recursal/Fanatic-Fandom huggingface dataset:
How to Play

Penguin Brawl is a game for 2-8 players, with support for up to 12 with the addition of expansions. Each card's effect is clearly stated on the card itself, and the other rules are very simple once you see them in action.

### Setting Up

Deal a hand to each player of 3 Penguin cards and 3 Action cards. Any play when drawn or Curse cards count as Instant cards and can be played at any time. Each player is given 5 points, or 10 for a 2-player game.

### The Game Turn

Begin your turn by drawing two cards, either one from each deck or both from one of your choice. You can choose to play as many cards as you wish, ending your turn only when you choose, or when forced to by another player playing an appropriate Instant. Penguins are played in front of you, Weapons and Armour are equipped to them, Trinkets are played to the top right of the field of Penguins and affect you directly, and Spells, Instants and Curses are played on the table as a whole. Penguins, Weapons, Armour and Trinkets remain in play until removed, while Spells, Instants and Curses are discarded as soon as their effect is complete. Discarded cards should be placed face up next to their relevant deck. The two decks should be kept separate. There is a maximum hand size of 6 - at the end of your turn, you must have 6 or fewer cards in your hand.

### Reaching the End of the Deck

As each deck is expended, reshuffle the discard pile and turn it over to become the new deck.

### Win Conditions

The object of the game is to reduce all other players' points to zero. You do this either by attacking directly with a Penguin (each attack removes one point), or by playing cards that allow you to steal points from other players. No card will allow you to steal a player's last point.

### Rogue Penguins

Unlike many other games, a player's game is not over once they are eliminated from the running. When a player's points reach zero, they become a Rogue Penguin, and their play changes. They discard their hand and all Penguins, Weapons, Armour or Trinkets in play, and draw 2 cards from the Penguin deck only on their next turn. Any Penguins they draw are put immediately into play, and any Weapons and Armour can be equipped to any active Penguins. If there are no Penguins, they are discarded. Curses are played as normal. Rogue Penguins can no longer attack undefended players, but can cause havoc among those with Penguins. They can choose not to attack if they wish. In this way, they can still affect the outcome of the game, while being unable to directly alter it.
Gamers! Wiki

**Gamers!** ist eine japanische Light-Novel-Serie, die von Sekina Aoi geschrieben und von Sabotenn illustriert wurde. Fujimi Shobo veröffentlichte die Serie unter Fujimi Fantasia Bunko. Sie wurde mit 12 Bänden und 3 Zusatzbänden abgeschlossen. Eine Anime-Umsetzung startete am 13. Juli 2017 durch Pine Jam und diese enthält 12 Episoden.

## Handlung

Keita Amano ist ein einsamer Junge der seine Zeit damit verbringt Videospiele zu spielen. Obwohl ihm dies viel Spaß macht und seine Leidenschaft ist fehlen ihm leider Freunde. Karen Tendou ist die Clubpräsidentin des Videpospielclubs und versucht ihn dazu zu bringen dem Club beizutreten. Im Laufe der Handlung erfährt man viel über die Videospielkultur der Schüler und ihrere Beziehungen zueinander sowie ihre Probleme.

## Charaktere

* Keita Amano (雨野 景太 *Amano Keita*)
* Karen Tendō (天道 花憐 *Tendō Karen*)
* Chiaki Hoshinomori (星ノ守 千秋 *Hoshinomori Chiaki*)
* Tasuku Uehara (上原 祐 *Uehara Tasuku*)
* Aguri Sakurano (桜野 亜玖璃 *Sakurano Aguri*)
* Eiichi Misumi (三角 瑛一 *Misumi Eiichi*)
* Gakuto Kase (加瀬 岳人 *Kase Gakuto*)
* Niina Ōiso (大磯 新那 *Ōiso Niina*)

## Musik

Das Opening zeigt einige der Protagonisten und Szenen aus Videospielen.

## Light Novel

Zusätzlich zu der Hauptreihe gibt es drei sogenannte DLC-Bände mit Zusatzgeschichten.

## Manga

Eine Manga-Adaption wurde im Manga-Magazin Shonen Ace mit den Zeichnungen von Tsubasa Takahashi umgesetzt.

## Weblinks

* http://www.fujimishobo.co.jp/sp/201503gamers/ Eintrag auf Fujimi Shobo (Japanisch)
* http://www.gamers-anime.com/ offizielle Website in Japanisch
* https://www.animenewsnetwork.cc/encyclopedia/manga.php?id=19656 Eintrag im Anime News Network
* http://www.imdb.com/title/tt7163698/plotsummary?ref\_=tt\_ov\_pl Eintrag in der Internet Movie Database
Spells

Spells are the light blue cards that make up almost half of the Action deck. These can only be used during their owner’s turn, and only after they have drawn 2 cards signalling the start of their turn. The exact effect of each Spell should be dictated by the individual card’s instruction. Each Spell is different; there are no duplicates, and each has its complete effect clearly printed on the card. Follow the instructions and it should all make sense.

Much like Weapons, Armour, and Trinkets, each Spell has a secondary effect that can be activated if the correct combo is made. Unlike equipment however the secondary effect of Spells can be activated if the combining Penguin is active anywhere in the game. So even if your opponent controls the Penguin your Spell combos with, you still get to use the secondary effect of that Spell. So always be on the lookout for those awesome combo opportunities, and just between us, some of them are ridiculous...

