recursal/Fanatic-Fandom huggingface dataset:
Bag of Orange Pegs

The **Bag of Orange Pegs** is a rare relic that applies a damage multiplier the more popped pegs there are on the pegboard in relation to how many pegs there were to start with. The multiplier can go as high as x4.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Bag of Orange Pegs' description suggests that it only counts empty pegs. However, it also counts pegs that have been removed from the board entirely. This makes it extremely viable alongside Orbs such as Ohmygorb! and Ballectrum which are able to do so.
* Morbidorb works really well alongside this relic, as it is capable of activating popped pegs to add to its damage, thus enabling it to benefit from an empty board.
* Once the player reaches Cruciball Level 5, taking either the Defresh Potion or Consuming Chalice is a powerful synergy with this relic, as this will remove the only Refresh Peg remaining and therefore result in extremely high damage numbers.
* If the player is running a strategy that relies on having no pegs, it's best that they take Ambiguous Amulet and Inconspicuous Ring to compensate for a lack of pegs that can be hit.

## Trivia

* This relic is most likely inspired by the orange pegs in *Peggle*
Orbelisk

The **Orbelisk** is an orb that does damage based on the amount of Peballs, Bouldorbs, and other **Orbelisks** in the player's inventory. It can be obtained from the obelisk event, or can appear when choosing to gain an orb at the end of a fight.

Similar to Ball Lightning, the projectile will ignore the shield that shield knights wield.

## Tips

* With just the starting 3 Pebballs, the base damage/crit becomes 3/6, making this a mid-tier orb in terms of raw damage
	+ If Cruciball 1 is active, then the damage becomes 4/8, making this a high-tier orb in terms of damage
* As with Ball Lightning, the orbelisk can attack all enemies in a column. However, it doesn't require a crit to do so.
* If the player encounters the crow event, they can boost the orbelisk's damage by quite a bit by accepting the 3 Pebballs
* At level 3, the orbelisk will boost damage based on the number of orbelisks in the player's inventory, meaning that the player can accept any additional orbelisk offered in post-battle rewards to boost the damage of any level 3 orbelisks they have

## Trivia

* The fired projectile is the obelisk from the event this orb is gained from
* Despite being considered an event orb, the orbelisk can rarely appear as an option in the post-battle orb selection screen

## Version History

* Early Access Release: Can rarely be obtained as a post-battle reward
* v0.6.18: Added to the demo
* Beta: Introduced
Ballanx

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Special Effects

### Effect 1

Deals splash damage to the enemies immediately to the left and right of the target

The **Ballanx** is a rare orb that deals splash damage to enemies near the targeted one. This effect has a limited range of 1 space on the enemy area.

## Strategy

* Ballanx levels up very quickly, making it a powerful Orb that hits enemies grouped together. This is particularly effective in the Castle area or against the Qaballistic Ruins boss.
* There is little strategy or synergy to this orb other than to simply build up as much damage as possible. Opt for relics such as Gift That Keeps Giving or Electropegnet.
* This orb does not benefit from the Alien's Rock, as it already deals the splash damage effect.

## Version History

* Unknown Update: Damage numbers increased.
* v0.9.01: Introduced
Peg

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If the missing image(s) have been uploaded, please remove this notice.**Pages with this notice will also have the "stubs" category applied to them.*

## Peg

### Effect

None

The **Peg** (or **Standard Peg**) is the base variant of a peg, and has no special effects on its own. Orbs can bounce off of it and accumulate damage equal to their base damage stat (maximum of 999 per peg).

Critical and refresh pegs will sometimes override standard pegs on the board.

Bomb pegs will spawn alongside standard pegs, and occasionally change their position on the board.

## Gallery

Hit peg.png*A peg that was hit before being refreshed. This visual change happens to indicate pegs that will disappear when navigation starts.**A standard peg**A brick peg**A Refresh Peg**A Critical Peg**A peg that's been converted by a Critical Peg**A standard peg slot**A brick peg slot*
## Version History

* v0.9.13: Brick Peg behaviour while shielded has been improved
* v0.8.22: Brick Peg refreshes have been improved, and should no longer get stuck not-refreshing
* v0.8.13: Limited damage per peg to 999. Made 3-digit values display better.
* Demo Release: Introduced
Peglin Chef

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

## Custom Board

The **Peglin Chef** event can be encountered in the castle and awards the player with a random relic upon completion.

## Gallery

The start of the eventDialogue if the player accepts the chef's bribeDialogue if the player rejects the chef's bribeThe custom boardDialogue if the player has the Egg with themDialogue if the player hands over the Egg

## Transcript

You stumble into a kitchen and are quickly accosted by a Peglin dressed up as... a human chef? They've crudely attempted to hide their ears and the humans seem to be buying it.
"What are you doing in here?! You're going to below my cover!" they squawk at you. "Please, take this relic I found and get out of here!"
Only appears if the player has the Egg with them

Hand over an Egg (-Egg, ???)

The Peglin happily snatches the egg from your hands, and returns surprisingly quickly with a freshly baked cake!
(Obtain The Cake)

Accept the bribe and sneak away

You are able to sneak out through the nearest door, and you leave the other Peglin to its business
(Obtain a random relic)

Rat out the Peglin Chef

You yell to reveal the chef's secret and the humans look truly surprised. Unfortunately for you the chef's time in the kitchen has made them faster than you. They get away and the humans catch you instead!

