Black Market

Relations +2Espionage +2Kingdom Buff BlackMarketKingdomBuff (Every 30 days Economy -1, Every 30 days BP +25 if *supported bandits*, Every 90 days a special project if *supported bandits*)

 A number of shops offering illegal and often dangerous wares. Decreases Economy by 1 every 30 days, but provides 25 BP if you supported the bandits more times than the common folk during the events that increased Community rank.Additionally, if you paid more heed to the needs of bandits than the common folk as Community rank increased, once every 90 days the Black Market offers a special project to acquire a random item. The value of the acquired item increases over time. Only one such project can be active at the same time.Can only be built in a settlement housing a Thieves Guild. Restricted to {baronies/kingdoms} with a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.

**Black Market** is a building in *Pathfinder: Kingmaker*.

## Notes

* **Supported bandits:** RankUp\_Population\_Banditism value is more than RankUp\_Population\_People value or Unlocked BanditsRule
* Economy loss would happen regardless if you supported bandits or not.
* The trigger to award BP and/or project will check your current status of bandits support every iteration.
* You can build several **Black Market** to benefit from both BP growth and the project. But you won't get a new project if you already have one unresolved, so build them with a time margin.
* The money-to-BP cost for each project is 20000, 32000, 52000 accordingly.
* The item reward appears in Personal Chest and is triggered on event resolution, making it possible to savescum the desired reward (such as metamagic rods, bracers of armor, or perfection belts).
* The version of a project you get depends on current Kingdom Day:
	1. Common Goods: Until 999 (till 35 days until 5th curse).
	2. Rare Goods: From 1000 to 1249 (till 263 days on 7th curse).
	3. Extraordinary Goods: 1250 and until the end.

## Description

A number of shops offering illegal and often dangerous wares. Decreases Economy by 1 every 30 days, but provides 25 BP if you supported the bandits more times than the common folk during the events that increased Community rank.
Additionally, if you paid more heed to the needs of bandits than the common folk as Community rank increased, once every 90 days the Black Market offers a special project to acquire a random item. The value of the acquired item increases over time. Only one such project can be active at the same time.
Can only be built in a settlement housing a Thieves Guild. Restricted to {baronies/kingdoms} with a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.

## Project Rewards

First three projects come from **Black Market**, third project can also be received from "Capital of Crime" Pitax region upgrade. "Trade with the Outer Planes" is a special project for Kanerah, but rewards are similar.

