recursal/Fanatic-Fandom huggingface dataset:
Rope

**Rope** is a crafting Material created in the Fiberworking Station in *Last Oasis*.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

 **Harvested by** | Other

## Recipes

 **Cattail** | 8

 **Rupu Vine** | 2

## Usage

These are items that use Rope as an ingredient:
• Bone Harpoon
• Bonespike Sword
• Cloaked Rupu Fur Armor
• Feather Boots
• Iron-Tipped Harpoon
• Jaggertooth Maul
• Large Falco Walker Wings
• Long Grappling Hook
• Medium Backpack
• Rawbone Quarterstaff
• Rupu Fur Armor
• Small Dinghy Walker Wings
• Small Stiletto Walker Wings
• Small Toboggan Walker Wings
• Stiletto Walker Wings Heavy
• Torque Battery
• Traveller's Staff
• Triple Stitch Armor
• Water Circulator
Torque Backpack

The **Torque Backpack** holds Torque for use with a Grappling Hook.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

 **Slot** | Belt

## Summary

The Torque Backpack boosts the strength of all grappling hooks except the Beltless Grappling Hook.
It holds up to 3000 Torque, making it the largest torque container that can be carried on foot.

## Recipe

 Output: 1
Schmetterling Walker

## Info

One of the oldest designs, the schmetterlings provide mobile homes that an entire family could live on while chasing after the temperate climate. A large cargo hold affords tons of cargo space, and a wide open deck provides enough room for nomads to stretch their legs and build freely.

Equipping the Schmetterling walker with large wings makes it one of the faster walkers in the game with regards to top speed. It has excellent turn radius, making it one of the best all round walkers for open terrain. However, its high center point of gravity causes the Schmetterling to flip easily on uneven terrain. And it's huge size makes it hard to manouver in forrested areas where trees are dense.

## Parts

The Schmetterling has 5 parts that can be upgraded.

**Wings**

* Small Schmetterling Walker Wings

* Medium Schmetterling Walker Wings

* Large Schmetterling Walker Wings

**Legs**

* Armored Schmetterling Walker Legs

* Heavy Schmetterling Walker Legs

## Upgrades

Like all walkers, the Schmetterling Walker has 4 tiers of upgrades that buff individual characteristics.

Bone.

Ceramic

Iron
Rupu Shrine

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

**Rupu Shrine**s can be found in some Rupu Villages. Once all nearby Rupus have been killed, it allows nomads to permanently learn basic schematics.

## Learning Schematics

```
**no. required**
100 Primitive Ammo schematic
  6 Simple tools schematic
    Grappling Hook
  5 Simple Bags
 10 Improvised Bottle
 10 Simple Repair Hammer
 10 Rawbone Hand Axe
    Long Bonespike Swordstaff
  8 Traveller's Staff
    Jaggertooth Club
  8 Blunt Quarterstaff
  8 Rupu Fur Armor
  5 Fiber Shirt and Trousers

```
Toboggan Walker

## Info

The standard merchant's vessel built for outrunning pirates and getting the goods where they need to go. There's not much room for weapons, so this walker is usually accompanied by at least one battle-capable walker on its transport runs.

The Cargo slots in the Toboggan stack resources to 999 instead of the usual 100 over 11 slots,( 5 slots @tier 1, 8 slots@ tier 2, and 11 slots@ tier 3) making it a great choice for resource gathering runs.

## Parts

The Toboggan has 5 parts that can be upgraded.

**Wings**

* Small Toboggan Walker Wings

* Medium Toboggan Walker Wings

* Large Toboggan Walker Wings

**Legs**

* Armored Toboggan Walker Legs

* Heavy Toboggan Walker Legs

## Upgrades

Like all walkers, the Toboggan Walker has 4 tiers of upgrades that buff individual characteristics.

The Toboggan also includes multiple hardpoint upgrades, 1 of which converts the front bed in deck space while still allowing cargo to be carried in the hold.
Silur Walker

## Info

A good solo walker, can be transformed into a stone base giving increased safety and protection.
The Silur has steering levers but no wings meaning your going to have to use torque to get it around, it's also one of the slower walkers, so don't have this as your main exploration walker.
The Silur fits in the medium size class of walkers.

The Silur cannot be packed into Panda walkers, not large walker packing containers.

The Silur does not support anything being built atop it, though there is room for a few chests inside the cabin, and a small walker packer in the bottom front.

It must be entered from the top, which can be troublesome in and of itself. However, due to the extremely narrow nature of it's stairway and front hatch, if it is not parked on level ground, it can become impossible to enter the Silur.
Sleeping Giants

## Description

This tile geography resembles a mountain forest with inactive volcano area in the middle.

It has a rich variety of resources, high density of some resources and exclusive resources.

## Creatures

* Phemke
* Rupu Scavenger
* Rupu Forerunner
* Rupu Sentinel
* Okkam

## Specific Resources

* Blood Turnip
* Clay
* Corn
* Cotton
* Insects
* Nibiran Mineral
* Worm Silk

## Resources

* Aloe Vera
* Animal Fat
* Apple
* Ash
* Beeswax
* Bone Splinter
* Cactus Flesh
* Cattail
* Charcoal
* Chitin Plate
* Contaminated Water
* Earth Wax
* Fiber
* Hide
* Meteor Core
* Mushroom Flesh
* Palm Leaves
* Redwood Wood
* Rupu Gel
* Rupu Vine
* Sand
* Stone
* Sulfur
* Wood

## Structures

* Trade Station
* Ancient Fabricator (Possible Spawn)
* Fragment Bag
* Desert Rupu Camp
* Small Rupu Camp
* Medium Rupu Camp
* Large Rupu Camp

## Gallery

*This article is a stub. You can help Last Oasis Wiki by expanding it.*
Repeater

## Info

**Repeater** is a constructable ranged weapon found in the Construction section of the Tech Tree.

## Resource Cost

To Research:

* Fragments

To Build:

* 65 Wood
* 28 Stone
* 8 Rupu Vine

## Notes

It consumes Darts to fire and can turn 360 degrees albeit slowly.

Nomads in the repeater are protected from attackers on the outside.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*
Wandering traders

Wandering traders are NPC traders that randomly spawn throughout the desert offering various things for sale. Currently in s5 there are 3 types spawning Wanderers Potion vendor, Furniture trader and Herbalist Trader each with there own listing.

