Magical Knight of Märchen

Magical Knight of Märchen refers to the game that Isaac transmigrated to. He became a new person in a different world, where he had to face various challenges and adventures.

## Game Mechanics

The player can choose from three difficulty levels: Easy, Normal, and Hard. After completing the game once, the player can unlock the *Extreme* difficulty, and after completing it twice, the player can access the *Hell* difficulty.

Hell difficulty lives up to its name with a very high level of challenge. The enemies’ level and pattern are not fixed but vary randomly according to the story’s progression, which also differs from the previous difficulty settings. This creates a new, unpredictable challenge that only the most skilled and experienced players can face. New enemies that have never been seen before also appear occasionally, adding to the difficulty and excitement.

The *Hell* difficulty is not for the faint of heart. The enemies are much stronger than in other modes, but the experience points they yield are not much higher. The developers intended this mode to be a challenge for the most skilled players, who have mastered the game mechanics and strategies.

One of the distinctive features of the Magical Knight of Märchen is that the player's level-up does not directly influence their stats, unlike most fantasy games. The level-up only increases the maximum potential of the stats, but the actual improvement requires dedicated training from the player.

The level-up also grants stat points that can be allocated to the '**growth efficiency'** of a character, which determines how fast the stats increase with training. This way, the game offers a nonlinear progression of the stat level as the game advances.

Another game mechanic is that the opponent's level acts as a defense modifier, reducing the damage received from lower-level attacks. This adds a layer of challenge and strategy to the game, as players have to consider their own level and the enemy's level before engaging in combat.

In Magical Knight of Märchen, each ally's contribution to the battle is rewarded with experience points. The amount of experience points depends on the role and performance of the character. For example, a damage dealer will earn more experience points by dealing more damage, while a healer will earn more experience points by restoring more health.

Furthermore, the total amount of experience increases with the number of allies in the party. This means that the experience points are not divided among the party members, but rather enhanced by their cooperation.

The spells that can be cast are divided into ranks with the absolute highest being the 9-star, capable of world destruction.

In Magical Knight of Märchen, one player can only use up to two kinds of elemental magic depending on whether or not they are compatible with it. The only exception to this was the power of the fairies.

## Story

### Act 1, Chapter 1, Ian Fairytale

The game story begins with the freshman's entrance ceremony at the Märchen Academy.

The game's mood in 'Hell' difficulty is drastically different from the beginning.

The Entrance Ceremony day is supposed to be a bright and sunny day with refreshing music playing in the background, a perfect start for the protagonist, Ian Fairytale's adventurous life at the academy.

But in Hell Difficulty, the game starts with a stormy and dark day, and the opening cutscenes are void of background music with only the sound of rain remaining.

Magical Knight of Märchen introduces a new challenge for players who choose the *Hell* difficulty mode: a boss fight with **Trevion the Evil**, an enemy who can see into the future will cross paths with the protagonist, Ian Fairytale, at the beginning of the game.

Ian Fairytale would leave for the Märchen Academy at 8:00 am. However, before he can reach the ceremony venue, he has to go through Josena Forest, where he will encounter 'Trevion of Evil', a formidable opponent who will test his skills and courage.

This is the first enemy that the player will face in the game, and he is a formidable one. He is at Lv.80 in *Hell* difficulty, while Ian is only at Lv.30. This means that Ian will be critically wounded by a single light attack from Trevion and killed by a second one.

Eventually, in the middle of the fight, Kaya Astrean, the '**Second Seat'** of the '**Freshmen Class Magic Department'**, would make an appearance and subdue the enemy herself.

So in the end, the goal in this fight is to keep *holding on*.

Ian Fairytale, the protagonist, rushes to the entrance ceremony after the fight. He has a rare ability that allows him to heal quickly with a touch of magic. He thanks the person who has helped him in the battle and chats briefly with them. Then he realizes he is running late and hurries to join the other students.

### Act 1, Chapter 2, Passion of a Grade E

The first orientation class for freshmen is held right after the entrance ceremony. In this class, the students' mana levels are assessed by a special device. The student's future position in the academy depends upon the grade they obtain on this test.

This mana evaluation not only measures the elemental types and mana capacity of the students but also their skill in 'Mana Control'. This refers to the ability to channel mana without leaving behind residual magic. This is especially important for powerful individuals who have greater mana to handle.

Therefore, if a student completes the evaluation of their total mana capacity with a high grade, but shows no sign of magic aura, it indicates that they have excellent mana control. This will increase their class placement evaluation score significantly

The protagonist, Ian Fairytale, receives an 'E' rank, the lowest possible score for mana, and becomes ostracized by his peers. However, as the story progresses, Ian undergoes remarkable growth in his mana and skills and gradually earns the respect and admiration of the other students.

### Act 1, Chapter 3, Class Placement Evaluation

A class placement evaluation will take place three days after the mana evaluation. This is the occasion where the protagonist, Ian Fairytale, and one of the female leads, Luce Eltania, will cross paths. Their encounter is triggered by the sudden appearance of a demon. Ian and Luce have to cooperate to combat the demon, and Ian shields Luce from harm.

They manage to vanquish the demon and complete the class placement evaluation. Luce develops feelings for Ian as a result of their shared experience that day.

The class placement evaluation is a survival game where everyone is an enemy besides yourself.

If the main character, Ian Fairytale, somehow fails to defend Luce Eltania, she will then summon her contracted creature, Thunderbird Galia, but this will result in a bad ending.

The class placement evaluation eventually ends with Ian Fairytale ranking 240th out of the 300 freshmen of the Magic Department of the Märchen Academy which results in him being placed in Class D.

### Act 2, Chapter 2, Childhood Friend Kidnapping Case

This is the episode where Ian Fairytale and Mateo Jordana would get involved, as well the event where the player can get the loot called the Abyssal Ring, which gives the wearer the ability to read minds.

The conflict between Ian and Mateo begins when Mateo challenges a noble student from the Magic Department to a duel and defeats him mercilessly. Ian, who is a justice-loving hero, witnesses the scene and intervenes to stop Mateo's violence. The two exchange harsh words and part ways. However, Mateo is not satisfied and decides to kidnap Amy Holloway, the daughter of a count and Ian's childhood friend.

This triggers a fierce battle between Ian and Mateo's gang. Ian manages to overcome all of Mateo's followers and faces Mateo himself. At that moment, a demon emerges from the ground, attracted by Mateo's immense mana.

The demon targets Ian, who possesses the light element, but it has to deal with Mateo first, who is in its way. Ian is the only one who can save Mateo from the demon's attack, since all of his allies are unconscious.

Ian rescues Mateo and they agree to work together to defeat the demon. After the fight, Mateo apologizes to Ian and they become friends.

### Act 2, Chapter 4, Ant Legion

This episode would begin once 'Garzia the Hermit', commonly known as 'The Little Ant' emerge. One of the Wailing Walls of <<Magical Knight of Märchen>> in *Hell* difficulty. He is a demon hated by many players.

His pattern is very tricky, and his level is 140. In addition, Garzia's servants, the 'Disaster Ants' legion, has excellent collective intelligence and uses all kinds of tactics to pressure the player.

### Act 3, Chapter 1, Battle

At this time, a PvP performance evaluation would be scheduled. It is a sparring, which will be a way for the freshmen to fight one on one against each other.

The key point of this episode is the scene where Ian Fairytale will fight Luce Eltania and suprises the students by using Light magic.