Demonic Gorillas

The gorillas also have a special attack where they send a rock crashing down at the player's position, which can be easily avoided by moving one tile away from the current spot when the attack was initiated. If struck by this rock, the player will take 33% of their current health as damage; it cannot kill the player by itself as a result.
Note: The prayers of the demonic gorilla cannot be bypassed through the use of Verac's set or special attacks. However, the healing effects of equipment like Guthan the Infested's equipment or Saradomin Godsword will still take place even through prayer.
Demonic gorillas count as monkeys and black demons for the progression of Slayer tasks.
You can get there by using the boss teleports.

Demonic gorillas have a few unique mechanics that players should be aware of before fighting them.
Attack styles[edit | edit source]
Demonic gorillas use all three forms of combat, each one hitting up to 30 damage.
Magic attack: The gorilla rears up and dangles its forelegs, then emits a green orb from its mouth.
Melee attack: The gorilla swipes its claws downwards at the player.
Ranged attack: The gorilla uses its two front claws to grab a small boulder and throw it at the player.
Boulder toss: The gorilla tosses a boulder, which will appear above the player's position when it performed this attack. Players will take 33% of their health as damage if they don't move away from it. The boulder has an area of effect of 1x1. This ability is only used when the gorilla is using Ranged or Magic. The gorillas will not use this attack while using melee.
Attack style switching[edit | edit source]
Demonic gorillas start with a random attack style, initiating combat as soon as they get within melee distance of a player or are struck from afar. They will switch attack styles after three missed hits, regardless if the player's protection prayer blocked them or not. However, the third attack must be prayed correctly against for the gorilla to consistently change its attack style:
If the third "missed" hit is not currently prayed against, the gorilla will either keep using the same attack style for the next 3 attacks or switch to another style. If the third "missed" hit was either a ranged or magic hit, however, the following attack will always be the same as the one just used, or a melee attack. For example: if you switch your prayer before getting hit a 0 by the third magic attack, the gorilla will keep using magic for the next 3 hits unless it starts walking towards you, indicating an incoming melee attack. Use this to avoid having to "guess" the next attack style after missing your prayer on the third ranged or magic hit.
If the third missed attack is prayed against, the gorilla will never use the same attack style for two cycles in a row.
The boulder toss does not count towards these "missed" hits.
While Melee-using gorillas can be safespotted, they will quickly change to another combat style if they cannot reach their target.
When the gorilla spawns, it will stand idle for a brief second before pounding its chest, changing its protection prayer. They use all three protection prayers, but only one of them is active at any given time. The protection prayer gives them complete immunity towards attacks of that style, and it cannot be bypassed with a dragon scimitar or Verac's set.
The protection prayer lasts indefinitely, but the gorilla will change prayers whenever it takes 50+ damage in the style(s) it is not protecting against. This is in total damage, not damage from one combat style; for example, if a gorilla takes 49 melee damage but then is hit for 26 damage from Ranged, it will immediately use Protect from Missiles. This is usually only an advantage if the gorilla prays against Magic, since their Magic level and Defence bonuses are too high for Magic to hit them reasonably.
When the gorilla changes protection prayers, the player(s) attacking it will end combat, so it is important to change gear immediately and re-click on the gorilla to resume combat.