recursal/Fanatic-Fandom huggingface dataset:
Gorkhan, the Sinister

**Gorkhan, the Sinister** was a red dragonborn warrior who was selected to be the first champion of Tiamat, and given the Flail of Tiamat to use during the First Shattering.

## History

### First Shattering

Gorkhan was one of Tiamat's most passionate followers and was selected to be her champion during the First Shattering. Tiamat crafted the Flail of Tiamat for Gorkhan to weild in battle, which he did to great effect. Gorkhan was killed in battle shortly before Tiamat and her children were imprisoned.
Hetchenrest

**Hetchenrest** is a city in the west of Aquarios and southwest of the Thunderwood. The city is famous for its barley and brewing companies.

## Notable Locations

* Adamcore Distillery - A large brewing and distilling plant, owned for generations by the Adamcore family.
* Castle Hen - A tall and majestic castle made from sparkling flecked granite.
	+ Bordenhall - The private estate of House Borden.
	+ Galenia's Garden - A garden which contains flowers and exotic plants from all over Keldon.
* Forn's Antiques - A small hobby store run by an elderly bronze dragonborn, which sells various vintage furniture and set pieces.
* Kirk of Entegia - A temple dedicated to Entegia.
* Resplendent Raiments - A women's clothing store, run by a widowed elf woman named Nala.
* Wagler's Maps, Diagrams, and Scribery - A cartography, paper, and copy shop run by the young human scribe Thomas Wagler.
Atlas

*"Yo, this guy seems pretty cool."*

*- Atlas, speaking about a Goblin Gunsmith*

## Origin

Raised in a small nameless village as an only child, Atlas had a normal life as a human child. At the age of ~13 his father left him and his mother. As he left, he gave Atlas a small pendent to remember him by. A day later, a young Amalon found a 'Wishing Ring' and wished to destroy the village that hurt him. This set loose a pack of Werewolves on Atlas' village, killing his mother and friends. Only he was spared because he defended Amalon from bullies when they were kids.

## Early years

Atlas lived off the streets of bigger cities. After a year he got a couple of odd jobs here and there. The pendent he held whispered to him, giving him advice throughout his travels. Eventually the pendent told him of a traveling bandwagon that needed extra hands. Atlas joined up with this crew to escort weapons and plans to Coldwood Forest.

## Karn's Downfall

Atlas followed this group of adventurers and eventually formed a friendship with them. He then learns of the caravan's true purpose: To destroy the 'Brotherhood of Karn'. After many missions attempting to find the brotherhood's base the group is tracked down and captured by Kane Jupilun. After breaking out the group finds themselves in the brotherhood's main base. Atlas helped Andromeda kill Kane, and later stole and implanted Kane's Kokokamui. Atlas later helped with the capture of Malekeine. After a long fight with Karn the Necronomicon bound itself to Atlas, and with its power, defeated Karn.

## A Criminal life

Atlas, now being bound to the Necronomicon, is then asked to turn himself over to the authorities because of his possession of forbidden magic. He escapes however and he must live the rest of his life a criminal.
Coffer's Ruin

**Coffer's Ruin** is a powerful golden key and the Instrument of Power created by Masque.

## History

### Origins

Created by Masque, the key used by Masque to wreck havoc amoung the gods during the First Shattering. After the end of the shattering, and the during the construction of the Divine Gate an unnamed human hero stole Coffer's Ruin from Masque, much to his delight. Since then, documentation of the ownership of Coffer's Ruin becomes incredibly sparce, causing the item to fade from the pages of history.
Gyp

**Gyp** is a popular dice game, where players roll dice and wager money with the goal of reaching a sum of 7 or 12.

## How To Play

Starting with at least four players, each player pays the buy-in (normally 5gp). Then each player rolls two six-sided dice. If they roll a 7 or 12 they win the pot. A player can double their bet to add another six-sided die to their total. The payout for winning players is normally 3:2.
Jemda

**Jemda, Lord of Lilacs** is the creator god of death, decay, and survival. During creation, Jemda created the Tabaxi and Vordga.

## History

Jemda fought in the Primordial War, and was a member of the Shattering.

After the Pantheon won in the Shattering, Jemda was banished from Earth Realm and took refuge in Zentret.

He still has worshipers in Earth Realm, but they are few and scattered across the lands. Jemda's followers have Jemda's symbol (a picture of a bird skull) either tattooed or branded on their person. These worshipers hold a ceremony every red moon called the Rites of Rebirth.

In 175 AP, The Rian Empire outlawed the worship of Jemda.

## Domains

* **God of Death**
* **God of Decay**
* **God of Plants**
* **God of Growth**
First Age

The **First Age** was the time-period of Keldon that began after the Primordial War.

This period was brief, only lasting for roughly 1,000 years. During this period the Gods could directly and physically intervene with mortal life. The First Age ended with the final climatic battle during the First Shattering.
House Greyhawk

### Coat of Arms

A partisaned triumph, book on scarlet, scarlet cresent moon; above a ardent castle suspended above a gold piece, atop a charcoal field.

### Disbanded

188 BP

**House Greyhawk** is a noble house from the Crownlands, and a vassal of House Bodely. The house are the namesake for the City of Greyhawk, and controlled the city. House Greyhawk was one of the seven kingdoms in the Seven Kings War until the Blot eliminated all living members.
Abyssal Ichor

The **Abyssal Ichor** is a vast pool of black ichor, from which demons and infernals spawn from.

