recursal/Fanatic-Fandom huggingface dataset:
K29 Гастрит и дуоденит

**K29.0 Острый геморрагический гастрит**

Острый (эрозивный) гастрит с кровотечением Исключена: эрозия (острая) желудка (K25.-)

**K29.1 Другие острые гастриты**

**K29.2 Алкогольный гастрит**

**K29.3 Хронический поверхностный гастрит**

**K29.4 Хронический атрофический гастрит**

Атрофия слизистой оболочки

**K29.5 Хронический гастрит неуточненный**

Хронический гастрит: . антральный . фундальный

**K29.6 Другие гастриты**

Гастрит гипертрофический гигантский Гранулематозный гастрит Болезнь Менетрие

**K29.7 Гастрит неуточненный**

**K29.8 Дуоденит**

**K29.9 Гастродуоденит неуточненный**
K52 Другие неинфекционные гастроэнтериты и колиты

**K52.0 Радиационный гастроэнтерит и колит**

**K52.1 Токсический гастроэнтерит и колит**

При необходимости идентифицировать токсичное вещество используют дополнительный код внешних причин (класс XX).

**K52.2 Аллергический и алиментарный гастроэнтерит и колит**

Гиперсенситивный пищевой энтерит и колит

**K52.8 Другие уточненные неинфекционные гастроэнтериты и колиты**

Эозинофильный гастрит или гастроэнтерит

**K52.9 Неинфекционный гастроэнтерит и колит неуточненный**

Понос } Энтерит } уточненные как неинфекционные или БДУ Илеит } в странах, где предполагается неинфекциЕюнит } онное происхождение этих состояний Сигмоидит } Исключены: колит, понос, энтерит, гастроэнтерит: . инфекционный (A09) . неуточненный в странах, где условия предполагают инфекционное происхождение этих состояний (A09) функциональная диарея (K59.1) диарея новорожденных (неинфекционная) (P78.3) психогенная диарея (F45.3)
K65-K67 Болезни брюшины

**K65** Перитонит

Исключены: перитонит: . асептический (T81.6) . доброкачественный пароксизмальный (E85.0) . химический (T81.6) . вызванный тальком или другим инородным веществом (T81.6) . неонатальный (P78.0-P78.1) . тазовый у женщин (N73.3-N73.5) . периодический семейный (E85.0) . послеродовой (O85) . возникший после: . аборта, внематочной или молярной беременности (O00-O07, O08.0) . аппендицита (K35.-) . в сочетании с дивертикулярной болезнью кишечника (K57.-)

**K66** Другие поражения брюшины

Исключен: асцит (R18)

**K67\*** Поражения брюшины при инфекционных болезнях, классифицированных в других рубриках
Sin Bendy (Easter Egg)

Similar to theMeatly's Easter Egg form, each of the cutouts always appear hidden but only in every inaccessible location, and can be visibly found if the player uses teleporting hacks.This life-sized Bendy cutout has several aged stains and trails of ink dripping under the forehead. The most eerie-looking features are the staring eyes - as they appear to be more detailed compared to the cartoonish pie eyes used for other characters in Bendy's cartoons, with circular iris, small pupils, and wide black outlines to resemble eye-sockets. The left eye also possesses a dripped tear of ink. There is a curved "line" from the sides of its grinning mouth, like if the cutout is trying to stretch its smile wider, also with black stains that look like that its oozing from the bottom of the mouth. Furthermore, the cutout itself appears to be connected to the wall with the ink-drawn unidentified ritual symbol behind it. The cutout holds a rectangle-shaped sign with dented stains, and a message is written in dripping paint that reads "**WANDERING IS A TERRIBLE SIN**". A strange (yet unnerving) ambiance-like noise, that sounds similar to reversed echoing whispers along with some unidentifiable sounds, is heard much audible when approaching close to the cutout. The whispers and the mumbling from this ambient, however, sounds slightly gibberish and in fact difficult to listen carefully for the actual words even when back-masking it for an attempt to translate. The Wandering Sin is located at the dead end from the stair halls behind the blocked entrance found in the lunch room. the wandering sin is also located behind the exit/entrance doorway.
Sammy Lawrence (Audio Logs)

**Samuel “Sammy” Lawrence** was an award-winning musician and composer, and the director of the Music Department at Joey Drew Studios, known for writing the music for the Bendy cartoons in the studio's heyday. By mid-1935, he had grown frustrated with his tight schedule. Eventually, it got to the point where his ethics rivaled that of Joey Drew's, such as strictly ordering the Music Department staff to refrain from making loud noise. In tapes, Sammy is shown to be a frustrated songwriter, with what seems to be a blunt and sarcastic disposition. With the addition of the numerous leaking pipes in his department, the ink pumps and all of the constant distractions when writing music for the Bendy cartoons, Sammy is irritated with Joey Drew's project as it keeps setting him back in his work. The only person he has kind words to say about is Susie Campbell, the former voice actress of Alice Angel, that he refers her as a very charming woman, suggesting that he was infatuated with her.According to his first audio log, Sammy complains that he and the other workers have been unable to get out of their department at least three times since the arrival of the Ink Machine because the ink that flows from it kept flooding the stairwell. In order to drain the ink out, Joey installed an ink pump with the switch in Sammy's office, greatly frustrating him with the number of people going in and out all day. From his second recording, Sammy gives hints on how to open his sanctuary by playing two, three, or four of his favorite instruments. The order in which they are played is changed every playthrough. The projectionist, Norman Polk, makes note of Sammy's strange behavior of telling the band and the recording staff to wait in the hall in the middle of a recording session. Norman would hear Sammy turn on the projector and then rush back down to the studio. Even though the projector would turn off, Sammy would not resurface out for a long time. This is another hint on how to open Sammy's sanctuary.
Bendy And The Ink Machine Wiki