Fight!

## Trivia

* This event confirms that humans inhabit in the game's universe, and are possibly the knights the player can fight in the castle
* If knights are indeed humans wearing armour, then that means peglins are much taller than the average human; or that the humans in the universe are shorter than in ours
Encounters

**Encounters** are the main content of *Peglin*, and house various enemies, events, and chests that the player can find.

Every location on the map is considered an encounter, which can be divided into one of five categories:

## Fights

Regular skulls mark an enemy encounter, and will spawn a random group of said enemies as well as generate a board from the enemy pool.

## Elite Fights

Red Skulls mark a miniboss encounter. These house strong, unique enemies that will give the player a challenge. Additionally, completing such an encounter grants the player one of two relics to choose from.

## Boss

**Boss Fights** will always appear at the very end of each area, and have their own unique icon to denote which boss will spawn. Defeating a boss lets the player choose one of three boss relics.

## Mystery

**Mystery** spaces are denoted a question mark (?) on the map, and will be a random event, enemy encounter, or chest. This is the only encounter icon that can result in Events.

In Cruciball 2 or higher, miniboss can appear as well.

## Chest

**Chests** are marked by the chest icon, and will give the player a random relic that can aid their journey. The player can also choose to skip the relic if they want.
Critical Peg

The **Critical Peg** is a special type of peg that makes fired orbs deal their critical damage value when it is activated. Critical pegs do not directly contribute to the damage dealt by an orb when they are activated.

The effect applies retroactively, meaning that a critical peg can be hit anywhere in a chain and have its effect apply to all pegs hit, past or present.

When activated, standard pegs will become red (as seen below), and orbs will use their critical damage value. The effect wears off after the orb leaves the board.

By default, there is two critical pegs on the pegboard at all times, in random locations, overriding a random normal Peg (or one of a few other peg types) on the board. They cannot override refresh pegs or other critical pegs. They change location every time an Orb is fired.

## Gallery

A standard critical pegA square critical pegA standard peg that's been convertedA rectangular peg that's been convertedA rectangular critical peg next to a rectangular refresh pegA critical peg that's been covered with slime during the slime bosses' fight
## Version History

* v0.5.56: Slimed variant added
* Demo Release: Introduced
Haglin Scouting

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

## Choices

### Outcome(s)

The selected orb gets upgraded or removed based on the player's choice.

## Custom Board

*Not to be confused with the character*

*See Also: Shop*

**Haglin Scouting** is an event that presents the player with the option to either upgrade or remove an orb in their inventory.

## Gallery

The start of the event. Clicking the screen progresses the dialogue.Haglin greets the player, and asks if they want to upgrade or remove an orb. The player can also choose the third option to simply leave.The player upgraded an orb, and can now leave to continue the game.The player removed an orb, and can now leave to continue the game.

## Transcript

You find another Peglin intensely surveying the area. "Hello! I'm Haglin... have we met before? I'm trying to find some good areas to open up [my] shop. In the meantime, I can offer you a free sample!
What can I do for you?

Upgrade an orb

Haglin takes your [chosen orb] and tosses it into their own satchel, and then pulls out a [upgraded orb]. You're not entirely convinced that they didn't just replace your orb, but either way you're impressed!

Remove an orb

"Ooh, new inventory!", Haglin squeals while taking the [chosen orb] off your hands. You wonder just how many orbs Haglin has collected...

No thanks!

## Trivia

* This event was a placeholder for a future shop planned for the game's full launch, though it is still in the game after the shop's release.
* Based on the dialogue, it is likely that Haglin doesn't actually upgrade orbs, but rather replaces them and simply claims it was upgraded. It is unknown where the replaced orbs come from, though they could be collected through the "remove orb" option in the event.
Oreb

Cut Content!*Content on this page has been removed from the game.*Full list here

## Special Effects

### Effect 1

Something is wrong with this orb

The **Oreb** is a unique orb which cannot be upgraded, and bounces differently than other orbs - but in all other aspects is equivalent to a pebball, even counting towards the Orbelisk's effect.

It can be gained from the Shiny Ore event.

## Trivia

* The Oreb appears to be a Pebball cracked open to reveal a geode, or perhaps an ore, given the orb's name.

## Version History

* v0.7.17: Temporarily removed
* Early Access Release: Added to main game
* Beta: Introduced
Brick Slime Pack

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

Missing images!*This page is missing one or more image(s). If you have them, please upload them to the wiki.
If the missing image(s) have been uploaded, please remove this notice.**Pages with this notice will also have the "stubs" category applied to them.*

## Custom Board

**Brick Slime Pack** is an event that can happen in the Castle and allows the player to either gain 3 stones or fight a group of brick slimes.

## Gallery

The start of the brick slime pack eventBrick slime trick.pngThe dialogue if the player chooses to trick the bricksBrick slime fight.pngThe arena if the player chooses to fight

## Transcript

You're walking down a hall when a pack of brick slimes start to smash down around you! They seem to be pretty careless, and you think that you can trick them into smashing themselves to bits, or you can try to fight them at a distance.

