recursal/Fanatic-Fandom huggingface dataset:
Guru Surfboard

The **Guru Surfboard** is an Altered Items that was found by the FBC on July 3, 1994.

## Summary

An antique surfboard. Believed to originate form the 1960s due to its design. The item enhances self-confidence when touched. The duration of this effect is unknown.

The item came to the Bureau's attention through a popular nationwide tour of speaking engagements advertising the item as a proven miracle-worker, especially for those afflicted by personal shortcomings. This self-help course was called “The Power of The Board”, created and operated by a man named Chester Bless. Numerous attendees experienced an immediate surge in optimism and daring after touching the item. Once the craze reached a fever pitch, with events attracting thousands of people, the Bureau took action. Agents raided Mr. Bless's Los Angeles home only to find the house empty and the man gone. Only the item remained in the house, in plain sight.

## Containment Procedure

The following procedures for containment for the item in the Oldest House:

* No unique procedures required.
* Any attempts to abuse the object's effects for personal gain will result in termination.

## See also

* Surfboard Procedures
* Surfboard Supplement
Energy

**Energy** in *Control* is not only referring to electrical energy – as it is produced by e.g. the NSC Power Plant – or other types of "power", but is also a form of mental characteristic that is accessed by Jesse Faden when performing certain actions connected to her abilities, such as evade, using the Shield or launching objects, debris or enemies into the air. Though Jesse's melee attacks *seem* to consume energy, this actually is not the case. The energy currently available for Jesse's actions is shown by a meter at the top of the user interface whenever the pool is accessed.

For example, upholding the Shield alone – without any ability upgrade – will cost half of Jesse's energy pool, as will telekinetically holding an object. More energy is consumed if the Shield has to absorb damage or Shield Rush is used, or when more than one object is grabbed or these are actually launched. No further such action is possible until the pool is refilled completely. In addition, each action does not have its own energy pool – the same one is shared between all related abilities.

There is a number of mods that either reduce the amount of energy consumed by abilities or help Jesse to increase her energy pool or its refill rate.
Francis Bertram

**Francis Bertram** was an employee of the Federal Bureau of Control.

## Biography

Shortly before the Hiss invasion, Bertram was dealing with a confidential Bureau staffing problem. After going to sleep that night, he claimed that a solution to the problem came to him in a dream paranaturally, which he took as evidence that he possessed precognitive abilities.

The next day, he ordered Nadine to message Dr. Casper Darling about his supposed precognitive powers, believing they could be used to assist the Bureau's Research Sector for the greater good.
Light switch cord

### Containment Location

Uncontained, various locations throughout the Oldest House and adjacent thresholds

The **Light Switch Cord** is a device (possibly an Altered Item or Object of Power) which enables its user to travel instantaneously to the Oceanview Motel, and leave it and return to the Oldest House. Discovered during an Altered World Event in Butte, Montana, the Cord subsequently appeared in several locations in the Oldest House, enabling the Federal Bureau of Control to study the motel. The Cord obeys the Law of 3, having to be pulled three times before teleporting the user.
Mold Autopsy

**Mold Autopsy** is one of the Collectibles in *Control*.

## File text

**AUTOPSY REPORT**

**SUBJECT: [REDACTED]**

SUMMARY:

The deceased was a **[REDACTED]**-year-old **[REDACTED]** with no significant past medical history. The subject was brought in after being discovered in the Active Threshold, in an early state of decay that is characteristically fungal-based in its appearance.

During autopsy, the cadaver's pleural cavities were revealed to be entirely filled by the fungus known as the Mold, to an extent that medical staff were forced to put on decontamination suits. The procedure was also hindered by anomalies such as the deceased's high body temperature and undulating torso muscles presumably, but not provably, caused by trapped gases. Routine samples, as well as tissue samples requested by Dr. Underhill, were successfully extracted, however their rapid retrogression outside of the host body needs to be noted.

Cause of death: Mold ingestion.

Refer to file 5-94-2716 for full report.

## Location

The file can be found in the Containment Sector. It is located in the Medical Wing, in the middle room behind the window, on the ground between the desks.
Hiss Demolition Expert

**Hiss Demolition Experts** are a type of Hiss-corrupted personnel and is one of the enemy types encountered in *Control*.

## Overview

Hiss Demolition Experts are former Bureau agents specialized in handling explosives who have been corrupted by the Hiss. They can be identified by their white hazmat suits and yellow helmets. The Hiss corruption causes their skin, most notably at their faces, to glow a bright red.

Hiss Demolition Experts are armed with a specialized grenade launcher which fires a homing rocket-propelled rifle grenade with an explosive warhead.

## Combat

In combat, Hiss Demolition Experts attack with their primary weapon, rocket-propelled grenade rifle. Because these weapons are single-shot with a slow reload, Hiss Demolition Experts will generally try to keep their distance from their enemies in a fight. Hiss Demolition Experts are also armed with hand grenades, which they may use to flush their enemies out of cover. If forced into a close-range engagement, they may also perform melee attacks with their weapons.

The Hiss Demolition Experts' rocket-propelled grenades and hand grenades can be picked up and thrown back using Launch with the Launch Explosives Ability upgrade, dealing heavy explosive damage.

