerfed Scuba Curva knockback.
* Nerfed Protective Energy damage reduction from 10% to 5%.
* Nerfed Guardian - Protection damage reduction from 50% to 30%.
* Nerfed Parry Stance damage reduction from 15% to 10%.
* Nerfed Empowerment - Damage Reduction damage reduction from 4% per level to 3%.
* Nerfed Lodestone armor effect to 6% damage reduction per 25% life lost.
* Nerfed all Metallurgy Shields' maximum life shield by 2 and life shield generation from 1 per second to 1 per two seconds.
* Nerfed Astro-Beetle Husk damage reduction from 10% to 5%, maximum life shield from 25 to 20, and life shield generation from 1 per second to 1 per two seconds.
* Nerfed Steel armor damage reduction from 10% to 8%.
* Nerfed Durasteel armor damage reduction from 12% to 10%.
* Nerfed Davy Jones Lock Box money gain from every 10, 500 and 10000 damage to 100, 1000 and 10000 (around 15%).
* Nerfed Charon's Beacon damage from 76 to 60, crit from 10% to 4%, use time from 43 to 48, mana cost from 15 to 20, and removed its ability to go through walls.
* Nerfed Nuclear Fury damage from 76 to 48, use time from 20 to 38, mana cost from 15 to 20, and projectile count from 8 to 3.
* Nerfed Man Hacker velocity from 13 to 10.
* Nerfed Blooming Blade damage from 28 to 26, use time from 23 to 27, and knockback from 6 to 3.
* Nerfed Petal Bloom damage from 32 to 24, velocity from 12 to 11, buffed use time from 20 to 15, and knockback from 6 to 8.
* Nerfed Blooming Staff damage from 22 to 18, mana cost from 8 to 10, velocity from 14 to 10, and buffed use time from 32 to 28.
* Nerfed Blooming Bell damage from 16 to 15.
* Nerfed Witchblade damage from 76 to 74, use time from 16 to 18, and knockback from 7 to 5.
* Nerfed Haunting Bass Drum damage from 100 to 90.
* Nerfed Hungering Blossom volatile energy decay timer from every ½ second to every 1 second.
* Nerfed Mana Delight Full Stomach debuff duration from 20 to 30 seconds.
* Nerfed Artificer's Shield, Obsidian Scale, and Prydwen knockback immunity to only partial immunity (same effect as Blacksmith's Barrier).
* Nerfed Berserker Bow velocity from 15 to 12.
* Nerfed Glacial Sting velocity from 12 to 10.
* Nerfed Demon Blood Bow velocity from 15 to 12.
* Nerfed Cupid's String velocity from 15 to 10.
* Nerfed Energy Catalyst penetration from 10 to 5 and velocity from 12 to 5.
* Nerfed Shu's Wrath velocity from 15 to 10.
* Nerfed Lodestone Bow velocity from 15 to 11.
* Nerfed Destroyer's Rage velocity from 18 to 16.
* Nerfed Cinder String velocity from 15 to 9.
* Nerfed Comet Crossfire velocity from 15 to 10.
* Nerfed True Eternal Night velocity from 15 to 12.
* Nerfed True Hemorrhage velocity from 15 to 12.
* Nerfed Terrarium Longbow velocity from 15 to 12.
* Nerfed Titan Bow velocity from 15 to 12.
* Nerfed Valadium Bow velocity from 15 to 11.
* Nerfed Harpy Pelter velocity from 10 to 8.
* Nerfed Freeze Ray velocity from 14 to 10.
* Nerfed Hellfire Mini-gun damage from 8 to 7, use time from 4 to 6, knockback from 6 to 1, and velocity from 15 to 8.
* Nerfed Dragon's Gaze velocity from 14 to 10.
* Nerfed Omni-Cannon velocity from 15 to 14.
* Nerfed Energy Storm Bolter velocity from 12 to 10.
* Nerfed Obliterator velocity from 15 to 12.
* Nerfed Illumite Blaster velocity from 15 to 12.
* Nerfed Lodestone Quick Draw velocity from 14 to 10.
* Nerfed Funggat velocity from 14 to 10.
