recursal/Fanatic-Fandom huggingface dataset:
Joseph Tung (New0001)

## Trivia:

 **Current Job:** Multiplayer Producer
 **Blood Type:** Classified
 **Weight:** 12.9 stones
 **Girth:** Classified

**First Job:** Heliotrope

**Hobby:** Ephemera

**Ultimate Halo Match:** Hot sniper on sniper action

**Ultimate Snack:** Chu Toro

**Ultimate Website:** http://robpongi.com/pages/comboMOKINHI.html

**Mode of Transport:** Divine winds

**Fake Weapon:** Love
Group conqueror

A group conqueror is a member of bungie.net that specializes in destroying groups. They are generally hated by the Community, although some groups house them.

## Conquering

Conquerors typically do the following methods:

* Gain the founder's trust and eventually gain Full Control

* Gain the founder's account information

Once this is done, they will do one of the following:

* Boot every member and then leave the group, deleting it

* Boot every member and then take the group for themself

* Change the ranks so that only their rank has Full Control
KPaul

&nbsp

**KPaul** was a bungie.net Master Forum Ninja. He is also one of the two people with the title of Avius Custos on Bnet.

## Groups

* lettuce
* Bungie Sightings
* Games in Action
* Halo Forum
* Haters JARZ
* HBO Junkies
* HFCS
* Insane Relations Capital
* Le Conseil Diabolique
* Mob of Angry Peasants
* NYC Bungie-holics
* Podtacular
* Rampancy
* Separatist Covenant Army
* Seventh Column Troopers
* Sextraordinary
* Spartans Versus Beanies
* The Bungie Army
* The Gunslingers
* The KPaul Army
* The Marty Army
* Truce Table
Bungie Weekly Update

The ***Bungie Weekly Update*** (BWU) was a weekly news update that gave the Bungie Community a look into the current events and projects at Bungie and in the *Halo* series.

The BWU was a direct descendant of the Seventh Column Week in Review.

## History

On January 16, 2004, Frank O'Connor began a series of weekly reports on the progress of *Halo 2*, known as *Frankie's Bungie Update*. After the release of *Halo 2*, he continued making reports on the general state of things at Bungie under the name *Bungie Weekly What's Update*, which was later shortened to *Bungie Weekly Update*.

The weekly update continued after *Halo 3* was announced, and Frankie would give detailed updates on how the construction of the game was going, including graphics, sound, and other details. The same task was later carried out by lukems and urk with *Halo 3: ODST* and *Halo: Reach*.

*Halo* community news in Bungie Weekly Updates were discontinued after Bungie Day 2011 when Bungie went dark with news to focus on *Destiny's* development. Taking their place were Mail Sacks, Q&A posts which were written by DeeJ. In 2013, the Bungie Weekly Update started up again until being replaced with This Week at Bungie in 2016.

## Contents

The Bungie Weekly Update included numerous interesting and informative features, such as images, interviews, and extended monologues by Frankie on various projects, and ideas for upcoming Bungie or *Halo* products. It often featured new updates to Bungie's online store, and *Halo* matchmaking updates on Xbox Live.

One of the fan favorite sections was the "whaaaambulance" section. The section was illustrated by a Multiplayer Spartan driving a Warthog with a red cross on it, resembling a modern ambulance. The section included emails and letters from players who had been blocked from Xbox Live for modding or cheating in one of the *Halo* games. The players would often admit to cheating or making an excuse for their actions, and the writer of the BWU would make fun of them.

Included with most updates was a fairly bad drawing of the Master Chief, with eyes and a mouth drawn on the outside of his helmet; this character is known as Mister Chief.

## Writers

Authors of the BWU include:

* Frankie
* Sketch
* KP
* lukems
* urk
* DeeJ

## Archives

* Frankie's Weekly Bungie Updates (January 4 - November 5, 2004)
* Bungie Weekly Update (November 12, 2004 - June 17, 2011 | October 4, 2013-January 29, 2016)

## References

1. ↑ Bungie.org - Frankie's Bungie Update (January 16, 2004)
2. ↑ Bungie.net - Bungie Weekly Update - 10/04/2013
3. ↑ Bungie.net - Bungie Weekly Update - 01/29/2016
List of Bungie.net Phrases

From 2004-2013, when going on to the Bungie.net homepage, a random phrase would appear on the window's title bar next to "bungie.net." These phrases were about random things, referenced a line from Bungie's games, or from some of Bungie's phrases.

## Phrases

* We reject your reality and substitute our own!
* Keep It Clean.
* Lumpy pudding is against the rules.
* Don't make us kick your ass.
* Bungie.net: Satisfying your mom since 1991.
* Step 6 Complete.
* You can haz Recon.
* Tank beats everything!
* Frog Blast the Ventcore!
* Pretend its a Popsicle!
* Watch your step.
* Don't use -blam!-.
* Get Hired, Get Fire!
* No, we're not going to "verse" you.
* There will be a payoff.
* Moar Sausage!
* Come for the stats, stay for the lame jokes.
* Where's my team?!
* Stosh's mom is a classy lady, too.
* Brought to you by the number 7.
* Bungie: 1; World: 0.
* Upon extended consideration, we approve of Pants.
* So you may have heard of this "Halo" game we made...
* Think before you throw!
* I blame Stosh.
* You're a good player, and your mom is a classy lady.
* You have no rights. Play nice.
* Now with more cowbell!
* The home of Marty O'donnel.
* This one goes to eleven.
* Nathan Fillion returns our phonecalls.
* We promise to keep our sniper rifles off the streets.
* Get the slingshot ready!
* Johnson knows what the ladies like.
* Too long, did not listen.
* People have been pounding our site for years. Big time.
* For the record, she LOVES my air viola move.
* The Tru7h. The Whole Tru7h. And Nothing but the Tru7h.
Bungiepedia:Candidates for speedy deletion

There are a few, limited, cases where pages may be **deleted speedily**. Non-admins can ask for an admin to delete such a page simply by adding a {{speedydelete}} tag.

