recursal/Fanatic-Fandom huggingface dataset:
Sienna

* Young 2
* Young 1
* Children

## Appearance

Her white hair together with her white skin create an exquisite connection when it comes to personal appearance, she is a beautiful young woman with a very refined beauty.

## Personality

Sienna's personality is quite normal to that of any common girl during her childhood, very innocent and curious about the world around her, this is especially so when it comes to Artpe .

During her development it is made clear that she becomes a very insightful and intelligent young woman, in addition to that she accumulated a grace in her character that made her look very fine and elegant.

She is a very intelligent, bright, cheerful and attractive girl with a firm will. Also she loves Artpe she never get jealous no matter how many women are around him.

## Trivia

* At first Elrick thought she was the holy priestess.
* She is the only one of her entire race to ever exist in history.
Игровые персонажи

Игровых персонажей существует шесть видов, каждый из них открывается после пройденного мира.

### **Классические**

**Чпок-мен** (Chpok-man) - стартовый персонаж, ничем не примечателен, умеет ускоряться об стены.

**Злой чпок** (Evil Chpok) - более медленный, но все power-up'ы действуют дольше.

**Эль Чпок** (El' Chpok) - Быстрее обычного, но для скорости нужен разгон.

**Аква-мен** (Aqua-man) - Очень быстрый, но идёт без остановки.

**Гостли** (Ghostly) - Самый медленный, но имеет две жизни.

**Апельсок** (Oranjuice) - медленнее, но добавляет на уровни щиты.

### **Особые**

**Золотой Чпок** (Golden Chpok) - появляется в Gold Mode и является там основным игровым персонажем. Умеет ускоряться.
Night 317

Help Magi Wiki by editing this page.

## Night 317

### Story arc

Final Arc

**Sinbad's Bonds** (シンドバッドの絆 *Shindobaddo no Kizuna*) is Night 317 of *Magi*.

## Character appearances

* Sinbad
* David Jehoahaz Abraham (mentioned)
* Aladdin
* Alibaba Saluja
* Budel (mentioned)
* Kougyoku Ren
* Koubun Ka
* Hinahoho
* Sahel
* Pipirika
* Spartos Leoxses
* Drakon
* Ja'far
* Masrur
* Mystras Leoxses (flashback)
* Sharrkan Amun-Ra (flashback)
* Rurumu (flashback)
* Mahad (flashback)
* Vittel (flashback)
* Serendine Dikumenowlz Du Parthevia (flashback)
* Tamira (flashback)
1-1

**1-1 -** Самый первый уровень в игре и первый уровень первого мира.

### **Описание**

Самый маленький и самый лёгкий уровень. Имеет всего 26 точек. Других предметов нет.

### **Враги**

На уровне есть Фиолетовый призрак и Синяк. Их траекторию можно легко запомнить, ведь они ходят по одному и тому же пути.

### **Тактика**

Зелёным цветом обозначены безопасные зоны. Уровень совсем не сложный и прост в освоении.
Chpok-man вики

## Добро пожаловать на **Chpok-man вики**

Игра является пародией на знаменитого Pac-man'а, но с небольшими отличиями. Игра кидает вам настоящий вызов, ведь сначала всё кажется довольно лёгким, но сложность с каждым разом увеличивается в двое! В игре есть много различных игровых персонажей с разными характеристиками.

Пока игра находится в бета-тесте.

Ссылка на игру на gamejolt:

https://gamejolt.com/games/Chpok-man\_Classic/461074

Также можно прослушать и скачать саундтрек там же.

## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка
Jeriet

## Personality

As a Heavenly King he is very cruel and doesn't care about the others' lives at all. Also he is very loyal to the Demon King ( because he is under his innate ability *Absolute Control* ).

## Trivia

* He's the current weakest Heavenly King.
* In the past life he was one rank higher than Artpe ( ranked 3rd).
* Killed by Maetel and her party in the past life.
Инк Рейн

**Инк Рейн -** Первый призрак Второго мира.

Почти ничем не отличается от призраков первого мира. У него неравномерный цвет кожи и чёрные капли чернил по телу, после использования атаки меняет цвет глаз и пропадают капли.

### **Способности:**

Не убивает игрока, а ограничивает зрение чернилами на 5 секунд. Его способность перезаряжается 10 секунд.
Vadinet

## Appearance

At first glance she appears to be a pure and refined lady, this due to her title as a priestess. Her hair is black and her eyes are blue.

## Personality

### **Past Life:**

According to Artpe she was a crazy woman to the point that she corrupted her self and turned into a demon with her free. Despite being a holy priestess she still chose to work with the Four Heavenly Kings of the Demon King's army. She had made all of this because she loved Silpennon and wanted him to be the hero instead of Maetel. She also seamed to hate Maetel.

### **Current Life:**

She still seams to be a crazy woman and still hold resentment towards Maetel as shown when she tried to give all the pleasing to Artpe to show to the people that he is the only hero and Maetel is not the hero.

## Trivia

* She hated Maetel in her two lives and didn't wish for her to be a hero (The first life she tried to make Silpennon the hero but failed so she turned herself into a demon. In the current life she controlled the blessing and gave it all to Artpe so the people would believe that Artpe is the one and only hero and Maetel is an imposter but her plan was foiled by Artpe who shared the blessing with Maetel via the link skill and record divide).
* The reason behind her action is because she believed in a lie that says the Holy Priestess can only marry the hero.
* The first time Silpennon saw her he said that she has a perfect appearance but any thing else is messed up.
* In the current life also she hate Maetel she doesn't want her to die. She wants to 'win' Artpe by fair means.
BOWCRAFT/FLETCHING

Bowcrafting skill is for crafting Bows/Crossbows and ammunition for them, the skill might be handy to supply Archers. To make Arrows/Bolts you need Boards/Logs and Feathers, every bird drops Feathers but Harpies are the best to collect them, they drop 50 Feathers. There is one nice spawn where 5 Harpies spawn pretty quick, on way from Britain to Minoc (X=1866 Y=1203).

