recursal/Fanatic-Fandom huggingface dataset:
Enigma

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 28
 Damage | [35/50]
 Attack Speed | 1.5
 Move Speed | 290
 Attack Range | 3
 Magic Resist | 40
 Armor | 5

**Enigma** is a Tier Three hero in Dota Underlords. Enigma has Void  and Primordial  alliances.

## Old Ability

 Allied eidolons cast Malefice on their killer, stunning them for 0.4s every 2 seconds. The effect lasts 2 seconds per Primordial  Alliance level. The target takes 50 damage per Primordial  Alliance level each time they are stunned.+15% chance of finding if you have at least one level of the Primordial  Alliance completed.

## Equipment

Equipment based on Exponent of the Endless Stars set

## Change logs

May 21, 2020 Patch
* Midnight Pulse:
	+ Damage changed from [5, 6, 7]% to [5, 6, 6]%

May 08, 2020 Patch

* Midnight Pulse:
	+ At 3 stars, Midnight Pulse's radius is 2 cells rather than 1.
	+ Damage changed from [4, 5, 6]% to [5, 6, 7]%.

February 25, 2020 Patch

* Ace effect removed.
* Tier changed from Ace to 3
* Alliances changed from Primordial  Shaman  to Void  Primordial
* Maximum Health changed from [1500, 3000, 6000] to [900, 1800, 3600]
* Attack Damage Minimum changed from [45, 90, 180] to [35, 70, 140]
* Attack Damage Maximum changed from [55, 110, 220] to [50, 100, 200]
* Midnight Pulse:
	+ Enigma will always target the enemy with the highest Maximum Health
	+ Additionally slows enemies in the affected are by 80%
	+ Max Health Damage Percent per Second changed from [2.5, 3.5, 4.5] to [4, 5, 6]
	+ Duration changed from 10 to [5, 7, 9]
	+ Radius changed from [1, 2, 3] to 1 (Midnight Pulse now always covers a 3x3 area)

December 18, 2019 Patch

* Removed from the game.

October 24, 2019 Patch

* Enigma changed from the ACE OF SHAMANS to the ACE OF PRIMORDIALS
* Old Ace Effect: Enemies affected by Hexes, Silences or Stuns will not generate mana when attacked. +15% chance of finding if you have at least one level of the Shaman Alliance completed.
* New Ace Effect: Allied eidolons cast Malefice on their killer, stunning them for 0.4s every 2 seconds. The effect lasts 2 seconds per Primordial Alliance level. The target takes 50 damage per Primordial Alliance level each time they are stunned. +15% chance of finding if you have at least one level of the Primordial Alliance completed.
* Midnight Pulse:
	+ Damage changed from [5%, 7%, 9%] to [2.5%, 3.5%, 4.5%]

September 12, 2019 Patch

* Ace Effect:
	+ Now prevents gaining mana from attacks while Hexed, Silenced or Stunned, instead of draining it.

September 02, 2019 Patch

* Ace Effect:
	+ Now: Enemies affected by Hexes, Silences or Stuns will generate -200% mana. (Was: Extends the effects of the Shaman  Alliance to your entire army.)

August 30, 2019 Patch

* Ace for the Shaman  Alliance.
* Ace Effect: Extends the effects of the Shaman  Alliance to your entire army.

July 19, 2019 Patch

* Alliance changed from Primordial  Warlock  to Primordial  Shaman
* Midnight Pulse:
	+ Radius changed from [2, 3, 4] to [1, 2, 3]

June 27, 2019 Patch

* Midnight pulse updated to be square shaped.
Knockout

**Knockout** is game mode in Dota Underlords. It's a fast-paced version of the Standard mode. In Knockout, players combine heroes more easily, gain more base gold, level up faster, get items more frequently and pick an Underlord earlier.

## Heroes

### Initial

At the start of the game, players are offered three random teams of five heroes with an option to reroll once. The starting team completes at least one level of at least two alliances.

Starting heroes are worth 0 gold (identified by the  icon) and when combined their selling prices are adjusted accordingly.

### Combining

Two  heroes combine into a  hero and two  heroes combine into a  hero, requiring only four  heroes to create a  hero.

## Underlords

Players pick an underlord at the end of the first round. Underlords level up every two rounds.

## Player

### Level

Players start at level 5 with 1 XP and gain 1 XP every round. Leveling up requires 2 XP and cannot be purchased, so players automatically level up every two rounds.

### Health

Players start at 4 health and unlike in Standard matches where players take damage based on the opponent's surviving units, in Knockout players always lose 1 health every time they lose a round, regardless of how many units survived.

## Gold

### Base

The base gold granted at the beginning of every round starts at six gold, increasing by one every even round and by two every odd round.

### Victory

Round victories grant 1 gold. Win and loss streaks do not reward any gold.

## Rewards

Rewards can be earned by playing multiplayer matches or against **Hardcore (XP)** bots.

### Battle Pass XP

Battle Pass XP is rewarded based on your final placement.

### Wanted poster titles

The follwing wanted poster titles can be earned from Knockout matches.

**Dirty Hands**

Wanted Poster Title

**Untouched**

Wanted Poster Title
February 28, 2020 Patch

Source: A Bristly Hotfix

# A Bristly Hotfix

*NOTE: Some of these changes have already rolled out over the previous few days.*

## General

* Fixed Battle Pass purchase issues.
* Improved client purchase flow, including adding a warning when not signed into Steam.
* Fixed new default map not being loaded.
* Working on out-of-memory crash issues on 2GB iOS devices. These should be much more stable than they were.
* Destroyed a crash involving particle destruction.
* Performance improvements on low-end devices.
* Fixed issues with the Reward popup dialogs.
* Fixed XP rewards from City Crawl not showing properly in the reward popup or animating properly on the bar.
* Fixed an issue with daily challenges using Protopass values.
* Fixed Jull's Tier 5 Units challenge.
* Fixed an issue where Spectate could show up on the Post-Match screen of a bot game.
* Fixed an issue where private matches could not be started if a saved game existed already in that mode.
* Numerous other small sound, skin, and UI improvements.

