King Dedede

Contrary to what he says, King Dedede isn't really a king. In truth, proud titles such as "Ruler of Dream Land" or "Great King" aren’t anything more than what Dedede claims he is. To the majority of the citizens of an unbelievably peaceful Dream Land, King Dedede is only seen as "a bothersome glutton who’s living in a castle on top of a mountain." His debut appearance in *Kirby's Dream Land* doesn't help his reputation either, in that game, he and several thieves acting on his part steal all of the food in Dream Land. Thankfully, his thievery was thwarted by a puffy pink hero who recently flown in on the spring breeze, Kirby. Suffering from this loss, King Dedede would train himself to mimic and surpass the abilities of his new rival. This training would be put to good use in his future appearances, and he's even become one of the strongest beings on Planet Popstar, but despite his best efforts, Dedede would always lose to Kirby, even when he had good intentions.

While King Dedede has lost to Kirby numerous times, his relationship to the pink puffball seems to be on better terms compared to his earlier appearances, possibly due to the events of *Kirby Super Star Ultra*'s Revenge of the King where Dedede and Kirby fought to end their grudge "once and for all," and even though he has still fought Kirby since, it's usually as a friendly competition or when he's controlled against his will by a larger threat. In more recent appearances, King Dedede will gladly assist Kirby on his adventures to save Popstar. While he may never stop trying to compete with Kirby, and he may insist that he only cares about himself, Dedede truly has the heart of a hero, and will do anything to protect his friends.

## **BACKGROUND**

* Alias: Masked Dedede
* Height: 61 cm (2’9”)
* Weight: N/A
* Age: Unknown
* Occupation: Ruler of Dream Land
* Hates stars
* Rival to Kirby

## **ABILITIES**

* Superhuman strength
* Superhuman durability
* Flight through inflation
* Inhaling
* Air Bullets
* Electrokinesis
* Affection manipulation
* Expert mechanic

## **ARSENAL**

* Jet Hammer
* Electric Hammer
* Star Hammer
* Gordos
* Explosives
* Wheelie
* Multiple mechs

## Unique Powers

**Inhale:** King Dedede inhales air, aiming to also inhale a target. He can cover one direction of a room with a whirlwind that sucks air into himself. Dedede can spin around his body somewhat slowly while inhaling, aiming for a target if they dodged the initial whirlwind. In-game, Dedede's inhale gets pass Guard, that being characters defending themselves on their own or with force fields. This move can work against Kirby, Meta Knight and Bandana Waddle Dee, despite how they can outrun being near a black hole that quickly rolled the space in the setting shown, including the stars in the background of it, and survive getting sucked into it. Kirby could only inhale those characters via Super Inhale, implying Dedede's Inhale to be better.

* **Star Spit:** After inhaling one or more foes, Dedede spits them, causing them to collide with other foes or a wall. Like Kirby, Dedede can spit foes as stars. His split showed the range to launch Kirby into space, which at the time was done to carry him into his final battle.
	+ **Note:** The targets being turned into mini stars is evidenced by how Kirby's Bubble Copy Ability (which turns foes into items inside bubbles) when used on foes that don't give him an ability, turns them into mini stars inside bubbles, Kirby can collecte a few of them in his stomach and fuse them to create a bigger mini star, and then use that to spit a more powerful Star Bullet than what he would normally spit with one foe spat. This is the same that can be achieved by just inhaling more than 1 foe and spitting them, but canonically worked out with other powers Kirby has. It's also supported by all the statements about this technique turning targets into stars, the technique's name, and other repeated uses of mini stars like this in the *Kirby* series.
* **Spit:** Splits targets without turning them into mini stars.

* **Super Dedede Jump:** Dedede jumps in the air and lands in the ground a few seconds later.
* **Hover:** Inhales air into himself to fly and maneuver in the air or space in an slightly imprecise matter that is slower than his own Travel Speed, if still practical for combat against comparable foes who can fly with ease. He managed to achieve this ability by training after his first defeat against Kirby. As of *Fighters 2*, he has shown to not need any maneuver of his body to stay still in mid-air or to move, levitating on his own and being able to perform other actions while doing so [Post-Star Allies].

* **Summoning:** Dedede can suddenly make use of things he doesn't seem to be carrying (He could be creating them, summoning them or actually be carrying them), this includes the following list:
	+ Waddle Dees so that they may attack others.
	+ Gordos used as projectiles that bounce with the floor.
	+ Junk used as projectiles.
	+ Hammers. Can reappear a new hammer when throwing the one he's using. Can attack throwing multiple hammers.
	+ Masked Dedede Hammer & Mask; Dedede can acquire them from out of nowhere when things get serious, even when increased in size. The "power-amplifying mask" it's said to "contain mighty power", and the mechanized hammer can shoot missiles, energy beams, turn into a flame thrower and generate electrokinetic waves. It was also shown that projectiles bounce off the mask when he was increased in size, but this may not be applicable normally.

## Common Abilities

* **Space Jump:** A technique most Kirby characters have, King Dedede transforms into a small ball of energy which turns out to be intangible, he uses this power to mobilize himself or regroup with mates faster.
* **Revival Spell:** A technique that, depending on the game, either resurrects dead allies or merely heals them from being defeated & unconscious. Both uses are applied to their users as they are doing the same process over what seems to be the same spell given the same name. Initially appearing in the *Team Kirby Clash*mini-game, the Kirbys there could approach others Kirbys and revive them when being defeated, which meant falling into the floor with their souls leaving their bodies. On the *Team Kirby Clash Deluxe* & *Super Kirby Clash* games the Kirbys there could even obtain items to improve their ability to resurrect others. Before the latter game, in *Kirby Star Allies*, every playable character became able to "Revive" defeated allies, but these defeated allies don't lose their souls and it's notable how some are still breathing.
* **Team Attack:** A technique Dedede can access to with at least another known ally with similar control over energy, such as every Star Ally.
	+ In *Return to Dream Land* when piggybacking an ally or more, they can briefly charge energy to use a special attack, the more allies charging energy the more powerful the attack will be. The form of the attack depends on the ally below, which is shooting it. Dedede slams his hammer to launch several energy stars around him in close range. Dedede & all other allies in-game (Kirby, Meta Knight and Bandana Dee) can use their Team Attack to push back and warp the waves of space that were consuming interstellar parts of Another Dimension.
	+ In *Star Allies* when piggybacking an ally or more, they can briefly charge energy to shoot an energy beam . The more allies charging energy the more powerful the attack will be. Dedede doesn't use his hammer to do this and his partner can be another King Dedede, meaning that this is a power he can do on his own.
* **Friend Heart:** Obtained in *Kirby Star Allies*, Dedede generates a Friend Heart which is then quickly thrown to his objective(s). This can be done an unlimited amount of times as well as repeatedly. Upon contact (or near it), the Friend Heart will generate a major change in the empathy of the being(s) affected to the point of making them change their morality towards being an ally to Dedede. The Friend Hearts have also shown to make feel objectives extremely happy, make them have a deep appreciation for the one who used a Friend Heart on them, generate clothes in others, work on robots, heal & purify others, operate without making direct contact to others' bodies as well as affect more than one being at a time. The last function the Friend Hearts have is that their targets will immediately be bestowed with the ability the generate and use Friend Hearts with all previously mentioned characteristics.
* **Friend Ability:** Powers the Star Allies could use in *Star Allies*, they were bestowed to them due to being reached by a Friend Heart (be it by another ally or off-screen from one of the many that scattered in space, much like it happened to Kirby).
	+ **Friend Action:** They all supposedly need 4 allies in total to be done and, gameplay wise, a special platform to be used; This are only Game Mechanics, the narrative seems to indicate the Star Allies Sparkler to have been made by the Star Allies without mentioning said platform, Hyness can use his own version of the Friend Circle without it, even when using 3 woods as his partners, and the Three Mage-Sisters themselves can use a Friend Circle on their own too.
		- **Friend Circle:** The friends form a donut circle by holding each other, then they constantly roll forward while being coordinated enough to make jumps while they advance. They use this to travel faster on stages and power through minor enemies instead of bothering to deal with them with their moves.
		- **Friend Star:** The friends use energies from their bodies that combine to create a Friend Star, much like how Kirby alone can create a Warp Star, the Friend Star is basically a better version of it. One drives while the others are behind sustained by nothing but the energies generated by the Friend Star, they can change driver mid-use. They can fly around with the vehicle, do spin attacks, and shoot projectiles which can be charged and have different attributes depending on the leading friend's ability (ice, wind, fire, water, electricity, cutting properties or explosives).
		- **Friend Bridge:** The friends hold each other in a line to form a bridge, which they can move up or down. They likely use some form of telekinesis to hold themselves too as energies go around them and they don't reach each other perfectly. They only use this for puzzle solving.
		- **Friend Train:** Using their powers the leading friend gets a train chimney created in their head, while the other friends line up behind. The train continuously runs forward powering through minor enemies, they can jump, travel up walls, across ceilings, and over the surface of the water (it can't jump while on a wall or ceiling).
		- **Star Allies Sparkler:** A Friend Star combined with the 4 Heart Spears, see the section of Optional Equipment for more info.
* **Positive Energy Manipulation:** Star Allies, especially Kirby, can likely infuse others with positive energy, even as the targets are being fought, and the energies they manipulate while doing Friend Actions and Team Attacks (The white one with colorful stars around, which may trigger with a heart-shaped wave) is specifically something called "positive energy". What exactly positive energy is is a bit vague, but it's related to friendship and companionship, and should be the opposite of "negative energy", which is conformed by hatred, obsession, jealousy, greed, and can be invisible. A series of things show that they can manipulate this energies:
	+ Kirby's innocent heart began to mix with Void Termina's urge to destroy after defeating his First Core (expelling the crazy Hyness from Void's body is also remarked, and he was presumably manifesting negative energies there, but even without him Void was still born from the total absence of care and composed of dark energy. The happened to the other 2 incarnations of Void Termina shown, without Hyness being initially there in his body). This made Void Termina's Final Core adopt a face like Kirby's, among others more akin to his evil nature.
	+ When defeating Void, the last incarnation shown, he blows up with energies around his body that are the same as the ones used for the Star Allies' Friend Powers, all while smiling happily and in peace, implying he gathered the positive energy he needed to reincarnate as a good being. Note that Void Termina wasn't indicated to gather positive and negative while already alive, only after the end of his life to reincarnate himself. While it could be speculated that Void Termina still gathers those energies while alive, the fact that he wanders the galaxy until one day being reborn implies it's an over time process, which 4 Star Allies can get done in the time it takes them to defeat "Void Termina, True Destroyer of Worlds" in their non-canon fight. Though they likely got better at using positive energy by then, as the first Void Termina they did fight and defeated did not go down in peace.
* **Carry:** A move from *Battle Royale* where he carries something on top of his head, be it a thing or a knocked out foe. It can quickly be used many times to accumulate a large pile of things balanced through unreal precision. This doesn't hinder his moments and jumps while going around with it, but he can't fly.
	+ **Throw:** Quickly throws forward the first thing in said pile, which can be used consecutively to take all of it off into a wanted location, throw a foe away, throw it against another foe to harm them both, or overwhelm foes by quickly throwing things from the pile into them.

