recursal/Fanatic-Fandom huggingface dataset:
275.0

**Released** - December 12th, 2017 - *Major version*

* ARK: Aberration Expansion Pack!
* Parallel (multi-threaded) renderer for faster SM5 graphic
* Heavy Turret no longer has a tracking time.
* Heavy Turret health increased by 50%
* Heavy Turret base damage increased from 260 to 300.
* Stegos now have reduced armour reduction on their plating (from 0.4 to 0.15)
* Imprinting intervals increased from 4hrs to 8hrs between each imprint. Each imprint gives a large amount of imprint bonus per imprinting. Will also scale with the servers mature rate.
* Shader models improved.
* TEK Turret projectile speed improved by 50%
* TEK Turret explosive damage increased by 25%
* TEK Turret direct damage increased by 50%
* TEK Turret range increased by 30%
* TEK Turret interp speed increased by 40%
* Fixed water rendering on Mac & Linux

* New Server Configuration Options

`?CrossARKAllowForeignDinoDownloads=true` -- this allows you to download Non-Aberration Dinos on Aberration.
`[/Script/ShooterGame.ShooterGameMode]`
`UseCorpseLifeSpanMultiplier=1` (Modifies corpse and dropped box lifespan)
`[/Script/ShooterGame.ShooterGameMode]`
`GlobalPoweredBatteryDurabilityDecreasePerSecond=4` (The rate at which charge batteries are used in electrical objects)
1. ↑ https://survivetheark.com/index.php?/articles.html/ark-aberration-expansion-pack-r629/ Aberration Launch article
265.3

**Released** - 23 August, 2017

* Ragnarok map fixes: - Please note that this update is not backwards compatible, so it is very important that Unofficial Servers update to the latest version: 265.3
	+ Added Manticore/Dragon encounter
	+ Reduced Proxy mesh allocation ~80%
	+ Huge opti for level streaming.
	+ Added some more biomes in new areas. Wind/Temp
	+ Added any missing post/physics volumes
	+ Fixed many TP/Collision issues
	+ Reduced some spanws to bring total count to around 26-28k Dinos
	+ Configured starting zones to be a bit more friendly.
* Fixed "Setting the UI General scale to the lowest makes it so you cannot drag items down into some hotkey bars."
* Fixed "cant use escape or enter to close naming box after taming"
* Added a ramp snap point on the inside of giant hatchframes
* Dye UI: Double Clicking (also double pressing (A) button) on a color region now dyes it
* Lowered dino HUD popup when looking at a titanoboa
* Fixed area of TheCenter 'Lava Island' with improperly functioning dino spawns on servers
247.1

**Released** - 13 September, 2016

* Fixed ability to use Torches/Spyglass/etc while Riding Dinos. *Requires Server Update.*
* Fixed Allosaurus Kibble requirements (uses Savoroot Veggie, not Savoroot Seed). *Requires Server Update.*
* Fixed Allosaurus & Pelagornis Fertilized Eggs making respective Kibble. *Requires Server Update.*
* Fixed singleplayer crash reloading with Mantis Equipment
* Fixed Primitive+ character animations & updated Primitive+ content.  ***We highly recommend that all Prim+ servers update to this new version!***
	+ Detailed Patch Notes 1.2
258.0

**Released** - 30 May, 2017

* New Weapon: Harpoon Gun (& Tranq Bolts for the Harpoon Gun)
* New Dino: Hyaenodon
* New Dino: Hesperornis
* New Dino: Megatherium
* New Dino: Megalania
* New Dino: Yutyrannus
* New Vehicle: Gas-powered speedy Motorboat
* New Structure: Interactive Toilet (http://kotaku.com/the-many-kinds-of-poop-in-ark-survival-evolved-1795315471)
* 2 New Hairstyles
* Memory reductions, texture memory & mesh optimization.
* Tek Projectiles now will not do any damage if they collide with a Structure after 5000 units distance (to balance against Auto-Turrets)
* Greater Achievement set, with various cosmetics, hairstyles, & emotes unlocked as you get Achievements.
* New client Options to disable giving cosmetics on respawn, and to disable menu music tracks.
* Re-added the ATV vehicle as work-in-progress "easter egg" for singleplayer and custom servers: Blueprint'/Game/PrimalEarth/Vehicles/VH\_Buggy/Blueprint/PrimalItemVHBuggy.PrimalItemVHBuggy'
* Fixed various gameplay exploits and edge cases.
* Direwolf now has pack logic with pack buff
* Fixed bug where Alpha Wild creatures were sometimes improperly buffing enemy (tamed) creatures
* Updated various new UI's to the new style
* 66 new Explorer Notes! (between The Island and ScorchedEarth)
* Ballista/Harpoon Bolt now has significant piercing properties akin to the Composite Arrow
* Redid The Island's ambient sounds and various gameplay sound effects
* Explorer Notes subtitle option button, Explorer Notes translations are WIP
* Various misc map fixes
* Massive update to Primitive+ (see Primitive+ patch notes here: 1.5 (Primitive Plus))
* All tamed dinos with projectiles now support "Turret" AI mode