Note: be careful with making Shafts, because if you target for example 10k of boards and chose Shaft to make, all boards will be turned into Shaft without any asking how many you want, to prevent this separate your boards/logs before.

Check also:

* Merchant Quest
* Lumberjacking

ITEM LIST

HOW TO TRAIN
Skills

* Alchemy
* Anatomy
* Animal Lore
* Animal Taming
* Archery
* Arms Lore
* Begging
* Blacksmithy
* Bowcraft/Fletching
* Camping
* Carpentry
* Cartography
* Cooking
* Detecting Hidden
* Evaluating Intelligence
* Fencing
* Fishing
* Forensic Evaluation
* Healing
* Herding
* Hiding
* Inscription
* Item Identification
* Lockpicking
* Lumberjacking
* Macefighting
* Magery
* Meditation
* Mining
* Musicianship
* Parrying
* Poisoning
* Provocation
* Remove Trap
* Resisting Spells
* Snooping
* Spirit Speak
* Stealing
* Stealth
* Swordsmanship
* Tactics
* Tailoring
* Taste Identification
* Tinkering
* Tracking
* Veterinary
* Wrestling
Neverlands Wiki

**Welcome to the Neverlands Wiki**

**Join us in Discord to ask any questions and have fun:**

Neverlands Discord

* Library
* How To Join
* The Team
* Online Characters
* Screenshots

## Updates:

We have had a surge of players returning to enjoy some Neverlands Phoenix again. We are actively developing the server again and looking for new ways to make the game fun and challenging for everyone. Some new updates right now:

1. Players can buy small houses only from the architect in Britain. All large houses(over 125) must be bought in the form of plans from players who are gm in inscription. These plans must be completed to get a deed to place a house.
2. Some of the things to remind players about: use .powerhour to gain skills 20% faster, one of the meteorites when crafted into platemail armor and a fusion stone is used on it will allow you to fuse up to 6 jewels into it(1 per piece) this will allow you to use more jewels than before, afk for gathering resources or crafting is still illegal(the auto macro check will be back in a few days where you can use .afk command to do these things 300 minutes per week), right now the penalty for getting caught is just 1 hour character jail, when the auto check is back, the jail time is still only per character but you will lose skill points as well
3. We are hosting events fairly regularly again and will try and do something as often as we can(shooting for at least one per day). There is a champ spawn set up at all times on the map for special items. There will be 2 auto events that will be running non stop in game in the next few weeks.
4. Age for skill and stat caps have changed, here is the updated list:

age > 1200 statcap := 230

age > 2500 statcap := 235

age > 5020 statcap := 240

age > 10000 statcap := 245

age > 15000 statcap := 250

age > 20160 statcap := 255

age > 25000 statcap := 260

age > 30000 statcap := 265

age > 35000 statcap := 270

age > 40000 statcap := 275

age > 45000 statcap := 280

age > 50000 statcap := 285

age > 55000 statcap := 290

age > 60480 statcap := 295

age > 120960 statcap := 300

age > 150000 statcap := 305

age > 199999 statcap := 315
Hlmt

HLMT (which I affectionately call helmet) is the model tag. This tag is a container for all of the different important models referenced by an in game object, including the render model(mode), the collision model(coll), the animations(jmad), the physics model(Phmo), and the imposter model(impo).

This is also where child objects can be attached an changed, such as turrets and other game objects.

This tag is referenced by tags like Weapon(.weap), Vehicle(.vehi), biped(.bipd), game objects(bloc), and equipments(eqip).

This tag also holds variables such as object health and damage scaling.

## Under Construction

This page is meant to be a reference sheet/modding resource rather than a tutorial style document, and it will, in the future, contain as much information as we can learn about the hlmt tag. However, this will be a lengthy process and this page is currently still under construction.
INGOTS AND ORES

INGOTS AND ORES
To gather ores you need Mining skill. It is also used to smelt them into ingots.. Read Mining section to learn more about training this skill. You can make many items from ingots but they are used mostly by Blacksmithy and Tinkering skills. You’ll need 5% more skill to craft ingots with Blacksmithy skill than to mine it: Nexus is mineable from 120%, but for crafting you need 125% Blacksmithy. Tinkering has lower requirements because there are no jewels for Tinkering skill. “Effects” work only if you wear at least 5 parts made from the same ore (can be anything – armor parts, weapons, tools).

Note: Full Exceptional Platemail set gives +3 more AR than a regular set, and Exceptional weapons are “boosted” by one level, so for example an EXP Iron weapon does the same damages as regular Talc Weapon.

Note: Titan exists and is mineable, but requires 130% of Mining, in order to get this, you must be GMed in mining, have a godly mining jewel, and the gargoyle pickaxe. In order to craft, you must have gm blacksmithing,godly blacksmithing jewel, and a titan hammer to get your skill to 130%.
Level3

Level 3 Chests – The Creatures of the Fire

lava liche
lava elemental
flaming corpse
fire elemental
 Other possible rares to find in chest, on monsters:
Vampire/Daemon bone parts,
Flasks,
Bowls with food,
Magic jewels

Check also:

* Level 1 Rares
* Level 2 Rares
* Level 4 Rares
* Level 5 Rares
* Level 6 Rares
* Lockpicking
* Remove Trap
* Provocation
* Monster Loot
Healing

Healing is a necessary skill for all kind of PVP, PVM chars. Generally Healing let you heal with bandages, more Healing skill let you heal from lower HP, and more Anatomy skill to heal more HP at once. Speed of Healing depends of Dexterity, for example with 125 DEX, it takes about 10 seconds to heal yourself and 5 seconds to heal other player. More Dexterity also raises chance for cure while Poisoned. For Mages Healing is also useful, mainly to regen HP from Magic Clothes. Healing clothes works only if you have Healing skill, else HP regen slower then without clothes. There is a small chance to resurrect other player at 80% of Anatomy & Healing, this low chance becoming real at 90-95% of both skills.

