Clover

**Clover**, also known as **Clover the Clever**, is a renowned unicorn sorcerer that is known as being Star Swirl the Bearded's apprentice and one of the founders of Equestria.

When he was a young colt, he became trapped inside the Bermikun Triangle, while he lost his body and became bounded to the Chaos. After meeting Dusk Storm, he became a member of his crew, the Sea Raiders, acting as their look-out. Eventually, he is able to get out of the Triangle and return home.

During his adulthood, after helping his former teacher, Star Swirld, in his plan to prevent the Lord of Chaos from getting himself and his book, he fights against Pandora, losing and being banished to the Fog of the Lost in Spirit World. Centuries later, he is rescued by Star and helps him get his and Hepheu's freedom back from the Grand Macaw. He later decides to remain in the Spirit World.

## Personality

Clover is a carefree spirit who loves to play pranks on people. He loves to play around and have fun, even during a fight. He does know the right and wrong things to do.

Because of his status as a ghost and being bond to the Chaos, Clover is much of the times left behind during their missions, what really annoys him very much. This causes him to sometimes overcompensate, what can ruin the plans his teammates have come up with. An exemple of this is when his desire to participate actively in the ambush of the Demoniac causes Golden Bones to take control over Calabrass and the Chaos and, despite his best efforts, Clover was only able to make everything worse. Only after a talk with Dusk about his role on the team being important is that Clover is able to start working effectively in the team.

After becoming corporeal because of Opal's newest invention when they try to avoid the Demoniac, he becomes overjoyed of the thought of being living again. However, he soon finds himself getting used to this condition, as he had got used to his spirit form that became difficult to adjust. This, allong with his desire to save his dear friend and captain, allows Clover to not think twice in using Opal's invention to release him, even with that meaning he would become a ghost again.

Because of his joyfull and carefree personality, Clover can be a little naive some times, as he believed without questioning about Crow Gamble's heroic reputation blindly. After he got to know about the reality, Clover initally didn't believe, doing it only when Gamble himself confirmed it.

It's revealed that, as Clover the Clever, Clover becomes much more mature and true to his name. Thanks to the lessons he got from both Star Swirl and his adventures in the Bermikun Triangle, he becomes courageous and selfless, as he faced Pandora, despite his clear disadvantage, in order to protect Merlin, ending up being banished to the Spirit World because of that.

## Skills

As a spirit, Clovis can fly, levitate, and phase through solid objects. According to Clovis, he isn't actually a spirit. Because of being a ghost, Clover possess a link to Vapir what allows him to use the Eye of Vapir, despite this causes Calabrass to be stuck in the intangible mode and turning Clover solid.

However, despite all his abilities, Clover is uncapable of leaving the Chaos as he is bound to him. The only exception is when he travels to Zite, where the rules of the Triangle can be bended.

As he becomes older, Clover's skill with magic become more evident, especially under the tutelage of Star Swirl the Bearded. His skills are so great that the latter even trusted in him to perform a powerful spell that would prevent the Lord of Chaos from getting to him and his book.

Not only that, but he also becomes quite more perspective. He even thought of a plan to trap Pandora by luring her to Star Swirl's library, failing only because failing to evacuate Merlin before her arrival.

## Description in the saga

### Background

Somewhere in the past, Clover lost his body, turning into ghost and being bound into Chaos.

### *Adventures in the Bermikun Triangle*

In "Getting in the Triangle", Clover is introduced to Dusk as being a ghost resident of the Chaos and is happy to have company. Eventually, they are boarded by Golden Bones and Clover disappears when that happens.

In "The Great Key", Clover explais to Dusk about the Triangle and then helps him get out of the captain's quarter and then with the fight against Golden Bones and his skeleton army. After the Chaos is able to get away, Clover agrees to help Dusk.

In "Training With the Sea Beast", Clover watches as Dusk trains with Calabrass against the Sea Beast. When the two of them are caught by it, Clover tries to help by shooting a grappling hook at the creature, but, despite causing it to let go Dusk and Calabrass, it caused the hook to get stuck on the Sea Beast and made it pull the Chaos with it. After they are able to get free from it, they head to Marituga to fix Chaos.

In "Recruiting a Crew", Clover tries to go with Dusk to the market of Marituga, but, because he's bounded to the Chaos, he was pulled right back. Incapable of going, Clover makes Dusk promise he will bring some candy. After Dusk and the others are able trying to escape Golden Bones and his pirates, Clover notices that and tells Chaos they need help, causing him to release the Plank. After they are out of Marituga and with their crew completed, Clover suggest they give themselves a name and suggest some, before Star comes up with the Sea Raiders.

In "Morlock the Unstoppable", Clover is seen on the Chaos when Dusk and the others prepare to get in an X-shapped cave. For the most of the chapter Clover is not seen, but, when his friends are captured by Skullivar, he and Chaos go in their help. At Dusk's orders, Clover goes to the Demoniac's bridge, where he puts it out of control and towards Netherwhere. Later, he jumps into the water after Dusk is thrown there by Star in a joke.

In "Freezing Point", Clover helps in saving a wyvern egg from Golden Bones and then he and the other Sea Raiders go to Sino to retrieve the egg, that have hatched into a royal wyvern baby, to her family in Wyvern Bay. Eventually, they reach the Iceberg Maze and, despite doing it caused Chaos to get out of energy, they are able to cross it to reach Wyvern Bay. While Dusk, Calabrass and Mallet go return Boreal, the baby wyvern, Clover and the others remain at the Chaos, facing Golden Bones who appear later with his soldiers. Even with Dusk joining them to help them, they are subdued. However, with the wyverns' help, they are able to defeat the skeleton army and escape.

In "The Voice of the Chaos", while Dusk and Opal go to fix the turbine, Opal and the others do their best to prevent the Chaos from being sucked by a tornado, all while feeling seasick. When it looks like everything is lost, Chaos' turbine is fixed and Star and Mallet are able to save Chaos from a tornado, all while Clover gets better. He then witness as Dusk dodges the Demoniac and then they go back to Marituga.

In "Troll Diving", Clover is left in charge by Dusk to watch over Mallet and make sure he doesn't leave the Chaos. Despite doing his best, eventually Clover ends up letting him go, after Mallet telling him he was now the Grand Protector of the Chaos.

In "Infiltration", Clover is left in charge of the Chaos and to cover for his friends if they have to retreat. After recovering the Heptahedron and having Opal released from the clutches of the skeleton army, the Sea Raiders jump off the window only to be caught by Chaos, with Clover steering him.

In "Spirited Away", Clover is kidnapped by two Ziteans, taking him to Zite, in order to lure out his friends to save him, knowing they would have to project their spirits and leave their bodies to come to Zite. After Dusk, Calabrass and Star go to Zite to save him, they are taken by the two Ziteans to where Clover is, showing him under the clutches of a gamundray. His friends are able to save him, but they discover from Clover the Ziteans were responsible for all that. They return to Beru and, once discovering the Ziteans had possessed Star and Dusk's bodies, trusted in Clover to tell Opal and Mallet about it. However, when he is about to, he is pulled back to the Chaos. Later, Clover helps in Dusk's plan to expell the Ziteans from his body and Star's with Clover noticing Sassafras's signal and telling Chaos to launch the Plank with Mallet on it. Later, once eveything is over, Dusk and Star came to understand Clover better about not having a body.

In "The Swap", Clover and the others come up with a plan to ambush the Demoniac and get from Golden Bones the map of Sino before he delivers it to Skullivar. The plan quickly has a turn over when the skeletons are revealed as having a ship similar to Chaos that they use to evate their trap. Despite that, Dusk continues to try to defeat Bones and get the map, however, because of Clover's eagerness to join the fight, Bones ends up taking control of the Chaos and Calabrass, leaving behind the Sea Raiders on the new ship and starting heading towards the vortex to Vapir. Clover is able to get hold on Calabrass who let him use the Eye of Vapir to fight Golden Bones only to be quickly defeated as Clover's nature as a ghost caused Calabrass's blade to be become intangible, while he became solid. However, thanks to a sneak attack, Clover is able to temporarily throw Bones overboard and free Calabrass. But after causing the ship where their friends are to sink, Bones is able to reclaim Calabrass and the Chaos, while subduing Clover. When he sees Dusk crossing the vortex and falling, he is able to send the Plank to help him and then the two of them join forces and are able to take Calabrass back from Golden Bones, with Clover even being able to get the map of Sino from him, and, after defeating Bones and get freed from Skullivar's hold, they return to Beru to go get their friends.

In "A Jellyfish of Legend", Clover helps in trying to capture the jellybeast and then, when it explodes after ablow from Dusk and starts to generate itself, to try to get it when it is small and wandering around the Chaos. When Bones boards the Chaos, he fights the skeleton soldiers along with his teammates. Fortunately, the jellybeast is able to knock away Golden Bones and his soldiers, saving them. Later, when the jellybeast tries to absorb the lighthouse's light, Clover and the toerhs try to prevent it, until Dusk, trusting Calabrass, goes to talk with the jellybeast, leaving him and the others to fight the skeletons who are defeated by the jellybeast who then goes away.

In "Mutiny on the Demoniac", after an experiment with Clover's new machine while trying to evade the Demoniac, Clover is turned corporeal again and taken prisioner by the skeletons. Once in a cell, he meets Calico, Golden Bones's former first-mate who caused a mutiny on the Demoniac for being disatisfied by the way both Skullivar and Golden Bones treat the skeletons. Joining forces, Calico tries to cause a mutiny to distract the skeletons long enough for Clover, but Golden Bones caught him and sends him back to the cell, but Clover is able to escape. When caught by skeletons, Clover is able to convince them to rebel against Bones. When they meet Golden Bones and his skeletons, the munity starts and Clover tries to escape, but Bones follows him and corner him. When Dusk appears to save Clover, Bones throws the latter overboard, only to have the Plank rescuing him and taking him back to the Chaos. When Bones threats to shoot down Clover, Dusk is forced to surrender. Returning to the Chaos, Clover comes up with a plan to rescue Dusk, using Opal's invention. The first step of his plan was contacting the Demoniac and try to convince the skeletons to help Dusk by reminding them of Calico's actions for them. Fortunately, he is able to convince the first-mate who goes to help Dusk and give him back Calabrass. He also informs Dusk that he intends to use Opal's machine to free him. Through this, Dusk is able to realize he needs to activate the Eye of Vapir. When the Chaos starts passing through the Demoniac, Clover helps Dusk, who is transformed with the Eye of Vapir, to get on board of the Chaos. Once Opal's machine goes down, the Chaos and everyting on it turns back to normal, with Clover being the only thing not returning to normality, remaining as a ghost.

In "The Eternal Forge", Clover, much to his annoyance, gets to stay in the Chaos, while his friends explore one of Dezer's pyramid while in search of a clue for the waypoint. When the pyramid is destroyed because of Calabrass's power, he tries to question his teammates as they return, only to be turned down by them. When they are attacked by Golden Bones and his skeletons when trying to get to Blazz, Clover helps in the fight against them. Once they get to Blazz, Clover is able to save one of the Eyes of the Seven Seas when it gets loose of Calabrass and almost falls into the lava, using one of his marbles and a very good trick. When they arrive to the Pasquanite Island, Clover is forced to stay in the Chaos. However, he gets to help, both directly and indirectly, as he warned his friends about Golden Bones's arrival and also Dusk uses his trick from before to get hold of Calabrass after he is fixed. When the Sea Raiders are able to escape, Dusk tells Clover how much he helped them, what gives so much joy to the little ghost.

In "Lighthouse of the Soul", after returning from Vapir, Clover and the others find the light of the lighthouse of Marituga failing, what caused the all island to start to collapse. While his friends go investigate, Clover remains at the Chaos, where he also receives Sassafras who is trying to escape Marituga. Despite her pleas to go away, Clover refuses to go, as he had faith that Dusk would save them all.

In "The Shipwrecked in the Sand", the Sea Raiders are at Dezer looking for the waypoint whose location Star is certain. However, they are attacked by robotic scorpions which they have to face. After a bull's eye shot from Star, they are able to get rid of the scorpions, but when they arrive to the supposed location of the waypoint, they found it empty, causing Star to become depressed over failing. At the next morning, Clover and the others find out Star was gone and so. While Dusk, Calabrass and Mallet go find him, Clover stays with Opal at the Chaos. After arriving to the Chaos, Dusk finds out from his friends Star had gone again to fight the waypoint. They are able to get there, but find Star troubling with Anpu, which caused him to choose between his friend and the waypoint. However, Dusk is able to find a way to do both, saving Star using the Plank and then going to the waypoint. However, before Dusk can claim it, Anpu moves the waypoint. After that, a fight happens between the Sea Raiders and Anpu and his scorpions, with Dusk using the Eye of Aeria to defeat them. But Anpu finds the energy to teleport the waypoint away, before going. Later, he witnesses Dusk reasuring Star of his value as his second-in-command and becoming disconserted when Star makes a joke on him.

