101 - Change of Fate

In this premiere episode of Death2Divinity, our heroes are prematurely faced with an announcement from the Arcaenon. In preparation for this announcement, there are talks of rebellion, of tradition, and most importantly, devotion. What side will our heroes fall on?

## Synopsis

### Announcements & Pre-show

* A slideshow of the token art for Adrielle Hollowtide, Brine, Current, Gideon Osmund, and Winona Fytefair done by Molly Schafer plays.
* Katie Mae introduces themselves and the concept of *Death2Divinty* as a show.
* Some technical difficulties (a missing video feed for Molly and the caption placement) are resolved, while KM tells an embarrassing story about having her skirt accidentally ripped off on stage during a theater production to fill time.
* Jude Valentin explains that D2D has been sponsored by Die Hard Dice this episode, and that they were provided with some giveaway codes and a coupon code for 15% off orders.
* The cast introduces themselves and their roles:
	+ Jude Valentin (they/them) as a producer and Adrielle Hollowtide (she/they), an aasimar cleric
	+ Samantha Puc (she/her) as Brine (she/her), a halfling rogue
	+ Keda (she/her) as Winona Fytefair (she/her), a half-elf barbarian
	+ Lyrica (she/them) as Current (she/they), a hurricane genasi druid
	+ Molly Schafer (she/them) as Gideon Osmund (she/they), a tiefling sorcerer
* Katie explains that they homebrewed the hurricane genasi subrace, and that much of the campaign will be homebrewed.
* KM reviews the safety protocols the cast has gone through, as well as the protocols in place during each session for player safety. She goes on to explain that the show will not include any "sexism, racism.... most of the -isms. There's not going to be any transphobes, all the TERFs have already been killed [...] no fatphobia in this world, which is what we all decided on together." Finally they remind the audience that both the cast and PCs are fat, and should not be drawn thin when creating fanart.
* General campaign CWs for religion, heights, and government oppression.
* Katie Mae introduces one of their homebrew rules: "I Know A Guy" wherein if ever a player is faced with a problem that they think an NPC in their character's past would be able to help them with, they can simply say to KM "I know a guy" and they can flesh that out on the spot.

### Introduction

*"Why, do you know how Acrimon came to be? I'm sure you do - most children of Kyrthys are taught it in their history class. Well not very long ago, yet somehow an eternity ago, Essentia, Abyssa, and Mordia were the first three to endue godhood: the Apotheon Sisters. And as they learned to breathe, to live, they made three planes to walk across.*

*First: Acrimon, because they wanted a home.*

*Second: the Faewild, because they craved adventure.*

*Third: the Shadow, because they needed to retreat.*

*Overwhelmed by the abundance of the Faewild, the Apotheon Sisters retreated to the void of the Shadow. There Essentia, Abyssa, and Mordia, the first three to endure godhood, rebuilt themselves, molding each other whole from the clay of the Shadow. But when they returned, they were no longer alone - civilization and the gods they birthed had learned to thrive in and amongst the Apotheon's homes.*

*Monark. Meter. Magistrae. An'Para. Dyscourt. Dox'An.*

*The Divine Arcana were all at once strangers and family, lovers and enemies. And it was there that Acrimon's story began.*

*However, dear heroes, your tale starts a bit further into our journey. Why, a bit, bit further into the story I think... Why, I think it was after the Wildes has overtaken the material plane, that your story takes place. After one of the gods opened the realm to the Faewilds and only let its most angry through. Devouring the essence of Acrimon, the material plane, the Faewilds... no, not just the Faewilds... the Wildes - it was something new - devoured everything.*

*Legacy. Essence. Gone.*

   *The only heartbeat of civilization that remained was Kyrthys: the floating city in the sky.*

*Now, it's been the last refuge of civilization for a few hundred years, so by now to you these pavements feel old and tired, the days feel all the same. Most of you, most of civilization lives on Kyrthys. Sure there's a few out-branches, but none of them can keep you safe. The Royal Ossyrov Family can keep you safe. And the Arcaenon will keep you devout.*

