recursal/Fanatic-Fandom huggingface dataset:
Die sieben Zwerge

## Die sieben Zwerge (German)

Inspired by the Twisted Princesses of artist Jeffrey Thomas, this will (hopefully) be the boss's starter mob in the team's first dungeon.

## The dwarves will be a modified Duergar.

Medium, humanoid (dwarf), chaotic evil

> Armor Class 16 (scale mail, shield)
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> Hit Points 26 (4d8 + 8)
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> Speed 25 ft.
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> **STR** 14 (+2)
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> **DEX** 11 (+0)
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> **CON** 14 (+2)
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> **INT** 11 (+0)
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> **WIS** 10 (+0)
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> **CHA** 9 (- 1)
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**Damage Resistances**: The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.

**Senses**: Darkvision 120ft., passive Perception 10

**Languages:** Dwarvish, Undercommon

Challenge 1 (200 XP)

**Sunlight Sensitivity**. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

## ACTIONS

**Enlarge** (Recharges after a Short or Long Rest). For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.

**War Pick**. *Melee Weapon Attack*: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.

**Javelin**. *Melee or Ranged Weapon Attack*: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.

**Invisibility** (Recharges after a Short or Long Rest). The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
The Gourd Carriage

Parked in front of the central castle, no steed in sight.

If the adventurers figure out how to use it (and pull it), a chase scene will emerge.

There is a small hidden switch on the axle of the right front wheel. When pressed, the carriage shrinks into a two fist sized gourd (one of those apostrophe shaped one). It only has to make contact with organic ground to expand.

Carriage 100 gp 600 lb.
Акулий торнадо вики

Приветствуем на **Акулий торнадо вики**!
**На данный момент у нас создано 13 статей, и вы можете помочь нам.**

Добро пожаловать на Акулий торнадо вики!

Это сообщество было создано для фанатов, и предназначено для размещения полезной и информативной базы данных по всем предметам, связанным с серией фильмов Акулий торнадо.

Для получения дополнительной информации о том, как вы можете начать здесь, пожалуйста, проверьте раздел *Помощь участникам* ниже.
Спасибо, что зашли!

О Акульем торнадо
**Акулий торнадо** фильм, снятый для телевиденния и рассказывает о катастрофе с водяным торнадо (известный как «смерч»), который засасывает множество акул различных видов из океана и никто из жителей Лос-Анджелеса ничего не подозревают, как торнадо приводит акул на сушу и акулы съедают всех людей.Read more

Успех первого фильма привёл всю серию Акулий торнадо, которая в настоящее время имеет четыре сиквела и побочный эффект (со вторым побочным эффектом в произведениях) и даже макет, детализирующий вымышленную историю происхождения для концепции фильма Акулий торнадо:

**Акулий торнадо****Акулий торнадо 2:
Второй по счёту****Акулий торнадо 3****Акулий торнадо 4:
Пробуждение****Акулий торнадо 5:
Глобальное роение****Последний акулий торнадо:
Как раз вовремя****Лавалантула****Лавалантула 2****Sharknado: The Video Game****Акулий торнадо: Сердце акулы****Акулий торнадо: С жадностью есть****Арчи против Акульего торнадо**
Особенные видео

SHARKNADO - Official Asylum Trailer - TOO VIOLENT FOR TV??Sharknado 2 The Second One -- EXCLUSIVE Official Asylum TrailerSharknado 3 Oh Hell No! - Official Trailer

Помощь участникам
**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

На этой викии будут статьи по вымышленной вселенной треш-франшизы Акулий торнадо, по фильмам, спин-оффам, персонажам и их камео в других фильмах.

Некоторое можно позаимствовать из английской викии!

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Новые блоги

Популярные изображения
**Арчи против Акульего торнадо** перекрестная книга-комиксов 2015 года, написанный Энтони С. Ферранте и иллюстрированный Дэн Родитель. Показывая классических и знаковых персонаж «Арчи» и его друзей вместе с элементами из серии Акульего торнадо, история совпадает с сюжетом Акулий торнадо 3.              Read more
Sharknado: The Video Game

*У этого термина существуют и другие значения, см. Акулий торнадо (значения).*

***Sharknado: The Video Game*** — компьютерная игра в жанре «endless runner», разработанная компанией Other Ocean Interactive и изданная Majesco Entertainment. Игра основана на фильме Акулий торнадо 2: Второй по счёту.

## Геймплей

Игрок использует главного героя Фина, который бегает по различным районам Нью-Йорка населенного акулами. Фин может убивать акул различными видами оружия, а некоторые уровни требуют, чтобы игрок убил определенное количество акул, прежде чем продолжать путь. Каждый уровень состоит из трех этапов: беготня, сёрфинг и битва с боссом торнадо. Во время каждого уровня игрок может покупать оружия и аптечки, используя золото, который становится доступным во время игры или через microtransactions. После успешного завершения уровня игрок перейдёт на новый уровень с тем же уровнем сложностью.

## Релиз

Новость об игре была объявлена 10 июля 2014 года. Джефф Ли, вице-президент телеканала Syfy, сказал, что «проблема в том, что компьютерная игра может появиться до или во время второго фильма. Мы не давали игровому разработчику много времени. Обычно они хотят больше года, но здесь мы сказали, что нам нужно получить качественную игру, чтобы она могла завоевать успех фильма «Акулий торнадо 2». По словам «The Hollywood Reporter», если игра будет успешной, они, скорее всего, перейдут к другой игре для консолей.