A list of pages to be deleted can be found at Category:Candidates for speedy deletion.

When deleting, check the page history first to see if you can revert to an older version instead of deleting the entire page.

You can consider turning problematic pages into relevant redirects as an alternative to deletion.

Ideally, when an admin deletes a test page or other page with no useful content, it is a good idea to put a note on the author's talk page explaining things, and preserving the deleted content, pointing them to the sandbox in cases of tests.

## Examples of candidates for speedy deletion

1. No meaningful content or history (*e.g.* random characters).
2. Test pages (*e.g.*, "Can I really create a page here?").
3. Pure vandalism (see also dealing with vandalism).
4. Very short pages with little or no context (*e.g.*, "He is a funny man that has created Factory and the Hacienda. And, by the way, his wife is great.")
5. Reposted content that was already deleted according to policy.
6. Pages that have been moved to another Wikia because they were uploaded in the wrong place.
7. Temporarily deleting a page in order to move a page.
8. Broken redirects or ones caused by typos during a page move.
9. Duplicate images.
10. Talk pages of already deleted articles.
11. User talk pages of non-logged in users where the message is no longer relevant. (This is to avoid confusing new users who happen to edit with that same IP address.)
12. Empty categories.
13. User and talk pages on request of the user, where there is no significant abuse, and no administrative need to retain the page.
Gummy Bears

***Gummy Bears*** is an upcoming game from Bungie.

In August 2019, Bungie announced that they were working on a new incubation projects that would be “a team-based action game inspired by several genres in a brand-new, science-fantasy universe. It draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games, wrapped up in a lighthearted, comedic world.”

Characters will allegedly feature “colourful and cute” designs and will feature “an almost neon-like appearance”. That would align with previous job listings posted by Bungie, which have described the game as “something comedic with lighthearted and whimsical characters”.

The report also claims that the project is codenamed *“Gummy Bears*“. If a trademark filing from 2018 is anything to go by, the game’s final name might be *Matter*.

The game is allegedly “still in the early stages of development”. Earlier this year, Microsoft stated in court documents that Bungie’s *Matter* was expected to release sometime in 2025.
Bungiepedia:Protected Page

Administrators can **protect** and **unprotect** pages, including ones that do not exist. Protection of a page or image usually means that a non-admin cannot modify it.

The majority of pages on all Wikia should remain publicly editable, and **not protected**. Pages may, however, be temporarily or permanently protected for legal reasons (for example, license texts should not be changed) or in cases of extreme vandalism or edit warring or abusive re-creation.

## Uses

* Protecting highly vandalised pages, such as the Main Page on large wikis.
* Maintaining the integrity of the site's logo and favicon.
* Maintaining the integrity of key copyright and license pages.
* Preventing repeatedly created vandal or spam pages from creation. See Special:Protectedtitles
* Protecting the interface and system messages in the MediaWiki namespace (these are protected automatically)

A **temporary** protection is used for:

* Enforcing a "cool down" period to stop an "edit war", upon request.
* Protecting a page or image that has been a recent target of *persistent* vandalism or *persistent* edits by a banned user.

There is no need to protect personal .css and .js pages like user/monobook.css or user/cologneblue.js. Only the accounts associated with these pages (and admins) are able to edit them. (For more information on using these pages, see Help:User style)

## Usage

Most pages and images are unprotected by default, only the site logo and favicons are automatically protected. You can protect editing, moving, or both by checking or unchecking the **Unlock move permissions selection box**.

* **(default)** means any user, whether logged in or anonymous, can edit or move the page.
* **Block unregistered users**, or semi-protected, means anonymous users and new accounts less than 4 days old cannot edit and/or move pages.
* **Sysops only**, or fully-protected, means only administrators may edit and/or move the page.

Pages can also be cascade protected, this will cause all images, pages, or templates transcluded onto the page to be fully protected, even if the main article is only semi-protected.

## Rules

1. Do not make the common mistake of protecting pages unnecessarily. For example, do not protect a page simply because it is the Main Page.
2. Do not edit a temporarily protected page except to add a notice explaining the page is protected.
3. Do not protect a page you are involved in an edit dispute over. Admin powers are not editor privileges - admins should only act as servants to the user community at large.
4. Avoid favoring one version of the article over another, unless one version is vandalism.
5. Temporarily protected pages should not be left protected for very long.
6. Talk pages and user talk pages are not protected except in extreme circumstances.
7. The protection of a page on any particular version is not meant to express support for that version and requests should therefore not be made that the protected version be reverted to a different one.
Captain K Mart

## About

Captain K Mart is a Forum Ninja on Bungie.net. Captain K Mart joined Bungie.net on April 28, 2004(4/28/04).
He regularly takes the time to post on Bungie.net's main forums, and has an avatar of the Seventh Column symbol. He was asked to be a Forum Ninja on the 4th of March 2008.
Captain K Mart is no longer a Forum Ninja.

## Groups

* Albuquerque Sucks
* BayAreaHaloPlayingGroup
* Bungie Jumpers
* California LAN United
* HFCS
* Mathematics
* Mr. Smiley's Xbox Lounge
* no u
* The Arbiters
* The Black Chapter
* The Marty Army
* Waaahmbulance
Alternate reality game

An **alternate reality game** (ARG) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants' ideas or actions.

