recursal/Fanatic-Fandom huggingface dataset:
Delorhi

## Overview

### Physical Description

A dark crow-like bird-greebe, with a glowing gold eye, beaded ankles and a long feathery tail. His human form is a man with scruffy black hair, dead eyes, and a pale face painted with dirty black freckles. He cannot speak words, but he can make clicking and quacking noises.

### Personality

Chaotic neutral. He will run after death under any circumstances. Loves the mortals, but keeps away since he knows how fragile they are. Not much to his personality because he's mainly in bird-form.

### Other

Follows death around, leaving a feather on each dead body. His feathers cause the grievance in souls associated with the dead, the longer the feather placed, the longer the souls associated with the dead will grieve for the dead. Sends his crow-like birds to visit each funeral to pay respects.
Koenani

## Overview

### Physical Description

Dark skinned woman with deep green eyes. She wears her hair in dreadlocks that are often pulled up. She rarely wears clothing, and her whole body is decorated with tattoos. All of her teeth end in sharp points and her ears are angled like an elves’. When she is bored, she takes the form of an extremely large alligator.

### Personality

Cocky woman who is honestly pretty terrifying. She takes pleasure in making people uncomfortable and upset. She’s very out there and says everything on her mind, no matter if it will hurt those around her. She’s confident and unforgiving. She’s callous and she smirks a lot.

### Other

She has a very thick accent, making her difficult to understand. She doesn’t hate humans as much as Aemiani, but she does like toying with them and making them miserable, just for fun. Enjoys the company of the magic god, as she loves to perform voodoo.
X'vetus

## Overview

### Physical Description

A stunning, powerful, giant man made of snow and ice. Can change how large or small he is, as well as all forms, however usually 12 ft tall. Sculpted in the finest way, though his face featureless. X'vetus can shapeshift into a plethora of animals in the snowy regions: whether a giant powerful white wolf of snow, an overgrown beastly bear of ice, or a flightless snow eagle—he must be touching the ground at all times, or else he will crumble into snow, needing to be rebuilt from the bottom up.

### Personality

A noble giant who patiently awaits for his season to come. When his time is given, he goes all out, creating loud blizzards and snowstorms to announce his joy. Being too cold to speak, he is a silent man, expressing himself through his power. He enjoys acting out scenes with snow in order to have conversations with the gods, a bit humorous in taste, dramatic as well. Admires the art and fall gods.

### Other

Cannot melt in any other season, though he does become smaller in hotter climates, preferring not to come out much during the summer or being around the summer god. Lives in a snow castle made of his own snow flesh. Sometimes creates other snowmen with the snow around him, of course not as perfectly crafted as he, but because he admires the arts and sharing his space with others, alive or not.
D'baia

## Overview

### Physical Description

White skin. Large green piercing eyes, thick eyebrows, split tongue. Laying in the middle of her chest is a large gaping hole. She wears a black skirt that ends at her knees with beads going down to her calves, and a shirt of similar style, the beads hanging down into the hole in her chest. She wears dangly emerald earrings, beads on her clothing being black and green.

### Personality

Envy has no solid relationships with anyone of how clingy and disgusting she is. The hole in her chest makes her constantly feel like she’s not having what others do, giving her the false thought that if she had what so and so had, her hole would close and she could be happy again. She's bitter, spiteful, and petty as she can possibly be. To sum it up, she's an abusive woman with no understanding of why she's like this.
'ia

## Overview

### Physical Description

A cat with one side of its body completely black, and the other completely white, with golden eyes. She has a third eye in the middle of her forehead that she only opens when she is reading the future.

### Personality

She is neutral in all aspects, and for the most part she acts like a regular cat. She is able to speak, but often refrains because she simply does not want to. She is very intelligent.

### Other

It is said that when 'ia crosses your path with her white side showing, good fortune is coming to you, and when she crosses your path with her black side showing, calamity will fall upon you. She likes to cuddle with Acennui.
Ánió

## Overview

### Physical Description

Red undereye tattoos and silver hair like his father, T’yëv. His hair is long, the sides shaven, pulled back into a half-bun. He has a scruffy light beard, appearance-wise 30 yro. Built up, pale skin, blocky antlers. Golden eyes like his mother. He is described to have wolf-like aura, looking strong and stern, standing tall and noble. Wears an accessory of each aura color on his body. He wears rich fur and leather armor.

### Personality

Well meditated, like his mother. Rough voice, roams areas thriving with plant life. Secluded mostly, but not unfriendly, just not so well with interaction as he’s usually very far off and deep in the woods. Bashful old man. Friends with a few gods relating to nature, serves Suvaa, T’ÿev, and of course Tzanea.

### Other

Despite his large strong figure and personality, he is an archer, shooting arrows through the sky to create a trail of rainbow. His arrows and bow are made of tangible light.
Bemina

A famously beautiful country of lights. Its patron god is T'yëv.

## Etymology

Bemina was originally named T'lys after the its patron god, but after a revolution that overthrew its monarchy, it became a republic and changed its name to honor the beminis flower which only grows in Bemina and is one of the country's historic symbols.

## History

At some point it overthrew its monarchy and became a republic.

