recursal/Fanatic-Fandom huggingface dataset:
Chapter 8

**Showtime** (ショータイム, *Shōtaimu*?) is the eighth chapter of the Sakamoto Days manga series.

## Summary

Shin faces Tatsu on the rails. He tries reading his mind, but is unable, making him believe Tatsu is a guy who acts before thinking. Shin realizes the rollercoaster train is coming and jumps up. Tatsu does the same, but also throws a knives at Shin. Shin knows he can't dodge both of the knives and dodges one, but the other scratches his leg. As he lands, his vision becomes blurry and he realizes the knives had poison on them. Tatsu explains is his own mix and Shin is probably going to die. Tatsu also states that Taro had the eyes of a loser and is afraid to die. When a person isn't prepared to face death and is more fixated on living, they become weaker. The fear of death dulls the ability to make instantaneous decisions. Similarly, Shin was afraid of the knives and let one of them graze him. Shin states that Tatsu is delusional. And while indeed Taro is afraid of dying, its because he is on a mission dedicating his life to protect his family, and a person who got something to protect, will fight more desperately.

Tatsu guesses that Shin no longer can see. As the train makes a full circle, Tatsu jumps over it again, but sees that Shin made a low jump to get on the train. He the grabs Tatsu and gets him on the train, where they start fighting. Shin listens to what people are thinking and eventually pushes and jumps with Tatsu from the train. They fall on a scene of Sugar Park, where they are performing Sugar hero and villain show. Shin gets into the rabbit Sugar's costume and prepares for a round two. Shin then punches Tatsu, who is surprised as Shin still should be blind. Shin then proceeds dodging Tatsu's knife attacks and keeps landing punches, which surprises Tatsu that Shin moves like he can see. In the audience, Aoi and Hana are enjoying the show and think the fight is pretty realistic. Taro is also there, who reads Tatsu's moves and tells Shin, who reads Taro's mind, on how to move and act. Tatsu can't believe the poison wore off and believes Shin is moving like a completely different person. He slashes at him and cuts a hole on his face and sees that Shin is with closed eyes. Reading Taro's mind, Shin does a finishing blow on Tatsu, sending him off stage. The audience is amazed by Sugar's victory. Shin and Taro greet each other for a job well done. Meanwhile, Lu is still on the rollercoaster train, wondering where is Shin.

## Characters

* Tatsu
* Shin Asakura
* Aoi Sakamoto
* Hana Sakamoto
* Taro Sakamoto
* Lu Shaotang
Chapter 83

**Genius Style** (天てん才さいの流りゅう儀ぎ, *Tensai no Ryūgi*?) is the eighty-third chapter of the Sakamoto Days manga series.

## Summary

Shin tests out Natsuki's gadgets and weapons. Uzuki and his group talk about the JCC.

## Characters

* Shin Asakura
* Akira Akao
* Natsuki Seba
* Taro Sakamoto (Mentioned)
* Nao Toramaru (Flashback)
* Etsuko Satoda (Flashback)
* Gaku
* Kashima
* Slur
* Amane Yotsumura (Mentioned)
* Club Jam
Takebe

**Takebe** is an assassin working for the JCC.

## Appearance

Takebe has long slicked back hair, scars all across his face, and wears a JCC uniform.

## Personality

Takebe is an alcoholic and rather lazy, claiming to have wanted to stay at home. Despite this, he appears to be a strong and capable leader, leading a group of assassins. He doesn't seem to be scared, showing to be more annoyed at the prospect of death.

## Abilities

* **Assassination:** Despite not being shown, Takebe is a capable assassin, being able to get into high ranks within the JCC.
* **Leadership:** Takebe is shown to be a leader, taking charge of a group of assassins.

## Plot

Takebe makes an attempt to kill Gaku and ultimately failing, being killed.
Sakamoto Days: Koroshiya no Method

## Killer's Method

**Sakamoto Days: Killer's Method** (SAKAMOTO DAYS　殺し屋のメソッド, *SAKAMOTO DAYS Koroshi-ya no Mesoddo*?) is the first novel from the Sakamoto Days manga series by Yuuto Suzuki. The novel is written by Misaki Renka.

## Summary

Shin and Nagumo have a fishing duel at the Sakamoto family camp! Spin-off stories that you can read only in the novel, such as Shishiba and Osaragi's ramen eating trip, Kashima's remote work situation, and more! And don't miss the illustrations!
Aoi Sakamoto

**Aoi Sakamoto** (坂本 葵, *Sakamoto Aoi*) is a character in the Sakamoto Days (manga) series. She is the wife of Taro Sakamoto and the mother of Hana Sakamoto who is the reason of how Sakamoto abandons killing and shows him a better path to protecting his loved ones.

## Personality

Aoi is a very loving and caring woman who can also be somewhat of an extremist going to extreme measures to prove a point of what she believes in. Along with knowing how strong her husband Taro Sakamoto is and how much they care for each other, she lives life pretty fearless. Due to this, she is a bit more carefree with her decisions even when in danger. She is aware that she is reckless at times but makes up for it with her confidence and hope especially when it comes to her husband.

## History

Aoi met Taro Sakamoto at a convenience store where he fell instantly in love with her that they soon started dating, eventually got married and had a daughter named Hana Sakamoto. Shortly after meeting, Aoi expressed her feelings about death and convinced Sakamoto to retire as a hitman and not kill anymore. Her principles are strict and holds them as a priority of the Sakamoto Family Rules.

## Etymology

* The name **Aoi** means "hollyhock, althea" (葵).
* Aoi's surname **Sakamoto** means "slope, hill" (坂) (**saka**) and "base, root, origin, source" (本) (**moto**).
Chapter 105

**Each One's Goal** (それぞれの目もく的てき, *Sorezore no Mokuteki*?) is the one-hundred and fifth chapter of the Sakamoto Days manga series.

