recursal/Fanatic-Fandom huggingface dataset:
Ullr

* Red
* Blue

## Statistics

###

###

 3,000

###

761 ()

###

1.30x

###

1.00x

###

1.00x

## Weapons

###

One-handed

###

###

###

None

## Additional Statistics

###

###

Ranged Unit

###

Enemy

###

Early Access 0.3.0

## Characteristics

Ullr (Pronounced Ooler) is a Unit in the Secret Faction. It is a specialized ranged unit, as it attacks by throwing its Double-Headed axes at opposing units, freezing them like the Ice Archer, except for Ullr's explosion and an additional AoE ice effect.

## Appearance

Ullr used to appear as a red or blue wobbler with short Viking pants with a Viking helmet, as well as a medium-sized beard and a mustache. It has worn boots with ties around them, and a landfall belt with a Viking cape and vest.

Now Ullr wears a shirt with a belt and jacket on it and long pants with boots. It has a green beard and hair, a fur cape, and a snow cap with mini axes on it.

## Unit Voice

 [[File:{{{Effect}}} HD Icon.png|70x70px]]{{{Effect}}}
 Death Vocals

## Usage

Ullr used to be one of the most powerful units due to its range and axe power, and good at taking down stronger units, but wasn't good at taking down other ranged Units. It can't be stopped by units with shields or any other items that would normally stop the axe from working, but the axes *can* be deflected. Nonetheless, it was an incredible unit when controlled. Its throwing range is longer than a non-possessed one, which allows them to take on even several Artemis.

However, Ullr was later nerfed to the point of non-usability. His frost AOE was decreased to the point of irrelevance and his attacks have a much longer cooldown. The only upside is his slightly increased damage but due to increased cost (1250-3000) and ineffective AOE, this doesn't matter at all.

## Trivia

* Ullr is Thor's step-son in Norse mythology, and was *associated* with Archery, Winter, Skiing, Snow Sports and the Hunt.
	+ However, what they were the god of is quite obscure, as the old Norse Mythology hardly ever mentions them.
		- Nonetheless, there is evidence that they were a deity of considerable importance at one point in time.
* The only units that can successfully defend against Ullr's Axes are deflecting units, like Shogun and Thor, and a lot of Samurai can defeat them as well with their deflecting abilities combined.
* It used to cost 1250, and had different clothing, but its attacks were the same.
* The Ullr and Zeus are the only units who had their designs changed post-launch.
* In real life, it would be extremely hard to throw Ullr's axes (One being that they are very large and most likely heavy) because you would most likely hit yourself.
* Despite the way TABS depicts them, Ullr actually used a bow and arrow, and not a double-headed axe.
* Its axes used to affect itself as well.
	+ This has been remade so that neither Ullr nor their allies can be affected by the Ice Axes.
* In reality, the axes would be rotating the opposite way that it does in TABS when thrown.
	+ This may be intentional.

## Gallery

Thor’s step-child themselfOld Design of Ullr
Wrogowie

Witaj na stronie przekierowującej to następujący wrogowie:

Helikopter - Boss

Czołg - Trudny do zniszczenia wróg

Bazookarz - Człowiek bomba

Komandos - Jak Schwarzenegger

Farmer - Obrońca wsi (może chcesz zobaczyć nie wykształcony farmer)

Policja - Denerwujący wróg

Wyrzutnia rakiet - Oferuje samonaprowadzające rakiety

Odrzutowiec - Bariera Mapy

(Być może chcesz dostać się do strony **kategorii** gdzie znajdziesz wszystkich wrogów)
Explosive Yields Increased

**Explosive Yields Increased** is a technology that can be researched at the Troop Center in Tech Level 4. It costs 300 **Food** and 450 **Nova**, and lets Grenade Troopers do double damage in double the area of attack. It is available to all civilizations except the Galactic Empire and Gungans.

This technology is extremely useful for any player that relies on Grenade Troopers. It benefits from being combined with Grenadier Training, which lets Grenade Troopers throw grenades 10% faster.

> "*This Tech Level 4 upgrade greatly increases the effectiveness of your Grenade Troopers, causing their explosive attacks to affect a much greater area.*"
> —Manual description
>
>

## Hidden Stats

The technology improves Grenade Troopers' bonus against the following armor classes.

* +2 to All Buildings
* +5 to Heavy Weapons
* +7 to Tame Animals
* +10 to Pummels & Cannons, Defense Buildings, Wall & Gates
* +25 to Assault Machines
Tempest Lich

* Red
* Blue

## Statistics

###

###

 1,000

###

80

###

1.00x

###

1.00x

###

1.00x

## Weapons

###

Two-handed

###

###

N/A

###

## Additional Statistics

###

###

990538750

###

Ranged Unit

###

Enemy

###

Full Release 1.0.0

## Characteristics

The Tempest Lich wields a stave that will cast a storm on enemy units. The clouds strikes powerful lightning bolts upon anyone underneath the cloud. However, the only problem is just how fragile it is, as a simple club is enough to knock it out cold. Keeping this in mind, just like the Sensei, use this at the back of your army, possibly in an inaccessible place, so it won't be as vulnerable.

## Appearance

The Tempest Lich appears with no head instead having black appendages (similar to the Reaper) emerging from the torso and place where the head should be. The Tempest Lich also carries a staff with a crude design on the top and the symbol of a lightning bolt on the bottom.

## Unit Voice

 [[File:{{{Effect}}} HD Icon.png|70x70px]]{{{Effect}}}
 Death Vocals

## Strategy

### Usage

The Tempest Lich should be used in groups to minimize the risk of the lightning strikes not missing. Note that it has a long cool down, so it should be protected and used at a distance. It works well with units that make enemy units stay in place in some way (or kneel) in place, such as the Pharaoh, or the Void Cultist. The clouds stay up for about 5-8 seconds, releasing about 10-20 thunderbolts.

