recursal/Fanatic-Fandom huggingface dataset:
Pigment

**Pigment** is a synthetic resource used to make coloured ISOs. During the replication of a painted ISO, pigment will be consumed in addition to all the components of the ISO. Made from red, yellow and blue plant dyes, it can be replicated into any colour and adhere to any material. Beta 0.2

## Obtaining

### Sold by

* Adisa Mostafa
* Moric Gahn
* Nan Yang

## Replicator Script

* Sold by Adisa Mostafa, Moric Gahn and Nan Yang for 2
* Given as a reward for the side quest *Turtle Shells* Beta 0.5

Ver 1.1.3

## Uses

### Used in

* Abstract Tea Table (Black) Ver 1.1.3
* Abstract Tea Table (Green) Ver 1.1.3
* Abstract Tea Table (White) Ver 1.1.3
* Banquet Chair Ver 1.1.3
* Cordate Chair Ver 1.1.3
* Cordate Side Table Ver 1.1.3
* Dome Seat (Black-White) Ver 1.1.3
* Dome Seat (Blue-Pink) Ver 1.1.3
* Dome Seat (White-Red) Ver 1.1.3
* Hangers (Blue) Ver 1.1.3
* Hangers (Pink) Ver 1.1.3
* Hangers (White) Ver 1.1.3
* High Back Chairs Ver 1.1.3
* High Stool (Blue) Ver 1.1.3
* High Stool (Gray) Ver 1.1.3
* High Stool (Pink) Ver 1.1.3
* Long Ottoman (Black) Ver 1.1.3
* Long Ottoman (Brown) Ver 1.1.3
* Long Ottoman (White) Ver 1.1.3
* Mirror (Black) Ver 1.1.3
* Mirror (White) Ver 1.1.3
* Nobility Stool (Brown) Ver 1.1.3
* Nobility Stool (Red) Ver 1.1.3
* Openwork Stool (Pink) Ver 1.1.3
* Ottoman (Green) Ver 1.1.3
* Ottoman (Pink) Ver 1.1.3
* Ottoman (White) Ver 1.1.3
* Shoe Rack (Pink) Ver 1.1.3
* Shoe Rack (White) Ver 1.1.3
* Sleeping Bag Ver 1.1.3
* Small Sofa (Black) Ver 1.1.3
* Small Sofa (Gray) Ver 1.1.3
* Small Sofa (Pink) Ver 1.1.3
* Wardrobe (Black) Ver 1.1.3
* Wardrobe (Blue) Ver 1.1.3
Paja Battlebot

The giant robot is a large, powerful entity, created by ancient Pajan artificers that fires lasers, missiles, and energy blasts at anything nearby, including animals, and has a massive amount of health and armour. It can be found in and around the abandoned desert city, defending the local structures that emit interference.

In Adventure Mode, these can be rarely encountered anywhere, independent of biome. They also appear guarding Pajan settlements, and inside high-level Dungeons.

## Description

This robot is a relic of past Paja technology. It is very dangerous and should be avoided.

## Tactical Information

The giant robot is extremely dangerous, capable of absorbing multiple grenade blasts with barely any damage to show for it. It shoots lasers and hit-seeking missiles that can kill even well-armoured players in three hits or fewer, as well as destroy buildings and ravage turrets.

Initially, they don't roam, just sit stationary, and won't move unless you come in their sensors range or attack first. Makes them fairly easy to avoid at all, unless your quest target is within guarded range.

To fight the Battlebot, it is recommended you use a vehicle with many powerful armaments, or take it on as part of a large group. Several turrets shooting it from different vantage points will also work. Having an energy shield and good weapons helps, too.
Porosso

## About

The **Porosso** is a large, solitary forest herbivore. It can attack at range by spraying some kind of liquid at its enemies.

## Tactical Data

To kill a **Porosso**, it is best to use the run-and-gun technique. It has a lot of health and can hit fairly hard, so a melee would not be good for its attackers. The **Porosso'**s ranged attacks are not too accurate, but it is best to keep moving.

The **Porosso** will, however, easily hit turrets attacking it.
Shockwave Gun

*Release a shockwave that repels and damages
need battery equipped*

The **Shockwave Gun** releases a shockwave that damages and repels humans, humanoids and animals in its path. Its energy capacity is 20 units, one shot costs 1 unit of energy. Beta 0.2

## Replicator Script

* Sold by Todd Jaeger for 1493 Beta 0.6
* Given by Tariq Bakir after the quest Finding Martians

Ver 1.1.3
Rubber

*From some trees*

## Uses

### Used in

* Assault Type 01 Ver 1.1.3
* Blaster Type 01 Ver 1.1.3
* Buffer Device Ver 1.1.3
* Factory Replicator Ver 1.1.3
* Flower Pot (Cactus) Ver 1.1.3
* Grenade Ver 1.1.3
* Landing Gear Type 01 Ver 1.1.3
* Landing Gear Type 02 Ver 1.1.3
* Large Rubber Tire Type 01 Ver 1.1.3
* Mobile Water Pump Ver 1.1.3
* Motorbike Tire Ver 1.1.3
* Processing Facility Ver 1.1.3
* Repair Machine Ver 1.1.3
* Rifle Type 02 Ver 1.1.3
* Rubber Tire Ver 1.1.3
* Ship Control Ver 1.1.3
* Shockwave Gun Ver 1.1.3
* Shotgun Ver 1.1.3
* Wood Wheel Ver 1.1.3
Silver

## Obtaining

**Silver** can be obtained by Mining, the  Scanner App Update can be purchased from Hitomi Amasawa and Lao Lei.

### Mining Locations

* Martian Camp
* `(11705, 3955)` - Large deposit inside cave in a rocky Island. Also contains Gold
* Meteorite Crater Beta 0.2
* `( 8583, 8461)` pre-Beta
* `( 9910, 7250)` pre-Beta
* `(11510, 8470)` pre-Beta

## Uses

**Silver** can be used as building material.

### Used in

* Battery Pack Type 01 Ver 1.1.3
* Energy Shield Type 01 (F) Ver 1.1.3
* Energy Shield Type 01 (M) Ver 1.1.3
* Silver Armor (F) Ver 1.1.3
* Silver Armor (M) Ver 1.1.3
* Silver Boots (F) Ver 1.1.3
* Silver Boots (M) Ver 1.1.3
* Silver Bow Ver 1.1.3
* Silver Dagger Ver 1.1.3
* Silver Gloves (F) Ver 1.1.3
* Silver Gloves (M) Ver 1.1.3
* Silver Helmet (F) Ver 1.1.3
* Silver Helmet (M) Ver 1.1.3
* Silver Pants (F) Ver 1.1.3
* Silver Pants (M) Ver 1.1.3
* Silver Shield Ver 1.1.3
* Silver Sword Ver 1.1.3
* Silver Sword Ver 1.1.3
* Steel Sword Ver 1.1.3
Meeting Ava

## Start

You get this quest automatically after the quest Going to HQ is finished.

