License to Kill

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## License to Kill

* Splash art
* Logo

## Sources

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**License to Kill** is the 10th story event in *Goddess of Victory: Nikke*.

License to Kill follows the story of Perilous Siege and the commander who must work undercover to apprehend the corrupt CEO of Cycle of Life.

On November 2nd, 2023 coinciding with the Red Ash update, this event was permanently added to the Archives system.

## Story

Perilous Siege has always worked in the dark, eliminating those who would threaten the Ark at the orders of the enigmatic Judges. But one particular mission with a certain commander may render things...complicated.

### Prologue - Trigger

A well-dressed man, a president of a company, stands with his back to the viewer, his frame clearly trembling. The president pleads for his life as two Nikkes point their guns at him, claiming his actions have reasons and his would-be killers are letting personal feelings affect their judgement. The two Nikkes, D and K, ask the viewer to decide whether this man lives or dies. They will abide by their decision, though D warns the viewer to keep it from being personal.

### Agency

The protagonist finds himself with some free time for once, and decides to take a shower before he plans. Except his shower is currently occupied by D and K of Perilous Siege, a black-ops squad specialized in dealing with humans. After a brief moment of trying and failing to wake up from this dream (it really isn't), the protagonist takes a seat in his room while PS goes over their latest mission.

The target is the president of Cycle of Life, a company specialized in the buying, repairing, and reselling of used electronics. The company has experienced a meteoric rise to the point where the Big Three are starting to look small by comparison, and the president of this company used to be a Central Government bigwig. D tires of K babbling about needless details, and takes over for the briefing.

C.O.L.'s president has been making massive donations to the Central Government and equally-massive investments in the medical industry, but has still been put into Perilous Siege's crosshairs by the Judges despite his seeming philanthropy. K has an idea that the president's riches may have come from disreputable means, thus the Judges have sent PS to investigate the man and make a decision. The protagonist asks what she means by "decision", to which K simply answers they'll decide whether or not to kill the president.

The protagonist is in disbelief at the blasé attitude towards considering murder, but K is steadfast in her belief that the president is doing some illegal business to make that much money. D clarifies that they'll investigate to see *if* the president is doing anything illegal, and if so, whether or not it's heinous enough to warrant execution. This is how Perilous Siege has always worked, though it seems this time around, the Judges have decreed that the *protagonist* of all people is to make the final decision. K guesses that more than a few Judges have lined their pockets with C.O.L.'s money, and while they may be reluctant to lose their piggy bank, it would also appear the president has done *something* to warrant a potential hit from Perilous Siege. Ergo, the protagonist was given the shot caller role this time in hopes he would be more lenient as a fellow Central Government agent

D puts a stop to the chatter and goes over the plan for their investigation. Truthfully, most of the work was done earlier, and the last few details can be ironed out with some undercover work. The protagonist assumes they're going to break into C.O.L., but K immediately curtails that. What kind of shmuck doing illegal activities would just leave out illicit documents for people to snatch? D explains that they'll disguise themselves as new employees to gather intel.

### Company Life

The plan is for Perilous Siege and the protagonist to get jobs at C.O.L. and dig up any information they can. Any pre-requisite paperwork and checks were handled beforehand, so technically, they got the jobs legitimately. K bids good luck to D and the protagonist, as she's going to instead check the medical facilities where C.O.L.'s president has been sending donations. Before they disperse however, the protagonist has one last question for Perilous Siege. If this president's doing something wrong, then why can't Enikk do anything about it?

Perilous Siege considers it a fair question that warrants a fair response. Enikk will not act on a case unless the Judges present it to her. Given how a number of the Judges are connected to C.O.L. by the donations, they would be *very* reluctant to risk Enikk finding the skeletons in their closet.

