recursal/Fanatic-Fandom huggingface dataset:
Book of the Damned

The ***Book of the Damned*** was an incredibly powerful book of magic. The book was so full of dark magic spells that it emitted an aura of evil, which could corrupt anyone holding it. This effect could not be completely resisted even by the most powerful of witches and was particularly pronounced in anyone bearing the Mark of Cain.

## History

The *Book of the Damned* was originally written by a nun-turned-witch named Agnes in 1315 CE. It was written in her blood on pages made from her own flayed skin, after she had received visions of darkness. After this point, it was passed between various organizations -- cults, covens, and even the Vatican have held the book at different points in history. Its last known whereabouts were a monastery in Spain, which subsequently burned down.

## Contents

The *Book of the Damned* was said to have a spell for everything, although this was hyperbolic. The text was written in ancient and obscure text of Sumerian, and written in an even more obscure coded cipher. As such, the book must be translated by magical means, such as Nadia's Codex -- ensuring that only the most determined and powerful of spellcasters could make use of it.
The book included information about many obscure and even cosmic topics, such as Lucifer's Cage and the Mark of Cain. The book also contained a number of spells unique to it, many of which have never been cast. These spells and rituals include:

* The Mark of Cain Removal spell - although the book does not warn of the dire consequences of casting this spell.
* Sumerian Witch-Killing spell
* Cage Projection Spell
* Dark Medic Spell
* A time travel spell
* Diminishing spell
* Necromantiorum
* Rafforza l'incantesimo
* Death is an infinite vessel spell

## Source

The Book of the Damned is derived from *Supernatural*.
Blinding Spell

The **blinding spell** is a spell which removes the target's ability to see. It is a violent and dark piece of magic, but it can be undone by reversal spells.

## Casting

Casting the spell requires, first, brewing a green potion in a cauldron or large pot. A piece of fabric must be placed over the face of a doll, that is then submerged in the potion. The following incantation accompanies this act:

> "Give me the power , Give me the dark. I call on you laughing gods . Let your blackness crawl beneath my skin . Accept thy sacrifice, [name] feed on [her/him]."
>
>

## Source

The binding spell is derived from *Buffy the Vampire Slayer*.
Gregor Powers

**Gregor Powers** was an Immortal born in Baden, Germany in 1678 CE with the name **Gregor Proust**. Although he was a foundling, he was raised by a good family and was able to become a doctor. In 1707 CE, he suffered his First Death when he was ambushed and beaten to death by bandits. Shortly thereafter, he was discovered by Duncan MacLeod, who took him under his wing and taught him how to survive the Game. In 1758 CE, Gregor took on a pupil of his own, the young Immortal Alec Hill.

Even in his immortality, Gregor continued to work as a doctor. In 1883 CE, he worked to help quell a cholera outbreak amongst prospectors. Despite his best efforts, he was unable to save one patient, a young boy, and his father flew into a violent rage. He shot and killed Gregor. Fortunately, Duncan was present to help smuggle the body away from prying eyes before Gregor revived. This event, however, caused Gregor to begin to doubt his calling and he began to dissociate from mortal humans.

## Source

Gregor Powers is derived from *Highlander*.
Meeting the Sun

"**Meeting the sun**" was a term used to describe when a vampire willingly exposes themselves to sunlight, in order to end their eternal life. Younger vampires are more resistant to sunlight than older ones, however all vampires will eventually burst into flame and then be reduced to ash.

## Source

Meeting the sun is derived from *True Blood*.
Corruption of Eden

The **Corruption of the Garden of Eden** was an event that took place during the Primordium Age. After God had placed Adam, Eve and her sisters Lilith, Naamah, Durgia, and Lamashtu in the Garden of Eden, Lucifer tricked the Garden's guardian Gadreel into allowing him to enter Eden as well.

Once inside, Lucifer influenced Lilith to leave Eden -- abandoning Adam, who she had been intended to marry and have children with. Lucifer's corruptive influence allowed the demon Bulshar to form within the Garden itself, beginning to destabilize the pocket dimension itself -- a stretch of land near the doorways into the dimension became barren, a snow-covered wasteland. As punishment for allowing this, Gadreel was removed from his post and imprisoned within Heaven, and two more angels were placed at the entrance of Eden in his stead: Julian and Juan Carlo.

Without Lilith there, Eve and Adam soon began a relationship of their own. In the midst of this, Bulshar convinced Eve to eat fruit from the Tree of Knowledge -- fruit that God had forbidden the humans eat. She convinced Adam to join her. In the wake of this, all humans were cast from the Garden and returned to Earth.

## Participants

* Adam
* Bulshar
* Eve
* Gadreel
* Juan Carlo
* Julian
* Lilith
* Lucifer

## Source

The Corruption of Eden is derived from:

* Lovecraft Country
* Supernatural
* Wynonna Earp
Hans the Werewolf

**Hans** was a werewolf, apprehended and put on trial in 1651 CE. At the time he was only eighteen years old. He confessed he had been a werewolf since being bitten two years prior. He stated that the man who bit him had been dressed all in black -- leading the superstitious court to erroneously conclude that it had been Satan himself. He was subsequently executed.

## Source

Hans the Werewolf is derived from real history.
Gloriana Embry

**Gloriana Embry** was a prostitute working in Salem in 1692 CE. She was raised by her grandmother, alongside brothers, but eventually she forced into a career in sex work. She came to be protected by Madame Mab, and employed at the Divining Rod. She became a favorite of Cotton Mather, and eventually the two fell in love.