***[THERE IS NOTHING BEYOND THIS POINT YET, HAVE MERCY ON OUR SOULS - LOVE, KT]***
Amrity

## Overview

### Physical Description

Androgynous but slightly feminine. Pale white skin with chin length white hair and lilac eyes. Lithe stature. They only appear this way to other Gods however, and to others they appear as what that specific person finds beautiful- beauty is in the eye of the beholder. Unlike Henechi, they don't physically transform into a new person, they automatically appear that way to whoever sees them. They wear a simple white knee length dress.

### Personality

Very peaceful and cheerful, and always calm. They like everyone and they can see the beauty in everything. They are soft smiles and quiet laughs. They are enchanting, and very hard to not listen to.

### Other

Hangs around with Henechi, Chrite, and Sh’teia. If a mortal sees Amrity, they can only see their true form if they tell them they are a god.
Juju54

**Juju54** is a well-known and accomplished player known for their multiple popular maps within the community. One of their maps, "Musical Chairs", is featured in the Community Picks, having received 45th place out of 99 map slots within the BCD vote regarding it, it is their most upvoted map by a large margin.

They also created the basis map behind the Push the Ball copy trend, being called "A new sport", as well as creating the basis map behind Defending maps, being "Defend your castle !". Oftentimes, Juju54 created maps based on already existing map trends then adding onto them with unique features to make them original, such as with the already mentioned map *Musical Chairs* with the Hotel map trend, and *Spin Cycle Infinity* with the Slide map trend.

In total, they have nearly 80 published maps, all created on the former, Flash-based Bonk.io.

## Gallery

This is an image of their map with spawn locations, "Musical Chairs", which is featured in the Community Picks and is based off the Hotel map trend as well as being their most upvoted map with over 35.5k upvotes.This is an image of their map "A new Sport" shown without spawn locations with over 1.5k upvotes which was the basis map behind the Push the Ball copy trend.This is an image of their map "Defend your castle" with over 1.7k upvotes which is likely the basis behind the Defending map trend, shown without spawn locations.
Ghea'vare

### Siblings

(full-siblings) Lu’måne, [unnamed] (half-siblings) Ánió; Mau’kala; Kononu; Lumenux; Nyxidux

## Overview

### Physical Description

Ghea'vare is a black albino woman with silvery-white hair, like her father, and red eyes like her mother. Her eyes are pale red, though, unlike her mother. Like her father she has black tattoos under her eyes, but they more resemble crescent moons that her father’s. She wears her hair in a short afro. She has pearl earrings, and wears a silvery dress made of many, small circles of metal. She doesn’t wear shoes, but she does wears silver bracers and greaves.

### Personality

Her emotions are intimately tied to the phases of the moon. During the new moon she generally cloisters herself away from anyone besides the other moons, even her father and mother. As the moon waxes from here, she gradually becomes more willing to interact with others, though she still tends to hide behind her older sister, Lu'måne. At the first quarter, she’s able to communicate with others on her own, but she still prefers to be alone. By the half moon, she’s more outgoing and socializes more, and at this point adopts a personality similar to her father's mischievous side. By the full moon, she’s an absolute menace, bad puns and pranks galore, and only Lu'måne or Thalia can really keep her in line. T’yëv is absolutely no help and encourages it. On the nights of the actual full moon, she leads the Fae and even occasionally mortals in festive dances, wild and moonstruck. The day after the full moon she rests, and then her personality wanes at the same rate it had waxed before.
DnDzNutz Wikia

## Welcome to the DnDzNutz Wikia

Creative space for the happy homos of the Sword Coast to gather their thoughts and reflect on their journey.

## Directory

PCs

NPCs

Session Notes

Quest Log

Player Reference Sheet

## Latest activity

Most Recent Game!

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Akoli

## Overview

### Physical Description

A young girl with wispy, light green hair and pale pink eyes. She wears a ringlet of flowers (a variety of species and colors) woven into a braid that falls down to the middle of her back. She wears a simple light yellow dress tied with a sky blue haramaki-like cloth. She has an olive skin color and wears sky blue slippers on her feet.

### Personality

Cheerful and childish, she loves playing pranks and making mischief. She's also very caring and gets really upset when one of her pranks goes wrong. She's very innocent and naïve, and Suvaa has tried on several occasions to "enlighten" her, though the wind goddess's explanations never take. Akoli loves making things grow and watching new life be born, and often "viciously" pranks Akele and the winter god during their seasons for ruining her hard work. She actually enjoys the colors of autumn, but she'll never admit it out loud.
Denise Hemphill

**Denise Hemphill** is a major recurring character on Scream Queens. She is portrayed by special guest star Niecy Nash. She is a fan favorite.

## Season 1

With a serial killer on the loose at Wallace University, Gigi decides to hire a security guard from Secure Enforcement Solutions, Denise Hemphill. Denise is first introduced to the Chanels. She instructs the girls that if they have a run-in with the killer what to do:

1) Scream Denise Hemphill’s name real loud.
2) Call 1-866-KLJ-0199.
3) Get the hell out of there. Run away real fast! And when you get to a place you deem to be safe, call 1-866-KLJ-0199. ("*Hell Week*")
Later that night Denise sits out in her car watching over Kappa House. Her friend, Shondell, whom is also a security scares Denise by popping up at her window. Denise tells her that she almost had a heart attack but quickly forgives her friend who bought her a double cheeseburger from Burger Shack. ("*Hell Week*")
Red Devil

**The Red Devil** is a recurring character on Scream Queens. The Red Devils are the main antagonists of the first season. He is portrayed by Riley Schmidt and Olga Wilhelmine for stunts.

