ProjectKorra

WIP there will be a description thing here at somepoint :

You are only able to choose one element, and this is a permanent choice which is done with **/b choose (element)**. You can add additional sub-elements with **/b add (sub-element)**. You can also instead do **/bendinggui** if you wish to do it in a GUI. If you wish to find more information about abilities while ingame, you can do commands such as **/b display (element)** or **/b help (ability/combo/passive)** to view ingame descriptions.

### Types of Bending

* **Airbending**
	+ *~~Flight~~ `**[DISABLED]**`*
	+ *Spiritual Projection*
	+ *Sound*
* **Waterbending**
	+ *Bloodbending*
	+ *Healing*
	+ *Icebending*
	+ *Plantbending*
* **Earthbending**
	+ *Metalbending*
	+ *Sandbending*
	+ *Lavabending*
* **Firebending**
	+ *Lightning*
	+ *Combustion*
	+ *Blue Fire*
* **Chi Blocking**
* **Avatar `[Will initially be randomly selected, then passed on to a player who kills the avatar.]`**

## Air Bending

Air is the element of freedom. Airbenders are natural pacifists and great explorers. There is nothing stopping them from scaling the tallest mountains and walls easily. They specialize in redirection, from blasting things away with gusts of winds, to forming a shield around them to prevent damage. Easy to get across flat terrains, such as oceans, there is practically no terrain off limits to Airbenders. They lack much raw damage output, but make up for it with with their ridiculous amounts of utility and speed.

### Abilities

##### AirBlade

With this ability bound, Left-Click to shoot a strong blade of air at your targets doing some damage!

##### Airblast

* *(Push) Left click while aiming at an entity to push them back.*
* *(Throw) Tap sneak to select a location and left click in a direction to throw entities away from the selected location.*

AirBlast is the most fundamental bending technique of an airbender. It allows the bender to be extremely agile and possess great mobility, but also has many utility options, such as cooling lava, opening doors and flicking levers.

##### AirBreath

To use, hold Sneak (Default: Shift) to release a strong breath of wind knocking your opponents back. This ability also has a longer range and stronger knockback while in AvatarState!

##### Airburst

* *Sphere) Hold sneak until particles appear and then release shift to create air that expands outwards, pushing entities back. If you fall from great height while you are on this slot, the burst will automatically activate.*
* *(Cone) While charging the move with shift, click to send the burst in a cone only going in one direction.*

AirBurst is one of the most powerful abilities in the airbender's arsenal. It allows the bender to create space between them and whoever is close to them. AirBurst is extremely useful when you're surrounded by mobs, of if you're low in health and need to escape. It can also be useful for confusing your target also.

##### AirGlide

While falling, tap Sneak for a slow and steady descent, tap Sneak again to stop gliding.

##### AirPunch

Left-Click in rapid succession to punch high desnity packets of air at enemies to do slight damage to them. A few punches can be thrown before the ability has a cooldown.

##### Airscooter

* *Sprint, jump, and left click while in the air to activate air scooter. You will then move forward in the direction you're looking.*

AirScooter is a fast means of transportation. It can be used to escape from enemies or confuse them by using air scooter around them.

##### Airshield

* *Hold sneak and a shield of air will form around you, blocking projectiles and pushing entities back.*

AirShield is one of the most powerful defensive techniques in existence. This ability is mainly used when you are low health and need protection. It's  also useful when you're surrounded by mobs.

##### Airspout

* Left click to activate a spout beneath you and hold spacebar to go higher. If you wish to go lower, simply hold sneak. To disable this ability, left click once again.

This ability gives the airbender limited sustained levitation. It allows an airbender to gain a height advantage to escape from mobs, players or just to dodge from attacks. This ability is also useful for building as it allows you to reach great heights.

##### Airsuction

* *(Pull) Left click while aiming at a target to pull them towards you.*
* *(Manipulation) Sneak to select a point and then left click at a target or yourself to send you or your target to the point that you selected.*

AirSuction is a basic ability that allows you to manipulation an entity's movement. It can be used to bring someone back to you when they're running away, or even to get yourself to great heights.

##### Airswipe

* *(Uncharged) Simply left click to send an air swipe out that will damage targets that it comes into contact with.*
* *(Charged) Hold sneak until particles appear, then release sneak to send a more powerful air swipe out that damages entity's that it comes into contact with.*

AirSwipe is the most commonly used damage ability in an airbender's arsenal. An arc of air will flow from you towards the direction you're facing, cutting and pushing back anything in its path. This ability will extinguish fires, cool lava, and cut things like grass, mushrooms, and flowers.

##### Evade

As an airbender you can manipulate the streams of air around you quickly roll and evade potential attacks. Left click to use, the direction of your evasive maneuver depends on whether you are looking up or down.

##### GaleGust

* Left Click, Sneak to control

Create a very strong and sudden wind to blow away entities

##### Meditate

Hold Sneak (Default: Shift) to start meditating. After you have focused your energy, you will obtain several buffs.

##### Suffocate

* *Hold sneak while looking at a target to begin suffocating them. If the target goes out of range, you get damaged, or you release sneak, the ability will cancel.*

This ability is one of the most dangerous abilities an Airbender possesses. Although it is difficult to perform, it's extremely deadly once the ability starts, making it difficult for enemies to escape.

##### Tornado

* *Hold sneak and a tornado will form gradually wherever you look.*

Tornado is one of the most powerful and advanced abilities that an Airbender knows. If the tornado meets a player or mob, it will push them around. Tornado can also be used to push back projectiles and used for mobility. Use a tornado directly under you to propel yourself upwards.

##### Zephyr

* Sneak

Use many gental air currents to slow the fall of entities around you, including yourself!

### ~~Flight~~ [DISABLED]

##### Flight

* *~~(To start flying, jump and left-click)~~*
* *~~(Soar) Left-Click to change flying speeds.~~*
* *~~(Glide) Normal minecraft gliding. Slowing down or speeding up in this mode will affect the Soar speed.~~*
* *~~(Levitate) Basically minecraft flying, allowing players to fly around for building purposes or a more controlled 'hovering'.~~*
* *~~(Ending) Being in this mode sets any gliding and flight back the the state they were before using the ability.~~*

~~Fly through the air This multiability allows for three modes of flight: soaring, gliding, and levitating. You can also right-click another player while flying to have them become your passenger! When flying at fast speeds, flying past nearby enemies will damage them for half your speed and knock them in the direction you''re heading!~~

### Sound

##### Deafen

* Sneak while looking at a player

Temporarily cause another player to go deaf by cancelling the sound waves around them!

