recursal/Fanatic-Fandom huggingface dataset:
Your Choice: Eurovision Song Contest 03

This is **Your Choice: Eurovision Song Contest 3** held in Sarajevo, Bosnia & Herzegovina!

## Semi Final 1

Bosnia & Herzegovina, Russia and United Kingdom will vote in this semi final! The top 10 in this semi final will advance to the final!

SF1 - Split Results

## Semi Final 2

Christmas Island, Slovakia and Belgium will vote in this semi final! The top 10 in this semi final will advance to the final!

SF2 - Split Results

## Second Chance Round

The winner will be the 27th finalist in the 3rd edition! These were the top 3 in each semi final

Second Chance Round - Split Results
Anti-Armor Loadout

The **Anti-Armor Loadout** is the last out of the four loadouts in Noblemen: 1896. It is automatically unlocked at Noblemen level 7.

## Functionality

The Anti-Armor loadout is mainly made for the destruction of armored targets. The loadout consists of armor piercing weapons, with each weapon getting progressively more damaging with higher armor piercing as the player levels up their anti-armor.

## Benefits

The Anti-Armor loadout provides Noblemen with the following benefits:

* Increased health
* Increased health regeneration (regenerates more health per second)

## Advantages

Given the high damage and high armor piercing of the weapons, the anti-armor is considered a well-rounded loadout since most enemies encountered, especially enemy Noblemen, will have some sort of armor equipped.

Later anti-armor loadout weapons, like the 15mm Brigand Rifle, makes it easy to take out armored vehicles such as the Steam Carriage and Landships, rendering them useless before they can do any damage. Also, this weapon has a multi-killing ability, allowing to kill multiple enemies in one shot.

The last and highest tier of anti-armor weapon, the 15mm 'Tyrannosaur', includes armor piercing rounds that also explode on impact, making it an effective weapon against groups of unarmored regiments. While slow, it deals high damage to single targets, making it easy to reduce the enemy's health.

## Disadvantages

When Noblemen die with this loadout active, they cannot use this loadout again until a few hours later, though this can be bypassed by watching an ad.

Since the weapons have low rate of fire and can be slow to reload, it makes it difficult to fend off units, especially those that can regenerate their own regiments, such as Assault Cavalry, compared to the Support Loadout, that offers weapons that offer crowd control.

## Weapons

Lvl. 1 - K-Rifle AP1983: A slow firing AP rifle that is only effective when used with AP-K Rounds.

Lvl. 4 - 15mm Brigand Rifle: A slow firing AP rifle with a huge barrel that can pierce through armor and can kill multiple units with one shot.

Lvl. 6 - 15mm 'Tyrannosaur': A slow firing AP rifle with low ammo capacity and a scope, allowing for long range fire. The rounds it fire are explosive and could damage several units in a small radius,
Version 1.0.3

**Version 1.0.3** is the second iOS update (first major update) in Noblemen: 1896.

*“Thank you everyone for making Noblemen: 1896 a huge success! This first update is a quick one to help improve gameplay and alleviate some annoyances, such as reviving officers and repairing load-outs. We’re listening, and are working hard to improve gameplay, fix issues, and add new content in the future - stay tuned for lots more to come!”*

## New Features

* Added feedback sounds when hitting enemies and when getting head shots.
* Added a sensitivity slider option.
* Added inverse look options.
* Added option to disable double tap quick turn.

## Changes

* Improved shooting mechanics: less bullet drop, faster bullet trajectory, making it easier to hit and giving better accuracy.
* Simplified damage system, generally increasing damage at longer range - it should be much easier to kill enemies at longer range now, and be easier to understand how damage works. (Either full damage within range, or reduced damage outside of max range)
* Changed officer revive and Hero Class repair to use a video ad instead of a gold cost.
* Gold and Ammo packs now activate right away when purchased, if possible.

## Bug Fixes

* Fixed a bug with notifications appearing when they shouldn’t.
* Fixed a bug when decommissioning an active officer or dismantling an equipped armor.
* Fixed a bug where the Recruits card would summon an army with missing units.
* Bug fixes
* Various other minor tweaks.
Rifle Knight

```

 * Model
* Icon

 *Heavily armored and armed elites.*

## Statistics

 ### Class

 Armored

 ### Regiment

 3

 ### Hitpoints

 250

 ### Armor

 85

 ### Ranged Power

 84

 ### Piercing

 0

 ### Melee Power

 2

## Primary Armament

 ### Weapon

 1891 Machine Rifle

 ### Damage

 35

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.4s

 ### Piercing

 0

 ### Ammo

 25

 ### Reload

 10s

 ### Critical

 13%

 ### Range

 150/360om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 5

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

The **Rifle Knight** is a ranged unit that is heavily-armored. They along with the Saber Knight are the most heavily armored unit that is not a vehicle or a heavy weapon.

They are first Unlocked at Global Rank 10. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 10 for this to happen. Unit Rarity: Legendary

## Upgrades

* +M19 Machine Gun: Some members of the unit will equip a M19 Machine Gun instead of the 1891 Machine Rifle. **Requirement** level 3 and up.

## Special Conditions

* (-) Cumbersome | An army with this unit uses more supply when moving

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for 1896 Machine Rifle

Table for Gun Butt
Version 1.4

**Version 1.4** is the sixteenth IOS update(Six major update) for Nobleman: 1896.

## New Features

* All new Noblemen skins - play as the Noblewoman, Veteran, or Gearman
* New treasure system added to Campaign
	+ Each sampaign map now has a number of hidden treasure
	+ Explore each map with your armies to discover tons of new loot
* 10 new campaign missions
* New ways to earn Noblemen Loadout XP, making it easier to level up, especially at later levels
	+ Can now findfind Noblemen Loadout XP in crates
	+ Now earn extra XP based on how many stars you finish a battle with
	+ Will now earn extra XP per battle, based on headshots and number of kills

## Changes

* Tweaked the cost of the "Decap" card, which will now scale based on how many points it will decap
Shock Trooper