## Trivia

* The Tempest Lich was shown by Landfall while they were working on the Spooky faction, presented as killing some Squires.
* The Tempest Lich attacks with lightning clouds, similar to Thor's lightning; the latter, however, directly hits the target, unlike the former, which repeatedly hits multiple places.
* The Tempest Lich is the oldest unit of the Fantasy Evil faction, being in the game files since 2019.
* The Tempest Lich is the only unit without a head.
* The Tempest Lich used to be called Storm Wizard in the game files.
* The Tempest Lich thunder cloud was bugged where it wasn't above the lightning.
* Along with the Banshee, the Tempest Lich is the 2nd unit without any legs.
* Along with the Scarecrow, Executioner and Shadow Walker, the Tempest Lich has no eyes as it also has no head.
* There is a bug with this unit that didn't allow it to use its storm cloud from a long distance, only units very close to it. This bug is patched by a mod called Fixmod.

## Gallery

The teaser for the Tempest LichWhen the storm's a rockin'... DON'T COME A KNOCKIN'!!Looks like that was one hell of a SHOCK!! HAHAHAHAHAHAHAHA!!!Some Tempest Lick Concept Art (note that it was called the Storm Wizard)Some more Tempest Lich concept art

[[Category:Full Version
Multiplayer

**Multiplayer** is a game mode for Totally Accurate Battle Simulator. Accessed through the main menu, it features ways to play and battle against other people, whether it's your family, friends, or even online strangers! There are three ways you can enjoy Multiplayer: Local, Friends, and Quick Match.

## Local

Play with your family or friends over by your house! A controller **and** a set of mouse and keyboard is needed to play. Currently split screen does not work unless the game is paused.

## Friends

Play with your friends on Steam! Good if you have friends on Steam that also have TABS. Note that on epic games this mode does not work.

## Quick Match

Play with online strangers or create your own match! Good if people actually play Quick Match.

## Things that apply

The player should note that the following applies when in multiplayer:

* The game cannot be paused or slowed down in Friend and Quick Match multiplayer.
* Unit possession works and is really fun.
* The Door on Medieval 1 will not open and the player can't activate the portal.
* The portal on Spooky 1 will be there but do nothing, allowing the player to move through the portal.
* The max budget cap is 50000 points.
* When playing in Friend and Quick Match there is a unit cap of 30.

## Trivia

* The fight at the menu background will unpause when searching for a game on Quick Match.
	+ This will continue even if Multiplayer is exited.
	+ If one side defeated all their enemies or entered a stalemate, they will attack the ground.
Neon Ferocious Fangs 01

## Statistics

###

Unarmed - Melee

###

70 - 140

###

1 s

###

140

###

3.5 WM

## Additional Statistics

###

85

## Usage

###

 80

###

N/A

The **Neon Ferocious Fangs 01** is a melee weapon from the Neon faction. It is not used by any unit and is found only in the Unit Creator.

## Characteristics

Even though it looks really cool, this weapon pretty much works like your typical melee weapon. Using New Vegas-style categorization, it falls under the "Unarmed" category.

## Trivia

* It is like a slightly faster and less damaging neon variant of the Devout Gauntlet.
Scout

,,Entry level. Good for harassing native livestock and light combat sytuations."

,,Początkowy level. Dobry do lekkich walk i dokuczania miejscowemu bydłu"

## Scout

### Koszt

Za Darmo

To pierwszy statek w grze (dostajemy go za darmo) jego maksymalna pojemność rakiet wynosi;3. Nie opłaca się go ulepszać najlepiej kupić od razu lepszy statek taki jak np; Mustax.

## Możliwości

### Plusy

* Mały i wolny dobry do poruszania się po jaskiniach
Wood Shield

## Statistics

###

Shield - Melee

###

15 - 30

###

1.5 s

###

20

###

1.7 WM

## Additional Statistics

###

0.8 s

###

30

###

0.40x

## Usage

###

 35

###

The **Wood Shield** is a melee weapon from the Tribal faction. It is used by the Protector.

## Characteristics

The Wood Shield (commonly known as Tribal Wooden Shield) is a wooden moss-covered shield used by the Protector. It is a sort of wooden slab covered with little bits of moss at the edges. It blocks projectiles. It is less effective than the Scutum, since it's much lighter, and so it gets moved out of the way easier, allowing the user to be vulnerable.

## Appearance

The Tribal Wooden Shield looks like a wooden light brown shield with little bits of moss near the hole. It looks as if it had been freshly carved out from a moss-infested tree. It has a hole, which seemingly has no use, since TABS Units don't really need to see. It actually ironically is more of a hole for enemy ranged units to shoot through, being able to kill the User. It is quite light.

## Trivia

* It is commonly known as Tribal Wooden Shield.
Farmer

,,What I say its right"

,,Jeśli coś powiem to prawda"

## Informacje ogólne

Farmer pojawia się tylko na wsi. Wystrzela trzy pociski obok siebie lub macha widłami (drugi wariant).

## Farmer

### Atak

3 równolegle wystrzelone pociski lub uderzenia widłami(drugi wariant)

## Taktyka

Jego wystrzał trudno ominąć więc lepiej coś na niego zrzucić.

## Cytaty

* ,,What I say its right"

Tłumaczenie ,,Jeśli coś powiem to prawda"

* ,,Shoot down him!"

Tłumaczenie ,,Zestrzelmy go!"

* ,,Get out of my land"

   Tłumaczenie ,,Spadaj z mojej ziemi"
Hornet

,,An agile all-around battle vessel with enhanced defensive capabilities."

,,Zwinny wszechstronny bojowy statek wzbogacony o obronne zdolności"

## Informacje ogólne

Trzeci statek w grze ma 8 żyć i kosztuje 50000 kryształów jest stosunkowo szybki ,a także ma bardzo dużą możliwość rozwinięcia tarczy. Jego pojemność maksymalna rakiet wynosi 10.

## Możliwości

### Plusy

* Duża możliwość rozwinięcia tarczy
* Nawet szybki

### Minusy

* Przez kolce i prędkość trudno mu się poruszać w jaskinach
Bothan SpyNet

**Bothan SpyNet** is a technology that can be researched at the Fortress in Tech Level 4. It costs 100 **Nova** per enemy worker, and lets the player see everything that the enemy can see. In Terminate the Commander games, it is replaced by the Commander Locate technology, which temporarily reveals the position of all enemy Commanders.

This is an extremely powerful technology, but the cost will be too steep in most games. It is most useful for hunting down the last few survivors after taking down the enemy base, when they will have too few Workers for the price to be a problem.

