What is 7e

**7e is a completely Open Source Role-Playing Game with all Core Content released under the Creative Commons 4.0 license.** That means Games Designers are empowered to use the 7e Role-Playing Game however they choose. The core rules are completely free to use, copy and modify, provided adequate Attribution is given. No monetary reward is gained from these rules publication, it is a resource entirely for the benefit of the Tabletop Roleplay Gaming Community. It is a project of passion, not profit, and is unaffiliated with any existing company.

**7e is a "S*piritual Successor*" to Dungeons and Dragons Fifth Edition, but it is NOT Dungeons and Dragons.** There is **NO AFFILIATION** between 7e and the D&D Brand, Wizards of the Coast or Hasbro. You **will** find that 7e uses game mechanics inspired by Dungeons and Dragons Fifth Edition, and *generally* will be able to use content designed for that system (e.g. classes, subclasses and adventure modules). It is also intended that content designed for 7e will *generally* be usable with Dungeons and Dragons Fifth Edition.

7e is **NOT** intended to infringe upon the copyright or intellectual property of publishers, be they Wizards of the Coast or Third Party Publishers for Dungeons and Dragons Fifth Edition. Where content is believed to infringe upon the existing copyrights of **anyone**, we will respect their rights and amend or remove the offending content. We encourage Players of 7e to support the official release of content which is usable within this system.

**7e is an Expressionless Role-Playing Game.** This means that all core content is, as far as possible, presented in terms of it's Narrative Significance. This means 7e can be used as an engine to power a range of roleplay genres: Fantasy, Sci-Fi, Modern Settings, Horror, Slice-of-life, Political Intrigue, **anything**. 7e is effectively a one-size fits all. You may find individual systems will deliver on these individual fantasies better:

For example if you want to experience an investigative RPG with themes of existential horror, then you may find a system such as Call of Cthulu is a better fit. Similarly a story of Thieves succeeding in a heist may be better told using a system such as Blades in the Dark.

However what 7e excels at is providing a single ruleset which may be used to easily switch between many genres and experiences within a single Story.

## Copyright Notice

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode

## Credit this Work

To Credit material presented here which is unique from that contained in the System Reference Document 5.1 (see Copyright Notice), copy the following to your Credits Section:

This work includes material taken from "7e” by Peter Rees and materials taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC. Both "7e" and the "SRD5.1" are Licensed under the Creative Commons: By Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode