recursal/Fanatic-Fandom huggingface dataset:
Augmented Plated Greaves

Defensive Item

Useable By:

* Imperial
	+ Ultramarines
	+ Adepta Sororitas
	+ Astra Militarum
	+ Black Templars
	+ Space Wolves
	+ Dark Angels
* Xenos
	+ Orks
	+ Necrons
	+ Tau Empire
* Chaos
	+ Black Legion
	+ Death Guard
	+ Thousand Sons

Augmented Plated Greaves
 2
 3
 4
 5
 6
 7

Plated Greaves Ascensions
(Lvl1)
 Reinforced Plated Greaves | 12
 **Augmented Plated Greaves** | 28
 Advanced Plated Greaves | 60
 Relic Plated Greaves | 145
BellatorTA

## Common

Common 2 Stars Iron 1
 200

### Death From Above

Summons 1 Inceptor for each round that has started. The Inceptors land adjacent to the target, whom they attack immediately.

*Note: if not enough hexes around the target are free, fewer Inceptors will be summoned.*

Inceptor Ability Values

### Shock Assault

Whenever Bellator attacks, any Inceptor adjacent to him also attacks eligible targets, dealing +
12 Damage for this attack.

## Uncommon

Uncommon 4 Stars Bronze 1
 457

### Death From Above

Summons 1 Inceptor for each round that has started. The Inceptors land adjacent to the target, whom they attack immediately.

*Note: if not enough hexes around the target are free, fewer Inceptors will be summoned.*

Inceptor Ability Values

### Shock Assault

Whenever Bellator attacks, any Inceptor adjacent to him also attacks eligible targets, dealing +
28 Damage for this attack.

## Rare

Rare 6 Stars Silver 1
 1027

### Death From Above

Summons 1 Inceptor for each round that has started. The Inceptors land adjacent to the target, whom they attack immediately.

*Note: if not enough hexes around the target are free, fewer Inceptors will be summoned.*

Inceptor Ability Values

### Shock Assault

Whenever Bellator attacks, any Inceptor adjacent to him also attacks eligible targets, dealing +
67 Damage for this attack.
Advanced Plated Greaves

Defensive Item

Useable By:

* Imperial
	+ Ultramarines
	+ Adepta Sororitas
	+ Astra Militarum
	+ Black Templars
	+ Space Wolves
	+ Dark Angels
* Xenos
	+ Orks
	+ Necrons
	+ Tau Empire
* Chaos
	+ Black Legion
	+ Death Guard
	+ Thousand Sons

Advanced Plated Greaves
 2
 3
 4
 5
 6
 7
 8
 9

Plated Greaves Ascensions
(Lvl1)
 Reinforced Plated Greaves | 12
 Augmented Plated Greaves | 28
 **Advanced Plated Greaves** | 60
 Relic Plated Greaves | 145
Certus

Sergeant Certus is a character of the Ultramarines faction.

Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down. Then, these silent assassins slip away looking for their next prey.

## Active Ability

**Mortis Round**

Deals 1x X Heavy Round Damage to a single target, which is then pushed back 1 hex. The Heavy Weapon trait applies double to this ability.

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Passive Ability

**Camo Cloak**

Whenever an incoming attack has its number of hits reduced for any reason, it deals -X damage per hit to this unit.

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Upgrades

Upgrades marked with C are crafted. See the individual items for details.

Stone
Rank

Enriched Rations | Frag Grenade

Weapon Anointment Oils | Purity Seal

The Silver Scope | Auspex

Marksman's Honour | Fine Purity Seal

The Silver Scope | Tank of Promethium

Plasma Cell BundleC | Air Purificator

Common 2 Stars Iron 1
 141

Iron
Rank

First Aid KitC | Krak Grenade

Plasma Cell BundleC | Ceramite Lump

Metal Decorative Skull | Plasma Cell BundleC

High-Capacity Power PackC | Ceramite Lump

Box of RationsC | Bionic Eye

Greater Reliquary of Vengeance | Adamantium LumpC

Uncommon 4 Stars Bronze 1
 323

Bronze
Rank

Terminator Honours | Classified Data-Slate

Plasma Cell CrateC | Ceramite BarC

Kill Count | Powerful Micro-GeneratorC

Plasma Cell CrateC | Grand Purity SealC

Sanctified Reliquary of ProtectionC | Classified Data-Slate

Relic Micro-GeneratorC | Grand Purity SealC

Rare 6 Stars Silver 1
 726

Silver
Rank

Exquisite Medical SuppliesC | Plasma Cell CrateC

Relic Auxiliary CoreC | Adamantium SheetC

Mars-Pattern BionicsC | Plasma Cell CrateC

Legendary Reliquary of VengeanceC | Ceramite SheetC

Legendary Reliquary of ProtectionC | Digital WeaponsC

Legendary Reliquary of VengeanceC | Ceramite PlatesC

Epic 8 Stars Gold 1
 1603

Gold
Rank

Relic Bionic EnhancementC | AutoloaderC

Legendary Reliquary of VengeanceC | Ceramite PlatesC

Relic Bionic EnhancementC | AutoloaderC

Hellfury BoltsC | Adamantine MantleC

Legendary Reliquary of ProtectionC | Digital WeaponsC

Hellfury BoltsC | Adamantine MantleC

Legendary 8 Stars Diamond I
 3144

Diamond
Rank

Legendary Reliquary of ProtectionC | Hellfury BoltsC

Relic Auxiliary CoreC | Adamantine MantleC

Legendary Star Diamond II
 4592

## Equipment Slots

Slot 1: Crit Item (Bolt Pistol, Combat Knife)

Slot 2: Defensive Item (Mk X Pauldron, Plated Greaves)

Slot 3: Crit Booster (Frag Grenades)

## How to get

Certus is the third character unlocked in the opening Tutorial. He serves as the third boss in the Indomitus Mirror campaign (battle 45). His shards can be found in Indomitus battle 21 and Indomitus Mirror battle 45.
Actus

Tech-Priest Manipulus Actus Fulgorosus is a character of the Adeptus Mechanicus faction.

## Actus

### TA Stats

ActusTA

Amongst the augmentations of a Tech-Priest Manipulus is a galvanic cell from which they channel powerful charges of the Motive Force. They overcharge their warriors' armaments, all while defending their divine work with blasts from their own arcane weapons.

## Active Ability

**Defend the Divine Work**

Repairs himself and all friendly adjacent units X Health.

*Note: Repair only affects Mechanical units.*

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Passive Ability

**Galvanic Field**

Whenever Actus repairs another unit, that unit immediately attacks a target in range, dealing X% of its own Damage to a maximum of Y Damage per hit. Actus can repair other friendly units even if they are at full Health.

