recursal/Fanatic-Fandom huggingface dataset:
Gareth

The son of Sir Vinn, the most celebrated knight in Kural, he spent nearly as much time at Castle Kural as at his
own family's manor, and he grew up with Cassius like brothers--save that their childhood fights had been far fewer and
rarely as bloody. He was Cassius's most trusted companion. He accompanied Cassius in a stag hunting, but the stag was actually Wahooka who led them there.

After dispatching the first mob, more were gathering up the canyon and formng a battle line, and broke it with their arrows until the advance stalled. Cassius returned to the firing line, and saw 30 throgs forming a ragged battle line across the canyon with their bucklers. He ordered to fire in volleys once the enemies came into range. Wahooka with his magic created a chasm where the other army of creatures fell. However another line of raiders was gather up the canyon, and could not be stopped by their arrows. Pendaran caused an ember to fly towards the creatures and engulf them in flames. Then a galok opened the fiery curtain allowing the monsters to resume their advance.

Cassius ordered everyone to cross Pendaran's chasm while Gareth and Whitney would stand rear guard and come with him. The galok however cast a war spell and burned the 3 riders who jumped over the chasmPendaran cast a magic throwing Whitney off his horse, which was seared in two by the galok's spell. Cassius ordered Gareth to pick him up and retreat. He protected Gareth while he did so and ordered to meet at Swafham.

At the crest of the ridge, as Cassius nearly caught them, the sky erupted into orange fury with a deafening roar and the ridge exploded, engulfing the two in crimson fire. Gareth and Whitney burst into columns of flame and crumbled to ash.
Kural

The northernmost province of Stonekeep that provides the kindom with fur and iron, the land of Lord Alban.

200 years ago the Council of Eight had purged
its lands of all green-skinned beasts.

40 years ago the Cousins' War occurred by the Council didn't send any support to Lord Alba.

Stonekeep claims that it doesn't send money to keep the border forts in good repair or troops to garrison them. Kural is invaded and Cassius goes to the capital of Stonekeep to seek help.
Temple of Thera

The Temple of Thera was located in a volcano the Throgs called eh-Doric-al-Kar. A stone path wound its way and reached a great archway, cut into the living rock of the mountainside. Tree shaped columns stood on either side. One had fallen into ruin.

It was made of dark glass and had numerous hanged lamps. The floor was glass and slippery and delicate lines formed on the a rune of Thera's name. There were columns and several statues of creatures. There was also a statue of Death serving the powers of Life.

During some devastating event (perhaps the Devastation) the Temple was damaged, the rune was broken, the lamps fell down and the statues damaged. A tall mighty figure who was Wahooka defeated the statue of Death for Gotha Karn to take its head.

Thera sent a dream to Rathe of Stonekeep, who was son of Rhea, a priestess of Thera. He saw that he was in the Temple.

After the defeat of Gotha Karn, Orvig Stonemelter with Rhyanis and other artisans (Dwarves and perhaps Throgs) they repaired Thera's Temple and restored the rune, based on Rathe's ring. Mage Icarius theorized that this can restore Thera's energies and make her act in this world. Rathe and Kelandra were married there.
Harick

Harick was a Trader affiliated with Stonekeep. He was sent to the Dwarven Clanhall to get replacement drain switch cylinders when the old ones became faulty. He would also examine Sewers control doors after returning from the Dwarves. Perhaps Stonekeep was destroyed before he could complete his work.
Galok

A gaunt, spectral-faced figure that seemed
part man, part beast, and part fire itself. It can control fire and is invulnerable to arrows as they are disintegrated when they touch it. It stood half again
as tall as a man, with a grinning mouth full of red fangs,
eyes ringed by whirls of crackling flame, and long fluttering hair that floated about its head like wisps of gray
smoke.

Cassius saw a galok emerging during the battle in the Brookbury Basin
Kevin of Bass

**Voice actor(s)** | Kevin W. Bass

**Kevin of Bass** is a giant Sharga found in a corridor of the SE turret of Stonekeep.

He threatened Drake by mentioning his name and attacked, but was defeated easily. Despite his size he didn't carry anything useful more than his own sword.

## Trivia

* Kevin is named after the Interplay programmer Kevin W. Bass as an inside joke in the game.
* Kevin's corridor is "unlocked" when Drake opens the secret chamber with the Dagger of Penetration. However the corridor doesn't appear if Drake moves further down.
Seth

Seth was the Master Trader. He had patrician features and sharp nose. A decent, hard-working man, although he had earned the right to stay home, he often went out, as the city needed a good trader like him.

Stonekeep maintained good relations with the tribes of Khera Vale for over a year, and Seth sent out a trading caravan. It consisted of 6 armed men and 4 pack mules, along with his deputy Lara and the dwarf Jhen Stonemelter as a Dwarf representative. They carried shortswords by Albenforge Clan, 6 bolts of cloth, 3 sealed casks of wine and a cask of iron nails to trade for herbs and hides.

The caravan was butchered on a low hill by the Tse'Mara controlled by Gotha Karn, and their goods were taken. Watch-Master Hoth sent teams to find what happened. Their mutilated bodies were discovered by Rathe and Tam on the hilltop under the rain. Rathe found Seth's body next to a pack mule, only a thin strip of gristle remained of his neck; he closed his staring eyes.
Torin

File:Torin.png
**Torin** is a Dwarf, step-nephew of Orvig Stonemelter and Elder of the Chak'ra Clan.

