recursal/Fanatic-Fandom huggingface dataset:
Fancy a Spot of Vector?

During the night, Aurelia ponders the social web they've observed so far at the Inn and also notices owls similar to those she saw during the night on the road. In the morning, V is dreadfully hungover from last night's Dwarf's Bane. They ask the bartender for an audience with Mr Alabaster, but he won't have availability for a couple weeks. They head upstairs to the third floor door, and V notices a subtle notching in the door, three lines. They knock and mention Renee's name, and the door opens. Several well-dressed figures are within, and their leader asks what they want. He offers vector games and drinks, and they ask about the symbol: the leader glances at his compatriots and keeps the picture. He offers to play them for the information, if Team Ivy wins, they get the information. If they lose, they lose 70 gold. Bivuoac loses the first game. Aurelia wins the second game. In the third game, V's hungover ass somehow beats her opponent, and Team Ivy takes the match.

John Alabaster, III, reports that his crew captured a delivery a few nights ago, a box with the symbol drawn onto it, they took it and lost it last night without opening it, it was stolen from them in turn. He thinks one of his partners may have taken it. He mentions the Bloodfight, an illegal fighting tournament, and the person running the fight has it, a guy named Bloody Cor. He says he stole it initially from the Zentarim, some sort of criminal outfit. He proposes Team Ivy put on a show at the Bloodfights on Alabaster's behalf (secretively, revealed at the end), humiliate his competition, and he'll reveal the location of the fights. He wants them to sign a contract first keeping his role here secret. They review it, do so, and tells them to go to Meats and Greets, and tell them "bought a slab from here a few days ago, wasn't tenderized enough, i need another one". Meanwhile, Aurelia asks one of the players, Ravio, to help her speak with the owls that have been following them, and he'll try to help her out tonight.

Previous Episode: Inn for the Night

Next Episode: Jam for the Jamfights
Bookends

The first team, composed of Eru, Calse and Gaius, explore the sub-level more thoroughly and discover a mysterious arcane circle guarded by a morphing frog-bat-centipede creature. They decide to leave the room be.

The other team decide to investigate the dining room, which is haunted by an animated goop-chair mimic which decides to make a meal out of Verum. It is quickly dispatched.

Deciding the main floor sucks rocks, the second team meets up with the first as they find an alchemy lab with yet another puzzle book inside of it. After teamwork solves the issue, they leave and follow the mysterious moisture-trail left by some failed experiment form an earlier room. Disregarding that warning, they instead investigate the library and are assaulted by animated flying books after Calse topples the main book cases.

After dealing with THAT, Calse investigates the outside miasma. Saving that full exploration for later, they all travel to the next floor where two dismembered human hands scurry away into another room. A perfectly normal suit of armor stands by the stairway.

Previous Episode: Mind Your Manors

Next Episode: Murder, She Found
Turlene of Strongmind

Turlene of Strongmind was an adventurer with psyonic powers. Turlene held a grudge against the Playwright and vowed to kill him, possibly after losing his wife to a fate unknown. Turlene died after encountering the CUBE, and due to the CUBE's strange metal properties, Turlene's memories were imprinted upon the CUBE after his death. Brodo received a vision of Turlene's mind and memories during his second fight with the CUBE, and received a medallion of the Playwright after slaying the CUBE.
Kinna Oro

1/2Kinna Oro is a halfling evocation wizard of the Silverwing Clan and member of the Soup Troop.

## Description

Kinna is a halfling with purple hair. She wears travelers clothes and always has a vast array of potions and scrolls tucked within her robes. She's an expert alchemist and potion-maker. She is smart and she can be quick to startle and cast spells without thinking.

## Biography

The clan that Kinna belongs to never stays in one place for long. Even with all of the travel, she was rather sheltered as a child, as she was the daughter of two very important and powerful clan members. Her parents sat within the inner circle of their clan as as such were held in high regard. When her parents were killed, Kinna obtained a vile of dragons blood and a few other items from them. In her clan, the child of a fallen parent is given a choice to become a member of the circle if they see fit. Kinna was sent out to see the world and gain experience and decide if she wants a spot in the inner circle.

The Tarnished Feather used to be a part of the Silverwing clan (although both sides call themselves the Silverwing now), but the Feather splintered off because they didn't agree with killing people in pursuit of power. Once this happened the Silverwing started hunting the "interlopers" (Feather members) and killing those they could. Kinna's parents were killed by Bladefire, the leader of the Silverwing. They also killed one of her friends, Gubble Goingsworth, and somehow brought him back to "life" with necrotic magic. Marigold of the Silverwing was able to escape from Kinna after an attack.

## Notable Items and Equipment

* Silverwing Staff - Now shattered; held the energy of a fire giant
* Pantherchu - Summonable through an onyx figurine of a panther.
* Snake Guardian Mask
* Ring of Grammarion
* Drift Globe
* Necklace of Greater Message
* Kinna's Treasure Map

## Notable Associations

* The Soup Troop - adventuring group
* The Pay-Per-Sword - former mercenary company
* The Silverwing Clan - rival evil clan
* The Tarnished Feather - family clan
* Pheu - animal familiar
* Ol' Calaway - fellow Silverwing member, arcanist and owner of Port Euler Grand Library
* Pip - childhood friend
* Bliss - bae
* Beefo - adopted son
Heart of the Problem