# Gameplay

* Summons give 1/4 kill credit for items like  Stonehall Cloak and  Stonehall Pike as well as for Brawny  kills.

## Hero Changes

* Bristleback
	+ Armor changed from 10 to 5

## Item Changes

* Mango Tree:
	+ Can no longer equip items.

* Stonehall Pike:
	+ Damage per kill changed from 3 to 4

## Alliance Changes

* Savage :
	+ Bonus Attack Damage per Attack changed from [6, 8, 10] to [5, 6, 10]

# Undocumented

## Hero Changes

* Arc Warden
	+ Clones can deal damage to players.
June 14, 2019 Patch

Source: UI and Bugfixes

* Made it so that when a party has 8 or more players, new members will come in as spectators.
* The bot difficulty button is now hidden for parties with eight players.
* Added a menu to the party allowing the copying of party codes, hiding or showing them, and for the party leader, enabling or disabling the party code.
* Fixed several misspellings.
* Fixing several cases of text overflowing.
* Fixed main menu button being hidden in party games.
* Fixed the countdown ropes being off by about a second.
* Removed the need to specify `-vulkan` on the command line for Linux.
* Updated localization for multiple languages.
* Added list of hotkeys to game options page, though they cannot be changed at the moment.
* Doom now has cosmetic upgrades for each level.
* Removed character outlines on PC.
* Play at your own pace button now remembers your previous selection.
* Fix DPS charts sometimes not updating or showing the wrong teams.
* Added a new effect for the Druid  Alliance that upgrades the star rating on a Druid.
July 03, 2020 Patch

Source: Enno-ugh of That Crash

## Hotfixes

* Fix a crash involving Enno's spin and Arc Warden clone spam.
* Fix a crash with  Kaden's Blade.
* Arc Warden: Clones gain 20% less mana per clone (stacks multiplicatively).
* Clarified  Abaddon's 3 Star Effect description. The Curse (and the bonus) refresh each time Abaddon successfully lands an attack on his target, but on changing targets Abaddon must land 3 strikes to Curse the new target and receive the Attack Speed bonus again.
Bloodseeker

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 29
 Damage | [40/60]
 Attack Speed | 1.70
 Move Speed | 850
 Attack Range | 1
 Magic Resist | 20
 Armor | 0

**Bloodseeker** is a Tier One hero in Dota Underlords. Bloodseeker has Blood-Bound  and Deadeye  alliances.

## Change logs

July 16, 2020 Patch
* 3 Star Effect: Bloodseeker heals when any enemy within 1 cell of him dies, not just his current target. In addition, he gains the Critical Hit chance and bonus of the current active level of Assassin  Alliance, if any.

March 19, 2020 Patch

* Bloodrage:
	+ Bonus Attack Speed changed from 500 to 300
	+ Target health at which Bloodseeker reaches maximum bonus Attack Speed changed from [25, 30, 35] to 30

March 05, 2020 Patch

* Bloodrage
	+ Now reads: As Bloodseeker's enemy's health drops, he gains attack speed, up to a maximum of 500 at [25, 30, 35]% health. Whenever Bloodseeker kills a target, he regains 35% of their max health

December 05, 2019 Patch

* Bloodrage
	+ Bloodseeker now heals if any adjacent enemy unit dies, no matter what kills it.

November 07, 2019 Patch

* Armor changed from 5 to 0.
* Maximum Health changed from [1000, 2000, 4000] to [1200, 2400, 4600].
* Bloodrage
	+ Bloodseeker now reaches maximum attack speed at [25, 30, 35]% health.

October 24, 2019 Patch

* Alliances changed from Human  Deadeye  Assassin  to Blood-Bound  Deadeye

September 19, 2019 Patch

* Bloodrage:
	+ Now ramps up to his existing maximum attack speed bonus of 500 earlier, at 20% health (was 0%).

August 30, 2019 Patch

* Alliance changed from Human  Assassin  to Human  Deadeye  Assassin .
Barricade

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Limit | 1 per player

**Barricade** is a Tier Two item in Dota Underlords.

## Change logs

August 27, 2020 Patch
* Gives two placeable barriers to block enemies and reduce ranged attack damage by 50%. Invulnerable and immune to magic.

February 25, 2020 Patch

* Tier changed from 3 to 2
* Maximum Health changed from [750, 750, 750] to [600, 600, 600]

January 24, 2020 Patch

* Number of Barricades changed from 2 to 3
* Tier changed from 2 to 3
* Maximum Health per Barricade changed from [600, 600, 600] to [750, 750, 750]

December 18, 2019 Patch

* Health changed from 800 to 600.
Early Bird

The **Early Bird** is a weekly paper that contains the latest news from White Spire, new challenges to complete, and more. The Early Bird feature is available to players who have unlocked the Battle Pass.

## Challenges

There are three types of challenges: Puzzle, Streetfight and Objective, they work similarly to the City Crawl challenges.

## Reward

Once all the three challenges are completed, the weekly reward can be claimed.

## Headscratcher

Headscratchers are nonograms that players can solve just for fun, they are not required for the weekly reward.

## Comic

The Early Bird includes a comic related to the Dota Underlords universe.

## Courier race

The courier race is a single player mini-game where players bet gold on one or more couriers and are rewarded gold based on the courier(s)' odds and final placement. Bets can be placed by pressing the gold button next to the courier's name, every time you do so you place +10 gold on that courier. This gold is only used in the courier race and has no relation to the in-game gold.
Earth Spirit

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 38
 Damage | [55/60]
 Attack Speed | 1.5
 Move Speed | 300
 Attack Range | 1
 Magic Resist | 0
 Armor | 10

**Earth Spirit** is a Tier Two hero in Dota Underlords. Earth Spirit has Spirit  and Warrior  alliances.

## Abilities

**Notes:**
Will cast even if the target is magic immune.

## Change logs

May 21, 2020 Patch
* Geomagnetic Grip:
	+ At three stars, units hit by Geomagnetic Grip are also  stunned for 1.5 seconds.

March 19, 2020 Patch

* Geomagnetic Grip:
	+ Cooldown changed from [20, 18, 16] to 8

March 05, 2020 Patch

* Will now cast even if the target is magic immune.

