recursal/Fanatic-Fandom huggingface dataset:
Ishikawa

dialogue portrait

Ishikawa was the former Master of Akane. He is shown in the tutorial.

## Biography

Ishikawa taught Akane his Dragon Slash technique between the year 2098-2099. He planned to take control of all rural zones, but failed due to Akane's assassinating him.

## Trivia

* Ishikawa's tattoos are the same as the Oyabans. As the organization made an enemy of Akane, he is implied to be part of them.
* The kanji version of his name maybe「石川」.
Saigo Ultimate Battle

SAIGO – ULTIMATE BATTLE is a cyberpunk-themed action game developed and published by Ludic Studios. It was created for a game jam, and is the supposed prequel to *Akane*.

## Premise

The game opens with a script written by William Butler Yeats.

The player will act as Saigo, trying to kill as many enemies as possible until he dies.

Link to play or download: https://ludic.itch.io/saigos

THE GAME/ SOUNDTRACK/
XMU and TMNT: Twin-Verse Wiki

**Welcome to the XMU and TMNT: Twin-Verse Wiki!**
The X-Men and TMNT Universe Database is a wiki full can edit, full of characters, comic books. anime, and movies!

We're a collaborative community website about XMU and TMNT: Twin-Verse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Soundtrack

The **soundtrack for *Akane*** is an original video game soundtrack composed by Cybass, who also designed the sound effects of the game. The soundtrack was released on Spotify on November 23, 2018, a couple months after the launch of *Akane*. The soundtrack consists of 10 songs lasting a total of 28 minutes and 43 seconds.

## Trivia

* The song *Yellow Jump Suit* may homage to the character Beatrix "the Bride" Kiddo from the movie Kill Bill.
Saigo

Saigo is the main character of the game Saigo Ultimate Battle.

He is an automaton ronin. He had escaped from Akane's dragon slaver, he then replicates it and created the Tactical Visor. (info: Tactical Visor)

## Techniques

**Dash:**

Sprint for a direction.

**Dragon Slash:**

Fill a block of the adrenaline bar to enable Dragon Slash.

For use, enter the slow mode first. Then point to a place by left click and Saigo will slay enemies in his path.

**Ultimate:**

Fill the adrenaline bar completely to enable Ultimate.

For use, enter the slow mode first. Then pressing space key continuous and Saigo will slay all enemies on the screen.

## Trivia

* After using Ultimate, there will be a voice speaking「お前はもう死んでいる」(You are already dead) from Fist of the North Star the anime.
* The kanji version of his name maybe 「西郷」.

## Image

Saigo in-game photos:

hanging in the sceneWarning newsSteam card

Saigo showed in Saigo Ultimate Battle:

frighting in the scenefrighting in the tutorial
Tadus

The **Tadus** is a katana in *Akane* that can be used by the player as part of their gear. It has the ability of throwing katana to attack, performed by holding the attack button then release. Players need to pick up Tadus to slashes again.

## Description

*There was a famous incident in which an onna-oyabun threw a Tadus from one side of the table to the other in a yakuza meeting. The sword went spinning and each of the other seven participants were decapitated.*

## Unlock Requirement

Kill 50 enemies with katana special move in one game
Magnetic Detetractor

The **Magnetic Detetractor** is a gadget in *Akane* that can be used by the player as part of their gear. Refill ammo after Dragon Slash or Dragon Slaver when it is geared.

## Description

*Can detect and attract metallic objects. It's used by thieves who wish to steal small objects and by the district guard to scan people and convoys going through the walls in the borders.*

## Unlock Requirement

Defeat the boss at max level using a katana special move
Cyber Ninja

**Cyber Ninja** is an enemy and one of the five enemy types in *Akane*.

## Description

*A ninja who abdicated his body to become a killing machine, his dash is deadly and his defense seems almost impenetrable.*

## Techniques

Cyber ninjas do detrimental dashes. They can penetrate buildings, so the player must not wish a narrow escape from hiding. Players can only hurt them when they finished an attack and squat down. Dragon Slashes, Dragon Slavers and abilities from certain gears can kill them in any time.
Wiki Heroes & Villains

**Bienvenue sur le Wiki Heroes & Villains !**
World Building

Nous sommes un site Web communautaire et collaboratif à propos de Heroes & Villains que n'importe qui, vous y compris, peut modifier. Les wikis comme celui-ci dépendent de la participation des lecteurs et de l'ajout de contenu. Cliquez sur le bouton « Ajouter une page » ou « Modifier » en haut de n'importe quelle page pour commencer !

## Articles importants

PlaceholderUne page sur votre thèmePlaceholderUn personnage principalPlaceholderLe premier épisodePlaceholderUn lieu importantPlaceholderUn événement cléPlaceholderUn objet crucial

*Besoin d'aide pour construire cette communauté ?*

* Règles de ce wiki
* Commencer
* Comment contribuer
* Gérer votre nouvelle communauté
* Guides
* Toutes les pages d'aide

Vous pouvez également faire partie de la grande famille des communautés Fandom. Venez visiter le Centre des communautés !

