The Battlepits of Krarth : walkthrough (Sage)

## Walkthrough criteria

The gamebook can be completed in many different ways. This walkthrough is compiled according to the following criteria, in order of importance:

1. avoid combat as much as possible, especially the strongest enemies;
2. collect and use as many items as possible;
3. optional lore sections are *in italic.*

## Walkthrough

* The final foe (Skrimmir) is way too powerful but easily beatable with the Kalium (without loss of Experience). To get this Kalium, you need to fight Echidna (easier than Skrimmir).
* Choosing Balhazar is far easier than choosing Kalugen.

### Choosing Balhazar

(1) *Try something (18). Talk to the merchant (69). Talk to the stewards first (227).* Take the red pennant (28).

(64) Use ESP (309). Attack the man (29), do not flee. Balhazar is the man wearing the domino cape (178). You get the **enchanted sword** Blutgetranker (Damage +1D vs giants, +1 Fighting Prowess), an **opal medallion** (useless) and an **octagonal glass prism**.

### Entering the battlepits

(201) Inspect the food (413) and get **healing portions**. Enter the alcove in the sidewall (13), talk to her (274) to get the **Dagger of Vislet**.

(326) *Try ESP here (362).* Then (216) look behind the mirrors (76). Look behind the first mirror (231) and **lose 5 Endurance** (minus Armour).

### Barbarians and adjusting scrolls

(379) Dislodge the grating and jump down to attack them (6). Use your free action to flee safely along the corridor (43). Go left (354) and open the door (406). **Leave all your items** and pick up the skull (38). Take any **scroll** you want (take the **Invisibility Scroll**, it will be useful in the next book ; the Precognition Scroll is useless). You then can **get your items back**.

### Kief

(26) You are ready for a game (15). Choose the number 4 to get another **octagonal glass prism** and an **ice jewel**.

(318) Use an item before the Dirges dose to attack (89) : an **ice jewel** (99).

### Hags and Echidna

(426) Cross via the nearer bridge (157). Use your power of Levitation (282). You feel that victory and defeat are in fact equivalent (173).

(98) Talk to the Hags (212). Sample their potions (103). *Examine the potions (9).* Try the bubbling green soup (62) to **restore your Endurance**. You may also try the colourless brew (409) but it's risky.

(481) Enter the temple (298) and attack Echidna without hesitation (129). The demoness slayed (253), you get the useful **Kalium**.

(319) Investigate the inner sanctum of the temple (392). You have **two octagonal glass prisms** and wish to use them (269).

### Icon the Warlock, Magus Zyn and Skrymir

(359) Reject Icon's offer of an alliance (341) and fight Icon the Warlock. Take his **bronze mallet**.

(68) Take the **bronze mallet** that Icon was carrying and use it now (508). Agree to help Zyn's ghost (116). It is now pretty straightforward.

(394) **Do not take the gauntlet**.

(412) You would like to add anything else to the frame now (302) : a sliver of **Kalium** (441).

🏆 You won ! As a reward, you get 1200 experience points (+4 levels) and a **shielding charm** (+1 Armour Rating) 🛡️.

## Useful items in subsequent adventures

* enchanted sword Blutgetranker
* healing portions left
* Dagger of Vislet
* Invisibility scroll
* any scrolls left 📜
* shielding charm (+1 Armour Rating)