Vehicles of the Aularan Lükhyt

This article contains a large, but not exhaustive summary of all the forms of the various types of advanced wargear used by The United Aularite Sovereignty and the branches of its Lükhyt Military in the *From Gods unto Men* universe. The various weapons, grouped according to their category, are discussed in detail, including their standard specifications. With the evolution of the *From Gods unto Men* still being in its infancy, many different kinds of weapons and equipment will be described and some will potentially no longer be in use by the armed forces of the AUS. Whenever appropriate, the history of the weapon is described, including some of the more notable units or individuals that are known to use that weapon.

The United Aularite Sovereignty is a vast, galaxy-spanning interstellar abhuman empire. And as such there are many branches of the Sovereignty's armed forces and law enforcement agencies, and much of their equipment is common across multiple branches of the same service. The armed forces of the United Sovereignty include, but are not limited to, the

## Light Vehicles

### Helghast Assault Boat

The **Helghast Assault Boat** is a vessel that is able to land squads of Helghast troops, and is used in waterborne invasions.

#### Design

It is outfitted with a cargo bay at the front which forms a ramp that the soldiers can use to run down onto their designated landing zones. The Assault Boat carries a turret with two heavy machine guns to support the six infantry troopers it holds. Both the vessel and turret are well-protected to maximize the chances of landing the troops without significant casualties.

### Assault Vehicles

#### Helghast Fast Attack Boat

The **Helghast Fast Attack Boat** is the aquatic equal of the Helghast Jet Bike, and similarly useful for scout and escort missions on water. Its tremendous speed and mounted StA-3 Stova heavy machine guns more than make up for the lack of armor.

It is a compliment of the Helghast Assault Boat, which it usually escorts onto beaches/docks.

#### Stinger

The **Stinger** is an airborne patrol craft use by the Helghast police force, mainly use to patrol and even attack hostile forces.

##### Specifications

The Stinger is a fast and highly maneuverable short-range patrol aircraft due to its lightweight design and multiple, independently articulated wings and stability flaps. The craft's rocket thrusters are complemented by two rotational Petrusite canisters which provide a powerful anti-gravity lift. This allows the Stinger to swoop and hover close to land so that the officers on board can dismount and engage targets.

The Stinger is equipped with two side-mounted missile launchers which can be deployed air-to-air or air-to-ground. However, the craft's unique offensive capability stems mainly from its suspended underside seating, from which two officers enjoy 360-degree visibility and a clear line of fire to ground targets. Due to its versatile characteristics it was made an ideal asset for law enforcement scenarios in urban and industrial settings.

However, due to the light armor, low weight, and highly exposed seating for its passengers, the Stinger is vulnerable to certain forms of attack including heavy weapons fire and explosive attacks. As a result, the Stinger is restricted from heavily militarized combat scenarios.

#### Jet Bike

The **Jet Bike** is a Helghast vehicle featured in *Killzone*.

##### Specifications

It is a fast attack vehicle though it is encountered during gameplay, it can be seen attacking and hooked up to a type of refueling system. According to several Helghast patrols in the jungle the jet bikes belong to the aircavalry and are very prone to accidents.

## Heavy Vehicles

### AAV

**Assault Amphibious Vehicle** (**AAV**) is a vehicle used by the Nazi for Amphibious Assault. It is also can deploy Drones for fighting purpose. It has 5cm thick Steel plating that can protect it from massive amounts of damage.

## Armament

It appears that the AAV is armed with a 50mm Cannon and a 7.92×57mm machine gun alongside multiple grenade launchers and several firing hatches.

## Armored Personnel Carriers

### GTK

The **Gepanzertes Transport Kraftfahrzeug (GTK) Schmetterling 61** (**Schmetterling APC** or **Butterfly APC**) is a vehicle in *Wolfenstein II: The New Colossus* and *Wolfenstein: Youngblood*.

