recursal/Fanatic-Fandom huggingface dataset:
List of episodes

The following is a*list of episodes*for the animated television series, *Risky Frizz. The***only**people who can write episodes are Son of Hat, Thatstuff, Cosmo is a Featherman and BaconMahBoi. Anyone else can ask to make an episode in the comments with the name and plot

## Pilot

This was made in 1998, a week before the creators decided to pitch the series idea. The animation and characters were different, and all characters had been voiced by unknown actors. The pilot was released on the home release video for the first season. The original tape for the pilot has became lost ever since.

## Season 1 (1999)

*Main Article: Risky Frizz (Season One)*

The first season of Risky Frizz, contains 14 produced episodes. It aired on Kingson from April 6, 1999 to July 24, 1999. Most episodes were written by Son of Hat , while some were written by BaconMahBoi. The season premiere had 1.9 million viewers watching. The finale brought 2.6 million viewers. The VHS tape for season one was released on December 2, 2000.

## Season 2 (2000-2001)

*Main Article: Risky Frizz (Season Two)*

The second season of Risky Frizz, contains 22 produced episodes, the longest season in the entire series. It aired on Kingson from May 19, 2000 to March 16, 2001. The movie was the cause of the season hiatus . Most episodes were written by Son of Hat, while few were written by BaconMahBoi. The season premiere had 2.3 million viewers watching. The finale brought 2.9 million viewers. The VHS tape for season one was released on November 29, 2001. The series was renewed for season three to five.

## Season 3 (2001)

After the success of the movie, Risky Frizz was renewed for a third season. 14 episodes were produced. The season started on August 3, 2001, with the episode "Chill Pill" and ended on TBA

## Season 9 (2009-2010)

Unlike most seasons of the series, season nine has a plot centering around it.

TBA
Risky Frizz/Merchandise

The following is a list of official merchandise released for the animated series Risky Frizz.

## Home Release

### VHS

#### Risky Frizz: Season One Volume 1

* Contains: Fight Night Fridays, A Whale of a Tale, Diabolical Canine, The Amazing Expire Man, When Hamsters Attack, When Bananas Banana, Bounce
* Runtime: 78 minutes
* Release Date: May 18, 2000

#### Risky Fizz: Season One Volume 2

* Contains: What, The Meeting, Meanless (and Beanless) In Seattle, The Donut of Death, Yo Momma, Home Sick, The Dingbot
* Runtime: 88 minutes
* Release Date: July 24, 2000

### DVD

#### Risky Frizz: Risky Stuff: The First Risky DVD

* Contains: Fight Night Fridays, A Whale of a Time, Diabolical Canine, The Amazing Expire Man, When Hamsters Attack, When Bananas Banana, Bounce, What
* Runtime: 89 minutes
* Release Date: January 8, 2002
* Bonus Features: Movie trailers

#### Risky Frizz: Frizz'd Up: Risky's Latest DVD

* Contains: The Meeting, Meanless (and Beanless) In Seattle, The Donut of Death, Yo Momma, Home Sick, The Dingbot
* Runtime: 77 minutes
* Release Date: July 12, 2002
* Bonus Features: Movie trailers, featurette

### DVD & VHS (released to both)

#### Risky Frizz: The Complete First Season

* Contains: Fight Night Fridays, A Whale of a Tale, Diabolical Canine, The Amazing Expire Man, When Hamsters Attack, When Bananas Banana, Bounce, What, The Meeting, Meanless (and Beanless) In Seattle, The Donut of Death, Yo Momma, Home Sick, The Dingbot
* Runtime: 166 minutes
* Release Date: December 2, 2000 (VHS), May 12, 2002 (DVD)
* Bonus Features (DVD): Movie trailers, DVD game, commentaries, early script for What
Rampart

The Rampart is a Shotgun exclusively for Tank. Prior to Ballistic Overkill, this shotgun was named Piledriver. It was changed to not be confused with the new Piledriver.

## Strategies

* Because it has extremely high base damage this shotgun can be ran with no shotgun perks alongside a defensive tank build with a good mid/long range gun.
* Due to it's single shot pellet you can shoot while reloading allowing you to be more aggressive with your reloads by doing it mid fight when your opponent walks behind cover.
* Running the Provoked perk with the Rampart can increase your overall effective range, as well as allow you to 1 shot a Tank.
* The Effectiveness perk can be used to make it so you more consistently land direct hits with the Rampart, as well as reduce the time vulnerable while reloading.
* Running the Raging bull perk allows you to be more aggressive with this weapon, charging in mid range fights because of it's 50% damage reduction.

## Weapon skins

### First Blood

* Tiger Rampart
* Diamond ore Rampart
Infinity

2018

**Infinity** is a recurring villain in the Risky Frizz Universe, and has made a major appearance in both movies, and the final episode. She has an important impact in the series. Episodes that include her tend to be extremely dark or violent.

## Appearances

* What (mentioned)
* Risky Frizz: The Dank Movie (main villain)
* The Mean Awards (minor)
* Spectrum (minor)
* 100 (minor)
* Finding Daddy (main vllain)

TBA
Kingson

Kingson is an American basic cable and satellite television channel that is owned by the Extreme Television Communications corporation. The channel airs primarily animated programming, ranging from action to animated comedy. It was founded by Son of Hat and launched on January 2, 1987, as RubixTV, and is known as the original broadcaster of *Risky Frizz*.
The Forgotten Battle

**The Forgotten Battle** was a one hundred year-old war that has been cut off from history due to unknown reasons. The battle involved the chaos sent by the Spirimali, of Infinitium, who raged battle against the mortals if the universe, as well as the cherubs. This has shaped the history of the present day in the series Risky Frizz.

