recursal/Fanatic-Fandom huggingface dataset:
United Realms Wikia

## Welcome!

Welcome to the United Realms' WIki page, we hope it is to your liking! This community is for those who wish to get away from noob mate-beggers of Bonfire and Creepy Pasta in the Tunnels.

## Things You'll Need To Know About United Realms

### Rules

* No more than 1 user character per group/pack/clan. It's unfair to smaller groups if you have a group of pretty much the same user and it is inactive.
* Download the maps as soon as you can, if that is going to take a bit, tell your lord/alpha/clan leader so they can announce it at the weekly gathering.
	+ We won't be posting it publicly as it could bring in unwanted guests.
* If a group/pack/clan become inactive on the maps, their land will open up for claim, they will need to fight for it. If your group is inactive for a reason, leaders/lords/alphas will need to contact one of the Wiki Admin.

### Territory Claiming System

* Before you can claim land, you must make a wiki page for your group/pack/clan. If you can not do so, ask one of the Staff members.Create An Account.
* Add a Pack/Group/Clan Page.

* Check the Territories page to see which land is and is not claimed.
	+ If there is more than one camp in the map, it will be stated on the map's page.

* Add your claim to your Pack/Group/Clan page and the Territories page.
Grandpa Spartan

**Grandpa Spartan** is the father of Spartan Industries CEO Jonathan Spartan and his brother Richard Spartan, the father-in-law of Sofia Spartan, and the grandfather of Sam, Candace, and Kevin Spartan.

## Profile and Stats

**Name**:

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**:
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Relationships

* Spartan Clan
	+ Jonathan Spartan - Son.
	+ Richard Spartan - Son.
	+ Sam Spartan - Grandson.
	+ Candace Spartan - Granddaughter.
	+ Kevin Spartan - Grandson.
New York City

**New York City**, often called the **City of New York**, to distinguish it from the State of New York, of which it is a part—is the largest city and largest metropolitan area, by population, in the United States, and also one of the ten primary cities in the crossover series. It is an international center for politics, theater, music, fashion, finance, and culture. New York City is classified as a global city, and houses the United Nations. The city is home to many landmarks including the Statue of Liberty, Empire State Building, Flatiron Building, Chrysler Building, and Saint Patrick's Cathedral. The World Trade Center, also known as the Twin Towers, adorned the skyline until a terrorist attack on September 11th, 2001.

## Points of Interest

* Brooklyn
* The Bronx
* Manhattan
* Queens
* Staten Island
Hunters (Humans)

## About the Humans

Humans are pretty much there to cause the community trouble, they're meant to cause the wolf packs and cat clans trouble in hunting.

### What they Hunt

* Deer
* Boar
* Elk
* Duck
* Wild Chicken
* Wolf

* Big Cats

### Hunter Camps

Hunters have camps, they have to stay within the camp until they are told in Group/General chat that their is a pack or clan hunting brigade coming on a hunt. They will have to fend them beasts off from their camp and supplies by either fighting or scaring them away. (You will have to pick a number between 1 and 10. If it is 6 or Above, it hit and the attacked will have to react to said hunter. If 5 or Below, the attacked can advance or retreat not hit.)

### Hunter Weapons

Hunters can only have bows, knives, and the legal hunting guns. Nothing made up, no powers, and now Power Playing.
Traditional Wolves

## Learning What You Are In The Tradition

After taking this quiz please tell your alpha/clan leader what you are, or post it in the comments of the page.

The Quiz

## Traditional Alphas

Being an Alpha born means you are superior to the Omega and Beta, but the Alpha will only mate an Omega.

## Traditional Betas

   Being a Beta born means you are somewhat superior to the Omega but lower than the Alpha. These wolves are the middle ground and are more logical in way of thinking. They will only mate with other Betas.

## Traditional Omegas

   Being an Omega born means you are lower in rank to the Alpha and Beta, but the Omega will only mate with an Alpha and, on most occasions regardless of gender, bear the Alpha's offspring.
Map Pack

Take note that this is a pack full of 9 maps in total, it requires about 150 MB. If there are any difficulties in downloading it, or a reason as to why you are unable to download it- please let one of the staff know.

If you happen to find any errors within any of the maps(e.g. floating objects) let one of the staff know as well, we will do our best to make the maps a good as they can be.~

Do not share this map pack or any of the maps within it without the permission of BOTH map makers (Dimitri and Osto).

United Realms
Proclin

Race
 Class
 Profession
 Status
 Last Seen

Member of the Alliance of the Golden Dawn, Proclin has setup residence in the city of Stracili, serving as a fence for goods otherwise difficult to get rid of and a master to those looking to perfect their sorcerous ways . Proclin’s main interests are those involving ancient civilizations and the artifacts they produced.
Music

This article contains a series of music based on the series. It mostly has many old music opening/ending themes from each of the two anime series. Each opening and ending theme is 1:30 or 1:31 minutes long.

## Openings

1. Pegasus Fantasy
2. BREAK OUT
3. NEVER-END TALE
4. New Myth
5. Believe in Myself
6. Senkō Strings
Ghaerleth Axom

Race
 Status
 Last Seen

Often hiding his alien features under a voluminous hooded cloak of black velvet, embroidered with silver thread forming arcane symbols and weird designs. His right hand sports a splendid ruby ring on one of its four fingers, and a silver amulet set with bloodstones hangs around his neck. The shadows of his cloak obscure his four tentacles, mauve skin, and white, pupilless eyes.