## Критика

Игра в основном получила негатиные отзывы. IGN дал рейтинг 5,5 и жаловался на то, что на каждом уровне играет одна и таже музыка, убогий геймплей и скучную покупку. Hardcore Gamer заявил, что игра, основанная на фильме, который буквально стремится быть ужасным, она не соответствует его значению. Игра сделана лениво и плохо. Это просто скучный, с бесконечно бегающим героем, без достаточного количества идей, чтобы даже быть ещё ужасней.
Cantrip Coins

Small metal coins carved with simple symbols that denote what magical properties they hold. Each one is like a one time use of a cantrip or basic attack spell. Players can "use" them as a bonus action, having them essentially throw them at a target and making an attack roll (since it's technically a ranged attack, they could add their DEX modifier.)

The coin will vanish afterward, but it basically gives them a free spell and is particularly handy for non-spellcasters to get in some magic attacks. They'd be close to worthless at a market and are just meant to spice up combat. Sparingly add one or two to random loot and they'll become a precious commodity. I named each variety of coin, so that players could keep track more easily. For instance,

## Basic Fix

**Light** - You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

**Mending** - This spell repairs a single break or tear in an object you touch, As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage.

## Mother of Nature

**Animal Friendship** - This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast’s Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell’s duration. If you or one of your companions harms the target, the spell ends.

**Find Familiar** - For one hour, you gain the services of a spirit in an animal form you choose. The familiar acts independently, but always follows your commands.

## Beat Death at Chess

**Feather Fall** - Choose up to five falling creatures within range. A falling creature’s rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature.

**Spare the Dying** - You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.

## Damage

**Poison Spray** - 1d12 poison damage vs. CON

**Ray of Frost** - 1d8 cold damage
Beorn

## Goliath Barbarian Brawler

*Played by Bryan*

Neutral Good, 9'8", 400lb

> Armor Class 11
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> Hit Points 26
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> Hit Dice 3d12
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> Speed 30ft.
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> Initiative -1
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> **STR** 17 (+3)
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> **DEX** 8 (-1)
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> **CON** 11 (+0)
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> **INT** 14 (+2)
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> **WIS** 12 (+1)
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> **CHA** 13 (+1)
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Passive Wisdom (Perception) 13

**Languages** Common, Dwarvish, Elvish, Giant

## Gear

Warhammer (+5) 1d8+3 bludgeoning

Common clothing

Hide (polar bear or owlbear)

## Bonus Actions

**Rage** Advantage on strength checks and saves, melee damage bonus +2, resistance to bludgeoning, piercing, and slashing damage (lasts 1 minute, use 3 times/rest)

## Other Traits

**Ancestral Protectors** At 3rd level, while you're raging, the first creature you hit with an attack on your turn becomes the target of spiritual warriors, which hinder its attacks. Until the start of your next turn, that target has disadvantage on any attack roll that isn't against you, and when the target hits a creature other than you with an attack, that creature has resistance to the damage dealt by the attack. The effect on the target ends early if your rage ends.

**Danger Sense** Advantage on DEX saves against effects you can see.

**Mountain Born** You're acclimated to high altitude, including elevations above 20,000 feet. You're also naturally adapted to cold climates.

**Powerful Build** You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

**Reckless Attack** Advantage on attacks using Strength, attacks against you have advantage as well.

**Stone's Endurance** You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution Modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can't use it again until you finish a short or long rest.
Акулий торнадо 2: Второй по счёту

*У этого термина существуют и другие значения, см. Акулий торнадо (значения).*

**«Акулий торнадо 2: Второй по счёту»** (*Sharknado 2: The Second One*) — американский телевизионный фильм ужасов c элементами комедии. Премьера прошла 30 июля 2014 года на телеканале Syfy.

## Сюжет

Фин Шепард и его бывшая жена Эйприл летят на самолёте в Нью-Йорк для презентации своей новой книги. Внезапно их самолёт попадает в Акулий Торнадо и теряет двигатель. Ворвавшись на борт, акулы убивают пилотов и многих пассажиров. Фину удаётся посадить самолёт, но Эйприл теряет руку. Торнадо продолжает двигаться в сторону Нью-Йорка, где как раз находится сестра Фина, Эллен Броуди, вместе со своей семьёй. Рассказам о летающих акулах никто не верит, пока они не начинают падать с неба прямо на стадион Сити-филд. Акулы нападают на Статую Свободы и разрушают её голову, а затем попадают на Манхэттен. Там два Акульих Торнадо соединяются в огромный штор. Фин и его подруга детства Скай пытаются уничтожить их при помощи бомб, но это не даёт нужного эффекта. Эйприл, угнав пожарную машину, бежит из больницы навстречу бывшему мужу. Она закрепляет на место отрезанной руки циркулярную пилу и спасает Фина от падающей акулы. Скай жертвует собой, давая возможность Фину и Эйприл уничтожить Акулий Торнадо. Они взрывают баллоны с фреоном, уничтожая всех морских хищников. Фину удаётся оседлать большую белую акулу при помощи цепей и насадить её на антенну. В одной из мёртвых акул он находит руку Эйприл с обручальным кольцом. Он берёт его и предлагает бывшей жене возобновить их брак, и она соглашается.

## Производство

Большая часть сцен фильма снята в Нью-Йорке, а также на студии в Лос-Анджелесе.

Сиквел «Акульего торнадо» содержит множество гостевых появлений знаменитостей (камео), начиная от рэпера Biz Markie и ведущих телепередачи *Today* и заканчивая игроками бейсбольной команды «Нью-Йорк Метс». Также среди пассажиров рейса можно заметить актёра Уилла Уитона и его жену Анну, они не были указаны в титрах.

