recursal/Fanatic-Fandom huggingface dataset:
Removed Stuff

This page pertained to all **discontinued** items, enemies, and other stuff.

**However, a lot of content, such as Strength which limited attack damage, was removed due to the community not liking it.**

## Discontinued Content

### Spectramode

**Spectramode** was a permanent mode that entirely buffed all monsters, weapons, events, bosses, and other stuff. The daunting mode was triggered by defeating Slayer God for the tenth time. Loot dropped by bosses were also doubled. The more you have beaten Slayer God, the more daunting the mode became. The trivia about Spectramode was that Slayer Mode had replaced that mode since 12.00.

### Oblivion Slayer God

**Oblivion Slayer God** was a Revenge Mode boss servant summoned by Slayer God when the player progressed with the fight. It acted a bit like it's master, the Slayer God. When it was defeated, it had to drop some money.
Planetoid Guardian

The **Planetoid Guardian** is a Revenge Mode endgame enemy and is one of the seven (7) members of the Celestial Guardians. It is spawned anywhere by using the Planetoid Spawner at anytime. The Planetoid Guardian behaves exactly like the Dungeon Guardian, but stronger and deadly. It appears to be a super-buffed up Dungeon Guardian.

## Notes

* Planetoid Guardians have the exact same Al as the Dungeon Guardian.
* Like Dungeon Guardians, Planetoid Guardians only take 1 damage (2 for critical hits) from any weapon, because of its absurdly high defense.

## Trivia

* The Planetoid Guardian has the second-highest  health of any enemy in the mod.
* This is also one of the enemies with the highest  defense of any enemy in the mod, beating Slayer God and Slayer Clown at 3000 defense.
	+ It also has the same amount of defense as the Planetoid Shielder's spinning phase at 99999.

## History

* 10.00: Introduced
* 13.01.98: Buffed the health
* 17.00.34: Now has 6x the HP whilst the Possessed Heart of Oblivion is active

## See Also

* Solar Guardian
* Stardust Guardian
* Nebula Guardian
* Vortex Guardian
* Nature Guardian
* Cosmic Universe Guardian
Luminite Anvil

The **Luminite Anvil** is a Revenge Mode Post-Moon Lord crafting station. It is made from 35 Luminite Bars. It can also be dropped by Moon Lord at a 33% chance. It is used to make many endgame tier items. It can be used to make all things with bars, except the fragment items.

## Notes

* The Luminite Anvil is one of the best anvils in the mod.
Sniper Rifle Upgrades

**Sniper Rifle Upgrades** are Revenge Mode ranged weapon upgrades. All of the upgrades are buffed versions of the normal Sniper Rifle, but deal much more damage and have much more critical strike chance. They are all listed here:

## Sniper Rifle Upgrades

* Brass Rifle

* Hatred Rifle
* Golden Rifle
* Platinum Rifle
* Earth Rifle
* Sun Rifle
* Cobalt Rifle
* Mythril Rifle
* Adamantite Rifle
* Martian Rifle
* Luminite Rifle
* Calcium Rifle
* Oblivion Rifle
* Armageddon Rifle
* Doom Rifle
* Judgement Rifle
* Slayer Rifle
* Instahydrogeniuminium Rifle
Slayer Clown

### Attack Damage

175 / **300** / **400** / **600** (contact)1000 / **1500** / **2500** / **4000** (red bombs)

### Debuff Immunity

Confused, On Fire!, Poisoned, Venom, Cursed Inferno/Ichor, Frostburn, Daybroken, Celled

## Drops

### Drops

20-40 Devil Bombs (at 100% chance)Slayer Clown Banner (every 50 kills)

12  (at 100% chance)

The **Slayer Clown** is a Revenge Mode enemy that appears in the Darkblood Biome. Slayer Clowns act exactly like normal Clowns, but stronger and faster. Like normal Clowns, Slayer Clowns throw red bombs at the player. Unlike the thrown bombs of the normal Clown, These red bombs can destroy tiles and deal 1000 damage to the player, so be very careful!

They can also be spawned by Slayer God, too.

## Trivia

* This is one of the Revenge Mode enemies with very high defense, matching Slayer God at 3000 defense, only beaten by the Celestial Guardians and the Planetoid Shielder's spinning phase at 99999 defense.
Sun Bone Key

The **Sun Bone Key** is a Revenge Mode endgame pet item that summons a Baby Solar Guardian pet that follows you until you cancel the buff icon, like other pets. It is dropped by Solar Guardians, which is a member of the Celestial Guardians, because Solar Guardians have ludicrously severe stats intended to instakill all players, this is an insanely difficult item to acquire.

## Notes

* This item is very, extremely, insanely hard to obtain, because Solar Guardians are so ludicrous, they are nearly impossible to defeat, because they only take 1 damage from any weapon like Dungeon Guardians, but one can defeat it to obtain it.
* Due to the item having the Rainbow rarity in Normal Mode, it is not an Expert/Professional/Slayer-Exclusive item.
Security Cardinal

Green signal (when the player is not detected)

Red signal (when the player is detected)

The **Security Cardinal** is an early-Pre-Hardmode flying enemy found in the surface at anytime. When found, The Security Cardinal is standing on the ground, and its eyes are signalled green when not detected by it. If the player stands in front of it, its eyes turn red, and it will chase the player.

## Notes

* It only detects the player when standing in front of its face, its turn red, and then flies to the player, attempting to deal melee damage.
* It is one of the few enemies that detects players.
* Despite being early Pre-Hardmode, it has one hundred  health (higher in higher difficulty modes).
Sirius Rapier

The **Sirius Rapier** is a craftable Hardmode melee weapon. The Sirius Rapier is crafted from 25 Sun Bars at a Sun Anvil. When used, the Sirius Rapier gives off a medium amount of light in dark places. It also inflicts the On Fire! debuff at a 100% chance.

## Notes

* It is one of the weapons that inflict debuffs.
Upgraded Water Bolt

The **Upgraded Water Bolt** is a Hardmode magic weapon in this mod. It is an insanely powerful magic weapon, and it is a very solid magic weapon.