```

 * Icon
* Model

 *Heavily armored, close range troops that excel at the front lines*

## Statistics

 ### Class

 Armored

 ### Regiment

 4

 ### Hitpoints

 150

 ### Armor

 80

 ### Ranged Power

 0

 ### Piercing

 0

 ### Melee Power

 1

## Primary Armament

 ### Weapon

 Assault Shotgun

 ### Damage

 60

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.8s

 ### Piercing

 0

 ### Ammo

 5

 ### Reload

 7s

 ### Critical

 20%

 ### Range

 60/150om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 8

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

**Shock Troopers** are one of the most basic armored units available. They battle at close range with powerful shotguns, and can block incoming fire thanks to their armor.

They are first Unlocked at Global Rank 1. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 10 for this to happen. Unit Rarity: Common

## Special Conditions

* (-) Cumbersome | An army with this unit uses more supply when moving.

## Tips

Shock Troopers are extremely good for fighting unarmored units, able to reliably deal with unarmored infantry. As their shotguns have low piercing capabilities, they struggle against other armored enemies, and can be brought down by anti-armor units.

## Statistics

### Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

Table for Unit Levels
 2

### Weapon Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

Table for Assault Shotgun
United Corporations

The United Corporations, or U.C. for short, are a group of corporations that aligned together against the federal government in the wake of the Great Plague in Noblemen: 1896. They serve as the main antagonists for the game.

## Origins

During the Great Plague’s outbreak on the world and the federal government unable to contain it, the Rockwell corporation attempted an assassination of the president to take over, but failed. The Federals traced the attempt back to Rockwell, and it’s private militia were eliminated even with the government’s low numbers. Later, the corporations Forge Inc., G.P. Morgan and Rockwell and Company decided to pool their manpower and resources to overthrow the government. They used large amounts of propaganda, leading to organized militias joining the U.C. This became a serious threat to the government, and a different kind of civil war had begun.

## Events of Noblemen: 1896

The U.C. was able to take over most of the United States, creating a stronghold in an unknown location. They have taken over most factories, except one captured at the beginning of the war by the Federals. Once the war began, the Noblemen joined to help the Federals. Later, one of their executives was captured by the Noblemen to be interrogated.

## Trivia

* They are also known as the Corporate Alliance.
* Due to the corporations’ funding, members of the alliance have access to higher quality coffee than their enemies.
Version 1.0.8

**Version 1.0.8** is the seventh iOS update to Noblemen: 1896.

*"Small update with a few fixes. Stay tuned for a large content update, coming soon: new equipment, new units, extended campaign, and more!"*

## New Features

* Can now remap some combat buttons to better suit your personal preference

## Changes

* Slightly tightened look and aiming mechanics

## Bug Fixes

* Fixed a freeze during battle
* Bug fixes
Version 1.2

**Version 1.2** is the eighth IOS update (fourth major update) to Noblemen: 1896.

*"This update includes a ton of new content, from extending the campaign to all new units and Noblemen technology! Stay tuned for even more new content in the future!"*

