recursal/Fanatic-Fandom huggingface dataset:
Playing on PC Guide

The game can be played on IOS and Android devices.

Did you know you can also play on a Windows **PC** (Or Mac)?

Some reviews: http://www.laptopmag.com/articles/run-android-apps-on-pc

Do not install the optional "Andy Home" it will download games without your consent.

http://www.andyroid.net/

### **NOX Player**

Status: Working

http://www.bignox.com/

### **BlueStacks**

Status: Working

http://www.bluestacks.com/

### **Ami Duos**

Status: Working

http://www.amiduos.com/
If you use Bit defender (anti-virus) active threat control has to be disable when running Ami Duos.

### **KO Player**

Status: Working

http://www.koplayer.com/

Works very nicely, the developers are Chinese so expect some typos. I have experienced better performance on KO than I have on BlueStacks. Everything works perfectly and smoothly.

## Android Emulator for Windows Mac

### BlueStacks

Working

http://www.bluestacks.com/
Magna

### Info

'*Magna**is a main character first encountered in Issue 127 of Image Comics**The Walking Dead*. She is the leader of a small group of six people trying to survive in the Washington, D.C. area. She and her group are found by Paul Monroe and others whilst they are trying to divert a herd of zombies away from Alexandria. The end result is one casualty, though she and her group are then taken back to Alexandria to reside there. Later on, after the death of another one of her friends at the hands of The Whisperers, she joinsRick Grimes' militia against the enemy group.

 **Rarity:** | 5 stars

## Magna (Ascendance)

### Leader Skill

All Alert teammates get a +24 Crit and a very large bonus to AP when attacking.

### Adrenaline Rush

**Attack and Defend:** Deal 400% Damage to one enemy. All teammates get +20% Defense for 3 turns.

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### Stats

 Magna "Call to Arms"

 **Rarity:** | 5 stars

### Specialist Skill

**Human Shield:** While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend).

### Adrenaline Rush

**Tip the Scales:** Impair and -60% Defense to up to 3 enemies for 1 turn. Al teammates get +60% Attack for 1 turn.

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### Stats

###
Alliance

Alliance

Loyalty and Alliance Funds

Loyalty: A kind of currency that you can get by doing Alliance Daily Quests, opening Alliance Chests and helping Alliance Members. You can use Loyalty to buy items in Alliance Store.

Alliance Funds: While getting Loyalty, Alliance Members contribute Funds to the Alliance. Alliance Managers can use Alliance Funds to purchase items from the Store Catalog. Thus Alliance Members could buy items in the Alliance Store.

Alliance Help

 You can ask your allies for help when you are upgrading building, upgrading technology or healing troops. Tap “Help” to send your request.

 Every ally’s Help can reduce the percentage of the total time.

 You can receive more Helps if the level of your Stronghold is higher.

 You can get Loyalty and Alliance Funds by helping allies.

Alliance Treasure Chests

How to get Alliance Treasure Chests

 When Alliance Members buy Gold in Gold Store, your Alliance will get Alliance Treasure Chests.

 Taking part in Alliance Events gives a chance to get Alliance Treasure Chests.

 Alliance Treasure Chests will be become invalid in 24 hours. Please often go back to the game and check if there are new Alliance Treasure Chests.

Treasure Points

 You will get a number of Treasure Points after opening an Alliance Treasure Chest. When Treasure Points reaches a certain number, the Alliance Treasure Level will be upgraded.

 The higher Treasure Level it is, the greater rewards you will get.
Rescue

## Easy

Opposition: Enemy Survivors

Type: Melee

Recommended Team Grade: B+

Minor Rewards may include: Survivors, Work Gloves, Neckerchief, Rain Boots

Final Reward: Nathan x 1, Olivia x 1, Jody x 1, Gerald x 1, Clarence x 1

## Hard

Opposition: Enemy Survivors

Type: Melee

Recommended Team Grade: A

Minor Rewards may include: Survivors, Work Gloves, Neckerchief, Rain Boots

Final Reward: Burt x 1

1. ↑ Please note that characters will vary
Minute

The **minute**, in this case, is a unit of time. As a unit of time, the minute is equal to 1⁄60 of an hour or 60 seconds. In the UTC time standard, a minute on rare occasions has 61 seconds, a consequence of leap seconds (there is a provision to insert a negative leap second which would result in a 59-second minute, but this has never happened in more than four decades under this system).

By contrast to the hour, the minute (and the second) don't have a clear historical background. The only thing traceable, is that it only started being recorded in the Middle Ages, due to the ability of construction of "precision" timepieces (mechanical and water clocks). However, no consistent records of the origin for the division as 1⁄60 part of the hour (and the second 1⁄60 of the minute) have ever been found, despite many speculations.

Historically, the word 'minute' comes from the Latin *pars minuta prima*, meaning "first small part". This division of the hour can be further refined with a "second small part" (Latin: *parte minutae secundae*) and this is where the word 'second' comes from. For even further refinement, the term 'third' (1⁄60 of a second) remains in some languages, for example Polish (*tercja*) and Turkish (*salise*), although most modern usage subdivides seconds by using decimals. The symbol notation of the prime for minutes and double prime for seconds can be seen as indicating the first and second cut of the hour (similar to how the foot is the first cut of the yard or perhaps chain, with inches as the second cut). In 1267, the medieval scientist Roger Bacon (Mhmm, bacon.. yummy...), writing in Latin, defined the division of time between full moons as a number of hours, minutes, seconds, thirds, and fourths (*horae*, *minuta*, *secunda*, *tertia*, and *quarta*) after noon on specified calendar dates.
Sophia

### Info

**Sophia** is a main character first encountered in Issue 2 of Image Comics' The Walking Dead and is one of the few remaining survivors of the original Atlanta band. Sophia is a young girl who survived with her mother, Carol; she is now the only surviving member of her family. Later, after her mother's death, she was adopted by Glenn and Maggie.

Comic Link

### Specialist Skill

**Tenacity:** If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead.

### Adrenaline Rush

**Hope Bringer:** All teammates get +30% Attack and +30 Crit for 2 turns.

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### Stats

 Sophia 5\* "All Out War"

 **Rarity:** | Epic (5 Stars)

### Adrenaline Rush

**Damage and Defend:** Deal 450% Damage to one enemy. All teammates get +50% defense for 2 turns.

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### Stats

###
South Woods

## Info

The South Woods is the fourth area in the game. It has 6 stages.

4.5 is also a good level to find heaps of Strong Enemy Survivors, to Complete the Daily Missions Section

Story Mission

## Story Choices

(Before Stage 1)

We catch up to Garrett and Sandy. If you chose to kill Sandy, you find out Garrett didn't kill Sandy. Group moves on.

(After Stage 2)

After the Fuel Depot crew attacks you, they wish to stop fighting and join up. Mitchell Jr (if alive) is with them. Darius doesn't trust them. Garrett says that Sandy is still too weak to move fast. Margaret (The leader of the Fuel Depot group) tells us that they have a nurse.

### **1: Let the Fuel Depot group join us**

Sandy is dropped off with the nurse looking frightened and exhausted. The group soldier on with the Fuel Depot survivors struggling to keep up with the injured Sandy.

Lilly and Darius are alert and wary that the Fuel Depot survivors are slowing them down on purpose. Ruby (Margaret's daughter) thanks our group, saying that "We were all out of food". Margaret is angry that Ruby told us. Darius is furious and calls Garrett over to help 'take them out'.

(Fight Enemy Survivors in Stage 3)

You receive Fuel Depot Wrench and Sunglasses x1 at the end of the area.

### **2: Leave the Fuel Depot group on their own**

Fuel Depot survivors leave us. (**Need more info on this choice**)

(Fight Walkers] in Stage 3)

You receive Fuel Depot Pipe and Running Shoes at the end of the area.

## Area Completion Rewards

Mission Rewards: XP x 310, Materials x 3,100, Food x 3,100, Fuel Depot Wrench and Sunglasses x1 OR Fuel Depot Pipe and (maybe something else?)
Lucille

**Lucille** is a baseball bat covered in barbed wire first encountered in Issue 100 of Image Comics' *The Walking Dead*. It is used by Negan to kill both human and walkers alike. After Negan's fall in Issue 126, Dwight became the new possessor of Lucille.

In Issue 123, Negan brings out a new and improved Lucille that is covered in walker guts, so that when hit, survivors will get infected and die. Lucille is also the tool used to kill the beloved character Glenn Rhee

Comic Info Link
Jaylalove

1. the zombies are all out side looking for people   noone  knows that then one night the heard cars and horns and uugggggggghhh   so people look out there door they saw zobies every one got really really scared they a lock there doors smith was finding out it was good because he had car hegot his family and ran to the car kahlis family  got scared nyeemah got scared her dad mom kahlia kaylah messiah  they had a big big car for the family than ran to it and drove to a diferent citty they where fine at that city others died if t they did not have good shelter ***​***

zombies and a family kahlis family
 not 1 person is out

1. ***​kahlis family was fine but smith family tryed tryed to get away it was  hard there was 90000000000000000000 in the world but where kahlis went she was fine    (back to smith family)***

***smith try to make but he got stuck all the zombie they where mad then people started killing others people and most zombies then there was 400000 zombies after people where killing them 10000 people died it was sad :( for family who know those people .***
Raid Energy Bag

The Raid Energy Bag can be purchased from the featured section of the Shop. It is usually only available for a limited amount of time, and there is only a limited amount available. Different versions are listed.

## Version 1

Stock: x10

Cost: x140

The player will win One item from each of the following sets:

## Version 2

Stock: x10

Cost: x130

The player will win One item from each of the following sets:

 Raid Energy Refill x 3
 Raid Energy Refill x 2
 Raid Energy Refill x 1
Neutralize

When this character attacks an enemy (does not work when attacking with AR) that has 90% or more adrenaline, the enemy will be , impaired for 1 turn.

like: Tyreese "Road To Survival, Edition #1", Bruce,

Did some testing and it appears to work on regular attacks but not when using AR. Is this a glitch or by design?

This is by design. Neutralize is a powerful tactical ability as it is, and hitting entire groups with it would have made it pretty game breaking to combine with any rush that hits a large number of targets. **Dash \*Scopely\***

## Bug in defense team

Working now 12 july 2016

~~Currently not working when used by a defense team (11 June 2016).~~

http://forum.scopely.com/showthread.php?9158-Neutralize-isn-t-working-onDefense
Strong Foes/Strong Enemies 2

Strong Foes/Strong Enemies #2 is a 6 day long, Roadmap Mission that first appeared on April 25, 2016.

Join the fight with Rick or Sandy to ensure the survival of your people.

Make sure you have Alert recruits to deal extra damage to these Strong enemies!

Survive all the stages to win Rare Shane (Easy Act)

Survive all the acts to win Ultra Rare Heath (Hard Act)

### Easy Act

**Area Completion Reward:** Shane "Miles Behind Us" x 1, XP x 9,000

### Hard Act

**Area Completion Reward:** Heath "All Out War" x 1, Muscle Booster x 1
Rosita

## Info

**Rosita Espinosa** is a main character first encountered in Issue 53 of Image Comics' *The Walking Dead* and has survived the mysterious undead apocalypse that has swept the planet, alongside Abraham Ford and Eugene Porter.

Comic link

Rosita was a reward for completing the Roadmap Mission Rosita's Rescue

## Rosita "No Turning Back"

### Specialist Skill

**Tenacity:** If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead.

### Adrenaline Rush

**Gear Up:** All teammates get +55% Defense and +30 Crit for 4 turns.

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### Leader Skill

All Ranged teammates get +20% Defense & a medium bonus to AP when attacking.

### Adrenaline Rush

**Multishot**

Deal 150% Damage to up to 4 different enemies.

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### Specialist Skill

**Neutralize:** When this character attacks an enemy that has 90% or more adrenaline the enemy will be impaired for 1 turn

### Adrenaline Rush

**Quick Reaction:** Deal 500% damage to one enemy Revive up to 2 teammates with 15% of their max hp

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### Specialist Skill

**Command:** While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn.

### Adrenaline Rush

**Weaken:** Deal 300% Damage and -30% attack for 2 turns to one enemy.

### Specialist Skill

**Neutralize:** When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn.

### Adrenaline Rush

**Hot Lead:** Deal 400% damage and -80 attack which decreases by 20% every turn for 3 turns to up to 3 Enemies.

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Javier

**Rarity:** | 5 stars

**Javier García**, also known as **Javi**, is the protagonist in Telltale Games' *The Walking Dead: Season Three*. A former professional baseball player, Javier's life fell apart prior to the outbreak with the destruction of his career, and him not being there when his father was ill, which caused a strain in his relationship with his family upon his father's death. To Javier, the most important thing to him in regard to survival is toughing it out for the ones he loves, though he isn't ready to lay down his life for others as long as there's a more reasonable path to take. His voice of reason is respected among his friends and family, even if it doesn't entirely get him where he wants to go.

http://walkingdead.wikia.com/wiki/Javier\_Garc%C3%ADa\_(Video\_Game)

### Leader Skill

All Strong teammates get +30% Attack and a very large bonus to AP when Attacking.

### Adrenaline Rush

**Batter Up:** Deal 700% Damage to one enemy. One teammate gets Elusive for 2 turns. That teammate also regains up to 20% of their max HP.

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Radios

Radios open certain Roadmap areas for a limited time.

They consist of a:

* Bronze Radio
* Silver Radio

## Notes

* Gold Radio

Gold were initially used in the testing period prior to the Official Launch in Late August 2015. There is no way to currently acquire or use them.

They are currently available for purchase via Bronze Radio Bags and Silver Radio Bags.
Stage

Each Mission consists of a number of Stages. Each, stage consists of a number of Waves, depending on the complexity of the Mission.

Early stages may have 3 waves, and later ones may have 6. Please note any players, that have been killed during a wave, will not be available until the next stage, unless you use Smelling Salts  to revive them.

Complete each stage to receive various Rewards.
Pete

**Rarity:** | 5 stars

## Pete "In Too Deep"

### Info

"*Almost more fish than water out there these days. It's a wonder what the **death of humanity** does for ocean life.*"
—Pete to Rick Grimes regarding how the fishing is going[src]

**Pete** is a character first encountered in Issue 139 of Image Comics' *The Walking Dead*.

**Pete** makes an appearance in Telltale's *The Walking Dead: Michonne Mini-Series* as a main character aiding Michonne in her battle against Norma and her brother Randall.

### Specialist Skill

**Retribution:**When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP.

### Adrenaline Rush

**Quick Fix:** All teammates regain 60% of their max HP and get +100% defense for one turn.

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Matt

## Matt "Limited Edition"

 **Age:** | 35 (currently)
 **Rarity:** | 4 stars

### Info

This character was a reward for a faction Raid tournament which concluded on 08/06/2017. The character is based on YouTuber MatPat (aka Matthew Patrick) who produces the channels Game Theory and Film Theory.

### Specialist Skill

**Life Steal**:

When this character kills an enemy character, they will regain 20% of their max health.

### Adrenaline Rush

**Weakening Strikes:**Deal 350% Damage and -60% Defense for 2 turns to a line of enemies.

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Randall (TellTale)

## Info

Randall is a main character and an antagonist who appears in Telltale Games' *The Walking Dead: Michonne*. He is Norma's snide and ruthless brother who is a scout for the floating survivors community, Monroe. Randall served as the secondary antagonist of the game.

Wikia Link http://walkingdead.wikia.com/wiki/Randall\_(Video\_Game)

### Specialist Skill

**Neutralize:** When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn.

### Adrenaline Rush

**Swift Strike:** Deal 550% damage To one enemy all teammates regain 30% of their max hp.

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Status Effects

* Attack Up - Increases Character's Attack
* Defense Up - Increases Character's Defense
* Attack Down - Decreases Character's Attack
* Defense Down - Decreases Character's Defense
* Critical Up  - Increases Critical Hit Chance
* Bleed - Causes recurring damage at the end of the turn of the afflicted character's team. Bleed does not stack.
* Impair - Adrenaline Rush cannot be used, and Adrenaline (AP) cannot be gained.
* Stun - Unable to take any action.
* Camouflaged  - Walkers will not attack the affected character.
Melee Weapons

The Melee Weapons Bag can be purchased from the featured section of the Shop. It is usually only available for a limited amount of time, and there is only a limited amount available.

## Melee Weapons Bag

Stock: x 5

Cost: x 225

The player will win one item from the following list:
[[File:Insert Pic here.png

 Jeremiah's Machete x 1
 Pitchfork x 1
 Ice Climbing Pick x 1
 Meat Cleaver x 1
Lori

## Info

**Lori Grimes** is a main character first encountered in Issue 2 of Image Comics' *The Walking Dead* and is the wife of Rick Grimes and mother of Carl Grimes and Judith Grimes. She is one of the main survivors from the camp located outside of Atlanta.

Comic Link

## Lori 4★

### Leader Skill

All ranged teammates get a medium bonus to AP when attacking and taking damage.

### Adrenaline Rush

**Protective Shot:** Deal 300% damage to one enemy. All teammates get +35% Defense for 3 turns.

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## Lori 5★ "Made To Suffer"

### Specialist Skill

Life Steal: When this character kills an enemy character, they will regain 20% of their max HP.

### Adrenaline Rush

**Ferocity:** Deal 350% Damage to up to three enemies. Up to 3 enemies get -50% Defense for 3 turns.

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## Lori 3★ "Days Gone Bye"

This version was released on June 2016 with the Roadmap event All Out War: #5 as the Act 2 completion reward.

### Leader Skill

All Melee teammates get +15% HP and +15% Defense.

### Adrenaline Rush

**Protection:** Deal 375% damage to one enemy. All teammates get +30% Defense for 2 turns.

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## Lori 5★ "Days Gone Bye"

This 5 star Lori variant was released August 29th as a first place prize for the Anniversary Finale All Out War.

### Specialist Skill

**Neutralize:** When this character attacks an enemy that has 90% ore more adrenaline, the enemy will be impaired for 1 turn.

### Adrenaline Rush

**Sturdy Shooting:** Deal 250% damage and impair for 2 turns for up to 3 enemies.

######

### Adrenaline Rush

**Invigorate:** All teammates regain up to 45% of their max hp and recover from attack and defense penalties all other teammates regain up to 20% of their max ap

### Info

Rewarded on 22/05/17 as part of the Call to Arms event.

 **Rarity:** | 4 stars

### Specialist Skill

**Retribution:**When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP.

### Adrenaline Rush

**Disorientating Slash:**Deal 350% Damage and impair for 1 turn to a line of enemies.

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### Stats

###
Roadmap

**Roadmap** is a series of mini-missions that usually last for a minimum 24 hours. Some may be opened using Radios and these missions are only open for a given period of time. Others may last several days, or more.

Minimum Player Level Requirement is Level 5.

**Weekly Schedule of Daily Missions:**

Bootcamp (XP)- Monday - Tuesday

The Shop (Materials) - Wednesday

Gear Hunt (Gloves, Shirts) - Thursday

Food Run - Friday

Workshop - Saturday

Rescue - Sunday

## Short Term Missions

Elite Rare Gear!

Ultra Rare Gear!

## Radio Missions

 Uncommon Gear | 3
 Rare Gear | 3
1st and 3rd Survivors
2nd walkers
Olivia

**Rarity:** | Ultra Rare (4 Star)

### Adrenaline Rush

**Resupply:** All teammates regain 30% of their Max HP and get +30% Defense for 3 turns. However, there are reports that it is actually incorrect, and that it is 40% Attack for 3 Turns.

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### Adrenaline Rush

**Group Therapy:** All teammates regain 30% of their max HP.

### Stats

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## Gallery

1. ↑ http://forum.scopely.com/showthread.php?2445-4-Star-Olivia-AR-Bug
Ranged Items

The Ranged Items (Bag) can be purchased from the featured section of the Shop. It is usually only available for a limited amount of time, and there is only a limited amount available.

Stock: x5

Cost: x170

The player will win One item from each of the following sets:

 Stamina Booster x 2
 Hollow Point Rounds x 2
 Tear Gas Vial x 3
Item Drop Rates

Some Characters receive extra **Item Drop Rates** (sometimes also referred to as "Item Drop Chance") as part of their Leader Skill. This may help increase the players chances of obtaining better Rewards during Missions. Since the game has been updated to allow faction members to use the leader skill of their chosen "faction supporter" when putting together a team, players can also take advantage of these bonuses if a fellow faction member has one of these characters set as the leader of their Raid Defense team.

These Include:
Tough Enemies

Tough Enemies is a 5 day long, Roadmap Mission that first appeared on February 28th, 2016.

Help Rick and Tyreese rescue Michonne from a sold mission gone wrong.

Make sure you have Fast recruits to deal extra damage to these Tough Enemies!

Survive all the stages to win Rare Diego for your team.

Completion Rewards: Diego & XP 8000
Hiking Boots

Found in areas starting from the Northeast Woods (Area 12) and on-wards.

Please note that the below areas are where the **Hiking Boots** have been sighted 'frequently'. This item appears at Random, and is more likely to appear in the final stages of later missions. There is no guarantee that you will find it in these locations.

12.4 Northeast Woods

13.2 Small Street USA

13.3 Small Street USA

13.4 Small Street USA

13.5 Small Street USA

14.2 Northwest Woods
Richard

## Info

**Richard** is first introduced in Issue 115 of Image Comics' *The Walking Dead.* He ispart of The Kingdom, and is a guard of Ezekiel. Richard is Ezekiel's head of security and one of his closest allies. He is later seen alongside one hundred other people from The Kingdom, Hilltop Colony and the Alexandria Safe-Zone as they march upon The Sanctuary during battle against The Saviors.

Comic Link

### Leader Skill

All Tough teammates get +30% Defense. You get a medium bonus to Item Drop Rates.

### Adrenaline Rush

**Sweeping Attack**

Deal 250% Damage and -30% Defense for 3 turns to one enemy and all enemies adjacent to it.

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## Richard "March to War"

### Specialist Skill

**Parting Shot:**If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy.

### Adrenaline Rush

**Critical Timing**

Deal 350% Damage to one enemy. All Teammates get +25 Crit for 3 turns.

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Traits

**Each of these traits, can do extra damage over another trait.**

* Fast does extra damage to Tough
* Tough does extra damage to Alert
* Alert does extra damage to Strong
* Strong does extra damage to Fast

**Trivia**

* For Walkers:
	+ Usually have no trait. Some walkers do have traits which grants them more health, attack, defense as well as...
		- Fast and Alert walkers tend to move faster than other walkers.
		- Strong and Tough walkers tend to move slower than other walkers.

* For Enemy Survivors:
	+ Strong and Fast traits are melee traits.
	+ Tough and Alert traits are ranged traits.
Saviors: Part 1

*Duration around 5.5 days*

Saviors: Part 2

Saviors: Part 3

## Act 1

*Recommended Team A*

*Alert and Tough team ONLY*

*Features ALERT & TOUGH Walkers, plus numerous obstacles.*

*Features ALERT & TOUGH Enemy Survivors.*

**Final Rewards:** Basil x 1, Bronze Radio x 1, World Energy Refill x 1

## Act 2

*Recommended Team A++*

*Alert and Tough team ONLY*

*Features FAST, STRONG, ALERT & TOUGH Walkers, plus numerous obstacles.*

*Features FAST, STRONG, ALERT & TOUGH Enemy Survivors.*

**Final Rewards:** Andrea - Days Gone Bye x 1, Brady x 1

## Tips

### Walkers

As always, critical hits will instantly kill walkers in one hit. Focus on having a Leader with a critical bonus for the team. But don´t forget you can only use Alert and Tough characters such as Andrea 3\* (+12 crit for all teammates).

Sharpshooter is a good item for this roadmap as it gives +20 crit to all ranged units for 3 turns.

Bloody Shirt is a good item for when specific walkers are too close and you cannot kill them all. If a walker is in the corner and will attack your top/bottom left/right character, use the Bloody Shirt on that specific character and next turn the walker will continue moving forward, buying you one more turn.

Sedative Bottle & Stamina Booster are very good for surviving walker attacks if you have to tank them or if you cannot use the Bloody Shirt effectively (walkers in the middle who can attack the top/bottom characters if you use the Bloody Shirt on your middle character).

### Enemy Survivors

Sedative Bottle & Stamina Booster are good items for surviving human attacks (especially in the last two stages).

Berserk Bottle is extremely useful as using it (along with damage buffing items noted below) gives you the possibility of killing a few enemies in one turn, minimizing the damage you take later.

Dum Dum Bullets / Grindstone are good for additional damage.

A character (or 2) with a Healing Adrenaline Rush IS A MUST (especially stage 7 and 8).

Healing items (Replenish, First Aid Kit, Energy Burst, High Replenish, First Aid Case, Deluxe Replenish) ARE A MUST.

## References

1. ↑ Contains Healers. Enemy Survivors were Strong/Fast.
Ultra Rare Gear.

Extra, Ultra Rare Gear, such as Police Shield, Belt with Holster, Briefcase, Long Coat, Night Vision Goggles, Scope, Army Walkie-Talkie, and School Bag may be found here.

This Mission is available on The Roadmap, & was open for a limited amount of time.

Recommended Team S1++

Advice:- You will need to use a World Energy Refill, as it is a minimum 16 World Energy. World Energy refills appears on some of the Rewards.

Note: You can redo any stage to get a chance to drop the associated item loot in the table below.
For your best chances use a leader with Item Drop Rates bonus and an ally from your faction with a Item Drop Rates bonus. When you redo a stage the chance to get an item is **NOT** 100%.

This event appears on average once every 6 weeks. See Past Events for dates.

Final Rewards :Army Walkie Talkie x1, School Bag x1
Nicholas

**Rarity:** | Rare (3 Stars)

## Info

**Nicholas** is a character first encountered in Issue 71 of Image Comics' *The Walking Dead* and is a resident living at the Alexandria Safe-Zone. Nicholas is the father of Mikey and the husband of Paula.

Comic Link

## Leader Skill

All teammates get +20% Defense against Ranged characters.

## Adrenaline Rush

**Calm Shot**

Deals 200% Damage to one enemy.

 2
 10 (MAX)
Rosita's Rescue

Start

*'Battle Waves of Walkers to Homemart as Rosita's Clouded past is Revealed!'*

Only Alert & Strong characters available. Recommended Grade A++

Final Reward - 1 x 4 Star Rosita, 3 x Basic Trainers

Duration 6 days

Minor Rewards may Include:- Characters, Work Gloves, Rain Boots, Wrinkled Shirt, Neckerchief, ethanol, walker arm, sunglassses, raw lemon, metal cuter

Main Tips:- Equip all characters with Critical Weapons. They have a better chance at headshots. Stock up on the following Battle Items:-

* Sharpshooter
* Nitric Oxide
* Bloody Shirt
* Sedative Bottle
* Smelling Salts

Make sure that everyone in your faction, has their strongest ALERT & STRONG character, with a Critical Weapon.

Team Used with best success I had + ally:-

* Lori 4 star Level 60, Protective Shot level 10, Desert Eagle
* Timothy 3 star Level 50 Headshot level 4, Army Pistol
* Rick 3 star Level 50 Respected Resolve level 2, Spec Ops SMG
* Michonne 3 star Level 50 Hows it done level 5, Fire Axe
* Darius 3 star Level 50 Heavy chop level 5, Contaminated Katana

Notes (to be corrected)

1. ↑ 1st wave featured FAST Walkers.
2. ↑ 1st & 2nd wave featured Fast Walkers. Defeat with STRONG.
3. ↑ All waves feature 3 to 4 FAST. Recommended Team 3 to 4 STRONG.
4. ↑ 3rd Wave 3 x FAST. 4th Wave 4 x FAST, 4 x STRONG. Bring Bloody Shirt, Vials, Healing
5. ↑ 3rd and 4th Wave featured 3 to 4 FAST Walkers. Used Replenish, Bloody Shirt, Smelling Salts & Berserk Bottle. Ally used was Amy 4 star.
6. ↑ Made it thru, with a 4 star Maggie ALERT. Used Sharpshooter, Nitric Oxide, Bloody Shirt, & Sedative Bottle. Smelling Salts would have been handy.
7. ↑ Mixture of STRONG, TOUGH, or FAST thru each wave. Used Smelling Salt, Sharpshooter, Bloody Shirt & Nitric Oxide. All weapons Critical (including a 3 star Governers revolver. Michonne, Timothy, Rick, Darius, Lori + 4 star Maggie (Red)).
8. ↑ Same as the note for Stage 7.
Preview Description

Please note this is restricted for Admin use only. This is the Information, that will pop up when users look through the Wikia Site.

Start

Looking for Information on the Successful Mobile game "Walking Dead: Road to Survival"? This Wikia is an Unofficial, yet detailed Site on characters, weapons, what to expect from this highly addictive game. All Contributions are Independent & Welcome.

End
Tara

## Tara "What Comes After"

### Info

"*Lie face down on the ground and put your hands behind your head! Or we'll cut your balls off!*"
—Tara threatening Paul Monroe[src]

**Tara** is an antagonist first introduced in Issue 104 of Image Comics' *The Walking Dead* and is one of the original members of the Saviors. Unlike most of the women in The Sanctuary who became Negan's wives, Tara decided to join his army. During Volume 27: The Whisperer War, she is convinced to join Sherry's rebellion against the other survivors.

 **Rarity:** | 5 Star

### Specialist Skill

**Execution:** When this Character Attacks an enemy that has 20% HP or less, The enemy will be immediately defeated.

### Adrenaline Rush

**Vicious Cut:** Deal 400% damage and 250 damage bleeding for 2 turns to a line of enemies.
The Prison

## Info

The Prison is the fifth area in the game. It has 6 stages.

Story Mission

## Story Choices

Woodbury vs Prison fight starts. The Governor is furious and wants to destroy the prison and the inhabitants. Lilly agrees because of what they did to the Governor. Garrett and Darius are hesitant to fight against the prison because "they're unarmed" and "this isn't right". They ask you what to do.

### **1. Fight with the Governor**

???

The Governor executes someone on the tank. Stage 1 ensues.

(You have the Governor as your Ally for Stages 1 - 3)

(**Need more info on this choice**)

### **2. Fight with the Prison Dwellers**

Garrett, Darius and yourself (possibly unseen others too) head over to the Prison. You meet Rick. Garrett and Darius say they messed up and that the Governor is crazy. They ask if we can join up. Rick agrees as Glenn shouts that a tank is arriving.

The Governor executes someone on the tank. Stage 1 ensues.

(You have Rick as your Ally for Stages 1 - 3)

Regardless of your decision, Lilly executes the Governor after Stage 3.

At the end of the Prison Area, Garrett is horrified at what happened to the Prison saying "we did this...". Darius counters by saying that Lilly murdered a woman and baby (Judith). Lilly responds saying she didn't have a choice and didn't see it until it was too late. You are given the choice whether to exile (3) or kill (4) her.

### **3. We all make mistakes but there is no place for you in our community**

Lilly agrees and asks for some water and ammo before leaving.

Garrett, Darius and you leave the Prison.

You receive Sledgehammer and Grenade x1 at the end of the area.

### **4. Sorry's not good enough. You killed a mother and baby and have to pay**

Lilly is horrified and tries to talk you out of it. You shoot and kill Lilly.

Garrett, Darius and you leave the Prison.

You receive Lilly's Shotgun at the end of the area.

## Area Completion Rewards

Mission Rewards: XP x 470, Materials x 3,600, Food x 3,600, Lilly's Shotgun OR Sledgehammer and Grenade x1
Survivors Crate

The Survivors Crate can be purchased from the featured section of the Shop. It is usually only available for a limited amount of time, and there is only a limited amount available.

Stock: x5

Cost: x230

The player will win One item from each of the following sets:

 Basil x 1
 Brady x1
 Burt x 1
 Samuel x 2
 John x 5
Tobin

**Rarity:** | Rare (3 Stars)

## Info

**Tobin** is a character first encountered in Issue 69 of Image Comics' *The Walking Dead* and is a resident living in the Alexandria Safe-Zone who works for the construction crew along with Holly, Abraham, Bruce, and a couple of other guards.

Comic Link

## Leader Skill

All Melee teammates get +15% HP and a small bonus to AP when taking Damage.

## Adrenaline Rush

**Nasty Slice**

 Deals 150% Damage and cause 40 Damage Bleeding for 5 turns to one enemy.

 2
 3
 4
 5
 6
 7
 8
Sweepstakes Bag

The Sweepstakes Bag can be purchased from the featured section of the Shop. It is usually only available for a limited amount of time, and there is only a limited amount available.

## October 31st, 2015 Sweepstakes Bag

Stock: x200

Cost: x175

Event Began: 10/31/2015

Event Ended: 11/01/2015 20:00 UTC

The player will win one item from the following list:

 Elite Character Tokens x3
Eldaernth

**Eldaernth** (*Dispensatores natura: meaning "stewards of nature"*) are a species native to world Navagar, and are also one of the oldest races to thrive into present times. Being direct descendants of the Zrailt tribe who, alongside other Vetus origins, inhabited the world during the Beginning Times, the Eldaernth inherit the grace and pointy ears of their ancestors. They are one of the eight primordial nations who control the basic Eight Elements, with the Eldaernth chosen to master the Flora element.
Telltale: Part3

This needs **major work**.

Telltale: Part1

Telltale: Part2

Duration 39 Days

## Act 1

Recommended Team B+

Melee/Ranged Characters.

Major Reward:- Elite character Token x 1

## Act 2

Recommended Team A+

Melee/Ranged Characters.

