recursal/Fanatic-Fandom huggingface dataset:
Lindon Elf

**Lindon Elf** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Tower Hills;
* Lindon Coastline;
* Lindon Woodlands;
* Lindon;

## Behaviour

* Lindon Elf, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lindon Elf has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lindon Elf can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lindon Elf, like most mobs, spawns in the daytime.
Ranger Captain of the North

**Ranger Captain of the North** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Ranger Captain of the North, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ranger Captain of the North has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ranger Captain of the North can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ranger Captain of the North, like most mobs, spawns in the daytime.
* Ranger Captain of the North is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Ranger Captain of the North sells next units:

* Ranger of the North: 100 () no pledge, 50 () with pledge; 300.0+ alignment;
* Ranger Banner Bearer: 140 () no pledge, 70 () with pledge; 450.0+ alignment;
Rohirrim Fishmonger

**Rohirrim Fishmonger** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Fishmonger, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Fishmonger has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Fishmonger can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Fishmonger, like most mobs, spawns in the daytime.
* Rohirrim Fishmonger is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Fishmonger buys next items:

* Stick: 1 ();
* Oak Wood Planks: 1 ();
* String: 1 ();
* Bucket: 3 ();
* Iron Ingot: 3 ();
* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Salt: 10 ();

## Sells

Rohirrim Fishmonger sells next items:

* Raw Fish: 4 ();
* Raw Salmon: 6 ();
* Clownfish: 8 ();
* Pufferfish: 12 ();
* Fishing Rod: 8 ();
* Boat: 5 ();
* Pearl: 70 ();
* Leather Boots: 5 ();
Tall Oak

**Tall Oak** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Swanfleet;
* Dor-en-Ernil Hills;
* Nan Curunír;
* Anfalas;
* Ithilien;
* Midgewater;
* Dor-en-Ernil;
* Ithilien Hills;
* Rohan Gate;
* Meneltarma;
* Old Forest;
* Fangorn Clearing;
* Dunland;
* Trollshaws;
* Enedwaith;
* Mouths of Entwash;
* Ithilien Wasteland;
* Fangorn;
Pinnath Gelin Soldier

**Pinnath Gelin Soldier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Pinnath Gelin;
* Ithilien (conquest);
* Ithilien Wasteland (conquest);
* Ithilien Hills (conquest);

## Behaviour

* Pinnath Gelin Soldier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pinnath Gelin Soldier has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pinnath Gelin Soldier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pinnath Gelin Soldier, like most mobs, spawns in the daytime.
Rhudaur Hillman

**Rhudaur Hillman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Ettenmoors;
* Angmar;
* Lone-lands;
* Weather Hills;
* Coldfells;
* Midgewater;
* Angmar Mountains;
* Northern Lone-lands;
* Angmar Forest-tundra;
* Ettenmoors;
* Swanfleet (conquest);
* Source of Anduin (conquest);
* Beornings Domain (conquest);
* Bree-land (conquest);
* Anduin Hills (conquest);
* Barrow-downs (conquest);
* Vales of Anduin (conquest);
* Eregion (conquest);
* Gladden Fields (conquest);
* Rivendell Hills (invasion);
* Eryn Vorn (conquest/invasion);
* Minhiriath (conquest/invasion);
* Eriador Downs (conquest/invasion);
* Trollshaws (conquest/invasion);
* Eriador (conquest/invasion);
* The Angle (conquest/invasion);

## Behaviour

* Rhudaur Hillman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rhudaur Hillman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rhudaur Hillman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rhudaur Hillman, like most mobs, spawns in the daytime.
Mirkwood Spider

