Барик

← Бак **~ Чемпионы ~** Бетти Бомба →
**Барик** - это чемпион класса "Танк" в Paladins, добавленный 17 ноября, 2015.

**Барик** - один из Чемпионов в Paladins.

## История

Задолго до работы над технологией энергетических кристаллов в Дипверксе Барик прославился как талантливый инженер и изобретатель. Созданные им машины можно встретить буквально везде - это и механические горнодобывающие экзокостюмы, и крылья на реактивной тяге, и оружие на кристаллах, с которым воюют солдаты и Магистрата, и Сопротивления. Разругавшись с продажным чиновником Магистрата, назначенным руководить службой безопасности Дипверкса, Барик ушёл оттуда и присоединился к Валере и паладинам.

## Обзор

Барик - чемпион-танк, владеющий мушкетоном, который стреляет дробинками с большим разбросом. Барик специализируется на контроле области с помощью размещения до двух турелей, которые автоматически стреляют в ближайших противников и вогнутого щита, который обеспечивает укрытие. Его Реактивные сапоги позволяют ему быстро уворачиваться и выходить из опасных ситуаций. Его суперудар, Защитный купол, размещает мощную огнемётную турель, защищенную большим куполом в форме полусферы, идеально подходит для контроля области и нанесения урона в этом радиусе.

## Способности

Шаблон:Способность
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## Таланты

Шаблон:Талант
Шаблон:Талант
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## Карты

Это список всех карт доступных для Барика:

###  Турель

Шаблон:Способность
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###  Реактивные сапоги

Шаблон:Способность
Шаблон:Способность
Шаблон:Способность
Шаблон:Способность

###  Баррикада

Шаблон:Способность
Шаблон:Способность
Шаблон:Способность
Шаблон:Способность

###  Броня/оружие

Шаблон:Способность
Шаблон:Способность
Шаблон:Способность
Шаблон:Способность

## Стандартная конфигурация

**Мастер-строитель**
Шаблон:Способность
Шаблон:Способность
Шаблон:Способность
Шаблон:Способность
Шаблон:Способность

## Голосовые наборы

Если у вас есть стандартный голосовой набор, то вы получите доступ к голосовому набору скина, который у вас имеется, или, который будет приобретён в будущем.

## Косметические предметы

Эти Косметические предметы на данный момент доступны для Барика:

## Факты

* Голосовой набор Team Fortress 2 озвучен настоящим актером Инженера, Грантом Гудиве.
* Согласно одной из его неиспользуемых голосовых линий, у Барика есть жена.
* Некоторые из его голосовых линий являются отсылкой к персонажу Гимли из рассказа Д.Р.Р. Толкина Властелин колец, таких как его цитата о смерти ("Not the beard!") и его голосовая линия суперудара ("Last one standing wins!").
	+ И Гимли, и Барик - гномы с шотландским акцентом и длинной оранжевой бородой.

## Изменения

**Paladins Beta Version 0.68.2559 (March 28, 2018)**
* **Cards**

* **Accelerator Field**

* You and your allies gain {10|10}% Movement Speed for 3s ➡ 5s when passing through Barricade.

* **Brave and Bold**

* When near turret you gain {10|10}% Crowd Control reduction.
* NEW EFFECT: Gain {14|14}% Crowd Control and Slow Reduction.

* **Failsafe**

* Dropping below 50% of your max Health reduces the cooldown of Rocket Boots by {20|20}%.
* NEW EFFECT: Dropping below {10|10}% of your max Health resets the cooldown of Rocket Boots.

* **Red Streak**

* Reduce the cooldown of Rocket Boots by {1|1}s ➡ {1.4|1.4}.

**Paladins Beta Version 0.65.2348.3 (January 10, 2018)**

* **Legendary Cards**

* **Tinkerin**

* Damage increased from {462.5|22.5} to {476|28}.