K'harth executes Marigold as Bladefire flies overhead, slamming into the Tower wall and raining rubble down on the party. Kinna resists a mental assault by the dragon, and as a boulder crashes into her, two angelic silver wings sprout from her back and cleave the boulder in two. Bladefire is furious, "Give them back to me!". The dragon swoops down for another hit,knocking Brodo into the air. Ghorza flies up to it and begins to assault it's chest with Guardian. Firaga picks up K'harth, currently in his boar form, and yeets him at the dragon. Brodo casts Fly on Firaga, and the giant takes flight. Clinging to the dragon's body, K'harth pulls out a spare feather dagger, imbues it with his own blood, and stabs it into Bladefire. Enraged, he declares "What have YOU done? But I cannot claim you, your soul is claimed by another". K'harth's left hand disintegrates, only to return later as a silvered claw. Harassed by clingers and fliers, Bladefire decides to drop to the ground and crush them, but Brodo casts featherfall to slow the descent. Kinna's mind is assaulted once again, and he wings shrink to little nubbins, while she conjures an ice storm around Bladefire. As she does so, she realizes that her wings have come from her blood link with Bladefire, and if she struggles, she could take more.

K'harth tears into Bladefire's exposed flesh with his new claw, seeking the heart. He enters the body completely and reaches the heart, tearing a chunk off. Bladefire roars and floats limply to the ground. However, K'harth notices the wound he entered is closing rapidly, and he dives out as it seals up behind him. In his vulnerable state, Kinna uses her mind to break into Bladefire's, discovering what he has done with the Silverwing and what he is capable of: she can steal his ability of Flight, Manipulation, or Power. She tries to take Power, clutches her vial of dragon's blood, opens her eyes, and sees a warm, intricate glassy egg in her hand. The dragon lies still. Ghorza tries to cut the head off in a rage, but it regenerates as she does so. Firaga shoves his hands into the ribcage, opening a hole for Ghorza to enter. She hacks out the heart's veins as the heart beats faster and faster, glowing orange. Bladefire's head turns, he opens its maw, and falls limp. Ghorza rolls the heart out and daggers shed from its skin. Kinna casts a resilient sphere over the heart when Ghorza cuts it open. Flames erupt, contained by the sphere, and once the heart burns off, a glowing orange Shard remains.

Previous Episode: Of Dragons And Daddies

Next Episode: Truth And Reconciliation
Anak

Anak is the name of the shadowy assassin that attacked the Soup Troop in the Hills of the Forgotten outside the Playwright tomb. They found him in Draughmoor some months later with amnesia, working as a waiter at the Stagger Inn with Drak Dran. Anak seems to have complete amensia about what happened to him prior to his arrival in Draughmoor.
Candlekeep Mysteries

Intrigue awaits within the mysterious and monastic library-island of Candlekeep, where a group of strangers will soon learn that the greatest story ever told... is about to be written.

## Cast

### **"Verum" De'Rosa**

The embodied future of art and a sage of history, Verum travels the Sword Coast with his younger brother Felix promoting his works, crafting works for the rich and notable, and telling tales of the greatest feats of the past while presenting the art to lead us into the future. -Verum De'Rosa

### **Felix de Rosa and Almond**

7 years old, hyperactive, and doesn't understand personal space. The younger brother of Verum, and hangs out with an apparently well-tamed squirrel. The De'Rosas hail from a small town in the Dessarin Valley, and after the passing of their parents four-ish years ago, joined Verum on his travels.

### **Gaius Pluveus Novus**

Cleric, Tortle, protective and inquisitive. Hunting for a cure to a plague, and is probably the smartest person in the room at any given time. Loves a good puzzle and is one plunder away from being a pack-rat.

### **Calce Wells**

Noblewoman from a noble family, an air genasi with an entire family tree of madness and mystery. Prefers a muted pallet for her wardrobe. Often described as an "airhead".

### **Z'i**

Drow, quiet, loves animals and hates people. Prefers to hang on the periphery of gatherings to listen and learn, and has a pocket full of sugar cubes for her horse or friends.

### **Eru and Vega**

A strange blue man, a wizard of peculiar sorts with curious connections to planes unheard of. Hangs out with a weird 3-eyed owl named Vega who is absolutely terrifying.
Death Of A Spider

The Soup Troop and the Hopalongs arrive near Kaldorak and park outside the village. Ghorza and Sirrias recon ahead. Ghorza finds her old childhood forest hiding spot and Sirrias meets and adopts a wolf pup, Roach. In the village, Ghorza sneaks her way to her family hut and collects a bone from her mother Dreka's skeleton. A zombie orc tries to attack her, and she runs back to the forest. On the main road outside town, a cart approaches the rest of the party dragging Mar and Jo' behind it. The Soup Troop kills the bandits driving the cart, inventing the game of golf in the process, and discover the bandits were planning to sacrifice Mar and Jo to the dragon. One of the bandits appeared to belong to the First Flame. Mar asks Ghorza to lay the villager's souls to rest, and receives a jar of Kaldorak souls. Mar and Jo take the Hopalongs and leave. The party enter the village, meeting the green dragon Venomfang. The dragon attacks. Ghorza skirts the fight and places the soul jar on a pedestal in the ruins of the main hut, causing a wall of glowing white hands to appear on the wall. She is instructed to gather her friends and receives a scimitar of petrified wood, Guardian, from her mother's soul. While fighting the dragon, K'harth is killed and Sirrias knocked out by a poison breath attack. Ghorza deals the killing blow to the dragon with her scimitar.