Conflicts of interest aside, the fact is that Enikk only acts independently when an incident is inflicting significant damage to the Ark or poses an immediate threat to the lives of citizens. Otherwise, she leaves the Judges to handle things. K posits a hypothetical scenario; human trafficking *is* a crime, it *does* involve a number of other offenses, *and* is very traumatizing to the victims, but unless it actually poses a threat to the Ark's security or noticeably reduces the Ark's population figures, Enikk couldn't care less.

This kind of values dissonance is why the Judges, Perilous Siege, and the protagonist need to come to their own decision about the target. D warns the protagonist that no matter how heavy it may seem, this decision is a burden he must bear.

The next day, D and the protagonist are working in one of C.O.L.'s warehouses, handling inventory. During their break, the two spend an awkward silence as D's brusque mannerisms do not lend towards idle conversation. A supervisor approaches the two for a chat, and D pulls a complete 180 on the demeanor, all smiles and exuberance as she chit-chats. The protagonist watches speechlessly as D improvises their cover by saying the two of them just got married and decided to work at C.O.L.

Over the course of the conversation, the supervisor says some interesting things, like how he's only worked for three weeks here and he's already getting promoted to a job directly under the president. Sure, his legs don't work too well and he doesn't know what the position entails, but he is *not* going to pass up the pay raise that comes with it. The supervisor takes his leave, giving a final assurance to the "newlyweds" that they could end up as fortunate as he is if they just keep up the good work and get noticed by the president.

With the supervisor gone, D immediately drops the façade. The protagonist is impressed by how she can completely flip her demeanor like that, a comment that makes her blush out of self-consciousness. Then their phones buzz with a message from K. Even though it's only been a day, she already wants an information update, asking to meet up. As the buzzer signals the end of break, the two get back to work and decide to meet with K after their shift ends.

With the shift over, D and the protagonist head to the hospital K was investigating and share info. Pickings are slim, and the only notable piece is from the supervisor who was getting promoted so soon. D checked the man's background to see if he had any connections that would justify such a speedy ascent up the corporate ladder, but nothing came of it. On K's end, the C.O.L. president has been sending a deluge of money into this one hospital, but everything about it was legally clean. There's no discrimination since the patients span every age range and walk of life, from business execs to students. There's no employees embezzling money from the budgets, not even a shred of wasteful spending.

She did find *one* item of interest, and gestures to a little girl who's being helped by a staff member. That little girl has a rare condition with an incredibly high mortality that should only afflict about two dozen people on average. Yet *every single patient* in this hospital has that same disease, and the lion's share of the president's contributions have gone into researching and treating this disease. That little girl she pointed to was completely bedridden three days prior, meaning they've been making great strides in that field.

D tells K to cut to the chase, the latter planning to dig a little deeper for dirt on the hospital and the target, even if she has to...extract...some answers via the stingers on her gun. D categorically disapproves, believing clean methods must be applied to attain clean results. The protagonist's assent with D exasperates K, who claims these people are knowingly lying and committing wrongdoings. She asserts that if they're going to go this far to keep it buried, Perilous Siege has to go just as far to dig it up and bring the sinners to justice. Sensing no further progress will be made like this, D bids the protagonist go back and rest for the next shift.

### A Foggy Day

Over the past five days, D and the protagonist have yet to find anything of note. Since most of this stems from their limited clearance as low-level new hires, the protagonist asks D if the Judges can pull some strings to get them promoted. She abjectly refuses, on grounds that it would cause friction with the employees and potentially raise red flags to the higher-ups. Having eyes on them is the last thing either of them wants or needs, so the only option is to keep working.

Meanwhile, their coworkers have regularly swarmed the two with questions about their marriage and life. D expertly navigates these social waters and cements the impression in their colleagues that the two are newlyweds looking to get well-paying jobs so they can be set for life.

One day, the protagonist has a question for D. This amount of lying and deceit, can it really be considered a "clean" method? D asserts that no one is getting hurt from them lying like this, so it's fine.