**Paladins Beta Version 0.64.2312 (December 18, 2017)**

* **Turret**

* Damage reduced from 150 to 120.
* Health reduced from 700 to 600.

* **Cards**

* **Accelerator Field**

* [Barricade] You and your allies gain {5|5}% Movement Speed for 3s when passing through Barricade.
* Maximum rank Movement Speed decreased from 100% to 50%.
* Now correctly indicates that the duration is 3s.

* **Brave and Bold**

* [Armor] When near turret you gain {5|5}% Crowd Control reduction.
* Updated description to say Crowd Control reduction instead of CC reduction

* **Bowling Ball**

* [Rocket Boots] Gain a Shield with {150|150} Health during Rocket Boots and for 4s after.
* Fixed a description error where some ranks said “Gain shield” instead of “Gain a shield”.

* **Failsafe**

* [Armor] Dropping below 50% of your max Health reduces the cooldown of Rocket Boots by {10|10}%.
* Rescaled so maximum rank Cooldown Reduction is still 100%.

* **Field Deploy**

* [Turret] Reduce the Deploy Time of your Turret by {.3|.3}s.
* Rescaled so maximum rank Turret Deploy Time is still near instant.

* **Foundation**

* [Barricade] Increase the Duration of Barricade by {.5|.5}s.
* Fixed a description error where rank 4 did not specify seconds.

* One man’s Treasure

* [Armor] Eliminations reduce active cooldowns by {5|5}%.
* Maximum Rank Cooldown Reduction increased from 28% to 50%.

* **Legendary Cards**

* **Hair Trigger**

* New
* [Weapon] Blunderbuss fires {25.5|1.5}% faster.

**Бета Paladins версии 0.62.2219.2 (2 ноября 2017)**

* **Легендарные карты**

* **Архитектоника**

* Исправлена ошибка, в ходе которой снаряды Архитектоники двигались медленнее, чем задумано.

**Бета Paladins версии 0.61.2189 (18 октября 2017)**

* **Легендарные карты**

* **Доводка**

* Урон уменьшен с 650 до 550 ед.

* **Архитектроника**

* Турели больше не стреляют мгновенно.

**Paladins Beta Version 0.56.2014 (August 9, 2017)**

* **Turret**

* No longer detects stealth.

* **Legendary Cards**

* **Fortify**

* Now also reduces the cooldown of Barricade by 3s.

**Paladins Beta Version 0.55.1992.3 (July 26, 2017)**

* **Cards**

* **Failsafe**

* Will no longer go on cooldown when Rocket Boots are already available.

**Paladins Beta Version 0.54.1958.1 (July 12, 2017)**

* **Legendary Cards**

* **Tinkerin**

* Reworked.
* Modify your Blunderbuss to fire a single slug that deals 650 damage.

**Paladins Beta Version 0.53.1938 (June 28, 2017)**

* **Blunderbuss**

* Increased damage when hitting with less pellets.

**Paladins Beta Version 0.52.1903 (June 14, 2017)**

* **Cards**

* **Combat Repair**

* Healing value increased from 50/100/150/200 to 100/150/200/250.

**Paladins Beta Version 0.49.1796.2 (May 3, 2017)**

* **Barricade**

* The cooldown on Barricade will now start when it is destroyed or despawns.

**Paladins Beta Version 0.48.1768.1 (April 19, 2017)**

* **Cards**

* **Healing Station**

* Fixed a bug where the VFX for this card only appeared in Spectator.

**Paladins Beta Version 0.47.1740 (April 5, 2017)**

* **Turret**

* Updated description to correctly show Direct damage.

* **Dome Shield**

* Updated description to correctly show Area damage.

**Paladins Beta Version 0.46.1707 (March 22, 2017)**

* **Blunderbuss**

* Damage reduced from 600 to 500.

* **Cards**

* **Grudge**

* Renamed to Red Streak.

* **Legendary Cards**

* **Tinkerin**

* Now increases Blunderbuss damage by 100.