The following ARGs were created to help promote Bungie's games throughout the years and mostly took place on Bungie.net or were made in conjunction with Bungie:
Bungie.next

## General

"Bungie.Next" was the term used for the Bungie.net site relaunch in 2013. As the update was such an enormous change, it was first introduced as a beta where the current community were able to give feedback on the new tools and options.

## Update Comparison

Compared to previous updates, "Bungie.Next" provided many new tools, improved game stats and included social media sharing.

Profile Comparison

Forum Comparison

Group Comparison
Bungie Ride Along

## History

Bungie Community Ride-Alongs were introduced by DeeJ in December 2011. In the Ride-Alongs, DeeJ and other Bungie employees play online multiplayer video games with various Bungie Community groups and, occasionally, the community at large. When the community at large is involved, DeeJ or a leader of the Community Group will create a thread in the Community Forum on Bungie.net inviting community members to join the game on a first-come, first-served basis.

Ride-Alongs typically occur on Mondays or Tuesdays, and have involved numerous online multiplayer games, including Halo: Reach, Halo 3, Minecraft, Call of Duty: Modern Warfare 3, and others.

With Bungie "going dark" and Weekly Updates ending in the period before Bungie announced its next project, Ride-Alongs were added as a way to keep Bungie Inc. involved with its community.

## The Ride Alongs

* Forum Ninja Special - 2nd December 2011
* Community Carnage - 14th December 2011
* The Work Place - 21th December 2011
* The Marty Army - 5th January 2012
* Bungie IT Team - 11th January 2012
* Ancient Warriors - 25th January 2012
* Minecrafters - 8th Febuary 2012
* For Carnage Apply Within - 15th Febuary 2012
* Bungie Community Army -22nd Febuary 2012
* Death by Mongoose - 29th Febuary 2012
* Sapphire - 8th March 2012
* Cafe - 15th March 2012
* Mythic Members - 22nd March 2012
* MLP Friendship is Magic - 29th March 2012
* Blueprint - 5th April 2012
* Bungiepedia - 12th April 2012
* Bnet Regulars - 19th April 2012
Demon

The word "**demon**" can refer to:

* The Dreaming God - the player's primary enemy in Pathways Into Darkness, referred to as a demon in some official descriptions of the game[*citation needed*].
* A **Wraith** - one of a species of invisible creatures introduced on the level "A Plague of Demons" in Pathways.[1]
* The boss of the level "Ok, Who Else Wants Some?" in Pathways, who may be a manifestation or avatar of the awakening Dreaming God. The Pathways Hint Book refers to this character as **"the Flaming Smokey Dude"**.[2] An early draft of the book referred to him as **"Deceit"**.[3]
* A W'rkncacnter - a powerful chaos being in the Marathon universe. The Dreaming God may have been a W'rkncacnter.
* The **Iron Demon** - an enemy which was intended to appear in Oni, but [?which] was removed before the game's release, presumably due to time and budget limitations.
* A Spartan - one of an army of cyborg soldiers in the Halo universe who members of the Covenant refer to as "demons".
* The Spartan Master Chief John-117 - one of the central characters of the Halo series, who the Covenant call "the Demon".

## Other references to demons

In Pathways Into Darkness, one of the artifacts the player can find is a vial which originally contained what one of the characters referred to as "the essence of an imprisoned demon".

Oni's title is a reference to a demon-like creature in Japanese folklore.[citation needed]

In the second of the Cortana Letters, Cortana says that she's been having dreams of "a Demon folded in black clouds".[4] Hamish Sinclair noted that this description matches Deceit's appearance. However, the letters are non-canon relative to the current version of Halo's universe.

In Halo 3's announcement trailer, the apparently merged Cortana/Gravemind being states: "I have defied gods and demons."[5] The game's release may reveal who this refers to.

## External links

* Facts and Puzzling Things About... The Dreaming God on pid.bungie.org, Bungie.org's Pathways Into Darkness site
* Ok, Who Else Wants Some? on pid.bungie.org
* W'rkncacnter on Traxus Project, a Marathon universe wiki
* Iron Demon on OniGalore, an Oni wiki
* Demon on Halopedia, a Halo universe wiki
Contractor

Bungie Studios occasionally will hire ***contractors***, who are not full-time employees. Contractors are usually kicked around the office, used for target practice, and are used to deliver coffee to the full-time employees. For many years, the most popular and well-known contractor was Stosh. However, upon Stosh's hiring as a full-time Bungie employee, Halcylon has taken his place as the studio's punching bag.
Latin

This article needs more cowbell. If you have *expert* knowledge of this topic and would like to help keep Bungiepedia up to date, please feel free to add-on or make appropriate changes. If not, leave it alone.

Latin is a large part of Bungie culture, from its corporate motto, Non facete nobis calcitrare vestrum perinæum to the titles of many of its materials (such as Is Quisnam Protero Damno!).

## External Links

* Latin Dictionary and Grammar Aid
* Latin Word List
Graham Bartlett

## Trivia:

 **Current Job:** Production Engineer
 **Blood Type:** Cold as Ice
 **Weight:** Over
 **Girth:** Classified

**First Job:** Coffee Barista/Video Rental store clerk

**Hobby:** Being a parent, guitar, fly fishing

**Ultimate Halo Match:** 16-player 1-flag CTF on containment or coagulation

**Ultimate Snack:** Barbeque (ribs, pork loin, beef brisket, cornbread, baked beans, potato salad)

**Ultimate Website:** http://www.theinnministries.org

**Mode of Transport:** 2003 Subaru WRX

**Fake Weapon:** Niceness

## Biography:

A BA in English forces a person to “keep their options open.” Rather than jumping right into a career of any kind, Graham decided to live the dream: get paid to play video games. So he signed on as a contract tester with an agency of a somewhat questionable reputation. Somewhere between being stuffed in a dark room with twenty other sweaty men and clogging his arteries with greasy burgers seven nights a week (thanks to a cafeteria voucher system), he was rescued by the benevolent people in Bungie and put to work as a Production Engineer - which, in the studio hierarchy, sits just above the gum stuck to the bottom of Harold’s shoe. Graham loves it, though - says he likes the smell.
Grognok

***Grognok*** is the name of a collaborative world building tool used by Bungie to create maps and locations within the *Destiny* series.

