recursal/Fanatic-Fandom huggingface dataset:
Dark Release

**Dark Release** (冥遁, *Meiton*, *Viz:* Shade Style) is a combined nature transformation kekkei genkai that can be used to absorb, manipulate, and release chakra taken from an opponent. Hiruko used techniques of this nature through a mark on his left hand. This mark resembles two diamonds, one overlapping the other. Chakra is absorbed through the upper square, while it is released and manipulated through the lower.

It is unknown what elements this nature entails.

To date, this form of nature manipulation has only been used by Hiruko, who obtained it using his Chimera Technique to steal kekkei genkai in *Naruto Shippūden the Movie: The Will of Fire* from an unknown shinobi.

## Trivia

* The kanji used for "Dark" (冥, kurai) does not directly mean "darkness". It is more related to "gloomy; ghostly; night; underworld".
* The mark on Hiruko's palm also appears on the back of his three subordinates, suggesting that it is rather related to the Chimera Technique.
	+ It is possible that Hiruko sealed the kekkei genkai into the Chimera mark, which would explain the method through which it is used.
* Momoshiki Ōtsutsuki can use a similar ability with the Rinnegan embedded in his hands.
Genjutsu: Ōmoya Tomogui

Ō𝐦𝐨𝐲𝐚 𝐓𝐨𝐦𝐨𝐠𝐮𝐢 (大靄, 𝐆𝐫𝐞𝐚𝐭 𝐒𝐦𝐨𝐠 𝐨𝐟 𝐓𝐨𝐦𝐨𝐠𝐮𝐢) 𝐢𝐬 𝐚 𝐯𝐞𝐫𝐲 𝐩𝐨𝐰𝐞𝐫𝐟𝐮𝐥 𝐆𝐞𝐧𝐣𝐮𝐭𝐬𝐮 𝐜𝐫𝐞𝐚𝐭𝐞𝐝 𝐛𝐲 𝐀𝐤𝐮𝐧𝐨 𝐨𝐟 𝐭𝐡𝐞 𝐦𝐲𝐭𝐡𝐢𝐜𝐚𝐥 𝐖𝐞𝐧𝐝𝐢𝐧𝐠𝐨 𝐂𝐥𝐚𝐧 𝐚𝐧𝐝 𝐰𝐚𝐬 𝐋𝐚𝐭𝐞𝐫 𝐭𝐚𝐮𝐠𝐡𝐭 𝐚𝐧𝐝 𝐦𝐚𝐝𝐞 𝐦𝐨𝐫𝐞 𝐩𝐨𝐭𝐞𝐧𝐭 𝐛𝐲 𝐡𝐞𝐫 𝐲𝐨𝐮𝐧𝐠𝐞𝐫 𝐬𝐢𝐬𝐭𝐞𝐫 𝐒𝐚𝐲𝐮𝐤𝐢.

## 𝐎𝐯𝐞𝐫𝐯𝐢𝐞𝐰

When using this technique, users fill the air with a mysterious smog that varies in coloration depending on the potency, white being the weakest, black being moderate, and red being the strongest. The smog remains transparent in all of its strengths, however, the smell is what causes the genjutsu to begin which reaches the noses of the target(s) a few seconds before the mist itself becomes visible. The smell that leaks out gives the scent of rotting flesh and bones, rotting intestines, ect. The smog can be created by using debris from the earth, from water, and even from surrounding dead bodies. When the genjutsu is in effect; the target(s) are not aware that they've been put under one.

When inhaling the smog, chakra from the technique leaks into the chakra pathway system and shuts down the chakra points within the body, not only that but the smog also has chakra threads mixed into which acts as a combination technique. This makes breaking out the genjutsu useless as the target will officially be unable to control their own movements. The target under the genjutsu will begin seeing depictions of dead bodies scattered around the area of both animals and humans alike, even their most dear friends/family members. Though these conjurations are not instant as they only begin to appear after hearing particular inhuman screeches followed by a quick image of the creatures before they disappear out of sight.
Cooperation Ninjutsu

**Cooperation Ninjutsu** (連携忍術, *Renkei Ninjutsu*) or as it is also commonly know **Collaboration Techniques** (コンビ術, *Konbijutsu*, *English TV:* Collaboration Jutsu) are technique that involve to or more people, animals or things. It can be used to combine to different justu into one far more powerful jutsu or it can be simply used by to power up a just by having multiple users preform the same jutsu together. It has been stated that for cooperation Ninjutsu to work correctly it needs the users to be able to synchronize the jutsu that are being combined. This synchronization can be achieved through either the users having familiarity with each other or simple like-mindedness.
Blood Manipulation: Crimson Wolves

## Name

Dojutsu

A trap technique that is activated when one comes into contact with the user's chakra. Upon doing so, pre-existing blood will form into wolves and attack. Despite being damaged, the wolves will simply reform, keeping the enemy occupied and causing them to lose their stamina and tire them down. Isamu uses these wolves as mediums for his ocular techniques, allowing for Isamu to trap the opponents in genjutsu if they come into direct contact or glance into the wolve's eyes.
Cryptids Embrace

Cryptids Embrace (謎の抱擁, Nazo no hōyō) is a sinister jutsu inspired by the malevolent spirit of the wendigo. Rooted in the depths of darkness, this jutsu allows the user to unleash a potent wave of killing intent, targeting their enemies with an aura of paralyzing fear.

## Overview

To invoke the Cryptids Embrace, the user must delve deep into their own inner darkness, embracing the malevolent chakra that resides within. They channel this dark energy, shaping it into a tangible force, and release it in a focused wave that washes over their intended targets. The jutsu's primary effect is to engulf the target in an overwhelming and all-encompassing sense of fear. This fear is so intense that it can cause a sudden and complete paralysis, leaving the victim unable to move or react. Alongside the fear, the jutsu can induce physical weakness. Victims may experience trembling, cold sweats, and a loss of muscle control, rendering them helpless and vulnerable. The psychological scars left by this fearsome technique can endure long after the jutsu's influence fades. These scars may haunt the victim, impacting their future actions and decision-making if they're lucky enough to survive.
Dusk Release

𝐃𝐮𝐬𝐤 𝐑𝐞𝐥𝐞𝐚𝐬𝐞 (夕暮れのリリース, 𝐘ū𝐠𝐮𝐫𝐞 𝐧𝐨 𝐫𝐢𝐫ī𝐬𝐮𝐨) 𝐢𝐬 𝐚 𝐧𝐚𝐭𝐮𝐫𝐞 𝐭𝐫𝐚𝐧𝐬𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧 𝐤𝐞𝐤𝐤𝐞𝐢 𝐠𝐞𝐧𝐤𝐚𝐢, 𝐚 𝐜𝐨𝐦𝐛𝐢𝐧𝐚𝐭𝐢𝐨𝐧 𝐨𝐟 𝐞𝐚𝐫𝐭𝐡, 𝐥𝐢𝐠𝐡𝐭𝐧𝐢𝐧𝐠, 𝐚𝐧𝐝 𝐲𝐚𝐧𝐠 𝐭𝐡𝐚𝐭 𝐠𝐢𝐯𝐞𝐬 𝐛𝐢𝐫𝐭𝐡 𝐭𝐨 𝐚 𝐝𝐚𝐫𝐤 𝐩𝐨𝐰𝐞𝐫 𝐭𝐡𝐚𝐭 𝐬𝐧𝐮𝐟𝐟𝐬 𝐨𝐮𝐭 𝐚𝐧𝐲 𝐦𝐚𝐧-𝐦𝐚𝐝𝐞 𝐥𝐢𝐠𝐡𝐭 𝐨𝐫 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐥𝐢𝐠𝐡𝐭. 𝐓𝐡𝐢𝐬 𝐛𝐥𝐨𝐨𝐝𝐥𝐢𝐧𝐞 𝐛𝐞𝐥𝐨𝐧𝐠𝐬 𝐬𝐨𝐥𝐞𝐥𝐲 𝐭𝐨 𝐭𝐡𝐞 𝐍𝐮𝐛𝐚𝐭𝐚𝐦𝐚 𝐂𝐥𝐚𝐧 𝐚𝐧𝐝 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐟𝐨𝐫 𝐨𝐯𝐞𝐫 𝐚 𝐦𝐢𝐥𝐥𝐞𝐧𝐧𝐢𝐮𝐦, 𝐚𝐧 𝐞𝐬𝐨𝐭𝐞𝐫𝐢𝐜 𝐧𝐚𝐭𝐮𝐫𝐞 𝐭𝐫𝐚𝐧𝐬𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧 𝐭𝐡𝐚𝐭 𝐟𝐢𝐫𝐬𝐭 𝐚𝐩𝐩𝐞𝐚𝐫𝐞𝐝 𝐢𝐧 𝐒𝐡𝐢𝐤𝐨𝐦𝐞 Ō𝐭𝐬𝐮𝐭𝐬𝐮𝐤𝐢, 𝐭𝐡𝐞 𝐀𝐧𝐜𝐞𝐬𝐭𝐨𝐫 𝐨𝐟 𝐭𝐡𝐞 𝐍𝐮𝐛𝐚𝐭𝐚𝐦𝐚.