#### Overview

The Schmetterling is an armored fighting vehicle introduced into Nazi service in 1961. It is a towering wheeled transport designed for rapidly deploying Nazi forces into the field, destroying barricades with its front-mounted cutters, and providing limited fire support with its paired machine guns and multiple grenade projectors mounted all over the hull. It's remained in widespread use among Nazi forces worldwide, and an integral part of the Reich's motorisierten Schützentruppen (Mot-Schützen), or mechanized rifle infantry units. The vehicle is rated for highly irradiated environments and was used in environments such as New York City.

By 1980, it has been joined by the Schlammspringer APC in service, which provides a smaller, nimbler vehicle that can perform just as well.

### Transportpanzer Schalmmspringer

**Transportpanzer Schalmmspringer** (**TPz Schlammspringer** or **Mudskipper APC**), formally the **R Schlammspringer M/RSP 80**, is a next generation wheeled armored vehicles designed for troops, equipment and supplies, and designed for operations and riot suppression in densely urbanized areas, such as Neu-Paris. To that end, it's equipped with a high-powered water cannon, grenade projectors, and thick armor, while maintaining a relatively low profile - in stark contrast to the massive Schmetterling APC.

### Helghast Hover APC

The Helghast **Armoured Personnel Carriers** (**APCs**) of the Helghast Third Army uses powerful anti-gravity boosters, allowing theses vehicles to navigate shallow terrain and travel at higher speeds than any other land vehicles. They were more mobile than the Lancer over the open terrain of the Vektan mountains and muddy swamps, and were responsible for many of the Third Army's early victories. It was likely designed specifically for the Vektan invasion, and despite their ability to hover they are still vulnerable to land mines. To counteract this, each model of these APCs feature a roller in the front which may be lowered to prematurely detonate hostile mines before the reach there softer underbelly.

The Helghast APCs come in three variations, as shown below.

#### The Standard Model

The standard model is equipped with a 360 degree cupola-mounted heavy machine gun (VnS-10 Scylla) operated by a Helghast gunner, the vehicle is able to carry a squad of 10 Helghast in a closed rear compartment; the rear of the vehicle drops to allow troops to dismount.

#### AA Model

The APC (AA turret) has a roof mounted over the rear compartment and no machinegun, but instead features a fully rotating turret mounting four Helghast AA guns (EAW25/4 Chimera Heavy Weapons Platform). To support the AA turret and the complex mounting for the necessary liquid hydrogen cooling system that is required for cooling the AA gun barrels to maintain a high rate of fire, an addition roof for carrying the extra equipment has been placed over the rear compartment. It still as the ability to carry a Helghast squad of six.

#### MRL model

The multiple rocket launcher (MRL) is a powerful fire-support variant of the APC. Mounting 16 rockets in a roof mounted pack, the MRL is used to lay down a devastating blankets of explosives in a short space of time. With the troop carrying ability lost in the modification, it is not much of an APC, as the rear compartment is usually used for the storage of ammunition for the MRL.

### Helghast Tracked APC

The **Helghast Tracked APC**, nicknamed "**The Bull**", is a armored fighting vehicle used by the Helghan planetary-defense armies.

#### Specifications

The Bull is nowhere near as sophisticated as the Third Army's Hover APC. It's not as fast or maneuverable as its hovering counterpart, and it appears to only be another mining vehicle modified for combat, with a front exit ramp and digging gear mounted on the front. However, it is well-respected because of the relatively heavy firepower it fields in its linked turret and passenger LARs. Its front armor is quite heavy, perfect for ramming through obstructions or minesweeping. With its top-mounted light machine gun, it is the ideal vessel for ensuring the safe arrival of the six Helghast warriors within.

## Tanks

### Wulfpanzer

The **Wolf-tank** (*Wulfpanzer*) is a German battle tank manufactured in General Deathshead's workshops.