## Рекламная кампания

8 июля 2014 года была выпущена юмористическая книжка «Как выжить в Акульем Торнадо и других неестественных катастрофах» (по фильму, её автором является Эйприл; именно для её презентации Фин и Эйприл летели в Нью-Йорк).

Видеоигра в жанре раннера под названием *Sharknado: The Video Game* вышла за два дня до премьеры фильма и получила, в основном, негативные отзывы.

## Выпуск

«Акулий торнадо 2» транслировался на SyFy 30 июля 2014 года. В Великобритании, Австралии и других странах он транслировался всего за несколько минут после премьеры в США, в большинстве случаев на соответствующем канале SyFy каждой страны. Количество зрителей составило 3,9 миллионов человек.

Fathom Events выпустили фильм всего на одну ночь в кинотеатрах в США 21 августа 2014 года.

25 сентября 2014 года «Акулий торнадо 2» был показан на Фестивале фантастических фильмов в Лунде, в Швеции.

## Критика

Брайан Лоури, обозреватель от журнала ***Variety***, сказал, что акулы, созданные при помощи CGI, выглядели «ужасно». В то же время, Дон Каплан из 'New York Daily News *написал, что сиквел «более смотрибелен, чем его предшественник».*
The Hall of Presidents?

## Automaton (from The Adventure Zone)

Medium construct, no alignment

> Armor Class 15
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> Hit Points 12 (2d8+3)
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> Speed 30ft.
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> **STR** 12 (+1)
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> **Dex**14 (+2)
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> **Con** 12 (+1)
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> **Int** 10 (+0)
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> **Wis** 10 (+0)
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> **Cha** 11 (+0)
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**Senses** Passive Perception 10

**Languages** Common

Challenge 2 (450 XP)

**Axiomatic Mind** The automaton can't be compelled to act in a manner contrary to its nature or its instructions.

## Actions

**Fist** *Melee Weapon Attack* +3 to hit, reach 5 ft., one target. Hit 4 (1d6+1) bludgeoning damage.

**Shortbox** *Ranged Weapon Attack* +4 to hit, range 50/320 ft., one target. Hit 9 (2d6+2) damage.

## Story

Automatons will rise and begin to slowly surround the players. They need to finish the puzzle "on the floor" before the automatons reach them, or they will begin to attack.

## Presidents

* Bill Clinton
* James Madison
* Jimmy Carter
* John Quincy Adams
* Thomas Jefferson
* Gerald Ford
* FDR in a box
2018 Schedules

Schedules from the year 2018.

## Spring

* On June 23rd, the show was *LJ's World.*

## Summer

* On July 6th, the show was *LJ's World* at 6pm
* From July 13th to August 3rd, the show was *Public Domain Theater* at 8pm
* From August 10th to September 28th the series were *Further Adventures of the Princess and the Frog a*t 8pm followed by *LJ's World* at 9pm.

## Viewership

### Spring

 2
 3

### Summer

 2
 3
 4
 5

### Fall

 2
 3
 4
 5
The Hidden Song

These stanzas will be hidden around the place, one per "land". No particular order. This is not needed to solve a big mystery, but it will reward them if they can find them and arrange them in the right order.

## The Lines

I dig my hole, you build a wall
One day that wall is gonna fall

So build that wall and build it strong
'Cause we'll be there before too long

Gon' build that city on a hill
Someday those tears are gonna spill

Gon' build that wall up to the sky
Someday your bird is gonna fly

Gon' build that wall until it's done
But now you've got nowhere to run
The Shadow of Schneewittchen

## The First Dungeon

The images to the right present the order in which the dungeon is revealed (bottom to top)

Going through each doorway reveals the next part of the dungeon.

1) A staircase downward leads to a wooden door. It is trapped.

2) After the trap is disabled, they walk into the room with Die sieben Zwerge. Upon defeating the dwarves, it is revealed they were blocking an arch into a dark hallway.

3) The long hallway winds around to reveal the next door.

4) The room appears empty except for a chest and a portcullis. When adventurers attempt to move to the door, Schneewittchen appears. Also if they try to go for the chest.

5) In order to open the portcullis, an adventurer needs to write the monster's true name (in blood or if they have something else).

6) This leads to a final set of stairs. Outside the door, waiting, is Maid Marian.

## The Chest

If adventurers look into the chest after defeating Schneewittchen, they will find the following:

Magnifying glass

Piton

Signet Ring (cursive D or G)

Whetstone

Bag of ball bearings (250)

3 gallon bucket

Bagpipes

1lb. pepper

A hilt from a broken sword
Avis Lennox-Clarke

## Avis Marissa Lennox-Clarke

there's more

**Avis Marissa Lennox-Clarke** is the child of [preface] Devin Clarke and [preface] Ezra Lennox, and the younger human sister of [preface; heir] Elias Lennox-Clarke (or maybe put the preface after). Legally, the [preface] Ozias is/was her step-father. She was born in [o castle] and is often referred to as 'The Golden Child [of the century/times/world' and is seen as a symbol of [tl] True Love it'll be its own page. it's kind of similar to the whole bs about lily potter, but here it's mostly a revered symbol that ppl look for. and then their 'heroes', devin and ezra, prove it by having a golden child. it's like an ideology everyone now strives for.
Drevo Vrtulnik

