SMITE Season 2 PTS Changes 3

*For the first Season 2 PTS, see the list of changes here: SMITE Season 2 PTS Changes 1*

*For the second Season 2 PTS, see the list of changes here: SMITE Season 2 PTS Changes 2*

## New Conquest Map

* Further refinements to Conquest have been made, and we have made an improved collision pass.
* Player spawn locations should now display the correct god icons and pantheon flags
* Additional environment life critters have now been added on higher video settings
* Various performance related improvements and optimizations

## Misc

* A visual gamma slider has been added into the options menu.
* Additional improvements to Auto-Optimize for video settings have been made.
* Video settings have been renamed and now range from “Minimum” to “Maximum” to better match their intended purpose.

## General Gameplay

* Conquest Jungle Camp Changes:

* Attack Speed Buff (Purple)

* Now adds +15 Magical Power from Basic Attacks and +12 Physical Power from Basic Attacks, in addition to +15% Attack Speed.

* Known Issue: There is an unintentional cap on In-Hand power that may affect a small number of gods at maximum level using this buff.
* Known Issue: The help-tip description for this buff was not updated.

* Camp Spawns

* Fixed incorrect Leashing Mechanics

* Jungle Mobs were not correctly retargeting a valid target within range after it loses the target it is on.
* Known Issue: Significant improvements are being made to the spawning sequence for jungle camps, to avoid missed shots, but will not be available in this PTS phase.

* Mid Harpy Camps

* These camps are now on a delayed spawn. They first appear 3min into the match.

* Lane Mechanics:

* The time to earn rewards from tagging (damaging) minions has been reduced from 10s to 5s.

## Item Changes

###  Achilles' Spear

* Now provides 30% movement speed for the duration.
* Attack Speed increased from 25% to 30%.
* Now Branches off of Sprint I.

###  Bloodforge

* Cost reduced from 2625 to 2265.
* Lifesteal decreased from 20% to 15%.
* Max stacks reduced from 5 to 3.
* Lifesteal per stack increased from 2% to 3%.

###  Charged Bow

* Now triggers lightning every 4th hit, instead of randomly.
* Reduced Attack Speed from 25% to 20%.
* Reduced cost from 1350 to 1200.

###  Death's Toll

* Increased Health gained per hit from +5 to +6.
* Decreased Mana gained per hit from +1.5 to +1.

###  Fist of the Gods

* The changes from last PTS were fully reverted.

###  Greater Purification

* Reverted the change to beads from last PTS, and made the following change:

* Cooldown reduction reduced from 5s to 3s.

###  Hydra's Lament

* Fixed an issue with “next successful attack” not working properly.
* Fixed an issue with damage not being +25%.

###  Hydra's Star

* Fixed an issue with “next successful attack” not working properly.

###  Lotus Crown

* Increased Magical Power from +40 to +60.
* Added +20 MP5.
* Passive Changes to: Any gods affected by your heals gain +20 Physical and Magical Protection for 5 seconds. Cannot be cast on the same target again for 10s.
* Decreased cost from 2250 to 2100.

###  Magi's Blessing

* Cost increased from 2100 to 2250.
* Removed Crowd Control Reduction from this item.

###  Magi's Cloak

* Removed Crowd Control Reduction from this item.

###  Ninja Tabi

* Decreased Physical Power from +30 to +20.
* Removed Cooldown Reduction from this item.
* Added +15% Attack Speed.

###  Odysseus' Bow

* Now triggers lightning every 4th hit, instead of randomly.
* Price reduced from 2650 to 2450.

###  Polynomicon

* Fixed an issue with “next successful attack” not working properly.

###  Runic Shield

* Passive Aura has been changed: All enemies within range 55 have their Magical Power reduced by 50.
* Reduced magical protection from 70 to 50.

###  Shield of the Underworld

* Passive change: Upon activation you reflect 40% of all the damage you take, before mitigations, for the next 5s back to it's owner as Magical Damage. While this is active, enemies cannot lifesteal from you.

###  Shoes of the Magi

* Increased Magical Power from +50 to +65.

###  Spirit Robe

* Decreased Physical and Magical Protections from +45 to +40.

###  Sovereignty

* Increased Physical Protection from 30 to 55.

###  Warlock's Sash

* Reverted changes from the previous PTS test.

###  Watcher's Gift

* This passive on this item has changed: Being within range 60 of a minion death without dealing the killing blow awards +4 bonus gold, +10 health, and +5 mana.

###  Witchblade

* This item no longer provides movement speed.

###  Warrior Tabi

* Increased Physical Power from +30 to +40.
* Removed Attack Speed from this item.

## Gods - Balance/Updates/Fixes

###  Ah Muzen Cab

* General

* Base Attack Speed increased from 0.92 to 0.95.
* Attack Speed per level increased from 1.35% to 1.7%.

###  Anhur

* General

* Base Attack Speed increased from 0.85 to 0.9

* Attack Speed per level increased from 1.5% to 1.7%.

###  Apollo

* General

* Base Attack Speed increased from 0.9 to 0.95.
* Attack Speed per level increased from 1.5% to 1.7%.

###  Artemis

* General

* Base Attack Speed increased from 0.9 to 0.95.
* Attack Speed per level increased from 1.2% to 1.4%.

###  Chronos

* Stop Time

* Fixed not reducing enemy attack speed.

###  Cupid

* General

* Base Attack Speed increased from 0.92 to 0.95.
* Attack Speed per level increased from 1.5% to 1.8%.

* Flutter

* Fixed ranks 1 and 2 not giving him attack speed.

###  Hou Yi

* General

* Base Attack Speed increased from 0.85 to 0.9.
* Attack Speed per level increased from 1% to 1.2%.

###  Kukulkan

* Whirlwind

* Fixed whirlwind damage over time still lastings 2s instead of 2.5s.
* Fixed description still saying damage over time “last 2s”.

###  Neith

* General

* Base Attack Speed increased from 0.91 to 0.95.
* Attack Speed per level increased from 1.4% to 1.6%.

###  Osiris

* Judgement Tether

* Fixed issues with healing and mana received not applying to owners.

###  Rama

* General

* Base Attack Speed increased from 0.92 to 0.95.
* Attack Speed per level increased from 1.4% to 1.7%.

###  Sylvanus

* Wisps

* This ability now only affects gods.

###  Ullr

* General

* Base Attack Speed increased from 0.92 to 0.95.
* Attack Speed per level increased from 1.2% to 1.5%.

###  Xbalanque

* General

* Base Attack Speed increased from 0.88 to 1.

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