recursal/Fanatic-Fandom huggingface dataset:
Shendar Vertido

### Connections

Dalaifal'le (member)Mester d'Acajou (adoptive brother)Nadaya el-Zadir (friend)Sheherazad al-Cobalt (friend)

### Class

Blood Hunter

**Shendar Vertido** is a drow elf who lives in Falon'Rakk. He is part of the Dalaifal'le, and a Blood Hunter.

He is a tall man, with a lean but athletic build. He has very pale white skin, completely dark eyes with blackened blood vessels near his eyes, and curly white hair. His armor was well used, and he used two longswords to fight. He showed to have a stern, almost gloomy character, but still had a sense of humor.

He and his friends won the Tournament of Responsibility of Fieldbell. As Pyra went to watch the tournament, she noticed that Shendar cried tears of blood that ignited into light on his blades.

His adoptive brother is Mester d'Acajou.
Serhilda von Blauwald

• Dieter von Blauwald (older sibling)

• Teeth (older brother)

• Ludwig von Blauwald (older brother)

• Kaiser von Blauwald (youngest brother)

• Pasifae (sister-in-law)

**Serhilda von Blauwald,** also known as **Tusk**, is the name of a woman living in Port Celadon, who supervises many oversea trades. She is Teeth's sister.

## Description

### Appearance

Serhilda is a tall humanoid, with brown skin, dark eyes and yellow pupils. She has large elephant-like ears, large tusks curving upward, and grey hair tied in a ponytail. She was seen wearing a grey tailor suit and jewelry.

### Personality

Serhilda appeared very cold, task-driven and was very abrupt with Teeth. She seemed in charge, but bossy.

## Biography

Being the sister to Teeth, one can assume they grew up together. Teeth called her "the pride of the family".

Eventually, Serhilda became trademaster in Port Celadon, where she works alongside two other trademasters : Mr. Ædelstensen Jørg and Mr. Helmalion Fleichner.

She was heard of by Toot and his contacts, apparently presented as someone in "shady contracts" and potentially dangerous situations. As she was confronted by Teeth, she brushed him off and told her guard to not let him enter in her office building.

When Toot snuck in her office, he found a couple of worrisome letters written to Serhilda coming from The Ivy, weaponmaking organizations, and an arcane-locked chest containing a spellbook of Language Comprehension, and two notes written in infernal.

   During their exploration of the lighthouse, the party found another Tusk, who instantly recognized Teeth.

   During the party's exploration of the Lighthouse of Port Celadon, they found another Tusk, looking badly treaten and sick-looking. One of her tusks was broken in half, but she immediately embraced Teeth once she recognized him.

### A matter of trade

It appeared she and her colleagues were impersonated by doppelgängers for a period of approximately two to three months, where they used their funds and contacts.

During that time, Serhilda was imprisoned in the lighthouse of the city, while a fake Serhilda kept appearances and worked on their malicious plans.

She is now resting in the barracks under supervision of Pasifae, her sister-in-law, but plans on recovering the business and fixing the mess the doppelgängers left behind.

Since then, she left to Mountainpass due to the high anxiety she kept experiencing in the city.
Sheherazad al-Cobalt

Mester d'Acajou (friend)

Swiftwhistle (friend)

**Sheherazad al-Cobalt** is a transgender dragonborn woman of red scales, wearing lots of golden jewelry and fine clothing. She had broad hips and wore long battle-ready garnments.

With her friends, she won the Tournament of Responsibility of Fieldbell. She used sickles in battle that whistled in harmony when she moved.

She had a bright and cheery character, and gladfully exchanged songs and stories with Ma'al Jedd about Al-Kazahrn, where she comes from. She mentioned coming from islands, ashore south from the continent.

She is a friend of Nadaya el-Zadir first, and traveled with her in her quest.
Minecraft Survivor: Nightmare Island

**Minecraft Survivor: Nightmare Island** is the first canon season of Andrew Yalo *Minecraft Survivor*.

## Production

This season of *Minecraft Survivor* had 20 cast members divided into 2 tribes of 10. The game lasted 39 days, but if a contestant had leave for an emergency, the game would continue on and Tribal Council would not take place. This Minecraft reality YouTube series was filmed in November 2018 and premiered February 13th 2020.
The production crew was made of:
Andrew Yalo - Presenter, Executive Producer, Casting Director, Editor, Builder, Camera-man, Interviewer
WustyCarrots - Assistant Casting Director & Competition Builder
Vinaka - Casting Assistant, Camera-Man, Interviewer, Cast Renders
OtterA - Casting Assistant
thecouncourer - Camera-Man, Interviewer
Robster88YT - Camera-Man
Foration - Competition Builder

## Twists/Changes

* **Hidden Immunity Idols:** Their purpose is to nullify all votes cast against the holder when he or she chooses to play it. There will be two hidden immunity idols, one hidden at each camp, for players to find before the merge.
* **Nightmare Island/Exile:** After a Reward Challenge, players may banish a player from the rival tribe to Exile Island. This island, entirely separate from the existing camps, will force the banished player to fend for him/her until the upcoming Immunity Challenge (unless stated otherwise). The player would not be left in despair, for they may receive an advantage upon arrival.
	+ **Legacy Advantage:** This advantage allows its holder to gain immunity at either the final eleven or the final six. In the event that the holder is eliminated, he or she must will it to another player still in the game.
	+ **Fake Idol Kit**
	+ **Extra Vote**
* **Tribe Expansion:** On Day 16, a tribe switch occurred. However, a third tribe, the Oma Oma tribe, was introduced. The 15 remaining castaways were shuffled randomly into 3 tribes of 5.
Wisteria

**Wisteria** is a tiefling innkeeper in Waterchant. She has deep blue skin, frizzy black hair, short pointy horns, bright yellow eyes. She was smiling and excited about the presence of the party in her inn, *The Net,* a lovely establishment with two floors and a front terrace with a wisteria-covered ceiling.

