Game structure

## Prologue

*Pretty much done for now. It sets up the atmosphere and the plot.*

We get to know the main character John Cooper who wakes up in his Office after an usual night bender.

Side characters are: The Gun, Buzz, Dimwit and D.

## Act 1 - The loss of naïve

*We should think about how to change the titles of the acts, because it's stolen from the Tv Show Dark, but it fits perfectly.*

In this segment, Cooper will start the investigation with the clues he has, and those are:

* Lucy came by a Metro - so he can go and explore the Metro Station
* A BullSec team was sent to find her, and ended up on skewers at Fast Food Plateau

He can also visit his local watering hole, The Scray where he can rant about the job with Malt, the bar owner.

As he gathers clues, and information about Lucy, he will find out a lot of random connections that will not make sense at all. He must not have a clue about what's going on, and he will have to be blocked at all stages by: force, menial tasks, quirky NPCs, etc.

Other locations that he will visit during the Act 1 are:

* The Inferno - where Lucy went to party with her friends, guided by a local tour guide, Puck.
* The Inferno VIP - Cooper should stumble here because he was nosing around too much. This is a very important scene, because Puck is here, making a deal with Zina and Viktii to sell Lucy for entertainment.
* The Flats - a few clues lead him here. We can find the woman who worked at Fast Food Plateau when BullSec was impaled, and who saw Granny's daughter. It's also the place that leads to the Puck's apartment. Currently, Jalani is here as well. Lucy is currently in CoffeeInn's very private booth - drugged and unreachable (Cooper has no way of finding this out).
* Baths - this is the place where we meet the Preacher. Lucy was here, but it should be very clear that she no longer is.

## Act 2 - The loss of innocence

In this act, everything should start falling apart. The day begins with Zina waking Cooper with the same words "I have a job for you detective." What happened is that Lucy was sold to Inferno for entertainment, some defense mechanism triggered and she killed a full room of VIP clients and ran away. Zina wants Cooper to find her, because she wants revenge (or she wants to make things right). On the other side, Viktii sees this as an opportunity to capture Lucy and trade her for a life in the Towers. She ran away to Baths - the place where she felt safe, but only because she doesn't know she's a Bion. Preacher hides her, but eventually tells Viktii about it. At the time Cooper finds this out, it will be too late. Viktii already "disassembled" Lucy and runs away. Cooper will chase him, and during the chase, Viktii throws Lucy's body down to the Sludges to cover his tracks. Cooper goes down, and fishes her out, but she is beheaded. Cooper is devastated that he failed again. He picks her up and returns to his Office to find out D is there. She gets him of the case (if their relationship is not good) or tells him it's not finished yet, because Lucy is a Bion 2.0 and she can still be saved.

## Act 3 - The loss of life

In this act Cooper is trying to pick up the broken pieces. He hunts down Viktii, but there is a chaos/war on the streets of The Pit as Chenki family quarrels. He needs to navigate this chaos to find where Viktii went. He finds out that he went to the Underworld, he can take Mali Cvet as a guide and heads down there. This will be a calming part of the game where we get to relax a bit. We get to explore a fantastic world that grew under in the caves completely isolated from the upper world. There is a Festival of the Sun going on, and at the culminating point of the event, the Sun will shine into the Underworld. In truth, this is the moment when a huge hatch opens up, and it's the moment when the trade between Viktii and the uppers will happen. Cooper will have a few choices, but there will be a big conflict Lucy's head will end up in his arms, he is wounded, and everyone else involved in the transaction is dead, while the crowds are cheering from below (the festival - they have no idea what's going on here). Cooper holds the head which talks to him, but it's also broken a bit. Cooper starts talking to her: "It was a typical forsaken night..." The scene fades out, and then fades back in to show D's vehicle shining light upon Cooper. She demands that Cooper gives her the head and that's the only way it will survive. He has a choice to do so, if he does, he can end up in the Towers with D. He can choose to roll into a hallway and escape with the head (keep it for himself). Or to throw it below to the masses - to give her (and himself) the piece - he gets shot or just left alone after that (depends on relationship with D)