Seeking a solution to the demons plaguing the underdark, Ghaerleth Axom allied himself with Karazikar, the beholder. Forming separate plans on how to proceed, Ghaerleth heads to the surface city of Stracili, with plans of subjugating the populous as a threshold city for the armies of Mammon, archduke of Minauros, the third layer of the Nine Hells. In exchange for supplying the city, Mammon would have sent a contingent of his army into the underdark to destroy the demon lords.

To gain control of the city, Ghaerleth sent psychic projections to a group of cultists, giving them instructions to seek control of the city in whatever way they could. When the cultists plans were thwarted by a party of adventurers, and later, uprooted themselves, Ghaerleth took closer control by directly influencing Earl Johnathan Euphemes II to create a portal to hell utilize their military force to control the city. When the portal was closed by the same adventurers who later confronted the Earl, Ghaerleth was forced to retreat.
Staff

This is a page dedicated to help everyone find the staff members of the wiki, in game or even on here.

Staff

1. Savvy/Dimitri - .Glitchy. or Savage\_Veil - Creator, Admin, Moderator
2. Osto/Eilie - Stumbly or Stumblee - Admin, Moderator

> If you would like to apply for Staff, please find the Applications page listed under the Staff tab.
>
>

> ~ .Glitchy. ~
>
>
Lone Wolves

## Basic Information

A Lone Wolf is a wolf that has been exiled, abandoned, or just lives on their own. They can enter any territory that the HEAD ALPHA or HEAD LEADER of said territory has allowed, if they go in against allowance, they will have to deal with said pack or clan fighters.

## Lone Wolf Territory (Not Really Claimed)

Blackout.

There will be dens scattered all over the map for All and Any loners, just so they have a roof over their head.
Kessler Blitz

**Kessler Blitz** is an S-Class Mage of the Venom's Herald Dark Guild and the leader of its team: the Seven Knights of Magic.

## Profile and Stats

**Name**: Kessler Blitz

**Origin**: Fairy Tail

**Alias**:

**Classification**: Human, Dark Mage, S-Class Mage

**Gender**: Male

**Age**:

**Affiliation**: Venom's Herald

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **Saint level**
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Appearance

Kessler is a tall man with a wide shouldered muscular physique, usually covered head to toe with dark brown leather military fatigues. The high collared overcoat is complemented by the officer cap worn almost without fail over the white mask covering his whole head. The breathing apparatus that gives him an unforgettable visage of stoic menace. A cutlass is sheathed on his hip can be seen with a brass hilt, being the only seen weapon on his person.

## Powers and Abilities

**Ice-Make**: A type of Molding Magic that involves the ceration of ice. The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change their surroundings using ice, such as covering the ground with ice.

**Fire Magic**: A form of Caster and Holder Magic that revolves around the use of fire, allowing the caster to conjure, manipulate, and control the element for various purposes.

**Expert Swordsman Specialist**:

**Expert Hand-to-Hand Combatant**:

**Enhanced Strength**:

**Enhanced Speed**:

**Enhanced Durability**:

**Keen Tactician**:

**Immense Magic Power**:
Zelen Lake Alliance

An association of rulers from cities and towns across Saltus, primarily those surrounding Zelen Lake, who believe solidarity is required to keep civilization from collapsing. Rulers from the free cities surrounding Zelen lake dominate the coalition, though rulers from other kingdoms see it prudent to be a member.

###  Goals

* Ensure safety and prosperity of civilization on Saltus
* Thwart disorder
* Proactively eliminate threats

### Beliefs

* If civilization is to survive, all must unite against the forces that threaten it
* The individual is capable of bringing honor, glory, and prosperity to their homeland
* The best defense is a strong offense.

### Member Traits

Members of the Zelen Lake Alliance fight for the glory and security of their people and the people their lords and leaders rule over. However, strong sense of diplomacy is required when interacting with members from other sections of the alliance. Their symbol is a single masted ship upon waves.

### Ranks

* Cloak (rank 1)
* Dagger (rank 2)
* Shield (rank 3)
* Banner (rank 4)
* Crown (rank 5)
Scilent Wetlands

Located in the south-east of the lands, this swamp is an ancient fighting ground of both Wolves and Felines. Once blood on the ground, it is now rinsed away by the water that flows through. The swamps also have an abandoned mine within it's tree lines, but the Deadly Sins Pack claim it as their dens, no one but the pack is to enter the Scilent Mines unless invited in.

## Map Creator

Ostovianti (Stumbly or Stumblee)

Dimitri (SavageVeil or .Glitchy.)
Gold Cloths

The **Gold Cloths** are the highest class of Cloths that Athena's Saints wield. They're given to exceptionally powerful Saints who have mastered their Seventh Sense.

There are only twelve Cloths, one for each corresponding Zodiac sign. They provide the most protection and cover most of the body. Though they don't have as many unique abilities as their weaker counterparts.

## Specifications

Like all Cloths, Gold Cloths are alive. Using the Cosmo of the wearer, they function as protection. They can be destroyed, though they have survived since the ages of myth through countless battles. It takes the strength of a god in his true body to completely destroy a Gold Cloth. They all freeze at -273.15 degrees Celsius (Absolute Zero) and typically speaking, the wearers can fight at the Speed of Light, due to their having awakened the Seventh Sense.

