recursal/Fanatic-Fandom huggingface dataset:
Mirage (spell)

* Spell Block
* Magic Block

**Mirage** is a level 3 illusion of the Optical subtype.

## Effects

The spell creates the image of an object, a creature, or any other visible phenomenon, as long as it fits within a 5 m³ area. The image can be positioned anywhere within 20 meter radius of the caster.

The image can move and is animated accordingly, but must stay within 20 meters of the caster. The illusion is only visual and can't be physically interacted with.
Шестая глава. Экзорцизм в Гриндейле

**Шестая глава. Экзорцизм в Гриндейле** — шестая серия первого сезона сериала «Леденящие душу приключения Сабрины ».

## В ролях

### В главных ролях

* Кирнан Шипка — Сабрина Спеллман
* Росс Линч — Харви Кинкл
* Люси Дэвис — Хильда Спеллман
* Миранда Отто — Зельда Спеллман
* Чанс Пердомо — Эмброуз Спеллман
* Джаз Синклер — Розалинд Уолкер
* Мишель Гомес — Мэри Уорделл / Мадам Сатана
* Тати Габриэль — Прюденс

## Интересные факты

* Вдохновением для создания серии послужил американских фильм ужасов 1973 года «Изгоняющий дьявола».
Mijaltrein

Year lenght
 Structure
 Extension
 Very cold

**Midjaltrein**, realm of the dead, is the second realm in The Beyond. It orbits the Sun bellow Altrein and above Midrein. Differently from other realms it is formed mainly by gases.

After death, the souls of the living float upwards until they reach Mijaltrein.

## Characteristics

The realm is completely groundless, with a sea of violet clouds and shimmering dust particles floating around. Because of its composition it is significantly less massive than the realms bellow it.
Четырнадцатая глава. Луперкалии

**Глава четырнадцатая: Луперкалии** — третья серия второго сезона «Леденящие душу приключения Сабрины» и четырнадцатая серия всего сериала.

## В ролях

### В главных ролях

* Кирнан Шипка — Сабрина Спеллман
* Росс Линч — Харви Кинкл
* Люси Дэвис — Хильда Спеллман
* Миранда Отто — Зельда Спеллман
* Чанс Пердомо — Эмброуз Спеллман
* Джаз Синклер — Розалинд Уолкер
* Тати Габриэль — Пруденс Блэквуд
* Аделина Рудольф — Агаты Найт
* Ричард Койл — Фауста Блэквуда
* Миранда Отто — Зельды Спеллман

### Второстепенные роли

* Эбигейл Коуэн — Доркас
* Алексис Денисоф — Адама Мастера
* Адриан Хаф — Джо Патнэма
* Алессандро Хулиани — доктор Цербер
* Гэвин Лезервуд — Николаса Скретча
* Даррен Манн — Люк Чалфант
* Лахлан Уотсон — Тео Патнэма
* Тайлер Коттон — Мелвин
* Ксанта Рэдли — миссис Микс
* Тай Вуд — Билли Марлин
Третья глава. Суд над Сабриной Спеллман

**Третья глава. Суд над Сабриной Спеллман** — третья серия первого сезона сериала «Леденящие душу приключения Сабрины ».

## Описание

Пока Сабрина узнаёт множество семейных секретов, Харви сталкивается с беспорядком дома — и делится собственным секретом.

## В ролях

### В главных ролях

* Кирнан Шипка — Сабрина Спеллман
* Росс Линч — Харви Кинкл
* Люси Дэвис — Хильда Спеллман
* Миранда Отто — Зельда Спеллман
* Чанс Пердомо — Эмброуз Спеллман
* Джаз Синклер — Розалинд Уолкер
* Мишель Гомес — Мэри Уорделл / Мадам Сатана
* Тати Габриэль — Прюденс Найт
* Ричард Койл — отец Блэквуд
* Аделин Рудольф — Агата
Elementalism

**Elementalism,** is one of the common magical aspects. Elementalists are able to influence, shape and manipulate the basic elements in many forms.

Elemental magic has many uses in combat and is the most offensively capable aspect. Still, not all elemental magic is offensive; elementalism is very useful in both terraforming and transportation.

Elementalism is believed to be the oldest form of magic used by humans. It has been recorded for as long as writing had been invented.

Elemental magic can be further divided into three subtypes: Terrain, Weather and Heat spells.

## Uses of Elementalism

Elementalism is widely used in combat, giving a caster the ability to bring upon powerful elemental effects, allowing for fighters to ignite fireballs, shoot lightning, and freezing enemies solid.

Not all of elementalism's uses are offensive in nature. The aspect allows for the manipulation of earth and water, wihch has been used many times throughout history to terraform and reshape landscapes.

It is also useful for transportation, the aspect's domain over air and sea, allows for the creation of gusts of wind and for the manipulation of tides, which aids travel by boat.
Divination

The divination aspect is one of the nine magical aspects. Includes all magic related to increase in perception or used to gain insight. Such spells can be used to detect, identify, and for a clearer understanding of the past or the future

Spellcasters who specialize in the Divination aspect are called diviners.

## Uses of Divination

Writers, philosophers and scientists alike benefit from the insight given by various divination spells. Historians regularly use it in order to look into and gain knowledge on the past.

Many diviners have used their great skills to write countless pages filled with information on both the distant past and future.
Patchwork

Lifespan
 Diet
 Niche

Patchworks are sapient magical creatures created using animancy magic. They normally live in towns and cities alongside humans.

## Biology

Patchworks are humanoid, plush-like creatures which resemble stuffed animals. They can come in many different forms, but most often resemble non-magical animals.

The fabric of their skin is sewn from a fur-like cloth, and instead of flesh they are stuffed with a soft flexible material acting as their muscles. Their most notable characteristic is the presence of patterned pieces of patchwork sewed throughout their bodies.

The means of producing a new individual is through magic.

## Behavior

Like humans, they are highly social creatures and enjoy living in groups.

Kindhearted creatures, they have soft spots for things they find cute.

They normally live alongside humans, nurturing and caring for children.
The Moon

**The Moon** is Midrein's natural satelite. It is usually seen in the night sky.

It is one-quarter the size of Midrein.

Both its prominence in the sky and its regular cycle of phases have culturally influenced human societes.

## Lunar Phases

The moon takes 30 days to complete an orbit around the realm. During its orbit, the amount of its surface lit by the sun varies from none to all, resulting in lunar phases.
Elrein

Year lenght
 Structure
 Extension
 The original realm of the living

**Elrein**, realm of the banished, is one out of four realms in The Beyond, and is located below Midʒrein. It has a primarily spherical shape and is mostly solid.

Elrein is a barren realm. Hot and dry, it experiences extremely high temperatures, allowing for no liquid water.

Volcanic ashes and gases from its many volcanoes fill the air alongside rust-collored dust. Acid rain and dust storms sculpt the realm's mountains into astonishing landscapes.

Though there is no liquid water, a handful of rivers and lakes can be found through the realm, normally flowing with a black, viscous and combustible liquid. There are also a few rivers and some seas flowing with liquid sulfur.

## Characteristics

### **Surface**

Elrein's surface is mainly composed by reddish rocks, partially covered in extensive patches of black sand, giving a desertic look to some of the realm's environments.

The realm is filled throughout with tall mountains with jagged cliffs and numerous plateus, creating dramatic views and making barren valleys. The deep ravines and canyons give the realm a cracked look.

Whereas most of Elrein has very high elevation, the northern portion of the realm is called the Barren Lowlands for its uncharacteristically low elevation.

### **Temperature**

The average temperature on Elrein is of 68 ºC, though its surface temperatures may reach 126 ºC at the equator, and a low of about 15 ºC at the poles.
Четвертая глава. Академия ведьм

**Четвертая глава. Академия ведьм** — четвертая серия первого сезона сериала «Леденящие душу приключения Сабрины».

## В ролях

### В главных ролях

* Кирнан Шипка — Сабрина Спеллман
* Росс Линч — Харви Кинкл
* Люси Дэвис — Хильда Спеллман
* Миранда Отто — Зельда Спеллман
* Чанс Пердомо — Эмброуз Спеллман
* Джаз Синклер — Розалинд Уолкер
* Мишель Гомес — Мэри Уорделл / Мадам Сатана
* Тати Габриэль — Прюденс

## Заметки

* В начале серии Сабрина с друзьями обсуждают фильм ужасов «Муха» Дэвида Кроненберга.
* Академия расположена на "станции ​​Геенна". Геенна «место посмертного существования нечестивых душ», то есть Ад, в исламе, а также символ Судного дня в иудаизме и христианстве.
* Академия построена в соответствии с «сакральной геометрией». Сакральная геометрия — часть религиозного мировоззрения и результат мистического опыта существовавшая во все времена и во всех мировых религиях.
* В фойе Академии находится статуя демона Бафомета, который сегодня является символом сатанизма.
* Нового знакомого Сабрины зовут Ник Скретч. Mr. Scratch - это прозвище или псевдоним Дьявола, произошедшее от средневекового английского слова «scrat», обозначающего демона или гоблина.
* Роз и Сьюзи смотрят «Карнавала Душ» 1962 года, классический фильм ужасов режиссёра Херка Харви.
* Сабрине предлагают решить Головоломку Ахерона. В древнегреческой мифологии Ахерон — одна из рек в подземном царстве Аида.
* Хильда помогает Амброузу создать свою «астральную проекцию». Это термин, используемый в эзотерике для описания преднамеренного выхода сознания из тела, что предполагает существование отдельного от физического тела «астрального тела» способного путешествовать.
* На дух Амброуза охотятся психопомы, что дословно с греческого значит «проводник душ». Они присутствуют во многих культурах и их часто изображают как человекоподобных божеств, ангелов или как лошадей, ворон и воронов, собак, воробьёв и т.п. Воробьями в современной культуре их изобразил С.Кинг в романе «Тёмная половина».
* Психопомпы служат «Обитателю Бездны» Хоронзону, чья задача заключается в уничтожении эго души. Впервые этот демон как Коронзон был упомянут в конце XVI века в работе, посвящённой енохианской магии, оккультистами Эдвардом Келли и Джоном Ди, а Обитателем Бездны и Хоронзоном его стал называть Алистер Кроули, создавший в XX веке религию Телема.
Mp

**Magical Potency**, also known as **Mp,** is a naturally occurring, luminous and iridescent substance commonly found in geological formations underground. It is essential for spellcasting, serving as fuel used to cast spells.

Mp occurs most commonly as a liquid under the ground but can also be found as a solid in the glaciers and ice caps of northern Midjrein and a gas in the air in detectable trace amounts.

Magical creatures are able to take trace amounts of mp in their environment and store it in a special organ in their bodies. This allows them to use magical abilities. Humans can make use of mp to cast spells but lack the means produce it or store it in their bodies. Instead, spellcasters ingest mp regularly in order to use magic.

Mp is essential in the powering of magic items.
Soundwave (spell)

* Spell Block
* Magic Block

**Soundwave** is a level 2 illusion of the Auditory subtype.

## Effects

The spell produces a sound choosen by the caster. It can be a voice, the sound of an animal, an instrument or any other audible phenomena. The created sound is emitted from a point within range, choosen at casting. Its volume can range from a quiet whisper to a loud scream.
Construct (spell)

Living Construct

**Construct** is a spell family of the animancy aspect.

## Effects

These spells allow the caster to temporarily create a single construct which lasts for a varying amout of time, positioned anywhere within a 30 meter radius from the caster. The constructs can be driven away early either by being dismissed or through the dispel spell

The structures are composed of a transluscent-purple material; a poor conductor of heat and electricity, resistent to corrosion, hard but also brittle.

## Members

Spells that are part of this spell family include:
Transmutation

The aspect of **Transmutation** aspect is one out of thirteen magical aspects. It is the magic of physical change. It includes all magic which manipulates and alters the composition, structure or physical properties of objects.

Such spells can turn an object or creature into something different, alter the physical state of matter, or change the material an object is made out of.

Spellcasters who specialize in the Transmutation aspect are called transmuters.
Antimagic Field (spell)

* Spell Block
* Magic Block

 Target
 Range
 Duration
* Affected by Spell Block

**Antimagic FIeld**is a level 5 spell of the abjuration aspect.

## Effects

The caster creates a zone of antimagic, with a radius up to 25 meter long, which suppresses magical effects and abilities. Inside it no spells can be cast, and all magical constructs evaporate.
Amnesia (spell)

* Spell Block
* Magic Block

**Animate** is a level 3 enchantment spell.

## Effects

The target forgets everything they've experienced in the span of time choosen by teh caster. The spell's base effect erases all memory 1 hour into the past, but this can be extended up to a day by expending more mp. The effects are non reversible.

The spell's cost can be calculated by this formula: 55 +1 mp for every additional hour.
Overgrow (spell)

**Overgrow** is a level 3 Animancy of the Growth subtype. It requires a single target, has a 15 meter range and instantaneous duration. It requires 48 mp to be cast.

## Effects

The spell targets a plant, accelerating its growth, causing its roots and foliage to become thick and overgrown. If used on a seed causes it to germinate in seconds.
Midʒrein and Beyond Wiki

## Welcome to **Midʒrein**!

The Middle Realm

The **Middle Realm**, or **Midʒrein**, is one out of four realms in **the Beyond**. It orbits the Sun between Mijaltrein and Elrein, and is home to humans and many other creatures.

Mp is an iridescent white substance that serves as the fuel for the magic of magical creatures and spellcasters alike. Essential for spellcasting, human civilizations have been extracting the substance for centuries and developed many ways to use it. In recent times, advancements in technology and an increase in magic users have made mp more accessible than ever, resulting in a magically-fueled industrial revolution.

Humans categorize magic into nine different aspects based on the effects it has, what it affects and how it manifests into the world.
Tremor (spell)

**Tremor** is a level 3 Elementalism of the Terrain subtype. It requires no target, has instantaneous duration and a 21 meter range. It requires 60 mp to be cast.

## Effects

The caster strikes the ground with their feet, fists or a tool, the impact causes the ground around them to shake, creating a localized earthquake strong enough to destabilize buildings. All ground within range quakes.
Living Construct (spell)

* Spell Block
* Magic Block

**Living Construct** is a level 2 conjuration of the construction subtype. It is part of the Construct spell family.

## Effects

Allows the caster to temporarily create a living construct, initially placing it anywhere within a 20 meter radius from themselves. The constructs takes the form of either an animal or an object with a faceand must fit within a 65 m³ area.

It is sentient and its intelligence is comparable to a dog's. It understands the caster and will follow any commands given.

Its body is made of a transluscent-purple material. It is a a poor conductor of heat and electricity, resistent to corrosion, and hard but brittle. The construct lasts for the duration or until dismissed by the caster.

## Related Spells

* Minor Construct

* Major Construct

* Tiny Construct
Magic Block (spell)

* Spell Block
* **Magic Block**

 Target
 Range
 Duration
* Affected by  Spell Block

**Magic Block** is a level 5 spell of the abjuration aspect.

## Effects

**Magic Block** makes it so that a single target of the caster's choice can't use any form of magic for 5 minutes. Until the spell ends, it prevents the target from using magic abillities or casting any spell.

The spell can target a creature or object. If it targets an object with magic properties, the object's properties won't be usable until the spell ends.

The duration of magic Block can be doubled at the expense of 10 extra mp.
Imprison (spell)

* Spell Block
* Magic Block

**Imprison** is a level 3 abjuration of the Trap subtype.

## Effects

A creature within 12 meter of the caster is trapped inside a box composed of magic. The size changes to accomodate the target, but can only be as big as 10 m³ area. While inside, the target is prevented from using any form of magic.

The spell lasts until dismissed by the target or the box is shattered or punctured.
Awaken Creature (spell)

* Spell Block
* Magic Block

 Target
 Range
 Duration
* Affected by Spell Block

**Awaken Creature** is a level 5 spell of the animancy aspect.

## Effects

The spell permanently grants a single non-sapient creature of the user's choice -- which must be within range -- with sapience.

It can affect any sort of creature as long as it is living and non-sapient. It can also affect plants and inanimate objects brought to life.
Magic Items

**Magic Items** are tools and devices that when fueled with mp can be used to perform a specific function through the use of magic. Many magic items are regularly used in day-to-day life all around the realm.

## Examples of Magic Items

* Antimagic Equipment
* Antimagic Shield
* Levitation Belt
* Magic Compass
* Magic Mirror
* Memory Projector
* Pocket-sized Bag
* Replication Box
* Riddle Lock
* Universal Key

### Old

* Charming Instruments
* Compass of Artifacts
* Duplicator Box
* Glasses of Clarity
* Gust Jar
* Life Lantern
* Lockmaster Key
* Magic Gate
* Magic Gateway
* Mirror of Foresight
* Running Shoes
* Speed-Grow
* Stone-cutting Scissors
* Water-repelling Crystal

```
Spell Books

```

Spell books are a special and unusual kind of magic items, with only nine of them existing in the entire realm, one for each magic aspect. These magical books are capable of storing a single spell in each of their blank pages, which can then later be casted.
Test

Intangibility

 Emotional Manipulation

**Elementalism, magic of the elements - Elm - refers to all magic that can influence, shape or manipulate the basic elements in any form. Such spells are can be used to control the winds, sculpt the earth, control tides, summon lightning, and more.**

**Illusionism, magic of deceiving - Ilu - magic used to fool, trick and deceive, and used to make others see or hear what isn't real. Such spells can be used to change the appearance of a creature or an object, to create false images and sounds, or to hide information from or mislead diviners.**

**Transmutation, magic of physical change - Trs - all magic which physically alters the composition, structure or properties of objects. Such spells can turn an object or creature into something different, alter the physical state of matter, or change the material an object is made out of.**

**Movement, magic of motion - Mov - magic relating to movement and speed, but also the negation of movement. Such spells can change the position and rotation of objects, change how fast they can move, or stop their movement instantly.**

**Abjuration, magic of protection - Abj - magic which protects, negates magical abilities, seals, and banishes. Such spells are protective in nature, and can be used to reflect spells, trap foes or preventing spells from being cast.**

**Animancy, magic of life - Ani - magic which manipulates the living, life and lifeforms. Includes healing magic Such spells can grant objects with life, speed the growth or healing of living organisms, and even bring the dead back to life.**

**Enchanting, magic of charming - Enc - all magic that charms, controls, or otherwise affects the mind. Such spells are used to manipulate or control the mind or emotions**

**Divination, magic of insight - Div - all magic related to increase in perception or used to gain insight. Such spells can be used to detect, identify, and for a clearer understanding of the past or the future**

**Conjuration, magic of summoning - Con - magic used to summon constructs, living creatures, or objects with only magic**

## Templates

 * Spell Block
* Magic Block

 Target
 Range
 Duration
* Test

## Divider

 * Spell Block
* Magic Block

## Test

 Lifespan
 Diet
 Niche
Lana

### Fertigkeiten

Dunkler Sensemann, Einfrieren, Schneesturm, MDEF Einschüchterung, Schwarzes Loch, Untoten beschwören, Donnerschlag, Ausrotten, Die Sanktion des Himmels

### Klassen

Magier, Heiliger, Märtyrer, Erzmagier, Dunkle Prinzessin, Beschwörer

## Aussehen

Lana ist eine erwachsene Frau mit blonden Haaren, welche sie zum Teil in einem Zopf gebunden hat. Ihre Augen sind gelb-orange. Ihr Farbschema ist grau-schwarz gehalten.

## Talent (Geheime Erweiterung)

Beim Kampfeintrott erhöht sich der magische Schaden. Zudem erhöht sich die Reichweite beim Benutzen der Fertigkeiten.

## Soldaten

### II

* Skelettschütze (Dämon)
* Skelettkrieger (Dämon)
* Prediger (Heiliger)
* Hexe (Magier)
* Balliste (Schützen)
* Felsgolem (Lanzenreiter)

### III

* Hexenmeister (Magier)
* Höllenfeuer-Schütze (Dämon)
* Bischof (Heiliger)
* Zauberin (Magier)
* Dunkelelf-Heckenschütze (Schützen)
* Lavatitan (Lanzenreiter)
* Steinkolossus (Lanzenreiter)
Aspects

**Aspects** are different properties of magic, in which all spells can be classified into. The different aspects classify spellcasting by function, grouping similar ways of using magic to perform a certain effect.

Spells from a given aspect can be further categorized into subtypes, which group spells from the same aspect base on their effects.

## Common Aspects

The common aspects are the nine aspects of magic creatures from the middle realm are known to use.

* Abjuration
* Animancy
* Conjuration
* Divination
* Elemental
* Enchantment
* Illusion
* Movement
* Transmutation

## Neutral Aspect

Neutral magic is a form of magic said to be used by the gods. Not much is known about it except that it is highly powerful and can be used to bend reality further than any form of magic accessible to humans.

It is considered the original form of magic, with all main aspects having originated from it.

## Dark Aspects

Dark aspects are magic only used by demons.
Rejuvenate (spell)

**Rejuvenate** is a level 4 animancy of the Growth subtype. It requires a single target, has instantaneous duration and a 10 meter range. It requires 72 mp to be casy.

## Effects

Reverts the effects of senescence (biological aging) on a creature, reverting deterioration the organism suffered from aging. The spell doesn't affect the maturity of the target's body.
Animate (spell)

* Spell Block
* Magic Block

**Animate** is a level 2 animantic spell of the Growth subtype.

## Effects

Brings a single inanimate object choosen by teh caster to life. It can be used on any non-living object, be it clothing, tools or vehicles, with or without magic properties.

The affected object must not exceed 60 meters in any dimension and can't be a corpse. It is turned into a sentient creature, with intelligence comparable to a dog's. The spell last until dismissed by the caster.
Conjuration

**Cojuration** is one of the common magical aspects. Conjurative magic focuses in the creation of matter. Its spells can be used to shape and create a wide range of constructs, allowing for the creation of tools and structures of varying duration.

It is a valuable aspect of magic for spellcasters and industries alike. Conjurers can easily create stairs and bridges to aid their mobility,. Tools, bags and equipment can also be quickly materialized with magic.

Conjuration is also effective offensively, since its magic can be used to create energy projectiles.

Though it has a wide range of uses, conjuration is quite a recent discovery, when compared to other magic. The first permanent object created through conjuration, a plain-looking silver chalice, is a little older than 250 years.
Zannigan

Lifespan
 Diet
 Niche

Zannigans are sapient magical creatures which live alongside humans.

## Biology

These clown-like creatures have humanoid builds, with long, lanky limbs and a slender torso. They have round gray faces with large, empty eyes and no nose, making it resemble a mask.

Their bodies are naturally clothed. They are normally dressed in baggy clothes adorned with bells and ruffled collars, alongside collorful jester hats and exaggerated footwear also adorned with bells, and always wear gloves. Though light walkers, a fool's arrival is immediatly announced by the jingling sounds produced by the bells on their clothing.

## Behavior

Zannigans are joyful and agile creatures, nimbly skipping around city streets.

They act as both public and personal entertainers, playfully dancing, juggling, cracking jokes and playing instruments.
The Beyond

**The Beyond** is the expanse that exists beyond Midʒrein and all the other realms. It is extremely cold and empty. The further away from the realms, the less matter there is, and, if one were to travel enough they'd reach a perfect vacuum.

It extends infinitely in five directions, though it does have a bottom. At its floor there is a deep ocean of Magical Potency.
Forcefield (spell)

* Spell Block
* Magic Block

**Reflect** is a level 3 abjuration of the Shielding subtype.

## Effects

A magical dome with a 5 meter radius is raised around the caster. Magic can't pass through the forcefield, protecting any inside from outside attacks. It also prevents those within from attacking the outside.

The forcefield doesn't work as a physical barrier, allowing any to walk in and out.
Samba Pumpkin

> "*That's it, I am getting Painter Boss's paintbrush.*"
>
>
>

## Appearance

He appears to look like a pumpkin with a sombrero.

## Personality

Weird and fighting. Likes stuff from Mexico. Dislikes haters.

## Status

He was eliminated due to being chosen by Win Token when he and Jevil Hat were tied with one vote each. He is 10th Place and was a member of Killer Green Painters.

## Trivia

* Judging from his sombrero, his name, and his personality. It's possible that he came from Mexico.
* He is never seen by the other contestants without his hat.
* Despite him being a pumpkin, he usually sleeps in the freezer.
* At his audition, his name was misspelled as 'Samba **Pum**kin.
* He likes to break the fourth wall.
Growth Spurt (spell)

**Growth Spurt** is a level 3 animacy spell of medium difficulty. It requires a single target, has a 15 meter range and instantaneous duration. It requires 62 mp to be cast.

The spell causes an animal to grow quickly and suddenly, making it reach adulthood.

The spell affects maturation, speeding the target's development, not senescence. The spell fails if used on an already mature creature.
Major Construct (spell)

* Spell Block
* Magic Block

**Major Construct** is a level 3 conjuration of the construction subtype. It is part of the Construct spell family.

## Effects

Allows the caster to temporarily create a single construct positioned anywhere within a 20 meter radius from themselves. The construct is a complex structure such as a bridge, a bucket, or a chest and must fit a 20 m³ area.

Its structure is composed of a transluscent-purple material. It is a a poor conductor of heat and electricity, resistent to corrosion, and hard but brittle. The construct lasts for the duration or until dismissed by the caster.

## Related Spells

* Minor Construct

* Tiny Construct

* Living Construct
Abjuration

**Abjuration** is a common magical aspect. It specializes on magic that guards and protects. Abjurative magic is reactive in nature, often reflecting spells right back at the attacker.

Though not as offensive as other aspects, abjurers still have various means of counteracting magic attacks through forcefields, shields, barriers, and antimagic. Abjuration also has great utility value, through its traps and locks.

Dispel is an advanced abjuration, which drives away all magic affecting a choosen target

## Uses of Abjuration

Abjurative magic is most commonly used for its magic seals, used to lock doors, chests, and other objects. It is also used to coat the walls of buildings with anti-magic. Shields and clothing can also be coated to protect from magic.

Law enforcers regularly use abjurative spells that restrain and contain targets to aid them on their jobs, spells such as: Chains and Imprison.
Minor Construct (spell)

* Spell Block
* Magic Block

**Minor Construct** is a level 2 conjuration of the construction subtype. It is part of the Construct spell family.

## Effects

Allows the caster to temporarily create a single construct positioned anywhere within a 20 meter radius from themselves. The construct is a simple 3D shape such as a box, a sphere, a cylinder, or a pyramid that must fit within a 1 m³ area.

Its structure is composed of a transluscent-purple material. It is a a poor conductor of heat and electricity, resistent to corrosion, and hard but brittle. The construct lasts for the duration or until dismissed by the caster.

## Related Spells

* Major Construct

* Tiny Construct

* Living Construct
Spell Block (spell)

* **Spell Block**
* Magic Block

 Target
 Range
 Duration
* Affected by  **Spell Block**

**Spell Block** is a level 3 spell of the abjuration aspect.

## Effects

When targeting a magic user that is casting a spell, **Spell Block** instantly causes the spell to fail. The target also won't be able to use the spell they were casting for 10 minutes.
Regina

**Regina** is a town that the party frequents. As it stands, it seems to be the party's "home base" of sorts.

Provides a Job Board for the quest opportunities.

## List of Regina's Locations.

* Clock Tower
* Doctor
* General store
* Herbalist
* Horse Barn
* Neice's Home
* *Noctus (The Enchantress shop)*
* Regina Emporium (Item shop)
* The Blacksmith's Shop
* The Inn
* The white tent
* Tris-Tan (The bar)

## List of Regina's NPC's

* Andlon(Tris-tan)
* Athee (Enchanter's Shop)
* Edward (Regina Emporium)
* Kids hired by Edward
* Maximillian
* Neice (Neice's home)
* Tiphanny (Tris-Tan)
CT

CT
--

> " *the fucc*"
>
>
>

## Appearance

He appears to be a green skull with green limbs.

## Personality

Extremely agile and intelligent, easily distracted and eccentric. He's an inventor with a gadget for any occasion.

## Status

He placed 22nd due to him leaving the server. He was formerly a member of Killer Green Painters.

## Trivia

* He was the only player to leave the server during the game.
* He is the only contestant to have different coloured limbs.
* He was a player in the camp before leaving the server; thus making him a Non-Debuter
Altrein

Year lenght
 Structure
 Extension

**Altrein**, realm of the gods, is the first realm in The Beyond.

It exists as a flat surface that is xx cm thick, shaped in ther format of a disc. It is made of a solid, unbreakable glass-like material with a black tint. At the realm's very center, a tall monochrome pillar holds a glowing white orb.
The GREAT necROMANCer's SHOW!

**The GREAT necROMANCer's SHOW** is a talent show hosted by the necromancer Saida Morta.

## The funding

Through the help of Tiphanny, a barmaid who works in Tris-Tan, the talent show was provided with a table. Saida going the doctor's trash found a piece of cardboard which she decorated with Zinnias she has picked up a day ago and made a signpost out of it. Saida has also decorated the table with those Zinnias.

## The crew

* Saida Morta, the host who impresses people solely through her brain prowess, she doesn't even need to cast spells to lift people high in the air.
* Gaia Shea, the master acrobat, who's legs are said to have soared through the clouds, her muscles are said to make the girls and boys wet alike.
* Mercette, the professional crowd member, rumors have it that she's actually the part of the crew of the talent show.
* Halsion, the sneaky boi, it is rumored that whenever something disappears in Regina it's usually because of Halsion the prankster.
Movement

**Movement** is one of the common magical aspects. Kinetic magic covers both motion and velocity, and also the lack thereof.

Kinetic spells usually affect the trajectory or travelling speed of moving bodies, though kineticists also have access to spells that change the position and orientation of objects in space.

More specialized kinetic magic allows for instant travel betwen two points in space either by transporting bodies from a point to the other or through a rift that conects both points.

## Uses of Movement

Kinetic magic is most widely used for the moving mechanisms in machinery of all sorts. Due to its motion-centered nature it is greatly useful in vehicles and transportation of goods and people.

If there is a machine with moving parts, it is correct to assume some kinetic magic is involved in its functioning.
Tiny Construct (spell)

* Spell Block
* Magic Block

**Tiny Construct** is a level 3 conjuration of the construction subtype. It is part of the Construct spell family.

## Effects

Allows the caster to temporarily create a single construct positioned anywhere within a 20 meter radius from themselves. The construct is a small object of any complexity, either something commonly small or a downsized version of something big, which must fit within a 15 cm³ area.

Its structure is composed of a transluscent-purple material. It is a a poor conductor of heat and electricity, resistent to corrosion, and hard but brittle. The construct lasts for the duration or until dismissed by the caster.

## Related Spells

* Minor Construct

* Major Construct

* Living Construct
Zhavra

## Weapons and spells

### Cantrips

Eldrich BlastMage Hand

Chill Touch

Spare the Dying

Message

Thaumaturgy

Prestidigitation

### Level 2 spells

Invisibility Blindness/Deafness

Earthbind

### Level 3 spells

Remove CurseGaseous Form

Hunger of Hadar

**Zhavra** is a warlock character played by Nate.

## History

### Never have I ever event

***''Never have I ever eaten people."***

***"Never have I ever not killed my food."***

***"Never have I ever lit people on fire for information."***
Halsion

**Halsion** is a monk deerman played by Serien.

***''Never have I ever taken care of a plant"***

***"Never have I ever left people to die on purpose."***

## Trivia

* Helped Los Banditos to make a casket for their fallen friend.
* Made dinner badly with Sopher.

* During the campaign Halsion constantly starts flirting with children and because of it Saida has nicknamed him ''Creeper".
Mercette Aestdan

***"My hobbies include setting fires and running away from my problems."***

**Mercette** is a thief rogue with a mischievous personality played by Laposey.

## Personality

She's great at getting herself into trouble but even better at talking her way out of it. She doesn't have a perfect reputation. As a thief, she steals often, and not always at the best times. Reckless, making rash decisions and taking high risks that can backfire.

Vengeful, she remembers all those who have wronged her, but she also never forgets those who have done her favors. She is fiercely protective of those she cares for.

She is on the small side, short and lithe, narrow-bodied, with dark hooded clothes. She often wears her favorite purple cape.

Her preferred weapon is her persuasive charm, followed quickly by her dagger.

## History

### **Never have I ever event**

* ***Never have I ever been arrested.***
* ***Never have I ever fallen in love.***
	+ (Until she saw Tiphanny wielding a frying pan.)
* ***Never have I ever disappointed my parents.***

## Trivia

* She *loves* to climb to high places. (People, trees, or buildings. She will seek out the highest vantage point. It sometimes backfires, she once climbed onto a cursed tree that fought back.)
* She *loves* the water / swimming.
* She *hates* guards. (Lawmen are the enemies of thieves!)
* She *hates* royalty / rich / noblemen. (Kevin included)
* She sees Saida as a little sister figure.
* She sleeps sounder with a snuggle buddy. (She has nightmares.)
* Only close friends can call her "Mercy."
* She wants to visit a bathhouse.
* ***(More to be added later)***
Kevin King

**''Don't fuck with me I have the power of God and Nerd Squad on my side"**

**Kevin** is a druid character played by Coffee.

## Personality

During "Nerd Squad's Adventures**™**" all he's done in battles is heal people. He started fights yet never finished them, tried to make peace and failed. At the end of the day, he heals people and that's all that matters... even if he has arson tendencies.

## History

### Never have I ever event

***"Never have I ever seen a giant badger"***

***"Never have I ever liked the opposite sex."***

***"Never have I ever not betrayed my kingdom."***
Howeird

**Howeird** is a ranger character played by Old person.

***"Never have I ever killed a dragon."***

***"Never have I ever betrayed a friend."***

## Trivia

* Tried training four horses owned by Edward, but Edward ditched the Nerd Squad and took them from Howeird.

* Always sleeps in trees.
* Owns a dog called Radolph.
Edward

**Edward** is the owner of Regina Emporium.

## Personality

As the owner of the most obnoxious and overpriced store in Regina, you can only guess that he's also quite obnoxious and overrated.

Has shown to disregard the lives of the members of Nerd Squad and to be quite cunning while doing so.

## History

He hired the Nerd Squad on a quest to defend his belongings on a trip but also hired a band of thugs to murder them.

After that, he promptly abandoned the party.

He later slowly gathered up the whole town of Victoria as he was bad talking the Nerd Squad. Kevin and Gaia couldn't come up with anything to come back at him and as a result, the Nerd Squad was temporarily banished from Victoria.
The Ocean

**The Ocean** is the expanse of saltwater that covers Midrein.
It houses many types of animals, common and magical.

## Oceanic Divisions

Separate names are used to divide the world ocean into three different areas: **Cardinal**, **Mutable** and **Stable**.

The ocean is also connected to smaller, neighboring bodies of water: seas, gulfs, bays, bights, and straits.
Saida Morta

### Level 1 spells

Ray of sickness, False life, Cause fear, Unseen Servant, Jump, Corpse Explosion, Hideous laughter.

### Level 2 spells

Unknown

**"You can not break that door, you are way too nice. You can't break that door, you're way too frail. But I can break that door, I can move that door, just watch me... thanking you."**

**Saida Morta** is a fickle necromancer played by Nota.

## Appearance

Saida is the shortest member of the Nerd Squad. She has teal eyes, pale skin, and vanilla blonde hair. She wears a unique coat that is covered in strings, a worn out dress, a necklace with a tooth on it. She carries a huge scythe everywhere.

## Personality

Despite her being a goofball of small height, she has shown to have the ability to terrify everyone around her, by using her spells and her laugh.

There are times her remarks and suggestions to the group don't make a lot sense. She has a habit of talking without knowing how to do so and making plenty of situations awkward.

Sometimes she gets unbelievably sleepy and then sometimes unbelievably excited. A lot is still a mystery.

## History

She wasn't actively involved in events at the beginning of the campaign, but soon enough she became a more prominent figure in the Nerd Squad. She organized a talent show and was the first to cross a dangerous bridge.

Once she was held over a cliff by a goblin and after getting out of their grasp, she had a confusing conversation with herself. Saida massacred a whole bunch of goblins, indiscriminately, for reasons unknown.

She bought Rowen wood which helped to capture a fairy who was responsible for Halsion's curse. After helping him something horrible happened to her. It made her lose her sense of time, speak about a weird shadow figure "Merlora" and feel that someone's about to take her life.

### Never have I ever event

**"Never have I ever learned a spell from anyone currently alive"**

**"Never have I ever learned a spell from anyone currently dead"**

**"Never have I ever been born out of love"**

## Trivia

* She claimed that some sort of ''Herbal soup" was her favourite meal.
* A note that she was deciphering, and was related to her, burned down.
* Wanted to have her talent show be mom-themed, but Gaia refused.
* Took an interesting flower from a quest.
Regina Emporium

**Regina Emporium** is a place owned by Edward, found by going left from the Clock Tower.

It's a place filled with overpriced deals and not that great items compared to the other shops in Regina (For example The Blacksmith's shop and The Enchantress's shop). Other than that the outfits sold there are flashy and obnoxious, not stealthy at all just like the owner.
Never have I ever

**Never have I ever** is a special event consisting of every member of the Nerd Squad telling 3 truths about themselves in order to form a protective barrier around themselves. There were some liars which defeated the purpose of it, but nevertheless, interesting information got out of this event.

### Gaia Shea

***'Never have I ever not had public sex and with people knowing I was having it.''***

***''Never have I ever not killed a parent (mom).''***

***''Never have I ever lied to protect a cheating friend.''***

### Halsion

***"Never have I ever slapped anybody.''***

***''Never have I ever taken care of a plant."***

***"Never have I ever left people to die on purpose."***

### Harmon

**''Never have I ever ridden a horse.''**

**"Never have I ever shot in revenge."**

**"Never have I ever not used cactus in the bedroom."**

### Howeird

***"Never have I ever seen a unicorn."***

***"Never have I ever killed a dragon."***

***"Never have I ever betrayed a friend."***

### Kevin King

***"Never have I ever seen a giant badger."***

***"Never have I ever liked the opposite sex."***

***"Never have I ever not betrayed my kingdom."***

### Mercette

''***Never have I ever been arrested.''***

***"Never have I ever fallen in love."***(Until she saw Tiphanny wielding a frying pan.)

"***Never have I ever disappointed my parents."***

### Saida Morta

**"Never have I ever learned a spell from anyone currently alive."**

**"Never have I ever learned a spell from anyone currently dead."**

**"Never have I ever been born out of love."**

### Zhavra

***''Never have I ever eaten people."***

***"Never have I ever not killed my food."***

***"Never have I ever lighted people on fire for interrogations."***
Coffee Cup

> "*poopy*"
>
>
>

## Appearance

He appears as a white mug with a pinkish heart design filled with coffee.

## Personality

Gullible, cheerful, incoherent, clumsy, peculiar. Likes being irritating, drawing, hearts. Dislikes having no arms, being called dumb, learning.

## Status

He is placed at 17th for (possibly) being a bland character. He was a member of Yell0-Tec Machines.

## Trivia

* It is unknown if he has a relationship with Ball.
* He is a massive Nintendo fan.
* He has the best last word ever in the camp, being the simple word "poopy".
Win Token

> "*I'm trying to do the right thing! And plus I have 2 Immunity Cookies! 1 from the treasure challenge and now from the mining challenge! I can just play one of those at my elimination! And I know I'm lucky...*"
>
>
>

## Appearance

He appears to look like BFDI's Win Token wearing a bow tie and a top hat.

## Discord User

He is played by FloweyTheFlower/WinToken.

## Personality

Win Token wants to make new friends and help out other people. When he gets angry, he turns into his omega form. He is always nice to people.

## Status

He is eliminated and placed at 10th Place. He was member of Blue Crystal Daggers and previously a member of Killer Green Painters before Piece Of Paper rejoining.

## Trivia

* He can turn into Flowey the Flower.
	+ Because of this, it makes him the only contestant who can turn into another contestant.
* He is the only contestant who joined mid-game.
	+ However, this prevents him from rejoining when he's eliminated.
* He and Pam the Panda Donut are the first contestants to get an Immunity Cookie.
* He is the very first contestant to get 4 Immunity Cookies.
* He eats 'Toco' Bell.
* He formed an alliance with Mandarin, Latte Cup and Ribpin.
* He gave Latte Cup one of his Inmunity Cookies.
	+ However, she never actually used it.
* He chose Samba Pumpkin to be eliminated when SP and Jevil Hat were tied with one vote.
Pentagon Jar

> "*That is what the 'Ping' is, a bell.*"
>
>
>

## Appearance

He appears to be a jar lid of a pentagon jar.

## Personality

Friendly and helpful. Likes helping his team win. Dislikes his sister Hexagon Jar.

## Status

He is still placed at 9th Place due to a double elimination reveal, he later got the second-most votes. He was a member of Red Puntastic Jokers.

## Trivia

* He has 2 brothers and 1 sister.
* He is considered the least helpful on his team.
* He is the reason why his team lost in 'Episode' 5.
Baggy

> "*Oh, I have to be careful, my last owner put booze inside me, so I'm sorry if anything comes out of my mouth.*"
>
>
>

## Appearance

She appears to look like a brown paper bag with crumples and some sort of liquid on her top.

## Personality

Very kind, doesn't want to hurt anyone. Likes red balls, family, music, and flowers. Dislikes danger, guns, the streets, her home.

## Status

She is placed at 14th due to her being inactive. She was a member of Killer Green Painters.

## Trivia

* In real life, Baggy's Discord user is related with Boxing Glove's user.
* She barely even talked in the camp.
* It is unknown if Cookie's Camp Baggy is inspired by TROC3's Baggy.
Pam the Panda Donut

> "*I wanna sleep with ripbin*"
>
>
>

## Appearance

She appears to be a vanilla donut with blue frosting on her bottom, sprinkles of blue, magenta and purple, and chocolate balls for her ears.

## Personality

Kind, friendly, kinda crazy. Likes teasing people, extreme activities and pandas. Dislikes mean people and swear words.

## Status

She is placed at 4th Place in the finale. She was a member of Blue Crystal Daggers.

## Trivia

* She is considered creepy by the other contestants.
* She likes to ship the contestants with each other.
	+ Even Cookie.
* She is evil sometimes.
Pattern

> "*Aaah poophead. I can't cook or even make one.*"
>
>
>

## Appearance

She appears to look like a linoleum tile with a pattern of purple and yellow.

## Discord User

She is played by a weirdo with no personality.

## Personality

Childish, brave, naive, foolish, and sometimes idiotic. Likes pranks, jokes, breaking the 4th wall, being childish as she is, and root beer. Dislikes some weird things around her.

## Status

She placed as a runner-up in Cookie's Camp, just behind Clipboard. She was a member of Killer Green Painters. She was formerly a member of Yell0-Tec Machines before disbanding.

## Trivia

* She considers herself useless on the team.
	+ However, this changed when the merge phase came. She became more brave and serious in the challenges.
Cookie's Camp Wiki

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Chains (spell)

* Spell Block
* Magic Block

 Target
 Range
 Duration
* Affected by Spell Block

**Chains** is a level 3 spell of the abjuration aspect.

## Effects

Chains emerge from a point in the ground within 5 meters of the caster. The chains are controlled directly by the caster and can wrap around one to five creatures or objects which are within range.

The chains last until either dismissed by the caster or until the target overpowers them. The caster can hold the spell in order to prevent it from being overpowered.