recursal/Fanatic-Fandom huggingface dataset:
Species

**Species** were unique lifeforms. They were generally divided into three classifications based on their level of sentience: sentient, semi-sentient, and non-sentient. There were over 20 million sentient species known to the galaxy. Sentient species were sometimes erroneously referred to as races, which more accurately referred to groups or subspecies within a species.

## Sentient Galactic Species

Clone (Kaminoan Clone)

Human

Gungan

Wookiee

Mon Calamari

Nautolan

Twi'lek

Rodian

Togruta

Hutt

Zabrak

Jawa

Cerean

Kel Dor

Mirialan

Dathomirian\*

Lannik

Nikto

Quermian

Iktotchi

Ithorian

Utapaun

Talz

Clawdite (Changeling)

Dug

Quarren

Klatoonian

Devaronian

Ishi Tib

Ugnaught

Muun

Duros

Kaminoan

Toydarian

Geonosian

Gen'Dai

Bith

Weequay

Bothan

Trandoshan

Neimodian

Savar

Sullustan

NOTE\* These are not all of the species, there are many more.
William Kuat

Marks wearing Red Guard armor

Conlon Kuat (Brother)

Onara Kuat (Sister)

Kuat of Kuat (Nephew)

Senate Commandos

Red Guard

William Kuat was a Kuati male who served in the Clone Wars. He commanded the Republic Red Guard under Colonel StyL. He often worked with the Senate Commandos as well as any clone security forces. His primary duty in the middle of the Clone Wars was to train new Red Guard as well as scout out potential recruits from any branch of the Republic Military.

When off duty he would be sent to represent the Kuat family often due to him traveling across the Galaxy often. To assist the family in reputation as well as to make deals, friends or even enemies in the political world. He often had a Intense rivalry with his brother Conlon Kuat.

## Biography

### Early Life

Born 53 BBY on the Planet of Kuat. William Kuat had a promising future as the supposed heir to the Kuat Drive Yards. Around 51 BBY Conlon Kuat was born being William Kuat's younger brother. Conlon Kuat and William Kuat both grew up fairly close however they seemed polar opposite in what hobbies they would typically do. Around 48 BBY The Kuat family welcome Onara Kuat to the family being the youngest sibling of the three. At around the age of 16 William started to care less for his studies and often spent time away from home. It was noted that he even stole the family Yacht to bring his friends to Coruscant. William left Conlon out on most adventures and when in last attempt effort would blame Conlon to avoid his fathers wrath. Conlon becoming more frustrated with his brother behavior often put it out on Onara causing conflict with William.

### Kuat Security Academy

At the age of 18 William Kuat celebrated his birthday by having a large party at the Kuat family house bringing in rival Houses to House Kuat. This being the final straw Williams father placed William Kuat in the Kuat Security Academy along with his brother Conlon Kuat. This was his fathers attempt at shaping up William and repair self family ties.
Head Commissioner Pride

"Shadow Lives after Adari. "- Head Commissioner Colonel Pride

## Chronological and political Information

### Affiliation(s)

Intelligence BureauAdministration of Intelligence and Advanced Operations (AIAO.)Clone Intelligence

> *"The Shadow Company was created to excel all other troopers in the operations of stealth and espionage. Specifically designed so. From brutal, powerful and vigorous soldiers to silent silhoutes moving in the dark. You can bet, that if you are being watched, it's being done by Shadow Company. We are just that unnoticeable." - Senior Commissioner Adramalech and Commander Polar over the release of the Clone Assassins.*
>
>

Head Commissioner Colonel Pride was the second member of 7 Squad, and is the Commander of all Shadow Company Units all around the Republic. He succeeds his MIA Commander, Wrath. There are many troopers and officers under Pride, who report to him.

## Biography

### Early Life

Upon birth, Adramalech was introduced to the routines of the Covert Operations Brigade that trained ARCs under Intelligence, Republic Commandos, Covert Ops troopers, Shadow, and Clone Assassins. Designated his position at birth, all Commissioners were issued to study law and combat, along with the inner workings of the administration. It was encouraged upon the 273 young clones to blackmail one another, splice each other's assigned terminals and stay competitive. Only a few set would become Senior Commissioners, that offered much more than just the already designated jobs for these clones.
Lanre Chambéni

L'une des plus jeunes recrues de l'histoire de l’Écho. Un prodige au fusil, on le disait imbattable sur ce terrain. C'est ce talent qui l'a amené à rejoindre la compagnie, trouvant un mode de vie plus confortable dans le mercenariat plutôt qu'auprès d'armées plus classiques. La jeunesse aidant, il est fougueux et bon vivant, ainsi que volontaire dans les tâches auxquelles il peut prendre part. Il se distingue par une mèche de cheveux blancs, prenant source sur une cicatrice traversant sa joue droite jusqu'au haut de son front ; ce détail lui vaut quelques surnoms, donnés par ses collègues.