January 16, 2020 Patch

* Tier changed from 3 to 2
Bounty Hunter

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 60
 Damage | [50/70]
 Attack Speed | 1.00
 Move Speed | 315
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Bounty Hunter** is a Tier One hero in Dota Underlords. Bounty Hunter has Rogue  and Assassin  alliances.

## Change logs

August 27, 2020 Patch
* 3 Star Effect: Bounty Hunter gives the player 1 Gold during combat for each hero he kills.

November 21, 2019 Patch

* Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]

August 30, 2019 Patch

* Attack Damage Minimum changed from [45, 90, 180] to [50, 100, 200].
* Attack Damage Maximum changed from [60, 120, 240] to [70, 140, 280].
Lone Druid

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 60
 DPS | 42
 Damage | [50/60]
 Attack Speed | 1.3
 Move Speed | 325
 Attack Range | 3
 Magic Resist | 20
 Armor | 0

**Lone Druid** is a Tier Four hero in Dota Underlords. Lone Druid has Savage , Shaman , and Summoner  alliances.

## Ability

**Notes:**
* Spirit Bear deals damage to players at the end of the round.

## Spirit Bear

 DPS | 109
 Damage | [150/200]
 Attack Speed | 1.6
 Move Speed | 340
 Attack Range | 1
 Armor | 10

### Ability

**Notes:**
* Has a 25% chance to entangle for 3.00 seconds and has no cooldown.

## Equipment

2-star equipment based on The Iron Claw set

3-star equipment based on War-Burrow Ravager set

## Change logs

August 27, 2020 Patch
* Alliances changed from Savage  Druid  Summoner  to Savage  Summoner  Shaman
* Health changed from [1,200/2,400/4,500] to [1,200/2,400/4,800]

March 05, 2020 Patch

* Spirit Bear:
	+ No longer damages opponent at end of round.
	+ Entangling Claws:
		- No longer stuns. Instead, roots and disarms.

February 25, 2020 Patch

* Alliances changed from Savage  Druid  to Savage  Druid  Summoner

July 19, 2019 Patch

* Maximum Mana changed from 100 to 60
* Summon Spirit Bear:
	+ Mana Cost changed from 100 to 60
* Spirit Bear:
	+ Alliances changed from Savage  to Savage  Druid
Luna

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 50
 Damage | [60/70]
 Attack Speed | 1.30
 Move Speed | 325
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Luna** is a Tier Two hero in Dota Underlords. Luna has Knight  and Vigilant  alliances.

## Ability

**Notes:**
* The number of bounces does not include the initial attack.
	+ This results in a total damage amplification of [253/294/314]%.
* The bounce damage is unaffected by the damage that previous targets took.
* Moon Glaives' bounces cannot trigger attack modifiers, including lifesteal.

## Equipment

2-star and 3-star equipment based on Blessings of the Eternal Eclipse Set

## Change logs

August 27, 2020 Patch
* Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]
* Attack Damage Maximum changed from [60, 120, 240] to [70, 140, 280]

June 12, 2020 Patch

* Luna 3 Star Effect (Eclipse)
	+ Beam Damage changed from 200 to 150

May 28, 2020 Patch

* Attack Damage Minimum changed from [50, 120, 200] to [50, 100, 200]
* Attack Damage Maximum changed from [60, 144, 240] to [60, 120, 240]
* 3 Star Effect: Luna gains Eclipse. In Luna's time of need, Selemene blocks the light in a radius of 2 cells around Luna and showers enemies with 15 beams of lunar energy, one every 0.3 seconds, doing 200 Magical Damage per beam and  stunning for 0.5 seconds, with a maximum of 5 beams per enemy unit.

February 25, 2020 Patch

* Alliances changed from Elusive  Knight  to Vigilant  Knight

December 18, 2019 Patch

* Removed from the game.

November 21, 2019 Patch

* Attack Damage Minimum changed from [50, 100, 200] to [50, 120, 200]
* Attack Damage Maximum changed from [60, 120, 240] to [60, 144, 240]
Early Bird/Week 7

The week 7 started on June 25, 2020 and ended on July 02, 2020.

## Headline

**Dire Cult Takes Roots In White Spire**

Worshippers Of A Woman Named "Kanna" Flock To The City Of Dastardly Delights

*Once again, outsiders have come to The Warrens...only this time interlopers threatens not just my kingdom, but all of White Spire. If we don't root out these Dire worshippers now, it won't matter who rules White Spire...we'll all be dead. For now, we must band together and slaughter them all - Enno's words as transcribed by Enno's seneschal YipYip*

* Apply 1,500 stacks of  Poison

### Streetfight

**Employees Turn On Boss**

*Tragedy struck Grek's arena today, as his undercard talent went berserk and started attacking fans in the stands, spurring a group of gladiators to action. (More on page 3)*

**Grek's Undercard**:

* Round 1:
	+ Melee Creep (x2)
	+ Ranged Creep (x2)
	+ Mega Creep (x2)
* Round 2:
	+ Ranged Creep (x4)
	+ Mega Creep (x2)
	+ Melee Creep (x2)
	+ Mega Creep (x2)
	+ Mega Creep (x1)

### Puzzle

**Dire Cult Sets Sight On Anessix's Property**

*Last night, religious converts broke into Anessix's estate, hoping to claim the property in the name of their new priestess, Kanna. Fortunately for Anessix, she had some questionable friends over for cocktails. (More on page 2)*

**Rules**:

* Board cost maximum: 35
* Unit maximum count: 5
* Allowed units: Demon   •  Dragon   •  Knight   •  Hunter

**Enemies**:

* Ranged Creep (x6)
* Mega Creep (x2)
* Barricade (x12)

## Reward

**Better Late Than Never**

Player Yo
July 02, 2020 Patch

Source: We Brought You An Update Which Brought You An Update Which...

## General

* Fixed an issue with Early Bird display of Board Spray rewards.
* Fixed an issue with  Io's 3 Star Effect sometimes triggering when it shouldn't.
* Fixed some 3 Star Effects being purgeable when they shouldn't be.
* Fixed a longstanding interaction issue between  Aegis of the Immortal and  Io's  Relocate which could lead to two revived copies of a Hero existing at once. Now Io will only consider selecting an Aegis-carrying Hero for Relocate if that Hero has already died its second time (i.e. been revived by Aegis and killed again).
* Fixed  Axe's  Counter Helix killing Spiderlings even when they are invulnerable due to  Broodmother's 3 Star Effect.

