recursal/Fanatic-Fandom huggingface dataset:
Ballaphus Doloros

Ballaphus Doloros was a great Wizard in the Kingdom of Emund before his death from bliazen feces. While his son, Ninnu Doloros tried to warn him of the feces in his food, but Ballaphus only laughed at the boy with the rest of his family. Ballaphus took a bite of the meal, and he died quickly thereafter.
Arenzab Human

Arenzab Humans, called Arenzabs for short, are a race of Humans that often live in desert and sandy climates.

## Appearance

Arenzabs have black hair with textures from straight to woolly, and they have brown eyes or amber eyes. Their skin ranges from tan to medium brown. Their average male height is five feet and ten inches.

Arenzab men often dress in vests and turbans and puffy harem pants. The women usually wear shawls and dresses.

## Personality

Arenzabs are charismatic and physically and mentally quick .

## Culture

Arenzab culture is rather peaceful and playful. Trading is a large part of their culture, and they like to create interesting designs and decorations to exchange for other goods and valuables.

## Other Facts

Arenzabs' favorite hair color is black, and they, like all Humans, hate blonde hair.

Of all the Human races, Remus prefers the Arenzabs because they are closest to his original culture and peoples (before Godhood).

## In the Text

Arenzabs are only mentioned throughout *The Prophecy of Spellborn: A Harlot and a Hero*.
Узел Верных

**Узел Верных** (ориг. *The True Knot*) — группа бессмертных. Это своего рода вампиры, которые получают свое бессмертие благодаря тому, что питаются «паром», извлекаемым из детей с сиянием. Группу возглавляет Роза Шляпница.

## Силы и слабости

Представители Узла Верных получают свою силу благодаря «пару». «Пар» — это силы людей с сиянием. Жертвами Узла Верных становятся дети. Узел Верных запасает пар и хранит его в канистрах. Мало кто из Узла Верных и сам обладает сиянием, хотя все их них владеют теми или иными способностями. Например, некоторые могут вычислять местоположение других людей («локаторы»), другие обладают даром убеждения.

Представители Узла Верных не питаются взрослыми, для них это, как поесть испорченное мясо старой коровы. Если же взрослый обладает полезными способностями, Узел Верных обращает его и принимает в свою группу. Процесс превращения мучителен, и не все проходят его до конца, многие умирают. В процессе превращения инициируемый вдыхает пар, после чего начинает испытывать боль убитого ребенка, которому этот пар принадлежал. Инициируемый то исчезает, то вновь появляется, и так несколько раз. Если процесс обращения завершен успешно, новоиспеченному члену Узла Верных дают еще пар.

Узел Верных — это очень древняя группа. Многим их представителям несколько веков. Смерть в группе встречается очень редко, а потому представители Узла Верных сильно переживают, если кто-то из них уходит. Сама смерть очень мучительна. Умирающий проходит через так называемые «циклы», и то исчезает, то вновь появляется. Этот процесс аналогичен тому, что происходит во время обращения.

Членов Узла Верных можно убить, как обычных людей. Помимо этого, ее представители не обладают иммунитетом, который современные люди получают благодаря вакцинации. Путешествия на самолетах плохо сказывается на самочувствии представителей Узла Верных, а потому они избегают перелетов.

## Жизнь

Большую часть времени они ведут кочевую жизнь, подобно цыганам. Они являются бизнесменами, а также владеют различными стоянками и зонами отдыха. Бизнес служит своего рода прикрытием для кровавых делишек Узла Верных. У представителей Узла Верных всегда в наличии необходимые документы и бумаги. Одна из «штаб-квартир» Узла Верных находится неподалеку от Сайдвиндера, штат Колорадо, в месте, где ранее располагался отель Оверлук.

Имена представителей Узла Верных больше похожи на прозвища, но сами они так не считают. При взаимодействии с людьми они используют традиционные имена. Точнее, смертных Узел Верных за людей не считает, для них они «лохи». Соответственно, никакой этической проблемы в их убийстве нет. Настоящими же людьми Узел Верных считает только себя.

## Представители

* Роза Шляпница
* Энди Гремучка
* Дедуля Флик
* Папаша Ворон
* Джимми Арифмометр
* Барри Китаёза
* Томми Грузовик
* Грецкий Орех
Harvest Moon

The Harvest Moon is the moon in Urk's night sky on most normal days.

## Appearance

The Harvest Moon is described as appearing twenty times the size of Earth's moon in the night sky, and it glows in a bright white light. The surface of the Harvest moon appears white with a small hint of yellow.

## The Harvest Moon's Cycle

The beginning of each month has a clear night sky, appearing moonless. Then, as the days progress, the Harvest Moon begins to enter the sky, first as a sliver until it eventually is a full moon toward the middle of the month. After it is a full moon in the middle of the month, the Harvest Moon then slowly leaves the night sky, regressing back to a sliver until the night sky becomes clear again on the second to last day of the month. On the final day of the month, the Harvest Moon still is not visible, and another moon or star shines in the night.
Jhelkit

Jhelkits are little lion-like creatures with Clerical abilities.

## Appearance

Jhelkits look like lion cubs with deer antlers and three green, glowing eyes. The centermost eye is shaped like a diamond on a Jhelkit’s forehead..

## Personality

Jhelkits seem to be shy, though they are perfectly capable with interacting with humans as pets.

## Abilities

Jhelkits were blessed with the magic of a Cleric and can, thus, heal the wounded.

