Howl of the Wild

Were-Creatures have an ability that could be either good or bad. Unlike other ability users who can control their ability, were-creatures can't always do that.

First of all, it really depends on the individual. Possibly also the source of the ability. Some have good control over it, while others become like wild animals during the full moon. It can be anywhere it between as well. The animals were-creatures can become are any animal one can imagine, even those thought to be extinct. The most common are wolves, cats, dogs, and horses.

Were-Creatures have had a tough history, often being feared because they can't always control their ability. In many eras they have either been looked up to for the majestic transformation, or looked down apon for turning into something wild. The dark era was a particularly difficult time for them due to the lack of ability to hide their ability. The secret era wasn't any better, sometimes the sightings of these were-creature transformations even being around those without abilities!

It wouldn't be until the light era before the were-creatures would find any respite. Many non-ability users have become skeptical over the existence of were-creatures, and many of the ability would be good at hiding by this time. In the Modern era they work and do other things among other ability users. Due to the history of persecution, most were-creatures will support each other. Simply knowing another is a were-creature will often make them much more friendlier towards each other.

This ability is a unique one, but it's also observed to be one of the easiest to gain. Where ability researchers are trying to find ways to gain new abilities, this one is transmittable! In some cases this would be a boon. Finding a were-creature who can control it and is willing to infect someone else may not be easy, but it is a sure fire way to obtain a new ability. It could also be a curse if the ability isn't the controllable kind.

The ability is transmittable though bite or claw. The exact mechanics are unknown but it is possible magic of some sort is at play here. Due to this, some think that werewolf claws and fangs have magical abilities. Sometimes were-creatures can be found selling claw clippings, however no known use has been found for these.

The origins of the ability are hard to place. Some say it's a nature thing and that the ability just came from wherever other abilities come from. Some say it comes from a curse or some kind of mage's spell. Some wonder about shaping summoners or change mages in relation to this ability. Are they actually related or not? It's really hard to sway if they are pure variations of their own abilities, or if they have some sort of mix with were-creature powers.

Were-chimera and were-monsters also exist. The former being a mix of animals, and the latter being things like golems or slimes. Both are rare among were-creatures.

More on the ability itself, some were-creatures have the ability to half change or only change parts of themself. Some with this level of control even have different "forms". These forms are like variations on the transformation. The forms vary with each individual, some being based on extra strength or some on other things. It may tire a were-creature out to rely to heavily on these forms, so most only use them when they need to.

It is said that some were-creatures are harmed by silver. This isn't entirely true, however some of the more uncontrollable types find silver to help them control it better. It is possible there are other types of materials that may alter the transformation, however there is currently not much research into phenomenon as of right now. It is possible that the materials vary depending on the individual.