recursal/Fanatic-Fandom huggingface dataset:
Soul

A **soul** is a sentient being's Immaterial Counterpart. A person's soul enables their consciousness to survive past death and contains their very essence across all their lives. However, death and rebirth often causes Soul Amnesia, a condition which is reversed when the being dies again or if special magic is casted.

## Mechanism

Because an organism's brain molecules have immaterial essence counterparts in the soul (as do all particles in the body), brain structure and patterns are stored in the soul and brain connections are stored in the entanglements of its immaterial essence. Since Immaterial Essence has computational ability and the ability to easily form neural networks, this allows the consciousness of the person to become embedded in the Immaterial Essence.

If an organism were to die and its immaterial essence were to be preserved and separated from the physical matter of the corpse, then the neural network embedded in it would not only persist after death, but could continue computing as if death did not occur. A disembodied soul in this way is referred to as a ghost.

Souls usually detach and then migrate to the underworld as a part of a natural "recycling" process the Earth Celestial performs. A soul can migrate to Heaven instead if recruited by a recruit angel, which are angels that approve the entry of virtuous souls into heaven. A soul can be reborn in a new body if it is re-attached to physical matter early on in the process of biological development. For humans and other sentient species in the Solar System, this process is mediated usually by rebirth angels, which are angels that approve souls to be reborn.

## Internal Power

While usually a soul is the exact Immaterial Counterpart of a living sentient entity, in some cases that entity can be infused with additional Immaterial Essence as part of its spiritual structure, usually by a Celestial. The additional Immaterial Essence is referred to as Internal Power, with the more Immaterial Essence correlating with more power. This internal power is essential to the act of casting magic as this unassociated Immaterial Essence is needed to act as a bridge between the soul of a person and the Immaterial Counterpart of the object they seek to control.
Fourth Wall Clause

The **Fourth Wall Clause** is one of the most sacred and central laws and rules that exist within Nijisanji. If a liver were to break this rule it is possible that they could be forced to graduate (IE, forced to retire early/are fired) by Nijisanji.

## Statement

The Fourth Wall Clause is all about maintaining audience immersion, and is named after the trope of "breaking the fourth wall", where in this case the "fourth wall" is the barrier between the Virtual World (and whatever world the liver is based in) and the Human Reality. Under the Fourth Wall Clause, Livers are discouraged or even forbidden (depending on the topic and the extent of discussion) from mentioning details about their RWP lives and must also try to prevent their RWP selves from being doxed (discovered in real life and explicitly named).

Livers must also show minimal personal details of any kind, including their face or exact location. Even when doing handcam streams, livers must wear gloves and longsleeve shirts so they avoid showing any skin, and must ensure any reflective surfaces are hidden so they don't accidentally dox themselves. Livers are also generally forbidden from showing any explicit magic onscreen during handcams. For instance, a liver cannot shapeshift (and appear as a different form) or cast magic spells in front of the camera.

## Consequences

Due to this rule, most details the livers give about their lives are in fact details from their current lives in whatever alternate reality they live in. If they wish to provide details about the past, it is usually about the past of their character self rather than RWP self. Still, due to Nijisanji's time travel powers, Nijisanji can alter events in the character's past to mirror similar events in the RWP's past, so the stories livers tell about their past may be true from both the character and RWP's perspective.

Riku Tazumi is so strict about this rule because he considers it defeating the purpose of Nijisanji and NIJISANJI SYSTEM for livers to discuss too much about their past lives. The whole point about the isekai experience is for the liver to escape the old world along with others who seek to do the same, not to try and stick with it. In addition, Riku wants to immerse the audience (Chat) in other worlds with alternate histories, and learning too much about RWPs in the real world could break the unique relationship between the chat and liver (given the liver, not RWP, should be in central focus).
Gemma Sands

" I don't know what to do and I'm always in the dark. We're living in a powder keg and giving off sparks "

***Bonnie Tyler- Total Eclipse of the Heart***

## History

\*\*Parents Meeting\*\*

Helen Quigley started working at her parents diner her senior year. She met Ronald in the diner when he would come in after working in the mines or coming back from a volunteer fireman’s meeting. He was two years older than Helen, but that didn’t stop them from making eyes at each other whenever he would go to Quigley’s. They did not get together at that time.

Helen graduated High School and decided to go to Madison College in Harrisonburg, VA for a business degree. She graduated Madison in 1964 and returned to Harper’s Calling to help her father with the Diner. She soon met back up with Ronald and they were soon inseparable. They were married February 19, 1965.

It wasn’t long before they started hearing of the possibility of the US entering the war in Vietnam. Ronald was drafted and told he would be heading to war October 1st of 1965. It was just after Ronald left that Helen found out she was pregnant with Gemma.

\*\*TW\*\* abuse, neglect, affairs

In December of 1972, Ronald was injured in a skirmish. They were not able to properly deal with the wound and he lost his left foot due to infection. He was sent home in January of 1973. At this point, Gemma was 6 years old and had never met her father. It was a struggle for her trying to adjust to having someone else around.

During the time Ronald was in Vietnam, Helen moved back in with her parents to have help with her pregnancy and then when Gemma was born.

After Ronalds return they bought a house and moved out of the Quigley’s. Helen and Ronald’s relationship was shaky after 6 years apart and even after Gemma’s brother Gordon was born, it didn’t get better.

Her brother was born in November of 1974. He was born deaf, which the family didn’t realize immediately. Dealing with Gordon was an issue for Ronald as he had no patience. He already didn’t know how to deal with 6 year old Gemma and now a son with hearing difficulties just added to it. He would scream at Gemma whenever she would do anything, good or bad. It was worse with Gordon and the abuse of both children and their mother made living In their home difficult. Helen felt she couldn’t leave Ronald as he had come back to her after the war and still wanted to be with her. Ronald couldn’t get back into the workforce until 1976 and started having affairs. They stayed in this family situation until 1976 when Ronald decided dealing with a deaf 2 year old just wasn’t for him. He had refused to learn sign language and refused to help Helen who had been working double shifts through those years to keep a roof over the families head.

