Standard Spells

## History of Magic

### Origin of Magic

Magic was discovered by a man called Edmund Shivel. The man himself peered into the Everlasting Flow and discovered the supernatural truth. He exposed the natural world to the supernatural. However it costed the young man his life as he began to grow the well known arch stones from his body.

His discovery of led the investigation and flourishment of magic all across the land of Gaia. Magic was discovered to live inside every human being, that desire to see the world in a way they desired. A desire to bend the world to your every whim and will.

### Magic in the hands of Men

"Magic in definition is the will to hold the supernatural in your own hand. To obtain and manipulate impossibilities themselves and command them to thy's will.

Is magic the will of mankind? is it the will of some transcendental entity? All man knows, is that they follow a path of their own choosing; rather it be illusion or themselves truly"

- Gran Caster: Marker Uinon

In Marker's own words the description of magic is yet again flimsy to understand by the mortal mind. Magic once it became known to all would soon have many rumors, truths and ideas spread about. However one fact was known to all, its destructive capabilities. To wield magic is to hold the end of the world at your fingertips. To be a wielder of absolute erasure in your own hands, but to also hold true creation. To use Magic, is the means to deny science, to deny logic and to deny reality. To forge your own path of your own making.

Man since the discovery of magic has never been the same, their basic standing in reality has been more. They can carve their own understandings into the basic foundations of any and all things. To bend the supernatural to their very whim. Human beings since the discovery of magic have been determined to no longer ride along a single path, instead they are in many. Seeing themselves everywhere and yet at the same time; still in one place. Timelines are what they create, it is what they are above and it is what they control. Making endless branching paths they do. They do so through their every action, their every choice and every thought.

Mankind fund themselves tipping the scales of space and time casually through their own very existence, born into a absolute moment, a moment beyond moments. They're own existence defying description as a whole. For what is man if not of it's own will and mind.

## The Philosophy of Magic

The Philosophy of Boundless Magic by Edgard Tucker.

Magic itself is without physical, metaphorical, illogical and pathological limits. Magic is all these things and yet is to be not them. Magic is simply just that, **Magic**. To wield magic is to be limitless. It is to sharpen the alpha-reality; to ones own will and make it theirs, to create everything the universe brings and make it our own. To be magic. If magic is truly boundless it must be without scale, it must be without reason, without understanding and ultimate meaning. Magic chooses its own flow throughout this land. Gaia flows through it, as all things do. Magic its nature is the highest principle in the totality; it is an absolutely infinite, eternal, and blissful thing that can never change, yet acts as a source that can cause all changes throughout the cosmos. Improbability and probability itself is infinitesimal to it.

Magic however is contradictory, but also is the ultimate contradiction itself as well. Magic obeys nothing, it has no master, no calling or even a start or end. It is truly timeless. It is the philosophical phenomena beyond physics itself. **Nothing makes sense, yet that is the one thing that makes sense about it.** Nothing makes sense. How can man somehow understand it yet still have no clue about it. Magic is also a source of the absolute spirit. It transcends that oness, that ultimate bliss and **divine essence**. The Everlasting Flow, the source of all of this magic is seen however as a primordial thing to magic itself. Perhaps even incompressible. All that is known is that it transcends it to such a large degree, that it would be comparing the area of a stone to that of the sea. It is nothing in comparison and simply a droplet in its waters.

### El'Olam and they're influence on Magic

El'Olam is the god of earth and al wonders it posses. It is spoken that they are of a breed of spawn, ones that go to other worlds and desire to cure, create or destroy it. El'Olam fell in love with humanity, to cling to them, to their dreams of being more and aspiring to evolve. The Miracles that was brought about from El'Olam's influence inspired humanity to mimic his greatness, his might and even glory. However; only one of the three parts of these desires would man truly be able to mimic.

## Basic Classes

These ae basic magical classes that anyone call fall into; these do not include hybrid classes or lesser ones. Classes show which abilities a Wizard .has and what the extent of their power is capable of.

### Fire

Fire magic comes from the control of fire itself, it allows users to rip fire away from it's source and turn it into something of use. Rather it be used for a shield or to attack another fire has many uses, But its uses don't just stop at what you can see. Higher experts at the art of the flame can also manipulate the heat of the surrounding area or even increase the heat of source of fire or even they're own. At higher classes you can even produce fire on your own. However to control fire itself is to imagine oneself as the flame to bend and move like it till eventually the flame moves with you.

At highest level wizards are capable of increasing the heat of their fire to insane heights, with one of the best wizards(Rickmen Huebert) being able to make his flames so dangerously hot they can be considered they're own sun.

### Water

The Control of water allows for someone to manipulate water casually from any source, rather that source be from a body of water, a river, a small pond or even a human though such a thing is forbidden. Controlling water is like moving it with your hand, but instead requires concentration over the mental width, length, space and area of the substance before control can be made.

Controlling water allows for people to not only use it as a weapon, but allows for total and unimaginable control over it. You can harden water to a level where it's strong enough to break down brick or make it flimsy enough to go through the seams of bricks too. Wizards with enough practice can lower the temperature to water making it ice, with wizard with a more expert level of experience being able to even pull water out of the air and even freeze the bloodstream of another human just by looking at them.

### Air

Air control is bit more difficult than the last, as wizards are much better at controlling physical and or visible elements, rather than the non-physical and invisible kind. However there are many ways to learn to perceive the invisible and that which wasn't meant to be seen. Using it though requires the eye adjustment technique however as without it, even if you can use the air you will not know where it's going or what your doing with it.

Using the air requires a calm soul and heart. Once done then the wind and air is yours. By controlling the wind you can manipulate the air that others use to breath. You can rip it from their lungs(not advised), can suck out the oxygen from water, fire and other elements as well. You can even put more air into other things too, turning anything into a balloon.

### Earth

To use the earth, one must imagine themselves as solid and grounded as it itself. The earth breathes, its heartbeat is loud and the roar of its winds are real. One must understand earth to use it. Once that connection is made between you and the nature of the planet itself. Then you can utilize it to its fullest.

Wizards who use earth can lift up larges pieces of land, can create large mounds and even fling massive boulders at enemies. Advanced users can equipped they're bodies with rock-like armor and even control the tectonic plates of the very ground.

### Light

Moving the light to your mind's whim is nothing short of advanced magic at its prime. There is many preparations for such a task and such training, however there is preparing one for the concept of light itself. It takes years of crystal and sun beam studies to understand the mere concept and another set to learn how to use it.

Once done, then you can shine light in the eyes of your opponents. Create small balls of lights and of course use it to cause minor burns to your foes.

### Dark

The dark is large part of a darker passage in the world of magic and the supernatural. The darker side of magic can be tantalizing and often dark voices can be heard beckoning some wizards to...darker paths.

However, stay away from the dark echoes of deep darkness and you can find yourself being capable of transforming into shadow. Shaping into mist that can pass through any of which you desire, even flesh.

### Spiritual

The land of the spiritual wizard is one often looked down upon. Spiritual connections to the veil separating man and the supernatural can be difficult to access and even harder to maintain. One who is connected too long, will find the lines between fiction and reality begin to blur.

An advanced wizard can use this to summon aid from beyond, summoning massive beast and small critters. You can summon primordial flames that have burned longer than the sun has existed, discover the ability to transcend reality and slip into the land of spirits. The Arcanelands. Where you can bare witness to phenomenon beyond even the most abstract of concepts.

## Arcane Arts

Arcane Arts are methods of which Wizards can upgrade and improve their magical capabilities; Wizards are capable of making their spells even stronger than what was previously thought of.