## Welcome to the Bendy And The Ink Machine Wiki

From the beginning.
We dreamed.
We created.
We controlled.
Now our creations rise...
...Against us.
Fear the machine.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
K66 Другие поражения брюшины

**K66.0 Брюшинные спайки**

Спайки: . абдоминальные (стенки) . диафрагмы . кишечника . тазовые у мужчин . брыжейки . сальника . желудка Спаечные тяжи Исключены: спайки [сращения]: . тазовые у женщин (N73.6) . с непроходимостью кишечника (K56.5)

**K66.1 Гемоперитонеум**

Исключен: травматический гемоперитонеум (S36.8)

**K66.8 Другие уточненные поражения брюшины**

**K66.9 Поражение брюшины неуточненное**
Wrench

**The Mechanic's Wrench** or simply **The** **Wrench**, is a tool mainly used for rotating nuts or bolts from machines. The wrench is a light tan color, and has a handle with crescent-shaped ends. Marks on the wrench imply that it is made of metal. The wrench is also strapped along with Boris clones around the studio. In *Chapter 1: Moving Pictures*, the wrench is one of six items Henry needs to collect for fixing the Ink Machine. The wrench can be found sticking out of a Boris clone's chest in the room next to the Break Room.
Ink Bottle

First appearing in *Chapter 1: Moving Pictures*, the inkwell is one of the six items Henry must collect in order to turn on the Ink Machine. **The** **Inkwell**, also known as **The Ink Bottle** or **The Ink Jar** is a jar used for holding ink and dipping quills. In *Bendy and the Ink Machine*, this item first appeared in *Chapter 1: Moving Pictures*.
Axe

The **axe** is a recurring weapon in *Bendy and the Ink Machine. It is the very first weapon Henry wields for clearing out the obstacles in his way and defending himself against enemies. Also, It could destroy doors to get to other locations. Originally for use in an emergency in case of fire, it appears to be based on a fireman's axe, while also resembling a hatchet. It has a pale tan blade and a black handle, with a wooden tube at the top near the axe-head, and ring near the bottom of the handle. Its primary usage is for chopping wooden boards and even Bendy cutouts. It is also used as a weapon when fighting monsters encountered in several locations.The axe is found in the room located in the building's lower level after walking down some service tunnels of the basement, after Henry falls through wooden planks while attempting to escape the flooding workshop. It appears on a workbench next to a small casket.At the start in the Ritual Room, Henry reclaims the axe that was leaning against one of the coffins, where the game left off at the end of Chapter 1. Its primary use in this chapter is to fight the Searchers, as well as breaking wooden boards. Towards the end of the chapter however, the axe breaks in half as soon as chopping down the last board to clear the hall completely while escaping from the sacrifice room, just before Henry encounters Ink Bendy.*
Easter Eggs

These are easter eggs from the Bendy game:

1. TheMeatly cutout behind the "Sheep Songs" poster behind Boris the wolf.

2. If you hacked in Chapter 1, you can barely (Or Maybe) find that there's a cursed Bendy cutout called "Sin Bendy".

3. This isn't REALLY an easter egg, but if you download the most oldest version of the game, in chapter 1, you might notice that everything is different. Boris and Bendy are in

a different design and the ink demon looks like a slob.
Wally Franks

**Wally Franks** is a previous Brooklyn resident, former janitor for Joey Drew Studios, and the apparent founder and owner of Franks Handyman Service in *Bendy and the Ink Machine*, with only his recorded voice, heard from *Chapter 1* to 2. A man who is willing to go along with Joey Drew's strange practices as he writes the paychecks, Wally's voice primarily appears in audio logs that explain his views on how the studio runs and his day to day routine. A note in the first game's ending revealed that Wally retired due to Joey Drew Studio's closure as he moved to Fort Lauderdale, Florida with his family. Though Wally has never been seen in person, he comes across as an "average Joe", a regular working man whose only real concern at the studio is getting his work done.
Magic Item Creation, Variant Ruleset

## Creating an Enchantable Item

An item needs to have the *enchantable* property for magical properties to be added to it. For example, A longsword without the *enchantable* property cannot have magical properties added to it. A longsword, worth at least 20 gp, however, can have magical properties (up to common) added to it.

An item can only gain the *enchantable* property during its creation and must be worth a minimum gold value as shown below:

There are several requirements for an item to gain the *enchantable* property. First, it needs to meet the minimum gold value requirement for the rarity of the magical item. A ring worth 20 gp can hold a *common* rarity magical effect but not an *uncommon* rarity magical effect. A ring worth 500 gp can hold up to a *rare* raritymagical effect.

 Uncommon
 Rare
 Very Rare
 Legendary

For example, a longsword is able to gain the *enchantable* property if it is worth at least 20 gp. However, it can only hold up to a *common* rarity magical effect.

