recursal/Fanatic-Fandom huggingface dataset:
The Triptych

The SkyLark Corporation's tower, the Triptych, was built along the Providence River on a small Island as an enormous complex that occupied almost all of the island.
Its central structure is composed of three tall, thin, columnar buildings supporting a shared circular top floor.

1/5The Triptych serves as the primary headquarters of the SkyLark corporation and houses many of its employees and operations.

The structure is accessible by two roads on either side, both leading back to WayHaven. The Triptych is a high-security facility, and certain parts are only accessible to individuals with the proper Clearance Level. It is strictly out of bounds to non-employees and the general public and stringent security measures ensure no unauthorized individuals get close to it.

**The lower levels** of the Triptych, the Nest, serves as the quarters of the corporation's clandestine owner, Elric Amari, popularly known as Lark.

**The Nest** is completely hidden below the river and can only be reached from within the building or by making use of a hidden underground driveway beginning in one of the city's road tunnels and ending in an enormous garage within the Nest. This makes it covert and private enough for Lark and those with whom he's shared this secret to operating uninterrupted.

1/4
Like the rest of the Triptych, the Nest's design is state-of-the-art, boasting cutting-edge architecture and palatable decoration.

It contains Elric's offices and chambers as well as meeting halls and a myriad of other rooms.

The Triptych's Nest houses Lark's luxury, property, and accessories. It supports his eccentric lifestyle, constantly hosting parties, games and the like.

    **Dana**, a shrewd woman that likes to feign innocence and naivety, is employed as Elric's "butler" and attends to his needs within the Nest.
Burgh De Rott

**Burgh De Rott** is a village located in southern Morytania, in eastern *MineScape.* Burgh De Rott is located east of the Abandoned Mine, south of Mort'ton, and southwest of Barrows.

## Notable Features

* a Bank
* Burgh De Rott's Beacon
* Fishing spots for Tenches, Monkfish, and Bass

## NPCs (Non-Player Characters)

* Turael, Slayer Master
* Watson
* Construction store (walls)
Body rune

**Body Runes** are used in Curse Spells in the Magic Skill. Body runes are the product of using Rune essence on the Body Altar located northwest of the Barbarian Village, requiring Level 20  Runecrafting to produce. They may also be obtained from killing certain NPCs or pickpocketing NPCs using the Thieving Skill.

## Spells requiring Body Runes

* Confuse
* Weaken

## In-Game Sources

* Runecrafting using Rune Essence at the Body Altar located northwest of the Barbarian Village, requiring level 20 Runecrafting.
* Purchase from Rune or Magic Shops
* Thieving from various mobs
* Drops from various mobs
Cage

Used to catch lobsters and monkfish

Cage is an item used to gather raw lobster and raw monkfish in the Fishing skill. It is also used in the Crafting skill for mid levels. Cages can only be obtained either through crafting or the Grand Exchange.

## Fishing

Cages can be used to fish lobsters at 40 Fishing and monkfish at 60 Fishing

## Crafting

1 yew log and 1 stone is needed to craft each cage. It can be crafted with a minimum level of 45 Crafting which gives 70.0 XP each.
Beginner's wand

Apprentice wand

## Value

A wand which can be used in combat to train Magic, Defence, and Slayer.

* As this is a one handed weapon, you may use this with a Shield (Support Equipment) or Defenders obtained from the Warriors' Guild.

## In-Game Sources

### Crafting

* 20
Crafting level
* 1x  Rune essence
* 1x  Willow log
* 1x  Silver bar
* 45 XP in Crafting

### Mob Drops

* Dark wizard  12
* Imp  12
Anti dragon shield

The Anti Dragon Shield is acquired from Duke Horacio in Lumbridge Castle during the Dragon Slayer quest.

This shield is essential in fighting dragons throughout the world as it provides enormous defence bonuses against dragons' fire breath, and without it, most dragons would be too dangerous to fight.

If this shield is ever lost, you can retrieve another from Duke Horacio at any time.
Al-Kharid

**Al-Kharid** is a kingdom in the desert of *MineScape,* located in the southeast of the world map between Lumbridge and Morytania.

To enter Al-Kharid initially the player will need to pay 10 gold coins to the Al-Kharid guards located at the fence gate between Lumbridge and Al-Kharid.

## Notable Features

* The Desert Mine
* Duel Arena
* Al-Kharid Agility Course
* Tanner
* Al-Kharid Magic Shop
* Al-Kharid Scimitar Shop

## Quests

* Prince Ali Rescue
* Al-Kharid Warrior's Lost Ring
* Lumbridge Marriage's Bestman

## NPCs (Non-Player Characters)

* Hasan
* Prince Ali
* Rose
* Leo
* Al-Kharid Warriors
Beacons

Beacons are interactive sceneries that grant Exploration experience upon interaction. Each beacon has a 4-hour cooldown, so doing a beacon run every 4 hours is recommended. Beacons can be found on the map and are marked with an appleicon.

Each beacon grants 600 XP when first discovered, and 300 XP when discovered afterwards. Beacons are affected by double Exp. events.

There currently exist 69 beacons, all of which are listed in the table below.

1. ↑ Wilderness beacon involves a dangerous parkour. Failure can lead to death and loss of all held items. It's adviced not to bring any valuables except speed potions to increase your success chance.

## Gallery

Beacons as seen with the previous MineScape texture.Beacons before MineScape texture was released
Ahrim's robetop

### Bonus Effect

Full set: Successful magical attacks inflict Ahrim's dread on enemies, reducing their damage done by 10% for 5 seconds.

## Defence

+46
+35
+25

## Damage Buffer

-10%
0%
-10%

## Value

 300000
 200000

**Ahrim's robetop** is an armour used to train Magic. It is a part of the Ahrim's set, which consists of 5 pieces. All 5 pieces need to be worn for the set effect to be active.

## In-Game Sources

Ahrim's robetop, like all Barrows Equipment, cannot be crafted using the Smithing Skill.

