Apotheosis

### Synopsis

Apotheosis by Shadows\_of\_Fire is a mod that adds things that emphasize vanilla content while adding minimal game objects. It focuses more on adding enchantments, potions, or tweaking existing blocks and items that already exist. It is divided into Modules, where each section of the content can work individually without the others being enabled. However, some features depend on cross-module interactions.

### Enchanting

Apotheosis makes several changes and upgrades to the vanilla enchanting system. First of all, the level cap on the enchantment table has been changed from level 30 to level 150. Each bookshelf adds 2 levels to nearby enchantment tables' max level. The hellshelf is a block added by Apotheosis which gives double the enchanting power of an ordinary bookshelf (increases the max level of nearby enchantment tables by 4 levels). Additionally, the hellshelf can be enchanted with *hell infusion*, which increases the enchanting power further, enabling the user to create enchantment tables that have a max enchantment level of up to 150 levels. A hellshelf with *hell infusion X* increases the max level of nearby enchantment tables by 8 levels. No matter what the max level of the enchantment table is, the first, second, and third enchantment options will cost 1, 2, and 3 lapis respectively.

Tomes are a new type of book which only accepts a certain type of enchantment:

* Tome of the Others
* Tome of Helmets
* Tome of Chestplates
* Tome of Legplates
* Tome of Boots
* Tome of Weaponry
* Tome of Miners
* Tome of Fishers
* Tome of Archers

There is also a tome called Tome of Scrapping. This tome cannot be enchanted. When it is combined with an enchanted item in an anvil, the item it is combined with is consumed and the tome of scrapping takes on some (but not all) of the enchantments from the other item.

The prismatic cobweb is an item which removes curses (including curse of vanishing and curse of binding) from any item that it is combined with in an anvil. No other change is made to the item, but this action does have a level cost.

The altar of the sea can be used to recycle unwanted enchanted items. One enchanted item can be placed at each of the altar's four spires by right clicking on these areas. When four items have been placed into the altar, the altar will begin to syphon xp from nearby players. There is a particle animation for when the altar begins working. When it has drawn enough xp, the four items will be consumed and at the center of the altar an enchanted book will appear. This book has random enchantments on it which will correspond to the quality of the enchantments which were sacrificed. Right click the altar to pick up the book. It is possible that some enchantments from other mods do not work with this altar, so if the altar appears to be broken, check for any non-vanilla and non-apotheosis enchantments on the items which you are trying to sacrifice.

There are a bunch of new enchantments added in Apotheosis:

