recursal/Fanatic-Fandom huggingface dataset:
General Rodriguez

General Rodriguez, also known as "The Iron Lady," is a renowned military strategist and leader in the United Systems Alliance. She is widely regarded as one of the most skilled and experienced commanders in the galaxy, and has led the USA's forces in numerous conflicts and battles.

Early Life and Career:

Born on the planet of New Terra, General Rodriguez grew up in a military family and was exposed to military tactics and strategy from a young age. She showed an early talent for leadership and strategy, and joined the military at the age of 18.

Rodriguez quickly rose through the ranks of the military, earning a reputation as a brilliant strategist and an effective leader. She served in several conflicts throughout the galaxy, including the War of the Three Suns and the Battle of the Omega Nebula.

Leadership Style:

General Rodriguez is known for her strict and no-nonsense leadership style, and is often described as "tough as nails." She has a reputation for being uncompromising when it comes to the safety of her troops and the success of her missions.

However, despite her tough exterior, General Rodriguez is deeply respected by her troops, who view her as a fair and just leader. She is known for taking care of her troops and ensuring that they have the resources and support they need to succeed in their missions.

Military Accomplishments:

General Rodriguez has led the USA's forces in numerous conflicts and battles, and has been instrumental in many key victories. Some of her most notable accomplishments include:

* The Battle of New Terra: General Rodriguez led the USA's forces in a successful defense of her home planet against an invading force of space pirates. Her tactical genius and leadership were key to the victory, and she was awarded the Medal of Honor for her bravery and service.
* The Siege of the Crystal City: General Rodriguez led the defense of the Crystal City against the invading Valtor Collective. Despite ultimately losing the battle, her leadership and bravery were instrumental in delaying the Valtor Collective's advance and saving countless lives.
* The Battle of the Omega Nebula: General Rodriguez commanded a key victory against a hostile alien race in the Omega Nebula. Her tactics and leadership were critical in the victory, which helped to secure the USA's position in the region.

Legacy:

General Rodriguez's legacy is one of bravery, leadership, and service to the United Systems Alliance. Her name has become synonymous with military excellence, and she is widely regarded as one of the greatest commanders in the galaxy.

Her tactics and leadership style have been studied by military strategists and leaders throughout the galaxy, and her influence can still be felt in the USA's military today. General Rodriguez's commitment to the safety and success of her troops, and her unwavering dedication to the USA, will continue to inspire future generations of soldiers and leaders for years to come.
The Blackguard (Cardinal Union)

The Cardinal's personal guard is made up of veteran soldiers with intensive training and years of battle experience. Each member of the guard is chosen for their exceptional physical prowess, tactical knowledge, and unwavering loyalty to the Cardinal. They are trained in a variety of combat styles, including hand-to-hand combat, ranged combat, and tactical maneuvers.

The Cardinal's personal guard is known for their distinctive black armor, which is designed to provide maximum protection while also allowing for ease of movement. The armor is made of a lightweight yet durable material that is resistant to most forms of damage, including energy-based attacks.

In addition to their combat skills, the Cardinal's personal guard also receives training in diplomacy, espionage, and intelligence gathering. They are tasked with protecting the Cardinal at all times, both on and off the battlefield, and are often called upon to serve as ambassadors to other factions or to gather information on potential threats.

The Cardinal's personal guard is a highly respected and feared force within the Cardinal Union, and their reputation for unwavering loyalty and deadly effectiveness is known throughout the galaxy.

The Cardinal's personal guard is known for their distinctive all-black armor. The armor is made of a lightweight yet durable material that provides excellent protection to the wearer while allowing for maximum mobility. The armor is sleek and minimalist, with no extraneous details or decorations, which gives the guards a fearsome and intimidating appearance.

The guards wear a helmet that covers their entire head and face, leaving only a narrow slit for the eyes. The helmet is also black and features a streamlined design that complements the rest of the armor. The guards' helmets are equipped with a state-of-the-art heads-up display that allows them to see the battlefield and their fellow soldiers' positions at a glance.

The armor bears no markings or rank symbols, as all members of the Cardinal's personal guard are considered equal in rank and status. However, the armor does feature a small emblem on the shoulder, which represents the Cardinal and serves as a reminder of the guard's loyalty and duty to their leader.

The armor is custom-made for each member of the guard, ensuring a perfect fit and maximum comfort. The guards are also equipped with a variety of advanced weaponry, including high-powered rifles, energy swords, and grenades. Overall, the Cardinal's personal guard is a formidable force that strikes fear into the hearts of their enemies.
USA-TVX08 Titan Vanguard Troop Transport

Name: Titan Vanguard

Reference Code: USA-TVX08

Specifications:

* Length: 30 meters
* Width: 15 meters
* Height: 10 meters
* Crew Capacity: 2 pilots, 1 navigator, 1 engineer
* Troop Capacity: Up to 40 fully equipped soldiers
* Armament: Dual forward-facing plasma cannons, retractable missile pods, point-defense laser system
* Armor: Reinforced composite armor plating with energy-absorbing capabilities
* Propulsion: Twin ion thrusters for space travel, VTOL (Vertical Take-Off and Landing) engines for atmospheric operations
* Additional Features: Advanced communication and navigation systems, stealth technology for covert operations, emergency medical bay

### Backstory:

The Titan Vanguard was developed as part of the United Systems Alliance's initiative to modernize their military transport capabilities in response to growing interstellar tensions. Designed by the renowned StarTech Defense Systems, the USA-TVX08, or Titan Vanguard, was engineered to meet the demanding requirements of rapid troop deployment and extraction under the most hostile conditions.

