Guide to - Ship Signs

## Overview

Signs on Navycraft ships act as mean designate object's function. However, some objects, such as a Boiler require the right combination of blocks for it to function and must be assembled in a certain way. This article features signs found on all types of ships and submarines used on High Caliber.

The article may have link to give more detailed instructions to do, like said mentioned Boiler article. Note all signs must be Oak Signs. Each line on sign (4 in all) may require additional information put on it.

It should be noted that some ship signs change into objects once activated. Those that do will be noted as such.

## Signs for Surface Ships & Submarines

* Vehicle Control Signs
Each sign has four lines. They must be Oak signs. These vehicle signs are the main signs of a vehicle, which designates what a kind of ship it is. You must write the initials of a ship or submarine is going to be on the top most part of this sign. Example, a Battlecruiser, will be BC or Coastal Submarine will be SC. Line 2 will be Prefix, (What faction initials or individual initials), Line 3 i the actual name of the vehicle, and Line 4 is ship's production number/fleet number designation. Such as Battlecruiser could have "BC-1" Battlecruiser #1 in your fleet. While sign is used to claim control of the vehicle as the captain and individual owner and activates the vehicle for use. This sign used in Dockyard to select it for use in world where vehicles can chosen and used.

* Helm Sign
This sign is used for monitoring ship's performance while active. Writing "Helm" on top line. When active map texture will appear in place where Helm sign was placed before vehicle was turned on. It can be on side of a block or on top of it. Active Helm sign will show vehicle's actual speed, direction its facing, and Speed its been set to go (this set by boiler/diesel engine sign or easy mode, the Engine Telegraph.) You can have multiple of these signs. It's recommended to have one where a ship/submarine is controlled or engineering spaces where speeds of the engines are controlled.

* VCrew Sign
This is the sign that tells the ship how many NPC crew members are aboard and how many NPC at maximum it can have. Writing Vcrew on the 1st line. When activated, if a player clicks on the sign, a Iron Hoe will appear in the player's active inventory. Swiping this hoe at a a NPC villager, will remove them and return them to total "Reserved" crew members. Right swiping it again at empty active vehicle sign or other equipment, will populate a villager/crew to it to operate it. Replacement crews for crew killed comes from the sign's total number of villagers written on sign. Note: Bunks must be present on the ship for crew listed on sign. 1 per block.

* Nav Sign
This is sign used indicate where on a world / map the vehicle is. Writing "Nav" on 1s line of the sign is all needed to make. The sign maybe placed on top of or on sides of a block. When vehicle is activated, the sign will change into a map texture, show the total layout of the world it's in. A yellow pointer will appear on the map, show which direction is moving. A map are divided by columns. The top column will letters and vertical column on the right will have numbers. A grid is identified by Letter and the number, example "J9" Horizontal top is H, how far north/south is numbered. Maps also have a fate red dot at it's center, showing where center of the map is.

* Diesel Engine Sign
This is the one of the two main engines / power plants signs found on the server. This is a recipe type, meaning other associated blocks setup certain way must be attached to this sign to work. Diesel Sign is made by writing "Diesel" on 1st line, writing a number on 2nd line. The number designates WHICH engine it is, so vehicle can keep track of them. When active, a villager will stand in front of it unless dismissed. The sign when player is using it used to active the vehicle and maintain it's function. If a player or villager is not present next to this sign. Engines will over heat and shut down. A engine may be shutdown by clicking this sign. When active, the sign will have a map texture/graphic on it, actively showing how much fuel and RPG (how hard engine working). If the indicator/gauge shows it in the red, it going over heat and shutdown.

* Fuel Sign
This is a basic sign made out oak, with word "Fuel" written on 1st line. When activate, the vehicle current state of fuel blocks found on it will be displayed.

* Battery
This is sign showing current power being delivered to equipment designed to take electric power such as sensors, light figures, etc. While not needed to be attached, the presence of battery blocks must been onboard for it to register anything. Like most equipment signs, the word "Battery" needs to be written on the 1st line of the oak sign.

* VChief
This sign controls the lead NPC (Also known as the XO/Executive Officer) on board the ship that helps to manage other NPC Crewmembers onboard. Principally when Fires accrue or to command the ship in level control as per the player/owner allows. This is generally done so free the Captain/Players and the Non-NPC crew to do other things.