Timeline of Red Historical Events

This timeline is an attempt to create a homogenous, non-conflicting sequence of events that define Red history and lore. The sources it draws upon will, when possible, be linked in the text, with the caveat that some of the sources will conflict with each other. This does not make any particular work wrong, or less correct than any other.

This timeline will be kept up to date as much as possible. It was last updated on December 16th 2023.

All dates are expressed in either kya (thousands of years ago, counting from the foundation of the Tribal Council), BP (before present, counting from the foundation of the Tribal Council), or CE (current era, after the foundation of the Tribal council). “@” marks an approximate date. In many works, 'the present' is considered to be roughly the year 2000 CE, or the year 2020 CE.

The term “Tribe” in this text refers not only to small, clan or band-based groups, but also to the nation-states and cultural groups. Henceforth, the original tundra group will be referred to as Blood; the western Great Lakes/coastal group as Rose; the Moztak group as Knot; the northwestern Toc Paronra Sxiaji group as West Flame, and the eastern Toc Paronra Sxiaji/Lowlands group as East Flame. Note well that these groups likely did not refer to themselves as such, if there was even any kind of group identity, until much later in Red history.

#### Modern Humans

* Modern humans evolve in the south-eastern tundra region. They are hunter-gatherers adapted to the moderate to severe cold. (@200-300kya)

#### Migration

* As population increased, resources in the area became scarcer, spurring a slow nomadic migration of a large portion of the population. The remaining segment of the population, likely those best adapted to the cold environment, stays in the southeastern tundra. At this point, early Reds speak a language identified as a precursor to the Arco-Iristac language family and thus to Old Red. (@100kya)
* Part of the migrating group heads west from the Toc Ipon Pasrinn, part of the migrating group heads east. (@50kya)
* The western group arrives at the Parimx Ro, and again splits. One portion heads south, and one portion heads north. (@40kya)
* The eastern group follows the coast north, eventually settling the region of the Great Lakes and much of the northeastern coastline. (@30-35kya)
* The southwestern group arrives in the Moztak Swamplands. They slowly disseminate southwards and  live along rivers, and eventually the coast. The harshness of the environment leads scholars to speculate that there were good reasons to stay in the region, one of which might have been contact with ancient Purple people. (@25-35kya)
* The northwestern group arrives at the Toc Paronra Sxiaij and the surrounding arid plateaus. They maintain a nomadic lifestyle, living off of the land. Like the swampland group, the harshness of their chosen environment leads to speculation about potential contact with ancient Oranges living in the area. It is also theorized that the arid area was much more hospitable during this period, and that it became more arid over time. (@20-30kya)
* Over time, likely due to aridification, a significant part of this northwestern population moves back east and south, into what is now the Lowlands region. Over the 25,000 year period of migration, early Reds also inhabited the Lowlands, though in smaller numbers and without the larger population movements visible in other areas until this point in time. (@20kya)

#### Simple Societies

* The oldest known parojoba, or rock gongs, were played in the Toc Paronra Sxiaij. (@12kya)
* A largely hunting and fishing based society develops within Blood, with evidence of cyclical migratory patterns to follow game and pods of whales. Small ritual structures are built to last, but dwellings are temporary. (@9-12kya)
* A fisher-gatherer society develops within Rose, both in freshwater and saltwater. Inland groups trade with coastal groups as people spread out from coasts and bodies of water into denser jungle areas. (@10-12kya)
* A nomadic fisher-gatherer society develops within Knot, potentially spurred by contact with more structured Purple groups. (@8-10kya)
* Flame is characterized by a nomadic gatherer system with strong familial or clan-based elements. (@5-9kya)

#### Agriculture and Sedentarism

* Agriculture, likely derived from observation of short plant growth cycles within lush forested and jungle regions, develops in Rose. This is accompanied by the construction of small, permanent buildings. These include dwellings, simple storage buildings, and communal spiritual buildings. (@9-10kya)
* Sedentary mariculture, characterized by simple fishpens and structures for the cultivation of shellfish and kelp, develops in Knot. Simple stilted structures develop, mainly for storage. Some scholars speculate that stored goods were traded with Purple groups at this time, but this is not significantly substantiated. (@6-7kya)
* Small-scale agriculture develops in the Lowlands, though not across all Lowlands groups. Small populations likely made sedentary agrarianism unnecessary for many clans. However, the raising of livestock in traveling herds seems to have been common. (@5-8kya)
* Perhaps inspired by Lowlands herding practices, inland Blood populations began to develop herding of animals adapted to the cold. Evidence of herds of domesticated reindeer and yaks in various areas on the inland tundra has been uncovered. (@4-6kya)
* Flame develop simple small scale agriculture along the edges of arid regions, spreading the seeds of resilient plants and returning to harvest them months later. Because Flame at this point remained nomadic, some scholars debate whether or not this constitutes true agriculture, but it is recognized as such by the majority. (@3-5kya)
* The Carminic peoples in the Viora region between Iridium and Pantsivostok disappear, likely integrating into the Knot population. (@3kya)
* Sedentarization and the development of more reliable food sources contribute to larger population groups, and thus to the development of group identities. At this point, the four Tribes- Blood, Rose, Knot, Flame- can be seen much more realistically as unique entities if not unified entities. (@3kya)

#### Intertribal Contact and Societal Development

* It is difficult if not impossible to distinguish which Tribes first came in contact with each other, since there are no written records yet, and any material evidence of contact is dated to approximately the same time. Each instance of contact is characterized by a very quick integration between groups, with a continuous cultural identity. For example, the remains of a Flame woman have been found buried in Rose territory, in the ancient Rose style, and with a mixture of Flame and Rose grave goods. Similar evidence shows that people from one Tribe could be easily accepted into another, and that no Tribe was ever completely assimilated into another, thus preserving the four distinct cultural and social bodies. This is attributed to the fact that all four Tribes had a similar language base, all derived from the Arco-Iristac family. Additionally, some scholars believe that some memory of their unified origin was preserved in Knot and Flame oral tradition. However, it is difficult to determine if these oral accounts predate or postdate first contact. (@3kya)
* In a similar vein to first intertribal contact, it is difficult to identify which Tribe first developed writing, since each used the same or similar runes to express what was practically the same language. Knot developed their iconic knotted string system, and a system that used marsh reeds, possibly with influence from the Purple kingdom of Perikel. Flame developed a system of tall monoliths in the deserts and “runestones” in the forest region, which resisted the winds and rains of both environments, and were used to guide travelers and gatherers. Blood cut sets of glyphs into small flattened wooden or bone sticks, which could be carried in pouches and did not deteriorate in the cold or the wind. Rose developed a paper-like material from river reeds and wrote on it with pens made from the stems of local ferns. The oldest existing written records we have are fragments of Blood writing-sticks, but many scholars believe this is only because other records deteriorated, rather than the Blood system predating the others. (@3kya)
* The Ammareddi Stele is carved and placed in the Flame mesa. (@3kya)