## Characters

* Shin Asakura
* Taro Sakamoto
* Etsuko Satoda (Flashback)
* Akira Akao
* Kanaguri
* Amane Yotsumura
* Byodo
* Club Jam (Mentioned)
* Kei Uzuki (Mentioned)
* Kashima (Picture)
* Natsuki Seba
* Lu Shaotang
* Heisuke Mashimo
* Aoi Sakamoto
* Hana Sakamoto
* Nagumo (Mentioned)
No Hay Strangers Either

No hay strangers either

They also know the rules, the whole world.

Complete path mig express a lot

The pension brings together various councils on import duties

I will post the comment vertically. Everyone feels me

I have to be clear

never give up

Never let it fail

I will never run and carry myself

Never so happy

Never make a difference

Never-hare will suffer

You have been there a long time

I think men were jealous of that

I've seen a lot of wet dance that the lessons lack.

We know the game we play

Reaction I forgot about the thought

Igen disrien moi against the eagle to see

never give up

Never let it fail

I will never run and carry myself

Never so happy

Never make a difference

This gang has never been to people who suffer

never give up

Never let it fail

I will never run and carry myself

Never so happy

Never make a difference

This gang has never been to people who suffer

Never give, never give

(Leave)

(Ooh) Never give up, never give up

(Leave)

You have been there a long time

Accomplice earth of choice for men who honor

The one from room in the interior of the queue

We know the game we play

I want like vertical our all does feel me

I have to be clear

never give up

Never let it fail

I will never run and carry myself

Never so happy

Never make a difference

I will never lie to him and make him unhappy

never give up

Never let it fail

I will never run and carry myself

I'll never make you cry

Never make a difference

Never-hare will suffer

never give up

Never let it fail

I will never run and carry myself

Make sure you hit at night
Byodo

**Byodo** (廟びょう堂どう, *Byōdō*?) is a supporting character in Sakamoto Days, working as a janitor in the JCC. He is Amane's grandfather. Possessing an extremely precise and photographic memory, he is revealed to be the database that Shin and Sakamoto have been searching for.

## Appearance

Byodo is an old, wrinkled man of average height with a scraggly beard and hair. So far, he has only been seen wearing janitor coveralls, alongside a cap and a lanyard with a card.

## Personality

Byodo is a generally laidback man, being unsurprised at Taro Sakamoto's reappearance at the JCC and being equally unfazed at the damage the veteran assassin caused. He enjoys teasing his grandson Amane but showed slight annoyance at him skipping classes and frequently hits him on the head. While he disapproves of his grandson's involvement with Slur's group, he still offers his support and invites him to visit or talk.

Unlike his grandson, Byodo shows little interest in taking revenge on Yotsumura for killing his daughter, Amane's mother.

## History

Byodo has been working at the JCC since Sakamoto and Nagumo were students. He also raised a then 7-year old Amane in the JCC. By the time of the JCC Infiltration Arc, he still works there.

Sakamoto first encounters him while pursuing Amane. Byodo recognizes Sakamoto through his disguise and after a brief conversation tells Sakamoto to tell Amane to visit him.

Byodo is later seen outside with Amane. The two talk reminisce about the past and Amane's future.

## Abilities

Despite his age, Byodo still possesses competent physical abilities. Additionally, his memory is vastly superhuman, allowing him to serve as the JCC's student database.

**Enhanced Strength:** Byodo blocked an overhead strike from Club Jam, a powerful assassin under Slur, though he was still lightly wounded.

**Photographic Memory:** Byodo possesses an extraordinary memory, far beyond any character in the series. His memory is so powerful he serves as the student database for the JCC, a task otherwise reserved for computers. He has a comprehensive bank of information on 38,764 students, which is presumably every student that ever attended the JCC.

Byodo also remembers the dates of all 783 times he hit his grandson on the head.

**Enhanced Perception:** Byodo was the only person able to see through Sakamoto's disguise.

## Trivia

* Byodo's name was unknown up to Chapter 90, until then he was referred to as Amane's grandfather.
* Both Etsuko Satoda and Byodo were the only members of their class still alive when Satoda was offered to be part of the Order.

## References

1. ↑ *Sakamoto Days* Manga: Chapter 94 (Page 4)
Teleporting Globe (Commerical)

Teleporting globe. This is a globe that allows the user to teleport anywhere in the world. In order to teleport push on the location. Then push accept on the messange after making sure the area is safe and no one is in a 6 foot radius of the location. This is so the user doesn't merge with any living in the teleportation site. The globe also comes with a button that teleports the user back home. If left behind call the very friendly uber drivings working at cabbagemart. So buy the teleportation globe and be teleported to any place you like.
Chapter 128

**Convergence** (収しゅう束そく, *Shūsoku*?) is the one-hundred and twenty-eighth chapter of the Sakamoto Days manga series.

## Characters

* Nagumo
* Hyo (Mentioned)
* Shin Asakura
* Taro Sakamoto
* Amane Yotsumura
* Heisuke Mashimo (Mentioned)
* Lu Wutang (Mentioned)
* Kei Uzuki
* Gaku (Mentioned)
* Kumanomi (Mentioned)
* Kashima
* Akira Akao
* Kanaguri
Tatsu

**Tatsu** (タツ) is a minor antagonist in the Amusement Park Arc.

## Appearance

Tatsu is a tall man with spiked up silver hair and markings under his eyes. He has stitches that go around his neck and down his chest.

## Abilities

Although his full capabilities aren't fully known, Tatsu is quite skilled in the use of chemicals/poisons, such as when he used an unnamed special substance that was able to both harm and temporarily blind Shin. He's also been shown to be capable of eluding Shin's clairvoyance by simply not thinking of killing, or anything for that matter, allowing him to walk right pass him without issue.

Tatsu uses throwing knives as his signature weapon.