**Mirkwood Spider** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Mirkwood Mountains;
* Forest Shelter;
* Dol Guldur;
* Wilderland;
* Mirkwood;
* South Mirkwood;
* East Bight;
* Northern Mirkwood;
* Lothlórien (conquest);
* Rohan (conquest);
* Grey Mountains Foothills (conquest);
* Fangorn Wasteland (conquest);
* Grey Mountains (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Rohan Woodlands (conquest);
* Long Marshes (conquest);
* Gladden Fields (conquest);
* Fangorn (conquest);
* Field of Celebrant (conquest/invasion);
* Erebor (conquest/invasion);
* Eaves of Lothlórien (conquest/invasion);
* Woodland Realm (conquest/invasion);
* Northern Wilderland (conquest/invasion);
* Source of Anduin (conquest/invasion);
* Beornings Domain (conquest/invasion);
* Dale (conquest/invasion);
* Anduin Hills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Woodland Realm Hills (conquest/invasion);
* Dorwinion (conquest/invasion);
* Vales of Anduin (conquest/invasion);

## Behaviour

* Mirkwood Spider, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mirkwood Spider has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mirkwood Spider can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Mirkwood Spider lives at night and does not spawn during the daytime.
Spruce

**Spruce** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* South Red Mountains;
* Misty Mountains Foothills;
* Lone-lands;
* Drúedain Forest;
* Minhiriath;
* Nan Curunír;
* Grey Mountains Foothills;
* Uttermost East;
* Rhûn Forest;
* Angmar Mountains;
* Northern Lone-lands;
* Northern Mirkwood;
* Moria;
* Enedwaith;
* Vales of Anduin;
* The Angle;
* Erebor;
* Eryn Vorn;
* Weather Hills;
* Foothills of the Wind;
* Uttermost East Forest;
* White Mountains;
* Drúwaith Iaur;
* Angmar Forest-tundra;
* Ettenmoors;
* Rohan Gate;
* Dwarf Camp;
* Woodland Realm Hills;
* North Red Mountains;
* Mirkwood;
* Andrast;
* Adornland;
* Iron Hills;
* East Northern Forests;
* Forest Shelter;
* Woodland Realm;
* Northern Extreme East;
* Wilderland;
* West Northern Forests;
* Source of Anduin;
* Beornings Domain;
* Dale;
* White Mountains Foothills;
* South Red Mountains Foothills;
* Grey Mountains;
* North Red Mountains Foothills;
* Eriador Downs;
* Mirkwood Mountains;
* Coldfells;
* Rivendell Hills;
* Gladden Fields;
* Rhún Swamp;
* Western Ettenmoors;
* Northern Wilderland;
* Angmar;
* Blue Mountains Foothills;
* Rhûn;
* Anduin Hills;
* Blue Mountains;
* Northern Rhún;
* Misty Mountains;
* Dunland;
* Mountains of the Wind;
* Barrow-downs;
* Trollshaws;
* Long Marshes;
* Nindalf;
* Eriador;
Rohirrim Orcharder

**Rohirrim Orcharder** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Orcharder, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Orcharder has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Orcharder can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Orcharder, like most mobs, spawns in the daytime.
* Rohirrim Orcharder is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Orcharder buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Axe: 8 ();
* Stone Axe: 1 ();
* Bronze Axe: 6 ();
* Bone Meal: 1 ();
* Mug: 1 ();
* Ceramic Mug: 1 ();
* Wooden Cup: 1 ();
* Copper Goblet: 3 ();
* Waterskin: 2 ();
* Ale Horn: 3 ();

## Sells

Rohirrim Orcharder sells next items:

* Apple: 3 ();
* Apple: 3 ();
* Pear: 3 ();
* Plum: 3 ();
* Peach Wood: 5 ();
* Pear Wood: 5 ();
* Plum Wood: 5 ();
* Peach Sapling: 8 ();
* Pear Sapling: 8 ();
* Plum Sapling: 8 ();
* Cider: 10 ();
* Apple Juice: 8 ();
* Perry: 10 ();
Rhûn

**Rhûn** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;
* Beech Forest;
* Birch Forest;
* Pine Forest;
* Aspen Forest;
* Maple Forest;
* Poplar Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

No NPCs spawn in this biome, but if you conquer the biome, your allies will spawn there.