Major Reward:- Katjaa x 1, Brady x 1

## Act 3

Recommended Team S1

Melee/Ranged Characters

Duration 39 Days

Major Reward:- Molly x 1, Basil x 1
Two Shape

In ancient Kuzugawan mythology, the **Futatsokeijō** (*literally "two shape" in Kuzugawan*), or better known in present times as the **Two-Shape**, is a legendary creature capable of mimicking the appearance of her next victims in order to lure them, and likewise confuse potential emancipators. Akin to that of a skin-walker, the Two-Shape's strength as well as some of her abilities changes depending on the type of skin, pelt, scale, hide, etc. she uses to cover her nape (e.g. A rat's fur will gain her the speed of a rat; the pelt of a bear grants her heavy strength). She cannot mimic higher beings such as Dragons, Great Eyes, Sages, or Fables.

Hence in ancient times, one reason why encountering one's doppelgänger was bad luck is because people thought the doppelgänger was the Two-Shape in disguise.
Night Weaver

**Threat Level** | High

Night Weavers are creatures of the Wastes, contributed by Jacob, that can be a few inches wide to the size of a horse. They live underground, deep within the Wastes. An abundance of them dwell in caves, especially near Caravaner ruins.

On moonless nights, they come to the surface to hunt and check their traps, which are large webs hidden under a thin layer of sand. Very aggressive and poisonous, they attack in packs. They can sometimes strip the meat off a man's bones in a few minutes, like pirañas on dry ground.

Fortunately, they have a very poor sense of smell. They are also scared of fire and bright light since their eyes are extremely sensitive, due to the fact that this sensitivity allows them to see movement in the dark. The fine hairs on their legs also allow them to detect the faint vibrations in the ground and even the air. Night Weavers are generally easy to avoid, if you don't step on a web or move too fast.
Claribelle Fiocletianas P. Pavlon

> "*Hey you! YEAH **YOU**! I have **enough** of your impudent manners!* *I hath seen you spank a helpless, old mare - Now, I shall pownk you with my thunderous, blisterous, yellow, solar, circular, blaster thingamajig of puffy, cutesy, radiant SUN **POWER**!!!*"
>
>

> - Clarisse, moments before utilizing her Battle Fury on a carnage-crazed Blood Titan
>
>

**Claribelle** (*Full name: Claribelle Fiocletianas P. Pavlon, Claribelle being an alteration of Claribel, derived from the Latin word "clarus" meaning "bright" and/or "clear"*), also known as **Madam/Lady Clara** (traditionally **Sonata Clara**), **Miss Cla**, **Mademoiselle Clarisse**, **Flower**, **Clarisse The Vibrant**, or formally as **Princess Clarisse**, is the third child and second daughter of King Arkus and Queen Erza, the second Everglorian Princess, and is Prince Johnathan's identical sister twin. Her frequent nick is "Clarisse", although she is often referred to as **Clara** in one of her social titles and in all forms of writing and typography, for obscured reasons. Princess Clarisse is an extremely cheery and lighthearted lady, fond of doing various activities. In spite of her age and attractive appearance, Clarisse sees the world with a child's eye, almost unaware of the corrupted and macabre side of life despite the eternal battle between Probus and Corruptus.

After the kingdom's fall, Clarisse and the rest of Evergloria beat a hasty retreat to the Lorefam Castle to seek temporary shelter, whereupon in the middle of the journey the Pavlon children end up in the Serran-conquered Okko Puro. Clarisse and the others had to wait at home for their oldest brother and sister to supply them with bare necessities. When the people planned an uprising against the Serran Empire, Clarisse was among those who reluctantly joined the movement led by Malruthiia and Marie herself, as she was fearful and traumatized of battles as a result of witnessing her parents' demises. However, near the end of the revolt, Clarisse unexpectedly displayed the ability to sprout fairy-like wings and shown to be impervious to the projectiles inflicted by the Serrans, revealing her to be a Metaborn.

Hoping to diminish her fear of violence, "spread happiness", and cease seeing deaths with the help of her magical Metaborn powers, Clarisse joins the crusade against Corruptus under the alias "**Sunshine**".
Sophrana Vibenia Lucci Caesetia

**Sophrana** (*Full name:Sophrana Vibenia Lucci Caesetia, Vibenia meaning "virtuous" or likely "passion of heart" in* *M*é*rceten*), also called Ma, **Sophia**/**Sofia**, **Lucy**, or by her common nickname, Sophina**,** is
 the second Exaltate Princess of world Etherall, an icy planet 3.7 light
years away from Lucidus., and is the third daughter of Lord Dirion II
and Allandra of Lacidurn.
Philippus Hunton-Blather P. Pavlon

**Philippus** (*Full name: Philippus Hunton-Blather P. Pavlon, Philippus which is a Latin name derived from Greek Philippos meaning "lover of horses". The name is composed of the elements "philos" [loving]*
*and "hippos" [horse])* also known as **Monsieur**/**Sir**/**Sonero Philip/Blathon** (*or simply **Blathon***), his nick "Philip", and formally as **Prince Philip**, is King Arkus and Queen Erza's fifth child and third son, hence being the last-born. He is the only Pavlon child to be born single, having no twin. Philip is seemingly the most lax and passive out of the five, appearing to have done very minimal physical work. Unlike his other four sibs, Philip doesn't seem to want a job, instead preferring to cruise around the world and simply live an unperturbed life. However, behind this shadow of lazy facade is a man who constantly wards and defends lowly people from demonic forces.

