Garnet

Garnet BaseBase **·** 6★6★ Voice Artist: Yuika Type: Physical Role: Generalist Base rarity: 4★~6★Garnet BaseBase **·** 6★6★ Voice Artist: Yuika Type: Physical Role: Generalist Base rarity: 4★~6★
Garnet is a generalist Spectra jewelia that deals physical damage, debuted since release.

## Stats

All enemies gain **40% Damage Taken Up**.
Affected targets have the duration of all positive turn-based effects reduced by **2** turns.

## Alternate Forms

Garnet Luminous

Garnet (Idol)

## Recommended Equipment

* Weapon - **Agility**
* Armor - **HP**
* Amulet - **Freeze, Petrify, Stun, Restrain, Paralysis, Silence**
* Material - **Damage Dealt, Critical Damage Dealt, Block**

# Profile

## Lore

One of the Spectra. She's the descendant of the Garnet family and the four aristocrats of the "Almandine" family.

Garnet was in the position of having jurisdiction over the cities that would later be the fallen victims of Great Revelation. She is hailed as a new hero, for she succeeded in escaping the tragedy.

However, Garnet is ashamed of her lack of power, which made her resolve to continue fighting at the forefront, leading the "Knights Carbuncle" as the Grand Master to atone for her scenes.

## Personality

As she's the leader of the Knights Carbuncle, Garnet is a character who is polite and has a strong sense of responsibility, but perhaps one who takes everything too seriously.

Garnet was the lone survivor of a tragedy that has taken everyone else around her, so she has suffered from Post-traumatic stress disorder and developed survivor's guilt.

Garnet puts a lot of pressure on herself to be the best, as one can see between her lines, she believes that it is his duty to remain strong and the atonement.

Garnet is unexpectedly skilled at singing and dancing, which is in contrast to her rather 'professional butch' mannerisms.

## Story

*Breaking the silence of the corridor gave me a strange feeling, the atmosphere is so different than it is in daytime. I passed through the front door of Garnet's office, when-*
*I heard a faint, tortured-sounding groan, I hurriedly opened the door.*
**Garnet**: *Mmm... mmmmmmh... ugh... aaaaaah!*
*In her bedroom, I saw Garnet lying on her bed, with a pained expression on her face. I got worried, so I nudged to wake her up.*
**Garnet**: *Wha...! St-Star Savior-tono? What are you... No, I am... aah...*
*All of a sudden, Garnet hugged onto me tightly. She's so different from the usual strict and stiff impression I used to see, what I was looking at now instead is a shivering, trembling girl.*
*I gently gave her a headpat, and she seemed to have finally calmed down.*
**Garnet**: *I am sorry... I had a bad dream... the nightmare of that day is still burned into my mind.*
*A nightmare that is this severe... So it seems that there are things in the past that still haunt her?*
**Garnet**: *Hm? Your face looks as if you are curious. But... No, you want to know about it, huh? This, is a story of my unforgivable sin.*
*And so, Garnet told me about her story back in the day.*
*Garnet was born into the head of the aristocratic Garnet family, a major bloodline of the Almandine royal lineage, her family's tasks were governing a large city that they own.*
*Despite being young and inexperienced, she seems to have earned her trust from most of the city folk.*
*However, a great tragedy happened to that city - "The Recurrence".*
*An unprecedented assault by the Zolne razed the city to the ground in the blink of an eye. The sight was ungodly, as if the Ninth Circle of Hell manifested on the surface.*
*As bad news came in and one after another, Garnet gathered up the remaining survivors and succeeded in getting all of them out of the Zolne-devastated city in an exodus.*
**Garnet**: *But there are far more people that did not make it...*
**Garnet**: *People that had laughed together with me before that disaster... Those people... who had trusted me, who had admired me. I have abandoned their cries for help when they needed me.*
*Not long after, the survivors of that tragedy lauded Garnet as their new hero. The news of the horrible disaster became widely known... as well.*
*However, as she ultimately did not prevent "The Recurrence" from ever happening, she is ashamed that because of her lack of power that many people have sacrificed.*
*The faces of those abandoned ones, those who she had to abandon, will be carried by her to her grave as repentance.*
*After hearing such a tale from her, Garnet has left me completely speechless.*
**Garnet**:*I apologize... that I asked you to hear me out... confessing my sins to someone else will not make them any lighter... but I still want to share them.*
*Garnet forces a faint smile, her eyes seem to have a bit more glister than normal, as reflected by the light of the lamp.*
**Garnet**:*Can you... please hug me... just a little bit...? Just for now, a short while will do...*
*There is no way I can refuse her request. I hugged her without a single word.*
**Garnet**:*Thank you...*
*As she said this, a stream of tears flowed down her face.*
*After a while, she appeared to have calmed down, Garnet released my body and has gained her usual stiff-looking face.*
**Garnet**:*I sincerely apologize. I am not supposed to display such pathetic behavior. However, seeing that you are now our Star Savior, I am even more amazed.*
**Garnet**:*Hmmhmm... I apologize for tonight...　I promise, on my life, that I serve Star Savior-tono with all of my power as usual starting from tomorrow.*
*After hearing these expectations from her, I got up from the bed. I noticed that a lot of time had passed.*
**Garnet**:*Ah, yes, I request that you tell nobody of what has happened tonight. This... is a secret between the two of us. Alright?*
*I nodded gently after hearing her words, and deep down formed a resolve that I will save her, somehow.*
*And that is because that seems to be role as a Star Savior, I hope that Garnet can someday return, and be able to smile again from the bottom of her heart.*