#### Zaixa and Poli

* In the town of Aixa on the Zaiza river, in the Red southwest, Alo Zai the Rainbull receives the Karasune Blade, an iron sword with bronze detailing, from his father, a blacksmith. He assembles a band of mercenaries, which become known as the Pink Legions. (@3410 BP)
* Alo Zai and his mercenaries gain the favor of four warring city-states, playing them against each other. He then revealed his wealth and the might of his massed forces, comparing them to their beleaguered armies, forcing them to bargain with him. The cities of Masai, Lexen, Tiku and Yatx agree to the Aixa Treaty, whose terms were inscribed and preserved in large runestones. Alo becomes the Secretariat of a confederacy of five city-states, including those four cities and his own of Aixa. (@3407 BP)
* The confederacy grows to include the cities of Erai, Gaela, and Kailaxa. (@3405 BP)
* The proto-kingdom of Zaixa, in the Red southwest, is founded by Alo Zai, who becomes King Alo I. Despite holding the title of Secretariat, and having five ministers, the hereditary and powerful nature of the position makes it equivalent to a kingship. The territory under the kingdom’s influence expanded by virtue of Alo I’s diplomacy, growing to include the cities of Ivel and Taia. (@3399 BP)
* The construction of major stone roads in the kingdom of Zaixa is completed, helping to protect trade. (@3381 BP)
* The Lotus Palace, a grandiose structure in the city of Aixa in the kingdom of Zaixa is completed. It contains the Lotus Throne, the literal and metaphorical seat of authority in Zaixa. (@3374 BP)
* King Ali I, the Thunderous Peacemaker, takes power in Zaixa, after his father Alo I abdicates. (@3373 BP)
* The proto-kingdom of Yali, in the Red southeast, is founded. (@3342 BP)
* King Alo II takes power in Zaixa after his father Ali I abdicates. Ali I dies only a few days later, likely due to illness. (@3320 BP)
* The Hoiroat Donoiro, an influential work recounting the history of the Zaixa region and its leaders, is commissioned by King Alo II. Originally an oral history, the Hoiroat Donoiro was eventually committed to writing and thus passed down. (@3317 BP)
* Colonies of Zaixa are established across the Zaiza river. (@3313 BP)
* King Taitus takes power in Zaixa after his uncle Alo II dies. His legitimacy is questioned because he is not Alo’s direct descendant. (@3298 BP)
* Zaixa suffers a famine, possibly due to the consequences of a volcanic eruption. (@3295 BP)
* The proto-kingdom of Poli, in the Red southwest, is founded. Its population derives from a migration of refugees out of Zaixa territory. (@3273 BP)
* King Taitus dies, without a clear successor. Laikus, his nephew, and Akarius, grandson of Ali I, both claim his title. Territory controlled by Akarius is called Akara. (@3271 BP)
* After a period of preparation, the armies of Laikus and Akarius meet somewhere north of the city of Gaela. Akarius’s forces suffer a defeat at Laikus’s hands. (@3268 BP)
* Armies from Poli rush to claim territory from the weakened larger nation of Zaixa, and arrive at the edge of Akaran territory. (@3266 BP)
* On the backdrop of Akaran military victories, Poli diplomats negotiate an alliance with Laikus. Laikus’s daughter was to marry the King of Poli. (@3264 BP)
* Poli and Laikus loyalist forces collaborate on a large-scale offensive against Akaius’s forces. (@3263 BP)
* The city of Araia, essentially the Akarian capital, is besieged by Laikus’s forces. (@3262 BP)
* Araia falls to Laikus’s forces. However, Akarius still controls the heartlands of Zaixa. A stalemate ensues. (@3261 BP)
* Poli breaks out into civil war, due to the stress of the continued war and the deaths of citizens in the futile attempt to break into the Akarian-controlled heartlands of Zaixa. (@3253 BP)
* Zaixa and Akara sign the Treaty of Gaela, recognizing each other’s independence and ceasing hostilities. Poli descends further into civil war, but the rebels have a distinct lead. (@3250 BP)
* Kaxala, the new king of Poli after the civil war, sends a messenger to Akara to offer them support against Zaixa, which they accept. (@3248 BP)
* The Akara-Zaixa war begins anew. This takes Zaixa and Laikus by surprise, and they lose ground. (@3247 BP)
* To save his remaining forces, Laikus has the city of Araia burned to the ground and evacuates his soldiers. (@3245 BP)
* Akaran forces prepare to lay a final siege to Laikus’s remaining forces. However, Poli seized the opportunity to run through the few Akaran soldiers left in Akara and take their capital. The Akaran messenger sent to recall Akaran forces to their homeland is caught by Poli forces. The Poli forces turn on their former allies and destroy them, leaving nothing of the former Akaran state. They also extinguish the final bastion of Zaixa and Laikus’s forces, gaining full control of the region. King Kaxala now rules uncontested over a large territory. (@3241 BP)
* Kaxala, king of Poli, drowns in a waterfall, leaving no heir. (@3240 BP)
* The former kingdom of Poli splits into several states, each trying to claim the full territory. These states include a reduced Poli, Klexitza, and Ilatai, each under control of a different leader. (@3239 BP)
* The state of Poli buys the services of Axloa mercenaries and declares war on Klexitza. Ilatai backs Klexitza, turning the tide back against Poli and threatening their heartland. (@3236 BP)

