Chase, Quinn and Cuffs

**Chase, Quinn and Cuffs** are 3 NPC's related to Jay's Warforged Paladin, Chains.

### Before Waypoint:

**Chase**, a human, lived with his dad **Quinn** in the town of Kent. Quinn worked in the **Kent Justice and Policing Command** as a Third Officer. According to Quinn, Chase's mother was killed by the corrupt leaders of this town who (in a shocking twist) were revealed to be Glenn and Rise Montgomery, Willard's parents.

After getting into debt, Quinn struggled to keep the family afloat. Chase, trying to help his father, tried to make money through less-legitimate means, which resulted in receiving a beating at the hands of the corrupt police. Stumbling into an alleyway, Chase encountered Metran, the Minor God of Automation, in a scene described below:

*It’s an alleyway in a town. Dark, desolate. The rain pours down, and scattered people wander by the alleyway, oblivious to the events taking place in the alley itself. A male human stumbles into the alley. His brown hair ripped out in chunks, covered in blood. His one good yellow eye tired, his other swollen and purple. His clothes, nondescript and plain, are torn from a beating you haven’t seen, seemingly unnoticed by those on the street. He tries to stand, but falters and collapses once more. The amount of blood spilling from his wounds is severe. It’s unlikely he has longer to live.*

*The only other figure in the alley is an elderly man, sitting under a cardboard box, clearly homeless. They don’t have anything in the way of money to offer. Seeing the injured figure, they slowly make their way over.*

*“Would you be interested in shelter?”*
The elderly person does not seem to see you, or if they do, don't acknowledge it. The injured man, looks up at the homeless figure, and follows their gaze to their cardboard box. They chortle, coughing up blood in the process. “Th-thank you.” You hear them weakly make out.

*With a strength impressive for an elderly man, you watch the homeless figure slowly lever the injured man over to his box, letting him lie in the undercover section of the box. The homeless man smiles, seemingly at odds with the grim situation around him. “What brings you here?”*

*The injured man eyes are weary, and their blood flows strong. They look to this man, and sigh. “I…couldn’t pay my debt. I was just trying to help my family, but I couldn’t pay, so those thugs left me to die. I’m just not strong enough to help.”*

*The homeless figure nods. “Debt? I understand…what would you want?” “What?” “If you were to be anyone else, who would you be?”*

*The injured man looks around. He doesn’t seem to notice you. “Well…I know of the police. Those metal creatures…they possess stamina and strength beyond man. Infinite stamina… no one would ever suffer again under my watch. A pipedream, I know, but…”He coughs.”…it’s something I can look forward to in my afterlife.”*

*The homeless man smiles, studying the injured figure with a strange form of acceptance. “I can arrange this, Chase.” The mans voice has changed, warped to a more metallic state, the same as the one you heard from Chains. The injured man who was addressed as Chase picks up this immediately. He turns to the figure.*

*“How did you know my name?! Who ARE you?!” The homeless figure does not respond. You see their mortal disguise fall away in the rain, dissolving as a set Ethereal gears that float 5ft above where the homeless figure was sitting, seemingly unsupported. Despite the lack of eyes, you can feel instinctively that it is watching the terrified figure.*

*“Hello, Chase. My name is Metran, God of Automation. I am your friend.”*

However, despite appearing friendly, according to Chase, the scene that immediately followed was not as pleasant. Metran took Chase to a separate demiplane, where Metran informed Chase that his body would be placed inside a metal construct. Chase asked how his family would recognise him, and Metran responded with "That will not be necessary. You are mine." Then, according to Chase:

*"Before I could say no, I was under his spell, I could feel my body moving on its own, walking towards them despite everything inside me screaming not to go near him. Then the body of Chains pulled me into a hug, and my body itself was pulled through the metal into him... My intentions remained: the part of me that wanted to do good for the town. But the information about my family, any of my knowledge as Chains...gone. Blocked. Hidden."*

His memories of his family were blocked, and he was taken to the mindroom of Chains and locked within Chains emotion sensor, which was then broken.

The mindroom of Chains houses the personalities of Chains. Originally, the only one that could be interacted with was the original robot of Chains. However, being a warforged, he had no concept of emotions, and struggled in situations requiring a emotional response. When his emotions were pushed, there was a chance for the personality created by Metran to be unleashed. This personality is known as **Unfettered**. **Unfettered** is the part of Chains that Metran made. A creature that would hunt and kill without mercy. He was a monster designed to come out whenever Chains needed an emotional response, because they didn't expect the robot would need an emotional response for love or friendship or alliance. Just whatever was necessary to his missions.

Before coming to Waypoint, Chains worked alongside the KJPC and Glenn and Rise as an enforcer for 3 years, committing acts less than good on the people of Kent. A particularly nasty incident is detailed here (warning:gore).

Having been used for long enough, Glenn and Rise sent him out to Waypoint, where he acted as a guard of the town for an extended period of time.

### During Waypoint:

Thanks to a well-thrown cup of water during a particularly pointed RP session by Vrolres, Chains internal systems were shorted out, including the emotion sensor, which pulled Chase out of Chain's body (but still under the memory suppression). Thanks to Reus, Shards and Vrolres' help, the part was repaired, and Chase was able to assist Chains with working.

During secret RP conversations, 2 members of the town recieved powers over Chain's emotional sensor that remain to the present time.

During Quest *"Doom and Gloom"*, the party learned of Chains past, and in the process accidentally killed and then revived Quinn, Chase's dad, returning him to Waypoint along with Lecturn. Quinn, who hadn't seen his son in 3 years, was filled with hope hearing that his son was still alive, but Metran refused to allow the two to meet, telling Dancer that allowing the two to meet would release Unfettered.

