recursal/Fanatic-Fandom huggingface dataset:
The Evolving World

Almost everything in the forsaken world is constantly evolving based on the principles of cause and effect. What you see today may be gone tomorrow. A friendly stranger you encounter during a scavenging trip maybe the one who murders your squad mates the following day.

## Sources

1. ↑ http://www.forsakenfortress.com/#!gameplay/c21nl
Heliux Foundries

*Helix Foundries excel at steelwork and hull construction. Their metallurigic skills are unmatched.*

## Company Characteristics

### Budget Spending Priorities

* **Technology** - Moderate
* **Military** - Moderate
* **Stations** - High
* **Trading** - High

### Resource Affinities

* **Steel** - High
* **Tools** - High
* **Tech** - High

### Other Affinities

* **Shipyard** - Low
* **Maintenance** - Low

### Location Affinities

* **Moon: Anka** - Moderate
* **Sector: Outpost** - High
Enhanced Pickaxe

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*

The Enhanced Pickaxe is a better version of the normal Pickaxe given to players at the start of the game. The Enhanced Pickaxe is able to produce more yield per mine and has a higher durability. The recipe is 15 Stone, 15 Wood, and a piece of Tendon. You can only get tendon if you upgrade the Tendon drop rate in your shelter using one or two points.
Workshop V

Workshop V is a structure in The Wild Eight.

## Summary

The workshop is the main structure needed for crafting everything from tools to clothes to healing agents.

## In-Game Menu Summary

Allows you to craft all level **5** items. Adds protection from the cold inside. (95 x Wood, 95 x Stone, 4 x Bone, 6 x Tendon, 4x leather)

## Upgrades

* **Workshop V** - Allows you to craft all level **5** items. Adds protection from the cold inside. (95 x Wood, 95 x Stone, 4 x Bone, 6 x Tendon, 4x leather)

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
Iron

Iron is one of the Materials in The Wild Eight.

## Summary

Iron is an Ore derived from Stones. It takes approximately 30 stones to craft a single piece of iron, which is then used to make advanced. This article is made in the oven. Weapons.

## In-Game Menu Summary

Made by crafting 30 Ore at a furnace.

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
Shelter VI

Shelter VI is a structure upgrade to the Shelter in The Wild Eight.

## Summary

This is an upgrade to the Shelter structure.

## In-Game Menu Summary

Gives access to level 6 skils, provides 5 slots for storing objects. Increases protection from the cold inside. (100 x Wood, 100 x Stone, 1 x Iron, 4 x Leather)

## Special Use

The Shelter can be used to Sleep. Sleeping costs 20 x Wood and 5 x Stone, but replenishes your cold and hunger gauge.

## In-Game Menu Special Use

Click to go to sleep for 2 minutes. Eliminates cold and hunger.

## Upgrades

* Shelter VII - Gives access to level 7 skils, provides 6 slots for storing objects. Increases protection from the cold inside. (125 x Wood, 125 x Stone, 2 x Iron, 6 x Leather)

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
The Door

The Door is a quest that requires you to locate six different decoder keys in order to make entrance into a large hanger-like structure. The decoders are found in various structures throughout the map and their locations spawn at random.

This quest may be completed before you locate the map marker for it and as such causes some confusion as to where the hangar location is.

The building appears as below on the map, but may appear in any rotation.
The Wild Eight Wiki

Welcome to the Official *The Wild Eight* Wiki
the Official *The Wild Eight* compendium by the players, for the players.
We are currently maintaining 1,023 pages (284 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

**Featured Images**

mw.loader.load('ext.slideboxlightshow');*

**Trailer**

To create a page, enter the name below and click create.

**Resources**

Official page

Tweets by @thewildeightwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

**Navigation**

Characters

Items

Weapons

Structures

Crafting

Materials

**What is The Wild Eight?**

In no time at all the everyday lives of eight people change forever. They have just survived a mystic plane crash and now find themselves in the middle of horizonless winter forest in Alaska. An unknown world full of challenge and danger surrounds them. You are one of the survivors. Act on your own or join efforts with other players and do your best to get back home! The Wild Eight is much rougher than anything you've played in the last few years...

**Game Features**

* Side By Side - Try to Survive and explore The Forest side by side with other players. It’s the right way to stand against this harsh world... until a madman appears in your group who wishes to grab the catch. Or to taste the human flesh.
* Develop Skills - At night the temperature drops to critical points, and a bleeding wound worries you when least expected. You must develop all survival skills such as Crafting of Shelters and other necessary Materials, otherwise you’re doomed to death...
* What's Happening - Where did all these deserted Buildings and mutated Wolves come from? Solve all the Puzzles of this place to get out of here.
Workshop VI

Workshop VI is a structure in The Wild Eight.

## Summary

The workshop is the main structure needed for crafting everything from tools to clothes to healing agents.

