recursal/Fanatic-Fandom huggingface dataset:
Leonora Dimitriou

**Leonora Dimitriou** is, or was, an Arcalean daemon hunter part of the Keepers of the Veil order. She was orphaned when her father turned to Vanadra and was since raised by the order. She was deeply involved in the conflict between Zalos and Civissina in 962 A.S. The conflict eventually led to the disappearance of Dimitriou, possibly her demise.

## Early Life

By her own account, Leonora Dimitriou grew up in northern Glauca, Arcalea, together with her father Tilos, her brother Vakous and her mother. When she was 7 years old and her brother 12, their father was persecuted by the principality of Zalos, who laid claim to parts of his and. As the conflict escalated, Tilos became more and more unhinged. Fighting off a group of bandits, he slew several of their numbers and threatened the others that the Adversary was upon them.

For some weeks after, Tilos' manner seemed to improved, until one night when Leonora and Vakous caught him arguing with their mother. Vakous interceded when Tilos started behaving threateningly, angering Tilos. The same night, Leonora was awakened to the sounds of Tilos invoking the name of Vanadra. She enter the dining room to find her father surrounded by candles, scrolls and arcane patterns etched in blood on the floor, clutching her brother by the hair. Tilos plunged a dagger into Vakous' neck, using his sacrifice to summon a daemon of Vanadra. The deamon is described by Leonora as a huge red monster with horns and cloven hooves, *a description matching that of a Scourge of Vanadra* . Tilos bargained with the daemon and pledged his soul to Vanadra, becoming a Warrior of the Dark Gods. Leanora was pulled from the house by her mother, and was given a locket her mother had long worn.

Meanwhile, the Chancellor of Zalos had arrived to the manor, together with a large retinue of mercenaries who had surrounded the building. His men captured Leanora and her mother as they fled the house. Tilos exited the other side and fought his way through the chancellor's men and disappeared into the night. The daemon he had summoned crashed out through the doorway and attacked mercenaries, slaying all, including the chancellor. Leonora's mother was also killed, when she lured the daemon away from Leanora's hiding place in some bushes. She watched as the daemon ran out of magical sustenance and dissipated.

## Sources

1. ↑ 1.0 1.1 1.2 The Journal of Leonora Dimitriou, entry from Itar 3rd 962 A.S. (*T9A:FB Warriors of the Dark Gods, v0204.2, p78-81*)
2. ↑ Georges Sybellicus (962 A.S.) The Oak-Bound Tome: Vanadra's Scourge (*T9A:FB Daemon Legions, v2.0, p59*)
Cosmology

Highborn Elves

Sylvan Elves

Undying Dynasties

Vampire Covenant

> "Twixt Sun and Moon, in grey twilight, you will find me there
>
>
>
> Where flame meets ice, and water flows, I will hold vigil
>
> Sea and sky, part for horizon, I ever seek it for you
>
> Death's cold hand and life's sweet song, I touch and hear and hope
>
>
>
>
> Here, in serenity, I await you. Always."
>
>

 Lefendius, Sylvan Elf and student of Cosmology  **Cosmology** is one of the ten Paths of Magic, also known as the path of Universal Truth. It is focused on the balance between the Mortal and Immortal Realm.

## Description

Cosmology is based on maintaining the equilibrium between the powers of Chaos and Cosmos. They teach that a world of only Cosmos would is a world without change. Doomed to entropy that would eventually stifle life itself. A world of only Chaos would be no better, not only because of the collapse of society, but also of the mind. They claim that consciousness relies on at least some tiny piece of order to maintain itself.

## Iconography

The icon of Cosmology is a black infinity sign entwined with a white circle. The icon of Father Chaos is an infinity sign , *suggesting the infinity sign represents Chaos in the full icon*. *Following that logic, it makes sense if the white circle represents Cosmos and Mother Cosmos*.

## Sources

1. ↑ Lefendius; Poem for a lover (*T9A:FB Paths of Magic, v1.3.1, p12*)
2. ↑ Collected teachings of Simoni Kasradze, Tutor to Princess Josefa (*Paths of Magic, p3*)
3. ↑ Master Dratume; Lecture given to new students at Canreig University (*T9A:FB Paths of Magic, v1.3.1, p12*)
4. ↑ Ilarion Yanovich (942-962 A.S.) Letters to Archbishop Voytyek Bistricha, 6th letter (T9A:FB Warriors of the Dark Gods, v0204.2, *p50-51*)
Arcalea

An arcalean crossbowman.

Malatesta da Pontefreddo

**Arcalea** is a human nation in Vetia . It consists of several smaller principalities, communes, city states and republics . Throughout the world they are know mostly as the else free cities of Arcalea.

Together with some parts of Destria, Arcalea makes up what is sometimes refereed to as the Iron Crowns.

## History

Arcalea was formed by the tribes the Glauca and Aeturi, who fought with Sunna during the liberation of Avras. They named their ancient fatherland in honour of Arcaleone, who fought side by side with Sunna and was slain by the Rat King in the last battle.

Some Arcaleans consider themselves to represent the true lineage of Avras.

## Geography

Arcalea lies in southern Vetia . It is home to several cities, among them are:

* Pontefreddo
* Myra
* Santa Regina
* Zalos
* Civissina

## Religion

Religion is something that is mostly shared throughout Arcalea. Among that is the worship of saints, the first of which is called Themesis, which can be seen as a mystification of Sunna.

## Culture

Arcalea is one of the largest and most influential cultural centres of the human world. The first universities of mankind were born in Arcalea. They've also a part in the creation of some of mankind's greatest achievements , including great works of art and inventions.

## Economy

Arcalea is known for its merchant families , and ply their trade with the whole world.

### Mercenaries

The greatest source of income for Arcalea is their mercenary legions.

