recursal/Fanatic-Fandom huggingface dataset:
AUG

* Tile Effect
* Funeral Rain

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 4 seconds / Skill CD 20 seconds

Sacrifice 30% accuracy to spray at 150 rate of fire for 3 seconds.

 **Lv.2** | Initial CD 4 seconds / Skill CD 19.6 seconds

Sacrifice 27% accuracy to spray at 150 rate of fire for 3.4 seconds.

 **Lv.3** | Initial CD 4 seconds / Skill CD 19.1 seconds

Sacrifice 23% accuracy to spray at 150 rate of fire for 3.9 seconds.

 **Lv.4** | Initial CD 4 seconds / Skill CD 18.7 seconds

Sacrifice 20% accuracy to spray at 150 rate of fire for 4.3 seconds.

 **Lv.5** | Initial CD 4 seconds / Skill CD 18.2 seconds

Sacrifice 17% accuracy to spray at 150 rate of fire for 4.8 seconds.

 **Lv.6** | Initial CD 4 seconds / Skill CD 17.8 seconds

Sacrifice 13% accuracy to spray at 150 rate of fire for 5.2 seconds.

 **Lv.7** | Initial CD 4 seconds / Skill CD 17.3 seconds

Sacrifice 10% accuracy to spray at 150 rate of fire for 5.7 seconds.

 **Lv.8** | Initial CD 4 seconds / Skill CD 16.9 seconds

Sacrifice 7% accuracy to spray at 150 rate of fire for 6.1 seconds.

 **Lv.9** | Initial CD 4 seconds / Skill CD 16.4 seconds

Sacrifice 3% accuracy to spray at 150 rate of fire for 6.6 seconds.

 **Lv.10** | Initial CD 4 seconds / Skill CD 16 seconds

Sacrifice 0% accuracy to spray at 150 rate of fire for 7 seconds.
Dolls' Frontline (anime): Episode 1

**THE SEED** (タネ, *Tane*) is the first episode of the Dolls' Frontline anime.

## Summary

In the year 2045 WWIII breaks out and Tactical Dolls are deployed to help fight in the war. After the war, T-Dolls of the Major Military Manufacturer, Sangvis Ferri rebels against humanity. Hence the AR Team Griffin's elite T-Doll unit is dispatched in order to investigate the motive of the rebellion and stop it.

At SO9 Area, the Carpathian Mountains, M4A1 and her AR Team spot a group of Griffin soldiers but decide not to intervene with them. After finishing her analysis of the weather, M4A1 contacts Persica to report their findings during their investigation and proceed with their mission. On route to their destination site, AR-15 and M16A1 talk about the new mission details given to them by Persica. Within the mission site, Perscia helps M4A1 to hack into a computer and has her download all of the mission information into her memory and blow up the computer to avoid leaving behind any evidence. Amid this, a High-End Sangvis model appears on the computer screen and claims it will steal the data they're downloading as Sangvis dolls surround the area. Seeking support, M4A1 sends both AR-15 and M4 SOPMODII to go out and recruit the Dolls they spotted earlier to help them.

With the arrival of the support units and the download complete, M4A1 and M16A1 planned to escape, but the High-End Sangvis model ambushes the two and strangles M4A1 with one hand, but M16A1 blows off her head. AR-15 and M16A1 return to the place and M4A1 contacts the support group down on the field for a status update. Using the support unit as decoys, the group manages to reach their destination point, but it's a trap. The support groups are eliminated by the High-End Sangvis models and some head to the AR team's location as well. Even though thanks to the combined efforts of the AR Team, the High-End Sangvis models are defeated, more are fast approaching. So M4A1 is forced to return to base as her team members stay behind and act as decoys to buy her time. Unbeknownst to M4A1 who promises to find a better commander for the group, a new recruit named Gentiane arrives at the Griffin base.

## Characters

* M4A1
* M4 SOPMODII
* M16A1
* ST AR-15
* Persica
* G43
* Skorpion
* PPSh-41
FMG-9

* Tile Effect
* Evasion Focus

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD: 6s/Skill CD: 10s

Increase evasion by 65% for 3 seconds.

 **Lv.2** | Initial CD: 6s/Skill CD: 9.8s

Increase evasion by 71% for 3.2 seconds.

 **Lv.3** | Initial CD: 6s/Skill CD: 9.6s

Increase evasion by 77% for 3.4 seconds.

 **Lv.4** | Initial CD: 6s/Skill CD: 9.3s

Increase evasion by 83% for 3.7 seconds.

 **Lv.5** | Initial CD: 6s/Skill CD: 9.1s

Increase evasion by 89% for 3.9 seconds.

 **Lv.6** | Initial CD: 6s/Skill CD: 8.9s

Increase evasion by 96% for 4.1 seconds.

 **Lv.7** | Initial CD: 6s/Skill CD: 8.7s

Increase evasion by 102% for 4.3 seconds.

 **Lv.8** | Initial CD: 6s/Skill CD: 8.4s

Increase evasion by 108% for 4.6 seconds.

 **Lv.9** | Initial CD: 6s/Skill CD: 8.2s

Increase evasion by 114% for 4.8 seconds.

 **Lv.10** | Initial CD: 6s/Skill CD: 8s

Increase evasion by 120% for 5 seconds.
Bo 105

## Appearances

Girls' Frontline

The **Messerschmitt-Bölkow-Blohm Bo 105** is a light, twin-engine, multi-purpose helicopter developed by Bölkow of Ottobrunn, West Germany. It was the first light twin-engine helicopter in the world, and the first rotorcraft that could perform aerobatic maneuvers such as inverted loops.

