Conclave:Cerata

File:TopEnemy.png Infested File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Cerata}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

CODEX
Twisted and tortured from exposure to the Infestation, this glaive becomes an absolute predator in the hands of the right Tenno.

The **Cerata** is an Infested glaive that primarily deals  damage on melee attacks, and  damage on thrown attacks.
ERROR: Conclave:Cerata not found

## Characteristics

This weapon deals  damage.

**Advantages:**

* Can be thrown using the charge attack function.
* Silent when thrown, ideal for stealth gameplay.
* The throwing attack still counts as melee, so it will do bonus damage against unalerted enemies even when thrown.
* Tied with the Glaive Prime for having the highest critical chance, critical damage multiplier and status chance of all Thrown Melee Weapons.
* Can hit enemies on the way back to the thrower.
* Comes with File:Madurai Pol.svg and File:Vazarin Pol.svg polarity slots.

**Disadvantages:**

* Slow flight speed when thrown.
* Low base damage on normal attacks.
* Unlike the other Glaives, slam attacks cause **no** knockdown or ragdoll.

## Notes

* The thrown attack deals physical damage, with  damage as the dominant damage type.
	+ Physical damage mods (like {{#vardefine:Name|Sundering Strike}}{{M}} "{{#var:Name}}" not found) increase this damage.
* When combining elemental damage mods, the Cerata's innate  damage is added last.
	+ The innate  damage is ignored for elemental combinations when using throw attacks, thus the addition of a  damage mod is required to maintain any -based elemental combos for the throw attack.
* When equipping the Cerata, the player can throw it and then press the channeling button to detonate the Cerata, dealing high AoE damage and making it return to the player immediately. This is true for all thrown melee weapons.
	+ This is very useful for regenerating health with {{#vardefine:Name|Life Strike}}{{M}} "{{#var:Name}}" not found.
	+ It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
	+ It should be however noted that finisher attacks can still be executed while the weapon is in the air.

## Trivia

* *Cerata* are anatomical structures found externally on nudibranches. They are typically used to aid respiration, but are sometimes used for attack and defense.

## Bugs

* The Cerata will appear very small in the codex, after the selected warframe holds the weapon upwards it will become normal sized again. File:Cerata Bug.jpg

## Media

* CerataCodex.pngCerata in Codex.
* Warframe0193.jpgCerata Codex glitch
1/2
Warframe Cerata, But Can I Eat it Too? thequickdrawWarframe CerataWARFRAME - Thrown Melee Buff Highlights Cerata Charged Throw and DischargeWARFRAME - Thrown Melee Buff Highlights Cerata Charged Throw NavigatorWarframe Cerata Absolute Predator

## See Also

* Glaive, a Tenno Thrown Melee Weapon.
* Glaive Prime, the Prime enhancement of the Glaive.
* Kestrel, another Thrown Melee Weapon.
* Halikar, a Grineer Thrown Melee Weapon.
* Thrown melee exclusive mods:
	+ {{#vardefine:Name|Power Throw}}{{M}} "{{#var:Name}}" not found, adds Punch Through properties.
	+ {{#vardefine:Name|Quick Return}}{{M}} "{{#var:Name}}" not found, decreases the number of bounces before returning.
	+ {{#vardefine:Name|Rebound}}{{M}} "{{#var:Name}}" not found, increases the number of bounces before returning.
	+ {{#vardefine:Name|Whirlwind}}{{M}} "{{#var:Name}}" not found, increases flight speed.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

* Bio
* Chem
* Tenno

fr:Cerata