Twilight Brute

* Card
* Non-Card Entity

## Twilight Brute**Edit**

* Fire
* Nature

 **Twilight Brute**Twilight Brute6016 Ogre SoldierInfused BurstoutTransformationBloodlust970820

 **Twilight Brute**Twilight Brute6016 Ogre SoldierGifted BurstoutTransformationBloodlust970820

## Statistics

### Card ID (Nature)

1555

**Twilight Brute** is a Tier 2 () Unit of the Twilight faction. This common card was released with the Amii Edition and has 2 affinity variants,  Fire and  Nature, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

## Card Info

* Twilight Brute (Fire)
* Twilight Brute (Nature)
Cost to transform into this unit: 51

**Infused Burstout**
Power Cost: 60 / 50 / 50 / 50Affinity Dependency:  Fire **Active:** Activate to infest the targeted hostile or friendly unit. If the target is then killed within 10 / 10 / 15 / 20 seconds its body will explode dealing 400 damage to hostile and friendly entities within a 15m radius, up to 1600 in total. Additionally, the unit cannot be executed by the player. Reusable every 20 seconds.

**Transformation**
Power Cost: 0 **Active:** The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.

**Bloodlust**
 **Passive:** If the unit is transformed it will incite friendly units within a 20m radius to restore 25% of their damage dealt as life points. Lasts for 25 seconds.Cost to transform into this unit: 51

**Gifted Burstout**
Power Cost: 60 / 50 / 50 / 50Affinity Dependency:  Nature **Active:** Activate to infest the targeted friendly or hostile unit. If the target is then killed within 10 / 10 / 15 / 20 seconds its body will poison up to 4 hostile and friendly units within a 20m range. Affected targets lose 65 life points per second for 10 seconds. Additionally, the unit cannot be executed by the player. Reusable every 20 seconds.

**Transformation**
Power Cost: 0 **Active:** The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.

**Bloodlust**
 **Passive:** If the unit is transformed it will incite friendly units within a 20m radius to restore 25% of their damage dealt as life points. Lasts for 25 seconds.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Fire
* Nature

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400039
* Increased the unit's life points from 780 to 820.
* Passive ability :
	+ Increased the buff duration from 20 seconds to 25 seconds.

Patch #400035
* Increased the unit's rotation speed from 200 to 300.
* Added a new passive ability :
	+ *If the unit is transformed it will incite friendly units within a 20m radius to restore 25% of their damage dealt as life points. Lasts for 20 seconds.*
* Active ability :
	+ Decreased the duration of the mutation process from 2 seconds to 1.2 seconds.
	+ Improved tooltip description to be more precise.
	+ Fixed a bug that prevented the use of the ability while being switched to the other side in the Forge.

Patch #400033
* Increased the average damage dealt over 20 seconds from 755 / 790 / 860 / 940 to 755 / 820 / 890 / 970.
* Can now also target himself and other Twilight Brutes.
* Active ability :
	+ Added a preview of the ability radius that is displayed on hover over the activation button.
	+ Removed the minimum range of 1m.
* Active ability :
	+ Increased damage of initial poison tick from 5 (20 in total) to 65 (260 in total).
	+ Added a preview of the ability radius that is displayed on hover over the activation button.
	+ Removed the minimum range of 1m.
* Twilight's faction ability **Transformation**:
	+ Increased the cost to transform into this unit from 50 to 51 power.
	+ Internal cleanup to consistently display the cost in non-English tooltips.
	+ Corrected an error in the German tooltip sentence to more accurately reflect when the cost is applicable.

Patch #400031
* Active ability  / :
	+ Can no longer target buildings.
	+ Ability tooltip and status bar description now mention that the targeted unit cannot be executed by the player.

Patch #400030
* Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
* Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards

## Basic Info

Second Era warriors of the Twilight Cursed. Twilight Brutes are powerful opponents with the capacity to disable your units special abilities with each swing of its weapon.

## Ability Info

**Official Tooltip**
His powerful swings can stun units, rendering them incapable of using their special abilities for a short time

**Stunning Blow**
 **Passive:** Units hit with melee attacks are unable to use their special abilities for 10 seconds* Hide
* Show Details

* The ability name and description are not official.
* Twilight Brutes can perpetually shut down a units special abilities as long as they continue attacking, which can potentially decimate a crucial activation if it occurs at an ill-fated time.

## Tips & Strategies

Brutes are very dangerous for their ability to disable your units special abilities. Certain units rely heavily on these to be effective, and having them disabled is deadly. Furthermore, they have an impressive 1350 ATK against large units, so engaging with smaller units is advised.

## Trivia

* The Twilight Brute is a **Reskin** of the .
* The Twilight card  is based on the Twilight Brute; but has more unique abilities.