Blood Guard

Armorial of the Blood Guard

Blood Guard Tactical Marine

### **Specialty**

Shock Attacks, Attrition Warfare, Urban Combat, Precise Heavy Attacks on Targets, Special Operations in Space, Detection of Genestealer Cults/Secret Organisations and their Extermination, Counter-Insurgency Warfare

### Successor Chapter(s)

N/A

The **Blood Guard** is a 11th Founding Successor Chapter created from the lineage of the stoic and unforgiving Iron Hands. Upon their inception, this Chapter was assigned the task of searching out and eliminating the heretic, the traitor, and the xenos. They have a high success rate with little collateral damage. Seeking out and purgation of these threats is not all that they are capable of, and often, the Blood Guard is called upon to intervene in various Imperial crusades and conflicts. Since the raise of the threat through the Tyranids the Chapter is tasked in eliminating their Genestealer Cults preventing so that the Hive Fleet don`t have the luxuary of worlds prepared to fall for them.

## Chapter History

The Blood Guard were founded some time around 400.M35, during the Nova Terra Interregnum. This was a tumultuous period in Imperial history, where the Imperium was split in two, after the secession of nearly the entirety of the Segmentum Pacificus. At the time, the galaxy was rife with civil disobedience and insurrection, and several worlds rose up in open rebellion. To combat this menace and restore order to the Imperium, the High Lords of Terra consented to creating a new Founding.

Charged with seeking out the myriad of foes that assailed the Imperium, the chapter was long been occupied with finding rebel cells in loyal cities and purging them. It was at this time, during the first decades of their existence, that the Chapter mastered the art of counter-insurgency and urban combat, in the fires engulfing Segmentum Ultima.

But even after the end of the Interregnum, the chapter did not have enough time to rest and rebuild their sorely depleted ranks. The Maranana Sub-Sector became twice embroiled in civil unrest and the Blood Guard was forced to operate on several fronts. In the first one rebelled groups of Humans brainwashed by Dark Eldar and mentally broken by Orks against human superiority, even using in limited ammounts Xenos weapons. Strike Teams had to crush waves opun waves of crazed people and then fight against Dark Eldar Kabals cut off from Comorrag now fighting a desperate guerillia warfare. During the second time entcountered the Chapter mutated cultists and horrible xeno beasts. It`s very likely that the civil unrest in during the second intervention in the sub-sector was a work of Genestealer Cults. The Administratum was later able to identify following planets with Genestealer cults: +++[Classified]+++. The Inquisition has rejected most of the cases because of the atypical behavior of possible Genestealer cults.

A series of revolts shortly before the beginning of the Tyranid Wars showed the demand of Astartes-level forces needed to destroy such cults as fast as possible. One of those Chapter takinging over this task was the Blood Guard which since then reserves two Companies for the extermination of such foes, protecting billions of lifes.

