recursal/Fanatic-Fandom huggingface dataset:
Lyx

* Normal
* Casual Outfit
* Natural Hair

Lyx is a supporting character in Bobux: The Game. She comes from Bobux and normally spends her time picking apples in the Reality Forest.

## Appearance

### Body

Lyx has black hair with purple fades at the bottom, blue eyes, six fingers, six toes and pointed ears.

### Clothing

#### Normal

Lyx usually wears a white shirt, a purple witch hat with a blue flower on it and purple overalls with blue flowers, blue skull bombs and one of the straps not locked in.

#### Casual Outfit

In her casual outfit, Lyx normally instead wears a black shirt with a teal heart with ribs on and grey shorts.

## Powers & Abilities

* Reality Magic - Lyx has the ability to use Reality based Magic.
	+ Chloromancy - Lyx is highly trained in using plant based Magic.
	+ Necromancy - Lyx is highly trained in using death based Magic.
* Weapon Forgery - Lyx knows how to make weapons, specifically bombs
Updates

This is a list of updates related to *Her Story*. Does not include any updates about *Telling Lies*. The updates can be found here.

## November 2016: Her Story now in Japanese!

By popular demand and after much translation, the multi-award winning Her Story is now available in Japanese. Just in time for the Steam Sale!

日本語版『HER STORY』長らくお待たせいたしました！『Her Story』は、素晴らしく、そして新しいエンターテイメント体験です。きっとお楽しみいただけるかと思います。どうぞ極上の推理体験を。
Playismブログで語られる本作品に関する熱い思いも是非ご一読下さい。
http://blog.playism.jp/osusume\_suiri\_game\_her\_story/

## June 2015: Her Story has a release date!

The game will release on 24 June 2015.

I've uploaded a new trailer to celebrate the announcement. I can't wait to get the game into people's hands and see what they think!

## May 2015: Indie Fund Now Backing Her Story

Announced this week: http://indie-fund.com/2015/05/indie-fund-now-backing-her-story/

So pleased to see this announced! It's a great validation to see the game join the exemplary list of Indie Funded titles, but also the support I've received has really helped me make Her Story everything I wanted it to be.

Thanks so much to the partners and scouts over at the Indie Fund!
Cruiser

**Location:**  Infinite Lagrange Wiki -> Ship

* Emergency Evasion (Escape)
	+ All cruisers: 30%

One of the larger classes of Warships. While they can be researched earlier, a faction will be unable to build them until after they have completed the Cruiser Dockyard which is part of Expansion zone 6.

Cruisers are unique in that they can be constructed using either the standard capital shipyards **or** the super capital shipyards.

There are at least seven models of cruiser, some of which have variants:

 A player will have access to the blueprints for These models when their base is docked at a relevant docking point

ファイル:TradeIcon.png These models can be obtained through trading with NPC factions' outposts.

 Blueprints for these models are available in Phase II systems.
Strix A100

**Location:**  Infinite Lagrange Wiki -> Ship -> Fighter

Back Story

"Bureaucracy is not always a bad thing; it's far more beneficial in the early stages of economic development than a market economy."

---Laszlo Yang, Senior Economist and Researcher of the Earth Development Bank

## コスト

###

7460

###

480

###

200

###

00:13:00

* Requires Medium Hangar
* Game description: Carries a powerful charged pulse cannon that sacrifices range for increased damage. It is useful in assaulting enemy ships while also causing damage to enemy corvettes.

Charged Short-Range Pulse Cannon
Crasher

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"Wherever you set foot is my land and the mortals who live there are my people."
---Emperor Chu of the Sacrum Chu Imperium

## コスト

###

42,250

###

3090

###

2200

### ファイル:EuCoinIcon.png

?

###

01:46:00 (NA)

* Game description: A Sacrum Chu Imperium Navy transport ship with limited defensive capabilities. A large number of them were deployed during the reign of the Sacrum Chu Imperium.

Battery

## コスト

###

47,060

###

3950

###

3430

### ファイル:EuCoinIcon.png

?

###

02:23:10 (NA)

* Game description: A Sacrum Chu Imperium Navy transport ship with limited defensive capabilities. Many armed forces have modified its large cargo hold to transport aircraft for launching surprise attacks.

Battery
Callisto

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"Rebuilding something from scratch is far simpler than repairing something half destroyed." --Design History of Endless Dawn by Gaudi, Architectural Engineer

## コスト

###

59110

###

10120

###

3190

###

03:26:00

* Category:
* Advantage: Anti-Ship wepons
* Disadvantage: Speed
* Game description: A cruiser equipped with a powerful integrated gun/missile attack system. Several high-performance cannons are fitted on the starboard side, while a vertical missile launcher system is fitted on the port side of the ship. It serves as a bombardment unit during assaults and enemy encounters.

The Callisto Cluster Torpedo Cruiser is a very strong cruiser with focus on anti-ship damage. The cruiser is in the back row, making it one of the last ships to die. It’s damage per a hit is relatively high and it shoots its torpedo’s at a rapid speed, It’s ability to perform critical hits also appears to increase its damage per a significant amount.

Cluster Tropedo
 ファイル:TimesTwoIcon.png(self) AG-1120B
Rapid-Fire Cannon

## コスト

###

61,240

###

11,380

###

3150

###

03:34:50

* Category: ??
* Advantage: ??
* Disadvantage: ??
* Game description: An upgraded version based on the prototype. A heavy assault torpedo launcher is installed, making it a threat to large targets such as a super capital ship.

