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Enclosure

This article, Enclosure, is the sole property of MisterEnigma, and cannot be mentioned, used or edited without permission. Please don't edit.

**Enclosure** (エンクロージャー, *Enkurōjā*) is a Quirk used by Riko Nagatomo. Using this Quirk, Riko is able to take control of all non-organic matter within an enclosed space by dropping her own blood.

## Description

Enclosure allows Riko to manipulate all non-organic matter within a closed area. She does this by bending, twisting, and distorting the walls, floor, ceiling, and all objects inside. Although she cannot defy gravity, her Quirk does allow her to move and manipulate them with frightening speed. She cannot manipulate organic matter inside her range, although she *is* able to manipulate the clothes of the people inside.

As little as a drop of Riko's blood will immediately activate Enclosure, although this amount won't last very long. The volume of blood that touches the room affects the duration of the Quirk, with one drop equal to a minute. At which the effects of Enclosure will wear off until another portion of blood is reintroduced.

As suggested by the name, Enclosure doesn't work on environments outside of a closed room- they must possess a ceiling, four walls, and a floor. However on one occasion she was able to manipulate a room while it was missing a wall. She's not been able to replicate this since, so it's assumed that this particular instance is either an exception or there's another layer to Enclosure that Riko is unaware of.

Riko doesn't have to be present inside the room either. As long as her blood touches the inside of the room, she's able to control it no matter where she is. If she doesn't have a direct line of sight however, it'll be very difficult to do anything substantial.

## Strengths

* Although Riko cannot manipulate organic matter (people mostly), as soon as Enclosure is activated she *can* manipulate their clothes to achieve a similar effect.
* Most of her movements are broad, collecting a mass of items and "throwing" them essentially. However she's repeatedly taken advantage of her Quirk by ripping apart the room and remaking it to create dangerous obstacles (similar to Overhaul).

## Weaknesses

* Riko doesn't regenerate blood faster than normal people, which means that she can only lose a set amount in a small window of time. Her maximum amount is about the average, if not slightly more, meaning that she can afford to lose just over around 750ml of blood before experiencing mild hypovolemia. Testing the upper limit of her Quirk, she's been able to sustain Enclosure for 10 straight days before being hospitalized.
	+ In addition, Riko must continually hurt herself to activate her quirk.
Finnegan Holtz

## Finnegan Atsusane

Finnegan, Finn, is a second-year student at Jakusha High. Unlike most of the other students in his class he passed all the preliminary tests for a prestigious school, but ended up failing the practical and was so distraught that he thought he was unfit to be a hero.

## **Appearance**

Finn has short black hair and pierced ears. Other than the school's uniforms he wears a long sleeve shirt and converse high tops.

## **Personality**

Finn is instinctively confident and skillful due to his many years of training. As a young man he trained at his family's karate dojo where he became a purple belt. However after failing the practical test he is consistently second guessing himself, he is so afraid of failing anything again that he can hardly move if he's uncertain.

## **Quirk**

### Projection

Finn's quirk is called Projection and it allows him to project a holographic image of himself in any direction within a 6.5 meter radius of him. The image will mimic any move he does and will also project objects he's holding, but he can't just project said object, must be his whole body and anything on it. The projection disappears whenever someone touches it but it will pass through objects.
Flicker

**Flicker** (ちらつき, *Chiratsuki*?) is the Quirk possessed by Shochi Meisuru.

## Description

Flicker is a Transformation-type Quirk that enables the user to temporarily convert their body into living electricity for up to ten seconds at a time. It grants impressive super speed and agility above all else. Shochi has found that meditation is the biggest key to growing his quirk efficiency, but improving longevity remains a constant struggle.

### Weaknesses

The biggest limitation to Flicker is that it can only be activated for at most ten seconds per transformation. Prolonged activation beyond this time cap will result in an immediate de-transformation back into regular human form almost instantly. Coming out of such intense speeds without proper coordination and breaking can easily lead to injuries like broken bones and severe bruising too. Another side effect of this quirk comes as a result of to much spamming and reckless behavior. Such a constant transformation from solid matter into electricity begins to disrupt the tiny electrical signals between the brain and muscles. Ultimately, this results in paralysis that can last from as little as an hour to potentially several hours based on the intensity.

## Usage

Flicker has always been a technical quirk and excels primarily in boosting ones speed. The quirk itself requires higher than normal levels of concentration in order to achieve multiple seamless transformations. As a child, Shochi struggled with using his quirk effectively. It would take a couple years before Shochi realized that multiple short transformations proved far easier than multiple long transformations. Using it for just a few seconds, Shochi can move at electrifying speeds, dodging most incoming attacks. He is able to also use this to scale buildings and perform complex acrobatics. Timing is of utmost concern for him. Using this speed in conjunction with timed de-transformations lets him make use of the enhanced velocity for stronger physical attacks. Shochi is capable of landing tens of strikes at a time when using Flicker, making his body often appear in the namesake flickering state. As living electricity, Shochi is much more dangerous for enemies who are vulnerable to electrification. However, he is still able to be interacted with as if he still had a physical body. So he can suffer from damage just like any other person. He is notably resistant to fire while transformed despite this, giving him an advantage against flame based quirks.

