Olorun

←  Odin
 Osiris  →
**~ GODS LIST ~**

***"Empower yourself and build up charge for your inner sun. Take rule of the battlefield and time itself."***

**Olorun** is one of the playable Gods in SMITE.

## Lore

As the mountains and the seas have their gods, so too do the stars in the heavens. Greatest of their number is Olorun, God of the Sky and the Heavens, and supreme deity of the Yoruba pantheon. It was Olorun who kindled the spark that would become the sun, and at his command, the Orishas – the Yoruba gods – crafted the world and its inhabitants from the gathered dust of the cosmos.

But though Olorun is the greatest of the Orishas, he seeks no worshippers and asks for no offerings, yet entire nations follow his ideals. Like the stars, he is a remote deity, content to sit in quiet contemplation of the myriad wonders of creation. And he is powerful enough to ensure the sanctity of his solitude. Olorun commands the fundamental forces of the cosmos – even time itself.

Yet despite this power, Olorun is but one part of a greater whole. A tripartite being, Olorun possesses two other aspects – Olodumare, creator of the universe, and Olofi, the conduit between Earth and the Heavens. As befits a being of such might, Olorun is wise beyond measure, and rarely acts rashly or without some greater purpose in mind. Peaceful by nature, he will nonetheless fight when the need is great.

It is for that very reason that Olorun has chosen to break his long seclusion at last. Despite having held himself apart from the world, he has borne witness to the suffering of mortal and immortal alike. With his far-reaching gaze, he has seen that the thrones of the great pantheons are empty, and that god wars against god.

In his great wisdom, Olorun has realised that only a king can unite them.

And he will be that king.

## Non-Conquest Balance

These additional modifiers will affect the god when they're played in any game modes besides Conquest:

* -10% Ultimate Cooldown

## Trivia

### General

* Olorun was the first god of the Yoruba pantheon.
* Olorun was the first god in the game with a time dilation CC.
* Olorun is currently the only god who deals magical damage that can deal Critical Damage, outside the effects of  Fail-not's passive.
* Olorun, along with Chronos, Freya and Sol are currently the only mages that are ADCs.
* Olorun is the fourth mage ADC to join the roster. The last one being Sol released in October of 2015.
* Olorun is the only magical god to have 25% magical (+5% extra) scaling with basic attacks.
* Olorun's death animation could be a reference to the movie Doctor Strange.
* The actor who voiced Olorun, Bob Carter, also voiced Atlas, Odin and The Dunk-Father Odin.

### God Skins

* **Moon Seer**

* Both this skin and Interstellar Olorun were voiced by Brock Powell.

* **Infinite Ruler**

* His line for when he casts the ability Overflowing Divinity *"Flee, you fools!"* could be a reference to the movie Lord of the Rings.
* This skin shares its theme with Infinite Duality Agni, Infinite Seer Ah Puch, Illuminator Baron Samedi, Infinite Overseer Cerberus, Illuminator Chronos, Infinite Oracle Morgan Le Fay, Infinite Wave Poseidon, Infinite Shift Sun Wukong and Infinite Avatar Vamana.

* **Merciless Monarch**

* His "Quiet" voice line, ▶️*"Silence! I kill you!"* is a reference to the catch phrase of Jeff Dunham's puppet, Achmed.

* **Interstellar**

* This skin could have been based on the movie Interstellar.
* The actor who voiced this skin, Brock Powell, also voiced Cool Cat Anhur.
* This skin shares its theme with Galactic Invader Ah Puch, Star Slayer Anhur, Deadnaut/Intruder Bot Cupid, Space Scoundrel Danzaburou, Space Monkey Hun Batz, Nu Horizons/Aurum Nu Wa, Solar Navi-Gator Sobek and Space Cadet Vulcan.

## Skins

* Default
* Supreme
* Moon Seer
* Afrofuture
* Infinite Ruler
* Merciless Monarch
* Interstellar
* Golden
* Legendary
* Diamond

 Type
 Cost
 Requirements

 Type
 Cost

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin could only be obtained from certain Treasure Chests, or via direct purchase.  This skin was part of the Talons of Tyranny event.

 Type
 Cost
  This skin comes with custom character animations and ability effects.  This skin could only be obtained from certain Treasure Chests, or via direct purchase.  This skin was part of the Heavenly Light event.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin can only be obtained by unlocking all the contents of the Heavenly Ruler Chest from the Battle for Olympus event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin is part of the Jade Corruption event.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Requirements
  This skin comes with custom character animations and ability effects.  This skin could be obtained by purchasing the Intergalactic Bundle.  This skin can only be obtained as a rare roll from certain Treasure Chests.

