recursal/Fanatic-Fandom huggingface dataset:
Enormous Whimsy

> Oh my gosh, they're everywhere.
>
>

## Summary

Simon, Bata, Fenix and Ray arrive in Aelbarrow to find that it's full of halflings and saytrs. Fenix feels irritated as Simon asks one of the Satyrs for directions for his friend's aid. The satyr's happy to help and points them east. The boys hurry, running into a halfling and satyr along the way. Fenix keeps going thanks to his ability to become intangible for a moment. Bata scoots around them and hurries on but the satyr gives Simon three flasks of wine to help Ronan. Simon calls for the others to hurry back so Fenix gets a flask from Simon and begins hurrying back.

Simon takes a breather as the halfling and satyr introduce themselves as Faramir and Grover respectfully. Simon figures out that the satyrs being there are the reason why exports have died down. The halflings of Aelbarrow took them in after they were ejected from the fey wilds. Bata notes Faramir's hesitance when Grover mentions that everything is 'chill.'

Meanwhile Hyacinth and Panne finish up the rum and give it to Ronan which gets him on his feet. Hoopla is relieved. Simon gets what Bata is trying to get out of Faramir and gets them somewhere quiet. Faramir reveals that the saytrs are drinking them out of house and home. Simon is out of ideas so he decides to go back with the party.

When they return to Ronan, they find him pale that they found more satyrs are Aelbarrow. Fenix collapses because he ran so fast so quickly. Ronan suggests traveling elsewhere for the moment but Hyacinth senses the Seelie magic near Aelbarrow. At Ray's request they spend the night at the campsite. During this time Ronan confesses that after his brother Pelle's prank went wrong, he was cast out of his tribe. Simon is appalled by this and has to leave for some air while Hyacinth hugs him.

The party wakes up with most of them exhausted. Ray feels worst of all for being the same speed as everyone else. They come across a beautiful wildflower field that's full of fey magic. They spot a speck of light in the field approaching them. It looks over each of them and then begins circling around Simon. It calls the group interesting much to the group's surprise. It shows it's true form as a unicorn which makes Fenix freeze up because of it's white coat. It notes that it knows about the group and the choices they made. It faces Simon which makes him admit that yes, he is a fool.

The Grand Seelie offers a trial which it calls a game to earn it's trust. It notes of the friction between the halflings and the satyrs. She tells them to let hoof and foot dance before they part. They hope they won't have to fight anyone as they leave the wildflower field.

They get into Aelbarrow with the satyr from earlier happy that their friend is okay. Ronan remains silent behind Hyacinth with Fenix offering tips. They find Faramir who directs them to the biggest tavern in town, the Green Hill.

## Notable events

* The party gets wine for Ronan
* Ronan shares a bit of his backstory
* The party comes across the Grand Seelie of the plains in the form of a unicorn who challenges them to a game
Hira Du'Guul

Hira Du'Guul is a minor character from Ladies Knight.

## Appearance

Hira wears a hooded green robe with a pale yellow dress underneath and carries a staff with a large amber on it. She has pale tan hair and a cute face.

## Personality

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Early Life

Hira was born to a demi god. She had been the first female Hobgoblin born in several years so she was sought after to mate. Her mother had to pull her into hiding before her husband could figure out who Hira's real father was.

## Abilities

Hira is able to use druidic magic such as transforming into wild creatures

## Relationships

### Dame Kingsguard

Hira took to Dame Kingsguard right away seeing her as a giant kitten.

### Napaj

Hira takes a shining to Napaj Aela considering she looks like Hira's nanny.
A Selfish Request

> Season 4 Has Begun! Though, our Heroes have returned to their homelands with Very Heavy Hearts...
>
>

## Summary

The Heroes of Directian have returned to Alatastica. They end up in Micias Valley where Faerthurin is gathering herbs with Hana Wormwood. Hana feels much better in the mortal plane. The two of them find willow bark and lavender.

Meanwhile Oin is meditating and Ollidamara comes by. Oin brings him up to speed on the deals he made with the party including him talking with Asmodeus about Ollidamara wanting to die. Ollidamara wanted to mention news to Oin but he clearly has some errands to run. He also mentions that he struck a deal with Bokob to get a planar touch stone to 'tip the scales of luck'. The only catch is he has to go to the outlands at times to check in with Bokob. Oin seems to know what Ollidamara's plans are but the mischief god says that would make him predictable. Ollidamara has to leave when he notices something getting out of hand.

Hana and Faerthurin return.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Oin Lightbringer has a talk with Ollidamara
* Amber Hawthorne is revealed to be depressed
* Faerthurin, Jalerom and Ivan have a talk
Silver Quill

Silver Quill portrays a paladin in *The Curse of Strahd*. After failing a perception check to find the front door, he quickly got into the habit of going through a window. Silver Quill eventually made this a character trait, saying that the reason he doesn't go through doors is because of all the victims of the Crimson Sorrow he saw behind every door he opened.
Declan Bruce

Declan Bruce is a minor character from Shattered Wilds.

