Alysa Tasya

**Alysa Tasya** (アリッサ 多志矢*Arissa Tashia*) is currently a student attending the most prestigious school in Hylion, Mimisbrunner Academy of Magic. She is the daughter of the well known figures Izar Tasya, Koma Inu mage and head of the Toranku 15, as well as the woman known now as Theia Tasya, both a branch master and beast saint. With such big shoes to fill, Alysa's determination and strength go towards mastering the Light Magic that she has inherited from her mother; so that she can one day become a great leader of the people like that of her father.

## Appearance

Alysa isn't one for makeup or expensive products. She was all about simplicity, making things easy, helping those around her to relax and be happy with what they have. Perhaps that is why her skin glows; her inner beauty that lit her orchid eyes and softened her smooth features. This "something" that radiated from within renders her irresistible to both genders. Men desired her and women wanted her friendship. The way her long lashes frame her eyes were spellbinding turning. They were a rapturous shade of purple, and each one held a coruscate gleam that enhanced their beauty. She has an angular jaw line with high cheekbones that sit below wide eyes that gleam with the excitement of life. Her satin white skin gives her a flawless appearance, only accentuated by the blush red of her thin lips; something that was always surrounding the pearly whites of her gentle smile. Inheriting her mothers nose, the bridge is so low-profile that it's barely there at all; so that on a face of skin all the same snowy hue, her nose was a bump that was perfectly centered in her symmetrical face. Her hair is like that of a wolfsbane bouquet soaking up the sun in it's long straight sheen. She has feathered bangs that sway when she speaks and she always has the left side of her hair pinned up and tied with a thin red ribbon that has become her signature accessory.

She is slightly willowy, and with a small bust, and elfin features and short purple hair she is considered "cute" by a lot of the boys in her school. Her gracefully movements of her toned, slender limbs beneath her school uniform seems to captivate those watching; like a ballerina floating on glass. The uniform that she wears most of the time is a blazer style uniform that accompanies her brown leather oxford loafers and white knee high socks. Her uniform is close to that of a western influenced gakuren, with a knee-length black pleated skirt and white collared long sleeve. The long sleeve has red trim along the cuffs of the sleeves that matches the red and gold ribbon that is tied tightly around her collared neck. A beige four button vest lies under the double lapel blazer of the same color that is made to stand out with its black trim along the edges.

## Personality

If there were a list of adjectives that best described Alysa, it would be warm, harmonious, and an enthusiastic champion of people who just wants to bring about a smile on everyone’s face. She has her father’s gift of charisma, and her own sense of confidence, that draws people in and makes it seem as if all lights in the room turn to shine on her. She has an uplifting air that surrounds her and gives her the freedom to become a vivacious character who can charm and engage anyone around her. Alysa can be rather talkative at times, something her mother jokes about, saying that she would “talk to a tree if it stood there long enough.” However, her contagious enthusiasm for life and enjoyment in the little things makes you want to listen and get to know what technicolor lens she sees the world through. Many times when she strings together a poetic melody of words, you will find that she has a playful sense of humor that draws you out and makes you have a good time regardless of the activity. She is an agile and expressive communicator who can engage the masses with her stories, and will use this talent to bring about the most imaginative and outlandish of fantasies with fun-loving intensity and vigor. Nevertheless, just because Alysa is an avid talker, does not mean that she hasn’t been trained to listen. She is an excellent communicator, meaning that she is also highly perceptive and intuitive about understanding what others mean during their speech and will often use her eloquent diction to pull out the words that will help her better get to know them. She has a love of people and wants to form deep-rooted bonds with them by learning any and everything about them; like what motivates them, what inspires them, and if they think birds sing, or are screaming because their afraid of heights. She enjoys helping others solve their problems and share her own empathetic insights into the situation; though this sometimes comes back to bite her, as it will leave her feeling emotionally exhausted by issues that are not her own.

Her parents have instilled in her a clear moral code that guides her principle behavior and her expectations from others, believing that others are inherently good and that they should be treated with kindness and respect regardless. So Alysa always does her best to keep her manners and behaviors in check when she needs to, holding her tongue if the situation turns serious. Her code can sometimes lead her to be a bit judgmental of others who she doesn’t think are acting appropriately; but she has the best of intentions when she speaks her mind about it, as she just simply want everyone to get along. Her strong sense of justice and compassion for others has led her to study magic mercilessly, as well as join the proper clubs at skills that will help give her the best skills as a mage when she is finally of age to join a branch. She is thankful for the inherit skills that her parents have blessed her with, but she has a great determination to sharpen both her skills and her mind to be the best they could be to serve her well when it comes time for combat. That is why whenever she gets the chance outside of her school work, she asks her parents to train her in magic after they enjoy their family dinner.

She will eagerly take on the role of an organizer without hesitation, and want to be sure that everyone is taken care of and enjoying themselves. It is this passion for leadership and service that has led Alysa to become one of the sport’s committee leaders at Mimisbrunner Academy of Magic; as she strives to provide students with access to the top recreational program experience. Being engaged with both the kendo club and the archery club, she works hard to do her part in making it the most enjoyable time for her and her friends. Because she is such a leader and has a magnetic charisma, she can tend to take charge of a situation, eager to guide a group towards experiences that will help them learn and grow as both people and mages. She has excellent problem solving skills, and will happily exemplify her ability to navigate challenges and examine every angle of a problem to move the everyone forward with her solution; not just resolving momentary issues, but think in the long run as well. These skills transfer well over to her growth as a mage, as her ability to think strategically, while holding a future-minded focus, gives her the strength to execute each step of her plans with determination and precision. This determination is often a self-fulfilling prophecy in her life, as Alysa will push her goals through with sheer willpower, whereas others might give up and throw in the towel. It is this quality that will allow Alysa to grow to be one of the best mages she can be, pushing herself to the top so that she can do her parents proud.

One of her more visible personality quirks is her tendency to want to play hostess. Even at home Alysa finds herself hosting her friends for study parties when exams coming around, loving the opportunity to show off her cooking skills to them. These cooking skills come from the time spent with her dad in the kitchen, learning everything she could about his recipes and culinary arts. She found the art to be relaxing and rewarding, finding joy in serving her creations to others and seeing their lovely expressions when they taste a delicious treat she made. Her time spent with her dad learning his trade has made her a bit of a daddy's girl; looking to him for both guidance and approval in her actions in school. Some would say that her father is where she gets her knack for smooth talking and propensity for leadership, sometimes picking up on his mannerisms when she talks. This isn't to say that she doesn't hold a great deal of love for her mother and brother though. She has no qualms about expressing the love she holds for them, whether that be in words, food, or little gifts she will make for them with her expert crafting abilities. She puts her family first, and treasures their love every moment.