ARK Forum post: Everything You Want To Know About v258
220.4

**Released** - *22 October, 2015*

* Improved performance painting the WarMap
* Max Height Players can now use War Drums
* Mammal Gestation Progress now saves
* Fixed newborn Direwolf HP and Food
* Fixed Megaloceros & Mammoth gestation times
* C4 can now be placed on areas that already have max structures (server-side update)
* Fixed some map areas that were deleting water dinos
* Flying dinos can no longer get stuck outside world bounds
* Shoulder-mounted Dinos are not allowed to Mate anymore
* Reduced Baby Food Consumption rate by ~50% -- thanks for bearing with us to refine it :)
* Fixed Scorpion dismounting position to avoid getting stuck on the Scorpion
* Fixed issue with being teleported to center-of-the-map sometimes when 'unsitting'
* Railings can now snap onto each other to make taller railings or cages
* Test for fixing PvE Dino Spawns
* Fix for colorizing structures such as Storage Boxes
* Fixed a case where standing on opening ceiling doors could cause your movement to become... whacky...
* You can now press "T" when hovering over any item in the Inventory Menu to transfer that item to/from remote inventory. Also you can then hold Shift to transfer half a stack, or Ctrl to transfer a single item in a stack.
275.4

**Released** - 16 December, 2017

## ARK

* Fixed Megalania not dropping their toxin
* Fixed a issue which prevented some creatures from receiving 100% imprint with the new 8 hour timer
* Bear traps now take 12 seconds (large) and 10 seconds (small) to activate
* Fixed multiple building cases where structures would not be placed (i.e cables and wires)
* Fixed a bug which would cause the Giga to rage eaiser than desired.
* Fixed a bug which would allow you to get under the map

## Ragnarok

* Reduced the Griffin's base HP by 30%
* Reduced the Griffin's HP gained per level (wild) by 25%
* Reduced the Griffin's HP gained per level (tamed) by 22%
* Reduced the Griffin's Base stamina by 10%
* Reduced the Griffin's diving swipe damage by 50%
* Reduced the Griffin's dive bomb damage by 25%

## Aberration

* Doubled the number of supply crates per zone and made them last twice as long
* Fixed a case where the Glide suit would cause you to float up against gravity
* Fixed a case where Charge Batteries would not correctly drain in electrical structures
* Fixed an unintended Gem Hierarchy, which would've allowed different colour gems to be used in place of others for crafting
* Fixed a case where the camera view would flip when using climbing picks
* Prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting
* TEK Bed no longer clears the Reaper Offspring buff
* Fixed a bug which would cause Supply Crates to drop Plant Species Z Seed blueprints
* Molerat saddle no longer loses durability when hitting foliage, and reduced it's over-time durability loss whilst rolling by 50%
* Fixed multiple cases of invisibility for the Rock Drake and Basilisk
* Fixed a case where a character would be stuck in the floating state when uploading dinos
* Fixed multiple cases where Ravagers could get through the map
* Fixed rugs not being freeform painted, or painted when placed on foundations.
* Fixed a bug which allowed climbing dinos to move when encumbered
* Removed the wood decal from Plant Z
* Reaper Queen now has a particle indicator when ready to choose a host for its offspring (below the health threshold)
* Fixed a case when climbing with the Rock Drake would rotate your vision
* Wild Plant Species Z now heals and revitalizes players and their dinos when active (when nearby), and reduced its interval to generate Seeds
* Flying fast with glider should now be less rubber-bandy
246.1

**Released** - 2 September, 2016

* Fixed a critical server and client performance issue! **Immediate upgrade of all servers is highly recommended!**
* Fixed issue with losing Engrams on downloading Survivor via Cross-ARK Transfer.
* Fixed insulation calculation bug that caused spontaneous death in some bases. *Requires Server Update.*
* Fixed issue that was causing item tooltips not to appear in singleplayer mode (and thus the item management hotkeys not to work).
* Giganotosaurus no longer harvests wood. *Requires Server Update.*
* Poison Wyvern tertiary 'C' ground attack is now Wing-Flap Wind, not Snarl. *Requires Server Update.*
* Diseases no longer persist across Survivor cross-server travel. *Requires Server Update.*
* One-time Official PvE TheIsland Server rollback to fix deletion of bases around mountain no-build areas. Disabled use of mountain no-build areas on Official PvE.
253.0

**Released** - 23 December, 2016

Unversioned Hotfix: Fixed issue with Megalosaurus crashing on client, pure client-side fix.

* New Item: Photographic Camera. Take photos and apply them onto in-game onto Painting Canvases!
* New Dino: Cnidaria!
* New Dino: Troodon!
* New Dino: Tusoteuthis!
* New Dino: Pegomastax!
* New Dino: Therizinosaurus!
* 2 New Full-Scale Underwater Caves (progression-oriented with Artifacts!)
* Winter Wonderland 2 Event! Follow Raptor Claus around The Island, Scorched Earth, and The Center as he drops items, coal, and the occasional tough-as-nails creature to keep you warm at night! Lots of cosmetics and the DodoRex make an appearance, along with new items!
* Additional networking performance gains of approximately +15%
* BattlEye is now enabled by default for dedicated servers, use -NoBattlEye to run your server without it
* Various new ARK DevKit features & hooks
* TamingSpeedMultiplier, HarvestAmountMultiplier, and XPMultiplier are now hardcoded with an extra 2x multiplier. If you wish to have your server use the same rates as before, please reduce your sever's custom values for those by 50%
272.3

**Released** - 20 October, 2017

* Optimized Ground Clutter rendering, saving significant CPU and GPU performance
* Re-added HDR support in Options Menu (Fullscreen Exclusive mode only, and requires native resolution for many TV's)
* Added 2 additional Aberration Cosmetics to Season Pass:  Bulbdog Mask Skin  and  Reaper Helmet Skin
253.8

