recursal/Fanatic-Fandom huggingface dataset:
Mythical Monsters

**Mythical Monsters** are a class of monsters. They are rather hard to breed, and they cost Diamonds to buy off of the Market.

There's only two Mythical Elements; Mythical () and Dream (), the former element of which can live on the Natural Islands, Ethereal Islands, Xalaikhan Islands, Single-Elemental Magical Islands, and Single-Elemental Physical Islands, with each of the islands having a different breeding combination. Unlike in MSM1, they can go to Gold Island, and they can also go to Outer Islands.

The Mythicals all have a special home where they all can meet up and sing in solitude harmony, this home is known as Mythical Mindscape, located within a special dimensional plane only ever easily accessed through one’s dreams, known simply as the “Dream World”.

## Breeding

Mythicals can only breed on Mythical Mindscape with Cataliszt to create the exotic Dreamythicals, hybrids of the Mythical and Dream Elements exclusive to Mythical Mindscape. Otherwise on any other island/land, they can only be bred with a specific combination, kind of like Epic Monsters.

## Levels

Like most other Monsters, Mythical Monsters can be leveled up in order to make them grow in size, allow them to be used for increasing Currency generation, teleport them to Outer Islands, and collect bonus goals. As aforementioned, they cannot breed.

## List of Mythical Monsters

* G'joob  (Bassoon, played mainly in staccato)
* Strombonin  (Special Credit: Community Vote) (Trombone)
* Yawstrich  (Opera-like Yodelling, not unlike Screemu)
* Anglow  (Special Credit: Christopher) (One of a variety of synths, mainly synth growls and spacey synths)
* Hyehehe  (Special Credit: QuinnQwerty) (Old-fashioned Rock Organ and a high-pitched/middle-pitched laugh pronounced as its species name, whether with or without a heavy echo)
* Buzzinga  (Sarangi)
* Cherubble  (Special Credit: Erik the Cleric) (Soft Harp, possibly a Kinnor Harp)
* Jawdropper  (Low pitch overdriven "Wao wah" sound)
* Balleybunko  (Filtered Drippy Pluck synth - Xylophone mix)
* Blubbuffalo  (Special Credit: Community Vote) (Says "Buffalo" in a deep masculine voice)
* ???
* ???
* ???  (Special Credit: Community Vote)

## List of Dreamythical Monsters

* Cataliszt  (Echoey Synthesised Harp layered over dreamy effects)
* Bleatnik  (Distorted Yodelling)
* Cranchee  (Distorted gibberish, usually a variant of "Boodop badimbo", sometimes an overdrive choir)
* Sporerow  (Contrabass flute + Tabla + Taiko + Guiro)
* Pinghound  (Sonar Pings with a dreamy echo and reverb)
* Wheezel  (Sub-Bass Beatbox Synth)
* Knurv  (Yayli tambur)
* shLep  (Ekpiri Rattle)
* ???
* Phishermon
* ???
* ???
* ???
* ???
Pyramid Pandemonium

Bio: TBA

## About

Pyramid Pandemonium is a Natural Outer Island that contains certain Natural Monsters, the Wubboxes and the Dipsters. Out of the 6 Natural Outer Islands, Pyramid Pandemonium is one of two that has the second lowest level restriction, being Level 10+.

## Indigenous Monsters

The Monsters in the Pyramid Pandemonium are of the Natural Elements, the Electricity Element and the Dipsters.

* Tweedle
* Noggin
* Dandidoo
* Flowah
* Cybop
* Glowl
* Stogg
* Thumpies
* Barrb
* Rootitoot
* Repatillo
* Congle
* Woolabee (Harpsichord)
* Wynq
* Floogull
* Yelmut
* PongPing
* Edamimi
* Krillby
* Candelavra
* Drummidary
* Mimic
* Gnarls
* Wubbox
* Rare Wubbox
* Dipsters
Ogrovre

Bio: TBA

## Description

Ogrovre is based off an Ogre (No, not Shrek) & a "Grove" (the plant kind).

## Breeding

Ogrovre can be bred with the combination of Plant, Cold, and Bone. The combinations are:

* Potbelly + Trumbone
* Mammott + Deecay'd
* Furcorn + Clackula

## Song

It plays the Byzantine Lyra (or just called Lira) by bowing (as in the bowed method) the 5 strings attached from the boulder on its backside to the small Bonzi Tree growing on top of its head.

## Name Origin

Orgrove is the combination of "Ogre" and "Grove".
Magical Auditorium

Normal

## Restrictions

### Classes

Natural, Magical, Ethereal, Seasonal, Mythical, Legendary, Supernatural, Dipster

### Elements

Plant, Cold, Water, Light, Chaos, Plasma, Dream, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

???

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (TBA): "TBA"

## About

Magical Auditorium is the ninth of the sixteen Magical Islands. The elements of Light () and Chaos () are manifested there. A free Fluoress is waiting for you in the Nursery, beginning the Magical Future adventure. It represents the complementary colours of green and red.

## Description

The Titan is called "Showtyme" which is the misspelling of Showtime, it wears a big, fancy red bowtie below its four sparkling eyes and proud smile, the Castle platform is a tall green top hat with a red stripe with the platforms next to them being red bowler hats with green stripes and the surface is a shiny checkered floor of red and green.

The other "Titans" are various performance based things. The left > Titan resembles a microphone, but upside down so the bottom of the microphone is the part Monsters stand on, the right < Titan resembles a fancy cane, being shiny red in colour with green for the rest of it, the top of the cane is the part Monsters stand on but is long in length to compensate for not being very wide, the cane Titan is basically 8x20 in size. The Titan above Showtyme resembles a massive Spotlight, but the ground just glows a bright white light not literally releasing light like an actual spotlight.

