recursal/Fanatic-Fandom huggingface dataset:
Sanctum

**Das Sanctum** ist ein Ort in Norwegen, welches Benedikt Halvorson gegründet wurde. Es ist ein abgelegner kleiner Abschnitt an einem großen See, mit einer kleinen Häusergruppe, wo die Frauen, welche Wandler sind, und Halvorson leben.
Sie sind dort abgeschieden von der Außenwelt und ohne Boot ist der Ort nur schwer zu erreichen. Halvorson führt dort die Sitzungen und Experimente durch, um das Wandeln der Frauen verstehen und auch „kurieren” zu können.

## Bewohner

* Benedikt Halvorson
* Runa
* Sigrid
* Elena

## Regeln

Halvorson und Runa haben Regeln für ein gemeinsames Leben im Sanctum aufgestellt, welche in ihren Augen den Wandlern ein möglichst sicheres Leben ermöglichen sollen:

* Kein Alkohol
* Nur Englisch reden
* Einheitliche Kleider
* Keine Handys (oder Kommunikation mit der Außenwelt)
* Man berührt sich nicht, keine Umarmungen, kein körperlicher Kontakt
* Man redet nicht über die Vergangenheit

Einige dieser Regeln sollen vermeiden, dass Stimuli die Frauen reizen und stressen und zu einer Wandlung führen.
Atmose

Name: Atmose Steelblood (Adopted from Ark1002)

Gender: Male

Age: 15

Appearance: Wears black robes, and has white hair. He is of average height and a stocky build. Wears hair in braids. Blue eyes.

Investure: Rithmatist

Strengths: Incredibly good chalklings (similar to Melody)

Weaknesses: Terrible at drawing straight lines, shy, would do anything for his twin sister.

Family: Vina Steelblood

History: See Vina Steelblood
The Ash

Mature Content

This page may contain profanity, violence, mild gore, or other forms of mature content.

*Scout is a English Shepard.*

*He lives in the streets. In an abandoned city called The Unknown. Many dogs live there, other creatures do too. But mostly dogs. And cats. Scout has lived there since he was born. He was born, yes. Also, his mother died, and his father isn't known if he is alive or dead. Scout is usually bullied for being a orphan, but he doesn't give a darn.*

*The city was usually fine. No major wars that caused a lot of deaths. No. Well, it's fine until a group of cats move in. A lot, and they are trouble. Overprotective, yeah. The dogs figure out what to do: kill them, or move out. Scout is worried, what will happen to his home?*

Yeah that's the plot for my bad story.

Also

## Chapter One

I padded around, my paws feeling the wet, cold ground of the streets. I walked around a large metal carrier, some may call a "car" but I don't really get them. The cool breeze brushed my fur like a warm welcome, I sniffed and found a pile of leaves next to a dumpster..

My home.

WIPP
Mack

Name: Mack

Investiture: Elantrian

Personality: An eccentric and dramatic man. Very intelligent, and has a god complex.

Special skills and weapons: He is a craftsman, and engraves Aons into weapons and armor to give them powers. An investiture scholar, inasmuch as it relates to making things.

Weakness: Can't draw aons underpressure. He is able to craft them into things, and if he isn't under pressure he can draw them, but if he is under any pressure he is not able to draw aons. (This will mainly apply in combat)

Appearance: Elantrian, wears black and gold robes most of the time, underneath that he has a aluminum plated steel Cuirass. Also has a black and gold Cape with hood that he wears. May increase the amount of armor he wears.

Physical characteristics: Elantrian, about 6 feet.

Family: Dead centuries ago.

History: Was an extremely successful cosmere aware craftsman on Sel who made his living experimenting on combining weapons and the Dor. One of his favorite inventions is an aluminum wand with a variety of Aons engraved on it that he can thumb in a fight to give him an advantage. He decided to expand his magical weaponry to the cosmere, and is researching how to use breaths, fabrials, and the metallic arts to make better weapons. He is currently in the Alleys because he heard that somehow, they have access to the Dor (In a similar way to how the Iri had it in SH).

His mind was Hijacked by Mac, and he was essentially in the DA for 3 months. During that time, even though he wasn't in charge of his body, he still watched and learned a few things about Baking, and hemalurgy, enough to start trying to incorporate that into his work. After leaving the DA, he retained his iceblade and shardblade from the Newcago court, Mac's Awakened sword, and the spikes that Mac left in Mack. He promptly removed the spikes and put them in jars of blood, while healing himself constantly. He hasn't interacted much with the rest of the Alleyverse in the 16 year gap, preferring to travel to other worlds to learn more. What time he has spent in the Alleyverse has been spent constructing a super ultra well defended base in a hidden location that may or may not be decided yet. Actually wait, it just has. His new hidden base is underwater. Beneath the E in Sel on the Alleyverse Map. Its still ultra well defended and super secret, known only to the members of the craftsmen guild. Now that the base is completed he spends most of his time building stuff in there, having nearly completely separated himself from the alleyverse.
Luis Polk

**Luis Polk** ist der Vater von Harry Polk. Seit einigen Jahren befindet er sich in einer Art Wachkoma, in dem er kaum in der Lage ist, zu sprechen oder sich selber zu versorgen. Harry und seine Mutter versorgen den Mann liebevoll. Niemand weiß, zuerst, was ihn in diese Situation brachte und man geht von einem Schlaganafall aus.

