All Good Things

**All Good Things** is the first of the three **The Santos Legacy** missions.

## Requirements

Before the mission would appear you need to listen through the following radio chatter between **Ray Santos** and **Lily Ritter**.

First chatter:

> "*Hey Lily, it's Ray Santos. I wanted to let you know we've had a couple more communities settle down here in Trumbull Valley. They seem like good folks.*"
> ― Ray Santos
>
>

> "*Thanks, Ray. It's nice to hear that people are coming back to the valley. Take care of yourself, alright? I count on you to keep an eye on Trumbull for me.*"
> ― Lily Ritter
>
>

> "*Yes, ma'am.*"
> ― Ray Santos
>
>

Second chatter:

> "*Hi, this is Lily Ritter, reaching out to all the new additions to our Trumbull family. Before I started the Network, I lived in Trumbull. So as long as I'm around, that valley will always have someone there to watch out for you. And that someone is my good friend, Raymundo Santos. If you need help, Ray is the guy to see.*"
> ― Lily Ritter
>
>

> "*Ease down there, Lily. I'm no miracle worker.*"
> ― Ray Santos
>
>

> "*Don't be modest, Ray. I can't imagine a Trumbull Valley without you there keeping watch.*"
> ― Lily Ritter
>
>

Third chatter:

> "*Ray, it's Lily. Alexis told me she'd been trying to reach you about some problem with one of our communities in Trumbull. Is everything okay?*"
> ― Lily Ritter
>
>

> "*Thanks, Lily. Yeah, I'm taking care of it.*"
> ― Ray Santos
>
>

> "*All right, then. You let me know if you need any help.*"
> ― Lily Ritter
>
>

Fourth chatter:

> "*Ray, I just heard that one of the groups we were supporting in Trumbull left the valley. It sounds like they're pretty angry with us. ... Ray, are you there? Pick up, we need to talk. ... Raymundo Santos, you had better not be ducking my call.*"
> ― Lily Ritter
>
>

## Objectives

* Travel to Ray's last known residence, the Red Farmhouse.
* Search the Red Farmhouse for signs of Ray Santos.
* Travel to the nearby map location in search of Ray.
* Listen to Ray Santos.
* Talk to Ray Santos about helping him.
* Escort Ray Santos to the Spencer's Mill Veterinary Clinic.
* Clear all zombies from the Spencer's Mill Veterinary Clinic for Ray Santos.
* Listen to Ray Santos.

## The Mission

After the fourth radio chatter Lily reaches out to the communities living in the valley.

> "*Hello to all the citizens of Trumbull Valley. This is Lily Ritter, with the Network. I'm reaching out because I'm worried about my friend, Ray Santos. He hasn't been answering his radio, and I'm getting a little worried. I'm sure it's nothing, but I'd appreciate it if someone could check and make sure everything is okay.*"
> ― Lily Ritter
>
>

As you start tracking the mission on the Map Screen, Lily thanks you for taking on her request.

> "*Thank you so much. I'm sure everything is fine, but I can't help worrying. Last I heard, he was living with a group in the western part of the farmlands. I'll mark it on your map.*"
> ― Lily Ritter
>
>

Your task will be to travel to the Red Farmhouse. As you arrive, your survivor calls Lily and tells her the following:

> "*Hey Lily, I'm near that location you just shared, but the house looks empty.*"
> ― Player
>
>

> "*That's not good. I know this is asking a lot, but could you please check it out for me?*"
> ― Lily Ritter
>
>

As you search the house you'll find a Map to Supply Stashes. Picking up the item will progress the mission. You can also find an Angry Note in the house, but taking it is optional.

> "*Lily, you read me? I'm out here looking for Ray, but all I found is a map of some nearby farms.*"
> ― Player
>
>

> "*You know, Ray usually spends more time out in the field than at home. That map could lead you right to him. I suggest you start with the closest site and work out from there.*"
> ― Lily Ritter
>
>

Going to the closest site you'll find Ray there. He greets you and tries to explain himself.

> "*Hello! I'm Ray, nice to meet you! Let me guess: Lily sent you out looking for me because I haven't returned her calls. I should be upset, but the truth is I could use a little help. I thought I had stashed some useful medicine here, but now I'm thinking the clinic up the road is my best bet. Do you mind keeping me company? I'm not moving as fast as I used to. The clinic I need to search isn't very far. Do you mind tagging along?*"
> ― Ray Santos
>
>

You have the following dialogue options to react:

Sure, I can go with you.
(Add Ray Santos as a Follower)Do you really need my help?
(Ask for More Information)Sorry, you're on your own.
(Cancel mission)

If you ask for more information, Ray will tell you the following:

> "*My body keeps reminding me I'm not a young man anymore. I've just, uh, racked up too many miles, I'm afraid. So what do you say? Can you help me out?*"
> ― Ray Santos
>
>

Your new dialogue options are:

Sure, of course I'll help.
(Add Ray Santos as a Follower)Sorry, this isn't my problem.
(Cancel mission)

If you agreed to help, Ray will thank you and the mission keeps going.