Trick the bricks (+3 Stones)

You're able to lure the bricks into a tight spot where they smash themselves against each other. However while protecting yourself from the shrapnel you end up catching stone, stone, and stone.
(Obtain Stone×3)

Fight!

(A special enemy encounter is started)
Ballad

**Ballad** is a common orb with low damage that grants Spinesse after attacking.

## Strategy

* Ballad is great for building up Critical damage, thus making it great to use in builds that center around Critical attacks.
* Mask of Joy adds an additional Spinesse after the orb has been fired.
* As Ballad adds multiple Spinesse at once, consider taking Signal Boostorb or Spinpoint when it is offered as it will multiple the number of Spinesse buffs.
* If you are using the Critsomallos Fleece or Critikris relics, Ballad is highly recommended as it will increase the damage output of them, especially if you have Critsoballos.
* Having multiple Critical Pegs is not a necessity to using Ballad, but it can be powerful if you have the Critsomallos Fleece relic.

## Trivia

* The Spinesse is only applied after attacking, meaning and the additional Critical damage does not apply until after Ballad has exited the pegboard.

## Version History

* Unknown Version: Effect changed.
* v0.9.01: Introduced
Mines

The **Mines** is the third and final area of the game, which the player enters after killing the Castle boss.

## Trivia

* This is currently the only area with 3 bosses, with the Qaballistic Ruins, Super Sapper, and Thesaurosus.

## Version History

* v0.8.13: Bugfixes
* v0.7.52: Map expanded
* v0.7.42: Reduced Cruciball HP of all enemies and bosses
* v0.7.34: Bugfixes
* v0.7.27: Bugfixes and board improvements
* v0.7.20: New music and encounters added
* v0.7.17: New miniboss added
* Early Access Release: Introduced
Chemiball Hazard

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Special Effects

### Effect 2

Targeted enemy takes 10 damage for each active poison slimed  on the board after the enemies move.

The **Chemiball Hazard** is an uncommon
that applies poison slime to pegs. It has low stats, but it can generate a lot of damage over time with its poison slime.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Chemiball Hazard is essentially an alternative to inflicting Spinfection to a targeted enemy, but relies on hitting a lot of pegs to do so. Caution should be taken, as popping any of the slimed pegs will lose the poison slime effect and they will not refresh.
* Use relics and orbs that have Multiball effects such as Summoning Circle or Matryoshka Shell to generate more poison slime to deal more damage.
* While Chemiball Hazard is one of the fastest slime generating orbs at Level 3, as you will likely want to avoid the pegs after they have been, A Good Slime is seen as a risk. If popping slimed pegs in unavoidable or the effects of poison slime are not central to the strategy, it may be worth taking the relic to upgrade pegs.
* The effects of the poison slime do not replace Spinfection. Chemiball Hazard can therefore be used alongside Spinfection generation to deal additional damage every turn.

## Trivia

* Its name is a portmanteau of "chemical hazard" and "ball".
Jack-Orb-Lantern

## Level Scaling

### Level 2

Instead of exiting the pegboard, this orb will return to the top of the pegboard **2 times**

### Level 3

Instead of exiting the pegboard, this orb will return to the top of the pegboard **3 times.**

## Special Effects

### Effect 1

Instead of exiting the pegboard, this orb will return to the top of the pegboard 1 time. Can target any enemy

### Effect 2

Can target any enemy

The **Jack-Orb-Lantern** is an orb with a similar effect to the Pumpkin π - returning to the top of the pegboard after exiting, rather than immediately dealing damage.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*

* Due to this orb's low base stats, it's very positively affected by any stat increases, such as from Power Glove and Muscircle.
* This orb synergizes phenomenally with Defresh Potion. It normally passes through already empty pegs and missing out on damage, but Morbid helps make up for that.
	+ Combining this with Glorious SuffeRing can lead to a really strong build, constantly upgrading pegs multiple times.
* Jack-Orb-Lantern stacks with Pumpkin π, allowing for the orb to return to the top a maximum of 6 times.
* Jack-Orb-Lantern returning to the top of the pegboard makes it pretty solid at hitting Refresh Pegs and Bombs.

## Trivia

* Its ability is a reference to Renfield's ability from the game Peggle

## Version History

* v0.7.42: Damage reduced
* v0.7.34: Introduced
Double-Edged Sworb

The **Double-Edged Sworb** is an orb that refreshes the board when drawn at the cost of 1 self-damage per refreshed peg.

## Strategy

* Damage can be reduced with relics, directly by reducing self-damage, or by refreshing the board after killing an enemy.

* Puppet and Sash of Focus both allow you to block the damage when drawing this orb since it does all the damage in a single hit. Leaf The Rest For Later reduces the number of refreshed pegs down to 4, which also reduces the self-damage greatly.