After Ronald left, things in the Sands household calmed down and Helen has never remarried. Ronald moved away with one of his affairs and they have not seen or heard from him since. His parents loved Helen and the children and continued to help Helen until they passed away.

After getting settled, Chandler Quigley gave the Diner to Helen to own and run.
Episode Guide

Here are all the episodes.

## SEASON ONE (2003)

1. Perfection
2. Win or Lose?
3. Stand Up for Yourself
4. Anger
5. Contentment
6. Jealousy
7. Rules are Rules
8. Sharing
9. Tell the Truth
10. Tell or Tattle
11. Go for It!
12. Red Yellow Green
13. Power of Words
14. Paul's Song

## SEASON TWO (2005)

1. Selfish
2. Patience
3. Perseverance
4. Self-control
5. Attitude
6. Differences
7. Harmony
8. Respect
9. Boasting
10. Listening
11. Judgment
12. Flexibility
Zerg Rebalancing

On September the 5th, 10:14 AM, a zerg discussion on balance changes started so that they can be less bulls#@t.

## Changes: Before and After

Many zerg units were seen and they all needed to be discussed upon.

1. Zergling
2. Roach
3. Hydralisk
4. Mutalisk
5. Ultralisk
6. Overseer
7. Ravasaur
8. Baneling
9. Brutalisk
10. Nydus Worm (these had to be balanced a LOT)
11. Viper
12. Kaboomer
13. Swarm Host
14. Brood Lord
15. Infestor
16. Corruptor

After the discussions, the zerg have been rebalanced.

1. Zergling - No nerf needed
2. Roach - Moves slower when burrowed
3. Hydralisk - No nerf needed
4. Mutalisk - Cannot dodge bullets
5. Ultralisk - Cut down on numbers
6. Overseer - No nerf needed
7. Ravasaur - No nerf needed
8. Baneling - No nerf needed
9. Brutalisk - No nerf needed
10. Nydus Worm - More vulnerable, troop deployment can be canceled by shooting it, which will scare it off. The Worm will trap anyone it has not deployed if it is killed. Limited to 20 human sized passengers. Can break through 5cm or less of Steel, but will mistake concrete for rocks and avoid it.
11. Vipers - No nerf needed
12. Kaboomer - No nerf needed
13. Swarm Host - Locusts spawned are slightly weaker than a zergling
14. Brood Lord - No nerf needed
15. Infestors - Parasite no longer causes total brain rot and the host can be rescued later on
16. Corruptor - No nerf needed

The Leviathan was mentioned at the end because there was lore-based trouble on how it existed in the first place. Also the Leviathan is NOT British it just likes tea with a lot of honey.
Tell the Truth

S1 E9

## Lyrics

* It's great to use imagination
* It's great to make up stories too
* But when it come to being honest
* You always have to tell the truth
* Tell the truth, it's the only way
* You got to tell the truth, each and every day
* Tell the truth...TBC
* If you always tell the truth
* Nobody's ever perfect
* We all make a mistake or two
* But we can come to make things better
* If we stick to just telling the truth
* Tell the truth, it's the only way
* You got to tell the truth, each and every day
* Tell the truth...TBC
* If you always tell the truth
* There are certain situations
* The truth will...TBC
* These are the times that cope for silence
* Do not lie just say nothing instead
* Tell the truth, it's the only way
* You got to tell the truth, each and every day
* Tell the truth...TBC
* If you always tell the truth
* It's great to use imagination
* It's great to make up stories too
* But when it come to being honest
* You always have to tell the truth
* Tell the truth, it's the only way
* You got to tell the truth, each and every day
* Tell the truth...TBC
* If you always tell the truth
Tell or Tattle?

This is an episode about reporting danger vs. tattling.

## Episode Transcript

MISS ELLEN: Hi, kids. My name is Miss Ellen and this is my assistant, Miss Karen.

MISS KAREN: Hello, boys and girls. Today, we are going to talk about tells and tattles.

MISS ELLEN: Tells are reports of danger, like when somebody's screaming due to a stranger grabbing them. Yikes!

MISS KAREN: Tattles are reports of wrongdoing, like when a boy eats glue.

BOTH LADIES: EWW!!

Miss Ellen: We'd like you to sing with us.

Miss Karen: C'mon! Join in, everyone!

BOTH LADIES: (singing) Before you speak, you'd better think:

Is it a tell or a tattle?

Is someone's safety in jeopardy or do you just want to see them in trouble?

If someone's going to bite, it's a tell tell tell.

If they're sticking out their tongue, it's a tattle.

If someone's hitting you, it's a tell tell tell.

If you think they're hitting others, it's a tattle.

Before you speak, you'd better think:

Is it a tell or a tattle?

Is someone's safety in jeopardy or do you just want to see them in trouble?

If someone's near the water, it's a tell tell tell.

If they're splashing in the puddle, it's a tattle.

If someone runs into the street, it's a tell tell tell.

If they won't share the bike then it's a tattle.

Before you speak, you'd better think:

Is it a tell or a tattle?

Is someone's safety in jeopardy or do you just want to see them in trouble?

If someone's playing with matches, it's a tell tell tell.

If they're picking their nose, it's a tattle.

If someone's jumping in the tub, it's a tell tell tell.

If they're reading under covers, it's a tattle.

Before you speak, you'd better think:

Is it a tell or a tattle?

Is someone's safety in jeopardy or do you just want to see them in trouble?

If someone's touch feels wrong to you, it's a tell tell tell.

If they accidentally push, it's a tattle.