The Dwarven Castle had incursions by Throgs and many Dwarves disappeared. He forbid Farli Mallestone to leave the Clanhall and look for his brother Dombur but he did anyway. Meanwhile he odered his people to stay calm while others, like Geldor, insisted to take the war against the Throgs.

Karzak returned and told about Drake, a human from Stonekeep who helped the Dwarves. Drake came while he was arguing with Geldor and Farli was with him. Torin welcomed Drake and let him explore the halls and talk with Dwarves to find what he needed, and to reunite with Karzak. However he declared Farli an *uck-togoth* for disobeying his orders.

Later Torin asked Drake's help, to fight an undead warrior that was haunting the eastern part halls and promised a reward. After the feat, he offers to Drake the contents of his chest that contain a magick shield and the Translocation spell.

Later Drake asked help to free Vermatrix Goldenhide; Torin was terrified with the thought to release a dragon but Drake persuaded him, saying she was imprisoned by Throgs, and she would be grateful to those who helped her. Torin then suggested to Drake to talk to Sardin Blackrock.
Boghos

A sorcerer from Stonekeep. A hollow-cheeked man with sagging jowls and a bladelike nose. He wore a conspicuous red-cowled, black sable robe.

Keeplord Varden sent him along with Sir Melwas to Kural. He prepared runes to turn the course of a battle. He also had the ability to scortch or sunder the earth. Melwas suggested that Brenna should lead Boghos up the cliffs in order to surprise the galok's ambush.
Sun Sword

It has a golden hilt. There was a little hollow in the pommel that had once held a magnif- icent topaz, which had long since been removed and put to far better use. Its blade shone with a yellow radiance so intense that causes one's vision filed with spots and skinto itch and sting as though he had been too long in the sun. Its light radiates and comes beaming back from every direction, filling the chamber with all-encompassing radiance that washed out even the faintest hint of a shadow.

It was stuck in a large block of granite in a low vault in the Faery Realm.
Korzen

Korzen was a Sub-Fendis of Stonekeep.

Fendis Raphael left on important business to the Dwarven Realms, expected to return in a tenight, Tartis 8 Rakshir. Korzen was in charge of the Guards of the Keep on Sorfen 28 Rakshir.

His men grew unrestful because of rumors of coming of darkness and had trouble dealing with the panicked and deserters. On Tartis 4 Rakshir he decided to post more guards. On Tartis 5 Rakshir messenger Genk Torus told him that the tunnels in the dwarven realm had been overran with monsters, and Korzen disciplined him.

During a Throg unrest, he planned to send a guard troop to Fort Thunder.
Whitney

A man from Kural He joined Cassius in a 10-man hunting band. He followed them to Brookbury Basin to stop marauders. He was among the 6 men who were put to block the mouth of the Dark Wood Canyon.

After dispatching the first mob, more were gathering up the canyon and formng a battle line, and broke it with their arrows until the advance stalled. Cassius returned to the firing line, and saw 30 throgs forming a ragged battle line across the canyon with their bucklers. He ordered to fire in volleys once the enemies came into range. Wahooka with his magic created a chasm where the other army of creatures fell. However another line of raiders was gather up the canyon, and could not be stopped by their arrows. Pendaran caused an ember to fly towards the creatures and engulf them in flames. Then a galok opened the fiery curtain allowing the monsters to resume their advance.

Cassius ordered everyone to cross Pendaran's chasm while Gareth and Whitney would stand rear guard and come with him. The galok however cast a war spell and burned the 3 riders who jumped over the chasm, and as Whitney tried to hold the throgss back, the galok attempted to cast a spell against him. Pendaran cast a magic throwing Whitney off his horse, which was seared in two by the galok's spell. Cassius ordered Gareth to pick him up and retreat. He protected Gareth while he did so and ordered to meet at Swafham.

At the crest of the ridge, as Cassius nearly caught them, the sky erupted into orange fury with a deafening roar and the ridge exploded, engulfing the two in crimson fire. Gareth and Whitney burst into columns of flame and cri,bled to ash.
Twin Spires

A pair of craggy rocky peaks. They mark the entrance to Kural and the Low Valley. Nearby was an ancient border house that had once separated Kural from its neighboring kingdoms. Inside the Valley, their sheer cliffs are replaced by gentler slopes with trees, boulders, and occasional granite outcroppings.
Ormandarn

A Throg of the Une-Makkar. He was dissatisfied with Gotha Karn's ways. After a raid and returning to Carkulroth, he was with other warriors in the dining room and refused to toast for Karn, enraging one of the fanatics.

After Rathe, Kelandra and Orvig Stonemelter rescued Jhen Stonemelter and Jevaka Raye, he became the leader of the revolution instigated by them. The revolutionists were males and females of all ages and all wore a yellow scarf. They battled to the low level of Carkulroth and was wounded on the shoulder in the process. They rescued Rathe and Kel who awaited execution, and he guided them to the room where Orvig was planning.

He showed up shortly later bringing several captives with Parlock Karn among them.
Thun Brightstone

Thun is a Dwarf, guard to the entrance to the Dwarven Lands.

After the disappearance of several Dwarves, including Farli Mallestone, Karzak returned to the Dwarven Fortress and told the guards that some travellers are arriving. Seeing Drake, a human, coming, he inquired their business; Drake said that Karzak told him to come, and Farli said that they came to see the Elder Torin. Thun was surprised to see Farli back and offered to lead them there, but as Farli knew the way, he told Thun to stay guarding the gates.
Fort Thunder

A garisson 2 days north of Stonekeep looking at Khera Vale.

