recursal/Fanatic-Fandom huggingface dataset:
The Sahagin's Stash

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* Speak to Laisrean, behind the two shopkeepers at (H-7) in Norg.
* Head to the Silver Door.
	+ Exit Norg and make your way to the door marked B.
		- Refer to the maps on the right.
	+ Head to the area marked F. The arrow indicates that you can only go one way here. Once you drop down, you can't go back the same way.
	+ Once you've dropped down, continue along the path to the door in the southeast marked G.
	+ If you haven't done so before, you must examine the door 6 times; the description changes each time. Eventually you receive a message saying "you see something silver glittering around the indentation" in the door.
* Trade a Silver Beastcoin to the door to pass through to point G on Map #2.
	+ You get to keep the Silver Beastcoin; it isn't removed from your inventory.
* From here, follow the tunnel until you arrive at the cliff (H-8).
* Once you've dropped down the cliff, follow this tunnel to the door at (H-4/5).
* Examine the ??? at (H-3) for a cutscene where you receive the Sea Serpent Statue from Ren.
	+ If you wish to return to Norg on foot from this point, travel to K on Map #2, which brings you to K on Map #1. From here it's a simple walk back to B and then back into Norg.
	+ You may prefer to bring some form of Warp or Escape to avoid backtracking through Sea Serpent Grotto.
* Take the statue back to Laisrean to receive a scroll of Utsusemi: Ichi.
* For a different map, see here.

### Notes

* Every monster in this area detects by sound, so some form of Sneak is necessary if you are low-leveled. Silent Oils work, but Circumspection (5 Tabs for Sneak/Invisible effects) from the Grounds Tome outside Norg should be sufficient. There is a second Grounds Tome at the Silver Beastcoin door, halfway to the quest destination; you can cancel and repurchase Circumspection to renew the duration. Invisible is not necessary.
	+ At level 63 there are easy prey monsters near the end that are just low enough not to aggro.
* The most popular way to raise your fame for this quest is to complete the quest Mihgo's Amigo with 212 necklaces, or the Shady Business quest with ~104 ores.
	+ A way to check your Norg fame without travelling to Norg is to check the price of Rice Balls with Ghebi Damomohe in Neptune's Spire. If the price of the Rice Balls are 150g or lower, you should have sufficient reputation for this quest (prices for Rice Balls may vary a little). (However, the Reputation page claims 155 or lower).

## Game Description

Client
Laisrean (Norg)
Summary
Bring back something from the Sahagins' storage area in the Sea Serpent Grotto. Anything will do.
 **SPOILER WARNING: *Click here for additional details about this story line.***
The Gobbiebag Part II

Requirements
 Repeatable
 Reward

## Walkthrough

* Talk to Bluffnix to start the quest.
	+ If you are unable to start the quest, verify your reputation through Mendi (H-8) across from Waag-Deeg's Magic Shop.
* Trade the Ram Leather, Mythril Ingot, Wool Cloth, and Turquoise to Bluffnix (these items can all be found on the Auction House and/or crafted).
* After trading the items, your Gobbiebag capacity increases by 5 slots to a new total of 40.

## Game Description

Client
Bluffnix (Muckvix's Junk Shop, Lower Jeuno)
Summary
Bluffnix promises to enlarge your pack further if you bring him the following: some ram leather, a mythril ingot, a square of wool cloth, and a turquoise.

## Notes

* Possible that reputation level 3 or higher is required to begin this quest.
Self

Targeting self abilities or item usage macro shortcut is <me>.

* /ja "Berserk" <me>
	+ this is the fast normal compound way of making a macro for a job ability, the / is the initating command, ja is short for Job Ability, "Job Ability" is always in quotes, and needs to be capitalized as it is in game, and the target of said job ability, in this case <me> for a immediate self target. Can also be used in magic for faster self casting without having to target
* /ma "Cure II" <me>
	+ this allows a simple macro hit to automatically start casting Cure on themselves, other such good uses would be for Protectra and shellra
Rose Wand

## Statistics

**Rose wand****(Club)** **All Races****DMG:** 14 **Delay:** 216 **INT** +5 **MND** +5**Lv.** 48 **WHM / BLM / RDM / SMN / BLU / SCH****Damage Per Second:** 3.89**TP Per Hit:** 58

## Synthesis Recipes

Woodworking (47)

**Yield:** *Rose Wand* x 1
**HQ 1:** Rose Wand +1 x 1
**Wind Crystal**
* 1 x Rosewood Lumber
* 1 x Black Chocobo Feather

## Desynthesis Recipes

Woodworking (47)

**Yield:** Rosewood Lumber x 1
**HQ 1:** Black Chocobo Feather x 1
**Lightning Crystal**
* 1 x *Rose Wand*

## How to Obtain

**Auction House Category:** Weapons > Clubs

### Merchants

 Name
 Chaupire  | Northern San d'Oria ()
Terroanima

## Statistics

**Bottle of terroanima**The essence of this partially
materialized quasispirit has
been enhanced.
## Other Uses

* Simulant
* Playing Host
 **Used in Missions:*** The Mothercrystals

**Auction House Category:** Materials > Alchemy

## Notes

Using a *Terroanima* on an Empty foe in Promyvion will cause it to halt all attacks and move about erratically for 30 seconds.
San d'Oria Mission 7-1

## Walkthrough

* Talk to any gate guard and accept the mission.
	+ Trading 5 crystals to a Conquest NPC will unlock this mission.

* Head to the Cathedral in Northern San d'Oria and go to the Papal Chambers, located on the third floor at (M-6).
* Form your party (at least a full party of 65+, an alliance may be required for lower levels. A party of 70+ should have no problems)
* Head to Bostaunieux Oubliette. Head for (E-7/8) and use Sneak. Speak to the npc Couchatorage standing by the Sewer Lid to drop down. Follow the right wall and you'll eventually zone to West Ronfaure at (E-10). There will be a **???** in front of you.
	+ Alternatively, the level 122 Unity Concord warp can warp you directly to Bostaunieux Oubliette, right at the zone line to West Ronfaure.
* When prepared, check the **???** to spawn an Orc NM Marauder Dvogzog. It is a level 67 Monk with approximately 16,000 HP. He does use the two hour Hundred Fists.
* Check the **???** again to receive the Ancient San d'Orian tablet.
	+ Should you fall off of the ledge, you'll need to run back through the Oubliette and fight the NM again.
* Return to the Cathedral and visit the Papal Chambers for the final cutscene.
Stealth Earring

## Statistics

**Stealth earring****[Ear]** **All Races****Ninjutsu skill** +5
**Enhances** "**Resist Silence**" **effect**
**Enhances** "**Enhances "Dual Wield" effect**"****Lv.** 70 **All Jobs****

## How to Obtain

***Cannot** be **auctioned**, **traded**, or **bazaared**, but **can** be **delivered** to a character on the same account.*

### Merchant

75x s

* Sagheera at Port Jeuno ()
Tarutaru

The Tarutaru are a race of skilled magic users who call Windurst their home. Although the Tarutaru physically resemble children, their size does not reflect their age. Masters of the magical arts, the Tarutaru have honed their abilities through dutiful study of the world around them.