You have arrived to the building, now go up the ramp to meet Ava.

## Walkthrough

Once you get close enough to Ava, the quest will be finished. Now you can have some small-talk with everyone, and talking to Ava will lead to the quest Emanation Points. (If you decline at first by responding *"Wait! Let me prepare first!"*, then you can talk to Peter to get the quest.)
Rescue Plan

## Start

You get this quest by asking Lao Lei about the rest of his party, once the quest More Survivors is completed.

Lao Lei explains that a Martian lady, who was with them, returned to the landing site to look for survivors, but hasn't returned yet. Lao is worried, and asks you to go back with him to the Firebear Nest. He also gives you a  Stone Shield Handle Script and a  Rifle Type 01 Script.

## Reward

Quest reward:

–
Other items gained:

 Rifle Type 01 Script
 Stone Shield Handle Script
## Walkthrough

Go to the Firebear Nest with Lao. Make sure you also have the quest Fire Fight from Adisa Mostafa. It is a good idea to replicate a  Rifle Type 01 and some  Bullets before you arrive.

Once you arrive to the Firebear Nest, Lao will spot Dayita Saxena and a Random NPC, which concludes the quest, and automatically starts the quest Into the Fire.
Meat

**Meat** is the unit of currency (Story Mode) and a food material in Planet Explorers.

## Obtaining

### Dropped by

* All animals.

**Meat** can be obtained by Hunting. Smaller Animals yield less meat, and some species yield more meat than others irrespective of size. Large animals can yield dozens, even hundreds of units of meat each. It is possible to take meat from an animal that has been killed by another animal. This is not very efficient and exposes you to danger from the predator.

### Trading

It is also possible to obtain meat by selling objects to NPCs in Story Mode. NPCs generally do not give very good prices on most items, typically only 1/3 of what they will sell the same item for.

## Uses

### Used in

* Animal Fat Ver 1.1.3
* Meatloaf Ver 1.1.3
* Monster Beacon 01 Ver 1.1.3
* Monster Beacon 02 Ver 1.1.3
* Monster Beacon 03 Ver 1.1.3
* Roasted Meat Ver 1.1.3
* Smoked Sausage Ver 1.1.3

# Adventure mode

* Sell price: 4

In adventure mode, Mari is used instead of **Meat** as currency. **Meat** is only used for crafting, and can be sold for **4 Mari**.
Rol Olympus

**Rol Olympus** is a Martian who seems more at home among Earthlings and doesn't like the colony division plan. She is first found captured in the Pujan Camp. When rescued she goes to the Martian Camp first, then follows the player east through several missions, eventually leaving your party at the Abandoned Desert City. Her motivation is investigating interference signals to the west, initially believed to be emanating from tall monolith structures around the Broken Dam in the Canyon but later revealed to be mostly coming from emanation points in the Desert. She has a heavy Australian accent.

## Shop

She starts with 1200-1800 and has the following items available for sale.

## Missions

### Storyline Quests

* Interference Rod
* Destroy and See
* Sky Lance
* Into the Desert
* Five by Five
* From Long Ago
Replication

pre-Beta

**Replication** is the name of the system in the game that allows you to craft (replicate) objects using other objects and resources as ingredients.

## Replicating objects

In order to replicate any object you must first have acquired a script (recipe) for that object and then open the replication window. By default the key for this is .

On the left side of the replication window you can see the scripts category icons in white, they can be used to filter the items by category.

Next to it you see a list of all items you can replicate. Above this list is a dropdown filter that filters by subcategory, if there are any.

Selecting any one of the items causes the right side to indicate what materials are needed to create the result. In the screenshot, the Rifle Type 01 is selected.

The main part of the replication window starts with a search bar where you can filter the item list by item name.

Below that is a display of items that can be replicated from the currently selected item. The screenshot shows the Rifle Type 02 there because the selected type 01 can be used to craft the type 02.

Next is the replication tree where you see the item you are going to replicate, with the amount you already have and a number that shows how many items you will create. You will also see the items with amount required for the replication. In the screenshot, that is 15 iron, 12 copper and 2 wood.

Below the replication tree you can select the number of items to replicate, the numbers in the replication tree will change accordingly. The 'Min' and 'Max' buttons immediately set this value to the minimum or maximum you can make with the resources you have.

If you do not have enough resources to replicate, the numbers next to the missing items in the replication tree will be red. You can click the item in the replication tree to select it for replication, it is not necessary to find it in the items list.

## Notes

As of v0.53 replicating multiple objects takes just as long as replicating a single one.
Security Contractor

Talk to one of the generic NPCs at the Martian Camp to get one of the following sidequests.

This quest seems unavailable until the NPCs move to Martian Colony, might also require some Main Quest progress afterwards. Ver 1.0.9

## Sidequest 1: Summary

Scout a certain location (marked on map). The generic NPC will follow you - make sure you don't lose him. When you arrive you will be attacked by some local wildlife (three Umbrawolves?).

## Reward

* 5 x Grenade
* NPC Follower may join if asked (can take two or more completed quests)

## Reward

* 5 x Grenade
* NPC Follower may join if asked (can take two or more completed quests)

## Reward

* 3 x Compressed Biscuit II
* NPC Follower may join if asked (can take two or more completed quests)

## Sidequest 4: Summary

Make sure the camp is safe. Build a Stone Fortification using 30 Stones

## Reward

* 30 x Bullets
* NPC Follower may join if asked (can take two or more completed quests)
Maristag

The **Maristag** is a very common herbivore. It is similar in appearance to a stegosaurus. Ver 1.0.6

## Behavior

The **Maristag** is a passive animal that will only attack the player under rare circumstances, such as during the Camp Defense quest. Ver 1.0.6

They travel in large herds and are often attacked by predators such as the Lepus Hare and the scary Andhera Soldier. They are handy to have around when Mining or Logging, as they will be attacked by most predators that would attack the player, and the creatures not attacked will run away, signalling something is amiss. Beta 0.3

## Hunting

This is one of the earliest animals that is typically hunted. They pose no danger to the player and consistently yield a few units of  Meat and some other items. They are scared easily and flee as soon as the player gets close to them, but slow down a bit upon getting hit. Beta 0.3

## Earlier Versions

* It was originally called ***Cervidae Stag***.
More Survivors

## Start

You can get this quest by talking to Chen Zhen after finishing Camp Defense.