**Paladins Beta Version 0.45.1674.2 (March 9, 2017)**

* **Legendary Cards**

* **Architectonics**

* Fixed a bug where this card was not properly reducing the Cooldown of Turret by 3s.
* Updated card description.

* **Tinkerin**

* Updated card description.

**Paladins Beta Version 0.44.1634 (February 22, 2017)**

* **Blunderbuss**

* No longer provides bonus damage to targets marked by your Turret.
* Reduced fall-off from 80 to 85.
* Reduced minimum damage at maximum fall-off range from 10 to 50%.

* **Cards**

* **Another Man's Treasure**

* Renamed to One Man's Treasure.

* **Legendary Cards**

* **Architectonics**

* [Turret] Turrets are now empowered.

* **Fortify**

* [Barricade] Barricade gains 4000 Health.

* **Tinkerin**

* [Weapon] Enhance Barik's Blunderbuss.

**Paladins Beta Version 0.41.1526.1 (January 16, 2017)**

* **General**

* Increased Health from 2900 to 3400.

**Paladins Beta Version 0.38.1420 (November 21, 2016)**

* **General**

* Reduced Health from 3000 to 2900.

* **Blunderbuss**

* Bonus damage on targets hit by your Turrets reduced from 15 to 10% per Turret.

* **Rocket Boots**

* Increased Cooldown from 12 to 14s.

* **Cards**

* **Healing Station**

* Reduced from 60/120/180/240 to 45/90/135/180 per second.

**Paladins Beta Version 0.35.1340 (October 13, 2016)**

* **Turret**

* Fixed bug where turret projectiles were spawning on top of the turret's head.

**Paladins Beta Version 0.34.1310.4 (September 28, 2016)**

* **Blunderbuss**

* Improved hit registration.

* **Turret**

* Addressed an issue where sometimes turrets would not disappear when destroyed.

**Paladins Closed Beta Version 0.33.1272 (September 14, 2016)**

* **Turret**

* Reduced attack rate from every 0.7 to 1s.

* **Barricade**

* Reduced Health from 6000 to 5000.

**Paladins Closed Beta Version 0.33.1266.1 (September 12, 2016)**

* **General**

* Reduced Barik's ultimate charge contribution from turrets by 50%.

* **Turret**

* Now reveals stealthed targets within 30ft of a Turret.

* **Lockdown**

* Removed from the game.

* **\*NEW\* Dome Shield**

* Deploy a health Dome Shield for 6 seconds with a Flamethrower turret inside.

* **Cards**

* **Infuse**

* Reworked to Palisade.
* [Barricade] Reduce the Cooldown of Barricade by 1/2/3/4s.

* **Another Man's Treasure**

* Reworked.
* [Armor] Eliminations reduce active cooldowns by 7/14/21/28%.

**Paladins Closed Beta Version 0.32.1220.3 (August 18, 2016)**

* **Cards**

* **Brave and Bold**

* Is now an Armor card.

* **One Man's Scrap**

* Reworked.
* [Armor] When your Turret is destroyed heal for 100/200/300/400 over 5s.

* **Another Man's Treasure**

* Reworked.
* [Armor] Picking up an HP Drop reduces active cooldowns by 12/24/36/48%.

* **Grudge**

* Reworked.
* [Rocket Boots] Reduce the cooldown of Rocket Boots by 1/2/3/4s.

* **Expose**

* Removed from the game.

* **First Aid Kit**

* Removed from the game.

* **Impede**

* Removed from the game.

* **Kindling**

* Removed from the game.

**Paladins Closed Beta Version 0.31.1195.3 (August 10, 2016)**

* **Blunderbuss**

* Damage reduced from 700 → 600.

* **Turret**

* Damage reduced from 175 → 150.

**Paladins Closed Beta Version 0.30.1193.2 (August 5, 2016)**

* **General**

* Movement abilities will no longer remove Crowd Control effects.

* **Blunderbuss**

* Damage reduced from 800 → 700.

* **Barricade**

* No longer grants bonus damage.

* **Turret**

* Bonus damage reduced from 30% → 15%.
* Damage reduced from 197 → 175.

**Paladins Closed Beta Version 0.30.1190.2 (August 4, 2016)**

* **General**

* Champion values were changed across the board.

* **Cards**

* **\*NEW\* One Man's Scrap**

* [Barricade] Reduce the cooldown of Barricade by {2/4/6/8}s when one of your turrets is destroyed by an enemy player.

* **\*NEW\* Another Man's Treasure**

* [Turret] Getting an elimination reduces the Cooldown of Turret by {15/30/45/60}%.

* **\*NEW\* Brave and Bold**

* [Turret] When near turret you gain {10/20/30/40}% CC reduction.

* **\*NEW\* Grudge**

* [Turret] Turret shots reduce healing by {5/10/15/20}%. Max 2 stacks.

**Paladins Closed Beta Version 0.29.1143.3 (July 14, 2016)**

* **Cards**

* **Expose**

* Reworked.
* [Turret] Your Turret releases a pulse every {4/3/2/1}s that reveals Stealthed enemies within 40 units.

**Paladins Closed Beta Version 0.28.1121.4 (June 30, 2016)**

* **General**

* Reduced movement speed from 365 → 360.

**Paladins Closed Beta Version 0.27.1089 (June 16, 2016)**

* **Bonus Damage**

* Turret shots now mark enemy players for 3s. Targets can be marked once per Turret.
* Enemy players that pass through your Barricade are marked for 3s.
* Hitting a marked target with your Blunderbuss consumes all marks and causes your shots to deal 20% more damage per mark.

* **General**

* Reduced Movement Speed from 400 → 365.
* Increased Health from 2050 → 2150.

* **Rifle**

* Renamed to Blunderbuss.
* Now shoots 13 pellets instead of one projectile.
* Reduced damage from 350 → 32 per pellet.
* Reduced accuracy to 75%.

* **Turret**

* Improved the presentation when a Turret is destroyed.
* Reduced damage from 200 → 125 per hit.
* Barik may now have two turrets out maximum.
* Reduced Cooldown from 30 → 24s.
* Reduced Health from 900 → 700.

* **Barricade**

* Shield Health reduced from 5000 → 3000.

* **Lockdown**

* Fixed issues with not being able to place in some areas of maps.

* **Cards**

* **Double Time**

* Rocket Boots moves {10/20/30/40}% faster.

* **Inflame**

* Renamed to Failsafe.
* Upon reaching low Health, the Cooldown of Rocket Boots is reduced by {25/50/75/100}%.

* **Bunker**

* Shield Health increase reduced from {1000/2000/3000/4000} to {250/500/750/1000}.
* No longer reduces the cooldown of Barricade.

* **Foundation**

* Duration reduced from {2/4/6/8}s → {1/2/3/4}s.

**Paladins Closed Beta Version 0.26.1032.2 (May 19, 2016)**

* **Rifle**

* Added improvements to reload sound.

* **Turret**

* Added new Turret sounds.
* No longer deals 60 Fire damage.
* Increased damage from 140 → 200 per hit.

* **Barricade**

* Added improvements to power down sound.

* **Rocket Boots**

* Added new visual effects, animations and sounds.
* Reduced duration from 2s → 1.5s.

* **Dome Shield**

* Reworked to Lockdown.
* Barik places down a Mega Turret for 5s.

**Cards**

* **\*Reworked\* Kindling**

* When Lockdown is activated, if your turret or barricade is not active and on cooldown, the cooldown is reduced by {25/50/75/100}%.

**Paladins Closed Beta Version 0.25.1004 (May 5, 2016)**

* **Flame Turret**

* Updated sound for turret hits.

**Paladins Closed Beta Version 0.24.990.1 (April 28, 2016)**

* **Rifle**

* Reduced damage from 400 → 350.

