Retail Cruisers

## **Layout A**

*Though it's not equipped for boarding nor does it boast a very strong starting loadout, this hefty cruiser can sell off its excess cargo to passing vessels.*

* Default Name: Big Senior
* Starting Crew: 1 Hektar Employee, 2 Leech
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: **10**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (3)
	+ Medbay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (2)
	+ Battery (1)
* Starting Weapons
	+ Defense Laser
	+ Defense Laser
	+ 'Leto' Missiles
	+ Simple Ion
* Starting Augments
	+ Merchant Beacon
	+ Nebulous Gases
	+ Nebulous Gases
* Starting Resources
	+ 8
* Slots: 4 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I didn't realize the Eargen Republic had the resources to send in a ship to help the Federation. No less, I'm glad you're here. Let's hope those tales of the once mighty Leech military were true and we're about to see a resurgence, because we sure as hell need it."* **(SHIP\_LEECH)**

### **Unlock**

* Help rescue a certain Leech from his depressive state to unlock this ship... OR win the game with any Hektar Cruiser.

## **Layout B**

*Though suited for combat, this ship comes with a critical flaw - it simply cannot install a medical system, and must rely on other methods to heal.*

* Default Name: Welfare
* Starting Crew: 1 Leech Ampere, 1 Leech, 1 Hektar Employee
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: **10**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (2)
	+ Drones (2)
	+ Teleporter (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (2)
* The following systems cannot be installed:
	+ Clonebay
	+ Medbay
* Starting Weapons
	+ Medical Bomb
	+ Burst Laser MK II
* Starting Drones
	+ Maintenance Drone
	+ Manager Drone
* Starting Augments
	+ Merchant Beacon
	+ Extinguishers [X]
* Starting Resources
	+ 15
	+ 10
* Slots: 4 Weapons, 2 Drones, 4-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I didn't realize the Eargen Republic had the resources to send in a ship to help the Federation. No less, I'm glad you're here. Let's hope those tales of the once mighty Leech military were true and we're about to see a resurgence, because we sure as hell need it."* **(SHIP\_LEECH)**

### **Unlock**

* Get to Sector 5 with the Retail Cruiser Type A to unlock this ship.

## **Layout C**

*Taking a page out of the Duskbringers' books, this ship shows little to no regard for the lives of its crew as it continuously throws them at the enemy ship.*

* Default Name: Factory Line
* Starting Crew: 2 Leech, 1 Duskbringer Devotee
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: **10**
* Starting Systems
	+ Shields (4)
	+ Engines (1)
	+ Oxygen (1)
	+ Weapons (1)
	+ Clonebay (3)
	+ Teleporter (3)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (2)
	+ Battery (1)
* Starting Augments
	+ Merchant Beacon
	+ Backup DNA Bank [X]
* Starting Resources
	+ 7
	+ 10
* Slots: 3 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I didn't realize the Eargen Republic had the resources to send in a ship to help the Federation. No less, I'm glad you're here. Let's hope those tales of the once mighty Leech military were true and we're about to see a resurgence, because we sure as hell need it."* **(SHIP\_LEECH)**

### **Unlock**

* Get to Sector 5 with the Retail Cruiser Type B or beat the game with the Retail Cruiser Type A to unlock this ship.