Ash Scorpions

**This article, Ash Scorpions, was written by Wolfman912. It may be linked to any page without asking for the author's permission.**

## Ash Scorpions

Armorial of the Ash Scorpions

Ash Scorpions Veteran Marine of the 9th Company, 2nd Tactical Squad (Battleline)

## Space Marine Chapter

### **Allegiance**

Imperium of Man
(*Fedelitas Totalis*)

### **Allies**

Imperial Fist's, Black Templars, Crimson Fists

### **Specialty**

Mass Assault, Targeted Decimation, Planetary Interdiction, Liberation & Theatre Compliance Campaigns

### Successor Chapter(s)

None Known

The **Ash Scorpions** are a Loyalist semi-*Codex* compliant Space Marine Chapter and 8th Founding Successors of the celebrated Crimson Fists and through them Imperial Fists Chapter. They are a proud Chapter whom try to adhere to the *Codex Astartes* wherever possible but have been known to disregard it if the situations warrants it. They stand as a bulwark against various threats that assail the Sigma Cluster, a volatile region located in the Ultima Segmentum, defending the worlds of the Imperium against all manner of foes , from Xenos to Heretics and have never been found wanting.

## History

The Ash Scorpions are an old and proud Chapter created during the 8th Founding from the Crimson Fists Chapter. Their Homeworld is found on the outskirts of the Sigma Cluster in the Ultima Segmentum. The Cluster is home to many xenos including: Orks, Hrud and even Eldar Exodite Worlds located on the Northern Frontier of the Cluster. This close proximity to enemy forces have given the Chapter a long and storied history and their battle-brothers have fought in hundreds of campaigns not just against the various xenos forces in the Sigma Cluster. But the Chapter has faced all foes of the Emperor, from rebel forces to the Heretic Astartes of the Traitor Legions and have earned fame that rivals even the ancient 2nd Founding Chapters. It is almost certain that they were created in order to watch over the Cluster and the choice of Imperial Fist gene-seed adds credence to this, as those of Rogal Dorn's blood are known to be almost fanatical in defence and were therefore, the obvious choice to defend this volatile region of space. Most recently the Ash Scorpions have been involved in ongoing Skirmishes with the Farsight Enclaves as well as fighting in the 13th Black Crusade. Before this campaign they helped lead the fight against a splinter fleet of Hive Fleet Leviathan on the world of Granicus.

### Battle of Granicus

The Battle of Granicus was fought in 999.M41 against what was first thought to be a new Hive Fleet, code-named Granicus, after where it was was expected to be first Engaged but was found to be an offshoot of the Hive Fleet Leviathan tendrill that was Destroyed at Tarsis Ultra. The Battle was an immense undertaking and the Ash Scorpions committed 8 full Companies to the Fighting. The Hive Fleet was first identified by the telltale signs of Tyranid Activity on  Several Worlds in the Ultima Segmentum and by 999.M41, it was determined that a small but significant Hive Fleet was headed for the Granicus System. Lord Commander Corvo was given overall Command of the Imperial Forces and decided to make his stand on the agri-world of Granicus V. Granicus V was an almost perfect world to fight the Tyranids as it possesed just one major city with high walls surrounded by flat open spaces that gave the Tyranids no cover or places to hide. When the Hive Fleet appeared on the edge of the system the Imperial Navy forces were waiting and immediately engaged the Tyranids in a great void battle.

The massive hive ships were the main target and two of the three bio-ships were destroyed before the Imperial forces pulled back to enable the Hive Fleet to move further in-system. This was done because there were no worlds between it, and Granicus V, and so there was no chance for the Tyranids to recover their losses. Lord Corvo was well aware of the tactics used at Tarsis Ultra and repeated them at Granicus. The Tyranids were allowed to fire mycetic spores at the world while the orbital lasers remained silent, but allowed the torpedo silos to fire at will. With the fighting now raging on the surface, the Imperial Navy attacked again in order to draw the Hive Ships screen back into orbit, just as had been done at Tarsis Ultra, but the Tyranids did not follow what had happened at Tarsis Ultra, and the screening forces remained in position to protect from the surface, but it was a futile effort as there were just not enough Tyranid ships to defend from orbit and from the surface lasers.

Finally the last hive ship was destroyed, sending the Tyranid forces into panic as their synaptic-gestalt link to the Hive Mind was severed. After that, the campaign became a simple 'mopping up' operation. With the fighting over, the study of the many corpses of Tyranid bioforms confirmed that they were indeed a part of Hive Fleet Leviathan and not a new fleet.

#### Battle of Granicus Order of Battle

Adeptas Astartes ~ Ash Scorpions (8 Companies) ~ 1 Battle Barge, 6 Strike Cruisers, 13 Escorts

Imperial Guard ~ Valhallan Ice Warriors (2 Under-Strength Regiments - About 3000 Personnel - 200 Vehicles)

Planetary Defence Force ~ Granicus Home Guard (7 Companies - About 4000 Personnel)

Imperial Navy ~ 1 Mars Class Battlecruiser, 1 Front-Line Cruiser Squadron, 2 Light Cruiser Squadrons, 2 Escort Squadrons

### Noctis Aeterna

During this dark period the hopes of trillions was reignited with the return of one of the Emperors loyal sons - the Primarch of the Ultramarines - Roboute Guilliman. With his return, he brought with him the fruits of 10,000 years of research and labour - the Primaris Space Marines. Hearing of this momentous event the entire chapter set course for the Realm of Ultramar immediately, where they pledged to serve the son of the Emperor in perpetuity, and soon Primaris Astartes were serving with distinction. The Ash Scorpions received not only fully grown and battle-hardened Primaris brethren, but also the technology and knowledge to create their own Primaris Space Marines.

The wargear to arm these formidable warriors was also received, including 500 suits of Mk X Power Armour in their various patterns, hundreds of Cawl and Belisarius Pattern Weapons, four Redemptor Dreadnoughts Chassis, 2 Overlord Gunships and two Repulser Grav Tanks, all of which have been assigned to the 7th Company. Thanks to this great fortune, the Ash Scorpions now prosecute their wars with even greater vigor. The numbers of Primaris Astartes currently serving are unknown but during the battles of the Indomitus Crusade they were able to field an entire company.

## Notable Campaigns

* **Siege of Balle Alpha (755.M38)** - The Ash Scorpions support their gene-brothers, the Imperial Fists, against the Ork's of WAAAGH! Gogard. The enemy is destroyed when a detachment of Blood Angels arrives.
* **12th Black Crusade (139.M41)** - The Ash Scorpions are known to have fought during this campaign. No other information is available in Imperial Records.
* **The Cerberus Crusade (821-844.M41)**- A major campaign to eradicate Secessionist Forces including an Astartes Chapter, Lord Commander Corvo is Given overall Command..
* **Tau Skirmishes (996.M41 - 999.M41)** - A Series of skirmishes and battles against the Tau Empire and principally the Viorl'yth Sept.
* **The Battle of Granicus (999.M41)** - Defence of the Granicus System Against a Hive Fleet Leviathan Tendril.
* **13th Black Crusade (999.M41)** - The Ash Scorpions are known to be currently fighting during this campaign against the Forces of Chaos. No other information is available in Imperial Records.
* **Battle of the Iron Field (084.M42)** - This was a desperate battle fought against the forces of the vile Death Guard by the Ash Scorpions. They fought alongside Tau of the Viorl'yth Sept deploying the Chapter's 3rd Company, but during the fighting it was badly mauled and the allied forces were forced to abandon the world to the Death Guard. Eighty-one Astartes were confirmed to have fallen during the fighting along with over 4,000 Fire Warriors, but the most telling casualty was the Captain of the 3rd Company, Valtus Gunther, who was killed whilst directing the retreat.

## Homeworld

The Ash Scorpions Chapter homeworld of Volcanum is officially designated as a hive world due to the five hives that dot the northern hemisphere, but is more akin to a Death World due to the fact that the lands outside the hives are a barren and toxic desert world riddled with volcanoes and home to numerous mutants and huge scorpions that are more than capable of killing a man, and which are hunted for their lethal venom. The Ash Scorpions fortress-monastery, the '*Scorpions Claw*', is based within the vast uninhabited wastes of the southern hemisphere

