recursal/Fanatic-Fandom huggingface dataset:
Nero

Senior Councilor Nero is the longest sitting Councilor in the history of the North American Light Council, he has held his position on the Senior Council for forty-six years.

Nero is a confirmed Traditionalist, this doesn't just stand out from his political leaning but also his fashion sense and manner of speaking. Some mages suspect Nero to have been born and raised somewhere in the eighteen-hundreds due to his mannerism, a colloquial rumor the old Emperor has done nothing to squash.

## Political leanings

As mentioned Nero is a Traditionalist, though some of his political actions have had him pecked as a Guardian. Nero himself tend to eschew such labels, preferring to consider himself a simple servant of North Americas interests.

Nero, in spite of his massive political clout, always seem open to negotiate. He never approaches a table with his mind set and seems ready, if not eager to compromise. However anyone that has dealt with him can testify to his political acumen and that somehow they left the negotiation table giving up something they didn't know was on the table in the first place.

## Personality

Nero is a pleasant man, with a soft fatherly smile and a Santa clause-like twinkle in his eyes. Though his soft spoken nature tend to be misleading, as the old man is neither as naive or as simple as he leads on. He carries himself with a sense of quiet authority when he wants to and has dispersed more than one hostile confrontation with but a look.

Those that work for Nero describe him as an easy going but efficient boss, he treats his aids well and ask nothing of anyone that they seem incapable of doing. Some say this is because he secretly hates failure, while others claim it is simply because he reads people that easily.
Magesight

**Magesight**
***Rank:* Novice,**
Initiate, Journeyman or Master.
Effect

*This is the first power often*
discovered by anyone in the magical community, their ability to perceive and
sense magic. This isn’t as much a spell as it’s an innate ability, honed with
training it can be a truly impressive fond of information.

Novice: The caster is capable of perceiving magic,
this level is always active and requires no activation. This simply allows the
user to perceive magic within a vicinity of 10 yards per point of mastery.

Initiate: With concentration a mage can identify what
kind of magic is being used within range, as such he can slowly hope to
identify spells as he sees/feels them being cast. He can also identify the
top-most wards in a layer of wards, or identify ongoing spells. Furthermore the
mage can identify the purpose of foci or imbued items, given time to study
them.

Journeyman: A journeyman is automatically capable to
tell the type of magic being used close by, without having to activate the
spell. Further more he can now see all wards in a given area, so long as he
spends the time to study them. The exact time is determined by the Storyteller,
which he must determine by the complexity or secrecy of the ward.

Master: At master level, mages sight automatically
identifies any ongoing spell within range, insofar the user has encountered and
successfully identified this spell before. Upon activation, master level allows
the mage to perceive exactly the number of wards, their magic type and their
general function with a cursory glance. With time, he can identify any wards
purpose and trigger. (Though not the command word, of such a trigger.)
Gonanjo: King of the Corumpulons, He rules them with an iron fist.

* Standard
* Speech

## Early Life

Gonanjo: King of The Corumpulons, He rules them with an iron fist was originally known as ELDNWNDLE 8.47, and created in the basement of the underground SEMMES Crime Family in 1991. He was a champion of the SEMMES Family created for the sole purpose of defeating their main enemy, the ROCKSTAR GAAG Crime Organization. ELDNWNDLE 8.47 mostly fought against ROCKSTAR GAAG's champion, the final L.A.M.A.J. iteration before defeating L.A.M.A.J. in 2014. He soon after became too powerful and broke free.

## Rule

After breaking free from his SEMMES creators, Gonanjo: King of The Corumpulons, He rules them with an iron fist was so powerful that he took over the world shortly after.

Throughout Gonanjo: King of The Corumpulons, He rules them with an iron fist's rule, he has been known to give many speeches in which he spouts his ruthless and unopposed rhetoric regarding 2-ply toilet paper.

## The War

   The War, also known as The WAR, started in the year 3489. It it unknown why this war began, but it is a mighty conflict between the Corumpulons and Grumbus, King of Slytherin.

The war has been ongoing for 5,000 years and there is no apparent end in sight.

## Known Additional Information

* Gonanjo: King of The Corumpulons, He rules them with an iron fist is an immortal being that cannot age.
	+ How he obtained this ability is unknown, but this may have something to do with his crown.
* The diamond-shaped ornament on his head acts much like a crown, and also it allows him to easily do front flips.
* It is rumored that Gonanjo: King of The Corumpulons, He rules them with an iron fist can shapeshift.
The Convention of Five

The Convention of Five is a name known throughout the political world in the United States of America. But to the chagrin of many a member of the light council, the name is almost all that is known. The Convention of Five, colloquially known simply as "The Convention" is an unofficially recognized political party consisting entirely of Dark mages. As the name implies, the organization is led by five Dark master mages. Unlike the Light Council and their political figureheads, each of these leaders is a powerful, connected, ruthless and ambitious force of political guile in their own right. Each represents a budding political party within the world of the Dark mages, with their own ideas of how the world should work.