The second requirement is that the *Essence Flow* cantrip needs to be casted on the item every day (8 hours a day) during the item's construction. The creation of mundane items progresses at 5 gp per day, so it would take 4 days for a longsword (worth 20 gp) to be completed. For the longsword to be

When creating magic items, use the following table to determine the DC of the Intelligence check

If the item is *wonderous,* the DC increases by 1

### Consumable and Cost

Only items that have the *enchantable* property can hold enchantments. Some exceptions are spellscrolls,

### Semi-Permanent

*\*the gold values are the value of Erathis Essence required*

### Permanent

*\*the gold values are the value of Erathis Essence required*

### Additional Artificers

Additional artificers, up to four people, can work on the same item per day. All artificer's must meet the requirements of the item being enchanted. They can work together to speed up the process or strengthen the enchantment:
Bendy Trailer (2017)

Before April 18, 2017, the **prototype version of *Bendy and the Ink Machine*** was the earliest known demo, released on February 10, 2017, on Game Jolt once before eventually being taken down. With *Chapter 1: Moving Pictures* only available, the demo itself is entirely different when compared to its later remastered updates, with slightly shorter gameplay length and a lack of several features that were not planned to be implemented yet.
PL random info

###### Ok. Why i make a new page?

Just to put info, i have been gathering some info about PL (PLEX will have to wait) and like the name says, it´s just to put random info. For now this will be a mess with no organization.

Note: Looks like there's a limit of how much time you have to get the rewards from towers.

Btw you can get tower rewards every third day of month, so, remember that you can get your reward as soon as possible the day 3 of every month.

Another thing about limit quests. Once they're gone, there will not be any new limit quests. At least for months, (gotta test this, dunno how many) but when they will return with a bigger amount of time.

The data gathered here will be organized later, plus number & star are rarity.

Example: 4★
Charlie (1977 TV Series)

Charlie is a British TV Series created by Tim Robinson on Comedy Rewind from July 13th 1977 to March 24th 1985. It focuses on the stop motion character Charlie and his best friends Josh, Pink and Nick. It had 8 seasons and 184 episodes. A Feature Film based on the TV Series was released on August 15th 1992 and was followed by 4 sequels. It was followed by two TV Series. It features voices from Trevor Williams and Lee Davidson.

## Seasons

 Season 2 (1978-1979)
 Season 3 (1979-1980)
 Season 4 (1980-1981)

## Trivia

 TV Series
 Films
Friends List

## Overview

Hi there, welcome to the Friends List page.

Feel free to put your ID code here and if you need a specific unit in support.

*What is this?* In-game you are able to use 1 support friend ally in battle. This friend support is determined by the leader unit of your party in game. Please do note that each unique character has a different skill when turned to leader so be sure to experiment on that.

One example is the Death Robot 6-star unit, the leader effect is Coercion. If the unit attacks and you see the skill activating, the enemy target will be unable to counter attack. What's more, if leader unit gives the skill all unit in the party will also have it for the duration of the battle.

Please do note that there is a maximum capacity of 50 per player only.

One note of advice for players who might not know. The friend unit seen or can be borrowed from friends, is the \*first unit of the active party. So be careful when leveling up units, sometimes that might happen and you support turns to an underleveled one.

## Friend Codes

If you need friends put in on this page. We'll just update this everytime when needed.

If you need specific help I'll be willing to purge my old list and add newcomers to the game.

5456934838 or search Shawn - My support is ArchAngel 7★ (Light), Status + 21 for self, has a Permanent or a very tanky Busho 7★ (Light)

5276560713 or search JoZerph - My unit: 7★ Archer Lv 50
K71 Токсическое поражение печени

**K71.0 Токсическое поражение печени с холестазом**

Холестаз с поражением гепатоцитов "Чистый" холестаз

**K71.1 Токсическое поражение печени с печеночным некрозом**

Печеночная недостаточность (острая) (хроническая), обусловленная лекарственными средствами

**K71.2 Токсическое поражение печени, протекающее по типу острого гепатита**

**K71.3 Токсическое поражение печени, протекающее по типу хронического персистирующего гепатита**

**K71.4 Токсическое поражение печени, протекающее по типу хронического лобулярного гепатита**

**K71.5 Токсическое поражение печени, протекающее по типу хронического активного гепатита**

Токсическое поражение печени, протекающее по типу люпоидного гепатита

**K71.6 Токсическое поражение печени с картиной гепатита, не классифицированное в других рубриках**

**K71.7 Токсическое поражение печени с фиброзом и циррозом печени**

**K71.8 Токсические поражение печени с картиной других нарушений печени**

Токсические поражение печени с: . очаговой узелковой гиперплазией . печеночными гранулемами . пелиоз печени . веноокклюзионной болезнью печени

**K71.9 Токсическое поражение печени неуточненное**
K73 Хронический гепатит, не классифицированный в других рубриках

**K73.0 Хронический персистирующий гепатит, не классифицированный в других рубриках**

**K73.1 Хронический лобулярный гепатит, не классифицированный в других рубриках**

**K73.2 Хронический активный гепатит, не классифицированный в других рубриках**

Люпоидный гепатит НКДР

**K73.8 Другие хронические гепатиты, не классифицированные в других рубриках**

**K73.9 Хронический гепатит неуточненный**
The Sunken Place

The sunken place is the name given by Missy Armitage, for the mental prison, she puts her hypnosis clients into. It is used by Order of the Coagula, to trap African Americans in an effort to subdue their minds making them more compliant to The Coagula Method. The surgery used to implant the brain and consciousness of each member of the order into their African American Hosts.

### Description

The Sunken Place itself exists within every single mind of each person, that is susceptible to hypnosis. It's appearance varies from person to person, but what they all have in common, is that once placed there, the victim of it is completely cut off from their physical body and are taken to a void where they cannot control said body, nor speak or yell out. In the case of Chris Washington, his sunken place is in deep space with his view of the outside world in the shape of a TV screen like box that is slowly drifting away from him.