## Sources

1. ↑ 1.0 1.1 1.2 1.3 1.4 Meradus Gercator (962 A.S.) Map of the Lands and People of the 9th Age (*T9A:FB Rulebook, v1.3.5, p125*)
 Cite error: Invalid `<ref>` tag; name ":2" defined multiple times with different content Cite error: Invalid `<ref>` tag; name ":2" defined multiple times with different content Cite error: Invalid `<ref>` tag; name ":2" defined multiple times with different content Cite error: Invalid `<ref>` tag; name ":2" defined multiple times with different content
2. ↑ 2.0 2.1 2.2 Jorge Zamoran; An account of the peoples, nations and monsters which inhabit the world: Other Nations (*T9A:FB Rulebook, v1.3.5, p142*)
3. ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Informative text about Arcalea (*The 9th Scroll, issue #8*)
4. ↑ The Book of Askar: chapter 14, Sunna Cycle (*T9A:FB Rulebook, v1.3.5, p146-147*)
5. ↑ 5.0 5.1 The Journal of Leonora Dimitriou, entry from Itar 35th 962 A.S. (*T9A:FB Daemon Legions, v2.0, p32*)
6. ↑ Johannes Strabo; A New Atlas for the Ninth Age (*T9A:FB Rulebook, v1.3.5, p124*)
Gewache

The **Gewache** is a river in Vetia. It flows north from the White Mountains, through the forest of Wyscan and drains into the Great Ocean. *Judging by the world map by Meradus Gercator, it presumably is forms the border between Equitaine to the west and Sonnstahl to the east*.

## Battles of the Gewache

In the final stages of the Eighth Age, the Gewache became the place of a great battle. The Askar, a human tribe, made their last stand against the Beast Herd armies of Bragh, the Black Bull, at a ford in the river. The battle looked grim for the Askar, and their king, Warin, was nearly slain by Bragh. The course of the battle changed however when a woman appeared and slew Bragh. The woman is believed to have been Sunna, Goddess of the Sun, or at least an incarnation of her.

It is said that the Gewache has been the host of several battles though. In the "seventh battle of the Fords of Gewache", the knights of Equitaine are said to have participated.

## Sources

1. ↑ Meradus Gercator (962 A.S.) Map of the Lands and People of the 9th Age (*T9A:FB Rulebook, v1.3.5, p125*)
2. ↑ The Book of Askar: chapter 1, Sunna Cycle (*T9A:FB Rulebook, v1.3.5, p3*)
3. ↑ Letters from Sigmund to Fabian (*The 9th Scroll issue #4*)
Blade Dancers

A pair of Blade Dancers fighting against dwarves.

**Blade Dancers** are a unit part of the Sylvan Elves faction.

## Description

Blade Dancers are said to carry the blessing of one of the elven gods, *possibly named Cenyrn given the name of their model rules in the game of The 9th Age: Fantasy Battles*, or maybe even all of them. They have been described as an alien presence in the noble halls of the Trewi. In personal interactions, they are said to be gentle.

The movements of Blade Dancers has been described as having fey magic in it. They dances are said to be off all kinds – swift and slow, joyful and tragic.

## Cultural role

Among the Trewi, Blade Dancers are a group who operate outside of the usual class system . They sometimes act as storytellers with dance as their medium, *possibly performing the function of carrying on the history of their people*.

Other Trewi are said to treat the Blade Dancers with respect, honour and even fear.

## Sources

1. ↑ 1.0 1.1 1.2 1.3 Mathys Dufour (957 A.S.) Tales of the Fey - Tome 1: Beneath the Boughs, an account by Thomas the Bard: Blade Dancers (*T9A:FB Sylvan Elves, v0.202.2, p23*)
2. ↑ Informative text about the Sylvan Elves (*The 9th Scroll, issue 8, p20*)
3. ↑ Interview with Sigmund Selig, the Great Sage, seventh session (*The 9th Scroll, issue 17, p10*)
Battle Sphinx

A Battle Sphinx.

The **Battle Sphinx** is a unit part of the Undying Dynasties faction.

Beatrix von Ueblingen's expedition to Naptesh, in 962 A.S., encountered a sphinx statue outside of the pyramid of Kharatep in Djedesh. The sphinx was described as being more than three times the height of a camel. It bore a crown, possibly carved in the likeness of the crown of Kharatep. Its face seemed to have once reassembled a human face, but now it looked more like a skull, possibly due to wear from the sandstorms.

Some days later, von Ueblingen observed the same sphinx striding through the ranks of the army lead by queen Mahatesh, that had assembled outside of the necropolis.

## Sources

1. ↑ Beatrix von Ueblingen (962 A.S.) My travels in Naptesh: Entry from the 10th of Damos (*T9A:FB Undying Dynasties, p36-37*)
2. ↑ Beatrix von Ueblingen (962 A.S.) My travels in Naptesh: Entry from unknown day, Damos (*T9A:FB Undying Dynasties, p59*)
Paths of Magic

The 10 paths of magic, grouped into Matter and Energy (right), Souls and Spirits (left), Power and Knowledge (bottom) and Universal Truth (centre).

The **Paths of Magic** is a concept of how magic use can be categorised. The idea is that even though magician around the world have different traditions and cultures regarding magic, and even though the magic they use can often manifest in widely different ways, there still exists a basic categorisation of magic.
In this system, the Paths of Magic, there are ten different paths. These are in turn grouped into one of four greater categories, with one or three paths in each.

## Souls and Spirits

The paths of Souls and Spirits use magic to influence the souls of mortal beings, both as separate entities and still part of the mortal. This category encompasses three paths: Evocation, Shamanism and Witchcraft.

## Matter and Energy

The paths of Matter and Energy are focused on the ability to shape, harness and draw upon the energies and substances of the Mortal Realm. This category encompasses three paths: Alchemy, Druidism and Pyromancy.

## Power and Knowledge

The paths of Power and Knowledge seek strength from beyond Veil, from the Immortal Realm. This category encompasses three paths: Divination, Occultism and Thaumaturgy.

## Universal Truth

The Universal Truth category encompasses only a single path, Cosmology. It has been said that those who practise it claim to understand the principles of magic, the Veil and both realms. It is also said to focus on keeping balance in the world .