Grognok was described by Joe Staten as being innovative world-building software allowing a large team of engineers, environment artists, modelers, and creative designers to work on a world at the same time.

The term "Grognok" was trademarked by Bungie in December 2009 and described generically as "Computer programs for editing images, sound and video; Computer software development tools."

During the Bungie panel at GDC 2013, footage of the Grognok world editor was shown being used to create a base on the Moon.

## References

1. ↑ Trademarkia - GROGNOK
2. ↑ YouTube - Bungie's Destiny Panel - GDC 2013
Halo 3 in the Work PLace

**Group Link** | {{{Group Link}}}

## Introduction and Note

Halo 3 in The Work PLace, a Chapter on Bungie.net, is a "private group" with restricted admission. H3ITWP, as the group is commonly called, is both a Chapter and a clan designed to be a haven for Bungie.net users who log onto Bungie.net from work during the day and game together at night.

As of September 7, 2010, H3ITWP is The WorkPLace ("TWP"), having shut down the H3ITWP group entirely and moved all members and activity to the new group. A complete history and information for TWP can be found at its Bungiepedia page The WorkPLace.
Bungiepedia:Simplified Ruleset

Wikipedia, the free encyclopedia, is the largest and most successful wiki. This page lists some of the overarching guidelines that have helped make Wikipedia a success. You may like to consider them for this Wikia.

1. **BE BOLD!** in updating pages. Go ahead, it's a wiki!
Encourage others, including those who disagree with you, likewise to **BE BOLD!**
2. **Be civil** to other users at all times.
3. **Ignore all rules**. If the rules discourage you from improving or maintaining the wiki's quality, ignore them.
4. **When in doubt, take it to the talk page**. We have all the time in the world. Mutual respect is the guiding behavioural principle of Wikia and, although everyone knows that their writing may be edited mercilessly, it is easier to accept changes if the reasons for them are understood. If you discuss changes on the article's *talk* (or *discussion*) page before you make them, you should reach consensus faster and happier.
5. **Respect copyright**. Wikia uses the GNU Free Documentation License. Everything you contribute must be compatible with that license.
6. **Decent edit summaries** and clear and transparent explanations are universally appreciated. Other editors need to understand your process, and it also helps you yourself to understand what you did after a long leave of absence from an article. Please state ***what*** you changed and ***why***. If the explanation is too long, add more on the discussion page.
7. **Assume good faith**; in other words, try to consider the person on the other end of the discussion is a thinking, rational being who is trying to positively contribute to the project — unless, and only unless, you have firm, solid, and objective proof to the contrary. Merely disagreeing with you is no such proof.
8. Particularly, **don't revert good faith edits**. Reverting is a little *too* powerful sometimes. Don't succumb to the temptation, unless you're reverting very obvious vandalism (like "LALALALAL\*&\*@#@THIS\_SUX0RZ", or someone changing "1+2=3" to "1+2=**17**"). If you really can't stand something, revert once, with an edit summary something like "(rv) I disagree strongly, I'll explain why in talk." and immediately take it to talk.
9. **No personal attacks**. Don't write that user such and so is an idiot, or insult him/her (even if (s)he *is* an idiot). Instead, explain what they did wrong, why it is wrong, and how to fix it. If possible, fix it yourself (but see above).
10. **Be graceful**: *Be liberal in what you accept, be conservative in what you do*. Try to accommodate other people's quirks the best you can, but try to be as polite, solid and straightforward as possible yourself.
11. **Sign your posts on talk pages** using ~~~~ which gets replaced by your username and timestamp when you hit submit. But don't sign on mainspace articles.
12. **Use the preview button**; it prevents edit conflicts.

It's important to have fun... but try to make sure those around you have fun too!
Halo (series)

*Halo* may refer to:

* Halo: Combat Evolved, original Halo game for Xbox
* Halo: Combat Evolved (PC), original Halo game for Mac and Windows
* Halo 2, a game for Xbox, successor to Halo: Combat Evolved
* Halo 2 (PC), Windows Vista port of Halo 2 with improvements
* Halo 3, the third installment Halo game for Xbox 360
* Halo 3: ODST, a Sidestory where you play as an ODST
* Halo: Reach, a prequel to the main trilogy.
* Halo: Combat Evolved Anniversary, Also Named As Halo CEA// The First Non-Bungie Halo Game made...//
AGDTinMan

AGDTinMan's real name is Andrew G. Davis. He is a contract animator and artist and worked at Bungie Studios from 2004 until 2006. TinMan designed graphics for bungie.net, most notably the Halo 2 Stats section and Halo 3's main page. He crafted images for promos and took screenshots for magazines.

TinMan also worked on refining and coloring the Halo Graphic Novel, as well as things like the Halo 2 Vol. 2 Soundtrack art and the Halo Xbox 360 faceplate. Working as a freelance artist, TinMan got a gig with WizKids in which he did graphic design for trading cards. TinMan has also worked as a character animator on the "Snooper Trooper" TV show.
TinMan is a graduate of Savannah College of Art and Design in Savannah, Georgia. His works have received numerous awards. Bungie.net's Halo 2 Stats section received an IGN "Best Of" award for overall brilliance, so much so that it won without even needing to be an actual game.

