Changelog/2023

This page lists all **updates** to Mope.io that occurred in the year 2023. If you are looking for a full list of updates, refer to the main article.

## November 27, 2023

### Unmentioned Updates

```
Mope.io back online after approximately 2 weeks, with less servers.
- Free For All has 5 servers: Los Angeles, Frankfurt, Osaka, Atlanta, and Sydney.
- Team Mode has 3 servers: Atlanta, Frankfurt, and Los Angeles.
- Wild Mope only has a single server, Atlanta.

```

## October 30, 2023

```
**October 30, 2023: Happy Halloween!!!**
- Enjoy the Halloween 2023 skins

- New Pumpkin design

- Enjoy new Soccer items across all bimoes

```

```
October 30, 2023: Bug Fixes
- Fix: Toucan keeps throwable item when going underneath non-fruit bush/tree.
- Fix: Removed stun inflicted on predator by Woodpecker's pecking, allowing them to bite back.
- Fix: Enabled Shark is able to bite animals after 4s of using ability.

```

### Unmentioned Updates

```
- Re-added Halloween foods
- Ability/Dive button now displays cooldown

```

## October 24, 2023

```
**October 24, 2023:Bug Fixes & Apes.io Promotion**
- Fix: Bird Monster crash in low graphics and arena resolved.
- Fix: Black Dragon to Bird Monster downgrade glitch fixed.
- Fix: 2nd ability icon on S button displayed correctly.
- Buff: Bird Monster can bite prey in midair.
- Buff: Bird Monster flies until energy is depleted.
- Nerf: Electro Tornado damage decreased.
- Nerf: Bird Monster's Swoop targets one animal only.
- Nerf: Damage from Bird Monster's Swoop lowered.
- Nerf: Woodpecker's damage on predators is now 0.35hp per peck (from 0.5hp); stun reduced to 2.0s.
- Enjoy the free Apes.io Gorilla skin! Check out Apes.io for a free Mope themed skin

```

### Unmentioned Updates

The above changes plus a few additional changes were explained a bit more in detail in an announcement on the Mope.io Official Discord (archived version).

```
- Tornado damage cut to 1/8 damage
- Swoop no longer hits animals multiple times
- Dive impact damage was reduced to be the same as 1 bite, stun reduced to 2 seconds
- Tornado no longer follows inside of 1v1 arenas
- Downgrading to Bird Monster from Black Dragon bug fixed, skin is no longer missing
- Tornado no longer crashes players 1v1ing
- S ability icon fixed
- Bird Monster can bite flying animals in the air now.

```

## September 21, 2023

### Unmentioned Updates

The buffs/nerfs made can be seen on the official Discord server (archived version)

```
- Bird Monster added to the main game.
- Nerfed and buffed Bird Monster for balance.

```

## September 20, 2023

### Unmentioned Updates

```
- Added a delete account button under spectate.

```

## August 8, 2023

```
**Mobile UI Fixes**
- Fixed Settings icon very small to tap for mobile users
- Fixed Settings options are too small to read and tap for mobile users
- Fixed name clipping and overflow on leaderboard
- Ads overlapping UI
- We are removing unpopular servers to enhance overall gameplay experience

```

## August 3, 2023

```
**August 3, 2023: New Optimized User Interface**
We're excited to unveil a significant UI update to our game, focusing on aesthetics and user experience. From reskinned home page and shop to improved settings, every change is crafted with our players in mind. Dive in to explore the new look; we believe you'll love the enhancements!

- Homepage Rework: A fresh look to enhance navigation
- Shop Reskin: Revamped aesthetics for a more engaging shopping experience.

- Various Popup Reskins: Improved visuals for popups to provide a cohesive look and feel.
- Settings UI Rework and Bug Fixes: A more intuitive interface with fixes for a smoother user experience

- Added Visibility to the Game Mode Selector: Improved functionality to easily switch between game modes.

- Animal Choice Menu: Explore our reworked animal choice menu, optimized for mobile, and enjoy a concise selection experience!