## 𝐔𝐬𝐚𝐠𝐞

𝐃𝐚𝐫𝐤𝐧𝐞𝐬𝐬 𝐑𝐞𝐥𝐞𝐚𝐬𝐞 𝐢𝐬 𝐮𝐧𝐢𝐪𝐮𝐞 𝐢𝐧 𝐞𝐯𝐞𝐫𝐲 𝐰𝐚𝐲 𝐚𝐧𝐝 𝐢𝐭𝐬 𝐧𝐚𝐭𝐮𝐫𝐞 𝐢𝐬 𝐜𝐨𝐫𝐫𝐨𝐬𝐢𝐯𝐞 𝐚𝐧𝐝 𝐦𝐚𝐥𝐞𝐟𝐢𝐜, 𝐨𝐧𝐥𝐲 𝐧𝐮𝐛𝐚𝐭𝐚𝐦𝐚 𝐢𝐬 𝐢𝐦𝐦𝐮𝐧𝐞 𝐭𝐨 𝐢𝐭𝐬 𝐞𝐟𝐟𝐞𝐜𝐭 𝐚𝐧𝐝 𝐢𝐬 𝐭𝐡𝐞 𝐨𝐧𝐥𝐲 𝐜𝐥𝐚𝐧 𝐜𝐚𝐩𝐚𝐛𝐥𝐞 𝐨𝐟 𝐰𝐢𝐞𝐥𝐝𝐢𝐧𝐠 𝐭𝐡𝐢𝐬 𝐩𝐨𝐰𝐞𝐫 𝐚𝐭 𝐢𝐭𝐬 𝐟𝐮𝐥𝐥 𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥. 𝐓𝐡𝐞 𝐮𝐬𝐞𝐫 𝐜𝐚𝐧 𝐜𝐫𝐞𝐚𝐭𝐞 𝐝𝐚𝐫𝐤𝐧𝐞𝐬𝐬 𝐰𝐞𝐚𝐩𝐨𝐧𝐬 𝐚𝐧𝐝 𝐬𝐭𝐫𝐮𝐜𝐭𝐮𝐫𝐞𝐬 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞𝐢𝐫 𝐜𝐡𝐚𝐤𝐫𝐚, 𝐜𝐨𝐧𝐯𝐞𝐫𝐭𝐢𝐧𝐠 𝐚𝐧𝐲𝐭𝐡𝐢𝐧𝐠 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐢𝐧𝐚𝐧𝐢𝐦𝐚𝐭𝐞 𝐚𝐧𝐝 𝐥𝐢𝐯𝐢𝐧𝐠

𝐓𝐡𝐞 𝐛𝐥𝐨𝐨𝐝𝐥𝐢𝐧𝐞 𝐭𝐫𝐚𝐢𝐭 𝐨𝐟 𝐭𝐡𝐞 𝐍𝐮𝐛𝐚𝐭𝐚𝐦𝐚 𝐂𝐥𝐚𝐧 𝐚𝐥𝐥𝐨𝐰𝐬 𝐭𝐡𝐞 𝐦𝐞𝐦𝐛𝐞𝐫𝐬 𝐭𝐨 𝐜𝐫𝐞𝐚𝐭𝐞, 𝐚𝐧𝐝 𝐦𝐚𝐧𝐢𝐩𝐮𝐥𝐚𝐭𝐞 𝐝𝐚𝐫𝐤𝐧𝐞𝐬𝐬 𝐚𝐧𝐝 𝐬𝐡𝐚𝐝𝐨𝐰𝐬. 𝐁𝐲 𝐢𝐭𝐬𝐞𝐥𝐟, 𝐭𝐡𝐞 𝐝𝐚𝐫𝐤𝐧𝐞𝐬𝐬 𝐢𝐬 𝐮𝐬𝐞𝐝 𝐭𝐨 𝐞𝐢𝐭𝐡𝐞𝐫 𝐜𝐥𝐨𝐮𝐝 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠 𝐢𝐧𝐭𝐨 𝐭𝐨𝐭𝐚𝐥 𝐝𝐚𝐫𝐤𝐧𝐞𝐬𝐬 𝐨𝐫 𝐬𝐡𝐨𝐨𝐭 𝐩𝐫𝐨𝐣𝐞𝐜𝐭𝐢𝐥𝐞𝐬 𝐦𝐚𝐝𝐞 𝐟𝐫𝐨𝐦 𝐝𝐚𝐫𝐤 𝐞𝐧𝐞𝐫𝐠𝐲, 𝐛𝐮𝐭 𝐛𝐲 𝐚𝐜𝐜𝐞𝐬𝐬𝐢𝐧𝐠 𝐚 𝐝𝐢𝐦𝐞𝐧𝐬𝐢𝐨𝐧 𝐨𝐟 𝐝𝐚𝐫𝐤 𝐞𝐧𝐞𝐫𝐠𝐲 𝐢𝐭 𝐜𝐚𝐧 𝐛𝐞 𝐜𝐡𝐚𝐧𝐧𝐞𝐥𝐞𝐝 𝐭𝐨 𝐚 𝐯𝐚𝐫𝐢𝐞𝐭𝐲 𝐨𝐟 𝐞𝐟𝐟𝐞𝐜𝐭𝐬, 𝐛𝐨𝐭𝐡 𝐚𝐬 𝐚𝐧 𝐚𝐛𝐬𝐞𝐧𝐜𝐞 𝐨𝐟 𝐥𝐢𝐠𝐡𝐭 𝐚𝐧𝐝 𝐚 𝐬𝐨𝐥𝐢𝐝 𝐬𝐮𝐛𝐬𝐭𝐚𝐧𝐜𝐞: 𝐎𝐧𝐞 𝐜𝐚𝐧 𝐚𝐥𝐬𝐨 𝐜𝐨𝐧𝐭𝐫𝐨𝐥 𝐚𝐧𝐝 𝐦𝐚𝐧𝐢𝐩𝐮𝐥𝐚𝐭𝐞 𝐭𝐡𝐞 𝐛𝐞𝐢𝐧𝐠𝐬 𝐭𝐡𝐚𝐭 𝐞𝐱𝐢𝐬𝐭 𝐭𝐡𝐞𝐫𝐞, 𝐜𝐫𝐞𝐚𝐭𝐞 𝐜𝐨𝐧𝐬𝐭𝐫𝐮𝐜𝐭𝐬 𝐚𝐧𝐝 𝐰𝐞𝐚𝐩𝐨𝐧𝐬, 𝐚𝐧𝐝 𝐞𝐯𝐞𝐧 𝐭𝐞𝐥𝐞𝐩𝐨𝐫𝐭 𝐭𝐡𝐞𝐦𝐬𝐞𝐥𝐯𝐞𝐬 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐦𝐚𝐬𝐬𝐢𝐯𝐞 𝐝𝐢𝐬𝐭𝐚𝐧𝐜𝐞𝐬 𝐛𝐲 𝐬𝐡𝐚𝐝𝐨𝐰𝐬. 𝐓𝐡𝐢𝐬 𝐢𝐬 𝐚 𝐮𝐧𝐢𝐪𝐮𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐭𝐫𝐚𝐧𝐬𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧 𝐜𝐫𝐞𝐚𝐭𝐞𝐝 𝐟𝐫𝐨𝐦 𝐛𝐨𝐭𝐡 𝐞𝐚𝐫𝐭𝐡, 𝐥𝐢𝐠𝐡𝐭𝐧𝐢𝐧𝐠, 𝐚𝐧𝐝 𝐲𝐚𝐧𝐠 𝐧𝐚𝐭𝐮𝐫𝐞 𝐭𝐫𝐚𝐧𝐬𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧, 𝐚𝐧𝐝 𝐢𝐬 𝐭𝐡𝐞 𝐞𝐱𝐚𝐜𝐭 𝐨𝐩𝐩𝐨𝐬𝐢𝐭𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐃𝐚𝐰𝐧 𝐑𝐞𝐥𝐞𝐚𝐬𝐞 𝐊𝐞𝐤𝐤𝐞𝐢 𝐆𝐞𝐧𝐤𝐚𝐢.
Conveyance of Gyūkan