## Hero changes

 Abaddon:

* 3 Star Effect: Abaddon gains the ability to apply the Curse of Avernus to enemies he attacks. Once Abaddon has attacked the same enemy unit 3 times in a row that unit becomes  silenced for 2 seconds and Abaddon gains +30 Attack Speed against it. The bonus is lost if Abaddon changes targets.

	+ 3 Star Effect: Clones now clone items.

 Drow Ranger:

* 3 Star Effect: Drow Ranger's arrows become Frost Arrows. These arrows slow a hit unit's movement by 50% and its Attack Speed by 20. The effect lingers for 2 seconds.
April 10, 2020 Patch

Source: Retake the City

## Retake the City

When you’ve taken over all of White Spire, you now have the option of Prestiging. When you do this, the whole city gets reset, including all of your Streetfight items. This time completing City Crawl will be rather harder, but the Streetfight items you’ll earn will also be rather stronger (and have spiffy new names, check them out during the fights). To mark the occasion, players who have completed City Crawl at least once get a Prestige seal on their Wanted Poster, as well as a flashy crown for all of your Underlords in-game. And yes, you’ll be able to Prestige multiple times.

We’re also taking this opportunity to dress up the Wanted Posters a bit – players who have unlocked the Battle Pass now get some extra flair to show off their Battle Pass level.

Take care and see you in White Spire!

## General

* Fixed an issue with the Play Again button on the post match screen not taking you back to the main menu to queue up.
* Fixed a bug with later rounds in some Streetfights where enemy units wouldn't get their star upgrades, leading to those fights finally being at their designed difficulty.
* Further memory optimization to help with low-memory devices.
* Fixed a bug with sharecodes and items. Contraption items will no longer duplicate.
* Improved Underlord textures.
* Fixed an issue with Underlord face morphs on low-memory devices.
* Improved reward popup queuing.
* Improved clock synchronization between client and server during rounds.
* Added a system whereby live game balance to units, alliances, etc. will not affect the balance of existing City Crawl Streetfights and puzzles.

## Underlord changes

	+ Cooldown changed from 15 to 13

## Hero changes

 Crystal Maiden:

* Attack Rate changed from 0.588 to 0.667
* Maximum Health changed from [600, 1200, 2400] to [700, 1400, 2800]
* Frostbite:
	+ Duration changed from [3, 4, 5] to 5

 Legion Commander:

* Fixed an issue where Legion Commander could still heal from the last hit of a duel.
* Maximum Health changed from [675, 1350, 2700] to [675, 1150, 2300]
* Attack Damage Minimum changed from [40, 80, 160] to [40, 60, 120]
* Attack Damage Maximum changed from [50, 100, 200] to [50, 75, 150]

## Alliance changes

Healer :

* Heal Bonus Percent changed from [25, 50] to [25, 45]

Human :

* Mana Gain changed from [4, 7, 10] to [4, 8, 15]

Mage :

* Extra Magic Damage changed from [35, 75] to [35, 70]

Scaled :

* Magic Resistance changed from [20, 45] to [20, 50]
Crystal Maiden

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 28
 Damage | [40/45]
 Attack Speed | 1.50
 Move Speed | 275
 Attack Range | 4
 Magic Resist | 0
 Armor | 5

**Crystal Maiden** is a Tier One hero in Dota Underlords. Crystal Maiden has Human  and Mage  alliances.

## Abilities

**Notes:**
* The afflicted unit can still cast spells.

## Old ability

**Notes:**
* Arcane Aura stacks if you have multiple Crystal Maiden's on the board.

## Change logs

May 21, 2020 Patch
* At three stars, friendly units gain 20% cooldown reduction.

April 10, 2020 Patch

* Attack Rate changed from 0.588 to 0.667
* Maximum Health changed from [600, 1200, 2400] to [700, 1400, 2800]
* Frostbite:
	+ Duration changed from [3, 4, 5] to 5

February 25, 2020 Patch

* Tier changed from 2 to 1
* Maximum Health changed from [750, 1500, 3000] to [600, 1200, 2400]
* Frostbite:
	+ Duration changed from [4, 5, 6] to [3, 4, 5]

January 17, 2020 Patch

* Crystal Maiden will no longer cast  Frostbite on a target that is currently frostbitten.

January 16, 2020 Patch

* Frostbite:
	+ Damage changed from [100, 125, 150] to [100, 150, 200]
	+ Duration changed from [3, 4, 5] to [4, 5, 6]

December 05, 2019 Patch

* Frostbite:
	+ Now prevents the target from healing for the duration of Frostbite's effects.

October 24, 2019 Patch

* Tier changed from 3 to 2
* Removed  Arcane Aura.
* Added  Frostbite - Encases an enemy unit in ice, prohibiting movement and attack, while dealing [100/125/150] damage per second for [3/4/5] seconds.

August 01, 2019 Patch

* Maximum Health changed from (450, 900, 1800) to (550, 1100, 2000)
* Gold Cost changed from 2 to 3
Completing the Cycle

*This article is about a feature that was removed from the game.*

**Completing the Cycle** was a  **Global** item for the Druid  Alliance in Dota Underlords.

## Notes

* Multiple instances of Completing the Cycle will increase the heal.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Heal percentage changed from 5% to 3/5/7% of max health and heal range changed from 1 cell to 2 cells
Chaos Knight

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 75
 DPS | 71
 Damage | [55/130]
 Attack Speed | 1.30
 Move Speed | 320
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Chaos Knight** is a Tier Two hero in Dota Underlords. Chaos Knight has Demon  and Knight  alliances.

## Ability

**Notes:**
* Cast range is 3 cells.

## Change logs

August 27, 2020 Patch
* Attack Damage Minimum changed from [55, 110, 200] to [55, 110, 220]
* Attack Damage Maximum changed from [135, 240, 480] to [130, 260, 520]

May 14, 2020 Patch

* At three stars, Chaos Knight's allied Knights always count as adjacent to a friendly Knight.

