recursal/Fanatic-Fandom huggingface dataset:
Adam Adamowicz

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Adam Adamowicz** was a concept artist at Bethesda Game Studios who worked on *Fallout 3* and the concepts for the design of characters and weapons. Adam passed away from complications with lung cancer on February 9, 2012, at the age of 43.

A tribute to Adamowicz is found in the *Fallout 4* Creation Club content Capital Wasteland Mercenaries. In it, a room of the GNR building is decorated with various pieces of his *Fallout 3* concept art.

## Employment history

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## Credits

### *Fallout* series

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### Other work

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## Gallery

Art of Fallout 3 super mutants CA1.jpgArt of Fallout 3 super mutants CA2.jpgArt of Fallout 3 creatures CA1.jpgArt of Fallout 3 environmental CA2.jpgFallout 3 Robot Concept Art.jpgArt of Fallout 3 vault suit CA1.jpgF3 laser rifle.jpgF3Shish01.jpgPlasma mine CA1.jpgPlasma grenade CA1.jpgPulowski Preservation shelter CA1.jpgFollowing CA1.jpg
## Video

Interview with Adam Adamowicz (G4TV)

File:Adam Adamowicz- "Part illustrator, Part Storyteller" - Concept Artist G4TV

## External links

* Adam Adamowicz 1968 - 2012
* Adam Adamowicz Fallout 3 Concepts

## References

de:Adam Adamowicz
es:Adam Adamowicz
fr:Adam Adamowicz
no:Adam Adamowicz
pl:Adam Adamowicz
ru:Адам Адамович
uk:Адам Адамович
zh:Adam Adamowicz
Acquiring P.A.M.

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Acquiring P.A.M.** is a paper note in *Fallout 4*.

## Location

Given to the player character by Proctor Ingram during Tactical Thinking.

## Transcript

File:Transcript.png
Our sources tell us that the Railroad has some sort of experimental or prototype robot in their headquarters. They're calling the "Predictive Analytic Machine," or "P.A.M." for short. If you could use this holotape to decrypt the security on P.A.M.'s terminal, it will force the unit to return to the Prydwen. I'm certain we could put P.A.M.'s computing power to good use. Otherwise, destroy it. We wouldn't want it to fall into the Institute's hands.

- Ingram

## Related quest

* Tactical Thinking

Template:Navbox notes FO4

ru:Получение ПАМ
uk:Отримання ПАМ
Abbie's to do

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Abbie's to do** is a paper note in *Fallout 76*. It was written by Abigayle Singh.

## Location

The note can be found on a desk with a tool case at Abbie's bunker.

## Transcript

File:Transcript.png
To Do:

- Finish recordings on the Master Holotape

- Reprogram checks for scanning Sam's terminal

- Check expiration dates on stimpaks

- Try not to lose it

Template:Navbox notes FO76
ru:Список дел Эбби
Acadia

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

* Acadia (faction), a faction on the Island in the *Fallout 4* add-on *Far Harbor*.
* Acadia (location), a location on the Island in the *Fallout 4* add-on *Far Harbor*.
* Acadia National Park, protected land owned by the Department of the Interior before the Great War.
* Acadia (Fallout: The Board Game), a location in the *Far Harbor* scenario in *Fallout: The Board Game*.

de:Acadia
pl:Acadia
ru:Акадия
uk:Акадія
Abel

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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**Abel** is one of the Master's super mutants, stationed inside the Mariposa Military Base around 2161. He stands guard at what appears to be the primary living quarters of the base.

## Background

He is quite stupid. Like most other West Coast mutants, he probably lost a tidy sum of his brain mass after being dipped in the vats.

## Interactions with the player character

### Quests

* Destroy the source of the Mutants: In order to destroy the mutant source, the Vault Dweller needs to get past Abel.

### Other interactions

* The Vault Dweller can say bad things about his "momma." Originally, he was meant to open a force field with his field switch if the Vault Dweller taunted him, but this ability was not present in the final version of the game.

## References

1. ↑ Abel's dialogue file

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de:Abel (Fallout)
pl:Abel
ru:Абель (Fallout)
uk:Абель
Abraxo paint job

Template:Infobox item

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **Abraxo paint job** is a paint scheme in the *Fallout 4* add-on *Contraptions Workshop*.

## Characteristics

It is a paint scheme with a light blue base, orange edges and with the Abraxo logo on the chest, shoulders, knees, and feet. It can only be modded on the T-51 power armor by using a power armor station.

## Effects

The paint job increases Agility by +1 if all armor pieces are painted with Agility-boosting paint.

## Crafting

Beyond having the *Contraptions Workshop* add-on, there are no special prerequisites to crafting this paint scheme.
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## Gallery

FO4 T51 Abraxo.pngT-51 Abraxo.pngFO4 Abraxo T-51 paint.png
Template:Navbox power armor mods FO4
A toast

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**A toast** is a holotape in *Fallout 4*.

## Location

It can be found in the Boylston Club in the locked terminal behind the bar.

## Transcript

noicon
File:Transcript.png
**Richard Bradford**:

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de:Ein Toast
fr:Un toast
ru:Тост
uk:Тост
Aaron (Fallout 2)

For other characters named Aaron, see Aaron.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Aaron** is a mentioned only character in *Fallout 2*.

## Background

Badger brings up his former bandmates from the musical group There We Smolder. He states that the band was good, despite Aaron's constant sweating.

## References

1. ↑ 1.0 1.1 Badger: *"I'll say! We kicked ass! Our singer was... umm... a bit of a ponce, and Aaron was always sweating, and everything else was Tod's's fault. But we were good.*"
(Badger's dialogue)

pt:Aaron (Fallout 2)
ru:Арон (Fallout 2)
Ace Operator

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Ace Operator** is a gang perk in the *Fallout 4* add-on *Nuka-World*.

## Obtaining

This perk is obtained if the Operators do not betray the Sole Survivor during the Power Play quest.

## Effects

The player character deals 25% more damage with silenced weapons. Stealth is also increased in shadows to 10% less visibility, equivalent to half the effect per rank of the Sneak perk.

## Notes

As it is a percentage damage bonus that applies to the weapon's damage all the time, not just when making sneak attacks, the order in which it is acquired has no effect on the Cloak & Dagger > Ninja 3 > Mister Sandman 3 damage multiplier calculation. It can be earned at any time with no change to the final damage bonuses.

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ru:Профессионал (Nuka-World)
uk:Професіонал (Nuka-World)
Admiral's Friend

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**Admiral's Friend** is a unique weapon featured in the *Fallout 4* add-on *Far Harbor*.

## Characteristics

Admiral's Friend is a unique harpoon gun that bears the Instigating legendary effect, meaning it does double damage if the target is at full health, but is otherwise identical to its regular counterpart.

### Weapon modifications

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## Variants

* Harpoon gun - base version.
* Defender's Harpoon Gun - unique variant with the Penetrating Legendary effect. Reward for completing Hull Breach 3.
* Skipper's Last Stand - unique variant with the Resilient Legendary effect. Reward for completing the quest Shipbreaker.

## Location

Purchased from Allen Lee in Far Harbor.

Template:Navbox Far Harbor
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ru:Друг адмирала
Abandoned tent

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The **abandoned tent** is an unmarked location in the Capital Wasteland, located north of Mason Dixon Salvage and southeast of SatCom Array NN-03d. It is approximately at the midpoint between Mason Dixon Salvage and the MDPL-21 power station.

## Layout

The interior consists of a bed, a footlocker, a shelf, and various miscellaneous items. On the shelf next to some ammunition boxes, a copy of *Nikola Tesla and You* can be found.

## Notable loot

* Nuka-Cola Quantum - On a table in the northwestern corner.
* Shishkebab schematics - Outside on a table in a shack to the northwest.

## Notes

* To the northwest is a shack with the Shishkebab schematics and another Nuka-Cola Quantum on top of the shack. It is possible to get the Nuka-Cola Quantum by jumping from the cliff nearby onto the shack or simply shooting it off the roof.
* The tent also contains a bed and, as the area appears to be undefended, could be used as player housing.
* The interior of the abandoned tent is also present in the resources of *Fallout: New Vegas*. However, it lacks any connection to the outside world and cannot be exited. It can only be accessed using console commands.

## Appearances

The abandoned tent appears only in *Fallout 3*.