```

```
**August 3, 2023: WILD MOPE WAVE 5**
Tier 16 animals:
- Ice Monster: 130% damage buff to ice shards, 50% faster growth, no slowing from Frostbite.
- Sea Monster: 180% whirlpool size increase, duration increased to 8.5 seconds.
- Land Monster:175% sinkhole size increase, duration increased from 8 seconds to 6.
- Dino Monster: Increased ability duration, 65% victim fall damage, 15% increased water capacity.
- Giant Scorpion: Ability cooldown reduction, 80% increased damage per tick on shivering prey, 50% increased damage on own tier and predators.

```

```
Tier 17 animals:
- Black Dragon: Increased damage with fireballs, Tailslap now deals more damage and 1 hit KO animals in tier 15 and lower, recharges faster.
- King Dragon: Shoots two sets of fireballs by default. Increases to two sets of triple fireballs at 20 million XP and three sets at 50 million.

```

### Unmentioned Updates

Along with the above changes, there are several other changes noted in Lachney's Official Mope.io Discord announcement (screenshot) about the update.

```
- The name field saves names again.
- The Settings gear button on the top right (added in the previous update) now works and allows Settings to be accessed in-game.
- The in-game coin counter shows how many coins have been collected in game again instead of showing the total amount of coins on the account.
- XP and coin pop ups are centered.
- The Leaderboard has been redesigned.

```

## May 30, 2023

The in-game changelog entry was written on June 1.

```
**May 30, 2023: WILD MOPE WAVE 4!**
 - Will have a longer charge duration.
- Giant Spider:
 - Webs will take longer to dissolve for animals caught in them.
- Elephant:
 - Will have a larger hitbox size with trunk
- Blue Whale:
 - Will have an increased splash area and a damage buff to its ability.
-  Mammoth:
 - No longer slows down when it's shooting snowballs.
- Black Widow Spider
 - Will be completely invisible when it's under rocks.

```

```
**Tier 15 animals**
- Wave 4 of wild mope. Now live on Mope.io with exciting new buffs for the animals in Tier 15
- Phoenix:
 - Fire tornado will now shoot 1-3 fireballs randomly and a max fire tornado amount of 8.
 - Will gain a 10% increased lava regen range and 20% increased lava meter.
-  Dragon:
 - Will now shoot 2-5 fireballs randomly.
 - Will gain 30% increased water meter and a 10% base move speed increase at 4 million XP.
- T-Rex
 - Will gain a 210% bleeding damage buff and will now be able to grab animals from trees.
 - Will gain a 10% movement speed buff at 4 million XP.
- Kraken:
 - Will gain a 175% whirlpool size and an ability cooldown reduction going from 10 seconds to 8.5 seconds.
 - Will receive a 150% ability damage buff.
- King Crab:
 - Will gain an ability cooldown reduction going from 9 seconds to 7.5 seconds.
 - An ability damage buff of 120% and Arm smash will no longer slow down King Crabs move speed and it will spawn twice as many waves.
- Yeti:
 - Will have a 10% increased roar size, 25% more damage from roar, and a 140% damage buff to its snowball.
 - The snowball amount will go from 2 up to 5.
- Snowman:
 - Will gain 25% roar damage and a 140% snowball damage buff
- Snowgirl:
 - Will gain a 25% roar damage buff.
 - 60% damage increase per frozen statue tick for prey and 40% for their own tier or predators.
- Aqua Yeti:
 - Will now gain a 20% roar size and 50% increased roar damage.
 - They'll also gain 80% damage per frozen statue tick for prey and 50% for their own tier or predators.
- Pterodactyl:
 - Can now pick up animals from tiers 1 through 15.
 - They'll gain 75% energy, 15% flight speed, 20% field of view increase upon reaching 4 million XP.
- Bigfoot:
 - Will gain ability cooldown reduction going from 11 seconds down to 9 seconds.
 - They'll deal 150% damage to tier 16 animals 100% for tier 17 animals, 250% damage to prey and 200% damage to apex animals.
 - They'll gain 10% tree speed.