Shochi's hair acts as a gauge for the quirk's longevity in battle. Usually he has spiky hair, resembling the shape of an upside down acorn. This indicates that the gauge is fully charged. Over the duration of a fight his hair will gradually lose its shape and become flat depending on how many times and how long Shochi has used Flicker for.

## Trivia

#### Disclaimer

The image used above was not drawn by me. All credit goes to the artist Mk01 on Deviantart.
Fate Cut Short: Capture the Assassin!

Alianna Baba, a proud assassin and member of the Baba Family, was on complete edge. She paced back and forth inside a tent, biting her thumb and letting her mind spiral out of control. She couldn't take it anymore, the clothed walls felt like it was coming towards her and with a sharp right turn she couldn't help but burst out of the tent. People scattered instantly. A couple were there to listen in for coin while others knew better than to become an obstacle in the way of an angry assassin. Even in the Black Market, the area she thrived in, the whispers and news was around. The government was putting a hit on Alianna.

Ducking in, ducking out, always out of sight as she travelled and weaved through the market. Where could she hide? What could she do? The unanswerable questions burned into her very skull kept ringing out. How long did she have? Will she know when they arrive? The questions kept pouring in and in before she couldn't take no more. It started off a scream and then just anger. An assassin being hunted down was never part of the code, what had gave her away to the government? Answers. Answers. She demanded answers. A spy? A slip up? A client? A rival? Too many options and no way to find out which.

"The family," she twittered before running off once more. If there was one thing she had to do, it was inform the family.

The tapping of heels and a cloud of smoke was all it took for the police at the centre to recognise Blink 'n' Miss. She took a long puff before dropping it on the ground, crushing it swiftly with her heels. "First one here... not that surprising," she muttered, pulling her mask over her face. She was covered head-to-toe in guns, daggers and swords arranged over her back, legs and waist. "Will there be anyone I need to worry about?" she asked, turning her head to the sky. It was grey and horrible, typical. When she looked back down, a figure was in front of her. Blink couldn't help a small smile.

"Well, that's two of us, got a name and a rank with that suit?" she teased, the police sighing as if freed from Blink.

Walking down from one of the streets of what felt like the slums to the man compared to where he usually held up, he scoffed at the heavy smell of smoke and other unpleasantries. A pristine white trench coat that billowed in the the soft breeze, aided by some slight expulsions of his kinetic energy for a slightly more dramatic entrance. Pharaoh took note of the police who were standing just where he had been instructed to find them, but also taking notice of the Hero standing next to them. He began berating himself for being later than someone else. Such was unbeffiting of the "Perfected Hero". He toned down on his quirk use, making his coat slump down towards the ground, only barely avoiding touching the ground. Pharaoh waved to announce his presence to them before speaking up. "Seems that I am a bit late." He said before nodding his head towards the police officer, uttering a polite 'Ma'am', and repeating the same gesture towards Blink.
Fight or Flight

## Section Header

### Quirk Range

Self

Quirk Name: Fight or Flight

What it does: Allows Carmen to use one of two modes

Fight Mode- Their strength and defence increase

Fight Mode Weaknesses: Speed and Situational Awareness decreases

Flight Mode- Their speed increases my situational awareness increases

Flight Mode Weaknesses: Attack and Defence decrease
Exoskeleton

**This page is the property of Camaror, so please don't modify it. Thank you and enjoy your reading !**

Exoskeleton is a mutant-type quirk owned by Seitaro. It used to give to the user several bones recovering the skin locally. However , due to the harsh experiments Seitaro sustained during his childhood. His quirk has been greatly amplified and now all the lower half of his body and his arms are completely recovered in bones. Furthermore, the bone constitution of his body can be even more amplified by his anger state. Because of that, the quirk can make the user take two other forms. The first being taken when Seitaro is willing to fight. The second being taken when he becomes enraged and out of control. Furthermore , to be able to use his quirk to the fullest , Seitaro has to eat frenquently calcium enriched food ( such as cheese, milk...), this also help the bones to regenerate when his exoskeleton has been damaged.

## Abilities

**-Exoskeleton : Normal Stage :**It's the  normal stage of this quirk. It's the appearance Seitaro normally wears most of the time and when he's not willing to fight. In this form the upper half of his body (excepting the arms) is the only part not completely recovered by bones.

- **Exoskeleton : Stage 1 :**It's the appearance the exoskeleton takes when Seitaro wants to fight. The exoskeleton grows and recovers almost all of his body ( only leaving the left side of his face uncovered by bones). The grown exoskeleton is consituted of tougher and greater bones as well as bone blades on the sides of the exoskeleton which can move as if they were limbs of his original body. His appearance looks more like a savage animal but his human features are still visible.

- **Exoskeleton : Stage 2 :** It is the stage reached bySeitaro when he doesn't manage to temper enough his anger. When this happens, he doesn't look even human anymore. The exoskeleton grows even more than in stage 1 and in an uncontrollable way. In the end of the complete growing process. There has been so much bone mass producted that Seitaro's bodyshape isn't perceptible anymore, instead,  Seitaro becomes a monstruosity made of bones and becomes savage and uncontrollable.
Energy Storage

**Energy Storage** (エネルギー 保管所 *Enerugī Hokan-sho*) was Emitter-Type Quirk used by the villain Beastomachia, the brother of the beast Gigantomachia.