#### Wanderers Potion Trader

This trader only sells the Wanderers Potion for 1500 flots which resets all your character stats.

#### Furniture Trader

This trader sells furniture schematics which allow the building of lamps chairs tables and various other furniture.

#### Herbalist Trader

This trader sells various plant related resources i,e Aloe, Beeswax, Rupu Vine and Cattails
Small Rupu Outpost

The Small Rupu Outpost is a site with a large and small hut. The camp contains a Large Urn and small Urn to loot.

## Rupu Guards

* Rupu Forerunner
* Rupu Sentinel
* Rupu Skrimisher

## Schematics

* Small Urn
	+ Light Wood Base Schematic
	+ Rupu Fur Armor Schematic
	+ Primitive Ammo Schematic
	+ Simple Construction Schematic
	+ Fiberworking Station Schematic
	+ Rawbone Hand Axe Schematic
	+ Simple Tools Schematic
	+ Drill Spade Schematic
	+ Primitive Ammo Schematic
	+ Automaton Schematic
	+ Nomad Grappling Hook Schematic
	+ Light Wood Base Schematic
	+ Small Repair Hoist Schematic
* Large Urn
	+ Light Wood Base Schematic
	+ Rupu Fur Armor Schematic
	+ Primitive Ammo Schematic
	+ Simple Construction Schematic
	+ Fiberworking Station Schematic
	+ Rawbone Hand Axe Schematic
	+ Simple Tools Schematic
	+ Drill Spade Schematic
	+ Primitive Ammo Schematic
	+ Automaton Schematic
	+ Nomad Grappling Hook Schematic
	+ Light Wood Base Schematic
	+ Small Repair Hoist Schematic
Rupu Watch Tower

The Rupu Watch Tower is an elevated turret tower commonly guarding roads. It has 1 Rupu Bomb Rokker (gas) and 4 Rupu Ballista (insect). For lootables, it has a chest, 2 ammo boxes, and camp fire.

## Rupu Guards

* Rupu Seeker
	+ Rawbone Sawsword Schematic
	+ Rawbone Quarterstaff Schematic
	+ Brittle Bone Armor Schematic
	+ Bone Repair Hammer Schematic
	+ Fast Grappling Hook Schematic
* Rupu Plainstrider?

## Schematics

* Ammo Box
	+ Chitin Ammo Schematic
	+ Sharp Ammo Schematic
* Chest
	+ Automaton Schematic
	+ Scattershot Gun Schematic
	+ Ballista Schematic
	+ Medium Chest Schematic
	+ Forester's Armor Schematic
	+ Spinner Schematic
	+ Thumper Schematic
	+ Gunpod Stinger Schematic
	+ Repair Station Schematic
Rupu Effigy

## Significance

Rupu Effigies or Totems are pillars found in most Rupu Camps. They are the only source of Rupu Gel in Last Oasis, an important ingredient in various munitions and potions used by Nomads. The description of the Rupu Gel item tells that it holds ritual importance among the Rupu and as such the Effigies may only be looted after all the Rupu defenders of a camp have been killed.

## Loot

Rupu Effigy loot based on 100 effigies
 Fragments | 1-10
Rupu Shaman

You will primarily find Shamans in Rupu Camps of 3 buildings or more.  There will generally only be one, but it is possible to have 2 in the bigger camps.  They carry a Sawtooth Sword that can kill the unprepared very quickly if their blocking is not up to par.  Abuse the animation spacing to get quick attacks in with your weapon and hopefully get a chain going.  Be wary of pulling other Rupu in the camp.

## Drops

Generall loot:

- Wooden Shafts

- Rupu Vines

- Fiber

- Stone

- Wood

Rare Loot:

- Fragments

- Weapons
Vitamins

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

**Vitamins** are consumables that you can consume to gain varying status effects.

Each Vitamin has a different short-term effect and all are crafted in the Camp Fire.

## Types of vitamins

* Bonebreaker
* Desert Mule
* Fury Fumes
* Jojo Mojo
* Race Dust
* Rupu Repellent
* Sinus Destroyer
* Vision Powder

## Notes

* Vitamins are made from completely natural and biological resources and in no way harmful to the player.
* Vitamins can be crafted in a Camp Fire.
Rupu Defensive Storage

The Rupu Defensive Storage is found in the desert. It has no turrets. For lootables is has just an Old Chest.

## Rupu Guards

* Nurr
* Rupu Forager
* Rupu Harraser

## Schematics

* Old Chest
	+ Fire Dart Schematic
	+ Forester's Armor Schematic
	+ Chitin Ammo Schmatic
	+ Rawbone Sawsword Schematic
	+ Rawbone Quarterstaff Schematic
	+ Automaton Schematic
	+ Spinner Schematic
	+ Gas Mask Schematic
	+ Medium Chest Schematic
Rupu Pelt

**Rupu Pelt** is a Material in *Last Oasis*.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

 **Harvested by** | Other

## Recipes

It is obtained by killing and looting various types of Rupus.

## Usage

There are different uses for Rupu Fur such as Walker Upgrades, Armor crafting or refining it for fiber using the Fiberworking Station.
These are items that use Rupu Pelt as an ingredient:
• Iron Studded Armor
• Iron Studded Boots
• Iron Studded Gauntlets
• Rupu Fur Armor
• Rupu Fur Sandals
• Rupu Rock
• Wyndanblade Quarterstaff
Tool Pod

A rotating pod made to attach below walker decks. Houses a single tool, like a saw blade.

To attach the Tool Pod to your walker, it has to be placed into position from the top of your walker deck in similar fashion to a Walker Climber or a Walker Packing Compartment. Requires a significant amount of undercarriage space to deploy and is a soft resistance rating with 5000 HP; making it vulnerable to most weapons fire.

Currently can only be equipped with the Saw Blade (as of S5 sleeping giants release). Saw blade can be found in Oracle Fortresses. Tool Pod can be found at the bottom of Ash Towers in SG "volcanic" region.
Reinforced Rupu Outpost

Fortified Rupu Outpost is the 2nd largest village/camp. It contains 2 ballista, 1 scattershot turrets, and 1 scattershot platform on the ground. For loot, the camp contains a Walker Totem, 2 Ammo Crates, two bags in baskets outside, and 3 rupu vines.

