Carrack-Class Light Cruiser

*Reference Book: Star Wars Saga Edition Starships of the Galaxy*

The *Carrack* was designed during the waning years of the Republic as a less expensive alternative to other Capital Ships. Because of its speed and agility when compared to other Clone Wars-era Capital Ships, the *Carrack* was used as a fast-attack escort for larger vessels. The design also saw heavy use as an armed escort for merchant convoys, which were continuously targeted by Separatist forces. A group of *Carracks* assisted in the destruction of the Separatist flagship *Invisible Hand* during the Battle of Coruscant.

After the introduction of larger and more powerful Capital Ships, groups of *Carracks* were more often utilized as scouts and skirmishers for larger fleet elements. In addition, the *Carrack* was popularly used as a personal transport for Imperial officers and political dignitaries throughout the rise of the Empire.

### Capabilities

The *Carrack* is heavily armed for its size. Given the amount of weaponry that a *Carrack* can bring to bear on a target, it poses a significant threat, even to larger enemy vessels. When employed in small squadrons, *Carracks* can wreak havoc on Starships ten times their size.

One reason that *Carrack* crews are so fond of their vessels is that the ship is a sturdy design that incorporates redundant internal bracing and compartmentalized bulkheads. Crew survivability ratings for destroyed and damaged *Carracks* are some of the highest on record. Because of the internal schematics of the *Carrack*, it has no significant internal hangar space. Instead, the *Carrack* is equipped with external racks that can transport up to four TIE Fighters.

## *Carrack*-Class Light Cruiser Statistics (CL 18)

Colossal (Frigate) Capital Ship

**Initiative:** +0; **Senses:** Perception +6

### Defenses

Reflex Defense: 17 (Flat-Footed: 13), Fortitude Defense: 40; +13 Armor, Vehicular Combat

Hit Points: 1,000; Damage Reduction: 15; Shield Rating: 130; Damage Threshold: 140

### Offense

**Speed:** Fly 4 Squares (Starship Scale)

**Ranged:** Heavy Turbolaser, Batteries (2) +13\* (See Below)

**Ranged:** Light Laser Cannon, Point-Defense, Batteries (4) +13 (See Below)

**Ranged:** Tractor Beam, Batteries (5) +5\* (See Below)

**Fighting Space:** 1 Square (Starship Scale); **Total Cover**

**Base Attack Bonus:** +2; **Grapple:** +52

**Attack Options:** Focused Fire (1 Square)

**Special Actions:** Tactical Fire (See Below)

*\*Apply a -20 penalty on attacks against targets smaller than Colossal size.*

### Abilities

Strength: 70, Dexterity: 18, Constitution: -, Intelligence: 16

**Skills:** Initiative +0, Mechanics +6, Perception +6, Pilot +0, Use Computer +6

### Ship Statistics

**Crew:** 1,092 (Skilled Crew Quality); **Passengers:** 142 (Troops)

**Cargo:** 3,500 Tons; **Consumables:** 1 Year; **Carried Craft:** 4 TIE Fighters (External Racks)

**Hyperdrive:** Class 1 (Backup Class 12), Navicomputer

**Availability:** Military; **Cost:** Not available for sale

### Weapon Systems

#### **Heavy Turbolaser, Battery (5 Gunners)**

**Attack Bonus:** +13 (-7 against targets smaller than Colossal size), **Damage:** 7d10x5

#### **Light Laser Cannon, Point-Defense, Battery (5 Gunners)**

**Attack Bonus:** +13, **Damage:** 2d10x2

#### **Tractor Beam, Battery** **(5 Gunners)**

**Attack Bonus:** +5 (-15 against targets smaller than Colossal size), **Damage:** - (Grapple +52)

### Tactical Fire

The *Carrack*-Class Light Cruiser is a heavily armed vessel that packs quite a punch, and can often combine fire with other vessels easily. As a Standard Action, a *Carrack*-Class Light Cruiser can forgo all attacks to provide Tactical Fire to all adjacent squares. All allied Starships attacking targets within that area deal +1 die of damage on a successful attack.