If someone's hanging out the window, it's a tell tell tell.

If they're saying naughty words then it's a tattle.

Before you speak, you'd better think:

Is it a tell or a tattle?

Is someone's safety in jeopardy or do you just,

do you just,

do you just,

do you just,

do you just want to see them in trouble?

MISS ELLEN: Well, that's our show! Thanks for watching.

MISS KAREN: Please come back soon to...

BOTH LADIES: The Fun World! (They wave and say goodbye as the episode ends.)
Departments

# Departments

## This is a hub for all departments, subdivisions and units of the foundation - scroll down to the list below and select the department you wish to learn more about.

Engineering and Technical Department

ㅤ

Logistics Department

ㅤ

Manufacturing Department

ㅤ

Security Corps

ㅤ

Department of Foreign Relations

ㅤ

Ethics Committee

ㅤ

Medical Department

ㅤ

Scientific Department

ㅤ

Mobile Task Forces

ㅤ

Rapid Response Team

ㅤ

Recordkeeping and Information Security Administration

ㅤ

Department of Specialised Investigations
Thunderkong

Rockilla was collecting Stardust to try and go from Common to Cosmic when Thunder Eagle stole the Stardust from him. Rockilla followed her to her Thunder Habitat, where they wrestled to get a hold of the precious resource. Rockilla won and swallowed the Stardust inside the Thunder Habitat but, instead of an enhanced Earth Rockilla, he became Thunderkong!

**Role: Attacker**

**Stats: 7,744 (P),72,384 (L), 5,632 (S)**

**Tier: SS-**

## Overview

Behold Thunderkong, an amazing Thunder extra-turn attacker, as he, wait for it, **shocks himself.** You heard that right! This EXTRA-TURNER SHOCKS HIMSELF! This is a very broken gimmick that can easily be used effeciently with his amazing power stat. Not only that, but he reaches the speed of Treezard, meaning that he is quick to solo teams. The only problem is that Thunderkong is NOT immune to daze, leaving him vulnerable to Lagerchaun. Not only that, but he also has absurdly high stamina costs, making him less efficient than he would be without high stamina costs.

## Best Moves

* Gorilla Longevity / Body Massage (Gorilla for Self Damage Boost + True Vision, **56s**, 2 CD) / (Massage for AoE 20 Thunder dmg, 32s, **0 CD**)
* Silver Wings (AoE 35 Thunder dmg, **71s**, 2 CD)
* Kong Punch (45 Thunder dmg + Shock, **79s**, 1 CD)
* Orangutan Protection / Sparking Stick (Protection for Self Evasion + Double Damage + **Self** **Shock**, **56s**, 2 CD) / (Stick for 40 Thunder dmg, 22s, **0 CD**)
* Gibbon’s Dash (25 Thunder dmg + Self Extra Turn, 61s, 2 CD)
* Wild Bonobo (10 Thunder dmg + Self Extra Turn, 51s, 2 CD)

## Counters

* Stamina devourers can easily get the job done, leaving this monster with nothing to do other than recharge.
* Daze users, such as Lagerchaun, as mentioned previously, can easily daze this electro-monkey, making it miss all its attacks.
* Treezard can easily heal the monsters Thunderkong has attacked.
Perfection

A Fun World Season 1 episode.

## Script

MISS ELLEN AND KAREN: Hello everybody!

MISS ELLEN: This is The Fun World!

MISS KAREN: It sure was! And it's all about perfection!

MISS ELLEN: Yeah! Let's get into perfection!

{The song starts as they sing}

Da-da-da-da, Da-da-da-da, Da-da-da-da, Da-da-da-da dah

Perfection's not a reality for you or me,

Perfection's not a reality for you or me,

So don't try to make it be!

It's a perfect day when we realize...

(CLAP CLAP CLAP CLAP)

No one's perfect.

If we try to be, we'll never be happy.

(CLAP CLAP CLAP CLAP)

No one's perfect.

The most important thing is to have fun in each day.

Expecting perfection only gets in the way.

It's a frame of mind we should leave behind.

(CLAP CLAP CLAP CLAP)

No one's perfect.

If you think I may be, then you must be crazy!

(CLAP CLAP CLAP CLAP)

No one's perfect.

The most important thing is to have fun in each day.

Expecting perfection only gets in the way.

Perfection's not a reality for you or me,

So don't try to make it be!

Perfection's not a reality for you or me,

So don't try to make it be!

Da-da-da-da, Da-da-da-da, Da-da-da-da, Da-da-da-da dah

Da-da-da-da, Da-da-da-da, Da-da-da-da

Yeah yeah yeah yeah yeah yeah yeah yeah yeah!

(ad-lib)

Perfection's not a reality for you or me,

So don't try to make it be!

It's a perfect day when you realise

It's a perfect day when we realize...

(CLAP CLAP CLAP CLAP)

No one's perfect.

The most important thing is to have fun in each day.

Expecting perfection only gets in the way.

Perfection's not a reality for you or me,

So don't try to make it be!

Perfection's not a reality for you or me,

So don't try to make it be!

Perfection's not a reality for you or me,

So don't try to make it be!

Perfection's not a reality for you or me,

So don't try to make it be!

Perfection's not a reality for you or me,

MISS ELLEN: Well boys and girls. that's all there is to it!

MISS KAREN: We'll see you next time at (snaps fingers) The Fun World!