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rhúdel;
* Stiffbeards ;
* Blacklocks;
* Ironfists;

## Invasions

This biome can be invaded by the following factions:

* Dale;
* Rhúdel;
* Stiffbeards ;
* Blacklocks;
* Ironfists;
* Khand;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Spruce;
* Maple;
* Large Maple;
* Chestnut;
* Large Chestnut;
* Pine;
* Pine Shrub;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Dead Oak (dead oak forest);
* Oak Shrub (oak shrubland);
* Birch (birch forest);
* Large Birch (birch forest);
* Beech (beech forest);
* Large Beech (beech forest);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Redway (Neutral faction);
* Balcharas (Neutral faction);
* Ostron (Neutral faction);
* Gamil-Baruk (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Northern Mirkwood

**Northern Mirkwood** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Elk;
* Deer;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;
* Butterfly;
* Gorcrow;

## NPC

The following NPCs are spawned in this biome:

* Mirkwood Spider;
* Dol Guldur Orc;
* Dol Guldur Orc Archer;
* Mirk-troll;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Woodland Realm;
* Lothlórien;
* Fangorn;

## Invasions

This biome can be invaded by the following factions:

* Woodland Realm;
* Dol Guldur;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Spruce;
* Thin Spruce;
* Mega Spruce;
* Mega Thin Spruce;
* Mirk-oak;
* Red Oak;
* Large Red Oak;
* Larch;
* Chestnut;
* Large Chestnut;
* Fir;
* Pine;
* Aaspberry;
* Giant Aspen;
* Green Oak;
* Large Green Oak;

## Structures

The following structures can be encountered in this biome:

* Ruined Wood-elven Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Dol Guldur (Dol Guldur);
* Twilight Grove (Dol Guldur);
* Mountains of Mirkwood (Neutral faction);
* Enchanted River (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
River

**River** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Mordor (biome)

## Mordor

**Mordor** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Olog-hai;
* Black Uruk;
* Black Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Charred Tree;

## Structures

The following structures can be encountered in this biome:

* Mordor Camp;
* Mordor Warg Pit;
* Mordor Tower;
* Black Uruk Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Valley of Udûn (Mordor);
* Mount Doom (Mordor);
* Barad-dûr (Mordor);
* Minas Morgul (Mordor);
* Durthang (Mordor);
* Carach Angren (Mordor);
* Cirith Ungol (Mordor);
* Mornost (Mordor);
* Narroth (Mordor);
* Amon Angren (Mordor);
* Seregost (Mordor);
* Vale of the Fell Beasts (Mordor);
* Eastern Guard (Mordor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Mordor Dirt (10.0%; Y: 0-60);
* Mordor Gravel (10.0%; Y: 0-60);
* Durnor Ore (20.0%; Y: 0-64);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (6.0%; Y: 0-32);
Morwaith (mob)

**Morwaith (mob)** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Arid Hills;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Forest;
* Far Harad Jungle (conquest);
* Far Harad Jungle Edge (conquest);
* Taurethrim Clearing (conquest);
* Far Harad Jungle Lake (conquest);
* Perdorogwaith (conquest);
* Taur-i-Thorogrim (conquest);

## Behaviour

* Morwaith (mob), like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith (mob) has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith (mob) can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith (mob), like most mobs, spawns in the daytime.
Pelargir Blacksmith

**Pelargir Blacksmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Pelargir Blacksmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pelargir Blacksmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pelargir Blacksmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pelargir Blacksmith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Pelargir Blacksmith, like most mobs, spawns in the daytime.
* Pelargir Blacksmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Pelargir Blacksmith buys next items:

* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Diamond: 25 ();
* Sapphire: 12 ();
* Pearl: 25 ();
* Leather: 2 ();

## Sells

Pelargir Blacksmith sells next items:

* Eastern Gondor Crafting Table: 100 ();
* Pelargir Helmet: 20 ();
* Pelargir Chestplate: 32 ();
* Pelargir Leggings: 26 ();
* Pelargir Boots: 17 ();
* Blacksmith Hammer: 18 ();
* Iron Bars: 20 ();
* Bronze Bars: 20 ();
* Pelargir Trident: 18 ();
* Crossbow Bolt: 3 ();
* Pelargir Eket: 15 ();
* Pelargir Harpoon: 16 ();
* Pelargir Battleaxe: 18 ();
* Pelargir Dirk: 10 ();
* Pelargir Hammer: 18 ();
* Iron Crossbow: 15 ();
Rohan Rock

**Rohan Rock** is a mineral in the «LOTR Reworked» mod for Minecraft..

## Biomes

The following are all biomes in which you can find this mineral. The Y range is the height from and to which the mineral is found. The chance of ore spawning for each biome is given as a percentage.