## Goliath Bard College of Swords Woodcarver

*Played by Carl*

True Neutral, 7'5", 310lb

> Armor Class 12
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> Hit Points 24
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> Hit Dice 3d8
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> Speed 30ft.
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> Initiative 1
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> **STR** 16 (+3)
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> **DEX** 12 (+1)
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> **CON** 14 (+2)
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> **INT** 8 (-1)
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> **WIS** 12 (+1)
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> **CHA** 14 (+2)
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**Languages** Common, Giant, Elvish

## Gear

Hand Axe (3)

Dagger

Leather Armor

## Equipment

Woodcarver's Tools - saws, axes, files, etc. Letter of introduction from Guild

Traveler's Clothes - rough spun

Dulcimer (can also play pan flute and lyre)

Backpack

Bedroll

Costume 1

Costume 2

Disguise Kit - makeup, false eyelashes, and other elements of disguise

Candle (5)

Rations (5)

Waterskin

## Racial Traits

**Powerful Build** You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

**Mountain Born** You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates.

## Class Features

**Ritual Caster** Can cast spells as a Ritual.

**Jack of All Trades** Starting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.

**Expertise** At 3rd level, choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. At 10th level, you can choose another two skill proficiencies to gain this benefit.

**Two Weapon Fighting** When you engage in Two-Weapon Fighting you can add your ability modifier to the damage of the bonus attack.

## Spells

Cantrips: Blade Ward, Message

Level 1 (4): Earth Tremor, Faerie Fire, Healing Word, Bane

Level 2 (2): Heat Metal, Shatter

## Actions

**Stone's Endurance** You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.

**Bardic Inspiration** You can inspire others through stirring words or music. To do so, you use a Bonus Action on Your Turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6. (2/long rest)

**Song of Rest** Beginning at 2nd level, you can use soothing music or oration to help revitalize your wounded allies during a Short Rest. If you or any friendly creatures who can hear your Performance regain Hit Points by spending Hit Dice at the end of the Short Rest, each of those creatures regains an extra 1d6 Hit Points.

**Blade Flourish** When you take Attack action on your turn, your speed increases by 10ft. Additionally you can spend an Inspiration die to activate one of these abilities, Increasing its damage by the result of the inspiration die.
Floof

## Awakened Dog Sorcerer Urchin

*Played by Jessica*

Lawful Good, 2', 8lb

> Armor Class 11
>
>

> Hit Points 20
>
>

> Hit Dice 3d6
>
>

> Speed 35
>
>

> Initiative +1
>
>

> **STR** 11 (+0)
>
>

> **DEX** 13 (+1)
>
>

> **CON** 14 (+2)
>
>

> **INT** 8 (-1)
>
>

> **WIS** 12 (+1)
>
>

> **CHA** 17 (+3)
>
>

Passive Wisdom (Perception) 11

**Languages** Common, Halfling

## Gear

Dagger (+3) 1d4+1 piercing

Small Knife

Hammer

Crowbar

Torch

Common Clothing

## Equipment

Crystal (1)

Piton (10)

Waterskin

Neckerchief

Rations (10)

Hempen Rope

Tinderbox

Bag of Holding

Backpack

## Bonus Actions

**Flexible Casting** You can convert sorcery points into spell slots (level - point cost: 1st-2, 2nd-3, 3rd-5, 4th-6, 5th-7). You can also convert spell slots into sorcery points equal to the slot's level.

## Spells

Cantrips: Fire Bolt, Mage Hand, Mending, Prestidigitation

Level 1 (4): Magic Missle, Sleep

Level 2 (2): Blindness/Deafness, Shatter

## Other Traits

**Bite** Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

**Canine Pouch** You can burst forth with a sudden rush of strength. When you grapple an opponent, they must make an additional Strength (Athletics) check, or be knocked Prone. The DC for this check is equal to 10 + your Strength modifier. Once you use this trait, you can't use it again until you finish a short or long rest.

**City Secrets** You know the secret patterns and flow to cities and can find passages through the urban sprawl that the others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

**Distant Spell** Spend 1 sorcery pt. double the range of a spell with range 5ft. or greater or make the range of a touch spell 30ft.

**Heightened Senses** You have exceptional senses of hearing and smell. You gain advantage on any Wisdom (Perception) checks that rely on hearing or smell.

**Sorcery Points** You have 3 sorcery points (use 3 times/long rest).

**Tides of Chaos** Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. Once you do so, you must finish a long rest before you can use this feature again. Any time you regain the use of this feature, the DM can have you roll on the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st level or higher. You then regain the use of this feature.

**Twinned Spell** Spend X sorcery pts. (min 1) to target 2 creatures with a singe target spell, where X is the spell level.

**Wild Magic Surges** Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect.
Shenzi, Banzai, and Ed

## Shenzi

GIANT HYENA

Large beast, unaligned

> Armor Class 12
>
>

> Hit Points 45 (6d10 + 12)
>
>

> Speed 50 ft.
>
>

> **STR** 16 (+3)
>
>

> **DEX** 14 (+2)
>
>

> **CON** 14 (+2)
>
>

> **INT** 2 (- 4)
>
>

> **WIS** 12 (+1)
>
>

> **CHA** 7 (- 2)
>
>

**Senses** Passive Perception 13

**Skills** Perception +3

Challenge 1 (200 XP)

**Rampage**. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.

## ACTIONS

**Bite**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

## Banzai

Medium beast, unaligned

> Armor Class 11
>
>

> Hit Points 5 (1d8 + 1)
>
>

> Speed 50 ft.
>
>

> **STR** 11 (+0)
>
>

> **DEX** 13 (+1)
>
>

> **CON** 12 (+1)
>
>

> **INT** 2 (-4)
>
>

> **WIS** 12 (+1)
>
>

> **CHA** 5 (-3)
>
>

**Skills** Perception +3

**Senses** Passive Perception 13

Challenge 0 (10 XP)

**Pack Tactics**. The hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't incapacitated.

## ACTIONS

**Bite**. *Melee Weapon Attack*: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.
The Occult Kingdom Wiki

This is the organizational wiki for the D&D Campaign I'm working on.