She has a twin sister working as a chef named Peony.
Bahamut

**Bahamut**, also known as **The Platinum Dragon** and the **Radiant Flame,** is the single deity of the Platinum religion, mainly followed by Dragonborns.

Through Syzygy, she is the only representant of a major monotheist religion, and the only deity reigning over almost all domains of influence.

Bahamut is considered as the pinnacle of good, the brightest radiance that dispels any evil and darkness. She is waging a perpetual war against the ultimate force of evil, Tiamat.

Places of worship to Bahamut can be found on every island of The Scattered Scales, but also on most continents, due to her powerful cleansing radiance.
The Four Realms Saved and Return Home/Ending

More to come soon....

*(Dorothy is now wearing a gold tiara, a blue sleeveless dress with gold rims, pale blue arm gloves, and red slippers, along with her Emerald City hairstyle. Alice is now wearing a silver tiara, a dark blue short-sleeved dress with silver rims, and black slippers. And Wendy is now wearing a bronze tiara, a light blue short-sleeved dress with bronze rims, and dark blue slippers, and with her blue hair ribbon)*

More to come soon....
King Goemosan of the Earth Genasis

**King Goemosan of the Earth Genasis** was a monarch of the Elemental Kingdom who ruled from 201 to 255 Architect Era. He succeeded to Ruler Luminosa of the Fire Genasis.

### **Rise to the Throne**

Born in Daeji, Goemosan grew up to be an extraordinary blacksmith. His rise to power was quite unexpected from everyone, including himself - he had loose familial ties to a highly influential member of the royal court, and due to many alliances and shifts of power after the death of Luminosa and the fact the kingdom called for an individual affiliated with the Earth element, he was positioned as a pawn that could be easily manipulated by the court.

### **Reign**

Once ascended to the throne, Goemosan led a difficult reign. He dealt with the massive debt left behind by Luminosa, confronted to the wims and will of the royal court that he had no choice but to accomodate, and had to manage religious upraisal as proselytizers of the Architect spread the religion in the kingdom.

He was known for opening many trade routes with Falon'Rakk as a way to stabilize the kingdom's economy, and excavated easy access tunnels and paths in the northern mountains of the country.

### **Death**

Goemosan's death has remained a mystery for historians. The official version is that he died, struck by an elemental Efreeti during an outbreak of Elemental creatures. However, the period of high political tension at the court with rivaling families tugging for power suggests that the king might not have received the help or healing from which he could have survived. The truth, however, is lost.

### **Legacy**

Goemosan is remembered as a king who struggled to unrest in his own country, but in the meager times of stability, implemented technological progress. Some of the weapons and inventions he crafted are still highly regarded as impressive inventions, quite forward-thinking for his time.

He was succeeded by King Zepheok of the Air Genasis.
Nicodème

**Nicodème** is a gnome mage, headmaster of the Academy of Abjuration in Mardrie and former monster hunter.

## **Description**

### Appearance

Nicodème is a small gnome, visibly old, with light brown wrinkled skin, wearing leather wizard attire, a monocle and a small top hat with a red feather.

### Personality

Nicodème showed to be quite full of himself and his past as a successful monster hunter, and quite suspicious of intruders of his academy. He was very startled when Teeth showed him the curse of the Old Man.

## **Biography**

As was told by Erudition Tarnel, the Party learned that Nicodème used to be a monster hunter roaming the Fields State, and eventually got a fair share of power and popularity. When his partner died in battle, he eventually stopped his carreer and settled as a magic instructor.

He opened the Academy of Abjuration in Mardrie during the war between Avant-Garde and Falon'Rakk, and has been working as its headmaster ever since.

He considers the sealing of Asteralae as one of his best successes through his life, and used to keep the token of his triumph close to him in his bedroom; until the Party stolen it from him to free the Fey Lord.

## **Abilities**

* **Sealing Power :** Nicodème was powerful enough to create a pocket dimension to trap a major Fey creature, which is no small feat.
* **Enchanted Guard :** Nicodème had enchanted sets of armor that could patrol the school on their own, as well as a magical portrait of a younger version of himself that could cast spells.
Coastpath

**Coastpath** is a town in the Fields State in the southern central part of it, by the Luscious Delta.

## City Description

Coastpath is a town that is usually a restpoint between the Luscious Delta and the Grazing Belt, and between Port Celadon and Port Sashelas. It deals in some luxury produce, like summer fruits, and production of olive oil.

The town is small, located in the middle of fields, and most buildings are made of stone and woof, with curved roofs and two to three floors.

### Administrative District

This block of the city is more impressive than the others, with taller and more intricately decorated buildings. A few noble houses are located here, bordering the walls of the biggest building in the city : the Granary.