Lors d'une expédition à Strangleronce, il est le premier à se lancer à l'assaut d'un chemin particulièrement accidenté, indiqué par un de ses camarades. Il fait une chute fatale, se brisant la nuque.
Nautolan

Brown

Red

Purple

The **Nautolans** were a humanoid species from the planet Glee Anselm. As amphibians, the Nautolans could live both in air or water. Their large black eyes were adapted for low-light vision, and their long, highly sensitive head tentacles were capable of detecting chemical signatures, effectively analyzing others' emotions.
Inappropriate Roleplay

This can be described as Gore RP or ERP. Gore RP involves extreme and bloody actions which is extremely frowned upon the server and can get you in serious trouble, ERP short for Erotic Role Play involved Sexual actions with other characters which is frowned upon be generally all players. Almost all of the time if anyone is caught doing extreme actions like this will involve staff action. Mature Role play is the use of cure words saying these words are generally acceptable assuming the player does not over use the terms. Mature Role play can also fall with ERP and Gore RP.
Human

Hapans

Chatalans

Kuati

Lorrdians

Naboo

Tionese

Korunnai

Many others (including separate Near-Human species)

Black

Red

White (usually with age)

Gray (usually with age)

Hazel

Green

Grey

Amber

Purple

**Humans**, taxonomically referred to as ***Homo sapiens***, were the galaxy's most numerous and politically dominant sentient species with millions of major and minor colonies galaxywide. Believed to have originated on the galactic capital of Coruscant, they could be found anywhere, engaged in many different pursuits: spacers, mercenaries, smugglers, merchants, soldiers, assassins, farmers, crime lords, laborers, slaves, slavers, and many others, including Jedi and Sith. Since Humans were the most common sentient species, they were often considered to be a standard or average to which the biology, psychology, and culture of other species were compared.
Supreme Chancellor Palpatine

Office of The Supreme Chancellor

**Supreme Chancellor Palpatine**  was a human male who served as the Supreme Chancellor of the Galactic Republic. Born in 82 BBY on the planet Naboo to the aristocratic House Palpatine. Palpatine lived a life on Naboo for many years, serving an untarnished career as Naboo's ambassador in the Galactic Senate. While In the wake of the Naboo political crisis, the Galactic Senate voted to elect him as Supreme Chancellor, and around the same time.

## Powers and functions of the Chancellorship

The Chancellorship was largely a powerless position in the last years of the Republic, especially after the Ruusan Reformations, and the Chancellor served mainly as an officiator of parliamentary procedure and the first among equals in the Senate. However, it had the authority to call an Extraordinary Session of the Senate, could invoke "Chancellor's prerogative" in circumventing minor aspects of the Senate's parliamentary procedure and held absolute control of the Right of Speech within the Senate, in extreme cases having the right to banish a Senator from the chamber of speech until further notice (or the next session of Senate). The Chancellor also served as the head of the Senatorial Council.

It was still a very prestigious position, however, and the Chancellor had a grand office in both the Senate Rotunda's Chancellery and in the dome-like Senate Office Building in Galactic City. The Chancellor was properly addressed as "Your Excellency". The symbol of the office of the Chancellor, as well as the Galactic Senate as a whole, was a fanned spear. This sigil was also emblazoned prominently on the Chancellor's podiumin the center of the Senate Rotunda's Main Chamber. When in the Main Chamber, the Chancellor usually wore a Veda cloth robe. They were outwardly identified by a azure blue sash around the waist in the case of humanoids, the same colour as the Senate Guards, called the "Blue Band of Chancery", and thus, this particular color was forbidden to be worn by anyone else. Any Senator who still chose to add blue to parts of their wardrobe, such as Senator Palpatine choosing a blue collar,[6] was thus declaring their interest in becoming chancellor themselves. The Chancellor was elected from among the Senators who made up the Galactic Senate and served a term of office that lasted for four standard years. A Chancellor could legally serve only two consecutive four-year terms before he or she had to step down due to term limits.

Chancellor Finis Valorum was seen during the Blockade of Naboo and presided over the dispute between Naboo and the Trade Federation. He was ousted when Queen Amidala, on Senator Palpatine's urging, moved for a vote of no confidence.
Havre-Orient

Havre-Orient est un village de réfugiés kaldoreis, fondé en l'an 39. On y accède via une petite piste de deux kilomètres dans la montagne surplombant l'Ouest de Nid-d'Hiver. Il est dirigé par un conseil des plus vénérables membres de la petite communauté, à savoir :

-Melund Felorion, une ancienne matriarche kaldorei, qui tenait dans sa jeunesse un foyer et s'occupait des enfants, puis plus tard de ses petits-enfants. D'un naturel autoritaire, elle sait se faire entendre et aura tendance à
montrer son amour par son travail plutôt que par ses gestes. Elle préside officieusement les réunions du conseil.

- Loern Fandrelm, ancien herboriste en Orneval, il est principalement aujourd'hui en charge de l'approvisionnement et des réserves de Havre-Orient. Habitué à travailler avec les autres races depuis la fin de la troisième guerre, il a rapidement appris le commun et reste le plus actif des membres du conseil, étant également le plus jeune d'entre eux.

-Jaor Lorgnesoir, ancien même pour un kaldorei, il aime se faire la voix de la modération au sein du conseil et tâche de ne donner son opinion qu'en dernier après avoir écouté les autres membres.

-Ankri Murmeloin, menuisier ayant perdu l'usage de ses mains il y a fort longtemps, il est l'architecte principal de Havre-Orient et consacre la plus grande partie de son temps a former d'autres kaldoreis à l'art du travail du bois. Ses opinions pour le village sont souvent les plus conservatrices et isolationnistes.

De manière officieuse, Seva Coursétoile siège également au sein de ce conseil, bien qu'elle se garde souvent d'y participer par respect pour la tradition kaldorei. Ses interventions se cantonnent souvent aux discussions sur la sécurité.

