Mitlag/Magic

Mana is an energy that is formed by the act of living, and facilitates biological processes. The quantity one has is dependent not only on nature, but physical and mental conditions. If one simply has a greater quantity of Mana, one gains increased performance and longevity.

Mana can be actively harnessed to further augment oneself or be applied to one's surroundings and interfere with their very nature. There are various ways to increase one's Mana, and various ways it can be applied.

Those who are more sensitive to Mana can perceive another's Mana as an aura around them, and while one's power corresponds to the size of the aura, ones proficiency is perceived as color, with red being the lowest, followed by blue, and the highest being purple.

## Magic

The **First Method** of increasing one's Mana capacity is body training, as having more body mass leads to more passive Mana generation. The other way is to simply increase one's weight, but the return per mass increase is not as high.

A **Third Rate Mage** is able to redistribute Mana around their body, improving their physical performance.

The **Second Method** of increasing one's Mana is through exhaustion, as one's trains in Magic they'll eventually spend their Mana reserves, and by depleting them, it will lead to an overcompensation by the body to generate more, and more rapidly, increasing the natural Mana recovery rate of their body.

A **Second Rate Mage** is able to expel Mana outside their body, in a controlled manner. Scholastic Mages usually skip the First Method and Third Rate, as they learn to directly redistribute Mana outside their body.

The **Third Method** of increasing one's Mana is through exertion, as Mana flows around the body, it supersaturates it, and as the body gets accustomed to that increase, it increases their natural Mana reserve.

Another way to use the Third Method is to absorb Mana from external sources such as dedicated Artifacts or Magistones, as one tries to contain the excess Mana the body will eventually retain it.
An **First Rate Mage** is able to retain control of external Mana, being able to project it by a considerable distance.

The **Fourth Method** of increasing one's Mana involves the combination of the second and third one's, by circulating Mana around the body in pulses, one can create a renewable cycle of exhaustion and exertion, that increases one's Mana capacity. By increasing the frequency and the intensity of the pulse, one can speed up the capacity increase.

The relation between Mana and Body is reciprocal, as in if one increase the Body, the Mana will also increase, and, while harder, if one increases their Mana, the Body will increase to compensate, improving one's condition through Mana training.
A **Master Mage** has enough power and skill to exert a considerable influence over their surroundings. Their lifespans increase due to how organized their Mana Flow is.

A **Grandmaster Mage** is as close to godhood as possible.

### Internal

* **Strengthening** - when Mana is used to increase one's strength.
	+ **Mana Focusing** - by gathering more Mana in a single part of the body, it will be able to increase the force of impact, while leaving the rest of the body defenseless.
		- **Super-Speed** - by gathering Mana at the legs, one can achieve supernatural movements.
			* **Instant Step** - by gathering Mana at the feet one can achieve a virtually instantaneous jump.
		- **Super-Senses** - by gathering Mana at a sensory organ its sensitivity increases.
* **Augmentation** - when Mana is used to cover a weapon. The weapon's performance is influenced by the affinity of the materials to Mana, and the user's skill.
	+ *Hardening* - by compressing Mana over a weapon, one increases its blunt damage and damage resistance.
	+ *Sharpening* - by flattening Mana to form a sharp edge around a blade, increasing its cutting damage.
		- *Sawing* - by spinning two Mana edges against each other, it applies a saw-like effect to the edge.
	+ *Focusing* - by twisting Mana around a point, increasing its piercing damage.
	+ *Slashing* - a wide cut with its edge magically sharpened.
		- *Double Slash* - faster successive slash, with concurrence effect.
		- *Triple Slash* - faster successive slashes, with converging effect.
	+ *Piercing* - a deep thrust with its point magically focused.
		- *Cross Slash* - a Double Slash with a faster successive Thrust, with diverging effect.
	+ **Weapon Control** - when a flexible/foldable weapon is enhanced with Mana, the user can mentally animate it.
		- *Flailing* - by using the Mana Augmentation as a makeshift muscle, one can mentally bend any flail-type weapon.
* **Reinforcement** - when Mana is condensed around the body, creating a tough shell for protection.
* **Interaction** - when Mana is used to interact with one's surroundings.
	+ **Wall Climbing** - by emanating Mana from one's feet on stepping and drawing it in before lifting, creates an adhesive effect on the stepped surface.
	+ **Water Walking** - by emanating Mana from one's feet on stepping and rotating it inwards, when applied over a liquid its surface tension increases, supporting the weight of the user.

### External

* **Mana Discharge** - when one reaches a certain amount of Mana it will be instinctively released while performing an attack, with further training one can focus the release of Mana to massively increase the force of impact, be it fist or sword.
* **Mana Blast** -
* **Mana Wave** -
* **Mana Edge** -
* **Mana Bullet** -
* **Piercing Force** -
* **Mana Shield** -
* **Mana Barrier** -

### Medical

* Biological Manipulation
	+ Healing Inducement
	+ Flesh Manipulation
* Mental Control
	+ Illusion Casting
	+ Taming

### Technical

* Material Control
	+ Fiber Hardening
	+ Fiber Control
* Chemical Control
	+ Potion Augmentation
	+ Combustion Catalyzation
* Material Warping
	+ Liquid Manipulation
	+ Ceramic Sculpting
	+ Metal Forming
	+ Polymer Shaping