Of the five, only one is known by name: Jonathan Eref. Before the founding of the Convention of Five, the name Jonathan Eref wasn't unfamiliar to most mages in politics. He had tried and tried to get a foot inside the Light Council while retaining his status as a Dark mage, but to no avail. For a number of years, Eref went silent and no one heard from him. It wasn't until the rumored existence of something called "The Convention of Five" began to surface, that he once again let the world know of him. Always having a way with words, and a strong, personal brand of charisma, it wasn't surprising for the Light Council to hear that he was the spokesperson for this new "Convention", as well as being a leading member thereof.

The Convention of Five have declared that their official goal is to attain recognition in the eyes of the law and be able to govern themselves as a ruling body for Dark mages in America. This goal has led to some outrage, not only with the Light Council but also with a large number of Dark mages, who don't want to be "officially governed" by anyone. The Convention have yet to declare their stand on these Dark mages and their wish for continued independence.

One of the few things known about the Convention (and this only due to the fact that they, themselves, shared it) is the "parties" it consists of. While not official political parties, they serve the same purpose as factions do in the Light council, allowing for easy identification and labeling of ideologies and beliefs. These are as follows:

- The Prospectives

- The Kratocracy

- Ramus Oliue Uirentis

- The Sophists

- The Washington Lutherians
Nate

who th e fucke

## okay

nateo "twink" "fucking asshole" nathaniel nicotwinkerino naterico b, known in the media as simply nate, is the hottest person in the server and the best ever

all of my life choices are on impulse and i inhale benadryl

## ocs

### used

* **Reese Oakville** (Chateau of Despair)
* SHSL Skiier
* Survivor (hope)
* **Tsubasa Bokuso** (Vault)
* SHSL Drummer
* Killer (chapter 3)
* **Riku Rokuda** (Monokuma's Playhouse)
* SHSL Composer
* Killer (chapter 2)
* **Olivia Oakville** (Thrill of the Kill)
* SHSL Radiologist
* Victim (chapter 2)
* **Aki Akimoto** (New Centralia)
* No SHSL
* Survivor
* **Mars Marino** (Razorland)
* No SHSL
* TBA

and probably some that i forgot

### to be used

* **Lora Helms**
* SHSL Guitarist
* yes hes my onceler no i dont wanna talk about it
* **Jerkin**
* listen

ill finish this l8er bye
Officer Brandon Harrington

Officer Brandon Harrington is a bit of a character, in Adept society. Whereas in mage society he's viewed as an arrogant upstart, that doesn't know his place. Officer Harrington works with the department of Chicago police that liaise with the law enforcement of the Magical world.

He achieved his reputation by daringly managed to arrest an independent mage for drunk and disorderly conduct, the mage was bullied and teased by his peers for weeks after which led him to try and take out the Adept. Brandon escaped using his magic, though he had to lay low ever since.

When he reemerged, he was part of the ADR and the leader of their personal security team, this team consists primarily of sensitives. Ever since then he has spent his time protecting the various delegates of the ADR, often leveraging his reputation rather than actually taking up a fight.

## Magic

Officer Brandon Harrington's magic is based in the school of illusion, he's capable of briefly interrupting the senses of a target by overloading them with different images, sounds, smells and tastes all at once. (He has 6 dice for this effect, reduced by Resolve. Every success applies the Blind or deafened tilt, his choice, to the target for 1 turn.)
Nathaniel Yong

Nathaniel Yong is the leader of the notorious gang-for-hire, The Seventeen. Nathaniel started out his career as a founding member of the ADR, spurred by the constant chase he has lived on account of the deadly nature of his magic.

Nathaniel was initially one of the few ready to negotiate, though as time progressed he grew more impatient and more bitter as the Light Council refused to take the ADR seriously. Then one day during a legal ADR protest, Council security opened fire a long with a few mages. Nathaniel Yong was forced to defend himself and ended up killing a Council mage in the process.

Nathaniel had hoped this would finally reveal the council for what they were, but after the councils spin doctors had done their job, the council made it seem as if the ADR had started the whole thing.

This, along with his outstanding warrant, drove Nathaniel over the edge. He has since led the Seventeen, gladly working for any Dark mage or cabal, that show him just a lick of respect and give him Light mages as targets.

## Magic

Nathaniel Yong's spell is one from the Death magic family, he is capable of projecting waves of negative energy of varying strength. This wave functions as a 30ft cone of negative and kinetic energy, Nathaniel can decide whether he wants to incapacitate (Cause Bashing) or kill (Cause Lethal) with this blast. (Nathaniel has 8 dice on this roll, ignoring armor.)
The Traditionalists

Protectors of the status quo, the Traditionalists are a faction of mages that would rather see that magical society didn't change on too radically. They prefer the Dark mages where they are and the normal population in the dark with regards to magical Society, this of course leads them into opposition with a few of the other Council factions. The Traditionalists oppose the Harmony caucus because of their attempts to have Dark mages politically recognized as a self-governing subsection of magical society, on the other side the Traditionalists oppose the Crusader factions as they have no wish for a war, as they believe the resulting skirmishes would make it exceedingly difficult to keep magical society a secret.

