Options

The customizable options in the game, located in the menu.

# Part 1

## Window Red

Changes the red of the ingame menus, allows custom menu colours to be used via RGB.

## Window Green

Changes the green of the ingame menus, allows custom menu colours to be used via RGB.

## Window Blue

Changes the blue of the ingame menus, allows custom menu colours to be used via RGB.

## BGS Volume

Changes the volume of background sounds such as rivers, wind, or rain.

## SFX Volume

Changes the volume of sound effects, such as when using menus.

## Music Auto-Change

Change if music automatically changes between maps, useful for if using the music player.

# Part 2

## Auto-Dash

Change if the player automatically runs, as opposed to manually using shift.

## Instant Text

Change if text instantly appears, instead of having dramatic pauses.

## Battle Animations

Change if battle animations are enabled or disabled, for faster battles.

## Text Sound Effect

Change if text makes a sound when it is displayed.

## Text Sound

Change which sound is played when text appears, if enabled.

## Gameplay Sounds

Change the sounds that play in game, mainly for menus.

## Score Display

Enable/disable a display for your score, just for fun.

## Enable Console

Enables the debug console to give a behind the scenes look at the game, but closing it also closes the game.

# Part 3

## Seasonal Changes

Change if seasonal changes are allowed to happen, current seasons:

Christmas

Easter

Valentines Day

Halloween

## Additional Difficulty Modifiers

Changes how much items in shops cost, depending on difficulty, if enabled. Easy difficulty halves costs, while hard is x1.5 and heroic is x2.

## Day Dependent Events

Change if events dependent on the day you're playing are enabled, for example more "randomized" chests or props. If disabled the game assumes you're playing on a Tuesday.

## Day/Night Transition

Enables/disables the lighting transition while reflects real time. Disabling this makes the game assume you are playing at noon in summer.

## Additional Weather

Enables additional weather on open maps, depending on the date. If the day dependent events are disabled the game assumes you are playing on March 2nd. The formula for calculating if the day will have weather is:

$game\_variables[309] = ((Math.cos($game\_variables[264].to\_f\*$game\_variables[207].to\_f)\*$game\_variables[264].to\_f)-($game\_variables[207].to\_f\*0.66)+($game\_variables[207].to\_f/$game\_variables[264].to\_f\*1.05)).to\_f

Or,

Formula = ((Cos(Date\*Month)\*Date)-(Month\*0.66)+(Month/Date\*1.05))

Then, if this value is over 1.6, the weather is enabled.

# Part 4

## Heads-Up Display

Enables the HUD on the lower left of the game.

## HP Display

Enables or disables the HP display of the HUD, if the HUD is enabled.

## MP Display

Enables or disables the MP display of the HUD, if the HUD is enabled.

## Weapon/Name Display

Enables or disables the weapon and name display of the HUD, if the HUD is enabled.

## Choices

Select if the choices menu is fancy or simple.

# Part 5

## Nonsensical Mode

Enables a new mode which changes characters, items, and the entire plot. Enabling this adds an additional 3 endings to the game.