recursal/Fanatic-Fandom huggingface dataset:
Princess Bubblegum's Amulet (Adventure Time)

**Princess Bubblegum's amulet** is an amulet Princess Bubblegum wears in the episode "The Vault." She uses it to activate the Gumball Guardians. It apparently has great magical power, since the Bath Boy Gang leader says that once he has it, he'll be "the biggest cheese in creation." Shokoagrees to steal it for him in return for some "coin," but she fails to get it to him. However, she does get it to the tree that would later become the Tree Fort. At the end of the episode, Finnfinds the amulet and returns it to Princess Bubblegum.

## Comics

The amulet's history is expanded in the comic. It is revealed that the amulet is named **Gemma the Gemstone**. She came to Earth during a meteor shower 65 million years ago with her friend Carl the Gem. However, they ended up crashing into two separate volcanoes where they sank into the mantle and were turned into gems by the pressure.

A couple hundred years before the present time, Bonnibel Bubblegum retrieves both gems and turns them into friendship amulets for her and Marceline. Bonnibel discovers that Gemma can give life to machines and uses it to help her build the Gumball Guardians and Candy Kingdom. The events in "The Vault" occur after this.

In the present day, Ricardio steals Gemma and Carl in a scheme to make Princess Bubblegum love him. He uses Gemma to turn the Tree Fort into a giant robot and attack Finn and Jake. Luckily, Princess Bubblegum and Marceline show up to reprogram the house and defeat Ricardio. The two gems are finally reunited when the four decide to put both in a dungeon for future heroes.

In the far future, Gemma and Carl fell under the ownership of a young adventurer who went through the dungeon to claim them.

## Appearance

Like her crown, Princess Bubblegum's amulet is gold and inlaid with a blue gem. It is fairly flat, enabling it to fit into the Gumball Guardian's coin slot.
Bubble Wand

**Cattails**
Wildwood Story

**Bubble Wands** are common single-use items that can be bought at the Winter Festival.

## Appearance

Bubble Wands are a yellow bottle with a bubble label, gray cap, and pink wand.

## Usage

Bubble Wands allow the player to blow bubbles for forty seconds when used.

## Gift Guide

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, **Bubble Wand**
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: Conch, Scallop, Turtle Shell
The Jade Amulet

The **jade amulet** is made by using a silver bar on a furnace while having a jade and an amulet mould in the inventory. It requires a Crafting level of 34 and provides 70 experience when made.

The amulet must be strung before wearing or enchanting by using either a ball of wool or the String Jewellery spell. Stringing provides 4 crafting experience.

The jade amulet can be enchanted into an amulet of chemistry through the use of the Lvl-2 Enchant spell.
Clover Amulet

The **Clover Amulet** is a members-only land clothing item that is worn around the neck. It was first released on March 5, 2015, and it is sold in the Diamond Shop around the time of Lucky Day.

## Appearance

This is a dark-green necklace with an elaborate centerpiece that is shaped like a clover. The centerpiece consists of three light-tan, spiral emblems that chain together on each side of the main clover pendant. The clover pendant has three dark-green gemstones embedded in it as each of the leaves and there is a spiral emblem below it for the stem. This item has only one version.

## Trivia

* This is part of the Clover Armor Set.
* The Clover Amulet now has a rare tag as well as a diamond tag on it.
Currency/Wildwood Story

Cattails
**Wildwood Story**

In Cattails: Wildwood Story, **currency** of various types can be earned by the player and spent to buy items, unlockables, or upgrades. There are four types of currency: Mews , Mole Cash , Festival Tokens , and Task Tokens .

## Mews

Mews are currency used by cats, and as such, the main currency in Cattails: Wildwood Story. They are generally shown with a silver or gold color and circular shape. Shops that take Mews include Ember's Emporium, Alabaster's Spade and Seed Supply Co., Mold's shop, and Molby's den renovations.

Mews can be earned in a few different ways:

* Selling items to Ember.
* Defeating Voidlings (one Voidling may drop 1, 5, or 20 ).
* Completing daily battles (awards a randomized small sum of mews).
* Destroying grass and plants around the map (may drop 1 or 5 ).
* Traveling with a buddy with the Enterprising trait (occasionally spawns 1 or 5 ).
* Exchanging 4  for 35  at the Task Board Shop.

## Mole Cash

Mole Cash is the currency used by moles, shown with a blue color and octagonal shape. Mole Cash is spent at the shops of the three mine overseers, Molo, Molu, and Molay.