En l'an 41, avec la fin de la Quatrième Guerre, les villageois décident quasi-unanimement de rester à Havre-Orient, craignant un retour du conflit en retournant si tôt sur leurs terres. Néanmoins, plusieurs voix s'élèvent contre la décision, souhaitant retrouver les terres ancestrales des kaldoreis, mais celles-ci sont rapidement noyées par la masse et par une décision du conseil des anciens. Afin d'officialiser la fondation de Havre-Orient en tant que village et non plus en tant que refuge temporaire, les Sentinelles de Havre-Orient sont fondées à partir de la petite milice, avec Seva Coursétoile en tant que capitaine et Jelarn Brisetempête, seul réel membre des Sentinelles, en tant que son suppléant. Bien que le geste ne soit que purement symbolique, la décision crée un grand émoi dans les habitants qui semblent plus que jamais décidés à rebatir leurs vies dans les Royaumes de l'Est.

Au cours du même été, un couple se crée au sein des villageois et annonce attendre
un heureux événement. L'enfant sera, de l'avis de beaucoup, l'un
des premier kaldoreis nés depuis le début de la Quatrième Guerre, et marque pour eux un espoir de renouveau. Deux autres enfants, Cyna et Tyal habitent au sein du village.
Clone

(Kaminoan) **Clones** were created through a human DNA template on Kamino. The Clones in the clone wars were from the DNA template of Jango Fett. Cloning was the process of growing a genetic duplicate from an original source. Thirty-two years before the Battle of Yavin, Jedi Master Sifo-Dyas commissioned the Kaminoan scientists to create an army of clone troopers for the Galactic Republic. Within a decade, the Republic mobilized the clone army in response to the secessionist movement of the Confederacy of Independent Systems, resulting in the outbreak of the Clone Wars. Most to all clones serve in the republic military.
Jerry Callaghan

**Jeremiah Callaghan** more commonly known as **Jerry**, was a member of Freddie Foreman's firm, and was one of the men present in the van who shot Frank Mitchell along with Freddie Foreman, Alfie Gerrard and Albert Donoghue on the 24th December 1966 in East Ham. He was also accused of murdering Ginger Marks on Cheshire Street in 1965. He was listed as living in Middlesex at the time of his arrest.
Miles Darek

Portrait de Miles

Jeune paladin, ancien accroc à la feuillerêve. Il est sorti d'une vie de crime et de petits vols par l'Eglise de la Lumière avec laquelle il rompt tout contact une fois sa formation terminée. Il rejoint l'Echo de Tyern pour pouvoir financer son idéal de chevalier errant.

Après la mission ayant menée au décès de Lanre Chambéni, Miles se trouve dans une situation d'instabilité émotionnelle extrême, se sentant coupable de la mort de son camarade. Abordé par des agents d'un parrain de la pègre locale, il accepte de donner la route de sa prochaine caravane aux bandits, contre de l'or et une dose de feuillerêve.

L'embuscade dégénérera et entraînera le décès précipité du reste de son équipe. Récupéré plus tard par les nouveaux membres de l’Écho, Tharegor, Maegnael, Dent-Froide, Tenedris, et Sajhiel, Miles sera ramené à Nid d'Hiver et confronté sur ses actions. Ne pouvant assumer les conséquences de ses actes, il avouera tout à l'Intendant Torsten qui décidera de le livrer aux autorités, ce dernier n'arrivant pas à se résoudre à pardonner le jeune homme.

Attendant son jugement à Hurlevent, Miles sera mystérieusement assassiné dans sa cellule, vraisemblablement par un détenu souhaitant s'échapper. Le mobile du crime reste à ce jour inconnu.
Voiding

Voiding or Void is removing or deleting an Role Play to try and start over. This can be used for Good and Bad stances for the Good it would be Voiding somones PowerGame or any other Fail RP to continue the flow of RP. Void in a bad stance is used when a Persons character is killed and saying "Can we please void this?" in a attempt to save their character or to save an event.
Alice Reane

**"La connaissance est le pouvoir !"**

## Histoire

Le passé d'Alice est encore inconnu du groupe, du moins pour tout ce qui précède leurs rencontres.

Lors d'une mission d'enquête et d'élimination, un groupe constitué de Mallycian, Libellule et Maasi a été intercepté par des vagabonds. Ce fût la première rencontre avec Alice, la jeune sorcière étant intervenue pour essayer de désamorcer le conflit. Le groupe lui a manifesté de la sympathie et l'a remercié en partageant leurs nourritures avec elle.

Plus tard, après avoir remonté la piste des agressions, l'Echo est tombé sur la petite Alice devant la maison de la coupable... La Tante de l'adolescente, surnommée "La Rempailleuse". Durant l'affrontement avec cette dernière, peu enjouée en voyant des inconnus venu la remettre aux autorités, Alice pris parti pour la bonté de Maasi et la gentillesse de Mallycian, et attaqua sa tante. Après la fuite de la nécromancienne, l'apprentie décida avec l'accord du groupe de rester avec eux, au moins temporairement.

Arrivée au nid depuis peu, elle ne semble réellement que Mallycian et Maasi, intimidée par les autres.

## Anecdotes

- Le pêché capital d'Alice Reane est la gourmandise.

- Le personnage ne s'appelait pas comme ça à la base, mais le nom a été changé en hommage. "Alice" est une multi-référence: La première, évidente, est Alice au Pays des Merveilles. La seconde en découlant directement... une jeune fille portant le même nom, apprentie d'un Démoniste puissant spécialisé dans les âmes, apparu dans une campagne de Galerne. Mais aussi à Alice "La Guêpe", une jeune fille psychopathe jouée par Libellule il y a de nombreuses années.
Meta-Gamming

Meta Gamming is using or gaining knowledge from out side your character to further gain your own Role Play. When you role play as your character you must use knowledge based on who the character is. If you are a Clone more than likely you will not be able to know who Darth Marr is or know there is chips inside your head. Information like that is gained through out of your character (OOC). I will list examples of Meta Gamming below.

