recursal/Fanatic-Fandom huggingface dataset:
Fueno Takahashi

**Taiyou Takahashi** (高橋 (たかはし) 笛乃 (ふえの) , *Takahashi Fueno*?)

### **Description**

Fueno, also known as the retired pro hero Steaming, and her husband Aizen Takahashi, find themselves in a unique position as they raise their grandchild, Ryou Takahashi. With both Taiyou and his wife Hazumi Takahashi no longer with them, Fueno and Aizen have taken on the responsibility of nurturing and supporting Ryou's aspirations of becoming a hero.

Recognizing Ryou's determination and passion, Fueno has been actively involved in her training and preparation for the entrance exams at Shiketsu High School and U.A. High School. Together, they have worked tirelessly to hone Ryou's skills and ensure she is well-equipped to pursue her dreams.

Their efforts have paid off, as Ryou successfully secured a place at Shiketsu High School, joining class 1-1. Currently in her final year, Ryou has made impressive strides in her journey as a hero-in-training. Fueno looks upon her grandchild with immense pride, witnessing the growth and potential within her.

Throughout her time at Shiketsu High School, Ryou has faced various challenges and obstacles, pushing her to develop her abilities, expand her knowledge, and forge meaningful connections with her peers. Fueno continues to offer unwavering support, serving as a mentor and guiding light as Ryou navigates the complexities of her hero training.

As Ryou's final year unfolds, Fueno remains a pillar of strength and encouragement, instilling in her grandchild the values of integrity, compassion, and perseverance. Together, they envision a future where Ryou will step into her own as a capable and inspiring hero, carrying on the legacy of her family and making a positive impact on society.

Fueno takes immense pride in witnessing Ryou's growth, not only as a hero-in-training but also as a compassionate and determined young individual. Their shared journey has deepened their bond, fostering a strong connection rooted in love and the pursuit of their dreams. With Fueno's guidance and support, Ryou is poised to embrace her destiny and shine brightly as she prepares to graduate from Shiketsu High School, ready to take on the world and make a difference as a hero.

### Relationships

**Family**:

Grandaughter - Ryou Takahashi

Son - Taiyou Takahashi

Daughter in law- Hazumi Takahashi

**Romantic Interests**:

Husband - Aizen Takahashi

**Allies**:

**Rivals**:

**Enemies**:
Ouka Kazama

**Ouka Kazama** (風間 (かざま) 凰歌 (おうか) , *Kazama Ōka*?)

### **Description**

Ouka is the pro hero ECHO, and the husband of Wakana Kazama. With Wakana, he has two daughters, Emika and Utau Kazama. Utau is training to be a hero at Shiketsu High School.

Ouka graduated from Ketsubutsu Academy High School, in their hero course. Ouka is the younger brother of Ukyou Kazama, the pro hero Orchestra.

### Hero

Hero Name: ECHO

Hero Kanji: 反響

Hero Hiragana:  はんきょう

Quirk name: Sound-wave manipulation

### Relationships

**Family**:

Brother in law - Tomose Takayama

Sister in law - Machi Takayama

Niece - Reihi Takayama (Pro hero Strike)

Niece - Toshiko Takayama (Pro hero She's Shockable)

Daughter - Utau Kazama (Pro hero Super Siren)

Daughter - Emika Kazama

Brother - Ukyou Kazama (Pro hero Orchestra)

Sister in law - Fue Kazama (Pro hero The Flow)

Nephew - Hibiki Kazama (Pro hero Hibiki)

Niece - Yukina Kazama (Pro hero Pied Pipper)

**Romantic Interests**:

Wife - Wakana Kazama

**Allies**:

**Rivals**:

**Enemies**:
Hydrokinesis

### **Description**

This quirk allows the user to generate water from their limbs and manipulate it with the fluidity, flexibility, and adaptability of liquid. The user's movements, techniques, and abilities mimic the flow of water, enabling them to bend their body, arms, and weapons in a fluid motion that replicates the movements of rushing or flowing water.

The user can create powerful water-based attacks by visualizing themselves manipulating water and unleashing their techniques. This can include creating water whips, waves, or even giant tidal waves. The water generated from their limbs can also be used defensively, by creating water shields to block attacks.

In addition, the user can use their hydrokinesis to manipulate existing bodies of water, such as lakes, rivers, and even the ocean. This can allow them to create water currents to move themselves or others, or even redirect the flow of water to flood an area.

### **Weaknesses**

The user is limited by the amount of water they can generate and manipulate, as well as their stamina. The more water they generate and manipulate, the more exhausted they become. In addition, the user is vulnerable to attacks that can freeze or evaporate the water they create, leaving them without a source to manipulate.
Kyoka Jiro

**Kyoka Jiro** (耳 (じ) 郎 (ろう) 響 (きょう) 香 (か) , *Jirō Kyōka*?)

### **Description**

Kyoka Jiro is a student in Class 3-A at U.A. High School, training to become a Pro Hero.

Kyoka has a pragmatic, unenthusiastic, and teasing personality that is mostly shown to those she finds irritating. Kyoka is not always like this though, as she does enjoy socializing with others, in which case she is usually nice and friendly, most notably with Momo Yaoyorozu.

