recursal/Fanatic-Fandom huggingface dataset:
Duloc Knight

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**Duloc Knight** is a people and Shrek element in The Sandbox Evolution.

## Summary

An old-fashioned knight that will attack Shrek because he's an ogre.

## Abilities

* Sword attack: Will attack enemies with a sword.
* Patrol: Will patrol a small area until it detects enemies.

## Trivia

* Will attack Shrek and Puss in Boots, but not the other heroes.
Fireworks

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**Fireworks** are a Boom and Tech in The Sandbox Evolution.

## Summary

Fireworks are festive explosives that fly up into the air and explode into colourful displays.

## Trivia

* Fireworks can be triggered by Fire or Electro.
* They are harmless and won't cause damage to the player or NPCs.
Exit Hatch

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**Exit Hatch** is a clone element in The Sandbox Evolution.

## Summary

The Exit Hatch is a victory condition in clones levels. The correct amount of clones need to reach the exit hatch to trigger a level victory.

## Uses

* Clones need to enter the Exit Hatch in order to win clone game levels.
Bigfoot

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**Bigfoot** is an enemy in The Sandbox Evolution.

## Summary

These forest guardians have a bit of a rage problem.

## Abilities

* Ground smash attack.
* Will deal 2 hearts of damage to players.
* Has 6 hearts of health.
* When smashing the ground, they can damage elements below them, such as Mud.
* When killed, they drop a seed which, if there is enough light, will grow into a random tree.
Dark Banner

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**Dark Banner** is a decoration and Medieval element in The Sandbox Evolution.

## Summary

These banners represent the dark, evil forces.
Big Willow

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**Big Willow** is a nature element in The Sandbox Evolution.
Basic Colors

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**Basic Colors** is an art element in The Sandbox Evolution.
Broken Wood Block

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**Broken Wood Block** is a layout element in The Sandbox Evolution.

## Summary

A block of 4x4 made entirely of Broken Wood

## Uses

* The main use of this element is as a layout element.
* It is also used for decorative purposes.

## Trivia

* It is highly flammable.
* Fujin can break through it with her Dash ability.
* Avatar can break it by jumping and hitting it with his head.
* Arnold can shoot it and set it on fire with his pistol or break it with his shotgun.
Battlemech

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**Battlemech** is a Vehicle element in The Sandbox Evolution.

## Summary

A powerful humanoid vehicle with rocket propulsion and electrified shots.

## Abilities

* Jump - Can jump a short height.
* Rocket Propulsion - Can hover in mid-air when the jump button is held.
* Electrified shots - Can kill enemies and electrify metal with its weapon.

## Trivia

* This can be driven by any of the Heroes, except Brainiac.
* Some elements such as Ruins which are hit with the electrified shots will disintegrate and turn into Sand.
Blue gem

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**Blue gem** is a collectable element in The Sandbox Evolution.

## Summary

A blue gem that is picked up from killing enemies or raiding chests, which adds to your total score.

## Trivia

* This element can be dropped from the Chest and some killed enemies.
* In order to place this element as a stand-alone, you need to create a Runner world.
* In Runner worlds, it adds score to the power-up bar.
DarkMage

dark lord

## Summary

A powerful enemy for Fujin. Shoots energy balls in patterns while standing in the air.

## Abilities

* Fast - Has a very quick attack.
* Hover - Will hover in mid-air.
* Ranged attack - Will fire projectiles.
* Multiple attacks - Will alternate between different projectile attacks.

How to defeat this Boss:
When Boss stops shooting dark energy attack,when Boss is shooting dodge

40000
Cloning Machine

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**Cloning Machine** is a clone element in The Sandbox Evolution.

## Summary

This machine spawns a settable amount of Clones with a settable spawn rate. Pressing and holding it during level creation initiates the play test mode.

## Uses

* Spawns a customisable number of clones at customisable intervals.
Cooler

**Cooler** is a basic element in The Sandbox Evolution.

## Summary

A particle that generates cold around itself.

## Uses

Coolers are used to cool Water into Ice.

Coolers can also be used to turn evaporated water (Steam) back into water.

They can be used to cool down small areas in otherwise hot worlds. An example of where this is useful is placing Doomba enemies in an area, as heat would normally kill them.
Dog

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**Dog** is a nature element in The Sandbox Evolution.

## Abilities

* Pounce - Has a small jump.
* Man's best friend - Will follow the Avatar hero.
* Sheepherder - Sheep will follow the dog.