The background has several spotlights, 6 to be exact, each one is of the 6 colours and in colour order, all shining down light upon each Titan, except the spotlight Titan who radiates their own light source.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees Monster Master (decides the trees) and Jordan (decides the rocks) can decide on.
Radario

**The content here is now cut, but is kept for the sake of viewing.**

Common

Bio: TBA

## Description

Radario is a light blue radio with two eyes and a wide smile. Its left eye is a green mushroom with white spots. Its right eye contains a critter looking like Bridg-it, but blue. It has two antennae with a faint electric ark when it's playing its song. On the same side as the mushroom eye, there is a pile of dirt with a small sunflower. Finally, it is seen sitting on a red bench.

Radario can be bred using any combination of Glitch, Dirt, Fungus, and Spirit.

The following pairs of 2-element monsters can be used to breed a Radario.

* Dert-Muncher + Spoortinat
* Astigmamin + Zumbskul
* Hatanggu + Plattipipes

However, the combination of triple and single element monsters has a higher rate of success:

* Acornion + Fanntom
* Contortoise + Fungong
* Bellmet + Ratatatat
* Bruizor + Viride

## Song

Radario plays a muted trombone with a slight static.
Slymerelm

**The content here is now cut, but is kept for the sake of viewing.**

* Common
* Rare
* Epic

Bio (Common): TBA

Bio (Rare): TBA

Bio (Epic): "Judging by appearance, the Epic Slymerelm would lead to the Natural World, and you're correct. It's just that rarely any Xalaikhan Monsters go there because these guys don't really like to show up much, unless if it's an important event, like going into the Clubbox during Summersong, or showing off their scary costumes to the Naturals during Spooktacle. It does however look like that one species of monster have kept on finding it, and using it for their own deeds."

## Description

Slymerelm is practically the manifestation of a portal to a slime realm. Its torso is a glowing, dripping yellow portal, that tastes like apple and pear juice. It has 4 green, drippy arms, each with eyes as hands. The eyes have a reddish orange iris, but no pupil. It has a green neck, connecting to a skull head, with squinting eye sockets. Inside of the sockets are white pupils, and wires coming out. On top of the skull are shiny blue and red dust, with 2 flowers with black and white petals on top of it.

Rare Slymerelm is a lot more citrusy. The portal is made of some sort of orange juice, albeit a lot more orange, and the arms are made of lemon juice, albeit a lot more yellow. Its head is a lime, and the wires are green, the dirt on top is shiny brown, and the flowers are pure white. It also has a stitched mouth. The eyes are replaced with clocks.

Epic Slymerelm is based on the Natural Elements. Its head is a block of ice with orange pupils. It is seen on fire and crying, and it also has two sharp teeth comprised also of ice. Its body is blue, looking a bit like the Teleporter portal from Dawn of Fire, and it has two light blue bird wings with orange flowers and leafy shoulders, and two blue tentacles holding rocks.

## Breeding

Slymerelm can be bred using any combination of Goo, Dirt, Time, and Spirit.

The following pairs of 2-element monsters can be used to breed a Slymerelm:

* Sblob + Historytellur
* Acidroplet + Zumbskul
* Smogg + Rubldrumr

However, the combination of triple and single element monsters has a higher rate of success:

* Nautilimba + Fanntom
* Rock n' Xoll + Clockarx
* Grime-Warp + Ratatatat
* Tambourina + Gooynth

## Song

The sound Slymerelm makes is a gargled growly vocal plus low-pitched stomping by hitting the ground with its arms gently as to not harm the eyeballs too much.

## Name Origin

Slymerelm is the combination of slime and realm.

## Notes

* This monster is created by Monster Master.
Thrumble

Bio: "TBA"

## Description

Thrumble is a dark purple monster. It has two horns and two lavender-colored fins like those of the Phangler. The Thrumble also has a big mouth and a long neck. It has three long white claws on each hand and but has no toes. When it is idle, it sways its neck back and forth. Its belly button can also be seen. It has a tail with a lavender fin. It has bumps over its skin similar to Repatillo.

## Breeding

Thrumble can be bred with the combination of Water, Earth, and Fire. The combinations are:

* Phangler + Noggin
* Stogg + Toe Jammer
* Fwog + Kayna

## Matchup

Thrumble would be weak against Plant and Earth, and resist Fire and Air.

## Name Origin

Thrumble's name is a portmanteau between Thrum and Rumble.
Neomextric

Bio: "TBA."

## Description

Neomextric's design is based off of neon lights.

Its coloration is connected with the silver boarder in the light element sigil.

## Breeding

Neomextric can be bred with the combination of Air, Plant, Cold, and Light.

The following pairs of 2-element monsters can be used to breed a Neomextric:

* Furcorn + Flickit
* Pango + Gob
* Dandidoo + Bulbo

However, the combination of triple and single element monsters has a higher rate of success:

* Thumpies + Fluoress
* Spytrap + Tweedle
* Bulbbit + Mammott
* Nuvae + Potbelly

## Song

Neomextric sings in an electronic filtered feminine Vocal "Oooooooooo" & "Aaaaaaaaaaaa" sort of tune.

## Name Origin

Neomextric's name origin is the combination of Neo/Neon, Electric & possibly Geometric in a vague way.
My Singing Monsters: Magical Mayhem

My Singing Monsters: Magical Mayhem is the sixth installment and is the sequel to Pocket Expansion/prequel to Xalaikhan X-travaganza. It takes place about 1,000,000 years after the events of Pocket Expansion.

## Additions

* An expanded Magical class

*WIP*

## Islands

### Magical Islands

There is an expanded set of Magical Islands, with the Double-Element Monsters previously from Magical Sanctum feasting their eyes on a new journey in some familiar areas. As well as this, a new element coming from the rift connecting the Xalaikhan World to those of Magic, Chaos, joins in the Magical adventure. 10 main Titans reside in this area, and a new one rose up in the Natural World.

