Web

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The **Web** is a petal in florr.io. It shoots out and spreads on the ground, creating webs that slow enemies down by 75%.

## Appearance

It looks like a 5-pointed white star with white curves, with the size being near to the Basic's.

Webs on the ground appear like a Spider's web but with a yellow tint.

## Function

*Note: The "A + B" respawn format means that the petal takes A seconds to respawn and B seconds after respawning to do its special action/have its special action enabled.*

Shoots away (much like Missile and Dandelion) for a short distance and turns into a web, at which point it goes on respawn. The web slows enemy flowers or mobs (except Spiders and Shells) on it down by 75% but does not deal damage. The slow effect can't stack with other webs but can stack with other slowing petals.

## Drops

### Purchasing

On certain days, the petal can be purchased in the Shop.

*Note: the price depends on how much money is spent. This table shows the prices assuming the lowest and highest amounts of money that can be spent. Also, the stars awarded per ad change depending on the player's highest rarity petal. The table shows the lowest per ad (1) and the highest per ad (3). For more information, go to this page: Stars*

## Strategy

Webs are essential at slowing down incoming enemies. They make the enemy vulnerable and increase the amount of time there is to attack. They also allow the user to flee if needed.

### Garden

* Webs are useless against Spiders.
* Webs are not useful against many other mobs.
	+ A lot are either stationary or have low movement speed, making webs less useful
	+ Hornets stray far from the user anyway, so they won't wander into a web trap the user has laid. Missiles are also unaffected.
* Webs are still useful to temporarily escape a mob swarm to heal or gain a better position.

### Desert

* Webs are essential in Desert, as almost all mobs deal damage via contact, so they must pass through a sea of webs to hit the user.
* Webs greatly increase the time available to kill mobs and make them easier to hit.
* For Beetles, Desert Centipedes and Fire Ants, progression is greatly slowed if they have to pass through webs. Be aware that the mobs may push each other, slightly increasing their speed.
* For Sandstorms and Desert Centipedes, their fast speed is nullified if they are trapped in webs, rendering them harmless.

### Ocean

* Webs are useless against Shells.
* Webs can slow down the progression of other mobs, giving others more time to kill them. This is especially useful with Jellyfish to avoid being stung.
* Starfish's retreat as well as its advance is slowed. However, health regen remains the same.
* Crabs lose their tendency to dodge (by circling) if trapped in webs.

### PvP

#### Using

* A perfectly-timed hit with a web can fully slow down a chasing player or mobs (especially with Beetles and Hornets), and thus can be a breather.
* The web will form only when shot, and not when destroyed while still orbiting the player. Keep this in mind when having to deal enemies at close range.

#### Against

* When chasing someone with this, be careful and dodge the webs on the ground.
* Bubbles are also useful as the speed boost can help the user escape faster. However, they are not as useful as in legacy florr.
* Use projectiles which can bypass webs with no slowdown and kill players attempting to hide in them.

## Gallery

Common WebUnusual WebRare WebEpic WebLegendary WebMythic WebUltra WebSuper Web
## Trivia

* It is one of four petals to stick to the ground, the others being Pollen, Pearl, and Honey
	+ However, Pearl can be retrieved by the player after going on the ground. The others go on respawn.
* Before the Mythic and Ultra rework, Mythic Webs were as large as Ultra Webs. Additionally, Ultra Webs used to last for 30 seconds instead of 10 seconds.