Slot 1 Crewsers

The Crewsers come with unique crew members, appear on page 14, and are unlocked via completing the True Ending and selecting a blue option while having a unique character aboard your ship. This page features the Slot 1 Crewsers.

## **Haynes' Cruiser**

*The suitably well armed cruiser belonging to the famous detective and Militia reformant.*

* Default Name: The Thrush
* Starting Crew: 1 Haynes, 1 Free Mantis, 1 Orchid Floral, 1 Human Medic
* Starting Reactor: 7
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (2)
	+ Medbay (2)
	+ Teleporter (1)
	+ Piloting (1)
	+ Sensors (2)
	+ Doors (2)
* Starting Weapons
	+ Charge Laser MK I
	+ Chain Heavy Laser
* Starting Augments
	+ Improved Armories
* Starting Resources
	+ 5
	+ 2
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "A Kestrel? Don't see many of those outside of salvage fleets. Looks like your ship has come full circle... I can only hope it'll pay off."* **(SHIP\_KESTREL)**

### **Unlock**

* Consult the advice of a certain Human detective about a certain artifact to unlock this ship.

## **Tully's Cruiser**

*Tully was one of the first Federation captains to receive the finished Federation cruiser prototype, though the real powerhouse of this vessel is Tully himself.*

* Default Name: Wingleader
* Starting Crew: 1 Tully, 1 Human Soldier, 1 Zoltan Peacekeeper, 1 Free Mantis Warlord
* Starting Reactor: 7
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (3)
	+ Oxygen (1)
	+ Weapons (2)
	+ Medbay (1)
	+ Elite Beam Artillery (2)
	+ Piloting (2)
	+ Sensors (1)
	+ Doors (2)
* Starting Weapons
	+ Burst Laser MK I
	+ Bomb Launcher
* Starting Augments
	+ Long-Ranged Scanners
* Starting Resources
	+ 12
	+ 3
* Slots: 4 Weapons, 2 Drones, 3-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "You'd probably expect me to be surprised to see my own ship here, but this is actually the 7th iteration of myself I've met so far. Now go get that Flagship, you beautiful bastard."* **(SHIP\_TULLY)**

### **Unlock**

* Consult the advice of a certain Human admiral about a certain artifact to unlock this ship.

## **A5540L3's Cruiser**

*Yo ho ho, fiddledeedee, being a pirate is 103.*

* Default Name: 3R3C71L3 M4LF
* Starting Crew: None
* Starting Reactor: 7
* Max Hull: 30
* Crew Capacity: **6**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Weapons (1)
	+ Drones (2)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ 'Pegasus' Burst Missiles
* Starting Drones
	+ A5540L3
	+ Manager Drone
	+ Manager Drone
	+ Maintenance Drone
* Starting Augments
	+ Drone Booster [X]
	+ Emancipation Grid
	+ Breach Sealant [X]
* Starting Resources
	+ 12
	+ 20
* Slots: 2 Weapons, 4 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. He takes a step back as he takes in your ship. "Um... I don't know what you are, or why Universe 0 hired an automated ship as a Renegade, but if whatever you are is the solution to our problem then... be my guest? But I'll be keeping my eye on you..."* **(SHIP\_AUTO)**

### **Unlock**

* Consult the advice of a certain pirate king about a certain artifact to unlock this ship.