Its maiden voyage was during the Battle of Zephyr Ridge, where it played a critical role in the successful evacuation of ground forces under heavy enemy fire. The Titan Vanguard's combination of durability, firepower, and versatility quickly made it a staple in USA's military operations, earning it a formidable reputation across the galaxy.

The shuttle's advanced stealth technology and robust defensive systems allow it to navigate through enemy lines undetected, delivering troops directly into the heart of battle. The Titan Vanguard has since been deployed in various key operations, proving to be an invaluable asset in maintaining the USA's military superiority.
The Treaty of Orion Spire

Location: The historic signing took place at the Orion Spire, chosen for its symbolic significance as a crossroads of cultures and a center for diplomacy.

	* Long-standing animosity between major galactic powers, stemming from territorial disputes, resource control, and ideological differences.
	* Periodic skirmishes and full-blown battles had caused significant devastation across several star systems.
2. Escalation and Impact:
	* The conflict reached a critical point, threatening the stability and safety of the entire Peleus Galaxy.
	* Trade routes were disrupted, planets were ravaged, and countless lives were lost, leading to widespread outcry for peace.

	* Intense negotiations facilitated by neutral parties, including representatives from the Guild of Starfarers and other influential organizations.
	* Backchannel communications and secret meetings laid the groundwork for formal talks.
2. The Orion Spire Summit:
	* A landmark summit held at the Orion Spire, attended by leaders and diplomats from the warring factions and other key stakeholders in the galaxy.
	* A neutral ground that provided a safe and respectful environment for negotiations.

	* Immediate cessation of hostilities and a commitment to demilitarize contested regions.
	* Establishment of buffer zones and deployment of peacekeeping forces.
2. Territorial and Resource Agreements:
	* Redefinition of territorial boundaries and establishment of shared resource management protocols.
	* Recognition of sovereignty and self-determination of affected systems and planets.
3. Reparations and Aid:
	* Agreement on reparations for war damages and a galaxy-wide initiative to provide aid and support for rebuilding efforts.
4. Future Cooperation:
	* Establishment of a permanent diplomatic council to address future disputes and promote cooperation.
	* Commitment to joint scientific, cultural, and economic projects to foster goodwill and interdependence.

Signing and Aftermath:

* The treaty was signed in a grand ceremony, broadcasted across the galaxy, symbolizing a new era of peace and cooperation.
* Celebrations and relief were widespread, though some factions and individuals expressed skepticism and resistance.

Legacy:

* The Treaty of Orion Spire is celebrated annually, commemorating the end of the conflict and the beginning of a new chapter in galactic history.
* It stands as a testament to the power of diplomacy and the enduring desire for peace among the diverse peoples of the Peleus Galaxy.
Criminal Underworld

The criminal underworld is a complex and secretive network of individuals and organizations that operate outside of the law in the universe of Solaria. This criminal underworld spans across various galaxies, and is involved in all sorts of illegal activities, from smuggling and piracy to drug trafficking and human trafficking.

At the heart of this criminal underworld lies the black market, where illegal goods and services are traded using a currency known as black coin (BC). Black coin is a digital currency that allows for anonymous and untraceable transactions, making it the currency of choice for criminals and shady operators.

The criminal underworld is divided into different factions, each with its own unique set of rules and code of conduct. These factions are often in competition with each other, vying for control of the black market and the criminal enterprises that operate within it.

One of the most prominent factions in the criminal underworld is the Shadow Syndicate, a powerful criminal organization that operates across multiple galaxies. The Shadow Syndicate is known for its ruthlessness and cunning, and is involved in a wide range of illegal activities, from arms dealing to assassinations.

Another major faction is the Crimson Cartel, a group of space smugglers and pirates who specialize in transporting illegal goods across the galaxy. The Crimson Cartel is notorious for its bold and daring heists, and is feared by law enforcement and rival factions alike.

The criminal underworld also has its own set of rules and codes of conduct, which govern everything from business transactions to disputes between factions. These rules are enforced by enforcers and assassins, who are hired by various factions to protect their interests and maintain order.

Despite the danger and violence that comes with operating within the criminal underworld, many individuals are drawn to it by the promise of wealth and power. The criminal underworld is a place where anything is possible, and those who are willing to take risks and think outside the box can often find success.

However, those who enter the criminal underworld must also be prepared to face the consequences of their actions. Law enforcement and rival factions are always on the lookout for any opportunity to take down the criminal underworld, and those who are caught can expect harsh punishment.

Overall, the criminal underworld is a fascinating and complex world, filled with danger and opportunity in equal measure. While it may be tempting to dabble in its illicit activities, those who do so must be prepared to pay the price if they are caught.
Commander Rylan Nova

Commander Rylan Nova:

* *Role:* Special Forces commander in the United Systems Alliance Military (USAM).
* *Background:* A skilled and disciplined officer, Commander Nova leads the elite Iron Wolves special forces squad. His team is often tasked with covert operations and dealing with threats that require a precision strike.
Atlas

The United Military Training Academy (UMTA) training facility is a state-of-the-art center located on the planet of Atlas, a world covered in rolling hills, dense forests, and clear lakes. The facility is an architectural wonder, featuring dozens of buildings and advanced technological features.

