Avery Morgan

The **Deki Deki no Mi,** otherwise referred to as the *Heart of Greed* by members of the Underworld, is an infamous Paramecia-class Devil Fruit that fundamentally revolves around the arrangement of deals and transactions with any entity capable of making such a deal, whether it be an individual, an institution represented by an individual or group of individuals that make the deal on behalf of said institution, or even the government of an entire nation. Thus the Kasu Kasu no Mi turns its consumer into a Monopoly Human, allowing them to create and control a variety of transactions and dealings. In practice, this Devil Fruit does not immediately grant any form of true offensive power but for the particularly ingenious business person, the potential that this Devil Fruit has lies just underneath the surface. Prior to its consumption, the Devil Fruit bore such legendary reputation that even the **Godmother** in Fujiwara Hibiki was looking for it to cement her dominance over the Underworld.

Perhaps the most notable aspect of this Devil Fruit is that the dealings exercised and presided over by the power of this Devil Fruit are non-conventional in nature, as such dealings enable one to garner and obtain not simply the material possessions of a given entity, but instead anything acknowledged by human society and logic that can be considered as belonging to said entity, including anything from wealth, political power, information, people and armies, to even more personal, metaphysical concepts like one's life-force, soul, or even one's mind. Men, women, humans, fishmen, for the wielder of the *Deki Deki no Mi*, everything has a price, whether one is aware of it or not. However, the wielder is not limited to making arrangements that necessarily include themselves, capable of creating arrangements between two individuals for immaterial things, such as letting a relatively weak individual exchange something possessed by a defeated and coerced foe, an arrangement the wielder can then take a cut from to add to their own **Coffers**. Similarly however, and perhaps most interestingly, the wielder of this Devil Fruit is not limited to needing to make deals with others, seemingly demonstrating the ability to make deals with oneself referred to as a **Pledge.**

Anything that the Kasu Kasu no Mi obtains through such transactions are totally and completely under the control of the user, with individuals that default on debts owed to the bearer of this Devil Fruit typically finding themselves completely dominated and owned by the bearer, becoming pliable to their whims and supremely loyal to them as if a material possession. For example, liberated slaves affected by this power will actively fight against their liberators in praise of the bearer and display a fanatical level of devotion to them. As a result, in certain cases due to the nature of this quality, some transactions find that assets belonging to the bearer are considerably more efficient in their possession than in the hands of their previous users. Alternatively if merciful, the Collector can request a service instead of claiming a debt, one that is associated with what she refers to as a ***geas***, an incredibly strong compulsion to follow through on this service that gradually grows more potent the longer that one holds off from doing so, a mark of temporary ownership until the task is complete.

For example, while a general commands their army they cannot guarantee the complete and unconditional loyalty afforded by the Kasu Kasu no Mi that is forcefully instilled in those who become owned that sees a strict adherence to training and a complete disregard for self-preservation. Swords and weaponry obtained through the Kasu Kasu no Mi appearing unmoving and non-functional in the hands of others as they are the user's property and no-one else's (can somewhat be got around by moving things around said object to move them). The same extends to beasts, as while they typically may be able to be tamed or frightened by others, those within the possession of the Kasu Kasu no Mi are also similarly loyal like people would be, and control appears impossible to be wrested from the bearer unless they become able to buy their freedom back, die, or are released. The danger of this fruit is that dealings are omnipresent within a society, and thus it becomes incredibly difficult to predict when one may be influenced by the bearer of this fruit. The nature of the abilities also make one's influence hard to see, but definitively felt throughout the world. For the sake of debts, things owed to entities owned by the Collector are also considered debts to her, as she owns those entities in their entirety, and thus owns any debts owed to them by extension, making her system dangerously well-connected throughout the world.