## Etymology

* The name **Tatsu** is written in katakana (タツ), which has no special meaning. However, when written in kanji (起, 健, 建, 多津, 達, 立, 辰/竜/龍), it could possibly mean:
	+ 起 - "start".
	+ 健 - "healthy, strong".
	+ 建 - "built/build".
	+ 多津 - "many" (多) (**ta**) and "" (津) (**tsu**).
	+ 達 - "achieve".
	+ 立 - "standing".
	+ 辰/竜/龍 - "dragon".
Volume 15

## The Assassin Exhibit of the Century

**The Assassin Exhibit of the Century** (世せい紀きの殺ころし屋や展てん, *Seiki no Koroshiya-ten*?) is the fifteenth volume of the Sakamoto Days manga series.

## Summary

### Translated from Japanese

A battle unfolds between the powerful brawler, Hyo, and the sharpshooter, Heisuke, against the magnetic user, Kumanomi! The clash involves three individuals with different styles of combat—close-quarters and long-range techniques intertwining in a fierce confrontation. How will the battle unfold...? Meanwhile, at an abandoned warehouse where danger lurks, "that person" confronts X before Sakamoto and the others, who are hurrying to the scene, can arrive!

## Chapters

* Days 125: My Turn
* Days 126: I'll Kill You Later
* Days 127: See Ya
* Days 128: Convergence
* Days 129: Reunion
* Days 130: Reunion, Part 2
* Days 131: Deal
* Days 132: The Assassin Exhibit of the Century
* Days 133: Bait
Chapter 150

**Bullies** (いじめっ子こ, *Ijimekko*?) is the one-hundred and fiftieth chapter of the Sakamoto Days manga series.

## Characters

* Shin Asakura
* Natsuki Seba
* Taro Sakamoto
* Kumanomi
* Haruma
* Carolina Reaper
* Erio Muto *(Mentioned)*
* Gaku
* Shishiba
* Hyo *(Mentioned)*
* Nagumo
* Kei Uzuki *(Mentioned)*
* Takamura *(Mentioned)*
Lu Wutang

**Lu Wutang** is a member of The Triad. He is the main antagonist of the Casino Battle Arc.

## Personality

Wutang can be seen as a pessimistic person and a unsocial person, but when he sees Lu Shaotang, his mood instantly changes due to his massive crush on her.

## Skills & Abilities

* **High Intelligence**: As we can see in Chapter 35 that Wutang isn’t physically strong but is highly intelligent to the point where he could play blackjack without losing.
GAA Profiles Wiki

With no such resource existing this wikia aims to be a complete (where possible) catalogue and profile the GAA competitions, results, teams and players starting from the 2010 season onwards.

* All Ireland Football Championship
* All Ireland Hurling Championship
* National Football League
* National Hurling League
Chapter 142

* Color Page
* Intro

**X's Goal** (Xスラーの狙ねらい, *Surā no Nerai*?) is the one-hundred and fourty-second chapter of the Sakamoto Days manga series.

## Characters

* Joichiro Kaji
* Mafuyu Seba
* Shin Asakura
* Taro Sakamoto *(Mentioned)*
* Amane Yotsumura *(Mentioned)*
* Kashima
* Uda *(Mentioned)*
* Nao Toramaru
* Natsuki Seba *(Mentioned)*
* Kei Uzuki
* Shishiba
* Sei Asaki
* Nagumo
* Osaragi
Chapter 143

**Entry** (エントリー, *Entorī*?) is the one-hundred and fourty-third chapter of the Sakamoto Days manga series.

## Characters

* Sei Asaki
* Kei Uzuki
* Nao Toramaru *(Mentioned)*
* Mafuyu Seba
* Carolina Reaper *(Flashback)*
* Kumanomi *(Flashback)*
* Haruma *(Flashback)*
* Gaku
* Shin Asakura
* Natsuki Seba *(Mentioned)*
* Nagumo
* Watarai
* Shishiba
* Osaragi
Chapter 76

* Color Spread
* Intro

**Each One's Mission** (それぞれのミッション, *Sorezore no Misshon*?) is the seventy-sixth chapter of the Sakamoto Days manga series.

## Characters

* Shin
* Seba
* Mafuyu Seba (Mentioned)
* Nao Toramaru (Mentioned)
* Joichiro Kaji (Mentioned)
* Akira Akao (Mentioned)
* Jay Erk (Mentioned)
* Taro Sakamoto
* Nagumo (Flashback)
Chapter 74

**Undercover** (潜せん入にゅう, *Sennyū*?) is the seventy-fourth chapter of the Sakamoto Days manga series.

## Characters

* Taro Sakamoto
* Heisuke Mashimo
* Shin
* Hana Sakamoto
* Lu Shaotang
* Aoi Sakamoto
* Usami
* Nagumo
* Osaragi (Mentioned)
* Shishiba (Mentioned)
* Akira Akao
* Rion Akao (Flashback)
* Inoue (Unnamed) (Debut)
* Jumbo Tanishi (Debut)
Volume 12

## Roll Film

* Japanese Cover
* English Cover

**Roll Film** (クランクイン, *Kurankuin*?) is the twelfth volume of the Sakamoto Days manga series.

## Summary

Taro Sakamoto was once a legendary hit man considered the greatest of all time. Bad guys feared him! Assassins revered him! But then one day he quit, got married, and had a baby. He’s now living the quiet life as the owner of a neighborhood store, but how long can Sakamoto enjoy his days of retirement before his past catches up to him?!

It's an assassin showdown! Shishiba and Osaragi take on Yotsumura and his geisha on the streets of Kyoto. What happened between Shishiba and Yotsumura in the past to sour their strong mentor-disciple relationship? Meanwhile, chaos engulfs the JCC as the battle between Sakamoto and Kanaguri comes to a head!

## Chapters

* Days 98: Tora Tora
* Days 99: That Day
* Days 100: Lightning Strikes
* Days 101: Secret Maneuvers
* Days 102: Final Curtain
* Days 103: Roll Film
* Days 104: Strange Feeling
* Days 105: Each One's Goal
* Days 106: Reason
Rion Akao

**Rion Akao** (赤尾あかおリオン, *Akao Rion*?) is an old friend of Taro Sakamoto and Nagumo from their time as students at JCC and is Akira's aunt, having taught her how to see the "*paths*" which led to a person's death.

