recursal/Fanatic-Fandom huggingface dataset:
Glass Knife

The glass knife replaces the crowbar as the thief's means of breaking through windows. It attaches to a pane of glass and silently cuts a small hole in the pane, allowing him to reach his arm into the window and unlock it without causing any sound. This is especially useful when robbing houses while the tenants are still home.

To use the glass knife, the player must interact with the window, then hold down the action key and move the arm of the cutter in repeated circles. An outline will appear partway through the action, but the hole isn't officially cut until the interface closes and a popping sound is heard.

Several houses and businesses on Richie R. Street and in the Industrial Area have sensors on their windows. When a glass knife is used on them, an alarm will sound and the police will be called. If the building has window shutters they will immediately close, preventing the thief from opening the window he just unlocked. Usually, this means they'll have to be worked around, although opening them from the inside remains a solution.
House Page Template

**Sample Text:** Don't forget to include a summary blurb about the house and any of its unique features.

## **Hints**

Hints in *italics* are added to the Notes tab once discovered or purchased in-game.

* *Sample: In-game hints in italics*
* Sample: Other hints in plain text

## **Loot**

* Sample: Discovered/purchased loot info here
* Sample: Other loot will be listed in a separate section below

## **Jobs**

* Sample: List computer jobs here ($0)
* Sample: Include main storyline jobs ($0)

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Sample: Don't forget to link the tools to their pages
* Sample: No need to include the micro camera

## **Locations**

Locations in *italics* contain hiding places.

Locations in **bold** are never visited by the tenants.

 Living Room
 Toilet

## **Full Loot List**

Taking an item for the first time applies a 10x XP bonus when leaving the area.
Items with an \* only spawn during events.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
402 - The Greens

Sunvalley 402 is the first house on the right when entering Sunvalley St. The house can be entered by climbing a lattice on the right fence, however, it is important to avoid tenets in the garden when using this entrance.

## Jobs

Jobs in yellow text are part of the main story.
Jobs in red text are jobs from ThiefContracts.

* Steal the red Tractor ($1000).

## Useful Tools

Along with the climbing gloves, DIY simple lockpick, flashlight, and/or night vision goggles, the following tools will give you free access to the rest of the house.

* Glass Knife
* Round Lockpick
Safecracking Tools

> "*A professional knows how to handle a real safe.*"
> ― Vinny
>
>

The safe-cracking tool is a headset that allows the thief to hear it when a safe's combination lock is turned to the correct number. All safes in Thief Simulator are of a similar model: Stout and grey with a rotary combination lock in the middle of the door. When the player selects the safe, a combination lock minigame appears:

The lock must be turned right-left-right to discover the three-number combination that will open the safe. As the turn gets closer to the correct number, the clicking sound inside of the lock will get louder, then a number will be revealed. Continuing to turn the dial in the same direction will cause the lock to reset; however, the numbers stay the same, so one can quickly pick up where they left off.

Safe contents, which usually don't take up much in the backpack, tend not to respawn. Once they are unlocked, they do not need to be revisited, unless the player has not completed any missions that require it, or left any loot behind.

As with other tools, noises caused by unlocking are not heard by tenants, only opening it would.
401- The Macdonalds

House 401 is the first property on Sunvalley St. the thief must break into in order to complete the "It's Farming Time" contract. It will be tricky to break into the buildings without the round lockpick, a tool later available as you progress through the contract. There is a power box that can be used to turn off the electricity. 401 has a vehicle that can be stolen.

## Tenants

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

## Hints

Hints in *italics* can be discovered or purchased in-game.

## Loot

Loot info in *italics* can be discovered or purchased in-game.

* *Custom Pesticides*
* Portable Generator

## Jobs

Jobs in yellow text are part of the main story.

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Round Lockpick
* Glass Knife
* Climbing Gloves
* DIY Simple Lockpick
* Hacking Laptop/Hacking Laptop Pro
Hacking Laptop PRO

The Hacking Laptop PRO is essentially the Hacking Laptop, but with double the range. While it is primarily used for the final story mission, it remains useful everywhere else, apart from anything that requires the Hacking PDA specifically to open.

Nearby panels show up as blue ?'s until they are within the laptop's range, where they turn green and can be accessed with the hacking minigame.
Richie R. St.

The second neighborhood unlocked during the course of gameplay. Prior to patch 1.050, Richie R Street couldn't be accessed until Vinny sent the thief to deliver a package to house number 204. Now, players only need to reach level 14 to unlock the option to visit Richie R.

While there are only seven houses in the Richie R. neighborhood, each house has several items to steal that are worth several hundred dollars. Additionally, the antique collection can be stolen from most houses and sold on BlackBay for thousands. Several houses have cars worth stealing.