In "Prison Break", once knowing his hero, Crow Gamble, was in trouble, Clover convinces Dusk to go save him, believing strongly about his heroic deeds, despite Calabrass' claim about of not existing heroes in the Triangle. When they get to the island, he remains at the Chaos, much to his dismay, along with Opal. While they are trying to take Chaos back to the water, they become startled when cutgrasses immerge from the ground and went away. When he sees Gamble approaching after he is able to escape the ghost, he lets him get him and becomes very enthusiastic with his arrival. When Dusk arrives and confronts Gamble, the latter is forced to confess to the little ghost about not being the hero he thinks he is, what leaves Clover heartbroken. When Dusk apparently is eaten by the Sea Beast after saving Gamble, Clover becomes mad with the latter and sad for the apparent loss of his best friend. He then becomes relieved when he sees Dusk immerging from the waters and then go to save Star and Mallet. When they return to the Chaos, Clover is heard singing Gamble's song as he spotted him escape with some treasure.

In "Flying Up", Clover watches as Dusk and Mallet ride a flying machine to get to where Dusk thinks there is a waypoint and, when them end up in the Demoniac, he helps Star to convince Opal and Steam to work together. With the two inventors' combined efforts, they have what they need to fight the Demoniac and they advance, allowing Dusk and Mallet to escape and return to the Chaos.

In "Mallet the Terrible", Clover sees how Mallet is captured by Queen Akana to save Dusk and then the Sea Raiders go to save him. Clover stays at the Chaos while Dusk, Star and Opal go save Mallet. He receives Star and Opal when they arrive after running from Queen Akana and his zombies and later Dusk and Mallet.

In "Eye of the Cyclone", Clover warned Dusk about the stranger they had brought recovering his senses. He becomes very happy at the thought of having a new member on the crew. He is able to spot the Demoniac when it arrives to attack, defending the Chaos from the skeletons. He is also shown to be enjoying all the turbulance caused by the cyclone and the battle. He and the others then witness as Dusk unlocks the Waypoint, causing the cyclone to stop and the Guardian to disappear and releasing a pillar of light.

In "Escape From Netherwhere", Clover becomes ecstatic when he sees the inhabitants of Marituga admiring Dusk. He then stays on the Chaos while his friends go to the trolls' lair to try to save Opal. But then he receives a call from Opal that tells him she is in Netherwhere. When the Sea Raiders go there, Clover stays at the ship.

In "Thermal Shock", Clover and the others are waiting in Blazz for a vortex to Sino to open. At that moment, the Demoniac arrives and they are forced to fight them until the vortex opened and allows the Sea Raiders to escape. But their arrival to Sino is a little turbulent because of the thermal shock that causes some damages to the Chaos. He then goes see Mallet try to do his grog, which he calls Grollet. But with the Demoniac behind them and the Waypoint very close, Dusk forces the Chaos, causing it to crash and unable to move much. Their situation only gets worse when the Guardian, a wyvern, appears. After Mallet is thrown by the Guardian after they were hit by Golden Bones, Mallet knows he can help her by giving her some of his Grollet. But because Dusk needs him to fight the skeletons, Clover is left to do the Grollet, as he knows the recipe, with Mallet giving him the ice they need. But when they are preparing to go to the Waypoint, they realize the iceberg is not the Waypoint, but a small ice crystal Mallet gave to Clover. Knowing that would cause the Waypoint to blow up and take them all with it. With the Demoniac opening fire at them and threatening the Guardian's babies, Star and Opal go with Mallet save the babies. Dusk warns Clover but the Guardian gets there. Clover tries to face her, but is frozen. After the Waypoint is opened, Clover is seen being warmed up by Mallet thanks to his Grollet.