## Description

Energy Storage allowed a user to literally store massive amounts of their own energy (Stamina) within their own body by just simply just sleeping for 5 hours or just their own time as the quirk had increased their output of energy of their removing its very limits and the quirk physically generated the energy every hour in a single day. The quirk however had a limit and eventually the user can overheat their body by the overwhelming flow energy and they have to release it or use it.
Extra

**Extra** (**エクストラ***Ekusutora***?**) is the Quirk used by Ruga Yang-Haramii or **Appendage**.

## Usage

**Extra** grants Ruga Yang-Haramii a body that grows extra or duplicates pieces of her body to use it for different situations. She is able to reproduce any of her replicated body parts, including ears, eyes, mouths, hands, etc. if broken or damaged in any perspective. As said, **Ruga** can only reproduce the replicated body parts not her "real' body parts.

## Weakness

Although **Ruga** can regrow in any replicated body part that was detached, it is still painful for her and takes time for the wound to heal. She is very weak when the source or host of the replicas is wounded or damage if still in battle.
Fear manipulation

Fear manipulation ( 恐怖操作, Kyōfu sōsa ) is a Emitter-Type Quirk which allows the user to manipulate fear

## Description

 the user can sense and manipulate the dread, fear, horror and terror, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling fear, even manifesting the emotional energy to physical level. They can cause others to fear even the most harmless of things to the point of becoming catatonic..

## Limitations

* Once created/manifested, the creature may become hard or even impossible to get rid of.
* If the target has no fear, this power will have no effect.
* Users of Indomitable Will/Psychic Shield (highly resistant) and Apathy/Psychic Immunity/Fearlessness (impervious)
* May be limited to the amount of fear the user can absorb

## Application

* Death Inducement - by causing enough fear to raise blood pressure, causing a heart attack.
* Fear Absorption,
* Fear Augmentation,
* Fear Constructs,
* Fear Detection,
* Fear Energy Manipulation,
* Fear Form, Fear Inducement,
* Fear Negation,
* Fear Perception,
* Fearlessness,
* Phobia Creation
Exodus: The Change

Real Name: **Exodus Johnson**

Alias: **The Change**

Gender: **Male**

Sexuality: **Straight**

Age: **18**

Quirk: **Crazy Mood**

# Quirk Description

Exodus gains a Random quirk depending on his emotions like being angry could give him a Fire quirk. Crazy Mood also protects it's user from danger on instinct. Exodus has better control of his quirk when he's calm.

# Personality

Exodus trys to stay calm at all times to make good use of his quirk. But he can happy and cheery if he wants or gloomy and mad.

# Extra Info

Exodus is Genesis adopted Cousin.

Can only use 3 quirks at most.

Cant use quirk when cant control emotions.

From America
Energy Augmentation

**Energy Augmentation** (活(かつ)力(りょく)増(ゾウ)強(キョウ), *Katsuryoku Zōkyō*?) Is a quirk wielded by Kyōka Masuhata.

## Description

Similar to Rikiya Yotsubashi’s quirk, Stress, Energy Augmentation allows Kyōka to convert her energy and vigor into raw power. The raw power Kyōka creates is capable of being used for increasing her overall strength and size.

The more energy Kyōka creates, the larger, tougher, and stronger her limbs are able to be. The raw power made from Kyōka is often represented with orange swirls of energy that spread to the enhanced parts of her body. Kyōka is able to enhance the strength and size of any of her limbs by will, and can even sap out the energy of other living entities in order to convert it into power.

A single finger that was enhanced with Kyōka’s power was able to create an incredibly strong gale of wind that was able to deflect a Nomu back onto a wall instantly during the U.S.J. incident. With just one swing of an arm that was fully encased of her energy being able to cause an intense shockwave that was able to make the ground crack, and easily send the League of Villains about 80 yards from them during the Hideout Raid Arc.

Kyōka is able to split the amount of raw energy she enhances her limbs with, allowing her to strengthen multiple of her limbs. But if desired, she can also use her energy in order to regenerate and heal her limbs and injuries.

### Weaknesses :

Because of the quirk’s need of energy in order to operate, the wielder of the quirk will suffer from immense fatigue when using their quirk. It is also likely for the user to experience sharp, but quick feelings of pain when reverting her limbs back, due to her body not being able to adjust to the amounts of power she uses.

If Kyōka uses her quirk for long periods of time, her limbs might start to get fragile after receding back to its original form, and is susceptible to damage afterwards. Luckily, Kyōka is able to use her converted energy in order to regenerate and heal herself.

## Usage

Due to a person, a person she loved immensely, dying, Kyōka spent all her time overworking and training herself in order to get her mind off their death. Because of her training a lot, Kyōka able to have complete mastery over her incredible Meta Ability. However, this also made Kyōka more null to emotion, and also has the tendency to be blunt, or a serious deadpanning person.