With her brother, she is a bit silly and goofy while they are at home, but does her best to not pick on him too much at school considering they are both rather popular at school and have an "image" to uphold in their own social circles. She does consider her twin her best friend and goes to him a lot for advice when she needs it, whether that be on her school work, club events, or just trying to figure out how boys think. She holds a great deal of respect for him, but has a competitive streak about her when it comes to practicing their magic together. It is a healthy competition between them, always pushing each other to do the best they can, but Alysa can sometimes get very disgruntled when Amir gets complimented more by her teachers at school. She will eventually get over it though, as she is happy in her brother's success and wants them both to do well at the academy so they can go on to be successful mages in the real world.

## History

Alysa was born alongside her twin brother in Yoshino of the Eastern District in 2806. Being the daughter of Theia Tasya and Izar Tasya, Alysa grew up in a loving and supportive environment that always pushed her to be the best person she could be. She was always very proud of her parents accomplishments and seemed to put that same pressure to succeed on herself when she started attending Mimisbrunner Academy of Magic at the age of seven. Being part of such a prestigious school gave her the stage she needed to take on the roles of sports club council member and an active member in the likes of the kendo and archery club. When her and her brother awakened their inherited dragon magic abilities at the age of eight years old they began training outside of school to utilize their draconic abilities with skill and precision.

## Magic Abilities

**Light Magic** (光竜滅竜魔法 *Kōryu no Metsuryū Mahō)*: Alysa has the unique ability to manipulate the light all around her, which puts he at an advantage against other users of light magic. This also makes any fire based attacks rather useless as well. Because of the light dragon slayers ability to control light on the electromagnetic spectrum, this gives her access to manipulation of infrared light. Infrared is the unique wavelength of light given off from flames that can be felt as heat. This is because the photon emission from the combustion transfers the kinetic energy from the created photons to another body, which is what we feel as heat. Even thermal radiation up to 2000 Kelvin is 99% from infrared light. So most fire attacks are rather futile against her because Alysa can choose to manipulate the infrared light produced by the flames reaction and cause it to dissipate. This does come with limits however, such as she can only completely cool attacks that run up to 2000 K, making it very useful against fire attacks, as they can get up to around 1800 K. It is useless against elements such as plasma and lightning, which can get into the hundred thousands, or even millions as far as temperature. There is also a limit as to how much light she can move. An attack that spans larger than 40 square feet would be too large to completely cool, but she is able to reduce the temperature a bit to lessen the damage. Speed is another deterant, as this photokinesis would only work if she had time to prepare for it. So close range attacks like fire coated fists would still hurt just the same because she can't react quick enough to dissipate the heat. In the case of Alysa, her light magic comes from the genetic inheritance from her mother, making her a bit of an oddity when it comes to the current classifications of slayers as she is the daughter of a third generation slayer. None the less, she holds great power in her inherited ability, able to perform the skills of a third gen slayer without the need for a lacrima implant.

