SF3 Design Document

***Begun on Thursday, November 4, 2009***

***Public Version originally posted on Wednesday, September 21, 2011.***

***Wikia Conversion begun on Saturday, February 13, 2016.***

***Compiled by Stephen A. Rogers, Jonathan Kelly, et al.***

*"Vision without strategy is merely hallucination." -Steve Gladen*

*"Where there is no vision, the people perish" - Proverbs 29:18*

## Introduction

* Credit and Recognition
* Background History
* Game Features List and Standards
* A Word on Editing this Design Document and Document Organization
* Starflight I Event Summary
* Starflight II Event Summary
* Project Standards

## Campaign Data

### Plot

* Mission Briefing
* Starflight III Storyline Summary
* Timeline of Events, pre-4642
* Timeline of Events, 4642-4655 (private)
* Timeline of Events, 4642-4655 (public)
* Side Quests

### Player

* Available Ship Classes
	+ *Intrepid-II*-Class Frigate/Scout
	+ *Challenger*-class Cruiser/Scout
	+ *Xerxes*-class Battlecruiser/Warship
	+ *Sleipnir*-class Dreadnought/Warship
	+ Deprecated Ship Classes
* Starship Systems
	+ Engines
	+ Shields
	+ Armor
	+ Weapons
	+ Miscellaneous Systems
* Vehicles
	+ Mk-III Interstel Terrain Vehicle (ITV Mk-III)
	+ *Anselmo* Advanced Terrain Vehicle (ATV)
	+ MC Shuttle
	+ *Daystar* Light Fighter
	+ *Viper* Heavy Fighter
	+ *Avenger* Heavy Bomber
* Vehicle Systems and Upgrades
* Crewmembers
* Disciplines and Skills Overview
	+ Command
	+ Science
	+ Navigation
	+ Engineering
	+ Communications
	+ Medicine
	+ Tactical

### Races

* Alpha Sector Races
	+ Human
	+ Veloxi
	+ Thrynn
	+ Elowan
	+ Spemin
	+ Gazurtoid
	+ Mechan
	+ Minstrels
	+ Mysterions
	+ Jaggen
	+ Seeayti
* Delta Sector Races
	+ Umanu
	+ Tandelou Eshvara/Eshvey
	+ Humna Humna
	+ Dweenle
	+ G'Nunk
	+ Ng-Kher-Arla
	+ Spemin
	+ Ch-Q-Tss-T
	+ Dershetche
	+ *Uhlek*
	+ Aeoruiiaeo
	+ Chichifa
	+ Djaboon
	+ Draffa Bastii
	+ Lieu Vadish
	+ Mbe
	+ Nathracch
	+ Nelsons
	+ Nga-Seng-Diul
	+ Nga-Seng-Kler
	+ Tarn
	+ Teeelveee
	+ Xxr
* Beta Sector Races
	+ Numlox
	+ Harsyrak
	+ Arcel
	+ Rokta
	+ Nogona
	+ Draconi
	+ Klaptur
	+ Phlegmak
	+ Ancients
	+ Nomad Probes
	+ Free Gazurtoid

### Objects

* Mission Items
* Standard Trade Good List
* Specialty Trade Good List
* Lifeform List
* Mineral List
* Artifact List

### SF3 Bestiaries

* Alpha Sector Bestiary
* Beta Sector Bestiary
* Delta Sector Bestiary

## Game Modules, Interfaces, Engines and Development Phases

### Modules, Interfaces and Engines

* Core Module and Database
* Basic Combat Module
	+ Artificial Intelligence Module
* Starport
	+ Operations Office Interface and Module
	+ Bank Interface and Module
	+ Fleet Configuration and Mechanic Interface and Module
	+ Personnel/Crew Assignment Interface and Module
	+ Trade Depot Interface and Module
	+ Lounge Interface and Module
	+ Casino Interface and Module
* Starship Module and Interface
	+ Hyperspace Module / Inter-Stellar Travel
	+ Inter-Planetary Travel Module
* Planetary Exploration Module
* Trading and Commerce Module
* Encounter Module
	+ Communication Mechanics, Interface and Engine
* Miscellaneous Modules
	+ Event and Plot Handler Module
	+ Onomastikon Module and Database
	+ Main Menu Module

### Development Phases

* Phase One: Navigation
* Phase Two: Planetary Exploration
* Phase Three: Encounters and Combat
* Phase Four: Starport and Trading
* Phase Five: Storyline Quests and Missions
* Phase Six: Building, Beta Testing and Release

### Resources

* Project Access Information
* Project Files
* GUI (Interface) Catalog
* Link to Zharous's Design Documents

## Concluding Thoughts

NEXT: Introduction

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