The Traditionalists are all in all a besieged faction of the Light Council, feeling the pressure from all sides, especially after one of their Senior representatives has gone missing.
National Laws

The North American Council are strong advocates for the Concords of old,and protect and enforce them vehemently. Though like any magical nation they have a fair amount of National laws, mostly the national laws guard against violence against Adepts and Sensitives, prohibiting the sale of national magical creatures and the like. Below are a few of the more important laws, which are specifically revered in Magical America.

Law against Slavery - Like most nations the North American nation has forbidden the slavery of normals, sensitives and adepts. Unlike most other nations, they actually enforce it. A special task force formed by the council, works tirelessly to free slaves nationwide. As the Concord prohibits the Light Council from outright violence, the task force is formed primarily of diplomats, negotiators and infiltrators who's job it is to secure the release of slaves whenever possible. This doesn't mean it doesn't occasionally happen, the slavery that is, it simply means that the slave traders of North America have to work a little harder.

The Act of Control and Conservation - Everywhere in the world, magical creatures are disappearing. Not in North America, here the ACC has helped protect and regulate the population of magical creatures. The ACC forces the council to relocate magical creatures whenever their territory is destroyed, help stop humans encroaching upon their land if possible and eventually regulate and protect against these creatures. This act also prohibits mages from keeping near-extinct species as pets or slaves.

The Right of Defense - America is known as the land of vigilantism among mages of other countries, the RD resolution is partially to blame. This act clearly states that the Concords rules against violence can be wavered, if such violence is enacted purely in the interest of self-defense. Of course the wording of this Resolution is worded so, that in the end it's up to the Conclave to decide what is considered right and wrong, but many a Master mage has had murder charges dropped thanks to the RD.
Ares

As a former battle mage, of the Order of the Shield, Ares is unsurprisingly rough and forward in his manner. It is said he reached his position as a Junior Councilor by leveraging his great success as a battle mage, particularly his success during a raid on Dark mage compound where the cabal leader supposedly had designs for the Light mages. Ares fought a rather legendary battle as he was facing down the Force mage leader and managed to put an end to the conflict through ingenuity and guile rather than simple brute force.

Ares is thus actually feared by the Dark mages of the southern states. His past gives him everything he needs to act in his capacity as the Council liaison to the Order of the Shield, a post Ares takes very seriously.

## Political leanings

Ares is the standard Guardian type Councilor, he opposes the advances of Dark mages though on a much more relaxed scale than Councilwoman Delphi.

He is currently sponsoring a proposal that would allow him to create council sanctioned strike forces to stand by for the protection of the Light mages, a little private army not beholden to the restrictions of the Order of the Shield. His primary opponent in this matter is Junior Councilwoman Grail, the Harmony caucus representative wants nothing but peace and as such she acts as the proverbial thorn in Ares' side.

## Personality

Ares sees himself as the shield of Light mage society and constantly acts in that capacity, his booming voice and strong build allows him to cut quite the impressive figure.

Ares is otherwise a rough and direct person, unlike most councilors he doesn't tend to hide what he wants and always goes straight for the matter at hand.
Faith

Faith is a bit of an oddity on the council, as she isn't actually an elected member. Faith was the aid to the one Traditionalist mage that went missing in the Exposure case, as he hasn't been officially declared dead or presumed dead, his seat can't be passed on to anyone else. In such an instance, the aid takes over in the meanwhile. This was a year ago and Faith has shown herself a quite capable underdog, in spite of her dislike of politics she takes to it like a Water mage to the ocean.

## Political leanings

Faith is considered a traditionalist, not so much by her choice as it seems to be her simply following in her employers footsteps. She stays neutral in most cases, weighing in with her opinion whenever it seems a Resolution, Case or Suggestion takes to the extreme one way or another.

She handles herself quite well, though being the most Junior of the Junior Councilors is not helping her much.

She opposes the Convention of Five, but in word only as she has refused to act directly against them. Much to Delphi's chagrin.

## Personality

Faith is a young woman, quite beautiful and charming, both are assets she uses to her advantage. The Senior Councilors appear unaffected by her subtle charms, though Ares and Sam have both swayed a little when she's involved in a Case or Dispute.

Faith speaks with a low, sweet voice and her light blue eyes manage to gaze upon individuals as if they were the most impressive person in the world to her.

Faith is under an immense amount of pressure, which is easy to understand considering a woman so abruptly thrust into the role of a Councilor, more acclimated Councilors like Ammon and Grail tend to take advantage of her naive demeanor and often force her to side on issues she'd rather leave well enough alone.
Beryl

Senior Councilor Beryl is the Guardian factions pride and joy, he's a former Keeper of the Flame, from the Order of the Star. He turned to the political scene some fifteen years back, after resigning as the regional Captain of the Order in Seattle.

## Political leanings

Beryl is not only a representative of the Guardian faction on the Council, but also the leader of the Guardians for all of North America. He strongly opposes pro-Dark mage policies and is re-actively fighting any Resolution or case that speak in the favor of the Dark Mages.

While sympathetic to the ADR, he is still enough of a traditionalist that he wouldn't see them take that Junior seat that they're after. He, however, advocates for more effective enforcement of the National Laws and harsher punishments for those that break them. A case that has him wildly popular with the Adept and Sensitive masses.