Chen marks the location where, based on the trajectory of the lifeboats, he believes some more survivors could be found.

## About

Check out the area Chen pointed out and see if there are more survivors there.

## Walkthrough

Go to the marked place to find Adisa Mostafa and Lao Lei at the Rock Formation. Once you get close enough, they will notice you, and the mission is concluded.

You can have some small-talk with both of them, and from Adisa you can get the quest Battery and the side quests *Fire Fight* and *Digging Around*; and from Lao the mission Rescue Plan.

You must ask Adisa to teach you how to create things, which is a purple dialog option, but no real mission will be started. (Whether you choose to call her 'Master' doesn't seem to make a difference.) The Creation System will open and you will be shown the help screen. Once you close it, you get a new dialog option (if she has anything else for you to do) starting the side quest *Digging Around*.
Simple Plastic

## Obtaining

### Sold by

* Adisa Mostafa
* Ataro Baatar
* Nan Yang

## Replicator Script

* Sold by Adisa Mostafa, Allen Carter, Ataro Baatar and Nan Yang for 13
* Given during the quest Life Boost

Ver 1.1.3

## Uses

### Used in

* Abstract Tea Table (Black) Ver 1.1.3
* Abstract Tea Table (Green) Ver 1.1.3
* Abstract Tea Table (White) Ver 1.1.3
* AI Core Type 01 Ver 1.1.3
* AI Core Type 02 Ver 1.1.3
* Aircraft Machine Gun Ver 1.1.3
* AR Handle Ver 1.1.3
* Assembly Core Ver 1.1.3
* Battery Pack Type 01 Ver 1.1.3
* Blue Fluorescent Ver 1.1.3
* Boat Cockpit Ver 1.1.3
* Boat Propeller Ver 1.1.3
* Boat Rudder Ver 1.1.3
* Buffer Device Ver 1.1.3
* Capacitors Ver 1.1.3
* Chipset (500 MHz) Ver 1.1.3
* Cordate Chair Ver 1.1.3
* Cordate Side Table Ver 1.1.3
* Cream Colored Lightbox Ver 1.1.3
* Dome Seat (Black-White) Ver 1.1.3
* Dome Seat (Blue-Pink) Ver 1.1.3
* Dome Seat (White-Red) Ver 1.1.3
* Fertilizer Sprayer Ver 1.1.3
* Fuel Cell Type 01 Ver 1.1.3
* Fuel Cell Type 02 Ver 1.1.3
* Fuel Cell Type 03 Ver 1.1.3
* Handgun Grip Type 01 Ver 1.1.3
* Hangers (Blue) Ver 1.1.3
* Hangers (Pink) Ver 1.1.3
* Hangers (White) Ver 1.1.3
* High Back Chairs Ver 1.1.3
* High Stool (Blue) Ver 1.1.3
* High Stool (Gray) Ver 1.1.3
* High Stool (Pink) Ver 1.1.3
* Jet Pack Ver 1.1.3
* Jet Pack Type S Beta 0.6
* Laser Gun Grip Type 01 Ver 1.1.3
* Laser Muzzle Type 01 Ver 1.1.3
* Long Light Face Down Ver 1.1.3
* Long Light Normal Ver 1.1.3
* Medical Detector Ver 1.1.3
* Mirror (Black) Ver 1.1.3
* Mirror (White) Ver 1.1.3
* Mobile Water Pump Ver 1.1.3
* Motorbike Seat Ver 1.1.3
* Multilayer PCB Ver 1.1.3
* Openwork Stool (Pink) Ver 1.1.3
* Organic Fertilizer Sprayer Ver 1.1.3
* Pistol Handle With Extended Mag Ver 1.1.3
* Resistors Ver 1.1.3
* Revival Shot Ver 1.1.3
* Rifle Grip Type 01 Ver 1.1.3
* Round Light Face Down Ver 1.1.3
* Round Light Normal Ver 1.1.3
* Scuba Mask (F) Ver 1.1.3
* Scuba Mask (M) Ver 1.1.3
* Ship Control Ver 1.1.3
* Shoe Rack (Pink) Ver 1.1.3
* Shoe Rack (White) Ver 1.1.3
* Shotgun Handle Ver 1.1.3
* Side Seat Ver 1.1.3
* Storage Box Ver 1.1.3
* Trace Array Ver 1.1.3
* Training Station Ver 1.1.3
* Wardrobe (Black) Ver 1.1.3
* Water Pitcher Ver 1.1.3
* Wide Light Face Down Ver 1.1.3
* Wide Light Normal Ver 1.1.3
Script

pre-Beta

A **Script** is used to learn how to replicate (craft) objects using other objects and resources as ingredients.

## Aquiring scripts

Scripts may be purchased from NPC's in story mode. in adventure mode you can get them from dungeons or merchants or in drops. Once purchased, it is added to your inventory. Open your inventory and right-click on the script in order to learn it. When a script is learned, the appropriate item(s) are added to the list in your replication menu, and the script is removed from your inventory.

Any script that has prerequisites you don't know how to replicate will teach you haw to make those as well. for example using the steel shield script will teach you to make steel as well.

You will not be able to learn a script if it has already been learned. When a script is already learned, a warning is shown when the cursor is hovering over the script.
Pantano Croc

You encounter this monster after completing Back to the Swamp quest.

# Description

Pantano Croc is a large carnivorous reptile living in the swamp. It has black body color and wide mouth with sharp teeth. Though it moves slowly, it is still very dangerous.

# Drop

Ver 1.0.9

The quantities are based on a number of kills probably not enough to determine the minmax correctly, therefore approximate.
Equipment

Equipment is one of the three main categories of items in Planet Explorers, the other two being Items and Resources.

*Notice: the prices are listed in  Meat. If you have completed the Capitalism! quest and changed to Mari, multiply the price by **×4**.*

## Tools

There are three main types, each being progressively more expensive and harder to acquire, but also becoming progressively more efficient.

### Axes

Tools used for chopping trees and bushes - vegetations that are too sturdy to be gathered by hand.

### Shovels

These digging tools don't yield much resources, but are useful for quick removing of huge land amounts.

### Pickaxes

These digging tools are your choice if you need to gather resources. Best yield ever.

