Reel to Real

**Reel to Real** was a game developed by The 64th Gamer. It is a spiritual successor to Rock afire Replay, with this game focusing around program various shows seen at Chuck E. Cheese locations.

## **History**

Not much is publicly known about early development of Reel to Real. What is known is the game was originally called "Pizza Time Player".

64th began officially began teasing the game in October 2021.

Devlogs would begin releasing on July 16th, 2022; with the game releasing on July 24th.

On December 9, 2022; CEC Entertainment would send a cease and desist letter to The 64th Gamer, resulting in the immediate takedown of the game, source code, devlogs, and most public mods.

### **Gameplay**

Similar to its predecessors, this game revolves around programming shows on various animatronic stages.

Prior to 1.63, Instead of being a highly themed restaurant environment, the map had players spawn into a small circle, which was connected to 6 hallways leading to the different showrooms.

The game now has separate maps for each show. These are themed around a location, Winchester is the most complete, with Kooser and Tully Road having basic layouts.

The game still gives out tickets for programming, but there is no prize counter to spend them at. All prizes are unlocked at the start of the game.

### **Versions**

#### **1.58 (July 24, 2022)**

-Added 3-Stage Munch and Pasqually mechs

-Added Latex cosmetics for 3-Stage Chuck, Helen, and Jasper

-Added Studio C

-Added a remodeled Balcony Stage and 1-Stage for Cyberamics

-Added 2 costumes for Cyberamic Chuck

-Added Warblettes

-Added Band Board sounds

-Added Awesome Adventure Machine stage

#### **1.59 (July 27, 2022)**

-Added Cheerleader Helen costume

-Added the CU Flower

-Moved 3-Stage prop character programming groups into one single group

-Added a 3-Stage programming group for all character mouths

-Fixed 3-Stage Pasqually's Body Lean movement being stuck

-Fixed multiple stages spawning when loading in a show

-Fixed quitting to title from the pause menu crashing the game

-Fixed the AAM tables floating

-Adjusted the MMBB sign lights to be more orange

-Fixed incorrect UV maps on the map

-Adjusted the Live spots on the 3-Stage to be lower down, spread out, and darker

-Added a proper icon for the MMBB sign programming group

#### **1.60 (July 30, 2022)**

-Added Kooser Chuck

-Added a unfinished Kooser showroom

-Added 6 costumes for the Building

-Added the "Durby" costume for Studio C Chuck

-Added the Durby as a separate spawnable prop

-Added a PTT window above the spawn room

-Added a feature to click the timeline to skip around a showtape

-Added the Helicopter Light to the 1-Stage

-Fixed Studio C Chuck's ear movements going the wrong way

-Fixed the 3-Stage Pasqually stage floor lights being the wrong way around

-Fixed Pasqually's eyelid movements being reversed

-Adjusted the player's airborne speed to be higher

-Fixed TVs getting out of sync when switching between speeds

-Fixed Cheerleader Helen not having a spawnable portable version

-Fixed the Gobo light not being in the center stage lights programming group

#### **1.61 (August 10, 2022)**

-Added 3-Stage Munch's shells

-Added the blue-valence 3-Stage as a stage variation

-Revamped the entire valence on the 3-Stage

-Changed the 3-Stage curtains to be thicker and use physics bones on more sections

-Added the black ceiling on the 3-Stage

-Added "Eyelids" to each character group on the 3-Stage programming groups to allow both eyelids to be closed in one button press

-Added Tech lights to the 3-Stage

-Fixed tech lights on the Cyberamics and Studio C Stages to be better

-Fixed a bug not allowing any of the buttons in the Editor toolbar to be pressed twice, meaning people couldn't save their shows

-Fixed the sandbox button not being disabled on the title screen

-Fixed 3-Stage Jasper's mask to be more accurate

-Fixed 3-Stage Munch's height to be more accurate

-Fixed Moon's spotlight to not be as bright

-Fixed the 3-Stage MMBB sign "Strobe" and "Flash" bits being reversed

-Adjusted flow controls for Pasqually's Body Lean and Flower

-Reduced the flashlight's brightness

-Gave the flashlight a proper gobo texture

#### **1.62 (August 16, 2022)**

-Added 3-Stage Munch's cosmetics, along with 3 costumes

-Added "Cosmeticless" costume for Building

-Completely revamped Pizzacam, and added 8 costumes

-Completely revamped Studio C Chuck's head to be more accurate

-Completely revamped 3-Stage Chuck's fur to look better and use less materials / polygons

-Fixed the new 3-Stage valence clipping into Wink

-Fixed the brightness and color of the 3-Stage MMBB sign strobe light

-Fixed Munch's organ to now properly absorb light based on its texture

-Abstracted the showtape loading and creation code into a new class for future plans

-Cleaned up some code and deleted unnecessary functions.

#### **1.62.1 (August 19, 2022)**

-Completed code for loading online videos in-game

-Updated the Unity version to 2022.1.13f1

-Fixed Munch's keyboard size

-Fixed Munch's keyboard lights to be their accurate brightness

-Fixed Munch's arm positions

-Fixed Chuck's TV to be taller

-Fixed Center Stage buildings to be closer, allowing room to scoot Building (and later moon) to their correct spots

-Fixed CU Flower clipping into Pasqually's floods

-Fixed Jasper's neck height to be taller

-Fixed the MMBB sign to be taller

-Fixed the Wink to be smaller

-Fixed Chuck E.'s sign to be bigger and shifted over

-Fixed the black ceiling on the stage to actually use the black ceiling material

-Fixed all upper floods to be brighter

-Fixed amber floods to be amber and not yellow

-Fixed Chuck E.'s TV not properly turning on during a show if curtains were forced open prior in the session

-Fixed the editor to actually work again

-Removed unused options in the upper window

#### **1.62.2 (August 20, 2022)**

-Added a new tab in the editor for converting .rshw shows to .cshw

-Fixed the editor not letting you save at all

-Fixed the Kooser show panels not being accessible

-Fixed Building's raise once again to be more accurate

-Fixed Building's mask to be more accurate to its initial incarnation

#### **1.63 (November 19, 2022)**

-Added H-trace lighting engine

-Added 3-Stage Pasqually Cosmetics

- New title screen

-Added Winchester Map and a working Pasqually bot

-Added Kooser Map

-Fixed Warblettes Spot

-Added Time of Day

-Added Plastic Chuck Cosmetics on 3-stage

#### **1.64 (unreleased) (unfinished version posted online December 9, 2022)**

-Added Tully Road as the Cyberamics map

-Added Moon

-3 Stage buildings remodeled

## **Shows**

* Winchester
* Kooser
* Cyberamics
* 3-Stage
* Awesome Adventure Machine
* Studio C

## **Gallery**

### **Videos**

Reel to Real - Chuck E. Cheese Showtape Simulator Devlog -1Reel to Real - CEC Sept' 1990 LOST 3-Stage ShowReel to Real - Cancelled 'Family Times' Show SignalsReel to Real is Out! (Alpha Testing)Reel to Real Devlog - Studio C Chuck is Done!Reel to Real - Chuck E. Shuffle - Bday Star '92 (April 1994)-2Reel to Real - CEC September 2006 ShowtapeReel to Real Devlog -3 - Mr. MunchReel to Real Devlog -4 - The Coming Home UpdateReel to Real - July 1991 Showtape (Games '91)
1. ↑ https://archive.org/details/64th-gamer-cease-desist-letter