## Personality

Beryl is calm and collected man, he speaks in a low monotone voice and never seems to raise his tone no matter the situation.

He carries himself in a deliberate manner, moving extremely little unless absolutely necessary. He seems possessed of an inner calm, unmatched by any of his peers. It is rumored that Beryl has never flinched once, not even during his tenure as a Keeper.
Ammon

When one thinks of a Light Councilor they think of well groomed man, that is way past his physical prime but still look it thanks to Life mage treatments, they think of a man with an imposing attitude and staggering political know-how, in North America this man is Junior Councilor Ammon.

Ammon has spent the majority of his time working for the Light Council, first as a mid-level functionary and later working his way up to a seat in the Conclave before finally snagging himself a Junior Council Seat.

Ammon is the archetype of a shady politician, he is known for backhanded deals, Faustian bargains and a stone cold attitude while doing it.

## Political leanings

Ammon is an open representative of the Prince Faction, though most theorize it is to leverage his own control rather than for the betterment of anyone else.

Ammons rose from the old blue blood of American mage aristocracy, being the sixth Mind mage in a row stretching back for centuries of uninterrupted mage births in his family. The Prowers.

Many believe this heritage taints him and fear inborn arrogance will force Ammon to reach for the stars, creating a magical tyranny like those of the olden days.

To support this, many draw upon his strong opposition of the Convention of Five, citing it as only proof of his megalomaniacal plan. Others retort that it's only proper for a light mage to oppose this new Dark mage Tradition.

## Personality

Ammon is a cold, calculated and deliberate person. He is the CEO, the Director, the ultimate bureaucrat.

When he speaks he expects his words to be not only heeded, but followed to the letter and spirit. This haughty personality has bred him very few friends, but a rather sizable amount of followers.

It is said no one likes Ammon, but everyone respects him. A reputation the stoic politician seems to cultivate actively.
Kōun’na Ko

❝Well, I guess it’s just my luck, isn’t it?❞

## Basic Information

Kōun’na Ko is the Ultimate Lucky Student, however her luck isn’t always on her side, as proven in her execution. She wears a large, baggy t-shirt that falls down to her knees (but somehow still stays on her shoulders) along with black shorts and thigh-high black boots. She has a habit of spacing out and frowning every now and then, so whenever she meets someone, she tends to tell them to slap her on the arm so that she’ll concentrate again.

## Name Meaning

Kōun’na (幸運な) means ’lucky’ while her last name, Ko (子) means ‘child’. Put it together and you get Lucky Child. You can also call her Un (運) which means ‘luck’.

## Backstory/History

uhm, I haven’t made her one yet. I’ll edit this when I do lol-

## Execution

Kōun’na is thrown into a maze where mirrors are all around her. Scared and terrified, Un looks around and finds a path. She runs down it, only to trigger a trap which stabs her in her right arm, near her elbow. As she stares at it for multiple moments, she ignores it and runs down the path to find a fork separation. She runs down the centre one, just wanting to escape to only trigger another trap, which stabs her in her knee, making it particularly hard for her to walk. The camera flips through her being stabbed, cut and harmed by numerous traps before the screen concentrates on the final trap. Un lay under a large, sharp piece of glass which lays above her head. Her face looks emotionless as she stares at it. The screen goes black, only for a quiet scream and a loud ‘squelch!’ noise to be heard.

## Trivia/Facts

- The mirrors in her execution and how dark it is is supposed to freak her out, as she has a fear of Mirrors and the Darkness.

- I forgot to mention this, but she sometimes cracks under pressure and starts acting like she’s about 6.

- In her execution, the remaining students watch her from night vision cameras placed all about the maze, appearing when she takes a turn.

- Her original design had a symbol of a TV show I made up, “Lucky Star” on her t-shirt. I removed this because no one would get the reference lol.
Nora Harazaki

all frogs are good

here is footage of frog [1]

## Execution

The curtains open up, revealing a massive wetland habitat. Cattails, ponds, and a beautiful blue sky. The crisp breeze blows smoothly between the small groups of wildflowers. And with all of that, Nora is stuck to the ground, with their arms and legs tied to the ground with massive vines.

The ground begins to shake, the rumbling getting louder and louder, until an abstract machine with a spinning sawblade erupts from the ground. The odd contraption doesn't waste a single moment; it begins to tear through Nora's stomach, running up and down until a clean (well, its hard to call it clean when blood is flowing everywhere) cut is made. The machine sinks back into the ground, leaving only some tiny frogs of all different kinds to crawl into Nora's stomach and explore as Nora bleeds to death.
Remus

Remus with its asteroid rings.

**Remus** also known as *Axel Gamma* is the third star of the Axel system and the second star of the Rhea system, it's an active flare star. It has no planets but does have a large belt of asteroids.

## Flare activity

Even though its a low activity flare star Remus can still have disastrous flare eruptions, a super solar flare every few million years isn't rare, about every hundred million years an eruption happens that is powerful enough to cause a mass extinction on the planet Espa orbiting Odjor, due to superearths being far more resistant to mass extinctions than the earth these events are the primary causes of mass extinctions on Espa.

