recursal/Fanatic-Fandom huggingface dataset:
Глава 3. Векторное представление событий.

Теперь воспользуемся свойствами эрмитовых матриц, чтоб научиться оперировать событиями.

Например, из линейной алгебры известно, что любую Эрмитову матрицу 2Х2 можно разложить по базису из четырех единичных и взаимно-ортогональных матриц. Такое разложение называется спинорным представлением Эрмитовых матриц.

Базисные элементы, при спинорном разложении известны как матрицы Паули и выглядят следующим образом:

σ

0

=

(

1

0

0

1

)

,

σ

1

=

(

0

1

1

0

)

,

σ

2

=

(

0

−
i

i

0

)

,

σ

3

=

(

1

0

0

−
1

)

3.1.

{\displaystyle \sigma \_{0}={\begin{pmatrix}1&0\\0&1\end{pmatrix}},\sigma \_{1}={\begin{pmatrix}0&1\\1&0\end{pmatrix}},\sigma \_{2}={\begin{pmatrix}0&-i\\i&0\end{pmatrix}},\sigma \_{3}={\begin{pmatrix}1&0\\0&-1\end{pmatrix}}\qquad 3.1.}

Определители этих матриц нормированы на  единицу, а их произведения между собой равны нулю. Поэтому данный базис называют единичным и ортогональным.

Разложение произвольной Эрмитовой матрицы по такому базису выглядит следующим образом:

(
A
# )

a

0

σ

0

a

1

σ

1

a

2

σ

2

a

3

σ

3

3.2.

{\displaystyle (A)=a\_{0}\sigma \_{0}+a\_{1}\sigma \_{1}+a\_{2}\sigma \_{2}+a\_{3}\sigma \_{3}\qquad \qquad 3.2.}

A

=

a

0

2

a

1

2

a

2

2

a

3

2

{\displaystyle |A|=a\_{0}^{2}+a\_{1}^{2}+a\_{2}^{2}+a\_{3}^{2}}

У трех спинорных матриц определители равны -1, а у четвертой определитель равен единице. Поэтому матрицы Паули часто рассматривают как  базис псевдоэвклидова четырехмерного  пространства. Метрика такого пространства совпадает с пространством Минковского, которое играет ключевую роль в построении Теории относительности.

Из выражения 3.2. видно, что Эрмитова матрица определяющая вероятность события имеет однозначное соответствие с четырехмерным комплексным вектором.

(
A
)
≡

A
→

3.3.

{\displaystyle (A)\equiv {\overrightarrow {A}}\qquad \qquad \qquad \qquad \qquad \qquad 3.3.}

Вероятность события А, при этом будет равна квадрату модуля четырехмерного вектора.

P
(
A
# )

A
→

3.4.

{\displaystyle P(A)=|{\overrightarrow {A}}|\qquad \qquad \qquad \qquad \qquad \qquad 3.4.}

Таким образом, мы можем рассматривать элементарные события, как точки псевдоэвклидова четырехмерного пространства. Следует отметить, что аналогичное представление используется в Специальной теории относительности, где под событиями подразумевают точки пространства Минковского. Такое совпадение, позволяет сделать вывод, что привычное нам пространство-время необязательно постулировать, а можно вывести исходя из свойств элементарных событий.

Следующим шагом, мы постараемся выполнить данную задачу.
Augur Probe (BGA2)

"Launches a probe to the designated location. The probe moves in a straight line and detects enemy ships within a 4500 unit radius.

Once it has reached its destination, it is deployed after 10 seconds.

The deployed probe detects enemy ships within a 9000 unit radius.

If it collides with an enemy ship, it sticks to it and automatically deploys itself.

Once activated, it lasts for 120 seconds."

The BGA2 variant of the probe moves a bit slower than its predecessor, and blends the two original probe types due to its ability to go stationary or stick to a target. This has unlimited uses.
Heavy Macro-Turret

**This article is a disambiguation page for Heavy Macro-Turret**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Heavy Macro-Turrets are in use by multiple factions, but have differing statistics.

* Heavy Macro-Turret (Chaos)
* Heavy Macro-Turret (Imperial Navy)
* Heavy Macro-Turret (Station)
Richmond International Raceway

**Richmond International Raceway** (RIR) is a 3/4-mile (1.2 km), *D*-shaped, asphalt race track located just outside Richmond, Virginia in Henrico County. It hosts the NASCAR Sprint Cup Series and Xfinity Series. Known as "America's premier short track", it formerly hosted a NASCAR Camping World Truck Series race, an IndyCar Series race, and two USAC sprint car races.

Richmond International Raceway is one of several race tracks to host all of its events at night. The track sold out 33 consecutive NASCAR Sprint Cup Series races. The sellout streak ended in September 2008 partially due to the economic downturn, though the major factor in ticket sales was the impact of Tropical Storm Hanna.

