recursal/Fanatic-Fandom huggingface dataset:
Disney+

**Disney+** is an American video-on-demand streaming service owned by **Walt Disney Direct-to-Consumer & International**. The streaming service launched on ***November 12, 2019*** in the ***United States, Canada, and the Netherlands***. The following week, it launched in Australia and New Zealand.

## ***The Falcon and The Winter Soldier***

Falcon (Anthony Mackie) and the Winter Soldier (Sebastian Stan) reunite on the small screen to team up for adventures in this **live-action TV series.**

## ***Marvels 616***

This anthological documentary series explores how the outside world—history, culture and society—has influenced the Marvel Universe and vis versa.

## ***WandaVision***

Scarlet Witch (Elizabeth Olsen) and The Vision (Paul Bettany) have settled into suburbia in this new series, but something seems a little bit off.

## ***Hawkeye***

The archer of the Avengers is getting his own **spinoff show** with Jeremy Renner reprising his role.

## ***Loki***

The god of mischief is back in this **Disney+ series** starring Tom Hiddleston.

## ***Marvel’s What If…?***

“What if?” is a question many **Marvel fans** ask after a twist changes the plot of their favorite superhero story forever. This Marvel animated series explores what might have happened if those pivotal moments didn’t.

## ***Ms. Marvel***

Marvel is working on a live-action Ms. Marvel series.

## ***Moon Knight***

Marvel is working on a live-action Moon Knight series.

## ***She-Hulk***

Marvel is working on a live-action She-Hulk series.
Residences

These all of the **Residences** found inside the Degenerates Realm. (placeholder)

### **Tyler's Mansion**

Current residence of the main moderator and town builder, IsometricCalves.

Located at **-2471,101, 388.**

### **Lucas's Island**

tbd

Located at **-91,125, -58.**

### **Everett's Hut**

Seaside residence of the secondary moderator, Rochester746921.

Located at **-304, 65, -254.**

### **Brennen's Summer House**

tbd

Location is **unknown**.

### **Tommy's Place**

tbd

Location is tbd.
Юрия Тачибана

**Юрия Тачибана** (Tachibana Yuri) - надменный, хитрый и напряженный полувампир, рожденный от человеческой матери и отца-вампира. Она впервые появляется в восьмом томе манги.

## История

Она переезжает в город по просьбе своего Дяди, чтобы найти Маркеров и изучить Карин. Поскольку она полувампир, она также может гулять на солнце и должна кормить только раз в месяц, однако она бесплодна и никогда не сможет иметь детей. Когда Карин подружился с ней, Юрия сначала лжет своему дяде и пытается защитить ее. Эльда Маркер чуть не убила ее после того, как ее обнаружили, а позже предает Карин, неохотно помогая своему дяде поймать ее, чтобы Карин могла быть использована в качестве источника психики. Позже Юрия выражает сожаление по поводу своей роли в захвате Карин и помогает ей сбежать. После того, как Карин в безопасности, Юрия отправляется на поиски своего дяди, чтобы убедиться, что он находит безопасное укрытие при восходе солнца. Ближе к концу сериала Юрия снова живет со своим дядей. Она ненадолго возвращается в город, но показывает себя Кэнте только из-за беспокойства, что рассерженные маркеры убьют ее, если она попытается приблизиться к Карин напрямую. Она просит, чтобы Кента передала Карин новый мобильный телефон, чтобы заменить тот, который ее дядя выбросил во время похищения Карин, прежде чем попрощаться, отметив, что она, вероятно, больше не увидит ни одного из них.

## Силы и Способности

* **Вампирская сила** — Юрия обладает ограниченной силой так как она почти вампир.
* **Управления памятью** — Возможно,Юрия тоже способна стереть воспоминание человека но неизвестно может ли стереть вампиру.

## Слабости

* **Вампиры** — Могут навредить юрии или даже убить.

## Интересные Факты

* Юрия родилась стерильной. Что-то, что она, вероятно, сказала Гларку. Тем не менее, она была поражена кровотечением из носа Карин, чья кровь все еще имела силу Психеи в то время. Возможно, это дало Юрии шанс завести детей.
The Chunk Error

**The Chunk Error** is a rather noticeable landmark found around 90 blocks northeast of spawn, located at **-363, 64, -32.**

It has been gutted of all noticeable ores and is occasionally used for strip mining with a ladder going from top to bottom. A rather small dick is made on the bottom out of obsidian, imbedded into the bedrock.
Dove Winter

Fighter

Grandmother

**Description**

Dove Winter was a student at the White Dragon Academy in the Hanahashi Village until the area went under attack and was torn apart. Her mother had been killed in the process which leaves her with only her Father, and Grandmother who lives outside of the kingdom. She currently works at her Grandmas shop in town and trains with her Father after hours. She believed fighting was in her blood and wanted to be a hero like her Father. Especially with her mother now dead, it gives her all the more reason to press on. With her time spent at the White Dragon Academy, she was not afraid to be social and proved so. She would go on and make a few friends including her then, and current best friend, Sakura. Someone she highly respected and cares deeply for. The teachers there often said she was a “Spark” for their people. She brought peace to people close to her and had plenty of love to give given her happy state of mind. To this day she still wonders about Sakura. She had lost all contact with her since the attack years ago and now remains isolated with her Grandma waiting for her time to get back into the action.
Mileena I

**Mileena** is a name of two characters in Mortal Kombat Darkverse series. Even though there are two characters who share the same name, each is simply called or referred as Mileena in the game, though a numerical value is sometimes given to them to separate them as different characters.