November 21, 2019 Patch

* Maximum Mana changed from 100 to 75
* Chaos Bolt:
	+ Min Damage changed from [50, 100, 150] to [100, 150, 200]
	+ Min Stun changed from [1, 1, 1] to [1, 2, 3]
	+ Mana Cost changed from 100 to 75

June 25, 2019 Patch

* Damage Increased from [40-110, 80-220, 160-440] to [55-135, 110-240, 200-480].
Human

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Human****  is an alliance in Dota Underlords.

## Change logs

April 10, 2020 Patch

* Mana Gain changed from [4, 7, 10] to [4, 8, 15]

October 24, 2019 Patch

* New: Allies generate [4/7/10] mana per second.

June 27, 2019 Patch

* Alliance Silence: Is now purgeable.
June 17, 2019 Patch

Source: Balance Update
## Patch notes

### Balance Update

* Drow Ranger:  Precision Aura now gives +10/+20/+30 Attack Speed to allies in a 1 cell radius.
* Hunter  Alliance: Chance to trigger extra attack increased from 15%/25% to 20%/35%.
* Hunter  Alliance: Reduced extra attacks from 2 to 1.
* Black King Bar: Now grants Magic Immune for 7 seconds once the first enemy has 100% mana (once per battle).
* Omniknight:  Purification Heal/Damage increased from 200/300/400 to 200/400/600.
* Abaddon:  Aphotic Shield Absorption/Damage increased from 100/150/200 to 100/300/500.
* Ogre Magi:  Bloodlust self buff increased from 30/50/70 to 35/55/75.
* General: Critical hits can't miss.
* Assassins : Assassins are untargettable for one frame when landing after a jump.
* Loot round drops have been adjusted to give more consistent rewards.
June 18, 2020 Patch

Source: An Update That's A Little Less Heartless

## Hero changes

 Arc Warden:

* Arc Warden clones no longer spawn Eidolons.

 Beastmaster:

* At three stars, Beastmaster takes 75% less damage from summons and is immune to their magic.

 Juggernaut:

* At three stars, Juggernaut gains Blade Dance: each attack has a 20% chance to Critical Hit for 200% Damage.

 Pudge:

* Fixed an issue with  Pudge's 3 Star Effect (Flesh Heap) where magic resistance could sometimes go negative.

 Queen of Pain:

* At three stars, the Queen of Pain captivates nearby enemies, allowing her a 25% chance to evade attacks from enemies 2 cells away.

## Alliance changes

Heartless :

* Armor Debuff changed from [4, 9, 16] to [4, 8, 15]
August 25, 2019 Patch

Source: Easy like Sunday Update...
## Patch notes

We have just released a hotfix to further adjust the odds of getting Tier Four and Tier Five units at higher levels.

Here's the new table:

It was worthwhile to test those odds and see how those changes mixed in with the Tier Three -  meta we have been playing for the last few weeks.

In this update, we toned down Tier Five units and moved them to Level 9 and 10. We have some ideas internally on what we want to do with Tier Five units now, and the community's chatter has helped us refine how we think about these pieces.

Hopefully we can have another iteration on them very soon.

We are really thankful for all your input on this as we continue to try a bunch of experimental things while under the BETA tag. Remember these times fondly!

See you guys for next week's update.
Ember Spirit

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 60
 Damage | [80/100]
 Attack Speed | 1.5
 Move Speed | 305
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Ember Spirit** is a Tier Three hero in Dota Underlords. Ember Spirit has Spirit , Assassin  and Swordsman  alliances.

## Change logs

August 27, 2020 Patch
* Now also a Swordsman
* Health changed from [825/1,650/3,300] to [825/1,650/3,960]
* Attack Damage Minimum changed from [80, 160, 320] to [80, 160, 384]
* Attack Damage Maximum changed from [100, 200, 400] to [100, 200, 480]

January 16, 2020 Patch

* Tier changed from 2 to 3

January 09, 2020 Patch

* Sleight of Fist:
	+ Bonus Damage changed from [100, 200, 300] to [100, 150, 200]
Coordinated Assault

*This article is about a feature that was removed from the game.*

**Coordinated Assault** was a  **Global** item for the Troll  Alliance in Dota Underlords.

## Notes

* Like other aura effects, this also applies to the source of the aura.
* Like other aura effects, Coordinated Assault's attack speed increase does not increase with the amount of sources around a unit.
* Multiple instances of Coordinated Assault increase the attack speed gain.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Attack speed buff changed from +25 to +10/20/30

July 12, 2019 Patch

* **Coordinated Assault** auras don't stack. NOTE: More than one copy will still increase the bonus.

July 04, 2019 Patch

* It should be truly coordinated since it actually works now.

June 25, 2019 Patch

* Now stacks.
Legion Commander

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 44
 Damage | [50/60]
 Attack Speed | 1.25
 Move Speed | 315
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Legion Commander** is a Tier Two hero in Dota Underlords. Legion Commander has Human  and Champion  alliances.

## Equipment

Equipment based on Desolate Conquest set.

## Responses

*Main article:* Legion Commander/Responses

## Change logs

August 27, 2020 Patch
* Maximum Health changed from [675/1,150/2,300] to [600/1,200/2,400]
* Attack Damage Minimum changed from [60, 96, 184] to [50, 100, 200]
* Attack Damage Maximum changed from [75, 120, 240] to [60, 120, 240]
* 3 Star Effect: At the start of a  Duel, any units targeting Legion Commander (other than her Duel partner) will pick other targets.

August 06, 2020 Patch

* 3 Star Effect: Allies within attack range of Legion Commander's  Duel target will attack that target along with her during the Duel.

April 23, 2020 Patch

* Attack Damage Minimum changed from [40, 80, 160] to [60, 96, 184]
* Attack Damage Maximum changed from [50, 100, 200] to [75, 120, 240]
* Legion Commander no longer receives a buff when a Blood-Bound  ally dies, but still buffs all Blood-Bound  allies when she dies.

