Changelogs (2023)

**2023** 2022 2021 2020 2019 2018

Changelogs here from 2023 are copied from the Corporate Clash website. Information has been copied to allow for links to be added to wiki pages.

## v1.5.2 BETA (October 29th, 2023)

**Bugfixes**

* Fixed an issue which caused eyelashes to sometimes disappear from a Toon's head.
* Minor text fixes.

## v1.5.1 BETA (October 21st, 2023)

**Bugfixes**

* We've disabled using other Toons' phones in their estates while we investigate a server crash related to this.
* Fixed an issue where Trick-or-Treating's pumpkin rewards was not the one introduced in 1.5.0.
	+ To get the newest "Yarr and Harr" Pumpkin Head Cheesy Effect, go back to any shopkeeper on the Trick-or-Treat list and trick-or-treat them
* Fixed an issue where the Type-a-Name panel was not rejecting some invalid characters from being submitted.

## v1.5.0 BETA (October 20th, 2023)

**Holidays**

* Elphabat and Hexadecimal have once again returned to Toontown, along with Trick-or-Treating, some Spookiness, and brand new accessories!
	+ Be sure to check out Elphabat's shop for the Ghost Pirate and Toon Spy outfits!
	+ Earn Batcoins and Materials by participating in a variety of activities across Toontown to unlock special exclusive cosmetics!
	+ Manager bosses drop bundles of Materials during the event.
	+ You can also create Materials by Shkrafting with your extra Jellybeans!

**Surrender**

* For groups of size 5 or more, surrender votes now only require all but one Toon to vote in favor instead of requiring a unanimous vote.

**Tweaks**

* Upgraded Panda3D, our game engine, to the latest version.
	+ Racing physics has been improved.
		- For this reason, we've decided to clear the Racing Leaderboards. Go set new records!
	+ Golf balls should now veer off course less.
	+ Anti-aliasing will now attempt to use the highest multisamples values the GPU can provide.
* Made a few performance tweaks to our servers.
* Increased the next floor timer in Cog Golf Courses from 15 seconds to 30 seconds.
* Type-a-name should now give Toons more useful information on why their name was denied.
* Removed the requirement for restarting in order to toggle Anti-aliasing.

**Bug Fixes**

* Fixed an issue that would cause the "Hop Off" button on elevators to sometimes not function correctly.
* Fixed some attack phrases not appearing during the Overclocked C.L.O. fight.

## v1.4.5 BETA (September 18th, 2023)

**Tweaks**

* Added additional debugging tools related to some ToonTasks not advancing properly.
	+ If you encounter this issue, please press Shift+F1, then send your game logs to support@corporateclash.net!

**Bug Fixes**

* Fixed an issue where Toons could use the /tp Shortcut to teleport to outside of the Playground while sad.
* Potentially fixed a district reset related to battles.

## v1.4.4 BETA (September 7th, 2023)

**Battles**

* Hovering over the battle timer will now display the number of rounds you've been in the fight.

**Regional Managers**

* The Gatekeeper is ordering a defensive formation!
* The Rainmaker has slightly dried off her tears.
* The Witch Hunter stands ready to trial!
* The Multislacker's Foremen appear to be taking notes from him.
* The Major Player added brighter spotlights to the show! If you'd like a more in-depth look at the Manager changes, as well as the thought process behind them, click HERE.

1.4.4 Manager Changes

**Gatekeeper**

We felt that Gatekeeper was overall in a good spot, but we wanted to give non-Zap Gags some more opportunity to shine in this fight. We also wanted to encourage players to stack up damage bonuses on the Cogs for slightly longer before destroying them.

* Changes to Gatekeeper
	+ HP: 1300 -> 1200
	+ Core Competency Health Bonus: +80 -> +100

**Rainmaker**

While Rainmaker needed some adjustments in v1.4.0 to scale the fight properly with the introduction of Unites to her fight, it was a little overtuned. Our aim here is to bring the difficulty back down to the intended level, as well as remove some potentially unfair moments in the fight.

* Changes to Rainmaker
	+ Dodge Rate: 40 -> 35
	+ Cog level range: 7-10 -> 7-9
	+ HP: 2500 -> 2700
	+ Inversion no longer heals Rainmaker
	+ Storm Cell:
		- Starting damage value: 34 -> 36
		- Per Gag damage subtraction: -3 -> -4
	+ Cogs will no longer attack after Rainmaker hits 0 HP.

**Witch Hunter**

For Witch Hunter, we felt that Bewitched's 20% damage boost wasn't enticing enough to hit him during the Mob Mentality turn, so we increased it to 30%. To compensate for and encourage quicker strategies utilizing this boost, the starting defense value of Will of the People was slightly increased.

* Changes to Witch Hunter
	+ Bewitched Toon damage boost: 20% -> 30%
	+ Will of the People Starting Defense: 40% -> 50%

**Multislacker**

The added randomness with overlapping Foreman abilities and buffs was helpful to the fight's overall replayability, but the Union Bust foreman was consistently much more difficult to create a strategy to take out than sets without this foreman. This change should bring the Union Bust foreman more in line with the others.