Richmond has hosted the final "regular-season" race, leading up to the start of the Chase for the Sprint Cup, each year since the concept was introduced in 2004.

In 2010, Richmond International Raceway introduced a state-of-the-art video scoring tower that boasts more LED square footage than any other in the motorsports industry. The cap features four high definition LED screens that measure 38-feet wide by 24-feet high. The screens broadcast live race action and pre-produced video and graphics. The stem shows running order and has the ability to rotate through the entire field.
Admiral Level

As you progress through the game you will receive Admiral XP, at certain points this will increase your Admiral Level unlocking new Upgrades, Ships and Battles.

## Admiral Level 1

0-199 Admiral XP

* 1st, 2nd, and 3rd  Light Cruiser slots
* Escort Ships
* 1 Deployment per turn (Solo Campaign only)
* 250 points  Cruiser Clash missions

## Admiral Level 2

200-499 Admiral XP

* 1st  Cruiser slot
* 2 Deployments per turn (Solo Campaign only)
* 300 points  Cruiser Clash missions
* 300 points  Convoy missions
* 300 points  Breakthrough missions

## Admiral Level 3

500-899 Admiral XP

* 4th  Light Cruiser slot
* 1st  Escort Ship Upgrade
* 400 points  Cruiser Clash missions
* 400 points  Data Recovery missions
* 300 points  Assassination defender missions
* 450 points  Assassination attacker missions

## Admiral Level 4

900-1,399 Admiral XP

* 2nd  Cruiser slot
* 500 points  Cruiser Clash missions
* 500 points  Data Recovery missions

## Admiral Level 5

1,400-1,999 Admiral XP

* 1st  Battle Cruiser slot
* 2nd  Escort Ship Upgrade
* 600 points  Cruiser Clash missions
* 600 points  Convoy missions
* 600 points  Breakthrough missions
* 600 points  Data Recovery missions
* 400 points  Assassination defender missions
* 600 points  Assassination attacker missions
* 300 points  Space Station Assault defender missions
* 600 points  Space Station Assault attacker missions

## Admiral Level 6

2,000-2,699 Admiral XP

* 3rd  Cruiser slot
* 600 points  Planetary Assault missions

## Admiral Level 7

2,700-3,499 Admiral XP

* 2nd  Battle Cruiser slot
* 3rd  Escort Ship Upgrade
* 700 points  Cruiser Clash missions
* 700 points  Data Recovery missions
* 400 points  Space Station Assault defender missions
* 700 points  Space Station Assault attacker missions

## Admiral Level 8

3,500+ Admiral XP

* 1st  Battleship slot
Biel-Tan

## ---

*Biel-Tan Eldar are the fiercer of their kins. Believing that destruction of a lesser species is critical for the dawn of the new Eldar Empire, this Craftworld contains numerous Aspects Warriors, and Kaela Mensha Khaine, the Eldar god of War, is revered both in battle and in daily life.*

## Favour Bonuses

This information was confirmed as correct for Version 0.7166.
Battle Zone

Battle Zones are the location where the battle will take place and describe the type of scenery that will be encountered.

## Biosphere

The Biosphere is where all the habitable planets of the system are usually found.

## Deep Space

The further from a sun it is located, the deeper into space it is. This void region is isolated and dull.

## Solar Region

Near the system's sun, this region is quite dangerous to navigate.
Activate Heavy Pulsars

## ---

Activate the ship's heavy pulsars, emitting beams that inflict damage every second to any ships that hit them for a short time.
Damage is scaled by the number of Heavy Pulsars on the ship.
In Auto-Launch: Heavy Pulsars only activates if the ship is oriented toward its current target.

Warning: Heavy Pulsars can hit your own ships.
Disruption Bomb

## ---

The Disruption Bomb can be teleported within a long range.
When it explodes, it depletes all shields in its effect area.
Once teleported, the Disruption Bomb will take 10 seconds to activate reducing the shield of every ship in its range to 1,500.

## ---

### Affilitation:

 Hull

This information was confirmed as correct for Version 0.7487c .
Gothic

## Weapons

 x1 Prow Heavy Torpedo Launcher

 x4 Lance Battery (Imperial Navy)

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Torpedoes

 Melta Torpedoes

 Cruiser of the  Imperial Navy Fleet

## Upgrades

 Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 100 Renown

## Skills

 Cruisers receive 2 Skill Slots at  Captain Level 1
Upgrade Cost: 50 Renown

## Favours

 Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 400 Renown

## Crew

 Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Emergency Capacitor

## ---

The emergency shield increases the regeneration rate of the shield by 2.5%.

Shield Regeneration is increased from 2% to 4.5% for 10 seconds.

During those 10 seconds the ship will regenerate 45% of its shields instead of the normal 20%.

Without any other pertinent upgrades, using this Skill will allow full regeneration of the ship's shields in 37.5 seconds instead of the normal 50 seconds.

