Classic's Shift

**Comeback**
***Let's finish what we had started***

This series/game may get uncanceled and worked on again. However it is not guaranteed to be uncanceled.

**Reasons:** A rework of the game is being made which will close off the game with all of the minigames.

**Forgotten Content**
***remember what 8 is?*** -DS Dude

This series/game has been mostly or completely forgotten by the entire team and/or community. If this is likely to continue it would be overhauled.

**Reasons:** The names of some of the animatronics are forgotten since no one kept the name for any of those. And some nights that was being worked on is forgotten how it was gonna play out.

**Discontinued**

The development or possible updates of this game or series have been canceled. The reasons for this vary, such as: controversies, lack or loss of interest, lack of ideas, etc.

**Reason:** Ace's stage (latest night) was released over 2 years ago (as of August 2022), and there isn't another update.

**Extremely Difficult!**
***WARNING: This is hard like FM2!*** -FinnYoung

This game is extremely difficult! Meaning it could be unfair to the player. Either from a choice, a bug, or something.

**Reason:** The Office is only one player, the night starts automatically, some animatronics can come at the same time, and the vent is buggy.

## Classic's Shift

* Thumbnail (OLD)
* Upcoming

### Developer

Classic192687 (80.70)
PizzaPasta
TwistyDoesStuff
Golden Ace Fazbear

### Genre

Horror

**Classic's Shift** is a fan game off of Quick Shift by Realrog[1]

This was probably for a celebration of 200 or 300 subscribers in Rec Room

The Game contains a total of 3 shifts and features over 10 animatronics made by our developers ~~might be more~~. The Animatronics has their own (In)accurate difficulty for each one. From Easy to Extreme

This Game was originally gonna have a hard mode for each night from the level that is not switchable.

## Shifts

* Box Delivery!
* The Office
* Ace's Stage
* Cubie's Stage
* Dinning Area
* Box Placement

*Not to be confused with Box Placement*

Info:
Players - 1-2

Average Difficulty - Normal

Enemies - Min, Maxie, Entangled

Mode - Task Management

Screen Friendly: True

This Night has a total of 17 boxes in the storage room (if not more), a total of 3 breakers, and 4 different colored boxes (Brown, Red, Blue and White).

The Goal is well deliver 17 boxes in the facility without any animatronic catching you. The Breakers will randomly turn off disabling the conveyer belts, and the power. They will have to be switched on, and go back to the Safe Room to reactivate the power.
Some Colors won't match any of the colors listed, throw them in the trash (It probably doesn't belong to anyone). When all the boxes are delivered leave the place through the Safe Room.

## Survival Tips

Get on top of the containers, they won't be able to detect you.
Use the Belt next to the Safe Room to get boxes across.
Have someone check the breakers and investigate the place and another person collecting boxes

## Trivia

* You can jump on top of Maxie and you won't get killed.
* Their difficulties are meaningless since they all follow a set path and almost no speed differences.
	+ This was because I don't really know how to make a animatronic follow you like any other chasing horror games
* You don't need the conveyer belt since you can just manually put boxes through the belt and you'll still pass
	+ This even applies just by removing the boxes from the map
* This Map was originally called Box Transport. As of the name of the subroom.

Info:
Players - 1 (Singleplayer)

Average Difficulty - Normal-Hard

Enemies - Junko, Maxie, Cubie, Entangled

Mode - Survival

Screen Friendly - False (Possibly)

Just a normal office, with a door on the left and two vents, and a door on front.
For Junko turn the lights off when she enters, Cubie you shine on him until he leaves, Maxie acts like Foxie if you hear him running close the door. Entangled will appear on one of two vents close the correct one.

## Survival Tips

What should I say for this one? It's just simple

## Trivia

* This is the only shift that the game starts itself without the player asking if they should start
	+ This was unknown why this was added since It gives the player almost no time to read the rules
* Entangled might appear in the wrong vent or appear on the same vent over and over.

Info:
Players - 1 (Singleplayer)

Average Difficulty - Easy

Enemies - Ace, Min

Mode - Task Management

Screen Friendly - True

This game takes place with an elevator running out of power (for some reason). It takes place on the 2nd floor with a bunch of boxes and Ace's stage, with a music box next to him that needs to be repaired over time.

The Goal of the game is to collect batteries, however there is more than 4 so you might find a fake/destroyed battery. Ace's music box will break overtime, do not let it run out or else he will kill you. Min will go around the place, That's all.

## Survival Tips

There isn't really any survival tips for this one

## Trivia

* Ace's Stage is the only Night that's Easy
* Ace's Stage was originally multiplayer
* It's unknown why Ace's Stage takes place in a storage room

A Unfinished Night.

TBA

*Not to be confused with Box Delivery!*

TBA
## Characters

* Min
* Ace
* Junko
* Maxie
* Cubie
* Entangled
* Unused Characters

Min is a animatronic with a difficulty of Easy, He has a blue shirt and brown hair. His original place is unknown.

Ace is a animatronic with a difficulty of Medium, He has a yellow shirt, blue pants, red shoes and a hat. His original place was probably a kid restaurant (like all of other animatronics that came from).

Junko is a animatronic with a difficulty of Extreme, She has a blue shirt, pink right side, white right side, black hair and she has two forms.

Maxie is a animatronic with a difficulty of Hard, He's completely black, with blue hands, and a gray hat.

Cubie is a animatronic with a difficulty of Extreme, his backstory is very violent since he killed over 10 people in his past. He has two hands that are sensors, a present head where the corpses are (from the white eyes), and he moves very fast. Which understands from the Extreme Difficulty.

Entangled is a animatronic with a difficulty of Normal, his backstory is that his legs are damaged and he cannot stand (even though he can), he likes to crawl through vents. He's just a endoskeleton with vines, probably meaning that he's slowly rotting away.

**Sharp-E**
He's a black animatronic with red eyes and mouth.

**FireWork**
He's a rabbit animatronic (possibly) with a gray hat and gray/blue shirt. He was from a Restaurant called Fire Works (Possibly), He was taken there probably because how broken he is

**The Unnamed Animatronics**

*Red Animatronic*

It's entire skin is red, with a damage part on his head.

*Sharp-E twin?*

It's teeth is very sharp, he has red eyes and sharp hands. Probably taken out from his home because he was scaring people.
## Trivia

* This Place has three floors, from the Elevator in Ace's Stage
* The game originally gonna have at least 20 shifts in total, Which would mark the largest game Classic made if all where to be finished
* There are a total of 4 unused characters
	+ 2 of them doesn't have a name

## Gallery

The upcoming definitive edition to ClassicShiftThe LobbyThe Animatronics