## The Tale Begins...

For generations a solid, opaque dome has existed in the middle of a dense woodland. And for the first time, the dome has vanished. Villages from far and wide are sending representatives (or curious onlookers) to discover what has become of this once powerful kingdom.
The Cyprians

they have a lot

**The Cyprians**, also known as A, B, and C, were a band/group/ of ex-thieves and mercenaries that traveled and took illegal jobs for money. They are stemmed off from the Commissioner society though completely different in nature.

by the 15th Year, they turn their focus on the [rebellion/assassins specifically]

they 'dissolved' in the 11th year but really they were just inactive.

\*idk where to put this but\* it can be assumed that despite being a close knit community, the original 6 of the Cyprians know little of each other's past before their time in The Commissioners. that is why no one knows of Ezra even tho he's important to Devin, that K left her family behind, Levi's life in general, and how Renata is part of the mafia ('cept Levi; he could connect the dots).

## Affiliates of the Cyprians

### Allies

those who are unmarked, were there before they were called cyprians, and/or just friends

basil is 'formerly' here. alongside ezra, but 'briefly' or 'initiated'
2018/07/29

## Players

Floof

Beorn

Xarlin

Drevo

## Finishing the Duergar Encounter

* Learned the barrier is a complete sphere.
* Tunnels beyond empty, clean, and still.
	+ Characters checked for traps. None existed.
* Reach a strong wooden door with some basic carved shapes on the surface.
* Beorn attempts to use Duergar war pick on it.
	+ Pick head now loose on handle.

## Snow White

* At first the room appears empty but for the chest and drawbridge/style door.
* Drevo touches the chest, revealing a vampire spawn.
	+ Immediately aggressive, tattered clothes, covered in blood.
	+ Doesn't like bright light, is a vampire.
* Xarlin is concerned there may be more nearby (there weren't).
* After a few fight rounds, she retreats and looks like a hunted animal.
* Players attempt to speak to her.
	+ She understands Dwarvish.
* Tries to steal Floof away (protective) and begins smearing bloody hands on the door in unclear shapes.
* Upon defeating her, they approach the chest.
	+ Inside the lid is written in phosphorescent moss "Remember your name".
* Streaks of same moss in vampire's hair.
* Players tried to write with blood, then with moss, then finally with both together.
	+ Wrote each letter (alphabetically) to see which made the door shake.
	+ Uncovered the anagram "Snow White"

## Egress from the Dungeon

Met at the door by an arrow, notched in a longbow, held by a kitsune with red fur. She confronts them, asks who they are. She seems confused by the idea of the dome being opened.

* Named Maria, 4 tails.
* Informs them the vampire used to be the princess, locked down there for 40 years as punishment.

## Exposition Time - What They Learned

* 5 Kingdoms locked in territory wars.
* Queen of Stormholt called for all the families to meet to discuss a truce.
	+ All sent a representative.
	+ King of Abanthus brought a battalion to slaughter all the other families.
		- The Princess of Stormholt and some servants survived.
* Prince Luthor needed heirs and wanted to force the princess to marry him.
	+ She refused and was locked away underground.
* Stormholt was right in the center of the kingdoms.
* Other kingdoms:
	+ Fydoria (tough king)
	+ Panrion
	+ Aurelia
		- Not sure what I told the players they were, but Jess didn't write it down.

## Back to First Street

Exploring Building 2 (The Milliner)

* Maria thinks the milliner left to visit family, not sure if it was before or after the dome.
* Find 2 hats
	+ Pith Helmet
	+ Orange floppy hat with pink ribbon
	+ Party took both, not sure who's wearing them.
* First heard of The Council.
	+ They are against Prince Luther.
* The Fellmonger is first spoken of.

Exploring Building 4 (Apothecary)

* Picked up two potion bottles
	+ Deep purple
	+ Yellow with bright flecks

## Meeting the Fellmonger

* Before going in, they notice a stone dead end that stretches to the left of the shop.
* They see a long counter with shelves full of furs and feathers.
The Crown and the Flame Notes

## Names of Places

Stormholt

The Five Kingdoms

Blackspine Mountains

The Iron Empire

Fydoria

Abanthus

The Ruins of Rajkur - training in advanced weaponry with monks

Panrion

The Battle of Ramsforge

Aurelia

The Foundry

The Technocrats

## Characters

Gabriel Amarne - long-time bodyguard of the royal family, knows the castle's secrets better than anyone else.

King Amanth Drammir of Fydoria - Killed a boar with a rusted spoon (supposedly)

Prince Tevan Drammir of Fydoria

King Luther Nevrakis (the Blood King)

Helene Leventis - Lawful Neutral, captain of the guard

Bartel Gremley

Gorin the Watcher

Severin Cale

Annelyse Adair

Raydan Lykel

Whitlock

Mechataur

## Plot Ideas

At a meeting of the Five Kingdoms to commence an alliance, one kingdom decides instead to massacre the other rulers and take the land for themselves.Despite the castle's security, the king had tortured one of that castle's ruler's siblings.