- Using Out Of Character chat in your role play

- Using the Lazarus Gaming wiki in order to gain information on other characters to use in Role Play

- Using the Tab menu to see who the characters name is and whos side they are on

- Using the HUD above troopers or other characters and calling them by that name

- Using the OOC information to avoid a certain character in game

- Able to see someones /me behind walls or on different floors of the Venator for personal gain
Mon Calamari

Red

Cyan

Mottle

Salmon

Gold

Blue

Grey

White

Blue

Gray

### Distinctions

Large, goggle-like eyes, high-domed heads, webbed hands. Unique vision spectrum.

## Sociocultural characteristics

### Language

Mon CalamarianGalactic Basic StandardQuarrenese

The **Mon Calamari** were a humanoid, aquatic species native to the planet of Mon Cala. They shared their home planet with the Quarren.
Fail-RP

What is Fail RP? Fail RP means for people who can't role play properly with other people or characters. They are usually new players to RP and are in the learning process. Mostly on LG it's failing to stay in your character. Multiple RP rules can fall under Fail RP. If you look back to the Role Play page everything under Fail RP is some of the rules. Fail RP is mainly the umbrella for the rest of the Rules below.

Gary-Stu

God RP

Incompliance

Inappropriate Roleplay

Meta-Gamming

PowerGaming

Voiding
ARC-6200 "Murf"

501st Legion

Carnivore Battalion

ARC-6200 (AKA "Murf") was an ARC trooper in the 501st legion. He was given charge of carnivore squad 1 and is close friends with the 501st Commander, Polar.

## Biography

ARC-6200, formerly CT-6200, was born like all other clones, on the planet of Kamino. His Kamino life was small and quiet, and he was like every other clone troopers. CT-6200 did often feel confused about his role, and did not like being expendable. He always felt he was destined to do something better then be a simple expendable clone, and felt a need to be unique on the battle-field.

### Battle Of Geonosis

6200 was deployed on the front-lines of Geonosis , and fought alongside the Jedi for the first time in his life. He had already heard of there supposed power, but to witness it was humbling.

On this day, 6200 fought in the 501st Legion, led Commander Polar. 6200 did not know much about him at the time, so he was excited to prove his worth and value compared to other clones. 6200 later nicknamed "Murf" by members inside the 501st legion, grew to admire the commander that day. The commander inspired the troops during battle. For the first time, Murf felt like he had a purpose. He fought alongside the likes of Rex and Polar and felt something he never would forget, comradery.

During the battle, the 501st legion would see things they would never forget, and Murf was not spared those sights. Countless troopers, battalions, and platoons would be seen dead. Polar pointed out to the battalion that there may be many bodies of our fallen brothers, but there was quadruple the droids. Polar's ability to inspire would be make Murf have an intense hatred for the confederacy and hated the confederate leadership with a passion.

## Time in 501st

The 501st's personalized appearance was refreshing to Murf, and his unique personality sooned gained him this nickname. Murf is based of a creature they found on a planet. The creature was cute and trying to get the troops to pet him. So they jokingly compared 6200 to it and changed up the name a bit, and the the nickname stuck.

Polar gave Murf a squad in the carnivore battalion because of his brave actions.
Senate Bureau of Intelligence

The Senate Bureau of Intelligence, or SBI, was the primary civilian intelligence service for the Galactic Republic and was tasked with providing the Galactic Senatewith domestic and foreign intelligence and to investigate possible security threats, both external and internal, to the Senate and its members.

The Senate Intelligence Oversight Committee was the Galactic Senate council that oversaw the conduct of Republic Intelligence.
Unassigned

## The Unassigned Clone Troopers

"Magnificent, aren't they?" Lama Su, Prime Minister of Kamino

The Unassigned Clone Troopers are the standard clones deployed to units that have not been recruited by other battalions or put into specific programs. Aside from beginning in a program, all troopers were Unassigned until taken in by officers of battalions to become members of said battalion. The Unassigned Clone Troopers are known for vast numbers, mass transfers to venators and high death rates. However, once an Unassigned Clone Trooper gets to know their fellow troopers and the battalions they can perhaps join, they become even stronger as the solid force of the Republic.
Incompliance

Incompliance only happens when a Players character decides to either break star wars lore or servers established lore. An example of this being "A clone who wields dark side energy" or "A Clone who transforms himself into another species" even for Jedi using a made up force power. This can also be said if your character is over 100 years old as a clone trooper.
Doom Unit

Doom unit short information there

## History

In 20 BBY the Republic battled the Separatists on a space station ring of the planet Ringo Vinda. Led by Jedi Generals Tiplar and Tiplee and Commander Doom, Doom's Unit advanced and fought alongside the 501st Legion. They battled in hallways against BX commando droids, with troopers blocking blaster bolts using blast shields while two troopers behind them blasted the droids using rotary cannons. However, as they defeated the commando droids, several destroyer droids approached.

Tiplar and Tiplee ordered a shield wall, and five troopers formed an impenetrable barrier. After Tiplar pushed the destroyers back using the force, the troopers slipped droid poppers under the droidekas' shields, destroying them. They proceeded to battle to the communications center, where they met up with the 501st Legion and discussed a battle plan to destroy a Separatist command center. Tiplar and Tiplee would go on the sides, while Jedi General Anakin Skywalker would press through the middle. They would all meet up at the command center.

