recursal/Fanatic-Fandom huggingface dataset:
Sanity

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

**Sanity** is a measure of a character's ability to think and behave in a normal and rational manner. It is influenced by the Wisdom ability. It can also be thought of being how well the soul and mind are working together.

## Mechanics

### Version 2

As of Version 2 of AD&D (Aeldrum Dungeons & Dragoons), sanity has received a significant rework to fall more in line with the Hit Points/Wound Points system. Like HP gates WP damage, Sanity is now gated by Stress Points.

The amount of sanity a character starts with during character creature is equal to that character's Wisdom score (NOT the ability bonus). It can be buffed by 1 point by spending 3 Character Points.

When a character received any amount of damage to their sanity, they will roll on the #Sanity Table. The character goes permanently insane if their sanity drops below zero equal to their starting sanity (e.g. if the character started with 10 Sanity, madness is at -10 Sanity).

#### Sanity Table

When a character takes sanity damage, they make a d100 roll and add (5 \* accumulated sanity damage). Please note that this entire section needs confirmation[*CONFIRM*].

 61-85
 86-90
 91-95
 96-99
 100
 100+

### Version 1

Characters receive 5 \* Wisdom score (NOT Wisdom bonus) to start out with. When a character falls below quartile thresholds, they receive a Sanity Event. Sanity can be regained (damage can be "repressed") by spending Experience Points.
Siebern

**Siebern**, sometimes spelled "Sybern", was an Ascensionist Mage Prince who worked for Prince Methos before betraying him. He also helped Aztlan ascend.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

### Second Scouring of Aeldrum

*Main article: The Second Scouring of Aeldrum*
Siebern was widely believed to have initiated the destruction of the Seventh Spire and begun the Second Scouring of Aeldrum. He was presumed dead by many survivors of the cataclysmic events, a perception which went unchallenged in the annals of the Academy on Saldan, whose founders included several witness of the Scouring. A select group of Mage Princes believed differently, however, and recent archaeological evidence from a Knights Mercantile expedition to the Taino Basin on Sierna suggests that they pursued Siebern across the cosmos in search of bloody vengeance.

### Expedition to Taino Basin

*Main article: The Aztlan Campaign*
The findings of the Knights Mercantile suggest that they indeed found Siebern, but were slain or otherwise subdued by him.
Roy Stallion

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Roy Stallion** could refer to:

* Roy Stallion Sr., a con artist and magician working for the KM during The Russian Campaign
* Roy Stallion Jr., a KM member during the theft of the Codex Exilium on Saldan
Sidney

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Sidney** may refer to:

* Sidney Holden, the Governor-General of Valand during the late Mage Imperium
* Janice Sydney, Chief Engineer of the KM's Deep Ether Expedition
Seymour McCracken

## Seymour "Butts" McCracken

**Seymour "Butts" McCracken** was a human gutter skulk employed by the Knights Mercantile who participated in the The Skinchanger Campaign on Videna.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Skinchanger Campaign*
## Media

File:Seymour mccracken character sheet.pdf
Silvio Antonino

**Silvio Antonino** was an Italian scientist and member of the Aeldrum Trade Company security team on The Station while secretly working for the Academy of Saldan. He was killed by Jenkins during The Station Adventure.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Station Adventure*
Roland

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Roland** may refer to:

* Roland Drumpf, a higher-up in the Imperial Navy of the late Mage Imperium
* Prince Roland, a nephew of Emperor Mithranatus of the Second Fialta Imperium
* Roland, an agent of Varlam Vasiliev in the Confederate Inquisition
Senil

**Senil**, once a refugee godling protected by Falamar during the Pantheon War, rose to become his steward and one of his most trusted agents. Most close servants of Falamar were destroyed or sought refuge in service to new gods when their patron was destroyed by the Elvish Triad. Senil was among the very few to make good an escape and hide out in the lonely places of the cosmos, before being discovered eons later by the Academy of Saldan and used as a guide and template for the God Project to resurrect Falamar.
Secular Nationalist Party

The **Secular Nationalist Party** was a fascist political party in the Serene Duchy of Aeldrum beginning in the late 5th century A.U.

## History

*See also: Grand Strategy 2*
After a long period of one-party rule by the Conservative Party caucus during the first half of the 5th century, the Serene Duchy's conservative faction fractured into two sides following the assassination of Serene Doge Sevrar Orvhim in 460 A.U., spearheaded by the Secular Nationalist movement that claimed Orvhim’s mantle, and the Industrialist party that pledged to carry on the Montreal and Emiir era economic policies.

