recursal/Fanatic-Fandom huggingface dataset:
Fan-Ran

**Fan-Ran** is an Transformation-type Quirk used and generated by Ran-Rong. Which allows her to enlarge her hands, and metamoph them into large burnt orange paper fans with thin black lines on them.

## Description

The user enlarges their hands, and metamorphs them into into burnt orange fans with black lines on them.

## Strength

* Can manipulate wind to a certain degree.
* May need space to activate it.

## Weakness

* Cannot be used in enclosed spaces.
* Cannot be used indoors.
Doku Hebi

## Background

Doku Hebi is a U.A. Student in Class 2-C, sitting in Seat No. 2. The Poison Hero's Quirk is called Poison Master, which is a Emitter Type that allows Venom Demon to create and control poison out of his body and launch it into an enemy's mouth, causing extreme fatigue and poisoning until the target is unconscious. The more he uses it, the weaker his physical strength becomes.

### Age

Hebi is 16 years old, but he always tells Yakan that just because he's older doesn't mean he's better.

#### Personality

Hebi is loud and hot-headed, unlike Yakan.
Erika Katsumoto

## Introduction

.Erika Katsumoto also known as Thunder Breaker, is the daughter of Old Man Katsumoto. Ericka is a prodigy. Her studies in history, science, math, and language arts were at such a high level that she was promoted several grade levels throughout her life. As a result she was already in collage studying abroad when her father was killed. Devastated by the news she droped out of collage for the semester, leaving many projects undone, and returned home to japan to avenge her father's death. She is currently seeking information about his killer.

## Appearance

Ericka is a tall young lady with messy blonde hair that runs down to her lower back. She often wears a armor under compression shirt, black jeans stuffed into black combat boots. On her back she carries her father's massive sword, but only when she goes to fight. In public she carries nothing but her fist. Her hands are always protected with leather gloves, and she keeps a scarf tied around her arm, so she can cover her face when she enters combat.

## Personality

Ericka is a cheerful and nice young lady. She has a positive attitude and has a good heart. She loves her father above everything and has always looked up to him in her youth. As a result of this her desire for vengeance is strong.

It should be noted that Erika disposes her adopted brother Hinagiku. She thinks he is a uncultured brute and that her father was wasting his time pulling him out the gutter. As a result of this she and Hinagiku have no true sibling bond. With their father's death however they have come together more than before.

Ericka has a sweet tooth. She loves all forms of sweet food, and distaste bitter food. Her favorite movie is The Princess Bride. The movie is bitter sweet to her now that her father is dead. Indigo was her favorite character. Not only that, but her father was the one who fist showed it too her.

## Abilities

### Physical Traits

Enhanced Strength

Enhanced Speed

Enhanced Endurance

Enhanced Durability

Enhanced Reflexes

Lady Katsumoto's stats, according to the creator.
Endor

**Endor** (支持者, *Shiji-sha*?) was a human male supervillain, the legendary founding leader of Our Lady of Endor that puresued after awakeing his Quirk, performing vast criminal activity. Ralling criminals with Quirkis, he'd lead Our Lady against the Commonwealth Police. However, with the NCR having been formed and began its defense, Endor would go against the NCR in the NCR-Endor War.

After the Hero's Act of 1970 passed down, Endor would use this as a motiviation to destroy the first heroes of Australia, that being the NCR and bring about chaos and despair across Australia via acts of terrorism and murder. However, despite his strengths, Endor would lose the war, he'd had the last final battle against the Commonwealth, and presumed deceased after he fell into gigantic hole with the Ranger hero.
Emotional Storm

## Description

Emotional Storm is an Emitter type Quirk that affects the weather based on how the User is feeling. The severity of the Weather conditions changes based on how strong the Emotion is. The Quirk Range is not universal and effects a range of 50 Yards (150 Feet). The Weather conditions last for a good 10 minutes and if the users emotions increase the weather conditions will not stack on time, still lasting the same 10 minutes.

If the users Anger increases, it could cause the Lightening to strike constantly, almost one strike after another.
If the users Fear increases, the winds can get powerful enough to create Tornados.
If the users Disgust increases, the snow could fall faster and turn to hail.
If the users Happiness increases, the temperature could get so bad that it could cause Intense Heatwaves within the Area of Effect.
If the users Sadness increases, it could cause the rain to be almost painful to get hit by, if the user is by water, it could also cause flooding.
The scale of the Earthquake is rather small, only a 2.5, however, if the users Surprise increases, the Earthquakes could increase to 6.1

## Drawback

Due to the users Quirk, they must remain emotionless or control their emotions otherwise, the weather conditions could harm people or cause accidents. If the users emotions get too wild, they may pass out in the middle of the storm, leaving them in danger of whatever weather is occurring. If the user feels a multitude of Emotions at once, the weather will combine, an example being that if they are Angry and Afraid, a mix of heavy winds and rain could occur.
Emi Kimiko

### Age

16 (Volume 1-14, April 2013 - December 2013)17 (Volume 14-19, December 2013 - March 2014)

## First Appearance

### Manga Debut

Chapter 1, Endless Winter

Emi Kimiko is one of the main characters in the Phantoms of Phantasia series along with her twin sister, Eri Kimiko. She is a second-year student is Seisumi Academy, a neighboring school to Otosaka High School. Both her and her twin sister are friends with Junichi Satomi and his younger sister, Rena Satomi.
Flashbang

**"DEKU TILL YOU'RE DEAD!"**

 You're a man for coming here! **Flashbang** is the property of **PinkserpentQuasar**. **The author's permission is required** to edit this page.

**Flashbang** (f*urasshubangu*, フラッシュバング) is a quirk used by Rally Jackson.

## Abilities

Flashbang allows Rally to generate a unique type of sweat, and he can detonate this sweat at will. This sweat, when detonated, generates a huge amount of light and sound; it's enough to temporarily blind and deafen someone. The detonated sweat has no real destructive power, though, so he must resort to other methods of harm in combat. At most, a blast at maximum power might start a small fire. This quirk is useful for immobilizing the target. The amount of sweat in the detonation is directly proportional to the volume and brightness of the explosion. He can generate up to three maximum-power blasts per day. Each maximum-power blast is bright enough to penetrate shut eyelids but not earplugs.

If overused, Rally will become dehydrated.
Flare Newt

Theo Ramses is the Pro Hero Flare Newt. His Quirk, Fire Salamander gives him the body of a salamander and the ability to breathe fire or cover his body in fire. He can also consume fire to increase his strength. He lost hsi left hand to a villain one day when he was trapped in rubble and had to amputate it to save the lives of innocent people. He has since replaced it with a sword hand. He is a hero who practices selflessness, and he looks down on other heroes who are in it for fame and glory, like Endeavor. Several Times he has been a substitute teacher at UA High due to being highly recommended by Principal Nezu. He is also listed #5 on heroes that look like villains.
Fiery Eyes

a literally burning glare

## Quirk: Fiery Eyes

**Fiery Eyes** (燃えるような目 *Moeru yōna me*) is an emitter-type quirk used by Netsu Kusaka (日下熱 *Kusaka Netsu*).

### Basic description

When the quirk user glares and activates the quirk, the temperature will rise one degree Fahrenheit per second in a wide area or one degree Celsius per second in a smaller area. The range of this quirk is as far as the eye can see with no help. Heated area will cool at a normal rate once quirk usage stops.

### Awakening

When the Fiery Eyes quirk Awakens, the quirk user will be able to further concentrate their glare, doubling the temperature every second.

### Limitations and side effects

At one million degrees Celsius, the quirk user will become temporary blinded for however long the quirk is continually activated plus one second. During this last second, the quirk user will not be able to reactivate the quirk (cooldown period).

At one billion degrees Celsius, the quirk user’s eyes will disintegrate and the quirk will deactivate. Eyes will regenerate within 24 hours. During this time, the quirk user will not be able to activate the quirk.

The quirk user must maintain steady eye contact for the quirk to be effective. Looking somewhere else (or a change in the scene before you) while the quirk is still active will cause the target to change, and continually moving your eyes rapidly around will cause the quirk to be unable to focus on a target. Blinking will disrupt the quirk similar to Eraserhead’s Erasure. However, as the temperature does not immediately fall back to the original temperature, blinking is not as much of a problem for this quirk as it is for Erasure (since the quirk can be immediately reactivated below one million degrees Celsius).

The quirk user has a high resistance to heat (up to one million degrees Celsius before feeling any discomfort and up to one billion degrees Celsius before actually feeling any pain and facing the consequences of a burn).

Note that this quirk does not heat the eyes of the quirk user; it heats an area that the quirk user is looking at (the exact size of this area is controlled by the quirk user).
Factory

## Factory's Description

Factory is a quirk of the emitter type that gives the user the ability to manipulate and construct materials required to make nearly everything the user wants.

## Strengths

* The user can construct items, weapons, tools and armor from the material they use.

* The user can make powerful items if the said user is at full power.

* This quirk can help the user to be ready for nearly any opponents they may face.

## Factory's Weaknesses

* the user needs to concentrate to make the tools.

* the must have extensive knowledge to create said tools, armors, weapons, vehicles etc of the like

* any created items can be weak to the point of breaking if the user is too weak.

## Factory's Trivia

* I wanted to make this quirk because i always like forging.

* This quirk can actually help people with armor/equipment.
Dragon Killer

Dragon Killer is a emitter type quirk that makes the user immune to fire and gives them enhanced Strength and Speed. the user can also recharge by fire, but the user will run out of stamina

## Strengths

User is immune to fire and gets enhanced strength and speed

## Weakness

The user will slowly run out of stamina after every move they make once activating there quirk
Erik Hutzon

"*I'll freeze you with my fire, if that makes sense.*"

Unnamed cat

**Erik Hutzon**, also known as the **Frozen Fire Hero: Frostburn**, is a Japanese-American student attending Horizon Academy, being part of its Class 1-A. He is also one of the main characters of *Horizon Academy X*.

## Appearance

Erik appears as a young man of a slim to athletic build. He has a pale complexion with unkempt, wavy black hair that falls over his eyes. His eyes are gray and have long eyelashes. Despite his messy hair and slouched posture, he wears all of his clothes primly and properly. He also wears a set of large black glasses.

## Personality

Erik is a very friendly and helpful individual, always looking for a way to help other people, even if he gets hurt in the process. He is also rather intelligent, quickly figuring out solutions to most of the situations he and the rest of his class get into. Being incredibly confident and sure of himself, he can come off as a bit arrogant to the rest of the students, but he isn't really.

## Abilities

* **Artistic Ability**: Erik's older brother used to teach him how to draw when he was 10 years old, but stopped since his brother had gotten busy with work, so Erik focused on drawing animals instead of buildings and eventually he got good at drawing animals and wanted to start drawing fictional characters.
* **Hand-to-hand Combatant**: Erik learned how to fight using step-by-step videos on how to do hand-to-hand combat. He knows how to feet swipe, dodge and just about everything that's involved in hand-to-hand combat.

### Quirk

* **Frost Fire**: Erik can emit light blue flames that, instead of being hot, are cold and can cause frostbite. If Erik puts enough energy, it can freeze the place around it. The quirk is boosted in the winter.

#### Super Moves

* **Freeze Dance**: By moving so elegantly while in combat, it looks like Erik is dancing. He freezes everything around him, including the opponent.
* **Ice Dragon**: Making dragons out of ice and manipulating them to attack the opponent.

#### Weaknesses

When being used, Erik is incapable of focusing on other things because he has to be focused on his energy to use the quirk.

### Stats

Erik Hutzon's stats, according to the creator.

## Trivia

* Erik's first name comes from the Old Norse ei, meaning "ever" or "always" and ríkr meaning "ruler".
Emi Machida

**Emi Machida** (町田 恵美 *Machida Emi)* She always carries a hand puppet named **Yoshinon** (よしのん, *Yoshinon*), which she values as her hero.

## Emi Machida

(町田 恵美)

Emi Machida

## Biographical Information

### Alias

The Witch Bunny Hero: Wisteria! (ウィッチバニーヒーロー：藤 !)

## Status

### Fighting Style

Martial Arts, Close-Range and Long-range.

## Portrayal

### English Voice

Tia Ballard

Appearance

Emi has the look of a young little girl, who looks about a 13 or a 12-year-old which she sometimes gets bullied of or mixed up with. She has hip-lengthed long blue curled hair and doe blue eyes. In her hero costume, She wears a short white dress under a large green raincoat that has a tail with a pink ribbon attached to it, with a pair of rabbit-ear hood and holds her rabbit puppet, Yoshinon, in her left hand. Her preferred form of a civilian appears to be sundresses along with boots that match her raincoat, or just an oversized pink sweater which shorts and yellow rain boots.

Yoshinon

Yoshinon is a mischievous white rabbit puppet that Emi always holds in her left hand. Yoshinon's right eye has a black button with a brown band that resembles an eyepatch, while its left eye is a tiny pink dot. She can be very annoying, and Emi has to cover her mouth or hit her in the head when she sometimes speaks rudely.

Personality

Emi is described as being a shy yet kind young girl and is far more passive compared to most of the other people, Emi was withdrawn to the point of being unable to articulate full sentences or express herself well, instead of having her alter ego, "Yoshinon," speak for her. However, while this certainly wasn't a healthy way of living, it did at least help keep her mental state somewhat stable.

Throughout the story, Emi slowly begins to improve her communication skills and learn how to integrate herself into society and in battle.

Power & Abilities

*Bunny Magic (* バニーマジック) is an emitter type of quirk that comes from Yoshinon and Emi.

This allows the user to be 5x strong and faster than the normal human, have great hearing, can jump higher, and can control magic to make energy balls, shields, spells, and can use it to float.

Drawback: Using magic too much can tire the user out

Fire Spell: *Sagittarius!:* **This spell allows Emi to create, shape, and manipulate fire with her broom, which drains her energy at a 4x level.**

 Water Spell: *Aquarius!:* **This spell allows Emi to create, shape and manipulate water with her broom, this spell drains her energy to 2x level.**

Earth Spell: *Capricorn!:* **This spell allows Emi to create, shape and manipulate earth (mountain, boulder, sand or dust), dirt, soil, etc. which drains her energy to 5x level.**

Air Spell: *Gemini!:* **This spell allows Emi to create, shape, and manipulate air. Which drains her energy to 3x level.**

Shooting Conjuring!: *Aphrodite Contemplation!:* **She creates a huge heart with small white wings, which her final move lets out a huge rainbow beam. then, makes her go into unconsciousness**
Finstincts Dominion

(WIP) Finstincts Dominion is the nightclub owned by Daft Finstinct. It is a place where Pro Heroes and Villains alike come to do all sorts of shady things, it is notorious for being all sorts of shady, it is located in a dark alleyway in one of the richest parts of Japan and used for illegal trades and practices, it is also used as the main base of The Lads used primarialy as a scouting location for the crew to spy on their next targets, it is an elegant place that can be described as dark and secure, Finstinct bought the club 5 years after he moved to japan, rumors about the club are vast ranging from a rumor that the club was won in a fight to the death to the rumor that the club has a mind control field around it which is kinda half true. The club is coated with a pheramone field created By (Placeholder) to attract people.

### History

The Club Was Founded In 2417 By Daft Finstinct as a money raising venture and front for his hero killing operation. it started off pretty bare bones but then evolved into a dark and ominous place, it has a reputation as quite a dangerous place with a high amount of criminal organisations hanging out there.
Devil Nova

Devil Nova is a mutant type quirk which allows the user to create shock waves, radiation, and or plasma from any part of the users body which can cause small to major damage depending on either, how much force they have absorbed, or how much energy the user expends, the User of this quirk is able to absorb kinetic force and has a resistance to radiation but cannot absorb force while creating shock waves. If the user expends too much energy, the user cannot move.

## Strengths

User can create shock waves, and has the ability to absorb kinetic force, as well as a resistance to radiation

## Weakness

User cannot absorb kinetic force while creating shock waves, if user uses to much energy the user cannot move. While the user has a resistance to radiation they are not immune
Enhancement

**This page is a property of Black Dwarf Star. If anyone takes anything from this page without his permission, he will seek sweet vengeance upon *you*. Thank you for your compliance.**

**Enhancement** (強化 *Kyōka*) is the Quirk of Jason Martin.

## Description

Enhancement grants the user a peak human body for someone of their age as a base level, as opposed to needing to reach that level through training. This grants the user superior strength, speed, stamina, and flexibility from enhanced muscle tone and a decrease in the production of fatigue toxins. Other than that however, the user can easily be outclassed by other strength-enhancing Quirks and is overall considered a weak ability on its own. However, peak human physical condition is only the minimal strength level of the user, and can be increased through physical exercise and training, just like a normal human's body.

## Usage

Jason primarily uses this Quirk to enhance his skill in acrobatics and hand-to-hand combat. This allows him to maintain an advantage in battle, striking his opponent several times while avoiding damage at even close range. He's faster, stronger, and more flexible than the average man, and increases his already strong physical skills through further physical training.
Eri Aizawa

(Edited into more detail by Layla 243567 aka Layla, original creator Cangse Sanren aka Taylor)

## Biographical Information

### Hero Name

* Eri-Chan (by Hitoshi and Izuna)
* Snowball (by Katsuki)

## Status

### Family

* Unnamed mother (disowned)
* Unnamed father (deceased)
* Hizashi Yamada (adopted father)
* Shouta Aizawa (adopted father)
* Hitoshi Aizawa (oldest adopted brother)
* Katsuki Aizawa (older adopted brother)
* Izuna Aizawa (older adopted sister)

**Eri Lilian Aizawa** (相澤えり, *Aizawa Eri*) is the youngest adoptive child of Shouta Aizawa and Hizashi Yamada and the youngest adoptive sister of Hitoshi, Katsuki, and Izuna. After being rescued from Kai Chisaki, Eri had formed a parental sibling bond with Katsuki, Izuna, and Hitoshi, and after convincing their parents, she was adopted into their family.

## Appearance

Eri is a small, young girl with pale blue-grey hair and red eyes. She has a small horn on the upper-right side of her head, this horn appears to grow in conjunction with her Rewind Quirk. Due to Overhaul's experiments of disassembling and reassembling her, she has a number of scars across her arms.

## Quirk

Rewind (きし/巻き戻し *Maki Modoshi*?)

Eri's Quirk allows her to rewind the state of a living being, this includes her reverting a person's age and, as shown with her father, being able to rewind a person out of existence.

She is able to use this power to revert injuries as well as allow Midoriya to use One For All: Full Cowl - 100% by preventing the power from harming him. Aizawa also remarks that Rewind could be used to help restore Mirio's Quirk. When active, an unknown energy flows from the horn on Eri's head. This Quirk was not present in Eri's blood line and is instead a result of an extremely rare genetic mutation.

Due to her young age, Eri has no control over her Quirk and fears it harming others. It's dangerous power makes it difficult to train, given that it can only be used on living beings. After training with the help of Aizawa, Eri was able to use Rewind with success by practicing on bugs and lizards. At Mirio's request, Eri successfully restored his Quirk.
Energy Bound

## Quirk: Energy Bound

This quirk allows the user to absorb any type of energy directed at them; for an example, if someone throws a punch at the user, the energy from the punch gets absorbed into the user and the user can redirect the energy right back to the sender.

The weakness for the quirk is other absorbing quirks, other quirks that can absorb will make the user sick and might make the user of the quirk throw up.

(Work in progress)
Etheria Phantasma

**Etheria Phantasma** (エーテリアファンタズマ *Ēteriafantazuma*) is a quirk used by Musashi Watanabe. It, alongside Overhaul, is one of the parent quirks of Kei Yamagishi's Aura Restructure.

## Description

Etheria Phantasma allows its user to harness their own aura, sometimes referred to as Ki or life energy, and turn into a more physical construct, which the user can alter, shape and manipulate as they please.

With this ability, Cassiopeia is able to create constructs such as gauntlets, whips, swords, and several other forms of weaponry, but can also utilize her quirk for defensive capabilities.

### Weakness

In order to harden the users aura to a point of tangibility, they need to have a "strong will that burns within their very soul". In other words, it can only operate if the user has a strong fighting spirit.

Additionally, the users mental state factors in to the control and activation of the quirk, meaning that mental attacks could render the user effectively powerless.

## Named Techniques

* **Empowerment**: The base for all of Cassiopeia's other techniques. It heightens her physical statistics through the use of her aura. Upon activation of Empowerment, her body emits a glowing energy that changes color based on how much of her aura she is outputting.
	+ **Crux**: Cassiopeia creates several rings from her aura that surround her arm before rushing at the opponent and punching them. Before the hit lands, the rings then burst forward and release extreme pressure, adding extra force to the attack.
	+ **Gemini**: Cassiopeia uses her aura to bolster her speed dramatically and then bolts around in unpredictable patterns before assaulting her opponent with a barrage of punches and kicks from all angles.
	+ **Volans**: Cassiopeia leaps into the air, using her aura to bolster her jumping capabilities, and then jumps off of a small platform of aura towards her opponent while spinning to add momentum to an already devastating kick.
	+ **Canes Venatici**: Cassiopeia creates hundreds of bullet-sized orbs from her aura. She then rushes her opponent with punch that sends them flying and chases after them before assaulting them with the orbs.
	+ **Draco**: Cassiopeia knocks her opponent into the air before leaping after them on platforms of aura, assaulting them with several hits that knock them higher into the sky, before finishing off with a downward punch that sends them barrelling to the ground.

## Ultimate Moves

* **Absolute Release**: Cassiopeia pushes her quirk to its absolute limit, boosting her speed, strength, agility and durability to their pinnacle. It is used as a final attack, as the price paid for the activation of this ability is the user's life, as the user's body continually heats up from the intensity of their aura, cooking them from the inside-out.
	+ **Andromeda**:
	+ **Cassiopeia**:
Ethan Kelly

"*???*"

"*Leg Day? Everyday.*"
—**Kon**
**Ethan Kelly** (ケリー イーサン, *Kerii Iisan*?) is a Pro-Hero, operating under the name of the **Easter Bunny** (兎の歓(イアスター バニー), *Usagi no Kan*?, lit. "Rabbit of Joy"). He is member of the esteemed Hero Agency known as HOLIDAY, and despite his age, has become a rather respected member amongst the agency.

## Relationships

* Family
* HOLIDAY
* Others

**Autumn Winifred** (ウィニフレッド オータム, *Winifureddo Ootamu*?) is a fellow member of HOLIDAY and...

## Battle Prowess

### Quirk

**Leg Day** (凄く強い下脚(レグ デー), *Sugoku Tsuyoi Kakyaku*?, lit. "Immensely Powerful Lower Limbs") is an Emitter-Class Quirk that quite simply grants Ethan immensely powerful legs. They allow him to jump great heights and distances, great speed, and break through many materials with the sheer strength granted to his legs from his Quirk.

Ethan can, on average, jump 927 inches into the air from a standing position, which is around 57 feet off the ground. This is incredibly high, especially when one realizes that Ethan can also make himself land back on the ground faster, by moving around his center of gravity while at the apex of his jump. Ethan can also cover great amounts of speed in a short amount of time. Ethan can cover 200 meters in around 3.21 seconds, making his speed an outstanding 62.31 meters a second. In terms of leg strength, Ethan can press 10860 pounds. This strength lets him break through many, many objects with ease. However, over his career he had determined that the most powerful feat is the force he can have his legs exert with a single kick; an immensely high amount of force of 1.5 million newtons.

However, there are a few weaknesses to this Quirk. For one, they may have increased leg strength and durability, but they are still legs. As such, Ethan can develop leg cramps, making it immensely painful for him to continue in combat. In addition to this, Ethan's legs are much more fragile when his Quirk is not active. As such, Ethan walks with a cane when his Quirk is not active.

## Trivia

* According to Ethan's databook;
	+ Ethan has an Australian accent.
	+ Ethan...
Empathy

## **Description**

Allows the user to form a bond between two living beingsthe user can be one of these beings.

Any damage done to one being in the bond will be replicated on the other being.

If targets have signifficantly differed physiologies the nearest equivalent damage will be replicated.

Targets will also have a general sense of the other's intentions.

Each target will also feel and emotions the other is feeling with equal intensity.
Flight

Flight (フライト, Furaito) is an Emtter-type Quirk used by Hideo Hatano-Jones and also used by Selina Sarutobi

## Description

Even though the name implies it only has one function, this Quirk is quite complex. The foundation of the Quirk lies in the fact that yes, it does allow the user the power to fly without any outside influence. Due to the mixture of carbon dioxide, nitrogen, and oxygen molecules generated from his body, The user can virtually make himself as light as air, by converting this composition into all of their cells, hence, their weightlessness.

At the same time, the user can will the composition of molecules to any part of their body, allowing for the use of Aerobatics and other light-weighted maneuvers.
Esper

This article, **Esper**, belongs to **NoblestMessySoda**. So please do not edit or add anything without asking for their permission. If you want to ask for permission, you can send a message to the message wall or comment under the said page.

## Section Header

### Quirk Range

Long Ranged
 Short Ranged

## First Appearence

### Debut

Boku no Hero Academia : A World to Behold

## Description

Along with **Void**, Yukari posses properties of an Esper. This isn't a separate quirk, but more as a branch down from the original. Esper allows her to fly through the air, with darkness energy from her hands. Though, she's able to move objects with it later in the manga.

## Special Moves

The main purpose of Esper, is area control. Being able to lift, and manipulate objects in the area, even being able to destroy nearby buildings. She also has the power to fly around with darkness, making her hard to catch. Though, this is in no way, overpowered, since she can only maintain Esper for about 30-34 minutes. And the longer she uses Esper, the more her body drains it's own life force, meaning she has to rest for about 3-4 days, if she overuses it.

### Long Ranged

**Esper Form :** To activate Esper as her current "quirk", Yukari encases her body in a dark aura, before expelling it, unleashing a large shock wave. A purple glow forms around her body, her hair becoming a bright purple (except for the black part). In this form, she has more speed, opposed to Void.

* **Telekinesis :** Yukari possesses telekinesis, allowing her to lift, and manipulate non-living entities. Though, if she practices more, she could levitate humans. This ability is very strong, allowing herself to raise even large buildings (causing mass fatigue).
	+ **Mind Read :** Though not refined, Yukari is able to read the minds of her enemies. But, this requires a heavy amount of concentration, meaning that she sometimes, can't even fight.
	+ **Flight :** Yukari possesses the ability to fly, moving at very high speeds. Even catching up to Kairu's Quick Step many times.

### Short Ranged

**Esper Form :** To activate Esper as her current "quirk", Yukari encases her body in a dark aura, before expelling it, unleashing a large shock wave. A purple glow forms around her body, her hair becoming a bright purple (except for the black part). In this form, she has more speed, opposed to Void.

Yukari hasn't trained much with the Short Ranged "mode", meaning she has no special moves.
Cremation

#### Quirk:

Cremation is an emitter type quirk that allows the user to produce and control extremely volatile black flames. Its user is unknown.

#### Basic Description:

This quirk allows the user to produce and control volatile black flames that grow in strength exponentially when exposed to ambient energy particles in whatever it is burning. The user can feed their own blood to their flames to give them a blood red outline and double their destructive capabilities.

#### Awakening:

Once this quirk is awakened, the user’s temperature limit is doubled, the flames potency doubles, the blood related strength doubling effect is doubled, this quirk’s range doubles, and the user’s overall control over their flames quadruples. With this new level of control over their flames, the user can endow themselves with a cape of black flames without setting their clothes alight, they can take flight with wings made of black flames, and they can fire precision bullets made of black flames. The user is now able to make autonomous creatures using their flames. These flame creatures can be any shape, but they can’t be bigger than seven feet tall or eight feet long. These creatures are also naturally hostile, so if they leave this quirk’s area of effect, they will run wild and torch anything that moves with black flames. They can also gain sentience if they have been around for a while and they don’t age, but they can never learn to speak since flames don’t have vocal cords. The user can’t make more than ten of these flame creatures at once. They can increase how many they are able to make through training, though it will be extremely difficult to do.

#### Limitations and Side Effects:

All of the user’s cells are coated with a secondary membrane surrounding the cell membrane that makes them immune to the user’s fire and temperatures up to 2,500 degrees Fahrenheit. Overusing the black flames causes the glucose in the user’s blood to vaporize and rapid increase in their body temperature. The only things that the flames can’t gain a strength increase from burning are air and cold water. The user can extinguish their flames telepathically, but once the blaze those flames create reach a certain size the user can’t do anything to extinguish them. The flames will go out instantly once trapped in a vacuum. The black flames must be continuously fed blood in order for the flame strength doubling effect and blood red outline to last. This quirk’s radius of effect is about two miles.
Energy Shroud

A Transformation-class quirk who's user has not been revealed (TBA), Energy Shroud (赤い皮, Akai Kawa. Lit. "Red Skin"). Chunking off a bit of the user's life force to transform into varying tiers of the quirk, Energy Shroud is a powerful, yet dangerous quirk.

## Description

Energy Shroud draws from the years a user has (At least 3 in order to transform) in order to activate, snipping at the lifeline. The amount of life-force required rises with higher tiers, with the maximum tier (The one in the picture) requiring 6 years off.

While it can draw from life-force, the user can also choose to draw from their Stamina, with the drawback being a slightly weaker transformation, as well as faster fatigue rates if the user has poor endurance.

A user can subconsciously choose whether to use life force or stamina to activate the quirk.

## Weakness

The quirk chunks off the amount of years a user has, so it's rather dangerous in the long run not only for the targets, but for the user. It's alternative energy, user stamina, does not max it out and work from there, but uses the existing energy that the user has to maintain the form.

Overuse of the quirk, when drawing from life, will cause regular vomiting, coughing up blood, as well as decreased effectiveness of the quirk. If drawing from stamina, overuse will cause lower endurance, visible bags under the eyes, as well as muscle cramps. The life overuse cannot be compensated or reduce, but for stamina, eating or getting some rest help. The effects only hit when outside of the transformation, and amplify with any more uses beyond 4
Emotion Control

Emotion Control (感情制御 *Kanjō Seigyo*) is the quirk possessed by Kyokan Funiki

## Description

Emotion Control allows Kyokan to sense and manipulate the emotions, including feelings, moods and their affects, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level.

### Weakness

Kyokan will feel the same emotion, and can only work for about 30 minutes

## Usage

Kyokan uses this quirk when he knows that he will most likely would use his actual quirk just to get a level above his opponent, and to just make him feel better
Examine

**Examine** is an Emitter-type Quirk that allows its user Ron Ronald to inspect an enemies powers at will.

## Quirk Description

### Quirk Range

All Ranges

By looking at his opponent from a far distance, Rons' eye sclera can turn green at will, and see that persons Quirk powers and abilities just by looking at them. Via the color vision of his eyes being dark-green. And the font being characterized as the typography font.

## Strength

* By looking at the opponent or opponents from a far distance, Ron can see another persons Quirks powers and abilities just by looking at them.

## Weakness

* If not focused on the enemy for a certain amount of time, the users eyes will cause them to go blind.
* The user has to look in one direction to examine that persons' Quirk. If not the Examine will be rendered useless.

## Trivia

* The way his eyes work for analyzing his opponent or opponents Quirk powers and abilities is very similar to how a scouter works from the *Dragon Ball* series. Being able to see a persons' health, and power level ki stats in the typography font.
* His Quirk Examine is named after the secondary signature move of Elegosts from *The Lord of The Rings: The Third Age*. Which allows him to inspect an enemy more closely.
Emergency Exit Iida!

***This article, 'Our Friendship: Emergency Exit Iida!', belongs to Brxccoliuwu & LunariaAsmr. Please DO NOT edit without either of the creators permission. Thank you ^^***

As Ono and Kisaki were walking to U.A., they saw a crowd of news reporters around the school.

"How's it like with All Might as your teacher?" a news reporter asked, shoving a microphone in Ono's face.

"Fuck off." Ono grumbled, pulling Kisaki with her and walking away.

Ono was not having a good morning. She didn't sleep because she was playing video games, she didn't have breakfast, and she didn't study for a test.

"Ochan...is something the matter?" Kisaki asked in her sweet-sounding voice, making Ono feeling more comforted by just hearing it.

"Just a bad morning is all." Ono replied.

"I can help you if you want." Kisaki offered kindly with the same emotionless expression as ever.

"How?" Ono asked.

"By singing a song. You like my voice, don't you?" Kisaki asked in her sweet, calming voice, putting Ono at ease with her voice alone.

Ono smiled slightly. "Thank you.."

"For what?" Kisaki asked, tilting her head to the side cutely.

"Everything." Ono said softly. "You make everything better."

Kisaki stared at Ono with her same emotionless face and nodded. "Alright. If you say so."
Flame Creation

'*Flame Creation*  is the Quirk used by Kanami Sarutobi.

## Description

With Flame Creation Kanami can bend fire to his will and create weapons out of fire and most commonly uses a Kunai Made of flames

### Super Moves

* ’’Flame Clone’’: Kanami can create clones of himself or anyone out of flames but it takes a massive amount of energy so he can only make 5 at a time.
* ’’Inferno Sphere’’: Kanami makes 16 clones of himself and they all combine their power to make a massive sphere of flames
* ’’Flame Bomb’’: He can make things he has created explode into more flames
* *Flame dragon*:He slams his hands on the ground and creates a dragon made of flames
	+ *Inferno* he makes a sort of forcefielc of fire around himself

* *Final flame* Kanami focuses all his energy into one massive inferno that's so hot it turns blue

### Weaknesses

* If Kanami is in a grassy area sometimes his flames can get out of control
* If he overuses his quirk his hands can feel as if they're on fire
* If he creates many things his hands can get set on fire
Exchange (MHA:OS)

**Exchange** is the Quirk of Vincent London.

## Description

Exchange gives the user the ability to trade properties of objects, substances, and surfaces by making contact with two at once with each hand. The properties that can be exchanged include:

* Color
* Size
* Weight
* Temperature
* Material
* Moisture level
* Matter state

Additionally, Vincent is able to absorb kinetic energy with one hand and rerelease it through the other. He is able to delay the release by up to ten seconds. The initial force from absorption is dampened significantly.

### Weakness

Exchange may not function properly depending on the physical nature of the two things between which properties are being switched. For instance, liquids can be frozen and solids can be liquified simultaneously via a switch in state of matter, but the surface material of the solid and liquid cannot be switched. Additionally, Exchange does not work with gases, due to them being mostly intangible.

Though the impact from kinetic forces is dampened, it is not eliminated, meaning Vincent can still sustain injury from utilizing his reflecting ability.
Ernesto

'**This page is the property of Camaror, so please don't modify it. Thank you and enjoy your reading !'**

"*Ernesto is a real businessman, always finding the good opportunity in the best moment possible, that's why he'll be a great ally in our project, him and his great organization !*"- Enigma , talking to the members of the Claw after the meeting with the Quirk Dealing Company.

Ernesto is the leader of the Quirk Dealing Company which he founded himself through the use of his quirk. At first he began to buy quirks from homeless people or people who wanted to get rid of their quirk by using his, and then he began selling it to the most offering people by swaping quirks they aren't satisfied with for better ones in their eyes. This business allowed him to have an even greater fortune and now he travels to developping countries to buy powerful quirks in order to sell them to anybody having enough money for it. He possesses an emitter-type quirk called Deal .

## Abilities

Coming soon.

Ernesto's stats, according to the creator.
Drowsy David

Drowsy David is a pro hero that previously graduated from UA.

## Biography

David has brown bed hair, constantly has bags under his eyes, and wears a mask over his forehead, which he pulls down to activate his quirk. His hero uniform is lazy, as it is literally his pajamas.

He is constantly drowsy and cranky, relative to his sleep schedule.

## Quirk

His quirk is "Dreamscape". Dreamscape allows David to fall asleep on command. While asleep, whatever he is dreaming of will be sent into the real world. He still responds to external forces, like being attacked or being told what to dream of, and he responds accordingly.
Flash

**This article, Flash, is the sole property of Ripcord, and as such this article cannot be mentioned, used, or even edited, without permission. Thank you for your cooperation.**

**Flash (**フラシュ Furashu**):** is a Quirk used by Gozu Sontara

## Description

This Quirk allows Gozu to emit a sudden bright flash of light from his hands at will.

Gozu is able to use the flash of light to warn enemies of his presence, blind his opponents, signal allies, and release long range orbs of light. Due to Gozu's ingenuity and adaptiveness, flash tends to be a very tricky Quirk to overcome.

The less amount of light there is to Gozu's surroundings, the brighter the light becomes during the flash. Such as during the day time when the sun is up the brightness of the light isnt as bright but is still bright enough to hide his presence momentarily, however during the night time where there is very few lights around, the brightness of the flash is much greater.

The size of the light emitted from the flash also depends on his hands. Should he emit light from one finger releases a tiny flash of light that's bright enough to be seen from a distance but not enough to blind a target, should he use the entire palm of his hand releases a massive flash of light capable of blinding the targets.

Gozu is even capable of shooting an orb of light to a mid range which will then explode into a bright flashing light.

Although the Quirk may seem harmless during a battle, it can be fatal if not used carefully. Depending on the brightness of the flash when used at its full power, it is capable of permanently blinding the target used on it.

As the true strength of the Quirk may seem unavoidable, a target is able to avoid getting blinded by the flash of light by preparing for the sudden flash and tightly closing their eyes. Once the eyes are tightly closed the eyes are unaffected by the blinding flash of light. Otherwise they would have to cover their eyes with something that would make the flash unseeable

Gozu is the only man not affected by the abilities of his own Quirk.
Embodiment

## Description

This quirk allows them to create traits such as strength. They can take there virtues and sins and create them into a representation of what is such as a strength trait and make it into a muscular dude or creature. This quirk can also give people traits like reflexes, but they have to be mental or the person could die do there body structure being changed ( Only on other people.) When the person wants to they can put all there virtues and make aura around them. This aura is pretty much the essence of the Virtues/Traits or Sins. This aura can change shape making appendages or weapons.

Can Manipulate : Traits, Virtues and Sins. ( In Case you're confused )

## Weaknesses

No Talent - The person has no traits this quirk is almost useless.

Will - This quirk uses the will to create things so if the person has a weak will such as running away from things easily.

Emotions - Depending on the emotion of the user the power may back fire such as anger will make the power go out of control.
Flame Demon

## Information

Flame Demon is a quirk that allows the user to consume none organic matter and break it down inside of their body. The breaking down of the none organic matter releases a massive amount of energy. That energy is converted into fire and released from their body as flames. The user can then manipulate the flames to a small degree, and they gain immunity to heat.

## Strengths

Can break down none organic matter and turn it into fuel for their fire. They are immune to heat.

## Weakness

If the user of flame demon consumes organic matter when drawing in fuel for their fire the user gets a backlash. They take on a extreme allergic reaction that causes them to dry heave, and lose control of their powers.
Dollie Akuia

This Page Belongs to Doll\_Hearts Please dont edit unless you have permission

>
>
> “
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> *I wish my quirk was normal like you guys*
>
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> ”
> — *Dollie to class 2-A*
>
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>

Dollie Akuia (ドリー・アクイア, Dollie Akuia) a Dropout at UA high school she is Dropped out

## Background

### Family history

Her family is one of a kind her mother Keria Akuia has the power of rainbow (V-2) another power that rare

Her Uncle hates her cause he is the only one quirkless
Enchanted Spider

**This page is a property of OrionEion. If anyone takes anything from this page without his permission, he appear befor you and who knows what might happen next. Thank you for your compliance.**

Enchanted Spider is the Quirk used by Eve Gorgon.

## Description

The quirk allows the user to create spiders from their body, each of them having different abilities. The limit to the spiders they can create is unknown, but it is estimated to number above the billions. Creating spiders consume stamina and the amount of stamina consumed depends on the type of spider.

* **Black Spiders:** This spiders are the strongest spiders in the quirk arsenal. When placed into an individual, the user gain perfect control over them and gain the ability of the individual, capable of using it whenever they pleases. The spiders cannot be extracted, but can be destroyed by a certain frequency, killing the person who had the spiders in them. When the host of a spider is killed, the user lose the quirk they gained from that host. They don't gain any adaptations or training from copying a Quirk, meaning that their body will not be as well-adapted for the use of a stolen Quirk in comparison to its original user.
* **Gray Spiders:** These spiders are easiest to create, used for information gathering, and Mary have the ability to see and hear through these spiders.
* **Brown Spider:** After entering someone's body, the user gain the ability to control them, look into their memories, see through their eyes, and hear through their ears.
* **Spider Transformation:** The user can transform into any type of spider they pleases. They can even transform into a hybrid of spider and human.