Resource Pack

The server has a custom **Resource Pack** which is developed by Exspactor. It uses OptiFine features to alter textures of custom items added by the plugins. Some of the items have custom models, which have been made with the help of Blockbench.

## Custom Item Textures

OptiFine adds a feature called CIT, this lets you change the texture of an item depending on its name, lore, enchantments and more. The server Resource Pack mostly uses lore and enchantments of items. This way the normal items keep the same textures, which means you are able to use your normal Resource Pack alongside the server's without any of the normal blocks/items being changed. This does mean however that OptiFine is required to be installed for the Resource Pack to change any textures.

## Dragon Loot

There are custom dragons on the server which all drop special loot. This includes custom dragon eggs for each dragon and a few other custom items.

### Dragon Eggs

All of the dragon eggs have a special texture. (except for tier 1 Jayy\_) They also all have been made to stand upright when inside of an item frame, because placing them normally would get rid of the lore which would also break the texture.

#### Tier 1

Most tier 1 eggs are pretty simple and were made by combining 2 textures of normal blocks, some even simpler than that. The lore they use for the texture is anything around the name of the dragon, so the titles could potentially change while the texture will remain the same.

The image on the right contains all tier 1 eggs currently added. As shown Gordon's egg is just a barrel texture used on the dragon egg model, Prime's uses the azalea leaves texture, Sparkles' uses a combination of purple and magenta concrete powder, Josh's uses ancient debris with netherite, Pint's uses a redstone block, Eda's uses lime and green wool and Exspactor's uses dark prismarine with conduit textures.

The only exceptions to the using of vanilla textures for the eggs are Queen's and Emma's. These were made to resemble parrot and axolotl spawn eggs respectively.

#### Tier 2

The tier 2 dragon eggs use the texture of the tier 1 egg, but on top of that get an extra model sticking out of it. The used lore for these is the same as the tier 1 equivalent, but require an extra "II" after the dragons name. (i.e. Tier 2 Gordon gets re-textured with anything around "Gordon II")

### Other Loot

There are some other custom items specifically dropped by dragons that have a texture. These are Void Totems, Frog Leggings and Yellow Submarines.

The Void Totem texture gets put on totems of undying with "Void Totem" as lore. Frog Leggings respond to leather pants with Power VI on it, as they are leather pants you can alter the color of them by using dyes on it. The Yellow Submarine is a birch boat with Aqua Affinity on it, when using it the boat itself does not have a custom texture.

Queen also drops cooking utensils which we will get back later as they are not mainly dragon loot.

## City

The city plugin adds a lot of custom items that have a custom texture.

### Planning

There are some tools added for planning your city which all have a custom texture, these are the Key of the City, the Key to the Microcity and Blueprints.

The two keys both are tripwire hooks with their names as their lore, the left item is the city key and the middle item is the microcity key.

The blueprints are paper with "Microproject Blueprint" as lore.

### Transportation

The transportation systems have a custom textured animation to make them more interesting. The image on the right shows the bus system, the docks and the train track's animations.

The docks use light blue glass panes with "Ocean" as lore for the water. The starting harbor is indicated with an oak slab that has the lore "Boat Start", the destination is a diamond with "Boat Destination" as lore. Finally the boat itself has 3 forms "Boat at Start", "Boat" and "Boat at Destination" on an oak boat.

The train uses powered rails as starting points with "Train Start" as lore, the tracks use rails with "Tracks" as lore, the destination uses a diamond with "Train Destination". Finally the train is a minecart with "Train", "Train at Start" and "Train at destination" as lore. The bus uses the same items but the lore is replaced with "Bus" instead of "Train" and "Tracks" becomes "Road".

## Rum

The rum plugin adds a lot of different types of rum all of these use the same 2 base textures but get a different colour assigned automatically. The first texture is for the normal rum and reacts to the lore "Bottle 'o' Rum" and the second texture is for chilled rum which responds to 2 lines "Bottle 'o' Rum" and "Chilled".

## Cooking

### Utensils

The plugin adds a bunch of utensils which all get a custom texture/model.

The knives respond to "Knife" as lore on iron, diamond and netherite swords

The pot, pan and tray have a custom 3d model which all react to the objects name as lore, so the tray is a iron pressure plate with "Tray" and the pan and pot are cauldrons with "Pan" and "Pot".

### Drinks

In the image on the right you can see all the drink related textures, except rum as it has its own section. The colour of the textures are different depending on the specific drinks.

Bottom left and middle are used for the wine glass and bottle, they are potions with the lore "Wine Glass" and "Wine Bottle". Bottom right is a potion with "Drink" as lore and is used for most drinks.

Top middle is the texture used for iced coffee, its a flower pot that has "Iced Coffee" as lore. Top right is also a flower pot but has "Coffee" as lore and is used for coffee.

### Crops

There are also custom crops added which all have custom textures for the seeds and their corresponding crop, the textures are visible on the image on the right.

The seeds from top to bottom are wheat seeds with the lore "Banana Seeds", wheat seeds with the lore "Rice Seeds" and wheat seeds with the lore "Bean Seeds".

Beans have 3 states which all use cocoa beans with different lore, from left to right this is "Beans", "Washed Beans" and "Coffee Beans". Bananas are horn coral with "Bananas" as lore. Finally rice is sugar with "Rice" as lore.

### Other Ingredients

There are also some other ingredients added. Cheese which is yellow carpet with "Cheese" as lore, flour which is sugar with "Flour" as lore and grain which is sugar with "Grain" as lore.

## Armor

The server has some armor sets with custom textures.

### Suit & Dress

For the weddings on the server its fun to have a nice outfit for it. The dress and suit both are leather armor with "Dress" or "Suit" as lore as a hat there is only a flower crown which uses "Suit".

The color can be changed due to them being leather. Recolouring the suit changes the tie, belt and shoe laces. Recolouring the dress changes the main color.

## Tools

There are multiple tools added by plugins, most of them don't get a texture at the moment.

The greedy pickaxe gets a compressed version of the material it wants you to harvest over the normal pickaxe, this material is what it uses as lore, if you use another resource pack it will use that pickaxes texture instead of the vanilla one.

The bedrock breaker is an iron pickaxe with "Bedrock Breaker" as lore.