##### SonicBlast

SonicBlast is a soundbending ability, known by very few airbenders. It allows the airbender to stun and deafen an opponent by creating a sonic blast, this is achieved by creating two regions of high and low pressure and bringing them together. To use, hold Sneak (Default: Shift) in the direction of the target. Once particles start appearing around you, let go of Sneak to shoot a SonicBlast at your target! The technique is very powerful, even if it doesn''t seem it, and comes with a short cooldown.

##### SonicWave

* Left Click

Create a blastwave of ultrasonic waves to cause nausea to any entities it hits! Soundbenders are able to see the sonic wave!

##### VocalMimicry

* Say **@vocalsound `(sound)`**

Manipulate the vibration of the air molecules exiting your mouth to mimic the sound of anything! To select what sound oyu want to make, type '@vocalsound <sound>' in chat.

Create a blastwave of ultrasonic waves to cause nausea to any entities it hits! Soundbenders are able to see the sonic wave!

Here is a list of valid "Sounds" to type in the chat message

### Combos

##### Twister

* *AirShield (Tap Shift) > Tornado (Hold Shift) > AirBlast (Left Click)*

Create a cyclone of air that travels along the ground grabbing nearby entities.

##### Airstream

* *AirShield (Hold Shift) > AirSuction (Left Click) > AirBlast (Left Click)*

Control a large stream of air that grabs onto enemies allowing you to direct them temporarily.

##### AirSlam

* AirSwipe (Hold Shift) > AirBlast (Release Shift) > AirBlast (Hold Shift)

Kick your enemy up into the air then blast them away!

##### Airsweep

* *AirSwipe (Left Click) > AirSwipe (Left Click) > AirBurst (HoldShift) > AirBurst (Left Click)*

Sweep the air in front of you hitting multiple enemies, causing moderate damage and a large knockback. The radius and direction of AirSweep is controlled by moving your mouse in a sweeping motion. For example, if you want to AirSweep upward, then move your mouse upward right after you left click AirBurst

##### AirWheel

* Usage: AirScooter (Tap Sneak) > AirScooter (Tap Sneak) > AirScooter (Left Click)

Upgrade your airscooter to an airwheel that deals damage and knocks back nearby entities.

##### BlastJump

* (HoldSneak) -> AirBlast(Release Sneak)

Airbenders can easily make jumps forward from the ground or air!

##### SuctionJump

* (HoldSneak) -> AirSuction(Release Sneak)

Airbenders can easily make jumps backward from the ground or air!

##### ~~SwiftStream~~ `**[DISABLED]**`

* ~~Flight ( Start Flying) > Flight (Release Shift) > Flight (Left Click) > Flight (Left Click)~~

~~Create a stream of air as you fly which causes nearby entities to be thrown in your direction.~~

##### Tailwind

* Hold Sneak AirBlast > Release Sneak AirBurst

Create a tailwind behind you to increase your speed immensely!

### Passive

* **AirAgility** is a passive ability which enables airbenders to run faster and jump higher.
* **AirSaturation** is a passive ability which causes airbenders' hunger to deplete at a slower rate.
* **GracefulDescent** is a passive ability which allows airbenders to make a gentle landing, negating all fall damage on any surface.

## Waterbending

Water is the element of change. Waterbending focuses on using your opponents own force against them. Using redirection and various dodging tactics, you can be made practically untouchable by an opponent. Waterbending provides agility, along with strong offensive skills while in or near water.

### Abilities

##### OctopusForm

* Left click a water source and then hold sneak to form a set of water tentacles. This ability will channel as long as you are holding sneak. Additionally, if you left click this ability will whip targets you're facing dealing damage and knockback, if they're in range.

OctopusForm is one of the most advanced abilities in a waterbender's aresenal. It has the possibility of doing high damage to anyone it comes into contact with.

##### Surge

* (Shield) Left click on a water source and then hold sneak while looking up to create a water shield that will move wherever you look. Additionally, you can left click to turn this shield into ice. If you let go of sneak at any point, this ability will cancel.

* (Surge) Tap sneak at a water source and click in a direction to fire a surge of water that will knock entities back. Additionally, if you tap sneak again before the surge reaches an entity, when it hits them it will encase them in ice.

Surge offers great utility and is one of the most important defence abilities for waterbender's. It can be used to push entities back, used to push yourself in a direction, trap entities and protect yourself with a shield.

##### Torrent

* (Torrent) Left click at a water source and hold sneak to form the torrent. Then, left click and the torrent will shoot out, moving in the direction you're looking. If the torrent hits an entity, it can drag them and deal damage. Additionally, if you left click before the torrent hits a surface or entity it will freeze on impact.

* (Wave) Left click a water source and hold sneak to form a torrent around you. Then, release sneak to send a wave of water expanding outwards every direction that will push entities back.

Torrent is one of the strongest moves in a waterbender's arsenal. It has the potential to do immense damage and to be comboed with other abilities to perform a deal a large damage burst. Torrent is fundamental for waterbender's.

##### WaterArms

* To activate this ability, tap sneak at a water source. Additionally, to de-activate this ability, hold sneak and left click.
* (Pull) Left click at a target and your arms will expand outwards, pulling entities towards you if they're in range.
* (Punch) Left click and one arm will expand outwards, punching anyone it hits and dealing damage.
* (Grapple) Left click to send your arms forward, pulling you to whatever surface they land on.
* (Grab) Left click to grab an entity that's in range. They will then be controlled and moved in whatever direction you look. Additionally, if you left click again you can throw the target that you're controlling.
* (Freeze) Left click to rapidly fire ice blasts at a target, damaging the target and giving them slowness.
* (Spear) Left click to send an ice spear out, damaging and freezing whoever it hits in ice blocks.

One of the most diverse moves in a Waterbender's arsenal, this move creates tendrils of water from the players arms to emulate their actual arms. It has the potential to do a variety of things that can either do mass amounts of damage, or used for mobility.

##### WaterBubble

* Hold sneak when in range of water to push the water back and create a water bubble. Alternatively, you can click to create a bubble for a short amount of time.

WaterBubble is a basic waterbending ability that allows the bender to create air pockets under water. This is increddibly useful for building under water.

##### WaterManipulation

* Tap sneak on a water source and left click to send a water manipulation to the point that you clicked. Additionally, you can left click again to change the direction of this move. This includes other players' WaterManipulations.

WaterManipulation is a fundamental ability for waterbenders. Although it is a basic move, it allows for fast damage due to its rapid fire nature, which is incredibly useful when wanting to finish off low health targets.