The Ichor was the creation of Thay's Predecessor, and allowed him to create an endless army for him to control. Full-blooded demons crawl from the ichor. If a demon where to die beyond the Nine Hells they would reform in the ichor after a long period of time.
Arzis

## Overview

**Arzis** is a draeling paladin and one of the founding members of the second Misfits party. He is played by Henri Hatch.

## Personality

Arzis is a rather large man who lacks intellect which tends to cause frustration to his party quite often. He is usually dressed in full plate mail with a helmet, but upon taking it off is a scrawny, gray-haired, draeling man with a decorated and embossed ring on his left hand. He wields two large war hammers but usually only uses the better of the two.

## Main Items

* Zaaleish, Heart Piercer
* "Imma Smash" +1 War Hammer
* War Hammer
* Scorpion Queen's Emblem
House Barq

**House Barq** is the noble house from Sunmore, and one of the Great Houses of Versilia. After the Fourth Versilian Civil War, and the disbanding of House Rivers, Thomas Barq was raised into nobility by King Aldin, creating House Barq.

## Members

* Thomas Barq
* Kaylie Barq
	+ Jason Barq
	+ Haylie Barq
	+ Rebecca Barq
	+ Magnus Barq
	+ Vanessa Barq
First Drassig Sovereignty

The **First Drassig Sovereignty** is an ancient and mysterious Sunmarian empire that existed from the fall of the Azari until 2,067 BP.

## History

Much of what has been recorded about the First Drassig Sovereignty has been lost to time. What remains is shrouded in myth and folklore.

### Founding Myth

Majdi Drassig was the only son of the God-king Daetelon, born to a Sunmarian slave girl. The child, his mother, and a dragon egg from Daetelon's personal collection were stolen away from Daetelon's palace. Seeing Majdi's demigod powers first hand as he turned steel to gold, the Sunmari people guarded him and his egg in secret. Growing up in captivity, the sixteen year-old Majdi grew restless upon seeing the suffering of his people. His rage caused Mount Karkamesh to errupt and for the dragon egg to hatch.
Fourth Age

The **Fourth Age** was the time-period of Keldon that began with the collapse of the Endalis Empire with the Great Purge.

This period is the present age, and has been marked with great technological innovation. Most innovations come from dediscovering technology from the Third Age that was lost in the Great Purge. With the strides in mechanical engineering and new technological discoveries this age is often referred to as the **Age of Steel**.
Black-Fire

## Overview

The **Black-Fire Technique** or **Xavier's Black-Fire Technique** is a spell created by Xavier shortly after the Second Shattering. The spell according to Xavier is formed by combining fire and dark mana with a particular ratio of 8:2. If the ratio is not exactly met the spell will fail.

Currently, only Xavier has been seen to use this spell consistently, much to his dismay.
Emperor Riaos

## Overview

**Emperor Riaos** first king, founder, and namesake of the Rian Empire. In Rian tradition, Emperor Riaos still rules over the Rian Empire through his infallible doctrine. Because of this, the rulers of the Rian Empire can not claim the title, Emperor, until Empress Alexandra claimed it. Some speculate that Emperor Riaos is merely a myth due to the lack of historical records from that time.
Equilibrium

## Overview

**Equilibrium** is one of the two planes of neutrality in the planar wheel. The physical landscape of equilibrium in divided equally into eight separate sections, each representing a biome found in Earthrealm. Most of the inhabitants in Equilibrium use it's alignment suppression to exchange goods across the planes.
House Rivers

**House Rivers of Canterbury** was a noble house from Sunmore. House Rivers was one of the great houses which rebelled in the Fourth Versilian Civil War. After the Civil War, House Rivers attempted to assassinate King Aldin and replace him with a doppleganger. This resulted in all remaining members of House Rivers being executed, causing the house to be disbanded.

## Members

* Ben Rivers (*Deceased*)
* Asher Rivers (*Deceased*)
	+ Jamie Rivers (*Deceased*)
	+ Allura Rivers (*Deceased*)
	+ Ben Rivers Jr. (*Deceased*)
* Percival Rivers (*Deceased*)
Alorius

**Alorius** is one of the three greater elven nations on the continent of Endalis.

## Government

The nation of Alorius is an absolute monarchy, being ruled by a King or Queen. The monarch holds supreme authority over the entire nation. The successor to the throne is determined by the oldest legitimate child of the current reigning monarch. Unlike other monarchies, the Alorian monarchy makes no distinction in gender when determining an heir.

The ruler of Alorius has a group of advisors referred to as the Clasp's Cabinet. These democratically elected officials serve as advisors and consultants to the ruler.

### Reformation

Recently, with the rise of Queen Andromeda Dorlexan there has been a reformation within the Alorian government. In previous forms of the monarchy, the monarch's power could be everted by the Cabinet on their behalf without their consent. The cabinet's legislative power to create laws on behalf of the ruler has been totally nullified since Andromeda's reign, making the position totally symbolic in function.
Elder

## Known Members

Kefret

Jekra

Gazul

Ra-Sharan

An elder is the term given to creatures that exist beyond our physical understanding. The elders are separated into three classes depending on their intelligence, and power.

## The Elder Things

Elder things are creatures of a mostly mindless nature. They are usually as powerful as your average monster although they can grow if left alone. Even if their intelligence is below that of the other elders, they can still have powerful psychic powers. These powers can range from mind control to minor illusions.

## The Elder Ones

Elder ones are more powerful than elder things but still not as powerful as an elder can be. Elder ones can grow to monstrous proportions. Elder ones also can have hyper intelligent minds and their psychic abilities are unrivaled among mortals. Around this level an elder develops the ability to planeshift and teleport.