## Girls' Frontline

After overwhelming RO635 and M4A1 (currently in Dandelion's body) with Electronic attack, Morridow attempts to escape with M4A1 by a Bo 105. Commander and other T-dolls are unable to catch up but M16A1 manages to get on board and brings the helicopter down with a sticky grenade.
"Trolley"

## Appearances

* Codename: Bakery Girl
* The Art of Girls' Frontline Vol. 1 (mentioned only)

The **"Trolley" aerial gunship** is a gunship produced and used by the Antarctic Union during the First Antarctic War. Its nickname is Trolley due to the high effectiveness in combine operations between the gunship and small groups of Antarctic infantries, able to wipe out Coalition forces several hundred times their numbers with all the ease of a shopper pushing a trolley while shopping.

## In Codename: Bakery Girl

A "Trolley" appears in Chapter 10 to provide air support for Mendo's team.
OATH System

## Overview

Released on September 23, 2016 with a corresponding Affection System, The OATH Mark System allows commanders to initiate OATH with a T-Doll once her affection is at 100 points.

### Original Oath Release Info

* A free "Proof of OATH" item will be sent through the Mail system for commanders after OATH is introduced. (Valid for 14 days after OATH release)
* As a reward for current players, a one time Level = Affection conversion (Only applies for T-Dolls after level 35) will be done when OATH is introduced. Pre-OATH release level 90 T-Dolls will receive 100 (max) affection

## OATH System

* Upon reaching 100 Affection Commanders can use an "Oath Certificate" to Oath a T-Doll.
* After successful OATH Marking, affection cap will rise to 150.
* T-Dolls that have sworn the OATH with commanders, will have 30% shorter repair time.
* Injured (Not full HP) T-Dolls, during OATH will be filled with happiness, HP will recover fully.

### Oath Certificate

To Oath a T-Doll Commanders must own an "Oath Certificate".
Oath Certificates can be purchased for 580  from the Shop or directly from the Oath Screen.

## Affection System

* T-Dolls earn affection by defeating enemies in combat.
* All T-Dolls begin with 50 affection
* Affection can only be gained once a T-Doll has reached level 40 and above
* T-Dolls can be Oathed once their affection reaches 100.
* After being Oathed, their maximum affection becomes 150.
* Once a T-Doll reaches 90 affection, Damage, Accuracy, Evasion are increased by 5%.
* Once a T-Doll reaches 140 affection, these stats will be raised again by 5%.

1 Affection
 Offering a Gift to a T-Doll
* Strawberry Custard Cheesecake: +1 Affection
* Ice Cream Cone: "increase Affection by a small amount"
 T-Doll dies in combat

## Promotional Material

Marriage PromoMarriage PromoMarriage TeaserOath Promo
OATH System Preview English Translation

## External links

* 心仪枪娘 告白解锁爱之契约 (Official OATH System Preview)
SAA

* Tile Effect
* Fire Command

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 15 seconds

Increases all allies' damage by 12% for 5 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 14.7 seconds

Increases all allies' damage by 13% for 6 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 14.3 seconds

Increases all allies' damage by 14% for 6 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 14 seconds

Increases all allies' damage by 15% for 6 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 13.7 seconds

Increases all allies' damage by 16% for 7 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 13.3 seconds

Increases all allies' damage by 17% for 7 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 13 seconds

Increases all allies' damage by 18% for 7 seconds.

 **Lv.8** | Initial CD 6 seconds / Skill CD 12.7 seconds

Increases all allies' damage by 19% for 8 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 12.3 seconds

Increases all allies' damage by 21% for 8 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 12 seconds

Increase all allies' damage by 22% for 8 seconds
Kurganets-25 IFV

Курганец-25 БМП

The **Kurganets-25 IFV** is the IFV variant of Russian Kurganets-25. A tracked 25-ton modular infantry fighting vehicle and armored personnel carrier.

## Girls' Frontline: Song of humanoid

The IFV variant is used by KCCO to transport auto-infantry squad. It is stated to be an improved version of the World War III Kurganets-25, it has a modified Bumerang-BM turret of the VPK-7829 K-17 Bumerang, featuring two autocannons, a commander's sight, a remote control turret and a bank of four missiles on either side. The IFV is used during The attack on Sangvis Ferri main base.

## References

1. ↑ https://twitter.com/miharuya/status/1623304536797622274?s=20&t=k7LcwRjK3hm994orakdybQ
HK45

* Tile Effect
* Raid Command

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 15 seconds

Increase all allies' damage by 6% and accuracy by 5% for 5 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 19.6 seconds

Increase all allies' damage by 7% and accuracy by 7% for 6 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 19.1 seconds

Increase all allies' damage by 8% and accuracy by 6% for 6 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 18.7 seconds

Increase all allies' damage by 9% and accuracy by 7% for 6 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 18.2 seconds

Increase all allies' damage by 10% and accuracy by 7% for 7 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 17.8 seconds

DIncrease all allies' damage by 11% and accuracy by 8% for 7 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 17.3 seconds

Increase all allies' damage by 12% and accuracy by 8% for 7 seconds.

 **Lv.8** | Initial CD 6 seconds / Skill CD 16.9 seconds

Increase all allies' damage by 13% and accuracy by 9% for 8 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 16.4 seconds

Increase all allies' damage by 14% and accuracy by 9% for 8 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 12 seconds

Increase all allies' damage by 15% and accuracy by 10% for 8 seconds.