##### WaterSpout

* (Spout) Left click to activate a spout beneath you and hold spacebar to go higher. If you wish to go lower, simply hold sneak. To disable this ability, left click once again.
* (Wave) Left click a water source and hold sneak until water has formed around you. Then, release sneak to ride a water wave that transports you in the direction you're looking. To cancel this water wave, left click with WaterSpout.

This ability provides a Waterbender with a means of transportation. It's the most useful mobility move that a waterbender possesses and is great for chasing down targets or escaping.

### Bloodbending

##### Bloodbending

* *(Control) Hold sneak while looking at an entity to bloodbend them. You will then be controlling the entity, making them move wherever you look.*
* *(Throw) While bloodbending an entity, left click to throw that entity in the direction you're looking.*

Bloodbending is one of the most unique bending abilities that existed and it has immense power, which is why it was made illegal in the Avatar universe. People who are capable of bloodbending are immune to your technique, and you are immune to theirs.

This ability allows a skilled waterbender to bend the water within an enemy's blood, granting them full control over the enemy's limbs. This ability is extremely dangerous and is to be used carefully. To use, sneak while looking at an entity and its body will follow your movement. If you click, you will launch the entity towards whatever you were looking at when you clicked. The entity may collide with others, injuring them and the other one further.

##### BloodPuppet

This very high-level bloodbending ability lets a master control entities' limbs, forcing them to attack the master's target. To use this ability, you must be a bloodbender. Next, sneak while targeting a mob or player and you will start controlling them. To make the entity hit another, click. To release your target, stop sneaking. This ability has NO cooldown, but may only be usable during the night depending on the server configuration.

##### Drain

many benders have practiced in the skill of draining water from plants! With this ability bound, Sneak (Default: Shift) near/around plant sources to drain the water out of them to fill up any bottles/buckets in your inventory! Alternatively, if you have nothing to fill and blasts are enabled in the config, you will  be able to create mini blasts of water to shoot at your targets! Aleternatively,  this ability can also be used to quickly fill up bottles from straight water sources or from falling rain!

### Healing

##### Healing Waters

* *Hold sneak to begin healing yourself or right click while sneaking to begin healing another player. You or the player must be in water and damaged for this ability to work, or you need to have water bottles in your inventory.*

HealingWaters is an advanced waterbender skill that allows the player to heal themselves or others from the damage they've taken. If healing another player, you must continue to look at them to channel the ability.

To use this ability, the bender has to be partially submerged in water, OR be holding either a bottle of water or a water bucket. This move will heal the player automatically if they have it equipped and are standing in water. If the player sneaks while in water and is targeting another entity, the bender will heal the targeted entity. The alternate healing method requires the bender to be holding a bottle of water or a water bucket. To start healing simply sneak, however if the bender is targeting a mob while sneaking, the bender will heal the targeted mob.

### Icebending

##### FrostBreath

a Waterbender is able to freeze their breath, causing anything it touches to be frozen! With this ability bound, simply hold Sneak (Default: Shift) to start breathing frost!

##### Iceblast

* *Tap sneak while looking at an ice block and then click in a direction to send an ice blast in that direction.*

IceBlast is a powerful ability that deals damage to entities it comes into contact with. Because IceBlast's travel time is pretty quick, it's increddibly useful for finishing off low health targets.

##### IceBreath

A Waterbender is able to freeze their breath. With this ability bound, simply hold sneak to charge and then release a breath of ice that freeze water and nearby entities.

##### IceClaws

a Waterbender can pull water out of thin air to create claws at the tips of their fingers. With IceClaws bound, hold Sneak (Default: Shift) to start pulling water out the air until you form claws at your finger tips, then attack an enemy to slow them down and do a bit ofdamage!

##### IceCrawl

Tap sneak at a water or ice source block and then left click in a direction to launch forward a narrow line of ice. Upon colliding with an enemy, it deals damage and freezes the target's feet.

##### Icespike

* *(Blast) Tap sneak on a water source and then left click in a direction to fire an ice blast in a direction. Additionally, you can left click to manipulate the ice blast while it's in the air to change the direction of the blast.*
* *(Spike) While in range of ice, tap sneak to raise ice pillars from the ice. If a player is caught in these ice pillars they will be propelled into the air. You cannot be looking at ice or water or this feature will not activate. Alternatively, you can left click an ice block to raise a single pilar of ice.*

This ability offers a powerful ice utility for Waterbenders. It can be used to fire an ice blast or raise an ice spike. If the ice blast or ice spike comes into contact with another entity, it will give them slowness and deal some damage to them.

##### IceWall

IceWall allows an icebender to create a wall of ice, similar to raiseearth. To use, simply sneak while targeting either water, ice, or snow. To break the wall, you must sneak again while targeting it. Be aware that other icebenders can break your own shields, and if you are too close you can get hurt by the shards.

##### MistShards

* WaterManipulation (Hold sneak) > PhaseChange (Release sneak) > IceBlast (Hold sneak)

Evaporate water into vapor and use the samll cloud to fire icicles at enemies!

##### PhaseChange

* (Melt) To melt ice, hold sneak while looking at an ice block.
* (Freeze) To freeze water and turn it into ice, simply left click at water. This ice will stay so long as you are in range, otherwise it will revert back to water. This only freezes the top layer of ice.

PhaseChange is one of the most useful utility moves that a waterbender possess. This ability is better used when fighting, allowing you to create a platform on water that you can fight on and being territorial by manipulating your environment. It's also useful for travelling across seas.

##### WakeFishing

With this ability bound, hold Shift (Default: Sneak) at a water block and don''t lose focus of that block. Eventually some fish will investigate the wake and swim out at you!

### Plantbending

##### PlantArmor

* VineWhip: Throw a whip of vines to damage entities!
* RazorLeaf: Control a spinning disc of leaves to damage entities!
* LeafShield: Hold a circular shield of leaves to block attacks!
* Tangle: Shoot a bundle of vines to constrict enemies!
* Leap: Launch yourself really high into the air from the ground!
* Grapple: Grapple to a point with your vines!
* LeafDome: Surround your body in a dome of leaves!
* Regenerate: Gather more plants to repair armor!
* Disperse: Deactivate your plantarmor!
* Press sneak to activate multiability
* [Vine Whip, Tangle, Leap, Grapple, Disperse]: Left Click
* [RazorLeaf, LeafShield, LeafDome, Regenerate]: Hold Sneak

Wrap your body in vines and leaves to create a protective armor which nullifies falling and drowning damage, while also giving speed, jump, and swim boosts! The armor then actsd as a source for many subabilities!

##### RazorLeaf

* Sneak at plants to begin, hold to aim and release to shoot it! Sneaking again will pull it back towards you!

