Zimbabwe-South African War

## **The Zimbabwe Raid on South Africa**

Zimbabwe and South Africa, before the server opened, had planned to be allies under the same triple alliance that we now see Zimbabwe, Angola and The Republic of The Congo a part of (as of 25/04/2021). However, issues arose once Zimbabwe setting in South African land for mining purposes, due to South Africa being particularly rich in resources, especially diamonds. This escalated into violence between Zimbabwe and South Africa, with the leader of Zimbabwe, sbarros, attacking telletti and killing him, marking the first death in this saga.

## **Precursor**

On the 25th April 2021, preparations for war began in Zimbabwe, due to the truce for wars ending officially at 6:00 BST. Hence, this was the first war that happened on the server. Zimbabwe had built impressive stone walls to try and get around South Africa, as their base was practically unfortified. They also geared up, as did South Africa but were notably behind South Africa in terms of gear. The South Africans appeared on the Zimbabwean Border before the peace time had been settled, and wreaked havoc on the surrounding foliage, which angered the Zimbabwean defenders, and sped up the process of war.

## **Declaration of War**

At 6:15 BST, the war between Zimbabwe and the Angolan Alliance against South Africa-Sardinia was declared, and the first battle took place on the border with Zimbabwe. This battle saw the first casualty of the war, a South African one. The end of the battle saw the total retreat of the South African's after they suffered SEVERE losses during combat. However, Zimbabwe also lost players, around 5 towards the end of the battle, which was a small blow to them. Then, South Africa was subsequently raided by the winners of the battle, and fled to Sardinia, near Italy in Europe. The first stage of the war had been done.

## **Part Two: The Invasion of Sardinia**

As stated earlier, the war was fought between the Angolan Triple alliance and South Africa-Sardinia. After the South Africans had been run out of their country, the battle moved over to Sardinia, in Italy, and opened a European front. Players from the Triple Alliance all gathered on the island and prepared TNT cannons to siege the nation. Due to the fact that permissions meant that the Alliance couldn't get to the two South Africans remaining within Sardinian borders, the war fell to stalemate, and it was announced that the war would be decided based on the number of lives that each side had left, as each player was given 3 lives within the war. The Alliance won this, and hence it was ruled that the Angolan Triple Alliance would be victorious against the South African-Sardinian alliance.

## **Consequences**

Due to their nation being completely taken over and looted, South Africa opted at first to give 50% of its territory and 30% of its resources in a treaty with Pinchito. However, the leader of South Africa, koolmalz chose that he no longer wanted to lead the nation, which is understandable as 95% of South Africa's builds and industry were being seized by Zimbabwe. Therefore, koolmalz chose to cede his full territory and leave Southern Africa entirely, leaving his entire city to the Republic of Zimbabwe. Sardinia faced no consequences, except a few places which were exploded with a TNT cannon placed on the island. This gave Zimbabwe access to the sea for the first time ever, and also gained all the builds of South Africa, an admittedly beautiful nation.

Pre War preparationFighting commencesInvasion of SardiniaTNT Cannon being preparedTNT Cannon doing damage to Sardinia's defences