Blacksmith

*Our community needs more information on this page! Can you help out? Click here to add more.*

The **Blacksmith** is a shop where weapons and armor can be bought, crafted or broken down in *Knights of Ages*. The Blacksmith shop can be built once the player has unlocked the Castle feature.

Reputation is required to buy and craft equipment and can also unlock country-specific advanced equipment.

**Blacksmith** is also the place where you can **modify** your weapons and armors to increase their usefulness in your game. The success rate of modifying equipments also depends on the **Blacksmith Level**. The table below shows the **Maximum Mod V** stat.

These are current **Weapons** categories:

These are the current **Shield** and **Armor** Categories

## Weapon Upgrade Path

### **2H Axe**

Show/Hide table

 Hit +6 Req str -7 Weight +3.5
 Atk +8 Weight +7
 Hit +15 Weight +13

### **1H Axe**

Show/Hide table

 Hit +6 Req str -7 Weight +2.5
 Atk +7 Weight +4.5
 Hit +16 Weight +8.5

### **2H Sword**

Show/Hide table

 Hit +6 Req str -6 Weight +4.5
 Atk +9 Weight +9.5
 Hit +17 Weight +17

### **1H Sword**

Show/Hide table

 Hit +5 Req str -4 Weight +1
 Atk +5 Weight +2.5
 Hit +14 Weight +4.5

### **Lance**

Show/Hide table

 Hit +6 Req str -7 Weight +12.5
 **Heft**
Atk +10 Weight +24.5
 **Harden**
Atk +15 Weight +10.5

### **Spear**

Show/Hide table

 Hit +6 Req str -6 Weight +4.5
 Atk +5 Weight +3.5
 Hit +? Weight +?

### **Dagger**

Show/Hide table

 Hit +4 Req str -2 Weight +0.6
 Atk +3 Weight +1
 Crit +6 Weight +2

### **Staff**

Show/Hide table

 Mhit +6 Req str -4 Weight +2.5
 Matk +6 Weight +4.5
 Matk +7 Weight +2

### **Scepter**

Show/Hide table

 Mhit +6 Req str -2 Weight +1
 Matk +6 Weight +2.5
 Matk +15 Weight +4.5

### **Mace**

Show/Hide table

 Hit +6 Req str -6 Weight +3.5
 Attack +1 Upon hit, target def -15%.
 Atk +7 Weight +7
 Attack +3 Upon hit, there is a 15% chance
to stun target for 1 turn Weight +3

### **Polearm**

Show/Hide table

 Hit + Req str - Weight +
 ATK + 8 weight + 9.5
 Hit +? Weight +?

### **Shortbow**

Show/Hide table

 Hit +4 Req str -3 Weight +1
 Atk +4 Weight +2.5
 Attack +7 Hit -4 Weight +1

### **Longbow**

Show/Hide table

 Hit +6 Req str -6 Weight +2.5
 Atk +7 Weight +4.5
 Attack +14 Hit -4 Weight +2

### **Crossbow**

Show/Hide table

 Hit +4 Req str -3 Weight +2.5
 Atk +6 Weight +4.5
 Attack +11 Weight +8.5

### **Heavy Crossbow**

Show/Hide table

 Hit +7 Req str -4 Weight +14.5
 Atk +11 Weight +29
 Hit +19 Weight +52.5

### **Knife**

Show/Hide table

 Hit +6 Req str -6 Weight +2
 Atk +6 Weight +3.5

### **Rapier**

Show/Hide table

 Hit +6 Req str -6 Weight +2
 Atk +6 Weight +3.5
 Crit +? Req Str +?

### **Lute**

Show/Hide table

 When Assisting an ally, make it Mhit +6 Req str -2 Weight +1
 When Assisting an ally, make it ATK +6 Weight +2

## Armor Upgrade Path

### **Cloth Armor**

Show/Hide table

 Mres +26 Weight +1
 Def +2 Weight +1
 Healing Crit +? Weight +1.5

### **Leather Armor**

Show/Hide table

 Mres +26 Weight +2
 Def +3 Weight +2
 Strike def +18 Weight +2.5

### **Chain Armor**

Show/Hide table

 Mres +26 Weight +3
 Def +5 Weight +3
 Axe def +19 Weight +4.5

### **Plate Armor**

Show/Hide table

 Mres +26 Weight +9
 Def +6 Weight +9
 Ranged def +21 Weight +12.5

## Shield Upgrade Path

### **Buckler**

Show/Hide table

 Blk - Def +3 Weight +0.9
 Mdef +17 Weight +1.5

### **Shield**

Show/Hide table

 Blk - Def +3 Weight +2
 Self-heal(at the end of turn) +8 Weight +2.5

### **Large Shield**

Show/Hide table

 Blk - Def +3 Weight +4
 Healing received +8 Weight +5.5