* Changes to Multislacker
	+ The Union Bust Foreman will now wait 2 rounds to commence Union Busting instead of 1.
	+ Factory Foremen Dodge Rate: 60 -> 55

**Major Player**

This fight, while more interesting and engaging overall, acted as a sort of brick wall for players at the intended difficulty level. These changes are intended to allow players more room to take advantage of Viral Sensation and the Star of the Show damage boost to take out the Major Player more efficiently. Additionally, we wanted to minimize some scenarios where the random buffs could be particularly mean if a bad set was chosen, such as when getting multiple Cogs with lure immunity.

* Changes to Major Player
	+ Dance Partners round cycle: 4 rounds -> 5 rounds
	+ Toon Star Boost: +10 -> +15 per defeat
	+ Only one Lure immune Cog may be on the field at any given time
	+ Viral Sensation damage boost: +40 -> +60
	+ Flat Damage Down value: -30 -> -50
	+ Cogs attacking via the Guest Verse ability will now have 90% accuracy for single target attacks and 80% accuracy for group target attacks.
	+ Star of the Show Starting Damage (Phase 2): +15 -> +20

**Picnic Games**

* Toons can now offer to declare a Draw in Chess.
* Improved server-side performance for Chess.
* Fixed various softlocks and crashes related to Picnic Games.

**Bug Fixes**

* Fixed an issue that allowed Toons to use fires and sues on insured Cogs.
* Fixed a bug that would restrict Unite usage on the turn Monsoon triggers in the Rainmaker fight.

## v1.4.3 BETA (August 12th, 2023)

**Clubs**

* Club Members can now see who has donated Jellybeans to the Club!
	+ Data recording for who has donated starts after this release.

**Bug Fixes**

* Fixed a long-standing issue where Clubs could not re-equip bought cosmetic items.
* Fixed a district reset related to ToonTasks.
* Minor text fixes.

## v1.4.2 BETA (August 9th, 2023)

**Counterfeits**

* Counterfeit rewards from the C.F.O. battle have been increased from 12 base to 16 base.
* C.F.O. reward boosters now give +4 more Counterfeits each instead of +3.

**ToonTasks**

* Defeating the Overclocked C.L.O. will now count for progress for standard C.L.O. ToonTasks.

**Bug Fixes**

* Fixed a major crash in Golden Gear and Diamond Dynamo Cog Golf Courses.
* Fixed a crash when going sad to Rainmaker's Storm Cell attack.
* Fixed various client crashes and district resets related to Surrendering during a Cog Boss battle.
* Fixed a crash that could occur during the Overclocked C.L.O. after a Toon went sad while fighting Stenographer.
* Fixed a minor visual issue that would cause Gags to use the wrong background color after the Counterfeit menu was opened if they would not gain experience.
* Fixed an issue that would sometimes cause the Group Tracker tutorial notification to not show up properly.
* Fixed the name of the Public Relations Representative when shown through Discord RPC.
* Minor text fixes.

## v1.4.1 BETA (August 5th, 2023)

**Bug Fixes**

* Fixed a crash with sitting on the chair in an O.C.L.O. battle.
* Fixed a crash when a player tries to play TOONO more than once in a row.
* Fixed a crash with using a Unite in Rainmaker on the round of defeat.
* Minor text fixes.

## v1.4.0 BETA (Hotfix August 4th, 2023)

**Bugfixes**

* Fixed a crash related to fishing in the streets.
* Fixed a crash when a player runs from a Mouthpiece battle then rejoins the same battle.
* Fixed an issue where the Surrender button was being shown in the Toontorial.
* Minor text fixes.

## v1.4.0 BETA (August 4th, 2023)

**Boss Rewards**

* Unites are now awarded from all bosses in addition to their exclusive reward. Unite rewards are as follows:
	+ V.P.: 2 Unites
	+ C.F.O.: 2 Unites
	+ C.L.O.: 4 Unites
	+ C.E.O.: 4 Unites
	+ Overclocked C.L.O.: 7 Unites
	+ The only way to increase Unites given by Cog Bosses is the Surplus Sunday boss reward boost, which will increase Unite rewards by +1.
		- In other words, Boosters do not increase Unites given.
* For the C.F.O., a new boss reward has been added: Counterfeits!
	+ These allow you to forge a Gag, adding +1 to its quantity in your Gag pouch. They can be used once per battle for each Gag.
	+ Forging a Gag does not take up your turn.
		- For example, you could choose to Forge a Wedding Cake and use a Boulder in the same turn.
	+ The number of Counterfeits used is equal to the forged Gag's level.
	+ For Manager fights that allow the use of Counterfeits, we've adjusted the cooldown to help this reward not be too powerful for lower tier fights. Cooldowns will function as follows:
		- The highest level Gag allowed in the fight will have a cooldown of 2 turns.
		- The second and third highest levels will have a cooldown of 1 turn.
		- Level 8 Gags will always have a cooldown of 3 turns and level 7 Gags will always have a cooldown of 2 turns.
		- For Gags not listed, they will have no cooldown to Forge in battle. However, you can still only Forge each Gag once per battle.
* Gag-Up Unites have been removed.
	+ Existing Gag-Up Unites will be converted into Counterfeits. Toons will gain 4 Counterfeits for every Gag-Up Unite they currently own.