*Note: Repair only affects Mechanical units.*

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Upgrades

Upgrades marked with C are crafted. See the individual items for details.

Stone
Rank

The Iron Phoenix | Weapon Parts

Weapon Anointment Oils | Sophisticated Material

Minor Bionic Enhancement | Plasma Cell

Blessed Weapon OilsC | Purity Seal

Bionic EnhancementC | Single Power Pack

Basic Auxiliary Core | Air Purificator

Common 2 Stars Iron 1
 223

Iron
Rank

Reinforced Cables | Plasma Cell

Locator Beacon | Oath Seal

Electromantic Cable BundleC | Power Pack BundleC

Divinator Class Auspex | Subdermal Plating

The Gold Phoenix | Motive Force Capacitator

Powerful Auxiliary CoreC | Sophisticated Material IngotC

Uncommon 4 Stars Bronze 1
 512

Bronze
Rank

The Phoenix Ascendant | High-Capacity Power PackC

Classified Data-Slate | Blessed Purity SealC

Advanced BionicsC | Bionic Eye

Anointed Auxiliary CoreC | Cogwheel Crest

Mars-Pattern BionicsC | Enhanced Motive Force CapacitatorC

Sanctified Weapon OilsC | Enhanced Cogwheel CrestC

Rare 6 Stars Silver 1
 1148

Silver
Rank

Golden Ornamental Skull | Enhanced Motive Force CapacitatorC

Bionic Neural Pathways | Enhanced Cogwheel CrestC

Greater Reliquary of ProtectionC | Relic Motive Force CapacitatorC

Anointed Auxiliary CoreC | Enhanced Cogwheel CrestC

Advanced ExospineC | Enhanced Motive Force CapacitatorC

Digital WeaponsC | Archeo-Tech Remnant

Epic 8 Stars Gold 1
 2536

Gold
Rank

Relic Bionic EnhancementC | Archeotech Bionics

Relic Auxiliary CoreC | Artificer Cogwheel CrestC

Legendary Reliquary of ProtectionC | Relic Motive Force CapacitatorC

Digital WeaponsC | Artificer Cogwheel CrestC

Grandiose Skull OrnamentC | Prehensile DataspikeC

Plasma CoilC | Kataphron ArmourC

Legendary 8 Stars Diamond I
 4980

Diamond
Rank

Tome of Arcane KnowledgeC | Prehensile DataspikeC

Plasma CoilC | Kataphron ArmourC

Legendary Star Diamond II
 7272

## Equipment Slots

Slot 1: Crit Item (Bolt Pistol, Combat Knife)

Slot 2: Block Item (Force Field)

Slot 3: Block Booster (Forcefield Amplifier)

## How to get

Actus was obtained during The Motive Force event that started on the 3rd of December 2023. His shards will be available in requisition pods after his Quest event in January 2024.
Astra Militarum

*"Glory for the first man to die, charge!"*

## Faction Upgrades

Rare:

* Entrenching Tool
* Flak Plates
* Zeidos Ribbon

Legendary: Honourifica Imperialis

## Characters

* Sibyll Devine - Primaris Psyker
* Commissar Yarrick - Lord Commissar
* Kut Skoden - Bullgryn Bone'ead
* Thaddeus Noble - Master of Ordnance
* Castellan Creed - Lord General of the Astra Militarum

## Equipment

* Crit Items: Bolt Pistol, Combat Knife, Ceremonial Knife
* Crit Booster: Frag Grenades
* Block Items: Force Field, Power Field, Refractor Field
* Block Booster: Forcefield Amplifier
* Defensive Items: Mantle, Plated Greaves

## NPC Units

* Cadian Guardsman
* Cadian Vox-Caster
* Cadian Lascannon Team
* Cadian Mortar Team
* Colour Sergeant Kell
CorrodiusGR

+ Adjacent enemy Psykers deal 1x X Psychic Damage to themselves each time they deal Psychic Damage. Friendly Chaos units starting their turn in an adjacent hex get +1 Movement for that turn.
* **The Wrathful Dead (Passive)**
	+ On each of his turns, 7 Poxwalkers spawn on the map in random free hexes, preferring hexes that are not adjacent to enemy Characters. The spawned Poxwalkers don't move on the turn they are summoned, but will attack a target in range if there is one. Any time a friendly unit is defeated, Corrodius also takes Direct Damage equal to 77% of the defeated unit's maximum Health.
* **Poxwalkers (Active)**
	+ Summons Poxwalkers in X% of free hexes (rounded up) within Corrodius Achebile's Contagion aura. Newly summoned Poxwalkers can immediately attack an enemy in melee, but cannot move this turn.

## Poxwalkers

### Abilities

* **Cursed of the Walking Pox (Passive)**
	+ Each time this unit kills an enemy non-Mechanical unit, a Poxwalker is summoned in that hex.

## Adjutant Effects

Adjutant Effects Mortarion
 2
 3
 4
 5
 6
 7
Boss Missions

## Campaign Boss Missions

Defeating campaign bosses triggers a chain of 5 missions that reward shards and badges appropriate to the campaign (i.e. beating a Necron boss in Indomitus gives Xenos and Imperial rewards). The final mission in each chain is to win one battle with the associated character deployed and surviving. These chain missions are not timed and do not expire, so they will remain on your Missions tab until completed.

## Indomitus

It wouldn't be Indomitus without some exception to the rule. Makhotep's mission chain is only 4 missions long, likely because he is an automatic unlock in the scripted 10-pull.

### Makhotep

Dynastic Heirlooms Mission Chain
* 1x Makhotep shard
* 1x Common Xenos badge
 Dynastic Heirlooms 2
* 1x Makhotep shard
* 1x Common Xenos badge
 Dynastic Heirlooms 3
* 1x Makhotep shard
* 1x Common Xenos badge
 Dynastic Heirlooms 4
* 1x Makhotep shard
* 1x Common Xenos badge
* 20 Mission XP

### Imospekh

Hexmark Destroyer Mission Chain
* 1x Common Xenos badge
* 1x Common Imperial badge
 Hexmark Destroyer 2
* 1x Common Xenos badge
* 1x Common Imperial badge
 Hexmark Destroyer 3
* 1x Common Xenos badge
* 1x Common Imperial badge
 Hexmark Destroyer 4
* 1x Common Xenos badge
* 1x Common Imperial badge
 Hexmark Destroyer 5
* 1x Uncommon Xenos orb
* 1x Common Imperial badge
* 100 Mission XP

### Aleph-Null

Canoptek Spyder Mission Chain
* 1x Common Xenos badge
* 1x Uncommon Imperial orb
 Canoptek Spyder 2
* 1x Common Xenos badge
* 1x Uncommon Imperial orb
 Canoptek Spyder 3
* 1x Common Xenos badge
* 1x Uncommon Imperial orb
 Canoptek Spyder 4
* 1x Common Xenos badge
* 1x Common Imperial badge
 Canoptek Spyder 5
* 1x Uncommon Xenos orb
* 1x Common Imperial badge
* 100 Mission XP

### Thutmose

Plasmancer Mission Chain
* 1x Common Xenos badge
* 1x Common Imperial badge
 Plasmancer 2
* 1x Common Xenos badge
* 1x Common Imperial badge
 Plasmancer 3
* 1x Common Xenos badge
* 1x Common Imperial badge
 Plasmancer 4
* 1x Common Xenos badge
* 1x Common Imperial badge
 Plasmancer 5
* 1x Epic Xenos orb
* 1x Common Imperial badge
* 100 Mission XP

### Anuphet

Overlord Anuphet Mission Chain
* 1x Common Xenos badge
* 1x Common Imperial badge
 Overlord Anuphet 2
* 1x Common Xenos badge
* 1x Common Imperial badge
 Overlord Anuphet 3
* 1x Common Xenos badge
* 1x Common Imperial badge
 Overlord Anuphet 4
* 1x Common Xenos badge
* 1x Common Imperial badge
 Overlord Anuphet 5
* 1x Legendary Xenos orb
* 1x Common Imperial badge
* 100 Mission XP
Captain Boom Boom (Song)

In honor of Xarnak Gaming's [Noble giveaway], we honor the Silver Fox Master of Ordnance, Thaddeus Noble.

Song: Boom Boom Pow by Black Eyed Peas

Gotta get Thad

Gotta get Thad

Gotta get Thad

Gotta get Thad, Thad, Thad, Thad, Thad

Boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

That boom boom boom

That boom boom boom

Boom boom boom

Yo, I got that hit to beat the block

You can get that Basilisk Blow

I got that shock n’ awe, Pax Imperial

That Indirect shot, don't care if line of sight's blocked

I got that boom boom boom

How them guns bang? Boom boom boom

I like that boom boom pow

That Volk be jackin' my style

He try to copy my swagger

I'm on that next shit now

I'm Forty Thousand and great

He's so ten thousand years late

I got that boom boom boom

That future boom boom boom

Let me get it now

Boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

That boom boom boom

That boom boom boom

Boom boom boom

I'm on that super Spotter boom

Y'all hear promethium zoom

When I step inside the room

Vindicta lights up, mmm

Y'all think that Certus the shit

That lo-fi bolter's 8-bit

I'll boost that damage stat

Those fools go boom boom SPLAT!

I'm a beast when you turn me on

Getting those upgrades, Gold beyond

Harder, faster, better, stronger

And my range's extra longer

'Cause we got the guns that trounce

We got the guns that pound

We got the guns, the earth will shake

That boom boom in your town

Fire in the hole

You all better get down

Put those shells in the air

Thaddeus, drop the heat now

I be callin’ down heat

Yup, yup

I be callin’ down heat

Y-yup, yup, yup, ha, ha, ha

Here we go, here we go, Vox caster radio

Y'all gettin' hit wit' the (Boom, boom!)

Guns so big, I'm steppin' on traitor Guards

Y'all gettin' hit wit' the (Boom, boom!)

Y'all gettin' hit wit' the (Boom, boom!)

Y'all gettin' hit wit' the

This Basilisk be bumpin'

This gun go boom boom

Shake the bedrock

Shake the bedrock

Shake the bedrock

This Basilisk be bumpin'

This gun go boom boom

I like that boom boom pow

That Volk be jackin' my style

He try to copy my swagger

I'm on that next shit now

I'm Forty Thousand and great

He's so ten thousand years late

I got that boom boom boom

That future boom boom boom

Let me get it now

Boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

Gotta get Thad boom boom boom

That boom boom boom

That boom boom boom

Boom boom boom

Shake the bedrock (Shake the bedrock)

Shake the bedrock (Shake the bedrock)

Shake the bedrock (Shake the bedrock, rock,)

Songs
A Warrior's Call (Song)

Especially for Mcs828, the #1 Bellator simp on the Discord.

Song: A Warrior's Call by Volbeat

CRYING “COURAGE AND HONOUR!!”

Feel the fire, he's entered the field

His mindset never knows how to yield

This Ultramarine will break you in two

You will feel all his power

A jump pack and Mk X Gravis Armor

Will withstand it all, everything you can throw, yeah

He’ll battle through it all, unleashing his hell

You will not even hear the bell

Maybe you're strong, but you don't stand a chance

Feel the power of our Bellator, fly fight fly fight

Crying “Courage and Honour!”, fly fight fly fight

Breaking your armor and breaking your bones

Born a warrior with a code

This Sarge is feeding your face with The Twins

You will feel all his power

A jump pack and Mk X Gravis Armor

Will withstand it all, everything you can throw, yeah

He’ll battle through it all, unleashing his hell

Calling his brothers down as well

Maybe you're strong, but you don't stand a chance

Feel the power of our Bellator, fly fight fly fight

Crying “Courage and Honour!”, fly fight fly fight

A hail from twin assault bolters, fire fight fire fight

Feel the pain and sorrow

Behold, Guilliman’s son

Believe it, he was born to be the chosen one

The call is for a warrior

His name will echo through the ages, he’ll not fall

Feel the fire, he's entered the field

His mindset never knows how to yield

This Ultramarine will break you in two

You will feel all his power

A jump pack and Mk X Gravis Armor

Will withstand it all, everything you can throw, yeah

He’ll battle through it all, unleashing his hell

Calling his brothers down as well

Maybe you're strong, but you don't stand a chance

Feel the power of our Bellator, fly fight fly fight

Crying “Courage and Honour!”, fly fight fly fight

A hail from twin assault bolters, fire fight fire fight

Feel the pain and sorrow

Behold, Guilliman’s son

Believe it, he was born to be the chosen one

The call is for a warrior

His name will echo through the ages, he’ll not fall

Songs
Anuphet

Overlord Anuphet is a character of the Necrons faction.

Commanding legion upon legion of deathless soldiers whose only purpose is to obey his every order, Anuphet is a cold, calculating demigod.

## Active Ability

**Resurrection Orb**

In a free adjacent hex, summons 1 Necron Warriors for each round that has started. Summons 1 more Necron Warrior for each friendly unit with the trait Living Metal that was defeated in this battle.