```

### Unmentioned Updates

An announcement on the Mope.io Official Discord by Lachney (screenshot) on May 31 mentions several changes not listed in the in-game changelog.

```
**In-game UI and Controls**
- UI improvements
- Coin counter added in-game
- Settings button added in-game, currently nonfunctional
- Chat button moved under Leaderboard
- More UI changes in the future
**Bug fixes**
- Fixed: Map locator spazzing out
- Fixed: Resolution buttons not working
- Fixed: "24 hours" displaying on all skins including owned ones

```

## April 27, 2023

### Unmentioned Updates

Announcement on the Mope.io Official Discord by Lachney (screenshot)

```
- Updated UI
 - XP bar and water bar now look more like they did pre-October 2021.
 - New "S" button to replace old broken one on mobile

```

## April 25, 2023

Note: The changelog entry was written on April 26.

```
**April 25, 2023: Wild Mope Hotfix**
- Fixed: Leaderboard not showing
- Fixed: FPS not showing correctly
- Fixed: Eagle not flying if doesnt pick animal in FFA
- Fixed: Trex inflicting too much damage upon inflicting Bleeding effect on victims
- Fixed: Lower graphic settings decreases FOV
- Fixed: Player movement issues

```

## April 24, 2023

Note: The actual changes were implemented on April 23 (archive), but the changelog entry was not written until April 26.

```
**April 24, 2023: WILD MOPE WAVE 3!**
- Tier 11 animals:
 - The lion will have a 110% roar size
 - All of the rare lion variants will have increased roar sizes between 110-125%
 - The Octopus will have a 200% ink cloud size and it will last twice as long
 - The Octopus will stun both predators and prey for longer
 - The Polar Bear will 175% bite damage to beehives
 - The Turkey will have 300% damags to its egg throw ability
- Tier 12 animals:
 - The lion will have a 110% roar size
 - All of the rare lion variants will have increased roar sizes between 110-125%
 - The Octopus will have a 200% ink cloud size and it will last twice as long
 - The Octopus will stun both predators and prey for longer
 - The Polar Bear will 175% bite damage to beehives
 - The Turkey will have 300% damags to its egg throw ability
 - The Eagle will be able to pick up and fly with prey up to tier 12
 - The Rare eagle variants will be able to pick up even higher tier animals. The Golden Shahbaz for example can pick up everything!
 - The Markhor will be able to toss any animal up to tier 14
 - The Rhino will get an increased charge duration and a 175% ability damage buff
 - The Bison can toss any animal up to Tier 15 multiple times in a row, and will stun animals that are higher than that.
- Tier 13
 - The Ostrich can now have more babies! Going from 8 up to 10. Not only that but the bite damage will be increased to 130%
 - The Hippo is getting a 50% larger roar size
 - The boa constrictor will now do 200% the damage with it's constricting ability
 - The Orca will now make more waves with its ability
 - The Sabretooth tiger can now stun other animals for a longer duration
 - The Komodo dragon sweat ability lasts longer now on predators and prey

```

```
**April 24, 2023: Bug fixes**
- Fixed: A newly evolved phoenix didn't go to lava from edge of the Desert biome
- Fixed: Shaheen Falcon - Avatar disappears, disconnects user
- Fixed: Falcon infinite range when flying
- Fixed: Camel has infinite water bug
- Fixed: Tier 8 Giraffe does not gain XP from biting or eating food
- Fixed: Whirlpools not displaying in Ocean
- Fixed: Black Dragon Skins "Custom Fire" affects existing fire objects
- Fixed: King Dragon skins not working