## Sources

1. ↑ 1.0 1.1 1.2 1.3 1.4 Collected teachings of Simoni Kasradze, Tutor to Princess Josefa (*T9A:FB Paths of Magic, v1.3.1, p3*)
2. ↑ Master Dratume; Lecture given to new students at Canreig University (*T9A:FB Paths of Magic, v1.3.1, p12*)
Briar Maidens

**Briar Maidens** are a unit part of the Sylvan Elves faction. They are female elves mounted atop elven deers.

 Described as the fairest of forest maidens, the briar maidens are said to be easily mistaken for goddesses fallen from above. Where they walk, spring seems to follow, with new buds and blossom appearing.

However, it is also said as a warning to travellers in Wyscan that beauty and danger often entwine. The briar maidens are said to have an alien temper, easily snapped. They fight with thorny spears and eyes flashing like an autumn storm.

Among the Trwei there dwells beings known as heralds of the Forest Queen. *Potentially these are the **Briar Maidens***. *They share similarities with the Wild Huntsmen, who have a strong connection to the Forest King*. *Similarities such as both only having members of one sex, and both ride elven deers to battle*.

## Sources

1. ↑ 1.0 1.1 Mathys Dufour (957 A.S.) Tales of the Fey - Tome 1: Beneath the Boughs, an account by Thomas the Bard: Briar Maidens (*T9A:FB Sylvan Elves, v0.202.2, p25*)
2. ↑ Mathys Dufour (956 A.S.) Tales of the Fey - Tome 1: Beneath the Boughs, an account by Thomas the Bard: Wild Huntsmen (*T9A:FB Sylvan Elves, v0.202.2, p24*)
Barbarians

A group of Barbarians.

Ucayali

**Barbarians** are a unit part of the Warriors of the Dark Gods faction.

Barbarian is also a term used to describe people and cultures who worship the Dark Gods, cultures such as the Åsklanders and the Makhar. Most commonly, these are cultures are human, but followers of the Dark Gods can be found among elves, dwarves, ogres, saurians and many other species.

The term barbarian also has a wider usage, to describe people and cultures who are not part of so called "civilised" nations, Sometimes, the term is used on entire species, such as Ogres, Warborn and Beast-men. This article generally concerns only those barbarians who do worship the Dark Gods.

## Description

A common trait among barbarians is that they are built large and hardy, a necessity for the life they live. Being driven to the margins by the great nations of the world, many barbarian cultures turn to the Dark Gods. An act of desperation that only furthers the hatred and fear they face among these nations.

Barbarians are said to gather in large numbers when they march to war with the Warriors of the Dark Gods. They are often loud, chanting and singing as they clash their weapons.

## Geography

Barbarian cultures can be found all over the world. From the Hakim in the deserts of Taphria, to Åsklanders and Makhar in Vetia, to the Ucayali in Virentia and tribes in the Shattered Sea.

## Religion

Barbarians around the world hold many different gods, but many of them have started worshipping the Dark Gods. In some cases they switch completely, other times, holding a mixed pantheon of their newer and older gods.

## Sources

1. ↑ 1.0 1.1 Interview with Sigmund Selig, the Great Sage, fifth session (*The 9th Scroll, issue 14, p52*)
2. ↑ 2.0 2.1 Jorge Zamoran; An account of the peoples, nations and monsters which inhabit the world: The Barbarian Hordes (*T9A:FB Rulebook, v1.3.5, p1*)
3. ↑ 3.0 3.1 3.2 Hudhaifa Uddin; The Chronology of Foreign Nations (*T9A:FB Warriors of the Dark Gods, v0204.2, p56*)
4. ↑ Ilarion Yanovich (942-962 A.S.) Letters to Archbishop Voytyek Bistricha, 7th letter (*T9A:FB Warriors of the Dark Gods, v0204.2, p59-62 & 68-69*)
5. ↑ Diary of Lady Annelie, daughter of the Count of Breidmark (*The 9th Scroll, issue 7, p5*)
6. ↑ 6.0 6.1 Tabor Delphino; keynote lecture in Narrenwald (*T9A:FB Rulebook, v1.3.5, p125*)
7. ↑ Andrea Barbiano (948 A.S.) The Tools of the Trade (*T9A:FB Warriors of the Dark Gods, v0204.2, p54*)
8. ↑ Jacob Summer; Letters to Arnaud Fischer (*T9A:FB Warriors of the Dark Gods, v0204.2, p64*)
Koghi

The image accompanying the informative text about Koghi in The 9th Scroll issue 8.

## Population

### Demonym

Koghinan

The Koghi, also known as the Koghi Empire, is a human nation in the western part of Taphria.

The city Dogoko is presumably part of its domain.

The Koghi Empire is rumoured to be wealthier than "all the kings of Vetia combined".

## Trivia

* The Koghi Empire was most likely based on medieval Mali, during the reign of Mansa Musa.

## Sources

1. ↑ Johannes Strabo, A New Atlas for the Ninth Age (*Main Rulebook*)
2. ↑ 2.0 2.1 Hudhaifa Uddin; From The Chronology of Foreign Nations (*Warriors of the Dark Gods armybook*)
3. ↑ Map of the Lands and People of the 9th Age, by Meradus Gercator, 962 A.S. (*Main Rulebook*)
Djedesh

Djedesh is a city in Naptesh. It lies south of Port Reynaud and east of Tehmet.

Djedesh was once ruled by King Kharatep and Queen Mahatesh.

In 962 A.S. is was the destination of an expedition lead by Beatrix von Ueblingen.

## Sources

1. ↑ 1.0 1.1 1.2 Beatrix von Ueblingen (962 A.S.) Kingdoms of the Dead: My Travels in Naptesh (*Undying Dynasties armybook)*
Karin

**Karin** is a family of languages primarily spoken in Vetia.

Sonnsprache, the language spoken in Sonnstahl, is a Karin language. Many different dialects are present within its borders, tracing back to the different tribes that once formed the nation. The southern dialects also appear to have been influenced by Adroz, the language of the Dwarven Holds.

The Åsklanders also speak a variant of Karin. It differers more from the dialects within Sonnstahl, but is still unmistakably part of the same family.

## Sources

1. ↑ Interview with Sigmund Selig, the Great Sage, tenth session (*The 9th Scroll, issue 22, p20*)
2. ↑ 2.0 2.1 2.2 Interview with Sigmund Selig, the Great Sage, seventh session (*The 9th Scroll, issue 17, p10*)
3. ↑ Interview with Sigmund Selig, the Great Sage, second session (*The 9th Scroll, issue 4, p20*)
Fallen

A Fallen.