Previous Episode: Persuasion And Deception

Next Episode: No Sympathy For The Devil
The Empty Wells

After successfully retrieving Felix from the collapsing mines, the group encounter a curious bear-creature that almost slaughters Verum while he was bodyguarding Felix. Shredded and gnawed but alive, the group handles the threat and retreat to a local abandoned mansion; a former docile of Calse's ancestors. A ghost in a mirror directs her to create a metallic servant named Temptest.

## The Empty Wells

### Date

10/15/2021

Previous Episode: Depths of Fear

Next Episode: Mnemonic Dealings

Journal Entry CCLXXXV:

"I wonder if the realization that her ancestors, the same blood she carries, had a small hand in what happened to this mining town. Or perhaps the joy of creating a handmaiden was all-consuming. Gifting ones problems to another I am wholly familiar with. Poor Tempest. My heart bleeds out to you."
Venomfang

Venomfang is a young green dragon encountered by the Soup Troop during their visit to the ruined village of Kaldorak.

* Venomfang guarding the ruins of Kaldorak, and the cave in which he resided.
* Venomfang unleashing its devastating acidic breath attack.
1/2
Venomfang had claimed the area as his personal territory following the destruction of the village and recruited gullible kobolds from the area to worship him and sacrifice treasure to his hoard. Venomfang is arrogant and vain, and during their encounter the Soup Troop tried to appeal to his vanity to avoid a fight. Failing that, they fought a brutal battle in the streets of Kaldorak. Venomfang killed K'harth and nearly killed Brodo and Sirrias, but was soon slain by Ghorza, wielding her new ancestral wooden scimitar.
Unholy Diver

K'harth casts darkness over the starlight on the river. Vol'dun walks slowly toward the specter on the river, but as the light is blocked, he snaps out of it. The spirit calls to K'harth to follow him and sinks into the water, imploring K'harth to get down there and wreck shit. K'harth trusts Ma'lak's spirit is showing him a shortcut, and starts rousing the party. Brodo awakens Sirrias by pranking him with Malfurion's head, and notices the head has slowly healed over the decapitation wound and is budding out from the neck. After everyone is awake, K'harth, Sirrias, Lo'gash, and Vol'dun jump in. The darkness lifts from the stars, enchanting Brodo and filling him with desire to embrace the sinister underwater hands. Ghorza turns into a dolphin and corrals Brodo, pulling him after the rest of the group. Some of the water hands grasp Brodo and attack the rest of the party as they swim down the underwater chute. There's a mass of hands at the bottom of the chute. K'harth punches through it and the party fall into a cavern among a rush of water before the hands fill back in over the hole.

The Soup Troop head down the cave. Sirrias asks Lo'gash about mithril, a legendary metal Lil' Billy told him he would need to craft his shard gauntlet. Lo'gash says mithril could be found in Durotar and Velke'Velve warriors use it to craft weapons. K'harth scouts ahead and discovers a basilisk chowing down on piled bodies. The gang slay it in short order and the pile of gore forms itself into a wall, blocking the way. After tearing through it and moving on, K'harth finds a whimpering high elf sputtering "fear the old blood" and "run away, you see what it does". K'harth puts the elf out of his misery.

At the end of the cave, there's a waterfall pouring into the city of Velke'Velve in an arena-like bowl. K'harth says there are two objectives: take down Kru'el and stop the "old blood". Lo'gash suggests they venture to the Temple of the Phoenix, the friendliest of the city's religious orders in his experience. Lo'gash and K'harth split off to check out the city armory. The rest of the group stealthily navigate the city and arrive at the temple, where a priest is turning desperate, threadbare inhabitants away. Thugs arrive and violently disperse the people. The gang sneak into the temple behind the priest, who senses them through their invisibility and suspects they are assassins. The party tell him "Kyor-Lin" will be here soon with them, and he opens up.

Meanwhile, K'harth and Lo'gash walk to the armory, but pedestrians eye them suspiciously. They run onto the rooftops as two guards chase them, but they get away. At the armory, K'harth loots mithril ingots before guards approach, including a Kru'el clone who recognizes him. K'harth and Lo'gash flee in opposite directions.

Previous Episode: Dodging Bulettes

 Next Episode: Tower of Power
The Noble Rot

The Noble Rot are a hunting and adventuring party from the Thundercliff Wilderness Preserve. The Soup Troop enlisted their help to track down the members of Team Falchion at the Outpost of Maw, and later assisted them in rescuing two of their members from a magical imprisonment within a displacer beast. Later, the Soup Troops assisted the Noble Rot during the Thundercliff hunter's war with Sev.

## Members

### Alela Diane

Alela is a human fighter. She is very mean.

### Courtney Barnett

Courtney is a tabaxi wizard. During her interactions with Sirrias Druid, she has repeatedly flirted with him, but he has rebuffed her advances.

### Sharon of the Etten

Sharon is a dragonborn cleric and one of the members of the Noble Rot imprisoned within the displacer beast.

### Annie Clark

Annie is a human ranger and one of the members of the Noble Rot imprisoned within the displacer beast.
Love in the Time of Fire

Battle commences with Boulder Dom astride a frightening night-mare, as well as his cronies. K'harth takes Beefo and runs to safety. After some fighting, Dom slams his staff into the ground, calling forth reinforcements from the fiery battlefield, still scarred from the First Flame's last attack. Court of Bones skeletons are summoned to fight, but they don't sing and taunt as they usually would. Bliss is brought low by the battle, but manages to hold on. Sirrias uses his gauntlet to dominate a fire giant and commands it to attack Dom. As the fight turns, Dom calls up a fire portal and attempts to flee, but vines sprout from the ground and halt his escape. Minuetta's wooden statuesque form has moved, arms outstretched toward Dom. Sirrias calls down lightning and finishes him, leaving behind nothing but ash and a skeletal skull.