## About

Both **Mileena I** and **Mileena II** are clones of Kitana, created by Shang Tsung's sorcery in his flesh pits for Shao Kahn, using Tarkatan blood, and Edenian physiology. Mileena I is the first Mileena to be born, she was created at the time when Kitana was still an infant and not long after Sindel committed suicide.

Unlike Mileena II, Mileena I is actually a good person at heart, inheriting kindness from her DNA progenitor, Kitana. However, due to her monstrous Tarkatan mouth, she was shunned and ostracized sinc her childhood by others due to her appearance, much to her sadness and caused her to grow bitter to others. Her "families" such as Shao Kahn, Shang Tsung, and Kitana do not scorn her.

## Appearance

Mileena I appears to be a woman with curvaceous yet athletic build, long black hair which she keeps in low ponytail, and cerulean blue eyes giving her a nearly identical facial appearance to Kitana. Her mouth, which is usually covered up, features no lips, contains extremely sharp teeth, and is capable of opening up to 150 degree or more thanks to her Tarkatan DNA. She usually wears kohl and pink eyeshadow.

Just like other Outworld female assassins she wears a Babylonian inspired attire which in her case is dominated with pink colors and completed with a bunch of gold and gems jewelries and piercings. She carries her Sai on her back.
Ultimate assassins creed 3 song by smosh smosh gaming el smosh el el sm smosh

How many fools can I kill today? Too many to count, don't get in my way I shoot a mo'fo in the throat with my bow Tomahawk chop is my death blow Freedom fighting machine Big-ass hatchet in hand Why'd you have to kill my bros? I'm-a slash your face, man I'm a very skilled assassin Killin' dudes in ones and twos Blood flowin' like a river Need a box of tissues When I'm huntin', I be stuntin' You can never find me In the bushes In the haystacks In your mother's laundry Watch me comin', free runnin' up the walls LIKE A BOSS What you lookin' at, bitch? Taste my tomahawk chop! How many fools can I kill today? Too many to count, don't get in my way I shoot a mo'fo in the throat with my bow Tomahawk chop is my death blow How many fools can I kill today? Too many to count, don't get in my way I shoot a mo'fo in the throat with my bow Tomahawk chop is my death blow From Boston to NY Always up to no good Don't know how I can see Out this big-ass hood Walkin' through the crowds Touchin' you on the back Using my hidden blade For a secret attack Jumpin' off of giant buildings Like I was a Super Man Use your mama as a meat shield Every time that I can Take a break from the war To hunt for some meat "What? A man's gotta eat!" How many fools can I kill today? Too many to count, don't get in my way I shoot a mo'fo in the throat with my bow Tomahawk chop is my death blow How many fools can I kill today? Too many to count, don't get in my way I shoot a mo'fo in the throat with my bow Tomahawk chop is my death blow Up first in the verse Feel the clack of wooden teeth Bread and butter, lift the covers And you'll find the fuckin' heat Revolution I lead With the world, I got beef I dig my wigs powdered, wear boxers- I don't wear briefs! You can't step up to me And my gang Horse and carriage drive-bys Bullet in the chamb' Ridin' over your clique Like the Delaware, son I'll get my face on that dollar Before this shit's done! How many fools can I kill today? Too many to count, don't get in my way I shoot those mofos in the throat with my bow Tomahawk chop is my death blow How many fools can I kill today? Too many to count, don't get in my way I shoot a mo'fo in the throat with my bow Tomahawk chop is my death blow
Chain

**Description**

Chain fought in the resistance for a majority of his life. It was a way for him to contribute and fight for something he believed was meaningful. This dream job of fighting for justice quickly turned into a hellish nightmare when the looming dread of death befell his wife and kid in which case he blames their tragedy on himself. With this experience, he stopped fighting and disappeared. He stays completely isolated in his own sorrows and working his way through the black market to survive, even if he is still trying to find the reason why.
Molly

**Description**

Very aloof, reserved, smart, quiet, mysterious, and emotionally lost and broken. Molly is strong-willed and a bit stubborn. She is very straight to the point and has little patience and understanding for others. With this attitude, she has tendencies to come off as insensitive and/or rude even when not intentional. This subsequently makes her hard to work with. As much as she tries to hide it, she suffers from emotional distress and ptsd. Her being an Oddity is a potential contributing factor. Despite her inner emotions and struggles, she is actually most often perceived as cool and mellow. Not letting things get to her or shying away from humor. Having some wit and sarcasm in her words from time to time. Nevertheless, her past has had a negative effect on her personality. She doesn’t understand love and isn’t accustomed to friendly nature. She tends to keep to herself as she believes that others just get in the way and caring will only cause pain. Even though she has this intimate disconnect with others, this only gives her more focus and attentiveness in battle. Ironically, she fights passionately and diligently. She’d rather take her losses and learn from them than be helped by others. After being disowned and taken away from her parents at a young age, she became essentially a weapon. Being kept and trained by an opposing group in a facility until her inevitable escape. Molly uses her prior fighting knowledge integrated with her oddity ability in a perfect way that makes her a lethal opponent. Often overlooked and misjudged, she undoubtedly poses to be a real threat to anyone she believes is deserving. Despite her impassiveness, there is more to her that some characters will come to learn.