Später wird klar, dass Elena, die Mutter von June McDaniel, sich in den Mann verwandelte und diese Anstrengung ihn in diesen komatösen Zustand versetzte.
Benson

Name: Benson

Gender: Male

Investiture: 2nd Ideal Lightweaver

Appearance: 155 pounds, five foot eight, short cut black hair, black eyes, olive skin, naturally bulky shape, though it does not influence physical his strength. Strong legs. Age sixteen.

is specialty is using knives

Equipment: Knives

Psyche and Weaknesses:

* Double Vision: At long distances, he sees double. Each one looks equally real. If he hastily fires coins at something, he may miss. However, if he covers his left eye, the true image appears.
* Alcohol Vulnerability: When drinking any alcoholic beverage, he enters a deep drunken state quite often. That includes the typical allomantic vials so he must mix his own if he doesn't want to get drunk.
* Alcohol Addiction: He is also beginning to become addicted to the alcohol in metal vials.

Backstory: Benson was born in the terris village in elendel. His mother’s illegitimate Ladrian heritage granted him the allomantic power of steel and his father’s terris heritage granted him the feruchemical power of steel. Being a twinborn, he was taught against the usage of his allomantic power. However, in secret, he practiced and mastered the art of steel pushes.

When the village was attacked by a greedy rogue chromium ferring, his parents were both killed. Benson swore to destroy him and spent his early teenage years finding any leads he could. His search lead him to the roughs, breaking his young mind.

Eventually, Benson found this man and slit his throat in one quick stroke. He was then tagged by the constables and eventually, his fifth cousin twice removed, Waxillium Ladrian. He was forced to leave to the Alleyverse. There, he gained his knowledge of hemalurgy.

When he go to the Alleyverse, he conspired to overthrow the ghost bloods and tried to assassinate Mac. He realized he was guilty of many crimes and admitted it to himself with the resolve to fix the damage he's done. At this point, he attracted a cryptic and swore the first two oaths of the lightweavers.

He then was tried by the Ghostbloods and was found guilty of death for trying to overthrow them. He lightwave an illusion of himself and that died instead and he fled from the Ghostbloods to TUBA.

Guild: TUBA
George

Name: George

Cause of Death: Died exploring the other side of the world.

Investiture: The ability to eat other beavers.

Race: It's a beaver. a cannibalistic beaver, of course

Weaknesses: It's a beaver

Strengths: It's a beaver

Goal: It's... well... a beaver. It tries and succeeds in eating other beavers in order to stop them from destroying sticks.

Hobbies: ... beaver.
Ferujewels

Ferujewels was a thread started by user Kaj on May 24, 2018, centred around the aforementioned Ferujewels store. A number of Invested objects were put on sale, for barter or in exchange for Chrysts.

No major events occurred during the event. The last post was made on July 24, two months after the thread was started.[1]

## Participants

* Kaj
* Leyrann
* King Cole
* Archer
* Kidpen
* Life&Death
* ElephantEarwax
* Ark1002
* Mirv
* BitBitio
* Arlin
* Nohadon

## References

1. FeruJewels (Get ‘Em Invested) [Shop/Store]
Ocs for future projects

Hurricane, oh, hurricane, probably one of my more major W.I.P ocs, he's a flirty, uncertain lil' guy who stays by the side of his friend/unrealized fieaunce (is that how you spell it?) fossil, he is a skywing/seawing hybrid, he can only breath underwater if it's fresh water and can breath fire for a limited amount of time, his body base is the short, dog-esque stance of a seawing with the wings and horns of a skywing, he is green-grey like the reflection of storm clouds in water with a few blue and gold streaks that match his eyes, witch have one blue, and one goldish-Amber.

Fossil's my mudwing-sandwing hybrid, she is the color of a fossil \*fake coughs "her namesake"\* with brown flecks and wing webs, she has a long, jagged scar on her wing but is still able to fly, her mudwing side made her unusually strong for a sandwing, she's the brains of the group and is basically tsunami and blister combined, just less of blister's insanity, a lot less, she can breath fire if warm enough and can go up to a week without water.

* skips the other 3 because I literally have not got a clue what to do with them.\*

So, starlight, where to start, well she's the daughter of my 2 ocs, wisp the Spiritfury and Queen pink Pearl the lightfury, she tries her best to sound intimidating but is really a nervous worrywart much like turtle, she is a shapeshifter like her dad but still has her wings and can become less of a variety

Moon paw, she's the daughter of sakurastar and Dawnfur, she has silver fur and pale, mist-blue eyes, her wings are shaped like a leafwing's but curve like a skywing's and have moonlight-white webs, she has weak leafspeak that only gives her the ability to heal small plants and can breath fire, she is shy and only talks to those she trusts much like her uncle spookclaws, who I plan to change their name to hallopaw in the near future.

Orchid paw is the adopted sister of moon paw, she has bright red fur that shone like rubies in the open light, she has orange eyes that match the raindrop patterns on her huge silkwing wings, her wings also have a few streaks of pink, she keeps to herself most of the time and is more of the antisocial rebel stereotype than moonpaw's stereotype.

Golden paw I've already shown before but then she was golden kit and I didn't really show her much, now she's back as a catto version of kinkajou! Yay!
Man shot to death by cyclist in Uptown

A man was shot dead Tuesday in the Uptown neighborhood on the North Side.

Dennis Thomas Jr., 33, was sitting in a vehicle about 8:10 a.m. in the 4600 block of North Clifton when someone pulled up on a bicycle and shot him several times, according to Chicago police and the Cook County Medical Examiner’s Office.

Thomas was pronounced dead at the scene, authorities said. He lived in the same block where he was shot.

The shooter then rode off in an unknown direction, police said.

Area North detectives were conducting a homicide investigation.
TENT Marriage (Tena-Anthony)

The first thread of Era 3, within it Tena and Anthony Nightshade got married.

It was a Jewish style wedding in the middle of a forest. Mr. Amber and Dwig were Anthony's witnesses, and Seom and Dru were Tena's.

Afterward there was a party.

