SR Viability Ranking

This page ranks SR units based how viable they are in **PvP**, nowhere else. S being greatly recommended and F not being recommended. Note that gacha banner SR units can be found in any banner, with the exception that specific banners increases its summon rate. Event exclusive SR units can only be found in a specific event.

Units tagged with the **Starter SR** is an exclusive summon available to the player **once** at the end of the game's tutorial, and is chosen randomly among those listed in this viability.

## New

New SR units will be listed here for the time being, and about a week or two released, they will be ranked. Otherwise, it goes into Unranked until further notice.

## Unranked

Kana

S

-Conditional **Stealth Charge** can buff team SP, and grants a *Stealth Strike* opportunity to self or Stealth allies
-Has a **Time Strike** attack skill to counter against units with high TU cost skills

-Conditional **Grant Stealth** supports Stealth allies, while *Quicken* buffs ally efficiency
-**Swift Stealth** and **Stealth Fury** combo grants her offense to boost team attack power

-Any Fire unit(Optional)
 **Overview**-A former watchkeeper to the Primordial Dragon of Fire, whose **Crisis Heal Entry** keeps allies alive in a literal SP Crisis
-*Crisis Focus* grants her a Stun Immunity, and *Grant Guard* allows a Fire ally including herself to protect other allies
-**Crisis Avenger** dishes out overwhelming damage against enemies who has killed her allies

-Any unit with the *Mori Blaster* skill(Optional)
 **Overview**-The void-breathing baby dragon, whose conditional **Crisis Frenzy** devours enemies in shadows
-*Summon Entry* passive grants a *Blood Nova* or a *Mori Blaster* chance to self or allies
-**Crisis Armor** guards him in shrouding darkness against heavy attacks during SP Crisis

-*Poison Skin* passive grants a *Poison Eater* chances to self or allies
-**Stun Absorb** guards allies against 'Time Strike' type attacks

-*Blood Nova* drags another innocent soul into the Pyre, as well as *Minion Revenge* providing support to allies with *Blood* skills

-*Guard Allies* protects those caught in the world's embrace of time and uses *Time Drain* against those who threaten them

-Has a unique *Pull Back* skill to trigger an ally's Entry passive, while saving another ally from danger
-Has a supportive *Give Turn* skill that grants an ally an instant turn, in exchange for a *Time Strike* risk

-Optionally favors any healer or purifier
 **Overview**-A witch hidden in shadows free of spite, but is willing is help any ally with her *Auto-Guard*
-*Desperate Strike* dishes a quick torment to enemies, and stands with an unbending will with her *Hold Ground*
-SP gaining **Blood Turn** grants any damage dealing ally a table turning turn

A

-*Burning Call* and **Mori Blaster** serves as a last stand resort in desperate times
-**Clock Revenge** immediately assists an ally one last time upon defeat

-Eradicates danger with *Guard Allies*, and has  *dual-target Purify* that cleanses his allies of misfortune

-Has a natural *Auto Guard* and *Hold Ground* passive combo to protect allies
-Supports the team with *Quicken Ally* and a 200TU *Stun Pulse* skillset

-**Crisis Armor** and *Crisis Blast* scorches foes, blasting further to a Bergarian's united Erden
-**Burning Focus** guards her against Stuns that wavers her determination

B

-Blessed as a Vessel of the Goddess's Speed, her *Time Strike* cuts through all at immortal velocity, and cuts through more with her *Survivor's Fury*
-*Stun Bolt* assist both her and her allies, with *Stun Revenge* being her final resort of assistance

C

D

E

These are strong SRs...

F

Never underestimate the SRs...