Rentals

**Rentals** refers to renting out rooms, unlocked at a reputation level of 7. It's a good idea to purchase and make the necessary furnishings *before* paying the gold to unlock the rooms. Rooms are build tile by tile in the construction mode. By increasing your level, you are allowed to build more rooms.

Each room must be minimally furnished with a **Bed**, a **Single Table**, a **Stool**, and a **light source,** as listed at the right hand side of the screen upon entering a room. The least expensive way to get these furnishings is to use your Building recipes to make the table and stool, and to buy a wall **Candle**. The bed *must* be purchased from the Furniture Catalog. If you buy these minimum furnishings, the cost per room is 1g 31s 5 c. At 40 silver a night, the rooms return the cost of opening them in 4 days. Rooms also have a Comfort rating, so increasing the rating leads to more reputation gain, and you can haggle for higher rental rates.. Very High improvement Comfort items pay for themselves very quickly and return much higher profits. Make sure to keep each room clean, otherwise you will lose reputation.

Boosting the comfort level of the room increases the amount of reputation the customers are willing to give for staying in the room. Place a **Teddy Bear** on the bed for largest boost in comfort for the least expense. **Indoor Plants**, **Cobwebs**, **Ink**, **Braziers** (paradoxically placed on the walls), **Old Doormats**, and **Small Rugs**, all found in the **Décor** catalog, are worthwhile investments. The rooms vary in size and in their base comfort. The last upper room to open includes a large window, which has a comfort boost of 15 but is also very expensive to buy. The lower rooms don't have space for windows.

To rent rooms, your customers come up to the bar, and a bed icon appears in their speech bubbles. (The Bartender will *not* book rooms for you, so it might be useful to have a Floor Worker hired to keep up with the tables while you are booking rooms.) If the player is not in their Tavern when a rental customer arrives, you will hear the ringing bell of a customer waiting to be served. As this doesn't happen for any other customers (those awaiting food and drink, for example), you can use this sound as an indicator that you need to return to the Tavern to confirm the rental. Rental customers will wait for at least two in-game hours for their rental request to be accepted. Click to **Serve** on their speech bubbles, and you will see the amount of money they are offering for a night of rental, along with buttons to Accept, Haggle, or Decline their offers, and a mini-map of the rooms with those already rented tinted green, and those not yet unlocked shaded with grey. If you Decline their offer you will lose -55 reputation. If you don't, select the room you choose to assign them and choose either to Accept their offer or to Haggle. If you haggle you will start a mini game. You need to hit the target up to 3 times, the more the better. Hitting the yellow bar 2 or more times will give you a better price. Hitting it 1 or less will give you a worse price than the first offered. For a room well kitted out with High or Very High comfort décor, 40 to 60 silver per night per room is not unreasonable.

The customers then go directly to the room. They will leave the next day, and can be encouraged to leave earlier by knocking on their door. You can feel free to do this because you won't lose reputation. The only way to see the Reputation they give you is to be upstairs as they leave. As kitted out with the above recommended décor items, Reputation given can be in a range similar to what food and drink customers give.

If you do not hire and automatically renew having the Housekeeper, you must be attentive about keeping the room tidy in between guests. To automate the hiring of any staff member, click the dot in the center of the person's bar on the Hiring page. The Housekeeper is well worth the 15 silver per room per day that they cost. The Enchanted Broom does not clean guest rooms as it does dining areas, but it does clean the second floor hallway.

**Haggling** (work in progress)

If you fail 3 times you get x% of the initial offer (70% at haggling level 6)

If you succeed 1 time you get 96,5% of the initial offer (98,25% at haggling level 6)

If you succeed 2 times you get 123% of the initial offer (126,5% at haggling level 6)

If you succeed 3 times you get x% of the initial offer (154,7% at haggling level 6)

## Fulfilling "room" requirements with furniture

### Tables

  Small Table | Yes
  Large Table | Yes
  Low Table | No

Renting rooms is another source of income for your tavern. When the ability to rent out rooms becomes available at Reputation Level 7, it's a good idea to purchase and make the necessary furnishings before paying the gold to unlock the rooms, because as soon as they are unlocked and you've opened the tavern, customers will want to rent them, but you can't rent them without them being minimally furnished with a bed, a single table, a stool, and a light source. The least expensive way to get these furnishings is to use your Building recipes to make the table and stool, and to buy a wall candle. The bed must be purchased.

Boosting the comfort level of the room increases the amount the customers are willing to pay for the room and improves your reputation. Place a teddy bear on the bed for a big boost in comfort for little expense. Indoor Plants, Cobwebs, Ink Braziers (paradoxically placed on the walls), Old Doormats, and Small Rugs are worthwhile investments.

To rent rooms, your customers come up to the bar, and a bed appears in their speech bubbles. Click to Serve on the speech bubble, and you see the amount they are offering, a minimap of the rooms with those already rented tinted green, and those not yet unlocked shaded with grey. Select the room you choose to assign them and choose to either Accept their offer, or to Haggle. If you haggle, they will either decline and leave, giving you some negative reputation, or they will offer a higher amount. Accept or Decline this higher amount to finish the transaction. They then go directly to the room. If you do not hire and automatically renew having the housekeeper, you must be attentive about keeping the room tidy in between guests. To automate the hiring of any staff member, click the dot in the low center of the person's bar on the Hiring page. Housekeepers are well worth the 10 silver per room per day that they cost.