## History

During the years of unknown, the great immortal entity known as Azathoth was in charge of the shaping of Хуркайӑк ҫулӗ (the milky way). It helped take care of the galaxy by shunning any evilness that threatens it into a realm of darkness known as, Tenebris, in which there was no escape. However, due to a large amount of evil defeating, Azathoth decided to extract part of his body to create a new, celestial being. He named her Infinitum, and used her to help him rid all evil. Infinitum became jealous after her creator created more beings which included: Dahl, Cthulhu, Draco, etc. Because of this, Infinitum decided to mess up Azathoth's plans. She killed innocent humans on Earth, destroyed full planets, and even sent one of Azathoth's creations into Tenebris. Finally noticing what Infinitum had done, Azathoth planned on erasing Infinitum of her existence. However, overhearing this, Draco told Infinitum this, and the two created their own army by freeing every being from Tenebris and to destroy the galaxy. Infinitum created demons (including Travis Scaper) onto Earth. Draco sacrificed his entire existence only to give his powers to make Infinitum more destructive. This was the final straw.Azathoth ran out of ideas. Except, one of the few creations, Mr. Dahl invented something so powerful enough to defeat Infinitum. Dank memes. It took 99 years of violence in order to end Infinitum, and send her into Tenebris. All her powers were formed into the hat that Travis Scaper wears. Infinitum has appeared in many hallucinations. She always temps anyone to free her by stealing the hat.
Hornet

The Hornet is a Light Machine Gun exclusively for Tank. Prior to Ballistic Overkill, this used to be a semi automatic Sniper Rifle.

## Strategies

* Due to it's long range, and high damage per shot this gun is best used at long range, which can be generally where a sniper would usually be.
* Due to this guns bad hipfire, and low mobility pairing it with a low spread high mobility gun like the Brigand or Blackhawk allows you to deal with someone trying to flank you, while letting you be more mobile.

## Weapon Skins

### First Blood

* Overkill Hornet
* Jungle Hornet
* Diamond ore Hornet
Grenade launcher (attachment)

The grenade launcher attachment is an attachment that when you press the alternate firing mode key (original binding is V) you will be able to fire a grenade that explodes on contact with surfaces or players. This grenade will do 175 damage and be on cooldown for 10 seconds.

## Weapons with attached grenade launchers

* Chainsaw
* Commando
* Haunter
* Intruder
* Stalker
Chainsaw

The Chainsaw is a Light Machine Gun exclusively for Tank.

## Strategies

* Rapidly tap firing this gun allows you to land shots accurately over long ranges, while still doing decent damage per second.
* Because of it's high DPS running defensive perks like Blitzkrieg, and Well prepared instead of damage options is a good choice.
* Even though the Chainsaw has a decent Accuracy stat aiming down sights doesn't significantly decrease your movement speed compared to other weapons, so during gunfights there isn't much gain from hipfiring the gun.
* The grenade launcher on the Chainsaw is good for both finishing off enemies, as well as damaging enemies that are behind corners do to it's ability to fire immediately after it's swapped to, and having good area of effect damage.

## Weapon Skins

### First Blood

* Jungle Chainsaw
* Diamond ore Chainsaw

## Patch Notes

### v1.3.5

* Increased Damage from 50 to 53
* Increased range from 28m to 31m

## Trivia

* This is unique in two ways: It is the highest capacity LMG in-game, and it is the only LMG with an under slung grenade launcher.
* The Chainsaw is based off the KAC Chainsaw, which was only a prototype.
Judge

The Judge is a Sniper Rifle exclusively for Wraith. It has a laser sight and a scope.

## Weapon Skins

### First Blood

* Jungle Judge
* Diamond ore Judge

## Trivia

* This weapon was the first fully automatic sniper in the game, until it was reverted to the old semi-automatic version for unknown reasons.

* Despite being the first fully automatic sniper in Ballistic Overkill, it was still more viable to treat the Judge as a semi and fire one shot at a time, as the upward recoil on it makes you end up missing if shooting from long distances as well as increasing your hipfire spread more rapidly then firing 1 shot at a time (even while comparing to firing the same rate as full auto).
* Based off the Mk 11 Mod 0 designated marksman rifle.
Stalker

The Stalker is an Assault Rifle exclusively for Vanguard. It has a grenade launcher attachment that can be utilized.

## Strategies

* Running the Weapons expert perk gives the stalker a tighter hipfire spread, as well making recoil almost invisible on the gun while giving you a good damage boost. This allows you to easily win fights against anyone that pushes your position.
* Do to it's tight hipfire spread, good damage per second, and range this gun can be used for both pushing, and holding positions.
* The grenade launcher on the Stalker is good for both finishing off enemies, as well as damaging enemies that are behind corners do to it's ability to fire immediately after it's swapped to, and having area of effect damage.

## Weapon Skins

### First Blood

* Jungle Stalker
* Diamond ore Stalker
Interdiction

The Interdiction is a Sniper Rifle for Wraith, and later the Wraith class. It is a bolt-action rifle, meaning it has to load each shot into the gun individually. This gun has a very high zoom scope, and extra damage to go along with it, sacrificing clip size in the process. This gun will practically one shot every class except Vanguard with the modified DNA perk equipped, and Tank.

### Trivia

* Based off the CheyTac Intervention M200 sniper rifle.
Brute

The Brute is a Light Machine Gun exclusively for Tank, because of it's it's extremely high DPS with poor range, weapon swap speed and mobility this gun is useful for holding choke points, but isn't as good for a general combat build without the assistance of damage perks.

## Strategies

* With the Provoked perk the damage on the Brute increases from 40 to 50, this allows you to to kill 200HP classes in 4 shots (besides Berserker in Fury mode, or with the Guts perk equipped), while increasing your effectiveness at range. But the damage boost only affects you after you take damage so this can be used on a more combat based build, or a build that wants to hold a position.

## Patch notes

### v1.3.5

* Damage increased from 38 to 40
* Accuracy increased from 84% to 92%

## Trivia

* Since in Free-to-Play the gun was deemed way too powerful, the gun got some major nerfs. The damage is much lower, and it has an absurd amount of recoil.
* Based off the HK21 Light Machine Gun.

