Daytime Quest

* Main
* Gallery

The **Daytime Quest** is an alternative second game mode in Five Nights at Wario's 3, this mode features that you can free roam around the McRoy house the player must gather around items to help you survive the nights you can also interact with objects around the house can also open the inventory by pressing "ENTER" in both day and night time will be paused. There is also a hunger meter that slowly depletes over time, even at night. Once it runs out, the game is over. The only way to fill the hunger meter is with food that you can find there is also a shop where you can get batteries, potatoes, and coal. You can cook the food in the Kitchen (McRoy) or Living Room 3, provided you have some coal. The night time items can be used them during survival can be found around the house. Cash can also be found around the house with both food and night time items it can be used aswell in the shop it is also randomized cash can also open up new rooms in the house which allows you to find more items and aswell to hide. You have limited time in the daytime choose a room to hide in the safety icon on the top of the screen shows if it is save to hide in that area you cant hide in the same room afterwards you also earn cash clearing a night the more diffecult the room is the more cash you earn if you die once its game over and you have to restart from the first day.

## Gameplay

The player starts in Living Room 2, and must survive 6 days and 6 nights in the house. They can move around the house during the day to collect items hidden in the furniture. When the time reaches 12AM, the night will then start and the player will have to survive in the room they are hiding in. If you die once, the game is over and you will have to start again from day 1. Once the room is completed, the player cannot hide there anymore.

## Aftermath

After the player survives 6 days and 6 nights in the house, they can leave and head back to the security office. Max Peterson dead body is found here as he has been killed by a possessed Richard McRoy. Max's diary entries can also be found here.

If you have collected all the keys in the Cross-Game Quest and pressed the key in Five Nights at Wario's 4, you can access the door in the back of the Insurce security office, leading to the Post-Game Night, where you will have to survive against VIRUS Wario.

## Skins

You can also unlock various skins for the daytime quest.

### The Apple

Unlocked by completing the daytime quest.

### The Orange

Unlocked by completing the daytime quest wearing the Apple costume.

### The Captain

Unlocked by completing a random run of a Custom Night.

### Wario Outfit

Unlocked by completing a run of Custom Night in All-out Mode.

### Dollar Vision

Unlocked by completing a run of Standard Mode in Hard difficulty.

## Fun Facts

* The Orange skin is the only one to say voice lines whenever interacting with stuff.
	+ The Orange is a reference to the 45th president, Donald Trump, who is 77 as of today.
* You originally had to survive 7 days and 7 nights, but then it was changed to 6 days and 6 nights.
* The Cellar and Living Room 4 are the only rooms you cannot play.
* Sprites for various skins of an older Edward sprite can be found in the files. Each alternate skin was eventually applied to the final sprite of Edward with the exception of a completely unused Mario skin.

### Menu

Daytime quest in the Standard mode backround.The Daytime quest in the menu.The Daytime quest in the menu hovered.Waluigi's eyes on the Daytime Quest's menu.Waluigi's revealed by the thunder.The forest revealed by the thunder.New game.New game hovered.Load game.Load game hovered.Back button.Back button hovered.Skins button. (v2.0/3.0)Skins button hovered. (v2.0/3.0)Skins button. (v5.0)Skins button hovered. (v5.0)End sequence button.End sequence button hovered.Post-game night button.Post-game night button hovered.Credits for the daytime quest.Credits for the skins variant sprite.The Static the can be seen in the menu.
### Instruction

Instruction on how the daytime quest works.Instruction on how to move and interact the objects.Instruction on how to see your inventory.Instruction to cook your food and must consume foods.Instruction on what to do with the night items.Instruction on how to earn money and how the shop works.Instruction on that you have limited daytime.Instruction on how to earn money by clearing out a night.Instruction if you die once its game over.The Daytime Quest Instruction that you have to survive 6 days and 6 nights.The Daytime Quest Instruction about you to move and interact with objectsThe Daytime Quest Instruction about the Inventory.The Daytime Quest Instruction about the Hunger drain.The Daytime Quest Instruction about the random Shop appearing in the House.The Daytime Instruction about having limited daytime.The Daytime Instruction about that you earn cash by clearing out a night and if you die once its game over.Arrow to go back to read the other Instruction about the daytime quest.Arrow to read the other instruction about the daytime quest aswell to started the game.
### Skins variant