During said party, Devaan fought Max, Althea fought Lusk, a car crashed through a chocolate fountain into a tree, and a woman appeared out of thin air and threw up on the ground (not in that order).

*I'll get up a better summary later. Possibly tomorrow? -Ark*
Runa Gundersen

**Dieser Artikel ist ein Stub.**

Du kannst The Innocents Wiki helfen, indem du ihn erweiterst.

**Runa** ist eine der Hauptfiguren in der Serie The Innocents. Runa wird eines nachts verwirrt aufgegriffen und lernt so den Doktor Benedikt Halvorson kennen, der ihr helfen will, das Wandeln zu therapieren. Sie verlieben sich ineinander und werden ein Paar.

## Handlung

Runa lebt mit den anderen Frauen im Sanctum bei Benedikt Halvorson. Die beiden sind ein Paar. Runa leidet unter früher Demenz und verlier im Laufe der Geschichte immer mehr die Kontrolle über sich. Sie beginnt wieder, wie früher, zu trinken und vergisst viele Dinge. Sie fühlt sich zudem von Halvorson zurückgesetzt, weil er sich auch um Elena und Sigrid kümmert. Dabei will er nur das Wandeln besser erforschen, um seine Geliebte retten zu können.

Runa leidet sehr darunter, dass ihre Tochter Freya nicht mehr da ist, und aus dem Sanctum floh.
Septimus

Name: Septimus Ronan

Planet: Scadrial

Age: 37

Appearance: About 6'1", Shoulder length brown hair kept in a bun. Wears a mixture of white and gray, and is usually wearing a white longcoat

Investiture: Has Feruchemical Zinc, Allomantic Zinc (Has knowledge of compounding as well), and has Feruchemical Steel through a spike. Willshaper of the 1st Ideal. Fabrials.

Weaknesses: The spike leaves him open to (minor) manipulation. Being controlled by another allomancer doesn't really work unless they have Duralumin, but Shardic influence can occur. Is inexperienced with Steel usage.

History: Septimus although born on Scadrial, was raised in Silverlight. He was orphaned at birth, but was recovered by a visiting scholar who took him in. He became an adept scholar, quickly surpassing many due to his Zinc compounding. He has intimate knowledge of every investiture, and how to counter them in a fight, as well as Zinc to react quickly or confuse a target. Generally uses an extremely fast firing fabrial bow he invented. Often uses gadgets such as fabrials to assist his combat. Joined the Ghostbloods and became a skilled assassin, learning how to fight skillfully. He later attracted a spren and became a Willshaper.
Alson

Name: Alson Benetaar

Physical Characteristics: Athletic build. Tall with a muscular frame

Investiture: Allomatic Electrum and Feruchemical Zinc (75 Points. Complementary combination that can be used to make a pseudo-atium effect)

Skills: skilled hand to hand combat (30) Average Melee combat training (35) Amateur projectile weapons training (35)

Equipment:
A lever action rifle custom-made called 'Ati's Hand' (Aluminium frame. Custom ammo, Long barrel, detachable scope and a stock)
A sterrion revolver that accepts custom ammo.
A rapier made from steel with a zinc core which Alson uses as a metalmind.
A small concealed dagger.
A mistcoat and a roughs duster + hat
A collection of zinc bands, rings and various other metalminds.

Weakness: Arrogant and tends to overestimate his opponents. He also isn't experienced with different forms of investiture and can be caught off-guard easily. He tends to focus on one opponent at a time, meaning he can be overwhelmed easily, Additionally, he's shortsighted, needing to wear contacts so he can see properly.

Family: A wealthy father he is estranged from, but he still is supported by him. His mother died during childbirth, he has two brothers, Seb and Noah.

Home Planet: Scadrial

Backstory: Born to a wealthy merchant family, Alson Benetaar is all set to inherit his family business, a business he believes is running a trade route through all of the Basin and roughs, unbeknownst to him, it's a multi-shardworld trade route that goes from planet to planet.

Guild: Canton of Combat

Psyche: Arrogant and Stubborn, but a natural leader and fighter.

Personality: Extroverted and brash, Alson doesn't really appreciate people who are too different from him, but he trusts easily once it's clear that they have his back.

Appearance: Angular facial features that are accompanied by scars around his eyes and hears.

Theme Song: Perfect Time, nanatsu no tazai

Fighting Style: Calculated and calm, he strikes quickly and evenly. Going for weak points and assessing the enemies fighting abilities.
Wandler

**Wandler** sind Menschen in der Serie The Innocents welche den Körper anderer Menschen annehmen können. Ihre eigene Gestalt wandelt sich bei spiegelgleich in die der anderen Person. Dabei ist für kurze Zeit eine Art Metarmorphose zu sehen, in dem sich die körperlichen Merkmale des Wandlers, in die des des anderen Menschen verformen.

## Bekannte Wandlerinnen

* Runa (die erste Wandlerin auf die Benedikt Halvorson stieß)
* Runas Tochter Freya
* Elena
* Elenas Tocher June
* Sigrid

## Prozess des Wandelns

Ein Wandler gerärt durch besimmte Stimuli (siehe weiter unten) in eine Art epileptischen Anfall. Berührt er in diesem Satdium einen anderen Menschen, verformt sich sein Körper in den des Angefassten. Der angefasste Mensch wiederum fällt in eine art apathischen Zustand, in dem er nicht ansprechbar ist, regungslos da liegt und nur seine offene Augen sich wirr bewegen. Der berührte Mensch erwacht aus diesem Stadium erst wieder, wenn der Wandler sich zurückverwandelt hat. Allerdings gibt es auch Menschen, die nicht mehr aufgewacht sind oder bleibende Schäden davon behalten haben.