## Gallery

View from the front door.jpgView from the front doorFo3 abandoned tent interior.jpgInteriorAbandoned tent Nikola Tesla and You.jpg*Nikola Tesla and You* in the tentShack with Shishkebab Schematics.jpgShack with Shishkebab schematics
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de:Verlassenes Zelt
ru:Заброшенная палатка
uk:Покинутий намет
zh:被遗弃的帐篷
Action Girl Action Boy (Fallout: The Board Game)

For a cross-game overview of this perk, see Action Girl Action Boy.
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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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**Action Boy** or **Action Girl**, depending on the player character's gender, is a perk in *Fallout: The Board Game*.

## Effects

Action Girl/Boy can be discarded to gain two additional actions this turn.

Template:Navbox perks FBG
Accountant outfit

Template:Infobox armor FOS

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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The **accountant outfit** is a common outfit in *Fallout Shelter*. It was added to the game with the 1.5 update.

## Characteristics

The accountant outfit can only be worn by male dwellers. It provides +4 Perception.

## Breakdown

If the disassembly of the outfit is successful, junk is rewarded:
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## Gallery

FoS Accountant outfit Card.jpgAccountant outfit card
Template:Navbox outfits FOS

de:Buchhalter-Outfit
ru:Костюм бухгалтера
uk:Костюм бухгалтера
AbrahamFinch.txt

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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## DialogueFinchAbraham

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## DN121

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ru:DialogueExportAbrahamFinch.txt
Abandoned house

Template:Disambig

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

* Abandoned house (Tranquility Lane), a building in the Vault 112 Tranquility Lane simulation in *Fallout 3*.
* Abandoned house (Charlestown), a building in Charlestown in *Fallout 4*.

## See also

* Abandoned home
* Abandoned shack
Adams Air Force Base scientist

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **Adams Air Force Base scientist** is an Enclave scientist working in one of the hangars at the Adams Air Force Base.

## Background

This scientist requested that her older brother hide away a stash of flamer fuel and an incinerator for her. Her brother was able to successfully stash the fuel for her; however, he was unable to get his hands on an incinerator and added in a note to her if she wanted one, she'd have to get it herself.

## Daily schedule

She works all day in one of the hangers, occasionally pausing to study the various consoles and control panels near her.

## Inventory

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## Notes

* Her key unlocks a secret stash of flamer fuel that contains over 400 units of fuel.
* She is simply referred to in-game as "Enclave Scientist."
* Her corpse will disappear along with others when too many dead bodies appear on the map as progress is made to the mobile base crawler.

## Appearances

The Adams Air Force Base scientist appears only in the *Fallout 3* add-on *Broken Steel*.

Template:Navbox Broken Steel
Template:Navbox Enclave

ru:Учёный Анклава (Broken Steel)
Abbot's house

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Abbot's house** is a location in Diamond City in 2287. It is owned by Abbot. It is located next to Diamond City Radio and Sheng Kawolski's house.

## Layout

Inside the building is one room containing a mattress, suitcase, cooler, chair, shelf of tools with a Join the Railroad holotape, and some empty paint cans.

## Appearances

Abbot's house appears only in *Fallout 4*.

## Gallery

FO4 Abbot's House Interior Overview.pngOverview of the interior of the houseFO4 Abbot's House Interior Holodisk.pngJoin the Railroad holotape
Template:Navbox Diamond City
Template:Navbox locations FO4

fr:Maison d'Abbot
ru:Дом Эббота
uk:Будинок Еббота
Aaron White

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Officer Aaron White** was a member of the Boston Police Department working at Police Precinct 8 before the Great War.

## Background

His wallet containing his ID was stolen from him by J. Unger while placing Unger under arrest while working at Precinct 8, and the wallet was returned to White.

## Appearances

Aaron White is only mentioned in *Fallout 4*.

## References

1. ↑ Police Precinct 8 terminal entries; CASE 521-La: Unger Larceny Logs

ru:Аарон Уайт
uk:Аарон Вайт
Aaron Meyers

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Aaron Meyers** is a developer who worked at Black Isle Studios on both *Project Jefferson* (the canceled *Baldur's Gate 3: The Black Hound*) and *Van Buren* as a 3D Artist. He was responsible for level creation and level lighting. He is also credited as an IS technician for the *Fallout* Demo. After Black Isle's closure, he joined Obsidian Entertainment as Lead Artist.