**Characteristics**

* Quiet, Sarcastic, Assertive,
North

Assassin

Uncle

**Description**

Not sure of her origins but I just came up with a brief summary of her. She’s a little older than the students. So like 20-22. Her mom abandoned her and her father died. She got left with her uncle who took her in and raised her. He happened to be one of the teachers in one of the schools so she naturally started training there and when she was old enough, she began teaching some classes of her own. Not full time though. She does this on the side while something else keeps her occupied. What she actually does is run a Shinobi clan outside of the kingdom. The same one that Sakura ends up joining after the fall of the village. That’s where their stories could tie.
Frozen Forest

**Description**

The Frozen Forest is located toward the northern coast of the *North-eastern* continent. It is a calm and cold place seen covered in snow and ice. Unlike others, this forest takes to its name and is literally frozen. This phenomenon is not explained but the silence and stillness make it a popular spot for the local teachers to go and meditate. It is unknown what organisms reside here currently.
Sakura

## Characteristics

### Traits

* Loyal
* Honest
* Caring
* Ambitious
* Tender
* Genuine
* Pure
* Friendly
* Empathetic
* Playful
* Focused
* Strong-willed
* Sincere

### Likes

* Kylo
* Dove Winter
* Friends
* Family
* Training
* Humor
* Ramen
* Flowers
* Reading
* Tea
* Nature

### Dislikes

* Smoke
* Monsters
* WDA Teacher
* Being alone

## Personal Status

### Relatives

Father (Status unknown)Mother (Status unknown)

## Media

### Created by

Chase

**Description**
Barracks

In MythWars, the Barracks is used to upgrade your Troops. The higher the level of the Barracks, the higher the Max Level of the Troops.

The Barracks option is unlocked at Castle Level 8, and you'll have to Convert another building into a Barracks. Then you can go inside it and click Troops to upgrade them. Please note you can only upgrade the same-color Troops, so if you have a Gold Troop then you can only level it up with other Gold Troops.
Kombat Shop

Kombat Shop is a feature in Mortal Kombat Darkverse, showing a mysterious merchant offering various items that the players can purchase such as unlockable characters, alternate costumes, finishers, etch.

## Available Contents

These contents are available to purchase.

### Alternate Costumes

* Scorpion:
	+ Klassic Scorpion (MKI-MKII)
	+ Klassic Scorpion (MKIII)
	+ Deadly Alliance Scorpion
	+ Deception Scorpion
	+ Deception Scorpion (alt)
	+ Cyber Samurai (100.000 coins)
* Sub-Zero:
	+ Klassic Sub-Zero (MKI-MKII)
	+ Klassic Sub-Zero (MKIII)
	+ Deadly Alliance Sub-Zero
	+ Deception Sub-Zero
	+ Deception Sub-Zero (alt)
* Liu Kang
	+ Klassic Liu Kang
	+ Tracksuit Liu Kang
	+ Zombie Liu Kang
* Kung Lao
	+ Klassic Kung Lao
* Johnny Cage
	+ Klassic Johnny Cage
* Sonya Blade
	+ Klassic Sonya Blade (MKI)
* Jax
	+ Klassic Jax
* Raiden
	+ Klassic Raiden
Foutain of Eternity

The **Fountain of Eternity** is an arena and ancient location in the Realm of Edenia.

## Lore

The Fountain of Eternity is a sacred building created by Shu and Tefnut in the city of Aaru plain long ago. The fountain's water flows endlessly from underground due to the magic used to construct it. The water has the magical property of restoring youth of those who drink it.

## Gameplay Overview

### As an Arena

As an arena, The Fountain of Eternity is a square-shaped arena with the fountain located on the north side of the kombatants' starting point. The arena also features interactables; five smaller fountains which can be destroyed to knock down the opposing kombatant with a burst of water and the main fountain which can be interacted with by knocking the opposing kombatant to it which will cause the fountain to spray a stream of water which will restore 10% of the controlled kombatant's health.
Kano

## General Informations

### Alternate Names

Boss of Black Dragon
New South Wales Serial Killer
The Cutthroat

### Relationships

Kabal (Former Comrade/Subordinate)
Jarek (Comrade/Subordinate)
Tremor (Comrade/Subordinate)
Tassia (Comrade/Subordinate)
Jackson Briggs (Former Comrade)
Sonya Blade (Former Comrade/Crush)

### Occupation(s)

Boss of Black Dragon clan
Drug Dealer
Mercenary
Major of Special Force (formerly (defected))

### Affiliations

Black Dragon clan
Special Force (defected)

### Fighting Styles

Xing Yi
Street Fighter

### Weapons

Cybernetic Eye
Butterfly Knife
Elbow Blades
Boot Blades
M4
Grenades

### Voice Actors

Michael McConnohie (English)
Hirohiko Kakegawa (Japanese)

Kano is one of playable characters in Mortal Kombat Darkverse.

## About

Kano was born in New South Wales, Australia
Mortal Kombat Tournament

The fighting tournament and namesake of the *Mortal Kombat* series of fighting games. It's universal among the series' featured Realms, created by the Elder Gods as a way to keep the realms in check and for the realms to defend themselves against Outworld if it grew too powerful until Shao Kahn took control.

The Earthrealm tournament was invoked by an order of the wisest in the Far East, when they received visions of Shao Kahn, in order to prevent the invasion, hosted by the Shaolin temples and was granted an appeal by the Elder Gods themselves.