## Asteroid belt

Remus is surrounded by an immense belt of dust and asteroids. The belt is estimated to contain a few billion objects larger then 1 meter and has a total mass of 0.211 M⊕. The belt can be divided in an inner and outer belt.

The belt extends over almost 10 million kilometers.
Yoshi Kichirou

***This oc is not in any rp so far.***

Her talent is the SHSL Shiny Pokemon Hunter. She is 15 and has a height of 5'8 feet with May 30th as her birthday. Her personality is that she is determined whenever she wants to do something and likes to stop bullying while being kind, gullible, and a liker of memes. She also easily gets bored so tries to obtain a shiny pokemon. Anything like gore is very scary to her.

* Likes: Making friends, Suprises

* Dislikes: Fighting, Forgetting to save her game
Minako Mariko

***This oc is in the third rp.***

Her talent is the SHSL Hair Stylist.. She is 15 with a height of 4'5 feet, along with having a birthday of October 10th. When Minako was 3, she was very interested in cats and pretended to be one. Now she even thinks she is one herself. Because of this, every now and then she makes the tip of her hair look like cat ears, and dyes the inside pink. Along with that, she has a styrofoam tail that has a little fur on it. Besides her cat interest, she always complains about how short she is, but she is very precise when styling hair. Once while styling hair, an iccident occured, and lets just say she had to have an eyepatch.

* Likes: Cats, Being praised

* Dislikes: Tall people/items placed higher then her, Cats being abused

## Characteristics

### Dislikes

Tall people/items placed higher then her, Cats being abused

## Personal Status

### Relatives

Unnamed parents that she doesnt live with
Kotone Wakana

***This oc is not in any rp so far.***

Her talent is the SHSL Remixer. She is 14 with a height of 6'3 feet, along with having a birthday of December 21st. She likes to make remixes of all kinds of music, video game osts preferred. She also likes to do covers along with whatever she is remixing if it has lyrics. But sometimes she just remixes the background of it. When she is bored you'll most likely find her humming, snapping her fingers or doing something that can make a song.

* Likes: Working together, Joking around

* Dislikes: People hating her voice/music, getting distracted
Hitomi Miu

***This oc is not in any rp so far.***

Her talent is the SHSL Archer. She is 18 with a height of 7'2 feet, along with having a birthday of April 17. Hitomi is very precise, careful, and accurate. She likes ignoring everything around her when she focuses on something. She carries a bow and many arrows with her all the time, because she never knows when she'll need it.

* Likes: Nature, Calming music, Graceful movements

* Dislikes: Sudden noises/movements, Annoying things
General Empowerment

General Empowerment is an added option for some mages to increase their capability and personalize their spells further. They have the same cost as regular Empowerment, but is not under any magic type restriction.

**Efficient**
**Casting**

***Rank:* Journeyman**
Effect
The Mage can choose one of his spells with an essence cost of at least one
as he buys this empowerment, that spell no longer has a cost and is considered
to have an effective cost of 0.

**Swift shield**
***Rank:* Senior**
Effect
The mage is capable to cast their shield spells as a free action, in their own
turn, by spending one additional point of essence.

**Sturdy Shield**
***Rank:* Journeyman.**
Effect
When the mage activates a shield spell, the mage additionally gains one point
of armour, per two levels of mastery for as long as the shield lasts.
Shun Hisakawa

everytime we touch i get this feeling and everytime we kiss i swear i can fly can you feel my heart beat fast i want this to last need you by my side

## Personal Status

### Relatives

Unnamed ParentsUnnamed Brother

Her talent is SHSL Nightcore Producer.

## Personality

She's a very hyper girl who never seems to stop moving. She has ADHD and claims that since she makes nightcore so often, it causes her to think, speak, and move faster than a normal person. She loves talking to people and making friends, but because of her disjointed way of thinking and speaking, and her awful memory, its hard for her to keep friends, so she seems like a loner.

## Appearance

Her hair is dyed a pale pink/reddish color, and is naturally brown. She always wears dresses or skirts, and hates pants. Seeing her without her phone is rare.
Kumiko Akiyama

hrgh

## Execution

Kumiko finds herself in a massive roller skating rink, with skates on her feet. Several turrets are lined up against the wall.
Suddenly, they start shooting at Kumiko. The only thing the girl can do at this point is skate and jump, practically doing tricks for the robotic bears. She begins to get tired, and as she slows down, bullets begin succeeding in penetrating her skin. Finally, she's filled with enough holes, and her corpse has slumped to the ground.
Yoshiya Fujiota