## Also See

Through the manipulation of controlling the user's ink, the user controls the mass to cover a wounded area upon themselves or another individual or entity. The damage from the wound would then begin to transfer off the user and into the ink. Relieving the user or patient of any damage that was done, as the ink forms into a kanji reading ‘sealed away’ or ‘banished damage.’This can later be unsealed onto a target, making them victim to the wounds and damage that was previously warded away.
Bukijutsu

**Bukijutsu** (武器術, *literally meaning:* Weapon Techniques) is the the classification given to any technique that involves the use of Ninja Weaponry. Almost all Shinobi have some form of training within the field as most have used Ninja Tools and Weapons at some point in their lives. Bukijutsu itself has a large number of subcategories that involve specialized use of a weapon.
Genjutsu: Mental Melody

One of Ichigo's custom genjutsu he had created in order to bring in his musical talent to the battlefield when needed. To utilize this technique effectively and at its full potential one must have enough chakra control to enhance their lungs, diaphragm and vocal chords at once, a feat that took Ichigo some time and great effort. The fruits of this labor is the ability to cast his chakra out along the sound waves he creates so that it may be used to activate the genjutsu at will. Anyone within the sound waves paths will be subject to have their minds read and location tagged. Upon reading an enemy's mind, Ichigo can then use the same sound genjutsu to send the memories to his comrades so they can have visual details on the targets intel. This technique alone has allowed the Red Hood to act as a sort of secondary line of defense for spotting intruders and sending more thorough intel on everything going on to fellow anbu. As the designated, "radio tower" of Iwagakure, Ichigo has honed this technique to take little chakra to activate and keep up so long as he doesn't try to extend his reach too far. Trying to cover the whole village at the same time for long periods of time will start to drain him. On top of this it must be noted that although many separate individuals can be tagged and have their movements tracked, only person at a time can have their mind read as this aspect of the technique requires Ichigo to consciously focus on the target caught in the genjutsu. Unless its being used to dwell into a target's brain it is quite unintrusive and relatively subtly on the low end spectrum of its potential which has allowed Ichigo to help keep it from being detected and broken unless running up against an equal or greater genjutsu/chakra sensory shinobi.
Curse Technique: Sphinx Riddle

The **Curse Technique: Sphinx Riddle** is the exclusive jujutsu technique of Daidōuji to call upon the power of the ancient Sphinx. The existence of this technique is secret and isn't known to any outside of Daidōuji herself.

The technique requires one special condition: One being that Daidōuji must ingest the DNA of her opponent rather it be blood, hair, ect. Once ingested, the curse activates and a large Sphinx appears before the victim and will present its victim(s) with a riddle. Since the curse has 2 different ways of activation, it has 2 different curses to place on someone; The curse from ingesting blood turns the victims to stone while the curse from ingesting hair renders its victims unable to use jutsu without severe pain and chakra depletion during activation should the riddle be answered incorrectly. A user can be cursed a second time through the other activation should the previous method fail, however, once both riddles are answered correctly then that person will no longer be able to cursed by this jutsu. Rendering it useless against them.

## Limitation

* Since this curse prevents enemies from moving and forces them to answer the question via a paralysis effect. The user of this jutsu is also prevented from moving themselves.
* This technique only has a max range of 150 Feet.
Fire Release: Gunfire Mayhem Technique

The **Fire Release: Gunfire Mayhem Technique**(*火遁・銃撃戦の術,Katon: Jūgekisen no Jutsu*) is a rather simple yet complex fire style jutsu. Suzaku makes a finger gun with his hand and, through the use concentrating and compressing fire chakra into multiple gunshots of fire that are able to cause fiery explosions on impact or set the target on fire. It is noted that these small explosions also admit a bright ray of light blinding opponents leaving them vulnerable for a barrage of gunshots. Firing it with tremendous force and speed similar to a gunshot — enough to easily pierce through a solid surface with ease.
Chakra Control

**Chakra Control** (チャクラコントロール , "*Chakura Kontorōru*") is ones ability to manipulate chakra within and outside of their body.

Please note that choosing one of the 6 tiers for your Character pages must be done for your character's ***base chakra control level***, not their chakra control when augmented by techniques.

### **Tier 0/6: Poor**

You know absolutely nothing about chakra nor how to manipulate it.

### **Tier 1/6: Normal**

You've trained a little and now you can produce chakra, at least. You waste a lot of chakra when you use jutsu. To use jutsu you require the maximum amount of hand signs the technique calls for.

### **Tier 2/6: Experienced**

You know a few jutsu and have had some training. You should even be able to teach others as well. Still though, you waste chakra when using jutsu. Most of your jutsu require quite a bit of hand signs.

### **Tier 3/6: Advanced**

You are no novice when it comes to chakra control. In fact, you're a certified user of jutsu and because of your control you know quite a few. You waste very little chakra. You still need hand signs as well.

### **Tier 4/6: Expert**

You waste no chakra when you're calm and focused and when you're rushed or in a jam you waste almost nothing. You possess such great control that you can use chakra with little to no effort. In fact, your control allows you to learn almost any jutsu you put your mind to. The jutsu you use have extra power to them. Most of the time you require no hand signs.

### **Tier 5/6: Remarkable**

Whether in a jam or not you waste not a spec of chakra and your control is perfect. You can manipulate chakra on the smallest cellular level and as a result, advanced and secret jutsu are made available to you. Powerful techniques can be used without even moving your hands or body and chakra itself is extremely useful to you, even if you have no reserves because you can make the absolute best of what you have.

### **Tier 6/6: Astonishing**

Chakra is merely an extension of your body. In fact, you possess such great control that you know just how to force-produce more chakra for yourself in a jam which most shinobi can only dream of. The idea of you wasting chakra is out of the question and there is nothing you are unable to learn with little effort.

(This tier is extremely rare and must be explained in ones datasheet.)
Bloodline Perimeter Restriction

The user cuts the base of their lip and uses the blood to drip onto the surface, anyone who is not of the bloodline is not permitted to pass. Anyone that does pass without the bloodline, will have a curse imprinted upon them that inflicts an incredible internal trauma upon every organ within someone
Exploding Ball Technique

## Name

Once releasing blood in the palm of his hand, Isamu would generate poisonous chakra to the puddle of blood creating a small sphere(s) of destruction. Once the pitch-black sphere is released from the opponent's hand the balls will phase through the opponent's body or their weapons causing them to explode with immediate contact.
Gilded Armory Rainfall

A marvel in Mirai Uchiha's repertoire, bringing about a deadly rain of weaponry.