Their dedication and hard work fueled the rapid reconstruction of Windurst after its destruction in the Crystal War. The Tarutaru enjoy a friendly relationship with the Mithra, who call Windurst their home as well.

## The Childlike Tarutaru

The **Tarutaru** are the most skilled race when it comes to the use of magic. They originated from the Fauregandi Region from which they were eventually led to the Sarutabaruta Region which they now call home. They are the creators of the magical automatons known as Cardians. Tarutaru children are, in fact, smaller than the adults, but the entire race has child-like proportions compared to the other races. They are among the most dedicated, yet childish races of Vanadiel. They welcomed the Mithra into their home of Windurst at some point in history, and the two races have lived together in peace and harmony ever since. The only thing threatening that peace is a race of Beastmen that call themselves the Yagudo.

Tarutaru are unique in using a network of skilled mages for teleportation around their sprawling home, Windurst. Two brothers provide a similar service for the residents of Al Zahbi and Aht Urhgan Whitegate.

A Tarutaru in Lower Jeuno, Parike-Poranke uses a unique form of "Brown Magic" to remove food effects.

## Player Culture

Many Players tend to experience "Taru love" or "Taru Hate" which seems to be polar opposite sides of how players tend to feel about the Tarutaru.

One group seems to love the little Tarutaru players seeing them as a cute novelty and something to be adored. Others see the Tarutaru as an overly cute and annoying race, a nuisance rather than a reliable ally.

More than often though this attitude goes more to the affectionate as the Tarutaru have some of the cutest emotes and no doubt their pint size gives great appreciation when they take on more melee classes such as paladins, dark knights and monks. There have been many cases where the sheer novelty of a Tarutaru Paladin makes them far more sought after to have a pint sized tank in action. Their outrageously large MP pool also comes in handy for melee classes that rely on MP.

## See Also

* Tarutaru Models
* Tarutaru: Guide to Job Selection
* Video demonstrations of Tarutaru/Emotes
Seafood Stew

## Statistics

**Bowl of seafood stew**This rich stew is made with
 a variety of seafood.**Stackable:** *Not Stackable***Food Effects:** (3 hours, All Races)
* **HP +20**
* **Dexterity +1**
* **Vitality +5**
* **Defense +25%** *(Max. 120 @ 480 Base Defense)*

## Other Uses

 **Resale Price:** 1,320~1,329 gil

## Synthesis Recipes

Cooking (87)
**Yield:** *Seafood Stew* x 1
**Fire Crystal**
* 1 x Nebimonite
* 1 x Gold Lobster
* 1 x Shall Shell
* 1 x Distilled Water
* 1 x Gysahl Greens
* 1 x Popoto
* 1 x Black Pepper
* 1 x Rock Salt

Cooking (87)
**Yield:** *Seafood Stew* x 1
**Fire Crystal**
* 1 x Ahtapot
* 1 x Istakoz
* 1 x Istiridye
* 1 x Distilled Water
* 1 x Gysahl Greens
* 1 x Popoto
* 1 x Black Pepper
* 1 x Rock Salt

## How to Obtain

**Auction House Category:** Food > Meals > Soups

***Only obtainable through synthesis.***
Star Struck

Level Restriction:
 Starting NPC
 Pack
 Title
 Repeatable

 * Torn Epistle
 Compound Eye Circlet

## Walkthrough

* Kill Savanna Rarabs in West Sarutabaruta until they drop a Torn Epistle.
* Speak to Koru-Moru while the Torn Epistle is in your inventory.
	+ You can trade Koru-Moru the Torn Epistle at this point for 50 gil, but it isn't necessary.
* Head to West Sarutabaruta and kill crawlers there until they drop a Meteorite.
* Trade the Meteorite to Koru-Moru for your reward.
Glyph Hanger

Requirements
 Items Needed
 Reward

## Walkthrough

* Accept the quest to receive a Note From Hariga-Origa.
* Go speak with Ipupu in West Sarutabaruta, in the tower between  and , to receive a Note From Ipupu.
	+ If you exit to West Sarutabaruta from Windurst Waters, the tower is right next to the exit.
* Return to Hariga-Origa to complete the quest.

 **SPOILER WARNING: *Click here for additional details about this story line.***

## Game Description

Client
Hariga-Origa (Optistery, Windurst Waters)
Summary
While transcribing an ancient manuscript. Hariga-Origa chanced upon a glyph that he cannot read. He wants you to track down Ipupu, a specialist in paleography, and hand her a note that contains the unknown letter.
Sneak Attack

Forces the users next attack to become a Critical Hit when used behind the enemy. When used as Thief main job, grants a bonus to critical damage based off users dex.

* This allows Weapon skills to Critical hit, as well as guarantee the next hit (or first hit of weapon skill) will land.
	+ This will allow Crit based Weapon skills to only Crit on the first hit, the others subject to the regular check for hit and then crit chance.
* When used at Thief main job, allows an additional Dex modifier to be added on to the Weapon skill resulting in Thief's burst damage amount.
San d'Oria Mission 8-2

* 80,000 gil.

## Walkthrough

* Proceed to a Gate Guard to start the mission.
	+ Trading 6 crystals to a Conquest NPC will unlock this mission.
* Head to Chateau d'Oraguille and check the Great Hall for a cutscene.
* Speak with Rahal to receive the Crystal dowser and further instructions.
* Head to the Temple of Uggalepih and farm a Prelate Key from the Tonberry Stabbers (Map 3/4).

* Alternatively you may farm Tonberry Choppers in the Yhoator Jungle or Tonberry Slashers in the Den of Rancor.
	+ Several Slashers spawn in the large room near the Den of Rancor Unity warp (Lv. 128)

* Make your way through the Temple until you reach the door at (I-10), Map 2, that can only be opened by killing the Temple Guardian.

* The guardian will not be there and the door will be open if someone has defeated it in the last 15 minutes.

* From west to east, go through the first, third, and fourth doors in the hall, checking the **???** in each.