At the heart of the complex is the main training building, which is designed to replicate a variety of different environments and scenarios. From dense jungle terrain to sprawling urban landscapes, the building is equipped to simulate any environment that soldiers may find themselves in. The simulations are fully immersive, with advanced virtual reality technology allowing soldiers to feel like they are actually in the environments they are training for.

The UMTA training facility also boasts a massive spaceport for military-class star fighters, which is located adjacent to the main training building. These fighters are capable of intercepting enemy ships and providing air support for troops on the ground. In addition, an elite force of soldiers is stationed at the UMTA facility at all times, ready to deploy at a moment's notice.

The facility is equipped with the latest in medical technology, including advanced trauma centers and rehabilitation facilities. There are also research and development labs where scientists and engineers work on developing new weapons, armor, and other military technologies.

In addition to the training building and spaceport, the UMTA facility also features a variety of other amenities for soldiers and personnel stationed there. There are on-site barracks, dining halls, fitness centers, and other recreational facilities to help soldiers stay healthy and focused.

Overall, the UMTA training facility on Atlas is one of the most advanced and comprehensive military training facilities in the United Systems Alliance. It represents a major investment in the future of the alliance, providing soldiers with the tools they need to defend their planets and ensure the safety and security of the entire galaxy.
Chris Gillis

**Chris Gillis** was a Contestant on Season 1 of FBOY Island. On the show, Chris hoped to win the cash and scam the women by feeding them information about the other players.

In episode three, he was up for elimination, but got saved when Sarah let him stay in place of Matt. His time finally came in episode six though, when he was eliminated along with Jomar.
VRT-01 Valkyrie Railgun Tank

Name: Iron Titan

Vehicle Type: Railgun Tank

Crew: 3

Armor: Advanced composite armor

Weapons: Two main railgun cannons, two secondary machine guns

Speed: 55 mph

Range: 500 miles

Special Features: Advanced targeting system, reactive armor, laser defense system

Description: The Iron Titan is the primary armored vehicle of the Valkarie Legion. It is a massive tank that boasts an advanced targeting system, making it a force to be reckoned with on the battlefield. The tank's armor is made of advanced composite materials, and it is equipped with reactive armor to defend against incoming attacks. The Iron Titan's primary weapons are two massive railgun cannons that can obliterate enemy vehicles and fortifications. It also has two secondary machine guns for anti-personnel use. The tank is further equipped with a laser defense system to protect against incoming missiles and projectiles.

Notable Appearances: During the Battle of Xarax Prime, a fleet of Iron Titans provided ground support to the Valkarie Legion's assault on an enemy stronghold. The tanks proved instrumental in breaking through the enemy's defenses and securing the victory for the Valkarie Legion.
Titan Defender

Overview: The Titan Defender is a robust, heavily armored craft designed to transport VIPs or serve as a mobile command unit in conflict zones. It's renowned for its durability and defensive capabilities, essentially functioning as a flying fortress.

Design and Features:

* Armored Hull: The craft’s hull is made from reinforced composite materials capable of withstanding direct hits from most conventional weapons.
* Crew Capacity: It comfortably accommodates three crew members - a pilot, co-pilot, and a systems operator who doubles as a security officer.
* Defensive Systems: Equipped with an advanced shield generator and an array of countermeasures, including chaff and flare dispensers, to evade missile locks.
* Armament: While primarily defensive, the Titan Defender is fitted with deterrent weapons, such as stun beams and electromagnetic pulse (EMP) emitters, to disable aggressor crafts without causing irreversible damage.

Usage:

* VIP Transport: Often used to transport high-ranking officials or key personnel through potentially hostile territories.
* Mobile Command Center: In battlefield scenarios, it can function as a command unit, providing leaders a secure and mobile base of operations.
The Transformation of the Fortress of Vykon

Securing the Fortress:

As the dust settled on the battlefield, Commander Jax surveyed the fortress of Vykon, its walls scarred yet standing defiantly against the harsh landscape. He knew the strategic value of this stronghold and made a decisive call. "We're not just conquerors; we're builders. This fortress will be the Valkarie Legion's new bastion in this sector."

Reconstruction and Expansion:

The transformation of the fortress began swiftly. Jax directed his troops in the massive undertaking, utilizing the Iron Titan tanks and VLT-44 Raven transports to bring in materials and personnel. Engineers and construction crews worked tirelessly, reinforcing the damaged walls and expanding the fortress's infrastructure.

Jax personally oversaw the installation of advanced defense systems, including new ion cannons and laser batteries salvaged from the Conqueror. The once-imposing enemy stronghold began to morph into a formidable Valkarie Legion base.

Establishing a Command Center:

One of the key projects was the refurbishment of the warlord's command center. Jax envisioned it as a state-of-the-art strategic hub, equipped with the latest communication and surveillance technology. The center was redesigned, integrating the Valkarie Legion's advanced systems, including a network of sensors that provided real-time data from across the sector.

Barracks and Training Facilities:

Jax was adamant that the base would not only be a military stronghold but also a center for excellence. He established modern barracks and training facilities, where Legion soldiers could hone their skills. Simulators, combat training arenas, and tactical classrooms were built, turning the fortress into a hub of military learning and advancement.

Diplomatic Relations and Intelligence Gathering:

Recognizing the need for intelligence and diplomacy, Jax set up an intelligence wing within the fortress. This division focused on gathering information on enemy movements and potential threats. Additionally, he established a diplomatic corps to liaise with allied factions and negotiate with neutral parties, turning the fortress into a diplomatic beacon in the region.

A Symbol of Power and Hope:

Under Jax's leadership, the fortress of Vykon became more than a military base; it became a symbol of the Valkarie Legion's power, resilience, and commitment to securing peace in the galaxy. The once-dreaded stronghold now stood as a beacon of hope for allies and a warning to foes.

Looking to the Future:

As the new base neared completion, Jax stood atop the highest tower, looking out over the transformed landscape. He knew this was just the beginning. The fortress would play a pivotal role in the Valkarie Legion's future operations, a testament to their ability to not only wage war but also foster growth and stability in the tumultuous galaxy.
Arcturus System

Location: Located in the outer rim of the galaxy, the Arcturus System is a strategically important and resource-rich area within galactic coordinates.

### System Composition:

1. Planets and Moons:
	* Arcturus Prime: The main habitable planet, known for its diverse ecosystems, ranging from lush forests to sprawling urban landscapes.
	* Talos IV: A barren, mineral-rich planet, heavily mined for its resources.
	* Selene: A moon with unique geological features, home to several research stations.
	* Other celestial bodies: Multiple moons and asteroid belts that offer a variety of resources and strategic positions.
2. Climate and Terrain:
	* Arcturus Prime features a temperate climate with varied terrain, making it suitable for human habitation and agriculture.
	* Talos IV’s harsh, rocky landscape is dotted with mining facilities.
	* Selene is characterized by its icy surface and subterranean oceans.

	* Rich in minerals and rare elements, crucial for technological advancements and manufacturing.
	* Key player in interstellar trade, with a busy network of trade routes and spaceports.
2. Industrial and Research Facilities:
	* Advanced mining operations on Talos IV.
	* Research and development centers on Selene, focusing on astrobiology and geology.

### Inhabitants and Culture:

1. Demographics:
	* A melting pot of species from across the galaxy, contributing to a rich and diverse culture.
	* Predominantly human settlers, with significant populations of other species.
2. Lifestyle and Society:
	* Urban centers on Arcturus Prime known for their vibrant cultural scenes.
	* Mining communities on Talos IV, characterized by their resilience and strong sense of community.
	* Scientific community on Selene, dedicated to exploration and discovery.

### Strategic Significance:

1. Military and Defense:
	* Location in the outer rim makes it a strategic point for controlling access to the galaxy’s inner regions.
	* Presence of military bases and defense installations, particularly after the Battle of Arcturus.
2. Political Landscape:
	* Governed by a council representing different planets and species.
	* Historically neutral, but recent conflicts have led to increased military presence.

### Conclusion:

The Arcturus System stands as a beacon of diversity and resilience in the galaxy. Its economic and strategic importance make it a key player in galactic affairs, while its rich cultural landscape and pioneering spirit continue to attract settlers, traders, and researchers from across the stars. The Battle of Arcturus, though a dark chapter in its history, has only strengthened its resolve and significance in the galaxy.
Xylaria

Xylaria is a remote planet located in the outer rim of the galaxy, known for its vast network of interconnected tunnel systems that stretch for miles underground. The planet was once the home of the now extinct Xylar species, a highly intelligent and advanced race of beings known for their hive mind mentality and ability to communicate telepathically.

Xylaria has a dense atmosphere composed mainly of nitrogen and oxygen, with traces of argon and carbon dioxide. Its climate is mild and humid, with frequent rain showers and thunderstorms. The planet's surface is covered by dense forests and jungles, with towering trees and exotic flora and fauna.

The Xylars built their underground cities and hives using a highly advanced form of biotechnology, using genetically engineered microorganisms to create organic structures that served as their homes, transportation systems, and even weapons. The tunnels were meticulously designed and interconnected, forming a complex network that allowed for rapid communication and movement across the planet.

Unfortunately, the Xylars met their tragic end when they were invaded by an unknown enemy that wiped out their entire species. The exact cause of their extinction remains a mystery, but many theories suggest that it may have been due to a devastating war or a deadly disease.

Today, Xylaria remains a ghost planet, its once thriving civilization now reduced to ruins and abandoned tunnels. The planet is mostly uninhabited, although some brave explorers and scavengers have ventured there in search of ancient Xylar artifacts and technology. The planet's dense forests and jungles are also home to a variety of exotic wildlife, some of which is highly sought after for its medicinal and culinary properties.
The Zedara Nebula

The Zendara Nebula is a very dangerous nebula with a constance of ion storms and treacherous asteroid fields that make flying through there no joy ride for even the most skilled pilots, the nebula consists of many rare minerals in the various asteroid belts that have been a great interst to mining corporations and pilots alike but getting equipment in there to mine for these minerals has been deemed impossible due to the constant ion storms that reek havvock on ships and their navigational networks which formed a place known as the graveyard where thousands of half destroyed ships lay wasted
The Guild of Starfarers

Location: Headquartered in the Orion Spire, with branches and outposts across the Peleus Galaxy.

	* Established centuries ago during the early days of interstellar exploration.
	* Founded by legendary explorers and navigators who charted the initial paths through the stars.
2. Role in Galactic History:
	* Pioneers in developing navigation techniques and mapping the uncharted regions of the galaxy.
	* Instrumental in establishing the first interstellar trade routes and communication networks.

