Asahi/Spells

## Spells

### Phenex Spell Tree

1. Level 1 Spell: Barrett - Uses wind element to shoot destructive feathers coated with destructive fire.
	* Effect: Each feather ignores 20% defense and causes 300 physical damage and 1500 fire damage.
	* Cost: Since you have not unlocked the Fire and Wind element, this spell consumes 200 MP. Having any one of these elements will reduce the cost by 25%.
2. Level 2 Spell: Fire Wall
	* Effect: Creates walls of fire that absorb damage as well as do fire damage.
	* Cost: The first wall consumes 50 MP and each wall after that consumes 30 MP.
3. Level 3 Spell: Self-Burning
	* Effect: Covers the target in a barrier of fire that absorbs 2500 physical damage. Grants resistance to fire while the barrier is up.
	* Cost: This spell consumes 250 MP.
4. Level 4 Spell: Anti-Aging
	* Effect: Summons a small fire that can accelerate natural recovery by 400%.
	* Cost: This spell consumes 50 MP.
5. Level 5 Spell: Blazing Wings
	* Effect: Summons a pair of wings that can be used to fly or defend.
	* Cost: This spell consumes 300 MP.
6. Level 6 Spell: Israel Judgment
	* Effect: Summons the avatar of Phoenix, who shoots lasers of extremely compressed fire. Each laser ignores defense by 50% and causes 2500 physical damage and 4000 fire damage.
	* Cost: This spell consumes 800 MP.
7. Level 7 Spell: Burning Lance
8. Level 8 Spell: Imitation Flare
	* Summons the avatar of the firebird. The flames of the Phoenix liberate all of their power, which creates a small pseudo sun. The converged energy can be directed to an opponent and detonate like a bomb. It possesses heat and light elements and the energy released is comparable to a solar flare.
9. Level 9 Spell: Super Nova
	* A small fire spark is created and fired, within the small spark Phenex's everything that carries infinite life is compressed creating something that has devastating destructive power.
10. Level 10 Spell: Revive
	* This spell denies someone's death. This spell can also be cast on the contractor.

### Baal Spell Tree

1. Level 1 Spell: Lightning Line
	* Effect: Summons a bow that shoots arrows conjured from lightning.
	* Cost: Since you don't have Wind or Lightning Element, this spell will consume 250 MP. Having one of these will reduce MP consumption by 25%.
2. Level 2 Spell: Horoscope Stasis
	* Effect: Binds the target in sturdy ropes made from light.
	* Cost: Since you don't have Light Element, this spell will consume 150 MP. Having it will reduce MP consumption by 25%.
3. Level 3 Spell: Storm Fort
	* Effect: Clads the target in a wind barrier capable of absorbing 500 physical damage and slowing down projectiles.
	* Cost: Since you don't have Wind Element, this spell will consume 100 MP. Having one of these will reduce MP consumption by 25%.
4. Level 4 Spell: Ayamur
	* Summons a spear Sacred Treasure with the power to control wind.
5. Level 5 Spell: Ride Lightning
	* Creates a magical system that covers the user with electricity increasing the speed of thought and all physical abilities.
6. Level 6 Spell: Crying Nimbus
	* Covers the sky with dark colored clouds which start to rain, making all thunder magic unusable for the duration.
7. Level 7 Spell: Arc Flash Hazard
	* The power of the atmosphere is compressed into two poles of positive and negative energy and raises a vortex, where equilibrium is broken and it causes a pure white explosion.
8. Level 8 Spell: Yagrush
	* Summons a giant hammer Sacred Treasure infused with the power to control electricity.
9. Level 9 Spell: Thunder Lord
10. Level 10 Spell: King of Flies
	* Summons a swarm of giant flies to absorb magic power from enemies.

### Beleth Spell Tree

1. Level 1 Spell: Valiant Flash
	* Effect: Increases attack speed by 150%. Each successful hit further increases the effect by 10%.
	* Cost: This spell consumes 50 MP.
2. Level 2 Spell Demonic Strength
	* Effect: Covers the caster in an aura that increases their Strength and Dexterity by 50. It lasts until the battle is finished.
	* Cost: This spell consumes 200 MP for 600 seconds and then 15 MP per minute.
3. Level 3 Spell: Dream Separation
4. Level 4 Spell: Soul Enticer
5. Level 5 Spell: Grand Armament
6. Level 6 Spell: Blood Boost
7. Level 7 Spell: Giant's Might
8. Level 8 Spell: Sacred Demon
9. Level 9 Spell: Emperor Judgment
10. Level 10 Spell: Great Calamity

### Asmodeus Spell Tree

1. Level 1 Spell: Desire Tentacle
	* Summons black tentacles to strangle and restrain enemies.
2. Level 2 Spell: Feel Pain
	* This magic inflicts hallucinations of pain to the opponent.
3. Level 3 Spell
	* Suicide Black: Defensive magic that covers the contractor in a black mist and reflects all incoming pain to the enemy.
4. Level 4 Spell: Cocytus
	* Summons a pure white cold wave that freezes anything it touches instantly.
5. Level 5 Spell: Twilight Spectre
	* Summons a big black shark that devours its enemies.
6. Level 6 Spell: Ultra Violence
	* Makes an aura that doubles the sense of pain of the people in its range.
7. Level 7 Spell: ?
8. Level 8 Spell: Near Death Roulette
	* Weapon creation magic that summons a scythe that has the ability to rob the victim of one of their five senses randomly with each strike, the sixth strike will disconnect the opponent's magic power and force them into Magic Intoxication.
9. Level 9 Spell: Guernica
	* Covers the enemy that the spell caster feels hatred for with hell's flames that burn to the point that there aren't even ashes left.
10. Level 10 Spell: Seventh Hell
	* Through Asmodeus the gate of hell are summoned that spits out miasma that become Guenerica Hell Fire in contact with those whom the contractor feels hatred towards. Simply a multi-target Guenerica.