Ashoka

### Relatives

Bindusara (Father, Deceased), Subhadrangi (Mother, Deceased), Several Brothers (Deceased)

### Occupation

Chakravartin, King and presumed Jujutsu Sorcerer

### Grade

Unclassified

Ashoka (アショーカ) was a human who lived in India more than 2000 years ago and became King of India at some point in his thirties. He was known as the King of Curses during his time, long before Sukuna came out more than a thousand years later. According to Dhruv Wakdawalla who met him in his youth, he was an **Imaginary Demon** (仮想鬼神かそうきじん, *Kasō no Kijin*?). During this meeting the two clashed, being the strongest of their respective nations at the time, only for Ashoka to be the victor. Sparing Dhruv, he made a Binding Vow with him, swearing an oath that he will never touch the land of India in any capacity; and if he harms it for as long as Ashoka himself lived, death would be assured. At some point, he married Karuvaki, crowning her queen and bearing multiple children of his own; as Ashoka eventually met with a member of his inner circle who showed him a child named Vedant. Around the ages of 35 to 40, he encountered both Ganesha and Bakunawa; subduing both and eventually killing the latter in a battle that was described as "earth-shattering" as well as killing and subjugating the former as an animal within the Animal Realm. This subjugation and destruction of creatures like Ganesha and the Bakunawa granted him the title **King of Curses** (यह जैष्ठ्य राजा का असुर (呪の王のろいおう)
, *Noroi no Ō; Sanskrit for Old King of Demons, Japanese for King of Curses*?). Shortly after, Vedant's father passed away when Ashoka turned 40 and as such, he looked after him. At the age of 54 (or in his fifties), after waging war on a territory in India and eventually annexing it, he felt guilty and went under the Bodhi Tree; eventually becoming enlightened and mastered the Eightfold Path. After ruling for 38 years, he passed away peacefully in 232 BC at the age of 72 with him being called a Chakravartin or Cakkavatti (चक्रवर्तिन्चक्रवर्तिन्転輪聖王, *Tenrinjōō, Japanese for Wheel-Turning Sacred King*) by Tatsuryuu long after his death.

## Appearance

Little is fully known as to how Ashoka actually looked, although it is known that in his youth he bore a turban and a royal garment surrounding his body. He bore golden eyes that were later brown. Underneath his turban was a third eye (that of Shiva's own).

In his later years, he bore several markings after learning of Buddhism such as the marking of Karma as well as the Eightfold Path.

## Personality

Ashoka was said to be a calm man who was devoted to his rulership. Despite this, he did have moments wherein rage fuelled his very being as he killed thousands who defiled the image of the Buddha.

## Powers and Abilities

**Overall Skill Level**: Whilst little is seen and known of his actual skill, according to those who lived long after him, he was regarded as a myth; a legend.

That said, back more than 2000 years ago, Ashoka was the strongest sorcerer of his era and regarded by Dhruv Wakdawalla as the strongest of his time and possibly of all time. Later sorcerers including even the likes of Ryomen Sukuna regarded him as a mythical legend. He was so powerful that Dhruv nor any enemies who fought him, including Fujin (the Japanese wind god) never touched India after he was defeated and in his youth, he was called the Old King of Curses, with this title being known even by sorcerers as well as normal people who knew of his legend. Even at the end of his life, he was still regarded as extremely powerful. His strength is still held in such a high regard that even Satoru Gojo, the strongest jujutsu sorcerer of the modern age, with extreme levels of arrogance and confidence in his own right, acknowledged his strength and that a fight between the two of them would be difficult.

More than living up to his titles, Ashoka likely possessed vast amounts of cursed energy and equally incredible control over it, with an extraordinary grasp over jujutsu with him possessing mastery over several weapons such as a trident, sword, bow, staves and the like.

**Master Hand-to-Hand Combatant**: While immensely powerful as a jujutsu sorcerer, Ashoka is also shown to be an extremely skilled and powerful hand-to-hand combatant, being able to casually dodge most attacks from Dhruv's shikigami without any resistance from the shikigami user. He can combine his cursed technique with his hand-to-hand skills.

**Immeasurable Strength**: He was physically strong to destroy one of Dhruv's shikigami with his raw strength, something which no-one barring Yuta Okkotsu himself could do thousands of years later. At the end of his life and during his fight with Tatsuryuu, he was able to mercilessly attack and do incredible damage to Tatsuryuu with just raw strength alone, leading to Tatsuryuu questioning how he could win, despite the fact that Ashoka fought him only a short time before death.