As of 530 A.U., the Industrialists had been able to form a big-tent caucus in order to keep a majority but had not had a (reliable) Constitutional majority in decades, with the Secular Nationalists being their principal rivals.
Shantine Navy

The **Shantine Navy** was the official military navy of the Shantine Empire. Among the largest navies in Imperial Space, the Shantine Navy was notable for being able to rapidly mobilize countless mercantile ships into military service. After the forms of Mississaugua Ontario, the Navy leadership became heavily linked to Shantine clergy and nobility, resulting in higher effectiveness and defined chain of command in the field.
Roy Stallion Sr.

## Roy Stallion

**Roy Stallion** was a Russian con artist and magician who worked for the Knights Mercantile during The Russian Campaign. He owned the Arcane Rapier, which was passed on to his son Roy Stallion Jr. after his death.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Russian Campaign*
Roy Stallion died during the Knights Mercantile operation to liberate Dalcia, decapitated by an automaton.
Rowena Hayward

**Rowena Hayward** was the Councilor-President of the Republic of Sermaye and the head of the Sermayan branch of the Bank of Valdos during the early 6th century A.U.

## History

Hayward succeeded Alyxander Wynn as Councilor-President following the Sermayan Councilor Elections of 533 A.U., with Reagan Lawe elected as her Vice-President.
Ricky Jenkins (Expedition Campaign)

## Ricky Jenkins

**Ricky Jenkins** was an unimportant member of the second expedition by the Knights Mercantile to the Taino Basin on Sierna, where he died twice — once from an arrow fired by a native warrior, and once while attacking the expedition as a zombie.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Expedition Campaign*
## Trivia

The name "Jenkins" or "Ricky Jenkins" has been born proudly by many obscure and unimportant dead NPCs across multiple campaigns in multiple universes.
Skill Synergy

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

## Cost

### 2nd Edition

* 3 CP (Same Attribute)
* 4 CP (Different Attributes)

## Meta

### Synergies

*N/A*

Characters that take the **Skill Synergy** Special Ability are granted the following effect: The first 5 ranks in one skill give +2 to rolls in a second chosen skill. Cross-Attribute Skill Synergies must have a valid, DM-approved justification.

## Characters

List of characters with this ability:

* Ashleigh Hab
Rose Clintock

**Rose Clintock** is a researcher/inventor and founder of General Etheric, who vanished suddenly around 440 A.U..

## Personality

Clintock is a very secretive person, but dedicated to her friends and those she respects. She refuses to talk about her past, saying it is behind her. However, something about her past makes her feel like she has something to prove, and she is constantly comparing herself to others or belittling those around her.

She is also an unparalleled genius, who loves etherics above all other fields and has a disdain for psionics. This disdain results in her wearing an anti-psionic ring at all times.

## Inventions & Research

### Theoretical

 Battering Cram | Technology
 Etheric Dam | Technology
 Deep Copy | Technology
 *Encoding Elder Script into Mortal Soul Encryption* | Research paper
 *An Ulterior Use of the Universe-Spanning Networked Computer* | Research paper

## History

### Early Years

Clintock never talks about her past before arriving on Aeldrum.

### Arrival on Aeldrum

Clintock appeared on Aeldrum in 382 A.U., working with the Knights Mercantile. She quickly came into contact with the Count of Lidenia, who took her into his elite circle of academics. She began work in Celestial Space, performing scientific research for the Count.

It is unknown how she became friends with Allie Flashpan.

### Aftermath of the Coalition War

After the First Coalition War, the Count of Lidenia disappeared. Without her job, Clintock took her projects and resources and founded General Etheric, which partnered with Mossag Etherics to produce the Ethernet.

### Disappearance

Around 440 A.U., Clintock vanished and control of her company fell to the Serene Duchy of Aeldrum.

## Trivia

* With an Intelligence of 34, Rose is the highest-Intelligence character to date.
	+ Used to be 33, went up to 34 with Venerable.
Romano Reina

**Romano Reina** was the rejected bastard son of Luigi G. Alberghi and a mafia boss in the Genoese Mafia. He died during the Fistful of Crecibles Campaign on Telrion.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*Main article: A Fistful of Crecibles*
Romano arrived in Geat's Bail on Telrion in 375 A.U.. He immediately decided that the correct thing to do was enter the local saloon, punch Millie the matron/bartender, and declare himself the new proprietor of the establishment. Aristrom "Ivory Hands" decided that this was too much to bear, drew his pistol, and shot Romano right through both of his hands. Dr. Guilford put Romano under with some ether, and sent his lieutenant "El Roco" to deal with the damages. El Roco insulted Ivory Hands again, and got both his cheap sunglasses and his legs blown off.

In the middle of it all, a mysterious pack of dynamite (from Tucker the Kobold) blew the front off the building. Deciding that it was some parting shot, Ivory Hands took the drunken dwarf Gordon and Sherriff Fergus over to put an end to the tools.