* Each **???** will provide a Piece of a broken key.
* Each player in the party must obtain the three Piece of a broken key in order to complete the final cutscene.

* After you have all three keys, select the second door to spawn two Doll NMs: Nio-Hum and Nio-A.

* Both have around 6500HP, do regular Doll attacks, and cannot be slept.

* You may pull one at a time if Sneak is activated before spawning.

* The dolls are aggressive to magic so you may not pull with magic.

* After the dolls have been defeated, check the door again for a cutscene.
* Return to Chateau d'Oraguille and check the Great Hall door for a cutscene.

* You will be awarded Rank 9 and 80,000 gil.
Spiked Club

## Statistics

**Spiked club****(Staff)** **All Races****DMG:** 26 **Delay:** 402 **Attack** +3**Lv.** 25 **MNK / WHM / PLD / DRG****Damage Per Second:** 3.88**TP Per Hit:** 103

## Synthesis Recipes

Woodworking (33), *Smithing (5)*

**Yield:** *Spiked Club* x 1
**HQ 1:** Spiked Club +1 x 1
**Wind Crystal**
* 2 x Walnut Lumber
* 1 x Bronze Ingot

## Desynthesis Recipes

Woodworking (33)

**Yield:** Bronze Ingot x 1
**HQ 1:** Walnut Lumber x 1
**Lightning Crystal**
* 1 x *Spiked Club*

## How to Obtain

**Auction House Category:** Weapons > Staves
Rogue's Poulaines

## Statistics

**Rogue's poulaines****[Feet]** **All Races****DEF:** 13 **HP** +12 **DEX** +3
**Increases "Flee" duration**
**"Steal"** +2**Lv.** 60 **THF***View the entire Rogue's Attire Set.*
*Increases "Flee" duration*

* Flee duration +15 seconds.

## Obtained from Desynthesis

* *None*

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

## Historical Background

Poulaines were a style of shoes with extremely long toes very popular in the 15th century. They were worn by men and women, but men's were sometimes extravagantly long and often considered dangerously phallic by authorities. Sometimes the point of the shoe would need support from a string tied to the leg (just below the knee) to stop the point getting in the way when they were walking. Another name for poulaines is crackowes. A related item were sabatons which were pointed plate armor covering a knight's foot.
Soul Voice

## Job Ability

* **Game Description:** Enhances the effects of your songs.
* **Obtained:** Bard Level 1
* **Recast Time:** 2:00:00
* **Duration:** 0:03:00

Bards can use this secret technique to unleash their full emotion into song, increasing their effect. Their melodies can then unlock the dormant power within allies and friends, as well as cause serious harm to enemies.
* **Soul Voice** is a Bard's Two Hour Ability.
* While active, the potency of both Enfeebling Songs and Enhancing Songs are doubled, and the accuracy of Enfeebling Songs is greatly increased.
* Typical uses for **Soul Voice**:

* Enhanced accuracy of Carnage Elegy on a monster. (Does not enhance its effectiveness}
* Enhanced Effect of Threnody or Foe Requiem on a monster.
* Enhanced Foe Lullaby accuracy on links or an overly strong monster.
* Double Minuet or Madrigal to maximize damage output.
* Double Mage's Ballad for maximizing MP recovery.
* Double March for approx +40% Haste gain.
* Songs that are already active on a character prior to the activation of **Soul Voice** must be replayed to receive the effects of this ability.
* **Soul Voice** primarily affects song potency, but not song duration. To increase song duration, Troubadour may be used. The effects of **Soul Voice** and Troubadour can be combined.
* To extend the "duration" of **Soul Voice**, recast your chosen songs prior to **Soul Voice** wearing off. Even after **Soul Voice** wears off, the effects of your "supercharged" songs will remain, until the songs wear off or are recasted again.
* Songs casted without **Soul Voice** active will not overwrite the same songs that may still be in effect from **Soul Voice**.
* In the case of Chocobo Mazurka and Raptor Mazurka, the movement speed is not affected by **Soul Voice**. Instead the duration of enhanced movement is extended. The extended duration will stack with Troubadour, resulting in a greatly extended duration of the spell.
* Since Soul Voice is a one hour special, some people prefer not to make a macro for it to prevent unintentional activation.
Spiny Spipi

**Family:** Crawlers
**Crystal:** **Earth**
**Weak to:** **Dark**
**Notorious Monster**

* Mist Silk Cape (32.4%)
* Silk Thread (up to x3) (60.1%)
* Smooth Stone (8.9%)

 File:Sarutabaruta-east NM.png
### Notes:

* Lottery spawn from the Crawlers around I-7 to J-7.

* Also may spawn by the river a little north (I/J-6).

* Spawns every 45-120 minutes. Can take upwards of 4 hrs to spawn
* Both Spiny Spipi and the Placeholder can spawn at the other side of the hill from the tower by the river.
* On Widescan, the placeholder is the third of the group of three crawlers that pop in the area.
* Placeholder ID is 130. (Confirmed placeholder ID is 130. When Spipi spawns, placeholder 130 does not spawn, and instead, Spipi will take its place and become mob ID 131.)
* Soloable by most jobs level 10+. Solo'd with whm 34 and Warrior 36 close fight!
Selbina

**Table of Contents:**
Connecting Areas | Quests/Missions | Fishing | NPCs

Selbina was once a prosperous town that acted as a strategic port for the navy of Mindartia and a waypoint for travelers. But with the resurgence in the popularity of air travel, the town is slowly returning its focus to the local industry of fishing and stock farming.
Connecting Areas
Valkurm Dunes at (H/I - 6)
Shining Ruby

**Avatar:** Carbuncle

**Blood Pact Type:** Blood Pact: Ward

**Element:** Light

**Level Obtained:** 24

**MP Cost:** 44

**Duration:** 2 Minutes

**Description:** Gives party members within area of effect the effects of "Shell" and "Protect".

### Details

* Does not actually give the effects of Protect and Shell, but grants a buff that increases DEF and MDEF that stacks with both.
Silverhook

**Family:** Skeletons
**Crystal:** **Earth**
**Weak to:** **Fire**, **Light**
**Notorious Monster**

 Ship bound for Mhaura
* Seawolf Cudgel (32.4%)

### Notes

* Spawns with the pirates on the ferry route from Selbina to Mhaura.

* On the ferry route from Mhaura to Selbina, Blackbeard will spawn instead, under the same conditions.
* Only spawns during the Pirate event on the ferry when the middle pirate on the pirate ship is wearing a Vermillion Cloak.
* The middle Vermillion Cloak pirate does not guarantee that it will spawn with the initial group of skeletons.
* Can spawn on any boat ride with pirate event including during the daytime.

* Much larger than other skeletons.
* Among the regular Skeleton Special Attacks, casts the following Black Magic spells:

* Sleep, Sleepga II, all Ancient Magic (Flood, Freeze, etc.), Blizzard III, Blizzaga II, Waterga III, Stun and Ice Spikes.

* Can be defeated solo at around level 75 be certain jobs. Solo'd with whm 34 and Warrior 36 close fight!
The Immortal Lu Shang

Requirements
 Items Needed
 Title Granted
 Repeatable
 Reward

## Walkthrough

* You first need to obtain a **Broken Lu Shang's Rod** before you may activate this quest.

* It doesn't matter whether you break your own Lu Shang's Fishing Rod or buy a broken one.

* Talk to Irmilant. He will offer to repair your rod. To do so, you must bring him one piece of *ancient lumber* and two *light crystals.*
* Trade all four items to Irmilant and he will repair your Lu Shang's Fishing rod.

## Game Description

Client
Irmilant (Rabao)
Summary
Irmilant has said he will repair your broken Lu Shang's fishing rod. Along with the broken fishing rod, you must bring him a piece of ancient lumber and two light crystals.
Telepoint

**Telepoints** are simply Crystals used to travel easily around Vana'diel. There are currently six of them around the world; three of them can be found in the mainland, three are found in the Outlands.

The ones found in the mainlands are outside Crags, while the others are merely in an altar-like teleportation circle.

### Telepoints Across Vana'diel

The following is a list of all six **Telepoints**:

**Mainland **Telepoints****

* Teleport-Holla → (La Theine Plateau at K-8)

* Teleport-Dem → (Konschtat Highlands at I-6)

* Teleport-Mea → (Tahrongi Canyon at I-6)

**Outland **Telepoints****

* Teleport-Altep → (Eastern Altepa Desert at G-7)

* Teleport-Yhoat → (Yhoator Jungle at F-9)

* Teleport-Vahzl → (Xarcabard at H-8)
Storage

Storage is similar to your Mog Safe except that it can only be accessed from Mog Houses and Rent-a-Rooms, not Nomad Moogles. Storage is increased by placing Furniture in your Mog House Layout. Every piece of Furniture has at least one storage, but some have more, allowing you to maximize your storage space without taking up as much room in your Mog Safe.

While you can place as much furniture in your Layout as your Mog House allows, your Mog House can have a maximum of 80 storage spaces. Any additional storage is "wasted". Additionally, while you can place any type of Item in your Mog Safe or Mog Locker **OOE**, your Storage has one restriction: you cannot store Furniture items in your Storage. (*Why are you trying to hide that bed under that flowerpot, kupo?*)

### Mog Safe 2

**Currently unavailable on Horizon.**
Expanding the mog house (please check Mog House 2F) by completing the Mog House Exit Quests for the 3 original starter nations grants access to Mog Safe 2, a new item storage option.

* Mog Safe 2 functions identically to Mog Safe.
* Both Mog Safe and Mog Safe 2 share the same maximum storage value.

## See also

* Armor Storer
* Delivery Box
* Event Item Storer
* Inventory
* Moogle
* Mog House
* Mog Locker **OOE**
* Mog Safe
The Moogle's Picnic!

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* When you attain the required Reputation, your moogle will mention Mahogany Beds.
* In order for this quest to become available, you must place the bed in your Mog House at least one full Vana'diel day before the weekly conquest results are tallied.

* A mahogany bed can be crafted with Woodworking or purchased at the Auction House under Furnishings.
* Other Furniture Quests such as Unexpected Treasure may override this quest. To guarantee you get this quest, remove any other quest-giving furniture from your Layout. The furniture can remain in your safe.
* The mahogany bed may be removed at any time after the quest has been flagged; it does not need to be in the mog house for the quest to be completed.
* This quest cannot be *started* in a Rent-a-Room. It can, however, be *completed* in one.

* If any other Mog House Moogle quest starts you must zone and talk to your moogle again.
* Your moogle asks if he can go home for a Moogle festival. Allow him to do so.
* Your moogle wants to take a Shrimp Lure and Selbina Butter.

* A shrimp lure can be crafted with Alchemy or purchased at the Auction House under Weapons > Ammo & Misc > Fishing Gear.
* Selbina butter can be crafted with Cooking or purchased at the Auction House under Food > Ingredients.
* Selbina butter can also be bought from Kopopo if a player has recently sold one to the guild, and Chomo Jinjahl will sell butter to players who are at least rank Novice in the Culinarians' Guild. Both NPCs are located at Windurst Waters, North ().

* Trade the moogle both items. You can make the trade at any mog house, it does not need to be in your home nation.
* After going away on his trip -- oddly, he doesn't physically leave your Mog House as far as you can tell -- he will come back with a new Mog Safe that now holds 70 items! This takes until Japanese Midnight to occur.

## Game Description

Client
Moogle - Mog House in your home city
Summary
Your moogle wants to take a shrimp lure and some Selbina butter back home. He sure would be happy if you found them for him.
San d'Oria Mission 8-1

## Walkthrough

* Talk to a Gate Guard to start the mission.
	+ Trading 6 crystals to a Conquest NPC will unlock this mission.
* Go to Chateau d'Oraguille, where you'll receive a cutscene upon entering.
* Speak to Halver for instructions.
* **(Optional)** Interact with the two doors to the Princes' quarters for short cutscenes.
* Travel to the Quicksand Caves and reach the *Fountain of Kings* at (G-14) [Map 2].
	+ You will need to drop in a hole at (E-11) [Map 2] to reach this isolated portion of the map.
		- The cave entrance at Eastern Altepa Desert (H-10) will place you on [Map 2].
			* You will need to walk south and then west to (F-10) to reach [Map 2].
* Clear the area and check *Fountain of Kings*. This will spawn two kraken NMs, Honor and Valor.
* You can pull them one at a time, they will not link, but will aggro to sound.
	+ Valor uses Hundred Fists.
	+ Honor casts Paralyga and Silencega.
	+ It is possible to land Blind and Gravity on either, but both resist Sleep.
	+ Letting one depop and then defeating the other makes this a lot easier to deal with.
* Check the *Fountain of Kings* again, after the bodies disappear, for some Drops of Amnio.
* Return to Halver.
* Wait one earth minute, and then zone in to Northern San d'Oria for another cutscene.
San d'Oria Mission 3-1