### Downtown

The rest of the city is quite plain, packed with housing and various common merchants.

* **The Sunburnt Bastard :** A "glorified pub" more than an inn that had no rooms to stay in, usually filled with farmers and common folk. It is held by a sea elf named Showon, who has jade skin, deep blue hair, a small pointy goatee and a permanent smirk on his face.
* **Traveler's Repose :** A plain looking inn, looking very recently built, which quality was only slightly above average. It is held by Ryveth Igneisee, a tiger tabaxi.

### The Granary

A large building called "The Granary" stands in the city, protected by walls; and is were apparently most of the produce is brought; although its true purpose is unknown.

It looks like a huge barn made of black stone, with spiked walls and a single metal gate to protect it.
Liona

**Liona** is a member of The Ivy who tried to capture the Displacer Beast of Mirabelle Berrymont in Towergreen.

She faced the Party in battle, and ended up with a massive burn mark on her left arm and shoulder. Faced to a certain death, she agreed to release the beast for her life and her companions' lives.

On Myosotis 21st, she was seen trying to destroy the arcane protections of Fieldbell in its cathedral, alongside other members of the Ivy. After being knocked down by Pyra, she decided to end her own life with a poisoned ring so the Party could not interrogate her.
Bramblebee

**Bramblebee** is a small city in the Fields State, in the south-western part of it, inside the Luscious Delta.

During their adventures, the Party found a letter coming from someone in Bramblebee on the body of a member of The Ivy. The letter asked about a sudden coldness of the writer's companion or partner; and begged them to reply to their estate.

The letter was signed Qaelmina, and dated of Lotus 21st.

## City Description

The city seemed to be quite keen on producing honey, wax and such bee byproducts. However, when they visited the place in late Chrysanthemum,Coalition 45th, the party was met with a blocked city where visitors would have to pay 5gp per head to enter. This was thought to be a mean to dissuade unwanted intruders to make their way into the city.
Crescent Strike

**Crescent Strike** is a legendary weapon crafted by Moonbow. It is a divine bow made to slay evil.

It has been revealed by Nakshatra of Saintgrave that the weapon has been buried deep under Moongrave, in its catacombs and ruins.

However, the Party discovered that the bow had been moved before or during the War for Moongrave; if the bow had ever been in Moongrave; in an ancient city named Jugo hidden in the nearby mountains.

It was eventually obtained in Jugo after finishing The Trial of Eternity. It was used to slay Taskar, and has been since given back to Moonbow.

### **Description**

In its normal state, Crescent Strike is a loose magical silver silk ribbon. When wished to do so, the ribbon swirls and hardens, taking the shape of a hollow longbow.

The longbow fires arrows made of moonlight, riding the hidden paths to their true target; and are famed to even be able to heal. The bow, however, has only been wielded in desperate times, and has always been fated to hide once its purpose fulfilled. The weapon’s first purpose is to end stories, which has scared and ended many souls.

### **Abilities**

**Faithful Aim.** When making an attack with this weapon, you use your choice of your Dexterity or spellcasting modifier for the attack and damage rolls. You must use the same modifier for both rolls. Both attack and damage gain a +1 bonus.

**Moonlight Beam.** The weapon needs no ammunition, creating its own magical arrows as the string is pulled.

**Ethereal Chase.** The arrows find their way, curving and spiraling to strike true. Crescent Strike ignores cover and disadvantage from being invisible.

**Merciful Shot.** The arrows of Crescent Strike can carry life force. Once a turn when taking the attack action, you can choose to target an ally, healing 1d6+your spellcasting modifier on a hit. You can use this feature a number of times equal to your spellcasting modifier,

**Otherside Call.** If the target is a humanoid or beast and is killed by Crescent Strike, the soul is instantly carried to the afterlife and makes the body forever protected to necromancy magic.

**Epitaph to Evil.** This tremendous power shakes history, and every arrow shot this way brought closure to many stories, creating many legends. All legends agree that the bow usually disappears once such arrow is fired.

When you decide to activate this power, your attack gains the following benefit :

* The attack gains a +15 to its attack roll, and gains advantage if the target is undead or fiend. The creature does not benefit from cover, invisibility or being hidden.
* The arrow deals an additional 4d8 radiant damage to the target.
* The arrow pierces through magical resistances and all spells, shattering them and ending concentration on them, but is still susceptible to disappear in antimagic fields.
General Armadant of the Oblivion

**General Armadant of the Oblivion** is a stern and severe general, elite member of the Oblivion. He is a water genasi, with arms compacted into crystals. He is a little on the short side, being 5'8, and is sometimes called General Arda Ant, which he does not like at all.

He trained Pyra during her training at the Oblivion. He is currently in activity in Fort Primordial Royal Palace.
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The Gardener

**The Gardener** is an elderly beholder who has taken upon the role of tending to the many gardens and parks of Jugo. She was visibly old; but also missed two tentacles and her main eye was partially blind, reducing greatly her magic-corrupting abilities.

These body injuries were probably made by Lucian Wyvernsong when he adventured into the city over a century ago.

She seemed strangely friendly at first, offering to show her gardens she was very proud of, and her collection of hats. She, however, was unstable and prompt to bouts of violence. Once she found out the Party wanted to leave her to enter The Trial of Eternity, she went berserk and started to fire blow upon blow of magical rays; revealing she also had turned Jugo into her own monsterous lair.
Jade of the City

**Jade of the City** is an Earth Genasi woman, currently living in Port Celadon and the current innkeeper of the *Blue Mermaid*, an inn in the northern half of the city by the Twin Bridges.

