Needs And Fears

## Summary

Needs And Fears is the story of César Garcetti's beginning in the narcotraficante profession. A mysterious stranger offers to jumpstart his business endeavours with seed capital and helpful guidance. When they meet in person, César strikes an unstable alliance with his benefactor, poised to culminate in violence, one way or the other.

## Quests

The implied reward in each of these quests is to advance the quest line. Several mechanics are locked until certain quests have been completed, such as Loyalty, Terror, and Lieutenants gaining experience.

### Intro

This line of quests sets the player up with a very basic and not very lucrative production chain of opium. Notably, the mechanics for additional lieutenants, lieutenants gaining experience, terror, and loyalty are disabled during a big part of this chain. This means that the player is free to use César Garcetti's robbery ability without drawbacks (increase of terror).

**Simple Horticulture I**

* Using Dirty Money, build a Warehouse within the radius of the Residence.
* Using Dirty Money, build 3 Opium Farms within range of the Residence and Warehouse.
* Connect the Warehouse and the Farms with roads.

**Simple Horticulture II**

* Build a Transport Company within the radius of the Warehouse.
* Connect a Transport Company to a River Pier.
* Produce 15 units of Opium on Farms.

**Simple Horticulture III**

* Turn on the River Pier.
* Deliver 25 units of Opium to the River Pier.
* Sell 25 units of Opium through the River Pier.

**Clean Hands**

* Build a Taxi Company in the city of Amado.
* Using César, transport Dirty Money from River Pier to the Taxi Company.

**Synergy**

* Connect a Residence to a River Pier.
* Connect a Residence to a Taxi Company.
* Launder $1,800 of Dirty Money into Legal Money at the Taxi Company.

**Recruits**

* Hire two Lieutenants at the Residence. Maintain at least 3 lieutenants in the Cartel.
* Increase one of your lieutenant's Allegiance by increasing their upkeep.
**When Accomplished:** César Garcetti is unlocked as starting capo.

**A New Chapter**

* Move Lieutenants with enough power to the enemy Seaport in Puerto Roja region.
* Capture the Seaport in Puerto Roja region.

**False Cargo I**

* Build a new Warehouse to establishing (sic) a supply chain to the Seaport.
* Build 2 Vegetable Farms within the range of the new Warehouse.

**False Cargo II**

* Build 2 new Opium Farms within range of the new Warehouse.
* Produce 20 units of Vegetables on Farms

**False Cargo III**

* Build a new Transport Company within the radius of the new Warehouse.
* Connect a Transport Company to a Seaport.

**False Cargo IV**

* Build a Workshop within range of the new Warehouse.
* Produce 12 units of Opium packed into Vegetables.

**False Cargo V**

* Turn on the Seaport.
* Sell 30 units of Opium through the Seaport.

**Control I**

* Talk to the Mayor of Puerto Roja city about conditions to acquire a city.

**Control II**

* Complete all Mayor quests to take full control of the Puerto Roja city.
**Notes:** See the entry for Puerto Roja for a detailed list of quests to complete.

**Control III**

* Talk to the Mayor of Puerto Roja again and take control of the Capital and Region.

**Control IV**

* For increasing of loyalty level build a Salsa Club in city of Amado. (sic)
* Open Salsa Club in Amado and donate $8,400 Legal Money to special event for increasing Loyalty Level. (sic)

**Make a Deal**

* "Make a deal" with Miguel Ángel Gacha.
* Complete Miguel's partner quest before his contact gets cold feet.
**Notes:** Initiating the deal triggers the first time-critical mission of the story. If the player has only completed the main quests so far, their economy will only barely be able to complete the next quest in time. Not completing the next quest does not end the story, but may direct it in a way the player does not find favorable.

Completing "Make a Deal" will result in a dialogue between César and Miguel. The player then has the choice to either kill Miguel or pay the debt. Either choice will have its own story ending and unlock rewards.

### Branch: Kill Miguel

**A Debt**

Within **30 days**:

* Kill Miguel Ángel Gacha.

**Idle Hands I**

* Capture Los Grandes region.

**Idle Hands II**

* Building a Church in Los Grandes.
* Building a Church in Amado.

**Idle Hands III**

* Make up for missed tithes by donating $7,000 to the Church of Los Grandes.
* Make up for missed tithes by donating $7,000 to the Church of Amado.
**When Accomplished:** The story ends. Roberto Montaño is unlocked as starting capo.

### Branch: Pay Miguel

**A Debt**

Within **30 days**:

* Have $40,000 worth of Legal Money in the account in one month.
**When Accomplished:** César stays in power and the player proceeds with the Opportunity Knocks quest line.**When Failed:** César dies and Miguel takes the reigns. This will unlock Miguel Ángel Gacha starting capo. The player has the option of killing Miguel to reach another branch, or continue with the Dealer To The Stars quest line.

**Opportunity Knocks I**

* Capture 2 Seaports.
**Notes:** It is not necessary to completely capture the Soledoso region. Just be aware that moving contraband through neutral cities increases terror.

**Opportunity Knocks II**

* Sell 150 units of Cocaine through Puerto Roja Seaport.
* Sell 150 units of Cocaine through Soledoso Seaport.

**Opportunity Knocks III**

Within **360 days**:

* Sell 130 units of Meth through Puerto Roja Seaport.
* Sell 130 units of Meth through Soledoso Seaport.
* Launder $130,000 Dirty Money into Legal Money.
**When Accomplished:** The story ends. Manolo Velasco is unlocked as starting capo.

#### Branch: Play as Miguel

**Dealer To The Stars I**

* Produce 100 units of Cocaine.

**Dealer To The Stars II**

Within **360 days**:

* Sell Cocaine at all Seaports and Checkpoints.
* Earn $150,000 Dirty Money by selling Cocaine in 360 days.
**When Accomplished:** The story ends.**Notes:** To fulfill the first task, it is enough to have sold 1 unit of cocaine at each smuggling point.

#### Branch: Kill Miguel

At any point during the Dealer To The Stars quests, the player may kill Miguel (via Assassination or similar means) and have a lieutenant rise to be the new capo. No matter who becomes the new boss, they will try to establish a Methamphetamine empire.

**The Wonders Of Science! I**

* Establish Methamphetamine production.

**The Wonders Of Science! II**

Within **180 days**:

* Sell 180 units of Methamphetamine.
* Earn $150,000 of Dirty Money from sales of Methamphetamine.
**When Accomplished:** The story ends. Wagner Castrillon is unlocked as starting capo.