MISS ELLEN AND KAREN: Bye bye for now! See you next time!
Stand Up For Yourself

S1 E3

## LYRICS

* Stand up for yourself;
* stand up for your brother.
* Stand up for a friend;
* take care of one another.
* Don't let yourself be a bully,
* Nor let a bully bully you.
* Don't let yourself be a bully,
* Nor let a bully bully you.
* Stand up for yourself;
* stand up for your brother.
* Stand up for a friend;
* take care of one another.
* Try to be your best.
* Respect your limits, too.
* The most important thing
* Is being true to you!
* Never be afraid
* To have a different view.
* The most important thing
* Is being true to you!
* Stand up for yourself;
* stand up for your brother.
* Stand up for a friend;
* take care of one another.
* Don't let yourself be a bully,
* Nor let a bully bully you.
* Don't let yourself be a bully,
* Nor let a bully bully you.
* Stand up for yourself;
* stand up for your brother.
* Stand up for a friend;
* take care of one another.
* Stand up for yourself!
Flexibility

A Fun World Season 2 episode and the series finale.

## Lyrics

* F L E X I B I L I T Y!
* Flexibility...of mind and body...
* It will help you succeed;
* It's a better way to be.
* F L E X I B I L I T Y!
* You've got to go with the flow;
* Things never turn out the way you thought they'd go.
* You've got to go with the flow;
* So much of our life is out of our control.
* You've got to stay true to yourself;
* Take things as they come.
* You've got to stay true to yourself;
* Flexibility gets things done.
* Flexibility...of mind and body...
* It will help you succeed;
* It's a better way to be.
* F L E X I B I L I T Y!
* You've got to stay true to yourself;
* Take things as they come.
* You've got to stay true to yourself;
* Flexibility gets things done.
* By accepting what is instead of what's not,
* You can find the good in what you've got.
* Flexibility...of mind and body...
* It will help you succeed;
* It's a better way to be.
* F L E X I B I L I T Y!
Rules are Rules

A season 1 episode with a bluegrass style musical number in F#/Gb.

## LYRICS

* Buckle up for safety, it's what we all must do.
* Buckle up for safety...TBC
* Buckle up for safety, it's best for me and you.
* I'm not going anywhere if you're not buckled, too!
* Rules are rules to help us through,
* Guiding us on what to do.
* Some rules can be bent or broke,
* But when it comes to safety, it is never a joke.
* Sit down while you're eating is the safest thing to do.
* Sit down while you're eating and remember always chew.
* Sit down while you're eating, it's best for me and you.
* I'm not going eat with you if you're not sitting, too!
* Rules are rules to help us through,
* Guiding us on what to do.
* Some rules can be bent or broke,
* But when it comes to safety, it is never a joke.
* Stay away from fire like stoves, fireplaces, grills too.
* Stay away from fire or it could burn you.
* Stay away from fire, it's best for me and you.
* I know better than to go near it and I think that you do, too!
* Rules are rules to help us through,
* Guiding us on what to do.
* Some rules can be bent or broke,
* But when it comes to safety, it is never a joke.
* Stay away from water in ponds and tubs and pools.
* Stay away from water unless a grown-up is with you.
* Stay away from water, it's best for me and you.
* It doesn't matter if you can swim; you need to follow water rules.
* Rules are rules to help us through,
* Guiding us on what to do.
* Some rules can be bent or broke,
* But when it comes to safety, it is never a joke.
* Buckle up for safety, it's what we all must do.
* Buckle up for safety...TBC
* Buckle up for safety, it's best for me and you.
* I'm not going anywhere if you're not buckled, too!
Sharing

A Fun World Season 1 episode.

## Script

MISS ELLEN: Hello, boys and girls. Miss Ellen here!

MISS KAREN: Hi; this is Miss Karen.

BOTH: Welcome to The Fun World!

Miss Ellen: Today, we'll sing a song to share.

Miss Karen: It's our sharing song.

BOTH LADIES: (talking) Let's sing!

(The music starts and they sing...)

Sharing is the thing to do.

Share with me; and I'll share with you.

I may not want to share, it's true

But it's always gonna be the right thing to do.

A friend comes along and there is enough

With everyone, we gotta share our stuff

If I only have enough for two

We gotta keep it just between me and you

It's called... Sha-a-aring, it's a thing to do

You know it's... Sha-a-aring, it's good for me and it's good for you

The only time, it's not okay

It's when our germs get in the way

It's called... Sha-a-aring, it's a thing to do

You know it's... Sha-a-aring, it's good for me and it's good for you

Sharing is the thing to do.

Share with me; and I'll share with you.

I may not want to share, it's true

But it's always gonna be the right thing to do.

It's called... Sha-a-aring, it's a thing to do

You know it's... Sha-a-aring, it's good for me and it's good for you

Someone's time and attention must be shared too.

I may want it all, but that's not fair to you

TBC
Win or Lose?

A Fun World Season 1 Episode

## Script

MISS ELLEN: Hello boys and girls, I'm Ellen and this is my assistant, Miss Karen.

MISS KAREN: And we can sing about winning or losing!

MISS ELLEN: Yeah! And we can think about playing board games, running races....

MISS KAREN: And video games too!

MISS ELLEN: So what are you waiting for?

BOTH LADIES: Let's get singing along!

[The song starts as they sing]

Whenever I win, I feel glad, glad, glad.

Whenever I lose, I feel sad, sad, sad...

Until I remember the good time I had

While I was playing the game.

Even if I lose, I still can win

If I congratulate my partner with a grain.

If my attitude is number one,

Then I feel like I've won!

Did I have fun, fun, fun?

Did I try my best and not try to cheat?

Did I give it my all and really try to compete?

Did I have fun, fun, fun?

If I play like this, I know I've always won.

Whenever I win, I feel glad, glad, glad.

Whenever I lose, I feel sad, sad, sad...

Until I remember the good time I had

While I was playing the game.

Winning or losing is not all it's about.

There is more to a game then just the end result.

It may be hard to remember, but I know it is true;

It does not really matter if I win or lose.

Did I have fun, fun, fun?

Did I try my best and not try to cheat?

Did I give it my all and really try to compete?

Did I have fun, fun, fun?

If I play like this, I know I've always won.