**Immeasurable Speed**: Whilst little is known of his speed, Fujin during his battle with Ashoka, described it as "faster than the wind and lightning". During his fight with Tatsuryuu, he described it as "faster than human perception" and even his Dragon Eyes were unable to keep up with Ashoka's speed.

**Immense Reflexes**: He was also able to reflexively dodge each of Fujin's attacks with minimal effort.

**Immeasurable Durability**: He was durable enough to tank both of Dhruv's Shikigami attacks with somewhat minimal effort, and could even survive attacks from the Vajra of Indra after holding it, a weapon capable of easily annihilating an entire country as thunder poured from its every orifice whilst in his fight with Fujin; with Fujin referring to him as "a demonic human who could verily withstand the bounds and armada o'er an entire nation's sources of power". He was also able to survive an encounter from both the Bakunawa and Ganesha, a creature who can threaten the entire world and an elephant god from the very country he was born from who can control obstacles.

**Great Tactical Intellect:** Ashoka was an extremely intelligent individual. Being the king of India, he helped create multiple hospitals and even some types of medical centres that benefitted those who needed it.

He was also intelligent enough to see right through Dhruv's Shikigami, determining their actual purpose and then using that against Dhruv himself.

### Jujutsu

**Animal Realm** (तिर्यग्योनि (畜生道), Manusyagati, *****Animal Realm*****?): Ashoka's second technique allows him to control animals through overpowering and having beaten them in a fight. Ashoka used this to control Ganesha after stabbing him with the Trishula, rendering him powerless as well as granting him control over the god. This is also presumably the origin of Cursed Spirit Manipulation.

**Narakan Knives** (地獄の庖丁 (नरकस्यकील), *, Naifu no Yamajigoku*?): This is his fourth technique that allow him to control invisible slashes that adjust themselves to the target's durability, cursed energy and strength. If they are a non-jujutsu sorcerer, it will gravely injure them similar to how a virus would infect a person; invisible and incurable. It can only seen by someone with the Six Eyes or if they can see or sense cursed energy on the level of someone with the Six Eyes. Its main way of usage is through the power of "Slicing", where he points a finger at a designated target or object, causing the target to be slashed at once or a few times per second, which will damage it to the point where it cannot be repaired or healed by Reverse Cursed Technique. Ashoka summons this through hand gestures or via his thoughts.