## Notable Campaigns

* **Underhive of Hive Mountain City Primea (early.M38):** On Omanus the 3rd Company cleared a ++(classivied)++. Because of the fact that the underside of the Mountain City was known for its highly organized mob a squad of the Blood Guard was attacked. But even for this highly armed mobbsert the idea of attackign Space Marines was horrible. Like their end through the Blood Guard.
* **Campaign in the Jade Subsector (unknown.M38):** In a 20-year operation the chapter was purging docend of Chaos cults and assisting in hunting down a pirate band worshiping Kharne. This campaign saw a multitute of suicide attacks on their Battle Barge serving as their mobile Fortress-Monastry and one of them was able to destroy a for the Chapter important relict which resulted in the mobilisation of the entire Chapter (before that only the 4th and 5th were involved). The purging was so sucessful that the Jade Subsector, who was one of the most lawless subsector in the local area, became lawful and is still evited by pirates.
* **Stand of the Rebels (unknown.M39):** A task force of the Blood Guard is sent to the Agri-World of Samung Secundus, when a milion men strong militia started rebelling against the Planetary Governeur. 120 Marines forced their way through the lines of the rebels massacering them to the last one. Tragically, was the Planetary Governeur revealed as a Nurgle worshiper - the reason why the militia had rebelled.
* **Battle near Iron Top (800.40):** The 10th Company supported by elements from the 1st Company attack on the planet Schroedinger II near the Iron Top mountain a base of Word Bearer and Alpha Legion Chaos Space Marines. Scout Marine armed with sniper rifles and missile launchers decimated the enemie guards and tactical buildings. In rage attacked the Chaos Space Marines the harassing Squads but were flanked by heavy fire from Terminators. Two elite sniper Squads from the 10th Company used special rounds to paralyze the enemy power armour allowing so the enemy to be butchered.
* **Purgation of Hive Alpot (992.M41):** A task force of 4 Squads from the 1st, 4th and 8th Companies encountered in Hive Alpot on the Planet Quarz IV a Genstealer Cult who had infected a Tau infiltration team who arrived with the help of a human traitor. The Astartes suffered two deaths among their ranks thanks to the Tau weaponery used by the Genestealer Cult but were able to destroy its only hidout.
* **Assault on the Heresy Bringer (unknown.M41):** Members of the 2nd Company boarded during a void battle the Chaos Battle Carrier *Heresy Bringer* owned by the Black Legions. Two of its auxiliary generators were blown up dampering with the Heresy Bringers combat prowness, although the operation costed all of the lifes of the 17 Blood Guards.
* **Battle for Kalin (021.M42):** The entire chapter took part on the attack the imperial world od Kalin which was de facto conquered by a massive Ork warband. On arriving in the system the Astartes found the naval forces of the Orks in combat with a splinter fleet of Hive Fleet Kraken. Legate Amarius Klarus ordered his troops to attack the reareguard of both combatants but not engage the forces at the front. His goal was it to let the Xenos weaken each other and preventing enemy reinforcement to strenghten them. On the surface the supported the 7th, 5th, 8th and 9th Company the supporting Imperial Guard units and remaining defenders to force the Orks into areas already swarmed by the Tyranids. Meanwhile the 1st, 3rd, 4th and 5th Company attacked the more bigger Tyranids who devauered the conquered lands and the few bigger variants preventing the Hive Mind of getting new biomass to their "ships" and using the bigger Tyranids to support its main forces. After three months of cruel warfare the Hive Mind retreated from the system with a loss of 45% of its biomass. Ork resistance was eliminated a few weeks later.

## Chapter Homeworld

The Kasacà is a warp jump-capable space station who serves as maintenance and mobile space port for the Imperial Navy. Original cooperation was limited to refueling and repairing the vessels of the Blood Guard but cooperationg grew over time and now includes protection for the station and a recruitment place for new recruits and Chapter Serfs.

### Fortress-Monastery

Per definition is the Blood Guard Chapter a fleet-based chapter using the Battle Barge *Gold Hand* as a mobile fortress-monastry. But after the sucessful destruction of a fleeing Genestealer cult near the Kasacà Space Station decided Legate Amarius Klarus to follow the mobile space port. After some years allowed the commander of the station the Astartes to use the station as a homeworld and sonce then the is the Gold Hand nearly always docking at a special hangar and serving as two-thirds of the fortress-monastry wing.

## Chapter Organisation

### Command Ranks

* **Legat**
* **Captain**
* **Lieutenant**

The highest specialists ranks are on the same level as Captain

* **Chief Librarian**
* **Master of the Forge**
* **Reclusiarch**
* ***Chief Apothecary***

### Specialist Ranks

* **Librarian**
* **Techmarine**
* **Apothecary**
* **Chaplains**

### Line Ranks

* **Veteran Sergeant**
* **Veteran Marine**
* **Sergeant**
* **Battle Brother**
* **Neophytes**

### Order of Battle

#### Headquarters

**Legat Amarius Klarus**
***Lord of the Blood Guard***
**Command Squad**
**Chapter Equerries**
***Chapter Champion***
**Septer Command: Honor Guard** | **Marinus Quardes**