Edward's portait.The Captain's portait.The apple's portait.Wario outfit's portait.The Orange's portait.Dollar vision's portait.The good ol' days's portait.Locked skin variant.Normal outfit's name.The Captain's name.The apple's name.Wario outift's name.The orange's name.Dollar vision's name.The good ol' days's name.Tips on how to unlock the captain.Tips on how to unlock the apple.Tips on how to unlock the wario outfit.Tips on how to unlock the orange.Tips on how to unlock the dollar vision.Tips on how to unlock the good ol' days.The Captain skin unlocked.The Apple skin unlocked.The wario outfit skin unlocked.The orange skin unlocked.Dollar vision skin unlocked.The good ol' days skin unlocked.Edward Coleman's sprite in the Daytime Quest standing up.Edward Coleman's sprite in the Daytime Quest standing right.Edward Coleman's sprite in the Daytime Quest standing down.Edward Coleman's sprite in the Daytime Quest standing left.Edward Coleman's sprite in the Daytime Quest walking up.Edward Coleman's sprite in the Daytime Quest walking to the right.Edward Coleman's sprite in the Daytime Quest walking down.Edward Coleman's sprite in the Daytime Quest walking to the left.Edward Coleman's sprite in the Daytime Quest standing up. (Captain variant)Edward Coleman's sprite in the Daytime Quest standing right. (Captain variant)Edward Coleman's sprite in the Daytime Quest standing down. (Captain variant)Edward Coleman's sprite in the Daytime Quest standing left. (Captain variant)Edward Coleman's sprite in the Daytime Quest walking up. (Captain variant)Edward Coleman's sprite in the Daytime Quest walking to the right. (Captain variant)Edward Coleman's sprite in the Daytime Quest walking down. (Captain variant)Edward Coleman's sprite in the Daytime Quest walking to the left. (Captain variant)Edward Coleman's sprite in the Daytime Quest standing up. (Apple variant)Edward Coleman's sprite in the Daytime Quest standing right. (Apple variant)Edward Coleman's sprite in the Daytime Quest standing down. (Apple variant)Edward Coleman's sprite in the Daytime Quest standing left. (Apple variant)Edward Coleman's sprite in the Daytime Quest walking up. (Apple variant)Edward Coleman's sprite in the Daytime Quest walking to the right. (Apple variant)Edward Coleman's sprite in the Daytime Quest walking down. (Apple variant)Edward Coleman's sprite in the Daytime Quest walking to the left. (Apple variant)Edward Coleman's sprite in the Daytime Quest standing up. (Wario variant)Edward Coleman's sprite in the Daytime Quest standing right. (Wario variant)Edward Coleman's sprite in the Daytime Quest standing down. (Wario variant)Edward Coleman's sprite in the Daytime Quest standing left. (Wario variant)Edward Coleman's sprite in the Daytime Quest walking up. (Wario variant)Edward Coleman's sprite in the Daytime Quest walking to the right (Wario variant)Edward Coleman's sprite in the Daytime Quest walking down. (Wario variant)Edward Coleman's sprite in the Daytime Quest walking to the left. (Wario variant)Edward Coleman's sprite in the Daytime Quest standing up. (Orange variant)Edward Coleman's sprite in the Daytime Quest standing right. (Orange variant)Edward Coleman's sprite in the Daytime Quest standing down. (Orange variant)Edward Coleman's sprite in the Daytime Quest standing left. (Orange variant)Edward Coleman's sprite in the Daytime Quest walking up. (Orange variant)Edward Coleman's sprite in the Daytime Quest walking to the right. (Orange variant)Edward Coleman's sprite in the Daytime Quest walking down. (Orange variant)Edward Coleman's sprite in the Daytime Quest walking to the left. (Orange variant)Edward Coleman's sprite in the Daytime Quest standing up. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest standing right. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest standing down. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest standing left. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest walking up. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest walking to the right. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest walking down. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest walking to the left. (Dollar vision variant)Edward Coleman's sprite in the Daytime Quest standing up. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest standing right. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest standing down. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest standing left. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest walking up. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest walking to the right. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest walking down. (The good ol' days variant)Edward Coleman's sprite in the Daytime Quest walking to the left. (The good ol' days variant)The backround of the skin collection.Back button.Back button hovered.
### Items

