Cereus Peashy (Game)

Title screen image.

Cereus Peashy was the first *Badlands* game to be created, but it was also one of the last to release. In this game, the player assumes control of a Cereus Peashy on his quest to prove his worth to the Golgothan Badlands, killing everything in their way.

## Gameplay

The Cereus Peashy is the titular protagonist of this game. Being a platformer, Peashy can perform basic actions from that genre, such as jumping or moving to the sides. However, Peashy is also able to roll on the ground (**Down arrow while moving**) and break certain walls, double jump (**A key while in the air**) and body-slam (**Down arrow and A key while in the air**).

The Player can collect masks found throughout the levels to be able to get hurt once without losing a life. Killing 7 enemies in a row without losing the mask will enable **Blood Lust.**

### Spikes

The game features a resource management system in the use of Spikes. A staple ability of the Cereus Peashy, it can throw a Spike **pressing the S key** it has collected via breaking open Ammo Pods (they can be broken by body-slamming them) or by collecting nails dropped from slugs.

### Blood Lust

An unique mechanic exclusive to this entry, if Cereus Peashy is able to kill 7 enemies in a row while wearing his mask, Peashy will enter **Blood Lust**. While in Blood Lust, Peashy will be covered in blood and have infinite spikes, though now replaced with exploding hearts that either explode a few seconds after touching the ground or self-detonate when they touch an enemy. These bombs will kill nearly all enemies instantenously, with the exception of the Bloatling and Mortobby.
If the player gets hurt while in Blood Lust, Peashy will lose his mask and exit Blood Lust.

### Levels

Cereus Peashy features 7 levels in the Story Mode. Each level has no checkpoints in any capacity, so when the player dies, they will need to restart the level from the beggining. The end of a level is marked by a white flag and upon reaching the flag, the player will be told their stats for the level, if they killed all the enemies, how long they took to complete the level and what their score was.

### Enemies

The game features a diversified selection of enemies and hazards. Their respective behaviour is described in the enemy's pages in this wiki;

* Dumpling, the most common enemy in the game and possessing various forms;
* Hemo Cacti, a level hazard in level 1-2;
* Bloatling, an enemy that is impervious to any attacks and will float towards the player;
* Dimkin, an enemy that can use the environment against Peashy;
* Marrow Grip, an enemy that appears in large numbers and attempts to chase the player;
* Mortobby, an enemy that can only be killed with a body-slam;
* Weltling, an enemy that attacks with projectiles and can only be killed with a spike.

### Cheats

Cheats return once again for Cereus Peashy. When the player beats the final boss, they will be awarded with a randomly selected code that can be typed out while the game is paused to be activated. These are purely cosmetic and don't affect the gameplay.

 jackthompson
 kfc
 peashysan

## Reception

Cereus Peashy, on release, received average reviews. The game was criticized for the awkward controls in regards to wall jumping and exceptionally poor performance on most computers due to the game's extremely heavy reliance on graphical effects, but was applauded for it's art, animation and musical score.

Currently, the game has a score of 4.16 out of 5.00 on Newgrounds. It was frontpaged on the day of it's release and was the Daily Feature of the day afterwards (10th of January, 2007).

## Trivia

* Cereus Peashy has the most unused content of any game in The Badlands series.
* Unlike most games in the series, the music in Cereus Peashy wasn't taken from a band and was instead scored by the game's programmer, **Caulder Bradford**.