Hidden Forest

Spoiler AlertThis article/section contains spoilers for in-game surprises, secrets, or storyline details, such as the end of the game. Please continue with caution if you are new to Sky: Children of the Light.

### Spirits

 * Regular
* Seasonal

## Constellation

This Realm has undergone many changes throughout time, both during its existence in Light Awaits and in the current version of Sky. In Light Awaits, the darkness plants we see today came to replace Dark Material (originally known as Darkstone, and later Corruption). When burned with a candle, it will increase a player’s candle count.

This level introduces a new challenge in the form of polluted rain. Standing in the rain can drain a player’s light power, which can be restored or recharged by standing near a lantern post or another player, or hugging another player for a quick recharge. These recharge methods can be used throughout the game.

Hidden Forest, like other Realms, is broken up into sections. While almost none of these sections have official names, there are unique things about each of them that can make them easily identifiable.

Locations of all available Children of Light can be found on the Children of Light page.

## Social Space

Like the Social Space in Daylight Prairie, this very first area of Forest houses a Closet and the Spirits of all the Ancestors that you released in Hidden Forest. There are also chat benches around a bonfire and large grey-blue trees surrounding the area.

## The Wind Paths

Main article: Wind Paths

The Season of Flight added a new area in Hidden Forest known as The Wind Paths. The entrance to the area is through a pathway on the cloud to the right of Hidden Forest social space. Upon entering the Hidden Forest, run to the edge of social space, but instead of flying down, fly up to the right in a cloud tunnel. The doorway is protected by a Spirit Gate, requiring **one (1)** Spirit from Vault to enter.

## Forest Clearing

The Forest Clearing has one treehouse with a Child of Light (#1). This is one of the first areas where the player finds large dark plants to burn (in previous realms, large darkness plants can be found beneath the Isle Temple and in Sanctuary Islands). These dark plants give Pieces of Light that accumulates in the player's white candle.

Once you go through the first gate, you are introduced to the rain. Exposure to rain drains you of cape power and can extinguish your light. Note that water on the ground is harmless, only the rain and polluted water in Golden Wasteland will drain your light.

There is one Ancestor Spirit in this first rainy area. The Quest to free them takes you through the gate into the next rainy area. In the next area, you would be able to find one Child of Light before moving on to the next part of the Forest.

### Shivering Trailblazer

The first Ancestor Spirit can be found in the far left corner of the first courtyard you enter.

## The Treehouse

Main article: Wind Paths

The Season of Assembly update added a new area to the Hidden Forest realm called The Treehouse, which served as the main hub for the season as you go on quests to build a cozy treehouse.

It also added several treehouses and camps across the realm which comes with access to the Treehouse upon completion of respective quests. The quickest way to enter the Treehouse from spawn point is through a gate to the right side of the cloud tunnel, which requires one Valley of Triumph spirit to open.

There are two Winged Lights that came with the new area.

## Forest's Brook

A transition takes you to an open area that is bisected by a river. Trees, treehouses, dark plants, and light blooms are to be found here. The light blooms actually charge the player and helps you to climb higher and reach the treehouses above. There is also a hidden cave housing a Child of Light.

To the immediate right of the entrance into this area, there is a cave opening blocked by a Spirit Gate (aka Constellation Gate). This takes you to the Elevated Clearing, an area that will be described later.

Twice a day, a rainbow will appear in this area. It is visible at 5:00 a.m. and pm (PST, convert to your respective timezone), for 30 minutes.

There are four Children of Light in this area and three Ancestor Spirits.

### **Blushing Prospector**

From the start of the area, follow the wall to your left until you come to a temple with the Ancestor Spirit.

### Hide'n'Seek Pioneer

Near the bridge and by the river bank on the right, there is a small tunnel, normally hidden by a dark plant. It is under a light bloom. When you have burnt the dark plant, there will be a tunnel your avatar can go through. Inside is a small cave containing Dark Crabs, which are able to attack the player and drain their light. To protect yourself, release a deep call to flip the crabs and render them harmless. The spirit is in the back of the cave. An additional "dress" cosmetic has been added to this Spirit since the game’s release. This spirit offers the small mask, also known as the chibi mask.

### Pouty Porter

Return to the bridge. At one end of the bridge is a tunnel entrance with the next Ancestor Spirit.

### Creatures: Dark Crabs

In this area, you find your first "enemies" of the game — creatures that can harm the player.

Dark Crabs (also known as Dark Creature Crabs or simply Crabs) are the first living Dark Creatures you encounter. Be careful of them, as they will knock you down, taking a few of your wedges, and can take your Winged Light if they hit you enough. When they are about to charge, they shake and turn red, giving you a chance to move out of the way and dodge them. If they knock you down during a Spirit Quest, they will disrupt the quest and you may have to start the quest over if you are not able to recover quickly enough.

A Deep Call (press and hold on your character until you call automatically) will flip all crabs in the area, rendering them harmless for a time (other dark crabs are able to un-flip their companions if they haven’t been flipped themselves). If you approach a Dark Crab that has been knocked over, an option will also appear to be able to pick up the Dark Crab. So far, there is no real function in being able to do this. Dark Crabs also appear later in Valley of Triumph in the Temple Maze, Wasteland (in large numbers), in the Vault’s Archives and in the final Realm, Eye of Eden.

## Elevated Clearing

This is an area that is blocked by a Constellation Gate requiring all eight spirits from the Hidden Forest. It is an area that connects the Forest's Brook and Bridge area, skipping everything in between. It can be useful as a direct shortcut through the level. It can be accessed at either end, though accessing it from the Forest's Brook area is a bit easier.

Two Children of Light can be found in this area. There are also two hollow trees in this area. One houses a table that seats 8 players and was part of the Season of Belonging story. The other house has a two-person trap door that leads to the Underground Cavern.

For players who enjoy meeting the Belonging Ancestor, they periodically hold a timed event at their table of Belonging here, every two hours starting at 12:30 PST for 15 minutes at a time (12:30 until 12:45, for instance). The event gives players a chance to collect extra wax and socialize.

### Underground Cavern

The 16 November 2019 (Season of Belonging) update to the game introduced a brand-new area accessible from the **Elevated Clearing** area of the Forest, called the **Underground Cavern**. To enter, fly down from the hill where Winged Light 7 is found, across the path into a hollow tree. Inside the tree, there is a layer of stone blocking a hole in the ground. To enter, **two players** must use the Pouty Porter's Expression (stomp expression/emote) simultaneously. In the next area, there are pots of Butterflies blocked by darkness. To enter the caverns ahead players can either release a deep call and fly partway up using butterflies, or climb the glowing fungi.

Four Children of Light can be found in the Underground Cavern.

\*Note that the Underground Cavern is also accessible via a cloud tunnel in The Wind Paths which is unlocked after completing the first Quest from the Season of Flight. This portal does not require two players.

Entrance to Underground CavernArea leading into CavernView from Cavern Entrance
## Tree Tunnels

The next two areas are actually connected, there is no white-out transition that separates them, but they are also distinct in the memories of long-time beta testers. This area was expanded to nearly double the size it used to be, and the division of the two areas is no longer as clear as it once was.

This first part of the area has two Ancestor Spirits and two Children of Light.

### Dismayed Hunter

After you have entered this area, the Ancestor Spirit is to the right under a rock.

### Apologetic Lumberjack

Go back to the beginning of the big pipe. To the left, you see a tree stump with non-glowing fungi on it. The Ancestor Spirit is to the left of it.

## Boneyard

A Tree House in the area overlooks the final area, Broken Bridge and Whale Bones. This is where you'll find two mantas trapped by darkness to free to free, and Jellyfish to release. There are also two Ancestor Spirits here. Once you have repaired the entire bridge and the Jellyfish appear, the rain will stop both in vicinity of the Broken Bridge as well as the tunnel area. This is helpful when trying to collect the large multiplayer plant atop the hill.

### Tearful Light Miner

Find the four towers connected by a (broken) bridge. From the 3 of these towers go straight to the right, into a cave under a tree root and you will find the Ancestor Spirit.

This Ancestor Spirit's Shop contains two Wing Buffs to unlock. The second Wing Buff unlocks the ability to upgrade the Expression two more times, for a total of five upgrades.

### Whale Whisperer

Return to the bridge. From the second tower, go straight left to a building that doesn't have open sides. Behind it, you will find a big skeleton overgrown with dark plants. Burn them all to receive the call. If anyone else discovers the call while you are in the area, you will also receive it. This spirit does not offer the traditional spirit memory nor does it require freeing the spirit - you are unable to see the spirits form until you summon them in a place where you can see their constellation, such as Home or the Hidden Forest temple.

## Temple

Once you've ascended the Jellyfish to the top, you enter the temple area. There are a few patches of Dark Plants here, but no Ancestor Spirits. In Light Awaits, there was a spirit here, but they have since been moved elsewhere.

To the right of the central shrine is a grand Dark Plant that rises several steps above the works. This Plant has a couple of major branches to climb. While you're burning down one branch, the other will regrow, so it will take two players working together to completely burn it out. Once an entire branch is burned, one player may guard the bottom of the plant while another finishes the other side. Further, if any player lacks flight energy, you can support them by releasing deep calls. This will both recharge the other player and create protection from the Dark Crabs which may appear in the water.