Nevertheless, Gloriana became worried for her safety after the execution of Bridget Bishop. Though she was not a witch, she feared that if the Puritans were willing to kill a good, honest and God-fearing woman in their panic, they would not hesitate to kill a prostitute like herself. Though the fact that Isaac Walton was found innocent helped assuage her fears, she soon found herself at odds with Cotton over her profession itself. Eventually, Cotton confessed that he wanted exclusivity with her and offered to pay her double what she earned in a week, every week in perpetuity.
Hubba

**Hubba** was a Scandinavian Immortal born during the 5th century. After his First Death, he was mentored by Julius Scipio and became the mentor to Kanwulf in 834 CE. He and Kanwulf traveled together for many years, but when Hubba converted to Christianity in 1265 CE instead of continuing to worship the Norse Pantheon, Kanwulf beheaded him and took his Quickening.
Ghouls

**Ghouls** are scavengers, typically living in cemeteries where they feed on the corpses of dead humans. Ghouls can, and on occasion do, feed on living humans however this is a rarity. Ghouls can take on the form, and the memories, of anyone -- living or dead -- that they have fed upon.

Ghouls are not nocturnal, but have earned that reputation as it is often the safest time for them to feed.

Ghouls can only be killed by destroying their brain or separating it from their body. As such, the easiest way to kill a ghoul is through decapitation.

## Powers & Abilities

* Shapeshifting - ghouls can take the form of any human they have fed from.
* Superhuman Speed - ghouls move much faster than humans, and may even be able to move faster than the human eye can perceive.
* Superhuman Strength - ghouls are stronger than most humans, but a human in peak physical condition would still be able to hold their own against one.
* Superhuman Agility - ghouls are more agile than most humans.
* Resistance - ghouls are much more resistant to injury than ordinary humans.
* Heightened Senses - ghouls have enhanced senses, particularly their sense of taste.

## Weaknesses

* Decapitation or destroying the brain - ghouls can be killed by cutting off their brain from the rest of the body, through decapitation or other means.
* Demons - most demons can easily overpower ghouls.
* Death & Death's Scythe - Death can kill any living being.
Dragons

**Dragons** are an exceptionally rare supernatural species, often thought to be extinct or simply fictional in modern times. They are immensely powerful, and are enormous in their true forms. However, dragons can shapeshift into human forms that are virtually indistinguishable from an ordinary person.

The origins of this species are mostly lost to legend. While many dragons associate with the Fae community, at least one sect of dragons believes that they were created by the Old One called Echidna -- Mother of Monsters.

The Black Badge Division experimented with creating dragon-human hybrids, but the results proved to be highly unstable.

## Powers & Abilities

* Superhuman Strength - even in their human form, dragons possess physical strength exponentially greater than even the strongest human.
* Shapeshifting - dragons can shift from a human form to a massive, winged reptilian shape.
* Dragon's Claw - in human form, dragons can produce intense heat from their hands -- enough to melt metals and incinerate humans.
* Firebreathing - dragons can breathe fire, even in their human form.
* Flight - in their reptillian form, dragons have huge wings which are able to carry them through the air and produce strong winds.
* Invulnerability - dragons are resistant to virtually all damage.
* Superhuman Speed - dragons can move fast enough that it may be mistaken for teleportation.
* Superhuman Stamina - dragons seldom need to rest.
* Superhuman Senses - dragons can tell if a woman is a virgin simply by being close to one.

## Weaknesses

* Soft Spot - dragons have one weak spot on their throat that they can be fatally stabbed through.
* Magic - dragons are susceptible to powerful magic.
* Dragon-Blood Weapons - dragons can be killed by weapons forged in the blood of a dragon. Only five of these are believed to exist, all swords.
* Death & Death's Scythe - Death can kill any living entity.

## Sources

Dragons are derived from

* Buffy the Vampire Slayer/Angel the Series
* Charmed
* Legacies
* Constantine/Legends of Tomorrow
* Lost Girl
* Supernatural
* Wynonna Earp
List of Supernatural Creatures

This is a list of all the creatures to appear in the series *Supernatural*.

* Acheri
* Alphas
* Amazons
* Angels
* Arachne
* Baba Yaga
* Baku
* Banshee
* Black Dogs
* Buruburu
* Changelings
* Cherubim
* Chupcabra
* Cloaked Figures
* Croatoan Virus
* Crocotta
* Crossroads Demons
* Daeva
* Death Echo
* Death Omen
* Deities
* Demigods
* Demons
* Disaster Demons
* Djinn
* Dragons
* Dreamwalkers
* Elves
* Familiars
* Flying Monkeys
* Four Horsemen of the Apocalypse
* Ghosts
* Ghouls
* Golems
* Gorgons
* Gorilla-wolves
* Green-eyed Demons
* Griffins
* Grigori
* Hell Ghosts
* Hellhounds (Author's Note: probably want to change this species to Barghests)
* Higher Beings
* Humans
* Hunters
* Hybrids
* Jefferson Starships
* Khan Worms
* Kitsune
* Knights of Hell
* Kohonta
* Kraken
* Lamia
* Leprechauns
* Leviathan Blossom
* Leviathans
* Lizard People
* Loch Ness Monster
* Mandragora
* Marid
* Men of Letters
* Monster
* Muscas
* Myling
* Nachzehrer
* Nephilim
* Ōkami
* Ondine
* Orange-eyed Demons
* Phoenix
* Pishtaco
* Poltergeists
* Princes of Hell
* Qareen
* Rabid
* Rakshasa
* Rawhead
* Reapers
* Redcaps
* Revenants
* Rit Zien
* Rugaru
* Satyrs
* Selkies
* Seraphim
* Shapeshifters
* Shedim
* Shtriga
* Shōjō
* Sirens
* Skinwalkers
* Soul Eaters
* Special Children
* Specters
* Succubi
* Tempter Demons
* Tinks
* Tooth Fairies
* Tricksters
* Unicorns
* Vampires
* Vengeful Spirits
* Vetala
* Violent Spirits
* Wendigo
* Werewolves
* Whispers
* White-eyed Demons
* Witches
* Women in White
* Wood Nymphs
* Wraiths
* Zanna
* Zombies
Metatron

