Jiro Hanzaki

## Powers

### Power 1

Hōrō-sha no Michi (Path of the Wanderer): [Passive] +0.5 Strength and Speed boost when travelling alone or without a group.

### Power 2

Ryū no Sutoraiki (Dragon's Strike): Sometimes, a Warrior will be left with the weapon they were born with. When in unarmed combat, Jiro's gains a +0.5 Strength and Stamina boost.

### Weakness

Jiro does not bode well against heavily armored opponents, since his proficiency is in slashing type weapons and unarmed combat, and since he himself wears minimal armor, Jiro is vulnerable to most types of heavy weapons. In addition, his cannot take on more than two opponents at once.

### Strength

Jiro is proficient with bladed weapons, namely katanas due to his background. However, due to his upbringing, he has a high proficiency in unarmed combat as well in order to survive, making him a formidable opponent with or without a weapon.

## Other

### Tattoos

Various traditional Eastern tattoos etched on his arms and back.

## Skills

### Power Skills

Senshi no Sakebigoe (Warrior's Cry): Let out a powerful roar. Release your inner Warrior. Grants +1 Strength and Speed for brief duration.

### Blade Skills

Destruction Arts - Kibishī Dageki (Severing Strike): Take your stance and sheath your blade. Stare at death without fear. User takes a stance and performs a single slash when the opponent is within range. Skill afflicts the opponent with heavy Bleed damage.

*"If I must walk thousands of miles to seek the truth, then so be it."*

## Biography

Born in the Land of the East where the Sun Rises, Jiro Hanzaki is the son of a wealthy textile merchant. Travelling between villages to cities, Jiro has never found a place he could call 'home'. Friends were seldom made, and those that he has made didn't last long, as they never returned to the same place twice. His father was always obsessed with profit, which gave little room for affection. To pass the time, Jiro had spent reading books that his father occasionally gives him as a distraction. Many of his favorite tales were about the *Samurai*, legendary warriors who fought under an honorific code and were romanticized as great heros and mighty figures. As he grew up, Jiro began to practice in similar ways, using branches for practice and challenging strangers on his travels to fights. More often than not, he had to rely on fists to win, but it was a victory nonetheless. With little control from his Father, Jiro began to descend a path of delinquency.

Unbeknowst to Jiro, the world beyond his own was dying, but the world he lived in was filled with ignorant bliss as he had little disregard for others. Finding a band of friends with similar goals, Jiro stole a portion of his Father's wealth and ran away with them. He quickly learned that the path of an adult was wrought with hardships, and companions were ill-gained as they betrayed him shortly and left him for dead. Jiro struggled as he travelled for months to find his Father in hopes of taking him back. He planned on begging to him, ready to admit to all his wrongs. However, he never got that chance. It wasn't until Jiro returned to find his father beheaded and nearly everything he had worked for stolen before him did the harsh reality dawn upon him. After hours of mourning and a rugged burial, Jiro donned the clothing of his late father and equipping his precious sword. Taking the only lead he had to his Father's killers: A letter addressed to a place called Pandemonium, Jiro set out on his lonesome journey towards an unfamiliar land.

## Personality

As a child, Jiro was rash, hard-headed, and foolish when it came to battle. As he grew and matured slightly, Jiro slowly shed these childish tendencies and adopted a more calm, cool-headed demeanor. He no longer runs into battle recklessly as much, nor does he attack impuslively. However, he still retains some of his impulsive nature when it comes to his unique developed fighting style. Having no proper training, Jiro's fighting style is about as brash and rugged as his former personality. However, his months of travel and the desire to survive has give him sufficient time to create a unique style of fighting that is parts inspired from his books and parts improvised.

## Appearance

Jiro wears a ragged dark blue and grey Kimono set that belonged to his late father. The ends are frayed, however it is quite thick. Appearance wise, Jiro has long, unkempt black hair that he keeps in a messy top knot and a rugged beard which he found little time to shave. Aside from his thick clothes, Jiro wears relatively little to no armor, which allows him to move swiftly.

## Skills

**Strength -**Years of moderate training has lent well for Jiro. He has moderate strength that allows him to be self-reliant and can hold his own in a fight against most people, with or without a weapon.

**Speed -**Jiro runs about the same speed as a normal human being. Given that he *is*human, no surprise there.

**Weapons -**Growing up, Jiro has spent time finding his own fighting style when it comes to using weapons, namely his katana. He is a skilled swordsman, despite his crude technique and improvised style of fighting.

**Spells -** *"Spells? The work of 'Onmyōdō, no? I know little of the Arts."*

**Beast-Taming -**Jiro has little interest in taming beasts, plus they're things of Myths, creatures that are not meant to be used by mere humans.

**Intelligence -**He has average knowledge of the world around him. He has in depth knowledge on survival skills and bargaining since his father was a trader. Outside of that, he knows little else.

**Powers -**With little time to harness his inner power, Jiro has yet to fully utilize his power. He has enough to assist him in his battles

**Body Modifications - N/A**

**Stamina -**Jiro has the stamina of a regular human being.

## Experience

### Missions:

[Story] Arc 1: http://pandemonium-rop.wikia.com/d/p/3053427101039345862/r/3087593286630654167

### Training:

[Studying] Library: http://pandemonium-rop.wikia.com/d/p/3100000000000000012