The west guard tower was one of the many small wooden stockades, built to protect loggers during Stonekeep's seasonal forays into the Khera Vale. Huge logging expeditions arrive around the fall equinox.

Hoth's patrol had been garrisoning the outpost when Orvig Stonemelter had arrived with orders to search for the missing Seth party.

After losing to the Tse'Mara, Orvig, Loric, Quin, Dren and perhaps Nam went to Fort Thunder and assumed command. Tam brought unconscious Rathe there and tended him. They broke out the javelins from the fort's store but kept everyone inside, as a precaution and installed themselves in the west tower.
Alban

Duke and Lord of Kural. He is tithing his half income to Stonekeep but is unable to garrison the Border Forts as he receives no support from the kingdom. His standard is the bear-and-hawk. His son is Cassius. He has a silver beard.

In the past Wahooka helped him. He told him to kill a disconsolate relative but Alban refused and he attempted to seize Lord Alban's birthright and started the Cousins' War. During the war Wahoka bled him dry. Wahooka won the war.

Brenna came to Castle Kural and gave Cassius's warning that throgs and shargas came to raid Brookbury Basin and he prepared his company with Sir Vinn. The entire company of 200 veteran knights
was armored in full plate and mounted on barded warhorses, a cumbersome livery. armed with a sturdy lance, horse bow, battle axe,
and shield bearing his insignia. His legs and torso were protected by a full
complement of gleaming plate.

He had not anticipated the enemy's rapid advance. They moved to Giant's Gullet. He was was riding beside the standard-bearer, He thought his son and his hunter band were holding the raiders at the Brookbury Basin when he saw him also in the gorge and asked why he was there. He was angry that he was not wearing his signet ring, which he had given to Wahooka. Giving him another rign, he ordered his son to go to Stonekeep and seek help from Varden and told his people to gather at Castle Kural. He told Wahooka to go with Cassius and promised him an emerald once he got back safely telling Cassius not to trust his advice, and gave Brenna to go with them..

Nearly every day, he sent a messenger to Stonekeep bearing news of some new disaster and
revising upward the number of invaders. Already, Lord Alban had lost 500 retainers and been forced out of
the Giant's Gullet.
Palace of Shadows

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## Hazards and Monsters

Reanimating Skeletons:

These undead warriors are new enemies with new behavior. Upon being slain, they will drop their kit: A skull, a broadsword, and Far East Helm, along with their corpse. It's not a glitch that the items on the floor begin traveling to the corpse. When all the items reach the corpse the skeleton reanimates! Pick up something to break the curse! Spoilspell will instantly destroy the monster and turn the corpse into ordinary bone debris that you've seen throughout the game.

Floating Skulls:

These enemies hide in the lofty ceiling and drop down when you get near. They can ram and steal health up close and cast slow from afar. When slain they simply turn into a skull item and fly from the impact of the last hit.

Phantom Skulls and Skeletons:

They are exactly like the above, except they drop nothing on death and are vulnerable to Spoilspell.

Evil Mirror:

It looks like the portals around this map, but if you gaze at this, you will see your reflection instead and it will proceed to blast you with fireballs. It can be broken, and a shard taken from it. Found at X:20 Y:21 West wall.

Invisible Barrier:

Marked by two skulls on a pike. You won't be able to pass until you get Marif's Orb. Scourge could be in the passage beyond.
Farli Mallestone

Farli Mallestone of the Chak'ra Clan is a Dwarf. In his life he had seen slavery and hates it.

His brother, Dombur Mallestone and his party were lost a season ago.

Against the wishes of his Elders, he went looking for them in the Stonekeep ruins and he found a key. When he entered a cell, something hit him on the head and the door behind him was locked, and heard Throggish voices in the distance.

He was rescued by Drake and joined him, in gratitude for saving him; he also gave him a Dwarf sword.

After traversing the Sewers beneath Stonekeep, they ascended back to a corridor of the 2nd level; he produced the key he found earlier and they reached the pedestal for the dragon statuette, which opened the gateway to the Underlands.

However when they passed the entrance, they emerged to an unknown location. There they met Karzak who was imprisoned; they released him and he joined them.

In the lower level they spied on a Throgg punishing a Sharga and they realised that Shargas are their slaves. Farli commented that Dwarves hate slavery more than Shargas, suggesting they should help them. When they meet Grug Farli takes pity on the small one and lets Drake decide, saying that he had seen too much slavery. Grug said he was hurt by the Scaly-one and could not return home. He then leads them to the Scaly-one to kill him. Once they reach SFL, Skrag tells them that they must go to the Temple of Throggi to find help and Dombur.

At the Entrance of the Temple Farli reacts bad when Drake finds a Throgg vial with potion, saying that it is disgusting, and promises to introduce him to Dwarven stout brew in their Clanhall. In the same location they also find Dunton Stonebuilder's body, and Dombur's helm.

In the Temple of Throggi he refuses to leave before rescuing his brother. When eventually they find him, Dombur "scolds" him from leaving the Dwarven Clanhall. After they rescue him, Drake notices his weird behavior and wonders if he needs some healer; Farli assures him that Dombur was always like this.

When they returned to the Clanhall, Torin named him uck-togoth for disobeying his commands, and he left. He wrote a note for Drake, saying that he had to go and pay for what he had done and wanted Drake's understanding.

Obviously he was the founder of the Clan Farli.

## Trivia

Farli is essential to pass the Stonekeep levels as he is the only one who has the key to the pedestal and the Underlands.
Afri

One of the Younger Gods, the vision-seeker and goddess of wisdom. She insists that Wahooka's greed will bring him to a bad end.

