The Exodus

Duration
 Crowns
 Date release
 Other Details
 Time zones
 Jump (s)
 Fall (s)
 Teleportation (s)
 U-turn (s)

The Exodus is the 18th level in Dancing Line.

## Soundtrack and gameplay

#### Soundtrack

The song starts with 4/4 and 3/4 time switching alternatively each bar, but the second part is done in 6/ 8 time signature (We know this because the accent)

## Difficulty

* The awkwardly designed camera angles may distract you.
* The path is kind of wide, so you don’t need to worry too much.
* On some smartphones, the level might be lag due to amount of debris and moving parts.

## Strategy

* As the path is slightly wide, the safest way is to listen to the rhythm.
* As always, ignore all of the distracting decorations.
* If your smartphone lags during the shaking camera parts, try to track the line as best as you can.
	+ Otherwise, just turn down the visual settings.
* After the part with the burning bush, you’re supposed to land on the water & turn it into blood. Due to water normally being an obstacle, this might confuse you for the first time.

## Trivia

* This is the first level to take inspiration from a religious source, heavily inspired by the Book of Exodus from the Bible, using the story of Moses as the central theme.
	+ 1-20% - Egypt starts to rise into power and flourish.
	+ 25% - Moses sees a burning bush. There, Moses meets God, who gives out a message, to lead the Israelites out of Egypt from being discriminated. God sends out Aaron.
	+ 25-40% - After Pharaoh declines Moses and Aaron to let the Israelites out of Egypt, God turns the Nile to blood.
	+ 40-60% - God sends out multiple plagues to Egypt, including one that would "rain" fire and kill all the livestock.
	+ 80-85% - God and Moses splits the Red Sea apart, letting the Israelites cross safely.
	+ 90-100% - The Israelites camp out on a mountain, seeking refuge.

* This is the fourth level in which the line can run on water without being an obstacle or a deathtrap.
	+ Other levels include The Earth, The West, The Ugly Duckling, and The Journey.

* This level is from the same designer of The Ocean.
* At the beginning of the level, the camera position resembles The Easter.
* This level uses similar elements of past levels:
	+ The flaming rocks and arrows are similarly designed from The Legend of Assassin.
	+ Much of the rocky landscape is similarly designed from The West.
	+ The central setting is in Egypt, as is with The Cathedral (Rock Remix).
* This is yet another level where you can see humans; in this case, 2D models & statues.
* This is the ninth level done in 3/4 time signature.
	+ First being The Mountains followed by The Chinese Garden, The Sailor's Tale, The Christmas Eve, Dream of Sky, Dream of Sky color, The Ugly Duckling, and The Cathedral (Rock Remix).
* This level & the Rolling Sky 2 level Death Book released around the same time. They also share an ancient Egyptian theme.
* At the very end, while traveling through the pyramid, the line will fall down an invisible hole.

## Percentage markers

* The 10% marker is on the wall to the left of the path.
* The 20% marker is on a red cloth to the right of the path.
* The 30% marker is on a tall wooden post with a pointed top.
* The 40% marker is on the arch at the entrance of the town.
* The 50% marker is on a torn blue cloth to the right of the path.
* The 60% marker is on a green patch of grass to the right of the path.
* The 70% marker is on the ground to the left of the path.

* The 80% marker is on the stone at the entrance of the waterfall.

* The 90% marker is on the ground to the right of the path. As soon as you see the marker, several small stones will fall on the number 9.

* The 100% marker is not shown.