Khaldun Dynasty

## History

In Year 61 of the Age of Dynasties, Ashsuru went through a large number of disagreements between the various clans, and all-out war nearly happened over these several years. Somehow, **Clan Khaldun** had managed to broker the aid and allegiance of **The Kapasat** to aid them, along with Khaldun's own soldiers, in subjecting the other clans to their leadership. Nobody quite knows what was discussed between the leaders of Clan Khaldun and the Kapasat, but with the strength of the Kapasat at their back, none of the other Clans wished to test what the deadly monster hunters could do to creatures that weren't able to destroy armies of men by themselves.

It took Clan Khaldun until the Year 64 to fully subvert any attempts to alter the course that Ashsuru was going; they thwarted assassination attempts, rebellions, and schemes by other Clans. After it was all said and done, they announced themselves to the world as the Khaldun Dynasty. Over the years, Khaldun grew and spread itself across the Rimalharu, claiming much of it for themselves, and giving the Kapasat plenty of work as well.

In the current year, the Khaldun Dynasty is one of the richest nations - with it's strategic position on the coastal entrance to the Broken Wing Sea, most seafaring Merchants inevitably make a stop in Ashsuru on their way to Catania, Ger'kroz or Lightreach, and the Khaldun Dynasty has additional trading partnerships with other nations as well.

## Geography

The Khaldun Dynasty controls the majority of the **Rimalharu Desert**, which grants them significant land - most of their settlements dwell on the water, however. They have pushed most of the previous monstrous creatures out of the desert, towards the northern part of it, where there is little land - or have simply killed the rest.

### Settlements

The Dynasty has several settlements within their lands, all of which contribute to the continued wealth.

* **Ashsuru**: The Capital of the Dynasty.
* **Al-Ghawi**: Al-Ghawi serves as one of the closer coastal cities to Ashsuru, and has numerous docks - many of the ships made for the Khaldun Dynasty are created here.
* **Dahayla**: One of the earliest towns to be established in the desert, it is a well-defended settlement and port city, and often serves as a stopping point for Merchants shipping goods to Catania from the Dynasty.
* **Kiphon**: Early on in the Dynasty's creation, Kiphon was a valuable trading and mining town, over the many years since it's creation, however, the valuable metals and minerals that Kiphon was harvesting dwindled. Many people of the Dynasty mockingly refer to the town as 'Siphon'.
* **Takab**: A smaller port city, Takab is mostly known for fishing. It's position on the further side of the Dynasty makes it less valuable for traders, but it brings in large amounts of fish due to the waters around them being relatively free of civilized influence.
* **Abu Kalem**: Like Dahayla, Abu Kalem is a popular location for traders shipping to Catania from the Dynasty, although it is more well-known for it's technological creations, as many of Abu Kalem's notable imports relate to technology and technological innovations.
* **Qazar**: Located next to a large oasis, Qazar is well-known for it's mining deposits within the hills and canyons of the Rimalharu. More known, however, is the fact that it is the site of a famous battle between the Kapasat and a very old blue dragon.

## Inhabitants

The people of the Khaldun Dynasty are a proud, but highly independent people. Loyalty is earned, and never given without reason. The people of the Dynasty also take significant pride in their actions, and the actions of those they respect - for this reason, the Kapasat hold significant loyalty from the people.

### Government

The Khaldun Dynasty is run almost exclusively by Clan Khaldun, and primarily the King. It is most often that members of the King's family are promoted to position of power, with corruption and favoritism taking root when a family member cannot be found; bribery, and friendship, are typically chosen over one's abilities. There is no democratic system; when the King dies, his previously chosen heir is given rulership, and he may choose any member of his family, typically male. If he had not chosen before his death, it defaults to the oldest son.

### Nobility

#### Lesser Noble

* **Sheikh**: Often a title chosen by a village, or appointed by the local Bey, Sheikhs are the leaders - or wisemen/elders - of villages and hamlets.
* **Janissary**: A particularly esteemed position, in essence, functionally the same as a Knight of other Kingdoms; Janissaries are Warriors and Fighters who have shown themselves skilled in combat, and have ascended to a suitable rank to denote such.
* **Vizier**: Viziers are an honorary noble rank; they do not typically hold land, but do serve in vital capacities as advisors or important workers for higher ranked Nobility. Notably, numerous Viziers also make up the majority of the Governing body, as they are appointed by the Sultan himself.

#### Moderate Noble

* **Bey**: Beys are the most generic of Lords within the Khaldun Dynasty; they are often landholders of towns, and areas around towns.
* **Dey**: Similar in name to Bey, but not the same, Deys are high ranking members of the Military, and their service has been rewarded by granting them a Noble title; although Nobility, most of them do not hold land.

#### Greater Noble

* **Beylerbey**: The equivalent of Duke for other Kingdoms; the Beylerbeys control the most in terms of land, and rule the largest Cities. Most Beylerbeys hold land, but some select few may not.
* **Pasha**: Essentially the same thing as a Dey, but even higher ranked. Pasha is a rank given only to the most valuable and most skilled within the Sultan's service. This rank cannot be bought with RP.

## Religion, Magic, Technology & Military

### Religion

The people of the Khaldun Dynasty worship the Osirion Pantheon, with Osiris at it's head. There are other, smaller pockets of worship for more traditional deities as well. Sarenrae in particular has a sizable presence, as well as Abadar.

### Magic

Magic is often seen as a gift from the Gods - Divine or Arcane - within the Kingdom, and when someone is found to have an aptitude for it, they are often sent to train within the **School of Myth**, an enormous Magical School in Ashsuru. Although originally the only place for anyone of magical power to train, there are other locations now; many Temples for Deities will claim Clerics or Oracles of their deity, as an example.

### Technology

Technology initially had little presence within the Dynasty, but over many hundreds of years, it found it's place. Technology created within the Dynasty is often described as unique and exotic, due to the challenges associated with technological equipment in the desert. Thanks to this, technology created in the Dynasty is significantly more resistant to wear and tear, and seemingly more durable.