recursal/Fanatic-Fandom huggingface dataset:
23 Reasons never to visit the north

23 Reasons never to visit the north is a book found in the Artifact Market's Old Library, and in the buyable Library.

## Location

The book is found in the Old Library in the Artifact Market, and an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

23 REASONS NEVER TO TRAVEL TO THE NORTH by Anonymous

1) Northerners lack the common decency

2) Northerners have a particularly pungent smell

3) The North is very cold

4) It is the home of the Black Bank of Dark Wizards

5) It is the home of the violent Brawl pit

6) It is home to a large fort of slavers

7) It is home to the Blackmarket of thieves and bandits

8) Northerners are cruel and cold

9) The North harbours demons

10) Northerners breed with goats and horses

11) Northerners breath can knock you out with one whiff

12) Northern women have bigger chin hair than the men

13) Northerners are brutish and backwards

14) It is home of the bandits of fort Northwatch

15) Northern culture is nothing but swirls and carvings

16) Northerners are rude and obnoxious

17) Northerners are unskilled in anything but strength

18) Northerners are sly and untrustworthy

19) The North is an Icy wasteland

20) Northerners have no humour

21) Northerners are illiterate fools

22) The North is an unwelcoming place to travellers

23) The North is full of bandits and thieves
The Pitside Tavern

The Pitside Tavern is the tavern next door to the Blackmarket fight pit, it is owned by Rass and is located in the Fighter's District of the Blackmarket.

## Drinks

The Pitside Tavern has only one drink on offer, the standard ale. It is the only Tavern in the Blackmarket not to offer two drinks.

* Ale (Priced at 1 gold each)

## Things to do

There are several things to do in the Blackrow Tavern:

* You can drink a drink
* You can speak to the Bartender (9 unique dialogues)
* You can speak to a customer (many random unique dialogues)
* You can watch a brawl
* You can look at Nezale's Nose (a local curiosity)

## Quests

You can continue the unmarked quest 'Blackmarket Pub Crawl' here by drinking two standard ales (after drinking a Icewraith Brew and two ales in the Dragon's Kneecap, and two ales in the Blackrow Tavern)

## Pitside Tavern World-Events and Reactions

The Pitside Tavern can be effected by various world events:

* If the 3-yearly Battle of the Two Pits has concluded, there will be a different intro text to the bar depending on who won it (happy crowd if the local fighter's pit champion won, unhappy crowd if they lost)
* If the Blackmarket Sewer wall chaos orb has been placed then brawling will be disabled in the bar

## References

* In the book 'The Comprehensive Tavern Guide' the Pitside Tavern has a reference titled 'PITSIDE TAVERN (3/5 stars) - Near North - Fighters District'
	+ A fairly unremarkable tavern filled by a bunch of fight pit fans It's not a bad place to visit but it's not particularly special

## Trivia

* The Tavern was originally shoehorned into the game when the Fighter's district was added to make it feel a little more lively.
Rass

Rass is the keeper of the Pitside Tavern in the Fighter's District of the Blackmarket.

## Quotes

* **If approached after the Blackmarket Fighter's Pit Champion has lost a Battle of the Two Pit** - 'You better not be a Brawl Pit supporter!'
* **If approached after the Blackmarket Fighter's Pit Champion has won a Battle of the Two Pits** - 'Welcome friend, come and celebrate the victory with us, cheers to the great FIGHTERS PIT CHAMPION NAME!'
* **When Asked 'Who are you'** - I already told you my name, do you want to know what I had for lunch too?! It was a broth made of rat hide and dustweed.
* **When Asked 'Who runs the Blackmarket'** - Someone very important I'm sure... anything else?
* **When Asked 'Tell me about the Blackmarket'** - I could tell you a lot of things, depends what you want to know but hurry up!
* **When Asked 'Tell me about this tavern'** - Well, don't mind scrubbing up blood and I collect the teeth I find on the floor so the location isn't too much of a problem for me, seemed like the right place to sell ale.
* **When Asked 'Tell me about Blackrow'** - Why would you even go there?
* **When Asked 'Tell me about Dockrow'** - Used to drink there a lot, but I dislike being surrounded by seamen so I stopped
* **When Asked 'Tell me about the Slums'** - Well it's nice to know there's a place lower than here, I can't say I've ever had to go to the slums.
* **When Asked 'Tell me about the Fighter's District'** - This place, it's based all around the pit, which IS the superior fighting establishment. Much better than the Brawl Pit further up from here outside the market.
* **When Asked 'What's with that Nose thing over there?'** - There was a fighter long ago, he had a big nose and his name was Nezale, so they called him Nezale the Nose. Nezale was a talented fighter and made a name for himself, one night he beat the wrong fighter and found himself surrounded by thugs while heading home.
The thugs broke all his limbs and cut his nose off, He wasn't dead but he might as well have been. It wasn't far from the tavern and I was heading in to open her up so I saw the whole thing. I thought Nezale was dead, not sure why but I thought to take and preserve the nose, thought I could rename my bar after it or something but people didn't seem to care about Nezale after the incident. Funny how quickly glory can dissipate into nothingness... still here it sits.