Check also:

* Anatomy
* Magic Clothes
* Poisoning.

HOW TO TRAIN
Keep Healing youself or your opponent . More Anatomy helps with faster gain of Healing. Last 5-10% of Healing Skill you can raise by keep trying to resurrecting a player ghost (the player have to click cancel every time you trying to resurrect him), or just by normal healing your sparring partner at VERY low HP.
Armslore

Arms Lore is knowledge about weapons/armours, by using the skill and targeting an item, you can see how old/damaged is the item. Arms Lore increases quality of items crafted by Blacksmithy and Bowcrafting, and raises chance to make an exeptional item. More of Arms Lore increases chances for signing items crafted by Blacksmithy/Bowcrafting with your name, with 120% of AL and at least 120% of BS about 95% of all items crafted by you are signed with your name, 125% BS & 125% AL – every item will be signed with your name.

HOW TO TRAIN

 33-100%
EVALUATING INTELLIGENCE

Evaluating Intelligence skill is used to check intelligence of your target, having more of the skill increases damages/power dealt by all Spells, not only offensive spells but all possible spells. Evaluating Intelligence gain passive while casting spells by Magery, or/and Meditation.

Check also:

* Magery
* Meditation

HOW TO TRAIN

 33-100%
 Note:
POISONING

Poisoning skill is used to apply poison potions on weapons or food, but Poisoning food doesn’t work to good on Neverlands. You can apply poison on weapons of Fencing and Swordsmanship skills. Poisoning skill also support Poison Spell, makes it stronger and more effective. Kind of Poison you can cast on your target depends mostly of Poisoning, of your Magery/Evaluating Intelligence and of amount of your target Resisting Spells skills. But generally if you have at least 80% Magery and Evaluating Intelligence, your Poison Spell will become stronger at following levels: 0-50% – Lesser Poison, 55% – Normal Poison, 84% – Greater Poison, 95%+ – Deadly Poison (Deadly posion works only on people with low Resisting Spells skill).

Check also:

* Fencing
* Swordsmanship

HOW TO TRAIN

 33-50%
 50-70%
 70-95%
 95-100%
Meterors

METEORS

Meteors appear at random times in game.

When a message flashes telling you that a meteor has flown by, get out your explorer spy glass(that you can buy in game from various npc’s).

This spyglass will tell you the direction of the meteor. Once you get to the location, you can begin mining for the meteor.

Meteor ore is used in the same way that regular ores are, you smelt them into ingots and then craft into whatever item you wish to make.

To have the ability to mine meteors, you must have at least 110 Mining skills. And Camping with a Camping package.
Resisting Spells

Resisting Spells is another very useful for all kind of chars, Resisting Spells lowering a bit damages of every offensive spell cast on you, and besides that the skill increases the chance of “Resisting” offensive spells, if you success the spell takes only 1/3 of total damages. Its highly recommended to have Resisting Spells skill on every char and damn hard to train but, believe me its worth it.

Check also:

* Magery
* Meditation
* Evaluating Intelligence

HOW TO TRAIN (with 33% of Magery, Resisting Spells, Meditation)

You will need the following things to begin training:

1. at least 300 skillcap (400 recommended for Magery, Meditation, Resisting Spells, and Evaluating Intelligence – all those skills gain points while training Resisting Spells, after you GM it you can delete these skills but you need them for training),
2. a full spellbook,
3. a runebook to mages/alchemist,
4. loads of cash for regents (something about 350k gp in total),
5. also helpful will be a Meditation jewel (the best possible you can afford),
6. and Mana Regeneration Clothing.
7. A lot of time, remember this is a very hard skill to train, so be prepared.

To start training you’ll need at least 50% of Magery (check Magery section), you should also raise your Intelligence, you’ll need at least 50. Getting from 33% to 77% will hurt a lot so you will also need to raise your Strength to at least 60 (80 recommended, Mining is the best way). After doing all of this you can scroll down and begin the training.

Note: Don’t train Resist inside a guarded area, some of the spells I picked up will turn you grey and you can get killed by the guards. The best place for training is your own house.

Note 2: Mana Regeneration clothes can be worn at following levels od Meditation skill: Learned 45%, Seer 60%, Soothsayer 75%, Oracle 90%. If you wear, for example, an Oracle of Mana Regeneration while having only 33% of Meditation your mana will regen much slower than without the cloth so watch out.

 33-46%
 46-76%
 76-86%
 86-100%

Note 3: First you should reach GM of Evaluating Intelligence, then Magery and then Resist, Meditation at the end. If you want to GM Meditation faster check Meditation section. As soon as you reach 100% of Resist, you can delete the other skills you don’t need.
WRESTLING

Wrestling is used by Mages mostly, the skill can have also some use by Merchants and Tank-Warriors. Wrestling is the hardest combat skill to train. Tactics, Wrestling and high Dextrerity are great combination for Mages. Wrestling even stand-alone has way better dodge of hits than Macefighting, but deals lower damages than Macefighting, however if you also have Anatomy and Tactics skill, Wrestling hits can become pretty nice, even 10 HP each hit.