The easiest way to earn Mole Cash is by selling ores and gemstones to one of the three mole shops. Task Tokens can also be exchanged for Mole Cash at the Task Board Shop (4  for 50 ), and single coins of Mole Cash can occasionally be found in mine rocks as well.

## Festival Tokens

Festival Tokens are a special type of currency exclusive to Festivals, shown with a red color and square shape. They are earned by competing in festival games, and can only be spent at the Festival Shop with Coco.

## Task Tokens

Task Tokens are a special type of currency exclusive to Tasks and the Task Board, shown with a green color and oval shape. Task Tokens are earned by completing tasks (1-6  awarded depending on the task's difficulty), and can be spent at the Task Board Shop only. Unique to this type of currency, Task Tokens can also be exchanged for other currencies at the Task Board Shop.

## Trivia

* While the player's current balance of Mews can be seen at any time on-screen, balance of other currencies can only be seen at areas/shops where they are used, or by opening the inventory.
Gold Amulet

**Gold amulet** is a piece of jewellery that is worn in the neck slot. It is made by using a gold bar on a furnace with an amulet mould in the player's inventory, followed by using a ball of wool on the resulting Gold amulet (u). This requires level 8 Crafting and the player receives 30 experience for making the amulet and an additional 4 experience for stringing it.

The gold amulet **cannot** be enchanted, making it purely cosmetic. However, it can be sold to Grum's Gold Exchange in Port Sarim for 32 coins or at the Grand Exchange.
Cheat codes

**Cheat codes** are a gameplay element in Cattails. They allow the player to unlock game features or skip certain elements in gameplay. Cheat codes can be entered in the right-hand panel of the Customization menu.

For codes that unlock coat colors, see Customization.

## Known cheat codes

### CUSTOMCOLONY

The cheat code "CUSTOMCOLONY" automatically completes all pillars in the Forest Guardian Quest, giving the player the option to create a Custom Colony much quicker. (Note that this code **only works in the Nintendo Switch version** of the game.)

### FOURFASTFEET

The cheat code "FOURFASTFEET" unlocks the Dev Sprint skill, a skill that gives the player a 600% speed boost. Based on the name, this skill was likely used to make the game's development easier, though it is now available for all players.

### IAMTHESENATE

The cheat code "IAMTHESENATE" immediately boost's the player's reputation with all colonies to 100%. This grants all high-reputation privileges and unlocks the Steam achievement "Diplomat". Using this code has no effect on territory control or reputation with individual cats; it simply changes colony reputation.

**Gameplay Elements**

**Game Mechanics:** **Cheat codes**, Currency, Customization, Death, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation

**World Elements:** Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, Weather
Competitive Fossil Fighters Wiki

## Hi!

Here you'll find a decent amount of knowledge on Fossil Fighters: Champions (FFC), mainly coming in the form of vivosaur writeups and the tier list. This will be edited and worked on as I muster up the motivation. The original Fossil Fighters, unfortunately, has not been worked on yet, so I have nothing factual or substantial to write about it, but as the meta develops, information will be uploaded here.

Here's a directory of all the important stuff that you'll want to see.

- The FFC metagame has advanced from "decent knowledge" to optimization. The information archived here on FFC is competitive reality.

- Fossil Fighters (FF1) is currently reaching optimization. This wiki will be actively updated as the meta becomes more clear.

- At this point it is unlikely that Fossil Fighters: Frontier will be worked on.

- Now I address you, wanderer. The best use of this information is to relate it as a guideline for fan projects. Learn and come to understand the knowledge here to guide you through the creation of a new metagame. Burn your preconceptions and use them as fuel for your journey. See here for more.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Black Rose

### Description

An ugly dead flower. Give this item to another cat to end your relationship with them.

### Found

Colony shops

**Black Roses** are ultra rare items that can be given to a cat to end marriage or relationships. If the player gives a black rose to their mate, their friendship stars will instantly drop to zero. When given to a cat the player is not in a relationship with or a non-marriageable cat, they will drop to one star. Cats with one and zero stars will have negative dialogue.

## Appearance

Black Roses have black petals and a dark green, wilting stem.

## Location

Black Roses can be bought at colony shops for 75 Mews. They are available after Coco shows the player the Red Rose in Autumn, Year 1.

## Dialogue

* "You know, I thought things would work out between us, but I'm not sure that they are. / We shouldn't be together any more, (Name). Goodbye. / ... ... ... ............"