## Rules of Mortal Kombat

The rules of the tournament are simple:

1. Every generation, competing realms would send their best fighters into a single-elimination martial arts tournament; the victor of the tournament is crowned the Mortal Kombat Grand Champion. One of the two competing realms should first garner five victories via their Grand Champion or another representative of theirs, they earn the right to enter and merge the opposing realm. The Grand Champion himself is granted stunted aging and immortality until the next tournament. This is the only permissible way for a realm to invade and conquer another. Once Mortal Kombat is officially declared, it cannot be refused by either party.
2. The defending realm's fighters cannot be attacked by the opposing realm's fighters until the tournament begins and any violation of the aforementioned rules before, during or after the tournament is considered an act of treason against the realms and the Elder Gods themselves, and will be dealt with accordingly and swiftly.
3. Special powers can be used in the tournament which includes magic and modern weaponries.
4. The losing realm has the right to set when the next tournament will be held, with the minimum period of one year and up to a thousand year maximum. This right will no longer valid once one of the realms earn 5 victories.
5. Both competing realms are not allowed to recruit kombatants outside their realms to be parts of their team. Violation of this rule will result in the violating realm's instant defeat.

## Notable tournaments

* 10.000+ BMK: A Mortal Kombat tournaments was held in Edenia. Edenia inevitably lost the tournament to Outworld with the final score being 2-5, allowing Shao Kahn to merge the two realms.
* 1000+ BMK - 800 BMK: The first known Mortal Kombat tournament in Earthrealm, created when the sorcerer Shang Tsung, under orders by Outworld emperor Shao Kahn, took control of an Earthrealm Shaolin tournament. In this time span, Shang Tsung (as a Grand Champion too) managed to win one tournament, but had to accept defeat in the 2nd tournament by the Great Kung Lao.
* 800 BMK - 421 MK: The Great Kung Lao held his position as Grand Champion of two tournaments, after which his title - and his life - was taken by Shang Tsung's newest warrior, Goro who secured three consecutive victories for Outworld.
Notable Landmarks

Here you can find **Notable Landmarks** that are important to know in the Degenerates Realm.

## Spawn

   The **Spawn** is the place of entry for any new players joining the realm.

Included in the spawn are placeholders for future handbooks and a beacon to represent the spawn's location. A nice atmosphere of spruce forest and flowers is created outside of the hut to welcome new players.

Located at **-444, 65, -104.**

## Teleports

   To the immediate right of spawn, you can find the **Teleports.**

There are 5 main teleports, allowing the user to get to faraway locations. These include Tyler's Mansion, the End, Brennen's Summer House, Pixel Art Desert, and the Trading Village.

Located at **spawn.**

## The Forge

tbd

Located at **-435, 64, -158.**

## Community Farm

tbd

Located at **spawn.**

## Community Forge

tbd

Located at **xyz.**

## Quest Board

tbd

Located at **xyz.**

## Town Hall

tbd

Located at **-206, 64, -77.**
Simurgh

**Simurghs** are a humanoid raptor-like race that originate from their homeworld of Edenia.

## History

Alongside the Edenians Simurghs are one of the first sentient mortal races to come to existence, predating Earthrealm's humans by at least 3 million years. After Shao Kahn's invasion upon Edenia, .

After the death of Queen Sindel, some Simurgh loyalists of the royal family refused to serve under Shao Kahn and they made their escape to Earthrealm and took refugee to what are now modern Egypt and Iraq. Together with their Edenian allies, the Simurgh loyalists quickly were referred by ancient earthrealmers as gods, becoming the legends of both Egyptian gods and Babylonian gods.

## Overview

Just like their Edenian neighbors, Simurghs have very long lives, they have the ability to harness the power of the sun to increase their strength. They're capable of naturally manipulating the elements of fire and air, the strongest among them are capable of controlling weather.

## Notable Simurghs

* Asgaarth
* Ra
* Horus
* Garuda
* Garudi
Imperio Tierra

«*Nosotros no somos otro simple sistema que pueden amenazar para que se subyugen si tratan de anexarnos van a pasarlo muy mal Emperador Galactico creame*»
―Vabelsa respondiendo a la amenaza de Darth Sidious[fuente]

## Información histórica

### Fecha de reorganización

17 ABY en el Imperio Estelar

El **Imperio Tierra** era un gobierno galáctico que se fundó en los años 23 ABY donde su capital era la Tierra como cede tenia varios planetas colonizado este pequeño imperio llegaria hacer lo que en un futuro fue el Imperio Estelar este pequeño imperio ayudo a la Confederación de Sistemas Independientes en su guerra contra la República Galáctica pero al finalizar la guerra, Comenzó la epoca del Imperio Galáctico pero al final estos ambos imperios se enfrentarian en la Primera Batalla Imperio Galáctico-Imperio Tierra.