Anti-Ship Tropedo
 ファイル:TimesTwoIcon.png(self) AG-1120B
Rapid-Fire Cannon

## コスト

###

53,110

###

6,500

###

3,340

###

02:55:50

* Category: ??
* Advantage: ??
* Disadvantage: ??
* An upgraded version based on the prototype. 50% of its torpedoes are removed to make space for a UAV hangar. Doing so grants the ship the area-denial anti-aircraft capability and improves the entire fleet's combat capability.
Carilion

Location: Infinite Lagrange Wiki -> Ship -> Frigate

A model of frigate with three variants. The main variant is a recon ship with the same speed as the FG300 - Recon Frigate but better armament.

Back Story

“The principle of blitzkrieg is exchanging time for space; the longer the time, the lesser the yield and value.” — Mars, Chief of the General Staff of the Ares Corps

## コスト

###

7,810

###

660

###

170

###

00:20:30

* Role: Recon
* Advantage: Evasion, Speed
* Disadvantage: Everything else
* Game description: With cannons serving as its primary firepower, it is able to mount anti-ship attacks and has short-range defensive capabilities. It boasts increased mobility over other ships of its class and is often used to perform recon missions and run interference.

Player comments/strategy:

This ship is one of the fastest in the game, making it good for scouting missions. However, what is really unusual about it is the level of evasion that it can attain, with sufficient tech points. It begins with a base evasion rate of 35% and can go up to 43% with an upgrade. It’s strategy gives it an additional 50% evasion rate when at lower than 20% hp, giving it a situational evade rate of 93% (but be warned, the strategy will only trigger once per battle). Put it in a fleet that is first in during a city siege and watch it bob and weave long enough for the rest of the union's fleets to join the attack.

Rapid-Fire Cannon
 ファイル:TimesTwoIcon.png(self) MK1-CG-628B/D "Comet Tail"
Near-Defence Cannon

## コスト

###

8,590

###

630

###

120

###

00:16:20

* Role: Damage dealer
* Advantage: Damage per hit
* Disadvantage: Damage efficiency (main weapon railgun is outclassed by ruby), lacks evasion upgrades
* Game description: The bow of the ship has been modified into a heavy cannon to improve its anti-ship capabilities against large ships without significantly compromising its mobility.

Player comments/strategy:

While the level of damage per hit is fairly high for a frigate, it's still a fragile ship and will only really be useful early game or in scattered asteroid field operations.

Carilion Heavy Cannon
 ファイル:TimesTwoIcon.png(self) MK2-CG-1118B "Comet Tail"
Near-Defense Cannon

## コスト

###

8,930

###

660

###

260

###

00:25:50

* Recon: Damage dealer (Anti-air)
* Advantage: Evasion
* Disadvantage: Inconsequential damage
* Game description: A specially-modified special recon frigate equipped with Situational Awareness and Field Camouflage Systems, granting it extraordinary evasiveness and defensive capabilities in combat.

Player comments/strategy:

The anti-air is mostly a misnomer, which is typical of most ships labelled as anti-air (i.e they dont really kill aircraft). But Carilion C is equipped with advanced evasion technologies and a jamming system. Between these two systems, when enough tech points are invested into the Special Carilion it is capable of dodging even more projectiles than the standard Recon Carilion, making it a contender for one of the best evasion tanks in the game.
SC002

**Location:**  Infinite Lagrange Wiki -> Ship -> Fighter

Back Story

"If the investigation goes more smoothly than expected, then you will only have seen what the enemy wants you to see."

---Record of the Battle of Oort Cloud by Dai Mong, Chief of Staff of the Extinguishers

## SC002 - Quantum Scout

### 列

Front Row

* Hangar Size Required: Small
* Game description: A standard generic scout capable of harassing enemy ships with its electronic warfare equipment, reducing the chance of being attacked. Its onboard 20mm gun is able to interfere with all types of targets.
Winged Hussar

Location: Infinite Lagrange Wiki -> Ship -> Destroyer

Back Story

"Try to seize all opportunities. Even those you fail to grasp are sure to bestow benefits." ---Investigative Report: "Second Home" by Yzeux, Space Explorer

## コスト

###

26690

###

2590

###

400

###

00:47:30

* Category: Damage dealer (high Damage per hit)
* Advantage: anti-ship weapons
* Disadvantage: Survivability
* Game description: Equipped with a customized "Storm" missile system, it can quickly and continuously search various ships to attack. Two dual-barrel turrets are installed at the bow of the ship, enabling it to attack heavy ships and city defenses.

The Winged Hussar Light Missile Destroyer is a well rounded ship that focuses on anti ship damage. It comes equipped with a missile system capable of dealing heavy damage to small ships such as Destroyer and Frigate while also dealing strong damage against aircraft, although this will rarely be seen due to its aircraft targeting AI. Additionally, it comes with a heavy cannon capable of dealing strong siege damage and harming large ships such as Cruiser, Battlecruiser and Carrier

Missile Launcher Nest
 ファイル:TimesOneIcon.png CG-2358C "Carilion K"
Dual-Cannon Bow Siege Battery

## コスト

###

26,770

###

2600

###

400

###

00:47:30

* Game description: The bow-mounted heavy cannon has been replaced by a quad-fire torpedo launcher that is controlled by the "Storm" Missile System to provide improved offensive capabilities against small to medium targets.

Missile Launcher Nest
 ファイル:TimesTwoIcon.png(self) CT-4-240A "Roland Iron Dwarf K"
Torpedo

## コスト

###

20,010

###

1850

###

1000

###

01:05:00

* Game description: A situational awareness system is installed at the bow of the ship, granting its "Storm" missiles enhanced missile-tracking capabilities, improved accuracy, and added anti-aircraft capabilities. Additional armor is also added to improve survivability.