## Walkthrough

* This Mission is Required.
* Trade 6 crystal to the Conquest NPC to unlock the mission then accept it from the Gate Guard.
	+ You may also repeat other missions to unlock it.
* Speak to Prince Trion who can be reached by clicking on the door at G/H-7 of Chateau d'Oraguille for a cutscene. It is the room on the North side of the court yard.
* Zone into Davoi for a cutscene.
	+ Invisible is recommended for this mission, bring Prism Powders or have a spell for Invisiblity.
	+ Follow the right wall of Jugner Forest to the zone into Davoi at (G-12).
	+ A map of Davoi can be purchased for 3000 Gil from Elesca at I-8 of Northern San d'Oria or Violitte at G-10 of Southern San d'Oria.
* Speak with Quemaricond when it is safe to drop Invisibility. You will obtain Royal Knights' Davoi report.
	+ He is the patrolling NPC at H-7.
		1. Hug the right wall until the path turns north and you will find a three-way intersection. Make a left and you will come upon a bridge (H-7).
		2. Stay on the bridge and remain Invisible as long as you can. An NPC Quemaricond will walk towards you.
			- When the orcs on the west side of the bridge are looking away, drop invisibility and talk to this NPC to receive the  Royal Knights' Davoi Report.
			- Alternatively, follow the NPC to the far side of the bridge. When he stops in an area clear of orcs, drop invisibility and talk to him to get the key item.
* Return to Prince Trion to complete the mission.

### Repeating the Mission

* If you have already completed this mission and wish to repeat it your objective will be different.
* Talk to any gate guard and accept the mission. There are two in Southern San d'Oria, Ambrotien at (K-6) and Endracion at (F-9). There is also a gate guard in Northern San d'Oria, Grilau at (D-8).
* Make your way to Davoi. Zone into Jugner Forest from La Theine Plateau at (M-8). Then follow the right wall of Jugner Forest to the zone into Davoi at (G-12).
* When you enter Davoi speak with Zantaviat the NPC near the tree.
* You will need to find 3 ! marks and check them.
	+ The first one is at K-7
	+ The second is at L-8
	+ The third is at J-7
* Return to Zantaviat then return to the Gate Guard.
Tarutaru Stool

## Statistics

   **Tarutaru Stool****Furnishing:**

Tarutaru use this for resting and as a footstool.**< STG:** 1>

 Dimensions: | 2 x 2

## Other Uses

 **Guild Resale Price:** 276~369 gil

## Synthesis Recipes

Woodworking (25)
**Yield:** *Tarutaru Stool* x 1
**Earth Crystal**
* 1 x Elm Lumber
* 1 x Lauan Lumber

### Merchants

 Name
 Chaupire | Northern San d'Oria ()
*Open 6:00 - 21:00*
Shrimp Lure

## Statistics

**Shrimp lure****(Fishing Tackle)** **All Races**A fishing lure made in the shape of
a shrimp.**Stackable:** *Not Stackable*

## Synthesis Recipes

Alchemy (46), *Smithing (9)*
**Yield:** Worm Lure x 1
**HQ 1:** Frog Lure x 1
**HQ 2:** *Shrimp Lure* x 1
**HQ 3:** Lizard Lure x 1
**Fire Crystal**
* 1 x Glass Fiber
* 1 x Animal Glue
* 1 x Iron Ingot
Alchemy (48), *Goldsmithing (21)*
**Yield:** *Shrimp Lure* x 1
**Fire Crystal**
* 1 x Glass Fiber
* 1 x Crayfish
* 1 x Silver Ingot

## Desynthesis Recipes

Alchemy (46)

**Yield:** Animal Glue x 1
**HQ 1:** Glass Fiber x 1
**Lightning Crystal**
* 1 x *Shrimp Lure*

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Fishing Gear

### Guild Merchants

 Name
 Wahnid | Aht Urhgan Whitegate ()
*Open 1:00 - 18:00*
*Open 3:00 - 18:00*
Silk Cloth

## Statistics

**Square of silk cloth**Cloth woven from silk thread.**Stackable:** 12**Crafting Material:** *See list*

## Synthesis Recipes

Clothcraft (53)

**Yield:** *Silk Cloth* x 1
**Earth Crystal**
* 3 x Silk Thread

## Used in Recipes

* 73 41 26 Airborne

* 80 ?? ?? Green Storm Lantern

* 80 ?? ?? Red Storm Lantern

* 80 ?? ?? White Storm Lantern

* 80 ?? ?? Yellow Storm Lantern

* ?? Pungent Powder

* 102 Pungent Powder II

* 91 ?? Cursed Subligar

* 44 Lilac Corsage

* 61 White Slacks

* 62 Green Ribbon

* 63 White Cloak

* 64 White Cape

* 64 White Mitts

* 65 ?? ?? Aketon

* 66 ?? Silk Cuffs

* 67 ?? Silk Slops

* 68 Royal Knight's Cloak +1

* 68 Silk Coat

* 69 Silk Headband

* 69 Vivacity Coat

* 70 Vermillion Cloak

* 71 40 Shinobi Hachigane

* 71 ?? Silk Cuffs

* 73 Shinobi Kyahan

* 73 Silk Slacks

* 74 20 Jester's Cape

* 74 Silk Mitts

* 75 30 Shinobi Tekko

* 76 Green Beret

* 77 Silk Cloak

* 79 Shinobi Hakama

* 80 Shinobi Gi

* 81 ?? ?? Alacer Aketon

* 81 42 Arhat's Jinpachi

* 81 Blue Cape

* 82 45 Arhat's Sune-Ate

* 84 Devotee's Mitts

* 87 49 Arhat's Tekko

* 87 Noble's Tunic

* 87 Peace Cape

* 88 Arhat's Hakama

* 88 ?? 59 Bloody Aketon

* 89 ?? Arhat's Gi

* 89 Black Cloak

* 92 ?? 34 Errant Hat

* 92 ?? ?? Rook Banner

* 94 26 Errant Slops

* 95 Opaline Dress

* 96 50 30 Errant Houppelande

* 98 24 26 Errant Cuffs

* 100 41 20 Argent Coat

* 98 ?? Humpty Dumpty Effigy

* 86 ?? Marble Bed

* 48 Corsette

* 71 ?? Pigaches

* 76 ?? Silk Pumps

* 88 40 Wise Cap

* 90 54 Barone Cosciales

* 91 49 ?? Sipahi Jawshan

* 96 ?? Opaline Boots

* 62 ?? Haidate

* 64 ?? ?? Alumine Haubert

* 64 ?? Sune-Ate

* 67 ?? Kote

* 68 49 Hara-Ate

* 69 38 Haubergeon

* 69 34 Zunari Kabuto

* 92 ?? Hachiman Jinpachi

* 89 ?? Hauberk

* 48 15 Battle Bow

* 58 25 War Bow

* 69 Rapid Bow

* 78 50 56 Noble's Bed

* 87 54 59 Royal Bed

* 95 ?? 3-Drawer Almirah

* 95 ?? 6-Drawer Almirah

* 95 ?? 9-Drawer Almirah

## How to Obtain

**Auction House Category:** Materials > Clothcraft

### Merchants

 Name
 Amalasanda | Lower Jeuno ()

