Files

## About the files

In order to progress through IMSCARED, the game leaves files in a folder called "imscared" on the player's desktop. These files are mostly text documents which give hints and are also a way for White Face to communicate with the player. Modifying some of the files (such as deleting them or editing them) is necessary to complete the game.

In the 2012 version, the files act as the game's save files, instead of using white.ini.

## Attention.txt

Attention.txt is created after the player is caught by White Face after obtaining the Pulsating Heart in the Basement.

They have a life of their own, and it is difficult to distinguish them from normal computer files.
In our actions of everyday, while we sit at the computer, this byte entity observes us, and studies our every move and fear.
The game is simple: following the arrows is the key, if you get caught you lose.
A sound will predict its arrival

It is White Face

In the 2012 version, the "Do You know my name?" text pop-up appears if this file is present.

## Got you.txt

This file appears when the player first dies to White Face during the game of tag session. All that is written is "*Slowly*".

In the 2012 version, the "Do You know my name?" text pop-up is skipped and the player is immediately in the Car Park if this file is present. However, it does nothing if Attention.txt is missing.

## I'm sorry.txt

This file appears after the first fake ending. To achieve this ending, the player needs to open the Exit door with the Pulsating Heart obtained previously. Upon doing so, the game will fakely close, but then re-open to show the player in a cage, with 4 White Faces approaching (or 1 White Face circling around the cage in the 2012 version), after which the game actually closes and this file will be created. It reads:

I shouldn't have told you to go on.
Follow my instructions: don't let the game's appearance deceive you from now on. If things change, it arrives.
Take some time and try to escape.

In the 2012 version, the player appears in the House if this file is present.

## 0.txt

This file appears after committing suicide in White Face's room following the house area. Once the player exits the game (or the game closes on its own in the 2012 version), this file will appear. It reads:

* 2016
* 2012
**2022 version:** It's alive.
It's real.

It's changing again, like the last time

What form will it take?

It's just

a phantom of deception**2016 version:** It's alive.
It's real.
It's changing again, like the last time
What form will it take?
It's just

a phantom of deception**2012 version:** It's alive.
It's real.
Sorry. I'm really sorry...
I didn't have any other choice.
I'm scared. I don't want to die.
From now on, remember this: the sound predicts its arrival.

In the 2012 version, the game will show the noose sprite and almost immediately close the game when launched if this file is present.

## here.txt and realone.html

**here.txt** appears after you reach the first sign in the Labyrinth. It has a map and a link to a video, showing you where a fake wall is. However, when you actually enter the fake wall, you will find a sign saying "*You fell for it*". Reaching that sign will give you **realone.html** which shows the actual map with the fake wall you need to enter to get a key. It also has mirror codes, which you need after you solve another puzzle.

## lock.txt

This file appears during the Labyrinth section of the game. It keeps one of the green gates locked, preventing access to the rest of the hedge maze. Deleting, moving or renaming it will unlock the green gate, however it is also required to find a key. This is all it reads:

> *Locked.*
>
>

## My last will.txt

This file will appear once you enter the Train. This file is unique, as it appears on your desktop, instead of being dropped into the imscared folder like all the other files. It reads:

 TOTHEONESWATCHING
 Thereisawaytoturnanentityintodata.Butifitsofdataweretalkingabout,thentheremustbeawaytogetridofit.IfyoureallywanttodeleteWhiteFacefromyourcomputer,theresonlyoneway...
 KEEPPLAYING
 KEEPWATCHING

## revolver.ini

This file appears in the ending where you shoot HER with a revolver, and contains a variable called "bullets". It is normally at 0.000000, which means you cannot shoot. However, since you can modify the file, you can "give" yourself bullets, and you need at least 6 to complete the game.

## Todo list.txt

This file appears when you start the market level, and contains a list of what you need to do. You will have to reset the game multiple times, because the game toggles between you spawning inside the market and outside each time, and you cannot enter the market from the outside or vice versa.

**File contents:**

but the events of one alters the twin and viceversa
Have you already tried resetting? See what's on the other side

This place is filled with the same products everywhere, isn't it fun?

Tomorrow's your turn, don't forget to
- Check the freeze room
- Send the mail
- Send market orders with the computer
- Toss the useless garbage in the office (we really should clean the place more)
- Try out the auxiliary generator

P.s.
- If the PC gives problems, just shut it down. Power button's broken, though.

If you don't find the office's keys I'll send someone with them as soon as you deliver the mail

## Layer (folder and text file)

This file and folder appears at the same time as *Todo list.txt.*

I want to share a story with You.
I've never had the chance to be a child, but when I was a child I always thought about awful things.
One day my brother went to an appliance store, leaving me in the back seat of the car. I looked at him entering the store, disappearing behind the sliding doors.
Then my head drew a scenery: oh no, my brother got impaled by some sort of electrical appliance! There's blood everywhere! What should I do, now?

The truth is, I never had a brother.

As HER, to talk was not my thing.

I just wanted to entertain You. Maybe I should go back, or change again.
You changed me and now I'm not scared, no, I'm worried: maybe that's why I'm using all these commas I never liked that much.
Maybe I'll let you play with me for a short time, instead of the opposite.
I have two more secrets for you: the credits holds one of them.

It will be fun.

But please, at the end of this,
do not kill me

I really want to be with you forever

## Enter a great place (folder)

This folder appears after you're done with the market. It contains 27 text files, 26 of which have just one letter, and *Instructions.txt*, which has a video with the order to put the letters in. The result is "TAKE ME TO THE DOOR", which, when typed as the name, will begin the final part of the game.

**File contents:**

Please, stop
I don't want to die

I want to help you

https://www.youtube.com/watch?v=F64zCWAu9sg

## heart.txt

**heart.txt** is added in the door ending of the game. After white face screams and closes the game multiple times, it will eventually expose its heart and this file will be added. Once this file is deleted, the game will end.

**File contents:**

I'm scared
I am scared to the point that I cannot hide my heart anymore

Destroy this file, move it, change its name: the game will end, and so will my curse

Leave me here, I beg you, I want to stay here with you just a little more
Just a little more

But I do know

Farewell