King Alteon

> "*A fallen king of a fallen kingdom.*"
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**King Alteon** is the nineteenth challenge on the *Lords of Chaos* board. He appears alongside Corvak in The Fallen Kingdom.

## Attacks

All of King Alteon's attacks do ??? (Void) damage.

1. King Alteon gathers energy.
	* *The Chaos within King Alteon builds. X/100.*
	* Increases **Chaos Within** by (20 - 5X).
		+ See Mechanics.
	* Applies 'Chaos Mimicry' for 5 turns.
		+ If the player's Melee/Pierce/Magic/Block/Parry/Dodge are all under 100:
			- *King Alteon: 'You cannot match the power I hold at bay.'*
			- +50 Bonus.
			- +50 Boost.
		+ If any of the player's Melee/Pierce/Magic/Block/Parry/Dodge is over 100:
			- *King Alteon: 'You cannot withstand the coming tide.'*
			- +100 Melee/Pierce/Magic.
2. King Alteon slashes his target.
	* Attacks for 2 hits of 200% ??? Melee damage (400% total).
3. King Alteon channels dragon energy.
	* Increases **Chaos Within** by (20 - 5X).
	* Applies 'Dragonlord's Will' for 2 turns.
		+ +100 Block/Parry/Dodge.
4. King Alteon blasts his target with a burst of energy.
	* Attacks for 1 hit of 400% ??? Melee damage.
		+ Inflicts 'Dragon Call' for 2 turns, a 50% ??? DoT.
5. King Alteon unleashes the chaos within.
	* *King Alteon: 'I... am sorry. The Chaos... I can no longer contain it!'*
	* Attacks for 10 hits of 80% ??? Melee damage (800% total) with +500 Bonus and +400 Crit.
6. King Alteon gathers chaos energy.
	* Applies 'Chaos Mimicry' for 5 turns.
		+ If the player's Melee/Pierce/Magic/Block/Parry/Dodge are all under 100:
			- *King Alteon: 'I am sorry.'*
			- +50 Bonus.
			- +50 Boost.
		+ If any of the player's Melee/Pierce/Magic/Block/Parry/Dodge is over 100:
			- *King Alteon: 'Forgive me.'*
			- +100 Melee/Pierce/Magic.
7. King Alteon swings his chaos greatsword.
	* Attacks for 1 hit of 600% ??? Melee damage with +400 Crit.
8. King Alteon channels chaos dragon energy.
	* If **Chaos Within** is below 100, increases it by (20 - 5X).
	* Applies 'Chaotic Will' for 2 turns.
		+ Reflects 50% of damage taken.
9. King Alteon blasts his target with a burst of chaos energy.
	* Attacks for 2 hits of 300% ??? Melee damage (600% total).
	* Inflicts 'Chaos Call' for 2 turns, a 100% Null DoT.
10. King Alteon summons pillars of chaos lightning.
	* Attacks for 9 hits of 88.8% ??? Melee damage (800% total).

## Rotation

King Alteon has two rotations, which changes after specific conditions are met (see Mechanics)

* In phase 1, King Alteon's rotation is 1 -> 2/7 -> 3/8 -> 4/9 -> repeat
	+ Attacks 7, 8, and 9 are used instead of 2, 3, or 4 when his arm/body/head is completely damaged respectively (see Mechanics).
* In phase 2, King Alteon uses Attack 5 once, and his rotation becomes 6 -> 7 -> 8 -> 9 -> 10 -> repeat, continuing from where his phase 1 rotation left off.

## Mechanics

### Chaos Within

* King Alteon has a **Chaos Within** counter that starts at 0 and maxes at 100.
* If this counter reaches or exceeds 100, King Alteon transitions to phase 2.
* Whenever King Alteon uses Attack 1, 3, or 8, **Chaos Within** is increased by 20.
	+ For each body part that is completely damaged, this value is decreased by 5.

### Body Parts

* King Alteon's body is made of three targetable parts: Body, Weapon/Arms, and Head.
	+ *Targetable: Body, Weapon, Head*
	+ The current body part being targeted is represented by a status effect on King Alteon.
		- *You are now targeting King Alteon's <body/weapon/head>.*
* Each part has its own HP equal to 20% (3359), 15% (2519), and 15% (2519) of his HP respectively. This health is reduced upon receiving any damage.
	+ *X/Y <body/arms/head> HP remaining.*
* After reducing the health of a part to 0, King Alteon replaces a part of his rotation with a new attack, and gains a corresponding permanent buff.
	+ Visually, this is represented by the body part transforming.
	+ *The target's arms have been completely damaged!*
		- Every turn, if the arms are completely damaged, applies 'Arms Damaged: The Chaos within is unleashed' for 99 turns.
			* +20 Boost.
		- Replaces Attack 2 with Attack 7.
	+ *The target's body has been completely damaged!*
		- Every turn, if the body is completely damaged, applies 'Body Damaged: The Chaos within is unleashed' for 99 turns inclusive.
			* +10 All.
			* -10 Health.
		- Replaces Attack 3 with Attack 8.
	+ *The target's head has been completely damaged!*
		- Every turn, if the head is completely damaged, applies 'Head Damaged: The Chaos within is unleashed' for 99 turns.
			* +30 Bonus.
			* +30 Crit.
		- Replaces Attack 4 with Attack 9.
* If all three body parts are broken, King Alteon transitions to phase 2. Targeting body parts has no gameplay effect in phase 2.

## Resistances

* Shrink: 300
* Immobility: 300