> "*The SpyNet grants you the ability to see what your opponent sees.*"
> —Manual description
>
>

## Trivia

The "Bothan" part of the name comes from Mon Mothma's famous quote from *Return of the Jedi*: "Many Bothans died to bring us this information." Furthermore, the icon depicts a Bothan.
Wyrzutnia rakiet

## Informacje ogólne

Bardzo łatwy do pokonania wróg już po jednym uderzeniu nie może nas ostrzeliwać. Ma trzy warianty zielony (1 rakieta wystrzela) czerwony (2 rakiety wystrzela na raz) niebieski (3 rakiety wystrzela na raz). Pojawia się w bazach wojskowych. Przez grę jest traktowana jak postać (nie jak budynek) dlatego może się pojawiać się kilka razy w jednym miejscu.

## Taktyka

Najlepiej złapać coś co uchroni nas od rakiet (uważaj samonaprowadzające). Po tym jak wyrzutnia to zniszczy będzie musiała się przeładować, więc wtedy ją uderz. Jest jeszcze jeden sposób, (ale uważaj bardzo trudny) a mianowicie taki, że sami naprowadzimy rakietę wystrzeloną przez wyrzutnie na nią samą.

## Wyrzutnia rakiet

### Etykieta

Atak; 1 rakieta na raz (zielony) 2 rakiety na raz (czerwony) 3 rakiety na raz (niebieska)
Zeus Revenge

## Unit Order

**Zeus Revenge** is the twenty-eighth level of the Dynasty campaign in Totally Accurate Battle Simulator.

## Survey

You've ruined Zeus's stroll and now he is mad! He has brought his identical twin brother that is also named Zeus and a little bit extra help so he can finish off his weekend exercise.

A phalanx consisting of seven Shield Bearers and seven Sarissas are seen in front of Zeus and other Zeus, who is also being guarded from the back with six Snake Archers!

Total units: 7 Shield Bearers, 7 Sarissas, 6 Snake Archers, 2 Zeuses.

## Strategies

* Use a Dragon and some Samurais and Monks in the front to kill the phalanx, and a Hwacha and some Firework Archers in the back to kill the rest of the army.
Bounty Hunter

The **Bounty Hunter** is a unit that is available at the Fortress in Tech Level 3. They are expensive, but extremely effective against Jedi/Sith. They are also able to see stealth units, allowing them to take down Jedi/Sith who have researched Jedi Mind Trick. If the enemy employs a lot of Jedi/Sith, Bounty Hunters are very useful.

> "*These intergalactic mercenaries may be recruited by civilisations at Tech Level 3. While Bounty Hunters can fight many threats, including Troopers and some Mechs, their true talents lie in combating Jedi and Sith units. Bounty Hunters are even equipped with advanced sensors capable of unveiling hidden units.*"
> —Manual description
>
>

## List of Bounty Hunters

Note that, unlike most units in the game, Bounty Hunters aren't given their civilization-specific name when the player holds the mouse over their icon in the tech tree - they are only listed as Bounty Hunters.

* Confederacy: Zam Wesell - Infiltration Mercenary
* Galactic Empire: Greedo - Rodian
* Gungans: Kardue'sai'Malloc - Devaronian
* Rebel Alliance: Boushh - Ubese
* Republic: IG-88B - IG Droid
* Royal Naboo: Bossk - Trandoshan
* Trade Federation: Mahwi Lihnn - Rattataki
* Wookiees: Snoova - Wookiee Mercenary

## Hidden Stats

Bounty Hunters deal additional damage to the following armor classes:

* +3 to Pummels & Cannons
* +10 to Troopers
* +15 Base Ranged/DuraArmor
* +17 to Tame Animals
* +60 to Jedi & Bounty Hunters

Bounty Hunters have the following armors

* 10 - Jedi & Bounty Hunters
* 2 - Base Melee/Armor
* 2 - Base Ranged/DuraArmor
* 2 - Troopers

## Gallery

From top row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Bounty Hunter.Bounty Hunter icons.
Grabatron(Gra)

"This game makes me laugh the whole time I am playing." - AndroidRundown.com 10/10 PERFECT!

## Informacje ogólne

Gra pochodząca ze studia które stworzyło takie fenomeny jak hungry shark evolution czy hungry shark world. Gra nie posiada kontynuacji chociaż przyjęła się dobrze. Ma ponad 220 tys pobrań, a ta liczba wzrasta! Została oceniona na 10/!0 przez AndroidRundown.com.

## Przyjęcie

Gra przyjęła się bardzo dobrze jednak tak jak wspominałem wcześniej nie zastaliśmy kontynuacji.
Statki

Poznaj wszystkie kosmiczne pojazdy, które możesz prowadzić:

Scout - Kosmiczny pionier

Mustax - Tani herlak

Hornet - Twardy jak stal

Talanator - Statek idealny do inwazji

Xenoclaw - Prototypowa technologia

Statek Matka - Ten od, którego się wszystko zaczęło

(Może chciałeś się dostać do strony kategorii Statki)
Komandos

,,Shoot down him"

,,Zestrzelić go"

## Informacje ogólne

Komandos pojawia się w: Elektrowni, Podziemiach i w wojskowych bazach. Ma jedno życie, ale wystrzela 12 pocisków w twoją stronę lub 18 [wariant(super)].

## Taktyka

Najlepiej przelecieć nad nim, żeby wystrzelał wszystkie naboje, a później go zmiażdżyć.

## Komandos

### Etykieta

Atak; wystrzela 12 lub 18 [wariant(super)] pocisków

* ,,Shoot down him"

Tłumaczenie ,,Zestrzelić go"

* ,,Aaaaa!"
Mustax

,,Faster and tougher. Designed to repel light enemy fire."

,,Szybszy i silniejszy. Zaprojektowany do odpierania słabego ostrzału wroga."

To drugi statek w grze. Kosztuje 5000 kryształków jego maksymalna pojemność rakiet wynosi 5. Gdy mamy już ulepszać jakiś statek to najlepiej zacząć od niego.

## Możliwości

### Plusy

* Stosunkowo szybki
* Tani
Czołg

## Informacje ogólne

Ma dwa życia i jest łatwy do pokonania w pierwszym wariancie, a w drugim (czerwonym) ma 3 życia i jest szybszy.