#### Knot and Iridium

* Knot expands its influence along the Apari River (a tributary of the Ankt), gaining arable land, fishing spots, and ocean access. (@2800-2500 BP)
* The formerly primarily nomadic Flame begin to settle permanently, for religious reasons and because knowledge learned from other Tribes has allowed them to more easily cultivate the desert. The city of what is now called Dratibirsk is founded in proximity to a sacred meteor, and within its impact basin. (@1750 BP)
* Knot traders make contact with the loosely organized Purple tribes of Gentaria and establish a trading relationship. (@1500 BP)
* A Knot trader, referred to as Issi but whose actual name is lost, follows a Gentarian caravan to the kingdom of Perikel. They wonder at this red-tinted stranger, and King Apenka II of Perikel sends an expedition back to Knot. (@1500 BP)
* Knot and Perikel trade through Gentaria for a while, then establish a direct relationship. (@1500 BP)
* The first runic devices were created within the Knot, and within less than a century this technology was present to varying degrees within each tribe. Though it did not revolutionize society, since runic technology was very rudimentary, it definitely improved quality of life. During the same period, artisans from a given Tribe were traded  for other artisans from other Tribes in a loose system of information exchange. In most cases, those artisans accomplished a work and then returned to their home region, but in some instances the traveler remained with and integrated into a new Tribe. This process helped homogenize the Tribes ethnically and spread skills and information. (@1400-1500 BP)
* The Roseans, on the other side of the Ankt, begin to participate in this trade network, creating the legendary Triangle Trade. (@1200 BP)
* The Gentarians begin to raid trade caravans, but are defeated and dispersed by Perikel, and no longer participate in the trade network. (@1150 BP)
* Some Roseans also take to raiding caravans. (@1150 BP)
* Some Dragon-riding Purples from what would become the Purple region of Tyrium cross the Ankt River into Red territory, facing no significant resistance and settling in the Toc Paronra Sxiaij. They become a mining and shepherding population, intermingling with the small Red population in the region. However, the region is resource-poor, so migration remains sparse. (@1000 BP)
* Whistling darts, weighted war-darts, are made and used in the Red northeast by Rose tribespeople. (@1000 BP)
* The Tribes, especially Blood and Flame, begin to develop centralized authorities and a more cohesive group identity. (@900 BP)

#### Tribal Dispersion

* For political reasons, many Tribe leaders foster xenophobia and distrust of the other Tribes, using culture, value systems  and in some cases religion to identify the out-group. This put an end to the free exchange of information and the mixing of populations. (@400-500 BP)
* The Rosean Horde, a confederation of Rosean raiders, centralizes. They pose a threat to Perikel and the Triangle Trade. (@400 BP)
* Aris Kolocht takes control of the Rosean Horde,  and they try to push into Knot territory, and temporarily take border towns including Karminibar. However, the swampy terrain of the Ankt stops their advance because their horses cannot cross it, and Kolocht never reaches the city of Itarom. Overall, the main impact to Knot is the disruption to the Triangle Trade. (@380 BP)
* Aris Kolocht dies and the Rosean Horde begins to diminish, led by weaker and weaker successors. This has the effect of restoring the trade network but leaving it diminished. (@315 BP)
* Likely for reasons of resource scarcity or bad crop years, central Tribal authority collapses across all four Tribes, leading to a variety of smaller tribal groups forming, each with their own leader. Xenophobia begins to dissipate in favor of general distrust for broader authority. (@250-300BP)
* The Rosean Horde finally fully collapses. (@180 BP)

#### Iridium Conquers Perikel

* After a series of crushing defeats by Iridium, and weakened by the lasting effects of Rosean attacks, Perikel surrenders and is absorbed by the Purple kingdom of Iridium. This changes the border dynamic completely for Knot, who refuses to trade with a kingdom they see as an enemy. (@130 BP)
* Rose tribespeople use simple weapons, including whistling darts, to repel Flame scouts from their territory. (@100 BP)
* Iridium, spurned by Knot, attempts to invade and seize the region by force, using dragons to cross the Ankt river. However, Knot uses steel weapons and chainmail armor traded from Flame to turn the tide, and repel the invasion. (@80 BP)
* Ruad and others begin the construction of Ruad’s Library, in the Red southwest. (42 BP)
* The construction of Ruad’s Library is completed. She organizes the Custodians to collect, organize and protect knowledge in her library. (2 BP)

#### Tribal Council

* In response to this lack of central or overarching authority, and because the Knot fear another invasion, the Tribal Council is created. Each Tribe is assigned a season, and each season a leader from that Tribe is voted in, and that tribe is allotted two votes. Winter was given to Blood, spring to Rose, autumn to Knot, and summer to Flame. The seat of the Tribal Council was in what is now Crimsongorod. (Year 0)
* The Tribes each have a “great kingdom” at this time: Alaxia in Knot, Logiru in Flame, Synorho in Rose, and Kindx in Blood. (@Year 0)
* Peace reigns across Red, due to the stability of the Council and the influence of the powerful Alaxia kingdom. There are a series of great innovations in terms of administration and centralization of power. This period is sometimes called the “Long Shadow of Peace”. (0-650 CE)

#### Iridian-Knot Conflicts

* The Alaxia kingdom of Knot decides to go to war, retaliate against Iridium, and liberate Perikel, empowered with new allies and technology, including boats with iron rams, and Blood warriors. This is called the First Iridian-Knot War. (Year 0)
* The roof of Ruad’s Library collapses after heavy rains, destroying research and killing Ruad herself. The building was rebuilt and dedicated to her memory. (19 CE)
* Red forces meet with initial success, and claim territory along the Iria River, in Purple. (@20 CE)
* As they near Perikel, they begin to suffer losses. Their boats are burned, and ground forces are ambushed from tree cover. Dragon riders are formidable opponents on their home territory. (@50CE)
* Iridian mages begin to use Magic to launch boarding parties onto Knot vessels, forcing Red forces to retreat and rethink their strategy. All territory until the Ankt reclaimed by Iridium. (@80 CE)
* Exindicum, a Purple kingdom from the far west, emerges and conquers Iridium, exiling many of its citizens to live in the north. They refuse to trade with Knot, and pose a grave threat. (@240 CE)
* Iridian rebel groups approach Alaxia with an alliance proposition, which would reinstate Perikel as a kingdom and make Iridium a trading partner, in exchange for Knot support against Exindicum. (@360 CE)
* An extremely early ancestor of the game of Inder appears. (@400 CE)
* Yellow, Green and Red pirates from the Picaroa islands, off the Yellow coast, launch raids on Red, Yellow and Orange coastal cities. They left a strong cultural mark on the Currant Isles. (@400 CE)
* Alaxia agrees, deciding a weakened Iridium is preferable to a strong Exindicum. With the combined might of Alaxia and local forces, along with popular support, Exindicum is overthrown and Iridium reforms. (@500 CE)
* The state of New Perikel is created as per the agreement, though the people are forcibly moved to an area where the Iria and the Ankt meet. Trade is restored. (@525 CE)
* Laius III, the king of Alaxia, fears having created a new Purple threat as he hears of Exindicum’s collapse and Iridium’s rise. (@500-525 CE)
* Out of fear of a new annexation by Iridium, New Perikel agrees to be incorporated into Knot, giving Alaxia valuable land across the Ankt. Iridium is enraged by what they see as a breach of the agreement, and demand New Perikel remain independent, which Alaxia refuses. War breaks out between a defiant Knot and a newly strengthened Iridium, the dawn of the so-called 200 Years’ War. For close to two hundred years, Knot and Iridium participated in on-and-off wars. (@550 CE)
* Strengthened Iridian infrastructure and magic clash against Alaxia’s imported blood stallions and runic technology, leading to stalemates. (@550-675 CE)
* A scouting report reaches Laius IV, king of Alaxia, and warns of the threat of a modernizing Iridian army that could reclaim all the territory up to the Ankt by the year 680. (667 CE)
* However, Iridian mages use a new spell that shakes the earth, destabilizing soldiers and damaging runic script, to turn the tide, reclaiming New Perikel for Purple and establishing the Ankt as the border once again. (675 CE)
* Idonna of Bolinne takes power in the Bolinne Fiefdom, centered around the city of Bolai. Her lineage is notable for its fiery red hair. (699 CE)

