Weapons

**Introduction**

Weapons are the main lines of defense against the endless hoards that infest Evans City and are your only friend in this hellish world.

What is listed below is he strength's and weakness's of each weapon in RotD and RotD 2.

**Road of the Dead**

* There's only one weapon which is a Snub-nose Revolver which has only two upgrades to its ammo capacity

**Road of the Dead 2: Lost Guns**

Road of the Dead 2 features a much broader arsenal than the first game, with 10 different weapons to choose from. Each weapon has upgrades to its damage, accuracy, and capacity, alongside upgrades each weapon can level up its aiming, handling, and reload speed.

* **Pistol**

The pistol has unlimited ammo and is the starting weapon for both Characters, it is a jack of all trades weapon, dealing a decent amount of damage with a very fast reload speed at higher levels of the reload speed attribute, recommended for single close-range targets and clingers. **DO NOT USE AGAINST MULTIPLE MUTANTS.**

**Diane's weapons**

* **Shotgun**

The shotgun is Diane's second starting weapon. The shotgun is a low-accuracy weapon that fires multiple low damage bullets per shot. The shotgun is a very reliable weapon for dealing with short-range enemies and clingers, it is not recommended for large groups of enemies or distant enemies.

* **Compact SMG**

 The compact SMG is the first weapon you can buy for Diane using RP. The compact SMG is a short to mid-range weapon with a high fire rate and large capacity but low-accuracy and high recoil, it exceeds in short range encounter and clingers. It is not recommended for distant enemies.

* **Assault Rifle**

The assault rifle is the second weapon you can buy for Diane using RP. The assault rifle is a short to mid-range weapon with high-accuracy and low spread and can be used as a long range weapon at higher levels of the aiming attribute. The assault rifle excels at short-range and mid-range with burst fire, not recommended for large groups of enemies.

**Cocheta's Weapons**

* **Assault SMG**

The assault SMG is Cocheta's second starting weapon. The assault SMG is a high-accuracy and high capacity weapon with high fire rate and low spread. The assault SMG is a short to mid-range weapon and can be used as a long-range weapon at higher levels of the aiming attribute, it exceeds at killing small groups of enemies at close-range and clingers, not recommended for large groups of enemies.

* **Auto Shotgun**

The auto shotgun is the first weapon you can buy for Cocheta using RP. The auto shotgun is a low-accuracy weapon that fires multiple low damage bullets per shot. The auto shotgun exceeds at close-range encounters and clingers, not recommended for distant targets and large groups.

* **LMG**

 The LMG is the second weapon you can buy for Cocheta using RP. The LMG is a high fire rate and high capacity weapon that dishes out large amounts of damage but with low-accuracy and high spread. The LMG is the ultimate panic weapon when swarmed by the undead as its high damage, fire rate, and capacity mean dealing with enemies that are in your face is a piece of cake, not recommended for long-distance enemies. It can be overpowered at max upgrades and levels. Good for dealing with mutants.

**Mounted Guns**

The mounted gun is a fifth gun option which can be used by both Diane and Cocheta.

* **Mounted MG (Mounted Machine Gun)**

The mounted gun is a 500-round gun that fires from the top of your vehicle, meaning you have to switch to manual weapons to kill clingers. It deals high damage and is effective at most ranges. It is good for taking down helicopters and large vehicles easily. The gun also has a cooldown to how much rounds you can fire, and in custom campaigns can only be used for a short time, as the cooldown bar doesn't go down. This upgrade costs 1250 RP to install.

* **Rocket Launcher (also mounted)**

Like the mounted gun, this fires rockets from the top of your vehicle and can do heavy amounts of damage to pretty much everything, and is effective for taking out large crowds. Again, does not work on clingers. Great for taking out mutants, helicopters, semi trucks, you name it. It has 30 rockets unless you have infinite ammo, which is self explanatory. Upgrade also costs 1250 RP. If you are on a custom campaign, i would stick to this weapon as offense.

**Trivia:**

* The Pistol is a Beretta 92/M9 handgun used by both Law Enforcement and militaries around the world including the US.
* The Shotgun is most likely a Remington 870 pump-action shotgun. For some reason, the productions used this shotgun instead of the real-life Benelli M4 shotgun which is used by the US military in reality.
* The Compact SMG is a Ingram MAC-10 SMG.
* The Compact SMG is shown as a closed-bolt weapon rather than its real world open-bolt design.
* The Assault Rifle is an automatic M16A3 Assault Rifle used mainly during the war on terror since 2000’s, which is the improved variant of its predecessor M16A2. However, currently it has been replaced by the M16A4 in the US Army.
* The Assault Rifle is missing its charging handle.
* The Assault SMG is a H&K MP5.
* The Auto Shotgun is a Frachie SPAS-12 duel-mode shotgun with a folding stock. However, it is unknown why it is used by Diane Roseworth, since it was only used by the Italian military.
* The LMG is a M60 machine gun used mainly during the Vietnam war, Gulf war, and other numerous conflicts. It is still used by many militaries in the world and in the US by the Navy SEALs.
* The LMG has no visible way to feed the LMG's box of ammo into the weapon
* The Rocket Launcher uses the same missiles that the hellfire apaches use.