Corsica Highlands

The highlands of Corsica form a Subcontinent. SLGI team gave it the transitional name **B063**.

## History

This area was born once with the continent. Construction started in 2007 and ended in 2009. At that time, Magellan Linden stopped adding new reports and new Geographic names. The newly built continent of Corsica was left without names for its Geographic features. Later, a few waterways gained names.

The central part of the continent remained known as *Corsica Mainland*, to differentiate it from the many islands and seas surrounding it. Some residents referred to the high plateaus of the continent, visible on the map as white areas, as *The Plateau*, *The Desert* or *Rocky Plateau*. Most residents questioned identified the highlands as a distinct place of the continent.

The area was important when the Circuit Road was inaugurated.

## Structure

The subcontinent contains almost all sims in central Corsica that have white ground texture (altitude above 70 m), that have no or almost no open water and that can be grouped in a clear, continuous shape.

The subcontinent consists of 145 sims. From these ones, 9 have water access and 50 have only white ground texture, without any green.

## Geography

The highlands appear on the map as an alternation of green and white areas. However, in reality, they are far more complex. They are made of many plateaus, sinkholes, mountains and faults. It is unknown what geologic activity could create such a complex geography... or if this is the work of a bored Linden.

### Mountains

Main article: Mountains Of Corsica. There are many mountains and mountain-like features.

### Depressions

There are valleys and sinkholes all over the plateau.

**Winward Valley.** Located mostly in Windward sim, the valley is long and large, looking similar to many valleys found in the real world. It is long, spanning through a few sims and clearly visible in contrast with the white surrounding highlands. Altitude inside the valley is roughly 34 m high. There is no river flowing through it. It flows into the ocean through a wide gulf. Upstream, in Symmetry sim, it crosses the circuit road. If one adventures further upstream (South), will reach Comet sim. There, a pass allows access to a Southern depression, without climbing above 90 m. The depression, located in Orions Vale, has its lowest point at 58 m high.

**Chasm Deep.** This sim lies entirely inside a wide sinkhole. Lowest elevation is 36 m. Surprisingly, Edge Walker Plateau is very close and it hosts the highest point on the continent. The sinkhole is visible on the map as a green area (even if partially obstructed by skyboxes). More to North, there are large flatlands, hosting depressions. One example is in Digix sim, where a huge concave region exists, having its lowest elevation at 120 m high. Another example is in Foundation sim, where a large concave plain ends with its lowest point at 117 m high.

**Wavepaw Valley.** It is not quite a valley, but a large depression that separates part of the plateau. It is used by a road to pass through the area. From the road, it appears like a large valley. Altitude is around 60 m high.

### Plateaus

**Edge Walker.** The highest point (167 m) in Corsica is located in Edge Walker sim. This is also the steepest grade in the continent. Edge Walker is a sim that also has sea access. It is easy to climb on the plateau. The road runs along the coast. From there, one can climb by foot using parcels of abandoned land. The plateau is composed of two parts, separated by a low area. The second part of the plateau reaches also 167 m high in Poorlatrice sim.

**Morders Crossing.** With altitudes around 152 m high, this plateau is crossed by a road. It appears like a barren, rocky plain, in part like a place from another planet. The plateau is easy to visit and explore. From the road, one can walk on parcels of abandoned land. If one ventures to South-East, will find a large plateau with lower elevation (106 m) in Black Lion sim. It appears like a lower extension of the plateau from Morders Crossing.

**Nina.** Not crossed by any road and with almost all land abandoned, Nina and surrounding sims form the most desolating place to visit on the continent. There are a few small and high peaks, abandoned works of former terraforming operations and an endless surface of barren land. The plateau ends-up with a mountain located in Henrietta sim.

**Almond - Redstone.** With altitudes usually below 100 m, this area forms a large rocky plateau, visible on the map. It ends-up with a mountain located in Chraincle sim, which allows one to admire the seaside and the plateau landscape.

**Xuxorr.** With altitudes below 100 and above 70 m, this plateau is isolated from the rest of the highlands, clearly visible to West. Despite from this, it is highly similar to all other plateaus.

## Land Status

There are no infohubs within the area. Most land is Abandoned Land, while Inhabited Land is mostly found close to the shores or close to the roads. Rental corporations are well established in certain regions. Protected Land is found in the form of roads.

## Access

The road network of Corsica encircles and sometimes crosses the plateaus. In addition to this, one can use the many parcels of abandoned land to explore deeper. Roads have their own rezz zones.

The YavaScript pods operate on all the roads. The SLGI Fleet run a scheduled service.

## See Also

* Second Life Geography
* List Of Subcontinents
* Corsica
* Mountains Of Corsica
* Sansara Highlands