**Bossbot HQ**

* Cog Golf Courses have been shortened!
	+ The Front Three -> Silver Sprocket Course, with 2 floors.
	+ The Middle Six -> Golden Gear Course, with 4 floors.
	+ The Back Nine -> Diamond Dynamo Course, with 6 floors.
	+ These courses should award around the same Stock Options as the courses they replace.
* The Bossbot HQ Courtyard and the Cog Golf Courses have received a new suite of music!

**Surrender**

* In battles where Toons can't normally run away, there is now a "Surrender" button!
	+ Pressing Surrender will initiate a vote among the group.
	+ If all members of the group vote to surrender, then the group will collectively flee the battle.
	+ In department bosses, all members on both sides of the battle must vote yes to surrender to be able to flee.

**C.L.O.**

* The damage value of Trap Gags in the active round have been slightly increased.
	+ Quicksand: 90 -> 115
	+ Trapdoor: 140 -> 160
* The C.L.O. will now land in a random position after falling through a Trap instead of always landing in the middle of the arena.
	+ A large indicator has been added to indicate where the C.L.O. is about to land.
* The C.L.O. has borrowed a weaker variant of the Defense Specialists from the Overclocked C.L.O. fight to prevent constant stunlocking.
* Department Experience gains in the C.L.O. fight have been moderately increased.

**Overclocked C.L.O.**

* Various balance changes have been made the Overclocked C.L.O. fight to make it more engaging, including moderate balance changes to the Litigation Team.
* The randomized drop location that was added to the standard C.L.O. fight has also been added to the Overclocked C.L.O.
* Three brand new loot drops have been added to each member of the Litigation Team!
	+ Each manager will drop their respective sticker, as well as two returning drops from the Break the Law event.
		- Some of these returning drops have received updated looks and names.
	+ Toons will have a chance to earn drops from all four managers each time they complete the Overclocked C.L.O. battle, regardless of what managers they fought.
* Our Content Design team is aware that the achievement "Defeat the Overclocked C.L.O. with two Toons or less" is currently realistically not achievable with this update.
	+ We have plans to address this achievement at a later date.

**Regional Managers**

* The Kudos managers have some new tricks up their sleeve!
* Major
	+ Gatekeeper has put up her defenses!
	+ Bellringer's work environment has gotten bombastic!
	+ Mouthpiece has begun sharing her freshly baked cookies for all to enjoy!
	+ Multislacker is just a little bit lazier than before.
	+ Major Player is now switching up his show routine.
* Minor
	+ Firestarter has simmered down a little... sort of.
	+ Rainmaker is feeling a little more sad than usual.
	+ Witch Hunter has slightly re-sharpened his previously double-dulled pitchforks.
	+ Plutocrat and his lackies are now generating 15% more dough through money laundering and pizza sales!
	+ Chainsaw Consultant's firmware has been updated to the most recent version.
	+ Pacesetter has tuned a singular string on his guitar.
* With Unites being awarded from all department bosses, Unites are now available for use in Bellringer and Rainmaker's fights.

**Mezzo Melodyland**

* The Mezzo Melodyland playground has gotten a visual Toon-Up!
	+ For Content Pack creators: The playground, props, and the Toon HQ have been repalettized to allow for more customization and better performance.
* The spinning piano in the playground no longer spins around.
	+ In its place, some fancy drum trampolines have been added to make it easier to jump up to the outer ledge of the playground.
	+ Relevant Tasks and rewards that previously relied on the piano have been updated to utilize the new drum trampolines.

**Gag Accuracy**

* Gag accuracy now works off of a soft cap system.
	+ Accuracy will soft cap at 95% (except Drop, which still soft caps at 96%.)
	+ After the soft cap, accuracy bonuses will still add towards your final accuracy, but at 1/10th effectiveness.
		- For example, a Throw Gag with an overall accuracy of 100% will result in a final accuracy of 95.5%.
	+ Accuracy will hard cap at 99%. This value can be reached at 135% overall accuracy for most Gags, and 126% overall accuracy for Drop Gags.

**Cog Buildings**

* Cog Buildings no longer award double Merits when completed during a Cog invasion.

**Groups**

* Toons will now receive a notification that outlines the Group Tracker and how to use it when they are about to fight the Derrick Man as part of the Toontown Central Taskline.
* Toons will now properly be given a warning dialogue box when attempting to leave an area that would cause their Group to disband as the owner of the Group.

**Daily Tasks**

* You'll now only receive 1 Daily Task a day as opposed to 3.
	+ You can still store up to 3 Daily Tasks total.
* Daily Tasks have had their gumball reward increased to 150!
* Daily Tasks should now be a bit more difficult across the board.
* Added in extra sanity checks to ensure rerolling your Daily Task doesn't result in the same Task again.

**Clubs**

* For the most dedicated Clubs, member capacity upgrades up to 75 are now available for increasingly exorbitant prices.
* Club Task difficulty, reward, and reroll price will now take into consideration members who have recently left the Club.

**Discord Rich Presence**

* Discord Rich Presence has received a major refresh!
	+ You should notice more locations and many updates to previous locations to reflect the current state of the game.