**Cards**

* **Inflame**

* Reintroduced as a Specialty card.
* [Weapon] Your weapon shots Burn targets dealing {1.25/2.5/3.75/5}% of your target's maximum Health over 3s.

* **Infuse**

* Reduced healing from 200/400/600/800 → 125/250/375/500 over 3s.

* **Healing Station**

* Reduced healing from 75/150/225/300 → 40/80/120/160 health per second.

**Paladins Closed Beta Version 0.23.978 (April 21, 2016)**
**Cards**

* Removed from the game:

* Inflame, Hunker Down, Paralyze

* **Bunker**

* Now a Specialty card.
* Increases Health of Barricade by {1000/2000/3000/4000} and reduces the Cooldown of Barricade by 10s.

* **Combat Repair**

* Heal per second reduced from {100/200/300/400} to {50/100/150/200}.

* **Double Time**

* Now a Specialty card.

**Paladins Closed Beta Version 0.22.968 (April 18, 2016)**
**Cards**

* **\*NEW\* Healing Station**

* [Turret] You regenerate 75/150/225/300 Health per second when you are near your Turret.

* **Mega Turret**

* Removed from the game.

* **Paralyze**

* Reduced amount of Movement Speed slow from {15/30/45/60}% → {10/20/30/40}%.

**Paladins Closed Beta Version 0.20.948.8 (April 11, 2016)**

* **Rifle**

* Reduced damage from 433 → 400.

**Cards**

* **Double Time**

* Now reduces Turret Cooldown by {10/20/30/40}%.

* **Mega Turret**

* No longer provides bonus Turret health.

**Paladins Closed Beta Version 0.20.946.4 (April 7, 2016)**

* **Barricade**

* Reduced Health from 3500 → 3000.
* Increased Cooldown from 20s → 30s.
* Reduced duration from 8s → 4s.

**Cards**

* **\*NEW\* Kindling**

* [Dome Shield] Turrets inside your Dome Shield are healed to full and have {10/20/30/40}% Damage for the duration of Dome Shield.

* **\*NEW\* Impede**

* [Barricade] Enemies that walk through Barricade are Slowed by {15/30/45/60}% for 4s.

* **\*NEW\* Hunker Down**

* [Barricade] Reduced Cooldown by 4/8/12/16.

* **\*NEW\* Foundation**

* [Barricade] Increase duration of Barricade by {2/4/6/8}s.

* **\*NEW\* Accelerator Field**

* [Barricade][+25% Per Rank] If you or your allies walk through Barricade, gain {25/50/75/100}% Movement Speed for 3s.

* **Inflame**

* Now deals {1.25/2.5/3.75/5}% of your target's max life as damage over 3s.

* **Mega Turret**

* No longer scales Turret Health.
* Now deals 50/100/150/200 damage per hit.

**Paladins Closed Beta Version 0.19.899.1 (March 17, 2016)**

* **Rifle**

* Increased projectile speed from 220 → 390.
* Increased damage from 340 → 433.

* **Turret**

* Reduced damage from 345 → 140.
* Now deals 60 Fire damage over 0.5s every hit.
* Increased attack speed from 1.4 → 0.7s.

**Cards**

* **Mega Turret**

* Decreased Attack Speed from 1.4 → 0.9s.

**Paladins Closed Beta Version 0.18.885.1 (March 11, 2016)**
**Cards**

* **Bowling Ball**

* Increased the shield bonus per rank from 150 → 200.
* Rank 1 now starts at 200.

* **Infuse**

* Increased the healing amount per rank from 100 → 200.
* Rank 1 now starts at 200.
* Now grants 3% Passive damage.
* Now grants 200 bonus Health.

* **Combat Repair**

* Increased the healing amount per rank from 50 → 100.
* Rank 1 now starts at 100.
* Now grants 200 bonus Health.