**Metatron** was the **Scribe of God**, an angel of the Host of Heaven who was selected by God to record the Word of God onto stone tablets before God's disappearance from Heaven. Afterwards, the information Metatron had gleaned became so valuable that Metatron ultimately felt he was forced to flee from Heaven, to protect himself. He hid amongst the indigenous tribes of North America, warded against detection by angels.

## Powers & Abilities

* Angelic Possession - in order to physically manifest on Earth, Metatron must take possession of a willing vessel.
* Biokinesis - Metatron was responsible for etching the names of every Prophet of the Lord onto the brains of every member of the Host of Heaven.
* Cosmic Awareness - having written the Word of God, Metatron knows far more about Creation than virtually any other angel -- or any being outside of God himself. The limitations of his knowledge are only in that he has cut himself off from Heaven's news, so he is unaware of any important events since he went into hiding.
* Teleportation - Metatron is capable of instantly moving from one place to another.
* Immortality - Metatron does not age and has a limitless lifespan.
* Healing - Metatron is capable of healing the wounds and injuries of others.
* Power Granting - Metatron is capable of granting the Native Americans amongst whom he hid impossibly long lifespans.
* Photokinesis - Metatron can produce burning light to use against his foes.
* Apporting - Metatron can teleport other people or objects.
* Telekinesis - Metatron can move objects and other beings with his mind.
* Mental Manipulation - Metatron can implant knowledge into other people's brains.
* Resurrection - Metatron can revive the dead.
* Superhuman Strength - Metatron is a relatively weak angel, but still has superior physical strength to humans, many demons, and many monsters.
* Superhuman Stamina - Metatron does not require sustenance or rest.
* Regeneration - Metatron can heal rapidly from injury.

## Weaknesses

* Holy Fire - Metatron can be trapped by holy fire.
* Angel Blades - angel blades, and their variations, can be used to kill Metatron.
* The First Blade - the First Blade could kill Metatron if wielded by someone bearing the Mark of Cain.
* Supernatural Handcuffs - handcuffs etched with special warding could hold Metatron.
* Grace Removal - removing Metatron's grace would render him human.
* Primordial Entities - any primordial entity, such as Death, God, or the Darkness, could easily kill Metatron.
Grand Rite

The **Grand Rite**, or **Ritum Magni**, was a dark, dangerous ritual that contract witches once sought to fulfill. Although there were many attempts in history, the only successful attempt was by the contract witches of the Essex Hive in 1692 CE.

## Ritual

The Grand Rite is used to consecrate an area of the Earth to allow for the banished fallen archangel Lucifer to incarnate upon the Earth. It begins with an incantation, said during a particular astrological event which occurs roughly once, occasionally twice, every century. The incantation is as follows:

> "Cruor innocentia Maleficarum pestilentia Walpurgisnacht consummatum est. Now it begins."
>
>

Following this incantation, the witches had until the next full hunter's moon to kill thirteen innocent souls had to be sacrificed to consecrate the ground. This is the most delicate stage of the rite, as the time limit cannot be varied. If, at any point before the lunar cycle completes, the witch who began the rite by speaking the incantation is killed, the rite is forfeit.
Immediately following the final death, the witch who began the rite must speak another incantation.

> "Our Great Rite now is done. Blood-dim dawn now shall come, Powers of Moon and Sun ignite, all flesh trembles at the sight. Thirteen souls fed the hungry Earth, opens the way for our Dark Lord's birth."
>
>

After this, an artifact called the Malus must be buried in a Witch Tree. From there, a plague will begin to spread -- decimating the ordinary humans of the area. This is called the Consecration, and is vital for the preparation of Samael's arrival. Upon completion the ritual, Samael would come to inhabit a vessel -- a child born with a spark of darkness in his heart, so that his body might be able to sustain the great evil of the fallen angel.
Daniel (vampire)

**Daniel** was a boy, orphaned in London during the bombings of World War II. After he attempted to pick Nick's pocket, Janette DuCharme took him in. He became something of an adopted child to the trio of vampires, though Lucien LaCroix intended to sire the boy. When Nick discovered this, he encouraged the boy to flee -- but the warning came too late, and Daniel became a vampire.
Death

**Death** is one of the oldest primordial entities in existence -- coming into being at roughly the same time as God. Conceptually, Death is one of the Four Horsemen of the Apocalypse, and so it is sometimes called the **Pale Horseman**. Sometimes, they are erroneously called the **Angel of Death** -- however, in truth, the Angel of Death is an entity that Death created to handle souls in need of reincarnation.