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

 Type
 Cost
 Voicelines

## Changelog

**SMITE Version 10.10.7739.8 (October 10, 2023)**

* **Overflowing Divinity**

* Decreased Base Damage from 70/85/100/115/130 to 50/70/90/110/130

**SMITE Version 10.7.7633 (July 11, 2023)**

* **Touch of Fate**

* Initial Threshold decreased from 150 Power to 100 Power
* Increased base Critical Hit Chance from 15% to 20%
* Increased conversion from 1% to 2% per 10 Magical Power from items
* Decreased Critical Strike Damage from 1.5x to 1.3x

**SMITE Version 10.5.7560 (May 16, 2023)**

* **Overflowing Divinity**

* Increased Base Damage from 60/75/90/105/120 to 70/85/100/115/130

* **Non-Conquest**

* -10% Ultimate Cooldown

**SMITE Version 10.3.7494.12 (March 28, 2023)**

* **Consecration**

* Decreased Heal per Tick from 10/15/20/25/30 (+5% of your Magical Power) to 10/15/20/25/30

**SMITE Version 10.1.7415.3 (January 24, 2023)**

* **Touch of Fate**

* Increased Olorun’s Critical Strike Damage from 1.3x to 1.5x damage

**SMITE Version 9.1.6950.5 (January 25, 2022)**

* **Touch of Fate**

* Decreased Olorun’s Critical Strike Damage from 1.55x to 1.3x damage

**SMITE Version 8.10.6841.2 (October 19, 2021)**

* **Overflowing Divinity**

* Increased the damage dealt on subsequent hits from 30% less damage to 20% less damage

**SMITE Version 8.7.6665.1 (July 13, 2021)**

* **Overflowing Divinity**

* Increased Magical Power Scaling from 15% to 25%

* **Sanctified Field**

* Decreased Cooldown from 140/130/120/110/100 to 120/115/110/105/100
* Olorun now gains 40% Crowd Control Reduction while in this area

**SMITE Version 8.4.6501.3 (April 20, 2021)**

* **General**

* Increased Base Power from 38 to 40

* **Touch of Fate**

* Increased the Critical Strike Damage from 50% to 55%

**SMITE Version 7.8.6151.8 (August 25, 2020)**

* **Touch of Fate**

* Decreased Bonus Damage of Olorun’s Critical Strikes from 60% to 50%

**SMITE Version 7.7.6121.3 (July 14, 2020)**

* **Overflowing Divinity**

* Increased damage from 40/55/70/85/100 to 60/75/90/105/120.
* Increased the damage decrease per shot from 20% to 30%.

**SMITE Version 7.3.5945 (March 24, 2020)**

* **Touch of Fate**

* Increased Olorun's Critical hits from 50% increased damage to 60%.

* **Focused Light**

* Increased damage from 100/145/190/235/280 to 110/155/200/245/290.

* **Consecration**

* Increased Slow from 20% to 30%.

**SMITE Version 6.13.5787.6 (December 11, 2019)**

* **General**

* Decreased Base Power from 40 to 38.

**SMITE Version 6.10.5654.3 (September 17, 2019)**

* **General**

* Increase his Base Power from 35 to 40.

* **Overflowing Divinity**

* Increased Base Damage from 35/50/65/80/95 to 40/55/70/85/100.

**SMITE Version 6.9.5607.4 (August 20, 2019)**

* **General**

* Increased Base Health from 400 to 450.
* Fixed Fail-not from not allowing Crit on target.

* **Focused Light**

* Base Damage increased from 100/140/180/220/260 to 100/145/190/235/280.

**SMITE Version 6.8.5557.1 (July 24, 2019)**

* **Overflowing Divinity**

* Fixed a bug where the damage falloff did not affect the Magical Power Scaling on this ability.
* Increased base damage per shot from 30/40/50/60/70 to 35/50/65/80/95.
* Increased Magical Power Scaling per shot from 10% to 15%.
* Hitting the same Enemy with each shot now deals 20% less damage per shot, increased from 10%.
* Decreased the minimum damage that each shot can do from 20% of total damage to 10%.

* This will cause shots to more quickly decay in damage while lowering the lowest damage they can deal.

* The projectiles now start randomizing the hit location from the 2nd projectile, increased from the 5th.

**SMITE Version 6.7.5510.3 (June 25, 2019)**

* Olorun has been added to the game.