**Fallen** are a unit part of the Warriors of the Dark Gods faction.

The Fallen walk the Path of the Exiled. This means that they have been rejected by their patron Dark God and instead rely on the favour of Father Chaos to progress.

## Description

Fallen wear Hell-Forged Armour. They are said to be misshapen creatures  . Some say it is a result of the power of Father Chaos, which mutates them wildly now that they lack the protection of their Dark God .

There are records that suggest Fallen are still very much sentient beings though. Even suggesting that they can feel love and write love letters.

## Paths of Ascension

*Main article: Path of Ascension*

Warriors on the Path of the Favoured that fails their Dark God can be cast down to the Path of the Exiled, becoming a Fallen. As such they no longer possess the favour and protection of their Dark God and must instead rely on Father Chaos to advance on the Paths of Ascension. A Fallen that succeeds in this can become a Forsworn.

Fallen who fail Father Chaos risk being cast down further, becoming a Wretched One. For them hope is truly lost.

## Sources

1. ↑ 1.0 1.1 Series of letters found on a twisted creature after a battle against raiders near Ullsberg (T9A:FB Warriors of the Dark Gods, v0204.2, *p44*)
2. ↑ 2.0 2.1 Parchment found clutched by a dead scribe in the ruins of the Abbey of Listowell (T9A:FB Warriors of the Dark Gods, v0204.2, *p16-17*)
3. ↑ 3.0 3.1 Extract from the Litany of the Exalted (T9A:FB Warriors of the Dark Gods, v0204.2, *p18*)
Charles of Equitaine

The Coat of Arms of King Charles

Charles of Equitaine was King of Equitaine until his death in 952 A.S. He is the grandfather of the current king, Henry.

Charles ascended the throne in 903 A.S. and ruled for 49 years, making his reign the longest of any monarch of Equitaine since at least the mid-9th century of the 9th age.

## Family

Charles was born in 884 A.S. to the then king of Equitaine, Luis, and Consuela of Santa Genoveva.

With his first wife, Lyuba of Volskaya, he had two children, Henry and Luis. With his second wife, Amalia of Sonnstahl, he had a daughter, Mathilde.

## Sources

1. ↑ 1.0 1.1 1.2 1.3 Royal Family Tree (*The 9th Scroll issue #5*)
Dorac

**Dorac** is an elven deity.

Dorac in said to take place in an old elven legend called the Forgotten Kings. The tale takes place in the Second Age, and concerns five great Elven Princes of different nations. Dorac is said to become taken by their virtue so forges armour for their defence. They become great heroes but eventually fall to the blade of a human warrior.

In the Third Age, the first Prince of Ryma is said to have beseeched Dorac to reforge the armour of the five kings into a single suit of armour. It was granted but still the prince fell. The armour is rumoured to remain with the Queen of Celeda Ablan to this day.

```
Given this story, it seems that Dorac might be a god of smithing.

```

## Sources

1. ↑ 1.0 1.1 Thomas the Bard, Tales of the Fey: Tome 2 - Between the Waves (*The 9th Scroll, issue #12*)
Aschau University

**Aschau University** is a university in Aschau, Sonnstahl.

## Faculty

Gerhard Daschner is a professor at Aschau University. He once held a controversial lecture about the magic use of daemons. The lecture was halted by students accusing him of heretical teachings.

## Alumni

March Lord Ilarion Yanovich and Archbishop Voytyek Bistricha are both said to have studied at Aschau University.

## Sources

1. ↑ Transcript of lecture by Professor Gerhard Daschner at Aschau University (*T9A:FB Daemon Legions, v2.0, p72*)
2. ↑ Ilarion Yanovich (942-962 A.S.) Letters to Archbishop Voytyek Bistricha, 1st letter (*T9A:FB Warriors of the Dark Gods, v0204.2, p8-15*)
Dread Sphinx

A Dread Sphinx.

The **Dread Sphinx** is a unit part of the Undying Dynasties faction.

Beatrix von Ueblingen and her expedition to Naptesh encountered a Dread Sphinx in 962 A.S. The party had entered the pyramid of Kharatep and encountered the sphinx statue at the far end of a pillared hall. It was described as being more human than beast, and carrying great eagle-like wings. The sphinx was crouched above the barred entrance to the burial chambers of Kharatep. The gates bore hieroglyphs forming the following riddle:

> Few seek me,
>
>

> Though some embrace me,
>
>

> Others flee me, but all find me.
>
>

> What am i?
>
>

Upon speaking the the answer, 'Pakhat' (meaning death in the Naptaan tongue), the entrance doors swung opened and the Dread Sphinx came to life. All party members except one managed to flee through he now opened pathway. However, Johannes Grunstein stayed behind in awe and was seen decapitated by the sphinx before the passageway collapsed.

A few days later, von Ueblingen recorded having witnessed the same shinx statue walking amongst the army assemble by Queen Mahatesh outside the necropolis.

## Sources

1. ↑ 1.0 1.1 Beatrix von Ueblingen (962 A.S.) My travels in Naptesh: Entry from the 10th of Damos (*T9A:FB Undying Dynasties, p36-37*) Cite error: Invalid `<ref>` tag; name ":0" defined multiple times with different content
2. ↑ Beatrix von Ueblingen (962 A.S.) My travels in Naptesh: Entry from unknown day, Damos (*T9A:FB Undying Dynasties, p59*)
Alessandro Bettini

**Alessandro Bettini** was a human bishop from Pontefreddo, Arcalea.

The Bettini family is said to have lived in Pontefreddo and relied upon selling grain. When Pontefreddo suffered a very poor harvest and fell into bad times, the Bettini family risked loosing their standings. Alessandro Bettini figured that an appointment of church office carried great value, and thus was able to fulfil his ambitions, rising to the rank of bishop. However to do so he utilised some unconventional means. When the church found out about it, he was sentenced to execution. Before it was carried out however, he was approached by a representative of Sugulag, and he sold his soul to the Dark God.