Gold Cloths are even able to withstand the power equivalent to that of a big bang, the same force the created the universe.
Johnathan Euphemes II

Race
 Profession
 Last Seen

Unmarried, Earl Johnathan Euphemes II is a striking man, standing 6’ 6”. He has distinctly noble features, a regal bearing, and an excellent physique. When dressed for battle, he wears an ornate breastplate, greaves, and a leather skirt, carries a fine steel shield bearing his family crest (an eagle), and wears a splendid longsword at his side. A cloak of rich purple velvet trimmed with sable completes his attire.

Recently freed from the psychic control of Ghaerleth Axom, Earl Euphemes II is seeking to return order to the city and trust in his control.
Main Page

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Please report this to Wikia staff, making note of the URL.
Therai

Race
 Class
 Status
 Last Seen

A tiefling wizard with a penchant towards bright colors, Therai is a master of illusions, often hiding his true appearance behind a believable facade. A member of the thieves guild of Stracili, Therai is often employed to assist in robberies, rather than perform the robberies himself.

While growing up in the slums, Therai found kinship with Andr'el, both looked upon with derision.
Zelen Lake

Central lake of the continent.

#### The Yawning Portal

Located near the eastern edges of the city, the Yawning Portal is a tavern and inn built over a 40 ft wide stone well that leads deep into the Underdark towards a dungeon. The proprietor, Durnan, was apart of an adventuring company that were the first to return from the dungeon with vast amounts of wealth. While most of the Adventurers have went of to spend the wealth as they will, Durnan stayed behind to build an tavern and inn over the well, charging adventurers for access down, as well as back up. A chalk board sits on one of the walls, listing each person who goes down, and how many days they've been down the well, with bets taken with various odds on when or if they'll ever return. Along the passageways under the well and the dungeon itself adventurers write graffiti, marking their progress and leaving notes for those that come after.

## Southern Shore

A number of city states are located upon the southern shore of Zelen Lake, unaffiliated with the Kingdom of Dokum.
Territories

Please put your Pack/Clan's name and the Map you are claiming, if there is more than one camp in the map, please say which camp you are inhabited in. Take Scilent Lykois' claiming way in example.

## Claims

Scilent Lykoi claims half of Scilent Wetlands and the Scilent Mines

--- claims the camp on half of Scilent Wetlands
High Priest Forgrim

Race
 Class
 Profession
 Status
 Last Seen

High Priest to Pelor in Stracili's Temple to the Wardens of Twilight, Forgrim leads the temples priests in aiding those within the city. A man of 50 years of age, Forgrim shaves his head daily, and is often attired in robes with a symbol of Pelor displaying prominently on the chest.
Player Backgrounds

### Dave

Born by the product of a raid by a band of white dragonborn, Andr’el Merstasia has never knew comfort or family while growing up. After being left on the steps of an orphanage, he grew up on the streets a half-breed, fending for himself and not knowing his heritage until the great Sorcerer Proclin found him. Seeing that Andr’el was gifted in the ways of magic, Proclin raised him, instilling a sense of order into Andr’el’s life. Andr’el seeks his past, looking for hints of his heritage among elven tribes.

### Valerie

Uraelle Mura’kai grew up a member of a merchant house, quickly picking up on the ins and outs of bargaining and trade at a young age. While growing up comfortable, Uraelle spent her time scamming others her age out of various items, trinkets, and favors. She has since graduated to proper cons, lies, and intimidation to acquire goods and rarities, even occasionally dipping into black market trading. Due to a… disagreement of terms with a client, Uraelle has taken to traveling in caravans and ships for new and rare items under the guise of research for the Alliance of the Golden Dawn, leaving the shop to her brother, Aymery.

### Bre

Tazlynn Fandral was born into a honorable dwarven family, until her great grandfather Torbin Fandral disgraced the clan. Now the last of her clan, Tazlynn seeks to return honor to her family. A member of the Wardens of Twilight, she hunts the darker things on the periphery of civilization using the training she received when young.

### Nick

Xael was born in the drow city of Maerimydra. His family, while not the most honored among Lolth children, was strong, until a failed raid of a grander house planned by his grandmother. During the raid, Xael came across an ancient scabbard of an unknown ancient kingdom. Upon touching the scabbard, Xael’s mind was taken to another place, where a great old one granted him powers beyond expectation. Exiled to the surface on penalty of death, Xael’s family now humbly tends an osle farm in the Kalashet steppes, while Xael, seeking a way of controlling this power, has set off on his own. Upon meeting the sorcerer Proclin, Xael gained a wealth of knowledge surrounding his new powers and now works for Proclin, “procuring” for him a variety of treasures, often associated with doom, the great old one, and its ancient kingdom.

### Chris

Aiyu Nordingham III had magic, but they didn’t have everybody else’s stuff. That would have to be fixed.

### Eilish

Oscura, a Kenku sailor with a penchant for curses, finds herself inland during the winter months attempting to find warmer climes. When she sees a group of adventurers carrying some bodies back to the Baroness of Redwater's mansion, she decides to follow, being hired on to NAGA.
Calendar of Events

## Leaffall (Fall)

#DayTemp. (F)PrecipitationWind (MPH)CloudsHex #Notes1Moonday49Strong rainfallFresh breeze (21)Gray, highly overcast

Stayed at Glimerton Inn2Towerday46Strong rainfallLight air (2)Gray, highly overcast

Traveled to Fanon, then to Iron Hold Keep. They slay the shadowy Manticore within, then celebrate with the Kobolds.3Wineday46

Light air (1)Gray, slightly overcast

Travel to Glimerton, stay the night.4Thunderday43DownpourFresh breeze (22)Dark Storm clouds