## Employment history

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## Credits

### *Fallout* series

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### Other work (excerpt)

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## Notes

Aaron Meyers is referenced in *Fallout 2* through as the captain of the PMV Valdez.
Aaliyah

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Aaliyah** was a doctoral candidate and researcher at Vault-Tec University before the Great War.

## Background

At VTU, Aaliyah was the head of a project researching an experimental schematic for the Mark VII upgrade of the Pip-Boy 2000 Mark VI. She had an office on campus but was known not to use it, instead preferring to work at her home in Summersville.

Her status after the war is unknown, but Penelope Hornwright believed that she may have landed a spot in a vault.

## Appearances

Aaliyah is mentioned only in *Fallout 76*, introduced in the *Wastelanders* update.

## References

1. ↑ Vault Dweller: *"Can you tell me more about the schematic you're looking for?"*
Penelope Hornwright: *"A doctoral candidate named Aaliyah was heading development on it, before the war. Brilliant stuff. With any luck, she's in a vault right now, but I'd suggest taking a look around her old home in Summersville. She never used her office on campus."*

Template:Navbox Wastelanders
Adams

Template:Disambig

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

* Characters:
	+ John Adams (robot), a Protectron which played the historical John Adams in the National Archives, mentioned in *Fallout 3*.
	+ Adams Air Force Base scientist, an Enclave scientist in the *Fallout 3* add-on *Broken Steel*.
	+ Adams (Fallout 4), a pre-War criminal, mentioned in *Fallout 4*.
	+ Maja Adams, an employee at Nuka-World, mentioned in content cut from the *Fallout 4* add-on *Nuka-World*.
	+ Adams (Fallout 76), a pre-War soldier in training at Camp McClintock, mentioned in *Fallout 76*.
	+ Catherine Adams, a Mistress of Mystery in the Order of Mysteries, mentioned in *Fallout 76*.

* Locations:
	+ Adams Air Force Base, a pre-War U.S. Air Force base and post-War Enclave stronghold in the *Fallout 3* add-on *Broken Steel*.
		- Adams storage facility, a storage building at Adams AFB in the *Fallout 3* add-on *Broken Steel*.
		- Battle of Adams Air Force Base, a battle between the Brotherhood of Steel and the Enclave at Adams AFB in the *Fallout 3* add-on *Broken Steel*.
	+ Camp Adams, a former Pioneer Scouts campsite in *Fallout 76*.
	+ Camp Adams lookout, a lookout tower near Camp Adams in *Fallout 76*.

* Real-life people:
	+ Hope Adams, an artist who worked at Bethesda Softworks as a world artist on *Fallout 3*.
	+ John Adams, the second president of the United States of America, mentioned in *Fallout 3*, *Fallout 4*, and the *Fallout 76* update *Wild Appalachia*.
	+ Gabrielle Adams, an artist who worked at Bethesda Softworks as an additional world artist on *Fallout 4*.
	+ Samuel Adams, an American statesman and philosopher who was one of the Founding Fathers of the United States, mentioned in *Fallout 4*.
	+ Chloe Adams, a developer who worked at Bethesda Softworks as a contract quality assurance tester on *Fallout 76*.

ru:Адамс
Acadia in Need

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Acadia in Need** is the eighth main quest in the Far Harbor questline in *Fallout: The Board Game*.
Acadia National Park

Template:Infobox location

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Acadia National Park** is a location on the Island in 2287.

## Background

Before the war, Acadia National Park was a major attraction. It featured trails, campgrounds, and other recreational areas, seeking to protect the wildlife and natural features of the Island while providing a space for sightseeing. Hunting and fishing were restricted, with licenses purchasable from the National Park HQ.

The park also contained a wind farm, part of an effort by GDA Fusion to improve their reputation, especially to senators and government representatives vacationing in the park. When the Great War struck, the wind farm was in the process of being shut down following a corporate review, where it was determined that investing money into a rival industry was against the company's interests.

## Layout

Acadia National Park was a large national park taking up the northeast quadrant of the Island. The park consisted of the administrative offices, the visitor's center, Acadia National Observatory, and numerous campground areas.