April 10, 2020 Patch

* Fixed an issue where Legion Commander could still heal from the last hit of a duel.
* Maximum Health changed from [675, 1350, 2700] to [675, 1150, 2300]
* Attack Damage Minimum changed from [40, 80, 160] to [40, 60, 120]
* Attack Damage Maximum changed from [50, 100, 200] to [50, 75, 150]

March 19, 2020 Patch

* Duel:
	+ Both Legion Commander and her target cannot receive healing while the Duel is active.

January 24, 2020 Patch

* Attack Damage Minimum changed from [40, 80, 180] to [40, 80, 160]
* Attack Damage Maximum changed from [50, 100, 228] to [50, 100, 200]
* Duel:
	+ Bonus Damage per duel win changed from [5, 10, 15] to [5, 8, 12]

December 18, 2019 Patch

* Gold Cost changed from 3 to 2

November 21, 2019 Patch

* Armor changed from 10 to 5
* Maximum Health changed from [1000, 2000, 4800] to [900, 1800, 3600]
* Attack Damage Minimum changed from [50, 100, 240] to [40, 80, 180]
* Attack Damage Maximum changed from [60, 120, 288] to [50, 100, 228]

October 31, 2019 Patch

* Attack Rate changed 0.667 -> 0.8.
Lina

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 75
 DPS | 48
 Damage | [65/70]
 Attack Speed | 1.4
 Move Speed | 290
 Attack Range | 4
 Magic Resist | 0
 Armor | 5

**Lina** is a Tier Four hero in Dota Underlords. Lina has Human  and Mage  alliances.

## Equipment

Equipment based on Fashion of the Scorching Princess Set

## Change logs

August 27, 2020 Patch
* Tier changed from 3 to 4
* Health changed from [1,200/2,400/4,800] to [1,000/2,000/4,000]
* Max Mana changed from 100 to 75
* Attack Damage Minimum changed from [50/100/200] to [65/130/260]
* Attack Damage Maximum changed from [55/110/220] to [70/140/280]
* Laguna Blade
	+ Mana cost changed from 100 to 75
	+ Cooldown changed from [10.00/8.00/6.00] to [8.00/6.00/4.00] seconds
	+ Damage changed from [600, 800, 1500] to [750, 950, 1900]

December 18, 2019 Patch

* Removed from the game.

October 24, 2019 Patch

* Attack Rate changed from 0.625 to 0.714
* Tier changed from 2 to 3
* Laguna Blade:
	+ Damage changed from [500, 750, 1200] to [600, 800, 1500]
	+ Now sets targets on fire for 5.0

August 01, 2019 Patch

* Gold Cost changed from 3 to 2

July 19, 2019 Patch

* Laguna Blade:
	+ Damage changed from [500, 750, 1000] to [500, 750, 1200]
Force Staff

*This article is about a feature that is out of season.*

 Cooldown | 10.0 seconds

**Force Staff** is a Tier Two item in Dota Underlords.

## Change logs

April 23, 2020 Patch
* Pushed unit takes 50% longer to travel away.

November 07, 2019 Patch

* No longer disabled by Break.

August 01, 2019 Patch

* Now pushes melee attackers away from the equipped hero when taking damage.

July 19, 2019 Patch

* Tier changed from 3 to 2.
Heartless

****Heartless****  is an alliance in Dota Underlords.

## Change logs

September 04, 2020 Patch
* Armor debuff changed from [4, 10, 15] to [4, 9, 15]

August 27, 2020 Patch

* Armor Debuff changed from [4, 8, 15] to [4, 10, 15]

June 18, 2020 Patch

* Armor Debuff changed from [4, 9, 16] to [4, 8, 15]

January 16, 2020 Patch

* Armor debuff to enemies changed from [3, 8, 15] to [4, 9, 16].

November 21, 2019 Patch

* Armor Reduction changed from [ -3, -10, -15 ] to [-3, -8, -15].

November 07, 2019 Patch

* **Heartless**  Alliance changed from [-5, -10, -15] to [-3, -10, -15].

July 19, 2019 Patch

* **Heartless**  Alliance changed from [-5, -10, -20] to [-5, -10, -15].
Indomitable Will

*This article is about a feature that was removed from the game.*

 Effect | Debuffs last [25%/50%/75%] less time on Human  units.

**Indomitable Will** was a  **Global** item for the Human  Alliance in Dota Underlords.

## Notes

* You will not be offered more Indomitable Wills once you have two.
* Multiple instances of Indomitable Will will increase the debuff duration reduction additively.
* Does not decrease the duration of hex (like Shadow Shaman's) or Tiny's Toss.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Debuff resist changed from 50% to 25%/50%/75%
August 16, 2019 Patch

Source: August 16 Hotfix

## Hotfixes

* Sniper's cooldown actually cools down.
* Prevented  Sniper casting  Assassinate on dead units.
* Fixed an issue with the DPS meter on PC clients.
* Fixed combat result notifications not showing when a player lost but took 0 damage.
* Fixed  Terrorblade's ability description using a % sign where it should not.
Jull

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Health Regen | 20
 Magic Resist | 15
 Armor | 8
 DPS | 78
 Damage | 140/170
 Attack Speed
 Attack Range
 Move Speed

**Jull**, *Icewrack Bootlegger*, is one of ten characters seeking to replace Momma Eeb as the Underlord of White Spire.

# Abilities

## Aggressive Tank

 Jull gains 50% damage reduction, 200 attack speed, and 50% lifesteal for 5 seconds.

 Jull calls in barrels from the edges of the board. If they hit an ally, they gain 50 attack speed. If they hit an enemy, they take 20% more magical and physical damage for the rest of the fight.

**Notes:**
* Ignores Spiderlings

## Healing Tank

 Jull gains 50% damage reduction for 5 seconds. Adjacent allies are healed for 100% of damage taken by Jull during this time.

 Jull buys a round for all members of your army. When taking damage, 50% of it is received immediately, and the rest is taken over 10 seconds.

# Change logs

September 24, 2020 Patch
* Happy Hour:
	+ Now affects Jull himself too.