Quest to recover the signet ring of the slain queen.

## Items

Message Orb - like a magic walkie talkie, grows warm with a message and spinning it causes an image of the person sending the message to appear inside

Kor-kitar - staff with blades on both ends

Deadman's Flail - can crush armor, has a sweetass skull shape to the ball

Golden Mountain Fang - can pierce even the hardest armor.

## Quotes

"The strong lead, the weak bleed. And I'm the strongest one here."

"When one falls, another rises."

"Listen! All those who claim fealty to me, Prince Marco has taken over Aurelia. I know what you're thinking. With Aurelia's gold, Marco will only grow stronger. Some of you may want to turn tail and live to prosper another day. After all, why should you lay down your life to help retake the city? Because if you don't, if you allow Marco's presence to fester and grow, then in the coming battle of Stormholt, he'll be unbeatable. We need to stop this. Now. Before he takes the city's gold. You joined me either out of a sense of duty, or out of a desire to earn a mountain of coin. Today presents opportunity for both. More important than either of those, you should join me for the people of Aurelia. The city is filled with innocents, and we are their only hope right now. They are mothers and fathers, sisters and brothers, sons and daughters. Fight for them, for you would want someone else to do the same for your kin! We are about to risk everything for this. But I want each and every one of you to hold in hour hearts this one notion: There is nothing greater in this world than Ending tyranny by soaking your blades in the blood of evil men!"
Golden Cicada King

It was the First Yao-Beast that Ye Chuan tamed with his Yao/Demon Refining Heaven Swallowing technique. It was at that Time just a Fly, who like many more of them Damages the Medical Herbs of the Cloud Misty Sect. Later in Search of the Nest of the Flys, Ye Chuan lost his Connection to the Fly but later came back as Golden Cicade King with 2 Wings. It has the chance to grow up into a 12 Winges Golden Cicada King.
TES Stories Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

* devin/ezra/ozias
* Immortal
* Immortal sequel
* vampire archaeology

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Renata Harvey

## Biographical Information

### Age

* 23 (10th Year)
* ~30 (15th {st} 17th Year)

### Also known as

* Ren
* Roy Lee (by family)
* Roy (by Levi Alserda)

### Title(s)

* Chief Warrant Officer 3 (formerly)
* Chief Weapons Engineer (formerly)
* Sir

### Residence

* X, Texas, USA
* [com. base]
* [ozias castle]

## Physical Information

### Mark(s)

* [com. scar]
* [scar of cyprus] inner right collarbone

## Family Information

### Family members

* Ginerva Fiala (mother) [important in back-story; badass mafia boss of sorts]
* John Henry Harvey (father)
* Benton James Harvey (older brother)
* Francis Jean Harvey (twin sister)
* Thomas Everett Harvey (younger brother)
* Anna Grace [Maria] Harvey (younger sister)
* Laura Leigh [Elara] Harvey(younger sister)
* more

## Affiliations

### Occupation

* [mafia sect. leader] (formerly)
* Fiala Family Engineer
* Chief Warrant Officer 3 (formerly)
* Chief Weapons Engineer (formerly)

### Loyalty

* [mom's gang] (fiala means violets, so maybe something with violets??)
* Fiala Family
* Harvey family
* The Commissioners (formerly)
* Cyprians
* Lennox-Clarke family

**Roy Lee Renata Harvey** is.
Caieta Wakefield

## Caieta Rose Wakefield

**Caieta Rose "K" Wakefield** is a founding member of the Cyprians and a former member/soldier/Commissioner.

## Etymology

caieta is one of the only known wakefield to not have her given name a plant. usually it is a combination of given and middle name, however just her middle name is a plant. caieta is latin and refers to a nurse; ironic considering her distaste for her sister's career choice.

* distaste/boredom; she found the career path boring as a child though she now commends her sister
Arsen Sarkisian

## Biographical Information

### Age

* 25 (10th Year)
* ~32 (17th Year)

### Title(s)

* X
* X
* Miss

### Residence

* X, Armenia, Europe (formerly)
* X, X, USA (formerly)
* [com. base] (formerly)
* [O castle]

## Physical Information

### Mark(s)

* [com scar/tat]
* [scar of cyprus]

## Family Information

### Family members

* Hayk Sarkisian (older brother)
* Sarkisian (mother) (presumed †)
* Sarkisian (father) (presumed †)

## Affiliations

### Occupation

* Store clerk in Armenia (formerly) (family business)
* X
* X

### Loyalty

* The Commissioners (formerly)
* The Cyprians
* Devin Clarke
* Lennox-Clarke family

## Arsen Sarkisian

### Relatives

X (mother)
```
Sarkisian (father)
```
Hayk Sarkisian (older brother)

## Physical description

### Eye color

Honey Brown

**Arsen Sarkisian** is
Giant Tardigrade

## The Massive Water Bear

Medium beast, unaligned

> Armor Class 15
>
>

> Hit Points 38 (4d8+20)
>
>

> Speed 30 ft. (hover)
>
>

> **STR** 16 (+3)
>
>

> **DEX** 12 (+1)
>
>

> **CON** 20 (+5)
>
>

> **INT** 11 (+0)
>
>

> **WIS** 8 (-1)
>
>

> **CHA** 6 (-2)
>
>

**Senses** Passive Perception 9

**Challenge** 0 (10 XP)

**Multiattack** The "Giant" Tardigrade can **Bite** twice if the target is grappled.

## Actions

**Bite** *Melee Weapon Attack* +5 to hit, reach 5 ft. one target. Hit: 12 (2d6+5) piercing damage.

**Poison Spit***Ranged Weapon Attack* +5 to hit, range 30/80 ft., one target. Hit: 10 (2d4+5) poison damage. On a hit, the target must succeed a DC 13 constitution saving throw or be poisoned for 1 minute. The poisoned target is paralyzed, and it can repeat the saving throw at the end of each of its turns, ending the effect on a success.