**Valius Jericho, *(Chief Librarian)***
**1 Epistolaries**
**1 Codiciers**
**2 Lexicaniums**
**2 Acolytum**
**Andrus, *Master of the Forge***
**Techmarines**
**Servitors**
**5000**

**Andrinius, *Reclusiarch***
**12 Chaplains**
**Jadal the Older,**
***Chief Apothecary***
**9 Apothecaries**
**4 Battle Barges**
**8 Strike Cruisers**
**63 Rapid Strike vessels**

#### Companies

**1x Vanguard Squad**
**1x Sternguard Squad**
**1x Command Squad**
**2x Assault Squad**
**1x Devastator Squad**
**1x Command Squad**
**1x Inceptor Squad**
**Vehicles**
**Dreadnoughts**
**2x Assault Squad**
**1x Devastator Squad**
**1x Command Squad**
**1x Inceptor Squad**
**Vehicles**
**Dreadnoughts**
**2x Assault Squad**
**1x Devastator Squad**
**1x Command Squad**
**1x Inceptor Squad**
**Vehicles**
**Dreadnoughts**
**2x Assault Squad**
**1x Devastator Squad**
**1x Command Squad**
**1x Inceptor Squad**
**Vehicles**
**Dreadnoughts**

**2x Assault Squad**
**1x Devastator Squad**
**1x Command Squad**
**1x Inceptor Squad**
**Vehicles**
Dreadnoughts
**2x Assault Squad**
**1x Devastator Squad**
**1x Command Squad**
**1x Inceptor Squad**
**Vehicles**
**Dreadnoughts**
**2x Centurion Assault Squad**
**3x Inceptor Squad**
**3x Reiver Squad**
**1x Land Speeder Squad**
**3x Hellblaster Squad**
**3x Devastator Squad**
**3x Aggressor Squad**
**Vehicles**
**1x Command Squad**
**4x Scout Squads**
**2x Scout Bike Squads**

## Chapter Beliefs

Like all Iron Hands Successor Chapters belives the Blood Guard in the doctrine of "Metall for Flesh" but they aren`t so extrem in the doctrine accepting that to keep being a human you need flesh and should combine both of metall and flesh. Also unlike to the Iron Hands are the Blood Guard more friendly to their mortal human servants and allies and can even commit themself to them in a kind of friendship. Such differenced in the ideology and the interaction have put a kind of a strain on the relationship with their parent Chapter but had never prevented them from assisting eachother. The Chapter has also a close relationship with the Battle Fleet Leman and the population of the Kascà Station from which they adopted slangs and rituals.

## Chapter Culture

Blood Guard Marines have a dendency of being descriped as sullen and solitary - both things exaggerated by others but not unfounded and some Marines take a fancy on the accordingly treatment by others since they can stay among themself. But they can be open and even be somewhat outgoing with groups like their allies, their parent chapter and the people of the Kascà Station.

When not engaging in warfare or training can the Marines of this chapter engage in leisure activities who were carefully chosen by the first Chapter Master of the Blood Guard to increase their combat activities. Such leisure activities include studying hive architecture and construction schematics for voidships. Reports about cults long-ago destroyed can also be studied but the Marine needs prior to this to haven been judged as spiritual stoic enough to be not corrupted.

## Chapter Recruitment

The Blood Guard recruits like most other fleet-based Chapters from liberated worlds, preferably from Hive Worlds, but also from the Kasacà Station whose recruits make up great void warfare specialists. New recruits and Neophites have to survive and master tests and tasks who represent the duties of the Chapter. The aspirants are tested not only on their physical and spiritual purity but on their ability to think outside of the box, pain resistance and their ability to kill without hesistation.

## Chapter Gene-Seed

The Gene-Seed comes from the Iron Hands. Its shows a high protection against warp manipulation and psychic attacks. Sometimes it comes to a change of the eye colours to a orange.