## Research summary

*Main article: Hiss Demolition Expert (Collectible)*

Hiss Demolition Experts are the only observed Hiss variations to wield the specially-built rocket propelled grenade that is designed to identify and track **[REDACTED]** entities once fired, making them a threat whose termination should be prioritized in combat scenarios.
I find it remarkable that the Hiss restrict usage of this weapon to the Bureau personnel who trained specifically for its use. What does this tell us about its behavior? Can it not pass along new information to corrupted entities? Still too many unknowns.

## Gallery

A Hiss Demolition Expert with its primary weapon, a specialized rocket-propelled grenade launcherA Hiss Demolition Expert taking aim with his weaponResearch record sketch
Eagle Limited AWE

FBC Case File summarizing the Eagle Limited AWE

The **Eagle Limited AWE** (**AWE-44**) was an Altered World Event which occurred in Bloomington, Illinois, on May 25, 2015. It resulted in the discovery of the Eagle Limited Train Car Altered Item and was the subject of an ongoing Federal Bureau of Control investigation before 2017.

## Events

### Background

In May 2015, Bureau intelligence suggested that a paracriminal group known to operate in the American Midwest was planning to imminently initiate a large-scale paranatural event in Bloomington. As such, Bureau agents were dispatched to the area, tracking the group. On May 25, the group carried out its plan, sabotaging a section of railroad tracks to cause a train derailment which led to 62 casualties and numerous injuries. A Bureau response team in the area reached the site within minutes and found equipment left behind by the group. They also noticed a suspect, but were ultimately unable to reach him before he escaped.

The agents' primary investigation of the site revealed that one of the derailed train's cars had become altered with a "persistent auditory event," and the newly dubbed Eagle Limited Train Car Altered Item was taken back to the Bureau and held in its Investigations Sector for study.

### Response

Knowing the perpetrators' primary area of operation, the Bureau worked with the FBI to track the group, eventually leading to the arrest of a suspect who was brought in for questioning. Said questioning, conducted by Agent Hewitt, was less an interrogation and more torture by confinement and starvation; the suspect was locked in a cell without food, and eventually confessed to being part of the group, also informing on other group members. Though effective, this violated the Paracriminal Rights Act, leading William Kirklund to suspend Hewitt from the case entirely.

By 2017, the Bureau was still actively investigating the AWE, with an entire wing of the Investigations Sector dedicated to its study. However, this was lost after the Shaded Emil Hartman broke containment, leading the Bureau to seal off the majority of the sector; the Eagle Limited Train Car and research wing were abandoned.

## See also

* Eagle Limited Summary
* Eagle Limited Supplement
* Eagle Limited Train Car
* Interrogation Complaint
John Lomaine

**John Lomaine** was a child who wrote a letter collected by the Federal Bureau of Control.

## Background

John owned a pet salamander and believed that he saw the salamander having human eyes. His parents did not believe him when he said this, so he chose to write a letter addressed to "Science" about his belief. The phenomenon that he believed was that any animal could be like a werewolf, a human trapped inside an animal body. He clarified that this did not mean all animals were "were-animals" but that any of them could be. Ultimately, John's letter was intercepted by the FBC and catalogued in the Dead Letters Archive.
Launch

**Launch** is an Ability that Jesse obtains by cleansing and binding the Floppy Disk, an Object of Power, during the main story mission Unknown Caller. It allows Jesse to pick almost any object (with upgrades) and throw them at anything, consuming energy in the process. Initially, only one medium-sized object can be picked. Upgrading the ability allows Jesse to pick up heavier and larger objects, eventually even up to three objects.

## Strategies

* With upgrades, Jesse can Launch explosive projectiles thrown or fired by enemies back at them.
* With upgrades, Jesse is able to Launch deceased enemies, as well as kill low-health enemies by picking them up with Launch.
* Jesse can pick up and move around various items to manipulate the environment, such as blocking off or unblocking a path.
* In dark areas, Jesse can pick up lights to illuminate your path.

## Behind the scenes

An unused icon by the name `ABILITY_UPGRADE_LAUNCH_ENEMIES_2.tex` exists in the game files, visually identical to the one for the ability upgrade "Launch Enemies I," while the one for "Launch Enemies II" is using `ABILITY_UPGRADE_LAUNCH_ENEMIES_LEVEL_3.tex`. This indicates that an additional upgrade for "medium"-sized enemies was planned but not implemented in the final game.

## Achievements and trophies

Several achievements and trophies are connected to Launch and its derivative Abilities, the two listed last being only available with the expansion *AWE* and in the game's *Ultimate Edition*.
Endless Grind

**Endless Grind** is one of the Collectibles in *Control*. It is a Hotline message holding some of former Director Zachariah Trench's final thoughts.

## Transcript

My reflection trapped in the darkness of the coffee I nurse. The rain turns the lights of the city into a mosaic on the windows. The day's paper lists all the things wrong in the world. The list grows longer by the day. The difference between the morning and the night: coffee, whiskey. No other difference. The alarm goes off at 5 a.m. It feels like I just closed my eyes. It's dark. I sit up on the bed in the gloom. I get up. I shower. The driver waits for me downstairs, takes me to the Oldest House. An old man stares at me in the car window. It's raining. It's dark. Late at night, he brings me back here. It's not a home, it's a room where I sleep in, waking up just as tired as I was before going to bed. Endless grind.

## Location

This Collectible is automatically obtained after completing the main story mission Take Control.

## Gallery

Control- Hotline (Trench) - Endless Grind
Expedition Debrief

**Expedition Debrief** is one of the Collectibles in *Control*.

## Transcript

EXPEDITION DEBRIEFER: Ranger squad charlie-seven returned from an expedition into the Quarry Threshold just after zero five hundred Zulu. Can you please state your names and describe the purpose of your expedition?