* Gigi Caldwell
* Pete Martinez
* Hester Ulrich

## Asylum/Hospital Pranks

Chad Radwell pranked Chanel Oberlin by wearing the red devil costume when she was admitted into the insane asylum. ("*The Final Girl(s)*", "*Warts and All*")

The Red Devil comes to C.U.R.E. Institute and chases Chanel down the halls. She falls and as it appears he is about to kill her he starts laughing and removes his mask. It is Chad pranking her once more. ("*Warts and All*")
Acennui

### Physical Description

A middle-aged man with a perpetual five o'clock shadow and constant, chronic bedhead. Despite generally being asleep most of his time, he has dark shadows under his eyes all the time. He doesn't care about his appearance since he's usually asleep anyway, and often wears nothing more than a loincloth. Beneath his bedhead and the shadows under his eyes, he's actually quite handsome. He has dark gray hair and pale gray eyes.

### Personality

He dislikes doing anything but sleeping, and gets very irritable if woken up. He can hibernate for decades before waking up for usually only a fortnight at most. He projects an aura of sheer laziness, and going within ten meters of him makes one drowsy. There are rumors that when he sleeps he dreams of sleeping, too.
Chad Radwell

“

> Chad asked me to come first. He said I should get used to it.
>
>
>

”

—Chanel Oberlin

**Chad Radwell** is a main character in Season One of Scream Queens and a recurring character in the second season. He is portrayed by starring cast member/guest star Glen Powel.

## Death

Chad comes to the C.UR.E. Institute to win back Chanel as he has discovered that he is actually in love with her. He then enters a competition with Dr. Brock Holt to win Chanel's affections. ("*Warts and All*")

Chad learns that Brock, who has undergone a hand transplant, has the hand of one of the world's most notorious serial killers. However, when it is revealed the killer is probably about 30, Brock accuses him of being the killer. Chanel defends him but Denise confirmed that Chad was in fact 30 after failing fourth grade for eight years in a row.("Warts and All", "Handidates")

Chad proposes to Chanel and she excitedly accepts and hugs and kisses him. On their wedding day, Chanel walks down the isle ahead of Chad as he told her he wanted her to get used to him putting her first. However, after awhile Chad doesn't come at all. Blood begins dripping from the ceiling on to Chanel's dress. She looks up at the ceiling as the blood spreads and the ceiling breaks as Chad's dead body falls to the floor. ("*Handidates*")

## After Death

Chanel will try to contact Chad's spirit in the upcoming episode, Halloween Blues.
Not pro

Snipers' Spot - most popular map by not pro

**not pro** is a British bonk player and map creator in bonk.io. He is the creator of Snipers' Spot, the most upvoted map in the Html Bonk. However, they also became famous for other maps such as Scarlet Parkour Floors (6.7k+ and 1k-), The Death Arrows Fight (4.8k+ and 705-) and others. Snipers' Spot is a remix of a map by NexusP1, however, it contains more space and more accessible gameplay. Some players thought not pro quit a while ago, though he can be seen in rooms called "map making". He usually never plays any other maps in his rooms unless he is testing something. He often likes to make survival free for all maps, parkour maps, and death arrow maps. not pro also uses a skin that has a white background, and a simple "X" sign that has a black palet.
Scream Queens Wikia

**WELCOME TO THE**  **WIKI**

### About

Scream Queens is a 2015 comedy-horror slasher series starring Emma Roberts, Billie Lourd, Abigail Breslin, Keke Palmer, and Jamie Lee Curtis... to name a few... The anthology series revolves around a college campus which is rocked by a series of murders and is set in a sorority house.

The first season focuses on the Kappa Kappa Tau sorority at Wallace University, led by Chanel Oberlin (Emma Roberts) and her fellow Chanels #2 (Ariana Grande), #3 (Billie Lourd), and #5 (Abigail Breslin), that is threatened by Dean Cathy Munsch (Jamie Lee Curtis). Events reignite a 20-year-old murder mystery, with the reemergence of the serial killer dressed as the Red Devil mascot, who begins targeting the sorority members.

### Social Media

Twitter

**FOX Shows**
*Go to these sites for info or for help with your own wiki!*

24 •
9-1-1 •
Ally McBeal •
American Dad •
Beverly Hills, 90210 •
Bless the Harts •
Bob's Burgers •
Bones •
Brooklyn Nine-Nine •
Crayon Shinchan •
Duncanville •
Empire •
Family Guy •
Futurama •
The Gifted •
Glee •
Gotham •
The Great North •
Grimsburg •
Hell's Kitchen •
Kitchen Nightmares •
Last Man Standing •
Lethal Weapon •
Lucifer •
Malcolm in the Middle •
MasterChef •
The Mindy Project •
New Girl •
The O.C. •
The Orville •
Prison Break •
The Resident •
Scream Queens •
The Simpsons •
So You Think You Can Dance •
Star •
The X Factor •
The X-Files •
Cono

#### Physical Description

Usually takes the form of a rabbit, but his body looks like the galaxy. Bright white eyes. Has a human form that he rarely uses—pale skin, white eyes, and dark hair.

