Unlock: Smuggler Transport

Occurs in:

1. Engi Harmony (Sector)

This event can lead to unlocking the Engi Cruiser. The player must obtain the fugitive (spoilers) through crewkilling or forcing the smuggler transport to surrender and then defeat the Elite Harmony ship at the exit while keeping the fugitive alive.

## Event

Ship: random Smuggler Transport.

*A Smuggler transport is attempting to sneak past the Engi patrols at this beacon. They're trying desperately to avoid you and you suspect they must have something important on-board.*

1. Interrogate them.
	* *"Ah crap it's the Feds! We gotta get outta here!" The Smugglers power up their engines and attempt to flee! You'll have to defeat them before they can escape.*
		+ Fight the Smuggler Transport (Escapes in 40 seconds unless stopped and surrenders when at 1-3 hull)
			- (**When the ship surrenders**) *The Smugglers hail you, surrendering. "Alright, alright! You win! Take our cargo and let us go! They aren't paying us enough anyways..."*
				1. Accept their surrender.
					* *The smugglers eject a lifepod from their ship and jump away. You pull it open to find a strangely colored Engi Defender.*
						+ *"You have eliminated primary source of transport out of sector. Request: you transport my person out of Harmony. Will pay."*
							1. Accept.
								- You receive a **low** scrap-only reward and the fugitive (spoilers) joins your crew.
							2. Decline.
								- Nothing happens.
				2. Refuse and keep fighting.
					* The fight continues
						+ (**After destroying enemy ship**) *You have destroyed the smuggler ship. Though their cargo has been destroyed, at least some scrap remains from the battle.*
							- You receive a **medium** standard reward.
						+ (**After killing enemy crew**) *You have killed all of the smugglers, leaving their cargo hopefully intact. You scrap some of the exterior of the ship first.*
							- You receive a **medium** standard reward.
							1. Open the cargo.
								- *You open the cargo to find a strangely colored Engi Defender sitting in the corner staring at the ceiling. They wear no chains or anything else to suggest they might be a slave. The only other possibility is they're hitching a ride with the smugglers.*
									* *"You have eliminated primary source of transport out of sector. Request: you transport my person out of Harmony. Will pay."*
										1. Accept.
											+ You receive a **low** scrap-only reward and the fugitive (spoilers) joins your crew.
										2. Decline.
											+ Nothing happens.
2. Ignore the Smugglers.
	* *You have no interest in whatever the Smugglers are carrying.*
		1. Do something aboard the ship
		2. Do nothing.

## At the Exit beacon

**(Only if the fugitive is part of your crew, else regular exit beacon occurs)**

Ship: Harmony Cruiser.

* *You prepare to charge the FTL drive when you notice an Engi Cruiser approaching you! This can't be good...*
	+ *"Hello. This is HA-34U representing the Engi Harmony. We are aware that you are carrying fugitive TRZ-1L. We request you hand over the fugitive, and we will provide high payment. It is unwise to challenge the Harmony."*
		1. Hand over the fugitive.
		2. Refuse.
			- *You don't intend on handing over your crew! You prepare to fight the cruiser.*
				* Your Engi notoriety raises by **1** and you fight the Harmony Cruiser.
					+ (**When the ship surrenders**) *"This is your: last chance. Hand over the fugitive and you will be allowed to live."*
						1. Never!
							- The fight continues.
								* (**After defeating the enemy ship by any means**) *You have defeated an Elite Engi Cruiser inside the Engi Harmony. You doubt the Harmony will be happy about this, but you've made it out alive of this fight.*
									+ You receive a **high** standard reward.
										- **(If the fugitive did not survive the fight)** *Despite your efforts it appears the fugitive did not survive the fight. You'll have to carry on without them.*
										- **(If the fugitive survived the fight)** *You turn to face the Engi fugitive who caused this problem in the first place. "Apologies, this conflict should have been predicted. It is important that my identity be provided. I am: General Turzil. My mission: escape capture of Harmony. I have achieved status of wanted fugitive for disobeying Harmony-Rebel non-aggression pact during Federation Civil War, and assisting Separatist movements in dismantling of Harmony. It is my quest that you take me with you to avoid death and protection of underground Separatist movements."*
						2. (Fugitive) Give up the fugitive.  (does not appear as blue in-game, if the player lost the fugitive in the fight, this option will not appear)
							- *This fight isn't worth continuing. You hand over the fugitive and accept the payment.*
								* You gain a **medium** stuff reward and lose the fugitive.
									+ *You cannot clone the Engi as they are no longer part of your crew.*

## Hand over the fugitive

* *You knew the Engi was shady but you didn't realize they had beef with the actual Harmony! You can't risk angering the entirety of the Engi collective and accept the payment.*
	+ You gain a **high** scrap+Augment reward but lose the fugitive.
		- (**If Clonebay is present**) *You cannot clone the Engi as they are no longer part of your crew.*