They began phase two: capturing Separatist Admiral Trench, the droid forces' ground commander. As the clone troops pushed on for the conquest of Trench's command center, they battled dozens of squads of droids, with spider droids on crates, firing down at them. Tup, a trooper from the 501st Legion, fell into a trance in the heat of the battle. He walked up to general Tiplar, and shot her in the head.

ARC trooper Fives jumped on Tup, restraining him. In the confusion, the Republic was distracted as destroyer droid and rocket droid reinforcements arrived. The clone forces retreated and pulled back from the command post. The troopers blasted droids as they continued through hallways back to their base, the communications room. A trooper from the 501st Legion set up an E-Web turret on auto-fire, and the troopers locked the blast doors, safely inside the center. They mourned the loss of Tiplar and questioned Tup for his actions.

1. ↑ *The Official Star Wars Fact File* Part 52 Template:Small
2. ↑ 2.0 2.1 2.2 2.3 Template:CW
Captain Silvermane

Captain Hector Silvermane, or **Captain Silvermane** for short is the protagonist of the game Slaughter Horse

(aka Pinkamena), unless challenge mode Make It Personal is activated.

## History

Not much is known about Silvermane. He was sent by the Princess of the Sun to Little Hoofington in order to investigate and possibly put an end to the murders that have been going on since before the events of Slaughter Horse. Once there, he issues out orders to the townsponies to track down and eventually punish the criminals.

## In-Game

In-game, the Captain's role is mostly aesthetic. It is him who gives orders to whatever ponies are available, sentences (or not) ponies to death by hanging at the day and it is him who writes his daily reports on the happenings of every day, simplifying the reports of the commanded ponies and the nightly events. All ponies refer to him as Captain on their reports.

Aside from that, the only other place where he appears is during the endings. If he fails in his task to protect the remaining townsponies and punish the murderers, a little series of text plays, describing how the town was destroyed by the evildoers and how he himself ends up dead by the hands of either the Changeling Queen, Pinkamena or the Drone (if both the Queen and Pinkamena are dead). On the other hand, if he succeeds in stopping the Changelings and Pinkamena, it instead describes Silvermane in a glorious light, detailing on how any possible remaining Changelings (such as the Forger and the Consort) have fled the town and how Little Hoofington will never be bothered by them again.

## Trivia

* Captain Silvermane has a relative named Chloe he mentions in the Day 1 report, which appears to be his wife, given by the way he (briefly) talks about her, and how the Queen can sense the love for his wife in the bad ending.
Denasam

Barde d'une nature peu commune, à l'apparence souvent mitigée entre les deux genres, sans qu'on puisse s'arrêter sur l'un d'eux. Sa nature joyeuse et son humour lui valent un capital sympathie notable, bien que ses plaisanteries ne soient pas toujours bien accueillies.

## Description physique

Une silhouette légère, agile. C'est la première chose qu'on remarque chez Denasam, dont la démarche est souvent dansante, ou sautillante. On lui reconnait l'attitude d'un enfant, dans ses changements d'attitude et l'énergie qu'il déploie en permanence.

Ses cheveux blond sont lisses et s'arrêtent à ses épaules, rarement attachés. Ses yeux sont d'un bleu clair rappelant celui d'un ciel éclairé.

## Présence à Nid d'Hiver

On l'a aperçu pour la première fois en Octobre de l'An 38, à l'occasion de l'anniversaire des soixante ans de Reimar Torsten.

## Trivia

Denasam s'exprime toujours au masculin, mais les émotes qui le concernent sont réalisées au féminin, afin de maintenir le doute sur son appartenance.
CT-1001 Hel

Agent Hel is a former member of Doom's Unit under the command of Commander Doom. While on protection detail on the planet of Kalevala, the squad of Doom's Unit was attacked by a pro-Death Watch group looking to assassinate members of the new pacifist government group New Mandalorians. Agent Hel was injured in the firefight, and left for dead as the Death Watch moved on to take care of their target. Hel was rescued by a group of pro government radicals who saw this as an opportunity to use Hel as a weapon against the Death Watch. Due to the traumatic experiences from the battle against the Death Watch, Hel awoke with amnesia. Taking advantage of this, Hel was told that he had just been a citizen caught in the crossfire of the attack, and had been rescued by the radical group. The group outfitted Hel with mandalorian armor, and supplied him with heavy weapons including his Z6 Rotary Cannon which they had saved from the battlefield. After going through extensive training, Hel and the group began hunting down Death Watch groups in hiding around Kalevala. During a raid on a suspected Death Watch compound, Hel was given the orders to destroy one of the perimeter buildings using detonation charges. Open doing so, the building collapsed and the group moved in for the main attack. Hel stayed behind to confirm any kills in the rubble, only to find that there had been civilians inside of the building rather than Death Watch. Hel rushed to let the others in the group know about the mistake, but was met with numerous dead civilians inside of the compound. The leader of the vigilante group told Hel that the mistake didn't matter, and that for all they knew the civilians could have been aiding the Death Watch. Disenchanted with the new side of the group showing, Hel decided to leave Kalevala. He snuck away from the vigilante compound and has since been moving from planet to planet, hunting down Death Watch wherever he could find a trace of them.