The Night items collection.The Food collection.The music box icon.The Music box active.A power battery icon.The power battery active.A mystery door icon.A alarm icon.The alarm active.A mystic pocket icon.Mystic pocket active.A metorome icon.A potato icon.A raw meat icon.A uncooked salmon.A baked potato icon.A cooked meat icon.A cooked salmon icon.A coal icon.Potato bought in the shop.Power battery in the shop.Coal bought in the shop.Description of a music box.Description of a power battery.Description of an mystery door.Description of an alerm.Description of an mystic pocket.Description of a metorome.Description of a cold potato.Description of a raw meat.Description of a uncooked salmon.Description of a baked potato.Description of a cooked meat.Description of a cooked salmon.Description of a coal.The text when its not hovered by any items.Instruction on how to use the alarm item.Detected by that camera the player put the alarm.Number 0 in the daytime quest's item.Number 1 in the daytime quest's item.Number 2 in the daytime quest's item.Number 3 in the daytime quest's item.Number 4 in the daytime quest's item.Number 5 in the daytime quest's item.Number 6 in the daytime quest's item.Number 7 in the daytime quest's item.Number 8 in the daytime quest's item.Number 9 in the daytime quest's item.Number 0 in the daytime quest's coal.Number 1 in the daytime quest's coal.Number 2 in the daytime quest's coal.Number 3 in the daytime quest's coal.Number 4 in the daytime quest's coal.Number 5 in the daytime quest's coal.Number 6 in the daytime quest's coal.Number 7 in the daytime quest's coal.Number 8 in the daytime quest's coal.Number 9 in the daytime quest's coal.
### Dialogs

Dialog reads that the drawer is empty.Dialog reads that the fireplace is empty.Dialog reads there isnt anything under the couch.Dialog reads that the refrigerator is empty.Dialog reads its empty.Dialog reads there is nothing under the table.Dialog reads there is nothing useful in the toilet.Dialog reads there is nothing inside the clock.Dialog reads the book shelf is empty.Dialog reads there is nothing useful hidden under the plants.Dialog reads that there isnt anything under the chair.Dialog reads that the player doesnt have enough cash.Dialog reads that the player found some cash.Dialog reads the player found a potato.Dialog reads the player found a raw meat.Dialog reads the player found a uncooked salmon.Dialog reads the player found a lump of coal.Dialog reads the player doesnt have any coal to cook anything.Dialog reads the the player doesnt have any food to cook.Dialog reads the player found the music box.Dialog reads the player found a power battery.Dialog reads the player found a mystery door.Dialog reads the player found a motion sensor alarm.Dialog reads the player found a pocket watch.Dialog reads that the potato cost 60$.Dialog reads that the coal cost 120$.Dialog reads that the coal cost 200$.Dialog reads the dead body of max peterson.Dialog reads its and old diary of max peterson.Dialog reads its another old diary of max peterson.Dialog reads its a recent diary of max peterson.Dialog reads Max's diary about the closing of Wario's Fast Food Factory aswell the disapperance of james.Dialog reads Max's diary talks about more disapperance of james.Dialog reads Max's diary talks about chirstopher discovering a dragon DNA and is wondering if chirstopher a part of Wario's Fast Food Factory.Dialog reads Max's diary talks about the disapperance of james.Dialog reads Max's diary talks about Wario Ware Inc. was turned into ashes and chirstopher spending his time in the machinery of the building while Wario and co. build the factory.Dialog reads Max's diary talks about edward coleman was tricked entering in the McRoy house which was empty and haunted as some claims for years.Dialog reads Max's diary talks about the reopening of Wario's Fast Food Factory and Wario Ware Inc.Dialog reads Max's diary talks about edward got a job in their company of a house that doesnt need a protection at all.Dialog reads Max's diary talks how chirstopher can hear voice of himself in the halls of Wario Ware Inc. to get contact of him he was able to make out one thing and the name is Emma.Dialog reads the door is locked and its impossible to open.Dialog reads that a voice can be heary by somewhere.Dialog reads that christopher is calling for Edward coleman.Dialog reads that Christopher telling edward its not over and that it isnt over.Dialog reads that Christopher telling edward to get out.Dialog reads only 2 dots.Dialog when its not hovered by any items.
### Gameplay

