Orefo DeVico/Abilities

## Characteristics

Being a child of the streets, Orefo has been in more than his fair share of scrapes, which has made him tough. He has never been particularly strong, and he isn't very quick. Thus, he has never overly relied on his physical traits. Instead, he spins his natural charm to joking affability to keep others from getting overly aggressive. His insight and keen grasp of common knowledge make him an excellent advisor, and his angelic lineage helps his bolster his resolve when he puts his mind to purpose. Although, what he does lack, is the vision to see the bigger picture, something he prefers to defer to others.

## Combat Ability

In a physical fight, Orefo relies brawling techniques learned back in his gang days. He will posture himself, keep his guard up, and wait for a distraction. When you were in the gangs, you fought as a group, so his reliant on that. Seeing that he has the good fortune to be able to afford heavy armor, he can now rely on holding his ground while other more skilled combatants come at his opponents from the side. His strikes while well learned, lack the strength and precision to make them count.

### Combat Training

Growing up on the streets, he learned to fight with what ever you could get your hands on. Knives were easy to conceal, but a club, you can find something you can use as one in a lot of places. When he joined the Church of Pharasma, he got more formal training because Pharasmans were expected to not only defend themselves but to also fight undead. Since he used to fancy clubs, he then gravitated to the mace as his weapon. Though, the real value of his clergy training was knowing how to use armors and shields of all types.

## Languages, Cultural and Professional Tools

Growing up as a street kid, he never really learned any artisan or professional tools. He was expected to serve the family. Therefore, He has a hard focusing on tasks, and struggling with learning new skills. Although, from his time the church he learned how to speak Celestial due to his interest in his divine origins kept him on track.

## Racial and Supernatural Powers

Being both an Aasimar, and an experienced priest of Pharasma, there are many divine talents that he can call forth.

* **Aasimar**: He can speak in darkness at a good distance, and his angelic nature makes him resistant to both positive and negative furies. He can summon light at will, and can focus that to divine essence to even heal the wounded in a limited capability.

* **Radiant Soul**: The ability of where Orefo gets his alias, Angelis. He can summon incorporeal wings and take flight. Usually, he utilizes this to gain some distance when swarmed or overwhelmed and then lobs radiant fire upon his enemies.

* **Life Magic**: Angelis is particularly strong in life, and in the use of positive energy. His healing magics are more potent, has learned to utilize the lingering healing energies for himself when he heals others, and give forth a powerful wave curative wave for those that are close to death. Though, he can focus his command of life energies into his weapon in his fight against the undead, and can summon a powerful revoke that can unravel the dark energies that keep the souls of weaker undead from his Goddess' judgement.

* **Divine Intervention**: His faith to his church, while constantly tested, has been strong in Orefo. While his peers question his devotion, his Goddess does not, and has been given leave to make a petition of her will.

## Spellcasting

Orefo is one of the strongest priests in the city. Strength enough to be chosen as the Head Priest of the Church of Pharasma before he removed himself from the position to serve the Family in Lowcleft in the hopes to stopping the worst of the violence while the rest of the Band was gone.