Current Secrets

## Campaign 2 Long-Term Secrets

Note: secrets may be more accurate on specific pages than here

### Tavern Rumors

* *Volo is short on cash right now, since neither royalties from his previous book or advances from his current have arrived. He's run up a bit of a tab at several taverns around the city and hopes to make it up with book signings or other appearance based events.*
* *The Black Viper, the famous thief, has returned to Waterdeep*
* *The Sea Maiden's Faire traveling circus has arrived in the harbor*
* *There is a faction of Zhentarim that do not follow Manshoon: the Doom Raiders*

### Plot Secrets

* The Rosewinds and the Cult of the Junction used to be the same organization
	+ A large schism five years ago caused the Cult to splinter off
* The Rosewinds and the Cult of the Junction are headed by the same person
	+ Used to be run by two separate twins, but the leader of the Rosewinds killed their sibling
* **Neverember's Enigma is an embezzlement scheme** (main plot)
	+ Dagult Neverember stole half a million dragons from the city
	+ Those dragons are still in a hidden vault
	+ The vault is accessible from within the city
	+ *The Stone of Golorr is necessary to ascertain the location of the vault*
		- *Dalakhar (Neverember's agent who will be killed in chapter 3) was carrying the Stone of Golorr*
		- *The Stone has three "eyes" that need to be replaced in order to unlock the location of the vault*
			* *The Cassalanters have one of the eyes (PCs now have this one)*
			* *The Xanathar Guild has one of the eyes*
			* *The Zhentarim have one of the eyes*
* Xanathar the Beholder ordered the original theft of the Stone of Golorr from the Palace of Waterdeep
	+ Xanathar believes the Zhentarim Network have the other two eyes
	+ Xanathar started the gang war
* *A clone of Manshoon has returned to Waterdeep and is leading the Zhentarim*
	+ Neverember had used parts of the Zhentarim to embezzle the money from Waterdeep
	+ Manshoon's agent stole an Eye of Golorr from Neverember's house in Neverwinter
	+ Manshoon knows that the Eyes work with the Stone of Golorr
	+ Manshoon knows that the Xanathar Guild has at least one eye
	+ *Manshoon ordered the kidnapping of Renaer Neverember and stole the eye from inside his locket*
* *Captain Zord of the Sea Maiden's Faire is a man named Jarlaxle Baenre in disguise*
	+ *The main ship of the Sea Maiden's Faire is towing a submarine, the Scarlet Marpenoth*
	+ *Zord/Jarlaxle is selling nimblewrights at a steep discount*
		- *He is harvesting data from the nimblewrights he is selling*
		- *He can view through the eyes of the nimblewrights and review what they've previously seen through a Brass Mechanism in the stateroom of the Scarlet Marpenoth (he refers to it as a "crystal ball")*
	+ Jarlaxle Baenre is trying to convince Waterdeep to support Luskan's bid to join the Lords' Alliance
* *The Cassalanters worship the devil Asmodeus, Lord of the Nine Hells*
	+ *Victoro and Ammalia Cassalanter's business and fortunes had a miraculous comeback three years ago*
		- *Eldest son left for school and hasn't come back, earning them sympathy*
		- *Banking and lending business suddenly thrived while rivals' collapsed*
	+ *There is a temple to Asmodeus beneath the Cassalanter Villa*
		- The Cult of Asmodeus meets once a tenday
	+ *Their oldest son, Osvaldo Cassalanter, has not been seen in three years*
		- Party guests have reported rumors of howling coming from the attic of Cassalanter Villa
* *The Gralhunds are trying to increase their standing in Waterdavian society*

## Campaign 1

*italicized* secrets have been given to the players

* *There is a traitor in the Cult of the King*
	+ *Phyrra is disguised as Vhondyl*
		- *When she disappeared from the group, she killed her sister*
		- *Has been disguised as Vhondyl for some time, trying to throw the Cult into chaos*
* *The Cult is trying to resurrect the Tyrant King*
	+ *They know The Tomb of the Tyrant King is somewhere in Blackleaf Vale*
	+ They do not know where it is, and are kidnapping miners and other locals to search for the tomb
		- *Dwarves in the mountains to the north and south report that miners have been mysteriously disappearing*
	+ *The ritual involves at least one of the two gems*
* *The Tyrant King is Orcus, Demon Lord of the Undead*
	+ *Its tomb contains the place of binding and the Wand of Orcus*
* *Somewhere is a magic compass that points the way to the Sepulcher*
	+ *A high-end curios shop in Stromis sells leads to unique items, the Griffon’s Cache*
	+ *The compass is thought to be in the caverns underneath Stromis*
		- *The nuns of the Arach Conclave have the compass*
		- *A powerful being guards the compass*
		- *The compass is activated with a command word:  “qu'ellar”* (home)
		- *The compass gives off a tone based on how close it is to the location*
		- *Lolth created the Compass in secret*
* *Count Liezhman has solidified control over Stromis, but is very reclusive*
* *Eleren’s cart racing scene has a seedy underground*
	+ Street races
	+ Smuggling across lines

* *Bandits and creatures roam the Blackleaf Vale—it is considered very unsafe*
	+ *An old wizard’s tower is recently ruined in the south*
		- see Blackleaf Vale Wizard's Tower for more secrets
	+ *The proprietor of Redwood’s Rest, halfway on the road to Nasat, frequently takes kickbacks from bandits for supplying information on caravans*
		- see Redwood's Rest for more secrets
	+ *There is a wood elf colony in the southwest of the forest*
		- Some people report feeling watched as they wander into the south areas of the woods
* *People are reporting dragon sightings further south, along the coast*
* The Book of Vile Darkness contents
	+ It has an active, corrupting effect on anyone who carries the book or reads it for long periods of time.
	+ *Secrets of unending life (lich ritual)*
	+ *Secrets of resurrection*
	+ *Ritual to empower oneself by sacrificing a friend*
	+ After decoding a spell, charisma save to see if the reader stays or changes alignment