Meanwhile within a rift gate giving access for the Magicals to travel to and from the Main Dimension to the Pocket Dimension, 5 new "Rift Titans" have magically been birthed into the rift gate, where 5 of the 10 Triple-Element Monsters have gone to visit each "Rift Titan" in hopes of meeting at least a Natural Monster on one of the Islands. Not only that, but there are 5 newly discovered Titans that reside around the grand Enchantler, each manifesting one of the 5 Magical Elements on it.

### Magical Cores

The Magical Cores are special homes for certain Magical Monsters where the energies of the Magicals thrive freely all around them in complete harmony. These are the equivalences to the Continent from Dawn of Fire, only the Birthplace Of Magic harbours the Baby Forms of the Pure Magicals, while the Heavenly Starplex harbours the Adult Forms of all the Impure Magicals from Light Island, Psychic Island, Faerie Island, Bone Island and the new Chaos Island, with the inclusion of the Single-Element Naturals (in order to make the breeding possible).

 Heavenly Starplex |  (Magical)
 (Natural)

### Natural Lands

Somewhere nearby the original 5 Natural Islands and the Continental Volcano which harbours the glorious Fire Haven, new landscapes forged by the mighty reawakened Colossals have been slowly emerging from beneath the Living Seas (excluding Arcwave Aquarium that remains at least 80 feet underwater) to take refuge up in the surface in order to flourish into full-on homes for the Naturals to thrive in and for the Fire Monsters to finally reclaim their place as Naturals, period. Primal Pyrotopia also moved across the Living Seas to reside inbetween Trembling Terrain and Jungle Junction on the Natural World Map.

### Ethereal Continents

The original 5 Ethereal Islands, plus the elusive Liminal Bedroom, have all experienced a tremendous growth-spurt over the many, many years, growing to the point of now being reclassified as "Continents" instead of "Islands", due of their "Colossal" sizes in comparison to their prior states. Liminal Continentia has also moved across the Ethereal Sector to reside inbetween Poison Continentó and Plasma Continentius. *WIP*
The Bermonstra Polygon

Bio: TBA

## About

The Bermonstra Polygon is a Natural Outer Island that contains certain Natural Monsters, the Wubboxes and the Dipsters. Out of the 6 Natural Outer Islands, The Bermonstra Polygon is one of two that has the second lowest level restriction, being Level 10+.

## Indigenous Monsters

The Monsters in The Bermonstra Polygon are of the Natural Elements, the Electricity Element and the Dipsters.

* Toe Jammer
* Noggin
* Kayna
* Oaktopus
* Quibble
* Fwog
* Phangler
* Stogg
* Bowgart
* Sooza
* Reedling
* Pummel
* Ziggurab
* Scups
* Thrumble
* Quarrister
* PongPing
* Shellbeat
* Tring
* Edamimi
* Sneyser
* Flum Ox
* Mimic
* Bowhead
* Candelavra
* Wubbox
* Rare Wubbox
* Dipsters
Pitcharp

Common

Bio: "TBA"

## Description

Pitcharp resembles that of a purple pitcher plant. It has a singular red eye on the bottom, and spots on the side. It uses its two leaves as legs, and it sports a whip-like tail with a leaf at the end. Its lips are pink, and inside the mouth is the tongue, which is springy.

## Breeding

Tapricorn can be bred with the combination of Plant, Water, and Bone. The combinations are:

* Potbelly + Denchuhs
* Toe Jammer + Deecay'd
* Oaktopus + Clackula

## Song

By twanging its tongue with its tail, it makes a jaw harp sound.

## Name Origin

Pitcharp's name combines "pitcher plant" with "jaw harp".
Shakuhimé

Bio: "TBA."

## Description

Shakuhimé is a mainly green monster. It has a near white head with only a mouth. It sports a pipe contraption that resembles antennae and a dress, with dark teal moss growing on various parts of the pipe contraption, pretending to look like it's part of its body, even though it's an accessory. It has silky leaf-like hair that acts like wings, arms, and legs, which is the actual body. Finally, it wears a small tiara made of bluish green prickly vines on its head with a single medium-sized flower bud on top that’s mostly off-white and turns into a pastel light pink at the bottom.

## Breeding

Shakuhimé can be bred with the combination of Light, Faerie, Bone, and Chaos.

The following pairs of 2-element monsters can be used to breed a Shakuhimé:

* Knucklehead + Shreekling
* Roarick + Sillie
* Doodel-Ooh + Osstax

However, the combination of triple and single element monsters has a higher rate of success:

* TwoofTwink + Fluoress
* Cryslite + Floot Fly
* P1X13 + Clackula
* Mushaboom + Ensanny

## Song

It plays the Shakuhachi Flute by blowing into the antennae of its pipe contraption.

## Name Origin

Shakuhimé's name cames from "Shakuhachi" and "Hime" (Japanese for princess). "Shaku" is a unit of measurement, equaling to 30.3 cm.

Thusly this Monster's small yet important stature.
Mammott

Common

### Island(s)

Supercontinent, Light Valley, Faerie Woodland, Bone Hollows, Magical Iceberg, Magical Planet, Magical Castle, Deep Freeze Industry, BlubBlob Wildland, Nightlight Cloudheight, Terrainious Temple, Undercove Palace, Bit-Sized World, Doubled Woods, Skin-Dry Dunes, Gothic Mountain, Treasured Grove, Gold Island

## Breeding

### Default Time

2 Minutes (Common)5 hours (Rare)

??? hours (Epic)

### Enhanced Time

1 minute, 30 seconds (Common)3 hours, 45 minutes (Rare)

??? hours, ??? seconds (Epic)

Bio: TBA

## Description

Mammott is a vaguely humanoid monster with no neck, the Mammott has two yellow eyes and a large mouth, but no visible nose. White fur covers most of its body, except for its three pink fingers and toes. The Mammott resembles the yeti, a relatively well-known cryptid, or its cousin, the bigfoot.