She has green skin that looks glossy and polished, green beady eyes and dark green hair. She seems to have a flourishing business, as the inn was full and she seemed a bit overworked even with a full team of waiters going around.

She mentioned coming from Daeji, in the Elemental Kingdom, and settling in the city of Port Celadon a few years ago. She however still misses her home country, as shown by the deep respect she has for the Queen of Genasis, keeping a statue of her on the fireplace.

Jade showed the outmost respect to Pyra, calling her "Mylady of the Oblivion". However, the respect could not contain the sheer joy of seeing a fellow Genasi for the first time in years, and was very friendly towards Pyra and the Party.
Daeji

**Daeji** is a city in the Elemental Kingdom.

## City Description

**Daeji** is located in a desertic area of the Kingdom. Jade of the City comes from there, and explained that the city is build vertically, in a spiral-like design; with a big market place on the surface that leads into the city proper. Marvel of Genasi engineering, the city is able to move through the sands with a complex network of gears, wheels and arcane powers.
Larethia

**Larethia**, also known as **the Igniter**, is a goddess of enlightenment, arts and tactics, and a core deity of the Elven Pantheon .

## **Description**

### **Appearance**

Larethia is most of the time represented in the form of a feminine elf, wearing only a large carge spiraling around her shape. The cape transforms into a wide variety of flowers around her feet.

Sometimes, she is represented with different sets of weapons or artifacts of knowledge such as tomes, scientific equipment or a torch.

However, she is always depicted in the middle of a jump, her body arching towards the sky, pointing upwards. Five stars are orbiting around her head, as a crown.

### **Personality**

Most is unknown about Larethia's personality by the Party.

### **Commandments**

Most is unknown about Larethia's commandments and motives by the Party.

### **Biography**

Larethia was a major leader in the cosmic conflict that came to oppose the Drow Pantheon and the Elven Pantheon.

After the disappearance of the Fey God, she took in her own hands to save the elves that were suffering and whitering away in the Feywild by crafting a multi-dimensional plan to retrieve information about the Fey God. However, Lloth managed to pull all the elves on the material plane before she could get any relevant information.

For this act, Larethia cursed Lloth and her followers to never see the light of day again.

## **Religion**

### **Worship**

As part of the Elven Pantheon, Larethia shares a quest for the understanding of the concept of eternity.

### **Temples**

Being a core deity, a temple or at the very least an altar to Larethia is always found in every city that shares elven heritage. Most of them are grand, alike to cathedrals with large arches spiraling into flower petals, creating the shape of a blossoming flower from a bird's eye view.

* Ornell : a very large cathedral to Larethia can be found there.
* Towergreen : a cathedral to her worship was found in the upper levels of Towergreen, led by the headcleric Shine.

### **Known** **Followers**

* Shine: A dwarven cleric working as headcleric in Towergreen.

## **Other Information**

The party fought a statue animated by the divine power of Larethia in The Trial of Eternity. The statue was wielding a large sword slicing through the minds and not the flesh, fired star jewels that were absorbing magic, and could breathe divine light that made the characters strive for retribution.
Aadhira Dhuundala

**Aadhira Dhuundala** is a wood elf coming from the Military State, and a former war general. She is the wife of Kaladhar of Saintgrave and the mother of Nakshatra of Saintgrave.

She took part in the war for Moongrave during the siege against King Darman of the Fire Genasis, where she was a troop general. That is where she met with Kaladhar, a priest and healer in the battle.
Abellie

**Abellie** is a small town in the Fields State, in the region of Mountainpass.

## City Description

The city is by the foot of the mountain range of Mountainpass, on top of a hill by the elevated lake of Abellie. The city is especially notable for its many aqueducts carrying fresh water from the nearby mountains and to the nearby fields.

The city is built as a waterworks city, featuring canals, small bridges within the city, many fountains and artificial waterfalls. Abellie is a very ancient city, tracing back to before the Reconstruction Era, a few millenia before current events.

## Notable Buildings

### Academy of Transmutation

It features an academy of Transmutation, which is led by Lord Mossfrayer, a powerful goblin wizard. The Academy is located within the Historical Museum.

### Guild District

This neighborhood is a large complex of many different guilds : carpenters, cartographers, cobblers, glassblowers and woodworkers share this space and enjoy the proximity of the lake and passage of shipments exporting good and importing materials. Pinewood ships made to navigate rivers is a specialty of the carpenters of Abellie.

### Water Shrine

This very ancient shrine is a relic of bygone times, before the Elven Pantheon had the spread and stability it now has. The Water Shrine is one of the few remaining active shrines of animism practices within the Fields State, as it is a place to worship the spirit of the lake : a fish with two front paws turning into clouds. The place has lost most of its mysticism, and the divine spirit residing inside has lost most of its power : however, it is a historical curiosity that is famed to bring good luck to those who take the time to pray the local spirit.
Sacristya Mirmillion

Old Man (master)

**Sacristya Mirmillion** was a High Elf noble residing in Coastpath, and a devout follower of the Old Man.

She has white skin, long dark blonde hair and wears elegant make-up with sharp eyeliner and bright red lipstick. When she was met with the Party, she wore a deep crimson dress and a large and long bear fur pelt, with the head of the bear resting on her left shoulder.