CC-1001 Hel was reported killed on the Lazarus Venator upon its detonation, but is unconfirmed of their fate at this moment.
Vincent (V499)

Vincent or V499 is a Main Character of Vicrailz

## Bio

Vincent is way different, instead being from the VR era he was built recently (as of 2017 he has his cab built) and is the most youngest loco out of the group he is wanting to do the runs assigned to the Original V class of 1899

His real life basis is still getting Built more info can be found at www.vicsteam.com

## Triva

* He is the youngest of the cast
* he is trying to act like the Orignal V class
* the orginal V Class of the same Number was the Class leader, Orginally built in Baldwin PA
212th

## 212th Attack Battalion

"frag out"

The **212th Attack Battalion** is a famed unit in the Grand Army of the Republic currently run by Gandalf. The 212th is a Part of the 7th Sky Corps of the Third Systems Army, it consisted of both standard infantry and clone paratroopers. The 212th are widely known for their expertise in grenades.

The battalion has fought on a multitude of worlds throughout the Clone Wars, including early campaigns on Christophsis, Teth, Ryloth, Saleucami and Geonosis, to latter battles on Kiros, Sarrish, Moorjhone and Umbara. The 212th would be deployed to Anaxes and Utapau in the last months of the war, and was also involved in numerous special operations missions. This included having commandos and seeing some of its troopers taken out for an infiltration mission on Lola Sayu.
Dorcas

Dorcas - Was the Imperial Academy genius.

Dorcas was exactly this kind of unlucky genius. The young Dorcas had once been unsurpassed in the Imperial Academy, but he’d became too haughty and didn’t conceal his talent, falling in love with an earl’s daughter. This made the girl’s father and her fiance’s family very angry indeed.

The end result was that Dorcas had been groundlessly accused of crimes. Not only was he expelled from the Imperial Academy, but he was also hunted down by the two families, and almost lost his life. He had been forced to become a fugitive.

Sir Count, I am not a hunter, but I will be your hunting hound!
2nd Lieutenant Tetra

**2nd Lieutenant Tetra** was a rising star in the early stages of doom company. His "interesting" way of running a battalion initially intrigued high command. He always did seem a bit insensitive and childish when it came to the horrors of war which is why he became hated by some members of the republic military. He was sent back to Kamino to re-train at one point in hopes that he would improve. At first he did show signs of improvement upon his return. Despite this, he eventually snapped and murdered multiple troopers. He was captured by security and removed of his position and was sent back to Kamino. His fate is unknown, but it is known that his section of doom company was disbanded and not replaced with a new leader. Those clones ended up joining different battalions.

## Lasting Effect

Troopers across the lazarus venator always seem to remember this legendary clone. He is a prime example for new officers on how not to lead, and a reminder to stick to the basics.
ARC-5787 "Zetos"

♦ Advanced Recon Commandos

♦ Chariot Pilot (Squad)

An ARC Trooper and a Staff Sergeant of the 212th Attack Battalion who resides as the leader the Chariot Pilot/Speeder squad. While taking parts of assisting trainees into tryouts, he also instructs new clone recruits who are looking to becoming official troopers of the Grand Army of the Republic. While a Non-commissioned officer, he still has time when off duty to be a regular human every now and then with his fellow comrades. While not the most *extreme* of officers in the clone army, his duty can get the best of him when on the field, and often times when troopers aren't following in line within his battalion of even other ones, he's quick to question and demand correction unless said otherwise.

### **Personality**

Zetos, while obedient like all other troopers, shows moderate levels of independence when it comes to how he acts around others. Strong and resilient; toughened by his ARC training during the clone wars. Internally, he's rather intimidated by those with supreme authority and have absolute control over things compared to him but prefers not to show his softer interior, considering it also involves volatile episodes whenever expressing severe mental stress in the heat of battle. However he normally shows positive behaviors with his general comedic attitude, or boosting morale with optimism. Despite this, he has his own flaws with occasional self-induced panics when he's critically uncomfortable with something. As for other parts of his characteristics, it's a personal thing that he prefers to keep to himself, but expresses his full personality really often with his 212th comrades only.

### **Equipment**

With many of the types equipment that clone troopers can utilize in combat, Zetos often carries these into battle with him should the situation call for it:

* A280 Rifle; modified with an reinforced stock for melee tri-shot mods
* Westar M-5 Rifle; modified with grappling hook attachments
* V-6 Hayware Grenade
* V-1 Thermal Detonator

Should the situations call for heavy weaponry, he has special cables and other utilities that allows him to use:

* Z-6 Rotary Blasters

### **Abilities/Skills**

**Will be added later. Any questions, message me. @GoGoZetos**

## Quotes

#### (When Upset)

*"Trooper, you are like an unseasoned chicken that someone had placed into a vat of steroids and thought that'll make you stronger! Get out of here!" -* Directed at Unassigned CTs

*"Wryyyyyyyyyyyyyyyyyy!!!" - Growling/hissing in combat.*

*"When I fly, I see stars parting away for me to have a clear path. When you all fly, I see merely stains about to appear on my windshield!" - To bad pilots.*

*"See, when I was told to be in a front line. I MEANT THAT I'D BE IN FRONT! Now get out of my way! WRYY!" - When behind a firing line in a 212th squad.*
Nid d'Hiver

**Vous savez, c'est toujours la même chose avec vous autres : vous venez ici après quelques temps, profiter de l'air frais et du paysage. Vous vous dîtes que la vie en montagne c'est pas si désagréable en vous rafraîchissant les pieds dans le torrent, et que la ville c'est bruyant et nauséabond. Mais dès que l'automne commence à s'installer, vous retournez vite poser les valises à Hurlevent !** - Haljorn Mantelarbre, ancien du village de Nid d'Hiver, décédé en l'an 26.

## Nid d'Hiver

Demeure naine traditionelle à Nid d'Hiver

## Histoire

La fondation du village remonte à plus de 300 ans, avec la demeure de Manfred Hautbâton, un berger nain venu s'installer sur les versants nord de Khaz Modan pour profiter d'un meilleur climat et élever ses bêtes en paix avec sa femme. De nature bienveillante, il accueillait très souvent des voyageurs perdus avec de grands repas et les logeait pour la nuit avec tout les honneurs dut à un roi. Cette situation était encore plus intense en hiver, alors que la grand route se trouvait souvent bloquée par la neige et des avalanches, forçant les convois à emprunter la route plus longue passant par chez lui.

Il décida après quelques années de bâtir une petite auberge avec l'aide de sa femme, aujourd'hui devenu un réfectoire pour les membres de l'Echo, non loin d'une de ses étables, pour accueillir les voyageurs. Au bout de plusieurs années, un marchand nain du nom de Gohrin Mantelarbre tomba fou amoureux de la fille de Manfred et vendit tout ses biens pour venir s'installer non loin de chez elle. Avec l'aval de ses parents, ils construisirent une nouvelle demeure où le nouveau couple pourrait vivre.

Au fil des ans, quelques autres voyageurs finirent par poser leurs bagages définitivement dans le village, épris par la beauté et le calme du lieu. Le fils des Mantelarbre, Haljorn ouvrit une forge, tandis que plusieurs autres civils vinrent s'installer, peu à peu. Le village fut nommé Loch Haldir, ou Nid d'Hiver, en hommage à ses valeurs d'origine telle que l'hospitalité, par Manfred Hautbâton, peu avant son décès.

## Environnement

Le village de Nid d'Hiver est localisé dans les montagnes au Nord de Dun Morogh, au Sud-Ouest de Dun Algaz. Elle se trouve sur une route secondaire reliant la capitale de Khaz Modan, Forgefer, aux terres des Paluns. Le village est cependant peu visité, car assez difficile d'accès, notamment durant les forts blizzards qui soufflent souvent dans les montagnes durant l'hiver.

Le village est positionné sur un petit plateau montagneux dans une vallée entre deux pics montagneux. Les températures n'y sont pas les plus extrêmes, mais le vent s'engouffrant dans la vallée à tendance à être mordant et vif, menant à la formation de nombreuses congères durant l'hiver.

A la fonte des neiges, les environs de Nid d'Hiver sont verdoyants, la plupart des endroits du plateaux étant recouverts d'herbes et de buissons. Quelques petits bosquets de conifères épars sont également visible. Une petite poignée de torrents de montagnes coulent également depuis les glaciers vers les Paluns dans les environs, rendant la pêche possible, bien que peu aisée.
Jedi Order

Knight

Padawan (Apprentice)

Youngling/Initiate

Temple Guard

Shadow

Consular

### Headquarters

Jedi Temple Coruscant, Lazarus Venator (small base) (Other venators with small "bases")

## Beliefs

### Locations / Temples

Locations -[Temple(s)]-----

Ahch-To (First)

Ilum

Lothal

Tython

Vrogas Vas

Devaron (Temple of Eedit Specifically)

[Other]

Brighthome (Space Station)

Great Library (Ossus)

### Relics / Artifacts

DarksaberJedi holocrons

kyber memory crystals

### Ceremonies

Padawan trialsKnight trials

Jedi funeral

Jedi trials

Knighting ceremony

Promotion ceremony

"*First comes the day*

*Then comes the night.*
*After the darkness*
*Shines through the light.*
*The difference, they say,*
*Is only made right*
*By the resolving of gray*
*Through refined Jedi sight.*"

―Journal of the Whills, 7:477[src]
The **Jedi Order** was an ancient, monastic peacekeeping organization united in their observance of the Force, specifically the light side. A noble order of protectors noted for their lightsabers and ability to tap into the power of the Force, the Jedi served as guardians of peace and justice in the Galactic Republic for over a thousand generations. Like the Republic, the Order was headquartered on Coruscant—the political center of the galaxy—where thousands of Jedi Knights studied, trained and lived within the walls of the Jedi Temple, which additionally housed the Jedi Archives and by extension the Order's accumulated knowledge. The Jedi High Council, the highest governing body of the Order, consisted of twelve Jedi Masters including the Grand Master and the Master of the Order. The training of Jedi was one of the most important traditions in the history of the Order, with Padawans learning the ways of the Force and the Jedi Code from the more experienced Jedi who held the rank of Knight or Master.

Over the millennia, the Jedi fought against the Sith—another ancient monastic order, but one whose members harnessed the power of the dark side—until the latter was all but destroyed due to internal fighting approximately one thousand years before the Invasion of Naboo. Unknown to the Jedi at the time, the Sith fragments survived and have been seen and eradicated across the galaxy.
Wookiee

The **Wookiees** were a species of tall, hairy humanoids that were native to the planet Kashyyyk. Though being from a temperate planet better known for its swamps and forests, they were able to be comfortable on icy worlds such as Ilum or Hoth without any protective clothing, including gloves and boots.
Republic

General Information

The **Galactic Republic**, commonly referred to as the **Republic** and later known as the **Old Republic**, was the democratic union that governed the galaxy for a thousand years prior to the rise of the Galactic Empire. Centered on the Core World of Coruscant, the Galactic Senate—a body of legislators who represented the numerous planets throughout the galaxy—governed the Republic under the leadership of the democratically elected Supreme Chancellor. Throughout its history, the Republic was protected by the Jedi Order , an organization of Force-sensitives who served as the guardians of peace and justice, enabling the Republic to be free of full-scale conflict for most of its existence. However, thirty-two years before the Battle of Yavin, the Republic suffered its first major crisis in a millennium during the invasion of Naboo by the Trade Federation, which ultimately led to the Clone Wars a decade later.

