recursal/Fanatic-Fandom huggingface dataset:
Stocking Stuffer

**Stocking Stuffer** is an Emblem that can be used to decorate a player's Player Card. This Emblem could be unlocked by spending 20  in the time-limited Supply Line 34th Street. Alternatively, players can obtain this Emblem at random via the Duffel Bags system.

## Overview

The Emblem features a Christmas elf's boot with a severed leg sticking out of it.
Smoke Grenade

— **In-game description**

The **Smoke Grenade** is an offensive accessory featured in *Back 4 Blood*.

This accessory is available with the launch of the Children of the Worm expansion and can be either found in the world like other accessories or be randomly spawned by Dan's Divine Intervention Effect "VANISH!". This Cleaner ability will spawn several Smoke Grenades that are immediately active.

While the Smoke Grenade is active, it provides shelter for the Cleaners in its white misty cloud.

Enemies that enter this cloud ignore the Cleaners for the duration of the effect or until the Cleaners leave the area of effect.

### Gallery

Promotional material showing the Smoke Grenade (formerly known as Smoke Bomb)Smoke Grenade rendered by Brad Boyles
Steamed Cleaners (Evangelo)

## Steamed Cleaners

* Front
* Back
* Left
* Right

**Steamed Cleaners** is an Outfit for Evangelo featured in *Back 4 Blood*.

VOLTA was commissioned by Turtle Rock Studios to create the the Outfit, which was made by Gustavo Medeiros.
In order to unlock this Outfit, players have to purchase the River of Blood expansion or are owners of the Back 4 Blood Annual Pass.

## Overview

Evangelo's Steamed Cleaners Outfit is infused with Steampunk influences. His hair is neatly secured, and he sports goggles with round black lenses. Across his mouth and nose, an ochre-colored scarf serves both functional and stylistic purposes.

The upper body showcases a dark teal leather-look top intricately embroidered with gold floral-style patterns, evoking Steampunk aesthetics. Golden buttons and dark grey edging introduce additional color accents. Leather straps converge at the shoulders and arm cuffs, contributing to the visual appeal. The ensemble is completed with dark grey fingerless gloves.

Moving to the lower body, Evangelo chooses dark grey Victorian-style trousers, neatly tucked into knee-high grey boots adorned with various straps and golden studs.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Gustavo Medeiros.Render by Gustavo Medeiros.Render by Gustavo Medeiros.Render by Gustavo Medeiros.Render by Gustavo Medeiros.Render by Gustavo Medeiros.Render by Gustavo Medeiros.
Trauma Recovery

* Lv50

**Trauma Recovery** is a Boon Corruption Card with the Boon  Affinity that can be used by the Director to grant the Cleaners a beneficial trait within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director:
Ripper

— **Ripper description**

The Ripper is a all new Tallboy family variant introduced in the Expansion Pack Tunnels of Terror and closest resembles a Crusher with a more spike based appearance

## Official description:

*Lurking deep beneath the earth resides the Tallboy’s bigger, meaner, and uglier Warped variant: the Ripper. This horror uses its quill-encrusted arm to pulverize victims with such force that it dislodges thorns, impaling Cleaners close to the blow’s epicenter. Any Cleaners caught between the Ripper and its target will need to watch out for the spikey rift that will appear beneath their feet.'*

## Overview

Unlike the other Tallboy variants that are very effective at close range, the Ripper excels at attacking Cleaners from medium range.

### Abilities

**Overhead Fling**
—Overhead attack that launches exploding projectiles forward in a line.

The Ripper will deal moderate damage at melee range on impact that launches projectiles which travel forward in straight line dealing additional damage to any Cleaner who is caught by them. Overhead Fling can be canceled by using the Burst ability.

**Burst**
—Burst forward to cover ground quickly.

This ability allows the Ripper to traverse quickly through the area.
Burst can be canceled by the usage of Overhead Fling and can be used every three seconds.

### Enhancements

The Director can apply the following enhancements to the Ripper to amplify it's effectiveness.
While Ferocious and Monstrous cannot be active at the same time, the Director can apply Armored, Annihilation and Destruction effects to this Mutation simultaneously.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

**Armored**All Tallboy variants gain armor covering their weakspots

**Annihilation**Spiked Balls are flung in a solid arc in front of the Ripper.

**Destruction**Hurls spiked balls in 3 wide lines. Find the gap between lines.

### Upgrades (Swarm Mode only):

For the Tallboy/Bruiser/Crusher/Ripper upgrades see it here

## Note

* Unlike The Tallboy, Crusher, and Bruiser, the Ripper does not wear any trousers.

1. ↑ Official description from the official Back 4 Blood website.
Staring Contest

The **Staring Contest** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
4x Magnification
The first shot against any ridden stumbles it
(This effect can only occur once per ridden)
Slay Ride

**Slay Ride** is a banner that can be used to decorate a player's Player Card.
The banner art was created by Dominic Jaro.

This banner was available for 75  in the time-limited Supply Line 34th Street.

## Overview

This banner shows a snow-covered building roof with a horde of Common Ridden and a Hag on it. In addition, either a Hocker or Stinger can be seen. In the air is a sled pulled by reindeers in front of a full moon on which Santa Claus is armed with an axe and splits a Ridden in half. Christmas gifts are falling down from the sled.
Trigger Control

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

**Precision Kills** with guns grant +**0.5%** Accuracy until the end of the level.

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Supply Lines:
Fort Hope (3) for 100

**Trigger Control** is an offense card with the Discipline affinity that can be used to enhance the properties of a Cleaner.
While a Cleaner is enhanced by the card effect, an -icon is displayed at the bottom of the screen along with the number of stacks.

## Card traits

The following traits become active once the card has been added to the deck:
RPK

* Common
* Uncommon
* Rare
* Epic

— **In-game description**

The **RPK** is a light machine gun featured in *Back 4 Blood*.
This weapon is used by Heng as his default primary weapon.

## Skins

The following weapon skins for the RPK are currently available.

**Default**
**How to unlock**:
Available by default**Fort Hope Elite**
**How to unlock**:
Pre-order Back 4 Blood or Xbox Game Pass Ultimate Perks**Winter Warfare**
**How to unlock**:
Grant's Brew House (4) for 30 **Cupcake Carnage**
**How to unlock**:
The Collectors for 7 **Biohazard**
**How to unlock**:
Own the Tunnels of Terror DLC expansion.**Sentimental**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Pleurotremata**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Dead Of Night**
**How to unlock**:
Randomly acquired via Duffel Bags**Desert Storm**
**How to unlock**:
Randomly acquired via Duffel Bags**Winter Soldier**
**How to unlock**:
Randomly acquired via Duffel Bags**Pumpkin Eater**
**How to unlock**:
Supply Lines: The Haunt for 50
(Time-limited)**Natural Leader**
**How to unlock**:
Randomly acquired via Duffel Bags**Festive Wrap**
**How to unlock**:
34th Street for 50  (Time-limited)
## Gallery

Dead Of Night render by Brad Boyles.Desert Storm render by Brad Boyles.Pumpkin Eater render by Brad Boyles.Winter Soldier render by Brad Boyles.Festive Wrap render by Brad Boyles.
The Birds

### Card Effect

Large flocks of crows have gathered in this area to feast on the dead. Startling them could call the horde down on you.

### Affinity

Event

**The Birds** is a Corruption card with the Event affinity that can be used by the Director to jeopardize the mission of the Cleaners.

## Card traits

The following traits become active once the card has been played by the Director:
Stinger (Card)

* Ferocious
* Monstrous

* Normal

## Enhancement information

**Stinger** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious and Monstrous attributes.
If the Director has decided to equip Stingers with the Armored enhancement, the Armored Stinger card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

## Card traits

The following traits become active once the card has been played by the Director:
Just Hangin'

**Just Hangin'** is a Foreground Spray that allows players to project an image into the game world. The art of the spray was created by Camille Buckles. This spray can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The spray depicts a Hocker hanging on a surface. The gradient of the illustration includes the colors yellow, green and two shades of blue.
Skull Totems

**Skull Totems** is a Corruption card with the Challenge & Rewards affinity that can be used by the Director to give the Cleaners an extra challenge to complete. Completion of the challenge will reward Copper and possible Supply Points. This card will only be played in Ridden Hives.

## Card traits

The following traits become active once the card has been played by the Director:
Out To Bat

* Version 1
* Version 2

**Out To Bat** is a Foreground Spray that allows players to project an image into the game world. This Spray can be unlocked by spending 15  in the Supply Line Knuckle House (5) and is available in two versions.

## Overview

This Spray features Holly Forrester taking a swing at a baseball bat. Depending on the version selected, this Spray is either colored in Holly's classic yellow, red, and blue hues or alternatively has a pink color tint.
Skull Totem

* Rare
* Epic
* Legendary

* Rare
* Epic
* Legendary

— **In-game description**

The **Skull Totem** is a melee weapon featured in *Back 4 Blood*.
This weapon can only be acquired and wielded within Ridden Hives and Inner Lairs.
Players can find them at various locations and combine them from rare up to legendary quality.

This weapon does not only serve as a weapon but also as a currency  that can be used on the Skull Totem Track called The Collectors to buy new cards and a myriad of cosmetic items that have been introduced with the Tunnels of Terror expansion. In order to convert this weapon into the  currency, at least one player has to wield a Skull Totem in their hands while exiting a Ridden Hive or Inner Lair.

