Nekronian Empire

Iporis

This content refers to phenomenon on the continent of Iporis.

* Map
* Flag

**The Nekronian Empire** (capital: Peyden) is home to many dwarves, tieflings, and anyone considered “otherworldly”.  Citizens of the Empire are given a lot of freedom. As a result, the Empire has become a chaotic place, though it has a focus in developing better and more complex technologies. This empire reveres innovation and development of technology over all else, but sometimes its creations are the topic of debates about morality and ethics.

## Beliefs and Religion

### Beliefs

Those who support the Nekronian empire tend to believe that land is a thing that can be owned and maintained. There is no gain in taking care of the environment outside of keeping yourself alive. Ecology is only necessary if it keeps the atmosphere livable for people. Land is a resource, and resources can be exchanged for profit or trade.

There are two notable exceptions to the lack of racial discrimination. Yuan-Ti and Aarakocra, due to their historical ties to the Albatross Assembly, have generally been assumed to be obsessed with tradition to the point of resisting change. They are sometimes portrayed as dim witted or unwilling to accept education and new phenomena.

Unlike other factions, Necromancy can be openly practiced with a permit. This causes the Empire to attract those who practice or those curious about it. Other factions scorn them for this.

#### Muting

The Empire has devised a way to neutralize powerful spellcasters without killing them. Muting a spellcaster removes their ability to use spell slots, and functions similarly to the Feeblemind spell. This is typically used to punish spellcasting criminals.

#### Platinum

The Empire is the only faction on Iporis to issue official platinum coins (worth 10 gp each). One side is minted with the Nekronian gear-and-star insignia, while the other has the portrait of **Alyssandra Devonmere**, a dwarvish woman with a strong browline and squared jaw. She is the founder of the Nekronian Empire. Platinum coins are accepted throughout the Empire, as well as certain towns and cities within proximity of it. They are met with hostility in the Cloven Conclave, and are not used in the Albatross Assembly.

### Religion

The Empire tends to worship chaotic gods or those of magic and technology.  However, they have the most religious freedom out of all of the factions, and one can get away with almost any faith without major repercussions.

The only notable exceptions are outright evil deities and The Albatross.

## History

The Nekronian Empire was the first to break away from the original Human and Yuan Ti settlers that would later become the Albatross Assembly. This divide was caused by a disagreement over the practices of necromancy when an influential dwarf named **Alyssandra Devonmere** became the topic of debate. She had proposed that the dead could be used for labor via necromancy, which would prevent unfair treatment of the living, and help improve productivity. Evidently, some were violently against her idea, and couldn't stand the idea of their dead being perverted in that way. To them, the fallen were meant to be laid to rest, and stay resting.

The ones who agreed with Alyssandra left the Albatross Assembly to go east, where they would develop ways to practice necromancy ethically (in their eyes). Because of the creation of machines, using the dead as labor isn't as mainstream as it once was, but it remains an important symbol of the Empire: even if others disagree with you, if it can streamline the lives of many, then find a way to make it work.

## Government

Council/court system where it's kind of a bureaucracy. But it's also sort of a confederacy of the other cities and their respective outer villages.

### Leader

The leader of the Nekronian Empire is noted to be slick, with practices akin to that of a businessman. He presents himself like a sophisticate. He claims to be in power to help avert over exploitation of natural resources to ensure environmental preservation in the Empire. However, many of his actions go against that promise, especially if they would rally supporters from within the Empire.

It is rumored that he has some sort of dead man's switch.

### Crimes

#### Minor Crimes

Failure to pay taxes to the Empire

* 100 gp fine
* 40 days in prison

Harmless Necromancy Without a Permit

* 200 gp fine
* name registered with the Empire on the list of 'Able Necromancers'
* Scolding to go apply for a permit

Theft

* Fine worth twice the value of stolen items
* 30 days in prison

#### Significant Crimes

Assault

* 2000 gp compensation to the injured
* 2 years in prison

Harmful Necromancy Without a Permit

* 5000 gp fine
* name registered with the Empire on the list of 'Able Necromancers'
* 20 years in prison

OR

* Muting

Manslaughter

* Up to 3000 gp compensation to the family of the deceased
* 3 years in prison

Terrorism

* 9000 gp fine
* 20 years in prison

OR

* Life in prison

#### Major Crimes

Murder

* Execution

Treason

* Execution

## Ranks

There are three paths to higher ranks in the Nekronian Empire. The ranks within each path are held at equal worth.￼

The three paths, or pillars of the Nekronian Empire are represented in its flag; the gear represents technological development (Tinker), the stars represent magical augmentation (Magi), and the compass in the back that ties the previous two elements together represents leadership (Royal). The Empire believes that there should be harmony of these things. Technology and magic naturally synergize, but they are directionless without a good leader.

### The Tinker's Path

#### Forgelight

The title of Forgelight is given to those who excel at their craft or has graduated from one of the many colleges or universities of the Nekronian Empire.

#### Gearspinner

Gearspinners take it a step further. These inventors have had a few patents, maybe even one or two contributions to an active field.

#### Grand Tinkerer

Grand Tinkerers are frequently seen by the court, and may actively contribute to the Empire's most revered projects. Their names go down in history.

### The Magi's Path

#### Tomelight

The title of Tomelight is given to one who excels at the arcane or has graduated from one of the many colleges or universities of the Nekronian Empire.

#### Starspinner

Starspinners are more recognized mages. They may have a few contributions to an actively developed creation, or perhaps they have achieved some feat of brilliance.

#### Grand Mage

Grand Mages are frequently seen by the court, and may actively contribute to the Empire's more revered projects. Their names go down on history.

### The Royal's Path

#### Brightbeacon

The title of Brightbeacon is given to one who excels at the leadership or has graduated from one of the many colleges or universities of the Nekronian Empire.

#### Courseweaver

Courseweavers district officials or other members of government in Empire towns and cities.

#### Grand Marshal

Grand Marshals are leaders of towns and cities and are frequently recognized by the Empire court. They drive projects and shape the future of technology.

## Relationships

### The Albatross Assembly

The Nekronian Empire and the Albatross Assembly have many established trade and diplomatic connections, though they still consider each other very different. However, one may note that the Empire's influence on the capital, Chunathan, and the current leader of the Assembly's apparent bias point toward some sort of alliance.

### The Cloven Conclave

Currently, there is tension between the Nekronian Empire and the Cloven Conclave over the use of magic in their new inventions and the newfound power’s impact on nature.

### Vasek

While not formally a part of the Empire, Vasek agrees with many of its ideals, including that regarding necromancy. It has many trade and political connections to Empire towns and cities.

### Eastshire, Jimmyton

Eastshire and Jimmyton are extremely independent from the Empire.

Eastshire shares the Empire's belief in equality between races, but scorns it for its practices in innovation. Notably, Sigma, a low-level legislator from Eastshire, has a particular abhorrence for the Empire's Occulox Project.

Jimmyton, despite being connected by a trade route, wants nothing from the Empire's larger technological infrastructure. They trade with Pothos and have established a quid pro quo in smaller goods.

## List of Nekronian Empire Towns and Cities (474 PA)

* Batek
* Darandal
* Kallaku
* Lovekraft
* Northrun
* Peyden (CAPITAL)
* Pothos
* Toomadri
* Vassav
* Wyndpa