While some primordial entities are irreplaceable, Death built a failsafe into their existence. Should Death ever die, the next Reaper to be killed would become Death. As such, it is unknown how many entities have held the title of Death.

Death is known for carrying a powerful artifact, Death's Scythe. In actuality, however, the scythe is an extension of Death themself. This is also true of the ring that Death wears.

## Powers & Abilities

* Near Omnipotence - Death is one of the most powerful entities in existence, with practically limitless power.
	+ Apporting - Death can teleport objects.
	+ Resurrection - Death can resurrect those who have died.
	+ Curse Negation - Death is capable of removing even the strongest of curses, such as the Mark of Cain.
	+ Memory Manipulation - Death can suppress memories in other people's minds.
	+ Precognition - Death can sense the future death of anyone he meets.
	+ Teleportation - Death can appear and disappear from place to place at will, including other dimensions.
	+ Weather Manipulation - Death can create catastrophic weather events.
	+ Necrokinesis - Death can instantly kill anyone or anything they touch.
	+ Invisibility - Death is only visible when they wish to be. Even those with the highest levels of supernatural perception cannot see Death without their wishing it.
	+ Supernatural Perception - Death can see any supernatural being, no matter their usual visibility. Death can also perceive supernatural beings inside of host vesels.
	+ Terrakinesis - Death is capable of creating earthquakes.
	+ Thermokinesis - Death can control the temperature of their Scythe.
	+ Reality Warping - Death can reshape the universe, performing feats like creating eclipses at will.
* Immortality - Death is an eternal entity.
* Invulnerability - Death is immune to any sort of damage, save injury by their own Scythe.
* Near Omniscience - Death has knowledge of the universe rivaling that of God.

## Weaknesses

* Binding - a sufficiently powerful being, such as an archangel, could bind Death to their will.
* Death's Coffin - Death's coffin was capable of imprisoning the entity.
* God - God has the power to bind or imprison Death.
* The Darkness - the Darkness has the power to bind or imprison death, and enough power that Death was fearful of her.
* Death's Scythe - Death's Scythe can kill Death.
Barghests

**Barghsts** are demonic canines, servants of the demons of Hell. They are very powerful -- striking fear even in angels and other demons. Barghests are primarily used for collecting souls upon the completion of a demonic deal, and so are often in the employ of crossroads demons. It is unknown how a demon gains control over a barghest, as there are very few demons who would be able to overpower one.

Barghests are relentless, refusing to give up the hunt for their prey under any circumstances unless they are called off by their master. They are very intelligent, and cannot be distracted or tricked. In order to collect the soul of their quarry, they will physically rip the prey to shreds -- along with anyone who stands in their way.

Although barghests are typically invisible to all, even some with the most adept supernatural perception, however there are some magical means to see them -- looking through an object scorched by holy fire, for instance. If one is unlucky enough to actually see a barghest, they have the appearance of a canine with glowing red eyes, that's body is enveloped in flame, smoke, and shadow.

## Powers & Abilities

* Invisibility - barghests are invisible to most beings, except angels and demons, unless seen through an object scorched by holy fire.
* Invulnerability - barghests cannot be hurt or killed by most weapons.
* Heightened Senses - all five senses of a barghests are extremely heightened.
* Superhuman Speed - barghests move faster than any canine of Earth.
* Superhuman Stamina - barghests do not need to rest, or stop for food or drink.
* Superhuman Strength - barghests are incredibly strong, stronger even than most demons or angels.
* Tracking - barghests have a supernatural sense of the location of any being they have been tasked with finding.
* Hallucinations - when barghests are closing in, their intended prey will begin to experience terrifying hallucinations.
* Immortality - unless killed, barghests live forever.

## Weaknesses

* Iron - barghests are weak to iron, though must take a lot of damage from it in order to be killed.
* Salt - salt is harmful, though not deadly, to barghests. They cannot pass a barrier made of salt.
* Goofer Dust - much like salt, a barghest cannot cross a barrier made of goofer dust.
* Devil's Shoestring - placing this herb over a doorway will prevent barghests from passing through.
* Demon-Killing Knives - specialized blades made for killing demons will kill barghests.
* Peacemaker - the gun Peacemaker can kill almost any demon, including barghests.
* The Colt - the Colt can kill nearly any supernatural creature, including barghests.
* Angel Blades - angel blades can kill barghests.
* Archangels - archangels are powerful enough to destroy barghests.
* God - God can destroy barghests.
* Death & Death's Scythe - Death can kill any living being.

## Source

Barghests are derived from *Supernatural*, though in *Supernatural* canon they are called hellhounds.
Mrs. Hale

**Mrs. Hale** was the wife of John Hale, who married him after he arrived in Salem from Europe. She raised his daughter Anne as if she was her own daughter. Despite knowing the truth about the nature of her husband and her daughter and being willing to die for their secret, she was otherwise very faithful to her Puritan faith. She was, however, frequently concerned with the opinions of others around the town.
Bowie

**Bowie** was an angel who had been fighting demons on Earth since about 17 CE. Bowie firmly believed that angels were superior creatures, and was determined to eradicate demons of every kind. She found fighting against them to be thrilling and fun.