According to the developers, this skill stacks multiplicatively with the Auxiliary Shield Capacitors upgrade (which boosts the charge rate to 3% per second from 2% per second), so while the Emergency Capacitor skill is active a shield that is also boosted by the Auxiliary Capacitor will recharge at 7.5% per second. A full shield recharge can thus be completed in only 18.33 seconds. The Mekboy Kustom Void Sheeldz is most likely affected similarly.

This information was confirmed as correct for Version 0.7487c .
Sans

A short fat skeleton.

## Main

Sans is a skeleton from Undertale.

Occupations: He has a job in Snowdin, and a job in Waterfall, and a job in Hotland. He is also the judge at the end of the game, to see if you were a good person. If you are doing the Genocide Route, he will attack you as in the Genocide Route Sans is the heroic antagonist.

## Main

### Pacifist Route

If the player does not gain any EXP, remaining on a pacifist route, Sans will ask the player to join him at a pub. After reaching Grillby's, Sans talks to the player about timelines and disturbances with them.

### Neutral Route

Sans appears as the players leave for the forest from the fields, if the player has gained EXP, entering the neutral route, he will remark on how "N O B O D Y  K I L L S B Y A C C I D E N T" and teleports out of sight.

### Genocide Route

In the Genocide route, when the player talks to Sans, he initiates a fight with you. You kill him after a long fight. He dies once you hit him, as he has 1 defense.
Dictator

## Weapons

 x1 Prow Heavy Torpedo Launcher

 x2 Macro-Battery (Imperial Navy)

 x2 Ordnance Launch Bay (Imperial Navy)

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Torpedoes

 Melta Torpedoes

 Imperium Bomber Squadron

 Imperium Assault Boats

 Imperium Fighter Squadron

 Cruiser of the  Imperial Navy Fleet

## Upgrades

 Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 100 Renown

## Skills

 Cruisers receive 2 Skill Slots at  Captain Level 1
Upgrade Cost: 50 Renown

## Favours

 Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 400 Renown

## Crew

 Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Areas

## Neighborhood

Area A

Is your home, it is an area in your Neighborhood.

### Area B

The "Neighborhood". Asgore, Napstablook's Home and Napstablook, Sans and Papyrus's Home, Dr.Alphys' s Home and Dr.Alphys can be located in there. Oher possible residents are: Mettaton, Undyne and the Annoying Dog.

### Area C

It is the area with the library, Grillby's, and school.
Defence Platform

**This article is a disambiguation page for Defence Platform**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Defence Platforms are in use by a number of different factions.

* Defence Platform (Chaos)
* Defence Platform (Eldar Corsairs)
* Defence Platform (Imperial Navy)
* Defence Platform (Ork Pirates)
Phoenix International Raceway

**Phoenix International Raceway** (**PIR**) is a 1.022 mile (1645m), low-banked tri-ovalrace track located in Avondale, Arizona. It is named after the nearby metropolitan area of Phoenix. The motorsport track opened in 1964 and currently hosts two NASCAR race weekends annually. PIR has also hosted the IndyCar Series, CART, USAC and the Rolex Sports Car Series. The raceway is currently owned and operated by International Speedway Corporation.

The raceway was originally constructed with a 2.5 miles (4.0 km) road course that ran on both the inside and the outside of the main tri-oval. In 1991 the track was reconfigured with the current 1.51 miles (2.43 km) interior layout. PIR has an estimated grandstand seating capacity of around 67,000. Lights were installed around the track in 2004 following the addition of a second annual NASCAR race weekend.

Phoenix International Raceway is home to two annual NASCAR race weekends, one of 13 facilities on the NASCAR schedule to host more than one race weekend a year.
Dominator (Chaos)

## Weapons

 x1 Nova Cannon

 x4 Macro-Battery (Chaos)

 Cruiser of the  Chaos Fleet

## Upgrades

 Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 100 Renown

## Skills

 Cruisers receive 2 Skill Slots at  Captain Level 1
Upgrade Cost: 50 Renown

## Favours

 Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 400 Renown

## Crew

 Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
Ensign Tuvok

1

## Traits

Vulcan, Federation, Starfleet, Telepath

Ensign Tuvok is a common [1-star] crew member in Star Trek Timelines.

**Ensign Tuvok** is a Starfleet Ensign, serving aboard the USS Excelsior under Captain Hikaru Sulu. It was during this tour that Capt. Sulu ignored Starfleet orders and set off on a rescue mission to save James T. Kirk and Leonard McCoy from the Klingon penal colony, Rura Penthe – a decision with which Ensign Tuvok strongly disagreed.

## Advancement

The equipment needed to advance is as follows:

## Skills

Ensign Tuvok has the Diplomacy and Science skill.

The following figures are of a freshly advanced character with no items equipped. Their equipment rank would be level/10+1.