On the 6th day of employment, during the foggy morning commute, the protagonist asks how long this will go on. D has no solid timeframe, since the idea is to work until the target approaches them. While they consider how it might take at minimum another two weeks to accomplish their objective, a mysterious creaking sound gets closer and closer...

Neither can tell the source, but the noises are definitely getting louder as they get closer to work. The protagonist squints, and sees an indistinct object swaying in the fog. D notices what it is and tells the man to look away. He does so, and D urges him to not turn around.

D continues to insist he keep his back turned, even as screams and cries for the police echo from the C.O.L. entrance. The protagonist is immobile and mute as the creaking drones on, only knowing he cannot, under any circumstances, turn around.

D and the protagonist ask the other employees to see if they can dig up anything regarding the supervisor's suicide. Despite having some gambling debts, and being a little down after he started working for the president, nothing really seemed like the signs of a person who'd hang themselves.

With this information, D and the protagonist unfortunately don't have any tangible leads. D already searched the supervisor's house and only found a clean home, perhaps *too* clean. After a brief silence, the protagonist proposes the plan be expedited so they can catch the president's attention. D warns him against being too hasty, since they've already built a good image of themselves. He then suggests they fabricate a situation where they need money fast, and while D considers it a solid plan, she has no idea what kind of crisis they should think up.

The protagonist reminds her that the two of them are "newlyweds", and her face goes red as she realizes what he's thinking...

### Approach

The production line employee is overjoyed to hear that D is already 5 weeks "pregnant", but is somewhat concerned, since she'll be unable to work for a bit and will need even more money for their upcoming baby. This is when the protagonist asks the woman if they can work two jobs in the same company, which she's somewhat sure of, but just in case, she'll put in a word with the higher-ups that the new hires could use some extra cash. As the employee hurries off, the protagonist belts out a sigh, feeling bad about exploiting the employee like this. After a moment's silence, D admits she feels the same.

In an alley on the way back from work, the two are stopped by a man in a suit. The man is actually the president of C.O.L., and he's heard of both the pickle the "couple" is in and their work ethic. Deciding to kill two birds with one stone, the president offers them positions directly under his supervision.

The protagonist asks what the job would entail, which the president assures is simply running delivery transports to certain parts of town. More specifically, it'd be a delivery job to the Outer Rim. At the protagonist's questioning, the president assures that this is purely a humanitarian operation to donate technology and improve the quality of life in the Outer Rim.

As for why it has to be them, the president answers that most folks still have the perception of the Outer Rim as a lawless slum, teeming with Outlaws who'd gladly shank you for the clothes on your back and your citizen ID. As such, the manpower he can field for these deliveries is less than he'd like, but he has a feeling the two are different from the others. He assures the "couple" that the payoff for this job would be quintuple their current wages. While D tries to buy time to deliberate, the protagonist immediately jumps aboard. The president gives the time and place for the job, and departs.

With the president gone, the two go over what just happened. It would seem that the late supervisor was the president's original agent for this job, and that's why he was quick to find new hires. The two decide to see what will happen with tomorrow's shift.

### Cross to Bear

D and the protagonist arrive at the No.3 warehouse at 6 AM as the president requested. A somewhat rough-looking employee in a suit tells them to get in the truck. The man is a bodyguard sent by the president. Much as the man insists not everything in the Outer Rim is out to rob people blind, the fact is that unsavory characters do flock there. D volunteers to drive, and insists to the bodyguard she needs to check the cargo to make sure she'll deliver it safely. The piles of secondhand electronics reveal nothing out of the ordinary, so they close the trunk and begin driving.

Thanks to the president's connections to the Central Government, the truck passes the boundary with only a cursory inspection. The bodyguard guides them to a clearing in the Outer Rim, and has the truck stop. The area is completely barren save for a similar truck parked opposite to them. As the three step off, the bodyguard tells them to leave the truck they drove here and take the other truck back to the warehouse. The man assures them someone from the Outer Rim will come and handle the electronics, another layer of separation from the occasionally rough and rowdy Outlaws.

