Campaign One Chapter 1: "Waterdeep; Dragon Heist"

# **C1:Chapter 1 "Waterdeep; Dragon Heist"**

In 1492, a group of adventurers came together at the Yawning Portal after a fight with an ogre. The rag-tag team of 6 declared their heroics and were given a humble quest by a heavyset 'Volo.' The Rat-Dragons' first chapter all started here, making a name for themselves by retrieving the Stone of Galor, Saving Floon, Raiding the Xanathar base, and becoming the 'Guardians of Waterdeep.'

## Session 1; "Attack at The Yawning Portal"

In 1492, the Yawning Portal, which is located in the Castle Ward of Waterdeep, was seeing its busiest hour of the day; with ale flowing, laughs bellowing, and adventures being made.

Prior to this hour, Creg Hoodos, a Paladin of Bahumut, had found himself taking a break from his holy duties and catching a drink at the nearest tavern. Along with Creg, the famous adventurers Lucius and Gleeb the Great, had made their way in a few minutes prior; just beginning to get a tab started. Ballus, a reclusive member of the Shadow Theives, sat alone at the bar, and lastly, X-Kant, and their friend Theoden(also see Theoden(Disambiguation)) sat down, shortly after entering the Yawning portal, sitting down with their Zhentarum friend Yagra Stonefist. Though they did not know each other yet, they would soon; as out of the blue, a roar came from the bottom of the large stone well the tavern was named after, 'The Yawning Portal.' Following this roar, came a large Ogre, crawling it's way from the stone well; a call to action led the party to fight this beast back, and with swift moves the Ogre was defeated by the rag-tag team of six with the help of the Tavern. As cheers flooded the room and a sigh of relief came across everyone, the newly formed party made small greetings towards each other before they were motioned over by a heavyset and nobly dressed man, with a large grin.

Walking up to the man he introduced himself as Volo, Volothamp Geddarm; but not before interrupting himself and complimenting the heroes' bravery in the fight won. He begged for the party to aid him, as he believed that his friend, Floon, was kidnapped a few nights ago. Though convincing them was vigorous for him, Volo was able to reassure the party, and they accepted his quest; and with what little information they had, the party made haste to the Blackstar Inn, at the Dock Ward to find Floon, as it was where Volo reported him last.

Making their way to the Dock Ward, they found themselves at the Blackstar Inn, where a tavern goers were questioned; the tavern goers told the party of Floon's whereabouts, and a new character, 'Renaer.' Renaer was his "best friend in the whole world" and he "would never wish harm upon him," he "had no reason to." The Tavernkeep there, also told how Floon and Renaer were taken away by the Zhentarum guild; after getting into a small squabble behind the tavern last night; the two were taken into a warehouse nearby. Moving quickly, the party searched far and wide for the alleged warehouse, but soon, they were able to find it; where inside, a squadron of Kenku immediately began attack. It was clear the Kenku weren't Zhentarum, but just as they began their charge, it had ended just as quickly as it started; with few swings of Gleeb's Warhammer. Further searching the Warehouse, in what seemed to be a hidden room, a man was found inside; incredibly panicked, thinking the party was Xanathar, or Zhentarum. But, after being reassured, Renaer gained trust, telling the party how "Zhentarum tried to take both of them" but Renaer was "Able to hide" when Xanathar raided the Zhentarum base. Unfortunately, Xanathar was able to retrieve Floon, and escape.

Renaer could only extend a certain amount of information, but he knew that the Xanathar took him into the sewers after he was able to hide away. The Party thanked Ranear, and let him head back to safety.

## Session 2; "The Mindflayer"

Using their new found information given by Renaer, the party headed out to find a place to access the sewage system and, in a few hours, they were able to find a sewage grate they could climb through.

When they entered the sewers, they walked for hours; until meeting a giant pack of feral rats, who's brains were exposed. Whilst trying to fight back the rats, three Gazers made way from the other tunnels behind them; but with their dexterity, the party was able to defeat the oncoming enemies with ease. Before moving further into the sewers, Ballus would decide to cut an Eye-Stalk off one of the Gazers, for unknown reasons. They found themselves in a now narrow, and long hallway, with doors leading into unknown rooms, and further hallways. Deciding to split up to cover more ground, Lucius, Gleeb, Ballus, and Theoden went down the right hall, as Creg and X-Kant went down the left. On the Right, they ventured forth into the dark doorway ahead; inside, a stout Grey Dwarf, with a mechanical Hammer-Hand, and two bandits occupied the room; the troupe seemed to not notice them at first. Taking the opportunity, the team started listening in on their conversation, they spoke of Floon, and by the sound of it, he was close by. Cutting their conversation short however, the team decided to act, swiftly defeating the enemies; Ballus taking the Dwarves mechanical Hammer-Hand. Before moving on, they investigated the room, the same symbol they saw coming in was engraved on the Bandits' heads, a circle and 8 spokes.

