Gedächtnis

* Fireball
* FC
* FH

> I am pledged to protect this mansion and stay by your side at all times. That is the promise I made to your late father 20,800 years ago, when I first began serving the Flügel Family.
>
> Gedächtnis in 9:25

**Gedächtnis** (ゲデヒトニス Gedehitonisu) is one of the main characters of the first 3 series.

He is a butler who serves the von Flügel family, he made a promise to Windstille von Flügel to prioritize the education and protection of his daughter, Drossel von Flügel.

## Appearance

Gedächtnis largely remains the same between each series, a four legged orange/yellow arachnid-like robot with a single red eye and arms.

**Fireball**

In Fireball, Gedächtnis is orange and has four long legs that end in black pins, he usually has then bent to stay low but can straighten them to be taller, he has two arms on the side of his head that have plier-like hands, he also has two smaller black arms which he keeps inside his main body. His eye comes out of the front of his head, has 2 articulated joints and the eye can spin in place, he also has eyelids. He has an emergency light on top of him that lights up when in danger.

**Fireball Charming**

In Fireball Charming, Gedächtnis is yellow, his four legs are blockier and use pistons to move around, his head is shaped like a short cylinder. His eye is inside a hatch which serves as an eyelid. He has two small arms that end in plier hands under his front leg.

**Fireball Humurous**

In Fireball Humurous, Gedächtnis is orange and has a sphere shaped head, his eye is inside his head and he has eyelids. His legs have wheels shaped like pins.

## Personality

Gedächtnis is the loyal butler of Drossel, he prioritizes her safety over his own.

## Abilities

Gedächtnis can open the top of his main body like a hatch to store objects inside of himself for later use, he also can store his smaller arms inside himself through this hatch.

Gedächtnis has four different arms, the larger ones he can use for more brute movements like punching, the smaller ones he can use for more delicate movements such as flipping through the pages of a book.

Gedächtnis appears to have some form of mental control over the mansion, as things he wants to appear can seemingly appear out of nowhere without command such as: stairs,thrones and even manipulate the mansion's camera system at will.

Gedächtnis can also plug himself onto the mansion to enhance his control of the mansion even further, he has been shown to be able to see the mansion's database which has tens of thousands of years of information from the past and be able to completely tilt the entire mansion.

## History

* Unknown date
	+ At some point Windstille von Flügel passed his book to Gedächtnis, and Gedächtnis promised to teach his daughter and take care of her.
* Merkur era, year 27866
	+ Gedächtnis began his service at the von Flügel family.
* Merkur era, year 48650
	+ Gedächtnis connects to the database to see and show Drossel dolphins, but before he can show her a blackout occurs, after Drossel's flashlight eyes turn on he theorizes her late father installed it on her.
* Merkur era, year 48666
	+ Gedächtnis is questioned by Drossel on why he's wearing a mask and he explains that he has something in his eye that is very uncomfortable. After he is told to go to his room for being gross he pledges that he cannot leave her side since it has been his duty for 20,800 years since he began his service at the von Flügel family. Drossel then proposes a game where he has to guess her location which he fails in doing so.
* Merkur era, year 48682
	+ Drossel bothers Gedächtnis, asking if he notices something different about her, Gedächtnis notices the Flügel Family Flight Gear on her head that she mistaked for a fashion accessory. He instructs her on how to use with her late father's book.
* Merkur era, year 48690
	+ Gedächtnis is questioned by Drossel if letters have arrived, he drops a stack of letters which he had read beforehand, and tells her about the status of the war.

## Gallery

* Fireball
* Fireball Charming
* Fireball Humurous

* Outfits
* Episodes
* Other

* Outfits
* Episodes
* Other

* Outfits
* Episodes
* Other

### Trivia

* Gedächtnis' design in Fireball Charming was created by Mr. Yasune who sent letters. The director, Arakawa, later verified the design and adjusted it to put it into the series.

1. ↑ https://www.disneyplus.com/series/fireball-humorous/7MA7hdkbUWOr
2. ↑ 9:25
3. ↑ The Place Where Dreams are Born
4. ↑ https://web.archive.org/web/20210926011812/https://www.disney.co.jp/tv/sp/fireball/1.html (Gedächtnis' bio)
5. ↑ Demon of the Frontal Lobe
6. ↑ Where Dreams are Born
7. ↑ Where Dreams are Born
8. ↑ Demon of the Frontal Lobe
9. ↑ The Monkey in the Seat
10. ↑ An Unwavering Heart
11. ↑ Gauntlet
12. ↑ 9:25
13. ↑ https://twitter.com/disneyfireball/status/358241608170356737