Barrage

* Barrage
* Rocket Hop
* Fire Spray

**Barrage** is an assault-type Exosuit developed by Aibius in the *Exoprimal* series.

## Description

A suit that uses different types of grenades fired from its crossbow to bombard the enemy. It excels in close combat where its explosives and incendiaries are most effective.

## Skills

 **Skipbomber** | Fires a grenade that flies in an arc and ricochets off surfaces. Dinosaurs hit by a grenade will be set on fire.
* **Against** **Raptors:** 180[120]
* **Against Carnotaurus:** 180[120]

**Ammo:** 6
**Blast Radius:** 2.5m
Grenade will always explode 2 seconds after launch.
* **Against Raptors:** 10
* **Against Carnotaurus:** 200

**Burn Damage Values:**
* **Against Exofighters:** 21
* **Against Raptors:** 7

**Burn Damage Instances:** 7
* **Burn Duration:** 2

**Cooldown:** 13 seconds (9 seconds with Lingering Threat Module)
Mines explode after 60 metres without interaction (Hitting a wall/floor/dinosaur/exosuit). Upon ability activation, will launch Barrage ~2.5m above current position.
* **Against Raptors**: 20

**Blast Radius**: 2.5m
**Cooldown:** 6 seconds
**Max Distance:** 10m
* **Against Raptors**: 100
* **Against Carnotaurus**: 200
* **Against Raptors**: 5000
* **Against Carnotaurus**: 5000

**Self Damage:**
* Burning Heart activated between 401-500hp, will reduce health to exactly 400 health.
* Burning Heart activated at 400hp, will not reduce health.
* Burning Heart detonating between 201-400hp, will reduce to exactly 200 health.
* Burning Heart detonating at 200 or below hp, will not reduce health.
* Burning Heart will never take Barrage below 200hp.

**Max Travel Distance:** 45m on flat ground
**Travel Time:** 3 seconds

* **(Barrage *α*) - Bounce Blaster:** A rocket launcher that can be charged with primary fire to increase its explosive power and radius. Charged blasts will hit you as well, but will also allow you to jump even higher.
	+ **Damage Values:**
		- **Against Exofighters:** 125 (non-charged) 250 (charged)
		- **Against Raptors:** 100 (non-charged) 350 (charged)
		- **Against Carnotaurus:** 125 (non charged) 350 (charged)
* **(Barrage B) - Pyro Painter:** Emits a short-range flame attack. Damage can be increased by attacking from a specific distance. Extended contact with the flame will inflict a burning effect on dinosaurs and exosuits alike.
	+ **Damage Values:**
		- **Against Exofighters:** 25 (4 ticks to ignite)
		- **Against Raptors:** 40 (1 tick to ignite)
		- **Against Carnotaurus:** 30 (50 ticks to ignite)

## Modules

**Modules** are collectable items that are used to upgrade **Exosuits.** The specific effects of the modules(at max level) are listed below.

* Slot 01
	+ B01 - Blast Enhancer
		- Increases the blast radius to 3.5m.
		- Max ammo capacity is 10 grenades.
	+ B01 - Impact Grenade

* Slot 02
	+ B - Boost Grenade
	+ B - Lingering Threat
		- **Burn damage** instances increased from 7 damage to 13 damage.
		- **Burn duration** increased to 3 seconds.

* Slot 03
	+ B - Reload Dodge
	+ B - Flare Dodge
		- **Damage vs Exofighters**: 60
		- **Damage vs Raptors**: 60
		- **Blast radius** increased to 3.5m

## Navigation

 **Characters**
 **Exosuits**
 **Customization**
 **Dinosaurs**
 **Neosaurs**
 **Missions**