## New Features

* ALL NEW SUPPORT UNITS AND NOBLEMEN EQUIPMENT!
* Support your armies with powerful new units: the advanced Wright Plane, the War Balloon, or the mighty War Elephant!
* Customize and equip your Nobleman with new equipment such as a portable Tesla Shield, a personal Teleporter, special homing rounds, and much more!
* 15 NEW CAMPAIGN LEVELS!
* Can now reset Skirmish Rank when things get too tough, if you just want to start back at the beginning, or if you’ve reached the final Skirmish Rank - get Skirmish Crate Shields based on your current progress when resetting!
* Added Force Touch control option for shooting (half touch for aiming, full touch for shooting)
Shield Infantry

```

 * Icon
* Model

 *Infantry carrying heavy shields that are highly resistant to gunfire, but vulnerable to close combat units.*

## Statistics

 ### Class

 InfantryArmored

 ### Regiment

 4

 ### Hitpoints

 150

 ### Armor

 5

 ### Ranged Power

 20

 ### Piercing

 0

 ### Melee Power

 0

## Primary Armament

 ### Weapon

 Springfield Rifle

 ### Damage

 45

 ### Attack Speed

 ROF

 ### Rate of Fire

 10.0s

 ### Piercing

 0

 ### Ammo

 1

 ### Reload

 10s

 ### Critical

 20%

 ### Range

 210/390om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 5

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

Shield Infantry are well trained, accurate marksmen equipped with shields that engage the enemy from afar, shooting down targets with medium/long range rifles in Noblemen: 1896.

They are first Unlocked at Global Rank 2. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 2 for this to happen. Unit Rarity: Epic

## Upgrades

* +M19 Machine Gun:  Some members of each infantry will carry a M19 Machine Gun. **Requirement** level 3 and up.

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirements.)

## Special Conditions

* (-) Cumbersome | An army with this unit uses more supply when moving

## General Use

The shield infantry is a unit that sports a highly resilient shield that blocks all incoming damage. They overall performs similary to their unshielded counterparts, but with a smaller unit size and the much more limited of options for additional squad weapons gives them an overall lower damage potential. This was compensated with the shield that can tank damage from many weapond that would otherwise kill them quickly, which in turn, let them engage well at mid-range.  The shield however is less protective at the right side of the individual, making them vulnerable to flanking, as well as being weak at melee due to forfeiting the bayonet upgrade.

## Trivia

* This unit’s icon shares the same as the Armored Company army.

## Statistics

### Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Tabel for Springfield Rifle

Table for Gun Butt
Version 1.3

**Version 1.3** is the tenth IOS update (fifth major update) in Noblemen: 1896.

## New Features

* Official iPhone X support
* All new Survival Mode
	+ Epic survival gameplay - capture strategic points, survive, and defend your Mining Tower for as long as you can
	+ Earn tons of new rewards
	+ Can be played in single player OR cooperative multiplayer mode
* Cooperative Multiplayer
	+ Play the all new Survival Mode online with other players around the world
	+ Post your high scores to the global leaderboard
	+ Start a single player game while matching, and have players join mid-game
* Major graphics update
	+ More realistic graphics shaders
	+ Major performance boosts across the board - should see much smoother frame rates in general
	+ Devices should generate less heat, especially on max graphics

## Changes

* Increased the Tech Points earned via watching an ad by +1
* Reduced recoil on weapons that get upgraded and have super high rate of fire (which previously would make them unusable)

## Bug Fixes

* Tons of other tweaks and fixes
	+ Fixed a rare bug where initially aiming would cause your view to pop to the left/right and mess up your aim
	+ Tons of misc bug fixes and crash fixes
Currency

Currency is used to buy Crates and purchase ammo, upgrades or units in the War Shop. These include silver and gold.

## Silver

Silver is the regular currency in the game. They are used to buy upgrades and level up your units, officers, or loadouts. You can gain silver from the cart in the camp map (The more missions you complete, the more silver you get), completing  Campaign  missions, or buying them with gold.

## Buying Silver

* 1000 Silver - 120 Gold
* 10000 Silver - 1000 Gold
* 100000 Silver - 9000 Gold

## Gold

Gold is the premium currency in the game. They are used to buy crates, upgrades, ammo, or units in the store. You can gain gold from completing Campaign missions, the 5 hour, weekly, or monthly crates in the camp map, or buying them with real money.

## Buying Gold

* 150 Gold -
* 1000 Gold -
* 2400 Gold -
* 3000 (+2000) Gold -
* 5000 Gold -
* 7500 (+5500) Gold -
Landship MK II

```

## Landship MK ll

 Icon

 An improved and much more powerful version of the Landship.The Landship MK II, unlockable at rank 13, allows an army to bomb if it is present in it.