#### The Fall of the Four Kingdoms

* Iridian spies use fiery magic to set alight several villages in the northern part of the Logiru kingdom of Flame. This draws local military divisions away from the city of Drataburg, providing an opportunity for local rebels to seize the fortified city. (715 CE)
* Laius IV of Alaxia sends a couple of legions of his soldiers to Logiru and Drataburg to crush the rebellion. (716 CE)
* Reports indicate a possible massing of Iridian troops by the Ankt. (716 CE)
* Iridium launches a full invasion, sweeping through buffer cities and through unprepared and outnumbered Alaxia forces. Laius IV recalls his forces from Logiru, but their arrival will take time. (717 CE)
* Halaerae, the king of Logiru, grows increasingly concerned at tensions brewing between his kingdom and the Blood kingdom of Kindx, largely based on religious arguments. (717 CE)
* The Rose kingdom of Synorho makes it clear they will not intervene in the Knot-Iridium conflict, or any conflicts between Logiru and Kindx. (718 CE)
* Iridian forces capture the last city standing between them and the Alaxia capital city of Aixa. This presents a clear threat to the very survival of the kingdom. (719 CE)
* Aixa is sacked by Iridian forces, and Laius IV, king of Alaxia, is killed in an ambush. Iridium then retreats back across the Zaiza river. The kingdom of Alaxia collapses. (720 CE)
* Kindx forces declare war, and march on Logiru and their capital of Crimsongorod. To reach the city from the south, they must cross the narrow Elpomyret pass, at which Logiru has stationed troops. This results in a Kindx defeat, but it also weakens Logiru forces. During this battle, Kindx had sent a rider to the city of Tilgrad, which would later be called Tilwaengrad, to speak to Eravtus and his Mountain Rebels. Eravtus had set up camp in the neighboring city of Fradlingov. He was informed that a swift attack on Logiru at this time would destroy them for good, and give the rebels control of western Flame territory. (720 CE)
* Eravtus and the Mountain Rebels arrive at Crimsongorod from the north, and face little resistance to get there. They outnumber Halaerae’s besieged forces, but he decides their only chance is a sortie. Halarae dies during the charge, and the demoralized Logiru forces are broken and defeated. Crimsongorod falls. (720 CE)
* Once again, and in the wake of the Alaxia defeat by Iridium and the collapse of Logiru and the other kingdoms, xenophobia and political isolationism develop. A multitude of fiefdoms crop up, ruled over by barons and local lords. Their dependence on agriculture and forts to maintain power cements the sedentary lifestyle. (@720-740 CE)

#### Bolinne and the Early Fiefdom Era

* Idonna of Bolinne declares herself Queen of the Bolinne Fiefdom. (720 CE)
* Idonna founds the Runic Library of Bolai to foster research and bolster the trade and military prospects of Bolinne. (722 CE)
* Atoi sets out from her hometown of Naroi with the Blood trader, Azapoit. (723 CE)
* Queen Idonna of Bolinne dies, likely of illness. (726 CE)
* Kanoa I takes power in the Bolinne Fiefdom as King of Bolinne, following Idonna of Bolinne’s death. (726 CE)
* Assa is born, daughter of Ip the Forgotten and an unknown father. (726 CE)
* Iridium takes advantage of the split into smaller fiefdoms to conquer one fiefdom at a time, slowly expanding across Red territory. (@730-830 CE)
* The Synorho confederacy in the northeast slowly fades from power due to conflicts between local warlords and a lack of unity overall. (@730 CE)
* Xatai takes power in the Bolinne Fiefdom by overthrowing his father, Kanoa I, and becomes King. (733 CE)
* The War of Voidian Heresy, between those who believe Ichor was fundamentally good and those who believe Ichor was corrupted by Void, originates in St. Tetrisburg and erupts in the Kindx kingdom. It eventually destabilizes the whole kingdom. (@734 CE)
* Viridian colonists settle along the central Red east coast. (@740 CE)
* Iridium conquers the city of Pantsivostok and its surrounding area. (@740 CE)
* Assa, red-haired daughter of Ip the Forgotten, is adopted by King Xatai and his husband Jaid. (740 CE)
* Dia is born, daughter of Assa and Aimonn the Summoned. (745 CE)
* King Xatai dies. (746 CE)
* Queen Assa takes power in the Bolinne Fiefdom. (746 CE)
* Aimonn the Summoned plans a failed assassination attempt on Queen Asssa, and is executed for it. (@760 CE)
* Dia the Gray marries Odo of Nongorod. (772 CE)
* Queen Assa is assassinated. (775 CE)
* Dia the Gray takes power in the Bolinne Fiefdom after Assa’s assassintation. Unlike the rest of the Bolinne line, her hair quickly loses its red color and becomes gray, before she takes power. (775 CE)
* Iodam is born, son of Dia the Gray and Odo of Nongorod. (776 CE)
* Odo of Nongorod passes away after a cliff-related horse-riding accident. (778 CE)
* Dia the Gray remarries Adotai, Void of Blood, a veteran of the War of Voidian Heresy. They later have three children: Pod, Adotai of Iri, and Iss. (784 CE)
* Tomas is born, son of Iodam. (792 CE)
* Iodam and Scarla are married. (783 CE)
* Moan is born, daughter of Scarla and Iodam. (798 CE)
* Zaidann is born, son of Scarla and Iodam. (800 CE)
* Dia the Gray abdicates. (802 CE)
* Iodam the First takes power in the Bolinne Fiefdom, following Dia the Gray’s abdication. (802 CE)
* Iridian forces led by Pod sack the city of Bolai, and Iodam I dies in the battle. The Bolinne family, including Iodam’s pregnant wife Scarla, flees to Aixa. (814 CE)
* Ik of Arik is born, son of Scarla and the late Iodam. (814 CE)
* Pod takes power in Bolai after its sack by Iridian forces. (815 CE)
* Moan takes power in the Bolinne family. (815 CE)
* Pod, on the orders of the Iridians, begins to dismantle the Runic Library of Bolai, and eventually burns it down. (816 CE)
* Partly thanks to Moan’s influence, Zaidann and Xida- a princess from the remnants of the Kindx empire- meet, fall in love, and get married. (823 CE)

#### The Reunification Wars

* Gunpowder is discovered in Flame rituals and refined by the alchemists Giya and Idja, and begins to be used for weaponry. (@825 CE)
* Iridium pushes its conquest to the very borders of the city of Aixa and the territory currently controlled by the Bolinne family. (@830 CE)
* Moan leads an offensive against Iridian forces encroaching on Aixa. The offensive succeeds, but Moan dies during the battle. (830 CE)
* Zaidann I, the First Unifier, takes power in the Bolinne Fiefdom after his sister Moan’s death in combat. (830 CE)
* The First Bolinne-Iridium War begins. (@830 CE)
* Runic technology is abandoned, both through loss of oral knowledge and because more effective technologies are developed, and runes are not applied to them. Conflict facilitates this process, both because it destroyed runic artifacts and because runes had not yet been effectively applied to warfare. (@840-920 CE)
* Bolinne, using firearms, defeats Iridium and pushes to the Ankt, retaking territory, concluding the First Bolinne-Iridium War. (@830-840 CE)
* Airi marries Ropano, a princess of the largest Rose fiefdom at the time. (836 CE)
* Xida dies of her wounds after a victory in battle close to the Ankt itself. (839 CE)
* The Yellow Dark Ages end, and Yellow regains control of the Picaroa Islands. This marks the end of Picaroan piracy coming from the “Four Thieves”. (@840 CE)
* Zaidann leads one last campaign to fully reclaim the Red lands, then abdicates. His daughter Airi takes power and becomes Queen of Bolinne. (840 CE)
* Zaidann dies of grief. (842 CE)
* Aizhana is born in the Duschak kingdom of Orange. (848 CE)
* A series of wars in the northern region of Tyrium causes a larger migration of Purples across the Ankt and the Toc Paronra Sxiaij. These incoming Purples interact with already established Purple communities, and Red communities in the region. (@850 CE)
* Ruya I marries Inaki. (869 CE)
* Iodam II is born, son of Ruya I and Inaki, who at this point are simple peasants in the Aixa region. (872 CE)
* Ruya’s predecessor, Airi, Queen of Bolinne, dies with no clear heir. (878 CE)
* Ruya I, the Crimson Dragon and Second Unifier, takes power. (879 CE)
* Orange raiders of the Duschak kingdom, under Aizhana’s leadership, take control of some territory on the Red side of the border. (@884 CE)
* Aizhana of the Orange Duschak kingdom dies, and Orange invasions into Red territory lose momentum, allowing Red to begin to retake control of the region. (886 CE)
* Bolinne forces led by Ruya I finally succeed in besieging Crimsongorod, whose forces surrendered. (895 CE)
* Iodam II, the Third Unifier, takes power in Bolinne after his father Ruya’s abdication. (903 CE)
* Ariak, son of Iodam II and Amaita, is born. (904 CE)
* Obaito the Faithful, son of Iodam II and Amaita, is born. (909 CE)
* The Currant Isles, in the northeast, are seized and added to Red’s territory. (@920 CE)
* Obaito the Faithful becomes a monk. (925 CE)
* The expanded Bolinne Fiefdom puts down Rose tribal uprisings. (931 CE)
* In Blue, the Ka Gal Yosôsham or Great Plague begins to spread, starting in the denser urban areas of the central and southern regions. It was highly contagious with a mortality rate of 30-60%, and it devastated the affected regions of Blue. It spread to Red port cities that traded with Blue, but the relatively colder weather in those cities alongside strict quarantine measures helped ensure it did not reach the Red heartland. There, it was referred to as the “Blue Death”. Eventually it died out, unable to infect new populations. (937-941 CE)
* Ariak dies in battle in the northern parts of Red, before he could take the throne as planned. (938 CE)
* After his brother Ariak’s untimely death, Obaito is called back to court. (938 CE)
* After a fierce battle, the Bolinne Fiefdom claims victory over Viridian colonists on the central Red east coast. (939 CE)

#### Monarchy in Red

* Iodam II is crowned Emperor of Red in Crimsongorod. (940 CE)
* Ruya passes away at the age of 99. (942 CE)
* Following Ruya’s death, Iodam II abdicates the throne and his second son, Obaito the Faithful, takes power as Emperor of Red. (942 CE)
* Bolinne forces push across the Ankt and seize Purple territory, in what is called the Second Bolinne-Iridium War. (@960 CE)
* Iridium reconquers the territory it had lost in the wars that began around the year 830, in what is called the Third Bolinne-Iridium War. (@1100-1130 CE)
* Conflict occurs between the Purple state of Tyrium and the Red Tadina warriors, in the Toc Paronra Sxiaij mountains. (@1150-1200 CE)
* Tyrium and the Red monarchy agree on a fixed border between Purple and Red in the Toc Paronra Sxiaij mountains. The Red monarchy also uses this opportunity to formally claim the territory controlled by the Tadina as being part of Red. (@1200 CE)
* The city and region of Powon, in the Red southeast, are colonized by Yellow settlers. (@1300 CE)
* Annette is born, daughter of Opal, and future Agent of Happenstance. (1360 CE)
* Iodam IV takes power as King of Red. (1389 CE)
* Under the rule of King Iodam IV, the first Turtle Ships are built, large vessels with spiked roofs to prevent boarding. (@1410 CE)
* Iodam IV dies. (1413 CE)
* Klavai II takes power as King of Red. (1413 CE)
* Tales of Red is written by Vojislav Nikboga as an attempt to document all of Red mythology. It is poorly received by audiences, who deem it biased, incomplete, and dry. (1415 CE)
* Nikboga’s Tips About Documenting Mythology is written by Vojislav Nikboga, partly to redeem the failure of Tales of Red. (1420 CE)
* King Klavai II commissions a second generation of Turtle Ships, with additional thorned sides to further prevent boarding. (@1420 CE)
* The author and folklorist Vojislav Nikboga is assassinated by Toch Toviti, who believed Nikboga’s work was “a disgrace to the mythology and culture of the Red region". (1422 CE)
* Klavai II dies. (1422 CE)
* Kaida I takes power as King of Red. (1422 CE)
* Kaida I, King of Red, commissions ship captain Jardi to sail from the port of Minesk to the island of Maroi, and then south to the polar regions. Jardi and his expedition set up a temporary settlement called Arctic Sound in the northernmost parts of the southern icecaps. However, they cannot withstand the hellish wintry conditions, and they attempt to return home. However, Jardi sails towards the islands of Tirenon rather than the city of Maroni, on Maroi, as planned. A storm descends on their vessel, and in the limited visibility conditions they collide with an iceberg, destroying the vessel. The crew was close to mutiny not long before their ultimate demise. (1423 CE)
* Kaida I is assassinated. (1425 CE)
* Kaida II takes power as King of Red, reigning only for a few months without truly holding power. (1425 CE)
* Iodam V takes power as King of Red, ousting Kaida II. (1425 CE)
* Iodam V dies. (1437 CE)
* Iona III takes power as Queen of Red. (1437 CE)
* A national standing army is constituted by Queen Iona III, helping defend Red from outside invaders and, indirectly, helping national unity and cohesion. (1440 CE)
* Queen Iona III also establishes the Crimson Guard, an elite force dedicated to the protection of the Red monarch. (1440 CE)
* Military skirmishes erupt between Red and Purple, partly concerning the island of Itoa, at the base of the Ankt delta. (@1440-1840 CE)
* The Scarlet Navy is founded, based primarily in the city of Minesk. It is led by Admiral Arayai, cousin to Queen Iona III. Along with military operations, the Scarlet Navy also participates in cartography expeditions. (1443 CE)
* Under the reign of Queen Iona III, the third, fourth and fifth generations of Turtle Ships are produced. These fifth generation ships could take on ships of the line from any other navy. (@1450 CE)
* The sea shanty “The Flying Goat” appears on merchant vessels along the Red coast. (@1450 CE)
* Corsairs and privateers begin operating in the Kasio Straight, between Red and Green. Essentially seafaring mercenaries, they protect valuable cargo from raiders and sea creatures. These mercenaries might have including the legendary corsair Gherib Greed. (@1450 CE)
* Janko Rechik publishes plays involving famous religious and historical figures, adapted to suit the taste of audiences of the time. (1472 CE)
* Iona III abdicates. (1479 CE)
* Iodam VI, son of Iona III, takes power as King of Red following his mother’s abdication. He continues her legacy of naval strength. (1479 CE)
* Under the reign of Iodam VI, first and second generation galleons are built and go on to protect Red waterways. (@1490 CE)
* The Yellow government cedes the territory of Powon back to the Red government. (@1500 CE)
* Iodam VI dies. (1526 CE)
* The direct line of Bolinne descendants collapses. (@1536 CE)
* Airships are invented and quickly developed. First used for observation, then for travel and finally for all sorts of purposes from shipping to warfare. (@1540 CE)
* An alliance between Red and Green results in an invasion into Orange territory. (@1540 CE)
* Alongside Green allies, the Red military undertakes an invasion of southern Orange territory, at this time inhabited by loose, decentralized factions that have a difficult time opposing the organized armed forces. (@1550 CE)
* Not long after his graduation from the National Crimsongorod University, and his enlistment in the Mineskite Navy, Marco Lelxen is named Chief Marshal of the Mineskite Navy, in the port city of Minesk. (1599 CE)
* A combination of harsh guerilla resistance and foreign pressure to withdraw ends the invasion of Orange. Red and Green forces pull out of the region. (@1600 CE)
* The city of Minesk, fearing that their Navy under Marco Lelxen’s control would revolt, sets their ports alight to deal them a blow and prevent them from landing in the city. His fleet fires on the city, but eventually is forced to flee and turn to piracy. They sail to the island of Maroi, in the Red south. At this time, the only city on the island is Maroni, which would have shunned pirates. They sail to the other side of the island and found the town of Preva, which becomes a profitable smuggling hub between Yellow, Purple and Red. (1612 CE)
* A purple town off of the Galar Sea, in Purple, offers a bounty to any that can kill the Violair Loch, a mighty sea beast that had been attacking local fishers. Marco Lelxen and his fleet kill the beast within a quarter hour, and earn a large amount of money. (1621 CE)
* With the help of hired Purple mages, Marco Lelxen and the “Redbolts” storm the city of Maroni by surprise, taking the inhabitants prisoner very quickly. They sent a letter of ransom to the King of Red, and upon payment they released their captives. However, they had full control of the island of Maroi. (@1625 CE)
* The Red government sends ships to assault the island of Maroi, and retake it from pirate control. On the way, a Purple ship sees them approach and sends word to Lelxen’s fleet, who sets up a devastating counter-attack. However, one of the last shots of the battle struck Marco himself, and he bled out as the battle ended. His wife, Mayala, becomes leader regent of the Lelxen Clan. (1631 CE)
* Marco II becomes the leader and Third Captain of the Lelxen Clan, after his mother Mayala steps down as regent. (1632 CE)
* Marco II takes a fleet of a hundred shallow-drafted cutter ships up the Ankt river, past the delta town of Alainav, and raids the merchant city of Pantsivostok. The governor is killed, the town looted, and some of the citizens recruited as pirates. (1635 CE)
* The Raixai Hall, a large multipurpose administrative center, is completed in the city of Preva on the island of Maroi, under Lelxen pirate control. (1638 CE)
* Red and Orange are involved in a dispute over a northwestern lake. (1641 CE)
* Sailing from Maroi, the Lelxen pirates arrive at the city of Minesk and invade it, destroy its fleets, then use the city to defend against incoming Red kingdom forces. (1641 CE)
* Hearing of another incoming Red kingdom army, Marco II orders his pirates to dig into the basements of the city of Minesk, or hide away on their cutter ships. When the Red forces arrived, they found no pirates, and spread out to search the city. Marco II signals his forces to emerge from the sea and the tunnels, cutting through the unprepared Red kingdom forces. The Lelxen pirates win the battle decisively, but still suffer losses. Marco realizes that he cannot hold the city into the future. At this time, he receives word that valuable titanium has been discovered on Skartel Island. Marco II and his pirates leave the pillaged city to seek further opportunities. (1642 CE)
* Planning begins on the Atlassian Link. Expeditionist Thomat Vander of the Varsonibirsk Guard leads a team of explorers to find a navigable route through the Toc Paronra Sxiaij. (1716 CE)
* The Atlassian Link, a railway through the Toc Paronra Sxiaij, is completed. (1723 CE)
* Steam airships are developed, dramatically extending the range and usefulness of airships. (@1740 CE)

#### The Old Regime

* Claps- an airship pilot and military advisor- climbs the ranks of the monarchy, and then seizes power from the reigning monarch, proclaiming himself dictator of all Red. An opposition movement forms but Red society largely accepts his authority. (@1760 CE)
* Blood values and theology become the norm, as the Regime suppresses other value systems and religions. Flame and Rose religious figures go into hiding rather than escalate. (@1760-1765 CE)
* The radio is invented. (@1780 CE)
* The Red Air Combat Force is formed. (@1780 CE)
* Runic technology is rediscovered by members of the opposition. (@1780 CE)
* The Tirenon Isles are claimed as Red land by the Old Regime. (1789 CE)
* Neva becomes spymaster for Claps. (1794 CE)
* Happenstance, a government intelligence and sabotage agency,  forms. (@1795 CE)
* The Crimson Courier, a long-standing newspaper, begins spreading news that opposes the Regime directly. (1805 CE)
* The Tirenon Isles are settled, but they are settled by Yellow settlers. The Old Regime sends nearly all of their naval forces to the small islands to reaffirm Red’s claim to the territory. (1810 CE)
* The Flame-Tenders cult, a Flame religious sect, is rediscovered by Old Regime soldiers. They fraternize with them, since they have no reason to believe that the priests mean them harm. News of the event spreads, and with it a wave of pro-Flame sentiment. (@1810 CE)
* The Regime creates artificial vampires on the Currant Isle of Kalua, but cannot control them or use them for military ends. The project and the vampires are abandoned. (1817 CE)
* Under the Old Regime, Claps creates the Special Squad for Intervention and Protection and the Anti-Terror Brigade. (1818 CE)
* Claps begins the Hundred Hour War, a military operation officially designed to remove the threat of terrorism from the Currant Isles. Unofficially, its purpose was likely to try and remove anti-Regime dissidents from the region in the context of a growing resistance movement. (1818 CE)
* Greyhark Technologies, a research, design and development business, receives its license to work on government and military contracts. (1819 CE)

