recursal/Fanatic-Fandom huggingface dataset:
Anita Love

Reason: "*Spam*"

**This page is a candidate for deletion.**
Reason: "*Spam*"

ola meu nome é anita obviamente nao irei falar o meu segundo nome, comecei a jogar dream daddy a partir de um youtuber muito conhecido, FELIPE NETO emfim gosto muito de conversar com as minhas melhores amigas Ana Laura e Camilly, as duas são bem legais e me entendem assim como eu entendo elas. Agora vou falar um pouco de mim:
eu sou uma das meninas mais populares da escola, modeste a parte, eu sou a mais popular, obviamente, os meninos brigam para ver quem fica comigo, ah, parece que eu me mostro falando isso que eu gosto quando brigam por mim ou quando me chamam para alguma festa, NAO, eu nao gosto nem um pouquinho de ser popular acho que as pessoas só pensam em mim isso não deveria acontecer as pessoas tambem tem que pensar nelas ué, sem elas elas nao existiriam ( risadas ). as vezes olho para as pessoas isoladas ou com depreassão e penso comigo mesma, e se fosse eu? Logo ja vou ajudar essas pessoas, gosto de um menino da minha escola vamos dizer que ele é a minha paixão secreta, no começo do ano, todos sabiam que eu gostava dele, mas entao, eu me dei de esperta e falei para todos que estou gostando de outra pessoa. Hoje ele falou que não viveria sem mim e que não se importaria de ficar comigo para o amigo dele, obviamente, o menino me contou, hoje é o dia mais feliz da minha vida todinha.
Dying

During the third date with Craig, if you continue to jump off the waterfall enough times, you will eventually die. On the third date with Brian, you can choose to "be an ass" and throw a punch at Brian. You miss and fall out of the ferris wheel carriage.

## Dialogue

### Cannonball

Finally, some peace and quiet so that I can work on my own form.

I scramble up on the rocks again. Man. The adrenaline is wearing off I guess. By the time I get to the top I'm gasping for air.

Here goes nothing.

I take a running start for my biggest jump yet. But as I get to the edge I trip, tumbling off of the cliff and onto the rocks below.

As my broken body slips into the water, I look down to see a pool of red forming around me. I don't have long - just long enough to be alone with my thoughts.

Why, why did I push myself beyond my physical limits? Why did I let the search for adrenaline overrule my sensibilities? Why didn't I use the buddy system?

Goodbye, cruel world. I can see that my chances at love were dashed much the same as my poor body was dashed upon these rocks of this waterfall.

### Save Ferris

[Dialogue option: Be an ass]

Avatar: I feel like such an ass... for believing that for a second!

Brian: Avatar, are you serious?

[Dialogue option: Throw a punch]

I lunge at Brian with the best right chross I can muster, but I completely miss and flip over the side of the carriage, my fingers barely holding onto the railing. Brian tries to help me up, but it's too late.

I fall.

My last thoughts as my body lays broken and bloody and supine on the floor of the fairgrounds are my daughter.

Who will care for her? What kind of woman will she be? I hope she can be spared the sight of my mangled corpse.

These are things I will never know, all thanks to the folly of pride.

## Related achievements

* "YOU DIED..." screen in the Craig path
* "YOU DIED..." screen in the Brian path
The Sound Garden

**The Sound Garden** is a music venue that you attend when you go on a date with Mat. The band PUP is playing at the venue and you encounter the minigame Find That Dad. The character Pablo is also here selling merchandise.

## Trivia

* The Sound Garden's name is likely a reference to the 1984 American grunge band, *Soundgarden*.
Cooking

Type: Creation

## Mechanics

Cooking will be used to create Food. The player will be required to use raw materials gathered from plants, fish and monsters drops to create it. Players will also need to learn recipes that can be bought, or dropped from NPC’s or rewarded for quests.

As the players skill level progresses they will be able to create higher Food and Edibles. These Edibles can heal players, add buffs for a certain amount of time and remove de-buffs.

## How it works

To create food, the player requires a blueprint/recipe and the ingredients required by the blueprint/recipe. If the player does not have the ingredients required, the requirement on the recipe will stay red, once the player has sufficient ingredients to craft the recipe, the requirements will turn green. (This also means level requirements – the recipe will become red if the player does not have the sufficient Cooking level required to craft the recipe). The player needs to use a “Kitchen” or a “Cooking Campfire” to craft the recipe. Using the Kitchen/Campfire opens up a layout where the player can select the recipe, and click on “Craft” to trigger a few seconds channeling which will result in the finished and crafted product.
Chinese Junk

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

 Sink Speed | Medium

The Chinese Junk is a boxy Small Ship in an Oriental design, with 4 cannons per side, 1 front cannon, 1 anti-sail swivel at the front, and no Nose, which allows the captain to ram and board enemy ships without getting stuck, at the cost of losing the ability to damage the enemy ship via ramming. The Junk, while not the best-armed of Blackwake ships, makes up for this with high defensive abilities and an average speed/turn rate.

Junk's layout of high sides and an open front makes an excellent layout for boarding quickly or for repelling boarders in a grapple. Its high durability means that it can stay afloat under heavy bombardment, even in the hands of a new captain. However, not carrying many cannons, lacking defensive swivels, and poor visibility for the Captain provide downsides which limit its effectiveness.