## Breeding

While Mammott can be bred via breeding failure, it is best to purchase it from the market.

Rare Mammott can be bred with any 2 triple-element monsters containing Cold.

## Song

Mammott sings "bum" in a bass voice. It does rarely yodel.

## Matchup

Mammott would be weak against Dirt and Water, and resists Fungus and Earth. Mammott's primarily cold-based attack combined with its resistances are good against Fungus and Earth, but it having access to Plant and Water moves makes it versatile against other types.

## Name Origin

"Mammott" is a corruption of "mammoth", a large, extinct animal associated with the ice age.
Outcast Monsters

The Outcast Monsters are a Wublin-esque class in Pocket Expansion. They were created by the Celestials in an attempt to recreate life like how Galvana did, but only to fail. They reside in the outskirts of the Pocket Dimension.

## Monsters

* Fractuor  (Electric Organ)
* Stalatter  (Unpitched Kalimba)
* ???  (Contrabassoon)
* ???  (Deep Masculine "Waaaaa" sound)
* Uncannyon  (Unpitched Scatting)
* ???  (Demonic Screaming)
* ???  (Alto Saxophone)
* ???  (Brass + Bass Drum)
* ???  (Chipmunk High-pitched Vocalist)
* ???  (Pitched Claves)
* ???  (Amalgamation of many types of synths)
* Telepolter  (Synthesized Vocal "Sookuritea Sookuritah!")
* Nycto  (Deep & Reversed Lullaby Type of Vocalist)
* Gaemore  (Pixelated Synth)
* Shardrr  (Janggu)
* ???  (Gurgled Vocalist)
* ???  (Soft Music Box)
* Kixtraterracles  (Vintage Drum Kit)
* Strumdeformin  (Pitch-varying Brass Instrument)
* Undakuhva  (Eerie Automated VHS Horror Voice)
* Calamminet  (Muted Baritone Clarinet)
* Yumalgammy  (Various Filtered Meme Soundfonts)
* ???
* Mooscor  (Tin Whistle)
* ???  (String Instrument)
* ???
* Rusteed  (Gas Hissing and Metal Clanging)
* ???
* ???  (Aggressive Screeching, Growling and Clawing noises)
* ???

## Notes

* The Outcasts have a special relationship with Monculus, Wubbox, and the Wublins.
Raffilube

Bio: "TBA."

## Description

Raffilube is based off the Rafflesia Flower but is attached to a wide & long vine, that's bent into a snake-like shape, with various Rafflesia Flower buds coming out of holes in the sides of the vine's body, Raffilube also has a single eye in the opening in the centre of the Rafflesia Flower's head (the Rafflesia Flower is on the top/end of the wide, long vine) that bulges out when it plays its sound.

## Breeding

Raffilube can be bred with the combination of Plant, Earth, Fire, and Psychic.

The following pairs of 2-element monsters can be used to breed a Raffilube:

* Stogg + Bonkers
* Flowah + Mindwaevz
* Shrubb + Yuggler

However, the combination of triple and single element monsters has a higher rate of success:

* Repatillo + Theremind
* Peadback + Kayna
* Rooba + Noggin
* Taranturum + Potbelly

## Song

Raffilube plays the "Serpent" a unique "brass cross woodwind" instrument, by using the holes in its body obviously to change the pitch, the holes also release stinky gas that can attract Monsters, so that it has Monsters to talk to when it feels lonely, the main Rafflesia Flower head produces the actual sound, which is why the single eye bulges out when it plays its sound.

## Name Origin

Raffilube's name origin is the portmanteau of Rafflesia (A breed of flower) and Tube.
Monculus

### Elements

Bio (Common): "Reports have said that the special Monculus is the first Monster created. Its material composition is rudimentary, highly visible within the lifeform, made out of Plasmic Crystilium to move around, and Bubblerite for the shell. Its singing sound also is rudimentary, and is rumored to sound like a higher pitched, more harmonic version of the Colossals' voice. This pocket-sized Monster celebrates the discovery of life itself on its homeland, but since the Pocket Expansion, it has decided to expand its residing areas to a few of the islands present."
Saltwater Bay

**This page is work in progress.**

Description: TBA

## About

Saltwater Bay is the first of the seven Symphian "Islands". The element of Salt () is manifested there. A free Meetini is waiting for you in the Nursery, beginning the Symphian adventure.

## Description

Saltwater Bay, unlike most other islands and like other Symphian Islands, isn't an island, but instead a part of a landscape. The placeable area is the wooden planks. The castle platform is a rock, and the side platforms are big pool floats with wooden planks on it, and are connected to the main dock. There are three swampy rivers with lily pads connected to a big body of water where the main dock is, and splits to three freshwater rivers.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks are made of quartz and iron. The large rocks have seaweed, and all of them create a hole in the planks.

The trees are willow trees, planted in patches of dirt.
Magical Curseville

Normal

## Restrictions

### Classes

Natural, Magical, Ethereal, Seasonal, Mythical, Legendary, Supernatural, Dipster

### Elements

Cold, Water, Earth, Faerie, Chaos, Poison, Dream, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

???

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (TBA): "TBA"

## About

Magical Curseville is the fourteenth of the sixteen Magical Islands. The elements of Faerie () and Chaos () are manifested there. A free Ensanny is waiting for you in the Nursery, beginning the Magical Future adventure. It represents the complementary colors of Purple and Yellow.