## Acquirement

* Deep Dive drop
* February 2019 Login Reward
22nd Guards Heavy Bomber Aviation Division

**22nd Guards 'Donbass Red Banner' Heavy Bomber Aviation Division**
22-я гвардейская тяжёлая бомбардировочная авиационная дивизия

The **22nd Guards Donbass Red Banner Heavy Bomber Aviation Division** is a Long-Range Aviation division. Originally active from 1942 until being disbanded in 2009, the division was reformed in 2016. In Polarized Light, strategic bombers from the division were tasked to flat the Paldiski submarine base with the support from Vympel if thing went south. Eventually, the bombing run was called off by K after he invoked his authority and got bombers to switched target to other KCCO units outside the base.

 Task Force Aeneas: Squad Umbrella · Squad Unicorn · Squad Nitrogen · Squad Ferrum

 Neo Soviet Union Air Defense Forces
 Neo Soviet Union Army
M1 Abrams

The **M1 Abrams** is a third-generation American main battle tank designed by General Dynamics Land Systems and named for General Creighton Abrams.

## Girls' Frontline

During the livestream on April 15th 2023, as part of the showcase of the vehicle system current in development, a design of M1 Abrams was shown alongside with other vehicles. The vehicle was shown to be equipped with a sight, M1A1 Mine Clearing Blade System, TUSK reactive armor, Trophy active protection system and a Stinger air-defense system on the rear.

## Girl of the Bakehouse

The **M1 Abrams** is used by the Antarctic Union Armed Forces.
AS Val

* Tile Effect
* Damage Focus N

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

?

?

?

?

?

?

?

?

?

 **Lv.10** | Initial CD 5 seconds / Skill CD 16 seconds

Increase damage by 180% (60% during daytime) for 6 seconds

## Acquirement

EM 3-3/4・4-1

this gun is fast as hell. it dose allot of damage and it is always a win situation for u if u use this gun.

if you are finding a gun that dose not need skills. this one is because of the fast and high damage bullets. this makes the gunfights more of a win for u

but if u are finding guns that need skills, this one is not the gun
KSG

* Tile Effect
* Survival Instinct

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 10s/Skill CD 20s

Increase evasion by 30% and armor by 30% for 4 seconds.

 **Lv.2** | Initial CD 10s/Skill CD 19.6s

Increase evasion by 33% and armor by 33% for 4.2 seconds.

 **Lv.3** | Initial CD 10s/Skill CD 19.1s

Increase evasion by 37% and armor by 37% for 4.4 seconds.

 **Lv.4** | Initial CD 10s/Skill CD 18.7s

Increase evasion by 40% and armor by 40% for 4.7 seconds.

 **Lv.5** | Initial CD 10s/Skill CD 18.2s

Increase evasion by 43% and armor by 43% for 4.9 seconds.

 **Lv.6** | Initial CD 10s/Skill CD 17.8s

Increase evasion by 47% and armor by 47% for 5.1 seconds.

 **Lv.7** | Initial CD 10s/Skill CD 17.3s

Increase evasion by 50% and armor by 50% for 5.3 seconds.

 **Lv.8** | Initial CD 10s/Skill CD 16.9s

Increase evasion by 53% and armor by 53% for 5.6 seconds.

 **Lv.9** | Initial CD 10s/Skill CD 16.4s

Increase evasion by 57% and armor by 57% for 5.8 seconds.

 **Lv.10** | Initial CD 10s/Skill CD 16s

Increase evasion by 60% and armor by 60% for 6 seconds.
Griffin & Kryuger

## Griffin and Kryuger Private Military Company and Security Consultant Company

Грифон & Крюгер

* Emblem
* Title card
* Index title card

## Infomation

### Leader(s)

* Berezovich Kryuger
* Griffin Lyons

### Headquarter

* 279B Verkhovnoi Rady Boulevard, Endfyld, Russia, Neo Soviet Union (main)
* Ploshad 4, Russia(?), Neo Soviet Union(?)
* Glasgow, Scotland, United Kingdom
* Vladivostok, Russia, Neo Soviet Union
* Konya, Turkey
* Dijiang, China

### Appears In

* Girls' Frontline
* Girls' Frontline 2: Exilium
FAL

* Tile Effect
* Grenade Salvo

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

?

?

 **Lv.3** | Initial CD 6 seconds / Skill CD 19 seconds

Launch 3 grenades consecutively that deal 3.1x damage to enemies within a radius of 1.5 unit.

?

?

?

?

?

?

 **Lv.10** | Initial CD 6 seconds / Skill CD 16 seconds

Launch 3 grenades consecutively that deal 5x damage to enemies within a radius of 1.5 unit.
T-5000

* Tile Effect
* Lock-on Focus

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 10 seconds

Increase rate of fire and accuracy by 30% for 3 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 9.8 seconds

Increase rate of fire and accuracy by 32% for 3.3 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 9.6 seconds

Increase rate of fire and accuracy by 34% for 3.7 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 9.3 seconds

Increase rate of fire and accuracy by 37% for 4 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 9.1 seconds

Increase rate of fire and accuracy by 39% for 4.3 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 8.9 seconds

Increase rate of fire and accuracy by 41% for 4.7 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 8.7 seconds

Increase rate of fire and accuracy by 43% for 5 seconds.

 **Lv.8** | Initial CD 6 seconds / Skill CD 8.4 seconds

Increase rate of fire and accuracy by 46% for 5.3 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 8.2 seconds

Increase rate of fire and accuracy by 48% for 5.7 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 8 seconds

Increase rate of fire and accuracy by 50% for 6 seconds.
Skill Training

**Skill Training** trains T-Dolls for increased skill effects and activation chance.

1. To start, tap on an empty slot and select the T-Doll you wish to train
2. The above prompt will come up with the requirements and effects. After confirmation, tap Start Training
3. Training will be completed when the timer hits 00:00:00

Notes

* Training a T-Doll requires Training Data, which can be obtained mainly via Combat Simulations. Also obtainable by random point drops

* Different levels of Training Data are obtained from corresponding Combat Simulations

* Only two training slots are alotted to the player. Currently, they cannot be increased.

* Skill training requirements increase per level

(After Skill Level 3, intermediate training data is needed for further training. Ditto for advanced training data.)
EVO 3

* Tile Effect
* Hand Grenade

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | 100

20.0s cooldown, 3s initial cooldownThrows a grenade that deals 2.0x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.2** | 100

19.6s cooldown, 3s initial cooldownThrows a grenade that deals 2.4x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.3** | 100

19.1s cooldown, 3s initial cooldownThrows a grenade that deals 2.9x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.4** | 100

18.7s cooldown, 3s initial cooldownThrows a grenade that deals 3.3x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.5** | 100

18.2s cooldown, 3s initial cooldownThrows a grenade that deals 3.8x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.6** | 100

17.8s cooldown, 3s initial cooldownThrows a grenade that deals 4.2x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.7** | 100

17.3s cooldown, 3s initial cooldownThrows a grenade that deals 4.7x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.8** | 100

16.9s cooldown, 3s initial cooldownThrows a grenade that deals 5.1x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.9** | 100

16.4s cooldown, 3s initial cooldownThrows a grenade that deals 5.6x of EVO 3's damage to enemies within a 2.5 unit radius.

 **Lv.10** | 100

16.0s cooldown, 3s initial cooldownThrows a grenade that deals 6.0x of EVO 3's damage to enemies within a 2.5 unit radius.
Stealth Black Hawk

## Appearances

Girls' Frontline 2: Exilium

**Stealth Black Hawk** is the stealth variant of UH-60 Black Hawk. It features faceted-angle surfaces and fenestron tail rotor.

## Girls' Frontline 2: Exilium

In the promotional video of Girls' Frontline 2: Exilium showed during the 6th anniversary livestream, an ex-Griffin & Kryuger Stealth Black Hawk with fenestron tail rotor can be seen operated by The Commander's force.

clear view of Griffin & Kryuger emblem being crossed out
## References

1. ↑ https://www.bilibili.com/video/BV12Y4y1474v/?spm\_id\_from=333.999.0.0
F/A-00

## Appearances

Codename: Bakery Girl (mentioned only)

**F/A-00** is a US aircraft that is mentioned in Codename: Bakery Girl, it is said to be developed based on the research and reverse-engineering of technology from relic site "Door 1" (D1), similar to U-2, SR-71, F-117 and F-22. According to its designation, it is a multirole fighter, at least with the ability to carry out air-to-air combat, air support and aerial bombing.
OTs-44

* Tile Effect
* Locked Shot

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | 100%

Initial CD 8s/Skill CD 13sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2x - 3.5x damage to the current target depending on the number of stacks.

 **Lv.2** | 100%

Initial CD 8s/Skill CD 12.6sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.1x - 3.4x damage to the current target depending on the number of stacks.

 **Lv.3** | 100%

Initial CD 8s/Skill CD 12.1sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.2x - 3.8x damage to the current target depending on the number of stacks.

 **Lv.4** | 100%

Initial CD 8s/Skill CD 11.7sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.3x - 4.2x damage to the current target depending on the number of stacks.

 **Lv.5** | 100%

Initial CD 8s/Skill CD 11.2sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.4x - 4.6x damage to the current target depending on the number of stacks.

 **Lv.6** | 100%

Initial CD 8s/Skill CD 10.8sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.6x - 4.9x damage to the current target depending on the number of stacks.

 **Lv.7** | 100%

Initial CD 8s/Skill CD 10.3sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.7x - 5.3x damage to the current target depending on the number of stacks.

 **Lv.8** | 100%

Initial CD 8s/Skill CD 9.9sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.8x - 5.7x damage to the current target depending on the number of stacks.

 **Lv.9** | 100%

Initial CD 8s/Skill CD 9.4sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 2.9x - 6.1x damage to the current target depending on the number of stacks.

 **Lv.10** | 100%

Initial CD 8s/Skill CD 9sStart to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5 seconds, removing all charges and deal 3x - 6.5x damage to the current target depending on the number of stacks.
El Clear

* Tile Effect
* "Make It Better"

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 10 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 15% (20% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 19.6 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 17% (22% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 19.1 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 18% (24% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 18.7 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 20% (27% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 18.2 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 22% (29% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 17.8 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 23% (31% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 17.3 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 25% (33% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds..

 **Lv.8** | Initial CD 6 seconds / Skill CD 16.9 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 27% (36% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 16.4 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 28% (38% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 8 seconds

Stop attacking to put on 5 performances. Each performance increases a random ally's damage and accuracy by 30% (40% with Glorylight equipped). Max 1 stack. Each stack only lasts 3 seconds.
KrAZ-5233BE

## Appearances

Girls' Frontline: Song of humanoid

The **KrAZ-5233BE** is an off-road truck 4x4 for extreme operations.

## Girls' Frontline: Song of humanoid

The truck is primarily used by Griffin & Kryuger for transporting purposes, it's also an alternative to air transport when the weather is bad.

## References

1. ↑ https://twitter.com/miharuya/status/1323139820634345473?s=20&t=czxQVKmMxd1U12qpkyKcCQ
2. ↑ https://weibo.com/1400494552/Js4APwILQ?ssl\_rnd=1666936956.8225&type=comment#\_rnd1666936957935
CZ75

* Tile Effect
* Observer's Strike

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 15 seconds

Throw's a tomahawk, dealing 5x damage to the target.

 **Lv.2** | Initial CD 6 seconds / Skill CD 14.7 seconds

Throw's a tomahawk, dealing 5.6x damage to the target.