## Trivia

* Its name is a pun on the phrase "double-edged sword"
Christmas Songs

## Songs

* Deck the Halls
* We Wish You a Merry Christmas
* Jingle Bells
* Frosty the Snowman
* Oh Holy Night
* Santa Claus is Coming to Town
* Blue Christmas
* White Christmas
* A Christmas Carol
* Silent Night
* Jingle Bell Rock
* It's Beginning to Look a Lot Like Christmas
* Have a Holly Jolly Christmas
* The Little Drummer Boy
* It's the Most Wonderful Time of the Year
* There's No Place Like Home for the Holidays
* Let It Snow!
* The 12 Days of Christmas
* Underneath the Tree
Refreshield

The **Refreshield** is a common utility relic that will refresh the board every time the player reloads.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Refreshield isn't a relic that can be built around, but rather acts as an accompaniment to most builds. This will depend on which orbs and relics you have as to whether it is a good fit or not.
* The refresh effect counts towards all relic activation instances for, such as Cookie and Refresher Course.
* Refreshield can allow the player to take the boss relics that remove Refresh Pegs from the board in Consuming Chalice and Defresh Potion.
* Refreshield is not worth taking if the player has an orb that refreshes the board on discard, or when it exits the board in the case of Etherwheel.

## Version History

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*
Invisible Enemy

The **Invisible Enemy** (or **Invisible Miniboss**) is a challenging elite that spawns in the mines alongside several (also invisible) enemies. As the name implies, it is invisible. Due to this, all of its stats are unknown, and it cannot be targeted. The only visible enemy that appears during the fight is a Lightning Rod that is placed on the far-right side of the screen.

It has a custom board that can be seen with peg upgrades. Some of the pegs move upwards constantly.

## Notes

* The player receives permanent Blind 99 for the duration of this fight, as a way to visualize the invisible enemy/pegboard gimmick of this fight.

## Version History

* v0.8.22: Pegs converted to bombs on the invisible miniboss' board should no longer appear upside down
* v0.7.17: The player now receives Blind 99 when starting the fight, as a way to visualize the invisible pegboard effect.
* v0.7.16: Speed increased
* Beta: Introduced

1. ↑ 1.0 1.1 1.2 [*confirmation needed*]
Matryoshka Shell

The **Matryoshka Shell** is a relic that adds multiball to every shot at the cost of peg damage.

## Tips

* The multiball effect stacks with that of the matryorbshka, allowing the player to get 4 multiball if it's at level 3 - currently the highest (normal orbs will only have +1/+1 no matter what level)
* Having relics and/or orbs that offset the damage loss (such as the power glove and swoltorb) can make this relic rather powerful

## Version History

* Early Access Release: Added to the main game
* v0.6.18: Re-wording added to demo
* Beta: Description re-worded
* Demo Release: Introduced
Busy Beavers

## Busy Beavers

* Album
* DVD

Busy Beavers is an album and a DVD.

## Album

* The Busy Beaver Song
* Beavers Are My Friends
* The Alphabet Song
* I'm Happy
* It's Rainy
* Electric Colors
* Numbers 123
* Characters (Song)
* How Are You?
* Numbers 1 to 10
* The Apple is Red
* The Color Song
* The Calendar Song
* The House Song
* The Food Song
* In On Under
* The Paint is Pink
* The Shopping Song
* The Clothing Song
* Do You Have It?
* The Weather Song
* The Seasons Song
* The Meal Song
* Can You Do It?
* The New ABC Song
* Simon Says
* The Alphabet Chant
* The Family Song
* The Shapes Song
* Get Well Soon

## DVD

### Jukebox

* The Busy Beaver Song
* The Alphabet Song
* The Calendar Song
* Get Well Soon
* Alphabet Chant
* The Shapes Song
* The Family Song
* Simon Says
* Numbers 1 to 10
* It's Rainy
* How Are You?
* Characters Song
* The Paint is Pink
* The House Song
* In On Under
* The Shopping Song
* The New ABC Alphabet Song
* Beavers Are My Friends
* I'm Happy
* Electric Colors
* Numbers 123
* The Apple is Red
* The Color Song
* The Food Song
* Do You Have It?
* The Weather Song
* The Seasons Song
* The Clothing Song
* Can You Do It?
* The Meal Song

### Arcade

* Shoot the Grump!
* Devonator Food Challenge
* Letter Match A - R
* Letter Match I - Z
* Object Match 1
* Object Match 2
* Object Match 3
* ABC Drag and Drop
* In the Bedroom
* In the Bathroom
* In the Living Room

### Online Resources

#### Level 1

* The Busy Beaver Song
* Busy Beaver Characters
* The Alphabet Song
* Alphabet Words
* In the Classroom
* Vowels
* The Color Song
* The Color Game
* What Color is It?
* The House Song
* Rooms in the Home
* In the Bedroom
* In the Bathroom
* In the Living Room
* In the Dining Room
* In the Kitchen
* In the Park
* Playing Games
* Playing Instruments
* One Word Answers
* Eating and Drinking
* Playing Review
* Everyday Activities
* Bedroom Test
* Bathroom Test
* Living Room Test
* Dining Room Test
* Kitchen Test
* Classroom Test
* Park Test