Approximately one thousand years after her arrival on Earth, she took on a partner -- the angel who would come to be known as Joe Strong. She trained him, teaching him everything he knew. However, Joe abandoned her to begin a romantic relationship with the half-demon Chuy. This betrayal deeply wounded Bowie, who was already bristling under the restrictions placed upon her by her rank in the Fold. Ultimately, Bowie abandoned the Fold and became a fallen angel.

## Powers & Abilities

* Manifestation - Bowie was able to physically manifest on Earth without the need of a vessel.
* Flight - Bowie could fly through the use of her wings.
* Immortality - Bowie's lifespan was eternal.
* Telepathy - Bowie could read minds through physical contact with another person.
* Angelic Light - Bowie was able to produce a powerful light that could create a shield to prevent damage, or be used offensively as a weapon against demons.
* Angelic Tracking - Bowie could detect the locations of other angels, particularly if they were using their abilities.
* Superhuman Strength - Bowie had physical strength far surpassing most supernatural creatures.
* Resistance - Bowie was able to resist virtually any injury.

## Weaknesses

* Higher Beings - more powerful entities, such as archangels, primordial entities, and even some demons could destroy Bowie.
* Angelic Tracking - Bowie was unable to hide her location from other angels.
Caleb Cole

**Caleb Cole** was an Immortal born in 1648 CE in the colony of Massachusetts. He was found and raised by a Puritan family, who engrained in him that self-reliance was a virtue. In 1687 CE he was crushed by a tree while cutting wood -- his First Death which triggered his latent immortality. He was mentored about the Game by Goodman Fletcher. Caleb was proficient in the Game, even beheading and taking the Quickening of Carl the Hermit.

In the 1970's, Caleb fell in love with a human woman, married her and adopted her son Joshua. When his wife died of pneumonia, Caleb blamed the doctors for failing to save her life. He took Joshua and went into the woods of the Pacific Northwest of the United States. There they lived almost entirely off the grid, poaching animals for sustenance. They killed any deputies who were sent to investigate them. At some point, they were joined by another mortal -- Eddie Doyle -- who Caleb also regarded as a member of his family. The three of them took complete control of the woods, murdering any who trespassed in their self-declared territory.
Isaac Walton

**Isaac Walton**, often disparagingly called **Isaac the Fornicator**, was an outcast in the town of Salem, Massachusetts. Nevertheless, he remained a kind soul and a loyal friend.

## History

In 1685 CE, teenage Isaac fell in love with Abigail Cooke. Soon afterwards, they were discovered kissing and immediately punished for this transgression. Isaac was also punished for having seen Abigail naked and for the crime of "self-pollution." George Sibley condemned him to a day and a night in the stocks, complete with a flogging and with having the letter "F" branded onto his forehead.

Outcast from the town, Isaac's own mother disowned him. He was forced out of his home and sold into servitude. Among the tasks he was given, he carted the dead who would not be buried in holy ground to a mass grave in the woods. This especially included the corpses of criminals who had been executed.

### Salem Witch Trials

Isaac had become aware of the rituals of witches being performed in the woods, and so brought John Alden -- a skeptic of the witch panic --to bear witness to one such ritual. The deeds he saw there terrified him -- he screamed, interrupting their work, and forcing him to flee while John shot at the witches. The two returned to Salem just in time to bear witness to Giles Corey's death. Isaac later brought the crushed corpse to the Crags. Following this, Isaac brought Cotton Mather to the place that he and John had watched the witches' ritual, where they uncovered evidence of dark magic.

When John Hale learned that Isaac had been at their sabbath, he attempted to force Isaac into saying who had been with him. Since Isaac would not say, Hale had him placed under the Vitae Cupido spell and sent him to the Divining Rod where he attacked several of the girls. He was apprehended, jailed, and then accused of witchcraft himself. Though Mary sought to protect him, she used an illusion of Abigail Cooke to coerce him into confessing that John had seen the ritual in the woods with him. Then, she and John had him released -- his actions the previous night were blamed on alcohol.
Gesetzbuch Ehrenkodex

The **Gesetzbuch Ehrenkodex**, otherwise known as the **Code of Honor** or the **Code of Swabia**, was a Wesen law written and enforced by the Council of Walenstadt. The law forbade Wesen from Woging in public or from using their Wesen abilities to kill humans.

The law was written in a book of law by the Council in 1521 CE. The law was of such great importance that it was even written about in Grimm diaries at the time.

## Source

The Gesetzbuch Ehrenkodex is derived from *Grimm*.
Chupacabras

**Chupacabras** are rare creatures which drink the blood of livestock. They have tremendously sharp teeth, and are capable of flying -- but fortunately, do not pose a threat to humans. However, they are a threat to farming communities and therefore still sometimes attract the attention of hunters.

The Wesen bood disease Ka Dinga Pepo can permanently transform canid Wesen into a creature that somewhat resembles a chupacabra.

## Source

Chupacabras are derived from:

* Charmed
* Grimm
* Supernatural
Lothos

**Lothos** was a powerful vampire, allegedly born in the 11th or 12th century. During the Black Death, he killed a Slayer, a barmaid in Italy, and developed a taste for it -- over the next several centuries, he is believed to have killed at least four more Slayers: a noblewoman in England, a prostitute in China, a princess in India, and a Magyar woman.

