Oolacile

Oolacile is a confederation of sea princes, pirate kings, islander lords and all manner of madness. The land is nonsensical, with principalities and kingdoms being forged only to fall within a day.

Oolacile is truly the name of the largest island, to which it is surrounded by the Shattered Shackles. The inhabitants are often called Oolacilians or more simply, Islanders.

## Geography

Oolacile is a humid environment, partially desert, rainforest and jungle all. The Shattered Shackles that surround the south-east are mostly monsoon forests and temperate jungle.

Civilizations exist on the majority of the isles, but the central island of Oolacile is home to Mharoti, the greatest of all the sea havens.

## Government

Oolacile is a confederation of principalities, where the princes of the sea contend with all manner of island rule.

If the stories are true, then Lady Olica was the first to create the rule of laws of Oolacile. She gave the captains of her fleet the title of Prince, and for each prince to create the laws as they saw fit.

The most important of these laws is that the title of Prince is not hereditary, and that might, strength or wit can take the title. Few laws are universal around Oolacile, but Princes seek to disperse their own brand of justice on their own island.

Occasionally a mad lord will try to call themselves High Prince of all Oolacile, but none have the navy to match.

## History

The story of how Oolacile was formed goes one of three ways.

An explorer named Lady Olica had the island named after herself when she brought human refugees to settle the land. Some say they were actually criminals escaping persecution, while others debate if they were human at all. This settler population continued to grow as more races came to the island, eventually becoming a mixed bag of ethnicities and cultures.

The second story claims that these settlers were in fact changelings who have blended in unnoticed for centuries, sowing chaos along every inch of the land. The third story claims there was no Lady Olica, and that it was truly Gravelord Oolnir, puppet of the Inspiration-of-all-that-Hates. Oolnir created Oolacile out of hatred, hence why it exists in consistent chaos.

Regardless of what version of the tale you hear, these inhabitants earned a reputation as pirates until the navy of the Consortia sought to bring a stop to the raids. Over a decade the conflict wrought havoc on coastal communities across the Sea of Glass.

With time, the Consortia and the Sea Princes had both taken enough losses to call it quits, with the Sea Princes losing enough conflicts that they entreated for negotiations. The Consortia agreed not to claim Oolacile under their rule, instead letting them remain autonomous as long as as Consortia ships could pass through Oolacilian waters unmaimed.

Perhaps this choice was because Oolacile is untameable.

## Trade

Oolacile thrives on trade thanks to its location and climate. Coffee, chocolate, flowers, exotic herbs and spices are just some of their exports. Strange beasts and poisons are some of the rarer finds in Oolacile, though nobody speaks openly of this trade.

A strain of coral known as Sashelas which can be commanded to form shapes such as armour, weapons and even ships or fortifications, can be found beneath Oolacile in Notgull's Tears.

## Locations

### Islands

* Ambyra - This Gnomish island is alive with song and cheer. While their location and natural resources makes them some of the happiest people around, they are easy targets for slavers. Home to the Aumuaa Assembly.
* Ithotu - Home to the Dream of Quella, this island is wreathed in pale monuments and a white miasma.
* Jenes - Home to the Nuori. A lush tropical jungle dominates the centre, while rafts of vast design surround the bays.
* Oolacile - The largest island, home to desert and jungle both. Dominated by wandering towns and strange inhabitants.
* Psayo - Home to the Great Joke, this rocky isle is constantly ablaze with bonfires.
* Skeladi - The deepest and most impenetrable island where the toughest warriors and best weapons are forged. Home to the Kaanul.
* Sunaion - Home to the Harmony. Pirates, merchants and passersby throw their junk here for good luck.
* Ulthunas - Home to the Craven Choir. No ships willingly go near this cannibal colony.
* Varakas - Home to the Varakans, a clan of changelings. This island changes shape as much as its owners change face.
* Vesrah - Home to the Godfishers, this island is remote and hung with kites wandering to the heavens.
* Zena - Home to the Grimoire, dissidents of once-great noble lineages.

### Places of Import

* Lumeris - Township of Oolacile; famous for Lumas Wine, both alcoholic and magical in nature.
* Mharoti - The largest city of Oolacile, it is more or less a series of ports and villages that have clustered together. Major exporters of chocolate and coffee.
* Notgull's Tears - A vast reef of colossal proportions surrounding the west and south of Oolacile.
* The Verge - The easterly region of Oolacile, described as a thin archipelago. Home to the Remnants.
* Valentry - A distant memory of a once noble life, the Grimoire of Zena have built themselves a reminder of what they could have been.

## Inhabitants

### Oolacilian Races

* Changelings
* Dwarves
* Dragonborn
* Elves
* Firbolgs
* Gnomes
* Halflings
* Humans
* Kenku
* Tritons
* Tieflings

### Principalities

* The Aumuaa Assembly - A mix of Gnomish clans acting as a major messenger service and hub for partying both.
* The Craven Choir - A hateful clan of monstrous triton living on Ulthunas.
* The Dream of Quella - Ithotu is host to parasite known as Quella, those who visit this island for too long become one with the Dream.
* The Great Joke - The Great Joke are followers of the Laughing End, a copper dragon of ill repute.
* The Godfishers - Clerics of the sky, they make crude sacrifices to the heavens by hanging bodies on large kites. Some still breathing.
* The Grimoire of Zena - Outcasts of the ocean, mostly nobility escaping persecution.
* The Harmony - Nobody knows how the Harmony began, but they are sentient mimics inhabiting whatever they can find.
* The Kaanul of Skeladi - An ancient tribe of warriors, still living the same as their ancestors did.
* The Nuori of Jenes - A matriarchal society renown for being masterful at whaling. Some claim they worship a god who drifted ashore.
* The Remnants of the Verge - A sect of Oolacilians who have split off to live on the Verge, the furthest region of Oolacile. Regarded as refugees once, they are known for being unpredictable pirates, merchants and even helpful at times.

### Notable Inhabitants

* Al-Kahest - Sea Prince of the Grimoire.
* Cruachan - Mother of the Craven Choir.
* Hokky Kepto
* Quella - The Prime Quella of the Dream.
* The Laughing End - Sea Prince of the Great Joke.

## Culture

### Society

Life on Oolacile depends on who you ask. A mishmash of cultures, there is no single society but a dozen. A despotic tyrannical ruler could live on one island next to a peaceful colony of tribesmen.

Oolacilians are famed seafarers due to the sheer number of islands among Oolacile, every child is taught how to make their own way through the archipelago. Swimming is as natural as walking to many here.

The people of Oolacile worship a score of gods and deities with Zamanthras being one of the most favoured.