## Passive Ability

**Martial Apotheosis**

At the start of its turn, Anuphet deals 2x X Energy Damage to a random adjacent enemy.

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Upgrades

Upgrades marked with C are crafted. See the individual items for details.

Stone
Rank

Nano Swarm | Weapon Parts

Targeting Link | Sophisticated Material

Adamantium Filaments | Ballistics Data

Fine Micro-Generator | Metal Joints

Advanced Filaments | Otherworldly Energy ReservoirC

Plasma Cell | Metal Joints

Common 2 Stars Iron 1
 200

Iron
Rank

Artificial Vertebrae | Attack Vector Data-Slate

Targeting MatrixC | Sophisticated Material IngotC

Ancient Runes | Otherworldly Energy ReservoirC

Powerful Micro-GeneratorC | Box of Salvage

Regenerating Nano SwarmC | Viridian Energy Tesseract

Targeting MatrixC | Box of Salvage

Uncommon 4 Stars Bronze 1
 457

Bronze
Rank

Otherworldly Nano SwarmC | Classified Data-Slate

Plasma Cell BundleC | Sophisticated Material BarC

Necrodermis Nano Scarab SwarmC | Powerful Auxiliary CoreC

Plasma Cell BundleC | Sophisticated Material BarC

Electromantic Cable BundleC | Anointed Auxiliary CoreC

Ratiocination TargetingC | Sophisticated Material SheetC

Rare 6 Stars Silver 1
 1027

Silver
Rank

Ominous Xenos GlyphsC | Anointed Auxiliary CoreC

Plasma Cell CrateC | Hypermaterial Shifter

ExospineC | Relic Auxiliary CoreC

Anointed Micro-GeneratorC | Hypermaterial Shifter

Portentious Xenos GlyphsC | Anointed Auxiliary CoreC

OvercapacitatorC | Sophisticated Material SheetC

Epic 8 Stars Gold 1
 2271

Gold
Rank

Advanced ExospineC | Relic Auxiliary CoreC

Relic Micro-GeneratorC | Sophisticated Material PlatesC

Advanced ExospineC | Molecular VaporiserC

Relic Micro-GeneratorC | Transdimensional SanctumC

Portentious Xenos GlyphsC | Molecular VaporiserC

OvercapacitatorC | Transdimensional SanctumC

Legendary 8 Stars Diamond I
 4453

Diamond
Rank

Advanced ExospineC | Molecular VaporiserC

Relic Micro-GeneratorC | Transdimensional SanctumC

Legendary Star Diamond II
 6505

## Equipment Slots

Slot 1: Crit Item (Particle Casters, Void Blade)

Slot 2: Defensive Item (Nanocrystalline Plating, Plated Greaves)

Slot 3: Crit Booster (Disruption Fields)

## Triggered Missions

Defeating Indomitus 75 (Anuphet's boss fight) triggers a timed mission.

Indomitus Timed Missions
* Play 5 Arena battles
* 30 Mission XP

## How to get

Anuphet serves as the fifth and final boss in the Indomitus Campaign (battle 75). After beating him, his shards can be farmed from his boss stage and he can be obtained in Requisition pods.

## Trivia

Anuphet's Necron Warriors in Tacticus are designated with the honorific names Ra, Nephthys, Sobek, Sekhmet, Anubis, and Ptah.
Active and Passive abilities

Each Character has one Active and one Passive Ability. The Active Ability unlocks at Common rarity (i.e. is always unlocked) and the Passive Ability unlocks at Uncommon or higher. The Active Ability can be used once per battle while the Passive Ability provides its effect without the player specifically using it (though some require specific actions to trigger). Check the respective character page for more information on their specific abilities.

To increase the level of an ability, the character needs to attain that **XP** L**evel**, noted by the **XP Progression bar.** An ability cannot be a higher level than the character's xp level (and xp level is capped by Rarity; see below). Increasing an ability costs **Coins** and Alliance-specific **Ability Badges.** Some abilities gain benefits at certain levels in addition to the stat increase (for example, in addition to increasing their damage and health, Archimatos summons additional Bloodletters when his active ability, Incursion, reaches certain ability levels).

The power and maximum level of abilities is tied to **Character Rarity**. XP Levels (and therefore Ability Levels) are capped at specific points during the character progression. To increase the ability further, the character needs to ascend to a higher **Rarity**. Each ascension in rarity after Common also increases the base power of the ability by 20%. For example, an ability on a character at Common rarity deals 100 damage at Level 1. The same ability on that character at Epic rarity deals 160 damage.

Rarity requirements, con cost, and badge costs for each ability level are detailed in the table below.

To fully upgrade one ability to level 50 from the start will ultimately require 823,725 Coins, 12 Common badges, 21 Uncommon badges, 21 Rare badges, 21 Epic badges, and 64 Legendary badges. And, of course, double that to max both active and passive.
Aun'ShiTA

## Common

Common 2 Stars Iron 1
 200

### Inspired to Greatness

Enables a friendly unit in an adjacent Tile to use their active Ability again in this battle and restores 37 Health. For this second use, the Ability is at the lowest of its own level and that of Inspired to Greatness. If that unit hasn't yet used their active Ability, then 149 Health is restored instead. Health is restored regardless of whether the unit is Mechanical or not.

### Serene Unifier

Aun'Shi grants himself, and adjacent friendly units a bonus based on the current round at the beginning of his turn. Friendly Tau Empire units within 2 Hexes also receive this bonus. The bonus lasts until the start of the unit's next turn, even if Aun'Shi is defeated. The following Buffs are granted subsequently in each round:

1. **Sense of Stone**: units take -29% Damage
2. **Zephyr's Grace**: units receive +1 Movement
3. **Storm of Fire**: units deal +20 Damage

After round 3, the cycle begins again and will continue to repeat until Aun'Shi is defeated.

## Uncommon

Uncommon 4 Stars Bronze 1
 457

### Inspired to Greatness

Enables a friendly unit in an adjacent Tile to use their active Ability again in this battle and restores 82 Health. For this second use, the Ability is at the lowest of its own level and that of Inspired to Greatness. If that unit hasn't yet used their active Ability, then 329 Health is restored instead. Health is restored regardless of whether the unit is Mechanical or not.

### Serene Unifier

Aun'Shi grants himself, and adjacent friendly units a bonus based on the current round at the beginning of his turn. Friendly Tau Empire units within 2 Hexes also receive this bonus. The bonus lasts until the start of the unit's next turn, even if Aun'Shi is defeated. The following Buffs are granted subsequently in each round:

1. **Sense of Stone**: units take -33% Damage
2. **Zephyr's Grace**: units receive +1 Movement
3. **Storm of Fire**: units deal +43 Damage

After round 3, the cycle begins again and will continue to repeat until Aun'Shi is defeated.

