Hughtlom Aubreykahn

> "Strive for Beautiful Perfection."
>
>

**Hughtlom Aubreykahn** (ヒュートラム・オブリカーン, Hyūtoramu Oburikān) is one of the Characters in Zenonzard. He has the AI code 013 (13th of the 16 codeman)

Origin: Apparel Program

A perfectionist who seeks beauty in all things and hates waste. His strict personality is unmatched, making him a great manager. Apparel companies under his control are now known across the world.

Theme/Codeman Song: Battaglia\*\* (BGM Only)

## Appearance

Hughtlom Aubreykahn is a tall fair skinned male with short, gray hair with green highlights. He also has green eyes.

* Hughtlom's default outfit is a green suit with black and white accents. The cane he carries on his person is black with a gold accent and green handle.
* Although his cane remains the same as his regular outfit, the rest of the suit does not for his Divine skin. Instead of being mainly green, it is now dark turquoise with black, white, and gold accents.
* In Hughtlom's HELIX outfit, his suit is now dark red with black and bronze accents. His tie and glove accents are still green alongside his cane, though the body of the cane itself is now dark red to match his suit.
* His Christmas outfit has him wearing all black, with a thicker winter coat more suitable for that type of weather. The jacket has a silver snowflake pinned on the left side. Hughtlom also has a red and white scarf draped loosely around his shoulders.
* In his Traditional outfit, he wears a haori that matches his default outfit in color. Hughtlom's gloves and cane are noticeably absent.
* Hughtlom's Halloween outfit is most likely inspired by The Phantom of the Opera, given that he wears a mask covering one side of his face. The mask is mostly black with an area of purple surrounding his eye, and gold accents. His suit is different as well, as it is dark gray with golden accents and very little purple and green. Hughtlom also wears a cape with a gradient on the inside starting out as red at the top and changing to blue at the bottom. His cane is also noticeably different, as the handle is now a small faux skull with green gems for eyes. Hughtlom does not wear glasses in this outfit, as they would clip into the mask and vice versa.
* His Kamen Rider outfit is based on his original suit, but this time it is mostly bronze with yellow and purple accents. The cane also changes, with the handle now purple instead of green. The outfit is based off of the character "Masked Rider Southern" from Kamen Rider.

## Personality

Hughtlom is a strict individual who compromises in very few cases. His motto reflects his perfectionist mindset, striving for nothing but the best all of the time. Despite being a man who is confident of himself and knows what he is capable of, doubts seem to arise in his mind when it comes to understanding humans as he claims multiple times he will never be able to do so.

## Codeman Story

### Chapter One: Sii Bella

Chapter one begins with a hologram of Hughtlom waking the player. The player wakes up in a startled fashion and realizes it is past noon. After being quickly escorted to his office by car (and Mina questioning the purpose of said escort), Hughtlom informs the player they are now his personal assistant. However, this is merely a formality, as he believes it would be "more convenient to have my concord by my side at all times." The player is then quickly taken away in a separate escort car from Hughtlom for them both to arrive at the same location. During this ride, Mina comments on how "pushy" he is, but still explains the importance of the player bonding with him. A short montage plays of the player being by Hughtlom's side in various locations, in which the player observes just how influential he really is. He mentions his motto, "Strive for Beautiful Perfection." multiple times. The player gets a short opportunity to spend time with Hughtlom in an escort ride to a flagship store that's re-opening. He informs the player to "take it all in." Mina remarks how other apparel companies have closed their physical stores, but he insists on keeping them since "you can't convey the feel of the fabric or a comfortable fit through a computer screen." Upon arriving at the store, Hughtlom goes silent. This is where the player is introduced to Rowill Devira, the codeman responsible for creating the new building and also responsible for most architectural projects for the company. However, Hughtlom is not pleased, stating the store is no different from the previous build and that he hoped for something that would go beyond his expectations. He states the theme meant for the building is "Heading into a New Age." and that the building must be completely different. Rowill attempts to interject, but Hughtlom will not accept compromise. The player also makes an attempt to interject, but he isn't having that either. He informs the player to "Keep your ridiculous comments to yourself."