During this galaxy-wide conflict, the Republic underwent a massive military buildup beginning with the mobilization of the Grand Army of the Republic—an army of clone troopers, bred for war and led by the Jedi . As the war carried on, the Senate's authority was gradually eroded by the increasing power of Supreme Chancellor Sheev Palpatine . Unbeknownst to all but a select few, Palpatine was in reality the Dark Lord of the Sith Darth Sidious, and had engineered the crisis to overthrow both the Republic and the Jedi, effectively doing so nineteen years before the Battle of Yavin. After the Jedi learned of his true nature, Palpatine enacted Order 66, a secret protocol that forced the clones to betray and execute their Jedi officers, effectively wiping away the Jedi Order in an instant. With the fall of the Jedi and the restoration of Sith dominance, Palpatine brought an end to the thousand-year Republic by proclaiming the formation of the First Galactic Empire. The newly-anointed Emperor Palpatine preserved the Senate for a further two decades, but ultimately disbanded the last remnant of the Old Republic upon the completion of the Death Star.

Within four years of the Senate's dissolution, the Empire suffered the loss of two battle stations and the death of Emperor Palpatine. The Alliance to Restore the Republic subsequently reformed itself as the New Republic and ultimately claimed victory in the Galactic Civil War approximately one year after the Emperor's demise.
Jelarn Brisetempête

Jelarn Brisetempête est un kaldorei très jeune ayant tout juste terminé ses classes dans les Sentinelles avec qui il sert. Il est facilement nerveux et n'a été accepté parmi les Sentinelles que de justesse, son sexe ne jouant pas en sa faveur dans l'organisation majoritairement féminine. Doté d'une pilosité faciale développée pour son âge, il porte très souvent une barbe taillée, de son propre aveux pour se donner un air plus âgé. Peu complexé par son manque d'expérience il a malgré tout une grande envie de prouver sa valeur à ses pairs.

Lors de l'attaque d'Orneval, il fut placé sous l'aile de Seva Coursétoile pour aller prévenir les différents villages du Berceau-de-l'Hiver de l'attaque imminente et escorter les non-combattants en lieu sûr. Cette dernière n'étant plus une membre à part entière des Sentinelles et Jelarn étant une des recrues les plus récentes et les plus médiocres, il ne fut pas compliqué pour eux de comprendre qu'ils étaient tout deux écartés du combat.

Ils firent le voyage aussi rapidement que possible, prenant sous leur aile de nombreux civils, des enfants et des infirmes. Pour le chemin du retour, ils empruntèrent un chemin difficile à travers les montagnes descendant de Gangrebois pour regagner Lor'Danel et emprunter un bateau vers les Royaumes de l'Est.

Aujourd'hui, Jelarn considère que ses ordres tiennent encore et il veille malgré ses maigres capacités sur les réfugiés venus fonder Havre-Orient.
Litta Pavel

***"C'est vrai, vous m'emmenez ? Hé, les autres, je vais découvrir le monde !"***

## Description physique

On lui reconnait la taille et les traits d'une enfant d'une dizaine d'années. Ses traits éveillés et bien souvent enthousiastes viennent instantanément marquer quiconque pose les yeux sur elle. Lorsqu'elle ne sourit pas, Litta est affairée à observer quelque chose, ou plongée dans une intense réflexion qui n'a pas à rougir devant les songes des « grandes personnes. »

Cet aspect est cependant terni par un second, sa maigreur. Si l'enfant n'est pas squelettique, elle est toutefois visiblement affaiblie, en contraste avec l'énergie qu'elle est capable de déployer. Sa peau est également d'une pâleur surprenante.

Ses yeux à la couleur noisette sont souvent encadrés par deux mèches de cheveux au brun foncé. Le reste est attaché en deux chignons de chaque côté à l'arrière de sa tête. Sa chevelure est relativement longue pour son âge, mais elle n'est relâchée que lorsque la jeune fille va dormir.

## Personnalité

Elle est d'une évidente maturité, mêlée à un caractère empreint par une curiosité aussi enfantine qu'intéressée. Il n'est pas désagréable de tenir une discussion avec elle, bien que son enthousiasme puisse la rendre quelque peu "bruyante" ou d'une jovialité excessive, assez pour en agacer certains.

Sa combattivité peut être notable. Une plainte peut parfois lui échapper, mais face aux difficultés qu'elle rencontre, Litta se montre plutôt brave, bien qu'affligée par une certaine injustice.

## Histoire

Litta vivait dans un orphelinat de Colline-en-Pacifiques, petite ville du Nord-Ouest d'Elwynn. Malade, c'est un contrat de la directrice de l'orphelinat qui a amené l'enfant à réaliser le voyage de ses rêves, en Pandarie, avant d'être emportée.

Le groupe a entraîné Litta à travers la Forêt de Jade, ils sont allés jusque dans les hauteurs de Kun Lai. C'est là-bas qu'elle est morte, son état s'étant progressivement dégradé pendant le voyage. Elle s'était beaucoup attachée à ses compagnons de route, et semblait heureuse, en dépit d'une extrême fatigue et d'une usure perceptible, sur la toute fin de son existence. Elle fut enterrée sur place, près du sanctuaire dans lequel ils avaient trouvé refuge. Elle eut droit à une petite cérémonie, partagée par les mercenaires et quelques Pandarens.