As confirmed by both Sakamoto and Kanaguri, Rion was killed by Slur.

## Appearance

Rion is a striking figure with her fair skin and youthful appearance. Her complexion is notably pale and smooth, giving her an almost ethereal glow. She possesses long, flowing hair that cascades down her back, shimmering in a vibrant shade of blue. Rion’s yellow eyes add a captivating allure to her overall appearance. They possess a vibrant and distinct shade of yellow that stands out prominently against her fair complexion. The color of her eyes is reminiscent of precious gemstones or the glow of a warm summer sun.

## Personality

Rion is a carefree person who usually does what she wants. She usually has fun with her friends Sakamoto and Nagumo.

Despite her attitude, she is a very strong and reliable person. Beyond this, she has shown that she is capable of doing whatever it takes to protect her loved ones.

## Skills & Abilities

**Overall Skill Level**: During a training fight in Chapter 107, Rion has shown to easily keep up with a young Taro Sakamoto and Nagumo, matching them in their fighting capabilities. Additionally, in Chapter 109 Akao forced Kindaka, an Order Member, onto the defensive, making him praise her combat skills. Kindaka states that Rion has the potential to be a future leader of the assassin world, alongside Taro Sakamoto and Nagumo.

**Paths**: Rion has the ability to see **paths**, imaginary lines representing future actions she can take to kill a particular target. Rion has been shown to see multiple paths for the same enemy at one time, indicating that she can simultaneously consider and select between a number of routes to eliminate her foes.

**Master Marksman**: In Chapter 65 Akao has shown to have an incredible accuracy, besting both Nagumo and Sakamoto in a shooting contest, the latter being the second-best all-time record setter on the JCC gun range. She ranked 3rd place in the top 10 greatest shooters of all time at the JCC, having scored 86 points.

**Enhanced Speed**: Rion is extremely fast. While fighting Kindaka alongside Sakamoto and Nagumo, she was the only one who was capable of putting Kindaka on the defensive. She also stated that she is faster than Sakamoto and Nagumo.

**Weapon Mastery**: It has been implied in Chapter 114 that Akao knows how to utilize a weapon to its utmost potential, with her stating that "If you put me and Sakamoto in a room naked with only knives. I'd win!".

## Etymology

* Rion's surname **Akao** means "red" (赤) (**aka**) and "tail, ridge" (尾) (**o**).

## References

1. ↑ *Sakamoto Days* Manga: Chapter 119 (Page 15)
2. ↑ *Sakamoto Days* Manga: Chapter 75 (Page 11)
3. ↑ *Sakamoto Days* Manga: Chapter 114 (Page 5)
Uda

**Uda** (宇う田だ, *****Uda*****?) was an undercover agent working for Slur.

## Appearance

Uda wore a black suit. He has a mole on his chin.

## Personality

Uda was loyal to Slur, to the point of being a Suicide Bomb to help him escape.

## Etymology

* The surname **Uda** means "eaves, roof, house, heaven" (宇) (**u**) and "field, rice paddy" (田) (**ta**/**da**).
Weekly Shonen Jump

**Weekly Shōnen Jump** (週しゅう刊かん少しょう年ねんジャンプ, *Shūkan Shōnen Janpu*?), commonly referred to as **Weekly Jump**, is a weekly shōnen manga magazine published by Shueisha in Japan.

## Overview

Many of the best selling shonen manga of all time originate from Weekly Shonen Jump magazine. Shōnen Jump spawned the Jump magazine line as well as the Jump Comics imprint label for publishing tankōbon. The magazine has also had several international counterparts, including the current North American Weekly Shonen Jump.

Following here is a list of covers and special arts featuring **Sakamoto Days**.

# **Shonen Jump Covers**

* WSJ
* Shared
* Giga

WSJ Issue 51, 2020 CoverWSJ Issue 28, 2021 CoverWSJ Issue 48, 2021 CoverWSJ Issue 17, 2022 CoverWSJ Issue 25, 2022 CoverWSJ Issue 30, 2022 CoverWSJ Issue 46, 2022 CoverWSJ Issue 12, 2023 CoverWSJ Issue 26, 2023 CoverWSJ Issue 35, 2023 CoverWSJ Issue 49, 2023 CoverWSJ Issue 03, 2024 Cover

Issue #05-06, 2021Issue #21-22, 2021Issue #36-37, 2021Issue #03-04, 2022Issue #05-06, 2022Issue #21-22, 2022Issue #36-37, 2022Issue #04-05, 2023Issue #06-07, 2023Issue #21-22, 2023Issue #33, 2023Issue #36-37, 2023Issue #04-05, 2024Issue #06-07, 2024

GIGA WINTER, 2023 Cover
# **Color Pages**

Days 1 Color PageDays 1 Color SpreadDays 2 Color PageDays 11 Color PageDays 15 Color PageDays 18 Color PageDays 22 Color PageDays 27 Color PageDays 27 Color SpreadDays 34 Color PageDays 35 Color PageDays 39 Color PageDays 45 Color PageDays 45 Color SpreadDays 52 Color PageDays 55 Color PageDays 60 Color PageDays 64 Color PageDays 64 Color SpreadDays 71 Color PageDays 71 Color SpreadDays 76 Color PageDays 76 Color SpreadDays 80 Color PageDays 82 Color PageDays 82 Color SpreadDays 87 Color PageDays 91 Color PageDays 91 Color SpreadDays 95 Color PageDays 105 Color pageDays 107 Color PageDays 107 Color SpreadDays 110 Color PageDays 110 Color SpreadDays 113 Color PageDays 120 Color PageDays 120 Color SpreadDays 129 Color PageDays 129 Color SpreadDays 142 Color PageDays 142 Color SpreadDays 148 Color PageDays 148 Color Spread
Usami

**Usami** (宇佐美) is the head JCC test admin, overseeing the entire thing

## Appearance

Usami wears baggy pants, a loose button up shirt and belted boots. His face has a freckles around his nose and dreads sprouting upwards.