Spin leaves around really fast and make them razor sharp!

### Combos

##### IceBullet

* WaterBubble (Tap Shift) > IceBlast (Hold Shift) > Wait for ice to Form > Then alternate between Left and Right click with IceBlast

Using a large cavern of ice, you can punch ice shards at your opponent causing moderate damage. To rapid fire, you must alternate between Left clicking and right clicking with IceBlast.

##### IcyClaws

* Return to "PhaseChange" while casting Rainbending combo and activate it.

Collect water from the air to create sharp icy claws that you can throw at enemies.

##### IceDrill

* IceBreath (Left Click) > IceBreath (Left Click) > IceCrawl (Hold Sneak) > IceCrawl (Left Click to form spike in the direction you are looking)

Given a large enough source of water or ice, a master waterbender is able to form a vast spike of ice capable of drilling through blocks.

##### IceWave

* Create a WaterSpout Wave > PhaseChange (Left Click)

PhaseChange your WaterWave into an IceWave that freezes and damages enemies.

##### Maelstrom

* PhaseChange (Hold Shift) > Torrent (Left Click) > Torrent (Left Click)

Create a swirling mass of water that drags any entity that enters it to the bottom of the whirlpool.

##### Rainbending

* PhaseChange(Release Sneak) -> PhaseChange(Hold Sneak) -> Choose ability and collect water -> Follow the instructions in the ChargeBar (Be careful not to shake the camera in the last step)

waterbenders are capable of drawing water directly from the air. If it's raining, getting water becomes even easier.

##### WaterFlow

* WaterManipulation (Tap Shift) > Torrent (Tap Shift) > Torrent (Hold Shift) > WaterManipulation (Release Shift)

Some Waterbenders have managed to create torrents of water much stronger than a regular torrent, that can carry them selves and others, as well as being able to freeze the entire stream whenever. The bender must stay focused on the flow or else the flow will stop. If you Sneak (Default: Shift) while controlling the stream, the stream will return to you.

##### WaterGimbal

* Torrent (Tap Shift) > Torrent (Tap Shift) > WaterManipulation (Hold Shift) > (WaterManipulation (Left-Click multiple times)

Skilled Waterbenders are able to create two spinning rings of water around their bodies, which can be used as a defensive ability or for an offensive attack.

### Passives

* **FastSwim** is a passive ability for waterbenders allowing them to travel quickly through the water. Simple hold shift while underwater to propel yourself forward.
* **Hydrosink** is a passive ability for waterbenders enabling them to softly land on any waterbendable surface, cancelling all damage.
* **HydroJet** is used by a Skilled waterbender can boost their swimming speed by bending the water currents around them!

## Earthbending

Earth is the element of substance. Earthbenders share many of the same fundamental techniques as Waterbenders, but their domain is quite different and more readily accessible. Earthbenders dominate the ground and subterranean, having abilities to pull columns of rock straight up from the earth or drill their way through the mountain. They can also launch themselves through the air using pillars of rock, and will not hurt themselves assuming they land on something they can bend. The more skilled Earthbenders can even bend metal, sand, and lava.

### Abilities

##### Accretion

* Sneak to rise blocks, Left click before they land to shoot!

Slam the earth to send blocks into the air, then shoot them all towards a single point! They will build up on a enemy, damaging and slowing them down! Each block that hits adds 1 damage and level of slowness.

##### Bulwark

* Hold Sneak

Raise a shield of earth in front of you, and it lowers when you release sneak!

##### Catapult

* Hold sneak until you see particles and hear a sound and then releaseto be propelled in the direction you're looking. Additionally, you can left-click to be propelled with less power.

Catapult is an advanced earthbending ability that allows you to forcefully push yourself using earth, reaching great heights. This technique is best used when travelling, but it can also be used to quickly escape a battle.

##### Collapse

* Left click an earthbendable block. If there's space under that block, it will be collapsed. Alternatively, you can tap sneak to collapse multiple blocks at a time.

This ability is a basic earthbending ability that allows the earthbender great utility. It allows them to control earth blocks by compressing earth. Players and mobs can be trapped and killed if earth is collapsed and they're stuck inside it, meaning this move is deadly when in cave systems.

##### Dig

* Sneak on an earthbendable block.

Swim through the earth, digging a path with your earthbending. You must also be looking at an earthbendable block for the ability to work!

##### EarthArmor

* Tap sneak while looking at an earthbendable block to bring those blocks towards you, forming earth armor. This ability will give you extra hearts and will be removed once those extra hearts are gone. You can disable this ability by holding sneak and left clicking with EarthArmor.

This ability encases the Earthbender in armor, giving them protection. It is a fundamental earthbending technique that's used to survive longer in battles.

If the block is metal, then you will get metal armor!

##### EarthBlast

* Tap sneak at an earthbendable block and then left click in a direction to send an earthblast. Additionally, you can left click again to change the direction of the earthblast. You can also redirect other earthbender's earth blast by left clicking. If the earth blast hits an entity it will deal damage and knockback.

EarthBlast is a basic yet fundamental earthbending ability. It allows you to deal rapid fire damage to your target to finish low health targets off or deal burst damage to them. Although it can be used at long range, it's potential is greater in close ranged comat.

##### EarthGlove

Left click to launch your glove and attempt to grab your target. If you are holding sneak, the gloves will attempt to return to you. You can also destroy other players' gloves by tapping sneak while looking at them.

##### EarthGrab

* (Grab) To grab an entity, left click in the direction of the target. Your power will be sent through the earth, and then it will reach up and root them in their spot upon contact. The ability can be manually be disabled by sneaking or clicking again on the EarthGrab slot.
* (Drag) To drag items towards you, sneak
* (Escaping) To escape, the trap must be destroyed or the user damaged. The trap can be destroyed by damage or the trapped entity right-clicking it a certain number of times. Additionally, forcefully moving the entity with another earth ability destroys the trap.

EarthGrab is one of the best defence abilities in an earthbender's arsenal. It allows you to trap someone who is running away so that you can catch up to someone. It is also of great utility use to an earthbender. It can be used to drag items, arrows, and crops that are on earthbendable blocks towards you, saving you the time of running to get them.

##### EarthGuard

This ability encases the Earthbender in temporary armor. To use, click on a block that is earthbendable, it will then fly towards you and grant you temporary armor and damage reduction. If you are a metalbender and it is a metal block, then you will get metal armor instead! Tap sneak with this ability bound to raise a small temporary wall to protect yourself from incoming attacks.