## On Bungie.net

AGDTinman posts every once and a while, having posted over 300 times since he joined on 09.27.2004. His

 File:AGDTinMan.png
Title Bar is rather strange; he has the title of "Bungie Employee" but the Title Bar color of a Legendary Member.

File:De HGN BisleyFixed.jpg
Halo Graphic Novel page, painted by Simon Bisley, edited by Tinman
## External Links

Andrew G Davis: Imagination is Power

AGDTinman's Twitter

AGDTinman's Bungie.net profile
Player Support Team

The ***Bungie*** ***Player Support Team*** provides customer service to the Bungie Community and players of the *Destiny* series. The team files bugs, diagnoses issues, troubleshoots root causes, collaborates with developers, advocates for players, and communicates statuses of issues.

They work in collaboration with the Community Team and are in charge of the Forum Ninjas and Forum Mentors.

## Background

The Player Support Team was formed shortly after *Destiny* was released in 2014. Using BNGHelp accounts (ex. BNGHelp1, BNGHelp2, etc.), they helped players with their in-game issues and microtransaction (MTX) purchases. Help.bungie.net was also created where the team created error code articles, networking guides, MTX purchase troubleshooting, in-game live event information, and more.
Avatar Contest

File:LogosFerret Avatar.gif
This spectacular convention of graphic-editing wizardry and creative explosions happens upon the Bungie community only once every...well, only once. The first and last Bungie.net Avatar Contest ran from June until July 2004, and featured tons of submissions. In all, 23 avatars were selected to be used by the community, and are still in use today.

## On The Web

Stosh's Submission Rulez

Avatar Contest Results

Littlerat's Unofficial Avatar Contest
Justin Hayward (The Velvet Kabob)

## Trivia

**Nickname:** The Velvet Kabob

**Classification:** GrizzledAncients

**Current Job:** Artist - environments and effects

**Origin:** Classified

**Blood Type:** Classified

**Age:** 32

**Weight:** Santa Cruz, CA

**Height:** Classified

**Girth:** Classified

**First Job:** Senior Chief Lawn Maintenance Technician

**Hobby:** Classified

**Ultimate Halo Match:** Halo

**Ultimate Snack:** Assorted small South American marsupials

**Ultimate Website:** http://www.dowsers.org/

**Mode of Transport:** Classified

**Fake Weapon:** Classified

## Auto Biography

I've been told I'm sagacious, but my friends say I'm adroit and perspicacious. Family and friends are very important to me. I enjoy getting dressed up for a night on the town, but also like hanging out in sweats and watching a movie.
Peter Parsons

As of the 27th of January 2016, Pete Parsons is the CEO of Bungie Inc.

Pete "Mango" Parsons, was the executive producer on Bungie 2004 hit sequel Halo 2 and Halo 3. He later went on to create Meteor Solutions and as of 2008 has rejoined Bungie.

[1] https://www.bungie.net/7\_Bungie-Studio-News/en/News/News?aid=14282

1. ↑ https://www.bungie.net/7\_Bungie-Studio-News/en/News/News?aid=14282
Anelf3

File:Anelf3.jpg
 File:Anelf3hair.jpg
`“*This boy needs some love. And a haircut.*”`

`~ **SS\_Zag1 on Anelf3**`

## Real Life

**Born:** September 22, 1986 - San Francisco, California

## Bungie.net Life

Although slavery was abolished in the United States in 1863, ***Anelf3*** is still under the command of Marty O'Donnell, cringing at every crack of the whip, and always begging forgiveness for spilling coffee on Marty's sheet music. However, he proudly states that the benefits are well worth the multiple lashings. What, exactly, those benefits are, is unknown. What is known, however, is that Anelf has hair the likes of which that have never been seen upon the Earth, although it is currently much tamer than it used to be (see picture for the latter).

Anelf is overlord of The Marty Army Clan, a veteran member of The Marty Army and is a composer at The Marty Army Music.

## Trivia

* Joined Bungie.net and The Marty Army on 1/19/04.
* Lives in Sonoma County, which is also where Joseph Staten was harvested from the vineyards of.
* Has been playing the piano since age 8.
* Is currently taking music theory classes at Santa Rosa Junior College.
* Is a huge fan (musically) of Marty O'Donnell and Jerry Goldsmith.
* Got his student pilot certificate the day he turned 16 (the minimum age) and has been working on getting the full private pilot license for a total of five years now (thanks to alot of procrastination and on-and-off dedication to it).

## Groups

* Body Politic
* Chapter Founders
* CompoundIntelligence
* Exalted Mythic Members
* GameMakers
* Gamers Anon
* Marty Army Voting Booth
* Mr. Smiley's Xbox Lounge
* Mythic Members
* PAX 08
* PAX 09
* Project ARCADIA
* Server Closet
* Teh 1337ists
* The Arts of Bungienet
* The Bungie Community
* The Marty Army
* The Marty Army Clan
* The Marty Army Clan Admn
* The Society of Musicians
* Waaahmbulance
Gem Blade

The **Gem Blade** is a late pre-hardmode sword crafted out of all of the Gem Swords. It fires a random gem from one of the swords it is crafted from.

## Used In

 Broken Hero Sword (1)

Introduced in version 0.1.1.0

## Changes

### Version 0.1.2.0:

Major resprite & minor rework, now fires all gems with increased range.

Now requires Hellstone bars to craft, to stop it being obtained pre-boss.
DrBunsenHoneydew

***Actually, as my name suggests, I'm the research guy. I'll be posting occasionally in support of things like this survey, but probably not taking part in the general discussions.*** - Link to post.