## Trivia

* Since Sheep will follow the dog and the dog itself will follow Avatar, it is possible to create shepherding worlds.
Church

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**Church** is a decoration and Medieval element in The Sandbox Evolution.

## Summary

A European medieval-style church to decorate your towns with.
Atomic Bomb

**Atomic bomb** is a Disaster element in The Sandbox Evolution.

## Summary

The atomic bomb will destroy the world and all life. The world's background will also be changed to a wasteland.

## Uses

```
~Can be Used To Destroy Big Levels When they Are In Create Mode,
~It was used in Tiny Brainiac - Nukes By scottster1988

```

## Trivia

* The atomic bomb will cause a major explosion and the initial blast will probably kill all life above ground. If the explosion does not kill it, the immense heat and fallout that sticks around probably will. If the player constructs a cavern or shelter deep in the ground of the world, anything inside the shelter will most likely survive.
* If an Atomic Bomb is detonated in the world, the background will change to the Wasteland background.
* Any entities enclosed within Wall may survive the nuclear blast, allowing for the creation of nuclear bunkers in game and sandbox worlds.
Limiter

**Limiter** is a special kind of element listed under the enemy category in The Sandbox Evolution.

## Summary

A special element to limit platform and enemy movements (without using physical particles).

## Abilities

* Blocks enemies from passing
* Blocks friendly nature elements (such as Cow from passing
* Blocks movable mechanical objects from passing (such as Spike H and V. Platform

## Trivia

* Limiters are only visible in create modes. In play modes they are invisible.
Acid Steam

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**Acid Steam** is a Ecology element in The Sandbox Evolution.

## Summary

A corrosive gas. It will trigger acid rain if too much is present in a world.
Japanese House 2

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**Japanese House 2** is a decoration element in The Sandbox Evolution.

## Summary

A Japanese style house for decorating levels.
Farquaad Mask

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**Farquaad Mask** is a decoration and Shrek element in The Sandbox Evolution.

## Summary

Duloc's egocentric lord makes his subjects wear these masks to show his "magnificence".

## Trivia

* Based on the Lord Farquaad masks in the Shrek movies.
Dragon's Keep

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**Dragon's Keep** is a decoration and Shrek element in The Sandbox Evolution.

## Summary

Home to the powerful and scary Dragoness.

## Trivia

* Based on the castle where the Dragoness kept Fiona imprisoned in the first Shrek movie.
Big Palm

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**Big Palm** is a nature element in The Sandbox Evolution.

## Summary

A nice tree usually found in tropical places.
Liquid Nitrogen

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**Liquid Nitrogen** is a basic element in The Sandbox Evolution.

## Uses

* When applied directly to or close to Water, the water freezes and creates Ice.

* Liquid Nitrogen, like water, absorbs Acid. Making it useful as an alternative to water when creating worlds where the player has to disable acid traps.

* It can also be used to trigger the Very Cold Sensor.

* As it is a liquid, it can be used as a swimming hazard in ice-themed game worlds. However it dissipates quickly, so a Multi may be required.
Arabian House 1

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**Arabian House 1** is a decoration element in The Sandbox Evolution.

## Summary

An Arabian style house for world decorating.

## Trivia

* This variation of the Arabian House has a rounded roof.
Att. Helicopter

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**Att. Helicopter** (short for Attack Helicopter) is a Vehicle element in The Sandbox Evolution.

## Summary

Armed with missiles and a machine gun, this helicopter is more dangerous than it looks.

## Abilities

* Fly - Can fly.
* Missiles - Fires an explosive missile.
* Machine Gun- Shoots powerful bullets.

## Trivia

* This can be driven by any of the Heroes, except Brainiac.
Dreadnaught

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**Dreadnaught** is a Brainiac and Vehicle element in The Sandbox Evolution.

## Summary

A powerful Dreadnaught spacecraft which can devastate foes and environment alike.

## Abilities

* Quadruple Cannons - Has four cannons on the front which can be fired.
* Carpet Bomber - Carpet bombs an area with explosive bombs.
* Brainiac - Can be assimilated by Brainiac.

## Trivia

* Only Brainiac can operate this vehicle.
* The Brainiac elements can be difficult for new or inexperienced players to figure out how to use. There is a guide available on The Sandbox Evolution's official forum, click here to see it.
Lava

**Lava** is a hazard element in The Sandbox Evolution.

## Summary

Melted rocks (lava) generate their own heat and are the most destructive force in the game.