#### Personality

Refrains from speaking. It is said that when he speaks, he creates new stars—though this is mostly untrue, he’s just afraid. He doesn't visit Pandora often because he doesn't want to hurt anyone. He's very sensitive and can be made to cry easily.  Often plays with small animals because he doesn't need to talk to them
Season 1

**Season 1** is the first season of Scream Queens. hey chanel  my name is abbym dugas thats me i m sure i will trust you
yes i can this story  i want too know anything let me know all right the kappa kappa tau i love that place in the
place i like it so much tell me about the killers in that house  abbym dugas live in ashgrove mo yes i do this is perfect plan something good tell me about the bath tub that girl in the bath tub her name is sophie she had baby girl her name is
grace gardner she was the baby in that bath tub that means she is the killer yes thats her she blonde she asking about
her mother s story bethney stevens thats her mother dear kappa sisters i will tell you about chanel number 5 she is redevil she trying to kill someone she going two jali gets in troble she was adpted dauther yes was a house made okay
i want to know her right too know everything really want number 6 she is not a red devil know she  not red devil type
Discoli

Discoli is one of the first hackers in Bonk, he is the ex-founder of Bonk Leagues and works with other hackers to find new exploits. He is now currently a VIP on Bonk Leagues and is active there.

He has been playing Bonk since late 2016 and was active in the Bonk.io Community Discord server (formerly M4K).

## His History

### **Late 2016 / Early 2017**

Upon joining the game for the first time, he was already developing cheats for other games, so he decided to make them for Bonk. He started out with 20 player lobby streams, and max level account giveaways in his early days. This later turned into Bonk Leagues, a hacked client for bonk.io. This is how he got his initial recognition. He was known as Verserr at the time. After the exploits were patched by Chaz he quit the game for a year, but still played from time to time with his school friends. Discoli was not nearly as active at that time.

### **Late 2017 / Early 2018**

After a long hiatus, he returned to the Bonk community and assembled a team to make Bonk Leagues a reality once more. He became active in the BCD community server (formerly M4K) and was actively working on Bonk Leagues. One of his notable events was reporting a 50$ bug bounty to Chaz for the custom game menu exploit.

He was later banned from BCD (M4K), along with other developers of Bonk Leagues, after controversy surrounding Bonk Leagues storing user information (later disproven).  His main discord account was disabled because he was reported for using a selfbot that reacted to messages.

He now resides as a owner of a forum lick.gg and runs a discord bot
Quicksand

This is an image of the map with spawn locations.

**Quicksand** is a map created by MuadDib, being his 6th most popular map. The map is also featured within the Community Picks.

## How to Play

At the start of each match, players can stand on the red floors on either side, or on one of the 11 yellow dynamic platforms in the middle. However, there are walls on either side of the map, which quickly pushes players off the red floors, onto the yellow platforms.

These yellow platforms sink when players are on top of them, then slowly come back up, after they move away from it. Due to this, players have to constantly move around, or they risk sinking. Players can also knock others to make them sink too far down, through pushing downwards on another player.

The dynamic yellow platforms offer a slight bounce for the player, meanwhile the red floors and walls offer no bounce at all.

### Tips & Tricks

● Try to avoid being near the outer edges of the set of yellow platforms, this way players cannot take advantage of one, through being able to corner them. Instead, try to actively jump randomly around the set of these yellow platforms, which makes it more difficult for players to trap one.

● Along with this, never try to use your heavy key upon touching one of the yellow platforms. This is due to it being common for the platform that was touched, to sink far quicker than it normally would. As a result of this, it is highly possible for a player to trap themselves this way.
Hae'alii

## Overview

### Physical Description

Short, lithe male with lighter Shuryan skin and dark blue irises. He is around 5’4” and looks to be in his late teens, early twenties. He has black chin length hair that he pulls back into a ponytail at all times. He wears all black, loose comfortable clothing—harem pants, tunic—and often goes barefoot. His ears are pierced with bright jewelry and he often wears many gems on his fingers. Occasionally takes the form of a black cat, in which his earrings stay.

### Personality

Cocky and sure of himself. He is very mischievous and loves to cause trouble. He acts almost like a child. He can become very serious, however, when it comes to his "heists." He is a very good strategist and he loves his work very much. He still gets adrenaline rushes from stealing.

### Other

Loves running and playing pranks on people. Spends a LOT of time with Savodos, as he admires the god. Will sometimes give people gifts of things he has stolen. He only does this for those he likes very much. He gives a lot of jewelry to Thalia. He secretly admires Eluana. He also loves to steal from Qaana. Enjoys acrobatics and is very flexible. Spends a lot of time with mortals.
Bonk prisons

This is an image of the map with spawn locations.

### Modes Playable In

The map is limited to being played in either Arrows or Death Arrows but is generally played in Arrows.