### Assault

**Disclaimer:** The listed ??? Item will not always appraise to the desired item.
Store TP

* Increases the rate at which TP is gained.
* Job Traits are always active.
* **Further Notes:**
	+ Each upgrade of this trait further increases character's rate of TP gain.
	+ The amount of additional TP gained is based on this trait's Trait Value; Store TP+10 is equal to a 10% increase in TP gain per swing, meaning the actual increase to TP/hit will vary based on the weapon's base TP/hit.
	+ TP/hit from Store TP is calculated as *(Base TP/hit) \* (1 + (Total Store TP / 100))*
	+ Base TP/hit varies depeding on the amount of delay the weapon you are using has. Refer to this list below:

 **530 - 999:** | 14.5 + [(Delay - 530) \* 3.5] / 470

For example, Hagun has a 450 base delay, so its base TP per hit is: 5.0 + [(450 - 180) \* 6.5] / 270 = 11.5 TP

* + When calculating TP after accounting for Store TP, FFXI drops all decimal places after the first. For example, 11.49% adjusted TP per hit will count as exactly 11.4% TP per hit.
		- For example, suppose a player without this trait lands an attack and gets back 10%TP.
			* If a player with **Store TP I** lands the same attack, he/she will get back 11%TP *(10% more)*.
			* If a player with **Store TP II** lands the same attack, he/she will get back 11.5%TP *(15% more)*.
		- Another example, suppose a player without this trait lands an attack and gets back 15%TP.
			* If a player with **Store TP I** lands the same attack, he/she will get back 16.5%TP*(10% more)*.
			* If a player with **Store TP II** lands the same attack, he/she will get back 17.2%TP *(15% more)*.
	+ Additional hits from multi-hit weapon skills or double/triple attacks are also affected by Store TP with the same method.
		- For example, any additional hit with **Store TP II** will be (1 TP/hit) \* (1 + (15 / 100)), or 1.1 TP/hit (when appropriately rounded down).
Roasted Corn

## Statistics

**Ear of roasted corn**A roasted ear of corn,
lightly sweetened.**Stackable:** 12
* **HP +6**
* **Dexterity -1**
* **Vitality +3**

## Other Uses

 **Guild Resale Price:** 44~46 gil

## Synthesis Recipes

Cooking (2)

**Yield:** *Roasted Corn* x 1
**HQ 1:** Grilled Corn x 1
**Fire Crystal**
* 1 x Millioncorn

## How to Obtain

**Auction House Category:** Food > Meals > Vegetables

### Merchants

 Name
 Oggodett | Bastok Markets ()

### Guild Merchants

 Name
 Kopopo | Windurst Waters, North ()
*Open 5:00 - 20:00*
Tamas Ring

## Statistics

**Tamas ring****[Ring]** **All Races****MP** +15~30 **INT** +2~5 **MND** +2~5
**Magic Accuracy** +5
**Enmity** -3**Lv.** 30 **All Jobs***Notes*:
* Intelligence and Mind increase by 1 for every 15 levels, from +2 at level 30 to +5 at level 75.
* MP increases by 1 for every 3 levels, from +15 at level 30 to +30 at level 75.

*Level 30:* INT+2, MND+2, MP+15.
*Level 45:* INT+3, MND+3, MP+20.
*Level 60:* INT+4, MND+4, MP+25.
*Level 75:* INT+5, MND+5, MP+30.
* Magic Accuracy and Enmity values appear **NOT** to scale but this need verifying.

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Mission

* One of three rings that can be chosen as the final reward upon completion of Promathia Mission 8-4 "Dawn". *(Choice of Rajas Ring, Sattva Ring, or **Tamas Ring**.)*

## Historical Background

"Tamas" is a Sanskrit word that refers to the quality of inertness, stability, or darkness; it is linked to Brahma the Creator in the Hindu Trimurti. It is a force which promotes darkness, death, destruction, ignorance, sloth, resistance, and indifference. Tamas is always present during sinful acts. Of the three gunas in Samkhya, sāttvika "pure", rājasika "dim", and tāmasika "dark", it is the most negative.
Southern San d'Oria

**Table of Contents:**
Connecting Areas | Quests/Missions | NPCs

The bustling merchant district of the Kingdom of San d'Oria is home to a wide variety of shops and regional merchants. Also at home in this district is the South Auction House and the Tanners' Guild. In addition to the merchants that sell their wares here, there are a number of small alleyways with housing for the Kingdom's many residents.
Connecting Areas
Dynamis - San d'Oria via Trail Markings at (L-5)
East Ronfaure at (L-10)
West Ronfaure at (F-10)
Northern San d'Oria at (I-7)
Sin Hunting

## Walkthrough

* Perih Vashai will ask you to hand Semih Lafihna the Chieftainness' Twinstone Earring (key item), and tells you to speak with the Sibyl Guard Semih Lafihna in Ranguemont Pass, which can be reached in the northeast of East Ronfaure near San d'Oria.
* When you enter Ranguemont Pass, proceed north until you reach the guarded door, and talk to Perchond (F-10).
* After the cutscene, have Myffore open the door and head through.
* Start off going north and east, but head north at the T and northwest until you find the Evil Weapons at (E-5). Kill these for the Glittersand.
* Return back and trade the Glittersand to Perchond, who will give you a key item "Perchond's Envelope."
* Head to Jugner Forest and near the large lake you will find Alexius (I-6), who will tell you to inspect the ??? just south of the lake, at H-6, during the Full Moon.

* For the moon to be full, the cycle needs to be >90%.

* Check the ??? during a full moon, watch a cutscene, and return to Perih Vashai for your reward.