Check also:

* Macefighting
* Tactics

HOW TO TRAIN
Vendor Train to 33%, keep sparring with anyone/anything by using your hands, try to fight with more monsters at once, to have better gains.

Note: All fighting skills gain faster having more Dexterity.
Parrying

Parrying is used to fight in more defensive way, while using a shield, your armor increases. Amount of AR depends of your Parrying skill and used Shield, even +24 AR with 125% Parrying and the best possible shield, but generally always adds about 20 AR with GM Parrying. Parrying is a nice choice if you’re PVM’ing a lot, +20 AR gives huge diffence but remember if you wear shield, then you have to use one-handed weapons which deal lower damages than two-handed weapons. Although with the new ores, some of those one handed weapons deal very good damage when made with the new ores.

Parrying can be combined with following skills:

* Fencing
* Macefighting
* Swordmanship
* Ores/Ingots

HOW TO TRAIN

Vendor Train to 33%, from 33% to 70% use a buckler, then change to a Heater Shield, try to get more monsters on you, this will let you to gain the skill faster.
Archery

Archery skill is used mostly by PVM’ers, that way you can kill very strong monsters, being far away from them. To increase damages of your shoots, you should also have Anatomy and Tactics, speed of shooting is based on Dexterity. Archery has been redesigned to be more effective and to do more damage based on what bow. The bows in game has various strengths and properties.

Check also:

* Bowcraft/Fletching
* Anatomy
* Tactics

HOW TO TRAIN
Level5

Level 5 Chests – The Creatures of Magery

poisoned liche
necromancer
fireball
acid elemental
ancient elemental
 Other possible rares to find in chest, on monsters:
Vampire/Deamon/Balron bone parts,
Flasks,
Bowls with food,
Potted Plants,
Magic jewels

Check also:

* Level 1 Rares
* Level 2 Rares
* Level 3 Rares
* Level 4 Rares
* Level 6 Rares
* Lockpicking
* Remove Trap
* Provocation
* Monster Loot

Info: Shows amount of Karma and Fame, click here to see details.
Inscription

Inscription skill is used to scribe existing scrolls (from your spellbook), on blanks scrolls, a little amount of blanks scrolls can be bought at Scribe NPC, huge amounts you can get from Bowcraft/Fletching and Carpentry. Because scribing scrolls taking your mana, recommended is having a Meditation, and max possible Intelligence. As you can see below, Books are also craftable by inscription however, you don’t need mana to create them, empty spellbook must be bought to be filled with scrolls, those are not craftable. Headbook and Runebooks are completely made by inscription. You cannot take out scrolls or heads from Spellbook/Headbook, but you can take out runes from Runebooks. Runebooks also have charges of use, regular Runebook hold max 5 Recall Scrolls, so you can recall by using scroll, not regents. Blue Runebook has only one charge, and to recharge you have to use an Arcane Gem.

Inscription is also used to make Houses now. In order to have a chance to create a house, you must have over 105 skill in Inscription. The higher your skill, the bigger the house you have the ability to make. The best houses are random creations at 125 skill. It takes 7 blank scrolls to make a plan, with many failures. Once a plan is made, you must gather the materials in the plan to make the deed. The deed can then be placed.

Check also:

* Bowcraft/Fletching
* Carpentry
* Meditation
* Magery
* Houses

HOW TO TRAIN

 33-40%
 40-50%
 50-60%
 60-70%
 70-90%
 90-100%
Provocation

Provocation is an awesome PVM skill, very handly on Treasure Hunting, but not only. Having a Musicianship is required to provoke monsters. Chances of provoking monsters depends of both these skills. 115% of Provocation and Musicianship working perfectly with all levels of Treasure Monsters (100% chances), but for stonger monsters such as: Elder Wyrms, Black Wisp, Balron, Devilspawn you need a bit more of these skills.

Check also:

* Musicianship
* Treasure Hunting

HOW TO TRAIN

 33-50%
 50-60%
 60-70%
 70-80%
 80-90%
 90-100%

ALTERNATIVE WAY (for Treasure Hunters)

 33-50%
 50-70%
 70-80%
 80-90%
 90-100%
Mounts

MOUNTS

On Neverlands Phoenix besides basic mounts (which you can buy very cheap at any stablemaster) you can find also special mounts, most of them have changed colors and properties, some are stronger than main mounts, other are weaker but all of them are unique. To tame them you will need Animal Taming skill, if you don’t want to waste your time to train Animal Taming, you can just buy them from other players, you don’t need Animal Taming/Lore to ride them.  Choose type of the mount:

List coming soon(tm)
Fishing

Fishing is an easy skill to train and very profitable, at begin you fish only regular fishes which can be used for training Cooking skill. From 90% of the skill you also find Magic Fishes, then at 100% you begin fishing Treasure Maps which can be decoded with Cartography skill. Or you can just sell the maps, t-maps gives the best profit from fishing at general. At 120% you start fishing SOS Bottles, that’s a kind of Treasure Hunting on sea, which always include some random items such as pillows, shells, paintings, scrolls, gems, gold etc. and there is also a chance to find Vampire/Daemon/Balron bone parts. Also, SOS bottles have treasure guardians.

Fishing has been recently given a boost to make it more enjoyable. We now have a few different events where you can get some really nice stuff. The are 2 new updates:

1. The first is being able to fish up old wet boots. When you fish these up, a message will appear saying they feel heavy and could have something inside. When you double click the boots you can get something valuable.
2. The second new update is the inclusion of Fishing Net. These nets can be used to increase the amounts of fish, maps, etc that can be caught. There is a time limit per day on its usage. This net also has the ability to catch special fishing rares.