## In the Text

Uugie is a Jhelkit found in *The Prophecy of Spellborn: A Harlot and a Hero*, and he is a pet of Gindenduth Surange.
Formal Yoruush

Formal Yoruush is a speech pattern and pronunciation of Yoruush that is most often spoken by the royals and upper class of the southern region of Kholm. This dialect is often an indicator of superiority but also a device for conveying respect. Formal Yoruush lies very close to how original Yoruush was spoken toward the language's beginning.
Altruist of Ma’alu

Altruists of Ma'alu are the purest Spellborn in Urk and the quickest fighters in Urk.

## Powers and Abilities

Altruists are the quickest fighters in Urk, even faster than a Warden. Legend has it that Altruists are able to move their arms a quarter of the speed of light. Fighting with weapons blessed by Priests of Ka’alu, they never kill an undeserving victim. An Altruist can only wield their powers if they are pure of heart. If they fall into wickedness, they will lose their abilities forever. An Altruist with an evil heart is unlikely, however, as their essence defining trait is pure. They typically use one or more regular sized swords.

## Weapons, Armor, and Clothing

Altruists wield one or two regular sized sword(s) as primary weapon. They also wield a wooden staff as their secondary weapon to help them cast magic.

## In the text

In *The Prophecy of Spellborn: A Harlot and a Hero*, Gindenduth Surange is an Altruist present in most scenes with Mr. Boggles.
Honce

"Honce" is a vulgar Yoruush curse for "posterior," one of the twelve universal Yoruush curses.

## History Snippet from *The Prophecy of Spellborn in The Epics of Uuruk*

"*The meaning of the word had actually evolved over the ages. 'Honce' used to refer to the fat in a Duule, which was a common cattle-like creature of the North but The Immortal Comes Honce: Yoruush swear for 'posterior,' Glossary #89 96 A Harlot and a Hero very large. It was perhaps ten thousand Urken years ago that a woman named Lefick had visited a surgeon of sorts to undergo a procedure previously unheard. She was mocked as a child—and most definitely as an adult—for her rather straight figure, especially for her boney bottom. Giving into the ridicule, she asked a doctor to cut open her posterior cheeks by sword and fill them up with Duule fat. Though the true story recorded in The Epics of Uuruk differs from what the Teldarians believed, I would prefer to offer you the diluted version. Legend has it that, after the surgery, her naked body was jumping on a man’s lap when her posterior fat suddenly slipped down her legs and ripped through her calves, eventually killing her of internal bleeding. The horror spread throughout her village and to kingdoms far and wide. Thus, 'honce'—the boorish version of 'posterior' or 'posterior cheeks'—formed as a result of faulty bottom implants created from Duule fat.*"
Flint Ash

Flint ash is a flammable, light-gray, magical substance that looks like regular ash. This material requires an intense wave of heat to actually light ablaze, so much that the fire of one flint ash particle is not enough to set another alight. The magic of flint ash allows each particle to burn for several days.

## Uses

Flint ash has several uses, be it for torches, war, or simply lighting up a room.
Lord Fredrik

**Lord Fredrik** is one of the main antagonist characters of the *Donkey Kong* series. He is the fearsome Waldough leader of the Snowmads, with a fleet of ships and an army at his back and call (not to mention an enchanted horn), he has led conquests on several islands and always turned out victorious. His latest military strike- Donkey Kong's home -has left the once tropical place coated in ice and snow; even the Volcano has been iced over! Naturally, it's up to Donkey Kong and the Kong Family to fix things.

"*.*"

—Lord Fredrik.

## Appearance

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known(German), Not Known (Spanish), Not Known (Latin Spanish), Not Known (Dutch), Not Known (Portuguese), Not Known(Korean), Not Known (China), Not Known (Hong Kong), Not Known (Polish), Not Known (Russian), Not Known (Swedish), Not Known (Brazilian Portuguese)

### Appearance

* Hair Color: Not Known
* Skin Color: Not Known
* Eye Color: Not Known
* Age: Not Known
* Height: Not Known
* Weight: Not Known
Catch Him

Catch him is game common in the Yikkish lands that was much like the Earthly game “tag,” the only difference being that the chaser had to hug his or her victim rather than simply touch the runner.

## Rules

* The ultimate objective of this game is to not be "it." If one is "it," then he or she has the pretend "it" disease.
* If a player is "it," he or she has to chase down the other players and hug one of them.
* Hugging a player when "it," transfers "it" status to the player that is hugged.
* Only one player can be "it" at a time.
Caritbell

Caritbells are animal creatures in Urk with bodies that resemble squirrels and rabbits.

## Appearance

Caritbells are very small creatures, and they have the bodies of a skinny squirrels and the big heads and long ears of a rabbit.

## In the Text

Caritbells are merely mentioned existing in the Southerwild Jungle in *The Prophecy of Spellborn: A Harlot and a Hero*.
Dauli Brandeben

Dauli Brandeben is a Dwarf of Ang'ist and a Beastmaster who is a member of The Eight with a crude sense of humor and a silly personality.

 Biography

### Early Lore

Dauli is very good friends with Galfan Goodruck, even before they were both gathered to be members of The Eight. He lived in Bonesenmar with (or at least near) Galfan and shared many hilarious memories, such as mistaking Galfan for potential food when the Fengror transformed into a duck.

## Appearance

The text describes Dauli as a silly looking Dwarf of Ang'ist that stands four feet and one inch tall. He has a puffy, red, scruffy, curly beard and fat cheeks. His forehead is large, as well as he belly, and he has a rounded nose and shining brown irises.

As for clothing, Dauli has been described wearing brown, leather wears and a helmet with small white horns.

## Personality

Dauli is a bubbly and happy Dwarf. He makes several jokes, that often go too far, and he tries to share pleasantries with others while using some of the most outrageous sets of words. Dauli may think that life is one big joke.