**Miscellaneous**

* Added a dialogue box to indicate that Clothing Shops are not currently available.
* Added the "/volume current" Shortcut to list current music and sound effect volumes.
* The Unite button will now have a Content Sync icon to indicate that they are not available during synced fights.
* Updated the visuals of the C&D and Pink Slip icons.
* Damage number text will no longer be darkened by environment color scaling, such as in the Major Player fight.
* Toons who are AFK in battle will now have a label above their Toon panel to indicate as such.
* Waiters in the C.E.O. battle now wear white suits, while executive waiters will wear the previous black suits.
* The Pet Shop exteriors in most playgrounds have been touched-up and graphically optimized.
	+ For Content Pack creators: All Pet Shop exterior textures can be found in the respective playground's folder within the phase files.
* Most street tunnels have recieved various visual and performance touch-ups.
* Streets have received some minor optimization tweaks.

**Bug Fixes**

* Fixed some major cleanup issues with visual effects in battle.
* Fixed an issue that would cause Reward Cooldowns to not properly apply visually when using an IOU, C&D, or Pink Slip.
* Fixed cannons from using Pink Slips sometimes not cleaning up properly.
* Fixed an issue that would sometimes cause the clouds to stick around from the Monsoon phase of the Rainmaker fight.
* Fixed some audio issues that could occur after going sad in the Witch Hunter fight.
* Fixed a visual bug related to Multislacker's Hypertask.
* Fixed a rare crash when going sad in the Chainsaw Consultant's fight.
* Fixed an issue in the "Snowglobe Emergency!" Kudos Task where the Task asks the player to visit the wrong shopkeeper.
* Implemented another fix for strange Toon dropshadow desync issues.
* Fixed multiple visual bugs with one of the Lawfice room layouts.
* Fixed fog sometimes disappearing from the Bossbot HQ Courtyard.
* Fixed the wrong battle music playing in the Cashbot HQ and Bossbot HQ courtyards after finishing a facility.
* Minor text fixes.

## v1.3.2.7 BETA (June 28th, 2023)

**Outfits**

* Added a brand-new outfit: The Cybertoon Suit!
	+ Keep an eye on our blog for more details on how to get this exclusive outfit!

**Bugfixes**

* Fixed an issue causing a crash when receiving a system message while on the Pick-a-Toon screen.

## v1.3.2.6 BETA (June 12th, 2023)

**MAYpril Toons'**

* The MAYpril Toons' Month event is now over - thank for playing!
* No minor text fixes.

## v1.3.2.5 BETA (June 10th, 2023)

**Pride Month**

* To celebrate Pride Month this year, we've released a new collection of Pride flag themed hairbows and bowties!
	+ Keep your eyes peeled our on Social Media to find out how to redeem it!

**Tweaks**

* Polished the visuals of the skybox while inside of Cog Buildings.
	+ The skybox in Drowsy Dreamland's building will no longer spin.
* Tweaked the visuals of the Chat Shortcut interface.
* The Groups tab of the chat box will now clear out previous messages when joining a new group.

**Bugfixes**

* Fixed various crashes with instance Manager fights that could occur if a Toon disconnects during the instance's introduction/epilogue cutscenes.
* Fixed various visual issues with overlapping GUI elements while racing, golfing, or on the Trolley caused by the activity Experience Bar.
* Fixed misplaced Jellybean jars in the Kart Shop interface.
* Fixed the total sell value of the fish bucket not respecting currently active boosters when in the Fisherman interface.
* Fixed Investigate task objectives not properly showing their indicator on the street map.
* Fixed a rare crash with the battle interface.
* Fixed various actions that could trigger unintentionally while typing in the chat box while golfing and in the C.F.O. and C.E.O. battles.
* Minor text fixes.

## v1.3.2.4 BETA (June 1st, 2023)

**Tweaks**

* Toon Hall has received some minor adjustments!
	+ A secret nameplate is now once again obtainable... can you find it?
* Added new display resolution options in video settings for players with 3:2 and 5:4 monitor aspect ratios.
* High Roller will no longer play the same minigame twice in a row.

**Bugfixes**

* Potentially fixed a longstanding issue with missing/incorrect placement of Toon shadows.
* Fixed an issue with the Gag Switcher on Toon-up Gags.
* Fixed an issue with screenshot saving where it produces an extra dash in the filename.
* Fixed a softlocking issue when jumping.
* Fixed a softlocking issue when timing out on the Picnic Table.
* Minor text fixes.

## v1.3.2.3 BETA (May 19th, 2023)

**High Roller**

* Tons more questions have been added for the Trivia minigame!
* The Puzzle minigame should now be a bit easier. "Impossible puzzles" should also no longer spawn.

**Cog Bosses**

* Reduced the amount of Cogs in the V.P. battle's Skelecog round.

