Akane Owari

## Character Backstory

**Warning:** The following contains spoilers for Danganronpa 2: Goodbye Despair.

Although she has a lot of character, Akane doesn't contribute much to the plot of Danganronpa 2: Goodbye Despair. She makes frequent references to her sexual attractiveness, very much enjoys eating, and isn't afraid to fight- whether that be sparring playfully with a friend or fighting for her life with a foe. She makes good friends with another student on Jabberwock Island, Nekomaru Nidai, and fights him multiple times even to the point of drawing blood. She is one of the few people to survive the hijacked Neo World Program and emerge as herself.

## Character Card Abilities

### Primary Active: **Duel**

* Force a player to target you with all their night actions/uses.
* If your target is performing a murder or using a lethal/potentially lethal action,/use, you instead force him/her to commit suicide where he/she remains the blackened.
* You can't Duel the same targets twice in a row.

### Secondary Passive: **Tough as Nails, Sniff**

* Akane is roleblock immune.
* Each day, Sniff a player's entire inventory and steal all his/her food items.

## Character Card Notes

### Primary Notes:

* Duel has no effect on a player's self-targeting actions/uses.
* Dueled players are informed they are being redirected.
* As long as you did not lock in an indirect attack during the night of an elimination, Akane's Duel only redirects you.
* Duel's forced suicide triggers on any lethal actions or actions that would lead to or involve a lethal action, i.e. Dousing, planting a Bomb, using Poison.
* Akane is protected from redirected lethal actions when Dueling a player using them.
* Ignite is a self-target and ignores Duel.
* Akane's forced suicide counts as a reactive direct elimination on the target.

### Secondary Notes:

* Duel is fastest speed.
* Akane must use food items as soon as she is able.
* Akane cannot Sniff dead bodies for food. That is gross.
* Akane cannot steal or eat Kameko.

## Strategy

Akane may choose to use Duel on any person she suspects to be the blackened. If the target performs only benign actions, no harm is caused other than perhaps the target being annoyed. If the target chooses to perform a potentially lethal action (with an exception for Lighter) on a night in which he/she is targeted by Duel, he/she immediately dies and is much less capable of sabotaging the trial. Because of Tough as Nails, the blackened cannot use roleblocking abilities/items (such as Knuckle Sandwich or Tazer) to ensure he/she is not killed when trying to eliminate another player. As Akane is fully aware of who she targets with Duel and a blackened dying from the effects of Duel remains the blackened, finding a Duel target dead the next morning can imply- but not prove- that the target is the blackened for the trial. On top of her other abilities, she also performs Sniff once per day to steal all of 1 person's food items.

While it may be nice to have the ability to take food items from other players, the notes of that ability dictate that Akane *must* use all food items as soon as possible. This means that for as long as Akane has a food item that requires an action to use (such as Gummies), her action for the night must be to use a food item. Akane can trade during draw phase to get rid of food items she doesn't want to use that night, but players who don't trust her can gift her a food item or refuse to take her food item if they want to be sure Akane doesn't perform a lethal action (or if the blackened doesn't want Akane to perform Duel). Duel can be quite a valuable active ability if Akane is on the side of hope, but it's not very difficult for her to claim to have used Duel and frame the victim as the blackened if she knows nobody can prove the victim performed an action that targeted anybody other than Akane.