Caer Lem

Caer Lem is one of the main quests in Solasta: Crown of the Magister. It is unlocked automatically when the player completes the previous main quest and grants certain rewards upon completion.

## How to obtain the quest

You get this quest after completing The Legacy Council quest.

## Objectives and quest log entries

**Reach the Outpost**

* You have reached the outpost of Caer Lem.

**Explore the Fort**

* Climb up the hill and explore the fort to find the garrison.
* The outpost has been attacked! A few survivors are hiding in the dungeon, afraid and suspicious of everyone.

**Reach the Door to the Dungeon**

* You have successfully made contact with the survivors and entered the dungeon.

**Talk to Lisbath**

* Talk to Lisbath and get her view on the situation.

* You have spoken with Lisbath.

**Talk to Robar**

* Talk to Robar and get his view on the situation.
* You have spoken with Robar.

**Talk to Daliat**

* Talk to Daliat and get his view on the situation.
* You have spoken with Daliat.

**Talk to Beryl**

* Talk to Beryl and get her view on the situation.
* You have spoken with Beryl.

**Talk to the Survivors**

* You have talked to the survivors and found that they are divided.

**Choice: Talk to Robar** (after you chose this, other options become unavailable).

* Talk to Robar and persuade him to take command.

* You successfully persuaded Robar to take command. Beryl wasn’t too happy about it and walked away, then a Sorak appeared and killed her.

**Choice: Talk to Daliat** (after you chose this, other options become unavailable).

* Talk to Daliat and ask him for more details on what happened before he joined the outpost.
* Robar will be killed by the Sorak before you finish talking with him.

**Choice: Talk to Beryl** (after you chose this, other options become unavailable).

* Talk to Beryl and persuade her to step down.
* Robar will be killed by the Sorak before you finish talking with her.

**Fight!**

* You were attacked by a Sorak, a real one! You killed it and fled with the garrison’s survivors.

**Escape from the Caves**

* You have found a secret passage leading down the mountain. Take it and escape the Soraks! Your new companions must survive at all costs!
* You have escaped Caer Lem and the Soraks!

**Return to Caer Cyflen**

* You made it back to Caer Cyflen.

## Walkthrough

### Journey to **Caer Lem**

On your way to Caer Lem, you'll be surprise attacked during the long rest by four humanoid bandits (elves, half-elves, humans). This fight is used as a tutorial to introduce you to the fighting mode.

**FIGHT (4 bandits) – 43 XP**

* As your party is 'surprised', only the enemies may take action during the first round.
* When it comes to your turn, slay them using your weapons or spells.
* Collect all loot and end this intermezzo by resuming the long rest (use campfire).
* Proceed your journey until you arrive at Caer Lem Outpost.

### Caer Lem Outpost

The party arrives southwest of the Caer Lem Outpost…

* Follow the path up to the main gate.
* On your way up, your heroes detect a special odor.
* A short distance from the U-turn, you will encounter some crawling goblins. If you proceed with caution, you may even take them by surprise. Or just charge up the stairs until the battle starts.

**FIGHT (3 goblins & 3 goblin skirmishers) – 75 XP**

* Collect all loot. Be sure to distribute the weight between your characters.
* To heal some HP and restore spells, have a short rest.
* Proceed up the stairs towards the main gate.
* After passing the open gate, you see the remains of a tower to the east. There you'll find a chest high up the next story of the tower. If your heroes are not athletic, you may use the rock nearby to be able to climb the wall.
* To the west there's a second tower. Your rogue/lockpicker character may find a way up to the chest located there if you click next to it. He has to be a good jumper (athletics) to be able to jump over the gaps along the outpost wall.
* Open the chest and take the loot.
* There's a special part of the wall (highlight it with an ALT-key). If you have a dwarf or another character with knowledge of stone in your party, you will hear some lore.
* Continue moving north until you reach the fountain. There, you find out that some survivors are hiding inside the tower.
* You move up the stairs, disarm the trap and relocate the first wooden chest blocking your way.
* You're under attack…

**FIGHT (6 brimstone vipers) – 37 XP**

* You may use the ready action feature during the 1st combat round. Make sure your adventurers are equipped with ranged weapons and let the vipers come in range ;-).
* Collect the remains of the vipers and have a short rest, if any of your heroes got hurt.
* Move on, push two more crates out of your way and disarm two additional traps until you reach the upper platform in front of the tower door.
* Talk your way inside the tower.

### Inside the tower

* Talk to Beryl Stonebeard's subordinates: Daliat Sunbird, Robar Sharp, Lisbath Townsend.
* Lockpick the crate next to Robar and empty the weapon stand next to Daliat.
* When talking to the survivors, you find out that one day after Daliat and the scouts returned from a raid, the Soraks attacked. Maybe they took something of value from the Soraks? You need to find out more.
* By choosing whom you confront, you indirectly decide who's going to survive the following fight. Find out more by reading their respective entries in this WIKI (Daliat, Robar, Lisbath, Beryl).
* Talk to Daliat again and confront him.

**FIGHT (1 Sorak Infiltrator) – 50 XP**

* The Sorak infiltrator attacks and kills two of the survivors (who it kills depends on the choices you made previously).
* Then he climbs the wall and uses his ranged attack 'poisonous spine'.
* Melee attacks are not possible. Your tank characters (high AC/HP) should dash forward to draw enemy fire on them.
* Use your ranged fighters and magic to pluck the enemy off the wall.

### Secret passage

* The adventurers escape the Sorak attack, getting away from Caer Lem through a secret passage.
* Move north, remove the stone block from its position, and crawl through the hole in the wall.
* To the west you see the remains of a Tirmarian corpse. Loot it, maybe there's something of use to be found.
* In the next cave, you encounter a small force of Soraks at their camp.
* Use the cautious mode to get your party members in position for a surprise attack (place ranged fighters on high ground and melee fighters close to the edge of the camp).
* Initiate the fight using a ranged attack (the scroll of fireball you found before comes in handy ;-)). Wait for the right moment for this attack, and you can instantly kill the Sorak Saboteurs and hurt the warriors and the skirmisher severely.
* If your fighters are spotted during their positioning, the fight starts immediately (without surprise advantage) and is a bit tougher.
* Watch your additional companions during the fight. They must not die, or you will lose the game.

**FIGHT (2 Sorr-Akkath Saboteurs, 2 Sorr-Akkath Warriors, 1 Sorr-Akkath Skirmisher) – 225 XP**

* Collect the loot and use the campfire for a long rest.

### The rotating bridge and the ancient library

#### 1. Green line (map CAER LEM: Rotating Bridge & Ancient Library)

* Continue moving northwest. There you see a wooden crate, but be careful, there's a trap right in front of it.
* Disarm the trap and take the loot.
* Opposite this corridor, there's a stone blocking the passage to a hidden cavern where you can find a Tirmarian Holy Symbol.

#### 2. Light green line (map CAER LEM: Rotating Bridge & Ancient Library)

* Move north until you reach the rotating bridge.
* Make sure the whole team is on the bridge, then rotate it using the adorned block in the middle of the bridge.
* The bridge rotates and you move further on.
* One of the adventurers discovers some tracks. Soraks, maybe?
* Switch to cautious mode and carry on.
* The area beyond the bridge is vastly rutted, and you need to jump several times to go on.
* You spot a Sorak on the southern wall of the limestone cave. More of them can be heard and spotted deeper in the cavern.
* A good tactic at this point is to have your ranged fighters take position on the more elevated stone blocks.
* Check the ceiling for stalactites (highlight with an ALT-key). If you hover your mouse arrow over one of them, the impact area below is highlighted red. Position your melee fighters next to these impact areas. This may lure some Soraks to the right position.
* When ready with positioning, initiate the next fight by attacking one of the Soraks.

**FIGHT (1 Sorr-Aakkath Saboteur, 3 Sorr-Akkath Warriors, 2 Sorr-Akkath Skirmishers) – 250 XP**

* Use your first attacks to kill the saboteur and the skirmishers (ranged fighters).
* Let the warriors (melee fighters) come to you and greet them with arrows.
* Shoot the stalactites, if an enemy enters an impact area.
* Finish them with stalactites or your melee fighters.
* Pick up the loot and carry on.

#### 3. Orange line (map CAER LEM: Rotating Bridge & Ancient Library)

* (Optional) You can go back to the Sorak camp, have a long rest, level up your heroes (you should have gathered enough XP for that at this point).
* There are four crates with good loot to be had, if you can enhance the jump skill of one adventurer enough (Rogue can choose a Thief archetype at level 3, Jump spell can be learned). If you don't do go for the loot now, you can always return here later.
* The first two crates are found at the northern wall of the rotating bridge cave and the limestone cave. You first jump over the gap in the limestone cave to the northern wall. Loot the first basket, move east along the wall, push forward the stone block and climb up to the second basket to loot it. On your way back, you can drop a column over the gap and use it as a bridge.
* The other two baskets are in the ancient library. While the first jump can be done by a good athlete, the second jump to the far end needs magical support. Use the Jump spell on your best jumper. Make sure your jumper doesn't carry too much weight.
* (Optional) Drop the pillars over the gaps to come back without jumping. Your jumper might be encumbered by the heavy loot and won't be able to jump back.
* Leave the ancient library.
* Return to Caer Cyflen.

## Rewards

* **Relationship Gain:** Principality of Masgarth, Scavengers
* **XP Gain:** Killing minor enemies 43 XP + 75 XP + 37 XP + 50 XP + 225 XP + 250 XP = **680 XP**

## Important loot

* Silent Whisper Parchment
* Tirmarian Holy Symbol
* Tirmarian Inquisitor's Journal
* Splendid Half Plate Armor, Magnificent Leather Armor, Primed Mace, Primed Shortsword (randomised, you will always find the leather armor but the rest may be different)
* Scroll of Faerie Fire, crafting manuals for: Deep Pain, Basic Poison, Basic Poisoned Arrows (randomised, you may find a different scroll and poison recipes here)
* Oil of Acuteness

## Quest Maps

CAER LEM OUTPOSTRoute to Caer LemCAER LEM: Approach the GateCAER LEM: Inside the OutpostCAER LEM: Secret CaveCAER LEM: Rotating Bridge & Ancient Library