### Cards

Spoils of WarHammertimeTime for TaxesTreasures of the CryptFlaming CycloneStatic ShockTime for a ShakedownKnife in the BackContraband LockerVisiting PortPlease Just Go AwayElectrical InterferenceDemonic SacrificeTransmographicationTrunk of the CovenantMorning AfterStep to the RightAngelic RevivalDeus Ex MadaddyDumpster DivingBack for the SequelBalance of WealthBlow for BlowIt's Here SomewhereThat Looks ShinyThe Inquisition
Nuclear Winter

## Penguin Brawl: Nuclear Winter

Penguin Brawl: Nuclear Winter is a 30-card mini-expansion for Penguin Brawl: Heroes of Pentarctica. With a post-apocalyptic theme, it is aimed at older players, as not all parts are suitable for children. It introduces apocalypse-survivor versions of six characters from Heroes of Pentarctica, along with all-new themed cards for each of them, including six new Curses.

It is currently in the final stages of production, and will release alongside Heroes of Pentarctica on the first of June, 2018 at the UK Games Expo.
Nigh-Omnipotence

Power to possess ultimate power, with certain limitations.

## Capability

The user wields almost supreme power, but they are limited due to a certain element they're missing that limits their power and prevents them from gaining true omnipotence. Despite that missing element, the user wields unimaginable levels of power and can achieve a near-limitless number of effects with their near-omnipotent abilities.

## Levels

* **Basic Tier:**
* **Low Tier:**
* **Mid Tier:**
* **High Tier:**
* **Extreme High Tier:** Users are

## Known Users

* **God**
* **Goddess**
Causa Sui Physiology

## Capability

The user is a self-created being who owe their existence to no one other than themselves due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the zenith of creation and existence. With this power, they are able to be completely free of any being or law.

## Known Users

* **God**
* **Goddess**
Goddess

**Goddess** is one of the two co-creators of the multiverse, the mother of angels, and the wife of God. She's also known as the **Heavenly Mother** or **Mother in Heaven**.

## Personality

Goddess is a sweet, kind and gentle primordial entity. She enjoys being close to God and their many children and just generally showing affection for all of them. However, she can be brought to anger, or at least disapproval, by the actions of others. She also can show some mischievous characteristics if she wants. Generally speaking, she is very open-minded and peaceful.

## Powers & Abilities

* **Omnipotência (Extrema Camada Extrema): Deusa é uma entidade primordial, extremamente alta e quase onipotente, que pode ser capaz de fazer qualquer coisa que possa representar e ser capaz de atingir o seu próprio Deus, assim como ser capaz de fazer qualquer coisa. mais fraco do que ela ou o marido de usar seus podere** s.
	+ **Causa Sui Physiology**: Like her husband, Goddess is a self-created extreme high tier nigh-omnipotent primordial entity who owe her existence to no one other than herself due to the fact that she brought herself into existence unattended.
	+ **Complete Volition**: Like her husband, Goddess is free and immune from every law, rule, fate, predestination, or any other type of cosmic, spiritual, mental, physical and/or mystical jurisdiction within the multiverse, making her completely immune to their effects.
	+ **Multiversal Manipulation**: As the extreme high tier nigh-omnipotent co-creator of the multiverse, Goddess can manipulate the entire multiverse and everything within like her husband, God.
	+ **Multiversal Lordship**: Collectively with God, she created the multiverse. Therefore, has control of everything existing within the multiverse like her husband, God.
* O**Mniscience (Extreme High Tier): A Deusa é uma entidade primordial de nível** .
Instants

Instants are the green cards and these play in the exact same way as Spell cards, with one important difference. Instants, as the name suggests, can be played at any time in the game - be this before another player’s turn, during combat, or even just as you’re defeated and knocked out of the game.

### Cards

Loot and PillageInto the VaultRoyal RequestStab and StealBombardmentPortal of DoomProtectionAssassinateAwesome Detective SkillsTrading UpThat's Crazy TalkGetting HackedBurn EverythingExplodeyerarmusHoly ShieldCure-All SerumVoodoo HoodooNo! Just No!Brought the House DownMine NowCoordinated AttackRob From the RichGot Yer WalletImmediate CounterAbsolutely StunningBetween the Cracks
God Fanon Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Cantiere Navale

* Депо
* Трейлер

**Cantiere Navale** (рус. *Верфь*) — итальянская компания в Euro Truck Simulator 2. Представлена в DLC Italia. Специализируется на производстве яхт и катеров.

## Расположение депо

Всего у Cantiere Navale 3 склада, все они находятся в Италии.

## Грузы

* Арматура
* Бетонные плиты
* Вентиляционная труба
* Дизельное топливо
* Дизельные генераторы
* Железные трубы
* Колёсные пары
* Компьютерные процессоры
* Листовой металл в бухтах
* Масло
* Металлические балки
* Металлокорд
* Моторное масло
* Пластиковые трубы
* Радиаторы
* Резервуары
* Тележки поезда
* Топливные баки
* Топливные фильтры
* Упакованное стекло
* Электроника
* Электропроводка

C DLC High Power Cargo Pack:
* Кондиционеры

C DLC Heavy Cargo Pack:
* Автокран UTM SD-833
* Кабельная катушка
* Трансформатор PK900
* Металлолом
* Пустые бочки
* Пустые палеты
* Яхта Queen V39

C DLC High Power Cargo Pack:
* Яхта

C DLC Heavy Cargo Pack:
* Автокран UTM SD-833
* Кабельная катушка

## Достижение Steam

1. ↑ Доставка груза в Ольбию необязательна, так как этот город находится на острове Сардиния, который был добавлен уже после выхода DLC Italia.
Multiverse

The **multiverse** is the set of creation, including the universe which we live in. Together, these universes comprise everything that exists within creation: the entirety of space, time, matter, energy, and the physical laws and constants that describe them.

The various universes within the multiverse that makes up creation are called "parallel universes", "other universes", or "alternative universes".

In other contexts, the various universes within the multiverse that makes up creation are also called "alternate universes", "quantum universes", "interpenetrating dimensions", "parallel dimensions", "parallel worlds", "parallel realities", "quantum realities", "alternate realities", "alternate timelines", and "dimensional planes".