## Game Description

**Client**: Perih Vashai (Vashai's residence, Windurst Woods)

**Summary**:Track down Semih Lafihna, who has gone down to check out matters at the Ranguemont Pass, and hand her a twinstone earring.
San d'Oria Conquest Points Items

All of these items are available from Temple Knights in San d'Oria:

* Arpevion, T.K.
* Aravoge, T.K.
* Achantere, T.K.

as well as the Jeunoan Conquest Guards:

* Morlepiche
* Emitt
* Alrauverat
* Kochahy-Muwachahy

Items that are available when San d'Oria is in any Conquest Ranking are available from Temple Knights in Foreign nations - items available only when San d'Oria is in 1st or 2nd are not available from Temple Knights in Foreign nations:

* Panoquieur, T.K.
* Glarociquet, T.K.

Items that are available only during 1st or 2nd Conquest Ranking are indicated with a "1st" or "1st, 2nd" next to their name.
The Crimson Trial

*This is the first Red Mage Artifact Armor quest - otherwise known as AF1.*

 Requirements
 Items Needed
 Reward

## Walkthrough

* Talk to Sharzalion at the bar in the Lion Springs Tavern. He wants some Orcish Dry Food.
* To get this food, you need to get a Davoi Storage Key to open the Storage Hole which spawns randomly about Davoi.
	+ You need to start this quest while being a Red Mage. It is not necessary to be on Red Mage for the NM to spawn. You only need to have the quest flagged.
* Enter Davoi from Jugner Forest and defeat Purpleflash Brukdok around the western half of (E-9)/(F-9) to obtain a Davoi Storage Key.
	+ Purpleflash Brukdok spawns around the western half of (E-9) / (F-9) when you enter the zone with the RDM AF weapon started. Get down to the river at (I-8) or (J-10) and follow it west to (D-8).
	+ There are a few orcs on the way that aggro even at 75.
	+ Additionally, all nearby orcs link when fighting the NM.

* The Storage Hole spawns randomly around Davoi, so hunt around until you find it. There are patterns on the ground which identify potential spawn positions. The patterns look like someone stretched animal skins over a hole in the ground, except that they are the same colors as the ground (see image). Trade the Davoi Storage Key to it to receive the Orcish Dry Food. The location changes each game day. May respawn in the same spot after the Davoi Storage Key is used.
	+ Some known locations of the Storage Hole are at (E-10), (F-6), (F-7), (F-9), (G-9), (G-10),(I-7), (I-8), (J-7), (K-7), (K-8), (K-9),(K-10), and another at (J-8). There are other locations it can spawn in, anywhere on the map.
	+ The Storage Hole at (H-8) can be reached from the river below. Running through Monastic Cavern is not necessary.
* Once you have obtained the Orcish Dry Food, return to Sharzalion to receive your Fencing Degen .

## Game Description

Client
Sharzalion (Lion Springs Tavern, Southern San d'Oria)
Summary
Retrieve some Orcish dried food from a storage hole in Davoi. Sharzalion will let you in on something in return.
Tarutaru Rice

Tarutaru Rice
## Statistics

**Box of Tarutaru rice**This grain is imported to Sarutabaruta
from a land far to the east.**Stackable:** 12**Crafting Material:** *See list*

## Used in Recipes

* 28 Vegetable Gruel

* 31 Rice Ball

* 41 Salmon Rice Ball

* 49 Garlic Cracker

* 50 Crab Sushi

* 54 Carp Sushi

* 55 Shrimp Sushi

* 58 Tentacle Sushi

* 59 Spicy Cracker

* 63 Salmon Sushi

* 64 Octopus Sushi

* 67 Ikra Gunkan

* 68 Shrimp Cracker

* 70 Squid Sushi

* 72 Bream Sushi

* 74 Mushroom Risotto

* 77 Tuna Sushi

* 80 Pork Cutlet Bowl

* 84 Bream Risotto

* 84 Sole Sushi

* 89 Fin Sushi

* 92 Barnacle Paella

* 92 Beef Paella

* 92 Mushroom Paella

* 92 Seafood Paella

* 93 Dorado Sushi

* 93 Urchin Sushi

* 94 Tonosama Rice Ball

* ?? Gyudon

## How to Obtain

**Auction House Category:** Food > Ingredients

### Guild Merchants

 Name
 Kopopo | Windurst Waters (E-8)
*Open 5:00 - 20:00*
Summoner's Attire Set

An armor set from the Dynamis zones which the player may be rewarded for defeating the enemies within. The only significant difference between the appearance of this set and the level 52-60 AF counterpart is its blue color. The patterns are for the most part identical.

Apart from a significant MP boost, the set as a whole does not give much to the Summoner directly. There is an increase to Summoning Magic Skill, a touch of negative enmity, a few attribute enhancements, and finally some added HP. The set makes up its relative weakness by enhancing the strength of the Summoner's avatars--reducing the time in between Blood Pacts, increasing avatar accuracy, increasing attack, increasing rate of critical hits, and in certain circumstances decreasing avatar perpetuation costs. As a final touch, the casting time for elemental avatars has also been reduced.

**Number of Pieces:** 6

**Cost to store:** 2000g *(excluding Summoner's Cape)*

**[Head] All Races**
**DEF:** 18 **MP** +25 **INT** +3
**"Blood Pact" ability delay** -3
**Weather: Avatar perpetuation cost** -3
 74
**[Body] All Races**
**DEF:** 38 **MP** +20
**"Blood Pact" ability delay** -3
**Avatar's critical hit rate** +3%
**Depending On Day:**
**Avatar perpetuation cost** -3
 72
**[Hands] All Races**
**DEF:** 15 **MP** +25
**Summoning magic skill** +10
**"Blood Pact" ability delay** -2
**Enhances avatar accuracy**
 71
**[Legs] All Races**
**DEF:** 29 **MP** +20 **MND** +3
**Shortens casting time for elemental avatars**
**"Blood Pact" ability delay** -2
 73
**[Feet] All Races**
**DEF:** 14 **MP** +20 **VIT** +3
**Enhances avatar attack**
**"Blood Pact" ability delay** -2
 70
**[Back] All Races**
**DEF:** 6 **HP** +30 **MP** +30 **Enmity** -1
**Lv.** 70 **SMN**

**Set Summary**

* **Defense** +120
* **HP** +30
* **MP** +140
* **VIT** +3
* **MND** +3
* **INT** +3
* **Enmity** -1
* **Summoning magic skill** +10
* **"Blood Pact" ability delay -12**
* **Shortens casting time for elemental avatars**
* **Enhances avatar accuracy**
* **Enhances avatar attack**
* **Avatar's critical hit rate** +3%
* **Depending on Day: Avatar perpetuation cost**-3
* **Weather: Avatar perpetuation cost** -3
Silk Thread