**Released** - 3 January, 2017

* Ended Winter Wonderland Event (deprecated for backwards compatibility)
* Flyer grabbed by megalo/kapro falling thru world on client fix
* Gate frame destruction fix
* Bed respawn thru walls fix
* Tamed flyers letting grabbed players/dinos stay below terrain fix (u now get uncarried)
* Fix for tamed cave-dinos not being targetable by wild dinos
* Mods now indicating loading progress when connecting.
252.7

**Released** - 5 December, 2016

* Manually-used Veggie Cakes now heal 15% (over 10 seconds when manually fed) in addition to +500 HP (on Herbivores), have cooldown interval reduced to 10s, and take 4x as long to spoil
* Herbivores now have 55% damage reduction from explosives and 62.5% damage reduction vs fire (due to their thick hides).
* Fixed some rare crash cases.
252.9

**Released** - 11 December, 2016

*Unversioned Hotfix: Fixed client-side crash associated with Brontos.*

* Fixed bug with Dino Weights not being applied onto Platform Saddles after unstasising
* Attached C4 is now always targeted by Turrets where possible
* Fixed C4 on groundable Flyers taking effect when they're not over-water
* Platform Saddle Passengers sitting on Furniture now get the standard percentage of their Weight added to the Platform Saddle Dino
* Veggie Cakes max Percentage Healing amount capped at 2100 HP
* Bronto attack AoE reduced by 30% for Tamed/Ridden Brontos, Bronto incoming damage multiplier from Explosions changed to 100% (from 50%) and from Fire to 75% (from 40%)
* 20% per Tamed Ptero Level reduction in Speed (~15% average reduction in Ptero Speed to Tamed Pteros)
253.92

**Released** - 6 January, 2017

* Servers can now allow from-the-air Supply Crates to appear on top of Structures, rather than being prevented by Structures. Launch with "?AllowCrateSpawnsOnTopOfStructures=true" to enable this (enabled on Official Servers).
* Improved Server stasis/unstasis performance
276.43

**Released** - 26 January 2018

* Fixed a client rendering crash associated with certain mod maps
* Fixed an under-meshing exploit. *Requires server update.*
* Fixed CrossArk transferring issue. (which allowed people to wear broken (zero durability) armour) *Requires server update.*

## References

1. ↑ from the forum patchnotes https://survivetheark.com/index.php?/forums/topic/166421-pc-patch-notes-current-v27643/
Time Dodge

**Time Dodge** is a skill in Quantum Break.

## Summary

The Time Dodge allows you to slow down time slightly, greatly increasing your speed. This is best used to dodge grenades and gun fire, and if you hit your enemy during this dodging rush, you can knock them down, making them easy targets. This is also a great skill to use to clear obstacles.
249.0

**Released** - 28 October, 2016

* ARK: Fear Evolved 2 (event)
* Re-Themed ARK, with shorter days / longer nights, colder temperature, scary creatures above-ground
* DodoWyvern & ZombieWyvern Army, DodoWyvern Mask Skin (Scorched Earth)
* DodoRex & ZombieDodo Army, DodoRex Mask Skin (Island & The Center)
* New cosmetic items: Vampire Eyes, Werewolf Mask, and Clown Mask
* Placeable "Carveable" Jackolanterns, Gravestones, & Scarecrows
* Return of Fear Evolved 1 Bone Dino Costumes
* New Bone Dino Costumes (Giga, Quetzal, Wyvern, Jerboa)
* Witch Hat Skin for Survivors & Dinos is back!
270.0

**Released** - September 21, 2017

* New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
* New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
* New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)
* TrueSky memory usage fix
* Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures
257.0

**Released** - May 5, 2017

*Unversioned Hotfix: Fixed Linux Dedicated Server startup crash. If your Linux Server is crashing, please update!*

* New Creature:  Giant Bee and  Giant Queen Bee
* New Creature:  Daeodon
* New Creature:  Liopleurodon
* New Creature:  Kentrosaurus
* New Structure: Tek Cloning Chamber
* New Structure: Tek Megalodon Saddle
* New Structure: Tek Turret
* New Weapon: Tek Grenade
* TEK Cave & Volcano
* "Ascension" Game Progression
* More UI overhauls
* New Hairstyle and Facial Hair
* Approximately 20+ New Explorer Notes
* 15 new music tracks, per-biome and situational
* Full Gamepad input pass (i.e. console gamepad functionality)
* Fixed issue with Cave spawns not functioning properly in singleplayer
* The Center mega-update!
* Engram Tree REVAMP. Forced respec and Max Level set to 100 (before Ascension)! You won't lose your levels or experience, unless you were above 105 which you'll be reset to 100.
* New Emote
* Anglers can now gather pearls.

### Additional Changes

* New Alpha Megalodon
* New Alpha item drops for all alpha creatures: Alpha Mosasaur Tooth, Alpha Tuso Eye, Alpha Rex Tooth, Alpha Raptor Claw, Alpha Megalodon Fin, Alpha Leeds Blubber, Alpha Carno Arm.
* New creature sounds for the: Carno, Direbear, Bronto, Saber, Scorpion, Giga, Dragon, Broodmother, and Megapithecus.