*Now, The Arcaenon is one of the most important parts of our story, as it's one of the most important parts of your lives. The Arcaenon is the religious faction that reigns in Kyrthys and the greater world. The Arcaenon is broke into four different houses, each based off of areas of expertise both in the Divine and amongst the devout.*

*You have Valxor, represented by the swords, which stands for law and war; Valkar, stars, economy and infrastructure; Valara, cups, astronomy and healing; and Valix, wands, magic and engineering.*

*But this sounds too much like class already, doesn't it?"*

### Part One

We meet Gideon Osmund, Adrielle Hollowtide, and Current (also referred to as the castle kids) at 7:30am in Guild Hall for the students of the Arcaenon, attached to the Ossyrov Castle. Current had been out "adventuring" the night before, woke up a little late, and now has to study and work on little to no sleep. Gideon was also out the night before, but after catching a couple hours of sleep get up to study, and smokes some cigarette as they do so. She's interrupted by a noise on their cympax - Astrid Vilchis is calling to tell them that they are wanted to help set up for a big surprise announcement from the Arcaenon today, which is highly uncommon. Adrielle was the only one of the three that stayed in last night (but still went to bed late enough to hear them both come home), but gets up early and knocks on both of their doors with no response, so she heads over to the Arcaenon Castle Hall alone.

There, Neith Alder tasks them with setting up chairs for the big announcement, but the chairs weigh about 60lbs each, and each one needs to be dusted, wiped down, dusted again, moved into place, and then finally polished. When Adrielle asks of some of the undergraduates can help move the chairs, Nithe tells her to have Current and Gideon help, and adds that they know the two of them snuck out the night before.

We pivot to Brine waking up at the Sandy Shore Tavern, because with her line of work it doesn't make sense to put down roots and get her own place. She heads downstairs to grab some breakfast and is surprised to see Captain Ulrid Reder sitting downstairs, waiting for her at one of the tables, and drinking a beer even though it's early morning. Sitting down next to him, they start to catch up on things happening around the city: the gentrification of the Weeds by Tyndra, has the new Monarch been picked yet, has Brine been keeping out of trouble recently. Brine reluctantly admits that she ended up in the system because she made a choice and slipped up, but she's hoping it will be fixed soon. Capt. Reder is visibly frustrated at this news, thinking he would be able to count on Brine for a job, and asks her if she knows anyone who could take it on instead. He's looking for a person who can be off the record, with something off the record, for about 2 weeks. Brine tells him about someone in the Weeds who might be able to help (or at least point him in the direction of somebody who can), and tries to give him directions to fine them but he offers her a day of pay to have her accompany him so he can wrap things up. She questions his logic, but reluctantly agrees to go with him, so they head out with Brine sticking to the shadows to avoid being caught.

Cut to Winona Fytefair, in her massive home in the Weeds, though she really only lives in one or two rooms, and she doesn’t really like to talk about the house in general. The house belonged to her parents and they passed when Winona was a teenager, so the house came to her, which she’s grateful for as she doesn’t have to pay rent. Winona also went out the night before with some people, at a place where they hung out, but she got home only a few hours ago so she’s currently passed out on the floor, unable to even make it to bed. She’s awoken by Karina Kinnear knocking progressively louder and louder at her door, much earlier than she anticipated being awake this morning. Winona lets her in, and Karina asks if she’s ready to fight for freedom today, informs Winona about the big announcement planned by the Arcaenon and that this is the perfect venue for a protest, and hands her a banana smoothie.

