DragonWings Tribe Information

**Camp**

**DragonWings** are a nomadic tribe who travels in the kingdom of sand to sustain themselves, but for their stay, it is their home. It is where they sleep, eat after successful hauls of hunts/gathers, receive orders, make reports to the tribe, treat injuries or illnesses, king/queen or duke/duchess and have ceremonies. some members, such as lords/ladies and seniors must stay in the area, while knights, kings and duke patrol the territory and find resources necessary for the tribes' survival.

## Criteria

While the kingdom of sand is a vast and empty desert, it is important for the king and queen to pick carefully of where they choose to stay for the time being and must meet these requirements.

* It provides some protection from the elements.
* Is difficult to attack, and easy to defend.
* Is at a safe distance from dangers.
* Has a source of water in the nearby.

## Settlements

The term was first coined by Hedge when he and the rest of the tribe set up homes made out of animal skin, some being made out of sturdy wood, metal and fabric. similar to most villages, but unlike villages that are set up horizontally, they set up their tents in circle formation as a security measure. Because that these settlements are not naturally protected (ex, thickets, thorns) and due to this lack of protection, the tribe resorts to man-made protection such as catapults, thick fences, or... smelly means. They usually have a single entrance.

### Main clearing

All settlements have the king/queen home being the biggest tent, and other ranks having their own tents. There's also a open area in the middle, they gather here to meet each other, sun themselves, sand participate in meeting. The main clearing usually also contains:

* The **foodstuffs,** a specific tent where hunters and gathers drop food they found and brought to the camp and where folks get their food from.
* A **Rulers' throne** is an area from where the leader addresses the tribe during a meeting, such as a large rock or a tree stump moved purposely to that spot.

### Outer facilities

The following can be encountered in the vicinity of the settlement:

* **Mountain Dragons' Fire** - A location where dead folks are burned, their ashes offered to the skies.
* **Carrion Cove** - A deep, sand dune-like location where the people dump waste, and inedible food (bones, feathers, fur).
* **Prison** - A location where folks hold prisoners that is within the camp boundaries but is separate from the main area.

## Tribe Hierarchy

DragonWings has a basic ranking system, which ranks determined their duties, it also dictated what they can and cannot do.

## King/Queen

It is an **Kings'/Queens'** most important duty to watch over the entire tribe, responsibility weighs heavily on them. tasks performed by leaders are keeping the tribe safe, keeping the tribe together and creating important decisions. They hold the most respect out of any members of the tribe and take their roles seriously; however, some leaders have a more laid-back approach to leading the tribe than others.

## Duke/Duchess

The **Duke/Duchess** is the second-in-command to the King/Queen and could be considered a trainee to leading the tribe. They are in charge of organizing patrols, hunts, and gathering of food. In times of great stress, the leader will ask their duke to advise them to see what they should do to help their Pack. If an leader of the tribe dies, the duke must take control of their Pack and choose the next second-in-command. The Duke/Duchess has the privilege to command the rest of the tribe if the leader is unable to fulfill their duties.

## Knights

A **Knight** is an experienced DragonWings member in the arts of fighting and hunting. Knights make up the majority of the tribe and provide the tribe with the protection and food supply that keeps it safe and well-fed. Knights hunt/gather once a day and must bring back a reasonable haul, they also must go on patrols to secure the tribe of any potential threats, rather it be savages, hostile animals and possibly violent dragons.

## Baron

A **Baron** is an inexperienced member who is in training to become a knight. By now, barons have typically undergone their naming ceremony, and have named themselves.
They have a mentor appointed to them at their ceremony and most days are taken out battle training or hunting. They are also given the task of cleaning out dirty items, Typically, barons must pass their knight assessment, such as catching prey, before being promoted to knights.

## Lord/Lady

The **Lords/Ladies** are very young members, and either babies or toddlers of the tribe. They are not really part of the pack hierarchy system like other ranks, and are forbidden to leave camp, unless accompanied by a older member. Lords/ladies are protected by all members of the tribe, and considering how human babies are extremely needy compared to other animal babies, they require much attention!

## Seniors

An **Senior** is a retired member who is too old or not in suitable shape to continue with their daily duties. Seniors are taken care of by the whole tribe an are given respect for the time they have served as part of the tribe. It is usually the baron's job to care for the seniors. Some people don't become an elder only because of old age; if there is ever a condition which prevents the person from fulfilling their duties to their tribe, it usually leads to their decision of retiring. Seniors offer their wisdom to all tribe folk, including the tribe leader.