Ahrim's robetop can be received as a reward for completing the Barrows minigame.

## Repair

Ahrim's robetop can be repaired via Bob in Lumbridge. The repair cost, regardless of current durability, is 90,000 coins.
Adamant chain armour

## Adamant Chain Body

This feels kind of tight, yet I feel safer

## Adamant Chain boots

Heavy marching boots

Adamant Chain Armor is both heavy and strong. with this kind of armor you can defend yourself against larger hoards of monsters, maybe even a dragon. Adamant Chain Armor requires Level 40 Defense to wear

 Chain Body
 Chain Legs
 Chain Boots
 Total
Beetroot

**Beetroot** is a consumable food source acquired by growing and harvesting through the Farming Skill. In addition to its use as a food source, Beetroot is also an ingredient in Salad, the highest level Cooking recipe in the game. When eaten, Beetroot heals 100 Constitution. Beetroot requires level 40 Farming to plant and harvest, granting 35 experience.
Chain armour

## Bronze chain armour

**Bronze chain armour** requires level 1 Defence to equip.

Bronze chain armour
- +1
- +3
- -10%
- -10%
  Bronze chain body | - +3
- +2
- +4
- -10%
- -10%
  Bronze chain legs | - +2
- +1
- +3
- -10%
- -10%
  Bronze chain boots | - +2
- +1
- +3
- -10%
- -10%
- 16

## Iron chain armour

**Iron chain armour** requires level 5 Defence to equip.

Iron chain armour
- +3
- +5
- -10%
- -10%
  Iron chain body | - +5
- +4
- +7
- -10%
- -10%
  Iron chain legs | - +5
- +4
- +7
- -10%
- -10%
  Iron chain boots | - +4
- +3
- +5
- -10%
- -10%
- 48

## Steel chain armour

**Steel chain armour** requires level 15 Defence to equip.

Steel chain armour
- +5
- +9
- -10%
- -10%
  Steel chain body | - +9
- +6
- +12
- -10%
- -10%
  Steel chain legs | - +8
- +6
- +10
- -10%
- -10%
  Steel chain boots | - +7
- +5
- +9
- -10%
- -10%
- 144

## Mithril chain armour

**Mithril chain armour** requires level 30 Defence to equip.

Mithril chain armour
- +11
- +20
- -10%
- -10%
  Mithril chain body | - +16
- +11
- +21
- -10%
- -10%
  Mithril chain legs | - +15
- +11
- +20
- -10%
- -10%
  Mithril chain boots | - +14
- +10
- +18
- -10%
- -10%
- 960

## Adamant chain armour

**Adamant chain armour** requires level 40 Defence to equip.

Adamant chain armour
- +13
- +25
- -10%
- -10%
  Adamant chain body | - +21
- +15
- +27
- -10%
- -10%
  Adamant chain legs | - +20
- +14
- +26
- -10%
- -10%
  Adamant chain boots | - +19
- +13
- +25
- -10%
- -10%
- 1848

## Rune chain armour

**Rune chain armour** requires level 50 Defence to equip.

Rune chain armour
- +16
- +30
- -10%
- -10%
  Rune chain body | - +25
- +18
- +33
- -10%
- -10%
  Rune chain legs | - +24
- +17
- +31
- -10%
- -10%
  Rune chain boots | - +22
- +15
- +29
- -10%
- -10%
- ??

## Gilded chain armour

**Guilded chain armour** requires level 50 Defence to equip. It is a special set of cosmetic armour from the Treasure Trails that has the same stats as Rune chain armour.

Gilded chain armour
- +16
- +30
- -10%
- -10%
  Gilded chain body | - +25
- +18
- +33
- -10%
- -10%
  Gilded chain legs | - +24
- +17
- +31
- -10%
- -10%
  Gilded chain boots | - +22
- +15
- +29
- -10%
- -10%
- ??

## Dragon chain armour

**Dragon chain armour** requires level 65 Defence to equip.

Dragon chain armour
- +21
- +39
- -10%
- -10%
  Dragon chain body | - +32
- +22
- +42
- -10%
- -10%
  Dragon chain legs | - +31
- +22
- +40
- -10%
- -10%
  Dragon chain boots | - +28
- +20
- +36
- -10%
- -10%
- ??
Black pickaxe

A **Black Pickaxe** is a one-handed melee weapon and a tool used in mining ores using the Mining Skill.

Black Pickaxes require 20 Attack to wield in combat and 20 Mining to use while mining ores.

Black Pickaxes have an attack speed of 1.2 seconds, a damage value of 22, and a damage-per-second (DPS) value of 18.3.

## In-Game Sources

Black Pickaxes, like all Black Equipment, cannot be crafted using the Smithing Skill.
Agility Skillcape

The Agility cape is a cape of accomplishment that you acquire for achieving level 99 in the Agility skill. Like all skillcapes, this one has a special effect. The skill capes are currently the best in slot for capes, as the only other cape in existence is the black cape which gives only 1% defence bonus.

## Agility Skillcape

A cape of accomplishment for achieving level 99 in the Agility skill.

## Section Header

### Special Effect

+3% Stamina regeneration. Provides a speed boost for 10 minutes once every day.

 Purchasing

After achieving level 99 in any skill, the corresponding Skillcape can be purchased from the vendor within the Grand Exchange for 100,000 coins.

## Notice

As of the time writing this page, there is currently a revamp of skill cape effects in the works. This may or may not be the correct special effect, as the information given could be out of date by the time you read this.
Bronze chain armour

## Bronze chain body

A Bronze Chainbody ready to protect you from windy gusts

## Bronze chain legs

Chain pants for protecting your skin against the sun

## Bronze chain boots

Booties for your footies

Bronze Chain Armor is the first set of armor you will probably come across to arm yourself with to provide some minor defense from enemy attacks. This page will detail for you the Defense stats of Bronze Chain Items, along with other information. Bronze Chain Armor requires a Defense Level of 1

 Chainbody
 Chain Legs
 Chain Boots
 Total
Adamant battleaxe

An **Adamant Battle Axe** is a two-handed melee combat weapon.