## References

* A local tavern patron says 'Rass, hey Rass! pour me another ale my good man'
* A local tavern patron says 'Rass... always eating rat and dust broth, even for here that's a terrible meal'
* A local tavern patron says 'Rass the bartender, grumpy bat he is'
* A local tavern patron says 'It's a funny story about how that nose ended up over there, ask Rass about it he'll tell you'
* A local tavern patron says 'Rass the bartender isn't so bad, he just seems grumpy'

## Trivia

* Rass is a light reference to the character Rast from game of thrones
Locations of the North

The Northern realm is one of the four primary realms of the world, The North has 30 locations and 3 zones which hold them, these locations vary somewhat.

* The Near North
* The Wild North
* The Far North

### Locations of the Near North

* Slaver's Fort
* Blackmarket
* Fort Northwatch
* The Brawlers Pit
* Shallowrock Mine
* Cartographers Guild
* The Thickblood Tavern
* Combat Academy
* Old Ruined Fort
* Strength-Stone

### Locations of the Wild North

* Mystic Hut
* Black Bank
* Mercenary Post
* Harvest Stone
* Wilderman Village
* Animal Fight Pit
* Skullfields
* The Mountain of Saaroth
* Doomstone
* Wildhome

### Locations of the Far North

* Northern Carving
* Hlok Mine
* Explorer Stone
* Northern Ruin
* Snowfolk Village
* Ruins of Icewatch Keep (Icewatch Tavern)
* Old Stone
* Fjori (Bearfolk Village)
* Ice Lord's Tower
* The End
Niklas

Niklas the bug hunter is an npc who lives in the slums district of the Blackmarket in his hut, 'The Bug Hunter's Hut', Niklas wears a blindfold and is based on a real life member of the warsim community who was at one point concerningly proficient at finding bugs.

Niklas is visitable in his hut in the slums and is also mentioned in the book 'The Hunters' Tales (Volume I)' which can be found in the Biography section of the Upgraded version of the Library, and inside the Artifact market's old library inside the mage quarter.

Niklas is also the first badge rewarded through the steam version of the game for collecting all of the warsim trading cards
Nezale

Nezale also known as Nezale the Nose is an ex-Fighter's Pit champion found in the Fighter's District of the Blackmarket.

## Background

You can find Nezale living in a small house near the Fighter's Pit. Nezale was once a champion of the pit he lives beside but is now a bitter and sad old man. Nezale's career was ended after winning a fight some unsavoury characters had bet against. In revenge they beat him half to death and cut off his nose. Following the beating Nezale was unable to continue in the pit.

## Quotes

* **When asked 'Who are you'** - 'Me... I am Nezale the Nose... once one of the mightiest fighter's the Blackmarket had ever seen... I was beaten by a gang of armed thugs one night as I left the pit. I remember the day, I had killed another fighter in combat, a champion many thought would be the end of me.
Well someone must have lost a lot of money on a bet because those nasty thugs broke my bones and cut off my famed long nose to leave me unrecognisable. I never fought again. I've been living a meek life on my leftover winnings for two decades since, but not a day goes by where I wouldn't wish to awake, with full strength and my nose in it's place, ready to fight each bastard that had me in that alleyway, I'd beat them all to paste I would... but those dreams are never to be a reality... I am a mutilated cripple with a withered past...'
* **When asked 'Who runs the Blackmarket'** - I don't know, and I don't really care.''
* **When asked 'Tell me about the Blackmarket'** - 'When I was a boy, I thought the market was a terrible place full of monsters, then I became one and I learned it was a place of glory and opportunity, then I was met by monsters bigger than myself and I see it now as I did as a boy, a horrible place... leave if you can my friend.'
* **When asked 'What do you do'** - 'Nothing... Nothing at all.'
* **When asked 'Tell me about the Fighter's District'** - 'It's a place full of cutthroats and violent men, who regularly beat each other for fame, glory and whatever else they can get.'
* **When asked 'Got your nose!'** - 'Oh... you're mocking me... that's not nice.'

## References

* Nezale's nose can be found on display at the Pitside Tavern.

## Trivia

* The name Nezale the Nose was created before the origin story was written up
* It is unclear why Nezale's eyes are red
Icewatch Song

The Icewatch song is a song performed in the Icewatch Tavern, the song is recorded in real life by solo warsim developer Huw Millward.

## Lyrics

I don't wanna take your vaults of gold I want your heads hey!

I don't want your maidens take your lands and leave you dead hey!

I don't want your riches take your lands and be the king hey!

I'll be killing witches stay your hand and kiss the ring hey!
Northern Travel Guide

Northern Travel Guide is a book found in the Artifact Market's Old Library and in the Library.

## Location

The book is found in the Old Library in the Artifact Market, and in the Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

NORTHERN TRAVEL GUIDE by Gherik Andaran

The North, while a cold place it is not a place worth ignoring
a place full of places worth visiting, the north is home to
the great Brawl pit, the famed Black Bank and Blackmarket.

The slaver fort and fort Northwatch as well as several northern
ruins. It is not all that uncommon for those who seek to see the
to make a long pilgrimage to the north, to watch the brawlers
and thugs fight in the pits or to see the great slaver fort.

Those who seek to admire the marble walls of the Black Bank or
observe the strange carvings, those who wish to drink in the
Thickblood or train in the world renowned combat academy, the
North is far from a wasteland.