Perhaps the most notable arrangements affected by her Devil Fruit are:

* **Favours:** *This part of the Devil Fruit embodies the statement, “Nothing in life is ever free.”* The Underworld is littered with the corpses of those unable to have repaid the Collector her dues, and in other cases, populated by them. Debts *knowingly* owed to the Collector if one can help it are paid with the utmost of urgency, regardless of one's own personal power or collective military might simply because one can never be certain when she will choose to collect, and what she will ask for as recompense for her provisions. This form of transaction in particular however is perhaps how a number of unsuspecting individuals and assets have become subjected to her ownership. By doing a requested favour for an entity in question, the Collector has demonstrated the ability to collect on the debt owed in return that is commensurate to her efforts, a value that is associated with an interest that causes owed favours to appreciate considerably over time. As a result, this is one of the ways one may be able to fall into the Collector's pockets, as owing anything to the Collector is unwise if one can help it, as this **debt** makes one susceptible to having things within your possession become claimed in return. As stated above, whatever the bearer of this fruit claims is theirs to use freely, and totally, until and unless they decide to return it, or the individual manages to buy it back from them, something that typically will often mean giving up something of value in return. For example, if the Collector claims the strength or skill of an individual, she can choose to give this to herself, or anything else within her “possession”, such as her subordinates and henchman, which further in debts those specific henchmen by giving them a boost in power as a favour. By claiming the identity of another, the Collector has demonstrated the ability to freely masquerade as her debtor, or allow others to, something that can be exploited to create a reputation racketeering system by letting her henchmen act in the place of others and prompt her debtors to make a *bargain* with her to clear their name.
* **Barter:** Perhaps the most conventionally expected aspect of this Devil Fruit, this part of the Devil Fruit simply refers to the Collector's ability to make exchanges and transactions that go beyond what one would normally be capable of achieving. For example, through *barter*, the Collector can offer to an individual the financial stability and security of one's family in return for their complete servitude or memories that they might possess, ransom a portion of an individual's life-force or soul in exchange for the return of a loved one safely in the case of a hostage situation, or temporary ownership of the minds of a gathering of law officials in exchange for not immediately killing said hostage, allowing herself and/or her allies to make a clean escape should said individuals relent. The sheer scope of what can be requested in exchange for something else is incredibly vast, and constantly grows as human society and thus what can be considered a good or service grows that she can request. Similarly, others can come to exchange things with others they otherwise would be unable to, for example life force or memories. These also need not be one time agreements, in the case of loan-like agreements, and can have multiple terms when served.
* **Debts:** As previously stated, to owe a debt to the bearer of this Devil Fruit is fundamentally unwise and can prove incredibly detrimental. Unfortunately for those against her or plan to work against her, this aspect of the Devil Fruit makes an assault on her, or an attempt to cross her incredibly dangerous. Throughout the sea individuals typically show their might by destroying or stealing property, causing collateral damage and murdering those in the employ of their opponents, or other such unwise acts. For most, this results in enmity, and an accumulation of charges and losses generated by the destruction wrought by their enemies. Against the bearer of this Devil Fruit however, these damages result in costs that stack up as motions are made against her. Costs, that are represented by **debts**. Yet again, this is action that the aggressor willingly takes and thus, generates this debt willingly. In practice, between this and her ability to masquerade in the identities of those that owe her, the Collector has at times demonstrated an exceptional level of strategic intelligence by letting hostile pirate forces, for example, attack honeypot states in order to let them run up a debt she can then collect on in turn.
* **Oaths:** The power of the Deki Deki no Mi extends further as well outwards towards oaths made to the bearer of the Devil Fruit, yet again of their own volition, *even if coerced*. The partnerships made between herself and others
	+ *Partnerships, alliances, business collaborations, employment, promises*
* **War:** Of course, as with many a deal, eventually some deals will turn sour, and otherwise potential business partners or benefactors inevitably proceed to move from a place of friendship to enmity and outwards hostility.
* **Pledges:**
	+ **Automatic/Automated Techniques:**
	+ **Investments:** Dip into your coffers and make a pledge to yourself that if successful sees an improvement in the value of your coffers.

