Skullsnappa Clan

> ***"WAAAAGH!!!"***
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> —Traditional war cry of the Skullsnappa Clan
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Of all things to live within the Sektahn Wastes, the **Skullsnappa Clan** is arguably the worst to come across. This cantankerous clan of orks (differentiated from other orcs by the "k" in their name) maintain no known permanent settlements, no stable governments or hierarchies, and absolutely no diplomatic relations with any of the major civilizations on Ascaria (or Akuhara, for that matter).

Large, green-skinned, and ravenous for flesh, the Skullsnappas have been a plague on the Wastes and those who would dare to cross it for as long as history has been recorded. They regularly launch raids on their neighbors, with their most common target being the Black Citadel, but when a particularly powerful warboss takes the reins, the Clan has been known to attack even Ostirmirk on occasion.

The orks' intelligence is, overall, questionable at best, but scholars are still locked in debate as to just how dumb these brutes truly are. Certainly, their ability to develop higher thinking seems to be locked behind a compulsive need to fight, but any mindless creature would have died out long ago in the Wastes. Indeed, the Skullsnappas seem to have developed a knack for survival and military tactics, allowing them to actually thrive in what would be a completely inhospitable environment for any other race.

Moreover, academics are still puzzled as to how the Skullsnappas fashion their crude weapons and armor. From wicked chain-axes to bladed prostheses, the Skullsnappas seem to possess a technological know-how that boggles the rational mind. If it can be built and it needs to hurt people, the Skullsnappas are the ones for the job. That being said, all attempts to harness this ingenuity have resulted in utter failure; the orks simply take the materials they are given, fight the target they are instructed to fight, and quickly turn their freshly-forged weapons on their supposed allies.

## Warboss Skargash

The orks of the Skullsnappa clan universally follow a simple rule: the largest living among them is the designated leader, called a warboss. The longevity of this position is predictably short, as rivals jostle the current warboss and each other for power. Many a warboss has "accidentally" been hacked to pieces in the midst of a fever-pitched battle.

The current Skullsnappa Warboss, Skargash, has maintained his place by ruling with a literal iron fist (although it's more of a claw than a fist). He has no tolerance for rivals, tearing them to pieces the moment any would dare to challenge him. This definition of "challenge" is quite loose, as even getting too close to Skargash is considered a personal affront, punishable by death. The survivors of his rampages quickly learned to give him a wide berth.

Skargash is also the most aggressive warboss in recent memory. He keeps the clan in a constant state of motion, attacking foes near and far. Rumors claim that he even laid siege to the dwarven citadel of Karaz Kazad, far to the north of the Skullsnappa's traditional stomping grounds. Some notable academics claim that, given the pattern of attacks, Skargash is looking for something. This, naturally, raises the question: what is he looking for?