Alignment

## **Alignments**

Below are the bases of personality types. This is what you will base
how your rpc will react in situations, how your rpc will grow, how they
will act, etc. For example, your rpc will not choose to murder innocent
people if they have a **Lawful Good** personality base. **Choose carefully**,
 once your first role-play session has been started you may not change
(Unless a significant event changes your rpc; contact a council member
for more information on the subject.)

## Explanations

### ***Lawful Good***

A Lawful Good character typically acts with compassion, and always
with honor and a sense of duty. A Lawful Good nation would consist of a
well-organized government that works for the benefit of its citizens.

Lawful Good characters may sometimes find themselves faced with
the dilemma of whether to obey law or good when the two conflict - for
example, upholding a sworn oath when it would lead innocents to come to
harm - or conflicts between two orders, such as between their religious
law and the law of the local ruler.

### ***Neutral Good***

A Neutral Good character is guided by his conscience and typically
acts altruistically, without regard for or against Lawful precepts such
as rules or tradition. A Neutral Good character has no problems with
co-operating with lawful officials, but does not feel beholden to them.
In the event that doing the right thing requires the bending or breaking
 of rules, they do not suffer the same inner conflict that a Lawful Good
 character would.

### ***Chaotic Good***

A Chaotic Good character favors change for a greater good, disdains
bureaucratic organizations that get in the way of social improvement,
and places a high value on personal freedom, not only for oneself, but
for others as well. They always intend to do the right thing, but their
methods are generally disorganized and often out of alignment with the
rest of society. They may create conflict in a team if they feel they
are being pushed around, and often view extensive organization and
planning as pointless, preferring to improvise.

### ***Lawful Neutral***

A Lawful Neutral character typically believes strongly in Lawful
concepts such as honor, order, rules and tradition, and often follows a
personal code. A Lawful Neutral society would typically enforce strict
laws to maintain social order, and place a high value on traditions and
historical precedent. Examples of Lawful Neutral characters might
include a soldier who always follows orders, a judge or enforcer that
adheres mercilessly to the word of the law, and a disciplined monk.

Characters of this alignment are neutral with regard to good and
evil. This does not mean that Lawful Neutral characters are amoral or
immoral, or do not have a moral compass, but simply that their moral
considerations come a distant second to what their code, tradition, or
law dictates. They typically have a strong ethical code, but it is
primarily guided by their system of belief, not by a commitment to good
or evil.

### ***Neutral***

A Neutral character represents Neutral on both axes, and tends not to
 feel strongly towards any personality base. A farmer whose primary
overriding concern is to feed his family is of this base. Most animals,
lacking the capacity for moral judgment, are of this base since they are
 guided by instinct rather than conscious decision. Many roguish
characters who play all sides to suit themselves are also of this base
(such as a weapon merchant with no qualms selling his wares to both
sides of a war for a profit).

Some Neutral characters, rather than feeling undecided, are
committed to a balance between the alignments. They may see good, evil,
law and chaos as simply prejudices and dangerous extremes.

### ***Chaotic Neutral***

A Chaotic Neutral character is an individualist who follows his or
her own heart, and generally shirks rules and traditions. Although they
promote the ideals of freedom, it is their own freedom that comes first.
 Good and Evil come second to their need to be free, and the only
reliable thing about them is how totally unreliable they are. Chaotic
Neutral characters are free-spirited and do not enjoy the unnecessary
suffering of others, but if they join a team, it is because that team's
goals happen to coincide with their own at the moment. They invariably
resent taking orders and can be very selfish in their pursuit of
personal goals. A Chaotic Neutral character does not have to be an
aimless wanderer; they may have a specific goal in mind, but their
methods of achieving that goal are often disorganized, unorthodox, or
entirely unpredictable.

### ***Lawful Evil***

A Lawful Evil character sees a well-ordered system as being easier to
 exploit, and shows a combination of desirable and undesirable traits;
while they usually obey their superiors and keep their word, they care
nothing for the rights and freedoms of other individuals and are not
averse to twisting the rules to work in their favor. Examples of this
alignment include tyrants, undiscriminating mercenary types who have a
strict code of conduct, and loyal soldiers who enjoy the act of killing.

Like Lawful Good, Lawful Evil characters may sometimes find
themselves faced with the dilemma of whether to obey law or evil when
the two conflict. However, their issues with Law versus Evil are more
concerned with "Will I get caught?" versus "How does this benefit me?"

### ***Neutral Evil***

A Neutral Evil character is typically selfish and has no qualms about
 turning on their allies-of-the-moment, and usually makes allies
primarily to further their own goals. They have no compunctions about
harming others to get what they want, but neither will they go out of
their way to cause carnage or mayhem when they see no direct benefit to
it. They abide by laws for only as long as it is convenient for them. A
villain of this base can be more dangerous than either Lawful or Chaotic
 Evil characters, since she or he is neither bound by any sort of honor
or tradition nor disorganized and pointlessly violent. Another valid
interpretation of Neutral Evil holds up evil as an ideal, doing evil for
 evil's sake and trying to spread its influence.

Examples are an assassin who has little regard for formal laws
but does not needlessly kill, a henchman who plots behind her or his
superior's back, or a mercenary who switches sides if made a better
offer. An example of the second type of Neutral Evil would be a masked
killer who strikes only for the sake of causing fear and distrust in the
 community.

### ***Chaotic Evil***

A Chaotic Evil character tends to have no respect for rules, other
people's lives, or anything but their own desires, which are typically
selfish and cruel. They set a high value on personal freedom, but do not
 have any regard for the lives or freedom of other people. They do not
work well in groups, as they resent being given orders, and usually
behave themselves only out of fear of punishment.

It is not compulsory for a Chaotic Evil character to be
constantly performing sadistic acts just for the sake of being evil, or
constantly disobeying orders just for the sake of causing chaos. They do
 however enjoy the suffering of others, and view honor and
self-discipline as weaknesses. Serial killers and monsters of limited
intelligence are typically Chaotic Evil.