 **Lv.3** | Initial CD 6 seconds / Skill CD 14.3 seconds

Throw's a tomahawk, dealing 6.1x damage to the target.

 **Lv.4** | Initial CD 6 seconds / Skill CD 14 seconds

Throw's a tomahawk, dealing 6.7x damage to the target.

 **Lv.5** | Initial CD 6 seconds / Skill CD 13.7 seconds

Throw's a tomahawk, dealing 7.2x damage to the target.

 **Lv.6** | Initial CD 6 seconds / Skill CD 13.3 seconds

Throw's a tomahawk, dealing 7.8x damage to the target.

 **Lv.7** | Initial CD 6 seconds / Skill CD 13 seconds

Throw's a tomahawk, dealing 8.3x damage to the target.

 **Lv.8** | Initial CD 6 seconds / Skill CD 12.7 seconds

Throw's a tomahawk, dealing 8.9x damage to the target.

 **Lv.9** | Initial CD 6 seconds / Skill CD 12.3 seconds

Throw's a tomahawk, dealing 9.4x damage to the target.

 **Lv.10** | Initial CD 6 seconds / Skill CD 12 seconds

Throw's a tomahawk, dealing 10x damage to the target.

## Acquirement

* Special Rescue Op X
* Arctic Warfare E1-3 drop
* Deep Dive Limited Drop
* Truth Prevails
G28

* Tile Effect
* Damage Focus

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | 100%

Initial CD 5s/Skill CD 10sIncrease damage by 40% for 3 seconds.

 **Lv.2** | 100%

Initial CD 8s/Skill CD 9.8sIncrease damage by 43% for 3.2 seconds.

 **Lv.3** | 100%

Initial CD 8s/Skill CD 9.6sIncrease damage by 46% for 3.4 seconds.

 **Lv.4** | 100%

Initial CD 8s/Skill CD 9.3sIncrease damage by 49% for 3.7 seconds.

 **Lv.5** | 100%

Initial CD 8s/Skill CD 9.1sIncrease damage by 52% for 3.9 seconds.

 **Lv.6** | 100%

Initial CD 8s/Skill CD 8.9sIncrease damage by 55% for 4.1 seconds.

 **Lv.7** | 100%

Initial CD 8s/Skill CD 8.7sIncrease damage by 57% for 4.3 seconds.

 **Lv.8** | 100%

Initial CD 8s/Skill CD 8.4sIncrease damage by 60% for 4.6 seconds.

 **Lv.9** | 100%

Initial CD 8s/Skill CD 8.2sIncrease damage by 63% for 4.8 seconds.

 **Lv.10** | 100%

Initial CD 8s/Skill CD 8sIncrease damage by 65% for 5 seconds.
News/2017

1.New apk version: The Winter War
2.New story featuring: AR and 404 squad
3.New shotguns - M1887 and KSG
4.Chapter 7 will be added New boss: Dreamer
5. New member added to AR squad: RO635
6. New features: Equipment Strengthen and Calibration
7. New feature: Heavy Construction
8. New event: Arctic warfare 3 difficulties, with secret level after finishing all 3 difficulties Chances to get "Red packets" after defeating new types of enemies, which gives large armount of rewards. New bosses: Architect and Gager.
Reward: M1887 from lowest diffculty, equipment from 2nd and 3rd diffculty.
Continuity

Since the franchise started in 2009, there has been some confusions about the lore and world building due to the reboot happened in 2013, the transition period from doujin circle era MICA Team to present day Sunborn and specially the plagiarism incident of The Art of Girls' Frontline Vol. 1. This guide will aim to help sorting things out.

## Canon timeline

The canon timeline of the franchise, consists of Girls' Frontline, The Art of Girls' Frontline Vol. 1 (rewritten version), The Art of Girls' Frontline Vol. 2, Neural Cloud, Girls' Frontline 2: Exilium and Reverse Collapse: Code Name Bakery.

**Note:**

### Girls' Frontline

* Neural upgrade/mod stories are canon.
* Skin stories and seasonal side events while currently being consider to be non-canon, information related to world building and individual setting of characters like T-dolls in them should be considered canon.
* The same goes for collaboration events, except for Glory day when it is canonzied by M950A mod 3 stories.

## Pre-reboot timeline

This is the timeline of the franchise before the reboot in 2013, it consists of Girl of the Bakehouse along side with its cancelled remastered version Girl of the Bakehouse HD remastered and Girl of the Bakehouse 2.

Due to its status, it doesn't have any relation to the canon timeline.

## Discarded

* Epiphyllum setting and plot is on its own.
* Codename: Bakery Girl lore, following the plagiarism incident of The Art of Girls' Frontline Vol. 1, no longer considered to be canon.
* Obviously the same for the plagiarized/pre-written version of The Art of Girls' Frontline Vol. 1.

## Others

* Girls' Frontline: Song of humanoid and Dolls' Frontline (anime) are considered to be parallel universe with the canon one.
* Girls' Frontline: Healing Chapter, Girls' Frontline: Madness Chapter and Dolls' Frontline Anthology series are all non-canon.
* Glitch Land is cancelled.
MAC-10

* Tile Effect
* Smoke Grenade

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD: 1s/Skill CD: 20s

Launch a smoke grenade that decreases the enemies's rate of fire by 20% and movement speed by 32% within a radius of 2.5 for 2.7 seconds.

 **Lv.2** | Initial CD: 1s/Skill CD: 19.6s

Launch a smoke grenade that decreases the enemies's rate of fire by 22% and movement speed by 34% within a radius of 2.5 for 2.8 seconds.

 **Lv.3** | Initial CD: 1s/Skill CD: 19.1s

Launch a smoke grenade that decreases the enemies's rate of fire by 24% and movement speed by 37% within a radius of 2.5 for 3 seconds.