### Process

Missy begins the process by hypnotizing her victims using a china tea up and a silver spoon as the pendulum. Once the person is in a hypnotic state, they are forced to relive a traumatic experience in their lives. Once there, Missy orders them to sink into the floor, introducing them to The Sunken Place for the first time. Since then, a post hypnotic suggestion has been implanted, which triggers the hypnosis when Missy taps the tea cup 3 times with the spoon. Which sends them back and in the process cause their physical body to collapse. Making them easy to subdue.

### Weaknesses

**Post-Hypnotic Rest:** When the victim is resting for a long time, they eventually escape The Sunken Place, regaining consciousness. Requiring Missy to trigger the suggestion. Chris had unwittingly escaped, by doing so.

**Sensory Deprivation:** If the victim has their ears plugged, then they cannot hear the sound of the tea cup. Chris used that to escape.

**Strong Will:** If one's will is strong enough, even post-surgery, the host can briefly take back their body. Which was what Georgina was trying to do.

**Camera Flash:** The flash from a camera allows the original host personality to take control of their body.
Marianne Armitage

**Marianne Armitage** is a supporting antagonist of the 2017 horror movie *Get Out*. She is a member of the Order of the Coagula and the former matriarch of the Armitage Family.

She was portrayed by Betty Gabriel (when possessing Georgina) and an unknown actress as her original body.

## Biography

### Past

Marianne is the wife of Roman Armitage, the mother of Dean Armitage, the mother-in-law of Missy Armitage, and the grandmother of Rose and Jeremy Armitage.

After learning that Roman lost in the 1936 Olympics to the famous Jesse Owens, Marianne shared Roman's hatred towards black people and became a member the Order of the Coagula for her husband to perfect a process - kidnapping black people in order to brainwash them and to implant the brains of old relatives and friends into the bodies of the far younger and fitter black people. As Roman and Marianne grew old, Dean (taking over as the new leader of the Order) used the body of a lured in Georgina for the new vessel for the elderly Marianne-who then, at least during the weekends Rose would bring home potential hosts she had honey trapped as supposed lovers, would play the role of the family housekeeper.

### Meeting Chris

As Rose took her boyfriend Chris Washington as the next target for her family's operations, Marianne greeted herself as Georgina to him and that she spied over his phone, which startled him for a moment. She apologizes for the inconvenience before laughing over at Chris' statement over the majority of white people living near the Armitage mansion before leaving. Despite Marianne's condolences, Chris finds himself uncomfortable with Marianne's behaviour, quietly saying to himself that '*the bitch is crazy*'.

### Trapping Chris

As Chris finally learns about the Order's true intentions before being captured, Dean and Jeremy took Chris into the basement where they tie him to a chair. They start a videotape in which Roman (in his old body) explains the brain transplant procedure developed by his family and that he took Walter's body as his new vessel. Despite being unaware that Marianne also took Georgina's body as a vessel, Chris realizes that Rose deliberately lured him into the home of her family so that Dean and Missy can capture him and to "sell" his body to one of their elder friends (a blind artist) whose mind will be transplanted into Chris' body.

### Death

Fortunately, Chris was able to free himself before killing Dean, Missy, and Jeremy. As Chris attempts to escape in a car, he accidentally hits Georgina and decides to bring her along out of guilt. However, Chris soon realizes too late that Marianne is actually controlling Georgina's body and wants to kill him to avenge her family and ruining their house. This resulted in a scuffle between the two which caused the car to crash, ultimately killing Georgina/Marianne. Roman and Rose would later meet Marianne's fate after Chris frees Walter from his trance with a camera flash, resulting Walter to fatally shoot Rose and himself, ending the Armitage family's plans for good.

## Trivia

* A theory exists in which Georgina was fighting to regain control and came close multiple times.
Rod Williams

**Rod Williams** is one of the main characters in the film *Get Out* and he is also Chris' best friend. He was also portrayed by comedian Lil Rel Howery.

## Biography

Rod is a TSA Officer at a airport and he is also Chris' best friend. While Chris is going on the trip to meet Rose's parents, he tries to tell Chris that he shouldn't go because he doesn't know what will happen if he does. After Chris shows up to the Armitage Estate, he tries to call Rod about the weird events that have been going on but Georgina keeps unplugging his phone preventing him from doing so. Once Chris gets enough juice for his phone, he tells Rod about how Missy hypnotized him and Rod believes that they are trying to turn Chris into a sex slave. Later when Chris calls him about "Logan", Rod tells him that he is a old friend named "Andre Hayworth" that they knew back in the day but before Chris' phone dies before they could continue the conversation even further. After not hearing from Chris for two days, Rod starts to get worried as he tries to go to the police but they don't believe him after providing them with the details he has and then tries to record Rose while on a phone call with her but she manages to ruin it by scolding Rod about him supposedly having "secret feelings" for her. At the end of the film, Rod then comes to Chris' rescue in a TSA cruiser but before they drive away he again reminds Chris that he told him he shouldn't of gone to the house in the first place.

## Trivia

* The character has received critical acclaim from critics and audiences, he is also described as the "best friend that everyone needs" and "the voice of the audience that screams at the screen while watching horror movies".
* Lil Rel Howery received the 2017 MTV Movie Award for "Comedic Performance" for his role in the film.
* The character has also given real-life TSA officers a good name.
Jim Hudson

*"I want your eye man, I want those things you see through."*
―Jim Hudson[src]

**James "Jim" Hudson** is a supporting antagonist of the 2017 horror film *Get Out*. He is a blind art gallery owner who is a member of the Order of the Coagula allied with the Armitage Family.