Gordon instigated a standoff and almost blew up the barber shop/doctor's office but instead fell over in his mech from his drunkenness. El Roco tried to escape, but under the dread influence of Ivory Hands, they dragged him back to face the music. As he was being shot in the head, another dynamite blast destroyed him, Romano, and the barbershop.
Seer Malthan

**Seer Malthan** was a Seer of Adalna and a member of the Seer Council during the late Mage Imperium. He was the only member of the Council to survive the destruction of Aeldrum's Seventh Spire by Seer MacDonald, but was unable and unwilling to try to hold together the Imperium which he then found himself as technically the sole ruler of. Surviving Imperial history does not record any subsequent Imperial Seers, nor the ultimate fate of Seer Malthan.
Runaic

**Runaic** is the ancient Dwarven language, spread across the cosmos by Dwarven diaspora.

## Uses

In addition to its cultural significance, Runaic is often part of an archaeologist's repertoire and has some value to document historians because of the written contributions of dwarven scholars and institutions.
Serene Constitutionalist Party

The **Serene Constitutionalist Party** or **SCP** was a political party in the Serene Duchy of Aeldrum, active during the 5th and 6th centuries A.U.

## History

### Fifth Century

*See also: Grand Strategy 1*
The Serene Constitutionalist Party was formed in the mid-late 5th century A.U. after the collapse of the Conservative Party Coalition and the assassination of Serene Doge Sevrar Orvhim. Formed primarily of old guard aristocrats, the SCP holds a stance of "traditional" Aeldman values, while shying away from the extremism of the Secular Nationalists.

### Sixth Century

*See also: Grand Strategy 2*
As of 530 A.U., the Serene Constitutionalists caucus with the State Industrial Party, Liberal Institutionalist Party, and Cultural Coalition to maintain a parliamentary majority over the Secular Nationalist Party.
Rocinante 17

**Rocinante 17** ("Rossie" for short) was a horse belonging to Grokkus Babooff of Koral. She was the seventeenth Rocinante in a long line of horses that had met improbable and unfortunate deaths during the course of Grokkus's many adventures. During the Great Sea Road Campaign, Grokkus rode Rossie along the Great Sea Road, until she was drowned, taun-tauned, and eaten by large humanoid swamp lizards in the marshes at the foot of the mountains to the north of Fisherhome.
Saldanese Crecible

*For the related but distinct economic measurement tool, see Crecible.*

The **Saldanese Crecible** is the currency of the Academy of Saldan. Though it takes it's name (and original value at its first minting in the mid-400s A.U.) from the Crecible, the Saldanese economic unit equal to a day's subsistence wages, the Saldanese Crecible is a true currency used as an actual medium of exchange, with its buying power liable to fluctuate over time relative to the abstract definitional value of the Crecible.
Shantara, the Lady of Guile

**The Lady of Guile**
"**Greatest of the Arch-Traitors of the Pentacle, Shantara is reviled by those who believe in order and unity. Friend of conspirators, quislings, turncoats, and Ascensionists, her whispers are a poison in the well of the Imperium. Followers of Shantara should be hunted and destroyed wherever they are found...**"
 — Encyclopedia Imperia, 1st Edition

**Shantara, the Lady of Guile** is one of the five Lords of the Pentacle and a member of The Great Pantheon

## Summary

Once an archangel of the Elvish Triad, Shantara rebelled against her masters, with the help of Valdos and Dalthad.  Why she chose to turn on the Triad is unknown, but theirs is a mutual hatred with depths incomprehensible to mortals.  Shantara was first taken into Dalthad's hierarchy, but Valdos used her to then free Thalran from Kirva and place him under her mastery: Dalthad, wary of Shantara's history and doubtless maneuvered by Valdos, released her as an equal Lord of the Pentacle, provided that Thalran should also be released from her hold.  Thus, the Pentacle was formed. Shantara's angels are often corrupted servants of other gods, or minor gods who have sold themselves into her protection; they are a motley collection of renegades and traitors, and can be expected to act accordingly. Shantara's mortal servants are most often brought into her power by desperation, joining secret cells and cults to advance their goals and hers; given the fractious nature of Shantara's hierarchy, it is unsurprising that in the modern age she and Qualos have the weakest churches.

While associated strongly with betrayal and a certain voyeuristic sadism, Shantara is also a deity profoundly committed to freedom from tyranny, to aesthetic beauty (especially in or associated with death, so that death is something to be done well, and to be done well must be practiced), and to individualism of expression and achievement. In aesthetics especially, she may be said to take the finest traditions of the Enclaves, but with the deeply woven belief that these traditions are knowable to those willing to initiate themselves, not merely the nobility or other innate elite (a Triad worshipper might counter that their deities care for their followers more directly, and more gently than any other, while Shantara reserves little love or patience for those who cannot excel in her cutthroat cults). Her followers have produced exceptional cultural works in every medium, and several Shantaran legendary heroes are beloved not only by Shantarans themselves but by non-Shantarans who remember them for deposing the most horrific regimes (and mercifully leaving rather than staying behind to concoct some sort of avant-garde anarchy).