## Personality

Usami is very calm and nonchalant, even when facing possible death not losing his cool.

## Synopsis

### Plot

Usami is hidden among the examinees as one of the exam admins. When Kanaguri blows a hole in the plane, Usami and the other admins safely descend using parachutes. After a quick discussion, Usami decides to just claim that they have entered part 2 of the exam. Landing safely on the beach, Usami and the other admins explain to those who finished with bullets and the special recommendations what the final part will be. As part 3 begins, one of the special recommendations, Shinaya, goes rouge. Usami and the admins disqualify him, but he continues to reek havok, taking out half the admins in one swoop. Usami encourages whoever remains to flee.

Upon Shinaya being taken out by Sakamoto, Usami congratulates those who passed.

## Etymology

* The name **Usami** means "eaves, roof, house, heaven" (宇) (**u**), "help, aid" (佐) (**sa**) and "beautiful" (美) (**mi**).
Very Safe vaccine (Commerical)

Very safe vaccine is totally safe and instantly cures any sickness. Any diease any person,but it will give swine flu and other side effects. Other side effects include exetreme drowsiness, hair to fall out, one to all four limbs falling off, images of crab like beings that live in the hole of infinite crustaceans, happily living life and not noticing the side effects, become a plant magnet,having the urge to build a chicken powered nuclear reactor,and swarms of bees clinging to the body. So come and get this totally safe vaccine.
Combat ready worms commerical

C.R.W stands for Combat Ready Worms. They’re worms that can help in any combat situation. They are very capable of destroying any enemy in the line combat. In the past our worms have helped break down nations and put down rebellions.They have turned tides of battles across the globe. They are trained to carry on any mission they are given. The amount they can do is amazing. Carry out spy missions,kill hellspawn chickens,assassinate leaders,stop bombs from exploding,and destroying wave after wave of enemies. They can even do house work. Come on and hire these Combat Ready Worms at your local Cabbagemart.
Volume 10

## Reunion

* Japanese Cover
* English Cover

**Reunion** (再会, *Saikai*?) is the tenth volume of the Sakamoto Days manga series.

## Summary

Taro Sakamoto was once a legendary hit man considered the greatest of all time. Bad guys feared him! Assassins revered him! But then one day he quit, got married, and had a baby. He’s now living the quiet life as the owner of a neighborhood store, but how long can Sakamoto enjoy his days of retirement before his past catches up to him?!

As Sakamoto and his friends hunt for the database at the JCC, Shin winds up in a serious duel with a teacher who might have information on what they want. Meanwhile, Sakamoto deals with Amane, a boy with a connection to X. Thanks to X’s schemes, the JCC faces an unprecedented crisis!

## Chapters

* Days 80: Reunion
* Days 81: Test
* Days 82: Aikido Love
* Days 83: Genius Style
* Days 84: What a Nice Smell
* Days 85: Nightmare
* Days 86: Third-Rate Style
* Days 87: Database
* Days 88: Clap
Hellspawn Chickens (Commerical)

Hello,Hola,guten tag or mogen, welcome to the Back ally petshop.Today our deal is on chickens. The chickens at not a scam creature emporium are 100% egg producing beasts and can protect your family from fifty robbers. All they need is pure spring water and a mixture of seeds and alive ferrets. If you don't feed them expect your car to be only a few tires, half your family to be missing their eyes and at least one person dead. So feed them nightly or else. The eggs the produce aren't edible and hatch 1 hour after being layed. So get plenty of ferrets and seeds. Once hatched the chicks quickly mature and hunt down the first thing they see. Then they lay more eggs. Don't even think of making food out of them. Their heads grow back the second after they are cut. That's not all the head that was chopped off grows another chicken. Their enclosure shoudle be a chorium cage the only metal they can't break when it is a square or rectangle. So come buy one of hellspawn chickens at back ally pet shop.
Defiantly not a scam island (Commercial)

All aboard the uss boomer. Heading for definately not a scam island. Where you will definately not be abannedoned and everything you own sold off to other people. Other activities include writing messanges in a bottle, surving the spinning monkeys of doom, hunting/fishing and gathering, and the famous nightly sacrifise to crab like being living in the hole of infinite crustaceans. Go sight seeing at places like the jungle of giant flesh eating bees, Scary penguin cave,death beam lake,and the swamp of exetremly toxic frogs. So enjoy your stay on the uss boomer and definately not a scam island, only your entire life savings.
I am a crab

I am a crab. A happy crab. The most happiest crab ever. Nobody is happier than me. Nobody but that damn tom. Tom is just the worst. He is way to happy. Tom is jut jealous at how happy of a crab I am. I have insurance on my shell. I have a happy life living outside the exit of the Colorado river. Living by a rock in the gulf of California. Nobody ,but tom, is happier than me. I need to get revenge on Tom for being happier than me. So I begin by betting his speedruns record in his favorite video games. Five weeks later he thanks me and then takes his spot back. So I cut off the electricity and destroy most of house. He is thankful. I'm starting to be not that happy of a crab. So I start a fire in his yard. The fire continues for five days causing 5 thousand dollars in damage. He builds a garden even more beautiful than his old yard. So I continue trying to make him no longer happy. I am an angry crab. Angry crab is me. So I destroy his house, ruin most of his life. He is happy though out the 5 years I try. Then one night, on the sixth year I was trying to make Miserable. It happened. He had died. So type of disease. I was happy once again for an hour. Happy crab for an hour. After that hour I became sad. Before trying to ruin Tom he was my best friend. My father. The person who raised me. So to over come this sadness I did what he would do. Make others happy. I am a crab. A crab who has many regrets. A crab who now follows in the foot steps of Tom Crabington. A happy crab.
The orange picture is empty

Do not avoid orange

Give a waterfall on the rules.