#### Secondary Main Strength of Devil Fruit

Contrary to popular belief, the vault capable of being freely accessed by this Devil Fruit is not at all an actual physical location, or a separate dimension as seen within a variety of storage fruits but simply a conceptual term referring to and encapsulating all things garnered from or placed under the influence of the Devil Fruit. More specifically, the Vault simply refers to everything within the possession of the wielder of this Devil Fruit, every article whether material, conceptual, living, dead, anything and all things that the wielder possesses are considered to constitute this vault. As previously mentioned, all non-living things owned by the user can be accessed at any time regardless of location or condition, and similarly returned to a pre-selected location at the slightest whim of the user, appearing and materializing near instantaneously typically associated with the appearance of what would appear to be a golden portal. Living creatures, on the other hand, are treated somewhat differently by the Vault of the Devil Fruit, as instead these individuals can be *felt* regardless of location and commanded over vast distances as such due to being entirely within her thrall, but cannot be immediately retrieved and brought to her side in the same way non-living things can be. As previously hinted in the section on *Favours*, articles and debts within the "vault" of this Devil Fruit are considered to gradually appreciate in value. The way this manifests is manifold and article-dependent in practice: the amount of one's money slowly grows, weapons and armour are gradually repaired and improved, the magnitude of conceptual articles increase, etcetera, etcetera.

This ability to have things be appreciated with interest, and the ability to accumulate things from multiple individuals or multiple entities renders it possible to actually possess and demonstrate levels of attributes and traits to degrees that are beyond what would normally be humanly possible, like demonstrating normal inherent traits to genuinely supernatural degrees that are not naturally occurring. For example, beauty and charisma taken from others can be accumulated to the point that when accessing it, it manifests in a genuinely supernatural manner.

* **Coffers: Repair:** Application of the fact that her coffers have an interest that can increase the *value* of things, as broken things tend to have lesser value she can "repair" broken things and damaged people.
* **Coffers: Enhance:**
* **Coffers: Yilaster:** Tapping into the reservoirs of physical power and fortitude ripped away from her debtors in order to empower herself physically.
* **Coffers: Onslaught:** Gate of Babylon
* **Coffers: Expel:** Ability to release things stored within coffers, conceptual things mostly. *Spatial Interference by making use of the space stored within her coffers/taking portions of the space occupied by various things allowing her to seemingly replicate feats considered to be akin to those of the Koku, Solar Interference by having had removed the sun from the very skies of some given nation, probably Transylvania for Alucard, Wind Interference due to just liking to suffocate people because is a fucking psychopath. Has ripped portions of the affects of gravitation away from islands to create artificial sky islands for Wukong leading up to Operation Skyfall in exchange for purchase of his special clouds, maybe the abilities of a failed out of control Modified Human whose abilities subjected them to active torture and sought her out to make it stop. In some capacities, this aspect of the Devil Fruit is similar to the virtually infinite versatility of the Soru Soru no Mi, as where anything can have a Homie implanted in them and manipulated, almost anything can be bought and similarly subjugated.*