Kyoka often gesticulates through her elongated earlobes in place of her hands. She can also be quite aggressive, evidenced when she uses the Earphone Jacks her Quirk provides, to physically punish people when provoked or to keep them in line. During hero activities, however, Kyoka prefers smarter approaches, usually by coming up with a plan herself. She is surprisingly organized and makes sure to convey her ideas in a way that's easy to understand.

### Hero Student

Hero Name: Hearing Hero: Earphone Jack

Hero Japanese Name:  ヒアヒーローイヤホン＝ジャック

Quirk name: Earphone Jack

### Relationships

**Family**:

Mother - Mika Jiro

Father - Kyotoku Jiro

**Romantic Interests**:

Boyfriend - Denki Kaminari

**Allies**: Momo Yaoyorozu, Tsuyu Asui, Denki Kaminari, Eijiro Kirishima

**Rivals**:

**Enemies**:
Balloon

### **Description**

This quirk allows the user to float up really high. They are able to do this because whenever they breathe in oxygen it comes in as a gas similar to helium but with more strength, which makes their body float.

The more helium they intake the higher they can go, although they still have to save some helium when jumping so they can slowly lower themselves.

### **Weaknesses**

They can only float by taking in a big breath and holding it, if they release their breath the helium comes out.
Manga Fukidashi

**Manga Fukidashi** (吹 (ふき) 出 (だし) 漫 (まん) 我 (が) , *Fukidashi Manga*?)

### **Description**

Manga is a dedicated student in Class 3-B at U.A. High School, driven by his unwavering ambition to become a pro hero. Possessing a unique and expressive Quirk named "Comic," Manga has the remarkable ability to bring words to life by speaking them aloud. These words take the form of onomatopoeia, vividly representing various sounds and manifesting the corresponding effects.

From an early age, Manga discovered his extraordinary Quirk, which fascinated and intrigued him. He found joy in experimenting with different words, exploring the vast array of possibilities that his power offered. With a theatrical flair and a knack for storytelling, Manga's words seemed to leap off the page and into reality, capturing the attention and imagination of those around him.

However, the power of his Quirk comes at a cost. The more Manga utilizes his ability, the strain it puts on his vocal cords becomes increasingly evident. Overuse of his Quirk can result in an incredibly sore throat, causing discomfort and limiting his ability to speak. Despite this drawback, Manga remains undeterred, using his Quirk strategically and sparingly to make the most impact when it matters most.

Manga's vibrant personality shines through in every aspect of his life. He is known for his expressive nature and dramatic flair, leaving a lasting impression on those he encounters. Whether it's participating in the intense Cavalry Battle or showcasing his skills during Joint Training Sessions with Class 1-A, Manga's enthusiasm and energy are contagious, igniting a sense of excitement among his classmates and allies.

Beneath his theatrical exterior, Manga possesses a compassionate heart and a soft spot for children. He finds genuine joy in bringing smiles to their faces, using his Quirk to create whimsical and playful experiences for the young ones. He understands the power of storytelling and the impact it can have on inspiring and uplifting others. Manga's ability to make children laugh and engage their imaginations serves as a testament to his kind-hearted nature and his desire to bring positivity into the lives of those around him.

As Manga continues his journey at U.A. High School, he strives to develop his Quirk further and master the art of balancing its usage with self-care. He understands the importance of preserving his vocal health to ensure he can consistently utilize his power to its fullest potential. With his expressive personality, creative storytelling, and unwavering determination, Manga embraces the challenges and opportunities that lie ahead, eager to make his mark as a pro hero who can captivate hearts and save the day with the power of words.

### Hero Student

Hero Name: Comicman

Hero Katakana: コミックマン

Quirk Name: Comic

### Relationships

**Family**:

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Non-Newtonian

### **Description**

This quirk makes the users body behave like a non-newtonian fluid, under pressure it acts like a solid, and it reverts back to it's liquid form at rest. The user constantly produces more body mass.

### **Weaknesses**

The quirk is always active, so the user would always be in liquid form unless they were special equipment.
Mashirao Ojiro

**Mashirao Ojiro** (尾 (お) 白 (じろ) 猿 (ましら) 夫 (お) , *Ojiro Mashirao*?)

### **Description**

Mashirao is a dedicated student in Class 3-A at U.A. High School, diligently training to realize his dream of becoming a pro hero.

Born to Mashiko and Kitan Ojiro, Mashirao hails from a unique lineage. His mother, Mashiko, possesses the Macaque quirk, which grants her characteristics resembling those of a macaque monkey. Kitan, Mashirao's father, exhibits horns and an extraordinarily long tail. Among their four children, Mashirao is the second eldest. His older brother, Mizui, inherited their father's horns and possesses more hair from their mother. Kiku, the next sibling, sports small horns, prominent ears, and a diminutive tail. As for the youngest, Iwa, she also bears small horns, a tail, and sharp teeth, while her feet resemble hands, reflecting their mother's appearance.

Mashiko and Kitan are proud owners of an izakaya called SaruTaro, where Kitan serves as the head bartender. Mizui has joined the team at SaruTaro as well, contributing his skills to the family business. Whenever time permits, Mashirao also lends a hand, taking on shifts at the izakaya.

n a heartwarming twist, Mashirao is in a relationship with Toru Hagakure, his fellow classmate in Class 3-A. They were the first couple to emerge within their year, and their classmates enthusiastically cheered them on. Their mutual crushes on each other were quite obvious, prompting Mashirao to gather the courage to ask Toru out, resulting in their blossoming romance.

With a calm and noble demeanor, Mashirao possesses a strong sense of dignity that compels him to rely solely on his own abilities. He harbors a steadfast work ethic, refusing to accept achievements that he feels he hasn't genuinely earned. Determined and focused, Mashirao continues to push himself, driven by his unwavering dedication to becoming the best hero he can be.

### Hero Student

Hero Name: Martial Arts Hero: Tailman

Hero Katakana: 武闘ヒーローテイルマン

Quirk Name: Tail

### Relationships

**Family**:

Mother - Mashiko Ojiro

Father - Kitan Ojiro

Sister - Kiku Ojiro

Sister - Iwa Ojiro

Brother - Mizui Ojiro

**Romantic Interests**:

Girlfriend - Toru Hagakure

**Allies**: Denki Kaminari, Kyoka Jiro

**Rivals**:

**Enemies**:
Overhaul

### **Description**

This quirk gives the user the ability to disassemble and then reassemble matter with their bare hands.

Once the user takes a target apart, they have the option of either leaving it destroyed, restoring it to its original form or shaping it into something new. This process happens instantly and is effective on living and non-living things alike.

The user just needs one finger to make contact with something for their Quirk to activate, with the choice of whether Overhaul should affect only one select part of their target or its entirety being left solely to the user's wishes.

### **Weaknesses**

Overhaul can be restrained if the user becomes unable to utilize his arms.
Kosei Tsuburaba

**Kosei Tsuburaba** (円 (つぶら) 場 (ば) 硬 (こう) 成 (せい) , *Tsuburaba Kōsei*?)

Kosei is a very enthusiastic and competitive individual who holds himself to a high standard as he makes an effort to avoid descending to the level of his rivals.

### Hero Student

Hero Name: Tsuburaba

Hero Katakana: ツブラバ

Quirk Name: Solid Air

### Relationships

**Family**:

**Romantic Interests**:

**Allies**: Neito Monoma, Sen Kaibara, Tsuyu Asui

**Rivals**:

**Enemies**:
Hyper Regeneration

### **Description**

Hyper Regeneration allows the user to heal themselves from any injury. The rate at which the user is able to heal themselves is fast, allowing them to recover from any damage done to their body almost instantaneously. They can even heal so fast that their body, when under certain stress, can heal faster than their body can be damaged.

The user is capable of healing entire limbs and organs in an instant, and can even grant the user immunity to poison, illnesses, and prevent them from gaining addictions. This is done though an extra portion of the brain the user possesses, which tells their body to heal rapidly when it recognizes damage.

### **Weaknesses**

Overall, this Quirk is considered one of, if not the best, Quirk in terms of self-healing. However, the user needs to keep their body full of calories, the more calories the user eats, the more energy they have to regenerate. When out of calories, the user loses their ability to heal until they've consumed more.

Also, if the healing portion of the brain is damaged or destroyed, the user loses their ability to heal. This can also be done through decapitation, although the user has a chance to heal if they rapidly regenerate before the brain shuts down from lack of blood flow. If the user's brain is damaged, outside of their healing center, they can regenerate neurons, but their memories will be lost.

### **Quirk Moves:**

* **Pain Impact** The user focuses all of their strength into one point on thier body. They then unleash a devastating attack upon thier opponent, capable of easily shattering walls of solid concrete. The recoil of the blow is more intense than most of the users normal attacks, causing their bones to fracture and break from the force.
Doriimu Chiba

**Doriimu Chiba** (千葉 (ちば) 未来夢 (どりいむ) , *Chiba Mirai Yume*?)

### **Description**

Doriimu is the wife of Enju Chiba, and a graduate from Isamu Academy High School.

Doriimu is a warm and caring person, always putting the needs of her family before her own. She is fiercely protective of her loved ones and will do whatever it takes to keep them safe. Her Fire Resistance quirk makes her particularly useful in dangerous situations, as she can withstand extreme heat and flames without sustaining injury.

One key moment in Doriimu's life was when she met Enju Chiba, the love of her life. They fell in love quickly and have been inseparable ever since. Doriimu was thrilled when she became a mother to their two sons, Ichiya and Kouen. She has always been a loving and supportive mother, encouraging her children to pursue their dreams and be true to themselves.

Despite her kind nature, Doriimu has a fierce determination and is not afraid to stand up for what she believes in. She has a strong sense of justice and will always fight for what is right, even if it means putting herself in harm's way. Her bravery and selflessness make her a true 'hero', even if she isn't one professionally.

### Relationships

**Family**:

Daughter - Kouen Chiba

Son - Ichiya Chiba

**Romantic Interests**:

Husband - Enju Chiba

**Allies**: Enji Todoroki

**Rivals**:

**Enemies**:
Nighteye Agency

The **Nighteye Agency** (ナイトアイ 事務所, *Naitoai Jimusho*?) is the Hero Office belonging to All Might's former sidekick Sir Nighteye.

## Description

Sir Nighteye's Hero Agency is a large, five-story building controlled by Sir Nighteye. He employs two sidekicks and two U.A. students to work for him.

Inside the building contains Sir Nighteye's personal office that is decorated with multiple posters of All Might, as well as his main desk where his laptop sits and a large bookshelf. On the second floor, there is a large meeting room.