#### Level 2

* How Are You?
* What Day is It?
* Yesterday, Today, Tommorow
* How are You Today?
* The Weather
* The Food Song
* Daily Diary
* Food Picture Dictionary - Fruit
* Food Picture Dictionary - Vegetables & Meats
* Food Picture Dictionary - Drinks & Condiments
* Food Picture Dictionary - Junk Food & Sweets
* Breakfast, Lunch, Dinner
* What Do You Like?
* What Do They Like?
* The Weather Song
* Do You Have It?
* Do you have...? (Positive)
* Do you have...? (Negative)
* May I Borrow Your Pen?
* Places in your Neighborhood
* The Shopping Song
* Buying Things, Playing With...
* Practicing, Studying...
* Everyday Activities & Review
* What are You Doing? (Negative)
* Practice Page
* Flash Cards
* Taekwondo Test
* Supermarket Test
* Health Club Test
* Toy Store Test
* Hospital Test
* Word Search
* Places Game!
BullyBall

The **BullyBall** is an orb that starts out relatively weak, but increases its strength whenever you lose health through self-damage.

## Notes

* If the self-damage is negated, the BullyBall gains no strength
* Damage from Rigged Bombs counts as self-damage
* Damage from relics (such as the Wand of Skulltimate Power) counts as self-damage
* Has notable synergies with Infernorb, Orblation, Nosforbatu, and the Wand of Skulltimate Power
* A source of healing is highly recommended if you're aiming to make a strong BullyBall. For example, Popping Corn, Infernal Ingot or Nosforbatu - the latter of which also increases the BullyBall's damage
* The Gardener's Gloves can help mitigate some HP loss from the self-damage needed to increase the BullyBall's damage.

## Trivia

* Its name is a portmanteau of "Bully" and "Ball"

## Version History

* v0.8.6: Now updates its displayed damage when using the Wand of Skulltimate Power
* v0.7.52: Introduced
Concentrication

**Concentrication** is an orb that deals medium damage, but can only hit refresh, critical, and bomb pegs. It pierces through normal pegs, but still activates them when passing through.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Concentrication is a great damage dealer, especially in Forest since it has amazing matchups vs Slime Boss and Avogadro.
	+ Orbs that pierce pegs are not slowed down by the red slimy pegs so it's possible to get very high damage shots.
* Concentrication is a solid alternative to refresh solutions like Refreshircle. While Concentrication doesn't refresh the board on its own, it can very easily hit Refresh Pegs that might otherwise be difficult to reach.
* Being a targeted orb, this has some benefits and downsides
	+ Alien's Rock has amazing synergy with this orb - it adds some multi-targeting to it, which is great with its high base damage. With some good aiming, you can easily defeat multiple Knights and Shield Knights with a single shot.
	+ It is not affected by Overflow or Pierce, and therefore Overwhammer, Prime Rod of Frost, and other piercing relics do not affect this orb.
* Unicorn Horn, while not adding any stats directly, can lead for much better shot aiming. This is notable for Concentrication as Unicorn Horn's aim assisting ends up lasting longer. This is due to pierced pegs not counting as a bounce for the relic.
* Adding more Refresh Pegs, such as from PegBag and Fresh Bandana, can lead for longer shots. Not only does refreshing bring back more pegs to hit, but Concentrication is able to bounce off of the Refresh Pegs.
* Lazorb can be seen as an alternative to Concentrication as they share many similarities. However, Lazorb's much lower damage and not being a targeted orb make it not a direct upgrade. Because of this, Concentrication should still be strongly considered.

## Trivia

* Its name is a portmanteau of the words "concentric" and "concentration".
* The attack animation and orb's design is based on an aiming reticle.

## Version History

* v0.8.5: Attack animation speed increased
* v0.8.22: Prediction and collision fixed
* v0.7.52: Prediction fixed in edge cases
* v0.7.34: Display icon fixed. No longer collides with previously popped pegs
* v0.7.27: Introduced
Crave Power

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

## Choices

### 1

Accept the offer (Permanently halves max HP)

### Outcome(s)

If option 1 is selected, gain the Infernal Ingot

## Custom Board

**Crave Power** is a complex event with multiple outcomes that can only happen in the castle and in the mines and allows the player to choose between losing half their current maximum health (rounded down) to gain a powerful relic, or run away from the mysterious figure.

## Gallery

The start of the Crave Power eventThe dialogue if the player accepts the offerThe dialogue if the player runs away
## Transcript

You just barely notice an elongated figure lurking in the shadows...
You hear an oddly alluring voice in you head.
"Do you crave power, little Peglin? Would you like to make a deal?"

Accept the offer (-50% Max HP, + special relic)

You feel a low chuckle as a long arm emerges from the shadows to hand you an unpolished gem. Stars dance around on the edge of your vision as lightheadedness hits you suddenly, but you do feel an incredible new power... and a new hunger.
(Obtain Infernal Ingot relic)

Run away!

The figure makes no movement to follow you, and you're out of the clearing in just a few seconds. It takes much longer for the chill to leave your body though...

Continue

1. ↑ [*confirmation needed*]
OffeRing

**OffeRing** is a unique orb that changes its attack distance based on how many pegs it hits.

## Strategy

This orb has good damage and piercing effects, but you will take damage for each ennemy you hit with the attack, so you want to either have lot of hp, or Ballwark to use it without big consequences.

Can be used in a self-damage orientated build.
How to Hero

## How to Hero

* Album
* DVD

How to Hero is an album and a DVD.

