Color Mutation Directory

Welcome to the mutation directory! Here’s where you can find what each mutation looks like, what’s allowed for each mutation, and how each one is applied to your customs, CYOs and more!

#### **Chimera::**

   Chimera is when two cubs fuse in the womb, creating two character looks in one! This will always…

* Split a gran directly down the middle, form one design to the other. This is almost always shown in a split on the face, however can be a split down the belly as well.
* Have a hardline split between colors, not a fade.
* Generally have different marking styles/colors on each side. This isn’t always the case, but it is the most common.
* This can be applied with other mutations, however see “applying multiple mutations” below for more information.

#### **Triple Chimera (Trimera)::**

This is when, you guessed it! Three cubs were split in the womb! This has the exact same rules as the chimera, however this time, it’s in 3s, so a 3 way split between colors, designs, and markings, with hard lines between colors, and generally having different styles/colors on either side.

#### **Albino and Melanism::**

Albino (all white) and Melanism (all black), means that the character will have a coat under the white/black, they just lose all pigment (in the case of albino) or produce extra melanin (in the case of melanism). They will always….

* Be completely black or white with no markings showing, and will cover all other mutations (excluding chimerism, but see “applying multiple mutations” below for more information)
* Albino will always have red/pinkish eyes (however melanism doesn't’ have a set eye color for this mutation), and will have a pinkish hue to the nose, and melanism will always have a grayish hint around the nose.

#### **Melded Coats::**

Melded coats are where we’ve had the biggest confusion, so the best way to explain this is when there’s a consistent color pattern that turns into solid markings that aren’t present on any other part of the character. While there can be characters that have thicker markings that don’t count as melded coats, generally it’s clustered in an odd way compared to the rest of the design that makes it an official mutation.

#### **Piebald/Gemstone Piebald ::**

This is where large patches of black or white cover a design, due to an excess of melanin or unpigmented patches of skin. They can cover a wide array of the body, but won’t cover every inch of a character. It also is in large patches, and not “spotty”. This can be applied to every and any species, and used with other mutations,  however see “applying multiple mutations” below for more information.

Gemstone piebald can be any array of colors, and has a very pretty shine to them! This is only exclusive to certain species, particularly “granthrax related” species, such as Granthrax and dwarax. More species will be added to this list soon! (While the characters shown aren't thraxes of any kind, Caras canNOT have gemstone piebald, it’s only being used for the sake of uniformity in the examples <3)

#### **Vitiligo::**

Much like white piebald, vitiligo is when portions of white cover the body, however, patches get larger the older a character gets, and can be a little more “spotty”, whereas piebald is in large clumps. This starts around the mouth, toes, eyes, and joints, and can spread over almost the entire body. As of this moment in time, there’s only white vitiligo, but more could be added in the future!

#### **Maia’s Kiss::**

Maia’s kiss is like the love child of chimera and piebaldism. Much like piebald, it shows itself in much lighter, nearly white patches of color on a coat, however it carries markings similar to that of chimeraism. It will never split the face or body down the middle, and instead is in various places all over the body.

AS A HEADS UP! This mutations is EXTREMELY difficult to apply to pale designs, so keep this in mind <3

## **Applying Multiple Mutations::**

Mixing mutations is possible! Some pointers, however.

* Chimera’s biggest rule is that when applied with other mutations, only one side of the chimera will have the extra mutation. If you’d like to have extra mutations on both sides, you have to purchase both of them. Why is this? Because each side is treated as a separate character that fused into the one.
* Albino and Melanism cannot be applied with any form of piebald (unless used with chimera, where one side has piebald and the other has albinoism/melanism)
* There is a maximum of 4 “color mutations” you can have per character, as it gets a little cluttered with too many (CHECK WITH BEE ON THIS)

A couple of examples would be…

1. Albino + Chimera: One of the cubs had albinoism, the other did not. Therefore, only one side of the cub has the extra mutation.
2. Chimera + Piebald + Melded coat: This is an example of one side being born with 2 mutations, and the other fusing, creating the 3rd (chimera).
3. Maia’s Kiss + Melded Coat: This shows how the maia’s kiss would work with the melded coat, just like it would work over any other markings.
4. Chimera + White Piebald + Black Piebald: This is where two piebald cubs fused together to create this baby. The piebald doesn’t bleed over into the other side, and instead stops short, like the two cubs were smooshed together.