Travel to Bloodyfoot Tribe, encounter giant boars, Meet Rochel5Fireday43

Kill Bulette, travel to Glimerton, stayed at Glimerton Inn6Swordsday45

Buy Equipment, ordered paints, stayed at Glimerton Inn7Saintsday50

Head of disappearances at Tadium, Traveled to Tadium, message from Master Proclin, stayed with Hari8Moonday54

Paints arrived at Glimerton general store9Towerday58

Defeat bugbears and free prisoners from drow.10Wineday59

Travel to Tadium. Get letter from elder. Travel to Glimerton, pickup painting supplies, steal 12 health potions.11Thunderday59

Calm (Less than 1)Mostly cloudy

Reach Rubicon, kill leatherworker, steal saddle, sleep at inn.12Fireday54Pounding rainLight air (3)Dark storm clouds

Find Marvin. Speak with Joga, plan infiltration.13Swordsday50

Light breeze (4)Dark storm clouds

Plan.14Saintsday53Strong rainfallFresh breeze (22)Gray, highly overcast

Plan.15Moonday59

Infiltrate Redwater Manor. Steal decanter. Arrested.16Towerday58

In Prison; Travelling to Glimerton; Staking out Guards17Wineday60

In Prison, questioned; Look for fence in Glimerton, travel to Mali'bu; Trail guards, get arrested18Thunderday57

In Prison; Look for fence in Mali'bu, sell wine to restaraunt; Released, try to befriend guards, pickpocket them19Fireday55Light mistLight air (2)A few clouds

In Prison; Return to Glimerton; Attempt to enter Tower as painter, pickpocket guard20Swordsday51Downpour, HailViolent storm (70)Dark Storm clouds

In Prison, attempt to escape; Travel towards Rubicon, weather storm; Disguised enter Tower; Absconded by Drow21Saintsday50

Calm (Less than 1)A few clouds

Travelling to Velkynvelve22Moonday45Steady rainfallLight breeze (4)Gray, slightly overcast

Travelling to Velkynvelve23Towerday42Light mistCalm (Less than 1)A few clouds

Travelling to Velkynvelve24Wineday39

Gentle breeze (9)Gray, highly overcast

Imprisoned25Thunderday40

Imprisoned26Fireday37

Imprisoned27Swordsday43

Imprisoned28Saintsday46

Imprisoned
Eldeth Feldrun

Race
 Class
 Profession
 Status
 Last Seen

A female dwarven scout from Daramir, Eldeth is high spirited and proud of her heritage. A scout to the King, Eldeth was tasked with watching the edges of the kingdom for threats from the Husklands. Eldeth wishes to return to Daramir with her findings, but is willing to sacrifice herself to save others if needed.
Those Who Hear

Devoted to an arcane philosophy called alienism, they postulate a distant universe known as the Far Realm with a reality totally alien to their own exists, a realm inhabited by creatures whose very existence is madness. The realm is home to the ixitxachitl, the origin of the gibbering mouther, and other alien monstrosities. Members of the cabal believe they can open a gate to the Far Realm, annihilating the real world and becoming the mindless minions of the Powers there. Lead by a woman called "The Blessed".
Demirci

Once an abandoned land of great beasts and tall peaks, Demirci became home to the wyverns that would soon become dragons. It was here that the second Ritual of Ascension was performed, raising both Bahamut and Takhisis to godhood. It was also from here that the dragons sought more land and conquered what is now known as Iletiku.
Diamond Throne Campaign Wikia

## Diamond Throne Campaign

This wiki covers the variety of material created for the Diamond Throne Campaign Setting.

## Main Pages

Campaign Session Notes

Player Backgrounds

The World

History

People

Places

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Loobamub

Race
 Profession

This tall and lean myconid shares Basidia's concerns about Phylo's new way, though it is still capable of resisting Phylo's corrupted meldings when it joins with the Inner Circle. Loobamub keeps its opinions to itself, but its wariness spreads to the other hunters when they meld, cementing their loyalty to Basidia. Loobamub redirects the spore servants and awakened zurkhwoods Phylo creates away from its circle's territory.
Harriet Smith

Race
 Profession
 Status
 Last Seen

Recent mother and resident of Tadium, Hari is known as one of the best seamstresses within the Barony of Redwater. When her child, Jackson, was stolen from his crib one night she went to a party of adventurers to investigate the kidnapping. Neighbors reported a carriage drawn by a pair of nightmares was seen, and following some leads, the party came across a small cave with bugbears in the nearby hills. After slaying the bugbears, they found a holding room in another section of the cave. Inside was the baby as well as many other frightened children from the neighboring villages.
Kingdom of Dokum

## Bereketli

Located between the two rivers Gokyuzu and Derin.

## Kum Taneleri

Between city states and along the coast of Zelen Lake.

## Yumru

At the western edge of the kingdom near the Sozlama Hills.

## Gumus

A large farming community near Mythrawood Forest.

## Para Birimi

A trade city near the Mythrawood Forest, along the Gokyuzu River.

## Yesil

running along the Derin River, near Zelen Lake.

## Gokyuzu River

Located on the eastern edge of the kingdom.

## Derin River

Running through the center of the kingdom.
Zuggtmoy

Race
 Profession

The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores, transforming them into her mindless servants and, eventually, into decomposing hosts for the mushrooms, molds, and other fungi that she spawns.

Utterly inhuman, Zuggtmoy can mold her fungoid form into an approximation of a humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen. Indeed, much of her appearance and manner, and that of her servants', is a soulless mockery of mortal life and its many facets.