Check also:

* Magic Fishes
* Cartography
* Treasure Hunting
* Monster Loot
* Fishing Boots
* Fishing Net

HOW TO TRAIN

Just keep fishing.
Animal Taming

ANIMAL TAMING

With Animal Taming skill you can tame all kind of rideable pets, regular & special, animals and also some of beast, such as Dragons, Drakes, Dread Spiders, Hell Hounds… You can tame the pets just by having Animal Taming skill, but better solution is to also train Animal Lore, which makes your pets a bit stronger. Animal Lore skill is additional skill for Veterinary at general let you heal pets by using bandages, having more Animal Lore allow to heal more Hitpoints at once.

Check also:

* Animal Lore
* Veterinary
* Special Mounts

HOW TO TRAIN

 33-50%
 50-80%
 80-90%
 90-100%
Camping

With camping skill you can obtain camping pack from camper npcs located in Bucc’s Den and britain. These packs will give a bonus to the merchant skill you buy for roughly 8 minutes. The higher the skill box level, the bigger the bonus

PACK LIST

 Master pack
 Adept pack
 Expert pack
 Apprentice pack
 Novice pack

We currently have Mining, Fishing, Lumberjacking packs implemented.

Meteorites can land on anywhere of Britannias map. Sometimes it will burn up before it lands, other times it lands in water. When it does land it will say,  “A Meteor has struck the earth”. When that happens, you are able to mine the meteor using a camping pack and at least 110% Mining, an explorer pickaxe and you can search for them using explorer spyglass, all of which can be found on the Camping Expert NPC.

HOW TO TRAIN

 33-100%

You get kindling by double clicking a dagger and targeting a tree, you can target the same tree .There is no limit of kindling you can get from 1 tree. It will take roughly 8k kindling to gm from 33%
VETERINARY

Veterinary skill let you heal pets, the skill requires Animal Lore to work properly. You can for example heal a Dragon in no time. Greater Heal Spell heals about 45HP while by using Veterinary skill & bandages you can heal about full pets HP, so for dragon it will be ~400HP at once.

Check also:

* Animal Lore
* Animal Taming

HOW TO TRAIN

Keep healing an animal, having more Animal Lore, will give you more gains of Veterinary.
Level6

Level 6 Chests – The Creatures of Mythology

Slepinir Ophidian, Ancient Elemental
 Other possible rares to find in chest, on monsters:
Vampire/Daemon/Balron/Champion bone parts,
Flasks,
Bowls with food,
Potted Plants,
Magic jewels

Check also:

* Level 1 Rares
* Level 2 Rares
* Level 3 Rares
* Level 4 Rares
* Level 6 Rares
* Lockpicking
* Remove Trap
* Provocation
* Monster Loot

       Gargoyle Pick-axe(gives a +5 bonus to mining, which can be used with mining jewels in order to mine Titan Ore. There is also a chance of mining elementals when using this and it has a random number of uses)Crystal Mortar(rare mortar used with the new alchemy system that creates new potions)Titan Hammer(gives a +5 bonus to BS and Arms Lore to allow the crafting of titan ingots)
Deed to a Hellspawn(deed to new ride that cannot be tamed)–(coming soon)
Bola Balls- used to unmount players from their horses
Invulnerability Potion(potion that gives 45 seconds-1 minute of invulnerability-can only be used rarely)
Champion Bone Helm/arms/tunic/gloves/legs
Surveyor’s tape- used to tell if a house can fit in an area or not
Furniture Dye- used to color up furniture in your house…there are two parts to using this…you have to find the Furniture Dye Tub and the Furniture Dyes to be able to use this
Insult Mirror- new designed mirror that hurls insults when double clicked
Stone of returning- a new rare that when in your bag at death, will return you to your body after you res.
Cartography

Cartography is the most important skill for a Treasure Hunting. Cartography skill is used to decode tattered treasure maps, there are 6 levels of treasure maps, the maps can be fished up by Fishing skill, you can also find single maps in Monster Loot. Cartography is used only to decode and read map, to check where the location is, after that you will need additional skills to kill the monsters (for example: Provocation & Musicianship) and later Lockpicking & Remove Trap to open the chest with treasure. Because Treasure Hunting is the best profession in the whole game, here is a guide on how to train a Treasure Hunter char and then step by step how to begin Treasure Hunting.

Check also:

* Treasure Hunting
* Treasure Chests
* Fishing
* Lockpicking
* Remove Trap
* Provocation
* Musicianship

Note: Maps can be only dug up by the player who decoded them, every map is signed with name of player who decoded them, however, after you decode the maps, the skill isn’t needed/checked anymore, so as soon as you decode your maps, you can go dig the chest even with 0% of Cartography.

HOW TO TRAIN

 33-40%
 40-60%
 60-80%
 80-85%
 85-90%
 90-95%
 95-100%
CARPENTRY

Carpentry skill is mainly used to make furniture, but not only (scroll down to see a list of the items). As you can see some items require Tailoring or Tinkering to be crafted, thats why you you should thing about having those skills on one char, as true merchant this is very nice idea. Also handy will be Lumberjacking skill, to chop logs yourself. Carpentry skill seems to be easy skill till 80% but then its damn hard to train, of course nobody said you have to train it till GM, all items can be made by ~100% of the skill so 80% +20% from jewel works well. But if you really want to train it till GM, it is very important (if not the only way) to have Lumberjacking skill, chop your logs on your own plus spend all your cash on boards or logs.

Check also:

* Merchant Quest
* Lumberjacking

LIST OF ITEMS

HOW TO TRAIN

 33-40%
 40-60%
 60-70%
 70-80%
 80-90%
 90-100%
Cooking

Recipes can be found at Monster Loot or on Baker NPC.