## Weapons

Weapons are tools that can be equipped and used to damage enemies: Animals, locals, other players in multiplayer.

### Melee Weapons

#### Swords (One-Handed)

These regular swords allow shield equipped along with them. They also have lowest damage, and average attack speed.

#### Swords (Two-Handed)

Two-handers require both hands to operate, have highest damage, and slowest attack speed.

#### Daggers

Daggers occupy both hands, and have slightly higher damage than 1H swords. Highest attack speed, too. And most precious price, it seems.

### Ranged Weapons

Ranged weapons use some kind of ammunition and can deal damage at a distance. They are the fastest way of dealing damage, but some of them can be expensive due to the resource cost of replicating ammunition.

#### Bows

Bows fire in a slight curve, but with excellent range. They use  Arrows for ammunition directly from the player's inventory and do not have to be explicitly reloaded. Bows are harder to aim than guns, but are the earliest and the cheapest option of a ranged weapon.

#### Firearms

Firearms fire in a direct line, and are therefore much easier to aim with than bows. They use  Bullets for ammunition, and have to be reloaded when they are empty.

**Handgun** is the most basic weapon. **Rifles** are more powerful and have better aim at longer range. **Shotguns** have higher damage that is distributed within some AoE, and are only effective at close range. **Assault** rifles have automatic fire mode. **Sniper** rifles are effective at longer range.

#### Energy Weapons

Blasters use energy instead of ammunition, making them very cost effective. Need  Battery equipped to operate.

#### Grenades

Grenades are thrown weapons that act like consumables. Their range is limited, they fly in an arc, then explode and deal fixed damage independent of your attack.

## Armor

### Clothing

Clothing comes in two variants, male and female. Other than appearance male and female forms are identical.
Martian Colony

The **Martian Colony** is the result of Hyun-Su Ryong's actions and Martian separatist politics, effectively dividing the colonists by whether they claim allegiance to Mars or to Earth. It is located deep in the Forest, to the north of the Pujan Camp where some Martians were held prisoner and features colony objects, voxel buildings and a large space vehicle with an open cargo bay.
Parachute

When equipped, the parachute triggers automatically when the player falls, slowing down the fall and giving a little forward speed. You can only influence the direction of the fall.

## Obtaining

### Sold by

* Ataro Baatar
* Ava Azniv

## Replicator Script

* Sold by Ataro Baatar and Ava Azniv for 289
* Given during the quest Heading Out West!

Ver 1.1.3
Outbreak!

## Start

You can get this quest from Pleiades Zheng after finishing Back to Colony.

## About

Talk to Pleiades about the outbreak in the colony.

## Walkthrough

Fast travel to Crashed L1 Ship Section and walk up to the marked location. Todd will notice the hole in the hull has grown bigger, and the next part of the quest - L1 Section - will start automatically.

## Aftermath

 Random NPC will contract GRV this time.
Was the one from L1 Section in my case, but I am not sure this isn't random in different playthrough. Needs confirmation. Ver 1.0.9 --Falca the Thief (talk) 10:44, 30 July 2017 (UTC)
Outfits

pre-Beta

This is a list of available outfits, ordered by defense of the body armor. Some outfits do not include helmet and/or gloves so the total armor may be lower than another outfit with lower individual defense values.

## Issued

The starting outfit.

Parts: Armor, Pants, Boots

Total defense: 9

## Hunter

Parts: Armor, Pants, Boots

Total defense: 18

## Colony

Parts: Armor, Pants, Boots

Total defense: 32

## Casual

Parts: Armor, Pants, Boots, Gloves

Total defense: 38

## Leather

Parts: Armor, Pants, Boots

Total defense: 45

## Copper

Parts: Armor, Pants, Boots, Helmet

Total defense: 60

## Cortical

Parts: Armor, Pants, Boots, Gloves, Helmet

Total defense: 68

## Bronze

Parts: Armor, Pants, Boots, Gloves, Helmet

Total defense: 75

## Fatigues

Parts: Armor, Pants, Boots

Total defense: 58

## Guard

Parts: Armor, Pants, Boots, Gloves

Total defense: 88

## Iron

Parts: Armor, Pants, Boots, Helmet

Total defense: 101

## Steel

Parts: Armor, Pants, Boots, Helmet

Total defense: 115

## Silver

Parts: Armor, Pants, Boots, Gloves, Helmet

Total defense: 145

## Gold

Parts: Armor, Pants, Boots, Gloves, Helmet

Total defense: 160

## Aluminum

Parts: Armor, Pants, Boots, Gloves

Total defense: 130

## Steel Type2

Parts: Armor, Pants, Boots, Gloves, Helmet

Total defense: 172

## Silver Type2

Parts: Armor, Pants, Boots, Gloves

Total defense: 178

## Aluminum Type2

Parts: Armor, Pants, Boots, Gloves

Total defense: 188
Smelly Business

## Start

You can get this quest by talking to Sara Peterson after the quest Looking for the Governor is over.

Sara is willing to teach you how to make  Organic Fertilizer Pellet, but needs you to run an unpleasant errand.

## About

Find some animal feces for Sara to make a new type of fertilizer.

## Goal

* Animal feces

 ×30
## Reward

 Manure Script
 Organic Fertilizer Pellet ×30
 Organic Fertilizer Pellet Script
 Organic Fertilizer Sprayer
 Organic Fertilizer Sprayer Script
## Walkthrough

Gather  Animal Feces. Look around in flat, treeless areas, where it is easier to spot them. Turning off the grass (setting `GrassDensity` to `None`) in the Options menu also helps. Once you have gathered enough, return to Sara Peterson to finish the quest and get rewarded.
Plants

List of all the available plants; their uses, attributes, and locations found on each individual page.

Moric Gahn has almost all native, and Vera Novikova has all Earth seeds and plants available for sale. Beta 0.3

# Native Plants

## Bushes, Shrubs and Herbs

### Harvestable

* **Blue Anemone**
* **Cactus**
* **Catchfly Grass**
* **Cycas**
* **Daner Fern**
* **Dragon Pod**
* **Euphorbia**
* **Flowering Cactus**
* Flute Grass Plant.jpg

**Flute Grass**
* Goat Leaf Plant.jpg

**Goat Leaf**
* **Hawkshine Fruit**
* **Hydrocotyle Verticillata**
* **Jade Potato**
* **Leakyboat Grass**
* **Lotus**
* **Maria Sunflower**
* **Mini Corn**
* **Peach Flower**
* **Puree Pod**
* **Red Mushroom**
* **Shade Weed**
* **Snapjelly**
* **Tulip**
* **Vampire Leaves**

### Non-harvestable

* **Bell Flower**
* **Bracken**
* **Dandelion**
* **Elder Flower**
* **Fibrous Capsule**
* **Golden Grass**
* **Iris**
* **Laurel**
* **Maria Spinach**
* **Purple Heather**
* **Snake Flower**
* **Wattle**

## Trees

Many of the names given below are arbitrary. All trees give you wood resources, other resource drops vary.

### Grassland Biome

* **Arch Tree**
* **Balloon Bush**
* **Ladyfingers**
* **Marian Baobab**
* **Mountain Mega-Leaf**
* **Skele Hand**

### Forest Biome

* **Forest Arch Tree**
* **Fungal Arch**
* **Punica Granatum Tree**
* **Spiky Loop Tree**

### Desert Biome

* **Speckled Palm**
* **Maringa Tree**
* **Desert Funnel**
* **Unnamed Fiber Plant**

### Canyon Biome

* **Cone Tree**
* **Christmas Tree**
* **Lantern Tree**
* **Dainty Tree**

# Earth Plants

* Carrot Plant.jpg

**Carrot**
* Chili Plant.jpg

**Chili**
* Corn Plant.jpg

**Corn**
* Cucumber Plant.jpg

**Cucumber**
* Onion Plant.jpg

**Onion**
* Potato Plant.jpg

**Potato**
* Pumpkin Plant.jpg

**Pumpkin**
* Rice Plant.jpg

**Rice**
* Tomato Plant.jpg

**Tomato**
* Vegetable Plant.jpg

**Vegetable**
* Wheat Plant.jpg

**Wheat**
Mushroom Collection

## Start

You can get this quest by asking Sara Peterson if she has anything else for you to do, once you have finished the quest Finding Martians and after you have asked her if she can give you anything to help with the rescue.

Sara needs samples of local flora species and asks you to get them.

## Goal

* Gather up 6 units of Red Mushroom

 ×6
## Reward

Quest reward:

 Red Mushroom Soup
 Red Mushroom Soup Script
## Walkthrough

The  Red Mushrooms are not very easy to spot, but there should be some in the vicinity. Setting **GrassDensity** to **None** in the **Options** menu may help. Once you have them, talk to Sara again to finish the quest, get your reward, and get the next side quest: *Flora Collection*.
Pujan Camp

A **Pujan Camp** is a camp inhabited by Puja, one of Maria's native sentient species.

* One is located north of the Martian Camp at `9976, 8832`. The residents seem to live fairly civilized lives, which sparks intrigue as to the possibility that they might be sentient. It's where the residents of the Martian Camp including Nan Yang are held captive, but broken free by Tariq Bakir with the help of the player.

* Another is located north-east of the Natives' Relic at `11999, 9050`. This one however features manned artillery and many more armed Pujan axemen and snipers. Approach this site with caution!

* A third is located at `11089, 9261`, north-west of the Natives' Relic.

## Enemies

 Pujan Axeman

 Pujan Sniper

Until the quest Negotiations, nearly every Pujan you encounter will be hostile (except for Fruity Trip quest). After you have arranged peace, they will become passive and invulnerable, and some Pujan NPCs will appear.
Scientific Method

Compressed Biscuit III ×3
 Marble ×30

## Start

You can get this quest by talking to one of the Random NPCs at the Earth Camp.

## About

Assist this person in completing a series of scientific research.

## Task 1

*follow / defend mission*

The NPC is doing some research on the biomes of the continent and asks you to take him/her to the Grasslands biome.

* Bring this person to the grassland biome

## Reward

For each task you get one of the following:

 Compressed Biscuit III ×3
– or –

 Marble ×30
– or –

 Portable Medpack ×5
## Walkthrough

Go to the marked location, the NPC will follow you (this is a follow/defend quest, so you won't be able to get it if some other NPC is already following you). Once you get there, the quest will be complete, and you will be able to recruit this NPC from now on.
Recon (Part 8)

## Start

You get this quest automatically after Part 7.

A Pujan is following you, but does not attack. Keep going!

## About

Walk through the natives' land to gather information on their condition.

## Walkthrough

The Pujan following you will attack if you go too close to him, but this does not seem to have any effect on the mission. Once you get to the marked location, the quest will be completed and Part 9 will start.
Military Cooperation?

## Start

You can get this quest by talking to Hyun-Su Ryong after the quest Civil Cooperation? (Part 3) has started.

Hyun-Su Ryong suggests a military alliance against the natives.

## About

Talk with Ataro and see how he feels about Ryong's proposal.

## Walkthrough

The quest will be finished once you get close enough to Ataro. You will then be able to talk to him and start Part 2 of the quest.
Civil Cooperation?

## Start

You can get this quest by talking to Nikka Skyrunner after finishing Looking for the Governor.

Nikka Skyrunner suggests to build a transportation system between the Martian Colony and the Player Colony, and asks you to talk with Ataro Baatar about it.

## About

Talk with Ataro and see how he feels about a transportation system between the colonies.

## Walkthrough

Go to Ataro Baatar. Once you get close enough, the quest will be finished.

In order to progress further, you will need enough  Dwelling Beds at the Player Colony to allow everyone from Earth Camp to settle there. As soon as there is room for everybody, you can talk to Ataro Baatar, who will send everyone over. At the Player Colony you can then talk to him to get the quest Civil Engineering. Also Jenab Hashtag at Wiles Camp will now have a quest for you: Follow Viola.
Nanda Yadav

**Nanda Yadav** is a martian colonist and vendor.

## Backstory

Nanda is a trigger happy military person who jumped at the opportunity of adventure with the expedition. The expedition outcome is most appealing to him, because brings much more excitement than he ever expected. Nanda Yadav dislikes Earth domination and fully supports Hyun's segregation plan.

## Shop

He starts with 2500-3200 and has the following items available for sale.

## Missions

### Storyline Quests

* Looking for the Governor
* Recon
Sara Peterson

**Sara Peterson** is the de-facto leader of the Martian Camp upon the player's arrival, though she later relocates to the Martian Colony leaving Nan Yang in charge.

## Backstory

She grew up on Mars, but doesn't hold much of a grudge against Earth. She is an expert in agricultural science.

## Shop

She starts with 1300-1900 and has the following items available for sale.

## Missions

### Optional Quests

* *Mushroom Collection*
* *Flora Collection*
Pajan Sunken Ship

## Entrances

Pajan Sunken Ship (inside) - `1566, 8029`

entry into the ship is through a hole blown through the aft turret housing.

in the middle of the hold are 2 huge aquatic guardians called Paja BattleDrones that launch 4 missiles per salvo at its targets.

text sample is on the floor bye the consile straight down the center line of the ship up 3 levels from the hold.
Nikka Skyrunner

General **Nikka Skyrunner** was a high ranking official within the planning of the mission to Maria. Her intention was to bring Martians and Earthlings together by pitting them in a tough situation against the natives. Unfortunately this plan was for nothing as Hyun-Su Ryong and others decided to take it as an opportunity to wage a political battle. She has called the Martian Navy who will soon arrive at Maria. Her official capacity as the colony's leader has been somewhat usurped by Hyun-Su Ryong's practical authority.
Reinventing the Wheel

## Start

You can get this quest by asking Adisa Mostafa if she has anything for you to do after *Digging Around*.

Adisa doesn't like the idea of running around on two legs, and to build vehicles one would first need  wheels. And for wheels one needs  Wood and  Rubber...

## About

Find 10 units of rubber and 10 units of wood to make a wheel

## Goal

* Get 50 units of Wood

 ×50
* Gather up 10 units of Rubber

 ×10
## Reward

Quest reward:

 Wood Wheel ×2
 Wood Wheel Script
## Walkthrough

Adisa suggests you check the trees on the beach, but there is probably a Balloon Bush or two close by, which give you both  Wood and  Rubber. So obtain the materials and deliver them to Adisa.

Once you're finished, you can ask her if there is more you can do, and get the side quest *Making an Engine*.
Petroleum

## Obtaining

**Petroleum** can be obtained by Mining, the  Scanner App Update can be purchased from Hitomi Amasawa and Lao Lei.

### Mining Locations

* `(10393, 6656)` - Along the shore
* `(11050, 5850)` - Along the shore
* `(11710, 8905)` - In the bottom of the river.
* `(4100, 14075)` - By an unmarked lake in the north coast grassland region

## Uses

### Used in

* Buffer Device Ver 1.1.3
* Fuel Ver 1.1.3
Recon (Part 2)

## Start

You get this quest automatically from Chen Zhen after you have finished the quest Recon.

Gather information on the natives.

## About

Walk through the natives' land to gather information on their condition.

## Walkthrough

Go to the marked location. You cannot use vehicles. If you get into one, you have to restart the mission by talking to Chen Zhen.

Upon your arrival, two Pajan warriors will appear, the quest will be finished, and Part 3 will start.
Sky Lance

## Start

You get this quest automatically right after Destroy and See is finished.

As soon as you destroy the rod, giant birds attack!

## Goal

* Eliminate the Unaalas

 ×2
## Reward

Quest reward:

 Sentry Type 02 Script
## Walkthrough

Shoot down the Unaalas. Once they are disposed of, the quest is finished and Rol Olympus gives you the  Sentry Type 02 Script. Talking to her you can get the next quest: Into the Desert.
Recon (Part 9)

## Start

You get this quest automatically after Part 8.

You have found a gate, but two Pujan warriors surprise you!

## About

Walk through the natives' land to gather information on their condition.

## Walkthrough

Chen Zhen will want you to avoid fighting and run instead, but your actions won't make a real difference. The attacking Pujan will not care whether you shoot back or run, they will try to kill all of you, and they will succeed at killing one of the Random NPCs, whatever you do. (You will be able to loot his/her  Ash Box to properly bury him/her.) You can either kill them or run into the Rainforest where they won't follow you. Even if you kill both attackers and remain at the gate, the quest will be finished as soon as Chen Zhen reaches to marked area, and Part 10 will start.
Mountain

pre-Beta

Found to the North East of the current map this biome has trees from the canyon and highlands biome, and some new ones.

### Plants

* **Blue Anemone**

* **Lantern Tree**
* **Dainty Tree**
* **Maze Tree**
* **Cone Tree**

### Animals

(In a0.883 had grasslands animals)

* Various unnamed
* Staurozoa Hexapod
* Staurozoa Hexocrab
Recon

## Start

You can start this quest by talking to Alfonzo Hooke after you have finished the quest Talk to Alfonzo.

Alfonzo send you, Chen Zhen and a handful of Martians on a reconnaisance mission.

## About

Goto the desinated start point for the recon mission.

## Walkthrough

Lead your team to the marked area. (You could fast travel to the Natives' Relic.) Once you arrive, the quest will finish, and you can talk to Chen Zhen to start Part 2.
Plant Fiber

## Obtaining

**Plant Fiber** can be obtained by Gathering or Logging.

### Sources

* Arch Tree
* Cycas Plant
* Euphorbia Plant
* Ladyfingers
* Skele Hand

### Sold by

* Moric Gahn
* Tank Parson Beta 0.6

## Uses

### Used in

* Bowstring Ver 1.1.3
* Casual Clothing (F) Beta 0.6
* Casual Clothing (M) Beta 0.6
* Casual Gloves (F) Beta 0.6
* Casual Gloves (M) Beta 0.6
* Casual Pants (F) Beta 0.6
* Casual Pants (M) Beta 0.6
* Casual Shoes (F) Beta 0.6
* Casual Shoes (M) Beta 0.6
* Cloth Ver 1.1.3
* Colony Boots (F) Beta 0.6
* Colony Boots (M) Beta 0.6
* Colony Clothing (F) Beta 0.6
* Colony Clothing (M) Beta 0.6
* Colony Pants (F) Beta 0.6
* Colony Pants (M) Beta 0.6
* Cortical Clothing (F) Beta 0.6
* Cortical Clothing (M) Beta 0.6
* Cortical Gloves (F) Beta 0.6
* Cortical Gloves (M) Beta 0.6
* Cortical Helmet (F) Beta 0.6
* Cortical Helmet (M) Beta 0.6
* Cortical Pants (F) Beta 0.6
* Cortical Pants (M) Beta 0.6
* Cortical Shoes (F) Beta 0.6
* Cortical Shoes (M) Beta 0.6
* Fatigues Clothing (F) Beta 0.6
* Fatigues Clothing (M) Beta 0.6
* Fatigues Pants (F) Beta 0.6
* Fatigues Pants (M) Beta 0.6
* Fatigues Shoes (F) Beta 0.6
* Fatigues Shoes (M) Beta 0.6
* Foam Ver 1.1.3
* Glider Ver 1.1.3
* Hunter Boots (M) Ver 1.1.3
* Hunter Clothing (F) Ver 1.1.3
* Hunter Clothing (M) Ver 1.1.3
* Hunter Pants (F) Ver 1.1.3
* Hunter Pants (M) Ver 1.1.3
* Hunter Shoes (F) Ver 1.1.3
* Leather Boots (F) Ver 1.1.3
* Leather Boots (M) Ver 1.1.3
* Leather Clothing (F) Ver 1.1.3
* Leather Clothing (M) Ver 1.1.3
* Leather Pants (F) Ver 1.1.3
* Leather Pants (M) Ver 1.1.3
* Parachute Ver 1.1.3
* Rope Gun Ver 1.1.3
Resource Diplomacy

## Start

Report to Michael Wiles after completing Trading for Peace. He will inform you that an ambassador from Puja has arrived. Vploas will then have this quest available. The quest is **repeatable**, which means you can complete it as many times as you wish.

## About

Deliver an amount of materials wanted by the Puja to them to cement the peace treaty.

## Goal

Give X units of (Random Metal) to Ambassador Vploas

 × ?

Give X units of (Random Non-Metal) to Ambassador Vploas

 × ?

## Reward

Quest reward:

+300 Diplomacy Reputation with Puja.

## Walkthrough

Talk to Vploas and see what he has for you. The ambassador will request two stacks of random resources:

### Random Metal

Ver 1.1.0

 These are confirmed numbers. Estimated range is 1000-3000 on all.

### Random Non-Metal

Ver 1.1.0

 These are confirmed numbers. Estimated range is 2000-6000 on all.

### Restart

If you cancel the quest and take it again, the requests will change. Could be used to your advantage.
Monorail Cart

## Start

You can get this quest by talking to Jenab Hashtag after the quest Train Cart is finished.

Jenab asks for materials for the  Train Cart.

## About

Gather the resources needed to build the monorail.

## Goal

* Gather 1 units of Chipset (1 GHz)

 ×1
* Gather 15 units of Copper Wire

 ×15
* Gather 4 units of Vehicle Headlight Type 01

 ×4
* Gather 40 units of Aluminum Alloy

 ×40
* Gather 30 units of Glass Small

 ×30
## Reward

 Train Cart
 Train Cart Script
## Walkthrough

Replicate the requested materials and talk to Jenab Hashtag to finish the quest and get the reward.
Peter's Translator

## Start

Talk to Michael again, and he will send you to grab Ava Azniv and Peter Asimov along with his translator.

## About

Find Peter and Ava and get their local language translator.

## Reward

Quest reward:

–

## Walkthrough

Travel to Abandoned Desert City and go upstairs to Peter Asimov and Ava Azniv. They will greet you and the quest will be completed.
System requirements

*This article is a stub. You can help Etheremon Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Etheremon*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Etheremon
* Release date
Planet Explorers Wiki

**Planet Explorers** is an open world voxel based sandbox adventure rpg game set on a distant planet. The game uses a new OpenCL system based on the Unity 3D engine to allow players to change the terrain in any way, create new objects such as weapons, vehicles, objects, and do it anywhere. Planet Explorers is created by Pathea Games.

 **Gameplay**

* Controls
* Building
* Game Modes
* Quests
* Biomes
* NPCs
* Animals
* Plants
* Versions

**Items**

* Consumables
* Equipment
* Resources

 **Community**

* How to help
* Register

to keep track of your contributions.
* Get help, or ask a question
* Community portal
Steel

## Obtaining

### Sold by

* Hitomi Amasawa
* Lao Lei

## Replicator Script

* Sold by Hitomi Amasawa and Lao Lei for 16
* Given as a reward for the side quest *Making Steel*

Ver 1.1.3

## Uses

**Steel** can be used as building material.

### Used in

* AI Core Type 03 Ver 1.1.3
* Aircraft Light 01 Ver 1.1.3
* Aircraft Laser Gun Ver 1.1.3
* Aircraft Machine Gun Ver 1.1.3
* Artillery Shell Gun Ver 1.1.3
* Assault Type 01 Ver 1.1.3
* Assembly Core Ver 1.1.3
* Blaster Type 01 Ver 1.1.3
* Boat Propeller Ver 1.1.3
* Boat Rudder Ver 1.1.3
* Buffer Device Ver 1.1.3
* Chainsaw Beta 0.6
* Compound Bow Grip Ver 1.1.3
* Custom Gatling Tower Ver 1.1.3
* Custom Missile Tower Ver 1.1.3
* Drill Beta 0.6
* Factory Gate Ver 1.1.3
* Factory Replicator Ver 1.1.3
* Flare Gun Ver 1.1.3
* Fuel Cell Type 04 Beta 0.6
* Gatling Gun Electropult Ver 1.1.3
* Gold Armor (F) Ver 1.1.3
* Gold Armor (M) Ver 1.1.3
* Gold Axe Ver 1.1.3
* Gold Boots (F) Ver 1.1.3
* Gold Boots (M) Ver 1.1.3
* Gold Bow Ver 1.1.3
* Gold Dagger Ver 1.1.3
* Gold Gloves (F) Ver 1.1.3
* Gold Gloves (M) Ver 1.1.3
* Gold Helmet (F) Ver 1.1.3
* Gold Helmet (M) Ver 1.1.3
* Gold Pants (F) Ver 1.1.3
* Gold Pants (M) Ver 1.1.3
* Gold Pickaxe Ver 1.1.3
* Gold Shield Ver 1.1.3
* Gold Shovel Ver 1.1.3
* Gold Sword Ver 1.1.3
* Incubator Ver 1.1.3
* Landing Gear Type 01 Ver 1.1.3
* Landing Gear Type 02 Ver 1.1.3
* Large Rubber Tire Type 01 Ver 1.1.3
* Medical Detector Ver 1.1.3
* Mini Battery 01 Ver 1.1.3
* Mini Battery 02 Ver 1.1.3
* Mini Battery 03 Ver 1.1.3
* Mini Laser Turret Ver 1.1.3
* Mini Missile Turret Ver 1.1.3
* Mini Particle Turret Ver 1.1.3
* Missile Electropult Ver 1.1.3
* Monster Beacon 03 Ver 1.1.3
* Motorbike Seat Ver 1.1.3
* Processing Facility Ver 1.1.3
* Recycle Machine Ver 1.1.3
* Repair Machine Ver 1.1.3
* Rifle Type 02 Ver 1.1.3
* Sentry Type 02 Ver 1.1.3
* Shockwave Gun Ver 1.1.3
* Shotgun Ver 1.1.3
* Silver Bow Ver 1.1.3
* Silver Dagger Ver 1.1.3
* Silver Shield Ver 1.1.3
* Silver Sword Ver 1.1.3
* Steel Armor (F) Ver 1.1.3
* Steel Armor (M) Ver 1.1.3
* Steel Boots (F) Ver 1.1.3
* Steel Boots (M) Ver 1.1.3
* Steel Bow Ver 1.1.3
* Steel Base Ver 1.1.3
* Steel Case Ver 1.1.3
* Steel Dagger Ver 1.1.3
* Steel Helmet (F) Ver 1.1.3
* Steel Helmet (M) Ver 1.1.3
* Steel Pants (F) Ver 1.1.3
* Steel Pants (M) Ver 1.1.3
* Steel Shield Ver 1.1.3
* Steel Sword Ver 1.1.3
* Steel Sword Ver 1.1.3
* Storage Ver 1.1.3
* Storage Box Ver 1.1.3
* Submarine Ballast Tank Ver 1.1.3
* Track End Beta 0.6
* Track Station Platform Beta 0.6
* Trade Post Ver 1.1.3
* Vehicle Cockpit Type 01 Ver 1.1.3
* Vehicle Engine Type 03 Ver 1.1.3
* Vtol Rotor Type 01 Ver 1.1.3
* Warehouse Door Ver 1.1.3
Rainforest