Since it is a wealthier neighborhood, Richie R. street has an increased level of security in comparison to Greenview. Many of the houses have at least two security cameras, while others have multiple security guards. Their sizable front yards and high fences can also make it more difficult to enter their properties or exit with large valuables. Several houses also feature glass cutter detection, which doesn't prevent the tool from being used, but will immediately alert the police if it is.

## Neighborhood Layout

The map below includes house numbers and dumpster locations (D1-D5):
Pawn Shop

The pawn shop is where the thief goes to sell most of his ill-gotten gain. It is one of five ways for him to earn money (the other four being the Junkyard, BlackBay, Rent-A-Thug, and Vinny).

Players should always check BlackBay before taking items to the pawn. Many items are requested through this site and are worth more than what the pawnbroker will pay. Some items will not respawn (the expensive watches and some electronics, for example), so it's easy to miss a chance to earn better money.

Early on in the game, the Junkyard Dealer will pay a lot more than the pawnbroker for common items such as cookware. Additionally, he will gladly take car parts off the thief's hands. See the Junkyard page for more information.

It is safe to say that the pawnbroker possibly knows the thief from previous business deals. He greets the thief with a “welcome back” even during the player’s first visit.

Most items can be sold to the pawnbroker as-is; however, jewelry and some electronics (smartphones, tablets, laptops, etc.) must be modified before he will take them. Other specialty items, such as car parts, antiques, and story-related items, will be outright rejected.

**Note:** The player should avoid bringing any items to the pawn shop that they know the pawnbroker won’t accept. Once that item reaches the top of the queue, the player will have to constantly move away from it to sell anything else.

## **The Van**

At level 19, a black van becomes available for sale in the pawn shop’s parking lot. The cost is $35,000, and well worth it for the extra cargo space (see vehicles for more information).

## **The Glitch**

It is possible to get out of bounds using a trash bin, in this video you can see how to do it https://www.youtube.com/watch?v=eOwqwGVeWFE.

However out of bounds there is a wallless and mirrored version of the Garage.

Getting inside is normally impossible because of invisible walls but using a glitch described in Getting out of Bounds you can get in.

After reading the Above refrenced article use the glitch to go inside, here is what to insert into the position\_ file : "{"x":-20.031,"y":0.09231001,"z":64.542}" .

And voila your done.
Roof

Roof is a place that you can only get there with parkour.
Pedestrian and Tenants can still see you here.
there is some house that you can climb with parkour.
here some house you can climb (note : this is only some)

112 - The Watsons

113 - The Powells

104 - The Jones

105 - The Davis

106 - The Millers

here is quick tutorial

this is how to climb

112 - The Watsons

113 - The Powells

104 - The Jones

105 - The Davis

and

106 - The Millers

roof

112 - The Watsons :

first you have to drive to the vines behind 113 - The Powells

park your car there

then follow the grass wall until the basket tower

then try some parkour to 112 - The Watsons roof

and your there.

113 - The Powells :

go to the 112 - The Watsons roof

then try some parkour to 113.

104 - The Jones 105 - The Davis and 106 - The Millers :

https://youtu.be/pXhtgJ7TLUc
Crowbar

> "*Pick up that crowbar and listen up.*"
> ― Vinny
>
>

The crowbar is the first tool given to the thief. It is found on the ground at the very beginning of the tutorial.

This tool has only one function: Breaking things. At the beginning, it is the starter tool for "unlocking" windows by way of breaking them so the thief can reach the inside lock, but quickly loses usefulness once windows begin alerting the police when destroyed, being restricted to destroying certain household objects that can't be stolen anyway, as anything that could be stolen is better off sold rather than destroyed for extra value.

Breaking windows when a tenant is home will cause the police to be called. Breaking items will make noise that alerts the tenants, but they may not investigate the noise or call the police right away.

If the crowbar is somehow lost, it can be purchased on the Tools4Thieves website for $30.

### **Achievements**

The crowbar is necessary for two achievements:

* Plumbing Expert - Break 10 toilets
* Who Needs Dishes - Break 10 dishes

**Note:** The "Fresh Air" achievement can be accomplished using bricks.
Hacking Laptop

> "*The last house has the best electronic locks around. Make sure you're ready, cause this job matters.*"
> ― Vinny
>
>

The Hacking Laptop is a more advanced version of the Hacking PDA. It can be used to tap into security panels wirelessly, allowing the thief to disable security systems remotely. Accessible panels will show up as blue ?'s on its screen, and when a panel is within the laptop's range (the green circle in the middle of the screen), its icon will turn green. Just like the other hacking tools, it requires a connection minigame to successfully disable the panels.

The thief still has to be within several feet of the security panel, but he can use the laptop while hiding outside the house, or even on another floor. A good example of this is standing on the garage of 208 and using the laptop to disable the security panel on the first floor.