**Proboscis** *Ranged Weapon Attack* +5 to hit, range 30/60 ft., one target. HIt: 10 (1d10+5) bludgeoning damage. On a hit, the target is grappled (escape DC 14 Str check). On each of the tardigrade's turns, the grappled target is retracted towards it by 20ft. The grappled target may repeat the saving throw at the end of each of its turns, becoming ungrappled on a success.
Hayk Sarkisian

## Biographical Information

### Age

* 29 (10th Year)
* ~36 (17th Year)

### Title(s)

* X
* X
* Sir

### Residence

* X, Armenia, Europe (formerly)
* com. base (formerly)
* X
* O castle

## Physical Information

### Mark(s)

* [com. scar/tat]
* [scar of cyprus]

## Family Information

### Family members

* Arsen Sarkisian (younger sister)
* (fiancée)
* Sarkisian (mother) (presumed †)
* Sarkisian (father) (presumed †)

## Affiliations

### Education

* X
* X

### Occupation

* Store clerk in Armenia (formerly)

do the taglink like storename/Armenia but with proper coding

* X (formerly)
* X

### Loyalty

* Devin Clarke
* The Commissioners (formerly)
* The Cyprians
* Lennox-Clarke family

## Extra

### Enemies

* Quinton Raske
* The Commissioners
* X
* Ozias

## Hayk Sarkisian

### Relatives

X (mother)
```
(father)
```
Arsen Sarkisian (sister)

```
(lover)
```

### Affiliation

The CommissionersTG

X

## Physical description

### Eye color

Dark Brown

**Hayk Sarkisian** is
Motto

## Biographical Information

### Also known as

* Moto
* Matta
* [O race] girl (by enemies; those who kidnapped her)

### Residence

* unknown forest (formerly)
* wherever kidnappers took her (briefly)
* acuna residence (briefly)
* ozias' castle

## Physical Information

### Height

* 4/5'X (10th Year)
* 5'X^^ (15th {st} 17th Year)

## Family Information

### Family members

* taglink unknown father and mother (possibly 'Motto's father and mother)
* The Cyprians (adoptive family)

## Affiliations

### Loyalty

* Devin Clarke
* Basil Wakefield
* Cyprians

## Magical Capabilities

### Level

* Low (10th Year)
* Moderate (15th {st} 17th Year)

### Noted abilities

* Telekinesis

## Extra

### Enemies

* unknown bandits taglink
* Quinton Raske
* people who kidnapped her (several slots for their names individually)
* Ozias

**Motto** (also known as **Moto** or **Matta**) is
Talon Marshall

He was born into the royal family of Do'zhul, a highly esteemed and loved family of Nibiru. He came into the world in the infirmary in Dagu, in which the royal family were ushered back to the palace..upon the debut of the newest addition to the royal family, an evil witch cast a spell to temporarily put everyone to sleep and escaped with Talon to the slums on the outskirts of the city. He grew up with the Old lady, who he'd come to call Nana. Upon her death, he was taken in by an assassination group who taught him everything about the art of killing. He quickly excelled in his studies and rose to the top of the class...anybody and anybody who disliked him mysteriously ended up dying but days later. He soon struck out on his own at the age of 18 and stole the ship he still owns...setting up any and all the forging stations he needed..the inside of the ship being far bigger than it should be for the size itself...with no idea of his true identity, he travelled the stars carrying out various missions given from 'home base'....would he ever find out?
Joanna Faria

## Biographical Information

### Also known as

* Jo (by Toby Faria and Ezra Lennox)
* Joan (by Michael James Faria)

## Family Information

### Family members

* Michael James Faria (father)
* X (mother) †
* Christopher Faria (twin brother)
* Ezra Lennox (paternal first cousin)
* X Faria (sister-in-law)
* any nieces/nephews of toby's
* should i put elias?
* Avis Clarke-Lennox (first cousin once removed)

Joanna [optional middle] "Jo" Faria is
Titan-maul Mountains

The Titan-maul Mountains are two mountain ranges on the outside of the Titan-scar Desert. These Mountains are home to one of the two great Dwarven kingdoms in Ari'alis, the Firemaul Kingdom. It is believed by the Dwarves who inhabit them that the mountains and desert were formed thousands of years ago when the god Moradin slew a titan by slamming his hammer onto the land leaving behind the mountains from the fractured land and the desert from the extreme heat from the god's hammer.
Xir'laten

Xir'laten is the Elven Capital and name of the island which they reside on. The island is also home to a druidic circle of dreamers who stay there due to it's ties to the feywild. The elves of Xir'laten had shut themselves off from the outside world many years ago to avoid outside conflict. Not much is known now about the elves, however there are some younger elves which leave the island out of either boredom or to explore the outside world which they have never seen.
Orivel

Orivel is one of the oldest cities in all of Ari'alis, with no ruler the city is lead by a council of the leaders of each religion. Due to the harsh climate of Ezix the people of Orivel grew tough and more strict which is why there are so many devote people in one city. The major deities of Orivel are Melora Goddess of wilderness and the sea, Avandra Goddess of change and luck, Pelor god of the sun and agriculture. There are smaller districts which worship other deities such as Erathis Goddess of civilization and invention, or Kord God of strength and storms. There is also a larger cemetery district in which the worshipers of the Raven Queen inter the dead for their eternal resting place.
X Facts (franchise)

**X Facts** is a franchise of TV series, that started with *X Facts* which premiered on March 6, 2018 on EntertainmentX.

There are currently talks about the franchise being acquired by EXFamily.