Schritt 1Schritt 2Schritt 3
Wird der Körper eines Menschens vom Wandler übernommen, so fällt der Kopierte in einen regungslosen Zustand.

Links der Wandler, rechts die menschliche „Vorlage”
## Ursprung

Wandler tragen ein mutiertes Gen einer sehr speziellen skandinavischen Blutlinie in sich. Es handelt sich dabei nur um Frauen. In der Regel überspringt diese Fähigkeit immer eine Generation, deswegen ist es selten zu sehen, dass eine Mutter das Wandeln an ihre Tochter vererbt.

Das Wandeln ist ein Abwehrmechanismus des Körpers, welcher als Reaktion auf sehr negative Einflüsse folgt.

## Besondere Wandler: Töchter von Wandlerinnen

Töchter von Wandlerinnen, wie June oder auch Freya, können nicht nur den Körper eines anderen Menschens annehmen, sie können zudem die Fähigkeiten, das Wissen und die Gedanken des Menschens übernehmen. Befinden sie sich zu lange in eine anderen Körper, fangen sie an, ihre eigene Identität zu verlieren und werden von der anderen Existenz „assimiliert”.

## Trigger

Die Wandler werden insbesondere durch Trigger wie Stress, Angst oder andere negative Gefühle dazu gebracht, eine Art Anfall zu erleben, der wiederum darin enden kann, dass sie sich in einen anderen Menschen wandeln. In der Serie werden verschiedene Trigger direkt angesperochen und auch in den Sitzungen von Benedikt Halvorson und auf Dias gezeigt um zu sehen, auf was die Frauen noch reagieren und wie sehr sie das Wandeln bereits unter Kontrolle haben. Man weiß unter anderem um folgende negative Stimuli

* Schmerzen
* Nadeln
* Drogen
* Angst

Ebenso gibt es Trigger, welche scheinbar eine Rückverwandlung herbeiführen können. Bei June scheint es zu helfen, wenn Harry beruhigend und liebevoll mit ihr redet, so scheinen die negativen Trigger nachzulassen und eine Rückverwandlung ist möglich.

## Trivia

Zitat von Elena: *„Nein, das ist keine Gabe, das ist ein Fluch!"*
The Jackal

The Jackal:

Powers: He has a mask that enhances his physical attributes, appears to enhance his senses, enhances his response time a startling degree, stop and reverse age, jump incredibly high, and to fill anyone who looks into the glowing red eyes of the mask with a burning hot hatred, and rage. He also has the surge of division, but this is a lot weaker, and come from a void spren trapped in a crystal on the forehead of the mask. The mask itself is in the shape of an anubis mask and has a long mouthpiece. It was created by an epic with power to infuse objects with powers, that she could not use. He had her make this mask, and staff, and then killed her to protect his identity. He then took a voidspren that was in a gemheart, and fixed it to the front of the mask, which added in the abilities of the division surge, and the radiation of hatred. And he can control his staff with his mind.

Age: 60+

Skills: He is an extraordinarily good fighter, a very good politician, and a very good strategist.

Gear: He has his mask, a full set of sandling scale armor coated in oil so it is waterproof, and a invincible obsidian staff with two very sharp blades on either end that he can break in half, re-fuse without leaving any damage on on the staff, and control it with his mind.

Weaknesses: The Mask where most of his powers from can be removed, his mask is always filling him with a deep burning hatred for everything, he likes to play with his food, bad at being a good person, Thrawn Syndrome, cannot work for anyone, cannot show any clue to his identity, he has so many problems with him that the person controlling him loses track and adds in new ones which are then forever in his character, as they have been rpd, hates sandlings, hates slavers more, will go out of his way to fight a worthy challenger, can’t stop scheming, will put curiosity before safety, has a soft spot for orphans, hates randomness, the voidspren on his forehead randomly tells him to go kill people or other completely unhelpful advice, he hates steel inquisitors, very closed off, likes dramatic entrances, if someone he trusts betrays him he will go to the ends of the alleyverse to make them suffer, his forehead glows, dislikes chaos marines, hates the fjordell religion.

Appearance: He is 6’8, has a long black trench coat over his black full body sandling armor, and his anubis mask with the red gemstone and eyes.

Personality: Beyond his dozen personality weaknesses, he is a intelligent, slightly patronizing, person who likes to debate, and can spin a story or scenario to his favor,

History: You’ll see. YOU’LL ALL SEE! BWA HA HA HA, HA HA HA HA!!!!
Laonin

Name: Laonin Kungli

Age: 38

Home Planet: Sel

**Appearance**: A short stout man, stands about 5 feet tall. He has a long bushy beard which he cares for well. His skin is tanned and leathery, from long times spent at the forge. He wears muted colors, and can often be seen wearing a leather apron.

Investiture: Forgery

Gear: A toolkit filled with soulstamps, and other tools. Carving and inscribing devices used for creating soulstamps. An assortment of soulcasting fabrials.

Special Skill: Very skilled at the art of both smithing and Forgery. Has learned how to integrate magic with the mundane in beneficial ways.

Weakness: Rather close-minded. Thinks people rely too heavily on Investiture to solve their problems, and isn't afraid to tell them how he feels. Stubborn like a mule.

History: Growing up in MaiPon was difficult for Laonin. His parents were poor and struggled to provide for him and his siblings. They did the best they could to get him something of an education. At the age of 8 their family got a lucky break when he received an apprenticeship with the local blacksmith. This meant he was able to help support his family while also learning a valuable trade he could make a future out of. Several years later, once he had become able to run the forge himself, his master entrusted him with knowledge of Forgery. The most common use they had for it was having a single tool, that could be used for multiple purposes, just by changing the bit on the end with a soulstamp. This made for much more efficient storing of tools and minimized the space required for things. Eventually his parents passed away and he cared for his brother and sister himself until they were able to provide for themselves. Several years later as he was in a neighboring village he walked through an alley and ended up in an entirely different place. A few years pass as he resides in the Alleyverse.
Alleyverse Elections

video File:Placeholder
The Alleyverse Election was a public poll held to elect an Alleyverse Mayor .