## Album

* Let's Compare
* It's Good to Ask Questions
* Observation
* Share What You Know
* Collecting Information
* Figure it Out
* Find the Pattern
* Check It Out
* Investigate
* Explaining
* Know What the Problem Is
* Keeping Track

## DVD

### Song Selections

* Let's Compare
* It's Good to Ask Questions
* Observation
* Share What You Know
* Collecting Information
* Figure it Out
* Find the Pattern
* Check It Out
* Investigate
* Explaining
* Know What the Problem Is
* Keeping Track

### Games

* Super Shadow Detective
* Clash of the Collisions
* Citytown Meltdown
* Toad Road
* Sparks' Crew and You
* Citytown Sounds
* Super Snack Shack
* Critter Collectors

### Previews

* StoryBots
* The Bumble Nums
* Little Einsteins
* Peep and the Big Wide World
* Cyberchase
* Clifford's Puppy Days
* Nature Cat
* Doki
* WordWorld
A Good Slime

**A Good Slime** is a relic that upgrades pegs when a slime effect gets applied.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Of the slime effects, **A Good Slime** synergizes especially well with Double Damage Slime because of the upgraded damage getting doubled, as well as Lightning Slime which zaps more pegs based off of the upgrade level of a peg.
* Orbs such as Potion Ballt or Splatorb that are able to apply lots of slime quickly work well with **A Good Slime**.
* Prime Slime allows **A Good Slime's** effect to be applied with non slime orbs.
Birds

## Birds

* Album
* DVD

Birds is an album and a DVD.

## Album

* Five Little Birds
* Edgar Turtle's Bird Song
* Three Waltzing Chickens
* Nine Little Chickens
* The Room is Full of Chickens
* 12 Little Chicks
* Flap Your Wings
* Birds of Every Color
* A Freezing Little Bird
* Good Morning, Mr. Rooster
* Flying in the Sky
* Turkeys in the Straw
* Seven Little Doves

## DVD

### Song Selections

* Five Little Birds
* The Bird Song with Edgar Turtle
* Three Dancing Chickens
* Nine Chickens
* There's a Room Full of Chickens
* Twelve Little Chicks
* Flap Your Wings
* Birds of Every Color
* A Freezing Little Bird
* Good Morning, Mr. Rooster
* Flying in the Sky
* Turkeys in the Straw
* Seven Little Doves
Blind

## In-Game Tooltip

**Blind** is a offensive effect that can be inflicted onto enemies and the player. Any effect that grants **Blind** to enemies has its effect expressed as 'Blind X', where X is the amount of Blind that the effect will add to the enemy. Blind can be applied to an enemy an infinite number of times.

Enemies with Blind applied to them will have a X% chance of their attacks missing, doing 0 damage and applying none of their effects.

When the player is affected by blind, they will not miss attacks - instead, all Pegs on the board will be invisible, though any effects applied to them (eg. Rubber Slime) will be visible.

## Sources

* Branch of Ember
* Darkness Eterball
* Invisible Enemy
* Pocket Sand
* Sand Arrows
* Smoke Mod

## Immune Enemies

* Bat
* Avogadro
* Demon Wall

## Notes

* Applying additional **Blind** stacks, but has no effect after 100 is applied.
* Blind applied to the player likely on its own actually does not do anything, and instead is a way to visualize the Invisible Enemy miniboss' gimmick, as this effect only appears on this stage, where the pegs and the enemies are invisible.
	+ This is confirmed by the v0.7.17 patch notes, which state that the effect was added to the fight "to help explain the mechanic".

## Version History

* v0.7.45: Tooltip updated to match the new effect
* v0.7.42: Blind no longer provides +10% flat miss chance
* v0.7.27: Effect reworked, now uses

10
B

{\displaystyle 10 + B}

 chance (where B is the amount of blind on an enemy)
* Early Access Release: Chance increased to 35%
* v0.5.56: Introduced

1. ↑ v0.7.17 Patch Notes
Gardener's Gloves

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

## Gardener's Gloves

### ID

DAMAGE\_BONUS\_PLANT\_FLAT

The **Gardener's Gloves** is a relic that halves orb self-damage.

If the player has this while encountering the Strange Tree, they will take no damage when retrieving the Bramball.

## Trivia

* Before v0.8.22, this was one of two relics to increase damage to a specific enemy type (Plants), with the other being the Salt Shaker.

## Version History

* v0.8.28: Now protects you against the Strange Tree again
* v0.8.22: Reworked and re-introduced
* v0.7.56: Removed
* v0.5.56: Introduced
Gambler

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Custom Board

The **Gambler** event gives the player the option to flip a poker chip or "Invest" with Gamblin.

Winning the flip grants the player the Weighted Chip, but losing comes at the expense of health. The chance of winning is 22%, and the average health loss after winning is 7.

## Gallery

Dialogue at the start of the eventDialogue if the player chooses to investGambler invest all.pngDialogue if the player chooses to invest all of their GoldGambler invest half.pngDialogue if the player chooses to invest half of their GoldDialogue for losing the flip (repeats for each loss)Dialogue for winning the flipGambler leave.pngThe pegboard after the eventGamblin.gifGamblin, the character who offers the deal

## Transcript

You encounter a weathered old Peglin flipping a poker chip through their nimble fingers.
"Do you consider yourself a gambler?"