```

## April 12, 2023

### Unmentioned Updates

```
- Reduced amount of servers

```

## March 27, 2023

Note: The actual changes were implemented on March 27, but the changelog entry was not written until early April.

```
 **March 27, 2023: WILD MOPE WAVE 2!**
Hey there Mope fans! We're happy to announce that Wave 2 of Wild Mope is now live over on Mope.io! In this video we'll be going over all the buffs that are coming with Wave 2 for animals in Tier 7 to up to Tier 10

```

```
Starting off with Tier 7 animals let's look at
- The Macaw.
 - Screech size increased by 10%
 - 75% damage to predators up to Tier 15
 - 125% damage to Prey
- The Blue Macaw.
 - Same features as the regular Macaw
 - Additional 5% screech size
- The Pakistani Macaw.
 - 30% increased screech size
 - 150% damage to predators up to Tier 16
 - 125% damage to Tier 17 predators
 - 200% damage to all prey animals
- Zebras.
 - 40% increased ability damage
 - Immune to mud
- Donkeys.
 - 40% increased ability damage
 - Immune to mud
- The rare Jack Donkey.
 - 70% increased damage buff immunity to mud
 - 150% increase to how much water it can hold
- The Turtle.
 - 10% damage reduction to incoming bites
 - 10% increased speed on land
 - 60% more held water
- The Muskox.
 - Increased charge duration up to 4 seconds
 - Ability cooldown reduced to 7 seconds
 - 100% damage with its abilities on predators up to Tier 16
 - 50% on predators in Tier 17
 - 150% damage to prey animals
 - Immunity to mud
 - 10% increased water speed
- The Warthog.
 - Ability cooldown reduction from 11 seconds down to 7.5 seconds
 - 100% damage to predators up to Tier 16
 - 50% on predators in Tier 17
 - 150% damage to prey
 - 25%  increased quicksand and oasis speed
 - Double the amount of food it can dig up
 - Immunity to mud
**Now on to Tier 8 animals:**
- Ravens
 - 75% increased predator damage up to tier 15
 - 125% increased damage to prey
 - Flight duration increased to 12 seconds from 10
 - 5% increase to flight speed
- Giraffes
 - 50% increase to ability damage
- Momaffie
 - 60% damage increase to ability
 - Increased max health
- Girbie
 - 40% damage increase to ability
 - Increased max health
- Cobra
 - 40% increase to bite damage
 - Poison ball ability will 140% on first hit and afflict predators for 10 seconds and prey for 12 seconds
 - 10% increased water speed
- Stingray
 - 120% zap size
 - 250% damage buff to zap
- Snowy Owl
 - Can now target animals up to tier 15
 - 10% increased flight speed
 - 20% more damage per tick on predators
 - 40% more damage to prey
- Walrus
 - Bite damage to prey will now be at 150%
 - Tail biting on a predator will be 130% damage
 - Move speed will increase 10%
 - Slide on ice ability will be at 200% speed
- Camel
 - 250% increased damage
 - 10% increase to range
 - Can hold 100% more water
**Tier 9 brings some exciting changes:**
- Toucan
 - 120% damage buff
 - 10% increased flight speed
- Choco Toucan
 - Functions the same
 - Increased ability cooldown from 7 seconds to 6 seconds
- Keel Billed Toucan
 - 125% damage buff
 - 10% increased flight speed
 - Increased ability from 8 seconds to 7 seconds
- Fiery Toucan
 - Functions the same
 - Damage buffed to 130%
- Lava Toucan
 - Shoot 2-4 fireballs per attack rather than the default 1
 - Damage buffed to 140%
 - Ability cooldown is going from 7 seconds to 6 seconds
 - 15% increase to flight speed
 - 50% more lava capacity
- Pakistani Toucan
 - Shoots 1-3 fireballs at a time
 - 130% damage buff
 - Ability to damage predators up to tier 17
 - 15% flight speed increase