## Background

The initial series was announced in September 2017, the same time EntertainmentX was announced, and was announced to one of the channel's first original series along with W*hat's Upcoming* and *Public Domain Theater* (a reboot of the failed series *Cartoon History*).

## Web series

### *X Facts*

*X Facts* premiered on March 6, 2018, as the channel's second original series. The series quickly became the channel's most watched series of the spring, averaging hundreds of views per episode. However in the summer of that year the animated series *LJ's World* became the channel's most watched series. The viewership began decreasing quickly, that the series became the least watched series of the summer, fall, and is also currently the least watched show of the 2019 Winter season.

### *X Facts Doubled*

*X Facts Doubled* was originally announced on July 20, 2018, and was set to premiere sometime in 2019. Although following the parent series' low ratings, EntertainmentX announced it was no longer interested in the spin-off series. The series is now set to release its episodes on EXFamily.

## Acquisition by EXFamily

After the series kept bringing in extremely low viewership, EntertainmentX announced plans to move the series to another place, including ideas such as its social media outlets. The channel also announced that the series will release new episodes through March before dropping the show entirely.

EXFamily, which had been re-releasing episodes since November 2018, was interested in picking up the series and releasing the remaining episodes.

On February 8, 2019, it was officially announced that EXFamily has fully acquired the franchise (including the upcoming spin-off) from EntertainmentX and will be handed the rights fully in March 2019, and an additional ten episodes were also picked up in the process. The series will remain on EntertainmentX until March 2019, before episodes will be re-released on EXFamily that same month.
Ezra Lennox

## Ezra Winston Lennox

**Ezra Winston Lennox** (b. March 2nd, 19XX) was a major member of the Cyprians and main love interest to/of Devin Clarke. He was "initiated" into the Cyprians by the 10th Year, through Devin's urging.

(his "initiation" didn't happen in the 10th Y - just clumping him joining their journey.)

[more]

## Biography

### Early Life (19XX - 19/20XX)

Ezra was born on March 2nd to Cassadee and Matthew Lennox, in Aurora, Oregon. His mother was a renowned painter before his birth while his father worked in real estate. By his third year, his family moved up to Seattle, Washington. In the following year, his sister Naomi was born. Ezra was raised in a strict Christian household, implanted by his mother, though he never had much interest in the religion. This was a secret he would keep from his family for his life, as he likely would have been disowned.

Just before his 16th birthday, Ezra met Devin Clarke [presumably in school] and the two's first encounter struck a fierce rivalry.

#### [After Ozias' Reign]

After his family moved to [place], he was put to work under his uncle's [eye/rule/etc],.

## Physical Appearance

> "*A boy that would have Devin’s coy aura, Ezra’s crooked grin, her wild hair, his [adjective] hazel eyes.*"
> ― Ezra Lennox (to be replaced)[source]
>
>

Ezra is described as being rather plain in appearance at first glance though he grows into a [heavily] handsome man in many's eyes.

by the second arc, he begins to grow out his beard (rather it be stubble, like in the first). Devin verbally approves near the beginning of the second arc, so we're aware that it's been some time (we're aware some time has passed without me stating that it's been five years. i mean beards are fast and all but that's still an indicator of time). and by beard, i mean *beard*. not lengthy, but it's thick and full. Devin likes to run her hand on it sometimes; she enjoys the texture and secretly he enjoys it when she does it.

## Personality and traits

he is described as being level-headed and calm, although it is noted that several certain people can [rile him up??? make him angry] and uncontrollable; Devin being one in particular.

## {Magical abilities and} Skills

Ezra is a formidable combatant, as his skills in strategy and [something] and his ability/strength/consistency to be quick-witted were often the main [things/reasons] keeping him alive. [moreee]

* **.**
The Shattered Lands

The Shattered Lands were once an ancient kingdom on a whole continent until roughly 700 years ago a large impact or explosion tore the land apart leaving the current landscape behind. the only major city remaining is that of Oran-rief an extravagant city led by a sultan ruler named Yener Tekin Kilic Onder. There are druidic circles that live in the islands that remain believing that this brings them closer to the elements. the Shattering left behind a massive hole in what was the center of the continent, many mages and adventurers have tried to explore this hole only to never return.
Deadlands

A desert located centrally on the continent of Eosland, part of the Kingdom of Ro'deil yet they haven't been able to establish a settlement within it. Very few things live here including any vegetation and creatures however those that do call this land home have grown tough to match the harsh environment.
Drugan Empire

The Drugan Empire rules over the continent of Xaerend as the best craftsmen in the world. They originally inhabited the Deep Shard Mountain Range before expanding their empire to have dominion over the whole continent. The capital of this empire is Dûrandur. This empire values crafting ability over all else, and will show respect where it is do. The Drugan Empire doesn't get along well with the Firemaul Kingdom due to the fact they believe they are better do to the quality of their crafts. The Ruler of this empire is a dwarf by the name of Ragnur Smoulderforge.