He was portrayed by Stephen Root.

## Role

Despite being a member of the Order of the Coagula, Jim holds a certain distaste towards the other members for their intentions of capturing black people and using them as vessels to achieve pseudo-immortality. When Rose Armitage brought her boyfriend Chris Washington to her family's estate for visit, the other members took delight of seeing another black person in their grounds. However, unlike the other party-goers, Jim takes a genuine interest towards Chris for his excellent photography skills and compliments him for it. He explained to Chris that he had his assistant to describe the artworks in good details, which attributes on how he managed to maintain his job as a gallery owner despite his blind sight, much to Chris' surprise.

Later on, Dean Armitage is hosting up a silent auction with a picture of Chris on display, and Jim places the winning bid, much to surprise of the Armitage family. Following the capture of Chris (who is strapped to a chair in the Armitages' basement), Jim appeared on a TV set and calmly explained the Order's true intentions of achieving psuedo-immortality (even Rose was involved with it all the time). Jim also confessed that he intends to take control of Chris' body, but only to gain his eyesight and talent rather than immortality; stating to Chris that it's nothing personal, as Jim disapproves of the Order's racist beliefs.

As Dean performs autopsy on an unconscious Jim, he notices that his son Jeremy is missing and looks for him, only to find out that Chris has escaped. At that moment, Chris managed to stab Dean with the antlers of a hunting trophy. Suffocating on his own blood, Dean stumbles back into the operating room and knocks over a candle, before falling over and succumbing to his wounds. The candle ignites the sheets of Chris' intended surgery chair, the fire of which growing and (presumably) burning an unconscious Jim alive.

## Relationships

### Allies

* Dean Armitage - Accidental Killer
* Missy Armitage
* Rose Armitage
* Jeremy Armitage
List of Comedy Rewind and Sketches Films (1990s)

This is a list of Comedy Rewind and Sketches Films from 1990-1999

### 1990

* Taris the Termite Movie

* The Grandparents

### 1992

* In the City
* The Splynders Movie
* Who Killed Taris the Termite
* Charlie the Movie

### 1997

* Secondary School 2
* Team Challenge
* Taris the Termite 3
* The Splynders 3

### 1999

* Secondary School 3
* The Splynders 3
Skills List

his is also a draft page to what I saw in the Planning part, might as well try to give out info on what's available. There will be descriptions on what the skills effect. (Arranged alphabetically)

Will be divided into Support, Passive and Battle Skills.

### **SUPPORT Skills**

These skills are activated to give you more advantages against the opponent. Can either restore HP/status or temporary increase status or change attributes in battle. These skills are colored pink in the status screen.

### **PASSIVE Skills**

These skills augment a unit stat build while equipped. These skills are colored black in status screen.

There are stat increase items that varies from +1 to +9 (from HP stat to AVD stat), there seems to be combination skills also like Support which have a minimum of +5 and +15 (currently for verification).

### **BATTLE Skills**

These skills are mostly affected by the value of TEC stat is and randomly activates in battle. These skills are colored blue in the status screen.

(format is skill name, game description, invocation, extra notes)

Still needs more clean up and updating, more update soon

## To be included soon

List here some noted skills/abilities that you have seen ingame and not in list, will have to fish more data since I'm limited to working on 1 game only.

* Cold
* Victory
* Attr Counter
* Jet Black
* Dark Rejuvenation
* Overwhelm
* Thunderclap
* Brilliance
* Beast Body
* Impulse
* Courage
* Hardwork
* Dragon Castle
* Sea Dance
Dean Armitage

**Dean Armitage** is a major antagonist in the 2017 horror film *Get Out*. He is the leader of the Order of the Coagula and the current patriarch of the Armitage Family.

He was portrayed by Bradley Whitford.

## Biography

Dean's father, Roman Armitage was a track star but when he competed in the 1936 Berlin Olympics, he was defeated by Jesse Owens which led his father to believe that African-Americans are genetically and physically better than Caucasians. Then for sometime, his family was trying to find a way to perfect pseudo-immortality which was perfected finally by Dean, who was a neurosurgeon. In which, he would transplant half of a brain of a older white person and put it into a younger black person but the original owner of the body (the Black person) will live in the sunken place for the rest of their life unless a camera flash brings them back to control. He used to perform the task of capturing the vicitms himself until his family started helping with the whole process as Rose selects a black male or female to date, she brings them to the Armitage estate or Jeremy kidnaps and brings them to the house like how he did with Andre, Missy hypnotizes them and places them into the sunken place, the person is bought at the annual auction, and the surgery is done.

When Rose brings a new victim a photographer known as Chris Washington, everything goes according to plan with Rose bringing him in, Missy's hypnosis, Chris being bought at the auction, and is getting prepped for the surgery but he manages to block his ears with cotton from the couch that he is trapped in. Allowing him to be free from Missy's hypnosis command, he then murders Dean with the antlers of the mounted deer decoration that was held in the room that he was trapped in.

It was also revealed that one of the surgeries he has done was with his parents as well, transplanting their brains into the bodies of the people that Rose had selected in which his father became the groundskeeper "Walter" and his mother became the maid "Georgina".

