Lena

Mind=0

Spirit+2

Power-1

Wild=0

## **Opis**

**Who are you?**

Moje aktualne imię to Lena Vogler. Jestem wampirem wyższym, który pochodzi z Ameryki Południowej z kultury Majów. Odkąd pamiętam, wampiry były czczone u ludów Ameryki Południowej. Niestety podbój Ameryki przez Hiszpanów w XVI w. n.e. zakończył starożytne wierzenia. Trzeba było opuścić kontynent i znaleźć szczęście w innym miejscu. Po latach spędzonych z Basilem w Azji Wschodniej, wybór padł na Berlin.

**How long have you been in the city?**

50 lat, z czego ostatnie 20 spędziłam w letargu. W mieście na nowo jestem około 2 tygodnie, czyli od 17 grudnia 1989 r.

**How do you keep your cravings in check?**

Prowadzę klub, który jest kopalnią uczuć. Przebywanie w pomieszczeniach przepełnionych uczuciami pozwala mi nie odczuwać tak często głodu.

**Who turned you?**

Basil Denisov, wampir pochodzący z Rosji, przemienił mnie około V w. n.e.

**What scheme are you invested in now?**

Oprócz działalności w mieście, jestem zaangażowana w dwie bardzo ważne dla mnie, prywatne sprawy - przemianę Gilberta w wampira wyższego (w.w.) oraz - długoterminowy plan - posiadanie dzieci.

## **Sprzęt**

* A secluded apartment, a comfortable car, a smart phone
* 1 stylish weapon - Walther PPK (2-harm close reload concealable)

## **Sieć**

When someone comes to you to ask for a favor, look for advice/info, or threaten your interests, they enter your web and owe you a Debt. When someone is in your web, you gain the following when dealing with them:

* Get +1 ongoing to lend a hand or get in the way of their eﬀorts
* Add this question to fgure someone out: “What is your character’s true hunger?”

At the start of a session, choose someone in your web and learn a secret about them that they’d rather keep buried.

They leave your web only when they no longer owe you a Debt.

## **Rozwinięcia**

### **Standardowe**

* ~~+1 Blood (max +3)~~
* +1 Heart (max +3)
* +1 Mind (max +3)
* ~~+1 Spirit (max +3)~~
* ~~A new Vamp move~~
* A new Vamp move
* ~~A move from another Archetype~~
* ~~A move from another Archetype~~
* Change your Faction

### **Po 5 rozwinięciach**

* +1 to any stat (max +3)
* +1 any Faction (max +3)
* ~~Erase a scar~~
* ~~Join or lead a vampire clan~~
* Erase a corruption advance
* Advance 3 basic moves
* Advance 3 basic moves
* Retire your character to safety
* Change to a new Archetype

## **Ruchy**

### **Eternal Hunger**

You hunger for human blood, ﬂesh, or emotions, pick one. When you feed, roll with Blood. On a 10+, choose 3. On a 7-9, choose 2:

* You heal 1-harm
* You learn a secret about them
* You take +1 forward
* They don’t die

On a miss, something goes terribly wrong.

### **Irresistible**

When you persuade an NPC using promises or seduction, treat a 7-9 as a 10+ result. On a miss, your machinations succeed as though you rolled a 7-9, but attract the attention of a rival or enemy.

### **Haven**

You have a safe place, secure from outside dangers. It has emergency rations, a few ghouls, and an escape vector. When someone willingly comes to your haven, they enter your web.

### **Put Out the Word**

When you cash in a Debt with someone in your web, add this option to the list:

* Put out the word with their Faction that you want something. You get +3 forward to hit the streets with that Faction.

### "**Wall? What Wall?" (The Spectre)**

You always have an opening to Escape. You can choose an additional option oﬀ the list to bring someone with you. On a miss, you attract the attention of dangerous spirits and ghosts in the area..

### **Eyes Everywhere**

When you tell your clanmates to keep an eye out for someone in the city, roll with Night. On a hit, someone spots your target without alerting them to the hunt. On a 10+, word comes quick: if you move right now, your prey is in your grasp, vulnerable and exposed. On a miss, your clan’s lusts get the best of them before you have a chance to intervene and someone gets hurt.

**2 areas of expertise for your clan:**

* bars and clubs
* smuggling

**Members:**

* Quetzalcoatl
* Xolotl
* Huitzilopochtli
* Coyolxauhqui

## **Drama**

### **»Vamp Corruption Move**

When you feed on an unwilling victim, mark corruption.

### **»Intimacy Move**

When you share a moment of intimacy—physical or emotional—with another person, tell them a secret about yourself or owe them a Debt. Either way, they enter your web and owe you a Debt.

### **»End Move**

When you die or retire your character, name someone in the scene you want dead; your agents and allies relentlessly pursue them.

## **Korupcja**

### **Rozwinięcia**

* Take a corruption move
* Take a corruption move
* Take a corruption move
* ~~Take a corruption move from another Archetype~~
* Retire your character. They may return as a Threat

### **Ruchy korupcji**

* **Not to Be Denied (Tainted):** Mark corruption to make their result a miss (after rolling) when someone Refuses to Honor a Debt you’ve cashed in on them.
* True Hunter: Mark corruption when pursuing a human NPC at night. Your prey cannot escape you, no matter where they attempt to ﬂee, and you can prey on them or kill them at will.
* Adaptable Palate: You can feed on any creature, not just humans. Feeding on something wildly diﬀerent than a human will have unexpected side eﬀects.
* Pull Them Back In: When you cash in your last Debt on someone in your web, mark corruption to keep the Debt and keep them in your web.
* Blood Magic: Choose 2 faerie powers. Mark corruption to use one of these powers.