Whenever I win, I feel glad, glad, glad.

Whenever I lose, I feel sad, sad, sad...

Until I remember the good time I had

While I was playing the game.

MISS KAREN: Woo!

MISS ELLEN: Yeah!

MISS KAREN: That was fun!

MISS ELLEN: I hope you sure enjoyed it!

MISS KAREN: Come on back to The Fun World at anytime you want.

BOTH LADIES: Bye bye, see you next time!
Halloween Costumes

Due to the popularity of The Fun World, Halloween costumes of Miss Ellen and Miss Karen were made from 2003-2005 by Rubie's and Disguise.

## The Costumes

### Toddler Dresses

Sizes are from 2T-4T.

Miss Ellen

Miss Karen

### Girls' and Women's Costumes

Each one has a hair accessory, waterless tattoo and dress. Sizes are from Kids' Small (4-6) to Plus Size XXXXL.

Miss Ellen

Miss Karen
Red Yellow Green

A Fun World Season 1 episode.

## Script

MISS ELLEN: Hello, boys and girls. Miss Ellen here!

MISS KAREN: Hi; this is Miss Karen.

BOTH: Welcome to The Fun World!

Miss Ellen: Today, we'll sing a song about the three colours.

Miss Karen: Red, yellow and green, the colours of the traffic lights.

BOTH LADIES: (talking) Let's do it to it!

(The music starts and they sing...)

Red, yellow, green is the way to proceed

Red, yellow, green lets you know what you need

Red, yellow, green is the way to succeed

RED!

When you stop... and listen to yourself.

You'll know best

When you stop... before you take a step

You'll know best

When you stop... listen to someone else

You'll know best

When you stop... and listen to your heart

You'll be your very best

To be your best, we have the good things through

That is what we need to do

The traffic lights can be a key

To help us stop... (Gasp!) so we can see

Red, yellow, green is the way to proceed

Red, yellow, green lets you know what you need

Red, yellow, green is the way to succeed

YELLOW!

(TBA)
Merchandise

Due to the popularity of The Fun World, various toys were made.

## Bobbleheads

Each one sings and speaks when it is shaken.

MISS ELLEN-"You are a whole lot of fun to be with!"

Sings "Rules are Rules"

MISS KAREN-"You are my favourite kind of friend-a BEST FRIEND!"

Sings "Tell or Tattle"

## Talking and Singing Beanbags

When they are squeezed, they talk and sing.

Miss Ellen-"You're a special friend to me."

Sings "Red Yellow Green"

Miss Karen-"You're one of a kind!"

Sings "Go for It"

## Big Dolls

They measure 28" and have straps on the bottom of their shoes so they can be attached to someone.
Ricardo

Ricardo é um estudante, defensor de The Last of Us 2, hater de Lizago e jogador das mesas de Ordem Paranormal: Eterno, Ordem Paranormal: A Recordada, O Mistério do Vulcão e A Lenda Sem Face, como Omoni Masaai, Vitor Belmonte, Gustavo Trindade e Jacques Cuteau, respectivamente.

## Personagens

* Vitor Belmonte em Ordem Paranormal: A Recordada
* Omoni Masaai em Eterno
* Gustavo Trindade em O Mistério do Vulcão
* Jacques Cuteau em A Lenda Sem Face
Anger

A musical cartoon about dealing with anger and keeping your cool.

## Episode Transcript

MISS ELLEN: Hey, kids! My name is Miss Ellen and this is my lovely assistant, Miss Karen.

MISS KAREN: Hello, friends! Let's talk about dealing with anger!

MISS ELLEN: Everybody has many things that may make them angry.

MISS KAREN: Luckily, you can take charge so that everybody wins.

BOTH LADIES: So, let's sing!

(singing) Anytime someone says "no" to me

It makes me really, really, really angry

Anytime I'm told it's not okay

It makes me really, really, really angry

What do you do when you get mad?

And you're feeling very bad?

Do you punch and fight with all your might?

Do you kick and scream to let off steam?

What do you do when you get mad?

Anytime someone says "not today"

It makes me really, really, really angry

Anytime you don't listen to me

It makes me really, really, really angry

What do you do when you get mad?

And you're feeling very bad?

Do you punch and fight with all your might?

Do you kick and scream to let off steam?

Do you holler and shout to get it out

Do you keep it all in and fake a grin

What do you do when you get mad?

Better yet!

You could punch a pillow, bite a toy;

You could call out Grandma to say you're annoyed.

You could twist a towel; do jumping jacks...

You could take deep breaths until you relax.

What's better to do when you get mad?

(INTERLUDE)

Anytime someone is mean to me

It makes me really, really, really angry

Anytime I don't like what you say

It makes me really, really, really angry

What do you do when you get mad?

And you're feeling very bad?

Do you punch and fight with all your might?

Do you kick and scream to let off steam?

Do you holler and shout to get it out

Do you keep it all in and fake a grin

What do you do when you get mad?

Better yet!

You could punch a pillow, bite a toy;

You could call out Grandma to say you're annoyed.

You could twist a towel; do jumping jacks...

You could take deep breaths until you relax.

What's better to do when you get mad?

MISS ELLEN: Well, that's our show. Thanks for watching.

MISS KAREN: Come back soon to The Fun World!

LADIES: See you!
The Fun World Wiki

**Welcome to the The Fun World Wiki!**
Inspired by 2 real-life sisters, moms and aunts from Tucson, AZ and Philadelphia, PA, this animated television series stars two ladies named Miss Ellen and Miss Karen who wear star-print dresses and sing about safety, health and life lessons.