#### **List of Elder Ones**

* Gazul
* Ra-Sharan

## The Elder Gods

The peak of the elders, one elder god can endanger entire worlds. Their thought process and power is so beyond our own that even the 'Necronomicon' can't describe them.

#### **List of Elder Gods**

* Kefret
* Jekra
Endalis

**Endalis** (or **Yvenwyr** in the Elven language), is a continent east of Versilia and north of the Dawn Islands. The continent was named after the Endalian Empire.

## Geography

### Westreach

The **Westreach** region is a dense portion of western Endalis, filled with floodlands, forests, and swamps. This region is known as the bridge between Endalis and Versilia.

### Heartlands

The **Heartlands** is the center-north of Endalis, and has been the seat of multiple empires in the continent's history. The open fields and grasslands, are perfect for vast farms and vineyards.

### Vix

**Vix** is a north-east region of Endalis that is seperated from the Heartlands by the Heaven's Bridge mountain range. The region is often buffeted by storms from the east, and heavy snowfall from the nearby mountain ranges.
Firsteel

**Firsteel** is a small quarry town on the eastern coast of Vix.

## Notable Locations

* Bertyne's Boiler - A tavern build around of an ancient oil well, run by retired prospector Bertyne.
* Belegost Foundry - A massive blacksmith, foundry, and refinery built inside the mouth of a massive cave. The building is owned and ran by Clan Belegost.
* Firsteel Mercenary Campsite - A campsite for the Firsteel Mercenary Company.
* Pearline Tower - A research station for the Illumatas Pansophical.
* Pleasure Palisade - A brothel that has slowly began to sink into the ground throughout the years.
Collegia Mechanicus

The Collegia Mechanicus Symbol

The **Collegia Mechanicus** is an artificer's guild from Eiselcross and a prominent member in the Vix Assembly.

## History

### Vixan War

During the vixan war, the Collegia Mechanicus utilized Genesis Forges; powerful artifacts that can imbue life into metal. The guild created many wartitans and warforged to fight in the Vixan War until all Genesis Forges were dismantled at the Treaty of Solside.

## Interactions in the Campaign

### Easy Company

The Collegia Mechanicus was mentioned by Professor Bell when he was first introduced to the party. The guild also supplied the materials and manpower to construct Pangolo's Mechsuit.
Clovenshire Institute

The Clovenshire Institute's Crest

The **Clovenshire Institute** is a university in the town of Harfang that teaches cosmology, demonics, and wizardry.

## History

Clovenshire Institute was founded after the death of Samuel Clovenshire and the destruction of his orphanage. In Samuel's deed he left the majority of his fortune to his star pupil Xavier. Xavier recreated the orphanage into a school of learning, expanding it's campus and opening it to the public.

## Subjects

### Core Classes

* Athletics
* Evocation
* Glyphology
* Mana Theory
* Mathmatics
* Research & Rhetoric
* Transmutation
* World History

### Electives

* Arcane Theory
* Alchemy
* Arcanotechnology (taught by Amaria Glittergold)
* Cosmology
* Demonology & Law (taught by Goto Evarti)
* Ethics
* Herbology
* Logomancy
* Magical Creatures
* Memetics (existence disputed)
* Necromancy
* Numerology
* Psionic Theory
* Skullduggery
* Theology
* Traps & Snares
* War Magic
* Wilderness Survival
Ursine

### Subrace(s)

Sub-Race: Grizzly BearAbility Score Increase: Your Strength score increases by +1 and your Constitution increases by +1 as well.

Bravery: You gain advantage on fear related effects.

Athleticism: You are proficient in Athletics checks.

Sub-Race: Polar Bear

Ability Score Increase: Your Constitution score increases by +2.

Arctic Resistance: You have a resistance to cold damage.

Frigid Survivalism: You are proficient in Survival checks.

Sub-Race: Black Bear

Ability Score Increase: Your Dexterity score increases by +2.

Careful: You are proficient in Stealth checks.

Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Sub-Race: Panda

Ability Score Increase: Your Strength and Dexterity increase by +1

Strong Fists: Your unarmed strikes deal 1d6+(Dex or Str)

Improvisation: You can attempt to use nearby items as weapons with great success and have proficiency with them. Items like kegs, bottles, and frying pans can be deadly in the right hands!

### Abilities

Strong Nose: You gain advantage on any Perception check that benefits your powerful sense of smell.

Ursine are found all over the world and are as varied as humans in their range of personalities and cultures, most adopting the largest culture of the nearest civilization. Despite being diligent and loyal the squeamishness of the average peasant keeps them away from cities, where they are sometimes shunned. Another hazard of living too close to other humanoids is the danger of being mistaken for a regular bear during the night or in the woods and being killed on sight by an overzealous hunter or terrified soldier.
Demonology

**Demonology** is an arcane discipline that studies demons, specifically demonic culture and demonic contracts. Demonology as a discipline does not nessisarily fall into a school of magic.

## History

Demonology can trace it's origins to before the Age of Arcanum as mortals attempted to understand demons and extraplanar entities. Only during the Age of Arcanum did demonology proper take shape with formal curriculum and concrete methods. Most of demonology focuses on pact magic, and extraplanar law, including studying the Pact Primeval and cross-examining previous extraplanar court decisions.

The Clovenshire Institute offers demonology classes as part of it's elective course.
Broadsheet Guild

The **Broadsheet Guild** is a group of researchers, investigators, and printers who travel throughout Versilia searching for notable stories to publish in a serialized newspaper called the Broadsheet.