## Weapon Skins

### First Blood

* Jungle Brute
* Diamond ore Brute
CLASS: Shadow

**STEALTH ASSASSIN**

☀Honorable, respectful, bold

**Allegiance**: Smokes

The Shadow is the speed demon/melee specialist of the game. He is invisible while he runs and can deal a great amount of damage in close range, but is very vulnerable. The Shadow may equip either SMGs, Machine Pistols, or Swords

## Class Emblem

###

The Shadow's emblem consists of two swords crossing through each other at a 90° angle.

## **Important Events**

* Lived in a village
* Member of a proud clan/covenant of assassins
* Village suffers because of the MFA
* Separated from Wraith, his best friend and rival
* Vengeful against the MFA
* Joins the Smokes

## **Personality**

Shadow never had a reason to doubt his abilities. He was highly skilled from an early age, making him a bit too cocky. He loved fighting and had a great time doing it.

However, once his village was attacked, he changed.

The weight of responsibility in his shoulders troubled him, leaving him with a much more responsible, honorable and mature attitude.

## **Traits**

While sprinting Shadow gains invisibility. Running while invisible creates a sound effect that can be heard by yourself and enemies (but not other allies).

Shadow takes drastically reduced fall damage.

## **Skills**

### **Shadow Walker**

While moving, Shadow gains +50% accuracy and +50% recoil reduction.

### **Assassin**

When attacking an enemy from the back, Shadow gains +20% gun damage.

### **Ninja**

Shadow loses the ability to become invisible. In return, Shadow gains +15% damage resistance, +25% melee damage and his footstep volume is reduced by 100%.

### **Fast as Lightning**

The Shadow gains +8% Rate of Fire (melee included) and +25% reload speed.

### **Swiftness**

The Shadow gains +3% mobility. Additionally, Shadow gains an extra +3% mobility for every second he is sprinting. Caps at 3 stacks (max +12% mobility total).

### **Vampire**

The shadow recovers 100% of his HP when killing a player with a melee attack.

## Weapons

### **Machine Pistols**

ScorpionTyphoonHurricaneTornadoCycloneNeedler
## **Background**

One of the top members of an old covenant of assassins hidden within a small village. In order to collect resources, the MFA ordered the people of the village to leave their territory. For respect of their past and heritage, the people refused, choosing to stay on their land. In response, the MFA continually sabotaged the food and water resources of the village, hoping to drive them out. They wildly underestimated the importance of the land and the strength of their resolve.

The people stayed strong. At least for the first few weeks. Eventually, almost all of the village died out. Either by starvation, thirst or even food poisoning. When they were weak enough, the MFA decided to go in and finish it once and for all.

Shadow escapes and manages to hide in a nearby forest. In there, he meets the Tank and Berserker.

When he finds out that the Tank has left the MFA, Shadow decides to join him in a new group that would become known as the Smokes.
Ninjaken

The Ninjaken is a Katana exclusively for Shadow. Unlocked at level 4.

## Strategies

* Due to this swords high headshot multiplier (which increases backstab damage) it is extremely effective when used on an enemy from behind.
* Pairing this sword with a weapon with high weapon swap speed, like the Tornado, or Typhoon will improve your ability to deal with enemies at range.
* Using the Vampire perk allows you to stay behind enemy lines longer, because whenever you kill an enemy with either your Knife, or with the Ninjaken you will be refilled back to full health.

## Weapon Skins

### First Blood

* Tiger Ninjaken
* Diamond ore Ninjaken

## Trivia

* The Ninjaken uses the Shinobi's old model instead of it's own sword model, making the game technically have 2 Shinobis and no Ninjaken.
Sawblade (Grenadier)

The Sawblade is a Sub-Machine Gun exclusively for Grenadier, added in version 1.1.2. It lacks the red dot sight the Buzzsaw has, but it has a improved iron sight to make up for it.

## Strategies

* Because of it's high damage per second, tight spread, and high mobility this gun is great for run and gun.

## Weapon Skins

### First Blood

* Jungle Sawblade
* Diamond ore Sawblade
Risky Frizz Wikia

## Welcome<hero description="Welcome to the Risky Frizz Wiki" imagename="" cropposition=""></hero>

Welcome to the Risky Frizz Wiki. This is based on the Fanon series, Risky Frizz. Please know that this wiki is under a huge construction, so it may take a few days until it is free to edit.

## Check out our top pages

Risky1.pngRisky DingoSharkbowlPlate GirlNightfightfeatherman.pngFight Night FridaysWhen Hamsters Attack
## About

We are a community of Risky Frizz fans editing a large database of Risky Frizz.

However, there are rules you must follow.

The rules are as follows:

* **This wiki contains information on Risky Frizz ONLY.**
	+ *Not Spongebob, or Kitchen, or The Bagel Show, or Courage The Cowardly Dog..go to their wikis and start editing if you want to help with their database.*
* **Don't spam or post lots of irrevelant content.**
	+ *This includes random images and words in the comment sections.*
* **No obscene content.**
	+ *Self explanatory*
* **No rudeness or bullying.**
	+ *Criticism on the quality of an article is okay, but saying a certain user is stupid is against the rules.*
* **Respect the admins.**
	+ *Self explanatory*
* **No bad grammar or spelling, please.**
	+ *If we see a page like this, we will delete it.*
* **You *MUST* be 13 or older to have an account on this Wiki.**

If you have questions, ask one of the admins:

* Hat
* Stuff
* Bacon
* Cosmo

## Specials

* Recent changes
* Chat
* Random page
* Forum
* Leaderboard

## Staff

### Admins

* Son of Hat: The founder of the wiki and creator of *Risky Frizz*, Hat currently has the most edits and achievements.
* Thatstuff: A writer, producer, and VA for *Risky Frizz*. He has the third place in achievements and edits.
* BaconMahBoi: The co-creator of *Risky Frizz* and voice of Risky Dingo. Bacon is second place in edits and the leaderboard.
* Cosmo is a Featherman: Cosmo is a writer and VA on *Risky Frizz*. He is last place in edits and badges.
Silencer

The silencer is a secondary function or attachment that makes a weapon not reveal you on minimap when fired.