HOROWITZ: Kevin Horowitz.

WELLS: Rupert Wells.

HOROWITZ: Our mission was to map Quarry grid coordinates G-29. Secondary objective, as always, was to find a route from the Threshold entrance in Maintenance to the Formation. Secondary objective was not a success.

WELLS: What a surprise.

EXPEDITION DEBRIEFER: And did you encounter any previously unrecorded event or entity while inside the Threshold?

WELLS: No, nothing... Do you think we should tell him about the mermaid?

EXPEDITION DEBRIEFER: Excuse me?

WELLS: Yeah, the mermaid. Horowitz here found this mermaid in the Quarry, just sitting on some Black Rock. She was singing this beautiful song and he was overcome with desire. She was so alluring.

HOROWITZ: I'd say she was more enchanting than alluring.

WELLS: Fine, enchanting.

EXPEDITION DEBRIEFER: Uhm... did you tell your CO about this?

WELLS: No. Because it didn't happen.

HOROWITZ: Nothing happened. As usual. The Quarry is full of rocks, that's it. Can we go now?

EXPEDITION DEBRIEFER: (laughs) Fuck you guys. Get out of here.

## Location

This Collectible can be found in the Maintenance Sector, in the Atlas Chamber. It is in the control room on the second floor where Simon Arish can be encountered during the main story mission Threshold.
Bamboo Cutter & Bone Feaster

## Description

A famous set of long and short swords once worn by Ashikaga Takauji. They are considered treasures, and were passed down through the Ashikaga Shogunate to Ashikaga Yoshiteru. The larger sword, nicknamed Bamboo Cutter, is a tachi forged in the Ichimonji style by Norimune of Bizen Province. It has another name which translates as "Two Inscriptions" (Futatsumei Norimune) but the reason for this is unknown. The ornate decorations were applied in the Sasamaru style. The shorter sword, known as Honebami Toshiro in Japanese, was forged in the Awataguchi style by Toshiro Yoshimitsu of Yamashiro Province. It was made from a shortened naginata ("pole-sword"), and practice swords with this sword are said to crush bones, earning it its intimidating moniker.

## Attributes

* Attack Boost (Heart): C+
* Attack Boost (Strength): D+
* Attack Boost (Skill): B+

## Set Bonus

**A Master Swordsman's Power**

Pieces: Bamboo Cutter & Bone Feaster, Master Swordsman's Armor

* 2pc: Life +150
* 3pc: Active Skill Ki Consumption -10.0%
* 4pc: Damage Taken -4.0%, Sign of the Cross Damage +15.0%
* 5pc: Increased Attack & Defense (Dual Swords) +40
* 6pc: Ki Pulse Recovery +15.0%

## How to Obtain

The smithing text for Bamboo Cutter & Bone Feaster can be obtained from Ashikaga Yoshiteru.
John

**John** was an employee of the Federal Bureau of Control.

## Background

John worked in the Processes and Protocols offices of the Containment Sector, and fell victim to the Building Shift which transported the entire department into the Foundation. John survived the initial Shift. However, John disappeared after going to look for a radio alongside Nicolay and Sarah, presumed by Jeanne Gibbs to be killed by an Astral Spike.
Sam Lake

**Sami Järvi**, better known by his artist name **Sam Lake**, is the creative director of Remedy Entertainment and the chief writer of *Control*. He has often served as the company's public face, and is well known for his acclaimed video game narratives.

## Biography

Lake began working at Remedy Entertainment by writing the in-game text for Remedy's first title, *Death Rally*. He went on to become the chief writer for *Max Payne*, and famously served as the character model for the game's titular protagonist. Lake also wrote *Max Payne 2: The Fall of Max Payne*, although Payne's character in this title was portrayed by Timothy Gibbs.

Lake was the chief writer for Remedy's 2010 title *Alan Wake*, which became a cult classic largely due to its narrative. He went on to direct the spin-off *Alan Wake's American Nightmare*, and was also the creative director and chief writer of Remedy's 2016 title *Quantum Break*.

As with *Alan Wake*, Lake wrote the original story for *Control* in isolation shortly after he and Mikael Kasurinen developed the initial concept. The story was then edited and expanded upon to create the full script for *Control.*

Lake has also made appearances in other media, including portraying the Veteran Porter in Hideo Kojima's 2019 video game *Death Stranding.*

## Gallery

Sam Lake is famous for serving as the character model for the titular character of the first Max Payne game

 Miscellaneous

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Great Kanehira Sword & Nightingale

## Description

A famous set of long and short katana forged by swordsmiths from Bizen Province. Kanehira, who created the eponymous larger sword, was one of three master swordsmen of the Kobizen school of swordcrafting alongside Sukehira and Takahira, collectively known as the "Three Hira of Bizen." Widely regarded as Kanehira's finest work, the sword's name was prefixed with the Japanese character for "Great." It became an Ikeda clan heirloom after it came into the possession of Ikeda Terumasa. The shorter sword, known as Uguisumaru in Japanese, was forged by the father of Bizen-style swordsmithing, Tomonari. The faint olive green tinge, similar to the coloration of the Japanese nightingale heightens the sword's beauty, and many believe it to have ghostly powers.