The quote only applies when dating or married. Otherwise, the hated item dialogue will appear.

## Trivia

* All cats hate black roses.
* Kittens are the only NPCs whose stars do not drop instantly when given a black rose.
* The player's mate will always have the same dialogue when divorced or broken up with (see above).

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, **Black Rose**, Shiny Trinket
**Misc. Items**: Conch, Scallop, Turtle Shell
Diamond

**Cattails**
Wildwood Story

**Diamonds** are ultra rare gemstones that can be obtained by mining,  shops, and gifts from NPCs. They are the fifth and rarest gemstone to appear in the mines. They can be gifted, sold, or used as decor.

## Appearance

Diamonds are sparkling, light blue gemstones with a hexagonal shape.

## Trivia

* When placed down, diamonds will brighten dark rooms, such as the player's den or mines.

**Cattails Gemstones**

**Ores**: Rock Debris, Iron Ore, Gold Ore
**Gems**: Topaz, Sapphire, Emerald, Ruby, **Diamond**
Cattails Game Wiki

**Welcome to the Cattails Wiki!**
The Cattails Wiki is an informational guide for all things related to the Cattails franchise, including Cattails and its sequel, Cattails: Wildwood Story!

At this time, we have 563 pages that **you can edit!**

**About Cattails**

Cattails is an indie game developed by the husband and wife team Falcon Development. The game was released to the public on December 1st 2017. You assume the role of a cat as you explore an expansive world filled with prey, flora, and cats like you! You can hunt, fight, and socialize with the cats that inhabit the world of Cattails.

The sequel, Cattails: Wildwood Story, will take place some time after the main story of the first game. It will feature many new and expanded mechanics, NPCs, and features!

**Featured Articles**

**New Editor?**

Please read the community guidelines for a list of rules, and check the Cattails community portal for articles that need editing.

**Wiki Staff**

**Restorers of Balance (Bureaucrats)**

LeBlueSlime

**Colony Leaders (Administrators/Sysops)**

Violetsquare111

**Doctors (Discussions Moderators)**

Aaiknn

**Forest Guardian (Founder, inactive)**

AlisaWhiteheart

**Frequently Asked Questions**

***Please check this FAQ first before asking a question.***

**How many cats can I date?**

You can date as many cats as you like at once. However, if you give one cat a Shiny Trinket and marry them, you will break up with any other cats you were dating and your relationship with them will drop to one star.

**My mate hasn’t asked me about kittens yet. How long does it take?**

It takes a season at maximum.

**When I move to a new colony, will my kittens and spouse come with me?**

Yes, your kittens and spouse will come with you to another colony, even Alisa.

**How long does it take for my mate and I to have kittens?**

It can take a season at minimum and about two years at maximum.

**Will the stuff in my den come with me when I move colonies or will I have to move it myself?**

The items in your den will automatically be moved.

**What personality is my kitten?**

The best way to find out what personality your kitten has is to wait until they wake up and talk with you. See Kittens for details on personalities.

**What happens if I break up with my mate?**

If you break up, you will keep any kittens you have, and your mate will go down to 0 stars.

**My kitten hasn’t woken up yet. Is this a glitch?**

No. It takes about a season for your kittens to wake up, and they won’t all wake up at the same time.

**Can my kitten die?**

No, your kitten cannot die. It will ask to go back to the den when it has 0 health.

You can take them out the day after, but you should heal them using herbs or by visiting a doctor.

**Do the cats have genders?**

None of the cats have a gender; they are up to the player’s imagination.

**Did You Know...**

That v1.3 is now available on PC/Mac, bringing with it a host of new features?

That Cattails is now available on Nintendo Switch?

That Falcon Development programmed a special software for creating the coat colors in Cattails?
Catfish

**Catfish** are ultra rare freshwater fish in Cattails. They can be gifted, sold, or used to restore 67% hunger.

## Appearance

Catfish are silver fish with light blue eyes, gray fins, and whiskers.

## Location

Catfish can only be found in freshwater during all seasons, except winter. They can be bought at the Summer Festival and the Task Board Shop.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Trivia

* Catfish are the fastest fish in Cattails.
* Catching a catfish unlocks a Steam achievement: Funny Looking Fish.
* Delta and Scout have a catfish displayed outside of their dens.
* One catfish is needed for the main quest.
* Sarge, Krampy, and Mossie are the only cats who hate Catfish.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, **Catfish**, Sea Bass, Mackerel
Bluejay

**Cattails**
Wildwood Story

**Bluejays** are ultra rare land prey in Cattails. They can be gifted, sold, or used to restore 67% hunger.

## Appearance

Bluejays are blue and white birds with a gray beak, eye markings, and feet.