Kyōka doesn’t usually use her quirk, unless she is fighting a villain of course. Kyōka’s quirk allows her to enhance the strength and size of her body, and grants her superhuman strength and speed. Kyōka mostly prefers to fight quirkless, or fight in close-ranged combat. Kyōka uses the strength within her quirk in order to maneuver and capture her opponents, as she does not like using too much of her quirk’s power.

Kyōka often saps up the energy of plants just by having direct contact with them, but she will most likely deplete the energy of her opponents in order to tire them out, and eventually get them to faint.
Enhance

Activation of Maximum Gear

Enhance (強化する, Kyōka suru) is the Quirk of Takeshi Daiguren.

## **Description**

**Enhance** -  Daiguren's Quirk allows him to enhance his body beyond human levels. This applies to any part of his body. For example, if he were to enhance his eyes he could see better, enhancing his brain to think and/or react faster or enhancing his legs to run faster.

However, the quirk relies on energy that's inside the body. The more he uses it, the more his body expends his energy. When using it for extended periods of time, his body will be tired and fatigued afterward. If he were to use it past his limits, it would create a strain on his body and place him in pain after.

When the quirk is used, it creates a red "electric" aura around the part of the body, or the body itself, being used. When High Gear (Gear Third) is activated it creates an entire red aura around his body. Usually, the massive expulsion of energy creates strong gusts of wind around him temporarily.

## **Uses**

Enhance can be used both offensively and defensively. In terms of defense, the quirk can be used to increase pain tolerance and/or the shock distribution of the body. Offensively, it can be used to increase speed, strength, reaction time, or agility.

## **Special Moves**

**Detroit Smash**- Daiguren used All Might's signature punch as its namesake but instead uses it as a straight punch whereas All Might's is a downward punch.

**Scarlet Smash**-A singular punch when High Gear is activated specifically in his arm.

**Scarlet Axe**- Jumps up and delivers a powerful ax kick to the opponent, most of the time to the head

**Scarlet Slash**- Daiguren uses Katana to slash opponent diagonally

**Scarlet Streak**- Daiguren enhances his body to a near maximum level to run at immense speed behind his opponent and deliver an attack to incapacitate them.

**Entire Enhance**- Activation of his Quirk throughout his body simultaneously.

**Adrenaline Rush-**Takeshi activates his quirk in his brain and enhances the adrenaline to begin running through him or making it rush faster. Takeshi only uses this move to dull pain and make his attacks harder, simultaneously. Still, he can only use for a short amount of time as he will be fatigued afterward.

**High Gear** - Increases the blood flow rate, allowing nutrients to flow through his body quicker, resulting in him being 2 to 3 times faster and stronger while improving his reflexes and maneuverability. However, this burns through his energy, so he is only able to activate it for 4 minutes at maximum. To conserve energy, it can be applied to singular body parts, such as his arms or legs.

**Maximum Gear-** This technique is the same as High Gear, except brings out Takeshi's utmost limit. As High Gear multiplies his quirk's power, this does the same thing, except drawing out power on a different level. Takeshi uses High Gear to multiply his power five-fold. Due to its massive energy consumption, it can only be used for one continuous minute. Takeshi has only used this technique twice and has not mastered it yet.
Fire demon quirk

**user:**

Osamu Raiden

Seeing as he is a melee fighter, when he goes into his quirk mode he gains two rather large guantlets going up his hands, until they reach his shoulders. The are both engulfed in red flames. Using powers to his own will, he can charge the fire in the gauntlets , he can swap between his gauntlets and his blades in a hundredth of a second having the reaction speed of someone with a reaction speed quirk. he can dodge everything he sees coming at him without even noticing he's dodging

he can change his flames too 3 different colours red/yellow being his weakest form. he changes into a neon blue form for his 2nd strongest form. and when he finally gets pushed too his strongest form he changes into a purple/black form

when he changes into his blue fire demon mode he only wields one single blade made out of fire on his left hand and on his right he can manipulate the gases around him of a 20M radius into flames making no-one able too touch him at a close range unless they are stronger than than his flames his speed increases by 100X and power increases by 100X.

in this form he has the strength and speed of **one for all.**

when osamu enters his purple fire demon mode his appearance changes into a black and purple dragon like appearance reaching a weight of over 1000KG and over 30foot in height , he has never entered this state in a real fight but has once used it in training. he begins too loose consciousness and goes into a raging and uncontrollable state when he enters this form he can now change anything around him of a 100M radius into flames including the ground and air, his flames are so hot it can **melt peoples quirks**, making there quirk unusable , his power and speed surpasses that of one for all's , he only enters this form for 1 minute but for that one minute he becomes undefeatable
Fa Jin

**Fa Jin** ( *Hakkei***?**) was the Quirk used by the third user of One For All and later inherited by Izuku Midoriya and Akazuko Midoriya.

## Description

This Quirk allows the user to build up kinetic energy by repeating regular motions and store it for later use. When the user chooses to release the energy, they gain an explosive burst of speed and power.

The user can choose to only use some of the stored up energy at a time, allowing them to achieve multiple bursts of speed and power.

## Trivia

* Fa Jin is one of the oldest known Quirks in the series along with One For All, All For One, Life Force, Spearlike Bones, and the unnamed luminescence Quirk.
Fireblaze (New Generation)

**Fireblaze** (火炎 *Kaen*) is the Quirk used by Keisuke Kurama. Chisei Himitsu, who copied this Quirk from Keisuke, also uses it.