* **Light Dragon's Blast** (光竜の咆哮, *Kōryu no Hōkō*): The most basic of all dragon slayer attacks, Alysa builds up a large amount of magical energy on the inside of her mouth and proceeds to produce a large blast of light upon release of the stored energy. This is typically started with a large intake of air to help expand her chest to make room for a greater output of Ki. Due to intensity of the light produced, this blast is incredibly dangerous, and can blast through even the toughest of metals. Alysa has the ability to alter the wavelength of the light to allow for a more brute force attack, or even change the consistency of the light to make it infrared. The shorter the wavelength of light, the more damage will be done by the attack. Because short wavelengths of light have a higher frequency, the **Light Dragon's Violet Blast** is the most powerful of all her single color blast, acting as a million tiny needles piercing your skin at a high speed; while **Light Dragon's Red Blast** is the weakest of all the blast, but the most “dense” feeling. Her ultimate blast is **Light Dragon's White Blast**, where each visible color is combined on the color spectrum with the same wavelength and frequency, causing it to be a powerful blast that is said to be able to pierce dragon scales, according to Zhulong.
* **Blinding Fist** (光竜の眩惑鉄拳 *Kōryu no Genwaku Tekken*): Similar to the way of releasing an aura, Alysa will channel her magical energy into both of her fists, surrounding them in a bright white-golden light. However, Alysa will release an almost undetectable amount of Ki into her arm, muscle, and shoulder’s structure to help strengthen the resistance of her body as well as increase output of the punch. This light around her fist is of a greater molecular speed and density, making it act as a greater protection as well as a means to deal a more damaging hit on her opponent. She could easily use this spell to pierce through or block physical or magical attacks, depending on the strength of the attack. She uses this attack to mostly up the power of her close range combat. This spell doesn’t take up much Ki either, as the output of such an attack is relatively close range and can be recycled by reincorporating in the lost photons. This means that Alysa could easily keep this up for the duration of a battle, and even use other spells simultaneously.
	+ **Radiating Strike** (分かれ出る当て身 *Wakarederu Atemi*): While using Blinding Fist, Alysa is able to alter the wavelength of the light surrounding her hands into that of infrared light. Infrared light is the unique wavelength of light, although unseen to the human eye, is felt as heat. This appears invisible to those of normal eyesight, giving her a surprise advantage in close combat. As most people would attribute her size to someone of little strength, leading them to not fully guard against her fiery hot strike. Even to mages with keen eyesight, like that of other Dragon Slayers, her fists only appear slightly hazy, as if they were staring through the heat wave that bounces off the hot pavement in the summer. To Alysa, or other Light Slayers who can see the wide spectrum that she can, it appears as a red hue, the light crawling up her arms like a flickering flame. By generating a great deal of infrared light, Alysa is able to hit with extreme heat, coming close to that of a Fire Dragon Slayer's attacks, and leaving her opponent with scorched skin.
	+ **Photovoltaic Strike**(太陽光発電ストライキ, *Taiyōhikarihatsuden Sutoraiki*): Using the metallic rings on her fingers as her conductor, Alysa will bombard the metal molecules with high energy photons from her Blinding Fist to help dislodge the valence electrons within the ring and give the object a sitting charge. Through intensive training and Ki manipulation, Alysa has developed a slight tolerance to the electricity that surges through her during the photovoltaic attacks, but the same cannot be said for her opponent usually. When this strike hits it can cause extreme local muscular contraction, stunning the area for around a minute from one hit. Consecutive blows can cause the paralysis to spread out and increase its duration.
* **Illuminating Dragon Claws** (竜の爪を照らします*, Ryū no Tsume o Terashimasu*)**:** Creates sharp claws by gathering light into their finger tips. The claws are so sharp they can cut cleanly through a thick steel door and every time the user swings, the claws leave a trail of light that is extremely sharp and durable that can be used for multiple defensive purposes. Should someone try and catch the users wrist before connecting, they are also able to shoot light needles from the finger tips allowing them a chance to get free or just to cause more damage.
* **Shimmering Arrows** (光竜の水明雨注 *Kōryu no Suimei Uchū*): First Alysa will concentrate her Ki into the palm of her hand, causing a small glow to spread out as this technique is activated, encircling her hand in a radiant golden glow as multiple streams of light are sent out to attack the enemy. The spread of these beams can cover a distance of 260 feet straight, and 35 feet across, making it one of most widespread and threatening attacks in Alysa’s arsenal. The beams themselves are always connected at the point of origin, allowing Alysa to alter the beam's direction after being shot by the aid of expert Ki manipulation. This makes it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The beams start off at a thickness of 8 inches from their point of origin, and gradually get thinner as the travel down their path, ending at a mere quarter inch thickness at their maximum length. They can easily puncture steel or earth, and even make their way through viscous liquid due to their vibrational frequency. A unique trait about this spell is her ability to increase the number of beams to a substantially large amount, splitting them in half in the process. An initial attack can generate 15 different beams, each which can easily be controlled by Alysa. But should she desire to split them up towards their 480 beam maximum, the maneuverability of the arrows lessens, turning the attack into more of a barrage, rather than a pinpoint attack.
* **Dragon's Falling** (光竜の要撃*, Kōryu no Yōgeki*): Crouching down and putting her two fists together, Alysa brings about a decent amount of Ki into her arms and hands. This Ki swells outwards, taking shape in what appears as large draconic wings, spanning a total of 32 feet arched upwards. The benefit of this extremely dense attack is that can be performed both at close range, or “thrown” from a distance. Once formed, Alysa will bring her hands as far back as she can and then proceeds to swing her arms forwards into an extended clapping motion. Should an opponent be in close range of this clap, he will feel the concussive force of this photonic attack like a freight train hitting him head on. The light itself can cause minor lacerations from its molecular speed, but the true power of this wing attack comes from the barrage of force. This is even a two part attack, as a shockwave of pressure from the force of the wing attack will follow a couple seconds after the initial strike. This does as much damage to the body as it does to the earth; effective ripping up rocks and roots half a foot under the surface. This can act as a boosted attack as well. Whereas by aiming one attack at the ground, she can propel herself upwards about ten feet, allowing her to use the force of gravity to aid in the strength of subsequent downward strike of the second “wing”. This increased power does come at a cost, for Alysa is subjecting herself to the rubble and debris shot up from her attack on the initial boost.
* **Illuminating Whip** (照らす鞭*, Terasumuchi*): Sticking her hand out in an outstretched fashion, Alysa will begin to channel her Ki out of her palm into a concentrated stream of golden white light. This stream takes on the shape of an eight foot long bullwhip, with a heavier light concentration near the handle to balance out the sleek tapered length of the whip. The amount of control Alysa has over this whip allows her to easily hit her target with the accuracy that can clean the wick off a candle. She can easily use this to wrap around a target’s body to constrict and crush them with great force; or fling them into objects or the ground for excruciating pain. She has even been seen using this whip to latch onto object to save herself from a fall, or to swing herself around and object and use the momentum from a more powerful hit.
* **Light Step** (光歩*, Hikariho)*: This slight adjustment to her Drive allows Alysa to quickly dodge incoming attacks within fractions of a millisecond. By quickly shifting herself into light particles, a feat that is achievable in half the time needed in her Drive form when compared to normal. Alysa is able to shift herself into photons and transverse these particles across space to appear at a location within a twenty feet of her original stance. This allows her to almost “flash” to a different spot to counter a linear attack or appear in the null spaces of a multifaceted attack to come out unscathed.
	+ **Flash Step** (瞬間歩*, Shukanho*): Similar to that of Light Step, Alysa will transition her molecular structure into that of photons; but these are moving at a far greater speed. Giving off an burst of 1850 lumens, if an opponent happens to be looking her way when she performs this spell they will experience severe photo-bleaching, seeing spots for around 15 seconds. Now this spell has be akin to a Transportation Magic spell, for she is able to cover a distance of up to 60 feet in a matter of millisecond, but she can only travel in a straight line and is incapable of passing through solid objects. Because the photons are moving at light speed, should an opponent step in her way, they will experience a great deal of force that is able to knock the wind out of them. The photons themselves will dissipate to travel around the object, but because of their strong atomic bonds, they will rejoin back together quickly, allowing Alysa to form on the other side of the object.
* **Light Body** (明り体*, Akari Karada*): While performing this relatively complex and useful spell, Alysa integrates her Light Magic into her flesh and fuses it with her body. In doing so, she becomes a mass of photon particles. Once she has shifted into this form, she gains the signature intangibility of the elemental magics, which allows Alysa to let physical and magical attacks pass harmlessly through her body while she is transformed. This form also grants Alysa some traits typical of light; capable of freely moving around at light speed, being able to travel long distances and rapidly appearing at her destination as if she was teleporting. This can act as a boost to her physical attacks as well, in which she will typically shift into her photon form and travel with an insanely high velocity to her target, shifting back a mere second prior to impact. This will give her punch an amazing amount of force behind it, capable of shattering bones or concrete, as long as she reinforces and protects her arm with Ki prior to contact with her target.