## Uses

* The main use of lava is as a trap in game worlds. Lava will cause heat damage as well as contact damage to any player and every NPC, with the exception of the Fireling.

* Lava can be used to trigger the Hot Sensor and Very Hot Sensor, making it a useful element in circuits, machine creation and trap making.

* When cooled, lava will turn into Stone.

* Lava can be used to heat up some other elements. For example it can heat Water to create Steam.

* Lava can be used to set off explosive elements, such as TNT.

* Lava will set some elements on fire, such as Wood and trees.

## How to craft

Heating up Stone or Dark Stone will create lava.

## Trivia

* Lava will cause Stone and Dark Stone to melt into more lava.
* Lava can cause heat damage to the player sometimes just by standing close to it.
* Most enemies such as the Doomba can be killed by the heat Lava generates.
* The heat from lava can transform some other elements. For example Mud will transform into Soil and Sand will transform into Glass.
* The Fireling can only survive when placed in lava.
Coins x100

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**Coins x100** is a mechanical element in The Sandbox Evolution.

## Summary

Coins to use during the creation of a level.

## Trivia

* Each coin adds 10 points to the player's score (to a maximum of 1000 points).
Gas

**Gas** is a basic element in The Sandbox Evolution.

## Uses

Gas is highly flammable, so it can be used to create a fiery trap in game worlds.

Playable heroes cannot breathe in gas, similar to steam and water. This adds an extra challenge to game worlds.

Gas can be absorbed by the E.Drain, just like liquids, making it a useful component in advanced circuits and advanced traps.
Dragon

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**Dragon** is an enemy in The Sandbox Evolution.

## Summary

These flying lizards are ready to make your worlds burn.

## Abilities

* Flying.
* Devastating explosive fire projectile attack.
* Super aggression. Will attack absolutely anything.
* Super destructive. Can destroy almost all elements.

## Trivia

* The Dragon fires projectiles which are like mini versions of the Meteorite.
* The Dragon's projectile attack can damage most other elements and heat things up.
* Dragons have a special death animation in which their bodies are burnt away.
Fire

**Fire** is a hazard element in The Sandbox Evolution.

## Summary

A powerful particle that will generate heat and burn almost anything.

## Uses

Fire can be used as a trap in game levels, often spawned by an E.Spawner, as they will cause burn damage to players.

Fire can be used to create Steam by heating water.

It can also be used to create Lava by heating Stone and Dark Stone.

The fire element can trigger a Hot Sensor, making it useful in the creation of circuits, machines and advanced traps.

Fire can also burn through many elements, such as wood and trees/

## How to craft

Heating up combustible elements such as Wood will create fire.

Fire can also be created by setting off a Boom element that is close to a combustible element.

Sometimes fire can be caused by one of the Heroes weapons, such as Erin's proton weapon.
Lamp A

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**Lamp a** is a decoration element in The Sandbox Evolution.
Crossbowman

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**Crossbowman** is a people and Medieval element in The Sandbox Evolution.

## Summary

A ranged unit that will advance and fire arrows towards enemies.

## Abilities

* Ranged attack: Will fire crossbow arrows at enemies in range.
* Advance: Continues to advance forwards unless blocked.

## Trivia

* The Crossbowman is vulnerable to close-ranged attacks and should be protected from close-ranged attacks if the player wished to keep them alive to the end of the game.
* They will attack non-human heroes, such as Shrek. This is due to the fact that these heroes are not recognised as friendly humans.
* The Crossbowman will always continue to advance across the map unless they are blocked by something.
Greek House 1

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**Greek House 1** is a decoration element in The Sandbox Evolution.

## Summary

An Ancient Greek style house for world decorating.
Fruit Spawner

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**Fruit Spawner** is a mechanical Pac-Man element in The Sandbox Evolution.
Blockade

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**Blockade** is a decoration element in The Sandbox Evolution.

## Summary

A blockade that needs to be jumped over or destroyed in order to pass.
Digger

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**Digger** is a clone element in The Sandbox Evolution.

## Trivia

* Will convert back into a regular Clone automatically if it can no longer dig down.
Irrigator

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**Irrigator** is a Brainiac and Vehicle element in The Sandbox Evolution.

## Summary

A machine used for pumping and transporting liquids.