All recipes can be made including icing a cake which you can still fail at 120 but rarely.
To obtain milk double click an empty pitcher and target a cow the same for water but obviously target water. You can find all ingredients for every recipe we have.

Check also:

* Fishing
* Monster Loot

RECIPE LIST

apple fritters
apple pie
bacon
baked ham
ball of dough
banana cream pie
beef jerky
bread
cake
cake batter
carrot cake
cheese pizza
chicken potpie
coconut cake
coconut cream pie
cooked bird
cooked fishsteak
cooked rib
cooked sausage
cornmuffins
ecstacy cake (unique)
french bread
fried chicken leg
fried eggs
garlic bread
honey baked ham
icing
key lime pie
leg of lamb
lemon cake
lemon-herb fish
lemon merique pie
lemon tarts
lime cake
mincemeat pie
muffins
onion pizza
onion rings
pancakes
peach cobbler
pie crust
pizza crust
plate of cookies
pumpkin pie
roasted rabbit
sausage pizza
smoked salmon
sushi
sweet dough
vegetarian pizza

HOW TO TRAIN

 33-50%
 50-70%
 70-90%
 90-100%
How To Join

Download: Ultima Online Client

The first step is to install UO. While downloading you can read the rules.

Step 2:

Download: Neverlands Phoenix Installer

Then download this exe file. Run this file and everything will be set up automatically. Thanks to Picxie for creating this file!

Step 3:

Create an account.

Extra downloads

For more downloads like classic spell icons and legal third party programs, go to the Extra Files page.

Rules

Make sure to have read the rules!

Todos los jugadores tienen que descargar el nuevo parche para poder ver las nuevas casas, nuevos objetos, y mas. Por favor descarguenlo y ponganlo en su carpeta de uo antes de conectarse a NLP otra vez, Gracias y que disfruten.
Age Skill & Stat Cap

Forget Stone

Near every bank, on the sparkle that leads to the tournament nexus and the newbie dungeon, you can find the forget stone: An option on the menu that will allow you to delete any skill/stat points with ease. Simply select the skill/stat you want to decrease and the ammount of points you want to decrease on the selected skill/stat. It’s recommendable not to surpass the maximum skill/stat cap, even being possible, as it can lead to skill/stat loss on random skills/stats. The skill will be decreased permanently by this method, and the only way to recover the skill lost with forget stone would be normal training of the skill, so be careful what skill you choose to decrease.
Lockpicking

Lockpicking skill is mostly used by T-Hunters to open locked Treasure Chest, there is no other way to open T-Chest, so the skill is necessary. You can also open Locked Chests placed inside Dungeons, there are no chances to open any container that is crafted by a player and locked with key, you cannot open house doors either.

Check also:

* Cartography
* Remove Trap

HOW TO TRAIN

First of all get a few lockpicks and Lockpinging jewel if possible, then go to place where T-Chest are spawned (for example X-Roads X=1012 Y=1937), pick a chest cast Magic Lock Spell on it and use lockpicks, if your lockpicks will break all the time change chest on another. Thats because there is 6 levels of treasure chest and if you dind’t dig up the chest, you don’t know which level it is so just keep testing.
Macefighting

Macefighting is another fighting skill, but has way more use than other fighting skills because the skill can be used by Mages and Warriors. Macefighting weapons are not Poisonable, but for that they deal a lot more damages, some of Macefighting weapons also drain steam and damage your opponent armours. Mages can use staves, which also are Macefighting weapons, that way Mages can cast spells and do heavy damages by staff, but then hits dodging aren’t too good, Wrestling has a way better. No matter how will you use the skill but, you will need also Anatomy and Tactics to deal more damages, however for Staff-users it isn’t required to have the skills, but of course they are helpful. To see all possible Macefighting weapons check following sections: Blacksmithy, Carpentry and Tinkering.

Check also:

* Anatomy
* Tactics
* Poisoning
* Wrestling
* Blacksmithy
* Tinkering
* Carpentry

HOW TO TRAIN

Vendor Train to 33%, keep sparring with anyone/anything by using a wooden/black staff, wand, or any other Macefighting weapon.

Note: All fighting skills gain faster having more Dexterity.
Broken

Broken Rares

This profession allows you to fix Broken Rares, also known as Remains of Shattered Items.

If you get a rare on a treasure hunts, there is a small chance it might broke, leaving you a Remains of Shattered Item.

To fix it, you simple double click the Broken Rare. This profession has a total of 10 levels, you current level will be displayed on the window after you double click the Broken Rare. Every level has different items which you can get from fixing the broken rares, from crates, reagents, gold ingots and Diamonds at the final level (~60% chances of creating about 100 diamonds from one broken rare).

To begin training, get the skills above to at least 50% each, but remember – the higher the better. To get 10th level you will need a lot of broken rares so be prepared.

The skill requirements are the following (50% min, all in one character):

* Arms Lore
* Blacksmithy
* Carpentry
* Item Identification
* Lumberjacking
* Magery
* Tailoring
* Taste Identification
Tinkering

Glass/Sand, Clay, Gold Ingots,
Tinkering has many items to craft and generally many ways of usage but the best part of the skill is crafting Magic Jewelry. You simply craft normal jewelry and they might come out magic – you will get a message if you’ll make one.You won’t be able to wear them before identifying them (Item Identification).To make magic jewelry you need at least 80% of Magery & Tinkering, gold ingots (at least 50% Blacksmithy is required to smelt gold) and gems. Tinkering for magic jewelry is completely random, you never know what will be created. There are 5 types of jewels:

* +5% (Lesser)
* +10% (Good)
* +15% (Greater)
* +20% (Glorious)
* +25% (Godly)

If you have any unwanted jewelry you can’t get rid of, you can try either the Jewelry Vendor or Jewelry Exchange Stone.