Through the Pact, Bettini was supposedly given strength enough to break his chain and lead a rebellion that shook Pontefreddo to its foundation. However, he failed to press the advantage and is said to have lost the favour of Sugulag. He is said to have been nothing more than a Wretched Beast before meeting his end.

Upon death, Bettini's soul is said to have ended up in the Circle of Sugulag in Hell. There he was force to push and haul at great weights, seemingly without value or destination.

## Sources

1. ↑ 1.0 1.1 1.2 Nazario Calegari (953 A.S.) Circling the Abyss: part II - Gold Tarnished, Bettini’s Ruin (*T9A: Circling the Abyss, p6*)
Orc Shaman

The **Orc Shaman** is a unit part of the Orcs and Goblins faction and one of their main magic users. Depending on their age, a shaman can be classified as a Feral Orc, Common Orc or Iron Orc.

If a brood of orcs is reduced to a single remaining member, it has been observed that this individual may become withdrawn from the rest of the tribe. They fight alone and speak only with the shamans. *Possibly, this could be how the shamans increase their numbers, by training this lone survivor*.

## Sources

1. ↑ Field notes of researcher Johan Möhring (*The 9th Scroll, issue 14, p45*)
Bloat Flies

A group of Bloat Flies.

**Bloat Flies** are a unit part of the Daemon Legions faction and a lesser daemon of Akaan.

## Description

In the Mortal Realm, Bloat Flies are said to appear as corpulent insects hovering by means of wings that should be too small to carry them afloat . Sometimes with with flesh rotting from their fat bodies.

They have been described as the most repulsive of all the minions of Akaan. Their wasp-like bodies sometimes appear to have riders, but supposedly these are just an appendage of the same daemon, used to bargain if trapped.

In the Immortal Realm, the Flies are said to be more troublesome to behold. Spawning new mouths and rows of teeth seemingly at random and moving forward on unnatural legs, by slithering tail or simply floating.

## Power

In combat, Bloat Flies are said to fight with their stingers and mandibles.

Fighting back against Bloat Flies has been described as challenging, with many warriors becoming bewildered in trying to figure out where to attack. It has also been said that simply attacking the flies can be dangerous, when wounded they supposedly spill out toxic blood on their foes .

Their blood has been described as a deadly black ichor . Supposedly the substance is not found anywhere else in the Mortal Realm .

## Sources

1. ↑ 1.0 1.1 1.2 1.3 Nazario Calegari (953 A.S.) Circling the Abyss: part III - Appetites Unsated, Familial Tastes (*T9A: Circling the Abyss, p8*)
2. ↑ 2.0 2.1 2.2 Pablo de la Rue, Memoirs (*T9A:FB Daemon Legions, v2.0, p28*)
3. ↑ 3.0 3.1 3.2 3.3 Georges Sybellicus (962 A.S.) The Oak-Bound Tome: Bloat Flies (*T9A:FB Daemon Legions, v2.0, p27*)
Breidmark

**Breidmark** is a region within the Empire of Sonnstahl. It borders the Makhar Steppe and is guarded by Beacons.

Breidmark is said to be heavily militarised and closely watched by the forces of the Inquisition.

Breidmark is ruled by a count. The daughter of the count, Lady Annelie, is married to Prince Olvir Hrogtharson of Thrymland, as part of an alliance between Sonnstahl and Thrymland.

## Sources

1. ↑ Interview with Sigmund Selig, the Great Sage (*The 9th Scroll issue #14*)
2. ↑ Diary of Lady Annelie (*The 9th Scroll issue #7*)
3. ↑ 3.0 3.1 Informative text about the Empire of Sonnstahl (*9th Scroll issue #5*)
Darkstone

**Darkstone**, also known as **Dark Shards** **,** is a substance with strange properties. It sometimes takes the shape of black crystals . When ground up it has been described as a purple-black powder .

The Vermin Swarm are believed to make heavy use of Darkstone . Supposedly, they empower the substance magically and make use of its electrical properties in both industry and military. House Rakachit is claimed to be the most prominent and successful users of Darkstone.

Misuse of Darkstone is said to have terrible consequences. Stories include users suffering from destroyed organs and rotting flesh.

Alchemists from the Imperial Society of Eichtal are known to experiment with Darkstone.

A daemon possessing a human body can use charged Darkstone to sustain itself. By grounding the stone to a fine powder, the host can inhale or otherwise consume the substance. With a continued supply, this can allow the daemon to stay in the host for years, possibly indefinitely.

## Sources

1. ↑ 1.0 1.1 1.2 Interview with Sigmund Selig, the Great Sage (*The 9th Scroll issue #14*)
2. ↑ 2.0 2.1 2.2 Diary of Beatrix von Ueblingen, dated 17 Itar 960 A.S (*The 9th Scroll issue #6*)
3. ↑ 3.0 3.1 Pablo de la Rue, Memoirs (*T9A:FB Daemon Legions, v2.0, p28*)
Duryodhana

**Duryodhana** *is an Exalted Herald* from Sagarika. Before that he was a Chosen Lord of Sugulag. His diary became known as the **Litany of the Exalted**.

Duryodhana claims to have done many deeds to please his patron god Sugulag on the Path of the Favoured. He slew the giant Bedawang, sacked the fortress of Sindhu for its treasures. He raided even as far as Vetia, earning fame even in Sonnstahl.

The ultimate goal of Duryodhana was to become an Exalted Herald. . *It is unknown if he succeeded, however, given that his diary become known as the Litany of the **Exalted**, it seems likely that he did*.

## Narrator

### Appears in

T9A:FB Warriors of the Dark Gods

```
An extract from Duryodhana's diary is presented in T9A:FB Warriors of the Dark Gods. Better known as the Litany of the Exalted, the diary is stored in a cabinet behind the fresco in the legendary Ur-Temple of Sugulag near Pavitrastha.

```

```
The extract is not dated, and the only hint as to when it was written is a mention of Sonnstahl, meaning it cannot be older than 201 A.S.  The diary concerns the Paths of Ascension, a topic Duryodhana seems very confident and knowledgable about, which makes sense if he did indeed walk them himself.