## Interactions in the Campaign

### Blood Money Troupe

Reporters from the Broadsheet Guild are easily identifiable with their black and white checkered uniforms. They often appear at the scene of the Blood Money Troupe's crimes. Reporters often rush to the party members for further comment, and become incredibly antagonistic when they are not given the information they are looking for.
Laogzed

Laogzed is a Demon Lord and the patron deity of the Troglodytes. He appears as a giant, tailed, rotting toad constantly leaking a reeking ichor and bathing in elemental ooze. He has rows of sharp, needle-like teeth and can exude a foul gas from his mouth.

Laogzed is mindless, giving power and favor to any being that is willing to live in the name of gluttony. He cares only for his next meal, sitting next to the pools of the Rotting Plain and devouring the constant meals that Styx brings to him.

### Worship

Offerings to Laogzed are simple, since his followers believe that eating flesh is enough to send it to his realm as an offering, but also once a year his Troglodyte followers burn their shed skins collected from the entire year, in a large offering of food to the Toad god.
Ashirok

**Ashirok**, also known as the **Ashen One** is the demonic patron and advisor to Angel Animos. Previously trapped within the **Ashen Die** by Obalnaga in 799 BP, Ashirok was freed by the Blood Money Troupe with the Amulet of Kings.

## History

Little is known about Ashirok's past, other than he was an Archduke of Hell, and he was the chief rival to a rakshasa named Obalnaga. Tricked into a physical form, Ashirok was trapped by a group of adventurers lead by Sinbad on a moving island called Widow's Glass.

After hundreds of years passed, a group of adventurer's accidently freed Ashirok and attempted to banish him forever. As the spell was being finished and the island began to sank one of the adventurers, Angel Animos, bargained with the demon. Ashirok used his power to save Angel, and was entrapped in the Ashen Die instead of being banished from existence.
Circlet of Stars

The **Circlet of Stars** is a powerful obsidian crown and the Instrument of Power created by Thay.

## History

### Origins

According to the Baatorinex, the Circlet of Stars was originally a simple ceremonial crown worn by Thay's Predecessor. The crown was taken by Thay upon his predecessor's death and served as a symbol of Thay's authority over the Nine Hells. Only after sometime beyond the First Shattering did Thay forge the crown into the powerful artifact it is today.

### Misfits 1

After freeing Narune, the Misfits party learned that the circlet was still in the possession of its previous champion. The demon Tethygra once was a illrigger in service to Thay, until the circlet proved too powerful for him to weild. The circlet fused with Tethygra, causing the Eighth Marqius of Hell at that time to banish Tehygra to the neighboring plane of Calamity.

The party tracked down the circlet's location within Calamity, and fought Tethygra. After a long and drawn out encounter, the group eventually proved victorious over the illrigger and obtained the circlet. The crown as given to Ryaiid Nailo, and was used in the final confrontation with Emdo. With Ryaiid's disappearance shortly afterward, the crown was moved to the treasure vault of the Eighth Marquis where it has sat ever since.
Amaria Glittergold

**Amaria Glittergold** is a halfling artificer, world famous engineer, and considered the richest individual in all of Keldon.

## History

Amaria was born in the Glittergold estate, and was raised alone by her grandmother. The rest of her siblings had left to go find the famed Glittergold fortune. Eventually despite the pleading of her grandmother, Amaria departed as well to find her family's lost treasure.

With the help of her friends, Amaria claimed the Glittergold estate and foiled the plans of her evil sister Clarabelle. With her fortune, Amaria founded the Twister Corporation and pioneered multiple inventions. Her most prominent inventions include the Arcane Dynamo, Airship Program, Residuum Firearms, and the Metatext.

## Notable Items

* Goggles of Nightvision
* Armor of Nine Lives
Greed

Greed in his true form

## Interactions in the Campaign

Gilgax defended the other sins when they where first uncovered in Avon. He knocked out Cooper, but was pushed back by Frida Rey. This forced Gilgax to retreat from the Ruins.

Later at 'The Lonely Peek', Gilgax flew over to the party in his dragon form. He suspected that spies landed on the island, but he could not pick up their scent. Gilgax then left Envy to keep watch.

Gilgax was seen attacking the ship as the party escaped 'The Lonely Peek'.

## Abilities

* **Eversense** - Greed has a very keen sense of smell. He is aware of invisible, or hidden characters, but he does not know their exact location.

## Spells

Level 1

* ???

Level 2

* Fire-breathing

Level 3

* ???

Level 4

* ???

Level 5

* ???

Level 6

* ???

Level 7

* True Transformation
Birthday

## Overview

**Birthday** is a 12-year-old girl, who was adopted into Sammy's House with her twin brother Adam, by Samuel Clovenshire himself. Birthday and Adam both possessed incredible reality-warping powers. After evading the R.C.P. for three years, Birthday stumbled across Samuel where he saw Birthday's powers for himself. Samuel struck a deal with the R.C.P. to watch over Birthday and teach her how to control her powers.

According to Samuel, Birthday's reality warping powers is not a direct form of magic but something else entirely. The R.C.P. classified her as having "multi-faceted narrative structure which reaches at least 700 layers vertically."
Jarldom of Loxrani

The **Jarldom of Loxrani** is a tribalistic monarchy, where multiple petty kingdoms are united under a single Jarl.

## History

### Tribalism

Since their arrival to Loxrana from the Lost Continent, the Loxrani tribes have bickered and warred with each other for centuries. With the continual sub-divisions and bloodshed by the different tribes, unification seemed hopeless. That was until the Endals attempted to cross the Starfall Lake into Loxrani; only then did the tribes of Loxrana band together to repel this foreign invasion. Shortly after this, the tribes fell back into in-fighting.

### Jarl Daedalus, the Unifier

A prophecy was made by the shamans of Ringwell, that a child would be born with the blood of all thirty-nine tribes in his blood. On the first of Sprite, 159 AP, Daedalus was born and took the mantle of the prophecy. Proving his ancestry, and citing the ancient prophecy, Daedalus convinced or conquered all the tribes of Loxrana and unified them under a single Jarl.
Ghostfire Blade

## Background

**The Ghostfire Blade** is a black one-sided blade that is wreathed in blue flames. The Ghostfire Blade is the 73rd sword of Tiagamon's collection. Whatever the flames touch turns cold and freezes instantly. Additionally, the sword is bound with an enchantment, which negates lesser magic around it.

## Trivia

* The Ghostfire Blade's only known user is the witch hunter, Yato.
* The Ghostfire Blade appears as a legendary relic in the SpellSlingers card game.
De

De
--

**De Skull Collector** as he refers to himself, or simply known as **De**, is a fey creature who collects various humanoid skulls from various customers he pacts with in the prime material world.

## History

### Blood Money Troupe

Visiting the town of Bluelot, Angel meets with the local butcher who is willing to purchase skulls from Angel. Upon further questioning, the butcher explains that he has a pact with De, a magical fey creature who collects skulls. With the butcher's instruction, Angel summons De later that night and signs a pact with De.

## De's Pact

As with many fey, De is incredible fickle and has a long list of mysterious and seemingly unrelated rules to his contract with others. The rules of his pact include:

* Whenever you touch a humanoid skull, De will be summoned to your location.
* If you don't give him a skull in one year, he will break your kneecaps.
* If there are more than ten women in his presence when you summon him, he will break your kneecaps.
* De can't be summoned if you have a broken nose.
* He only purchases goblin skulls in groups of three.
* If you recruit other people into this contract then you receive 10% of the money that they make.
* He doesn't buy fresh, bloody skulls; old skulls are worth the most.
* Never tell him your middle name.
* If you say "i" more than 53 times in one sentence, he breaks your kneecaps.
* If the skull is worth more than 50 gold and you refuse to sell, he take it away.
Adrian of Greyhawk

**Adrian of Greyhawk** is a card-dealer from the Counting House, who was abducted by and eventually became a permenant member of the Blood Money Troupe.

## Character Information

### Connections

* Aurelia (Love Intrest)
* Kael Lorathel (Mentor)

## History

### Pre-Campaign

Adrian grew up as the only child of his family, working odd jobs to help make ends meet. He eventually found a well paying gig at the Counting House where he learned about the Suit Kings. Working as a gambler and card-dealer, Adrian hoped to one day become a Suit King and repay his parents.

### Blood Money Troupe

When the Blood Money Troupe attacked the Counting House, Aurelia chose to spare Adrian because she found him cute. Unwilling at first, Adrian was dragged away from Greyhawk as a sort of hostage. His existance was covered up, and his death was faked by the Bind.
Ab-Jaheed

The **Ab-Jaheed** (occasionally referred to as the **Ab-Jaheed Empire**) was a massive nomadic empire the dominated the northeast sector of Wyrland.

## History

### Origins

No physical records exist accounting the Ab-Jaheed's history, which was told through oral tradition. The most common retelling claims that the Ab-Jaheed originate from the Abdul Steppe and ruled the majority of the Wyrlands. Gradually, the Ab-Jaheed were conquered by the Great Jade Consortium.

### Coalition War

###### *(For more information see the "Coalition War" page)*

The Ab-Jaheed was one of the primary powers that joined the Coalition in the Coalition War. Jaheed cavalry proved pivotal in flanking Consortium forces. Eventually, Ab-Jaheed earned it's independence along with the rest of Coalition nations in 160 BP.

### Khan War

###### *(For more information see the "Khan War" page)*

With memories of the Coalition War behind them, the various tribes of Ab-Jaheed turned against each other. Quickly, smaller tribes were conquered by the greater tribes, who were lead by a khan. Eventually, the Khan War broke out between the five greater tribes.
Ida Gyar

* Misfits 1

Dr. **Ida Gyar** is a human scientist who served as an ally in Misfits 1, and antagonist in Easy Company. Gyar is one of the founding members of the Think Tank, and famously created the pieces of Moranon.

## History

### Misfits 1x28

According to her RCP file, Dr. Gyar pioneered the fields of photophysics and galvitronics. In her later years, she removed her own brain and suspended it in a jar of liquid, allowing himself to live forever without her body. Gyar was then captured by the Rian Containment Program where she eventually escaped with the help of the First Misfits Party.

### Easy Company 1x12

Dr. Gyar is revealed as the third member of the Think Tank. As Bumo traveled throughout the Tank's base of operations, she interacted with multiple eyeball creatures. Although there connection to Dr. Gyar is unknown, the eyeballs and Dr. Gyar share the same number.
Alchemy

## Overview

**The School of Alchemy** is a canonical sub-school of transmutation that uses mana found in magical items to perform transmutation instead of the user's own mana. Alchemy allows its users to perform more complex and larger scale transmutation rituals without the risk of death due to arcane backlash. In addition, you don't have to be a trained spellcaster to use Alchemy, allowing novices to practice transmutation without risk to themselves.