## Appearances

Acadia National Park appears only in the *Fallout 4* add-on  *Far Harbor*.

## Behind the scenes

The park is based on the real-world Acadia National Park, located on Mount Desert Island in Maine.

## Gallery

AcadiaNationalParkSign-FarHarbor.jpgSignAcadia-Trail-FarHarbor.jpgTrailAcadia-Sign-FarHarbor.jpgTrail signAcadia-Pathmarker-FarHarbor.jpgTrail markerNationalParkCampground-Tents-FarHarbor.jpgTentsNationalParkCampground-Shelter-FarHarbor.jpgShelter and picnic tablesNationalParkCampground-Picnic-FarHarbor.jpgNational Park campgroundNationalParkHQ-Sign-FarHarbor.jpgNational Park HQ signFO4FH Acadia Park sign.pngAcadia National Park Loading Screen.pngAcadia National Park as seen in the loading screen hints
## References

1. ↑ Cliff's Edge Hotel terminal entries
2. ↑ Wind farm maintenance terminal entries

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ru:Национальный парк Акадия
uk:Національний парк Акадія
Abandoned mine shaft 3

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**Abandoned mine shaft 3** is a location in the Ash Heap region of Appalachia.

## Background

The third in a series of abandoned mine shafts, once prosperous before the Great War.

## Layout

Abandoned mine shaft 3 is a former mining operation. It is currently occupied by mole miners. Outside the building, a small cooking station can be found by the western door, a wood pile along the southern wall, and an armor workbench by the eastern door. Inside, there is a bed, a desk with a radio jammer on it, and a locked chem box. To the south of the building is a refinery. A little further south is a modern art exhibit, the office of which is an orange train car sitting on the western side.

## Appearances

Abandoned mine shaft 3 appears only in *Fallout 76*.

## Gallery

F76 Mine Shaft 03.png
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es:Pozo minero abandonado 3
ru:Заброшенная шахта — ствол 3
AbrahamWashington.txt

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Ace

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**Ace** is a deceased Gunner in the *Fallout 4* Creation Club content "Solar Cannon." He can be found near a boarded-up house north of South Boston military checkpoint during Burned on the River.

## Appearances

Ace appears only in the *Fallout 4* Creation Club content "Solar Cannon."
Accident

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**Accident** is a holotape in *Fallout 76*.

## Location

The tape can be found in the glassed cavern, on a bench in the locker room, at the end of the first stretch of the main corridor.

## Transcript

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**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

**Billy**:

**Grayson**:

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ru:Случайность
Aidan Sussman

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The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Aidan Sussman** is an actor who voiced the synth Shaun in *Fallout 4*.

## Credits

### *Fallout* series

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### Other work

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ru:Эйдан Суссман
After Burner addiction

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**After Burner addiction** is an addiction in *Fallout Tactics*.

## Effects

Suffering from After Burner addiction causes a -3 penalty to Strength and Perception and -2 penalty to Action Points.

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ru:Зависимость от форсажной жвачки
AdaStraus.txt

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Abraxo cleaner (Fallout: New Vegas)

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**Abraxo cleaner** is a pre-War cleaning agent produced by Abraxodyne Chemical. It can still be found throughout the Mojave Wasteland 200 years after the Great War.

## Characteristics

In the add-on *Dead Money*, it can be used to craft clean knife spears, Cloud Kiss, and the clean cosmic knife. In *Gun Runners' Arsenal*, it can be used for crafting the Nuka-grenade.

## Locations

Abraxo cleaner is found throughout the Mojave Wasteland.

* It can be found in homes and other buildings around the Mojave Wasteland.
* 20 in the REPCONN test site's facility and 18 in the basement.
* 16 can be found throughout the houses in Nipton.
* 13 can be found in the Nellis hangars, along with three more in the Nellis schoolhouse.
* Three can be found inside the shack at Southern Nevada Wind Farm.
* Three can be found inside Harper's shack.
* Template:Icon Can be dropped from lobotomites in Big MT.

## Behind the scenes

Abraxo cleaner is a reference to both the real-life scouring powder called *Boraxo* and the ancient Gnostic charm word *Abraxas*.

