Scarecrow

The **Scarecrow** is a hostile mob that spawns in the Plains biome.

## Variants

### Straw Man

The Straw Man variant spawns and acts like a normal scarecrow. The only difference is does not drop a Pumpkin, instead dropping more Cursed Fabric, Stick and Wheat.

### Plague Doctor

The Plague Doctor variant does not spawn naturally. Instead, it will only spawn when players kill a wild Raven.

In addition, the Plague Doctor variant has the chance to drop Black Feathers when killed.

## Behavior

### Taming

Wild Scarecrows cannot be tamed. However, placing a Scarecrow Head on top of two Hay Bales and then right-clicking the top hay bale with an Undying Heart will summon a tamed Scarecrow.

Once tamed, right-click on a Scarecrow will set it into sit, follow or patrol mode.

### Large Scythe

The Scarecrow has a slow attack speed but a long attack reach.

### Cursed Blade

A Scarecrow's attack inflicts  Corroded II for 4 seconds, which causes the inflicted target to receive 40% more damage.

### Raven Familiar

There is a 5% chance for a Scarecrow to spawn with a Raven riding it.

### Watcher

Unlike other undead mobs, Scarecrows don't burn when exposed to direct sunlight. Instead, Scarecrows will enter a statue-like status, becoming immobile and losing the ability to attack.

### Made of Grass

Scarecrows take 100% increased fire damage.

## History

* 2.2.0:
	+ Variants will now also drop Diseased Wheat as well
	+ Fix tameable entities disappeared when in peaceful mode.
* 2.1.3:
	+ Will now sink underwater
	+ Fix an error that could cause the game to crash if right-click at your Scarecrow.
* 2.1.0:
	+ Fix an error where Scarecrow's attack still applies addition effects even after blocked by shield.
* 2.0.4:
	+ No longer requires a stick to command
	+ Add sitting posture
	+ Their scarf can now be dyed
* 2.0.2:
	+ Fix Scarecrow attacking nearby entity even in day
* 2.0.0:
	+ Tweak model
	+ Tweak animation
	+ Attack speed is now 2x faster
	+ No longer applies knockback to sweep attack
* 1.3.0:
	+ Change ambient/death sound.
* 1.2.4:
	+ Attacks no longer penetrate walls.
* 1.2.1:
	+ Fixed an error where Scarecrow cannot sit properly.
	+ Fixed an error where Plague Doctor Scarecrow have wrong loot table
* 1.2.0:
	+ Players now need Scarecrow Head instead of Jack O'Lantern to spawn a tamed Scarecrow
	+ Players are now be able to construct all 3 variants of Scarecrow.
	+ Scarecrow can now be constructed in Peaceful difficulty.
	+ Plague Doctor Scarecrow now applies Wither instead of Corroded.
	+ Now have full knockback resistence
	+ Now will stand in T-pose when told to stay in place.
* 1.1.0:
	+ Now applied  Corroded II to target
	+ Won't hurt friendly unit anymore
	+ Adjust attacking animation
	+ Fixed several animation glitches
* 1.0.13:
	+ Now have 2 new variants: the straw man, and the plague doctor
	+ Adjust attacking animation.
	+ Adding attacking sound.
	+ Increase attacking range.
	+ Now have horizontal sweep attack, dealing damage in a small area rather than just 1 target.
	+ Will now hold scythe with two hands when idle.
	+ The chances of spawning Raven on Scarecrows' back now affected by the spawning rate of Raven.
	+ Won't burn under daylight, but instead entering a stand still T-pose.
* 1.0.12:
	+ Scarecrow can now be despawned when getting too far.
	+ Scarecrow will now prevent players from asleep.
	+ The health and attack damage of Scarecrow are now configurable.
	+ Players are allowed to build their own Scarecrow now.
	+ Put a Jack O'Lantern on top of two Bales and then right-click in the middle with a Undying Heart to summon.
	+ Will now have the chance to drop Cursed Fabric.
* 1.0.11:
	+ Introduced.