## Weapons with silencer

* Constrictor
* Custodian
* Intruder
* Judge
* Knife
* Machete
* Magistrate
* Ninjaken
* Oni
* Phantom
* Serpent
* Shinobi
* Supernova
* Typhoon
* Viper
* Whisper
* Widower
* Xian

## Trivia

* There are 2 weapons that shouldn't be silenced currently in the game that are. (and function as so) The Constrictor and Magistrate, both weapons give no visual showing a silencer, nor do they make any audio cues implying they have one, it may be a coding error or it may be implying that silencer is just a secondary weapon function like suggested with the melee weapons all having (a) silencer.
* Melee weapons currently are shown as weapons with (a) silencer.
* The brigand visually shows a silencer, as well as having audio cues implying it does. But doesn't act as if it has one in game, adding to the theory that silencer might possible be a secondary function that nullifies radar visibility.
Agent

The Agent is a Pistol type weapon exclusively for Vanguard.

## Strategies

* Run weapons expert to increase the guns base damage from 70 to 77 allowing you to kill Wraith and Shadow in 2 hits.
* Running Courage under fire is highly suggested due to the guns slow fire rate, and other perks (besides Weapons expert) not helping the gun by much.

## Weapon Skins

### First Blood

* Tiger Agent
* Diamond ore Agent

## Trivia

* Appears to be based off the H&K MK23 handgun.
Blackhawk

The Blackhawk is a Sidearm exclusively for Tank. This gun, being a high caliber handgun, has much higher damage per shot than any of the other peashooter pistols, however, it has very high recoil to counter it. It is also very accurate.

## Strategies

* Increasing damage with the Provoked perk allows you to 2 shot classes with 200hp by raising the damage from 90 to 113
* Due to it's high mobility, and damage but low RoF this pistol will do better as a gun to run around with rather then a pullout sidearm in close range.

## Weapon Skins

### First Blood

* Jungle Blackhawk
* Diamond ore Blackhawk
Brigand

The Brigand is an Assault Rifle exclusively for Tank. It has a laser attachment, and a suppressor.

## Strategies

* Do to it's high mobility and accuracy with decent damage and range, this gun is a great Run and gun weapon that can handle itself at mid range as well as close range.
* Because of it's high DPS running defensive perks like Blitzkrieg, and Well prepared instead of damage options is a good choice.

## Trivia

* It was previously named Violator, but was changed due to the suggestive nature of that name.

## Weapon Skins

### First Blood

* Tiger Brigand
* Diamond ore Brigand
Tornado

The Tornado is a Machine Pistol exclusively for Shadow.

## Strategies

* Because of it's high damage per second, tight spread, and high mobility this gun is great for run and gun.
* Using the perk(s) Shadow Walker and/or Fast as Lightning you improve your damage per second allowing you to win gunfights easier.
* The Swiftness perk allows you to move much faster allowing you to travel between health packs easier, or cross the map faster.

## Weapon Skins

### First Blood

* Overkill Tornado
* Jungle Tornado
* Diamond ore Tornado
CLASS: Grenadier

**EXPLOSIVES MANIAC**

☀Playful, smart, authoritarian

**Allegiance**: MFA

The grenadier makes his presence known on the battlefield with the booming sound of his explosives. His skills can make his payloads even deadlier or allow him to shrug off much of his own careless self-damage back to the enemy.

Playstyle Tutorial | Grenadier & Serpent (by Zrtec1)

 **Class Emblem**

## **Important Events**

* Originally a military scientist
* Responsible for the first few breakthroughs with the moss technology
* When partially insane and completely pyromaniac due to the moss
* Key member of the MFA
* Respects and follows the Marksman’s lead

## **Personality**

Smart and funny. Always cracking jokes and giving orders. Grenadier enjoys his position in the MFA far more than any other. In there, he found the funds and authority to research as he pleases. He is grateful towards the Marksman for the opportunity and hateful towards the Tank for leaving them.As the years passed, he became more and more obsessed with the moss technology and it’s potential. Especially when it involves fire or, preferably, explosions.

## **Traits**

Grenade cooldown reduced to 10 seconds instead of 30

50% explosive damage resistance

## **Skills**

### **Grenade Master**

Grenadier throws 2 grenades instead of 1, but increases the grenade cooldown by 4 seconds.

### **Last Laugh**

Grenadier drops a live grenade upon death. Additionally, Grenadier gets +20% mobility for 4 seconds after throwing a grenade.

### **Pyromaniac**

Grenadier gains +15% explosive damage (affects both regular grenades and grenade launchers)

### **Strategist**

While holding a grenade, Grenadier regenerates +1.5% of max health per second. Additionally after throwing a grenade, Grenadier gains +6% damage resistance for 10 seconds.

### **Opportunist**

Grenadier instantly recovers a grenade and gains a +15% explosive radius buff for 8 seconds after a kill

## **Weapons**

### **Grenade launchers**

* Decimator
* One Shot
* Destructor

### **Sub-Machine Guns**

* Oni
* Sawblade
* Tempest
* Serpent
* Rattlesnake
* Viper

### **Shotguns**

* Terminator
* Rhino
* Hammer

## **Background**

Grenadier is a scientist that works for the MFA and looks up to the Marksman. He was the one to discover the new form of energy that changed the world years ago.

At that time, he was only a scientist. The crazy part came later. After his discovery, he dedicated his life to his work, convinced that it would change humanity forever. He would never truly know how right he was.