Adamant Battle Axes are a "heavy" weapon, requiring two hands to wield (restricting the use of off-hand equipment such as shields). Adamant Battle Axes have an Attack level requirement of 40 to wield, a damage value of 90, an attack speed of 1.6 seconds, and a damage-per-second (DPS) value of 56.25.

## In-Game Sources

Adamant Battle Axes can be crafted using the Smithing Skill. Requiring level ??? Smithing and three Adamant bars to create. Smithing a Adamant Battle Axe grants the player ??? Smithing experience.
Clue scroll master

< Clue scroll

This page contains documented finding on each clue at this tier of difficulty.
There are 6 different types of clue that can be completed to receive rewards, many of which will be rare items unobtainable any other way.

## Requirements

It is suggested to have the following levels and equipment to be able to complete all the possible master clues.

 Quest

Item requirements

## Types of clues

### Item request clues

 10-30
 62

### Light Box

The objective of the light box puzzle is to turn on all the lights. It requires the player to learn which letter corresponds to turning on and off which specific lights and then figuring out which sequence of letters turns on all of the lights.

Alternatively one could use the brute force method which is accomplished by turning on the following sequence of letters in the table below:
Attack speed

**Attack Speed** is the speed at which attack actions take place. Weapons and spells vary in the speed that they can be used while in combat, with lower-damage attacks usually having a faster attack speed, and higher-damaging attacks usually having a slower attack speed.

## Background

*MineScape*'s attack speed system is based off of *RuneScape*'s tick speed system, where actions in-game can only occur at various increments of time, such as every 0.6 ticks, every 1.2 ticks, etc. A weapon's "Speed" indicates the time it takes to repeat attacks, so a Scimitar, with speed 0.9, can only make an attack action once every 0.9 seconds.

## Weapon Attack Speed Table

### Melee Weapons

1. ↑ Damage per second is calculated using the formula (1/attack speed)\*damage value. For example, for a Bronze Sword the calculation is (1/1.0)\*22 = 22.
Coal ore

## Coal

Coal as it exists in the players Inventory

### Third

Mined from Coal Rocks (Level 30 Mining Required) ORMined from Thicc Coal Rocks (Level 65 Mining Required)

## Other attributes

### Fifth

Gives 34 XP when mined (1332 XP when Mined from Thicc Coal)

### Sixth

Tier 3

Coal "Ore" Is used **HEAVILY** in Smithing as a secondary material to refining all mid to high tier Bars. Coal Rocks exists in vast quantities in the Falador Mine which is also near a bank. Coal can also be mined from Thicc Coal Rocks at Level 65 Mining which grant 3 coal per mine instead of 1. Thicc Coal Rocks can be found on Karajama.

## Items made from Coal Ore

Coal Ore is used in refining metal bars using the Smithing Skill, it is an ingredient in creating several metal bars at a furnace along with other ores:

* Steel Bar, with Iron Ore
* Mithril Bar, with Mithril Ore
* Adamant Bar, with Adamant Ore
* Runite Bar, with Rune Ore
Bronze two handed sword

## Value

 36
 24

A **Bronze two handed sword** is a sword used in melee combat.

A Bronze two handed sword requires level 1 Attack to wield. Bronze two handed swords have a slow 2.0 attack speed. Bronze two handed sword's damage value is 44, and the damage-per-second (DPS) of using a Bronze two handed sword is 22.

## In-Game Sources

### Smithing

Bronze two handed swords can be crafted using the Smithing Skill, requiring level 14 Smithing and 3 bronze bars. Making a Bronze two handed sword gives 27 experience in Smithing.

### Mob Drops

* Rogue  17
* Zombie  20
* Zombie  22
Adamant dagger

## Value

An **Adamant dagger** is a dagger used in melee combat.

An Adamant dagger requires level 40 Attack to wield. Adamant daggers have one of the fastest attack speeds in the game, at 0.6. Adamant dagger's damage value is 42, and the damage-per-second (DPS) of using a Adamant dagger is 70.

## In-Game Sources

### Smithing

Adamant daggers can be crafted using the Smithing Skill. They are the first Adamant item that players can make, requiring level 70 Smithing, and 1 Adamant bar. Making a Adamant dagger gives 104 experience in Smithing.

### Mob Drops

* Far away man  72
* Smuggler  76
* Skeleton  80
Air staff

## Value

A staff which can be used in combat that provides unlimited Air runes to train Magic, Defence, and Slayer.

* As this is a two handed weapon, you may not use this with a Shield (Support Equipment) or Defenders obtained from the Warriors' Guild.

Item information
 Crafting Info
Crafting
* 1x  Air rune
* 1x  Oak log
 Obtained From
Bronze sword

## Value

 12
 8

A **Bronze sword** is a sword used in melee combat.

A Bronze sword requires level 1 Attack to wield. Bronze swords have a fast 1.0 attack speed. Bronze sword's damage value is 23, and the damage-per-second (DPS) of using a Bronze sword is 23.

## In-Game Sources

### Smithing

Bronze swords can be crafted using the Smithing Skill, requiring level 4 Smithing and 1 Bronze bar. Making a Bronze sword gives 9 experience in Smithing.

### Other

The player receives a Bronze sword from Vannaka on Tutorial Island.
Anchovies pizza

**Anchovies Pizza** is a consumable food source made from cooking a Plain Pizza, a Lemon, and Raw Anchovies in a Smoker using the Cooking Skill. Anchovies Pizza is a utility food source that has additional benefits in addition to its healing factor. AnchoviesPizza requires 78 Cooking to make, granting 61 experience upon successful cooking, and healing 180 Constitution upon eating.