On the Left, Creg and X-Kant encountered a band of Goblins just as they entered the hall. The Goblins were quick to getting close to X-Kant; severely injuring them. Thankfully, Creg was able to defend X-Kant enough to where they could both hang on until the party came to their rescue. Hearing the noise, the other half of the party ran to X-Kant and Creg's aid; that being Ballus and Theoden, whilst Gleeb and Lucius ventured forth. Quickly, they saved the two from the Goblins, but only getting a few seconds of regrouping before they heard the shouts of Lucius, calling them from across the base. Sprinting to Gleeb and Lucius, the two of them were stopped next to a door; Gleeb whispering "A Mindflayer is through that door." Shocked at this fact, and knowing that Floon was in there, maybe about to be killed; the party had to act fast, so they sprinted quickly into the room.

There, sat Nihiloor, a tall purple skinned beast, tentacles spewing out the end of his helmet, the helmet supporting spikes with bright yellow-orange eyes. He chanted a spell, as the floor below him began to shift, Floon was tied up in the other corner, and a Ratman sat in front of the restrained noble. Seeing the party enter, Nihiloor stopped his chanting, and began his attack; Creg quickly picked up a barrel of wine from the floor, planning to throw it on the beast. Nihiloor made his attack first, gleaming into the Dwarven hero Gleeb's eyes and lifting his hand, to which Gleeb dropped to the ground; now in fight or flight, the rest of the party rained hell on the beast, and the Ratman joined in after seeing their heroics. Nihiloor however, would not let this happen, annihilating the Ratman, and teleporting away just as Creg threw the wine barrel, exploding wine onto the concrete. Running to Floon, and untying him, he was relieved to be freed at last; regaining his breath, Floon explained everything. Floon was apparently "Confused for Renaer" and was "Taken by the Zhentarum, before Xanathar took him away" still thinking he was Renaer; he wasn't sure why they wanted Renaer, but he believed it could have to do with his father being 'Lord Neverember.' Coming to Gleeb's aid, Lucius and Creg carried the Dwarf, escaping with the help of Floon, who knew a quick way out. Making it to the surface, they went back to the yawning portal, where of course, Volo and Renaer were waiting for them. Volo was excited to see they saved his friend, but concerned to see Gleeb's state, although he expressed that he could not do anything about it. Renaer, forgetting his gratefulness, rewarded the party with Troll Skull manor, and told the party there is a druid nearby the Manor who could help. Thanking the young noble, the party went as quick as they could, and finally made it to the said Druid 'Fala.'

Meeting with Fala, the party was a wreck. First, requesting Elven Moongrass, then pretending they were Guards; all of which, didn't trick Fala, who found the array of excuses quite strange and uncomfortable, asking them to leave if they were going to act bizarre. But stopping them there, Theoden stepped up and showed Fala Gleeb. They looked confused at first and soon replied "I might have something for him, but it'll cost 100 gold." Scrambling to get the money out for them, Fala gave Theoden a dark, viscous, and chunky potion, assuring the party it would work. Giving the potion to Gleeb, he slowly began to come back to his senses. Relieved, Fala closed his doors and shoved them outside, and the party all headed back to their new home. Walking into the manor, to exhausted to look around, they slept through the night in spiderwebbed, and ruined beds.

## Session 3; "The Rat-Dragons"

Get our party name

Xoblobs shop

Joining Zhentarum

Joining Harpers, Party, suits

## Session 4; "Legend of the Kenku Killers"

Dark elfs

Potion send

Killing Half-Orc, Kenku killing

## Session 5; "Where's Skeemo?"

Joining Lords Alliance

Giant Worm

Potion guy killed

## Session 6; "Nimblewright Nights"

Sewers Flesh base kill

Nibmlewrights

Nimblewright detector

Dragonborn lady, helps

## Session 7; "The Mansion"

Going to mansion

Looking for clues

Fighting shadows