## Events

The poll was initially created by Kidpen on July 3, 2018. Anyone could be nominated to run for the position of Mayor, which was primarily a ceremonial one, and one candidate (ElephantEarwax ) nominated themselves.

Although five people were nominated, only three ended up receiving votes: Archer , who was Anti-Hemalurgy, ElephantEarwax, who was Pro-Hemalurgy, and The Forgetful Archivist , who was neutral. TFA ended up winning the election by a 44% margin, receiving 66% of the votes compared to Archer's 22% and ElephantEarwax's 11%.
X

Name: Experiment X139 (X)

Home Planet: Scadrial

Species: Koloss

Investiture: Dahkor Monk

Sex: Female

Affiliation: None (Formerly Syndicate Omega)

Skills: Extremely endearing, can throw a mean left hook

Weaknesses: Unintelligent, clumsy, only has basic linguistic skills, scared of needles and advanced technology

Equipment: Vibrasword (Koloss sword, blade vibrates, making it so it doesn't get stuck and does more damage), modified heart.

Backstory: She was an experiment of Syndicate Omega, part of the X line, experiments that mixed Hemalurgy with other systems, especially ones that changed the body. As X139, she was the second to last in the line, and was therefore a more stable experiment. They decided to keep her as an assistant. As usual, they were lacking in security, and she escaped, a Ghostblood on vacation taking her to the Alleyverse. She now works for the Ghostbloods, but dreams of a better place, where everyone was new.
Warren "Wraith" Mathews

Warren ‘Wraith’ Mathews

Investiture: He is an epic with the powers of being able to shift between two forms. The first of his forms is a 6’1’ man with pale skin and black veins, with elf ears, and black hair that has enhanced physical attributes. The second is a wraith that is intangible, to any impact, but can grab things or hit them, and can teleport between shadows in any range, though he has to know there is a shadow there to teleport to it. He can also shift its shape to his needs.

Build: He is 6’1’ and thin, like an elf.

Age: He is 18 years old.

Skills: Very good with his teleportation, and a skilled hand to hand fighter. He is also a good actor, and con artist.

Equipment: He carries a pair of obsidian knuckles, and smoke bombs/eclipse bombs. Eclipse bombs block out any light source, and make the area around them dark for about 15 minutes, but can only be produced by the Alchemist.

Clothes: He wears a black t shirt, black jeans, and black boots. He also wears sunglasses.

Personality: He is actually a joking and carefree person, but The Jackal wants him to act like a mysterious and deadly wraith, that doesn’t talk.

Weakness: He has an extreme adversity to light. In his first form, he will burn up in the sun in half an hour, and with a flashlight, will die in 300 hours, and in his wraith form he will die in the sun in half a minute, and in a flashlight in 30 minutes.

Backstory: He was born on reckonerverse earth, and lived there for 14 years, before he got his powers. Spent 3 years popping around stealing stuff, before the Jackal found him, and trained him in hand to hand fighting, and then he joined the Jackal.
Rick

Name: Rick (Just Rick)

Age: 40

Investiture: Hemalurgic spike. Pewter.

Skills and Weapons: Rick is a hand to hand master. He will use any non-bladed weapon or gun. He has a quarterstaff that he appears to lean on. He can use the quarterstaff extremely well.

Weaknesses: Alcohol. He is almost always hungover or drunk. (He drinks so much that even pewter won't burn it off). He would rather die than use a bladed weapon. His awareness lapses (because he's drunk) some of the time.

Physical Characteristics: Rick is 5.11 and has a lithe build. He has long hair that's in dreadlocks because he can't be bothered to do anything else. His face was at one point (and may still be) handsome, but it's been bashed and torn so much that's it's covered with scars.

History: Rick grew up in the streets of Silverlight, until, when he was about 20, he started to travel about the Cosmere. He stayed in Elendel for a while and while he was there, bought a spike from the Metallurgy and Investiture location there. He traveled as a guard with a Realmatic merchant for quite a while, until he heard of the Alleycity. He moved there five years ago and has lived there ever since.
Alleystorm

The Alleystorm is a massive storm that sweeps the surface of the Alleyplanet. It increases power of all within it, and refills stormlight, white sand, and the like infinititely.

## Creation

Can be created through a massive amount of investiture in one place, it was created by Solace and Rashan, using the bond Solace had to the Alleyspren as a source of investiture. It was created during the Seven Day War, after Rashan got knowledge of the universe by touching the Worldspike.
Dru

Name: Dru

Sex: Female

Age: Twenty-two

Nationality: Completely Scadrian skaa

Birthplace: Rural Duladen, Sel

Family: Mother- Fawreth (deceased), Diona (adopted, deceased). Father- Charin. Siblings- none. Spouse- none. Children- none. Extended relations- unimportant.

Appearance: Four feet eleven inches tall. Stocky build. Light skin. Round face. Jaw-length brown hair. Brown eyes.

Investiture: Pewter Misting.

Strengths: Experienced rock-climber. Powerful shoulder muscles. Very positive attitude about most things in general. Likes giving people hugs.

Weaknesses: Falls in love easily. No combat experience. PTSD whenever she sees fire.