## Overview

A mass manifestation of Gilded Armory Seals fills the sky as Mirai opens her seals. From each golden circle a weapon appears, descending upon her target in an overwhelming rain of armaments. Even as the weapons rain down, they are more than just free falling objects, instead guided by Mirai's intent.
Elephantine Cry

Moving both arms in front of himself, while simultaneously inhaling air and supercharging chakra within the core of the belly. Energizing lounge muscles, abdomen and ribcages, Ketsugo ribs expand while pushing his lower stomach inwards. Using a great amount of chakra, thrust his upper body forward allowing a powerful battle cry to be heard across a landscape. As the very sound pressure leaves his mouth, those who hear the deafening will found themselves unable to move for a brief period of time as motor nerves are directly affected. Such a scream causing many to become paralyzed and faint. While, the longer the technique is charged by Ketsugo more devastating effects could happen such as destroying an entire location from extreme sound pressure being released into the atmosphere.
Hishō

## Appearance

Hishō is wrapped in exquisite silk, adorned with delicate embroidery depicting soaring falcons against the backdrop of a vivid sunset. The guard is simple in design covering the tang of the blade without much issue, capturing the essence of the swift bird in its design. When drawn, the dagger glows with a subtle golden sheen, reminiscent of the sun's radiant glow on a falcon's plumage. an extension of their speed and precision. The dagger moves like a fleeting shadow, striking with the rapidity of a diving falcon. Its whisper-soft blade slices through the air, leaving opponents bewildered and outmaneuvered. With each swift strike, the dagger pays homage to its namesake, the falcon, embodying the essence of unmatched speed and agility on the battlefield. Hishō is adorned with several feathers attached to the pommel.

## Abilities

Hishō is a dagger that mirrors the unmatched speed and agility of its namesake. Its blade, forged with precision and finesse, embodies the streamlined elegance of a falcon in flight. Crafted from an alloy, that makes the dagger is incredibly light yet remarkably durable, allowing the user to move with unparalleled swiftness on the battlefield. One thing that sets it apart from Shugosha or even Kusabimaru is the fact that the blade only furthers its wielders preexisting speed. Even the armor that a member of the Kumoi Clan wielding it finds themself moving as light as a feather as if capable of flight even without the aid of wings themselves.
Fire Release: Butterfly's Embrace

A technique created by Mirai Uchiha, epitomizing both elegance and defensive prowess.

## Overview

Mirai conjures a stationary, protective barrier of fire in the shape of a giant butterfly. It remains in place, shielding her from attacks and emitting intense heat. Within the confines of the butterfly's wings Mirai is protected from physical attacks, such as kunai or hand-to-hand blows. A testament to Mirai's impeccable control, the technique does not burn Mirai or anyone shielded within it.

However, the most extraordinary aspect of Butterfly's Embrace lies in its gift of aerial mobility. Each flap of the butterfly's wings enables Mirai to maneuver herself away from attackers without the constraints of gravity.
Hiramekarei

## Usage

**Hiramekarei** (ヒラメカレイ) is one of the mystical swords of the Seven Swordsmen of the Mist, that has been passed down from generation to generation amongst the group's members since the First Mizukage's era.

## Appearance

Hiramekarei features a wide, flat blade with two curved indentations near its base, creating a sort of cross-guard. Two handles are connected to one another by a short length of cord, earning it the title of "twinsword" (双刀, sōtō). The overall sword looks like a flounder fish in shape. When not in use, Hiramekarei is wrapped in bandages.

## Abilities

Hiramekarei is capable of storing chakra. With the command "Hiramekarei Unleashing" (ヒラメカレイ解放, Hiramekarei Kaihō, Viz: Hiramekarei Release), the stored chakra is emitted from the holes at the tip of the blade. The chakra rapidly coats the sword and can be shaped into various weapons, such as a hammer or a long-sword. The more chakra that is stored in Hiramekarei, the larger the size of the manifested weapon. This discharge of chakra causes the bandages it is typically wrapped with to unravel.
It can also create a large amount of light blue, fish bone-like crystals that can inflict great damage and restrain the target's movements. Hiramekarei can also split into two swords, each with a single handle, and in the anime, the feature allows for two different individuals wielding it at once.

Hammer form.Long-sword form.Twinsword form.

## Trivia

* This is the only one of the seven swords not to have a direct kanji translation, due to its name being written in katakana.
	+ Both hirame and karei are Japanese names for species of flounder. The flounders with their eyes on the left side of their body are called hirame (鮃, 平目, 比目魚), while those with their eyes on the right side are called karei (鰈). Befitting its name, Hiramekarei is shaped like these fish.
* When the previous generation of the Seven Swordsmen are reincarnated, only Mangetsu Hōzuki and Fuguki Suikazan do not have their swords as both Hiramekarei and Samehada now have modern owners. Fuguki is known to have been the wielder of Samehada, and though Mangetsu was famously capable of wielding all seven swords, it's presumed he would have primarily wielded the last remaining sword, Hiramekarei.
* In the anime, Boruto Uzumaki briefly wielded one half of Hiramekarei.
Erasure Release

𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆 (消遁, "𝑺𝒉ō𝒕𝒐𝒏", 𝑬𝒏𝒈 𝑽𝒊𝒛; "𝑫𝒆𝒍𝒆𝒕𝒊𝒐𝒏 𝑺𝒕𝒚𝒍𝒆") 𝒊𝒔 𝒂 𝒏𝒂𝒕𝒖𝒓𝒆 𝒕𝒓𝒂𝒏𝒔𝒇𝒐𝒓𝒎𝒂𝒕𝒊𝒐𝒏 𝑲𝒆𝒌𝒌𝒆𝒊 𝑻ō𝒕𝒂, 𝒂 𝒄𝒐𝒎𝒃𝒊𝒏𝒂𝒕𝒊𝒐𝒏 𝒐𝒇 𝑾𝒂𝒕𝒆𝒓, 𝑾𝒊𝒏𝒅, 𝒂𝒏𝒅 𝒀𝒂𝒏𝒈 𝒆𝒍𝒆𝒎𝒆𝒏𝒕𝒔 𝒓𝒆𝒔𝒑𝒆𝒄𝒕𝒇𝒖𝒍𝒍𝒚. 𝑻𝒐 𝒑𝒆𝒓𝒇𝒐𝒓𝒎 𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆, 𝒕𝒉𝒆 𝒖𝒔𝒆𝒓 𝒖𝒔𝒖𝒂𝒍𝒍𝒚 𝒎𝒂𝒌𝒆𝒔 𝒈𝒆𝒔𝒕𝒊𝒄𝒖𝒍𝒂𝒕𝒊𝒐𝒏𝒔 𝒐𝒇 𝒃𝒐𝒕𝒉 𝒕𝒉𝒆 𝒊𝒏𝒅𝒆𝒙 𝒂𝒏𝒅 𝒎𝒊𝒅𝒅𝒍𝒆 𝒇𝒊𝒏𝒈𝒆𝒓𝒔 𝒘𝒊𝒕𝒉 𝒕𝒉𝒆 𝒕𝒉𝒖𝒎𝒃 𝒎𝒐𝒗𝒊𝒏𝒈 𝒆𝒔𝒔𝒆𝒏𝒕𝒊𝒂𝒍𝒍𝒚 𝒂𝒘𝒂𝒚 𝒇𝒓𝒐𝒎 𝒕𝒉𝒆 𝒕𝒘𝒐 𝒐𝒑𝒑𝒐𝒔𝒊𝒕𝒆 𝒇𝒊𝒏𝒈𝒆𝒓𝒔. 𝑰𝒕 𝒕𝒂𝒌𝒆𝒔 𝒖𝒑 𝒕𝒉𝒆 𝒔𝒉𝒂𝒑𝒆 𝒐𝒇 𝒂 𝒑𝒚𝒓𝒂𝒎𝒊𝒅 𝒘𝒉𝒆𝒏 𝒊𝒕 𝒎𝒐𝒕𝒊𝒐𝒏𝒆𝒅 𝒐𝒖𝒕. 𝑻𝒉𝒆 𝒖𝒔𝒆𝒓 𝒐𝒇 𝒕𝒉𝒊𝒔 𝑱𝒖𝒕𝒔𝒖 𝒄𝒂𝒏 𝒆𝒊𝒕𝒉𝒆𝒓 𝒖𝒕𝒊𝒍𝒊𝒛𝒆 𝒐𝒏𝒆 𝒐𝒓 𝒕𝒘𝒐 𝒉𝒂𝒏𝒅𝒔 𝒕𝒐 𝒂𝒑𝒑𝒍𝒚 𝒕𝒉𝒊𝒔 𝑲𝒆𝒌𝒌𝒆𝒊 𝑻ō𝒕𝒂. 𝑶𝒏𝒄𝒆 𝒕𝒉𝒆 𝒇𝒊𝒏𝒈𝒆𝒓𝒔 𝒂𝒓𝒆 𝒇𝒐𝒓𝒎𝒖𝒍𝒂𝒕𝒆𝒅 𝒊𝒏 𝒕𝒉𝒆 𝒂𝒑𝒑𝒓𝒐𝒑𝒓𝒊𝒂𝒕𝒆 𝒘𝒂𝒚 𝒕𝒉𝒆 𝒖𝒔𝒆𝒓 𝒐𝒇 𝒕𝒉𝒆 𝒓𝒆𝒍𝒆𝒂𝒔𝒆 𝒘𝒐𝒖𝒍𝒅 𝒕𝒉𝒆𝒏 𝒔𝒆𝒆 𝒂𝒍𝒔𝒐 𝒅𝒊𝒂𝒎𝒐𝒏𝒅-𝒔𝒉𝒂𝒑𝒆𝒅 𝒃𝒆𝒂𝒎 "𝒕𝒖𝒏𝒏𝒆𝒍" 𝒆𝒅𝒈𝒊𝒏𝒈 𝒂𝒕 𝒂𝒏𝒚𝒐𝒏𝒆 𝒘𝒉𝒐'𝒔 𝒕𝒂𝒓𝒈𝒆𝒕𝒆𝒅 𝒃𝒚 𝒕𝒉𝒆 𝒓𝒆𝒍𝒆𝒂𝒔𝒆. 𝑻𝒉𝒆 𝒃𝒆𝒂𝒎 𝒕𝒉𝒆𝒏 𝒆𝒙𝒑𝒂𝒏𝒅𝒔 𝒐𝒏𝒄𝒆 𝒓𝒆𝒍𝒆𝒂𝒔𝒆𝒅 𝒃𝒚 𝒕𝒉𝒆 𝒖𝒔𝒆𝒓 𝒂𝒏𝒅 𝒎𝒐𝒗𝒆𝒔 𝒂𝒔𝒕𝒐𝒏𝒊𝒔𝒉𝒊𝒏𝒈𝒍𝒚 𝒇𝒂𝒔𝒕 𝒂𝒕 𝒊𝒕𝒔 𝒕𝒂𝒓𝒈𝒆𝒕; 𝒂𝒏𝒚𝒕𝒉𝒊𝒏𝒈 𝒕𝒉𝒂𝒕 𝒊𝒕 𝒄𝒐𝒎𝒆𝒔 𝒊𝒏 𝒄𝒐𝒏𝒕𝒂𝒄𝒕 𝒘𝒊𝒕𝒉 𝒊𝒔 𝒅𝒊𝒔𝒊𝒏𝒕𝒆𝒈𝒓𝒂𝒕𝒆𝒅 𝒐𝒏 𝒂 𝒎𝒐𝒍𝒆𝒄𝒖𝒍𝒂𝒓 𝒍𝒆𝒗𝒆𝒍 𝒏𝒐𝒕 𝒂𝒍𝒍𝒐𝒘𝒊𝒏𝒈 𝒄𝒆𝒍𝒍𝒔 𝒐𝒓 𝒄𝒆𝒍𝒍 𝒔𝒕𝒓𝒖𝒄𝒕𝒖𝒓𝒆𝒔 𝒕𝒐 𝒇𝒐𝒓𝒎 𝒃𝒂𝒄𝒌. 𝑩𝒆𝒄𝒂𝒖𝒔𝒆 𝒐𝒇 𝒕𝒉𝒆 𝒔𝒉𝒆𝒆𝒓 𝒅𝒆𝒔𝒕𝒓𝒖𝒄𝒕𝒊𝒗𝒆𝒏𝒆𝒔𝒔 𝒐𝒇 𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆, 𝒊𝒕𝒔 𝒖𝒔𝒆𝒓𝒔 𝒂𝒓𝒆 𝒖𝒔𝒖𝒂𝒍𝒍𝒚 𝒖𝒏𝒎𝒂𝒕𝒄𝒉𝒆𝒅 𝒊𝒏 𝒂 𝒇𝒊𝒈𝒉𝒕 𝒂𝒏𝒅 𝒕𝒉𝒆𝒚 𝒄𝒂𝒏 𝒆𝒂𝒔𝒊𝒍𝒚 𝒇𝒆𝒏𝒅 𝒐𝒇𝒇 𝒄𝒐𝒖𝒏𝒕𝒍𝒆𝒔𝒔 𝒆𝒏𝒆𝒎𝒊𝒆𝒔. 𝑭𝒐𝒓 𝒕𝒉𝒊𝒔 𝒓𝒆𝒂𝒔𝒐𝒏, 𝒕𝒉𝒆 𝒃𝒆𝒔𝒕 𝒘𝒂𝒚 𝒕𝒐 𝒄𝒐𝒎𝒃𝒂𝒕 𝒐𝒏𝒆 𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆 𝒖𝒔𝒆𝒓 𝒊𝒔 𝒘𝒊𝒕𝒉 𝒂 𝒔𝒆𝒄𝒐𝒏𝒅 𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆 𝒖𝒔𝒆𝒓.

𝑳𝒊𝒌𝒆 𝑫𝒖𝒔𝒕 𝑹𝒆𝒍𝒆𝒂𝒔𝒆, 𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆 𝒎𝒂𝒚 𝒕𝒂𝒌𝒆 𝒄𝒐𝒏𝒄𝒆𝒏𝒕𝒓𝒂𝒕𝒊𝒐𝒏 𝒅𝒆𝒑𝒆𝒏𝒅𝒊𝒏𝒈 𝒐𝒏 𝒉𝒐𝒘 𝒇𝒂𝒓 𝒕𝒉𝒆 𝒅𝒊𝒔𝒕𝒂𝒏𝒄𝒆 𝒊𝒕 𝒏𝒆𝒆𝒅𝒔 𝒕𝒐 𝒕𝒓𝒂𝒗𝒆𝒍 𝒂𝒏𝒅 𝒂𝒍𝒔𝒐 𝒉𝒐𝒘 𝒘𝒊𝒅𝒆 𝒂 𝒕𝒂𝒓𝒈𝒆𝒕. 𝑻𝒉𝒆 𝒖𝒔𝒆𝒓 𝒐𝒇 𝑬𝒓𝒂𝒔𝒖𝒓𝒆 𝑹𝒆𝒍𝒆𝒂𝒔𝒆, 𝒉𝒐𝒘𝒆𝒗𝒆𝒓, 𝒎𝒂𝒚 𝒔𝒘𝒊𝒕𝒄𝒉 𝒇𝒓𝒐𝒎 𝒂 𝒐𝒏𝒆-𝒉𝒂𝒏𝒅𝒆𝒅 𝒃𝒆𝒂𝒎 𝒃𝒍𝒂𝒔𝒕 𝒕𝒐 𝒕𝒉𝒆 𝒕𝒘𝒐 𝒘𝒉𝒊𝒄𝒉 𝒕𝒂𝒌𝒆𝒔 𝒎𝒐𝒓𝒆 𝒄𝒐𝒏𝒄𝒆𝒏𝒕𝒓𝒂𝒕𝒊𝒐𝒏. 𝑻𝒉𝒆 𝒉𝒂𝒏𝒅𝒔 𝒂𝒍𝒔𝒐 𝒑𝒍𝒂𝒚 𝒂 𝒄𝒓𝒖𝒄𝒊𝒂𝒍 𝒓𝒐𝒍𝒆 𝒊𝒏 𝒕𝒉𝒆 𝒑𝒓𝒆𝒑𝒂𝒓𝒂𝒕𝒊𝒐𝒏, 𝒔𝒐 𝒊𝒏𝒕𝒆𝒓𝒇𝒆𝒓𝒊𝒏𝒈 𝒘𝒊𝒕𝒉 𝒕𝒉𝒆 𝒖𝒔𝒆𝒓'𝒔 𝒂𝒓𝒎𝒔 𝒄𝒂𝒏 𝒉𝒊𝒏𝒅𝒆𝒓 𝒕𝒉𝒆 𝒕𝒆𝒄𝒉𝒏𝒊𝒒𝒖𝒆. 𝑻𝒉𝒆 𝒓𝒆𝒍𝒆𝒂𝒔𝒆 𝒊𝒔 𝒓𝒂𝒕𝒉𝒆𝒓 𝒕𝒂𝒙𝒊𝒏𝒈, 𝒕𝒂𝒌𝒊𝒏𝒈 𝒂 𝒍𝒐𝒕 𝒐𝒇 𝒄𝒉𝒂𝒌𝒓𝒂 𝒊𝒏 𝒑𝒓𝒐𝒄𝒆𝒔𝒔.
Fire Release: True Karma Death Charge Stream