Minuetta collapses to the ground as druids and dryads arrive at the battlefield with K'harth in tow. She tells Sirrias she doesn't have much time, and she hasn't seen him since he was two years old. She tells him that she was the one that communicated with Sirrias at the Grove of the Lost and set him on this quest. She tells him she doesn't know why Brisko was so intent on killing her when he attacked the Grove of the Bear, but she relates what she remembers of their family history. One night at the family house, Brisko sequestered himself in his study while the infant Galleria was crying in her crib. Brisko emerged, went upstairs, and Galleria stopped crying. Their mother, Andela, a winged red tiefling, grabbed Sirrias and Minuetta and ran. They fled for days with Brisko on their heels. Finally, Andela hid the two children in the knot of a tree and turned to face her husband. Through that knot the children fell, ending up at the Grove of the Bear. Sirrias shows Minuetta his Shard in the hopes it will help her. She mentions Logi, and that Brisko had talked about a creation myth involving an old hero who sundered the sun and was burned red from the act. Brisko was obsessed with that myth and wanted to find it, the primal flame cut in half and the blade that did it. Minuetta looks at Sirrias' ancestral dagger and tells him it was this very blade that Brisko wielded against his family. The black staff Sirrias also recovered from her statue, the one that summoned Boulder Dom, was also of their family. She gathers the Soup Troop around her and asks to see their Shards, as she has some power with old magic. The Shards radiate warmth as she touches each person's hands. With that, Minuetta fades away, leaving behind only dust and a wooden ring. The party head back to the Grove and rest. Over time, they find their attunement to the Shards sharpen.

Previous Episode: Trees To Meet You

Next Episode: Date with a Dryad
The Great Tree of Whyton

The Great Tree of Whyton is a massive ancient tree standing in the courtyard of Chris' Grotto in the woods north of the village of Whyton. The Tree was carved with an intricate and expansive genealogical tree of the people of Whyton. The Soup Troop destroyed the tree during their second Chrismas visit to the area, breaking the eternal cycle of struggle between the beings of Chris and the Grouncher and freeing the area from the eternal winter in which it had existed.
Founder's Day

In the tunnels, Aurelia and Stoth stare at the drake as it pounces on Stoth. The rest of the party pile into the tunnel to help, but hit a dead end in the underground storage room, which has closed back up. They find the switch and Bivouac triggers it, shocked by an electric trap. Stoth turns to run farther into the tunnel, and the drake follows. Aurelia sees a a humanoid figure regaled in gold and purple threads, coins covering its body and petting the drake. V introduces herself to the figure, who tells her it is the One Who Collects, Who Seeks, the Follower. Rah tells them their life is in danger tomorrow, and he just tells them to do their job tomorrow - he knows about their contract with the Virtue, to protect all stage attendees. He hands Bivouac a sack - 15 platinum and 12 dragon teeth. They separate and Team Ivy heads back to the Landlocked Lady to rest.

The next morning is Founder's Day, a crisp spring day. They argue about who will give the speech today, and end up voting for Aurelia, then changing it and voting for Rah-Cerves. They head into town to take in the festivities, where people from all over the region have come to celebrate. Bivouac challenges the first person he sees to Vector, and he points him towards the tourney. Rah-Cerves looks for bones for a spell, and purchases them from a tortle named Zalazan. The party scope out the festival square and stage, and pick their spots for the ceremony. V bribes urchins to try to sneak up on her and get them to reveal to her the best routes of attack and stealth. She enlists the best kid to watch for her.

Vector tourney starts: Bivouac loses a close match, Rah-Cerves wins easily, Aurelia wins easily, V loses a close match as well. Rah loses in the second round, and Aurelia wins the final against Johnny Jacks in a close one, winning a rare storied card. Bivouac follows him out and tries to buy a card, but no luck.

Team Ivy positions themselves on roofs and in the crowd and stage around the ceremony as Mal Pinegrove starts the speeches. Yansom Redbrand begins speaking and Rah, in disguise as an old man, identifies someone and tries to manipulate him out of the crowd. The person swings at him  and tries to escape, but Rah dodges and holds on. He has a suspicious pouch around his neck and tries to throw it into the crowd. Yansom calls up V of Acquisitions Incorporated to say a few words: V reluctantly scuffles up and stammers through a terrible introduction. Meanwhile, Mama casts detect magic into the crowd, and sees a sword on one of the guards on stage light up with enchantment. She alerts V on stage.

Previous Episode: Founder's Day Eve

Next Episode: Founder's Day, Part 2
What's Black and Blue and Red All Over?