D then "remembers" her forgotten wallet while checking the trunk, and opens it before the bodyguard can stop her. She then remarks how oddly heavy the cargo felt on the truck as she drove, a weight that electronics alone can't account for. As the bodyguard grabs D to stop her from further scrutiny, she tosses a canister into the trunk. The smoke grenade looses a blinding cloud as the electronics pile tumbles down, revealing the source of that bulk. Mass-produced Nikkes are packed in like sardines, who scramble out and check themselves before nervously looking at D.

The protagonist is shocked that C.O.L. is smuggling Nikkes to the Outer Rim, but the bodyguard couldn't care less, remarking on how dumb someone would have to be to think a basic delivery job to *the Outer Rim* would snag a quintuple pay-raise. While the protagonist makes his outrage clear, the bodyguard sighs, wishing the two would just take the money and keep quiet.

D further interrogates the bodyguard, who all but shouts for the world that the president knows this is happening, and even approves of it. The man has the gall to rationalize this, claiming the Central Government would've just scrapped these outdated Nikkes anyway, so why not use them in a way that'll make some extra money? With all the answers she needs, D swings her axe with intent to kill, but the protagonist pulls him out of the way in the last second. The protagonist questions why D would kill someone just for getting her riled up, but D assures there is no emotion or personal stake in this. This is what Perilous Siege was made for; to investigate the wrongdoings of those who act immorally, prove or disprove their crimes, and should they be proven beyond reasonable doubt, decide whether those crimes warrant execution. In the event that any of D's evidence or motives are questioned, she is to end her own life, her cross to bear as a Nikke who is allowed to kill humans.

As the terrified employee flees, D takes off in pursuit, ignoring the protagonist's pleas to wait. The man asks just what she did, but she asserts that what she did was necessary. The protagonist ~~commends D on a job well done~~ warns D she will regret her actions at some point later. D ~~accepts the compliment with some surprise~~ resolutely declares she will never regret what she has to do, and that man's karma merely caught up with him. The two usher the MP Nikkes back in the truck and drive back to the Ark in silence.

### Light and Shadow

The next day, neither D nor the protagonist report in to work. While the former has stepped outside to handle some errands, the latter has lain in bed the whole day, staring at the ceiling. D returns, having handled some investigation and "extermination" while she was out. She hands the protagonist a file, the culmination of her investigations based on yesterday's incident.

According to the file, the C.O.L. president is a disgraced member of Seimeikai, who was exiled and joined up with a small splinter group who set him up with the Outer Rim. This splinter group was destroyed during the investigation. The Central Government has cut a deal to sell obsolete MP Nikkes and weaponry to C.O.L., who would then sell them to the Outer Rim disguised as "charitable donations." All MP Nikkes sent to the Outer Rim have committed suicide for reasons the protagonist would rather not think about...

Anyway, C.O.L. grew in both money and power by leveraging these backdoor dealings and subsequent connections. The one silver lining is that the president's investment in the hospital and medical field are entirely altruistic. As for the donations to the Central Government, most of those go into the Nikke Management Department, with the rest trickling into other offices, though it's still enough for the man to be called as a guest of honor at many events.

Looking over the sheer scope of this, the protagonist can understand why no one, not even the Judges, would want Enikk to come into this, knowing that would mean killing the cashflow. The protagonist asks for K's take on this, to which D explains she'll be here in a moment. As if on cue, the door slides open as K walks in. After a moment's silence and some terse conversation, D tells K that the Judges have deemed the execution order to still be in play. As for K's investigation into the hospital, nothing turned up. Even after a...variety of methods, K has no choice but to declare the hospital a completely clean, 100% above board operation. But she *did* hear that their target is going to attend an event today.