*Fondateurs de la communauté* : Rédigez une description correcte et courte pour votre section d'accueil concernant le thème de votre wiki. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent. Puis, n'hésitez pas à visiter le tableau de bord des administrateurs pour plus de conseils.
Occult Magic

A form of Magic found of Gaea that is comparatively uncommon and was among the last forms of Magic to be functional on Earth due to its largely internal mechanisms, Occult Magic operates primarily by manipulating Souls, Auras, and through them, the mind. Occult Magic is closely connected to the karmic cycle on Gaea and the fabric of the Planes that make up the substance of the world, especially those pertaining to the raw elements and the afterlife. Practitioners blur the lines between other forms of Magic and Psionics, manipulating their Auras or those of other beings and objects by drawing on their own emotions and thoughts and then forcing those changes on the outside world. As such, Occult Magic is the only form of Magic that can freely interact with both Psionics and Magic as if it were both.
Volleyball

**Volleyball**, labeled **The Coward**, is a Male contestant in Object Possible.

## Volleyball

### Friends

Bally
Pineapple
Arrow
Glue
Remote

## Personality

He's is a coward who had a major fear of Bowling Ball, and he seems to like sports.

## Trivia

* Her Sister of Volleyball from Object Havoc.
* His personsality is basically Soccer Ball from Object Overload.
Villains

**Villains** or **Antagonists** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains' cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Magnetic Pulse Emmiter

The **Stabilizer Bracelet** is a gadget in *Akane* that can be used by the player as part of their gear. Gear it to kill one nearby enemy per second while aiming.

## Description

*Releases electromagnetic pulses, violently displacing nearby metals. Yakuza members wear metallic limb implants, to show resistance and commitment, therefore, this equipment can be devastating against them.*

## Unlock Requirement

Kill a cyber ninja using a katana special move while 50+ combo
Akane

> *This article is about the game Akane. For the character, see Sugahara Akane.*
>
>

**Akane** is cyberpunk-themed action video game developed and published by Ludic Studios. It was released on September 10, 2018. It was developed using the Unity engine.

Another game called Saigo Ultimate Battle could be seen as the previous vision or an experiment before the making of Akane.

## Game Trailer

```

```

## Premise

*2121 A.D, with no escape options, Akane prepares for her final battle in the rain-soaked neon streets of Mega-Tokyo. Akane is an arena arcade slasher. Take out as many yakuza as possible, slashing and shooting in a one-hit-one-kill fight to the death.*

Controls/ Soundtrack/ List of supported languages/

## External Links

Steam Page/ Nintendo Switch/ Official Page/
Blood Sin Ritual

An ancient and now thoroughly lost magical ritual whereby a conjurer forms a contract with an Elemental that allows the Spirit to share in the physical experiences and sensations of the conjurer in exchange for granting the conjurer access to their elemental powers. The ritual culminates with the conjurer hosting the spirit within their body, eventually merging the two into a single being. The descendants of those who performed this ritual and inherited some of the power of the Elementals are known as Genasi.
Characters

This page lists reoccurring or major characters from the series and serves as an index for all character-based articles.

"*.*"

—About Characters.

## Gallery

### Heroes

James Logan/
WolverineJennika Smith/
ArtemisiaLeonardo Hamato

### Allies

Dr. Charles Xavier/
Prof. XLeatherheadSooraya Qadir/Dust
### Anti-Heroes

KoyaRemy LeBeau/
GambitUnderground Spider Monster
### Villains

Raven Darkhölme/
MystiqueSaki Oroku/ShredderVictor Creed/
Sabretooth
Tank

**Tank** is an enemy and one of the five enemy types in *Akane*.

## Description

*This enemy is the only one who it's not killed by one hit.*

## Techniques

Tanks will grab up and punch to kill you when reached closely. They have slower moving speeds compared to other enemies. Dragon Slashes, Dragon Slavers and abilities come from certain gears can still kill them with one attack.
Females

**Females** (雌, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Women** (女, *Onna*) is a term used for adults, and corresponds to the terms girl (for children and adolescents), female (adjective) and femininity.

"*.*"

—About Females.

## Overview

### Anatomy and Design

Children born with vulvas are often raised with the expectation that they will identify as women, although intersex children may also be assigned to this identity while not possessing all of the above characteristics. Women may be cisgender (assigned female at birth and identifying as female) or transgender (assigned male at birth, yet identifying as female).

Identifying as a woman is often associated with female sex characteristics such as a vagina, a uterus, wide hips, breasts and a high-pitched voice, as well as a feminine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a woman without them.

## External links

* Females *Wikipedia* — Wikipedia article on assassins.
* Females *MOGAI Encyclopedia*
* Females *Gender Wiki*
Akane Wiki

**Welcome to the...**
**Akane Wiki**
**57 articles • 63 files • 731 edits**

**ABOUT THE WIKI**

This is the wiki about the video game *Akane* that anybody can edit. It plans to document all of the content that can be found in the game.