Staying the night at the Silverwing Tower, Sirrias receives a message from Tink, the artificer of Fort Maw, that the teleportation circle is done and Lil Billy wants to talk. Ghorza receives a similar message. The party teleport back to Port Euler, link up with the others who had been in the Tri-County Area, hand out some magic chalks, and teleport to Fort Maw. The Fort is being rebuilt at impressive speed and statues to the Soup Troop are going up. They enter Tink's workshop, where he has the hammers recovered from gate, components of the Wand of Wonder, and a mithril gauntlet on a work bench. Lil Billy is working on it and at the end of his rope. He needs help with the final assembly. Bliss constructs blast shields to protect from the explosion that might result when the components are combined. Tink drops his enchantment at Brodo's signal and Lil Billy and Sirrias pull the levers. As the hammers fall, the blast shields recoil and a flash burns through the workshop. Lil Billy is knocked unconscious and the gauntlet looks stable. One of the hammers has been shattered. The gauntlet is light blue mithril with 3 fingers, like a chameleon. Wand of Wonder motifs embroider it and there are eight empty cradles, one capable of holding each shard.

Sirrias seeks out Courtney, but she's away on a hunt. Bliss approaches him and sucker punches him, furious about his perceived selfishness. She thinks he doesn't care about the others. He challenges her, asking why she thinks she's better than him. Bliss drops her Tymora coin and storms out. Ghorza corrals Brodo and Kinna and they get a conference room at the Fort to wait for the others. Sirrias finds K'harth and they talk about their hometowns. Sirrias is wistful for his childhood, and he might want to help orphans like the she-bears of his past did. Brodo messages Sirrias and Bliss to come to the conference room, but they both refuse. Sirrias and K'harth get drunk and stumble home at the end of the night. Meanwhile, Kinna sends a sky-written message to Bliss that coaxes her back. She declares that she wants to find her lost family, Harm, and she says she thinks Sirrias has done nothing to deserve Tymora's attention. She still wants to finish her mission with the Soup Troop though, and promises to get along until then.

Following this, Kinna decides to examine her familiar again and summons Pheu. However, she summons an unfamiliar almiraj instead. She speaks to it, and it says it's heard of the Soup Troop, but doesn't know Pheu. Kinna christens it Phaux. Phaux tells her it prefers the shape of a weasel to an almiraj.

Previous Episode: Toss A Coin

Next Episode: Trees To Meet You
Sev

Sev is a dwarf, the Mayor of Fort Maw, and a descendent of the First Hunters. When the Soup Troop encountered the Weaver, the Weaver asked them to bring her the soul of Sev, along with the remains of the First Hunters stored within Fort Maw, as a condition of helping the party. The group later encountered Sev at the Vault of Gate, looking for assistance in his war on the Hunters of Thundercliff. Sev sought the aid of Gok the Reckless, bringing hundreds of orcs against the Hunters and turning the tide of the war.
Velke'Velve

Velk'velve is a hidden city in the Durotar region. The city is secretive and exists in a massive underground cavern illuminated by bioluminescent fungi. The city has four major temples (Phoenix, Bat, Spider, Viper) at the four corners of the cavern and a great gray stone tower in the center with radiating overhead bridges connecting the tower to the four corners. Atop the tower, a great blackened stone shoots a beam of light into the top of the cavern. Two lesser temples also exist, the Raven and the Scorpion.

The city is born of a delicate treaty between ex-warring subfactions of High Elves and Dark Elves. In Elven, they are referred to as The Far and The Dark. Though they engage in endless war throughout the world, the subfactions existing in Juniper decided to create a large-scale social experiment to prove cooperation and co-habitation possible. The city is hidden at the base of a gorge, with the edges of the city burrowing into the sides of the gorge. It was governed by the Council of Seven.  All youths in the city are trained and groomed starting with their first words and steps.

K'harth was indoctrinated into the martial schools of Velk'velve, excelling in hand-to-hand and stealth. Over the years, he mastered the Way of the Long Death, through multiple deaths and resurrections through well-kept secrets of ceremony employed by the city.

To-date, the Council of Seven is now the Council of One, Kru'el. The city blames K'harth for the death of the other six, and K'harth had hopes they assumed him dead until their hunters came searching for him in Draughmoor.
Omin Dran

Ominifis "Omin" Hereward Dran is a half-elf cleric of Tymora (War Domain), as well as the CEO and founder of Acquisitions Incorporated. The Soup Troop encountered Omin following their reunion with Bliss, also a follower of Tymora. Omin arrived to inform them that he had purchased the Pay-Per-Sword, and sent them on a mission in exchange for reviving the dead K'harth and relieving them of their PPS tattoo bonds.
Gate

Gate is one of the Three Capitals of Juniper, a wealthy bastion with a stratified society and topagraphy.

## Description

A Dwarven bastion, wealthiest in all of Juniper. Famous stonesmiths heed from here, with the single source of the hardest stone in Raft, Tiger’s Quartz, found beneath the city. The city also claims domain to the surrounding land known as the Golden Plains, famous for its unending nutrient rich soil. The city is an aristocracy consisting of three castes, the Coils, Basers, and Conduits. Coils and Basers are a mix of all races, but Conduits are all wealthy old dwarven families. Within the cliffside of the city, facing the ocean, is the largest and most well fortified vault in Juniper. It is surmised that the most influential movers and shakers of Juniper visit these vaults to make deposits, withdrawals and back-room deals. Gate is an old city and one of the principal combatants in the War of Three Capitals.