* **First Aid Kit**

* Increased the healing amount per rank from 100 → 125.
* Rank 1 now starts at 125.
* Now grants 5% Passive damage.
* Now grants 200 bonus Health.

* **Fuel Efficiency**

* Increased duration bonus per rank from 25 → 30.
* Rank 1 now starts at 30.
* Now grants 5% Passive damage.
* Now grants 200 bonus Health.

* **Expose**

* Maximum true vision radius is now 40ft
* Now grants 3% Passive damage.
* Now grants 200 bonus Health.

* **Paralyze**

* Increased the slow value per rank from 10% → 15%.
* Rank 1 now starts at 15%.
* Now grants 150 bonus Health.

* **Bunker**

* Rank 1 now starts at 1000 bonus shield Health.

* **Field Deploy**

* Increased the deploy time reduction per rank from 0.5s → 0.9s.
* Rank 1 now starts at 0.9s.
* Now grants 5% Passive damage.

* **Forged Alloy**

* Increased the Turret HP per rank from 150 → 175.
* Rank 1 now starts at 175.

* **Double Time**

* Increased the cooldown reduction per rank from 3s → 4.5s.
* Rank 1 now starts at 4.5s.
* Now grants 12% Passive damage.
* Now grants 100 bonus Health.

* **Inflame**

* Increased the life percent damage per rank from 1% → 2.5%.
* Rank 1 now starts at 2.5%.
* Now grants 15% Passive damage.

* **Mega Turret**

* Rank 1 now starts at 20% bonus turret Health.
* Now grants 10% Passive damage.

* **Zero In**

* Removed from game.

**Paladins Closed Beta Version 0.17.865.1 (March 3, 2016)**

* **Dome Shield**

* Reduced Health from 20,000 to 12,000.

**Cards**

* Fixed issue with Legendary card Mega Turret missing from starter deck.
* **Infuse**

* Now heals friendly targets for {400/500/600/700} over 3s when they pass through Barricade.

**Paladins Closed Beta Version 0.16.851 (February 26, 2016)**

* **General**

* Increased Movement Speed from ~~345~~ → 400.

* **Rifle**

* Improved the sound effects when firing.

**Cards**

* The following cards have received new art:

* Bowling Ball, Forged Alloy, Infuse, First Aid Kit.

* The following cards have had their art updated:

* Expose.

**Paladins Closed Beta Version 0.15.828 (February 18, 2016)**
**Cards**

* **Mega Turret**

* Reduced Health increase from 25/50/75/100 → 10/30/50/70%.

**Paladins Closed Beta Version 0.14.810.7 (February 11, 2016)**

* **Rifle**

* Reduced the radius of the projectile from 2 → 1.5ft.
* Reduced damage from 360 → 340.

* **Turret**

* Reduced projectile speed from 325 → 260 ft/s.
* Fixed ally Turrets blocking friendly fire.

* **Barricade**

* Reduced duration from 6 → 5s.

* **Dome Shield**

* 'Dome Shield' now spawns in front of Barik.
* While summoning 'Dome Shield', Barik cannot move.

**Cards**

* Removed from the game:

* Deus Ex Machina, Accelerator Field, Velocity, Foundation, Thumper XVI, Dugout, Architectonics.

* **\*NEW\* Expose** - Rare

* [Turret] Turrets give true vision to allies within {10/20/30/40}ft.

* **Infuse** - Reworked

* Passing through Barricade reduces the duration of DoTs by {40/60/80/100}%.

* **Zero In** - Reworked

* Turret attacks tag targets for 4s. Weapon shots to tagged targets burn them for {500/650/800/950} damage over 4s.

**Paladins Closed Beta Version 0.13.785 (January 29, 2016)**

* **Rifle**

* Reduced damage from ~~375~~ → 360.

**Cards**

* **Inflame**

* Now has an internal Cooldown of 5s.