The hacking laptop cannot be used on some doors and gates that require hacking to unlock; instead, the Hacking PDA has to be used.
Hideout

**This article is a disambiguation page for Hideout**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Hideout (Thief Simulator)
* Hideout (Thief Simulator 2)
Alistair tv Israel

Alistair tv Israel is a free-to-air Israeli

television channel. It is owned by a ABC Israel Group. Alistair tv  launched on September 10th 2014.

It acquired animated shows from Disney, Nickelodeon, Cartoon Network, Netflix.

## Programming

DISNEY CLUB BLOCK

* Little Einsteins
* 101 Dalmatian Street
* Big City Greens
* *DuckTales (2017 series)*
* Puppy Dog Pals

* Special Agent OSO
* Bluey

Nickelodeon Block

* SpongeBob SquarePants
* The Loud House
* Paw Patrol
* 44 cats
* go diego go

Netflix Block

* *Cupcake & Dino: General Services*
* harvey street kids

Cartoon Network Block

* Teen Titans GO!
* The Amazing World of Gumball
* *Steven Universe*
* kids next door
* super noobs
* total drama

Israeli co-productions

* Hachaverim Shel Barney
* rechov sumsum
Greenview St.

Greenview is the first neighborhood that the thief is able to access. It is the largest so far, with thirteen houses of varying difficulties. The easiest houses are 109 - 111, which are used for the tutorial, and the most difficult are 101 and 102.

Most of the houses on Greenview represent a lower-to-middle class suburb, and there won't be as many valuable items to find as there will be on Richie R. St. Still, the amount of houses can make up for this. A player can easily level the thief by stealing each item at least once.

It is entirely possible to ignore the main storyline and rob the houses in any order, as long as the necessary tools are purchased, and skills unlocked. Prior to patch 1.050, Richie R Street couldn't be accessed until Vinny sent the thief to deliver a package to house number 204. Now, players only need to reach level 14 to unlock the option to visit Richie R.

## Neighborhood Layout

The map below includes house numbers, brick piles (B1-B12) and dumpsters (D1-D6):
Alistair tv Malaysia

Alistair tv Malaysia is a free-to-air television channel owned by ABC Media Groups, Inc. and managed by ABC Malaysia Holdings, Inc. Its studios and transmitter are located at ABC Centre Bldg., in Kuala Lumpur

. It operates daily from 6:00 am to 9:00 pm on DTTV and 24 hours on cable and satellite services. Its programs consists of , cartoons and music.
110 - The Bakers

Greenview 110 is the very first house the thief breaks into at Vinny's request. It is the location for the initial tutorial mission, but can be revisited at any time. While there are tenants listed, the location remains derelict with no inhabitants.

## Tenants

The Bakers are never home. (Story and NG+ Mode.)

## Hints

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

Hints in *italics* can be discovered or purchased in-game.

* There is no one home all the time
* The back of the house connects to 111 Greenview st.

## Loot

Loot info in *italics* can be discovered or purchased in-game.

* Painting in the kitchen worth a buck

## Jobs

**Jobs in 110 - The Bakers**

* Break or steal the painting ($50)
* Break their dishes ($50)

## Useful Tools

**Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house.**

* DIY Simple Lockpick
* Glass Knife

## Locations

Rooms in *italics* contain hiding places.

Rooms in green are never visited by the tenants.

 Kitchen

## Full Loot List

**Note:** The list below is for Story Mode only. Certain loot items can be randomized in NG+ Mode.
Taking an item for the first time applies a 10x XP bonus when leaving the area.
Items in yellow only spawn during missions.
Items in green only spawn during events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
112 - The Watsons

Greenview 112 is a simple house to break into and get out of. There are vines on the left side of the fence close to the back, and a section of fence leaning against the back fence that acts as a ramp. The tenants spend most of their time in front of the house, either in the kitchen or the living room. Unlike most of the houses, this home is painted blue making it easy to spot.

## **Tenants**

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

## **Hints**

Hints in *italics* can be discovered or purchased in-game.

* *The back door has an easy lock*
* *It's easy to climb the fence in the back*
* *Both tenants are out 1AM to 4AM*
* There is an old toaster out near the garbage cans in the garden
* There is a ramp in the backyard that can be used to get over the fence
* House has a burglar alarm disable it or sneak in the back to avoid setting it off

## **Loot**

Loot info in *italics* can be discovered or purchased in-game.

* *There is a pricey coffee machine in the kitchen*
* *There's a safe with jewelry*
* House has two flat screens, and several paintings all oversize loot make sure you have room in your car before you hit here

## **Jobs**

Jobs in yellow text are part of the main story.

* Break their window ($100)
* Break or steal the "Kiss" painting ($150)

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* DIY Simple Lockpick
* Lockpick
* Glass Knife
* Climbing Gloves
* Safecracking Tools

## **Locations**

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.