## Description

Fireblaze allows users to create and control fire from their extremities. This fire can reach a maximum temperature of 1500 ° C. The more concentrated the flames are, the more intense they are. Here the flames can also turn blue.

Existing fire can only be manipulated slightly. For example, it can be canceled or reinforced.

## Usage

The use of this Quirk depends on the imagination, mental and health status and patience of the user. If the user cannot visualize what he has in mind, the flames become uncontrolled or do not even arise. If the user is not fit mentally or health-wise, the fire may lack strength, and if the user lacks patience, there may be enormous self-injuries.

The fire can be used in various forms. As pure flames, as a fireball or other forms. Everything depends on the imagination of the user. This Quirk can also be combined very well with martial arts.

### Weaknesses

Fireblaze cannot be used indefinitely. Similar to many quirks based on fire, Fireblaze increases the body temperature of the user. This can lead to heat stroke if used excessively.

## Super Moves

* Flashfire Fist (赫灼熱拳 *Kaku Shakunekken*): The user forms a fist and concentrates his flames on it. Then it strikes and when the impact hits the fire is released in the form of a huge flame explosion.
Emily Uraraka

**Emily Uraraka** (エミリー・ウララカ *Emirī uraraka*): Is the aunt of Ochaco Uraraka and she is a protagonist of My Hero Academia's manga and anime.

## Personality

Emily was described by her own niece as the strongest in terms of wisdom and ultimate willpower a well known trait that her niece had brought up her aunt was also very also mentioned she was deeply calm under pressure and fought with her willpower and sheer determination thinking of her family all of the time.

## Abilities

**Overall Abilities**: Emily was an extremely skilled pro hero that was confirmed to have a powerful yet unnamed and unknown quirk hidden from the public and the hero society because she has trust issues with both societies, however her reputation was heavily unknown to the public but nothing to the hero society the only thing known to hero and this earned her the title of the "*Invisible Pro Hero*".

Emily in her first recorded battle in she was indefinitely able to show how strong she is as she was able to use hand to hand combat with her own quirk used alongside it to combat a man named yari and was able to obliterate his arms with one strike despite holding the advantages with her quirk she did not see that yari was way too experienced in combat and he used his quirks that he gained because his quirk was named "**Parasite**" that allowed him to swap body to body like a virus going to host to host and ultimately she was defeated and nearly killed.

### Quirk

   **Weight Manipulation**: Her unofficial named quirk was an a emitter type quirk that she was born with and the quirk itself allowed her to manipulate the "weight" of her very own body and certain objects. She however can't manipulate the "weight" of others and was very limited on certain objects. Her quirk was admitted to be very strong by the man who was known as "Darkest Quirk User" by the hero society as her "weight" quirk overwhelmed his own quirks he had collected from his dead hosts, as her application of her quirk is what impressed him the most as she had developed many forms of ultimate moves that overwhelmed his ultimate moves and combination of quirks and her said moves increased the power of her quirk to its full power and was using it to try overwhelming and overpowering yari completely but only if temporarily but she eventually was overwhelmed by him as she reached the point her quirk was overstressed buring her stamina quickly faster than she wanted and ultimately she has passed her quirks own limitations and she manged to survive a fate that would have been fatal.
Five Elements

**Five elements** is a quirk used by Five for One

## Description

Five elements is a quirk that allows the user to control the water, earth, fire, and air, and electricity around him. They can control as much of each element as they want and for an unlimited time, but just in the area the quirk affects. Because of its practicality and flexibility, this quirk allows its user to adapt to the villain's fighting style by attacking them at their weak points and using the materials around them to attack.

## Usage

Five Elements is a very flexible quirk, being able to adapt to any situation because of its ability to control many materials that are abundantly found on the Earth. Five for One mainly uses the air around him to float for short distances at the speed of sound, the earth to defend himself with, and fire to burn others. He has not yet been shown to control water or electricity, but it is known that he can control larger amounts of them than the other elements.

## Strengths

* Due to how many materials this quirk can control, it is very adaptable.
* Very powerful, as the user can control large amounts of an element.
* The user can manipulate their surroundings to however they want.
* The user is immune to these 5 elements, meaning that he will not be harmed in any way by them.

## Weaknesses

* User is vulnerable to the cold and ice, and the quirk will be completely useless in a vacuum.

## Super Moves

Due to the secrecy of Five for One, only two of his super moves have been released to the public.