*There are rare occasions, in which the Skull Totem Tracks with cards wouldn't refresh. One potential "fix" is to buy very quickly all available supply-point tracks at once, after which the Skull track is likely to reappear along with them.*

## Gallery

Skull TotemSkull Totem render by VOLTA Studio.Skull Totem render by VOLTA Studio.Skull Totem Shrine render by VOLTA Studio.Skull Totem Shrine render by VOLTA Studio.Promotional Material featuring a Skull Totem.
Total Apocalypse (Hoffman)

The **Total Apocalypse** item set is a cosmetic skin for Hoffman featured in *Back 4 Blood*.

In order to unlock this item set players have to unlock three individual pieces via the supply lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.
Strong Locked Doors

* Lv10

**Strong Locked Doors** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director:
Speed Run

**Speed Run** is a Corruption card with the Challenge & Rewards affinity that can be used by the Director to give the Cleaners an extra challenge to complete. Completion of the challenge will reward Copper and possible Supply Points.

## Card traits

The following traits become active once the card has been played by the Director:
Tower of Babble

**Tower of Babble** is a Foreground Spray that allows players to project an image into the game world. This spray could be unlocked by spending 25  in the time-limited Supply Line The Haunt.

## Overview

The spray features five skulls, four of which are stacked forming a tower and red-colored biomass has wound itself around them. Five burning candles can also be seen.
Ripper (Card)

## Ripper

* Normal
* Ferocious
* Monstrous

* Normal

### Card DescriptionNormal

This Warped Ridden flings spiked cysts in a line from his massive arm to attack from afar.

## Enhancement information

### Annihilation

Spiked Balls are flung in a solid arc in front of the Ripper.

### Destruction

Hurls spiked balls in 3 wide lines. Find the gap between lines.

**Ripper** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

The Director can even grant additional enhancements in the form of Annihilation and Destruction to those. In addition, this card can be further amplified by the Ferocious and Monstrous attributes.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
While Ferocious and Monstrous cannot be active at the same time, the Director can apply Annihilation and Destruction effects to this card simultaneously.
If the Director has decided to equip Rippers with the Armored enhancement, the Armored Ripper card will be played instead.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

**Annihilation**Spiked Balls are flung in a solid arc in front of the Ripper.

**Destruction**Hurls spiked balls in 3 wide lines. Find the gap between lines.

## Card traits

The following traits become active once the card has been played by the Director:

**Campaign**

**Normal:**

* This Warped Ridden flings spiked cysts in a line from his massive arm to attack from afar.

**Annihilation:**

* This Warped Ridden flings spiked cysts in an arc from his massive arm to attack from afar.

**Destruction:**

* This Warped Ridden flings spiked cysts in 3 lines from his massive arm to attack from afar. Seek safety between the lines.

**Swarm**

Not available.

## Card history

**April 2022**

Card added to the game.

**Campaign**

**Normal:**

* This Warped Ridden flings spiked cysts in a line from his massive arm to attack from afar.

**Annihilation:**

* This Warped Ridden flings spiked cysts in an arc from his massive arm to attack from afar.

**Destruction:**

* This Warped Ridden flings spiked cysts in 3 lines from his massive arm to attack from afar. Seek safety between the lines.

**Swarm**

Not available.
Steady Aim

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Every **0.75** seconds you Aim Down Sights gives **10%** Recoil Control (up to **3** stacks).
+ **80%** Aim Speed
- **50%** ADS Move Speed

### Card EffectSwarm

Every **0.75** seconds you Aim Down Sights gives **10%** Recoil Control (up to **3** stacks).
+ **80%** Aim Speed
- **50%** ADS Move Speed

### How to unlock

Supply Lines:
The Stilts (2) for 70

**Steady Aim** is an offense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.
While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
Patient Hunter

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Every **0.75** seconds you Aim Down Sights increases your Bullet Damage by **10%** (up to **3** stacks).

### Card EffectSwarm

Every **0.75** seconds you Aim Down Sights increases your Bullet Damage by **10%** (up to **3** stacks).

### How to unlock

Supply Lines:
Fort Hope for 70

**Patient Hunter** is an offense card with the Discipline affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen along with the number of stacks.

## Card traits

The following traits become active once the card has been added to the deck:
Patch 1.02

**Patch 1.02** of Back 4 Blood was released on October 14, 2021.

Note: No patch necessary for PC and Console platforms.
New servers will be rolled out throughout the day, so you may not experience these changes immediately.

* Campaign
* Swarm

This is an attempt to address some of the concerns regarding the challenges presented by some difficulties.