## Statistics

 ### Class

 Artillery, Vehicle, Armored

 ### Regiment

 1

 ### Hitpoints

 250

 ### Armor

 125

 ### Ranged Power

 744

 ### Piercing

 0

 ### Melee Power

 N/A

## Primary Armament

 ### Weapon

 Gatling Gun

 ### Damage

 50

 ### Rate of Fire

 0.1s

 ### Piercing

 0

 ### Ammo

 150

 ### Reload

 10s

 ### Critical

 2%

 ### Range

 300/450m

```

The third of four armored fighting vehicles. This one is an upgrade from the Landship. The Landship MK ll has one weak point, which is in the back. it does turn around quickly, the player can do critical damage when targeting the engine at the back. The same goes for the Steam Carriage and the Landship.

## Special Conditions

* (+) Bombard | 25% Chance to deal 60% casualties [X2 Shots]
* (-) Cumbersome | An army with this unit uses more supply when moving
* (+) Suppression | Has a chance to pin squads

## Statistics

### Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!
Ammunition

There are 4 different types of ammunition available in the game. ammunition is available in Crates and can be bought with gold through the War Shop.

## How to Access

The various types of ammunition can only be accessed during battle. Tap on the icon as indicated by the image to open the interface.

Once opened, select a round type to load. The interface will also give you a description of the round type, as well as how many of that rounds you have. In this example, we will choose the GOD rounds.

Your current round type will also be highlighted on the interface.

The currently selected round type will be changed to the one you just tapped. The interface will also automatically close so that you can jump back into the action quick.

## Types of Ammunition

In Noblemen, there are 4 types of ammunition, listed below. Each ammunition has its very own unique properties that can help out in battle.

### Basic Ammunition

Basic ammunition is available to you from the start of the game. You have an infinite amount of this ammunition, but it has no added perks.

### HE Ammunition

HE or high explosive rounds are good against groups, especially unarmored ones. They be bought in the war shop for 10 rounds every 2 gold.

When fired, HE rounds will leave a red trail and will explode upon impact with anything.

### AP K-Rounds

Armor piercing rounds that are able to penetrate unit armor and vehicle armor. They can be bought in the war shop for 10 rounds every 2 gold.

When fired, AP rounds will leave a blue trail.

### 1896 G.O.D Rounds

Powerful rounds that deal extra damage, pierce armor and explode on impact. They can be bought for 5 rounds every 5 gold.

When fired, GOD rounds have bright yellow electric sparks surrounding the round and will leave a golden yellow trail. Upon impact, the round will explode.
Javelin

```

 * Model
* Icon

 *An elite infantry regiment with semi-automatic armor piercing rifles.*

## Statistics

 ### Class

 Anti-Armor

 ### Regiment

 3

 ### Hitpoints

 75

 ### Armor

 0

 ### Ranged Power

 49

 ### Piercing

 75

 ### Melee Power

 0

## Primary Armament

 ### Weapon

 K-Rifle AP1893

 ### Damage

 35

 ### Attack Speed

 ROF

 ### Rate of Fire

 1.0s

 ### Piercing

 75

 ### Ammo

 10

 ### Reload

 8s

 ### Critical

 15%

 ### Range

 210/390om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 5

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

**Javelins** are usually the first or second anti-armor unit you will get. They are a good medium to short range solution to armored enemies.

They are first Unlocked at Global Rank 4. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 4 for this to happen. Unit Rarity: Rare

## Upgrades

* +Shielded Brigand Rifle: Some members of each Javelin regiment will carry a shielded brigand rifle. **Requirement** level 3 and up.

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirements.)

## General Use

Javelin is an anti-armor that which engages in mid-range to combat armored units, which they perform well for this purpose to many but heavily armored units like vehicles. Their lack of armor can be troublesome for them, which makes them vulnerable to anti-infantry units, though a unit with the shielded brigand rifle can tank more shots.

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for K-Rifle AP1893

Table for Gun Butt
Rockwell & Company

The **Rockwell & Company** corporation is an enemy faction in Noblemen: 1896. It is one of the founders of the United Corporations.

## Origins

In the wake of the Great Plague, the corporation attempted an assassination on the president to overthrow the federal government. The attempt failed, and the federals retaliated even with low numbers. The corporation’s private militia were defeated, but they didn’t give up. They began spreading propaganda, and gained a large enough force to establish the United Corporations with Forge Inc. and G.P. Morgan.

## Events of Noblemen: 1896

Most of the factories in the country were under the United Corporations’ control, but the federal government was able to seize one factory from Rockwell.
Armor

**Armor** are pieces of equipment that dictates most of the statistics of your hero character. They are hugely influential on your combat abilities.

## Obtaining

Armor can be obtained by opening crates and battle packs, as well as purchasing them in the War Shop for silver.

As with Officers, Armor is found in the four rarities and higher rarity almost always indicates more useful statistics.

Take note that armor has a higher degree of randomization than officers when pulled from a crate or a battle pack. Nearly every aspect - including its level cap, name and appearance - are randomized.

## Statistics and Bonuses

When equipped, armor may grant the following:

* Percentage bonus to HP;
* Numeric bonus to armor;
* Increase in HP regen per tick;
* Boost to speed;

* Reduction in respawn time.

Importantly, armor can also grant a **shield** which is visible on the avatar's back and will block shots even when not in use.

A shield button will appear on the combat UI which will allow you to plant the shield in the ground and use it as cover. Shields typically have 1500-2500 HP, and when reduced to 0 from incoming fire, the shield becomes unusable and begins a timer before it can be used again. **Shields** are relatively rare on armor.

Armor also dictates what **melee weapon** you use on the battlefield. The default weapon is the **saber.**Other weapons that can be granted by armor, in ascending quality, are the **great saber, cutlass, hammer,**and **tesla rod.**

Finally, each armor may have a number of special bonuses to combat characteristics. Each of these begin at level 0, and can be found at least as high as level 7. Known bonuses at this time are:

* Inspire: Nearby units get +5% accuracy / level
* Repair: Nearby vehicles regain 4HP per second / level
* Quick Load: -5% reload time / level
* Spotter: Nearby artillery fires faster by 7.5% / level
* Ammo Pack: Bonus to weapon ammo by 20% / level

## Armor Names

The armor names consist of two parts, the first and last name. When a pack is opened, the two names are randomized and joined together to form the armor's name.