**Paladins Closed Beta Version 0.12.773.3 (January 22, 2016)**

* Ultimate and alt-fire systems added to the game

* Ability 1 [Q] - **Turret**

* Build a turret that fires at enemies.

* Ability 2 [RMB] - **Barricade**

* Deploy a barricade that provides cover.

* Ability 3 [F] - **Rocket Boots**

* A guided rocket charge. Removes all debuffs on use.

* Ultimate [E] - **Dome Shield**

* Barik deploys a massive dome shield that protects him and his allies from fire. Within the dome a flamethrower turret is deployed to ward off enemies.

**Cards**

* **\*NEW\* Zero In** - Legendary

* [Weapon] Turret attacks tag targets for 3 seconds. You deal +100% weapon damage to tagged targets.

* **\*NEW\* Mega Turret** - Legendary

* [Turret] Your turret now fires heat- seeking missiles at enemies that explode in an area. Turret has +100% Health.

* Cards removed from the game:

* Epicenter, Targeting, Flamethrower, Capsule, Infernal Wall, Exhaust, Heavy Bomber, Pyromancer, Rigged, Promote, No Surrender, Fortification, Healing Station, On Guard, Rehabilitation, Siege Armor, Coming Through, Nitrous, Threshold, Stagger, Overdrive, Overcome.

**Paladins Closed Beta Version 0.11.714.11 (December 29, 2015)**

**Cards**

* **Architectonics**

* Reduced amount that Turret’s Cooldown is lowered from 25 to 22s.

* **Thumper XVI**

* Reduced Knockup pulse timing from every 1s to every 1.5s.

**Paladins Closed Beta Version 0.11.714.4 (December 22, 2015)**

**Cards**

* **Nitrous**

* Fixed an issue where this card would frequently not work.

**Paladins Closed Beta Version 0.10.704.2 (December 17, 2015)**

**Cards**

* The following cards have had their art updated:

* Combat Repair, Coming Through, Epicenter, Promote

* The starter decks for each champion have been reworked to better fit the new scheme for Specialty cards.

* Capsule, Double Time, Foundation, Forged Alloy, Bunker, Field Deploy, Chronos, Targeting, Infernal Wall, Overdrive

* **\*NEW\* Architectonics** - Specialty

* [Turret] Reduce Turret Cooldown by 25s.

* **\*NEW\* Infuse** - Common

* [Barricade] Passing through barricade heals yourself or allies for 20% of maximum life over 4s.

* **\*NEW\* First Aid Kit** - Rare

* [Turret] When your Turrets are destroyed they leave 2 HP drops that heal for 400.

* **\*NEW\* Forged Alloy** - Common

* [Turret] Increase Turret Health by 500.

* **\*NEW\* Foundation** - Common

* [Barricade] Barricade lasts 6s longer.

* **\*NEW\* Bowling Ball** - Rare

* [Rocket Boots] Gain a 600 HP shield during rocket boots and for 4s after.

* **\*NEW\* Heavy Bomber** - Epic

* [Rocket Boots] When Rocket Boots ends, deal 400 damage to all nearby targets.

* **\*NEW\* Velocity** - Common

* [Weapon] Increased projectile speed by 100%.

* **\*NEW\* Nitrous** - Specialty

* [Rocket Boots] For 3s after Rocket Boots ends, you may re-activate it again before going on Cooldown.

* **Epicenter**

* Reduced Daze duration from 5s to 3s.

* **Exhaust**

* Increased damage from 600 to 750 over 3s.
* Increased rarity from Specialty to Legendary.

* **Fortification**

* Reduced rarity from Rare to Common.

* **On Guard**

* Reduced rarity from Rare to Common.

* **Inflame**

* Increased rarity from Specialty to Epic.

* **Rigged**

* Reduced rarity from Epic to Rare.

* **Targeting**

* Reduced Health bonus from 500 to 200.

**Paladins Closed Beta Version 0.9.691.5 (December 10, 2015)**

* **Barricade**

* Reduced duration from 10 to 6s.
* Reduced Health from 2500 to 2000.

