Goldy Duckfist

"*Quack!*"

**Goldy Duckfist** is a golden duck TF2 Freak created by DeviantArt user GmodViolet.

His theme is Tiny Tiger from Crash of the Titans.

## Biography

Goldy was born on Halloween, in a place known as "The Void" which Merasmus turned into his own palace due to not finding a quiet home in the TF2 Freak World thanks to all of it's inhabitants.

While he was watching bad TV shows as always, Merasmus suddently got interupted by his magical clock about to hit midnight which caused a portal to the Underworld to open before launching a spirit a him. But thanks to an umbrella, Merasmus managed to reflect the spirit, accidently making it hit and possess a bonus duck instead.

After a short moment, the duck grew some limbs before attacking Merasmus who then banished him from his home and sent him crashing right into the map known as Pit of Death.

Once there, Goldy quickly proceeded to attack in order, Demopan, Captain Demoman, Intelligent Heavy, Karate Sniper and his pupil before looking for more oppenents.

## Appearance

Goldy Duckfist appears as a little golden bonus duck having an agility powerup for legs and two knockout powerups for arms. Is it also notable that he constantly glow.

## Personality and Behaviour

Goldy is a very combative freak as his main goal is to roam the TF2 Freak World looking for oppenents and gaining exp from beating them up. After beating enough people, Goldy will grow into his bigger and more powerful self and will continue beating other people, but this time, looking for powerful oppenents to fight for the pleasure of fighting.

* The two sizes of Goldy.
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But despite getting into fights with anyone he encounters, Goldy abstains himself from attacking fellow prop/object Freaks and even tries protecting them from threats. He is also prone to sparing people who give up before or during a fight.

## Powers and Abilities

Goldy's first major ability is to be able to detach his arms and legs from his main body and telekinetically control them to attack his opponents.

The second is to grow into a bigger and more powerful version of himself after gaining enough exp. In that form, Goldy is much tougher and stronger than before and also unlocks the following abilty:

### Powerup Switch

This ability allows Goldy to switch powerups at will. In total, there's thirteen different powerups that Goldy can switch his arms and legs into:

* Strength powerup: As long as this powerup is deployed, Goldy physical strength will be doubled.
* Resistance powerup: A strong shield able to withstand a great amount of damage before automatically switching to another powerup once at it's breaking point.
* Vampire powerup: Any attack given to that powerup will be converted into health depending of their power. This powerup can only be deployed once a day.
* Reflect powerup: As it's name suggest, this powerup reflects any projectiles coming into contact with it.
* Haste powerup: Augments Goldy's attack speed and movements.
* Regeneration powerup: Regenerates a small amount of health every ten seconds as long as it is deployed.
* Precision powerup: A target attracting projectiles towards it.
* Agility powerup: Aside from allowing Goldy to move by wiggling around, this powerup also allows Goldy to do a quick tackle.
* Knockout powerup: A big boxing glove useful for melee combats and Goldy's favorite powerup.
* King powerup: When wearing it as a hat, Goldy's other powerups will greatly get boosted for a short amount of time. This powerup, just like the vampire one, can only be deployed once a day.
* Plague powerup: Creates a small toxic field around itself, slowly sickening anyone too close to it.
* Supernova powerup: When coming into contact with something, this powerup will create a medium explosion.
* Revenge powerup: The last powerup which can only be deployed once a day. Once deployed, Goldy gets charged with electricity and can stun/shock or damage his opponents.

Lastly, despite being made out of gold, Goldy is rather durable and tough to beat.

## Faults and Weaknesses

* Goldy is much lesser tough and powerful when being in his normal, small form and has better chances of loosing a fight against a strong oppenent.
* When losing a fight, Goldy loses as well all the exp he accumulated.
* Goldy can telekinetically control his limbs as long as they stay at a medium distance from his main body. If one of his limbs were to get too far from him, it would fall on the ground before getting controlled again if being back into his control zone.
* His telekinetic powers are only effective on his powerup limbs.
* True to his "mighty glacier" nature, Goldy is rather slow and clumsy in his bigger form.
* Without an agility powerup beneath him, Goldy will be left immobile.