Jag skapar with full dedication

And give them a good idea and let them go

I want to know how it feels

I want to explain it

I did not make myself contigo

I do not know

I can say that the picture is empty

I do not volume member face

Hey down

I do not care and I do not tease you

We know we have a lot of time

Detta är merään det borde vara, but och want to make a decision

We know what to do

We know the game and the game

And to give a guess how it is

I do not know what I mean by that

I did not make myself contigo

I do not know

I can say that the picture is empty

I do not volume member face

I do not volume say goodbye

I do not think började dagen I do not like you

I did not make myself contigo

I do not know

I can say that the picture is empty

I do not volume member face

Hey down

I do not care and I do not tease you

No prizes, no prizes

(I miss you)

(Ooh) No you breast, no te breast

(I miss you)

We know we have a lot of time

Detta är merään det borde vara, but och want to make a decision

We know what to do

We know the game and the game

I want to know how it feels

I want to explain it

I did not make myself contigo

I do not know

I can say that the picture is empty

I do not volume member face

Hey down

I do not care and I do not tease you

I did not make myself contigo

I do not know

I can say that the picture is empty

I do not volume member face

I do not volume say goodbye

I do not think började dagen I do not like you

I did not make myself contigo

I do not know

I can say that the picture is empty

I do not volume member face
Dredge

**Darran "Dredge" Aldous** was a Near-Human pirate lord from Caterran who led a minor band of pirates on the dunes of the planet's Western Sand Sea. The Aldous gang were known among other pirate groups in the area to be one of the few groups willing to raid Imperial targets. Because the major pirate groups of the Western Sand Sea had struck deals with the Empire, Aldous's attacks on Imperial targets in turn made him and his gang a target for larger pirate bands.

The Aldous gang was nothing if not slippery, however, and easily evaded rival gangs' large and comparatively slow sail barges with their sloop and their speeders.

Through his friendship with Bejiahm Checkner, Aldous was acquainted with the Youngest Son of the Priatt family sometime prior to 0BBY.

Beginning sometime in 1BBY, Aldous owed a large sum of money to the Harch gangster Enril, which he was unable to pay off. Enril in turn utilized Aldous and his gang as enforcers as an alternate payment. When it appeared as though Enril did not intend to ever consider the debt repaid, Aldous executed a plot to assassinate him in 1ABY. Though Enril survived the attack, his disappearance and apparent death caused a great enough disturbance in his crime syndicate to cause its collapse.

## Personality and traits

Despite his ruthless reputation, Aldous was known for his dry wit and sense of humor among close acquaintances. Having been born on the day of the First Battle of Geonosis, Aldous had a certain fascination with the Clone Wars in his youth as well as into his adulthood. He was quite versed in the history of the conflict and collected Clone Wars memorabilia. In fact, when aboard his ship, he often wore a set of armor comprised partially from salvaged clone trooper armor from the wreckage of a *Venator*-class Star Destroyer.

Aldous was given his nickname, "Dredge," by the first men and women he recruited to his crew in 5BBY. Having recognized Aldous's tendency to recruit down-on-their-luck individuals, his crew joked that he was a "dredge for lowlives," likening him to the industrial implement utilized to retrieve objects from the bed of a river.

## Behind the scenes

Though never stated (and possibly unknown) in-universe, the cause of Aldous's peculiar look and Near-Human biological status is a trace amount of Taung blood in his DNA, likely from an ancient ancestor, thousands of years in the past.
Never whinny ruins heaven

Estimate zero cuts

Follow the says Tambe Rule

In short, commitment to, I am planning

I have a different design hats to produce

How do I feel by dizer vull Nomes

And for you it says pants,

Never give yourself

I will never let you down

Never Whinny ruins Heaven

I never buy

I have never been approached

1 do not want to tell you anything, I do not like you 1

1 full time looking fakes

An bhfuil to hurt, you shall not put a heavy heart, he would eschew mass will be said, rather,

I was twice that illegal inside and passers-by

Able, play and play

Only tea for me and I feel

Plan lorem ipsum eistedd mainstream, elite undergraduate Minneapolis,

Never give yourself

I will never let you down

Never Whinny ruins Heaven

I never buy

I have never been approached

Never segir c jag do not lie, the more you do

Never give yourself

I will never let you down

Never Whinny ruins Heaven

I never buy

I have never been approached

I have never never called bound with a Lydian turban, all the more so as a rim,

And And don't negotiate, negotiate

(From expires)

(Hui), Dan did not give never Hek

(From expires)

1 full time looking fakes

Stay of t'ha mal el heart, MA, ETS-ho mass scared to say

In the traditional practice, what's cens with two children

Able, play and play

How do I feel by dizer vull Nomes

And you are for me pants,

Never give yourself

I will never let you down

Never Whinny ruins Heaven

I never buy

I have never been approached

HAN menar around and never trousers, And go ahead of you

Never give yourself

I will never let you down

Never Whinny ruins Heaven

I never buy

I have never been approached

It was never I say C will not lie, it is all the more so by considerably more so that

Never give yourself

I will never let you down

Never Whinny ruins Heaven

I never buy
Pyper & Brain Wiki

Pyper & Brain

**Welcome to the Pyper & Brain Wiki!**
We're a collaborative community website about Pyper & Brain that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The crab is a round table

Crab is a round table for me to make a few more of the dishes I can get from the original cartoons of the year of a bloody witch hunt that is the best of the most likely I have seen the world needs a lot more than just a little bit to be in the mood for it to kil the first time that I know bookmans will be able to do this year of time to the next card and I was just free on the phone and they are not going out to the movies but it was a misprint and it was just a joke that was me a little too crispy for the first time and I think it's going to get to city level and a lot more than a shark on the card gets you have a discord in the total matoran with no one in your best and best and worst but the person I am not a repost or a bunch of people that are like a wildfire fan and a pretzel fan and the ones I think are a good thing for them to do this year with a little more of the same mask and a little more of a ca and the way it was in a different way back to child escaped it was in the same time that the first time he is dead in his house in the morning and he was a power play for a few minutes and the ones that he had been a long time ago were a lot more than the other one of the children who played a good game of life lessons with the other players and they are the best in the world needs to be a good one to get to city and the best of them shall be a little more fun fact and the ones I have to go to see if they are like that was the one that is the best and most people to be honest with a lot of people in this country and I don't think it was a power issue in a way to make it clear to me to say that the president has to draw a lot more attention than that was the one thing that would like the country be the only place where is there is a round effect on this year in my life and that I know what it was like for a year.
The Best Toothpaste (Commericals)

Hello, this is toothpaste. It comes in five flavors. Sand,strawberry kiwi (each purchase comes with one),bacon,pineapple,and apple. Brush your teeth twice and each time our toothpaste encases your teeth and makes them as strong has an entire football team. They can't even get dirty after the first time the teeth are brushed. In seven weak your teeth would be as bright as the sun and no cavities will ever appear aslong as you live. Any cavities that were there the first are gone just in 3 days. You can also use to polish the shell of your pet crab. It can even be used to brush the teeth of any animal. Doing the same effects on dogs and cats as it does humans. It can also be used to polish a car. Our toothpaste is recommened by 15/10 dentist, 100/100 by crab like beings living in the pocket dimension of infinite crustaceans,and 10/11 veterinarians. So come buy our perfect toothpaste that can make anyone's smile like a smile of the gods
Don't let them

We really love other people

You know the rules and so do I.

Full commitment to what I ask

You won't get this from other people

I just wanted to tell you how I feel

This is what I will say

do not give up

Don't let them disappoint you

Don't run and leave you

do not Cry

Don't say goodbye

Don't let him cheat and hurt you

We have long been a cage between each other

Your heart hurts but you are too ashamed to speak

In their hearts they both knew what was going on

We know the game and we will play it

And if you ask how I feel

Don't say that you are too blind to see

do not give up

Don't let them disappoint you

Don't run and leave you

do not Cry

Don't say goodbye

Don't let him cheat and hurt you

do not give up

Don't let them disappoint you

Don't run and leave you

do not Cry

Don't say goodbye

Don't let him cheat and hurt you

Don't give, he won't give

(Deliver)

(Ooh) Don't give, it won't give

(Deliver)

We have long been a cage between each other

Your heart hurts but you are too embarrassed to speak

In their hearts they both knew what was going on

We know the game and we will play it

I just wanted to tell you how I feel

This is what I will say

do not give up

Don't let them disappoint you

Don't run and leave you

do not Cry

Don't say goodbye

Don't let them lie to you and hurt you

do not give up

Don't let them disappoint you

Don't run and leave you

do not Cry

Don't say goodbye

Don't let him cheat and hurt you

do not give up

Don't let them disappoint you

Don't run and leave you

do not Cry
The cheese man (Story)

The cheese man is a man who is made of cheese. He says that he is from the moon and is here to avenge the fallen. Those who studied cheese and were slaughtered for doing so.he has been alive for millenia and seen many wars.He was there even when he wasn’t needed. He can die but only under certain circumstances. Be careful if you make him mad. He has a cheese beam that turns anyone hit with it into cheese. He also has control of creatures that make milk.except for humans. In 1884 he commanded an army of pigeons to destroy the city of New York. Luckily he was stopped and captured. Only a week later was it found out he escaped. He also has control of dairy products such as milk and more importantly cheese. He is mostly friendly ,but make fun of cheese and you are best off dead.
Inoda

**Inoda** was a member of the JAA. He was killed by Gaku during the JCC Raid.

## Appearance

Inoda was a tall man with a short mohawk and budging veins. He wore glasses and a gas mask. Like most JAA members, he wore a black suit.

## Personality

Inoda cared about his colleges, and how they appeared to the younger rookies.

## Equipment

* **Gauntlet**: Inoda wore a special gauntlet that increased the power of his punch.
Volume 13

## Reminiscence

**Reminiscence** (追憶, *Tsuioku*?) is the thirteenth volume of the Sakamoto Days manga series.

## Summary

### Translated from Japanese

In their youth, Sakamoto, Nagumo and Akao were the troublemakers of JCC!! In order to avoid expulsion, the three of them embark on a special mission alongside the enigmatic man, Uzuki. Searching for a target, they infiltrate the "Assassin's Department Store," but...?! The shocking and terrifying backstory arc begins!!

## Chapters

* Days 107: Reminiscence
* Days 108: Assassin Department Store
* Days 109: Kindaka
* Days 110: Mission
* Days 111: Bodyguard Assignment
* Days 112: Mini Mission
* Days 113: Car Chase
* Days 114: Each One's Task
* Days 115: The Good-Deed Collector
Mesali

Le Mesali, utilisé dans des batteries, est un alliage de métal qui peut stocker de grandes quantités d'énergie.

## Découverte

En 1911, Heike Kamerlingh Onnes découvrit le phénomène de supraconductivité. il observa que lorsque certains métaux sont refroidis à une température assez basse, leur résistance électrique devenait presque nulle et leur capacité de stockage d’énergie augmentait de façon exponentielle.

La même année, un de ses disciples, Willem Hendrik Keesom, adepte de l’ hyperchimie, se pencha sur le sujet. Il tenta désespérément de trouver un alliage atteignant cet état de supraconductivité à température ambiante, et non pas en le refroidissant. Après de longues années de recherches, d’expériences et de découvertes de nouveaux alliages et matériaux grâce à l’hyperchimie, les chercheurs trouvent enfin ce matériau, le Mesali, en 1915.