## Attributes

* Melee Attack Ki Consumption -6.0%
* Attack Boost (Heart): C+
* Attack Boost (Strength): D+
* Attack Boost (Skill): B+

## How to Obtain

The smithing text for Great Kanehira Sword & Nightingale can be obtained from Ikeda Tsuneoki in The Two Faces of Hospitality, or from Tokichiro (Twilight).
Night Springs

**WARNING: HIGHLY CLASSIFIED DATA**
**ACCESS RESTRICTED TO AUTHORIZED AGENTS ONLY**

**The following contains major < Plot Details / Spoilers > of *Control* and its expanded media.

Proceed at your own discretion.**

***Night Springs*** is a television show that the Federal Bureau of Control recently purchased the rights to and rebooted. Similarly to the radio show *America Overnight*, it is used by the FBC to monitor and influence public perception of Altered World Events.

The show's relaunch occurred before Chief Investigator Remy Denis became Interim Head of Investigations following William Kirklund's resignation in 2019, as in a report that Denis compiled on the efficacy of *America Overnight* while he was still Chief Investigator, he mentions that *Night Springs* had already produced results for the FBC.

During the show's original run, before it was cancelled and then obtained by the FBC years later, Alan Wake submitted a screenplay for an episode that was never produced. The script is a reference to the FBC itself, involving an organization called "The Federal Bureau of Night Springs", and its story loosely foreshadows Director Zachariah Trench's subversion by the Hiss and the resulting Hiss invasion.

## See also

* Television Proposal
* America Overnight Results
* Night Springs Screenplay Pg. 1
* Night Springs Screenplay Pg. 2
* Night Springs Screenplay Pg. 3
* Night Springs Screenplay Pg. 4
* Remedy Connected Universe
* *Night Springs* on the Alan Wake Wiki
* *Night Springs* on the Quantum Break Wiki

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Executive Meeting Minutes

**Executive Meeting Minutes** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Agenda Items for Next Executive Meeting:

Rising Costs of AWE Response

Update on Mold Eradication Efforts

Upcoming Annual Salary Review

New Supplier of Coffee Filters to be Found and Vetted

Please come prepared. Thank you for your time.

## Location

The file can be found in the Executive Sector. It is located on the floor in the meeting room in the west side of Executive Affairs.
Ordinary (Collectible)

## Ordinary

**Ordinary** is one of the Collectibles in *Control*. It is an unofficial video recording by Dr. Casper Darling.

## Transcript

[footage cuts between several clips of Darling adjusting the camera, settling on him sitting at a desk]

DARLING: Ordinary. So much coming together in this one case. A new Object of Power. Something we've not seen before. Coming from me, that's saying something. And the boy, Dylan Faden. Prime Candidate 6.

[Darling gestures to the wall of papers behind him, with "P6" written and circled in red]

DARLING: And the sister as well, once we catch up with her. But the boy. So much potential. We're talking Northmoor-level readings here, and I don't want to invoke his name. It's completely different circumstances here. It's remarkable.

[camera cuts to Darling standing before the wall of papers]

DARLING: There was an incident. Yes.

[pause; Darling moves a chair and sits in front of the camera]

DARLING: We lost a valuable member of our team, yes. Excessive force, but Dylan has so much. But he's just a kid. I'll take the blame. He needs some slack. Boys will be boys. He is exceptional and under a lot of stress. Roberts got killed. It's an unfortunate accident, that's all. Marshall needs to realize this. We wil make this work. We'll make this work.

## Location

This Collectible can be found in the Containment Sector. It is playing on a projector screen in the P6 room in the Prime Candidate Program hall and will be automatically obtained when the area is approached.
Fra Mauro AWE

The **Fra Mauro AWE** was an Altered World Event which occurred near the Fra Mauro highlands of the Moon.

## Event summary

A paranatural entity arrived on Earth by infiltrating the Apollo 14 lunar mission at an unknown point of their voyage to the Fra Mauro highlands of the Moon. 32 hours after the return of the Apollo 14 command module to Earth, the Bureau was contacted by a White House senior official, and instructed to send a small team to the Johnson Space Center in Houston. At the base, the team examined the entity and carried out interviews with NASA staff. They learned that four astronauts had returned to Earth instead of the expected three.

Each human crewmember was insistent that the mission left with four members, though they couldn't name the fourth when asked. The entity seemingly affected their memory to make its presence feel unremarkable. The entity was later transported to the Oldest House for further investigation by the FBC.

## See also

* Fra Mauro Summary
* Fra Mauro Supplement
* Fra
Hiss Barrier (Collectible)

## Hiss Barrier

**Hiss Barrier** is one of the collectibles in *Control*.

## File text

**FIELD RESEARCH ON HISS ENTITY: HISS BARRIER**

**--CONFIDENTIAL--**

SUMMARY:

The Hiss resonance field is a physical impediment that is difficult to define.

Hiss Barriers appear as ways to impede escape or access by Bureau personnel. Two methods have been discovered for lowering them. 1) Destroy the multiple concentrated resonance sources found in the vicinity. 2) Destroy the Hiss entities in the area.

The resonance fields seem to require support for their size and density from other, non-connected sources of Hiss resonance. Without the ability to draw from these sources, the Barrier will fall.

Does an inactive structure made of Hiss resonance qualify as a conscious being? Does the distinction make any difference when considering the Hiss? What does the very act of building walls to prevent our movement tell us about the Hiss? To what degree is it watching and planning?