The camera meaning it will follow where ever the player goes to.The Hunger meter.Safety room.Danger room.Save and quit button.Save and quit button hovered.The cash icon.Number 0 in the daytime quest's cash.Number 1 in the daytime quest's cash.Number 2 in the daytime quest's cash.Number 3 in the daytime quest's cash.Number 4 in the daytime quest's cash.Number 5 in the daytime quest's cash.Number 6 in the daytime quest's cash.Number 7 in the daytime quest's cash.Number 8 in the daytime quest's cash.Number 9 in the daytime quest's cash.Number 0 in the daytime quest's time.Number 1 in the daytime quest's time.Number 2 in the daytime quest's time.Number 3 in the daytime quest's time.Number 4 in the daytime quest's time.Number 5 in the daytime quest's time.Number 6 in the daytime quest's time.Number 7 in the daytime quest's time.Number 8 in the daytime quest's time.Number 9 in the daytime quest's time.Daytime.Daytime's hour time.Nighttime's hour time.Number 5 before the night started.Number 4 before the night started.Number 3 before the night started.Number 2 before the night started.Number 1 before the night started.12 AM.1 AM.2 AM.3 AM.4 AM.5 AM.6 AM.Night 1 in the HUD.Night 2 in the HUD.Night 3 in the HUD.Night 4 in the HUD.Night 5 in the HUD.Night 6 in the HUD.Cash earned by clearing the night.Number 0 in the daytime quest's earned cash.Number 1 in the daytime quest's earned cash.Number 2 in the daytime quest's earned cash.Number 3 in the daytime quest's earned cash.Number 4 in the daytime quest's earned cash.Number 5 in the daytime quest's earned cash.Number 6 in the daytime quest's earned cash.Number 7 in the daytime quest's earned cash.Number 8 in the daytime quest's earned cash.Number 9 in the daytime quest's earned cash.Living Room's floor tile.Living Room's mirror.Living Room's fireplace.Living Room's drawer.Living Room's sofa, facing east.Living Room's sofa, facing north.The plant in the Bathroom.The Bathroom's Floor tile.The Toliet in the Bathroom.The Bathtub in the Bathroom.The Fridge in the Kitchen.The Oven in the Kitchen and in Living Room 3.The Oven cupbored in the Kitchen and in Living Room 3.The Kitchen Floor tile.The Closet in Living Room 2.The Couch in Living Room 2 Facing Ost.Small Table in Living Room 2.The Chair in Living Room 2 facing North.The mini drawer in Living Room 2.The Doorway in Living Room 2.Living Room 2s Floor tile.The Bed in the BedroomThe Closet in the Bedroom.The Plant in the Bedroom.Small Plant in the Bedroom.The Lamp in the Bedroom.A Drawer in the Bedroom,The Bedroom's Floor tile.Staircase's Floor tile.The Staircase's tiles.The Lamp in the Staircase.Bed in Bedroom 2.Book shelf in Bedroom 2.Small plant in Bedroom 2.Mini drawer in Bedroom 2.Bedroom 2's Floor tile.Hallway's Floor tile.The TV in the Playroom.Playroom's Floor Tile.Playroom's Carpet.A Plant in the Playroom.The couch in the Playroom.The Washing Machine in the Laundry.The Floor tile of the Laundry.A Plant in the Laundry.The Sink in the Laundry.A small fan in the Laundry.Living Room 3's floor tile.Living Room 3's staircase tiles.Living Room 3's oven cupboard.Living Room 3's oven.Living Room 3's drawer.Living Room 3's grandfather clock.Living Room 3's wooden tables.Living Room 3's grand piano.A 150$ door.A 500$ door.The Floor tile between the Kitchen and the Bathroom.Kitchen/Living Room 2/Bathroom Floor tile.Floor tile between Living Room 2,Kitchen and the Staircase.Floor tile between Living room 2 and Staircase.Floor tile between Hallway and Living Room 2.Floor tile between Hallway and staircase,Laundry and Living Room 3.Floor tile between Hallway and Bedroom 2 and Playroom.Living Room's name during Daytime Quest.Bathroom's name during the Daytime Quest.Kitchen's Name during the Daytime Quest.Living Room 2's name during the Daytime Quest.Bedroom's name during the Daytime Quest.Staircase's name during the Daytime Quest.Bedroom 2's name during the daytime quest.Hallway's name during the Daytime Quest.Playroom's name during the Daytime Quest.Laundry's name during the Daytime Quest.Living Room 3's name during Daytime Quest.Edward escaped the house and trying to find max.Press enter button.the floor of the outside secure inc.Raining outside the secure inc.Tree that can be seen outside.Another path to get the key.One of the Key pieces.The Secure Inc. buliding.The Door to leave the secure inc. buliding.the floor of the secure inc.A fan on the ceiling.The Computer.Max peterson's dead body.Max's diary's.Wooden tables.Metal table.Daytime Quest Complete.Press enter to continue button.A door in the secure inc.Door opened by the key.The locked basement on the cameras.The lunch room on the cameras.The main office on the cameras.The side hallway on the cameras.Hiding in the hallway.Flashing the hallway.The battery meaning how much is left to flash the hallway.Instruction how to flash the hallway and how it works.VIRUS Wario in the Locked Basement.VIRUS Wario in the Lunch Room.VIRUS Wario in the Main Office.VIRUS Wario in the Side Hallway.VIRUS Wario as he appears in front of player.The map of the post-game night.The Camera Number of the locked basement with an Enemy starting room.The Camera Number of the locked basement with an Enemy starting room clicked on.The Camera Number of the lunch room.The Camera Number of the lunch room clicked on.The Camera Number of the side hallway.The Camera Number of the side hallway clicked on.The Camera Number of the main office.The Camera Number of the main office clicked on.Locked basement's camera name.Lunch room's camera name.Side hallway's camera name.Main office's camera name.12 AM.1 AM.2 AM.3 AM.4 AM.5 AM.6 AM.VIRUS Wario jumpscare animation.VIRUS Wario chasing edward coleman and killing him.The code 0 for Five Nights at Wario's 2.The code 1 for Five Nights at Wario's 2.The code 2 for Five Nights at Wario's 2.The code 3 for Five Nights at Wario's 2.The code 4 for Five Nights at Wario's 2.The code 5 for Five Nights at Wario's 2.The code 6 for Five Nights at Wario's 2.The code 7 for Five Nights at Wario's 2.The code 8 for Five Nights at Wario's 2.The code 9 for Five Nights at Wario's 2.The game shows where to put the code in and its in Five Nights at Wario's 2.
### Unused Content