Light the rotating panel to raise the Elder Stone. Lighting up the 3 candles of the Elder Stone will bring up a meditating circle where you can sit to view the final spiritual scene and open the 2 large doors leading to the Forest Clearing.

## Forest End

This is a bright place with many birds, offering a space to relax and a few extra benches to converse with other players. Besides 3-4 random Dark Plants, there is a Child of Light to the left as you enter, up on a ledge.

When finished here, use the three Jellyfish (or the butterflies via deep call) and your own flight power to fly up and out through the cloud tunnel, completing the Hidden Forest and flying up to the next realm (Valley of Triumph).

## World Events, Mini-games, and Easter Eggs

While most of the world events and special places have been removed from the game, a few still remain, including two in this Realm.

### **Eagle Nest**

From the last tower of the broken bridge, instead of jumping on Jellyfish, fly to the right to a big tree stump that has glowing mushrooms growing on it, you will find 2 Easter eggs in a nest. Back in Sky: Light Awaits, they were part of the daily quests before Seasons were introduced in Sky: Children Of The Light; "Visit the Eagle's Nest in Forest" would complete the quest.

The Eagle Nest in the Boneyard

### **Rainbow**

A rainbow can be seen twice a day in Hidden Forest. It will appear at 5 a.m. and 5 p.m. (both) Pacific Time and remains for 30 minutes. You can find this rainbow above the gate to Sunny Forest, in the second area above the little temple with a message shrine to the right. If you walk past the large campfire, you can find a little clock that indicates the time of the event. The dot is at 5 o'clock position, so that the rainbow appears at 5 o'clock AM & PM. During Days of Color 2023, an additional event ticket could be found at this clock Friday-Sunday.

The Rainbow in the Forest's Brook

### **The Ancient Cave Paintings**

The paintings that you can find in the second area of Forest are part of a daily quest back in the pre-global launch game version: "View the ancient cave paintings in Forest". The paintings are still available to see but have no purpose other than a nice part of the Sky lore. You can find these paintings in a cave located after the first gate, walking in the cave to your right under the covered walkway. Light the candles to discover the animation. Lighting those candles won't give you wax.

## Seasonal Spirits

As of July 2021, all Seasonal Spirits are available to collect in the Kingdom of Sky. You will be able to collect the base level expression, but in order to collect the cosmetics or expression upgrades, you will have to wait for the Spirit to return as a Traveling Spirit.

"Karate" Expression"Casual" Stance"Hair Tousle" Friend Action"Blow Kisses" Expression"Facepalm" Expression"Scold" Expression"Daydream" Expression"Eww" Expression"March" Expression"Chuckle" Expression"Voilà" Expression"Navigate" ExpressionStance"Baby Manta" Call
* Provoking Performer (Season of Gratitude)
* Laidback Pioneer (Season of Lightseekers)
* Hairtousle Teen (Season of Belonging)
	+ *Note: While this Spirit can be found in Hidden Forest, the upgrade to the Hair Tousle Friend Action will not be available until the Spirit returns as a Traveling Spirit.*
* Admiring Actor (Season of Rhythm)
* Baffled Botanist (Season of Assembly)
* Scolding Student (Season of Assembly)
* Scaredy Cadet (Season of Assembly)
* Marching Adventurer (Season of Assembly)
* Chuckling Scout (Season of Assembly)
* Daydream Forester (Season of Assembly)

## Constellation Summary

These are the numbers of Candles , Hearts , and Ascended Candles  required to complete the constellation. Note: Tier 2 Capes do **not** count toward constellation completion.

## Video Walkthrough

Sky- Children of the Light- Stars (Winged Light) in Hidden Forest (updated)Sky- Children of the Light- NEW IN LIVE New Areas, New Stars LocationsSky Children of the Light New Walkthrough Hidden Forest Spirits and Winged LightThis video does not include the new Underground Caverns area of Hidden Forest.Sky- Children of the Light- Emotes, Emote Upgrades, and Cosmetics in Hidden Forest

## Trivia

* The Broken Bridge area is one of two places where Bird Statues from Sky: Light Awaits remain. The other is the Battlefield in Golden Wasteland. Also, you can use the Bird Statue to return Home.
* Originally called Rain (and still often referred to as such), it was changed to Weeping Forest, then shortened to Forest, and, finally, renamed to **Hidden Forest** in June 2019. Some players call this Realm, "The Rainforest" because of its wet, rainy and deep green landscape.

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 This item does not count toward Constellation completion.