## Powers and Abilities

Dauli is a Beastmaster, and a notably strong one. He has been shown to have the ability to control several creatures at once so that they may fight against his enemies.

## Books

Dauli Brandeben appears in *The Prophecy of Spellborn: A Harlot and a Hero* as a member of one of The Eight Spellborn of God.
Kairi's Grandma

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**Kairi's Grandma** (カイリのおばあちゃん, *Kairi no Obāchan*) is a resident of Radiant Garden, and the only one of Kairi's relatives that appears in the series. She appears in person in *Birth by Sleep*, and within Kairi's memories in *Kingdom Keymasters*. Both times, she is seen telling her granddaughter the story of light and darkness.

"*.*"

—Kairi's Grandma.

## Appearance & Biography

*Voice actor:* Kathryn Beaumont (English), Masako Ikeda (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Polish), Not Known (Romanian), Not Known (Russian), Not Known (Poland), Not Known (Serbian), Not Known (Swedish), Not Known (European Spanish), Not Known (Latin American Spanish), Not Known (Brazilian Portuguese), Not Known (European Portuguese)

### Appearance

Kairi's Grandma is a small, elderly woman with thick, grey hair tied into a bun. She is usually seen smiling pleasantly with her eyes closed, though the few times they are seen open, she is shown to have blue eyes like Kairi. She wears a sleeveless, purple dress with a white apron over it. She also wears a dark cloth tied around her neck (which was maroon in *Kingdom Keymasters* and grey in *Birth by Sleep*), and a white ring on her left ring finger.

* Hair Color: Gray
* Skin Color: Not Known
* Eye Color: Blue
* Age: Not Known
* Height: Not Known
* Weight: Not Known

## External links

* Kairi's Grandma *Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia*
Princess Alice of the United Kingdom

Died
 Burial
 Spouse
 Royal House

**Princess Alice of the United Kingdom** (Alice Maud Mary; 25 April 1843 – 14 December 1878; later Princess Louis of Hesse and Grand Duchess of Hesse and by Rhine) was the third child and second daughter of Queen Victoria and Albert, Prince Consort. Alice was the first of Queen Victoria's nine children to die, and one of three to be outlived by their mother, who died in 1901.
Ghoul

Ghouls are intelligent creatures of The Undead that emanate wickedness.

## Appearance

Ghouls have the appearance of a Gnome, Halfman, or Pyman with gray, decaying, rotting skin and patchy, messy hair.

## Personality

Ghouls are inherently vile and wicked, searching the lands for living flesh to ravage.

## Abilities

Ghouls can run very fast, and, as they are Undead, they cannot be killed by any normal means.

Ghouls are intelligent Undead and can participate in discourse, even though they prefer to speak gibberish.

## Other Facts

Ghouls form when a Demonic Spirit enters the dead body of a Gnome, Halfman, or Pyman.

## In the Text

In *The Prophecy of Spellborn: A Harlot and a Hero*, Sigmund Troy and Snow Riverstrong run from Ghouls when crossing the Dead Wound.
Elf

Elves are a beautiful, diverse, and extensive species in Urk with pointed ears.

## Appearance

Elves are incredibly beautiful in the eyes of Humans, especially High Elves. They tend to have very fair facial features, to stand tall, and to be lean. Elves come in various different colors depending on their race, from perfectly white to gray, or even purple.

The most striking feature of an Elf is their pointed ears. No matter what Elven race, they always have ears that end sharply at the tips.

## Personality

They are mostly reserved from other species, and they try not to expand their influence too extensively. Most Elves think themselves better than other species and tend to have a pompous and arrogant mentality.

## Culture

Elves are a very diverse species. Some value gold while others value religion. Some are welcoming and others do not welcome strangers.

## Other Facts

Elves are the most populous species found in Urk.

## The Races of Elves

* Dark Elf
* Dusk Elf
* High Elf
* Moon Elf
* New Elf
* Wild Elf
* Winter Elf
* Wood Elf

## In the Text

Elves are found frequently in *The Prophecy of Spellborn: A Harlot and a Hero* after Mr. Boggles meets Torta toward the middle of the book.
Goblin

Goblins are one of the vilest non-Demonic species found on Urk.

## Appearance

Goblins have pointy ears and pointy noses and hideous faces. Goblins average three feet and seven inches in height, and they have green or white skin.

## Personality

Goblin nature is evil. They are, perhaps, some of the most wicked beings in Urk, displaying incredible selfishness and having sadistic personalities.

## Other Facts

Two races of Goblins exist. There are Lcrithe Goblins, who have white skin, and there are Valhen Goblins, who have green skin. Though the two races have some general differences in character, both tend to have very wicked essence defining traits.

Goblins were made into slaves in the Kingdom of Deadstone, a system potentially introduced by the Seventh Council and Court.

## In the Text

Goblins can been seen walking around the City of Deadstone as slaves in The Prophecy of Spellborn: A Harlot and a Hero.
Bilfred Buckington Boggles

Bilfred Buckington Boggles, most commonly called Mr. Boggles, is a Grunhare who flees Teldaria with his friend Dent in the year 6010 T.E.

 Biography

### Early Lore

Mr. Boggles lived a simple life before meeting Dent. After moving to the Hilly Prairie of Piddlin, sometime near 5700 T.E, he wandered into The Secret Forest in search of a place to get tasty water for forel leaf tea. He ended up stumbling upon the Pool of Everlasting Life, unaware of its immortal-giving qualities. As Mr. Boggles prepared tea next to the Pool of Everlasting Life with some of its water, Dent arrived upon the scene angry. The Erb startled Mr. Boggles, and threatened the Grunhare's life, but Mr. Boggles quickly offered Dent some of the tea in hopes that hospitality would calm the Erb. That, it did. From then and onward, Dent and Mr. Boggles were the best of friends and frequently visited one another and drank forel leaf tea together.

## Appearance

Mr. Boggles is an upright-standing Grunhare with mostly gray fur, aside from his white belly. He wears black and white stripped dress pants, a dress shirt, a suit jacket, a tall, black top hat, and a monocle.

## Personality

Mr. Boggles hates things that are different and strange. He lives in constant fear, even though he is immortal, and he has trouble trusting people that he does not know well. He is a very practical person, however, when excluding his paranoia from the equation. The Grunhare points out nonsense and stupidity quickly when he sees it.

## Books

Mr. Boggles is one of the main protagonists of *The Prophecy of Spellborn: A Harlot and a Hero*.
Celestial World

The Celestial World is the spiritual world in Uuruk where an individual goes if he or she was judged to be pure in character and to have performed a majority of good works.

## Appearance

The Celestial World is a beautiful land with the most incredible sights. It contains an infinite amount of wonders and marvels, as it exists as an eternal paradise.

## Physics

The Celestial World has incomprehensible physics. It is a sphere in outer space, yet its lands stretch infinitely.
Duunman

Duunmen are an anthropoid species that cannot hear or see.

 Appearance

Though they generally look like Humans, Duunmen have oddly shaped mouths like that of a worm and they lack ears and eyes.

## In the Text

Duunmen are only mentioned to be living in the Kingdom of Deadstone in *The Prophecy of Spellborn: A Harlot and a Hero*.
Delfin

Delfin is the seventh month of the Urken year and the second month of first spring for one out of every seven Urken years.

## The Seven Year Cycle

Urk has a seven year cycle, where the last year of every seven years contains the month of Delfin as its seventh month, which lasts for twenty-eight days. The six years prior contain the seventh month of Dhofulin instead of Delfin, wherein Dhofulin has only twenty-one days.

## Aspects of Dhofulin

Delfin is a holy month, and, on its last day, the Celestial Moon shines in the night sky, bringing forth holy Magic and blessing holy creatures.
Villains

**Villains** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## Gallery

BocoeBorsalino/KizaruDecoeDr. Ivo "Eggman" RobotnikLyric the Last AncientMetal SonicMorganMoria GeckoSakazuki/AkainuTeech D. Marshall/BlackbeardVanitas
Emori

Emori, also called "Plantborn," are an intelligent plant species that are born of The Plant.

## Appearance

Emori are humanoid beings with bodies composed of flowers and stems and petals and leaves, and they range various colors found on the many plants of Urk.

## Personality

Emori are most in tune with plant life and the trees and are peaceful in nature.

## In the Text

The Magical Riddler has the body of an Emori and rudely introduces himself to Mr. Boggles in the middle of *The Prophecy of Spellborn: A Harlot and a Hero*.
Accents

The peoples of different regions did not only experience a divide in culture, but also a divide in dialect. Several different accents evolved, diverging from original Yoruush ways of speech. In each of the main Urken regions, there emerged overarching umbrella dialects that branched out to several other accents.

## Primary Accents of the Teldrian Era

* Bonesenmaren Accent
* Formal Yoruush
* Ot’wann Accent
* Paladorian Accent
* Reshken Accent
* Yikkish Accent
Deadstone Slavery

Deadstone Slavery included citizens of the Kingdom of Deadstone, which were various in species, placing one or more Goblins under their dominion as a slave.

## Practices of Deadstone Slavery

Deadstone slaves were always Goblins, as many could justify Goblins as slaves because Goblins were inherently vile and evil. A Goblin would complete the most painful and arduous tasks for the people of Deadstone against the Goblin's own will.

## History of Deadstone Slavery

Deadstone slavery seems to have emerged with the coming of the Seventh Council and Court and their grasp of power in Deadstone.
Farlow's Inn

Farlow's Inn is a high-class inn that resides in the City of Deadstone.

## Appearance

Farlow's Inn is a four-story building made of fine wood from the Great Forest. The inn contains many red rugs of royal silk and decorations and ornaments of gold.

## In the Text

In *The Prophecy of Spellborn: A Harlot and a Hero*, The Eight Spellborn and Company (excluding Ingenhart Suloudune), found shelter in Farlow's Inn while they were in the City of Deadstone.
Divine Stab

Divine Spell is a Conjuror spell that creates a holy sword that floats in the air and directs the sword toward the enemy.

## Action

Makes a holy sword float in the air, imbues the sword with light, and lunges the sword at enemy

## Movement

A Conjuror lifts his or her hand to raise a holy sword in the air perpendicular to body, and it will aim itself at the Conjuror's desired target.
God

The gods, with a lowercase "g" when not at the beginning of a sentence, are the highest species in Uuruk, a species of which even Remus considers himself a part. They help run and maintain balance in the universe.

## Appearance

Gods can have various different appearances, although most Gods have an appearance almost exactly like Humans. This is due to Remus creating most gods in his own image, in that Remus was Human before becoming God of Uuruk.

## Personality

Gods have various personalities, and one cannot categorize them as good or evil, as there are so many gods and their essence defining traits fall all over the spectrum of good and evil.

## Culture

Gods have a very royal culture, and they often party and share pleasantries when they are not running the universe.

## Abilities

Gods have various abilities, even abilities unheard of to most Urkens. Many of them can cast the powers of Magic, but they do not necessarily need Magic to wield incredible power. They use energies of the universe and can more scientifically produce these energies by manipulating the laws of physics, rather than use Magic.

## Other Facts

Gods are the most dominant, powerful species in Uuruk. They, along with the highest God Remus, rule over Uuruk.

## In the Text

The gods are mentioned throughout *The Prophecy of Spellborn: A Harlot and a Hero*, though they are never seen in its text.
Exalted Uhrchangel

Exalted Uhrchangels are the standard race of Uhrchangels that look like Angelic beings.

## Appearance

Exalted Uhrchangels look like Angels with white wings upon their backs and radiating white light from their skin.

## Personality

Exalted Uhrchangels have essence defining traits primarily pure, and, as such, they tend toward good deeds.

## Other Facts

Exalted Uhrchangels live in the clouds, creating kingdoms above Urk.

## In the Text

Exalted Uhrchangels are only mentioned in The World of Urk (6010 T.E.).
Boggart

Boggarts, also called "Bodkins" (by the Yikkish peoples), "Bogbuks," and "Bodgehuels," are a common, uncivilized intelligent species in Kholm, particularly in the Yikkish region.

## Appearance

Boggarts are green creatures about half the size of the average Human. They have two horns on each of their heads and green fingers in the shape of sharp claws.

## Personality

Boggarts are evil and primitive in nature. They act savagely and only look out for other Boggarts.

## Culture

They participate in primitive ceremonies, such as pagan rituals and Human sacrifices.

## Abilities

Boggarts are rather strong and still have the capacity to create weapons for fighting. Also, they have the magical genetics to birth Spellborn.

## In the Text

Boggarts capture Snow and Sigmund toward the beginning of *The Prophecy of Spellborn: A Harlot and a Hero*.
Elohumn

The Elohumn are one of the three oldest intelligent Humanoid species to exist on Urk.

 Appearance

Not much has been told about Elohumn appearance, aside from them being "original" in their composition, meaning they did not derive appearance traits from another species on Urk.

## Personality

Elohumn are characterized as fearful of Remus. Elohumn are of completely good nature.

## In the Text

Elohumn and their legacy are described in the prologue of *The Prophecy of Spellborn: A Harlot and a Hero*.
Engenrod Aalemor

Engenrod Aalemor is a Wondult and king of the Kingdom of Engenrod.

 Biography

### Early Lore

Engenrod is the brother of Mathredehl Aalemor and has ruled over the Kingdom of Engenrod for several years.

## Appearance

Engenrod is a Wondult that stands at six feet and four inches. He has platinum blonde hair that is nearly white and skin that is so pale that it appears he does not have blood. Two of his eyes are normal, but he has a third eye positioned at the center of his forehead that is large and blue.

## Personality

Engenrod is a very kind and civil individual who does not seem to take offense easily. He is also very humble, not displaying too much arrogance in relation to his high title.

## Books

Mr. Boggles meets Engenrod Aalemor in Salumun's Home in *The Prophecy of Spellborn: A Harlot and a Hero*.
Свора негодяев

Свора негодяев - это четвертий эпизод Монсуно: Мастер Мира (1 сезон). Она впервые вышла в эфир 8 Марта 2012 года.

## Резюме

Когда Чейз Суне получает искаженный сообщение от отца с просьбой встретиться, наш герой не может противостоять. Чейз отправился в одиночку на заброшенном заводе в поисках своего отца, только чтобы встретиться с Медеей и Darkspin! Чейз теперь столкнутся с проблемой в его жизни все время надеясь все-таки найти своего отца.

### Команда Чорних

* Мидея
* Аргиус
* Лат
* Тел

## Все персонажи в серии

* Чейз Суно
* София Суно (только сон)
* Джереди Суно (голограма)
* Дзиндзя
* Брен
* Мидея
* Аргиус
* Лат
* Тел
* Доктор Эммануэль Клипс
* Командир Трей
* Джон Эйс
Evilerbs

Evilerbs are very much like Erbolisks but are mostly composed of deadwood. They have fallen into Magick and darkness and are, hence, inherently evil.

## Appearance

Evilerbs look like giant anthropoid beings made of deadwood trees and vines and bark. They walk on two to four legs and have eyes that glow with flames.

## Personality

Evilerbs are the evil counterpart of Erbolisks and are, thus, wicked to the core.

## Abilities

Evilerbs, like Erbolisks, can walk and kill any normal Human by stepping on him or her.

## Other Facts

Evilerbs cannot participate in normal discourse.

## In the Text

Sigmund Troy mentions Evilerbs as he travels through Longwood Forest with Snow Riverstrong in *The Prophecy of Spellborn: A Harlot and a Hero*.
Arts

In Urk were the arts which would give a practitioner purpose in his or her life, a usually dynamic profession that consumed most of one's time and required constant practice and education, a profession one did not primarily undertake for the purpose of making money or selling goods, but to receive a sense of satisfaction and perhaps enlightenment.

## A List of the Arts

* priest of Remus
* Wicken
Bigfench

Bigfench is a character who lives with his daughter, Littlepogg, in the Forsaken Forest of Eer. He is good friends with Loodo, Drew, and Mampa.

## Appearance

The only descriptions of Bigfench note him to be an ugly Human, "really ugly."

## Personality

Bigfench is has a very bright and welcoming personality. He always tries to see the bright side of things, such as trying to extract a good message from Mr. Boggles labeling his daughter a whore.

## Books

Bigfench has an appearance in *The Prophecy of Spellborn: A Harlot and a Hero* when Mr. Boggles gets lost in the Forsaken Forest of Eer.
Abyssal Water

The Abyssal Water is large lake exactly at the north pole of Urk. It is a water region filled with what looks like a black liquid, appearing as a void that stretches endlessly downward.