* Roaming Special Spawn rate decreased on all difficulties
* Adjusted Supply Point earning rates for Blue Dog Hollow: The Sound of Thunder to better account for Mission repeats

Adjustments made in response to what we’ve observed with Swarm matches.

* Bruisers max health reduced to 800 from 850
* Bruisers damage reduced to 15 from 20
* Bruiser Burst delay to 3 from 2.65
* Bruiser Weakspot multiplier increased to 1.65 from 1.5
* Tallboy damage increased to 20 from 15
* Hocker Projectile speed to 2500 from 3000
* Hocker Projectile cooldown to 7 from 6
* Stinger Projectile spread reduced to 20 from 30
* Stinger Projectile speed increased to 5500 from 5000

## Editorial Note

While the development team refers to Missions as Chapters, Levels, Maps, and Missions, the wiki uses **Missions as the universal term for them to maintain consistency** and not confuse readers. Therefore, the wiki version of the patch notes always uses Missions as the terminology.
Total Apocalypse (Walker)

The **Total Apocalypse** item set is a cosmetic skin for Walker featured in *Back 4 Blood*.

In order to unlock this item set players have to unlock three individual pieces via the supply lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.
TEC 9

* Common
* Uncommon
* Rare
* Epic

— **In-game description**

The **TEC 9** is a sidearm featured in *Back 4 Blood*.
This weapon is used by Karlee Fincher as her default secondary weapon.

## Skins

The following weapon skins for the TEC 9 are currently available.

**Default**
**How to unlock**:
Available by default**Killing You Softly**
**How to unlock**:
Bridge Town (3) for 5 **Bengal**
**How to unlock**:
KSC Convoy for 75 **Biohazard**
**How to unlock**:
Own the Tunnels of Terror DLC expansion.**Winter Soldier**
**How to unlock**:
Randomly acquired via Duffel Bags**Cyber Polka**
**How to unlock**:
Randomly acquired via Duffel Bags**Cross-Slash**
**How to unlock**:
Randomly acquired via Duffel Bags
## Gallery

Render by Brad Boyles.Render by Brad Boyles.Render by Brad Boyles.Render by Brad Boyles.Killing You Softly render by Brad Boyles.Killing You Softly render by Brad Boyles.Killing You Softly render by Brad Boyles.Killing You Softly render by Brad Boyles.Winter Soldier render by Brad Boyles.Cross-Slash render by Brad Boyles.
Pre-Collapse (Walker)

## Pre-Collapse

* Front
* Back
* Left
* Right

**Pre-Collapse** is an Outfit for Elijah Walker featured in *Back 4 Blood*.
VOLTA was commissioned by Turtle Rock Studios to create the the Outfit, which was made by Manoj Maharana.

This Outfit is available to all players who own the Children of the Worm DLC expansion.

## Overview

Elijah Walker's Pre-Collapse Outfit provides a glimpse into his military service before the Collapse with a minimalist look.

The Outfit is featuring a clean-shaven head with both Elijah's hair and beard shaved off. Walker wears a plain black T-shirt with "ARMY" emblazoned in gold capital letters on the front

The lower body showcases camouflage cargo pants, a staple in military attire, neatly tucked into sand-colored combat boots with a tan-colored belt around his waist. Completing the outfit, Walker dons sand-colored combat boots.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Manoj MaharanaRender by Manoj MaharanaRender by Manoj MaharanaRender by Manoj Maharana
Swarm

**Swarm** is a PvP mode in which teams take turns playing as Cleaners and The Ridden to stop one another.

## Overview

Teams are randomly assigned as either Cleaners or Ridden at the start. After a load-in period for selecting cards and making initial selections in the Zombie Mutation System (ZMS), a brief "Scavenge" period begins in which Cleaners can open crates to find weapons and items. Once the Scavenge period ends, common Ridden will appear and the Ridden team can begin spawning in. The "Swarm" is a Battle-Royale-inspired circle that shrinks, which if Cleaners are outside of they will take constant damage. The Cleaners' goal is to remain alive as long as possible; as long as at least one Cleaner is standing with at least 1 hit point, the clock will count up. Once none are, the clock stops and teams change sides. The round ends after both teams have tried to survive as Cleaners once. Whichever team survived longer wins the round. The match is won by whichever team wins best-of-three rounds.

Cleaners use a Swarm deck of 15 cards. The card pool for Swarm is much smaller than the card pool for coop, but every card is available to all players and no unlocking cards on the Supply Lines is required. When the first round begins, each member of the Cleaner team chooses which Cleaner they will play as for the entire match and selects either one of four premade decks or a custom deck. Then they are granted the first card in that deck and choose the next four cards. At the start of each subsequent round they choose four more. Supply Boxes appear in Swarm and can be unlocked with a Tool Kit. The Ridden team members each select one of twelve playable Mutation Ridden (the boss Ridden do not appear in Swarm), where only two players can choose classes within the same variant set and each player must select a different mutation from all other players. Ridden players can change class any time during the match except when they are spawned in with their chosen class. Whereas the Cleaner team enhances its capability by choosing cards and finding weapons and equipment in the map, the Ridden players become stronger by using the Zombie Mutation System.