Take "Torrent Guard" as an example. The first name is "Torrent" while the second name is "Guard". When the armor is first obtained, the two names are randomly picked from the list of names and then joined(concatenated) together. This thus forms "Torrent Guard", which is the name of the armor in this example.

### Potential First Names

* 1888
* 1891
* 1896
* Aegis
* Greatplate
* HGV
* Noble's
* Pic
* PK
* Tiberius
* Torrent
* War

### Potential Last Names

* Armor
* Guard
* Plate
* Suit
Noblemen: 1896 Wiki

## What's this?

This is an unofficial wiki for the game: Noblemen: 1896, made by Foursaken Media. We are currently maintaining **147 articles** on this wiki.

We welcome any edits, big or small. Felt that an article has lacked content? Found a spelling error? Feel free to edit!

**Note**: We recommend registering an account before editing. It is free, takes up a minute or two only, and will provide greater anonymity. Furthermore, it is much easier for other contributors to ask you and help you.

If you have any questions or like to talk to an admin, please contact Brandon Gui123 or Getini.

## Synopsis

The entire country is at war after being hit by the Great Plague, a mysterious disease that killed 70% of the population. Taking advantage of the situation, big corporations started to take control of everything, wreaking havoc and causing conflict all over the country. As a way to counter this inequality, the Noblemen - rich businessmen that devoted their time and money into battling to restore peace and order - appeared. As a Nobleman, take control of your troops, deploy effective tactics into the battlefield, and defeat the greater evil!

## Polls

Sorry! There are no polls available. Do check back often for new polls!

## Gamemodes

Here are all the gamemodes currently in Noblemen: 1896:

* Campaign Mode
* Skirmish Mode
* Survival Mode
Updates

This is a list of both iOS & Android updates to Noblemen: 1896.

## iOS

### Outdated

* Version 1.0.2
* Version 1.0.3
* Version 1.0.4
* Version 1.0.5
* Version 1.0.6
* Version 1.0.7
* Version 1.0.8
* Version 1.2
* Version 1.2.1
* Version 1.3
* Version 1.3.1
* Version 1.3.2
* Version 1.3.3
* Version 1.3.4
* Version 1.3.5
* Version 1.4
* Version 1.4.1
* Version 1.5
* Version 1.5.1
* Version 1.5.2
* Version 1.5.3

### Current

* Version 2.0
* Version 2.0.1
* Version 2.0.2
* Version 2.0.3
* Version 2.0.4
* Version 2.0.5
* Version 2.0.6
Saber Knight

The **Saber Knight** and Rifle Knight are the most heavily armored unit that is not a vehicle or a heavy weapon.

They are first Unlocked at Global Rank 10. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 10 for this to happen. Unit Rarity: Legendary

## Upgrades

* Armor Up: All members of each Saber Knight regiment will have extra armor. **Requirement** is level 5 and up.
* Use Great Saber: All members of the regiment now carry Great Sabers. **Requirment** level 5 and up.

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirments.)

## Special Conditions

* (-) Cumbersome | An army with this unit uses more supply when moving.

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Saber

Table for Lemat Pistol
Infantry Corps

**Infantry Corps** is a Tier 1 army used in the Campaign. It is the first army you unlock in the game and the army you start with in a Campaign.

“Tier 1| A Standard Infantry Army.”

## Primary Units

* Prisoner
* Militia
* Infantry
* Pioneer
* Elite
* Upper Elite
* Dragoon
* Ghoul
* Vampire

## Recruitment

The Infantry Corps army can be recruited in Campaign Mode at the cost of 20 war points.
Parrott Cannon

```

 * Model
* Icon

 *An older model cannon,best used against slower, armored targets.*

## Statistics

 ### Class

 ArtilleryHeavy Weapon

 ### Regiment

 1

 ### Hitpoints

 350

 ### Armor

 0

 ### Ranged Power

 1383

 ### Piercing

 150

 ### Melee Power

 N/A

## Primary Armament

 ### Weapon

 Parrott Rifle

 ### Damage

 200

 ### Attack Speed

 ROF

 ### Rate of Fire

 8.0s

 ### Piercing

 150

 ### Ammo

 1

 ### Reload

 8s

 ### Critical

 15%

 ### Range

 450/3000om

```

The **Parrott Cannon** is, One of the first artillery pieces you receive. The second out of eight Heavy weapons. A good counter to armored units before you have an Anti-Armor Force.

They are first Unlocked at Global Rank 2. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 2 for this to happen. Unit Rarity: Common

## Upgrades

* Armor Up: All members of each Parrott Cannon regiment will have extra armor. **Requirment** level 5 and up.

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirments.)

## Special Conditions

* Bombard | 25% chance to deal 35% casualties [X1 Shots].
* (-) Cumbersome | An army with this unit uses more supply when moving.
* (+) Morale Damage | Deals 25% extra morale damage.

## Statistics

### Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapeon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Parrott Rifle
Version 1.0.4

**Version 1.0.4** is the third iOS update to Noblemen: 1896.

*“Hey all, we greatly apologize for the recent random crash issue at bootup - unfortunately it was something completely out of our control! We’re very upset, and have been working overnight to get you a fix ASAP. I wish we could have included more in this updated, but we had to get this out as soon as possible. Thank you for our patience, and stay tuned for lots more bug fixes, features, balance, and new content to come!”*

## Bug Fixes

* Fixes crash at boot up. (an issue with ads)
Gardner Gun

```

 * Icon
* Model (Armor Up Lv1)
* Model (Armor Up Lv2)
* Model (Armor Up Lv3)

 *A lower cost, rapid fire mounted weapon that can single handedly pin down enemies.*

## Statistics

 ### Class

 Heavy WeaponAnti-Infantry
Infantry Support

 ### Regiment

 1

 ### Hitpoints

 250

 ### Armor

 0

 ### Ranged Power

 751

 ### Piercing

 0

 ### Melee Power

 N/A

## Primary Armament

 ### Weapon

 Gardner Machine Gun

 ### Damage

 100

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.2s

 ### Piercing

 0

 ### Ammo

 50

 ### Reload

 10s

 ### Critical

 5%

 ### Range

 300/600om

```

Is the first of eight Heavey weapons. The **Gardner Gun** unit is a heavy weapon which serves as cheap and alternative to the Gatling Gun and other heavy weapons, to suppress the enemy squads from a distance. Regiments in this unit push a mounted long-range rapid-firing gun on a cart and will stop and crank the handle attached to the weapon when firing.

They are first Unlocked at Global Rank 1. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 10 for this to happen. Unit Rarity: Common

## Upgrades

* Armor Up: All members of each Gardner Gun regiment will have extra armor. **Requirment** level 5 and up

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirments.)

## Special Conditions

* (-) Cumbersome | An army with this unit uses more supply when moving.
* (+) Morale Damage | Deals 5% extra morale damage.
* (+) Suppression | Has a chance to pin down squads.

## Tips

* Gardner Gun units are useful in early games and in battles where there are less enemy armor.
* Since Gardner Gun units are slow, they would be vulnerable to attacks. Keep an eye on them to prevent your team's morale from going down.
* Gardner Gun units play more of a support role, firing enemies at a distance to keep them at bay. Use them to fire at enemies when your other vulnerable units are moving out or to pin down enemies so that your units can get up close and finish them off.

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Gardner Machine Gun
Great Plague

In Noblemen: 1896, the **Great Plague** was a disease that wiped out 70% of the population in the year 1890 while also causing some of those affected to turn into ghouls. 6 years later, the fallout caused from the plague still remains, as told through the journal of Jackson S. Grant (the player).

## Origins

The origin of the plague is unknown, but is rumored to have been started by the presence of vampires.
Steam Carriage

```

 Model

 *A light assault vehicle armed with a powerful gatling gun.*

## Statistics

 ### Class

 VehicleArmored
Anti-Infantry
Infantry Support

 ### Regiment

 1

 ### Hitpoints

 150

 ### Armor

 85

 ### Ranged Power

 534

 ### Piercing

 0

 ### Melee Power

 N/A

## Primary Armament

 ### Weapon

 Gatling gun

 ### Damage

 50

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.1s

 ### Piercing

 0

 ### Ammo

 150

 ### Reload

 15s

 ### Critical

 2%

 ### Range

 300/450om

```

The First of four armored fighting vehicels. The **Steam Carriage** is a vehicle that is armed with a Gatling Gun at the front.

They are first Unlocked at Global Rank 6. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 6 for this to happen. Unit Rarity: Epic

## Special Conditions

* (+) Suppression | Has a chance to pin squads

## Usage in Battle

The Steam Carriage's advantages is its ability to pin down squads and to mow down unarmored infantry, such as Militia, Calvary and Pioneer. This makes it useful in protecting units by providing covering fire.

The Steam Carriage is also lightly armored, making it harder to destroy them without the use of anti-armor weapons or melee units. Though it should be noted that it still has its weak points. One is the engine while the other is the hole at the front where the turret is. Firing at the weak points of the Steam Carriage will cause harm to the crew and cause engine damage, which will eventually bring down the Steam Carriage.

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Gatling Gun
Jefferson Andrews

**Jefferson Andrews**  is the president of the United States during and after the outbreak of the Great Plague in Noblemen: 1896.

## Overview

It is unknown when Jefferson Andrews became president prior to 1890, but he was in power for at least a few years before the Great Plague broke out. During the outbreak, the Rockwell corporation attempted an assassination on Andrews, which failed. The government responded by eliminating their private militia, even with depleted numbers. When the United Corporations was formed, Andrews commanded the remainder of the federal army and allied noblemen in waging an all out war. Months after Jackson S. Grant joined the ranks of the federal army, Andrews announced a new draft in order to organize a more central army. Grant doubts the draft will be useful, but nonetheless supports it.

## Trivia

Jefferson Andrews’s name may be a reference to the United States’s 3rd president, Thomas Jefferson and it’s 7th president, Andrew Johnson.
Buckey's Ghosts

**Buckey's Ghosts** is an Tier 3 Army in the Campaign. It has extremely high morale and is able to replenish its numbers with each victory.

## Perks

* 3x Health
* Replenishes regiments with each victory
* High Morale

### Primary Units

These are potential units that mainly make up Buckey's Ghosts.
* Prisoner
* Militia
* Infantry
* Pioneer
* Elite
* Ghoul
* Dragoon
* Upper Elite
* Vampire

### Support Units

These are units that can support Buckey's Ghosts.
* Gardner Gun
* Blunderbuss
* Gatling Gun
* Agar Gun
* Steam Carriage
* Williams Gun

## Recruitment

Buckey's Ghosts can be recruited in the Campaign for 60 war points.
Engineer

```

 * Icon
* Model

 *Well equipped scholars with an incredible knowledge of new technologies.*

## Statistics

 ### Class

 None

 ### Regiment

 3

 ### Hitpoints

 100

 ### Armor

 35

 ### Ranged Power

 206

 ### Piercing

 0

 ### Melee Power

 1

## Primary Armament

 ### Weapon

 M1896A Machine Rifle

 ### Damage

 50

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.1s

 ### Piercing

 0

 ### Ammo

 12

 ### Reload

 6s

 ### Critical

 10%

 ### Range

 150/390om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 5

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

The **Engineer** is the only unit that can repair veichels.
They are first Unlocked at Global Rank 9. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 9 for this to happen. Unit Rarity: Epic

## Upgrades

* +M19 Machine Gun: Some members of each Engineer Unit will carry an M19 Machine Gun. **Requirment** level 3 and up.

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirments.)

## Special Conditions

* L1 Repair | Repair nearby vehicles+5 hp/s

## Fun Facts

* Only Unit to not have a class
* Only Unit that is able to heal/repair other units

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapone Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for M1896A Machine Rifle

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Gun Butt
War Shop

The **War Shop** is one of the categories in the Store that contains random necessities that you can purchase.

## In-store Contents

The contents in the war shop are randomly presented to the player. The contents in the war shop will never run out as ones that are sold out will be replaced with another randomly chosen product. Players can refresh the contents in the war shop by waiting for a certain period of time or by watching a video ad, in either case, the three products in the war shop will be replaced by new, random ones.

The War Shop may feature the following contents:

* Ammunition (Gold)
* Armor (Gold)
* Armor EXP (Silver)
* Officers (Gold)
* Officer EXP (Silver)
* New Units (Gold)
* Unit EXP (Silver)
* Weapon Upgrades (Gold)
* Loadout EXP (Silver)
* New Battle Cards (Silver)
* Battle Card EXP (Silver)

^ Note that all products come in varying rarity (e.g. Common, Epic etc.).
Elite

```

 * Model
* Icon

 *A wealthy class of soldier with high quality equipment and training.*

## Statistics

 ### Class

 Infantry

 ### Regiment

 5

 ### Hitpoints

 100

 ### Armor

 30

 ### Ranged Power

 50

 ### Piercing

 0

 ### Melee Power

 2

## Primary Armament

 ### Weapon

 Henry Rifle

 ### Damage

 45

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.8s

 ### Piercing

 0

 ### Ammo

 5

 ### Reload

 7s

 ### Critical

 20%

 ### Range

 150/360om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 5

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

**Elite** have quality traning, better equipment, and accurate marksmen that engage the enemy at long ranges, shooting at them with medium/long ranged rifles in Noblemen: 1896. They are considered a upgrade version of the Infantry.

They are first Unlocked at Global Rank 2. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 2 for this to happen. Unit Rarity: Rare

## Upgrades

* +1891 Machine Rifle: Some members of each Elite Unit will carry an 1891 Machine Rifle. **Requirment** level 3 and up

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirments.)

