List of patches

**Patches** are modifications to the game files of *Cuphead*.

## Patch 1.1.3

* Fixed various freezes caused by controller disconnection/reconnection
* Fixed infinite controller rumble bug
* Fixed various freezes and soft-locks and crashes
* Improvements to saving and loading
* No longer possible to create a Mugman army
* Fixed rapid-weapon-swap damage glitch
* Slight charge weapon damage reduction
* Charge weapon charge is now maintained during parry
* Now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press "Y" to unequip)
* Mr. Chimes no longer gets stuck or goes off-screen
* King Dice’s Start Over square will now only trigger once per attempt
* Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level
* Dice Palace score now properly resets when retrying the level
* Fixed improper hit boxes on the Devil's snake attack
* Fixed Devil's goat attack so it hits ducking players
* Elevator on Rugged Ridge no longer locks if Player 1 dies
* A+ grade now possible on Funfair Fever and Treetop Trouble
* No longer possible to damage bosses that are off-screen
* Fixed rare crash when parrying on Carnival Kerfuffle
* Fixed Roundabout shots not coming back on screen on select stages
* Baroness Von Bon Bon death results now properly displays progress on phase 3
* Dr. Kahl's Robot death results now properly displays progress on phase 1
* Fixed various minor collision bugs
* Various art and animation polish
* Minor sound effect bug fixes and polish
* Added spooky Mausoleum announcer
* Touch fuzzy, get a little dizzy (Cagney Carnation's spore attack in his final phase causes a disorientation effect).

## Patch 1.1.4

* Fixed soft lock when the player parries and dies at the same time
* Fixed issue where game appears in a tiny resolution
* Fixed rare issue where loading screen plays forever
* Fixed Cagney Carnation face attack so it consistently has proper anticipation cue timing

## Patch 1.3.3

* Revised DLC completion % calculations to better reflect completed progress in the DLC.
* Fixed bug which caused DLC’s final boss to get locked into certain animations, preventing proper phase progression.
* Fixed bug which caused the Esther Winchester boss to get locked into certain animations, preventing proper phase progression.
* Fixed rare bug which caused the Sally Stageplay boss to get locked into certain animations, preventing proper phase progression.
* Fixed bug preventing boss title cards from rendering when using EU Spanish language.
* Adjusted “Hearty” achievement to unlock more consistently.
* Fixed rare bug preventing NPC from giving players coins.
* Removed unintended Soul Contract from displaying after defeating the King Dice boss.
* Adjusted scoring conditions for “HP” score on result screen to allow for more consistent and clear scoring. Player HP score is now solely calculated based on remaining HP upon completing a fight.
* Fixed rare bug which resulted in players losing controller functionality while in Porkrind’s Shop.
* Fixed bug causing Super Art II for Ms. Chalice and Cuphead/Mugman to function improperly after the DLC’s final boss phase 1-2 transition.
* Fixed other erroneous player states after DLC final boss phase 1-2 transition.
* Fixed bug causing Ms. Chalice to remain active in levels despite removing the Astral Cookie charm in post-death equip menu.
* Fixed bug allowing player to equip and use other charms while still playing as Ms. Chalice.
* Fixed bug causing Ms. Chalice’s jumping parry collision to not function when near ground collision surfaces in some instances.
* Fixed minor animation issue with Ms. Chalice during the phase 1-2 transition of The Devil boss.
* Fixed bug in King of Games Queen boss fight allowing cannonball to spawn after player dies.
* Fixed bug preventing Glumstone’s phase 1 ground spike gnomes from activating for Player 2.
* Fixed bug preventing parrying pink moonshine barrel enemies in the Moonshine Mob boss from counting towards “Parry” category for scoring.
* Fixed bug allowing players to push Wally Warbles boss completely off screen during Phase 3.
* Fixed rare bug preventing proper progression through DLC’s introductory cutscene.
* Fixed rare issues with character collision on Inkwell Isle IV map.
* Fixed rare issues with character collision on returning to map from certain boss fights.
* Fixed rare bug preventing HP from properly carrying over between King Dice encounters.
* Fixed bug causing objects parried after defeating a boss to sometimes contribute to the “Parry” category for scoring.
* Fixed rare bug causing visual errors on post-death equip menu.
* Fixed visual layout of control mapping screen for non-16:9 aspect ratios.
* Fixed various typos and misspellings in DLC game credits.
* Various audio & SFX tweaks, fixes, and additions.
* Various minor animation fixes and tweaks.

## Patch 1.3.4

* Added ability to choose between DLC and Original title screens (including their respective songs) in the Options menu under "Visuals" (note: certain game conditions will temporarily override user selection).
* Fixed rare issue with Boatman dialogue being triggered after fast travelling.
* Added ability to undo wishes.
* Fixed localization issues.
* Fixed minor animation issues.
* Fixed minor audio issues.