#### Premiership

* The Redvolution occurs, consisting of the emergence of underground academic, religious and political figures opposing Claps’ authority. At this point Claps’ paranoia and bad governance had exacerbated a number of problems affecting the DSRR, so the populace largely backed the opposition movement. At the movement’s apogee, though, Claps disappeared. Open conflict never occurred between Regime and opposition forces. (@1820 CE)
* A new Red constitution is written and ratified by gathered figures, instituting a system of Premiership. (@1820 CE)
* The city of Tilgrad is renamed to Tilwaengrad, partly due to the renown of the Redvolution figure Tilwaen. (@1820 CE)
* After nearly 400 years of skirmishes, Red and Purple agree to peace, and split the island of Itoa. (@1820 CE)
* A diary is recovered from the doomed 1423 Arctic Sound expedition, revealing details about the tragic story. (@1825 CE)
* Bureau of Incidence formed. (@1830 CE)
* The Amid Hoipon hengiform complex in the Red northeast is rediscovered. (@1830 CE)
* The Ammareddi Stele is rediscovered. (@1840 CE)
* Propeller aircraft are invented and refined. (@1840 CE)
* After seven years of prototyping and design, engineer Oiri Rasito refines and releases the Model One, the first commercially-available automobile. (1856 CE)
* Neva retires from her position as Agent 0 of Happenstance, gaining the honorific of Agent -1. (1865 CE)
* The modern version of the game of Inder develops. (@1870 CE)
* The Premiership creates United Trains Riad, the state-owned national rail service. At its creation, it oversaw all rail lines in the country. (1874 CE)
* The assembly line is invented and applied to the manufacture of automobiles. (1886 CE)
* Hoi, the automobile company founded by Oiri Rasito, releases the Model Two, leading to cars gaining popularity in Red. (1887 CE)
* Greyhark Technologies wins the 1889 Project Cardinal contract with the Red Air Combat Force, ultimately producing the C11 RD-NL escort fighter. (1889 CE)
* The Royal Red Navy is officially formed. (1894 CE)
* Greyhark Technologies participates in the 1896 Project Cardinal contract, which leads to the improved C120 RD-JM escort fighter. (1896 CE)
* The first-ever Flairlympics are held, in order to celebrate the turn of the century. (1900 CE)
* The Hoiroat scientific expedition uncovers evidence of the ancient kingdom of Zaixa. (1901 CE)
* The second Red car company, Riono, is founded by Meela Riono. (1902 CE)
* Redcedes is founded by Marshall Edward Roberts Cedes as an engine manufacturing company. (1916 CE)
* The Aeronautics, Rocketry and Aerospace Division (ARAD) is formed as a division of the RACF. It is initially headed by Major Donat Volina at the Tetrisburg Propulsion Research Center. Its first projects concerned runejet aircraft, culminating in the R-4 and R-4J models. (1917 CE)
* Prime Minister Carlin puts the 3-gule coin into circulation. (1921 CE)
* The ARAD R-4 runejet aircraft project is replaced by the Supersonic Rocket Aircraft (SRA) project, an attempt at creating supersonic crewed aircraft. (1926 CE)
* The ARAD SRA supersonic aircraft project is abandoned after the death of a test pilot and the loss of the SRA-2 aircraft. (1929 CE)
* Following the launch of the Verdant Conclave's first satellite into space, the addition of a launch facility to the city of Minesk is planned in secrecy. (1931 CE)
* The Minesk Launch Complex facility, first planned in 1931, is completed. (1933 CE)
* The first of the Spion satellites, an early radio communication satellite, is launched. This mission is the first DSRR satellite to reach space. It is also the proof of the functionality of the Prometheus booster rocket. (1935 CE)
* The territory of Tirenon branches off from the Red Flairlympics Committee and competes independently. (1936 CE)
* The Bureau of the Unknown becomes its own agency, after being a subsidiary of the Bureau of Incidence. (1937 CE)
* Redcedes begins to produce automobiles. (1938 CE)
* Diesel and oil engines are invented and refined, decreasing the popularity of steam engines. (1939 CE)
* The Able second stage, designed to complement the Prometheus booster, is first tested. It is a hydrolox rune-enhanced low-power stage capable of being used as a second stage for the Prometheus booster or as a single stage rocket. (1940 CE)
* After seven years of operation, the first of the Spion satellites is decommissioned and deorbited. During this operation, data was collected on whether radio links held up during reentry and burn-up. (1942 CE)
* The government cedes control of some rail lines to private companies. (1943 CE)
* The Aij-3, the third model of Aij spy satellite, is launched with an onboard Pentel R-1 runic camera. This successful launch followed the dramatic failure of the Aij-2 on the launchpad, and the early prototyping tried out on the Aij-1. (1944 CE)
* Spion-3B is launched into geostationary orbit above Crimsongorod. Its purpose is to aid law enforcement in the province. (1945 CE)
* The Ostuplen Institute for Flight Technologies is formed. Alongside the Tetrisburg Propulsion Research Center, they work on a design for a supersonic jet aircraft. The project develops into the Canary jet aircraft. (1946 CE)
* Spion-3B, the last of the Spion satellites, is decommissioned from its primary purpose as a tool to aid Crimsongorod law enforcement. It was repurposed as an aid to airship traffic in the region in a time of increasingly busy airspace. (1949 CE)
* The government cedes control of more rail lines to private companies. (1949 CE)
* The first test flights of the supersonic Canary jet aircraft take place. Due to skirmishes with Green Army supersonic jets, the RACF had a keen interest in the project. (1949 CE)
* The Aij class of spy satellite is replaced with the Vanguard class. (1952 CE)
* The Canary S1, a supersonic jet aircraft, reaches combat readiness. (1953 CE)
* The Able-Z, an upgrade to the Able second stage, is developed. It is more effective than the original design by virtue of using a hybrid butane-kerosene mix and a liquid oxygen oxidizer, instead of the original hydrolox fuel. However, it was nicknamed "Spitfire" by engineers because of its tendency to fail, explode and burn a bright blue in early testing. (1954 CE)
* The Canary S1 enters operation with the RACF. (1954 CE)
* The first electric automobile is invented by Elio Losantino. (1954 CE).
* The ARAD budget is tripled, but their research remains hidden from the public besides three public launches, three out of a total of seventeen from the MLC during this period. (1957-1972 CE)
* The Caros sub-orbital tests take place. This is the last use of the Able second stage by ARAD, being replaced by the Able-Z "Spitfire" platform. (1957 CE)
* The first Mathematical Contest of Red is held. (1961 CE)
* The Mathematical Contest of Red attracts such a large number of participants that the Contest Committee of the Mathematical Society is formed. (1965 CE)
* The Able-Z "Spitfire" stops being the second stage used in ARAD orbital operations. (1967 CE)
* A Red Universal Ballistic Yacht (RUBY) is launched for a successful crewed test flight from the Minesk Launch Complex, the first use of a space shuttle by the DSRR. (1971 CE)
* The Azxoi Far Space Telescope (AFST), a large lens telescope satellite, is launched. This mission is the first launch of a scientific payload by ARAD and from the Minesk Launch Complex. (1972 CE)
* The Minesk Launch Complex is renamed to Spaceport Minesk. (1972 CE)
* ARAD becomes separate from the RACF and is renamed to the Bureau for Aerospace Operations, or BAO. This is a consequence of the success of the AFST mission. (1973 CE)
* Imatad Tairinn, a former champion prizefighter of the Arena in Crimsongorod, turns on her sponsors, killing several people and fleeing into the Undercity. She goes on to found the Blood Breakers street gang. (1979 CE)
* After years of mismanagement, the rat population of Crimsongorod’s Lower City grows and spreads to the Upper City, leading to a full infestation called the Rats of ‘85. This crisis leads to a number of lasting changes in sanitation and regulation, and draws attention to unhealthy living conditions in the Lower City. (1985 CE)
* The video game Race into Space, a platformer game about an astronaut, is developed by programmer Jan Tussi. (1985 CE)
* Jorad’s “Riptide Special” is the first car to surpass 15 septants per second. (1986 CE)
* The first Red-Purple Mathematics Competition is held in the city of Bolai. (1987 CE)
* An Alaxia report, first written in 667 CE and concerning the Iridian army, is rediscovered. (1988 CE)
* The electronics company Redteknika Ltd. is founded by Sam Nie. (1989 CE)
* The first-generation Reditel laptop is produced by Redteknika Ltd. (1991 CE)
* The AFST ceases to operate. (1991 CE)
* The second-generation Reditel laptop is produced by Redteknika Ltd. (1995 CE)
* The Varsonibirsk Technical Institute releases directory.red, a directory of websites made by engineers and added to later on by volunteers. (1996 CE)
* The constructed language “Selin” is popularized, created by linguist Sanja Wick. (1996 CE)
* The third-generation Reditel laptop is produced by Redteknika Ltd. (1998 CE)
* The Reditel phone is produced by Redteknika Ltd. (2000 CE)
* Inder champion Teti Nyholm is defeated by the Green-design AI Nautilus 3-1.5. (2000 CE)
* The Maginoi Papers are leaked. These Old Regime documents contain formerly classified information, including about the so-called “Hundred Hour War” to remove dissidents from the Currant Isles. (2001 CE)
* The first issue of the webcomic FWcd is released by author Nate Heart. Using black and white stick figures to discuss a variety of complex topics, FWcd quickly enters popular culture. (2003 CE)
* The R1 V12 Engine is invented, becoming the standard engine in most sports cars. (2004 CE)
* Noho breaks the Riptide Special’s speed record with the Falcon RS. (2007 CE)
* The popular jazz band Prometheus and the Crows is created by founders Charlotte Payne and Darrin McCabe. (2011 CE)
* Imat becomes the first major all electric or hybrid car company. (2012 CE)
* The Flairlympics are held, and the game of Inder is one of the categories for the first time. (2016 CE)
* The Doakiss Sprinter XS becomes the first car to surpass 22 sextants per second. (2017 CE)

#### City of Power

(Not universally considered canon.)

* The Red state is collapsing as a result of the growing influence of four large corporations: Saski Arms and Technology, Kanna Agrochemical, the Moztak Institute, and the Flame-Tithe Fellowship. (2300 CE)
* The mayor of Crimsongorod is assassinated in the bombing of a monorail station on the outskirts of the capital city. (2300 CE)