**Dharma Wheel Eye** (法輪の目,, *Hōrin no Me*?): Not much is known about the Dharma Eye outside of the fact that it has some role to play in terms of controlling the Eight Paths technique. After the fight between himself and Ashoka, Dhruv stated that "the eye resembled that of the Wheel of the Law; the Chakravartin was he!" and it is known that he attained it during his youth. He used the eyes to control his Eight Paths, however when his eyes were removed by Tatsuryuu, he could still use the techniques. It was eventually sealed away just after his death by Vedant, making it so that no-one could bear the power that it held over not only the Eight Paths, but India as a result of Ashoka's status. After Ashoka's death and the sealing of the Dharma Wheel Eye, Ganesha was formally released from Ashoka's control. Whilst its unknown what happened to him afterwards (the likelihood is that Ganesha was worshipped), Kenjaku found and bound him under his control using Cursed Spirit Manipulation at some point.
According to Dhruv, it gave Siddhis (सिद्धि (達成), Tassei; Sanskrit for Fulfilment, Japanese for Accomplishment), 8 baseline powers that develop further with time with Ashoka being the master of the Siddhis, as he directly called them Forbidden techniques. They are:
1) (अणिमा (アニマ), Anima; Sanskrit and Hindi for Smaller than the Smallest; Japanese for Atomic) is the first Siddhi that allowed Ashoka to shrink himself or attacks. He used this during his fight with Tatsuryuu, as well as against Dhruv, to remove himself from the sorcerer's domain.
2) (महिमा (栄光グローリー), Mahima; Sanskrit for Larger than the Largest, Japanese for Flourishing Glory) is the second Siddhi that allowed Ashoka to expand his size. In addition, he can even become large enough to traverse the land of India through the form known as Trivkrama (त्रिविक्रम (トリビクラム), Toribukuramu; Sanskrit for Three Steps) with him being able to increase the size of his limbs to increase their durability, power and range. He can also use Mahima to become clairvoyant and understand astronomy in all its aspects as well as access infinite potential through understanding one's inner strength. He presumably used this to destroy Dhruv's Shikigami.
3) (लघिमा, Laghima (ラグヒマ), Raguhima; Sanskrit for Lighter than the Lightest, Japanese for Flight) is the third Siddhi which allowed Ashoka to make his body so light such that no-one can tell whether or not he is naturally able to fly. Laghima is derived from the word ‘Laghu’ which means very small or light. As a master, he had the ability of self-driven flight. This ability does not alter the physical body, but instead changes the connection between the body and the outside laws of nature and let him control antigravity, making attacks that should hit him go up.
4) (गरिमा, (品格尊厳), Garima; Sanskrit and Hindi for Heavier than the Heaviest, Japanese for Dignity) is the fourth Siddhi that allowed Ashoka to make his body as heavy as he wanted without limitation; as well as having complete control of gravity and allowing for him to make those who can fly come down by force. Despite this, its real nature lies in its ability to bring about a state of inner peace, mental clarity, and emotional balance. It is said to be the key to unlocking the mysteries of life and control over senses. It was likely the originator of his Deva Path-based gravity.
5) (प्राप्ति, Prapti (実現), Prāputi; Sanskrit and Hindi for Manifestation of Desires, Japanese for Realise) is the fifth Siddhi that allowed for Ashoka to have the ability to attain whatever he desired, only using this as King. This may include objects, knowledge, spiritual insights, and even experiences.
6) (प्राकाम्य, Prakamya (プラカミヤ達成可能な), Purakamiya; Sanskrit and Hindi for Irresistible Willpower, Japanese for Achievable) is the sixth Siddhi which allowed Ashoka to possess such power as will never be frustrated in any desire where he can do or gain whatever his heart desires, such that his heart is never unsatisfied as one experiences any enjoyable object, either in this world or the next and that he can pervade everything and in life, he used it to control his emotions, remaining eternally unperturbed using this. In addition, shortly after his fight with Tatsuryuu and moments before his death, he gave Vedant a portion of the power of Prakamya, granting him every Astra including the Pashupatastra.
7) (ईशित्व, Isitva (神性信仰), Īshituva; Sanskrit and Hindi for Supremacy, Japanese for Faith in One's Divinity) is the seventh Siddhi where Ashoka used it as a form of interrogation against those like Dhruv, thereby enacting what appeared to be a Binding Vow, controlling his heart, mind, soul, consciousness and ego without the man noticing; making it so that Dhruv never attacked India henceforth. Given his mastery of the Siddhi, he had the following sub-powers of Isitva:

* He has the power of materialization, i.e. producing visible material things or invisible physical sensations (food, smell, colour, etc.) with a thought or with a glance.
* The power of physical transformation, e.g. transforming water into wine, iron into gold, etc
* (उसकी उपस्थिति (彼の姿), Rupanirumana; Sanskrit for Changing different forms and projecting entirely divergent images of oneself, Japanese for Appearance) where Ashoka could presumably change his form into virtually anything he wanted.
* (चित्तनिर्मना (チッタルマナ), Chitarumana; Sanskrit for power of creating different minds as variously effective means of gaining different perspectives and different means of knowledge and self-expression) where Ashoka blessed Vedant with immense knowledge on his powers.
* (आत्मपन्तला (アトマルパンタラ自己変革), Atomarupantara; Sanskrit for transforming the physical, instinctual and mental aspects of personality into channels of expression for spiritual values, Japanese for Self-Transformation) allowed Ashoka to transform his mind, evolving it infinitely if he wanted.
* (समानान्तर पन्तला (パラルパンタラ), Pararupantara; Sanskrit for the ability to transform other people into what they essentially are, namely images of the Divine) which allowed Ashoka to transform other beings or himself into common people when observing India hands-on.
* (युगसृतिनवयुगप्रवर्तनम् (ナヴァユガプラヴァルタナ (ユガスリティ)), Navuayugapuravuarutana; Sanskrit for the ability to create a new order of civilization, a new era of cultural efflorescence, a new life style, a new system of values) is a sub-power of Isitva that allowed Kento to function as a figure of history or a person of destiny as he used the power of Isitva's control powers to dominate the world, becoming a legend; a myth.

8) (वशित्व, Vasitva (ヴァシトヴァ), Vuashitova; Sanskrit and Hindi for Self-Mastery, Japanese for Complete Control) is the eighth major Siddhi that allowed Ashoka to control all material elements, as well as the ability to have the capacity to direct living things and objects (both natural and synthetic), as well as one’s own and other people’s brains. In the siddhi of Vasitva, the person has the capability to make people comply with their desires and to manage wild creatures as the power of Vasitva Siddhi giving the person the ability to control and manipulate all aspects of the physical world with Ashoka using this to control India as its king. As a master, he gained insight into the true nature of reality and achieve liberation from the cycle of birth and death. He used this against Tatsuryuu to stop most of his Soul Flame-based attacks. Through this, Ashoka gained control over one's internal bodily organs, endocrine glands, energy centres, autonomic nervous system. This enormously increases one's power of resistance to disease, decay, and degenerative processes. One gains access to the secrets of rejuvenation and physical charm, vitality and longevity where he can destroy a person's body from the inside through forcibly degenerating their very being and soul with Kenjaku implying that he would be immune to soul-based techniques.

