SMITE Version 2.17.3071

# 2.17 - Shadows of Olympus | November 3, 2015

## SWC Digital Loot Pack

Players who purchase tickets to the 2016 Smite World Championship in Atlanta will also receive a bundle of special in game items. For players who can't attend the event in person, the SWC Digital Loot Pack gives access to the same items! This bundle includes:

* LIMITED SWC 2016 Zeus

* This skin is Limited, and only available with the Digital Loot Pack or SWC Ticket purchase.

* Convention 2016 Anubis
* Curse Agni
* 2016 SWC Ward Skin
* 2016 SWC Fireworks
* One Divine Chest Roll for an additional Rare Skin, either a past Convention Skin or eSport Championship skin.

## SMITE Welcome Pack

* Available for $3.99 USD, 3.20 EUR, 2.80 GBP
* Includes Anubis, Stargazer Anubis, Anubis Voice Pack, and 400 Gems
* Available to all players however, like the Ultimate God Pack, it can only be purchased once.

## Clan Rewards

* Clan Treasure Store (Individual Player Reward)

* Can only be accessed if you're in a Level 3 Clan.
* The Store contains five chests.

* Each chest has a level associated with it. Example:

* Clan Chest 1
* Clan Chest 2
* Clan Chest 3
* Clan Chest 4
* Clan Chest 5

* Each Chest contains an Exclusive Shadow Skin along with an assortment of other items available to be rolled.
* Chests are unlocked with player Honor.

* When a player uses Honor to unlock a chest, that Honor is deducted from their total. This is a purchase like Favor.

* A Player must roll three chests of a lower level, in order to unlock the next chest.

* Clan Icons

* Clan Leaders can now make any player icon they own the Clan Icon.

* Players will be able to equip this icon as their Clan Icon.
* Players do not need to own the player icon to equip the Clan Icon

## Misc

* New God Achievements

* **Bellona**

* Rally Here!

* 10 enemy god kills with Eagle's Rally.

* Master At Arms

* Kill an enemy after having hit them with each of your weapon stances.

* **Hou Yi**

* Trickshot

* Hit a different enemy god on all three bounces of one Ricochet.

* The Crows Mark

* to Knockback, Stun, and Slow an enemy god within 5s.

* Updated purchase UI to allow (and show) more items in a bundle.
* Redeem Promotion now has its own Tab in the Store called “REDEEM”.
* Arena Tutorial: Fixed Ymir being told to purchase the wrong item. Ymir Happy!

## Items

“*In this patch we are taking a new look at some core defensive items, and looking to better balance items with strong passives and hybrid uses against those that are pure defense.*”

###   Heartward Amulet

* Reduced Magical Protection from 60 → 50.

###   Pestilence

* Increased healing reduction from 20% → 25%.

###   Sovereignty

* Reduced Physical Protection from 55 → 50.

## God Changes

###  Athena

“*Athena is known for her great map presence but we felt this ability was coming up too often in the early game, especially with cooldown reduction. Teams should now have more opportunity to play around Athena while this skill is on an increased cooldown.*”

* **Defender of Olympus**

* Increased Cooldown from 90s → 110/105/100/95/90s.

###  Bellona

* **Bludgeon**

* Fixed Bellona T-Posing when switching to hammer while getting knocked up.

###  Janus

“*Janus has been a mobile powerhouse with his ability to use low cooldown portals to his advantage. We love this playstyle but felt there could be room for more counterplay options. By removing his ability to portal himself and other players who are Stunned, Crippled, or Rooted, this should allow gods with these skills more opportunity to deal damage. Threshold is also seeing an adjustment, mainly around the potent slow it provided late game.*”

* **General**

* Janus and his allies can no longer enter portals while Stunned, Crippled, or Rooted.

* **Threshold**

* Reduced Phase Slow from 20/25/30/35/40% → 25% at all ranks.

###  Khepri

* **Rising Dawn**

* Increase Mana cost from 50/55/60/65/70 → 50/60/70/80/90.

###  Rama

* **General**

* Fixed Rama unable to use Basic Attacks if running out of Mana while Astral Strike is active.

* **Rolling Assault**

* Fixed bonus damage not applying if fired at point blank range.

* **Astral Barrage**

* Fixed an issue where Rama would become Knockup/back immune.

###  Scylla

* **Crush**

* Reduced Mana cost from 70/80/90/100/110 → 60/65/70/75/80.

###  Sun Wukong

“*Sun Wukong is often seen as a bully in lane, having strong poke power and wave clear. These changes should reduce his ability to take return fire, while increasing the cost of pushing during the laning phase.*”

* **General**

* Reduced starting Health from 480 → 450.

* **The Magic Cudgel**

* Increased Mana cost from 50/55/60/65/70 → 50/60/70/80/90.

* **Master's Will**

* Increased Mana cost from 50 → 60.

###  Zeus

“*Aegis Assault often moved too fast for players to be able to dodge, especially from follow up Chain Lightning bounces. With a reduced projectile speed, players should be able to play around the shield more effectively.*”

* **General**

* Fixed recall fx not playing on the ground.

* **Aegis Assault**

* Reduced projectile speed from 90 → 70.

Source