## Ship Ability

When Ensign Tuvok is equipped to a battle station in ship battles, their Ship Ability is as follows:

 **Cooldown** | 12 seconds

## Quotes

* "In any covert battle, logic is a potent weapon."
* "Lt. Commander Tuvok, reporting for duty."
* "Torpedoes armed and ready."
Activate Pulsars

## Description

Activate the ship's pulsars, emitting beams that inflict damage every second to any ships that hit them for a short time.

Damage is scaled by the number of pulsars on the ship.

In Auto-Launch: the Pulsar only activates if the ship is oriented toward its current target.

Warning, Pulsars can hit your own ships.

Damage: 20

Cooldown: 30s
Evil Sunz Clan

## ---

*Amongst Orks, some love to fight, others are addicted to the thrill of speed. The Evil Sunz Clan falls into the second category. Always wanting to go faster, they add boosters everywhere. And to be sure they remain the fastest, use dreaded machineries to slow down their opponents.*

## Favour Bonuses

This information was confirmed as correct for Version 0.7166.
Brute Ram Ship

## Traits

 Ork Accuracy

 Savage Boarding

 Disorganized

 Squigless

 Big Red Button

 Noisy Orks

 Kustom

 Powa Rammin'

 Expendable

 Escort Ship of the  Ork Pirates Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Dominator (Imperial Navy)

## Weapons

 x1 Nova Cannon

 x4 Macro-Battery (Imperial Navy)

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Nova Cannon (Skill)

 Cruiser of the  Imperial Navy Fleet

## Upgrades

 Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 100 Renown

## Skills

 Cruisers receive 2 Skill Slots at  Captain Level 1
Upgrade Cost: 50 Renown

## Favours

 Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 400 Renown

## Crew

 Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Emperor

## Weapons

  Heavy Macro-Turret (Imperial Navy)

  Ordnance Launch Bay (Imperial Navy)

  Heavy Plasma Macro-Battery

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

 Prow Augur Array

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Imperium Bomber Squadron

 Imperium Assault Boats

 Imperium Fighter Squadron

 Battleship of the  Imperial Navy Fleet

## Upgrades

 Battleships receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 400 Renown

## Skills

 Battleships receive 4 Skill Slots at  Captain Level 1
Upgrade Cost: 100 Renown

## Favours

 Battleships receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 1,600 Renown

## Crew

 Battleships receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Basha

## Weapons

 x0-1 Prow Weak Torpedo Launcha (Light Cruiser)

 x0-2 Lotsa' Gunz

 x0-1 Mega Kannon

 x0-2 Lotsa' Heavy Kannonz

 x0-2 Grot Shipz Launcha

## Traits

 Ork Accuracy

 Savage Boarding

 Disorganized

 Squigless

 Big Red Button

 Noisy Orks

 Kustom

 Light Cruiser of the  Ork Pirates Fleet

## Upgrades

 Light Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 50 Renown

## Skills

 Light Cruisers receive 1 Skill Slot at  Captain Level 1
Upgrade Cost: 25 Renown

## Favours

 Light Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 200 Renown

## Crew

 Light Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7166.
Hades

## Weapons

 x1 Heavy Prow Lance (Chaos)

 x2 Lance Turret (Chaos)

 x4 Macro-Battery (Chaos)

## Traits

 Chaos Accuracy

 Chaos Manoeuvres

 Loyal

 Battle Cruiser of the  Chaos Fleet

## Upgrades

 Battle Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 200 Renown

## Skills

 Battle Cruisers receive 3 Skill Slots at  Captain Level 1
Upgrade Cost: 75 Renown

## Favours

 Battle Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 800 Renown

## Crew

 Battle Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.6756.
MizzouLife

Wait m8

MizzouLife

Life

What is life?

What is love baby dont hurt me

Baby

Diapers

Pampers

Is pampers part of the illuminati?

IDK

Pampers has 7 letters

7

7 deadly sins

Christianity

We all know that Jesus is illuminati

Jesus made life they say

Life has four letters

4-1 is 3

There are 3 sides on the triangle and 1 eye to create the illuminati symbol

We now know that MizzouLife is illuminati confirmed
Aconite Frigate

## Traits

 Eldar Accuracy

 Disciplined

 Fragile

 Solar Sails

 Holofields

 Escort Ship of the  Eldar Corsairs Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Heavy Prow Lance

**This article is a disambiguation page for Heavy Prow Lance**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Heavy Prow Lances are in use by multiple factions, but have differing statistics.

* Heavy Prow Lance (Chaos)
* Heavy Prow Lance (Imperial Navy)
Dominator

**This article is a disambiguation page for Dominator**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Dominator-class Cruisers are in use by both the  Chaos and  Imperial Navy fleets, although there are slight variations in their characteristics.