* **Two Element Combination** (2つの要素の組み合わせ): Five for One moves his hands around in a circular motion, bringing up a huge amount of rocks, and combining it with strong winds. This causes a small tornado to form, which increases in size the longer he makes that circular motion. This move is very much like All Might's United States of Smash, but without the crater.
* **Electric Armor** (電気装甲): The user uses static electricity around his body to create an impenetrable shield of solid electricity for a short amount of time that also allows the user to travel great distances in seconds. The strength and duration of it depends on how much electricity is nearby.
* **Earth Mech:** The user controls all of the Earth in their immediate vicinity and creates a huge beast that he can control.
Enzo Blanc

*This page, Enzo Blanc, belongs to **Sakky!** If you wish to edit this article seek permission from me. Editing without my permission will result in complications.*

"*You wish to protect a land filled with people who will judge you on what kind of quirk you have? If that quirk isn't unique, if that quirk isn't strong, if that quirk isn't heroic, they just judge you like you are not worthy of anything. They push you away from becoming a hero and tell you that you should look elsewhere. Why bother going through all that trouble to protect people who know nothing about you. Know nothing behind the real reason people become heroes. What gives people the right to judge people? I now have that right to judge people but I will never tell them to give up just because their quirk isn't suited for hero work. I will tell them to work harder, to grow stronger. If they want to be something else then I will boost them to that and help them from afar. That is what people should be doing. Not judging them before they get a chance to try and decide for themselves what they want to do in their life. Because it is their life, they get to choose their fate. Not those people.*"
— Enzo's speech as the Directeur

**Enzo Blanc** (KANJI, *ROMAJI*) is the Directeur of Académie d'entraînement and the current leader of the villian group, Dissimuler. He is also the leader of the upcoming villain organisation known as NNER NK. He was formerly known as **Fiorenzo Xiuhcoatl** (KANJI, *ROMAJI*) but changed his name after his fake death.

## Appearance

TBA

TBA

TBA

## Personality and Traits

"*TBA*"
— TBA

TBA

TBA

## Quirk

*Main article: Sword State*

**Sword State** (KANJI, *ROMAJI*) is a Transformation Quirk that Enzo uses to create swords out of his hands.

## Relationships

* Dissimuler
* NNER NK

**Jonatha Dobius** (KANJI, *ROMAJI*) is the homeroom teacher of Class-BEP and also the former boss during the prime of Dissimuler.

**Alexandre Souris** (KANJI, *ROMAJI*) is the bodyguard of Nelson Worthington and is part of the Dissimuler group.

**Nelson Worthington** (KANJI, *ROMAJI*) is a buisnessman who found out the real idenefity of Dissimuler, since then he has been working with Enzo and created Académie d'entraînement in hope for money.

**CHARACTER** (KANJI, *ROMAJI) is*

## Trivia

* Enzo's normal attire is based on *Sebastian Michaelis* from the anime series, *Black Butler*
* Enzo's villian attire is based on *Zero* from the anime series, *Code Geass*
* Blanc means white in french yet his code names is NOIR meaning black.
* Enzo was going to be a hero character that thus some of the pictures of his villain costume are called "hero"
Esmeralda Guevara

" I am an *idea* therefore I cannot die, for when I do my legacy lives on"

## Bio

The Daughter of South American Immigrants related to Che Guevara Esmeralda takes after her great uncle. From a young age she became disillusioned by heroes, loosing faith in the purity of their motivation however feeling obligated to combat the darkness of this world to keep it in check. As a Graduate of Excelsior Academy Esmeralda has benefitted from being tutored by Frances former #1 hero, Who is employed at the Academy. Esmeralda has been a pro for seven years now and 4 of those she's been the Number One Hero.

## Philosophy

Esmeralda is first and foremost a Nihilist, who doesn't believe this world has meaning, however out of respect to the social obligation and expectation to pursue good Esmeralda has chosen to be a Hero. Her Social contract keeps her obligated to pursue the greater good as defined by the moral majority and to by all accounts try to be a decent human, however she does not bind herself to any philosophy after that.

## Personality

Forever calm and collected Esmeralda hardly ever gets excited or speaks in anything above a whisper, She often looks at everything impartially and weighs her actions against her social contract before acting. Due to her loathing of Tyrants and Fascists it was discovered she has an inate ability to inspire action in others, Inspiring the formation of West Coast Tyrant Opposition Squad, a team of Neutral aligned heroes who similar to Esmeralda loathe corrupt authoritarian bodies.

## Gear

As a Joke Esmeralda dresses in Cowgirl attire, albeit all black. This gear is a reference to her quirk, which she uses via her hands. The gear is actually bulletproof and shock resistant with anti slip boots.

## Quirk

Dark Matter is a rather rare Physics based emitter quirk. Once activated holes open up on the tips of her pointer finger to allow her to release buckshot sized pellets of Anti Matter which she can shoot at anyone within 200 yards of her. Unlike how most people would assume Esmeralda's Anti Matter doesn't destroy someone on impact, it is a condensed black cosmic flame that deals damage through burning and Radiation. The Drawback Is while Esmeralda is immune to Radiation as her body stores it if she attempts to use her quirk I a semi auto manner her hands heat up and start to burn.

## Lethality License

Esmeralda has obtained a Lethality license in the past 4 years, with this while In the state of California Esmeralda is permitted to kill villains if they pose a reasonable threat, though on principle she attempts to avoid using it.
Fallen angel

**Fallen Angel** (影 *S*) is the Quirk used by Mairuzu Hattori.(This is the property of the account that created the webpage. DO NOT EDIT WITHOUT PERMISSION.)