In "Trials by Fire", while heading towards the location of the Blazz Waypoint, Dusk and Clover are playing buckball against Star and Mallet who are able to win, taking advantage of Dusk's tendency to do everything himself. Arriving to the volcano where the Waypoint is, the Sea Raiders are attacked by skeletons on pteros, including Golden Bones. During the fight, both Golden Bones, Dusk and Calabrass fall into the volcano, with the entrance being blocked by boulders. Despite what happened, the skeletons keep attacking the Sea Raiders. Later, Clover is seen working with his friends and skeletons to free Dusk and Bones from the volcano. After that happens, Bones still desires to keep fighting, but Carver makes the skeletons to take him back to the Demoniac and retreat, much to Star's gratitude, and tells him next time they would be enemies.

In "Calabrass' Old Friend", his friends recover an half of a map from the skeletons that may lead them to a Waypoint. Analyzing it, they discover that it belonged to Torg the Terrible. They go to Vapir where they find Torg's ship. While Dusk, Star, Mallet and Opal go adventuring in it, he remains on the ship. After seeing the ship on fire, Torg arrives to the ship. Clover tries to fight him, but he can't do it and, despite Torg's desire to get rid of him, is forced to serve Torg so that he wouldn't hurt him, hoping that the others would come. When Dusk arrives to the Chaos, he goes to Clover who gets happy to see him. He and the others then witness Dusk and Torg fighting, with the former being able to get Calabrass back and free him from the scabbard, causing Torg to become a ghost again. Despite Dusk's desire to destroy Torg, he is convinced by Calabrass not to do it. This act causes Torg to repay them by haunting the Demoniac and drove them away from them.

In "Wrath of Blix", the Sea Raiders spot the skeletons trying to captured the jellybeast they have met, Blix. The crew go help her and Dusk notices Iron Block on Blix, using a flute to apparently direct her. Telling they had go, Iron Block makes Blix open a vortex and they and the Sea Raiders passed by it. They get teleported to Aeria, where they go to a tornado where they meet up with the matriarchs, Blix's kind. After interacting with the jellybeasts and being informed by Iron Block of their dired situation with Skullivar and his skeletons, Dusk has the idea of Blix feeding on the shipwrecks in Sino's Iceberg Maze, but they get attacked once more by Golden Bones and his army. While Dusk goes to free Blix, Clover helps from the Chaos in the fight against the skeletons. They all teleport away again. Knowing that situation couldn't continue, Dusk has the idea of angering the matriarchs to fight against Skullivar. This plan proves to be successful, as they drove the Demoniac away with a coordinated attack. However, during that plan, the matriarchs realize the skeletons have one baby jellybeast with them, being how they know where to attack. The Sea Raiders go save her, with Dusk being able to free her. But after that happens, the matriarchs arrive to Netherwhere, led by Iron Block, and attack Skullivar's fortress without realising they are actually powering Skullivar's machine, with many jellybeasts being vaporised in the process. After Iron Block is knocked down to the water, he is rescued by Clover and the others, despite his plea to let them go down with the jellybeasts. But Clover and the others are able to get him to help save the jellybeast by recovering his flute. After Dusk ruins Skullivar's weapons, Iron Block uses his flute to call for retreat. They return to Aeria where he and the Sea Raiders see the jellybeasts, now freed from Skullivar's threat, go away, along with Iron Block.

In "Calabrass' Body", the Sea Raiders steal a planetarium from Bones and are pursued by the Demoniac. While on Dezer, when the Chaos is shown to be uncapable of taking them to the Waypoint, Dusk, Calabrass, Star and Mallet go there, leaving Opal and Clover behind to fix the ship. While they were doing it, Calabrass arrives on his new body and takes Calabrass to where the others are, right in the middle of a fight between the skeletons and the mummies. He then sees as Dusk and Calabrass had been able to unlock the Waypoint.

In "Tanah Lost", he watches Star observing Opal after she is poisoned by a mysterious evil spirit and then Sassafras examining the chest. While they are fighting the snake that protects Tanah Lost, Clover and Mallet do their best so that the frozen Opal doesn't fall offboard. Eventually, thanks to Star, they are able to get to the spring, where they cure Opal from the poison. However, as they are sailing away, the snake attacks them, but it is shown to be weaker than before, what is confirmed as being Buto's fault, who had poisoned both the snake and the spring, after using the Chaos to get to Tanah Lost. Dusk and the others fight Buto with the snake's help, who is convinced by Star, eventually being able to put Buto back to his chest and cleaning the spring, eventually curing the snake and Mallet, who had been poisoned during the battle.