Thera gives to Drake the Mirror of Afri to check on his and his companions's health.

Her orb is Tan ringed. It is found in the Upper keep (14,13) on a sharga. It shows the immediate area map.
Thirst

, but also on the xp bar, should by any chance the boss bar malfunction.
Because low thirst will give you effects, you should keep an eye on your thirst.
* thirsty: 65%
* parched: 50%
* dehydrated: 30%

You can stack up to 16 bottles.

In cold areas, you can craft water bottles, should you be unable to find water.
America's Parody Top Model ☮ Cycle 1 ☮

## Contestants Progress

### **Photo shoot guide**

* **Episode 1 photo shoot:** Gowns in a wrestling rink
* **Episode 2 photo shoot:** Calvin Klein ads
* **Episode 3 photo shoot:** Beauty Shots in New York
* **Episode 4 photo shoot:** Mythological references
* **Episode 5 photo shoot:** Think Pink! in groups
* **Episode 6 photo shoot:** Throwback projections
* **Episode 7 photo shoot:** Bathing suit advertisements
* **Episode 8 photo shoot:** A Night In Tokyo
* **Episode 9 photo shoot:** Mariana's Sirens
* **Episode 10 photo shoot:** Christian Dior perfume
* **Episode 11 photo shoot:** Sakura beauty shots
* **Episode 12 photo shoot:** Sephora ads
* **Episode 13 photo shoot:** ELLE covers
Tse'Mara

Also known as the Whispering Death.

The Tse'Mara are controled by the Une-Makhar, a throg tribe who follow them and loot the dead. Chief shaman Gotha Karn, used the power of the skull of a temple guardian he defeated. With its power he tamed the Tse'Mara and painted ont hem a rune to attack humans.

The Tse'Mara attacked Adra and then Gothmeg. They attacked Seth's caravan. Kelandra was hunting near Gothmeg when she saw and followed tracks of many throgs and Tse'Mara going northeast. That night she saw Tse'Mara turning back south, and she followed them. Then the rains came which stopped the beasts. When she found Rathe and Tam atop the hill, she understood the massacre was done by throgs and the beasts, and guessed that they were returning to get their camp after the rain stopped; she warned Rathe.

But it was too late. Soon they attacked Hoth's band who were investigating the disappearance. They killed Hoth, Warren, Kaja, Calvert, Nam was poisoned by a flesh wound and Dren had his hand cut and bled to death. The creatures didn't touch Orvig Stonemelter. They fled after 5 of them were killed.

During a battle, Karn and his guards turned the tables and are about to crush the Throg rebels. Meanwhile Rathe and Kelandra a spell to make the skull return to its statue. The skull disappeared from Karns's hands, the magic bonds released, and the Tse'Mara turning against him.

## Description

Creatures that looked like giant spiked praying mantis but graceful 7 feet from head to tail. They are armored in glistening black and green chitin. They had a carapace and huge black pincers. They had black ichor.

The head is dominated by giant snapping mandibles and glittering multi-faceted compound eyes. Waving antennae quiver above it. Their eyes are poorer, and the light bothers them so they hunt at night.

Forelegs are covered with poisoned spikes.

Once they lived in the mountains, preying on small game and mountain goats. They hate flying during rainy weather.

An intricate red pattern marked their underside.
Une-Makkar

A Throg tribe from Carkulroth in the broken lands to the north of Khera Vale. Warriors had long spears and shields, wearing leather armor sewn with iron scales, and full helms shaped like heads of Tse'Mara. Also named **Une-Makhar**.

## History

They had some skirmishes over the hunt with the savages, but also some trade during a treaty. Their Shaman believed in trade with the human tribes, and fighting for honor, not territory. However Gotha Karn with the help of Wahooka defeated Jevaka Raye. He started using the Tse'Mara among their parties. Now they lay claim to the north parts of the forest.They came to Adra after the Tse'Mara killed everyone in the village. They followed the creatures like scavengers.

At Gothmeg village Kelandra found two throgs who had stayed to loot the dead. She killed several and put their skulls as a pyramid in a pigpen. Later they attacked Seth's band and Hoth's guards.

Rathe, Orvig Stonemelter and Kelandra of Adra invaded the dungeon and rescued Jevaka who helped them escape. He organized a revolution and struck fighting their way to the dungeons. During the fray Karn was barricaded in the upper part of the stronghold with 50 of his followers. Eventually Rathe caused the death of Karn
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Skrag

**Voice actor(s)** | Terrence Stone

Skrag is the Sharga seer, perhaps leader of the SFL. He used to see the future by burning Barabari leaves and foresaw Drake's arrival.

When Drake comes, he gives him a clue that the Giant has what he needs to enter the gate into the Temple of Throggi to find their kin. He also recharges all Drake's runestaffs with 25 Mana points after talking.

If the SFL are attacked prior to meeting him, Skrag will launch Firebolts at Drake's party.
Heartbury (Province)

**Heartbury** is a Dragenthaler province notable for being the Reinard homeland and its official seat of nobility. Situated in the South-Central part of Dragenthal, on the Vixhall border, it is a cultural crossroads of Regalian from the east, Heartland Ceardian from the west, and Ithanian from the south. Heartbury has a pleasant Vixhallesque climate in the south, and the boundary of the Dark Wald in the north. The urban centre of the province is the city of Heartbury, in the southeastern part, and enjoys moderate economic and cultural activity. The Reinard seat, however, is in the northwestern village of Baurith. Other villages within the province are Littlehurst, Wildeleigh**,** Isenbach, and Wissemfoss.
Grug

**Voice actor(s)** | Joshua Seth

Grug was a terrified Sharga, member of the SFL. He was hiding from Snakes (which he called "Scaly One") who wounded him and prevented him from going home.

