List of Ships

In Paper Fleets, there are many ships with many functions.

## Merchant Vessel

* Does not produce Income
* Cannot be purchased
* Worth 0 Income
* 3 HP
* No Attack Value
* Move: 3
* Denoted by: Square
* Abbreviation: MV

Merchant Vessels are unarmed ships, used in Convoy Escort as an objective.

## Landing Craft

* Does not produce Income
* Cost: 1
* Worth 0 Income
* 1 HP
* 1 Attack Value
* Move: 4
* Denoted by: Rectangle with two horizontal lines through it
* Abbreviation: LC

Landing Craft are used in Conquest to take islands. They're very weak and barely capable of Combat.

## Aviso

* Does produce Income
* Cost: 1
* 1 HP
* 1 Attack Value
* Move: 2
* Denoted by: Circle with cross through it
* Abbreviation: A
* ASW capable: no

Avisos are the weakest combat ship, essentially a messenger ship. They are required for every 5 ships, otherwise the 5 new ships cannot move. (1 out of 6 ships must be an Aviso)

## Corvette

* Does produce Income
* Cost: 1
* 1 HP
* 2 Attack Value
* Move: 2
* Denoted by: Rectangle
* Abbreviation: DC
* ASW capable: yes

Corvettes are slightly better than Avisos, and good for in-bulk escort.

## Minesweeper

* Does produce Income
* Cost: 1
* 1 HP
* 1 Attack Value
* Move: 2
* Denoted by: Rectangle with Horizontal Line
* Abbreviation: AM
* ASW Capable: Only with mines

Minesweepers (also called Minelayers, or Mine Warfare Boats) can lay up to 3 Mines per turn, useful for blocking Submarines (or any ship, besides other Minesweepers.) Minesweepers can defuse enemy Mines, but be careful, because allied Mines can sink your own ships. Minesweepers will bypass them, but any other ship would be destroyed, as if it were an enemy Mine!

## Frigate

* Does produce Income
* Cost: 1
* 2 HP
* 2 Attack Value
* Move: 2
* Denoted by: Horizontal, right-facing triangle with a cross through it
* Abbreviation: FF
* ASW capable: Yes

Frigates are good early-game ships, because of their boosted HP.

## Destroyer Escort

* Does produce Income
* Cost: 3
* 3 HP
* 3 Attack Value
* Move: 3
* Denoted by: Horizontal, right-facing triangle with a horizontal bar through it
* Abbreviation: DE
* ASW capable: Yes

There isn't much special about Destroyer Escorts. They're a good alternative to Destroyers if you want more but with the cost of firepower.

## Destroyer

* Does produce Income
* Cost: 4
* 4 HP
* 4 Attack Value
* Move: 3
* Denoted by: Horizontal, right-facing triangle
* Abbreviation: DD
* ASW capable: Yes

Destroyers automatically destroy Submarines.

## Submarine

* Does produce Income
* Cost: 4
* 5 HP
* 15 Attack Value
* Move: 5
* Denoted by: Horizontal teardrop
* Abbreviation: SS
* ASW capable: Yes

Submarines instantly destroy most ships, however cannot hit Aircraft and are instantly sunk by Destroyers.

## Light Cruiser

* Does produce Income
* Cost: 5
* 5 HP
* 5 Attack Value
* Move: 5
* Denoted by: Horizontal, right-facing triangle with 1 vertical bar through it
* Abbreviation: CL
* ASW capable: Yes

The Light Cruiser is the strongest ASW-capable ship in the game.

## Heavy Cruiser

* Does produce Income
* Cost: 6
* 6 HP
* 7 Attack Value
* Move: 6
* Denoted by: Horizontal, right-facing triangle with 2 vertical bars through it
* Abbreviation: CA
* ASW capable: Yes

The Heavy Cruiser is a stepping stone to the Battleship.

## Battlecruiser

* Does produce Income
* Cost: 7
* 8 HP
* 10 Attack Value
* Move: 7
* Denoted by: Horizontal, right-facing triangle with 3 vertical bars through it
* Abbreviation: BC
* ASW capable: No

The Battlecruiser is a cheaper Battleship, in practice.

## Battleship

* Does produce Income
* Cost: 8
* 10 HP
* 15 Attack Value
* Move: 7
* Denoted by: Horizontal, right-facing triangle with 4 vertical bars through it
* Abbreviation: BB
* ASW capable: No

The Battleship is the best combat ship, outside of carriers.

## Amphibious Assault Ship

* Does produce Income
* Cost: 7
* 8 HP
* 5 Attack Value
* Move: 6
* Denoted by: Rectangle with a cross through it
* Abbreviation: LHA
* ASW capable: No

The Amphibious Assault Ship carries 1 Aircraft and can function as a Landing Craft.

## Escort Carrier

* Does produce Income
* Cost: 9
* 7 HP
* 5 Attack Value
* Move: 7
* Denoted by: Rectangle with a vertical bar through it
* Abbreviation: CVE
* ASW capable: No

The Escort Carrier carries 2 Aircraft.

## Carrier

* Does produce Income
* Cost: 10
* 10 HP
* 7 Attack Value
* Move: 7
* Denoted by: Rectangle with 2 vertical bars through it
* Abbreviation: CVA
* ASW capable: No

The Carrier carries 3 Aircraft.

## Fleet Carrier

* Does produce Income
* Cost: 15
* 15 HP
* 15 Attack Value
* Move: 8
* Denoted by: Rectangle with 3 vertical bars through it
* Abbreviation: CV
* ASW capable: No

The Fleet Carrier carries 5 Aircraft.