* He also has the ability to control the mind and behaviour patterns of other people by projecting powerful suggestions into bioenergetic existence-field.
* (अलिदमन् (アリダマン), Aridaman; Sanskrit for the ability to subdue the savage impulse, wrathfulness and aggressiveness of other living beings, human or animal) is a sub-power of Vasitva which allowed him to subdue any opponent that holds any intent of aggression towards him with a glance such as in his fight against Fujin.
* (आत्मसम्यमा (アトマサムヤマ自制心), Atmasamyama; Sanskrit for Mastery over one's own instinctual drives and urges, passions and motivations, Japanese for Self-Control) with him being able to control his rage.

There are also "Minor Siddhis" which are similar in scope but are not truly useful in a combative scenario and they're activated by his eye glowing.
9) (त्रिकालज्ञत्वम्, Trikālajñatvam (トリカーラヤットヴァム), Torikārayattovunamu; Sanskrit and Hindi for Knowing the past, present and future, Japanese for All of Time) which allows him to see the past, present and future; as Ashoka used this by seeing his own future, past and that of the past of the entire world. He is stated by Tatsuryuu as "seeing all futures... surely altering his future in ten-thousand ways perhaps" with this making Kenjaku's planning look like fodder; with white flames in each of his spokes determining whether or not this is being used.
10) (अग्रिमम्, Advandvam (アドバンスアム), Adobandbamu; Sanskrit and Hindi for Tolerance of heat, cold and other dualities, Japanese for Elemental Immunity) allowed Ashoka to become immune to Bakunawa and Ganesha's fights.
11) (पर चित्त आदि अभिज्ञाता, Para citta ādi abhijñatā (パラ・チッタ・アーディ・アビジュニャーター), Para chitta ādi abijunyātā; Sanskrit and Hindi for Knowing the minds of others, Japanese for Telepathy) allowed Ashoka to be able to read minds.
12) (अग्नि अर्क अम्बु वीरा आदिनाम् प्रथितु तम्बाहा, Agni arka ambu viṣa ādīnām pratiṣṭambhaḥ (アグニ・アルカ・アンブ・ヴィーラ・アーディナーム・プラティトゥ・タンバハ), Aguni aruka anbu visha ādināmu puratishutanbaha; Sanskrit and Hindi for Checking the influence of fire, sun, water, poison, Japanese for Elemental Understanding) is the evolved form of Advandvam where any elemental attacks can become detected and therefore nullified with him using this against the Bakunawa, Ryujin and Tatsuryuu, nullifying their respective usages of poison, flames and Soul Flame respectively.
13) (अपराजेय, Aparājayah (アパーラジャヤ), Apārajaya; Sanskrit and Hindi for Unconquerable, Japanese for Invincibility) allows Kento to become effectively invincible by manifesting what seems to be darkened energy around his being that makes him invulnerable to damage except those on the level of Tatsuryuu or if they have knowledge of the soul or if Ashoka deems an opponent worthy of fighting. However, if he wanted to, he could keep this on virtually forever.
14) (अनूर्मिमत्वम्, Anūrmimattvam (アヌルミマトヴァム), Anurumimatovuamu; Sanskrit and Hindi for Being undisturbed by human desires, Japanese for Lack of Disturbance) allowed Ashoka to be immune to things like thirst or drainage with him lacking any human constraints such as stamina, etc.
15) (दूरश्रवण, Dūraśravaṇa (遠隔ヒアリング遠隔聴覚), Dūrashuravana; Sanskrit and Hindi for Hearing things far away, Japanese for Remote hearing) allowed Ashoka to hear all things; with him using this in India or if there were any domestic or foreign threats, extending his range to the entire world to observe Dhruv via hearing him from a distance, using the very ground as a form of radio waves.
16) (दूरदर्शनम्, Dūradarśanam (ドアダルシャナム), Doadarushanamu; Sanskrit and Hindi for Seeing things far away, Japanese for Telescopic Sight) allowed Ashoka see all things, watching Fujin and Dhruv simultaneously long after their defeats at his hands.
17) (मनोजव, Manojavah (マノジャブ), Manojabu; Sanskrit and Hindi for Moving the body wherever thought goes, Japanese for Teleportation) allowed Ashoka to teleport around the world, where he used this against the Bakunawa.
18) (कामरूपम्, Kāmarūpam (カマルパム), Kamarupamu; Sanskrit and Hindi for Assuming any form desired, Japanese for Shapeshifting) allowed him to shapeshift, however he used it on others to find spies or interrogate any enemies of the state, such as Girika by shapeshifting a priest into a woman, before throwing him into Naraka to become Ashoka's personal executioner.
