7.4

## 7.4Z

* Giver of Trials
	+ Entry Req. 3m INT → 9m INT | Item enhancement 3 gold/1x → 1 gold/1x

## 7.4X

* Giver of Trials
	+ Skill ticket drop rate doubled | 3 special items added to drop pool

## 7.4V

* Ashtarte
	+ Attack speed 1 per 0.3 sec → 1 every 0.28 sec

## 7.4U

* Ashtarte
	+ (D) | Duration 40 + skill level x 3 sec → 48 sec + skill level x 3 sec | Attack speed 1 per 0.25 sec → 1 per 0.3 sec
* Geniewiz
	+ (D) | [Success] Damage Intelligence x50000 → Intelligence x30000
	+ (SQ) | [Great Success] Damage Intelligence x30000 → Intelligence x75000 | [Success] Damage Intelligence x32000 → Intelligence x50000
* Spectre
	+ (M) | Testing
* Boss | Removed all boss summon costs | Decreased reward

## 7.4T

* Divineress
	+ (M) | Fix text errors
* Item | Current Season Set → -Present- Seasonal Set Name Changed
* Boss | Fixed some drop item text errors | Fixed name

## 7.4S

* Divineress
	+ (M) | Fix text errors
* Spectre
	+ (M) | Fixed a point where it was not visible even after acquiring a skill

## 7.4R

* Hekate
	+ (SW) | Fixed the abnormally short duration

## 7.4Q

* Hunting Grounds
	+ Fixed the animation of dying instead of disappearing as soon as all units die
* Command | Added "-remove pet"
	+ Removes pets created by sponsorship immediately. | If you want to see them again, please enter "-pet"
* System
	+ Fixed a point where a tip related to classic-only auto-save commands appeared every 180 seconds

## 7.4P

* Hekate
	+ (SW) | Fixed the point where the buff disappears when using some skills while the buff is on | Changed to display a message when the duration is over
* System
	+ Changed the operation method of the system that displays a message related to replay every 300 seconds

## 7.4O

* hunting ground
	+ Increases the number of INT drops of all field bosses by 1.5 times

## 7.4N

* System
	+ Slightly changed the system operation method that displays a message related to replay every 300 seconds

## 7.4M

* Winter vacation event
	+ Fixed a point where 20% chance increase remained when starting with 5 or more players

## 7.4L

* Winter vacation event | Fixed the point that the event did not end
* event money pack | Fixed the point that the amount paid after INT 700,000 was fixed to 700,000

## 7.4K

* Winter vacation event ends
* Ashtarte
	+ (R) | Cooldown 100sec → 75sec
	+ (SW) | Duration 25 seconds → 35 seconds | Chaser activation rate 70% → 40% | Damage INT x2000 → INT x 4000
* Spectre
	+ (T) | Duration 20 seconds → 35 seconds
* event money pack | Adjustment of silver payment amount
	+ INT 75,000 or higher :: INT x 0.0004 → INT x 0.0008
	+ INT 400,000 or higher :: INT x 0.001 → INT x 0.0032
	+ INT 700,000 or higher :: INT x 0.004 → INT x 0.013
	+ INT 1,000,000 or higher :: INT x 0.02 → INT x 0.052
	+ INT 2,000,000 or higher :: INT x 0.05 → INT x 0.2
	+ INT 5,000,000 or higher :: INT x 0.07 → INT x 0.8
	+ INT 15,000,000 or higher :: INT x 3.2 (newly added)
	+ Fixed a point where the payment of silver coins with an IQ of 75000 or higher was paid when an IQ of 100000 or higher
	+ Adjusted so that small money bundles can be obtained by (normal money bundles acquisition amount/2)
* Hunting Grounds
	+ Ore of Despair Episode 5 | Increased hunting grounds size

## 7.4J

* New Year Holiday Event
	+ Fixed the issue where the event probability increase text continued to appear

## 7.4G

* Geniewiz
	+ (T) | [Success] Damage INT x8000 → INT x 15000
	+ (F) | [Great Success] Damage INT x 15000 → INT x 20000 | [Success] Damage INT x 12000 → INT x 15000
	+ (D) | [Great Success] Damage INT x 40000 → INT x 50000 | [Success] Damage INT x 40000 → INT x 50000
	+ (SW) | [Great Success] Damage INT x 100000 → INT x 110000 | [Success] Damage INT x 60000 → INT x 70000
* Spectre
	+ (R) | Area Damage INT x 4000 → INT x 10000
	+ (F) | Area Damage INT x 30000 → INT x 50000
	+ (D) | Area damage INT x 40000 → INT x 55000
	+ (SW) | Area damage INT x 50000 → INT x 70000
* Hundred Flower Mandarin myth items
	+ Enhancement cost 10,000 silver → 8,000 silver
* Village
	+ Removed Low-Spec portal
* Boss
	+ Each boss summon cooldown 0.5sec → 0.2sec
	+ Page turning cooldown 1 sec → 0.2 sec

## 7.4E

* Rakshasa
	+ (Q) and (E) | Changed so that when used when a ghost is present, the damage of the skill cast by the ghost will be dealt at the location of the demon raccoon instead of the location of the ghost
* Boss
	+ Fixed the problem that the re-summoning was not performed when there was no amount of double the boss summons because boss hunting → re-summoning → boss hunting compensation payment was processed in the order of payment

## 7.4D

* Rakshasa
	+ Changed the location of the original ghost so that it is created in the opposite side of the opponent, not the location of the demon temple
* Hunting Ground
	+ Abyssal Storm/Iolite | Fixed the problem that the turn effect did not work because the boss had no movement speed
* System
	+ Added a function to delete all messages displayed on the current screen when ESC is pressed

## 7.4C

* Boss
	+ Fixed the problem that the boss was re-summoned all the time regardless of whether it was re-summoned or not

## 7.4B

* Boss
	+ Fixed the issue where the recall did not work when catching the snowman boss

## 7.4A

* Boss
	+ Relocation of boss summoning skills
	+ All boss summon cooldown 1.5 seconds → 0.5 seconds
	+ Added boss recall skill