Karina explains her plan (which is less well formed since she's only been thinking about it on the walk over from the smoothie place 3 blocks down): drawing attention from the castle business to the Weeds, and then doing some sort of singing flashmob as a form of protest during the Arcaenon's big announcement. Winona voices her doubts about the whole flashmob aspect, and Karina agrees stating that while she could write a song in a few hours, she wouldn't be able to teach it in that amount of time. They start to brainstorm ideas about crashing the event, and Karin decides that she will focus on the the theatrics of the event, and that Winona will be better suited for figuring out how to avoid arrest. She says she knows someone who can help them not get arrested, and Karina is excited by the idea that Winona thinks this is a good enough plan to get another person involved. Karina leaves to go start her revolution, and Winona takes a breath and a sip of smoothie to decompress for a few minutes before there's yet another knock at her door.

She opens her door a second time, and sees Brine and Captain Reder on her doorstep, though it appears the the captain is the one who knocked and not Brine. After shaking hands, Captain Reder very theatrically begins to explain the situation but Brine cuts him off when Winona mentions being on a tight schedule, to ask if everything is alright, before Captain Reder butts back in with the claim that his thing is *much* more important. He explains that he has a single artifact that he needs a capable adventurer to take care of for no more than 2 weeks, that there can't be any questions, she must keep it on her person at all times, and she can't tell anyone she has it, but that it's a simple job the pays *very* well. When Winona asks what very well means, Captain Reder appears to try and see how little he can pay her, but Brine steps in and says that Winona will do it for double Brine's normal rate or she won't do it at all. After digging his heels in a bit at that news, Captain Reder begrudgingly agrees to pay Winona double Brine's day rate, once Brine slips a dagger out of her sleeve.

After Brine verifies that the item won't set off the scanners, she and Winona continue to question Captain Reder about why he seems so skittish about the item, to no avail. Captain Reder eventually offers Winona 3 and 4 times the day rate, in order to avoid divulging his high profile client to the two of them. Brine threatens to get her dagger out again, and when Captain Reder challenges her about stabbing him in broad daylight and not wanting to be on the radar since she's newly in the system, she responds saying that she's done bolder things before and was never caught while casually flipping her dagger between her fingers. Captain Reder finally agrees to give them two words, instead of the identity of his client: castle folk. Winona is a little wary, due to Karina's plan, but Brine promises to talk about that after ensuring that Captain Reder doesn't need Winona to do anything but hold onto the item, and threatening his life in the event that things go south. Eventually they all agree that Winona will be paid 4 times the day rate, to keep this item on her person for no more than 2 weeks, and Captain Reder pays her the 300 gold upfront for the job, reminding her once again that there will be no questions, before finally handing over the item.

It is about the size and shape of an eyeshadow palette - thin and no more than 2" by 5" or 6" - and appears to be made of a solid metal (almost like lead) or solid stone. There doesn't appear to be a seam, and it doesn't appear to open. Winona places the item in one of her pockets and Captain Reder says goodbye and leaves.

Back at the Arcanic Hall, Adrielle returns to look for Gideon and Current. They hear Astrid Vilchis talking about how, if the new monarch is announced today they could have a new ruler in a year's time. She proceeds to tell Adrielle that she placed offerings at the altar for Current and Gideon, as she heard them get in late the night before and wants to encourage both of them to pursue their faith more. When asked if they'd also gone out last night, Adrielle tells Astrid that she stayed in last night because they were working on a project that Hierophant To'ten assigned her specifically for today's ceremony. As Adrielle moves towards Gideon's room, Astrid tells them that she believes Gideon was a bad influence on Adrielle, but things are better now that they've broken up.