THE NEAR NORTH
The Near North is the closest northern territory to civilisation
and despite that it is still barbaric, There is large fortress
of slaves and slavers as well as several other forts and keeps
held by bandits and warriors.

The Hub of Civilisation is the Blackmarket, a small city-like
sprawl where most of the near northerners live, other clusters
can be found at the thickblood tavern.

For pasttime northerners tend to visit the brawlers pit, or
the thickblood tavern if they are straying beyond the black
market, though the Blackmarket entertains most and does it well.

other locations include ruins, a small guild of map makers
a mine and a magical stone, the Near north is certainly an
interesting place.
Marius the Scribe

Marius the Scribe was a goblin author and explorer and is one of the Goblins on the wall of The Hall of Goblin Heroes in the Blackmarket's Dockrow district.

## Written Books

* A Gathering of Merchant Rhymes from the Blackmarket
* Northern Nursery Rhymes For Children

## The Hall of Heroes Description

Marius the Scribe was a famous goblin who travelled the lands
writing books, defying human expectation of us being a bunch of
dumb greenheads, he was killed and tortured while in south
in a place even some of the bravest men would not dare to tread
a true hero of the goblin race.

## Other References

Marius' untimely end is documented in a book called Marius the tribute.

## Trivia

* Marius was created by Warsim community legend Detyan (Dtyn8 on reddit)
The Bug Hunter's Hut

The bug hunter's hut is the home of 'Niklas the Bug Hunter' the bug hunter's hut can appear in two varieties, one as more a tent-like building and the other as a full fledged house depending on how developed the slums are.

There is also a small chance that a group of procedurally generated child pickpockets will have a small den set up behind Niklas' hut.
Tale of a goblin's prisoner

Tale of a goblin's prisoner is a book found in the Library.

## Location

The book is found in the Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

Tale of a goblin's prisoner

A travelling merchant I once was, concerned with wares
and prices, trade and commerce, gold gold and gold

Crossing mountains in the north we were set upon by
packs of foul goblins, and all but I was slain
a bump on my head rendered me out

When I awoke I was in a rusty cage in a dark cave
animalistic screeches and grunts were coming from
all around below, but thanks only to the gods
a big barbarian charged through and the screeches
and grunts became screams became silence, and I was
free, finally
Slums Watchtower

The Slums watch tower can appear in a variety of states, if the slums is not owned by yourself and the market has less than 200 men overall, the tower will appear as a ruin, if it has enough men it will appear as normal, however if the market leader is a goblin it will gain a special goblin decoration across it. If the market is owned by you and you have 200 or more soldiers garrisoned in the market, the tower will appear built and will have the banner of Aslona draped on it using either the standard 'A' symbol or whatever replacement you choose in the kingdom reports 'replace kingdom symbol' menu.

The watch tower will only appear if the slums have collected 25000 gold and upgraded their buildings, otherwise there will be no watch tower and in its place in the slums menu will be the donate gold option.
Modding: Animals

***You can use the generator in modders toolbox,output is saved to Animals.txt!***

From the reddit thread of Huw2k8

**Animals.txt**

Animals.txt is the file that stores the various animals and fantasy animals available in Warsim, these creatures appear in animal fights, bandit gang names, arena animal fights and in the random race generation system where they can become races.

if we look at a random line from the file

```
Rabbit.21.42.0.known for their stompy feat, flopy ears and cute appearance

```

The important data is separated by dots '.' that we call delimiters, the first piece of data is of course the animals name, the second line of data is it's battlescore in it's animal form, for this remember that 50 battlescore is a peasant so could this animal kill a simple peasant? as this isn't the monty python rabbit, No.

The second number is the battlescore expected of the lowest unit of a rabbit based race, so I'm imagining rabbit folk to be fairly peaceful and weak-ish, but Swordfish people have a battlescore of 60, 10 more than humans because they would probably be stronger.

The final number which is primarily 0 as it's not often used is just to indicate and force an alignment, I usually leave this to be decided by the races prefixes but if this is set to '1' then the race is good and if '2' then the race is evil, '0' just means it remains neutral and lets other parts of the race define it's alignment.

And finally a small description, please note if you do mod the animals file or any others to avoid using dots/periods/fullstops wherever you can as they are used by the games file system to recognise different data parts and so adding them where they aren't supposed to be can cause game crashes.
The King of the Dwarves

The King of the Dwarves is a book found in the Artifact Market's Old Library.

## Location

The book is found in the Old Library in the Artifact Market.

## Contents

THE KING OF THE DWARVES by Unknown

The Great King Dwarf was a merry old man
Oh a merry old man was He

He grew up in a cave, a very old cave
A cave close by the sea

And in that cave was a smelly old dog
A smelly old dog was she

But of course, I'm wrong, I was very very wrong
That's no way to discuss his queen
Pargo

Pargo is the Bartender of the Dirt Den tavern in the Blackmarket Sewers.

## Quotes

* **When asked 'Who are you?'** - I am Pargo... hello!
* **When asked 'What do you know about the Blackmarket?'** - Blackmarket? I don't know but I am Pargo.
* **When asked 'How did this tavern come to be?'** - I am Pargo and my father Blargo sold Ale here, so now I do too.
* **When asked 'Where do you get your ale?'** - I Trade arms, I'm an arms merchant, I don't know for what the above grounders want with shedded mutant arms but they seem to enjoy them. Some merchants even use them as substitute meat when they run out of the good stuff. By the way did I tell you I'm Pargo?
* **When asked 'What kind of name is Pargo?'** - A good one!