## Facts

The Abyssal Water is believed to suck the flames of Ember's Impasse into its abyss as to help inhibit the flames blazing above the surface of Urk and keep the planet stable.
Characters

## Characters in *The Prophecy of Spellborn in The Epics of Uuruk*

* Abastion
* Algune
* Alluin
* Amiil Eroeen
* Balcrutiz
* Bigfench
* Bilfred Buckington Boggles
* Bonn
* Cassedice Torresini
* Count Loken
* Dauli Brandeben
* Deletama Levis
* Dent
* Diddl Ba'iddl
* Dottar
* Drew
* Engenrod Aalemor
* Federero Levridigo
* Galfan Goodruck
* Gindenduth Surange
* Glenura Saefheed
* Ikillies
* Ingenhart Suloudune
* Jan
* Jenneth
* Laureal
* Lea'dana Malingi
* Liathus
* Littlepogg
* Loodo
* Lorben Jonidav
* Mampa
* Martha Menstrus
* Moody
* Nim
* Salinon
* Salumun Losrun
* Sigmund Troy
* Snow Riverstrong
* Soridius Kane
* Tabritha
* Teddar
* The Elder of Rend
* The Harbinger of Death
* The Jester
* The Lady in White
* The Magical Riddler
* Thor'zarck Gurden
* Tooluk Gurden
* Torta Davinnge
* Tristen Hoodkins
* Tummenas
* Ugo Yologg
* Uugie
* Yill
* Yothiras
Foreteller Aced

**Foreteller Aced** (予知者アセッド, *Yochisha Aseddo*) is a Keyblade Master who appears in χ. He is the leader of the Ursus Union.

"*.*"

—Foreteller Ira.

## Appearance & Biography

*Voice actor:* Not Known (English), Not Known (Japanese), Not Known (French), Not Known (Italian), Not Known (German), Not Known (Hungarian), Not Known (Finnish), Not Known (Korean), Not Known (Polish), Not Known (Romanian), Not Known (Russian), Not Known (Poland), Not Known (Serbian), Not Known (Swedish), Not Known (European Spanish), Not Known (Latin American Spanish), Not Known (Brazilian Portuguese), Not Known (European Portuguese)

### Appearance

Foreteller Aced is a muscular young man with dark skin who wears a dark grey bear mask and a tan hooded cloak over a light brown robe, shirt, and sash, each with black embroidering. His shirt is worn beneath his cloak, is fastened by the sash, and has long sleeves that extend slightly past his wrists. The tassels on the front of the cloak are gold in coloration.

His name is derived from the Latin word "acedia", or Sloth, which is symbolized by a bear in the *Ancrene Wisse*.

* Hair Color: Not Known
* Body Color: Not Known
* Eye Color: Not Known
* Age: Not Known
* Height: Not Known
* Weight: Not Known

## Powers and Abilities

### Weapons

*Main article:* *Foreteller Aced's Keyblade*

## History

### Past

According to Chirithy, Aced was originally one of the six apprentices of his creator, the "Master of Masters". He was assigned his name by the Master, and like the other four chosen to become Foretellers, he received a tome from the Book of Prophecies. Afterward, he established the Ursus Union to battle the darkness while using his tome to draw power from the future in the form of Medals, in an attempt to avert the Keyblade War prophesied in the Book.

## See also

* Foreteller Invi
* Foreteller Gula
* Foreteller Ira
* Foreteller Ava
* Luxu

## External links

* Foreteller Aced *Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia*
Ingenhart Suloudune

Ingenhart Suloudune is a Doudrin and High Priest of Deadstone who brought together the party known as The Eight Spellborn of God.

 Biography

### Early Lore

Ingenhart had been approached by Remus some time before the 27th of Roule 6010 T.E. on the topic of gathering eight great Spellborn into a party to combat The Harbinger of Death.

## Appearance

Ingenhart's eyes glow blue, and he has white eyebrows that are full and narrow. Though he is thin, he stands at six feet and five inches, and he is well groomed and wears a holy white robe, decorated with golden jewels, and a golden crescent moon on his chest.

## Personality

Ingenhart is mostly friendly, but he is prone to anger and annoyance. He particularly does not like when others insult Remus, which he considers utter blasphemy. In most instances, however, he tries to restore order in a tense situation.

## Powers and Abilities

Ingenhart is a Priest of Ka'alu and has used his powers to cast spells of holy light which knock enemies several feet away. As a priest of Ka'alu, he has the ability to cast blessings as well.

Ingenhart is also a priest of Remus, meaning he has knowledge of how to create charms and symbols that call on the power of God.

## Books

Ingenhart is an important character in *The Prophecy of Spellborn: A Harlot and a Hero* who sparks Snow Riverstrong's journey to the Kingdom of Deadstone.
Doudrin

Doudrin are a species that lives primarily in Kholm during the Teldrian Era. Most of them value justice and good works, and they tend to be cosmopolitan and get along with other species well.

## Appearance

Doudrin stand at an average height of six feet and live an average of one hundred and twenty years. Doudrins look like pale-skinned Jhorid Humans in terms of facial structure, and their skin is always pale and hair always straight. Their hair can be red, brown, black, or yellow.

The most defining feature of a Doudrin, and what sets them apart most from Humans, is that their eyes glow brightly in the colors red, blue, or green.

## Personality

Doudrin are of a species that represents justice and bravery. They are not crooked, mostly, and they wish well for the world. They do, however, have a tendency to act upon rage and wrath.