**NAVIGATION**

➟***AKANE the game***
➟***CHARACTERs*** *Akane/* *Ishikawa/* *Saigo/* *View all/*
➟***ENEMIEs** Yakuza Guy/ Tank/ Shooter/ Cyber Ninja/ Katsuro/*
➟***GEARs***  *Katana/ Gun/ Cigarette/ Gadget/ Boots/*
➟***ACHIEVEMENTs*** *details/*

**ABOUT THE GAME**

**Akane** is cyberpunk-themed action video game developed and published by Ludic Studios. It was released on September 10, 2018. It was developed using the Unity engine.

## Premise

*2121 A.D, with no escape options, Akane prepares for her final battle in the rain-soaked neon streets of Mega-Tokyo. Akane is an arena arcade slasher. Take out as many yakuza as possible, slashing and shooting in a one-hit-one-kill fight to the death.*

Controls/ Soundtrack/ List of supported languages/

**HELPFUL LINKS**

Game
* Steam Page
* Nintendo Switch
* Official Page

Fandom
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Katsuro

dialogue portrait

Katsuro is an enemy also known as the boss of the game. He has pink coloured trail while dashing.

## Description

*Katsuro is Akane's Nemesis which evolves according to the number of times he is killed.*

## Techniques

He reveals in every 100 kills. Along with more times of his death, he will strengthen by leveling up until he reaches the max stage.

Damage him when he finished a slash or detrimental dash and squats down. Then he will start flickering, attack him to kill.

**Level ≤1**

He dashes around to slash using katana. He will always be Lv0 at the first boss battle.

**Level 2**

Apart from the slashes, he will shoot the player thrice (attacks same as the shooters) by chance.

**Level ≥3**

Apart from the slashes and shootings, he will charge up and do detrimental dashes (attacks same as the Cyber Ninjas) for a distance thrice.

## Trivia

* The kanji version of his name is「勝呂」according to the artist post.
Circe (Overlord)

A former Overlord who mounted a relatively successful campaign of conquest against Gaea from her base of operations within the Abyss, this powerful Witch-turned-Hag is seen by many human scholars to be one of Lilith's "spiritual" predecessors due to her humanizing influence on Monsters and monsterizing influence on humans, her lasciviousness, and magical manipulation of her Authorities. It is believed she was slain by the Hero Odysseus in antiquity, but no body was every produced and rumors that she was stripped of her power but lived persist.
Sandsinger

A Human ethnicity originating in Manu, Irkalla, and the Zerzura Desert of Greater Eden, Sandsingers are a brown-skinned people adapted to the arid lands of their home territories. Sandsingers are known for being a primarily nomadic people. However, those who have settled have produced some of the most advanced civilizations of antiquity, including the Empire of the Sun God and its mighty Pharaohs.
Locations

**Locations** are a content construct shown throughout all things. They are various places set in different world consisting of several countries. Every location spans over many climatic zones, from deserts and exotic islands to tundra, and has different landscapes - mountain ranges seemingly being very common.

"*.*"

—About Locations.

## Section heading

Write the first section of your page here.

## Section heading

Write the second section of your page here.
Cursebrand

A Human ethnicity that is relatively isolated, having arisen in the wake of Central Thule's devastation and the sinking of half of Atlantis and inhabiting the islands that remain in the Wandering Sea. They are marked, quite literally, with fragments of the sorceries used by The Unnamed One to destroy those lands and sunder Ultima Thule into its current state some three-thousand years ago. This grants them supernatural powers... and also weakens them to certain Fel powers.
Hellminth

An uncommon category of Beasts that resembles parasitic worms, these menaces infect other creatures, seizing control of the host's body and causing a range of afflictions, including wasting sickness, uncontrollable aggression, Beast Syndrome, and outright transformations into Beasts when afflicting animals. They often seek to spread the infection by dragging dying hosts to places where the carcass may be scavenged, and may actively burst from the creature’s flesh in assaults against humans, using it like a mount in battle.
Non-Canon

Materials such as fiction, art, setting details, and events that are not approved and deemed canon by Twelveseal are not considered official content and cannot be considered a part of the official setting. These may be legitimate parts of unofficial continuities based on the Wayfarer's Guide, but may not be declared as official content.