## Notable Places

* Vault of Gate
* High Mine

## Notable People

* Brodo the Bard
* Jacque Stonedawn
* El Mercado
* Lord Briselborne
* Lord Brightmap
* Lord Schlingerdinger
Damien

## Relationships

* Valerie (brother, right arm)
* Arno (brother)
* Jen (brother)
* Martin (brother)
* Enis (brother)
* Dante (brother, annoyance)
* Leon (brother)
* Momo Harada (creator)
* Virus (ally)
* Kio Oka (ally)
* Michi Oka (ally)

## Appearances

* Disappearing Dream (stage 5 enemy, stage 5 midboss, final stage enemy)

Damien (ダミアン) is one of the Harada’s demons and also a leader of them. Since Damien is very smart, he has a very high self-esteem, which is annoying to everyone. He’s very rude to everyone (except for Momo) and tries to show them how much smart he is.

## Abilities

Damien has the ability to have a high IQ.

## Fun facts

* For now, Damien and his brothers are the youngest characters in the Usoyami Project.
Paindeer

1/3The Paindeer was a magical item found by K'harth at Chris' Grotto in Whyton during the Soup Troop's first visit to the village. The Paindeer was a reindeer figuring that, when deployed, emitted a jet of red laserlight once per day.

After K'harth was killed by Venomfang, the Paindeer's nose turned green, and when animated it turned into a squirming eldritch tentacle beast that shot lasers randomly. K'harth bestowed the name Ulu'goth to him at this point.

The Paindeer was destroyed during the party's fight with the Great Tree, but K'harth was able to retrieve the green gem of its nose. Ol' Calaway later confirmed that the spirit of the being still resided within this gem, and it could be utilized to give that spirit a new host body. Kinna was able to crack the gem as if it were an egg, coating K'harth's pewter bat figurine he took from Kyor-Lee. The result was a green, glowing bat figurine which could summon a larger-than-average green bat creature which shoots arcane energy from the sky.
Make the Undead Dead Again

At Mod, Mama Hunsi has been caring for the ailing Tew. She wakes up to discover an empty bed and an open window - Tew has flown away, leaving behind a note, "Had to follow my dream, meet you back in Grace". The party debrief and decide to head to the quarry and follow up on what they heard about it the previous night, of disturbances and creatures causing mine worker disappearances. An earthquake-like sensation rocks the town, shocking the adventurers, but the locals pay it no mind. They arrive at the entrance to a gaping cavern, where workers are peering in and barking orders at each other. After speaking with the leaders, they head inside to investigate. Bivouac notices stonework similar to a tomb or grave, and V dodges out of the way of some grasping bone trap. The earth tremor occurs again during the attack, then stops. The party follow the foulest smells downward, causing rumbling yet again as large beasts of bone and earth emerge, including a huge orge-like skeleton. V and Mama Hunsi are both grasped by the beasts and dragged backwards, but they manage to slay the attackers. They hear a voice ahead, a cry for help, and they find a miner hiding in loose earth with just his hand sticking out. He tells the party he's been there for days, the bone beasts buried him and were waiting for him to die. Others are buried as well, but they no longer live. The gang bring him and the bodies back to the surface.

Previous Episode: A Crimson Night to Remember

Next Episode: A Bone to Pick
The Lakes of Enchantment

The Lakes of Enchantment are shimmering magical lakes scattered throughout Juniper that harbor loud, eccentric water spirits dispensing magical items. The Soup Troop encountered a Lake of Enchantment in the Hills of the Forgotten, where Kinna offered the lake a tribute item in exchange for a magical weapon from the spirit. An old, dead warforged guardian was sitting by the lake shore with a note in its hand to guard the lake. The guardian bore a striking resemblance to Ohm .

Following their victory in the Grif Clan rememberance drinking contest, the Soup Troop received a box containing the locations of the lakes from a long-dead adventurer, Jebediah Grif.
Gok The Reckless

Gok The Reckless is the current King of the Savage Frontier and Chieftain of the orc village of Sageras. He is an enormous hulking warrior wielding twin battleaxes. He and a large orc warband were brought down from the Savage Frontier to Fort Maw by Sev to assist Sev in his fight with the Hunters of Thundercliff.
The Tower of the Silverwing

The Tower of the Silverwing is a moving magical tower inhabited by the Silverwing Clan. The Tower is currently located in the Grove of the Eagle.

The Tower is five stories tall with a massive library repository of information on the first floor. On the second floor, a massive collection of artifacts and potions is stored, as well as workshops for creating potions and artifacts. Classrooms are on the third floor, and sleeping quarters and homes on the fourth floor. On the final fifth floor, the Silverwing council leadership operates. The council is composed of five members with a sixth member, a Herald, sometimes in place.
Soup Troop Theme Songs

Each member of the Soup Troop has a theme song that plays when they do something cool. These are their theme songs:

### Kinna

Fireball - Pitbull

https://www.youtube.com/watch?v=If27FnxvjZA&bpctr=1562445931

### Brodo

Tom Petty - Freefallin'

https://www.youtube.com/watch?v=1lWJXDG2i0A

### Ghorza

Thunderstruck - AC/DC

https://www.youtube.com/watch?v=v2AC41dglnM

### K'harth

Itsy Bitsy Spider - Children's Song

https://www.youtube.com/watch?v=w\_lCi8U49mY

### Bliss

AC/DC - Highway to Hell

https://www.youtube.com/watch?v=l482T0yNkeo

### Sirrias

Cats In The Cradle - Harry Chapin

https://www.youtube.com/watch?v=KUwjNBjqR-c
The Lucky Lady

Hunky Dory Brown (Dwarf Rogue), Bry Morales (High Elf Bard), and Spruce Springsteen (Tiefling Sorcerer) are an adventuring party called TED Talk plundering their way through goblin hoards in the Golden Plains and Forgotten Hills. They arrive at a vast goblin dungeon in the Forgotten Hills and meet the King of Goblin Kings face to face, slaying him and claiming his vast hoard of treasure for themselves. Among his possessions is a deed to a building in the Cathedral Ward of Draughmoor. The party heads to Draughmoor with their treasure, finally to fulfill their long-held desire: to open a tavern. They procure contacts with artisan guilds and acquire the proper paperwork from Hector, a gnome bureaucrat with the city. Secretly, the party plans to conduct illegal prostitution, drug trafficking, and an underground fighting ring in the tavern, a den of sin which will be called the Lucky Lady.