* **Masquerade:** Identity Manifestation and Granting.
	+ **Persona:** Where Masquerade focuses on the total adoption of another individual's identity, from a nigh-indistinguishable level of uncanny similarities on the physical, mental, and as revealed by the application of Kenbunshoku Haki, spiritual level; Persona on the other hand is a much more fine-tuned application of Persona's ability to modify one's identity, one that she uses quite liberally on herself with what would appear to be lasting effects. By adopting elements and, for better or worse, impressions of an individual's guise, appearance, and demeanour in general, Camilla has demonstrated the ability to significantly alter the way people perceive her and relate to her by making use of the accumulated nature of these characteristics. Notably however, is her ability to reflect these characteristics to levels that would appear to be normally beyond that of which any normal person should be able of possessing, demonstrating an excess of otherwise conventional human qualities. While as a neat heuristic, Lorelei has since split up these modifications to her identity into *Archetypes*, distinctive masks she can choose to adorn herself with like other women might a necklace, it should be noted that she isn't limited to specifically the following archetypes, as they exist primarily for convenience and for minimizing the amount of thought required to adopt them. Perhaps the most dangerous act of Persona is that it can be used *simultaneously* with Masquerade, allowing for large scale social chameleon behaviour and manipulation.
		- **Archetype List:**
			* **The Enchantress:** Focused on beauty and charm, wrapping individuals around her fingers, lulling and seducing individuals to ruin and collapsing nations, enthralling those within her presence to service and a desire to make her happy. Obtaining things and gaining favours for little to no effort or input in the first place, and has demonstrated the ability to seemingly make others protective of her. In some cases, constant or extended exposure makes them doting sycophants, willingly giving up all they have to her. When expertly utilized she can use this to milk the truth from others, force confessions. Her beauty and charm take on an almost hypnotic effect e which bends the minds of whoever gazes upon the user to their whim, dominating beings around them and making them utterly enamored upon the user. They can hypnotically cause subjects to like the user, trust, respect even love them and become doting sycophants that will do anything to please them. naturally inducing titillating pleasure and carnal desire while subtly lifting inhibitions. The affected targets remain fully themselves, but can't help but long for the user's favor and affection, and can't bring themselves to cause them harm except as a last resort, like an irreplaceable treasure too precious to be lost. These properties spread to her every word and action, being coated in a similar grace and her voice being soothing to hear, with some even becoming addicted to the feeling her presence grants. Even directing her gaze can have an effect. She also gains considerable charisma, capable of inspiring those under her thrall to do a variety of things, and is an ability that can considerably expedite the process of milking an individual dry. The Enchantress reflects the direct and diplomatic approach to social encounters.
				+ **The High Queen:** A slight modification, this no longer focuses on enthralling and seduction but more on the ability to command respect and control subordinates and those around them with a level of regality, grace, and self-assured confidence. An aura of civility and regality should emanate off of her. With but a glance, she can cause those around her to listen to her every word with fervency and respect. It is already well known that those that are important in society or see themselves as socially important carry themselves differently from the common man, broader shoulders, occupying more space in seats, the lists goes on. By exuding the accumulated air of regality and grace taken from royalty who may have simply annoyed her that day, or from those gone she ushered into hiding for their own sakes, the **High Queen** is an archetype that speaks with a commanding authority as opposed to the alluring and soothing tone of the Enchantress, or the semi-inarticulate speech of the common person demonstrated by the Everywoman. Societally, individuals distinctively know she is important, even if unaware why, perceiving her as one would, and for good reason, a very important person, which she arguably already is. With this persona that she playfully compares to Fleet Admiral Diane, Camilla can rouse the common folk who hear her to action, and claims of being nobility are easily accepted.
			* **The Everywoman:** Focused on subversion, elusiveness and social deception, the Mystery is an Archetype of Camilla's persona best renowned for it's almost complete unnotability. Typically obtained in return for elevating individuals to a level of stardom and popularity expressed through some level of charm and social magnetism, the Mystery is the accumulated state of "lacking" such characteristics. As a result, the Mystery does not stand out in a crowd, but rather blends in entirely, never quite seemingly out of place, the equivalent of being an "extra" in the background of a real issue. Adopting this persona typically enables her to misdirect individuals as they are typically compelled to treat her as typically unremarkable. If the Enchantress takes centre stage and draws all eyes in a busy hall, the Mystery could walk into a room and walk back out without any questioning the significance of her presence, considered relatively unimportant and helpless, pedestrian in nature even. In the cases where she may still be confronted however, the Mystery's ability to demonstrate a shocking level of "innocence" typically lets her be shuffled off with just a warning. Individuals actively on guard for her appearance, assuming she doesn't change anything about herself in this persona typically require non-insignificant levels of focus to recognize her as anyone special, let alone the person they are actually looking for.

* **Coffers: Ambition:** Haki from Coffers.
* **Coffers: Presence:** Ability to expand her Mind's Eye and Kenbunshoku Haki through items stored within Coffers
* **Coffers: Bloodlust:** Mercenaries often come to her after retirement in order to leave their lives behind and adopt a new identity, and often ask to take with it their sense of bloodlust and apathy developed on the job, something she gladly indulges in often in exchange for something else. Regardless of what she asks for however, this grants her the ability to liberally make use of this bloodlust and project her Killing Intent outwards.
* **Coffers: Scale:** Size Manipulation
* **Coffers: Command:** An advanced technique, through clever use of the concepts of life-force, soul, and sentience within her Coffers, Morgan can weave these into objects to create existences not dissimilar to homies, animating her environment.