	* Continuously exploring and mapping new territories, expanding the known boundaries of the galaxy.
	* Employing advanced astronomical and cartographic technologies to chart celestial phenomena.
2. Preservation of History:
	* Maintaining extensive archives of star charts, exploration logs, and historical records of space travel.
	* Operating museums and educational centers to disseminate knowledge about the galaxy and its exploration.
3. Training and Education:
	* Providing training for aspiring navigators, pilots, and explorers.
	* Offering courses in astro-navigation, survival skills, and interstellar diplomacy.
4. Cultural and Scientific Contributions:
	* Organizing expeditions to discover ancient alien civilizations and lost worlds.
	* Collaborating with scientific institutions for research and discovery.

Membership and Organization:

* Open to individuals from all walks of life who share a passion for exploration and adventure.
* Structured in a semi-hierarchical manner, with ranks based on experience and contributions.
* Led by a council of esteemed Starfarers known as the “Navigators' Circle.”

Guild Code and Philosophy:

* Emphasizes honor, curiosity, and a commitment to the greater good of the galaxy.
* Upholds principles of neutrality and non-interference in the internal affairs of planets and systems.

Notable Achievements and Explorations:

* Discovering and mapping key hyperspace lanes that revolutionized interstellar travel.
* First contact with several alien species and brokering initial diplomatic relations.

Conclusion:

The Guild of Starfarers is not just an institution but a symbol of the indomitable spirit of exploration that defines the Peleus Galaxy. Their contributions have shaped the course of galactic history, making them an integral part of the cultural and scientific landscape of the galaxy. As guardians of the galactic pathways, they continue to lead humanity's quest for knowledge and adventure among the stars.
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Лёд

**Лёд** - одна из одиннадцати стихий, существующих в мире Миртеров. Обладает способностью управлять льдом и придавать ему определённые формы. Платина Льда - Крио. Страна Миртеров Льда - Страна Снегов.

Известные обладатели стихии:

* **Крио**
* **Ликари**
* **Повелитель Драконов**
* **Райя**
* **Элтина Регарен**
* **Сэцуко Ямамото**
* **Мегуми Ямасаки**
* **Соён Чин**
Olympus-class Battleship

The Olympus-class Battleship is a state-of-the-art vessel in the United Systems Alliance Navy. It is one of the most powerful ships in the fleet, designed to take on a wide range of missions and outgun any potential adversary.

Specifications:

* Length: 1,200 meters
* Width: 400 meters
* Height: 200 meters
* Max Speed: Warp 8
* Crew: 2,500 personnel
* Armament: 8 heavy plasma cannons, 40 torpedo launchers, 20 point defense turrets, 4 fighter bays
* Defenses: Heavy shields, advanced armor plating

Features:

1. Heavy Armament: The Olympus-class Battleship is equipped with eight heavy plasma cannons, which are capable of taking out most ships with a single shot. Additionally, it is equipped with 40 torpedo launchers, making it an ideal vessel for both offensive and defensive operations.
2. Fighter Support: The Olympus-class is equipped with four fighter bays, which can launch a full squadron of X-99 starfighters. These fighters are a perfect complement to the heavy weaponry of the battleship, providing extra firepower and versatility to the vessel.
3. Advanced Defenses: The Olympus-class is protected by advanced shield technology and heavy armor plating, making it nearly impervious to enemy attacks. Its defenses are some of the most advanced in the fleet, making it an ideal vessel for both offensive and defensive missions.
4. Versatility: The Olympus-class is a versatile vessel that can take on a wide range of missions. It is capable of operating in deep space, on the surface of planets, and in atmospheric environments. This versatility makes it an ideal ship for a variety of military operations.

Overall, the Olympus-class Battleship is a formidable vessel that is designed to outgun and outmaneuver any potential adversary. Its advanced weapons, defenses, and versatility make it a valuable asset to the United Systems Alliance Navy.
Платина Света

**Платина Света** - одна из одиннадцати Платин, создательница стихии Света для Миртеров. Имя Платины - Альфа. Более четырёхсот лет назад она практически погибла из-за коварного плана Платины Тьмы, Омеги. Однако благодаря Ликари и помощи Пятого отряда Платина вернулась к жизни и вернулась в храм Света в городе Зенита.
ITO Policies

throughout the existance of the Intergalactic trade organisation there were many policies that were put into place to make trade and life easier for nations that were part of the ITO, policies could be a range of things from trading all the way to labour rights and safety.

1. Free Trade: The ITO promotes free trade between member civilizations, with minimal restrictions on the movement of goods, services, and resources across borders.
2. Tariffs and Trade Barriers: The ITO discourages the use of tariffs and trade barriers, which can hinder the flow of goods and services between civilizations.
3. Environmental and Labor Standards: The ITO encourages member civilizations to adhere to high environmental and labor standards in their production and manufacturing processes.
4. Intellectual Property Protection: The ITO has established regulations to protect intellectual property rights and prevent piracy and counterfeiting.
5. Dispute Resolution: The ITO has established a dispute resolution mechanism to resolve disputes between member civilizations and ensure fair and equitable trade practices.

The ITO also oversees the development of intergalactic trade routes and marketplaces, working with member civilizations to establish efficient transportation and logistics networks to facilitate the movement of goods and services across the universe.