She seemed to feel superior to the rest of the common folk, but still rewarded the party generously. She was very interested in everyone's story and motivations, and asked a lot of questions about them and their motivations to travel.

### **A wonderful new leader**

Sacristya was present in the cathedral of Fieldbell during Myosotis 21st, at the reveal of the next Emissary of the Fields State. She was the sponsor of Diplomat Telma, however she revealed she had far more planned than what met the eye.

She is actually an ally of the Doppelgangers, and worked her way into summoning creatures inside the cathedral with The Witches of the Foggy Bog. She works for the Old Man, promising the Fields State a destruction of its current state of filth and corruption to build something greater over its ruins. She aimed to kill everyone in the cathedral, and emprison the new Emissary when they assume their identity.

Her means of teleporting has been reduced to nothing by Ka'eo, so she had to escape by the means of a more classic flight spell.

The party went to Dewgrove, where they investigated and found a small hunter's hut, which revealed the entryway to a magically dissimulated dungeon. Inside, they fought Sacristya's minions and withstood her attacks over their willpower, ultimately slaying her through a difficult battle. She, however, has been killed by Taskar posing as Telma, saying she was of no use to her after the battle that left her wounded and disfigured.
War for Moongrave

**The War for Moongrave** is an historical event that happened in the early Architect Era, over 500 years before the Party's story. It is a conflict that opposed the Elemental Kingdom and the Fields State in Moongrave from Architect 4 to Architect 5.

It ultimately resulted in the expansion of the Fields State's territory and reclaiming an older city, but also in the nearly total destruction of Moongrave.

## Before-war context

Moongrave, known as Mugsang in the Elemental Kingdom, was an old and established city for long before the events of the war; shifting territory even before States were a thing in Falon'Rakk.

It had been discovered by King Darman of the Fire Genasis that the city had been built over a portal to the Astral Plane, only to realize the portal was waning and closing : absorbing life in the process, but infusing raw magical potential into the nearby crystals, creating a unique type of resource that seemed to fuel the Kingdom's desires.

On Falon'Rakk's side, the states wanted to expand their territory, reclaim their ancient city, seeing the loss of life in the city as a message of Moonbow for them to come back. It was also a plan to establish a secured trade road between the Military State and Fields state. In the end, it was also to retrieve Crescent Strike, a legendary divine weapon held in Moongrave.

## Development

The armies of Falon'Rakk held a year-long siege on Moongrave. Thanks to portal travel, the city was supplied in food, soldiers and weaponry weekly or so; making the siege easy to withstand while genasis kept mining activities ongoing, sending the crystals to a hidden ruin city named Jugo.

However, King Darman of the Fire Genasis, leading the war back then; instructed his successor in case of his death and if they fail the siege, to evacuate the armies and manually trigger the destruction of the Astral portal; destroying the city in the process. Given the decrepit state of Moongrave nowadays; it seems that this is what happened. King Darman was never seen ever again since.

## Consequences

After this war, the Kingdom and Falon'Rakk observed a shift in their borders. The Kingdom lost Moongrave, and kept a cold bitterness to the Fields State for some time; ultimately resuming to trade and contact.

An order of Moonbow priests established themselves in the relic of a city; led by Kaladhar of Saintgrave who had been part of the war. Kaladhar realized back then that *Crescent Strike* had vanished from the reliquaries, but was instructed to keep it a secret to not let people know this was a pointless war and expanse of lives, faith and resources.
Kaladhar of Saintgrave

**Kaladhar of Saintgrave** is a high elf man. He is the head cleric of Moongrave, oracle of Moonbow, and father of Nakshatra of Saintgrave.

He has taken part in the war against King Darman of the Fire Genasis during the siege of Moongrave, at the very beginning of the Architect Era (around 500 years before campaign events). Working as a healer, this is where he met with Aadhira Dhuundala, a general from the Military State, who would become his wife and mother of his only son, Nakshatra.

After the Party came back from slaying Obi the oblex in the catacombs and discovered that Crescent Strike was nowhere to be found, he revealed he knew the weapon was not there; but was instructed not to say the truth (check War for Moongrave for more details), and giviving himself purpose to stay in Moongrave.
Shevarash

**Shevarash,** also called the **Punishing Strike**, is a god of retribution, loss, death and a minor deity of the Drow Pantheon.

## **Description**

### **Commandments**

Most is unknown about Shevarash and motives by the Party.

### **Biography**

Most is unknown about Shevarash by the Party.

## **Religion**

### **Known** **Followers**

* Dolorosa's family was a bloodline of worshippers of Shevarash.

## **Other Information**

### **Abilities**

* **Mystical Assassins :** Under Shevarash's guidance can one create a magical assassin named a Choldrith : a large leather-covered spider with a humanoid torso. The Choldrith is able to travel long distances to retrieve and kill the person they are assigned to.
Ember

Pyra (cousin)

Enya (cousin)

**Ember** is Pyra's cousin, daughter of Henji of the City. She is a hot-headed, young teen with a strong character clashing with her stern mother. Although she is a little temperamental, she looks up a lot to Pyra and her

achievements and is very admirative of her.