May 14, 2020 Patch

* Happy Hour:
	+ Cooldown changed from 8 to 10

February 25, 2020 Patch

* Barrels of Fun:
	+ Cooldown changed from 15 to 12
* Happy Hour:
	+ Cooldown changed from 10 to 8

January 17, 2020 Patch

* Armor changed from [10, 15, 15, 15, 20, 20] to [8, 8, 12, 12, 16, 16]
* Maximum Health changed from [2100, 2550, 3000, 3450, 3900, 4350] to [1900, 2450, 2750, 3250, 3550, 4100]
* Magic Resistance changed from 25 to 15
* To Your Health and  Roundhouse:
	+ Damage reduction changed from 70% to 50%.
* To Your Health:
	+ Changed friendly healing from 200% to 100%.

January 16, 2020 Patch

* Maximum Health changed from [1360, 1620, 1940, 2330, 2795, 3355] to [2100, 2550, 3000, 3450, 3900, 4350]
* Added base Magic Resistance of 25%
* **Aggressive Tank**:
	+ Fixed  Barrels of Fun giving enemies damage resistance rather than taking increased damage.
* **Aggressive Tank**:
	+ Replaced **Slow Burn** with  Roundhouse:
		- Jull gains 70% damage reduction, 200 Attack Speed, and 50% lifesteal for 5 seconds.
* **Healing Tank**:
	+ Replaced **Righteous Healing** with  To Your Health:
		- Jull gains 70% damage reduction for 5 seconds. Adjacent allies are healed for 200% of damage taken by Jull during this time.

January 09, 2020 Patch

* Barrels of Fun:
	+ The barrels now ignore Spiderlings.

January 06, 2020 Patch

* Happy Hour now no longer increases damage taken by friendly units.

December 28, 2019 Patch

* Fixed Aggressive Tank Jull healing enemies.
* Happy Hour:
	+ Fixed not properly reducing damage.
	+ Duration changed from 7.0 to 10.0
	+ Instant damage taken changed from 30 to 50
Blight Stone

*This article is about a feature that was removed from the game.*

**Blight Stone** is a Tier One item in Dota Underlords.

## Notes

* Blight Stone has a duration of 5 seconds.
* Results in a damage increase of
	+ 15% against units with 0 armor
	+ 16% against units with 5 armor
	+ 13% against units with 10 armor

## Change logs

December 18, 2019 Patch

* Removed from the game.

June 27, 2019 Patch

* Fixed stacking on every hit. It will stack if different units are attacking with it.
August 20, 2020 Patch

Source: The Update In Which Back Issues Become Available

## General

* As we put the finishing touches on the coming large update, we've enabled back issues for the Early Bird. You can now go back to earlier weeks and claim any rewards you may have missed by being a Late Bird.
* Fixed an issue accessing prior weeks of the Early Bird. Note that this update may take a few days to roll out on iOS but should be available now on PC and Android.
* And don't worry--you may have guessed the new heroes, but we still have some surprises up our sleeves. Along with a few knives, this is White Spire after all!
June 26, 2019 Patch

Source: Have a Good Knight

## Have a Good Knight

* Based on community feedback, we've adjusted opponent selection weight to be even more biased against folks you've played recently.
* Adjusted AI pathfinding: Units will only try to jump into a beneficial aura's range if it's only 1 cell away (down from 2).
* Fixed bug that prevented Assassins  from jumping.
* Unstoppable (Warrior  Alliance Item): Fixed some cases that caused this item to not work reliably.
* Silver Lining: Fixed it granting 2 gold instead of 1.
* Abaddon: Base Attack Time changed: 1.3 -> 1.5
* Omniknight: Damage changed: [50-60, 100-120, 200-240] -> [40-50, 80-100, 160-200]
* Dragon Knight:
	+ Elder Dragon Form bonus damage changed from 100/150/200 to 50/100/150.
	+ Elder Dragon Form is now marked as passive and cannot be silenced.
	+ Now properly aims at the targets in front.
	+ Fixed bug that caused Elder Form to take 0.5 seconds to start.
* Tusk: Fixed  Walrus Punch sometimes sending people into space.
Dota Underlords Wiki

Welcome to the Dota Underlords WikiWelcome to the Dota Underlords Wiki
The guide for Dota Underlords written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Dota Underlords

Dota Underlords is a stand-alone game that pits you against seven opponents in a battle of wits that will have you building, combining, and leveling-up a crew in a battle of dominance for the city of White Spire. In this game, victory is determined not by twitch reflexes, but by superior tactics.[Read more...]

Download Underlords

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* System requirements
* Release date
* Game support

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Anti-Mage

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 0
 DPS | 42
 Damage | [45/55]
 Attack Speed | 1.20
 Move Speed | 310
 Attack Range | 1
 Magic Resist | 30
 Armor | 5

**Anti-Mage** is a Tier One hero in Dota Underlords. Anti-Mage has Rogue  and Hunter  alliances.

## Ability

**Notes:**
* Only the unit currently being attacked is affected by Mana Break. Extra targets from items such as  Battle Fury or  Maelstrom are not affected.
* Mana Break completely cancels the casting of abilities if the unit being attacked is in the middle of casting an ability and that unit loses the mana required to cast it.
	+ This prevents  Keeper of the Light from casting  Illuminate completely, whereas other interruptions make him cast an Illuminate of lower strength.

## Equipment

Equipment mostly based on Acolyte of Vengeance

## Change logs

August 27, 2020 Patch
* Alliances changed from Elusive  Assassin  to Rogue  Hunter
* Health changed from [1000, 1800, 4000] to [750, 1500, 3000]
* 3 star effect: Anti-Mage deals bonus damage during Mana Break if he lowers his target's Mana to 0.

December 18, 2019 Patch

* Removed from the game.

November 21, 2019 Patch

* Maximum Health changed from [1000, 2000, 4000] to [1000, 1800, 4000]

November 14, 2019 Patch

* Mana Break
	+ Hype burned changed from [2, 4, 6] to [4, 6, 12]

October 24, 2019 Patch

* Alliance changed from Elusive  Demon Hunter  to Elusive  Assassin
* Maximum Mana changed from 100 to 0
* Mana Break:
	+ Also burns [2/4/6] Hype from Underlords.
Lycan

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 50
 Damage | [50/60]
 Attack Speed | 1.1
 Move Speed | 315
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Lycan** is a Tier Three hero in Dota Underlords. Lycan has Human , Savage , and Summoner  alliances.