## Historia

«*Asi que este es el famoso Imperio Tierra es muy pequeño para invadirlo claro pero ni loco lo haria tener mejor una aliado es mejor que anexarlo* »
―Conde Dooku a General Grievous[fuente]
### La consolidacion del reino unificado y la proclamacion del Imperio Tierra

#### Caos posterior a la unificacion

aunque Asertalf habia asegurado el control de los nuevos territorios como un reino unificado aun tenia que solucionar el caos politico ya que aunque habia asegurado el control militar de la nacion , politicamente el territorio seguia desorganizado y las peleas entre los antiguos reinos confederados eran continuas por lo cual Asertalf tomo una movida inesperada como se puede ver en los registros antiguos

*"Asertalf desde su trono en el centro del parlamento mientras los burocratas discutian sin llegar a ningun acuerdo por horas y horas incluso semanas o meses , decidio hacer un giro radical levantandose de su trono y diciendo :" **Proclamo aqui y ahora que este parlamento queda delegado de sus funciones siendo los poderes ejecutivos , legislativos y judiciales transferidos a mi persona , frente a la crisis politica*** ***que golpea este reino y viendo la ineptitud del parlamento para superar esta crisis , el reino se reogranizara en el Imperio mas poderoso que se haya visto en la faz de este planeta con el objetivo de detener estas peleas politicas y tener una nacion mas segura*** *", aunque apoyado por unos pocos miembros del parlamento leales a el los otros miembros del parlamento que provenian de los antiguos territorios de Escovis y Estynium tomaron esto como un insulto y que estaba en contra de los acuerdos que estaban escritos en el acta de unificacion Asertalf simplemente golpeo su baculo en el suelo y de los distintos accesos al parlamento tropas originarias del dominio de ordosus entraron y arrestaron a los miembros del parlamento opositor , el reino habia dejado de existir ahora esto era un Imperio y Asertalf el emperador"*

*-Crónicas imperial : el nacimiento de un Emperador*
A New Medieval Wiki

**Welcome to the A New Medieval Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Mortal Kombat Darkverse Wiki

**Welcome to the Mortal Kombat Darkverse Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Mortal Kombat Shao Kahn's Invasion

* Shao Kahn (Unlockable by completing all the origin story modes and the main story mode)
* Goro (Unlockable by completing Shokan's Challenge mode)
* Kintaro (Unlockable by completing main story mode chapter ?)
* Motaro

### DLC Characters

* Pennywise (Pennywise from Stephen King's novel **IT** and its movie adaptations]]
* Koatal
* Bo' Rai Cho
* Kenshi Takahashi
Sindel

**Queen Sindel** is the Queen of Edenia and matriarch to the Edenia's royal family and the Ennead. She is the wife of King Jerrod and the mother of Princess Kitana.

During Shao Kahn's siege to the realm of Edenia after his champion scored five victories for Outworld, Shao Kahn took Sindel as his trophy wife by force along with princess Kitana whom he adopted as a daughter to appease the Edenian Queen. Sindel committed suicide after enduring the torment of being the wife of her husband's killer. Shao Kahn would later resurrect her as one of his trump cards to conquer Earthrealm after he won the tournament against the realm.
Raiden

**Raiden** (also known as Raijin) is the God of Thunder and protector of Earthrealm. He's one of the main characters in the series.

## Appearance

Raiden appears as a god that resembles a muscular man with blue eyes and long white hair. He wears white robes and a blue vest, his face usually shadowed by a straw hat. He usually carries his Thunder Staff around in his right hand. Sometimes he wears a mask that resembles his true form's face.

His true form however, is radically different from his humanoid form and bears a strong resemblance to his appearance in Japanese myth.

## Abilities & Powers

Raiden is the god of thunder and lightning and, as such, he is immensely powerful.

* **Superhuman Strength**: Raiden, when not holding back, possesses superhuman strength first shown when he crushed a medallion made of diamond with his one hand without much effort.
* **Superhuman Durability**
* **Superhuman Speed**
* **Superhuman Stamina**
* **Electrokinesis**: Being the God of Thunder Raiden has complete powers and abilities over the elements of lightning and thunder. He can channel such power through his body in great amounts and can use it for flight, as well as teleportation. He can channel so much lightning, he can actually break the laws of physics, by channeling it through insulated wood.
* **Flight**: Raiden can fly as fast if not faster than lightning.

## History

### Origin

Millenias ago Raiden and his four other brothers were once Onis until they turned against their own brethren after they grow fond of Earthrealm and its mortals as a result, the Elder Gods praised and rewarded them with brand new powers and human forms for them to protect Earthrealm.
Multiple choice

**Multiple choice** is a form of an objective assessment in which respondents are asked to select only correct answers from the choices offered as a list.

## History

In analogue gamebooks, multiple choice exists since the 1960's, starting as an experimental art form. Since 1976 (*Sugarcane Island*) they exist in the way we still know today. The first computer gamebook was *Kadath*, written in 1979 by an amateur for the Altair 8800 home computer and successively published commercially for various other platforms. As computer games, multiple choice games had to compete with the more sophisticated text adventures and remained a niche genre, mainly aimed at adolescents such as Level 9's *Adrian Mole* series. In the 2000s interactive fiction scene, multiple choice gained popularity with the rise of authoring systems such as Twine, ChoiceScript or Ren'Py.

## Multiple choice in Infocom games

Infocom never produced a multiple choice game. Situations in parser games where you have to chose between several options are common though.

* In *Stationfall*, the player has to chose his robot companion (Floyd, reasonably) by typing a number into a keypad, having been presented with a list of possible choices before.
Joel Berez

**Joel Berez** is an American manager. He was one of the founding members of Infocom and was the company's CEO until 1988.

## Life

Berez was one of the founding members of Infocom on June 22, 1979.