## General

 File:S Vitruvian Chief.jpg
DrBunsenHoneydew's account was created on the 19th of April 2011. He is part of the User Research Team at Bungie, and his job is "studying how real people play games and then helping our designers use that information to make better games. This can take the form of anything from bringing individuals into the lab to play our games in front of the designers to analyzing datamining from millions of beta participants." He's been a Bungie Employee since 2010, but spent a number of years as the Microsoft User Researcher assigned to Bungie. He has worked on all the Halo games since 2003, including Halo Wars.

## Hobbies

For fun, DrBunsenHoneydew plays video games, fights with swords, and harasses hdubya to provide him with more data to analyze.
Bungie Studio Tour

## The First Tour

400px|left|The first Bungie Studios tour from 2004

Frankie is featured in this one as the tourist. It's a tour of their old studio was released in 2004 after finishing Halo 2 and can be downloaded here:

* Windows Media Hi Res Version (640x480, 89MB)
* Windows Media Low Res Version (320x240 - 40 MB)

## The Second Tour

Another tour of their new studio was released in 2006, on Bungie.net in a Bungie Weekly Update. In this video Frankie and Brian Jarrard (Sketch) show us all around Bungie Studios' newest office.

400px|left|The second Bungie Studios tour from 2006

## External Links

* Bungie Studio Tour Video (YouTube)
* Bungie Studio Tour Video
* Bungie Weekly Update containing the video
* Bungie Weekly Update containing a tour of their old studio
Brandon Whitley

File:Brandon whitley.png  **Brandon Whitley** is a Bungie employee, currently working at Bungie as a graphics engineer on Bungie's next project. Although his job title is "graphics engineer," Whitley works primarily in special effects (FX), and is tasked with creating flexible and intuitive systems for FX artists to create things like fire, smoke, explosions, lasers, and other FX. Whitley primarily works with Steve Scott, Bungie's lead FX artist.

## Biography

Following high school, Whitley attended Pacific Lutheran University, where he graduated *magna cum laude* in 2003 with a double degree, obtaining two Bachelor of Arts degrees in Computer Science and Music Education and minoring in Mathematics.

Whitley then went on to the Georgia Institute of Technology (Georgia Tech), where he obtained a Master of Science in Computer Science, Graphics and Visualization and graduated with a 4.0 GPA in 2007.

Whitley then began working for Zipper Interactive as a rendering engineer, helping to produce rendering effects for several PS3 titles, including MAG and SOCOM 4. Whitley worked at Zipper Interactive from 2007 until early 2011.

In April 2011, Whitley applied to work at Bungie. Following a longer-than-usual 11-hour interview loop, Whitley was hired as a graphics engineer and has worked at Bungie ever since. Along with Chris Tchou (Fu Man), Whitley developed and maintains an FX system allowing FX artists to easily implement a variety of special effects.

## Trivia

* Is a talented musician and studied to become a Broadway actor and music teacher. He plays piano and guitar and sings
* Has an 18-month-old son, which allows him to take advantage of Bungie's free babysitting perk
* Familiar with a huge variety of programming language and video game graphics skills
* Is scary smart. Can make your heart stop beating with his mind.
Hao Chen (Hao)

## Trivia:

 **Current Job:** Programmer
 **Blood Type:** Cold Blooded
 **Weight:** 150 pounds
 **Girth:** Classified

**First Job:** Painstakingly fixing paint scratches of imported expensive furniture.

**Hobby:** Photography, RC-cars and boats, Flying, Music, Outdoors.

**Biggest Career Moment:** Shipping Amped 2

**Ultimate Snack:** Roasted chestnuts.

**Favorite Quote:** 'Daddy, do I need to worry about you?' – My three year old daughter.

## Biography:

I came over to the country 12 years ago, supported myself through years of school by waiting tables. After graduation, I started my career making computer based training and simulation products for the military. When I got bored with that, I joined Singletrac, the hottest playstation development house at the time, where I did three years of hard core AI and wrote a PC graphics engine. Joined Microsoft to work on Xbox games, wrote the engines for AMPED1 and AMPED2. Joined Bungie in February 2004.
Halo: Custom Edition

***Halo: Custom Edition***, sometimes abbreviated ***Halo CE***, is a free stand-alone expansion for the PC version of *Halo: Combat Evolved*. The expansion was released on March 15, 2004, by Gearbox Software as an unsupported add-on, requiring the original PC version of game and its key-code during installation.

To prevent confusion between *Halo Custom Edition* and *Halo: Combat Evolved* (which can both be expressed as *Halo CE*) the PC version of the game can be referred to as *Halo PC*.

## Features

*Halo Custom Edition* allows players to browse and play user-created content and maps created with modding kits. Modders would use the Halo Editing Kit to incorporate custom models, images, physics, and data into an easily distributed .MAP file, which is compressed and uploaded. The amount of custom content varies widely but is limited by the game engine's capabilities. A few examples of user-created content may include custom character models that uses an Elite biped instead of the default Spartan biped, a Call of Duty-inspired level or even special animations and effects for weapons, melee and reloading. Most of these user-created content and maps are available in dedicated modding community websites such as Modacity and halomaps.org.

Two small features were added to the game such as the ability to display the specific for the gametype currently being played in the server (by pressing F2), and the ability to display the name of all players in the same team above their respective green arrows (by pressing F3). Additionally, an arguably better net-code was put into Halo: Custom Edition as well. The game has noticeably reduced latency issues compared to Halo PC.

## Community

Several modding communities have emerged since the advent of *Halo Custom Edition*. One of the most prominent modding community website is halomaps.org which has the most updated multiplayer custom maps. Members of the modding community often discuss about user-created content and explores the need of "room for improvement", with several others providing tutorials to guide new members to modding and to share their findings of tinkering with the Halo engine with the rest of the members. The modding community contribute their custom content in various projects, ranging from a production of machinima to development a single-player campaign and recreation of multiplayer maps from newer *Halo* titles and from other entertainment titles.

## External Links

Halomaps.org - Halo CE download link
Halo CE Editing Kit
Bungie Rewards

***Bungie Rewards*** is a program that offers *Destiny 2* players the opportunity to earn exclusive rewards for completing in-game tasks or accomplishments. The program began in 2018 after *Destiny 2's* Forsaken expansion launched.

## Rewards

In addition to in-game digital items (such as emblems in Destiny 2), Bungie Rewards offers additional collector’s items to earn, acquire, and unlock that are uniquely crafted to commemorate various tiers of in-game accomplishments, both for free and for pre-order purchase.

Items include emblems, apparel, pins, rings, weapon replicas, in-game items, and more.

For a list of previous Bungie Rewards, visit the Destiny Collectors Wiki.

## External Links

* Bungie Rewards on Bungie.net
* Bungie Rewards at the Bungie Store
* Help Article for Bungie Rewards
Ask Your Ninja

**Group Link** | {{{Group Link}}}

## Purpose

The purpose of the Ask Your Ninjas group, more commonly referred to as "AYN", is for Bungie.net users to communicate with the Forum Moderators of Bungie.net. The group is designed to be a place for those with questions about anything to do with the Ninjas -- or moderating itself -- to get them answered. The forum is original in design; users create a thread with a question for the Ninjas (or a specific Ninja) to answer, and hope that a Ninja will post a helpful response to their question in their thread. Ninjas can also create "ask" threads, where they will answer questions that users post in the "ask" thread. It can be used to ask questions about the Forum Rules of Bungie.net , or to simply ask the Ninjas a personal question. **It is** **not a group for appealing bans.**

## Notable Members

The most notable members of the group include all of the Ninjas in the group (see list below) and the founder, ImTriForceGuy, a well-known member on Bungie.net.

## Ninjas in the Group

As of 8.17.2011, there are currently the following Ninjas available for questioning in the Ask Your Ninjas chapter:

* bobcast
* borrowedchief
* Butane123
* dazarobbo
* Dr Weird
* x Lord Revan x
* Old Papa Rich
* odmicheal
* Predator5791
* True Underdog
* The Slayer
* x Foman123 x
* Yoozel
List of www.bungie.net Homepage Phrases

## Homepage Phrases

In the title bar on www.bungie.net, there is a random phrase or meme that Bungie changes every few minutes. These are usually references to Bungie Lore or Halo, and are often humorous in nature.

## List of Phrases

Prepare to drop.

Frog Blast the Ventcore.

Step 6 Complete.

Arete Seven.

-blam!-

The New Hawtness.

Your mom.

Tru7h.

Seven is darker.

I blame stosh.

There will be a payoff.

Brought to you by the number 7.

Don't make us kick your ass

Deep fried and wrapped in bacon

You have no rights. Play nice.

Et Tu, Brute?

Pretend it's a popsicle!

All countdowns, all the time.

We promise to keep our Sniper Rifles off the streets.

Harrison's Mom has got it goin' on.

Watch your step.

The tru7h, The whole tru7h, and nothing but the tru7h.

So, you may have heard of this "halo" game we made...

We reject your reality and substitute our own!

The home of Marty O'Donnell.

People have been pounding our site for years. Big time.

Our webmaster wears a gorilla suit and a jetpack.

Get hired, get fire!

Pretend it's a submarine!

Too long, did not listen.

We are not Bungie.org.

Lumpy pudding is against the rules.

You can haz recon.

We finding ling-lings head.

You're a good player, and your mom is a classy lady.

Hold RB to ride brokeback.

Tank beats everything!

Satisfying your mom since 1991.

First!

Nathan Fillion returns our phone calls.

Home of the BR Spread.

Fries the lumpia (but only when it's frozen).

Keep it clean.

Xbox Live and Pizza, 24/7/365.

Don't use -blam!-

urk is getting sloppy. He blames stosh.

He's watching you.

Why yes, that is a euphemism.

The weekly update is on Friday!

Satisfy your grunty thirst.

Bip. Bap. Bam! Welcome to Bungie.

If Only Your Mom Knew

Home of the Man Cannon

Moar Sausage!
Lars Bakken (Thug)

## Trivia:

 **Current Job:** Multiplayer Designer
 **Blood Type:** Classified
 **Weight:** Classified
 **Girth:** Classified

**First Job:** Dish Dick (Dishwasher)

**Hobby:** Hanging out

**Ultimate Halo Match:** Rockets on Hang 'Em High

**Ultimate Snack:** Pizza

**Ultimate Website:** http://www.urbandictionary.com/

**Mode of Transport:** Classified

**Fake Weapon:** De-Pantster

## Biography

Originally born in Hawaii while his father was stationed in the Navy, his family moved shortly thereafter to a small town in Iowa. After completing college at the U of I, he made the “career move” to San Francisco to try and make games for a living. His friends laughed at him in disbelief and his parents cried…but now he works at Bungie and plans to help them in their bid for world domination. Now they laugh and cry for different reasons.
Greasemonkeys

## General

Greasemonkeys was founded by CAVX in 2008. It's where FIreFox browsers users may talk about, test and use extentions for Greasemonkey. Many famous extentions were installed and used by the bungie.net community which were created by users in Greasemonkeys. The pinned thread 'Script Central ' created by Forum Ninja Duardo was used as a hub where extentions and scripts could be linked to and downloaded from.