**Gags**

* The base knockback for some Lure Gags have been adjusted:
	+ $5 Bill: 15 -> 25 knockback
	+ $10 Bill: 55 -> 65 knockback
	+ Hypno Goggles: 45 -> 50 knockback
* By popular request, the base damage for the higher-level Squirt Gags have been brought up to some nicer numbers:
	+ Fire Hose: 56 -> 60 damage
	+ Storm Cloud: 85 -> 90 damage
	+ Geyser: 115 -> 120 damage
* Sound's Encore effect has been buffed slightly:
	+ Unprestige Sound: 5% Encore -> 8% Encore
	+ Prestige Sound: 15% Encore -> 16% Encore
* The Drop track has also received some tweaks:
	+ Prestige Drop will now increase damage dealt to Cogs with a negative status effect by 10%, plus 5% for each additional negative status effect.
	+ Grand Piano: 240 -> 250 damage

**Tweaks**

* We've upgraded our version of Panda3D - please let us know if you see any visual bugs that started after the upgrade!
* Our model files are no longer encrypted! See the thread from Sheriff Cranky, our Technical and Community Lead for why we've made this change: Twitter / Mastodon
* "Glitching" Cog effects can now be disabled with the "Reduce Battle Effects" option.

**Bugfixes**

* Various issues with the display of Drop Gags' damage, as well as knockback damage on Lured Cogs, should now be fixed.

## v1.3.2.2 BETA (May 2nd, 2023)

**Overclocked Face the Family**

* Several changes have been made to Overclocked Face the Family...!
	+ A handful of managers have received balance changes and other tweaks based on recent feedback.
	+ Two new managers have made their debut!! They've already settled in nicely and seem to be making friends.
	+ Several more gag and laff barrels have also been added throughout the facility. The laff barrels also heal more!

**High Roller**

* A new outfit is now available as a drop from the High Roller fight!
* Reduced the volume of the sigils in the Major Player's lobby.
* Other small, spoiler-free tweaks.

**Bugfixes**

* Fixed an issue in which Merits would not properly be rewarded from the Find the Family or Overclocked Face the Family.
* Fixed an issue causing Toons to have their max Gag pouch size increased beyond the normal amount when levelling up during a High Roller fight.
	+ Toons who were affected by this issue should have their Gag pouch size returned to normal when they next log in.
* Minor text fixes.

## v1.3.2.1 BETA (April 29, 2023)

**High Roller**

* Various visual & mechanical tweaks have been made to a few attacks found in the fight.
* Fixed a rare disconnect with one of the attacks found in the fight.
* Fixed a visual issue caused by hitting the High Roller with a Throw gag.
* Fixed an issue with using Zap gags in the fight.

**Face the Family**\*All managers in Overclocked Face the Family now have a lower dodge rate.

* Fixed an issue with Overclocked Face the Family not properly giving loot drops.
* Fixed a rare disconnect when trying to lure a certain Mint Supervisor.

**Other Bugfixes**

* Fixed a couple of disconnects relating to group notifications.
* Fixed some issues with sigils not cleaning up properly.
* Minor text fixes.

## v1.3.2 BETA (April 28th, 2023)

**MAYpril Toons**

* MAYpril Toons has come (at the end of April.. sorry about that! You have no idea how much extra paperwork High Roller's generated!)
	+ Hexadecimal and Elphabat have opened up their shops in each playground. Earn Materials and Batcoin to trade with them by doing various activities all across Toontown!
	+ Pizzeria groups will now give out 2x XP until the end of the event! How profoundly generous.
	+ Enjoy all of the festivities (and silliness) MAYpril Toons has to offer until June 11th!

**High Roller**

* The High Roller is in town!
	+ Find his hypeducks, the Low Rollers, in your local Playground to watch the High Roller's High Roller! There are no barriers to join.
	+ Attendees risk winning fabulous prizes. Consult your doctor before attending High Roller's High Roller.
* High Roller
* High Roller

**Find the Family**

* FAMILIAL ACTIVITY DETECTED AT THE SELLBOT FACTORY.
* The Foreman you found last year has found a family. Find them. Find the Family.

**Overclocked Face the Family**\*☢️ RADIOACTIVITY DETECTED AT THE SELLBOT FACTORY. ☢️

* One family wasn't enough for you? Fine.
* A new spin on Find the Foreman has arrived... Can you Face the Family? Forge your way through the Factory fending against dangerous, unstable Cogs.
* Survivors are liable to win fabulous, mass-produced prizes.

**Boredbot's HQ**

* The Chief Operating Officer, colloquially known as Ottoman, has returned!
* Head through the tunnel at the end of Twilight Terrace and have a chat with him. Maybe he'll give you a nice gift for your time!
* The C.O.O. is sporting a new set of voice sounds this year!

**ToonTasks**

* Lowered the building requirement for the Chainsaw Consultant's Kudos Task.

**Gags**

* A certain Lure Gag has received a nudge...!
	+ Presentation: 80% -> 85% accuracy

**Tweaks**

* Using Stickers is now faster and snappier!
* There's also a new option to change how many Stickers are displayed per row on the Chat UI.
* Support has been added for a status effect to go "Inactive"; when an effect is inactive, it won't count down rounds or have any effect.
* The Club President will now be able to use an attack on the same round he uses his "Extra Tip" ability.
* The Head Attorney's "Objection" ability now deals 1/3rd of the combo damage dealt as damage instead of the full combo damage.
* The Battle UI will now properly take into account Untouchable Cogs when using a Squirt or Zap Gag.
* Temporarily removed all Clothing Tailors from the game, due to data corruption issues they cause.