 **Lv.4** | Initial CD: 1s/Skill CD: 18.7s

Launch a smoke grenade that decreases the enemies's rate of fire by 25% and movement speed by 39% within a radius of 2.5 for 3.2 seconds..

 **Lv.5** | Initial CD: 1s/Skill CD: 18.2s

Launch a smoke grenade that decreases the enemies's rate of fire by 27% and movement speed by 41% within a radius of 2.5 for 3.3 seconds.

 **Lv.6** | Initial CD: 1s/Skill CD: 17.8s

Launch a smoke grenade that decreases the enemies's rate of fire by 29% and movement speed by 43% within a radius of 2.5 for 3.5 seconds.

 **Lv.7** | Initial CD: 1s/Skill CD: 17.3s

Launch a smoke grenade that decreases the enemies's rate of fire by 31% and movement speed by 46% within a radius of 2.5 for 3.7 seconds.

 **Lv.8** | Initial CD: 1s/Skill CD: 16.9s

Launch a smoke grenade that decreases the enemies's rate of fire by 32% and movement speed by 48% within a radius of 2.5 for 3.8 seconds.

 **Lv.9** | Initial CD: 1s/Skill CD: 16.4s

Launch a smoke grenade that decreases the enemies's rate of fire by 34% and movement speed by 48% within a radius of 2.5 for 3.8 seconds.

 **Lv.10** | Initial CD: 1s/Skill CD: 16s

Launch a smoke grenade that decreases the enemies's rate of fire by 36% and movement speed by 50% within a radius of 2.5 for 4 seconds.
M1014

* Tile Effect
* Stress Allusion

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 10 seconds / Skill CD 20 seconds

Increase damage by 20% and armor by 15% for 6 seconds.

 **Lv.2** | Initial CD 10 seconds / Skill CD 19.6 seconds

Increase damage by 23% and armor by 17% for 6.2 seconds.

 **Lv.3** | Initial CD 10 seconds / Skill CD 19.1 seconds

Increase damage by 26% and armor by 19% for 6.4 seconds.

 **Lv.4** | Initial CD 10 seconds / Skill CD 18.7 seconds

Increase damage by 29% and armor by 21% for 6.7 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 18.2 seconds

Increase damage by 33% and armor by 22% for 7.9 seconds.

 **Lv.6** | Initial CD 10 seconds / Skill CD 17.8 seconds

Increase damage by 36% and armor by 24% for 7.1 seconds.

 **Lv.7** | Initial CD 10 seconds / Skill CD 17.3 seconds

Increase damage by 39% and armor by 26% for 7.3 seconds.

 **Lv.8** | Initial CD 10 seconds / Skill CD 16.9 seconds

Increase damage by 43% and armor by 27% for 7.5 seconds.

 **Lv.9** | Initial CD 10 seconds / Skill CD 16.4 seconds

Increase damage by 47% and armor by 28% for 7.7 seconds.

 **Lv.10** | Initial CD 10 seconds / Skill CD 16 seconds

Increase damage by 50% and armor by 30% for 8 seconds.
F1

* Tile Effect
* Smoke Grenade

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 20 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 20% and movement speed by 30% within a radius of 2.5 for 2.5 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 19.6 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 22% and movement speed by 32% within a radius of 2.5 for 2.7 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 19.1 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 24% and movement speed by 34% within a radius of 2.5 for 2.8 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 18.7 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 25% and movement speed by 37% within a radius of 2.5 for 3 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 18.2 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 27% and movement speed by 39% within a radius of 2.5 for 3.2 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 17.8 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 29% and movement speed by 41% within a radius of 2.5 for 3.3 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 17.3 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 31% and movement speed by 43% within a radius of 2.5 for 3.5 seconds.

 **Lv.8** | Initial CD 6 seconds / Skill CD 16.9 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 32% and movement speed by 46% within a radius of 2.5 for 3.7 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 16.4 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 34% and movement speed by 48% within a radius of 2.5 for 3.8 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 16 seconds

Launch a smoke grenade that decreases the enemies's rate of fire by 36% and movement speed by 50% within a radius of 2.5 for 4 seconds.
Equipment

Equipment ranges from scopes and sights, exoskeletons to different ammunition types, each give different bonuses and penalties to T-Dolls depending on their type.

Certain equipment can only be used by certain T-Doll types.

For a complete list of equipment, check the equipment list (WIP)

Equipment can also be improved via Equipment Calibration and Equipment Strengthen in the Research menu.

## Usage

Equipment is equipped in the Formation menu

1. Tap the '+' symbol on a T-Doll to show the statistics page or tap the Display Equipment checkbox
2. There will be a equipment slot available if the T-Doll is at least level 20, tap it to select equipment to equip.
3. Tap on an equipment item to equip it

* Mission 2-6 must be completed before Equipment features are unlocked
Spitfire

* Tile Effect
* Assault Suppression

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 15 seconds

Decrease all enemies' rate of fire by 16% for 5 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 14.7 seconds

Decrease all enemies' rate of fire by 17% for 6 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 14.3 seconds

Decrease all enemies' rate of fire by 19% for 6 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 14 seconds

Decrease all enemies' rate of fire by 20% for 6 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 13.7 seconds

Decrease all enemies' rate of fire by 21% for 7 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 13.3 seconds

Decrease all enemies' rate of fire by 23% for 7 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 13 seconds

Decrease all enemies' rate of fire by 24% for 7 seconds.

 **Lv.8** | Initial CD 6 seconds / Skill CD 12.7 seconds

Decrease all enemies' rate of fire by 25% for 8 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 12.3 seconds

Decrease all enemies' rate of fire by 27% for 8 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 12 seconds

Decrease all enemies' rate of fire by 28% for 8 seconds.