* Dominator (Chaos)
* Dominator (Imperial Navy)
Hellebore Frigate

## Weapons

 x1 Prow Light Torpedo Launcher (Eldar Corsairs)

 x1 Prow Starcannon

 x1 Prow Pulsar

## Traits

 Eldar Accuracy

 Disciplined

 Fragile

 Solar Sails

 Holofields

 Escort Ship of the  Eldar Corsairs Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Battlefleet Gothic: Armada Wiki

**Welcome to the...**
**Battlefleet Gothic: Armada Wikia**
**577 articles • 359 files • 5,017 edits**

**ABOUT THE WIKI**

Welcome to the Battlefleet Gothic: Armada wiki, a resource for players of the PC game based upon Games Workshop's Battlefleet Gothic board game.

If you're new to editing wikis and would like to learn how to contribute, check here for some useful information.

If you wish to see info on this game's sequel, please see Battlefleet Gothic: Armada 2.

**NAVIGATION**

Start exploring this site by visiting one of these categories:

* Factions
* Ships
* Gameplay

**ABOUT THE GAME**

Battlefleet Gothic: Armada is a Real Time Strategy (RTS) video game pitting fleets of spaceships against each other set in Games Workshop's Warhammer 40,000 universe.

Battlefleet Gothic: Armada is currently only available on the PC.

Visit the Official Battlefleet Gothic: Armada home page here:
http://battlefleetgothic-armada.com/

An Official Battlefleet Gothic: Armada Game Guide is available here:
http://guide.battlefleetgothic-armada.com/?\_ga=1.15323188.347951961.1457357350

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Insubordinate Captain!

The captain of this ship is refusing authority. He will defy orders and warp out of battle to retreat to the base. You may execute the current captain to regain control of the vessel for the current mission, but at the price of a "Mutiny" penalty. It can happen multiple times during the same mission.
Cobra Destroyer

## Weapons

 x1 Prow Light Torpedo Launcher

 x1 Light Macro-Turret

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

 Escort Ship

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Torpedoes

 Melta Torpedoes

 Escort Ship of the  Imperial Navy Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7487c.
Despoiler

## Weapons

 x4 Heavy Macro-Battery

 x3 Prow Ordnance Launch Bay

 x3 Lance Turret (Chaos)

 x1 Super Heavy Prow Lance

## Traits

 Chaos Accuracy

 Chaos Manoeuvres

 Loyal

 Battleship of the  Chaos Fleet

## Upgrades

 Battleships receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 400 Renown

## Skills

 Battleships receive 4 Skill Slots at  Captain Level 1
Upgrade Cost: 100 Renown

## Favours

 Battleships receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 1,600 Renown

## Crew

 Battleships receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7166.
Firestorm Frigate

## Weapons

 x1 Light Double Macro-Turret

 x1 Light Prow Lance (Imperial Navy)

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

 Escort Ship

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Escort Ship of the  Imperial Navy Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7487c.
Macro-Battery

**This article is a disambiguation page for Macro-Battery**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Macro-Batteries are in use by multiple factions, but have differing statistics.

* Macro-Battery (Chaos)
* Macro-Battery (Imperial Navy)
Light Prow Lance

**This article is a disambiguation page for Light Prow Lance**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Light Prow Lances are in use by multiple factions, but have differing statistics.

* Light Prow Lance (Chaos)
* Light Prow Lance (Imperial Navy)
Hemlock Destroyer

## Weapons

 x3 Light Prow Starcannon

 x1 Prow Pulsar

## Traits

 Eldar Accuracy

 Disciplined

 Fragile

 Solar Sails

 Holofields

 Escort Ship of the  Eldar Corsairs Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Imperial Navy (Favour)

## ---

*The Imperial Navy is one of the armed forces employed by the Imperium. The Imperial Navy is responsible for the fleets of warships that soar between the stars and planets in the Imperium as well as engaging threats both inside and outside the Imperium's borders.*

## Favour Bonuses

This information was confirmed as correct for Version 0.7487c.
Lance Battery

**This article is a disambiguation page for Lance Battery**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Lance Batteries are in use by multiple factions, but have differing statistics.

* Lance Battery (Chaos)
* Lance Battery (Imperial Navy)
Commander T'Pol

4

## Traits

Vulcan, High Command, Starfleet, Astrophysicist

Commander T'Pol is a super rare [4-star] crew member.

## Skills

Commander T'Pol has the Command, Security and Science skills.

The following figures are of a freshly advanced character with no items equipped. Their equipment rank would be level/10+1.

## Quotes

* "With proper discipline, anything's possible." (Broken Bow)
* "The situation must be analysed logically." (Broken Bow)

## See Also

* T'Pol
* Subcommander T'Pol

## References

1. ↑ 1.0 1.1 http://www.chakoteya.net/Enterprise/01.htm
Lance Turret

**This article is a disambiguation page for Lance Turret**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Lance Turrets** are in use by the  Chaos and  Imperial Navy fleets.