Zuggtmoy's cultists often follow her unwittingly, Most are fungi-infected to some degree, whether though inhaling her mind-controlling spores or being transformed to the point where flesh and fungus become one. Such cultists are fungal extensions of the Demon Queen's will. Their devotion might begin with the seemingly harmless promises offered by exotic spores and mushrooms, but quickly consumes them, body and soul.

Sharing a layer of the Abyss with Jubilex, plus their mutual insatiable hunger, has made the two demon lords mortal enemies, each devoted to destroying and ultimately devouring the other.

Recently seen in the Underdark, Zuggtmoy plans on joining with the great fungal life force, Araumycos, greatly increasing her power.
Dragon's Conflict

Two exceptionally long lived dragons, recalling the events that created their kind, performed the second Ritual of Ascension themselves, becoming the gods Bahamut and Takhisis.

Takhisis, not satisfied with her power, sought to control the world and attacked Bahamut and his followers. Many of Bahamuts kind fell in the conflict before he looked to Sehanine for help, beseeching her to again banish a god to the Abyss, trapping Takhisis there.

With Takhisis gone, her followers fled to amass their own power, while Bahamut and his followers hid among the mortal races.
Victor

Race
 Profession
 Status
 Last Seen

Leader of the Stracili Thieves Guild, many believe Victor assassinated the former leader before taking control himself. Transforming the guild into more of a protection circuit, Victor lead the thieves guild into a power grabbing move, taking control of the merchant district of Stracili after entering conversations with Those Who Hear. However, a party of adventurers quickly sussed out the guilds location, infiltrated and slayed most of those present, including Victor himself.
Kault

Located to the north east, the continent of Kault is mostly uninhabited beyond the coastline. Once home to the giants, the land was laid to waste during the Behemoth War by the dragons use of gnomish magic. The costal region is home to numerous barbaric humanoid tribes, fierce creatures, chilling winters, and a few settlements. Ruins of a civilization of giant necromancer kings are said to lay beyond the ring of mountains known as Katai's Maw.

There are a few small settlements, mountain men, and homesteaders that brave the harsh winters and frequent raids, seeking freedom from their past, avoidance of the law, or the adventure of living in such a harsh place.

## Katai's Maw

Surrounding the perimeter of Kault, Katai's Maw features windswept peaks, frequent blizzards, and the occasional snow beast.
Barony of Redwater

## Blackstone Castle

A ruined castle of long forgotten origin fallen deep into a crevasse. Formerly home to worshipers of dragons, it became the home of a group of kobolds. When pushed out by a

group of goblins, lead by a crazed druid, a few years ago, the kobolds prayed to Takhisis, eventually being blessed with a dragon egg. Hatching the egg, the kobolds returned to Blackstone Castle.

Currently, the kobolds are engaged with the goblins, who've setup in a sunken tower leading to the lower levels of the castle, in a place they've named Goblinville.

## Bloodyfoot Tribe

Orc tribe currently led by the elderly human woman Rochel, working on trade relations with nearby villages.

## Glimerton Inn

Serves as a central meeting place for those planning on traveling to or from Rubicon.

### Mervin’s Mystical Menagerie

Focusing in the sale of a variety of easily made potions and scrolls, Mervin setup a shop in Glimerton to help those unable to make the travel to Rubicon.

## Iron Hold Keep

A ruined keep between Fanon and Loris, currently the residence of kobolds.

## Loris

A small farming village near the outskirts of Redwater.

## Rubicon

A riverside town in the Barony of Redwater, holds Redwater Manor. Housing 3,400 individuals, Rubicon is is one of the larger exporters of wine within the kingdom.

### The Glass Cannoneer

The Glass Cannoneer is one of the many taverns within Rubicon. Featuring a cannon being fired by a man shaped with glass. The Glass Cannoneer is frequented by both Mervin and Joga.

### Guard Tower

The Guard Tower of Rubicon is located near the center of the town. It stands close to 50 ft tall and holds within a barracks, armory, and below ground holding cells. A 15 ft. wall surrounds a large yard holding the stables and a training yard within.

### Mervin’s Magical Muftis

Mervin’s first shop, selling a greater array of magical items, focusing on enchanted clothing, although temporary enchantments are offered.

### Redwater Manor

Located on the outskirts of the town, the Redwater Manor houses the Redwaters and is used as the primary government building for the barony.

## Tadium

A small farming village near the Tanear lake.
Sozlama Hills

Located on the western edge of the continent, the Sozlama hills once held both the Kingdom of Kurash and the dwarven Kingdom of Delzoun until the rise of the Imperium of Life.

## Imperium of Life

Ruled by the lich Zeratoul, the Imperium of life is known as the Husklands to outsiders, due to any drained by Zeratoul and his priests being placed on pikes within the kingdom. Zeratoul rules through a child, known as the Host of the Grand Imperator, with promises of an eternal afterlife for all that live within his lands.
Ghazrim DuLoc

Race
 Last Seen

Born into a wealthy family, Ghazrim has the typically smarmy demeanor of aristocracy coupled with a biting sense of humor that he uses to diffuse tense situations. Never afraid of a good fight, he is adverze to attacking a superior force.

A member of the Knight's Shadow, Ghazrim has been stationed in Mantol-Derith, where he leads the enclave there in trade and mercenary work.
Calendar

A Year in the Diamond Throne Campaign Setting is 364 days, and consists of 12 months of 28 days, with each season containing a week-long festival, being 7 days. A year begins on the first day of the Raven Queen's Festival.