She is a fire genasi as well, usually wearing her smoke hair tied in bun-like spirals on the side of her head.
Celanil

**Celanil,** also known as the **Fatesealer**, is a god of love, relationships and a major deity of the Elven Pantheon.

## **Description**

### **Appearance**

Celanil was represented under the form of a transgender male elf with long, braided hair, a gentle smile and dressed in loose robes., HE was adorned with seasonal flowers.

## **Religion**

### **Worship**

As part of the Elven Pantheon, Celanil shares a quest for the understanding of the concept of eternity.

Celanil finds eternity in the moment where fleeting feelings turn into stable and long-lasting relationships; for example infatuation into stability, friendliness to true solidarity, promises to commitment. He grants his blessings over those who seek to deepen their bonds, romantic or platonic; over partners who seek to have a child, newly wed couples, good pregnancies, etc.

His worship is thought to attract important in one's life, for example one true love, faithful friends and so on.

### **Temples**

There is a temple in the middle of Celaville, covered in seasonal flowers.
Miner's Rest

**Miner's Rest** is a small city, in the north-western mountainous region of the Fields State. Although it is part of the Fields State territory, Miner's Rest exists within a legal grey area as all of its accesses are available only from other cities of the Mountain State.

Due to this grey legal area, Miner's Rest benefits from an autonomous business, legal code, and mayor-directed government.

### **History of the City**

Located near heavy geothermal activity, the location was prized for its natural hot baths and geyser viewing. Probably developed as a place of worship to local spirits and gods, the settlement eventually grew and built its own thermal baths, praising the health benefits and spiritual benefits to the water.

As traffic increased to the settlement, housing facilities and businesses were built, and soon the town's touristic economy boomed, earning its name from the large population of miners coming to spend their hard-earned salary. Its grey legal area is no mistake - as many powerful individuals within Miner's Rest did not see kindly to a government claiming power over their bountiful lands. They bought their independence, and benefit from an extremely lucrative business.

### **Economics**

The city thrives on the touristic side : there are numerous inns and hotels constructed around thermal baths, luxury establishments and a large number of casinos.

The city is known to feature its fair share of criminality. People lose big, win big, steal big, cheat big. One does not have to search far to find illegal substances, money laundering and such.

#### **Buildings of interest**

* **The Tiger's Maw :** a casino and resort opened over fifty years ago. It seems that Taskar has been maneuvering his activities from within the casino. It is a tall building on four floors, with a great deal of customers inside.
* **The Lucky Gambler's Casino :** an establishment affiliated with Lady Appleport, and held by one of her friends. The casino is one of the most reputable of the city, although cheaters and thieves still roam the place from time to time.
* **Pawn Shop :** a money laundering place held by a member of The Velvet Truth.

### **Notable people**

* Yolniska, friend of Lady Willow Appleport, changeling. She holds the Lucky Gambler's Casino.
* Venali, owner of a pawn shop.
* Ezmer, double agent of Lady Willow Appleport, receptionist at the Tiger's Maw.
Magical Items

This page records the magical items that the Party have or got a hold on through their adventure.

## Items in the Party's possession

### Scrolls & Potions

 **Scroll of *Summon Lesser Demons*** | Ma'al Jedd | Summons demons.

## Items seen but not acquired

### Orneo's Dazzling Store

 **Amulet of Undetection** | Hides the wearer from divination magic.
 **Brooch of Shielding** | Protects from the *Magic Missile* spell, and the affiliated type of energy.
 **Lapis-Lazuli Spellstone** | Stores up to one 1st-level spell.
 **Ring of Mind Shielding** | Protects the user from mind-reading abilities, and stores their soul at death.

## Used items

 **Unfinished Scroll** | Ma'al Jedd | Some student's homework. It cast a weaker Magic Missile spell.
Civic

**Civic** is a dashing tiefling living in Fieldbell. He is a member of The Velvet Truth, and worked with Toot to perform some criminal activity. Together, they managed to gain 100gp each.

He had deep purple skin, with dyed blonde hair and mustache.

### **My job here is done**

Civic is a very charismatic person, who can get his way out of many social situations. He is also quite a sneaky one, able to fit in any event where he is not invited; and does not mind picking locks or cheating to make sure he secures himself a good outcome.

He, however, is not a good fighter, and he is much quicker to disappear casting invisibility spells than sticking around in difficult situations where his survival could be compromised.

After Toot gave him the reports from Enya, allowing multiple underground teams within the Velvet Truth to cross study the portal and rift opening occurences, Civic mentioned this would probably be his last mission before he disappeared from the Fields State. He said the winds were turning, and that he would rather set his course to different shores where the job is easier.
Master Lok'n Kee

Master Lok'n Kee is one of a number of Vault Guardians; tasked with protecting and overseeing usage of some of the most secure texts and artefacts in the main Jedi Archives on Tython.

Lok'n was born on Gree Anselm and was quickly identified as a Force Sensitive and brought to the Jedi Temple on Coruscant for training. During her Initiate training, she was often found in the Temple Archives, moving between a number of different archive data-stacks and looking into data files far beyond the level of comprehension expected of her. When quizzed by the Archive Keeper on what she could possible have learned in such advanced texts, they were astonished to find she could not only recall nearly every detail she had read, but also could debate with them coherently and with great enthusiasm - she was almost immediately taken as a Padawan.