## Location

Bluejays are usually found in forests and highlands, but can be found elsewhere on the map. They can be bought at the Autumn Festival.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can recieve Bluejays as a gift from Arthur and Robin.

## Trivia

* Bluejays may have a slightly higher spawn rate than Cardinals.
* Catching a Bluejay unlocks a Steam achievement: Cerulean Champion.
* One Bluejay is needed for the main quest.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, **Bluejay**, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel
Black Ladybug

## Gift Guide

Black Ladybugs are rare insects in Cattails: Wildwood Story. They can be gifted, sold or used as decor. This bug is used in a quest from the task board.

## Appearance

Black Ladybugs are six legged insects with a black head, two short black antennae, and a black body with grey spots.

## Locations

Black Ladybugs can be found anywhere during spring during the daytime.
Wraith Amulet

The **Wraith Amulet**[1] is a magical item featured on ABC's *Once Upon a Time*. It first appears in the first episodeof the second season.

## History

After First Curse

In Storybrooke, Mr. Gold seeks vengeance against Regina for having locked Belle up for twenty-eight years. Despite swearing to Belle he won't seek revenge, Mr. Gold finds another way. After Regina is locked up in jail for her own protection from the townspeople, Mr. Gold brands her with a medallion and summons a Wraith to hunt her down. However, Belle is quite unhappy when she finds out the truth and leaves him. Attacked by the Wraith, Regina is saved by David, Emmaand Mary Margaret. Due to Henry's wish that his mother isn't harmed, Emma decides to protect Regina. Since the Wraith is already dead, it can't be killed, so Regina procures a magic hat to lure the Wraith in, which also draws Emma and Mary Margaret into the portal. Arriving in the Enchanted Forest, the Wraith attacks Prince Phillip, who grabs hold of the medallion around its neck. Having branded himself as the Wraith's next victim, he quietly disappears from his betrothal, Aurora, and travelling companion, Mulan, to face his fate. When they finally realize what happened, the two find him in time to witness the Wraith suck out his soul. Following this, the Wraith returns into the medallion. At the remains of Aurora's old palace, they place Prince Phillip's body on a bier and say their goodbyes. Wrapping the medallion in a cloth, Mulan gives it to Aurora for safekeeping. As the two women turn to begin their journey to the Safe Haven, they hear a strange noise near the palace ruins. Within the rubble, they discover the unconscious forms of Emma and Mary Margaret, who, unknown to Mulan and Aurora, have crossed over from Storybrooke. Suspecting the strangers are responsible for summoning the Wraith from the medallion, Mulan holds them accountable for Phillip's death. *("Broken")*
Credits Game

The **Credits Game** is a hidden mini-game in Cattails. The player can access it by opening the settings menu and selecting **Credits**. The credits list all developers, contributors, and kickstarter backers for the game.

## How To Play

The player can control a mouse by moving left to right and space to jump. When the player touches a name, it turns yellow and earns one point. Pieces of cheese occasionally spawn that can be collected to earn bonus points. The player's final score determines if a prize is awarded.

## Prizes

After the player finishes the credits game, their final score may reward a coat color. A score below 249 earns no reward.

## Trivia

* Entering the cheat code "PERFECTMOUSE" instantly unlocks the Swiss coat without needing to complete the credits game.

## References

1. ↑ Falcon Development sharing the PERFECTMOUSE cheat code
Foxglove

## Foxglove [Good]

### Description

A fatal flower. Apply to your claws to temporarily increase the damage of all your attacks.

## Foxglove [Fair]

### Description

A deadly flower. Apply to your claws to temporarily increase the damage of all your attacks.

## Foxglove [Poor]

### Description

A dangerous flower. Apply to your claws to temporarily increase the damage of all your attacks.

### Consumable

Yes

**TBA**

## Appearance

Foxglove has a dark green stem with magenta flowers.

## Location

The Grim Clearing, Volcanic Basin, North Floodplain, Beach East
Death

> “(Name) has been defeated!”
>
>

> *- The dialogue box when the player dies*
>
>

**Death** is a gameplay element in Cattails. Death will occur if the player's health meter reaches zero. The player cat will lay sprawled on a black background. The player will have the option to be revived or die.