```

## Sources

1. ↑ 1.0 1.1 Extract from the Litany of the Exalted (T9A:FB Warriors of the Dark Gods, v0204.2, *p18*)
2. ↑ Informative text about the Empire of Sonnstahl (*The* *9th Scroll**, issue 5, p36***)**
Dwarven Empire

The **Dwarven Empire** was a dwarven nation in Vetia and Augea. It was formed in the Second Age when the Western Dwarves and Eastern Dwarves were unified. It was later split apart in the Fourth Age into roughly the same groups, known today as the Dwarven Holds and the Infernal Dwarves.

## Geography

```
The exact size and spread of the Dwarven Empire is unknown. It is known that the two main components of the empire, the Wester Dwarves and the Eastern Dwarves, came from Vetia and Augea respectively. Presumably the empire controlled large parts of those areas.

```

The empire is known to have been one of two mighty powerhouses of its time though, alongside the elves. The elves were said to control much of the world, and the dwarves the rest.

## History

In the Second Age, the two dwarven civilisations known as Western Dwarves and Easter Dwarves are said to have met and unified. Together, they formed what has become known as the great Dwarven Empire.

The empire fought against the Beast Herds as they rose in the Third Age.  However, in the Fourth Age, the onslaught of foes became so great that the empire was split apart. The Eastern Dwarves became isolated and later developed into the modern day Infernal Dwarves.

*The Dwarven Empire still remained in the west*. The population survived the terrors of the Ages of Ruin by retreating into the mines of their cities. *However, given that each city likely became more or less isolated from the rest, it can be debated if this would still count as an empire*.

At the start of the Ninth Age, the Western Dwarves held what has become known as the First Moot. There the Dwarven Empire was formally dissolved. Each city, now known as a hold, would have to stand on its own. The faction known as the Dwarven Holds was born.

## Religion

The Dwarven Empire is known to have worshipped gods. Today, these gods are still worshipped by the cult of the Seekers, although the Dwarven Holds at large have turned to a non-theistic form of spiritualist cosmology.

## Sources

1. ↑ Jorge Zamoran; An account of the peoples, nations and monsters which inhabit the world: Elves (*T9A:FB Rulebook, v1.3.5, p138*)
2. ↑ The World Hymn: The 2nd Age (*T9A:FB Rulebook, v1.3.5, p127*)
3. ↑ 3.0 3.1 Informative text on the Infernal Dwarves (*The 9th Scroll, issue 7, p38*)
4. ↑ Jorge Zamoran; An account of the peoples, nations and monsters which inhabit the world: Dwarves (*T9A:FB Rulebook, v1.3.5, p139*)
5. ↑ The World Hymn: The 3rd Age (*T9A:FB Rulebook, v1.3.5, p127*)
6. ↑ The World Hymn: The 4th Age (*T9A:FB Rulebook, v1.3.5, p128*)
7. ↑ 7.0 7.1 7.2 Informative text about the Dwarven Holds (*The 9th Scroll, issue 22, p18*)
8. ↑ Interview with Sigmund Selig, the Great Sage, tenth session (*The 9th Scroll, issue 22, p20*)
Beccam

Beccam, the Warrior, is an elven deity. She represents power and is one of the three forms of Moritaur, the Phantom Queen, together with Tula and Naram.

She is known as Bagheim among Dread Elves.

In a union with Cadaron, the Hunter, Beccam mothered Nyb, the War Crow.

## Sources

1. ↑ Emerentius (907 A.S.) A Study of the Gods: The Phantom Queen (T9A:FB Sylvan Elves, p14)
2. ↑ Education Manual for Grey Watcher cadets (DE supplement - Beauty and Terror, p8-9)
3. ↑ Emerentius (907 A.S.) A Study of the Gods: Divine Daughters (T9A:FB Sylvan Elves, p20)
Nyb

**Nyb**, the War Crow, is an elven deity. Under her auspice the elven forces march to war.

Nyb is one of the three Divine Daughters together with Amryl and Meladys. She is the daughter of Cadaron and Beccam.

Nabh, who is subject to cult worship among the Dread Elves, is possibly an alternative spelling of Nyb. It could be a separate deity altogether though.

## Sources

1. ↑ 1.0 1.1 Emerentius (907 A.S.) A Study of the Gods: Divine Daughters (T9A:FB Sylvan Elves, p20)
2. ↑ Interview with Sigmund Selig, the Great Sage (*The 9th Scroll issue #10*)
Fifth Age

The World Hymn's tapestry image for the Fifth Age.

The **Fifth Age** is one of the nine ages of the world. It is known as the **Age of Plague** and is the third Age of Ruin.

```
The transitional point between the Fourth and Fifth Age seems to be the elven civil war. Between the Fifth and Sixth Age it appears to be Vermin Swarm conquering the Avrasi Empire.

```

## Events

These are notable events taking place in the Fifth Age, listed (approximately) chronologically:

* The elven colonies in Silexia rebel against the Pearl Throne, at the same time as a revolt is started on Celeda Ablan. This develops into a civil war which where the Republic of Dathen separates from the Arandai Empire.  *The source does not specify this taking place in the Firth Age, but the World Hymn poem suggests so ("As elf slew elf across the sea")*
* *The dwarves built the walls of Avras*.
* *The dwarves reconquer the White Mountains*.
* In Avras, the war hero Gaius Dexion and his wife comes to blows with the senate and their champion Tiberian. The conflict evolves into a civil war within the Avrasi Empire. The civil war is ended with the creation of the Vermin Swarm, some say at the hands of Quintus Augustu . The entire empire falls to the Vermin Swarm.  *The source does not specify this taking place in the Firth Age, but the events appear in botm tapestry and poem of the World Hymn (verses such as: "The empire fell the rats took throne").*

Unless otherwise specified, text that *green italic* in the list above uses the World Hymn poem and tapestry as its source.

## The World Hymn

*Main article: World Hymn*

The World Hymn is a dwarven carving of a poem that details all the nine ages of the world. It was later copied to an Equitan tapestry and supplemented with imagery. A transcript of the poem and the image for the fifth age are both shown below.