We're a collaborative community website about The Fun World that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Pterygota

Pterygota, ou para o server apenas 'Ptery' é um estudante, jogador e mestre participou de diversas mesas como:

* A Luminescência Infinita - Como Carlos Eduardo
* O Que Esconde no Escuro - Como Jairo
* A Lenda sem face - Como Jorge Malagueta
* A Origem do caos - Como Franklin Emeterio
* Resquícios da dor - Como Dionísio Albuquerque

## Personagens

Carlos Eduardo (OPLI)

Jairo (OENE)

Jorge Malagueta (ASFL)

Franklin Emeterio (AOC)

Dionísio Albuquerque (OPRDD)
Carlos Eduardo

> "Eu sei que nós nos conhecemos a pouco tempo, mas já vivemos tantas coisas..."
>
> - Carlos Eduardo, Para: Saveiro Branca.
>
>

**Carlos Eduardo** é um dos personagens protagonistas de Ordem Paranormal: Luminescência Infinita. Ele é um agente da ordem que junto de sua equipe foi encarregado da investigação e recuperação do objeto paranormal que foi roubado em paris na França.

## Aparência

Carlos é um homem mais velho de 45 anos com seus 2,20 de altura. Um homem negro, alto e forte de cabeça raspada, tem um grande cavanhaque que se destaca no rosto junto de grandes cicatrizes de corte na lateral da sua cabeça. Usa vestes simples de marca com uma gravata vermelha em volta de seu colarinho.

## Personalidade

Carlos tem uma personalidade forte, confiante e intimidadora. Quando está fora de combate apresenta a personalidade de um tiozão gringo, fazendo piadas, brincando com seus companheiros e se demostra muito sorridente e despreocupado.
Scarlet

> Engraçado... antes a gente não era relevante, mas agora que perdeu os queridinhos chama a gente?
>
> - Scarlet
>
>

**Scarlet** é uma das protagonistas de Ordem Paranormal: Eterno. Ela entrou para a Ordem e já transitou em diferentes equipes com diversos agentes. Atualmente, ela compõe uma equipe com Giselia Braga, Thomas Cole e Omoni Masaai.

## Aparência

   Scarlet é uma mulher de 23 anos com 1,68 metros de altura. Ela é ruiva dos cabelos cacheados e volumosos, possui pele parda e porte físico musculoso. Ela veste uma calça jeans comum, uma blusa branca e uma jaqueta preta. Ela tem feições bem cansadas, aparentando ser bem mais velha do que realmente é. Além disso, possui cicatrizes em seu pescoço que sobem até o limite do queixo.

## Personalidade

Scarlet é bastante cabeça dura e arrogante com quase todos ao seu redor. Ela é sarcástica e sem paciência para dramas e ações inúteis na sua visão. Ela tem clara rejeição ao paranormal, se referindo a todos os usuários como “esquisitões” e tenta manter distância o quanto pode. Apesar disso, ela tem natureza protetora e tem costume de caçar a briga toda para si. Ela fica desengonçada quando precisa lidar com pessoas fragilizadas sem saber ao certo como agir.

## Biografia

O passado de Scarlet é absolutamente desconhecido. Tudo o que se sabe são visões que ela teve de uma menininha sendo torturada na luta contra Perturbados de Energia. Existem indícios também de ela estar envolvida com crimes, visto sua ampla capacidade de roubo e sua aparente familiaridade com o meio.

## Fobias e Manias

**Cleptomaníaca:** Scarlet possui necessidade involuntária de roubar quaisquer objetos ou itens com ou sem valor monetário.

## Curiosidades

* Scarlet é a única protagonista que já interagiu com todos os outros protagonistas da mesa.
O Sombra

> "Sobre memórias e lembranças... eu não sou muito apto para conversar sobre isso."
>
> - Sombra
>
>

**O Sombra** é um dos personagens protagonistas de A Recordada. Fez parte da Equipe Sombra, junto de alguns agentes da OR-38.

Sua primeira aparição foi durante a sessão "Amnésia" da campanha de A Recordada.

## Aparência

    O Sombra possui dreads presos, seus olhos são completamente brancos ao mesmo tempo que são protegidos por um óculos preto, em seu olho esquerdo mais precisamente, possui uma tatuagem em formato de bússula. Usa vestes razoavelmente simples, uma gola alta preta coberta por um casaco cinza liso. Usa um cinto de cor vinho, calça preta e uma bota cinza.

## Personalidade

Ele geralmente não expressa muito suas emoções, mas aparenta ser alguém calmo, relaxado e sereno. Ao mesmo tempo não parece se preocupar muito com o viés de suas ações, geralmente agindo sempre em função de seu rifle que carrega consigo.
Omoni Masaai

> "Eu não consigo perder mais ninguém."
>
> - Omoni Masaai
>
>

**Omoni Masaai** é um dos personagens protagonistas de Eterno. Após ser recrutado para a Ordo Realitas, Omoni formou uma equipe com Giselia Braga, Thomas Cole e Scarlet para investigar um antigo fliperama que havia sido cenário de um misterioso homicídio.

## Aparência

Omoni Masaai é um homem preto de 1,75 metros, com um físico atlético e feições definidas. Ele tem olhos castanhos e cabelos pretos amarrados em dreads, e no lado esquerdo de sua cabeça tem um circuito tecnológico que brilha em um verde néon característico. Ele usa uma pintura facial branca e um brinco triangular na orelha esquerda, um moletom preto sem mangas e umas calças pretas e largas. Como acessórios, ele usa várias pulseiras metálicas que cobrem seus antebraços, braços esses cobertos por tatuagens tribais.

## Personalidade

Omoni é um homem recluso e calado, tem dificuldades em interagir com outros, às vezes parecendo até antipático ou esquisito. Porém, ele se revela mais amigável com pessoas que fazem um esforço por interagir. Acima de tudo, Omoni valoriza lealdade e é determinado a proteger quem protege ele.
Calamichat Wiki

**Bem-vindo(a) à A Ordo Realitas RPG Wiki!**
Wiki com as informações dos RPG's do servidor "A Ordo Realitas"

Somos uma comunidade colaborativa sobre A Ordo Realitas RPG que qualquer um, incluindo você, pode construir e expandir. Wikis como esta dependem dos leitores se envolverem e adicionarem conteúdo. Clique no botão "ADICIONAR NOVA PÁGINA" ou "EDITAR" no topo de qualquer página para começar!