## Works

Joel Berez and Marc Blank were the original creators of the Z-machine, the engine to actually drive the Infocom games. The engine was developed shortly after Infocom was founded.
University

**Universities** are tertiary education institutions that award academic degrees in various academic disciplines. Universities are featured in several Infocom games:

* *The Lurking Horror* plays in the ficticious George Underwood Edwards Institute of Technology (G.U.E. Tech) which is based on the Massachusetts Institute of Technology (MIT) in Cambridge.
Activision

**Activision Publishing, Inc.** is an American video game publisher based in Santa Monica, California. They bought Infocom in 1986 and closed the studio in 1989.

## History

Founded in 1979 by former Atari employees, Activision started as a producer of games for the game console Atari 2600. The 1983 video game crash that practically crippled the console game business for two years lead to a diversification of the Activision portfolio and their entry into the market for home computer games.

Activision CEO James Levy was a fan of the Infocom games, which fuelled Activisions's 1986 Infocom buyout.

## Adventure games

* 1984: *The Tracer Sanction*
* 1985: *Mindshadow*
* 1986: *Portal*
List of Zork games

The following games play in the Zork universe. They are listed twice, once sorted by date of publishing and once sorted by the Zork time they mainly play in.

## Games by date of publishing

* 1980: *Zork I: The Great Underground Empire*
* 1981: *Zork II: The WIzard of Frobozz*
* 1982: *Zork III: The Dungeon Master*
* 1983: *Enchanter*
* 1984: *Sorcerer*
* 1985: *Wishbringer*
* 1985: *Spellbreaker*
* 1987: *Beyond Zork: The Coconut of Quendor*

## Games by Zork time

* 948 GUE: *Zork I: The Great Underground Empire*
* 948 GUE: *Zork II: The Wizard of Frobozz*
* 948 GUE: *Zork III: The Dungeon Master*
* 956 GUE: *Enchanter*
* 957 GUE: *Sorcerer*
* 966 GUE: *Spellbreaker*
* 966 GUE: *Beyond Zork: The Coconut of Quendor*
* 1157 GUE: *Wishbringer*
Interactive fiction

Interactive Fiction is a computer game genre. It is loosely defined by a narrative depicted as text and player interaction through either textual (keyboard) input in natural language or through multiple choice menus.

## History

The term was coined in 1979 by American game designer Robert Lafore who wrote games for Scott Adams' company Adventure International. In 1984, Infocom started to label their games "interactive fiction" to distinguish them from less advanced competitor products. For almost a decade the term was almost exclusively used in connection to the works of Infocom.
Zork II

**Zork II** is the second of a series of three text adventure games of the same name that play in the Zork universe. It was written by Tim Anderson, Marc Blank, Bruce Daniels and Dave Lebling and published in 1981 by their company Infocom.

## Plot

Still exploring the Great Underground Empire, the player stumbles across the Wizard of Frobozz, whom he needs to defeat during the course of the game.
Massachusetts Institute of Technology

The **Massachusetts Institute of Technology** (**MIT**) is a university in Cambridge, Massachusetts.

In 1979, some of the students at MIT were Tim Anderson, Joel Berez, Marc Blank, Mike Broos, Scott Cutler, Bruce Daniels, Stu Galley, Dave Lebling and Chris Reeve. Among the researchers employed by the MIT at this time were J. C. R. Licklider und Al Vezza. Those ten people together founded Infocom on June 22, 1979. The programming language MDL in which the original mainframe *Zork* was written was developed at MIT (by, among others, Daniels, Galley and Reeve).

The MIT campus served as a model for the only horror-themed game produced by Infocom, The Lurking Horror.
Zork I

**Zork I** (subtitle *The Great Underground Empire*) is the first of a series of three text adventure games of the same name that play in the Zork universe. It was written by Tim Anderson, Marc Blank, Bruce Daniels and Dave Lebling and published in 1980 by their newly founded company Infocom.

## Plot

*Zork I* does not feature a real plot but provides a basic setting:

> *Zork* is set in the ruins of an ancient empire lying far underground. You, a dauntless treasure-hunter, are venturing into this dangerous land in search of wealth and adventure
>
>

The player is placed the game world, the Great Underground Empire, and is supposed to obtain 20 treasures and deposit them in a trophy case. While starting above ground, the player soon discovers the entrance to a vast system of caves full of attractions and creatures one would not normally expect to find underground.

## Technical Details

The map of *Zork I* is 110 rooms large. The game contains 60 objects. The parser understands 697 words.

### Packaging

*Zork I* is the game with the most differing packagings because it's the first game Infocom published.

The very first edition, published by Personal Software for the TRS-80 and the Apple II, contained nothing but a printed 30-page manual. It came in a zip-lock plastic bag and is hence today called the zip-lock edition.

## Development

Inspired by the first wide-spread text adventure, *Colossal Cave Adventure* by Will Crowther and Dan Woods, MIT students Marc Blank and Dave Lebling decided to create their own text adventure.
Eastlands

The **Eastlands** are one of the two notable continents in the Zork universe, the other being the Westlands. Both continents are separated by the Great Sea.

## History

Since unknown times the Eastlands had been populated by magical creatures such as trolls and goblins. A prominent feature were its large underground cave systems.

In 665 GUE Duncanthrax the Bellicose, king of Quendor, sent out a fleet to explore the lands east of the Great Sea. The eastern continent was large in space but sparsely populated. The little resistance local tribes offered was broken after a battle at Zorbel Pass in 666 GUE.