* Adornland (2.0%; Y: 0-64);
* Rohan Woodlands (2.0%; Y: 0-64);
* Uruk Highlands (2.0%; Y: 0-64);
* Rohan (2.0%; Y: 0-64);
* The Wold (2.0%; Y: 0-64);
Lothlórien (faction)

## Lothlórien

**Lothlórien** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Hîr Lórien (+3000.0);
* Arphen Lórien (+2000.0);
* Hest Lórien (+1000.0);
* Condir (+500.0);
* Méthor (+200.0);
* Glandirron (+100.0);
* Elvellon (+50.0);
* Lórien Guest (+10.0);

## NPC

* Galadhrim Smith;
* Galadhrim Banner Bearer;
* Galadhrim Warrior;
* Galadhrim Warden;
* Galadhrim Elf;
* Galadhrim Lord;
* Galadhrim Wanderer;

## Biomes

Mobots of this faction can spawn in the following biomes:

* Field of Celebrant;
* Eaves of Lothlórien;
* Lothlórien;
* Dimrill Dale;
* Source of Anduin;
* Beornings Domain;
* Vales of Anduin;
* Gladden Fields;
* Anduin Hills;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Mirkwood Mountains;
* Forest Shelter;
* Dol Guldur;
* Mirkwood;
* Source of Anduin;
* Beornings Domain;
* South Mirkwood;
* Vales of Anduin;
* Northern Mirkwood;
* Gladden Fields;
* Anduin Hills;

## Invasions

This faction invades the following biomes:

* Field of Celebrant;
* Mirkwood Mountains;
* Dol Guldur;
* Mirkwood;
* South Mirkwood;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* Caras Galadhon;
* Cerin Amroth;
* House of Nimrodel;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of Lothlorien;
Larch

**Larch** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Field of Celebrant;
* South Red Mountains;
* Forest Shelter;
* Woodland Realm;
* Misty Mountains Foothills;
* Drúedain Forest;
* Grey Mountains Foothills;
* Source of Anduin;
* Beornings Domain;
* Ringlo Vale;
* White Mountains Foothills;
* South Red Mountains Foothills;
* Grey Mountains;
* Northern Mirkwood;
* North Red Mountains Foothills;
* Moria;
* Coldfells;
* Vales of Anduin;
* Eregion;
* Gladden Fields;
* Eaves of Lothlórien;
* Lothlórien;
* Foothills of the Wind;
* Ringlo Vale Hills;
* White Mountains;
* Lamedon Hills;
* Drúwaith Iaur;
* Anduin Hills;
* Misty Mountains;
* Mountains of the Wind;
* Woodland Realm Hills;
* Lamedon;
* North Red Mountains;
* Andrast;
* Blackroot Vale;
* Khand Mountains (only in biome variants);
* Lone-lands (only in biome variants);
* Dunland (only in biome variants);
* Blue Mountains Foothills (only in biome variants);
* Dale (only in biome variants);
* Enedwaith (only in biome variants);
* Adornland (only in biome variants);
* Khand Foothills (only in biome variants);
* The Angle (only in biome variants);
* Blue Mountains (only in biome variants);
* Rohan Gate (only in biome variants);
Rhudaur Hillman Berserker

**Rhudaur Hillman Berserker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Ettenmoors (invasion);
* Lone-lands (invasion);
* Eryn Vorn (invasion);
* Minhiriath (invasion);
* Weather Hills (invasion);
* Northern Lone-lands (invasion);
* Eriador Downs (invasion);
* Ettenmoors (invasion);
* Coldfells (invasion);
* Trollshaws (invasion);
* Eriador (invasion);
* Rivendell Hills (invasion);
* The Angle (invasion);

