Zindra Waterways Network

Zindra is the unfinished adult continent. It has ciastal waterways, inland seas, canals and many rivers. As Zindra was not finished, its waterway network remained incomplete.

## Notice

Zindra is the adult continent. Here, explicit content is allowed. So, don't be surprised if you see people sailing naked or having sex on the beaches. See Sex In Second Life for details about this subject.

## Overall Structure

The North-West shores are finished, with large gulfs and coastal waterways. The Zindra River flows in this area too. The newly created New Horizons subcontinent has its waterways connected to the North-West shores. We shall refer to them as *connected waterways*.

The West shores are unfinished, as is the island of Ignyris. A few incomplete waterways exist.

The South shores are mostly finished, with an extensive network of rivers, the most spectacular being the Ironchurch River.

The East shores are not even built, with the exception of one sim and one river that is supposed to flow towards the East.

Most of these waterways lack rezz zones.

## North - East Waterways

These are the only finished and interconnected waterways in Zindra.

**Troyes Bay** is located in North-East. It is a large sea, with both deep water and shallows. It is the main sailing area in Zindra and consists of 18 sims. To West, it continues to the Araipama safe hub. To East, it reaches Kama City.

**Ursula Bay** is located South from Troyes Bay. Both bays are connected to a strait, crossed by a mobile bridge. It consists of 15 sims and is the second location for sailing in Zindra. Of particular interest, in Popke Tal, there is a rezz zone for boats located close to a lighthouse.

**Zindra River** is the main waterway passing through Kama City. The river consists of two branches that flow, one in Troyes Bay and one in Ursula Bay. There is a tributary that flows into the second branch. Navigation is restricted by the two dams built on both branches. Passing over the dams is not an option, as both dams host infohubs that are busy at all times. It is possible to sail upstream from the dams if you own land and rezz your boat there.

**North Coast.** There is a navigable coastal waterway extending from Troyes Bay towards East, reaching Nelsonia Infohub. It also gives access to the New Horizons channels.

**New Horizons** is a subcontinent with its own roads, New Horizons Road Network. It has a large network of navigable channels, come of them dug in the ground and some of them with concrete reinforced shores. The canals reach the North Coast in South. From there, one can sail to Kama City and other parts of the North - East waterways. Of particular interest, there are 16 water sims in the center of New Horizons. Most parcels have access to water and most residents can rezz their own boats.

## Unconnected Waterways

There are a few unconnected waterways all around Zindra.

**Zindra South Coast** consists of a narrow coastal waterway, connecting 16 sims. The coastal waterway becomes larger in West, where it ends. There are 5 rivers, which give further access to additional 27 sims. The longest of all is the Ironchurch River, which crosses the Mountains Of Zindra in South and forms three islands. The furthest river in East is unfinished and almost reaches Vilania infohub.

**South-East**, inside South Zindra subcontinent, there is a small and unfinished river, which is supposed to flow towards the unbuilt East Coast. Another piece of water can be found, but it is not clear if it was intended to become a river or a shore.

**Volcano Channel** is an unfinished passage that was supposed to separate mainland Zindra from Vulcyris. Currently, only North Vulcyris and a tiny bit of South Vulcyris had been built. The channel is divided into a few sectors: South sector (5 sims), central sector (2 sims) and North sector (1 sim). There are no rezz zones. The channel almost reaches Ursula Bay. If completed, it will connect North-West waterways with the South Coast.

**North-East**, inside Tyrell, the coastline was taking shape when building was stopped. Currently, there is only one coastal sim with a bit of protected water.

## Others

There are a few lakes in South Zindra, as well as a few lakes and a river in Tyrell. However, these bodies of water are private-owned and are used as their owners want. Some of them are very shallow and might be terraformed.

## Usage

Most land in Zindra does not allow objects entry. Because of this, automated vehicles are restricted to small areas.

Boats and ships are rare in Zindra, as most waterways are not connected. Still, there can be seen, from time to time, boats passing through the waters in North-West.

## See Also

* Second Life Geography
* List Of Waterways
* Zindra