## Rare

Rare 6 Stars Silver 1
 1027

### Inspired to Greatness

Enables a friendly unit in an adjacent Tile to use their active Ability again in this battle and restores 202 Health. For this second use, the Ability is at the lowest of its own level and that of Inspired to Greatness. If that unit hasn't yet used their active Ability, then 809 Health is restored instead. Health is restored regardless of whether the unit is Mechanical or not.

### Serene Unifier

Aun'Shi grants himself, and adjacent friendly units a bonus based on the current round at the beginning of his turn. Friendly Tau Empire units within 2 Hexes also receive this bonus. The bonus lasts until the start of the unit's next turn, even if Aun'Shi is defeated. The following Buffs are granted subsequently in each round:

1. **Sense of Stone**: units take -38% Damage
2. **Zephyr's Grace**: units receive +1 Movement
3. **Storm of Fire**: units deal +108 Damage

After round 3, the cycle begins again and will continue to repeat until Aun'Shi is defeated.
EldryonTA

## Common

Common 2 Stars Iron 1
 176

### Executioner

An enemy target within range 2 takes 20-75 Psychic Damage for each round that has started. If the target is eliminated, then an adjacent enemy unit also takes 20-75 Psychic Damage for each round that has started.

### Doom

All enemy units exactly 2 hexes away from Eldryon take +22 Damage when attacked by friendly units. Friendly Aeldari units deal an additional +7 Damage to these targets.

## Uncommon

Uncommon 4 Stars Bronze 1
 404

### Executioner

An enemy target within range 2 takes Psychic Damage for each round that has started. If the target is eliminated, then an adjacent enemy unit also takes Psychic Damage for each round that has started.

### Doom

All enemy units exactly 2 hexes away from Eldryon take +49 Damage when attacked by friendly units. Friendly Aeldari units deal an additional +17 Damage to these targets.

## Rare

Rare 6 Stars Silver 1
 907

### Executioner

An enemy target within range 2 takes 134-472 Psychic Damage for each round that has started. If the target is eliminated, then an adjacent enemy unit also takes 134-472 Psychic Damage for each round that has started.

### Doom

All enemy units exactly 2 hexes away from Eldryon take +122 Damage when attacked by friendly units. Friendly Aeldari units deal an additional +41 Damage to these targets.
Blessed Bolt Pistol

Imperial Crit Item

Useable By:

* Ultramarines
* Adepta Sororitas
* Astra Militarum
* Black Templars
* Space Wolves
* Dark Angels

Blessed Bolt Pistol
Chance
 2
 3
 4
 5

Bolt Pistol Ascensions
Chance
(Lvl1)
 **Blessed Bolt Pistol** | 35
 Sanctified Bolt Pistol | 35
 Master-Crafted Bolt Pistol | 35
 Relic Bolt Pistol | 35
Corrodius

Corrodius Achebile, Noxious Blightbringer is a character of the Death Guard faction.

## Corrodius

### TA Stats

CorrodiusTA

Cursed plague bells tolling, Noxious Blightbringers erode the enemy's will to fight and spawn maggots in the minds of psykers. To the Death Guard the sound is beautiful, and upon hearing it they surge eagerly into the fray.

## Active Ability

**Poxwalkers**

Summons Poxwalkers in X% of free hexes (rounded up) within Corrodius Achebile's Contagion aura. Newly summoned Poxwalkers can immediately attack an enemy in melee, but cannot move this turn.

## Passive Ability

**Cursed Plague Bell**

Adjacent enemy Psykers deal 1x X Psychic Damage to themselves each time they deal Psychic Damage. Friendly Chaos units starting their turn in an adjacent hex get +1 Movement for that turn.

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Upgrades

Upgrades marked with C are crafted. See the individual items for details.

Stone
Rank

Field Ration | Vox-Caster

Nasty Spikes | Adamantium Ore

Mutation: Warped Muscles | Frag Grenade

Plasma Cell | Armor Trim

Satchel | Belt of Frag GrenadesC

Plasma Cell | Pile of Salvage

Common 2 Stars Iron 1
 235

Iron
Rank

Mutation: Warped Lungs | Fine Micro-Generator

Razorsharp SpikesC | Adamantium LumpC

Satchel | Fine Auxiliary CoreC

Prey-SightC | Box of Salvage

Mutation: Warped Heart | Sigil of Decay

Razorsharp SpikesC | Adamantium LumpC

Uncommon 4 Stars Bronze 1
 539

Bronze
Rank

Grand Skull TrophyC | Krak Grenade

Plasma Cell BundleC | Impressive Armor TrimC

Grand Skull TrophyC | Belt of Krak GrenadesC

Plasma Cell BundleC | Unnatural Vapour Dispenser

Grand Helmet TrophyC | Sigil of Inevitable DecayC

Murderous SpikesC | Death ShroudC

Rare 6 Stars Silver 1
 1209

Silver
Rank

Mutation: Regenerative BloodC | Sigil of Inevitable DecayC

Bionic Neural Pathways | Death ShroudC

Golden Ornamental Skull | Sigil of Eternal DecayC

Plasma Cell CrateC | Immaterial ShroudC

Mutation: Otherworldly PowerC | Sigil of Inevitable DecayC

Imposing HornsC | Death ShroudC

Epic 8 Stars Gold 1
 2669

Gold
Rank

Relic Bionic EnhancementC | Sigil of Eternal DecayC

Relic Auxiliary CoreC | Immaterial ShroudC

Relic Bionic EnhancementC | Virulent RoundsC

Relic Auxiliary CoreC | Cloud of FliesC

Mutation: Otherworldly PowerC | Virulent RoundsC

Imposing HornsC | Cloud of FliesC

Legendary 8 Stars Diamond I
 5239

Diamond
Rank

Grandiose Skull OrnamentC | Virulent RoundsC

Blessed Promethium TankC | Cloud of FliesC

Legendary Star Diamond II
 7654

## Equipment Slots

Slot 1: Crit Item (Corrupted Bolt Pistol, Combat Knife)

Slot 2: Defense Item (Plated Greaves, Spiked Pauldron)

Slot 3: Crit Booster (Corrupted Frag Grenades)

## How to get

Corrodius can be obtained from Requisition Pods.