Following the destruction of Everglory, Philip, alongside many others traveled the path to reach Lorefam Castle, instead entering the outskirts of the impoverished rural Okko Puro, to which Philip himself was to blame for unintentionally distracting the carriage horses. For seven years, Philip and the others had to wait at home for their two elders to meet ends. Infuriated of the treatment of his siblings and the country natives, Philip attempted to train himself in the farm basement for combat using spare tools and makeshift weapons. However, Philip's intentions reached peak when he was caught doing deadly stunts with a kitchen knife, and afterwards prohibited to leave the house. During the peasants' revolution against the Serran Empire, Philip eagerly joined, but displayed lackluster performance in combat due to unguided training. This greatly mortified Philip, and he became more obsessed with finding a quest to gain powers and skills even when he had become acknowledged as a prince again.

Several months later, Philip, who now travels the world, comes across a desolate town in the midst of a desert. Entering a nearby graveyard in his conquest for "adventure", Philip comes across an old man sitting against the wall of an opened crypt. After a brief conversation, the old man reveals a demonic dimension. Afterwards, Philip unknowingly has been passed down the role of a legendary supernatural hunter by the old man.

Philip, now with the task of defending the world against an unknown plethora of creatures. This, combined with his intense hatred for Lord Anathemous, his desire to be of use to the world, and the recent rise of a great evil, impels him to ward away demonic forces under the alter ego of the enigmatic "**Midnight Stranger**".
Survivors

Survivors are usually obtained from clearing stages, though there are other ways of getting them such as Daily Missions .

They are usually used to train characters in the Training Ground , which can then be used to upgrade other characters.

For best results, use characters of the same persona to help increase the Adrenaline Rush quicker.
Territories

Please note this is currently only in Beta Region

## Faction Territories

Team up with your faction mates to take and hold iconic locations, fighting with other factions to earn game-wide bonuses and be the exclusive owner of a piece of the Walking Dead world.
Plus bug fixes and other improvements.

## Main Update Notes

Factions can now vie with each other for control of territories in the world of the Walking Dead

* There are 40 standard territories, some of which give more valuable benefits than others
* There are 10 special event territories which become available for limited time events

Attack territories with your faction, take control, and fortify them with defenders to keep them

* If a territory is unoccupied, fight to clear the walkers from it to take control for your team
* If it’s controlled by a rival faction, fight their defenders to deplete their control of the area
* Once the defender falls the territory is Contested, and you’ll battle to seize control of it

Once your faction takes a territory, it and its benefits are yours until a rival takes it from you

* You must leave behind teams to lay siege to your enemy and defend what you own
* Only factions with siege teams in place can fight to consolidate control of a territory
* Siege teams can only be placed when you attack a territory - you must fight to win
* Once you’re in control, your siege teams become defenders, and you can reinforce

Characters defeated in territory battles suffer stamina damage and become exhausted

* An exhausted character can’t participate in territory battles until it has time to recover
* Characters recover naturally over time, but this can be sped up with recovery items
* Rarer characters have more endurance, but take longer to recover from exhaustion
* Characters occupying a Contested territory cannot recover until control is consolidated
* Characters suffer increasing exhaustion from death in territories held for a long time

Each territory provides one of a large variety of ongoing bonuses while your faction owns it

* Some bonuses enhance your combat power, while others give you economic benefits
* They apply to your entire faction, and can benefit you in various other game features
* You can earn additional bonuses for owning multiple territories in a group together
Wikia Guidelines (Rules)

## **Welcome to the Walking Dead Road to Survival Wikia.**

Since the original inception we have come along in Leaps & Bounds. The aim is to create a great wikia, that hopefully will look great, but provide invaluable advice & information to anyone playing this game.

Here are a few Guidelines/Rules I would like all users to adhere to:-

## Registration

Please register with the Wikia, so we know who we are communicating with. I have kept editing open as some people just want to do a quick edit. Registration may become compulsory in the future, but at this stage every one should have the ability to contribute.

## Swearing/Abuse

Please refrain from any swearing or Profanity. Even though this game is Rated 18 Plus, I am sure there are a number of players that are under 18, but their parents may not appreciate them being involved in a game where users swear or abuse other users.

Also, do not abuse any other members, or harass them. There appears to be enough of this in the Global Chat.

## Uploading Images

Please when uploading Images, rename the file to something relevant like the following examples:-

* Character (ie *Rick Days Gone Bye.png*),
* Mission (*Alexandria324.png*, )
* Ingredient (*Empty Bottle.png*)
* Building (*Town Hall.png*)
* Adrenaline Rush (*Rick respected resolve.png*)

If there is already an image by the same name, maybe just add 2 digits after the eg: description Holly01.png

## Adding a Character

Please use the character template to add a new character. Also, that character will need a category, so don't forget to add Characters, as well as relevant Persona & Trait. EG Tough & Hunter.

Here is a guide on how to do it.

Also, the character should be added in the relevant section on the Characters Page. This is divided by Trait, then sorted by their rating .

## Finale

Most Importantly, enjoy using this site, and I hope it helps with your gameplay. I would also like to thank those people that have contributed so much. Every bit helps, as the game also keeps changing, and can be quite difficult to stay on top of.

Regards

HBG (Darug)

Admin (Original Creator of this wikia)
Woodbury Gates

## Info

Woodbury Gates is the second area of the game. It has 5 stages.

Story Mission

## Story Choices

### **1: Side with Gavin**

Mitchell Jr leaves (if still alive). Stage 1 fight ensues. The Governor kills Gavin. Barker leaves. You receive Gavin's 9MM at the end of the area.

OR

### **2. Side with Philip/The Governor**

Mitchell Jr leaves (if still alive). Stage 1 fight ensues. The Governor kills Gavin. Barker leaves. You receive Governor's Revolver at the end of the area.

## Area Completion Rewards

Mission Rewards: XP x 160, Materials x 2,700, Food x 2,700, Governor's Revolver (Side with Philip) OR Gavin's 9MM (Side with Gavin), Slot Unlock