Lady Lightfoot

## Overview

### Description

Lady Lightfoot is a tabaxi rogue and pact mage. Currently, she travels with the Silver Ruin as an expert judge of character and, occasionally, infiltrator.

### Appearance

Small of stature and rather sensitive of it, Lightfoot is frail and looks it. She hides her thin frame under extravagant clothing, short Siamese-patterned fur, and a myriad of magical disguises. Her eyes are a piercing, icy blue. At 5'2", only Brulgen Hammerforge stands shorter than she.

### Personality

Lightfoot is a charismatic and slightly flirtatious individual. While she uses flattery and compliments to manipulate strangers into finding her pleasant and trustworthy, these comments are not necessarily insincere--after all, the best liars are the ones who tell the truth. She has a genuine interest in other people, and this curiosity often leaders her to strike up conversations with strangers to whittle into the truths of their situation.

### Expertise

Lightfoot excels in diplomacy, and lets no details escape her. As a curious person, she loves to get into and out of places she shouldn't be in without bringing attention to herself. She is proficient in Athletics, Intimidation, Perception, Persuasion, and Sleight of Hand, with expertise in Deception, Insight, Stealth, and thieves' tools.

### Titles

* Lady (self-assigned)
* Honest Thief

## Background

Lightfoot hails from the Glowing Lands, an obscure and protected continent far to the south of Krell. She grew up in the wilds of Ondir, but found a group of sea-faring tabaxi, where she began to find her sea legs. Along the way, she found someone named Irvorn the Wise, who gave her a dragon scale and forged a pact with her, as a reward for a treasure long thought lost, then returned. Irvorn the Wise gave her a task: go to Krell, and eradicate evil wherever it can be found. Lightfoot agreed, and set about finding passage into West Krell.

Much of her time afterwards was spent among a group of pirates who often ported in a city on an island south of Shorefallow. She bided her time, and after a few years, managed to finally convince the pirates to port in Shorefallow. There, she departed, and made her way north.

## Abilities

As a tabaxi, an Inquisitive rogue, and a warlock, Lightfoot has many abilities which come from sources other than the *Dungeons and Dragons* standard material, including Unearthed Arcana and homebrew.

### Tabaxi Abilities

* Darkvision
* Feline Agility
* Cat's Claws
* Cat's Talent

### Feats

* Ship's Passage
* Actor

### Rogue Abilities

As a 6th-level rogue of the Inquisitive sway, Lady Lightfoot has access to the following abilities.

* Expertise
* Sneak Attack
* Cunning Action
* Inquisitive
	+ Ear for Deceit
	+ Eye for Detail
	+ Insightful Fighting
* Uncanny Dodge

### Warlock Abilities

As a 2nd-level Draconic warlock, Lady Lightfoot has access to the following abilities.

* Otherworldly Patron
	+ Sliver of the Horde
		- Starting at 1st level, your patron gifts you a magical piece of jewelry from their treasure horde. This item can take the form of a necklace, a ring, an earring, a bracelet, or another similar object, so long as it is light and easily worn. You are keenly aware of the jewelry's condition and always know the item's location so long as you are conscious and it is on the same plane as you.
	+ Wyrm's Vengeance
		- While you are wearing your patron's gift, you channel their ferocious defensive instincts. When a creature within 5 feet of you hits you with an attack, you can use your reaction to make a melee spell attack against the attacker. On a hit, the creature takes 3d6 damage of a type that is determined by the color of your dragon patron. You can use this feature a number of times equal to your Charisma modifier, minimum of once. You regain all uses after you finish a long rest.
* Pact Magic
* Eldritch Invocations
	+ Mask of Many Faces
	+ Misty Visions

### Warlock Spells

As a 2nd-level warlock, Lady Lightfoot knows the following spells. She can cast two of these spells at the 1st level per short or long rest.

#### Cantrips

* Eldritch Blast
* Minor Illusion

#### 1st Circle

* Hex
* Charm Person
* Fog Cloud

## Quotes

* "Don't touch Obscurity's knives. She will probably kill you about it."

## Trivia

* Lightfoot keeps a meticulous list of the disguises she uses, as well as where she has used them. Each disguise has its own personality that can be tweaked to suit a situation, but generally remains the same, especially if used around the same people.
	+ One such disguise is Shoal, as both characters are played by the same player.