## Trivia

Corrodius's Poxwalkers in Tacticus are nicknamed Sleepy, Dopey, Grumpy, Happy, Bashful, Sneezy, and Doc. You can always tell which one is Doc because of the lab coat.
Commissar YarrickTA

## Common

Common 2 Stars Iron 1
 176

### Send In The Next Wave

Summons 2 Cadian Guardsmen plus one for each unit you have lost during this battle, who immediately fire upon a target in range of Yarrick, from random free hexes within range. The maximum number of Cadian Guardsmen this can summon is 4.

Ability Values

### Summary Execution

Friendly units with Battle Fatigue deal +10 Damage. The first time a friendly unit would flee due to Battle Fatigue, it is executed instead and all other friendly units with the trait ignore it and deal additional +5 Damage.

## Uncommon

Uncommon 4 Stars Bronze 1
 404

### Send In The Next Wave

Summons 2 Cadian Guardsmen plus one for each unit you have lost during this battle, who immediately fire upon a target in range of Yarrick, from random free hexes within range. The maximum number of Cadian Guardsmen this can summon is 4.

Ability Values

### Summary Execution

Friendly units with Battle Fatigue deal +22 Damage. The first time a friendly unit would flee due to Battle Fatigue, it is executed instead and all other friendly units with the trait ignore it and deal additional +11 Damage.

## Rare

Rare 6 Stars Silver 1
 907

### Send In The Next Wave

Summons 2 Cadian Guardsmen plus one for each unit you have lost during this battle, who immediately fire upon a target in range of Yarrick, from random free hexes within range. The maximum number of Cadian Guardsmen this can summon is 4.

Ability Values

### Summary Execution

Friendly units with Battle Fatigue deal +55 Damage. The first time a friendly unit would flee due to Battle Fatigue, it is executed instead and all other friendly units with the trait ignore it and deal additional +27 Damage.
Adamantium Repair Kit

Rare Health Upgrade

Locations:

* Indomitus: Battle 55
* Fall of Cadia: Battle 11
* Fall of Cadia: Battle 21
* Fall of Cadia: Battle 39
* Fall of Cadia: Battle 61
* Fall of Cadia: Battle 66
* Fall of Cadia: Battle 72
* Octarius: Battle 62
* Indomitus Mirror: Battle 32
* Indomitus Mirror: Battle 34
* Indomitus Mirror: Battle 36
* Indomitus Mirror: Battle 39
* Indomitus Mirror: Battle 43
* Fall of Cadia Mirror: Battle 35
* Fall of Cadia Mirror: Battle 37
* Fall of Cadia Mirror: Battle 56
Brother JaegerTA

## Common

Common 2 Stars Iron 1
 259

### Holy Duel

Brother Kenric Jaeger locks a target into single combat and immediately performs an attack against it. Brother Kenric Jaeger deals +20 Damage and takes -12 Damage from the target while it's Taunted by him.

### Martial Superiority

Whenever this unit gets attacked in melee, it deals 2x 50-55 Power Damage before the enemy attack executes.

## Uncommon

Uncommon 4 Stars Bronze 1
 593

### Holy Duel

Brother Kenric Jaeger locks a target into single combat and immediately performs an attack against it. Brother Kenric Jaeger deals +43 Damage and takes -28 Damage from the target while it's Taunted by him.

### Martial Superiority

Whenever this unit gets attacked in melee, it deals 2x 109-120 Power Damage before the enemy attack executes.

## Rare

Rare 6 Stars Silver 1
 1329

### Holy Duel

Brother Kenric Jaeger locks a target into single combat and immediately performs an attack against it. Brother Kenric Jaeger deals +108 Damage and takes -67 Damage from the target while it's Taunted by him.

### Martial Superiority

Whenever this unit gets attacked in melee, it deals 2x 270-297 Power Damage before the enemy attack executes.
Aleph-NullTA

## Common

Common 2 Stars Iron 1
 176

### Scarab Hive

Summons 2 Scarab Swarms next to the target, whom they immediately attack using the Damage type Piercing. In any subsequent attack they use their normal Damage type.

Ability Values

### Fabricator Claw Array

After moving, repairs one random adjacent friendly Mechanical unit by 100 health and removes any active negative effects from the unit. Can restore lost members to damaged Scarab Swarms.

## Uncommon

Uncommon 4 Stars Bronze 1
 404

### Scarab Hive

Summons 2 Scarab Swarms next to the target, whom they immediately attack using the Damage type Piercing. In any subsequent attack they use their normal Damage type.

Ability Values

### Fabricator Claw Array

After moving, repairs one random adjacent friendly Mechanical unit by 218 health and removes any active negative effects from the unit. Can restore lost members to damaged Scarab Swarms.

## Rare

Rare 6 Stars Silver 1
 907

### Scarab Hive

Summons 2 Scarab Swarms next to the target, whom they immediately attack using the Damage type Piercing. In any subsequent attack they use their normal Damage type.

Ability Values

### Fabricator Claw Array

After moving, repairs one random adjacent friendly Mechanical unit by 539 health and removes any active negative effects from the unit. Can restore lost members to damaged Scarab Swarms.
Elites

## Fall of Cadia Elite

FE1FE2FE3FE4FE5FE6FE7FE8FE9FE10FE11FE12FE13FE14FE15FE16FE17FE18FE19FE20FE21FE22FE23FE24FE25FE26FE27FE28FE29FE30FE31FE32FE33FE34FE35
## Fall of Cadia Mirror Elite

FME1FME2FME3FME4FME5FME6FME7FME8FME9FME10FME11FME12FME13FME14FME15FME16FME17FME18FME19FME20FME21FME22FME23FME24FME25FME26FME27FME28FME29FME30FME31FME32FME33FME34FME35FME36FME37FME38FME39FME40
## Indomitus Elite

IE1IE2IE3IE4IE5IE6IE7IE8IE9IE10IE11IE12IE13IE14IE15IE16IE17IE18IE19IE20IE21IE22IE23IE24IE25IE26IE27IE28IE29IE30IE31IE32IE33IE34IE35IE36IE37IE38IE39IE40
## Indomitus Mirror Elite

IME1IME2IME3IME4IME5IME6IME7IME8IME9IME10IME11IME12IME13IME14IME15IME16IME17IME18IME19IME20IME21IME22IME23IME24
## Octarius Elite

OE1OE2OE3OE4OE5OE6OE7OE8OE9OE10OE11OE12OE13OE14OE15OE16OE17OE18OE19OE20OE21OE22OE23OE24OE25OE26OE27OE28OE29OE30OE31OE32OE33
## Octarius Mirror Elite

OME1OME2OME3OME4OME5OME6OME7OME8OME9OME10OME11OME12OME13OME14OME15OME16
Bellator

Sergeant Bellator is a character of the Ultramarines faction.