## Acquirement

* Singularity
* Continuum Turbulence
RFB

* Tile Effect
* Ammo Supremacy

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 20 seconds

Increase damage by 50%, accuracy by 25%, and attack priority changes to enemy backline for 5 seconds.

 **Lv.2** | Initial CD 6 seconds / Skill CD 19.6 seconds

Increase damage by 53%, accuracy by 27%, and attack priority changes to enemy backline for 6 seconds.

 **Lv.3** | Initial CD 6 seconds / Skill CD 19.1 seconds

Increase damage by 57%, accuracy by 28%, and attack priority changes to enemy backline for 6 seconds.

 **Lv.4** | Initial CD 6 seconds / Skill CD 18.7 seconds

Increase damage by 60%, accuracy by 30%, and attack priority changes to enemy backline for 6 seconds.

 **Lv.5** | Initial CD 6 seconds / Skill CD 18.2 seconds

Increase damage by 63%, accuracy by 32%, and attack priority changes to enemy backline for 7 seconds.

 **Lv.6** | Initial CD 6 seconds / Skill CD 17.8 seconds

Increase damage by 67%, accuracy by 33%, and attack priority changes to enemy backline for 7 seconds.

 **Lv.7** | Initial CD 6 seconds / Skill CD 17.3 seconds

Increase damage by 70%, accuracy by 35%, and attack priority changes to enemy backline for 7 seconds.

 **Lv.8** | Initial CD 6 seconds / Skill CD 16.9 seconds

Increase damage by 73%, accuracy by 37%, and attack priority changes to enemy backline for 8 seconds.

 **Lv.9** | Initial CD 6 seconds / Skill CD 16.4 seconds

Increase damage by 77%, accuracy by 38%, and attack priority changes to enemy backline for 8 seconds.

 **Lv.10** | Initial CD 6 seconds / Skill CD 16 seconds

Increase damage by 80%, accuracy by 40%, and attack priority changes to enemy backline for 8 seconds.
Makarov

* Tile Effect
* Precision Suppression

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD: 6s/Skill CD: 15s

Decreases all enemies' accuracy by 24% for 4 seconds.

 **Lv.2** | Initial CD: 6s/Skill CD: 14.7s

Decreases all enemies' accuracy by 25% for 4 seconds.

 **Lv.3** | Initial CD: 6s/Skill CD: 14.3s

Decreases all enemies' accuracy by 27% for 4 seconds.

 **Lv.4** | Initial CD: 6s/Skill CD: 14s

Decreases all enemies' accuracy by 28% for 5 seconds.

 **Lv.5** | Initial CD: 6s/Skill CD: 13.7s

Decreases all enemies' accuracy by 29% for 5 seconds.

 **Lv.6** | Initial CD: 6s/Skill CD: 13.3s

Decreases all enemies' accuracy by 31% for 5 seconds.

 **Lv.7** | Initial CD: 6s/Skill CD: 13s

Decreases all enemies' accuracy by 32% for 5 seconds.

 **Lv.8** | Initial CD: 6s/Skill CD: 12.7s

Decreases all enemies' accuracy by 33% for 6 seconds.

 **Lv.9** | Initial CD: 6s/Skill CD: 12.3s

Decreases all enemies' accuracy by 35% for 6 seconds.

 **Lv.10** | Initial CD: 6s/Skill CD: 12s

Decreases all enemies' accuracy by 36% for 6 seconds.
PPK

* Tile Effect
* Annihilation Command

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD: 6s/Skill CD: 15s

Increase all allies' damage by 6% and critical rate by 25% for 5 seconds.

 **Lv.2** | Initial CD: 6s/Skill CD: 14.7s

Increase all allies' damage by 6% and critical rate by 26% for 6 seconds.

 **Lv.3** | Initial CD: 6s/Skill CD: 14.3s

Increase all allies' damage by 7% and critical rate by 27% for 6 seconds.

 **Lv.4** | Initial CD: 6s/Skill CD: 14s

Increase all allies' damage by 7% and critical rate by 28% for 6 seconds.

 **Lv.5** | Initial CD: 6s/Skill CD: 13.7s

Increase all allies' damage by 8% and critical rate by 29% for 7 seconds.

 **Lv.6** | Initial CD: 6s/Skill CD: 13.3s

Increase all allies' damage by 8% and critical rate by 31% for 7 seconds.

 **Lv.7** | Initial CD: 6s/Skill CD: 13s

Increase all allies' damage by 9% and critical rate by 32% for 7 seconds.

 **Lv.8** | Initial CD: 6s/Skill CD: 12.7s

Increase all allies' damage by 9% and critical rate by 33% for 8 seconds.

 **Lv.9** | Initial CD: 6s/Skill CD: 12.3s

Increase all allies' damage by 10% and critical rate by 34% for 8 seconds.

 **Lv.10** | Initial CD: 6s/Skill CD: 12s

Increase all allies' damage by 10% and critical rate by 35% for 8 seconds.
MRZR 4

## Appearances

Girls' Frontline: Song of humanoid

The **Polaris MRZR** **4** is an ultralight all-terrain vehicle designed for expeditionary and special forces.

## Girls' Frontline: Song of humanoid

The ATV is used by Anti-rain team to transverse the wasteland of area S08 in search for ST AR-15.

## Trivia

* Originally, Ling wanted to draw the Chaborz M-3 but due to the lack of reference materials, MRZR 4 was chosen as the replacement.

