Controls

This is a list of the default **controls**/keybindings.

## Default keybindings

Keyboard controls can be rebound in settings.

* Pressing **`Space`** while driving a Truck or Explorer will perform a drift.
* Holding down Resource Scanner **`V`** opens up a selection wheel, allows selection of the target resource.
* Holding down Emote **`T`** allows selecting the emote to perform.
* The Map is only accessible after it has been researched in Tier 1.
* Crouching while running will perform a slide.
* Crouching before jumping will result in a higher and longer jump, especially if have the Blade Runners equipped.
* Approaching a Resource node and interact **`E`** to start manual mining. To do AFK hand mining, open the Inventory **`Tab ↹`** while **`E`** is held down, then let go.
* While equipping a Nobelisk, holding down  allows them to be thrown farther.
* Photo Mode can be used as binoculars by zooming in .
* **`Ctrl`** + **`F`** will enter Mass Dismantle mode, where up to 50 structures can be highlighted to be dismantled simultaneously. Letting go and pressing **`Ctrl`** while aiming at an already highlighted building will toggle deselecting, for as long as the key is held.
* Holding  button 4 while dismantling will only mark buildings of the same type as the first building that was selected.
* Holding **`Left Ctrl`** while building will align the building in a straight line, or snap to the next building.
* Pressing  in build or dismantle mode while aiming at a building will copy that building, but not its configuration.
* All building shortcuts are only for buildings and vehicles in the Build Menu or Customizer materials and colors. They are not for equipment and consumables.
	+ These can be assigned by hovering over a building/vehicle in the Build Menu and pressing the keybind.
	+ These might not work for some keyboard layouts. This can be fixed easily by manually rebinding each key.
* There are 10 rows of hotbar, use **`Alt`**+ to cycle through them.
* If a Customizer material is bound to a hotbar slot, **`Left Alt`** + that hotbar slot will change all buildings in the hotbar to use that material.
* In the **`Esc`** Menu, clicking the 'Respawn' kills the player, should the player get stucked.
* In the Inventory window **`Tab ↹`** as well as containers,  splits a stack into halves. Holding down  on the stack enables custom splitting using a slider or number inputs, as well as allow to view the item in the Codex.
* The **`N`** Quick Search is also a simple single-line calculator (see below).

Combination functions:

  + **`Ctrl`** | Transfer all of the clicked items of same type between opened inventories

## Controller (gamepad)

The game natively accepts controller input. However, without Steam compatibility layers, there is no customization available (unless config files are edited) and the functionality is very limited, making it effectively impossible to play the game normally.

These keybinds may not apply for the Steam Deck, as it does use the Steam compatibility layers.

These controls were tested on an Xbox 360 controller.

## In-game calculator

The Quick Search in-game **`N`** also serves as a simple calculator. The following operators are supported:

* `.`: Decimal
* `+ - * /`: Arithmetic
* `^`: Exponentiation / Power of
* `%`: Remainder
* `( )`: Parenthesis
* `sqrt( )`: Square root

Other roots are possible using fractional exponentiation such as 8^(1/3)=2. The calculator enforces the order of operations.

## References

1. ↑ In-Game Calculator PEMDAS Proof for Build CL#188609

## History

* Patch 0.7.0.0 **Undocumented Change:**  Gave additional function to **`H`**. During Build Mode **`Q`** and Dismantle Mode **`F`** using Key H will "Hide on the HUD" the Currently Building/Dismantling + Building Requirements UI.
* Patch 0.6.0.0 Added holster functionality for the currently equipped Hand Slot. Default keybinding is **`H`**
* Patch 0.5.0.0 Some default shortcuts have been changed:
	+ Default Flashlight keybinding is now **`B`**
	+ Default Map keybinding is now **`M`**
	+ Default Codex keybinding is now **`O`**
	+ Customizer was assigned to **`X`**
* Patch Closed Alpha 4: Photo mode **`P`** introduced
* Patch 2018-10-17: Introduced