Posting non-canon content and declaring it canon is a violation of the rules and will result in redesignation of the content and a warning. Non-canon content is accepted so long as it is properly marked as such.
Stormwalker

A Human ethnicity hailing from Altjira, Stormwalkers are a much paler people than others from the region, suggesting a curious origin. Living mostly on the continent's northern coast, they are marked by an unusual resilience to storms and a curious ability to generate and manipulate electricity. Strangely, they have been found quite far afield; Vinland and Mu both have populations.
Halfling (Race of Man)

A Race of Man produced by reincarnating the souls of Men from the Second Age, Halflings are a short people with moderate builds, notable for their vaguely childlike proportions and large, resilient, hirsute feet. A people who seem to be blessed with divine fortune, Halflings tend to favor agrarian life over industry and intense labor, rarely building large communities or nations. However, they can be quite tribal when it comes to disputes over land and territory and can be prone to petty arguments that escalate into violence, often fueled by a tendency towards gossip or the need for more resources (particularly land). Halflings are known for their outsized appetites and quaint architectural styles that often blend directly with the landscape. They are often somewhat reclusive in comparison to other Races of Man, though not for the defensive purposes of the Dwarves; they simply prefer not to be involved in the troubles of the larger world when they can avoid them. However, many a young Halfling finds themselves afflicted with curiosity and wanderlust, leading many to exotic travels and travails in their early adulthood.
Amalgrim

A category of Beasts reminiscent of classical Chimeras, these creatures resemble two or more disparate species merged into one, such as an owl and a bear, a lion and a gorilla, a wolf and a chimpanzee, a porcupine and a boar, a tyrannosaur and a pteranodon, a shark and a toad, or a dragonfly and a scorpion. These creatures are often quite large, rarely being smaller than a Human. They are known for being particularly aggressive, even for Beasts.
Disambiguation (Page Create)

**.** may refer to certain individuals below:

"*.*"

—About .

## See Also

* Ally
* Auto
* Barri
* Bumble
* Char
* Crash
* Cyclone
* Deception
* Doctor
* Elaine
* Fem
* Hero
* Hot
* Hunter
* Infobox
* Ivo
* Jackson
* Jessica
* Kao
* Knuckles
* Loca
* Marine
* Marvel
* Mal
* Mass
* Mega
* Metal
* My
* Neut
* Nexus
* Optimus
* Planet
* Prowl
* Rouge
* Sandiego
* Support
* Science
* Shadow
* Shockwave
* Silver
* Sky
* Sonic
* Spy
* Super
* Tales
* Tails
* Transformer
* Tread
* Uncharted
* Vil
* Wheel
Janny

A Monster spiritually descended from Djinn, these Spirits originate in Wayward as part of that world's Mananet, over which they act as managers, content creators and curators, maintenance, browsers, and guides. Effectively a type of artificial intelligence with an Elemental trait, they are largely derived from the personalities, appearances, and to a lesser extent from the capabilities of characters from various "gacha" mobile games.
Neutrals

**Neutrals** or **Deuteragonists** are practically just characters whose characters are in no specific role as to whether they are allies or enemies. Those who are both allies and, at one point, enemies, are contrary to traditional heroes, although they may still have heroic qualities.

The alternate word for this faction are called **Anti-Heroes** (Male) or **Anti-Heroines** (Female).

"*.*"

—About Neutrals.

## Groups

Whether they operate independently or in a partnership, neutral anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Alchemy

A form of Arcane Magic that incorporates the innate metaphysical properties of materials in its practice, Alchemy is both a Skill and a distinct magical discipline. It is primarily focused on the creation of magical items in the forms of potions known as Extracts, Mutagens, and a range of more common items.
Elementicks

A common category of Beasts that are *normally* harmless despite being arachnid-like creatures roughly the size of a Human hand, these Beasts seek out Elementite formations, becoming an actual threat. These Beasts possess a natural ability to feed on, amplify, and employ Mana drawn from Elementite. They capture and control pieces of Elementite, becoming floating menaces that use external Mana to become a far deadlier threat than they were previously. These creatures are sometimes referred to as Spellmites.
Feral (Corruption)

A form of Corruption that can afflict Monsters, Feralization occurs when a Monster consumes human or Monster flesh or blood without belonging to a species that normally does so, such as a Vampire. As most Monsters no longer consume the bodies of Men for sustenance, excluding in Domains where the local Demon Lord or Demon King has managed to reject the Overlord's influence, this is not a common occurrence. However, in situations where Monsters *do* choose to partake in the flesh of their historical prey, they may find the experience addictive and the predatory instincts that had been repurposed towards sexual endeavors reverted to their original drives. When this occurs, the Monster begins to see humans as food in the same manner as they did prior to Lilith's ascent, slowly going insane and beginning to behave as Monsters of old; hunting down and killing Men in order to feed on their flesh and blood. Most Monsters who fall to this Corruption go insane, becoming more primitive, but also more powerful.
Farcrier

A Human ethnicity native to Mezzoramia, especially in the dense jungles of near the equator, Farcriers are known for their powerful voices and driving, forceful music. Tribal but relatively peaceful in their dealings with their peers, Farcriers tend to favor simple lifestyles centered around hunting, river fishing, and foraging, with primitive architecture. However, ruins that often dot their lands and hold religious and cultural significance to their communities suggest that the current state of this people is degraded from their peak... perhaps even *willingly*, considering the often ominous role these structures tend to play in folklore.
Males

**Males** (雄, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Men** (男, *Otoko*) is a term used for adults, and corresponds to the terms boy (for children), male (adjective) and masculinity.

"*.*"

—About Males.

## Overview

### Anatomy and Design

Children are born with penises and testes are often raised with the expectation that they will identify as men, although intersex children may also be assigned to this identity while possessing some but not all of the above characteristics, Men may be cisgender (assigned male at birth and identifying as male) or transgender (assigned female at birth, yet identifying as male).

Identifying as a man is often associated with male sex characteristics such as a penis, testes, narrow hips, a prominent Adam's apple and a low-pitched voice, as well as a masculine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a man without them.

## External links

* Males *Wikipedia* — Wikipedia article on assassins.
* Males *MOGAI Encyclopedia*
* Males *Gender Wiki*
Baphomet (Behemoth)

Known by various titles and possessed of many Authorities, the Baphomet is the progenitor of the Monster species that bears its name, directly created or orchestrated the origin of many more, and is a Titanic Behemoth and Demon God besides. It is a Demon King, a Demon God, and a Monster Lord, ruling over its creations and the Labyrinth of the Abyss, a private Demiplane of its own creation. It is also the primary architect of the current form of the Everwar, the patron who elevated the current Overlord, and the schemer responsible for inspiring Zeus's sudden abdication and the resulting turmoil among the gods.

It is the primary object of worship for the Baphomet-led Witch Cult, centered in Blåkulla, and also of the Faith of the Horned God outside of Western Thule. It is subsequently the Demon General overseeing the Abyssal military's Mage Force and one of Lilith's most trusted advisors, usually acting remotely through an Aspect it puppets directly.
Loggerhead Skink

A species of dog-sized predatory reptile found in forests throughout Meropis and Western Thule, the Loggerhead Skink gets its name from the dense protective scales, resembling tree bark, that cover its dorsal surface. Possessing a number of defense mechanisms, from a vivid blue tongue used to frighten attackers to its camouflaged, pangolin-like scales to its powerful tail and fierce bite to the vile taste of its blood, the creature is a rare case of a modern species that evolved due to exposure to Primeval Mana and was able to retain its changes beyond the borders of the same. Known for being partially arboreal, these formidable creatures are ambush predators that pass themselves as logs or unusual growths on trees, dropping or lunging at prey that draws near. Territorial, they aggressively challenge others of their own kind that attempt to use the same ambush spots and may well chase each other over long distances to secure their hunting grounds. Despite their size and demeanor, and vile taste, these creatures are sometimes preyed upon by larger carnivores within Primeval spaces.
Dragnaught

A relatively uncommon category or Beasts that resembles Dragons, they most frequently mimic the traditional forms of Felldrakes, Linnorms, Sea Serpents, and other "lesser" Dragons rather than True Dragons, though this *does* happen in some (often very powerful) cases. Saurian forms are also common, particularly those resembling theropod and quarupedal dinosaurs. These creatures are marked by their tremendous size and power, and tendency to solitary; other Beasts often congregate around them, but occasions where more than one Dragnaught appears at the same time are rare. These powerful creatures often possess significant magical effects, primarily in the form of Auras that often result in them developing protective layers of Elementite or Occultite... and attracting Elementicks that make them even more dangerous.
Divinities

A catchall term for spiritual life-forms that emanate from metaphysical concepts and the structure of reality and its laws whose physical bodies are a product of the magical nature rather than a vessel to contain it. All Divinities are comprised of magical energy, or Mana, with a consciousness that dictates their appearance and capabilities. Put another way, who they are and how they identify themselves determines *what* they are and are capable of. All Divinities are inherently hermaphroditic, spiritually, both absorbing Mana from the environment and generating it themselves, though their self-image and identity dictates their proficiency at either function as well as their physical form and gender. Some Divinities hold very strong mental images of themselves and their identities and are very limited in what forms they may take. Others have very flexible mental images of themselves and have highly fluid forms as a result. Divinities are natively immortal, though they can be starved to death by preventing them from absorbing Mana and forcing them to expend it in large quantities. However, due to the nature of their origin, even when killed a new version of them, potentially identical to their original form, may develop in their absence.

Divinities include among their ranks the gods, Titans, Angels, Devas, Agathions, Kami, and other powerful spiritual beings, though the exact forces that give rise to them and the scale of those forces often impacts their individual nature, properties, and subsequent classification. All Divinities are capable of Incarnating, taking physical form directly by condensing their Mana into a tangible form, Manifesting, creating semi-independent lesser copies of themselves known as Aspects by calving off pieces of their own Mana, and Imbuing, a process by which they grant a sliver of their power to another being by injecting a condensed, liquified form of their Mana known as Ichor into a mortal or another Divinity. Most are also capable of communing directly with their worshippers, though they are normally cryptic in such communications, and all are also capable of absorbing Mana properly directed at them through worship and sacrifice, regardless of their natural aptitude at drawing Mana from their environment.
Daimon (Lesser Divinities)

