Authorities/Witch Factors

Authorities, or Witch Factors (Interchangeable) are known to be the most powerful abilities both in this mod as well as the world of Re:Zero. Authorities are known to be more powerful than any Divine Protection, but can come at a cost if the user is not compatible. In the mod, the witch factors have their own corruption bar, which is similar to the player's health bar in appearance. It has 4 purple hearts, each noting how corrupted the player is. All 4 hearts mean that the player is almost to the point of corruption where they will die instantly from overuse of their Authority.

When the player successfully lives through the corruption and the effect "Witch's Scent" is over, they will obtain a new maximum corruption level. The more they use their authority, the more the player can withstand. It is advised not to try to end the Witch's Scent effect early, via milk or other method, because it will lock the player's current corruption value and will not dissipate until Witch's Scent is reactivated and ends naturally.

Each race has its own max corruption value (*see stat blocks for races)*. From highest to lowest max corruption value, the races go:

* Human
* Spirit
* Half-Oni
* Half-Elf
* Beast Human
* Oni
* Elf

## Obtaining Authorities

The current way to obtain an authority requires multiple steps. First, the player must either defeat Petelgeuse, or craft The Gospel with a book and quill, 2 paper, 2 eyes of ender, a black dye and 3 mabeast plasma in the crafting table in any order. They then craft the gospel with a dye representing the sin of choice. Purple for sloth, yellow for greed, red for gluttony, and pink for wrath (not yet implemented). The player will need 4 dye in the crafting grid in any order as well as The Gospel. They will then obtain the "Aspect" of the sin. This is resembled as an aura of the chosen color. This aspect is then placed into the red slot of Pandora's Box. The top 3 slots are filled with mabeast plasma, as well as the bottom 3 slots. The side slots are both filled with pyroxene crystals. For reference, see the image below:

After pressing the "Fuse" button, the player will obtain a dark, swirling item that when added to their inventory will disappear. The ability can then be seen in their ability menu. To increase the level of the ability, they will need to use Pandora's Box again.

## Sloth

At the base level, sloth summons forth a singular hand that will follow the user and attack targeted enemies. This hand deals moderate damage and is immune to direct attacks.

The second form of sloth summons a giant hand that can be ridden by the player. This hand deals much more damage than the previous, and is faster. This ability lasts a shorter duration, however.

## Greed

At base level, the user must point towards a creature within 30 blocks, and activate greed. This creature will gain 2 hp, while the user will lose the same amount. This can kill the user.

The second level of greed allows the user to become invulnerable to all attacks for a very short time. This uses a high amount of corruption, and will not prevent death from overuse of authorities.

## Gluttony

At the base level, gluttony can be activated and deactivated. Upon activation, gluttony uses a small amount of corruption and will restore HP to the user when they attack a target. This also deals extra damage to the target.

At the second level of gluttony, targets attacked when under 25% max hp will take devastating damage and be forgotten. This uses a high amount of corruption.

## Wrath

At base level, wrath deals more damage based on missing HP. This is not affected or caused by the Strength effect, so damage can not be increased.

At second level, wrath causes the current HP of all targets in the area of effect to mimic the health of a target the user hits. This damage is shared in proportion to max health, so a target at 50% of their max health will cause other targets to also drop to 50%.