## **Full Loot List**

**Note:** The list below is for Story Mode only. Certain loot items can be randomized in NG+ Mode.
Taking an item for the first time applies a 10x XP bonus when leaving the area.
Items in yellow only spawn during missions or other events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
Bricks

Bricks are a very limited tool in that they are only available in a specific location: Greenview St. They are found in small piles of grey cinder blocks laying in the dirt near certain houses and pathways. Agility level 1 is required to pick one up and throw it. When thrown, the brick will bounce off of objects and buildings without being destroyed, but will break windows much like the crowbar:

Primarily, they are useful as a means of drawing tenants out of their homes for the purpose of marking their routine. They can also be used to get the "Nice Throw Man" and "Fresh Air" achievements, though the latter can be obtained with a crowbar.

The thief is also able to carry the brick and one other tool in hand; possibly because he carries the brick in his left, and all tools in his right. Bricks cannot be set down gently or placed in the backpack; only thrown.

### **Locations**

Bricks can be found around Greenview in piles of 1-4. The map below displays all their locations in relation to the houses/streets (click the map to open a new page to the enlarged version):
Christmas

From December 1 to January 31, the houses in Greenview and Richie R. will be decorated with holiday lights and have Christmas trees inside. Many of the houses will have presents that can be stolen and sold on BlackBay. Additionally, an exclusive vehicle -- Santa's Sleigh -- can be found on lot 307 in the Industrial District. **Note:** No other lot on Industrial Street will have Christmas event items.

The availability of this holiday event is based on the date on your computer. If you start a game before/after the event has finished, you can trigger it by changing your clock to the time period mentioned above.

Like the Halloween event, this event is not available on the Switch port of the game.

In total, there will be 39 gifts to steal, in one of five colors:

   **Note:** The Orange and White gifts stand upright in the back of your vehicle, meaning they can only be taken 1-3 at a time depending on which car you have.

## **Possible Bugs**

* If a neighborhood is already loaded during the Christmas season, once the season is over, the trees/decorations will be gone but any presents you haven't collected will remain.
* If you haven't been to Richie R street by the time the event ends, there will be no presents to pick up once you do get there, even if Christmas was loaded for Greenview.

## **Santa's Sleigh**

Added in patch 1.4, the Sleigh is a red hatchback fitted with Christmas accessories to make it look like the traditional sleigh that Santa rides. The two reindeer in front of the sleigh do not move; in fact, they are very obviously made of plastic. The thief will need the Car Lock Pick Gun to take it from lot 307, where it is parked just to the right of the car gate.

The Junkyard dealer will only pay $500 for the sleigh, and while it can be stolen multiple times, it might be better just to keep it as a decoration at the thief's hideout. Lot 307 is a permanent addition to the game; however, the sleigh will only appear there during the Christmas event.

## **Gift Locations**

Across the neighborhoods, 16 out of 20 houses have presents that can be stolen:
Halloween

The Halloween Event was released in a late October 2019 patch; however, the in-game event runs from October 1 to November 30. Houses on Greenview Street will be decorated for the occasion and players have an opportunity to steal three Halloween-themed items: Creepy dolls, buckets of candy, and jack-o-lanterns. The dolls and candy will fit in the thief's backpack, while the pumpkins take up the Upright space in the back of his vehicle.

Note that Richie R. Street is not part of this event; no decorations will appear on the houses, and none of the items can be found in this neighborhood. Only Greenview and Industrial Street are involved.

All dolls will be found in the abandoned house which was added to the industrial district during the Halloween update. Despite the timing of the update, this house is a permanent part of the neighborhood and has loot that can be taken all year round.

As with the Christmas event, the availability of the event depends on the date on your computer. If you missed it, simply change your computer's date to any day within the event's timeframe.

Like the Christmas event, this event is not available on the Switch port of the game.

**Note:** If you are using the "ghost" console command, you will have to turn it off in order to retrieve at least two of the dolls. The events that allow them to be taken won't trigger if the thief is invisible.

## **Locations by Item**

The Halloween items cannot be maneuvered like other decorative items in the hideout/garage; however, they can be carefully dropped and kept as decor. These items will not respawn once they are sold on BlackBay.

## **Locations by Lot**

A quick and sortable list of items by lot.
308 - The Car Tuning Company

The Car-Tuning-Company (308) is a new building in Industrial St., which was shortly released in a new update. There are two security guards. It is actually very simple to break into. There is a on one left side of the building which you can climb when you have agility lvl. 4. Another way is to wait until one security guard makes his way ouside of building. He has to open the car gate to get out and in this timeline you can get into it.

## Tenants

**Note:** The hints for security and loot are hidden below. Revealing them may reveal spoilers.

## Hints

Hints in *italics* can be discovered or purchased in-game.

* There is a climable gutter on the left side of the house.