The tavern opens and things go well. The party have hired help with their kitchen, gambling ring, security, brothel, and fight club. They find a goliath has been ordering every drink on the menu and leaving without drinking. Spruce investigates, and the goliath asks for "special" drinks. A month passes, and the tavern is thriving, so they buy each other gifts and distribute bonuses. They receive a visit from a health inspector, Sir Bonvaro. Bonvaro is critical of the tavern but very interested in the evening's entertainment, the luchador Lucha Libre. Hunky Dory bribes him and he leaves suddenly. In the second level gambling area, two robed figures throw off their robes, revealing themselves to be a half-drow monk (K'harth) and a human paladin of Tymora (The Hand of Tymora, mentor to her apprentice, Bliss). The two accost another gambling patron, a senator, and accuse him of killing a girl. At the same moment, flying bat-like smoke monsters burst from the cellar hatch and begin to attack. The Paladin knocks out the senator and carries him away. They tell TED Talk they didn't release the smoke monsters, Sir Bonvaro probably did and he may be in league with the now-unconscious senator. As the party begins to fight the smoke monsters, Lucha Libre's chest bursts forth with runes traced by Sir Bonvaro earlier, and an enormous snake erupts from his body and attacks. The party defeat the snake and assess their damage tavern.
Behold! Your Heroes Are Here!

The Soup Troop meets with the Noble Rot, who lead them outside Fort Maw on their way to fight the Raged One at the Outpost of Maw. The party follows and watches on, and Sirrias is attacked by a kamadan that escaped their encounter last episode. At the Outpost of Maw, the Soup Troop and the Noble Rot fly to the top of the building and kill a beholder and its minions, rescuing Team Falchion. Team Falchion reports they have a contact in Port Euler that can help the Soup Troop remove their Pay-Per-Sword tattoos.

Previous Episode: Welcome To (Off-Brand) Jurassic Park

Next Episode: Struck a Chord
Kio Oka

Kio in Disappearing Dream

## Relationships

* Michi Oka (older brother)
* Unnamed mother
* Virus (best friend)
* Martin (best friend)
* Wakana Tamaki (best friend)
* Momo Harada (friend)
* Damien (friend)
* Valerie (friend)
* Arno (friend)
* Jen (friend)
* Enis (friend)
* Dante (friend)
* Leon (friend)
* Angelina (friend)

## Music themes

* World’s Little Hero Genius (Disappearing Dream)

Kio Oka (岡キオ) is a happy-go-lucky 11 years old child. He’s very friendly, brave and kind to anyone. He loves helping people. For a 11 years old kid, Kio is very talented. Thanks to his powers, he can create anything in a good quality. Kio also idolizes his older brother Michi.

## Abilities

Kio has the ability to *create* powerful defense. If something is already exists (such as tree or a human), his ability won’t be so powerful.
One-Offs

These histories and legends come from throughout the whole of Juniper.

### The Lucky Lady

A group of adventures retire from life on the road and open up a tavern in Draughmoor: the Lucky Lady.

### Monster Mash

A gang of pillaging monsters are expelled by their clan and seek revenge.

### Grave Gobbers

A struggling goblin settlement protects an old, powerful artifact
that they've hidden away in a cave. Four now-of-age goblin adopted
siblings take their first shift protecting the treasure, until a trio of
 adventurers arrive. A struggle against futility, mixed with betrayal
and the arrival of a skeletal enemy spell destruction for these would-be
 goblin heroes.

### Set Sail for Mystery

Needing to flee the city, a group of unlikely allies gain favor to
board a dangerous ship, meeting the colorful folk who work aboard and
begin to hatch plans of their own. When an invasion threatens the ship
and crew, how far are they willing to go to fight, and what mysteries
does the Captain carry aboard this black ship?

### Hail Hydra

A group of adventurers explore the depths of a mysterious lake.

### Hell In A Handbasket

A group of unfortunates are taken to Avernus and forced to play their way out.
On the Road Again

The group are left a mysterious torn-up book on a windowsill, gifted by apparent ravens or crows. In the back is a treasure map of sorts, leading to an old abandoned mansion out South.

While traveling, the group encounter a nice Vistani man and his pet bear, and unfortunately later the were-rat-man. Again.

Previous Episode: Debt and Loss

Next Episode: Home is where the Harm Is

Journal Entry CCXXIX:

"Things are often handed to me, or rather at me. I refuse to take anything by my own hand. However having something handed to me by beak, claw and feather is a new one. Worth noting. Worth embellishing in the novelization. A champion of nature? A dark tiding from something ancient? Even garbage can be spun as interesting and important."
Hagtime Gal

The team arrive back to shore after leaving the tower and find their horses, but hear the gnashing of teeth, cackling, and howling as the dark shadows of gnolls attack them - it must be another contingent of the Void Howls. They try to kidnap Aurelia, who they call "The Dreamer", and they mention the Raven Snatchers, which are used by hags for capture and delivery. Light appears to be coming off of Aurelia's tears. Pale white fingers create the form of a tree, and pick off ravens that hold Aurelia down. The party defeat the gnolls. They think the pale tree may be from the Far Realms. They flee the tree before anything else can happen, and arrive back in Grace after a night's journey. Zelle has been hard at work on improvements to the base, and the party receive letters from HQ.