Jewelry Vendor

If you cannot sell a jewel for any reason, there is a NCP Jeweler Vendor (Thunder) who’s buying unlimited amounts of jewels at following prices:

* +5(~2.000gp)
* +10(~6.500gp)
* +15(~13.000gp)
* +20(~29.000gp)
* +25(~41.000gp)

These prices may look crappy but for some jewels it’s the only way to make profit at all (some skills are just not used – no demand for jewels) The Jeweler Vendor can be found between Britain and Trinsic.

Check also:

* Merchant Quest
* Item Identification
* Magic Items
* Jewelry Vendor
* Jewelry Exchange Stone

LIST OF ITEMS

Note: “Required skill” – This is the minimum skill required to craft these items.

HOW TO TRAIN

Tinkering is a bit hard to GM because gathering resources takes a while. If you could just buy them all then the skill would be easy to train. I’m leaving the part from 33-70% because it isn’t hard, let’s focus on Poison Traps (70-100%). Following items are needed to complete this part: 5500 empty bottles, 5500 Nightshades, 5500 Ingots of any kind. To make 5500 empty bottles you need 5500 of glass, which can be made from 11000 sand (a Shovel + at least 50% of Mining). To smelt sand you need at least 50% of tinkering, but don’t smelt more than 600 of sand at once, you’ll fail. Making bottles is very slow, 6 seconds for one bottle. When you’re done with bottles you’ll have to make 5500 poison potions of any kind (33% Alchemy is enough for lesser poison pots). The best choice would be to put 55 bags on the floor of your house, 100 pots in every bag. You cannot use kegs! If you have 55 bags with 5500 lesser potions inside, take one bag and 100 Ingots at once to your backpack, use tinker tools and choose 100 poison traps from the menu. Now you have to choose any container placed on floor and keep clicking it extremely fast (around 200 times) to trap and untrap it at once (bag, backpack or anything). You can also ask your friend for an easyuo script for this.

 33-40%
 40-45%
 45-50%
 50-60%
 60-70%
 70-100%
The Team

Chad – Owner / Head Developer

Melqui – Head Staff

Hardox – Administrator

Lobo – Gamemaster

Once again here, I would like to thank the staff for all the work they have done so far. Without them, the shard wouldn’t be doing as well as it is. Thanks to the admins and GMs for all their help in game and Ffrasa for all his great work on the scripting side.
BLACKSMITHY

Blacksmithy is probably the most useful merchant skill, there is always someone who needs blacksmith’s services. The skill is very hard to train and be prepared to use about 150k of ingots just to reach 100% of the skill. To avoid massive losing of ingots while training use a Copper set, which saves 50% of the ingots if you fail at crafting an item (at least 5 parts from Copper are needed). Arms Lore is an additional skill that raises the quality of your items and adds your name to them, for example at 120% of Arms Lore about 95% of the items crafted by you will have your name added. Arms Lore gains passively while using Blacksmithy skill. You can also smelt items with Blacksmithy skill by using tongs. If the item is not damaged you can get up to 50% of the ingots used for the crafting.

LIST OF ITEMS

“Required skill” – This is the minimum you need to craft these items so you’ll still fail a lot! For example, Platemail Breastplate can be crafted while having 75% but the chances are VERY small, you’ll end up destroying 90% of your ingots.To start crafting Platemail Breastplates without failing you’ll need around 110% – 120% of the skill.

HOW TO TRAIN

 33-50%
 50-70%
 70-80%
 80-90%
 90-95%
 95-100%

There is also a way to GM Blacksmithy just by crafting Katanas, starting at 60%. Takes less ingots but is slower than crafting Chainmail/Platemail parts. If you choose that way, remove your jewel as soon as you reach 65% of the base skill. In general Blacksmithy gains better with a jewel on.
Hiding

Hiding is pretty useful skill, used by Thieves or PvP characters, there are some alternative ways to hide like, eating a Magic Fishes or casting Invisibility Spell, but Hiding has one important advantage on them, you have higher chance to stay hidden if someone trying to reveal you with Detecting Hidden skill, all other ways of hiding will not prevent you from being detected. If you’re using a jewel and you have let’s say 120% of the skill, it is hardly possible to reveal you if someone has 100% of Detecting hidden. Of course there is more ways to reveal hidden people, mostly by casting spells such as: Earthquake, Reveal, Chain Lighting and by using Explosion Potions.

Check also:

* Detecting Hidden
* Magic Fishes

HOW TO TRAIN

 33-100%
Tactics

Tactics is necessary for every PVP/PVM char, this skill lets you deal more damage with all fighting skills, but besides that, having Tactics also increases your chance of hits dodging.

Tactics can be mixed with following skills:

* Archery
* Fencing
* Macefighting
* Swordmanship
* Wrestling

HOW TO TRAIN
Vendor Train to 33%, keep sparring with anyone/anything by using any fighting skill mentioned above.
Level4

Library

Level 4 Chests – The Creatures of Lore

liche lord
daemon
elder gazer
poison elemental
 Other possible rares to find in chest, on monsters:
Vampire/Deamon bone parts,
Flasks,
Bowls with food,
Potted Plants,
Magic jewels

Check also:

* Level 1 Rares
* Level 2 Rares
* Level 3 Rares
* Level 5 Rares
* Level 6 Rares
* Lockpicking
* Remove Trap
* Provocation
* Monster Loot

Black dye tub. This tub will dye any item of clothing pure black.
Armor infusion

ARMOR INFUSION

Armor infusion is a system that allows you to merge magic jewels with armor.