# Mineralogy

**Pure crystals of garnet are used as gemstones. In particular, it is the birthstone for the month of January, and is the state mineral of Connecticut. Garnet represents hidden passion, loyalty and perseverance.**

Garnet is a group of minerals that have been used since the Bronze Age as gemstones and abrasives. Garnets are most often seen in red, but are available in a wide variety of colors spanning the entire spectrum. The name "garnet" comes from the Latin granatus ("grain"), possibly a reference to the Punica granatum ("pomegranate"), a plant with red seeds similar in shape, size, and color to some garnet crystals.

Six common varieties of garnet are recognized based on their chemical composition. They are pyrope, almandine, spessartite, grossular (varieties of which are hessonite or cinnamon-stone and tsavorite), uvarovite and andradite. The garnets make up two solid solution series: pyrope-almandine-spessarite and uvarovite-grossular-andradite.

Red garnets were the most commonly used gemstones in the Late Antique Roman world, and the Migration Period art of the "barbarian" peoples who took over the territory of the Western Roman Empire. They were especially used inlaid in gold cells in the cloisonné technique, a style often just called garnet cloisonné, found from Anglo-Saxon England, as at Sutton Hoo, to the Black Sea. Pure crystals of garnet are still used as gemstones. The gemstone varieties occur in shades of green, red, yellow, and orange.

The Kunz Garnet is the largest perfectly-formed mineral found in the United States at the size of a bowling ball, weighing about 10 pounds with a diameter of roughly 7 inches.
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# Balance Changes

## 2018-8-16 14:30:00

### Deep Scarlet Spear Prime

[Before Patch]

* All allies gain **60% Attack Up**.

[After Patch]

* All allies gain **70% Attack Up**.
* All enemies gain **40% Damage Taken Up**.
* Once per wave, revive to **40/50/70%** of Max HP when taking lethal damage.

### Blinking Spear • Kurenai

[Before Patch]

* Inflict **250%** damage to a single target enemy.
* Inflict a **medium** chance of **Restrain** to affected target for 2 turns.

[After Patch]

* Inflict **270%** damage to a single target enemy.
* Inflict a **medium** chance of **Restrain** to affected target for 2 turns.

### Soaring Spear • Sange

[Before Patch]

* Cooldown: 74 seconds
* Inflict **80/90/100%** damage to all enemies.
* Inflict a **medium** chance of **Restrain** to affected targets for 2 turns.

[After Patch]

* Cooldown: 100 seconds
* Inflict **80/90/100%** damage to all enemies.
* \*Reduce the duration of all positive turn-based effects of affected targets by 2 turns.
* Inflict a **medium** chance of **Restrain** to affected targets for 2 turns.