## Artigos importantes

A Lenda Sem FacePlaceholderUm Evento ChavePlaceholderUm Item CrucialPlaceholderUm Item Crucial

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Luna

**Luna** é uma das personagens protagonistas de Retaliação, uma One-Shot que ocorre depois de A Recordada.

Ao perder todas as suas memórias, Vikliya Belmonte decidiu adotar o nome 'Luna'.
Ela agora também possui um pássaro, Venti, que a acompanha a todos os lugares.

Ela atualmente faz parte da Equipe Memento, anteriormente chamada Equipe Sombra, que decidiu mudar de nome depois dos eventos finais de Recordada.
A equipe agora é formada por Vitor Belmonte (que afirma ser seu pai), Cecília Saetang, Edward (anteriormente Giovanni Lopes) e Sophia Leonne.

Sua primeira aparição foi em "Retaliação", uma pequena One-shot onde a equipe teve que encontrar um adolescente desaparecido e que acabou escalando em algo muito maior.

## Aparência

Luna é uma jovem baixinha, de 1,52m, que aparenta ser bem nova, com cerca de 16 a 18 anos.

Ela possui cabelos ruivos lisos e longos, com uma franja e duas tranças laterais que rondam a cabeça. Seus olhos são azuis e ela possui diversas sardas por todo o corpo.

Ela usa um vestido preto por cima de uma camisa social branca, com um cinto azul e um pingente de um lírio. Ela usa uma meia-calça preta semitransparente e umas botas pretas e brancas. Ela também veste um casaco azul com mangas curtas e capuz preto, com pingentes de lírio. Além disso, ela possui diversos piercings no rosto.

Ela não usa mais o seu gorro preto.

## Biografia

Luna perdeu todas as suas memórias e é atualmente amnésica, dependendo das pessoas á sua volta para lhe contarem sobre o seu passado.

## Personalidade

Luna é uma menina calma e educada, um pouco tímida e facilmente assustável.
O Mistério do Vulcão

**O Mistério do Vulcão** é uma campanha de RPG criada por Trakoll que deverá ter sua primeira sessão em dezembro de 2022.

> Os melhores mistérios são aqueles que não podem ser resolvidos.
>
> - ?
>
>

### Introdução

Um grupo de 9 agentes da ordem é enviado para o arquipélago de Tonga junto a um nativo da região com a missão de dar um fim nas atividades de um grupo ocultista.
Jason

> "."
>
> - Jason Ferreira
>
>

Jason é um dos personagens protagonistas de Ordem Paranormal: A lenda sem face. Ele um agente experiente da ordem que foi ligado a Equipe Borboleta pelo Sr.Verissimo com a intenção de investigar o caso do Acampamento bom fim em santa Catarina.

## Aparência

Jason é um homem de 27 anos com 1,88 de altura. Tem um porte físico forte e definido, possui o cabelo curto de cor preto, tem a pele clara com diversas marcas de queimadura por todo o corpo, Geralmente veste uma mascara preta por cima de uma bala clava e vestes táticas, um colete balístico preto por cima de uma camisa preta de mangas puxadas. Sempre está com seu lança chamas.

## Galeria

Jason em combateJason caídoJason sem máscaraJason sem máscara em combateINSERT PARAGRAPH
Heitor Fratello

Heitor Fratello é um dos protagonistas de Ordem Paranormal: Eterno.

## Aparência

Heitor é um homem de 30 anos com 1,90m, possui um cabelo longo preso por um coque, um cavanhaque e uma cicatriz em sua bochecha, usa uma roupa social com uma gravata borboleta e uma dogtag militar além de uma capa pequena sobre seus ombros, uma calça jeans e uma bota militar de couro.
Lírio Portiguar

> "[...] mas essas são coisas que vocês só vão entender, quando forem velhos, por agora... Vivam!"
>
> - Lírio
>
>

**Lírio Portiguar** é um dos personagens protagonistas de Ordem Paranormal: A Lenda sem Face. sendo um agente veterano da Ordem que foi tido como reforço da Equipe Borboleta após a saída de outros integrantes.

## Aparência

Tem aparência cansada, possui cabelos lisos brancos de tamanho médio que decaem pela sua cabeça, uma barba média-grande que cobre seu rosto. Possui cicatrizes e tatuagens espalhadas pelo seu corpo. Veste roupas simples: Uma blusa creme, um casaco marrom e uma calça simples.

## Personalidade

Lírio é sereno e otimista, sempre pensando no melhor da equipe de uma forma alturísta. Porém não se importa tanto com sua vida e diversas vezes citou a possibilidade de pular na frente de um aliado para protegê-lo.
Derick

**Matheus Corsino,** mais conhecido como **RandomDerick** é um estudante e criador de conteúdo. Ele interpretou Giovanni Lopes em a A Recordada, Thomas Cole em Eterno, além de mestrar a campanha A Origem do Caos e A Lenda do Lago.

## Personagens

Giovanni Lopes - Giovanni é um jovem de 22 anos que se juntou a Ordo Realitas devido a influência de seus pais que já eram agentes experientes da mesma. Atualmente ele é um membro da OR-38 na missão de ajudar o mercenário O Sombra.