In "Between Stars", Clover is seen briefly when the crew gets to Zite, teleporting away when the gamundrays attack.

In "The Stowaway", after the Sea Raiders enter a vortex that should transport them from the Sea of Sino to the Sea of Dezer, they discover they are still stuck in Sino. As the Chaos walks across a bridge made of ice, it cracks, sending them to the bottom. After that, Clover is not seen, causing the others to eventually suspect that he could be the imposter that had invaded the Chaos. However, the truth was he wasn't present because they were not in the real Chaos, but in a copy. Star and the others wake up out of the Chaos and soon find a cave that contained a blue glowing block. When the fake Chaos chases them and, despite being able to returned to the surface, they are cornored, the real Chaos, along with Clover, jumps and duels the fake Chaos. Thanks to a bold move from Dusk, the real Chaos pushed the fake Chaos down a slope, causing it to fall and break into pieces.

In "Dusk's Choice", while waiting for the location of the Beru Waipoint, Dusk gets impatient when he is left with two Waypoints to open and pesters his crew to search for the Waypoint more quickly. Suddenly, Clover spots three flying bite-acudas which Dusk defeats alone, killing one and driving the other two away. Arriving at Marituga, Dusk takes a walk alone, causing some worries to his crew because of his frustration. When Dusk takes the Eye of Beru to return home, Star and the others see Calabrass return to the Chaos. As they are trying to get him out, they see Dusk returning and taking Calabrass back, going then to the place from before and, after waiting a while, seeing the Beru Waipoint appearing. When Dusk tries to reach it, the Waypoint sinks in the sea and so the captain summons the Eye of Beru to go after it, with Star following him with the Chaos behind. However, because of the pressure, the Chaos is forced to return to the surface. After the Waypoint is opened and Star returns with Dusk, the latter wakes up from being underwater and happily announces to his crew that the final Waypoint is the only thing in the way of getting out of the Bermuda Triangle.

In "The Lost Orb", Clover and the others try to get their hooves on an orb in the Sea of Aeria but Golden Bones' army start interrupting their mission. Fortunately, they are able to defend the orb from his army and managed to escape. Now that they got the Lost Orb, which is told to contain the location of the last Waypoint, the Sea Raiders head towards the Great Library of Sino where its honarable keeper allows Dusk to perceive what is inside the orb. Dusk envisions the location and realised it was in Netherwhere. Suddenly, the library shakes like an earthquake took place. Realizing it is the skeletons, they go outside and are able to escape through a vortex on the Chaos before the Demoniac could took them down. Entering in Vapir, they head towards Netherwhere, but, unknown to them, the Demoniac is following them. Suddenly, Carver teleported onto the Chaos. He took the crew down one by one but could not grab Calabrass, the Sword of Legend. The Demoniac then started firing at the Chaos. With Dusk distracted, Carver took Calabrass and teleported back to the Demoniac. When Dusk tries to go to the Demoniac to retrieve Calabrass, but fails to do it and returns to the Chaos where he promises his friends they will retrieve him.

In "The Last Guardian", the Sea Raiders arrive in Netherwhere and sneak in, hoping to get Calabrass back. After Clover tells them the coast is clear, Dusk, Star and Mallet go in, while the little ghost remains with Opal who got to fix the teleport at Dusk's request. When Dusk and the others are in trouble, the Chaos, with Clover and Opal, appears in the throne room. Clover steers the Chaos as he fires at the machine, which spins through the room and knocks back Skullivar as well as a great deal of his army. Opal brings Dusk on board and checks to see that he is okay. After seeing he is, she wakes him up. At first startled but then thanking him, Dusk controls the Chaos from Clover once more and fights against Skullivar. Skullivar unbalances the Chaos, throwing Opal and Dusk off. Skullivar corners Dusk, who was weakened from his second fall of the day. After Steam's attempt to prevent Dusk from being harmed, Clover started to distract him, being then helped by the others. With Skullivar distracted, Dusk pilots Chaos pulls Skullivar over the cliff along with himself. After Dusk retrieves Calabrass and takes out the Eye of Netherwhere, throwing it into the sea, Clover and the others watch as he rides on his plank up to his crew, but Skullivar is still hot on his heels. Skullivar knocks him off, causing him to fall into his hands. However, Opal throws the teleporter to Dusk who catches it and teleports with Skullivar into the Sea of Blazz. When Dusk returns to Netherwhere after defeating Skullivar, he reunites with his crew and walks toward the last Waypoint: the Waypoint of Vapir, plunging Calabrass into it and opening it.