The Rivenstar Protocol

To: The Cardinal Union and the United Systems Alliance

Subject: Policy regarding the Rivenstar Galaxy

The Intergalactic Trade Organization (ITO) has been closely monitoring the activities in the Rivenstar Galaxy, a young and dangerous galaxy known for its lawlessness and piracy. The ITO recognizes the potential for trade and commerce in this galaxy but acknowledges the need for caution and vigilance.

To ensure the safety and security of all members of the ITO, we have developed the following policy regarding the Rivenstar Galaxy:

1. All trade and commerce within the Rivenstar Galaxy must comply with the regulations and guidelines set forth by the ITO.
2. Any pirate or criminal activity within the Rivenstar Galaxy will not be tolerated and will be met with swift and decisive action.
3. All ITO member states must cooperate and share information with the ITO regarding any activities within the Rivenstar Galaxy.
4. The ITO will provide support and assistance to any member state who is affected by piracy or criminal activity within the Rivenstar Galaxy.

We urge the Cardinal Union and the United Systems Alliance to adhere to this policy and to work together with the ITO to promote safe and secure trade and commerce within the Rivenstar Galaxy.

Sincerely,

The Intergalactic Trade Organization (ITO)
Centauri Robotics

Foundation and Vision: Centauri Robotics, founded in the bustling tech metropolis of New Centauri City, emerged from a coalition of the brightest minds in robotics, AI, and interstellar engineering. Their vision was to spearhead the development of robotics technology that could adapt to the diverse needs of a rapidly expanding universe. From the very beginning, Centauri Robotics was not just about creating machines; it was about forging partners for humanity's journey among the stars.

Key Milestones:

* Initial Breakthroughs: Centauri Robotics first gained acclaim with their series of exploration drones that revolutionized asteroid mining and deep-space exploration.
* Military Contracts: Their entry into the defense sector was marked by the creation of the ARTEMIS AI core, leading to lucrative contracts with the United Systems Alliance Military (USAM).
* Civilian Applications: Beyond military prowess, they also developed AI companions and assistants, integrating advanced robotics into everyday life across the Solariaverse.

Innovations and Products:

* MU-7000 Series (Robot Militants): A landmark in military robotics, blending combat efficiency with strategic intelligence.
* Maintenance and Medical Droids: Automatons capable of intricate technical repairs and advanced medical procedures, essential in both civilian sectors and on the battlefield.
* Environmental and Agricultural Automatons: Robots designed to manage and sustain life-supporting ecosystems on new colonies and space habitats.

Corporate Ethos and Culture:

* Innovation at the Core: A relentless pursuit of innovation drives Centauri Robotics, with a significant portion of revenue reinvested in research and development.
* Ethical AI Development: The company is a leading voice in ethical AI discussions, advocating for responsible use and transparency in autonomous systems.
* Employee Empowerment: Known for nurturing talent, the company's culture is built around empowerment, collaboration, and pushing the boundaries of what's possible.

Challenges and Controversies:

* Ethical Concerns: The use of their military models, especially the MU-7000 series, has raised ethical questions about the role of AI in warfare.
* Market Competition: Intense competition from other tech giants and emerging startups constantly challenges Centauri Robotics to stay ahead.

Looking to the Future: As the Solariaverse continues to evolve, Centauri Robotics stands at the forefront of technological advancement. Whether it's developing AI for deep space exploration, enhancing military capabilities, or improving life on distant worlds, Centauri Robotics remains committed to being a catalyst for progress and a guardian of ethical AI use.
Поисковик

**Поисковиком** называют человека, зачисленного в отряд таких же, как он. Зачисляют в данные отряды тех, кто не сдал вступительный экзамен в Академию. Поисковики разносят письма и посылки, выполняют мелкие миссии. Находящиеся в таких отрядах могут послать заявку на прием в отряды Академии и в случае одобрения будут переведены в один из отрядов, где есть место. Однако также бывают случаи, когда поисковик каким-либо образом проявил себя и обратил внимание кого-то, имеющего отношение к принятию решений. Тогда его могут перевести в отряд и без его собственной заявки.
CU-4 Heavy Cruiser

The CU-4 Heavy Cruiser is a class of warship developed by the Cardinal Union to be a versatile and formidable vessel in combat. Here are some key specifications and features of the CU-4:

Dimensions:

* Length: 1,500 meters
* Beam: 600 meters
* Height: 300 meters

Crew Complement:

* 3,000 officers and crew

Armament:

* Heavy particle beam cannons
* Multi-missile launchers
* Plasma torpedo launchers
* Point-defense turrets

Defenses:

* Heavy armor plating
* Advanced energy shielding
* Stealth capabilities
* Electronic countermeasures

Propulsion:

* FTL-capable engines
* Sublight engines
* Maneuvering thrusters

Other Features:

* Internal hangar bay for small fighter craft and patrol vessels
* Command deck for ground assault operations
* Advanced sensor and communication equipment
* Medical facilities and accommodations for extended missions

The CU-4 Heavy Cruiser is a formidable vessel capable of engaging in long-range engagements and ground assault operations. Its advanced armament and defenses make it a valuable asset in both offensive and defensive missions. Its internal hangar bay and advanced sensor equipment also make it a valuable tool for scouting and reconnaissance missions.
Captain Kaida Ember, the Solar Corsair

* *Background:* Kaida Ember is the fearless captain of the starship "Solar Serpent," a renowned Corsair vessel that operates on the fringes of known space. She is infamous for her quick raids on enemy cargo ships and elusive escapes from authorities.
* *Appearance:* With a cybernetic eye and a solar-infused blade, Kaida is a striking figure with a keen sense of adventure. Her ship is adorned with fiery motifs, and her crew, the Ember Corsairs, are known for their loyalty.
Природа

**Природа** - одна из одиннадцати стихий, существующих в мире Миртеров. Обладает силой над растениями и животными. Платина Природы - Дзета. Страна Миртеров Природы - Страна Лесов.