Volcanum is, like other other Hive Worlds, comprised of several separate hives that vary in size - from the relatively small Hive Gamma, to the Massive Hive Alpha that holds several million people. The five hives are named for the ancient Grecian alphabet and descend in importance from Alpha, which is the de-facto capital and home to the Planetary Governor, to Epsilon, which is the newest hive built to hold the growing population and is just 400 years old. Each of the planet's hives officially answer to the Planetary Governor and Hive Alpha, but have on occasion gone to war with each other for overall control of the world, and therefore, have their own standing armed forces. Whichever hive is in the ascendant, their forces are considered the planet's Planetary Defence Force and have control over the Planet's Orbital Defences and the system's Defence Fleet although the Ash Scorpions have de-facto command and often override commands from the Planetary Governor whenever they see fit and in any major conflict the Ash Scorpions will assume command in name as well as fact, in effect the Governors true control is limited to following the Ash Scorpions every command whether willing or not, it is rumoured that some Governors in the past have attempted to exert more control over the world's affairs, these rather naive individuals generally disappear very quickly and their successor is reminded of their place in the galaxy until enough time passes and the disappearances are forgotten and the cycle will then repeat again. Volcanum's main export is Promethium that is extracted from massive wells in the southern hemisphere of the world.

## Chapter Organisation

Like most Space Marines Chapters, the Ash Scorpions are divided into 10 companies comprised of 100 Space Marines each. Each company is led by a hero of the Chapter with the rank of Captain, who - in addition to his company command - is in charge of a particular aspect of the Chapter's logistics. They therefore are a typical *Codex*-oriented Chapter for the most part but differ in that they have just two Reserve Companies, the 8th and 9th rather than the four Reserve Companies of other Chapters and so the 1st to 7th Companies are Battle Companies with the 10th being the Scout Company, all Battle Companies save the 1st Company are organised identically and are intended to be able operate independently of each other and each have their own Battle Tanks, Artillery and Transports as well as their own Fleet Assets, in the aftermath of the Great Eye Opening the the 8th and 9th companys were granted the title of battle company.

### Order of Battle (ca.111.M42)

The Disposition of the Ash Scorpions at the time of the Spear of Espandor Counterattack, ca.111.M42:

#### Headquarters

**Lord Commander Corvo****Chapter Master of the Ash Scorpions**
**5 Honour Guard**
**Brother Arnfried (Chapter Champion)**
**Ancient Boreal,****Banner Bearer of the Ash Scorpions**
**Brother Pollux**
**Judicier of the Ash Scorpions**

**Chapter Equerries**
**959 Chapter Serfs**
**Brother Karnack,*****Master of the Forge***
**17 Techmarines**
**114 Tech-Servitors**
**21 Rhinos**
**15 Razorbacks**
**21 Predators**
**9 Vindicators**
**3 Whirlwinds**
**7 Land Raiders**
**25 Land Speeders**
**51 Bikes**
**8 Centurion Suits**
**14 Stormtalons**
**9 Stormravens**
**Vladimir, *Master of the Librarius*****Chief Librarian of the Ash Scorpions**
**2 Epistolaries**
**4 Codiciers**
**7 Lexicaniums**
**Rhetoricus,****High Chaplain of the Ash Scorpions**
**Brother Eshara,Chief Apothecary of the Ash Scorpions**
**11 Apothecaries** | **Captain LysanderMaster of the Fleet****Carapace (Battle Barge)****Flagship of the Ash Scorpions****The Praetorian (Battle Barge)**
**Lacedaemon (Battle Barge)**

#### Companies

**3 Close Support Squad**
**3 Fire Support Squads**
**4 Redemptor Dreadnoughts**
**2 Dreadnoughts**
**2 Repulsers**
**4 Invictor Tactical Warsuits**
**2 Repulsor Executioners**
**3 Gladiators**
**4 Impulsors**
**1 Astraeus**

## Chapter Gene-Seed & Traditions

The Ash Scorpions are Descended from the Imperial Fists and therefore Boast one of the Purest and Least Mutated Gene-Seed in the Imperium. However, over time they like all other Imperial Fist Descendants have lost the use of two of the special organs produced by the basic Astartes genetic template: the Betcher's Gland, which allows a Space Marine to produce poisonous/acidic spittle, and the Sus-an Membrane which allows an Astartes to enter a state of suspended animation.

Another peculiar and unexplained quirk of the Chapter is the Ash Scorpions pathological need to scrimshaw the bones of their dead when off-duty, a need inherited from the Imperial Fists themselves. Scrimshaw is considered a solemn undertaking to the Astartes of this Chapter. It is seen as a way to practice mental discipline, focus, and attention to detail. Oftentimes the finished scrimshaws are worn as jewelry and ornamentation, particularly by the Chapter's officers. None know the roots of this practice, which for many Imperial Fists and their Successors becomes an obsession they must indulge every hour they are not fighting or training. The bones of slain kin are engraved in minute detail, every surface lovingly covered in lines of devotional script and illuminated scenes depicting the deeds of the fallen.