## Description

This quirk grants the user the appearance of a demonic monster. these include large black, bat-like wings, a long prehensile, spiked tail and small fanged canines.
Evaporation

**Quirk Range** | Medium Range

**Evaporation** (蒸発 *Jōhatsu*) is the Quirk used by Fubuki Kazami.

## Description

Evaporation grants Fubuki the ability to evaporate her body.

As her atoms separate and lose cohesion, Fubuki is able to vaporize her body, becoming intangible to attacks and vanishing into thin air. This makes her most suitable for sneak attacks and close range combat using her specialty of choke holds and martial arts. When she activates Evaporation, her body turns into lavender-colored vapor.

She can disappear in her surrounding environment and surprise her target by suddenly reappearing near them. This technique gives the illusion of teleportation when she is actually just fusing her atoms in a new location.

The clothes that she wears can also be turned to vapor, however, any added weight from them can also influence her ability of manipulating her atoms. When this happens, vaporizing her body and fusing the atoms back together becomes delayed.

### Weaknesses

Although Evaporation makes Fubuki immune to physical attacks, she is also unable to touch her opponents in her gaseous form; if she fuses her atoms to solidify her body for a counterattack, she makes herself vulnerable to being hit. Her Quirk is also disadvantageous to opponents that use air-based attacks because her vaporized body would be easily blown away by wind and thus further delaying her ability to fuse back together.

## Usage

Fubuki is a skilled fighter and mainly attacks using the element of surprise since she can appear out of thin air. By combining the properties of her Quirk with hand-to-hand combat, she becomes a fierce and difficult opponent to fight against. Like her father, Fubuki's fighting style is shown to be very graceful yet deadly, able to smoothly and continuously slip through her opponent's defenses and strike with aggression. She specializes in choke holds to restrain her opponents and Pressure Point Fighting Martial Arts to stun them before landing a finishing blow.

During the Final Exams, she was the matchup for Hiyahiro and Toshiya's Team because her Quirk allows her to create a suitable situation that exploits their weaknesses. With her evaporating abilities, both students are unable to touch her, making it difficult for capturing. While she repeatedly turns to vapor and vanishes from their sights, Hiyahiro cannot randomly fire his Freezing Beam because he may accidentally hit his partner, while Toshiya is unable to grab her because her body evaporates before he can touch it.

## Trivia

* According to Fubuki, her Evaporation is a fusion between her father's Vapor Quirk and her mother's Scatter Quirk.
Erza Asahi

Asahi Kaichi (Uncle)

Hisayo (Aunt)

Orihime Tokoshami (Aunt)

Asahi Hisato (Brother)

Asahi Hisako (Sister)

## Basic Info

Erza Asahi, is the daughter of Tashina Tokoshami and Asahi Hisaya. She was born when her parents were still in high school, due to Hisaya's family there was alot of arguing and trouble when raising Erza.

## Appearance

Erza has Blonde Hair and Red eyes, and likes to wear dresses and other forms of fashion

## Quirk Info

Dark Moon is a emitter type quirk that allows Erza to summon armor, few weapons and gain strength and speed during certain phases of the moon, her power is empowered by the moon. Depending on the night the quirk may not even work at all (new moon).
Empowerment

**Empowerment** (エンパワーメント, *Enpawāmento*?), also commonly referred as **Energy Empowerment** (エネルギー強化, *Enerugī kyōka*?), is the Emitter-type Quirk of the Soldier.

## Overview

As the name may suggest, Empowerment is a Quirk that allows the user to essentialy augment their physical capabilities such as strength, reaction time and speed with the absoption of various energies such as electricity. Only obtainable with physica contact with a energy source, the user would be able to harness the power and become superhuman.
Ethereal Moon

**Quirk Range** | Medium Range

**Ethereal Moon** (不気味な月 *Bukimina Tsuki*) is the Quirk used by Selena and Moon Lily Shade.

## Description

Ethereal Moon allows the user to release dark energy and is the summation of their many shadow-like abilities.

The user can hide in the shadows of other beings, allowing their to spy on people unsuspected. The user can blend within the shadows, becoming nearly invisible to everyone. The user can also teleport within the shadows, though only within a few yards and it requires at least two different shadows, fading through one & reappearing through another.

The user is able to emit dark energy into their own shadow and summon multiple black hands from them to attack or defend. Their hands and feet are able to make physical contact with Quirk users that are hidden inside shadows or darkness and they are also effective against paranormal Quirks, as well. Their Quirk is much stronger at night than it is during the day, and it is at its most powerful during a new moon and full moon.

### Weaknesses

As a shadow Quirk user, both their body and Quirk are weak against light attacks.
Fantomu Family

24(Shauna)

16(Kagami)

21(Chang)

Change(Dal)

New York(Shauna )

Kagami Fantomu

Shauna Fantomu

Chang Fantomu

The Fantomu Family is a very mysterious family and it currently consist of Dal Fantomu and Meili and there 3 children.