Известные обладатели стихии:

* **Дзетта**
* **Ликари**
* **Акира Акума**
* **Лия Хирумико**
* **Белл**
* **Акайо**
* **Куса Омоширои**
* **Абиэль**
* **Кейташи Ясуда**
Страна Стали

**Страна Стали** - одна из одиннадцати стран мира Миртеров. Её жители обладают стихией Металла. Столица - город Ликвирукен. Правитель Стали использовал своё войско и убил Омикрона. Страна находится в состоянии войны со Страной Солнца, в связи чем можно иногда встретить предвзятое отношение к носителям стихии Металла.
Драконы

**Драконы** - древние магические создания, учившиеся владению стихиями ещё у самих Платин. Из-за людских войн многие из них перебрались в Номровар.

Существует одиннадцать видов драконов:

* **Сталерогие**
* **Камнебрюхие**
* **Искрящиеся**
* **Быстролётные**
* **Зеленоглазые**
* **Огнеголовые**
* **Кристальные**
* **Солнцеликие**
* **Чернокрылые**
* **Синехвостые**
* **Астральные**
Первый отряд

**Первый отряд (9-1)** - команда из пяти (на момент начала повествования) человек, сформированная после вступительного экзамена в Академию Миртеров из числа прошедших его. Ментором отряда является Котэцу Накаяма.

Состав отряда:

* **Седзоку Канотэ**
* **Такахиро Караппо**
* **Акира Акума**
* **Кимико&Хироко** *(после турнира исключены)*
Огонь

**Огонь** - одна из одиннадцати стихий, существующих в мире Миртеров. Обладает силой управлять пламенем и взрывами. Платина Огня - Пиро. Страна Миртеров Огня - Страна Вулканов.

Известные обладатели стихии:

* **Пиро**
* **Ликари**
* **Мусумэ Накияли**
* **Такахиро Караппо**
* **Хироко**
* **Карай**
* **Итазура**
* **Хиака Сидзури**
* **Сайто Рюкетсу**
* **Аято (?)**
* **Норико Исихара**
* **Накано Ичиро**
* **Сора Омоширои**
* **Адэнши Муракумо**
* **Зеро Альтер-Реверс**
Металл

**Металл** - одна из одиннадцати стихий, существующих в мире Миртеров. Обладает силой управлять металлическими предметами и также создавать их. Платина Металла - Омикрон. Страна Миртеров Металла - Страна Стали.

Известные обладатели стихии:

* **Омикрон**
* **Ликари**
* **Котэцу Накаяма**
* **Мито**
* **Седзоку Канотэ**
* **Такахиро Караппо**
* **Карито Накаяма**
* **Килан Кавагути**
* **Итазура**
* **Кицучи Накаяма**
* **Гаррот**
* **Чумная Мечница**
* **Кира Акамэ**
* **Фудо Акамэ**
* **Мегуми Ямасаки**
* **Норико Исихара**
* **Рё**
* **Адэнши Муракумо**
* **Кинзоку**
Zephyr

Zephyr is a desolate and unforgiving planet, located on the outer edge of the galaxy. The planet is primarily composed of rocky desert terrain, with few sources of water or vegetation. The extreme temperatures, often reaching well above 100 degrees Celsius during the day and dropping below freezing at night, make survival on Zephyr a constant struggle.

Despite its harsh conditions, Zephyr is home to several nomadic tribes and smugglers who have adapted to the planet's rugged landscape. These groups travel in small, mobile caravans, trading goods and information with each other and surviving by hunting the few hardy species that can survive in the harsh conditions. The nomads are fiercely independent and value their freedom above all else, making them difficult to govern or control.

Zephyr is also known for its valuable mineral deposits, which have made it a target for several mining corporations and criminal organizations. The planet's harsh conditions and lawless reputation have made it an attractive location for those seeking to operate outside the bounds of interstellar law. As a result, Zephyr has become a haven for smugglers, pirates, and other unsavory characters.

The planet's primary settlement, known as Zephyr Station, is a small outpost located near one of the planet's few sources of water. The station is primarily used as a refueling and resupply point for passing spacecraft, and is staffed by a small group of technicians and engineers. Despite its importance, Zephyr Station is often the target of raids and attacks by various criminal factions and hostile forces.

Despite its many challenges, Zephyr has a rugged beauty all its own. The planet's sandy dunes and rocky outcroppings create a unique and striking landscape, and the planet's harsh conditions have fostered a unique culture and way of life among its inhabitants. For those willing to brave the dangers of the planet's harsh environment, Zephyr offers the potential for great rewards and adventure.
Одержимый

**Одержимый** - человек, убивший большое количество человек, из-за чего получивший из их душ Порчу и ставший безумным.

Существует семь видов Одержимых:

1. **Одержимый Гордости**
2. **Одержимый Лени**
3. **Одержимый Зависти**
4. **Одержимый Скорби**
5. **Одержимый Крови**
6. **Одержимый Ярости**
7. **Одержимый Боли**

### Одержимый Гордости

*Гордость* — один из самых примитивных одержимых, преобразующий воинов, чересчур полагающихся на свою силу. Принимают вид гориллоподобных существ с ярко-красными глазами, славящихся титанической силой.