## Contraintes du Mesali

Avec cette découverte, il était désormais possible créer des batteries pouvant emmagasiner des quantités incroyables d’énergie, qui brisèrent ainsi toutes les barrières énergétiques empêchant la technologie d’avancer efficacement. La question fut désormais de chercher un moyen pour charger ces batteries efficacement et rapidement, dans un court délai. De plus, ces batteries possédaient un haut coût de construction.

Toutes les solutions de génération d’énergie pour alimenter les batteries furent inefficaces : pour regarder quelques milliers de batteries, il aurait fallu réquisitionner des centrales entières, ce qui était inenvisageable, et le procédé d’Hyperchimie étant très coûteux en énergie, une production en chaîne était irréaliste. Ces dernières servirent alors uniquement pour des prototypes très expérimentaux et ne furent jamais utilisée industriellement.

L'utilisation du Mesali en tant que batterie ne se démocratisera qu'en 1928, en utilisant les nouvelles centrales à Narcéon implantées un an plus tôt pour recharger les batteries de façon efficace.
Island made of wooden rafts (Commercial)

Hello ladies and gentlemen. This is an advertisement for the island made of wooden rafts. Here at wooden raft island there is building wooden rafts, getting tied and nailed down to woodem rafts, and surviving sharks. Due to the shark infestion there is also feeding people to the sharks and repairing rafts from shark attacks. The island has amazing food like fried wooden board,dead fish soup, Definately not human flesh with shark fin soup, and toxic starfish sandwhich. Don't forget the drinks like sea water, the tears of the innocent, and the blood of innocent. So enjoy your stay at island made wooden rafts. But wait there's more you can also go to wooden raft island 2 where everything is the same but now there oyster that eat people, clams that eat people and the wooden raft mafia circus featuring jellyfish that are made of uranium. But wait you can also buy a wooden raft with wooden raft insurance for only 25 dollars a week. So the trip to island made of wooden rafts is 800 dollars, the trip to wooden raft island 2 is 700 dollars and a wooden raft is 50 dollars and wooden raft insurance is 25 dollars a week. But buy all and it's 800 dollars. First week is on island made lsland of wooden rafts and the second is wooden raft 2. Both come with a wooden raft and wooden raft insurance
Groupe 1/Rethel

Bienvenue sur la page de la Bataille de Rethel. Elle s'est produit dans ... à .... en ...... Cette bataille est réalisé par le groupe 1 composé de ... dans le cadre du projet Mythe and Steel.

Cherchez-vous quelque chose en particulier ?

* Liste du matériel spécifique
* Mise en place/Condition de Victoire
* Règles spécifiques
* La présentation de l'armée 1 et de ses unités
* La présentation de l'armée 2 et de ses unités
* Le scénario de la bataille de Rethel
* L'histoire des armées?
Livret de règle Complet

## Matériel de jeu

### Plateau

1 Plateau de jeu de 9 cases x 9 cases

[INSERER CARTE]

## Cartes  :

### Cartes Activations

24 Cartes d'Activation (12 rouges et 12 noires)

[INSERER CARTE]

### Cartes Evènements

20 Evènements :

[INSERER CARTE(Evènements)]

6 cartes factions :

[INSERER CARTE(Factions)]

### Cartes Déviations:

[INSERER CARTE(Déviation)]

5 Pions d'Infanteries :

[INSERER CARTE(Infanterie)]

3 Pions d'Artilleries :

[INSERER CARTE(Artillerie)]

3 Pions de Chars :

[INSERER CARTE(Artillerie)]

1 Pion de Mythe :

[INSERER CARTE(Artillerie)]

1 Pion de Héros :

[INSERER CARTE(Artillerie)]

1 Pion de Mécha :

[INSERER CARTE(Artillerie)]

## Pions Ressources

20 Pion Ressources :

[INSERER IMAGE (Ressources)]

## Pions Dégâts/Malus

###  Pions Dégâts

20 Marqueur de Dégâts de valeur -1 :

[INSERER IMAGE (Pion dégâts)]

15 Marqueur de Dégâts de valeur -2 :

[INSERER IMAGE (Pion dégâts)]

### Pions Malus

20 Marqueur de Malus de valeur -1 :

[INSERER IMAGE (Pion dégâts)]

15 Marqueur de Malus de valeur -2 :

[INSERER IMAGE (Pion dégâts)]

###  Pions Bonus

20 Marqueur de Bonus de valeur +1 :

[INSERER IMAGE (Pion dégâts)]

## Jauge d'Orgone

Jauge :

[INSERER IMAGE (Carte Unité)]

Pions charges d'orgones et zones d'orgones :

[INSERER IMAGE (Carte Unité)]
Matériel et Mise en place

Vous trouverez dans la boîte de Myths and Steels :

- 1 plateau de jeu de 9 cases x 9 cases :

- 24 Cartes Activation (12 rouges et 12 noires)

- 20 Cartes Événement et 6 Cartes Factions

- 20 Pions Ressource (Les Ressources sont la monnaie du jeu qui permettent d’effectuer des actions puissantes dans le jeu).

- 10 Cartes Déviation

- 2 Dés de 6

- 20 Marqueurs de dégâts -1 et 15 marqueurs de dégâts -2. (Les marqueurs de dégâts indiquent le nombre de point de vie perdus par une unité).

- 4 Marqueurs de capture

Ces marqueurs de capture permettent d’indiquer lorsqu’un camp à capturer un objectif. Dès lors qu’un objectif est capturé placer un marqueur de capture de son armée sur la case Objectif.

- 28 Pions d’unités

* 5 pions Infanteries
* 3 pions Artilleries
* 3 pions Chars
* 1 pions Mythes
* 1 pions Héros
* 1 pions Méchas

- 14 Cartes Unités

- 2 Jauges d’orgone, 2 pions charges d’orgone et 2 zones d’orgones

- Marqueur bonus / malus

- 1 livret de règles et livret de règles spécifiques

(Image du Livret de règles)