## Other Facts

The intensity of the glow in a Doudrin’s eyes is dependent on his or her level of sorrow and anger. A Doudrin feeling immense sorrow will lose their shine, showing their eyes’ whites and irises. When feeling rage, Doudrins’ eyes will glow unbelievably bright, a light too blinding to share even a quick stare.

When a Doudrin baby is developing in the womb, the mother’s belly will glow the color of the baby’s eyes not long after fertilization. Some believe that a Doudrin’s eye color will indicate his or her personality later in life, though such assumptions are based on mere pseudoscience.

## Abilities

Because their eyes glow, Doudrin have the ability to see in the dark, which is why some primitive Doudrin live nocturnally.

## In the Text

Doudrin are a species of focus in *The Prophecy of Spellborn: A Harlot and a Hero*, as one of the main characters, Sigmund Troy, is a Doudrin. Also, the Doudrin are the primary race found in the rather diverse Kingdom of Deadstone.
Dwarf of Ang'ist

Dwarves of Ang'ist are a race of Dwarves that love drinking and good times.

 Appearance

Dwarves of Ang'ist are similar to Jhorid Humans in appearance. They have fair features and red or light brown hair. Their males stand at an average height of four feet and two inches while the females stand at an average of three feet and nine inches.

The body of a Dwarf of Ang'ist tends to be a bit thicker than that of a Dwarf of Shulk.

## Personality

Dwarves of Ang'ist are quite respectful, and many times even happy and bubbly.

## Culture

Dwarves of Ang'ist love to drink beer and craft iron.

## Other Facts

Dwarves of Ang’ist originated in the north of the western Teldarian called Kholm and in the north-most continent called Frost Shore.

## In the Text

Dauli Brandeben is a Dwarf of Angi'st and a member of The Eight in *The Prophecy of Spellborn: A Harlot and a Hero*.
Dark Elf

Dark Elves are a race of the Elf species in Urk that are humble and reserved and have gray skin.

## Appearance

Dark Elves have ears as long and wide as High Elves; irises that are brown, blue, green, amber, purple, gold, or red; black, white, or blonde hair; and skin ranging from light gray to dark gray. Their males stand at six feet and two inches on average.

## Personality

Dark Elves are the most humble and reserved race in the Elven species who have steadfast spiritual, conservative beliefs in God and Magic.

## Culture

Dark Elf culture praises those who are reserved and respectful. Their culture also places emphasis on religiosity and tradition.

## Other Facts

Dark elves live an average of two hundred years.

## In the Text

Torta is a Dark Elf in *The Prophecy of Spellborn: A Harlot and a Hero* who cares for Mr. Boggles and Dent after their unfortunate encounter with The Magical Riddler.

Dark Elves are also noted living in the Kingdom of Godrick under the shadows of the High Elves.
Godtorn Fire

The Godtorn Fire is a large pool of fire and lava positioned exactly at the south pole of Urk. It appears as a large body of lava and flames that leads from the surface of Urk to its center.

## Facts

The Godtorn Fire is believed to be the site where God stretched the fires of Ember's Impasse over Urk. As such, the Godtorn Fire is said to be the source of the fire of Ember's Impasse, constantly fueling its flames.
Kholm City

Kholm City is a large Human-Dwarven city in the Yikkish lands of northern Kholm.

## Atmosphere and Appearance

Kholm City is a packed and polluted city with streets made of granite stone and homes made of dark-brown yew wood.

## Notable People

* Simion
* Snow Riverstrong

## Notable Events

At the introduction of *The Prophecy of Spellborn: A Harlot and a Hero*, Ingenhart Suloudune meets with Snow Riverstrong in Hurloch's Inn in Kholm City, an event that acts as the beginning for the epic tale and the catalyst for Snow's journey to the Kingdom of Deadstone.

## Other Notes

Kholm City is home to many Humans and Dwarves who hold perhaps the most standard Yikkish accents in all of Kholm.
Ikillies

Ikillies is a Doudrin princess of the Kingdom of Deadstone who is madly in love with Sigmund Troy.

 Biography

### Early Lore

Ikillies is a princess in Deadstone in the late Teldrian Era. She had arranged plans to marry Sigmund Troy into kingship.

## Appearance

Ikillies is a Doudrin female with blue glowing eyes and long black hair. She has small facial features, aside from a long nose, and very white skin.

As she is a princess, Ikillies's clothing is rich and royal.

## Personality

Ikillies has a very happy and charming superficial personality. Deep down, however, she is prone to jealousy and extreme hatred. She despises those who challenge her, especially other woman.

## Books

Ikillies appears in part four of *The Prophecy of Spellborn: A Harlot and a Hero*, and she hosts a ball in honor of The Eight (at least, seven of The Eight).
Galfan Goodruck

Galfan Goodruck is a Fengror and a Druid who is a member of The Eight Spellborn of God.

 Biography

### Early Lore

Galfan lived in Bonesenmar before The Harbinger of Death entered the island, and Galfan has been friends with Dauli Brandeben for a very long time. When recruited by Ingenhart Suloudune to become a part of The Eight, he left Bonesenmar with Dauli, headed to Deadstone to meet with The Eight's other six members.

## Appearance

Galfan is a Fengror, an upright-walking wolf, and he is rather thin for a Fengror. Still, he is very tall, standing at six feet and seven inches, even with his naturally hunched back. He has brown fur all around his body aside from a white patch of fur starting at his chest and stretching past his fluffy neck to his chin. Galfan has green eyes of a canine and the sharp teeth of a canine.

## Personality

Galfan is a rather serious individual, and he cringes at bad jokes. He does not seem to ever have poor intent in anything that he does, but he is not afraid to be blunt if someone does or says something idiotic.