Eating Anchovies Pizza will ensure that fish are caught 100% of the time during the player's next 40 Fishing attempts after being eaten.
Baobab log

Baobab Logs are collected from Baobab Trees with use of the Woodcutting skill. Baobab logs require level 80 woodcutting and give 190 experience per log when cut.

**Uses:**

* **Firemaking:**

1.    Baobab logs can be used to create a Baobab Fire with the Firemaking skill. Burning Baobab logs requires 80 firemaking and gives 190 experience per log when burned.

* **Prayer:**

1.    Baobab Logs can be used to make Baobab Ashes in the Incinerator giving a 1.55x XP boost to Prayer.
Apple pie

**Apple Pie** is a consumable food source made from cooking Dough and an Apple in a Smoker using the Cooking Skill. Apple Pie is a mid-game food source, requiring 50 Cooking to make from Dough, granting 27 experience upon successful cooking, and healing 130 Constitution upon eating.

Apple Pie has additional utility beyond healing the player when eaten. After eating an Apple Pie, the next 40 attempts to gather crops using the Farming Skill will increase yields by 10%.
Black cane

A **Black Cane** is an uncraftable melee combat weapon received as a reward from completing Clue Scrolls.

Black Canes have a damage value of 45, an attack speed of 1.2 seconds, and a damage-per-second (DPS) value of 37.25.

Black Canes require level 20 Attack to wield.

## In-Game Sources

Black Canes can be received as a reward for completing Clue Scrolls and Treasure Trails.

Black Canes, like all Canes, and all Black Equipment, cannot be crafted using the Smithing Skill.
Bronze mace

## Value

 12
 8

A **Bronze Mace** is a mace used in melee combat.

Bronze maces are a one handed weapon that require an Attack level of 1 to use. They have a damage value of 26, with an attack speed of 1.2, resulting in a total DPS of 21.7.

## In-Game Sources

### Smithing

Bronze maces can be crafted using the Smithing Skill, requiring level 2 Smithing and 1 Bronze bar. Making a Bronze mace gives 9 experience in Smithing.
Ahrim's robeskirt

### Bonus Effect

Full set: Successful magical attacks inflict Ahrim's dread on enemies, reducing their damage done by 10% for 5 seconds.

## Defence

+43
+33
+23

## Damage Buffer

-10%
0%
-10%

## Value

 300000
 200000

**Ahrim's robeskirt** is an armour used to train Magic. It is a part of the Ahrim's set, which consists of 5 pieces. All 5 pieces need to be worn for the set effect to be active.

## In-Game Sources

Ahrim's robeskirt, like all Barrows Equipment, cannot be crafted using the Smithing Skill.

Ahrim's robeskirt can be received as a reward for completing the Barrows minigame.

## Repair

Ahrim's robeskirt can be repaired via Bob in Lumbridge. The repair cost, regardless of current durability, is 80,000 coins.
Alchemy

Alchemy is a spell not yet implemented in the game, and currently is used as a placeholder for what items should yield in terms of coins when the spell is cast. Below is how each item is calculated, the percent acts as a multiplier based on the Value of an item (For example 110% is a multiplier of 1.1). Although Minescapes economy is player owned, placing a Value on items helps players trade around an average price, this price can change with the supply and demand of the item, but having a solid value point helps create a starting point for those unsure what to price their items at. this page will be changed as the game updates and new items are added.

**PLEASE NOTE: NUMBERS BELOW ARE NOT FINAL AND ARE SUBJECT TO RADICAL BALANCING CHANGE**

**PLEASE NOTE: NUMBERS ABOVE ARE NOT FINAL AND ARE SUBJECT TO RADICAL BALANCING CHANGE**

## Concept

 High Alchemy

**PLEASE NOTE: NUMBERS ABOVE ARE NOT FINAL AND ARE SUBJECT TO RADICAL BALANCING CHANGE**
Bronze hatchet

**Bronze Hatchets** are a piece of Bronze Equipment used as both a tool in the Woodcutting Skill as well as a melee combat weapon.

Bronze Hatchets are the lowest level of hatchet in-game, and require 1 Woodcutting to use when cutting down trees and 1 Attack to wield in combat.

When used in combat, Bronze Hatchets have an attack speed of 1.2 seconds and deal 10 damage.

## Crafting

Bronze Hatchets can be made using the Smithing Skill, requiring level 1 Smithing and 2 Bronze Bars.
Golden Age Nathaniel Greeney

## Personality

Apathetic, though caring for friends and innocents

## Backstory

A normal child within an oddly quiet and laid back family. Nathaniel pursues the dream of being a hero, even though he seems reluctant to be recognized or loved. Regardless, he spends his days Lazing about with light training at best, though at the very least he's sharp, and recognizes he needs to pull himself together to be a better hero.

## Resources

From an upper-middle-class family, though only barely, so some amount of funds to his dream.
Equipment: A lunch pack with high-calorie snacks and a chocolate bar. (I swear this has a reason)

## Specialization

Running, jumping, general agile movement and cunning, though thinks ahead a bit too much to work out

### Versatility

Mostly good for evasion of combat and tactics, not as good in combat.

### Example

He has the eyes, ears, tail, and claws of a cat! He even has fully functional whiskers, though if messed with, his spatial awareness would be thrown off. He is extremely agile with strong jumping legs, and supposedly always lands on them. Though he's easily distracted and has to sleep at least 10 hours for a decent rest! His metabolism is also bizarrely altered, his fight or flight responses bump his metabolism up like a boost when they occur, but take a huge toll on his stamina!
Role-Play: Heroes and Villains Wiki/Hiring

## Hiring

Any person can hire another. Guilds tend to make missions for their members. Members tend to seek missions themselves by deciding to hunt/go after someone or something. Everything is done through Role-play. Most Guilds create Mission boards for the members. Players can also hire players.

Guilds are paid more, however, Guilds have the agreements to take pay the members a percentage of the income they bring in from each mission and apply. If a member was paid $25,000, and his Guild got $50,000, an agreement of 50% profit dispersal would earn the player another $25,000.