During Quest *"Pyramid of Bad"*, Chains received a Docent. During an RP scene, Chains incorporated this into his figure, and the Docent was dubbed Cuffs.

Additionally, as a result of consuming a magical potion, Chains gave birth to a **Red Dragon Egg,** which he has been unable to hatch.

Before Downfall, Chains spoke to Studium and Quaerere about a backup option. Between the three of them, they cretived a soul Red. box, taking a backup copy of Chains (the personality) and placing it inside the box.

During Quest "*Downfall*" Xi'tarn, a long-term enemy of Chains and the town, loosened the barrier keeping Unfettered locked away. Metran then entirely let them free, forcing Chase and Cuffs from his system as Unfettered took over. Chase and Cuffs, along with the party, were able to destroy Unfettered and carried his parts home. Chase, now a human, was able to reunite with Quinn, and the two of them, along with Cuffs, now live in a separate house.

Chase lived in fear of Metran returning to claim him, and trained with his father and Dancer to improve his skills. Quinn became now 3rd in Command of the town guard, with Chase as 5th.

As a result of the mass culling of officers and Knights alike during an RP Event, Chase and Quinn were promoted alongside Retribution, and as a collective group set out rebuilding the town guard. This involved recruiting new members around town in a minor RP Event.

With the newly reopened Town Guard, Quinn settled into the duties of being second-in-command, as Chase struggled with his fight against Metran, including being temporarily possessed by them at one point and being forced to return to Kent, although this was stopped by Quinn and Dancer.

As the situation reached a head during Quest *"That Really Grinds My Gears"*, Chase asked several members to assist him in hunting down and defeating Metran. Despite a setback where Chase was under Metran's control during the final battle, the party was able to defeat them, and free Chase from Metran's control.

With Metran defeated, Chase was able to take care of his now-overworked and exhausted father. However, he still craved being a part of Chains as something stronger than himself, able to defeat those who would hurt his family more aptly than he could, and he began plans to try and rebuild Chains without Metran.

Quinn seperately during a minor RP Event came into communications with a figure they have referred to only as "ma'am", who has offered them warlock powers as part of his duty as a paragon entirely out of the blue, which Quinn accepted out of politeness. The offer made to Quinn was compounded by an offer by Chase who, wanting to assure his father was safe at all times, wanted him to join Chase inside Chains if and when he was reconstructed.

However, Metran's influence still manifested in other ways, like when the party endeavoured to finally stop Willard's parents in Kent during Quest *"The Boys Are Back In Town (**To Kill You**)",* only to find that they had been worshipping Metran in order to create their automatons like Chains was.

After communications with Fera, Chase discovered a portal to the realm of Nirvana (introduced in Quest *"Mechanus: Modrons and math and veins"*) and invited others to join him in the realm in order to discuss rebuilding Chains through Mechanus (Quest *"Do You Have An Appointment?"*). Chase was informed that he required a white gem similar to that of Chains' original construction to facilitate the rebuilding process. Chase and others retrieved the crystal (Quest "*Restart*"), rebuilding Chains with Chase, Cuffs, Chains from the box as well as Quinn, who eventually agreed to join Chase inside Chains.

Chains, now rebuilt, learnt there were two more parts of the reconstruction process, labelled as “Internal Personage” (already completed during *Restart*), “Complete Symbiotic Addition” and “Formative Deconstruction”.

Description of inside Chains: "You find yourself in a large white room, like the helm of a spaceship. There are cresent-moon office style desks with a large number of white buttons arranged like a V facing away from the front of the room. At the front of the room, you can see… the rest of the party staring up at your viewpoint, like you’re at the viewing point of a tall building.. You are shown to 3 separate rooms, with doors at the back of the main room. There’s a bedroom for 5 people, even for the large figure that is Chains. There’s a TV room, with several couches. There’s even a room with several cabinets, as well as empty doorframes between them. Lastly, there is a set of plinths, 3 of them, with empty slots designated for crystals."

Realising his work was not yet completed, Chains continued to fulfil his earlier promises, including that of rehousing the remaining members of Kent in Waypoint (Quest: "*Waypoint or Bust!*"), and continuing his research against the Dragon Knights after he determined they were likely involved in the kidnapping of Retribution (and covering his tracks by staging his home in Kent as the party who went on Quest "*What da Imp Doin*" determined). He also aided in the mission to break Retribution out of Wings Keep (Quest "*Oceans 6*"). Lastly, as part of his internal quest to improve his size in strength to assist others better, he asked Bob the Lich to improve his mechanical structure after surviving a White Dragon attack during Quest "*Whiteout*".

Chains also continued his construction by returning to the realm of Nirvana during Quest "*Repair*" and Quest "*The Redemption Arc*", the latter involving a subclass change from Crown to Redemption Paladin, and received his second gem, only for it to not immediately activate until he was feeling shattered after another used a version of him against his friends during Quest "*Into The Viper Pits: Ascension",* manifesting in a new figure inside Chains' head that Chase refers to as **Gear.**

Chains, despite all his modifications, died during Quest "*The Fall of Wiquenborough*", causing him to mentally snap and beat Gallium to within an inch of his life before being Greater Restoration'd by Aethel. After this, he revealed that all figures within Chains had permanently aged, leaving Chase as a middle-aged man and Quinn a crippled elderly figure, as well as permanently damaging Chains and Cuffs.

During Quest "*Together*", Chains finally recieved their 3rd gem, and completed their transformation, allowing Chase and the others to leave Chains and enter whenever they need.

Chains currently stands at 16ft 8in, his most recent increase was after their transformation recieving the third gem at the end of "*Together*".