## Maps

There are 18 maps in Swarm. For each match, one of six coop-mission packs of three maps are selected randomly. In each round in a match, a map from the chosen pack is randomly selected.

## Gallery

Tallboy group BRUISER overviewTallboy group CRUSHER overviewTallboy group TALLBOY overviewStinger group HOCKER overviewStinger grouper STALKER overviewStinger group STINGER overviewReeker group RETCH overviewReeker group EXPLODER overviewReeker group REEKER overview
Peace And Love

**Peace And Love** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Camille Buckles. This Spray can be unlocked by spending 3  in the Supply Line The Collectors.

## Overview

The Spray depicts Christine Tuttle in her Radiant hazmat suit. She makes the peace hand sign with her hands and a heart symbol can be seen.
Special Delivery

**Special Delivery** is the first Mission of Act 1's third Chapter, The Dark Before the Dawn.

When commencing the Mission in Offline Mode, only one box is required to complete it. In Online Campaign mode, however, two crates must be transported to the Saferoom.

If Tala Yazdi is part of the team, a Warped Chest can potentially be spawned inside the building that connects the main and side streets. On the other hand, crates that store the Flamethrowers and Miniguns are not present in this Mission.

## Mission overview

The Mission commences at the gate of Fort Hope, where the Cleaners receive a briefing from General John Phillips and Josh. They learn that a supply team dispatched to the diner has gone missing. The diner's refrigeration unit houses crucial medicines, but with the generator unit offline, the medicine is now at risk. If the Cleaners remain in the Saferoom a little longer, they can eavesdrop on Phillips and Josh as they discuss the current state of the Fort.

After departing, the Cleaners pass by the Food Mart gas station and must traverse the Shiny Star Dentistry building to reach several warehouse buildings. After passing a building that connects the main street with the side street, there is a possibility that a prepper stash is located in a small building. It is located directly opposite the building the Cleaners just passed. Their objective is to meticulously search these warehouses in pursuit of the missing supplies. Once recovered, the Cleaners transport the supplies to the Saferoom located at Trick's Fine Vinyl store.

## Ridden Hives

There is a chance that one of the following three locations offer an entrance to the Ridden Hives which are accessible as long as one player in the team owns the Tunnels of Terror expansion.

In the large warehouse, which is located on the left side towards the Saferoom.Near the Saferoom in a corner on the left side behind a forklift.In an alley near the Saferoom.
## Accomplishments

**Special Delivery** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:

## Changelog

### 2022

 October 11th, 2022(Patch 1.12)
 October 11th, 2022(Patch 1.12)
 October 11th, 2022(Patch 1.12)
 December 6th, 2022(Patch 1.13)
The Nursery

## Mission information

**The Nursery** is one of the Ridden Hives introduced in the Tunnels of Terror expansion.

**The Nursery** is considered an **Inner Lair** which means that its entrances spawn in other Ridden Hives rather than Campaign missions.

## Accomplishments

**The Nursery** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:

## Notes

* The Director will play Mutation cards but none of the Mutations can actually be encountered naturally. Corruption cards played for Common Ridden are unaffected.
* The Breaker will not summon The Swarm upon spawning.
Skatez

**Skatez** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be acquired by finishing a Mission with a Duffel Bag.

## Overview

The Emblem features a triangle with a roller skate in front of it. The roller skate is an allusion to Holly Forrester's Jammer Outfit, which presents Holly in a derby costume.
Power Reload

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Reloading a gun within **1 second** of reaching low ammo will increase its magazine size by **30%** until the next reload.

### Card EffectSwarm

Reloading a gun within **1 second** of reaching low ammo will increase its magazine size by **30%** until the next reload.

### How to unlock

Supply Lines:
Paul's Alley (3) for 150

**Power Reload** is an offense card with the Discipline affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:
Speed Demon

* PvE Effect
* PvP Effect

**Speed Demon** is an mobility card with the Reflex affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:

The SMG category includes the TEC 9, just the way it's randomly included in Dusty's customs: SMG cards and so it would be affected.

## Card history

### 2021

 October 2021
 December 2021
Sonic Disruptor

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Emit a pulse that deal heavy **Stumble** damage to nearby enemies and has a chance to knock off armor.