## Statistics

**Spool of silk thread**Thread spun from crawler cocoons.**Stackable:** 12**Crafting Material:** *See list*
## Other Uses

 **Resale Price:** 201~208 gil

## Synthesis Recipes

Clothcraft (51)
**Yield:** *Silk Thread* x 1
**Lightning Crystal**
* 2 x Crawler Cocoon
Clothcraft (51)
**Yield:** *Silk Thread* x 3
**Lightning Crystal**
**Spinning**
* 6 x Crawler Cocoon
* 1 x Spindle

## Used in Recipes

* 45 Smooth Velvet

* 45 Velvet Cloth

* 47 12 Silver Thread

* 51 Smooth Velvet

* 51 Velvet Cloth

* 53 Magical Silk Cloth

* 53 Silk Cloth

* 55 08 Velvet Hat

* 58 41 Gold Thread

* 58 41 Shiny Gold Thread

* 66 Opaline Hose

* 74 20 Jester's Cape

* 81 Blue Cape

* 88 Arhat's Hakama

* 94 Rainbow Cape

* 97 41 35 Rasetsu Hakama

* 36 ?? ?? Wakizashi

* 53 ?? ?? Uchigatana

* 63 51 ?? Sakurafubuki

* 66 Nodowa

* 67 ?? Kote

* 68 49 Hara-Ate

* 69 34 Zunari Kabuto

* 53 41 Kamayari

* 57 Kaman

* 65 Tarutaru Fishing Rod

* 77 Clothespole

## Obtained from Desynthesis

* 64 Alumine Haubert

* 89 Arhat's Gi

* 88 Arhat's Hakama

* 87 Arhat's Tekko

* 54 Black Cape

* 60 Black Mitts

* ?? Black Silk Neckerchief

* 51 Black Slacks

* 102 Blessed Briault

* 77 Clothespole

* ?? Corse Robe

* 98 Errant Cuffs

* 98 Errant Houppelande

* 91 Errant Pigaches

* 94 Errant Slops

* 74 Jester's Cape

* 87 Noble's Tunic

* 66 Nodowa

* 59 Red Cape

* 94 Roshi Jinpachi

* 52 Scarlet Ribbon

* 96 Scorpion Gauntlets

* 96 Sha'ir Gages

* 42 Shade Harness

* 65 Silk Hat

* 69 Silk Headband

* ?? Speed Bow

* 63 Tarutaru Fishing Rod

* ?? Trident

* 55 Velvet Hat

* 57 Velvet Slops

* 58 War Bow

* 81 War Gloves

* 64 White Cape

* 64 White Mitts

## How to Obtain

**Auction House Category:** Materials > Clothcraft

### Merchants

 Name
 Gibol | Selbina ()

### Treasure Casket

* Western Altepa Desert
* Pashhow Marshlands
Silver Ring

**Guild Resale Price:** ~345 gil
 Synthesis RecipesGoldsmithing (32)
**Yield:** *Silver Ring* x 1
**HQ 1:** Silver Ring +1 x 1
**Fire Crystal**
* 2 x Silver Ingot
* 35 Amethyst Ring
* 35 Clear Ring
* 35 Energy Ring
* 35 Lapis Lazuli Ring
* 35 Onyx Ring
* 35 Opal Ring
* 35 Poisona Ring
* 35 Sardonyx Ring
* 35 Tourmaline Ring

## Desynthesis Recipes

Goldsmithing (32)

**Yield:** Silver Ingot x 1
**HQ 1:** Silver Ingot x 1
**HQ 2:** Silver Ingot x 2
**Lightning Crystal**
* 1 x *Silver Ring*

**Auction House Category:** Armor > Rings

Nothing bites on lugworms in the sea nor Cascade Edellaine; **Silver Ring** is an item, so has no bait preference. Any fishing rod designed to catch small fish should work.
Rogue's Culottes

## Statistics

**Rogue's culottes****[Legs]** **All Races****DEF:** 32 **HP** +15 **AGI** +4
**Shield skill** +10
**"Steal"** +1**Lv.** 56 **THF***View the entire Rogue's Attire Set.*
## Other Uses

**Used in Quests:** Artifact Armor +1 (Rogue's Culottes +1)

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Quest

* Borghertz's Sneaky Hands (Castle Oztroja Oztroja Coffer Key)
Roast Mutton

Roast Mutton

**Slice of roast mutton**
*A great slab ofroasted giant sheep meat.*

**Stackable:** *Not Stackable*

**Food Effects:** (3 hours, All Races)
* **Strength +3**
* **Intelligence -1**
* **Attack +27%** (Cap: 30@111 Base Attack)
**Guild Points Value:** *180 / 2,240* (12.44 items)

 Synthesis Recipes
Cooking (17)

**Yield:** *Roast Mutton*
**HQ 1:** Juicy Mutton
**Fire Crystal**
* 1 x Dried Marjoram
* 1 x Giant Sheep Meat
* 1 x Mhaura Garlic
 Desynthesis Recipe
*None*

## How to Obtain

**Auction House Category:** Food > Meals > Meat & Eggs
Sliced Sardine

## Statistics

**Slice of Sardine****(Fishing Tackle)** **All Races**Slices of bastore sardines or hamsi.**Stackable:** 99
*Big fish bait.*

## Synthesis Recipes

**Yield:** *Sliced Sardine* x 2
**Wind Crystal**
* 1 x Bastore Sardine
**Yield:** *Sliced Sardine* x 2
**Wind Crystal**
* 1 x Hamsi

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Fishing Gear

### Merchants

 Name
 Babubu | Port Windurst ()
Sea Serpent Grotto

This giant sea cave was dug out of the western Elshimo cliffs by the amphibious beastmen known as the Sahagin. The cave is supposedly named after the central figure of the Sahagin religion-a sea serpent that once lived within the grotto.
The stench of rotting fish and the whale oil used to light the torches often keep adventurers with weak stomachs at bay.
Connecting Areas
Yuhtunga Jungle
Stay

* **Commands the Pet to stay in one place.**
* **Obtained:** Beastmaster Level 15
* **Recast Time:** 15 seconds
* **Duration:** N/A

## Notes/Description

When used, your pet remains where it is and recovers HP faster. Pets with higher maximum HP will regen more slowly than pets with lower maximum HP.

Can be used to gain distance between you and your pet in case it un-charms and attacks you (in the case of the pet being particularly hard to charm in the first place, and therefore will un-charm quickly.)

Similar to /heal, this command will have no effect if your pet is under any damage over time effect, such as Dia or Poison.