Backstory: Dru was born in rural Duladen to her Scadrian Worldhopper mother, Fawreth, and father, Charin. Her mother died in childbirth, which cast her father into despair, though he still managed to take the newborn to the nearest orphanage and drop her off there. She was raised by a kindly old woman, Diona, for fourteen years, then helped run the orphanage herself. After eighteen years, the orphanage was burned down when the Republic collapsed, killing many of the children and making Dru flee, though she did unknowingly manage to save several of the children after Snapping into her powers as a Pewterarm. She went to Arelon, and became interested in Elantris, hiking around the area for several weeks before finding an Elsecaller Worldhopper who had known her parents. The Worldhopper brought her to the Alleyplanet, then left her there after teaching her how to use her Allomancy, where she learned to rock climb with a class of teenagers in her free time, working as a part-time cook to buy a small flat.

Guild: Unaffiliated
Esha

Name: Esha

Investiture: Gravitation, Transportation (Skyshifter)

Physical characteristics: 1.63 m, lithe build. Long black hair, pereference to wear it loose. Dark brown eyes.

Relatives: Mother died several years ago, father and two younger brothers are still alive.

Home planet: Roshar (country: Alethkar).

History: Esha hails from a village in Alethkar, where her father is a farmer. When she was 16, her mother, with who she was close, died, a situation that was very hard on her. She pulled through by learning to see the best in every situation, but the scars are still there on the inside. A while ago, a blinkspren, called Lithyr, started to circle around her, and eventually she spoke the first three Oaths of the Skyshifters. Around that time, a Worldhopper appeared, who noticed Lithyr and decided to recruit Esha, recognizing the benefits a Knight Radiant could bring.

Some Skyshifter things for reference so people don't have to click the link for everything:

Attributes are Impulsive and Optimistic.

Resonance is extremely strong orientation; a Skyshifter can make all kind of sudden or weird moves without ever losing track of where the ground is.

Second Oath: I will help those who are in need.

Third Oath: I will stand for what is right, even if doing so puts me at risk.
Combat

Combat in the Alleyverse is highly formalised, due to the collaborative and whimsical nature of the game. Most one-on-one character disputes take place through duels, with a mediator to dictate the rules and moderate the thread. Combat outside of duels still occurs (most notably through guild warfare and assassinations) but the dueling system is the agreed way to settle character and participant disputes.

## Dueling

In order to avoid godmodding (where a participant determines the actions or reactions of someone else’s character) or general mayhem, a structured dueling system is in place to allow a fair fight to occur. Characters can still fight elsewhere, especially to advance the plot of the RP, but duels are considered a good way to ensure a civil fight.

For each duel, a separate topic from the main RP is made. A duel consists of two participants and a mediator. The participants take turns attacking each other. The mediator (who is an out-of-character participant) ensures everyone is fighting fairly and may intervene to settle disputes that arise. At the start, each character is assigned 100 HP. When a character is attacked, the mediator decides the damage done to each character and deducts it from their total. The first person to reach 0 HP loses. Variations of this format are used depending on the circumstances, and rules are decided beforehand by the two participants and mediator.

Non-combatants who wish to post comments in the thread put their text in a quote box or in a different colour to avoid confusion.

## Past Duels

* The Duel of Ages
* Challenge of Champions (ongoing)
* Kidpen v Blazenella

[All these need citations. -Meta]

## Assassinations

This will be hard to outline as they’re mostly conducted in secret.
Steinar

**Dieser Artikel ist ein Stub.**

Du kannst The Innocents Wiki helfen, indem du ihn erweiterst.

**Steinar** ist eine der Hauptfiguren in der Serie The Innocents. Er ist ein ehemaliger Patient von Doktor Benedikt Halvorson.

## Handlung

Steinar wird von Halvarson entsandt, um June McDaniel nach Norwegen zu ihm zu bringen. Dafür nimmt Steinar massive Strapazen auf sich, steckt Verletzungen ein und immer wieder entkommt ihm June.

Dabei wird in vereinzelten Rückblenden immer wieder angedeutet, dass der massive Norweger, dem Doktor viel zu verdanken hat und ihm deswegen diesen großen Gefallen tut und June nach Norwegen bringen will. Es wird angedeutet, dass auch im Sanctum lebte, auch wenn das nie gezeigt wurde.

## Steinar als Medium der Wandler

Immer wieder verwandelt sich June, später auch Kam in ihn, und er leidet stark unter diesen invasiven Eingriffen. Anders als andere, scheint er aber nicht in einen koma-ähnlichen Zustand zu verfallen.
Darkness Rises

A small dragonet looked up at her mother, love brimming deep in her eyes. Faith, the mother, set her small dragonet down on the sandy beach that they were camping on. Faith sighed. *If only you knew what would happen next,*she thought as a sharp pang of sadness stabbed her heart. "Ahem." A voice from the shadows spoke. "Faith? Is that you?" Faith turned her head sadly. "Yes, it's me, Firemoon." Firemoon stepped out of the shadows into the moonlight. "Are you- are you ready to... uh.." Firemoon gestured to the small dragonet sitting on the sand. Faith walked over to the dragonet. "Yes. I am." Faith picked up the small dragonet and closed her eyes, and slowly opened them again. "I'm ready. I know she'll be safe with you, Firemoon." Firemoon rested her talon on the small dragonet's head. "Does she have a name?" she asked questionably. Faith hugged her dragonet briefly and looked deep in her eyes. "Lightwing. That's her name. Lightwing" Faith handed her dragonet to Firemoon and watched her fly away. A single tear, shining in the moon light, slipped down Faith's snout. She looked up at the moon, shining bright in the sky. *I hope you will stay safe, my dear. I hope you never find out.. that you are the only animus to have ever existed in over a thousand years.*

#### Chapter One

Waves of water poured over Lightwing. "Hey!" she squealed to the laughing dragonet beside her. "You splashed water on me!"
Cyna

Name: Cyna Jing

Physical Characteristics: About 5’2, scrawny, pretty weak. She has short black hair and often wears a beat-up brown jacket with little rocks or slips of paper in the pockets that she rubs when nervous.