ARK Forum post: Everything You Want To Know About v257
258.6

**Released** - 6 June, 2017

* New Primitive+ update. **Requires server update for Prim+ compatibility!!!**
* Updated Host Settings Menu (you can now set most Server Settings thru this UI, and also set which Engrams are available)
* Updated various sounds
* Changed  Spider to be able to attack and shoot webbing while moving, and also now the Rider can aim the webbing
* Rebalanced Broodmother (**WIP - Current changes include:** AI Improvements. She'll spawn minions more efficiently, the spider webs from these minions are much more effective than they were previously, she'll be smarter at targeting when people are out of range and will shoot skill shots better. As well as reductions to her overall  Health and  damage.)
269.0

**Released** - 15 September, 2017

* Fixed a bug with the Phoenix where you could set dinos alight from a far distance
* Fixed a bug with the Phoenix where it wouldn't do damage to wild targets in PVE
* Fixed a bug where you could unlock super speed with the TEK Jet Pack
* Fixed a bug where setting the server fps to 2.5 would launch you across the map
* Fixed a bug preventing players riding a Therizino from getting shot when Turrets were set to Player Only
* Fixed an issue where you weren't able to name your character preset in character creation
* Fixed an issue where Ankylosaurus would get stuck in the air
* Major networking change to resolve client disconnections when structures are destroyed.
* Fixed a bug where you could tame and damage Phoenix when not in Superheat.
247.85

**Released** - 28 September, 2016

* Fixed issue where player collision could get stuck on pipes/cables. *Requires Server Update.*
* Added "-ClusterDirOverride=C:/TestStorage/" launch parameter to servers (use whatever path you want). This allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. (And you also still need to launch with "-ClusterId=SOMETHINGUNIQUE" in order to get your box's servers to allow cross-transfer.)
Part 3 - Bradbury Swimming Pool

**Part 3 - Bradbury Swimming Pool** is an event in Act 2 of Quantum Break.

## Summary

You'll find yourself in front of a swimming pool. Check the back of the building, and move into the attic. Walk through the ruins, and use the roof window to get inside. You'll find a hole in the ground that leads you to the restaurant, and when you go through, to a Chronon source. Go downstairs and open the main entrance.

Follow Beth Wilder. When you try to open the door, you'll find that the key doesn't work. Force the other door open to find a gate, then press the button to activate it. Go left through the corridor. Move to the next room, and find another time machine. Head to the other side of the room, and use the second switch. Move back towards the pool.

Follow Beth to the pool and the machine. Throw the switch to reset it, pull the level, and use your key.
271.0

**Released** - 26 September, 2017

* Game.ini [ShooterGameMode] bUseTameLimitForStructuresOnly config option, which if true will make Tame Units only be applied and used for Platforms with Structures and Rafts. Defaults false. Tame Units on Non-Legacy Official PvP now have this true (thus in effect disabling Tame Units for Dinos without Platform Structures).
* ?bRawSockets server option now has correct performance (server stalls eliminated), as good or better than Steam sockets
* Fixed some boss exploits.
244.3

**Released** - 07 July, 2016

* Fixed issue with players teleporting above the landscape in Cave 1. *Requires Server Update.*
* Windows & Linux Dedicated Servers now support automatic mod download/installation/updating! Just add "-automanagedmods" to your launch commandline and it will do so before the server launches (note for Maps this will not work unless you're specifying the Workshop ID to load a Mod Map). On Linux Servers, you need to run this script (included with the ARK dedicated server files) once to install SteamCMD: `\SteamCMDInstall.sh`

You can also specify a manual list of extra Steam Workshop Mods/Maps/TC ID's to download/install/update in your Game.ini via (with the commandline as normal to actually use them in-game), example:

```
[ModInstaller]
ModIDS=680481868
ModIDS=682394267
ModIDS=714672786

```
245.987

**Released** - 14 August, 2016

* Updated Primitive+, fixing numerous issues! May require Server update to retain compatibility with clients! *Requires Server Update.*
	+ Detailed Patch Notes 1.1
* Changed Pillars back to the low-prevention radius they previously had.
* New server option: "?FastDecayUnsnappedCoreStructures=true", which will decay unsnapped foundations/pillars at 5x speed.
* Note: All official PvE servers now have "-AutoDestroyStructures", to automatically demolish old structures, and "?FastDecayUnsnappedCoreStructures=true". Official PvP servers only do this on Pillars, using "?OnlyDecayUnsnappedCoreStructures=true".
256.33

**Released** - April 7, 2017

* Fixed a crash some players were experiencing when spawning due to UI changes
* Fixed the UI from shrinking when entering the Options menu even when the UI slider was at max.
* Fix to allow transferring directly into folders in the inventory.
* Made inventory filters stay active when switching from inventory to/from crafting.
* Updated various Male Survivor SFX
* The Quick Inventory Slots bar now scales independently from the rest of the UI.
Peyton

**Peyton** is a character in Quantum Break.

## Summary

Peyton is a empath who displays abilities to see into the future and to augment reality. She is linked to the chronon field intrinsically, and her relation to the Monarch Corporation is a chief question in both the game and the live action Quantum Break series.
256.3

**Released** - 6 April, 2017

* Certain creatures now have special weight reductions for specific resources similar to the Beaver.
* Mammoth reduces weight of wood by 75%
* Ankylo reduces weight of raw metal by 75%
* Doed reduces weight of stone by 75%
* Beaver and SpineyLizard now adjusted to 50% reduction for resource-weight (they do a few) due to being a jack of all trades, as opposed to specialising.

