Alessia/Abilities and Powers

## Abilities & Powers

Back in the days of YGGDRASIL, Alessia was probably one of the most infamous players, with her very name being associated with power. Thanks to her advanced levels in paladin classes, she can take great amounts of damage and outlast her opponents, however, what has managed to set her in a league of her own compared to most paladin players in her Conqueror Paladin job. While not so effective by itself due to most 100 level players having mental resistances, her other job classes make it a fearsome power that is said to work better on warrior classes and those with low resistance stat. Her general build is so fearsome that she could hold her own against someone as powerful as Touch Me, a renown player with one of the strongest classes known as "World Champion". She was able to acquire the racial class of the Dragonlord, granting her additional bonuses and boosts to her stats and gaining 30% immunities to all magic-based attacks and increased physical stats as well higher resistance and even greater HP but is unable to put more levels into it, stuck at being level-1 of the racial class.

### Racial Class Skills

* **Fafnir's Blessing**: An special skill that greatly boosts all stats of Alessia to greater heights beyond what one would be considered "fair". Her total stats allows her to maximize everything she has beyond the limit of an level-100 player, increasingly making her more powerful in the New World, with now the power to effortlessly topple entire armies all by herself, not even requiring aid of her Homunculi.

* **Dragon's Breath**: Infused with her Holy attribute, Alessia can project an powerful high-energy beam associated by the dragons, delivering an lethal beam of holiness and divine power to anything she targets. This power is especially lethal to any undead, or anyone having negative karma. It's effectiveness lessens on an non-undead or someone with high karma in the positive.

### Skills

* **Conqueror's Aura I**: Has a chance (if not resisted by ability, equipment, level difference, etc.) of causing Fear. Fear refers to an abnormal status of being afraid, which inflicts a penalty to all actions. Besides inflicting fear, it can reduce the stats of its victims. Normally, Conqueror's Auras would not have an effect on level 100 Players, but when equipped with the Monarch's Crown, its effect can be strengthened.
* **Conqueror's Aura II**: Has a chance of causing Confusion. This can only happen if the target does not have any recovery measures prepare.
* **Conqueror's Aura III**: Has a chance of causing Charm. Insanity is an extremely annoying bad status, being a permanent version of Confusion. It cannot be removed without magic from a third party.
* **Conqueror's Aura IV**: Has a chance of causing Domination. Domination is a more severe form of Charm that allows the user to control another.
* **Conqueror's Rebuke**: A skill that can block a physical strike and reflect its damage on the attacker. It can be used once a day and can affect multiple attackers.
* **Guided Strike**: The user strikes with supernatural accuracy.
* **Divine Blessing**: Any non-magical weapon is imbued with the user's holy power on touch, with the effect lasting for a day.

### Normal Spells

#### 1st Tier

* **Divine Radiance**: A 1st tier spell that allows the user to deal extra radiant damage on their next attack.
* **Compelled Duel**: A 1st tier spell that allows the user to draw the enemy's attention.

#### 2nd Tier

* **Spiritual Weapon**: A 2nd tier spell that allows the user to create a floating, spectral weapon which they can mentally control.

#### 3rd Tier

* **Protection from Energy**: A 3rd tier spell that allows the user to bestow acid, cold, fire, lightning, or thunder resistance.
* **Remove Curse** : A 3rd tier spell that allows the user to end all curses affecting one creature or object.
* **Mass Healing Word**: A 3rd tier spell that allows the user to speak words that offer great healing to multiple targets.
* **Motivational Speech**: A 3rd tier spell that allows the user to speak words that boost a target's morale and slightly raise their attacking power.
* **Elemental Weapon**: A 3rd tier spell that allows the user to have their weapon do acid, cold, fire, lightning, or thunder damage.
* **Create Food and Water**: A 3rd tier spell that allows the user to manifest 45 pounds of food and 30 gallons of water.

#### 4th Tier

* **Staggering Smite**: A 4th tier spell that allows the user to do physical and mental damage.
* **Charm Monster**: A 4th tier spell that works on a monster. It makes the targeted monster regard the caster as a "friend".
* **Holy Aura**: A 4th tier spell that had an effect against beings of evil.
* **Holy Ray**: A 4th tier spell that can create a ray of light used to pierce the intended target.