Investiture: Twinborn- can burn tin, store and tap from tin, and compound

Skills: She’s flexible, can run really fast and really far, and good at climbing. Has an excellent memory and can remember and apply concepts easily.

Equipment: Vials of tin, tin metalmind

Weakness: She’s physically weak. She can’t cope with change very well- she adheres to a specific routine, and any changes in it can lead to her thoughts spiraling rapidly. She’s easily overwhelmed.

Family: A mother, a father, a younger sister

Home Planet: Scadrial

Backstory: When she was a child, her family fled Luthadel after the assassination of the Lord Ruler,  when the instability started. She was raised in a quiet forest, trained to burn tin, and stumbled upon an entrance to the Alleyverse one day.

Guild: Unaffiliated

Psyche: Paranoid, guarded, curious

Personality: Always analyzing a situation before jumping into it, cautious, loves to learn (on a related note, she wants to find the answers but she’s too afraid to actually go out there and find them), methodical

Appearance: [The artistically inclined are welcome to include an illustration of their character.]

Theme Song: ???

Fighting Style: She’d prefer not to engage in a fight. Usually, she bolts at the first sign of a threat, but if she must fight, she’s on the defense, evading attacks and trying to find an opening to get out.
Sticknaughts

The Sticknaughts are a guild based around worshipping Stick, . They are largely neutral and promote the peaceful worship of their deity. It was created on April 13, 2018 by Gancho Libre.

## History

The guild was originally formed on April 13, made to “preach and interact with the other guilds”. It was a branch of the pre-existing Church of Stick, but with a smaller focus inside the Alleyverse.[1] They became an official moderator guild on April 20.[2]

They are largely inactive and do not involve themselves with guild warfare.[1]

## The Stickquisition

A recent branch of the Sticknaughts has lead to the creation of the Stickquisition, an organization whose motives and goals are currently unknown.

## Common Practices

The Sticknaughts are a peaceful and neutral group, designed to worship what they consider to be the Stick. Their worship includes preaching to others and making a great deal of stick puns.[1] Joining the Sticknaughts does not affect your ties with other guilds.[2]

## Known Members

* Gancho Libre
* Leyrann
* Hempknight
* The Forgetful Archivist
* Snipexe
* Mac
* Elephant Earwax
* Possibly more -Meta

## References

1. The Sticknaughts
2. The Sticknaughts page 2
Kilo

Name: Kilo (Meaning Weight)

Abilities: Feruchemy (Full Feruchemist), Awakening (Once of upward ten thousand breaths), Worldhopper, Squire (Skydancer)

Age: Appears to be no more than sixteen.

Planet: Scadrial

Location: Currently located on Roshar.

Appearance: 100 cm, well muscled, always light on his feet. He keeps his dirty blonde hair short and well maintained. He has dark blue eyes, slightly angular nose, and smiles rarely. He wears dark clothing usually in the form of a short-sleeve button-up and trousers.

Weaknesses: Easily manipulated, only as powerful as he is through sheer fortune. Unpracticed with awakening, and has rarely used his metalminds as of yet. Extremely loyal to their friends.

Backstory: Born and trained as a Keeper in his early years, he was kidnapped and taken into the cognitive realm. Abandoned in a seemingly empty space with only twenty large blocks of metal, was left with the instructions of how to store and what attributes in each metalmind. These metalminds are now located on an unknown island in Scadrial. Several hundred years later, he was taken in by a stranger and taken to an island on Scadrial. He was instructed on how to use commands to awaken Sapient objects. He is currently preparing fully invested metalminds for awakening. Once he completed his task, he was free to go where he wants to go. He joined the Hall of Surges as a squire to @Life&Death, opened a shop named FeruJewls, and is out collecting.

Sworn Ideals:

1. Life before death. Strength before weakness. Journey before destination.

2. (Coming Soon)

3. (Not yet)

4. (Long run)

5. (We'll see if he gets that far)
Investiture For a Better Life Foundation

## Description

The Investiture for a better Life Foundation experiment's with all types of different investitures to build towards a better future and life.

## Summary

Part 1

Max and Sephtis arrive at the foundation. Sephtis explains, that he created the foundation to make everybody’s life better with the use of investiture. The conversation quickly got interrupted by the meeting of the Ghostbloods in Oasis City.

Part 2

Max and Althea return to the foundation, looking for Sephtis. He arrives shortly after them, killing every living being. The employees of the foundation flee and they confront Sephtis in front of the building. Rick, Tena , Aurell and Aeodin/ Lord Moerevron arrive as well. Sephtis leaves quickly, to conquer the world. Rick, Aurell, Galvris, Max and Althea decide to go into the foundation, to take a look at Sephtis laboratory, which Aurell hadn’t been able to access so far.

Part 3

In the building it is revealed that Septhis is working on a long-term plan. He prepared access cards for Max and Althea and conducted experiments on different, very dangerous beings. He is working to start a “War of Ages” and start another “cataclysm of death”. Galvris melts the door to the laboratory and Sephtis appears again. Aurell reveals that she works for him, and attacks the others. Septhis puts Max and Althea to sleep and confronts the others.
Tomek

Name: Tomek Solomon

Powers: Rithmatist, good with defenses, can occasionally  pull off 9 point circles, but very weak in chalklings.

Gender: Male

Age: 16 after the peace (was born during the war, on Rithmatist Earth, and family moved to Alleyplanet.)

Personality: very focused and determined. Will always follow through to make sure the job is done. Cocky close to the point of arrogance, but his heart is in the right place

Weakness: his cockiness and overconfidence.