Refer to file **[REDACTED]** for full report.

## Location

The file is automatically obtained through the main story mission Unknown Caller after fighting off the Hiss enemies in the Cafeteria.

 Miscellaneous

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Foundation Accident

**Foundation Accident** is one of the Collectibles in *The Foundation* expansion of *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Mr. Wilder,

I have some bad news. You remember that Robert Ricardo fella we brought in as a "special consultant" to map the lower caves? Well, today he found a chamber with weird eyes covering every inch of the walls, and a strange black pillar in the center. Kinda looks like the one at the Crossroads, but smaller.

We had a Bureau member shadowing him, but whatever happened in there did a number on our guest. The docs are taking a look but it's pretty clear Mr. Adventure's exploring days are over.

I know we were careful to limit this guy's exposure to the non-ordinary (drugging him and carrying him through the upper floor was a real hoot, by the way), but we really need to re-evaluate our policies on external contractors. Honestly we'd be better off forming a special division trained in rappelling and orienteering than subjecting more outsiders to the shit we deal with. They almost always end up dead or loony.

- Marcus

## Location

The file can be found in the Foundation. It is located in the Cave System, on the ground in the main tunnel leading to the Cave Bleed.
Jeremy

**Jeremy** was a child who was the neighbor of Francis and Stephanie Miller.

## Background

On one occasion, Jeremy accidentally broke a window of Stephanie and Francis' house with a football, and was harshly yelled at by Francis. Francis was struck and killed by a drunk driver a week later.

Afterwards, Stephanie Miller wrote about Jeremy in a letter to the government. She believed that the universe was a computer program and that Jeremy, who was described by his mother as a "computer whiz," had changed the program to get Francis killed as payback for yelling at him. She wanted the government to change things back to how they were, saying that she also did not care if Jeremy was punished or not.
Log 4: The ID

**Log 4: The Id** is one of the Collectibles in *The Foundation*. It is the fourth of eight so-called Ash Tapes, recordings made by Dr. Theodore Ash, Jr. during his time in the Foundation of the Oldest House.

## Transcript

Forty-one days since Entry Day, the name of our "historic arrival" to the Oldest House. Morale is long dead and its corpse is starting to smell. My research staff complain of a presence watching them. Many have suffered nervous fits. Some were evacuated. In cheerier news, I've made some new friends. I met them while exploring the deeper caves. They're hard to describe, but imagine avant-garde sculptures of humans. I call them the Id. They aren't hostile. In fact, they're polite and quiet, which is more than I can say for my colleagues. Most Id are shy, but a few are quite curious. While I sat taking notes, one came to look at my sketches. I offered it my pencil, but that spooked it. What are the Id? Residents? Prisoners? They remind me of the golems from Kabbalistic texts, or a type of homunculi. I know I shouldn't, but I gave them names. There's Hercules, Adam, Lillith, Copernicus. Mabel is the bravest. They're a funny bunch.

## Location

The Collectible can be found in the Foundation. From the Control Point at the Cave System, turn right to enter the path that leads towards the Deep Cavern. At the first large room after entering this tunnel, the recording can be found on the rock ridge near the three black boxes.

## Trivia

* Dr. Ash's attempts to give an imagination of the Id include comparing them to golems as they are mentioned in Kabbalistic texts – meaning "animated anthropomorphic being[s …] entirely created from inanimate matter (usually clay or mud)", and homunculi, the plural form of homunculus – meaning "little person", "a representation of a small human being, originally depicted as small statues made out of clay." In addition, he describes them as avant-garde-style sculptures, throwing another bridge between them and the Oldest House, the building style of wich is the Brutalist architecture and considered to be "greatly influenced by post-war avant-garde art."
* Most of the names Dr. Ash has given the Id are inspired by mythological or historical characters: Hercules – a Roman divine hero; Adam – the first biblical man, created out of clay (see above); Lillith – a Mesopotamian and Judaic female figure, the first wife of Adam; Copernicus – a mathematician and astronomer, among other things, from the Renaissance. Though there are notable people by the name Mabel, for the bravest one he might just refer to the English meaning of the Latin-derived name, "lovable" or "dear".

## Notes

1. ↑ 1.0 1.1 Though Dr. Ash has named the entities "Id", the in-game title of the Collectible is misspelled as a commonly used abbreviation, "ID".

## References

1. ↑ "Golem" on Wikipedia
2. ↑ 2.0 2.1 "Homunculus" on Wikipedia
3. ↑ The Impact of Avant-Garde Art on Brutalist Architecture

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Kevin Horowitz

* Normal
* Corrupted

**Kevin Horowitz** was a Ranger in service to the Federal Bureau of Control during the Hiss invasion.

## Before the Hiss Invasion

Horowitz was a part of Ranger squad charlie-seven and had a mission to map Quarry grid coordinates G-29 and his second mission was to was to find a routefrom the Threshold entrance in Maintenance to the Formation, which was not successful. Later on Kevin had a debrief and he talks about the uneventful expedition to the Debriefer, he and Rupert Wells both joked about seeing a mermaid to the Debriefer before confirming that there was nothing but rocks.

## A Matter of Time

Horowitz is found injured by the safe in Containment Sector, Logistics section. When Director Jesse Faden arrives, Horowitz tells Jesse to head to the Sealed Threshold and find the medic Rupert Wells. When Jesse and Wells return they find that the Hiss have corrupted Horowitz due to his HRA being damaged. The Hiss corrupted Horowitz is killed by Jesse and Wells.
Frank Rosen

**Frank Rosen** is a medical doctor for the Federal Bureau of Control in the Oldest House. He was responsible for doing medical checks on the Director of the time, Broderick Northmoor.