#### UI Related

* When there is an item in the crafting queue, upon completion the right-click options would close, this no longer happens.
* Updated the UI to include a way to differentiate regular eggs from fertilized eggs, as well as show a health bar and spoiling bar.
* Taming and Fert eggs now display the progress as a %
* Adjusted Blueprint and Engrams colours to help with readability.
* Craft All now correctly displays Craft 100
* Required Engrams no longer clipping and correctly displayed (We've got an Engram page on the way!)
* Placing your cursor over a broken and pressing 'E' now repairs it.
* When adding multiple stacks into an inventory, the stacks force into stacks of the max size (stacks on deck..)
* Placing your cursor over an engram or blueprint in a remote inventory and pressing 'E' should craft it.
* Tribe Log should now appear correctly upon opening the Tribe Manager for the first time
* Adjusted size of UI box on Raft so it's no longer in the way when placing structures
* Fixed an issue where breeding dinos would show 100% regardless of progress
* Fixed an issue where text was overlapping during the breeding process.
* Added an option to turn on the grinder inside of its remote inventory

#### Other:

* There is now a 0.2s cooldown on meat consumption
* Use ?OxygenSwimSpeedStatMultiplier=1.0 or other value to increase how. Note: does not currently work on Non-Dedicated Servers (will in the next Major Update due to a network data structure replication limitation).
* When using the server-config bPvEDisableFriendlyFire=True, you are now able to harvest a slaughtered Ovis.
271.15

**Released** - 27 September, 2017

* Further improved performance of ?bRawSockets servers by eliminating threading "critical sections"
* Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, especially on Linux)
247.999

**Released** - 18 October, 2016

* Prevented spike walls on Dino Platforms (retroactive, unless ?OverrideStructurePlatformPrevention=true)
* Prevented Quetz from moving when head is blocked by platform structures
* Prevented floating platform structures (non-retroactive)
* AutoTurrets shouldn't ever shoot where it can't hit anymore
* Prevented building near supply drop points on PvE (unless ?PvEAllowStructuresAtSupplyDrops=true)
* Overworld supply drops will now spawn near player structures in online PvP
251.4

**Released** - 22 November, 2016

## Experimental version

* v251.4: Integrated newer, more efficient PhysX runtime that improves performance approximately 15% on complex saves/servers. Can be accessed on the 'experimental' Steam branch, if you'd like to try it out we recommend backing up your savedata just in case it causes any issues. Please give us any technical feedback if you find issues with the new PhysX here (v251.41 server update fixed issue with not getting Flyer-dismounted within caves): http://steamcommunity.com/app/346110/discussions/0/208684375431054830/
273.62

**Released** - 3 November, 2017

* New server options to auto-unlock specific or all Engrams (all Engrams will also use the Engram level Override settings, if any):

Game.ini

```
[/script/shootergame.shootergamemode]
EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_TekTeleporter_C",LevelToAutoUnlock=0)
EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_Bola_C",LevelToAutoUnlock=3)

```

OR

```
[/script/shootergame.shootergamemode]
bAutoUnlockAllEngrams=true

```

* Tek Teleporters now have an "Enable Public Teleportation" toggle option, which allows any team to teleport with them. Only "public" Teleporters will see other "public" Teleporters on the minimap (as well as any non-public Teleporters of that player's Team).
276.21

**Released** - 6 January, 2018

* Aberration: Fixed Battery recharging rate inaccuracy on Power Nodes
* Aberration: Surface Hyper Power Nodes now recharge 2x speed (for 2x Element Crafting rate)
* Aberration: Crafting an Element now gives you THREE Element items
* Aberration: Endboss projectiles now target invisible rockdrakes
* Aberration: Camera Shake slider now scales down the earthquake shakes (except when rock-climbing where it's critical to avoid falling!)
* Fixed several cases where you could get through the world geometry
* Massively improved Tamed Reaper stats
* Fixed Aberration Kibble craftings
* Aberrant Baryonyx now yields correct Aberrant egg
* Ragnarok: Fixed over-spawner issue and trigger issues
271.3

**Released** - October 10, 2017

* Added HDR Graphics Option (Experimental, Fullscreen Mode only, NVIDIA only, may only work up to 1080p on certain drivers)
* Fixed Server List refreshing when adding/removing Favorites
* Fixed Doed Level Up Animation
* Fixed Plant Turrets vs Proning Players
* Fixed Griffin Backwards-Fly-Run
257.42

**Released** - May 9, 2017

* Fixed "Downloading" alternate Survivors behavior when travelling Cross-ARK
* Engram Prerequisites now unlock properly
* Fixed some small possibility of client crashes when unloading streaming levels
* Queen Bees no longer die if you deal too much damage to smashing hives, nor do they lose affinity when taking damage.
* Improved TrueSky and non-TrueSky lighting on TheCenter
265.284

**Released** - August 22, 2017

* Ragnarok map fixes: https://survivetheark.com/index.php?/forums/topic/233157-ragnarok-patch-notes/ - **Please note that this update is not backwards compatible, so it is very important that Unofficial Servers update to the latest version: 265.284**
* Fixed dinos appearing to fall through ceilings on the client. It may take a minute or so for the server to correct the creatures.
* Fixed buffer overflow error occurring when logging into very dense bases.
* Fixed certain values being edited that allowed unintended visual changes to be made to the ini files.
* Review and changes made to graphical presets.
* Fixed an issue where players would fall through ceilings when logged out on top of them.
* Fixed issue where binding "`E`" to middle mouse button wouldn't function properly.
* Fixed eggs falling through structures (for real this time).
* Fixed rex saddle positioning in dye UI screen.
* Fixed Industrial Cooker and Beer Barrel from accepting fertilizer due to crop plot change.
* Fixed a visual issue where the Megalosaurus would appear to be sleeping instead of unconscious.
* Added swing delay to the Electric Prod.
* Fixed issue where canvases were not able to be placed on the Refrigerator.
* Fixed a visual issue where the player in inventory would appear as a silhouette.
* Improved collision on large hatchframe.
* Allowed the dye UI to stay open after jumping to paint.
250.0