## Useful Tools

Along with the Crowbar, Flashlight, and/or Night Vision Goggles, these tools will give you free access to all of the loot and areas in the house:

* Hacking PDA
* Cloaking Device (NG+)

## Locations

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.
101 - The Smiths

House 101 is one of the more secure homes on Greenview St. It introduces the player to security cameras, and utilizes the mini electric lock pick for most of its locked doors. 101 is unique in that it's the only home with an external power box that can be used to turn off the electricity. One of the tenants that lives here has a taser. Both tenants are out for a while. The ideal time to rob this house would be 9:00 PM to 3:00 AM. This is one of the few houses that has a car that can be stolen. In the room with the safe that you need to open for the story, there are two guitars.

## Tenants

* Story Mode
* NG+ Mode

## Hints

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

Hints in *italics* can be discovered or purchased in-game.

* *Camera in front of the house*
* *The power switch will turn off the cameras*
* *One of the tenants has a gun*
* There are vines to climb on the front porch
* The switch to the car gate is in the living room next to the front door
* There are two safes: one in the living room, and one in the bedroom

## Loot

Loot info in *italics* can be discovered or purchased in-game.

* There's a safe with jewelry
* *Car in the garage with an alarm and a standard lock*
* *There's a safe in the bedroom*

## Jobs

**Jobs in Greenview 101 - The Smiths**

* Break or steal a painting ($500)
* Break wine glasses ($500)
* Break a window on the second floor ($400)
* Steal tablet with important data ($560) **(Story)**

## Useful Tools

**Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house.**

* Lockpick
* Climbing Gloves
* Glass Knife
* Safecracking Tools
* Mini Electric Lock Pick
* Car Lock Pick Gun

## Rooms

Rooms in *italics* contain hiding places.

Rooms in green are never visited by the tenants.

 Living Room
 Porch
 Toilet
 Garden

## Full Loot List

**Note:** The list below is for Story Mode only. Certain loot items can be randomized in NG+ Mode.
Taking an item for the first time applies a 10x XP bonus when leaving the area.
Items in yellow only spawn during missions.
Items in green only spawn during events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
Getting out of Bounds

### **How it was discovered**

After looking at the files of the game in "%APPDATA%\LocalLow\Nobel Muffins\Thief Simulator\Profile\_0\"(profile specific) a few files where dicovered, including: "position\_", "scene\_", "vehicleposition\_" and "vehiclerotation\_". These files are updated on the creataion of a new checkpoint which occurs in the following scenarios: buying a new tool / piece of furniture, buying tips, accepting tasks, finishing a heist and sleeping in a car in a parking lot.

The scene\_ file contains a single string which can be either :

* neighborhood1 = Greenview St.
* neighborhood2 = Richie R. St.
* neighborhood3 = Industrial St.
* farm\_scene = Sunvalley St.
* house = Garage
* hideout\_scene = Hideout
* pawn = Pawn Shop
* junkyard\_done = Junkyard

**How the exploit works**

Create a new checkpoint as described above, then edit your position\_ file and finally load your checkpoint.

**Please note**

It is possible to change your cars position while being in Greenview St., Richie R. St. and Industrial St., it is impossible to edit the position while being in the Garage, Hideout, Pawn Shop and Junkyard, beacause the position of the car on that stages is fixed internaly. The player position is always editable.
207 - The Fosters

The single tenant living in 207 has two security guards to keep her safe which never leave. It's no wonder, since she houses several antiques and a very expensive car. There are at least six security cameras on the property, one of which is in the main hall. Fortunately, there is a climbable gutter that can be used to bypass most of the security. The windows have window shutters.

## **Tenants**

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

## **Hints**

Hints in *italics* can be discovered or purchased in-game.

* *The switch to open the gate is in the garage*
* *The camera control panel is on the second floor next to the stairs*
* *The windows control panel is next to the front door*
* *It is possible to climb the gutter to get to the balcony*

## **Loot**

Loot info in *italics* can be discovered or purchased in-game.

* *Antique radio on the first floor living room*
* *There is an antique newspaper is in the second floor bedroom safe*
* *There is an antique cash register in the first floor office room*
* *Car in the garage with an electric lock.*
* Big clock worth a lot can be found in the 2nd bedroom

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Climbing Gloves
* Lockpick
* Glass Knife
* Safecracking Tools
* Hacking PDA
* Hacking Laptop
* Car Key Signal Cloner

## **Locations**

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.

 Garage
 Toilet

## **Full Loot List**

Taking an item for the first time applies a 10x XP bonus when leaving the area. Certain loot items can be randomized in NG+ Mode.
Items in yellow only spawn during missions or other events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
Climbing Gloves

> "*For the next task, I need you to learn how to climb a lattice. Like a man-spider, you know?*"
> ― Vinny
>
>

The climbing gloves are one of the most useful tools in the game. Presumably, their palms are fitted with special material that makes gripping surfaces a lot easier. Many of the houses have vines growing along their fences, or lattices up against their houses, giving the thief many shortcuts around their properties. Additionally, a few houses have gutters that can be climbed with enough skill.