When Drake found him in the North-western room of the Sharga Mines 2nd Level, Farli had no wish to slaughter such a small Sharga and sympathized with their condition as slaves and asked him to lead them to the "Scaly-one".

He led Drake's party to the a secret room behind a wall, and then headquarters of the SFL after the Snakes are slaughtered.

## Trivia

* Grug normally opens a secret corridor, waits for the player to kill the snake behind it, and then leads all the way to the back-door of the SFL. However if the player has already killed that snake, Grug will just open a secret corridor and will remain there, as there is no snake to kill.
* He will never fight Drake's party even if he is attacked or when the SFL are provoked.
* One hit from any weapon is enough to kill him.
Wink

A dainty female faerie, with two diaphanous wings and a pair of perky ears rising from a cascade of golden hair.

She and Bink came to the vault of the Sun Sword as pinkish glowing orbs where Wahooka was working. Wink settled into the moss along the far wall. Wahooka told them to leave, and Wink "left" a feather. They began to twinkle and glimmer, then erupted into bursts of sparkling light and changed into a pair of childlike figures.

Bink went to remove the Sun Sword from the ceiling and when Wahooka went to stop him, she picked up a cocoon egg and hurled it at him.
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Jhen Stonemelter

A Dwarf, the youngest sister of Orvig Stonemelter.

## Background

Together they studied some Dwarf runes and Throg language. She first saw the sun when she was 16 years old and was an exciting revelation to her. She loved wind, light and animals. Her parents despaired of her as she didn't want to become a stonemason or a chemist. When she was 30 years old she became a trader to travel and see the world.

She was nearing 40 when she travelled to Khera Vale under Master Trader Seth as a Dwarven representative. The caravan was attacked and Jhen was lost.

## Thera Awakening

She was taken to Carkulroth, the stronghold of the Une-Makkar. Their shaman Gotha Karn questioned her about Stonekeep in order to attack it. She was put in a cell with the previous shaman, Jevaka Raye until rescued by Rathe and Orvig.

During their escape, Raye led them outside and organised a revolution against Karn. She helped him prepare for the offensive they planned against him.
Melwas

Sir Melwas is Lord Commander of the Home Guard of Stonekeep. He is rat-faced. His hideous ceremonial armor was etched in gilt floral patterns and edged in gold damascene, with the head of a fierce lion embossed in the center of every overpiece. The loins were guarded
by a clumsy steel skirt, the kneecaps by winged poleyns, and the head by a curl-horned helm so ungainly Melwas could hardly carry it under his arm.

One of the most experienced officers. He crushed the Winter Rebellion two years ago, then single-handedly put down the Wheat Riots last fall. He was arranged to lead the company of 800 to Kural's defense. Varden volunteered his own sorcerer for the duration of the campaign if he finished it by the spring planting. He thought it was a little incursion and insisted that no more were needed.

Dressed in ceremonial armor, he and Sir Asgrim waited for Cassius in Varden's Privy Garden. Cassius was disappointed by the news and started to leave when Asgrim offered him the Brass Axe Company for free, and Melwas told to an astonished Varden that he would join them.

Although vain and pampered, the Lord Commander had stategic acumen and proved competent pushing hard to reach Kural quickly, but also being careful to scout ahead and keep his troops in good fighting condition. Outside the Twin Spires Cassius gave him information on the geography. Suspecting that the enemy is at the Shadow Gorge, Melwas told Asgrim to take the whole Brass Axe Company to get through as a bait and the Company of the Black Wyvern far enough behind to stay out of sight. Cassius would go with them for assistance, as he was a native. Brenna would then sneak the sorcerer Boghos and a troop up the cliff to surprise the galok.
Kissila Understone

## Relationships

* Kikhol
* Sakon

## Songs

* S1

Solos
The One
 (Pilot)Someday
 (Pilot)The One (Reprise)
 (Pilot)The One
 (The Past)My People
 (Making Our Way)
Duets
I Feel This Way
 (Kikhol)
 (Dancing on the Stars)Kikhol (Reprise)
 (Gessalyn)
 (Dancing on the Stars)
Group

 The Quest Melody | *Making Our Way* | Kikhol, Peridot, Stone, Viola, Ginona, Ostromi, Tala, Govan, Kova and Thorn
Jevaka Raye

A Throg Shaman of the Une-Makkar for years. He believed in trade with the human tribes, and fighting for honor, not territory. However Gotha Karn returned and challenged and defeated him with an ebony skull he got from Thera's Temple. Instead of killing him, Karn blinded Jevaka and chose to keep Raye alive imprisoned in Carkulroth, trying to force him to teach him his knowledge.

Jhen Stonemelter was imprisoned in the same cell with him until they were freed by Rathe, Orvig Stonemelter and Kelandra of Adra. Orvig, Jhen and Jevaka ran for the exit as Rathe and Kel battled a retinue of warriors led by Parlock Karn.