**Bugfixes**

* Fixed an issue causing Toons to sometimes be able to target Cogs that are in an Untouchable state.
* Fixed a bug causing some ToonTask SpeedChat phrases to contain spacing or grammatical errors.
* Fixed a crash in the Toontorial when clicking a certain shiny blue button in your Shtickerbook.
* Fixed a rare crash in the main menu.

## v1.3.1.14 BETA (April 26th, 2023)

**Bugfixes**

* Fixed a rare crash with Cog Buildings.
* Fixed a rare crash with the Districts Page in the Shtickerbook.
* Minor text fixes.

## v1.3.1.13 BETA (Hotfix 7th April, 2023)

**Bugfixes**

* Fixed a common client crash related to Battles.

## v1.3.1.13 BETA (April 6th, 2023)

**Districts**

* We've reworked how the game assigns starting Districts when Toons log in!
	+ The game will now try to place new Toons to the same District until it becomes full, then the game will pick another District to place new Toons into.
		- Each District can currently hold 300 Toons, however this value may change depending on server load balancing and player feedback.
	+ If a District is close to becoming full, Pizzeria groups not in your own District will not show on the Groups Finder.
	+ If a District is full, Pizzeria groups will be automatically disbanded and no new ones will be allowed to be created.
	+ If a District is under severe pressure, Toons will not be able to create any new Groups in the District.

We will be closely monitoring server performance and make adjustments where necessary. Please let us know what you think!

**Bugfixes**

* Fixed several issues with the "A Misty Mystery" Kudos ToonTask.
* Fixed several clipping / placement issues with accessories.
* Fixed an issue where the Districts page not updating after being opened.
* Fixed a desync issue with the Acorn Acres playground theme and the underwater theme.
* Added missing reminder to restart the game when the anti-aliasing option is toggled.
* Minor text fixes.

## v1.3.1.12 BETA (March 25th, 2023)

Bugfixes

* Fixed a longstanding issue with Discord Rich Presence not working properly on macOS.
* Fixed an issue where invasions sometimes do not end correctly.
* Fixed an issue where Toon HQ was not properly notifying Toons that the Cogs are decreasing in numbers.

## v.1.3.1.11 BETA (March 11th, 2023)

Reports

* The reports UI has received some upgrades! This includes some changes that will help the Moderation Team respond to your reports more easily, as well as to clarify various report options and rules.

Tweaks

* "Deliver Jellybeans" objectives in randomly generated Kudos tasks will now require you to visit a random NPC in the neighborhood, rather than turn them in to the HQ officer.

Bugfixes

* Fixed an issue causing some Toons to crash on login due to corrupted tasks.
* Fixed an issue causing a club's member list to be unable to load.
	+ As a side note, sometimes club members still may not appear initially, but doing an action with your club, such as donating 1 jellybean, should cause them to refresh!
* Fixed a content sync exploit allowing Toons to use disabled rewards.
* Minor text fixes.

## v1.3.1.10 BETA (March 5th, 2023)

Toon Panels

* The previously unused Doodle page of the Toon panel has been replaced with the Club page!
	+ Here, you can see information about the club a Toon is in, including its icon, description, level, the Toon's rank in the club, and when they joined.
	+ There is also a new option on the Club settings page to disable showing your club on the Toon panel.

Tweaks

* A new option has been added to disable gag training prompts; this includes the prompts for unlocking, prestiging, and refunding a gag track.
* Emotes and stickers will now once again be useable while you have a throwable item in your inventory.
* New sound effects have been added for the Springboard gag, as well as different sound effects for each Cog suit type's headless death animation.

Bugfixes

* Fixed some behavioral oddities with random Kudos Tasks that were introduced with the ability to return a task to any HQ officer.
* Fixed an issue causing booster duration to appear incorrectly on the gathering UI.
* Potentially fixed an issue causing users to not be notified about reports after they've been reviewed by the Moderation Team.
* Potentially fixed an issue causing crashes (most prominently whenever you load the catalog UI) when having a friend with invalid quests.
* Minor text fixes.

Known Issues

* A couple issues have been discovered with Clubs:
	+ We are aware of a bug that causes some users' clubs to not appear on their Toon panel, even with the setting toggle on. Toggling the "Show Club on Toon Panel" option off and on again should sometimes cause it to reappear.
	+ There is also an issue causing a club's member list to appear empty, or much smaller than it was before. Don't worry, this is purely a visual issue, and no one's been removed from their club!!

## v1.3.1.9 BETA (February 22nd, 2023)

Tweaks

* Temporarily disabled Content Sync in all facilities.
* Server stability and performance improvements.
* Minor color tweaks to Schoolhouse posters and Ye Olde Toontowne interior textures.

Bugfixes

* Fixed an exploit related to Content Sync not properly applying to facilities with Content Sync enabled.
* Minor text fixes.

## v1.3.1.8 BETA (Hotfix February 7th, 2023)

Bugfixes

* Fixed a crash with attack animations playing while you're outside of a battle.
* Fixed an issue causing your teammates' laff meter values to be swapped when a new Toon joins the battle.

## v1.3.1.8 BETA (February 6th, 2023)

Club Shop

* Jellybean prices for all Club Boosters have been adjusted to be directly proportional to their Club Coin price.