Previous Episode: Mending Fences

Next Episode:
The Draughmoor Opera House

The Draughmoor Opera House is the primary auditorium and performing arts center in the city of Draughmoor. It is currently owned by Brodo the Bard. The Soup Troop first visited the Opera House while Brodo and the Half Pints were performing there. During the ensuing battle, they caused significant damage to the building, which Brodo assumed responsibility for repairing. The purchase, restoration, and management are handled by Brodo's business manager, Lacroix.
Mini-Series

These histories and legends come from throughout the whole of Juniper.

## Rats in the Woodwork

Down on their luck and cash-poor, a group of desperate vagrants take a job that quickly goes south, with fate leading to a square-off in an abandoned manor filled with demons and cult-magic.

## Earth, Wind, and Fire Elementals

A bluegrass band forms and tries to win the Battle of the Bands.
Outlook: Doubtful

The Soup Troop and Team Falchion board the Red Galleon and meet the crew. Mar and Ghorza discover they are from the same orc clan of Kaldorak, and discuss the destruction of their village. Mar tells her he carries the souls of the lost Kaldorak villagers within him. Brodo builds a gun with the help of the dwarf tinkerer Doc and bonds with Pluvio, who gifts him a dope do-rag bandana to cover up his bald head. At sea, the ship is attacked by fish men and a druid wildshaping as a sharktopus. Arriving at the shipwreck, the party discover it is an old Silverwing Clan ship with graffiti from the Tarnished Feather. Dodging traps among the wreckage, the Soup Troop discover Oghma's Doubt and stash it in the portable hole. When they return to the Red Galleon, a portal appears and Brisko and the Court of Bones step out. Brisko shouts for his minions to capture Mar.

Previous Episode: The Gang Murders Some Kids

Next Episode: Fire At Will
The Raged One Trinkets

The Raged One Trinkets are a series of items given to the Soup Troop by the Noble Rot after helping them catch a rogue displacer beast. The trinkets are made of a blood red stone-like material crafted from the body of the Raged One, a legendary creature slain by the Noble Rot. Wearing the items in Fort Maw commands respect.

## Items

* **Gaming Dice:** Ohm received a pair of gaming dice that wears around his neck. Sometimes he's a goof and uses them as truck nuts.
* **Chain and Medallion**: Brodo received a medallion on a chain that looks pretty sweet.
* **Sheath**: Sirrias took a dagger sheath to go with his ancestral dagger.
Big Brains

Ernie J. Birdmeister (Aarakocra Sorcerer), Nouros (Triton Cleric), Battlefury (Halfling Fighter), and Rah-Cerves (Yuan-Ti Warlock) are summoned individually to the northern arctic town of Redd by James Galavant to answer the call to adventure. Within the Redd Shoppe, Galavant asks the group to plunder magic items from the area for him to sell, with a cut of the profit for the adventurers.

A mighty moose covered in runes bursts through the building walls and attacks the party. They defeat it and decide to head to Jimmy's Meese Farm to investigate. Jimmy's wife says he's gone missing, along with his favorite moose. They follow his tracks through the snow and slay some bandits.

The tracks lead to a cave with a sleepy wolf pack, which attack the party after they fail to distract them with food. A large white wolf nearly brings down Ernie. Past the wolf den, the cave transforms into a lush forested grotto and with a workshop beyond, all proportioned for a giant. Jimmy is trapped in an arcane jar. Entering the giants chamber, they meet Glow (formerly Glorm Porp), an intelligent giant wearing a magic ring. Glow tells them he's working to free the oppressed animals of Playa, as fur is the region's main export. Rah-Cerves tries to trick the giant with a card trick using Nouros' deck of illusions. The deck displays an image of a towering storm giant, which scares Glow and causes him to attack. The giant downs Rah-Cerves and Ernie zaps him with the most powerful Witch Bolt known to birdkind.

Rah-Cerves nearly bleeds out, but is finally stabilized. Ernie takes the magic ring, and the party finds magic motes to be floating down the air toward them. The motes burst into doves, and Galavant returns, revealing himself to be Jim Darkmagic. He offers the group an Acquisitions Incorporated franchise.
Chris

Chris is a supernatural being that resided in Chris' Grotto north of the village of Whyton and championed the annual Whyton festival of Chrismas with gift-giving and celebration. The Soup Troop encountered Chris during their first visit to Whyton, and rescued him from the spell of the Grouncher. Chris rewarded the party with presents, but later fell drunk and grieving from the loss of his partner. When the Soup Troop returned to Whyton the following year, Chris was nowhere to be found, but one resident of the town, the dwarf Gorehammer, was unaffected by the Grouncher's spell and may have been Chris in disguise.

Chris appeared as an old bearded human man with white hair and a red jacket. Chris and his assistants appeared to be in the midst of a long-running supernatural war with the Grouncher for control of Whyton. When the Soup Troop destroyed the Great Tree in Chris' Grotto, they appeared to bring an end to the struggle once and for all.