**Name:** Name of the mission. It does not have to be flashy.

**Rank:** Using the list above give the rank of the mission. Interactive Missions are “B” Rank missions only. Events are “A” and “S” Rank missions only.

**IIC Length:** Predetermined Inactive In Character. Players are allowed to skip posting order of a member who misses the deadline to post. This keeps missions from stalling and allows them to run smoothly. Average IIC length is 1 day.

**Difficulty:** Missions are separated into 3 types of difficulty; easy, moderate, and hard. This allows players to determine if they wish to take the mission, and have an estimate of how difficult the mission will be.

**Objective:** A brief explanation of what the mission consists of. The objective does not have to be more than a sentence long. Are you saving a princess? Are you destroying a dragon? Do you need to find a cat?

**Description:** Step by step of what the mission is about. Give detailed information of what is expected for the mission to be a success.

**Reward:** Use the list above in Mission Ranks and Rewards to determine the reward of the mission.

**Template:**

\*\*Name:\*\*

\*\*Rank:\*\*

\*\*IIC Length:\*\*

\*\*Difficulty:\*\*

\*\*Objective:\*\*

\*\*Description:\*\*

\*\*Reward:\*\*
Ahrim's boots

### Bonus Effect

Full set: Successful magical attacks inflict Ahrim's dread on enemies, reducing their damage done by 10% for 5 seconds.

## Defence

+40
+31
+22

## Damage Buffer

-10%
0%
-10%

## Value

 300000
 200000

**Ahrim's boots** is an armour used to train Magic. It is a part of the Ahrim's set, which consists of 5 pieces. All 5 pieces need to be worn for the set effect to be active.

## In-Game Sources

Ahrim's boots, like all Barrows Equipment, cannot be crafted using the Smithing Skill.

Ahrim's boots can be received as a reward for completing the Barrows minigame.

## Repair

Ahrim's boots can be repaired via Bob in Lumbridge. The repair cost, regardless of current durability, is 60,000 coins.
Adamant plate armour

**Adamant plate armour** requires level 45 Defence to equip and is the second highest tier of forgeable armour in Minescape.

Adamant plate armour
- +15
- +29
- -10%
- -10%
  Adamant plate body | - +23
- +16
- +30
- -10%
- -10%
  Adamant plate legs | - +23
- +16
- +30
- -10%
- -10%
  Adamant plate boots | - +21
- +15
- +27
- -10%
- -10%
- ?
Adamant two handed sword

## Value

 3420
 2280

An **Adamant two handed sword** is a sword used in melee combat.

An Adamant two handed sword requires level 40 Attack to wield. Adamant two handed swords have a slow 2.0 attack speed. Adamant two handed sword's damage value is 120, and the damage-per-second (DPS) of using an Adamant two handed sword is 60.

## In-Game Sources

### Smithing

Adamant two handed swords can be crafted using the Smithing Skill, requiring level 83 Smithing and 3 adamant bars. Making an Adamant two handed sword gives 528 experience in Smithing.

### Mob Drops

* Smuggler  76
* Lesser demon  88
* Cyclop  91
* Ice troll  92
* Ordeals skeletal wyvern  96
* Wallasalki  99
* Ordeals cyclop  110
* Pee hat troll  110
* Giant rockcrab  128
* Rock lobster  129
* Iron dragon  191
* The Creature  481
Adamant mace

## Value

 1386
 924

A **Adamant Mace** is a mace used in melee combat.

Adamant maces are a one handed weapon that require an Attack level of 40 to use. They have a damage value of 72, with an attack speed of 1.2, resulting in a total DPS of 60.

## In-Game Sources

### Smithing

Adamant maces can be crafted using the Smithing Skill, requiring level 71 Smithing and 1 Adamant bar. Making a Adamant mace gives 176 experience in Smithing.

### Mob Drops

* Deep earth warrior  59
* Lesser demon  88
* Cyclop  91
* Cyclop  95
* Ordeals Cyclop  110
* Evil Chicken  140
3rd age hatchet

**3rd Age Hatchets** are a piece of 3rd Age Equipment used as a tool in the Woodcutting Skill.

3rd Age Hatchets require 85 Woodcutting to use when cutting down trees, or 85 Attack to wield in combat.

When used in combat, 3rd Age Hatchets have an attack speed of 1.2 seconds and deal 40 damage.

3rd Age Hatchets have the highest level requirements of all hatchets in the game.

## Crafting

3rd Age Hatchets like all 3rd Age Equipment cannot be made using the Smithing Skill.
Agility/Guide

In Minescape agility can be trained at agility courses scattered across the land, or passively simply by running and jumping. Experience is gained when your stamina recharges.

Agility may also be trained in conjunction with other skills by 'resting' back to full stamina. Try squatting (holding shift) while completing other tasks in Minescape such as fishing, thieving, or even combat. You will passively gain agility experience this way and replenish your stamina more quickly.

Below are the locations of each course, with a video speedrun of each one, courtesy of Gentleman Azir. Can you beat the fastest time?

Speed potions cannot be used on agility courses.

## Varrock

Starting here.

To get there, go east of Varrock, go south at the fence and through the entrance, to the north is the course.

* Grants 100 experience when completed.
* Grants 500 experience when completed for the first time.

## Lumbridge

The start of the lumbridge agility course is located at -629 / 275.

To get there, go north of Lumbridge, follow the river north past the field and fence, the course is west of the river agility shortcut.

* Grants 350 experience when completed.
* Grants 1,750 experience when completed for the first time.

## Ice Caves

 File:29-656 - Ice Caves
Starting here.

* Grants 700 experience when completed.
* Grants 3,500 experience when completed for the first time.

## Falador

Starting here.

To get there go east of Falador East bank, the course is next to the Falador park fence and near the Party Room.