At the event, the C.O.L. president proudly declares the completion of a new biomedical center, focused on the treatment of rare and/or unknown disease. His speech about offering free examination and medical care because all lives are equal win the hearts of everyone in the crowd. Everyone except for two Nikkes and a commander, who have varying reactions.

The three regroup at the protagonist's room to go over the final operation details. The target must know by now that he's in Perilous Siege's crosshairs. Since D and the protagonist disrupted his operation and quit their jobs, there's no time to act but now.

K reviews the reasons to eliminate the target; illegal sales of MP Nikkes and weaponry to the Outer Rim, which indirectly escalates conflicts and loss of life in the Outer Rim by providing belligerents with Nikkes and weaponry. As for reasons to *not* kill the target, he's just opened a completely pro bono medical facility that will treat patients with rare or difficult medical conditions, offering succor to both the patients and their loved ones. By K's standards, this puts the man at a net value of zero on the kill/spare ratio. D asks the protagonist for his decision, but the man wants to hear more of what Perilous Siege thinks. D is for killing the president, K votes to spare him. Unfortunately, his attempts to get elaboration are met with them simply stating the target does or doesn't deserve death. After a moment's deliberation, the protagonist decides he wants to speak with the president. Perilous Siege complies, seeing the target's increased security as no obstacle to their objective, be it killing or pardoning.

The plan is...as simple as PS's reasonings. They're going to show up at his front door and mow down the security. The Judges will take care of any cleanup afterwards. The protagonist finds this loud approach uncharacteristic of the shadowy Perilous Siege, but D claims that they only keep low until they reach a final decision. K hands the protagonist a mask to disguise himself, and the trio sets out.

### Go time

The trio break into the president's abode, Perilous Siege skillfully incapacitating every guard without firing a single bullet, all the way to the president's office. The president demands to know if this hit is from a personal vendetta, but when D steadfastly refuses to give him proper answers, he decides to eschew interrogation in lieu of ordering his bodyguards to fire. D quickly dispatches every bodyguard, and the president realizes what he's up against as D dodges several successive headshots. Identifying his aggressors as Perilous Siege, the president rants about the Judges before wondering if it's their authority that is ordering his death. K denies such, introducing the masked protagonist as a "client" who would like a word with the man.

The protagonist's first question is just how the president can commit two completely different sets of actions, selling off Nikkes and weapons one moment and philanthropic acts the next. The president assures this is merely the cycle of life. However bad he may feel about selling MP Nikkes as cannon fodder or worse to the Outer Rim, the fact is the Central Government would've tossed them in the scrap heap without so much as a second's thought. By selling those Nikkes who would vanish without a trace anyway, their ignominious ends can be turned to profit, which in turn can be put to humanitarian ends. Life is sold to buy life, in an endless cycle.

The protagonist's second question is about the Outlaws using the smuggled Nikkes and weapons for gang warfare. The president explains that it's not as though he *forced* them to use those in conflict. The Nikkes could've been made laborers, and the weapon dismantled for parts and technology, but the Outlaws didn't do any of that, only seeing the expendable soldiers and weapons as just those; expendable soldiers and weapons.

The protagonist's third question is why have C.O.L.'s own employees handle the smuggling deliveries. The president answers that it's a little way of repaying those who work so hard for his company, though at the protagonist's callout, admits it was a degree of separation between him and the smuggling. After all, who would believe in the altruism of a man who makes profit off of arms smuggling, let alone accept his "dirty" money?

The protagonist's fourth question ties into that; are the consequences for the employees-turned-patsies irrelevant? The president explains that he made it very clear the cargo was *not* to be inspected or tampered with. Some disregarded this warning, and the guilt overwhelmed them. Some pushed to the point of suicide, as with the late supervisor.

