Level 4

## Survival Difficulty

**Class 1**

**>Entities: 1/5**

**>Instability: 0/5**

**>Environmental Hazards: 0/5**

**Total Score: 1/15**

## Description

Level 4 is a very large collection of empty abandoned office rooms, similar to Level 0, although with a few key differences. The hum-buzz on this level is significantly softer than the one on Level 0, and the floors are a deep brown instead of off-beige. Also, there are windows in some rooms that depict a skybox of a cloudy sky. A majority of these windows are the Window entity, so approach with caution. Windows that aren't a trap lead to Level 12 outside of an office building in the level. Additionally, some of the windows are completely blacked out. These windows lead to Level 6.

Level 4 is the safest level of the main nine levels. Entities in this level are extremely rare, though they can be encountered. Reported entities consist of Hounds and Clumps, although there is an unconfirmed report of a Smiler. Because of the relative safety of this level, many people come here to set up camps and outposts. Level 4 is one of the most populous levels in the Backrooms, with an estimated twelve thousand (12,000) inhabitants. Additionally, vending machines with common snacks and Almond Water are common on this level, and they restock themselves on a 12 hour basis. No coins are needed for these vending machines. Level 4 is really easy to leave and to come back.

While wandering this level alone, which is almost always a conscious choice by the wanderer as there are heavily populated bases near Level 4's entrance, feelings of being watched ensue and entities become much more hostile. The cause of this is because catching a solo wanderer off guard is the only source of food for these entities. Because of this, it is unadvised to roam Level 4 alone, and rather, travel with at least one other person if you want to explore.

## Entities

Only two entities have been observed in Level 4, Hounds and Clumps. Hounds are the most common entity. Encountering a Hound alone in Level 4 almost means an attack, so if traveling alone, be ready to fight. Hounds have a weak spot on their lower stomach which can paralyze them for several seconds, enough time to run away. When traveling in a group, Hounds will be scared and will usually stand in place or run away.

Clumps are rare (only two confirmed reports have been made), though when you see one, run away as fast as possible.

## Colonies and Outposts

B.M.C. Primary Residential Base

* The primary residential base for the B.M.C.
* Around 3,400 inhabitants, though the exact number hasn't been counted yet.
* Largest outpost in the Backrooms
* Inhabits around 1,250 rooms, with 2,300 bed/living spaces

L.E.A. Residential Base

* Has a population of 1,065
* Primarily responsible for mapping Level 4

???

* Group of 40-50 people with an unknown name
* Claims the Backrooms are better without "politics and colonies"
* Incredibly hostile and not open for trade, avoid if encountered

There are many, smaller bases and camps on Level 4, ranging from 20-300 inhabitants. Most are friendly or docile, though occasionally one may encounter a hostile group of people.

## Entrances and Exits

### Entrances

* Finding an elevator on Level 3 leads here

### Exits

There are no levels written for Level 4 to exit to.