During her training, she was granted more extensive access to the Archives and occasionally followed her Master on forays into the wider Galaxy to secure some dangerous or interesting artefact. When she was knighted, she was more often sent on such missions alone, and occasionally had to fight to protect her charges. She was on one such mission when the Sacking of Coruscant occurred, tracking a dangerous artefact of the Dark Side in the Vulpinus Nebula. She was successful in her quest, but returned to find Coruscant ravaged, the Temple destroyed, her Master dead and the archives pillaged and ruined.

She vowed never to let such an atrocity occur again and volunteered to recover what could be salvaged from the Coruscant Temple, and journey with it on Jedi ships about the Galaxy only to return when new, more secure archives could be constructed. She was named a Vault Guardian on her arrival on Tython, and has been tenaciously holding the post ever since.
King Darman of the Fire Genasis

**King Darman of the Fire Genasis** was a king of the Elemental Kingdom who reigned from Reconstruction Era 1189 to Architect Era 5; which means he last reigned over 540 years ago before current events. His reign was short, lasting only 16 years, but left many stories and epic tales to remember.

He is a legend among Genasis, as a peerless warrior who led countless victories. He is mostly pictured with wings of fire, switftly flying across the battlefield with his legendary glaive, **Burning Fervor**.

He mysteriously disappeared after the battle for Moongrave against envoys of Moonbow, one of his few defeats. He lost the once-part of the Elemental Kingdom town; and never made his way back to his country. Check **War for Moongrave**for more details.

He was found in The Trial of Eternity with his fabled weapon Burning Fervor, although it looked more like his remains were animated by conquest and fire alone. Once he was struck by Pyra, he crumbled to ashes, leaving only his glaive behind.

Pyra and Swiftwhistle translated an old song of lore about him.

> Oh, Blazing King
>
>

> Where have you gone
>
>

> Did the spark that you bring
>
>

> Send your soul to light's dawn?
>
>
>
>

> Oh, King of Kings
>
>

> Celestial wings
>
>

> On a saintly brand
>
>

> Rising from dear homeland.
>
>

> Sent for conquest
>
>

> To a lightless moon
>
>

> Fire in our chest
>
>

> Claiming crestfallen dunes.
>
>

> The sun in your blade
>
>

> And our breath as we prayed
>
>

> No matter how strong
>
>

> Returned but just a song.
>
>

> Now a land without name
>
>

> Cursed for dousing the flame
>
>
>
>

> Somewhere may you now rest
>
>

> Under Borderfall Crest.
>
>
>
>

> Oh, Blazing King
>
>

> Ten thousand springs
>
>

> Will bloom in glory
>
>

> Of your lost legacy.
>
>
>
>

> Oh, King of Kings,
>
>

> On fire wings
>
>

> The cosmos' vestige
>
>

> Shall recall your prestige.
>
>
Johu

**Johu** is a tiefling, master armorer and blacksmith of Hwajae. She is a teacher and official at the *Royal Academy of Smithery* of the city of Hwajae. She is a tall and strong crimson-colored tiefling with iron scales on her shoulders, neck and horns. She also had a lion-like tail.

She received the ancient armor retrieved in King Darman of the Fire Genasis's office, and was delighted to repair it to its former glory and make it take part of the collection. She also took the Party through the armories.

She seemed a little prideful in her and her students' work, and did not react particularly well to hearing about going to the concurrence.
Towergr'inn

Towergr'inn is one of the two inns in Towergreen.

### **Layout**

It is a large building with an angled roof. The walls are wooden and occasionally feature large wooden panels that allow to see a little into the courtyard. Many lanterns hang around the doorway.

The inn has a U shape and two floors, with the two wings featuring a large number of rooms and a large central dining area, which is a common dwelling space where people eat and enjoy music.

The rooms were comfortable, offering baskets of fresh fruit near the silken beds, and offered two-beds rooms for the price of one; 8sp per night.

The meals featured variety of dumplings, soups, fish and vegetables.

### **Employees**

* Griselda. The owner of the inn was an elder, short gnome woman, who had large round glasses and grey hair tied in a rather large bun above her head. She had a very high pitched voice and was quite enthusiastic.
* The other employees were six other gnomes.
Aerdrie

**Aerdrie**, or the **Herald,** is a minor deity of the Elven Pantheon of weather and skies.

She governs over the skies, and on a more abstract level the concept of travel; even across planes. She allows passage from one world to the other. Her holy symbol is the **crane**, which is thought to be able to cross worlds and dimensions in the Falon'Rakk culture.

## **Description**

### **Appearance**

Aedrie is most often shown as a feminine deity wearing fitted robes, and a large mask made of multiple wings incrusted with eyes.

## **Other Information**

#### **Notable Items**

* A common magical item known as **Aerdrie's Breath** is quite literally a storm in a bottle, that once opened creates a localized thunder and rain storm.
Nakshatra of Saintgrave

> *Things don't feel so bad once they've passed.*
>
>

Silvera (colleague)

Teeth (husband)

Kaladhar of Saintgrave (father)

Aadhira Dhuundala (mother)

**Nakshatra of Saintgrave** is a high elf headcleric of Moonbow in Fieldbell. He is tall, quite muscular, has silver hair and a dense beard. He speaks in a quiet and low voice, and has offered some guidance to Teeth. Following Teeth's interest in the orders of Moonbow, he has been a mentor figure to him.

