Aeternal Sky Starfield

The Aeternal Sky Starfield is a most powerful starfield in the Grand Cyclic Stellar Region.

## History

Aeternal Sky Starfil is the ruling Starfield of the Grand Cyclic Stellar Region. The forces were ranked by two tiers, the Mortal Tier and the Mystic Tier. Those forces within the Mortal Tier had no officially recognized Mystic Ascendant Realm cultivators within their ranks, while those in the Mystic Tier did. The Aeternal Sky Starfield was extremely vast, yet its territories were clearly defined, absolutely clear, and without the slightest hint of ambiguity. The sixteen Mystic Tier forces divided the vast expanse into sixteen domains, and each domain was under the strict supervision of its respective forces.

* Mortal-Tier
	+ Bronze-rank forces had at least one Timelord at the helm, overseeing the entire force, and they were the lowest force recognized by the starfield or the various domains of the Aeternal Sky Starfield. If a force had no Timelord, but the off-shoot backing of a Starlord-level expert, they would similarly be classified as Bronze-rank.
	+ Silver-rank forces had Starlords as leaders, reaching the peak of the Astral Core Realm. These forces were the most numerous amongst the entire starfield, because they lasted the longest. Bronze-rank forces without the endorsement and oversight of Starlords were incredibly fragile, oftentimes crumbling in the early stages of development. While silver-rank forces were established, long lasting, and had a stable foundation.
	+ Gold-rank forces had the controversial Mystic Star Phase, the dubious Tenth Stage of the Astral Core Realm, cultivators as the highest level. They represented the peak of the Mortal-tier, touching at the edge of the Mystic-tier. They were quite short-lived, however. Those so-called leaders have lost lifespan in their attempt to ascend, so they were almost always at the precipice of declining to Silver-rank.

* Mystic-Tier : Four types of recognized factions: Clans, Pavilions, Sects, and Associations. Each of them were defined by their own hierarchy and functionality.
	+ Clans : Clans were not necessarily bloodline-restricted, but a group or faction ruled by a single main bloodline. It resembled a Monarchy intermixed with traces of Democratic practices and divided power amongst representatives with patriarchs, matriarchs, elders, and councils formulated and divided by bloodline or strength. They resembled nations, but their lifeblood was the bloodline that established it, hence the name: Clan. Clans in the Mystic Tier were divided into two ranks: Noble, & Imperial. Those at the Noble-rank have 'true' Mystic Ascendant Realm cultivators, at the Second Stage of the Mystic Ascendant Realm, at the minimum. As for Imperial-rank, it wasn't very defined by their minimum requirement because it usually required being the strongest existence in the starfield. Therefore, Imperial-rank depended on the limits of the era. It would generally refer to the strongest Clan.
	+ Pavilions, in their simplest forms, were businesses. They operated on business principles, oftentimes neutral, connected, and extremely wealthy. They functioned for the purpose to facilitate the needs and convenience of the other forces while expanding their reach. They even operated and maintained a variety of starfield-wide events and rankings. Pavilions in the Mystic Tier were divided into two ranks: Chrome and Golden. This wasn't defined by their overall strength, but their reach. If they reach at least five percent of the overall Aeternal Sky Starfield, they were considered Chrome, and if they reached ninety percent of the Aeternal Sky Starfield, they were Golden. It was clear the monopoly of business was defined. There were only two Golden-rank Pavilions and four Chrome-rank Pavilions.
	+ Sects established themselves off unique cultivation methods or doctrines, functioning in certain ways to grow a powerful and were often highly competitive. They, too, had bloodlines within their ranks, and were often jointly ruled by several clans with a similar purpose. The majority of sects were products of mergers of lesser clans that sought to survive in chaos. Sects in the Mystic-tier had no division of ranks. They were all classified as World-rank, explicitly outlining their reach, but developing a sect was a difficult venture that required a strong unity. Sects had the highest failure rate due to internal conflict out of the four forces. Despite that, they were considered the most terrifying because, if strongly united, sects eclipsed the other forces in power and scope.
	+ Associations were specialized forces that offered a variety of unique resources or skills. There were assassination associations, alchemist associations, forging asssociations, talisman associations, and more. They were defined by their specialty, and thrived on exporting their speciality and importing resources. They had no ranks, and were defined by the two tiers. If an association was in the Mortal Tier, then they'll be referred to as Mortal Associations, and the same rang true for Mystic Tier.

## Division

The Aeternal Sky Starfield is divided into four directions: Northern Heaven, Southern Heaven, Eastern Heaven, and Western Heaven. The center of this division was the only Solar Star that existed within the star field, representing the essence of exceeding Mortal Limits with its exquisitely shaped Belt of Mystical Radiance.

## Hierarchy

The Tian Imperial Clan is the ruler of the Aeternal Sky Starfield; just below it are the Eight Noble Clans and other organizations with notable backgrounds.

The Eight Noble Clans consist of the Tang Clan, Ming Clan, He Clan, Liu Clan, Chen Clan, Bing Clan, Yu Clan, and Jian Clan. Each of them is like the ruler of their own dynasty, controlling planets, numerous world kingdoms, and hundreds of billions of life forms.

The Three World Sects are the True Element Sect, the tyrannical Limitless Martial Sect, and the incredibly elusive Void Travel Sect. In truth, the Void Travel Sect does not own any planets or spaces in the Aeternal Sky Starfield, but they do have World Realms embedded in the folds of space. World Realms that are said to constantly move everywhere. But the fact that they are considered a World Cult should be a strong indicator of their reputation and strength.

The Two Golden Pavilions are the Golden Live Pavilion, the most business-oriented and widespread forces. They have bases and deals in almost all domains with most of the forces, excluding the Imperial Heaven Domain and the Nine Worlds Domain, which belong to the Imperial Clan and Golden Gate Pavilion, respectively.

As for the Golden Gate Pavilion, they are extremely mysterious, but they focus on collecting information, setting rankings, and organizing events, though they dabble in estate planning. They are one of the most feared forces, simply because their intelligence network is absolutely terrifying. The Imperial Clan, at one point, the Imperial Clan even wanted to eliminate them after publishing a Ranking List that detailed information about his secretly cultivated geniuses. They failed, of course.

Finally, the two Mystical Associations. They are the renowned Everlore Association and the Godforge Association! The first one needs no explanation, and the second one specializes in the Dao of the forge. They create nearly 90% of all mystic-level tools in the star field.

## Ascendants

Powerful forces are beginning to make a name for themselves throughout the Aeternal Sky Starfield, among them an organization called the Ascendants.