**Released** - 7 November, 2016

* Conclusion of Fear Evolved event: the Fear Evolved Structures will be removed, but any earned Cosmetic Items and ZombDodos/ZombWyverns remain!
* Fix of Procedurally Generated ARK crashes, massive reduction in generation and loading time, fix for PGM's on Linux Servers and Mac & Linux Clients. (Wipes saved v1 PGM's, now is v2)
* 1 new mythos Explorer Note for each character
* "Ignore All Whistles" option for Dinos
* Per-Alarm-Tripwire Option for  Tripwires to not be set-off by Tribemates or Allied Tribes. (defaults to not be set off by Allies)
* Alpha Mosasaurs now drop quality fishing rods
* Preserving Bin now has 24 item slots
* Alpha Wyvern and  Alpha Deathworm Trophy heads
* Platform Dinos now add 33% of the inventory weight from creatures/players standing on them (previously was 0%), and 85% of the creature/players inherent carry-weight.
* Imprinted baby walking now respects the server's "AllowAnyoneBabyImprintCuddle" setting
* Underwater mines no longer target wild dinos
* You can now paint the bulbs of electric lamps which will colorize the lighting which comes from them
* Fixed issue where you could upload engram-crafted items to Cross-Server and they would disappear
* Fixed issue with  Industrial Cooker not properly using up water container when crafting
* Fixed an issue with unstasising structuctures occasionally being invisible on client
* Sloped Roofs now properly used for indoors calculation
* Redid all 3D Dino Dossiers to look & be more accurate to original 2D concepts
* Fixed longstanding issue of movement getting stuck on trees in permanent Falling physics state
* Snap Point Cycling! Press `Q` ('give default weapon' key) or `Z` ('defecate' key) when placing to cycle thru all nearby Snap Points :)
276.47

**Released** - February 3, 2018

* Power Nodes will now recharge during stasis
* Fixed a case where foliage would not replicate properly, typically involving large bases and teleporting.
* Fixed a case when Ascending there was a chance to lose characters that had been uploaded to the cloud
* Fixed an exploit which allowed players to get through structures/maps
* Fixed an weapon exploit
* Implemented a character limit in chat (256 characters)
* Fixed a case where characters would fail to be located and downloading when travelling through the Official CrossARK, resulting in lost characters.
251.3

**Released** - 21 November, 2016

* Fixed a CrossARK inventory transfer crash. *Requires Server Update.*
* Made Flyers dismount in Scorched Earth caves properly. *Requires Server Update.*

* Unversioned Hotfix: Client-side changed Dino Tamed-On/Uploaded-From HUD info to only be visible on Unconscious Dinos, even if they're your own team. Also hid that info when "Hide Server Info" option is enabled.
254.944

**Released** - 15 February, 2017

* Fixed issue with Harvesting saying "X Item Removed." *(Requires Server Update!)*
* Added server "?ClampItemSpoilingTimes=true" which will clamp all spoiling times to the items' maximum spoiling times. Useful if any infinite-spoiling exploits were used on the server and you wish to clean them up. Could potentially cause issues with Mods that alter spoiling time, hence it is an option.
256.71

**Released** - April 26, 2017

* *Unversioned Addition: Volcano Border Markers have been added. If you have a base within the red side of a border, best move out over the coming days. Structures within the red side of the borders may be destroyed by the upcoming Volcano Update!*

#### References

1. ↑ https://survivetheark.com/index.php?/forums/topic/179085-pc-v257-update-volcano-changes-new-music-teasers/
248.0

**Released** - 21 October, 2016

**Note:** v248.0 did a one-time reset of INI's, including custom Server INI's. We're very sorry for this, it won't happen again! We will be modifying the engine source to not clobber user INI's when a base INI changes!

* You can now wield your weapons when mount-riding certain Dinos. The ARK Box Art is for reals ;)
* New Feature: Procedurally Generated ARKs! EXPERIMENTAL INITIAL TEST! Details for Hosting Dedicated PGARK Here: https://survivetheark.com/index.php?/forums/topic/99062-quickie-procedurally-generated-arks-how-to-guide/
* New Mechanic: Explorer Notes
* New Dino: Kaprosuchus!
* New Dino: Diplocaulus!
* New Dino: Chalicotherium!
* Render batching optimization for ~20% perf in structure-heavy areas
* Tree Platforms now have +70% HP and +50% resistance to explosive damage
* Neuter/Spay option for Tamed Dinos (irreversible!)
* Radial Wheel Menu text size now scales with number of entries (to avoid Diplodocus overload, etc)
* Spectators can now see player-talking moving lips & hear voice chat when in range
* Fixed player collisions onto big dino ragdolls
* Non-Drop-In Supply Crates (Cave/Underwater crates etc) no longer have decreasing Health over time (no longer autodestroy), but they can also not accept Inventory anymore and can not be used to generate Boss Tribute Portals.
* System to completely add/subtract/override all Map NPC Spawners via INI (highly useful for PGM spawn tweaking). Fully Mod NPC compatible as well! Details here: https://survivetheark.com/index.php?/forums/topic/99062-quickie-procedurally-generated-arks-how-to-guide/
254.6

