Playable Characters

Playable characters are created with two main criteria: their species, and their breed. The species determine a character's overall shape and may influence a character's attunement with a specific deity. A breed defines certain physical features, magical abilities, and innate skills a character has.

## **Playable species**

The
sentient population of Soranha takes after the Old Ones. Every sentient species is available for playing, and are the following:

* **Equines**, created in Sirius’ likeliness, include horses, donkeys, zebras, and any related

species.

* **Cervids**, created in Kamara’s likeliness, include deer, elks, moose and any related

species.

* **Bovines**, created in Hora’s likeliness, include cows, antelopes, sheep, goats, and any

related species.

* **Dragons**, created in Nagai’s likeliness, are the most versatile species and can appear

almost entirely mammal-like or be pure reptiles.

While **hybrids** are uncommon, each of these species can reproduce with one another. Hybrids are likely to resemble more one of their parents' species and share few traits with the other.

## **Playable breeds**

Each species can sport certain features, which determine their breed. These breeds include, but are not restricted to:

* **Windfolk**: Often referred to as Pegasi, Perytons, …, Windfolk are the winged creatures of Soranha. Their features include feathers, scales, wings (feathered, bat-like, dragon-like…). Windfolks are characterized by their ability to fly mainly, even without wings. Or they can have five sets of wings. Your call.

* **Merfolk**: Often referred to as Hippocampi, nymphs, undines… Are the sea roaming creatures of Soranha. Their features include scales, fins, gills, nymphism, bioluminescence, tentacles, liquid body parts… Merfolks are often capable to shapeshift into a land form, but often require artifacts in order to do so. Only Merfolk are capable of living underwater full-time, or reach for zones with important pressure.

* **Faefolk**: Often referred to as fairies, (un)seelies, changelings, are the insectoid folk ofSoranha. Most found in Liande, Faefolk are a secretive breed that is very attuned to magic and nature. Their features include insect limbs (additional legs, mandibles, antennae) compound eyes, shells, bioluminescence, multiple eyes, insect wings, stingers, split abdomen... Fairies are born from eggs, grow up as larvae and molt until they reach adult size. They have one of the widest size range, coming in very small sizes (no bigger than actual insects!) to very large ones (no bigger than a dragon, however). Fairies heavily dependon their forest to survive, which is why pure-blooded fairies are never found outside of Liande. Fairies are commonly capable of shapeshifting at will.

* **Greenfolk:** often referred to as dryads and ents, are the vegetal folk of Soranha. Mostly endemic to Liande, they are codependent with Faefolk, the two breeds live together. Greenfolk are partially vegetal and may sport branches, flowers, leaves and fungi growing on their body. Their limbs and hair may be vegetal also. Greenfolk are capable of manipulating vegetal life to their will, especially the vegetals they are themselves made of. They are renown healers and are capable to transform into vegetal themselves if they so need.

* **Stonefolk**: Often referred to as unicorns, Stonefolk are the mountain people of Soranha. They are commonly seen sporting stone growths, and sometimes gems. A common feature of theirs are horns, but horns are not exclusive to them. Stonefolk tend to have cloven hooves and sport larger builds. They are typically capable to terraform and are often skilled artisans.
* **Firefolk**: Often referred to as kirins (or pyromaniacs...) Firefolk are the scaled, fire immune population of Soranha which survives in the aridest climates. Firefolk generally sport scales, fangs, and slit pupils. They are omnivorous. Firefolk are capable of manipulating temperatures around them and generally can manipulate fire as well. While they are rumored to be descendants of dragons, kirins don't typically shapeshift and do not share culture with the ancient dragon population.

Hybrids exist
between the different breeds, creating equine sporting features from different
breeds. They however can’t cumulate all perk of every breed they take after. Each breed comes in various shapes, some of which are rarer than others and often considered breeds on their own right. These rarer breeds need to be unlocked through gameplay.