Over the years, he earned himself a reputation as a fearsome vampire, and gained quite a number of followers.

## Source

Lothos is derived from *Buffy the Vampire Slayer*.
Before Creation

All events taking place prior to the creation of Earth can be found here.

* The Empty already exists, ruled over by the Shadow. (SPN)
* The Darkness comes into being. (SPN)
* God comes into being. (SPN)
* Death comes into being almost immediately after God. Later, they will no longer recall which came first. (SPN)
* God begins creating realities, only for the Darkness to destroy them or corrupt each of them. (SPN)
* God creates four archangels to aid him -- Michael, Lucifer, Raphael, and Gabriel. (SPN)

 N/A
Asyn shadow (Temple Trekking)

This article is about the Temple Trekking monster. For the standard variant, see Asyn Shade.
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**Asyn shadows** can be encountered in Temple Trekking, while travelling along the medium path through Mort'ton.

## Drops

### 100%

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Heinrich Joseph Nest

**Heinrich Joseph Nest**, more commonly known as **the Master**, was the leader of the Order of Aurelius. Even among vampires, he was considered ancient -- most likely a Methuselah although the exact year he became a vampire is unknown. The Master was a devout worshipper of the Old Ones, and had given up on his humanity so long ago that that his features had permanently shifted to something demonic by the 17th century.

## History

The earliest definitive record of the Master is in 1609 CE -- by which point, he was already ancient and leading the Order of Aurelius. In this year, he sired a young woman whom he would go on to call "Darla." At the time, he was posing as a Catholic priest and visited the young prostitute on her deathbed as she lay, suffering from a fatal case of syphilis.

Darla became one of his favored disciples and progeny, until 1760 CE when introduced the Master to her own progeny: Angelus. Angelus had no use for or interest in the Order. The flippant attitude enraged the Master, who soundly beat Angelus into the ground before making Darla choose: her Maker or her progeny. She chose Angelus, though he bore her no ill will and briefly welcomed her back into his fold sometime around 1880 CE when the two had fought.

By 1936 CE, the Master had relocated the Order to Sunnydale, California. He sought to use the Hellmouth there as a means to bring the Old Ones back to Earth. His arrival created a noticeable stir, with a larger number of people than usual being murdered by himself and his followers. As he performed the ritual to open the Hellmouth, however, a massive earthquake struck -- destroying half of the town, including the church they were in. The ritual, being only partially complete, trapped the Master within a mystical barrier.

## Powers & Abilities

The Master was much older than most vampires. His vampiric powers, therefore, were considerably heightened compared to those of other vampires. He also had the following additional abilities:

* Power Sensing - the Master was able to sense magical disruptions to reality.
* Skeletal Preservation - the Master was so powerful that even after being staked, he would leave skeletal remains behind from which he could be resurrected.

## Source

The Master is derived from *Buffy the Vampire Slayer*.
Callestina

**Callestina** was born in 387 CE, and became the adopted sister of Alaric I. It was through him that she met Darius at the age of 22. The two began having an affair, which lasted roughly a year. When the armies departed to invade Rome in 410 CE, Callestina followed -- determined to prove her worth -- but she was killed by an arrow in the ensuing battle. This proved to be only her First Death, and revived as an Immortal.

Now an Immortal, she presented herself to Darius hoping they could spent eternity together. However, Darius was not looking for a commitment and spurned her. Grayson, who had fallen in love with her, encouraged her to go out into the world and live regardless. Then, he departed with Darius for Paris. It was shortly after this that Darius experienced his Light Quickening -- a betrayal with drove Grayson to seek out Callestina.

The two spent many years together, intermittently, and stoked each other's rage against Darius. Callestina would occasionally travel to Paris and attempt to destroy Darius' reputation, but she was never successful.
Disaster Demons

**Disaster demons**, thus named because of their penchant for creating disasters like plane crashes, are fortunately rare on the Earth. They are among the demons who serve Lucifer in Hell, and thus cannot take on a corporeal form of their own. They can, however, possess humans -- using their bodies to achieve their ends. Unlike most demons from Hell, which -- when in their non-corporeal form -- appear as a billowing column of smoke, disaster demons appear to be a stream or swarm of particles, which enter or exit its host through the eyes rather than the mouth.

## Powers and Abilities

* Demonic Possession - disaster demons are capable of taking over humans in order to physically interact with the environment.
* Superhuman Strength - when possessing a host, the demon has preternatural physical strength.
* Electromagnetic Interference - the presence of a disaster demon, outside of a host vessel, can cause electronic devices to flicker or fail altogether.
* Invulnerability - the demon, and its host, are virtually impervious to injury.
* Immortality - disaster demons can live forever.
* Voice Manipulation - the demon is able to alter the voice of its host body to sound more monstrous.

## Weaknesses

Disaster demons have only a handful of confirmed weaknesses.

* Holy Water - holy water will burn the demon -- but will also burn the host's body.
* Exorcism - exorcism rituals will cast the demon out of its host and send it back to Hell.
* Peacemaker - Peacemaker can kill almost any demon.
* Death & Death's Scythe - Death can kill any living being.

## Source

Disaster demons are derived from *Supernatural*.
Hugh Fitzcairn

**Hugh Fitzcairn** was the Immortal best friend of Duncan MacLeod -- an impulsive, exuberant and carefree man, **Fitz** often found himself in trouble but could typically charm his way out of it.