## Crafted With

* 25x Water Bucket
* 5x Soul of Fright
* 5x Soul of Might
* 5x Soul of Sight
* 5x Soul of Light
* 5x Soul of Night

## Trivia

* It is considered to be the Hardmode upgrade of the normal Water Bolt.
Oreo V2's Armor

The **Oreo\_V2's Armor** is a Revenge Mode endgame armor set. It is the second best legendary armor set in the mod. It is obtained in Treasure Bags at a 0.5% chance in Slayer Mode. The same goes for DiagnosticLord's Set. Each part gives insane power

## Effects

### Oreo\_V2's Mask

* +2500 defense
* Increases all stats by 100

### Oreo\_V2's Breastplate

* +2500 defense
* Increases all stats by 100

### Oreo\_V2's Greaves

* +2500 defense
* Multiplies all stats except size by 125x

### Set Bonus

* 2500+ defense.
* Immune to death.
* All enemies are passive and friendly except bosses.
* Immune to all debuffs.
* Makes one arrow of any type last forever.
* No magic weapons cost mana.
* increased by 2500.
* Infinite minion capacity
* When the player should die, it would insta kill everything on screen and put the player back to full .
* When hitting anything, boosters will spawn and heal the player back to full health.
* Infinite flight.
* Thorns affect.
* All weapons inflicts the Slayerized, Blood Inferno, and Hated Debuff.
* All bows shoot 10 arrows at a time.
* All bullets are homing and shatter on impact.
* Cat buff: A black and white cat is following you.
* Adjustable speed, max is 125.
* The True Meowmere does 100x the damage.
* Friend buff: You are friends with DiagnosticLord!

## Trivia

* Even though this armor is called Oreo\_V2 Armor, it used to be the Cat Set, the second best set in the mod, beaten by DiagnosticLord's Set by a whole lot.
Zinc Bow

The **Zinc Bow** is a craftable Pre-Hardmode ranged weapon. It is crafted from 15 Zinc Bars at an Iron Anvil or a Lead Anvil. When used, the Zinc Bow fires arrows from a distance to deal damage to enemies. The Zinc Bow acts exactly like all early-Pre-Hardmode bows, but with a stronger theme that fits into.

## Notes

* The Zinc Bow deals a small amount of knockback to enemies.
Undead Crystal

The **Undead Crystal** is an early-Revenge Mode permanent-power-up. The Undead Crystal is only used once. When used, it permanently increases the player's health capacity by +100, making the player have 700 HP in total.

## Crafted With

* 1x Cursed Crystal
* 100x Black Gel
* 5x Spider Fang
* 25x Chlorophyte Bar
* 25x Spectre Bar
* 25x Undead Bar
* 10x Bone
Troll Potion

The **Troll Potion** is a deadly Revenge Mode debuff potion that inflicts the Blood Inferno, Slayerized!, White Inferno, Hated, Blasted, Forgotten, Hallowed Fire, Oblivion Venom, Black Inferno, Ultrabright Daybreak, Blind, Broken Bones, Electrified Armor, Spectre Inferno, Platinum Inferno, Earth Flames, Armageddon Fire, Oblivion Inferno, Ethereal Curse, and Ice Burn debuffs on the player that consumed it for 1 hour / **2 hours** / **3 hours** / **4 hours** / **5 hours**, effectively killing the player extremely quickly.

They are dropped by Slayer God in quantities of 30 at a 100% chance.

## Notes

* This is the only potion that inflicts multiple debuffs.
* With the Emblem Shield of the Multiverse, and the Emblem Shield of the Universe, it is possible to remove most debuffs, however, the Broken Bones debuff will not be removed. (The player can still remove the Broken Bones debuff by healing from the Nurse).
* If consuming the Troll Potion whilst living in the Darkblood Biome, it will summon Slayer God, only with no other bosses, just only himself, however, it will still inflict the said debuffs upon usage.
* If the player is named "DiagnosticLord", the potion won't inflict those debuffs at all, and will instead summon multiple bosses at once, depending on which biome.

## Trivia

* This is a joke item that inflicts debuffs.
	+ As stated above, it is the only joke item in the Spectra Mod.
* There is a 'T' on the potion's lid, most likely a reference to its name.
* This is the 666th page of this wiki.
Void Wheel

The **Void Wheel** is a Revenge Mode indestructible enemy found in the Dungeon. It appears to be a ring of dark matter, travelling along the walls, ceilings, and floors of the Dungeon. Void Wheels act exactly like Blazing Wheels, but with a faster, and stronger version. Like Blazing Wheels, Void Wheels also produce dark purple light. They appear in the Dungeon with all three (3) wall types.

## Notes

* Void Wheels act exactly like Blazing Wheels, but stronger, harder, and faster.
* They are invincible enemies.
* They emit purple light.
* Void Wheels cannot be destroyed at all.
* They are in the color of Shadowflame.
Planetoid Pillar

## Drops

### Drops

12-60 / **18-90** / **24-110** / **72-222** Planetoid Fragments (at 100% chance)

The **Planetoid Pillar**is one of the six (6) minibosses of the Lunar Events. It appears just like any other Celestial Pillar when the Lunatic Cultist is defeated. The Planetoid Pillar has the exact same stats and behaviour as the other Celestial Pillars and stays only in one place.

Like all the other Celestial Pillars, The Planetoid Pillar has a large forcefield around it, which prevents it from taking any damage. In order to remove the forcefield, the player needs to defeat all 100 / **150** / **300** / **750** enemies that correspond to this particular tower. After doing that, the tower can be damaged until it dies. Enemies will continue to spawn until the Pillar is defeated. If the player exits the game without destroying this tower, all damage done to it will be reset, and the kill count needed to remove the shield will also reset.

When finally slain, The Planetoid Pillar drops between 12-60 / **18-90** / **24-110** / **72-222** Planetoid Fragments of this type.

Defeating this pillar also triggers one of the following status messages, which a new one is added:

**"You are growing goosebumps..."**

## **Planetoid Pillar**

The **Planetoid Pillar**is an automatic-themed Celestial Tower, with fast, mobile minions capable of projectile attacks. When nearby, the background will display a light-gray planet with mini meteoroids. It always drops Planetoid Fragments when defeated. It occassionally summons enemies by opening up its portal.

## Summons

* Planetoid Elemental
* Planetoid Shielder
* Planetoid Automation
* Planetoid Devourer
* Boulder Floater
* Planetoid Runner
* Crater Beast
* Alien Automation
* Alien Defender
* Rocky Chunkball
* Crater Mocker
* Planapede

## Trivia

* The Planetoid Pillar is one of the 6 Celestial Pillars in the Lunar Events.