* Grants 1,500 experience when completed.
* Grants 7,500 experience when completed for the first time.

## Al Kharid

Starting here.

To get there enter Al Kharid, head south and its the first tower on the west.

* Grants 2,000 experience when completed.
* Grants 10,000 experience when completed for the first time.

A WIP guide by everyone.
3rd age melee legs

3rd age melee legs is a tier 85 melee leg armor part of the 3rd age Melee set and is currently the strongest non degradable armor in the game for melee users. This armor was worn by Warriors in the 3rd age during the God wars and is quite a rare find only being able to be found very rarely inside Hard, Elite, and Master clue scroll caskets.
Agility cape

Once a player reaches level 99 in the Agility skill, they may purchase the skillcape from the skill capes shop in the Grand Exchance. Wearing the cape also requires level 99 in the Agility skill and awards the player with a +3% stamina regeneration boost and access to /agility command giving you free Speed I boost for 15 minutes.
The cape also provides the player a 5% prayer point reduction boost and a +20 points defence buffer.
Big bones

Big bones are an item dropped by various low- and mid-level mobs that give 10 prayer experience when buried. Using them on a prayer altar changes them to Imbued big bones , which then grants 20 prayer experience.

## Dropped by

* Ordeals bear
* Bear
* Ordeals skeleton horse
* Zombie horse
* Iceveld
* Ordeals iceveld
* Grizzly bear
* Cyclop
* Ordeals kurask
* Cave horror
* Ordeals fire giant
* Ordeals cyclop
* Magma guard
* Silver guardian
* Dad
Bones

Bones are remains of most small to medium mobs that have died. They may be buried in the ground to gain prayer experience. Bones may also be blessed on an altar by right clicking with them on an altar to make imbued bones which give increased prayer experience. Using magic offers a spell called bones to bananas that may be used to turn your bones into bananas to eat or to use in cooking.
Azurus aqua

## Example Location

Wild Azurus aqua (Varrock -1084 / 299)

Azurus aqua is one of the less-utilized flowers within the Herblore skill. It is a required ingredient in 6 different potions. It is used to craft all tiers of Prayer and Stamina potions, as well as Unstable potions.

You can find Azurus aqua in Varrock and Lumbridge as well as some other spots.

The best spot to gather large amounts of Azurus aqua is north of the West Varrock bank, near the castle walls.
Bronze scimitar

## Value

 24
 16

A **Bronze Scimitar** is a scimitar used in melee combat

A Bronze Scimitar requires level 1 Attack to wield. Bronze scimitars have a fast 0.9 attack speed. Bronze scimitar's damage value is 20, and the damage-per-second (DPS) of using a Bronze scimitar is 22.2.

## In-Game Sources

### Smithing

Bronze scimitars can be crafted using the Smithing Skill, requiring level 5 Smithing and 2 bronze bars. Making a Bronze scimitar gives 18 experience in Smithing.
Bank

A Bank is a facility that allows any player (except Ultimate ironmen) to deposit and withdraw their items safely. You can identify a bank by looking for a hanging sign with a Gold bar on it. You'll need to right click the npc with a grey suit inside to access your bank Currently, there is no limit to how many items you may store into the bank. Sometimes you'll come upon an npc that looks just like the banker in various spots around the map that will deposit any item you have on you for your convenience. If you happen to die with any untradeable items or capes, they will be automatically deposited into your bank.

## Trivia

You will find bankers in construction sites where there should be an actual bank until the building is built in a future update.
Adamant sword

## Value

An **Adamant sword** is a sword used in melee combat.

An Adamant sword requires level 40 Attack to wield. Adamant swords have a fast 1.0 attack speed. Adamant sword's damage value is 66, and the damage-per-second (DPS) of using an Adamant sword is 66.

## In-Game Sources

### Smithing

Adamant swords can be crafted using the Smithing Skill, requiring level 73 Smithing and 1 Adamant bar. Making a Adamant sword gives 176 experience in Smithing.

### Mob Drops

* Hobgoblin  33
* Fire elemental  72
* Demon  74
* Black knight  77
* Ordeals black knight  77
* Skeleton  81
* Greater demon  111
Bird nest

An treasure item which can be found while doing Woodcutting. To open and search the bird nest hold it in your main hand and right or left click.

Drops include, *work in progress*:

* Noted Talupia Crimson 8-22
* Noted Talupia Blancus 11-20
* Noted Orchicada Blau 5-23
* Noted Rosarius Poppus 17-25
* Noted Azurus Aqua 18
* Noted Necroti Busi 15
* Noted Alliuminati 11-18
* Noted Cactus 7
* Noted Noilednad 12-23
* Feathers 1371 to 1717
* Noted Ashes 1
Barrows Equipment

Barrows equipment refers to a number of sets of combat equipment found in the Barrows minigame. There are six sets of Barrows equipment: four for warriors, one for rangers, and one for mages. Each set has five pieces: a weapon, a helmet, a torso piece, legwear, and boots. When all five pieces for a particular brother are equipped, a special set effect is granted, which is different for each set.

## Ahrim the Blighted (Magic)

75 Defense is required to wear the armour. 75 Magic is required to use the staff.

**Ahrim's Dread:** Successful magical attacks have a 25% chance of inflicting Ahrim's dread on enemies, reducing their damage done by 10% for 5 seconds.

## Dharok the Wretched (Melee)

75 Defense is required to wear the armour. 75 Attack is required to use the weapon.

**Wretched Strength:** Attacks do more damage as the players Hitpoints decrease.

## Guthan the Infested (Melee)

75 Defense is required to wear the armour. 75 Attack is required to use the weapon.

**Infestation:** Attacks have a 25% chance of replenishing the players health equal to the damage dealt

## Karil the Tainted (Ranged)

75 Defense is required to wear the armour. 75 Ranged is required to use the weapon. Karil's Crossbow can only be used with bolt racks.