* Bastard Sword +3
* Battleaxe +3
* Club +3
* -
* -
* Dagger +3
* Dart +3
* Dueling Sword +3
* Dwarven Urgrosh +3
* Dwarven Waraxe +3
* Earth Breaker +3
* Estoc +3
* Falcata +3
* Falchion +3
* Fauchard +3
* Flail +3
* Glaive +3
* Gnome Hooked Hammer +3
* Greataxe +3
* Greatclub +3
* Greatsword +3
* Handaxe +3
* Heavy Crossbow +3
* Heavy Flail +3
* Heavy Mace +3
* Heavy Pick +3
* Javelin +3
* Kama +3
* Kukri +3
* Light Crossbow +3
* Light Hammer +3
* Light Mace +3
* Light Pick +3
* Longspear +3
* Longsword +3
* Orc Double Axe +3
* Punching Dagger +3
* Quarterstaff +3
* Rapier +3
* Sai +3
* Scimitar +3
* Scythe +3
* Shortspear +3
* Shortsword +3
* Sickle +3
* Sling Staff +3
* Spear +3
* Starknife +3
* Tongi +3
* Trident +3
* Two-bladed Sword +3
* Warhammer +3
* Bastard Sword +4
* Battleaxe +4
* Club +4
* Composite Longbow +4
* Composite Shortbow +4
* Dagger +4
* Dart +4
* Dueling Sword +4
* Dwarven Urgrosh +4
* Dwarven Waraxe +4
* Earth Breaker +4
* Estoc +4
* Falcata +4
* Falchion +4
* Fauchard +4
* Flail +4
* Glaive +4
* Gnome Hooked Hammer +4
* Greataxe +4
* Greatclub +4
* Greatsword +4
* Handaxe +4
* Heavy Crossbow +4
* Heavy Flail +4
* Heavy Mace +4
* Heavy Pick +4
* Javelin +4
* Kama +4
* Kukri +4
* Light Crossbow +4
* Light Hammer +4
* Light Mace +4
* Light Pick +4
* Longspear +4
* Longsword +4
* Orc Double Axe +4
* Punching Dagger +4
* Quarterstaff +4
* Rapier +4
* Sai +4
* Scimitar +4
* Scythe +4
* Shortspear +4
* Shortsword +4
* Sickle +4
* Sling Staff +4
* Spear +4
* Starknife +4
* Tongi +4
* Trident +4
* Two-bladed Sword +4
* Warhammer +4
* Bastard Sword +5
* Battleaxe +5
* Club +5
* Composite Longbow +5
* Composite Shortbow +5
* Dagger +5
* Dart +5
* Dueling Sword +5
* Dwarven Urgrosh +5
* Dwarven Waraxe +5
* Earth Breaker +5
* Estoc +5
* Falcata +5
* Falchion +5
* Fauchard +5
* Flail +5
* Glaive +5
* Gnome Hooked Hammer +5
* Greataxe +5
* Greatclub +5
* Greatsword +5
* Handaxe +5
* Heavy Crossbow +5
* Heavy Flail +5
* Heavy Mace +5
* Heavy Pick +5
* Javelin +5
* Kama +5
* Kukri +5
* Light Crossbow +5
* Light Hammer +5
* Light Mace +5
* Light Pick +5
* Longspear +5
* Longsword +5
* Orc Double Axe +5
* Punching Dagger +5
* Quarterstaff +5
* Rapier +5
* Sai +5
* Scimitar +5
* Scythe +5
* Shortspear +5
* Shortsword +5
* Sickle +5
* Sling Staff +5
* Spear +5
* Starknife +5
* Tongi +5
* Trident +5
* Two-bladed Sword +5
* Warhammer +5
* Bastard Sword +5
* Battleaxe +5
* Club +5
* Composite Longbow +5
* Composite Shortbow +5
* Dagger +5
* Dart +5
* Dueling Sword +5
* Dwarven Urgrosh +5
* Dwarven Waraxe +5
* Earth Breaker +5
* Estoc +5
* Falcata +5
* Falchion +5
* Fauchard +5
* Flail +5
* Glaive +5
* Gnome Hooked Hammer +5
* Greataxe +5
* Greatclub +5
* Greatsword +5
* Handaxe +5
* Heavy Crossbow +5
* Heavy Flail +5
* Heavy Mace +5
* Heavy Pick +5
* Javelin +5
* Kama +5
* Kukri +5
* Light Crossbow +5
* Light Hammer +5
* Light Mace +5
* Light Pick +5
* Longspear +5
* Longsword +5
* Orc Double Axe +5
* Punching Dagger +5
* Quarterstaff +5
* Rapier +5
* Sai +5
* Scimitar +5
* Scythe +5
* Shortspear +5
* Shortsword +5
* Sickle +5
* Sling Staff +5
* Spear +5
* Starknife +5
* Tongi +5
* Trident +5
* Two-bladed Sword +5
 * -
* Light Shield +3
* Heavy Shield +3
* Tower Shield +3
* Padded Armor +3
* Leather Armor +3
* Studded Leather +3
* Scalemail +3
* Breastplate +3
* Full Plate +3
* Light Shield +4
* Heavy Shield +4
* Tower Shield +4
* Padded Armor +4
* Leather Armor +4
* Studded Leather +4
* Scalemail +4
* Breastplate +4
* Full Plate +4
* Light Shield +5
* Heavy Shield +5
* Tower Shield +5
* Padded Armor +5
* Leather Armor +5
* Studded Leather +5
* Scalemail +5
* Breastplate +5
* Full Plate +5
* Light Shield +5
* Heavy Shield +5
* Tower Shield +5
* Padded Armor +5
* Leather Armor +5
* Studded Leather +5
* Scalemail +5
* Breastplate +5
 * Amulet of Agile Fists +2
* Amulet of Mighty Fists +3
* Amulet of Natural Armor +3
* Bracers of Armor +5
* Cloak of Resistance +3
* Headband of Mental Perfection +4
* Ring of Protection +3
* Amulet of Mighty Fists +4
* Amulet of Natural Armor +4
* Belt of Physical Flow +4
* Belt of Physical Form +4
* Belt of Physical Might +4
* Bracers of Armor +6
* Cloak of Resistance +4
* Headband of Alluring Charisma +6
* Headband of Inspired Wisdom +6
* Headband of Vast Intelligence +6
* Ring of Protection +4
* Amulet of Mighty Fists +5
* Amulet of Natural Armor +5
* Belt of Physical Flow +6
* Belt of Physical Form +6
* Belt of Physical Might +6
* Belt of Physical Perfection +6
* Bracers of Armor +7
* Cloak of Resistance +5
* Headband of Mental Perfection +6
* Ring of Protection +5
* Amulet of Mighty Fists +5
* Amulet of Natural Armor +5
* Belt of Physical Flow +6
* Belt of Physical Form +6
* Belt of Physical Might +6
* Belt of Physical Perfection +6
* Bracers of Armor +7
* Cloak of Resistance +5
* Greater Infernal Cord
* Greater Kinetic Diadem
* Headband of Mental Perfection +6
* Hellstrider Boots
* Ring of Protection +5
* Ring of Acid Immunity
 * Empower Metamagic Rod
* Extend Metamagic Rod
* Lesser Maximize Metamagic Rod
* Lesser Quicken Metamagic Rod
* Reach Metamagic Rod
* Greater Extend Metamagic Rod
* Greater Reach Metamagic Rod
* Lesser Quicken Metamagic Rod
* Maximize Metamagic Rod
* Greater Extend Metamagic Rod
* Greater Maximize Metamagic Rod
* Greater Reach Metamagic Rod
* Quicken Metamagic Rod
* Greater Extend Metamagic Rod
* Greater Maximize Metamagic Rod
* Greater Reach Metamagic Rod
* Quicken Metamagic Rod

## Bugs

 Black Market is available to barony/kingdom of any alignment and does not require Thieves Guild. (Last Version:2.1.7b)