## Trivia

* Dean dislikes deer and he states that when one is killed he feels that a service for mankind has been done.
* This is the second film that a character that actor Bradley Whitford has portrayed that has been impaled by an animal skull.
ITEM LIST

Here's a list of items and equipment that can be received from completing a Basic Quest, a prize from the Tower, or from the Cave exploration.

It will be divided into Equip and Item each with details, effect and possible location for your convenience.

For the effect of most equipments you can always check this list.

note: arrangement is as is based in the game not alphabetically

Another Note:

Here´s some game terminologies to make words shorter:

Normal Item Summon (NIS) and Rare Item Summon (RIS)

## EQUIP

Sorry the I can't complete the list as of now as I've sold some of them +\_+, so working from memory for some items..

## ITEM

Note:

Glyphs like Hp +[Number] MAtk +[Number] etc are often found in Crystal Cave, only rare glyphs with high numbers are found there with high chances, i can't tell if you can find rare glyphs in Green Cave or Island Cave and for Item summon isn't common get rare items but in Rare Item summon (RUS) you have high chances to get the rarest.

I´ll keep going!

JoZ.
Merchantile Guild, Trickfoot

## Important People

### Joahnah "Jo"

Joahnah is the receptionist of the Trickfoot Guild in Yllastina. Guild members who wish to accept quests posted on the bulletin must have the paperwork filled and signed by her.

## Perks

0 pts - Trickfoot pin; Complimentary bed to sleep in the Trickfoot Barracks

10 pts - Access to the Trickfoot Guildhouse Hot Springs

25 pts - Trickfoot copper signet ring; Complimentary meals at the Trickfoot Guildhouse Dining Hall

100 pts - Trickfoot silver signet ring;

500 pts - Trickfoot gold signet ring;

## Bulletin Board

### **Unmarked**

Help Needed at the Athryl Docks!

Help Wanted at the Deiir Tavern!

Help Wanted at Aruinyn's *FEMALES ONLY!!!*

### **Copper**

Clear the Giant Wolf Spider Infestation! *URGENT!!!*

Spider Fangs Needed!

Wolf Heads Wanted!

Looking for Wagon Escort, Imladris (Village)

Looking for Wagon Escort, Illuin (Village)

Looking for Wagon Escort, Laaassa (Village)

### **Silver**

Eliminate Goblins at the Cohitari Mines

Looking for Caravan Escort, Yrin (Town)

Looking for Caravan Escort, Meraatha (Town)
Boris

*This page may contain spoilers! If you don't want to see any spoilers, then please leave this page.*

## Boris

### Last seen in

Chapter 2: The Old Song

*Boris* is a character in *Bendy and the Ink Machine*.

## =Appearances

### Chapter 1: Moving Pictures

Boris is seen dissected and killed. Not much is known about Boris in Chapter 1.

### Chapter 2: The Old Song

Boris is seen at the end of Chapter 2, alive. Not much is known about Boris in Chapter 2, either, with him appearing for a short amount of time.

## Gallery

Boris in the modified Chapter 1.Boris' poster.
Get Out Wiki

## Welcome to the Get Out Wiki

Hello, and thanks a bunch for visiting Get Out wiki. Get Out is a horror-comedy film about a man named Chris Washington who goes to visit his girlfriend Rose's parents. When he gets there he suspects something isn't right about Rose's parents. I won't spoil it for you, so go and check it out. Sincerely, AmirFreeman. P.S. This movie is best experienced blind, so it is not suggested to read the page or the Wikipedia article about it. It would be awesome if you were willing to make some pages. I won't be online too often, but I try my best to go online as soon as I can each and every single day :)

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
K51 Язвенный колит

**K51.0 Язвенный (хронический) энтероколит**

**K51.1 Язвенный (хронический) илеоколит**

**K51.2 Язвенный (хронический) проктит**

**K51.3 Язвенный (хронический) ректосигмоидит**

**K51.4 Псевдополипоз ободочной кишки**

**K51.5 Мукозный проктоколит**

**K51.8 Другие язвенные колиты**

**K51.9 Язвенный колит неуточненный**

Язвенный энтерит БДУ
Augmented Combat System

*Playtesting Required*

Initiative roll = 1d20 + proficiency bonus + DEX modifier + WIS modifier

A round lasts 6 seconds. Each round you have:

* 1 Action
* 1 Bonus Action
* 1 Reaction

A round has 6 turns. Each turn lasts 1 second. You may use your action, bonus action, and reaction at any point in time during any of the six turns.

* Your characters can move a maximum of your movement speed divided by six per turn.
* Taking the dash action multiplies your remaining movement by 2.

* You cannot reach your maximum movement speed until the end of the sixth turn.
Auran Relics

The Auran Relics were bestowed on the Auran Relics Champions to herald the return of magic to the realm of Auralune.