## Trivia

* Pargo is the only mutant bartender in the game
Cave Gnome Village

The Cave Gnome Village is a hidden settlement of Cave Gnomes hidden in the Large Rocky Cavern of the Oasis region of the South. The Village is watched over by Grand Vizier Bongles the Great.

## Reaching the Cave Gnome Village

The gnome village is not instantly accessible when you discover it's location, the village is hidden inside a cave guarded by a Red Skinned Cave Beast. To clear it you must send a troop to have the cave beast killed.

## Introduction to the Cave Gnome Village

When defeating the Red Skinned Cave Beast you will be met by a lone gnome who greets you and takes you to the village, there you will be met by Bongles the Great and will be given a randomly generated loot item.

## Points of Interest

* Large Central Hut (Grand Vizier Bongles the Great's Hut)
* Gribble's Tavern
* The Local Brewery
* Cavern Slug Pen
* Water Hole
* Gnome Battle Pits

## People of Interest

* Grand Vizier Bongles the Great
* Gribble the Drink
* Dink Slug Watcher
* Biggle

## Things to do

* Watch a gnome insult battle in the Gnome Battle Pits
* Speak to a random gnome villager
* Speak to a random drunk gnome in Gribble's Tavern
* Get drunk at Gribble's Tavern
* Play a game of Biggleroll at Gribble's Tavern
* Watch a game of Biggleroll played at Gribble's Tavern

## Trivia

* The Village was added to the game shortly following the Gnome Insult Battle Competition to add more places for the player to discover the vastly improved Gnome Insult Battles in game.
* The Village is un-named because the cave gnomes who live inside didn't know anywhere else existed so only give names to people (whom there are lots of)
The Village Champion of Rihhm

The Village Champion of Rihhm is a randomly generated champion who fights for the honour of Rihhm Village in the Eastern Lands.

## Background

The champion is generated at the start of a new game and if defeated a new replacement champion is generated at the start of the next year. Any champion of Rihhm receives a 17 Battlescore bonus on top of the battlescore they spawn with.

## Challenging The Champion

If you have any personal champions in your retinue you may challenge the Rihhm champion to fight them (once per year). There are three possible introductory texts for challenging the Rihhm champion:

* You lay down the challenge and the champion of Rihhm CHAMPIONNAME gladly accepts eager to prove himself. The villagers gather ready to watch the fight that will soon ensue.
* You lay down the challenge and the champion of Rihhm CHAMPIONNAME seems reluctant but takes the challenge and promises his people he will fight for them as best as he can.
* You lay down the challenge and the champion of Rihhm CHAMPIONNAME begins throwing insults at you. 'Nothing better to do than trouble our village? come then and have your champion slain before you' he shouts, villagers nervously gather.

### Your Champion Wins

If your champion wins 'The Fight is over and the villagers mourn their dead champion CHAMPIONAME, some are crying but they bow to you and your champion.'

The villagers then bury their champion under a small headstone that says 'RIP Champion'

This reduces the village population by 1 and the villagers bring you a randomly generated loot item.

### The Village Champion Wins

If your champion loses the fight 'The fight is over and the villagers cheer for their brave champion CHAMPIONNAME.

Your champion will be killed and you lose 1 public opinion for the loss. After the fight many of the villagers offer condolences for your fallen champion and lay a small memorial slotting a sword into the dirt.

### Champion Replacements

A new replacement champion will appear the year following the slots vacancy provided there are 10 or more people in the village.
Golden Lilypad

The Golden Lilypad is a tavern found in the Darkmarsh region of the West. It is run by a goblin called Maktap.

## Drinks

There are two drinks available at the Tavern:

* Local Goblin Ale (1 gold each)
* Imported Human Ale (8 Gold each)

The imported human ale is no different that regular ale found in most human taverns however out here in the Lilypad there's a large premium.

## Things to do

* You can play Sudden Death (Western Rules)
* Speak to a local customer
* Speak to Maktap
* Buy a drink
* Use the Vomit Hole

## Drunk Customer Dialogues

There are several dialogues that can be had by the patrons of the tavern if you speak to a customer.

* You passed Goblinwood to get here no? My cousin lives there
* What? You am never seen a swamp goblin mefore?
* \*Hic\*
* [The goblin just stares at you]
* Human ale is very icky
* Goblin no like drink with not goblin
* Goblin like new friend, greeting to you
* Greeting to you stranger
* Me am come from Goblinwood but here is better, further from humans
* No need for shoes here, floor is very sticky with swamp muck
* Don't eat swamp muck pie stranger, it bad for you
* Me am only like to drink goblin ale, human ale expensive and taste bad
* Human ale here only because to rip off travellers like you
* Don't fall off the lily... it's bad water
* Me am going to be goblin drummer
Bluetrii

Bluetrii is a fruit that if consumed, grants a bonus to battlescore for your units. Every bluetrii consumed gives a 50 battlescore bonus.