## In-Game Menu Summary

Allows you to craft all level **6** items. Adds protection from the cold inside. (120 x Wood, 5 x Iron, 4 x Leather Cut, 2 x Fat)

## Upgrades

* **Workshop VI** - Allows you to craft all level **6** items. Adds protection from the cold inside.
 (120 x Wood, 5 x Iron, 4 x Leather Cut, 2 x Fat)

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
Rich Character Development and Interaction

Throughout the game, you will find dozens of characters to join your team. Each character has unique personalities and traits. These traits can be positive - such as the Cat Eye (better performance at night) - or negative - such as Cowardice (a propensity to flee from battle). Traits can be dynamically developed throughout the game. For instance, if you frequently send one person into bloody combat, he or she might develop a trait of Aggressive (may shoot wildly and randomly during a fierce combat). You can interact with different characters to manipulate their attitude towards you. For instance, bribing will temporarily improve relationships, while developing friendships will have more benefit in the long term. Just as with real people, basic needs such as food, water and rest must be met. Higher needs, such as social interaction, comfort, entertainment and even ego must also be monitored. The better you keep your party member's
needs fulfilled, the better chances you have to survive.

## Sources

1. ↑ http://www.forsakenfortress.com/#!gameplay/c21nl
Squad Combat

Our squad-based, real-time combat system brings you maximum tension and a brutal combat experience. With enemies that are ten times stronger and a thousand times more vicious than humans, the only way to survive is to rely on technology and tactics. If you don't act quickly and intelligently, you will be overwhelmed. Position your squad members carefully and make sure they cover each other's back.

## pound that cow hard

1. ↑ http://www.forsakenfortress.com/#!gameplay/c21nl
Cattail Spikes

Cattail Spikes belongs to item groups:

* Hand picked (Symbol "Hand")
* Food (Symbol "Bitted apple")

```
"Several spikes from a cattail plant. Contains some starch."

```

 Cattail Spikes

# Cattail Spikes using

Cattail Spikes can be used as food, has Starch and Cellulose. Player can have 4 bites.

* Fullness e.g. 75-187 ml
* Starch e.g. 37-87 g
* Cellulose e.g. 15-46 g

Back to:

Resource

Items
Forsaken Fortress Wiki

Unlike many other existing post-apocalyptic RPGs, Forsaken Fortress emphasizes simulation features such as base building, character personality/interaction, and resource collection. You will need to lead a group of survivors to construct your base and maintain its basic functions, such as electricity generation or food storage. Meanwhile, you will ensure the base's security by building defenses and setting traps. You will also need to lead your expedition team to the wasteland to gather supplies and to work on missions, balancing their professional skills in order to maximize their effectiveness. Characters in Forsaken Fortress are highly dynamic in their behavior. They have needs, goals and personalities which will influence their daily life and decision making. Some of them may fall in love and some of them may not get along, but all them bring life to the devastated, forsaken world.

* Update #26
* Update #20 : Upper Level Add-ons
* Update #19 : Customization and items
* Update #18 : A Morning In The Wasteland
* Update #17 : Exclusive Digital Add-ons
* Update #15 : Reddit IAMA
* Update #12 : Transportation Demo
 Gameplay

Base Building and Management
Resource Collection and Missions
Rich Character Development and Interaction
The Evolving World
Squad Combat

How to help
Register
to keep track of your contributions.
Get help, or ask a question
Community portal

Unlike many other existing post-apocalyptic RPGs, Forsaken Fortress emphasizes simulation features such as base building, character personality/interaction, and resource collection. You will need to lead a group of survivors to construct your base and maintain its basic functions, such as electricity generation or food storage. Meanwhile, you will ensure the base's security by building defenses and setting traps. You will also need to lead your expedition team to the wasteland to gather supplies and to work on missions, balancing their professional skills in order to maximize their effectiveness. Characters in Forsaken Fortress are highly dynamic in their behavior. They have needs, goals and personalities which will influence their daily life and decision making. Some of them may fall in love and some of them may not get along, but all them bring life to the devastated, forsaken world.

Base Building and Management
Resource Collection and Missions
Rich Character Development and Interaction
The Evolving World
Squad Combat

* Update #26
* Update #20 : Upper Level Add-ons
* Update #19 : Customization and items
* Update #18 : A Morning In The Wasteland
* Update #17 : Exclusive Digital Add-ons
* Update #15 : Reddit IAMA
* Update #12 : Transportation Demo
Resources

There are 14 resources in Helium Rain. They all have different uses but they are all produced and consumed in stations, except for fleet supply.

## Raw Materials

These resources are produced directly from the environment.

 **Helium-3** | 42

## Manufacturing Resources

These resources are produced from raw materials and can be used as construction resources or to build consumer resources.

 Carbon | 40

## Consumer Resources

These resources can be bought by the population, but they may have other uses.

 Electronics | 55

## Fleet Supply

The fleet supply is a very special resource used to repair or refill spacecrafts at price average of 40.
Base Building and Management

Design and build your base to harbor your survivors. You need to build basic, life-sustaining facilities such as bedrooms, storage rooms, and kitchens to fulfill the basic needs of the survivors. You also need to construct supporting structures such as clinics to heal the injured, or play rooms to entertain your squad. Meanwhile, you need to ensure security of the base by building defenses such as electric traps, sandbags and bunkers.

Your base will be assaulted by a range of hostile forces, ranging from rival squads to the twisted denizens of Earth's surface. Position your forces, upgrade your weaponry, and maintain the perimeter to ensure survival during prolonged sieges!

## Sources

1. ↑ http://www.forsakenfortress.com/#!gameplay/c21nl
Surface mark

**Surface mark** is a building mark in Survisland.

```
"Made by a wwod bar and row ropes. Can be deployed into an enclosed frame to mark a building surface"

```

# Surface Mark creating

The items needed to make Surface Mark are as follows:

* Wood Stub x2
* Rope x1

How to create:

1. Put one Wood Stub on the ground
2. Took in the Left hand second Wood Stub, in the Right hand Rope
3. Start Craft Mode
4. Put second Wood Stub on first one - on the round crafting marker with "Q"
5. Use Rope and Tie Wood Stubs.