## Links

* Link to group page
* Script Central thread
Isaac Hannaford (Rhizus)

## Trivia:

 **Current Job:** know it all
 **Blood Type:** watery
 **Weight:** Classified
 **Girth:** Classified

**First Job:** shingle dipper

**Hobby:** absorbtion

**Ultimate Halo Match:** Sidewinder, CTF, all weapons, all vehicles

**Ultimate Snack:** peanut butter bars or cheese puffs

**Ultimate Website:** Classified

**Mode of Transport:** Blue 03’ Acura RSX as cool as he can afford to be

**Fake Weapon:** magnetic underpants

## Biography:

New to Bungie and defying definition. His inner workings masked by an impenetrable haze of assumed genius.
Bungie Favorites

File:Gargoyle.jpg

Bungie Favorites are a selection of Halo 3 files chosen by Bungie's Private Groups and subcommunities. The favorites are updated roughly every week, and consist of a collection of 5 screenshots, 5 films or film clips, 5 gametypes, and 5 map variants.

The current Bungie Favorites system has been planned since March 28, 2008 (source), and in place since May 9, 2008. It was decided to use the Bungie Community's favorites instead of someone at Bungie picking them. The reasons for this change, put in place by Luke Smith, are unknown but likely have to do with both the workload of the Bungie Employees as well as the assumption that the Community would pick screenshots that it liked best.

Before, the Bungie Favorites were chosen solely by a person (or persons) at Bungie Studios. This is however, no longer the case. Since the 9th of May 2008, Halo/Bungie themed groups/communities have had control over what content goes into the Favorites' slots.

Every two weeks, a different community has the privilege of showcasing their favorite Halo 3 created content on the Bungie Favorites.

Within those two weeks, each chosen group has two time periods of one week each to showcase separate content. This means, for the first week, 20 items are shown, then for the remaining week of that group's control of the Favorites, another set of 20 items are shown. So, for the duration of a group's presence, they will have the opportunity to show-off 40 items altogether.

 File:Dusk Sortie.jpg
## How to Get Involved

The simplest method is to join a large, well-established group or community either on Bungie.net or out on the World Wide Web.

Users who administrate groups or clans that would like to be involved in Bungie Favorites should message Urk for more information.

## Groups that Have Appeared on Bungie Favorites

* The Running Riot
* Ascendant Justice
* Halo Tracks
* CompoundIntelligence
* Halo 3 Academy
* NeoGaf
* Halo3 Junk
* Mjolnir Battle Tactics
* Forge Hub
* BuddySystemGaming
* ODST 4th Battalion
* Facility B5D
* Black Water Ops
* Halo 3 Wheelmen
* Ready Up Live
* Real 7alk

 File:Honor.jpg
## Viewing Bungie Favorites

The Bungie Favorites are accessible via both Bungie.net and Halo 3's start menu.
On Bungie.net, files are only downloadable if the logged-in user has a Gamertag linked to his/her Bungie.net profile's Windows LIVE ID.

## Updates

The Bungie Favorites are seemingly updated at random. In the past, they have gone over a month without an update, however they are currently updated about once a week.

## Trivia and FAQs

* Q. Do people who have their content on Bungie Favorites get Recon armor?
	+ A. No. People with Recon armor on Bungie Favorites is just a coincidence.

* Q. Does knowing/paying someone at Bungie get me a spot on Bungie Favorites?
	+ A. Not necessarily ;-)

* Q. Do you get a file on Bungie Favorites by having a certain number of downloads, ratings, or recommendations?
	+ A. No.

## Links

* Bungie Favorites on Bungie.net

* Guide and FAQ on Bungie Favorites
Bungie.net Trust Rating

The Bungie.net Trust Rating is an invisible score given assigned to a Bungie.net user that determines a member's Member Title. The exact details of how the Trust system works is unknown except by the Bungie.net Web Team, however there are several theories.

## Factors Known to Influence Trust

Several factors have been shown to influence the trust level of a user.

### Postive Trust Factors

* Account age.
* Activity.
* Lack of bans.
* Linked gamertag.

### Negative Trust Factors

* Bans/Warnings.
* Lack of activity.
Alex Loret de Mola

**Alex Loret de Mola** is a Web Engineer for Bungie and Bungie.net. Despite being heavily involved in the administration and programming of the Bungie.net forums, internal Bungie.net systems, and data mining systems, any Bungie.net account he may have is unknown to the Bungie Community.

Loret de Mola was the subject of a Breaking In interview posted on Bungie.net on April 16, 2012.

## Biography

Loret de Mola wanted to work in the video game industry from a very young age. After graduating high school, Loret de Mola attended California State University, Sacramento, where he obtained a Bachelor of Science degree in Computer Science. In college, Loret de Mola "fell in love with the languages and eccentricities of web development," and although he has done some game programming, prefers to remain in the world of web development.

Upon graduation, Loret de Mola began working in the healthcare industry, designing communications systems for doctors' offices to communicate with healthcare plans. After applying to Bungie in 2011, Loret de Mola was hired as a web engineer, working primarily on internal web tools, web services, and integration with Destiny.

## Trivia

* Plays Magic: The Gathering daily during lunch breaks
* Frequent reader and a fan of "social learning" (attending conferences, conventions, and other social events where developers are present)
* Thought that the phone interview was the hardest part of the Bungie interview process
* Devoted weekends and spare time to a former startup Nintendo Wii game developer, Medaverse Studios

## Links

* Breaking In: Alex Loret de Mola
* Alex Loret de Mola on LinkedIn