Flip the chip (-2 HP or +Relic)

(Upon Losing )

You lose the flip and the other Peglin's eyes gleam with mischief as you feel a little weaker.
"Thanks for that, care to flip again?"
(Upon winning)

You win the flip! The other Peglin gives you a wry smile and hands over the chip.
"Thanks for playing, can't wait until next time"
(Obtain Weighted Chip

"Invest" with Gamblin

Invest all gold
Thanks friend, you won't regret it! Probably...
(Gain IOU)
Invest half gold

Leave

## Trivia

* The name of the gambler is Gamblin, as can be seen in v0.8.13's patch notes
* Dialogue from this event confirms that Peglin refers to both a species and character

## Version History

* v0.9.25: Added ability to "Invest" money and gain the IOU relic.
* v0.8.13: Gamblin idle animation updated
* Unknown update: Gamblin art added
* Early Access Release: Introduced

Template:Event nav
Icircle

The **Icircle** is an orb that can pierce through enemies and pegs on the board.

If the first peg hit is a bomb, the piercing effect is retained until a non-bomb peg is hit.

## Trivia

* Its name is a portmanteau of "icicle" and "circle"
* This is one of three orbs with a portmanteau name to not have the word "orb" in its name, with the other being the Bramball

## Version History

* Early Access Release: Added to the main game
* v0.5.56: Renamed from "icicle" to "icircle"
* Demo Release: Introduced
Hero's Backpack

The **Hero's Backpack** is a relic that increases the base and crit damage of all orbs the player has, based on how many **consecutive** orbs of the same type (level is irrelevant) there are upcoming after it, before the next reload.

## Notes

* The effect of this relic will apply to all upcoming orbs, each being buffed according to how many consecutive identical orbs there are after them.

## Strategies

* This Relic benefits having many orbs of the same type, and less of different types, and this means a few things:
	+ Events that duplicate orbs or remove unwanted ones can be beneficial for getting the most out of this relic,
		- With the Strange Mirror (Remove) event, the player will almost always benefit more from removing only one orb as the other option leaves them with only one orb,
		- With the Strange Mirror (Duplicate) event, the optimal option can vary depending on what the player currently has equipped, but the *Duplicate all orbs* option will generally allow for a higher probability of there being a higher number of consecutive orbs of the same type, though may also add more different orbs that have a chance to interrupt the effect.
	+ Strategies that involve making the most out of orbelisk (and stones alongside it) can benefit greatly from this relic, whether it's through having many stones, or through having many Level 3 orbelisks, which is considerably harder. Having many stones also means that the damage dealt when using orbelisk and many stones isn't *only* from the orbelisk, instead having the stones also do large amounts of damage.
		- This is also somewhat possible with Level 2 orbelisk and bouldorb, which has its benefits such as hitting many enemies, however stones are much easier to obtain, and can hit flying enemies.

## Trivia

* This relic was added in partnership with and as a reference to the game Backpack Hero, as the update that added it coincided with the release of the Rucksack Roguelikes Steam Bundle.

## Version History

* v0.7.48 Introduced.

1. ↑ https://store.steampowered.com/news/app/1296610/view/3347883562120369194 Update 0.7.48 Steam Post]
Perfected Reactant

**Perfected Reactant** is a relic that increases bomb damage by 15.

It can be seen as a direct upgrade to the Improved Catalyst.

## Trivia

* Due to its name, this is most likely the "perfect" version of the Improved Catalyst - though the process required to "perfect" it is unknown

## Version History

* Unknown update: Bomb icon changed (old icon:

)

* v0.7.42: Damage reduced to 15 (was 20)
* Early Access Release: Beta changes added to main game
* Beta: Introduced
Countorb Attack

The **Countorb Attack** is an orb that deals damage depending on the quantity of damage you've taken during the battle, the difference between this orb and Bullyball is that Bullyball only increases stats through self-damage, while this one takes all the damage.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Good orb if you can afford to take damage during the fight.

* The damage multipliers are as shown below:

Multipliers by level
 2
 3

These multipliers were found by taking 100 damage and then calculating the multiplier given the orb stats.
Matryorbshka

The **Matryorbshka** is an orb that will split into copies of itself whenever it strikes a peg.

Slime pegs prevent the multiball effect from activating.

## Trivia

* Its name is a pun on matryoshka dolls
	+ Its ability for orbs that split off of it to split apart is derived from matryoshka dolls (which have multiple smaller dolls within a single large one)

## Version History

* v0.5.20: Bug fixes and new art added
* Demo Release: Introduced
Go For The Icircle

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Level Scaling

### Level 2

2 Damage, 4 Critical.Applies Blind 4 on hit

### Level 3

3 Damage, 6 Critical.Applies Blind 6 on hit

## Special Effects

### Effect 4

Applies Blind 2 on hit

**Go For The Icircle** is an orb that can pierce through enemies and pegs on the board. It is essentially a weaker version of the standard Icircle but with an added benefit of applying Blind to enemies.

