Jack

## Best Gifts

⁠⁠Soldier with Blade (+20)
⁠⁠Soldier with Lance (+20)
⁠⁠Pinecock's Glasses (+18)
⁠⁠Cardboard Box (+15)
⁠⁠Celebration Flowers (+15)
⁠⁠Magic Lamp (+12)
⁠⁠Weird Glass Jar (+12)
⁠⁠Aroma Apple (+10)
⁠⁠Roses (+10)
⁠⁠ See more gifts

## Social Interactions

 Chat
 Gift
 RPS
 Dine
 Photo
 Relic trade

 **Mission Index**

 — In-game biography

**Jack** is a child living in Portia. He is Alice's little brother and attends school with Toby, Molly, Polly, and Dolly. Despite his age, Jack is very mature and will do anything to help his sister, including selling flowers for her.

## Profile

### Personal summary

Jack was born on Winter of Day 19 in the city-state of Lucien. A refugee, he and his sister, Alice, came to Portia, and were taken care by Sam. Jack attends the Portia School with the other local children of Portia. He also helps his sister sell flowers.

### Physical appearance

Jack wears a lime colored tanktop with black edging and a soccer ball on the front over a high-necked white t-shirt and khaki pants with white sneakers. He wears a navy baseball hat.

### Related characters

Jack's older sister is Alice. They fled Lucien as refugees a few years ago and now live together in Portia. Jack supports his sister by helping her sell flowers. He is Friends with Toby, one of his classmates at school, and his schoolteacher is Lucy.

When befriending Jack, his relationship network with other NPCs will also be affected, resulting in the player receiving favor points from those NPCs as well. Note: Lucy is not a part of Jack's relationship network.

## Schedule

On Sundays: 9:00 - 15:00 Listening to Lee in the Church of the Light

* Monday-Wednesday
* Thursday-Saturday
* Sunday

## Relationship

### Perks

Developing a friendly relationship with Jack unlocks new dialogue that reveals more about Jack and gives the player access to special relationship perks.

Good Friend ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠
Add an extra 5% Resilience
## Social Interactions

Interactions:

*Click on the icon to go to the respective section.*

###  Chat

Chat is a basic social interaction available at any relationship level. Chatting with Jack once a day can increase his relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Jack's dialogue may change every day and every season. Jack may also comment about certain events or missions. Higher relationship levels also change Jack's dialogue.

###  Gift

Giving gifts to Jack affects the player's relationship with Jack. Every character has unique gift preferences.

**Tips:**

* Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Jack.
* Gifts given on festival days and on Jack's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
* Values listed below are without *The Giver* skill, which gives an extra point.

###  Photo

Jack can partake in group photos with the player after reaching the Associate level.

* More poses are unlocked by reaching higher relationship levels.
* The "Photographer" skill can fully unlock all poses, regardless of relationship or romantic level.
* All poses can be viewed in Jack's Gallery page.

###  Dine

Despite being ineligible for play dates, Jack has food preferences found in the game's data. His food preferences are:

* Likes Sour Food and Tea
* Dislikes Vegetarian

###  Relic trade

Jack occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Jack likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Jack may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.

## Missions

**Legend:** ⁠⁠⁠⁠ major • ⁠⁠⁠⁠ minor •  friendship •  romance

* ⁠⁠ Main missions are listed in chronological order, based on the chronology list.
* ⁠⁠ Secondary missions are listed in alphabetical order.
* Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
* Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
* Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.

⁠⁠ *A Cozy Picnic*
Lucy wants to have a picnic with you.
This is Lucy's romance mission.
⁠⁠ *Do it for the Kids*
Go ask Lucy if there's anything you can do to help.
⁠⁠ *Rooting Out Bullies*
Paulie saw Toby and Jack arguing over a ball game, and Jack ran away sadly. He wants you to check on Jack around Papa Bear's house.