### Sources of Bluetrii:

1. You can pick two bluetrii for free in the sewers in the Blackmarket every year.
2. You can purchase bluetrii from the market stalls in the Blackmarket. There are 10 for purchase the first year of the game and there are 3 more available every year.
3. There are two courtroom encounters where you can purchase bluetrii. One encounter allows you to buy 1 bluetrii for 10 gold and the other allows you to purchase 6 bluetrii for 50 gold. With the second encounter, there is a chance that the bluetrii are really just painted apples.
4. There is a Magical Fruit Farm in the West where you can buy quite a lot of bluetrii from the storage. If you have the money, you can purchase the farm and gain most of the current bluetrii in storage. You can pay 1,000 gold to plant one crop of bluetrii. If you own the farm, you will earn 1 bluetrii for every crop of bluetrii that is planted up to a max of 1,000 bluetrii every year from the farm.
5. There is a ship that docks in the Dockrow District of the Blackmarket called Maria Elena. You must buy all of them or none of them.
6. If you pay for royal celebration, then there is a chance some of the guests you speak to give you a small amount of bluetrii fruit.
Scone Seller

The Scone seller is found in the Dirt Den Tavern in the Blackmarket Sewers. He sells fire scones for 1 gold coin each.

## Quotes

* **Intro dialogue** - 'Hey you... you buying a fire scone or what?'
* **When Asked 'Who are you?'** - I don't have a name, locals call me Tomato...
* **When Asked 'What are you?'** - I don't know, mutant, goblin, sentient vegetable. Take your pick, your guess is as good as mine.
* **When Asked 'What's a fire scone?'** - I think the developer meant sconce... but fire scones? They're like normal scones but hot and fiery.
* **When Asked 'What do you know about Pargo the Bartender?'** - I can tell you that I sometimes mix up his nostrils for eyes. He's harmless but he can't go five minutes without reminding you about his stupid name.
* **When Asked 'What are you doing here?'** - Selling fire scones what does it look like idiot!
* **When Asked 'Can you tell me anything about the sewers?'** - Yeah, don't enter 80085 into that door down the bottom of the sewer walk, it doesn't unlock it.

## Buying a Fire Scone

If you choose to buy a fire scone you are given a strange smelling pastry that's on fire. You put out the fire and try to eat the scone. It tastes burnt and horrible.

## Trivia

* The Scone seller is a reference to the Twitch Streamer Tomato for his Warsim stream in which at one point he noticed Warsim's throne room had a typo refering to the fire sconces on the wall as fire scones.
Vandalised copy of 'Southern Travel Guide'

Vandalised copy of 'Southern Travel Guide' is a book found in the Mad Man's Library in the maze of the ancient tower of Baiaa. It is one of several damaged books found in the game. It's a vandalised version of the Southern Travel Guide and has an extra appended note at the end of it.

## Location

The book is found in the Mad Man's Library in the maze in Baiaa.

## Contents

SOUTHERN TRAVEL GUIDE by Gherik Andaran

Truth tell it, no honest man has business being in the south
but there are too few honest men and I like to sell as many
copies of my book as possible, so here it is.

Though I have limited Knowledge of the south I know a
good deal about the Parched lands of the south, which
is the least southern area

It's a demon infested hell-hole, there is fort Kullak
a strange bandit fort, a pit of lava, several ruins
and a bunch of demon totems of varying sizes

That aside there is also a camp of demon worshippers
who reside there, gods only know what they do there
the place was once peaceful but that time is gone

I would avoid the south if it were the only thing I ever
did as no man should ever cross a demon

Furthermore, there are rumours of a far southern place
that holds the demonic horde's ancient gate to the
Dark Realm they have come from

But even further south lies a bastion of civilisation
in the untouched south coast, full of life where the
demons do not tread
... DONT KNOW ABOUT US THOUGH DO YOU, FILTYH EXPLORERS
BAIAA IS TUCKED AWAY, THAT YOU WOULD CALL THIS PLACE
UNCIVIL, BUT YOU KNOW LITTLE, HAHAH
The Little Dwarf

The Little Dwarf is a book found in the Library.

## Location

The book is found in the Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

THE LITTLE DWARF by Raklan Ghark

The little dwarf battled with the hulking orc, their clashing steel
had been singing for hours, the battle was ruthless, bloody and
tiring. Both creatures were on the brink of collapse, exhausted to
the bone, the Dwarf would not relent and nor would the orc
the little dwarf swing his axe for one more time, severing part of
the head of the Orc.

A gory sight to see, but as the orc was felled his sword fell from
his high raised arms, and fully decapitated the little dwarf
making him even smaller without a head, and so the duel had ended
a tie for now, for orcs and dwarves.
Insult Battles

Gnome insult battles are both a form of entertainment and a form of gnomish dispute resolution.

## The Battle

At the start of a gnome insult battle two gnomes are introduced as hardy warriors.

### Self Esteem

Each gnome has their own numbered level of Self-Esteem that varies between 3-12.

* Self Esteem 10 or higher is labelled **Very Strong**
* Self Esteem 8 or higher is labelled **Strong**
* Self Esteem 6 or higher is labelled **Moderate**
* Self Esteem 4 or higher is labelled **Wavering**
* Self Esteem 2 or higher is labelled **Low**
* Self Esteem 1 is labelled **Very Low**
* Self Esteem 0 is **Ruined**
* Self Esteem of -1 or less is labelled **Devastated**

### The Insults

Each round the gnomes throw insults at eachother, these insults are pulled from a list of over 300 insults. A large number of which were player suggested during the Gnome Insult Competition.