* Lance Turret (Chaos)
* Lance Turret (Imperial Navy)
Cardassian Hospitality

## Cost

 6 / 8 / 16

**Cardassian Hospitality** is the fourteenth mission in Episode 2, Never Forgive, Never Forget. It takes place at Cardassia Prime in the Cardassian system.

## Mission Rewards

### Standard Rewards

* Spices ★
* Sensor ★
* Microconnector (x2)
* Sonic Driver
* Mass Spectrometer
* Phaser Type 1 ★
* Expansion Module ★ (x3)
* Power Cell (x2)
* Spices ★
* Sensor ★
* Microconnector (x2)
* Sonic Driver
* Mass Spectrometer

### Standard Rewards

* Starfleet Command Uniform (TNG) ★★
* Strategema ★★
* Desealing Rod ★★
* Dom-Jot Cue ★★
* Hand Scanner ★★
* Coffee ★★
* Tricorder Mark VII ★★
* Writing PADD ★★
* Combadge (DS9) ★★
* Field Rations ★★
* Pollyalloy ★★★
* Casing ★★
* Clothing Pattern ★★
* Clothing Pattern ★★
* Optronic Circuit ★

### Other Rewards

 Crew XP
 Credits  | ?
Da Goff Clan

## ---

*The greenskin Goff Clan, or as they name themselves, Da Goff Clan, is the strongest, most savage and powerful Ork clan. Prefering hand-to-hand combat and attrition tactics by sending endless waves of Boyz, The Goffs are a force to be reckoned with, even in space.*

## Favour Bonuses

This information was confirmed as correct for Version 0.7166.
From On High

**From On High** is the third episode (set of missions) in Star Trek Timelines. It contains five missions, three of which are away team missions and two of which are ship battle missions.

## Missions in From On High

* Family Squabble
* Cytherian Highway
* A Singular Occurrence
* Organian Aid
* Rockslide

## Storyline

 Rockslide | We have successfully defeated the Romulan ship which attacked us unprovoked. We are free to continue following the Organians' painful sensations towards the epicenter of the temporal anomaly crisis...
Mars

## Weapons

 x1 Nova Cannon

 x2 Lance Turret (Imperial Navy)

 x2 Ordnance Launch Bay (Imperial Navy)

 x2 Macro-Battery (Imperial Navy)

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Nova Cannon (Skill)

 Imperium Bomber Squadron

 Imperium Assault Boats

 Imperium Fighter Squadron

 Battle Cruiser of the  Imperial Navy Fleet

## Upgrades

 Battle Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 200 Renown

## Skills

 Battle Cruisers receive 3 Skill Slots at  Captain Level 1
Upgrade Cost: 75 Renown

## Favours

 Battle Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 800 Renown

## Crew

 Battle Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Acheron

## Weapons

 x2 Lance Turret (Chaos)

 x4 Lance Battery (Chaos)

 x1 Heavy Missile Pod Turret

 x1 Heavy Macro-Turret (Chaos)

## Traits

 Chaos Accuracy

 Chaos Manoeuvres

 Loyal

 Battle Cruiser of the  Chaos Fleet

## Upgrades

 Battle Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 200 Renown

## Skills

 Battle Cruisers receive 3 Skill Slots at  Captain Level 1
Upgrade Cost: 75 Renown

## Favours

 Battle Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 800 Renown

## Crew

 Battle Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.6756.
Dauntless

## Weapons

 x1 Heavy Prow Lance (Imperial Navy)

 x2 Light Double Macro-Turret

 x2 Light Macro-Battery

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Light Cruiser of the  Imperial Navy Fleet

## Upgrades

 Light Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 50 Renown

## Skills

 Light Cruisers receive 1 Skill Slot at  Captain Level 1
Upgrade Cost: 25 Renown

## Favours

 Light Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 200 Renown

## Crew

 Light Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Critical Damage

## Engine

Skills affiliated to the Engines are unavailable.
Ship's max speed reduced by {0}%.
Skills affiliated to the Engines are unavailable.
Ship's max speed reduced up to {0}% if all sails are destroyed.

## Deck

Skills affiliated to the Deck are unavailable.
Ship's detection range reduced by {0}%.
Ship's chance of insubordination improved by {1}%.

## Generator

Skills affiliated to the Generators are unavailable.
Ship's shield reload suppressed.
Skills affiliated to the Generators are unavailable.
Holofield's efficiency reduced by 25 points.