 - Immunity to mud
 - 25% increase in water speed and capacity
 - Ability to boost on ice
- Gorilla
 - 140% coconut damage buff
 - 180% banana damage buff
 - 10% speed while in trees
- Cheetah
 - 25% speed increase
 - 25% increased water speed
 - 25% increase in water capacity
- Jaguar
 - 50% speed increase
 - 50% increased water speed
 - 50% increase in water capacity
- Leopard
 - 25% speed increase
 - Ability cooldown reduction from 5 seconds to 3 seconds
 - Can now climb hills
- Black Panther
 - Can now climb rocks
 - Immunity to mud
 - 25% speed increase
 - Ability cooldown reduction from 5 seconds down to 3 seconds
- Puffer Fish
 - Can now inflate to 110% the size
 - 125% ability damage buff
 - Cooldown reduction from 7 down to 6 seconds
 - Can now apply bleeding to predators upon death
- Yellow Puffer Fish and Demon Puffer Fish
 - Functions the same
 - Increased to 125% the size
- Snow Leopard
- Ability cooldown is going from 4 seconds to 3 seconds
 - 10% speed increase in water
 - Can now boost on ice
 - Can now climb hills and rocks
- Rattle Snake
 - Ability cooldown is going from 5 seconds up to 6
 - Hypnotic pull for prey is enhanced up to 20%
 - 50% damage on predators up to tier 15
 - 100% damage increase on prey
 - 35% increased move during its ability usage
 - Won't freeze in water
**And last up for wave 2 of Wild Mope we have the Tier 10 animals:**
- Tiger
 - Increased ability duration from 4 up to 5 seconds
 - 40% damage per tick increase for predators up to tier 16
 - 25% increase for tier 17
 - 50% increased damage per tick on all prey animals
- White Tiger
 - Ability duration is going from 4 up to 5 seconds
 - 125% longer dash forward when it uses it's ability
 - For predators in tier 17 they'll receive 40% damage per tick from the White Tiger
 - Prey will take 75% damage per tick
 - Immunity to mud and arctic water
 - 10% increased water capacity
- Bear
 - 175% damage to beehives
 - Predators up to tier 16 will take 100% danage from bears
 - Tier 17 predators will take 50%
 - Prey animals will take 175% damage
 - 5% water speed
 - Immunity to mud
 - Immunity to freezing in the arctic
- Pelican
 - Ability cooldown is going from 8 seconds down to 6
 - Water bomb damage to tier 17 predators will be 75%
 - Predators below that will take 125% damage
 - Prey animals will take 200%
 - Prey dropped inside the water bomb will take 250% damage
 - Flight speed will be increased by 15%
 - Water capacity will go up by 10%
- Charge duration is increased from 3 seconds up to 5
 - Cooldown of charge will be reduced from 8 down to 6 seconds
 - 75% damage to tier 17 predators
 - 100% damage to predators up to tier 16
 - 175% damage to prey animals
 - 5% increased speed
 - 150% increased air meter
- Wolf
 - Howl orb travel for 5 seconds instead of 3
 - Reduced ability cooldown from 7 down to 6 seconds
 - 50% damage to tier 17 predators
 - 100 damage to predators up to tier 16
 - 175% damage to prey animals
 - 10% increased water speed
- Gobi Bear
 - Reduced ability cooldown from 8 seconds down to 6
 - Damage to tier 17 predators will be 50%
 - 100% damage to predators up to tier 16
 - 175% damage to all prey animals
 - 20% increased movement speed in quicksand and oasis
 - No longer freezes in arctic water
- Hyena (Tier 10)
 - 5 laugh waves from 4
 - Waves will now spread out at 25% increased speed
 - Cooldown is reduced from 8 seconds to 7
 - Predators up to tier 16 will take 50% damage
 - Prey animals will now take 125% damage
 - Can now move 20% faster in quicksand and oasis
 - Won't freeze in water