### Months and Festivals

#### Winter

* Winter's Fang
* Raven Queen's Festival
* Deep Winter
* Highmoon

#### Spring

* Eithlann's Rise
* Green-Grass Festival
* Rainfall
* Forge's Warming

#### Summer

* Lilliesbloom
* Pelor's Festival
* Summertide
* Highsun

#### Fall

* Eithlann's Rest
* High-Harvest Festival
* Leaffall
* Forge's Cooling

### Days of the Week

* Moonday
* Towerday
* Wineday
* Thunderday
* Fireday
* Swordsday
* Saintsday
Fraz-Urb'luu's Gem

Having previously been imprisoned for many mortal lifetimes on the Material Plane, Fraz-Urb'luu had taken steps to bind himself to his layer of the Abyss. As soon as he felt a tug of a spell, Fraz-Urb'luu transferred his evil life force to a specially crafted, magically protected receptacle - a black jewel. However, the spell proved irresistable, and the precious receptacle was cast into the Underdark. As a further indignity, Fraz-Urb'luu found himself trapped within the gem, unable to escape while on the Material Plane.

While imprisoned inside the gem, Fraz-Urb'luu retains his alignment and senses, but loses all of his other attributes and can't take actions. The gem is as big as a human fist and has AC 10, 1 hit point, immunity to poison and psychic damage, and immunity to bludgeoning, piercing, and slashing damage from nonmagical weapons. It is also immune to any spell effect that requires a saving throw. While inside the gem, the demon lord can't be attacked, harmed, coerced, or heard. He can be contacted via telepathy, however. Shattering the gem releases Fraz-Urb'luu's life force, which instantly returns to the demon lord's body in the Abyss.

Anyone who touches the gem risks failing prey to delusional madness, and must succeed on a DC 23 Charisma saving throw or succumb to a form of indefinite madness. A Creature that succeeds on the saving throw is immune to the madness-inducing effect of the gem for the next 24 hours. The madness lasts until cured or the gem is destroyed.
Requip

**Requip**, also known as **Ex-quip**, is a Caster Magic related to the summoning of various types of equipment.

## Description

This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Requip can be used for simple or combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Requip different weapons in battle, and it is even possible to Requip armors in the midst of battle, although the only Mage to ever do this is Erza Scarlet.
Topsy and Turvy

Race
 Class
 Status

Twin deep gnomes, Topsy and Turvy are from Blingdenstone, and were captured by the drow when out gathering mushrooms in the tunnels. Topsy has a stringy mop of hair, while her brother Turvy has a few tufts atop his otherwise bald head. Topsy is the more social of the two, while Turvy constantly mumbles to himself with Topsy translating what is said.

After escaping Velkynvelve, Topsy and Turvy travel with a party of adventurers to anywhere but Blingdenstone. Their travels take them to Sloobludop, where they met their demise in the madness that followed the attempted coop of a newly established religion to Demogorgon.

 Race
 Class
 Status
Character Layout

## **Instructions**

* ALL pages should be exactly how this layout looks
* All profile pictures must come from an official source
* Use of the term "Level" after a tier is only applicable for Physical Strength section
* Bolding of tiers such as **Supersonic**, **Planet Level**, **Building+**, etc should be prohibited
* If Information can not be provided in a category, it can be labeled "unkown "
* Proper tags should be done in the categories section once a page or profile is made. More info and details of tags is given in Categories page

```

```
Phylo

Race
 Last Seen

Sovereign Phylo towers above the other myconids, its multiple caps swaying with the sinuous shifting of its thick stalk as it moves. It welcomes all to Neverlight Grove with honest enthusiasm.

After becoming enthralled by Zuggtmoy, Phylo decided the myconids would meld exclusively within their own circle, and only the circle leaders would meld with the other circle leaders and the sovereigns. Phylo asserted that this would make all the circles' melding far more efficient, thereby making the tending of the grove that much easier.
Champion Marith

Race
 Class
 Profession
 Status
 Last Seen

Devotee to the Silver Flame and leader of the marshal arm of the Temple to the Wardens of Twilight, Marith is a Paladin to the Silver Flame. Marith has chosen to follow the tenants of her god by training others and acting as administer to the Temple to the Wardens of Twilight, keeping track of paladins throughout the Diamond Throne.
Rochel

Race
 Class
 Profession
 Status
 Last Seen

Rochel was a slave to an orc tribe near the outskirts of the Redwater Barony, working as a servant to its chiefs though the years. She eventually gained their favor and earned her freedom, becoming a counsel to the chief for many years until the neighboring tribe of Bloodyfoot attacked. Escaping from the recent raid, she came across a caravan with a party of well equipped guards. Asking for help, the guards sneaked into the orc camp during the night, slaying the chief, his most prominent guards, and his trusted allies. Rochel then claimed responsibility for these deaths, gaining honor among the tribe. She now leads the Bloodyfoot tribe towards a more peaceful nomadic route, opening hesitant trade relations with Glimerton and Mali’bu.
The Alliance of the Golden Dawn

Created after the destruction of Vecna’s quasi-deity form, The Alliance of the Golden Dawn serves as an academy dedicated to the gathering and sharing of knowledge. They offer courses in various trades, as well as magic. Their main institution, located in Daramir contains a vast library of information, though to access the library a the person must submit to a mind reading, allowing their secrets and knowledge to be added to the library. Clerics of the Golden Dawn have their prayers answered by the Alliance in general, though it’s not unheard of for a cleric to pay reverence to a specific member.