Thomas Cole - Thomas é um médico de aproximadamente 27 anos que se juntou a ordem para poder ajudar os outros e honrar a memória de seus amigos que perdeu no passado.
Ordem Paranormal: Luminescência Infinita

Luminescência Infinita é uma "Missão" do Server A Ordo Realitas. Será uma campanha de RPG de Mesa baseada no Sistema de Ordem Paranormal. Mestrada pelo Estudante, Intelectual e Mestre de RPG Nico Anasalado, essa história será protagonizada por Carlos Eduardo, Jaime Orthuga, Leonardo Ramos, Margot Fiorenne, Pietro Zander e Robert Johnson. Essa missão foi anunciada no Dia 27 de Julho no Quadro de Missões no Server A Ordo Realitas pelo Mestre.

## Introdução

Um novo Grupo de Agentes foram reunidos com uma única missão exata, recuperar um Item Paranormal que foi roubado, tal objeto era nomeado: Caixa Quasi-Stellar. A última vez que tal objeto foi avistado foi na grande cidade luminosa de Paris, na França. E o Grupo foi enviado para investigar o local, sendo a primeira missão internacional da maioria dos nossos protagonistas.
Paul's Song

A Fun World Season One Episode

## Script

MISS ELLEN: Hello, boys and girls. I'm Miss Ellen!

MISS KAREN: And I'm Miss Karen.

BOTH: And this is The Fun World!

Miss Ellen: Today, we'll sing a song about Paul.

Miss Karen: Hmm, do you know Paul?

Miss Ellen: (whispering) He's our friend.

Miss Karen: Oh, I know him, do you?

Miss Ellen: Yeah!

Miss Karen: Huh, I know!

BOTH LADIES: Start singing with us!

(singing) All we can do is live one day at a time!

Enjoying each moment that the weather is fine

Nobody said... that life would be kind

The best we can do is not mind

I'm just happy to be singing my song

Not gonna work, something might go wrong

(TBC)
Vitor Belmonte

> "Ajuda o teu velho aqui!"
>
> - Vitor Belmonte
>
>

**Vitor Belmonte** é um dos personagens protagonistas de A Recordada. Atualmente, Vitor é o líder da Equipe Sombra, formada por Vikliya Belmonte, sua filha, Jack e Cecília Saetang, Giovanni Lopes e Sophia Leonne. Sua primeira aparição foi em "Amnésia", onde viajou até Machu Picchu para responder ao chamado misterioso de um tal de O Sombra.

## Aparência

   Vitor Belomnte é um homem alto, com seus 1,87 metros, olhos castanhos e cabelos da mesma cor porém grisalhos devido à idade, assim como uma barba. Ele tem um físico musculoso escondido por um longo sobretudo marrom, uma camisa de lã branca e calças pretas. O agente usa também um cachecol preto xadrez com pequenos lobos na ponta, peça que condiz com o gorro da sua filha.

Em "Amnésia", Vitor foi gravemente ferido por um Enraizado, adquirindo uma cicatriz no seu braço direito, com vários pontos em sua pele rodeados de uma pele roxa e morta devido ao veneno da criatura.

## Personalidade

Vitor vive a sua vida se preocupando pelas outras pessoas, ele é um homem altruísta que fará de tudo para proteger quem ama. Vitor aceitou a posição de líder, não pelo poder, mas pela chance de manter seus companheiros seguros. Ele tem uma relação muito forte com Vik, que o ajuda a se guiar nos assuntos modernos que ele mal entende. Vitor é bondoso e geralmente calmo, porém consegue ser protetor demais caso algo (ou alguém) se aproxime demais da sua filha.
Robert Johnson

**Robert Johnson** é um dos personagens protagonistas de Ordem Paranormal: Luminescência Infinita. Ele é um agente da ordem que junto de sua equipe foi encarregado da investigação e recuperação do objeto paranormal que foi roubado em paris na França.

## Aparência

Robert é um homem de 25 anos com seus 1,65 de altura. Um homem negro, alto e forte de cabeça raspada, tem um grande cavanhaque que se destaca no rosto junto de grandes cicatrizes de corte na lateral da sua cabeça. Usa vestes simples de marca com uma gravata vermelha em volta de seu colarinho.

## Personalidade

Carlos tem uma personalidade forte, confiante e intimidadora. Quando está fora de combate apresenta a personalidade de um tiozão gringo, fazendo piadas, brincando com seus companheiros e se demostra muito sorridente e despreocupado.
Cecília Saetang

> Tá seguro aqui... pode descansar um pouco.
>
> - Cecília Saetang
>
>

**Cecília Saetang** é uma das personagens protagonistas de A Recordada. Antes, Cecília e seu irmão. Jack Saetang, eram prisioneiros na OR-38. Porém, eles conseguiram a confiança da Ordem e se tornaram oficialmente agentes. Atualmente, ela faz parte da Equipe Sombra.

## Aparência

Cecília é uma jovem de 1,61m de altura, loira de cabelos curtos com uma franja que cobre apenas seu olho direito. Ela tem olhos azuis, a pele branca, veste roupas majoritariamente brancas, incluindo um manto curto. Ela é cega do olho direito e possui uma grande cicatriz profunda em cima dele.

## Biografia

Sabe-se até então que Cecília e seu irmão foram presos na OR-38 após envolvimento suspeito em um massacre num monastério. No entanto, devido a necessidade de agentes e a aparente não hostilidade dos irmãos e possível formação de acordos comuns, eles se associaram temporariamente à Ordem para auxiliar numa missão. Eventualmente, após algumas outras missões, os dois se tornaram agentes oficiais e membros da então Equipe Sombra.

## Personalidade

Cecília é uma jovem extremamente tímida e insegura. Ela evita conflito e tem dificuldade em manter conversas longas. Apesar disso, ela se mostra uma jovem bondosa e tem grande senso de proteção com todos. Além disso, Cecília tem uma natureza curiosa que a faz buscar adquirir conhecimentos diversos e encontrar soluções e explicações para os acontecimentos ao seu redor.