19) (परकायाप्रवेशनम्, Parakāya praveśanam (パラカヤプラベシャナム他人の体に入る), Parakayapuravueshanamu; Sanskrit and Hindi for Entering the bodies of others, Japanese for Possession) allowed Ashoka to possess a person, control their soul and animate their body, giving them his powers.
20) (स्वछन्द मृत्यु, Svachanda mṛtyuh (彼自身の自由意志による死自由な死), Suvachandu Mirutyu; Sanskrit and Hindi for Dying when one desires, Japanese for Death by one's will) allowed to be completely immortal and not die until he wills it. Kenjaku postulated that it is the true form of reincarnation and could have allowed him to live until the 21st century or far, far away from that point on.
21) (देवानां सह क्रीडा अनुदर्शनम्, Devānām saha krīḍā anudarśanam (神々とのゲームのイラスト), Devanamu ken kurida anudarushanamu; Sanskrit and Hindi for Illustrations of games with the gods, Japanese for Divine Games) is a Siddhi which effects are unknown.
22) (यथासंकल्पसंसिद्धि, Yathā saṅkalpa saṁsiddhiḥ (決議が果たされると決意通りの達成, Ketsugi ga hatasa reruto), Yata sankarupa sanshiddi; Sanskrit and Hindi for Perfect accomplishment of one's determination, Japanese for When the Resolution is fulfilled) likely allowed for Ashoka to complete of all his goals after becoming King as Tatsuryuu, during their fight, noted that Ashoka had completed his life's work.
23) (आज्ञा अप्रतिहता गति, Ajñāpratihatā gatiḥ (アージ・ュニャプラティハター・ ガティコマンドは妨げられない動きです), Ājunyapuratihatā gati; Sanskrit and Hindi for Orders or commands being unimpeded, Japanese for Unobstructed Movement of Command) is a Siddhi which likely allowed Ashoka to make it so that orders are followed to the letter.
24) (उउहा (痛いああ), Uuha; Sanskrit and Hindi for Karmic Imprints, Japanese for Hurting) allowed Ashoka to see the future of his opponent and then gain any of Ashoka's own future memories and abilities alongside knowledge and wisdom. He can also use this to manipulate good and bad through controlling karma.
25) (शब्द, Shabda (言葉), Shabuda; Sanskrit and Hindi for Knowledge gained by associating with an enlightened person, Japanese for Words of Truth) allowed Ashoka to gain knowledge from those who he considered good.
26) (अद्ध्यान्, Addhyyan (アディヤーン勉強), Adiyān; Sanskrit and Hindi for Knowledge gained through study of the Vedas and other standard ancillary texts, Japanese for Studying) allowed Ashoka to learn about things through looking at historical relics.
27) (सुहृतप्राप्ति, Suhritprapti (良い成績幸福・友達を作る), Shuritopurapāti; Sanskrit and Hindi for Knowledge gained from a kind-hearted person, while engaged in the spread of knowledge, Japanese for Good Grades and Happiness whilst making friends) allowed Ashoka to give his allies, such as Vedant, knowledge.
28) (दान, Daan (慈善活動寄付), Dān; Sanskrit and Hindi for Knowledge gained regardless of one’s own needs while attending to the requirements of those engaged in the search of the highest truth, Japanese for Charitable Donations) allowed Ashoka to gain power and then gain knowledge at the same time.
29) (आध्यात्मिक दुःख-हां, Aadhyaatmik dukkh-haan (アディヤアトミク・ドゥフク・ハーン霊的な苦しみ), Adiyaatomiku doukkuhuhān; Sanskrit and Hindi for Freedom from pain, disappointment, etc. that may arise due to lack of spiritual, metaphysical, mystic knowledge and experience, Japanese for Spiritual Suffering) allowed Ashoka to control his pain, making him immune to all damage that could affect his soul.
30) (आधिभौतिक दुःख-हां, Aadhibhautik dukkh-haan (アーディバウティカ ドゥカ - ハーン形而上学的苦しみ), Ādibautika doukahān; Sanskrit and Hindi for Freedom from pain, disappointment, etc. that may arise due to possession of materialistic gains, Japanese for Metaphysical Suffering) allowed him to be immune to most physical harm excluding those of a Grade one or higher (or just those who have some form of Domain Amplification, however he could make himself immune if he actually wanted)
31) (आधिदैविक दुःख-हां, Aadhidaivik dukkh-haan (アディダイヴィク・ドゥクハーン精神的な悲しみ), Adidaivuiku doukuhān; Sanskrit and Hindi for Freedom from pain etc. caused by fate or due to reliance on fate, Japanese for Grief) which is the final notable Siddhi where Ashoka could see his loved ones wherever he wished, relieving any grief.