## History

* 10.00: Introduced
* 13.00.0: Sprite updated

## Gallery

Solar PillarStardust PillarNebula PillarVortex PillarPlanetoid PillarNature Pillar
Zinc Shortsword

The **Zinc Shortsword** is a craftable Pre-Hardmode melee weapon. It is the second-highest tier of all early mod metal shortswords, dwarfing the Gold Shortsword, Platinum Shortsword and the rest of the Pre-Hardmode shortswords respectively, although it is still somewhat weak. Like all shortswords, this sword has a stabbing motion, which is less useful for killing flying and jumping monsters than broadswords. Being the Zinc Shortsword, it is weaker than the Zinc Broadsword.
Swirl Spawner

The **Swirl Spawner** is an end-Revenge Mode endgame summoning item used to spawn the Vortex Guardian enemy at anytime anywhere, which is one of the Celestial Guardian members. The item is crafted from 999 Vortex Fragments, 999 Vortex Fragment Blocks, and 1 Vortex Capsule at a Mega Crafting Station. The Swirl Spawner is ***not*** consumable and is used indefinitely, so the player can summon any number of Vortex Guardians. Multiple Guardians may be spawned, However, only up to 50 Vortex Guardians can spawn with this item at anytime.

## Crafted With

* 999x Vortex Fragment
* 999x Vortex Fragment Block
* 1x Vortex Capsule

## Notes

* Being the summoning item, it sells for money.
* When used, the message will appear in the chat saying "Vortex Guardian has awoken!".
Vortex Cannon

The **Vortex Cannon** is a Revenge Mode automatic weapon that shoots vortexes that home in on the enemy.

## Info

* A short time after firing the weapon, the projectile will stop and pull any enemies into it, while exploding in the process.

## Stats

* 547 Damage
* "Snail" Use Time
* No Knockback
* 8% Critical Hit Chance
* "Fires Blackh- I mean Vortexes!"
The Blazing Devourer

500 / **1000** / **2000** / **4000** (tail)

**The Blazing Devourer** is a Revenge Mode Post-Slayer God miniboss encountered in The Hades biome after Slayer God has been defeated. It only becomes insanely hostile if the player attacks The Blazing Devourer.

### Slayer Mode-Exclusive Drops

* The Crystal of Death **(at 1% chance)** (insanely rare)

## Notes

* The Blazing Devourer is normally benign, unless the player attacks it with any weapon.
* The Blazing Devourer is insanely formidable, so weapons that ignore NPC immunity frames are super recommended for this fight, as this can become ludicrously challenging and painful to experienced to players, because of the sheer difficulty of the miniboss.
* Its only main drop is Death Coins, but it rarely drops The Crystal of Death in Slayer Mode.
* It only has 10,000,000 , but it may take a long while to defeat the miniboss with a weak weapon, or stronger. It can be sped up insanely fast by using the strongest weapon possible.
	+ The Crystal of Death is super recommended for this fight, because The Crystal of Death ignores NPC immunity frames.

## Trivia

* It is the alone miniboss with the highest health available in the mod, dwarfing every miniboss there is.
	+ It's stats are still ludicrously outclassed and beaten by the Cosmic Universe Void Guardian, the Mod's only Minisuperboss.
* It is one of the two entities that drop The Crystal of Death on Slayer Mode, the other being Slayer God.
The Iron

**The Iron** is a Revenge Mode metallic surface biome. It is characterised by silver-coloured metal graphics, with steel grass, iron trees, and metallic vines. Once generated, it spreads in a similar manner to the Hallow. It is spread by using Metallic Water, Steel Seeds, or Iron Solution with the Clentaminator. The Iron can also extend into the Desert, Snow, and Underground biomes too. The biome can be removed by using Pure Water or Green Solution with the Clentaminator.

The Iron is generated after defeating the Skeleton 2.0 25 times.

## Terrain

* Ironstone Block
* Ironwood
* Ironsand Block
* Steel Ice Block
* Hardened Ironsand Block
* Ironsandstone Block
* Metallic Mushroom
* Steelweed
* Steel Vine

## Enemies

* Steel Crawler
* Wild Probe
* Iron Monster
* Steel Slime
* Mechanical Slime
* Skeleton Prime
* Steel Digger
* Metal Eater
* Metal Pixie
* Iron Mummy
* Steel Bug
* Skeleton 2.0

## Loot

* Metal Leg
* Iron Gel
* Bolts and Nuts
* Metallic Bone
* Metal Dust
* Steel Tooth
* Steel Piece

### Enemy Banners

* Steel Crawler Banner
* Wild Probe Banner
* Iron Monster Banner
* Steel Slime Banner
* Mechanical Slime Banner
* Skeleton Prime Banner
* Steel Digger
* Metal Eater Banner
* Metal Pixie Banner
* Iron Mummy Banner
* Steel Bug Banner
* Skeleton 2.0 Banner

## Notes

* After defeating 25 Skeleton 2.0s, the message will appear in the chat saying "Your world is turning into steel!".
Vengeance Arrow

**Vengeance Arrows** are Pre-Hardmode arrows. They are the best arrows in the mod. When fired from any bow, they will seek out an enemy and inflict the Hated debuff on that enemy. They look like a red Venom Arrow. But, if there is no enemies nearby, then it will bounce off a wall until there is one. 50 can be crafted from: 1 Hellstone Bar, and 1 Hatred Bar. To prevent OPness, the arrows do not do damage when they are bouncing.

## Crafted With

* 1x Hellstone Bar
* 1x Hatred Bar

## Trivia

* The sprite is a recolor of the Venom Arrow.
T17

The **T17** is a Revenge Mode ranged weapon dropped by Slayer God at a 6.66% chance. When fired, The T17 shoots a high velocity bullet that deals an immense amount of damage and has an infinite piercing. The T17 also transforms any suitable ammo into High-Velocity Bullets. The bullets deal no knockback at all.

## Notes

* The T17 is one of the weapons that deal seven thousand (7000) damage.
* When paired with High-Velocity Bullets, best superaccessories equipped, as well as Devilish Slayersteel Armor, or DiagnosticLord's Set, without any modifiers, this weapon can reach a DPS as high as 30000 or higher!
	+ As said, it can be also used for fighting multiple bosses at once.

## History

* 13.00.0: Introduced
* 18.00.0: Damage increased from 1000 to 7000
Sword of the Forests

The **Sword of the Forests** is a Pre-Hardmode Post-Skeletron melee weapon. When used, it shoots leaves that home on the enemy and kill it. The leaves from the sword can go through solid blocks. It has an autoswing.

## Dropped By

* Keeper of The Plains (at 56.57% chance)

## Notes

* The leaves are very fast, and can go through walls.
* The leaf damage is double the sword damage, but, in return, they are not homing.

## History

* 16.00.08: Introduced
* 21.99: Sprite updated
Universe Hamdrillatron 888

Hammer

Right Click to use the Axe

S key to use the Hammer

The **Universe Hamdrillatron 888** is an endgame Revenge Mode Drill, Axe, and a Hammer. It is a reference to the old Terraria item, the Hamdrill. It is crafted with 222 Universe Fragments, 75 Blood Pieces, 75 Annihilated Essences, 25 Instahydrogeniuminium Bars and 1 Slayer's Hamdrax at a Mega Crafting Station, but in return, has an insane usage.

## Usage

* Hold the S key to hammer blocks.

* Left Click to use the Axe.

* Right Click to Drill.

## Crafted With

* 888x Universe Fragment
* 75x Blood Piece
* 75x Annihilated Essence
* 25x Instahydrogeniuminium Bar
* 1x Slayer's Hamdrax

## Trivia

* It somewhat looks like that this drill has everything to do with 888's.

## History

* 18.99.99: Introduced
* 19.00.0: Buffed and renamed
Ultimate Root

***Revenge has come for your soul!***

This article pertains to stuff that is only obtained or spawned in Professional Mode worlds.

## Ultimate Root

### Dropped By

**Keeper of Nature** **(at 100% chance)**

The **Ultimate Root** is a Professional Mode-exclusive light pet dropped by the Keeper of Nature at a 100% chance only if that world is in Professional Mode. It gives off a bright green glow, and it lights up wood chests only.
The Hades

The **Hades** is a magmatic Revenge Mode biome added by the Spectra Mod which is generated during world creation. It is entered by using the Hadal Mirror in the Underworld. The Hades is insanely deep, dark, dangerous, hot, hellish, and perilous. It is filled with deadly enemies, which increase in difficulty as the biome grows deeper. Because many enemies in the Hades are initially benign, but still hostile, so stealthiness should be greatly prioritised whilst exploring this biome. The Hades is mainly composed of Hades Rocks, and Hades Rock Walls, but the deepest part only contains Devilstone, and Devilstone Walls. It also contains Molten Lava Ore, Molten Rock, Hellish Pebble, Magmatic Bedrock, and Obsidian Chunks. Several pots are scattered around the islands and houses, containing several useful drops. The biome will also contain ludicrously deep layers of lava and Cursed Lava, being much more deeper than the normal lava like in the Underworld.

Upon entering the biome, the player is always inflicted with the Ludicrous Temperature debuff.

Stepping in any of the lava in the Hades can inflict the Radioactive Scorch debuff, a debuff that makes the player lose 9500 HP every second.

## Terrain

* Hades Rock
* Hades Rock Wall
* Devilstone
* Devilstone Wall
* Molten Lava Ore
* Molten Rock
* Hellish Pebble
* Obsidian Chunk
* Hades' Chest
* Hellish Brick
* Hellish Brick Wall
* Magmatic Bedrock
* Molten Slab
* Molten Slab Wall

## Enemies

* Lava Minnow
* Molten Bat
* Hadal Piranha
* Lava Devil
* Magmatic Devil
* Molten Demon
* Hadal Imp
* Lava Eel
* Devilfish
* Armored Devil
* Possessed Reaper
* Magma Slime
* Magma Jellyfish
* Guardian Imp
* Blazing Beast
* Fiery Serpent
* Blazing Devil
* Fire Walker
* Ash Crawler

### Minibosses

* The Blaze's Servant
* Giant Bone Serpent
* Solar Eel
* Fiery Eye
* The Blazing Devourer

## Loot

* Magma Amulet
* Lava Fin
* Blazing Horn
* Magma Piece
* Triangular Pointed Tail
* Solar Heart
* Devil's Stone
* Imp's Ear
* Hades' Soul
* Hadal Fragment
* Devil Teeth
* Molten Sharpener
* Hadal Striker
* Fiery Repeater
* Death Crystal
* Death Coin
* Solar Cultist Hood
* Solar Cultist Robe

### Loot (Enemy Banners)

* Lava Minnow Banner
* Molten Bat Banner
* Hadal Piranha Banner
* Lava Devil Banner
* Magmatic Devil Banner
* Molten Demon Banner
* Hadal Imp Banner
* Lava Eel Banner
* Devilfish Banner
* Armored Devil Banner
* Possessed Reaper Banner
* Magma Slime Banner
* Magma Jellyfish Banner
* Guardian Imp Banner
* Blazing Beast Banner
* Fiery Serpent Banner
* Blazing Devil Banner
* Fire Walker Banner
* Ash Crawler Banner
Improved Communications

"A valuable compartment that embodies all the power of your engineering skills. It's got a powerful pump, a new filtration system, and it perfectly distributes electric energy with a special compensator!" — all this is written with a marker and therefore it works, adding oxygen and electricity to the station.

### Ingredients

* Aluminum x2
* Electronics
* Titanium

"A valuable compartment that embodies all the power of your engineering skills. It's got a powerful pump, a new filtration system, and it perfectly distributes electric energy with a special compensator!" — all this is written with a marker and therefore it works, adding oxygen and electricity to the station.
Weapon Master

The **Weapon Master** is a Hardmode Post-Moon Lord town NPC in this mod. He sells very important things, and he is quite useful to have. The conditions for him to come are.

* You have defeated the Moon Lord.
* You have done an entire Solar Eclipse.

## Sells

* Broken Hero Sword 25
* Armageddon Tomahawk 3
* Explosive Shuriken (20 )

## Names

* Blad
* Smite
* Sharper
* Smithy
* Kniffier
* Facemeat

## Quotes

* I do not sell much, but my good grief, you need these Broken Hero Swords! - (Anytime)
* Its amazing, such sharp weapons you have! - (Anytime)
* I do know, that there is an Ancient Lost Cat Blade, that needs to be crafted with a Broken Hero Sword! - (Anytime)
* Do not call me Facemeat! Call me uh, anything but that! - (If the Weapon Master's name is Facemeat)
* Have you ever gotten a sword stuck somewhere? Well, I did. - (Anytime)
* Do you have the Vertex Soulblade? - (Post-Slayer God)
* Long, long time ago, there was a black death crystal holding in Slayer God's hands, and it was his most favourite weapon of all time. When used by expert mages, The black death crystal fires such a deathly, destructive, eerie, and powerful beam. The death beam fired from the crystal can be used to instakill most enemies, as this weapon is ludicrously powerful. This weapon is also great for challenging such powerful superbosses! - (When the player has The Crystal of Death)
* There is so many enemies to plow down! - (During a Blood Moon)

## History

* 10.00: Introduced
* 23.33.30: Now sells the Explosive Shuriken
Terraria Spectra Mod Wiki

## Welcome to the Terraria Spectra Mod Wiki

The mod is being made, however a large amounts of nerfs are going to be done, and a lot of rebalancing will be done. Some things will be removed. Most things will be added.

