The Twin Cities (oasis confederacy)

### General view

the oasis Confederacy is a nation originally inhabited by pioneering bands of metallic dragonborn explorers (the arca-bae) chased out of yedria around the early 3rd Emorior era as well as chromatic dragonborns (the achuak-ary) who landed there around the late ends of the 3rd Redimere era. for the majority of the time the two groups would have settled where the two capitals would now be. it wasn't until 3,814 that other races had started to arrive to these lands by boat and the lands not far north. the nation consists of two major cities located in the desert regions funded by trade in mineral based trade in both land and sea.

### geographic history

the entire desert was under water until after the 1st Tenebrae Era when the titian war somehow caused the earth to rise from the ocean leaving a large salt flat over most of the land, and magma tubes to feed into the underdark. soon after a number of beach plants and and salt resistant plants found their way to the land such as banana yucca, wild tobacco, hydrangea, beach grasses, bayberry bushes, prickly pear cactus, water coconuts wild rice followed by animals such as giant goats, goats, mosquitoes, bears, racoons, spiders, quails, boars (large/small) and cats

*modern geography*

 over the next two eras erosion from maintains, precipitation and the rising tides had formed large and wide seasonal brackish lakes that would disappear during the later year seasons, most people do not dare step in the lake for fear of leeches

### Governmental Structure

Oasis is run as two cities that function as the capitals connected by one large road that intersects them on the way to the unknown rain forests not far south. Ramona is the housing for the nations parliament whose members are powerful and loyal individuals elected from an approved list, while Lafayette is run by the nations nobility. both cities are generally bent, folded and reinforced by money and trade, allowing many people and the government itself to function like a business at times.

### Culture

the nation of oasis is generally a cultural Melting pot, though not a racial one, people tend to venture to these lands from many far off nations in hopes of trade, new careers, or to start a venture into lands via the rain forest south.

the local culture of the two capital cities have a very large appreciation of art, song and story.

### Military

the the vast majority of the military are hand picked form mercenary companies or the local guard to guarantee that there was always a surplus of pretrained soldiers. they are split into two major branches the navy and the standing army locally named the Aesurwog. nearly half of the minor military actions involve the assistance of well respected mercenary companies such as the lapis dogs, the skulls, and the winged vanguard.

*military history*

the military of the twin cities were originally two separate civilian militias only assembled to protect their cities from the other or to form small raiding parties to gather resources. it wasn't until the 3rd Tenebrae Era when a man named Lafayette Silverdust had gained military power and launched a campaign to reclaim the citizens that were captured in recent attacks launched by the people of achuak-ary one of the captives being his wife Ramona. though Lafyette did not free his wife he did gain control of the southern city of the Achuak-ary and named it after her and became the first king of the northern city which was named after him 200 years later

one of the most iconic strategists in the confederacies history was a man Arapine war a general named shay Bukerwuff who had focused on field generals and Calvary to win his battles. eventually he commissioned the creation of two calvary vehicles called the grand barricade, a wagon with a ballista and two tails that can be lowered when ready to fire and a wagon that used the wind to propel itself across wide and flat lands. his new Calvary had done so well that they were able to take a large amount of land in arapine.

the dwarven coup/ fern rebellion : in the 5th Sanctus Era a number of dwarven and gnomish citizens had planed and actualized a failed rebellion in the city of Ramona, over a series of taxes and penalties on the mining and sale of copper. the rebellion lasted for nearly a year, the majority of the damage and casualties in the city were caused by a predominantly dwarven and construct mercenary company. after the rebellion had been quelled the creation and ownership of "sophisticated" constructs was permanently prohibited in the land of oasis and mercenaries were exclusively bound to the servitude of partially government owned businesses.

#### common hazards

bears, bulettes, sharks, leech swarms, giant spiders, falling architecture, constructs from the dwarven rebellion, underdark creatures, sand storms, and the hazardous terraian (salty sand storms, sandstone rock formations and more)

#### common races (6th era)

humans50%

dragnborns20%

gnomes10%

dwarves 10%

other10%

### Locations

Ramona (capital)

Lafayette (capital)

Juiniper falls (small settlement)

Tamara Hills (small settlement)

Iron Baron (mining location)

Arapines( a large forest in the mountain ranges)

AraLandia (Naval fortress)

Kkoa towna (a tribal settlement at the bottom of a large lake)

Mourning place