## Taktyka

Wystarczy złapać go w szczypce i trochę poobijać o ziemię co nie sprawia większych problemów w pierwszym wariancie w drugim musimy kręcić się nad czołgiem, by ten nie mógł nas namierzyć i szybko go złapać, a później poobijac o ziemie.
Talanator

,,The attack workhorse. An invasion class ship designed for prolonged and intense battles"

,,Atakujący wół roboczy. Inwazyjny statek na poziomie zaprojektowany do intesywnych walk i dużej żywotnośći"

## Informacje ogólne

To czwarty statek w. Kosztuje 200 000 kryształków, ma 10 żyć, a jego maksymalna pojemność rakiet wynosi 20. Niestety jest to prawie idealny statek, a mianowicie ze względu na jego niską możliwość ulepszenia tarczy.

## Możliwości

### Plusy

* Bardzo szybki
* Dużo żyć
* Nawet duża pojemność rakiet

### Minusy

* Trudno mu poruszać się w jaskiniach
* Nawet wysoka cena
* Ma niską możliwość ulepszenia tarczy
Ciudad Estado de Pollanova

> Nota esta página esta en proceso de traducción de código no la edites que te mato.
>
>

This is a nation in Canary Mapping's AFOE Season 2 (his ON too)

 Archivo:UqTw5Lv - Imgur.png
**Gobierno:** República

**Población total:** 33.203

**Presidente:** Aahiliv Sakovar

**Capital:** Distrito Mayor de Pollanova

**Nombre Histórico:**Base Militar de Polskaberia

**Consiguió Independencia en:**División de la Horda Ucraviana *cursiva = sin traducir quédate con lo de arriba*

***Official Language:*** *Militian/Pollanovan*

***Recornized Minorities:** Ucravian (Ucranian)*

***Denonym:** Militian/Pollanovan*

***IDH:** 0.900*

***GDP:** 2 billion*

***Surface:** 229 km2*

***Currency:** Pollanovan Dollar*

### ***State:***

*Episode 3: Recognized State*

*Episode 4: Annexed by the Ucravian Horde*

*Episode 5: In Gyuni Union and Idependent again (spoiler)*

## *Why this name???*

*The flag is a joke but the name comes from it was a Military base on Ucravian Horde , it was called Polskaberia but the people of that zone talked in own language which name traduces to Pollanova but because of traduce error to english (instead of traduce from 'Pollanovan' they traduce from various languages in error)*

*Making the word traduce to Newdick when in real it would be NewMilitia*

### *1. Lakenia*

***Capital:** Lake City*

***Population:** 1.341*

### *2. Achlossa*

***Capital:** Sabrina*

***Population:** 3.487*

### *3. Warsovva*

***Capital:** Warsovva Ville*

***Population:** 2.983*

### *4. Southlandia*

***Capital:** Allenia*

***Population:** 2.189*

### *5. Libossa*

***Capital:** Lisbossa/Libossa*

***Population:** 3.098*

### *6. Pollanova Main District*

***Capital:** Pollanova Main District*

***Population:** 8.898*

### *7. Zare*

***Capital:** City of Zare*

***Population:** 6.601*

### *8. Dawhelia*

***Capital:** Dawheli*

***Population:** 4.586*

## *Pollanova in other Languages*

### *Real*

*English: Newdick*

*Greek: Νέα Πούτσα*

*Spanish: Nuevapolla*

*Serbian: Нови Курац*

*Italian: Novocazzo*

### *ON Languages*

*Ucravian : Polskaberia*

*Pollanovan/Militian = Pollanova*

*Dianbourg = Polnewo*

*Pommerska Spracha = Polennowska*

*Norskandinavian = Polljenovije*

*Territoryan = Wonvapollania*

*Jorvían = Pollainovya*

## *History*

*The Ucravian Horde conquered Polskaberia in 300 AC as Military base but the Horde crashed in 155 AC leaving Polskaberia free but it had it own language and the traduction was Pollanova and that traduct onto dirtier things when traducing name to other languages.*

## *Demographics*

### *Culture?*

*89% Militian/Pollanovan*

*11% Ucravian (Ucranian)*

### *Ethnicity*

*80% White*

*19% Mixed/meztizo*

*1%Caucasian*

### *Language*

*89% Militian/Pollanovan (29.551)*

*11% Ucravian (Ucranian) (3.652)*
Ludność

,,Help me!"

tłumaczenie,,Pomocy!"

## Informacje ogólne

Podstawowa i najbardziej pospolita postać w grze. Jest pasywna więc nie posiada ataków, jednak gdy cię zauważy zaczyna krzyczeć i wabić policje. Za zabicie jej dostajemy 50 punktów.

## Taktyka

Po prostu zmiażdż kadłubem swojego statku. Często także występują w dużych grupach więc weź głaz i zmiażdż ich.

## Cytaty

,,Help me!"

tłumaczenie,,Pomocy!"

,,Is this a?"

tłumaczenie,, Czy to jest?"

,,Aaaaaaa!"

## Ciekawostki

* Ludność może mieć różne kolory ubioru istnieje ich równo 11
Barack Obama

## Informacje ogólne

Postać pasywna występująca jedynie w bunkrze. Aby się do niej dostać musimy przejść tajemnym przejściem ukrytym w wyrzutni bomb atomowych. Za przerobienie Baracka Obamy dostajemy 50 000 punktów, a za zabicie 25 000 punktów.

## Taktyka

Nie ma żadnych ataków ani umiejętności jedynie macha flagą amerykańską, jest jednak broniony przez komandosów. Zabicie go jest domyślnym celem gry.

## Ciekawostki

* Tak naprawdę Barack Obama nie powinien wystepować w Grabatronie ponieważ akcja gry dzieje się w latach 70.
Grabatron Wikia

## Witaj na Grabatron Wikia

Ta wiki dotyczy gry mobilnej Grabatron. Gra pochodzi z studia które stworzyły takie fenomeny jak Hungry Shark. Edytuj twórz oraz baw się dobrze. Aktualnie posiadamy ,21 artykułów, ale dzięki tobie ta liczba znacząco się powiększy.

## Wskazówki

* Dopiero zaczynasz przygodę z edytowaniem wiki? Zajrzyj do Centrum Pomocy, aby nauczyć się wszystkiego co musisz wiedzieć o budowie wiki.
* Przejrzyj obecnie istniejące kategorie, aby dowiedzieć się jakie narzędzia masz do swojej dyspozycji i jakie strony zostały już utworzone.
* Odwiedź główna kategorię administracyjną, która zawiera wszystkie najważniejsze narzędzia pozwalające utrzymać wiki w dobrej formie.
* Masz pytanie zapytaj administratora jeśli administracja nie jest aktywna to możesz zapytać się założyciela lub zajżeć do centrum pomocy.
* Masz wątpliwości zajrzyj na stronę Zasady i prawa wiki (grabatron wikia)- fandom powered by wikia .

## Ankieta

* Chcesz poznać statki zajrzyj tu!Przejdź do Statki
* Interesuje Cię arsenał ludzkości...Przejdź do Wrogowie
1/2
## Zawartość

### Statki

* Scout
* Mustax
* Hornet
* Talanator
* Xenoclaw

### Wrogowie

* Policja
* Farmer
* Niewykształcony Farmer
* Komandos
* Bazookarz
* Czołg
* Helikopter
* Odrzutowiec
* Wyrzutnia rakiet

## Statki

HornetScoutTalanatorMustaxXenoclawStatek Matka

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Xenoclaw

,,Prototype technology. Built with the single purpose of mankind's total annihilation."

,,Prototypowa technologia. Z wbudowanym jednym celem zniszczyć totalnie ludzkość."

## Informacje ogólne

Piąty i ostatni statek w grze (jak na razie). Kosztuje 1 mln kryształów. Najszybszy, najsilniejszy, najodporniejszy i co najważniejsze najdroższy. Jest to jedyny minus tego statku. Maksymalna pojemność rakiet wynosi 30.

## Możliwości

### Minusy

* Trudno mu się poruszać w jaskiniach
* Bardzo wysoka cena
Scout

The **Scout** is a Mech that is available at the Mech Factory in Tech Level 2. The player starts with a Scout in random map games.

Scouts have poor attack and are not intended for use in combat, but they are fast and can spot stealth units.

> "*These rather flimsy units are very quick, and thus ideal for reconnaissance both at the beginning of a battle, and throughout. Note that while you'll often have access to a Scout unit at the beginning of a battle, you will not be able to build additional Scouts until you reach Tech Level 2. Furthermore, remember that Scout units carry advanced sensors capable of detecting otherwise invisible enemy forces.*"
> —Manual description
>
>

## List of Scouts

* Confederacy: Geonosian Speeder
* Galactic Empire: Speeder Bike
* Gungans: Swift
* Rebel Alliance: Swoop Bike
* Republic: Speeder Bike w/Clone Trooper
* Royal Naboo: Udopal Speeder
* Trade Federation: Speeder Platform
* Wookiees: HummBike

## Hidden Stats

The Scout unit has a bonus against the following armor classes:

* +2 to Troopers, Jedi & Bounty Hunters
* +3 to Base Melee/Armor

The Scout unit has the following armor classes:

* 0 - Base Melee/ Armor
* 0 - Assault Machines
* 3 - Base Ranged/ Melee Armor
* 0 - Mounted Trooper

## Gallery

From top row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy ScoutScout icons
Helikopter

## Informacje ogólne

Jedyny jak na razie boss w grze ma 2 lub 4 (wariant czerwony) albo 6 (wariant niebieski) żyć jeśli jednak włożysz mu coś do śmigła to z chodzi od razu.

## Helikopter

### Życia

2 (zielony) 4 (czerwony) 6 (niebieski) jeśli coś włożysz do śmigła to schodzi na jedne uderzenie.

### Atak

1 rakieta i 12 pocisków (zielony) 2 rakiety i 18 pocisków (czerwony) 3 rakiety i 28 pocisków (niebieski)

### Punkty

2000 (zielony) 6000 (czerwony) 10 800 (niebieski)

## Taktyka

### Zielony

Weź cokolwiek w szczypce podleć do helikoptera omijając pociski (spróbuj dostać jak najmniejszą ilością) i włóż mu to do śmigła.

### Czerwony

Będzie wymagał trochę szybszego statku niż Scout, np Mustax. Weź coś średniego w szczypce podleć do helikoptera omijając pociski (spróbuj dostać jak najmniejszą ilością) i włóż mu to do śmigła.

### Niebieski

To już wyższa szkoła jazdy. Potrzebujesz już lepszego statku niż Mustax, bo jeśli nie będziesz miał lepszego będzie ci go trudno pokonać. Weź coś dużego w szczypce, żeby ochronić się od ostrzału który wynosi: 3 rakiety i 28 pocisków. Następnie podleć do helikoptera i włóż mu to do śmigła.
Berserker Jet Packs

**Berserker Jet Packs** is a technology that is unique to the Wookiees, and can be researched at the Fortress in Tech Level 4. It costs 300 **Carbon** and 200 **Nova**, and gives Berserkers +10% speed.

> "*These personal jet packs make Wookiee berserkers even faster, and thus even deadlier.*"
> —Manual description
>
>

## Clone Campaigns changes

Originally, this technology cost 350 **Carbon** and 400 **Nova**. The price was reduced in the expansion.
Reinforced Frame

**Reinforced Frame** is a technology that can be researched at the Hvy Weapons Factory in Tech Level 4. It costs 450 **Carbon** and 250 **Nova**, and gives Hvy Weapons Factory units +10% Hit Points. It is available to the Gungans, Trade Federation, and Wookiees. Strengthened Frame must be researched before it becomes available.

This technology is more expensive than Strengthened Frame, while giving the same bonus. If the player can afford it, it's a decent upgrade that will keep the player's Heavy Weapons alive longer.

> "*At Tech Level 4, the Reinforced Frame technology gives Heavy Weapons even more hit points.*"
> —Manual description
>
>
Airbase

The **Airbase** is a military building that is available in Tech Level 3. It costs 210 **Carbon** and 25 **Ore**, and lets players train and upgrade Aircraft.

The building offers a variety of Aircraft. The Air Transport can transport units across all types of terrain, making it more useful than the Transport Ship, but it can only carry five units. The Fighter is a fast unit that can shoot down Aircraft or other lightly-armored opponents, and the Bomber is a slower unit that can destroy buildings.

In the expansion, the Rebel Alliance have access to the A-wing, the fastest and most fragile Aircraft in the game.

## Units

Tech Level 3
* Air Transport
* Bomber
* Fighter

Tech Level 4
* Enh Bomber -> Adv Bomber
* Fast Fighter -> Adv Fighter
* A-wing (Rebel Alliance only, expansion only)

## Technologies

Tech Level 3
* Flight School
* Enlarged Bomb Hold

Tech Level 4
* Advanced Flight School
* Efficient Manufacturing
* Shield Modifications
* Armored Platework
* Advanced Engines (Royal Naboo only)
* Air Cruiser Boost (Republic only)
* A-wing Research (Rebel Alliance only, expansion only)

> "*The Air Base may first be built at Tech Level 3, and is used to mass-produce various Aircraft, from Transports to Fighters to Bombers. Since Aircraft can only be targeted by other Aircraft or by a select few types of ground units, they may become essential to success late in a battle. Air Bases also serve as research facilities for upgrading and enhancing all the various Aircraft.*"
> —Manual description
>
>

## Gallery

Airbase icons.Tech Level 3 - Front row: Galactic Empire, Gungans - Mid row: Rebel Alliance, Royal Naboo, Trade Federation - Back row: Wookiees, Republic, ConfederacyTech Level 4 - Front row: Galactic Empire, Gungans - Mid row: Rebel Alliance, Royal Naboo, Trade Federation - Back row: Wookiees, Republic, Confederacy
Technicians

**Technicians** is a technology that can be researched at the Mech Factory in Tech Level 4. It costs 700 **Food** and 150 **Ore**, and gives all Mech Factory units +25% Hit Points. It is available to the Confederacy, Galactic Empire, Gungans, and Trade Federation.

This technology is very useful if the player relies on Mechs in combat. Note that if possible, the player should always research Advanced Redesign before Technicians, since the 25% Hit Points bonus will also apply to the +50 Hit Points granted by Advanced Redesign.

> "*This Tech Level 4 enhancement grants all Mech Factory units a significant hit point bonus.*"
> —Manual description
>
>

## Trivia

* The tech icon shows Chewbacca, likely referencing a scene in *Star Wars*: Episode V *The Empire Strikes Back* in which Chewbacca's mechanical ingenuity was mentioned.
Jedi/Sith Temple

The **Jedi Temple** or **Sith Temple** is a building that is available in Tech Level 2. It costs 180 **Carbon** and 25 **Nova**, and lets players train Jedi or Sith. Players can also garrison Holocrons in the Temple to generate nova.

The Gungans, Rebel Alliance, Republic, Royal Naboo, and Wookiees can build Jedi Temples, while the Confederacy, Galactic Empire, and Trade Federation can build Sith Temples. Despite the difference in name and appearance, the buildings function identically.

## Units

Tech Level 2
* Jedi/Sith Apprentice

Tech Level 3
* Jedi/Sith Knight

Tech Level 4
* Jedi/Sith Master

## Technologies

Tech Level 3
* Jedi/Sith Stamina
* Jedi/Sith Agility

Tech Level 4
* Force Strong
* Jedi/Sith Concentration
* Jedi/Sith Purge
* Faith in the Force
* Force Influence
* Jedi/Sith Meditation
* Jedi/Sith Perception
* Jedi Mind Trick
* Sight Beyond Sight (Republic only)

> "*These hallowed structures are home to the ancient warriors known as the Jedi and the Sith - two opposing factions whose powers are equivalent, as they have learned to harness the Force to become powerful, compelling soldiers. Though initially available at Tech Level 2, it is not until the later Tech Levels that the Jedi and Sith Temples become especially versatile. When all of the secrets of the Jedi and Sith Temples have been unlocked, then their forces will have such powers as invisibility and mind control, along with superior fighting skills. Master Jedi and Sith may even convert some buildings, though Jedi and Sith Temples are never susceptible. Jedi and Sith Temples may also be used to research technologies that help your civilisation defend against opposing Force powers. Note that Jedi and Sith units are the only ones capable of retrieving Holocrons scattered on the terrain. When returned to a Temple, the Holocrons will generate a steady stream of nova crystals. NOTE: Jedi/Sith Temples are only available in Standard Games.*"
> —Manual description
>
>

## Gallery

Jedi and Sith Temple icons.Tech Levels 2-4 (left to right) - Front row: Jedi Temple - Back row: Sith Temple
## Trivia

* The Jedi Temple is based on the Jedi Temple of Coruscant, however, its ziggurat structure is absent in game.
Shipyard

The **Shipyard** is a building that is available in Tech Level 1. It costs 160 **Carbon**, and lets players train and upgrade ships. It also acts as a drop-off point for Utility Trawlers.

## Units

Tech Level 1
* Utility Trawler

Tech Level 2
* Lt Frigate
* Transport Ship

Tech Level 3
* Frigate
* Destroyer
* Anti-Air Destroyer

Tech Level 4
* Adv Frigate
* Hvy Destroyer
* Hvy Anti-Air Destroyer
* Cruiser -> Adv Cruiser

> "*This Tech Level 1 facility must be built on a coastline, and is used to produce the entire breadth of your naval forces. As such, if you plan to build a large fleet of Ships, multiple Shipyards will be essential. Initially, the Shipyard will only be able to produce Utility Trawlers, which are essentially seafaring worker units that can gather food through fishing, and that build AquaHarvesters for the same purpose. As you advance through the Tech Levels, Shipyards can be used to manufacture increasingly powerful Ships, including Cruisers, Advanced Frigates, and more.*"
> —Manual description
>
>

## Gallery

Shipyard icons.Tech Level 1 - Front row: Galactic Empire, Gungans - Mid row: Rebel Alliance, Royal Naboo, Trade Federation - Back row: Wookiees, Republic, ConfederacyTech Level 2 - Front row: Galactic Empire, Gungans - Mid row: Rebel Alliance, Royal Naboo, Trade Federation - Back row: Wookiees, Republic, ConfederacyTech Level 3 - Front row: Galactic Empire, Gungans - Mid row: Rebel Alliance, Royal Naboo, Trade Federation - Back row: Wookiees, Republic, ConfederacyTech Level 4 - Front row: Galactic Empire, Gungans - Mid row: Rebel Alliance, Royal Naboo, Trade Federation - Back row: Wookiees, Republic, Confederacy
Force Strong

**Force Strong** is a technology that can be researched at the Jedi/Sith Temple in Tech Level 4. It costs 200 **Nova**, and gives Jedi/Sith Knights and Masters +3 conversion range and Line of Sight. It is available to the Galactic Empire, Rebel Alliance, and Republic. Jedi/Sith Stamina must be researched before it becomes available.

The extra conversion range is useful, but the extra Line of Sight is also a nice addition. When combined with Sight Beyond Sight, this technology will give the Republic's Jedi an incredible scouting range.

> "*Jedi and Sith Masters gain an even greater range for their ability to convert units, thanks to this ability.*"
> —Manual description
>
>

## Trivia

* The Force Strong icon depicts Yoda, Obi-Wan Kenobi and Darth Sidious.
Adv Frigate

The **Advanced Frigate** is an upgrade of the Frigate, and is available at the Shipyard in Tech Level 4. It has slightly more hit points, attack, pierce armor, and range than its predecessor. It is available to the Galactic Empire, Gungans, Royal Naboo, and Trade Federation.

Like the Frigate and Lt Frigate, it is a scout that can detect stealthed units. The Gungan Adv Frigate is stealthed.

> "*Some civilisations gain the Advanced Frigate at Tech Level 4. It features further improved offensive and defensive capabilities, making it versatile in most situations. It can detect concealed units, such as enemy submersibles.*"
> —Manual description
>
>

## List of Adv Frigates

* Confederacy: Adv Scout
* Galactic Empire: Adv Scout
* Gungans: Bongo Adv Scout
* Rebel Alliance: Adv Scout
* Republic: Adv Frigate
* Royal Naboo: Adv Scout
* Trade Federation: S-HFRG
* Wookiees: Adv Scout

 Hidden Stats

The Advanced Frigate deals additional damage to the following armor classes:

* +3 Troopers
* +4 Pummels and Cannons
* +8 Base Ranged / Durarmor, All Buildings, Tame Animals
* +10 Ships, Submarines
* +20 destroyers

The Advanced Frigate has the following armors:

* 0 Base Melee/ Armor
* 8 Base Ranged / Durarmor
* 0 Ships

## Gallery

From top row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Adv Frigate.Adv Frigate icons.
Harvesting Program

**Harvesting Program** is a technology that can be researched at the Food Proc Ctr in Tech Level 3. It costs 125 **Food** and 125 **Carbon**, and makes Farms produce +125 Food. In addition, Farm workers can carry +1 Food. Irrigation must be researched before it becomes available, and Harvesting Program is a requirement for Advanced Harvesting Program.

Like Irrigation, this technology is very important if the player relies on Farms for food, but can be completely ignored if the player uses other methods.

> "*Irrigation may be further enhanced with the Harvesting Program technology made available at Tech Level 3, which not only lets Farms produce more food before they have to be replanted, but also gives workers tending the fields a slightly increased food-carrying capacity.*"
> —Manual description
>
>
Frigate

The **Frigate** is an upgrade of the Lt Frigate, and is available at the Shipyard in Tech Level 3. It has slightly more hit points, attack, pierce armor, and range than its predecessor.

Like the Lt Frigate, it is a scout that can detect stealthed units. The Gungan Frigate is stealthed.

In Tech Level 4, it can be upgraded to the Adv Frigate.

> "*A step up from the Light Frigate, this Tech level 3 vessel is marginally enhanced in its strength and durability. It can detect concealed units, such as enemy submersibles.*"
> —Manual description
>
>

## List of Frigates

* Confederacy: Scout
* Galactic Empire: Scout
* Gungans: Bongo Scout
* Rebel Alliance: Scout
* Republic: Scout
* Royal Naboo: Scout
* Trade Federation: S-FRG
* Wookiees: Scout

## Hidden Stats

The Frigate deals additional damage to the following armor classes:

* +2 Troopers
* +4 Pummels and Cannons
* +7 Base Ranged / Durarmor, All Buildings, Tame Animals
* +8 Ships, Submarines
* +20 Destroyers

The Frigate has the following armors:

* 0 Base Melee/ Armor
* 7 Base Ranged / Durarmor
* 0 Ships

## Gallery

From top row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Frigate.Frigate icons.
Stealth/Detection

**Stealth/Detection** is an unique mechanic introduced in the Genie Engine game series by *Star Wars Galactic Battlegrounds.*

When undetected, stealth units and buildings can move or stay without being seen or directly attacked by other units. They lose stealth when targeting enemies, but they can regain the invisibility if they stop attacking. Detectors make stealth units lose their ability when in range of their Line of Sight.

## List of Stealth Units and Buildings

* Frigate line (Gungans only)
* Underwater Prefab Shelter (Gungans only)
* Jedi/Sith Master with the Jedi Mind Trick technology (Rebel Alliance, Royal Naboo and Republic only)
* Jedi Starfighter with the Jedi Mind Trick technology (Republic only)

## List of Detector Units and Buildings

* Scout
* Bounty Hunter
* Jedi/Sith Knight with the Jedi/Sith Perception technology
* Jedi/Sith Master with the Jedi/Sith Perception technology
* Airspeeder (Rebel Alliance only)
* Dark Trooper (Galactic Empire only)
* Probot (Galactic Empire only)
* Royal Crusader (Royal Naboo only)
* Sentry Post
* Sensor Buoy
Policja

,,Put your weapon down!"

,,Odłóż swoją broń!"

Podstawowy wróg w grze. Pojawia się wszędzie. Strzela jednym pociskiem (zwykła) lub sześcioma [wariant(super)].

## Taktyka

Chociaż jest słaba może być denerwująca. Właśnie ratujemy kosmite, a tu nagle dostajemy pociskiem i kosmita ginie. Więc najpierw należy pokonać policje, a później wrócić do swoich celów.

## Cytaty

* ,,Put your weapon down!"

Tłumaczenie ,,Odłóż swoją broń!"<gallery>
Holonet Tranceiver

**Holonet Tranceiver** is a technology that can be researched at the Spaceport in Tech Level 2. It costs 100 **Nova**, and lets the player see everything that their allies can see, giving the player access to the ally's Line of Sight.

When playing with an ally, this is an essential technology to research, as it is almost impossible to coordinate attacks without it. It's cheap, and extremely useful.