It should be noted that while many yards can be climbed into, not all yards have a way to climb back out, meaning the thief will have to find another way to escape with his loot. The best example of this is 202 on Richie R. Street, where the thief has to climb over the fence to get onto the property, but has to leave via the car gate.

Climbing over a fence just as a pedestrian walks by is also a good way to have the cops called on you.
208 - The Adams

The front yard of 208 can be considered an invisible maze. Several security cameras and guards make it a challenge to navigate to the house. Once in the backyard, however, there is a gutter that will grant access to the second floor. Watch out for the glass cut detectors. The main reason you should rob this house is to replace the Picasso painting replica. The house is constantly patrolled by only three security guards.

## **Tenants**

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

## **Hints**

Hints in *italics* can be discovered or purchased in-game.

* *The windows have a glass cut detector*
* *The camera control panel is on the second floor next to the window above the garage*
* *The switch to open the gate is in the second-floor corridor*
* *The windows control panel is in the garage*
* *It is possible to climb the gutter pipe to get to the roof*
* Climbable vine lattice at the side of the house near the door leading onto the property
* Camera prevents you from entering through the door leading onto the property as the camera is right next to it
* The actual tenants aren't home but 3 guards are home always.

## **Loot**

* Some of the light loot is very high in value.

## **Jobs**

Jobs in yellow text are part of the main story.

* Replace the painting with replica ($1600)
* Steal painting ($1600)

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Climbing Gloves
* Lockpick
* Glass Knife
* Hacking PDA
* Hacking Laptop

## **Locations**

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.

## **Full Loot List**

Taking an item for the first time applies a 10x XP bonus when leaving the area. Certain loot items can be randomized in NG+ Mode.
Items in yellow only spawn during missions or other events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
206 - The Washingtons

Richie R 206 is another house where Vinny sends you on a mission. It also has a valuable side mission on the Rent-A-Thug website, making it a very lucrative place to burgle. The glass cut detectors on the window can make it difficult to enter from anywhere besides the front door. The male tenant has a gun on him. Near the door leading onto the property is a very low fence you can jump.

## **Tenants**

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may spoil parts of the game.

## **Hints**

Hints in *italics* can be discovered or purchased in-game.

* *The windows have a glass cut detector*
* The switch to the car gate is in the kitchen
* The security panel for the cameras is in the corridor near the second bedroom
* The security panel for the windows is in the corridor across from the bathroom
* One of the tenants is armed

## **Loot**

Loot info in *italics* can be discovered or purchased in-game.

* *There is a pricey clock in a garage*
* *There is an antique big pot in the corridor*
* The "Lioness" painting is worth lots found in the main bedroom
* Laptop to unlock is in the kids' bedroom

## **Jobs**

Jobs in yellow text are part of the main story.

* Break or steal "Lioness" painting ($2000)
* Plant a micro camera in the living room of 206 ($1600)
* Take the micro camera from the living room of 206 ($1600)

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Mini Electric Lock Pick
* Hacking PDA
* Hacking Laptop
* Hacking Laptop PRO If needed.
* Glass Knife
* Safecracking Tools

## **Locations**

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.

## **Full Loot List**

Taking an item for the first time applies a 10x XP bonus when leaving the area. Certain loot items can be randomized in NG+ Mode.
Items in yellow only spawn during missions or other events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
301 - Warehouse

The easiest property to access in the Industrial district. The interior of the warehouse has a large number of electronic items that can be easily stored in the backpack or vehicle storage box. Outside, most shipping containers have a few items that can also be taken. These containers also make it a bit easier to hide from security, since their line of sight will be regularly interrupted. Be aware that it is very easy to set off a police call on this lot, because the security guards patrol by the doors often. The only places to truly hide on the property are a few dumpsters in the back, and one near a corner at the front of the warehouse.

## **Tenants**

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may reveal spoilers.

## **Hints**

Hints in *italics* can be discovered or purchased in-game.

* Can be entered using the van and a short part of the fence on the right
* Can be exited by climbing on top of the shipping crates and jumping the short fence.

## **Loot**

Loot info in *italics* can be discovered or purchased in-game.

* *There's a pro cinema camera in one of the containers*
* *The shipping notes are on the desk inside the warehouse office*
* *The blueprints are located on the table at the warehouse office*
* *The "Dusk at the river" painting is in one of the cargo containers*
* All of the items in the Back of the House are stored in the shipping crates

## **Jobs**

Jobs in yellow text are part of the main story.