Tweaks

* Added an option to see your teammates's Laff meters as a UI element during attack animations in battle.
* Hitting a Cog with a snowball will no longer initiate a battle. This fixes several exploits with battles that were possible using this method.
* Various gag-related SpeedChat phrases have had their order updated to reflect the new gag order in 1.3.
* Improved the texture for the Party Hat accessory.

Bugfixes

* Fixed a bug in the Rainmaker battle causing a lag spike during a certain attack animation.
* Fixed a bug in the Chainsaw Consultant battle causing you to have incorrect HP after going sad in a certain way.
* Fixed a few bugs with the /volume command.

## v1.3.1.7 BETA (January 24th, 2023)

Toontasks

* Gumball rewards have been increased across the board for completing a Kudos rank after rank 10 in a playground.
* Kudos tasks are now able to be turned in to any HQ officer in the playground.
* The Dungeon Duty task will now ask to defeat Money Bags anywhere, rather than only from Ye Olde Toontowne.

Tweaks

* Hovering over a Cog building icon from the street map will now show how many floors the building is.
* Teleporting to a friend in another district will no longer give an extra confirmation prompt to change districts.
* The blockout fishing bingo board's timer has been increased to 300 seconds.

Bugfixes

* Fixed a longstanding issue which caused teleporting to a friend on a street to teleport you to the void instead.
* Fixed some issues and a rare crash regarding damage calculations for knockback on the battle UI.
* Fixed a crash when attempting to remove the visual effect for overcharged Cogs.
* Fixed an issue that caused the Club President to use his Extra Tip ability when no Autocaddies are present.
* Fixed an issue affecting the appearance of your bob while fishing on Arctic Avenue.
* Fixed some issues with dynamic sounds being too loud.
* Various texture and model optimizations.
* Minor text fixes.

## v1.3.1.6 BETA (January 13th, 2023)

Shortcuts

* A new shortcut category has been added: the /volume commands can be used to adjust your game's volume on-the-fly!

Regional Managers

* The Pacesetter has a new challenge available for only the bravest of Toons...!

Tweaks

* Added back some removed Speedchat phrases and emoticons.
* Added a contextual Toon Tip explaining content sync when it's first encountered.

Bugfixes

* Fixed several issues with the Chainsaw Consultant battle.
* Fixed a couple of issues regarding the display of a certain status effect in the Plutocrat battle.
* Minor text fixes.

## v1.3.1.5 BETA - End of Spooky Toonsmas (January 9th, 2023)

Holidays

* The Spooky Toonsmas event has ended for the year. Elphabat and Hexadecimal have gone home, Tumbles has once again been freed from his frozen prison, and Toonseltown has faded into irrelevancy once more.

Regional Managers

* A new very rare drop has been added to the Witch Hunter's battle!

Bugfixes

* Fixed a longstanding issue causing a crash when teleporting to a friend's estate while in a different district.
* Fixed an issue causing damage to be miscalculated on the Battle UI when taking multipliers into effect.
* Fixed a crash that occurs when attacking a v2.0 Cog on the same round it revives.
* Various texture and model optimizations.
* Minor tweaks to some accessory placements.
* Minor text fixes and tweaks.

## v1.3.1.4 BETA (Hotfix January 6th, 2023)

Bugfixes

* Fixed a few issues with SpeedChat menu layering.
* Fixed an oversight with Encore's description.
* Fixed a longstanding bug that caused Toons that strafe while walking to appear to be sliding.

## v1.3.1.4 BETA (January 6th, 2023)

Gags

* Our goal with the previous update's balance changes was to reel in some of the v1.3.0 update's power creep in relation to department bosses, and discourage some monotonous and overpowered strategies revolving around Sound and Trap. After hearing lots of community feedback, we realize we missed the mark a bit on some of these changes, and so for today, something different.
* The damage values for some of the Trap Gags have been adjusted further:
	+ Marbles: 65 -> 75 damage
	+ Quicksand: 110 -> 115 damage
	+ TNT: 275 -> 280 damage
	+ Trap's executive Cog boost: +20% -> +30% damage boost
	+ This track should feel very similar to how it did in v1.2.5, but with some small tweaks to lower level Gags.
* Zap Gags have received an increase to their damage values across the board:
	+ Joybuzzer: 10 -> 12 damage
	+ Lightbulb: 18 -> 20 damage
	+ Broken Radio: 30 -> 36 damage
	+ Kart Battery: 54 -> 60 damage
	+ Broken TV: 84 -> 90 damage
	+ Stagelight: 126 -> 140 damage
	+ Tesla Coil: 180 -> 190 damage
	+ Lightning: 230 -> 240 damage
* Round number enjoyers, rejoice -- The previous update's changes to the damage values of Sound Gags have been entirely reverted!
* In exchange for all this, we've lowered the multipliers for Encore boosts:
	+ Unprestige Encore: +10% -> +5% damage boost
	+ Prestige Encore: +20% -> +15% damage boost
* Last but not least, by popular request, a certain Throw Gag receives the spotlight in a damage buff of incredible proportions:
	+ Whole Fruit Pie: 55 -> 56 damage

SpeedChat

* Re-organized the SpeedChat menu to be more familiar to Toons who played before the v1.3.0 update.
	+ While most of the SpeedChat menu remains how it was in v1.2.9, the placement of some phrases were tweaked to be more convenient and take up less space.
	+ Some v1.3.0 features, such as Groups and Clubs, have also made their way into this SpeedChat menu organization.
* Updated the positioning of the SpeedChat menu to fix some issues with users who scaled the Chatbox to a non-default value.