## Ability

 DPS | 75
 Damage | [80/100]
 Attack Speed | 1.2
 Move Speed | 400
 Attack Range | 1
 Armor | 5

## Old Ability

 Lycan summons two wolves to fight alongside him.
Lycan then transforms and gains [30/40/50]% to his max health, his move speed is boosted to 650 and gains 40% chance to critically attack for [150/175/200]% bonus damage.

## Change logs

July 27, 2020 Patch
* Shapeshift:
	+ Wolves summoned changed from [2, 2, 3] to [2, 2, 4]

February 25, 2020 Patch

* Alliances changed from Human  Savage  Hunter  to Human  Savage  Summoner
* Attack Damage Minimum changed from [65, 130, 312] to [50, 100, 240]
* Attack Damage Maximum changed from [78, 156, 375] to [60, 120, 288]
* Shapeshift:
	+ Once again summons two wolves to fight for Lycan.
	+ Health percentage gain upon transformation changed from [40, 50, 60]% to [30, 40, 50]%
	+ Critical strike percentage gain upon transformation changed from [200, 225, 250]% to [150, 175, 200]%
* Savage Wolf:
	+ Alliances changed from Savage  Hunter  to Savage

September 26, 2019 Patch

* Attack Damage Minimum changed from [50, 100, 240] to [65, 130, 312].
* Attack Damage Maximum changed from [60, 120, 288] to [78, 156, 375].
* Summon Wolves is now  Shapeshift:
	+ No wolves are summoned.
	+ Max HP gain from [30, 40, 50] to [40, 50, 60].
	+ Critical Hit bonus changed from [150, 175, 200] to [200, 225, 250].

August 08, 2019 Patch

* When Lycan transforms and he gains 30% max health, he heals by the full 30% each time, rather than this being based on his current health at the time of transforming.

July 24, 2019 Patch

* Alliance changed from Human  Warrior  Savage  to Human  Hunter  Savage
* Lycan's Wolves are Hunter  Savage

July 19, 2019 Patch

* Maximum Health changed from [750, 1500, 3000] to [750, 1500, 3600]
* Attack Damage Minimum changed from [50, 100, 200] to [50, 100, 240]
* Attack Damage Maximum changed from [60, 120, 240] to [60, 120, 288]
* Summoned Wolves now have phased movement and can run through other units
August 06, 2020 Patch

Source: The Update In Which Lifestealer Gets Even Angrier

## Hero changes

 Legion Commander:

* 3 Star Effect: Allies within attack range of Legion Commander's  Duel target will attack that target along with her during the Duel.

 Lifestealer:

* 3 Star Effect: Lifestealer gains Rage. On cast Lifestealer becomes Magic Immune and gains +50% Move Speed and +50 Attack Speed. The effects last for 5 seconds.
* Maximum Mana changed from 0 to 75

 Snapfire:

* 3 Star Effect: Ol' Scatterblast also reduces enemy armor by 5 for the duration of the debuff.
* Ol' Scatterblast:
	+ Debuff duration changed from [1.0, 2.0, 3.0] to [1.0, 2.0, 4.0]
	+ Debuff Attack Speed loss changed from [15, 20, 25] to [10, 15, 20]

 Storm Spirit:

* 3 Star Effect: Storm gains Overload. Casting a spell creates an electrical charge which is released in a burst on Storm's next attack, dealing 150 magical damage and slowing the target's Attack Speed by 50 for 1.5 seconds. A Triangular Attack by Storm counts as an attack, in which case all units Storm hits in the Attack take the damage and are slowed.
Dota Underlords Wiki/Section 4

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January 06, 2020 Patch

Source: The Fix In Which Happy Hour Is No Longer Unhappy

# The Fix In Which Happy Hour Is No Longer Unhappy

## Hotfixes

* Jull - **Healing Tank**:
	+ Happy Hour now no longer increases damage taken by friendly units.
* Black King Bar can now trigger while the unit which has it equipped is casting its own ability.
* Fixed some cases where magic-immune units could still be  stunned or damaged ( Hobgen -  Explosivo stun, Delta Slam - affecting magic-immune and invulnerable units).
* Fixed a pathfinding issue where a unit would want to move to an adjacent beneficial cell, but the cell was not free, so the unit ended up not doing anything.
Early Bird/Week 2

The week 2 started on May 21, 2020 and ended on May 28, 2020.

## Headline

**AXE-CITING DAY IN WHITE SPIRE**

Local Authorities chalk up rise in murders to Axe's vacation in White Spire

*Stupid people have told Axe that Axe wasn't good at killing but Goodkind was good at embellishment. Axe will prove both are true. - Axe. PS - buy my book*

* Win 75 rounds with an active Brute  Alliance

### Streetfight

**Axe drinks at Sundered Moon, violence ensues**

*Bar tabs and bodycounts rose last night as Axe's arrival to White Spire gained the attention of would be-tough guys with something to prove... and unfortunately for Jull, these ruffians found themselves at The Sundered Moon. (More on page 6)*

**Player**:

* Jull

**Hooligans**:

* Enemy hero pool:
	+ Abaddon
	+ Bristleback
	+ Chaos Knight
	+ Juggernaut
	+ Lone Druid
	+ Lycan
	+ Magnus
	+ Pudge
	+ Sand King
	+ Tusk

### Puzzle

**Bad Luck Follows "The Bad Luck Oglodi**

*A book signing for Goodkind's new novel, "The Bad Luck Oglodi" took a particularly violent turn after someone suggested that Axe wasn't as dangerous as he is presented in the book. (More on page 2)*

**Rules**:

* Board maximum cost: 50
* Unit maximum count: 4
* Available units: Brawny   •  Brute   •  Heartless
* Win Condition: Only Axe is allowed to kill enemies.

**Player**:

* Axe

**Enemies**:

* Medusa with  Dragon Lance
* Slardar with  Chainmail
* Slark with  Gloves of Haste
* Tidehunter with  Chainmail

## Reward

**Axecutioner**

Wanted Poster Image