### The Reaction

Each insult will be met by a reaction from the other gnome from the following:

* GNOMENAME seems unfazed by the insult.
* GNOMENAME seems to frown slightly at the insult. (-1 Esteem)
* GNOMENAME frowns and looks as though he may cry (-3 Esteem)
* GNOMENAME's lip begins to quiver (-6 Esteem)

## Rare Events

There are several rare gnome battle events that can take place.

### Friendship Event

There is a 1 in 240 chance that instead of throwing an insult a gnome will say 'Brother gnome, this rudeness doesn't suit us... lets be friends.'

The other gnome responds 'Okay' and both gnomes sing a special friendship song 'Friendship, Friendship, La la la' and skip away holding hands.

Then a screen appears saying 'The winner of this gnome battle is friendship'

### No U

There is a 1 in 240 chance that instead of throwing an insult a gnome will say 'No u' instead. This can only happen after there has already been an insult.

After this is said a screen pops up saying 'GNOMENAME grins as the crowd of gnomes goes wild screaming and jumping about in response to such a masterful retort.'

## Gnome Battle Pits

In the Cave Gnome Village there is a location called the Gnome Battle Pits, here between 2 and 20 gnome insult battles take place each year.

## Throne Room Entertainment

If you have a throne room capable of hosting entertainers you can find gnome insult warriors for hire for 50 gold and unlike the gnome battle pits you can summon them indefinitely as long as you can afford the fee.

## Trivia

* Gnome insult battles were originally a small entertainment event but the developer enjoyed them so much that he built the Cave Gnome Village to host more insult battles and expand the system.
* There are 10 random gnome sound effects played during insults and 6 gnome crying sound effects played when gnomes lose insult battles
* 5 of the 6 gnome crying sound effects were recorded by the developer using a pitch shift however there were bloopers
O Great Coast King

O Great Coast King is a book found in the Artifact Market's Old Library.

## Location

The book is found in the Old Library in the Artifact Market.

## Contents

O GREAT COASTAL KING

O Great Coastal King the Honour is all mine
You raised us all to what we are and now it is our time

O Great Coastal King the hero that we need
like the little sailor you let free with little mushroom seed

O Great Coastal King never go away
The coastal sons would curl and die if ever came the day
Okruk One-Eye

Okruk One-Eye is one of the Goblins on the wall of the Hall of Goblin Heroes in the Blackmarkets Dockrow district.

## The Hall of Heroes Description

Okruk One Eye, a goblin who is said to have been the straightest
shot in his whole tribe, but no matter what he did his chief still
doubted his ability, so Okruk shot an arrow directly in a straight
line above his head and waited for it to fall back down an through
his own eye. Tragically after this he wasn't so good at archery.
Random drunk gnome

When in the Cave Gnome Village's Gribble's Tavern you can speak to a random drunk gnome, there are 20 different possible dialogues.

* Wow, I should not have drunk that... \*hic\*
* So then I said... No you're the cutest... \*hic\*
* I can't believe they make this ale out of cave shrooms!
* Hello honoured guest... \*hic\*... Wait are we allowed to talk to you... \*hic\*
* Thank the high cave ceiling that we've got Gribble here!
* It's you, the one who ordered the killing of the cave monster that haunted us!
* Hello honoured guest, come to get drunk with us humble gnomes?
* Have you played Biggleroll yet? It's a fun way to pass the time.
* I just lost a game of Biggleroll... I must be too drunk...
* Woohoo, I just won a game of Biggleroll, time to get drunk!
* Sometimes I like to get really drunk and then pee into the watering hole
* I tried to ride one of the cave slugs the other day while drunk... they don't move very fast.
* Well met outsider, the cave is nice this time of year no?
* \*hic\* hey, be honest with me... there's not really a world outside the cave right?
* Gribble's tavern is good, but if it's the only tavern in the village... it's also technically the worst tavern in the village, right?
* One day I'm going to learn to whistle really good... be a whistler.
* Only takes one or two of these ales and I can't walk
* Got so drunk last night I threw up in some gnomes hat... I feel guilty
* Some bad gnome threw up in my hat last night... I didn't notice until I put it back on...
* One more drink and I'll try my luck at a game of Biggleroll
The Centaar

The Centaar is a unique rare book found in the Near North.

## Location

The book is found in Aehlan's Rare Tomes, a book shop in the Dockrow District of the Blackmarket. It can be purchased for 3200 gold coins provided the player has the library upgrade.

## Contents

THE CENTAAR by Phenaro the Scholar

Centaar are a cousin race to the Centaur, they are creatures with the
head, arms, and torso of an elf and the body and legs of a horse.

The Centaar while less common than Centaur are said to live longer
and hold more intelligence, though they have no will for violence
or conquest, save for the scarce knowledge I have collected there
is little more known about them.

## Trivia

The Centaur book was written in reference to an in-game race type called Centaars that were removed from the game, Centaars were half-elf half-horse instead of half-man half-horse however following the taur update which added the ability for any race to be made half-horse it made the Centaar standalone race obsolete.
Nanall

Nanall the Coastman is the owner of the Fighting Coastman Tavern in Shaian.