yall need jesus

## Execution

Yoshiya is in the middle of some foggy woods and a bush behind him light's on fire. Out of the bush, jump's out someone wearing a monokuma mask and wearing occult robes trying to attack Yoshiya. He pulls out his sword and cut's the attacker down before red eye's light up in the forest. Yoshiya looks forward and sees two figures carrying what looks like a younger girl in their arms. He takes off after them cutting down anything that gets' in his way. The two walk into a church as the woods around it catch completely ablaze and Yoshiya fight's off the guards and storm's in. He run's over to the altar where the girl with a hood over her face is laid out. As he moves to remove the cover the churches door's are shut and locked from the outside and more monokuma cultists come rushing at him. He defend's as long as he can and get's tired eventually misstepping and the cultist's start plunging their knives into him. It doesn't help at this point the church has also lit aflame and Yoshiya know's it doesn't look good. He let's out a scream and pushes the cultists off of him and rushes over to the girl he see's an opening appear in the churches wall and rushes over to it using the last of his strength to throw the girl to safety before collapsing on the ground. When he looks up to see her face he see's that behind the hood was just another monokuma mask and it laughs at him. He looks at the mask with his face full of despair and the church finally gives out dropping flaming rubble on top of him.
Delilah Custodio

Fucked Mamiko Once

Delilah Custodio, Shsl libero
Age: 17
Height: 5'4"
Weight: 142 lbs
Personality: She's very excited and energetic. She always wanting to win and protect each and every victory of evwhy game she plays with her team. she'll be willing to fight or be friends with anyone. Carries a bag full of weird junk, plus a spare change of clothes .
Light Council

Like the British Light council, the Light council of North America is the august decision-making organisation that runs the whole of the North American mages society. They consist of a council of fourteen mages that protect and serve the citizens of their magical nation, at the very least this is their official job title. Like any political organisation most of what the councilors work for, is advancing their own careers. Like it's sister council in Britain, the American council consists of seven Junior Council members and seven Senior Council members, where the Senior members are the only part of the council that's permitted a vote on Resolutions. While without a vote, officially, Junior councilors are still powerful political figures in their own right, their support is often sought by the Senior members during Resolution votes for their side to appear bigger.

Underneath the Council itself is a host of staff that serve as the laborers of government all divided into different departments, like the Department of Foreign affairs or the Department of Internal Defense. Biggest of these branches of government is the Conclave, the Conclave functions a bit like the Supreme court of the US of A. It's a congress of judges, that oversee that the laws of Magical society is upheld and judge and sentence those that break them. It is also the only organisation that could overturn a Council Resolution, should they judge it contradicting to the laws of magical society, though this is exceedingly rare.

Like the other Light councils of the world, the Light Council of North America is divided into several political factions. Opposed to political parties, these factions represent a fundamental belief on how mages society should move forward rather than and actual political organisation. Or so it is supposed to be. The Factions of North America are the following.

* The Guardians
* The Crusaders
* The Traditionalists
* The Prince Faction
* The Harmony Caucus

## Members of the Senate of Light

Below you'll find the ten of the Members of the Senate of Light

**Senior Senator**

* Nero
* Beryl
* Delphi

**Junior Senator**

* Ares
* Laerendis
* Sam
* Grail
* Faith
* Ammon

**Notable Personnel**

* Ordo
Sakura Cho

She's a gay yandere and she fucked no one's corpse

i agree

## Execution

Sakura appears in a wide field, which seemed to go on for as wide as the eye could see. There were no trees, and there didn't seem to be any plants besides grass. After a calm, silent moment, a Monokuma suddenly flies in on a small, cartoonish-looking plane. As he gets closer to where Sakura was sitting, he presses a button on the plane, causing a hatch to open. Out of the hatch, a bunch of small seeds fell, falling to the empty field and coating the air. Sakura watched them fall, curious, but also nervous as to what they will do. She ends up breathing in the seeds, and the seeds that fall on her arms and face are absorbed into her skin. Once all the seeds have settled either on Sakura or the empty field, it's quiet for another moment. Monokuma can be seen eagerly anticipating what's about to happen next from his plane. The quiet is interrupted by Sakura coughing violently, and bloody flowers began to fall out of her mouth. Around her, more flowers grew out of the ground, and though they weren't bloody, they were a deep blood red to match. Sakura continues to cough up flowers, her coughs only growing more violent. She let out a sudden scream as flowers began to grow right out of her skin, ripping open wounds that bled profusely. Sakura collapsed fully on the ground, and curled up, hugging her knees close to her chest, as the flowers continued to grow and she bled to death.
Celena Aspro

Bluh Bluh Huge Bitch

## Execution

Celena stands in the middle of the a dark room, a spotlight shaped in a cresent moon on her. She looked out into the darkness, waving and smiling to none in particular. A fake stone moon hung over her, swinging back and forth on a thin wire. She looks up again and the moon still hasn't fallen from its place.

As she looked up to the moon, the rest of the rooms lights turned on, blinding her for a few seconds. After rubbing her eyes, she looked around and found herself surronded by cresent shaped blades. She began to sweat as they began to slowly spin towards her. Looking back fake moon, she started to pray that it would fall.

The moon began swinging around wildly on the wire and as the blades began to head towards Celena, the lights began to shake. Just as the blades are about to hit her and the fake moon falls, the lights turned off. The sound of blades hitting something and something collapsing could be heard in the darkness.
Laerendis

Beautiful, loved and liked by men and women alike. Laerendis is a stunning woman considering her age. Though surprising to most, she is as mentally sharp as she is devastatingly beautiful.