Equipped with jump packs and reinforced armour, Inceptors hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space Marines drive home the attack.

## Active Ability

**Death from Above**

Summons 1 Inceptors for each round that has started. The Inceptors land adjacent to the target, whom they attack immediately.

*Note: if not enough hexes around the target are free, fewer Inceptors will be summoned.*

## Passive Ability

**Shock Assault**

Whenever Bellator attacks, any Inceptors adjacent to him also attacks eligible targets, dealing +X Damage for this attack.

Ability Values
 Uncommon
 Rare
 Epic
 Legendary

## Upgrades

Upgrades marked with C are crafted. See the individual items for details.

Stone
Rank

Reliquary of Protection | Round of Ammo

Lesser Reliquary of Vengeance | Purity Seal

The Silver Scope | Frag Grenade

Barrel of Promethium | Pile of Salvage

First Aid KitC | Round of Ammo

Krak Grenade | Ceramite Lump

Common 2 Stars Iron 1
 200

Iron
Rank

Metal Decorative Skull | Barrel of Promethium

Krak Grenade | Adamantium LumpC

Zeidos Ribbon | Power Pack BundleC

Fine Auxiliary CoreC | Oath Seal

Greater Reliquary of ProtectionC | Bionic Eye

Special Issue Ammo | Oath Seal

Uncommon 4 Stars Bronze 1
 457

Bronze
Rank

Medical Supply CrateC | Krak Grenade

Powerful Auxiliary CoreC | Advanced Rebreather

Mars-Pattern BionicsC | Powerful Auxiliary CoreC

Anointed Micro-GeneratorC | Blessed Purity SealC

Relic Bionic EnhancementC | Powerful Auxiliary CoreC

Anointed Micro-GeneratorC | Blessed Purity SealC

Rare 6 Stars Silver 1
 1027

Silver
Rank

Relic Bionic EnhancementC | Anointed Micro-GeneratorC

Legendary Reliquary of VengeanceC | Grand Purity SealC

Mars-Pattern BionicsC | Plasma Cell CrateC

Legendary Reliquary of VengeanceC | Ceramite SheetC

Legendary Reliquary of ProtectionC | Digital WeaponsC

Legendary Reliquary of VengeanceC | Ceramite PlatesC

Epic 8 Stars Gold 1
 2269

Gold
Rank

Relic Bionic EnhancementC | AutoloaderC

Legendary Reliquary of VengeanceC | Ceramite PlatesC

Relic Bionic EnhancementC | AutoloaderC

Hellfury BoltsC | Adamantine MantleC

Legendary Reliquary of ProtectionC | Digital WeaponsC

Hellfury BoltsC | Adamantine MantleC

Legendary 8 Stars Diamond I
 4455

Diamond
Rank

Legendary Reliquary of ProtectionC | Hellfury BoltsC

Relic Auxiliary CoreC | Adamantine MantleC

Legendary Star Diamond II
 6507

## Equipment Slots

Slot 1: Crit Item (Bolt Pistol, Combat Knife)

Slot 2: Defensive Item (Mk X Pauldron, Plated Greaves)

Slot 3: Crit Booster (Frag Grenades)

## How to get

Bellator is the second character unlocked in the opening Tutorial. He serves as the second boss in the Indomitus Mirror campaign (battle 30). His shards can be found in Indomitus battle 24 and Indomitus Mirror battle 30.

## Trivia

Bellator's Inceptors in Tacticus are nicknamed Maverick, Iceman, Viper, Goose, and Stinger. Their squad is designated the Bellabros.
Cadian Guardsman

Cadian Guardsman are a common enemy NPC Unit of the Astra Militarum faction found in the Indomitus Mirror Campaign, the Indomitus Mirror Elite Campaign, the Fall of Cadia Campaign, the Fall of Cadia Elite Campaign, the Octarius Campaign, and the Saim-Hann Campaign. They can also be summoned through Commissar Yarrick's Send in the Next Wave ability and Castellan Creed's Supreme Commander ability.
Command-Link Drone

The Command-Link Drone is a summon created by Exemplar of the Kauyon, the active ability of Shadowsun of the Tau Empire faction.

## Passive Abilities

**Defender of the Greater Good**

Friendly units adjacent to either Commander Shadowsun or her **Command-Link Drone** deal +X Damage with ranged attacks.

Affected Tau Empire units have a 10% chance for each round that has started since Commander Shadowsun was deployed, including the first, to deal +1 hits with ranged attacks.

**Savior Protocols**

If a friendly adjacent Tau Empire Character is hit by an attack, there is a 50% chance that this Drone takes the hit instead.

When moving, this Drone tries to prioritize hexes adjacent to friendly Tau Empire Characters, especially the character who summomned it.

When attacking, this Drone tries to prioritize enemies with a Markerlight.

## Trivia

Shadowsun's **Command-Link Drone** in Tacticus is designated Wau'ki Tau'ki.
AhrimanTA

## Common

Common 2 Stars Iron 1
 189

### Doombolt

Deals 3x 30-40 Psychic Damage, evenly distributing the hits between all enemies within 2 hexes. Adds +1 Hit for each hex on the battlefield that is currently on Fire. Cannot exceed 9 Hits.

When Ahriman defeats an enemy with his normal ranged attack and *Doombolt* has already been used, then *Doombolt* can be used again in this battle.

### Psychic Stalk

Whenever an enemy unit anywhere on the battlefield that is on a hex with Fire takes Flame Damage or Psychic Damage, this damage is increased by +30% Damage, to a maximum of +137 Damage.

## Uncommon

Uncommon 4 Stars Bronze 1
 431

### Doombolt

Deals 3x 66-88 Psychic Damage, evenly distributing the hits between all enemies within 2 hexes. Adds +1 Hit for each hex on the battlefield that is currently on Fire. Cannot exceed 9 Hits.

When Ahriman defeats an enemy with his normal ranged attack and *Doombolt* has already been used, then *Doombolt* can be used again in this battle.

### Psychic Stalk

Whenever an enemy unit anywhere on the battlefield that is on a hex with Fire takes Flame Damage or Psychic Damage, this damage is increased by +35% Damage, to a maximum of +301 Damage.

## Rare

Rare 6 Stars Silver 1
 968

### Doombolt

Deals 3x 162-216 Psychic Damage, evenly distributing the hits between all enemies within 2 hexes. Adds +1 Hit for each hex on the battlefield that is currently on Fire. Cannot exceed 9 Hits.

When Ahriman defeats an enemy with his normal ranged attack and *Doombolt* has already been used, then *Doombolt* can be used again in this battle.