## Abilities

* Pump Liquids - Can pump liquids in and out of the container.
* Transport Liquids - Can store liquids in a container to pump out elsewhere.
* Brainiac - Can be assimilated by Brainiac.

## Trivia

* Only Brainiac can operate this vehicle.
* The Brainiac elements can be difficult for new or inexperienced players to figure out how to use. There is a guide available on The Sandbox Evolution's official forum, click here to see it.
E.Block Switch

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**E.Block Switch** is a tech and Brainiac element in The Sandbox Evolution.

## Summary

A module which sends a single electro when activated by Brainiac.A swicth which activates or deactivates any E.Blocks that are touching it.

## Trivia

* It can be difficult for new or inexperienced players to figure out how to use this. There is a guide available on The Sandbox Evolution's official forum, click here to see it.
Dark

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**Dark** is an art element in The Sandbox Evolution.
British

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**British** is a People element in The Sandbox Evolution.

## Trivia

* Will turn into a Zombie if bitten by one.
* Will dance if a Speaker is placed in the world.
Antidote Land Mine

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**Antidote Land Mine** is a weapon element in The Sandbox Evolution.

## Summary

A land mine that will explode and expel Antidote when triggered by a zombie.

## Trivia

* This mine cannot be triggered by friendlies and the hero, unlike the regular Land Mine.
Jillian

**Jillian** is a hero in The Sandbox Evolution. She was added as part of the Ghostbusters update.

## Summary

Carries an awesome lashing-ghost proton ray. She can electrify metal with it.

## Abilities

* Proton Ray: She carries a proton ray gun. She can shoot upwards and downwards.

* Lash Ghosts: Her Proton Ray can latch onto ghosts to move them out the way or drag them into Ghost Killer.

* Ghost Hunter: She can hunt and kill ghosts.

* Electron Gun: Her Proton Ray weapon can electrify metal by shooting at it.
Compsognathus

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**Compsognathus** is an enemy in The Sandbox Evolution.

## Summary

This very small but dangerous carnivore swarms its prey with the strength of numbers.

## Abilities

* Bite - Will attack the hero and friendly NPCs by biting them.
* Pack - Will hunt and attack as a pack if there is more than one or a group.
* Agile - They are fast movers and good jumpers.

## Trivia

* Arnold might find killing these small enemies a bit difficult as he cannot point his weapon downwards.
* Similarly to the Wolf, Compsognathus will hunt and attack as a pack if there is a group of them.
* Alone, these dinosaurs are not much of a threat, but in packs they can become more difficult to eliminate or escape from.
Glass

**Glass** is a basic element in The Sandbox Evolution.

## Summary

A semitransparent and hard element that can hold acid, but will not stand a blow from a hero.

## Uses

Glass is used in creating structures.

Glass can be used to hold Acid, as it is one of the few elements that acid will not melt. This makes it useful for creating science experiment worlds.

Glass can be used to create obstacles in worlds, which can be destroyed by most playable heroes.

Light can pass through glass.

Lasers can also pass through glass.
Duloc House

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**Duloc House** is a decoration and Shrek element in The Sandbox Evolution.

## Trivia

* Based on the Duloc houses in the Shrek movie franchise.
Hazard Sign

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**Hazard Sign** is a decoration element in The Sandbox Evolution.

## Summary

A tattered sign warning of a biological danger.
Greek

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**Greek** is a People element in The Sandbox Evolution.

## Trivia

* Will turn into a Zombie if bitten by one.
* Will dance if a Speaker is placed in the world.
Catapult

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**Catapult** is a people and Medieval element in The Sandbox Evolution.

## Summary

Catapults move slowly and hurl rocks at enemies.

## Abilities

* Catapult attack: Will attack enemies with a mid-ranged catapult attack.
* Advance: Will continue to advance towards the enemy unless blocked.

## Trivia

* They are vulnerable to all attacks so they should be kept protected.
* The Catapult will continue to advance across the map unless they are blocked.
Chinese

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**Chinese** is a People element in The Sandbox Evolution.

## Trivia

* Will turn into a Zombie if bitten by one.
* Will dance if a Speaker is placed in the world.
Lamp C

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**Lamp c** is a decoration element in The Sandbox Evolution.
Foliage Block

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**Foliage Block** is a layout element in The Sandbox Evolution.