Missile Launcher Nest

### History

* At some point prior to 2022-04-07, the AA effect was adjusted from "self" to "row" and the AA DPM from 3052 to 3663
Chimera

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"Beliefs are rejected due to doubts; doubts that are accepted become beliefs. The cycle repeats." --Wen Zhe, Cosmic Philosopher

## コスト

###

72280

###

10650

###

3140

###

03:38:10

* Category:
* Advantage: Armor, Anti-Ship wepons
* Disadvantage: Shield, Manufacturing costs
* Game description: A cruiser equipped with a powerful integrated gun/missile attack system. Several high-performance cannons are fitted on the starboard side, while a vertical missile launcher system is fitted on the port side of the ship. It serves as a bombardment unit during assaults and enemy encounters.

The Chimera Heavy Cruiser is a Front Line Cruiser that can be seen as an upgrade to the CAS066. The Chimera deals heavy damage with its cannons, and has a larger hp pool with similar upgrades. It is a strong “brawler” ship, both dealing and receiving damage. It should be noted that it does not come with any built in energy resistance however and is likely to take additional damage against such energy weaponry,

## コスト

###

80,370

###

9220

###

2560

###

03:12:00

* Game description: Its initial anti-ship missile launchers are replaced with heavy cannons in order to perform volley fire in tandem with its medium cannons.

## コスト

###

85,680

###

8100

###

2660

###

03:08:00

* Game description: The artillery on the right side of the ship is replaced with a heavy armor module to improve its survivability.

Dual-Cannon Anti-Ship Battery
 ファイル:TimesFourIcon.pngBT-270C
Torpedo
NOMA M470

Location: Infinite Lagrange Wiki -> Ship -> Frigate

The M470 model ship is one of the games largest users of Unmanned Aerial Vehicles (UAV) and is a mixed bag consisting of three variants. The base variant siege type is mostly only useful in a specialize role, but due to the peculiarities of the game's research mechanisms, it can be a stepping stone to acquiring the blueprints for the anti-aircraft type and the support type, which is one of the game's rare "healer" types.

Back Story

"March forward when haunted by fear; retreat when touched by greed and madness." ---Three Military Disciplines of the Eagle Guard - Rule 2

## コスト

###

8,150

###

660

###

130

###

00:17:30

* Category: Special use category (siege)
* Strength: Siege Fire
* Weakness: Armor
* In-game description: Equipped with 1 siege UAV pod, enabling it to launch ST-1 UAVs to attack city defenses and carry out ordinary ship-to-ship attacks. It comes equipped with very few defensive weapons.

This model is designed for attacking bases and cities, but is lightly armored and not as effective in that role as many other ships. On the other hand, the siege damage it does is relatively high on a per-command-point basis. If a union has a player with bad luck in getting blueprints, then it could be a useful strategy to build a bunch of these and stick them in a fleet that sits off to the side until the actual siege part of a city attack begins.

Generic Cannon
 ファイル:TimesOneIcon.png Siege UAV

## コスト

###

10,230

###

650

###

350

###

00:30:00

* Category: Healer
* Strength: Healing
* Weakness: Armor
* In-game description: It houses 1 engineering UAV maintenance nacelle and equips with only a few defensive weapons. Its RT-1 UAVs are able to repair friendly ships in battle.

Like most frigates, the armor on this variant is very light, but it is a "healer", repairing damage during battle, which makes it very valuable when combined with a Front row tank. It is unique in that it is the only Frigate healer, and is thus usable very early on. Additionally, it has effectiveness comparable to the Tundra in terms of healing, for 3 Command point less.

Generic Cannon

## コスト

###

9,440

###

560

###

320

###

00:26:50

* Category: Damage dealer (aircraft)
* Strength: Anti-air weaponry
* Weakness: Everything else
* In-game description: It houses 1 anti-aircraft UAV nacelle. Its DT-1 UAVs offer anti-aircraft support to friendly ships during combat. It needs to be positioned in close proximity to your ships to offer support.

Again, lightly armored, but specialized to be more effective against fighters and corvettes. However, as it’s anti air damage is only done when it is targeted by aircraft, it’s usefulness in this role is very weak. It is not advised to use this ship for anti air.

Generic Cannon
 ファイル:TimesOneIcon.png CRT-4 AA UAV
Bobux: The Game Wiki

**Welcome to the Bobux: The Game Wiki!**
Bobux: The Game is a RPG themed roleplay on Discord where your characters play through a game where you try to get Bobux with 10 different levels, freeplay mode, sidequests, multiple endings and more.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Mistral

インフィニット・ラグランジュ 日本語 Wiki > 艦船 > 戦闘機

"もしあなたが太陽を見逃したことに涙するならば、星々をも見逃すだろう。"

――旧帝国のことわざ

## ミストラル - 戦闘攻撃機

* Plain
* Systems
* Schematic

## コスト

###

7520

###

650

###

220

###

00:15:30

* サイズ: 中量級
* ゲーム内の説明: 2門の速射砲を搭載し、襲来してくる敵機群や護送艦に素早く反撃できる。強力な空戦能力を持っている。機体が軽いため、長時間の出撃に対応できる。

### MK3-AG-350D型 「クロス」機載戦闘砲

説明: ジュピター傘下の動力機器製造局が生産する「クロス」シリーズ小型高性能機載攻撃砲。基礎型より大砲の口径を大きくすることで、強力な空中格闘能力を提供する。

* 武器チューン上昇率: 6%
* 必要な武器技術の種類: Subsystem\_Platform\_Tech or Aircraft\_Tech
* 必要な武器技術の量: 1

### AC-10 Generic Aircraft Armor

Description: Generic armor for aircraft to resist medium space dust impact.

* Armor: 0

### F-100 Generic Fuselage

Description: A fuselage widely used in fighters. It can adapt to the complex space environment and resist impact and radiation.

* HP: 5,000

### Armor System Enhancements

* Full enhancement cost: 12 tech points

Note that, even though there are three enhancements, they all have the same effect, so it doesn't matter which two the player chooses.

合計: 6pt
合計: 6pt
合計: 6pt

## Propulsion System

* System HP: 2,000

Please note that the game specifications list both a cruise and warp for the ship (3000 and 15,000) but since fighters are not capable of independent movement, this number is effectively irrelevant.

### ENA-60 Aircraft Vector Engine

Description: A light vector engine for medium aircraft. It provides enhanced mobility and acceleration for aircraft.

### XC-100 Command Compartment

Description: A generic command compartment for fighters, controlling the operation of their weapons and engines.

The command system gives no specific in-game function nor does it have any enhancements.

## Enhancement Strategies

* Full enhancement cost: 106 or 110 tech points, depending on which enhancements are selected

### House Imperium (Kanaeru)

If player deploys this ship in either Tundra - Aircraft Destroyer or Predator use the list below. If they choose to deploy it in a carrier, they should use the Aiming Speed Enhancement in the Airborne Weapon System instead of the Explosive Ammo Enhancement.
Robot

Robots (Automata) are a non-biological species. In Bobux, Robots are split up into two groups, Natural-Bots and Unnatural-Bots. Natural-Bots are Robots who emerged on Bobux and Unnatural-Bots are Robots who are built by something.

## Biology

Robots come in many different shapes and sizes yet most are all made of some sort of metal. All Robots may be classed as Robots but all have a different model species name to differentiate them.

## Powers & Abilities

* Immortality - All Robots have an infinite lifespan.
* Enhanced Strength - Most Robots are stronger than others.
* Enhanced Durability - All Robots are more durable than others.

## Known Robots

* Y-15 (Deceased)
* 6-BO
* B-2
* Q-4
* M-52
* 61-RV
* GJ-9
* S.L.A.Y (Possibly Deceased)
* PB2
* Potato Bots
* Potato Bot V2s
* Starch Bots
* Fry Bots
* Butter Bots
* Roast Potato Bots
* Mashed Potato Bots
* Hash Brown Bots
Boreas

**Location:**  Infinite Lagrange Wiki -> Ship -> Destroyer

Back Story

"Wherever you set foot is my land and the mortals who live there are my people."
---Emperor Chu of the Sacrum Chu Imperium

## コスト

###

21,450

###

2750

###

480

### ファイル:EuCoinIcon.png

?

###

00:53:20 (NA)

* Game description: A Sacrum Chu Imperium Navy destroyer that serves as primary firepower. It is equipped with the "Chilling Breeze" missile launching system and is able to perform sustained attacks on large targets. A battery has been mounted on both the bow and stern of the ship to provide additional firepower against smaller targets. It also carries a reinforced armor system for improved defense on the battlefield.

Missile Nest
 ファイル:TimesTwoIcon.png(self) FG-1103A
Cannon

## コスト

###

21,590

###

2430

###

670

### ファイル:EuCoinIcon.png

?

###

01:00:40 (NA)

* Game description: A Sacrum Chu Imperium Navy destroyer that serves as primary firepower. It is equipped with the "Chilling Breeze" missile launching system and is able to perform sustained attacks on large targets. A battery has been mounted on both the bow and stern of the ship to provide additional firepower against smaller targets. It also carries a reinforced armor system for improved defense on the battlefield. This modified version adds an integrated defense radar array that provides the ship with anti-aircraft capabilities.

Missile Nest
 ファイル:TimesTwoIcon.png(self) FG-280
Cannon
Predator

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"The basis of collaboration and separation is the exchange and conflict of interests; doubts remind both parties to re-evaluate their own benefits." --Rule 1 of Principles of Space Negotiation, Hermann University Press

## コスト

###

55970

###

5750

###

4430

###

03:10:00

* Game description: 4 medium aircraft hangars have been installed in the center of the ship, making it capable of carrying both attackers and fighter squadrons for various long-range attack runs. Its defensive weapons include anti-aircraft missiles and generic batteries.

The Predator Aircraft Cruiser is a Cruiser which can contain up to 4 medium fighters. In terms of Command point to Fighter, it is very close to the Ceres, with the Ceres being slightly more efficient. The predator’s advantage over the Ceres is that it is significantly more durable than the Ceres, thus reducing the risk that your aircraft die due to their carrier being destroyed.

Octa-Fire Missile Launcher Array
 ファイル:TimesFourIcon.png(self) CG-1105B
Generic Cannon

## コスト

###

61,260

###

3760

###

4040

###

02:37:10

* Game description: An upgraded version based on the prototype. The missile system fitted on the bow is replaced with an aviation command UAV system, enabling it to issue comprehensive commands to nearby aircraft and increase their hit rate and evasion.

Generic Cannon

## コスト

###

65,510

###

4420

###

4440

###

02:57:00

* Game description: An upgraded version based on the prototype. The missile system on its bow is replaced with 2 sets of anti-aircraft missile launcher array to improve its anti-aircraft capability.

Octa-Fire Anti-Aircraft Missile Array
 ファイル:TimesFourIcon.png(self) CG-1105B
Generic Cannon
Light Cone

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"l'd rather forgive an ill-conceived operation than approve of doing nothing." --Anonymous Executive of Harper 5 Rebels

## コスト

###

61950

###

7670

###

2860

###

03:00:50

* Category:
* Advantage: Anti-Ship weapons (for small ships), Anti-Air supports
* Disadvantage:
* Game description: A cruiser equipped with a powerful integrated gun/missile attack system. Several high-performance cannons are fitted on the starboard side, while a vertical missile launcher system is fitted on the port side of the ship. It serves as a bombardment unit during assaults and enemy encounters.

The Light Cone Multi Role Cruiser is an all around cruiser, It is strong against small ships such as Frigate and Destroyer, but will perform worse against large ships such as fellow Cruiser, Battlecruiser, and Carrier. It also comes with anti air systems of questionable effectiveness. The Light Cone is often considered to be similar in strength to the CAS066.

## コスト

###

58,270

###

6970

###

3030

###

02:56:50

* Game description: A cruiser equipped with a powerful integrated gun/missile attack system. Several high-performance cannons are fitted on the starboard side, while a vertical missile launcher system is fitted on the port side of the ship. It serves as a bombardment unit during assaults and enemy encounters.

## コスト

###

57,180

###

6180

###

2130

###

02:24:00

* Game description: An upgraded version based on the prototype. A set of heavy missiles are added to improve its damage output against capital ships. It is equipped with a spotter UAV system to increase its hit rate.

Anti-Ship Missile Array
 ファイル:TimesThreeIcon.png(row) BG-290B
Generic Cannon
Union

インフィニット・ラグランジュ 日本語 Wiki > Organizations

```
注：この記事の一部には、2022年7月27日のパッチ（新しい組織構造・コミュニティ・組織才能などの機能追加）以前に書かれたものが含まれています。

```

ユニオンは、1人から100人までのプレイヤーで構成されるグループです。ユニオンの一員でなければできない操作もあります。例えば、ユニオンに所属していないプレイヤーは、中立派閥の艦隊や基地、都市やスペースステーションを攻撃することは出来ませんが、ユニオンに加入していれば、宣戦布告を行い、中立派閥と敵対することも可能です。

ユニオンにはIからXまでの**レベル**があり、新たなユニオン才能を解放したりすることができます。

## ユニオンの創設

ユニオンに所属していないプレイヤーが マップ画面で  ユニオンボタンをタップすると they will see the "union-less" panel giving them the choice of joining or creating a union.

    Clicking on the **Create Union** button will give the player the panel that allows them to create a new union. Note that creating a union costs 200 Proxima Coin.

## The fate of most unions

It is an unfortunate thing that the vast majority of unions will never amount to anything, and even unions that are successful on their Phase I server are likely to fall apart on their second server due to player inactivity.

## Union Levels

The mechanism for union levels was added in a patch on 2022-04-06 and then adjusted during the 2022-04-27 patch.

In the patch on 2022-07-06, the maximum union size, as a function of level, was eliminated. The size limits are now determined by **Union Talents** (see table, below).

Unions will have the level attribute that can be saved during star system relocation. Union Level determines the max number of members a Union can hold. There is a total of 10 levels for a Union.

A Union can be leveled by accumulating Union EXP through the following 5 approaches:

1. Union members donate resources
2. Union members increase Prosperity
3. Union members complete quests
4. Union members cause Siege Damage
5. Union members get blueprint EXP through combat

The existing Unions will be classified into the corresponding levels according to the number of Union members they hold before the update.

Union Experience Point Table
 II
 III
 IV
 V
 VI
 VII
 VII
 IX
 X

## ユニオン才能

ユニオン才能は、2022-07-27のパッチで追加された機能で、ユニオンの人数上限の増加や、スペースステーションの防御力の強化、組織オペレーションの強化などの様々な効果を得ることができます。
Quaoar

**Location:**  Infinite Lagrange Wiki -> Ship -> Destroyer

"A non-tested weapon system amounts to non-existence from any meaningful perspective." ---Doumyouji Tsunemasa, Researcher of the Kinetic Energy Research Institute under the Jupiter Industries

## コスト

###

23,020

###

2630

###

430

###

00:49:30

* Game description: A destroyer type equipped with mainly railguns. A large ammo depot is installed inside the ship to support sustaining firing.

Railgun
 ファイル:TimesTwoIcon.png(self) AR-1125A
Railgun

## コスト

###

24,160

###

2860

###

460

###

00:53:20

* Game description: A destroyer type equipped with mainly railguns. A large ammo depot is installed inside the ship to support sustaining firing.

Cluster Torpedo
 ファイル:TimesTwoIcon.png(self) AM-4x400B
Missile Array
Slay House

The Slay House is the main location for the Slay Team in Bobux: The Game.

## Appearance

### Exterior

Frontyard - The frontyard is your typical grassed frontyard connecting to the streets. The Slay Car used to sit on the frontyard before being stuck in the road.

Backyard - The backyard is a fenced off, grassed backyard. It leads to Dark Clone's Bush and Jessie & Polly's Bush.

Roof - The roof is a normal roof with a window leading to the attic.

### Level 1

Living Room - A normal living room leading to the hallway, stairs, kitchen and basement.

Kitchen - A small kitchen full of food and a dining table.

### Level 2

Hallway - A large hallway leading to all the rooms. It's for some reason painted to look like the backrooms and is also massacred with boobs.

Bedroom - A random standard bedroom with one bed and normally pretty empty

Yunan & Jessie's Dorm - A large bedroom with two beds and some pet beds.

Sunny & Dark Clone's Dorm - A pretty empty bedroom with only one pet bed.

Lexie & Sasha's Dorm - An empty bedroom.

Felix & Ostrix's Dorm - A bedroom with a bed, pet bed and a mattress.

Destroyed Dorm - Dark Clone and Light Clone's old bedroom.

Bathroom - A standard bathroom.

Alexis' Dorm - A bedroom with a bed.

Rosemary & Polly's Dorm - A bedroom with a bed and some pet beds.

Cat Dorm - A bedroom with lots of beds.

Ziggy's Dorm - A bedroom with a bedroom.

### Level 3

Attic - An old attic where Monus and Vegas lived.

### Level -1

Underground Camp - A tiny village for the Ikkalan Tribe.

### Level -2

Love Tunnel - A giant ride themed on love.

### Level -3

Drug Lab - Walter's new drug lab after he became wanted by the FBI.

### Level -4

Portal Room - A giant basement used for portal research and general research.
Nebula Chaser

**Location:**  Infinite Lagrange Wiki -> Ship -> Corvette

Back Story

"We use the Lagrange Network as the ancients used fire. But using and understanding are two very different things." --John Chang, Lagrange Network Theory, Space Logistics, Issue 383

## コスト

###

6470

###

430

###

90

###

00:11:50

* Category:
* Advantage: Moderate but consistent damage
* Disadvantage: Ineffectual against cruisers and above (aka outclassed damage-wise)
* Game description: A heavy corvette equipped with 1 rocket tower and 2 rapid-fire turrets. Upon entering firing range, it can rapidly attack units in both the front and back rows of enemy formations, dealing significant damage over a short period of time.

Dual-Cannon Rapid-Fire Battery
 ファイル:TimesOneIcon.png(self) CM-4x120D
Rocket Tower

## コスト

###

4720

###

410

###

140

###

00:14:40

* Category:
* Advantage: Energy Weapon
* Disadvantage:
* Game description: An experimental short-range Charged Pulse Cannon has been fitted onto the ship's hull in order to take advantage of the corvette's agility to mount effective attacks at short range.

Pulse Turret

## Updates

### Patch on 2022-05-25: Armor/Hit Points

* Source link: Patch notes

In this patch, all of the corvettes had their hit points increased and all of the corvettes with 0 armor saw their armor increase to 2.

"Adjusted the basic HP of the Nebula Chaser - Heavy Corvette to 5650 from 4950, and its basic Armor to 2 from 0."

"Adjusted the basic HP of the Nebula Chaser - Pulsar Corvette to 4950 from 4500, and its basic Armor to 2 from 0."

Also, corvettes and fighters now have an altered appearance when they reach full enhancement:

"6. Added the new appearance of the models of fighters and corvettes after their blueprints' version number reached a certain amount."
Silent Assassin

**Location:**  Infinite Lagrange Wiki -> Ship -> Corvette

Back Story

"The fear of having insufficient firepower plagues every fleet." --Xi Qi, Pangaea Corporation Senior Engineer

## コスト

###

6310

###

380

###

80

###

00:10:20

* Game description: Equipped with 3 light rapid-fire cannons and 4 accelerated high-speed engines, making it very effective against small to medium targets. Its reinforced armor is able to resist light weapon fire. It is a highly cost-effective corvette.

Dual-Cannon Offensive Battery

## Updates

### Patch on 2022-05-25: Armor/Hit Points

* Source link: Patch notes

In this patch, all of the corvettes had their hit points increased and all of the corvettes with 0 armor saw their armor increase to 2.

"Adjusted the basic HP of the Silent Assassin - Armored Corvette to 4900 from 4100."

Also, corvettes and fighters now have an altered appearance when they reach full enhancement:

"6. Added the new appearance of the models of fighters and corvettes after their blueprints' version number reached a certain amount."
XT-20

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"The beauty of architecture relies on powerful and advanced technology, and incompetent and lousy designers are to blame for the ugliness of buildings."
---Marcus Bailey, Architect and Designer of "Antontas"

## コスト

###

33,720

###

3670

###

2080

### ファイル:EuCoinIcon.png

?

###

01:46:10 (NA)

* Game description: A military ship remodeled from the X20 utility ship, widely used by Privateers. It carries corvettes and is equipped with defensive cannons to improve its defensive capabilities.

Cannon

## コスト

###

37,380

###

4670

###

2430

### ファイル:EuCoinIcon.png

?

###

02:06:20 (NA)

* Game description: A military ship remodeled from the X20 utility ship, widely used by Privateers. A simple aircraft hangar and a repair dock have been added to the original design. It can carry aircraft.

Cannon

## コスト

###

33,720

###

3670

###

2080

### ファイル:EuCoinIcon.png

?

###

01:46:10 (NA)

* Game description: An auxiliary cruiser remodeled from the X20 utility ship, used as a command ship by Privateers. Its fitted mining support facility has been modified to a repair dock, allowing it to provide tactical support on the battlefield.

Anti-Aircraft UAV
 ファイル:TimesThreeIcon.png FG-1180A
Cannon
Mare Nubium

Location: Infinite Lagrange Wiki -> Ship -> Frigate

Not generally well regarded, possibly due to bugs with both siege variant and anti-air variant ships.

Back Story

"There will be no thousand miles without taking the first step; no sea without flowing rivers." ---Terran Literary Work

## コスト

###

10,280

###

630

###

130

###

00:17:00

* Category: Special (siege)
* Advantage: Highest siege DPM of all frigates (tied with NOMA M470)
* Disadvantage: Armor
* Game description: A light landing ship mounted with 1 siege UAV pod, enabling it to launch rapid-fire assaults in siege operations. It is also equipped with an integrated rocket tower for fire support in landing operations.

The Mare Nubium Light Landing Ship is a siege focused frigate. The ship is advertised to deal high siege damage, but is actually quite weak in its role. Despite having a strong siege damage per a Command point, you are limited to 10 of the Mare Nubium. It’s saving grace is that it’s relatively fast, allowing for quick deconstruction if enemy outposts. Overall, it is heavily recommended not to use ships solely for siege damage, and if you wish to use siege damage then other ships such as rhe NOMA M470, Spear of Uranus, Winged Hussar and Io are recommended as they are either stronger at the role, and are capable of also attacking ships.

Siege UAV
 ファイル:TimesOneIcon.png AM-2x138
Rocket tower

## コスト

###

9,430

###

590

###

190

###

00:20:50

* Category: Damage dealer (anti-air)
* Advantage:
* Disadvantage: Armor
* Game description: An anti-aircraft frigate with 1 anti-aircraft UAV pod. It can dispatch its UAVs to intercept nearby fighters and corvettes. It is also equipped with a rocket tower for anti-aircraft defense purposes.

One of the many anti-air variants. The Mare Nubium Anti-Aircraft Variant is quite weak in its role, only capable of providing “self” based anti air to ships via its UAV, or protecting itself via its rocket tower. It is heavily recommended to not use this ship for Anti Air, and instead use ships such as the XenoStinger special type, or interceptor aircraft such as the Sandrake

Anti-air UAV
 ファイル:TimesOneIcon.png(self) AM-2x138B
Rocket tower
XenoStinger

Location: Infinite Lagrange Wiki -> Ship -> Frigate

The base variant is one of the best models of frigate in the game due to the amount of damage it can do.

Back Story

"As one can clearly observe from history, quantitative changes do not cause qualitative improvements, rather they hinder them."
---Preface to The History of Space Science and Technology, Hermann University Press

## コスト

###

11,890

###

800

###

240

###

00:27:10

* Category: Damage dealer
* Advantage: High damage anti-air UAVs (energy damage), efficient damage-per-size
* Disadvantage: Armor
* Game description: Equipped with the "Stinger" UAV Attack System with 4 tactical UAVs mounted to the front of the ship. The UAVs can be launched from the ship during combat. Its special UAVs carry miniaturized compression plasma cannons, enabling it to mount short-range explosive attacks on large enemy ships. It has 2 generic turrets for defensive purposes.

This variant is equipped with four Unmanned Aerial Vehicles (UAV) that are armed with plasma cannons. Ships that have energy attacks can effectively target practically every ship (not accounting for certain modules) and having 4 UAVs means the XenoStinger A is brutally efficient at destroying enemy ships.

Generic Cannon
 ファイル:TimesFourIcon.png Stinger Military UAV

## コスト

###

10,300

###

650

###

270

###

00:26:20

* Category: Damage dealer (anti-air)
* Advantage: High damage anti-air UAVs (energy damage), efficient damage-per-size
* Disadvantage: Negligible anti-ship ability; Armor
* Game description: The "Stinger" defensive UAV system is installed to intercept aircraft within its own airspace effectively. Its UAVs are equipped with small-sized plasma anti-aircraft weaponry.

With 4 Anti-air UAVs per XenoStinger B that have a [seemingly large coverage range on defense for the fleet it is in], it efficiently deals damage. The UAVs, however, no longer target enemy ships, only aircraft and corvettes.

Generic Cannon
 ファイル:TimesFourIcon.png Stinger Defensive UAV
Destroyer

Location: Infinite Lagrange Wiki -> Ship

* Emergency Evasion (Escape)
	+ All destroyers: 20%

A class of warship. Though they can be researched earlier, destroyers cannot be built until after the construction of the Destroyer Dockyard, which is part of Expansion zone 3.

The class consists of at (currently) thirteen models:

 A player will have access to the blueprints for These models when their base is docked at a relevant docking point

ファイル:TradeIcon.png These models can be obtained through trading with NPC factions' outposts.

 These models are available starting in Phase II
Bullfrog

**Location:**  Infinite Lagrange Wiki -> Ship -> Fighter

Back Story

"One bomber patrol is worth a hundred warnings."

---Zoltan Lee, CSO of NOMA Shipping Group

## コスト

###

7130

###

500

###

190

###

00:12:50

* Hangar Size Required: Large
* Category: Heavy Bomber
* Advantage: High Siege Damage
* Disadvantage: No Anti-Air capability
* Game description: Equipped with a large Torpedo Launching System and 2 siege-purpose heavy attack torpedoes. It can move within planetary atmospheres, and serves as a powerful tool in siege warfare. It can also carry out attacks on heavy ships.

A ship that is most effective in a siege role. It can also be good against small ships (frigates and destroyers) but not against the heavier armor of large ships.

Torpedo Bombardment System
Io

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Io
--

Back Story

"Repeated tests in the lab may either mean a grave mistake or a key breakthrough." --A.K. Liang, Ion Cannon Tech Expert of Jupiter Industries

## コスト

###

55900

###

9250

###

2250

###

02:59:10

* Category:
* Advantage: Energy wepons, Evasion, Speed
* Disadvantage: Armor, HP
* Game description: An Io Cruiser designed and developed by Dysnomia Shipyard. A Large ion cannon is fitted at the bow of the ship that is able to deal sustained long-range damage to large targets. The whole ship is designed around this ion cannon, and it is equipped with additional steering engines to boost the primary cannon's accuracy and the ship's mobility. It is also equipped with light missiles and turrets for supporting fire and self-defense.

The Io Assault Ion Cruiser is armed with a large ion cannon. The Io can deal immense damage to all ships, but at the cost of being a front row ship with fewer armor upgrades than other cruisers, and much less hp. A level 1 Io can be destroyed relatively easily, especially with its low physical resistance, however upgrading its evasion can allow it to reach levels of survivability on par with most other front-line cruisers. It can additionally be noted that the Io is weak to sub system damage, as the majority of its damage dealing potential is in its main weapon; the ion cannon.

## コスト

###

52,720

###

10,690

###

3050

###

03:19:40

* Category:
* Advantage: Faster lock-on time, strategy provides more evasion and accuracy
* Disadvantage: Much lower damage
* Game description: An upgraded version based on the prototype. The ion cannon mounted on its bow is modified to allow for rapid and continuous fire. It can quickly annihilate small to medium targets. It is also equipped with an upgraded assault missile system.

The High-speed Io's Ion Cannon has had its damage per minute cut in half, a major blow to its effectiveness. In exchange, it has a much faster targeting speed and attack cycle, allowing it to function better when facing many small ships, that die frequently. The Ion Cannon's strategy is also much stronger than the regular Io, improving both accuracy and evasion, with 50% uptime. The High-speed Io still probably won't do more damage than the regular Io, even against small ships, however the strategy's extra evasion is a powerful boost to survivability when combined with its existing evasion.

## コスト

###

58,000

###

9960

###

2700

###

03:10:00

* Category:
* Advantage: Siege damage
* Disadvantage: Small damage loss
* Game description: An upgraded version based on the prototype. The ion cannon mounted on its bow is modified to allow for rapid and continuous fire. It can quickly annihilate small to medium targets. It is also equipped with an upgraded assault missile system.

The Siege Type Io has a massive boost to siege damage, allowing it to destroy structures before the opponent can react. In exchange, the ion cannon fires slightly less often, dealing 13% less damage per minute, and the cannons are not able to target ships.
Frigate

Location: Infinite Lagrange Wiki -> Ship

* Emergency Evasion (Escape)
	+ All frigates: 20%

Frigates are the smallest class of ship that is designed to operate independently, and one of the few ship types that a faction can produced at the beginning of the game.

The class currently includes 15 models with a total of 35 variants.

* 9 models, 25 variants have blueprints that are available to players (default availability)
	+ The FG300 and its 3 variants are considered **generic**
* 4 models, 6 variants are available for purchase at trading posts
* 1 model, with only a single variant, is available as a temporary blueprint from a docking point
* 2 models, 4 variants, were available in the Beta servers and are not currently available anywhere

**For more information:**  Blueprint availability

## Ship Table

Β This ship was available in some of the Beta servers
but there is nothing preventing it from showing up in city
and/or privateer fleets

 A player will have access to the blueprints for These models when their base is docked at a relevant docking point

ファイル:TradeIcon.png These models can be obtained through trading with NPC factions' outposts.
Jaeger

**Location:**  Infinite Lagrange Wiki -> Ship -> Cruiser

Back Story

"Many classic designs petered out not because they were surpassed by other designs, but because they were destroyed in self-iteration."

---Fountain, Derivative Designer of the Antonios Consortium

## コスト

###

48,960

###

5960

###

3250

###

02:43:10

* Game description: Named after "raiders", they follow the tactics of guerrillas. The ship carries 4 escort corvette racks and can attack multiple targets simultaneously. With 6 cannons around the ship, it can attack incoming targets from all directions.

**PLEASE NOTE:**  Even though this ship is labelled as a "support type" it has no UAVs and cannot repair ships.

## コスト

###

58,390

###

7950

###

2450

###

02:48:50

* Game description: The escort corvette rack at the bow is transformed into two dual-fire heavy cannons to enhance the anti-ship combat capability.

## Updates

### Availability Change

On 2022-05-18, the following announcement was released, making the availability of Jaeger "default" rather than "Phase II exclusive".

Dear explorers,

To better facilitate the new star system exploration, the Antonios Consortium will grant the authorization of the Jaeger - Heavy Aircraft Cruiser blueprint to more explorers. Every explorer new to the Lagrange Network will have a chance to acquire this blueprint and its variant models from the Black Market Tech Files and Ship & Aircraft BP Files.

At 03:00 UTC on May 20, Antonios will provide the "Antonios Tech Files" in limited numbers at the Store. Meanwhile, the Jaeger - Heavy Aircraft Cruiser blueprint and its variant models will be added to the Ship & Aircraft BP Files.

At 03:00 UTC on May 27, the Jaeger - Heavy Aircraft Cruiser blueprint and its variant models will be added to the Black Market Tech Files. All the content above will only be available in the "Star System Exploration Agreement."

We hope that the Jaeger - Heavy Aircraft Cruiser can bring more combat strategies to the new explorers in the Lagrange Network. Thank you all for your support and love for the game.
Reliat

Location: Infinite Lagrange Wiki -> Ship -> Frigate

A model of frigate with three variants.

Back Story

"Should you run out of ammo, even your ship can be used as a weapon of last resort." ---Transcript of the CVR recordings found in a Reliat Frigate

## コスト

###

12,490

###

950

###

230

###

00:28:30

* Category: Damage dealer
* Advantage:
* Disadvantage: Armor
* Game description: A rapid-fire anti-ship torpedo launcher is installed on each side of the ship. It also has 3 high-speed generic turrets. It is able to launch torpedoes at small to medium capital ships while firing the turrets. It boasts an increased sailing speed at the cost of defensive capabilities and reduced survivability.

With a base DPH of 35 on it's main weapon, this ship can be effective against aircraft, frigates, and less so destroyers, which makes it generally useful only in the early part of the game.

Cluster Torpedo
 ファイル:TimesThreeIcon.png(self) CG-135
Generic Cannon

{{clear]}}

## コスト

###

12,190

###

1190

###

220

###

00:30:20

* Category: Damage dealer (energy)
* Advantage:
* Disadvantage: Armor
* Game description:Equipped with a special energy torpedo launcher capable of launching energized torpedoes to damage all types of heavy armor targets.

Since this variant's primary weapons are energy based, and thus not stopped by armor, it can be effective against any ship. Unfortunately, as with most frigates, it's light armor makes it less useful as the game progresses and the enemy fleets get tougher.

Energy Torpedo
 ファイル:TimesTwoIcon.png(self) CP-110
Generic Pulse Cannon

## コスト

###

13,270

###

1300

###

300

###

00:37:30

* Category: ?
* Advantage: Stealth
* Disadvantage: Armor
* Game description: The ship is painted with stealth coating and removed any turrets that pose the probability of being detected. It is also equipped with stealth torpedoes, making it more difficult to be intercepted during attacks. An information control module is also implemented to reduce the chance of being detected. It uses special stealth torpedoes capable of dealing damage to the target's subsystem.

This ship comes with superior stealth right out of the box but also has a number of evasion and stealth enhancements, making it a difficult target. In addition, it doesn't seem to draw attacks the way many other ships do, which makes it durable, even against high level opponents. On top of that, it's weapon system is quite effective in taking out enemy weapon systems and rates very well on a damage-per-minute per command point basis. Keep in mind, when looking at battle reports, that the damage numbers include both system damage and structural damage. System damage does not count against the ship's hit points and so does not contribute towards ship kills.

Special Cluster Torpedo