## Biography

Rosen wrote a medical report on Director Northmoor about how his connection to the Board and the Service Weapon are "products of delusion brought on by the stresses of leadership." and how his body temperature was "impossible". Northmoor did not like this medical report and told Frank in the correspondence called **Northmoor: Medical Results,** that he should "Keep your mouth shut and keep me alive." and how his job is to "merely ensure that I survive my gift, and with absolute discretion."
Relocation Order

**Relocation Order** is one of the Collectibles in *The Foundation* expansion of *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Tom!

You missed the good news! I'm sure the official memo will go out soon, but Northmoor called an all-hands at the Crossroads to announce we're finally moving out of this hellhole and up into the House proper. Bureau brass apparently solved the moving walls problem... or at least figured out a way to pinpoint where and when they happen.

All I know is going up means goodbye darkness, goodbye weird lunches with that ex-Nazi scientist, and goodbye pissing into the pit (I know that was you, Barry).

Northmoor's ordering the Foundation sealed as soon as we can haul our stuff out and somehow convince Ash to come with us. He's the only one kicking up a fuss.

This is long overdue. We've lost eleven men and damn near ten thousand dollars in supplies moving between the entrance and the Foundation. And for what? Research? Ash is batty if he thinks we want to stay here and sift through more sand for him. It's just rusted iron flakes anyway. Did you know that? We were breathing that shit in!

## Location

The file can be found in the Foundation. It is located in the Cave System, near the eastern end of the horizontal room (on the map, it's the room which has "Cave System" labelled on it, and it's where the Hiss Sharpened are first encountered.)
Jaakko Saarinen

**Jaakko Saarinen** was an individual under investigation by the Federal Bureau of Control.

## Background

Saarinen was one of five confirmed identities that breached the Bureau's network security and managed to accessed a video file which contained portions of various Dr. Darling presentations. This violated Bureau Code 91, which led to them being placed under surveillance.

## Trivia

Jaakko Saarinen is the name of a real-life participant of the *Control* ARG who is also mentioned in *Control*'s credits.
Jasper Crossing

**Jasper Crossing** is a town in Arizona, the town was the location where the Jasper Post Box altered item was discovered by the FBC. Agents arrived in the town after the communications department intercepted multiple phone calls to local authorities regarding “frozen people” in the streets. Four of the five dispatched agents became paralyzed upon arriving at the scene, Additional assessment teams were dispatched. The item was brought on a transport vehicle and brought over to the Oldest House.

## See also

* Jasper Post Box
* Post Box Procedures
* Post Box Supplement
Hardy

**Hardy** was an agent for the Federal Bureau of Control.

## Biography

Hardy was tasked with entering the reflected space of the Victorian Mirror Altered Item and stayed there for three hours, the longest time on Bureau record. He noticed the presence of an unknown entity inside the Mirror, and quickly returned to the Bureau in an attempt to report the new threat. However, upon his return, he found that he was unable to understand what others spoke, perceiving it as unintelligible and garbled. Conversely, other Bureau staff perceived Hardy's speech as reversed and unintelligible, and this effect persisted even hours after his return. As a result, Hardy was placed under a class-orange quarantine.

## References

1. ↑ feirbeD rorriM
2. ↑ Mirror Debrief
Fra Interrogation

**Fra Interrogation** is one of the Collectibles in the *AWE* expansion of *Control*. It is a recording of the Bureau's interrogation of Fra, a paranatural entity, following the Fra Mauro AWE.

## Transcript

FBC INTERROGATOR 3: OK, we're gonna try this one more time and then we're done playing with you, you understand?

PRISONER: Jelly!

FBC INTERROGATOR 3: Where are you from?

PRISONER: Jumble grand. Up and loose and heavy treats sandwich.

FBC INTERROGATOR 3: Jesus Christ. Does anyone have any idea what this thing is saying?

PRISONER: Hotly! Dirt arrange you.

FBC INTERROGATOR 3: Why are you here? What the hell do you want? Why'd you stow away on that ship?

PRISONER: School bearing, boy boy. I's many cauterizing loops through and about. Wind and windy, Mitchell.

FBC INTERROGATOR 3: Did he just say Mitchell? Was there a Mitchell at NASA?

PRISONER: Tubes.

FBC INTERROGATOR 3: You know what? Nevermind. I can't do this anymore. Just send this thing to the guys at research. Let them cut it up or whatever they do. Hear that? They're gonna cut you up, you pain in the ass!

PRISONER: Spider time!

## Location

This Collectible can be found in the Investigations Sector. It is located in the control room of the turntable that is passed on the way to the Fra Mauro AWE hangar.

## Notes

1. ↑ In the audio, the interrogator omits the second "you."
2. ↑ In the audio, the interrogator says "You hear that?"

