Alliance

Alliances are similar to guilds in other games. The alliance is a group of players who join together as a group and help each other improve the prestige, rank and level of the alliance. By contributing to the development of the alliance, you receive alliance coins which can be used to purchase alliance skills and items in the shop interface. Below is a screenshot of the alliance screen which taken by an alliance leader who edited all personal information out except for his alliances flag (would have been to big of a pain to remove).

## Ranking

Ranking shows your alliance's ranking within your server. Also, it shows the number of members and the alliance level of each alliance.

In this interface, you can also Worship your alliance once per day: this has no effect on Ranking, it's just a source of daily Spirit Stones and it works similarly to Praising (10 Spirit Stones per small Cultivation Realm).

## Manage

Allows alliance leaders and vice leaders to manage an alliance. Leaders can change the alliance slogan or create an alliance announcement. They can also change the new member approval type from manual approval. Approval is where the alliance leader and vice leaders review new member applications. "No approval required" is where a new members can auto join. A leader is additionally able to transfer leadership of the alliance and disband the alliance.

## Member

Shows you the current members, the placement of that member(leader, vice leader, elite, member), their contribution to the alliance, their cultivation level, and the last time they logged on.

During Defense of Tao, being elite will give servants 10% extra prestige. Vice leaders will get 20% and alliance leader 30%.

## Affairs

A bit like a trade, you can give certain amounts of three void ring items for three other void ring items. You also receive extra rewards like Alliance coins, Merit, and Reputation.

## Build

You can contribute resources (logs, spirit jade, stone box, spirit wood box, glass box) to participate in alliance construction. While it says 'alliance construction' there isn't really anything being constructed. It just increases the activity meter and unlocks rewards (which can be previewed to see its content), if you and your alliance mates reach certain levels of activity.

## Skills

You can spend alliance coins here to get levels in alliance skills. The alliance skills and skill levels are restricted based on your current alliances level. The alliance skills are personal, hence upgrades can only be obtained by spending coins oneself and will only benefit oneself.

Alliance skill levels persist even after leaving an alliance, however, one needs to join an alliance for them to take effect, also they will be capped accordingly to the new alliance skills cap but they won't be down-graded. Example: Having a alliance skill level 5, then joining an alliance that caps that specific skill at level 3, the alliance skill will be kept at level 5 but only 3 levels will be take effect.

## Shop

You can exchange alliance coins here for items. Items are separated into earthly items tab, celestial materials tab, and treasure tab.

## Banquet

Once per day, the alliance leader or the vice alliance leaders may start the banquet which lasts for 3 hours.

Entrance is available and free to all member of the alliance. If one is able to join, before the end of the banquet, they will receive rewards sent via mail. The banquet rewards increase depending on the number of participants that were able to join the banquet including oneself.

Advice: Banquets only lasts 3 hours, so it is recommended to coordinate with your alliance members to find a good time so that everybody or at least most of the alliance members can join.

## Exorcism

Once per day, your alliance leader or vice alliance leader may start an exorcism that lasts for 3 hours. You may join in order to help defeat different bosses.

The Exorcism will always start on the first boss, and when a boss is defeated, you can continue to attack the next boss until the Exorcism ends. There are a total of 20 bosses, each more difficult than the previous.

Everyone has a maximum charge of three attacks and they can recharge the amount by one every 25 minutes. So come back before the 75th minute if you have spent all your attacks, otherwise you'll waste the recharge timer for another attacks.

There are individual rewards given to the alliance members depending on the amount of damage they dealt to the boss compared to their peers. Furthermore, there is a reward for defeating the bosses, however, one will only get the reward of the highest boss killed. Also, the players who deal the final blow to the bosses will get some extra rewards.

Advice: Exorcisms only last for 3 hours so it is recommended to coordinate with alliance members to find a good time so that everyone can participate.

## Defense of Tao

Defense of Tao is another alliance activity which is somewhat difficult to understand. It is unlocked when an alliance reaches level 5. Though it is unlocked only Ascended Cultivators may take part. It is somewhat similar to Contest of Tao in the sense that Servants take part instead of the actual cultivator. Also unlike CoT, DoT is a cross server activity which brings together alliances from different servers.

To participate in Defense of Tao, the alliance must first reach level 5. The alliance will then be automatically registered for DoT when there are 8/12 ascended cultivators with each cultivator having at least 10/12 servants.

Defense of Tao is held twice per week with a somewhat complicated time table but here it goes:

1. Sunday 22:00 to Wednesday 20:59 and
2. Wednesday 22:00 to Sunday 20:59

It seems like there is a gap between the two rounds and exactly why I cannot say.

The two rounds are further divided in to 2 phases:

1. Preparation Phase: Monday 7:00 – 19:00, Thursday 7:00 – 19:00
2. Battle Phase: Tuesday 7:00 – Wednesday 19:00, Friday 7:00 – Sunday 19:00

The preparation phase is just before the start of each battle phase.

In this activity, one alliance (say from ES– 160) can attack the alliance of another server (let’s say ES-159) and vice versa. The member of one alliance can attack only the defenders of the other alliance. The individuals with the highest servant prestige within the alliance are selected as the defenders. There can be a total of 8/12 defenders and none in between. For attackers there are no such requirements.

1 Servant from 1 cultivator can fight only once per attempt. There are 4 such attempts per day and an extra attempt can be bought using Spirit Jades.

There are also certain power ups called Magic available for Spirit Jades. Below are the details for Magic buffs:

1. Cheer up: ATK +5%DEFENSE OF TAO
2. Tenacity: HP +5%DEFENSE OF TAO
3. Retaliate (Only for Leader or Vice Leader): ATK +10%DEFENSE OF TAO
4. Stand Fast (Only for Leader or Vice Leader): Hp +10%DEFENSE OF TAO

N.B.- These power ups apply to the servants in each round and are available for Spirit Jades.

There are rewards whether your alliance wins or lose. Since describing the rewards will be too hectic for me, I have attached images for better understanding. Rewards are also given on the basis of contribution on both sides. Refer to the Images for more info.