## History

Fitz was born in 1190 CE in Sussex, England. He experienced his First Death in 1224 CE, when the jealous husband of a woman he was having an affair with murdered him. He was soon found and mentored by Henry Fitzmartin.

In 1637 CE, Fitz was pursuing the beautiful Arianna -- daughter of the prince of Verona. Duncan MacLeod had been hired to protect her virtue. When it was discovered that she and Fitz had slept together, the prince called for Fitz' head. Duncan saved Fitz's life by declaring he needed retribution and stabbing Fitz. Once Fitz revived, the two began a close friendship that would last centuries.

In 1696 CE, Duncan and Fitz found themselves in competition for the hand of the beautiful Angelina -- only for her to ultimately fall in love with Robert de Valicourt and marry him. The two renewed their vows every hundred years, and Hugh and Duncan would always attend the event.

Only a few decades later, in 1720 CE, Duncan and Fitz found themselves in competition once more. Duncan sought to steal the Stone of Scone from Westminster Abbey, whereas Fitz intended to blow up the abbey and King George. They settled the issue over a game of golf -- though Fitz cheated to ensure his success. It would be over a hundred years before MacLeod would learn of this.

By 1929 CE, Fitz had accumulated a great amount of wealth by investing in stocks and had married a human woman named Juliette -- though he had neglected to reveal his immortality to her. That October, he was murdered -- though he revived -- and Duncan arrived to attend his funeral. While there, Fitz asked him to investigate the murder, which turned out to have been committed by Juliette herself.

Thirty years later, Fitz revealed to Duncan that he had cheated at their golf game. Together with Amanda, who believed it was an invaluable gem, they hatched a plan to steal the Stone of Scone. However, the plan went awry when Amanda learned it was just a rock -- and ultimately, she turned Scotland Yard onto Fitz to save herself. Though Fitz was arrested, Duncan managed to convince Winston Churchill to pardon him.

## Source

Hugh Fitzcairn is derived from *Highlander*.
Malum

The **Malum** was a relic of dark magic, revered by contract witches for its essential part in the Grand Rite.

The artifact was stored within a small, square box -- a reliquary, as if for holy items although the Malum was anything but that. The reliquary was ornate, decorated in engravings of important symbols to witchcraft including pentacles, snakes, demons, even a dragon biting its own tail. This box is meant to contain the power of the Malum, and is therefore supernaturally difficult to open.

Inside the box was the Malum itself -- a bronze-colored, apple-shaped container, no doubt meant to represent the Fruit of Knowledge of the Garden of Eden. The container was engraved with a depiction of a tangled snake, wreathed in a circle of fire. An ordinary human holding this would be beset by visions of disaster -- genocides, plagues, and death. The engravings of the container would burn into the human's skin while they held it.

Inside that container was the true heart of the Malum -- a crystal quartz medallion, holding a flap of meat infected with the Witch Pox. It was from this that the plague spread, once it was planted in a Witch Tree. All those not aligned with Hell would find themselves at risk of the plague, which used their blood to form a Hell Gate.
Mercury demons

**Mercury demons** were a powerful species or clan of demons, taking their name from the deity Mercury with whom they once worked closely. Mercury demons hatched from eggs in Hades, and grew of age in the flames there. They absorbed the heat of their birthplace, and were able to focus it into devastatingly powerful blasts. Nevertheless, they were vulnerable to the magic of the Power of Three.

## Powers & Abilities

* Spellcasting - Mercury demons are capable of casting spells in certain magical disciplines, such as witchcraft.
* Telekinesis - Mercury demons can move objects with their minds.
* Thermal Blasts - Mercury demons can emit powerful, destructive blasts of thermal energy.
* Conjuration - Mercury demons can create objects from their own imagination.
* Teleportation - Mercury demons can teleport through shimmering.
* Sensing - Mercury demons can sense most other supernatural beings.
* Longevity - Mercury demons have incredibly long lifespans.
* Resistance - Mercury demons are very difficult to injure.

## Weaknesses

* Power of Three - spells cast with the Power of Three can destroy a Mercury demon.

## Lore

### Halliwell Book of Shadows

> "Millennia ago these demons worked in the service of Mercury, the self proclaimed Roman God of thievery.
>
>

> In modern times they've evolved into a powerful clan of upper level Demons
>
>

> Hatched from eggs that incubate in the eternal flames of Hades, these Demons have the power to fire thermal blasts that can take down lesser demons in one shot.
>
>

> Though this power makes them formidable foes, they can be vanquished with the Power of Three."
>
>

## Source

Mercury demons are derived from *Charmed*.
Lamb (human)

**Lamb** was the barkeep who ran the Salem Inn in 1692 CE. Whether or not he truly held any of the beliefs of the Puritans, he observed their rules in running his tavern -- including the rule of not permitting women into his establishment after sunset.

Lamb also acted as something of a doctor in times of emergency, though he was not particularly trained in that way. He administered a tonic to put Isaac Walton to sleep while he was under the effect of the Vitae Cupido spell and he attempted to help Anne Hale when she was sick from a spell, though he could not diagnose the problem and therefore found he was unable to provide much aid.
Janette DuCharme

**Janette DuCharme** was one of the vampire progeny of Lucien LaCroix, and the vampiric sister of Nicolas de Brabant. She was very loyal to her vampiric family, and also valued and fiercely protected vampire society itself.

