Autodidact

**Autodidact** is a **Unique** Perk belonging to Adam Francis.
Prestige Adam Francis to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Autodidact** for all other Characters.

You start the Trial with a Progression penalty of '''<span class="luaClr clr clr2" style="color: #e8c252;">-25 %</span>''' for succeeding a Good Skill Check<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> while healing another Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
\*Succeeding a Good Skill Check while healing another Survivor grants '''<span class="luaClr clr clr6" style="color: #ff8800;">1 Token</span>''', up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">5</span>''' '''Tokens'''.
\*Each Token grants a stack-able Progression bonus of '''<span class="luaClr clr clr8" style="color: #d41c1c;">+15 %</span>''' for succeeding a Good Skill Check while healing another Survivor.
\*'''Suppresses''' Great Skill Checks while healing another Survivor.
''Autodidact'' remains inactive while healing another Survivor using a [[Med-Kit]]<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.

You start the Trial with a Progression penalty of **-25 %** for succeeding a Good Skill Check while healing another Survivor.
* Succeeding a Good Skill Check while healing another Survivor grants **1 Token**, up to a maximum of **3**/**4**/**5** **Tokens**.
* Each Token grants a stack-able Progression bonus of **+15 %** for succeeding a Good Skill Check while healing another Survivor.
* **Suppresses** Great Skill Checks while healing another Survivor.

*Autodidact* remains inactive while healing another Survivor using a Med-Kit.

You start the Trial with a Progression penalty of '''<span class="luaClr clr clr2" style="color: #e8c252;">-25 %</span>''' for succeeding a Good Skill Check<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> while healing another Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
\*Succeeding a Good Skill Check while healing another Survivor grants '''<span class="luaClr clr clr6" style="color: #ff8800;">1 Token</span>''', up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">5</span>''' '''Tokens'''.
\*Each Token grants a stack-able Progression bonus of '''<span class="luaClr clr clr8" style="color: #d41c1c;">+15 %</span>''' for succeeding a Good Skill Check while healing another Survivor.
\*'''Suppresses''' Great Skill Checks while healing another Survivor.
''Autodidact'' remains inactive while healing another Survivor using a [[Med-Kit]]<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.

You start the Trial with a Progression penalty of **-25 %** for succeeding a Good Skill Check while healing another Survivor.
* Succeeding a Good Skill Check while healing another Survivor grants **1 Token**, up to a maximum of **3**/**4**/**5** **Tokens**.
* Each Token grants a stack-able Progression bonus of **+15 %** for succeeding a Good Skill Check while healing another Survivor.
* **Suppresses** Great Skill Checks while healing another Survivor.

*Autodidact* remains inactive while healing another Survivor using a Med-Kit.

## Trivia

* **Autodidact** can be combined with Solidarity to potentially heal both you and the other Survivor at the same time once enough Tokens were obtained.
* **Autodidact** used to have red Skill Checks while the Perk applied a negative Healing Penalty. These were removed with the Patch 4.5.0 HUD Update.
	+ These Skill Checks shared the same colour scheme as the *Hex Skill Checks* applied by Hex: Ruin.