The protagonist's final question is whether these illicit dealings will continue. It goes without saying that they will. The president offers a scenario on what would happen if he were to die. The new biomedical center would lose its funding, meaning it'd either have to charge people or close, and either way would close doors for those suffering from rare or incurable diseases. C.O.L. would be forced to shut down as a company, rendering dozens if not hundreds unemployed. D retorts that letting him live will mean allowing the death tolls of Nikkes and Outer Rim inhabitants to climb. The president rationalizes it as a choice between Nikkes and noncitizens or Ark inhabitants who could have bright futures. K declares the questions over and orders the president to turn around.

The president stands with his back turned, his frame clearly trembling. In contrast, D and K are steady and resolute as they point their guns. The president warns his would-be killers that they should consider his past, present, and future actions rather than let their emotions take the wheel.

D and K tell the protagonist to choose whether or not to kill the president. Whatever choice he makes, Perilous Siege will abide it. All he has to do is not make it personal. As K repeats the choice one last time, D reminds the man that this is the cross he must bear, and wonders if he can endure.

The protagonist must make a choice. Will he kill a humanitarian, and end the hopes of countless citizens suffering from diseases all other "medical professionals" have given up on? Or will he spare a war profiteer, and condemn more people, Nikke and Outlaw, to meaningless deaths in gang warfare?

#### Kill Him

D confirms the execution order, and asks the president if he has any final words or requests. The man has only vitriol, deriding his imminent killers as dogs of the Central Government. D tells the protagonist to go home, subtly telling him to wash his hands of this matter. He insists on seeing this through to the end, but D simply repeats her demand to go. By her words, the protagonist has made his choice, and though the cross is no longer his to bear, it still weighs on him. Let the burden be shouldered the rest of the way by those who were literally made to do it.

Finally, the protagonist acquiesces and leaves. A "bang" echoes, which the protagonist isn't sure is a gunshot or the sound of the door slamming shut behind him. He has no inclination to find out...

Cut to the protagonist's room two days later. Unable to sleep, he's been constantly checking the news. The feeds are swamped in coverage about the missing C.O.L. president, how the biomedical center is floundering without his money to keep it going, and the hardships of the employees who lost their jobs with the president. D walks into the room as the protagonist stares at the ceiling, asking about his feelings. He doesn't quite feel how he thought he would.

After a moment's silence, D tells him C.O.L. will be taken over by its vice president, so at least the company will still be running as normal. As for the biomedical center, surprisingly enough, Sovereigns have stepped up and are donating to keep it afloat.

As the protagonist parses this news, D explains her philosophy, believing that there's a cosmic scale where good and evil are in balance. The scales skew from time to time, more often in evil's favor because good demands sacrifice, be it time, money, or feelings. Because of how hard it can be to tilt the scales to good even though so many try to, D has resolved herself to kill those who commit evil, tipping the scales in good's favor until one day, the scales tilt to good and *stay* that way.

That belief is what drives D to do what she does, and she believes the protagonist's choice has changed the world for the better. So he shouldn't allow himself to be burdened, not by a cross that is no longer his to bear. As D steps out of the room, the protagonist inexplicably sleeps soundly for the first time in days...

#### Spare Him

D questions whether the protagonist is sure of this choice, but K simply accepts the decision. She leaves a parting warning for the president against trying to blab about Perilous Siege, then knocks him out with a stun gun. The trio make their exit, leaving what happens later to the Judges...

A few days later, the protagonist gazes at the sky from a park bench. His actions have changed nothing. Nikkes and Outlaws alike will still find themselves churned up in the meatgrinder of gang warfare as Nikkes and weapons are smuggled into the Outer Rim.

Then a child's laughter is heard in the distance, and the protagonist can't believe his eyes. The little girl he'd seen in the hospital, who needed a staff member's help just to *try* and walk, is now running about the park with a smile on her face.

K approaches the protagonist, asking if he regrets his choice, but he doesn't answer. She does have some good news to offer, though. A certain someone who she won't specify has been funding new biomedical centers across the Ark, and has even gone back on the straight and narrow. He had every reason to do so, of course, since another certain someone (D) spread rumors among the Central Government's upper ranks that *someone* was selling MP Nikkes and weapons to the Outer Rim.