###  Goals

* Gather and record information
* Share knowledge in a safe way
* Opposition to Vecna and his followers

### Beliefs

* Knowledge is powerful, and should be used with care
* All ideas should be heard and considered
* Recording and advancing research helps us all

### Member Traits

Members of the Alliance of the Golden Dawn tend to reside in cities or towns, working in administrative or educational vocations. Occasionally troupes of members go from town to town, distributing books at discounted prices or displaying various aspects of trades or magic.

### Ranks

* Lettered One (rank 1)
* Wordsmith (rank 2)
* Orator of Ideas (rank 3)
* Page to the Four (rank 4)
* Tome Keeper (rank 5)
Stakkar

The ancestor race to the high elves, wild elves, drow, orcs, and humans. The Stakkar are a group of refugee Faen that wished to regain their connection to magic, and in this effort, performed the first Ritual of Ascension giving birth to the gods Corellon, Moradin, Waukeen, Gruumsh, Sehanine, Lolth, Talos, and Denir.

This ritual lead to the first Gods War and the eventual evolution of many of the modern races.
Behemoth War

Following the dragons conqueroring of the gnomish homeland of Iledagaba, they used the magic the gnomes had received to transform their eggs into a race of soldiers known as the dragonborn and renamed the continent Olusturmak. Seeing the dragons as a threat, the giants of Kolos went to war.

To end the war, the dragons employed the gnomish magic once more, laying waste to the the land of Kolos and wiping it of all life. Not wishing their magic to be used like that again, the gnomes sought the help of some sympathizing dragonborn and performed the same casting upon their land, turning it to ash.

Those gnomes and dragonborn then fled to Saltus and it's surrounding islands.
Lifting Strength

Lifting Strength is defined as the mass an individual can lift. It may or may not be dependent on **Striking Strength**.

## Levels

**Below average:** 0 to 25 kg

**Regular Human:** 50 to 80 kg (The mass of an adult human, large dog)

**Above average human:** 80 to 120 kg (The mass of a washing machine or a tumble dryer)

**Athletic human:** 120 to 227 kg (The mass of a mature lion)

**Peak human:** 227 to 454 kg (Olympic weight-lifters)

**Superhuman:** ? (Any level above peak human that is for the most part unknown)

**Class 1:** 454 to 1000 kg

**Class 5:** 1000 to 5000 kg (Capable of lifting small trucks, etc.)

**Class 10:** 5000 to 10^4 kg (The mass of an adult elephant)

**Class 25:** 10^4 to 2.5x10^4 kg (The mass of Big Ben's bell, a truck, a large motorboat)

**Class 50:** 2.5x10^4 to 5x10^4 kg (The mass of a semi-trailer truck)

**Class 100:** 5x10^4 to 10^5 kg (The mass of a tank)

**Class K:** 10^5 to 10^6 kg (The mass of the largest animal: blue whale, the heaviest of air-crafts)

**Class M:** 10^6 to 10^9 kg (The mass of the largest ship, small pyramids)

**Class G:** 10^9 to 10^12 kg (The mass of the human world population, the largest man-made structures)

**Class T:** 10^12 to 10^15 kg (The mass of the heaviest mountains)

**Class P:** 10^15 to 10^18 kg (The mass of small moons or small asteroids)

**Class E:** 10^18 to 10^21 kg (The mass of the atmosphere of the Earth)

**Class Z:** 10^21 to 10^24 kg (The mass of large moons or small planets)

**Class Y:** 10^24 to 10^27 kg (The mass of larger planets)

**Pre-stellar:** 10^27 to 2x10^29 kg (The mass a solid object can reach before the gravitational collapse to a small star)

**Stellar:** 2x10^29 to ? kg (The mass of a smaller stars and beyond)

**Galactic** (Self explanatory)

**Universal** (Self explanatory)

**Infinite** (Infinite strength by 3-dimensional standards)

**Immeasurable** (Beyond 3-Dimensional concepts of mass: 4D hypermass lifting level and above. Meaning: Level Low 2-C to 1-B.)

**Irrelevant** (Beyond all dimensional scale. Meaning: Level 1-A and above.)

## Other stats

Attack Potency

Speed

Striking Strength

Durability
Applications

Think you've got what it takes to be an admin of the wiki? If so, please fill out this application. (Copy and Paste with your answers in the comments)

## Application Acceptance Days

I plan to read applications every Sunday, I will get to you in game or on your message wall on if you can Admin, sorry if you don't get approved, there will be two approved each Sunday, if an Admin becomes inactive, I will de-op them to give others a chance. Once de-opped, you will not be able to comment on this page for 2 weeks.

```
~ .Glitchy. or Savage_Veil

```

## Application Questions

1. How active are you game/site wise? (Give exact times and stuff)
2. Will you use your powers wisely? Explain. (Note that if you abuse, I will de-op you)
3. Are you up to be assigned to a certain page? (I am yet to think about doing that or not)
4. Write me 3 paragraphs, 5-8 sentences each, on why I should let you become an Admin. (:D)

```
~ .Glitchy. or Savage_Veil

```
Demogorgon

Race
 Profession

Prince of Demons, the Sibilant Beast, and Master of the Spiraling Depths, Demogorgon is the embodiment of chaos, madness, and destruction, seeking to corrupt all that is good and undermine order in the multiverse, to see everything dragged howling into the infinite depths of the Abyss.

The demon lord is a meld of different forms, with a saurian lower body and clawed, webbed feet, as well as suckered tentacles sprouting from the shoulders of a great apelike torso, surmounted by two hideous simian heads, named Aameul and Hathradiah, both equally mad. Their gaze brings madness and confusion to any who confront it.