In "A Vortex Away From Home", the Waypoints together open a vortex that will lead outside the Triangle. Before any of them can even consider to cross it, Golden Bones appears, holding Steam hostage, and prepares to cross the vortex, but is captured by Heartbeat and put in Tartarus. With Heartbeat and Bright Night before them, they answer some questions before Clover being the first to cross the vortex and get home, with this freeing himself from his bond with Chaos.

In "Epilogue - The Omen of Shadows", it's revealed, after Clover returns home and with his body back, that he is an apprendice to Star Swirl the Bearded, being a unicorn and the one that will become Clover the Clever.

### Later Life

After growing up, Clover became Princess Platinum's royal advisor. As their former land became ravaged by an eternal winter and the three tribes become unable to cooperate between each other, he accompanied Princess Platinum in search of a new land. They arrive to a new land, but they ended up arriving there at the same time as the earth ponies (Chancellor Puddinghead and Smart Cookie) and the pegasi (Commander Hurricane and Private Pansy). The leaders of the three tribes argued over whom has first stake over the new land, causing another blizzard to start. The six ponies take shelter in a cave, but as Puddinghead, Hurricane, and Platinum continue to argue, they are soon frozen in ice. Clover the Clever identifies the cause of the blizzard to be windigos, winter spirits that feed on hatred. Despite the animosity between their leaders and tribes, Smart Cookie, Pansy, and Clover maintain warm relations, and they eventually break the windigos' spell through the Fire of Friendship. Their warmth thaws their leaders' bodies and melts their hearts, and the leaders decide to share the new land, naming it Equestria.

During his adulthood, after Star Swirl and the others Pillars of the Pony World are able to seal the Pony of Shadows, he is asked by his former teacher to help him with his plan to prevent the Lord of Chaos from getting to him and his book. The two of them get out, with Clover returning, one day, and telling Merlin to get out of the library throught the emergency exit. When Merlin questions why, Pandora arrives. She fights Clover, who tries to protect Merlin, but is defeated by her and then banished to the Spirit World, where he comes trap inside the Fog of the Lost.

### *The Elements of Virtue*

In "The Element of Sorcery, Part IV - The Fog of the Lost", Clover is rescued by Star from the Fog of the Lost. After regaining his consciousness, he reunites with his old friend who asks him about Star Swirl's book.

In "The Element of Sorcery, Part V - The Challenge of the Grand Macaw", Clover tells Star about Star Swirl's location and what he did to him. But in order to get there, he needed to get out of the Spirit World. For that, they needed the help of the Grand Macaw. But Scorpio follows them, also wanting to ask the Grand Macaw to send him back to the Pony World. Having two conflicting sides asking him to return to the Spirit World, he has the idea of having the two sides competing on a match of buckball. Clover joins the team and then he and the others go search for their fifth member, Jackie.

In "The Element of Sorcery, Part VI - A Decisive Match", Clover and his team play against Scorpio's team (made out of the Shades of the Night) in a buckball match. Despite the two teams seeming equally matched, the fact Scorpio's team resorted todirty tricks got them the edge on the game. With the match almost ending and the two teams tied, Clover's team ends up losing the match as Hepheus prevented Jackie from blocking Scorpio's score. However, this proves to be the right decision, as it turns out the winner would be the one to remain in the Spirit World. While saying goodbye to Star, Clover reveals his intention in remaining in the Spirit World.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.

## Trivia

* Clover is based on the character Clovis from the series *Zak Storm.*
* Every time he teleports, a fart sound effect can be heard. This is only during the time he is a ghost.
* It would appear Clover is connected to Chaos in a much closer way than be just bond to it, as Clover gets sick when the Chaos is not well and getting better when the ship is repaired.
* Clover is the second known being to use Calabrass' power, after Dusk. However, this only happened because of Clover's ghost nature that allows him to connect with the Eye of Vapir, being only able to use that.