The **Fire Release: True Karma Death Charge Stream** (火遁・真縁死襲撃河の術, "*Katon: Shinenshi Shūgeki Kawa*", English TV; "*Fire Style: Absolute Fate Disaster Beam*") is one of Suzaku's most basic of techniques as it involves kneading chakra in his throat and then releasing a dense stream of fire towards the target. This technique heavily punishes opponent not only fiercely igniting their body on fire, but it's attacking power is significantly strong as it is able to uproot trees. Because it is done at a rapid succession, this technique is often seen as surprise technique and enough to deflect and melt a barrage of shuriken. The attack range varies and doesn't fall off in power when used at long-range, but has a more success rate up close. This technique is compatible with Wind Release: Great Breakthrough.
Butterfly Substitution Technique

Based on the Body Replacement Technique, Mirai substitutes herself the instant before impact with a swarm of fiery butterflies. As the butterflies are composed of flames, striking them may the attacker heavy burns. Other opportunities are presented as there is a sudden bright introduction of butterflies.
Ancestral Armament

## Name

The one technique that is given to a Sosen upon the ending of their coming of Age ceremony. The markings given to them will now be visible, their eyes glowing a soft white. Other than that there is no cosmetic change. Their strength, speed and durability dramatically increases though. The amount by which it increases only grows as the user grows. Making this technique grow as the user does.

Stage 2: The markings start to glow and emit a whitish chakra aura around the user, like it’s a physical embodiment of the ancestral armament. With this the user is set on a time limited boost to speed, strength and durability triple that was already gained from the base original. At this stage they are able to shape and use this aura as they please so long as there is chakra left for said construct

Stage 3: When a Sosen clan member summons his Ancestors via the Ancestral Calling (s)he is able to do a spiritual merge. This would cause the Aura to expand to the size of about 29 meters. The physical aura taking the shape of an avatar, the special properties of the Avatar varies throughout each clan member, though the avatar would closely resemble the user. Depending on the user and the control the giant avatar may take different forms and perform different feats. ( Kovu does have the knowledge of the technique but there has never been a situation to where he had been forced to use this technique offensively)
Fire Style: Majestic Detonation

A technique of dangerous proportions, the Majestic Detonation jutsu employs fire, having it erupt from below a target at neck-breaking speed to sear them and cut through their body. Depending on one's mastery, they made need to form the Dragon and Snake seals before using it and pressing their palms on the ground below. Otherwise, no such seals are needed.
Chitan Technique

## Name

Chitan is a gigantic humanoid avatar that is constructed of Isamu's chakra with the help of his manipulation of blood. When activated this technique either surrounds Isamu or anyone he targets. Being constructed of Isamu's will, chakra, and blood, the humanoid titan is able to attack Isamu's behalf, also having the capability to strategically attack and think on its own. The connection between Isamu and his Chitan allows the giant to shield him and allies from physical and most chakra based attacks(depending on its strengths, nature affinity, etc). Due to his humungous size, the Chitan has immense physical strength allowing to easily become harmful environmental effects. Since it is made of blood, the humanoid avatar can shapeshift certain parts of its body into weapons and even shields. It too can fire off gigantic needles that would share the same purpose as senbon or kunai. Unlike Susanoo, the Chitan is able to regenerate and recover from attacks. In addition to his already profound and powerful abilities, the Chitan is also capable of capturing its opponents in powerful genjutsu. Like the Ketsuryugan Projection Technique, he is able to use mediums to help perform his ocular techniques. As long as this technique is active, this technique draws large portions of chakra. When disabling such a technique, Isamu notices that he has almost reached his limit knowing to retreat if his opponent isn't successfully defeated.
Fire Release: Blooming Projectile Technique

The **Fire Release: Blooming Projectile Technique**(*火遁・開花 発射体の術,Fire Style: Flower Pellet Jutsu*) Suzaku compresses a large amount of chakra built up inside his body and spews out dense balls of fire that can send opponents flying the opposite direction when colliding with the enemies body. The speed of the technique is incredibly fast and trajectory can be used while in mid-air. Even outside of the attack range, its power and reliability are stressed. This technique has specifically been used against earth and metallic jutsus as they are seen melting those substances with ease. In addition this jutsu is effectively used against multiple opponents potentially reducing them to ashes dependent on the user.
Blood Lust Technique

## Name

Blood Lust is Isamu's own version of what is known as a killing intent. Exuding his pure intentions to kill anyone whose around him would be paralyzed with fear. Masking his opponent a pitch-black world where they would view Isamu's gruesome past. It would show his opponent has primitive nature and how he single handily slaughtered his parents and all the remaining villagers of Yugakure. In the end, it will show images of Isamu killing the target ruthlessly. When in this mental state, Isamu's fighting style is different using noting but hand-to-hand combat, and little ninjutsu. A river of blood would surround him as the blood in his veins will become visible. His attacks are more deadly than usual and often attack friends who interfere during his state of rage. When having a target in his grasp, Isamu becomes nothing more than a monster consuming his victim once they're paralyzed or dead.
Demonic Illusion of Uragiri Shikō

Demonic Illusion of Uragiri Shikō (裏切り思考, lit. "Betrayal Thoughts") is a unique genjutsu technique that exploits the pain an individual has already suffered. By using their Sharingan, the user gains the ability to manipulate and relocate the existing pain within the target's body. This manipulation allows them to redirect even the smallest sensations of pain to any desired point on the target's body.

Moreover, an accomplished user can intensify the pain to an excruciating degree, magnifying even the most minor injuries and transforming them into agonizing torment. This amplified pain has the potential to overwhelm the target's mental fortitude, causing them to experience paralyzing agony that breaks down their mental defenses.
Earth Release: Cursed Ground Snare

Cursed Ground Snare is a jutsu within the Tomogui clan that is mainly used as a means of trapping the enemy, created by Rize Tomogui.