* **Ghost form:** Once dead, he can transform into a ghost, his only objective in this state is to bring himself back to life. In-game, he can't be destroyed or defeated by others who can harm ghosts as Dedede's health is already gone. Dedede doesn't have access to the moves he had with his body but presumably maintains his resistances, his mobility is also slightly slower than when alive. There is no limit to the amount of times Dedede can access this form when dying. This form was originally only used by Kirby as 1 of his Copy Abilities, but since *Fighters 2* it was no longer said to be a Copy Ability and became a transformation several characters could use (meaning that they have no reason to share other powers the Ghost ability has), the reason why they can be defeated during canon plots without using this is due to the cartoonish nature of the verse and this power.
	+ **Flight:** As a ghost, Dedede naturally floats and can fly around at will.
	+ **Attack**, **Double Attack** & **Tackle**: A slap (or slaps), charged slaps and a tackle forward respectively. Managing to land any attack against living opponents will result in Dedede's body being quickly recreated, though he would be with low "health". Although this presumably works by way of absorbing some of the health/life of a target (hence it needs to be hit) the process can technically be done through having an item hitting the target or firing energy at them, meaning that physical contact isn't necessary.
	+ **Vanish:** Disappears, becoming invisible and intangible even to other characters in Ghost form. Dedede can move but not attack like this, and re-appear at will.

## STRENGTH

* **Multi-Stellar**
	+ Can withstand outrunning and outflying near a black hole that quickly rolled the space in the setting shown, including the stars in the background of it, and survive getting sucked in it. His Inhale either makes Kirby and other comparable beings focus to resist not getting attracted by running away, or simply sucks in one of them right away

## SPEED

* **Massively FTL+**
	+ Although slightly slower than them, Dedede's consistently depicted as being able to keep up with Kirby and Meta Knight, when the latter is able to keep up with the Warp Star and the former kept up with those who could match said vehicle's speed.

## **FEATS**

* Fought on par with Kirby
* Dodged a piece of the Jamba Heart
* Once spat Kirby into space
* Withstood Queen Sectonia exploding
* Created an animated show starring himself
* Defeated Queen Sectonia, Magolor, Dark Meta Knight