Jevaka guided them to several of the secret passages as he built most of them, and slipt past Karn's guards. While Karn busied himself tormenting Rathe and Kelandra, Jevaka was contacting his partisans who were dissatisfied with Karn's politics. They organized a revolution and struck fighting their way to the dungeons. During the fray Karn was barricaded in the upper part of the stronghold with 50 of his followers. Raye and six-score throgs besieged him.
Throg Hermit

The **Throg Hermit** is a Throg Shaman who dwells in a passage at the east edge of the Temple of Throggi. He is a bit mad compared to the other Throg Shamans and values Gems more than anything else. When Drake's party first meet him, he is upset to have lost one. When given one, he will thank Drake and give a vague hint about the secret passage to the Chapel of Throggi. If Drake gives him another one, he will hint that he placed a poisonous green orb on the Statue of Throggi.

Unless he is attacked by Drake's party, he is completely harmless.
Orvig Stonemelter

Orvig was a dwarf of Stonekeep.

## Background

When he first came topside, he was frightened by the openness. While not having the art of magick, Orvig can read some dwarf runes, and recognize others. He has practiced with his younger sister on some Throg language.

Once, the human Clave saved Orvig's life and became friend of his family. When he and his wife Rhea were lost, Orvig raised their baby son, Rathe. He had kept a golden obsidian ring from his mother.

## Thera Awakening

After the loss of Trade Master Seth and Jhen, he was sent with the search team as an observer. He went to the group of Rathe and Tam to tell them Hoth's orders to retreat to Fort Thunder, as nobody could find any trace of the caravan. Before that, Rathe suggested to check a nearby hill behind some juniper trees to the east; indeed, at the hilltop they found the dead remnants of the caravan, causing Orvig to turn away and cover his face. Rathe tried to comfort him, as the body of Jhen was not found. They realised that they weren't raided by savages, but butchered by mutant beasts; until Rathe noticed that the mules' packs and saddlebags were empty (and two missing). Tam also reported that the weapons had been looted. They returned with the rest of the team to that place and the soldiers buried the bodies, none of whom was Jhen. Rathe in vain tried to comfort Orvig who stood silent, counting possibilities of how Jhen could have been taken for ransom, but Orvig was not convinced.

The following night, when they were attacked by Tse'Mara, Orvig was caught in
the open at first, but none of the creatures touched him. After 5 were dead, they flew away. The soldiers retreated to Fort Thunder, Orvig ordered two bodies to be brought and he studied them at the southern barrakcs of the fort. He told Loric to fetch Rathe when he would recover from his coma.

After that they reached Adra. Orvig examines the last hut in the east. This hut has no spirit-masks and he notices a broken sandal, pottery, a cloak made of black feathers, herbs, hooks, fish bones, and a flint spear adorned with runes. He also notices a bag containing small things. Orvig opens the bag. Inside there are about 24 bones each displaying an Ithark rune on it. Someone very powerful made them. Then he is startled by a snake, Akeshi.

With Kelandra they reached Carculroth and Orvig proved essential in communicating with the Throgs. There they rescued Jhen with the previous shaman, Jevaka Raye. As Rathe and Kel battled Throg warriors, Orvig with Jhen and the shaman run towards the way they came from. Jhen tries to catch up with Orvig but is very weak. She collapses while climbing the stair. They hear the noise below and the shaman draws his sword.

## Stonekeep

He helped Rathe to repair Thera's Temple. Discussion with Mage Icarius has theorized that this can restore Thera's energies and make her act in this world.

Orvig was the step-uncle of Torin, and friend of the leaders of Stonekeep.
Tam

**Tam** was a soldier, the youngest of seven children. She was one of the three women under Watch-Master Hoth. She had brown hair.

## Thera Awakening

Their patrol left Stonekeep to find Seth's caravan that was long overdue. She wore broad brimmed hat, sword and dagger, light armor, shield strapped on a back. They found a two-day old track but the rain erased any other traces. To cover more ground Hoth split the group and Tam went with Rathe to the forest trail for almost an hour. By mid-afternoon they were in a place between oaks and birches, and were about to rejoin the others. She declared that there was no trace of the caravan, as if the forest swallowed them.

Orvig Stonemelter showed up, momentarily alerting her; he knew him as a family friend of Rathe, who joined the search as his clan-sister was among the missing. Orvig was sent by Hoth, telling them to get back to the Fort Thunder. Before doing so, Rathe suggested to check on a nearby hill to the east, behind some junipers. Tam had to forget the rest near a warm fire, and reluctantly obeyed, and sympathized with Orvig's worry. She followed the two men under the rain up to the hilltop, where indeed they discovered the butchered remnants of the caravan, a dozen men and pack mules. Tam suggested that it wasn't a raid but an attack by wild beasts or mutants. The men were concerned about Jhen, and Tam thoughtlessly commented that the beasts would easilyhad gotten the dwarf-girl for a snack, but Rathe's glare caused her to look down, abashed. He ordered her to count the bodies. Having counted eleven, including Seth's and Lara's, she reported that Jhen was nowhere; Rathe told her that the packs were emptied, and Tam added that someone or something had also looted the weapons.

After reporting to Hoth, they led the men to the hill and Tam with the soldiers worked for 2 hours burying the bodies; Hoth solemnly swore vengeance against the savages who did this. They moved to camp. Tam, Loric and Calvert were in the rear guard under Rathe, with Orvig beside them.

They camped some miles away but at dawn they were attacked by Tse'Mara. Tam was confused and could not find her shield. Some of the creatures entered the circle and Tam killed one but she lost her sword, before saved by Rathe.