## Overview

With a primal growl, users channel their cursed chakra into the earth beneath, manipulating the soil to create concealed snares of formidable proportions. Beneath the surface, tendrils of earth chakra intertwine, forming a lattice of deceptive complexity. These snares remain dormant until triggered, their malevolent energy concealed by the natural surroundings. The cursed chakra coursing through the soil gives it an unnerving resonance, a subtle warning to those with the ability to sense the presence of danger. When triggered, the Cursed Ground Snare erupts with startling speed. The tendrils surge forth, resembling ghostly wendigo antlers made of solid earth. Rising from the ground, the tendrils ensnare the victim with a vice-like grip, binding them to the cursed terrain. As the victim struggles, the Cursed Ground Snare tightens its grip, drawing them deeper into the earth. The user can then manipulate the snares remotely, prolonging the capture or dragging the ensnared prey toward its concealed location. The cursed earth beneath saps the victim's strength and distorts their senses, leaving them vulnerable to the impending presence of the wendigo.
Bakuton: Blastwave Barrage

The **Bakuton: Shougekiha Renda)**|爆遁・衝撃波連打|Shougekiha Renda|Bakuton: Blastwave Barrage=爆遁・衝撃波連打 A powerful jutsu employed by Itami Yamazaki. The technique involves the creation and manipulation of small, compressed explosive spheres that are thrown in rapid succession at the opponent. These spheres are infused with Bakuton chakra, making them highly volatile and capable of creating powerful concussive blasts upon impact.

## Usage

In battle, Itami molds his chakra into these explosive spheres, compacting the chakra to the point where they become highly unstable. He then hurls them towards the target in quick succession, creating a barrage of explosive projectiles. Upon contact with the target or any surface, the spheres detonate with a concussive force, generating powerful shockwaves that can not only cause physical damage but also disorient and destabilize opponents.
Itami typically uses "Bakuton: Blastwave Barrage" as a versatile offensive technique. He can use it to create openings in an opponent's defense, force them to evade or retreat, or disrupt their concentration during complex jutsu casting. The explosive nature of the technique makes it particularly effective against opponents who rely on close-range combat or jutsu that require precise chakra control.

* "Bakuton: Blastwave Barrage" is known for its speed and unpredictability. Itami's expert chakra control allows him to rapidly create and throw the explosive spheres, catching opponents off guard and overwhelming them with the sheer number of detonations.
* Similar to other Bakuton techniques, mastering "Bakuton: Blastwave Barrage" requires a keen understanding of chakra control and timing. Itami's intense training has enabled him to execute this technique with precision, minimizing the risk of premature detonations or misfires.
* The technique's shockwave effect can be particularly effective in disrupting opponents who rely on sensory abilities or sensory-based attacks, as the concussive force can interfere with their focus and perception.
* While "Bakuton: Blastwave Barrage" is a powerful offensive technique, its indiscriminate explosions can also create collateral damage in the surrounding environment, making it crucial for Itami to gauge the situation and choose when to use it wisely.
* Itami's mastery of Bakuton allows him to infuse his explosive chakra into the spheres with varying degrees of potency, enabling him to adjust the force of the explosions based on the situation and the opponent's strength.
* The technique's effectiveness increases significantly when combined with Itami's Boogie Woogie Taijutsu style, as the explosive distraction it creates can open opportunities for him to land devastating close-range blows.
Darkness Release: Nocturne Snare

Darkness Release: Nocturne Snare is a specialized Genjutsu created by the founder of the Yamishi Clan Takoda; currently used by Gabimaru Yamishi, the prominent shinobi of this vampiric Clan.

## Overview

With the user of Darkness or shadows as a medium, the users casts and molds their chakra into the medium allowing them to penetrate the minds of those they wish to target by molding and utilizing darkness or shadows into a dome like formation around the target. By doing so, the users chakra is forced inside the target; allowing them to penetrate and pierce the deepest and most hidden parts of their minds before alas forcing them to succumb to such horrendous imagery. A genjutsu that forces a target to witness their own death in various and unnatural ways, each death being different but ending with the loop starting over until the Genjutsu is broken. To fully negate this Technique a target will need to destroy the dome with a source of light.
Big Ball Kasodama

The **Big Ball Kasōdama** (大玉火葬玉, "*Giant Cremation Sphere*", "*Ōdama Kasōdama*", English TV; "*Big Death Orb*", Other; "*Great Ball of Incineration*") is the more powerful version of the Kasodama that possesses twice as much speed, strength and destructive force. It is much heavier than the original technique and must never be used in close range due to its severely explosive power.
Allied Shinobi Forces' Headquarters

## Inhabitants

Nestled on the outskirts of Kusagakure, yet discreetly hidden from the prying eyes of the world, the headquarters of the Allied Shinobi Forces stands as a beacon of collaboration and unity. This strategic haven finds its place within the sprawling embrace of the Grass District, strategically positioned to facilitate seamless communication and cooperation among the great shinobi districts.

The choice of its location, just beyond the boundaries of Kusagakure, is not by chance. It's a testament to the balanced approach of transparency and confidentiality. As the seat of power for the Allied Shinobi Forces, the headquarters serves as a nexus for high-level discussions and diplomatic endeavors. Within its walls, leaders from shinobi districts gather to address global disputes, forge alliances, and navigate the delicate intricacies of treaties and policies.

The architecture mirrors the values it represents – a blend of strength, wisdom, and camaraderie. A harmonious blend of traditional and contemporary elements, the headquarters exudes a sense of gravitas while embracing technological advancements that aid in information dissemination and tactical coordination. The conference rooms echo with voices from different lands, each contributing to the collective wisdom that guides their actions.

Here, the leaders of the shinobi world come together to ensure the prosperity and safety of their people. It's a place where treaties are signed, decisions are made, and missions are assigned to the most skilled and capable shinobi from across the districts. It's not just a mere location; it's the heart of a unified front against adversity, a sanctuary where alliances are solidified, and aspirations are shared.

The headquarters itself serves as a symbol of hope, representing the unwavering spirit that binds the shinobi districts together. Amidst the diplomatic discussions and tactical plans, the energy in the air crackles with purpose and the determination to safeguard peace. As the headquarters stands at the edge of Kusagakure's boundaries, it acts as both a protector of the village's secrets and a conduit for global harmony, ensuring that the shinobi world stands united in the face of challenges.
Absolute Space

Absolute Space stands as Tenbō's exclusive and signature technique, a testament to his profound mastery of space-time manipulation. This technique has reached a pinnacle where hand seals are entirely unnecessary. Through the sheer manipulation of body movements or, at times, even none at all, Tenbō can instantaneously augment or deplete space itself. The speed at which he executes this technique varies, ranging from high-tier two-speed to the swiftness of top-tier four-speed, depending on the required alteration's distance. Over shorter distances, his manipulation of space occurs almost instantly, often catching his targets completely off guard. This unpredictability allows Tenbō to rapidly bridge the gap between himself and a distant adversary, launching a surprise strike within the blink of an eye. Furthermore, in moments of imminent danger, Tenbō can expand the distance through Absolute Space, creating the illusion of his opponent being suddenly and inexplicably far away. This technique serves as the foundation for many of his unique abilities, and its enigmatic nature has contributed significantly to his anonymity within the world of shinobi.

**Drawbacks**

**1.** Altering space recklessly or without a clear understanding of the environment can lead to unintended consequences. There's a risk of "telefragging," where Tenbō or someone else could be caught within the altered space when it reverts, resulting in potentially lethal injuries.

**2.**  Frequent use of Absolute Space can lead to spatial disorientation. Tenbō may struggle to maintain a clear understanding of his surroundings, potentially exposing him to unexpected dangers or attacks.