It was revealed by Ka'eo that although now he is a well-established and charming man, he used to be a chaotic student and slightly of a troublemaker.

He is in a romantic relationship with Teeth.

### **Biography**

Nakshatra was born around 400 years ago, from Kaladhar of Saintgrave and Aadhira Dhuundala in Moongrave, which would be somewhere between the first and second centuries of the Architect Era. He spent a good portion of his life there and in the Iron Canyon, a city of the Military State with his mother.

He then went on his way to become a long-lasting cleric of Fieldbell, where he discovered the joys of living in a big city and his first taste of freedom. He gathered the reputation of a troublemaker, doing things unfit to the upstanding standards of a cleric of Moonbow, but eventually settled down.

He was married to a half-elven woman for some time, until she passed away.

#### **Slaying Taskar a First Time**

Nakshatra had a role in the last great war against Avant-Garde; and the incursion of demons that plagued Fieldbell at the end of the war. During a vision to the past of Moonbow, he was shown in the Cathedral of Larethia after a great battle against some fiend where Anura Cunningker, Lady Willow Appleport and Ka'eo and him were the only survivors. He was bloodied, dazed-looking, and teleported the others back to safety.

Since then, he has been working as a headcleric in the cemetary of Moonbow in Fieldbell.

#### **Crescent Strike**

He welcomed Teeth into the clergical orders on Myosotis 21st, on the day of the new moon in the cathedral. He gave him a beautiful sword that used to belong to Ka'eo, named *Interlude*.

He revealed to Teeth, after learning of the return of Taskar, that a powerful godly weapon of Moonbow was located under Moongrave. Crescent Strike, an ancient longbow, has been buried deep in the ruins of the city a long time ago, and was built to dispel evil.

#### **Mountainpass Guest**

He has accompanied the Party to Mountainpass, crafting a Scroll of Revivify on the way to their destination.

During this trip, anchoring to the mark of resurrection following Pyra's deity, Nakshatra received some message from Moonbow regarding Pyra's future. It seems that whenever her time would come, many people would look up to her as an upstanding member of the Oblivion, which would inspire many many souls to come.

Following the events of the party going to hell, Nakshatra decided he had enough of stalling in the cemetary of Fieldbell. He resigned from his position to spend time with his new husband Teeth, and appreciate life to its fullest.
Lón-e Oo-mari

**Lón-e Oo-mari** is an aasimar dragonborn, tea brewer and owner of the Blue Teahouse in Waterchant.

He has a long neck, fluffy blue mane, pristine silver scales, glowing eyes, and a very soothing smile, with bells all around his tail. He had a gentle demeanor and a dreamy voice.

He proposed a wide variety of teas to his customers, including a magic tea brewed in the Metallic Nest called "Radiant Bliss". The tea, once brewed for one hour, performs the effects of a Calm Emotions spell up to 5 people.
Teleportation Network of the Elemental Kingdom

**The Teleportation Network of the Elemental Kingdom** is a vast network of accessible portals within the Elemental Kingdom to other countries.This network is accessible only to high-ranked individuals within the Kingdom.

Some cities feature a permanent portal to cities, or have an approved route that transit through other countries.

## **Inner Kingdom Routes**

Due to the nature of some cities, not all cities of the Elemental Kingdom feature permanent portals to all others.

* Hwajae links to Mannyeon and Fort Primordial.
* Mannyeon links to Hwajae and Fort Primordial.
* Daeji and Nalsi link only to Fort Primordial. Due to their nature of moving cities, their portals can be a little more unstable and require the strong magical energy of Fort Primordial to be safely accessible.
* Fort Primordial links to all four cities.

## **Foreign Routes**

### **Direct Routes**

**Falon'Rakk**

* Waterchant

**Avant-Garde**

* **Kaamos** in Territory of Solitary.
* Festheim in the Confederate Cities of Überweiss
* Rozłam in the Two-Kingdoms of Wyżyna

**The Wildes**

* Waterdeep in The Footstep

**Al-Kazahrn**

* Babili Dolo in the Empire of the Rutile Sea
* T'orklisi in the Bartering Coast

### **Indirect Routes**

**Scattered Scales**

* Brasagrande in the Steam Prairies (through T'orklisi or Babili Dolo)

**Avant-Garde**

* Küyenko in the Icalma Republic
Incense State

The **Incense State** is a city-state on the continent of Falon'Rakk, spreading on the south-eastern part of the central area of the continent. Its core city-state is Ei'Meshos, a large city in the western part of the state.

## Geography

The state features a few notable cities, including :

* Ei'Meshos
* Ornell

## Economics

The Incense State obtained its name thanks to its massive production of alchemical component, magical components and other types of plants and products. Although it does not only deal in incense, it is one of the specialties of the state. It exports massively to the Arcane State.
Lance of the Bastion

**Lance of the Bastion** is an earth Genasi, member of the Bastion and origating from Fort Primordial. He is a tinkerer and blacksmith.

He has brown skin, is seemingly in his late twenties. He has bright eyes, a big smile, impressively beefy arms, and his lower face, neck and shoulders are covered in a rock-like texture. He moves in a wheelchair of his own design.

He is currently working in the Genasi Embassy, the only residing member as of now, and struggles to keep the building up and running by himself but does so with enthusiasm.