Bugfixes

* Fixed various issues causing users to get locked out of their group's street Manager battle.
* Easter Eggs that require certain SpeedChat phrases to unlock should be accessible once again.
* Fixed an issue during the Shtickerbook section of the Toontorial which caused pages to be flipped out of order.
* Fixed a minor issue causing the Gag n' Go header text not to display properly.
* Fixed an issue causing some players to be unable to advance their Lawbot suit past Needlenose Level 10.exe.

## v1.3.1.3 BETA (January 4th, 2023)

Gags

* The base damage for higher level Trap Gags have received some adjustments:
	+ Quicksand: 120 -> 110 damage
	+ Trapdoor: 170 -> 160 damage
	+ Wrecking Ball: 240 -> 220 damage
	+ TNT: 300 -> 275 damage
	+ Additionally, using multiple Trap Gags on the same Cog in a given round now only counts as one stun rather than multiple.
* The Sound Gag Track has also fallen victim to some similar adjustments:
	+ Elephant Trunk: 50 -> 45 damage
	+ Foghorn: 70 -> 66 damage
	+ Opera Singer: 90 -> 85 damage
	+ "Sound Tech" has been removed -- Sound Gags will no longer have 100% accuracy unless all Cogs are lured.
* By ridiculously popular request, a certain Zap Gag has also received a massive buff:
	+ Stagelight: 125 -> 126 damage
* If a Cog dodges a Lure Gag, it will deal 25% less damage for the turn. This does NOT apply to Cogs with Lure Resistance.
* Gag accuracy no longer has a lower cap in the V.P. and C.F.O. battles due to Content Sync.
	+ While Gag levels will still be capped to level 6 or 7, in terms of accuracy they will act according to what your highest level of earned Gag is.

Cog Bosses

* The level range for Cogs in department boss battles has been increased across the board:
	+ V.P. Round 1: Level 5-12 -> 5-13
	+ V.P. Round 2: Level 7-12 -> 8-13
	+ C.F.O. Round 1: Level 6-14 -> 7-15
	+ C.F.O. Round 2: Level 8-14 -> 9-15
	+ C.L.O. Round 1: Level 6-16 -> 7-17
	+ C.L.O. Round 2: Level 9-16 -> 9-17
	+ C.E.O. Round 1: Level 8-18 -> 9-19
	+ C.E.O. Round 2: Level 12-16 -> 11-17

Gumball Machine

* The prices of all Gumball Machine clothing and accessories have been PERMANENTLY cut by 50%.
* Daily boosters have also received a price cut.
* The chance of getting the legendary All-Star booster from a random gumball booster has been significantly increased.

Regional Managers

* A new outfit is available as a drop from the Gatekeeper's battle!
* A new Legendary drop has been added to the Pacesetter's battle!
* Drop rate mechanics for Legendary items have received some adjustments.
	+ Without getting into specifics, you will have a greater chance than before of receiving a Legendary item drop once you've defeated a given manager 10 or more times.

Other

* Toons will no longer be able to create a group in a district that is due for maintenance.
* Group-based reservations for Toons in battle will now only apply for 60 seconds.
	+ This should prevent some situations where a Toon that was in the group left or never showed up to the battle, causing the battle to be stuck with 3 or less Toons forever.
* Tasks that asked Toons to deal damage with Goons will no longer appear on the Kudos Board, in Daily Tasks, or as Club Tasks.

Bugfixes

* Fixed the infamous battle softlock that would occur when a Toon disconnects while a Cog is joining battle.
* Fixed an exploit allowing you to bring more of a certain level Gag than intended into a Content Sync battle.
* Fixed various bugs (visual and otherwise) with the Pacesetter's battle.
* Fixed a bug causing clothing items from certain sources to auto-equip even if the Toon has auto-equipping turned off.
* Fixed a bug causing a crash if Mata Hairy gives you a Gag-Up All unite.
* Fixed a bug causing the phrases for Gag-Up Throw and Sound unites to be swapped.
* Fixed an issue that would allow Toons to force the V.P. to swipe on command.
* Fixed an oversight that would cause the names for Short and Long Factory group types to not display properly on the group tracker.
* Fixed various bugs with Duck Shuffler's duck head effect and the duck profile pose.
* Minor text fixes.

## v1.3.1.2 BETA - New Year's 2023 (January 1st, 2023)

New Years

* Dress to celebrate the new year with our brand new New Years 2023 outfit!
	+ Check out our latest blog post for details on how to obtain this outfit!

Tweaks

* Users will now be notified that the Moderation Team has reviewed their report. If they aren't online at the time their report is reviewed, they'll be notified the next time they log in.
* Gag n' Go shops will now have a different header than regular gag shops.

Bugfixes

* Fix an issue causing Mata Hairy to say the wrong Gag-Up unites after the CFO battle.
* Fix an issue causing some chat tabs not to respect ignored Toons.