### Locations

Supply:
Located in the rear cabin.
Brazier:
Located on the outer wall of the rear cabin.
* Chinese Junk shown from starboard side
* Chinese Junk shown from port side
* Chinese Junk shown from deck
Minigame

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

Players will encounter a variety of **minigames** during the game.

## List of minigames

* Block That Bird
* Brag battle
* Catch of the Day
* Find That Dad
* Fix That Garg
* Knife That Wood
* MacGyver That Radio
* Minigolf
* Skee That Ball
* Tickle That Ivory
* I’ve Got the Runs
Grace

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Grace** is a mention-only character in Dream Daddy. She is described as the "gossipy one" of Amanda's friend group. According to Amanda, Grace is the one that no one really likes. She was present at the mall with Noah, Emma R., and Emma P. when Amanda found out that Emma R., her long-time best friend, was dating Noah, her crush.
Dream Daddy Wiki/editcopy/Section 4

Wiki Community
We are currently maintaining 809 pages (152 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to Dream Daddy Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

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Reinforcements

*This article is a stub. You can help Blackwake Wiki by expanding it.*

Reinforcements, or "tickets", are the points system in the Team Deathmatch game mode. At the beginning of each TDM match, both teams are each given a set number of Reinforcements (160 by default), which indicates how many collective "lives" that faction has.

Whenever a player dies, the number of reinforcements for their team are reduced by 1. A team's ship being sunk also reduces their reinforcements by 1 for every crew member that was aboard.

For example, a Galleon with 13 players aboard being sank will result in their team losing 26 tickets: 13 tickets will be lost with the ship, and 13 tickets will be lost when the crew drowns.

Reinforcements can be regained by successfully grappling an enemy ship and killing its whole crew. The number of reinforcement tickets gained depends on the amount of crew on the enemy ship.

When reinforcements for one team reach 0 or the time runs out, the team left with the most reinforcements wins the game. In the event that time runs out and both teams have an equal number of reinforcements, a draw is declared.
Pay model

*Age of Aincrad* will be a free to play game, and will feature in-game micro-transactions using an item shop.

Micro-transactions won't give any in-game advantages to the player. The item shop will include only cosmetic items which will make the players look more appealing to themselves. Other than those cosmetic items, there might be name change items and some other items which will not affect the game in any way, thus the game won't be "Pay to Win".
Amanda

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Amanda Ann** is the player's 18 year old daughter and a high school senior who moves with her father to Maple Bay. She loves dogs and art, especially photography.

Amanda applies to several colleges, the first being McGowan College of Art and Design, from which she is rejected. Later, Amanda is accepted into her dream college - Horne Institute for the Arts.

## Appearance

Amanda has dark skin with freckles on her cheeks and nose and brown hair that she wears in a ponytail. She wears a yellow ribbon on her head and a dark necklace with a light blue stone. She wears gray colored pants, a white shirt with a leafless tree, which she wears tucked in, and a khaki green jacket that she appears to have gotten from her other parent, with the additions of three four-pointed stars on her right, a panda head and sunny-side up egg on her left, and a patch on the arm with two chevrons - the symbol for corporal.

## Trivia

* She would not like to fall under any one label, but if she had to choose she would categorize herself as a twee hipster with some normcore leanings.
* She thinks bats are cool.
* In two separate events she gets or plans to get nachos at the mall food court, implying they may be her favourite food.
* She really enjoys the movie Lost Boys.
* She is exceptionally good with kids, particularly Daisy.
* Her best friend is Emma R.
* She has a crush on a boy named Noah, only to find out he and Emma R. are dating.
* Her birthday, per the non-canon Escape From Margarita Zone ending, is March 22nd.
* She is 5'8.

## Gallery

* Amanda as a baby.
* Dragon Princess
* Horse phase
* Amanda and Emma R.
* Photography award
* Amanda and dad.
* Amanda and mom.
Christian

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Christian** is the son of Joseph and Mary. He is Christie's twin brother. At Joseph's cookout, they creep Amanda and the player character out by saying "Won't you come play with us?" and "Come play with us. Forever", which is a reference to the Kubrick movie "The Shining", from 1980.

On Joseph's first date, Christian and Christie will try once again to creep the player character out by quoting The Shining. Depending on your dialogue choices, you may egg them on and make Joseph laugh by telling them to repeat several more horror film quotes.

On Craig's second date, if you complete the scavenger hunt, you will discover that Christian and Christie have taken River's stuffed capybara Arnold and cut him into pieces.
Nose

*This article is a stub. You can help Blackwake Wiki by expanding it.*

The Nose, or *Bowsprit*, is a long piece of mast timber which extends out of the front of the ship, connecting the jib foresail to the rest of the ship. Its main gameplay use is for ramming.

When your ship is moving at high speed and hits an enemy ship with its front, which is known as ramming, your ship will punch a number of holes in the enemy ship from the impact; the Nose will break off, causing your ship to become immobile until it is fixed.

The nose takes the most time to repair of any ship part. It can be repaired in three parts, either by one person three times, or up to three crew working together.

Small ship noses will create 4 holes in their victim upon ramming, while large ship noses will cause 6.

The Chinese Junk has no nose and cannot deal damage while ramming, however it can still board via the front of the ship if it comes close enough.
Heated Shot

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

Heated shots (also referred to as flame shot or fire shot) are brightly glowing, red-hot cannonballs used to start fire on enemy ships.

Every ship has a Brazier, a metal crate with a fire lit inside, usually located alongside a wall or mast. By picking up a cannonball and placing it in the brazier, then allowing it to sit for 3 minutes, that cannonball will become a Heated Shot. Three cannonballs at a time can be heated. When the 3 minutes has passed, pressing E allows you to pick up the Heated Shot, which can then be loaded into any Cannon which already has Gunpowder inside it.

Heated shots have a maximum range of 500 meters. Any shot fired over this distance will not count as a miss, but instead reward zero points, stating "Too far for fire."

On successfully hitting an enemy ship, the heated shot will start a small flame, which spreads in a semicircular pattern on the ship's deck up to a distance of around two meters, and may also spread to the sails if given enough time. Players who stand in, or too close to the fire will also be lit on fire, which will start rapidly draining their health; a burning player will scream for help and their screen will turn red.

Fire on the deck and on players can be extinguished by throwing a bucket of water on the burning deck/player, by allowing the ship to sink low enough in the sea that the water covers the flames, or by a player submersing themselves in the sea water (and then climbing back aboard the ship via the ropes, if they jumped off the ship). It is also possible for a player to heal themselves repeatedly and wait until they stop burning. Fire on the sails cannot be extinguished, and you must wait for it to burn out the sail completely before you can begin repairs.
Arkyn

*This article is a stub. You can help Chronicles of Elyria by expanding it.*

The **Arkyn** is a school located at a transition point between the grasslands and the forest. Neran and Kypiq both attend the school to pursue technology with some of the greatest Tinkerers and Mechanists. The school is extremely distinct with its architecture seemingly built like a clock mechanism with gears, levers, and cogs.

## References

1. ↑ Caspian, [Official] Tribes: Kypiq, 18 June 2017
Bombvessel

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

The Bomb Vessel is a Large Ship. It has 7 cannons per side, 4 regular swivels, and 2 unique mortars which can be used to bombard the enemy for high damage. Its Speed, Turn Speed, and Sink Speed are average compared to the other Large Ships.

The Vessel appears to be inspired by the HMS *Granado*, a sloop of war also serving as a bomb vessel of the Royal Navy built in 1742.

 Sink Speed | Medium

### Locations

Supply:
Located in the center of the ship.
Brazier:
Located in the center of the ship.
* The Bombvessel's mortars
* A side view of the Bombvessel
Dream Daddy Wiki/editcopy

Welcome to the
Official Dream Daddy WikiWelcome to the Dream Daddy Wiki
The Dream Daddy guide for Characters, Minigames, Quests and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 809 pages (152 articles).

About Dream Daddy
**Dream Daddy: A Dad Dating Simulator** is a game where you play as a Dad and your goal is to meet and romance other hot Dads. You and your daughter have just moved into the sleepy seaside town of Maple Bay only to discover that everyone in your neighborhood is a single, dateable Dad! Will you go out with Teacher Dad? Goth Dad? Bad Dad? Or any of the other cool Dads in this game?

Who's your Dream Daddy?

Brian

Mat

Joseph

Hugo

Craig

Damien

Robert

Wiki pages
**Discover Maple Bay**

* Achievements
* Characters
* Minigames

* Items
* Locations

**Screenshots**
mw.loader.load('ext.slideboxlightshow');

Guides
* Create a How to play guide for Dream Daddy

**Out now:**

*Play it now also on PlayStation 4!*

Overview
**Genre:** Casual, Indie, Simulation
**Developer:** Game Grumps
**Publisher:** Game Grumps
**Release Date:** 20 Jul, 2017
System requirements

Videos

*Watch more from the Game Grumps on Twitch TV*

Twitter
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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed **here**.
Television programs

The following is a list of mentioned or watched television programs in the game Dream Daddy.

## List of television programs

* Chopped: Toddler Tournament
* Extreme Makeover: Deck edition
* Family Fortune
* Long Haul Paranormal Ice Road Ghost Truckers
* Meat Hell
* Naked and Afraid: Catching the Deadliest Ancient Aliens
* Real Shark Hunters of Orange County
* Shark Hunter Lip Sync Battles
* Shark Tank But With Actual Sharks
* Tiny House-Hunting Brothers: Extreme Edition
* True Life: I'm a House Hunter
* Wine and Dine Mastermind
How to play guide for Dream Daddy

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

## How to date a dad

After the introduction to Maple Bay and to some of the other dads there, we'll get more acquainted to the people living in the cul de sac at Joseph's BBQ.
At some point somebody will mention DadBook and soon, our player character will ask his daughter Amanda for help to set up a profile.
Once completed, the player can have a look at the other dads and start dating the ones he does find interesting. Each dad has a certain interest and this always will include one or the other Minigame and awesome, okay and bad dialogue options.
Quizzmaster Quinn

**Quizzmaster Quinn,** also known as **Tourmaster Quinn** and **Spinmaster Quinn**, is one of the characters in the game Dream Daddy. He is voiced by Brian Wecht.

Quinn is found on your second date with Hugo, hosting trivia night in Charcutiepie. On Joseph's second date, Quinn is working as a DJ for the youth group mixer. On your final date with Robert, Quinn is leading a haunted tour of Maple Bay.
System requirements

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

## Windows

**Minimum:**

**OS:** Windows XP
**Processor:** 2.2 GHz
**Memory:** 4 GB RAM
**Graphics:** DirectX compatible card
**Storage:** 4 GB available space
## Mac OS X

**Minimum:**

**OS:** OSX Mavericks 10.9.4 or later
**Processor:** 2.2 GHz
**Memory:** 4 GB RAM
**Graphics:** Intel HD Graphics 5000 or better
**Storage:** 4 GB available space
Daisy

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Daisy** is the 10-year-old daughter of Brian. Based on what Brian discloses, she is incredibly smart but has trouble connecting with children around her age. During the dates with Brian, she and Amanda form a friendship and collectively dislike both parents' obsession to be above the other.
Christie

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Christie** is the daughter of Joseph and Mary. She is Christian's twin sister. At Joseph's cookout, they creep Amanda and the player character out by saying "Won't you come play with us?" and "Come play with us. Forever", which is a reference to the Kubrick movie "The Shining", from 1980. It is revealed in the 'Poker Night' extra that Christie's full name is Christine.

On Joseph's first date, Christian and Christie will try once again to creep the player character out by quoting The Shining. Depending on your dialogue choices, you may egg them on and make Joseph laugh by telling them to repeat several more horror film quotes. Later, when you go into the kitchen to investigate a loud crash, you will run into Christie once again and discover that she has a slightly more friendly personality when she's not with her twin brother Christian; she will begin to smile more and her eyes will appear wider and brighter. Joseph will play with her by tickling her, pretending to attack her with 'spiders'. Depending on your dialogue options, you may pretend to duel the 'Spider King' in order to 'rescue' Christie. Upon your victory, she will thank you for saving her by hugging your leg, then run off to play with her sparkle pony instead of staying and baking brownies with you and Joseph.

On Craig's second date, if you complete the scavenger hunt, you will discover that Christian and Christie have taken River's stuffed capybara Arnold and cut him into pieces.
DadBook

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**DadBook** is a social networking site meant specifically for dads. It allows you to get in touch with your fellow dads to initiate the dates.

## Profile questions

The following questions are asked to every member of DadBook:

* **On a Friday Night you are most likely to....**
* **If you had one thing to take with you onto a desert island, what would it be?**
* **What are your turn-ons?**
* **What did you want to be when you grew up?**
* **What's your favorite movie genre?**
* **What's your ideal date?**
* **What do you never leave home without?**
* **I spend a lot of time thinking about:**

## Gallery

* Brian Harding
* Craig Cahn
* DadBook Messenger
* Damien Bloodmarch
* Hugo Vega
* Joseph Christiansen
* Mat Sella
* Robert Small
Joseph's House

**Joseph's House** is located in the cul-de-sac where the rest of the dads live. Joseph lives here with his family - Mary, Chris, Christian, Christie, and Crish. This is where the cookout takes place.

During your first date with Joseph, you will visit his house and help him bake brownies for the church bake sale.

## Gallery

* Backyard
* Kitchen
* Living Room
Dover Ghost

The **Dover Ghost** is a quasi-mythical creature that is mentioned by Robert on your second date with him. On your second date Robert tells a story of him going on a camping trip with his "pitbull" Betsy:

"I was out in the woods on a weekend camping trip with Betsy. You dont know Betsy, but she's a big pup. Pitbull. Real intimidating. I feel safe around her. First night goes without incident. I get some solitude. Betsy gets to pee wherever she wants. All good stuff. Second day, I get the idea in my head that I can hike deeper into the woods. Probably against my better judgement, but hey, we're just having a fun camping trip right? So me and Betsy start marching in the morning. It gets a little late and we set up camp, but its different this night. Real quiet. I can't hear the birds, the crickets, squirrels, nothin'. Dead silent. Then it happens, I hear the most unholy growl I've ever heard in my life,right outside my tent. Me and Betsy, we go to investigate. We look around the clearing, nobody's there. But there's this feeling, not sure if I can quite describe it. I know someone--something--is watching us. Betsy, though, shes scared. I know that I should be, too. And then I see it. In the distance. A man but..if something that didn't know what a man looked like made it. It looked...wrong. Big. Arms too long for its body. Black eyes. It just stood there and stared at me. Then, it disappears. I hear one yelp from Betsy and I turn around to check on her. But she's gone. Into thin air. I didn't sleep in my tent that night. And I don't think I've slept right since."

Shortly after the Dadsona accuses Robert of lying and he shows a picture of "Betsy" and claims that on nights such as that night you can hear the howl of the Dover Ghost. Only for both men to be frighten of a unnatural-guttural howl. Both Robert and Dadsona look around and from a far off distance the two men spot something that "looks human, but it's dragging something" not long after, Dadsona and Robert make a quiet escape back to town. Both men, dumbfounded and frightened, can't speculate what they saw. The Dadsona suggest its someone making an illegal dumping on a wildlife preserve. Robert believes that's the story they should just tell themselves.

The Dover Ghost is later mentioned on Robert's 3rd date when Dadsona, Robert, and Mary go on a haunted tour hosted by Quizzmaster Quinn. This story is far less believable than the story Robert told on the previous date, however. The Dover Ghost is also briefly mentioned if you go on the first two dates with Robert and then choose Joseph as your dream daddy, Robert will confront you angrily on your third date with Joseph. When Robert tell's Dadsona that Joseph is a bad guy the Dadsona will tell Robert that he "committed petty larceny last week and think [he's] haunted by the Dover Ghost" which Robert respond it was, in fact, the Dover Ghost they saw on their second date.

## Trivia

Many fans strongly believe the "Dover Ghost" is in fact Joseph as it is mentioned by him the non-canon "cult-ending."
Meat Hell

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Meat Hell** is a fictional TV-Show the avatar is watching, when he's one night alone in his home. It is a show with/by some Gavin Chapman, and the people in it are mostly yelling all the time. "Meat Hell" is most probably a reference to the show Hell's Kitchen by Gordon Ramsay.
Mat's House

**Mat's House** is one of the locations in the game Dream Daddy. If you go on a second date with Mat, you will come back here to listen to your new music on vinyl. Depending on your decision, you may also attempt to smoke 'weed' purchased from Lucien, only for the both of you to discover that it is not weed, but oregano.
Duckfoot

*This article is a stub. You can help Blackwake Wiki by expanding it.*

The Duckfoot is a short-range, volley-firing secondary weapon which fires in a spreading pattern. It is a muzzle-loading flintlock pistol with 4 short barrels which all point in different directions, and a small wooden grip.

Duckfoot's 4 barrels fire at the same time upon pulling the trigger, discharging 4 shots at once in 4 different directions. It has infinite ammunition, takes 14 seconds to reload, and it will kill enemies in one volley to the body at close to medium range.

Duckfoot functions like a smaller version of the Blunderbuss, and is best used in close quarters situations such as boarding small enemy ships, tunnels, cabins, booty towers, fortress flag courtyards and doorways, or any situation where you believe you will be fighting multiple clustered enemies at once. It is highly likely to kill at close range even if your aim is not precise, and thus useful when trying to hit fast-moving enemies.

]
Chain Shot

Ammo for the cannon that is added right after the gunpowder. Hitting an enemy's sails with chain shot will damage them, slowing the ship and reducing maneuverability until repaired. It takes 3 shots to completely destroy a sail. Chain shot can be found in the same box as Bar Shot, separate from the main supply boxes.
Player character

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Player character** better known as Avatar, Dadsona, or Amanda's Dad, is just created at the beginning of Dream Daddy. Players have the chance to build the Daddy of their dreams. There is more character set up, when Amanda helps set up a DadBook entry for the player.

In the beginning of the game when you first create your character, there is an option for a binder version of each body type, meaning you can make your character a transgender male.
Dads

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Dads** are the core element of Dream Daddy. After you have started the game, you will become a dad yourself and meet your daughter Amanda. After an introduction to your new home in the cul de sac somewhere in Maple Bay, it is time to get to know your neighbours, which turn out to be other, awesome dads!

## Other Dads

Brian

Mat

Joseph

Hugo

Craig

Damien

Robert
Colin

**Colin** is a minor character in Dream Daddy. He is one of Hugo's middle school students and is described as a 'humongous shithead'. He causes Hugo a lot of grief by pulling various pranks, including but not limited to repeatedly sending the same image of Jackie Chan in a mesh shirt to the printer of the school.
Park

The **Park** is one of the locations in Maple Bay. Here you and Amanda will meet Brian, his daughter Daisy, and his dog Maxwell. You will encounter the minigame Brag battle in which you and Brian will try to one-up each other to see whose daughter is the most talented.

On the second date with Craig, you will go for a run in the park, and along the way River will lose her stuffed capybara, Arnold. You and Craig will then have to go on a scavenger hunt to track down Arnold, asking for help from Joseph, Mat and Carmensita, and Robert. If you succeed, you will eventually find that Arnold has been cut up by Christian and Christie.
Dream Daddy Wiki/Section 3

Guides
* Create a How to play guide for Dream Daddy

**Out now:**

*Play it now also on PlayStation 4!*

Videos

*Watch more from the Game Grumps on Twitch TV*

Twitter
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Neil

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Neil** is the owner of the Jim and Kim's and the only known bartender of the establishment. To paraphrase Robert, Neil is a great guy and there are not enough Neils in the world.

## Trivia

* Based on how he interacts with Mary and Robert, it can be assumed that they are regulars of the bar.
Briar

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Briar** is the daughter of Craig and Ashley, as well as the twin sister of Hazel. She can be distinguished from her twin sister because Briar's hairstyle includes bangs, and she wears her baseball cap forwards and her jersey buttoned. Briar is intelligent enough to take math tests in Hazel's place, and she's slightly nicer than her twin.
Brian Wecht

*This article is a stub. You can help Dream Daddy Wiki by expanding it.*

**Brian Wecht** (stage name: Ninja Brian) is an American multi-talent and is a member of the Game Grumps.

## The short story

* He is a multi-instrumental musician, but often plays the keyboard.
* He and Dan Avidan also appear as the comedy musical duo "Ninja Sex Party".
* He also is part of the music trio "Starbomb".
* He produces records and is a songwriter.
* He is a writer and actor.
* Brian also is a retired theoretical physicist and has a PhD in particle physics.
Minigolf

**Minigolf** is one of the minigames in the game Dream Daddy. It is encountered while on the date at the Pirate Mini-Golf with Brian.

## Description

You and Brian engage in a fierce competitive game of mini-golf, with the stakes of having to mow each other's lawns.

## Gallery

* Hole 1
* Hole 8
* Hole 10
* Hole 11
* Hole 12
* Hole 13
* Hole 14
* Hole 15
* Hole 16
* Hole 17
* Hole 18
Cannon

*This article is a stub. You can help Blackwake Wiki by expanding it.*

Cannons are the main weapon players use in ship-to-ship battles for sinking ships; they appear as a black cast iron 9-pounder or 18-pounder, muzzle-loading demi-cannon on a wooden carriage.

Cannons have the longest effective range in the game, able to fire at a distance of up to 700 metres. They can fire a variety of shot types- Round Shot, Grapeshot, Grapples, Chain Shot, Bar Shot, and Heated Shot, which all have different effects on the enemy ship.

To load a cannon, these steps must be taken:

* Load Gunpowder.
* Choose and load one of these Shot types:
	+ Cannon Ball
	+ Grape Shot
	+ Grapple Shot
	+ Heated Shot
* Ram in the Shot using your Ramrod, by holding **M1.**
* Push the cannon into position by pressing **E**.

Once these steps have been followed, the cannon can be fired by pressing **E** near a loaded cannon to equip your Ignition Stick, and pressing **E** again to aim down the cannon's sights.

Cannons are aimed similarly to a grenade launcher in other FPS titles; further information on aiming a cannon can be read here. Once a Cannonball fired from a Cannon hits a ship, it will puncture a Hole in the hull of the ship, and create a shatter of wooden splinters in a five-foot diameter (three-foot if fired from a range between 700 and 600 metres) which can severely injure or kill enemies nearby.

Despite their aiming method and visual delay before hitting the target, Cannons actually use a hitscan-based hit detection method for the purposes of lag compensation and less frustrating aiming. This means that even on high ping servers, players should be able to reliably hit their targets if they aimed well.
Catch of the Day

**Catch of the Day** is a minigame encountered during the second date with Brian.

## Description

The goal of the minigame is to match a minimum of three fishes of the same kind within the same row or column. In order to unlock the achievement Catch of the day, you need to score up to 2,000 points before time runs out.
Torn Sail

*This article is a stub. You can help Blackwake Wiki by expanding it.*

Sail Tearing is a standard type of damage to ships. Sails allow your ship to move, but if they are damaged by anti-sail swivels, Chain shot, broken by ramming, or come into contact with Fire, they will lose efficiency due to the holes that get torn in them, and eventually stop working until repaired.

Each sail that is torn slows the ship's movement speed in the water; when all sails are fully torn, the ship can no longer move. Sails can be repaired by climbing the rigging on the side of the ship, equipping the Repair Hammer by pressing **5**, and then holding **M1** in the direction of each damaged sail until the repair bar has filled.

There are two exceptions to this process. The Foresail on most ships does not require the player to climb rigging to reach and repair it. The sails on the Junk are actually accessed by an easy-to-climb rope ladder on the mast.

Repair Tool Needed: Repair Hammer
Galleon

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

The Galleon is a Large Ship with a total of 8 guns a side: 2 on the upper deck, and 6 below decks, with an additional 2 front chaser cannons and 2 rear chaser cannons below decks. Like most ships, it has 2 anti-sail swivel cannons on the front, and a regular swivel cannon on either side.

Galleon is the only double-decked ship in the game with a completely enclosed lower deck. It is also the only large ship with an enclosed forecastle and aftcastle cabin, and has the tallest ship hull. Its sink speed is counter intuitive, as it fills with water quickly but takes a long time until it is finally destroyed, with galleons almost entirely underwater being able to make a recovery.

 Sink Speed | Very Slow

### Locations

Supply:
Located in the back of the upper deck.
Brazier:
Located in the back of the lower deck.
* Side view of the Galleon
* Lower deck of the Galleon
Dream Daddy Wiki/editcopy/Section 3

Guides
* Create a How to play guide for Dream Daddy

**Out now:**

*Play it now also on PlayStation 4!*

Overview
**Genre:** Casual, Indie, Simulation
**Developer:** Game Grumps
**Publisher:** Game Grumps
**Release Date:** 20 Jul, 2017
System requirements

Videos

*Watch more from the Game Grumps on Twitch TV*

Twitter
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Two Handed Axe

The Boarding Axe is a broken and OP melee weapon, with a long wooden handle attached to a steel axe-head.

The axe can kill an enemy player in one hit.

The Axe swings more slowly than the Cutlass, but makes up for this with its superior damage. The axe is commonly used by swabs and elites alike as its OP and requires next to no skill to use

]
Brazier

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

The Brazier is a cast iron open container with a fire lit inside, which is a part of every ship, normally located against a wall or mast. Its purpose is to create Heated Shot.

By picking up a Cannon Ball and placing it in the brazier with M1, then allowing it to sit for 3 minutes, that cannonball will become a Heated Shot. Three cannonballs at a time can be heated, and until this time is up, it cannot be accessed again. When the 3 minutes has passed, pressing E allows you to pick up the Heated Shot, which can then be loaded into any Cannon which already has Gunpowder inside it.

It can also be stood on to allow for easier headshots, or jumped on while attempting to dodge enemy gunfire.
Tickle That Ivory

**Tickle That Ivory** is a minigame that is encountered while you are on a date with Mat at Coffee Spoon.

## Description

When Mat refuses to let the Jonathon Jones and the Speakeasy Choir play at the Open Mic Night, the player volunteers to perform a rendition of the ska tune he used to play on the piano. The player can use either the keyboard or the mouse to control the movement of the hands while singing along to impromptu lyrics and trying to stay on beat.

## Trivia

It is uncertain what determines the score the player actually get from the minigame.
Block That Bird

**Block That Bird** is one of the minigames in Dream Daddy. It is encountered while on a date with Hugo at the Aquarium.

In Block That Bird, it is your job to prevent the penguins from escaping from the aquarium after a student, Molly Henderson, snuck off and entered the penguin exhibit.

There is a second part to this minigame which involves having to **Bribe That Teen**. In this part, it is your duty to use the fire mechanism to shoot money towards the teen.
Holes

When a large object hits a ship, such as a Cannon Ball or an enemy Ship, this will create a **Hole** which allows water to enter the ship; if not repaired, the ship will eventually fill with water and sink.

Holes can be found by switching to the Repair Hammer (pressing 5 or using scroll wheel), which will highlight holes in bright red. Walking up to the hole and hitting it with the Hammer (hold down M1) will fix the Hole within five seconds.

Water entering the ship can also be slowed down with Pumps, but holes let water in faster than it can be pumped out, so only repairing Holes will stop your ship from sinking.

A cannon ball will create a single hole where it hits a ship, while being rammed by a small enemy ship creates 4 holes instantly, and being rammed by a large ship creates 6 holes.

According to community testing, Holes will sink a Galleon in the following times:

Source: Reddit user Olakola

All player-held weapons, including grenades and cutlasses, *will not do damage to ships*, and thus cannot create Holes.
Hoy

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

 Sink Speed | Medium

The Hoy is a Small Ship. It has 4 guns per broad side, with 6 on the open deck and 2 in the cabin. The Hoy has 2 anti-sail swivels at the bow and 1 normal swivel per side. The hoy is the best most versitile ship in the game and commonly commanded by TheDrunkNorwegian

### Locations

Supply:
Located in the aft cabin of the vessel.
Brazier:
Located in the rear cabin of the ship.
* The Hoy from the port side
Boarding

Boarding, or "grappling", is a special game state where players fight to the death for a reward of tickets and supplies.

By firing a Grapple Shot onto an enemy ship which is within 50 meters, the game will display the "Grappled!" message, and Boarding mode will be activated.

During Boarding mode:

* The ships both get drawn together by ropes, close their sails, and cannot move.
* Ships cannot sink.
* Ships cannot be damaged by cannonballs.
* Player respawn times are increased by 100 seconds.
* Rope ladders on either ship can be used by all Factions.

An enemy Grapple Hook can be released to prematurely end the grapple fight. Neither team will win, and any dead players will instantly respawn.

Otherwise, when all players on one team have died or are in the water, their ship will immediately sink, ending the grapple fight. The winning team will gain a reward of tickets and supplies, which increases if they defeated a ship with a larger crew than theirs.

Boarding can also refer to the practice of simply getting your ship close to an enemy ship and jumping aboard, without grappling it first. This method, however, will not trigger the deathmatch mini-mode and both sides will be able to respawn and damage ships normally.
Cruiser

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

The Cruiser is a long, wide, low Large Ship featuring an open upper deck and lower deck. It has 10 cannons per side, all located in the lower deck. The Cruiser has 2 anti-sail swivels at the rear, and 2 normal swivels per side.

Cruisers are best suited to a long-range sniping playstyle, bombarding enemy ships with their 20 cannons from a distance in highly damaging volleys, while your team's Small Ships provide protection, to dish out huge amounts of damage. Average maneuverability, lack of cover, and fairly fast sink rate make Cruiser ineffective at ramming or winning grapple fights. If any ships attempt to board Cruiser, fleeing while using the rear anti-sails to slow the enemy can be an effective option, or you can just turn and shoot them as they approach.

 Sink Speed | Very Fast

### Locations

Supply:
Located in the center of the upper deck.
Brazier:
Located in the center of the upper deck.
* The Cruiser from the upper deck
Pump

The Bilge Pump is used when the ship is sinking or has taken on water; it can slow the rate at which water enters the ship from holes, and once all the holes are fixed, it can pump water out of the ship to make it rise up out of the water.