## Description

This one is also for you (Jordan), but know that it has a somewhat badlands theme mixed in with a sort of imaginary landscape that is cursed by the sort of Chaotic Magic that thrives here and feeds off the musical energies that surround it and its neighbouring environments, with the complimentary colours here being purple and yellow.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees Monster Master (decides the rocks) and Jordan (decides the trees) can decide on.
Tawkerr

### Island(s)

Plant Island, Cold Island, Earth Island, Light Island, Bone Island, Magical Mountain, Magical Waterfall, Magical Pyramid, Magical Castle, Magical Core, Mech Island, Crystal Island, Solar Island, Fool Island, Witchcraft Island, Medieval Temple, Medieval Moon, Medieval Mineshaft, Medieval Realm

## Breeding

### Enhanced Time

6 hours

**The content here is now cut, but is kept for the sake of viewing.**

Bio: TBA

## Description

Tawkerr is a white humanoid monster with a face on its torso. It has purple and yellow hair running down its back and arms. It has spikes on its shoulders and near its hips. It has two ram horns with two amber rings on each horn. It has three fingers on each hand, and two toes on each foot, each of these appendages having gold colored nails.

## Breeding

Like all other Werdos, Tawkerr cannot breed, nor can be bred.

## Name Origin

Tawkerr's name comes from the portmanteau of "talker" and "Dave Kerr".
Osstax

Common

Bio: "???"

## Description

Osstax are a trio of earthy boneheads formed in a totem stack. The bottom head is typically the leader, and is dark grey with 2 eyes, a hole on top of its head, and an underbite. The middle one is a medium grey with one eye, and the top one is light grey with 2 eyes and a ring attached to it.

## Breeding

Osstax can be bred with Faerie and Bone. The only combination is:

* Floot Fly + Clackula

## Song

They wheeze "hey" in a haunting masculine noise, completed by a reverse reverb.

## Name Origin

Osstax's name comes from the prefix "oss-" meaning related to bone, and "stack". The name "Osstax" comes from the word Aztec as it looks like an Aztec Totem.
Paths (XX)

**This page is work in progress.**

Paths are a unique type of decoration that can be placed beneath Monsters and other decorations. There are three categories of paths in XX, generic paths, island paths, and seasonal paths. Generic paths can be placed on any island. Island paths as the name implies can only be placed on specific islands, and Seasonal paths can only be placed on Seasonal Shanty, other Seasonal Islands, and can be placed on their respective islands only for the Seasonal Event, or if you have gotten the Seasonal Island Skin.
Rootitoot

* Common
* Rare

Bio (Common): "TBA"

Bio (Rare): "So what would happen if this root just so happened to get exposed to lots of sunlight? The plant skin of it turns orange, and then it rocks out this new foliage-style. While more research has proven that no, Rare Rootitoots don't have a positive (nor negative) effect on your eyes (sorry for some with lesser eyesight), it has been proven that the average Rare Rootitoot can see much farther than the average Rootitoot., so there's that."

## Description

The Rootitoot's skin is white. It has no distinct head; its face appears on its body having some sort of "war marks" on its cheekline. It has yellow-green eyes with black irises. Its body is supported on 2 chubby white legs. It has 7 curly white tubes, which produce its sound, coming out of the top of its body.

Rare Rootitoot is orange in color. It no longer has the "war marks", and the sagging eyelids are now purple, looking like it got black eye. Its irises are blue. The leftmost (its rightmost) tube is gone, and the leaves are in a bushy hairlike formation. It has square teeth instead of triangular, and it has two toes instead of three.

## Breeding

Rootitoot can be bred with the combination of Plant, Water, and Fire. The combinations are:

* Phangler + Potbelly
* Flowah + Toe Jammer
* Oaktopus + Kayna

## Song

Rootitoot produces a song similar to an oboe. It plays its oboe-like part as a melody, accompanying parts of the song with the other monsters. The Rootitoot plays its song in a similar way to Javanese music.

## Matchup

Rootitoot would be weak against Plant and Earth, and resist Water and Cold.

## Name Origin

Rootitoot's name may be a mix between the words: Root, and Toot. Root because it's very tree-like, and trees have roots, and toot because you toot a horn, which is a wind instrument like the instrument the Rootitoot plays.

## Notes

* Galvana and Glaishur mentioned the Rootitoot's name.
Shellbeat

Common

Bio (Common): "???"

## Description

The Shellbeat is a purple humanoid creature with a snail-like shell on its back. Its tail looks like a squid's tentacle: long, with a pad of suckers on its end. Instead of visible ears, it has small fins. It sits on a light-cyan stool in front of a drum kit consisting of a snare drum and two sets of cymbals, which it plays almost continually. It also hits its shell with its tail, using its shell as a bass drum.

This monster is rarely idle, but when it is, it sways back and forth a bit, and keeps the rhythm by stepping lightly with alternating feet.

## Breeding

Shellbeat can be bred with the combination of Air, Plant, Earth, and Water.

The following pairs of 2-element monsters can be used to breed an Shellbeat:

* Dandidoo + Fwog
* Oaktopus + Cybop
* Shrubb + Quibble

However, the combination of triple and single element monsters has a higher rate of success:

* Spunge + Noggin
* Reedling + Toe Jammer
* Pummel + Tweedle
* Scups + Potbelly

## Song

The Shellbeat's contribution to an island's song is a collection of mid-to-high pitch percussion sounds. In addition to its drumset and cymbals, the Shellbeat also uses its own shell as a drum. It plays on the drumset using the sticks in its hand while playing its shell with its tail. Its shell plays the role of producing the bass drum of a drumset.

## Matchup

Shellbeat would be weak against Air and resist Water.

## Name Origin

Shellbeat is a compound word of shell and beat, because of the monster's mollusk-like shell and the fact it plays drums during its active periods in-game.
Time Machine

### Islands

Natural Islands, Ethereal Island, Xalaikhan Islands, Outer Islands, Wublin, Celestial

## Structure Details

### Upgradable

No

> "*This machine can warp time. Try moving the slider back and forth to see what happens!*"
>
>
>

The **Time Machine** is a Structure that can be used to modify the speed of an island's song. It does not, however, speed up real-time, in that it does not affect the speed of Breeding, Incubation, Treat baking or Coin production.

## Warping Time

The Time Machine allows the player to change both the pitch and speed of the monsters' singing and movements. It can be modified to make the song as slow as half the speed of the original song and one whole octave lower, all the way to as fast as double the speed of the original song and one whole octave higher.