* Accouting documents are located in the safe at the warehouse office ($500)
* The detonator device is in one of the cargo containers ($500)
* Destroy the statue in the container ($5000)

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Hacking PDA
* Hacking Laptop
* Hacking Laptop PRO
* Safecracking Tools
* Cloaking Device

## **Locations**

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.

Some notes to help clear up confusion:

* The "Front of the House" includes the area to the right of the warehouse, as well as part of the area in front.
* The "Side of the House" is the area to the left and back of the warehouse.

## **Full Loot List**

Taking an item for the first time applies a 10x XP bonus when leaving the area. Certain loot items can be randomized in NG+ Mode.
Items in yellow only spawn during missions or other events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
Console Commands

The command console is typically used for debugging purposes by developers; however, one can always use the commands to enhance their gameplay or cheat the system in the PC version. Be aware that several commands can cause different issues during gameplay, and only the ones that have been observed are listed below. Thief Simulator's autosave triggers during area, inventory, and vehicle transitions, and it is highly possible to unintentionally save these issues to your existing game file.

## How to Use

Depending on your keyboard, the button that brings up the console can be different. The default for QWERTY keyboards is ` or ~. (Other keyboard keys will be added as that information is provided.) A command line will appear in the upper left corner of the screen: Enter in the code you would like to use, then use the Enter key to execute the command.

## List of Commands

In addition to the commands above that have been tested, additional commands have been discovered that (as of patch 1.2) do not seem to function as they may have in the past. As with all command codes, use them at your own risk.

 **stealpickupold** | May have spawned the Bolthorn 86 Classic, but did not work in tested areas (Garage, Hideout, and parking lot in Greenview St.).
DIY Simple Lockpick

> "*I just heard you don't even know how to pick a lock! Go learn the basics.*"
> ― Vinny
>
>

The DIY Simple Lockpick kit consists of a bobby pin and flathead screwdriver with a yellow handle. It is truly good for only the simplest of locks, which are pretty frequent early on in the game.

The simple lockpick minigame in Thief Simulator works the same as in many games with a similar interface: The bobby pin needs to be angled in a specific way, then the screw driver is used to turn the lock. If successful, the lock clicks and the door/gate can be opened. If unsuccessful, the bobby pin rattles. The lock can be turned more if the bobby pin is angled close to the "sweet spot," and less if it is way off.

Players should be aware that the DIY Simple Lockpick has a high chance of breaking after multiple uses. It is highly recommended that the thief carries at least two at all times.

If a tenant wanders through a door/gate that has been unlocked, they will call the police.
Rent-A-Thug

> "*Here you can find a little extra work.*"
> ― Vinny
>
>

Besides stealing things for the fun of it or to pay back his debt to the Lombardis, the thief can take jobs on the Rent-A-Thug website to earn some extra cash on the side. Nearly all of these side missions require him to sneak into a house and break something, with some having the alternate option to steal that item instead. Obviously, it is far more lucrative to steal and sell whatever the mission asks for, since that item can be sold at the Pawn Shop and the mission reward will still be earned.

Items associated with side missions do not appear until the mission is accepted; therefore, it is not possible to take the item ahead of time and turn it in later. Once the task has been done, the mission completes and money is immediately awarded. If stealing an item, the mission reward will be given after the thief makes it out of the neighborhood.

As with BlackBay and the StealYourForums websites, additional side missions appear as the thief levels. During the Story Missions, jobs will not appear for the industrial district until the thief has completed at least one mission task in the area, regardless of his level.

**NG+ Mode:** Links for all of the neighborhoods (including Greenview St.) will have to be revealed by visiting that neighborhood and clicking on a tenant to mark their tenant routine. Stealing an item from that neighborhood will not trigger the links to appear. (Hints for Greenview will be visible, but without the neighborhood link, the player will not be able to navigate back to them from other links.) Placing and retrieving a Micro Camera will also trigger the links, but this is slower than simply marking a single tenant.

Jobs in yellow text are part of the main story.
Binoculars

The binoculars are extremely helpful for casing houses and marking points of interest at a distance. When held up to the thief's face, they can zoom in on houses even from across the road, making it easy to see inside windows and over fences. What makes it even better is that Binoculars are not considered suspicious items, meaning the thief is free to use it for recon.

The appropriate interaction button can be used to mark things like security cameras or tenants while looking through them. It is especially helpful to stand on top of the car while using this tool.
307 - Factory

Could this be Santa's workshop? Maybe just a local branch. Patch 1.4 introduced this new lot to the Industrial District and it comes with a new Christmas Event item, as well as other goodies to steal. The Factory is a permanent addition to the map and requires a Hacking Laptop PRO to enter the property. Security Cameras on this property cannot be turned off.

## **Tenants**

* Story Mode
* NG+ Mode

**Note:** The hints for security and loot are hidden below. Revealing them may reveal spoilers.

## **Loot**

* You can steal Santa's sleigh during the Xmas season.