### Votes

+33.2k / -4.2k

1. REDIRECT Template:Maps Current

**Bonk prisons** is a map published by *GudStrat.* It is his most upvoted map and the 12th most upvoted map at the time of February 14th, 2022

The map since its publication has grown a considerably-sized playerbase around it, with some players creating rooms solely around the map. As a result, it is current staple for many players within the HTML5-based Bonk.io.

## How to Play

The map features a closed arena with a green floor, where there are two grey walls on either side of it. If any player touches the wall, it triggers a mechanism that causes the player to become trapped by a falling platform. Players can shove one another into the prisons by doing direct combat and employing arrows.

Once a player is trapped, other players who are not within the prison can take advantage of their arrows by aiming them at the overhead buttons on the bars on the side of the trapped player. With the far-away bar on either side, there is a black button on it that can be hit with an arrow. When hit, it triggers a deadly platform to shoot up from below the map, killing all of those trapped inside.

Players also can free another by aiming their arrow towards inner bars, which contains a red button that drops down once one of the prisons gets shut. When hit, it throws the prison bar back up, letting all of those trapped inside be freed. However, this is only ideal to free a teammate within a team match.

### Possible Tip

To get other players trapped within the prison, try treating it likewise to a 1v1 Flat map, where the sole intention is to avoid getting off the floor of the map. As a result, try swapping back and forth between aggressiveness towards the enemy players, along with baiting others.

Another tactic that can be beneficial is by trying to catch them off guard by firing an arrow at them before they can deflect it with their Heavy Key, which can throw them into the prison instantly.
them, before they can deflect it with their Heavy Key, which can throw them into the prison in an instant.
Sandbox

## Sample

 **Status** | Test

# HOW TO WIKIA FOR DUMMIES

1. Always use source editor as visual acts like Microsoft Expression; It shits out unneeded code
Go to classic editor to get to it best.

# This is a Title (why the fuck would you do this one again?)

## This is what to do for a main section i.e "Background"

### This is a sub section i.e "Childhood"

#### This is a sub sub section i.e. "Early Childhood"

3. There are already buttons to bold and set Itaicize
**This is Bold**
*This is Italic*

4. Want an image?
Start by uploading it. Duh
Name(.jpg/.png/.gif/.faggot)
Image too huge?
(Set image size in px)

5. Speaking of [[]], Want to link a page?
Internal (Inside of this Wikia): Name of Page
External: [Link]
Want to change the name to fit the grammars?
Name you want it
[Link|Name you want it]

6. Character box!
This is easy because you are not a dumb dumb and are using source editor

Literally fill in the blanks here and copy paste:
If you cannot fill one/ dont have anything for it, leave it blank

7. Questions? Ask Jon/Oracle

# WHY WOULD YOU EVER USE THIS I REALIZE THIS LIKE HOLLY FUCK

## Details

### Outcome

Cerberus Retreat
USMC/Muja Victory
Get Squashed

**Get Squashed** is a map created by The 9th Doctor, which is one of the maps in the Grapple Quick Play rotation.

## Gameplay

The map consists of a dark blue background, similar to the background of the game, two light blue rectangles located on the sides and circles of the same color located at each end of the rectangles, as well as a central rectangle with another rectangle underneath. Players pass through these platforms, but can attach to them using their grapple ability.

There is also a large dark blue rectangle on top that kills players upon impact, as well as a thinner light blue rectangle that you can grab onto. There are dark blue platforms on both sides, with light blue spikes that kill players on touch as they gradually get closer. When there is very little space left, the platforms move apart and the cycle begins again.
Parkour Spiral

This is an image of the map with spawn locations, as seen within the Editor.

### Spawn Locations

All in same location, bottom centre of the map. Collisions are off in this map, no respawns.

### Age

9+ Months Ago

Parkour Spiral is a map by kklkkj, created on Bonk 2 Beta, part of the HTML5-based Bonk.io's development. The map is his 2nd highest rated map overall, counting those published by him on all versions of the game. The map was featured on the now-removed Bonk 2 Beta's Fresh List, where it received its original popularity from.

*It is considered to be a parkour map, being supported by the created definitions of Race Maps and Parkour Maps. Information and definitions of these map types can be found here.*

## Gameplay

The map consists of a slowly rotating deadly black spiral, where players are forced to into after spawning on a sinking green platform. In order to not die within the spiral, players have to jump on the safe blue shapes along the inner walls of the spiral, while maintaining balance.

On top of this, it is critical to time the jumps correctly, taking advantage of the rotation of the spiral, to prevent slipping or incorrectly performing a jump within the map, due to the safe shapes being set to -1 bounciness. Once a player is the last left within the spiral, or when one has reached the instantly-filling Capture Zone at the centre of the spiral, the round will conclude.
G3nius

**G3nius** (not to be confused with G3N1U5) is an Austrian map creator. Currently, his account is at level 75.

G3nius is an accomplished mapmaker. His current most-popular map, *The Fight On The Tower*, has over 16.7k upvotes. He also has a substantial amount of other levels that have surpassed 2k, including - but not limited to - *Sky, Deep Woods*, and *Gemspark Cave*. Combined, his 20 most popular levels have received well over 60k upvotes. His most popular maps blend aesthetically pleasing visuals with simple, yet balanced gameplay, although G3nius makes mechanism maps as well. He is also a former moderator and highly respected member of the Bonk.io Community Discord.