Removed day 7.Removed night 7.Unused night completed sign.Unused press enter button.Edward Coleman's unused sprite in the Daytime Quest standing up.Edward Coleman's unused sprite in the Daytime Quest standing to the right.Edward Coleman's unused sprite in the Daytime Quest standing down.Edward Coleman's unused sprite in the Daytime Quest standing to the left.Edward Coleman's unused sprite in the Daytime Quest walking up.Edward Coleman's unused sprite in the Daytime Quest walking to the right.Edward Coleman's unused sprite in the Daytime Quest walking down.Edward Coleman's unused sprite in the Daytime Quest walking to the left.Edward Coleman's unused sprite in the Daytime Quest standing up. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest standing to the right. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest standing down. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest standing to the left. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest walking up. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest walking to the right. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest walking down. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest walking to the left. (Captain variant)Edward Coleman's unused sprite in the Daytime Quest standing up. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest standing to the right. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest standing down. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest standing to the left. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest walking up. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest walking to the right. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest walking down. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest walking to the left. (The good ol' days variant)Edward Coleman's unused sprite in the Daytime Quest standing up. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest standing to the right. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest standing down. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest standing to the left. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest walking up. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest walking to the right. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest walking down. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest walking to the left. (Wario variant)Edward Coleman's unused sprite in the Daytime Quest standing up. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest to the right. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest standing down. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest standing to the left. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest walking up. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest walking to the right. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest walking down. (Mario variant)Edward Coleman's unused sprite in the Daytime Quest walking to the left. (Mario variant)
### Others

Original objects for some rooms.Original objects for some rooms.Original door from secure inc.The Skin variant portait.Empty door to open with cash.Empty door with a cash icon.Edward legs spirte.The apple legs spirte.The Orange legs spirte.Dollar vision legs spirte.Wario outfit legs spirte.Good ol days legs spirte.Original spirte of VIRUS Wario.The Full map of the Living Room in the Daytime Quest made by Jeb\_yoshi.The Full map of the Bathroom in the Daytime Quest made by Jeb\_yoshi.The Full map of the Kitchen in the Daytime Quest made by Jeb\_yoshi.The Full map of the Living Room 2 in the Daytime Quest made by Jeb\_yoshi.The Full map of the Bedroom in the Daytime Quest made by Jeb\_yoshi.The Full map of the Staircase in the Daytime Quest made by Jeb\_yoshi.The Full map of the Bedroom 2 in the Daytime Quest made by Jeb\_yoshi.The Full map of the Hallway in the Daytime Quest made by Jeb\_yoshi.The Full map of the Playroom in the Daytime Quest made by Jeb\_yoshi.The Full map of the Laundry in the Daytime Quest made by Jeb\_yoshi.The Full map of the Living Room 3 in the Daytime Quest made by Jeb\_yoshi.The Full map of the outside of secure inc in the Daytime Quest made by Jeb\_yoshi.The Full map of the secure inc in the Daytime Quest made by Jeb\_yoshi.