En and Tropy

> "*En and Tropy are ready to sow disorder.*"
>
>
>

*For the class, see EnTropy.*

**En and Tropy** form the third challenge on the *Displaced Fates* challenge board. They appear alongside Doctor When in Tainted Time.

## Attacks

### En

All of En's attacks deal Darkness damage.

1. En approaches his target and channels a pillar of energy.
	* Attacks for 1 hit of 100% Darkness Melee damage.
	* *En charges up slightly.*
		+ Popup appears after the hit, despite not having a hit check.
	* If Tropy created an opening for En:
		+ Gains 1 stack of **Berserk**.
		+ This attack gains +125 Bonus and +200 Crit.
		+ Inflicts 'En Flare' for 5 turns, a (50Y)% Fear DoT.
			- Y is equal to the number of times this attack has been used.
2. En approaches his target and drains its blood.
	* Attacks for 2 hits of 100% Darkness Melee damage (200% total).
	* If Tropy created an opening for En:
		+ Gains 1 stack of Berserk.
		+ This attack gains +125 Bonus.
		+ If a hit connects, applies 'Soul Drain' for 2 turns inclusive.
			- +5X Immobility.
			- X is equal to En and Tropy's Berserk.
		+ Inflicts 'Soul Drain' for 2 turns inclusive.
			- -5X Immobility.
			- X is equal to En and Tropy's Berserk.
3. En approaches his target and slams it with dark energy.
	* Attacks for 1 hit of 100% Darkness Melee damage with +50 Bonus and +200 Crit.
	* If Tropy created an opening for En:
		+ Gains 1 stack of Berserk.
		+ This attack gains +125 Bonus.
		+ Inflicts 'Shattered Soul' for 2 turns inclusive.
			- -3X All.
			- +3X Health.
			- X is equal to En and Tropy's Berserk.
4. En approaches his target and slams it with dark energy.
	* *En is raging!*
	* Gains 1 stack of Berserk.
	* Attacks for 1 hit of 100% Darkness Melee damage with +100 Bonus and +200 Crit.
	* Automatically inflicts 'Shattered Soul' for 2 turns inclusive.
		+ -3X All.
		+ +3X Health.
		+ X is equal to En and Tropy's Berserk.
	* Inflicts 'Crushed' for 3 turns, a stun.
5. En approaches his target and slams it with dark energy.
	* *En is furious!*
	* Gains 10 stacks of Berserk.
	* The third use of this attack revives Tropy with 99,999 HP.
		+ *Tropy revives!*
	* Attacks for 1 hit of 100% Darkness Melee damage with +100 Bonus and +200 Crit.
	* Inflicts 'Shattered Soul' for 2 turns inclusive.
		+ -3X All.
		+ +3X Health.
		+ X is equal to En and Tropy's Berserk.

### Tropy

All of Tropy's attacks deal Darkness damage.

1. Tropy approaches her target and channels a pillar of energy.
	* Attacks for 1 hit of 100% Darkness Magic damage.
	* *Tropy charges up slightly.*
		+ Popup appears after the hit, despite not having a hit check.
	* If En created an opening for Tropy:
		+ Gains 1 stack of Berserk.
		+ This attack gains +125 Bonus and +200 Crit.
		+ Inflicts 'Tropy Flare' for 5 turns, a (50Z)% Fear DoT.
			- Z is equal to the number of times this attack has been used.
2. Tropy approaches her target and drains its blood.
	* Attacks for 2 hits of 100% Darkness Melee damage (200% total).
	* If En created an opening for Tropy:
		+ Gains 1 stack of Berserk.
		+ This attack gains +125 Bonus.
		+ If a hit connects, applies 'Soul Crush' for 2 turns inclusive.
			- +5X Melee/Pierce/Magic.
			- X is equal to En and Tropy's Berserk.
		+ Inflicts 'Soul Crush' for 2 turns inclusive.
			- -5X Melee/Pierce/Magic.
			- X is equal to En and Tropy's Berserk.
			- The first use of this attack each rotation inflicts an additional -5 Melee/Pierce/Magic.
3. Tropy approaches her target before kicking it and draining its energy.
	* Attacks for 7 hits of 100% Darkness Magic damage (700% total).
	* Heals herself for 100% of the damage dealt on hits 3-5.
	* Heals herself and En for 1000% of the damage dealt on hits 6-7.
4. Tropy approaches her target before kicking it and draining its energy.
	* *Tropy is raging!*
	* Gains 1 stack of Berserk.
	* Attacks for 7 hits of 100% Darkness Magic damage (700% total).
	* Heals herself for 100% of the damage dealt on hits 3-5.
	* Heals herself and En for 1000% of the damage dealt on hits 6-7.
5. Tropy approaches her target before kicking it and draining its energy.
	* *Tropy is furious!*
	* Gains 10 stacks of Berserk.
	* The third use of this attack revives En with 99,999 HP.
		+ *En revives!*
	* Attacks for 7 hits of 20% Darkness Magic damage (140% total) with +200 Crit.
	* Heals herself for 100% of the damage dealt on hits 3-5.
	* Heals herself for 1000% of the damage dealt on hits 6-7.

## Rotation

En's attack rotation is 1 -> 2 -> 2 -> 1 -> 3 -> repeat.

* If Tropy is stunned, En will pause his rotation to use Attack 4.
* If Tropy is dead, En will replace his rotation with Attack 5, "halting" at Attack 3.

Tropy's attack rotation is 2 -> 1 -> 1 -> 2 -> 3 -> repeat.

* If En is stunned, Tropy will pause her rotation to use Attack 4.
* If En is dead, Tropy will pause her rotation to use Attack 5.

## Mechanics

* En and Tropy are both permanently Deathproof.
* En and Tropy share a **Berserk** counter that scales the strength of their 'Soul Crush' and 'Soul Drain' effects.
* If at least one hit of En's attack is successful, he will create an opening for Tropy, empowering her next attack and gaining 1 stack of Berserk.
	+ *En creates an opening for Tropy!*
* If at least one hit of Tropy's attack is successful, she will create an opening for En, empowering his next attack and gaining 1 stack of Berserk.
	+ *Tropy creates an opening for En!*
* If En is stunned, Tropy will automatically apply 'Resilient' for 3 turns inclusive.
	+ +200 Immobility.
* If Tropy is stunned, En will automatically apply 'Resiliency' for 2 turns inclusive.
	+ +200 Immobility.

## Resistances

### En

* Shrink: 200
* Evil: 50
* Good: 50
* Light: -10
* Darkness: 100

### Tropy

* Shrink: 200
* Evil: 50
* Good: 50
* Light: -10
* Darkness: 100