**Released** - 3 February, 2017

* End key now toggles Tribe far-distance Dino Nameplanets
* New Tek +200 insulation buff when wearing full set of Tek Armor containing Element
* Fixed Wild Basilosaurus taking damage in deepwater. Tamed Basilo still will, however now it only takes 1/10th the amount of damage-over-time.
* Significantly improved server performance via low-level optimization of Timer system, reduced server stalls approximately 15% perf gain.
* Hiding Engrams now automatically prevents them from appearing in Supply Crates even if they are not in the Exclude Items Indices list.
* Boss Musics now properly automatically takes the Music Volume setting into account.
* Added [/script/shootergame.shootergamemode] PlayerBaseStatMultipliers[0-11] to multiply player BASE stats (you can use the PerLevelStatsMultiplier\_Player[] array to multiply player per-weight stats)
* Tek weapons now do substantially more damage vs everything except structures. (Rifle is +50% damage, Rex Saddle is +100% damage.)
* Tek armor offers slightly greater physical protection (+30 armor per piece.)
* Tek Rex shots take slightly less Element. (Down to 5 from 6)
* Burn rate of Element for Legs and Chest reduced by 50% (50% more time per piece of element.)
* Saved approximately 280 MB of GPU RAM due to distance field optimization, and increased distance field performance.
251.0

**Released** - November 18, 2016

* Enabled full Cross-Ark Survivor/Item/Dino transfers between all Official Servers of a specific game mode (PvP, PvE, Primitive).
* Added new server commandline/ini option ?MinimumDinoReuploadInterval=1000 for number of seconds cooldown between allowed Dino re-uploads (defaults to 0, set to 43200 on Official Servers which is 12 hours). Remaining cooldown time is displayed on the Dino Upload UI.
* OfficialServer Transferred Dinos now display the name of the server they were transferred from when looking at them (only displays this info when dead if a non-Tribe Dino).
* Fixed issue with Wild Dinos spawning inside bases (may still be an 'edge case' if you have a very long fence with few nearby structures; requires at least 15 "core" structures within a 6000 unit radius to prevent spawn, or tamed dino within a 4000 unit radius, but otherwise will work properly now).
269.2

**Released** - 19 September, 2017

* Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
* Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
* Reduced Flamethrower Damage from base 100 per second to 30 per second.
* Flamethrower Direct Damage is now affected by Armour.
* Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
* Chainsaw not able to attack whilst running
* Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
* Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
* Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
* Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.

Chitin:

Direct Torpor Armor Mult: 0.07 (Was 0)

Indirect Torpor Armor Mult: 0.035 (Was 0)

Metal:

Direct Torpor Armor Mult: 0.15 (Was 0)

Indirect Torpor Armor Mult: 0.06 (Was 0)

Riot:

Direct Torpor Armor Mult: 0.25 (Was 0.25)

Indirect Torpor Armor Mult: 0.12 (Was 0)

Tek (remember there are no Tek qualities):

Direct Torpor Armor Mult: 0.7 (Was 0)

Indirect Torpor Armor Mult: 0.7 (Was 0)
256.31

**Released** - April 7, 2017

* Meat cooldown effect no longer occurs in food trough and in dino inventory when not being force fed.
* Fixed UI flicker problem when uploading or downloading creatures in Single Player
* Fixed an issue with chatbox appearing off-screen on 21:9 monitors
* Fixed a visual glitch when you would have more than 2 Markers on a Map

#### Other:

* Female audio has been revised after collecting feedback from players
252.0

**Released** - 24 November, 2016

* ARK: Turkey Trial 2! New challenge and cosmetics! Earnable Emotes! (this system also enables Mods to add more Emotes to the game!)
* New Dinos: Achatina, Megalosaurus, Pachyrhinosaurus, & Moschops!
* New Mechanic: Breeding Phase 3: Random Mutations and Family Trees. At last!!!!
* All-new Caves on The Island, redesigned with proper shipping-quality layouts and graphics & increased challenge (ALL Cave Structures will necessarily be wiped in this version). (Still to come beyond this are the Underwater Caves & Tek Cave.)
* 2 new mythos Explorer Notes for each character
* Approximate 15% server performance increase due to massive replication & physx efficiency improvement
* Whistle Ordering Groups! Create groups by class, or specific-dino! Awwww yeah! (also Whistles to group-set Follow Ranges)
* New Whistle Type: "Move To", point at an arbritrary location and tell your dinos to move there!
* VFX indicators for whistle commands: Move To, Attack, and Group-Selected Units. ARK RTS?
* Extra Option to "stream" in "Far" map sublevels, for large memory and performance gains (but reduced visual quality & draw distance).
* Tamed Giganotosaurus HP & Damage reduced by approximately 15%
246.3

**Released** - 4 September, 2016

* You can now (rarely) get rare mushrooms/rare-flowers on scorched earth from purple plants, and sickle now harvests from seed cactus. *Requires Server Update.*
* Whip now only has 25% chance to disarm players. *Requires Server Update.*
* Wyvern milk can no longer be put in refrigerators. *Requires Server Update.*
* Spiral stairs now have proper railing collision so you can't accidentally walk-off the edge. *Requires Server Update.*
* Fixed Battleye disconnection issue when doing server survivor transfer
* Changed Manticore Tribute cost to require only 10 wyvern talons per type, rather than 15. *Requires Server Update.*
* Antidote item can now be crafted with deathworm spikes alternatively instead of leech blood. *Requires Server Update.*
* Fixed Narcotics not working on Giganotosaurus, and possibly other Dinos. *Requires Server Update.*
253.1

