Skills

## Active Skills

1. Eye Lights / Light Radius / Brighter Sight / Vision Brightness / Bright Vision
	* Description: Clears the field of view of the user.
2. Battle Concentration / Battle Focus / Combat Concentration (Lv. 6 and Above)
	* Description: Improves concentration during battle greatly. Can maintain high levels of concentration for longer periods of time. Can consciously push concentration beyond the limits for a brief moment. Can maintain concentration beyond limits for longer periods of time if mental strength allows it.
3. Dead Summoning
	* Description: This is a power of a nameless god. This god refused to reveal the name to the challengers.Using an item that contains a part of the dead’s soul as the medium, you can summon the dead for a fixed duration. This power has a limit imposed by the god. Number of times it can be done (5/5)
4. Battle Cry
	* Description: Increases the combat ability by a small margin.
5. Soul Cry / Shouting of soul
	* Description: Increases the combat ability by a small margin. The enemies below your level will not be able to ignore you and run away or avoid you.
6. Soul Steal / Collection of Soul
	* Description: You produced surprising result that no god in Pantheon thought would be possible. A nameless god who wishes to hide the true identity is gifting you this power. When you cast it, the enemies within the range will be marked in their souls and slowly drained of their energy. When you kill the marked enemy, you will absorb its soul which will heal your body.
7. Detection
	* Description: Helps you to detect objects or living beings in your surroundings.
8. Poison / Poison Energy
	* Description: Endows materialized mana with poison; a status ailment effect.
9. Energy Sensory / Energy
	* No description given.
10. Strengthening / Sensory Strengthening
	* No description given.
11. Amplification / Sensory Amplification
	* No description given.
12. Sensory Widening / Widened Senses / Sensation Explosion
	* No description given.
13. Tracking / Chase
	* Description: Helps you finding traces of your prey.
14. Overwhelm
	* Description: Spread mana to the surrounding and overwhelm the weaker opponents.
15. Arousal
	* No description given.
16. Time Confinement
	* Description: Stops the Flow of Time. During the Frozen Time, only the user's thoughts can move freely. The speed at which thoughts are processed depends on the user's ability. A God who wouldn't say her name has given you this skill as a present. If you don't figure out her name, she may get angry at you.

## Passive Skills

1. Battle Concentration / Battle Focus / Combat Concentration
	* Description: Your concentration rises in battle. Allows you to stay focused for longer periods of time.
2. Will / Willpower
	* Description: Increases your will.
3. Pain Resistance / Tolerance for pain
	* Description: Resistance towards status effect ‘pain’ is increased.
4. Haemorrhage Resistance
	* Description: Resistance towards status effect ‘haemorrhage’ is increased.
5. Stun Resistance / Fainting Resistance / Tolerance for fainting
	* Description: Resistance towards status effect ‘stun’ is increased.
6. Awakening / Prediction
	* Description: Awakens the mind for a period of time in times of dire need.
7. Night Vision / Insight
	* Description: Allows the user to see clearer in the dark.
8. Sprint / Charge / Race / Dash
	* Description: Increases your sprint speed and endurance.
9. Heightened Senses / Improved Senses / Strengthened Senses
	* Description: Increases all your senses.
10. Beginner Swordsmanship
	* No description given.
11. Cut / Slash
	* No description given.
12. Piercing Resistance / Tolerance for Penetration
	* No description given.
13. Basic Shield Skill
	* No description given.
14. Burn Resistance
	* No description given.
15. Wind Spirit's Protection / Wind Spirit's Blessing
	* Description: A newly born wind spirit's blessings are with you. Dexterity + 10 Stage 1: Once reaching a certain speed, you gain the blessings of the forest. Stage 2: Once reaching a certain speed, you gain the effect of acceleration. Stage 3: The Wind Spirit is always with you. The Wind Spirit will cheer you on wholeheartedly when you are in danger.
16. Bleed resistance / Tolerance for bleeding
	* No description given.
17. Poison Resistance / Tolerance for Poison
	* No description given.
18. Paralysis resistance / Tolerance for Paralysis
	* No description given.
19. Heat Resistance
	* No description given.
20. Natural Regeneration
	* Description : Increases the speed at which your body recovers from injuries.
21. Increased Field of Vision / Expansion of Vision
	* Description: Increases your field of vision.
22. Tough Skin / Toughened Skin / Hardened Skin / Toughened Body
	* Description: Increases the toughness of your skin.
23. Cold Resistance / Tolerance for Cold
	* No description given.
24. Frostbite Resistance / Tolerance for freezing
	* No description given.
25. Fear resistance
	* No description given.
26. Illusion resistance
	* No description given.
27. Hallucination resistance
	* No description given.
28. Confusion resistance
	* No description given.
29. Mind corruption immunity / Mental Corruption Resistance / Immune to Mental Pollution
	* Description: You are immune to all psychological attacks below certain threshold.
30. Sneak / Stealth / Covertness
	* No description given.
31. Basic Hand-to-Hand skills
	* No description given.
32. Basic Throwing Skill
	* No description given.
33. Knowledge of the time before Babel
	* Description: Helps the user to understand mimics and languages of other species.
34. Iron Wall / Metal Wall
	* No description given.
35. Mid-level Swordsmanship
	* No description given.
36. Mana Circuit / Magical circuit
	* Description: Allows the user to use the mana hidden inside there body.
37. Meditation
	* Description: Helps you to meditate better.
38. Curse Resistance / Tolerance against Curse
	* No description given.
39. Grand Magic Resistance / Tolerance against rich magic
	* No description given.
40. Great poison resistance
	* No description given.
41. Super Regeneration / Revival
	* Description: It dramatically increases the speed of wound healing. Stamina is spent in proportion to the healing speed.
42. Widened Senses
	* No description given.
43. Mid-level Shield Skill
	* No description given.
44. Mid-level Hand to Hand Combat Skill / Intermediate Brawling
	* No description given.
45. Familiarity with Spirits
	* No description given.
46. Great Pain Resistance
	* Description: Resistance towards status effect ‘pain’ is greatly increased.
47. Basic Spear Technique
	* No description given.
48. Entry-Level Cooking
	* No description given.
49. Fire Element Resistance / Tolerance for Fire
	* Description: Provides resistance to fire element.
50. Holy Power Resistance
	* No description given.
51. Basic Cooking
	* No description given.
52. Summon Spirit Assimilation / Spirit Friendliness
	* Description: You will become a little closer with summon spirits.
53. Advanced Sword Skill
	* No description given.
54. Advanced Shielding Skill
	* No description given.
55. Aura Mastery
	* No description given.
56. Intermediate Weaponry
	* No description given.
57. Intermediate Throwing
	* No description given.
58. Intermediate Spear Technique
	* No description given.
59. Akemin Continent Language
	* Description: Helps you understand the language of the Continent Akemin.
60. Kipain Area’s Native Goblin Language
	* Description: Helps you understand the language of the Kipain Area.