* Berserker's Fury: When damaged, the player will take an additional level \* level corrupted damage and gain 200 \* level ticks of Resistance, Strength, and Speed. Potion levels are equivalent to enchantment level. Multiple enchantments can stack, the sum of all levels will be treated as the level. The effect will not trigger if the user has resistance active.
* Miner's Fervor: Mining speed is dependent on distance above or below sea level. When below sea level, mining speed will be increased by 1 + level \* level \* ((sea level - y level) / sea level). When above sea level, mining speed will be decreased by 1 + level \* level \* ((sea level - y level) / (sea level \* 3)).
* Hell Infusion: Attacking enemies in the nether will deal an additional level \* level \* 0.5 magic damage. This specifically applies in dimension -1 (the normal nether ID), and does not attempt to work in "nether-like" dimensions. This enchantment's damage is scaled with local attack strength, so spam attacks will do less damage.
* Icy Thorns: Being attacked will inflict the attacker with (100 + rand(100)) \* level ticks of Slowness. The level of slowness is equal to the enchantment level.
* Life-Mending: Gear enchanted with life-mending will drain the user in an attempt to repair itself. Every tick, there is a 10% chance for one piece of life-mending gear (equipped or held) to trigger, dealing level \* 0.7 corrupted damage and repairing the tool for level durability.
* Mounted Strike: Attacking enemies while riding a horse will deal an additional 1.75^level damage. This enchantment's damage is scaled with local attack strength, so spam attacks will do less damage.
* Reflective Defenses: Blocking a melee attack with a shield that has reflective defenses has a 1/(7 - level) chance to deal level \* 1.6 damage to the attacker, and cause 10 durability damage to the shield.
* Scavenger: When killing an entity, there is an additional 2.5% \* level chance for their loot tables to be rolled twice. This is modified by looting, and if successful, is equivalent to killing two of that mob instead of just one. Withers that die to a successful scavenger roll can drop two nether stars.
* Shield Bash: Attacking enemies with a shield causes an additional 2.35 \* level damage and inflicts 35 points of durability damage to the shield. This enchantment's damage is scaled with local attack strength, so spam attacks will do less damage.
* Stable Footing: When mining a block, your mining speed is treated as if you were always standing on the ground. Normally, if mining while not on the ground, your mining speed is 20%. Stable Footing returns that to 100%.
* Tempting: When holding an item enchanted with Tempting, all nearby farm animals will follow you as if you were holding their respective breeding item.
* Knowledge of the Ages: Enemies killed with Knowledge of the Ages will not drop items. Instead, all of their item drops will be converted into experience, at a rate of level \* 25 experience points per singular item.
* Splitting: This enchantment allows anvils to fall upon an enchanted book and split them into multiple books. Attempting to split a book will always take one durability damage (modified by unbreaking), and has a 1 / level success rate. At level 5, it will always succeed. \*\*\* 1 / level appears to be a typo, but this is the information given on the modpage. If someone knows the actual rates, please fix this.
* Nature's Blessing: This enchantment allows the user to use their hoe as if it was bone meal, expending 6 - level durability for each use. Sneaking will disable the effect.
* Rebounding: This enchantment will launch enemies that attack the user in melee range (within 2 blocks of the user). The attacker will be launched with a velocity vector created from the position of the player to the position of the entity, multiplied by 2 \* level.
* Occult Aversion: Magic damage taken by the user is reduced by the same amount that fire protection reduces fire damage. Additionally, magic damage dealt by the user is reduced according to the same formula.
* Capturing: Mobs that are killed with this enchantment have a 0.04 \* level chance to drop their spawn egg.
* Endless Quiver: Makes all arrows infinite. This enchantment also works on potion arrows.

### Potions

Apotheosis adds some new potion effects as well as some crafting recipes for previously unobtainable potions:

* Potion of Resistance
* Potion of Absorption
* Potion of Haste
* Potion of Mining Fatigue
* Potion of Wither
* Potion of Sundering
* Potion of Ancient Knowledge

Sundering is the opposite of resistance, and causes players to take 20% increased damage per level.

Ancient Knowledge makes all experience gains quadrupled, per level. With Ancient Knowledge II, the user gains 8x experience.

All of the above potion types have splash potion and lingering potion variants, and can be used to make tipped - arrows.

### Spawners

Spawners can be picked up by any tool with the silk touch enchantment. Doing so will cost 100 durability. Spawners have a list of attributes which can be seen by hitting shift while looking at the spawner (depending on your Waila settings). All of these attributes can be changed by right clicking on the spawner with certain items:

* sugar: decreases minimum spawn delay
* clock: decreases maximum spawn delay
* fermented spider eye: increases spawn count
* ghast tear: increases max nearby entities
* prismarine crystals: increases required player range
* blaze rod: increases spawn range
* dragon egg: ignores spawn conditions
* nether star: ignores nearby players

Holding a piece of quartz in your offhand while clicking has the opposite effect of any of the above operations (decreases becomes increases etc). The mob that the spawner spawns can be changed by right clicking on the spawner with a spawn egg. This of course requires the usage of the *Capturing* enchantment (see above), or a different mod which enables the player to obtain a spawn egg.

### Misc

An Ender-Farmer's Lead is a rather expensive alternative to a lead which can "capture" a passive mob inside of itself by left clicking on that mob. To release the mob from the lead, right click on the ground with the lead.

Apotheosis also increases the max grow heights of both cactus and sugarcane.