Aidan's Survivor: Myanmar

***Survivor: Myanmar*** is Aidan's sixteenth survivor season of the JAM fanon series!

## Twists

* **Island of Fire**: Each round, the tribe that wins immunity will send someone from the losing tribe to the Island of Fire. Not only will they skip tribal council, but they will be offered the chance to compete in a challenge against former players to earn an advantage in the game. If they fail this challenge, they will earn themselves a Dark Pearl which will be used against them at the next tribal council they attend. However, this changed at the merge and the new penalty was the losing castaway being unable to vote at tribal council. If they opt out of competing, they will stay on the island with no advantage or dark pearl.
	+ **Advantage Amulets**: The player who wins the Island of Fire challenge will earn Amulets for themselves and two others from the other tribes that they choose to gift it to. If all three amulets were used, they could collectively cast an Extra Vote. If two amulet holders were left, using them together would give them a Vote Steal. If only one active amulet remained, it could be used as a regular Hidden Immunity Idol. The amulets remained in play until there were five players left.
	+ **Legacy Advantage**: The castaway that had this advantage would get immunity that functioned like a hidden immunity idol if they made it to the Final 6 Tribal Council and played this power. However, if they were voted out before then, they had to will it someone else, ensuring that the power would make it to Day 36.
	+ **Vote Block**: The castaway that had this advantage would be able to block another castaway from casting a vote at tribal council. The advantage expired at the Final 6.
	+ **Super Idol**: Unlike a regular Hidden Immunity Idol, the holder of this idol would be able to play it after the votes have been read.
	+ **Extra Vote**: The castaway that had this advantage could use it to cast a second vote at any tribal council before it expired after the Final 6.
	+ **Tribal Kidnap**: If won at the Island of Fire, the winner could choose anyone from the opposing tribe to take their place at tribal council, allowing them to not only cast a vote but also have a chance at being voted out.
	+ **Challenge Advantage**: The winner would earn themselves an advantage in the next immunity challenge.
	+ **Safety without Power**: The castaway was able to leave Tribal Council before the vote, effectively making them immune, at the cost of not voting. This advantage was usable until there were 10 active castaways left.
	+ **Temporary Immunity Idol**: The player at the Island of Fire would have to wager their vote at however many tribal councils they want to extend the expiration date of the idol- one vote wagered making it last one round, two votes wagered making it last two rounds, etc.
	+ **Knowledge is Power**: The advantage entitles a player to ask another castaway if they possess a Hidden Immunity Idol or an advantage at Tribal Council. If the target is indeed in possession of the demanded item, the asker may steal it from them; otherwise, the advantage becomes useless. In the event that the target had more than one advantage in their possession, it is up to them which advantage to give up and they do not need to reveal every advantage in their possession. This advantage can be played until there were six players left.
	+ **Vote Steal**: The castaway that had this advantage would be able to steal someone else's vote and cast it themselves.
	+ **50/50 Coin**: The player who purchased the coin may use it at any Tribal Council up until there were 7 active players left. If flipped and landed on "safe" the player who used it became immune the same way a Hidden Immunity Idol would.
	+ **Selfless Idol**: This idol could not be used on its owner, and instead had to be used on another castaway when it was played.