Foxy the Pirate

* Classic
* Withered

**Foxy the Pirate** is the rundown entertainer and an intimidating pirate, who is part of the main classic animatronics that appears within the first nights of Five Night's at Freddy's: JR's. He has similar mechanics alongside the rest of the main cast, and is fairly normal to come to a conclusion if Foxy is haunted.

During the final act of JR's, you must face off a more aggressive, withered version of Foxy known as **Withered Foxy** for the first few hours of the act.  Withered Foxy's behavior is unique amongst the other WIthereds as he will go after the player directly, and can't be fooled by the Bonnie Mask. The only way to ward him off is by using the flashlight. While the act plays through, Foxy alongside the rest of the animatronics is forced to sacrifice himself to create the amalgamation known as The Mangle.

## Appearance

### Foxy the Pirate

Foxy the Pirate has a design that is extremely close to his original counterpart, nearly all his features are still apparent on his body. His withered-yet-functional look is still here, but pushed a little further with piercings and wires all across his body. His plush suit looks more fabric than previously, causing large rips to expose parts of his circular endoskeleton across his body and legs, especially seen apparent on his lower stomach.

He still has his familiar red and tan color pallet across his snout and face. His ears appear fluffier, with strings hanging against the ears. The fur on each side of his face is more tangled, and messy as it goes all the way down his neck. On his neck, large cracks can be seen, with glowing red endoskeleton parts apparent. His grin has a brown outline to it, and he has sharp, thin teeth, three of which being golden. He still rocks his large, menacing hook that has a few scratches and fading parts.

He still wears a pair of ripped brown shorts, fully exposing his endoskeleton legs, with multiple wires and parts hanging free. With no plush suit for his legs, it allows him to run faster than any other average animatronic (which can also be seen within his original counterpart whenever he runs down the hallway).

### Withered Foxy

Withered Foxy, although being withered on his more constructed counterpart, has been torn to shreds with his appearance in the final act. He has fully lost his right eye, and his left ear has been ripped in half, but still somehow stands. The previous rips on his neck and chest are connected, leaving a huge hole in his chest, exposing many endoskeleton parts holding up his spine, His arms, legs, and hook go untouched, although Withered Foxy uses his hook more frequently.

## Mechanics

### Monday Night

During Monday Night, Foxy the Pirate has one of the four features that can be used as evidence during the night. Foxy, alongside the rest of the classic animatronic cast, only makes the camera's flicker when he is inside a room you are watching. Unlike other animatronics, Foxy moves slightly faster than the rest of the gang, making it somewhat harder to catch him. This counts for every other night besides the final night.

### Tuesday Night

During Tuesday Night, Foxy the Pirate now has two out of the four features that can be used as evidence during the night. Foxy the Pirate, alongside the rest of the classic animatronic cast, now makes the cameras flicker whenever they are in the room alongside leaving a handprint on the camera whenever they leave the room they are in. They do not make the camera flicker if they choose this route.

### Wednesday Night

During Wednesday Night, Foxy the Pirate now has three out of the four features that can be used as evidence during the night. Foxy the Pirate, alongside the rest of the classic animatronic cast, now moves the camera whenever you are looking at them in a room, and normally moves it on a very inconsistent level. They can still move the camera when multiple animatronics are in the room.

### Thursday Night

During Thursday Night, Foxy the Pirate now has three out of the four features that can be used as evidence during the night. Foxy the Pirate, alongside the rest of the classic animatronic cast, now completely shuts off the camera when they are in the room, leaving a "CONNECTION LOST" box flicker while the background is fully black. This may sound very hard to counter, although you must use the process of elimination to see who is the odd one out.

### Final Act

Unlike the rest of the Withered Animatronics that originated from the classic cast, Withered Foxy isn't fooled by the mask, instead jumping towards you if you attempt to stop him with the Bonnie Mask. Instead, consistently flashing the light on him when he is in the hallway will scare him away.

## Gallery

Foxy in Pirate's CoveFoxy in the ArcadeFoxy in the Break RoomFoxy in Arts & CraftsFoxy in the KitchenFoxy in the Dining HallFoxy the Pirate's Jumpscare.His game over screen when dying from him. (Take note of the five hands emerging from within his suit.)Withered Foxy's jumpscareFoxy's Icon