## Geography

The Eastlands comprise the following provinces, locations and areas:

* Aragain Province
* \* Frigid River Valley
* \* \* Port Foozle
* Desert River Province
* Fenshire
* Flatheadia
* Fublio Valley
Wanted Missions

In Mythwars, there are occasionally Wanted Missions requiring specific Monster colors to be killed to fill the Monsters Chest and provide rewards.

In any Region inside the World Map, you can also find the levels that feature specific Monster colors by looking for a pair of wings on the Stage number.

For Season 1 Green Monster Wanted Missions, visit Region 5-4, 10-4, 10-7, 21-4 or 21-7.

For Season 1 Gold Monster Wanted Missions, visit Region 9-4, 9-7, 11-5, 11-9, 12-4, 12-7, 17-4, 17-7, 18-5 or 18-9.

For Season 1 Purple Monster Wanted Missions, visit Region 7-5, 7-9, 8-7, 14-4, 14-7, 22-5, 22-9, 23-4 or 23-7.

For Season 1 Red Monster Wanted Missions, visit Region 3-4, 4-4, 13-4, 13-7, 20-4, 20-7 or 24-5.

For Season 1 Blue Monster Wanted Missions, visit Region 6-4, 6-7, 15-5, 15-9, 16-4, 16-7, 19-4 or 19-7.
Titans

Titans are Boss Characters in MythWars only accessible via an Alliance; that is, you must be in an Alliance to fight a Titan. By clicking the Alliance button at the bottom of the screen, then selecting the Titans tab, you can see the Active Titan's name, star level, Color, remaining Hit Points and Time Left for the Alliance to defeat it. Click Attack, Next, then set your Team and finally click Fight! to battle the Titan.

Your Titan Energy starts at 3/3, and after an attack is used up, you only get 1 Titan Attack every 4 hours, unless you either Level Up or use a Titan Energy Flask to set the meter back to 3/3.

Some players prefer to Color Stack against Titans to maximize damage. For example, if a Titan's Color is Purple, then a player may use his/her 5 strongest Gold Heroes to fight it.

The higher the damage you do to the Titan, the better the rewards you receive compared to the rest of the Alliance, as evidenced by your Ranking displayed after it's been killed along with the Loot. Defeating Titans also fills the Titans Chest, which can be opened after 5 Titans have been defeated.
Shien-Lung

The myth of Shien-Lung is that the universe began when the Prismatic scaled dragon hatched from its egg, and from its shards Shien built all the heavens and the earth (Prime material Plane) And he created his son to rule over it.

The world he created was a perfect utopia and everything was good. This however created an imballance. As They both created, the evil inside them grew.

Before it could take over him Shien-Lung sacrificed himself in order to prevent evil from spilling out from himself.

Huang-Lung however chose instead to address the imballance directly using some of the negativity that had started building in him.

This was however not enough and so when he had tried to beget children of his own, they were all cursed.

For all the justice he had given the world, fate cursed him with his firstborn - Chi the Tyrant

For all the Might that he wielded, fate cursed him with his second born - Quing the Wretched

For all the goodness he gave to the world, fate cursed him with his third, Hei the Wicked

And for all that he had created, Hakai the Destroyer, the youngest of the Wyrms
Team Composition

In any battle, whether it's of the Raid, Alliance War or Quest/World Map variety, players may find greater success with Color Stacking. For example, if a fight will involve more Gold opponents, then players can stack 5 Purple Heroes to maximize their damage. However, the drawback with this strategy is if either their Heroes' Color Gems aren't available on the Board or they can't access Mana through a Potion, then they can only do 1 damage per Gem, leaving them vulnerable to dying rather quickly unless they have high Defense/Hit Points/Healing.
Summons

A summon refers to the pull of heroes or troops from the portal through the use of gems or from coins accumulated over time. **Summons** are viable through the Bifrost Portal, it having a selection of different options for summoning.

## Summon Costs

Every summon gate has a certain amount of coins needed for a free pull or a certain amount of gems. For the Daily Summon, you will need 100 Summon Coins to receive a hero or troop. For the Epic Troop Summon, a similar 100 Epic Troop Coins are needed, while the Epic Hero Summon requires 100 Epic Hero Coins.
Training Grounds

The Training Ground is a building which allows players to train heroes, ranging in skill from 1\* (star / rank) - Common, 2\* Uncommon, 3\* Rare, 4\* Epic to 5\* Legendary. When built, it can train only common (1\* / 1st rank) and uncommon (2\* / 2nd rank) heroes and requires upgrading and researching to enable training higher ranks.

At least 3 Training Grounds can be built by one player.

Researching one training option will unlock it in every building the player owns, however each building must be upgraded separately.

Current and scheduled trainings can be cancelled at any time. When cancelling the current training, the player will lose all spent resources, while if cancelling scheduled trainings the player will only lose resources if they would surpass the maximum capacity. Please note that there is no warning message for the second case. (Ex: if a player can house 50 trainees, schedules training 10 common heroes for 50 trainees, then acquires another 50, cancelling all trainings will result in losing all the trainees spent.)

## Training Options

Prices below are given in thousand units, marked by the letter K (for kilo).

## Strategies

Build a second Training Ground as soon as possible. Thus one building can be frequently upgraded so you could eventually train higher rank heroes, while the other can be used to train lower ranks to level up your team and so resources would not go to waste.