Pumps will not save the ship from sinking, only slow it down; so make sure to repair the holes before pumping if you have nobody else to help you.

## Pump Locations

Pumps are found in the same location across all ships: in the center, near the masts, and if featuring multiple decks, the lowest one.

#### The Hoy

There is one pump located in front of the main mast. If in use while holes are present in the hull, sinking time is reduced by 40%.

#### The Galleon

There are two pumps located below deck near the center of the ship. If in use, each pump reduces the sinking time by 20%, stacking to a maximum of 40% when both are in use.

## Gameplay Strategies

Pumping is incredibly important, and all pumps should be manned as soon as a ship begins to sink. However, pumps should never be manned during a grapple, as neither ship is capable of sinking while a grapple is in place. Players can use the pump by walking up to it and pressing the use key, 'E', and can dismount by backing away from the pump, pressing 'S'. Manning the pump provides the player with 15 points every several seconds if the ship is sinking or low in the water, and as such is a very effective way to gain points. Manning the pump while none of the below messages is displayed, however, provides no points or advantage to the ship.

If a player must go AFK for a short period of time, they should leave their in-game character operating a pump in case the ship starts sinking. This is the only activity in the game that is 100% idle, therefore the only potential an AFK player has to be useful. This will not work for point farming, as characters can die from cannon fire and will not respawn on the pump.

## Ship Notifications

When pumping is needed, various messages will appear at the top of the screen to inform the crew of the situation. The various pump messages and their meanings are shown below:

 Pumps Active | There are no holes in the hull and a pump is removing the remaining water from the ship.
Cutlass

*This article is a stub. You can help Blackwake Wiki by expanding it.*

The Cutlass is a long, heavy slashing sword with a slightly curved blade.

Cutlass can kill an enemy player in three hits, you can swing it once every second, and its attack has a high chance to inflict bleeding on its victim.

Although it does more damage and has better reach than the Rapier, its attacks are slower.

]
Small Ship

*This article is a stub. You can help Blackwake Wiki by expanding it.*

Small Ships are smaller ships that only carry a maximum of 7 players. Each Faction has 2 small ship crews available. Generally, smaller ships are faster, more agile, but carry less firepower.

As of Patch 3.2, there are 7 Small Ships, including: the Bombketch, the Carrack, the Cutter, the Gunboat, the Hoy, the Junk, and the Schooner.
Blackwake Wiki/Top section

Welcome to *Blackwake* Wiki
the *Blackwake* guide written and maintained by the players.
We are currently maintaining 464 pages (80 articles)

Please feel free to contribute by creating new articles or expanding existing ones.

About Blackwake

Blackwake is a game that was released on February 24, 2017. It was developed by Mastfire Studios Pty Ltd. Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. Fire the cannons, sink enemy ships or board them with firearms and steel.

Content

Basics

Equipment

Small Ship

Large Ship

Ship Objects

Gamemodes

Patches
Gunboat

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

The Gunboat is a tiny, single-decked Small Ship. It is the fastest ship, but fragile and lightly armed. Gunboats carry 2 cannons per side, 2 bow cannons, and 2 anti-personnel swivels at the rear. By size, it is the smallest ship in the game.

Gunboats are popular among small crews of 2-4 and lone captains, generally used for boarding, ramming, and harassing other ships. Their high speed and lack of side cannon lends them well to close-range tactics. Due to their small complement of cannons and cramped deck space, they are unfit to be used as regular broadside ships.

If the Gunboat is fired at for any period of time, it is likely to take many causalities as there are almost no spots on the ship where the crew can stand without being damaged from a cannonball. It does not sink very quickly from a few holes alone, however unlike other ships which sink at a similar rate it is very hard to repair without dying and the ship sinks because the crew cannot fix any of the holes.

### Locations

Supply:
Located at the central mast of the ship.
Brazier:
Located to the bow side of the ship's mast.
Xebec

*This article is a stub. You can help Blackwake Wiki by expanding it.*

## Info

 Sink Speed | Medium

The Xebec is a Large Ship. It has 9 cannons per side and 4 anti-sail swivels on the upper deck. It is the fastest of the Large Ships but has the slowest turn rate. The Xebec also contains the largest amount of anti-sail swivels of any one ship. The 4 anti-sail swivels are located towards the back of the ship, near the captains helm, making the Xebec an excellent ship at destroying enemy sails.

### Locations

Supply:
Located in the center of the ship.
Brazier:
Located in the center of ship.
* The Xebec from the upper deck
Ship Objects

*This article is a stub. You can help Blackwake Wiki by expanding it.*

Ship objects refer to the many different objects found around the ship. The list of Ship Objects include:

* Cannons
* Ship Ammunition
	+ Gunpowder
	+ Cannon Ball
	+ Grape Shot
	+ Grapple Shot
	+ Chain Shot
	+ Bar Shot
	+ Heated Shot
* Swivel
* Parts of a Ship
	+ Nose
	+ Mortar
	+ Pump
	+ Bucket
	+ Brazier
	+ Sails