* **Veiled Body** (隠す体 *Kakusu Karada*): One of her most useful abilities to the novice mages who don’t have as well developed sense of magic detection, Alysa is able to refract the light particles around her body, effectively gives off the illusion that she is invisible. This is because no light particles bounce off of her body; rather they are emitting a wavelength to reflect that of what is behind her. This allows her to obtain the element of surprise, or escape from a difficult situation, without her enemy visibly detecting her. This does take up a lot of focus and energy to stay in this form, and so she only has 12 seconds before it begins to take a deeper toll on her magic. But given her speed and agility, this is more than enough time to be able to land a substantial hit, or escape to better cover.
* **Luminous Cloak** (発光マント *Hakkō Manto*): Alysa coats herself in a shroud of light that increases the damage of her attacks, as well as greatly increases her endurance, and even her speed slightly. This is due to the light being emitted and recycled into her aura that gathers up ambient Ki to bring into her body and replenish her muscles more rapidly. Her speed has been noted to increase two fold, giving the appearance that she is merely floating on the earth, for the light being emitted from her allows her to simply glide over the earth, lowering resistance, and increasing speed. When wearing this cloak the light given off by the shroud can help blind the enemy, making it extremely useful, especially in close combat. The photo-bleaching of the opponent’s eyes can last for over 2 minutes depending on the exposure, and direct visual contact with the cloak for over 3 minutes can cause permanent retinal damage. Although those who have an affinity towards Light or Lightning Magic are immune to its visual effects, as the Ki that flows through their body has altered the physiology of their rods and cones, making it possible to withstand such intense lumens. An added benefit of this form is the resistance to light based attacks, as they become integrated with the luminous cloak, reinforcing its properties. The strength of a punch in this light clad form is able to easily break through brick, stone, and weaker metals; but given the output of Ki into the cloak, the power of a mages physical skill can be increased.
* **Light Clone** (クローン *Kurōn*): A highly advanced technique for that of a mage, this spell allows the caster to construct an almost identical clone of themselves made out of Ki. Akin to the ninja way of Shadow Clone Jutsu, a mage will have to expend a great deal of Ki to give shape to a human body. The clone is able to perform physical techniques and interact with the environment due to it having physical substance, and has an Ki network as an exact replica of Alysa, giving it the ability to perform known spells as well. The clone itself is not of its own free will, but is instead directed by original by fluctuating the Ki output of the clone’s construct. Alysa can even send her consciousness through to the clone to give it the ability to speak, but this leaves the original body open to attack as one’s mind cannot be in two bodies at the same time. This is why Alysa will generally hide her real body and send her consciousness to the clone to help use it to assess her targets abilities before getting injured herself. Typically used in combination for a close range, omnidirectional attack, a clone’s maneuverability and power can be highly advanced depending on the skill of the caster. But this is all dependent upon the control of the caster and how well they can keep the clone in their line of vision, because without seeing the environment the clone is inhabiting, their movements would see inorganic and tip off their opponent to the likes of a clone. This technique can be used for more than one clone, however, it will evenly distributes the caster’s magic between each clone, which comes at a cost of weakening the overall effectiveness of the clone and expend a great deal of energy. If the clone is seriously injured, it will revert to its natural light-state, at the same time blinding whatever opponent dealt such damage. Alysa has used this as a trap herself, as she will use the clone to latch on to her target and then stab herself in the chest to cause the clone to revert and blind her enemy. Another great benefit of this is that a small portion of Ki from the clone is returned to the caster’s body, in which their brain will process the information gathered by the clone. This can help a great deal with intel and even with training on a new technique. As the time to master a technique can be halved if using a clone.
* **Light Dragon's Shining Impact** (光竜の映射振盪*, Kōryu no Eisha shintō*): Alysa engulfs her entire body in a whitish-gold light, expelling and circulating Ki at a faster rate than normal to coat herself in a dense, oscillating light that ferociously wears away at a surface like a high powered water jet against a cliff. She then channels a great deal into her feet to give her a high speed boost as she propels herself towards her opponent, hitting them with a powerful headbutt. She protects her head from any damage by shifting the coat of Ki to be the thickest at the point of impact, allowing it to absorb the energy and expel it out the back to further propel her forwards. Alysa then halts the propulsion from beneath her feet to plant herself underneath the bent over opponent and release all the light in her coat to send the enemy flying up in the air. This huge release of magical pressure can launch a target about 10 feet in the air; giving Alysa enough time to generate another attack, typically Illuminating Whip, to slam her target back into the ground with great force.
* **Light Dragon's Wings** (光竜の翼*, Kōryu no Tsubasa*): By sending greater amounts of Ki to the space around her should blades, Alysa is capable of releasing it out and molding it into large wings made of light that can be used for multiple purposes such as attacking, defending and of course flying. Alysa is capable of moving these wings by flexing and relaxing the muscles in her back alongside a variance in Ki output to give her added thrust. A bonus is that she is able to mold and release “feathers” from these wings that she can shoot forward at an opponent to overwhelm them with destructive, high frequency light that releases a small explosion on impact. The wings are also incredibly durable and quite difficult to destroy, making them a great shield due to their dense Ki oscillation. This mode of transportation also helps prevent Alysa from getting motion sick, a plague that devastates all first generation dragon slayers, and allows her to travel distances relatively fast; moving at speeds up to 90 km per hour, similar to that of the fastest bird alive. Being one of the most difficult of slayer skills to master, Alysa was unable to master the art of this spell and could only use it for a short period of time. She had trouble controlling the amount of magical energy given to each wing individually, causing her to give one wing an uneven amount of magic, making her unable to fly properly.
* **Light Dragon's Photon Shield** (光竜の光子盾*, Kōryu no Kōshi Tate*): One of her most practices skills, and the spell that her mother had her perform the most, Photon Shield serves as Alysa’s highly used defense. By manipulating the light particles in the air and combining them with her own Ki, Alysa is able to construct a highly durable hexagonal shield that can span around 120 square foot area. This spell is immovable to those without photokinesis, but to Alysa it is a freestanding shield that she can easily use in conjunction with her movements to help block incoming attacks. It’s Ki frequency and molecular density is so high that very few magic attacks are able to pierce it’s construct on the first hit. Though those of S Class Rank and higher have been seen cracking it through the use of a very powerful attack. Needless to say, that repeated hits will eventually cause it to crack and shatter, leaving Alysa with little time to construct a new one. She generally has a refractory period of ten seconds before she can effectively create a shield of a suitable thickness. Once created her spell can last for a time of twenty seconds to two minutes, dependent on the size and thickness of the shield and how much magic Alysa wishes to devote to keeping its structure intact. Though generally used to block incoming attacks from opponents, these photon shields can be used in many other ways, such as trapping her foes, using them as a means to limit her opponent’s movements, or even as a creation to aid in travelling over areas where there is no solid earth beneath. A unique variance of her Photon Shield has been developed by her mother after witnessing the reflective abilities of Ice Mage’s barriers. By altering the shape and elasticity of the Ki construct, Alysa is able to simply “bounce back” an offensive attack back at her opponent. This only works for spells constructed out of magic, and won’t working with objects like knives and swords, but has the means to redirect projectiles with this highly elastic shield. This Photon Bungee Shield () is something Alysa can only do on a small scale currently, as it takes a great deal of concentration to manipulate her Ki into something with elastic properties, so omnidirectional or surprise attacks generally are not combated with this shield variation.
* **Needle Bringer**(針ブリンガー, *Hari Burinjaa*): This spell releases a rushing wave of massive light spikes that rip from the earth below and rise to the surface, impaling and tearing anything above it apart. These needles themselves are extremely sharp and immensely destructive stampeding through most defenses and literally ripping the ground up as they surface. When impaled by the sharp points the target is instantly struck with a mass of light energy that can cause extreme pain and deep lacerations.
* **Apollo's Wrath** (アポロの怒り, *Aporo no Ikari*): By gathering and generating light between her open facing palms, Alysa can clap her hands together to bring about a massive spear upon release. This spear can be wielded like that of a normal weapon, but it’s luminous construct makes it a deal a great bit of damage if even a graze from it occurs. The spear itself stands about 7 feet tall, but it is connected with a light chain that is freely shaped and manipulated by Alysa. It connects on her right wrist and can increase the combat range of the spear by an additional 5 feet. The main wrath of this spear comes from its impact in the earth when it is launched at an opponent. When thrown, it produces a massive blast of light behind it to increase its speed, allowing for optimal power to penetrate even the thickest of metals. When it digs the tip of its spear into an object, whether that is a person or the earth, the spear will look as if it is collapsing, the light compressing down and traveling into the earth. When the length of the spear has traveled down into the earth it will spider web out in a 20 foot radius, where merely 2 seconds after impact, the light hidden beneath the earth will shoot up like a multitude of geysers. The light beams will cover every square feet of space in its domain, ensuring that even if it’s target escaped the initial pierce of its blade, it will be struck by its secondary means of damage.

**Dragon Slayer Secret Art**:

* **Great Dragon's Photoelectric Burst** (この巨大な龍の光電バースト, *Kono Kyodaina Ryū no Hikari-den Bāsuto*): Cupping her hands together, this attack can be performed in five different levels dependent on the level of strength desired from the output. For the first stage of the fist, an output of 20% of full power is released. For this, Alysa will cup her hands together by holding the wrists together and keeping the palms open. She will then extend both of her index fingers towards the center of her palm and begin emitting high speed Ki from both of them, keeping the force contained within the space in front of her. Her fingers act like rods for the light energy to bounce back and forth, the particles of energy hitting one another in the space between her fingers, causing the particles to become more excited and give off a great deal of static electricity. Due to the speed and containment of such a spell the Ki will continue bouncing off one another, generating more and more energy and static electricity, that after a "charging" time of only 10 seconds this concentrate light and static electricity will have an output of 30,000 amperes for a 20% power blast, as well as a light of 20,000 lumens, the attack also known as **First Strike** (先制攻撃 *Sensei Kōgeki*). Once the charging period is complete, Alysa will push forth a large surge of Ki from the middle of her palms, breaking the containment she had on the mass and sending the blast of lightning forward in a beam towards her target at a speed twice that of a lightning strike. This spell is able to increase its power and output by increasing the number of "rods", or fingers, that Alysa puts into the palm's space to channel her Ki. When all five fingers are used for this attack, the **Fifth Strike** (フィフスストライキ *Fifususutoraiki*), the electrical output is equal to that of lightning forming at the top of the cloud, a strike that exceeds a billion volts. Its light is of such a high frequency that it will be able to pierce through a S Class level Barrier Spell and blind the target for up to 5 minutes. Its speed makes it an almost sure strike, but even in the wake of the attack, buildings can be leveled in a five mile radius when Alysa unleashes her Fifth Strike. This spell is said to be derived from the legendary spell **Kamehameha** (かめはめ波; *lit. "Turtle Devastation Wave"*) of old times, when dragons still roamed the earth.
* **Heavenly Blessing** (天国の祝福 *Tengoku no Shukufuku*): Using the power of her light Ki, she draws forth power from the sun and ambient photons to create a light that can function at the caliber of even the greatest healing spells. This divine light has the power to heal even the most grave and serious of injuries, even able to remove impurities such as magic barrier particles. This light functions to revert cells back to their previous state before any damage or mutation had come about them. This Ki that is used in the spell can even be used to replicate cells that had been lost, such as that with a Crash spell, and be able to restore limbs or bridge the cell gaps created by the slash of a sword. In order for this spell to work however, Alysa must have contact with the affected area, coating the part within the golden glow of the light to restore it back to pristine condition. Though cuts and bruises are quite easy to heal and don't take much magic from Alysa, things such as limbs and curses are far harder to heal and so they take quite the toll on ALysa.

**Nebular Dragon Mode** (モード星雲 *Mōdo Seiun*) is a specialized dual element mode that is only used by that of **Alysa Tasya** and Amir Tasya after having inherited the properties of Cosmic Magic and Light Magic from their parents. Unlike traditional means of a Light Dragon Slayer consuming the elements that make up Cosmic Magic to achieve this dual mode, this is one of the first instances in which genetic inheritance has led to the amplification and blending of these two powerful magics. Nebular Dragon Mode is granted to a Legacy Dragon Slayer after the inheritance of specific sequences of codons in their eRNA to allow for the expression of both Cosmic Magic and Light Dragon Slayer Magic after Ki Translation. As of now the only known means of achieving this mode is through genetic inheritance of the unique Ki markers, but many believe that the traditional means of consumption would be able to allow a Light Slayer to achieve this mode. However, the risk of consuming the highly dangerous cosmic energy, along with the rarity of such substance, has prevented others from attempting this pathway of achieving this mode. After instruction from the parent dragon slayer on how to express their dragon slayer magic, the expression of both the light and cosmic magic is often first activated when the user reaches a state of heightened emotions or danger and their body instinctively goes into the mode to offer better protection for itself. After initial activation, means of conscious control can be achieved through extreme meditation and Ki expression manipulation. While Nebular Dragon Mode is activated, the two formidable elements fuse together which allows the user to use their Light Dragon Slayer Magic enhanced with divine and versatile effects of cosmic light. The combined effects of the two magic allow both to greatly enhance the other and gives the user a greater range of versatility that cannot be achieved through the mastery of light dragon slayer magic allow such as access to all wavelengths of light on the spectrum both visible and not such as X-rays as well as ultraviolet and infrared light, bringing the utilization of the light element to its full potential. The Cosmic aspect of this element allowing for the utilization, control, and manipulation of cosmic entities such as cosmic energy pulled from the cosmos themselves to create objects such as comets, asteroids, meteors, miniature planets, and even black holes as well as the manipulation of cosmic radiation to some degree through the use of solar energy and gamma rays which is impossible through the usage of regular Cosmic magic and is another example of the true potential of the Cosmic energy brought out through the union with its light magic partner.

## Physical Abilities

**Vast Magical Power**: Alysa was born with extremely high Ki reserves, something that has led to a fairly high bar of expectations placed upon her. This is due to her lineage being the cross of a Wizard Saint and a Counsel Leader. Some of the students in her class have been disgruntled by her natural reserves, saying that it takes more than just good blood to be strong. From her mother, it's possible that she has possibly gained keen abilities from the dragon infused Ki that has come to flow in her veins, as well as the ancient and powerful Ki obtained from her father. Some say that Alysa could even take on a full fledged mage by herself, despite her status as a student. She has precise control over her Ki, extending to a skillful manipulation of her magical energy and regulated output during the casting of her techniques, enabling her to control it to soaring heights that many other users could never imagine thanks to the help of her parents teachings. Her Ki storage allows her prolong usage of her Ki, and thus allow her to fight for as long as necessary. Through rigorous training and practice, Alysa is working to hone her abilities so that her techniques are not very costly, and allow her to conserve her Ki for those she cannot seem to subdue through sheer tactics alone.

* **Physiological Meliorism** (生理的な改善説, *Seiri-tekina Kaizen-sets*u) : Through the use of this magic a user is able to alter the efficiency of particular cells to allow for greater efficiency of a certain physiological process. Particularly used on the endocrine system, nervous system, muscular system, and skeletal system; this ability is able to effect all anatomical systems to improve a mages performance. This is done through the manipulation of their Ki, allowing their magic to act as a catalyst or substitute substrate in various reactions in the body. This can greatly increase the output and efficiency of cell, as the body is able to use a form that can be replenished slowly through the means of ambient absorption; which is far less finite than the traditional metabolism and production.
	+ **Aldo Mena: Vigilant**- Adrenaline, also known as epinephrine a hormone secreted by the adrenal glands; especially in conditions of stress, increasing rates of blood circulation, breathing, and carbohydrate metabolism and preparing muscles for exertion. So once the mage is able to get control of the glands that secrete adrenaline Brahma may experience effects such as increased blood pressure allowing Alysa to react faster and become faster in general. As vasoconstriction occurs, Alysa may feel a bit stiffer afterwards using this.
	+ **Aldo Mena: Propogate**- Using Ki as a substitute, a Mage is able to disperse Ki through the epimysium of the skeletal muscles and cause massive depolarization of the muscle fibers which causes the body to utilize all myofibrils during contractions. This can give a Mage an extra 20% increase in brute force, but this comes with a cost. Because a Mage is overriding the body’s natural defense mechanism of not utilizing all muscle fibers, prolonged use of this spell can result in extreme tearing of the muscles and related torque injuries.
	+ **Aldo Mena: Inspiration**- By increasing production of erythropoietin in the kidneys and liver, the body is signaled to begin erythropoiesis, or the creation of red blood cells. With physiological meliorism a mage is able to increase their erythropoietin levels to hypoxic condition, which is about 10,000 mU of the hormone per milliliter of blood. This increase red blood cell production by almost 1000 fold, giving the mage a greater capacity for gas exchange, allowing their muscles to perform aerobic respiration and prevent the build up of lactic acid, which causes soreness.
	+ **Aldo Mena: Overhaul**- Concentrating their Ki on the anterior pituarity gland, a mage can stimulate release of Growth Hormone (GH) to stimulates growth, cell reproduction, and cell regeneration. This allows a mage to recover from injuries and minor wounds within a matter of seconds. The effects of this spell is only highly effective on superficial wounds, yet it can help with deep wounds by increasing the healing process exponentially related to the amount of Ki output.
	+ **Aldo Mena: Alleviate**- This is a two fold modification that helps with releasing greater concentrations of enkephalin, a pain suppressant. This is one of the more difficult spells to master if Brahma wishes to grant instant pain relief. This can be done as a localized spell, or a generalized spell. Brahma will modify their Ki to act as a substitute preproenkephalin, a signal peptide that will cause the cells to release proenkephalin. If wishing to use this a precaution, a user can stop this spell in the first stage and allow their body to naturally create enkephalin through the post-translational modification of proenkephalin. If wanting to grant instant pain relief, Brahma may enter the second stage and use their magic to catalyze the proteases used to cleave peptide bonds on proenkephalin and greatly reduce the time for the opioid peptide to take effect.

**Skilled Archer:** Through hours of practice at the academy, Alysa is quite an exceptional marksman, which she has proven time and time again during competitions and training. Alysa has shown that she can fire in a multitude of positions, regardless of environmental influences or interference; always hitting her marks with ease, and almost never misses. In fact her skills in shooting are so great, that she has won countless mock battles, knowing that she is able to shoot at her targets from impossible lengths, just by sensing their magical energies. As an archer, she has learned how to manipulate her opponents movements through strategic firing of her arrows, moving them into traps that she has laid, or manipulating them into the line of sight of her teammates.

* **Kyūdō**: What can be translated as the way of the bow, this school extracurricular is one of Alysa's favorite outside of the the word based athletics, mainly due to the spiritual aspect it incorporates outside of the weapon based activity. Her teacher employs the practice of "true shooting; certain hitting" meaning that when archers shoot correctly with a virtuous spirit and attitude toward all living things, beauty and grace in their shooting will come about naturally and they will be able to hit their target every time. This follows on the actions of giving oneself completely over to shooting and aligning ones spirit completely with their surroundings and environments. Once a student has achieved perfection of both the spirit and shooting technique, they will then be led to the idea of munen musō, "no thoughts, no illusions", and be able to act clearly and concisely without outside influences disrupting their harmony with their bow. Her teacher has seen her skill with a bow and has decided to pass on her knowledge of the Toshiya shooting style that requires fast-shooting using a special technique. This is why when Alysa shoots she wears a special pair of gloves to enable her to move their thumbs freely and notch arrows at an astounding rate. This technique allows Alysa to shoot at most 1,800 arrows an hour, her speed close to that of even the most skilled of Kyudo practitioners.

**Skilled Swordsmanship**: Having learned from both her parents a young age how to wield a bladed weapon, Alysa quickly grew into a protegee with a sword. With the sword she has shown that he is incredibly skilled in the one handed grip, but she does not lose a significant amount of power when compared to that of the traditional two handed grip. Due to her involvement in the Kendo Club at school however, she has come to excel at the two handed grip used in competitions; although she still prefers a one handed style to fit in with a more "fencing" like approach. She is able to swing her weapons in an incredible fast manner, using her reflexes and speed to the fullest, moving fluidly and gracefully to block and strike down any enemy that faces her. When coupled with her speed she is able to unleashed swift strikes, often attacking in such an swift manner that her opponent is unable to retaliate or deflect all of the powerful blows. Her defenses when blocking seems unmatched as well, for her speed at manipulating her weapons has even been able to block some of the strikes her mom sends her way during their spar sessions. Utilizing evasion techniques, with effortless counterattacks, Alysa tends to use her speed, rather than power, to overwhelm the opponent and create an opening for herself to land a decisive strike.

* **Fencing**: Based on the traditional skills of swordsmanship, Fencing involves the use of rapier-style swords such as foils, Sabres, and épées. While this style of swordsmanship is normally only used for sport, the techniques taught those who choose to excel in this form of sword fighting can be utilized in battle to wound or even kill opponents. Fencing consists of several different techniques, both offensive and defensive. Offensive techniques consist of thrusts, a technique in which an opponent thrusts their sword-wielding arm forward toward the opponent in an attempt to hit what would in the sport be considered an opponent's "valid" area. A riposte, an offensive technique performed after the wielder successfully parries an opponent's attack, the wielder will then counter in an attempt to possibly take away the opponents weapon. A feint is an attack made by the wielder in an attempt to provoke the opponent into attacking. A lunge is an offensive technique that involves the wielder thrusting their blade forward toward the target, extending their arm while kicking their front leg forward to propel themselves using their back leg. A parry is a basic defensive technique in which the wielder blocks the opponent's blade with the intention of quickly countering, pushing the opponent's blade away from themselves in order to give the wielder the right of way. Parries are normally followed by a riposte. She has even used this knowledge in her kendo club, as the main difference between fencing and Kendo is in the fact that Kendo primarily uses simulated cutting technique and can be classified in the category of *full contact* sports; something that Alysa has been able to translate between the two styles.
* **Iaijutsu**: One of the principle sword techniques Alysa has at her disposal and one of the first abilities her mother passed on to her, this technique is by far her most proficient. Iaijutsu is a combative sword-drawing art, but not necessarily an aggressive art, because iaijutsu is also a counterattack-oriented art. Iaijutsu technique may be used aggressively to wage a premeditated surprise attack against an unsuspecting enemy. This fits in well with Alysa's nature as she is never one to initiate attack without reason, and this art allows her to focus on counter attacks.
* **Ikishinkage-ryū**: This is mainly learned to teach a mage footwork and breathing. The footwork used in the Jikishinkage-ryū style and can be translated as law, rule or method (for) transporting, conveying or carrying ('walking'). It is stressed that both feet stay firmly planted on the ground at all times. The kiai consists not only of the shouting, like most martial arts, but of the proper way of inhaling and state of mind as well. Every kata has two distinct roles called uchidachi, the striking/attacking sword, and shidachi, the doing/receiving sword. Roughly, the swordsman draws a semicircle (upwards or downwards) with both their right hand (holding the sword), and their left hand (free). They finish the movement with his arms extended, the sword pointing upwards, and the free hand's index finger pointing downwards. They represent all the things in heaven and all the things in earth, and Kazuo in the center of everything. Another typical technique is both arms movement in which uchidachi raises with both arms and receives the subsequent uchikomi with the side of the blade. This results in thrusting the left arm forwards and turning both arms outwards to allow to absorb shidachi's cut which is in kiritsuki style like performed by a kaishakunin.
* **Hokushin Ittō-ryū**: Hokushin Ittō-ryū is a very intense dueling style, which focuses on simple and fast techniques where no unnecessary movements are made. Controlling the enemy’s center line with the Kiri-Otoshi and dominating him with extremely fast tsuki-waza are the signature techniques of this ryūha. The principles of this style are that a perfect technique should contain defense and offense in one action.

**Promising Hand to Hand Combatant**: While not as skilled in the art as she is with a blade, her family and teachers did teach her proper techniques to be quite competent when unarmed. Alysa has repeatedly shown his prowess in agility and speed, and although she lacks in physical strength, her punches are unexpected and can create bruises or block Ki flow in their hits. Additionally, she is quite inventive—coming up with creative attacks on the spot to launch against her enemies, finding ways to use the targets own body against them in order to make up for where she lacks in power. Her fighting style tends to stick with fluid and acrobatic motions while using pinpoint accuracy and lethal strikes to render an opponent incapable of countering. She puts a major emphasis on speed, agility, and ferocity by using head-height kicks, jumping and spinning kicks, and fast punching techniques by utilizing the whole upper body and waist rotation to maximize power, which increases impact force and damage. Once she catches an opponent in her combos, she keep them trapped by increasing the rate of his strikes in a seemingly unpredictable manner, not allowing her opponents a chance to block or counterattack. She has even learned a Cochlear Magic technique, called Nekodamashi, to help disrupt the rhythm of defense for her opponent, creating opening for subsequent blows to land. Alysa's movements are consistently changing in such as quick manner that even the most observant of opponents have trouble following and blocking her hits. Due to Alysa's main reliance on her blade and magic, she does not feel the need to employ hand to hand combat often, and will only use these techniques when evading blows; as she has a sophisticated understanding of how the body moves in various styles of combat due to her competent training in the area.

**Altered Physiology**

* **Enhanced Senses**: With her dragon inheritance, Alysa has a very keen sense of smell. Being able to recognize scents from up to two miles away and even those who have been covered by the scent of the terrain. Her hearing and sight is what she really excels at though. She has such keen hearing that it acts as a sensory type tool, where she can know how many enemies are approaching, just off of the sound of their breathing. It has been seen in battle that she can locate an enemy it a pitch black setting just by listening for a mage's heartbeat. This is in thanks to the genetic inheritance that has altered the physiology and anatomy of the cochlea, allowing Alysa to hear as low as 12 Hz with an extended upper range of 28 kHz due to modified and multiplied stereocilia. This upper of 28 kHz is similar to that of a cat’s acute hearing, which allows Alysa to register ultrasound; something cats are assumed to use in hunting to track the ultrasound emissions of rodents. This is particularly useful in echolocation, as she can send out a pulse of ultrasound and register the distance of particular objects. This also prevents the reverse from happening, as she will be able to hear if any enemy is attempting to use sonar to locate her, although she will not be able to tell the direction of its epicenter. But can emit the same frequency sound to help hide her location for the enemy’s sonar. Being a Light Dragon Slayer, she is able to sense shifts in the photons around her, allowing her to tell what direction an enemy is coming in which helps her counter "surprise attacks". This also allows her to see wavelengths unseen by that of the normal human eye. In her normal form she is able to see 1012 Hz to 1016 Hz, making her capable of seeing almost all of the infrared spectrum to the ultraviolet spectrum. This can be used to her advantage in generating attacks of great heat, as well as altering the wavelengths of her attacks to make them appear invisible to the average human eye.
* **High Pain Tolerance**: Alysa has shown excessively high pain tolerance, with markedly decreased endogenous concentrations of nociceptin (pain-activating neurotransmitter) and extraordinarily high levels of enkephalin and anandamide (natural biologically-occurring pain relievers), which both serve to decrease pain reception. Furthermore, her thalamus show super-threshold afferent and efferent innervation, especially to the eye, ear, nose, and somatosensors, thus increasing the ability of their central nervous system to receive and integrate external sensory stimuli. This increased perception time, in combination with their heighten impulse speed, has given her a reaction time of 0.047; a time twice that of the average human.
* **Impressive Stamina and Endurance**: With her prime bloodline express and unique physiology, the Tasya children show extensive and continual neovascularization, as well as increased mitochondrial proliferation, accelerating both short-duration and long-duration muscular contraction by capillary perfusion and readily available creatine phosphate. This ideal physiology grants them greater stamina, allowing them to operate at peak capacity for several hours without fatigue or assistance from their Ki. Their stamina at mere teens has been compared to that of olympic athletes with how long they can last in prime physical condition. They have even begun high intensity interval training at various altitudes and conditions to expose their body to various environments to help shape it into that of an elite athlete. This training has also greatly affected their hearst in a way that the size of their left ventricle are far greater than that of an average human; greatly increasing their stroke volume and cardiac output, allowing for them to send more hemoglobin rich blood to transport oxygen to their muscles and increase thier endurance. When functioning at high intensities, such as during their sparing session with each other, this comes in great help as this endurance training has helped their body maximize the efficiency in both their aerobic and anaerobic metabolism. This means that their body has an efficient metabolic cycle that can prevent muscle depolarization and can help keep up with the production of lactic acid that causes post exercise fatigue. Their bodies will be able to stand a high level of exertion, such as long distance running, for an extended period of time, something that will come in great use when they are full fledged mages.
* **Extreme Durability**:Though she may not be strong, she has the utmost ability to withstand even the hardest of hits. This is in part thanks to her biological components, the dragonification that her mother experienced allowing her to pass on the dense tissue structure to that of her children, but her father's immortality and healing components allowing for a human appearance. As mentioned before, her joints and bone structure have adapted to such strain she puts on her body, as the cells within her joints produce a higher amount of hyaluronic acid, lubricin, proteinases, and collagenases to increase the replacement of synovial fluid at an unimaginable rate. This helps cushion impacts on the skeleton, preventing Alysa from suffering severe damage during hits far greater than that of the layman. Her body has also undergone extreme ossification of his bones due to the weight pushed upon them from constant training, allowing her body to act as a physical shield against the force of her opponent punches and kicks. This enhanced structure makes her resistant to blunt force trauma and allows her to fight beings with superior strength without being instantly decimated. This increased density allows her to withstand 5,000 Newtons (1,125 lbs) of force, that of a professional boxer’s hardest punch, without breaking; or even withstand the kick of a professional kickboxer, clocking in at a max of 9,000 Newtons, with only light bruising. One of the surprising factors of her durability comes from her mental clarity. She is able to prevent the tensing of her muscles and joints during a fall or incoming blow, allowing for the flexibility helping to cushion the impact on the spinal column, joints, brain, and internal organs. This mental control allows her to walk away rather unscathed from being thrown into a wall, or falling from a few stories up with the extent of only a broken bone or two. These natural abilities combined with that of almost a dragon scale armor, allows her to take on hits from things such as Strengthening Magic and the likes without succumbing to their detrimental effects on the body.