* +

* **Appraisal:**
* **No Deal:** *An advanced application of*
* Attack Rejection requiring Busoshoku Haki to bypass.

## Equipment

### War Regalia

* *Even among the*

The possessions stored within the treasury of the Collector

Incredibly rare trinkets

Among the vast stores of wealth, immaterial concepts, physical power and even weapons and armour within her possessions

* **Crown: Harmonious Star:**

*Due to the incredibly broad scope of the Deki Deki no Mi,*

Perhaps most obviously, the Devil Fruit sees considerable usage when it comes to her dealings with others when it comes to business, having made a name for herself throughout the Underworld for the sheer potential for her to make deals and transactions for articles possessed by others both typical and atypical. At first, when fulfilling requests or terms in a barter, Camilla would naively actually exchange the articles of her coffers for what an individual may offer in exchange, but as she progressed she learned to simply take away an immaterial concept or status that achieves a similar effect while instead adding to her treasury, taking away an aspiring movie's star unattractiveness and lack of confidence in exchange for more favours until she completely owned that individual without spending a proverbial and conceptual penny. She also often serves as a middleman for conceptual and immaterial deals that cannot normally be exchanged between individuals, taking a cut and commission fee growing her treasury further with each transaction. Others are granted contractual arrangements and "subscription fees", guaranteeing her a level of "income" of a pre-selected kind as time progresses.

However, her ability to make dealings is not restricted to the concept of that with others, as it is also possible to make dealings with oneself. By creating **Pledges** with herself, Camilla can seemingly program her techniques and abilities to seemingly occur automatically regardless of her condition or awareness, seemingly enable to react to assassination attempts and mitigate them if not entirely negate them entirely on reflex, and in combat focus solely on the more advanced or deliberate applications of her Devil Fruit and have it do certain things on it's own without her direct input at times.

Even more infamous however than her ability to **Barter** and ability to **Pledge** is her ability to **Claim** however, as those who owe her favours, especially extremely valuable ones that may have catapulted their career may be able to attest to the ever-growing spectre of control over their lives that her ability enables her to exhibit. This singular ability has also deterred action against her to a considerable extent, as few would willingly run up a tab against Carmilla, even those as wealthy as the Underworld Emperors due to having no say in what she may choose to claim according to her whims. Thus, perhaps the most clever and talented use of Carmilla's Devil Fruit may very well be her social ingenuity to make falling into debt against her incomparably alluring, being described as making a pact with the Devil in exchange for bottomless wealth at the price of one's soul, at times, quite literally. This also makes her incredibly dangerous to fight for people with pre-existing debts against her of course, as one could be stripped of important things to one's function where one stands only to see her empowered by them in the next moment. It is for this reason that the ability has seen comparisons to the Hero of the Seas' own Nikyu Nikyu no Mi.

In a similar light however, Camilla is known to be extraordinarily resourceful with what she *has* claimed; exploiting the vast astronomical wealth contained within her Treasury in extremely creative and remarkable ways through her utter dominance over all of her possessions. Through **Masquerade**, Camilla can adopt the identities of an ever-increasing pool of candidates that owe her fealty or debts, or have otherwise been persuaded into having their identities rest within the clutches of her Vault, enabling her to seemingly completely don and mimic the mannerisms, identities and behaviours of those in her grasps with jarring efficacy and an appearance that matches said individual, with even their own family unable to tell her apart from the original. Alternatively, through **Persona,** by adopting elements and, for better or worse, impressions of an individual's guise, appearance, and demeanour in general, Camilla has demonstrated the ability to significantly alter the way people perceive her and relate to her by making use of the accumulated nature of these characteristics. Notably however, is her ability to reflect these characteristics to levels that would appear to be normally beyond that of which any normal person should be able of possessing, demonstrating an excess of otherwise conventional human qualities such as demonstrating beauty to a genuinely supernatural degree and gaining mesmerizing, in some cases hypnotic properties, or in other cases, demonstrating the ability to seemingly simply not stand out to a superhuman degree, not rendering her invisible physically but socially rendering her almost unnotable, as if the extra in the background of a movie.

