Moirae (Coven)

Composed of 3 Night Hags, Mademoiselle Clotho, Mistress Lachesis and Madame Atropos, this coven is blessed with an unparalleled ability to see the past, present and the possible futures of a person that they encounter. All of these hags are blind, with their eye sockets empty, and toothless, sans a singular rotten tooth which rests within the mouth of the current leader.

To see they rely upon the senses of a singular grapefruit sized Arcane Eye with 3 pupils, through which all of them can see both the visible and the invisible.

### Individual Descriptions

#### Clotho

A balding old hag, Clotho's skin drapes off of her face in a series of wrinkled jowls that lightly flap as she talks. The balding spots have been covered by layers of rat tails which she has crudely stitched onto the scalp as a patchwork wig of sorts. Her nose is hooked and grants her an impressive sense of smell, allowing her to effectively see even without the aid of the Arcane Eye the coven shares. Her hands feature long black nails that are hooked talons which have an anesthetic effect on those that she cuts with them and oily palms.

Playing on her frail and elderly appearance, Clotho adopts the gait of an older woman, leaning as she does so upon a crooked staff that has a carved hammer head. She is in fact extremely spry, capable of moving with immense speed and when she does so reveals that her legs are long stalks the length of which are equal to twice the height of her head and torso combined.

She acts as the guard of the covens shack, approaching under the guise of a frail old lady. Clotho will then assess the threat posed by the intruders and respond appropriately, seducing the corruptible with a vision of a twisted fate and slaying the weak to use in their foul magical arts.

Should a fight break out, Clotho will engage the front line fighters with her magical staff and fight to the death to protect her coven.

#### Lachesis

Appearing as a fair skinned woman with long braided jet black hair and only the faintest of nubs for horns, Lachesis bears the least hallmarks of her race. This has led to her being shunned by most other Hags for her "beauty", which they find repugnant. Upon her face sits a singular beauty mark which inexplicably seems to move about when not being observed. She is prone to speaking at speed and will often skip over certain syllables, or even entire words, making her difficult to understand by most who have never met her previously.

Lachesis will often use her uncommon beauty, a set of false eyes and dentures to pass as a normal humanoid. She will then head into a nearby settlement and sow chaos with enchantment and rumor as she so chooses, all in aid of harvesting more souls for her and the coven.

Lachesis currently holds possession of the covens tooth, which she wears proudly in her lower jaw and pushes to jut out like an Orcish tusk with her upper lip.

Should a fight break out, Lachesis will fall back to use long range attacks, such as the spells Magic Missile and Lightning Bolt, and use her powers to Counterspell any casters who would threaten either Atropos or Clotho. Like Clotho, Lachesis will fight to the death, preferring oblivion to her status as a pariah among her race.

#### Atropos

A paragon of hag virtues, Atropos is blessed with ashen grey skin, numerous crack like wrinkles across her face and a set of long curved ram horns which end in sharp points. Her upper body is toned, with her physical strength exceeding that of her peers by a wide margin. Her hands are twice the normal size of a proportional humanoids and feature well manicured short black fingernails that are sharpened into scalpel like points. Atropos is now bound to a wheelchair and hides the mangled remains of her legs from prying eyes with numerous layers of Moth eaten, moldy old blankets.

Once one of the most powerful hags in existence, Atropos is now confined to a wheelchair from a previous encounter with a band of adventurers. This disability has not lessened her quest for power, merely forcing her to explore alternative routes to the same end. She plays the part of a helpless and hapless elderly woman so well, her coven is sometimes left to wonder whether it is an act at all. Unbeknownst to them, Atropos plans to eventually devour their souls and gain enough power to rival the Hag Queen herself.

Should a fight break out, Atropos will avoid the fight as best she can, using Bestow Curse and Ray of Sickness to cripple the assault. If the fight turns against the coven, she will not hesitate in using her coven as meat shields to subtly make an escape. If they fall and leave her cornered, Atropos will choose to unleash her full power again, rather than suffer the humiliation of defeat once more.

### History

The Moirae coven formed some 250 years ago, with Atropos contacting both Clotho and Lachesis during a Sabbath and proposing the arrangement. This surprised the two other hags, however they gratefully accepted her offer and understood that her offer was not born out of charity, but of personal need since her crippling battle a decade or so prior. Since then they have formed a Demiplane of their own from which to operate and used it to travel between the myriad planes of the Multiverse, gathering wayward corrupted souls as they go, and the bustling Soul Markets of Pandemonium.

Though they have not had any major impacts on the events of Alihigier, it is whispered that they have perverted the fates of many a Cleric and Paladin to less noble and downright selfish causes, acts that have in turn led to their death at the covens hands.

### Artefacts

#### Club of Clotho

Legendary Magical Item - +2 Quarterstaff

Runes: Eldritch

Cost: 4740gp

Weight: 4lb

*Requires Attunement*

This rotten looking staff is carved from a willow tree branch and features numerous runes carved into its shaft that unpleasantly squirm and shift while held. The handled of the staff has been left purposefully large and resembles a hammer head with its edges rounded off and a series of segmented grooves along the top for ease of grip.

This quarterstaff has the Jeering, Masterwork (+2) and Throwing qualities.

A creature Attuned to this weapon can cast one the following spells on themselves as a Bonus Action: Enlarge/Reduce, Invisibility and Misty Step. The creature must then make a DC 15 Constitution Saving Throw or be Cursed by this weapon.

*Curse.* A creature cursed by this weapon transforms over the course of the next 3 days. Their race becomes Hexblood and cannot be transformed back to their original race until the curse is lifted with a Remove Curse spell or similar effect. Once this is done, a Wish spell or similar effect can be used to restore the creatures original race. While cursed by this weapon, the creature is unwilling to part with it and gains the following trait: "I feel the need to twist requests to suit my own ends."