As Adrielle reaches Gideon's door, Gideon opens it before Adrielle can knock, surprising them both. Adrielle begins to say that Neith was looking for them, but decides that there are too many people around, and brushes past Gideon and into her room. Gideon closes the door as Adrielle explains that not only do multiple people know that they both snuck out, but she's also gotten in trouble because they snuck out. When Gideon asks for clarification, Adrielle explains the chair situation in hall and Gideon says that they will take care of it. Adrielle goes on to say that they don't think Astrid is a very good friend to Gideon, and as they get visibly upset Gideon puts her hands on their shoulders and agrees that Astrid is the worst and that she'll take care of that also. They promise to do all the heavy lifting with the chairs as the two of them move to get Current from her room. Current hears Gideon stomping towards their room and opens their door to find out what's going on. Gideon explains that they were caught somehow and now have been roped into helping to set up for the big announcement. On the way out to the hall, the castle kids walk right by Astrid eating breakfast at the dining table and Gideon purposely bumps the back of her head with their elbow, causing her to spill her bowl of cereal everywhere. Gideon apologized and says that they'll pray for more coordination, before flipping her cloak and heading out, but not before Astrid takes a low shot at Gideon by saying that maybe if they'd been more devout, maybe their parents would have had some divine help in the Wildes and survived, instead of dying when Gideon was young. Adrielle stops Gideon from doing something rash, and turn to Astrid saying that they're not surprised that the hierophants don't pick her for assignments, since she has such a poor attitude, and the three castle kids continue out on their way to the hall.

### Break

A slideshow of the token art for Adrielle Hollowtide, Brine, Current, Gideon Osmund, and Winona Fytefair done by Molly Schafer plays.

### Part Two

We pick back up at Winona's house, where Winona and Brine are plotting at the big banquet table, with the windows mostly covered to avoid detection in the event that either of them were followed. Winona explains Karina's plan to hold a protest at the castle during the announcement, possibly including a flashmob, that she wants to have a ton of people involved, and that Winona agreed to find a way to keep them from being arrested which is how Brine comes into the picture. Brine seems unconvinced that they can make a clean getaway after such a visible form of protest, and Winona points out that she can't enter the castle now, what with her new acquisition from Captain Reder, so maybe they only need to worry about getting Karina out. Brine goes on to explain that if she gets involved, her main method of involvement wouldn't be helpful to rally people the cause, because her method is putting people down. Winona asks Brine to talk to Karina, in the hopes that Karina will listen to Brine and change her plans, but she doesn't have high hopes as Karina has a history of going too far and getting people into trouble. Brine reminds Winona of the last time she tried to help Winona get into the castle, and how even though that went poorly, this could go so much worse. The agree to go to Karina's home and try talking her out of her plan.

At Karina's home, they climb the ladder up to the hatch and knock out the code - the aria from Karina's favorite opera - and enter into Karina's loft above an abandoned warehouse. Brine takes in Karina's glittery appearance, and is immediately uninterested in helping and turns to leave. Winona manages to remind her of their mission, and they begin to talk to Karina about the ways in which she could actually help the Weeds, instead of continuing on the way she is now. Brine tells Karina a tall tale about the last time she helped with an uprising led by a person who had done a lot of reading but had no practical experience pulling one off, her eye was ripped out by a castle guard and then fed to a dog, in the hopes of convincing her of the danger. Karina however hears that story, and while visibly upset, is cheered by the fact that the rebellion now has a person who *has* practical experience joining the cause, in the form of Brine.

After asking some questions, Brine uncovers that Karina is fairly young (only 23 and as a half-elf she could live to be well over 150) and never really had a home growing up, which explains a lot about her passion for this cause. When Brine asks how many people she's willing to lose, Karina explains that her goal was to be so loud and non-violent that it would make people truly hear what the Weeds has been saying, and that would spark the change. Brine advises her to start in the Weeds, and Karina tells her that she and Winona hand out fliers, host community events, and raise money for families in need, but the work is less bold and revolutionary than she'd like. Brine agrees that, while less exciting than revolution, community growth and organization is still integral to the cause, and wishes her well with her cause. Karina then asks if Brine came because she can sneak people into the castle, and Brine says no, leading Karina to ask Winona about any leads for that specific job.