### Psychic Stalk

Whenever an enemy unit anywhere on the battlefield that is on a hex with Fire takes Flame Damage or Psychic Damage, this damage is increased by +40% Damage, to a maximum of +742 Damage.
DeathleaperTA

## Common

Common 2 Stars Iron 1
 188

### Fear of the Unseen

If the Deathleaper has not moved this turn and is not in Deep Strike, all enemies within 2 hexes get Suppressed and trigger Battle Fatigue, if they have it. The Deathleaper vanishes and cannot be targeted or damaged for 1 round. In its next turn, its attacks deal an additional 3x 30-37 Direct Damage and it can move to any free hex on the battlefield that is either within Synapse range, has Tall Grass or is not adjacent to an enemy.

### Feeder Tendrils

If the Deathleaper has moved adjacent to its melee target this turn, it deals +25 Damage, heals for 82 Health, and Suppresses the target for 1 round.

## Uncommon

Uncommon 4 Stars Bronze 1
 431

### Fear of the Unseen

If the Deathleaper has not moved this turn and is not in Deep Strike, all enemies within 2 hexes get Suppressed and trigger Battle Fatigue, if they have it. The Deathleaper vanishes and cannot be targeted or damaged for 1 round. In its next turn, its attacks deal an additional 3x 66-82 Direct Damage and it can move to any free hex on the battlefield that is either within Synapse range, has Tall Grass or is not adjacent to an enemy.

### Feeder Tendrils

If the Deathleaper has moved adjacent to its melee target this turn, it deals +55 Damage, heals for 180 Health, and Suppresses the target for 1 round.

## Rare

Rare 6 Stars Silver 1
 968

### Fear of the Unseen

If the Deathleaper has not moved this turn and is not in Deep Strike, all enemies within 2 hexes get Suppressed and trigger Battle Fatigue, if they have it. The Deathleaper vanishes and cannot be targeted or damaged for 1 round. In its next turn, its attacks deal an additional 3x 162-202 Direct Damage and it can move to any free hex on the battlefield that is either within Synapse range, has Tall Grass or is not adjacent to an enemy.

### Feeder Tendrils

If the Deathleaper has moved adjacent to its melee target this turn, it deals +134 Damage, heals for 445 Health, and Suppresses the target for 1 round.
Creative Corner

Several members of the Tacticus Community, whether on the official Discord, the subreddit, or further afield, create fun things.

## Love, Exterminatus, and Servitors

Link
One pinch of @tacticusgame and one pinch Warhammer 40k lore, sprinkled on a big bucket of balderdash.

## Song Parodies

Link
When inspiration strikes, sometimes you just gotta sing. Unlucky★SirEldricIV takes a ... known? song and writes Tacticus-themed parody lyrics.

## Community & Special Events

### Community Quiz Hall of Fame

* Link To immortalize the winners for all time.

### 777 Article Celebration Contest

* Link To immortalize the winners for all time.

### 1 Year Anniversary

* Link Special event to celebrate the 1 Year Anniversary.

### Canticles of the Omnissiah

* Link Special event that ran from Christmas 2023 into the New Year

## Guide to Warhammer 40,000 Tacticus

Link
BigGunLover guides us through the campaigns and factions of Tacticus.
Death Guard

*"You are my unbroken blades. You are the Death Guard. By your hand shall justice be delivered, and doom shall stalk a thousand worlds."*

## Faction Traits

* Contagions of Nurgle
* Resilient

## Faction Upgrades

Rare:

* Plague Bell
* Sigil of Decay
* Unnatural Vapour Dispenser

Legendary: Blessing of Nurgle

## Characters

* Typhus - Herald of the Plague God
* Maladus - Blightlord Champion
* Nauseous Rotbone - Plague Surgeon
* Pestillian - Biologus Putrifier
* Corrodius - Noxious Blightbringer

## Equipment

* Crit Items: Corrupted Bolt Pistol, Combat Knife
* Crit Booster: Corrupted Frag Grenades
* Block Items: Force Field, Savage Icon
* Block Booster: Forcefield Amplifier
* Defensive Items: Plated Greaves, Spiked Pauldron

## NPC Units

* Poxwalker
* Blightlord Terminator (aka store brand Maladus)
ActusTA

Common 2 Stars Iron 1
 223

*Note: Repair only affects Mechanical units.*

### Galvanic Field

Whenever Actus repairs another unit, that unit immediately attacks a target in range, dealing 80% of its own Damage to a maximum of 149 Damage per hit. Actus can repair other friendly units even if they are at full Health.

*Note: Repair only affects Mechanical units.*

## Uncommon

Uncommon 4 Stars Bronze 1
 512

### Defend the Divine Work

Repairs himself and all friendly adjacent units 329 Health.

*Note: Repair only affects Mechanical units.*

### Galvanic Field

Whenever Actus repairs another unit, that unit immediately attacks a target in range, dealing 85% of its own Damage to a maximum of 329 Damage per hit. Actus can repair other friendly units even if they are at full Health.

*Note: Repair only affects Mechanical units.*

## Rare

Rare 6 Stars Silver 1
 1148

### Defend the Divine Work

Repairs himself and all friendly adjacent units 809 Health.

*Note: Repair only affects Mechanical units.*

### Galvanic Field

Whenever Actus repairs another unit, that unit immediately attacks a target in range, dealing 90% of its own Damage to a maximum of 809 Damage per hit. Actus can repair other friendly units even if they are at full Health.

*Note: Repair only affects Mechanical units.*
Act of Faith

This units gets +10% Crit Chance and increases their Crit Damage by 25% each time a friendly Imperial unit dies or kills an enemy unit. Once this unit or a friendly unit with Act of Faith crits, this bonus resets.

NOTE: Act of Faith requires a Crit Item to be equiped.

## Characters with this trait

* Vindicta
* Isabella
* Morvenn Vahl
* Roswitha
* Celestine
Adepta Sororitas

*"Heretics crave the cleansing fire of absolution. They need not fear, for we shall deliver it to them."*

## Faction Upgrades

Rare:

* Blessed Corset Armor
* Hymn of Martyrs
* Rose of Martyrs

Legendary: Holy Chaplet

## Characters

* Vindicta - Celestian
* Isabella - Hospitaller
* Morvenn Vahl - Abbess Sanctorum of the Adepta Sororitas
* Roswitha - Canoness
* Celestine - Living Saint

## Equipment

* Crit Items: Bolt Pistol, Combat Knife
* Crit Booster: Frag Grenades
* Block Items: Force Field, Refractor Field
* Block Booster: Forcefield Amplifier
* Defensive Items: Mantle, Plated Greaves