Armour is also highly ornamental and it is rare for a Battle-Brother's Armour not to have some level of personalisation.

Like their Imperial Fists Brothers they are also well-known for their passion for dueling, a tradition thought to date back to the earliest days of the old Legion, before it even left Terra on the Great Crusade. The Ash Scorpions engage in ceaseless duels against one another, sometimes to settle a point of honour but more often to test themselves and their swordsmanship. They like the most experienced and long-serving Imperial Fists sport numerous duelling scars all over their bodies, each a reminder of a hard-won victory, or a salutary defeat.

They continue to practise Self-Castigation and make use of a Pain Glove which encases the whole body and stimulates its pain neurons. The Ash Scorpions like their brothers the Imperial Fists constantly feel the need to punish themselves for the smallest inadequacy, failure or infraction.

## Chapter Gene-Seed

### Primarch's Curse: Death Before Dishonour

All Space Marines are the product of their genetic inheritance, benefiting from its blessings as well as suffering from its shortcomings, and the Ash Scorpions are no different. The Chapter's Primarch was a deeply devoted warrior who fought tirelessly at the right hand of the Emperor, but even this towering exemplar had his flaws, as he himself is known to have acknowledged. Perhaps because of his dedication, Dorn was devastated when the Emperor fell, and shouldered far more than his fair share of the blame. He cast himself into a crusade of redemption that only ended in the terrible crucible of the Iron Cage, re-forging the Legion in the bloody furnace of war. Dorn's glorious legacy lives on through the Ash Scorpions an their fellow sons of Doorn, but so too does his curse. This usually occurs in three levels:

* **Level 1 (Suffer Not Failure)** - The Battle-Brother believes himself deficient in some manner, whether real or imagined, and becomes truculent and obstructive when ordered to redeploy in the face of a stronger foe. When acting as a squad leader, he makes demands of his squad that others might consider unreasonable, and views any disagreement as outright disobedience.
* **Level 2 (Beware Hubris)** - The Battle-Brother spends his every waking moment brooding on past battles, seeking even the slightest flaw in his own deeds, and those of others. While he stops short of outright criticism of his Battle-Brothers, he condemns his own actions as falling short of the example set by his Primarch, and seeks to redeem himself in the fires of battle.
* **Level 3 (None Are Flawless)** - The Battle-Brother obsessively reviews every detail of every mission he takes part in, finding fault with his own actions and those of his squad. He becomes withdrawn, maudlin and confrontational, and unwilling to accept or issue any order that does not result in imminent battle.

## Battle Doctrine

As with most Imperial Fists Descendents they are nominally *Codex*-Compliant but are known to use the *Codex* as a base that can be added to or adapted to suit a particular foe and therefore sometimes find themselves at odds with some of the more rigged *Codex* Chapters. In many ways though they are the Mirror of their Parent Chapter and have the same Drive and Determination to succeed as the Famed 1st Founding Legion Indeed, like the Imperial Fists if the Ash Scorpions have a fault, it is that they continue to strive when others would yield or withdraw. Such unquestioning steadfastness has rescued many a victory from the ashes of defeat, but only at a steep cost in lives but if it serves the Emperor than it is a Price worth paying.

The Scorpions also have a unique Battle Plan known as the Scorpion Contingency that has been Proven against Many Foes. Using this Plan a Battle Company will deploy Devastator's, Tactical Marines and Armoured Units as a Defensive Bulwark in the centre of their Lines which is Known as the Scorpions Sting, Fast Moving Assault Units deploy on the Wings as the Scorpions Claws. An Enemy is deliberately drawn towards the centre and are then surrounded and destroyed by the Wings. This has been devastatingly effective against more tactically deficient Foes such as Orks and Tyranids but not as Effective against Tau and Traitor Units.

Scout Units also utilize a Special Kind of Venom extracted from the Massive Scorpions of their Homeworld that they are named for. When Delivered directly to a Targets Bloodstream it is Capable of Killing a man-sized target within a Standard Terran Minute it therefore is only of use in assassinations and not on the Battlefield. The reason it is used over more common Neuro-Toxins is that it is completely undetectable by any Form of Imperial Technology, it also has an instantaneous anesthetic effect and the target is Completely unaware that he has been hit. It does however have several Drawbacks such as a complete ineffectiveness against Astartes and Eldar and has less than a 50% chance of killing even a lesser Ork let alone a Warboss. It has however been discovered to be devastatingly effective against Tau Forces and has a 100% Success rate against them and will kill almost instantly.