When Brine once again attempts to talk her out of it, Karina agrees that it would be too dangerous for a group of people to sneak in and out of the castle, which is why it needs to be a solo job – get a megaphone with a magical amplifier, put on a look, and then just do a solo rebellion. Hearing this, Winona commends Karina on her ambition and drive, and tell her that while Winona understands sacrificing herself, her less performative work of healing and restoration will allow her to continue to make change. Brine even offers to put her in contact with some people who could help her gain more practical experience, but also encourages Karina to work less visibly and helping people more directly.

After listening to their arguments, Karina is persuaded to table the one-woman revolution for the time being, and instead turns her focus on the fact that, with everyone at the castle to hear the announcement, no one will be at the construction sites near Tyndra which would make them easy and much less dangerous targets. After assuring her that they have other plans for the day and won't be participating in possible arson, she says goodbye and forces them back down through the hatch so she can prepare her arson look. Winona apologizes for Karina, Brine brushes off the apology, and they go their separate ways: Brine to meet up with another informant, and Winona to castle to make sure Karina doesn't end up showing up.

Back to Current, Adrielle, and Gideon, who are walking down a hallway towards the Arcenon Castle Hall when Current's cympax emits a soft blip in their pocket. She peeks at the device and read a message from an unsaved number (but one she recognizes) telling her to meet them in the north tower in 20 minutes. They immediately know who the message is from, and she also knows that she's already in trouble but that they'll need to find a way to sneak over to the meeting spot. Current returns the cympax to their pocket without responding and continues walking with Gideon and Adrielle, though Gideon notices their movement and asks if she's texting a girl. Current gets flustered and begins talking about how they've been found out and all the tomes their father made her dust the last time they were caught sneaking out. Gideon tells her to just blame them every time, because it's very believable that Gideon would be getting into trouble and roping Current in with them.

Turning to Adrielle, Current asks if she can cover for them while they quickly go deal with their thing, but Adrielle gets stressed, feeling like she's under-qualified to do any kind of covering, but reluctantly agreeing to it all the same. They watch as Current sneaks away, and when they turn back, are surprised to see Mysha Ossyrov – one of the three young monarchs – approaching with a group of people around them. She and Gideon both bow as they approach, but Mysha always seems embarrassed by the formality. Mysha asks how their day is going, and how they can serve their people to which Gideon answers flippantly that they can take care of themselves, or help move chairs if they want. Mysha appears to appreciate the attempt at levity, but their party is unamused. They ask if either Adrielle or Gideon know the reason for the Arcaenon's assembly later, but when they both respond saying that they don't, Mysha says they are heading to Arboreon to pray a little more beforehand and offers to let either of them accompany them. Adrielle thanks them for their generous offer, but declines explaining that unfortunately Neith has assigned them the duty of clearing the hall before the announcement. Though seriously meant, Mysha interprets that as an excuse to not accompany them, and there is an immediate change to them as they put up that wall of royalty, bid them goodbye, and are whisked away by their entourage.

As Mysha leaves, Adrielle lets out a sigh and Gideon resists the urge to reach out and touch them, instead asking if they're alright. She claims she is, but rushes over to the chairs and begins occupying themselves with dusting them off to keep their hands busy. Gideon brushes by her, reminding her not to pick up the chairs, and uses prestidigitation to clean them off.

Current arrives at the meeting location just in time, and sees Merrick Holtz leaning up against one of the walls, smoking a pipe and flipping through his cympax while waiting. Irritated and worried simultaneously, Current approaches, asking why he would want to meet here of all places, on today of all days. Merrick responds that it's the dawning of a new era, it's just a quick meeting, and that their deal has just tipped in Current's favor. He talks about how *hard* he's been working to help them find the answers they seek, and if they can help locate a very specific item in the next two weeks, he might have an easier time getting Current that information. He goes on to describe an item that seems to be the exact item that Captain Reder paid Winona to hide earlier, and adds on that if she is able to locate the item not only will he solve her problems but they can also be friends, the latter of which she is totally uninterested in. Merrick also adds that it would be *terrible* if Current's father found out they were associating with someone like him.

