Mechanto Sectors

The **Mechanto Sectors** are the hub areas in Gun and there are 4 in total during the main game. In each Hub contains a Recharger, a Save Disc and Wardrobes for alternate costumes. There are also tunnels which have been taken over by The Taboo and accessing them allows you to wonder in into the Taboo Zone; there are also small pools which send you to that dungeon's entrance.

All Wardrobes have Bronze, Silver and Gold doors: the Bronze ones have the Default costume and the unlockables which require you to defeat The Taboo without taking damage. The Silver Doors require you to obtain one of the game's endings to unlock their costumes. Gold Doors allow you to play as other characters and have specific requirements to unlock them.

## Training Sector

The first hub area in the game, Gunnoid-0 awakens here from the Recharger. Right next to it is a computer telling the player they need to collect 3 Keycards to unlock Rebellion's Mechanto Gate. There are 3 Info Signs that teach the player to use Recharges to restore HP and ammo, how underwater mechanics work and how the Tier 3/MAX Tier Gunnoid Cannon can be used to attain flight.

The teleporter and all sectors associated with it have a bronze diamond logo and take you to either Sector Blue, Sector Red, Sector Yellow or Rebellion; defeating War Machine deactivates the barriers blocking off the Taboo Zone and the Wardrobe in addition to the door to the Deep Sector.

## Deep Sector

Unlike the previous room, the Deep Sector is far more spacious for the player. As soon as the player comes in from the Training Sector, they notice a drop which they can fall down. They can either use the platforms at the right side, the lift, their Ascension Unit or a Tier 3/MAX Tier Gunnoid Cannon to get back up. After that, there's a small corridor which beneath has a tunnel overtaken by the Taboo's power, leading into Taboo Zone 1. At the end of the path is a small area below leading to either Taboo Zone 2's entrance or the tunnel leading to Taboo Zone 1. You can use the lift to help you to reach the upper areas if you're unable to reach them through other means.

The upper right section has a Terminal which takes you to Sector Purple, Sector Orange, Sector Green or Determination, and of these areas are marked with a silver diamond logo; defeating the Diamond Dogs deactivates the barriers blocking off the Taboo Zone, the Wardrobe and the door to the Deeper Sector.

The upper left area has an Anticharger which is red compared to the green of the usual Rechargers. Inverted Gunnoid corpses are strewn across the floor and there's a sign telling the player not to take Inverted Gunnoid corpses into the Sectors. If the Player interacts with the Anticharger, they can either choose to leave it or go in and effectively commit suicide. Doing the latter earns you the Suicide Ending and unlocks the Inverted Gunnoid costume.

## Deeper Sector

Once the player comes in through the Deep Sector door, they can either jump over the gap or go down. Jumping over allows the player to reach an area with a Recharger, Save Disc and the Terminal which sends the player to Sector Violet, Sector Vermilion, Sector Chartreuse and Purpose, all of which are associated with a golden diamond logo. The door to the Deepest Sector is blocked off by 3 barriers, which require you to defeat the first 3 bosses first.

If you go below, you can go left and take the tunnel to Taboo Zone 2. Go right and there's a green pool of water designed so that the player can learn about how green water works. If the player drowns, they'll get a special message. If the player avoids or jumps over the water, they can either access Taboo Zone 3 or go up and access the Wardrobe. An Emergency Panel is also present should the player ever need to return to the Training Hub

## Image Gallery

The Terminal allows you to train in the three sectors or try your might at Rebellion.
## Music

Caption
 Submenu (Robot Warlords) |  | Deepest Sector

## Trivia

* During Gun v2, the Emergency Panels were added to the Deep to Deepest Sectors so that if the player didn't think things through, they would simply be able to warp their way back to the Training Sector.
* Long before the Taboo Zone was created, the player would've originally fought Taboo-Oh underneath the Training Sector. It would've been blocked off with Dark Blocks which required the WarMach Cannon to destroy.
* The Deep Sector and Deepest Sectors are the only Mechanto Sectors where the player can obtain alternate endings.