#### Construction

The wolf-tank is powered by a nuclear reactor. Despite poor performance in sandy environments, vehicles of the 72nd wolf-tank division were deployed to Tanganyika in south-eastern Africa during the Second World War by Nazi Germany. The engines were vulnerable to sand and dust particles entering through openings in the vehicle's exterior, and caused the engines to malfunction. However, when properly maintained, Wulfpanzers have terrifying fire power capable of decimating an entire village with ease.

### Helghast Light Hover Tank

The **Helghast Light Hover Tank** is armed with the same 152mm M81 smoothbore gun and machine gun as the Helghast Heavy Hovertank; however it has far less armor, making it more agile and maneuverable, but fragile as well. The light tank is equipped with the same power plant as the heavy tank, making it a much faster vehicle; the light tank is almost able to keep pace with APC's.

It is the first Hover Tank seen in the field used by the Helghast Third Army.

Rico Velasquez is known to have blown a Light However Tank to bits in a single shot. However, it takes at least three hits to destroy one with the standard issue ISA rocket launcher.

Although rumoured to have been deployed solely upon Vekta, the turrets of either (or both) the Helghast Light and Heavy Hovertanks can be seen throughout the irradiated ruins of Pyrrus City, during Killzone 3, as well as within the mountains of junk inside the scrapyards. The Multiplayer map "Bilgarsk Boulevard" from Killzone 3 clearly shows the wreckage of a Hovertank at the point where the ISA start off from.

This could either mean that the Hovertank class was deployed both during the Invasion of Vekta AND the defence of Pyrrhus, or that, as the Helghast retreat wasn't clearly shown, that the Helghast withdrew with some of their hardware. This is also supported by the presence of Helghast Assault Boats within the scrapyards.

Equally, this could also mean that the equipment used during the Invasion of Vekta could have quickly become obsolete, as the hardware used during the defence of Helghan was far easier to produce and maintain, while the ISA assaulted the planet during Killzone 2 and at the beginning of Killzone 3.

### Tiger I

The Tiger I is a heavy tank seen in *Wolfenstein*, guarding the exit to the Airfield (the second to last mission) and must be defeated before going to the hanger that holds the Zeppelin.

#### Overview

was a large German tank developed from 1937-1941 by Henschel and first fielded in 1942. Developed in response to the fearsome Soviet armoured vehicles, mostly the T-34/76 and heavier KV-1(Kliment Vorochilov), encountered during the war on the Eastern Front, the Tiger featured heavy 100mm frontal armour and mounted a powerful 88mm KwK 36 L/56 main gun, a modified Flak 18 88mm AT/AA gun. The Tiger tank was difficult to build, only about 1500 of them were finished before the war ends, despite its relativly small number, the Tiger is feared by allied forces. And throught the war, there are several "Tiger Aces", who scored over 50 tanks kills each.

In *Wolfenstein* a number of Tigers can be seen around the streets of Isenstadt, though only one ever actually attacks the player. The rest are either destroyed or abandoned.

### HGH Tank

a heavy armored tank of the Helghast Army.

##### Specifications

As one of the heaviest armored vehicles available to the Helghast Army, the tank is used to lay down heavy fire, always trying to keep its vulnerable rear out of the action. Its main weapons are a twin-mounted rocket launcher and a light machine gun similar to the StA-3 Light Machine Gun. A turret mounted StA-3 is sometimes used.

The tank includes a new powerful 1500 shaft horsepower diesel engine with a six speed (four forward, two reverse) Hydro-Kinetic automatic transmission, improved protection (using laminate armor as well as integrated non-explosive-reactive-armor) and modern electronic systems.