## Gallery

AbraxoCleanerAd.pngPre-War adFO3 loading abraxo01.jpg
de:Abraxo-Putzmittel
es:Limpiador Abraxo
ru:Чистящее средство «Абраксо» (Fallout: New Vegas)
uk:Чистячий засіб «Абраксо» (Fallout: New Vegas)
Acoustic guitar

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

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* Items:
	+ Acoustic guitar (Fallout: New Vegas), a miscellaneous item in *Fallout: New Vegas*.
	+ Acoustic guitar (item), a junk item (not a playable instrument) in *Fallout 76*.
	+ Acoustic guitar (Fallout 76), a world object and playable musical instrument in *Fallout 76*.

ru:Акустическая гитара
Abandoned camp

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The **abandoned camp** is an unmarked location in the Capital Wasteland, located under the bridge north of the Super-Duper Mart.

## Layout

As its name implies, it is an abandoned camp located under a bridge, on the opposite side of the Potomac River from the Super-Duper Mart parking lot. It is surrounded by tires. It contains a bed, an ammunition box, and a table. There is an armed frag mine at the entrance to the camp.

## Notable loot

* *Duck and Cover!* skill book - On the table.

## Notes

* Setting off the frag mine may fling the skill book, making it hard to find.
* Mirelurks spawn around the area every three in-game days.

## Appearances

The abandoned camp appears only in *Fallout 3*.

## Bugs

Template:Platforms Sometimes the frag mine spawns inside the ground, unable to be seen, but still able to detonate normally.Template:Verify

Template:Navbox locations FO3

es:Trampa de minas de habitante del Yermo
zh:被遗弃的营地
Adam Kloc

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*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
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**Adam Kloc** is a developer who worked at Bethesda Softworks on *Fallout 76* as a quality assurance tester. In the updated credits for *Steel Dawn*, he was listed as a senior quality assurance tester.

## Employment history

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## Credits

### *Fallout* series

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### Other works

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Action Girl Action Boy (Fallout: New Vegas)

For a cross-game overview of this perk, see Action Girl Action Boy.
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**Action Boy** or **Action Girl**, depending on the Courier's gender, is a perk in *Fallout: New Vegas*.

## Characteristics

The Action Boy/Action Girl perk grants an additional 15 Action Points per rank, to a maximum of 30, for use in V.A.T.S. mode.

## See also

* Math Wrath

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en:Homme d'action / Femme d'action (Fallout: New Vegas)
Ablutions

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**Ablutions** is a side quest in the *Fallout 4* add-on *Far Harbor*.

## Quick walkthrough

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## Detailed walkthrough

For this quest, Sister Mai, at the Nucleus asks the Sole Survivor to acquire a pump regulator to repair the decontamination arches near the entrance. Her directions lead to the Vim! Pop factory which is inhabited by a large number of super mutants and their hounds. The regulator can be found in the Vim factory floor area with the two large mixing vats. Take the catwalk to the highest level and walk through the elevated office areas until reaching the eastern side of the room. The regulator is next to an ammo box on a desk.

Upon returning to Mai, questioning her about her "repairs" reveals that she is actually attempting to circumvent the decontamination arches' filter systems in order to have them irradiate instead of decontaminating everyone passing through. She then leaves the honor of installing the pump regulator to the Sole Survivor. Reaching the mechanism at the bottom of the submarine dock involves trudging through the dock's heavily irradiated water, so suitable preparation is recommended. With an Intelligence of 7 or higher, the Sole Survivor can opt to reverse Mai's alterations to the system before installing the new regulator, thus making the arches actually decontaminate as they were meant to do. Return to Mai to claim Radical Conversion, the unique radium rifle as just reward regardless of how the quest was resolved.

## Companion reactions

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## Notes

If the quest was completed by reversing Sister Mai's alterations she will later thank the Sole Survivor for the work on the decontamination arches, commenting "... even if [it] does refuse to spit rads. Save folks from scouring, I guess."

## Bugs

Template:Platforms After completing the quest, then leaving and re-entering the Nucleus, the decontamination arches will only spray mist, and not affect the player's rads in any way, regardless of whether or not they chose to reverse the alterations.Template:Verify

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pl:Ablucje
ru:Омовение
uk:Обмивання