## Schematics

* Walker Totem
	+ Grapple
	+ Medium Wood Base Schematic
	+ Automaton Schematic
	+ Stomping Station Schematic
	+ Scroll Rack Schematic
	+ ???
	+ Scattershot Gun Schematic
	+ Bone Repair Hammer Schematic
	+ Base Maintenance Chest Schematic
	+ Walker Climber Schematic
	+ Medium Stinger Schematic
	+ Chitin Tools Schematic
	+ Stilleto Walker Schematic
	+ Mollusk Walker Schematic
	+ Lobber Schematic
	+ Gas Mask Schematic
	+ Hanger Wall Schematic
	+ Medium Chest Schematic
	+ Ammo Scroll Rack Schematic
* Bag (2)
	+ Foresters Armor Schematic
	+ Split Bone Bottle Schematic
	+ Rawbone Scimitar Schematic
	+ Rawbone Maul Schematic
	+ Rawbone Scimitar Schematic
	+ ???
	+ Small Water Bag Schematic
	+ Bone Tools Schematic
	+ Scroll Rack Schematic
* Ammo Box
	+ Chitin Ammo Schematic
	+ Sharp Ammo Schematic
Rupu Raiding Checkpoint

Rupu Raiding Checkpoint is typically found in the desert. It has no turrets. For lootables it has an Old Chest and Package.

Rupu Guards

* Nurr with rider
* White Death
* Rupu Hazraki

Schematics

* Old Chest
	+ Fire Dart Schematic
	+ Forester's Armor Schematic
	+ Chitin Ammo Schematic
	+ Rawbone Sawsword Schematic
	+ Rawbone Quarterstaff Schematic
	+ Automaton Schematic
	+ Spinner Schematic
	+ Gas Mask Schematic
	+ Medium Chest Schematic
* Package
	+ Light Wood Base Schematic
	+ Light Backpack Schematic
	+ Simple Repair Hammer Schematic
	+ Brittle Bone Armor Schematic
	+ Small Water Bag Schematic
	+ Scroll Rack Schematic
	+ Bone Hammer Schematic
	+ Bone Tools Schematic
	+ Automaton Schematic
	+ Rangefinder Schematic
Ruined Fortress

Ruined Fortress is a large Rupu camp in the game. It contains 5 Rupu Bomb Rokker's and 1 Rupu Small Ballista. For lootables, it has an Overseer's Chest, Ancient Ruins Totem, and Ancient Urn.

## Rupu Guards

* Rupu Overseer
* Rupu Scuttler
* Rupu Rabble

## Schematics

* Rupu Overseer
	+ Short Malletblade Schematic
	+ Triple Stitch Armor Schematic
	+ Sawblade Schematic
	+ Ceramic Tools Schematic
	+ Ceramic Flask Schematic
	+ Short Ceramic Hoofmace Schematic
	+ Ceramic Hatchet Schematic
* Ancient Urn
	+ Sterile Bandage Schematic
	+ Ceramic Tools Schematic
	+ Ceramic Repair Hammer Schematic
	+ Throwable Insect Bomb Schematic
	+ Triple Stitch Armor Schematic
	+ Clay Base Schematic
* Overseer's Chest
	+ Lobber Schematic
	+ Spinner Schematic
	+ Medium Stinger Schematic
	+ Thumper Schematic
	+ Triple Stitch Armor Schematic
	+ Rokker Schematic
	+ Ceramic Tools Schematic
* Ancient Ruins Totem
	+ Furnace Schematic
	+ Rokker Schematic
	+ Large Chest Schematic
	+ Advanced Woodworking Station Schematic
	+ Windmill Schematic
	+ Maintenance Vault Schematic
	+ Buffalo Walker Schematic
	+ Ceramic Hatchet Schematic
	+ Short Ceramic Hoofmace Schematic
	+ Lathe Schematic
	+ Swampwood Galoshes Schematic
	+ Medium Walker Wings Schematic
	+ Medium Walker Legs Schematic
	+ ???
	+ Large Walker Legs Schematic
	+ Large Walker Wings Schematic
	+ Durable Water Sack Schematic
	+ Advanced Windmill Schematic
Sterile Bandage

## Info

The Sterile Bandage is a Tier 3 (Bone) Consumable that can be found in the Equipment section of the Tech Tree.

Using the item will activate a timer and at the finish of the timer the player will start to heal for (heal per sec -ph-)

## Recipes

 **Aloe Vera** | 1

*This article is a stub. You can help Last Oasis Wiki by expanding it.*
Walker Upgrades

Walker Upgrades are 4 tiers of upgrades you can add to a walker.

**Cargo Upgrade**: Increase cargo storage of a walker. Unlocks item storage slots in the walker inventory, each upgrade unlocks further slots.

**Water Upgrade**: Increases the amount of water a walker can carry in each water slot that is available. Transferred using a water container such as a Makeshift Bottle. Holding more water increases re-spawns available on a walker.

**Gear Upgrade**: Increase the item storage slots for quick equip slots on a walker. Used when re-spawning to auto-equip items for combat. Commonly used to store backup Armor and Weapons.

**Armor Upgrade**: Increase the overall armor/HP of the walker structure.

**Mobility Upgrade**: Increases power and acceleration of a walker. Does not increase top speed.

**Torque Upgrade**: Allows the walker to generate torque, which can be transferred to a player with a Torque Battery similar to transferring water.

Note: Water and Torque can only be stored in the Walker slots appropriate for them, inside the items that generated/created them or in the specialized containers used to transport them. If attempting to store a Makeshift Bottle or similar with water inside it into a cargo slot or on your character inventory slots (other than the player belt) the bottle will empty and the water will drop and be a loot case item on the ground.
Small repair hoist

Small Repair Hoist is used inside of a base to repair a walker directly below it. Pull the walker below the hoist and hop off the controls. The hoist will automatically connect to the walker and will display in it's inventory which items are required to repair the walker.

Note: A way to save resources is to repair your higher material items (Small Wings on the Dinghy for example) with a repair hammer, then repair everything else with the hoist.
Torque

Torque is a form of elastic potential energy, created by winding ropes taut. It is used by nomads as form of stored portable energy.