## Behaviour

* Rhudaur Hillman Berserker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rhudaur Hillman Berserker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rhudaur Hillman Berserker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rhudaur Hillman Berserker, like most mobs, spawns in the daytime.
Nurn Marshes

**Nurn Marshes** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Swamp Lowland;
* Swamp Lowland;
* Swamp Lowland;
* Swamp Upland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Black Uruk;
* Black Uruk Archer;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Dead Oak;
* Desert Oak;
* Charred Tree;
* Cedar;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Fornurnen (Mordor);
* Harnurnen (Mordor);
* Dunurnen (Mordor);
* Rhunurnen (Mordor);
* Thorband (Mordor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Mordor Dirt (10.0%; Y: 0-60);
* Mordor Gravel (10.0%; Y: 0-60);
* Durnor Ore (20.0%; Y: 0-64);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (6.0%; Y: 0-32);
Lossoth Chieftain

**Lossoth Chieftain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossoth Chieftain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Chieftain is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Chieftain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Chieftain, like most mobs, spawns in the daytime.
* Lossoth Chieftain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Lossoth Chieftain sells next units:

* Lossoth Warrior: 100 () no pledge, 50 () with pledge; 200.0+ alignment;
* Lossoth Archer: 100 () no pledge, 50 () with pledge; 200.0+ alignment;
* Lossoth Banner Bearer: N/A no pledge, 70 () with pledge; +350.0+ alignment;
Long Marshes

**Long Marshes** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Swamp Lowland;
* Swamp Lowland;
* Swamp Lowland;
* Swamp Upland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Aurochs;
* Kine of Araw;
* Bear;
* Butterfly;
* Rabbit;
* Bird;
* Gorcrow;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dol Guldur;
* Dale;
* Durin's Folk;
* Rhúdel;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Swamp Oak;
* Dead Oak;
* Spruce;
* Dead Spruce;
* Fir;
* Pine;
* Green Oak;

## Structures

The following structures can be encountered in this biome:

* Gundabad Camp;
* Ruined House;
* Burnt House;
* Rotten House;
* One of a kind of ruin;
* One of a kind of ruin;
* Rotten House;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* River Gate (Neutral faction);
* East Bight (Neutral faction);
* Old Rhovanion (Neutral faction);
* Dorwinion Crossroads (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lindon

**Lindon** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Beech Forest;
* Birch Forest;
* Aspen Forest;
* Poplar Forest;
* Apple/Pear Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Butterfly;
* Rabbit;
* Bird;
* Seagull;

## NPC

The following NPCs are spawned in this biome:

* Lindon Elf;
* Lindon Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Tall Birch;
* Large Birch;
* Party Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Lindon House;
* Lindon Hall;
* Lindon Smithy;
* Lindon Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Forlond (High Elves);
* Harlond (High Elves);
* North Mithlond (High Elves);
* South Mithlond (High Elves);
* Forlindon (High Elves);
* Harlindon (High Elves);
* Elostirion (High Elves);
* Amon Ereb (High Elves);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Edhelvir Ore (6.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lossarnach-Man

**Lossarnach-Man** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossarnach-Man, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossarnach-Man has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lossarnach-Man can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossarnach-Man, like most mobs, spawns in the daytime.
Nomad Banner Bearer

**Nomad Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Nomad Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Nomad Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nomad Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nomad Banner Bearer tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Nomad Banner Bearer, like most mobs, spawns in the daytime.
Far Harad Bushland

**Far Harad Bushland** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Lion;
* Lioness;
* Giraffe;
* Zebra;
* Rhino;
* Gemsbok;
* Crocodile;
* Butterfly;
* Bird;
* Dik-dik;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Desert Oak;
* Birch;
* Tall Birch;
* Large Birch;
* Acacia;
* Mango;
* Cocknut Palm;
* Baobab;
* Dead Oak (dead oak forest);
* Oak Shrub (oak shrubland);