## Blessings

1. Blink Emblem / Ignite of Boju
	* Description: God of Slowness, one who loves the enduring and the patient, has gifted some of her powers to her possible apostle. If the one gifted with her powers were to turn away from her, she may become displeased greatly. As the God of Slowness hates to move with haste, she moves objects within space and time controlled by her in a blink of an eye. You can jump distances up to 5 times. Once all jumps are used, it will go into 5 minute cool down. As this skill uses the divine powers of the God of Slowness, it does not require any mana, spirit or holy power from the user.
2. Talaria's Wings
	* Description: The God of Adventures has recently made this power to gift a Challenger of great interest. As it was hastily made, it lacks in certain areas. The God of Adventures could not stand the anxiousness any further, and created this skill using his powers. When cast, it summons Talaria's Wings behind the caster. Talaria's Wings allowed the caster to glide in the air. Both wings have incredibly high magic defense. When cast, the Wings use the powers of the creator, God of Adventures, and it does not require divine powers, concentration or mana from the caster.
3. Perseverance
	* Description: It is a gift from the God of Adventure. This power will give you strength when you are facing difficult adversities, especially during the most trying times. Your combat abilities will increase by a small margin in proportion to the enemies’ number and strength. Your combat abilities will increase by a small margin in proportion to the number of comrades you have standing behind you. Your combat abilities will increase by a small margin in proportion to your exhaustion and wounds. The effects can overlap with multiple situations happening simultaneously. Additional attributes: A certain amount of resistance will be given to you against mental magic attacks and stress.
4. Composition / Focused Effort
	* Description: It is a gift from the God of Slowness. It will lead you to greater result when you pursue something with stronger desire for longer.Mastery growth rate will increase if you focus and work on a particular move for longer than a certain duration. Additional attributes: Increases focus and mental strength by small margins.
5. Soul Collect
	* Description: After pondering on this for a long time, the God of Death gifted the power to the challenger the god had taken the most interest in lately. Although careful, the God of Death is also impatient. The god is already regretting his decision. When activated, the neutralized beings’ souls will be collected. You can use them as your subordinates. The collected souls will last for a month. The collected soul’s abilities will be proportional to the caster’s abilities and their compatibility with the soul in addition to the soul’s original abilities before death. When activated, the godly power of the God of Death is used, so the skill does not require any power from the caster, such as mana, mental focus or holy power.

## Notes

* I wrote many skill descriptions myself on the basis of the remarks of Lee Ho Jae since there often is no description. If there is still no description then there is simply nothing about the function of these skills.
* In the novel there is a line where the skills Iron wall and Tough skin are being combined but there is no skill that is being created trough that and both of the original skills still exist in the Status Window.
* There is no specific descriptions on how skills like Swordsmanship work. So it could be that these skills are just cosmetic to show how good the users combat level with that specific weapon is. But it could also help the user by actively making him better in combat.
* All God gifted skills that are not under blessings are anonymous gifted skills. There may also be gifted skills that we don't know what god gave that specific skill but if we do know I added it for convenience.
* The skill Focused Effort is only one time called composition which means its either a other skill or the translator changed his mind about the skill name mid-chapter. But if it is a other skill it would mean that the skill Focused Effort is missing in the first status window after Lee Ho Jae got the skill.
* I put both skills Perseverance and Focused Effort in the Blessing part because those are skills gifted by a god without concealing there identity. So I think you could argue that they are blessings. A possible argument against that decision would be that the cost of those skills is the power of the user and not of the gods. But I couldn't find a definition of gods Blessings so i'm going with that.
* Its really sad how many skills just don't have a proper description and are also never really used. The problem is getting even bigger because of all the different names for all these skills.
* The Skill **Soul Steal/Soul Exploitation** first appearance in the Manhwa was in Chapter 46.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 First appearance: Chapter 10
2. ↑ Starting from Lv. 6 Battle Concentration is being transformed into an Active Skill.
3. ↑ First appearance: Chapter 18
4. ↑ First appearance: Chapter 48
5. ↑ 5.0 5.1 5.2 Skill from the 'God of Death'.
6. ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 First appearance: Chapter 53
7. ↑ Lesser version of the skill Soul Cry.
8. ↑ Better version of the skill Battle Cry
9. ↑ First appearance: Chapter 62
10. ↑ First appearance: Chapter 66
11. ↑ 11.0 11.1 First appearance: Chapter 80
12. ↑ 12.0 12.1 First appearance: Chapter 81
13. ↑ 13.0 13.1 First appearance: Chapter 82
14. ↑ First appearance: Chapter 70
15. ↑ First appearance: Chapter 94
16. ↑ 16.0 16.1 16.2 First appearance: Chapter 141
17. ↑ First appearance: Chapter 149
18. ↑ Better version of the skill Battle Concentration.
19. ↑ Lesser version of the skill Time Confinement.
20. ↑ 20.0 20.1 20.2 20.3 First appearance: Chapter 7
21. ↑ Lesser version of the skill Great pain resistance.
22. ↑ 22.0 22.1 First appearance: Chapter 8
23. ↑ Lesser version of the skill Mid-level Swordsmanship.
24. ↑ Skill that can be fused into Beginner Swordsmanship.
25. ↑ First appearance: Chapter 12
26. ↑ 26.0 26.1 26.2 26.3 First appearance: Chapter 13
27. ↑ Can be fused together with the skill Heat Resistance to create the skill Fire Element Resistance.
28. ↑ 28.0 28.1 28.2 First appearance: Chapter 21
29. ↑ Lesser version of the skill Great poison resistance.
30. ↑ Can be fused together with the skill Burn Resistance to create the skill Fire Element Resistance.
31. ↑ First appearance: Chapter 24
32. ↑ 32.0 32.1 32.2 32.3 First appearance: Chapter 25
33. ↑ 33.0 33.1 33.2 33.3 33.4 33.5 First appearance: Chapter 28
34. ↑ Can be fused together with the skills Illusion resistance, Hallucination resistance and Confusion resistance to create the skill Mind corruption immunity.
35. ↑ Can be fused together with the skills Fear resistance, Hallucination resistance and Confusion resistance to create the skill Mind corruption immunity.
36. ↑ Can be fused together with the skills Fear resistance, Illusion resistance and Confusion resistance to create the skill Mind corruption immunity.
37. ↑ Can be fused together with the skills Fear resistance, Illusion resistance and Hallucination resistance to create the skill Mind corruption immunity.
38. ↑ First appearance: Chapter 37
39. ↑ 39.0 39.1 First appearance: Chapter 38
40. ↑ First appearance: Chapter 41
41. ↑ Better version of the skill Beginner Swordsmanship. Lesser version of the skill Advanced Sword Skill.
42. ↑ Lesser version of the skill Aura Mastery.
43. ↑ First appearance: Chapter 56
44. ↑ Better version of the skill Poison resistance.
45. ↑ 45.0 45.1 45.2 45.3 45.4 45.5 45.6 45.7 First appearance: Chapter 57
46. ↑ Better version of the skill Basic Shield Skill. Lesser version of the skill Advanced Shielding Skill.
47. ↑ Better version of the skill Basic Hand to Hand skills.
48. ↑ Better version of the skill Pain resistance.
49. ↑ 49.0 49.1 First appearance: Chapter 63
50. ↑ Lesser version of the skill Intermediate Spear Technique.
51. ↑ First appearance: Chapter 72
52. ↑ Is the combined skill from Heat resistance and Burn resistance.
53. ↑ First appearance: Chapter 105
54. ↑ Better version of the skill Mid-level Swordsmanship.
55. ↑ Better version of the skill Mid-Level Shield Skill.
56. ↑ First appearance: Chapter 179
57. ↑ Better version of the skill Mana Circuit.
58. ↑ 58.0 58.1 First appearance: Chapter 183
59. ↑ First appearance: Chapter 184
60. ↑ Better version of the skill Basic Spear Technique.
61. ↑ 61.0 61.1 First appearance: Chapter 186
62. ↑ 62.0 62.1 Blessing from the 'God of Slowness'.
63. ↑ First appearance: Chapter 32
64. ↑ 64.0 64.1 Blessing from the 'God of Adventure'.
65. ↑ First appearance: Chapter 130