## The Wiki

DiagnosticLord is the creator of this mod wiki. However OreoV2 was the bureaucrat and protector of this wiki.

The Spectra Mod is a massive content fan-mod for Terraria which contains hundreds of new enemies, items, weapons, armors, materials, NPCs, and stuff! It also features 3 new difficulty modes, new resources, new structures, biomes, many more events, 2 new additional Celestial Pillars, several interesting boss fights, containing most bosses with lots of HP, and much more that this mod contained! Please check out our Intro Page for stuff about this fan-mod! The Spectra Mod actually makes dev sets armor! And all contributors/coders get a dev set or a dev item, which is listed in Dedicated Items.

### Bosses, Enemies, & Monsters

* Bosses
* Bosses/Vanilla Boss Additions
* Boss Progression List
* Superbosses
* Minibosses
* Minisuperbosses
* Enemy List
* Critters
* NPCs

### Items, Weapons, Tools, Armor, & Stuff

* Items
* Tools
* Weapons
* Armors
* Mounts
* Pets
* Dedicated Items
* Blocks
* Walls
* Enemy Banners
* Grab Bags

### Biomes and Structures

* Biomes
* Structures

### Mechanics

* Difficulty
* Boss Health Bar
* Very Large Worlds
* Insanely Large Worlds
* Spectra Mod Game Modes
* Revenge Mode
* Professional Mode
* Slayer Mode
* Boss Health Boost
* Rarity Tiers
* Modifiers
* Debuffs
* Buffs
* Possessed Heart of Oblivion

### The Mod

* Events
* Vanilla Item Crafting
* Vanilla Item Buying and Selling
* Vanilla Event Additions
* Mod Progression
* Vanilla Changes
* Boss Guide

## Main Developers of the Mod

This is a list of all **developers** that have been helping with the fan-mod:

They are now retired and no longer work with the mod.

 Dorito Lord The 3rd
 God-Serena17
 Kandykitty
 Cooldoge

## About this Wiki and the Mod

* Intro Page
* Future Features

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
The Guardian's Skull

**The Guardian's Skull** is a Revenge Mode summoning item used to summon the Dungeon Guardian. It is brought from the Clothier at a price of 5  75  33 . Being the summoning item that summons the Dungeon Guardian, it has a rarity of Black. It is used anywhere anytime.

## Notes

* This item summons the Dungeon Guardian enemy anywhere anytime.
	+ That being said, this is a second way to summon the Dungeon Guardian.
* You can use this item anytime anywhere, instead of just creating a new world and finding the Pre-Skeletron Dungeon to go to the Underground level to summon one or more Dungeon Guardians before Skeleton is defeated.
* There are two (2) ways to summon the Dungeon Guardian.
* It is only a Hardmode item brought from the Clothier.
Swirling Bone Key

The **Swirling Bone Key** is a Revenge Mode endgame pet item that summons a Baby Vortex Guardian pet that follows you until you cancel the buff icon, like other pets. It is dropped by Vortex Guardians, which is a member of the Celestial Guardians, because Vortex Guardians have ludicrously severe stats intended to instakill all players, this is a difficult item to acquire.

## Notes

* This item is very, extremely, insanely hard to obtain, because Vortex Guardians are so ludicrous, they are nearly impossible to defeat, because they only take 1 damage from any weapon like Dungeon Guardians, but one can defeat it to obtain it.
* Due to the item having a Rainbow rarity in Normal Mode, it is not an Expert/Professional/Slayer-Exclusive item.
Supreme Spider Staff

***Revenge has come for your soul!***

This article pertains to stuff that is only obtained or spawned in Professional Mode worlds.

## Supreme Spider Staff

### Dropped By

**Queen Spider** **(at 100% chance)**

The **Supreme Spider Staff** is a Pre-Hard Mode Professional Mode-exclusive summoning weapon dropped by the Queen Spider boss. Despite being technically Pre-Hard Mode, it is an upgrade of the Hardmode vanilla Terraria weapon, the Spider Staff (Which is Hardmode).

When used, it summons spider minions that have a gem pressed into their abdomen. Like other minions, summoned spiders are invincible and follow the player for an unlimited amount of time, unless the player dies, summons a replacement minion, leaves the world, or cancels the buff.

## Notes

* This weapon is better than a Hard Mode weapon, despite being Pre-Hard Mode.
Watersoul Armor

The **Watersoul Armor** is an early hardmode set that can be crafted right away. It is not very good but it geat for starting out in hardmode. All parts require 10 Watersoul Bars and 1 bucket of water to make.

###  Watersoul Helm

* 10 Defense
* 15% increased melee speed

### Watersoul Headgear

* 10 Defense
* 45% chance to not consume ammo

### Watersoul Hood

* 10 Defense
* 100+ max mana

### Watersoul Cowl

* 10 Defense
* 2+ Max Minions

### Watersoul Breastplate

* 10 Defense
* 10% increase to all damage

### Watersoul Leggings

* 10 Defense
* 50% increased movment speed

## Set Bonuses

### Watersoul Helm

* 2 Defense
* 10% increased melee damage
* 15% increased melee crit chance

### Watersoul Headgear

* 5% increased ranged damage
* 10% increased melee crit chance
* 5% chance to not consume ammo

### Watersoul Hood

* 15% increased magic damage
* 20% increased magic crit chance
* 10% reduced mana usage

### Watersoul Cowl

* 1+ max minions
* 10% increased minion damage
* 15% increased minion crit chance
Universe Crystal

The **Universe Crystal** is a Revenge Mode permanent-power-up. The Universe Crystal is only used once. When used, it permanently increases the player's health capacity by +300, making the player have 1500 HP in total.

## Crafted With

* 1x Lunar Crystal
* 1x Solar Crystal
* 75x Luminite Bar
* 10x Spectre Bar
* 10x Calcium Bar
* 10x Wind Fragment
* 1x Forbidden Fragment
* 50x Solar Fragment
* 50x Nebula Fragment
* 50x Vortex Fragment
* 50x Stardust Fragment
* 50x Planetoid Fragment
* 50x Nature Fragment

## History

* 10.00: Introduced
* 21.99: Buffed the recipe
Mother Derpling

### Attack Damage

350 / **725** / **2,500** / **5,000** / **75,000** (melee)500 / **1500** / **4,250** / **9,000** / **135,000** (scream)

1,500 / **3,000** / **6,000** / **9,000** / **135,000** (stomp)

30 / **60** / **200** / **425** / **6,375** (spikes)

1,000 / **2,100** / **4,000** / **9,000** / **135,000** (blue fireball)

## Chronology

### Next

Doom Slime

The **Mother Derpling**is a Hardmode Post-Mechanical Bosses boss. She waddles around and attempts to ram the player. She constantly summons Derplings to assist her. She will scream, creating a shock-wave and occasionally stomp the ground, which does immense damage. She can also shoot spiny blue spikes at the player and cast magic balls of blue flame.

She, Mother Hornet, and Mother Moth are summoned by the Baby Stroller in the Jungle at anytime.

## Notes

* It is part of the Mother bosses, Including Mother Hornet, Mother Moth and Mother Derpling.

## Drops

* Derp Hook (at 81% chance)
* Blue Megaphone (at 73.33% chance)
* Blue Flame (at 100% chance)
* Derpling Leg (at 100% chance)
* Contaminated Meat (at 100% chance)

### Expert Mode

* Treasure Bag (Mother Derpling) **(at 100% chance)**

### Professional Mode

* Gimmick Flame Sword **(at 100% chance)**
Vortex Guardian

The **Vortex Guardian** is a Revenge Mode endgame enemy and is one of the seven (7) members of the Celestial Guardians. It is spawned anywhere by using the Swirl Spawner at anytime. The Vortex Guardian behaves exactly like the Dungeon Guardian, but stronger and deadly. It appears to be a super-buffed up Dungeon Guardian.

## Notes

* Vortex Guardians have the exact same Al as the Dungeon Guardian.
* Like Dungeon Guardians, Vortex Guardians only take 1 damage (2 for critical hits) from any weapon, because of its absurdly high defense.

## Trivia

* The Vortex Guardian has the second-highest  health of any enemy in the mod.
* This is also one of the enemies with the highest  defense of any enemy in the mod, beating Slayer God and Slayer Clown at 3000 defense.
	+ It also has the same amount of defense as the Planetoid Shielder's spinning phase at 99999.

## History

* 10.00: Introduced
* 13.01.98: Buffed the health
* 17.00.34: Now has 6x the HP whilst the Possessed Heart of Oblivion is active

## See Also

* Solar Guardian
* Stardust Guardian
* Nebula Guardian
* Planetoid Guardian
* Nature Guardian
* Cosmic Universe Guardian
Teenager's Knife

The **Teenager's Knife** is a Pre-Hardmode throwing weapon in this mod. It deals a decent amount of damage, but it has zero knockback. This is for those players who just want all the weapons in the mod, or for those players that simply hate grinding. It is bought from the Teenager for 1 Gold Coin.

## Notes

* They are retrievable, like most throwing weapons.
Whitened Flamespray

The **Whitened Flamespray** is a Revenge Mode flamethrower dropped by Slayer God at a 6.66% chance. Like the Flamethrower, it sprays out a long line of white fire that deal immense damage. The white flames are NOT extinguished by water at all. It uses Gel for ammo.

## History

* 10.00: Introduced
* 18.00.0: Buffed damage and sell price
Spectramode

***This wiki pertains to stuff that has been removed or replaced!***

Click to the category to view all the removed stuff.

**Spectramode** was a mode introduced in the Spectra Mod. Spectramode was permanently triggered by beating Slayer God for the tenth time. When the said boss was defeated for the tenth time, the message would appear in the chat saying "Your world is slightly hellish". This mode buffed bosses, enemies, and stuff. These buffs were very hard to progress. The more you beat Slayer God, the harder the world became.

## Trivia

* The reason why it was removed because this mode was changed to Slayer Mode.

## History

* 10.00: Introduced
* 11.12: Removed from the mod
Zinc Broadsword

The **Zinc Broadsword** is a craftable Pre-Hardmode melee weapon. It is the second-highest tier of all early mod metal swords, being stronger than all of the Pre-Hardmode broadswords. Like all broadswords, this sword has an arc motion, which is more useful for killing flying and jumping monsters than shortswords. Whilst it doesn't do much damage, its faster speed means that it is equally if not more powerful than the War Axe of the Night.
Nuclear Destruction

**Nuclear Destruction** is a Revenge Mode event where Nuclear enemies spawn and swarm the world's original spawn point. The Nuclear Destruction event can occur randomly after certain conditions are met, or when the player uses the Nuclear Diamond item.

For a single-player invasion, the player must kill all 250 Nuclear enemies before the event is entirely completed. This number increases with each additional player.

Defeating your first Nuclear Destruction unlocks the Radioactive Merchant NPC.

## Criteria

The criteria for a random Nuclear Destruction to occur as follows:

* No other events are currently in progress.
* The Doom Slime must be defeated.
* At least one Hellish Altar has been destroyed.
* The player must have 1500 maximum life (if the player doesn't meet this requirement, the Nuclear Crystal will ***not*** work).

## Enemies

* Nuclear Robot
* Nuclear Skeleton
* Nuclear Zombie
* Nuclear Digger
* Destruction Elemental
* Destruction Zombie
* Radioactive Elemental
* Planck Archer
* Nuclear Rocketeer

## Loot

* Nuclear Chip
* Nuclear Platform
* Nuclear Chest
* Radioactive Longbow
* Planck Sword
* Nuclear Rocket
* Nuclear Tooth
* Destructive Bomb
* WIP

### Enemy Banners

* Nuclear Robot Banner
* Nuclear Skeleton Banner
* Nuclear Zombie Banner
* Nuclear Digger Banner
* Destruction Elemental Banner
* Destruction Zombie Banner
* Radioactive Elemental Banner
* Planck Archer Banner
* Nuclear Rocketeer Banner

## Initial Event

When a Nuclear Destruction spawns, or is summoned by using the Nuclear Diamond item, a message will appear in the chat saying "**Nuclear creatures are causing destruction!**".

The message will repeat several times until the Nuclear enemies reach the initial spawn of the world or any area of the world above the surface which has a nearby NPC. When the Nuclear Enemies' initial wave reaches the spawn, their arrival is announced with "**The Nuclear creatures have arrived!**".

## Trivia

* This is the final Revenge Mode event that the player can progress.
Slayer

Enemies and bosses are severely faster and inflict even much more damage!

Ludicrously boosts spawn rates by 98%

Bosses now drop 8 Treasure Bags all at once.

Bosses and enemies drop 10x the money

They even have much more health!

Slayer Mode-Exclusive items now have a new mode-exclusive rarity, Gold

WARNING: Use at your own risk!

**Slayer** is an item that activates and deactivates Slayer Mode on Professional Mode worlds only. Slayer is always used at anytime anywhere. Upon using the item, the message will appear in the chat saying "Slayer is active, Your world is powerfully nightmarish!". and the mode makes bosses much more ludicrous. There will be Slayer Mode-exclusive loot dropped by some bosses in that mode. It is crafted at a Hellish Altar and has no ingredients at all.

## Dialogue

When activated

* "Slayer is active, Your world is powerfully nightmarish!"

When deactivated

* "Slayer is inactive, Your world is back to Professional!"

## History:

* 12.00: Introduced
* 15.55.00: Edited dialogue
* 21.00.0: Now crafted at a Hellish Altar

## See Also

* Devil's Crown, an item that permanently activates Expert Mode.
* 666, an item that permanently activates Professional Mode.
Water Spirit Trophy

The **Water Spirit Trophy** is a trophy dropped by the Water Spirit. It appears to be a bottle full of blue, glowing energy of the same colour as the spirit itself mounted to a wooden plaque. It can be placed on the wall similar to a painting, and gives off a faint blue light.

## Trivia

* This and the Solar Wyvern Trophy are the only Trophies or Painting to emit light.
Water Sword

The **Water Sword** is a Pre-Hardmode melee weapon. It is not crafted at all, and is found in Water Chests or dropped by the Water Spirit boss at a 100% chance. When used, it shoots a water projectile that pierces 3 enemies, dealing only 7 damage. However the projhectile is homing,so it isn't entirley useless.

## Notes

* The water projectile only deals a small 7 damage, but the blade deals double the damage.
* It is dropped by they Water Spirit, or can be found in Water Chests on the Ocean biome.
De:Alkali

Ausgezeichneter Elektolyt für handgefertigte Batterien. Mit der richtigen Fertigkeit kannst du Alkali aus den Trümmern extrahieren, fast ohne vergiftet zu werden.

## Alkali

### Lösung

Kann man mit einem Greifer von Alkali-Vorrat absammeln.

### Enzyklopädie Eintrag

Wenn Rauch aus einem Asteroiden kommt, dann brät entweder jemand ein Shish-Kebab, oder das sind Fragmente eines alkalischen Generators. Du musst einen Greifer nehmen und ihn tiefer in die Trümmer des Generators schieben, um das Alkali in den benötigten Mengen zu extrahieren. Das extrahierte Alkali wird in speziellen Beuteln aus Einhornhaar oder Ähnlichem gelagert.

Position: Asteroid

Erhalten via: Greifer

Zurück
Solar Vortex

The **Solar Vortex** is a Revenge Mode magic weapon that works like the Razorblade Typhoon. When used, The Solar Vortex fires 6 yellow razor wheels that deal insane damage. Like the Razorblade Typhoon's projectiles, The Solar Vortex's projectiles bounce off walls.

## Crafted With

* 1x Razorblade Typhoon
* 500x Solar Fragment
* 500x Vortex Fragment
* 50x Sun Fragment
* 50x Sun Bar
* 25x Bottled Lava
* 3x Sunfury

## Notes

* It can be used for enemy crowds, or multiple boss fights.
* The solar wheels last for 6 seconds.

## History

* 10.00: Introduced
* 21.19: Sprite updated, damage buffed
Tools

This article lists of all tools that have been added in the Spectra Mod.

## **Pickaxes**

### Pre-Hardmode

* Grave Pickaxe
* Hatred Pickaxe
* Earth Pickaxe
* Brick Crusher
* Moon Pick
* Stone Splitter
* Glass Pickaxe
* Dirt Pickaxe
* Upgraded Copper Pickaxe
* Ocean Pickaxe

### Hardmode

* Earth Drill
* Clown Pickaxe
* Glass Drill
* Super Drill
* Pavement Pickaxe
* Tile Cracker
* Titanium Greatpickaxe
* Dawn Pickaxe
* Dusk Drill
* Hard Drill
* Mushroom Borer
* Spore Pickaxe
* Lihzahrd Drill

### Revenge Mode

* Revenge Drill
* Cavern Drill
* Nature Pickaxe
* Planetoid Pickaxe
* Stone Crumble
* Solar Pickaxe
* Oblivion Drill
* Armageddon Pickaxe
* Block Drill
* Boredrill
* Terrain Blaster
* Super Ocean Pickaxe
* Lava Drill
* Sirius Blaster
* Abyssal Drill
* Godly Pickaxe
* Death Drill
* Legendary Drill

## **Both**

### Pre-Hardmode

* Earth Draxmer
* Glass Hamaxe

### Hardmode

* Corrupted Hamdrax
* Crimsoned Hamdrax
* Hallowed Hamdrax
* Jungle Hamdrax
* Shroomite Hamdrax
* Spectre Hamdrax
* Spore Draxmer
* Dawn Hamaxe
* Dusk Hamaxe
* Ocean Hamdrax
* Terrain Crumble

### Revenge Mode

* Darkblood Hamdrax
* Darkblood Draxmer
* Nature Hamaxe
* Planetoid Hamaxe
* Darkblood Hamaxe
* Daffodil Hamaxe
* Fish Hamdrax
* Oblivion Hamdrax
* Armageddon Hamdrax
* Lihzahrd Hamaxe
* Judgement Hamdrax
* Slayer's Hamdrax
* Death Hamdrax
* Godly Hamaxe
* Legendary Draxmer
* Godigger

## **Unobtainable**

* Planetoid Chainsaw
* Planetoid Hammer
* Planetoid Drill
* Planetoid Axe
* Nature Chainsaw
* Nature Hammer
* Nature Drill
* Nature Axe

## **Miscellaneous**

### Movement

* Spectral Rod of Magical Discord
* WIP

### Affects growth

* Pure Water
* WIP

## **History**

* 10.00: Introduced
* 13.00.0: More pickaxes added
* 15.55.00: Halloween Pickaxe introduced
* 16.00.08: More specific tools added
The Slayer God's Ghost

**The Slayer God's Ghost** is a Revenge Mode superboss and is one of the three Ghastly Bosses. It is currently the penultimate boss of Revenge Mode, typically known as the penultimate boss of Spectra Mod. It is considered to be one of the most difficult, formidable, and powerful superbosses of Spectra. The Slayer God's Ghost is considered to be the much stronger and powerful version of his previous, weaker entity, Slayer God. Instead of being the trio boss fight, it has no other entities, unlike the normal Slayer God, however, The Slayer God's Ghost is the only one that can be challenged.