The armor that you use can only be used on Morphite armor. This armor is formed from mining Meteors.

Once you have created your plate armor, then you must find an infusion stone. These stones are found on many mid to upper level monsters.

Once you have the stone, the armor, and up to 6 magic jewels. Use the stone to infuse the armor.

You cannot equip any of the same jewel infused armor(cannot have 6 pieces of mining armor).

Also, once you have fused the armor the jewel cannot be gotten back because it’s power now resides in the armor.
Animal Lore

Animal Lore is knowledge about Animals, the skill gives bonus to Hitpoints, Stats and a little boost of moving speed of all creatures that are under your command, shows status of animals and support Veterinary skill. Also, Animal Lore is needed to command pets in things like PVP and PVM. Animal Lore must be equal to Animal Taming in order to control your pets. Failure to have the right amount will result in losing control of the animal. This does not affect riding pets, only using commands.

Check also:

* Animal Taming
* Veterinary

HOW TO TRAIN

 33-100%
 Note:
Anatomy

Anatomy is knowledge about the human body, the skill let you check Strength and Dexterity of your target, also having more Anatomy lets you hit your opponent harder, by any weapon, the skill also supports Healing, more Anatomy let you heal more Hitpoints. GM Anatomy gives about +33% bonus to melee damage.

Check also:

* Healing
* Tactics
* Archery
* Fencing
* Macefighting
* Swordmanship
* Wrestling

HOW TO TRAIN

 33-100%
 Note:
Stealth

With Stealth skill you can walk while begin hidden, at least 80% of Hiding skill is required to begin training/use Stealth, it is very handy skill for thieves. With GM Stealth you can walk 9-14 tiles, its random so better always walk by 9 tiles then use skill again, this way you will avoid skill failure and being discovered.

Check also:

* Hiding
* Stealing

HOW TO TRAIN
Vendor Train to 33%, use Hiding, then wait 10 seconds then keep Entering Stealth mode every 10 seconds, you don’t have to walk to get gains, if you fail, hide again.
Spooder

Description
Marks an article as a disambiguation page, adding a banner to the article and categorizing it under Category:Disambiguations.
Articles using this template will also appear on Special:Disambiguations.
Syntax
Add `{{disambiguation}}` at the top of a disambiguation page.
You could mean

Spooder grainer

Spooder pikmin

Spider pikmin

Spider turner
Fencing

Fencing is one of three fighting skills for warriors, Anatomy and Tactics are necessary for Fencing to work properly. Both Anatomy and Tactics increase damages of every fighting skill, but also Strength does that. Fencing does the lowest damages from all fighting skills, but with the highest speed, that’s why you Poisoning your opponent very often. Fencing is also the best way for warriors to increase Dexterity, simply keep sparring and keep playing an instrument at the same time, you don’t need to train Musicianship to get Dexterity gains.

Check also:

* Anatomy
* Tactics
* Poisoning
* Backstabbing

HOW TO TRAIN

 33-100%
 Note:
Tailoring

Tailoring is a great skill, besides regular clothing you can also make Magic Clothes, there are 5 types of magic cloth and 5 levels. Generally almost all items made of cloth can be magic (you can see detailed informations about items in table below). To make magic clothes you need ta least 80% Magery, and 80% Tailoring skills, more of these skills raise chance of making magic clothes. Tailoring for Magic Cothes is very profitable, you earn money just from crafting regular items, and selling them to NPC vendor, so all the Magic clothes you made are “for free” – of course I mean buying bolts of cloth, it can become even more profitable if you make bolts of cloth youself by harvesting flax from farms. You will need about 60k of hides to GM Tailoring, hides are hard to get, you can buy them at 50-60gp each from other players, or go to spawn with Hinds & Great Harts, they give a lot of hides. Two examples of spawn: (X=1326 Y=2233 – East from the Maze), (X=1259 Y=1666 – Britain Farmlands). To see full list of hides click here.
Note: To identify Magic Clothes you will need Item Identification (33% seems to be enough at begin), Magic Clothes cannot be worn if not identified.

Check also:

* Merchant Quest
* Item Identification
* Magic Items

LIST OF ITEMS

Note: “Required skill” – This is minimal skill you need to craft these items.

HOW TO TRAIN

 33-40%
 40-55%
 55-75%
 75-95%
 95-100%
Raj

* Grandpa Great Escape
* Billionaire Boy
* Gangsta Granny
* Mr.Stink (movie)

**Raj** is a multiple character from Billionare Boy, Grandpa Great Escape and so many movie. Raj currently works at Raj's shop as a shopkeeper. He is visited by his four favourite customers which are Joe, Chloe, Ben and Jack in different films of David Williams movie
Lumberjacking

With Lumberjacking skill you can chop logs, we have 14 types of Logs, only normal logs can be turned into boards(currently, the boards will be added soon). Logs/Boards can be used by following skills: Carpentry, Bowcraft/Fletching and Tinkering. Lumberjacking skill can be also used for harvest regs (50% of the skill seems to be enough for that). Lumberjacking skill also gives additional bonus damage for every weapon with “Axe” in name, all of them are not poisonable, to see the list of weapons check: Blacksmithy, 100% of Lumberjacking gives about +35% bonus damages, there is no more bonus above 100% of the skill (120%, 125% etc. works the same as 100%).

Check also:

* Logs
* Carpentry
* Bowcraft/Fletching
* Tinkering
* Blacksmithy

HOW TO TRAIN

 33-40%
 40-50%
 50-60%
 60-70%
 70-90%
 90-100%