An in-universe day passes and the player finds themself in a conference room, accompanied by Mina's hologram. She comments how yesterday was "interesting", and they both meet Fiore for the first time. Fiore is a chief designer at Aubreykahn CO. and has been tasked with educating the player on the history of the company. It's clear from the beginning he has a deep respect for Hughtlom and even a sort of bond, referring to him as the 'beloved CEO' as well as giving him the nickname of Huey. After referring to the player as inexperienced and talentless, Fiore begins his lesson. Most of the day goes by before the player is given a break, which they choose to use by leaving the conference room. Unfortunately, the player and Mina find themselves to be completely lost in the building. They enter random rooms until they wander into a storage room and find a life-like mannequin in a glass case. They both soon hear someone approaching and the player's first instinct is to hide, attempting to take Mina with them. This does not work, as the person who approached them was none other than Hughtlom. He demands to know what the player is doing there and tells them to leave immediately. After Mina and the player do so, he observes the mannequin in the glass case with a sad expression.

After returning to the conference room, Fiore continues his lesson, stopping short to accuse the player of not paying attention. After a short berating session and inflating his ego, he continues. This is where the player first learns about Lucia, the first ever human model for AUBREYKAHN CO. before she passed away. Fiore laments for a moment at the loss, stating "By emulating her style, I feel ever closer to my own form of perfection..." After a jump cut, the player and Hughtlom are seen immediately after a fight in the Zenon, being declared the winners. However, this win was not satisfactory. Mina attempts to cheer up Hughtlom, but to no avail. This is when the player meets Finserra Lauracef, and their interactions make it clear they very much do not like each other. Unfortunately, she is set to be the player's and Hughtlom's next opponent. After FInserra departs while mocking him for his poor performance, Hughtlom also walks away. Mina comments that this codeman-concord relationship needs to evolve, and that "You two are partners! You have to work together!" The player and Mina both decide to take off after him.

While attempting to chase him down, Mina and the player encounter the AUBREYKAHN store that was previously mentioned, now completely revamped. They also run into Rowill outside of it, stating he made it since " one moment the building was there, and next it was in pieces." He mentions knowing Hughtlom well and butting heads before, and how important it is to know what the other is thinking. Mina and the player eventually find Hughtlom in the same storage area as before. He tells the player that they shouldn't be here, but they insist, stating "I'm your concord." Mina expresses her worry about the player and him not being able to conquer the Zenon while they barely know one another. The player asks about the mannequin and Hughtlom insists it isn't any of their business. However, the player refuses to give up, recalling Rowill's words earlier; "If we don't know what the other is thinking, we'll never get what we want." They ask if Hughtlom wants to win the Zenon, which earns a rather startled response. Mina recalls what he had said upon making the contract with the player. All they needed to have was a motive for entering the Zenon. She questions if Hughtlom, to, has a motive. After a bit of pushing, he admits to wanting to Acro Code, a device said to grant any wish. When the player asks him what his wish is, Hughtlom reluctantly tells them his desire to become a human. He doesn't know why the player chooses to go places they shouldn't, or keep asking questions, or even worry about him. Hughtlom believes that, by becoming a human, all of this will make sense to him.

Hughtlom explains his logic further. "Programs and robots are always being developed and improved upon to be as human-like as possible. It should only follow that the perfect ACI would be human." However, he believes his dream to be silly, and mentions a woman who would always tease him for not understanding humans. A woman who had unfortunately passed away. All Hughtlom has left are recordings of this woman and the inability to understand her further. He thought making clothes for humans would help him understand them better via interaction, but it wasn't enough. Hughtlom wanted to understand why she would feel emotions like happiness, or sadness, or anger. He wanted to feel these things with her. He states his wish must seem ridiculous, and the player disagrees outright. However, Hughtlom doesn't believe them. He then demands in an aggressive manner to know why the player wished to enter the Zenon. Regardless of the player answer, he remains confused. A timeskip occurs to the planned battle between the player with Hughtlom, and Finserra. She comments how they seem to be acting differently, temporarily lamenting the loss of an "easy win." Hughtlom asks the player for "a perfectly beautiful match."

After the player and Hughtlom win the match, he and Finserra have an insult match for a moment. After sarcastically wishing the pair a safe trip home, she leaves. A timeskip occurs to Mina, the player, and Hughtlom in his work office, with the former two observing the latter working on a suit. A still image displays showing him cutting a piece of fabric on his desk. He comments how the match "wasn't half bad." Despite this, Hughtlom feels it wasn't perfect. Mina interjects, stating the player and him had excellent teamwork. He calls the player's focus back to him in an oddly gentle manner. Mina watches as well. Hughtlom notices that the player has something on their mind, and asks what it is. When the player offers their opinion on the suit (either a round collar or square buttons), he asks why they chose that. The player simply replies "I like it better that way." Hughtlom comments how their own sense of aesthetic is starting to blossom, and states he will allow the player to remain by his side.

## Relationships

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