#### 5th Tier

* **Dominate Person**: A 5th tier spell that allows the user to completely hypnotize a target and remotely control it, with the user seeing and hearing what the target does. Great enough damage undoes the control.
* **Cloudkill**: A 5th tier spell that allows the user to create a yellow-green fog that greatly poisons those entering it.
* **Geas**: A 5th tier spell that allows the user to ask a target to do something. If the target agrees, they must do what they agreed to do or else they will feel immense pain every day unless they execute what was asked of them.
* **Mass Cure Wounds**: A 5th tier spell that allows the user to unleash a healing wave that heals multiple people.

#### 6th Tier

* **Sunbeam**: A 6th tier spell that allows the user to unleash a beam of radiant light.
* **Blade Barrier**: A 6th tier spell that allows the user to create a vertical wall of whirling, razor-sharp blades made of magical energy.

#### 7th Tier

* **Create Greater Item**: A 7th tier spell that allows the user to create magically-made items such as armors, swords, halberds, and so on along with mundane items such as furniture, e.g. and much more.
* **Regenerate**: A 7th tier spell that allows the user to greatly heal themselves or a target while they can reattach severed limbs.

#### 9th Tier

* **Mass Heal**: A 9th tier spell that unleashes a flood of healing energy that fully heals others over a vast distance.
* **True Resurrection**: A 9th tier spell which is capable of reviving the dead.This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs or limbs.

#### 10th Tier

* **Reality Slash**: A 10th tier spell that is top class in damage dealing, but consumes a lot of mana. The spell is considered to be a lesser version of 'World Break'. It is capable of cleaving through the very fabric of space, and a hit from this powerful attack spell can disregard virtually any form of magical defense.
* **Body of Effulgent Beryl**:A 10th tier spell that reduced the effectiveness of bludgeoning attacks against its subject while it was in effect, and it could completely negate one instance of bludgeoning damage after it was cast.
* **Body of Effulgent Aquamarine**: A 10th tier spell that reduced the effectiveness of piercing attacks against its subject while it was in effect, and it could completely negate one instance of piercing damage after it was cast.
* **Body of Effulgent Heliodor**: A 10th tier spell that reduced the effectiveness of slashing attacks against its subject while it was in effect, and it could completely negate one instance of slashing damage after it was cast.
* **Ultimate Disturb**: A 10th tier spell that increases an ally's magic resistance rapidly, at the price of wrecking their ability to cast spells. The user can also use it on themselves.

## Summons

### High-Tier

* Nemean Lion
* Eikþyrnir

## Main Equipment

* **Monarch's Crown**: A gold crown whose front is two leaves on each side and from them is a golden chain and a small cross fall on the user's forehead while the rest is composed of six tops. A Divine Item that boosts mental type effects while those of the same race have said resistance weakened.
* **Grand Paladin's Armor**: A silver and blue armor with blue symbols. A Divine Item that boosts physical and magical defenses.
* **Shining Purifier**: A silver and white broadsword. A Divine Item that boosts radiant and holy spells used with it while it can greatly harm undead and fiend type enemies.
* **Solemn Cloak**: A pure white cloak with fur trimmings on its top. A Divine Item that raises resistance against necrotic damage.
* **Longinus**: A *World*-class Item as one of the twenty of YGGDRASIL, considered one of the most broken items there is capable of complete erasure of all that exists regardless of what it is. Able to delete character data, NPC data and so on, it was a terrifyingly powerful weapon that Alessia invaded the Great Tomb of Nazarick in order to steal it from Ainz Ooal Gown. In the New World, the limitation of the wielder being inflicted by Longinus' powerful effect is nullified by having runstones fixated on demi-human prisoners to take the side effect of existence erasure and became her ultimate symbol of destructive power.
* **Dáinsleif** (死の遺産(ダーインスレイヴ), *Dāinsureivu*?, Lit. "Dáinn's legacy"): An legendary royal sword of the Vanir as well one of the nine *World*-class Items of the Nine Kingdoms. It's an powerful weapon capable of unleashing devastating power while in Alessia's hands. She obtained it after defeating the king Njord during the Alessian-Vanir War.