If the player warps positively, then the song speeds up, the monsters' voices get higher pitched, and their animations will be faster.

If the player warps negatively, then the song slows down, the monsters' voices get lower pitched, and their animations will be slower.

## Notes

* With the update on July 9th, 2013, the speed of your island's song can be saved even when friends visit.
* The little hand on the clock doesn't move.
* Even recorded tracks follow the speed of the Time Machine.
* The time machine cannot be used on the Gold Islands.
* The time machine is a metronome

Template:Navbox structures
Repatillo

Bio: "TBA"

## Description

Repatillo is a purple bug-like monster with four arms.It has four legs each with a toenail and its body is covered in rock. It has plates on its body.

An adult Repatillo is about the size of a Sooza and a PomPom. It adds two more arms; its horns are longer; its body is bigger and its tail is longer.

## Breeding

Repatillo can be bred with the combination of Plant, Earth, and Fire. The combinations are:

* Stogg + Potbelly
* Flowah + Noggin
* Shrubb + Kayna

## Song

It plays by tapping on its plates to make a rapid electronic beat similar to the Ziggurab. It also makes use of additional sounds, such as an electric crash cymbal and a cowbell sample.

## Matchup

Repatillo would be weak against Cold and Earth, and resist Water and Fire.

## Name Origin

Its name seems to be a portmanteau of repetition, reptile, and armadillo.
Spin Wheel

The Spin wheel is a feature found in the Castle. It is similar to MSM1 as all positions are now roughly equally likely to win (and thus rewards are not skewed by prizes of lower grade). There are 11 known prizes and one secret randomized Grand Prize.

### How to Play

To spin the wheel, swipe quickly. You can set up the starting position before spin by swiping slowly.
You get one free spin every day. You can spin it an additional time by watching a video (once per day), or paying 2 .
Template:Clear

### Normal Prizes

There are 12 prizes, their position is shuffled before every spin. Values for  and Template:Treats scale by player Level.

### Grand Prize

Getting the Treasure Chest gives you a Grand Prize. The reward is either a sum of Diamonds, Keys, or Relics.

Different Grand Prizes are not equally likely. Lower value items are more common as the Grand Prize.

### Winning odds

The odds of winning any given prize are not published. On-going recording of winnings for a Level 75 player has yielded the following:
User:AimeePlaysMSM/SpinWheel

### Wallpaper

There is a higher resolution of the Spin Wheel background available as a wallpaper.

### Notes

* The Spin Wheel features Toe Jammer, Kayna, and Dandidoo as well as two birds also seen on Woolabee.
* There is no apparent difference in results depending on the direction of spin, or how fast you try to spin it; the Wheel always spins at the same initial speed.
Slapper Bass

Common

Bio (Common): TBA

## Description

Slapper-Bass is a green bass monster with a blue underbelly. The blue outer bags of its eyes droop down, resembling monocles. It wears a bowler hat, and has gloves for the side and tail fins. It has blue lips and a brown tongue, and a brown goatee underneath its lips. Pretty much, it supposedly looks dapper.

## Breeding

Sharkog can be bred with the combination of Deception, Time, Energy, and Feral.

The following pairs of 2-element monsters can be used to breed a Slapper Bass:

* Twime + SlamSlapSlushi
* Charrgher + Hooter
* Klefto + Ring-a-Ding-Dong

However, the combination of triple and single element monsters has a higher rate of success:

* Punkstep + Tigrr
* Creepestulure + Shockle
* Eeltricute + Clockarx
* Kaboon + Shadeer

## Song

Slapper Bass makes a slap bass sound by slapping its back with its tail

## Name Origin

Slapper Bass's name comes from "Bass" (the fish), "Slap Bass" (the instrument), "Slapper" (what it does), "Dapper" (due to its looks), and possibly "Dapper Bass".
My Singing Monsters: Pocket Expansion

WIP

My Singing Monsters: Pocket Expansion is the fifth installment in the MSM Series, and the prequel to Magical Mayhem. It takes place approximately 350 years after Harmonious Adventure and is centred around the Pocket Dimension during the sudden Pocket Expansion event that takes place in this exact time period.

## Islands

### Pure Magical Islands

 Faerie Courtyard |  | Reach Level 13
 Bone Necropolis |  | Reach Level 14
 Light Altar |  | Reach Level 15
 Chaos Dumphouse |  | Reach Level 16

### Others

 Outcast Island |   | Outcast/Supernatural
 Cosmical Belt |     | Celestial, Supernatural/Superethereal
 Liminal Mindscape |  | Ethereal/Liminal
Plant Island

Normal

### Elements

Plant, Earth, Water, Cold, Fire, Plasma, Spooktacle, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

Plasma Island

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (Vegetable Medley): "TBA"

## About

Plant Island is the first of the six Natural Islands. The element of Plant () is manifested there. A free Noggin is waiting for you in the Nursery, beginning the Natural adventure.

## Description

Plant Island is a wooden colossal, with its face surrounded by foliage, and the top of its head full of grass. It has wooden platforms near the back. As time goes on, giant trees are growing on the backside of the Colossal, and that it had finally awakened, revealing green eyes.

TBA.

## Indigenous Monsters

The monsters of Plant Island are of the Plant, Earth, Water, Cold, and Fire elements. Since Plant Island lacks the Air element, no monster with that element can exist on it.

The list of indigenous monsters is below with each monster's class indicated in parenthesis.

## Song

The song of Plant Island is C minor and is 140 BPM.

The song starts off with Punkleton, Shrubb, Potbelly, T-Rox, Noggin, Drumpler, Flowah, and Ziggurab.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees are the same.