The more he worked, the more he changed into the crazy pyromaniac that he is today. His symptoms are similar to those of the Berserker, but his emotions are more complex than those of the experiment child. Instead of anger, Grenadier tends to be playful and happy, even in moments where he isn’t supposed to be. This happy accident saved him from the same fate as the Berserker.

Grenadier has a great deal of respect for the Marksman, which he sees as a great leader.

###
Versions

**1.1.0** • 1.1.0.1 • 1.1.1 • 1.1.2 • 1.1.3 • 1.1.4 • 1.1.5 • 1.1.6 • 1.1.7 • 1.1.8 • 1.1.9
**1.2.0**
**1.3.0** • 1.3.0.1 • 1.3.0.2 • 1.3.1 • 1.3.1.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.4.1 • 1.3.5 • 1.3.6 • 1.3.6.1 • 1.3.7 • 1.3.8 • 1.3.9
**1.4.0** • 1.4.0.1 • 1.4.0.2 • 1.4.0.3 • 1.4.1 • 1.4.1.1 • 1.4.2 • 1.4.3 • 1.4.4 • 1.4.5 • 1.4.6
**1.5.0** • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.6
Rattlesnake

The Rattlesnake is a Machine Pistol exclusively for Grenadier.

## Strategies

* Due to it's high swap speed, fast reload and high damage per second, this gun is great for finishing off opponents.
* Because of it's high damage per second, tight spread, and high mobility this gun is great for run and gun in crowded maps.

## Weapon Skins

### First Blood

* Sunrise Rattlesnake
* Jungle Rattlesnake
* Diamond ore Rattlesnake

## Patch Notes

### v1.3.7

* Accuracy reduced to 93% (was 95)
* Damage falloff now starts at 8m (was 10)
* Range Lowered to 21, (was 22)

## Trivia

* Appears to be the “Needler” with a red-dot sight.

* Based off the PP-2000.
Switchblade

The Switchblade is a Sidearm exclusively for Vanguard. This gun is a peashooter pistol that is deadly accurate and can land headshots quite effectively. Couple that with the insanely large clip and it's decent fire rate, and you have a very effective sidearm.

## Strategies

* To maximize the guns headshot damage use the Action hero perk alongside the Weapons expert perks on Vanguard to raise the headshot damage from 79 to 87 with weapons expert and 104 with both Weapons expert, and Action hero. This allows you to 2 shot 200hp classes (besides Berserker in fury mode, or with the Guts perk)
* You almost always want to run Weapons expert due to it increasing base damage from 45 to 50 allowing you to use 1 less bullet against every class.
* Run Courage under fire for a more run & gun approach for when you run out of magazine on your primary gun and pull out the switchblade for a way to pull back, or finish off a kill.

## Weapon Skins

### First Blood

* Tiger Switchblade
* Diamond ore Switchblade

## Trivia

* This weapon has moved arsenals a few times. It was available to all classes, then to Vanguard, then Shadow, then back to Vanguard.
* This gun appears to be based off the Walther P99
Rhino

The Rhino is a Sidearm exclusively for Grenadier.

## Strategies

* Due to it's ability to fire immediately after swapping, while shooting hard to miss low damage shots in rapid succession this gun is a good finisher tool with a high burst damage weapon like the Decimator.

## Trivia

* This gun is directly based on the Chiappa Rhino 200DS.

## Weapon Skins

### First Blood

* Tiger Rhino
* Diamond ore Rhino
Weapons

This page will list all the guns in Ballistic Overkill in it's current state (Version 1.4.0). The weapons are as follows:

## Assault Rifles

* Strife
* Widower
* Blackguard
* Commando
* Coyote
* Executioner
* Felon
* Stalker
* Brigand
* Ranger
* Marauder
* Bandit
* Haunter
* Intruder
* Slayer
* Hunter

## Attachments/Secondary Functions

* Knife Strike
* Silencer
* Laser Sight
* Grenade Launcher
* Shotgun

## Sniper Rifles

* Warden
* Curator
* Interdiction
* Judge
* Deadeye
* Magistrate
* Drone
* Ironhand
* Custodian
* Killmark

## Shotguns

* Piledriver
* Jackhammer
* Gremlin
* Anakonda
* Tormentor
* Mongoose
* Rampart
* Thumper
* Hobgoblin
* Tormentor
* Hammer

## Sub-Machine Guns

* Supernova
* Maelstrom
* Buzzsaw
* Oni
* Spectre
* Sawblade
* Blister
* Dirk
* Tempest
* Whisper
* Ghost
* Phantom
* Constrictor
* Cobra
* Devil

## Sidearms

* Switchblade
* Persuader
* Machete
* Blackhawk
* Hydra
* Bonebreaker
* Terminator
* Heavy Metal
* Agent
* Rhino
* Mammoth
* Redeemer
* Redemptor

## Grenade Launchers

* One Shot
* Destructor
* Decimator

## Special melees

* Shinobi
* Ninjaken
* Xian
* Sledgehammer

## Others

* Grenade
* Knife

## Machine Pistols

* Typhoon
* Viper
* Twister
* QuickFix
* Scorpion
* Whirlwind
* Hurricane
* Cyclone
* Needler
* Rattlesnake
* Serpent
* Agitator
* Tornado

## Light Machine Guns

* Bruiser
* Hooligan
* Brute
* Ripper (Unreleased)
* Sweeper (Unreleased)
* Prybar
* Chainsaw
* Hornet
* Firebrand
* Demon
Strife

The Strife is an Assault Rifle exclusively for Vanguard. This gun excels in mid to long range combat, taking use of it's scope to do so. In most cases, this is a preferred AR for running a fully offensive Vanguard skill set.

## Strategies

* To maximize the guns headshot damage use the Action hero perk alongside the Weapons expert perks on Vanguard to raise the headshot damage from 61 to 67 with Weapons expert, then to 80 with Action hero + Weapons expert. This allows you to 2 hit kill Wraith and Shadow with headshots. As well as reduce your required shots against other classes (except Tank with Well prepared) when you land headshots on them.
* Weapons expert can be used to increase or scoped in accuracy, or improve your hipfire it also reduces the shots required to kill someone by one once they reach over 200 HP (except base Vanguard)
* Courage under fire can be ran for a more offensive build decreasing the builds TTK (time to kill) whenever you get hit for a brief period of time, but significantly increases the recoil due to the fire rate increase.

## Weapon Skins

### First Blood

* Jungle Strife
* Diamond ore Strife

## Patch Notes

### v1.3.3

* Reduced Strifes clip size to 25 (was 30)
Bonebreaker

The Bonebreaker is a Sidearm exclusively for Vanguard. It is classified as a Shotgun by the game, however. The Bonebreaker is a good close range gun, mainly used for dealing that extra bit of damage to score a kill.

## Strategies

* Due to it's low accuracy buffing it with Weapons expert allows you to be more accurate at longer ranges, this also gives you the chance to 1 shot Vanguard in close quarters.
* Due to this gun not having much synergy with other perks this is a good gun to run if you want to run survival perks like Fast recovery, and Modified DNA.

## Weapon Skins

### First Blood

* Sunrise Bonebreaker
* Tiger Bonebreaker
* Diamond ore Bonebreaker
Bandit

The Bandit is an Assault Rifle exclusively for Marksman.

## Strategies

* Due to it's medium spread and low recoil the Consistency perk can be seen as optional unless you want to accurately hipfire at long ranges.
* High headshot DPS makes this gun a great candidate for the Headhunter perk which is extremely devastating to every class but tank.
* Due to it's high mobility, high damage, good range and low spread and recoil this gun can be used for a more flexible build that allows you to run and gun, as well as win fights in medium range with ease.

## Weapon Skins

### First Blood

* Sunrise Bandit
* Jungle Bandit
* Diamond ore Bandit
Accessory

An **Accessory** is a vanity item you can equip onto a class. You can equip different ones over the various loadouts the classes have.

## Season 0

#### Spartan Mask

Requires 3 of any Veteran skins, and 1 of any Honored skin.

#### Christmas Hat

Requires 1 Volunteer Whirlwind, Dirk, Stalker, Agent, Hydra, Judge, Scorpion, Shinobi, Destructor, Terminator, Prybar, Mongoose, Killmark, and Ghost.

## Season 1

#### Pirate Set

Requires 2 of any Overkill skins, and 1 Diamond Ore Buzzsaw, Maelstrom, Widower, Piledriver, Persuader, Machete, Hurricane, Constrictor, Oni, Serpent, Brute, Mammoth, Haunter, and Redeemer.

## Season 2

#### Cat Backpack

Requires 7 of any Tiger skins, and 7 of any White Tiger skins.

#### Samurai Helmet

Requires 2 of any Seaquake skins, and 1 Urban Cobra, Spectre, Slayer, Gremlin, Curator, Demon, Devil, Shinobi, Hammer, Heavy Metal, Commando, Ranger, Warden, and Drone.

#### Paw Shoes

Requires 10 of any Urban skins, and 2 of any Rose skins.

## Season 3

#### Viking Helmet

Requires 10 of any Desert Skins, and 2 of any Forge skins.

#### Cuirassier Helmet

Requires 20 of any Hearts skins, and 1 Blue Flame skin.

#### Burning Feet

Requires 2 of any Red Flame skins, and 1 Forge skin.

## Core

#### Gentleman Set

Requires 10 of any Gridline skins, and 10 of any Circuit skins.

#### Greydeath Mask

Requires 2 of any Greydeath skins, and 1 Gridline Thumper, Tormentor, Executioner, Switchblade, Twister, Firebrand, Tornado, Blister, Sawblade, Rhino, Rampart, Blackhawk, Intruder, and Redemptor.

## Unreleased Accessories

#### Automata Mask

Added to the game with the rest of the Season 2 accessories, this appears to be a mask similar in design to Tank Elite's mask, but having the color scheme of Automata: yellow-orange, white, and black. This has no accessory icon at present.
Wonderdome

## Information

####  *" The Wonderdome is a popular tourist attraction until the MFA Scientist Directorate discovered a rare plant with the M-08 element. Since then, control of the Wonderdome has shifted constantly between the Smokes and the MFA..."*

The Wonderdome is the largest map among all maps in Ballistic. For its greenery and high camping spots, it is the best map for [[1]] and [[2]] to hide in the shades of light. For the ruins at the center of the map, they are best used to hide from sniper fires. A overhead bulletproof glass bridge spans from both Blue Team and Red Team spawn points and around the ruins of the map.

Wonderdome is assumed to be under The Smokes' control until the MFA found the M-08 element is found in the dome. The MFA intends to take over the dome to research more about the element, but the Smokes refused to give in and a war happened in the beautiful tourist attraction. The dome is closed and the control of the dome shifted constantly.

**Wonderdome** is a map added in version 1.1.2. It is a mostly circular map with two buildings you can enter at each end, ruins in the middle for close range combat, and walkways above the main part of the map, mainly for use by snipers. It has an identical layout to Free to Play's Wonderdome.
Persuader

The Persuader is a Sidearm exclusively for wraith. This gun can be seen as a counterpart to the Machete, as they are very similar guns, stat-wise and visually. The Persuader has decreased accuracy, but can hit harder and reload slightly faster for a slight accuracy and fire rate loss.

## Strategies

* Very much alike to the Machete you want to maximize headshot damage to make the gun more formidable against your opponents, adding steady arms raises the base headshot damage from 140 to 182 allowing you to one shot any Shadow, Wraith, and 2 tap a Vanguard with modified DNA or headshot bodyshot a normal Vanguard unlike the machete.
* Elite shooter allows you to get fast kills with the Persuader while reloading quickly, allowing you to be more aggressive with very little downtime pushing mid range fights with little downtime between clips.
* Combat wraith allows you to be more flexible with the gun due to the bonus range allowing you to use the gun at longer ranges while having damage resistance to do a mid range fight, and sprint faster to grab health or close the gap.

## Trivia

* Based off the H&K Mk .23
* used to be an exclusive shadow weapon
Coyote

The Coyote is an Assault Rifle exclusively for Vanguard. This gun's defining feature is that it has a secondary function of a shotgun, attached to the underside of the gun. It can therefore be used in mid-range and short-range effectively, utilizing the assault rifle itself and its under slung shotgun.

## Weapon Skins

### First Blood

* Diamond Ore Coyote
* Jungle Coyote
Spectre

The Spectre is a Sub-Machine Gun exclusively for Berserker. This gun is very accurate, while also being silenced, meaning you wont show up on radar while firing. The Spectre can be seen as a sidegrade to the Supernova, outputting a higher damage and fire rate, while losing a bit of accuracy and range.

## Trivia

* Based off the JS 9 mm submachine gun or the QCW-05 SMG.
Commando

The Commando is an Assault Rifle exclusively for Tank. The Commando's defining feature is its secondary function of a grenade launcher. For it can allow an area denial of enemies, or can be used to finish an opponent off.

## Strategies

* The grenade launcher on the commando is a very useful tool for finishing off opponents, or to get damage in when your expecting someone to peak a corner.
* Even though the Commando has a high accuracy stat it has a moderate amount of recoil when hipfiring making aiming down sights the more viable option unless you want to run the Effectiveness perk.
* Even with it's high DPS, you might want to run Provoked due to the grenade launcher, this allows you to finish off opponents faster with a high damage grenade while having a gun that can pack a punch.

## Weapon Skins

### First Blood

* Tiger Commando
* Diamond ore Commando

## Trivia

* Even though the Commando has a high accuracy stat it has quite poor hipfire at medium ranges, unlike the silenced version of this gun the Brigand, making this gun have a very different play style then it.
Gremlin

The Gremlin is a Shotgun exclusively for Vanguard. This gun greatly benefits from being able to shoot it's shells really fast, and reload them all at once, making this arguably the best shotgun to choose from. To make up for it's bad accuracy, you can run an accuracy skill set on Vanguard.

## Strategies

* Much like the Bonebreaker due to it's low accuracy buffing it with Weapons expert allows you to be more accurate at longer ranges, this also gives you the chance to 1 shot Vanguard in close quarters.
* Due to it's lower rate of fire compared to other automatic shotguns it is a good idea to consider adding the Courage under fire perk when using this gun to make it kill faster
* The Barrage perk can be an inclusion if you want the ability to kill multiple enemies with no downtime, this can allow you to stop pushes swiftly in the right situation.

## Weapon Skins

### First Blood

* Sunrise Gremlin
* Tiger Gremlin
* Diamond ore Gremlin

## Trivia

* Based off the SRM Arms Model 1208

* The SRM Arms Model 1208 hold 8 shells in the magazine, while in the game, the Gremlin only hold 6 shells.
Twister

The Twister is a Machine Pistol exclusively for Wraith. It is very accurate and has high fire rate, but really low damage to make it balanced. It can be seen as a counterpart to the Agitator, as they are similar stat-wise and visually; the twister has less reload speed in exchange for a larger clip and range.

## Media

Ironhand + Twister Gameplay by Fruit SamuraG
Bruiser

(See Hooligan for the Tank's starting LMG.)

The Bruiser is an unreleased Light Machine Gun exclusively for Tank.

## Trivia

* The Bruiser used to be typed in the code to be the Hooligan, but the actual Bruiser was meant to be used, as there is a weapon icon next to the ammo when the Bruiser is properly modded in (This is no longer the case as of 1.1.2, as all guns use their picture for the ammo counter).
* The Bruiser is also missing it's textures (Oddly enough, the Hooligan is not), but it still functions correctly.
* The Bruiser is very accurate with higher-than-average fire rate.
* There was a small bug that says the mobility is 0, even though it is not.
* The Bruiser is based in the M60
Anakonda

The Anakonda is a Shotgun exclusively for Berserker. This gun's main benefit is that it can be used as a fully automatic gun, or being to fire it's shells much faster than any other shotgun. However, it is overshadowed by the Gremlin, as it can hold 6 shots at once and reload them all, something the Anakonda cannot do.

Anakonda Review - By FruitSamuraG
Laser Sight

Laser sight is an attachment in Ballistic Overkill with an impact outside of stats. Its purpose is to guide you while you're aiming/hipfiring by showing where your next bullet will land, and to help pinpoint an enemies' location.

## Weapons with laser sight

* Agent
* Bandit
* Brigand
* Curator
* Judge
* Machete
* Scorpion
* Strife

## Trivia

* Previously, there was a bug that allowed a tiny yellow dot (later identified as the laser sight) appear on the screen, allowing for easy kills with snipers, as they have no cross-hairs.
* Since laser sights are not affected by jumping they will not show accurate representations of where you will hit while mid-air.
* While sprinting your gun will be to the side of you, not showing an accurate representation of where you will hit.
Machete

The Machete is a Sidearm exclusively for Wraith. This gun can be seen as a counterpart to the Persuader, as they are very similar guns, stat-wise and visually.

The Machete has increased range compared to most Wraith sidearms, but due to it's lower base damage compared to the Persuader it does less at range then it. The machete is still a formidable wraith sidearm due to it's ability to accurately and consistently land high damage headshots with it's medium RoF.

## Strategies

* To maximize the guns headshot damage use the steady arms perk on Wraith to raise the headshot damage from 138 to 180 allowing you to one shot any Wraith, and Shadow when you hit their head in range, it also allows you to 2 shot Vanguard with modified DNA this way.
* Elite shooter allows you to get fast kills with the machete, allowing you to be more aggressive with wraith pushing mid range fights unlike most Wraith builds which are used from longer ranges.
* Combat wraith allows you to be more flexible with the gun due to the bonus range allowing you to use the gun at longer ranges while having damage resistance to do a mid range fight, and sprint faster to grab health or close the gap.

## Trivia

* The Machete appears to be a Persuader (MK23) with a suppressor and laser sight attachment.
Terminator

The Terminator is a Sidearm exclusively for Grenadier. It is classified as a Shotgun by the game, however.

## Strategies

* Due to the ability to fire while reloading on shotguns you can hold the fire key while reloading the terminator for almost, if not identical fire rate while reloading. This makes the gun very useful during a shootout in close quarters.
* Using the Firearms expert perk will increase the effective range of the Terminator making it more useful in mid range fights, You'd almost always want to pick this up because of that.
* This is a great gun for flanking unaware opponents due to it's high mobility (which can be increased with the Last Laugh perk) and 1 shot potential against anything with less HP then a Vanguard with Modified DNA.

## Guides

* Playstyle Tutorial | Grenadier & Serpent + Terminator (by Zrtec1)

## Weapon Skins

### First Blood

* Sunrise Terminator
* Tiger Terminator
* Diamond ore Terminator
One Shot

The One Shot is a Grenade Launcher exclusively for Grenadier. It is more powerful than its counterpart, Destructor. It sports a red dot scope.

## Strategies

* Due to it's high damage, and low rate of fire this gun is best used for direct hits against opponents rather then holding a position like the Destructor.
* Using the Restraint perk with the One Shot allows you to kill classes with 200hp (except Grenadier) or less with 1 direct hit.

## Weapon Skins

### First Blood

* Tiger One Shot
* Diamond ore One Shot

## Patch Notes

### v1.3.5

* Removed character movement influence on projectile direction.

## Trivia

* Appears to be based off the Milkor MGL.
Ranger

The Ranger is an Assault Rifle exclusively for Tank. Unlike most assault rifles, it is top-loaded.

## Strategies

* Even though the Ranger has a high accuracy stat it has considerable recoil when hipfiring making aiming down sights the more viable option unless you want to run the Effectiveness perk.
* Because of it's high DPS running defensive perks like Blitzkrieg, and Well prepared instead of damage options is a good choice.

## Weapons Skins

### First Blood

* Sunrise Ranger
* Tiger Ranger
* Diamond ore Ranger

## Trivia

* Based in the H&K G11 Prototype Assault Rifle
Firebrand

Firebrand is a Light Machine Gun exclusively for Wraith.

## Strategies

* With high headshot damage of 70 increasing it to 91 with steady arms allows you to 2 shot Shadow, and Wraith and decrease your ammo consumption against other classes.
* Elite shooter allows you to have less downtime while having more DPS preferable if you're mobile, or aren't landing many headshots.
* Lone hunter can be used when you're in the backline to know if a flanker is nearby.

## Trivia

* Appears to be based off the QBB-95 Light Machine Gun.
Warden

The Warden is a Sniper Rifle exclusively for Marksman. It is a bolt-action rifle, meaning it has to load each shot into the gun individually. It is considered a better sniper than Interdiction by some due to its shorter zoom and extra ammo in it's clip.

## Weapon Skins

### First Blood

* Tiger Warden
* Diamond ore Warden

### Second Wave

* Jungle Warden
* Urban Warden

### Third Strike

* Magma Warden
* Hearts Warden

## Trivia

* Based off the Desert Tech Stealth Recon Scout(SRS) sniper rifle.
SCENARIOS

* **Corporate Park**: a large map set in between two corporate towers that enables very strategic gameplay routes.
* **Sunnsquare Mall**: a multi-layered level where firefights can occur from every direction set in a luxurious downtown mall.
* **Overhead**: a compact warehouse filled with containers and moving platforms sets the tone for intense close-combat firefights.
* **Hollow**: a close-quarters focused map set in the bowels of a secret facility under construction.
* **Nox Museum**: a mix of long and multi-layered corridors and close quarters adjacent rooms makes this contemporary art museum an exciting battleground
* **Hakim Library**: a large arena with long-range fire lines surrounded by corridors and stairs set in a stylish library atop a skyscraper.
* **Wonderdome**: a sniper-friendly map set in the “outdoors” of a research facility greenhouse.
* **Citadel**: an underground data center that offers many different interconnected areas with many horizontal action battlefields.

* **Blackfield Hospital**: a harrowing abandoned mental hospital in the heart of a metropolis that hides secrets that could change everything.

* **Reinstate**: a large refinery set out in the fields with many vantage points to take advantage of and hazards to avoid.
Buzzsaw

The Buzzsaw is a Sub-Machine Gun exclusively for Berserker. This gun benefits from it's larger-than-average clip size, and from it's near-pinpoint accuracy. It also has improved sights over it's sister gun, Sawblade.

## Trivia

* Prior to version 1.1.2, this gun was incorrectly named Sawblade. Since the actual Sawblade was added, this error has since been corrected.
* Based off of the real life weapon, the P90.
Shinobi

The Shinobi is a Katana exclusively for Shadow.

## Strategies

* Due to this guns high mobility, but poor range and damage per second it is best used for flanking unaware enemies.
* Pairing this gun with a weapon with high weapon swap speed, like the Tornado, or Typhoon will improve your ability to deal with enemies at range.
* Using the Vampire perk allows you to stay behind enemy lines longer, because whenever you kill an enemy with either your Knife, or with the Shinobi you will be refilled back to full health.

## Patch Notes

### v1.3.1

* Damage reduced to 150 (was 175)
* Rate of fire reduced to 120 (was ???)

## Weapon Skins

### First Blood

* Sunrise Shinobi
* Tiger Shinobi
* Diamond Ore Shinobi

## Trivia

* The model for the new Shinobi was one that was a WIP model prior to 1.1.2. The ACTUAL Shinobi's model is used for the Ninjaken, while the ACTUAL Ninjaken's model is going completely unused.