* **Turret**

* Reduced Attack Speed from 1.2 to 1.4.

**Cards**

* The following cards have had their art updated:

* Paralyze

* Starter cards have been increased from 7 to 10 per champion. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards.

* Capsule, Double Time, Healing Station, Fuel Efficiency, Bunker, Field Deploy, Chronos, Coming Through, Overdrive, Infernal Wall

* **Capsule**

* Increased rarity from Legendary to Specialty.

* **Chronos**

* Increased rarity from Common to Epic.

* **Coming Through**

* Increased rarity from Rare to Epic.

* **Double Time**

* Increased rarity from Legendary to Specialty.

* **Epicenter**

* Increased rarity from Rare to Epic.

* **Exhaust**

* Increased rarity from Legendary to Specialty.

* **Flamethrower**

* Increased rarity from Epic to Legendary.

* **Fortification**

* Increased rarity from Common to Rare.

* **Healing Station**

* Reduced rarity from Rare to Common.

* **Infernal Wall**

* Increased Rarity from Epic to Legendary.

* **Inflame**

* Increased rarity from Epic to Legendary.

* **No Surrender**

* Increased rarity from Epic to Legendary.

* **On Guard**

* Redo description to match new functionality.
* Now only affects enemy player made defenses like shields and pets, not game objectives.

* **Overdrive**

* Increased rarity from Epic to Legendary.
* Fixed an issue where this was providing 75% Attack Speed rather than the correct 60% Attack Speed.

* **Paralyze**

* Increased rarity from Rare to Epic.

* **Promote**

* Increased rarity from Epic to Legendary.

* **Pyromancer**

* Increased rarity from Epic to Legendary.
* Reduced damage from 75 to 60%.

* **Stagger**

* Increased rarity from Common to Rare.

* **Targeting**

* Increased rarity from Common to Epic.

* **Threshold**

* Increased rarity from Rare to Epic.

* **Thumper XVI**

* Increased rarity from Rare to Epic.

**Paladins Closed Beta Version 0.8.682 (December 3, 2015)**

* **Rifle**

* Reduced damage from 300 to 250.

* **Turret**

* Reduced time to deploy from 5 to 4s.
* Increased Attack Speed from 1.5 to 1.2.
* Increased Health from 1000 to 1100.
* Fixed an issue where the Turret would gain maximum Health but would not heal it.

**Cards**

* The following cards have new artwork:

* Bunker, Fortification, No Surrender, Rigged, Targeting

* The beginning cards for each Champion have been updated. Each starting set of cards will include 4 Common cards, 1 Rare card, 1 Epic card, and 1 Legendary card:

* Barik

* Chronos, Targeting, Accelerator Field, Fuel Efficiency, Healing Station, Overdrive, Capsule.

**Paladins Closed Beta Version 0.7.667.2 (November 24, 2015)**

* **Turret**

* Increased damage from 185 to 215.
* Reduced refire rate from 1.75 to 1.5.

* **Rifle**

* Reduced damage from 337 to 300.

**Cards**

* The following cards have new artwork:

* Accelerator Field

* The following cards have improved artwork:

* Infernal Wall, Inflame

* **\*NEW\* Combat Repair** - Common

* [Turret] Standing nearby your Turret heals it for 125 Health every second.

## Замененные навыки

Один выстрел из винтовки дальнего действия, наносящий 350 урона каждые 1 с.
Детали

* Имеет скорость пули равную 390.
* Имеет радиус пули равный 1.5 футам.
* Имеет размер обоймы равный 8.

Выстреливает взрывную оболочку в цель, которая взрывается и наносит урон при соприкосновении.
Детали

Создает Мега турель, которая наносит 500 урона в зоне действия каждые 0,5 секунд в течение 5 секунд.
Детали

* Урон сосредоточен вокруг цели башни.
* Мега турель будет применять метки, как и обычная турель.