pre-Beta

This biome lies beyond the Story Mode's "invisible wall". It features tropical trees and plants and lots of dangling mossy strands, but currently uses borrowed creature assets from The Forest. Currently no local music? The three markers for the upcoming main quest Going North are located within this biome, therefore it will likely feature in 0.8

### Animals

(Presumably all temporary placeholders)

* Andhera Queen
* Andhera Male
* Arbilla
* Blindatillo
* Dhalacav
* Domaca Monkey
* Gold Dragon
* Layerback
* Lupus Wolf
* Marisenhor
* Peloso Gibbon
* Porosso
* Schnauzer Dog
* Tamias Chipmunk
* Tappeto
* Yosei Lizard
Revival Shot

The **Revival Shot** can bring you or a follower NPC back to life immediately with 30% health. If you die, a message appears and offers to use one revival shot.

## Obtaining

### Quest Reward for

* Guinea Pig *(10 units)*
* *Doctor's Assistant* *(3 units)*
* *Injured Knee* *(3 units)*

### Sold by

* Allen Carter
* Dayita Saxena
* Rol Olympus
* Vera Novikova

## Replicator Script

* Sold by Allen Carter and Dayita Saxena for 109
* Given as a reward for the quest Life Boost

Ver 1.1.3
Rock Formation

The **Rock Formation** is where Lao Lei and Adisa Mostafa ran to after their Lifeboat landed in a nest of Firebears. Once those are taken care of, by the time the quest Finding Martians is finished, everyone will relocate back to Adisa Camp.

The area is rich in minerals.  Copper and  Iron are accessible after removing just two or three layers of  dirt,  Silver is found just a few layers deeper, and even deeper there is also  Gold.

 Zinc is available on surface level as well, just a few meters to the north (at the mushroom rock, but also deeper in the ground).

More to the north there is a massive deposit of  Copper at `10664, 7569`.

A bit to the south-southeast of the **Rock Formation**, and somewhat deeper in the ground, there is a sizeable deposit of  Aluminum (at `10735, 6950`).

The little mound at `10604, 6928` is almost entirely made of  Silver, and about the half of the other mound at `10664, 6915`.

Ever father to the south-sounthwest, at the shore there are large deposits of  Petroleum at `10397, 6644` and at `10283, 6715`, the latter mixed with large amounts of  Copper and  Gold.

Following the  Copper vein to the north you will find another huge  Zinc deposit at `10413, 6946` and `10509, 7163`

## NPCs

### Initially

  Lao Lei - Until the quest Finding Martians is finished
Negotiations (part 2)

## Start

This quest starts automatically once Negotiations is over.

## About

Enter talks with the Puja and decide the future of the relationship betweens humans and Puja on Maria.

## Reward

Quest reward:

–

## Walkthrough

Proceed to the marked area. There will be Pujan welcome party consisting of three NPCs: Lossja, Piheheo, and Oiiopiy. Once you are within the range, the quest will end. Michael will come up close to them, and the negotiations will happen. Your answers don't really matter, they are purely for role-play purpose. Once you have agreed on the terms, Pujans will withdraw, and Michael Wiles will have a few Main Story topics for you. Go through the topics, and the second part of the negotiations dialogue will happen. Pujans will then demand that you seal your deal with blood.

## Consequences

Pujans will agree to release your people, and let you talk to David Sly.

You will now have a fast travel mark on your map, Pujan Camp at [11999, 9050].
Resources

Resources are used in Replication and Building. They can be obtained in numerous ways, such as Mining, Hunting, Logging, Gathering, or through trade with NPCs. Beta 0.3

Resources include items that can be used to make food, weapons, vehicles, and some of them can be placed as a block. Beta 0.3

## Animal Products

**Animal products** are used in Replication for food and various items. Beta 0.3

## Building Materials

**Building materials** can be used in Replication, constructing vehicles, weapons, and in building structures. Beta 0.3

## Components

**Components** come from a variety of sources: Some can be mined, some can be harvested from plants, some are replicated. They are all used in Replication and cannot be used on their own. Beta 0.3

## Plant items

**Plant items** are specific items that can be gathered from Plants and used mostly for the Replication of food and medicine. Beta 0.3

### Earth plant items

**Earth plant items** do not naturally occur on Maria, but can be purchased from NPCs. These items are mostly used in the creation of food. Beta 0.3

### Native plant items

**Native plant items** are specific items that can be harvested from the naturally occuring plants of Maria. They are mostly used in the creation of medical supplies. Beta 0.3

## Weapon Parts

Weapons parts include parts used not only for weapons, but also vehicles.

### Weapons

* Sword handles
* Muzzles
* Gun handles

...

### Vehicle Parts

* Wheels
* Seats
* Engines
* Vehicle weapons

...
Recon (Part 3)

## Start

You get this quest automatically from Chen Zhen after Part 2 of the quest is finished.

You have no other choice but to defend yourselves.

## About

Walk through the natives' land to gather information on their condition.

## Goal

* Hold fire!

 ×2

## Walkthrough

The Pajan will attack you and you will have to kill them. Once they are eliminated, Part 4 of the quest will start.
How to play guide for Default Loadout

*This article is a stub. You can help Evospace Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Evospace***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements