Badge Categories

In the game, there are a total of 51 **Badges**. Each **Badge** has its own requirements to be achieved. Every **Badge** has **6 Values (None, Cardboard, Stone, Bronze, Silver** and **Gold)** and **25 Levels**. Each **Badge** starts at **Level 0** where it has no **Value**, when at **Level 0** the **Badge** is not considered earned. As soon as a player earns **Level 1** of a **Badge** that **Badge** is considered earned. **Badge Value** is increase every **5 Levels,** that means that the **Badge Values** scale in the following way:

 Cardboard
 Stone
 Bronze
 Silver
 Gold

Below is a comprehensive list of all **Badges** and their requirements:

## Total Value

The **Total Value Badge** counts the **Total Value** of a **Player** / **Pet** during the length of a single season. **Total Value** is calculated by adding up the over-all value a **Player** / **Pet** has achieved, including all **Resets** and **Evolves** a **Player** / **Pet** has undergone, during a single season. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned permanently.

## Badges Acquired

The **Badges Acquired Badge** counts the number of **Badges** a **Player** has received in total, throughout all  **Seasons**.

## Daily Login

The **Daily Login Badge** counts the number of a **Player Daily Logins**, throughout all  seasons. **1 Daily Login** is awarded for each day the **Player** logs in to the game.

## Daily Rewards Claimed

The **Daily Rewards Claimed Badge** counts the number of **Daily Rewards** a **Player** has claimed, throughout all seasons. **1 Daily Reward** can be claimed for each day the **Player** logs in to the game, and for that day only.

## Tasks Completed

The **Tasks Completed Badge** counts the number of **Tasks** a **Player** has completed, throughout all **Seasons**.

## Weekly Points

The **Weekly Points Badge** counts the cumulative number of **Points** a **Player** has accumulated in the corresponding **Weekly Ranks**, throughout all **Seasons**.

## Fan Club Followers

The **Fan Club Followers Badge** counts the highest number of **Players** that have ever followed the **Player** at any one time, throughout all seasons. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned permanently.

## Fan Club Follows

The **Fan Club Follows Badge** counts the highest number of **Players** that the **Player** has ever followed at any one time, throughout all **Seasons**. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned permanently.

## Cash Lost on Resets

The **Cash Lost on Resets Badge** counts the total number of **FsD($)** the **Player** has spent on **Resets** and **Evolves**, throughout all **Seasons**.

## Resets on Pets

The **Resets on Pets Badge** counts the total number of times the **Player** has  **Reset** and, or **Evolved**, a **Pet** (Including **Newbies**), regardless of cost, throughout all **Seasons**.

## Unique Resets on Pets

The **Unique Resets on Pets Badge** counts the total number of times the **Player** has  **Reset** and, or **Evolved**, a unique **Pet** (Including unique **Newbies**), regardless of cost, throughout all **Seasons**.

## Unique Evolve Raisers

The **Unique Evolve Raisers Badge** counts the total number of times the **Player** has been  **Reset** and, or **Evolved**, by another unique player, regardless of cost, throughout all **Seasons**.

## Newbie Resets

The **Newbie Resets Badge** counts the total number of times the **Player** has  **Reset** and, or **Evolved**, a **Newbie**, regardless of cost, throughout all **Seasons**.

## Favorite Owner Purchases

The **Favorite Owner Purchases Badge** counts the total number of times the **Player** has been purchased by the same **Owner,** regardless of cost, throughout all seasons. This is cumulative, so each time the **Player** is purchased by the same owner, this will count towards the max total amount.

## Favorite Pet Purchases

The **Favorite Pet Purchases Badge** counts the total number of times the **Player** has purchased the same **Pet** ,regardless of cost, throughout all **Seasons**. This is cumulative, so each time the Player purchases the same **Pet**, this will count towards the max total amount.

## Unique Owners

The **Unique Owners Badge** counts the total number of times the **Player** has been purchased by a unique **Owner**, regardless of cost, throughout all **Seasons**.

## Pet Purchases

The **Pet Purchases Badge** counts the total number of times the **Player** has purchased a **Pet**, (Including unique **Newbies**), regardless of cost, throughout all **Seasons**.

## Unique Pet Purchases

The **Unique Pet Purchases Badge** counts the total number of times the **Player** has purchased a unique **Pet**,(Including unique **Newbies**), regardless of cost, throughout all **Seasons**.

## Pet Trade Profit

The **Pet Trade Profit Badge** counts the total number of profit in **FsD($)** the **Player** has earned from selling the **Pets** they own, throughout all **Seasons**.

## Most Priced Gift Card Sent

The **Most Priced Gift Card Sent Badge** counts the highest single cost of a single **Giftcard** the Player has ever sent in **FsD($)**, throughout all **Seasons**. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, for the **Badge** to be earned permanently.

## Most Priced Gift Card Received

The **Most Priced Gift Card Received Badge** counts the highest single cost of a single **Giftcard** the Player has ever received in **FsD($)**, throughout all **Seasons**. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, for the **Badge** to be earned permanently.

## Gift Cards Sent

The **Gift Cards Sent Badge** counts the total number of **Giftcards** the Player has sent, regardless of cost, throughout all **Seasons**.

## Gift Cards Received

The **Gift Cards Received Badge** counts the total number of **Giftcards** the Player has received, regardless of cost, throughout all **Seasons**.

## Consumed Work Energy

The **Consumed Work Energy Badge** counts the total cumulative number of **Energy** the **Players Pets** have burned doing **Works** for the **Player**, throughout all **Seasons**.

## Burned Work Energy

The **Burned Work Energy Badge** counts the total cumulative number of **Energy** the **Players** has burned doing **Works** for all of their **Owner**, throughout all **Seasons**.

## Self Work

The **Self Work Badge** counts the total cumulative number of times the **Players** has **Worked Themselves**, throughout all **Seasons**.

## Work Given

The **Work Given Badge** counts the total cumulative number of times the **Players** has given **Works** to their **Pets**, throughout all **Seasons**.

## Work Done

The **Work Done Badge** counts the total cumulative number of times the **Players** has been given **Works** from their **Owners**, throughout all **Seasons**.

## Work Mastered

The **Work Mastered Badge** counts the total number of **Works** the **Players** has **Mastered** as an  **Owner**, throughout all **Seasons**.

## Unique Worker

The **Unique Worker Badge** counts the total number of **Works** the **Players** has given to unique **Pets**, throughout all **Seasons**.

## Unique Boss

The **Unique Boss Badge** counts the total number of unique **Owners** the **Players** has had, that have given the player at least 1 **Work**, throughout all **Seasons**.

## Boss Cash Earned

The **Boss Cash Earned Badge** counts the total cumulative number of **FsD($)** the **Players** has earned by giving **Works** to their **Pets**, throughout all **Seasons**.

## Worker Cash Earned

The **Worker Cash Earned Badge** counts the total cumulative number of **FsD($)** the **Players** has earned by doing **Works**, as a **Pet**, for their **Owner**, throughout all **Seasons**.

## Worker Cash Given

The **Worker Cash Given Badge** counts the total cumulative number of **FsD($)** the **Players** has earned for their **Owner** doing **Works**, as a **Pet**, throughout all **Seasons**.

## Boss Cash Given

The **Boss Cash Given Badge** counts the total cumulative number of **FsD($)** the **Player's** **Pets** have earned doing **Works**, works for the **Player**, throughout all **Seasons**.

## Record Pets Owned

The **Record Pets Owned Badge** counts the max number of **Pets** the **Player's** has owned at any one time, throughout all **Seasons**. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned permanently.

## Record Pets Owned Value

The **Record Pets Owned Value Badge** counts the max total value of the **Pets** a **Player's** has owned at any one time, even if that is just 1 **Pet,** throughout all **Seasons**. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned permanently.

## Messages Sent

The **Messages Sent Badge** counts the total cumulative amount of **Messages** a **Player's** has sent, throughout all **Seasons**.

## Messages Received

The **Messages Received Badge** counts the total cumulative amount of **Messages** a **Player's** has received, throughout all **Seasons**.

## Turnover Total Cost

The **Turnover Total Cost Badge** counts the total cumulative amount of **FsD($)** a **Player's** has spent buying **Pets**, excluding **Resets** and **Evolves,** throughout all **Seasons**.

## Consecutive Daily Login

The **Consecutive Daily Login Badge** counts the max amount of times a **Player** has logged in consecutevly. throughout all seasons. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned **Seasons**.

## Profile Visits

The **Profile Visits Badge** counts the total cumulitive amount of unique profiles a **Player** has visited. throughout all **Seasons**.

## Profile Visitors

The **Profile Visitors Badge** counts the total cumulitive amount of unique **Players** that have visited the **Player's** profile. throughout all **Seasons**.

## Record Bookmarked

The **Record Bookmarked Badge** counts the max number of **Players** that have bookmarked the **Player** at any one time. This is a **Record Badge**, meaning that the stated value on the **Badge** description just needs to be reached at some point, and not held for the **Badge** to be earned permanently.

## Record First Records

The **Record First Records Badge** counts the total cumulative amount of records the **Player** has broken, throughout all **Seasons**