Current makes him promise this is the last time he will ask her for something without giving her the information she's searching for, which he agrees to, and when they ask what they should do with the item when they find it he tells them to bring it to him. Current agreed to the plan, with the understanding that once Merrick has the item they are done, her father doesn't learn anything, and that Merrick will disappear and forget that she exists. Merrick continues to needlessly needle Current because he can, and Current does their best to remain civil but is finding it increasingly difficult to do. They say a snarky goodbye, and as Current turns and begins to leave he waves and saying "Dox'An be with you," which in turn has Current continuing to walk away, but now flipping him off as well.

Brine meets up with an old contact she's worked past jobs named Frank Forgrave, with who gives her a lead on a job she's going to hate but will make her a fair bit of money and could put her in contact with other, higher paying contacts and gigs in the future. Once the deal is struck, she heads over to the castle to wait outside and hear the announcement. Winona slowly meanders her way towards the castle, passing out fliers at a few shops along the way, and arrives at the castle in time to see a familiar looking person (Current) appearing to flip off a nun from far away. Back inside the castle, Gideon keeps trying to find someone who will tell them what's going on, but to no avail.

As twilight sets in, the assemble is about to begin. Adrielle sitting up front, and when Gideon attempts to sit next to them Neith sidles up to them, puts her arms over their shoulders, and makes it clear that she disapproves of this choice, causing Gideon to move to sit across the aisle from Adrielle. Neith goes on to insinuate that if Gideon's attitude doesn't change drastically and soon, they will need to speak to one of the hierophants because, as she says, acts of faith should not be acts of resentment. Pissed off because all they were trying to do was find a seat, Gideon moves to sit across the aisle and once settled sees Adrielle across the way mouthing an apology at them. Adrielle has taken off her necklace that looks like a tiny astrolabe and is playing with its tiny rings in an attempt to quell the anxiety that whole interaction caused. Current sneaks back in and grabs a seat near Adrielle, notices that she appears distracted and asks if she's alright. They confirm they are, citing they long day they've had, compounded by Neith's actions towards Gideon. Apologizing to Adrielle, Current goes on to say that she will tell Adrielle about the meeting, but once the assembly has finished and they can be in a less public place.

The hall fills with the Devout, members of the Arcaenon, and the nobility, and finally quiets as Monarch Renate Ossyrov takes a seat on the balcony as the royal presence for the assembly. The procession begins as members of the Arcaenon enter and light carved incense cones before lifting them to float above those gathered below. Then come the hierophants: Monte Simril of Valkar, Allan Osmund of Valix, Vanna Moneaux of Valxor, and Y'vonne To'ten of Valara, walking down the aisle before moving to stand on the base of the statue of Dyscourt. Hierophant Moneaux steps forward, greets the assembly, and leads them all in a prayer to the Divine, naming them all – to the Apotheon Sisters: Essentia, Abyssa, Mordia; to order: Monark, Meter, Magistrae; to disorder: An'Para, Dyscourt, Dox'An. She goes on to discuss the difficult decision facing the Hierophants – communing with the Divine to determine the next monarch of Kyrthys – at which point the three young monarchs appear: Za'rah, Kalyn, and Mysha. They too approach the statue and ascend the base to face out at the assembly and nod while the people bow.

Hierophant Moneaux announces that there will be a new ritual for choosing the next monarch, and while it isn't easy for them to break with tradition, it is the Divine's will. They have discovered an ancient prophecy that foretells the return to Acrimon, but the prophecy has been lost to the Wildes and must be found. Each of the three young monarchs will choose a champion to explore the Wildes and recover the prophecy for the good of Kyrthys. Za'rah is the first to choose her champion as first-born, and selects Enzo Sabine. Kalyn goes next as second-born, and chooses Qui'ara "Qui" Lockley as his champion. Finally Mysha steps forward, and announces their champion to be none other than Adrielle Hollowtide, though Adrielle tries valiantly and silently to convince them to pick anyone else. The three champions move to stand off to the side of the statue, the hall abuzz over Adrielle being selected, while Current sits mouth open in shock and Gideon is disassociating, convinced they're having a very specific, terrible nightmare about losing another person she loves to the Wildes.

Hierophant Moneaux speaks once more, telling the champions that they have always been chosen, and that they should gather their parties, select any equipment they might need which the royal family will provide, and be ready to depart in 24 hours time.

In the final scene of the episode Captain Reder is standing at his airship dock, having just finished cleaning his ship which is his favorite activity. As he puts his polishing rag in the pocket where the small stone object had been kept, three guards emerge from the shadows and inform him that he's be found guilty of treason. He tells them that he doesn't have what they're looking for and turns to leave, but as he does so he sees the guards clutch at their necks and make gasping sounds before pulling away their hands, which are covered in blood, and collapsing. Behind their bodies he sees a cloaked figure, holding a scythe that they then level at the captain before demanding to know where the item is. Captain Reder responds saying that he doesn't have it, and the figure says two words: wrong answer. A slash is heard. The episode ends.

## Featured Characters

### Main Group

* Gideon Osmund: [she/they] a wild magic sorcerer tiefling.
* Current: [she/they] a hurricane genasi druid.
* Adrielle Hollowtide: [she/they] a twilight cleric aasimar.
* Brine: [she/her] a rogue halfling.
* Winona Fytefair: [she/they] a barbarian half-elf.

### New Characters

* Astrid Vilchis: [she/her] an initiate of the Arcaenon.
* Neith Alder: [she/they] a graduate of the Arcaenon.
* Captain Ulrid Reder: [he/him] a famed airship captain and an associate of Brine's.
* Karina Kinnear: [she/her] an artist and activist in the Weeds.
* Mysha Ossyrov: [they/them] last-born of the three young monarchs.
* Merrick Holtz: [he/him] an unsavory associate of Current's.
* Renate Ossyrov: [they/them] one of the rulers of Kyrthys.
* Monte Simril: [he/him] Hierophant of Valkar.
* Allan Osmund: [he/they] Hierophant of Valix and Gideon's godparent.
* Vanna Moneaux: [she/her] Hierophant of Valxor.
* Y'vonne To'ten: [she/her] Hierophant of Valara.
* Za'rah Ossyrov: [she/her] first-born of the three young monarchs.
* Kalyn Ossyrov: [he/him] second-born of the three young monarchs.
* Enzo Sabine: [he/him] Za'rah's chosen.
* Qui'ara "Qui" Lockley: [she/her] Kalyn's chosen and Winona's rival.

### Mentioned

* Frytha Page: [she/her] owner of the Sandy Shore Tavern.
* Megabeth: [she/her] an acquaintance of Karina's from the Weeds, and owner of a magic emporium.
* Frank Forgrave: [he/him] acquaintance of Brine's.