## Gallery

G3nius' most third popular map, *Sky*, with 8.7k upvotes.G3nius' most popular map, *The Fight on the Towers*, with 16.7k upvotes.G3nius' sixth most popular map, *Deep Woods*, with 3.5k upvotes.Crystallised World, one of G3nius' lesser-known maps (featured here due to its incredible graphics)Gemspark Cave is featured in the Community Picks and has 6.8k upvotes (as of January 2021) It is G3nius's 4th most upvoted map.
RoctorDush

This is an image of their most popular map, "Bad Platform" with spawn locations.

### Famous for

His in-game skills, as well their maps within the Community Picks.

## As of 23/11/2021

### Total Downvotes

~2k

**RoctorDush** has started playing in late 2016, having earned his first experience points in Quick Play. He is an established map maker, as well as being regarded for his in-game skills.

## Their Maps

**RoctorDush** has a total of three maps that are featured within Community Picks. The most popular of these maps is Bad Platform, which has 4.3k likes. Besides this, his maps *Stay Anonymous 2*, along with *Dancing in the Moonlight2'*are also featured within theCommunity Picks*.*

Commonly, his maps make use of various shades of the colour blue. His map backgrounds are either left blank, or are a darker blue.

While some of **RoctorDush'**s map names may seem random, many of them have been inspired by songs he was listening to whilst creating.

## Account Level Progress

***RoctorDush:***

Level: **133,** *33.5% (8,875/26,500)*

Total XP: **1,751,275**
Jones

Jones is a map maker that for some reason stopped making maps around a year ago. They have 16 maps in total and MAY be an alternate account of JonesReal.

## Notable Maps

**jones1** - [Shown at right] A map that made its way into Chaz's Picks.

**V1** - A map that potentially gave JonesReal the idea for i came to drop bombs. Also in Chaz's Picks.

**pend9** - A map similar to Duck And Cover, but more like Hit by Bus. Potentially inspired either one or both.

## Is he JonesReal?

The reasons why some people believe jones to be JonesReal range from names of maps to gameplay to usernames:

* JonesReal and jones are quite similar names in itself, and they show similarities like mapstyle

* They both name their maps with mostly lowercase and some maps even have similar gameplay, for example, hit by bus is pretty much the exact same as pend9.
Hexagon of Death

Part of a series: Chaz's Picks

Previous: battle for the swing smal Next: Let's Capture!

Browse the full series here: Series Chaz's Picks

This is an image of the map without spawn locations.

**Hexagon of Death** is one of two maps maps made by Crabiki that were featured within Chaz's Picks.

## History

Published between late August 2016 and early September 2016, the map featured a large part of its original design. Shortly after its release, it was put into Chaz's Picks, riding a surge in popularity that others maps that were featured had as well.

By October 2016, the map had gained several thousand upvotes, and was ranked as the 21st highest rated map within the original Bonk.io.

The map continued to grow at a likewise pace comparable to other maps with the same popularity surrounding it, eventually reaching into the tens then hundreds of thousands, where it stands today.

## Gameplay

As mentioned in the name of the map, the map consists of a spinable hexagon that players can rotate with their weight. Two of the six sides are black, killing players who make contact with it. However, the other four rectangles within it, being green can be bounced off by players. Within the hexagon, there are two red rounded rectangles of different lengths that can be bounced between in order to avoid risking contact with the hexagon.

### Possible Tips

* Try to bounce between the two rounded rectangles whenever possible, in order to avoid contact with the hexagon, while trying to knock others off them.
* If fallen onto the hexagon, try to climb back onto the two rounded rectangles, or try to time jumps over the black rectangles of the hexagon to continue surviving. If any others are down there as well, try to intentionally rotate it so they fall into a black rectangle.
DEATH

Part of a series: Chaz's Picks

Previous: Battle for the swing Next: Pyramid

Browse the full series here: Series Chaz's Picks

An image of DEATH without its spawns.

**DEATH** is a famous map by emil900 which was featured in Chaz's Picks. It is the fourth most upvoted map published within the Flash-based Bonk.io.\* It is commonly used as a map within tournaments, as a result of its skill-oriented gameplay - oftentimes it is referred to as a 'skill map'.

*\*The map was for a few years stuck as the third most upvoted map before being surpassed by Classic by Chaz in December 2020.* *Due to Classic by Chaz also having more downvotes,* *DEATH remained #3 on the Top Rated listing on the Flash-based Bonk.io, due to it being a (Like - Dislike) system. Within the new HTML5-based Bonk.io, it only counts the amount of upvotes a map has, while disregarding downvotes entirely for maps within the Flash-based sections.*

## Initial Success

The map was first created sometime between August 2016 and September 2016, and was added into Chaz's Picks shortly after. As a result, the map quickly sky-rocketed in terms of popularity, and reached a total of 16k upvotes a month after it's release.  By this time, the map was the third highest rated on Bonk.io, where it stands today, though it likely moved around when the map Meridian, which was above it, fell in position, and battle for the swing later climbed up to the top following its release.

