Fall of Kanak

## Overview

**Fall of Kanak** is one of the playable Challenges in Warhammer 40,000: Space Wolf. Here you take control of Pollux the Flayer, a most faithful servant of Khorne who is hell-bent to get his hands on Zymeltros Frell and fiercely dismember anything that gets in The Flayer's path. Fall of Kanak cosists of 4 Attempts, which resets weekly and each Attempt requires 3 PvP Victories in order to be played. To earn a Victory in an Attempt, Pollux must slay 100 Enemies, earning the Player various rewards depending on the amount of kills amassed. On top of that the Player will get rewarded with a chest that could be opened at 75, 150, 250 and 400 kills.

In this Challenge Pollux the Flayer carries an un-editable deck of his own, which may seem deceptively easy for beginners because unlike Valgard Twice-Slain, Pollux does not need to level up his cards to be able to complete a Kanak Attempt. There are Weapons that could be picked up along the way, but not necessarily needed to finish an Attempt. Fall of Kanak does however require mastery over the tactical aspects of the game, like Effort and Hand management, a bit of AI manipulation and a whole lot of spare time.

## Tips

Health Boost Trick Warhammer 40,000: Space Wolf

https://youtu.be/jKIL0ZeX8H8

Great tips from Freglo

## Riskbreaker's 400 Kills Guide

### Get familiar with the Enemies

#### Priority Kill List

These 3 Enemy types are the ones I focus on taking out when they spawn on the map.

* **Sniper**
	+ [ HP: 210 / - / - / - ]
	+ Could inflict **Stun 2**.
	+ Could inflict **Effort** +**4**.
	+ Could inflict **Discard 1**.
	+ Never let this guy live, I always try and force my way killing this guy first. If he's on the map, he needs to be dead quick.
* **Ambusher**
	+ [ HP: 400 / - / - / - ]
	+ Could use **Effort** - card.
	+ Could use +**1 AP** on Allies within an AoE.
	+ Passively has a chance to gain **Armor 3** when attacked. ( Main reason why I prefer picking up the **Chaos Meltagun**. )
	+ This guy is simply annoying, he is able to help others deal more damage.
* **Range**
	+ [ HP: 250 / - / - / - ]
	+ Could inflict **Blaze**.
	+ Has lower HP than the other **Range** guy, usually has no armor... they are chomps. **1 Power Sword** could kill them at any level of Kanak.

#### Keep Alive List

These 3 Enemy types are the ones I keep alive most of the time, before killing the **Elite** and spawning a new wave.

* **Range**
	+ [ HP: 350 / - / - / - ]
	+ Could **Heal** Allies within an AoE
	+ Could gain **Armor 2**. ( Usually when he has none. )
	+ This guy is basically support.
* **Melee**
	+ [ HP: 500 / - / - / - ]
	+ Could **Heal** himself.
	+ Could inflict **Effort** +**3**.
	+ Could inflict **Discard 1**.
	+ Could gain **Armor 2**. ( Usually when he has none. )
	+ Could lower **Accuracy** from incoming attack. ( Keep it mind when trying to **Stun** this guy. )
	+ I used this guy as my Chainsword sharpener, I heal off him.
* **Elite**
	+ [ HP: 800 / - / - / - ]
	+ Could inflict **Stun 3**.
	+ Could inflict **Effort** +**4**.
	+ Could use **Effort** - card on Allies within an AoE.
	+ Could gain **Armor 2**. ( Usually when he has none. )
	+ Passively has a chance to decrease **Effort** by **2** when attacked.
	+ Passively decreases incoming **Melee Damage** by **50**%. ( Stacks multiplicatively with **Armor**. )
	+ Has the highest HP, also my Chainsword sharpener.

### The Guide

* You start your **1st Turn** with 4 Enemies on the Map. Move to a cell where you're gunna receive the least amount of damage. ( Preferably heading towards the **Weapon Drop**. ) Do not exceed **6 Effort**, if you do then some Enemies will take **2 Turns**.
* On your **2nd Turn**, onwards. Mind the Effort of the Enemies. If you're about to surpass the Effort of any Enemy, just make sure you do not get a difference of **6 Effort** over them. This is not a strict rule, of course based on the situation of the Map you gotta make the best decision for it.
* Kill 1 Enemy, preferably someone from the **Priority Kill List** but keep 3 Enemies alive in order not to spawn a new Wave, until you have gathered all the Weapons you need. Anytime that only 2 Enemies will be left on the Map, then 3 more would spawn on the left side. **Elites** spawn on the bottom right after every **5 kills** of the first **50 kills** and then after every **10 kills** on the 2nd half.
* **Weapon Drop** starts after your **4th Turn** and the Weapons shows up after the **5th Turn**, then **4** more **Turns** after that and the **Weapon Drop** starts again. Make sure you are not standing on the **Weapon Drop** area on the **5th Turn**, as this will kill anything on it once your **Turn** ends.
* The Weapons you are looking for are **Power Sword** ×**2** and **Plasma Gun** ×**1** ( Both are mandatory ), ×**1 High Damage Range Weapon** ( Optional, just something to help you kill the **Elite** faster when you're sitting at a high HP and don't need to heal up. I prefer the **Chaos Meltagun**. )
* Once you have your Weapons you can start killing away. Do not exceed **6 Effort** when the Enemies are about to spawn, if you do then some of the new Enemies will take **2 Turns**.
* After every **8th Turn** an **Aquila** will spawn on either the top right or bottom left of the map. A new one will spawn after **8 Turns**, this will repeat over and over. You must Keep track of this if you do not want the Enemy to get a hold of an **Aquila**. ( I try to move near an **Aquila** spawn around my **7th Turn** and I do my best to ensure that I'm at least **3 Cells** away from the spawn on my **8th Turn**, so I can just move to it right away after the **8th Turn**. If you can't get to it once it has spawned, try facing it's direction. The enemies will do their best to avoid your **Line of Sight**, this trick works up to **4 Cells** away from the **Aquila**. )
* **Now rinse and repeat for 3 hours.**

PC
--

Space Wolf PC Fall of Kanak and forging the reward
 https://youtu.be/vpzSzva8xk0

Space Wolf PC Wrath of Damned and forging the reward
 https://youtu.be/pOk\_AesHKjU

## See also

* Card List FoK tab for ATTACK PATTERN, and the FoK card list.
* Game Mode: Campaign, Multiplayer, Challenges