When Rathe was wounded, the soldiers managed to kill 5 creatures before they fled. Tam salvaged a map of Khera Vale from Hoth's body. Tam with the few survivors, Orvig, Loric, Quin, Dren and perhaps Nam went to Fort Thunder and assumed command. They broke out the javelins from the fort's store but kept everyone inside, as a precaution and installed themselves in the west tower. She cared for Rathe as he recovered.

Together they inspected the Fort and went to Orvig who performed autopsy to the creatures. Tam organized the defenses shutting the gates and the windows, and having torches burning all the time.

The next day Rathe orders Tam with Loric and Quin to carry word back to Stonekeep. Tam insists that she should come with him to investigate or hen and the savages, but Rathe believes that Orvig knows the woods better.
Song of Wahooka

A fairy song about Wahooka sung by Snort

Snort: Careful George, they got blowguns, whoa!

Wa-hoo-ka! Wa-hoo-ka! Wa-hoo-ka!

Winkle: Who is Wahooka, mysterious stranger?

Savior, conspirator, cause of danger?

Stronger than even the Gods, say some,

Giggle: Others say he's just a bum!

...excuse me. I'm sorry, baby.

Winkle: Lost Faerie of Atlantis, may he be?

King of Goblins under the sea?

Part Throgs shaman, avatar of Ys,

saw the Devastation, if you please.

Greedy little, long-lost child,

loves his gems and magic, wild,

'bah' is what he likes to say,

tricks are what he likes to play.

Great Wahooka, a force primal?

Making lines hard to rhyme-al.

When all is finally done and said,

he's really just a big poo-head!
Gotha Karn

A Throg of the Une-Makkar. He had magick potential, and to evade Shaman Jevaka Raye's preemptive punishment, he left the tribe. He discovered an ancient temple in the hills, defeated its guardina and took his ebony skull. He used this to improve his powers. He used the skull to craft runes and tame the Tse'Mara beasts. He returned to the tribe and challenged Raye and won. Karn chose to keep Raye alive and imprisoned him in Carkulroth. He used the Tse'Mara and harass the humans, villages and caravans.

Shaman and war-chief of the Une-Makkar, master of the Whispering Death, he was in his middle years, tall but very thin, his skin stretched like parchment over his skull. His eyes were oval, almost too large for his narrow face. He wore a white cloak of eagle feathers, spotted with red stains, and around his neck a sun-shaped amulet of beaten gold. He always held a staff with a life-sized skull carved from black glass. His son was Parlock Karn.

His guard wore armor of boiled leather, and bright helmets of beaten copper with their cheeks carved like boar-tusks. They carried wooden shields and steel shortswords stolen from traders.

He was angered when he sensed Seth's caravan (whom he called "spies") in his territory. Some of his counselors were cowardly, remembering older battles, urged him not to strike but he did. Later he sent the Tse'Mara against Hoth's band and seeing through their eyes he knew Rathe who rallied the warriors to drive the creatures off. He believed that Stonekeep was a Dwarves stronghold and wanted them acknowledge his dominion in Khera Vale.

When Rathe and Kel entered their fortress he considered feeding him to the creatures, but he was impressed by his bravery and how he incapacitated 7 throg warriors. He used magic to transform Kelandra back into her weresnake form and put Rathe to fight with it, in exchange of his freedom. Rathe however discovered the illusion and restored Kel's form. As he did not pass the Trial of Throggi, he imprisoned them again for execution.

In the meantime Raye and Orvig Stonemelter instigated a revolution gathering the throgs who longed for the old days. He hadn't realized how hated he was. The rebels were more numerous but his guard had better weapons. During the fray he was barricaded in the upper part of the stronghold with 50 of his followers. Raye and six-score throgs besieged him. In a burst of mad fury he had sallied forth, throwing all his remaining Tse'Mara and copper-helmed guards against the rebel forces in an all-out frenzy. Taken by surprise, the rebels fell, their barricades were down, and they were fighting for their lives.

A battle raged through the great hall but the fighting was too close to use the thunder-barrels. Many rebels had ran or died fighting. Jhen Stonemelter, Ormandarn and a handful of warriors remained. Karn was read to send the Tse'Mara against them, when the skull disappeared from his hands; Rathe had restored it to its position. The Tse'Mara unbound turned against him.
Icarius

Icarius was the mage of Stonekeep.

His study was hidden behind a moveable wall, with arrow traps, and warning signs.

He was instructed by the Councilmembers to enchant a silver dragon statuette to be used as a key to the Dwarven Realms. He wrote a letter saying that he did so, which remained in the Council Room.

He discussed with Orvig Stonemelter if repairing Thera's Temple can restore Thera's energies and make her act in this world.

Orson helped him to create a Mana Circle so that he could make experiments into the source of magickal energies and research how the Circles are able to recharge Mana. Icarius intended to pay Orson for his help.
Low Valley

A valley at the borders of Kural. Its entrance are the sheer cliffs dominated by the Twin Spires, nearby which was an ancient border house that separated Kural from the other ancient kingdoms, before being absorbed by Stonekeep.

Gradualy the sheer cliffs give way to gentler slopes flecked with trees, boulders, and granite outcroppings. A road passed over log bridges, and the valley itself began to twine and turn along a small river's course. The road crossed a bridge and descended to only a few feet above the river, then rounded a corner to the Dark Step, following the river's banks inside the Shadow Gorge.

Cassius and Sir Asgrim led the Company of the Brass Axe through the Valley in order to spring any ambushes of the galok's forces.
Sparkle

**Voice actor(s)** | Kath Soucie

***Sparkle*** is a Faerie who hangs around in the Troll lair of the Faerie Realm. Originally named Lament and being alone is no fun for her and she is tired of her sorrowful name and chooses the name Sparkle. Karzak finds her annoying. She asks many times to join Drake's party. If she cannot join because the party is full, she will become upset, but will join later when at least one party member leaves.