Following its success, emil900 turned his focus towards making maps likewise to DEATH, making maps such as *bridge death* and *DEATH VERSION 2* with moderate success, then later quit map-making altogether.

   Around this time, the creator also attempted at least 2 times to change the colour theme of the map, likely trying to attract attention surrounding its changes, as seen in the images below. Lastly, the map was deleted for a short time, around New Year's Day in 2017, information about this is listed here.

An image of Chaz's Picks on December 2nd, 2016, where the map DEATH had its playing platforms changed to an orange colour.An image of Chaz's Picks on December 8th, 2016, where the map DEATH had its playing platforms changed to black. Other maps at the time also had their platforms all changed to black, such as 'all men for himself' by deneox and the recently removed from Chaz's Picks at the time, 'death hall' by diamonds n cheese.
## Long-Term Growth and Following

Over the months and years following its release, the map continued to gradually climb in popularity to where it is today. Over this time span, a community grew surrounding the map, similar to Gang Grounds 2.0 in the present, and the map still has a significant following to this day.

## Gameplay & Premise

The map features five tan-coloured platforms that are laid out over the map in a "X" formation. They can be rebounded off and can be used to gain height. Surrounding this, are a total of 24 deadly black circles that are aligned on the borders of the map.

The premise of the map is to knock others towards the sides of the map, so that they are killed by the deadly circles or fall off the screen.
Main menu

This is an image of the main menu in the HTML5-based Bonk.io with its current design.

This is an image of the main menu in the former Flash-based Bonk.io in its final design.

The **Main Menu** was a feature within the former Flash-based Bonk.io, and has been brought over into the HTML5-based Bonk.io.

It is accessible after a player logs in with an Account, or chooses to play as a Guest.

## Features

* It has recorded rounds as the background for it. Any logged-in user can record a match, simply by saying "record" in the game chat, while playing a round, in the Flash version of the game. In HTML5 Bonk.io, there's a button that looks like a camera that replaces that functionality.

* ***In the HTML5-based Bonk.io***, it features a top bar and a list of brown buttons that is visible when a player's cursor in over the game window. The top bar is primarily for usability/personalization options, while the brown buttons allow the player to continue into the primary sections of Bonk 2.
* ***In the former Flash-based Bonk.io***, instead of the overhead bar, it featured a centre list of brown buttons, along with more minor features surrounding the edges of the game.

### Development (Flash-based)

When the Flash-based Bonk.io was first launched, the main menu was a hotchpotch of features including the Login, News Section, as well as the Room List.

By August 2016, the main menu had swapped to a design similar to what is found today, though simplified. Later updates in the design resulted in more features and options to be added within it, such as Quick Play afterwards.

### Development (HTML5-based)

Initially, the development of the HTML5-based Bonk.io was within its Alpha versions, called Bonk 2 Alpha in July-August 2019, where the main menu was redesigned to carry a dark blue theme.

During the first few days of Bonk 2 Beta, which became released a few months after Bonk 2 Alpha publicly closed, the main menu went back closer to the design seen on the Flash-based Bonk.io. This design was slowly modified over time without any major changes made to it, aside from the brought back of the recorded matches as the background.

During May 2020, the UI of the main menu was greatly changed as part of an update, having the brown buttons removed once again in place of a bottom game options menu. This is an image of this menu, but after a player chose the "Play" option, putting images of the available play options above the main menu. It also featured an overhead bar featuring player information and mostly some settings options.

During October 2020, the UI was changed back closer to the design seen in the Flash-based Bonk.io again, continuing to be its current design. It still carries over the overhead bar as seen before the revision of the April UI update. The only change made since then to the feature is being that now for Guests, the tutorial now appears at the top of the column of brown buttons.
Hamster run

This is an image of the map with the spawn location.

**Hamster run** is a map by MuadDib, being his 5th highest rated map. It is also featured within the Community Picks.

## How to Play:

The map features a ring-shaped track, in which players travel around in circles. Players must keep circling around the map, or else the black ball (which rotates around the map) will catch up to them, instantly killing them.

There's a capture zone at the top of the track, which encourages players to stay there in order to fill it up. Along with that, there are four bouncy 'booster' circles, which are all coloured yellow. These can help players to maintain their momentum while circling around the map.

However, gaining too much speed may be a risky decision, as it is also possible to go too far and collide with the black ball from behind.

### Note that

A common trick used by players in this map is to try to fit between the outer wall and the rotating black ball when it passes. This can offer the benefit of being able to stay where you are, and possibly being able to block others circling around the map.

This can be done in the four outdented areas of the map where the booster platforms are. The easiest places are the lower two boosters, where players can simply rest near or on the booster and allow the ball to pass. A more challenging area is the top-left booster, where players must time a jump over the ball as it passes. The top-right booster is rarely used in practice as it is almost impossible to access.
Karts

Karts was a former experimental gamemode present within the Flash-based Bonk.io. The mode was added on May 19th, 2017 following the removal of another experimental gamemode by the name of Ships and was removed in the next update on June 15th, 2017. Due to it being a short lived mode within the Flash-based Bonk.io, little known gameplay exists of the mode.

