Empyrea Metroplex

Empyrea is a Metroplex location within the Empyrean Free State, and was originally the territory that additional ceded land was granted to. Because of this, details about it's history, government, and inhabitants have been moved to that article. This article instead only details the specific districts and factions that operate within specifically the Empyrea Metroplex.

## Empyrea

A (poorly made) district map of the city done by Alis in MS Paint.

## Districts and Locations

### First District

* HEAVEN - The rarely-seen center of the city. Completely gated off from outsiders, and houses the properties of many KiCaste, execs, wealthy families, and reportedly a large amount of arcane research centers.
* CITADELS - The corporate headquarters center of the city, filled with massive office towers and megabuildings dedicated to corporate factions and interests. Very well protected.
* ELITE - The residential and commercial extensions of the First District. Megabuildings and stores dedicated to the upper class, and a wide number of luxury goods and options available to them.

### Second District

* Nighthaven - Mid-upper class commercial and residential district. Considered a relatively decent neighborhood, features a lot of Megabuildings.
* Veldington - Mostly corporate/office buildings with a bit of residential megabuildings mixed in. The primary working district for a lot of the Megacorp execs.
* Arcanum - A scholarly district, essentially an arcane version of a college town. Filled with many different hermeticism schools and the primary haven for scholars, science, and researchers.
* The Ballrooms - A luxury commercial district loaded with expensive restaurants, casinos, nightclubs, and hotels. Essentially a tourist or wealthy citizen money trap.
* The Sopraton District - The cultural heartland of Sopratonians, of which there is a very high population in Empyrea due to refugee crises during OC1. Mixed commercial and residential.
* Northside - Residential district and haven for the Chargers. Not the worst place to live, and known for having a lot of very unique architecture and megamalls, but also a bit of a crime haven.
* Correctional Lockdown Zone - Portion of the city that has been in open revolt against Empyrean Security for multiple decades. Very dangerous and politically complicated, essentially a militaristic anarchist flux-state contained within the city that E-SEC has essentially decided they don't feel like dealing with.
* Ostaratown - Specially designed district to match the architectural structure of Ostara. Massive multi block towers to house Giants and smaller cultural areas dedicated to Dwarves and their culture, especially in the underground part of the city.
* Archon Grid - Primordial district connected to the wide variety of special arcane entities that live there, including a wide variety of the Metasapient population. Suspected of having ties to Reality Six. Attuned to the ancient eldritch power of progress and finance.
* Downtown - Corporate and commercial district, acts primarily as a general store area. A lot more small stores, Metamarkets, and that sort of thing as opposed to luxury restaurants or clubs.
* The Rows - Residential district consisting of a large amount of townhouses, essentially a massive "neighborhood" for the middle class. Widely considered an inefficient waste of space and subject to a lot of argumentation.
* The Honeypot - The commercial district for the Proles and the Employs. Like the Ballrooms, a money pit filled with commercialist centers and financial traps, but one with significantly less gilding.
	+ "Redzone" - Not an official district, but instead the colloquial term for the red light district inside of the Honeypot. Strip clubs, crime havens, drugs and gun smuggling, and joytoys line the streets.
* The Dockyards - As the name implies, this is the docks. Massive shipping area for what little trade does occur (mostly with other PWSC nations).
* Eastern Arcology - A corporate anarcho-capitalist zone where Horizon Ltd. has been granted legal extraterritoriality to work on a large amount of Matrix and technological development on E-SEC's behalf.
* Freemont Barrens - Haven for Runners and other grey market goods and services. Lower-middle class residential and commercial district with little *explicit* gang activity, but used as a fencing hub.
* Kenzington - Residential, commercial, and interestingly very religious district of the city. Infrastructure wise, a bit of a shithole. Most well known for it's wide variety of temples and church organizations.
* Oldwood - Abandoned, flooded, and extremely dangerous district contaminated during the Red. Acted as the "quarantine area" (read: concentration camp) for victims and was left to rot afterwards. Haven for dangerous cryptids, the homeless, and criminal dealings.
	+ Oldwood Shamanic People's Reservation - Not, as many believe, a "free-to-explore national park". The rez is land explicitly ceded to the nomad tribes and shamans from the Wasteland, either because they had their land "repossessed" by Empyrea, or as a place for Villa Dicance to stay in order to avoid the main city.
	+ [Under Rezoning] - A part of Oldwood that is being rezoned to expand the housing needs from The Rows. Currently work in progress and mostly under construction.
* The Ring - A massive man-made moat that separates the Second and Third districts. While used as a shipping passage that leads to the nearby waterways, below the surface is a massive residential and commercial sub-city for a wide variety of Merfolk and aquatic dwelling residents.

### Third District

* The Rot - One of two primary residential and commercial slums. A complete shithole, and relatively miserable place to live. Dominated by gang activity and struggling small businesses.
* Chimneystocks - Factories and industrial lines, the primary warehouse and production district of Empyrea. The best (legal) jobs that a Third District resident could hope for.
* INSECT - The other slum on the opposite side of the city. Controlled by the Cramoisis and used as their stomping ground. Arguably even worse to live due to the constant violence and racketeering.
	+ The Dump - The Dump is a massive landfill outside of INSECT, there's not much else to say about it.
* PROCESSOR - PROCESSOR is far from the "rural paradise" it's claimed to be. It's an extremely cramped, hyperindustrial agricultural center used to pack in as much food production in as little space as possible.
* HELL - The relatively unknown undercity of Empyrea. A haven of second-class Underworlder metahumans, mainly Drow, that has it's own complex subcultures and geography. Mostly dedicated to maintaining utilities, goods, and power throughout the city, but parts of the city seem to be borderline anarchistic.

## Active Factions

### Megacorps

* Empyrean Security - Also known as E-SEC, police and military force responsible for the stability and safety of Empyrea.
	+ Callista's Pest Management Company - It's essentially known at this point that they are *not* a pest-management company. Extremely secretive, seemingly militaristic, and recently acquired/merged/it's complicated with Empyrean Security.
* New Evolution Corp - A biotech company that pretends to fight for Droid rights and produces chrome in Empyrea.
* Horizon Ltd. - Produces most of the major tech across all of Izus from automated factories in HELL and Cascadia.
* Rengkok Heavy Industries - Corporation responsible for a lot of mining and construction in various Metroplexes.
* Metamarket - Corporation that runs IRL stores and Vends in the Matrix. General stores though, so they only really dominate the grocery and basic essentials markets.
* Nawaka Media Group - Hollywood-like publishers. They don't actually make anything themselves, they just produce.
	+ Riverghost Records - Primary record label for Tunes in Empyrea. Debatable as to whether megacorp is accurate at this point since they act very little like a corp.
* Roadmaster Vehicles - Vehicle production company that dominates the Empyrea market and is attempting to expand outward.
* Yavala Postal and Shipping - A state-sanctioned monopoly and AI-run corporation that handles all mail across most Metroplexes in the PWSC.
* Starlight Alchemy - An alchemy research and production megacorp. They've also been expanding into Magicka and goods for mages and adepts.
* NeoNET Server Technologies - Once again, a PWSC sanctioned monopoly, responsible for the upkeep of the Matrix.
* Paradise Insurance Group - Primary providers of health and property insurance in Empyrea, though have failed to expand beyond and are losing influence.
* Mustang Arms - Producer of firearms that resides in Empyrea. Hilariously considered to be one of the most ethical corporations.
* AutoDoc Industries - Primary medical providers in Empyrea. Lead in a lot of doctoral sciences.

### Gangs

* Organiskaya - The descendant group of the Illuskan Mafia, the Organiskaya are considered one of the two respectable street gangs in Empyrea.
* Yakuza - Primarily operate in the Sopraton District and keep themselves there. Very honor-bound and influenced by Shou culture.
* Cramoisis - Scummy gangers who are known for ripping out the implants (and organs) of people to resell. Also heavily involved in the drug trade.
* The Cobalt Serpents - Very active in the Third District. Known for their decentralized organization, being made up of many sects and splinter groups including Wastehunter teams.
* Mavericks - Gang of stalkers and people from outside the city who mostly occupy the Greylands.
* Black Soldiers - Made up heavily of veterans and descendants of veterans from the OCs. Heavily involved in political activism and red light districts.
* Chargers - One of the more violent and aggressive gangs that operate mostly in the Third District. Obsessed with Chrome and always have lots of cyberware.
* Vikrissies - A gang of anarchistic Netrunners who mostly just destroy shit in the upper districts.

### Interest Groups

* The Genesis Group - The closest thing Empyrea has to a government, basically an alliance of archmages who keeps the corporations somewhat in check.
* Department of Energy Solutions - Handles the power grid and Arcane Diffusion reactors in Empyrea.