## Creators

* God
* Goddess
Nigh-Omniscience

Power to know almost everything in existence

## Capability

User knows almost everything in existence while being blocked from certain details or being limited in other ways, possibly only being able to see one timeline or universe, or have just small patches of information that are missing or blocked out. Thus allowing one to keep their sense of free will and uncertainty.

## Known Users

* **God**
* **Goddess**
Weapons

Weapon cards are the orange ones, and are tools to aid your Penguins in combat by giving a boost to their attack value. Weapons can only be equipped during your turn, unless stated otherwise on the card. Any Weapon can be equipped to any Penguin to give their attack value a boost by the indicated amount. For example, a Weapon with a **5** value equipped to a **5 - 8** would mean that Penguin is now effectively a **10 - 8**. Furthermore, when a Penguin receives fatal damage that would normally result in defeat, if that Penguin has a Weapon equipped, that Weapon can be discarded to avoid defeat in a single instance of combat. Only one Weapon can be equipped at a time unless stated otherwise. Weapons can be equipped alongside Armour (See Armour) for a second boost to combat strength.

Finally, each unique Weapon matches to one Penguin within the game. Each Weapon clearly states which Penguin it combos with, and if you can equip the correct Weapon with its matching Penguin that Weapon becomes worth double its original value.

### Cards

Call the Horde
"Penguins, penguins everywhere, and each one has a knife!"Thaw's Mighty Hammer
"Thaw's mighty hammer is also the world's most effective paperweight..."Legendary Excalibur
"Stick 'em with the pointy end, but keep it away from large rocks... can be difficult to remove!"Crossbow of 1000 Stakes
"Firing this is fun and incredibly effective! Reloading it, however... not so much."High Speed Fire Punch
"You'll feel this in the morning. You'll feel it next week. Hell! You'll still be feeling it next year..."The Tesla Cannon
"Emperor Tesla intends to use this the day his demands are not met..."My Little Friend
"It's not little... and it certainly isn't your friend!"Magical Murder Bag
"It's full of murder. Literally, full! Warning, may contain murder..."
Uathmites

The Uathmites are a race of philosophers and scientists from the planet Uath. Their god is Aarus, god of logic.

## Powers and Abilities

* **Superhuman Strength:** All Uathmites are superhumanly strong with the average male being able to lift about 30 tons and the average female being able to lift about 25 tons.

* **Superhuman Speed:** All Uathmites have the potential of being able to run and move at speeds much greater than the finest human athlete.

* **Superhuman Stamina:** The musculature of all Uathmites produces considerably less fatigue toxins during physical activity than the muscles of human beings. The average Uathmite male and female can exert themselves at peak capacity for about 24 hours before fatigue impairs them.

* **Superhumanly Dense Tissue**: The skin, muscle, and bone tissues of all Uathmites are about 3 times as dense as the same tissue of a human body. This contributes, somewhat, to their superhuman strength and weight.

* **Superhuman Durability:** The bodies of all Uathmites are considerably more resistant to physical injury than the bodies of humans. Uathmites are capable of withstanding great impact forces, exposure to temperature and pressure extremes, falls from great heights, etc. without sustaining physical injury.

* **Superhuman Longevity:** All Uathmites are extremely long-lived, but they are not immortal: they age at a much slower rate, but they are not immune to the effects of aging. Their bodies are also immune to all known Earthly diseases and infection.

* **Superhuman Intelligence:** All Uathmites are a genius from birth to death in virtually all known fields of advanced science and have created technology far exceeding contemporary Earth science.

* **Superhuman Senses:** All Uathmites possess senses more acute than those of a normal human, such as vision, hearing, smell, etc.
God

## Powers & Abilities

* **Nigh-Omnipotence (Extreme High Tier)**: God is an extreme high tier nigh-omnipotent primordial entity, in fact he can do almost anything he can think of and can only be challenged by his wife, Goddess as well as be able to prevent anything weaker than either himself or his wife from using their powers.
	+ **Causa Sui Physiology**: Like his wife, God is a self-created extreme high tier nigh-omnipotent primordial entity who owe his existence to no one other than himself due to the fact that he brought himself into existence unattended.
	+ **Complete Volition**: Like his wife, God is free and immune from every law, rule, fate, predestination, or any other type of cosmic, spiritual, mental, physical and/or mystical jurisdiction within the multiverse, making him completely immune to their effects.
	+ **Multiversal Manipulation**: As the extreme high tier nigh-omnipotent co-creator of the multiverse, God can manipulate the entire multiverse and everything within like his wife, Goddess.
	+ **Multiversal Lordship**: Collectively with Goddess, he created the multiverse. Therefore, has control of everything existing within the multiverse like his wife, Goddess.
* **Nigh-Omniscience (Extreme High Tier)**: God is an extreme high tier nigh-omniscient primordial entity, in fact he knows almost everything within the multiverse and his knowledge is equaled to that of his wife, Goddess.
Jesus (2019 film)

**Jesus (2019 film)** Comedy-Fantasy 2019 film.

## Casts

* Jesus Pino as God\**Trevor Hydes**; Joseph's sickwell enstranged father God's ancestor in Joseph's dreams heaven.
* Diego Arcia Sabariego as **Joseph Hydes/God**; special abillites from God, Trevor's enstranged son.
* Glenda Maria Pino as **Jess Hydes**, Joseph's wife.
* Daniela Jorge as **Rachel Simms**, Joseph's ex wife.
* Liudmila Ortiz as **Auntie Simms**, Joseph's ex mother-in-law and Rachel's mother.
* Yasel Hernandez Molina as **Carlos**
* Josue Sanchez Ebanks as **John**
* Rachel Ebanks as Goddess\**Jenny Weiss**, Newspaper client.
The Imagined Lands Wiki

## Welcome to the The Imagined Lands Wiki

This wikia serves as a resource for my campaigns and settings within my world. Primarily based on DnD 5e.

