Cheetah

Cheetah's Default Skin

* Statistics

## Information

Cheetah is a light support mech. Its the first of two Epic mechs, unlocked after Guardian. Cheetah might not look like much at first glance, but don't be fooled. Cheetah's powerful ability allows it to lay up to three proximity triggered landmines on the battlefield, which upon detonating deal huge area damage to all enemy mechs caught in its radius. Due to this Cheetah is highly capable of keeping its ground, blowing everyone who dares to rush him sky high. This not only makes Cheetah a highly effective point guard, it also allows him to stay in an advantageous spot while instantly killing anyone that tries to attack him.

## Upsides

Cheetah's landmines deal an insane amount of explosive damage, which when played properly can allow you to effectively camp at spot with only one accessible entry, as mechs who try to take you down will have to find a way past the landmines first. Cheetah is also known as one of the most effective tank killers out there, since escaping the blast radius with a Juggernaut is practically impossible when triggered. Due to the fact the the trigger radius is smaller than the blast radius, it's almost impossible to trigger the mines without taking damage. Combining this with the fact that Cheetah's mines are hard to spot and can be placed around corners makes Cheetah a hard mech to deal with.

## Downsides

Even though Cheetah generally doesn't need to expose itself to deal damage, its low health and low energy capacity makes it an easy target when exposed. Cheetah also needs a good spot to truly work the best, which not all maps have. Even though hard to spot, its quite easy to avoid a Cheetah's mine if its clearly visible, making it quite useless in certain situations.

## Strategy

### Using:

When using Cheetah its important to never unnecessarily expose yourself. Instead using a more cover heavy strategy is key when using Cheetah. Use low exposure time when shooting then retreating back into hiding or using Javelin Racks from cover to lure enemy mechs into your trap, quickly dispatching them with your mines. Its important to play passively when using Cheetah. If a highly advantageous spot for Cheetah is not present, laying the mines around corners will allow you to pick off unsuspecting players without them seeing the mines before they walk into them.

### Countering:

When countering a Cheetah, waiting for the ability to be on cooldown is not an option, as when the mines ''decay'', a new set of mines is already ready to be deployed. Rushing the mines is also not an option, as they deal too much damage to acceptably tank. Instead use a Guardian or Killshot to bypass the mines and reach the vulnerable mech behind them. Abusing the splash damage from disc launchers is also an option, as you can hit mechs even if they arent exposed with them.

## Builds

* Javelin Racks (6,8,12): No need to expose yourself, let them come to you.
* Shotguns (8): A slightly more aggressive build, but still has little exposure time.
* Disc launchers (8,12): Similar to Javelins, but with more damage and AoE, so you won't need as much cover.
* EM rifles (8,12): Long range prevents you from having a direct confrontation with the enemies, and you can leave mines around in case someone gets too close.

* Increased Health → 37%

Rank 4, Level 1
* HP: 23,400 → 32,200
* Mine Damage: 6,500 → 12,000

Rank 6, Level 7
* HP: 57,000 → 78,300
* Mine Damage: 15,800 → 29,200