## Strategies

*All strategies that apply to Icircle also apply to Go For The Icircle. However, with the additional benefit of applying Blind, there are other additional benefits this Orb can provide.*

* Branch of Ember will also apply the Bramble effect when blinding enemies. Combining this with Mask of Sorrow makes for a potent combination.
* Sand Arrows further enhance the Blind effect when firing Go For The Icircle.

## Trivia

* Alongside the portmanteau of the words "icicle" and "circle" like with the normal Icircle, this Orbs name also parodies the phrase "go for the eyes".
* This is so far the only Orb to reference the name of another Orb in its name.
Ohmygorb!

Not to be confused with Omegorb
The **Ohmygorb!** is an orb that deals high damage and pierces all enemies, but destroys any peg it touched.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Bombs will always be "destroyed" when hit, so trying to hit several at once can help minimize the damage loss. Adding in Bomb Baton and Bombulet can also be useful.
* The effects of Enhanced Gunpowder and Refreshing Punch do not destroy pegs that are hit, allowing the player to gain more damage for minimal peg loss.
* It is advised to take relics that ensure damage regardless of pegs, such as Ambiguous Amulet and Pocketwatch.
* Pegs removed via Ohmygorb! still count towards Bag of Orange Pegs. This can be used to lock-in a damage multiplier for all future Orbs fired.
* Ohmygorb! can work best in a no-refresh build alongside Consuming Chalice. Just be wary that this renders the effects of Morbid somewhat redundant.

## Trivia

* Its name is a pun on the phrase "oh my god!"

## Bugs

* It is possible to softlock the game if the player has no way to refresh the board or do non-peg related damage by destroying every peg with the Ohmygorb!.
Duplicatorb

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Special Effects

### Effect 1

Duplicates Hit  and  1 times

The **Duplicatorb** orb duplicates Critical Peg and Refresh Peg when it hits them.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* This orb damage are weak so it's not really viable to damage enemies, though, as the potions that apply slime, it is launched to setup other good orbs.
Monster Training

**Monster Training** is a relic that doubles the player's damage when they are below 25% health.

## Tips

* Having a low max health will make this trigger more often
* Max health relics will change the activation threshold, so bear that in mind before grabbing any
	+ Similarly, health relics as a whole will greatly diminish the effect, so one may want to avoid them if they want to focus on utilizing Monster Training most or all of the time

## Version History

* Early Access Release: Added to the main game
* v0.5.41: Renamed from "monster's pact" to "monster training"
* v0.5.37: Introduced
Beckoning Crit

Beckoning Crit is a common offensive gold relic that triggers a crit every time you collect 11 gold coins from the pegboard.

## Notes

When acquired, the relic will keep track for you with a numerical counter over its icon while its next to your other relics.

The number of coins collected is carried over to each encounter, meaning if you were at your 7th coin collected you would only need 4 more coins to trigger your next crit. Coins collected during navigation will also tick the counter, however triggering a crit during navigation will simply do nothing but reset the counter.

## Trivia

* Beckoning Crit is designed and based on a *Maneki-neko*, or Beckoning Cat which is commonly found in Japanese owned businesses like casinos and bars, as well as homes. It is often believed to bring good luck to its owner.

## Version History

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*
Roundrel

The **Roundrel** is a class introduced in v0.9.03 of *Peglin*. They can be unlocked by inflicting an enemy with 50 Spinfection as the Peglin and start with the unique Roundreloquence relic.

Roundrel is a mix between dealing high Critical damage and inflicting negative status effects.

## Strategy

*NOTE: The following assumes you are starting with the Roundreloquence relic in a normal run and not a custom loadout.*

* Roundrel naturally inflicts a random status effect whenever it attacks. While this sometimes has minimal influence, it can be highly effective when spread across multiple enemies. Be sure to take piercing Orbs and/or such as Sphear and Prime Rod of Frost to affect as many enemies as possible.
	+ Piercing Orbs that apply status effects such as Cauldron Bubball and Go For The Icircle are ideal for this play.
* Mask of Sorrow is a recommended relic should it be offered, as it plays to the effects of Roundrel perfectly and works with just about every strategy it can be used in.
* A full Spinfection build is easily doable as Roundrel with Orbs such as Spinfectious Sting and Toil and Trouball, plus the relic Grubby Gloves.
* Roundrel is well suited to making a Blind build that is highly effective against bosses. Be sure to use Orbs such as Darkness Eterball and relics such as Sand Arrows to get the most benefit.
* Even if you don't have an Orb that applies either Blind or Bramble, Branch of Ember is a good take as it can sometimes deal both status effects at once.

## Trivia

* Its name is a portmanteau of "round" and "scoundrel"

## Version History

* v0.9.03: Introduced, unlocked by getting the "Poison IV" achievement
Keywords

**Keywords** are colorized words on orb and relic tooltips that bring up a sub-tooltip explaining their effect.

They come in 3 varieties: **Status**, **Orb**, and **Keyword**.

**Status** keywords explain a status effect.

**Orb** keywords explain an orb effect.

**Keywords** explain game mechanics (such as hitting and popping pegs)

## Examples

*The tooltip for Blind, a status effect.**The tooltip for Echo, an orb effect.**The tooltip for Activate, a keyword.*