##### 5.1

An Age of Plague the Third of Ruin
Redoubled might​, redoubled maille
We thicken armour, sharpen blade
We harden hearts, and bolster soul
Unknown to us new foes drew in

##### 5.2

We paid it back the gift of men
Who came to aid when so beset
We shared the greatest gift of all
The gift of stone and mountain’s call
Thus we built great Avras’ wall

##### 5.3

The Mountains White once lost to us
We marched upon and took anew
Alliance made at last with men
A peace to hold and carry forth
O’er earth and mount​ an honoured trust

##### 5.4

At last we saw our hidden foe
As elf slew elf across the sea
Great sickness spread ‘cross ev’ry land
And vermin rose upon its wake
To murder men and dwarf to woe

##### 5.5

The empire fell the rats took throne
Did murder life and poison land
They left in wake but Avras’ bone

## Sources

1. ↑ 1.0 1.1 The World Hymn: the 5th Age *(T9A:FB Rulebook, v1.3.5, p128)*
2. ↑ Informative text about the Dread Elves (*The 9th Scroll**, issue 6, p26*)
3. ↑ Letter from High Prelate Jaeger (*The* *9th Scroll**, issue 6**, p28***)
4. ↑ Drusus' letter to the Avrasi, Sunna Cycle, estimated date 59 A.S. (*T9A:FB Rulebook, v1.3.5, p136-137*)

Ages of the world
Hoarders

**Hoarders** are a unit part of the Daemon Legions faction. They are lesser daemons of Sugulag.

## Description

Hoarders have been described as smaller than the Miser of Sugulag, but no less repellent and deadly. They are said to slither, slime and writhe their way over the ground .

It is said that hoarders are repulsive creatures, almost impossible to categorise. Some resemble toads, insects or serpents. Others are simply globules of shiny flesh, some even fluid and constantly mutating. Supposedly, hoarders are driven by a compulsive avarice. They collect everything of value as they go along. Some are even said to hold mortals as thralls to bring them offerings of wealth.

In battle, the hoarders are said to grow stronger the longer they fight. they smother and strangle their victims before stripping them of their possessions. They are also said to be fairly resilient, weapons such as pistols having little to no effect against them .

## Weakness

Hoarders are said to be weak against fire.

## Sources

1. ↑ 1.0 1.1 1.2 1.3 1.4 Georges Sybellicus (962 A.S.) The Oak-Bound Tome: Hoarders (*T9A:FB Daemon Legions, v2.0, p53*)
2. ↑ 2.0 2.1 The Journal of Leonora Dimitriou, entry from Acrober 4th 962 A.S. (*T9A:FB Daemon Legions, v2.0, p52*)
Glauca (people)

> *This article is about an ethnic group. For information on the geographical Glauca region, see Glauca (region). For other uses, see Glauca (disambiguation).*
>
>

## People

### Known individuals

Arcaleone

The **Glauca** were a group of people in Vetia during (*and possibly before*) the Eighth Age, presumably living in modern day Arcalea.

The Glauca joined up with the mortal form of Sunna and her cause to liberate Vetia from the Vermin Swarm in the Eighth Age. It is said that Sunna's victories over the Orcs and Goblins in the White Mountains won her the friendship of the Glauca and their leader Arcaleone. They all fought together at the battle of Volsk.

After the conquest of Avras, the Glauca allegedly returned to their homeland. Together with the Aeturi, they named the land Arcalea, after Arcaleone.

## Sources

1. ↑ The Book of Askar: chapter 5, Sunna Cycle (*T9A:FB Rulebook, v1.3.5, p64*)
2. ↑ The Book of Askar: chapter 14, Sunna Cycle (*T9A:FB Rulebook, v1.3.5, p146-147*)
Beast-men

From the tapestry imagery of the Fourth Age in the World Hymn. Depicting a group of beasts.

### Life-expectancy

Shorter than humans

**Beast-men** , often simply called **Beasts**, sometimes called **Splitfoots** or **Horned Ones** , are what mainly makes up the Beast Herds faction. *How well the term correlates to a single species is unclear*, since the the beast-men are believed to use a form of magically empowered breeding to mutate each new generation . *This supposedly allows them to create a multitude of creatures, to which the concept of a species is not truly relevant*. This article concerns the beast-men as the broad concept they are.

## Biology

### Breeding

It has been said that the diversity of the beast-men is created by using magic to mutate fetuses while still in the womb, gradually changing them generation by generation. The Soothsayers supposedly "marks" the babe when still in its mothers womb. Over time this has allowed them to create many different beings, with different features. Some have extra limb, others grow wings, and some are able to learn to speak human language. The process of breeding the greatest bests is said to be both dangerous and difficult.

### Physiology

```
A great many of the bests are humanoid. Judging by the term Splitfoots that is sometimes used to describe them, it seems likely to assume many of them have some sort of cloven feet.

```

Beasts generally have an average lifespan shorter than that of humans.

It is said that because of their physiology, beast-men are less likely to use missile weapons than humans are.

### Psychology

Beast-men are believed to be of comparable intellect to humans. It is however said that their behaviour is governed by their nature in a different fashion. Supposedly they are quicker to anger and violence. Their leaders however have often been observed to possess great cunning.

## Sources

1. ↑ 1.0 1.1 1.2 Interview with Sigmund Selig, the Great Sage (*The 9th Scroll issue #5*)
2. ↑ 2.0 2.1 Informative text on the Beast Herds (*The 9th Scroll, issue #9*)
3. ↑ 3.0 3.1 Thomas the Bard; speaking before Duke Regnaut of Aven (*The 9th Scroll, issue #9*)
4. ↑ Translation of elven documents found in the ambassador’s quarters in Avras (*The 9th Scroll, issue #9*)
Myra

**Myra** is a city in southern Arcalea . It is presumably a part of the Iron Crowns .

Arcaleone, a human hero of the Eighth Age, is believed to have hailed from Myra.

## Sources

1. ↑ Meradus Gercator (962 A.S.) Map of the Lands and People of the 9th Age (*T9A:FB Rulebook, v1.3.5, p125*)
2. ↑ Urs Bödeker; Banners of the Gods (*T9A:FB Warriors of the Dark Gods, v0204.2, p82-85*)
3. ↑ The Book of Askar: chapter 14, Sunna Cycle (*T9A:FB Rulebook, v1.3.5, p146-147*)
Camillia

Camillia is a plant that is found in Sagarika.

