Updates (Porkchop's Adventure)

This page lists every update that was done to Porkchop's Adventure.

## Update 1.01

The **Update 1.0.1** was a minor update for Porkchop's Adventure. It was released on the 15th of September 2018. This update mainly optimizes Wonder World: A New Adventure for persons that had framerate issues.

### Update contents

* Perspective objects from Wonder World: A New Adventure are now removed when the "detail level" is at low or medium. This was done as these perspective objects were the major cause of lag.
* A box was added in the bottom of a pit in the Tutorial Barn. This change is pointless for everyone that did not have framerate issues. However, people having framerate issues could not get out of this pit, as their jump height was shorter, due to how the jump height was calculated. Before the Update 1.0.4, the jump height was based on a timer system. Therefore, persons experiencing lag had their timer incorrectly calculated. This box in the Tutorial Barn was only a temporary solution, as this glitch could cause issues not only in the Tutorial Barn, but also in every area where jumping is needed.

## Update 1.0.2

The **Update 1.0.2** was a really minor update for Porkchop's Adventure. It was released on the 15th of September 2018. This update was so minor that Phisnom did not do a full devlog about it, and rather put the changes of Update 1.0.2 and Update 1.0.3 in one devlog.

### Update contents

* An issue with the bombs of Treehug Park was fixed. This issue related to the explosions that did not work correctly when playing with the "detail level" on low. Before the Update 1.0.2, the explosions caused by the bombs would stay on screen for longer than normal and damage the player.

## Update 1.0.3

The **Update 1.0.3** was a minor update for Porkchop's Adventure. It was released on the 15th of September 2018. This update, like the Update 1.0.1, mainly focuses on optimization.

### Update contents

* The game got more optimization (and even more when playing on the low detail mode). According to Phisnom, the game should, from this update on, be accessible to everyone without having framerate issues.
* Wonder World: A New Adventure now auto-saves the player's progress when beating a boss.

## Update 1.0.4

The **Update 1.0.4** was a minor update for Porkchop's Aventure. It was released on the 16th of September 2018. The highlight of this update is the jump height system that was fixed.

### Update contents

* The jump height calculation system now works differently, to avoid any trouble when having framerate issues. It is now based on a variable system and not on a timer system.
* A max velocity for falling has been added, meaning that Porkchop will, at some point, stop increasing his speed when falling, instead of continuously increasing his speed until he reaches the ground. This change was made to prevent Porkchop from getting too much speed and going through the ground (before the update, this glitch could mainly happen in Hattrick Academy).

* A typo that was in the controls menu got fixed.
* The layout of Headmaster Hattrick's boss fight area was changed a bit. The doors are now on separate platforms above the ground. This was made to prevent players from unintentionally entering a door and to prevent Headmaster Hattrick from blocking one of the doors when not moving.
* Headmaster Hattrick's AI was changed to prevent him from doing his charge attack too many times in a row.
* Wonder World: A New Adventure was optimized once again.

## Update 1.0.5

The **Update 1.05** was another fairly minor update for Porkchop's Adventure. This update focuses on optimization and some support for the players.

### Update contents

* Some helping arrows got added in the Tutorial Barn, for players that were confused of where to go.
* A cheat code was added (**“W” + “M” + “0”**) in-game. When used on the boot-up screen, the game is forcefully sized down to its smallest resolution available. This was added for players that had a really low resolution to be able to access the options normally and to change the resolution of Porkchop's Adventure to a better one (as some could not access the options because of their monitor's low resolution).
* Even more optimization was done for the whole game.

## Update 1.0.6

The **Update 1.0.6** is the final update for Porkchop's Adventure. It mainly focuses on bug fixes.

### Update contents

* A sign in Hattrick Academy that would only reply to WASD controls, was fixed and now works with any type of controls.
* The play area that was visible in the first two Minigames when the low detail mode was activated is now fixed.
* A hidden Stunt Rat was added somwhere unknown in the game.
* A small glitch that would cause events not to happen if some sequences were done out of order was patched.

## References

1. ↑ https://gamejolt.com/games/pa/357978/devlog/patch-1-0-1-taking-care-of-framerate-issues-s72wpgbb
2. ↑ https://gamejolt.com/games/pa/357978/devlog/patch-1-0-3-more-optimization-should-probably-be-fine-for-everyo-hdufcur6
3. ↑ https://gamejolt.com/games/pa/357978/devlog/patch-1-0-3-more-optimization-should-probably-be-fine-for-everyo-hdufcur6
4. ↑ https://gamejolt.com/games/pa/357978/devlog/patch-1-0-4-consistent-jumping-and-an-easier-rabbit-vhusj5ca
5. ↑ https://gamejolt.com/games/pa/357978/devlog/patch-1-0-5-tutorial-arrows-small-secret-code-and-further-optimi-tqh66pvv
6. ↑ https://gamejolt.com/games/pa/357978/devlog/patch-1-0-6-the-final-patch-syzc9q9d