> "*Available at the Spaceport, this Tech Level 2 technology lets you see what your allies see on the main map and on the Mini-Map.*"
> —Manual description
>
>
Hvy Trooper

The **Hvy Trooper** is an upgrade of the Trooper, and is available at the Troop Center in Tech Level 3. It has slightly more hit points, pierce armor, and range than its predecessor.

In Tech Level 4, the Hvy Trooper can be upgraded to the Repeater Trooper.

> "*Heavy Troopers are hardier and stronger than Troopers, and also have longer range. They become available at Tech Level 3.*"
> —Manual description
>
>

## List of Hvy Troopers

* Confederacy: Hvy Super Battle Droid
* Galactic Empire: Armored Stormtrooper
* Gungans: Hvy Gungan Trooper
* Rebel Alliance: Hvy Blaster Trooper
* Republic: Hvy Clone Trooper
* Royal Naboo: Royal Hvy Trooper
* Trade Federation: Hvy Battle Droid
* Wookiees: Hvy Bowcaster Trooper

## Hidden Stats

The Hvy Trooper unit have bonus against the following armor classes:

* +1 to Troopers
* +3 to Pummel & Cannon
* +4 to Tame Animals,
* +8 to Base Ranged/DuraArmor
* +10 to Mounted Troopers

The Hvy Trooper unit have the following armor classes:

* 0 - Base Melee/Armor
* 1 - Base Ranged/DuraArmor
* 0 - Troopers

## Gallery

From the back row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Hvy Trooper.Hvy Trooper icons.
## Trivia

### Armament

* The Imperial, Rebel, Royal Naboo, Trade Federation and Republic Hvy Troopers are armed with a model of heavy blaster which was first introduced to the Star Wars universe by *Star Wars Galactic Battlegrounds*.

### General

* The Imperial Hvy Trooper icon shows them to be wearing a monocle ocular enhancer.
Presidium

**Presidium** is a technology that can be researched at the Fortress in Tech Level 4. It costs 250 **Food**, 400 **Carbon**, and 400 **Nova**, and gives Fortresses +1000 Hit Points.

This technology should, as a rule, be researched before Durasteel Reinforced Support Beams and Permacite Plating. Both those technologies give buildings a percentage Hit Points boost, which will also work on the extra Hit Points granted by Presidium. If Presidium is researched first, Fortresses will have 7,260 Hit Points; if it's researched last, Fortresses will have 7,050 Hit Points.

The picture shows the throne room of the Naboo palace, surrounded by a "glowing" yellow ring.

> "*This technology reinforces all of your Fortresses, making them much tougher.*"
> —Manual description
>
>

## Strategy

This upgrade can be very worthwhile when planning to build even just two Fortresses around the map, but even with just one, it could be useful to strengthen if it for example serves as center for producing Cannons or Air Cruisers in good quantities.

In Terminate the Commander games, this upgrade is essential since the Fortress will be most likely the "palace" of the Commander. In any case, this upgrade would turn the strong defense capabilities of this strongest building even stronger and it would take a much longer time to destroy it and kill him, thus losing the game.
Anti-Air Destroyer

The **Anti-Air Destroyer** is a Ship that is available at the Shipyard in Tech Level 3. It cannot attack land or sea units, but is very effective against Aircraft.

In Tech Level 4, it can be upgraded to the Hvy Anti-Air Destroyer.

> "*Though it cannot attack land or sea units, the Tech Level 3 Anti-Air Destroyer can quickly make short work of anything that flies.*"
> —Manual description
>
>

## List of Anti-Air Destroyers

* Confederacy: Missile Destroyer
* Galactic Empire: Missile Destroyer
* Gungans: Bongo Missile
* Rebel Alliance: Javelin
* Republic: Missile Destroyer
* Royal Naboo: Missile Destroyer
* Trade Federation: S-AAD
* Wookiees: Liberator

## Gallery

From top row: Galactic Empire, Gungan, Rebel Alliance, Royal Naboo, Trade Federation, Wookiee, Republic, and Confederacy Anti-Air Destroyer.Anti-Air Destroyer icons.
Strategic Retreat

**Strategic Retreat** is the first scenario of the Confederacy campaign. Count Dooku is leaving the battle on Geonosis, and wants Sev'Rance Tann to clear the path for his retreat.

## Scenario Instructions

### Objectives

* Eliminate enemy units along the canyon path.
* Count Dooku must survive.
* Sev'Rance Tann must survive.

### Hints

1. Tann is a persuasive leader. If you assist some of the Confederacy troops along the path, they will undoubtedly join her.

## Players

### Player

* **Player** (Confederacy): The player starts with Sev'Rance Tann and some Troopers. They must make their way through the canyon, finding reinforcements and clearing out the opposing forces before Count Dooku arrives.

### Allies

* **Confederacy** (Confederacy): Allied soldiers, some of which will come under Sev'Rance's control when she or her forces come near them.
* **Count Dooku** (Confederacy): Count Dooku himself, who will appear after a few minutes and make his way along the canyon. If he encounters resistance, the player loses.

### Enemies

* **Galactic Republic** (Republic):
* **Republic Army** (Republic):

## Strategy

The player starts in the southern end of the canyon, with Sev'Rance Tann and some Troopers. They must clear the path so that Count Dooku can proceed without opposition.

First, head south to find up three Trooper Recruits and eleven more Troopers. The Trooper Recruits are slow-moving and should be left behind, but take all Troopers and Sev'Rance and go north. The player faces some Troopers and a Bounty Hunter - make sure Sev'Rance is safe. Head northeast to find a Strike Mech behind some rocks.

Continue northwest to encounter some enemy Troopers fighting allied Troopers. Rush forward to help - all units that survive will join the player. Further on are some more allied Troopers being attacked by Hvy Troopers.

As the player progresses through the canyon, the same thing will happen - the player will see allied Troopers, Grenade Troopers, Strike Mechs, Mech Destroyers, or other units being attacked by the enemy forces. Rush forward to help them, and the survivors will become part of Sev'Rance's army. Make sure to search all paths, as there will be more reinforcements hiding through the map.

When the player reaches a certain point in the canyon, a Confederacy Trooper announces that Count Dooku will arrive in three minutes. Three minutes later, Dooku appears at the southern end of the canyon and starts making his way north. Dooku will defend himself in combat, but if he dies, the player loses.

Once Dooku reaches the northern end of the canyon, the scenario is over.