## Combat Doctrine

The most important part of their operation is building a base of operations. There they storage equipment, munition, produce supplies and organize operations. Normally the base of operation is constructed hidden but strategically placed. Another important fact is the building up a spy network, starting (combat) patrols and moving Astartes and equipment safe and fast to targets.

When it comes to actual combat the Tactical Squads and the Devastator Squad suppress and destroy every opposition and the Assault Squads are sent into tactical and strategical units or positions to eliminate them. Often they are supported by the Inceptor Squad. The later often serves as a mobile intervention unit.

The 8th and 9th Company is often split into several smaller taskforces supporting the other Companies. Dreadnoughts were so modified that they could arm other weapons for destroying fortified targets, then they use normally. For precise attacks, they often use missiles with plasma grenades and a special drilling head. The Blood Guard owns a large storage of modified Power Armours and specialised and or modified equipment which is contributed to each Company.

## Deathwatch Services

As experts in the purging of Genestealer Cults is the Blood Guard a valued source of Space Marines for the Death Watch. And even prior to the discovery of the Tyrandis and their Genestealers Cults were their speciality in engaging hidden cults and the use of massive force in a precies manner looked for and opened many the doors to the positions of taskforce leaders and instructors.

## Chapter Appearance

The chapter wears dark red and dark orange armours. But after 300 years they swept their colours.

## Notable Members

* **Legat Amarius Clarus:** The 11th Chapter Master and serves as Legate for 359 years and counting. Clarus uses in combat a Stormbolter with a fixed Chainbajonett in one hand and a small flamethrower built in in the powerfist of terminator armour. Unlike his fellow battle brothers follows Clarus a more stricter version of the Iron Hands matra of "the Flesh is weak" although not strict enough to want to replace his flesh with augments but instead awaits proper opportunities to "repair" wounds with metal argumenting that those body parts have proven to be too weak to don`t be replaced.
* **Andrus, Master of the Forge:** Andrus is a reknown craftman and chemist and infamous for his bombs and poisoned bolt rounds he produces. While his prometium mixes and bombs are very effectiv and easily integrated into the Blood Guard`s combat doctrine are they dangerous for other Techmarines to make and to reproduce their maximal power.
* **Adrek:** Adrek is the Chapter Champion and reknown Death Watch Member.
* **Klesus Fist:** Klesus Fist is a Genestealer hunter par excerlent.

## Chapter Fleet

* ***Ferrus Manus' Wrath* (Battle Barge)** -
* ***Legion* (Battle Barge)** -
* ***Gold Hand* (Battle Barge)** -
* ***Seven Hill* (Battle Barge)** -
* ***Glory* (Strike Cruiser)** -
* ***Prestige* (Strike Cruiser)** -
* ***Bloodsheed* (Strike Cruiser)** -
* ***Hammersword* (Strike Cruiser)** -
* ***Blood of the Wolf* (Strike Cruiser)** -
* ***Siege Breaker* (Strike Cruiser)** -
* ***Nova Star* (Strike Cruiser)** -
* ***Church* (Strike Cruiser)** -

**Escort Ships:** 63

## Chapter Relics

* **Daiichi's Head:** A head of a mutated Genestealer Patriach. It was killed at Garan II a planet who got hit by a Warp anomaly.
* **Saint Amriels Armour:** (destroyed) A Power Armour of an imperial saint who fought alongside the Blood Guard. She still appears n a Power Armou on battlefields on planets abondoned by the Imperium. Her original Power Armour was destroyed by a suicide attack by Korne worshipping pirates. The reminders of it are still preserved with much energy.

## Relations

### Allies

* **Hochmeister Chapter**
* **Blood Angles**
* **Eclessiachy**
* **Inquisition**
* **Iron Hands**
* **Ignitors**

*Feel free to add your own*

### Enemies

* **Genestealer Cults**
* **Chaos (Cults)**

*Feel free to add your own*

## Notable Quotes

### About the Blood Guard

*Feel free to add your own*

Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage

[Source]