## Uses

* The main use of foliage is as a decoration.
* Foliage also burns easily when it comes into contact with fire, lava or heat, making it useful for aiding with the creation of traps.
Ectoplasm

**Ectoplasm** is a layout element and Ghostbusters element in The Sandbox Evolution.

## Uses

* As it is a liquid, the player can swim in it.
* Because it is a heavy liquid, it sinks below lighter elements such as mud and water, raising them higher. This can be used to cleverly create game worlds where the player has to change the environment to win.
* It can be used to trigger the Liquid Sensor.

## How to craft

Allow a Unicorn to walk on the Binding Wall element.
Drain

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**Drain** is a tech and Brainiac element in The Sandbox Evolution.

## Summary

Liquids that are travelling though a Pipe will drain out of this.

## Trivia

* There is a guide available on The Sandbox Evolution's official forum for those who are unsure how to use this element, click here to see it.
Fujin

**Fujin** is a hero in The Sandbox Evolution.

## Summary

The wind walker. Fujin can run, jump from wall to wall and dash, even in the air.

## Abilities

* Wall Jump: Jump from wall to wall in order to climb higher.
* Wall Grab: Hold and slide down walls carefully rather than dropping down. Useful for spotting and avoiding traps and enemies at the bottom.
* Air Dash: An attack with her sword that will harm and kill enemies. Will also destroy some elements like walls made of Broken Wood and Glass.
* High Speed: Moves quickly.

## How to unlock

Unlock the ninja campaign for free, or own a premium account.

## Campaigns

* Ninja campaign.
* Sandmix Vol.1
* Sandmix Vol.2
* Sandmix Vol.3

## Trivia

* Fujin is a Japanese male name which means "god of the wind". Despite this, Fujin appears to be a female in the game.
* Fujin appears to be the most popular playable character in the game.
* When Fujin uses the Air Dash, she cloaks herself in a cloud and then attacks with a sword.

## Gallery

1. ↑ https://www.facebook.com/TheSandboxGame/photos/a.270399656357028.70513.189722027758125/1403470146383301/?type=3&theater
Lamp B

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**Lamp b** is a decoration element in The Sandbox Evolution.
Dire Wolf

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**Dire Wolf** is an enemy in The Sandbox Evolution.

## Summary

These huge animals hunt everything that's on land.

## Abilities

* Claw attack.
* Deals 3 hearts of damage to heroes.

## Trivia

* These are stronger versions of the Wolf.
* They also deal more damage to the player than the regular Wolf.
Earthquake

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**Earthquake** is a Disaster element in The Sandbox Evolution.

## Summary

An earthquake will cause the ground to shake and quake. Any buildings in the way will be destroyed.
E.Block

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**E.Block** is a tech and Brainiac element in The Sandbox Evolution.

## Summary

A solid wall which can be activated or deactivated using the E.Block Switch.

## Uses

* Electronic doors.
* Collapsing floors.
* Blocking NPCs, liquids, etc.

## Trivia

* It can be difficult for new or inexperienced players to figure out how to use this. There is a guide available on The Sandbox Evolution's official forum, click here to see it.
Key

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**Key** is a mechanical element in The Sandbox Evolution.
Goldfish

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**Goldfish** is a nature element in The Sandbox Evolution.

## Summary

These cute fish will add colour to your ponds.

## Abilities

* Swimming.
* Underwater loop.
Lamp Post

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**Lamp Post** is a decoration element in The Sandbox Evolution.
Lotus

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**Lotus** is a mechanical element in The Sandbox Evolution.

## Summary

A victory condition to finish the levels.

## Uses

* The primary use of the Lotus is as a victory condition. The player will win a level when they reach the lotus.

## Trivia

* More than one lotus can be placed in the level, allowing for creators to add more than one way for players to win the level.
Big Oak

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**Big Oak** is a nature element in The Sandbox Evolution.
Chest

**Chest** is a mechanical element in The Sandbox Evolution.

## Uses

* Collecting from the chest adds to the player's score.
* Creators hide chests on worlds occasionally, to serve as a secret reward if found.

## Cost to Unlock

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## Trivia

* The chest is also dropped by boss enemies when defeated. However the player only has a short time to collect the goodies before the game victory triggers for defeating the boss.
* The chest can drop a bountiful of rewards, including gems, or come coins and a heart. The reward is random.
* There is a limit on the number of chests allowed per world.
Broken Tank

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**Broken Tank** is a decoration element in The Sandbox Evolution.

## Trivia

* Can be destroyed by the hero when shot at.