Stats

Strength

Each point:

-Increases melee Damage by 3%

-Bypasses 2% of target's Parry chance

-Increases warrior's rating by 1

Every 3 points:

-Increases carrying capacity by 1 (2 slots base)

-Max carrying capacity: 6 (str 12)

Toughness

Each point:

-Increases Wounds by 2% (100 wounds + 15 per rank base)

-Increases Ranged Resistance by 1%

-Increases Poison Resistance by 3% (10% base)

-Increases Critical Resistance by 1%

-Increases warrior's rating by 1

Agility

Each point:

-Increases Melee Resistance by 1% (combines with Weapon Skill)

-Increases Dodge chance by 5% (10% base)

-Increases chance to pass Climb, Leap, and Jump Down tests by 3% (Climb and Jump Down 60% for 3m/ 50% for 6 m / 40% for 9 m base, 50% Leap base)

-Increases warrior's rating by 1

Leadership

Each point:

-Increases Morale value by 2

-Increases chance to pass Psychological tests by 3% (All Alone 30% base, Fear and Terror 20% base)

-Increases warrior's rating by 1

Intelligence

Each point:

-Increases Spell Damage by 3% (does not affect buffs/debuffs)

-Increases Magic Resistance by 1%

-Increases Stun Resistance by 2%

-Increases chance to pass Mental condition tests by 3% (Stupidity, Paranoia, Deranged need base)

-Increases warrior's rating by 1

Alertness

Each point:

-Increases Initiative by 2 (45 base)

-Increases Ranged Resistance by 1% (10% base)

-Increases chance to pass Perception tests by 3% (40% base)

-Increases warrior's rating by 1

Weapon Skill

Each point:

-Increases Melee Resistance by 1% (combines with Agility)

-Increases melee Hit chance by 2% (95% base)

-Increases Parry chance by 4%

-Increases warrior's rating by 1

Ballistic Skill

Each point:

-Increases ranged Damage by 3%

-Increases ranged Hit chance by 2% (75% base)

-Increases warrior's rating by 1

Accuracy

Each point:

-Increases Critical hit chance by 1%

-Increases Critical hit damage by 1%

-Bypasses 2% of target's Dodge chance

-Increases warrior's rating by 1

Movement

Represents how many meters can be moved with a single Strategy Point.

Morale Impact

Value removed from the Warband's Morale pool when this warrior falls Out of Action in combat.

Dodge

Chance of dodging an incoming melee attack.

Applies only while using a Dodge related stance.

Initiative

Represents how fast the warrior acts during combat.

Higher values will act first in the initiative ladder.

Morale

Value contributed by this warrior towards the Warband's total Morale pool.

Parry

Chance of parrying an incoming melee attack.

Applies only while using a Parry related stance.

Poison Resistance

Chance of resisting poison effects.

Melee Resistance

Reduces the chance to be hit by melee weapons.

Critical hit Resistance

Reduces the chance to be critically hit.

Warp effect chance

Chance of resisting Wyrdstone effects.

All Alone Tests

Chance of resisting All Alone effects.

Terror Tests

Chance of resisting Terror effects.

Magic Resistance

Chance of resisting spell damage and effects.

Ranged Resistance

Reduces the chance to be hit by ranged weapons.

Stun Resistance

Chance of resisting stun effects.

Trap Resistance

Chance of resisting trap effects.

Fear Tests

Chance of resisting Fear effects.