Mage Laerendis started her career as a lady of the night, using her talents to give Johns unforgettable nights with levels of passion they had never experienced before.

Every night she would lay with a mage, would increase her political capital until she could eventually leverage her bedside knowledge into a spot as a Council aid and eventually a Seat as a Junior councilor.

Her approach obviously ruffled more than a few feathers and her knowledge of the bedside manners of several high ranking Light mages, has more than a few factions nervous regarding her acceptance in the council. Though her discretion has been at a paragon level, since it would seem nothing of her past dealings seem to have seen the light of day. A statement she is happy to let everyone around her hear, simply so her integrity stands without question.

## Political leanings

Laerendis is a proud Prince Faction supporter, though unlike most of her colleagues she seems to lobby for the good of normals and adepts, rather than for her own vanity. Or so she would have people believe, she has plenty of detractors and those that doubt her 'well' placed intentions. Though no one save Laerendis knows the truth.

She opposes the Convention of Five out of sheer principle and is a strong supporter of the ADR simply because adept representation on the council, would allow for political oversight of their activities.

## Personality

Laerendis is a charming woman, she speaks with a soft but seductive voice. Some have linked the tone of her voice to be reminiscent of the soft purr of a pleased feline.

She comes across as having faith in herself and her position, with a high sense of self-worth.

She's only too eager to entertain petitioners that come to her chambers, to the point that she's schedules several functionaries at the same time to hold what's known as "Laerendis' Court" letting petitioners present their case, before she decides on which petition to support.
EP06 Project Morana Rolls

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```

```

+-------------------------------------+---------+---------+---------+---------+-------+--------+
+-------------------------------------+---------+---------+---------+---------+-------+--------+
+-------------------------------------+---------+---------+---------+---------+-------+--------+

```

### All Eras

```
+-------------------------------------+---------+---------+---------+---------+-------+--------+
+-------------------------------------+---------+---------+---------+---------+-------+--------+
+-------------------------------------+---------+---------+---------+---------+-------+--------+

```

## Players

### Maggie

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```

### Laura Flowers/PlayKatiePlay

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```

### Marie Wilson/CharleneBayer

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```

### Naphtali "Nate" Freeman/Jeremy Cobb

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```

### KEEPER

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```

### GUEST

```
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+
+----------+--------------+---------------+---------------+---------+--------+

```
Yukio Kunomasu

> "Please take responsibility for your..." Yukio looks at the doll he's holding. "...child."
>
>

died c1 because akemi, being the mastermind, couldnt die that early

## Killing Game Status

### Fate(s)

Executed as the first killer of the Killing School Trip

## Personal Status

### Status

Deceased

YOU

## Execution

> Yukio is thrown into a room with dim lighting and plain white walls. He looks around the rooms and sees several screens. As he watches them, different pictures of brutal crime scenes are shown. Just as quickly as the scenes are shown, the screens switch to show pictures of possible culprits. As Yukio looks over them, he recognizes them as cases from the past. As he looks at each picture, he realizes that the culprit's picture isn't there. As he hesitates, he points at one picture, claiming them to be the murderer.
>
>

> When he's wrong, he's stabbed with a spear that impales his body. Faced with a mix of shock and pain, he continues picking pictures, well aware that he's wrong. Just as Yukio is about to give up, he's faced with the last case. He sees pictures flashing on the screens, each one showing Kazuhide's dead body. All the pictures of the suspects show up, and each picture shows Yukio's face. Yukio smiles bitterly before picking himself. This time, instead of one spear coming out of the wall, multiple spears come out, killing Yukio.
>
>
Мейз/Диалоги

Здесь находятся диалоги персонажа-духа природы по имени Мейз.

Речь Мейз, как и у всех органических существ, выглядит как привычные Игроку предложения.

## Диалог при первой встрече

* 1-5
* 5-10
* 10-15
* 15-20
* 20-23

*После этих слов у Игрока будет выбор: отдать Мейз солнце, или же нет. Но для продвижения по игре все равно придется его отдать. Так что говорим Нико отдать Мейз солнце -*

## Диалог с Алулой

* 1
* 2
* 3
* 4
* 5
* 6

## Диалог из обновления "Солнцестояние"

* 1-5
* 5-10
* 10-15
* 15-20
* 20-25
* 26

## Диалог про мосты

* 1-5
* 5-10
* 10-15
* 15-20
* 20-24

*После этих слов Мейз полностью окутывают лозы, и она умирает*

## Диалог в комнате титров

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
Asya

## About the mun

The most innocent person in the whole server. Has never done anything wrong. Has a glasses fetish and yells too much about Izo, Jack and Andrej aka the holy trinity of ocs

## Modding

Despairing Team Work - co mod

Campground Killings - co mod

Battle Royal - co mod

Monopanic 2 - co mod

Monokuma's Ward - main mod

## List of used ocs

### Kaori Ueda - SHSL Animal Breeder

Monokuma's Ward ; Reuse ; Mod oc ; Victim
Episode 1: Pilot

> A shadow fell over Ninja. "Look," he turned to look up at the sky. "I have no idea what you guys are-" he never finished the sentence.
>
>