**Immense Speed**: Due to her genetic alteration to her physiology, Alysa's cardiovascular and respiratory systems have become far more efficient than those of a normal human. The chemical processes within her muscles are so highly enhanced and efficient that her body does not produce lactic acid or other harmful byproducts of respiration, or rather, it produces so little of it that it is almost negligible. Her joints are smoother and lubricated more efficiently, as well as increased tensile strength on her tendons and muscle fibers to better suit that of high speed exertion; preventing her from getting injured due to the strain the high speeds potentially on certain places on her body. This is especially useful when it comes to utilizing her Light Magic to increase her speeds in extraordinary heights. Even without the aid of her Ki for fuel for her running, she is able to travel 100 meters in a matter of 4.74 seconds, nearly twice the maximum capable speed of the most elite runners. Using her Ki as a potential fuel source helps her offset the increased energy requirement required to shift her weight load so quickly, and due to it's light properties, it gives her a far greater speed than those who use other speed magic's like Lightning or High Speed. Her speed is one of her most formidable abilities, giving her the power to quickly subdue her opponent and counter any possible attack sent her way. The maximum limit of her speed has yet to be tested, but even at her young age she is able to keep up with her mother's Light Drive for nearly a minute before falling behind due to her lack of stamina build up at her age. However, one of the most formidable traits of her speed, is his ability to stop on a dime and change direction. This nearly instantaneous shift in direction, requires a great deal of force to help move her momentum, something that puts a great deal of strain on her legs and internal blood flow. Though Alysa has show to have the perseverance of a fighter pilot when it comes to the force of speed put on her body from such a change. Her body is capable of withstanding the immense pressure put on her vessels during her high speed travel, preventing her from collapsing when her blood flow is shunted away from her brain during something like a running jump. Her thalamus is also highly developed and has shown super-threshold afferent and efferent innervation, especially to the eye, ear, nose, and somatosensors, thus increasing the ability of her central nervous system to receive and integrate external sensory stimuli when she is traveling at such high speeds.

**Sub-par Strength**: Strength is not her strong suit when it comes to combat. Though she has the knowledge and skill in hand to hand combat, when analyzed, her fighting style relies on using her opponents momentum as well as hitting pressure points; both of which do not require a great deal of force to achieve an effect. So when it comes down to it, her blows are akin to that of the teen girl that she is, not doing any lasting damage that would help her turn around the fight. However, for what she is lacking in physical strength she makes up for in speed and coordination, allowing her to dodge and counter through means that she is more skilled at. Although it proves to be a difficult obstacle to overcome, Alysa is working hard to improve her strength through daily training, already able to lift almost 1.25 times her body weight and aiming to go higher.

**Gifted Intelligence**: Always working to expand her knowledge, Alysa has been shown to be highly gifted intellectually, in terms of both school work and combat. So far during her tenure at Koma Inu's Magical Academy she has been on the honor roll numerous times, and is admired by her teachers for her diligent work on her assignments and willingness to help others with theirs. She has somewhat of a photographic memory when it comes to things she reads in books, able to recall information quickly as if she was opening up the page right in front of her. This has served her well when it comes to her cooking, as she can recall complex recipes and make it perfectly. This passion for cooking is something that Alysa has said to extend to how she studies for tests; as each bit of information is just another ingredient into making a bigger recipe of information. She will even sometimes associated facts with ingredients of a recipe she knows by heart to be able to easily piece together the hardest of information. Though not just book smart, Alysa is highly observant and analytical, and judging from how quickly she can analyze an opponent's power and attack patterns, most maneuvers become useless against her in due time. She is capable of performing a calm analysis of battle conditions, even when in danger, and deduce an appropriate course of action after considering all possibilities to successfully execute her target. Though right now her speed at going through different scenarios is a bit slower than that of a seasoned tactician, making her go through a bit of trial and error step to buy herself some time to find the right course of action. This does give her time to easily pinpointing weaknesses and quickly calculate new battle plans as the fight is taking place. This is in part due to her inherint instincts and intuition which allows her to quickly become aware of his surroundings and react to incoming danger with light speed.

## Relationships

**Izar Tasya**
*Main article: Izar Tasya*

**Theia Tasya**
*Main article: Theia Tasya*
**Amir Tasya**
*Main article: Amir Tasya*

## Trivia

* Her appearance is based off of Sakura Matou from the Fate Series.
* Credit to Antonio for the fencing description.