Documents the realm and inhabitants of Aestovion. Possibly more as the campaign moves forward.

My team and I are currently in the progress of adding years of work into this world. Bear with us.

Fenquinal - Quick - Tikki-Tavi - Lamb - Drumm

Other PCs (Oneshot Adventures, etc)
Akhar - Telo - Ecstasy

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Goddess (Multiverse)

Goddess the Mother

## Powers and Abilities

* **Causa Sui Physiology**: Goddess is a self-created being who owes her existence to no one other than herself due to the fact that she brought herself into existence unattended. Because of this, she possesses godlike power and stands as one of the two co-creators of the multiverse.
* **Nigh-Omnipotence**: Goddess is an extreme high tier nigh-omnipotent primordial entity, in fact she can do almost anything she can think of and can only be challenged by her husband, God as well as be able to prevent anything weaker than either herself or her husband from using their powers.
	+ **Multiversal Force Manipulation**: Goddess can create, shape and manipulate all manners of multiversal forces: quantum energy, dimensional boundaries, quasi-mystical forces and elements, etc.
	+ **Meta Space-Time Manipulation**: Goddess can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. She is able to bend, distort, and alter the very fabric of existence anywhere and everywhere to her desire, even locations where time and space may not even exist.
* **Nigh-Omniscience**:
	+ **Causality Perception**: Goddess can perceive and understand all cause and effect relations, deducing the path leading to any effect, allowing her to plan, analyze, and take action with absolute efficiency. She can perceive the cause and effect relations of her own thoughts giving her the ability to tackle a various situations by simply thinking about possible routes she could take.
	+ **Reality Perception**: Goddess can perceive reality, allowing her to sense the whole truth no matter how it is hidden. If Goddess is questioning someone, she will automatically know if someone is lying and sense the truth.
Belja

Belja is the capital city of the realm of Otheau.

## Demographics

The city of Belja includes roughly 235,680 citizens, consisting primarily of Elves.

## Important Citizens

Being the capital of Otheau, it is the primary seat of power for the realm.

* Sehlondul currently holds the crown. Previously, the crown was held by
* Yew is the current Master of Arms.
* Virxidor
Sursulapitschi

Sursulapitschi ist die Tochter von Lormoral, Prinzessin der Unterwasserstadt Jamballa und die Verlobte von Uschaurischuum.

## Handlung

Jim und Lukas treffen Sursulapitschi zum ersten Mal im zweiten Teil der Geschichte. Sie bringt sie in die Unterasserstadt Jamballa und zu ihrem Vater und hilft ihnen später, Molly wiederzufinden.

## Aussehen

Sie ist eine Meerjungfrau, ist also eine Frau mit einer Flosse statt Beinen und der Fähigkeit, unter Wasser zu atmen. In der Zeichentrickserie hat sie, etwas untypisch für Meerjungfrauen, kurze Haare.

## Persönlichkeit und Charakter

Sursulapitschi ist eine fröhliche und unbeschwerte junge Frau. Sie ist jedoch traurig, dass sie Uschaurischuum erst heiraten kann, wenn er das "Kristall der Ewigkeit" erschaffen hat.

## Einzelnachweise

1. https://de.wikipedia.org/wiki/Jim\_Knopf\_und\_Lukas\_der\_Lokomotivführer
Nezumi

The **nezumi** are a race of bipedal rat-like people who, along with the kenku, live peacefully within the Lush Oaks. They are more accepted within Otheauan society than the kenku and therefore many nezumi tend to leave their home more often for a life in the city.

Info here is a gathered from: ratfolk, nezumi, and myself.

## Traits

***Ability Score Increase.*** Your Dexterity score increases by 2.

***Age.*** Nezumi reach adulthood around age 10 and generally live to be around 50 years old.

***Alignment.*** Most nezumi lean toward chaotic, following their own instincts rather than a specific honor code.

***Size.*** A nezumi's height ranges from 4-5 feet tall. Your size is medium.

***Speed.*** Your base speed is 30 feet.

***Darkvision.*** Years of living in the dense growth of the Lush Oaks grants the nezumi the ability to see in the dark. You can see 60 feet in dim light as if it were bright and in darkness as if it were dim. You can't discern colors in darkness, only shades of grey.

***Natural Stealth.*** You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.

***Languages.*** You can speak, read, and write Common and one other language of your choice.

***Subraces.*** There are two subraces of nezumi: City Folk and Forest Folk. Choose one of these subraces.

### City Folk

The city folk are nezumi that have left their homes in the Lush Oaks to pursue a life in the city. They are better established in social situations and are much braver than their forest folk counterparts.

***Ability Score Increase.*** Your Charisma score increases by 1.

***City Fortitude.*** You have advantage of saving throws against being frightened.

### Forest Folk

The city folk are nezumi that have chosen to stay in the forests. They are more peaceful and laid back than their counterparts and survive off of the land.

***Ability Score Increase.*** Your Constitution score increases by 1.

***Nimble.*** Climbing does not decrease your speed.

***Friend of the Kenku.*** You can speak, read, and write Auran.
Interaction entre les actions

Un système de priorités vient diriger les interactions directes entre les personnages. Ces priorités vont décider du vainqueur lors d’une action simultanée des deux joueurs.

Ce système d’actions spéciales offre une situation de « pierre-feuille-ciseaux » qui fait apparaître du mind-game.

## **Projectile => Choppe**

Si au même instant, un **projectile faible** est utilisé et une Choppe, c'est le **projectile faible** qui frappera le joueur ayant fait une Choppe.

## **Choppe => Esquive**

Si un joueur essaye d'esquiver au moment où son adversaire tente une Choppe, cette dernière battra l'esquive.

## **Esquive => Projectile**

Il est possible de traverser les Projectiles adverses grâce à l 'Esquive, ceci permets d'ignorer tous dégâts.
Tips

## Général

* N'oubliez pas que vous avez un Burst par round ! Cela peut vous permettre de reprendre en main un round mal engagé.
* Les Dash sont invincibles aux Projectiles mais vulnérables à la Choppe. Souvenez-vous de cette faiblesse si le joueur adverse abuse des Dash.
* La super est une action extrêmement puissante et extrêmement rapide qui peut être utilisée pour punir les actions d'un adversaire lors d'une relevée pour éviter le setup de l'adversaire, cependant si la Super est gardée le personnage est vulnérable pendant un long moment.

## Combos

* Propulser un adversaire sur le sol le fera rebondir, vous permettant de continuer le combo.
* Varier les projectiles et les rebonds permet de faire continuer le combo plus longtemps.
* Il peut être plus intéressant de faire tomber l'adversaire et de créer un set-up plutôt que de chercher toujours les dégâts maximum.

## Déplacement

* Le Saut, double Saut et Dash aérien peuvent s'annuler entre eux. Utilisez cette propriété pour rapidement traverser le terrain en esquivant les projectiles adverses.
* Vous pouvez utiliser l'invincibilité du Dash pour passer a travers les Projectiles et l'annuler par un coup pour punir un projectile adverse.
Zaydan

## **Archétype**

Puissant et résistant, Zaydan est loin d'être le plus rapide mais il compense par ses capacités défensives qui lui permettent de se rapprocher peu à peu de l'adversaire afin de déchaîner son courroux.

Son attaque basique consiste à créer un projectile en forme de mur protecteur devant lui. Après cela, il a le choix de poursuivre l'attaque avec un nouveau projectile à moyenne portée. En boosté, Zaydan envoie des projectiles attrapant l'adversaire et le propulsant dans une direction en fonction de la force du coup utilisé.

## **Plan de jeu**

Zaydan est un personnage qui a du mal a passer le zoning de son adversaire, mais qui, une fois au contact de son adversaire, possède des dégâts et une pression redoutable.

A longue distance, ses murs sont une très bonne option pour se défendre des projectiles adverses tout en avançant. Une fois qu'il est arrivé à portée de son adversaire, il peut placer l'adversaire en Blockstun grâce à son mur et alterner entre son follow-up projectile et son launcher, les deux amenant vers de gros dégâts.
Penguin Brawl Wiki

## Welcome to the Penguin Brawl Wiki

Penguin Brawl: Heroes of Pentarctica is the first game from Release the Kraken Studios, and was launched on Kickstarter.

Penguin Brawl is successfully funded! It hit its funding goal on 30/09/17 and completed the project five days later, at 108% of its target. It is now available for preorder here, and will be officially released at the UK Games Expo at the NEC in Birmingham on 01/06/18! This is a three-day event, and RTK Studios will be there all the way through.

## The Game

Penguin Brawl: Heroes of Pentarctica is a fast-paced action card game about penguins, deception and the thrill of glorious battle!

The game itself is deceptively simple to learn, as all major game rules are clearly printed on the cards. Learn what each type does, get to know the basics, and away you go; the rest is down to how you play. Don't let the simplicity fool you however, as this game is all about taking advantage of your opponents' weaknesses and using any means to steal, manipulate or vaporise your way to victory. You may soon regret your nefarious dealings though, as your enemies may lose, but that doesn't mean you're safe from them! This isn't that type of game... and they will have their vengeance!

Players take turns drawing from their choice of two decks, and by using a mix of Penguins, Weapons, Armour, Trinkets, Spells, Instants, & Curses, it is their job to take every other player as a personal affront, and destroy them by any means necessary.

A 72-card Print-and-Play demo version is available here.

## Expansions

Penguin Brawl is designed from the ground up to be expandable with additional modules, and can have card sets swapped out to create a unique Penguin Brawl experience each time. There are two expansions currently in production, Nuclear Winter and Battle of the Gods, with several other in early stages of development.

With the addition of expansions, the number of players can be expanded to twelve.
Attaques spéciales

## Psym

Chaque joueur posséde une barre de Psym séparée en 3 parties.

Créer un projectile, infliger ou recevoir des dégâts, ou encore réussir une esquive ou une Perfect Guard augmente le Psym disponible, jusqu’à la complétion de la barre.

## Projectiles boostés

Le joueur peut dépenser une partie de sa barre pour créer un projectile boosté.

Chaque personnage possède 3 projectiles boostés différents, liée a ces projectiles normaux : pour les créer, le joueur doit appuyer sur un des bouton de projectiles en gardant enfoncé le bouton de boost.

Chacun des projectiles débloque de puissantes options pour le personnage, permettant de palier à une faiblesse du personnage ou à faire évoluer un plan de jeu.

## Super

En dépensant toute leur barre de Psym, chaque personnages peut lancer sa Super, une action extrêmement rapide qui peut être utilisée pour forcer l'adversaire à se défendre à la relevée ou rajouter des dégâts a la fin d'un combo.
Actions défensives

## Garde

### Classique

Si le joueur presse le bouton de garde, il diminuera considérablement les dégâts des projectiles qui entreront en contact avec lui, et ne subira pas de Push Back. Cependant, il ne pourra plus se déplacer tant qu'il reste en garde, et les projectiles adverses le bloqueront pendant un court moment, appelé Blockstun.

### Just Guard

Si le joueur presse le bouton de garde juste avant d'être touché par un projectile, il le bloquera en Just Guard, où il ne subira aucun dégâts du projectiles et aucun Blockstun.

## Esquive/Dash au sol

L'esquive(Dash au sol) est à la fois une action de déplacement et une action de défense.

Si elle est effectuée au sol, le joueur effectuera un déplacement vers l'avant ou l’arrière invincible aux projectiles.