**Tainted Shot:** Successful ranged attacks have a 20% of stunning a non-boss.

## Torag the Corrupted (Melee)

75 Defense is required to wear the armour. 75 Attack is required to use the weapon.

**Corruption:** Successful Melee Attacks have a 1% chance of dealing 500 damage.

## Verac the Defiled (Melee)

75 Defense is required to wear the armour. 75 Attack is required to use the weapon.

**Verac's Vow:** Attacks have a 25% chance of inflicting Verac's Vow on enemies, reducing the enemies defense by 10% for 5 seconds.
Adamant plate legs

## Defence

+23
+16
+30

## Damage Buffer

0%
-10%
-10%

## Value

 5546
 3697

**Adamant plate legs** is an armour used to train Attack, Strength, and Defence.

## In-Game Sources

### Smithing

* 85
Smithing level
* 4x  Adamant bar
* 704 XP in Smithing

### Mob Drops

* Aberrant spectre  71
* Mountain troll  81
* Mossgiant  81
* Ordeals mossgiant  81
* Lesser demon  88
* Wilderness green dragon  92
* Ice troll  92
* Pee hat troll  110
* Green dragon  110
* Ordeals green dragon  110
Baobab tree

**Baobab Trees** are large trees that players can chop down using the Woodcutting Skill in *MineScape.*

Baobab Trees can be chopped down at level 85 Woodcutting, producing Baobab Logs, and granting 190 experience per log that is cut.

Baobab Trees can be found on the western edge of the island of Karamja as well as in Taverley.
Attack Skillcape

A cape of accomplishment for achieving level 99 in the Attack skill.

The Attack cape is a cape of accomplishment that you acquire for achieving level 99 in the Attack skill. Like all skillcapes, this one has a special effect. The skill capes are currently the best in slot for capes, as the only other cape in existence is the black cape which gives only 1% defence bonus.

## Purchasing

After achieving level 99 in any skill, the corresponding Skillcape can be purchased from the vendor within the Grand Exchange for 100,000 coins.

## Notice

As of the time writing this page, there is currently a revamp of skill cape effects in the works. This may or may not be the correct special effect, as the information given could be out of date by the time you read this
Combat potion

A Combat potion is made by mixing 1x  Talupia magentina, 1x  Extreme defence potion, 1x  Noilednad, 1x  Magmatius wrathand 2x  Orchicada blau in a potion stand requiring the player to have level 89 in the Herblore skill and making it awards the player 700 experience points in the skill.

Consuming this potion gives the player a +30% damage boost in all combat styles and +10% armour penetration boost while in combat.
Catherby

**Catherby** is a small fishing town located south-east of Camelot and west of White Wolf Mountain. It is the ultimate "go to" town for fishermen of all levels due to the vast variety of fishing spots available on its shores. It is also a popular town for Woodcutting due to the vast amount of trees to the west of the town.

To the east of Catherby is White Wolf Mountain. This area can be deadly to low-level players as aggressive white wolves inhabit this area. To the west of Catherby is Camelot and Seers' Village, and to the south-west is the mighty city of East Ardougne, the capital of Kandarin.
Crafting Skillcape

The Crafting cape is a cape of accomplishment that you acquire for achieving level 99 in the Crafting skill. Like all skillcapes, this one has a special effect. The skill capes are currently the best in slot for capes, as the only other cape in existence is the black cape which gives only 1% defence bonus.

## Crafting Skillcape

A cape of accomplishment for achieving level 99 in the Crafting skill.

## Section Header

### Special Effect

Allows the player to teleport to the Crafting Guild via /Crafting

 Purchasing

After achieving level 99 in any skill, the corresponding Skillcape can be purchased from the vendor within the Grand Exchange for 100,000 coins.

## Teleport Command

The Skillcape's special effect allows unlimited teleports directly to the Crafting Guild by using the following in-game command: **/Crafting**

## Notice

As of the time writing this page, there is currently a revamp of skill cape effects in the works. This may or may not be the correct special effect, as the information given could be out of date by the time you read this.
Elder log

Elder Logs are collected from Elder Trees with use of the Woodcutting skill. Yew logs require level 90 woodcutting and give 250 experience per log when cut.

**Uses:**

* **Firemaking:**

1.    Elder logs can be used to create a Elder Fire with the Firemaking skill. Burning Elder logs requires 55 firemaking and gives 250 experience per log when burned.

* **Prayer:**

1.    Elder Logs can be used to make Elder Ashes in the Incinerator giving a 1.55x XP boost to Prayer.
Guthan's helmet

## Defence

+34
+24
+44

## Damage Buffer

0%
-10%
-10%

## Value

 300000
 200000

**Guthan's helmet** is an armour used to train Attack, Strength, and Defence. It is a part of the Guthans set, which consists of 5 pieces. All 5 pieces need to be worn for the set effect to be active.

## In-Game Sources

Guthan's helmet, like all Barrows Equipment, cannot be crafted using the Smithing Skill.

Guthan's helmet can be received as a reward for completing the Barrows minigame.

## Repair

Guthan's helmet can be repaired via Bob in Lumbridge. The repair cost, regardless of current durability, is 60,000 coins.
Cooked dark crab

**Cooked Dark Crab** is a consumable food source made from cooking Raw Dark Crab on a campfire or an eternal fire using the Cooking Skill. Cooked Dark Crab is a popular end-game food source, requiring 90 Cooking to cook, granting 148 experience upon successful cooking, and healing 270 Constitution upon eating.
Crandor

**Crandor** is a deserted island located in the ocean of central *MineScape* and is home to the famous green dragon Elvarg, the primary antagonist of the quest Dragon Slayer.

Crandor is located north of Karamja and Brimhaven, west of Rimmington, and south of Entrana. It is only accessible via boat or beacon.