Similarly to Thalran, Shantara is seen by many scholars as a mirror of her progenitors in the Elvish Triad, and many elvish exiles have drawn uncomfortable parallels between Shantaran espionage and the double-dealing of Enclavers.
Silk Thread

The title of **Silk Thread** was the equivalent of a bishop in the Church of the Spires.

## Structure

The High Weaver was the head of the church, leading from the Aeldrum Spire. The Silk Threads presided over the remaining six spires and the Pin Jump, with the Serene Doge of Aeldrum as an honorary eighth Silk Thread of the Aeldrum Spire.

## History

The church structure was established at the Church's Great Conclave of 450 A.U.. The Aeldman Minister of the Occult Abdul Al'Hazred resigned his cabinet position to preside over Conclave and was nominated as the first Silk Thread of the Estonne Spire. The elvish adventurer Siel Levasse became the first Silk Thread of the Pin Jump.
Shantaran Free State

The **Shantaran Free State** (also known as the Dominion or Domain of Shantara) was a nation of Shantaran dark elves that bordered the Fialta Confederacy, created in 399 A.U. by the Third Treaty of Korinth at the end of the First Coalition War. It was reformed as the nation of Istomir in 453 A.U. after the Second Coalition War.

## History

The Shantaran Free State was a product of the First Coalition War, in which Shantaran church agents made a secret bargain with Aeldrum to rise up against the Second Fialta Imperium and form a platform for Coalition influence into Fialta space. The Free State was thus seen by the Imperium as a black mark of treachery by the Shantarans (a large share of whom are elvish or of elvish heritage and hence associated in public imagination with Aeldrum) against the Fialta.

In 453 A.U., during the Alusian-Shantine War, the Shantaran Free State and part of the short-lived Fialta Union were incorporated into the newly-formed nation of Istomir, under Shantaran Archpriestess Diella Neverin.

## International Relations

The Shantaran Dominion lacked significant power projection, both due to its relatively paltry size and industrial base (the Dominion presided over a passel of relatively underdeveloped former frontier worlds) and because it had no navigationally important territories: the Dominion was confined to a single stretch of a single etheric lane (the Estonne Line), separating Alusia from the Fialta Imperium. In this position, the Dominion’s foreign policy had largely been to act as a modest player (through clandestine measures such as blackmail and infiltration) in Confederate politics and to do all it could to keep its status as a buffer state from dragging it into the next cosmic war.
Sea Cults

**Sea Cults** were Interregnum-era cults on the pocket dimension of Koral devoted to worshiping the sea or specific aspects of it.

## Description

The sea cults were popular with fishermen and with travelers along Koral's Great Sea Road. Sea cults were known for their tarrg, a crude alcoholic beverage derived from fish oil.

## Notable Sea Cults

* Cult of the Deep
* Cult of the Foam
* Cult of the Tides
Sierna

**Sierna**, formerly known as "Kalros" and renamed by The Knights Mercantile, is a Pocket Dimension. It is the birthplace of Aztlan.

## Locations

### Tl'azt

*Main article: Tl'azt*
Formerly, *The City of Aloc*, Tl'azt is located in the Taino Basin. It is a sacred place to the natives, and was Aztlan's home in his adult life. "Tl'azt" means "Shame of Aztlan".

### Taino Basin

*Main article: Taino Basin*
Taino Basin is a subcontinent on Sierna. It was ruled over by the Minor Dark God Aztlan.

### Chelonia

*Main article: Chelonia (City)*
The deathplace of Dr. Hans Schulz.

### Xol

*Main article: Xol*
Xol was the largest City-State on Sierna.
Sgt. Atwell

**Sgt. Atwell** was a member of the Knights Mercantile during the Third Knights Mercantile Expedition to the Taino Basin.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Aztlan Campaign*
Sigurd Telervo

**Sigurd Telervo** is one of the many bastard children of the Perfect Prince Sigvald. He is not the heir to the throne despite his obvious competence because he possesses no psionic ability.

## Personality

Sigurd possesses a lot of anger at his lot in life.

## History

*Main article: The Deep Ether Campaign*
*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## Notes

* At 32, Sigurd is the highest-intelligence Player Character to date.
Semal Magisterial Police

The **Semal Magisterial Police** was the law enforcement appendage of the Sector Magistrates on Semal following the First Coalition War.

## Description

The Magisterial Police covered issues that were too serious or went beyond the scope of Semal's notoriously corrupt and ineffective local Constabulary. The Magisterial Police were often imported from off-world law enforcement agencies to minimize the chance of corruption. These forces were often spread thin, however, and tended to focus on smuggling, financial and industrial violations, and organized crime, leaving communities to often depend on extralegal Watch Societies and similar vigilante groups for safety.

For issues of national security for the Serene Duchy of Aeldrum, the highest level of law enforcement on Semal was the Aeldrum Dragoons.

## Notable Members

* Agent Johansson
* Agent Milton
Sgt. Marius

**Sgt. Marius** was a Fialta military officer and member of the Knights Mercantile who was killed by a gunpowder accident (actually orchestrated by Coyote) during the Third Knights Mercantile Expedition to the Taino Basin.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Aztlan Campaign*
Settram

**Settram** was the leader of the Koniran Rebellion against Prince Ymres during the Confederate Inquisition.

## History

Settram was about 55 at the time of the Koniran Rebellion. He had lived through the First Coalition War but was too young to see action. Settram's claim to Konira rested on two premises: 1. Ymres was a weak ruler 2. When every child of the former prince died, Settram became the heir, and he did not give his consent for his inheritance to be transferred to the newborn Ymres.

Settram was captured in the Labor Day Weekend Special Operation, a joint operation by the Confederate Inquisition and Confederate special forces, and taken into Ymres' custody.

His last defiant act was to knock over Prince Ymres when the latter had him thrown to the palace floor and attempted to plant a boot on his back. A flustered Ymres had him dragged away to be tortured and killed.
Shantine Conduit

The **Shantine Conduit** is an Etheric Conduit, an artifical ley line connecting Shantine territory on Ley Line 4 near the Outer Lane to Ley Line 5 near Ahlam.

## History

The Shantine Conduit was constructed in the late 5th century A.U., after the technology had been pioneered by the Second Fialta Imperium with the Celestial Conduit built in 450 A.U.
Sergei Tolomov

**Foreign Minister Sergei Tolomov** was an official in the Russian Foreign Ministry during the events of The Russian Campaign.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Russian Campaign*
Seer Lamnus

**Seer Lamnus** was a Seer of Adalna during the late Mage Imperium.

## History

Lamnus was a candidate for the Seer Council following the death of Seer Lodand, but was accused of apostasy by Grand Inquisitor Radovan and burned at the stake in 1773 C.A. and the vacancy in the Council was ultimately filled by Seer MacDonald.

Lamnus was able to claim to still hear Adalna during The Silence by making use of a minor god known as the Guide of Lamnus.
Roy Stallion Jr.

**Roy Stallion Jr.** was the son of Roy Stallion Sr. and owner of The Arcane Rapier, and was employed by the Knights Mercantile during the theft of the Codex Exilium on Saldan.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Heist Campaign*
Seer Council

**Seers**
"**The most brazen set of psionic morons known to history. Claiming to hear the word of Adalna, they took the right to rule the Imperium, then promptly forgot all about it. Concerned with the great questions of life, like 'Where did we put the remote to the automatic demon cage?' and 'what is Adalna's favorite snack?' they were shocked to discover that after hundreds of years of neglect, their empire had devolved into a bunch of bickering lunatics with dreams of achieving godhood themselves.*

Faced with this difficulty, the Seers began using their 'divine right' to kill anyone who had any good ideas, on the theory that anyone with a good idea must be an Apostate, since the only good ideas allowed by Adalna were the ones the Seers came up with themselves. This only made the situation worse, as many in the Imperium felt that having a good idea, and perhaps some power of their own, was a necessity for their continued existence. So the Imperium fractured into many pieces and was lost forever."*
 — Encyclopedia Imperia, 2nd Edition

The **Seer Council**, or **Imperial Council of Oracles**, was one of the the "Three Pillars" of the Mage Imperium, but by the time of the fall of the Imperium had become increasingly isolated from daily administration. Seats on the Council were not strictly hereditary, but several great families had contributed a very high number of Seers. As the power of the position waned, however, the Imperial Diet became an increasingly attractive position for dynastic jockeying.
Serene Republic of Liveth

The **Serene Republic of Liveth** is a minor power in Imperial Space.

## History

Liveth was formerly part of the Serene Duchy of Aeldrum, but gained independence during the Aeldrum Devolution Crisis of the late 5th century A.U. It is one of three "Serene Republics" formed during the Devolution Crisis (the other two being the Serene Republic of Calath and Serene Republic of Percel).
Romano

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Romano** may refer to:

* Mikey Romano, a Genoan affiliated with the Commission during The Russian Campaign
* Romano Reina, a Genoese Mafia member on Telrion during the Fistful of Crecibles Campaign
Salath

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Salath** may refer to:

* Semar Salath, the Church of Kirva's Patriarch of Aeldrum during the mid-400s A.U.
* Miranda Salath, Marquise of Doth and a philanthropist and lobbyist during the First Coalition War
* Reginald Salath, Aeldrum's Minister of Foreign Affairs during the early 6th century A.U.
Sgt. Buster

**Sgt. Buster** was a demolitions expert working under Cpt. Octo Thorpe, first in the Confederate special forces on Konira and later with the Confederate Inquisition.

## History

*Main article: The Inquisition Campaign*
*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

On Konira, Sgt. Buster played a key role in the Labor Day Weekend Special Operation to capture Settram.

After the disastrous Inquisition Incident on Firhbank, Sgt. Buster followed Cpt. Thorpe's lead and snuck away from Inquision headquarters. His fate is unknown, but it is possible that he was captured and tortured by Kirvan forces.
Savage Elves

**Savage Elves**, or "Wild Elves", are a sub-type of Elves, distinct from the High Elves of Aeldrum, the Triad Elves of the Elvish Enclaves, the Mirror Elves of Celestial Space, or the Shantaran Dark Elves.

## Culture

Savage Elves are generally associated with uncivilized or tribal lifestyles and with worship of the Savage Gods. Unlike other elves, they do not speak elvish but rather Bloodspeak, the language of the Savage Gods.
Sebastien Gee

**Sebastien Gee** was a former prefect at the Pristville School for Advancement, and the founder and leader of the Cult of the Uberpantheon.

## Personality

Sebastien was kind and a little crazy. He was a strong supporter of Serene Doge Bareth Aefendt. He was also psionic.

## History

*Main article: Metagaming Bastards (One-Shot)*
Sebastien was on a path towards academia when he gave up, finding “no meaning in life”, and founded the Cult of the Uberpantheon. Most regarded him as a fringe nutcase, but his intelligence gave some pause.

In 424 A.U., in an effort to grow his cult beyond the confines of the school, Sebastien sent several student cultist out on a mission to recruit new cult members from the wider Pristville community. He afterwards promoted cultist Billiam "Bootstrap" Budd to a leadership role within the cult for his successful recruitment efforts.
Rio

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Rio** may refer to:

* Rio Duran, an Academy of Saldan professor and leader of the Cult of Color
* Rio Del Toro, a cultist of Othal during the Asylum One-Shot
Semal Sector Magistrates

The **Semal Sector Magistrates** were an arm of the planetary government of Semal following the First Coalition War.

## Description

Semal's local judges were elected, but the Sector Magistrates overseeing them were appointees of Semal’s governor. The Sector Magistrates had their own enforcement appendage, the Semal Magisterial Police, who were often imported from off-world law enforcement agencies to minimize the chance of corruption.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*See also: The Gangsters Campaign*
Signa Somille

Signa in the "light duty" uniform of the Imperial Navy

**Signa Somille** was a naval officer of the Mage Imperium who served with (and was partially raised by) Admiral Astrid Keith. Signa's father was Astrid's right hand man during the Episurean War. As a result of her father's position, Signa grew up with Lady Keith's daughter, Miss Petra Keith. The two of them formed a close bond on Milgar, which continued into their adult lives.

After Astrid's death, she inherited her squadron and began to work with Petra on her projects. During the Kirvan-Imperial Crusades, Signa fell in love with her second in command, a rakish Telranian named Marcus Rhea; she had a child by him, Roth Somille, who was raised by Signa's parents on Telrion after Marcus was killed leading a boarding action.

She remained extremely close with Petra, conducting deep aether exploration for her and raising her son alongside Petra's children - especially Maeve Keith-Levin. When, in the chaos of the Scouring of Aeldrum, the time came to enact the encyclopedia's plan, however, only one of that generation was with her - the brother of Maeve's bodyguard Anna Grend, Leon Grend. When Petra activated The Station and cut the Encyclopedists off from the Imperium, Signa set immediately about defending the borders of the new "Foundation"

Signa was ever by the side of Petra, and when the Corruption of the Foundation occurred, she stoically led her squadron in a last rearguard to ensure that Petra, Lucia, Montral, and their closest comrades could get safely back to the Station. She spent her last moments comforting her son, as Leon rammed her flagship into the Naga command ship, destroying both and throwing the Naga pursuit fleet into disarray.
Sgt. Berg

**Sgt. Berg** was a member of the Shantine Imperial Legion who participated in the Fialta-Shantine War.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Fialta-Shantine One-Shot Series*
Saving Throws

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

**Saving Throws** are performed when the DM asks for one, to prevent something bad happening to a character.

## Types of Saves

 Fortitude
 Reflex
Rosheen Darkwater II

*See also: Rosheen Darkwater*

**Rosheen Darkwater II** was a spawn of the minor dark god Aztlan that was involved in the events of the Third Knights Mercantile Expedition to the Taino Basin.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Aztlan Campaign*
Silvio Innocenti

A rare moment of Silvio being calm.