## References

1. ↑ https://twitter.com/miharuya/status/1323139820634345473?s=20&t=czxQVKmMxd1U12qpkyKcCQ
2. ↑ https://weibo.com/1400494552/Js4APwILQ?ssl\_rnd=1666936956.8225&type=comment#\_rnd1666936957935
Alexander III

Imperator Aleksandr III
Император Александр III

**Alexander III submarine** is the seventh Borei-class (Project 955A) nuclear-powered ballistic missile submarine developed by the Rubin Design Bureau and constructed by the Sevmash for the Russian Navy. The submarine is named after Aleksandr III Aleksandrovich, the Emperor of Russia from 1891 until his death in 1894.

## In The Art of Girls' Frontline Vol. 2

During the evacuation of Russian Far East following the Beilan Island Incident, Russian Pacific Fleet receives order from Moscow to outfit themselves with protection from Collapse Radiation and proceed to the Sea of Japan to recuse Raeder Rossartre, an UNRA staff, who is fleeing the Tokyo Protected Zone. The submarine find Rossarte on a fishing boat near the waters of Sadoshima, alongside with the body of Kawasaki Kazusa.
Ministry of Internal Affairs

Министерство внутренних дел

The **Ministry of Internal Affairs** is the interior ministry of Neo Soviet Union, dedicated to maintaining the internal stability.

After the FSB threw in with the CPSU, the country’s internal disputes made the situation as precarious as ever, and so the CPSU had no choice but to make a great concession to tradition: namely, by building a large interior ministry that would handle most of the nation’s security functions. Unsurprisingly, this motion met with opposition from the Ministry of Internal Affairs, the FSB, SVR, and the Ministry of Defense. It was even blocked during a meeting of the Supreme Soviet.

After the Supreme Soviet passed the "National Safety, Enforcement and Intelligence Apparatus Reorganization Plan" in 2034, the Ministry of Internal Affairs made a dramatic appearance. It's stated clear that this new Ministry of Internal Affairs is very similar to the one from Beria’s time.

Around 2049~2050, the Ministry of Internal Affairs informed Havier that Persicaria and Lycoris were being threatened by their former 90WISH colleagues.

By the year 2064, they are working with the Bureau of State Security to counter Carter's plan.

## References

1. ↑ 1.0 1.1 The Art of Girls' Frontline Vol. 2
2. ↑ The Art of Girls' Frontline Vol. 1
3. ↑ Girls' Frontline

 Task Force Aeneas: Squad Umbrella · Squad Unicorn · Squad Nitrogen · Squad Ferrum

 Neo Soviet Union Air Defense Forces
 Neo Soviet Union Army
SR-71

## Appearances

Codename: Bakery Girl (mentioned only)
The Art of Girls' Frontline Vol. 2 (mentioned only)

The **Lockheed SR-71 Blackbird** is a long-range, high-altitude, Mach 3+ strategic reconnaissance aircraft developed and manufactured by the American aerospace company Lockheed Martin. It was operated by the United States Air Force and NASA.

## The Art of Girls' Frontline Vol. 2

SR-71 is equipped with the J64 engine, a type of thruster engine that far surpassed the J58 (the engine that was used in real life), built based on a piece of wreckage found in relic sites.

## Codename: Bakery Girl

The SR-71 along sides with the U-2, F-117, F-22 and F/A-00 are all mentioned to be developed based on the research and reverse-engineering of technology from relic site "Door 1" (D1) in the Confidential files.
Type 92

* Tile Effect
* Charge Command

(MAX VALUES)

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD: 6s/Skill CD: 15s

Increase all allies' damage by 6% and rate of fire by 6% for 5 seconds.

 **Lv.2** | Initial CD: 6s/Skill CD: 14.7s

Increase all allies' damage by 6% and rate of fire by 6% for 6 seconds.

 **Lv.3** | Initial CD: 6s/Skill CD: 14.3s

Increase all allies' damage by 7% and rate of fire by 7% for 6 seconds.

 **Lv.4** | Initial CD: 6s/Skill CD: 14s

Increase all allies' damage by 7% and rate of fire by 7% for 6 seconds.

 **Lv.5** | Initial CD: 6s/Skill CD: 13.7s

Increase all allies' damage by 8% and rate of fire by 8% for 7 seconds.

 **Lv.6** | Initial CD: 6s/Skill CD: 13.3s

Increase all allies' damage by 8% and rate of fire by 8% for 7 seconds.

 **Lv.7** | Initial CD: 6s/Skill CD: 13s

Increase all allies' damage by 8% and rate of fire by 8% for 7 seconds.

 **Lv.8** | Initial CD: 6s/Skill CD: 12.7s

Increase all allies' damage by 9% and rate of fire by 9% for 8 seconds.

 **Lv.9** | Initial CD: 6s/Skill CD: 12.3s

Increase all allies' damage by 9% and rate of fire by 9% for 8 seconds.

 **Lv.10** | Initial CD: 6s/Skill CD: 12s

Increase all allies' damage by 10% and rate of fire by 10% for 8 seconds.
Mi-6

## Appearances

The Art of Girls' Frontline Vol. 2 (mentioned only)

The **Mil Mi-6** (Russian: **Миль Ми-6**) is a Soviet heavy transport helicopter that was designed by the Mil design bureau. It was built in large numbers for both military and civil roles.

## The Art of Girls' Frontline Vol. 2

Before Christmas, Mi-6s were tasked with transporting 4 units of Pike from the Tajikistan railway hub to the KGB base on the outskirts of Kabul. On January 2, 1981, Mi-6s transport all Pikes with its cans. along side personals from the 794th Guards Engineering Corps to the interim operation center outside Jalalabad, very nearly exceed the helicopter's external suspension weight limit. On the night of January 4, after the attack on Landi Kotal, at 8:51, Mi-6s made the trip back to Jalalabad with all the Pike units.