(Speculation)

The image shown above appears to show there being a stack of white boxes, or the "karts" that the players were probably able to use with a pick-up mechanic, similar to the one present in the also former and experimental gamemode, Cars. On either side of the map, there was also two blue walls and two red platforms diagonal from each other at each of the ends of the blue walls (the red platform higher up is out of view, due to the glitched map's contents having moved upwards shortly after the match started). These shapes surrounded the initial spawning location of the karts and were likely able to be rebounded off by players to bump into each other with their karts attached.
Pirate ship 2

Part of a series: Chaz's Picks

Previous: Meridian Next: Go Down Now

Browse the full series here: Series Chaz's Picks

pirate ship 2 by JonesReal (Spawns Removed)

Pirate Ship 2 is a famous map made by JonesReal, and it was formally featured within Chaz's Picks.

As of June 18, 2020, it is the 7th highest rating map of all on Bonk.io, being JonesReal's 3rd most popular map.

It was made as the second version of the JonesReal map "Pirate ship", it ended up becoming more popular than the first. The map sparked a relatively small copy trend, following its initial success.

## How to Play

The map contains 4 platforms that are put together like a upside down pyramid, resembling a boat. The goal of the map, is for players to put weight on sides of the boat, causing the boat to sway. As a result of this, players can have trouble keeping on the boat, and fall off.

There is also the incentive to knock other players off. However, it should be noted to also pay attention to the boat when doing this. This is because, it is common for players to unintentionally fall off the map whilst trying to knock off others.

### Strategies

● One possible strategy in this map, is to try to always stay near the middle of the boat. This way, other players have a harder time trying to knock you off the boat. Along with that, it is also easier to stay steady in the middle of the boat, due to the boat having a tendency to sway.

● Another possible strategy to use in this map, is basically the opposite of the first. It is to take advantage of the boat's set-up, and to purposely make it sway, with the sole intention of making others fall. By doing this, you can make others have a difficult time trying to stay steady.

However, this strategy has a major flaw. By doing this, you will be at greater risk of yourself falling off. It is best to be near the edge of the boat, to be able to do this strategy effectively.
Gish Command Maps

Though with no official name, the *Gish Command Maps* were a eventual set of seven maps created by Chaz over the course of the weeks after the initial launching of the Flash-based Bonk.io in April 2016, within Gish Mode, which later became known as Bonk Mode within the Flash-based Bonk.io later that year, and then later known as Classic Mode within the HTML5-based Bonk.io\*. These maps laid down the foundation for the Level Editor and Level Select which ended up replacing them by sometime between late May 2016 and early June 2016. Some of these maps have been republished by Chaz/Official, but some of them have not.

\*Note that Gish Mode at the time didn't feature the Heavy Key, making it likewise to former Simple Mode that was present within the HTML5-based Bonk.io's development, during Bonk 2 Beta.

The maps at the time was accessible through the commands /map 1 to /map 7. By default, /map 2 would load given no prior commands, and /map 1 would launch as well by the result of an invalid command.

## **Map List**

Note that images of some of the maps were taken from an update within the Flash-based Bonk.io before their removal which made static platforms appear as a more dark green than dynamic platforms. With this, /map 2 and /map 4 have had their static platforms visually altered to this colour in order to reflect the final state of this list.

On top of this, there is no confirmation of maps /map 6 and /map 7 are the correct maps that were in the list, due to them not having been documented visually as part of the list within the game. Instead, they are probable guesses made with the pairing of detailing made within the Changelog, as well as the history of the maps published on the Official account, that was used by Chaz.

Lastly note that all maps at the time were only able to use the default bounciness value within the game, and that there was no height limit within the map until this was added in May 2016, allowing players originally to reach as high as they wanted above and to the sides of the map, only dying as the result of falling below it.

#### **/map 1**

Later publishings of this map: Classic by Chaz/Official, both maps were featured for a few weeks on Chaz's Picks. For more information, refer to its page.

#### **/map 2**

Later publishings of this map: *Simple Platforms* by Official.

#### **/map 3**

Later publishings of this map: *Four Squares* by Official.

#### **/map 4**

Later publishings of this map: None known later publishings.

#### **/map 5**

Later publishings of this map: None known, but is likely the inspiration behind *Simple Basic 5* by Chaz, a map that was featured within Bonk 2 Beta'a Simple Quick Play during the development of the HTML5-based Bonk.io.

#### **/map 6** [Unconfirmed, no direct evidence supporting it]

Later publishings of this map: Overhead by Official, featured within Chaz's Picks through its entire lifetime, along with being added as part of the current Community Picks. For more information, refer to its page.

#### **/map 7** [Unconfirmed, supported by the Changelog (May 12th, 2016, 1v12)]

Later publishings of this map: *Shrinking Platform* by Official.
Commands

Both the Flash-based and HTML5-based Bonk.io's have 8 known commands which vary between each version.

## List of commands (Current HTML5-Based Bonk.io)

*Note that the record command within the former Flash-based Bonk.io has been replaced by the camera icon within the Overhead Bar in HTML5-based Bonk, keeping roughly the same functionality in purpose.*

## List of commands (Former Flash-based Bonk.io)

*Note that users playing as a guest cannot use the /fav or record commands.*