Prologue - Path of the Unwanted/Dialogues

September 22, 2022
1:09 AM, Hallway

*Two people are running down a hallway, chased by a creature of unknown origin. They take shelter inside a class.*

Boy : *Opens door* Come on, come inside quick!

Girl : *Runs in the class*

Boy : *Comes in and locks the door Falls on the ground of exhaust*

Girl : You okay? *Helps boy get up*

Boy : (heavy breathing) Yeah! *Looks around* Now, how are we going to get out of here?

Girl : *Points at window* Using that.

Boy : No, I can’t risk that.

Girl : Don’t worry, you stay here and rest. I’ll take a look around and when you’re ready you call me to go!

**Use W/A/S/D or Left Stick to move around**

**Use the mouse or Right Stick to look around**

### Objective : Look around the classroom

**Objects that sparkle can be inspected**

**Use Left Click, X or A to inspect the objects**

Girl : *Takes pencil* Not sure what I can do with this. But I guess I can find a purpose for it later.

**Use Tab, Touch Pad or Rectangle to open your Inventory**

**Inventory divides in three categories :**

* **Key Items - the items you have discovered with the current character**
* **Borrowed Items - the items that were found by other characters and given to the character you are currently playing with, if the character they borrowed the item from hasn’t died, the item will be returned next time they encounter**
* **Used Items - the items that broke or served their purpose**

**NOTE : Both Key and Borrowed Items can break and can also be lost, be careful with your actions.**

Girl : I should keep looking. *Sees chair* Maybe I can sit there when I’m done. Or even now.

**Sitting in chairs and closing your eyes will give you a premonition of a future event, the premonition may or may not come true, depending on your actions.**

Girl : *Sits down* I guess I’ll sit here a little bit.

Premonition Unlocked : Through the Shattered Glass
(The girl gets attacked when climbing out the window by the monster from earlier)

Girl : *Stands up* Felt nice closing my eyes for a second, first time this night I think. *Notices a bottle of water on a table*

**Some Items can be inspected closer by using the Left Click, R2 or RT and moving the Mouse or using the Right Stick**

SECRET DISCOVERED (1/50) : Bottle of Water

Girl : This must be the water I drank before passing out! Somebody brought it here.

Boy : *Tries to get up* (Grunts) Ouch!

### Objective : Check on the Boy

Girl : Hey, are you okay?

Boy : I think I hurt my leg while running. Not a big deal. But you’ve got to leave me behind.

**Use the Arrow Keys or the Right Stick to choose an action.**

Choose :

- Aggressive “Are you out of your fucking mind?” (1)

- Friendly “No way I’m leaving you here!” (2)

1 :

Girl : Are you out of your fucking mind?

Girl : Do you think that after almost dying, I’ll give up on you? No!

Girl : You could’ve chosen to let me die and you didn't. I'm not going to let you die here, Dylan.

RELATIONSHIP UPDATED : DYLAN 🔴

2 :

Girl : No way I’m leaving you here! Dylan, you’ll survive tonight! And I’m willing to die to make sure you do!

RELATIONSHIP UPDATED : DYLAN 🟢

**The RELATIONSHIP system represents a crucial part in your journey. A character’s relationship with others can help in struggling situations, resulting in them helping you rather than letting you on your own. Relationships can grow stronger 🟢, or can become weaker 🔴. Relationship changes are based on your actions throughout the game. You can see your relationships pressing Esc, R1 or RB**

Dylan : Yeah… Okay! Let’s go Alice.

### Objective : Climb the window to escape the classroom

Alice : Careful not to fall!

Dylan : Yeah, alright!

**Press the shown button before the timer ends :**
**A/Square/X**

Fail :

Alice : *Monster attacks and grabs her* FUCK! *Gets the pencil out*

Completion :

Alice : *Monster attacks but dodges* Shit! *Gets the pencil out*

**Use the mouse or the Right Stick to aim.**

**Use Left Click, R2 or RT to attack.**

Fail :

Alice : *Monster attacks and falls with it but holds on to the rail. She climbs back up.*

Completion :

*The monster falls and they both remain up there.*

*Alice makes it to the next window*

Dylan : Oh god!

Alice : Dylan! Come quick!

Dylan : *Enters the window* What… is it…

*A powerful bang on the door is heard*

Dylan : Shit, hide quick!

*Another monster enters the room*

**When hidden, tap continuously Space, X or A to hold your breath and keep your calm to avoid detections. Don’t let the timer run out before you press or else you’ll be discovered.**

Fail :

*Monster catches and throws Alice across the room*
Alice : OUCH! (grunts)

**Keep pressing the button before the timer runs out :**
**D/O/B**

Fail :
***The monster attacks and kills Alice and Dylan - Bearing Updated***

Completion :

Alice : Come on. We can get to the main door by here!

September 22, 2022
1:15 AM, Main Door Hallway

Alice : There it is!

**Keep pressing the button before the timer runs out :**
**S/X/A**

*Alice makes it to the door but Dylan’s been caught by the monster*

*Choose :*

* Help Dylan
* Escape

Help Dylan :

Alice : Get your hands off him!

**Aim Sequence**

***The monster blocks Alice’s attack and kills her and Dylan. - Bearing Updated (Together by Death)***

Escape :

Alice : Dylan, I’m sorry! *Exits the school*

Dylan : ALICE!!!!

***The monster kills Dylan. - Bearing Updated (Together by Death)***

***Alice was at the gate but when she went on the other side of it she got acid poured over herself and died. - Bearing Updated (Together by Death)***

## The Collector's Scene

??? : Oh hello, I did not see you there.

??? : I see that you’ve already begun your adventure in this deadly puzzle. I think that you have witnessed what this place can do if you’re not careful.

??? : Allow me to introduce myself. I am the Collector. I am here to see how the paths of these poor souls turn out.

Collector : These two are just the beginning, you can count on that. They weren’t the first to be trapped. Nor the last.

Collector : But to understand more, you need to dive deeper, and start this story.

Collector : One more thing! There are some playing cards out there which if you find, I can trade some more information about your choices.

Collector : What? You didn’t think you’ll get the information you need just by sleeping, right?

Collector : Well off you, go. Until next time!