> "*Thank you, sincerely. The clinic is just up the road. It shouldn't take long to get there. Lead on.*"
> ― Ray Santos
>
>

In case you didn't ask for more information your survivor still asks the question from Ray afterwards. As you travel to the clinic your survivor asks Ray about something else. If you picked up the Angry Note the question will be the following:

> "*Did something happen between you and the people who lived back at that house?*"
> ― Player
>
>

> "*I'm afraid I let them down one time too many. I keep pretending like I'm a young, healthy guy ... promising what I can't deliver. I just hope they don't blame Lily and the Network for my failures.*"
> ― Ray Santos
>
>

Otherwise the question will be the following:

> "*Ray ... tell me about the supply stashes you've set up.*"
> ― Player
>
>

> "*It's just another way I'm trying to take care of the valley. After all, I'm not going to be here forever.*"
> ― Ray Santos
>
>

Once you arrive to the clinic, the following dialogue happens:

> "*Okay, I guess it's time to start searching the place.*"
> ― Ray Santos
>
>

> "*How about we clear out the zeds first?*"
> ― Player
>
>

After clearing out the zombies, Ray thanks you for your help. Your survivor is not conviced by Ray's motives though.

> "*Thanks for the help. I can handle things from here. I just need to find some painkillers and then rest here for a while.*"
> ― Ray Santos
>
>

> "*Ray, I get the feeling there's something you're not telling me.*"
> ― Player
>
>

> "*I apologize, my friend. I suppose I owe you the truth. The fact is ... well, the fact is I'm dying.*"
> ― Ray Santos
>
>

> "*What? You're dying?*"
> ― Player
>
>

> "*Yeah. I'm afraid it's the big C ... cancer.*"
> ― Ray Santos
>
>

> "*Cancer? I am so sorry to hear that. But how can you be sure?*"
> ― Player
>
>

> "*I watched my father go through the same thing, a long time ago. My uncle, too. And now it's my turn ... even with so much work left to do. But please, keep this quiet. Not many people know, and I don't want folks worrying about me. If I need more help, I promise to give you a call, rather than getting into trouble by myself, okay?*"
> ― Ray Santos
>
>

> "*All right, Ray. Be safe, and we'll talk again soon.*"
> ― Player
>
>

The mission ends and Ray forms "The Valley Denizens" friendly enclave at the clinic. You also receive 200 Influence as a reward.

Your survivor's thoughts during the mission:

* Taking the Angry Note: *Seems like somebody's angry with Ray. But this doesn't explain where he is. I better keep looking.*

## Post-mission Chatter

After completing the mission the following chatter will happen through the radio:

First chatter:

> "*Raymundo Santos. Did you think you could keep this a secret from me?*"
> ― Lily Ritter
>
>

> "*I wasn't ... I just needed some time.*"
> ― Ray Santos
>
>

> "*It's all right. I guess if anyone can understand what you're going through, it should be me. But I still don't like the idea of you being out there all on your own.*"
> ― Lily Ritter
>
>

> "*I'm not alone, Lily, okay? There are plenty of helpful folks right here who I can count on if I need 'em.*"
> ― Ray Santos
>
>

> "*All right, Ray. If you say so.*"
> ― Lily Ritter
>
>

> "*This world has more than enough problems for you to worry about. I refuse to be one of them.*"
> ― Ray Santos
>
>

Second chatter:

> "*This is Ray Santos, reaching out to the folks living at the church in Spencer's Mill. I wanted to ask a favor. Can you pick up? ... Church of Ascension, do you read me, over. ... Hello? Hello? ... Is anyone there?*"
> ― Ray Santos
>
>

## Notes & Trivia

* In case you have issues with the mission not appearing, moving back to the Checkpoint Delta base might help (if you moved out already).
* There's no reason to go to Ray's location in advance. He will ignore you until you find the map at the Red Farmhouse.
* If you approach the Red Farmhouse before you'd start tracking the mission it will trigger the following dialogue:

> "*Once again, if anyone in the western farmlands can check in on my friend Ray Santos, I'd really appreciate it. I'm sending his last known location now.*"
> ― Lily Ritter
>
>

> "*Hey, isn't that where we are?*"
> ― Player
>
>