**Silvio Innocenti** was a low-ranking member of the Urbino Crime Family and associate of Luigi G. Alberghi during the Second Genoan Revolution. He was killed by the Genoan City Watch after going insane.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

Much like his great-grandfather Vinny Vitali, Silvio carried a temper shorter than his stature. His early induction into the Urbino Crime Family trained him to be strong, but wild and remorseless. Contemporaries referred to him as a "pint-sized firebomb" and "the Don's hunting dog", mostly when he was out of earshot. He was brash and impulsive, and his jabs at coworkers were cruel and met no retaliation due to his standing with the Don. Notably, when he didn't like someone, he'd "make them a bullet", a cocktail of his own invention. The "bullet" was made with a simple mixture of whiskey and cocaine, then promptly thrown at the offender's face. When Luigi took over the family, Silvio played nice while scheming to take him down. Luigi, in turn, knew Silvio was obvious trouble, but was able to keep him at a distance until the latter's death.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Mafia Campaign*
Silvio Innocenti was born in the coastal village of Scilla, Genoa. His father, Stefano, was an enforcer of the Urbino Crime Family who was gunned down not long after Silvio was born. His maternal great-grandfather, Vinny Vitali, met a much more gruesome fate during the events of The Russian Campaign. Don Urbino empathized with the young man, but also took this time to "put the moves" on his mother Sofia. As a result, Silvio was recruited into the Family extremely young, and quickly made a name for himself in combat. He also developed a knack for fixing cars, keeping his own well-maintained (and armed) personal vehicle, which he had a habit of crashing.

When the Alberghi Crew stormed the Genoan City Treasury, Silvio took significant mental damage. His animalistic tendencies took over, and he went insane, leaping on to a pile of city guards and eating some of their faces before he was finally gunned down.
Skill Expertise

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

## Meta

### Synergies

*N/A*

Characters that take the **Skill Expertise** Special Ability are granted the following effect: Nat 1s are not instant failures for skill checks in a chosen skill.

## Prerequisites

The character must have taken at least 5 ranks of the chosen skill.

## Characters

List of characters with this ability:

* *N/A*
Skill Checks

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

**Skill Checks** are performed when the DM asks for one in response to a character attempting some action that requires skill by the character. It is done by rolling a d20 (or 3d6 in some cases) and adding the character's corresponding bonus for that skill, which is determined during character creation.

## Criticals

If the roll is 1 on the die (before skill bonuses), this typically means a "catastrophic" failure on the part of the character that the skill check was rolled for. A 20 on the die means a "critical success" that typically goes as well as was feasibly possible for the character.

If the player is rolling 3d6, criticals are on all 1s or all 6s.

## Example

Player: *" I sneak across the hall."*
DM: *" Okay, roll Stealth."*
Player: *" 10."*
DM: *" What's your bonus?"*
Player: *" +5."*
DM: *" Okay, so 15 total. It goes alright."*
Salremar Pascius

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Salremar Pascius** may refer to:

* Salremar Pascius (The Black Pyramid Campaign): commander of the ATC expedition to A11
* Salremar Pascius (Spires of Aeldrum): Aeldrum's Secretary of the Treasury during the First Coalition War
Russian

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

"**Russian**" could refer to:

* People or things originating from the pocket dimension of Zemlya, or specifically from the nation of Russia
* The Russian Language spoken on Zemlya.
Shantine

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Shantine** (or "Xantine") could refer to:

1. The Shantine Empire, a major power in modern Imperial Space
2. Shantine (Language), the language of the Shantine Empire
Reversal of Fortune

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

Characters that take the **Reversal of Fortune** Special Ability are granted the following effect: Before rolling, the player may declare that a critical failure will instead be a critical success, or vice-versa. Reversal of Fortune may be taken only once per day, but its upgrade, Superb Fortune, as many times per day as is desired. This effect does not apply to any rerolls.

## Prerequisites

The character should be in possession of some kind of occult artifact or otherwise have some in-universe explanation for what makes them so lucky.

## Characters

List of characters with this ability:

* J. Paul Getty
* Allie Flashpan
Sgt. Janus

**Sergeant Janus** was a member of the Aeldrum Trade Company expedition to A11, where he was killed by Marcel Rey during The Black Pyramid Incident.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Black Pyramid Campaign*
Seraphim

a **Seraph** (*pl.* Seraphim) was a biomantic super-soldier, first created by the Shantine Empire and Knights of Adarnum during the mid-400s A.U.