## History

### Middle Ages

Janette was born some time in the latter half of the eleventh century in France and came to be a prostitute working in Paris under a pimp named Daviau. Though he claimed she was of noble blood, the truth of that claim is dubious at best. She was bitter at her life, particularly after Daviau killed her friend Anna when she became pregnant.

One night, she was assaulted by a soldier and fought back -- something which caught Lucien LaCroix's attention. He offered to sire her, telling her she could be so much more than "mere nobility." She accepted the offer, and upon becoming a vampire, promptly drained Daviau of all his blood. Janette began traveling with LaCroix, though the two returned to Paris nearly 200 years later -- where she encountered Nicolas de Brabant on his way home from the Crusades. She was quite taken with him, and immediately introduced him to LaCroix who sired him as well.

The three traveled together for several centuries, during one of which -- in the Renaissance, she and Nicolas became lovers. She had Leonardo da Vinci paint a portrait of herself as a gift for Nicolas. When they ended this relationship, she departed from the family but only for a short time.

### Modern Times

Janette relocated to Toronto in 1975 CE. Some time after that, she opened a nightclub called the Raven. The Raven catered to both human and vampire clients, and was considered a sanctuary for the prostitutes of the city as Janette refused to allow their pimps inside. Vampires traveling through the city were also granted a safe, light-tight place in the basement to spend the day should they need shelter.

## Source

Janette DuCharmed is derived from *Forever Knight*.
Grace Chandel

**Grace Chandel** was an Immortal who was a skilled healer. She was born in the Duchy of Lorraine in 1372 CE, and developed her medicinal skill early in life. She was so skilled that she was accused of being a witch and stoned in 1402 CE. She was not a witch, however, but was an Immortal who quickly revived from this First Death. She was found by Charles of Strasbourg, who mentored her in survival and the rules of the Game.

Years later, Grace found the young Kristin Gilles and began to mentor her, teaching her how to handle a sword but advising her to avoid fights as much as possible. She taught Kristin to use her beauty and her brains to survive. Kristin took this lesson to heart, but had a monstrous interpretation -- she seduced several male Immortals, using them for protection and then ambushing and beheading them when they began to speak of leaving her. Realizing what she had created, Grace sent her pupil away.

In 1660 CE, Grace was acting as a midwife and helping deliver a baby when Duncan MacLeod entered -- having sensed an Immortal nearby. Grace rebuked him, telling him to kill her or let her finish. Duncan left the room, waiting patiently outside. Grace believed he would kill her when the baby was born, but he did not -- instead the two formed a friendship.

Eventually, Grace fell in love with the Immortal Carlo Sendaro. Though she was warned that he was possessive and domineering, she nevertheless chose to go with him to South America. She spent 100 years with him on his plantation in Brazil before she finally decided she had had enough of his controlling ways. She fled from him. He pursued, forcing Grace to change her identity every few decades.

## Source

Grace Chandel is derived from *Highlander*.
Clan Scafati

**Clan Scafati** was the most powerful of the four noble clans that founded the Light Fae, and separated them from the Dark Fae. Clan Scafati was so powerful and influential that even the combined might of the other three clans did not surpass them. Part of this power had been gained through the use of cherufes.

The other clans conspired against the Scafati in the hopes of evening the playing field. In exchange for a sacrifice of the first born daughter of each generation, a cherufe planned to destroy much of Clan Scafati. Realizing the creature was coming after them, the Scafati took refuge in Mount Vesuvius, the home of Volcanalis. However, the demon did not drive the cherufe away and the ensuing conflict between them destroyed every living member of Clan Scafati, as well as the city of Pompeii below.

## Source

Clan Scafati is derived from *Lost Girl*.
Fibonacci Sequence

The **Fibonacci sequence** or **Fibonacci numbers** are a string of numbers, each the sum of the two numbers before it. It begins at zero and counts up -- 0,1,1,2,3,5,8,11 and so on. The sequence can be found in natural formations, for example, in the curve of a nautilus shell.

In magic, the Fibonacci sequence can be used to access the spirit world. This aspect has long fascinated occultists and those seeking immortality -- one architect, Everett Patterson, is known to have used the sequence in the construction of his buildings. As a result, the buildings lured spirits and ghosts to them -- though none were able to cross through the boundary between the worlds.

## Source

The Fibonacci sequence is derived from *So Weird*.
Coblynau

**Coblynau** were a variety of ghost, sometimes called "**Tommyknockers**" or "**Knockers**" for short. They were the spirits of dead miners, and would typically haunt the mines where they had worked in life. The Coblynau would knock on the walls of the mine to warn those working in them of imminent danger. However, despite their benevolent nature, coblynau could be manipulated through magical means.

## Powers & Abilities

* Intangibility - coblynau were able to pass through solid objects.
* Superhuman Strength - coblynau were much stronger than ordinary humans.
* Superhuman Speed - coblynau were able to move at an incredibly rapid speed.

## Weaknesses

* Magic - coblynau were susceptible to magical spells.
* The Colt - the Colt could kill a coblynau.
* Death & Death's Scythe - Death could kill any living or undead creature.
* God - God had the power to forcibly send souls to their afterlife.

## Source

Coblynau are derived from *Constantine*. For canon information, please visit the Constantine Wiki or the Arrowverse Wiki.