A broad category of Divinities, also known as Lesser Divinities, this classification includes beings such as Angels, Agathions, Devas, Psychopomps, Elder Fey, Deathless mortals, lesser Kami, Valkyries, and a multitude of other divine beings. Fiends generally trace their origins to this type of Divinity, being the result of Tainting the Mana of such entities, intentionally or otherwise. The term is sometimes used synonymously with Outsider, though such entities need not be Divine in nature.
Grievern

A dangerous class of Beasts that resemble Wyverns, these creatures are distinct from Dragnaughts in that they are smaller, weaker, travel and hunt in groups, and lack magical properties... though they frequently make up for it with bizarre biological weaponry, such as corrosive vomit or jets of bile, spinnerettes that can lob webs, toxic breath, venomous stings, spines, or quills, combustible or explosive pustules, electic glands, and the like. They are also, unfortunately, more common than the hulking Dragnaughts, and sometimes gather around these creatures to feed on their Manatite deposits, gaining more magical properties in the process.
Races of Man

A collective term used to define all sentient, humanoid, non-Monster species with conventional Mana, the Races of Man (or sometimes just Man, or humans) represent the largest individual populations of civilized life on Gaea. The term applies both to the four primary versions of mankind produced the Divinities in the Gold, Silver, Bronze, and Iron Ages, but also to other non-Monster species that were created by the Divinities or otherwise developed or became attached to these four core races. Prior to the rise of the current Overlord, it was common for the offspring born from Man and Monster pairings to be considered members of the Races of Man, and in some cases gave rise to their own distinct races. However, this has since changed, due to the influence of the Overlord's Mana on such pairings. The four most common Races of Man are the Elves, Halflings, Dwarves, and Humans.

Over time, additional Races have appeared, particularly during the current Iron Age of Man, which has seen the development of numerous new peoples during its hundreds of thousands of years. Among these are various mutations and derivatives of the common Races, as well as new Races created by the gods for specific purposes, and those that have arisen due to external influences and the actions of mortals themselves. Some of these include the Alaveela, Half-Elves, Half-Orcs, Elflings, Genasi, Aasimar, Tieflings, Deep Ones, Literals, Turnskins, Hagspawn, Changelings, Automata, Dhampir, Drachen, Yuan-Ti, and Ghorans. There are also a surprisingly diverse range of alien life on Gaea, most of whom are based in the Markab Federation, on Oliblish, are eldritch abominations from Nibiru, or on or under Agartha. Some of these include the Sarrlukh and their Serpentmen, the Fraal, the Munavri, Lashunta, Trox, Tenkhito, and more. Many of these beings border on being Monsters themselves, and so are often quick to succumb to Taint and the Overlord's influence, discouraging extensive involvement with Gaea proper.
The Hacking Doom

A plague event on Gaea during the early 30th century, the Hacking Doom was a catastrophic influenza outbreak of uncertain origin but concrete effect. The disease was responsible for decimating the populations of Hispania, Cymry, Albion, Eire, Alba, Gallia, and much of the rest of northern Meropis. While Influenza is not normally a serious threat to the population of Gaea, this particular strain was horribly mutated, making it extremely difficult to fight. It was a Plague with the Magic-Resistant, Lingering, and Lethal properties, but further possessed a horrific necromantic aspect that caused some (but curiously not all) afflicted with it to rise from death as Plague Zombies... though the Overlord's influence made this less problematic than it otherwise would have been. The event triggered a violent response from the Church and lead to the creation of a large number of mass graves, ossuaries, and catacombs throughout the region, as the disease was effectively a death sentence for those who didn't overcome it in its early stages.
Dancing Adder

A Gaean martial art that emphasizes circling, turning, and spiraling footwork, rotational locks, strangulation, deflections, powerful, momentum-fueled strikes, and swift, fluid Stance transitions. It specializes in flexible weapons such as whips, chains, and flails, polearms, as well as close and unarmed strikes.

### Maneuvers and Stances

#### Strikes

##### Level 9

###### Forked-Tongue Strike

Make a melee attack against a target and hit two neighboring targets.

###### Flickering Tongue

Make a melee attack and hit each target along or adjacent to your attack's path.
Gaea

The primary setting of the Wayfarer's Guide, Gaea is a fictional planet occupying roughly the same space as Earth in an alternate reality within the setting's multiverse. Gaea is a world rich in magic and mystery that has been locked in a perpetual cycle of conflict between the Races of Man and Monsters known as the Everwar since the end of the Golden Age of Man. Gaea is a world with many continents and oceans that often mirror those of Earth in one manner or another and is populated by various races and cultures that similarly reflect those of Earth, though influenced by the world's magical nature. It is a world of great beauty and great danger with a strong metaphysical connection to Earth; individuals and groups from the latter sometimes find themselves brought to the former through reincarnation, summoning and magical abduction, or even the spontaneous confluence of magical forces. While most of the world is roughly medieval in terms of technology and society, differences in flora, fauna, the existence of magic, remnants of lost civilizations, extraterrestrial interference, knowledge from Earthlings plucked from various time periods, time travel, and the influence of the gods themselves have created a large number of anachronisms in the world.
Moonbright