## Appearance

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Personality

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Relationships

### Panne

Declan was raised by Panne and his father since her infancy. As such, he cares deeply for Panne.
Directian

## Directican

### Location

Alatastica

**Directian** is the capital city of Alatastica and the UAA.

## Locations

* Directian Castle
* Storm Forge (Blacksmith)
* Red Unicorn (Magic Shop)
* Smoke and Mirrors (Apothecary)
* Tavern
* Police Presinct
* Directian Cathedral
* Grand Library
* Rackets and Bangs (Gunsmith)
* Worthington Tailors (Clothing Store)
* Glittering Gold (Clothing Store)
* Black Flaggon (Seedy Tavern)
* Phoenixtear Hospital
* Brushtown
	+ Zelna's Apothecary
* The Frozen Hearth (Temple)

## Notable Residents

* Jeminya Malum
* Simula Malum
* Princess Abigail
* Caius
* Olwen Edgeworth
* Julia Edgeworth
* Ray
* Zelna
Devastation

> In the middle of the night, our heroes find that Everything they've been striving for is about to be turned on it's head...
>
>

## Summary

The party is stunned at Dispater's request and decide to turn in for the night. Ravvas makes sure the party is ready to kill him should the need arise. Despite the accommodations, they keep watch in shift with Ravvas and Lucid going first.

As Ravvas wakes, Jalerom for his next shift, the elf notices someone sleeping next to him. When he notices that it isn't Faerthurin, both he and Ravvas draw their blades. The body gets up revealing to be Simula. Everyone is stunned especially Faerthurin. She reveals that she's the traitor but wants the party to think that Malachlabra is the traitor.

They gather some falsified evidence and show it to Dispater. He's outraged and banishes Malachlabra. He gives the party their styx coin with them being rather sour about the ordeal.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Simula Malum is revealed to be free from the Astral Diamond
* The party helps Simula banish Malachlabra
Huiji

Gold

Spices

Seafood

Wood

Huiji is a coastal city in the Golden Empire of Yi Ti in eastern Essos. It is the second largest city in the nation.

## Location and Geography

Huiji is located due north of the large isle of Leng, and east and west of the coastal cities of Yin and Jinqi respectively. The three great port cities of Yi Ti are connected via the Salt Road, which spans the entire of the south coast of the Golden Empire.

## Culture

Huiji is famed for its craft of fine silk and paper, and considered the home of modern writing and art. Many travelers from the city seek the familiar sights of the city in a district of Qarth known colloquially as West Huiji, for it resembles many similarities to the YiTish city itself.
Emily Binks

* Human
* Werewolf

Emily is the hotheaded girl turned werewolf of the party in The Hallow's Carnival and Fortress of Deva.

## Appearance

Emily has short and messy red hair in her human form. As a werewolf she has claws, a snout and dark brown fur.

## Personality

Emily is pretty hot-headed and stubborn. That said she knows to keep her temper in line around the other children. She also has a fear of dolls.

## Early Life

Emily grew up in Salem probably as the daughter of a farmhand. She was tasked with wrangling animals.

## Abilities

Emily has great animal training from her chores in Salem.

## Relationships

### Xander

Emily doesn't get along well with Alexander Jefferson. She is just as wary about the carnival as he is and starts agreeing with him more afterwards.

### Douglas

Emily cares for Douglas like a big sister trying to hug him when things are scary.

### Matthew

Emily doesn't interact much with Matthew.

### Cyrus

Emily doesn't interact much with Cyrus Ferdinand.

### Rotjaw

Emily earned Rotjaw's approval by asserting her dominance. It's loyalty grew so much that it helped Emily fight Iska's snakes.
Loots and Lutes

> Returning to Directian to debrief!
>
>

## Summary

Flint, Hoshimi, Caius and Sybl Indrax are the first to arrive at the castle but can't get in without Adrian Tanlaial. He arrives shortly after with Seven, Olwen Edgeworth and Tree while mentioning the dire wolf attack. Yuuto tattles on Seven what happened so Hoshimi sends Olwen to Princess Abigail while she talks with Adrian and Seven. Olwen introduces Tree to the others and Flint introduces himself normally to Tree which surprises Olwen and Adrian.

As everyone gets lunch, Olwen discusses what happened to her group. Hoshimi is interested that Nicholas Hollyhock doesn't want to talk to her specifically. Olwen mentions that she wanted Sybl to meet Hollyhock. Adrian brings out the badge and the magnifying glass as Flint gets drunk on water. Sybl identifies the badge as a diplomat's badge and Hoshimi takes it because the Kokoria diplomat is coming. Flint identifies the magnifying glass in his drunken state as a glass of elucidation which can translate the language it's given into a language the user understands. Seven is still anxious about going but Hoshimi mentions that Seven saw the school in her dream so Levicra isn't the only option.

Caius goes over what happened on his end and Hoshimi notes that the groups went to the wrong places. Olwen unintentionally makes Yuuto mad before she brings up Abigail's student. Hoshimi then opens the secret entrance to find Abigail hiding in it. Abigail is happy to have her teddy bear back while suspicious of Tree. They let her know of her student belonging to a bad group and Abigail freaks out. She mentions that her student's audition is tomorrow and hopes this information won't get out until after. She offers to help Adrian and Seven with thier fatigue as Flint collapses. Seven carries Flint as she joins Adrian and Abigail in the bedroom.

## Notable events

* The two parties unite
* The rest of the items are identified
A Game of Cards

> Whisper has a friendly, albeit tense, conversation with our resident assassin.
>
>

## Summary

Whisper lets Saber pick the game and he chooses Tagura hold'em poker. The stakes for the game will be information so bets will be for questions. The representation for the bets will be represented by coins.