## Fire

The ship loses {0} hull integrity points per second for {1} seconds. Emergency repairs can put out fires.
Eclipse

## Weapons

 x6 Prow Starcannon

 x1 Launch Bays

 x3 Prow Pulsar

## Traits

 Eldar Accuracy

 Disciplined

 Fragile

 Solar Sails

 Holofields

 Battle Cruiser of the  Eldar Corsairs Fleet

## Upgrades

 Battle Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 200 Renown

## Skills

 Battle Cruisers receive 3 Skill Slots at  Captain Level 1
Upgrade Cost: 75 Renown

## Favours

 Battle Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 800 Renown

## Crew

 Battle Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7166.
Da Bad Moon Clan

## ---

*Due to their capacity to grow back teeth faster than other Orks, and the fact that teeth are the Ork currency, those of the Bad Moon Clan are the wealthiest of Orks. Unlike most of their race, they tend to prefer deadly long range attacks with rare, exotic (and stolen) technologies.*

## Favour Bonuses

This information was confirmed as correct for Version 0.7166.
Warship Yar

4

## Traits

Human, Starfleet, Federation, Desperate

Warship Yar is a super rare [4-star] crew member.

## Advancement

The equipment needed to advance Warship Yar is as follows:

## Skills

Warship Yar has the skills of Command and Security.

The following figures are of a freshly advanced character with no items equipped. Their equipment rank would be level/10+1.

## Ship Ability

When Warship Yar is equipped to a battle station in ship battles, their Ship Ability is as follows:

 **Cooldown** | 10 seconds

## Notes

Warship Yar is particularly useful in X mission because they have the combination of Z skill and Y trait, and can unlock a path.

## See Also

* Tasha Yar
* Lt Tasha Yar
* Commander Sela
Hammer

## Weapons

 x0-2 Prow Gunz

 x0-4 Lotsa' Gunz

 x0-1 Prow Torpedo Launcha

 x0-1 Mega Zzap Kannon Turret

 x0-1 Prow Mega Zzap Kannon

 x0-4 Grot Shipz Launcha

 x0-4 Lotsa' Heavy Kannonz

 x0-1 Mega Kannon

## Traits

 Ork Accuracy

 Savage Boarding

 Disorganized

 Squigless

 Big Red Button

 Noisy Orks

 Kustom

 Battle Cruiser of the  Ork Pirates Fleet

## Upgrades

 Battle Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 200 Renown

## Skills

 Battle Cruisers receive 3 Skill Slots at  Captain Level 1
Upgrade Cost: 75 Renown

## Favours

 Battle Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 800 Renown

## Crew

 Battle Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7166.
Prow Weak Torpedo Launcha

**This article is a disambiguation page for Prow Weak Torpedo Launcha**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

The **Prow Weak Torpedo Launcha** comes in two different sizes.

* Prow Weak Torpedo Launcha (Escort Ship)
* Prow Weak Torpedo Launcha (Light Cruiser)
Really Big Gunz

This upgrade initially also affected the powerful Kannonz weapons but that was later removed, as it simply made Ork ships filled with Kannonz too powerful. Since the baseline Gunz this upgrade does affect are always very weak it has lost much of its usefulness.

## ---

The range of all Gunz on the ship are increased by 3,000 units.

## ---

Gunz range +3,000 units

This information was confirmed as correct for Version 0.6756.
Wreckage

The wreckage of various ships floating in space. It is dangerous for ships to encounter them.
Wreckage makes ships hidden.
Wreckage inflicts ? Hull Damage per second to ships affected.
Damage is mitigated by frontal armour.
Wreckage reduces the precision of ships encountering it by ?.
Ordnances ignore Wreckage damage.
Upgrades

**Upgrades** are an important gameplay in Battlefleet Gothic Armada. Like the name sake. it upgrades the ship. Unlike Skills, it gives passive benefits instead of an active skills.

## General Upgrades

This list shows all Upgrades present in all factions, while they may have alternate names, the skills are the same. The base name will be used from Imperial Navy and Chaos
Savage Gunship

## Traits

 Ork Accuracy

 Savage Boarding

 Disorganized

 Squigless

 Big Red Button

 Noisy Orks

 Kustom

 Escort Ship of the  Ork Pirates Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Transporter (Eldar Corsairs)

## Traits

 Eldar Accuracy

 Disciplined

 Fragile

 Solar Sails

 Holofields

 Escort Ship of the  Eldar Corsairs Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Solaris

## Weapons

 x1 Launch Bays

 x6 Prow Starcannon

## Traits

 Eldar Accuracy

 Disciplined

 Fragile

 Solar Sails

 Holofields

 Light Cruiser of the  Eldar Corsairs Fleet

## Upgrades

 Light Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 50 Renown

## Skills

 Light Cruisers receive 1 Skill Slot at  Captain Level 1
Upgrade Cost: 25 Renown

## Favours

 Light Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 200 Renown

## Crew

 Light Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7166.
Prow Weak Torpedo Launcha (Escort Ship)

## Attributes:

- **Pierce-Shield:** The projectile ignores the target's shield dealing its damage directly to the  hull.

- **Tiny Target:** the accuracy of enemy defensive turrets and fighters is reduced by 10% when they're firing at this projectile.

