Transforming Turbidity

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*

Unused region.
Download here.

# Areas in Transforming Turbidity

## Area 3

 3
 6

## Area 4

 3
 6

## Area 5

 2
 3
 6

## Area 6

 3
 6

## Area 7

 10
 12
 6

## Area 8

 3
 8
 8
 6

## Area 9

 5
 15
 6

## BOSS AREA 10

 10
 10
 3
 6

## Area 12

 12
 8

## Area 13

 12
 12
 8

## Area 14

 2
 15
 8

## Area 15

 8
 18
 8

## Area 17

 20
 8

## Area 18

 4
 10
 10
 8

## Area 19

 2
 8

## BOSS AREA 20

 10
 12
 3
 8

working in progress (50%).

```
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 15
      radius: 18
      speed: 35
      types:
      - teleporting
    - count: 9
      radius: 22
      speed: 50
      types:
      - teleporting
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 19
      radius: 18
      speed: 35
      types:
      - teleporting
    - count: 13
      radius: 18
      speed: 50
      types:
      - teleporting
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 20
      radius: 18
      speed: 30
      types:
      - teleporting
    - count: 5
      radius: 18
      speed: 5
      types:
      - sniper
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 5
      radius: 18
      speed: 7
      types:
      - disabling
    - count: 4
      radius: 18
      speed: 7
      types:
      - slowing
    - count: 10
      radius: 30
      speed: 7
      types:
      - teleporting
    - count: 4
      radius: 18
      speed: 7
      types:
      - sniper
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 14
      radius: 18
      speed: 50
      types:
      - teleporting
    - count: 8
      radius: 18
      speed: 7
      types:
      - sniper
    - count: 3
      radius: 12
      speed: 5
      types:
      - slowing
      - disabling
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 16
      radius: 18
      speed: 30
      types:
      - teleporting
    - count: 9
      radius: 18
      speed: 7
      types:
      - sniper
    - count: 6
      radius: 30
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 9
      radius: 12
      speed: 5
      types:
      - disabling
    - count: 9
      radius: 18
      speed: 5
      types:
      - slowing
    - count: 6
      radius: 24
      speed: 5
      types:
      - sniper
    - count: 8
      radius: 18
      speed: 30
      types:
      - teleporting
    - count: 3
      radius: 12
      speed: 5
      types:
      - slowing
      - draining
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 12
      radius: 18
      speed: 7
      types:
      - sniper
    - count: 15
      radius: 15
      speed: 70
      types:
      - teleporting
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 5
      radius: 32
      speed: 7
      types:
      - sniper
    - count: 10
      radius: 18
      speed: 90
      types:
      - teleporting
    - count: 3
      radius: 25
      speed: 10
      types:
      - slowing
      - disabling
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 20
      radius: 18
      speed: 7
      types:
      - disabling
      - slowing
    - count: 10
      radius: 18
      speed: 70
      types:
      - teleporting
    - count: 6
      radius: 18
      speed: 5
      types:
      - sniper
    - count: 1
      radius: 120
      speed: 5
      types:
      - sniper
    - count: 1
      radius: 120
      speed: 15
      types:
      - teleporting
    - count: 8
      radius: 20
      speed: 3
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 8
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 15
      radius: 12
      speed: 3.3
      types:
      - gravity
    - count: 8
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 10
      radius: 12
      speed: 3.3
      types:
      - slowing
    - count: 10
      radius: 12
      speed: 3.3
      types:
      - gravity
    - count: 5
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 8
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 2
      radius: 12
      speed: 3.3
      types:
      - sniper
    - count: 10
      radius: 12
      speed: 10
      types:
      - disabling
    - count: 5
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 10
      radius: 12
      speed: 0.5
      types:
      - slowing
    - count: 10
      radius: 12
      speed: 3.3
      types:
      - gravity
    - count: 8
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 5
      radius: 12
      speed: 3.3
      types:
      - disabling
    - count: 1
      radius: 12
      speed: 3.3
      types:
      - sniper
    - count: 8
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 17
      radius: 12
      speed: 0.5
      types:
      - slowing
    - count: 20
      radius: 12
      speed: 3.3
      types:
      - gravity
    - count: 8
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 10
      radius: 25
      speed: 7
      types:
      - gravity
    - count: 10
      radius: 12
      speed: 3.3
      types:
      - slowing
    - count: 5
      radius: 12
      speed: 3.3
      types:
      - sniper
    - count: 8
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 10
      radius: 12
      speed: 3.3
      types:
      - gravity
    - count: 8
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 5
      radius: 12
      speed: 0.5
      types:
      - slowing
    - count: 35
      radius: 12
      speed: 0.5
      types:
      - disabling
    - count: 15
      radius: 18
      speed: 7
      types:
      - gravity
    - count: 8
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 8
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 17
      radius: 12
      speed: 0.5
      types:
      - gravity
    - count: 18
      radius: 12
      speed: 0.5
      types:
      - disabling
    - count: 12
      radius: 12
      speed: 5
      types:
      - slowing
    - count: 5
      radius: 65
      speed: 3.3
      types:
      - regen_sniper
    - count: 6
      radius: 30
      speed: 7
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 17
      radius: 12
      speed: 0.5
      types:
      - slowing
    - count: 18
      radius: 12
      speed: 0.5
      types:
      - disabling
    - count: 20
      radius: 30
      speed: 7
      types:
      - gravity
    - count: 8
      radius: 12
      speed: 3.3
      types:
      - sniper
    - count: 10
      radius: 12
      speed: 3.3
      types:
      - regen_sniper
    - count: 12
      radius: 30
      speed: 15
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 6
      radius: 12
      speed: 5
      types:
      - slowing
    - count: 12
      radius: 12
      speed: 5
      types:
      - disabling
    - count: 10
      radius: 60
      speed: 7
      types:
      - sniper
    - count: 15
      radius: 12
      speed: 3.3
      types:
      - gravity
    - count: 12
      radius: 30
      speed: 15
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    spawner:
    - count: 15
      radius: 12
      speed: 3.3
      types:
      - disabling
    - count: 10
      radius: 12
      speed: 10
      types:
      - slowing
    - count: 3
      radius: 12
      speed: 3.3
      types:
      - sniper
    - count: 25
      radius: 12
      speed: 13
      types:
      - gravity
    - count: 3
      radius: 18
      speed: 10
      types:
      - regen_sniper
    - count: 12
      radius: 30
      speed: 15
      types:
      - wall
    type: active
    width: 2560
    x: last_right
    y: 0
  - height: last_height
    type: safe
    width: 256
    x: last_right
    y: 0
  - height: last_height
    translate:
      x: 160
      y: 0
    type: exit
    width: 64
    x: last_right
    y: 0
- x: last_right
  y: last_y
  zones:
  - height: 480
    translate:
      x: -160
      y: 0
    type: exit
    width: 64
    x: 0
    y: 0
  - height: last_height
    type: victory
    width: 2976
    x: 64
    y: 0
  - height: last_height
    type: removal
    width: 160
    x: 3040
    y: 0

```