**Released** - 24 December, 2016

* All Winter Wonderland craftable cosmetics now properly appear in Cooking Pot. *Requires Server Update.*
* Pegomastax can no longer steal your Engrams. *Requires Server Update.*
* Reduced Taming times on Therizinosaurus and Tusoteuthis by 60%. *Requires Server Update.*
253.71

**Released** - 2 January, 2017

* Ladders on platform saddles now include Weight
* Fixed a platform Bed spawn exploit
* Fixed Megalosaurus spawns to occur in all appropriate TheIsland caves, and fixed them getting stuck within Cave 5
* Raptor Claus Gifts now contain party hats and birthday suits (for a day ;) )
259.32

**Released** - June 23, 2017

* Added a new server option in game.ini: **CraftingSkillBonusMultiplier= 1.0** [can be used to modify the bonus received from upgrading the crafting skill]
* Fixed an issue where you couldn't see the TEK Cave engrams without having engrams enabled
* Fixed a crash with the Cooking Pot
* Fixed a Primitive+ Crash when launching Single Player with Single Player Settings Enabled
* Fixed the Plant Species X Hitbox
* Added in eating animations for Carno and Araneo
* Added an ambient sound to the Obelisks
* Adjusted the rate of Mutton, it is still more effective versus Prime Meat, but not as close to Kibble.
254.7

**Released** - 3 February, 2017

* Fixed memory leak and performance overhead associated with low-level Timers. *Recommend servers upgrade to this version!*
* Element no longer spoils, and bosses drop approximately 33% more Element.
* Increased damage of Tek Projectiles and reduced Element cost.
* All Tek armor has had its durability pushed up from 120 to 300 (In line with a good piece of Journeyman Equipment. This was just an oversight on our part, they were always meant to be more durable!)
* Tek Pants ability no longer consumes element when coming into contact with/destroying the destructible foliage, and uses the original amount of element for running over time.
* Added a new Wild NPC Stasis Range scaling-for-player-count option to scale server performance for more players (requires inputting into INI, not commandline), example:

GameUserSettings.ini:

```
[ServerSettings]
NPCNetworkStasisRangeScalePlayerCountStart=70
NPCNetworkStasisRangeScalePlayerCountEnd=120
NPCNetworkStasisRangeScalePercentEnd=0.5

```
246.7

**Released** - 8 September, 2016

* Fixed invalid retaining Tent buff. *Requires Server Update!*
* Fixed Molleratops & Rock Golem activations messing with the Tribe Ride/Order Rank values. Note: older servers should update to stay in sync with clients, otherwise clients will not be able to Drink / Hide respectively. *Requires Server Update!*
* Fixed a server hang.
* Added extra hang protection to server where if it hangs for more than 30 minutes at startup and 15 minutes thereafter, it will automatically shut down).
247.9

**Released** - September 30, 2016

* Fixed critical performance problems with Water Pipes & Electric Cables! *Requires Server Update.*
* Fixed issue where stasised Wells wouldn't refill connected Taps. *Requires Server Update.*
* Fixed issue where water containers in Taps connected to wells would cause the pipes to flicker filled/unfilled. *Requires Server Update.*
* Homing Rocket now has max targeting range of 6800 units, and can be distracted by nearby Flares. *Requires Server Update.*
* Plant Species Y now has 300% larger activation radius, kills victims faster, lasts longer, degrades & pierces their armor more, and can now only be damaged by flame or explosives *Requires Server Update.*
* Whip now has 40% chance to disarm, rather than 25%. *Requires Server Update.*
* Fixed issue where Hotkey slots were getting shifted when transferring characters with items across ARK clusters. *Requires Server Update.*
246.0

**Released** - 1 September, 2016

*Unversioned Hotfix: Fixed TheCenter server/client content mismatch. Please update TheCenter Dedicated Servers!*

* Scorched Earth Expansion Integration!
* Cross-ARK travel & Cross-Official-Server Transfer via Supply Crates & Obelisk Terminals
* New Structure: Large Ceiling Dino Doors (Stone, Metal, Adobe)
* NVIDIA Ansel support (Launch ARK with the NVIDIA Ansel launch option (or -allowansel), Alt-F2 during singleplayer gameplay, and [Delete] in spectator mode to access Depth of Field menu!)
* Mounted Dinos are now throw by double-tapping the F key. They can be thrown when riding by pressing the R key.
* You can now hold down the Hotbar Key for any consumable/eatable item to rapidly consume the entire stack of items.
* Removed Ankylosaurus bite animation (was inappropriate-looking for Stone Harvesting). May re-add it later as an alternate non-stone-harvesting Attack.
248.3

**Released** - 22 October, 2016

* Fixed collecting Explorer Notes while on Dinos (get a Dino XP Buff when you collect it on a Dino!!)
* Fixed crash case with clients on PGM. Still have issues on a Linux Server, expected solution this weekend.
* Unversioned Hotfix: Fixed overspawn of Dimetrodons in The Center Volcano area.
256.4

**Released** - 15 April, 2017

* Eggcellent Adventure. During this one-week-only experience, running through April 23, players can collect Special Bunny eggs from Mated Boosted Wild Dodos across the ARK. These eggs can be used in special recipies to craft bunny-themed items such as the Bunny Ears Headband or a Bunny Costume for the Procoptodon!
257.5

**Released** - May 16, 2017

* Client-side: Added in support for localized Explorer Note subtitles in non-English languages. Will require actual translations being added for the Explorer Notes (which we hope to include in the coming days) before you'll see anything, though translators can use this build to experiment and see the results of their Explorer Note localizations in-game.