## Quotes

* **When asked 'Who are you?'** - A humble brewer and servant of the people my friend.
* **When asked 'Who runs Shaian?'** - Our great and long living Coastal King.
* **When asked 'Tell me about Shaian'** - Shaian is the home of the Coastal Folk, it's a great place to live.
* **When asked 'Tell me about this Tavern'** - It's a pretty simple Tavern to be honest, we've got a uniqueness to us I suppose, thanks to the pearl wall.
* **When asked 'Tell me about the South'** - The areas north to us are no man's land, but our little coastal lands are safe as can be, and full of wonder.
* **When asked 'Are there any other place I should visit here?'** - Lots of places to see, the list would be too big if I had to write it, have a wander friend.
* **When asked 'Why is this place called the Fighting Coastman?'** - It's just a name I came up with, no reason.
* **When asked 'Why is all the ale here so salty?'** - We're all used to it, spend years drinking salty ale and then a splash of sea water isn't so harsh.
Demonic Gate

The demonic gate is a gateway to the demonic realm.If not destroyed,it will later spawn the Demon Horde.

On harder difficulties,the gate is surrounded by a Demon Camp. Strength of Demons is determined by demonic influence (demon totems,etc.)

If the demons at the gate are defeated,you can enter the demonic realm.
The Blah Blah Ballad of Bal-Balah

The Blah Blah Ballad of Bal-Balah is a book found in the Artifact Market's Old Library.

## Location

The book is found in the Old Library in the Artifact Market.

## Contents

There was a great kingdom or so they say

Of sunset kissed fiends, scrawny and grey

Matukal the Mutant led his people astray

But shouting Blah blah would see them away

To say the name of their kingdom, a step too far

I talk of course of the land of Bal-Balah

## Trivia

The idea was suggested after a real kingdom called Bal-Balah was spawned in one of the developers test runs of the game. After being posted on reddit captioned 'Legit thought it was the kingdom of Blah blah for a moment' reddit user obviousllamainshoes suggested someone write the Blah Blah Ballad of Bal-Balah and so it was added to the game.
Fort Ruin

This location is a ruined fort. You can rebuild it for 25K gold and have to wait 5 years for it to be constructed.

## Interactions:

### After instating a hero:

1. Demote hero
2. Set the Fort Rules
3. Demolish the Fort
4. About Fort Aslona
5. Manage the Garrison
6. Upgrade the Fort

### Tips:

1. The battlescore of the hero you instate into the fort influences garrison capacity and the number a recruits per year.
2. Upgrading the Fort will increase the maximum garrison and the number of recruits per year.
Silver Staff

The Silver Staff is an artifact found in the Silver Staff Tavern, it is owned by Nugmeek the Elflike.

## Description

When you view the staff the following is shown 'You approach the pedestal in the centre of the tavern, there is a plaque which reads 'The Silver Staff, namesake of the Tavern'. it is a long silver staff, at it's base it has a small ball with three spikes on it, and on it's tip it has a large candelabra like piece, also made of silver that has two holes in it and astrange half moon like top, the staff looks as though it has magic properties.'

## Properties

It is unknown what the magical properties of the staff are as it is kept on display in the tavern.

## Background

The Staff originally belonged the an evil mage who kidnapped Nugmeek, Nugmeek stole the staff upon his escape and founded a tavern named after the staff.

## References

* A random drunk silver staff patron says - That silver staff would fetch a great price in the market, I wish I could take it
* A random drunk silver staff patron says - I wish I owned the silver staff artifact
* A random drunk silver staff patron says - Wonder if that silver staff is worth much
* A random drunk silver staff patron says - Nugmeek opened a bar with his stolen loot but didnt sell the staff, I wonder how much it's worth
Making the most of Mercs

Making the most of Mercs is a book found in the Grand Library.

## Location

The book is found in the Grand Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

MAKING THE MOST OF MERCS
a guide by Nurelion the Quick

Mercenaries can sometimes be the difference between winning
and losing a war, they can be a quick way to solve an issue
and all without any damage beyond monetary, here is a guide on
how to make the most of them.

There are a few types of mercenaries, there are strong and weak
active and slow and those who charge extra for risk and those
who take each battle the same

If you notice two groups, one with say, fifty men for ten thousand
gold and another with two hundred men for the same price, you can
tell that the first group is a force of more hardened men.

Granted this doesn't always count for much, sometimes a larger
but less trained force will still win, however if you have a spare
few hundred soldiers in your personal army, you are much better off
providing them to army of fifty than the army of two hundred.

If you'll imagine fifty men with four times the strength of average men
any more troops you give them will be trained in a similar manner, this
could end you up having much greater strength.

I have seen lords give three hundred troops to an army of already strong
troops who end up with a practically unbeatable force.

Another aspect to remember is usability, if you plan to make a lot
of attacks, then hire a group with the capacity for that, a group
who can only attack twice are hardly as desirable, and similarly
if you wish to only raid or skirmish feel free to hire any group
you wish, but if you seek an army to seize lands for you, avoid those
who charge fees for such a service.