## Known Specialists

* The Alchemist Guild
* Leroy Jellico
Baltia

**Baltia** is the capital of Raj-Mora, and cultural center of Ojari society.

## Notable Locations

* Maujra Tower - A massive marble tower created by the Jintzu shortly after the Jaheed Madhar, which now serves as their base of operations.
* Statue of Baltia - A 100ft tall bronze statue of Bajar Khan.
* Shahar's Blacksmithing Shop
Half elf

### Distinctions

Pointed ears, angular feature, immunity to disease and poisons, sensitivity to undead.

**Half elves**, known as the **Man-sar** in the elven language, are an elven subrace born from the union of a human and an elf. They can be found throughout Keldon, and have no unified identity to themselves.

## Description

Like other Elda-sar, half elves are close in height to humans, with notable differences. The appearance of a half elf depends on the lineage of their parents, causing huge differences in their appearance when compared to another. It is most common for a half-elf to adopt the skin tone from their elf parent, while having the hair and eye color of their human parent. Male half elves are typically taller and heavier than females, by as much as five inches or twenty pounds.
Emdo

The symbol of Emdo.

**Emdo, the Bane of Reason**, also known as **Vecna** in the Versilian language, is the creator god of madness, secrets, and sorcery. During creation, Emdo created Beholders and Changelings. Unlike other deities, Emdo still has a physical body (although destroyed) on Earthrealm in the form of the pieces of emdo.

## Description

Emdo's true physical form has never been directly documented. It is assumed that he took a humanoid form during the shattering, due to the pieces of emdo. While in his demi-god form during the second shattering, Emdo appeared as a sort of undead humanoid.

The Hand of Emdo is a shriveled and mummified humanoid hand, while the Eye of Emdo has a more reptilian appearance with a single long slit for a pupil. The Heart of Emdo is a humanoid heart which constantly pumps black liquid from its valves.

## Mythology

Emdo fought in the primordial war.

Emdo started the rebellion against the pantheon and started the Shattering. The reason for starting the shattering was just to stir madness and chaos among the gods making him extremely powerful. He was considered the leader of the betrayer gods. Emdo tracked down Venthris and killed her, absorbing her most powerful domain. Emdo was one of the most powerful gods until he was torn into three pieces by Dramon.

Emdo's domains can't be taken by other gods, because he is technically still alive.

In 175 AP, The Rian Empire outlawed the worship of Emdo.

The Church of Emdo successfully collected Emdo's remains and began to reanimate him in 301 AP, starting the Second Shattering. However, a small group of heroes defeated Emdo before he could fully ascend again.

## Commandments of Emdo

1. Chaos is a declaration against the establishment. Emdo is the rebellion against the tyranny of the pantheon.
2. Reason is the failure to comprehend the impossible.
3. Offer your powers to Emdo until his liberation comes.
4. Bring to ruin the ignorant order of mortals.
Ados

Ados is commonly represented by his ring of invisibility

**Ados** is the creator god of luck, trickery, and wit. During creation, Ados created halflings.

## Mythology

### Creation

As the other deities created their own mortal races, they were startled to find halflings in the world. When the gods argued amoungst themselves, asking who was responsible, Ados revealed himself. None of the other deities knew of his existance, and Ados took great joy in the deities confusion.

Some time before the first shattering, Ados stole the Redscaled God's name thanks to his ring of invisibility.

### First Shattering

When the Oathbreakers declared war in order to destroy the world, Ados disappeared apparently fleeing the oncoming conflict. Later in the war, the orc god Gruul rampaged across the world and could not be stopped until Ados reappeared and trapped Gruul in a bottomless pit. Before the Pantheon could thank Ados, he vanished again.

## Worship

Worship of Ados is rarely organized and normally manifests as admiration of Ados. The most organized event is Hearthsday, a halfling holiday of cheer and spirits. This day is dedicated to Ados creating the halfing race, and is filled with song and stories of Ados and halfling history.
Hell's Forest

## Overview

**Kokokamui: Hell's Forest** is an A-Rank mind-altering spell that can only be performed when the caster is in the possession of Kane's Kokokamui. The spell can only be cast if the target makes eye contact with the Kokokamui. The spell physically paralyzes the target while the target begins to hallucinate the being wrapped in vines. The target will begin to feel these metaphysical vines stabbing into their skin, while they relive traumatic memories.

The spell only ends if the target mentally resists the spell, the target is physically shaken from the spell, or if the user loses concentration on the spell.

Although the spell does not physically damage the target, it can mentally damage them which commonly results in unconsciousness, hallucinations outside of the spell, and nightmares.
Second Versilian Civil War

Factions| **Alliance of Greater Lords**   House Borden   House Lear   House Lori   House Sunvale

The **Second Versilian Civil War** was an intercontinental civil war between the Alliance of Greater Lords, and the loyalist houses to Bueracci, the Tyrant. The conflict lasted ten years, and resulted in the deposition of Bueracci and the founding of the Lords of the Realm.
Duvism

## Two-Faced God

**Duvism** is the religious belief that Ados and Maglubiyet are different avatars of the same entity, called the **Two-Faced God**.

## Worship

Duvism claims that Ados and Maglubiyet are the same entity, with each avatar being a different face. Worship of the Two-Faced God normally falls between worshipping Ados or worshipping Maglubiyet with a tolerance for the other group.
Arcane Backlash

Arcane Backlash in a consequence of miscasting an arcane spell. If you survive the explosion of magical energy when your spell destabilizes you will have the symptoms of arcane backlash for the rest of your days.