Social manipulation is only one avenue of her abilities however, as by exploiting the *Interest* of her Treasury Camilla has demonstrated a limited ability to heal herself and others that she owns, and repair those items within her possession by "increasing their value", restoring their quality gradually. By focusing, she can increase this effect to a notable degree, though without the unique precision and ability to prioritize possessed by a doctor or specialist in the field operating manually. Similarly to the concept of repairing however, she can also enhance the value of things within her possession, empowering her physical and mental characteristics by focusing her *Interest* at the cost of removing or diminishing the constant gradual universal enhancement across her entire Treasury. Due to this cost and her preference for having things naturally appreciate, this enhancement tends to have diminishing effects if spread too thinly, and in fact, tends not to be used on herself, having the best value on objects,

Instead, Carmilla has demonstrated the ability to tap into the reserves of physical power and skill that she has stripped away from many a would be or formerly powerful combatant in order to significantly increase her own physical power and compete against the might of some of the most physically imposing powerhouses in the known planet, with her strength appearing beyond even what one would expect from a superhuman giving her frame and build. Due to accumulation, the power of **Yilaster** is an augmentation to her physical capabilities and life force that is greater than the sum of its parts in all attributes, granting her extraordinary levels of accompanying vitality many have compared to the usage of Jio-Ken, greatly diminishing the way she experiences physical pain even if damage is dealt and being compared to accessing stores of energy easily worth more than her age in years.

Carmilla is also able to use the artifacts stored within her treasury themselves as weapons which she can choose to expel in a violent **Onslaught** of tremendous force, the shape, pattern, and intensity of which she can manipulate at will, seemingly demonstrating the ability to manifest her treasures from thin air and manipulate them telekinetically, being able to do so with individual items or firing a multitude of them at once. Due to the vast variety of items within her treasury and the unique effects each of these items may have, attempting to block individual treasures while it can be done can tend to be extremely dangerous due to their properties. This torrent of steel among other things can be opened seemingly anywhere within a given radius of Carmilla, and is an expression of such tremendous firepower that she is known to have repelled entire fleets and armadas, as well as single-handedly hold entire nations hostage with what she has claimed to be a small exhibit of her treasury. The full scale of Carmilla's treasury is unknown, as it is not obvious what all is even in her treasury considering how her abilities work, with a museum having claimed that it's exhibits mysteriously vanished at one point or the other. Combined with **Busoshoku Haki**, especially **Emission** or **Internal Destruction**, and her ability to *enhance* the quality of her items, it becomes easy to see why this rain of artifacts is extraordinary dangerous. Upon firing them, Camilla has demonstrated the ability to instantly return them to the vault upon impact with such speed that they appear to have been illusionary, exploiting the basic ability to retrieve and manifest her treasures at will. Alternatively, in a burst of golden light, she can return them in an explosive blast of golden energy by releasing the value of chosen treasures on impact, though it would appear this expends her stamina gradually in a way comparable to some of her other applications. This pseudo-telekinetic control over these dominated items means she can fight with her bare hands alongside some of her best weapons, making herself in combat almost overwhelming to keep up with.

   Yet still, for immaterial objects and things not able to be classified as artifacts, Carmilla yet still has demonstrated the ability to expel those and completely control them, possessing such powerful tools in her arsenal as clouds given to her by the Yonko Donk E. Kong and created by the World's Strongest Devil Fruit in the Kumo Kumo no Mi. As a result, her sheer versatility in combat combined with the potency of the effects she can manifest is considered to be bottomless by many.

There are many, many other unique applications that Carmilla has managed to discover with the use of her Devil Fruit, but just these are a primer to some of perhaps her most infamous, and ones that can almost be considered her trademark. In some capacities, this aspect of the Devil Fruit is similar to the virtually infinite versatility of the Soru Soru no Mi, as where anything can have a Homie implanted in them and manipulated, almost anything can be bought and similarly subjugated, though with the comparative limitation of needing to buy it or otherwise obtain it first to influence it, as opposed to the Soru Soru no Mi's ability to immediately wrest control through implanting a soul.