## Notable Ash Scorpions

* **Lord Commander Corvo** - The current Chapter Master, Corvo is known to possess a brilliant mind for strategy and has led numerous Campaigns including the cataclysmic Cerberus Crusade.
* **Chief Librarian Vladimir** - Chief Librarian of the Ash Scorpions, he is an immensely Powerful Pysker and has proven the Difference in a multitude of battles.
* **Captain Draco Amalrich**- Captain of the 7th Company and a hulking Primaris Astartes, Draco is a consumate warrior and tactician, he has become one of the finest captain's in the Chapter's long and illustrious history and an example to all that the Primaris Astartes are true son's of Dorn. Captain Amalrich also serves as his Chapters Lord Executioner, the most bloody-handed of the Chapters Captains
* **Ancient Boreal** - Bearer of the Chapter Standard and one of the first Primaris Astartes inducted into the Chapter. Like all Ancients he has sworn an oath before the Lord Commander himself that he would give his life to protect the Sacred Banner.
* **Veteren Sergeant Lysander -** A living legend within his Chapter, it was Lysander who slew the Foul Death Guard Lord Pestus and it was Lysander who led the vanguard assault against the Orks on Helum VI, so far he has refused every promotion to Captain, prefering to stay within the line ranks, despite this Corvo believes he will one day be succeeded as Chapter Master by Lysander.

## Chapter Appearance

### Chapter Colours

The Ash Scorpions primarily wear bone coloured battle-plate, including the top of the backpack, helmet faceplate, both shoulder trim, the cuisses (elbow guards) and wrist armour, plastron (chest guard) and leg armour. When worn, the Aquila or Imperialis on the plastron is black in colour, though the Ash Scorpions have a tendency to wear a modified chest icon, with a circlet in the middle of it. Here, they prominently display their Chapter icon on a white circlet. A bone coloured squad specialty symbol stenciled upon the right shoulder inset indicates a battle-brother's squad specialty (Fire Support, Battleline, Close Support, Veteran and Command). A black coloured roman numeral stenciled upon the squad specialty symbol indicates a battle-brother's assigned squad. The left poleyn (knee guard) is painted black in colour, and upon it, a bone coloured gothic numeral is stenciled upon it, indicating a battle-brother's assigned company.

### Chapter Badge

The Ash Scorpions Chapter badge is a stylised red coloured scorpion, both claws elevated and displayed and its tail upraised, ready to strike, centered upon a white circlet which sits upon a field of black.

## Chapter Fleet

The Ash Scorpions Chapter fleet is known to contain the following starships:

* ***Carapace* (Battle Barge) - Flagship of the Ash Scorpions**
* **The Praetorian (Battle Barge)**
* ***Lacedaemon (Battle Barge)***

* **Crusader (Strike Cruiser)**

* ***The Imperial Fist* (Strike Cruiser)**

* ***Triumph* (Strike Cruiser)**

* ***Dorn's Light* (Strike Cruiser)**

* ***Persephone* (Strike Cruiser)**

* ***Shield of Dorn* (Strike Cruiser)**

* ***Sword of Sigismund* (Strike Cruiser)**

* ***Names and Class Unknown, 17 Ships* (Escorts)**

## Chapter Relics

* ***The Armour Relictus*** - *The Armour Relictus* is a master-crafted suit of Terminator Armour used by the Lord Commander Corvo.
* ***The Scorpions Blade*** - Master-crafted Power Sword, used by the Lord Commander Corvo.
* ***The Axe of the Scorpions*** - Master-crafted Force-Axe used by Chief Librarian Vladimir.

## Allies and Enemies

### Allies

* **Imperial Fists** - The Imperial Fists are the Progenitor Legion of the Ash Scorpions and the two are Gene-Brothers.
* **Black Templars** - Supported each other During several Campaigns and are also Gene-Brothers.

### Enemies

* **Iron Warriors** - Like their Fellow Sons of Dorn the Iron Warriors are the Ash Scorpions greatest enemy

### About the Ash Scorpions

"*Oh would you look at that...the oh so great scions of Rogal Dorn have their own little chapter that takes after scorpions. How cute.*"
— Bariel, Forge Walker Crimson Scorpions commenting upon the Ash Scorpions

[Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage
 Renegades

[Source]

## Gallery

Ash Scorpions Veteran Marine arrayed in relic Indomitus pattern Terminator Armour, wielding a pair of deadly archaeotech Power Claws.