Completed Surface Mark. Surface Mark can be used unlimited time.

# Surface marking

How to use:

* Take **Surface mark** to your Right Hand
* Hold "Q"
* Mark Surface on the supports with "E".
* At the moment you can only place surface marks between the same type of support beams.

Green - allowed place, Red - forbidden place. Also look for direction. Surface from Wood or Plant Leaves give different surface structures (up to down, left to right).

# Surface resources

```
"Drop in resources to build a wall or a roof. A surface can be build four different materials" Dirt, Leaf, Stick and Stone. Dirt ant stone surfaces can only be straight up."

```

Back to:
Helium Rain Wiki

Welcome to the Official *Helium Rain* Wiki
the *Helium Rain* compendium by the players, for the players.
We are currently maintaining 293 pages (38 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

General Information
Helium RainHow To PlaySpaceshipsStationsTradingResourcesTechnologiesCombatCustomization

Universe
BHydriNema

What is *Helium Rain*?

Helium Rain is a realistic space opera for PC.

Explore the vast emptiness of space. Take command of your ships, create your empire.

**Features**
* Helium Rain is built with a strong focus on realism. The game relies heavily on physics.
* A realistic economy with dynamic prices, population growth, supply and demand.
* Aim for critical systems in order to disable ships, kill their crew or capture targets.
* Upgrade your weapons, pick better engines, paint your fleet to your colors.

**Get Helium Rain on Steam!**

Videos

*Helium Rain* Wiki

AboutThe gameFAQChangelogsModdingThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Stone Hammer

Stone Hammer belongs to item groups:

* Hand picked (Symbol "Hand")
* Weapons (Symbol "Two Crossed Swords")

Stone Hammer also called Stone Hammer - Small Stone.

```
"A primitive short hammer. Can Hammer things up. Can be hung on a belt."

```

## Stone Hammer creating

The items needed to make Stone Hammer are as follows:

* Wood Handle x1
* Small Stone x1
* Rope x1

How to create:

1. Place Wood Handle on the ground
2. Took Small Stone in the Left Hand
3. Took Rope in the Right Hand
4. Start Craft Mode (press "T")
5. Place Small Stone on the Wood Handle, on the round crafting mark
6. Tie the Small Stone onto the Wood Handle.

Congratulations, you have just created the **Stone Hammer** also called **Stone Hammer - Small Stone**.

## Stone Hammer using

Stone Blade can be used to perform:

* Hit on Sea Shells for Fan Shells
* Break the Rocks and Rocks

Back to:

Tools
Technologies

You can improve your company by researching technologies.

## Unlock technology

Technologies can be unlocked permanently in the technology menu.
To unlock a technology, you need to pay the displayed cost. You can only unlock technology with a level inferior or equal to your current technology level.

The cost of a technology depends on its level and your technology inflation ratio.

Cost = BaseCost \* Level \* InflationRatio

The base cost is 20 research points.

The inflation ratio is 1 and is multiplied by 1.3 each time your technology level increase (or 1.22 if you have the instruments technology)

Example:

* Mining is a technology level 1. At the start of the game its cost is 20 ( 20 \* 1 \* 1). Unlock it multiply the inflation ratio by 1.3 to 1.3
* Quick repair is a technology level 2. After buying a technology, its cost is 52 (20 \* 2 \* 1.3). The inflation ratio is increase to 1.69 (1.3 \* 1.3)
* I now unlock Metallurgy (level 2). Its cost is 67 (20 \* 2 \* 1.69). The inflation ratio is increase to 2.197
* To purchase the level 4 technology Bombing, I need 175 research points (20 \* 4 \* 2.197)

## Technology level

Your technology level increase by one each time you buy a technology.When your technology level increases, your Inflation Ratio is also increased.

## Research points

The research points needed to unlock technology can be gained in multiple ways:

* Contract Reward
* Research Station
* Capture ships and stations

## Technologies list

### General

* Instruments
* Quick Repair
* Diplomacy
* Fast Travel

### Military

* Early warning
* Advanced radar
* Pirate Tech
* Negociations
* Flak
* Bombing

### Artifacts

* 1. Blue Heart - Docks
* 2. Blue Heart - Radiators
* 3. Night's Home
* 4. Boneyard
* 5.
* 6.
* 7.
* 8.
* 9.
* 10.
Flora

There are various flora in Survisland and their number comes to be abundant within each of their own biomes

# Plants

* Reed
	+ Biome: The Swamp
* Sugarcane
	+ Biome: The Swamp
* Rice
	+ Biome: The Swamp

# Trees

* Bananna Tree
	+ Biome: The Shallows
* Coconut Palm
	+ Biome: The Shallows
* Fan Palm
	+ Biome: The Shallows
* Ficus Tree
	+ Biome: Mangrove Forest & The Swamp
* Red Mangrove
	+ Biome: Mangrove Forest
Helium Rain

**Helium Rain** is a realistic space simulation game.

## A space sim that doesn't cheat

The massive gas giant Nema is your new home. Surrounded by rings of metal and rock, the planet is a near-infinite source of fuel. Helium Rain gives you an empire to build and defend against your competitors. It's up to you to decide if you will trade resources, avoid trouble, or start wars.