Gadget Cost: **75**
REPLACES: Offensive Slot

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Randomly acquired via Duffel Bags

**Sonic Disruptor**, is a defense card with the Discipline  Affinity that can be used to enhance the properties of a Cleaner. The card has been added on December 6th, 2022 with Patch 1.13.

After the card has been played, the offensive accessoriy slot will be occupied by a Legendary Gadget.
The ability requires **75**  for activation.

## Card traits

The following trait(s) become active once the card has been added to the deck:

**Gadget**Replaces an accessory slot with an activatable ability that costs ammo to use. Cooldown, cost and effects stack for every Gadget occupying the same slot.

## Gallery

Promotional material featuring Wasteland Chef, Sonic Disruptor, Ether Bomb, and Empowered Assault.
Shredder (Card)

## Shredder

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Each bullet hit causes the target to take **1%** increased damage for **3 seconds** (stacks up to **15%**).

### Card EffectSwarm

Each bullet hit causes the target to take **1%** increased damage for **3 seconds** (stacks up to **15%**).

### How to unlock

Supply Lines:
The Crow's Nest (3) for 150

**Shredder** is an offense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:
Reduced Agility

## Card Information

* Lv15
* Lv35
* Lv45

### Card EffectLv15

**Weapon Swap Speed**, **ADS Speed**, and **Reload Speed** are reduced by **12.5%**

### Card EffectLv35

**Weapon Swap Speed**, **ADS Speed**, and **Reload Speed** are reduced by **25%**

### Card EffectLv45

**Weapon Swap Speed**, **ADS Speed**, and **Reload Speed** are reduced by **40%**

### Affinity

Curse

**Reduced Agility** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase, and it is available in different levels with varying degrees of potency.

## Card traits

The following traits become active once the card has been played by the Director:
Running Ridden (Card)

* Normal
* Ferocious
* Monstrous

**Running Ridden** is a Corruption Card with the Ridden  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

When the Director plays this card it will spawn Running Ridden which are faster than Jogging Ridden.

## Card traits

The following traits become active once the card has been played by the Director:
The Armory (Corruption Card)

## The Armory

### Card Effect

Gain access to the armory in the Police Station. The hordes are increasingly aggressive here.

### Affinity

Finale

**The Armory** is a Corruption Card with the Finale  Affinity that is exclusive to the Mission The Handyman.

## Card traits

The following Mission Objective becomes active once the card has been played by the Director:
Sniper (Corruption Card)

## Sniper

* Normal
* Ferocious
* Monstrous

* Normal

### Card DescriptionNormal

Eliminates targets using a Hunting Rifle with a Laser pointer from the relative safety of their hunting blinds.

## Enhancement information

### Note

This Corruption Card currently has no additional enhancements.

**Sniper** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners. This card will spawn Snipers in addition to regular Common Ridden and other Mutations.
No other augmentations are available for this Corruption Card to be used by the Director.

## Enhancements

Presently, the Director cannot enhance the Sniper with any other card effects.

## Card traits

The following traits become active once the card has been played by the Director:

**Campaign**

**Normal:**

* Eliminates targets using a Hunting Rifle with a Laser pointer from the relative safety of their hunting blinds.

**Swarm**

Not available.

## Card history

**August 2022**

Card added to the game.

**Campaign**

**Normal:**

* Eliminates targets using a Hunting Rifle with a Laser pointer from the relative safety of their hunting blinds.

**Swarm**

Not available.
Soften Up

* Art (Beta+)
* Art (Alpha)

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Melee hits cause the target to deal **3%** reduced damage, to a maximum of **15%** reduced damage.

### Card EffectSwarm

Melee hits cause the target to deal **3%** reduced damage, to a maximum of **15%** reduced damage.

### How to unlock

Supply Lines:
Fort Hope for 30

**Soften Up**, formerly known as **Batter Up**, is an offense card with the Brawn affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:

## Card history

### 2021

 November 2021
 December 2021
Reeker (Card)

* Normal
* Ferocious
* Monstrous

* Normal

**Reeker** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious and Monstrous attributes.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

**Irritant**Cleaners hit by Reeker explosions also take 25% increased damage for 1 minute.

**Viscous**Cleaners hit by Reeker explosions are slowed by an additional 30%.

## Card traits

The following traits become active once the card has been played by the Director:
Ravenous

You take **3** Damage and **1.25 Trauma Damage** every **15** seconds for each stack of Hunger, but recover **1 Trauma Damage** every **10** seconds for each stack of **Full**.

### Affinity

Event

**Ravenous** is a Corruption card with the Event  Affinity that can be used by the Director to jeopardize the mission of the Cleaners. This card has been implemented with Patch 1.10 on August 30th, 2022.