Sparkle evades fall damage and harm from the dungeon floor due to her hovering ability. She periodically heals party members. Her attack ability is an Energy Bolt spell (which doesn't make a whole lot of sense since its a Throggish spell). In the Palace of Shadows, she can detect a few illusionary walls. Once Drake reunites with Farli Mallestone, she leaves to return to her Faerie friends.
Story of Lament

A fairy song by Snort.

>
> The story of Lament is
>
> True
>
> A cursed female faerie
>
> Who?
>
> Tells tales where evil trolls can
>
> View!
>
> Must tell brave heroes stories
>
> Two!
>
> Before released from evil
>
> Who?
>
> The King of Shadows, he's a
>
> Poo!
>
> She sees the place where things go
>
> Boo!
>
> And knows who saves the likes of
>
> You!
>
> This tale is done, we thank you
>
> Too!
>
>
>
>
The One (Reprise)

## Lyrics

**Kissila:**

Lately, you’ve been reaching to me

I see that my heart has turned away

Honey, I thought I loved you

But I guess my mind had different thoughts

I heard about you before and now here we are

I thought you were the one for me

Lately, I got this feeling that has been telling me

You were not the guy to keep me safe

Now, we can go our separate ways

I love you too much, but I think it’s time to say

I know you are not the one for me
Ice Queen

The **Ice Queen** is an evil supernatural entity, whom Iaenni refers as "minion of the shadows", perhaps a renegade Faerie or witch associated with ice and frost.

She and her coven invaded Kandoc's realm in the Ice Caverns, killed his Shargas and stole their homes in the north-east. Among others she made Enigma and Nigel frozen statues, she cursed Rek and hid his Ice Hammer, and lost Gorza's rune scroll.

According to Kandoc's Advisor, fire will defeat the Ice Queen, though visions say more than fire, but special fire. Kandoc needs Coldfire and then guides Drake and his company to her secret passage to defeat her.

Khull-Khuum ordered her to invade the Faerie Realm as there is an Orb. She possessed Helion's Orb and the Shadowking also promised her rewards if she could get the other Orbs from Drake's possession.

## Trivia

She is portrayed by Colleen Moroney and voiced by Melodee M. Spevack.
Karzak

File:Karzak.png
**Karzak** of the Chak'ra clan is a Dwarf. He looks serious, is notably strong and healthy, slightly agile. He has great skill with axe, and is skilled with hammer and shield.

He was captured and held in a cage in the Sharga Mines 1st Level.

He was released by Drake and Farli Mallestone with a skull key. Drake told him they are looking for Dombur Mallestone who had disappeared, and Karzak said that he was taken to the Temple of Throggi to be sacrificed.

When they find the body of Dunton Stonebuilder at the Entrance of the Temple, Karzak promises that he will be avenged.

At the Temple, when the party enters the storerooms, Karzak complains about the smell of Throggish food.

At the Feeding Ground 1st Level, they reach the entrance down to the Dwarven Fortress. As the guards had been very cautious since the Throg incursion, he offered to go first to inform them. Dombur wondered about the secret project supplies he had ordered and Karzak ensured him that they were gathering dust since his disappearance.

Karzak spoke enthusiastically about Drake to Torin. Drake later found him in his room (X11, Y16) bored of waiting while hearing about battles with the Throgs, and eagerly joined Drake again to his adventures. His chest has several bombs.

In the Ice Caverns he warns Drake when he is about to enter a dangerous corridor leading to Enigma, and indeed some cave-ins fall on them as they traverse it.
The One

## Lyrics

**Kissila:**

Lately, you’ve been reaching to me

I see that stole my heart away

Honey, I love you too much

You got all chilled up and I know it

I heard about you before and now here we are

You are the one for me

**Kissila (TT and Dawn):**

Lately, we got this thing down (the way we get it down)

You may plant your seed in me (please plant your seed)

Now, we can go for seconds (can we go for seconds)

Honey, I love you too much

I want a nice little kiss on the cheek (a kiss on the cheek)

I know you are the one for me

**Kissila with TT and Dawn:**

Lately, you’ve been reaching to me

I see that stole my heart away

Honey, I love you too much

You got all chilled up and I know it

I heard about you before and now here we are

You are the one for me

**Kissila (TT and Dawn):**

Will you hold me dearly (the way you hold me dearly)

Please just take me off my feet (keep me off my feet)

You are my knight and shining armor

Take me to your happily ever after (happily ever after)

Where we will spend forever together (spend together forever)

**Kissila with TT and Dawn:**

Lately, you’ve been reaching to me

I see that stole my heart away

Honey, I love you too much

You got all chilled up and I know it

**Kissila:**

I heard about you before and now here we are

You are the one for me
Tiny

**Voice actor(s)** | Walter Burr

Tiny (Also known as "Big Sharga") is the largest Sharga specimen known (Next to Kevin of Bass). He guards a store room in the SFL. Farli is amazed by Tiny's sheer size.

Should Drake kill his friend the Tiny Sharga, he will be angered and attack Drake's party upon entering his room. Due to his size, he can take a lot of damage and deliver devastating blows to opponents.

Tiny carries some gems and coins.

## Trivia

Other Shargas in the SFL don't react to the Tiny's death, suggesting that they don't care very much for him.