##### EarthLine

To use, place your cursor over an earth-bendable block on the ground, then Sneak (Default: Shift) to select the block. After selecting the block you may release Sneak. If you then Left-Click at an object or player, a small piece of earth will come up from the ground and move towards your target to deal damage and knock them back. Additionally, hold Sneak to control the flow of the line!

##### EarthKick

This move enables an earthbender to create a large earthen cover, ideal for defense. To use, Sneak (Default: Shift) at an earth source and it will raise and launch towards your foe!

##### EarthPillar

With this ability bound, tap Sneak (Default: Shift) on any Earthbendable surface to create pillar of earth in the direction of the block face!

##### EarthShard

EarthShard is a variation of EarthBlast which the earthbender may use to hit a target. This ability deals a fair amount of damage and is easy to rapid-fire. To use, simply shift at an earthbendable block, and it will ascend to your eye height. Then, click towards your target and the block will launch itself towards it.

##### EarthShot

EarthShot is an offensive earth projectile move. Tap sneak while looking at a nearby earthbendable block and it will ascend to your eye height. Left click to launch your projectile. Once thrown, you can hold sneak to control its movement. If you are a Lavabender you can hold sneak while looking at your raised source to turn it into a more powerful MagmaShot!

##### EarthSurf

This ability allows an earth bender to ride up on a wave of earth, allowing them to travel a little faster than normal. To use, simply be in the air just above the ground, and Left Click! Additionally, if an entity just so happens to get caught in the wave, they will be moved with the wave.

##### EarthTunnel

* Hold sneak while looking at an earthbendable block to tunnel the blocks away. If you release sneak or look at a block that isn't earthbendable, the ability will cancel.

Earth Tunnel is a completely utility ability for earthbenders. It allows you to dig a hole that lowers players down while you continue the ability, create fast escape routes or just great for making your own cave systems.

##### Extraction

* Tap sneak while looking at an earthbendable ore to extract the ore.

This ability allows metalbenders to extract the minerals from ore blocks. This ability is extremely useful for gathering materials as it has a chance to extract double or tripple the ores.

##### EarthSmash

* (Smash) Hold sneak until particles appear, then release sneak while looking at an earthbendable block which will raise an earth boulder. Then, hold sneak while looking at this boulder to control it. Left click to send the bounder in the direction you're facing, damanging entities and knocking them back.
* (Ride) After you have created an earth boulder, hold sneak and right click on the boulder to ride it. You will now ride the boulder in whatever direction you look. Additionally, you can ride the boulder by going on top of it and holding sneak. If you come into contact with an entity while riding the boulder, it will drag them along with you. If you left go of sneak, the ability will cancel.

EarthSmash is an advanced earthbending technique that has lots of utility. It can be comboed with abilities such as Shockwave, but also be used for mobility and to produce high damage. EarthSmash is great for escaping when at low health.

##### MudSurge

This ability lets an earthbender send a surge of mud in any direction, knocking back enemies and dealing moderate damage. This ability has a chance of blinding the target. To use, select a source of earth and click in any direction.

##### RaiseEarth

* (Pillar) To raise a pillar of earth, left click on an earthbendable block.
* (Wall) To raise a wall of earth, tap sneak on an earthbendable block.

RaiseEarth is a basic yet useful utility move. It has the potential to allow the earthbender to create great escape routes by raising earth underneath them to propell themselves upwards. It also offers synergy with other moves, such as shockwave. RaiseEarth is often used to block incoming abilities.

##### Shockwave

* Hold sneak until you see particles and then release sneak to send a wave of earth outwards, damaging and knocking entities back that it collides with. Additionally, instead of releasing sneak you can send a cone of earth forwards by left clicking. If you are on the Shockwave slot and you fall from a great height, your Shockwave will automatically activate.

Shockwave is one of the most powerful earthbending abilities. It allows the earthbender to deal mass damage to everyone around them and knock them back. It's extremely useful when fighting more than one target or if you're surrounded by mobs.

##### Tremorsense

* Simply left click while on an earthbendable block.

This is a pure utility ability for earthbenders. If you are in an area of low-light and are standing on top of an earthbendable block, this ability will automatically turn that block into glowstone, visible \*only by you\*. If you lose contact with a bendable block, the light will go out as you have lost contact with the earth and cannot 'see' until you can touch earth again. Additionally, if you click with this ability selected, smoke will appear above nearby earth with pockets of air beneath them.

### Lavabending

##### Fissure

ssure is an advanced Lavabending ability enabling a lavabender to tear up the ground, swallowing up any enemies. To use, simply swing at an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift) to expand the crevice. The crevice has a maximum width and depth. Once the crevice has reached it''s maximum width, Sneak while looking at the crevice to close it!

##### LavaDisc

Hold Sneak (Default: Shift) on a lava source block to generate a disc of lava at your finger tips. Releasing Sneak will shoot the disc off in the direction you are looking! If you tap or hold Sneak again, the disc will attempt to return to you!

##### LavaDisk

Tap sneak to select a nearby earth or lava source. This disk made of molten earth will destroy any earthbendable and any soft materials it comes in contact with. The closer you are to the LavaDisk the faster it spins and the more damage it deals.

##### LavaFlow

* (Flow) Hold sneak and lava will begin expanding outwards. Once the lava has stopped expanding, you can release sneak. Additionally, if you tap sneak the lava you created will revert back to the earthbendable block.
* (Lava Pool) Left click to slowly transform earthbendable blocks into a pool of lava.
* (Solidify) Left click on lava to solidify it, turning it to stone.

LavaFlow is an extremely advanced, and dangerous ability. It allows the earthbender to create pools of lava around them, or to solidify existing lava. This ability can be deadly when comboed with EarthGrab.

##### LavaFlux

This offensive ability enables a Lavabender to create a wave of lava, swiftly progressing forward and hurting/burning anything in its way. To use, simply swing your arm towards a target and the ability will activate.

##### LavaThrow

Throwing lava is a fundamental technique for the rare subskill. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you, then Left-Click to splash the lava at your target. It can be used in rapid succession to create multiple streams of lava!'

##### LavaSurge

Sneak to create your lava source (or select an existing source) and click to throw the wave!

Throw a surging wave of lava in the direction you are looking!

##### MagmaSlap

* Click

A simpe ability in a lavabender's arsenal, this allows them to create a small wave style attack of lava that throws enemies up into the air, leaving magma in its trail.

##### ShakingOffLava

* (Tap Shift)

Shake off the flames with a protective layer of earth on your body, turning it into lava and spewing out to the sides around you, transferring the fire ticks to others!

### Metalbending

##### MagnetShield

Repel any metal projectiles using a strong magnetic shield. To activate, simply hold sneak with this ability bound.