**3.** Absolute Space has a maximum range at which Tenbō can effectively manipulate space. Attempting to manipulate space beyond this range can lead to difficulties, such as a loss of precision or a higher risk of failure.
Enchants

Many things within the Ninja world can be used as the foundation for more advanced techniques. Even something as minute as chakra pills can serve a purpose that is a hundred times greater than what was expected. In Sena’s case, he has taken the foundational science for chakra pills and applied them to Ninjutsu. By chanting phrases in rapid succession – with or without special hand signs – he is able to replenish his chakra output. The way in which this is done has entirely to do with the way one's plasma works. Sena manipulates his blood's plasma and increases the rate at which nutrients, electrolytes, and vitamins are produced. Through this rapid production, he is able to mimic the effects of chakra pills. The obvious issue here is that he becomes more susceptible to taking damage while chanting, but the advantages far outweigh the downsides - despite him only being able to use this once a day.
Classic Fire Stream

**Classic Fire Stream** (*古典的な火の流れ, Elegant Flame Technique*) is a specialized technique by Suzaku that allows him to knead his fire chakra chakra hundreds of feet in the air allowing him to create stream of fires that soon come crashing down towards his target.Because of the velocity and compression of the fire stream, when it comes into contact with an enemy it perishes them into ashes. When conjoined with the, Fire Release: Ogre Sculpture Solid Fence Technique this technique becomes an even deadlier technique as it both attacks enemy from above and below.
Intangible Bloodbath

Many would view this technique as the pinnacle of chakra control. Sena views it as a personal invitation to death that he gets to hand out. His concept of life and death are skewed – so much so that he will use this technique even when it is unnecessary. His strategy of testing his enemies is cruel at times, and this technique is an example of that.

There are two potential applications of this technique – with both having their unique uses and strengths. The liquid version of this technique seeps from Sena’s body and forms a barrier that can extend up to 100ft if he so pleases. The way in which this is distributed is entirely up to him, as there are an endless number of combinations that could achieve this.

Admittedly the more lethal application, releasing his blood in a gaseous state, is equally terrifying. It is also much quicker than the prior method, as it can quickly reach the aforementioned distance while remaining essentially invisible. With this variant, blood connects with water vapor in the air, creating the same barrier as the liquid application. When either technique is employed, the battlefield essentially becomes a ticking time bomb depending on how a foe moves.

Both versions have one thing in common: they can apply any blood technique to a foe within range. The most useful application is the default when this is employed, however; and that is its ability to slice whatever it comes into contact with seamlessly – no matter how confident one is in the durability of their technique or even themselves. The best way to deal with this technique will never be brute force. Should this come forth, the best option is to retreat, or hope that Sena doesn’t begin hit and run tactics.

Naturally, this technique is not without its downsides. The potential for anemia is **very** tangible, and if this is overextended, he can start to feel its effects. Attempting to use this multiple times in a day can be life threatening, too, should he employ the full power of the technique each time.
Boil Release

Boil Release (沸遁, Futton, Viz: Vapour Style) is a nature transformation kekkei genkai, a combination of fire and water. Whereas most kekkei genkai are largely identical between users, Boil Release has different forms depending on who's using it.

## Forms

* Corrosive vapour is created by Mei Terumī of Kirigakure. Its exact acidity is controlled by Mei and, because it is gaseous, it can rapidly fill confined areas. It is dangerous to enemies and allies alike, dissolving most substances after even brief exposure. In *Sasuke Shinden*, this form of Boil Release is also used by Futsu.
* Steam generated by heating chakra to its boiling point is used by Kokuō and its jinchūriki. The steam emanates from the user's body, either to melt their surroundings or propel them in a direction.
Gentle Fist Art: All Purpose Killing Laser Technique

## Overview

The parent jutsu to an umbrella of variations, it is one of the High Priest’s signature techniques and is both famed and feared across the continent as it is synonymous with its creator in battle. This technique utilizes timing, superior chakra control and the use of the Byakugan. The Byakugan is used to pinpoint Tenketsu, weak points and vital points in a victim’s body, at which point the user will aim their index finger at the intended target, firing a condensed shot of chakra towards it with incredible speed and force. The victim of this technique will suffer major internal damage to the surrounding chakra network and organs targeted by the user. The user is able to add their middle finger to double to speed and power of the technique, utilize rapid fire, as well as generate a beam as opposed to a single shot.
Fukashi

## Name

**Fukashi** is a Mangekyou ability utilized by his right eye that allows Yuhari to convert anything invisible.

## **Overview**

Fukashi allows the user to turn anything invisible, but unlike other jutsu that replicate the same effect, Yuhari can hinder all basic senses temporarily erasing them from existence. While this may be confused with genjutsu, it is very much real. Yuhari is able to make anything invisible at focal point. Having the capability to camouflage himself

## **Usage**

Fukashi does not require handseals and Yuhari can imbue his chakra within any item or person by focal point.Similar to senjutsu, saturated items that are effected by this dojutsu technique cannot be tracked by sensed chakra means. By hindering himself, his opponents, or weapons they do not only become invisible but so does the sound, smell, taste, and feeling. When activating the technique on items or people, the target becomes invisible on a molecular level even hiding the opponent's tenketsu thus allowing them to not be sensed by visionary dojutsu.

## **Strengths**

This technique is especially affective against shinobi who work in peers. Utilizing this technique on individuals who have great analytic and visionary skills, Yuhari can turn those individuals invisible, deeming them comparable to ghost where they can not be seen, heard, smelt, sensed, felt, or even tasted by their teammates. Not only are they are invisible but everything equipped such as weapons and chakra-infused techniques are prey to this jutsu. Yuhari also utilizes this technique on flowers, coating the opponent in flowery fragrance that would seep into their clothing and tools and once deactivating his jutsu, he could emit a scent-based genjutsu, which would trap opponents with little to no warning. The same method is applied to poisonous foods that will hinder the taste of poison, as well as sound, and secrete the a sensation of pain and comfort.

## **Weaknesses and Drawbacks**

This is 'noticeably' one of Yuhari's strongest technique if not one of the Uchiha's strongest and useful Mangekyo ability . Though this technique cannot be sensed by the sensory technique or abilities comparable to Karin's sensing prowess, dojutsu, it is vulnerable to Negative Emotions Sensing when this technique is used in hostile manner that is filled with killing intent and/or with evil intentions. One major drawback of this technique is that this ability can only be activated for no longer than an hour. Though the more targets the time is split within each item. When hindering six items and coating them invisible, each item will be invisible for ten minutes. In addition this technique is chakra consuming and can take a 1/3 of a person's chakra when utilized, though the proportion of chakra used on items depends on the sheer size. Lastly, since this jutsu is based off focal vision Yuhari has to be able to visually see the target, so distance and speed are major factors when utilizing this jutsu.
Karmic Negation

"Ward Technique: Karmic Negation" is a special barrier-type ward developed by the Kitsune Clan that completely dismantles enemy ninjutsu upon contact using a combination of the principles of "Ward Technique: Karmic Blessing" and "Curse Technique: Karmic Curse". Naturally, exactly how effective this is depends on exactly how much higher or lower the caster of the offending technique is than his own. If one's luck is equivalent to his own even including all of both parties' luck enhancements or inhibitors for example, then the offending technique is merely deflected and sent elsewhere, far enough away that neither of them would ever get caught in it. Naturally, this technique requires some form of medium, the preferred and most readily available being the clan's "Foxfire-Release: Karmic Foxfire".
Puppet: Tefnut

* Puppet Form
* Human Disguise

**Tefnut** is a puppet created by Yugana. The efforts that Yugana went through to create the puppet made it her favourite but was was later inherited by her descendant Daidouji. After creating the puppet, Yugana gave it special enhanced hose inside of its form which ran water through them to project it from her body which gave the the impression that the puppet utilizes water release techniques.

It resembles a mummy goddess, equipped with 6 arms and a slick black hairstyle protruding from the top of its head, framing the sides with a golden crown. Daidōuji typically keeps Tefnut sealed within a fuinjutsu seal on her side but when going out she uses her to act as herself and transforms the puppet into a more human-like appearance. Because of her creativeness and inspiration from previous puppet masters, Tefnut is both very offensive and defensive, having numerous holes placed within different parts of her body to better use her water objects as this puppet was created in the image of the goddess she adored; Which is also how the puppet got the name Tefnut, named after the goddess of Rain and Moisture.

## Arsenal

* Mechanical Waterhose That Run Along The Puppet Interior Like Veins.
* Recording Device In Eyes
* Water Resistant Exoskeleton