**Saṃsāra Eye** (輪廻眼,, *Rinnegan*?): Virtually nothing is known about this eye, excluding the fact that Ashoka likely used it to control the Six Realms (Deva, Asura, Animal, Preta, Naraka and Human), and despite its appearance with the six concentric rings, his eyes maintained their original look with Ashoka being able to switched the usage of the Six Paths and Eight Paths through switching his eyes, although he could still use his Six Paths without activating the Samsara Eye.

## Equipment

It has one notable ability:
Lightning Discharge - The Vajra can summon a lightning strike either from the sky or itself. This results in a powerful lightning strike that rends the air and is guaranteed to hit, splitting the sky and when Tatsuryuu first saw it, he called it an act of divine proportions.

It has several abilities:
**Creation**: This is the first aspect of the Trishula called Souzou (創造, lit. Creation) or (सृष्टि, Sṛṣṭi, pronounced Srish-tee) where the user can create matter or form by tapping the trident on the ground or if they have the mental energy to do so. The Trishula's main prong glows dark blue.
**Evolved Form of Creation**: This is the evolved form of this aspect that can only be used by those who summon it by some form of summoning contract through either being its user or given the power of Ashoka. Called Atishrushti (अतिसृष्टि or Higher Creation), when using this, Ashoka was Sōzoshin (創造神 Lit. God of Creation) because it can allow for anything to be created, including new beings. Furthermore, these beings could be considered 'gods' (special grades) unto themselves as they bear their own sentience and can survive even if the original creator is dead. This form of Creation is only accessible to someone who can use the weapon with great proficiency.
**Preservation**: This is the second aspect of the Trishula called Hozon (保存, lit. Preservation) or (संरक्षण, Sanarakshan pronounced Sana-rak-shaan) where the Trishula's prong glows orange or light red. Ashoka can maintain the form of things, including matter, cursed energy or the soul or even living beings through changing their material or composition. This can be done by him thinking about having something or someone to protect, causing the Trishula to glow an orange colour, as the drum (called a Damaru) will activate, making a sound that would allow Ashoka to be healed nigh-instantaneously, changing his body's composition so they wear armour instead of what they have on their being at the time. This maintenance of form can even extend to combat, since Ashoka can change the enemy's weapon into a different material, weakening it considerably, such as making it a weak metal like tin or a soft material like rubber. This control of form can extend to his's own body where they change their own bodily make-up on a physical or spiritual level, such as through giving themselves armour with properties of supernatural items or by amplifying his body through changing their makeup.
**Destruction**: This is the third prong and easily the most powerful called Hakai (破壊, lit. Destruction) or (विनाश, Vinaash meaning Annihilation) where the Trishula's prong glows purple as Ashoka can use the trident to make anything null and void; if they were to hit an opponent's arm, it would not only sever it completely, it will also sever the memories connected with the arm on a mental, spiritual and conceptual level to the point where the person will not only not remember it being cut off, they will also not remember not having an arm in the first place. As such, when applied to cursed techniques, the user will not remember using them as they will be destroyed from the past, present and future, since their memories of using the technique throughout all of time will be null and void. If used against a cursed spirit, the Trishula will automatically render them (irrespective of grade) non-existent upon being touched by the trident because of the ability to destroy things on a physical, mental, spiritual and conceptual level. When used against a Domain, the trident shuts the domain's effect off and destroys the outer shell and in relation to a barrier less domain, the user will be immediately damaged severely, causing death to inevitably take them on, shattering the barrier conceptually similar to how Mahoraga **Eight-Handled Sword Divergent Sila Divine General Mahoraga** (八 (やつ)握 (かの)剣 (つるぎ)異 (い)戒 (かい)神 (しん)将 (しょう)魔 (ま)虚 (こ)羅 (ら), *Yatsuka-no-Tsurugi Ikaishinshō Makora*?) destroyed Yorozu's domain by striking it. Upon the Trishula striking a body part, their memories related to that part will be severed and completely rendered null and void; this will shortly thereafter damage their eyes such as the Six Eyes, forcing their brain into overdrive as their sensory capabilities maximise themselves, which will force their eyes to try and track everything around them, hence the damage. If they are struck on the face or the upper body, their optic nerves will shred themselves apart on a physical, mental and conceptual level, leading to their eyes either blowing up from the outside and inside or forcefully revert their eyes to their original state of black, obsidian-like eyes; rendering them blind on a physical, mental, spiritual and conceptual level as they can no longer think nor speak, leading to instant death through their memories no longer existing and being severed.
**Evolved Form of Destruction**: The evolved form causes the user to be called a Hakaishin (破 は 壊 かい 神 しん, lit. God of Destruction) According to Kenjaku, if Ashoka was alive in the Heian Era and he used the Trishula with killer intent, he could destroy anything that comes in his way, including even the fearsome Ryōmen Sukuna. With a single slash, flames are emitted from each prong that are said to be from the beginning of Creation, which destroys other flames (such as Jogo's, according to Kenjaku) that are nature-based; as well as significantly damaging a person on a physical and mental level just by the flames touching or interacting with the target. However, if the trident makes direct contact with an opponent, their soul becomes damaged irreversibly as no-one can remember them. According to Kenjaku, if the trident struck Mahoraga, the shikigami would barely be able to adapt but thanks to the Dharma Wheel, it would inevitably adapt.
This grants access to one technique:
**Atyantikapralaya** - Atyantikapralaya (आत्यन्तिकप्रलय宇宙の絶対的な破壊 Uchū Zettaiteki no Hakai, lit. Absolute Destruction of the Universe) is the ultimate technique of the Trishula, that is used by Ashoka summoning flames from each prong. To activate this ability, Ashoka has to say the following phrase: 'O beginning of Creation, merge with thy ending and returning to thy state of initial dissolution in times of mystery yonder' (O創造の始まり、終わりと合併し、謎の時代に最初の解散の状態に戻る, Lit. O souzou no hajimari, owari to gappei shi, nazo no jidai ni saisho no kaisan no joutai ni modoru), which will cause the trident to glow violently as the Damaru gets beaten by the wind twice. Upon the flames being summoned, the ground shatters, crumbling apart to the point, as flaming pillars rise from the destroyed ground which causes the entire world to destroy itself on the conceptual level as everyone's souls instantly get annihilated through the sheer heat of the flames. These flames cause a chain reaction to celestial bodies throughout the entirety of the cosmos (the world by condensing the range of the flames), destroying them in mere moments afterwards, leaving nothing left except the trident as even the user turns to a state of complete non-existence; causing their meaning, being, name and existence alongside everyone else's becomes eradicated to the point where their concept no longer exists. Ashoka calls this a technique that resembles the Brahmashirā Astra, the most destructive weapon described in the ancient Indian texts, capable of ending the existence of gods or Devas. This is the weapon-based version of the Pashupatastra with Tatsuryuu explaining to Vedant that if Ashoka used it, he would die for good, bypassing even his Soul Flame's "curse".
The Trishula can grant access and control over other trinities; with the most important and notable being that of the Past, Present and Future (過去形・現在形・未来形, kakokei, genzaikei, and miraikei).
*Past*: The user can control the past (過去, Kako) on either a limited scale or a large scale. For example, Ashoka can control the opponent's past by forcing them to repeat a technique they had already used, making them use the technique once more, confusing them and forcing their mind to think that they have already used it once; causing them to no longer use the technique. A more combative use is through forcing the opponent to either relive their entire life from a third-person perspective once or on repeat similar to Unlimited Void, which will end the battle for them since they can no longer do anything and are stuck in their own head; eternally wandering as they can do nothing but watch from afar like a ghost watching the living. This can be activated with a single slash of the first prong. On a large scale, this can allow for the person to control every person who has ever existed on the Earth, where they repeat actions, techniques and decisions endlessly and according to Ashoka himself, he never wished to use this simply due to its extreme danger to all the world, with Tatsuryuu citing it as an example of humility and care for the Earth as the Chakravartin. This power can also allow for the alteration of a person's past if the user has the mental fortitude or intelligence to be able to do so, as their soul goes within the target's mind and consciousness with their body remaining still.
*Present*: The user can control the present (現在, Genzai) which allows for the complete control of the present situation or area around them. In battle, this can manifest through the user controlling the general area around them, altering reality to their whim by controlling the concept of 'the here and now'. For example, if the opponent such as Satoru Gojo used something like Hollow Purple against Ashoka, he could control the present by turning the technique into water and making it impossible to move; in that sense, it is similar to the aforementioned power of Preservation, but much greater in terms of range. Given Ashoka's extreme intelligence, he could and can control reality on an incredibly large scale such as turning the sky red or by controlling the opponent's decision-making without them noticing, causing them to make decisions they wouldn't normally make. Through doing so, this will permanently alter the opponent's decision-making; and this control of reality maintains itself for as long as the battle occurs. However, Ashoka can use this power to do various things, such as: turning fire to water, lakes to ice, clouds to rocks that transcends any form of cursed energy manipulation yet Ashoka only used this once against Tatsuryuu during their titanic battle.
*Future*: The user can then control the future (未來, Mirai) which allows Ashoka to nullify the opponent's techniques by rendering them void in the future, which deletes them from history as they can no longer use the technique. If Ashoka's eyes are removed or damaged, he can also use this aspect to see the future of himself or the opponent. This can also allow for him to alter the target's future to a small or permanent extent, allowing him to remove the future that they would have lived and exchange it for the future that he decides for them, making any future decisions the target does meaningless and inert; with this being done through slashing with either the third prong or through direct contact with the spear. Given Ashoka's proficiency with the Trishula, he can alter the cosmos' future, leading it either to the Big Crunch (ビッグクランチ, Biggukuranchi) or another destiny (that of infinite possibilities) which he can dictate, but if he alters the cosmos' future to anything 'after' the Big Crunch, he will immediately die, however he stated to Tatsuryuu that he never used this aspect of the Future power of the Trident, sacrificing it for future sight, using the world's currents and air to predict his opponent's moves, similar to the Dragon Eyes.
During Ashoka's lifetime, he used this to fight and kill Ganesha with ease.