## Powers and Abilities

As a Druid, Galfan has the power to transform into any unintelligent creature (a creature that does not participate in discourse), as long as he knows the name for that creature and has the capacity of magic to assume that creature's form.

Galfan can also cast the powers of nature, releasing nature blasts and controlling plants.

## Books

Galfan Goodruck can be found in *The Prophecy of Spellborn: A Harlot and a Hero*, entering the novel in part four.
Human

Humans are the second most populous species in Urk and the most widespread.

## Personality

Humans are set quite perfectly in the middle of evil and good in terms of essence defining traits. Some Humans are extremely friendly and accepting of others, while other Humans are wicked and act based on their fears and mistrust.

## Abilities

Humans of Urk are said to be stronger and faster than those of Earth.

## In the Text

Humans are found all throughout *The Prophecy of Spellborn: A Harlot and a Hero*, the most notable of which being Snow Riverstrong and Gindenduth Surange.
Count Loken

Count Loken is a Vampire in the Teldrian Era who helped in the slaughter of the people of Forrowhide Village.

## Appearance

Count Loken is a middle-aged-looking Vampire who has scarlet eyes, incredibly pale skin, and a ghastly smile with extremely long and sharp canines. He wears a poet shirt buttoned up to mid-chest and a black opened vest and a black cape.

## Personality

Count Loken is rather charming and friendly on the surface level. As he is a Vampire, however, he is most definitely evil. Moreover, he is ruthless, as he slaughtered an entire village and seems to think nothing of the cruel and wicked act.

## Powers and Abilities

Count Loken holds the abilities of a Vampire. He can move at incredible speeds, he is extremely strong, he can transform into a bat at will, and he can transform into black smoke at will.

His weakness which inevitably leads to his downfall is light from the sun.

## Books

Count Loken makes an appearance in *The Prophecy of Spellborn: A Harlot and a Hero* after Snow Riverstrong and Sigmund Troy arrive at Forrowhide Village.
Deadstone Royal Balls

Deadstone royal balls were events in the Kingdom of Deadstone open only to nobles, aristocrats, and important figures.

## Practices During the Event

The primary practice during a royal ball in the Kingdom of Deadstone was dancing. The people of Deadstone performed various dances and maneuvers during the ball while music played in the background. One notable dance performed during these balls was the Yothish Dance.

Royal balls contained much food to eat and several drinks for people to consume.

Royal balls were mainly events for socialization and chatting. Whether chatting while dancing or eating, individuals would hope to extract important friends and connections from these events.
Blacksmith

Blacksmiths are skilled metal molders who use hammers and furnaces to create iron goods.

## Practices

Blacksmiths use anvils and hammers and furnaces to mold and craft iron, creating various weapons, armor, tools, and other iron goods for customers.

## Other Facts

Blacksmiths often forge weapons and tools for soldiers and workers.

## In the Text

Blacksmiths are only mentioned working in *The Prophecy of Spellborn: A Harlot and a Hero*.
Foenix

Foenixes are rare Urken creatures that look like eagles and are made entirely out of extremely hot flames, much like a phoenix.

## Appearance

Foenixes are the appearance and size of a regular eagle, but they are made entirely of flames.

## Abilities

Foenixes are incredibly quick, even faster than a hyperion.

## In the Text

Galfan Goodruck turns into a foenix via Druid Magic during The Deadstone Battle in *The Prophecy of Spellborn: A Harlot and a Hero*.
Disenchanter of Mithra

Disenchanters of Mithra are Spellborn that are extremely powerful and extremely mysterious.

## Powers and Abilities

Not much is yet known about the Disenchanter's powers. They are by far the most mysterious Spellborn. All that is known as that they are purported to be the strongest Spellborn class in Urk.

## In the text

In *The Prophecy of Spellborn: A Harlot and a Hero*, Mathredehl Aalemor, an important figure in the story, is purported to be a Disenchanter, but she has yet to be seen.
Erbolisk

Erbolisks, more commonly called "Erbs," are a species that appear as walking trees that are born from The Tree.

## Appearance

Erbolisks are tall, wooden monsters that look like anthropoid trees, standing twenty to forty feet tall on two, three, or four legs. They are commonly covered in moss and stray roots, and their eyes glow of blue, green, orange, purple, or red fire.

## Personality

Erbs have essence defining traits that are primarily good and they do all they can to protect and respect Nature.

## Culture

Erbolisks might find other cultures interesting and may have a very cosmopolitan mindset, after all, Dent was quick to adopt the tea culture that Mr. Boggles introduced to him.

## Abilities

As they are very large, Erbs are incredibly strong and can crush any normal Human in one step.

## In the Text

Dent is an Erb and important supporting character in *The Prophecy of Spellborn: A Harlot and a Hero*.
Guild Halls

A guild hall is a large building, often a castle, that acts as the central place of meeting and interacting with guild members of a specific guild. In guild halls, people participate in guild activities, prepare for guild missions, and train and practice the skills aligned with each respective guild's profession of focus.

A guild hall also houses many of the most important members of the guild and members of the highest ranks in the guild.

For a building to be declared a guild hall, the guild must own two or more guild houses, as a guild hall is simply the main and most central guild house out of two or more guild houses.
Hebethlem

Hebethlem, also called the "Star of Light," is a bright star that enters Urk's sky on the night of Yokavazh, the last night of the year, the 49th day of Yormien.

## Appearance

The star of light is a white star that shines in an incredibly bright, yellow-white hue. Though this star isn’t bright enough to light up the dark sky, it is still very large and has four exaggerated points, the bottom point being the longest.