## Notes

Unlike MSM1, Noggin plays throughout the song, Punkleton and Rare Wubbox's tracks are extended, The castle plays its 1st track in the last part, it also now doesn't play when Rare Wubbox sings, Drumpler doesn't play in the last part, Drumpler and T-Rox plays in the first part, and also the Werdos do harmonize.
Spirit Island

**This page is work in progress.**

Description: ”Despite this Island being relatively new, it has an ancient curse, spanning even before the Dawn of Fire. Monsters here may experience a new, yet familiar rotting sensation, while the gigantic red moon reveals its true colors. Strangely enough, this Island, aptly named “Grindark“, is not at all a Colossal, but instead a Titan.“

## About

Spirit Island is the last of the six Xalaikhan Islands. The element of Spirit () is manifested there. A free Spectrob is waiting for you in the Nursery.

## Description

Spirit Island is a dark gray possessed Titan with four eyes. The two smaller ones are closed, and the bigger ones are open, reviewing that the eyes glow blue and purple. The Castle platform is a giant brain, and the two side platforms are made of conklestone (cobblestone in the Monster World) and moist planks. The conklestone extends to the front of its head. It has two goatlike horns as well as a purple and blue flame coming out of the back of it. It doesn't have a nose, instead having a giant, toothy grin. The background is a dark night with gray clouds everywhere.

## Song

The song of Spirit Island is in the key of C Minor at 115bpm.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks on Spirit Island are different sizes of tombstones. The big rocks have moss on it.

The trees on Spirit Island are lifeless and hollow, and have bony limbs inside.

## Notes

* ”Grindark” is a portmanteau of “grin” and “grimdark“.
Noggin

Common

### Island(s)

Supercontinent, Psychic Nebulae, Faerie Woodland, Bone Hollows, Magical Abyss, Magical Desert, Magical Castle, Nightlight Cloudheight, Yinn Yayng Ballroom, Terrainious Temple, Undercove Palace, Alien Undergrowth, Muddled Marsh, Doubled Woods, Skin-Dry Dunes, Treasured Grove, The Fabled Bookends, Gold Island

## Breeding

### Default Time

5 seconds (Common30 minutes, 6.25 seconds (Rare)

### Enhanced Time

3.75 seconds (Common)22 minutes, 34.6875 seconds (Rare)

Bio: "Noggins live a simple life. They roam around the islands and mimic the pulse of the ground under. Despite the down to Earth lives of these hollow headed monsters, they inspire monsters throughout. If they can understand the untranslatable speech of the Colossals, they could be excellent therapists."

## Description

Noggin is a drum shaped rock monster. It has two large green eyes and a massive underbite. While it has no arms or legs, it does have hands and feet. Noggins do not hear by normal means, instead feeling the pulses of the land underneath.

## Breeding

While Noggin can be bred via breeding failure, it is best to purchase it from the market, especially as the breeding time is a measly 5 seconds.

Rare Noggin can be bred with any 2 triple-element monsters containing Earth.

## Song

Noggin plays a variety of drums. It can play timbales, congas, bongos, and even bass drums.

## Matchup

Noggin would be weak against Spirit and Cold, and resist Dirt and Fire. Noggin's primarily earth-based attack combined with its resistances are good against Dirt and Fire, but it having access to Fire and Dirt moves makes it versatile against other types.

## Name Origin

"Noggin" is a slang for head. As this Monster is mostly head with almost no sign of limbs, its name might come from this informal word.

## Notes

* Kinetic Kicks is now a Dirt Elemental move.
* HELPful Rings is now a Fire Elemental move.
Plant (XX)

### Island(s)

Plant Island, Cold Island, Water Island, Earth Island, Fire Island, Light Island, Psychic Island, Bone Island, Magical Forest, Magical Ocean, Magical Castle, the Natural Outer Islands, Gold Island

## Related

### Parallel Element

Plasma

**Plant** is one of the six Natural Elements in XX. It is manifested by Potbelly and on Plant Island.

## Appearence

The Plant Element takes the appearance of a basic green leaf, facing left, and is centered. The border is green with yellow rings on it.

## Monsters

Here are the list of all monsters containing the Plant Element.

* Potbelly
* Furcorn
* Dandidoo
* Oaktopus
* Shrubb
* Flowah
* Bonkers
* Thumpies
* Bowgart
* Clamble
* Sooza
* Unknown
* Spunge
* Reedling
* Barrb
* Unknown
* Pummel
* Rootitoot
* Tapricorn
* Repatillo
* Unknown
* Rooba
* Deedge
* Quarrister
* Yelmut
* Unknown
* Entbrat
* Incisaur
* Unknown
* Unknown
* Unknown
* Unknown
* Shellbeat
* Bisonorus
* Unknown
* Tring
* Unknown
* Unknown
* Edamimi
* Unknown
* Gloptic
* Unknown
* Unknown
* Unknown
* Unknown
* Drummidary
* Unknown
* Unknown
* Unknown
* Unknown
* Unknown
* Unknown
* Candelavra
* Unknown
* Unknown
* Unknown
* Unknown
* Unknown
Pobyc

Common

### Island(s)

Saltwater Bay, Botany Rainforest, Sand-Dry Desert, Smoke Factory Satellite Galactiport, Symphian Hideaway

## Breeding

### Default Time

15 hours (Common)19 hours, 15 minutes (Rare)

### Enhanced Time

11 hours, 15 minutes (Common)14 hours, 26 minutes, 15 seconds (Rare)

Bio: "This is getting out of hand! Pobycs are essentially a copy of a robotic copy of an Ethereal jellyfish! Whatever! At least that means that those two that they're based on will get more recognition. They love to go at speeds their normal cousins would get sickened by, and loved to play tennis with its holographic wings, though whether having two at once is considered "cheating" is to be determied."

## Description

Pobyc is effectively the reverse version of Cybop in nearly every way. It's an upside-down blue monster with its propeller on the bottom, and hook tail on the top. It has two wings, albeit without jetpacks, instead this sort of holographic webbing, as it "makes it a good tennis player".

