Event

The game Re LIVE regularly features **events**, in which for a limited time period, players can unlock exclusive stories and obtain rewards such as memoirs, Stage Girls, Potential Crystals, gacha tickets, Star Gems, and accessories.

While a Star Performance may run alongside events and feature the same theme, particularly for Collab Performances, the availability and rewards of one are unrelated to the other, and the player may engage in both independently.

*For a list of event stories, see Event Stories.*

## Gameplay

### Scenario Event

These events have unlockable stories and constitute a majority of the events in the game. Unlocked chapters must be read during the event's run to be available from the Gallery to be available in the future.

#### Lottery Type

Playing stages allows the player to collect key type items, which can then be used to fight an event limited boss. Event stages have an increased rate of key type items.

Defeating event bosses allows the player to gain points to unlock event stories and obtain items, which can be used to pull for rewards in the event's lottery, such as Potential Crystals for the event exclusive Stage Girl and the event exclusive memoir. From Dream of a Thousand Nights onwards, an option to duplicate the item drop rates from one defeated boss became available once a day.

Stage Girls released for the event allow the player to inflict greater damage to the event boss. Damage dealt to each boss carries over over in subsequent fights if the boss is not defeated in a single fight. From Purehearted White Day Recipe to Blessed Brides Deux JUNO, a special high difficulty challenge quest stage became available after defeating the difficulty 5 boss. In this stage, event effects did not work, boss damage was not carried over between fights, and there were no drops beside a first time clear rainbow piece reward and a star gem reward for clearing all stage assignments. From Star-Bound Tanabata onwards, a difficulty 6 boss replaced the challenge quest as a permanent fixture.

#### Shop Type

Playing stages allows the player to collect key type items, which can then be used to fight two event limited bosses. Event stages have an increased rate of key type items.

Defeating event bosses allows the player to gain points to unlock event stories and rewards, as well as obtain shop items used to purchase rewards in the event's shop. Event points rewards and shop rewards differ for each event, and may include Potential Crystals for an event exclusive Stage Girl, an event exclusive memoir, gacha tickets, Star Gems, Accessories, and more.

Stage Girls released for the event allow the player to inflict greater damage to the two event bosses. Damage dealt to each boss does not carry over in subsequent fights if the boss is not defeated in a single fight.

### Live Event

The player progresses through the event by using event-exclusive stage points rather than stamina, and has to clear four event stages before challenging a boss stage.

Defeating the event boss allows the player to gain points to unlock event stories, as well as rewards depending on the number of victories. Additionally, regardless of clearance status, challenging event and boss stages gives the player the possibility to encounter event chests with a 20% of opening, or 100% by using a key or Star Gems. Rewards include stage point tickets, boss damage boosts that go from 5 to 25%, coins, creation jewels, flower bouquets, and Star Gems.

Stage Girls released for the event allow the player to inflict greater damage to the event boss. With each boss defeat, the player receives a cumulative 5% damage boost, whereas each subsequent boss challenged will have increased HP. Damage dealt to each boss does not carry over in subsequent fights if the boss is not defeated in a single fight. If the player fails to defeat the boss, they will have to clear four more event stages before challenging the boss at the same difficulty they had not cleared previously.

Rewards such as Star Gems, gacha tickets, creation jewels, golden piece boxes, and coins are given to the player depending on their final rank, which is based on their amount of boss victories or maximum damage dealt to the boss in a single revue.

**This type of event can run alongside Scenario Events under the same or a different name, typically for Collab Performances.**

### Ranking Event

The player progresses through the event by using event-exclusive RP rather than stamina. RP is recovered every 60 minutes and caps at 6 RP. Challenging the bosses costs 1 RP, with the option to use 2 RP for a 2.5x damage boost, and 3 RP for a 4x damage boost. The player can select one of three available bosses, and after defeating it, the levels of all three will increase at random, whereas if it is not defeated within a time limit of 2 hours, they will decrease at random. Damage dealt by challenging a boss carries over into the next attempt if the boss has not been cleared.

Defeating the event boss allows the player to gain points to unlock event stories, as well as rewards depending on the number of victories. Additionally, regardless of clearance status, challenging event and boss stages gives the player the possibility to encounter event chests with a 20% of opening, or 100% by using a key or Star Gems. Rewards include RP, RP tickets, boss damage boosts that go from 2 to 10%, coins, creation jewels, and Star Gems.

Rewards such as Star Gems, gacha tickets, badges, and memoirs are given to the player depending on their final rank, which is based on their total amount of points collected.

### Growth Event

Clearing stages in the game's main story allows the player to obtain boss keys, which can then be used to fight the event boss.

Defeating event bosses allows the player to obtain lottery items, which can be used to pull in the event's lottery for rewards such as star gems, bond items, and elemental pieces. An option to duplicate the item drop rates from one defeated boss becomes available once a day.

Damage dealt to each boss carries over in subsequent fights if the boss is not defeated in that fight.

Growth events do not feature event stories, although they may run alongside scenario events that do. As such, they do not feature original names or bosses, and have one of three names that may be repeated: "Colorful Treasure Hunters," "Colorful Crown Hunters," or "Arcana Invitation."

### Trophy Road

Trophy Road features an event-limited 4✰ Stage Girl obtainable from the shop using Trophy Medals over the course of multiple Trophy Road events. The player progresses through the event by using event-exclusive RP to challenge non-real-time bot PvP battles at different difficulty levels. Similar to Vs. Revue, players can select up to ten Stage Girls, ban two of their opponent's Stage Girls, and pick five Stage Girls to use out of theirs that were not banned. Aside from these five main Stage Girls, two extra Stage Girls can be selected as a sub formation to replace Stage Girls that exit the stage from the main formation.

1 RP is recovered every 5 minutes and caps at 300 RP. Challenging costs 50 RP, with the option to use twice or three times as much RP for an equivalent increase in Trophies rewarded. If the player loses the battle, only 5 RP is consumed.

There are 10 difficulty levels: 1-8, SPECIAL, and EXTRA. Clearing a difficulty level will reward the player with Trophies and unlock the next difficulty level, with higher difficulty levels yielding a better ratio of Trophies up until level 8. For any difficulty level, all of the Stage Girls of the opponent's team will be the same attribute, with two possible attributes per event. Winning or losing a battle will change the attribute and formation of the opponent's team, except for the EXTRA difficulty level which is a set formation. Trophies can be spent to increase the formation level, which will allow the player to use more Stage Girls of higher costs.

Trophies earned from winning battles can be used to purchase rewards incrementally on the Trophy Road, including Trophy Medals, Star Gems, and gacha tickets. The event reward Stage Girl will not be obtainable through one single Trophy Road event, but rather after collecting enough Trophy Medals over multiple events. Starting from the 3rd Trophy Road, rewards are also given based on the ranking of your Troupe, measured by how many trophies all members of the Troupe have in total.

Trophy Road events may or may not feature event stories. However, even if there is no event story, the Stage Girls which provide an event boost or are event rewards may be related to each other and tell different parts of a story through their Bond Stories.