### Helghast Heavy Hovertank

The Heavy Hovertank is a major weapon for the Helghast Third Army. It is equipped with a machine gun and a 152mm M81 smoothbore gun-launcher. The hover-tank has proven itself many times to be stronger than almost anything ISA on Vekta can throw at it in a one on one fight, with only the ISA Lancer tank having any chance of success. It is used by Armin Metrac in *Killzone: Liberation*. The only way to destroy it is to use a BNLR Rocket launcher but fire it when you have taken cover and you have to stay away from detection. You must take cover because the tank cannot kill you while it does not have a shot on you. But if you are out of cover then it will kill you with the machine gun or missiles.

While the Heavy hover tank is largely an original design, the turret bears a strong similarity to the M551 turret.

## Aerial Vehicles

### Zeppelin

The **Zeppelin** is a massive armoured airship which features in *Wolfenstein (2009)* and is used as the setting for the final level in the game.

#### Background

It is unclear at what point the Zeppelin was constructed, but it is present hovering ominously over Isenstadt throughout the game, directly above Midtown West but visible in all four hub maps. The airship uses Veil technology rather than hydrogen or helium to stay aloft, with giant cylinders of Veil condensate visible inside the envelope. The whole Zeppelin appears to be armoured, and is heavily armed, carrying a series of Flakvierling 38 emplacements on the gondola and a complement of Me 262 fighter jets in an internal launch bay.

Following BJ's successful assault on the Castle, Wilhelm Strasse makes the Zeppelin his base of operations, and both the Thule Portal and the Black Sun-powered doomsday device are present on board. The Nazi devices present at the Castle and Radio Station were both built to channel Black Sun Energy into the Zeppelin to power the super-weapon.

### Horten Ho 229

The **Horten H.IX**, RLM designation **Ho 229** (or **Gotha Go 229** for extensive re-design work done by Gotha to prepare the aircraft for mass production), often referred to simply as the "jet fighter" (German: *Düsenjäger*), was a German fighter/bomber initially designed by Reimar and Walter Horten to be built by Gothaer Waggonfabrik late in World War II. It was the first flying wing to be powered by jet engines.

In the alternate timeline of the Wolfenstein series, it has reached operational status and is the sole aircraft used by the *Luftwaffe*, along with the Ausmerzer, the Project Whisper helicopters, and various types of Zeppelins.

#### Description

Historically, the design was a response to Hermann Göring's call for light bomber designs capable of meeting the "3×1000" requirement; namely to carry 1,000 kilograms (2,200 lb) of bombs a distance of 1,000 kilometres (620 mi) with a speed of 1,000 kilometres per hour (620 mph). Only jets engines could provide the speed, but these were extremely fuel-hungry, so considerable effort had to be made to meet the range requirement. Based on a flying wing, the Ho 229 lacked all extraneous control surfaces to reduce weight and lower drag. It was the only design to come even close to the 3×1000 requirements and received Göring's approval. Its ceiling was 15,000 metres (49,000 ft).

Compared to Reimar and Walter's original design, the jets that appears in the Wolfenstein games sport several notable differences. The in-game version of the Ho 229 is armed with 4 nose-mounted cannons instead of 2 wing-mounted ones, and instead of Junkers Jumo 004 turbojet engines or BMW 003s, 2 larger turbofan engines with distinctive contrails are used instead. The single prototype used by the Fourth Reich in 1980 also uses anti-gravity propulsion along with the standard jet engines.

### Helghast Jet Fighter

The **Helghast Jet Fighter** is a fast aerial vehicle designed to fight enemies on land, sea and air. They have minimal armor but are incredibly fast.

#### Overview

Helghast Jet Fighters are armed with dual 35 mm autocannons. They have one thruster, and two smaller thrusters on the back. The primary wings are very thin swing wings reminiscent of the F-111 and F-14 fighter jets but are mounted towards the back of the fighter.

The jet fighter were prominent in the Second Extrasolar War, participating in air raids on the ISA and harassing ISA Cruisers. By the events of *Killzone 3* they are complimented by the VTOL and orbital capable Strike Fighter.