## Quotes

* **Adrielle Hollowtide:** "I heard them knocking around, I was like half asleep, and then I told Current to shut up through the wall. It was rude but I was tired."
* **Winona Fytefair:** "How are you so peppy so early?"
**Karina Kinnear:** "Well Winona, do you really want to know?"
**Winona Fytefair:** "You know what? That's a good question. But you know what? Since I already asked, I'm here. What's up?"
**Karina Kinnear:** "It's *justice* Winona."
* **Winona Fytefair:** *[sweetly]* "The work you do is *so* important."
**Karina Kinnear:** *[energetically]* "OMG you *TOO* bestie!"
* **Karina Kinnear:** *[to Winona]* "I'm gonna go start the revolution, ok bestie??"
* **Captain Reder:** *[to Brine]* "*DOUBLE* your rate?! I pay your rate because you have years of experience and I've worked with you many times and I need you to *maybe* have a house one day! Winona's already *got* a house!"
* **Gideon Osmund:** "*I* will take care of the chairs, and *neither* of you is allowed to *lift* anything!"
* **Gideon Osmund:** "I'll leave some offerings and pray for Astrid to get a goddamn life."
**Current:** "You better leave some offerings *right* now – where's Astrid?!"
**Adrielle Hollowtide:** "We're *not* fighting! You've got to go help me with the chairs!"
**Current:** *[softer]* "... Can I fight after the chairs?"
* **Adrielle:** *[sweetly, to Astrid]* "Faith is strong, but kindness is better, and being spiteful will only rot you from the inside out."
* **Brine:** "What exactly are you calling the rebellion?"
**Karina Kinnear:** "Well I'll have you know that the Weeds has been trampled on by the rest of Kyrthys for *far* too long and I'm here to do something about it!"
**Brine:** "What're you gonna do about it?"
**Karina Kinnear:** "We're going to stage an uprising – a people's uprising!"
**Brine:** "How?"
**Karina Kinnear:** "Through communal mindset and synergy!"
* **Karina Kinnear:** *[on dying for the cause]* "I've left several diaries that sort of act as a Manifesto, and actually can be performed as three, one-act plays."
* **Brine:** *[about Karina's offer to bring her a smoothie in the morning]* "Uh no, that's ok but I appreciate it. I'm really lactose intolerant, but I appreciate it."
**Karina Kinnear:** "Oh my god I'm so sorry for your loss... ok well see you guys later byeee!"
* **Gideon:** *[to Mysha]* "Apparently we have to move chairs if you want to do that. Just kidding. Please don't. I'm chair mover."
* **Anonymous Nun of the Arcaenon:** *[audibly distressed at Current flipping off Merrick]* "Current! Current that is *unholy*! Current you *worship* with those hands!"
* **Neith Alder:** *[speaking about Adrielle]* "You're right Gideon: she *didn't* go out last night. She stayed in, and she studied, and she pursued her faith."
**Gideon:** "I'm pursuing my faith in the next aisle. Does that sound good to you? Great."
* **Katie Mae:** *[about the chaos they caused]* "I figured chat might want to know what it's like to kill a man!"

## Trivia

* Chat filled the chaos bar at 3:53:21, and chaos ensued at 4:03:10.
* This is the first time chat filled the chaos bar.
* Captain Ulrid Reder is the first character (NPC or PC) to die in the campaign.
* First mention of one of the small-ish gray stone items — given to Winona for safe keeping by Captain Reder. [Click Here for Spoilers]

## References

1. ↑ See Katie Mae's tweet about the hurricane genasi subrace.
2. ↑ See 101 - Change of Fate at 0:19:58.
3. ↑ See 101 - Change of Fate at 0:24:25.
4. ↑ The introduction. See 101 - Change of Fate from 0:27:57 to 0:32:39.
5. ↑ See 101 - Change of Fate at 0:51:34.
6. ↑ See 101 - Change of Fate at 1:16:35.
7. ↑ See 101 - Change of Fate at 1:21:13.
8. ↑ See 101 - Change of Fate at 1:21:44.
9. ↑ See 101 - Change of Fate at 1:26:40.
10. ↑ See 101 - Change of Fate at 1:45:30.
11. ↑ See 101 - Change of Fate at 1:46:34.
12. ↑ See 101 - Change of Fate at 1:51:10.
13. ↑ See 101 - Change of Fate at 2:31:00.
14. ↑ See 101 - Change of Fate at 2:37:58.
15. ↑ See 101 - Change of Fate at 2:48:44.
16. ↑ See 101 - Change of Fate at 3:06:26.
17. ↑ See 101 - Change of Fate at 3:18:59.
18. ↑ See 101 - Change of Fate at 3:33:26.
19. ↑ See 101 - Change of Fate at 4:07:24.