Artisans' Guild

The Artisan's Guild is a guild representing all who work with physical, visual media to create creative works of art. It is one of the three major guilds of House Jameson

## Guild Hubs

The Artisan’s Guild’s major hub is located in the main courtyard of Noefrach in House Jameson. It shares a similar architectural style to the other buildings in the city and shares the courtyard with House Jameson’s other major guilds.

Since House Jameson covers such a long, thin region of mountainous terrain, the region’s major guilds all have secondary hubs in the town of Teannta, located close to the intersection of the main southern road and the road along the Agrona River, near Fort Conchúr. Not only is this more accessible to residents living in the western half of House Jameson, but this hub allows for significant collaboration between the Artisans’ Guild and the Inventors Guild of House Marvin in the Draoidh Valley. As such, the Artisan’s Guild’s secondary hub in Teannta is where most of these inter-guild collaborative projects take place.

Finally, like all of Duilintinn’s officially recognized guilds, the Artisan’s Guild has a hub representing itself on Guild Row in Cordoire’s Administrator’s District. Here, the guild can advocate for its members in the political sphere of Duilintinn’s national capital.

## Apprenticeships

Like most other guilds in Duilintinn, the Artisans' Guild connects students pursuing higher education with members who need additional help and/or wish to pass on their knowledge to the next generation.

Different types of creative arts would benefit from different types of tutelage; a sculptor or book-binder might have a whole team of apprentices on their hands, while an artist or potter might only need one helper to keep their operation running.

## Culture

### Jurisdiction

Many people get confused between the difference between House Jameson’s three major guilds and who they are meant to represent. The Artisan’s Guild, Bard’s Guild, and Grand Troupe are all related to creative fields, after all. The specific jurisdiction of each guild pertains to the technical definitions of the six major titles taken by those who work in these creative fields, which describe either the goals or the chosen medium of the user.

Goal-Based Titles:

* **Bards** are those who use any or multiple creative mediums to share and spread the tales and legends of the kingdom.
* **Entertainers** are those who use whatever medium(s) they prefer to share and spread joy and entertainment throughout the kingdom.

Medium-Based Titles:

* **Authors** are those who almost exclusively use a written art form.
* **Artists** are those who almost exclusively use a visual art form.
* **Minstrels** are those who almost exclusively use a musical art form.
* **Performers** are those who almost exclusively use a theatrical art form.

Generally, you take one of these titles only if you are specifically focused on such topics. For example, if you use your creative medium for both entertainment and to spread information, you probably wouldn’t take any goal-based title. Alternatively, if you use multiple mediums to spread information, you’d probably just call yourself a “Bard,” possibly with an additional title describing your specific interests (i.e. Bard Researcher or Bard Historian).

These definitions help to inform the specific focus of each guild. Two of these guilds - The Bard’s Guild and Grande Troupe- take on members with specific creative goals, regardless of medium. As the name implies, the Bard’s Guild takes on those with the bardic focus of spreading information and stories, while the Grand Troupe is the guild for Entertainers.

By contrast, the Artisan’s Guild is the only guild which specifically focuses on a medium - that being visual media such as sculpture, paints, textiles, metalworking, etc. However, since visual arts is such a broad category, the guild hardly lacks for a diversity of members.

## Inter-Guild Collaborations

The Artisans’ Guild often collaborates with House Marvin’s Inventors’ Guild. While the Inventor’s Guild is more focused on utility (what they can make something DO) and the Artisans’ Guild is more focused on aesthetics (how they can make something LOOK), members of both guilds often come together to create things with utility and beauty. One of the most well-known collaborative efforts of these two guilds are their beautiful, intricate clockwork devices.

Additionally, many of the skills practiced within these Craftsmens’ Guilds overlap with the mediums used by the Artisans Guild or the Inventor’s Guild. As a general rule, these three guilds all have unique focuses for their work: Artisans to create art, Inventors to create something new, and Craftsmen to produce a product for practical use. However, all three of these guilds will often exchange information and learn from each other as they each discover or improve upon techniques or products. For example, many inventions created by the Inventors Guild eventually circulate into production by the Craftsmens’ Guilds once they enter into the mainstream.