Haldir

* Portrait
* Bow
* Sword
* Armoured
* Armoured (Bow)

"The world is indeed full of peril, and in it there are many dark places; but still there is much that is fair, and though in all lands love is now mingled with grief, it grows perhaps the greater."
—Haldir

Haldir was the brother of Rumil and Orophin and was a captain of the Marchwardens in service to Lady Galadriel and Lord Celeborn of Lothlórien. He patrolled the golden wood and protected it from evil which dared enter its sacred realm. During the War of the Ring, Haldir escorted the Fellowship of the Ring from the borders of Lothlórien to Caras Galadhon, where they were received by the Lord and Lady of Light. Afterwards, Haldir remained in Lothlórien, which he helped defend against the invading hordes of Dol Guldur. It is likely that he marched to Dol Guldur with Celeborn and helped in the cleansing of its evil.

## Abilities

**Gwedhanar** - Modifier Type: Leadership. Orophin and Rumil gain +10% damage and +5% experience gain. Passive ability.

**Toggle Weapon (R)** - Left click to toggle between bow and sword.

**Level 3:** **Marchwarden of Lothlórien (T)** - Haldir guides allied units from one location on the battlefield to anywhere on the map. Does not work on siege units. Left click icon, then left click on target units, then left click on pathable location.

**Level 6: Captain of the Galadhrim (C)**- Modifier Type: Leadership. Nearby allies gain +33% damage and +20% armour. Passive ability.

Modifier Type: Level. Haldir dons his heavy armour and gains 25% armour increase. Passive ability.

Modifier Type: Spell. Nearby units gain +50% damage and +15% speed for 30 seconds. Left click to activate

**Level 10: Last Stand (V)** - Haldir regains half of his health. Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds. Sword: Haldir gains +100% armour, loses -25% damage for 20 second. Haldir cannot toggle weapon for the duration of the power. Left click to activate.

## Upgrades

**Gifts of Lórien** - Captain of the Galadhrim grants resistance to knockback and trample

## Strategy

Haldir is a versatile hero that can attack from both range or in melee - he can pick enemies off from a distance and if they manage to close the distance he can toggle his sword and continue fighting. Players should consider recruiting Haldir if they also have Rumil and Orophin on the field because he grants them additional damage and experience gain so that they are more effective in combat. **Marchwarden of Lothlórien** is incredibly useful to make quick escapes from battle whilst taking as few casualties as possible - escorted units are simply teleported to the target location. **Captain of the Galadhrim** allows Haldir to buff nearby allies, which is beneficial for a variety of units at all stages of the game. The ability can also be used for temporary buffs to maximise an army's offensive potential. Finally, **Last Stand** is best used when Haldir is at relatively low health, as it increases the time he spends in combat. Depending on his weapon, it either allows Haldir to act as a glass cannon from afar to kill strong targets or to maintain a support presence on the front line from as long as possible. Like all Lórien heroes, Haldir can be upgraded by the Gifts of Lórien spellbook power, granting him additional support capabilities when activating **Captain of the Galadhrim**.