Effectuée en l'air, le joueur conservera le déplacement mais perdra les propriétés d'invincibilité.

## Burst

Le Burst est l'action défensive la plus puissante du joueur, et la seule qui puisse être effectuée en Hitstun, permettant ainsi de briser un combo de l'adversaire, mais c'est également la seule à posséder une limite d'utilisation (une par round).

Une fois activé, le joueur entrera dans un start-up invincible détruisant tous les projectiles à l'écran, avant d'envoyer l'adversaire au sol.

Cette action ne fait pas de dégâts mais permet de briser la pression de l'adversaire ou d'éviter un combo qui aurait fini le round.
Shoma

## Archétype

Rapide et agile, Shoma applique une pression constante sur ses adversaires à l'aide de ses projectiles rebondissant sur les bord de l'écran.

Ses projectiles gagnent une charge à chaque rebonds, augmentant par la même occasion les dégâts que ceux-ci occasionnent. Il est aussi possible de faire changer la direction de ses projectiles et d'augmenter leur vitesse en frappant avec le projectile faible de Shoma. En boosté, elle peut même renvoyer les projectiles adverses !

## Plan de Jeu

Le plan de jeu de Shoma repose sur sa capacité à faire rebondir ses projectiles pour piéger l'adversaire.

Elle peut ainsi encercler l'adversaire avec ses projectiles, en faire rebondir un devant elle pour gêner l'approche de l'adversaire, ou encore utiliser son faible pour faire rebondir un de ces projectiles a un angle impossible à atteindre pour l'adversaire.

Shoma peut sembler très puissante lorsque que ses projectiles envahissent l'écran, mais elle perdra cet avantage si elle se fait toucher par l'adversaire, ce qui détruira tous ses projectiles. Lorsqu'elle est sur la défensive, ses options deviennent soudain très limitées.
Déplacement

## **Aire de jeu**

Le personnage se déplace en avant et en arrière sur un plan 2D.

* Il fait toujours face à son adversaire.

Les déplacements des personnages sont limités par les bords horizontaux de la caméra.

* La caméra est centrée entre les deux personnages.
* Si les deux personnages se retrouvent à l’extrémité de la caméra ils ne peuvent plus reculer.
* Si la caméra arrive au bord du niveau elle ne peut plus se déplacer et bloque donc le mouvement arrière du joueur dans le coin.

## **Déplacements**

### **Marche**

Les personnages se déplacent en avant ou en arrière au sol.

### **Dash**

Les personnages possèdent un Dash leur permettant de parcourir très rapidement une moyenne distance

* Cette action peut être interrompue par toutes autre actions (Saut, Actions offensives, Actions défensives).
* Il peut être effectué au sol et en l'air.
* Au sol, il permet d'éviter les projectiles adverses.

### **Sauts**

Les personnages peuvent sauter dans 3 directions : neutre, en avant ou en arrière.

* Durant un saut le joueur peut effectuer plusieurs autres déplacements :
	+ Un double saut (neutre, en avant ou en arrière).
	+ Un Air Dash (avant/arrière).
G A S P

why does shifty look like he was crying? I wonder how terrible their insults are. XDawwwwwww! shifty's got a lil crushieeeee!AAAAA SO COOOOOOTTTShifty, put those back. I don't want to imagine what you'd use them for...SHIFTY, YOU ADORABLE BASTARD!!! also, nutty wants that chocolateAwww, poor lil guys. I wonder how they'll get out of this TIGHT situation. (killme)SHIFTY!!! YOU FUCKING ADORABLE BASTARD!!!nUUUU MAH MONEHHHHbEANSzzzzzzzzzzzzzz... fluffie boiz.....huggles!!!!heeheecutieeeeeesssssssssa gift for teh bf... splendid, he's probably gonna steal that back from u.. xD
Bs

In my hc, Zim constantly says mofo because there is an alien species called the Mofos and everybody hates them, so whenever Zim calls somebody this he thinks it will really offend them. He also just randomly says it for no reason. Dib knows what "mofo" means, so whenever he hears Zim say it, he just laughs.
Terrible Things About The HTF Fandom

Hmmm..

Well, we have:

* Mary-Sues(SO MANY FLIPPY-SUES)
* Lifty x Shifty in general(We all should know these two are brothers..)
* flippy fangirls
* NSFW art, which I'm sure exists somewhere
* These..
* Fangirls
* Canon x Fanon(sometimes)
* People who hate characters because of fan-fictions/tiny little things(like hating Petunia because of her air freshener, or Shifty because of his fedora).
Characters with Issuez

A gallery with some HTF characters who have issuez

Pop has IssuezFlippy haz issuezNutty is dying on the inside, and haz issuezHandy's uppah lipp is magical, and he haz issuezSplendid is crying for attention.3.Flippy, if yu lay one part of that motherfucking cookie on my bby I'll say u have issuesthese two r not okLifty what the fuck is happening to youCUDDLES, WHAT'RE U GONNA DO TO FLIPPY!?Shifty is concerned for his brother.Flippy's in a lot of these, isn't he?He's dead, so he automatically has issues.Is he a goat?cheese shifty. or butter shifty. tbh.... i'd fuck it. also lifty is looking at his nonexistent dickWRONG EYES, BUCK TEETH AND DERPLifty, I know it hurts, but jfc calm downThis is just creepy.. And his tail colors are switched..I think Lifty and Shifty are beating Flippy's recordI know he's choking, but the animation should NOT be like this.. AND WHERE THE FUCK IS HIS MOTHERFUCKING PHILTRUM!?Shifty pulled his pants down.. I bet he's wanted to do that for years.. ( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)What a lovely day.Shifty is stealing Splendid's underpants, so he has issues..
Wiki ChromaBlast

Chroma Blast est un jeu de combat dynamique mettant les projectiles au cœur de son gameplay.

Prenant place dans une simulation créée par une corporation voulant contrôler l’agissement de la population, les joueurs incarneront la corporation maintenant cette simulation ou l'armée rebelle voulant la détruire.

Se jouant en un contre un, les joueurs envoient des projectiles dans des directions choisies afin de projeter leur adversaire et ainsi pouvoir jongler avec lui avant qu'il ne retouche le sol.

Ajouter à cela des déplacements fluides et un système de défense varié, et cela donne un jeu clair, dynamique et mettant en avant le principe de "mind-game" même pour des joueurs débutants.

.

```
**Télécharger le jeu gratuitement sur la page Facebook Officiel !**

```

## **Liens externes**

**Facebook** : https://www.facebook.com/chromablastgame

**YouTube** : https://www.youtube.com/channel/UC6NQrztGkANq-S7zARsxGVA

**Twitter** : https://twitter.com/chromablastgame
Actions offensives

## **Le système d'action**

Toutes les actions (autre que la marche) que le joueur possède disposent d’un temps en frames de Start up, d’Actif et de Recovery.

Le Start Up est la période de temps avant que l’action ne soit Active.

* Le personnage ne peut effectuer d’autres actions durant le Start Up d'une action.

L’Actif est la période durant laquelle la Hit Box du coup apparaît.

* Les Hitboxs représentent l’espace qu’occupe une action active, si elle rentre en contact avec un élément valide, elle engendre une réaction définie.

La Recovery est la période après une action où le joueur ne peut pas encore en effectuer une nouvelle et se retrouve vulnérable à une riposte.

## **Projectiles**

Les actions offensives reposent principalement sur l'utilisation de projectiles.

### **Création**

Les coups petit, moyen et fort génèrent des projectiles, dont les propriétés varient en fonction du personnage.

Les projectiles peuvent être envoyés dans 5 directions différentes.

Les projectiles se détruisent à l’impact

* De l’adversaire
* D’un autre projectile (en fonction de leur vie)

### **Vie**

Chaque projectile va posséder des points de vie en fonction de la force du coup utilisé.

* Par exemple un projectile faible possédera généralement 1 point de vie quand un projectile fort en possédera 3.

En fonction des points de vie restants à un projectile lors du contact, celui-ci résistera ou non au contact d'un autre projectile.

### **Push Back**

Lorsque le personnage adverse est frappé par un projectile, celui-ci est envoyé dans la direction du projectile.

* Plus celui-ci a été tiré près de l’adversaire plus la distance parcourue sur le personnage frappé sera grande.

Cela permet de retoucher l’adversaire plusieurs fois en fonction de l’angle dans lequel il a été propulsé.

#### **Rebond**

Lorsqu'un personnage est projeté contre le sol ou un bord de l'écran (excepté le haut) il rebondit sur cette surface cela augmentant la distance parcourue par celui-ci.

#### **Système de rendement décroissant**

Les combos de Chroma Blast utilisent deux systèmes de rendement décroissant.

* L’un s’assure qu’on ne puisse pas infliger de trop gros dégâts avec un unique, très long combo en gardant l'intérêt de rajouter un maximum de coups supplémentaires.
* L’autre affecte la valeur de Repoussement, qui augmente à chaque coup additionnel, et augmente encore plus quand le même coup est utilisé de manière répétitive.

Pour maximiser la durée de votre combo, le joueur doit donc enchaîner les attaques en changeant de type et/ou de direction pour créer les enchaînements les plus longs possibles !

## **Choppe**

Cette action de courte portée permet d’envoyer l’adversaire dans les airs, où il ne peut plus effectuer d’actions jusqu’à sa retombée.

* Ce coup ne peut pas être gardé.

Cette capacité offre donc une occasion de réaliser un combo en le combinant avec d’autres actions, et permet de punir un adversaire trop défensif.

#### **Déchoppe**

Toutefois si les deux joueurs utilisent la choppe en même temps, ils seront repoussés en arrière (état final neutre ne laissant aucun joueur en avantage) et les deux actions seront annulés.
Dan (character)

**Daniel** Elijah Racer is a main character in *Roommates*. He was voiced by Danny Reed (2014 - 2015) and is currently voiced by Gerardo Morales.

## Appearance

Dan dons a grey (White in S1 prior to Summer Beachcation) short sleeved shirt with dark grey pants and black shoes. His skin is a lighter tan (sharing the same trait with Coy) and has black hair with two spikes jutting from the top. He appears to have one of his upper teeth missing.

## Personality

Dan is your typical random guy, doing questionable wacky shenanigans unaware of the concerns of others. He speaks in a spastic manner and often breaks the laws of physics and constantly makes fourth wall references.

He has a huge passion for pencils to the point of it being a sexual manner. He'd literally do ANYTHING for them, which was taken fore granted in Pencil Dan.
The Monster

**"The Monster"** is the second episode of *Roommates* which was uploaded on October 5, 2014, but was updated and reuploaded on October 30, 2022. In the episode, Joseph and Dan meet two strangers and have to fight together to defeat a monster.

The episode is a crossover with the (now non-existent) show *Sammysworld,* but only two of the characters from the show appear, those being Sammy and Gannon.

## Trivia

* The Monster is the first crossover episode of Roommates.
* The character Sammy still appears in episodes of Roommates as a running gag, most of the time he is being hurt.
	+ Sammy has appeared in "Dimension Hopping", "Smart Cig" and "Monster Mini-Mayhem".
Jade

## **Archétype**

Équilibrée et polyvalente, Jade peut grâce à ses différents projectiles répondre à toutes les situations tout en infligeant des dégâts conséquents.

Ses projectiles sont tous rectilignes et augmentent en fonction de la force du coup. En boosté, ses projectiles garde les même fonctions tout en améliorant leurs rôles premier.

## **Plan de jeu**

Le gameplay de Jade repose sur la maîtrise des fondamentaux du joueur, et sa capacité a varier entre zoning et pressing en utilisant ses différents projectiles.

Un fois maîtrisée, Jade est un personnage polyvalent capable de garder l'adversaire à distance avec ses projectiles faibles jusqu’à ce qu'elle puisse profiter d'une erreur de l'adversaire pour placer son projectile fort et ainsi commencer sa pression.

Ses combos font des dégâts corrects, mais peuvent être bien plus impressionnants une fois que le joueur dépense du Psym.
Petit Ciel

## Apparence et Habitudes

Petit Ciel (little Sky) était un ancien chaton brun aux yeux bleus du Clan du Zénith.

Au Clan des Signes, Petit Ciel aimait jouer avec sa nièce Petite Myrtille.

## Famille

Père : Pierre du Gué

Mère : Cristal d'Eau

Sœur : Étoile de Lune

Frères : Échos d'Argent et Nuage Ancestral

Nièces : Petite Myrtille, Patte de Riz, Plume de Rosée et Nuage de Rêverie.

Neveux : Aile de Jais, Plume Ancestral, Nuage du Souffre et Nuage Orangé

## Histoire

Petit Ciel n'a pas d'histoire très intéressante à part qu'il est mort dans le ventre de Cristal d'Eau. Il se rappela toujours que sa mère à failli le nommer "Pauvre Petit".

Au Clan des Signes, il s'ennuyait énormément jusqu'à que sa nièce meurt elle aussi. Petit Ciel se mit à jouer avec elle puisqu'il avait presque le même état d'esprit.
Nathan (character)

**Nathan** Turner is a character in *Roommates*. He was voiced by Nathan Taft (2014 - 2015) and is currently voiced by Eli Denson.

## Appearances

Nathan wear a white long-sleeve shirt with blue pants. He also has a medium brown hair. His hairstyle is facing the left side. He also has a lighter tan skin color, And also wear shoes with white stripe.

## Personality

He is known for his rather rude attitude and behavior along with his alcoholic habits (One example showing how much of a "jerk" he is can be seen through comics 35-44). Because of this rash behavior towards his fellow roommates (and others), he is unsurprisingly unpopular among the audience.

Not only that, but he (excluding Lance) gets the least screen time and lines out of the main four (the latter is partially caused due to his original voice actor usually not being able to record his lines on time).
Roommates Wiki

## Welcome to the Roommates Wiki!

This wiki is about a show on YouTube called Roommates. ***(More info)***

## Websites

Main Website: http://flowjoecartoons.wix.com/roommates

YouTube Playlist: https://www.youtube.com/playlist?list=PLPrvoUhfO8xa8Z1TI3wXfia68f8XSNuR4

Twitter: https://twitter.com/RoommatesShow\_

DeviantArt: https://roommatesthegroup.deviantart.com

Newgrounds: https://roommates.newgrounds.com/
House Stark

**House Stark of** Winterfell is a main house in Westeros. They rule the whole North region from their seat in Wintefell. The leaders hold the title of Lord of Winterfell, King of the North, & Warden of the North.

**House Stark's** sigil is a grey direwolf on a white & green field.

## House Stark

### Sigil

A grey direwolf on a white and green field.

### Titles

Lord of WinterfellKing of the North

Warden of the North

### Heir

Prince Robert Stark (de-facto)Prince Aiden Stark (successor)

### Allegiance

House Targaryen (formerly)House Baratheon of King's Landing

## Relationships

### Members

* Lord {Richard Stark} the former leader of the whole family. Lord of Winterfell, King of the North, & Warden of the North. Burned alive by a dragon on the orders of King Terys Targaryen
* Lady {Olivia Stark} his wife. Burned alive alongside Richard by a dragon on the orders of King Terys.
	+ Derek Stark their eldest son and heir, nicknamed "the Black Wolf", a recruiter & Ranger for the Night's Watch. Currently on his way heading to Castle Black.
	+ Lord Rodrik Stark their second son, Lord of Winterfell, King of the North, & Warden of the North, Hand of the King to Lance Baratheon. Currently at King's Landing with his daughters.
		- Lady Mira Stark his wife of House Tully. Currently with her son Robert at a Stark military camp rallying up allies in the North.
			* Prince Robert Stark, their eldest son & heir, nicknamed "the Fierce Wolf". Currently with his mother at a Stark military camp rallying up allies in the North.
			* Prince Aiden Stark, their second son. nicknamed "the Wise Wolf", Currently with his younger brother & sister Rose & Max at Winterfell.

## Military

House Stark has over 27,000 fighting men that serve the house but due to them being the rulers of the North they also have more power due to the connections with the other Northern Houses.

An average Stark soldier wears a brown coat with grey sleeves, with chain mail underneath it, suit with studded leather armor with black colored boots, and their helmets are usually well rounded and grey colored and made from steel. The Stark shields have the sigil of the direwolf on them.
Get Together

**"Get Together"** is the first episode of Roommates and the re-creation of the pilot episode from 2014. It was released on September 1, 2017.

## Changes

* The pre-credits MLG scene has been removed.
* Some plot details have been added/elaborated, such as the addition of the Cats for Gold scene (which introduces Fluffy) and flashbacks to the characters' past.
* The animation is, of course, less messier with some added movement (while still retaining the old S1 style).
* Lines that were recorded using text to speech have been removed and redone.
Meet the Crew

**"Meet the Crew"** is the eleventh episode of *Roommates* and the fourth episode of Season 2, It was uploaded on December 29, 2017. In the episode, the Roommates get interviewed about themselves.

## Trivia

* The episode follows a different format from the usual episodes, being set up in a interview like style.
* It's a remake of a collection of separate shorts from 2014 which share the same concept.