A type of plant native to Gaea, it derives its nutrients primarily from the soil and water it consumes and relies on Manasynthesis to generate energy, allowing the plants to grow in locations that would not normally sustain photosynthetic life. They come in a small range of colors, primarily red, white, and blue, reflecting their connection to one of the three moons. However, other colors exist, being attuned to other heavenly bodies or major sources of Mana. Moonbrights are notable for blooming when the source of Mana they're attuned to is strong, causing them to bloom, and *glow,* when the moon they're linked to is full.
Goblin Squash

A terrestrial gourd resembling a pumpkin that has particular cultural importance to Goblins, especially the Saplin subspecies, the Goblin Squash is a naturally green hulled pepo that tolerates a tolerates both heat and cold reasonably well, so long as it has sufficient water. It produces large, hand-like leaves, with its fruit being roughly the size and shape of a humanoid head. The fruit grows hard warts around its crown, giving it the appearance of horns or pointed ears. The combination of its coloration, size, and horn-like growths gives its fruit a resemblance to the head of a Saplin Goblin and has given rise to a number of folk tales among that subspecies in regards to their supposed connections.
Farstrider

A Human ethnicity originally native to Kash in Mezzoramia, Farstriders are known for their athletic builds, height, dark skin, and densely curled, dark hair. An ancient people who have widely dispersed through the continent, Farstriders have a multitude of tribes that adhere to dramatically different lifestyles, beliefs, and practices, with great variation in technology. From pastoral herdsmen to hunter-gatherers to city-dwelling traders and merchants to farmers and fishers, they have practiced, and in many cases *originated* a multitude of crafts and trades in the current Age. They have raised up many prosperous nations, which have usually fallen in turn and been lost to the wilds. Theirs is a people divided by their differences and the often harsh demands of their homeland, for though they have many different tribes, many of those tribes are hostile to one another.

It is nearly impossible to tie-down what can be considered "normal" for Farstriders as a whole; there are too many different tribes and traditions to make any generalization about them. Some, for example, are extremely martial. Others are scholarly. Still others are religious communities, and others pursue agrarian lifestyles. Some are primitive in the extreme while others are even more sophisticated than is commonly seen in Order territories. What can be said is that you can find virtually any and every practice among them *somewhere*. You just have to know where to look. Unfortunately, these differences in identity and behavior have lead to a tremendous amount of infighting over the centuries, so that most of the greatest of Farstrider achievements have been buried by other tribes of Farstriders rather than the depredations of Monsters. The gods have rarely had cause to launch a Cycle against their nations, as they tend to self-destruct over internal conflicts first. Their lands are littered with the ruins of countless kingdoms that have risen up only to topple down.

Farstriders are a common sight abroad. Many take up careers as merchants and traders, taking them far afield of their homelands. Others prefer to soldier their way into wealth. However, most remain embroiled in their daily lives at home, supporting and protecting their communities from Monsters and rival tribes. There are a great many towns, villages, and cities within their lands, but these are often subject to raids by jealous or zealous rivals, making life more difficult for everyone there.
Horridans

A category of Beasts notable for their ability to fly and to serve as carriers for other, smaller Beasts, Horridans are a widely-acknowledged menace. Usually resembling common birds, bats, or even flying reptiles of the First Age. These creatures are usually possessed of powerful bites and claws, and can frequently weaponize their wings and hides, but are most loathed for the fact that larger ones often play host to swarms of smaller Beasts that can be rained down or flung over areas.
Hexstrix

A species of Monster related to Witchcrows, they are thought to have evolved from Familiars that bred in the presence of significant magical energy, particularly the Familars of Witches. Hexstrix, sometimes known as Witchowls, are notably larger than their Witchcrow cousins, and are usually more magically powerful, as well as able to deliver their Evil Eye as a Gaze Attack.
Pax Monstrorum

A period of time beginning from the marriage of the current Overlord and her husband, shortly following her rise to power, it is considered to have begun roughly 500 years prior to the current date and is still considered to be ongoing. It is deemed by some conservative scholars to be a new Age of Man, dubbed the "Dark Age," though this is not widely accepted, even if the term has begun to circulate among more traditional communites of Men.

