Mythic Feats

These are feats that require at least Mythic Rank 1 in order to select. Some mythic feats are located on other pages, where they are relevant.

**Mythic Empowerment (Mythic):**

*Sometimes you just wanna be #blessed for the whole day.*

Prerequisites: Mythic Rank 1

Benefit: Select a single spell or technique of 1st level that you can cast that has a duration. By spending 1 use of mythic power when you cast this spell or perform this technique, it’s duration becomes 24 hours. If it is an ability that can grant different abilities if the spell is ended prematurely, it uses the spell’s normal duration to calculate the bonuses.

**Improved Mythic Empowerment (Mythic):**

Prerequisites: Mythic empowerment, Mythic Rank 3

Benefit: Select a single spell or technique of 2nd level that you can cast that has a duration. By spending 1 use of mythic power when you cast this spell or perform this technique, it’s duration becomes 24 hours. If it is an ability that can grant different abilities if the spell is ended prematurely, it uses the spell’s normal duration to calculate the bonuses.

**Greater Mythic Empowerment (Mythic):**

Prerequisites: Mythic empowerment, Improved Mythic Empowerment, Mythic Rank 5

Benefit: Select a single spell or technique of 3rd level that you can cast that has a duration. By spending 1 use of mythic power when you cast this spell or perform this technique, it’s duration becomes 24 hours. If it is an ability that can grant different abilities if the spell is ended prematurely, it uses the spell’s normal duration to calculate the bonuses.

**Superior Mythic Empowerment (Mythic):**

Prerequisites: Mythic empowerment, Improved Mythic Empowerment, Greater Mythic Empowerment, Mythic Rank 7

Benefit: Select a single spell or technique of 4th level that you can cast that has a duration. By spending 1 use of mythic power when you cast this spell or perform this technique, it’s duration becomes 24 hours. If it is an ability that can grant different abilities if the spell is ended prematurely, it uses the spell’s normal duration to calculate the bonuses.

**Ultimate Mythic Empowerment (Mythic):**

Prerequisites: Mythic empowerment, Improved Mythic Empowerment, Greater Mythic Empowerment, Superior Mythic Empowerment Mythic Rank 9

Benefit: Select a single spell or technique of 5th level that you can cast that has a duration. By spending 1 use of mythic power when you cast this spell or perform this technique, it’s duration becomes 24 hours. If it is an ability that can grant different abilities if the spell is ended prematurely, it uses the spell’s normal duration to calculate the bonuses.

**Mythic Unification (Mythic):**

Prerequisites: Mythic Rank 1

Benefit: Whenever an ability grants level dependent abilities (Such as damage per level) or a saving throw DC is based on a class level, you now use your character level instead of individual class levels to determine that bonus. This does not grant additional abilities such as granting additional damage from sneak attack or new spells per level, but will simply increase bonuses granted from things such as an ability that deals +1 damage per cleric level, or uses ½ of your wizard level to determine a saving throw DC.

**Improved Mythic Unification (Mythic):**

Prerequisites: Mythic Unification, Mythic Rank 5

Benefit: All abilities that scale with level, such as a rogue's sneak attack or a monk's unarmed damage, now use your character level rather than your class level. This allows you to cast more spells per day as well, but does not grant access to spells of a higher level than you are able to cast based on the class level. For example, if you have 1 level in sorcerer and 20 total levels, you would have 6 first level spells per day, but none of levels 2-9.

**Greater Mythic Unification (Mythic):**

Prerequisites: Mythic Unification, Improved Mythic Unification, Mythic Rank 9

Benefit: You gain access to higher level spell slots from class levels you have as well, based on your character level rather than class level.