### ATAC

The **A.T.A.C.**, **ATAC**, or **A-TAC** (**Agile Tactical Air Component**) is a Helghast flying assault vehicle, capable of attacking vehicles or infantry.

#### Specifications

The ATAC was the most advanced fighter aircraft designed by the Helghast. It was originally transported to Vekta for combat trials by the Elite Guard. Though originally built to offer room to a single pilot, later models were designed to be operated unmanned via remote control, due to a high number of crashes during live tests.

Though it has been under development for quite some time, the Helghast have gathered useful data during trial runs which has enabled them to make useful development modifications before the ATAC would go into final production. However, after the destruction of the SD Platform on Vekta, the Helghast have been forced to push the ATAC into active service as part of their defense against the ISA invasion.

#### Weapons

The ATAC is a relatively small, fast, and extremely maneuverable attack vehicle that is armed with a variety of devastating weaponry. The ATAC is equipped with three independently functioning weapon systems: an auto-tracking machine gun, four missile launchers, and two mounted machine guns.

## Spacecraft

### Overlord Dropship

The **Overlord Dropship** is an aerial transport vehicle used by the Helghan Empire and New Helghan. An unquestionably deadly aircraft, the Overlord were used in the Second Extrasolar War in dropping payloads of troops on Vekta and causing massive amounts of damage to Vektan defenses.

#### Specifications

Sleek and quick, the Overlord Dropship employs a state-of-the-art rappelling system that allows Helghast troopers to rappel safely down into a secure location. The craft is heavily armored and nearly impossible to shoot down without heavy firepower. The craft also has up to six Petrusite capacitors onboard functioning as backup generators providing both fuel and power to ensure that it will work even if the main Petrusite fuel is empty.

Given its shape and design, it is fairly accurate to say that the Overlord's lift is provided by a set of heat wave airlift nozzles installed in its underbelly. It is very possible that the twin air intakes installed on top of the craft feed a hydrazine turbine whose combustion processes provide heated air running at extreme pressure through the craft's aft section to the nozzles, thus providing a cushion of hot air underneath it much like a hot air balloon. This can be proven by observing the dust circle formed by downdraft underneath a landing Overlord, and by the flames seen under the main body of an Overlord lifting off.

Though it is unknown if the craft has any rear facing exhaust nozzles for forward motion, the presence of the two large, rotating airbrake fins on its aft is evidence of its ability to direct airflow from the existing propulsion system over these surfaces to generate aerodynamic efficiency in flight. The landing system appears to be comprised of two robust, forward facing landing struts with variable geometry pads which allow the craft to land on uneven terrain while a single, variable geometry strut located in its stern provides the final fulcrum. Though the tri-bogey landing system may seem somewhat unstable on a craft which is forced to endure high intensity landings, the Overlord's seeming ability to use the tailfins as additional backing points is not excluded.

From footage provided by in-game cinematics, it is apparent that the dropship's passenger bay is either stitched with some form of possibly fire retardant synthetic fibers or is simply inlaid with metallic grating which serves as the bulkheads, floor and ceiling. The presence of a retractable set of seating arrangements inside the bay on some models is evidence of its modular nature while the standard presence of overhead meshes gives the passengers the chance to store their equipment during transit.

The Overlord utilizes a non-direct line of sight method of flight, meaning that the pilot does not have a canopy for observation and instead relies on a set of monitors fed through different angle cameras installed around the craft. This is proven by the cluster of visors and sensor suites installed in the Overlord's bow section where two prominent, rectangular tubes bear a suggestive resemblance to infra red sensor viewers and a direct line of sight magnification lens installed on most modern UAVs. It is also very likely that other onboard equipment suites include IFF frequency pilot tubes, targeting systems, night vision visors and long range radio antennae. As a result, it is fair to say that the onboard cockpit is designed for a single pilot and is highly intuitive with several monitors providing vital gauges and other data located around a central console giving all round vision via a potentially sectionally combined view of the surrounding area.

The Overlord is a very versatile platform which has been known to be carried by batches of six in the aft sections of Helghast Assault Cruisers where they are stored on a sliding guide rail conveyor. How the troops mount the ship is unknown as close inspection of the rail shows almost no possible access points. It is, however, possible that the loading ramps are retractable into the cruiser's stern extension sponson underneath which the Overlords are stored, and are deployed parallel to the dropship's passenger bay for loading.

Unlike its counterpart, the ISA Intruder, the troops are offered much better protection because of the craft's armor plating, and are carried safely inside a standard infantry bay, as opposed to the troops having to deal with the extremely hazardous, rollercoaster-like rides atop the Intruder where they're exposed to groundfire and debris like missile propellant or having the risk of falling off if not strapped in. Despite these advantages, it is unable to perform the more rapid troop insertions with the same success as the Intruder, as it was possibly designed with durability and the application of "shock & awe" value in mind rather than just getting troops from point A to point B extremely quickly. Also, the Overlord's somewhat more time-consuming process of having to deploy its ropes and the troops rappelling down them a few at a time gives the enemy more time to open fire on the deploying troops, contrasted with the Intruder dropship just rapidly landing and its troops jumping out all at once.

The Overlord is still in use after the Vektan Resettlement, and appears to be functionally the same as the older models. The upgrades given to the Overlord in the last 30 years shows upgraded firepower to three triple-barreled autocannons which replace the machine guns, the winglet surfaces are increased and a set of canards have been mounted on the forward section. The autocannons are equipped with laser detectors which increases its accuracy against hostile troops.

#### Weapons

As a standard Helghast aircraft capable of transporting up to eight regular troopers into battle under the cover of its heavy armor and additional weaponry comprising:

* VnS-10 Scylla machine guns

* A pair of unguided missile pods

The Overlord performs the duties of an assault transport/gunship in the Helghan Army. More resilient than its ISA counterpart, the Overlord is designed as an aerial tank for the purposes of demoralizing the enemy and suppressing them with preliminary covering fire until the onboard troops have had a chance to dismount.

### Leech Pod

The **HGH Leech Pod** is a Helghast boarding craft specifically designed for aerial assaults.

#### Overview

The brainchild of Colonel Radec, the Leech Pod was based on subterranean mining vehicles, Mining Tunnelers, used to dig underneath the Helghan surface. A Helghast cruiser carried 22 Leech Pods, with 11 mounted on each side. Leech Pods carry a boarding party of four to six specifically trained Helghast soldiers, though those used during the capture of the SD Platforms could carry up to 20 men each.

Leech Pods are launched from a cruiser like a missile, and once airborne, they orient themselves toward the designated target, piercing through its exterior on impact, drilling through the ship's or station's hull with their built-in heavy mining drill, and unloading its troops cradled within from a frontal deployment door. Upon a successful breach, these soldiers would then commence boarding operations inside the enemy ship.

### Helghast Strike Fighter

The **Helghast Strike Fighter**, or **Space Fighter**, is an offensive aerospace ship. It was deployed late in the Second Extrasolar War during the events of *Killzone 3*.

#### Specifications

The Helghast Strike Fighter is typically deployed from a larger space cruiser. It is equipped with an underbelly mounted turret cannon and homing missile pods. Targeting is adjustable and covers the entire forward field of vision. The homing missile have a lock-on targeting system, but they can fire unguided without a lock having been acquired. It seats two with one being the pilot and other being the gunner. The gunner has full control of the fighter's weapons.

### Helghast Cruiser

The **Helghast Cruiser** is the standard warship of the Helghast Fleet. Their design is based on the vessels developed by the Helghan Corporation prior to the First Extrasolar War. Despite of its rather antiquated design, the cruiser's features fulfilled the requirements of both Helghast combat doctrines and war economy necessities in the decades leading to the Second Extrasolar War.

