12 Ordeals of Knighthood

## Scale of Anubis *(Deviants)*

1.  Lowlife: Ignorant Deviant of a family without Status.

2.  Vandal: Kleptomaniacs, the Antisocial and people in need who indulge in theft and manipulation. Not necessarily Lowlives.

3.  Pariah: Socially resented people who only interact with others in similar status of Segregation. Not necessarily Lowlives.

## Nine maidens of Symphony *(Cleansed)*

1.  Spook: Helpless lawbreakers. Most of Lowlives only get this far before being murdered, confined or dead by Overdose. Most Urban Assassins, Thieves and Pimps belong to this category.

2.  Errand boy: Most generally Shotters, freelance drug dealers, educated deviants and middle class users of Miasmus who work for members of the Criminal Syndicate.

3.  Gangster: Lowlives who engage in collective criminal activity. It requires an Initiation. There are rules for Beef between members of the same Gang. It requires the learning of Lexicon and Ballistics.

4.  Dominator: Master of crime with built up reputation, usually an experienced Assassin, Drug dealer, Pimp or Con artist. They never have a natural Death as members of the Syndicate.

5.  Lieutenant: Leader of criminal squads who finds his Secret Talent and fully commit to professional criminal activity. From this point onwards they are in perpetual Beef with other leaders, entering the Rat Race.

6.  Candidate: User with a prominent career in the Criminal Syndicate who is tested to prove his worthiness. This stage culminates with death by Black Kiss or Affiliation.

7.  Associate: Member of the Criminal Curia or the Clans. Most generally of Chyropteran display of Power.

8.  Victor: Leader of the Curia. All members in this category have been around five times in Confinement, took part in military training or both. Accustomed to engage in Vendetta, they have never been caught snitching nor Calling Out their enemies. Maximum Crucis and Maximum Phalanx make them prone to having outbursts of energy and wrath after an apparent calmness, becoming totally Chyropteran.

9.  Tycoon: A Victor whose industries, conspiracies and earnings hold significant value for the interests of the Criminal Syndicate.

## Defiance: Scars of Blue Blood

Advisor: It is the Status of Second in charge in a Syndicate. Only prominent criminals and the highly educated Powermad from within the Clans are electable for this charge.

Lord: It is the Status of a Crime Syndicate Boss. Only prominent criminals from within the Families are electable for this charge.

Royal Bandit: It is the Induction into Aristocracy of the Relatives of a Lord with a vast tradition of Dominion. If the Boss himself becomes an Aristocrat he takes possession of a Barony. Beef with pairs is frequent although they count with total support of the Burundian Court in case of existence of an external threat.

Burundian Court: Covenant of Royals controlling the Criminal Syndicate. They developed the Eugenic movement and society is unaware of their existence.

Crimson King: It is the Designation for the Ruler of the Burundian Court.

Zeus: It is the Designation for a Defiant of the Crown of the Burundian Court. Royalty Required.

Royal Hunt: It is the Designation for a Vendetta by the Burundian Court. Nobody survives becoming a target and it cannot be cancelled. The designation for them is ‘Acteon’. Deserting from the Court implies being target of a Hunt.

Law: Consensus of regulations and norms implemented to secure Justice and Progress.

* Control: The Area of the Burundian Court, once responsible for the Obscurantism in the middle Ages it regulates Predictive Censorship.
* Deliverance: The Area of Sparks of Reason who are specialized as change managers and revolutionaries.

Prince in the poverty line: Citizens from families with Aristocratic or Royal origin and a forgotten lineage or a middle class Clan within the genealogy of the Burundian Court. Citizens with this Situation have an innate taste for refinement and education, special abilities for Paradox, Reductio and Dominion. Usually Cynics who grew up as Bourgeoisie, they are abundant within Emblema but also make part of Sages organizations. This scenario requires an Awakening driven by an Identity Crisis. The Prince regains the Royal status after completing the Twelve Ordeals; either becoming a Draconian if the subject is inducted into Aristocracy or an Onyx if he joins the Technocracy.

Secret Talent: A life of poverty, damnation, sorrow and agony can lead any person to insanity and suicide, or it could fire the blind desire of survival until the Deviant can do something with his innate talent for mischief and make a profit. Knuckleheads with Final Frontier points commit to their stubbornness as a mean for authenticity. It implies Defiance of the Unknown but acknowledgement of the Secret Talent can be a powerful reason for Desertion of the Criminal Syndicate and a Sweet Surrender, assuming it is possible for them to leave the organization.

Rat Race: Danger and Fear are served on a daily basis and the Criminal is the cook. Whoever Snitches or fails to prove Worthy won’t have a happy ending. Surviving the Race is an undeniable merit for Honor and even Powermad, Professors and Chevaliers respect those who risk their life and don’t back out.

Memento Mori: It Is the Acknowledgment of the universal quality of Death. It could induce Fear of the Unknown in Fundamentalists, Sentimentalists and Denialists.

Crucis: It is the Emblema variant of Drone. It represents a generalized notion of Quietness, accompanied by sharpness and malice. Notorious users of this ability include Stubborn muscular denialists, cold hearted Gomols who profit from the impulsivity of their Opponents and Nymphos with maximum Education and talent for Ars who surrendered their bodies to men due to parental abuse, Ignorance or Bourgeoisie Ethos (Only to be replaced or betrayed) making them feel like they foolishly deprived themselves of Virginity. Sometimes the only way to Heal Trauma is the acknowledgement of a perpetual Memento Mori. Female Users of Crucis tend to get out of their way in order to inflict Damage on the Opponent, exhibiting Marauder and predatory Behavior. When a user reacts to a stressful situation its display is similar to that of a frilled lizard, as it breaks free from the Crucis Exoskeleton like the jaws of a white shark; some consider this Chyropteran quality of physical beauty the manifestation of an innate talent for Crucis that signifies an inherent talent for the application of Reality Distortion Fields. Powerful users with maximum level are considered Necromancers. A general tendency is the exhibition of the capability of self-privations from primal and fundamental pleasures, indulgences and requirements if it signifies a denial of a conflicting or opposing World-view due to a Beef or War. Masters of Dissuasive self-destruction and Ascetic practices. No Fear of Death but the Fear of the Unknown manifests in Fear or Hatred towards Life, avoiding: Neoteny, Gregarism, Colorful Ars, Econology, Mass Media, Politics, Lowlives (Which is a reason for Self-Loathe, Cynicism and Final Frontier for those users who are) and sometimes Education. It is a form of inverse psychology.

Reality distortion field: Educated users of Crucis with high levels of Reductio, Paradox, it requires Authority, Good looks, Reputation or both, apply strategies of subterfuge to construct a embryos of impunity for themselves.