Morgo

Morgo

### Affiliation

The Beyond (according to Benjamin's diary)Misfortune's dreams (according to her diary)

## Physical description

### Eye color

Red

**Morgo** is a parasite from The Beyond who assumes the identity of **Mr. Voice**, the main antagonist and narrator of "Little Misfortune". He can only heard by the player and Misfortune Ramirez Hernandez (who gives him the name of "Mr. Voice"), and convinces Misfortune to play a game with him to find the Eternal Happiness for her mother.

## Appearance

Morgo is a very large humanoid creature who has a skull for a face, small red eyes, antlers and hooves, as well as a black furry body.

Mr. Voice wears a cape that is strapped to his chest by a red gem.

## In-Game Actions

Morgo leads Misfortune through various locations, until she eventually reaches the Openfields Pet Cemetery, where the Eternal Happiness is said to be located. Mr. Voice then claims that Benjamin the Fox stole it from the grave the former hid it in.

While Misfortune is unconscious, Morgo says (presumably to the player) that he regrets choosing her for the game, as she is a mess who eats glitter.

Morgo then sends Misfortune to the Openfields Zoo, claiming that the wolf there is Benjamin's cousin and has his address. After Misfortune takes Benjamin's address from the wolf's cage, Morgo tells her that the best way to get there is by the boat at Phantasmagoria.

When in Phantasmagoria, Morgo gives Misfortune a ticket to ride and asks the player that they make sure she enjoys herself at the fair. The fortune-teller vendor also gives a clue about the reality of the situation Misfortune is in, after which a crow, likely controlled by Morgo, crashes into the machine to break it.

Whack-a-Fox is a game that gives reward tickets for the fortune-teller vendor and a prize-filled vending machine that includes a hat for Stony or a dress for the Unicorn Doll, another Hay Doll, and a chocolate coin with a golden wrapper for the black swan boat trip.

After boarding the boat, Morgo asks Misfortune to not bother the ferryman, which she ignores, continuing to talk, which causes the ferryman to drown himself and Morgo to get angry.

Once on land, Morgo tells Misfortune that something is wrong and she must hide. Soon, reality shifts and a Monster tries to attack Misfortune, who escapes. Reality shifts back and Morgo is confused, asking why Misfortune is running. He refuses to accept her answer and says that she must be running from the fox. Morgo asks Misfortune to stop running because she will end up hurting herself. At the end of the road, a bear trap has been placed and Misfortune almost gets caught, which causes Morgo to once again get mad and blame the trap on Benjamin.

When Misfortune reaches Benjamin's cabin, Mr. Voice tells her that he will wait outside and keep an eye out for her.

After Benjamin reveals to Misfortune that Morgo is actually the Monster, Mr. Voice breaks into the cabin, causing the girl to run away.

Morgo catches up to Misfortune after she escapes through Benjamin's basement, and expresses how disappointed he is in her. Misfortune ignores him and says that she knows he has been lying to her and that he's the one who's taking the missing children. Morgo angrily insists that she must keep playing his game and says that he will be waiting for her at home, leaving Misfortune by herself.

Once she reaches her now-ruined home, Morgo greets and congratulates Misfortune for reaching the end of his game, but confesses there is no Eternal Happiness for her, to which Misfortune says she no longer wants it.

He claims it's her responsibility to earn it for her mother, and that she has to play another game for it.

Morgo resets the world, but Misfortune points out that it is the same as before, refusing to play any more games and angering Morgo, who then returns the home to the ruined version and starts a new game, repeating "Knock-knock, who's there?" over and over in different tones.

He breaks into Misfortune's room and states that he is the only reason she's alive and that they made a deal, so she belongs to him.

Benjamin suddenly bursts into the room and defeats Morgo with a bright flash of light from his staff (Primeve Illumination Cane).

At the end, Misfortune ends up back at her home, the same as when she started, and finds out that when she crossed the road at the beginning of the game, she got hit by a car and passed away.

## Victims

* Misfortune
* Hiro (presumably)
* Various others

## Trivia

* He doesn't like profanity and scolds Misfortune for using it.
* Morgo uses blue text when subtitles are enabled, even during his battle with Benjamin.
* Mr. Voice is strangely kind and parental towards Misfortune - likely to more easily trick her into following his suggestions; furthermore, it's theorized that he actually favored her a bit more than his previous victims, as he is seen giving her gifts (the balloon and the ride ticket, for example) on several occasions. To add onto that, in Benjamin’s diary, it is stated that he is “confused by her charms”.
* He bears a significant resemblance to Remor, one of the main antagonists from Fran Bow - another game made by Killmonday Games.
* He is voiced by Henrik Norman, which explains his British accent.
* The Beyond that Morgo came from is not included in the Fran Bow universe of Five Realms of Essential Existence (F.R.E.E.) - rather, it is a realm outside of it, with no known laws of physics. It is here that Morgo brings children after death, disrupting them from their natural path to Senersedee.
* As Hiro is dragged away by Morgo, multiple dolls can be seen surrounding the boy. These can be assumed to be Morgo's past victims.
* He doesn't seem to notice the dolls Misfortune pick up, and she doesn't tell him about them. It's possible that they are invisible to him.
* When Misfortune asks him (as Mr. Voice) about him actually being her inner demon, he chuckles a little and denies the accusation, which she agrees with because of his voice seeming "silly" to her.
* His parasite code is P-0101222.
* It's theorized that he's the Devil, or some sort of Demon.