## Stats

### The Slayer God's Ghost

* 8,999,999 / **9,999,999** / **17,200,000** / **33,000,000** / **198,000,000**  (head)
* 6,896,000 / **8,954,000** / **11,250,000** / **18,888,890** / **113,333,340**  (saw, vice, cannon, laser cannon, flamethrower, hand)
* 6,000  (all parts)
* WIP

## Quotes

### Summoning

* "*YOU HAVE AWOKE THE GOD'S GHOST!!!*" - (When first summoned)

### Progression

* "*YOU WILL NOT LAST A SECOND*" - (When The Slayer God's Ghost starts to shoot projectiles)

### Defeating

* "*CURSE YOU!!!*" - (When defeated for the first time)
* "*YOU CANNOT SLAY A GOD!!!!!!!!!!!!!!!*" - (When using an overpowered weapon or something that deals infinite damage)

### Losing

* "*YOU LOST!!!!!!!!!!!!!!!!!!*" - (When the player dies for the first time)

## Notes

* The Slayer God's Ghost acts much like the normal Slayer God, but stronger, and powerful.
* It is one of the three (3) Ghastly Bosses.
* Its only drop is Death Coins.
* Unlike the ordinary Slayer God, The Slayer God's Ghost does not have any multiple phases at all.

## Trivia

* The Slayer God's Ghost is considered to be the much powerful version of the normal Slayer God.
	+ However, it is ***not*** split into 3 bosses at all and is the only one.
* The sprite is Slayer God's ghost, which almost looks faded in opacity.
* It will be removed in a future update.
Raketen-Staubsauger

Der Staubsauger ,,Rakete" wurde zu einem schnellen Transportmittel. Der verstorbene Ingenieur verdient es, eine Art Auszeichnung zu erhalten, da er effektives Beschleunigungssystem mit in den Staubsammler gepumptem Sauerstoff entwickeln konnte.

## Raketen-Staubsauger

### Cost to buy

Aluminum x 4 Generator x 1 Kompensator x 1 Lycoplasma x 1

### Lösung

Foschungstisch:

oder

* 1. Der Bauplan der neben dem Asteroiden Prototyp Staubsauger schwebt.
* 2. Ein Staubsauger im Gang innerhalb vom des Linienschiff-Servicemodul neben dem Fahrender Ritter Trümmer .
* 3. Ein Staubsauger im Flur innerhalb des Mayo-Transporters muss man durch die Mayo schwimmen im Bereich  Trümmer in gefrorener Mayo .

### Enzyklopädie Eintrag

Der leistungsstarke Motor des ,,Raketen"- Staubsaugers, ein großer Staubsammeltank und die geniale Ideen des kranken Ingenieur bildeten die Basis für eine einzigartiges Fahrzeug. Das Einzige, was schneller sein kann als die ,,Rakete", ist eine persönlicher Shuttle. Nichts ist jedoch vergleichbar mit seiner Manövrierfähigkeit.

Position: keine

Benötigt für: Bewegungsbeschleunigung

Erhalten via: Herstellen

Zurück
Vanilla Event Additions

Spectra adds new drops, enemies, and mechanics to existing vanilla events. This page is WIP.

They are all listed here:

## Blood Moon

Blood Moons can be summoned by using the Blood Moon Tablet, or the Blood Moon Potion. When Slayer God has been defeated, All enemies during a Blood Moon has a chance to drop Blood Pieces, which are used for crafting several blood-tier items.

### Drops

* Blood Piece (Post-Slayer God)

There are also some additional enemies that add to the Blood Moon event:

* Zombie Slayer
* Dark Drippler
* Demon Zombie
* Slayer Skull
* Earth Worm
* Slain Pig
* Undead Skeleton
* Helmet Zombie

## Goblin Army

There are some new additions to the Goblin Army:

### Drops

* Goblin Helmet

There are also some additional enemies that add to the Goblin Army event:

* Goblin Rocketeer
* Goblin Slayer
* Shadowflame Ball

## Rain

Rain can be toggled by using the Nimbus Pearl tool. After Moon Lord has been defeated, Flying Fishes will have 25% increased health.

### Drops

* Flying Fish Fins
* Terrestrial Tear
* Giant Flying Fish Banner

There are also some additional enemies that add to the Rain event:

* Giant Flying Fish

## Sandstorm

Sandstorms are summonable by using the Sand Fragment item. Several new enemies are added to the event.

### Drops

* Vile Fragment
* Vicious Fragment
* Sparkling Fragment
* Ebonsand Elemental Banner
* Crimsand Elemental Banner
* Pearlsand Elemental Banner

There are also some additional enemies that add to the Sandstorm event:

* Ebonsand Elemental
* Crimsand Elemental
* Pearlsand Elemental
* Tumble Slime

## Blizzard

Blizzards are summonable by using the Chill Artifact item. Several new drops are added for the event.

### Drops

* Blizzard Shard
* Oversized Snowball
* Boreal Stick
* Frigid Dagger
* Frigid Artifact
* Frigid Mushroom
* Giant Snowball Banner
* Frigid Slime Banner
* Ice Moth Banner
* Ice Hornet Banner

There are also some additional enemies that add to the Blizzard event:

* Giant Snowball
* Frigid Slime
* Ice Moth
* Ice Hornet

## See Also

* Events (events that apply to Spectra Mod)
Unlucky Gravestone

***Revenge has come for your soul!***

This article pertains to stuff that is only obtained or spawned in Professional Mode worlds.

The **Unlucky Gravestone** is an early Pre-Hardmode Professional Mode-exclusive accessory dropped by The Grave Robber at a 100% chance only in Professional Mode.

## Unlucky Gravestone

### Tooltip

Now makes night creatures friendly and passive!Professional

### Dropped By

**The Grave Robber** **(at 100% chance)**

When equipped, The Unlucky Gravestone now makes zombies and demon eyes passive and they won't attack the player anymore.

## History

* 10.21: Introduced
* 15.55.00: Now a material in Royal Gravestone