## Family Members

* Dal Fantomu (Father)
* Meili Fantomu (Mother)
* Shauna Fantomu (Eldest Daughter)
* Kagami Fantomu (Youngest Daughter)
* Chang Fantomu (Eldest son)
* Yumi Ito (Shauna's Wife)
Empower

**This page is the property of Camaror, so please don't modify it. Thank you and enjoy your reading !**
Empower is a quirk used by Toru, this quirk allows its user to diminish or to amplify the power of other quirks. For example, it can turn a great explosion into a fire cracker as well as turning a fire cracker into a great explosion. This is the type of quirk which shows its real potential in tag-team fights, where it can amplify allied as well as extenuate ennemies' quirks. It can affect 2 quirks at most simultaneously. The user can affect somebody's quirk by looking at them to have an image of them into his mind, once the image is printed in his memory and that the person is in its line of sight, the user can affct the quirk of the said person at will. Stamina will be drained over time as he uses his quirk, the intensity of the drain depending of the number of persons affected and the duration of the empower. When Toru tries to affect a mutant or a transformation type quirk, it will amplify or diminish the strengh of the special abitlities the person possesses ( for example a mutant quirk giving the user a rock body will make the rock harder or fragile depending on the way Toru affects the said quirk) while also diminishing/amplifying the tranformation features for transformation-type quirks.

## Abilities

**Empower :** Toru can influence the power of a quirk by using his own to diminish or to amplify it. However he can only affect two quirks at a time.
Erika Yagi

## Erika Nakamura

Red hot-blooded Akuma

Mom/Mama

Grand Grand

Kurenai Yagi(Daughter)

Kaname Yagi(son)

Hana Yagi(youngest daughter)

**Erika Yagi** (nee **Nakamura** ) also know as the goddess hero: **Athena** she is a pro-hero she the homeroom teacher for class 3-A more Specifically U.A's big three at U.A High school who she herself Trained she is the eldest daughter of Nana Shimura and her husband she is also the oldest sister of Kotaro Shimura she along with her group are in charge of all the reaching on the League of Villains and later the Paranormal Liberation Front

## Appearance

Erika is a beautiful woman with a tough demeanor she is a tall woman with fair-skin and a curvaceous figure with a mole below her bottom lips centered to the right she also has beautiful sharp green Intelligent eyes with long eyelashes. Her hair is red with a strand of white hair her hair is some what wavy and long with her left bang covering half of her eyes her overall she is quite attractive, with her husband likening her looks to her mother's Nana Shimura one of her most noticeable features is a purple rhombus — on her forehead

## Personality

Erika is a headstrong and resourceful woman with a calm and Intuitive persona,she is naturally authoritative and willing to take the lead when necessary she has a professional mentor-like relationship with her students she can although she does have a playful side to her as while when it comes to her students also and would tease them at times she cares for their will beings and wants to see how they grow as future Hero's when there time comes

As a mother and grandmother she has a sharp wit and cares for her family's well-being especially towards her husband who's heath is declining she wants to make sure that her family is happy but is concerned about them when they go on mission's or doing hero work and all was ensuring that no one gets hurt she usually tries to remind composed though she becomes irritated ,panicked or angry when shes under pressure Erika if often more athoritative with her kids then her husband is she is very concern about her family's well beings especially when it comes to her husband with his heath decl
Flames of Death

## Information

The Flames of Death is a quirk that allows the user to shoot off a plasma from their body that looks like flames. The flames cause whatever they touch to rapidly age until there is nothing left but dust.

## Strengths

Can destroy anything that can be broken down with time.

## Weakness

Only the users hands are immune to their power. If the user gets covered in their own flames they will rapidly age as well. The flames also do not work on things that don't age.
Experiment dragon

**Experiment Dragon** is type of rare quirk that is used by samaru ichika and the other unknown experiments that only get used if the person was experimented on only.

## Description

that it's kinda hard to use this power because its very powerful to use it allows the user to transform into a dragon with powerful abilities but it has a huge limit it only last up to 30 minutes or it will drain all of her energy or cause dragon instincs to take over. it does allow samaru to transform into a yellow and blue scaled american dragon with a blade-like tail that can grow up to any size.
Eminence

**This article, Eminence, belongs to Dragonmaster. Edits of any nature and the use of material on this page without my permission is strictly prohibited. If you wish to use this article, please ask me on my talk page.**

 **User(s)** | A.Q.U.A Agents

## Descriptions

Eminence is a quirk enhancing drug that was developed by the A.Q.U.A organization to accomplish two goals. The first, to use the drug to find people who could survive the drugs effects and were able to push their quirk to its zenith. The second was to use it to finance their operations in addition to their cover as the Demeter Paper company. The effects of the drug help to push a persons quirk to the absolute limits of its abilities. This grants the user a momentary chance to use their quirk as it would be had the mastered it.

The drug was developed using a chemical that is secreted by the wood produced by the organization's leader, Odin. In its base state, the chemical forces a quirk to mature at a much faster rate, almost instantaneous, than normal. This could grant a user the ability to control their matured quirk for short spans of time, however the sudden evolution in quirk ability can potentially kill the user. Thus the organization began to find ways to make it weaker, and created the Eminence drug as it is now.

## Strengths

* Gives the user the ability to utilize their quirk at its full potential for 5 minutes.
* Grants the user a slight high feeling that relaxes them and raises their dopamine levels.

## Weaknesses

* After the first use, a user will no longer be able to maintain their matured quirk for the full 5 minutes.
* The body starts to deteriorate and weaken the more it is used.
* The weaknesses of their quirk will increase.