#### Specifications

The cruiser is approximately 500 meters long from bow to stern and measures approximately 200 meters at the widest point between the port to starboard engines. It has atmospheric input and output capacity, achieved through a parabolic movement at a reduced angle to avoid overheating and melting its surfaces with friction. The bridge is located in an out-rigging superstructure on the ship's topside, which is heavily armored from incoming fire. The cruiser holds up to six Overlord Dropships on its stern deployment racks, and twenty-two Leech Pods (with eleven mounted on each side). It has a ventral cargo hold used to carry supplies and vehicles. A smaller and secure bay is located under the bridge, between the server room and the engine room, in which it used for storing hazardous materials such as fuel, explosives or biohazard samples. Communications are performed through a folding antenna located behind the engines. Four modules placed in front of the bridge, between the dorsal "fins", forms an overlapping sensor network for combat and navigation. The cruiser is also equipped with floodlights.

The cruiser's six massive repulsion engines, very similar to those found on the Overlord Dropship, provide the vessel with the necessary thrust to keep up and in motion and are powered and cooled through a series of conduits that connect them to the ship's main reactor in the engine room. Though not confirmed, the ship's main reactor is powered by Petrusite. A series of characteristic "fins" visible in different points of the ship, the most prominent of which are located at the bow and in front of the deck, provide the necessary control surface for atmospheric maneuvers while secondary thrusters are used for space operations.

Though heavily armored, the cruiser is outclassed in direct battle against its far more advanced UCA and ISA counterparts due to its obsolescent armor plating and archaic design based on upgrading the older Helghan Corporation colonial transport ships. The Helghast compensated this technological disparity by relying on overwhelming force and unconventional combat such as launching boarding operations via Leech Pods.

#### Armament

The cruiser's weapon systems includes long-range missile batteries located in three modules on each side in front of the engines and numerous anti-aircraft artillery posts placed on the surface of the ship.

### Arc Cruiser

Referred to by ISA forces as *advanced battlecruisers* or *battleships*, the **Arc Cruiser** was an advanced offshoot of the standard Helghast Cruiser production line.

#### Specifications

An extension of the Helghast military's program to weaponize Petrusite, the new warship lead the counter attack in the wake of the nuclear detonation of Pyrrhus. Additions to the new warship included a long range warp jump generator. Another noticeable change was the loss of 2 of the engines from the side now only being 4 (in the normal cruiser there were 6) as well as the addition of a rudder-like projection to the rear of the ship.

#### Armaments

The newer cruisers are shown to be far more capable at taking on ISA cruisers. Weapons include:

* Four underbelly mounted petrusite beam cannons for long range ship combat (a deficiency of the original cruisers) and air-to-ground bombardment.
* 8 Leech Pods. This could be due to a tactics shift from brutal frontal assault to long range Petrusite bombardment, as the previous space has now been taken up by what appears to be cooling fins for the four arc cannons.

### Khage

The ***Khage*** was a powerful prototype Helghast Cruiser created by Stahl Arms. It was commanded by Jorhan Stahl's second-in-command, the Commodore. It only appears in *Killzone 3*.

#### Specifications

Perhaps the most powerful warship ever seen, the "Stahl Arms Prototype Cruiser", built as Jorhan Stahl's personal flagship, is indeed awe-inspiring. Built using technology developed by Stahl Arms, which was kept a secret from the Helghast military, the ship possessed both impressive energy shielding and a powerful petrusite cannon capable of destroying a pair of Helghast Cruisers in a single shot.

This made the prototype cruiser much more technologically advanced than other Helghast naval vessels and indeed the ISA's own cruisers. The Khage is capable of deploying Strike Fighters from underneath the armor plating that runs along its dorsal spine. After its completion Stahl had planned to use the irradiated petrusite weapons built into his cruiser to strike Earth directly and thus wiping out the UCN leadership and everyone on the planet, and ensuring Helghan's victory in the Second Extrasolar War.