Keramon

currently inactive

## Biography

After having been beaten and 'reset' this Keramon met a new human to channel his more destructive tendencies into helping others while still able to do more harmless pranks every so often.

## Skills and Abilities

**Shapeshifting**: As a digimon Keramon can of course go through various stages and change when needed from his baby stage Kuramon, in-training Tsumemon, his default rookie form, champion form Chrysalimon, ultimate form Infermon and mega form Diaboromon.

**Poison Generation**: While in rookie form Keramon can spew out a cloud of poisonous gas from his mouth for 5MR to deal damage to anyone currently directly in front of him. This attack is called Crazy Smoke. In ultimate form he can spew out a stream of dark, electrified gas to try and paralyze a small group of enemies for 10MR.

**Darkness Manipulation**: In rookie, champion, and ultimate forms Keramon can coat a limb in darkness to deliver a Darkness Arrow (rookie) or Data Crusher (champion, ultimate) attack to a single target.

**Light Manipulation**: In rookie, ultimate and mega forms Keramon can build up and fire light based energy attacks at an enemy or enemies. These attacks are called Bug Blaster (rookie), Spider Shooter (ultimate), Web Wrecker (mega) and System Failure (mega)

Due to the nature of his body Keramon is able to consume both regular food and data.

### Class Passive Ability:

Despoils: After KOing an enemy unit, roll a d100. If you get your range of Luck below 100, ie if your Luck is 20, you need to get an 80 or above, you get 5000 vc.

### Unique Abilities:

As Infermon: Terrifying Presence; Can intimidate others through dialogue; ending the conversation afterwards also gives you a plus 10 flat to all combat stats.

As Diaboromon:

## Senses

Equipped Senses (Available SP: 0/20):

Unequipped Senses:

## Traits and Perks

### Traits

Shapeshifter's Versatility: Your natural skills are as fluid as your appearance. In practical terms, for each major form you have, select a separate set of Traits. All forms must include this trait.

Shipwrecked: After Infermon blew up your ship due to a Demon Lord's Ambition, you were shipwrecked. You get a flat +5 to a stat of your choice. Chosen- Dex

As Kuramon: Distracted: You focus a lot on whatever happens to be going on at the moment. You gain 1 perk per level, but your Point Build Points are reduced by 6.

As Tsumemon: Small Frame: You have plus +1 MOVE, but you are more susceptible to broken limbs, and paralysis and disable effects.

As Keramon: Wild World: In your travels, you could see some weird shit, but you aren't always gonna see what other people are seeing.

As Chrysalimon: Finesse: You have a higher chance to score a critical hit on an opponent in combat, +4 to your crit range

As Infermon: Walking Tank: You lose 1 MOVE, but are unaffected by limb damage, nor pushes and knockdowns.

As Diaboromon: Ruthless: When others stand in your way, there’s no hesitation as you put them down. Your accuracy and damage are each increased by 10, but your enemies now have 10% more dodge due to fear or anger.

## Equipped Items

### Head:

Earring Slot 2

### Body:

Coat Slot:

Overshirt: Beginner's Clothing (outerwear): 2 less incoming damage

Weapon Slot 1: Beginner's Axe <two-handed>: Patk +15 DOD -5

Weapon Slot 2: Beginner's Axe <two-handed>: Patk +15 DOD -5

### Lower Body:

Pants Slot: Beginner's Clothing (pants): 2 less incoming damage

## Misc

A very nicely sewn blanket someone from Charon's cafe knit for him.

Goggle gui given by Duane

Current VC(Void coins): 1,220 (given to him by Necrohpboia, to the best of my memory)

## Other:

Due to the nature of transformations and sake of balancing Keramon is the default form, and each other form suffers a give and take of stats.

+1 for everything but luck, sneak and charisma and +10 health per higher stage but -2 luck, charisma, and dodge per stage and sneak gets -5 per stage. I.e. Chrysalimon, Infermon, and Diaboromon.

I.e. Diaboromon gets +30 health, -6 luck, Charisma and Dodge and -15 Sneak.

-1 for everything but luck, sneak and charisma and -10 health per lower stage but +2 luck, charisma and dodge per stage and sneak gets +5 per stage. I.e. Kuramon and Tsumemon.

I.e. Kuramon gets -20 health, +4 Luck, Charisma and Dodge and +10 Sneak.