SL-Defender

The **SL-Defender** is a weapon in Ravenfield.

## Usage

SL-Defender fires a powerful, high-velocity bullet with great accuracy, penetrating aircraft canopies and glass windows. Each round deals 103 damage and instantly knocks a bot over. After each shot, the bolt must be cycled before it can be fired again. It comes with a long range scope, granting it an effective range of over 500m, and a rough maximum practical range of about 700m.

## Strengths

This weapon thrives in the realms of precision and power. While the other marksman weapons tend to boast increased versatility, neither of them offer that specific combination of traits that give this gun its niche. The Defender' scope is designed to facilitate precise single hits, while its bullets can score a chest-shot kill from up to 300m. This, along with its high knockdown, can also allow the gun's user to effectively support teammates from distances between 100 and 300m, instantly crippling anything that it fails to kill, allowing others to finish the job.

The Defender also obviously functions well as a pure sniping tool. The dotted crosshairs offer a somewhat reliable way of gauging bullet drop over distance, more so than any other weapons' sight markings. The scope is not zeroed to compensate for its position above the muzzle, so the bullet will never land dead-centre of the crosshair. At any distance under 100m, the bullet will land roughly 1/4th of the way down to the first dot. At 250m. the bullet lands exactly halfway between the crosshair and dot. The bullet only reaches the first dot at roughly 550m. The rest of the dots are somewhat redundant, as a 1km shot will barely even reach halfway down to the second dot. Despite losing it's 1-hit kill privileges just below the first halfway point, it is still quite well suited to striking targets at over twice that range, and is the only gun that continues to be threatening at that distance.

## Weaknesses

Landing consecutive hits can be difficult due its bolt cycling mechanism severely penalizing its fire rate. While it can easily pick off long range targets, it becomes a liability at close range, unless the user is very confident in the hip-firing abilities. It is thus generally outclassed by any other marksman weapon at that range.

Furthermore, it all-to-often comes to be that targets sitting at "sniping range" will be sitting just beyond the gun's chest-kill range, or at such a range where gauging their distance becomes frustratingly vague. The gun's dotted scope crosshair offers little help in gauging actual distance, and the limited kill range positions the gun to have only the slightest advantage over, say, the Recon LRR at shorter ranges. It is generally one of the less accommodating weapons for users of varying skill levels.

## Gallery

SL-Defender in action. (Pre-EA1/Beta 6)Scope glitch dome generated on this weapon.The AWM.SL-Defender Animation SetAnimations
## Trivia

* The SL-Defender is based on the real life Accuracy International AWM or AI-AWM.
	+ Compared to its real life counterpart, SL-Defender holds 8 rounds in its magazine instead of 5.
* The pullback animation looks somewhat similar to the AWP animation in CSGO.
* The Defender is one of the 5 original guns in Ravenfield.
	+ In the earliest Betas, the gun had a sound effect for the bolt being cycled that could be heard from as far as the gunshot preceding it.
* All weapons with scopes and other ranged engagement accessories that offer magnification may suffer from a glitch whereas a black dome is generated around the weapon's sights if screenshot mode was activated while aiming, and upon disabling it the user will instead be viewing the weapon's sight attachment model.

 *Italics* | This item is, or was, a Secret Item.