## Card traits

The following traits become active once the card has been played by the Director:

## Card history

 October 2022
 December 2022
Power Swap

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Changing weapons within **1 second** of reaching low ammo grants + **20%** Bullet and Melee Damage for **5 seconds**.

### Card EffectSwarm

Changing weapons within **1 second** of reaching low ammo grants + **20%** Bullet and Melee Damage for **5 seconds**.

### How to unlock

Supply Lines:
Bridge Town (3) for 150

**Power Swap** is an offense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
Sprays

**Sprays** are part of the Personalization options for players in Back 4 Blood, along with Banners, Emblems and Titles.

These Sprays have only a cosmetic purpose and don't grant any gameplay advantages.
Sprays are divided in two categories: **Foreground Sprays** and **Background Sprays**.

New players will begin with one Foreground Spray, **Back4Blood**, and two Background Sprays, **Hypnotic** and two variants of **Splatter**.
Players can obtain more by unlocking Accomplishments, spending Supply Points or Skull Totems in the Supply Lines, or by collecting Duffel Bags.

Currently, there are 140 Foreground Sprays and 28 Background Sprays available.
Sunder

* Art (Beta+)
* Art (Alpha)

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Melee hits cause the target to take **3%** increased damage, to a maximum of **15%** increased damage.
 Melee hits that destroy Armor have a chance to create usable Makeshift Armor.

### Card EffectSwarm

Melee hits cause the target to take **3%** increased damage, to a maximum of **15%** increased damage.
 Melee hits that destroy Armor have a chance to create usable Makeshift Armor.

### How to unlock

Supply Lines:
The Clinic (3) for 150

**Sunder** is an offense card with the Brawn affinity that can be used to enhance the properties of a Cleaner.

## Card traits

The following traits become active once the card has been added to the deck:
Smooth Operator

**Smooth Operator** is a banner that can be used to decorate a player's Player Card.

This banner can be unlocked by spending 100  in the Supply Line Bridge Town (5).

## Overview

This banner shows Evangelo wearing his License To Kill outfit and standing behind a microphone. The banner is a tribute to a scene from the music video of "Never Gonna Give You Up" by Rick Astley.
The Crossing

**The Crossing** is the fourth and final Mission of Act 1's first Chapter, The Devil's Return.

## Mission overview

The Mission begins in the safehouse located in the pump building. Upon leaving, the Cleaners hear General John Phillips over the radio saying that a team is en route to blow the George Washington Bridge and the operation cannot be delayed for them. In order to gain access to the bridge quickly, they have to shoot a large propane tank to destroy the wall behind it that blocks access to the bridge. Doing so summons the horde.

Crossing the damaged bridge, the Cleaners have to fight through a non-stop horde of Ridden and through the Kanowa River Ferry, which crashed into the bridge. Upon reaching the top level of the ferry, the demolition team arrives, led by Coach Brynn. She gives the Cleaners explosives to use to destroy the bridge. They have to reenter the ferry to plant the explosives in the engine room. Once the explosives are planted, a timer counts down and the Cleaners have to escape before they explode. After returning to Coach Brynn, the Cleaners and the rest of the team return to Fort Hope to assist in its defense.

## Accomplishments

**The Crossing** must be successfully completed in oder to satisfy the unlock conditions for the following Accomplishments:

## Changelog

### 2021

 December 16th, 2021(Patch 1.04)
 December 16th, 2021(Patch 1.04)

### 2022

 April 12th, 2022(Patch 1.07)
 June 7th, 2022(Patch 1.09)
 August 30th, 2022(Patch 1.10)

## Further Notes

A sign on the bridge indicates that it is part of Interstate 79 and has an exit onto U.S. Route 19. Both highways exist in real life, and run nearly parallel to each other through much of West Virginia and western Pennsylvania.
TAC14

* Common
* Uncommon
* Rare
* Epic

— **In-game description**

The **TAC14** is a shotgun featured in *Back 4 Blood*.
This weapon is used by Howard Robert Hoffman as his default primary weapon.

## Strategy

* It has the lowest ammo capacity yet highest damage in the shotgun family which allows it to be incredibly strong against most Mutations.
* Pairing it with a strong secondary weapon is paramount to success. It is very easy to run out of ammo when clearing out Common Ridden.

## Attachments

* Long Barrels are incredibly useful as they can massively increase the effective range where the TAC14 does maximum damage, allowing you to maintain distance when engaging Mutations.
* Fast Mags increase both the rate of fire and base reload speed.
* Extended Mags can counteract the low clip size allowing you to better engage Common Ridden.

### Skins

The Following weapon skins for the TAC14 are currently available.

**Default**
**How to unlock**:
Available by default**ODG**
**How to unlock**:
The Clinic (4) for 5 **Zombie Slayer**
**How to unlock**:
Grant's Brew House (5) for 30 **Bengal**
**How to unlock**:
Bower Hill MC (2) for 75 **Cupcake Carnage**
**How to unlock**:
The Collectors for 7 **Tough Love**
**How to unlock**:
Roving Merchants for 250 **8-Bit Blitz**
**How to unlock**:
Own the Children of the Worm DLC expansion.**En Fuego**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Pleurotremata**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Desert Storm**
**How to unlock**:
Randomly acquired via Duffel Bags**Cyber Polka**
**How to unlock**:
Randomly acquired via Duffel Bags
Ridden Dinner

**Ridden Dinner** is a Foreground Spray that allows players to project an image into the game world. This spray can be acquired by finishing a mission with a Duffel Bag.

## Overview

The spray depicts a plate on which a large brownish lump of biomass is surrounded by beige Devil Worms, which is supposed to be reminiscent of a pasta dish.
Tactical Vest

* PvE Effect
* PvP Effect

Perform 500 kills with Assault Rifles.

**Tactical Vest** is an offense card with the Discipline affinity that can be used to enhance the properties of a Cleaner.

Obtained through the 500 Assault Rifle Kills achievement.

## Card traits

The following traits become active once the card has been added to the deck:
Tunnel Vision

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Every **0.75** seconds you Aim Down Sights gives **5%** Weakspot Damage (up to **3** stacks).
+ **50%** Aim Speed
- **5%** Damage Resistance

### Card EffectSwarm

Every **0.75** seconds you Aim Down Sights gives **5%** Weakspot Damage (up to **3** stacks).
+ **50%** Aim Speed
- **5%** Damage Resistance

### How to unlock

Supply Lines:
The Crow's Nest (2) for 45

**Tunnel Vision** is an offense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen along with the number of stacks.

## Card traits

The following traits become active once the card has been added to the deck:
Keyed Up

* PvE Effect
* PvP Effect

*Stacking **10%** debuff to **ADS Speed, Swap Speed, Reload Speed,** and **Use Speed** each time the **Cursed Key** is used.
Lasts until the end of the level.*

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Added upon having the Legendary Quick Accessory Cursed Key equipped.

**Keyed Up** was a talent card with the Discipline affinity that is being automatically added to the deck of a Cleaner whenever the Legendary Quick Accessory Cursed Key is being equipped. It was removed in Patch 1.13 with the change of the legendary accessory Cursed Key.

While the card effect is active, an -icon is displayed at the bottom of the screen along with the number of stacks.

## Card traits

The following trait(s) become active once the card has been added to the deck:
Total Apocalypse (Holly)

The **Total Apocalypse** item set is a cosmetic skin for Holly featured in *Back 4 Blood*.

In order to unlock this item set players have to unlock three individual pieces via the supply lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.
Terrifying Hordes

### Card Effect

Terrifying Hordes have been roaming the area. If a Horde is called, your team accumulates Trauma over time and suffers from negative combat effects. However, Cleaners receive powerfull buffs by staying close to each other.

### Affinity

Event

**Terrifying Hordes** is a Corruption Card with the Event  Affinity that can be used by the Director to jeopardize the Mission of the Cleaners.

While the Cleaners are affected by the card effect, any Cleaner that is alone will suffer Trauma damage over time once a Horde is called. In addition, the following negative status effects will be applied: Reduced Damage and Team Damage Resistance, reduced Sprint Efficiency, reduced Stamina Regeneration, and reduced Healing Efficiency. Also, an -icon is displayed at the bottom of the screen with the number of stacks, which can reach up to 50 stacks.

The effect can be reduced and reversed by being near someone else. The positive effect will be displayed at the bottom of the screen by an -icon which can stack up to three times.
The positive effect includes a healing over time effect, a resistance to Temporary Health Decay, increased Damage and Team Damage Resistance, increased Sprint Efficiency, increased Stamina Regeneration, and increased Healing Efficiency.

## Card traits

The following traits become active once the card has been played by the Director:
Retch (Card)

* Normal
* Ferocious
* Monstrous

* Normal

## Enhancement information

**Retch** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious and Monstrous attributes.
If the Director has decided to equip Retches with the Armored enhancement, the Armored Retch card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

## Card traits

The following traits become active once the card has been played by the Director:
Romero

**Romero** is a Foreground Spray that allows players to project an image into the game world. The art of the Spray was created by Camille Buckles. This Spray can be unlocked by spending 5  in the Supply Line Fort Hope (3).

## Overview

The Spray features an undead in blue clothes. The left arm is cut off and blood can be seen around the mouth.
The name Romero seems to be a tribute to George A. Romero, who has also been called an influential pioneer of the horror film genre and the "Father of the Zombie Film".