During the first round, Saber remarks that this was the first time he spoke with a target like this. The last he spoke to Myr was a week ago while the last target he spoke to was years ago.

Back in Tagura, Kun Anwyn, Claus and Vell Ambrose arrive at the temple where Claus' mentor was waiting for them. He has a maniacal laugh but it was for a knock-knock joke that another shaman said. That shaman, Timaeus, shares the joke making both the mentor and Claus laugh. As they hug, Kun relaxes a bit and they head inside. The trio notice several golden lion guards in the temple making Claus a bit sad. They were send by King Horus for their 'protection'. They pass through the main courtyard, bowing to the coffins of the previous order members on their way.

## Notable events

* Whisper and Saber begin playing texas/tagura hold'em poker
* Jeremy Burner and Lunacorva use bluff, sense motive and fortune checks to play poker
* Claus, Vell Ambrose and Kun Anwyn meet up with Claus' mentor
Cora Treecreak

## Cora

Cora is the bard of the party in Tyranny of Dragons. She is played by Katie Patterson. She also makes an appearance in Shadows of the Old World.

## Appearance

Cora is a humanoid bird known as a Kenku/Aarakocra. Her feathers and beak are black and she wears a red tunic with a green hood. She also has gold hooped earrings.

## Personality

Before the attack on Greenest, Cora was very stoic.

When in Erneon she's very outgoing. She also has a fascination for all things shiny. She's also scared of cat and snake people fearing that they will eat her. She also has a hatred for herself instilled at an early age.

## Early Life

Cora was born with white feathers and they were seen as cursed. She was given a glamor to hide her true appearance but her father hated her. As soon as she came of age, Cora ran away from home. She later met Arlyn and they became sisters.

Cora and her friend met the 'bandits' in Urzaban and lived with them for two years learning about music, magic and fighting. They ran away from the 'bandits' and were chased for nine years. The 'bandits' caught up with them and Cora set out to find her friend.

## Abilities

Being a bard, Cora is capable of performing with her lute along with a few magical illusions. She is capable to causing people to get knocked out by reliving their worst experiences.

She also wields a rapier.

## Relationships

### Jojo

Because of Jojo's fasination with her lute, she offered to teach him to play.

### Durian Dunklebeard

Cora is annoyed with Durian Dunklebeard's flamboyancy especially when it gets them in trouble. She does appreciate his healing skills though.

### Dr. Gerark

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**Missing relationship**

This section is missing a description about the relationship to Dr. Gerark. You can help by editing this page.
Glasya Malum

Glasya is a devil that the party encounters in Welcome to the Show.

## Appearance

Glasya has red skin and large leathery wings. She has small horns underneath her long black hair. She also wears light armor that shows much of her figure while hiding a forked tail.

## Personality

Glasya is very mischievous and seductive. However she only torments other verbally and is capable of caring for family.

## Abilities

Being an archdevil, Glasya has powerful magic at her disposal. She can also cast illusions, polymorph and teleport. She commands mostly Erinyes and can charm anyone she desires.

## Relationship

### Jeminya Malum

Originally Glasya wanted to be with Jeminya so when she was dragged into hell Glasya was happy. However over the years Jeminya spent in Baator, Glasya realized Jeminya wouldn't be happy here so she planned Jeminya's escape. Sadly she couldn't protect Jeminya so she decided to look on from afar.
Jeminya (Episode)

This article is about the episode. For the character, see Jeminya Malum.

> Our Heroes have endured through their greatest struggles to reach the Final layer. Yet Jeminya has had it Much worse...
>
>

## Summary

Jalerom does detect a trap in the hallway and has a hard time finding it. He eventually finds it and disables it. They come upon another magical trap in the form of a pentagram so they head another way. They find a large stone archway talking about how freedom is paid in blood. They come upon two more doors down another hallway.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.
Amarta

* Dragon
* Human

Amarta in her dragon form

Amarta in her human form

**Amarta** is a recurring character in Welcome to the Show.

## Appearances

In her human form, Amarta has short red hair. She wears a beige shirt with a baby blue jacket over top.

In her dragon form, Amarta has silver scales and large wings. She has a long neck and two horns on her head.

## Personality

Amarta was kind and fierce. Even after giving up her godhood, not much of her changed.

## Relationship

### Amber Hawthorne

Amarta and Amber are good friends. Even when Amber figured out her identity, they remained in contact for a while. When Amarta gave up her godhood, Amber still remained a loyal friend.

### Seolic

Amarta and Seolic have a close friendship. It's unknown whether she was in love with Seolic or not. Regardless when he died, she was in such despair that she chose to give up her godhood to help the mortals more.
Joshscorcher

Joshscorcher is the Dungeon Master of several games including Welcome to the Show, The Curse of Strahd and Princes of the Apocalypse. He also plays various characters including Jeminya Malum and Sazaen.

He also plays Kun Anwyn in The Lost Island, Simon in Shattered Wilds and Xander in The Hallow's Carnival and Fortress of Deva.
King Myr, Far, Wherever You Are

> So, Brony D&D Wiki. Still think Myr is a "minor" character? :P
>
>

## Summary

Whisper is surprised and confused at Myr's arrival so he takes a seat. Myr thanks Sebastian and hands Whisper a piece of paper. It's a contract signed by Whisper's father to sign over Whisper's services to Myr while he trains the rogue. Whisper was apparently in violation of this contract but Whisper counters by saying his training was never finished. Myr laughs claiming that nobles are all the same.

