Jin

* Profile
* Biography
* Technical

**Jin** (진, *Jin*) is a member of the  Smiling Faces. He first appears in the same Chapter, Episode 1.

## Story

### Smiling Faces

{{{1}}}

"The Backstreets aren't some unlivable mess like some folk're saying, ye see? Rough things do happen often 'round here, sure, but there's some effort at peacekeeping goin' on to stop a whole lotta people dying all the harking time. Every area of the streets has some kinda neighborhood watch made outta local residents voluntarily doing jobs like Fixers do, trynna make the Backstreets a safer place. Unlike the so-called public safety Association that starts with a Z... whatever that stuffy org is called, the neighborhood watch ain't chained to any official authority nor do they ask for huge fees. Each area's got different styles of neighbors, so not everyone in every corner of the town likes 'em. Most folks do appreciate that they're kee'ing 'em safe, though."

## Jin

* Stats
* Resistances

### Passive Abilities

Speed
Smoke Addiction
Puffy Brume

Jin appears in the  Smiling Faces episode, entering during Act 2 along with Wang, Mi and a Smiling Face. He is equipped with his own Key Page, Jin's Page, and has a Deck of 9 cards.

He has 98  HP and 54  Stagger. His  Max. Emotion Level is 5 and he has two  Speed Dices of 2~6. He has 3  **Lights**.

Jin possesses 3  Unique Passive Ability.

* **Speed**:  Speed Dice Slot +1 (Cannot Overlap)
(Cost: 4)
* **Smoke Addiction**: On a successful hit, if the target had 8 or more stacks of '', inflict 2  next Scene (Once per target per Scene)
(Cost: 1)
* **Puffy Brume**: '' amplifies outgoing damage instead of incoming damage on this character
(Cost: 1)

Jin can drop the next Books per  Emotion Lv:

- 2 Copies
- 2.2 Copies
  **Book of Jin** | 40%
- 2 Copies
- 2.2 Copies
- 2.6 Copies
- 3 Copies
- 3.5 Copies
- 4.2 Copies

     2x Smoking Pipe | **Range**:  Melee - **Cost** : 0  Light
On Use: Gain 2 , restore 1  Light
- 3~8  Block
     2x Inhale Smoke | **Range**:  Melee - **Cost** : 1  Light
On Use: Gain 3
- 2~8  Block
     2x Hidden Blade | **Range**:  Melee - **Cost** : 2  Light
On Use: Use 2  to boost the **Power** of all dice on this page by +2
- 2~9  Evade
     1x Flesh Fillet | **Range**:  Melee - **Cost** : 2  Light
On Use: Use 2  to boost the **Power** of all dice on this page by +2
- 4~8  SlashOn Hit: Inflict 1  next Scene
     1x Deep Drag | **Range**:  Melee - **Cost** : 3  Light
- 6~19  BluntOn Hit: Inflict 7
     1x Loss of Senses | **Range**:  Melee - **Cost** : 3  Light
- 5~8  Block
- 5~9  BluntOn Hit: If target has 7 or more  , inflict 2  and 1
- 4~9  SlashOn Hit: If target has 7 or more , draw 2 pages

## Dialogue

**Combat Entrance**

* "Aye, aye. Get it done hell fo’ leather and enjoy the rest o’ our feast."
* "Aye, I was just gettin’ ready for it."
* "Why don’t ye go ahead and whatsit on ‘em first."

**On Kill**

* "That’s not how ye fend off intruders, now issit? It won’t even tickle that way~"
* "Thought they were pretty deft fellas, but now that I’m lookin’ again… I’m only seein’ daft ho-hum blighters."
* "Those poor fellas are all but flopped."

**Teammate Death**

* "Aww, shuckles… We can’t dare decline Blue fella’s request…"
* "Things are startin’ to feel a tad bit dangerous, ye alright?"

**Death**

* "Lemme take one last draw o’ the pipe…"

**Victory**

* "Hoh hoh hon. Who did they think they were to go whatsit over us."
* "Well well. Gimme yer books now. We oughta gather ‘em nicely and give ‘em to Blue fella, ye get it?"