Arcane Backlash can limit the amount of mana you can manipulate, effect eyesight, and can result in random fits of laughter or spasms.
High Endalian

**High Endalian** is the language of the Endals, which has since gone extinct after the Great Purge and the destruction of the Endalian Empire. The common form of the language has become incredibly prolific, and the Endalian alphabet is used for every human language.

## History

### Origins

High Endalian can trace it's roots back to the original tribe Endals during the middle of the Second Age. After the start of the Third Age, and the conquest of local human tribes. The Endalian language began to accomodate with the regional languages.

### Convaire Movement

During the Convaire period, the Endalian Empire rapidly became more conservative. As a result, historians and linguists gathered as many Endalian primary documents and scrubbed them of outside influence. This is when High Endalian got it's name and was seperated from Common. It was academically recognized as the original Endalian language before the expansion of the Empire. Despite their best attempts, High Endalian still had remnants of local languages, such as the letters 'Y' and 'U' used in common speech.

During this time, the Eternal Scriptarius was forbidden to be written in any other tongue outside of High Endalian. Today the majority of Imperial, and Venerable texts, prayers, and rituals are performed in High Endalian.

## Dictionary

A list of words and phrases in High Endalian.

### E

* **Endalis** "land of the Endals"
* **Equalibrix** "equal-weight machine" which refers to mechantile scales.

### L

* **Lupa** "moon" which is also used to name Luna.

### V

* **Vanu** "star elf" which refers to the Moon elves.
Balba

**Balba**, also called **Grin**, is an addicitive drug made from the merck plant which causes altered sensations, lethargy and pleasure.

## Origin

Balba was made by the red elves of the Wyrlands. The leaves of the merck plant are ground into a paste, soaked in alcohol for multiple days, and filtered into a smooth dark green liquid. The substance was banned by the Great Jade Consortium, although after the Coalition War many coalition states legalized it's use.

## Effects/Adverse Effects

In general, Balba takes thirty minutes to kick into effect once orally consumed, and often effects last for up to 3 hours. The effects include:

* Euphoria: a general sense of well-being and happiness
* Relaxation and reduced anxiety
* Altered sense of time
* Dilated pupils
* A sense of inner peace

Intaking Balba can have a multitude of side effects that increase in severity depending on dosage and consistancy. The adverse effects include:

* Lethargy - Physical weakness and/or apathy
* Impulsiveness
* Blindness - Temporary in small doses, long lasting in higher doses
* Anxiety
* Nausea and vomiting
* Headaches

## Overdose

When taken in extreme doses, Balba can cause manic episodes in victims. Typically, a sign of overdosing on Balba are muscle spasms and hysterical laughter. If the victim does not recieve medical attention immediately, the victim will die of a heart attack. Victims of overdosing on Balba are left with a massive grin on their face, creating the street name of the drug, 'Grin.'
Creator Gods

The **Creator Gods**, also called the **prime deities**, are a group of deities that exist independent of the Multiverse and aided in it's formation.

## Members

### The Pantheon

During the First Shattering, a group of deities stood with their creation and chose to defend their oath. This group became the Pantheon, their membership includes:

* Ados - The god of luck, trickery, and wit
* Bahamut - The god of metallic dragons, nobility, order, and storms
* Byr - The god of the ocean, earthquakes, and sailors
* Corellon - The elven god of freedom, sunlight, and happiness
* Ezzer - The god of knowledge, history, and magic
* Kite - The goddess of nature, hunting, and beasts
* Marvos - The god of architecture, cities, and war
* Yara – The god of light, justice, and adoptive father of humanity
* Yulrik - The god of travel, hermits, and roads
* Thay - The god of death, hell, and torture *(joined later)*

### The Oathbreakers

Some creator deities quickly grew bored of their creation and attempted to destroy it to free themselves from their oath. This group became known as the Oathbreakers.

* Emdo - The god of entropy, madness, and magic
* Gruul - The god of anarchy, violence, and war
* Jemda - The god of death, decay, and survival
* Laera - The goddess of deceit, hedonism, and moonlight
* Raam - The god of ambition, greed, and slavery
* Tiamat - The goddess of chromatic dragons, fire, and tyranny
* Thay's Predecessor - The god of death, hell, and torture
* *Forgotten god*
* *Forgotten goddess*

### The Anodyne

The last faction of creator gods were indifferent to the world's fate and chose not to participate in the First Shattering. This informal group is now known as the Anodyne.

* Crux - The god of destiny, fate, and mystery.
* Erebus - The god of dreams, illusion, and unreality.
* Eris - The goddess of beauty, fire, and love.
* Masque - The god of darkness, deception, and thievery
* Marcadia - The god of commerce, trade, and prosperity.
Imperial Church

The Endacryst; The symbol of the Imperial Church

The **Imperial Church** is an orthodox Yaran denomination that believes that the saintly office was discontinued since the years of silence and that doctrinal authority eminates from the Endalian Crown.

## History

### Creation of the Crown

When Yara decended to Earth to lead the Endals, he adopted a human boy to be his successor. This boy became King Ethius and established the Ethian line of succession. The first four saints were members of Ethius' court, and modern imperial theologians argue that the authority of the saints was granted by the seat of the empire.

### Venerable/Imperial Schism

During the years of silence, the Yaran Church functioned without live saints and instead referred to the Endalian Crown for it's authority. On many occasions, the Endalian Crown over-ruled dogma created by the saints claiming it was illegitimate. This caused much contention in the church, especially within Endalian colonies in Versilia. The churches in Versilia claim that the office of the saints had been restored with the appointment of Saint Lydia. However, Lydia's first decree as a saint was to depose the crown as an evil instution. This resulted in the Second Crusade and the schism of the Venerable and Imperial churches.