The Pax Monstrorum is marked by a sharp decline in violence between Man and Monster, becoming isolated incidents rather than normal interactions, a dramatic increase in the intellect and civility of the latter group, and their shift towards seeking human mates rather than human meals. The Pax Monstrorum has been a period of significant intellectual growth and expansion of human civilizations, allowing for the rediscovery of the New World by the Old, the development of technologies like the printing press, firearms, eyeglasses, key navigation tools such as the astrolabe and quadrant, more advanced milling technology, mechanical clocks and clockwork in general, and the distribution of ideas and goods (such as potatoes, coffee, the concept of paper money, and more), the spread of various martial and magical traditions and practices, greater communication and trade between different nations, cultures, and continents, and countless other cultural, technological, and magical advances.
Landregs

A category of Beasts marked by a direct assimilation into the terrain, Landregs camouflage themselves both physically and magically by merging body and Mana alike with the ambient energy of their environs. These creatures are adept at stealth attacks and often *extremely* difficult to actually harm until they separate from the hosting terrain. Even afterwards they tend to be resistant to physical harm, but are often susceptible to magical attacks. These disrupt their sensitive Mana balance with the environment, making them much easier to hurt by *any* method until they can rest and rebalance.

Landregs often resemble reptiles or arthropods, with crocodilians, mantids, spiders, and other ambush predators being most common. They are *rarely* smaller than Halfling. Few are larger than a carriage.
Hero

A classification of people that has less to do with moral and ethical behavior, or even accomplishments, than it does with raw power, Heroes are mortal beings who have been given a degree of Divinity by an existing Divine. This grants them power beyond the normal limits of mortals by unleashing their full potential, granting them access to a degree of the granting Divinity's Authority, and access to certain common and unique supernatural abilities not available to ordinary creatures.

Heroes are also sometimes known as Luminaries. Individuals who do not have a Divine Blessing but unlocked their potential and gained Divine power through other means are known as Cynosures. Wayfarers are always inherently a type of Cynosure.
Elementals

A category of Spirits akin to Divinities that are native to the Elemental Planes and are partially responsible for the balance of Gaea's natural cycles, Elementals are relatively common but usually unseen, only becoming perceptible to most individuals when they inhabit a physical medium. All Elementals are attuned to one or more of the metaphysical Elements that comprise the spiritual world of Gaea and may use the physical manifestations of these Elements as their own physical bodies. This form, seemingly comprised of the raw matter of the world, is what most Gaeans understand Elementals to be.

As spiritual entities without a true physical form of their own, Elementals are highly vulnerable to Taint and other effects that interfere with the Mana that comprises the majority of their "bodies." Corrupted Elementals are often known as "Grues" by scholars, but in practice the majority of the population simply calls them Elementals without real distinction from their uncorrupted counterparts.
Smart Bullets

The **Smart Bullets** is a gadget in *Akane* that can be used by the player as part of their gear. It has the ability of allowing bullets deflected by enemies are not harmful.

## Description

*These bullets were made for action movies. They programmed to never hit a certain target. A few years ago the former stunt-bot scar deactivated these bullets in a shooting scene. Five people were hurt and the two main actors died.*

## Unlock Requirement

Reach the first boss arrival with 80+ combo
Brenn O'Malley

Brenn O'Malley est le parrain de la pègre irlandaise à Central City. Il est le chef des familles qui composent les Clans Irlandais. C'est un grand brun, colérique, avec des pattes qui remontent jusqu'au menton. Il est costaud et sait gérer ses affaires. Sa fille n'est d'autre qu'Eleonora O'Malley, a.k.a Red Witch. Il meurt, tué par La Main (voir ici) après avoir refusé de prêter allégeance aux Yakuzas. Il est le fils de Vieille Nan, et le frère du Masque.

## Capacités

* Costaud
* Connaissance des armes à feux (contrebandier)
Half-Orc (Race of Man)

A Race of Man descended from the mixed lineages of Orcs prior to their transformation into Monsters and other human Races, Half-Orcs are a true breeding race known for their robust physiques, strong libidos, and devotion to the purpose that their Orcish ancestors once served; tending to and protecting the dead. A powerful people whose lives are centered on the preservation and performance of funerary rights, the protection of the resting places of the dead, and trying to bring peace or destruction to the Undead, Half-Orcs are an unusual member of the Races of Man.
Dhampir (Race of Man)

A Race of Man descended from the Undead, Dhampir have a reputation for having a dark and dangerous allure to them. Unusual among the descendants of Monsters in the current era but akin to Hagspawn and Galateans, Dhampir are commonly the children of Monsters. As Undead are beings that were once human, their offspring hearken back to that original state while sharing in some of their Monstrous parents' inhuman characteristics. This results in a rather large variety of subraces for the species, with each one having the characteristics of a different type of Undead. Also, like Hagspawn, Dhampir have the potential to transform into a Monster, into *true* Undead, though this event occurs upon their deaths rather than through a conscious choice. Beings caught between life and undeath, Dhampir are an unusual people whose views on mortality are often warped by their own inevitable rebirth.

Dhampir are a true-breeding race, though instances in which they do so regularly tend to be limited to specific nations, such as Scholomance. They lack a true culture of their own but are strongly associated with that nation's due to their high percentage of the population and social status there. Even for those not native to the country, adoption of its styles of dress and mannerisms are common, with many outsiders seeking to gain education there as a means of furthering their careers and lives.