In addition, through the Asura Path, he had an innumerable amount of weapons with the aforementioned two being his most prominently known weapons.

## Trivia

Ashoka or Ashoka the Great was a Buddhist emperor of the Mauryan Dynasty, an empire that spanned several generations in India during the 3rd and 4th century BCE. In addition, he did likely have the powers mentioned above in real life according to certain accounts, due to his life being mythologised.

A chakravarti (Sanskrit: चक्रवर्तिन्, romanized: cakravartin) is an ideal (or idealized) universal ruler, in the history, religion, and mythologies of India. The concept is present in Indian subcontinent cultural traditions, narrative myths and lore. There are three types of chakravarti: chakravala chakravarti, an emperor who rules over all four of the continents (i.e., a universal monarch); dvipa chakravarti, a ruler who governs only one of those continents; and pradesha chakravarti, a monarch who leads the people of only a part of a continent, the equivalent of a local king. Dvipa chakravarti is particularly one who rules the entire Indian subcontinent (as in the case of the Mauryan Empire despite never conquering the Kings of Tamilakam). The first references to a Chakravala Chakravartin appear in monuments from the time of the early Maurya Empire, in the 4th to 3rd century BCE, in reference to Chandragupta Maurya and his grandson Ashoka.

The Trishula's respective aspects come from the Trimurti, the three supreme deities in Hinduism: that of Brahma, the god of Creation, Vishnu, the god of Preservation and Shiva, the god of Destruction.

Most of his techniques come from the Six Realms (or Six Paths).

He does have the Naraka Realm, although its effects are unseen.

His "Eightfold Path" is an obvious reference to the Eightfold Path of Buddhism.

The Trishula and Third Eye are a reference to Shiva, the God of Destruction in Hinduism.

The word "gati" is the Sanskrit and Pali suffix for realm or dimension.

How Ashoka actually attained the Trishula and Vajra (very likely in real life) was through summoning Indra and Shiva due to him being a devoted follower of both prior to becoming a Buddhist in his fifties.

He does have every Astra as well but the Vajra and Trishula were the ones he used whilst alive.

His true technique has something to do with Moksha and Nirvana, the end goals of both Buddhism and Hinduism respectively.

How he killed Ganesha is a reference to how Shiva himself killed Ganesha when he was a child in Hindu mythology.

Ashoka's "Domain Expansion" (Parvat ka yah loha asihatya) when translated from Sanskrit into English translates to Mountain of Iron Knives which is a reference to one of the Eighteen Hells of Diyu, which is Naraka in Chinese Buddhism.