## Members

v • e**Nighteye Agency**CentipederLeaderBubble GirlSidekickLemillionTrainee (formerly)Sir NighteyeLeader (formerly)DekuTrainee (formerly)
Mind Block

### **Description**

This quirk grants the user an inherent resistance against mind-related quirks. It automatically activates when a mind-related quirk is used against the user, effectively blocking all attempts to read or control their mind.

Whenever a mind-related quirk is used against the user, their quirk automatically activates, forming a protective shield around their mind. This shield prevents external influences from reading or manipulating the user's thoughts, emotions, or actions. This ability is particularly effective against mind-reading, mind-control, and similar intrusive abilities.

### **Weaknesses**

When the quirk is activated for an extended period, the user gradually becomes overwhelmed, leading to a loss of consciousness. While unconscious, the quirk continues to function, ensuring the user remains protected from mind-related quirks. However, upon waking up, the user experiences complete memory loss of their interaction with the mind-quirk user. This memory loss includes any details, conversations, or events that occurred during the period of activation.

It's important to note that the duration required for the user to lose consciousness can vary depending on their level of training and control over their quirk. Novice users may succumb to unconsciousness relatively quickly, while experienced users can maintain the Mental Fortitude for longer durations before succumbing to the drawback.

The quirk Read and Control is able to get past Mind block for few seconds and after those seconds are up, the Mind Block user will lose consciousness like they had been fighting against Read and Control for hours.
Koji Koda

**Koji Koda** (口 (こう) 田 (だ) 甲 (こう) 司 (じ) , *Kōda Kōji*?)

### **Description**

Koji is a student in Class 3-A at U.A. High School, training to become a pro hero.

Contrary to his powerful and brutish appearance, Koji is a very shy and quiet person. As such, he rarely speaks and prefers using sign language to communicate with his classmates, so much so that Kyoka Jiro assumed that he was mute and was greatly surprised when Koji spoke. According to Fumikage Tokoyami, he is very good at keeping secrets. He also hates violence due to his kind-hearted nature.

He appears to enjoy the company of animals, even owning a small rabbit as a pet. With his Quirk, Koji can interact with them in ways others can't. He also owns a few animal dolls and decorations in his room, implying he likes cute things.

### Hero Student

Hero Name: Petting Hero: Anima

Hero Katakana: ふれあいヒーロー アニマ

Quirk Name: Anivoice

### Relationships

**Family**:

**Romantic Interests**:

**Allies**: Kyoka Jiro, Fumikage Tokoyami

**Rivals**:

**Enemies**:
Roots

### **Description**

This quirk allows the user to summon large, powerful tree-like Roots from under the surface.

The force of being hit by one of these roots can be equal to that of being hit by a bullet train locomotive, two times powerful. The user must be within 150ft of a wood source, or the quirk will not activate.

The range of the wood source can be improved through rigorous training.

### **Weaknesses**

As the roots come from underground, and break through the surface later; it is not ideal for this quirk to be used inside of buildings.
Puyumi Go

**Puyumi Go** (豪 (ごう) 光々利 (ぷゆみ) , *Gō Puyumi*?)

### **Description**

Puyumi is the daughter of Bushimitsu Go, the pro hero Lightning Strike, and Fumiko Go, the pro hero Illumin. Puyumi is also the older sister of Pao Go.

Puyumi's parents marriage is the restult of a quirk marriage. After having Pao, her parents broke up. This is because they didn't love each other, they just wanted powerful children and that was accomplished.

Puyumi is currently studying to become a Pro Hero at Shiketsu, in Class 3-2. She is Class 3-2s Class Representative.

### Hero Student

Hero Name: Electric Light

Hero Kanji: 電灯

Hero Hiragana:でんとう

Quirk Name: Electic Illumination

### Relationships

**Family**:

Brother - Pao Go

Father - Bushimitsu Go (Pro hero Lightning Strike)

Mother - Fumiko Go (Pro hero Illumin)

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Petals

### **Description**

This quirk allows the user to turn anything into cherry blossom petals (including themselves).

They are able to control the movement of the petals, or just lets them drift on their own.

The user can return the transformed petals back to their original form. Transformed objects and people will remain in whatever state they were in even after being restored.

### **Weaknesses**

Turning things into cherry blossom petals becomes harder to do the larger and more complex an object is (i.e. a book vs a building).
Kou Kaji

**Kou Kaji** (加治 (かじ) 虚空 (こう) , *Kaji Kokū*?)

### **Description**

Kou is a promising student at Shiketsu High School, working hard to become a pro hero. She is the daughter of two pro heroes, Chikaze and Aya Kaji, and the granddaughter of Hayate Kaji, a renowned pro hero and leader of the Gale Agency. Due to her family's connections and influence, Kou has the opportunity to intern at the Gale Agency, where she gains valuable experience in the field.

Kou grew up in America with her brother Isahiko Kaji and her mother. This is because her parents divorced before she was born, and Aya moved to America just before Kou was born. Both Isahiko and Kou wanted to study at Shiketsu High School, so their mother let them move in with their father in Japan.

Despite the pressure and expectations that come with her family name, Kou remains dedicated and focused on her goal of becoming a pro hero. She looks up to her cousin Inasa Yoarashi, who is also in the same class as her and a top performer. Kou and Inasa are close, often studying and training together, and she admires his passion and determination for hero work.