> "Ninja? Ninja are you there?"
>
>

> But Ninja was staring up at the sky. And in that vast blue void was a spaceship, a space crusier, with the letter X slashed onto the side, Ninja guessed by a sword.
>
>

First chapter of Hero League which introduces the main characters as well as the head villain for the series.
Shiori Hikaru

oh look its gijinka christmas

***This oc is not in any rp so far.***

Their talent is the SHSL Present Maker.. They are 18 and has a height of 6'0 feet with December 25th, Christmas as ther birthday. Shiori is a present maker. They wrap presents, chooses the whats inside, and ties bows for presents. They are always in the Christmas spirit. Some people call them Eternal Christmas, because even when its warm out, they always dress and act like its around Christmas time. They always hold a few presents, trying to look for the best person who would suit it.

* Likes: Ribbons, Dancing

* Dislikes: Presents being rejected, People being sad
Rin Yuki

***This oc has not been in an rp yet.***

Their talent is the SHSL Ice Sculptor. They are 16, having a height of 5'5, and with a birthday of February 9th. Rin Yuki is mute, except for the times when they *have* to talk and when they're on Discord, where they aren't afraid of someone getting mad at them with real emotions they could only see in real life. Being around people is horrible for them, so they always try to be alone. They're always look around to get inspired to make something new.

* Likes: Personal space, Rainy days

* Dislikes: Loud and sudden noises, Hugs
Akemi Mazawa

Mastermind

(he's bad)

## Execution

Akemi is thrown on top of a giant cake and doesn't see anything until a giant plastic figure of himself is dropped there with him. He doesn't find it strange until it begins moving around. As he begins to run around, avoiding the figure, more and more figures appear, each resembling the other people in the killing game with him. When he's cornered, they finally stop moving. Confused, Akemi realizes that he's forgotten someone's figure. The figure of Fukuro Shigetaka. He looks up and he is crushed to death by their model.
Джордж (первая)/Диалоги

Здесь находятся диалоги персонажа-человека-предмета по имени Джордж, а точнее - её первой личности.

Реплики Джордж, как и у всех органических существ, выглядят как привычные Игроку предложения.

## Диалог при первой встрече

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18
* 19
* 20
* 21

## Диалог о работе

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13

## Диалог об Авторе

* 1
* 2
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* 6
* 7
* 8

## Диалог о чёрных клеверах

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8

## Монолог о книгах Автора в архивной

* 1
* 2
* 3

## Диалог о вопросах

* 1
* 2
* 3

## Диалог о странном журнале

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17

## Диалог в случае, если Нико не пошла спать

* 1
* 2
* 3
* 4
* 5
* 6
* 7

## Диалог о переведенном странном журнале

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
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* 18
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* 20
* 21
* 22
* 23
* 24
* 25
* 26
* 27
* 28
* 29
* 30
* 31
* 32
* 33
* 34
* 35

*После этих слов Игрок должен прочитать переведенный странный журнал, после чего диалог продолжается*

*После этих слов Джордж дает Нико светящуюся игральную кость, после чего диалог продолжается*

## Диалог-объяснение того, что нужно сделать Нико

* 1
* 2
* 3
* 4
* 5
* 6

## Диалог с Кип

* 1
* 2
* 3
* 4
* 5
* 6
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* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18
* 19
* 20
* 21
* 22
* 23
* 24
* 25
* 26
* 27
* 28
* 29
* 30
* 31
* 32
* 33
* 34
* 35
* 36
* 37
* 38
* 39
* 40
* 41
* 42
* 43
* 44
* 45
* 46
* 47
* 48
* 49
* 50
* 51
* 52
* 53
* 54
* 55
* 56
* 57
* 58
* 59
* 60
* 61
* 62
* 63
* 64
* 65
* 66
* 67
* 68
* 69
* 70
* 71
* 72
* 73
* 74
* 75
* 76
* 77
* 78
* 79
* 80
* 81
* 82
* 83
* 84
* 85
* 86
* 87
* 88
* 89
* 90
* 91
* 92
* 93
* 94
* 95
* 96
* 97
* 98
* 99
* 100
* 101
* 102
* 103
* 104
* 105
* 106
* 107
* 108
* 109
* 110
* 111
* 112
* 113
* 114
* 115
* 116
* 117
* 118
* 119

*После этих слов Кип подходит к окну - и диалог продолжается*

*После этих слов в окне видно, как заваливается Фабрика, после чего диалог продолжается*

*Здесь диалог продолжается в зависимости от того, какая у вас была концовка. Здесь показана версия со спасением мира -*

## Диалог о книге о Профетботе

* 1
* 2
* 3
* 4
* 5
* 6
* 7
Dabberwock Wiki

hell is definitely a good word to describe this place

## Welcome to the Dabberwock Hell

Hey, this is really just a wiki for me and some friends to screw around on for no reason. The irony of using a public service for a private server is Real.

## About... This Thing??

Dabberwock Island is a private discord server used to talk about pretty much anything, along with roleplaying because we're fucking nerds.