##### MetalCable

This incredibly versatile ability is used by Metalbenders for all purposes. Left click to launch a metal cable. If it connects to an entity or a block you will be pulled towards it. If you hold sneak, the entity or block will be pulled towards you instead. You can also left click again to throw any grabbed targets towards the direction you are looking at. Thrown blocks also deal damage. Note, depending on the server config, you might need some form of metal in your inventory to use this ability.

##### MetalClips

* (Clips) This ability requires iron ingots in your inventory. Left click to throw an ingot at an entity, dealing damage to them. This ingot will form into armor, wrapping itself around the entity. Once enough armor pieces are around the entity, you can then control them. To control them, hold sneak while looking at them and then they will be moved in the direction you look. Additionally, you can release sneak to throw them in the direction you're looking.
* (Magnet) Hold sneak with this ability to pull iron ingots towards you.

MetalClips is an advanced metalbending ability that allows you to take control of a fight. It gives the metalbender the ability to control an entity, create space between them and a player and even added utility.

##### MetalFragments

MetalFragments allows you to select a source and shoot multiple fragments of metal out of that source block towards your target, injuring them on impact. To use, tap Sneak (Default: Shift) at a metal source block and it will float up. Then, turn around and click at your target to fling metal fragments at them.

##### MetalHook

This ability lets a Metalbender bend metal into grappling hooks, allowing them to easily manouver terrain. To use this ability, the user must either have Iron in their inventory or be wearing an Iron/Chainmail Chestplate. Left-Click in the direction you are looking to fire a grappling hook, several hooks can be active at once, allowing the bender to ''hang'' in locations. To disengage the hooks, hold Shift (Default: Sneak) or Sprint.

##### MetalShred

MetalShred allows you to tear a metal surface allowing you to sneak in to the other side.To use, you must find a flat metal surface. Then, Sneak(Default: Shift) at a piece of metal on that surface, and two pieces of metal will be pulled toward you. Finally, run alongside the surface to coil the metal around those two pieces. The way will be open, and the blocks will not reset until you either select a new source or you switch abilities.  If you click after having torn a hole in a vertical surface, you can Left-Click  in any direction and the metal will unfold in that direction. If you are fast  and precise enough, the metal can bend in any shape. The length of this sheet of metal depends on how much was coiled in the first place.

##### QuickWeld

* Sneak with the item you want to repair in your main hand.

Advanced metalbenders can use this to repair damaged iron weapons/armor/tools. This ability requires iron ingots in your inventory to work.

##### Shrapnel

* Click to shoot a single piece of shrapnel at high velocity to the targeted location, click while sneaking to launch several shotgun-style

Use your metalbending to throw nuggets of gold and iron like pieces of shrapnel, dealing damage when they hit entities. This requires that you have gold or iron nuggets in your inventory to launch.

### Sandbending

##### Crumble

* Left Click or Sneak

Crumble the earth into sand!

##### SandBlast

This ability lets an earthbender blast a bunch of sand at an enemy damaging them and temporarily blinding them! Just Sneak (Default: Shift) on a sand bendable block, then Left-Click in a direction to shoot a blast of sand!

### Combos

##### Crevice

* Collapse (Right Click a block) > Shockwave (Tap Shift) > Shockwave (Tap Shift)

Create a Crevice in the ground! Once opened, anyone can Tap Sneak with Shockwave to close the Crevice!

##### EarthDome

* (Self) RaiseEarth (Right click) > Shockwave (Right click)
* (Projection) RaiseEarth (Right click) > Shockwave (Left click)

EarthDome allows earthbenders to surround themselves or another entity in earth, temporarily preventing anything from entering or escaping the dome.

##### EarthPillars

* Shockwave (Tap sneak) > Shockwave (Hold sneak) > Catapult (Release sneak)

Send players and entities flying into the air and possibly stunning them by raising pillars of earth under their feet, dealing damage initally as well. This combo can also be used by falling from high off the ground and landing while on the Catapult ability

##### EarthShards

* EarthGlove (Hold Sneak) > Collapse (Release Sneak) > Collapse (Hold Sneak) > EarthGlove (Release Sneak)

Players can disintegrate their earth gloves in multiple shards of rock and throw them at an enemy to damage them.

##### MagmaBlast

* EarthBlast (Hold Shift) > LavFlow (Release Shift) > Lava Flow (Hold Shift) > LavaFlow (Right Click a block) > Lava Flow (Left Click Multiple times)

Fire balls of magma at your enemy!

##### RockSlide

* Shockwave (hold sneak) > Shockwave (right click block) > EarthSmash (release sneak)

Slide over the earth using loose chunks of rock

### Passives

* **DensityShift** is a passive ability which allows earthbenders to make a firm landing negating all fall damage on any earthbendable surface.
* **FerroControl** is a passive ability which allows metalbenders to simply open and close iron doors by sneaking.
* **EarthGloves** can be used to either slow or stop your descend while opposing a wall made of earthbendable materials. Hold sneak to use.
* **LandLaunch** is used by Skilled earthbenders can boost their jumps by bending the earth right below their feet!

## Firebending

Fire is the element of power. Firebenders focus on destruction and incineration. Their abilities are pretty straight forward: set things on fire. They do have a bit of utility however, being able to make themselves un-ignitable, extinguish large areas, cook food in their hands, extinguish large areas, small bursts of flight, and then comes the abilities to shoot fire from your hands.

### Abilities

##### Blaze

* Left click to send an arc of fire in the direction you're facing that will burn entities in its path. Additionally, you can tap sneak to send a blaze all around you.

Blaze is a basic firebending technique that can be extremely deadly if used right. It's useful to stop people from chasing you or to create space between you and other players.

##### FireBall

To use, simply Left-Click to shoot a fireball at your target!

##### FireBlast

* (Ball) Left click to send out a ball of fire that will deal damage and knockback entities it hits. Additionally, this ability can refuel furnace power if the blast connects with a furnace.
* (Blast) Hold sneak until you see particles and then release sneak to send out a powerful fire blast outwards. This deals damage and knocks back anyone it hits, while exploding on impact.

FireBlast is the most fundamental bending technique of a firebender. It allows the firebender to create mass amounts of fire blasts to constantly keep damaging an entity. It's great for rapid fire successions to deal immense damage.

##### FireBreath

To use, hold Sneak (Default: Shift) to start breathing fire! Some Firebenders possess the power to infuse color when they breathe, it''s unclear  how they do this, but some suggest it can be obtained by saying "Bring fire and light together as one and allow the breath of color" and can be brought  back to normal by saying "Split the bond of fire and light and set the color free".