```

```
**Bug fixes!**
- Fixed: Black Dragon/King Dragon spawning with 50% hp

```

## March 7, 2023

```
**Introducing Wild Mope Wave 1!**
Get ready to explore the animal kingdom with these exciting buffs to your favorite creatures. From faster speeds to increased damage, these upgrades will take your gameplay to the next level.
- Tier 1 buffs:
 - Move speed +10%
 - Tail bite damage +15%
- Tier 2 buffs:
 - Move speed +10%
 - Tail bite damage +15% on predators/prey
 - Doves can fly infinitely
- Tier 3 buffs:
 - Move speed +5%
 - Dive duration +50%
 - Ability cooldown -20%
- Tier 4 buffs:
 - Woodpecker: inflicts +150% damage to predators up to tier 13 and 150% to any prey. Their ability will now stun animals up to tier 9.
 - Pig: activates stink cloud anywhere, inflicts damage at the start of the effect. If the victim dies from a stink cloud the pig gets the kill xp.. The stinky pig stink cloud gets 25% increase in radius, the pinky pig has a 10% increased cloud radius
 - Sea Horse: ability cooldown reduced to 3s
 - Armadillo: rolls on rocks
 - Seal: ice slide speed increased by 15%
 - Kakapo: ability duration increased to 11 seconds.
- Tier 5 buffs:
 - The Deer, Doe, Reindeer, and Musk Deer are all getting increases to how much food they dig up with their ability.
 - Flamingo: flight speed +5%, resurface all animals up to tier 14
 - Squid: ink clouds duration increased to 10 seconds. Move speed +10
 - Gazelle: ability duration increased up to 13 seconds
- Tier 6 buffs:
 - Peacocks: inflicts 150% damage to predators up to tier 15, and 150% to any prey animals. They also get to enjoy a 5% increase to their flight speed
 - Foxes can pull animals out from hiding holes up to tier 14 and are now immune to mud
 - Arctic Foxes can pull animals out of holes up to tier 15 and can now boost on ice
 - Fennec foxes whine clouds now travel for 5 seconds and spread at 150% increased speed. They now do 75% increased damage to predators up to tier 15 and 125% increased damage to prey animals. Lastly they’ll gain 10% increased movement speed in quicksand and oasis
 - Hedgehogs now have poison spikes that can damage predators up to tier 15 these also damage prey for 150% damage
 - Jellyfish will now do poison damage over time to predators that eat them. Their ink will also damage predators up to tier 15

```

```
**MISC. FIXES**
- Fixed: tree canopy not showing
- Fixed: starting mouse zoom bug
- Fixed: BD/KD bite heal was gone
- Fixed: Ability recharge animation wont show for long durations
- Fixed: BD/KD not able to 1-shot kill the killable foods
- Fixed: Pig stink cloud causing lag on client
- Removed: Valentine foods and decoration disabled
- Improved: minor performance improvements

```

### Unmentioned Updates

```
- Upgrade system layout on mobile changed.
- "Rotate device" screen reinstated.

```

## February 13, 2023

```
February 13, 2023: HAPPY ❤️ VALENTINE'S DAY!
- Wishing everyone in our community a Happy Valentine's Day filled with love, joy, and happiness! Let's spread the love and celebrate the special people in our lives. XOXO.

- We have made some cool skins and food items to celebrate the day ❤️ here are a few:

February 13, 2023: Bug fixes
- Fixed Yeti 1-shot inta kill when using camouflage ability
- Fixed rare farming script
- Fixed infinite respawn glitch
- Fixed forest animal skins missing out when classic theme equipped
- Fixed Armadillo is invisible when using ability
- Fixed Mole When you use the ability, you cannot boost

- New: All themed skins show in Animal Selection menu by default. You no longer need to use Equip/Unequip option in Settings tab.

```

## January 17, 2023

### Unmentioned Updates

```
- New feature: Watch ads via new home screen button to obtain temporary skins that can be used for up to 24 hours.
- Bug fix: Cookies banner at the bottom of screen now properly disappears.

```