* Nerfed S. S. Devastator velocity from 15 to 10.
* Nerfed Armor Bane velocity from 15 to 10.
* Nerfed Spine Buster damage from 40 to 38, critical chance from 10% to 4%, use time from 20 to 30, knockback from 6 to 5, and buffed velocity from 2 to 3.
* Nerfed Tommy Gun velocity from 15 to 10.
* Nerfed Vega Phaser velocity from 15 to 12.
* Nerfed Adamantite Carbine velocity from 15 to 13.
* Nerfed Cobalt Popper velocity from 12 to 8.
* Nerfed Mycelium Gatling Gun velocity from 15 to 12.
* Nerfed Hit Scanner velocity from 15 to 12.
* Nerfed Terrarium Pulse Rifle velocity from 20 to 14.
* Nerfed Terrarium Pulser Shot velocity from 10 to 5.
* Nerfed Concertina by disabling inspiration regeneration while charging and decreasing maximum projectile amount from 10 to 8. Nerfed knockback from 4 to 3.
* Nerfed Seashell Castanets by disabling inspiration regeneration while charging. Nerfed inspiration cost from 1 to 2, knockback from 3 to 2, and velocity from 10 to 8. Buffed maximum projectile damage from 220% to 250% and maximum projectile knockback from 220% to 250%.
* Nerfed Kazoo knockback from 6 to 4.
* Nerfed Rod of Flocking damage from 22 to 18.
* Nerfed The Triangle damage from 68 to 64.
* Nerfed Christmas Cheer damage from 74 to 70, attack rate, and knockback from 8 to 6.5.
* Nerfed Falconeer's Cane bonus from 4 to 3 minion damage and increased range.
* Nerfed Grave Buster damage from 14 to 12, mana cost from 5 to 6, and attack rate.
* Nerfed Alphorn use time from 22 to 25 and inspiration cost from 1 to 2.
* Nerfed Bagpipe use time from 22 to 23, knockback from 4 to 2, range slightly, and buffed damage from 22 to 23.
* Nerfed Scholar's Harp damage from 30 to 25.
* Nerfed Steel Drum damage from 17 to 16 and buffed knockback from 2 to 4.
* Nerfed Xylophone damage from 44 to 42, buffed knockback from 3 to 4, and velocity from 12 to 15.

## Fixes

* Fixed some enemies dropping stacks of "nothing".
* Fixed many modded furniture tiles being inconsistent with Vanilla.
* Fixed Rod of Flocking being usable despite having no birds to command.
* Fixed Spine Buster's projectile hitbox being inconsistent.
* Fixed Master Marksman's Scouter Set set bonus being able to one shot the Moon Lord's hands and core.
* Fixed Whispering armor's set bonus not working in multiplayer.
* Fixed Illumite armor's set bonus not working with some guns, bows, and rocket launchers.
* Fixed Viscount's Expert Mode attack being cancellable by simply pressing the Mount button.
* Fixed Life Quartz Shield incorrectly triggering below 75% life instead of 25%.
* Fixed Strange Plating's placed tile glowmask not displaying correctly.
* Fixed Vampire's Catalyst visual transformation issue.
* Fixed Gold Bugle Horn, Platinum Bugle Horn, Vicious Mockery, and other Bard weapons not counting as the correct instrument type.
* Fixed Summoner onHit effects working against Target Dummies.
* Fixed Celestial Wand not working unless used at max range.
* Fixed Earthen Golem targeting the player from extreme distances.
* Fixed Cosmic Dagger not interacting with the Exhaustion mechanic.
* Fixed Wind Big instruments not receiving their timing boosts properly.
* Fixed Honey Recorder damaging enemies that are not a "honey target".
* Fixed Flute and Fortifying Wand not dropping from Crates despite being Wooden Chest loot.
* Fixed Gingerbread Block missing some tile sheet spots.
* Fixed Molten Scale and Obsidian Scale burning Critters to death.
* Fixed Escape Rocket being used while pressing the buff potion key.
* Fixed some wall-placed furniture not breaking when the wall behind it was broken.