## Relics from the Deities of Good

**Bahamut** bestowed the following relics:

* Bulwark of High Justice
* Feather of Good News
* Book of Exalted Deeds

**Moradin** bestowed the following relics:

* The Brutal Pick
* The Earthheart Forge
* The Anvil of Songs
* The Shaping Hammer
* Axe of the Dwarvish Lords

**Pelor** bestowed the following relics:

* Sun Blade
* Pelor's Pouch of Seeds
* Pelor's Everbright Pendant

**Avandra** bestowed the following relics:

* Avandra's Wishing Well

**Corellon** bestowed the following relics:

* Orb of Initiation
* Staff of the Magi
* Robe of the Archmage
* Pouch of the Magi

**Sehanine** bestowed the following relics:

* Isilme, Illusory
* Moon Blade
* Luminscient Longbow

## Relics from the Neutral Deities

**Erathis** bestowed the following relics:

* Tome of City Engineering
* Waterfall Sails
* Erathis' Automap
* Essence Reservoirs

**Raven Queen** bestowed the following relics:

* Raven's Bleak
* Death Defy

**Ioun** bestowed the following relics:

* Ioun Stone, Absorption
* Ioun Stone, Agility
* Ioun Stone, Awareness
* Ioun Stone, Fortitude
* Ioun Stone, Greater Absorption
* Ioun Stone, Insight
* Ioun Stone, Intellect
* Ioun Stone, Leadership
* Ioun Stone, Mastery
* Ioun Stone, Mastery
* Ioun Stone, Protection
* Ioun Stone, Regeneration
* Ioun Stone, Reserve
* Ioun Stone, Strength
* Ioun Stone, Sustenance

**Melora** bestowed the following relics:

* Weathervane
* Mother's Nature
* Blessed Totem, Bear
* Blessed Totem, Bull
* Blessed Totem, Cat
* Blessed Totem, Eagle
* Blessed Totem, Fox
* Blessed Totem, Owl

**Kord** bestowed the following relics:

* Crackle Blade
* Emblem of the Hero

## Relics from the Deities of Evil

**Asmodeus** bestowed the following relics:

* *Unknown*

**Bane** bestowed the following relics:

* Scale Mail, Black Dragon
* Scale Mail, Blue Dragon
* Scale Mail, Brass Dragon
* Scale Mail, Bronze Dragon
* Scale Mail, Gold Dragon
* Scale Mail, Green Dragon
* Scale Mail, Silver Dragon
* Scale Mail, White Dragon

**Tiamat** bestowed the following relics:

* Dragon's Eye, Onyx
* Dragon's Eye, Sapphire
* Dragon's Eye, Emerald
* Dragon's Eye, Ruby
* Dragon's Eye, Pearl

**Torog** bestowed the following relics:

* Everdark Pendant
* Call of the Underdark

**Vecna** bestowed the following relics:

* Eye of Vecna
* Hand of Vecna
* Book of Vile Darkness

**Gruumsh** bestowed the following relics:

* Trumpet of Destruction, First
* Trumpet of Destruction, Second
* Trumpet of Destruction, Third
* Trumpet of Destruction, Fourth
* Trumpet of Destruction, Fifth
* Trumpet of Destruction, Sixth
* Trumpet of Destruction, Seventh

**Lolth** bestowed the following relics:

* Spider Staff
* Eight-leg Diadem
* Lolth's Webbed Armor

**Tharizdun** bestowed the following relics:

* Maul of Madness
* Slaver's Drive
* Seat of E-V-I-L

**Zehir** bestowed the following relics:

* Caustic Venom
Clear the Giant Wolf Spider Infestation!

Found on the Trickfoot Guild bulletin board:

> "*What I thought was a small spider spider problem was actually a "giant" one. I manage the Atodwin General Store and I can not access my warehouse inventory anymore. Half of my merchandise are covered in webs and I'm not strong enough to remove the spiders myself." -Atodwin*
>
>

Location: Atodwin General Store

Reward: 42 gp, 4 sp, 3 cp

*Completed by: House Durmak*
Spider Fangs Needed!

Found on the Trickfoot Guild bulletin board:

> "*I'm looking for Giant Wolf Spider Fangs to help me create vials of antivenom. A large number of Giant Wolf Spiders have been appearing recently." -Edrisraa, Alchemist*
>
>

Location: Edrisraa's Alchemist Shop

Reward: 43 gp, 18 sp, 2 vials of antivenom

*Completed by: House Durmark*
Searchers

The Searchers resemble human-based creatures entirely made of black ink and are roughly the same size as Henry. They have very flexible bodies, elongated arms, and the lower part of their bodies seem to melt into puddles of ink. Whenever they crawl to move, they leave ink trails behind. Their ghoulish, human-like faces sport a gaping mouth, two indentations in the place of eyes, and movable broad eyebrows. They seem to be humans, but there legs are stuck in the ink. They were first witnessed as puddles of inky, bubbly slime in their idle state. Upon being approached, they materialize and attack. The puddles will still remain after killing the Searchers. When spawned, the Searchers start following Henry until they get the chance to attack. Upon hitting them with a weapon, they will collapse into ink and disappear, allowing Henry to continue. On occasions, they can come in packs. Sometimes, a Searcher can unexpectedly spawn to startle the player.However, the Searchers can be very dangerous when spawning in large pack. Each will take 6 hits to kill Henry. If Henry takes enough damage from attacks, he will be killed, sending him to a Bendy statue to respawn. As the very first encountered enemies, the Searchers make their first appearance as the only main enemies in this chapter. Their moaning sound is first heard when opening the entrance to the Music Department hall after completing the first puzzle. The Searchers start to become active after activating the "**POWER**" switch from the stairwell to bring lighting to the area. Before the pack in this department spawns, one Searcher's slime form will be noticed dropping above from the pipe atop the department's logo.
Auralune Wiki

## About Auralune

The *Realm of Auralune* is a D&D 5e homebrew environment created by Angelo "Misleading" Rodriguez. Angelo began the creation of the *Realm of Auralune* in the summer of 2016. Post-Fracture Aüralüne is designed to host a low-magic to medium-magic campaign. Pre-Fracture Auralune will be designed to host a high-magic campaign.