##### FireBurst

Hold sneak until you see particles and then release sneak to send out a sphere of fire expanding outwards, damaging anything it hits. Additionally, you can left click instead of releasing sneak to send the fire burst into one direction only.

FireBurst is a very powerful firebending ability. FireBurst is an advanced firebending technique that has a large range and the potential to deal immense damage. It's incredibly useful when surrounded by lots of mobs, to damage them all at once.

##### FireComet

a firebender can create a great ball of fire, with much destructive power. Only useable during periods of extreme strength, hold Sneak (Default: Shift) to start charging the ability up. Once the ability is charged, a large mass of particles will follow your cursor, until you release sneak, launching the great ball of fire in the direction you are looking.

##### FireDisc

* Left Click

Throw a spinning disc of fire that can cut through some blocks or your enemies!

##### FireJet

* Left click to propel yourself in the direction you're looking. Additionally, left click while flying to cancel the jet.

FireJet is a fundamental utility move for firebenders. It allows the firebender to blast fire behind them to propel them forward, which can prevent them from taking fall damage or to escape from deadly situations.

##### FireShield

* Hold sneak to create a fire shield around you that will block projectiles and other bending abilities. Additionally, left click to create a temporary fire shield. If entities step inside this fire shield, they will be ignited.

FireShield is a basic defensive ability that allows a firebender to block projectiles or other bending abilities. It's useful while fighting off skeletons, or while trying to block bending abilities at low health.

##### FireManipulation

* Hold sneak and move your cursor around to create a fire where you look, blocking incoming attacks. Once you''ve created enough fire, left click to send the fire stream outwards, damaging anything it comes into contact with.'

FireManipulation is an extremely advanced and unique Firebending technique that allows the bender to create fire and manipulate it to block  incoming attacks. You can also manipulate the fire you create to be used as an offence ability.

##### FirePunch

This basic ability allows a Firebender to channel their energies into a single punch, igniting and damaging the victim.

##### FireShots

To use, tap Sneak (Default: Shift) to summon a FireBalls at your hand, then Left Click to shoot off each ball! Each shot will follow the cursor until it runs out or hits something!

##### HeatControl

* (Melt) To melt ice, simply left click while looking at ice.
* (Solidify) To solidify lava, hold sneak while looking at lava while standing still and it will start to solidify the lava pool you're looking at.
* (Extinguish) To extinguish nearby fire or yourself, simply tap sneak.
* (Cook) To cook food, place the raw food on your HeatControl slot and hold sneak. The food will then begin to cook.

HeatControl is a fundamental firebending technique that allows the firebender to control and manipulate heat. This ability is extremely useful for ensuring that you're protected from your own fire and fire from that of other firebenders. It's also offers utility by melting ice or cooking food.

##### Illumination

* Left click to enable. Additionally, left click to disable.

Illumination is a basic firebending technique that allows firebenders to manipulate their fire to create a light source. This ability will automatically activate when you're in low light.

##### ~~Jets~~ `**[DISABLED]**`

* ~~Left click to activate, Left click to switch modes, and Sneak + Left click to cancel ability~~

~~Create jets of flames from your feet to hover off the ground or fly through the sky. Activating the ability while moving fast enough and looking in the direction you're moving will automatically put you in flying mode!~~

##### SparklingFire

* Hold Sneak(Default Shift) to charge SparklingFire. Whenyou see fire particles, release sneak to fire a projectile!

SparklingFire is a firebending technique which creates a small ball of sparkling flame that is very easy to control. This fire creates alot of heat, so it is very easy to set something on fire with it. Using this ability you can activate furnaces, create a block of fire, set fire to entity, explode creepers, charge brewing stands' fuel, control lit of campfires and candles, activate nether portals.

##### WallOfFire

* Left click to create a fire wall at the location you clicked. This fire wall will damage entities that run into it and deal knockback.

WallOfFire is an advanced firebending technique that can be used aggressively or defensively. It's incredibly useful when trying to block off opponents from chasing you or to back them into corners.

### Combustionbending

Combustionbending is a form of telekinetic firebending. It consists of the ability to channel chi through the forehead, often marked by an intricate third-eye tattoo, superheating the surrounding air and producing a beam of explosive energy capable of immense damage, both in short and long range. Unlike conventional firebending, which produces a flame from the body, the technique instead creates a powerful beam that explodes upon contact with a solid surface.

##### Combustion

* Tap sneak to send a combustion out in the direction you're looking. It will explode on impact, or you can left click to manually explode it. This deals damage to players who are in radius of the blast.

Combustion is a special firebending technique that's extremely deadly. It allows you to create a powerful blast to deal immense damage to players at long range. This will also cause temporary block damage and fires on impact.

##### CombustBeam

* Hold sneak to begin charging. Release anytime you see particles in front of you to launch the beam. Hold sneak again to direct the beam to some degree.

##### Explode

* Hold sneak to aim, release sneak to explode!

Cause a spontaneous explosion where you are looking!

### Lightningbending

##### ArcSpark

* Hold sneak to charge up and click when charged to shoot, but keep holding sneak!

Shoots arcs of electricity in the direction you are looking, and the arcs are attracted to some blocks and entities! Hitting a metallic block or water will cause it to become electrified!

##### Bolt

Hold sneak to charge up a lightning bolt. Once charged, release to discharge and strike the targeted location.

##### ChargeBolt

* Sneak to charge, click to shoot one at a time or release sneak to discharge.

Charge up your electricity and shoot bolts of lightning! They can be shot one at a time or discharged around you all at once.

Fire a beam of concentrated energy from your forehead after charging. Longer charge times increase power, speed and decrease how controllable the beam is. Explodes when hitting blocks and entities. Evaporates nearby water on explosion. Collides with some other abilities.

##### Discharge

Left-Click to shoot bolts of electricity out of your fingertips zapping what ever it hits!

##### Electrify

* Right click a block

Electrify water and metallic blocks to slow and weaken entities! Entities in electrified water will also take damage! Lightningbenders are immune to slowness and weakness, but still take damage in water.

##### Lightning

* (Lightning) Hold sneak to create lightning until particles appear, then release sneak to send lightning in the direction you're looking. This deals damage to entities that it hits and has a chance to stun them for a short duration.
* (Redirection) When someone has fired a lightning strike at you, you can hold sneak to absorb this lightning and then release sneak to fire it back.

Lightning is an advanced firebending technique. It allows you to create lightning and manipulate it towards a target to deal immense damage.

