Level !

Artwork by cheerthatboiii

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**Regular Anomalies**

* Auditory Hallucinations
* Visual Hallucinations
* Non-Typical Level
* Undiscovered Entities
* Undocumented phenomenon

**Level !** known as **Run for your Life**, is a six-and-a-half-mile-long hallway stuck in a blood moon period with a variety of appearances, usually based upon one's traumatic experiences, fears, or general discomforts. This may be something like a hospital hallway, a Level 0-esque hallway, or perhaps a decrepit and broken house hallway. The level can be as abstract as a cavern or even something that is not entirely stable, like My Dearly Fragmented. Whatever the look of the level may be, it will always reflect something within the user, and will always be some kind of hallway. Sometimes, this hallway will branch off into other hallways; these hallways have never been fully explored, and there is no telling what is at the end of them. Level ! always has some constants regardless of the user, though some can be interchangeable or even different in some instances. Some constants are obstacles along the length of the hallway and objects that usually block the way, red lights that usually emit from either exit signs, alarms, or even just red lights, the presence of a loud noise, like the previously mentioned alarms, or even bells like in school hallways.

Doors sometimes appear in instances of the level, most prevalently in level themes that often have doors (i.e. hotels, hospitals, houses). The size of the hallway may also differ depending on the instance — they may contain some small rooms or even incredibly large chasms, but the majority of the level will be made up of singular hallways regardless. Doors within the level will always be locked — even Level Keys will not work on the doors. Where they lead is unknown, although it is assumed they may lead to other levels or completely different spaces other than the Backrooms. Some people who have made it out the level report that they lead to other liminal-like dimensions, such as the Frontrooms or Collapsing System, while some even say they just lead to the Void. The majority of these reports, however, have come from uncreditable sources with absolutely no proof to back them up. (Nonetheless, it's unjustified to just assume they are wrong.)

Level ! regularly tries to puzzle its visitors. For instance, the hallway will mesh with other themes from time to time, such as a hospital hallway and a home meshed together. Occasionally, the path won't be straight, requiring some additional navigation, like following arrows or signs pointing you in the right direction. Level ! will often also try to confuse you through visual or even auditory hallucinations. Generally, the only thing you should worry about in this level is your ever-impending demise, and your unrelenting need to run.

Around 3 meters away from the initial entrance point of the level, the level will transition from a seemingly calm and normal space to the state seen in many photographs of the level: a dark red hallway with blaring lights and sirens. After this calm before-the-storm moment, wanderers will instantly begin to lose focus and awareness. Despite that you need to resist these thoughts and mental deterioration, as right behind you will be an enormous amount of entities, many of which possess traits that make them incredibly fast. Your main objective within Level ! is to — as the name suggests — run for your life. The only way to escape Level ! is to run the 6 1/2 mile hallway until you reach an elevator at the very end of the hallway. Along the hallway will be items that may help you continue throughout the level, such as Treats, Almond Water, and sometimes even Crucifixes. Nevertheless, wasting your time within Level ! is the worst possible mistake you could make, so running should be your main priority. Once you finally run down the length of the hallway, you won't need to open the elevator by yourself; instead, it will simply open up for you. This elevator will take you to a random level within the Backrooms, excluding enigmatic levels or the level you entered from. However, there is no saying how long your elevator ride will be, as it can last upwards of hours or even — in the case of one survivor — days. Generally the longer the ride, the lower the level. Once you've exited this level, it is possible to enter it again, however, the Backrooms will never intentionally send you here again. The only entrance back into the level is through The End. Users who are caught by the entities may either die or be sent into the Void.

The entities within this level are not of any entities found across the Backrooms; they are solely native to the level, making them unique. It is thought that the entities are one incoherent mass of entities, with vague resemblances to other entities in the shape of protrusions out of the mass. They may all be connected in a very different way, like a hive mind. There are reasons for this assumption, such as the fact that they do not resemble any other entity other than a few vague similarities, as well as that they all seem to move in a concentrated mass, taking sharp turns all at the same time. They all also seem to be very close together despite making these sharp turns. Again, this is only an assumption.

## Discovery

This level was discovered by an anonymous wanderer, who managed to record footage of the level as well as some handwritten notes. Rather than report their findings to any group, they decided to remain anonymous and keep the knowledge of their traumatic experience in their head as well as their notebook. Though, upon the discovery of the person's body, the camera including the journal of the user was ultimately discovered. The name of the victim who entered the level will not be disclosed in this article due to a direct statement from the author about their notebook's discovery. Upon interviewing some of the victim's friends in Level 1 — the level they were sent to after escaping — they did confirm that they were told about the level and indeed shown the footage. They never told anybody because they didn't think anyone would believe them, in addition to not possessing any proof of the level's existence or apparent features.

The notebook of this wanderer has been left with their body after all the details we documented. Expeditions into the level by willing participants were then conducted by the Major Explorer Group (MEG). Requirements for the expedition were that users were to be athletically fit and mentally sound. Six participants were selected by the MEG, being the only ones who volunteered. Four of the participants lost their lives inside of the level, while the other two managed to escape, with only one making it back to base. The other participant is theorized to be alive, but footage taken by the user has never been recovered, and he has never been found since. Supposedly, the participant was sent to the Void by the entities.

## Entrances and Exits

**Disclaimer:** Exits within this level lead to any random level within the Backrooms from 003 - 200. You could end up anywhere, thus there is no certain method of calculating where you will go. The only exit is through the door at the end of the hallway. Supposedly, you could try to open one of the doors and enter into another reality other than the Backrooms, but as stated earlier, there is no tangible proof of that succeeding.

### Entrances

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**The End**

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(1) This is the main entrance to the Level. Any form of no-clipping within the level will take you to Level !, however, this only involves falling through objects or architecture such as the walls and floors, or even ceilings, bookshelves, and the books themselves. The main panel door that is no-clipped and takes you to Level 6 is not a proper way to enter this Level.

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(2) Additionally, entering into the terminal the command: C:\End\system32\start Rn4urL1FE will cause you to instantaneously noclip into Level !. However, the main terminal within the Level and how it works is a tricky subject.

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**Levels 003 - 200**

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(1) This method of entrance is incredibly unpredictable and inconsistent, as this method means you will be transported here at total random. Although, during Blood Moon Periods on levels, you are more likely to end up no-clipping into Level !. No-clipped walls appearing to be tinted or lit up red are equally likely entrances. Opening books filled  with exclamation marks will also bring you to the Level.

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(2) Allegedly, some entities are also capable of teleporting you to this Level. However, this has never been seen or even documented to occur. Not even the Drighten appear to use this force, though some seem to threaten to do so.

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**The Void**

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(1) Exiting the Void also apparently brings you here.

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### Exits

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**N/A**

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(1) The only method of escape from Level ! is through the door at the very end of the Level. Entering it will take you to any level except negative levels, enigmatic levels, or effaced levels. (000 - 200). There's no telling where you could end up.

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## Gallery

Hospital Version of the Level (Plus Exit Door)Second Hospital VersionGlass version of the Exit DoorHotel Version of the LevelSecond Hotel VersionCurved HallwayCavernous Version of the LevelNursing Home version of the LevelMechanic Shop Version of the LevelOver Exposed Image of the LevelDouble Door ExitSecond Curved Hallway
## Footnotes

1. ↑ Often said as, Level Danger, or Level exclamation mark.
2. ↑  If you wish to prove where these doors go to is other than the Backrooms, please provide video proof.
3. ↑ The entrance of the level comes from a door that appears on the ceiling of the level.
4. ↑ You can end up in Aberrant levels as well (excluding the void)