## Behind the scenes

The "Mitchell" mentioned in this Collectible is Edgar Mitchell, an astronaut who flew on the Apollo 14 mission to the Fra Mauro Highlands of the Moon.
EsseJ

**WARNING: HIGHLY CLASSIFIED DATA**
**ACCESS RESTRICTED TO AUTHORIZED AGENTS ONLY**

**The following contains major < Plot Details / Spoilers > of *Control* and its expanded media.

Proceed at your own discretion.**

## Biography

### Residence

Mirrored Synchronicity Lab, Research Sector

**esseJ** was an altered manifestation of Jesse Faden created by the Victorian Mirror, an Altered Item. Jesse believes that esseJ's hostility was due to the Victorian Mirror being affected by The Hiss. She is forced to fight multiple copies of esseJ, and considers them nothing more than pale imitations of herself. After completing this Self-Reflection, Jesse will be able to find the Asynchronous Suit in one of the cells in the Synchronicity Lab.

## Trivia

* When esseJ greets Jesse in the Synchronicity Lab, one of her reversed lines of dialogue is "I'm much *wilder* than you". This may be a reference to the character of Beth Wilder from *Quantum Break* who, like esseJ and Jesse, was played by Courtney Hope.

## Achievements and trophies

A secret achievement and trophy is connected to esseJ.

## Gallery

 Miscellaneous
Korea

**Korea** was the location where the FBC discovered The Oscillator altered item. A Foreign Investigator was on an assignment in Korea when he odd fatalities lead him to the altered item. Later he booked two cabins, one for himself and the other for the altered item. The item was later brought to the Oldest House.

## See also

* The Oscillator
* Fan Procedures
* Fan Supplement
Japan

**Japan** is a country located in Asia. The city of Tokyo functions as its capital.

## History

Around the 2010s, the FBC began an investigation into Dr. Yoshimi Tokui, a Japanese citizen living in Tokyo. Dr. Tokui had piqued the FBC's interest due to his highly successful series of audio-visual recordings and the paranatural effects associated with them.
Hedron (Collectible)

## Hedron

**Hedron** is one of the Collectibles in *Control*. It is Presentation 26.3 in the "Introduction to Paranatural Topics" series of informational recordings made by Dr. Casper Darling. This one is notable because it is designated as classified.

## Transcript

[FBC jingle, presentation intro; cut to footage of Darling in disheveled appearance]

DARLING: Expedition 3. We located the source of the resonance in Slidescape-36. It is an entity, a living organism of a considerable mass. I've named it "Hedron" based on its physical shape... the part that we can perceive. I honestly think there's... The resonance it emits... The frequencies... We've never seen anything like it. We've built a container for it, we've brought it in. This changes everything. It's beyond our understanding. We have brought so many questions with us through that hole in the wall. I will dedicate...

[Darling laughs]

DARLING: I'm never going home.

[Darling looks in the distance and makes some gestures; FBC jingle, presentation outro]

## Location

This Collectible is automatically obtained during the main story mission Polaris after reaching the control room in the Hedron Resonance Lab.
Langston's Runaways

*Last three items:*
- Uncommon Material
- Rare Mod
- 3 Ability Points

**Langston's Runaways** is a side mission in *Control*, given to Jesse Faden by Frederick Langston after she tells the Supervisor of the events leading to and following Phillip Philson's death on the fourth floor of the Panopticon.

## Briefing

> Langston asks Jesse to cleanse and retrieve the numerous Altered Items that have escaped from the Panopticon. He warns Jesse that their behavior has become erratic since the Hiss corrupted them.
>
>

## Objectives

* Cleanse and contain the Japanese Paper Lantern (Sealed Threshold Hall)
* Cleanse and contain the Traffic Light (Panopticon)
* Cleanse and contain the Hand Chair (Medical Wing)
* Cleanse and contain the Moving Letters (Dead Letters)
* Return to Langston

* Cleanse and contain the Flamingo (Sealed Threshold Corridor)
* Cleanse and contain the Mannequin (Prime Candidate Program)
* Cleanse and contain the Rubber Duck (Protective Studies)
* Return to Langston

## Debriefing

> Jesse contains every missing Altered Item on Langston's list. One of them translocates her to the Astral Plane, where she once again encounters Former.
>
>

## Behind the scenes

Unused dialog lines for Jesse Faden indicate that the Wolff Globe was supposed to be the fourth – and missing – escaped Item during the second part of this mission, similar to how the first part requires finding four instead of only three Items. The lines can be found amidst other lines related to the three Items from that part and resemble her usual comments when finding one of them.
Hiss Trooper (Collectible)

## Hiss Trooper

**Hiss Trooper** is one of the Collectibles in *Control*.

## File text

**FIELD RESEARCH ON HISS ENTITY: HISS CORRUPTED TROOPER**

**--CONFIDENTIAL--**

SUMMARY:

Troopers are meant to be the first agents to enter unknown AWEs, Thresholds, or any other paranaturally hazardous situation. They are heavily armored and heavily armed in preparation for the worst.

As a result of their role, Hiss Troopers have access to the heaviest armor and weaponry from the Bureau's armory, including military grade chain guns and grenade launchers. In addition to their already formidable FBC-issued armor, the Hiss resonance surrounding these entities is dense enough to stop bullets. If forced to engage one of these, be sure to make use of any available cover. Also note that, to the telekinetically-talented, enemy grenades can be a welcome source of ammunition.

Refer to file **[REDACTED]** for full report.

## Location

The file is automatically obtained through the main story mission Directorial Override after defeating Trooper Second Class Coppack in the NSC Coolant Pumps.