Backstory: was born in a higher-class family in the Rithmatist Earth. They decided to move to the Alleyplanet when Tomek was 12, He had lived a very good life up to this point, but didn't want to move. His family owns a small rithmatic chalk shop in New Alleycity. He and Rilu are frenemies.
Al's Fabrials

Al's Fabrials was a guild created by user I think I might be here. (usually abbreviated to ITIAH) as a reaction to the recent guild conflict. As ITIAH attests, "you're tired from all of the Alleyverse drama...from the undercover Hemalurgy to the assassin informants to the secret calls to war, it seems there is truly no guild where people don't have secrets." Al's Fabrials was therefore purported to be a guild where there were no secrets or hidden agendas, but simply a "happy fabrial company of talented Artifabrians who just want to theorise on Fabrials, make Fabrials, and sell Fabrials."[1]
Dwig

Name: Dwig Jigdens

Age: 27

Investiture: Twinborn (A-steel/F-copper) Shardblade.

Skills: A mid to high intelligence, great at engineering. Adept at Steelpushing. Good with guns.

Weaknesses: Not so good at using his Feruchemy, takes a lot of stuff unseriously. Is very protective of his twin sister, Ciera. Severe fear of water.

Items: Two revolvers, a knife or two. Power armor (Custom built prototype from his company, Trident Manufacturing.) The armor is designed to stop up to a .50 caliber round to the chest or torso, and lower calibers to the limbs and helmet. It can dissipate mid to lower power laser and plasma blasts. It increases his strength a bit, mostly focused on the legs so he can Steeljump farther without being hurt. Also blocks most conventional blades, not Shardblades or other Shardweapons.

Personality: Dwig is very fun loving, but can concentrate on something if he knows it’s important. He loves his sister Ciera, more than anyone else, and would die to protect her.

Description: A tall man, with curly, shoulder-length unkempt hair and bright green eyes. He usually wears a duster, trousers, and a button-up shirt.

Backstory: Dwig and his twin sister, Ciera were born in Elendel to a Twinborn mother and a father from the Westlands. When the twins were 13, they were kidnapped and taken to the Alleycity by a gang of criminals. This event caused Dwig to Snap and Ciera to gain her powers as a channeler. The two were rescued by another channeler, who offered to train Ciera back in the Westlands. Dwig found a trainer in the Metalic Arts, and learned how to use his Twinborn abilities. Once Ciera turned 18 and completed her training, she returned to the Alleycity to find Dwig, who had left to start a shop back in Elendel. After quite a while, the twins managed to meet up again. The end.
Mahz

Name: Mahz

Investiture: Nightwatcher Boon, learns quickly, more powerful he gets less relatable he is.

History: Mahz was a 12 year old boy when his brother first breathed stormlight. Amazed by the majesty of his brother, Tran, he resolved to try and help him along his path. He worked with his brother, idolizing him, trying to bring him to new heights with his powers. Until one day, when Mahz was 14, Darkness came. Slaughtering Tran with ease, Mahz cried for Darkness to kill him too. But Darkness simply responded that he had broken no law. Mahz fell into a depression for months. But eventually, his mourning turned to rage. Making his decision, he ran away from homes, stealing spheres in an attempt to make it to the Nightwatcher and receive enough power to kill Darkness. His journey held many perils, but eventually He made it there. Making his request, asked the Nightwatcher for the potential to have power.  Answering his plea, the Nightwatcher gave him two things. First, the ability to learn things incredibly quickly. And second, passage to a world in which people receive power often. For his bane, the more power he accumulates, the less human and relatable he will be. He arrived in heart of the Alleyvillage.
Person shot, critically hurt in West Humboldt Park

A person was critically wounded in a shooting early Friday in the West Humboldt Park neighborhood on the West Side.

The male, whose age was not immediately known, was shot in the left side about 12:15 a.m. in the 1200 block of North Keeler, according to Chicago Police.

He was taken to Stroger Hospital in critical condition, police said.

Area North detectives were investigating.
Althea

Name: Althea Tenira Age: 28 Investiture: Elsecaller, 3rd ideal (Spren: Brashen)

Skills: Knows about hemalurgy and how to use it (not expertly), expertly knows how to use her surges Physical: long white hair and skin, crystalline red eyes, slight build, medium height Weaknesses: she’s an albino, (she always wears long sleeves, gloves, a hood and sunglasses to protect herself) direct sunlight hurts/ blinds her; Althea is a scholar, no fighter, she will defend herself when attacked, but otherwise prefers to solve conflicts without fighting

Character: problem-oriented thinking, no sense for jokes/ fun, can be taken for cold-hearted, prefers to hide her emotions

Backstory: Althea grew up in an orphanage close to the
 horneater peaks, as her parents gave her away when they discovered her outer appearance. She usually kept to herself and spent her time reading, learning. When she was allowed to, she left the orphanage to travel the world and further improve her abilities. She was recruited by the Ghostbloods soon after she left the orphanage and they taught her
about hemalurgy and how to soulcast. After she bonded her spren, she spent more and more time in shadesmar or soulcasting. Especially shadesmar was a place she grew to love, as the light there didn’t hurt her. From her thirteenth birthday on she worked in the laboratories of the Ghostbloods, advancing through their ranks until she was appointed
Righthand shortly before Solace returned to take back control.
Althea learned that she had a sister, shortly before the start of Era 2. She then had her followed and finally decided to appear in the open at the Ghostblood Ball hoping, to meet her there.
After Solace/ Sephtis appearance and the conflict in Oasis City she and Max followed him. They managed to find out about his weakness and stopped him from conquering the world, by making him face his own fear. Afterwards she married Max and now lives together with him in a small house outside of Alleycity.