- **Stoppable:** The projectile can be targeted by defence turrets and squadrons.

- **Armour-Piercing:** The enemy ship's armour is always counted as 25%.

## ---

### Angle of Fire:

Front

This information was confirmed as correct for Version 0.7166.
Transporter (Ork Pirates)

## Traits

 Ork Accuracy

 Savage Boarding

 Disorganized

 Squigless

 Big Red Button

 Noisy Orks

 Kustom

 Escort Ship of the  Ork Pirates Fleet

## Upgrades

 Escort Ships receive an Upgrade Slot at  Admiral Level 3,  Admiral Level 5, and  Admiral Level 7
Upgrade Cost: 200 Renown  (affects all ships of this class)

## Tactics

This information was confirmed as correct for Version 0.7166.
Test of Faith

**Test of Faith** is the 2nd mission in Battlefleet Gothic Armada, it serves as advanced battle tutorial.

## Briefing

Ravensburg: Your first assignment is to put an end to the unrest and rebellion threatening a nearby system.

## Story

After Spire's promotion to Admiral, he is sent by the sector's navy commander and superior, Lord Admiral Cornelius von Ravensburg, to put down a rogue Dominator class Cruiser that is lurking around Acre system. It is also a way to test Spire skill and loyalty in the battlefield.

In the battle, the fleet went into the gas cloud to remain hidden and prepare an ambush for the rebellious ship. As the battle begins, the rebel ship captain taunt Spire and tell him that he should join other factions than the Imperium. The fight ensues and Spire's fleet managed to damage the enemy ship with the generators destroyed. However, the destruction of Firestorm class ship left the Dauntless MK2 class light cruiser's captain to panic and attempt to flee the battlefield. Fortunately, the ship crew mutiny against the cowardly captain and Krath took over the captain role.

As the enemy get further damaged, they attempted to flee but the fleet managed to lightning strike into the enemy ship, preventing their escape. The rebel captain curses Spire with the admiral gunning down the enemy ship until it destroy in an ion explosion.
Prow Light Torpedo Launcher (Eldar Corsairs)

## Attributes:

- **Pierce-Shield:** The projectile ignores the target's shield dealing its damage directly to the  hull.

- **Tiny Target:** the accuracy of enemy defensive turrets and fighters is reduced by 10% when they're firing at this projectile.

- **Stoppable:** The projectile can be targeted by defence turrets and squadrons.

- **Dodge**: Has a 50% chance to ignore destruction

## ---

### Angle of Fire:

Front

This information was confirmed as correct for Version 0.7166.
Desolator

## Weapons

File:Weapon lance battery.gif x6 Lance Battery

 x1 Prow Super Heavy Torpedo Launcher

 x2 Super Heavy Missile Pod Turret

## Traits

 Chaos Accuracy

 Chaos Manoeuvres

 Loyal

 Battleship of the  Chaos Fleet

## Upgrades

 Battleships receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 400 Renown

## Skills

 Battleships receive 4 Skill Slots at  Captain Level 1
Upgrade Cost: 100 Renown

## Favours

 Battleships receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 1,600 Renown

## Crew

 Battleships receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7166.
Tyrant

## Weapons

 x1 Prow Heavy Torpedo Launcher

 x2 Macro-Battery (Imperial Navy)

 x2 Plasma Macro-Battery

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Torpedoes

 Melta Torpedoes

 Cruiser of the  Imperial Navy Fleet

## Upgrades

 Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 100 Renown

## Skills

 Cruisers receive 2 Skill Slots at  Captain Level 1
Upgrade Cost: 50 Renown

## Favours

 Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 400 Renown

## Crew

 Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.
Dauntless mk2

## Weapons

 x1 Prow Medium Torpedo Launcher

 x2 Light Double Macro-Turret

 x2 Light Macro-Battery

## Traits

 Imperial Accuracy

 Imperium Manoeuvres

 Loyal

## Orders

 Reload!

 Lock On!

 Brace for Impact!!

 Running Silent

 Emergency Repairs

 Warp Jump

 Boarding Action

 Lightning Strike

 Torpedoes

 Melta Torpedoes

 Light Cruiser of the  Imperial Navy Fleet

## Upgrades

 Light Cruisers receive an Upgrade Slot at  Captain Level 2,  Captain Level 4,  Captain Level 6, and  Captain Level 8

Upgrade Cost: 50 Renown

## Skills

 Light Cruisers receive 1 Skill Slot at  Captain Level 1
Upgrade Cost: 25 Renown

## Favours

 Light Cruisers receive 1 Favour Slot at  Captain Level 1
Upgrade Cost: 200 Renown

## Crew

 Light Cruisers receive 1 free Crew Point at each  Captain Level from  Captain Level 2 onwards

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
## Tactics

This information was confirmed as correct for Version 0.7487c.