## Breeding

Pobyc can breed with the combination of Smoke and Satellite, the only combination is:

* Smoklorx + Duopanal
Spellustar

Bio: "TBA"

## Description

Spellustar is based off of Witches, taking it further with the green skin & the top of its witch hat shaped top of its head which is full of bubbling green oozing liquid like in a witch's cauldron, it has a wand too.

## Breeding

Spellustar can be bred with the combination of Air, Earth, Fire, and Faerie.

The following pairs of 2-element monsters can be used to breed a Spellustar:

* Cybop + Wimmzies
* Glowl + HippityHop
* Stogg + Humma

However, the combination of triple and single element monsters has a higher rate of success:

* Floogull + Floot Fly
* Gruffin + Kayna
* Willowazp + Noggin
* Bridg-it + Tweedle

## Song

Spellustar plays a 90's Electric Keyboard by tapping its wand on the various twinkling star patterns throughout it's dress-like/cloak-like torso/body.

## Name Origin

The Spellustar's name is the misspelling of "Spellcaster".
Mailfunction

Common

5 days, 7 hours (Epic)

3 days, 23 hours, 15 minutes (Epic)

Bio: "Ever want whatever you have to be teleported to another island? Mailfunction is there to help you. While it cannot move too good, once you put something in it, it'll disappear to another location. Of course, as with Glitch Monsters, Mailfunction is not without its flaws, as sometimes someone would be cramming information, and sometimes it notifies without even having mail, and sometimes for no reason, spam was sent to it. Xalaikhan Monsters had never heard of spam before the first time one of those malfunction, and they don't like the cheap, meaty taste of spam either."

## Description

Mailfunction resembles that of a (American) mailbox. The pole is all crooked, and it resides on some dirt. The part you put mail in is its head, and it's a desaturated blue. It has tatoos of two arrows in opposite directions sandwiching an Energy symbol. It has blue eyes with gray eyelids, as well as seemingky sporting a blue cap with a flag on top.

## Breeding

Mailfunctionccan be bred with any combination of Glitch, Dirt, and Spirit. The combinations are:

* Clumpbeat + Spectrob
* Ghearing + GneiKo
* Acoustomb + Viride

## Song

Mailfunction sings "mail" in a bullhorn voice. Most of the time, it doesn't even have mail.

## Name Origin

Mailfunction's name combines the words "mail" with "malfunction".
Superxalaikhan Monsters (XX)

The Superxalaikhan Monsters are a class of monsters encountered late throughout the game. All Superxalaikhan Monsters can be bought with Xalaikoins, and they cannot breed nor can be bred, unless they're on a Super Island.

The Superxalaikhan Miasm'lord on all Islands except Miasm'layer cost 75 million Xalaikoins, and all Miasm'lings and Miasm'lord on Miasm'layer cost 5,000 xalaikoins. Their main gimmick is that they all have an inventory of sorts, and you need to fill said inventory in order to activate the monster. Only Miasm'lord can go to the Outer Islands and Mount Xalaikhan.

## Breeding

Superxailaikhan Monsters can only breed with other Super Monsters on Super Islands.

## Levels

Only Miasm'lord on islands that are not the Miasm'layer can level up. As it levels up, it'll grow in size, increase currency generation, be able to be teleported to Outer Islands, and collect bonus goals.

## List of Superxalaikhan Monsters

* Miasm'lord
* Rare Miasm'lord
* Epic Miasm'lord

### Miasm'lings

Miasm'lings are exclusive to Miasm'layer. They all cost 5,000 xalaikoins, require certain eggs to be zapped, generate random currency periodically, and cannot level up. There are 35 Miasm'lings in total.

* Fermold  (Says vowels in a vocal fry accent)
* Smogg  (Arpeggiated Synth)
* Subass  (Sub-Bass Synth, plays higher and lower notes than Sneyser)
* Spoortinat  (Eerie Male Chants & Booming Timpani Drumbeats)
* Rock n’ Xoll  (Drum Kit)
* Chanteria Clan  (High-Pitched “Cha! Cha! Cheety-Cha!” Chanting)
* Keybird  (Honky-Tonk Piano)
* Animatrix  (Male Vocalist with a Robotic Accent, sings “Hoo Sha-doo" and sometimes laughs melodically)
* Lunarp  (Kinnor Harp)
* Falshroom  (Ghostly Synth)
* ERR-Hoo  (Erhu)
* Solaa  (Beautiful, Angelic and Harmonious Female Vocalist, sings akin to an Opera Singer)
* Radario  (Muted Trombone, has static in the background of the sound)
* Tawk Hawx  (Sings simple English phrases in a robotic, talkbox accent)
* Mycello  (Cello Pizzicato)
* Zumbskul  (Ark Synth)
* Nightmurr  (Ghostly Whispering)
* Flexiara  (Flexatone)
* Fool-ó-Madd  (Hurdy-Gurdy)
* Reprodunsteps  (Electronic Toms, Electronic Hi-Hats & Rising Suspense Synth)
* ???  (Countertenor Legato Vocalist)
* Dirrorious  (Waterphone)
* Octobluss  (Octobass)
* Timoirox  (Ghostly Male Chant of "Curv-o, rappa, rappa, rappo, Curv-a, rappo, rappo, ree")
* Anamendiss  (Neanderthal Flute)
* Mocqeenbirb  (Mimics one of the Miasm’ling instrumentalists in reversed monotonous female voice)
* ???  (Explosion Sounds)
* Scattomb  (Male Scatting)
* The Hivï  (Contrabassoon, Contrabass Tuba & Contrabass Clarinet)
* Demower  (Heavy Mechanical Snare)
* ???  (Bass Whistling)
* ???  (Gangsa)
* ???  (Slow & Heavy Breathing, Haunting Winds & Distant Footsteps)
* Cøbbl  (Cornet)
* DumBox  (Accordion)