Similarly, the spiraling Y sign of Demogorgon's cult can inspire madness in those who contemplate it for too long. All the followers of the Prince of Demons go mad, sooner or later.
Durgeddin the Black

Race
 Class
 Profession
 Status

Durgeddin Stonehammer, also known as Durgeddin the Black was a mountain dwarf soldier, smith, and patriarch of the Stonehammer clan after the destruction of its ancestral home by Vecna's army and its subsequent decline. Although many survivors of Clan Stonehammer fled for Citadel Granat, Durgeddin led a small group of followers to the northern edges of the Icepeak Mountains, establishing themselves in a series of caves they called the *glitterhame*, which would later become the realm of Khundrukar. Despite Durgeddin's fervor and his followers' loyalty, Khundrukar fell to an orc horde under his leadership. In his day, Durgeddin was widely believed to have been stockpiling magic weapons, though its location has been lost.
Flink Thunderbonk

Race
 Profession
 Last Seen

A cowardly deep gnome suffering from a madness requiring him to please his mistress, Yantha Coaxrock, whom he's also deathly afraid of. Flink was temporary holder of the Gem, asked to sell it for the components necessary for an *invisibility* spell when it was snatched from him by a gargoyle.
Yestabrod

Race
 Profession
 Status

Mutated by Zuggtmoy's spores, Yestabrod has become an abomination. No longer recognizable as a myconid, it looks like a fungal larva slithering along the ground. Mold and lichen grow in hypnotic patterns along its ringed stalk, and it puffs clouds of spores from a slit resembling a mouth. It can use this orifice to actually speak, rather than depending on rapport spores. It no longer attends melds with the other leaders, instead sending its representative.

While investigating Yggmorgus, Yestabrod was slain by a party of adventurers, its corpse being hauled off by the handmaidens of Zuggtmoy after a mock wedding.
Sarith Kzekarith

Race
 Class
 Status

A disgraced male drow and former prisoner in Velkynvelve, Sarith is accused of murdering one of his fellow drow warriors in a fit of madness, but has no memory of it. He was being held until he could be sent back to Menzoberranzan as a sacrifice to Lolth and an example to others.

When freed during the escape, Sarith led a party of adventurers to Neverlight Grove, where he met is demise, his skull splitting open from the parasitic fungus within his brain.
Death

The Fugue Plane is a neutral plane within the Astral Sea where the souls of mortals are drawn when they die. The vast majority of this plane is flat, gray, bland and nondescript, with no notable topographical features, the sky overhead is also gray. The plane's only significant feature is the City of Judgment in the middle of which stands the Crystal Spire where The Raven Queen and Jergal reside and it serves as the former's dominion. There are only three methods of getting to the Fugue Plane: as a divine servant collecting a deity's future petitioners, through non-permanent portals from the Nine Hells or the Abyss, or through death.
Scilent Lykoi

## Welcome to the Pack!

Welcome! There will be three ranks, all of the ranks will be based on your result of the test. If you haven any questions, please message Dimitri's message wall, or whisper .Glitchy. online if you aren't of the pack. If he does not respond on either, get a Kik and message him at Kuro\_Veil, or Discord at .Glitchy.#4380

> *"Respect, Trust, and Dignity is Earned, not Given." -Dimitri*
>
>

## Pack Dos and Don'ts! (Rules Basically)

1. Never question the Highest Alpha, His Family, or His Omega.
2. Always listen to the Secondary Alpha (Osto) if the Head Alpha (Dimitri) isn't online.
3. Never attack anyone without permission, even if they are exiled. There will be a K.O.S. list put aside for the Pack. (K.O.S. = Kill On Site; Unless in Hub.)
4. Do not enter someone's land without their approval.
5. When you are told to do something, you are expected to do it.

## Pack Rankings!

### Alpha

Alpha Males: Dimitri, Ostovianti

Alpha Females: Alusia, Abigail

Alpha Pups:

### Omega

Omega Males: Shades, Dakota, Moku, Jeffrey

Omega Females: Noire, Stephan, Esperi

Omega Pups:

## Tags

Alpha: **A I**

Beta: **B II**

Omega: **O III**

Elderly/Retired Alpha: **xA I**

Elderly/Retired Beta: **xB II**

Elderly/Retired Omega: **xO III**

Alpha Pup: **A i**

Beta Pup: **B ii**

Omega Pup: **O iii**

## K.O.S.

Will Be Posted to each group messaging, and will be updated every time there is a new K.O.S.
Order of the Silver Star

A secret organization dedicated to promoting good and keeping evil from corrupting. They seek to keep kingdoms from becoming too powerful, and nature from overrunning society. Conceived in Mythrawood elven courts, the idea appealed to many dragonborn and humans and soon became a continent spanning enterprise.

### Goals

* Aid those in need
* Ensure freedom for the individual
* Prevent corruptions of power

### Beliefs

* Strike down evil, but be mindful of the consequences
* All should be free of fear and live as they wish
* No extreme is good, and a balance between civilization and the wilderness is required

### Member Traits

Silver Star members are often masterful spies and infiltrators. Despite being trained to act alone and rely upon no one, a support system exists in times of need. Members are often tattooed with a star, visible for a few seconds after speaking a command word.

### Ranks

* Star Gazer (rank 1)
* Shadows Light (rank 2)
* Torch Bearer (rank 3)
* Silvered One (rank 4)
* High Star (rank 5)