Please note that the level 10 training option also trains heroes of rank 1 and it takes 1 day per training. In order to train rare (rank 3) heroes efficiently, it is advisable to quickly upgrade the building 2 more levels and research the “Guaranteed Rare” option. However, this takes 2 days per training.
Farms

In MythWars, Farms are the typical buildings that produce Food, and you must individually click on each Farm to collect the Food, and the resource is primarily used either to upgrade or train your Heroes. The Food color icon above each building will change from White to Yellow when the capacity is Full.
Mines

In MythWars, Mines are the typical buildings that produce Iron, and you must individually click on each Mine to collect the Iron, and the resource is primarily used either to upgrade your existing buildings or make new ones. The Iron color icon above each building will change from White to Yellow when the capacity is Full.
Battles

In MythWars, World Energy is required for World Battles, which either take place inside Quests or the World Map's Regions. The required World Energy for a battle will be displayed in the bottom-right corner, and its number will glow Green if you have enough to fight and Red if you don't.

To replenish World Energy, you must either watch Ads when a Free World Energy button appears in the top left of your screen, use a World Energy Flask or Level Up your character. Otherwise, World Energy replenishes at a rate of 1 per 10 minutes. You gain higher Max World Energy the more you level your character up.
Base

Your **Base** encompasses all buildings that can be constructed at any empty space available. These buildings can increase storage for iron or food resources and recruits, craft items to be used during battle, or train heroes and troops. After the construction of buildings, they can only be moved to a new space; additionally, there is a limited number of every structure that can be built based on the level of the Castle.

## Bifrost Portal

The **Bifrost Portal**, represented by a blue circular icon and located in the upper-right corner of the UI, is used to summon heroes through the use of gems or coins. Daily Summon is accessible through the portal.
Raids

Raids are how people battle other players in MythWars. It's the crown button in the bottom left-corner of the screen, or you can access them via the Watchtower.

Your Raid Energy starts at 6/6, and after an attack is used up, you only get 1 Raid Attack every hour, unless you either Level Up or use a Raid Energy Flask to set the meter back to 3/3.

Some players prefer to Color Stack against other players in either Raids or Wars to maximize damage. For example, if an opponent has a Purple Hero in the middle of his/her defense, then the player may use his/her 5 strongest Gold Heroes to fight it, because defeating the Purple Hero clears 3 of 7 tiles and allows gems to be fired through the middle for double mana gain for any of the player's Heroes.

The following Raid Tiers currently exist, and the higher the Tier, the better the rewards for the Heroes Chest, which fills after 40 Heroes are defeated either in Raids or Wars:

Bronze: 0-599 Raid Trophies

Silver: 600-1199 Raid Trophies

Gold: 1200-1799 Raid Trophies

Platinum: 1800-2399 Raid Trophies

Diamond: 2400-3199 Raid Trophies

Legendary: 3200+ Raid Trophies
Seasonal Events

Valhalla, Season 2

The Valhalla event is a fairly recent (2021) addition to MythPuzzles, and occurs monthly. During its span, a player can complete Valhalla missions from Season 2 for lower energy costs, while having higher chances to receive bonus Valhalla Summon Coins. There is also a puzzle that awards an avatar upon completion. Some players like to save Loot Tickets and World Energy Flasks for this event, as they receive higher experience and can farm heroes/troops/items for future gameplay.
A page about your topic

War between the gods have brought destruction and chaos to the mortal world. The world of man are lost. What will you do in these dark ages to change the fate of this world?

Welcome to MythWars & Puzzles. Immerse yourself in the fantasy world with magic and lore. You will take on the role of a mighty Lord that have been chosen to join an unprecedented war against the evil gods. It is time to construct your magical city, train a massive army and recruit legendary heroes. This very unique and attractive RPG game uses the classic match-3 puzzle to drive the power of the gods into your army as they charge into the enemies fearlessly, and get rid of all the evil.

Game features:
• Classic Match-3 puzzle gameplay - Casual, Simple, and Strategically
• Command a large battlefield - Lead your army, bands of heroes, and use magic items to defeat your foes.
• Construct a magical Castle - Build barracks, alchemy factory, and huge city walls
• Explore the lore of gods - hundreds of independent mythology scenes.
• Collect heroes - Thousands of gods and heroes can be summoned.
• Global Social - Play with millions of global players and build alliance together.
• Arena Ladder - Lead your team to challenge players from the whole world, improve your ladder ranking.
• Tons of contents - Endless events that give free items. You can participate multiple times regardless of your time zone.

Follow us:
https://www.facebook.com/MythWarsPuzzles/
Watchtower

In MythWars, the Watchtower stores the Food/Iron you've collected from Outposts defeated within the game, in additon to producing Food/Iron every hour that you can take by hitting Collect (and if you hit the Watch Get Bonus! button instead of just Collect, then you double your rewards by watching a Video Ad). The higher the level, the more Food/Iron produced, with a Max Level of 20 for this building.

Other players may Raid your Watchtower when you're not online by clicking the Raids button, hitting Find Opponent and selecting you to battle. If they defeat your Defense Team, then they win Raid Trophies, in addition to stealing Food/Iron from your Watchtower. If you successfully defend, then you win Raid Trophies. Your Raid History is shown in your Watchtower, and you can try hitting the Revenge button up to 3 times to gain back both Trophies and Resources after a defeat.