Probing

Determine the frequencies of current flowing through six wires, then connect the correct wires.

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Alphabet

The Probing module displays 6 wires, each with different colours. To solve the module the defuser must identify the common frequency between all of the wires and choosing from the other 3 possible frequencies and following the rules of the red and white (wire #1)/red and yellow wires (wire #5), connect the red and blue crocodile clips to the wires to the missing frequencies. There are four possible frequencies to choose from: 10Hz, 22Hz, 50Hz and 60Hz.

## Manual Pages

* Original
* Condensed (Timwi)
* Interactive (adc)

## On the Subject of Probing

Not that type of probing...

View Original

This module has six wires and two crocodile clips. Each wire carries three alternating currents (AKA 3-phase current), each phase a different frequency. The possible frequencies are 10Hz, 22Hz, 50Hz and 60Hz.

In order to probe the circuit you need to connect the red clip to a wire and the blue clip to a different wire. Common frequencies in both wires will cancel out and the display will show the remaining frequencies, in order from lowest to highest.

If the red and white wire contains a 50Hz current connect the red clip to the wire with the frequencies 10Hz, 22Hz and 60Hz, otherwise if the red and yellow wire does not contain a 10Hz current connect the red clip to the wire with the frequencies 22Hz, 50Hz and 60Hz, otherwise connect the red clip to the wire with the frequencies 10Hz, 22Hz and 50Hz.

If the yellow and red wire contains a 10Hz current connect the blue clip to the wire with the frequencies 10Hz, 50Hz and 60Hz otherwise connect the blue clip to the wire that contains the frequencies 10Hz, 22Hz and 50Hz.

Leave the clips connected for at least six seconds to defuse. Leaving the incorrect wires connected for more than six seconds will cause a strike.

NOTE: Be aware that each time a strike is gained the frequencies in each wire may change.

## On the Subject of Probing

Not that type of probing...

View Original

* Red:
	+ #1 missing 1/2/6 → missing 5
	+ #5 missing 1 → wire #5
	+ Otherwise → missing 6
* Blue:
	+ #5 missing 2/5/6 → missing 2
	+ Otherwise → missing 6

## On the Subject of Probing

Not that type of probing...

View Original

This module has six wires and two crocodile clips. There are four possible frequencies a wire can have; 10hz, 22hz, 50hz, and 60hz. Each wire will have three of these four frequencies.

In order to probe the circuit you need to connect the red clip to a wire and the blue clip to a different wire. The common frequencies in both wires will cancel out, leaving the display to show only frequencies that differ between the two wires.

For example, if you connect a wire with frequencies 10, 22 and 50 to a wire with frequencies 10, 22 and 60 the display will show "50hz 60hz". If, instead, both wires are 10hz, 22hz and 50hz the display will be blank, as there are no differing frequencies.

Wires are numbered in reading order\* in two rows; wire #1 is the red and white wire, wire #5 is the red and yellow wire. Frequencies are listed by their first digit; 10 = 1, 22 = 2, 50 = 5, 60 = 6.

### *Placing the red clip:*

If wire #1 is missing 1, 2 or 6, put the red clip on the wire missing 5,
Otherwise if wire #5 is missing 1, put the red clip on wire #5,
Otherwise put the red clip on the wire missing 6.

### *Placing the blue clip:*

If wire #5 is missing 2, 5 or 6 put the blue clip on the wire missing two,
Otherwise put the blue clip on the wire missing 6.

Leave the clips connected for at least six seconds to defuse. Leaving the incorrect wires connected for more than six seconds will cause a strike. Leaving just the red clip connected to a wire will not incur a strike after 6 seconds.

NOTE: Be aware that each time a strike is gained the frequencies in each wire may change.

\*Reading order refers to English reading order; that is, top to bottom and left to right.

### *Probing*

Wires are numbered along the left, frequencies along the bottom.

Use the marker tool to mark/unmark a square.

Drag using the marker tool to mark/unmark several squares.

You can reset the board using the button below the board.

## Striking/Solving

The module will cause a strike if:

* The clips are connected to any incorrect wires for longer than 6 seconds.

The module will be disarmed when:

* The clips are connected to the correct wires for longer than 6 seconds.