##### LightningBurst

To use the most explosive lightning move available to a firebender, hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon releasing, you will unleash an electrical sphere, shocking anyone who gets too close

### Combos

##### FireBreath

* FireBlast (tap sneak) > HeatControl (hold sneak)

The greatest firebenders were able to breath fire! These firebenders learned from the majestic dragons that are now extinct, but fortunately they passed on their sacred bending arts to you! By breathing super-hot air, you can cause it to spontaneously combust, burning all entities and the ground within its radius!

##### FireKick

* FireBlast > FireBlast > (Hold sneak) > FireBlast

A short ranged arc of fire launches from the player's feet dealing moderate damage to enemies.

##### FireSpin

* FireBlast > FireBlast > FireShield (Left Click) > FireShield (Tap Shift)

A circular array of fire that causes damage and massive knockback to nearby enemies.

##### FireWave

* HeatControl (Tap Sneak) > Heat Control (Tap Sneak) > WallOfFire (HoldSneak)

You can use this advanced technique to cast a great fire wave that grows in size while it advances forward.

##### FireWheel

* FireShield (Hold Shift) > Right Click a block in front of you twice > Switch to Blaze > Release Shift

A high-speed wheel of fire that travels along the ground forlong distances dealing high damage.

##### JetBlaze

* FireJet (Tap Shift) > FireJet (Tap Shift) > Blaze (Tap Shift) > FireJet

Damages and burns all enemies in the proximity of your FireJet.

##### JetBlast

FireJet (Tap Shift) > FireJet (Tap Shift) > FireShield (Tap Shift) > FireJet

Create an explosive blast that propels your FireJet at higher speeds.

##### ~~TurboJet~~ `**[DISABLED]**`

* ~~HeatControl (Hold sneak) > Jets (Release sneak)~~

~~Release massive power all at once to make your jets go turbo speed!~~

## Chi Blocking

Chiblockers focus on bare handed combat, utilizing their agility and speed to stop any bender right in their path. Although they lack the ability to bend any of the other elements, they are great in combat, and a serious threat to any bender. They are capable of blocking a bender's chi, essentially preventing them from using any bending abilities.

##### AcrobatStance

* To use, simply left click to activate this stance. Left click once more to deactivate it.

AcrobatStance gives a Chiblocker a higher probability of blocking a Bender's Chi while granting them a Speed and Jump Boost. It also increases the rate at which the hunger bar depletes.

##### Backstab

Strike your foe in the back with a hard jab, temporariliy blocking their Chi, and inflicting a lot of damage! This ability has a long cooldown. You must hit the target in the back or this ability won't work!

##### DaggerThrow

With this ability bound, Left-Click in rapid succession to shoot arrows out of your inventory at your target!

##### HighJump

* To use, simply left click while standing on the ground.

HighJump gives the Chiblocker the ability to leap into the air. This ability is used for mobility, and is often used to dodge incoming attacks.

##### Jab

* Left click or Right click

A fundemental ability for any chiblocker, this ability allows for rapid attacks and can be chained for different combos!

##### NinjaStance

* Left click to begin this stance > Hold sneak to begin stealth mode

This stance allows chiblockers to become faster andmore stealthy (like a ninja)!

##### Smokescreen

* Left click and a smoke bomb will be fired in the direction you're looking.

Smokescreen, if used correctly, can serve as a defensive and offensive ability for Chiblockers. When used, a smoke bomb is fired which will blind anyone within a small radius of the explosion, allowing you to either get away, or move in for the kill.

##### Warriorstance

* Left click to activate the warrior stance mode. Additionally, left click to disable it.

WariorStance is an advanced chiblocker technique that gives the chiblocker increased damage but makes them a tad more vulnerable. This ability is useful when finishing off weak targets.

##### Paralyze

* Punch a player to paralyze them.

'Paralyzes the target, making them unable to do anything for a short period of time as they will be paralyzed where they''re stood. '

##### RapidPunch

* Punch a player to deal massive damage.

his ability allows the chiblocker to punch rapidly in a short period. To use, simply punch. This has a short cooldown.

##### QuickStrike

* Left click on a player to quick strike them.

QuickStrike enables a chiblocker to quickly strike an enemy, potentially blocking their chi.

##### SwiftKick

* Jump and left click on a player to swift kick them.

SwiftKick allows a chiblocker to swiftly kick an enemy, potentially blocking their chi.

### Combos

##### ChiblockJab

* Jab (Right) > Jab (Left) > Jab (Right)

A special jab that will always chiblock the enemy!

##### Flying Kick

* SwiftKick (Hold sneak) > SwiftKick (Left Click)

Jump through the air and kick your opponent!

##### Immobilize

* QuickStrike > SwiftKick > QuickStrike > QuickStrike

Immobilizes the opponent for several seconds.

##### WeakeningJab

* Jab (Left) > Jab (Left) > Jab (Right)

This special jab damages the enemy's defenses, making them more susceptible to damage!

### Passives

* Sneak while in tall grass to **camouflage** yourself!
* **ChiAgility** is a passive ability which enables chiblockers to run faster and jump higher.
* **ChiSaturation** is a passive ability which causes chiblockers' hunger to deplete at a slower rate.
* **Acrobatics** is a passive ability which negates all fall damage based on a percent chance.
* Graceful but unpredictable movements make chiblockers more difficult to hit, having been taught an innate **dodging** technique!

## Avatar

**Will only have 1 person most likely, if we do somekind of selection thing for who it should be.**

Avatars are the human embodiment of light and peace created through a connection with the Avatar Spirit. It is considered an Avatar's duty to master the four elements and use that power to keep balance among the four nations as well as act as the bridge between the physical and spiritual worlds.

### Abilities

##### Bending Knowlege

Avatars have access to every type of bending.

##### Avatar State

The signature ability of the Avatar, this is a toggle. Left click to activate to become nearly unstoppable. While in the Avatar State, the user takes severely reduced damage from all sources, regenerates health rapidly, and is granted extreme speed. Nearly all abilities are incredibly amplified in this state. Additionally, AirShield and FireJet become toggle-able abilities and last until you deactivate them or the Avatar State. Left click again with the Avatar State selected to deactivate it.

##### ElementSphere

ElementSphere is a very all round ability, being able to shoot attacks of each element, each with a different affect. To use, simply Left-Click

Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click to disable the ability! To use each element, simply select hotbar slots 1-4 and Left-Click. Each element has limited uses! Once an element is used up, the element''s ring will disappear!

##### EnergyBeam

* Sneak

A powerful avatar ability that allows them to focus their energy into a destructive beam

##### SpiritBeam

An energybending ability usable by the Avatar. To use, one must enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts only for a few seconds before requiring another activation.