## Statistics

### Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

Table for Unit Levels
 2

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Tabel for Henry Rifle

Table for Gun Butt
Sharpshooter

```

 * Model
* Icon

 *Long ranged, deadly accurate infantry.*

## Statistics

 ### Class

 Anti-Infantry

 ### Regiment

 4

 ### Hitpoints

 50

 ### Armor

 0

 ### Ranged Power

 155

 ### Piercing

 15

 ### Melee Power

 1

## Primary Armament

 ### Weapon

 Whitworth Sniper Rifle

 ### Damage

 150

 ### Attack Speed

 ROF

 ### Rate of Fire

 10.0s

 ### Piercing

 15

 ### Ammo

 1

 ### Reload

 10s

 ### Critical

 35%

 ### Range

 390/6000om

## Secondary Armament

 ### Weapon

 Gun butt

 ### Damage

 15

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

**Sharpshooters** are units that carry sniper rifles which are deadly and accurate. Most of the time, sharpshooters will rarely advance forward, staying behind to snipe and suppress enemies, unless ordered to move.

They are first Unlocked at Global Rank 3. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 3 for this to happen. Unit Rarity: Common

## Upgrades

* +Dragon Rifle 1892: A semi-auto, deadly sniper rifle recognized in-game by its loud firing sounds. Some members of each Sharpshooter Unit will carry an Dragon Rifle 1892.  **Requirment** level 3 and up.

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirments.)

## Special Conditions

* (+) Morale Damage | Deals 35% extra morale damage
* (+) Suppression | Has a chance to pin squads

## Statistics

###  Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

Table for Unit Levels
 2

### Weapon Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Whitworth Sniper Rifle

Table for Gun Butt
The Church

**The Church** is a religious faction in Noblemen: 1896. Paladins and Priests are members of the Church.

## Origins

The Church was a widespread religion that believed the Great Plague was punishment brought to humanity by the vampires.

## Events of Noblemen: 1896

Members of the Church are seen helping the Federal Government and Jackson S. Grant in battle.
Pai de Mayoi

**Pai de Mayoi** (aka **Mr. Hachikuji**, nome dado desconhecido) é o pai de Mayoi Hachikuji. Ele foi casado anteriormente com sua mãe, cujo sobrenome era Tsunade. Ele é dublado por Yasunori Matsumoto em *Monogatari Series Second Season*.

## Galeria

Partes dele são vistos no episódio 8 (7 em DVD) da Segunda Temporada.

visto de uma distância conversando com Koyomi e Shinobusilhueta refletida nos vidros do oculos de Shinobumetade inferior visível
Foursaken Media

**Foursaken Media** is a company founded by 4 brothers that create games for iOS, Android and macOS devices. They are responsible for making N.Y. Zombies, Block Fortress, Heroes and Castles, Noblemen: 1896 and many more.

Foursaken Media also has an official website available, where information about them and their games are available.
Cavalry

```

 * Model
* Icon

 *Well equiped, mounted soldiers that rely on their speed to outflank their enemies.*

## Statistics

 ### Class

 Cavalry

 ### Regiment

 5

 ### Hitpoints

 250

 ### Armor

 20

 ### Ranged Power

 102

 ### Piercing

 0

 ### Melee Power

 5

## Primary Armament

 ### Weapon

 Henry Rifle

 ### Damage

 90

 ### Attack Speed

 ROF

 ### Rate of Fire

 0.8s

 ### Piercing

 0

 ### Ammo

 5

 ### Reload

 7s

 ### Critical

 20%

 ### Range

 150/360om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 10

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

The **Cavalry** is one of two units that use horses.

They are first Unlocked at Global Rank 2. Has a change of being in the War Shop, unlocked early in the War Shop for gold. Or can unlock when you open chests, you need to reach Global Rank 2 for this to happen. Unit Rarity: Rare

## Special Conditions

* (+) Speed | An army with this unit uses less supply when moving.

## Statistics

### Unit Statistics

The following table shows the statistics on this unit's health, armor, regiment etc. This table is currently incomplete so feel free to add in the missing information!

### Weapone Statistics

The following tables show the statistics for the weapons used by this unit. The tables are currently incomplete so feel free to add more information!

Table for Henry Rifle

Tabel for Gun Butt
Orokamonogatari

**Orokamonogatari** (愚物語) é a décima quarta parte do *Monogatari* series. É o décimo nono livro em geral, e contém as histórias *Sodachi Fiasco* (そだちフィアスコ), *Suruga Bonehead* (するがボーンヘッド), e *Tsukihi Undo* (つきひアンドゥ). É o primeiro livro na temporada fora da série.

Como o primeiro romance de off season, é o primeiro romance a característica arcos que não ocorrem cronologicamente após o outro. Em vez disso, cada arco individual apresenta um narrador diferente e conta sua própria história, não diretamente relacionada com os outros arcos do romance.

## Etimologia

O título é a valise de dois termos:

* 愚物 (*orokamono*: Tolo, Trick, "cabeçudo"-o último é o significado de uma pessoa estúpida)
* 物語 (*monogatari*: Lenda, história, conto)

## Sumario Publicado

Yotsugi Ononoki, A menina shikigami atribuída para vigiar Koyomi Araragi. Esta garota morta Tsukumogami enfrenta um desafio, mas o que exatamente é, luta com sua vida em risco? Como a "história" cresce, ele continua a correr, sempre queimando brilhante!

Estas são as esquisitices dos dias modernos! Esquisitices! Esquisitices!

A juventude está indo e voltando entre a dor e a paz.

## Promoção

Um microsite oficial para o lançamento de *Orokamonogatari*foi aberto no site da box Kodansha. O site contém clipes de som de personagens femininos notáveis na série insultando Koyomi, de Hitagi em *Bakemonogatari* por Ougi Oshino em *Owarimonogatari*, bem como o resumo para *Orokamonogatari* e *Owarimonogatari*.

Um concurso relacionado também foi aberto, dando afastado um Shinobu Oshino t-shirt autografada por nisio ISINs para um seguidor de nisio em seu Twitter oficial conta (@nisioisin\_info), que twittou e/ou compartilhado no Facebook um dos 50 clipes de som do elenco do sexo feminino *Monogatari* series.

## Referências

1. ↑ 1,0 1,1 1,2 Livro 19 (em Japonês). Publicado por Kodansha.