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hunters' Haunt (Neutral faction);
* Deep Harad (Neutral faction);
* Upper Floodplains (Neutral faction);
* Hill of the Sun (Neutral faction);
* Nan Harnagorath (Neutral faction);
* Nin Haecharad (Neutral faction);
* Chunha (Neutral faction);
* Ethir Haraduin (Neutral faction);
* Tol Hîth (Neutral faction);
* Taurelondë (Neutral faction);
* Horn of Harad (Neutral faction);
* Town of Bones (Neutral faction);
* Bridge of Haraduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Morwaith Mercenary

**Morwaith Mercenary** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Dor-en-Ernil Hills (invasion);
* Harnennor (invasion);
* Ringlo Vale Hills (invasion);
* Ithilien (invasion);
* Lamedon Hills (invasion);
* Ringlo Vale (invasion);
* Dor-en-Ernil (invasion);
* Gondor (invasion);
* Ithilien Hills (invasion);
* Harondor (invasion);
* Lamedon (invasion);
* Ithilien Wasteland (invasion);
* Blackroot Vale (invasion);

## Behaviour

* Morwaith Mercenary, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith Mercenary has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith Mercenary can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith Mercenary is a mercenary. His main difference to normal units is that he sells himself and does not have a commander over him. To hire a mercenary, you'll need a few coins and a positive reputation with the mercenary faction.
* Morwaith Mercenary, like most mobs, spawns in the daytime.
Southron Forests

**Southron Forests** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Camel;
* Caracal;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Coast Southron;
* Coast Southron Warrior;
* Coast Southron Archer;
* Southron Champion;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;
* Mordor;
* Umbar;
* Near Harad;
* Morwaith;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Gondor;

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Date Palm;
* Cedar;
* Large Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Palm;
* Avocado;
* Saxsaul;
* Banyan;
* Neem;
* Peach;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Gardens of Barûphel (Near Harad);
* Ain an-Ahâr (Near Harad);
* Anât an-Phôinûr (Near Harad);
* Gâth-azrazâin (Near Harad);
* Lîpha-tûn (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rhúdel Steppe

**Rhúdel Steppe** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;
* Beech Forest;
* Birch Forest;
* Maple Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Kine of Araw;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Easterling Clansman;
* Easterling Warrior;
* Easterling Archer;
* Easterling Fire-thrower;
* Easterling Clansman;
* Easterling Warrior;
* Easterling Archer;
* Easterling Fire-thrower;
* Golden Easterling;
* Golden Easterling;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dale;
* Gondor;
* Mordor;
* Dorwinion;

## Invasions

This biome can be invaded by the following factions:

* Dale;
* Durin's Folk;
* Gondor;
* Rhúdel;
* Stiffbeards ;
* Ironfists;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Oak Shrub;
* Birch;
* Tall Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Cocknut Palm;
* Maple;
* Large Maple;
* Date Palm;
* Pine Shrub;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Pomegranate;
* Ash;
* Avocado;
* Linden;
* Banyan;
* Tall Poplar;
* Peach;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Rhúnost (Rhúdel);
* Khamûl's Tower (Rhúdel);
* Ashen Ford (Rhúdel);
* Atalak (Rhúdel);
* Bazylan (Rhúdel);
* Taragal (Rhúdel);
* Belrhuk (Rhúdel);
* Ford of Forunen (Neutral faction);
* Northern Marches (Neutral faction);
* Pass of Rhúdel (Rhúdel);
* Karslan (Rhúdel);
* Karanoda (Rhúdel);
* Southern Marches (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Mahogany

**Mahogany** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Harhudor Jungle Edge;
* Uttermost East Wet Forest;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Harhudor Jungle;
* Taurethrim Clearing;
* Far Harad Jungle Lake;
* Bamboo Forest;
* Harad Jungle Mountains;
Pinnath Gelin

**Pinnath Gelin** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Poplar Forest;
* Rare Forest;
* Dead Oak Forest;
* Birch Forest;
* Apple/Pear Orchard;
* Plum Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Pinnath Gelin Levyman;
* Pinnath Gelin Soldier;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Umbar;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Umbar;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Chestnut;
* Large Chestnut;
* Olive;
* Aaspberry;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* Pinnath Gelin Watchfort;
* Pinnath Gelin Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Pinnath Gelin Watchfort;
* Pinnath Gelin Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Pinnath Gelin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);