Kou has a competitive streak and is constantly pushing herself to improve, but she also values teamwork and collaboration. She understands the importance of relying on others and working together to achieve success, a trait that her family instilled in her from a young age.
As she navigates the challenges of hero training and prepares for her future as a pro hero, Kou is determined to make her family proud while also carving out her own path and identity.

### Hero Student

Hero Name: Atmosphere Binder

Hero Japanese: 大気バインダー

Quirk name: Air Trap

Hero Agency: Gale Agency (Intern/Trainee)

### Relationships

**Family**:

Aunt - Sayo Kaji

Cousin - Benjiro Sasaki

Cousin - Azusa Uchiumi

Cousin - Umi Uchiumi

Cousin - Yumeki Sasaki

Cousin - Karen Uchiumi

Uncle - Sota Kaji

Aunt - Ama Kaji

Cousin - Soma Kaji

Cousin - Waku Kaji

Grandmother - Osana Kaji

Grandfather - Hayate Kaji

Cousin - Inasa Yoarashi

Uncle - Fujin Yoarashi

Aunt - Koa Jooryoku

Uncle - Isan Jooryoku

Cousin - Yoa Jooryoku

Cousin - Yoin Jooryoku

Neice - En Miyajima

Nephew - Ryouma Miyajima

Brother in law - Ichika Miyajima

Sister - Emisa Miyajima

Brother - Kuuzen Kaji

Sister in law - Purin Kaji

Neice - Kochiko Kaji

Sister - Asana Tanaka

Brother in law - Kazuki Tanaka

Nephew - Katsuchika Tanaka

Sister - Sakura Kaji

Brother - Isahiko Kaji

Step mother - Katone Kaji

Half brother - Hakua Kaji

Half brother - Fujiomi Kaji

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Ichiya Chiba

**Doriimu Chiba** (千葉 (ちば) 一陽 (いちや) , *Chiba Ichi Ya*?)

He graduated from Isamu Academy High School. Ichiya always wanted to be a hero, but never had the grades to move into the hero course. Instead he followed in his dads foot steps to become a construction worker.

### Relationships

**Family**:

Sister - Kouen Chiba

Father - Enju Chiba

Mother - Doriimu Chiba

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Ochaco Uraraka

**Ochaco Uraraka** (麗 (うらら) 日 (か) お茶 (ちゃ) 子 (こ) , *Uraraka Ochako*?)

### **Description**

Ochaco Uraraka, a student in Class 3-A at U.A. High School, is diligently honing her skills to realize her dream of becoming a Pro Hero.

Born to Hirai and Saeki Uraraka, her family possesses unique quirks that have influenced Ochaco's upbringing. Her mother, Hirai, possesses the ability to fly, although her power is limited and unable to lift objects. On the other hand, her father possesses the quirk to increase the weight of things around him.

Among her classmates, Ochaco is often referred to as "the most laid-back girl" due to her cheerful and easygoing nature. Sometimes, she displays a touch of absent-mindedness and can be unintentionally direct in her words.

Similar to Izuku Midoriya, Ochaco tends to react in exaggerated and comical ways. She finds amusement in the unique personality traits and quirks displayed by others, occasionally bursting into laughter, albeit trying to suppress it.

Ochaco radiates warmth and vitality, maintaining a positive outlook on life while still maintaining a discerning eye for both flaws and virtues. She possesses a natural empathy, readily extending her friendship and assistance to those who treat her kindly or are in need of support.

Her keen perception allows her to read people well, understanding the underlying reasons behind Izuku and Katsuki Bakugo's rivalry. Ochaco is often the first to notice when someone like the typically composed Tsuyu Asui is feeling down. Her empathetic and kind nature enables her to form strong bonds with her classmates, fostering a harmonious atmosphere within the class. Among her close friends are Izuku, Tenya Iida, Tsuyu, and many others.

As Ochaco continues her training at U.A. High School, her genuine kindness and ability to connect with others serve as invaluable assets in her pursuit of becoming a Pro Hero. With her infectious spirit and unwavering support for her peers, Ochaco Uraraka is poised to make a significant impact in the world of heroism.

### Hero Student

Hero Name: Uravity

Hero Japanese Name: ウラビティ

Quirk name: Zero Gravity

Hero Agency: Gunhead Agency (Intern (Formally)), Ryukyu Agency (Trainee)

### Relationships

**Family**:

Mother - Hirai Uraraka

Father - Saeki Uraraka

**Romantic Interests**:

Boyfriend - Izuku Midoriya

**Allies**: Fumikage Tokoyami, Ryuko Tatsuma, Tenya Ida, Tsuyu Asui

**Rivals**:

**Enemies**:
Lunar Wave

### **Description**

The user of this quirk can create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on the planet, reflective surface, time-keeping, etc. and use its lunar energy.

The user becomes stronger, faster, more durable, etc. when they come into contact with a moon, moonlight, or lunar energy/substance, possibly unlocking abilities related to the affinity and enhancing their existing powers.

### **Weaknesses**

The user of this quirk is a lot weaker during the day, and their powers are connected to the lunar cycle.
Heights Alliance Hero-3

## Heights Alliance Hero Course Year 2

The Heights Alliance Hero-3 is a dormitory inside the U.A. campus, where Class 3-A and Class 3-B students are currently housed.

## Localization

The Heights Alliance dorms are located on U.A.'s main campus in Musutafu, Japan. There are dorm buildings for every U.A. class and each of them is just a five-minute walk from the main building.

## Interior Design

The building is designed to hold two classes of thirty students, plus two teachers and four spare rooms. The gound floor is a common area with couches, tables, television, kitchens, bathrooms and laundry rooms. There's a courtyard outside the first level as well.

Eri Aizawa is currently in one of the spear rooms, next to her adoptive parent's room.
Aggression

A special tone in the users voice allows them to change the aggression level. This goes so far that the user can't only enrage targets/calm them down at will, the user can also aim their aggression towards certain targets.

For example, if the user was being attacked, they could simply tell the aggressor to stop and attack anyone else instead.

This quirk is great at boosting Wrath.

### **Weaknesses**

The user can only manipulate aggression, no other emotion.
Orchid Mantis

### **Description**

This quirk bestows upon its user a unique set of abilities that resemble those of an orchid mantis. The user undergoes distinct physical transformations, acquiring traits such as razor-sharp blades, enlarged and captivating eyes, increased height, and mouth characteristics akin to those of a mantis. This transformative process results in a striking appearance that commands attention and instills a sense of both awe and fear.

However, the Orchid Mantis quirk goes beyond mere physical alterations. The user gains the extraordinary ability to cultivate and manipulate orchids, harnessing the beauty and versatility of these delicate flowers. Through their quirk, the user can summon and grow orchids at will, manipulating their size and form to suit their needs.

The orchids manipulated by the user can serve multiple purposes, both in combat and everyday life. In battle, the user can deploy orchids strategically, using their flexible and adaptable nature to ensnare opponents, create barriers, or even launch surprise attacks. The user's precise control over the growth and size of the orchids allows for intricate and swift maneuvers, making them a formidable force on the battlefield.

Outside of combat scenarios, the user's ability to grow and manipulate orchids offers a range of practical applications. They can create stunning floral displays, altering the colors and shapes of the orchids to create visually captivating arrangements. The user's understanding of the different species of orchids and their unique properties allows them to craft specialized bouquets with varying effects, from soothing aromas that calm and relax to vibrant blossoms that invigorate and energize.

Moreover, the user's connection to the orchids grants them a heightened sense of nature and botanical knowledge. They can assess the health of plants, detect changes in the environment, and communicate with flora on a subtle level, establishing a symbiotic relationship with the plant kingdom.

### Weaknesses

This quirk requires skill and control to be fully utilized. User is also weak to salt.
Orange

* Example Person
* Fruit

### **Description**

This common quirk gives the user characteristics reminiscent of the orange fruit.

Their pearly orange skin, coupled with glossy orange hair, sets them apart. Notably, their skin possesses a remarkable regenerative ability, enabling it to swiftly heal from injuries. Depending on their individual variation, the user's skin can be imbued with a taste ranging from bitter to acidic or sweet. However, it is the acidity of their body fluids, including sweat, blood, and saliva, that truly defines their quirk. These fluids possess a sourness that inflicts a stinging sensation upon contact.

While this acid is immobilizing for individuals, it does not cause destructive damage to structures. Instead, it induces joint pain, swelling, stiffness, muscular and stomach discomfort, as well as burns. Remarkably, the user can enhance the potency of their acid by adjusting the level of acidity in their diet. Additionally, massaging their muscles stimulates the production of more acidic fluids, amplifying their quirk's effectiveness.

#### *Sub-Types & Hybrid*

Sub-types of this quirk include, but isn't limited to:

* Trifoliate
* Tangerine
* Mandarin

This quirk can be a base for the hybrid quirk Citrus, through:

* Orange quirk + Pomelo qurik = Sweet Orange, Sour Orange, Satsuma Orange, Tangerine Orange, or Mandelo Based

* Orange quirk + Papedas qurik = Yuzu, and Kabosu Based

* Orange quirk or Citrus quirk (Tanerine Orange basesd) + Citrus quirk (Grapefruit basesd) or Pomelo quirk = Tangelo based

* Orange quirk + Citron quirk = Rangpur Lime, Rough Lemon based

The Orange sub-type Tanerine is its own sub-type for this Orange quirk, as well as a base for Citrus. The Orange sub-type of Trifoliate, cannot produce a hybrid.

### **Weaknesses**

The user needs to keep hydrated and get a lot of vitamin C, or they will get scurvy.
Pao Go

**Bushimitsu Go** (豪 (ごう) 羽和 (ぱお) , *Gō Pao*?)

### **Description**

Pao is the son of Bushimitsu Go, the pro hero Lightning Strike, and Fumiko Go, the pro hero Illumin. Pao is also the younger brother of Puyumi Go.

Pao's parents marriage is the restult of a quirk marriage. After having Pao, his parents broke up. This is because they didn't love each other, they just wanted powerful children and that was accomplished.

### Relationships

**Family**:

Sister - Puyumi Go (Pro hero Electric Light)

Father - Bushimitsu Go (Pro hero Lightning Strike)

Mother - Fumiko Go (Pro hero Illumin)

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Piper

### **Description**

This quirk allows the user to control and manipulate every single part of a living body (including the internal organs), with music.

This quirk allows the user to absorb sound waves around them and discharge it back as a new sound, which can control others.

The control of their body, also includes themselves. This could lead to incredible amount of speed, power, flexibility, and accuracy. The user can make themselves unpredictable. Makes the enemy rethink how to deal with the user.

Although the user is able to absorb everyday sounds such as ambient noise or music played on speakers, their control is greatly improved if they are emitting the direct source of sound either by playing an instrument or vocalising.

The user is also able to manipulate sound waves around them and alter their pitch and tune, thus making him able to appear as if there are other sources of sound near by. The user can use this effect to make it appear as if they are playing multiple instruments at the same time, almost like an orchestra.

### **Weaknesses**

Cold can dull the quirk speed. The user needs to be playing an instrument in order to improve the power of thier quirk, thus making them handicapped if some one over comes their control in close combat.

### **Quirk Moves:**

* **Absorb Sound** By focusing on a source of sound, the user turns that sound into thermal energy and ingests it within Themselves.

* **Follow the Lead** The user forces people to follow them.
Mafumi Matsushima

**Mafumi Matsushima** (松嶋 (まつしま) 万史 (まふみ) , *Matsushima Manshi*?)

### **Description**

Mafumi is a student in Class 3-2 at Shiketsu High School, training to become a pro hero.

She is the daughter of Mirai, the pro hero He Knows, and Shion Matsushima. She is the younger sister of Kenshi Matsushima.

### Hero Student

Hero Name: She Sees

Hero Japanese Name: 彼女は見る

Quirk Name: Chronocculus

### Relationships

**Family**:

Father - Mirai Matsushima (Pro Hero He Knows)

Mother - Shion Matsushima

Brother - Kenshi Matsushima (Pro Hero Prediction)

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Not Moving a Muscle

### **Description**

This quirk allows the user to harden their skin and body to an extreme degree, turning themselves into an immovable object. When activated, the user's body becomes incredibly resistant to any external forces, rendering them impervious to physical harm and preventing any form of movement.

The primary aspect of this quirk is the user's ability to transform their body into an immovable state. By activating the quirk, their skin and muscles harden, creating a near-indestructible defense. In this state, the user becomes impervious to external forces, such as physical attacks, impact, or even the influence of other quirks. No matter the source or intensity, nothing can harm or move the user while the quirk is active.

When the Not Moving a Muscle quirk is activated, the user becomes completely motionless. They are locked in place, unable to initiate any movement themselves. This state of immobility allows the user to become an impenetrable fortress, capable of withstanding any assault without flinching or being pushed back. The user's body becomes rooted to the ground, making it impossible to be knocked off balance or forcibly displaced.

### **Weaknesses**

When the quirk is active, the user is unable to move voluntarily. They become a fixed object, incapable of initiating any form of physical action. This restriction severely limits their ability to engage in combat or perform any tasks that require movement.

When the quirk is not activated, the user's body returns to its normal state, lacking the enhanced durability and immobility. In this state, they are as vulnerable as any ordinary individual and can be affected by physical attacks or other quirk abilities.
Rhinoceros Beetle

The user has four arms, as well as two human legs. They have a shell on their back, and they have a pair of wings under the shell.

Their wings grant the user flight.

The users is very strong and can lift up to 750 times their own body weight.

The user also possess a distinctive pitchfork-shaped horn on their head. This horn can be used to attack people.

### **Weaknesses**

The user cannot fly for very long due to having small wings compared to their size.
Papryokinesis

### **Description**

This quirk allows the user to turn their entire body and clothing into numerous sheets of paper that they can control, shape and change the colour of at will.

The user can create, manipulate and control paper. The user can make shapes and objects by bending and moving any paper product. They can create paper butterflies in order to gather information or travel long distances.
Inner Furnace

### **Description**

This quirk allows the user to create, shape and manipulate their temperature and the temperature in their immediate surroundings. The user themselves are immune to temperature changes.

Unlike Inner thermal control however, this quirk allows the user to heat up their body to almost impossible temperatures, even having the ability to melt things if they focus the energy hard enough.

### **Weaknesses**

The user has hard time controlling the temperature of their heat, as it takes a lot of focus and work.
Replusion

### **Description**

This quirk allows the user to to generate powerful repulsion forces in the form of shockwaves.

The user has the innate ability to generate intense shockwaves that radiate outward from their body. By channeling their quirk, they can release these shockwaves in various directions, unleashing powerful waves of force that repel anything caught in their path.

The repulsion forces generated by this quirk are exceptionally potent, capable of exerting immense pressure on objects and structures. The shockwaves possess enough strength to shatter concrete, break through solid barriers, and cause substantial damage to the surrounding environment.

With practice and control, the user can adjust the intensity and range of the shockwaves they produce. They can release focused shockwaves to target specific objects or widen the range to affect a broader area. This control allows them to adapt their power according to the situation, minimizing collateral damage when necessary.

In addition to generating shockwaves, the user can create a localized repulsion field around their body. This field acts as a protective barrier, repelling incoming attacks or objects that come into close proximity. The field can provide a layer of defense against physical threats, allowing the user to repel projectiles or repulse opponents in close combat.

### **Weaknesses**

The generation of powerful shockwaves requires a significant amount of energy and physical exertion from the user. Overusing the quirk can lead to exhaustion and fatigue, potentially limiting its prolonged effectiveness in battles or extended engagements.

The effectiveness of the repulsion forces diminishes over distance. While the shockwaves can travel a certain distance, their impact and destructive power gradually decrease as they propagate outward. The user must be in relatively close proximity to achieve maximum destructive potential.

While the user can control the direction in which the shockwaves are emitted, their ability to manipulate the shockwaves after release is limited. Once the shockwaves are unleashed, their trajectory and force cannot be altered, making it crucial for the user to have accurate aim and timing to maximize their effectiveness.

While the shockwaves generated by the Repulsion quirk possess the strength to damage concrete and other sturdy materials, their impact may vary against stronger or reinforced structures. Highly fortified structures or objects may require more sustained and concentrated application of the quirk's power to cause significant damage.
Ni-Juu

**Ni-Juu** (二十, *ななじゅう*?, Ni-jū)

### **Description**

Ni-Juu is the alias of one of the staff memebers of BASE. She is the leader of the 10s.

She is known to be Nana-Juu's sister.

### Villain

Villain Name: Ni-Juu

Villain Kanji: 二十

Hiragana: にじゅう

Quirk name: Corpse Birth

### Relationships

**Family**:

Sister - Nana-Juu

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Kojiro Bondo

**Kojiro Bondo** (凡 (ぼん) 戸 (ど) 固 (こ) 次 (じ) 郎 (ろう) , *Bondo Kojirō*?)

Described as a gentle giant, Kojiro has been shown to be a "shrinking violet" in comparison to the rest of his classmates, similar to Koji Koda from Class 3-A.

He often tends to stammer when speaking with his teammates during the Joint Training Arc, but despite this, Kojiro is shown to be an easygoing guy as he seems to get along well with his classmates, even the quiet Yui Kodai.

### Hero Student

Hero Name: Plamo

Hero Katakana: プラモ

Quirk Name: Cemedine

### Relationships

**Family**:

**Romantic Interests**:

Boyfriend - Togaru Kamakiri

**Allies**: Yui Kodai

**Rivals**:

**Enemies**:
Lightning Dance

### **Description**

This quirk allows the user to transform any part of their body into pure lightning as well as the user can control, generate, and conduct all types of lightning and electricity.

The user can also create solid objects such as armor or weapons from the lightning. The user can also fire off bolts, energy balls, and waves of the channeled lightning.

The user can enhance their physical abilities with the lightning. Very versatile and powerful.

### **Weaknesses**

The lightning can be attracted to large metal objects. The lightning is weak towards hard objects.
Powerhose

### **Description**

This quirk allows the user to shoot out water like a power hose, from a hole in their elbows. The user can blast themselves of the ground with the water the generate.

### **Weaknesses**

The user cannot manipulate the water they produce.

### **Quirk Moves:**

* **Tsunami** The user unleashes a massive wave, resembling that of a Tsunami. It is extremely fast, making it very hard to dodge, and sweeps everything that comes in contact with it away.
Satoshi Takao

**Satoshi Takao** (孝士 (たかし) 聡史 (さとし) , *Takashi Satoshi*?)

### **Description**

Satoshi is the Freak. She is the daughter of Hajimu, the Villain Spine Twister, and Meiji Takao.

Satoshi was homeschooled by her mother.

### Villain

Villain Name: Freak

Katakana: フリーク

Quirk name: Freak of Nature

### Relationships

**Family**:

Cousin - Takeshi Sasaki

Grandfather - Kane Takao

Grandmother - Oa Takao

Uncle - Dai Takao

Aunt - Daria Takara

Uncle - Jinji Takara

Cousin - Jisuku Takara

Mother - Meiji Takao

Father - Hajimu Takao

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Poison Body

It makes the user of this quirk purple. The poison adapts over time, so only the user has immunity all the time.

The posion is transfered via breathing it in or by coming into contact with it (i.e. touching the user of this quirk with no protection).

The poison causes sickness, stomach pains, watery eyes, confusion, drowsiness and fainting fits, depending on how much the target inhales or comes into contact with.

### **Weaknesses**

The user of this quirk cannot turn it off. Because it adapts it's also hard to know what the antidote will be if they accidently infect an ally.
Nirengeki Shoda

**Nirengeki Shoda** (庄 (しょう) 田 (だ) 二 (に) 連 (れん) 撃 (げき) , *Shōda Nirengeki*?)

### **Description**

Nirengeki Shoda, a dedicated student in Class 3-1 at Shiketsu High School, is tirelessly working towards his goal of becoming a professional hero.

Raised by his parents Esu and Geki Shoda, Nirengeki comes from a lineage of unique quirks. His mother, Esu, possesses the ability to create echoing sounds, while his father, Geki, possesses a quirk that allows him to deliver powerful punches with the force of a real blow.

Geki's expertise as a boxer led him to train Nirengeki's uncle, Naoya Shoda, in the ring. Tragically, Naoya succumbed to boxer's encephalopathy, a debilitating condition related to repeated head trauma. Devastated by his uncle's passing, Geki retired from boxing. However, life dealt another cruel blow as Geki himself battled cancer, which ultimately took his life shortly before the results of the Shiketsu entrance exam were announced.

Despite the personal challenges he has faced, Nirengeki maintains a remarkably humble attitude. He firmly believes in earning recognition and accolades through his own strength and merits. Nirengeki is not one to claim credit for accomplishments that he feels he hasn't rightfully earned, embodying a sense of integrity and humility in his pursuit of becoming a pro hero.

### Hero Student

Hero Name: Mines

Hero Katakana: マインズ

Quirk Name: Twin Impact

### Relationships

**Family**:

Mother - Esu Shoda

Uncle - Naoya Shoda

Father - Geki Shoda

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**: