Lolly Gakulo

"Leave me alone."

## Appearance

### **General Appearance**

Lolly has mostly dark grey hair with a magenta streak. Her eyes are a blackish-grey, and she has freckles going across her nose. She wears a magenta-ish lipstick, and has magenta colored wings coming out of her back, because of her quirk. For her clothing, she likes wearing black, grey, and white. She is a bit of an emo.

### **Costumed Appearance**

For her hero costume, Lolly wears a pair of black leggings and a black and white striped shirt. Over the shirt, she wears a black leather jacket. She also wears an aviator helmet and some boots. The boots are white, and the aviator helmet is black with brown goggles.

## Personality

Lolly is pretty shy, and is an emo, but she says she isn't. She will avoid everyone at all costs, but if you force her into conversation, she will be a little nice and try to end the conversation quickly. But, if you are good friends with her, it's completely different. She will be pretty rude, but in a loving-rude kind of way. She also will try to talk to you away from other people. She is also very sensitive, and even if she's roasting you, attempting to say something mean to her will lead to tears.

## Character Background

Lolly spent the first 13 years of her life in Maui, where she loved going to the beaches, but wouldn't swim because she didn't want her wings to get wet. Her parents weren't exactly rich, but had more money then the average middle-class family. She was a bit spoiled. She never rode in cars because she didn't like them. Instead, she would purposely walk or fly. Lolly didn't have a single friend in Hawaii.

Lolly moved to Japan because her Dad got a new job. Pretending to hate it, she was actually really excited. She wouldn't have to see any of the people at her school anymore. Plus, Japan was cool. She'd always wanted to go. From hearing stories of heroes on the news, she decided that she wanted to be one, too.

## Character Aspects

1. Goes all out
2. \_\_\_\_\_\_\_\_\_\_\_\_\_
3. \_\_\_\_\_\_\_\_\_\_\_\_\_

## Stat Points

For the purposes of combat and being able to get a guideline of how strong your character is, we do have stats. Each stat governs a different criteria of combat and an idea of how far a character should be able to push themselves. ***Player characters start out with 80 points to spend and can raise any stat up to 60 at the beginning.***

Remember, Will is an average of your 4 Stats and does not count towards the total.

 Agility
 Perception
 Durability
 Will
 Total

## Quirk

Quirks are the name given to the superpowers of My Hero Academia. Over 80% of the World's population has one and if this character is intended to be at U.A., they are no exception.

#### Wings

Wings is a quirk that gives the user a medium-sized pair of wings. In Lolly's case, her wings are magenta.

#### **Quirk Cost (DO NOT TOUCH)**

All quirks in this roleplay are evaluated and priced based on how useful, powerful, or utilitarian they might be. During character creations, all players are expected to sit with a specific moderator with the title of Balancer. This Balancer will go over your idea, ask you questions on specifics and determine a final price for the desired quirk. It is up to the Balancer to determine if your idea is a fair one and to then let you know how affordable your idea is.

***This section of your wiki is to be only utilized by moderators. It's where they'll put the strengths and flaws of your quirk as well as the final price. Under no circumstance should a player ever edit this part of their Wiki page. If you are caught doing so, expect consequences.***

 Quirk Points Used
 Quirk Points Total

 * Wings(+2):The user is able create 2 foot wings.
	+ Flight(+5): The user can use the wings to fly
		- Attach(+1)
		- Enhanced Agility(+4): The user is able increase their agility by one tier while in flight.
			* Attach(+1)

## Techniques

Techniques are something that’s been touched upon in the manga, which you can consider to be similar to the Super Move in a Fighting game. Techniques are examples of something that might be a little too much for your character to attempt to perform like a normal action, being a much stronger or unorthodox usage of one’s quirk. ***The amount of techniques you can have is equal to your quirk tier and they must be approved by a Balancer as well.***

## Gear (DO NOT TOUCH)

Various items or special clothing you might wish for your character to wear or have on them when they're in the field. Gear is bought using the same points used to purchase a quirk and require specific approval to have as well.

 Gear Points Spent
 Gear Points Remaining