## Description

Camillia produces small white flowers in the spring.

## Distribution

Camillia is found in Sagarika.

The Highborn Elves once invested large resources into colonizing Sagarika, partly to secure a source for Camillia. Its trade still accounts for a significant part of their economy.

## Uses

Camillia has no apparent use in either medicine or cosine (for humans).

For the elves though it is a different matter. If the leaves are picked at precisely the right moment, through a complex process they can be turned into a beverage that is said to "help them control some of the primal urges of their ancestors". The process involves leaving the leaves to dry, rolling them, fermenting them, roasting them and finally boiling them.

## Sources

1. ↑ 1.0 1.1 1.2 1.3 1.4 Georg Eber; Herbarium Sagarikense (*T9A:FB Rulebook, v1.3.5, p47*)
Jorge Zamoran

**Jorge Zamoran** is, or was, the chief librarian of Port Roig, Destria. He is known for having put together an account of the peoples, nations and monsters which inhabit the world. This was done on the order of Marques de la Roig for Prince Estaban.

## Zamoran as a narrator

```
Zamoran appears as a narrator in T9A:FB Rulebook, and a very important one at that. His account gives basic information for all 16 factions of the game, as wells as a few other pieces of information.

```

```
The account is undated, but mentions the marriage of Emperor Matthias of Sonnstahl and Empress Sophia of Destria, so it cannot be more than a lifetime of age.

```

```
As chief librarian of Port Roig, a major city in Vetia, and employed to educated royalty, Zamoran should be well informed at the topics he narrates. Many of his claims are also backed up by other sources.

```

## Sources

1. ↑ Jorge Zamoran; An account of the peoples, nations and monsters which inhabit the world (*T9A:FB Rulebook, p138-145*)
Dalau

**Doctor Dalau** was an Arandai physician stationed in Acsagrec, Sagarika, and a worshipper of Kuulima.

## Description

Dalau has himself claimed to be ugly. Saying that his colleagues and companions were always fairer.

## Career

Dalau was assigned a position to monitor the health of humans and elves in Acsagrec, Sagarika. According to himself, he was sent there by a jealous superior who thought Dalau would threaten his own career.

During his time in Sagarika, possibly as a stay over a century in length, Dalau engaged in study of disease. Supposedly, the humans in the region are among the most blighted by sickness in the whole world, and blame the Dark Gods for their predicament. Dalau spent a lot of time investigating this supposed connection but could find little evidence of it. He instead held the overpopulation, poor hygiene and lack of medical supplies as the culprits. With one exception though, leprosy.

Dalau believes himself to be the first elf to ever enter a leper colony, despite elves being immune to the disease. There he found that the afflicted humans openly worshipped Kuulima, Dark God of Envy. They could do so safe from prosecution simply because no one would risk entry. Dalau also claims he saw daemons dwelling among the lepers.

Dalau claim to have worked together with these daemons to devise a way for leprosy to be spread to himself. Among other things, this supposedly made him immune to pain. The real purpose was however to infect his elven kin in Acsagrec. Envious of their beauty, Dalau saw this as a way to make all equal. During the incubation period of many years, he claims to have mingled with the elves, infecting many. Upon showing symptoms he was arrested and placed in quarantine. During his interrogation at Her Majesty's Court in Acsagrec, he revealed his ambition with glee despite facing execution.

## Sources

1. ↑ 1.0 1.1 Transcript of interrogation, Her Majesty’s Court at Acsagrec (*T9A:FB Daemon Legions, v2.0, p38*)
Pascaline Caillat

**Pascaline Caillat** is a human translator and writer. She is perhaps best known for her work 'Coming of Age in Nyetsan'.

Caillat was orphaned as a child as adopted by ogres. She has claimed that they raised her as one of their own, giving her a unique insight to their culture.

Calliat speaks Gyenggetat and has worked with translating the ogre epic 'Tsanas', a oral poem about the legendary hero Tsanas.

## Caillat as a narrator

```
Caillat appears as a narrator once in T9A:FB Rulebook, with a short extract from her work 'Coming of Age in Nyetsan'. She is also presented as a translator in the source of an oral poem about Tsanas.

```

```
In the 8th issue of The 9th Scroll shows another extract 'Coming of Age in Nyetsan'. This one is much larger and gives some information about ogre culture, as well as of herself.

```

```
The only sources on Caillat is from her own works, yet if what she says is true about her upbringing she is most certainly one of the most first hand sources available on ogre culture. Non of the sources are dated though, so it is possible that the information is no longer accurate.

```

## Sources

1. ↑ Pascaline Caillat; Coming of Age in Nyetsan (*The 9th Scroll, issue #8*)
2. ↑ Extract from the ogre epic Tsanas: Lines 3410-3473, translated by Pascaline Caillat (T9A:FB Rulebook, p86)
Librón

**Librón** is, *or was*, a daemon-possessed human bartender in Santa Genoveva, Destria.

## Description

Librón said to have worn tinted glasses to hide his eyes, *presumably since people who are possessed have eyes of strange colour*.

## Possession

In the Immortal Realm, the daemon Librón is said to have distressed with his lack of freedom. Greater daemons were supposedly able to compel him to do their bidding, with no way of resisting.

Librón supposedly came to the Mortal Realm when summoned in a confrontation. He possessed a man and went into hiding. To sustain himself with magic, he consumed ground up charged darkstone.

## Career

At some point, Librón (or the human possessed by him) supposedly owned a tavern in Santa Genoveva. The tavern was known for its tolerance, attracting people of different background and species. People with connection to the Dark Gods he had taken to the authorities.

During an assault of the tavern by a group of Bloat flies, Librón is said to have fought back by shooting bolts of fire from his eyes.

## Sources

1. ↑ The Journal of Leonora Dimitriou, entry from Itar 35th 962 A.S. (*T9A:FB Daemon Legions, v2.0, p32*)
2. ↑ 2.0 2.1 Pablo de la Rue, Memoirs (*T9A:FB Daemon Legions, v2.0, p28*)