## History

Seraphim were first used in the arrest of Patriarch Balmor Wenceslas of Korinth in 451 A.U. They later saw more widespread Shantine military use during the Alusian-Shantine War of 453 A.U.
Schulz Rifle

***Schulz Rifle***"*An intrepid traveler's best friend in the wilderness. Packs a wallop on a budget, its tenacious quality guaranteed by the biggest arms manufacturer in the Cosmos. You can throw it in the mud, freeze it under a twelve inch thick layer of ice, or use the butt to give a Taluvian jungle-skunk a good whack on the noggin and still reliably put a quarter inch slug through the brains of anything foolish enough to move.**Keep your rifle with you at all times, and use it to show your rugged primacy to anything or anyone who challenges you - with a message delivered through the end of a barrel.*" —  The Intrepid Guide to the Cosmos

 The **Schulz Rifle** is the most ubiquitous firearm of the Post-Unification period. First designed by Hans Schulz for the government of Russia, it was quickly popularized by the Schulz Arms Corporation and has at this point made its way into the hands of practically every armed group in the Cosmos. Rugged, reliable, and consistent, the rifle almost entirely replaced the more complex Carousel rifle as the standard firearm of guards, expeditionary corps, and common soldiers. Though it does not pack as high of a punch as a Hydrogen Rifle and thanks to advances in combat armor has for the most part been superseded by higher damage capacity weapons on the frontlines of major wars, the Schulz rifle can be found everywhere cheap arms are the most expedient option. Though hundreds of variants now exist, Schulz Arms Co. still sells the original "Schulz-pattern rifle" essentially unmodified in both individual and bulk packages. Schulz rifles have so defined the firearms market that the "Schulz-.303" has become the standard chambering for almost all rifle-sized weapons manufactured in the modern period.

The Schulz Rifle was the first in a line of weapons designed and produced by Schulz, including the Autorifle, Machinegun, and Autopistol.

Profile: 1d12+1 damage, multifire up to 3 times. Standard Action reload, 9 round box magazine.
Sermaye News Network

The **Sermaye News Network** (SNN) was created by Reagan Lawe in 510 A.U.. It's brand was a unique blend of fast, accurate reporting of breaking news and editorializing by its most popular journalists in prime time television (hence the tag line, "Reliable Reporting. The Right Opinion").

## History

By 512 A.U., SNN was the #1 source of television news in the Republic of Sermaye. This meant that it was readily able to get additional funding for the creation of the Sermaye Entertainment Conglomerate. This Conglomerate included the Sermaye Entertainment Platform (created in 514 A.U., focused on entertainment television programming) and the Sixth Century Studios (created in 515 A.U., focused on movies).
Second Battle of Dalcia

*Main article: The Russian Campaign*

Combatants| * Russian Empire
* Knights Mercantile

Forces| * Russian Imperial Army

The **Second Battle of Dalcia** was the culmination of the attempt by the Russian Charter of the Knights Mercantile to liberate the city of Dalcia from the control of the Aeldrum Trade Company. It was fought in Dalcia in 266 A.U. and resulted in the Russian Empire regaining control of Dalcia (orginally captured by the ATC during the First Battle of Dalcia in 260 A.U.).

## Preparations

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## Combat

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## Aftermath

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.
Shakar

Constantly augmenting himself with junk after surviving the Scaled Man's flaying and the melting of the Black Pyramid War Room, Shakar became more metal than man by the time he wandered back to Telrion.

## Basic Information

### Campaigns

* Black Pyramid Campaign (NPC)
* A Fistful of Crecibles

### Relations

* Tamarak (warchief)
* Dr. Sarah Sera (surgeon)
* Aristom Eldeth (patient)

### Affiliation

* Aeldrum Trade Company
* The Machine God

## Alignment

### Ending

Deranged Evil

**Shakar** was a young Telranian warrior working for the Aeldrum Trade Company expedition to A11. During the Black Pyramid Incident, he lost the use of his legs in a duel and was later maimed by the Scaled Man, ultimately returning to Telrion as a cyborg and technomancer.

## History

### Early Life

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

### Black Pyramid Incident

*Main article: Black Pyramid Campaign*
During the expedition to the Black Pyramids, he was cruelly challenged to a duel with Suleiman the Saldanese janissary. It was during this fight that he became crippled and unable to use his legs. Dr. Sera provided some prostetics for him to use after this. Shakar continued serving the expedition and barely survived the destruction of the Pyramids Control Center.

### Telrion

*Main article: A Fistful of Crecibles*
Endowed with a strange magnetic control by the warping of the Aether he experienced on A11, he returned to Telrion and became a wandering medic and machinist. He was killed by a Clever Girl.