Should you seek to send an army on a mission they will most certainly die
on, perhaps hire them for only that single attack and not for a full
annual contract.
Sudden Death

Sudden Death is a game played in the world of Warsim, the game is a game of chance as is played in 5 different variants.

## Western Sudden Death

Western sudden death is the most commonly played version of the game, commonly played by the throne room sudden death players as well as in most locations, this version uses 9 dice.

## Eastern Sudden Death

Eastern sudden death uses 19 dice, the game is played in a much more relaxed way and the game lasts a little while longer with the initial few turns being a usual constant, with the only interesting thing happening is seeing how many dice are removed from play

## Northern Sudden Death

The northern version of sudden death is harsh and unforgiving much like the north, it's not a very fun game and usually the first person to roll loses, the game is played with 3 dice

## Southern Sudden Death

The southern version of sudden death is globally considered the worst and least played version of the game, it is played with one dice and so there is a 1 in 6 chance of the person who goes first winning, the game is not so much two player as the person who rolls first can only win or lose, the game was used in the south by cultists to decide the fate of captured prisoners, with a 1 in 6 chance of survival.

## The Rules of the game

the player chosen to go first rolls the nine die and whichever die land on a six are removed from play, in each turn the active player must get at least one six to remain in the game, a player who does not get a six loses, if a player clears all the die on his turn he wins

## Secrets

There is a secret sudden death game played with 99 dice... this can only be found in the blackmarket when upgraded
On Ooooh Snakes

On Ooooh Snakes is a book found in the Ooooh Snake Sanctuary.

## Location

The book is found in the Ooooh Snake Sanctuary

## Contents

ON OOOOH SNAKES
by Detyan the Surveyor

A beast perhaps too innocent for this world, Ooooh snakes are
most commonly found in the South but have been known to slither
their ways into western lands as well.

The Ooooh snake is called such because of it's tendency to say
Ooooh at the sight of almost anything, including, unfortunately
the blades of would-be monster hunters, poachers and troublemakers.
Some keep Ooooh snake heads as items of value, but in truth to
hunt something so utterly passive is more pathetic than the best
itself.
Book of the Changelings

Book of the Changelings is a book found on a pedestal in the Artifact Market Mage Quarter House of the Changelings.

## Location

The book is found in the House of the Changelings, a building within the Mage Quarter of the Artifact Market.

## Contents

THE BOOK OF CHANGELINGS

ever there, and ever here
we are there but never near
but when we come, thou dost fear
for we come just for you, my dear

[There appear to be many more pages but they have been destroyed]
Biggleroll

Biggleroll is a cave gnome tavern game played in Gribble's Tavern in the Cave Gnome Village.

## Origin

The game has been played in the Cave Gnome Village for generations. Biggle is a common gnome name and it is possible to find Biggleroll players who are called Biggle which unlocks a special dialogue option.

## How to Play Biggleroll

### The Game Setup

One player will flip a coin and the other will call if
they want to take what the coin lands on or the reverse
side.

If the player asks for the reverse and the coin lands on
heads then the opponent takes the heads and the player
takes the other side, snails.

Then for the first time the die is rolled and this number
must be remembered.

### The Game Begins

Now the game is on, the coin is once again flipped and
whichever side it lands on, the player who is assigned
that side of the coin must guess if the next roll of the
die will produce a number larger, smaller, or the same as
the current number.

The die is rolled and if the guessing player correctly
calls the higher, lower, or identical number then the
coin is flipped once again.

This repeats until someone calls incorrectly what the
die will do.

## Where to play Biggleroll

You can play or spectate the game in Gribble's Tavern. When playing you'll have the option to ask for the hosts name or ask them how to play.

Here's a coin landing on Snails

Here's a coin landing on Heads.

## Bongleroll

There is a rare 1 in 15 chance that when you start a game of Biggleroll in Gribble's Tavern Bongles the Great will approach and say 'Oh are you guys playing Bongleroll? I love that game!'

The host replies 'What did you call it?'

Bongles replies 'Bongleroll, you know, we all play Bongleroll!'

To which the host shouts back angrily 'It's called Biggleroll!'

Bongles runs away crying.

## References

* A random drunk gnome says 'Have you played Biggleroll yet? It's a fun way to pass the time.'
* A random drunk gnome says 'I just lost a game of Biggleroll... I must be too drunk...
* A random drunk gnome says 'Woohoo, I just won a game of Biggleroll, time to get drunk!
* A random drunk gnome says 'One more drink and I'll try my luck at a game of Biggleroll
* A random gnome villager says 'Have you played Biggleroll yet? you might like it.'

## Trivia

* Biggleroll was invented as something to fill Gribble's Tavern and make it more unique, the developer ended up greatly enjoying the game and expanded it further to be spectatable and to have a special event.
* The head used on the heads side of the Biggleroll coin is the head of Bongles the Great
* Death enjoys Biggleroll, and will play it with you after you die.
Lava Pit

You are given the option to sacrifice a peasant here as long as your have peasants. There is a chance that each time you sacrifice a peasant, you will lose public opinion. If you sacrifice 6 peasants in one year you will receive a message saying, "Something has changed but you're not sure what". If you do this for 2 years, then a new option available: "Have your soldiers routinely sacrifice 6 peasants each year." This seems to kill Demons at the entrance of the Demon Gate.