## Dogma

### Crown Authority

The Imperial Church posits that Yara installed dogmatic authority with the ruler of the Endalian people. Whoever sits on the throne has the same office Yara once had on earth, and carries the responsibility of leading the church. The saints as an office are officials assigned to the ruler's court and serve under the king.

### Dissolution of the Saints

Ever since the death of Saint Ptolemy, the office of the saints has been discontinued. All new saints that claim to have restored the years of silence are pretenders seeking to undermind the crown's power. Prayer to the saints is a sin, and should be directed to Yara directly.

### Iconoclasm

All art representing the image of saints is an instance of idolatry (the twelfth sin). Images designed for veneration are to be destroyed. No image should show a saint's features.

### Osovereign Mandate

While never directly canonized as a church dogma, the Osovereign Mandate which gives the Endalian Empire power over all of humanity was a core philosophy in the **Imperial Church**.
Chthonic Pantheon

The **Chthonic Pantheon** is the group of gods and minor deities that control the Nine Hells.

## Members

The members of the Chthonic Pantheon include:

* Greater Gods:
	+ Thay; the Emperor of the Nine Hells, god of death, hell, and torture.
* Intermediate Gods:
	+ Raam; god of ambition, greed, and slavery.
	+ Thanatos; empyrean, god of death, peace, and transition.
* Demi-gods
	+ The Marquis of Hell
		- Bleeding King; Marquis of Limbo.
		- Jubilex; Marquis of Embla.
		- Ragavon; Marquis of Articon.
		- Scorpion Queen; Marquis of Sarkitic.
		- Narune; Marquis of Infernia.
		- Baliff; Marquis of Dis.
		- Gadmortiax; Marquis of Andramadis.
		- The Marquis of Infernus.
Corellon

The North Star, Corellon's holy symbol

**Corellon, the North Star** (occasionally called **Erellion**) is the creator god of artwork, freedom, and sunlight. During creation, Corellon created the sun and fathered the elves with his wife Laera.

## Mythology

### Creation

During creation, Corellon and Laera chose to make a mortal race together. Laera gave birth to ten different elves, called the Minfaeri.

### Death

During the first shattering, division grew between Corellon and Laera. Corellon sided with the Pantheon, and wanted to preserve his creation, while Laera wished to destroy the world and move on to worlds beyond. The conflict between the two quickly became violent, as Laera came to the material realm to kill her creation herself. Corellon stood inbetween her and the Minfaeri, and was savagely attacked. Corellon refused to strike Laera back and died shielding the Minfaeri with his body. Laera regretted her actions, and preserved Corellon by turning his body into Arvandar.

## Worship

### General

The worship of Corellon often manifests as mouring or veneration over Corellon's sacrifice for elfkind. Followers chant prayers of thanks and poetry at local shrines. Followers of Corellon do not mourn forever however, and they celebrate Eilsar, dedicated to the day that the Minfaeri were born.

### Arvanfaeri

The Arvanfaeri is a minority sect dedicated to the ressurection of Corellon. This group constantly hunts for methods to obtain Arvandar and to use it in a ritual to return Corellon.
Forbiddance

## Overview

**Forbiddance** is considered the peak of abjuration magic. The spell allows the caster to completely erase the knowledge of a particular place, person, or thing from existence. The spell does not erase memories, but it erases any new memories made from the forbidden target.

The forbiddance spell can be circumvented. The caster can create loopholes or cause certain events to drop the forbiddance spell. A spellcaster can also momentarily negate the powers of a forbiddance spell, but recognizing a forbiddance spell is nearly impossible.

## Interactions with the Campaign

### Misfits 2x39

The party discovered a forbiddance while searching for the Rian Treasury. After gathering the seemingly contradictory facts about the treasury, Decival was able to conclude that it was guarded by a forbiddance, presumedly created by Tekumon.

Decival was only able to recognize the forbiddance due to his heavy research in enchantment and illusion magic, and his knowledge of forbiddances from Leroy Jellico's notes.
Calendar of Kordan

The **Calendar of Kordan** is the calendar used across most of Keldon. It was made by the wizard Kordan, although most people assosiate the word Kordan with the calendar. The calendar consists of 328 days, divided into 11 months. Each day is 24 hours long, with the 7 days of the week being named Mornsday, Grissen, Ulthsday, Afra, Seres, Chersday, and Rettsday.
Coalition War

The **Coalition War** was a massive conflict in northern Wyrland, between the Great Jade Consortium and it's conquered satellite states along the Sulayan Coast.

## History

### Background

The general population of the Sulayan Coast knew that conflict was inevitable before the war itself. With Consortium's conquest of many unique political bodies in such a short period of time, its satellite states were eager for independence once again. Rebel groups were sabotaging and destroying Consortium supply lines throughout the Coast even before the war broke out. The Coalition War was officially ignited with Rane's Rebellion and the harengon's fight for freedom from slavery.
Hand of Creation

## Overview

**The Hand of Creation** (sometimes referred to the **Hand of God**) is a consubstantial person of the Creator of the Multiverse. It can be found at the start of creation and is the physical embodiment of the mystery of creation.

## Trivia

* The Hand of Creation was based on the hand of Volthoon from DC comics. However, unlike that story, the hand's true owner has yet to be revealed.