Five Nights At Lucky47 5

Five Nights At Lucky47 5, is the Final game of the Five Nights At Lucky47Central.

Features:

this game is scary because they are nightmare forms & animatronics.

Description:

-"This situation is a little complicated, I need help."

-"I can help you, it's my job!"

-"WHAT? Do you really want to help me? THANKS A BILLION!"

-"No problem, now will you show me something that can help me?"

-"I have nothing here, but I know a place where you can find everything and more!"

-"Ok tell me the address..."

-"Street Gora Five."

-"Well...what do you know about this place?"

-"It is a warehouse where my boss Simon puts all his things including old furnitures and old animatronics; but I warn you: they are very dangerous...I know something..."

-"Wait, you mean your arm...were they...?"

-"...Yes..."

-"Oh wow, well I'll be careful."

-"There are several machines there but over time they have been a bit destroyed, so they don't work very well. It may be necessary to reactivate them to defend against animatronics."

-"Ok sure."

-"I recommend looking at all the corners of that place, everything can be useful for us!"

-"Don't worry, everything will be fine, I promise you."

-"Thanks Sam!"

-"Don't worry, Mark! Tomorrow you will give me the key so I'm going to see what's going on in that place."

-"I'll steal the key from Simon, he won't notice, I think he completely forgot about that place...

Thanks still for your availability, I am in quite a bit of trouble and I did not know how to get out of it, even if my request for help can aggravate the situation; if there is the possibility of saving me but it involves some risk, I certainly cannot back out! careful when you go there I recommend!"

-"Don't worry about me, I'll do it."

"after Edward and Lucas had escaped the Lucky47 facility, Cinos had latched onto Edward's mind, slowly taking over control of his mind until he was a mere puppet, as punishment for Edward trying to prematurely escape the facility before Cinos allowed him."

Trivia:

Each of the days would take place in a maze at night, where you moved along a grid, indicated on a minimap in the bottom right. The entire maze would be dark, and you would need to use a flashlight to see in front of you. You would need to survive until 6:00AM, while nightmare forms & nightmare animatronic forms of the main cast would attack you.

Lucas, Josh, Ace, Violet, Bob The Spy, & Mark The Goblin will be able to roam the maze In Night 2, on a grid, just like you. You would have to listen for their footsteps and breathing to get an indication on where they were at. If you ran into them, you would get jumpscared.

Night 3:

John & Roxy will most likely follow behind you, using the John-heads to observe you from a distance. You would need to occasionally turn around to scare them off.

Night 4:

74Cinos would appear randomly in the maze through a portal whose position would be indicated on the map by a small fire. You would have had to shine your light on the portal to extinguish it. Ignore it for too long, and the fire will burn your map, leaving you to navigate the maze with little direction. On top of that, 74Cinos would then roam the maze, and would make a beeline towards you if you entered his line of sight.

Night 5:

Edward is inactive before night 5, he will be active in Night 5, he would appear in nightmare form, as a hulking beast. He would move quickly and loudly through the maze, and would sprint towards you if he saw you. You would need to avoid him by listening for his footsteps, and shining your light on him quickly when noticed.

Minigames:

In between each night, minigames would occur showing Edward being forced into demented scenarios conjured up by Cinos.

Audio:

View Gellery: Five Nights At Lucky47 5/Gallery

## Five Nights At Lucky47 5

### Media

Five Nights At Illuminy's 3, Five Nights At Freddy's 4.