Fishing

# Fishing System

The fishing system in the game allows players to catch various items based on their location and island type. This page provides an overview of the fishing mechanics and the rewards players can obtain.

## Island Types

There are two types of islands relevant to fishing:

Hunter Islands: Players with Hunter islands can fish on their island at any time.

Interdimensional Islands: Players without Hunter islands can only fish on Interdimensional Islands.

## Fishing Mechanics

When a player fishes, several factors come into play to determine their chances of catching specific items. The following mechanics affect the fishing process:

Island Modules: If the player is on a Hunter island, the presence of the Angler module increases their chances of obtaining rare items.

Interdimensional Boost: On Interdimensional Islands, the Fishing Level of the InterdimensionalIsland is taken into account to boost the chances of obtaining better rewards.

Enchantment Bonus: The Luck of the Sea enchantment on the player's active fishing item increases their chances of catching valuable items.

## Rewards

The fishing system offers various rewards that players can obtain based on their fishing results. The rewards are as follows:

Module Stabilizer: A special item that can stabilize modules on islands.

Netherite Scrap: A valuable material used in crafting and upgrading items.

Interdimensional GPS: A device that helps players navigate through different dimensions.

End Rods: Illuminating blocks that emit light and can be used for decoration.

Diamonds: Precious gemstones used for crafting and trading.

Random Modules: Players have a chance to obtain random modules that provide unique abilities and boosts.

### Fishing Rates and Chances

The rates and chances of catching specific rewards depend on various factors, including island type, player's fishing level, and random probabilities. The exact calculations for these rates are complex and involve multiple variables.

### Fish Varieties and Levels

The fishing system offers a variety of fish, each with its own levels representing different rarities and effects. Here are the fish varieties and their associated levels:

#### Trout:

Level 1:

Effects: Grants the player a temporary Jump Boost effect.

#### Fire Koi:

Level 1:

Effects: Grants the player a temporary Fire Resistance effect.

#### Golden Fish:

Level 1:

Effects: Grants the player a temporary Haste effect.

Level 2:

Effects: Grants the player a temporary Haste effect.

Additional Effect: Provides Night Vision.

Level 3:

Effects: Grants the player a temporary Haste effect.

Additional Effects: Provides Night Vision and Fire Resistance.

#### Angler:

Level 1:

Effects: Grants the player Night Vision.

#### Puffer Fish:

Level 1:

Effects: Grants the player a temporary Haste effect and inflicts Poison and Slowness on nearby entities.

Level 2:

Effects: Grants the player a temporary Haste effect and inflicts Poison on nearby entities.

#### Digital Fish:

Level 1:

Effects: Increases the drop rate of modules.

Note: Each fish variety can have multiple levels, representing increasing rarities and additional effects. The chances of catching a specific level of fish depend on various factors, including the player's location, island type, fishing level, and random probabilities.

Players can engage in fishing activities as described in the previous sections to try their luck and obtain fish of higher levels, unlocking more potent effects and advantages in the game.