While K is certain that person will try and find another way to make some less-than-legal money, the ongoing curtailment means it's no longer Perilous Siege's business, and she advises the protagonist to let it be water under the bridge.

K philosophizes that life is full of so many scales, balancing so many things. No matter how much one may tilt the scales one way or another, perfect balance is forever out of reach. She proposes that rather than try in vain to strike a perfect balance, one simply tilts their head and changes perspective to achieve perfect balance that way. As K leaves with those words of wisdom, the protagonist continues to watch the little girl gleefully running around the park...

### Hard Mode Epilogue - Return to Darkness

The protagonist finds himself stuck in an alley, taking shelter against the rain that took him by surprise. A check on his phone tells him the rain will last another 10 minutes, when he notices a sound coming from nearby...

Looking towards the source, he sees D in the same alley. Her axe is dripping with something that's definitely *not* rain, but he'd rather not think about it. The two make idle banter about the rain before D begins walking away. That's when the protagonist remembers something he wanted to ask, and stops her to do so. He asks if D is okay.

After a moment's silence, D admits that she doesn't *know* what it feels like to be "okay". The life she lives and the burdens it entails are heavy to her, but she will endure it, her belief in the purpose of her actions to create a better world giving her the strength to do so. The protagonist accepts this answer, and the two bid each other goodbye.

Watching D depart in the downpour, the protagonist thinks to himself about recent events. The cross he bore recently was almost too heavy for him, however briefly it was his to bear. There's no doubt D's cross is far heavier, and he'd all too easily succumb to it, yet she endures. He can only hope that one day, she will be able to set that cross down...

## Gameplay

Event Tickets (Missives) are spent to play event stages and earn currency (Bullet Shells), which can be spent in the shop for rewards.

Missives regenerates at a rate of 5 per day, but more can be purchased from the shop for Gems.

Completing Event Missions earns additional Bullet Shells. Clearing 12 missions earns the event CG "Return To Darkness" to decorate the Lobby

Hard Mode will be unlocked after Stage 1-12 Normal is cleared and 7 days have passed since event start.

### Archives Rerun

Unlocking this event via the Archives opens up all event stages. Event stage play count is no longer limited by ticket capacity. There is no restriction for playing Hard Mode beyond needing to clear Normal Mode first. The Archive does not allow players to accrue currency, access the shop, or complete Challenge Missions.

## List of Bonus Nikkes

Complete event stages using the following Nikkes for a chance to get 50 extra Bullet Shells upon stage clear. Total bonus caps at 100%.

## Version Updates

### Recruit Update

#### New SSR Nikke: D

For the duration of the event, the new character D will available on rate-up in the Special Recruitment. Her Molds will also be available to purchase from the Mileage Shop for 200 Gold Mileage Tickets.

After the event ends, D will be added to the standard/Mold recruitment pools in a later version update

#### Rate-up banner: Alice

For the duration of the event, SSR Nikke Alice will be on rate-up in the Special Recruitment, and her Mold will be available to purchase from the Mileage Shop

### 7-day Login event

Log in for up to 7 days during the event to earn rewards like Recruitment Vouchers and upgrade materials

### Full Burst Day Weekend

-From 5:00:00 April 15, 2023 to 4:59:59 April 17, 2023 (UTC+9)

-From 5:00:00 April 22, 2023 to 4:59:59 April 24, 2023 (UTC+9)

During Full Burst Day, rewards from clearing Simulation Room and Interception will be doubled.

### Coordinated Operation

Players will work alongside each other in squads of five to take on the boss Modernia, either with Friends and Union members or by public matchmaking. Defeating the boss earns Broken Cores that can be traded in the Recycling Shop for rewards.

## Trivia

* The name of the event is a reference to the 1989 film of the same name, which is based on the *James Bond* series.