* Fly any ship of your fleet, including fighters, freighters or capital ships.
* Build stations, colonize asteroids, explore new areas.
* Customize your ship, change your equipment, buy new gear.
* Do as you please, whether you want to become a wealthy merchant or a fierce pilot.

Helium Rain is a game where **everything is tied together**. Ships and stations are built with resources that need to be mined, transported and traded. The steel you sell to a company will become a ship or a gun. The cargo you're blowing up will create a shortage. The blockade you're imposing will raise the prices. Helium Rain simulates a complex economy where **all actions have consequences**.

## Spaceships

We want to build a world that feels **real**. Your ships have generators, radiators, weapons, engines, cargo bays or life support systems - they all work together. Every thruster on your ship plays a role. Aim for engines to pin down your enemies, or send them spinning around by destroying power stations. Most of the ships have more than thirty individual parts to target. You can customize the most important components - your main engines, attitude control thrusters and weapons. You can choose your colors, emblem, and of course, **you can fly every ship in the game**.

The physics of the game are highly detailed. Power-hungry components will glow red hot when cooling fails, ships and stations can be pushed or thrown out of place, and gun shells have complex trajectories.

## Open-source development

The development is tracked on our public issue tracker. You can see the work being done, the features we want to add or the bugs we know of.

The game's full source code is available on Github under the MIT license. Feel free to read the code to look for interesting stuff for your own game.

## About your computer

The game is built for high-end Windows and Linux computers. We recommend the following:

* A high-end video card such as the nVidia GTX970 or the AMD R290;
* A quad-core processor ;
* 8GB of RAM ;
* A modern 64-bits operating system (Windows 7 or Ubuntu 14.04).

We don't support Mac OS X or other platforms.

## About the team

Helium Rain is being made by:

* **Gwennaël ARBONA 'Stranger'**  - Art, UI & Game design
* **Frédéric BERTOLUS 'Niavok'**  - Gameplay & Game design
* **Daisy HERBAUT** - Music

We'd also like to thank **Jérôme MILLION-ROUSSEAU** for the game logo.

Some of us are employed by another company on top of their work in this project. **This game is our own personal work and is not supported by any of our employers in any way**.

## External links

* Official Website
* Helium Rain on Steam
Spaceships

*This article is a stub. You can help Helium Rain Wiki by expanding it.*

**Spaceships** are the vessels piloted by the players in Helium Rain. Ships have generators, radiators, weapons, engines, cargo bays or life support systems - they all work together. Every thruster on a ship plays a role. Most of the ships have more than thirty individual parts to target. Players can customize their ship to enhance their performance or change their visual look.

## List of spaceships

There are 2 categories of spaceships: the class S (for small) ships like fighter or bomber and the class L (for large) ships like cruiser or destroyer. Each category have a distinct list of upgrade (engine, weapons, etc), a separate production line in shipyards and different controls.

Spaceships may be civilian or military. Civilian spaceships have a cargo bay and military spaceship have weapon slot (for S) or turret slot (for L).

## Purchasing spaceships

Spaceships can be found at the shipyard, a huge station encountered in some busy sectors. Players must be at peace with the shipyard's owner to do any purchases. To do the purchase, one must go to the "Details" menu and click one of the buttons to order either small or large ships. Once the production price has been paid, the player must wait for their construction to end. The progress can be seen through the same menu.

If there is currently a ship of the same production line in production, one must wait for that task to end before their ship's production begins.

There are two other reasons a ship production might not start:

* If the company owning the shipyard has not enough money (this happens only to ships it builds for itself, not ships ordered by a third party)
* If the shipyard doesn't have the resources needed to build the ship in its cargo bay (one can help it to get them by selling missing resources to the station)

Building ships becomes more straightforward once the player aquires their own shipyard.
Nema

**Nema** is the heart of the planetary system in Helium Rain. It is a gas giant orbiting β Hydri.

## Physical characteristics

* Mass: 8.421 -10^26 kg (141 Earths)
* Radius: 69 586 km
* Flattening: 0.0316
* Equatorial radius: 70 706 km
* Polar radius: 68 465 km
* Surface gravity: 11.60 m/s² (1.18 g)
* Axial tilt: 3.886 °
* Sidereal rotation period: 26 h 50 min 33 s
* Volume : 1.411 -10^24 m³
* Mean density: 596.635 kg/m³
* Albedo: 0.313
* Solar constant : 3.094 KW/m²

## Orbital characteristics

* Orbital period: 207.95 days
* Semi-major axis: 110 491 584 km
* Geostationary altitude: 167304 km (236890 km radius)

## Secteurs

* First Light
* Blue Shores
* The Depths
* Miner's Home
* Lighthouse
* Blue Heart
* The Farm
* The Spire

## Others planets

* Anka
* Asta
* Hela
* Adena
Helium Rain Wiki/editcopy/Flex section

General Information
Helium RainHow To PlaySpaceshipsStationsTradingResourcesTechnologiesCombatCustomization

Universe
BHydriNema

What is *Helium Rain*?

Helium Rain is a realistic space opera for PC.

Explore the vast emptiness of space. Take command of your ships, create your empire.

**Features**
* Helium Rain is built with a strong focus on realism. The game relies heavily on physics.
* A realistic economy with dynamic prices, population growth, supply and demand.
* Aim for critical systems in order to disable ships, kill their crew or capture targets.
* Upgrade your weapons, pick better engines, paint your fleet to your colors.

**Get Helium Rain on Steam!**

Videos
Shadows in the Night

Shadows in the Night is one of the Quest in The Wild Eight and is made available once it has been unlocked. It can be accessed via the Journal in game.

## Description

You found a walled-in warehouse whose gate only opens at a certain time. Get inside and explore it.

## Objectives

1. Get inside the warehouse area
2. Restart the generator to turn the lights back on

## Rewards

Melon Seeds can be found near this quest.

## Location

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
Workshop

Workshop is a structure in The Wild Eight.

## Summary

The workshop is the main structure needed for crafting everything from tools to clothes to healing agents.

## In-Game Menu Summary

A building in which you can craft a variety of items.

## Upgrades

* **Workshop I** - Allows you to craft all level 1 items. Adds protection from the cold inside. (20 x Wood, 10 x Stone) (Cost to make a **Workshop**)
* Workshop II - Allows you to craft all level 2 items. Adds protection from the cold inside. (40 x Wood, 40 x Stone, 1 x Iron)
* Workshop III - Allows you to craft all level 3 items. Adds protection from the cold inside. (65 x Wood, 65 x Stone, 3 x Iron, 2 x Tendon)
* Workshop IV - Allows you to craft all level 4 items. Adds protection from the cold inside. (80 x Wood, 80 x Stone, 2 x Bone, 4 x Tendon)
* Workshop V - Allows you to craft all level 5 items. Adds protection from the cold inside. (95 x Wood, 95 x Stone, 4 x Bone, 6 x Tendon, 4x leather)
* Workshop VI - Allows you to craft all level 6 items. Adds protection from the cold inside. (120 x Wood, 5 x Iron, 4 x Leather Cut, 2 x Fat)
* Workshop VII - Allows you to craft all level 7 items. Adds protection from the cold inside. (135 x Wood, 135 x Stone, 4 x Bone, 6 x Tendon, 6 x Leather Cut)
* Workshop VIII - Allows you to craft all level 8 items. Adds protection from the cold inside. (160 x Wood, 160 x Stone, 6 x Bone, 8 x Tendon, 10 x Crystal Alloy)

## Specials

Specials

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
Nema Heavy Works

*Nema's steelmakers founded this alliance after Helix Foundries closed down the orbit of Anka.*

## Company Characteristic

### Budget Spending Priorities

* **Technology** - Moderate
* **Military** - Moderate
* **Stations** - High
* **Trading** - High

### Resource Affinities

* **Fleet Supply** - Low
* **Steel** - Moderate
* **Tools** - Moderate
* **Tech** - Moderate

### Other Affinities

* **Shipyard** - Moderate
* **Maintenance** - Low
How To Play Helium Rain

This is a basic guide on how to **How To Play Helium Rain**.

In Helium Rain you play a new company in a small colony living around a giant planet Nema.

Your goal is to extend your company and make it an empire. For this, you will need to use a smart combination of commercial and military options. You can achieve the goal you gave yourself (be the richest, the most powerful... or the only one) just by fighting, or without ever fighting, but in some cases both will be required.

In any case you will need to make money. The simplest method to make money is trading.

## Frequently asked questions

You can find a FAQ list here: Frequently asked questions

## Ships

* You begin with one ship and you can buy or build other ships during the game.
* You can manage ships with fleets, with as many fleets as you want, and as many ships per fleet (it's possible to mix military and trading ships)
* There is a special fleet, the personal fleet: it contains the ship you control. It's possible to switch the control to other ships in your personal fleet at any time.
* It's possible to give orders to other fleets, to travel or to trade, but they will manage their battles alone.
* Military ships left in a sector will defend that sector against every threat.
* You can automate remote fleets with a powerful trade route system. This trade route system is flexible and can be used to organize patrols.

## Stations

The most lucrative and safe way to make money is to build stations. Stations are very expensive but can ensure continued and secure revenues. Be careful, your neighbors can be friendly as long as you are small and peaceful, but being more aggressive or ambitious can lead to your fall.

* Stations and ships are built from resources. Resources are gathered from mines or pumps or produced in other stations from primary resources.
* In the early game, other already existing companies will own stations to allow the economy to work.
* During the game, you will build or capture stations/mines/pumps to produce and sell resources and ships yourself.
* In end game, you can become partially or totally autonomous for resources and ships production.

## Piracy

You can also try piracy, but a good ending is not a guarantee.

## Diplomacy

If your dare it, war can be a very good way to make good deals. The Helium Rain economy is responsive to your action, so destroying a competitor can make you the sole provider of a resource.

To wage war, you can build various military ships to destroy enemy stations or ships.
Helium Rain Wiki/editcopy

Welcome to the Official *Helium Rain* Wiki
the *Helium Rain* compendium by the players, for the players.
We are currently maintaining 293 pages (38 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

General Information
Helium RainHow To PlaySpaceshipsStationsTradingResourcesTechnologiesCombatCustomization

Universe
BHydriNema

What is *Helium Rain*?

Helium Rain is a realistic space opera for PC.

Explore the vast emptiness of space. Take command of your ships, create your empire.

**Features**
* Helium Rain is built with a strong focus on realism. The game relies heavily on physics.
* A realistic economy with dynamic prices, population growth, supply and demand.
* Aim for critical systems in order to disable ships, kill their crew or capture targets.
* Upgrade your weapons, pick better engines, paint your fleet to your colors.

**Get Helium Rain on Steam!**

Videos

*Helium Rain* Wiki

AboutThe gameFAQChangelogsModdingThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed **here**.
Water Collector

Max Collecting Amount:

* Determined by the volume of the collector and its angle to horizontal plane, a steep angle will greatly reduce the maximum water it can collect.

Conditions:

* The collector must facing up and placed on an uncovered area.

Collecting Water:

* When it rains, the collectors that met the conditions will add water to itself each second.

Drink water:

* Now picking up a collector will spill all the water in it, but you can use the Drink icon shown on collector to drink the water directly, we’ll add new animations to let the character pick up water collectors and drink from hand.

Water Collectors in the game:

* Coconut Shell
* Coconut Meat
* Coconut
Arial Roots

```
"Air roots from trees, can be chopped into smaller pieces. Some can be used as ropes but not very tough."

```

### Arial Roots Large

Received when chopping down Red Mangrove trees.

"Air roots from trees, Can be chopped into smaller pieces.

Some can be used as ropes, but not very tough."

Cannot be picked up.

Use anything to break the Arial Roots down into the following:

* 2x Arial Roots Medium

 Main material
 RedMangrove

### Arial Roots Medium

"Air roots from trees, Can be chopped into smaller pieces.

Some can be used as ropes, but not very tough."

Held with both hands.

Use anything to break the Arial Roots down into the following:

* 2x Arial Roots Small

 Main material
 RedMangrove

### Arial Roots Small

"Air roots from trees, Can be chopped into smaller pieces.

Some can be used as ropes, but not very tough."

Final stage breaking causes item to disappear

Held in one hand.
Can be used as Rope

 Main material
 RedMangrove

Back to:

Items

Crafting
Helium Rain Wiki/Bottom section

*Helium Rain* Wiki

AboutThe gameFAQChangelogsModdingThe wiki

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

Joining inRegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Circular Frame

The Circular Frame is required for a few crafting recipes.

The items required to make it are:

* Thin Stick x2
* Rope

1. Place the 2 Thin Sticks on 2 adjacent nodes on the Workbench
2. Use the rope to tie the marker between them.

I personally take the frame off the workbench to continue crafting on it.

This will be use to make the Small Braided Basket, Braided Basket, and the Braided Backpack.

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Items

Crafting
Banana

Banana belongs to item groups:

* Hand picked (Symbol "Hand")
* Food (Symbol "Bitted Apple")

```
"A row of bananas, contains a good amount of cellulose but a little water."

```

 Banana

Bananas are the most space-efficient way of moving food, because one Banana Cluster contains 6 Banana Bunches, one Banana Bunch contains 9 Banana Fruit (totaly 52 Bananas).

Back to:

Resource
Resource Collection and Missions

You need to lead your squad to collect resources (food, water and raw materials for building) and work on missions in the surrounding environment. There are many types of resources that you can find: wild creatures for hunting, ponds for water, trees for wood, dilapidated vehicles for scrap metal, and more. The most coveted prizes may not be left unguarded, and you may have to fight tooth-and-nail to acquire what you need.

**Source(s):** Resource Collection and Missions

## Sources

1. ↑ http://www.forsakenfortress.com/#!gameplay/c21nl
Shelter II

Shelter II is a structure upgrade to the Shelter in The Wild Eight.

## Summary

This is an upgrade to the Shelter structure.

## In-Game Menu Summary

Gives access to level 2 skills, provides 1 slot for storing objects, adds protection from the cold inside. (20 x Wood, 20 x Stone)

## Special Use

The Shelter can be used to Sleep. Sleeping costs 20 x Wood and 5 x Stone, but replenishes your cold and hunger gauge.

## In-Game Menu Special Use

Click to go to sleep for 2 minutes. Eliminates cold and hunger.

## Upgrades

* Shelter III - Gives access to level 3 skils, provides 2 slots for storing objects. Increases protection from the cold inside. (20 x Wood, 20 x Stone)

*This article is a stub. You can help The Wild Eight Wiki by expanding it.*
The Shallows

**The Shallows** is a Biome in Survisland.

## Overview

The shallows to be bluntly put, is the primary Biome of Survisland. It is situated to be Biome that most player encounter on their first playtrough (aside from a small chance that they spawn in another biome). It provides all of the resource needed to survive in the game including crafting material, building material, and abundant source of food. The area consist of shore and main-land area. The shore has aquatic creatures such as Fish and Clams. While the mainland has Banana Plant, Coconut Palm, and Fan Palm.

## Resources

Exclusive

* Banana Tree
	+ Banana
	+ Banana Leaf
* Coconut Palm
	+ Coconut
	+ Palm Leaf
	+ Wood Log
* Fan Palm
	+ Fan Palm Leaf
	+ Plant Fiber
	+ Wood Log

Common

* Boulders
* Driftwood
* Seashell
* Corals - Coral
Thatch

Thatch belongs to item groups:

* Hand picked (Symbol "Hand")
* Tools (Symbol "Hammer")

```
"Hard plant fiber. Destroy it will give you some short fibers as tinders. Plait several pieces of them on a workbench to make a braided fiber."

```

 Thatch

# Thatch using

Thatch can be used to create:

* Rope
* Braided Fiber

Back to:

Resource

Items
Campfire

```
"Fire is everything, brings light and warmth, turn terrible food into delicacy. With several stones as as fence, this campfire can contain more fuels and burn hotter."

```

To make a campfire, place ten Small Stone in the nodes surrounding a Wood Pile. Campfire will hold more fuel, and will burn brighter. However, it will burn through fuel faster.
Stone Axe

Basalt | 2x7x1
 Granite | 2x7x1
 Limestone | 2x7x1

The Stone Axe can be completed two ways.

The first way is better for beginners as it requires no Rope.

Required items are:

* Celt Handle
* Stone Axe-Head
* Small Stone or Rope

1. Place your Celt Handle on the ground by holding Q and then left clicking to place it.

* Press "T" to enter crafting mode.

1. With the Stone Axe-Head in your left hand again hold Q and then left click the head into the Circle crafting slot on the Celt Handle.
2. Now is where the choice is yours, beginners will need a Small Stone in their hand and then you can left click on the crafting circle to hammer your Stone Axe together. If you have acquired rope you can place that in your hand and left click on the crafting circle and you will tie the head to the axe.

You now have a **Stone Axe**
Pottery

Pottery belongs to item groups:

* Hand picked (Symbol "Hand")

```
"No description"

```

# Pottery creating

The items needed to make Pottery are as follows:

* Blank Pottery x1 (you can choose Small or Medium.

How to make Pottery:

1. Make Blank Pottery;
2. Take a Blank Pottery in the hands;
3. Place Blank Pottery on a Workbench;
4. You will get Crafting image of Blank Pottery;
5. Hold "E" to open Shaping view;
6. You change shape of Blank Pottery by using three keys: "W" , "S", Mouse rotate button. Press "W" or "S" to change part you want to change in Blank Pottery (let you move from bottom to top). Mouse rotate button let you change width.
7. Press "Esc" then finised.
8. Take a shaped Blank Pottery in the hands. And Put it into burning Campfire (inside). You will hear "baking" sounds. After they disapears, Pottery is done.

Congratulations, you have just created the **Pottery**.

# Pottery Using

* As water collector. You can spill water from coconuts and put at home in the shadows to save some water

Back to:

Equipment
Drilled Coconut

Coconut Meat belongs to item groups:

* Hand picked (Symbol "Hand")
* Fruit (Symbol "Bitted Apple")
* Drink (Symbol „Water Tank“)

```
"A coconut nucleus with small hole on its top, contains a great amount of water and sugar. You can drink from it or crack it open for the meat."

```

 Coconut

A small coconut with a hole drilled into the top of it.

Can be picked up, and drunken from up to three times. After the third use, it will become an empty coconut.

Back to:

Items
Fruit

Some of the resources are labeled with a "Bitted Apple" symbol. This means that they can be used as food. In the game they are called "Fruit".

**Stats gained from food are dependent on current conditions and modifiers, and will be adjusted as such. These numbers give a rough estimate of what to expect in terms of nutritional value.**

**You can help expand this Wikipedia page by testing and entering data. Please make sure your data is accurate. Thanks! -ezract"**

Back to:

Items

Resource
Coconut Shell

Coconut Shellbelongs to item groups:

* Hand picked (Symbol "Hand")
* Tools (Symbol "Hammer")
* Water Collector (Symbol „Water Tank“)

```
"A piece of coconut shell. Throw it in the fire as fuels. Or Cut off some fibers from its shell as tinders."

```

Half of a coconut, completely empty. If you cut Coconut Shell, you will get Coconut Tinder x2.

* Must facing up and placed on an uncovered area to collect water.When it rains, the Coconut Shell that met the conditions will add water to itself each second.

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Items

Crafting
System requirements

*This article is a stub. You can help Survisland Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Survisland*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Recommended requirements

* OS: Microsoft Windows 7 / 10
* Processor: Intel Core i7 7700K / AMD Ryzen 7 1700
* Memory: 16 GB RAM
* Graphics: Nvidia GTX 1060-6G/ AMD RX 580

## Minimum requirements

* Requires a 64-bit processor and operating system
* OS: Microsoft Windows 7
* Processor: Intel Core i5 7500 / AMD Ryzen 5 2600
* Memory: 8 GB RAM
* Graphics: Nvidia GTX 960 / AMD RX 470
* DirectX: Version 11
* Storage: 3 GB available space

## See also

* How to play guide for Survisland
* Release date
T-Shirt

T-Shirt belongs to item groups:

* Hand picked (Symbol "Hand")

See Clothing for a comparison to other types of clothing.

```
"Industrial manufactured T-shirt, has a 2x2 pocket. Can keep warm when it's dry."

```

 **T-Shirt** | Upper Body

The T-Shirt is the basic shirt that you spawn with. It has four storage capacity, in a 2x2 grid.

Back to:

Equipment
Sharp Hatchet

```
"A hard stone hatchet, sharp but easy to break. Can perform Cut technique."

```

## Sharp Hatchet creating

The items needed to make Sharp Hatchet are as follows:

* Sharp Axe-Head x1
* Celt Handle x1
* Rope x1

How to create:

1. Place Celt Handle on the ground
2. Take Sharp Axe-Head in the Left Hand
3. Take Rope in the Right Hand
4. Start Craft Mode
5. Place Sharp Axe-Head on round crafting marker on the Celt Handle
6. Tie.

Congratulations, you have just created the **Sharp Hatchet**.

# Sharp Hatchet Using

Sharp Hatchet is

Back to:

Tools
Crab

Crab belongs to item groups:

* Hand picked (Symbol "Hand")
* Roasted Food (Symbol "Stick with food")

```
"No description."

```

Crabs live near water on the beach. They like to run slow slow, then fast. 2019-06-18 you can "catch" them by chasing to campfire. If they be slow near to campfire, they will start roasting.

Back to:

Resource
Banana Leaf

Banana Leaf belongs to item groups:

* Hand picked (Symbol "Hand")
* Resource (Symbol "Coins")

### Large Banana Leaf

```
"A big waterproof banana leaf, can be used to build shelters."

```

Takes both hands to carry.

 Large Banana Leaf

### Small Banana Leaf

```
"A small waterproof banana leaf, can be used to build shelters."

```

Can carry one in each hand.

 Small Banana Leaf

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Items

Crafting
Small Stone

Small Stones are most likely the first item you will encounter in Survisland. The can be found near the rock formations all over the beach. The come in three types Limestone, Basalt, and Granite.
They can be Hit, Knaped, or Chiseled.

* If you Hit them you will receive Stone Slate x2 and Stone Bar x1
* If you Knap them you will receive Stone Slate x1
* If you Chisel them you will receive a Stone Hammer Head x1

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Items

Crafting
Survisland Wiki/Section 4

Wiki Community

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Fire

**"Fire is everything, brings light and warmth, turn terrible food into delicacy."**

# Fire Making: Hand Drill

(from Alpha 0.5.1.0 Update Log, 10 August]

Now all combustible items need Fire making actions to light them up.

## **Required Tools**:

* Drill Board: Drill on a Wood Stub can make a simple Drill board
* Drill Stick: a Thin Stick can be used as the drill stick
* Tinder: many fibers can be chop down into tinders, like tree barks, rough fiber, thatch etc. Cut coconut shells or Plait four small leaves on a workbench can also give you tinders.

## **Preparation**:

* Tinders made from different plants got different burn point, normally herbal plants have lower burn point. Use four 'broad leaves' and weave in to a tinder on a workbench for the optimal fire starting tinder.
* The hardness of the Drill Stick will also affect the max temperature added to the Tinder while drilling, softer sticks can provide more temperature.
* The hardness of the board combined with the hardness of the stick will optimize temperature. Use a hard board and a soft stick.
* High quality of the board and the stick will increase how many starts can be made.
* Environment temperature can also affect Fire making drastically, start Fire in an enclosed shelter or before sunset.
* Wind is another factor that will affect Fire making, hide behind a huge rock may avoid strong winds (depending on the wind direction and your relative position to the rock)
* If it rains, you’ll also need a cover overhead to keep the Fireplace dry.

## **Start the Action**:

* Take Drill Stick and drill board in hands (doesn’t matter which hand takes which)

* Tinders should be dropped near the target Fireplace

* Use the “Fire” icon on the target fireplace to start the action

## **Making Fire: Drilling**

* Roll the mouse wheel to drill, and added temperature to the Tinder
* Switch the rolling direction can add drilling speed, but too frequent switching is not helpful.
* Hold "S" key to create pressure on the Drill Board, this will add extra temperature to the Tinder.
* When the Tinder’s temperature is 10% higher than its smoking temperature, will enter the next step.

## **Making Fire: Smoking Tinder**

* Click left mouse button to blow air to the Tinder, this will add oxygen to raise the temperature further more.
* Keep the oxygen amount as high as possible until the Tinder start to burn.

## **Making Fire: Burning Tinder**

* Burning Tinder will raise the temperature of the target Fireplace (or torch)
* Keep blowing air into the Tinder until the temperature reaches target item’s burn point (wood from different plants has different burn point)

When holding a burning item and look at an un-burning combustible item or vice versa, the link fire icon will show up.

* Action:

When the conditions are met, you can use the link fire icon to light up the un-burning one.

# Fire Sources

* Small Torch
* Large Torch
* Wood Pile
* Campfire

There are two ways to control fire, a Torch and a Wood Pile.

# Burn Times

**You can help expand this Wikipedia page by testing and entering data. Please make sure your data is accurate. Thanks! -ezract"**

Back to:

Items
Tree Bark

Tree Bark belongs to item groups:

* Hand picked (Symbol "Hand")
* Tools (Symbol "Hammer")

```
"A piece of tender tree bark, contains some rough fiber suitable to make tinder."

```

Currently not very useful can be thrown into fires for fuel. Only obtained from one of the two Small Trunks pieces.

Back to:

Items

Crafting
Hard Stone

Hard Stone belongs to item groups:

* Hand picked (Symbol "Hand")
* Tools (Symbol "Hammer")

```
"A piece of rare stone, hard and fragile, normally made of flint or obsidian. Can perform Knap and Hammer techniques. Can be Knapped to create some very sharp egdes"

```

Can sometimes be found when breaking down larger rocks.

 Hard Stone

# Hard Stone using

* Use anything to break the Hard Stone down into the following: Hard Stone Slate x1 and/or Hard Stone Bar x1-2.

Items