* Generated by most of the Walkers, Torque Windmill, and other tech.

* Used as acceleration for most medium, and large walkers.

* Also required for various crafting stations, like Soil Excavator.

* Also used as a reagent for creating Tablet in Ancient Fabricator.

* Additionally, Torque Backpack can be used to improve most Grappling.

* Can be stored in Torque Battery, Walkers, Torque Windmill, Torque Backpack.
Toboggan Walker Parts

All parts for the Toboggan Walker.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

# Parts

## Armored Toboggan Walker Legs

 **Armor** | Hard

### Recipe

 **Vitamin Required** | None

## Heavy Toboggan Walker Legs

 **Armor** | Hard

### Recipe

 **Vitamin Required** | None

## Small Toboggan Walker Wings

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None

## Medium Toboggan Walker Wings

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None

## Large Toboggan Walker Wings

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None
Tech Tree

## Season 5

Tech Tree to become an RNG-based drop system that requires players to primarily defeat PVE enemies in order to obtain Schematics to craft higher tier items. Schematics are consumed on making said items, although certain ones can be sacrificed to Rupu Altars to permanently unlock them and/or receive a discount.

The Rarity update added five different tiers to both Materials and Schematics. Common White, Uncommon Green, Rare Blue, Epic Pink, Legendary Orange.

NOTE: some Quality of Life issues:

* Higher rarity materials can be used in lower rarity.
	+ ***Crafting stations and personal recipes default to Common White.*** You can accidentally use your Legendary Orange materials on a plain White Common slab.
* It's recommended to stock up on lower tier schematics.
* All Schematics are worth the same in Trading Post Flots exchange boxes.
* A Rangefinder is your friend to find the appropriate Rarity PVE enemies and resources.

## Season 4 and Previous

Many technologies require you to learn lower level technologies as a prerequisite.

**NOTE:** to unlock something with Tablets, you need the same kind of tablet, not two different ones that add up to the amount you need.
Sawblade Tool ()

The Sawblade Tool is attached to the Toolpod and used to harvest wood and redwood.

To use the sawblade tool, look at the sawblade mounted on the bottom of the tool pod. You should see Torque and Man. Activate Torque and put torque into it, it can hold a max of 200. Then Man it and hold left click. The material will appear in your character inventory.
Stiletto Walker Parts

All parts for the Stiletto Walker.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

# Parts

This page needs an icon image Click to upload file

 **Armor** | Hard

Armored legs that easily deflect simple projectiles.

 **Armor** | Soft

 **Armor** | Soft

This page needs an icon image Click to upload file

## Stiletto Walker Wings Heavy

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None

Large and heavy cloth of the heavy wings can withstand more intense battles than any other type.
Respawn

## Respawn mechanics

After a player's HP is reduced to zero, the player enters DBNO (Down But Not Out) state.

* DNBO players will get up if not killed after a timer expires
	+ DBNO timer may vary depending on what knocked out the player. If mobs, like Rupus the timer is shorter.
* DBNO players can be revived with 10 Purified Water.

After getting up or get revived, you will get a timer of 180 seconds. If you knocked out in any way in that 180 seconds, you will immediately die.

Players can respawn after a certain timer ends:

* At walkers (costs 20 Purified Water from the Walker's water storage)
* In the desert (random)
* Near death location (sometimes buggy, and spawns you very far away)
* Beds
Rupu Watch Tower Small

The Rupu Watch Tower is a site with 1 ballista turret. It has a camp fire and chest that can be looted.

## Rupu Guards

* Rupu Harasser
* Rupu Sentinel
* Rupu Skirmisher

## Schematics

* Chest
	+ Dingy Walker Schematic
	+ Rawbone Scimitar Schematic
	+ Rawbone Hand Axe Schematic
	+ Jaggertooth Swordclub Schematic
	+ Dinghy Walker Schematic
	+ Ballista Schematic
	+ Automaton Schematic
	+ Rupu Fur Armor Schematic
Rupu Gel

**Rupu Gel** is a Material in *Last Oasis*.

Rupu Gel is highly flammable, and a side product of a shamanic ritual.

A rare ingredient used in crafting ammo and often traded in Trade Stations.

 **Harvested by** | Hand

## Recipes

Rupu Gel is found in Rupu Camps by inspecting Totems.

## Usage

These are items that use Rupu Gel as an ingredient:
• Charged Boulder
• Fire Bolt
• Fury Fumes
• Hullbreaker Rock (Deprecated)
• Hullbreaker Scattershot
Chillertoise

## Drops

The **Chillertoise** is a enemy in CrossWorlds. They can be encountered in Maroon Valley during the Blasting Shells quest.

## Appearance

The Chillertoise is a stronger version of the Drillertoise and looks identical to it. It is a big, grey creature that is covered by brown rocks. It has four legs, each covered by brown, sharp rocks. Its head and its body have big lumps of brown rocks on top of it. Its tail also has a few small rocks attached to it. It has two small black eyes.

## Combat

During normal combat, the Chillertoise will bury into the ground, leaving only its rocks visible and making it completely immune to damage. While underground, it will occasionally give a message that "hiding intensifies", at which it will let out several small shockwaves that push the player away, followed by a long chain of damaging shockwaves.

In order to deal damage to it, Lea must hit it with a bomb from the Cat 4-PU17. Once this happens, it will emerge from the ground and become much more active, frequently throwing chains of shockwaves that are longer and faster than its inactive shockwave chains. While active, it has a break meter, and if enough damage is dealt to it, it will break, becoming stunned and taking increased damage.

## Strategies

As they are much less dangerous when hiding, it is important to concentrate on only one Chillertoise at a time. While you need to use bombs to awaken the Chillertoises, their shockwaves are capable of detonating the bombs and damaging you, so it may be better to use the Heat element to hit them with bombs from far away. In their aggressive stage, it can be very difficult to dodge or shield their attacks, and it may be necessary to take a few hits in order to break them. Always be aware of the other hiding Chillertoises in the area, as they can still attack you from behind.

## Locations

Maroon Valley
Toisecave (during Blasting Shells quest only)
## Gallery

* A hiding Chillertoise shooting shockwaves
* An active Chillertoise shooting shockwaves

## Trivia

* The Chillertoise was introduced with its associated quest in Early Access v0.8.5.
An Infested Village

*The Shad of the Village V'rda Vil in Gaia's Garden are getting attacked by strange cats and blaming the humans and their power plant. Solve the situation to avoid any further escalations.*

###  Rewards

 500

 6000

**An Infested Village** is a level 40 quest given by K'tara at Basin Keep - Major's Office. This quest is required to progress in the story and access Zir'vitar and So'najiz Temples.

## Tasks

* Meet the Shad in front of the Quest Hub in Basin Keep
* Meet K'tara again at the landmark in V'rda Vil East in the south east of Gaia's Garden
* Follow K'tara to the left side of V'rda Vil North
* Get the Stone Key from the tree house in V'rda Vil North
* Meet K'tara again at the landmark in V'rda Vil East
* Follow K'tara to the hidden passage at the Clinging River
* Find the source of the infection in Chief's Den
* Defeat the summoning enemies
* Return to K'tara at the left side of Chief's Den
* Talk to K'tara in V'rda Vil West at the tree in the lake
Worm Silk

**Worm Silk** is a Material in *Last Oasis*.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

```
  Worm silk can be gathered in the hard oasis biomes. They're located on trees, looking like a spiderweb on the bottom of the trunk.

 **Harvested by** | Hand

## Usage

These are items that use Worm Silk as an ingredient:
• Bouldercut Battle Axe
• Bouldercut Hand Axe
• Cloak
• Feather Boots
• Heavy Backpack
• Heavy Schmetterling Walker Legs
• Large Toboggan Walker Wings
• Medium Schmetterling Walker Wings
• Medium Titan Walker Wings
• Medium Tusker Walker Wings
• Redwood Wood Armor
• Redwood Wood Boots
• Redwood Wood Bracers
• Small Buffalo Walker Wings
• Small Falco Walker Wings
• Small Hornet Walker Wings
• Small Schmetterling Walker Wings
• Small Titan Walker Wings
• Small Tusker Walker Wings
• Water Circulator
• Wyndan Flame Sword
• Wyndan Hammer
• Wyndan Sabre
Shattered Fragment

**Shattered Fragments** are leftovers from crafting Tablets in Ancient Fabricators. They can be turned back into fragments by crafting one Shattered fragment with one piece of shattered glass.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

 **Harvested by** | Other

## Usage

These are items that use Shattered Fragment as an ingredient:
• Fragment
Rupu Shelter

Rupu Shelter is one of the most common camps you will come across. The camp contains a firepit, an urn inside the hut, an Ammo Crate, and a fruit pulp pile.

## Rupu Guards

* Rupu Skirmisher
* Rupu Forager

## Schematics

* Urn
	+ Light Wood Base Schematic
	+ Small Backpack Schematic
	+ Primitive Ammo Schematic
	+ Simple Repair Hammer Schematic
	+ Dinghy Walker Schematic
	+ Simple Construction Schematic
	+ Brittle Bone Armor Schematic
	+ Small Water Bag Schematic
	+ Scroll Rack Schematic
	+ Ballista Schematic
	+ Simple Tools Scehmatic
	+ Automaton Schematic
	+ Fiberworking Station Schematic
	+ Thumper Schematic
	+ Ammo Chest Schematic
	+ Rangefinder Schematic
	+ Rawbone Hand Axe Schematic
	+ Ammo Scroll Rack Schematic
* Ammo Box
	+ Primitive Ammo Schematic
	+ Sharp Ammo Schematic
Autumn's Rise Trailblazing

*Henry the Researcher asked you to help him with his analysis of Autumn's Rise by exploring and probing the area.*

###  Rewards

 500

 1000

**Autumn's Rise Trailblazing** is a level 8 quest given by Henry the Researcher at Autumn's Rise - Pathway 1. It consists of four sub-quests, which are detailed in the following sections.

This quest is a prerequisite of Bergen Trailblazing.

## Tasks

* Finish the tasks Henry gave you
	+ Finish the Collect quest
	+ Finish the Defeat quest
	+ Finish the Landmark quest
	+ Finish the Data Probe quest
* Return to Henry in Autumn's Rise - Pathway 1 to show him your findings

## Autumn's Rise Collect

*Collect the requested items for Henry in Autumn's Rise.*

###  Rewards

 0

 0

**Autumn's Rise Collect** is a level 8 quest that is a sub-quest of Autumn's Rise Trailblazing.

### Tasks

* Find the items in Autumn's Rise
	+ Autumn Leaves x 10
	+ Season Apples x 5
	+ *Both dropped by Ball Plant botanics*
	+ Gold Beetle x 10
	+ Twilight Dew x 5
	+ *Both dropped by Water Blades botanics*

## Autumn's Rise Defeat

*Collect samples on different enemies by defeating them.*

###  Rewards

 0

 0

**Autumn's Rise Defeat** is a level 8 quest that is a sub-quest of Autumn's Rise Trailblazing.

### Tasks

* Defeat enemies in Autumn's Rise
	+ Hedgehag x 5
	+ Rockin' Hillkat x 5
	+ Mad Bovine x 2
	+ Old Hedgehag x 3

## Autumn's Rise Landmarks

*Henry the Researcher asked you to find all the landmarks in Autumn's Rise.*

###  Rewards

 0

 0

**Autumn's Rise Landmarks** is a level 8 quest that is a sub-quest of Autumn's Rise Trailblazing.

### Tasks

* Find all the landmarks in Autumn's Rise
	+ You actually only need four of the five landmarks, as the one at the guild house is not typically accessible when you get this quest, but it will still count if you do the quest later. The other four are at the exits to Rookie Harbor and Bergen Trail, the obelisk at Obelisk Lake, and the Old Observatory.

## Autumn's Rise Data Probe

*Retieve the data from a probe Henry installed in Pathway 6 of Autumn's Rise.*

###  Rewards

 0

 0

**Autumn's Rise Data Probe** is a level 8 quest that is a sub-quest of Autumn's Rise Trailblazing.

### Tasks

* Find the probe in Pathway 6 of Autumn's Rise using your Seeker Senses
* *The probe is in the southwest corner, across the lake. Collect the Autumn Probe from it.*
Rupu Habitat

The Rupu Habitat is a small camp with two huts. It has a camp fire and 2 small urns to loot.

## Rupu Guards

* Rupu Sentinel
* Rupu Forerunner
* Rupu Harasser

## Schematics

* Small Urn
	+ Light Wood Base Schematic
	+ Rupu Fur Armor Schematic
	+ Primitive Ammo Schematic
	+ Simple Construction Schematic
	+ Fiberworking Station Schematic
	+ Rawbone Hand Axe Schematic
	+ Simple Tools Schematic
	+ Drill Spade Schematic
	+ Primitive Ammo Schematic
	+ Automaton Schematic
	+ Nomad Grappling Hook Schematic
	+ Light Wood Base Schematic
	+ Small Repair Hoist Schematic
Avatar

*This page is for the lore surrounding Avatars, for the enemy variant, see Avatar (enemy).*

**Avatar**s are the constructed bodies used by players of CrossWorlds to interact with the world around them.

Avatars are made from Instant Matter. This allows them to be manipulated by the code of CrossWorlds, or destroyed and re-initialized elsewhere, essentially allowing teleportation. As the avatars have to be linked with the minds of their player, a large amount of complex background code is required for an avatar to function properly, as demonstrated by the great difficulty Sergey has hard-coding words into Lea's avatar.

Avatars are generally superficially identical to real humans. However, they can usually be distinguished by the outlandish hair colors and class-based armor which they typically sport. There is at least one case of a decidedly non-human avatar, with the Blue Avatar being blue. The appearance of avatars is selected by their player (or in Lea's case, Sergey) during character creation, and may have no relation the player's actual appearance.

Avatars have a weakness to water, and on falling into it they dissolve, but CrossWorlds is programmed to cause them to respawn in this case, albeit with a loss of health. This only applies to large volumes of water, as Lea's avatar has been in the rain without experiencing any problems. Avatars can also be damaged by conventional means. In this case, the damage is not accounted for in CrossWorlds and can negatively affect the avatar's appearance and functionality, as seen when Captain Jet used a rocket launcher against the Blue Avatar.

By being coded into the game, avatars are able to see the virtual elements of CrossWorlds without the VR goggles that real humans need to use. They are also able to use a wide range of virtual Combat abilities and arts, which understandably only affect the virtual and instant matter game elements they are programmed to. In some cases, avatars are even able to create instant matter entities without a programming interface, as with the Hexacast class-based summoning abilities, or the Blue Avatar summoning Shredders, Bosses and instant matter walls.

## Characters

All players of CrossWorlds use an avatar. The following characters are players of CrossWorlds during CrossCode, and therefore interact primarily through avatars.

* Shizuka
* The Blue Avatar
* Emilie
* Apollo
* Joern
* Ketin D'Kar

## Gallery

* Lea's avatar being initialized
* The damaged Blue Avatar
Aranetarda

## Drops

The **Aranetarda** is an organic enemy in CrossWorlds. They can be encountered in Sapphire Ridge and a secret area in Autumn's Fall.

## Appearance

The Aranetarda is a white four-legged insect with pink eyes, along with a green and white head and abdomen. Its "feet" are black and pointy, and despite looking like a spider and being referred to as such, it has only four legs.

## Combat

In single combat, it can either shoot webs under the player's feet that stay for a while and slow down their movement, or run towards them and scream like an Angler, dealing Wave damage. If encountered in groups, three of them can prepare an attack where their defense is raised temporarily and one of them jumps and falls on the player doing Cold damage in a small area.

## Strategies

The one that jumps during the group attack has particles flying from the others towards it, so watch out for its jump and dodge right when it falls. Stay away from the webs because they make it really hard to dodge their attacks, especially since most of the time they attack in groups of three or more and can overwhelm you.

Even though the ones at Autumn's Fall have a greater level than yours when you start exploring that area, you can still defeat them by jumping on the small platform surrounded by water and pushing them out constantly until they die.

## Locations

**Autumn's Fall**

* Villa of Terror (x4, non-respawning)

**Sapphire Ridge**

* North West Path (x1)
* Eroded Passage (x17)
* North East Path (x2)
* Spider Chasm (x27)
* Flower Lake (x4)
* Narrow Passage (x28)
* Carved Pathway (x5)
* Wheel Passage (x27)
* Old Dojo (x2)
* High Ground (x1) / (x2 when chasing Henry)
* Henry's Hideout
* Baton Pond (x10)
* The Barracks (x9, non-respawning)

During the **Trial of Vigor** and the **Ring of Spiders** minigame:
* Nesting Grounds (Does not drop items)

1. ↑ During Henry boss fight.

## Gallery

* Concept art.
* Wave scream.
* Ice pounce.
Rupu Walker Wreckage

The Rupu Walker Wreckage is a large ruin structure. The site contains a bag, package and old chest to loot.

## Rupu Guards

* Rupu Forefrunner
* Rupu Sentinel
* Rupu Skirmisher

## Schematics

* Bag
	+ Ballista Schematic
	+ Simple Bags Schematic
	+ Primitive Ammo Schematic
	+ Light Wood Base Schematic
	+ ?
	+ Simple Construction Schematic
	+ Ballista Schematic
	+ Automaton Schematic
	+ Simple Bags Schematic
* Package
	+ Simple Tools Schematic
	+ Rupu Fur Armor Schematic
	+ Simple Tools Schematic
	+ Automaton Schematic
	+ Rawbone Hand Axe Schematic
* Old Chest
	+ Simple Tools Schematic
	+ Rupu Fur Armor Schematic
	+ Simple Tools Schematic
	+ Automaton Schematic
	+ Rawbone Hand Axe Schematic
Alpha Shredder

## Drops

None

*Please note that this item has been removed from CrossCode and is currently unavailable.*

The **Alpha Shredder** was a Monster in CrossCode. They used to be encountered in the removed Enemy Rush challenge in the Autumn's Rise Observatory.

## Appearance

The Alpha Shredder is a metal robot resembling a humanoid upper torso and head. It floats on rings of orange energy. It is made of dark grey metal with red highlights. It is physically identical to its stronger counterparts, the Shredder and the Prologue Shredder; while the Shredder uses different attacks, the Prologue Shredder is identical in all ways except for stats.

## Combat

During combat, the Alpha Shredder will follow the player closely and attempt to attack them. Their attack has three parts. First they dash forward towards the player, stopping just short of them if they are close enough. They then charge their attack, briefly flashing red, and finally, they finish with a powerful punch.

## Strategies

The Alpha Shredder encountered in the Enemy Rush is fought alone, and is therefore not particularly difficult.

## Trivia

* The Alpha Shredder was first introduced with the release of the Demo. It has appeared in all subsequent game releases until version 0.6.0, where the Enemy Rush challenge was removed.
Autumn's Rise Observatory

*Please note that this item has been removed from CrossCode and is currently unavailable.*

The **Autumn's Rise Observatory** was a special area in Autumn's Rise which contained a monster-fighting arena. The Observatory was later changed to be part of the The Observatory quest, but prior to v0.6.0 it could be unlocked by completing the Old Observatory sidequest. The Observatory contained the *Enemy Rush challenge*, which was the only major monster-fighting arena in the game other than the Final Challenge.

## Enemy Rush Challenge

The Enemy Rush consisted of fighting 99 enemies in 21 rounds. The challenge was timed and repeatable. The first completion of the challenge rewarded the player with a unique weapon, the LV01Winner's Pride.

The arena itself was a large circular area. There were eight platforms located here which rose for certain rounds, both as obstacles and to give places for Bovines to run into. It was possible to be lifted by one of these platforms, but there was little point to this other than possibly to wait for regeneration. Combat never stopped during the challenge, although autumn creatures did spawn non-aggressive just like elsewhere.

There were four enemies in the Enemy Rush that can no longer be encountered anywhere in CrossCode: the Uber Beta Mouse Bot, the Ultra Mouse, the Alpha Shredder and the Freezing Shredder. All other enemies were those encountered in areas up to and including Autumn's Rise. The final enemy in the challenge was a second encounter with the Blue Hedgehag miniboss.

The rounds were as follows:
Bellwielder

**Bellwielder** is a cameo character found in the game. They can be found in Rhombus Square - Books 'n Worms.

## Dialogue

* **Bellwielder:** "Hello."
* **Lea:** "Hi...?"
* **Bellwielder:** "Are you looking for a book?"
* **Lea:** "... [Shakes head]"
* **Bellwielder:** "Okay."
* **Lea:** "..."
* **Bellwielder:** "So... Just so you know... This is a book store. Not sure what else you hope to find here."
* **Lea:** "..."
* **Bellwielder:** "\*sigh\* What am I doing here? I came to this bustling city hoping to get a position in one of their libraries. Yet somehow I ended up in this tiny bookstore."
* **Lea:** "Why?"
* **Bellwielder:** "Well, apparently they didn't like the fact I'm always carrying this giant bell with me. Because, yes, yes... Libraries are quiet places. I know! What do they expect me to do? Constantly ring the bell like a crazy person? Of course I wouldn't do that! But I just... have to bring it with me, okay? It's complicated."
* **Lea:** "..."
* **Bellwielder:** "Well at least in this book store they don't mind."

## Trivia

* Bellwielder is a cameo from a game called *Anuchard*.
Titan Walker Parts

All parts for the Titan Walker.

*This article is a stub. You can help Last Oasis Wiki by expanding it.*

# Parts

## Armored Titan Walker Legs

 **Armor** | Hard

### Recipe

 **Vitamin Required** | None

## Heavy Titan Walker Legs

 **Armor** | Hard

### Recipe

 **Vitamin Required** | None

## Small Titan Walker Wings

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None

## Medium Titan Walker Wings

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None

## Large Titan Walker Wings

 **Armor** | Soft

### Recipe

 **Vitamin Required** | None
Blazehoof

## Drops

**Blazehoof** is an organic boss in CrossWorlds. It can be encountered in Autumn's Fall, in the Stomping Den, as part of the Bull on Fire quest.

## Appearance

The Blazehoof, much like an Ivory Bovine, is a bull-like foe with an iron mask covering its front side and some decorative rings on its front legs and its back. Unlike the other bovine, however, Blazehoof is fire themed and appears to be burning the whole time, it also has black fur.

## Combat

Blazehoof is fought in a circular arena with water blocks around its border, which are indispensable for the fight. It behaves similarly to an Ivory Bovine, but its attacks are more powerful and heat based, also the arena makes it impossible for it to bump on anything but ice blocks, which have to be frozen manually by Lea. It will alternate stomps that cause fiery shockwaves which can melt the ice and charges that, if they cause it to hit an ice block, also create fiery shockwaves, but still leave this boss vulnerable. Upon having its health reduced below a threshold, it will take a stance in the middle and occasionally stomp the ground creating large fiery shockwaves. Hitting it in the back with an ice ball, then an ice disc, will cause it to return to its regular pattern.

## Strategies

**Phase 1**

While keeping your distance to avoid the stomp attack flames, wait for it to perform its charge attack animation. Freeze a block and bait it into tackling it but prepare to dodge the "backburst" of flames after the impact; if the block is not frozen it will bounce off with no damage and no flames. Attack its backside, preferably with melee, until the bar is drained.

**Phase 2**

You will have to break its stance twice. First, it will have a shield of flames all around it and 4 shot redirectors will appear. Fire charged cold balls at the redirector on the opposite side of the bull as Lea to break its stance. Next, waterballs will appear in front of the top and bottom redirectors while the flame shield will only block its front; freeze them and do the same thing as before since shots won't break its stance this time. After that repeat the method for phase 1.

**Phase 3**

Phase 3 is the same as phase 2, but without the redirectors. For the first break you're intended to bounce charge shots off the walls so they hit it in the back, but you can use use Snow Flawke to put ice traps behind it and push it into them with rapid fire (if you're not confident you can bounce them into its back). For the second part you'll have to bounce the frozen waterballs off the blocks to hit it in the back. The last part is slightly different because it will "fake out" a charge and do a stomp first, then charge. Bash it against an ice block and finish the battle.

## Gallery

* Charge attack
* Stomp attack (1st phast)
* Stomp attack (2nd and 3rd phases)
Ancient Cup

The Ancient Cup is an Arena Cup where you can fight all the standard enemies from the A New Home DLC.

**Description:** A cup featuring enemies from the Azure Archipelago & the Ku'lero Temple.
**Arena Coins:** 20250
**Level:** 75
**Difficulty:**
**Rounds:** 9
**Unlock method:** Obtain the Ancient Cups item by gathering the three MacGuffin's Coin and taking them to Azure Archipelago - Isle of Legend.
As a DLC Cup, all Ascended equipment you wear will be scaled to the level of the cup.

## Arena Coin Rewards

* A Bronze Medal gives 300 Arena Coins
* A Silver Medal gives 450 Arena Coins
* A Gold Medal gives 750 Arena Coins
* The Rush Mode Bronze Medal gives 1350 Arena Coins
* The Rush Mode Silver Medal gives 2025 Arena Coins
* The Rush Mode Gold Medal gives 3375 Arena Coins

## Trivia

* The name "Stacking Crew" might be a reference to Wrecking Crew, a videogame for the NES.
Ancient Boss Cup

The Ancient Boss Cup is an Arena Cup containing every boss from the Ku'lero Temple.

**Description:** Take on stronger versions of boss fights from the Ku'lero Temple.
**Arena Coins:** 21000
**Level:** 85
**Difficulty:**
**Rounds:** 7
**Unlock method:** Obtain the Ancient Cups item by gathering the three MacGuffin's Coin and taking them to Azure Archipelago - Isle of Legend.
As a DLC Cup, all Ascended equipment you wear will be scaled to the level of the cup.

## Arena Coin Rewards

* A Bronze Medal gives 400 Arena Coins
* A Silver Medal gives 600 Arena Coins
* A Gold Medal gives 1000 Arena Coins
* The Rush Mode Bronze Medal gives 1400 Arena Coins
* The Rush Mode Silver Medal gives 2100 Arena Coins
* The Rush Mode Gold Medal gives 3500 Arena Coins

## Trivia

* This cup has the highest level of any arena cup. It is also the cup that gives the most Arena Coins, both per round and overall.
Bergen Trailblazing

*Henry the Researcher asked you again to help him with his analysis of Bergen Trail by exploring and probing the area.*

###  Rewards

 1000

 2000

**Bergen Trailblazing** is a level 18 quest given by Henry the Researcher at Bergen Trail - Rising Path 1. It consists of four sub-quests, which are detailed in the following sections. Completing Autumn's Rise Trailblazing is a prerequisite for this quest.

This quest is a prerequisite of Maroon Trailblazing.

## Tasks

* Finish the tasks Henry gave you
	+ Finish the Collect quest
	+ Finish the Defeat quest
	+ Finish the Landmark quest
	+ Finish the Data Probe quest
* Return to Henry in Bergen Trail - Rising Path 1 to show him your findings

## Bergen Trail Collect

*Collect the requested items for Henry in Bergen Trail.*

###  Rewards

 0

 0

**Bergen Trail Collect** is a level 18 quest that is a sub-quest of Bergen Trailblazing.

### Tasks

* Find the items in Bergen Trail
	+ Feather Leaf x 10
	+ Rusty Bits x 5
	+ *Both dropped by Bush Tree botanics*
	+ Pike Wood x 10
	+ Purple Ore Lump x 5
	+ *Both dropped by Shrub botanics*

## Bergen Trail Defeat

*Collect samples on different enemies by defeating them.*

###  Rewards

 0

 0

**Bergen Trail Defeat** is a level 18 quest that is a sub-quest of Bergen Trailblazing.

### Tasks

* Defeat enemies in Bergen Trail
	+ Young Frobbit x 5
	+ Pengpeng x 5
	+ Horny Goat x 2
	+ Karotto x 3

## Bergen Trail Landmarks

*Henry the Researcher asked you to find all the landmarks in Bergen Trail.*

###  Rewards

 0

 0

**Bergen Trail Landmarks** is a level 18 quest that is a sub-quest of Bergen Trailblazing.

### Tasks

* Find all the landmarks in Bergen Trail.
	+ *Entrance*
	+ *Spike Heights*
	+ *Rising Path 5*

## Bergen Trail Data Probe

*Retrieve the data from a probe a player installed for Henry. It's in one of the caves located in Bergen Trail.*

###  Rewards

 0

 0

**Bergen Trail Data Probe** is a level 18 quest that is a sub-quest of Bergen Trailblazing.

### Tasks

* Find the probe in a cave of Bergen Trail
* *The probe is in the Frozen Cave in the Old Plateau (the Heat element is required to traverse it). Collect the Bergen Probe from it*
A Promise Is a Promise 2

*D'kar asks you to help him find Broken Shield. Maybe finding this item will help to understand his multi-class attire!*

###  Rewards

 400

 2500

**A Promise Is a Promise 2** is a level 21 elite quest given by Ketin D'Kar at Bergen Village - House 2. Completing A Promise Is a Promise is a prerequisite of this quest.

This quest is a prerequisite of A Promise Is a Promise 3.

## Tasks

* Find the LV01Broken Shield in Bergen Trail.
* *After obtaining the Heat Element go to Bergen Waterfalls and use the switch in the upper left corner to gain access to Icy Cauldron.*
* *At the end of the mini dungeon you will face Peng King Dakara. Defeat to it get the Broken Shield.*
* Hand over Broken Shield to D'Kar in Bergen Village - House 2.
A Promise Is a Promise 3

*D'Kar asks you to help him find the Broken Sword. Helping him might make him open up to you again!*

###  Rewards

 400

 6000

**A Promise Is a Promise** is a level 30 elite quest given by Ketin D'Kar at Ba'kii Kum - Shad Home. Completing A Promise Is a Promise 2 is a prerequisite of this quest.

Completing this quest is a prerequisite of A Promise Is a Promise 4.

## Tasks

* Find the LV01Broken Sword in Maroon Valley
* *After obtaining the Cold Element go to the Dusty Home in Ba'kii Kum and talk to NPC to hear about the Cursed Coin.*
* *Walk the route along the rooftops to get to the NPC that has the Coin, he will give it to you once you talk to him.*
* *Go to the upper right corner of River Cliffs near the extinguished torch and you will gain acces to a new area.*
* *Complete the Cursed Temple and at the end you will face Cursed Sharkster. Defeat it to get the Broken Sword.*
* Hand over the Broken Sword to D'Kar in Ba'kii Kum - Shad Home.