Myr stands up as Whisper begins to hear fighting from the room where Saber was held. Myr tells Whisper not to tell anyone about this meeting or that they're working together. He also tells Whisper to gather everything he can on the rest of the party and meet him at an abandoned warehouse in seven hours. Whisper's mind is compelled to obey while retaining his thoughts.

As guards close in, Whisper asks what he took from the kings. Myr says that he took back what was owed as Whisper challenges Myr to a duel. Myr tries to get him to sheath his own sword but he resists. Saber then arrives with two golden lion guards, obviously under Myr's influence. Myr demands Whisper to sheath his sword again but Whisper refuses and jabs Myr's eye with his blade. Whisper is then forced on the ground via a mental attack and Myr pulls the saber out of his eye. His blood flows back into him as his eye is repaired. He mentions how difficult Whisper as an opponent will be.

He calls Sebastian back in and tells Whisper to run his butler down. Whisper can't disobey this time and runs his butler through. Myr tells him to tell the rest of the party that Sebastian fell from a window trying to stop Whisper from returning. Whisper is able to resist and tries to toss himself and his butler out of the window.

## Notable events

* There is a new intro for the series
* Myr approaches Whisper with a contract that was violated
* Myr magically compels Whisper into following his orders
* Saber is set free by two golden lion guards under Myr's influence
* Myr reveals his regenerative powers
* Whisper kills his butler on Myr's orders
Royal Inquisitor

Inquisitor Titus

> Someone with enormous power on par with the King and Queen of Directian enters the fray...
>
>

## Summary

Bluebeard complains about the paperwork needing to be done as they arrive at the crime scene. Inquisitor Titus is already there and asks Bluebeard and Olwen Edgeworth to join him. Adrian Tanlaial asks for him and Seven to join the investigation and he refuses, but is willing to use message spells to let them know of the situation. As the three investigators head inside, Adrian and Seven look around the outside and find that there was no forced entry. Seven can't track Levycra and is frustrated over it. She confesses to Adrian that Levycra knew who Seven was in a past life. When she describes her location, Adrian knows that it's a school located in the northeast part of the Eastern Dominion. Adrian complements her for taking initiative even though he was dissappointed. She also reveals that she flew which makes Adrian delighted. He promises to tell Flint if they go on a flight together one day.

After Inquisitor Tidus interupts the moment, he begins the investigation. He starts where Kentus Knightfurd got his brains eaten. Olwen checks out Caius' cell where it's clear he burst open his cell from the inside. Meanwhile the other cell has no forced entry. Bluebeard said that both he and Father Goose were on duty that night. Olwen quickly checks out the mindflayer's cell to find that the door was undamaged, but the shackles were broken with fire. Olwen finds it odd that the mindflayer got out but only Kentus was killed. Olwen checks out Levycra's cell next behind an undamaged door, and she notices a sickeningly sweet and copper stink along with specks of something that looks like blood. Olwen tests it out at the lab and quickly heads back. She determines that Levycra had a baby or misscarried and Adrian nearly throws up at that. They think of hypothesis including one where the baby got them out, but Olwen needs to check Father Goose's lab to know for sure.

She finds an autopsy report half-finished, but the canine body is nowhere to be seen. Olwen suggests her two hypothesis' for the dissappearances and Titus suggests that the elder brain mindflayer is off the table. He then privately asks why she's traveling with Seven seeing as how she has demonic energy. This demonic energy was similar to Levycra and he's concerned. He warns that if anything happens with Seven he'll be forced to take action. Olwen understands and heads out to find the kidnapper and the tiefling.

## Notable events

* Seven confesses about her vision and flight to Adrian Tanlaial
* Joshscorcher reveals that the black/white setting is for dark vision rules
* Olwen Edgeworth and Inquisitor Titus investigate the crime scene and Seven's demonic energy
Claus' Question

> Claus seeks spiritual guidance
>
>

## Summary

Whisper runs into Korim and asks to see Vell Ambrose. She slips into Whisper's sword hoping to not attract Sarah Aetherion's attention but she knows. Whisper proposes that he is learning to do something to help Vell hide again. Vell is up for it so Whisper returns Vell to Korim.

An hour later, Claus and Kun Anwyn arrive at the temple. Claus takes a breath and walks inside to see people having lunch. One of the acolytes recognizes him and offers to take him to Simone but Claus knows the way. Kun stays outside as Claus enters. Simone offers him a biscuit and Claus noms it down. Claus talks with Simone about losing himself to his own anger. He believes himself that he isn't a right fit for the party. Simone pulls out a book and puts it on the table. It's revealed to be a passage on the blind god.

## Notable events

* Whisper has a private talk with Vell Ambrose
* Claus has a talk with Simone
Jade Roderika

Jade Roderika is the elven bard of the party in The Curse of Strahd.

## Appearance

Jade has fair skin and black hair with white streaks.

## Personality

In the beginning, Jade is seemingly ignorant of all the misery floating around and is concerned only with bringing happiness. She also doesn't trust many people. It turned out she's like this because of Strahd tearing into her mind searching for something. Because of it Jade's gone a little crazy

She does show signs of distaste for letting beautiful things like nice rooms go to waste.