## Current Campaigns

### Titanic Few - A Heroic Fantasy Campaign (Post-Fracture)

Dungeon Master: Angelo "Misleading" Rodriguez

Players: Alan, Jared, Hunter, Cody, Jacob, Joseph (left)

Player Characters: Jarvin (Dwarf Paladin), Yorbll (Half-Elf Wizard), Dratharz (Half-Elf Rogue), Hela (Elf Cleric), *Kaz (late Halfling Fighter*

Started: August 25th, 2016

Status: *Ongoing*

Schedule: Mondays at 7pm PST / 9pm EST

### House Durmak - The-Not-So-Evil Political Intrigue Campaign (Post-Fracture 2051)

Dungeon Master: Angelo "Misleading" Rodriguez

Players: Mitchell, Kris, Ryan, Daniel

Player Characters: Alexzander (Human), Elbar (Hobgoblin Wizard), Ignis (Lizardfolk Cleric), Kollen (Half-elf Paladin)

Started: February 8th, 2016

Status: *Ongoing*

Schedule: Wednesday at 4:30pm PST / 7:30pm EST

## Rules In-Play

***Encumbrance.*** *Variant.* Ignore the strength requirement of armor. If you carry weight in excess of 5 times your Strength score, you are *encumbered*. Your speed drops by 10 feet. If your carry weight is excess of 10 times your Strength score, up to your maximum carrying capacity, you are instead *heavily encumbered*, which means your speed drops by 20 feet and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.

**Falling** **Unconscious.** *Variant.*If a creature falls unconscious because their hit points were reduced to 0, the creature incurs 1 point of exhaustion.

**Six Seconds of Speech.** *Variant.* Players have up to six seconds of "speech" per round.

**Magic Item Creation.** *Variant. See Magic Item Creation.*

**Size Modifiers.** *Variant. See Armor Class Calculation.*

3.5e Weapons, Armors, and Shields. *Variant. See Weapons, Armors, and Shields.*

## Post-Fracture Auralune

Several millennia after The Great Fracture magic returned to the realm.

Many individuals received powerful artifacts, known as the Auran Relics, from the deities of the Major Pantheon. The individuals that were bestowed the Auran Relics are collectively known as the Auran Champions. Over the course of another millennia, the Auran Champions re-exposed Aüralüne to magic, however, some Auran Relics were lost.

While records of The Great Fracture exist, none detail the cause.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Feather of the Good News

This Auran Relic was bestowed by Bahamut.

*Wondrous Item, Rare (requires attunement by a creature of good alignment)*

You may send a short message of twenty-five words or less to a creature that you are familiar with by writing the message on a clean piece of paper, thinking of the creature, and speaking the words of power, *audite me.* The paper then disappears and reappears in front of the recipient, if the recipient accepts the message..

The recipient recognizes you as the sender and may reply, in twenty-five words or less, by writing on the back of the message and speaking the words of power, *audite me*.

The message is delivered without fail unless the recipient declines the message, or the recipient is dead. You are aware if the message is not received.

Creatures with an Intelligence score of at least 1 understands the meaning of the message.

When you are attuned to the item, you unlock the following properties:

**Illusory Ink.** You are able leave written messages using the Feather of Good News on the surface of a liquid or in the air. These messages last for 10 days and are only visible to those who are in the Good News Network. The message disappears if the message's magic is dispelled.

**The** **Good News Network.** A magical communication network called the Good News Network is created. To add a creature to the Good News Network, you must send them a written message that reads, "You have been added to the Good News Network" and the creature must be willing to join. To remove a creature from the Good News Network, you only need to send them a written message that reads, "You have been removed to the Good News Network." A creature may voluntarily leave the Good News Network at any time. If attunement is broken at any point in time, the Good News Network is destroyed.

**Create Phantom Feather of the Good News.** You are able to create a Phantom Feather of the Good News by speaking the words of power, *divulgationemque bonae notitiae.* If attunement is broken, all Phantom Feathers are destroyed.

**Phantom Feather.** Only creatures that are connected to the Good News Network are able to use the Phantom Feather.Creatures with a Phantom Feather of the Good News may use the Phantom Feather to send short written messages of twenty-five words or less on a clean piece of paper to anyone who is part of the Good News Network by speaking the words of power, *audite me*. The recipient recognizes the sender and may reply, in twenty-five words or less, by writing on the back of the message and speaking the words of power, *audite me.*

**Mass Announcement.** If you speak the words of power, *audite me omnes*, the written message is delivered to all creatures connected to the Good News Network.
The Great Fracture

The Great Fracture occurred when The Weave lost its structural integrity and collapsed.

The Great Fracture caused the near annihilation of the supercontinent of Crelora and the temporary destruction of The Weave and the realm's connection to the gods.

For several millennia after The Great Fracture, magic ceased to exist. All knowledge about the arcane and the concepts of magic, consequentially, disappeared.

With the intervention of divine powers, both good and evil, The Weave was eventually restored and magic returned to the realm of Auralune.

To herald the reestablishment of their connection to realm, the gods selected champions and blessed them with the ability to harness the energies of The Weave. These champions were tasked with reintroducing magic to Auralune and enacting the will of their god.

Four continents were born from The Great Fracture; They are presently known as Eistruth, Tukaes, Audelios, and Eurai.

Although there are surviving records of The Great Fracture in ancient libraries, none detail the cause of cataclysmic event. While the cause remains a mystery, Aurelions may unknowingly find themselves on the path towards a Second Great Fracture.