 Miscellaneous
Initial Impressions

**Initial Impressions** is one of the Collectibles in *Control*.

## File text

**ANALYSIS OF HISS THREAT: PART I**

**--CONFIDENTIAL--**

SUMMARY:

Initial encounters with the entity known as the Hiss have revealed various behavioral facts. Most notably, the Hiss is able to invade or corrupt Control Points, Altered Items, and even humans, radically changing their behavior. Curiously, any person wearing one of the wearable HRA devices that Dr. Darling has been distributing over the past weeks was not affected by this corruption.

The only known exception to this fact is the new Director, Jesse Faden, who possesses an inherent immunity to the Hiss. This could indicate that she has already been corrupted, but her behavior is so in contrast to that of the other Hiss that I have dismissed the theory.

My final observation comes from Ms. Faden herself. She is able to “cleanse” material and organisms of the Hiss corruption. We tested this ability on a Hiss corrupted entity, but unfortunately the process seems to kill the host. Perhaps the host's physiology becomes reliant on the Hiss? More work to be done.

Refer to file **[REDACTED]** for full report.

## Location

The file can be found in the Executive Sector. After returning to Central Executive at the end of Unknown Caller, it will be found on the table in the Board Room.

## See also

* Analysis of Hiss Threat: Part II (Linguistic Ability)
* Analysis of Hiss Threat: Part III (Speech Analysis)
* Analysis of Hiss Threat: Part IV (Timeline of Events)
* Analysis of Hiss Threat: Part V (Variance in Alterations)

## Gallery

Location

 Miscellaneous
History of the Oldest House

**History Of The Oldest House** is one of the Collectibles in *The Foundation* expansion of *Control*.

## File text

**ON THE HISTORY OF THE OLDEST HOUSE**

The Oldest House has revealed much to me during my months in the Foundation, but many questions remain. Primarily, the tree etchings bewilder me. What is their significance? If the House has changed shape over its lifetime as I've theorized, then was a tree its first form?

I sent a team to the Schwarzman Building in search of pre-settlement accounts of Manhattan Island. From those, I discovered a single relevant line: "And there I found a tree not known to me. The Devil twisted within its bark." That line, taken with the fact that certain American cultures believed some trees would offer wisdom and guidance, is indeed interesting. However, it's hardly firm evidence. And though I am now bound to the Oldest House, I remain a man of science.

Of course, there are numerous ancient beliefs regarding trees. Yggdrasil, the Tree of Knowledge, yaax imix che. Some cultures offered blood sacrifices to trees, while others claimed trees endowed chosen individuals with inhuman powers. Do New York City's many murders act as sacrifice for the Oldest House? Does the House have a chosen champion?

Is it me?

## Location

The file can be found in the Foundation. It is located in the area of the Warehouse, inside the yellow Bureau building closest to the Control Point.

## Trivia

* The three examples of trees Ash gives are of mythical trees in the developmental stages of various cultures.
	+ Yggdrasil is the tree in the center of the Norse mythical cosmos, connecting each of the nine realms.
	+ The Tree of Knowledge is the tree from which Eve took the forbidden apple in Christianity.
	+ "yaax imix che" refers to a central tree in Mayan culture that connects the various realms of the spirit.
* The Schwarzman Building is the official name of the New York Public Library Main Branch.
Gustav Wagner

Dr. **Gustav Wagner** is a researcher for the FBC. Dr. Wagner formerly worked in headquarters in Washington, D.C. Wagner was brought to the Oldest House by Director Northmoor to help assist Dr. Theodore Ash in the Foundations. Wagner is believed to have been involved with the Nazi Party early in his career.
Bedrock Blaster

## Description

A hand cannon used by marksmen that takes bullets larger and more powerful than those used in the matchlock rifle. It is a heavy but durable gun said never to diminish in performance. The name refers to its unmoving and immutable nature.

## Attributes

* Bullet & Arrow Ki Damage +10.5%
* Attack Bonus (Stamina): B+
* Attack Bonus (Skill): C+
* Attack Bonus (Courage): D+
Employee Incident

**Employee Incident** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

**Employee Report**

REVIEW

Incident in question occurred on **[REDACTED]** and was brought to HR Department's attention by the internal security personnel who intervened.

According to reports supported by security camera footage, Agent Philson entered the staff kitchen with the intention of consuming his private meal (a home-made sandwich cut diagonally and packed in a plastic container) but discovered the refrigerator had **[REDACTED]** his meal. Agent Philson began to kick the Bureau-owned appliance as he expressed his frustration in a loud and profane manner.

This behavior caused multiple staff members present to become alarmed. Security was alerted soon after. Philson complied with security's commands to desist.

RECOMMENDATION

Agent Philson was reprimanded and suspended for the remainder of the ongoing work week. The Review Committee recommends one non-mandatory counseling session.

## Location

The file can be found in the Containment Sector. It is located inside the Panopticon, on the 4th floor inside the monitoring space of unit 15. This area can be accessed through the mission Fridge Duty.
Finland

**Finland** is a country located in Europe, and is where the Finnish language originates from.

## History

When asked by Jesse Faden where Ahti is from, Simon Arish states that he believed Ahti immigrated from Finland.

The town of Wattery, Washington, U.S.A is described on a postcard as "America's little Finland"
Janitor Complaint

**Janitor Complaint** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Has anyone else seen that janitor mopping up around here? Isn't this is a restricted access area? Who gave him permission to come in here?

And how the fuck did he get through the Maze?

- Dr. Tan

## Location

The file can be found in Dimensional Research in the Research Sector. It is located at the security checkpoint right after the Firebreak from the Ashtray Maze.