Influence (Points)

## The Basics

Influence Points is the currency earned by Mayors for District quota outputs and spent on inter-District funding. For every 1 quota completed by a citizen, 1 influence point is added to the Mayor's district balance, which they may spend using the command "/mayor". In the future, there will be allegiance leaders able to override mayor decisions with their own Influence Points, but that feature has yet to be released.

## Spending Options

Current spending options include:

* Toggling District travel
* Hiring District judges
* Terminating District judges
* Setting weekly salaries of district judges (1 Influence Point per 20 credits)
* Enacting laws (viewable to citizens via /laws)
* Repealing laws
* Hiring District Peacekeepers [requires loyalist occupation]
* Terminating District Peacekeepers
* Setting weekly salaries of District Peacekeepers (1 Influence Point per 20 credits)
* Toggling District PVP
* Hiring District employees
* Firing District employees
* Setting weekly salaries of district employees (1 Influence Point per 20 credits)
* Free bread program for citizens available in Justice Buildings
* Free water program for citizens available in Justice Buildings

Spending Options coming in the future:

* Event planning
* Exchange of Influence Points for credits for miscellaneous uses (may vary District to District)

## Government Jobs

### Peacekeepers

Peacekeepers can be hired and fired by Mayors through their "/mayor" panel. Their weekly salaries are set by their local Mayors and can be accessed via "/govsalary". Alongside a credit salary, they also receive a Key Card which grants them access to the Peacekeeper headquarters. Their main job is to enforce the laws in "/laws", however other responsibilities may vary District to District.

Peacekeepers can arrest players by shifting and right-clicking a player while within a 1 block radius of them and within the close wilds of a District. Once arrested, players will have any inventory key cards removed, be transported to a cell at the local Peacekeeper headquarters for 5 minutes, and a record of their arrest will be sent in a case to the District courts run by District judges. Under rebel occupation, this feature is disabled.

### Judges

Judges can be hired and fired by Mayors through their "/mayor" panel. Their weekly salaries are set by their local Mayors and can be accessed via "/govsalary". Alongside a credit salary, they also receive a Key Card which grants them access to the Peacekeeper headquarters. Their main job is to handle active cases registered by District peacekeepers, however other responsibilities may vary District to District.

Judges use the "/court" command for their duties. Through this command, they can see active cases, send fines to players, dismiss fines, and pardon active cases.

Upon receiving a fine from a judge, that citizen will be alerted of the fine every time they join the server until the fine is paid. As of now, unpaid fines hold no technical effect on players, however Mayors may arrange their own consequences for indebted players. Fines are repaid to the District in the form of Influence Points at a rate of 1 Influence Point per 20 credits.

### Vice Mayors

Vice Mayors are elected alongside Mayors every 3 months in the Mayor Elections. Their weekly salaries are set by their local Mayors and can be accessed via "/govsalary". Alongside a credit salary, they also receive a Key Card which grants them access to the Peacekeeper headquarters. In the future, it will be possible for Mayors to toggle whether their Vice Mayors can access the Mayor panel or not.

### Mayors

Mayors are elected every 3 months in the Mayor Elections. Their weekly salaries are set by themselves and can be accessed via "/govsalary". Alongside a credit salary, they also receive a Key Card which grants them access to the Peacekeeper headquarters. Their main job is to run the District's government via their "/mayor" panel through the spending of Influence Points.

### Other Employees

Employees can be hired and fired by Mayors through their "/mayor" panel. Their weekly salaries are set by their local Mayors and can be accessed via "/govsalary". Alongside a credit salary, they also receive a Key Card which grants them access to the Peacekeeper headquarters. Their main job is completely determined by the Mayor which hired them.