## Notable Features

* Cave of the Ordeals
* Elvarg's Lair
* Southern Dock with a boat to Karamja
* Northern Dock with a boat to Entrana
* Crandor's Beacon

## NPCs (Non-Player Characters)

* Elvarg
* Ordeals black dragon
* Ordeals cave crawler
* Ordeals imp
* Ordeals scorpion
* Ordeals banshee
* Ordeals spider
* Ordeals rock crab
* Ordeals crawling hand
* Ordeals cave bug
* Ordeals skeleton
Elder tree

**Elder Trees** are trees that players can chop down using the Woodcutting Skill in *MineScape.*

Elder Trees can be chopped down at level 90 Woodcutting, and produce a Elder logs after being cut, granting the player 250 Woodcutting experience per log.

Elder Trees can be found in Edgeville, Mort Myre Swamp, and near the Taverley Agility Course pond.

Elder Trees are the second highest-level trees in *MineScape,* requiring 90 Woodcutting, behind Sakura Trees which require level 95 Woodcutting.
God books

God books are off-hand that give combat bonuses. They are created by purchasing a damaged book from Jossik at the Lighthouse and adding four god pages - 1, 2, 3 and 4 - to the damaged book on a prayer altar. There are six god books, each offering different bonuses and with different requirements. Each page and its pages are dedicated to one god. Only pages of that god can be added to a book of that god.

## Damaged books

Jossik sells damaged books at the Lighthouse. Eeach book costs 5000 gp.

* Damaged book (Armadyl)
* Damaged book (Bandos)
* Damaged book (Guthix)
* Damaged book (Saradomin)
* Damaged book (Zamorak)
* Damaged book (Zaros)

## God pages

God pages are obtained as rewards from opening treasure trail reward caskets.

* Armadyl page 1
* Armadyl page 2
* Armadyl page 3
* Armadyl page 4

* Bandos page 1
* Bandos page 2
* Bandos page 3
* Bandos page 4

* Guthix page 1
* Guthix page 2
* Guthix page 3
* Guthix page 4

* Saradomin page 1
* Saradomin page 2
* Saradomin page 3
* Saradomin page 4

* Zamorak page 1
* Zamorak page 2
* Zamorak page 3
* Zamorak page 4

* Zaros page 1
* Zaros page 2
* Zaros page 3
* Zaros page 4

## Repaired god books

Repaired god books have level requirements and must be equipped in the off-hand to benefit from its effect.
Earth rune

Earth runes are one of four basic elemental runes used in many spells like stun, weaken and teleportation. Earth runes are the product of using pure essence on the Earth altar using runecrafting, located near the Lumberyard. They can be obtained from pickpocketing wizards, killing magic wielding npc's, brought from a rune store or stolen from a rune stall.
Abyssal whip

Abyssal Whip

## Value

 240000
 160000

An **Abyssal whip** is a one-handed melee weapon. It is a legendary rarity drop from the slayer creature Abyssal demon.

The Abyssal whip requires an Attack level of 70 to wield. They have an attack speed of 0.8 seconds, a damage value of 92, and a damage-per-second (DPS) value of 115. It is currently one of the best non-degradable weapons in-game, behind 3rd age equipment.

The Abyssal whip can be combined with Kalphite remains to create the Kalphite whip. This requires 80 Crafting to do.

## In-Game Sources

The Abyssal whip can be obtained by killing Abyssal demons, which require 88 slayer to kill. Abyssal demons can be killed in the Canifis slayer tower. You do not need to be on a slayer task to kill them, however the use of a Slayer helmet would be useful.
Exploration Skillcape

The Exploration cape is a cape of accomplishment that you acquire for achieving level 99 in the Exploration skill. Like all skillcapes, this one has a special effect. The skill capes are currently the best in slot for capes, as the only other cape in existence is the black cape which gives only 1% defence bonus.

## Exploration Skillcape

A cape of accomplishment for achieving level 99 in the Exploration skill.

## Section Header

### Special Effect

Removes the cool-down on the Home Teleport spell.

 Purchasing

After achieving level 99 in any skill, the corresponding Skillcape can be purchased from the vendor within the Grand Exchange for 100,000 coins.
Fish pie

**Fish Pie** is a consumable food source made from cooking Dough and any Raw Fish in a Smoker using the Cooking Skill. Fish Pie is an inefficient food source due to its low healing, requiring 45 Cooking to make from Dough and Raw Fish, granting 24 experience upon successful cooking, and healing only 10 Constitution upon eating.
Dragon chain boots

## Defence

+28
+20
+36

## Damage Buffer

+2%
-10%
-10%

## Value

**Dragon chain boots** is an armour used to train Attack, Strength, and Defence.

Level 60 Attack is only required to get the attack buff, not to equip the armour.

## In-Game Sources

### Mob Drops

* Doomed  105
* Ordeals doomed  105
* Blue dragon  115
* Hyflame  125
* Ordeals hyflame  125
* Iron dragon  191
* The Creature  481
Gilded spear

A **Gilded Spear** is an uncraftable two-handed melee weapon received as a reward for completing Treasure Trails.

Gilded Spears, like Rune Spears, require an Attack level of 50 to wield. They have an attack speed of 1.8 seconds, a damage value of 140, and a damage-per-second (DPS) value of 77.8.

## In-Game Sources

Like all Gilded Equipment, Gilded Spears cannot be crafted using the Smithing Skill.

Gilded Spears can be received as a reward for completing Treasure Trails.
Enormous bones

Enormous bones are an item dropped by various mobs that gives 25 prayer experience when buried. Using them on a prayer altar changes them to Imbued enormous bones, which then grants 50 prayer experience.

## Dropped by

* Hill giant
* Ordeals giant
* Smokeveld
* Ice giant
* Giant
* Ordeals giant
* Mossgiant
* Ordeals mossgiant
* Kurask
* Ordeals skeletal wyvern
* Fire giant
* Mammoth
* Magma lord
* Ordeals doomed
* Dungeon keeper
* Obor
* Evil Chicken

Additionally, Giant Mole drops between three and five Enormous bones per kill.