## **Useful Tools**

Along with the crowbar, flashlight, and/or night vision goggles, these tools will give you free access to all of the loot and areas in the house:

* Hacking Laptop PRO
* Cloaking Device

## **Locations**

Locations in *italics* contain hiding places.

Locations in green are never visited by the tenants.

Some notes to help clear up confusion:

* The "Side of the House" includes the area between the two buildings.
* The "Storeroom" is the building at the front of the lot.
* The "Workshop" is the building at the back of the lot.
* The "Office" is the small area inside the Workshop with office equipment.

## **Full Loot List**

Taking an item for the first time applies a 10x XP bonus when leaving the area. Certain loot items can be randomized in NG+ Mode.
Items in yellow only spawn during missions or other events.
Items in orange only spawn in NG+ Mode.
Flat = Item will lay flat in the back of the car.
Upright = Item stands up in the back of the car.
Thief Simulator

Thief Simulator's Game Logo

Thief Simulator is an open-world game developed by Polish studio Noble Muffins and released for Microsoft Windows on November 10, 2018.

A sequel that is called Thief Simulator 2 is currently in it's Demo state and will soon be fully released.

## About

Become the real thief. Steal in free roam sandbox neighborhoods. Observe your target and gather information that will help you with the burglary. Take the challenge and rob the best secured houses. Buy some hi-tech burglar equipment and learn new thief tricks. Sell stolen goods to the passers. Do anything that a real thief does!

A good thief always observes his target. What's inside? Who lives there? What's your target day schedule? Find out when the house is empty and does it have nosy neighbours. Choose from lots of possible approaches to prepare the best plan. Many modern devices available in Thief Simulator might come in handy with gathering intel about your target and it's neighbourhood.

## Plot

**\*SPOILER\***

After getting bailed by The Lombardis, he has been told by Vinny that he needs to steal items in order to pay back to them. The Thief steals items from houses in different neighborhoods. As he needs to increase his skill points. TBC

## System Requirements

* Windows
* macOS
Jewelry Tools

> "*You don't want someone to see their own necklace at the pawn shop. You gotta break it down first.*"
> ― Vinny
>
>

Before any necklace can be sold, it must first be taken apart so it can't be recognized. The jewelry toolkit comes with two tools for removing gems from the bracelets and necklaces that the thief steals.

Disassembly takes place at the workbench in the garage or the thief's hideout. First, the player will be given a list of jewels to choose from (even if they only have one in their inventory), then the chosen item will be displayed in a close-up. Taking the jewelry apart is simple from there:

Rotate the item if necessary, select the gem, then hold down the interaction key to remove the gem from its setting. After all gems have been removed, jewelry parts will be placed in the thief's inventory, which the pawnbroker will gladly purchase.

**Note:** Jewelry does not gain or lose value after it is taken apart. The value displayed on the bracelet or necklace is exactly what will be paid once it is ready to be sold.
Car Lock Pick Gun

> "*I know an old car you could bring in. You know, for maintenance.*"
> ― Vinny
>
>

The Car Lock Pick Gun is a repurposed electric drill, useful for breaking into vehicles relying on physical keys for security.

To use the gun, approach the vehicle's driver side door and interact with it. A closeup of the gun and lock will appear, and the player will have to hold the interaction button to make the gun work. Usually, drilling must be done after disabling the vehicle's alarm, if it has one - The item itself produces no noise to tenants, only being caught in the act, the alarm and other associated actions do.

After the lock is picked, the car will need to be hot-wired in order to get the ignition started. Open the door and look for an interactive panel behind the steering wheel.
Car Key Signal Cloner

> "*The best cars have electronic locks. You're gonna have to learn a new trick.*"
> ― Vinny
>
>

The signal cloner is only used on two vehicles: The Vulcan Spectre and the Kubra GTS. It is a necessary purchase if the player is trying to complete the storyline or get all of the achievements in the game.

To use the cloner, the thief must be near the tenant in 205, 207, or 304. They can be on the other side of a wall, just as long as they are close enough for the cloner to catch the signal.

Hold the interaction button until a confirmation beep is heard--The cloner will then display a steady green light. Now the thief can approach the car, open the door, and start the engine without issue.

**Bug:** The lights on the cloner may not always show the correct state. The best way to tell if a signal has been cloned is to once again approach the tenant and try to recapture the signal.
Luxury Houses DLC

Luxury Houses DLC is an upcoming DLC for Thief Simulator.

## About this DLC

Thief Simulator – Luxury Houses DLC includes:

- 3 new, luxury houses to steal from

- new tenants and their routines

- 2 new cars – shiny and new, just waiting for you to steal them (They don't get put in your garage, so don't spend a cent of time tryna get them :/ )

- Extra missions to do

- New items to steal

- Bigger neighborhoods