### Одержимый Лени

*Лень* — не желающие развиваться люди быстро обращаются в этих созданий, проводящих первые часы своей жизни за пожиранием всего, что видят вокруг, дабы набрать массу и размеры. В финале своего развития одержимые Лени напоминают огромных слизней высотой 20 метров, пока их спина становится пристанищем для мелких демонов, прогрызающих в ней дыры для атаки, поскольку сам одержимый лени не мобилен.

### Одержимый Зависти

*Зависть* — слабовольные воины и ловкачи, тратящие время в сожалении о том, что они не родились иными, быстро теряют свою индивидуальность, а затем и телесную форму, превращаясь в некое подобие смолистой субстанции, способной принимать облик любого, с кем они сражаются. Не способны принимать облик носителей стихии Земли.

### Одержимый Скорби

*Скорбь* — слабые волей, не выдержав утраты близкого, теряют смысл в каких-либо действиях, включая сопротивление Порче, обращаясь в вечно рыдающее и стонущее создание с двумя крыльями за спиной. Несмотря на внушительную магическую силу, они не имеют привычки нападать, пока их не трогают, из-за чего среди охотников получили прозвище "бомба замедленного действия".

### Одержимый Крови

*Кровь* — чересчур кровожадные при сознательной жизни Миртеры погружаются в свое увлечение с головой, превращаясь в подобие ныне вымерших демонов крови. К особым чертам можно отнести то, что тело их покрывается сплошной чешуей, которая обычно неуязвима к большинству атак, они обретают длинный гибкий хвост, а руки обращаются в когтистые лапы.

### Одержимый Ярости

*Ярость* — особый вид Одержимых, появляющийся исключительно из псиоников и носителей Королевской Крови. В отличие от низших Одержимых, они полностью сохраняют разум и человеческий облик, а их магические способности возрастают многократно, что делает их намного опаснее обычных одержимых. Выступают в качестве полководцев среди одержимых, имея возможность подчинять себе любого одержимого или человека, близкого к обращению, с целью "вершения кары Платин".

### Одержимый Боли

*Боль* — одна из сравнительно редких форм одержимых, которые обычно появляются у особо сильных духом людей, убивавших с преследованием определенной цели. Как и одержимые Ярости, они сохраняют разум, однако сохранение облика становится под вопрос — многие одержимые Боли теряют свою форму, на манер одержимых Зависти, однако стараются поддерживать свой облик при сознательной жизни. Многие из них способны уничтожать города в одиночку, получив на то приказ.
Миртер

**Миртер** - человек, имеющий в своём ДНК ген какой-либо стихии. Миртеры составляют основную часть населения города Зенита. Быть Миртером считается почётным предназначением, поэтому каждый ребенок, достигший возраста пяти лет, участвует во вступительном экзамене в Академию и мечтает стать полноценным воином. Вне страны Солнца Миртеры составляют всё население других стран.
Клан Кавагути

**Клан Кавагути** - один из кланов, проживающих в городе Зенита. Члены клана нашли здесь пристанище после побега из страны Луны. Владеют стихией Тьмы и мастерски умеют незаметно перемещаться, в мафиозных кругах считаются авторитетами.

Известные представители клана:

* **???** *(глава клана)*
* **???** *(мать Килан)*
* **???** *(кузен Килан)*
* **Килан Кавагути** *(наследница клана)*
Страна Снегов

**Страна Снегов** - одна из одиннадцати стран мира Миртеров. Люди, населяющие её, владеют в основном стихиями Льда и Воды. В стране два крупных города - город Драконов (он же Номровар, столица страны) и Город-Утопия. Также в этом государстве нашли пристанище все виды драконов, изгнанные из своих стран из-за людских войн.
Академия Миртеров

**Академия Миртеров** - образовательное учреждение, где дети обучаются нелегкому ремеслу Миртера.

После прохождения вступительного экзамена успешно сдавших детей формируют в отряды по пять человек, во главе которых ставят менторов.

Известные отряды:

* **Отряд Нианы**
* **Первый отряд**
* **Второй отряд**
* **Третий отряд**
* **Четвертый отряд**
* **Пятый отряд**
* **Шестой отряд**
Клан Канотэ

**Клан Канотэ** - один из кланов, проживающих в городе Зенита. Представители клана владеют стихией Металла, а, выбрав в качестве материала для своих способностей золото, обрели уникальную внешность, выражающуюся желтыми глазами и светлыми волосами.

Известные представители клана:

* **Седзоку Канотэ** *(наследник клана)*
Карито Накаяма

**Карито Накаяма** - Миртер Света, наследник клана Накаяма, главный соперник Седзоку Канотэ, член Второго отряда. Рождённый Ниамиром и ставший главным разочарованием своего отца, Котэцу Накаяма, благодаря Ликари получил переливание крови Платины Света Альфы и пробудил в себе стихию Света, а также полученную от отца стихию Металла.