## Early Life

Ever since she was a child she would see Strahd in his castle laughing at her. Her parents would tell her that he's not real only to be silenced when they weren't there when Jade woke up. All she had from her parents was a lyre passed down through the family.

Jade ran away from home after that taking different jobs like house cleaning and cooking.

## Abilities

Jade is able to calm people down with her lute. She can also use specific melodies to inspire allies or make enemies laugh uncontrollably. She can also use magic to shatter enemies or heal allies.

During the journey, she acquired a sunsword which she named Gragarius.

## Relationships

### Sorin Firewing

In the beginning, Jade saw Sorin Firewing as a stick in the mud.

### Salem Perdurabo

Jade relates to Salem Perdurabo having accepted dark power.

### Krik

Jade is fascinated by Krik's architectural mind when they first meet.

### Warwick Windbow

Jade is jealous of Warwick's ability to not feel anything after killing someone.

They even joke about killing others with ridiculous methods like an inkwell or bread dough.

### Strahd Von Zarovich

Ever since they made contact, Jade has always been scared of Strahd. Eventually she choses not to think about him any more.

### Talice Tewin

Once Jade realizes Talice is a drow, she grows fond of her and stays by her side.

She's very happy for Talice when her lute is fixed.

When the two of them get drunk, they talk about going on adventures together.

### Edmund Edmer

Jade and Edmund have a positive outlook on each other as the adventure progresses. She sees Edmund as her serious companion. They become close even when Edmund lied to her. When he dies, his protective nature remains keeping her mind steady.

### Ireena Kolyana

Because they're similar, Jade and Ireena found themselves to be kindred spirits. They remained good friends even after Ireena got her memories back.
Panne of the Silky Meadows

Panne of the Silky Meadows is the brownie cleric of the party in Shattered Wilds.

## Appearance

Panne has long orange hair tied in two braids and dark purple eyes. She wears a brown and dirty green tunic along with a brown skirt and white apron.

## Personality

Panne is very stoic and serious. She often refers to people as Not-Master and Not-Mistress.

She's also afraid of horses from being nearly trampled on by them many times in the city.

## Early Life

Panne used to live in a house like most brownies until her master was killed. Panne was given a mission by the children to look for the killer. She spent three years searching for any clues for the murder of her beloved master, and goes as far as to look at the hands of any man's hands for the skull ring, without the lower jaw, that gave her the imprint/scar on her temple the night her master was killed.

## Abilities

Panne, being a cleric, is able to heal and bless others. She's also quite good at housework including cooking.

## Relationships

### Simon

Panne shows a distinct inclination to look after Simon because of his illness.

### Hoopla

Panne and Hoopla have a brief conversation where Hoopla is shocked by Panne saying that she is not focused on having fun.

### Fenix

Panne is initially frustrated by Fenix's refusal to eat with the party, and she later knocks on his door to make sure he finished all of his dinner. Eventually she adapts to deal with Fenix's tendencies.

### Ronan

Panne tries to make sure Ronan isn't too drunk but fails a few times.

### Hyacinth

Panne does make sure Hyacinth is doing okay such as checking on her after the second battle with the goblins.

### Tina

Panne is grateful to Tina for giving them a place to rest their heads. She also makes sure Tina is eating with the group when she is cooking.

## Trivia

* Panne likes cleaning so much that she loses her cool when she sees a dirty living space.
Negotiation

> Negotiating their way into the next step of their journey comes with some unexpected consequences...
>
>

## Summary

The party continues to look for negotiations with Ivan being successful as usual.

The party eventually gets into the palace. They find Quentil Paracs and he fights them.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Quentil Paracs confronts the party and eventually fights them
Cyrus Ferdinand

* Human
* Wraith

Cyrus is the magician in training turned wraith of the party in The Hallow's Carnival and Fortress of Deva.

## Appearance

As a human Cyrus wears a blue scarf and carried a set of bagpipes. As a wraith he has black skeletal hands and wears a long black robe.

## Personality

Cyrus is very full of himself. That said he has a high dislike of clowns.

## Early Life

Cyrus was the son of a magician. He had been training to uphold the family business before arriving at the carnival.

## Abilities

Cyrus being a bard can inspire others to perform well. He can also summon a spectral longsword to attack and go intangible.

## Relationships

### Hollow Sisters

Cyrus initially wanted to make out with Thalia and Melomene. After his transformation, he despised them.

### Douglas

Cyrus sees a lot of potential in Douglas.

### Alexander

Cyrus and Alexander Jefferson don't interact much.

### Emily Binks

Cyrus and Emily Binks don't interact much.
Tagura

This article is about the location. For the episode, see The City of Tagura.

### Inhabitants

See below

**Tagura** is the capital city of the domain of the Golden Lions.

## Locations

* Massive Waterfall/Lake for drinking water/bathing
* Blacksmith
* Clothier
* Tagura Prison
* Inn
* Temple of the Triple Goddess

## Notable Residents

* Aeris
* Claus
* Dominic
* Jon Ambrose
* King Horus
* 'Korim' Aetherion
* Lena Ambrose
* Mr. Pearl
* Michael Aetherion
* Ria Ambrose
* Sarah Aetherion
Looking Out for the Little Guy

> Family, even distant, can be very helpful.
>
>

## Summary

Ray, Hoshimi, Sybl Indrax and Uttu walk through the busy streets of Directian. Ray stops briefly in front of the hospital and after some 'encouragement' from Hoshimi, he gets inside. Caius is revealed to be recovering nicely but notes that Xaillen came by to visit him. He left a note saying that he found a lead and has been keeping tabs on the group's exploits. The note also mentions that he found the names of the slavers that kidnapped Queen Gabrielle and that he's heading for Fenerath. Hoshimi thinks about going to the Valentine mansion but Caius said that his parents would need to prep for it and that they're butt kissers with those that give them advantages.

Hoshimi teases Caius a bit more before leaving to check on Olwen's superior officer. Despite being an elf, the chief is noted to be muscular. Hoshimi decides to try and look into his mind with Sybl as she did for Caius. They sense that his consiousness is weak but also get a sense of trained heroism followed by a sense of something around his neck. The two of them release the spell and think that he was attacked by the creature. They head back to the palace to tell the group.

Over at the DeLangue College, Flint goes to the lab when he hears there is one on campus. Princess Abigail talks with Seven about liking to read as they meet the student. She notes that he's messy but doesn't want anyone to know that he's messy. The student is surprised by Seven but relates to her being labeled because he's a drow. When asked about the Illithids, he mentions how they feed on intelligent brains most of the time. He mentions that his people would try to starve the beast. Princess Abigail isn't happy but Seven gets an idea to use a mandatory temporary curfew, making the beast despirate enough to come out. Abigail calls it a good idea but there are logistics involved.

## Notable events

* Hoshimi, Sybl Indrax, Ray and Uttu check on Caius and Olwen Edgeworth's captain
* Seven, Flint and Princess Abigail go to the DeLangue Art College
Now Looking Ahead

> The Mummy King's warning has left our Heroes trying to cope with how close the final confrontation is...
>
>

## Summary

Everyone stands there processing the mummy lord's message. Amber approaches Faerthurin asking if she laid an egg. Ivan tries to explain but Jalerom and Faerthurin shush him. Jeminya gets a goofy grin as well but doesn't say anything. Olidammara appears in his cat form and he's delighted to see this development. Tantomile goes bonkers over Olidammara's cat form and plays with him. In response Olidammara throws down catnip and Tantomile goes bonkers over it much to Rime's dismay.

Olidammara says that going to the Vexent Branch is ill advised because the air gnomes want to remain hidden. Faerthurin asks about Reyin but Olidammara stays quiet. His advice is that the more the group knows, the more hazardous things become. Arden decides to take the encyclopedias back to Nassa. Oin has a question for Olidammara so the group leaves him to talk. He asks if the story will have a happy ending but doesn't get a direct answer.

The party warps to Directian thanks to Faerthurin's magic. Faerthurin drags Jalerom away accidentally revealing Oakvale with a 'kick me' sign on him. Faerthurin tries to scold Beleen but she's gone. At Faerthurin's request, the group decides to wait until morning. The group splits up into pairs with Jeminya talking with the other leaders.

Rime talks with Oin about the uncertain future and possible advantages of her new form. She asks to stay with Oin and he agrees. Jalerom and Faerthurin talk about their future son and possible new targets for Sorn. There's also plan A which is sparing lives on both sides. They decipher a bit of Elvana's notebook and think about names. They decide on a male named being Adrian and a female being Merilwen (meaning Rose). Ivan and Amber talk about people having babies with Amber being dumbfounded. Amber calls for the female members of the party for a girl talk right away.

## Notable Events

* Olidammara makes another appearance
* The party returns to Directian
* Rime Bowerstone offers to stay with Oin Lightbringer
Obsidian and Silver

Qadir

> Enter Urzaban!
>
>

## Summary

Flint mentions how Olwen Edgeworth will like the end of the Dragonsong book and Olwen mentions that she red it several times. Flint mentions hearing the proposal song several times as Adrian Tanlaial gets a letter from Lucy that Pikria Thymos found in the supplies along with a book, The Inner Planes for Dunderheads. Flint heads to Seven's tent as Hoshimi asks to chat with Olwen. Seven is worried that she won't be useful to the party and Flint assures her that she is needed.

Xaillen also goes to chat with Sybl about what he can do in a fight. Sybl mentions he never really thought about it before but seems to know when the time comes, almost by instinct. Hoshimi mentions that Olwen would like a particular wine at the Silver Star. After a bit Olwen asks why she's being buttered up and Hoshimi replies that she'll want the rainbow mare vintage and want the silver room. Olwen is convinced she made Hoshimi mad and runs up to Adrian's tent convinced that she made her mad. After Adrian calms her down, she admits to feeling the same way about Adrian that she did about Flint and apologizes. Adrian accepts her apology and Olwen goes red in the face. She looks at the dunderheads book and notices the symbol for obsidian is similar to one of them. Adrian then looks at his sword and realizes that the blade is made from obsidian. He laugh/cries at his breakthrough and notes that the blade might have reacted to a magnet. Adrian remembers the notes that his father got from the skeleton king's notes. He looks up what he got from the notes including the city of Thultanthar possibly being in the negative energy plane or near it. After the discussion, everyone turns in.

The party heads out the next day with Xaillen sharing notes with Flint. They spend the next three days continuing through the desert. During the fourth day, Xaillen and Flint talk with the group about codewords to use in future battles. Xaillen talks about his first strikes on the enemy with Hoshimi being support. Hoshimi notes that they lack defense and Seven offers to try.

The smell of exotic spices draws our party to the city of Urzaban. Hoshimi is happy to be back and begins leading them to the Silver Star Inn. In front of the Inn is a large tiger beastman named Qadir. Hoshimi hugs him and leads the party through the kitchen to the bartender, Yasmin. Yasmin is delighted that Hoshimi is back and Xaillen offers to help clean up the tavern. She also brings up the fact that she hire Pikria who nervously waves. Hoshimi tells Yasmin that she needs to close up early for several reasons and takes the stage. She explains to the people that she needs to close up early and that she isn't charging for drinks that aren't paid for. She also talks about having a special performance the following night. Everyone understands, eats up and begins filing out.

## Notable events

* Adrian Tanlaial receives The Inner Planes for Dunderheads
* The party arrives in Urzaban and meets Qadir and Yasmin
Sparring Questions

> Seems like each side is sizing each other up.
>
>

## Summary

Viper Rhames begins asking Olwen Edgeworth various questions but she remains silent aside from the case notes that she gave up. She does mention that she was on a case tracking someone. Rhames gets the case notes and notes Olwen's demeanor. He leads her back to her cell with Hoshimi while mentioning that Bluebeard was asking about Olwen's whereabouts. Olwen mentions that Rhames doesn't like Captain Achillon.

Rhames calls Hoshimi next who makes sure Seven is okay. Flint asks a guard to pass around some notes as Hoshimi explains the events. Viper is curious about Seven but Hoshimi says that she shouldn't be interrogated. Rhames recommends an alchemist in Urzaban while noting the explosion that the group came from took out half the town. Rhames notes that they aren't the only people that went missing and that the party is charged with aiding Raquel. Rhames then gets a piece of paper with a set of runes on it that's missing a piece. Hoshimi can't make sense of it either so she's escorted back to her cell.

Adrian Tanlaial is called on next and he takes off his jacket. Rhames notices how fit Adrian is and everyone notices that Adrian's back is scarred including from Olwen's gun. Rhames asks about the sword and how a bunch of energy flowed towards it. Adrian lies that he lost the sword and mentions the cloaked figure. Rhames pulls out the page of runes and Adrian notes that it's a page depicting the symbols of various gods including Bahamut, Corellon Larethian and Asmodeus. Adrian then asks about the child murder and learns that it happened a decade ago. He then asks about if any officers went missing and it turned out that two from the asylum went missing. Adrian notes that Rhames is very smart and doesn't want him going down a dark path.

Rhames comes back with a plate of food for Seven. She scarfs it down and likes it. Xaillen is called out next and he's revealed to be a noble of Directian.

## Notable events

* Olwen Edgeworth, Hoshimi and Adrian Tanlaial are questioned
* Xaillen is revealed to be a noble of the Valentine house in Directian
Sylvester Volante

**Sylvester** is a minor character in Welcome to the Show.

## Appearance

Sylvester wears a black hooded robe with white sleeves. He has bandaged feet. Sylvester also has greenish-yellowish skin.

## Personality

Sylvester is shown to be a mentor to several people. He also shows great devotion to Erevan.

## Abilities

Being a monk, Sylvester has great acrobatic abilities and marital arts skills.

## Relationship

### Jalerom Tanlaial

Seeing him as a misguided youth, Sylvester was the first ally Jalerom Tanlaial had in Gatless Town.

### Elinor Gilren

Elinor was Sylvester's teacher, as such he has a ton of respect for her.
Reining in Chaos

> After rescuing Faethurin, our Heroes have emerged into a Massive Battle! But there are more than a few unseen agents attempting to sow chaos into an already Hectic situation...
>
>

## Summary

The party with Jeminya leave the cavern to find a large-scale battle breaking out. The party sees the drow edging on the fighting and the party gets involved.

Jalerom Tanlaial has a scuffle with Sorn Maevalth and Kruul while getting a good shot in on Kruul. Rime Bowerstone and Amber Hawthorne fight Juel and end up turning her into a frog.

ℹ️️

**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Jalerom Tanlaial faces Sorn and reveals that he's a drow
* Jalerom kicks Kruul in the groin but he bears through the pain
* Rime Bowerstone and Amber Hawthorne fight Juel, the pyromaniac drow in an aerial fight
* Rime turns Juel into a frog but gets pinned by Kruul
Stealth Mission

> ~Sneaking Music~
>
>

## Summary

Back in the present day, the battle with the twin pirates turned out to be nothing new. Whisper's info gathering has proven helpful as he learned of a small cove where ship traded goods. If it was to be captured, the pirates would be dealt a devastating blow. However, King Myr is one step ahead of them and has 15 innocent slaves as hostages. If the pirates see the royal armies coming, the hostages will be killed.

As the group pulls themselves together, Korim freaks out over the zombies used in the fight by Vell considering in was in a beetle hole last time she used zombies. Whisper takes notice but isn't surprised at Vell's abilities. The group slips into the cove then with their goal being to rescue the hostages. Whisper suggests a duel but the others are against it. He then decides to scout a bit with Vell possessing his sword. He stirs up some wind making a thick and heavy mist. He slips over the wall with Vell and gets inside the camp.

He takes a look around to find about three hundred pirates talking, cooking or walking around. A fight with them all would be suicide. The pair also hear a rhythmic banging coming from the back. He makes his way over there as the banging noise is getting louder. Korim extends his mist making the pirates slightly agitated. He slips over to the back to find the hostages guarded by seven pirates. The banging though is coming from an opening heading deeper into the cave that's been boarded up.

## Notable events

* Whisper sneaks into the camp with Vell Ambrose possessing his sword
Restriction

> Though Raavas has been placed in a deep sleep, Amber's anger has yet to be sated...
>
>

## Summary

Amber Hawthorne turns to Oin Lightbringer at what he did and tells Faerthurin to move. She refuses so Amber moves around Faerthurin to punch Oin.

When the group rests in the magnificent mansion, Oin visits Ravvas Arkanen in his dreams.

ℹ️️

**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Ravvas is placed in the magnificent mansion
* Oin visits Ravvas in his dreams
Sybl Indrax

Sybl Indrax is a witch of the party in Shadows of the Old World.

## Appearance

Sybl has black skin, short black hair and pointed ears. He wears a tunic with demon claws wrapped around the collar. His eyes are black with red pupils.

## Personality

Sybl is almost constantly smiling. He has a loving relationship with the doll he carries.

When the doll is destroyed, Sybl becomes more fearful.

## Early Life

Sybl lived with a large family and many friends. Something unspeakable with an unholy roar wound up coming to their village. Sybl ended up hiding and heard two women screaming in particular. One was screaming with pain and the other hatred. He was the only survivor of the attack.

Sybl grew so lonely after the attack that he tried to kill himself. However he was unable to do it. He cried to the stars to make sure he wasn't alone and that he wasn't afraid anymore. His prayers were answered.

It's believed that Sybl suffered a head injury before being warped to the underground city.

## Abilities

Sybl can inflict curses on foes like fear and reanimate dead body parts. He can also summon a violin to play music.

## Relationships

### Raquel

Sybl shows a great deal of concern for Raquel seeing as how she brings death wherever she goes.

### Olwen Edgeworth

Sybl finds Olwen Edgeworth comfortable to be around.
Sickened Minds

> Technically we started Chapter 3! ...This is gonna be a long campaign lol
>
>

## Summary

Seven and Flint head to the university that evening. They hear the guards shouting but don't get involved. They talk about Seven's headaches and trust. Flint explains his worries about Seven. They decide to enter the research lab together and look at the rod in Seven's head. Seven agrees and carries Flint to the research lab. Flint finds an ivory latch where the metal meets the skin and gently twists it. He sees a blue liquid being fed into the skull through a device that portrudes the wires above. He decides to leave the fluid alone and let the others know what he found out.

They head to the rooms to find that everyone else isn't back yet. They talk about how Flint gets angry for being underestimated because he's small. They also talk about Sybl and how odd he is. They continue bonding until Seven asks Flint if he can help her find her nest. Flint says yes after all this is over and thinks about where he came from. Pikria Thymos peeks into the room and lets the pair know that the rest of the party has returned. They decide to check on the party the following morning and sleep in the same room.

Olwen Edgeworth and Adrian Tanlaial head to their room with Olwen asking if Adrian is still scared. Adrian doesn't answer so Olwen decides to guard him. During the night, Olwen asks Flint for some energy drinks. There isn't anything so Flint helps Olwen keep watch throughout the night.

The next morning, Adrian wakes up from a nightmare in his adventurer's clothes. He doesn't normally sleep in them so he's still disoriented. Xaillen knocks on the door asking for Flint. Flint agrees and follows him to his room. Adrian talks about having a nightmare and wants to rest for a bit longer so Olwen gets some food for him.

## Notable events

* Flint takes a look in the device in Seven's head
* Olwen Edgeworth watches over Adrian Tanlaial with Flint's help
Ram It In Good

> Further up your butt! Further up your butt!
>
>

## Summary

Whisper lands in front of the mage's college in his female disguise and is let inside. Whisper talks about willing to learn altercation magic as an alternative form to capital punishment. The mage offers regular lessons along with handing over the research and Whisper is delighted to hear it. Whisper hands over the letter with his family's seal willing to give her college funding. The mage looks over it in exuberance and accepts the deal right away. With delight she hurries to the guards to awake Master Noctus. After some training, Whisper returns to his room disguised as his butler.

Meanwhile Korim has lessons on noble etiquette because he revealed himself as Sharric Aetherion. Kun Anwyn wonders what the heck is happening for a moment as Claus heads to the tavern with him and Vell Ambrose. It's Vell's turn to pick out an item and as Claus is ready to pay, Saber pays the bill instead and all three of them freeze.

Back at the manor, Sarah Aetherion notices her son's distress. Korim learns that they don't know much about his time in the military. Korim gives them a general take on the mission where Saber killed one of his own. He talks about his fears about facing the Red Tigers not as an officer but as a noble. His mother suggests facing them as Korim, not as an Aetherion.

## Notable events

* Whisper begins his lessons with altercation magic
* A mock battle with Master Noctus happened but it was cut for time's sake
* Kun Anwyn, Claus and Vell Ambrose run into Saber at the local tavern
* Korim gets advice to face the Red Tigers as Korim, not as an Aetherion