If the player chooses to be revived, they will return to their colony the next day at noon, with the colony doctor speaking to them. If the player has no doctor in their Custom Colony or dies before using the Token of Authority, they will awake at the The Sacred Temple upon revival, with the Forest Guardian speaking to them. All inventory items they previously had are gone, their hunger will be reset to 100%, and their health to half of their current maximum health, rounded down.

If the player chooses to die, they will have to confirm again. Upon the second confirmation, the game will close without saving. The file will be permanently erased if the player's file was never saved.

If the player's kitten reaches zero health, they will not die, but will return to the den to rest for the day. They cannot be taken out again until they recover. The player can take their kitten out the next day, but they should heal them using herbs, by visiting a doctor or using the active skill Heal Allies.

## Causes of Death

* Drowning
* Fighting
* Starvation

Drowning and starvation cause gradual damage to the player when their hunger and endurance meters are depleted. Fighting depletes health and does not affect other meters. Game difficulty will affect the rate of health depletion, the player's chance of catching prey when hunting, and the amount of enemy damage and health. If the player selects a high difficulty level, the chance of death occurring increases due to harder game stats, such as higher enemy damage and health, and a faster rate of health and hunger depletion.

## Prevention

Being aware of surroundings is vital to the player's survival in Cattails. If the player eats regularly, avoids water (with a low swimming skill), and is tactical in battles, death will be a rare occurrence. In addition, the lower the player's chosen difficulty level is, the harder it will be for death to occur.

## Trivia

* In the tutorial, the player cannot die while sparring with Coco. If the player's health reaches zero, it will go up by one.

## References

1. ↑ Dialogue Image

**Gameplay Elements**

**Game Mechanics:** Cheat codes, Currency, Customization, **Death**, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation

**World Elements:** Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, Weather
Amulets

**Amulets** are found under the Hallowed Garden. The player uses them during the main quest's first trial.

## Appearance

Amulets resemble a cat's paw with a solid color. There are five amulets: Red, Yellow, Green, Blue, and Purple.

## Usage

Amulets are used to complete the main quest's first trial. After collecting the required items for the first pillar, the player will go with Coco to the Hallowed Garden to obtain the Purple Gem. The gem can be obtained by arranging the amulets in the correct order (from left to right: Green, Blue, Red, Yellow, then Purple). Several signs on the back wall of the quest area give the player hints for the correct order.

## Trivia

* Amulets resemble Power Paws.
* The Amulets will disappear from the player's inventory if they leave the underground Hallowed Garden.
* If Amulets are obtained via save file editing, they can be given to a cat (which will result in a neutral response) or to a colony (which will result in a dislike response). They can also be "sold" for 0 mews.
Glower

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

## Glower

### Description

A living creature with basalt-like skin. Its eerie eyes pierce the darkness of the mines. Infamous for its bad temper.

## In Combat

### Dropped Items

Rock Debris

A **Glower** is a Hostile Creature in Cattails: Wildwood Story.

## Appearance

**Glowers** are bipedal, rocklike creatures with white eyes. When angered, they light up in orange flames.

## Behavior

After spotting the player, **Glowers** will initially keep at a distance and run away if the player gets too close.

When preparing to attack, the Glower's head will light an orange flame, and after a few seconds, they will burst entirely and charge at the player, dealing damage before running away once more.

## Trivia

* On Icy floors in the mines, a Glower's flames become blue instead of orange.
* To "glower" means to glare with an angry or sullen look.
Bat

**Cattails**
Wildwood Story

### Found

All Mines (Level 6+ Canyon and Prairie mines, Level 1+ Island Mine), main quest areas

### Damage

1 to 24

**Bats** are enemies who appear in the main quest and the mines.

## Appearance

Bats are small mammals with black wings and red eyes.

## Defeating Bats

Bats are slower and weaker than ghosts. They will chase and fight the player if seen. Most bats have 20 health points. However, Island Mine bats are twice as strong as bats found in other mines with 20 to 40 health points. The amount of damage they deal and how many hits they take to defeat depends on difficulty. After defeat, bats will drop 0 to 5 Mews and give 1 XP per kill.

## Trivia

* A Pet Bat is available at Molu's Shop for 500 Mole Cash.

**Cattails Enemies**

Bats, Ghosts
Crow

**Cattails**
Wildwood Story

**Crows** are uncommon land prey in Cattails. They can be gifted, sold, or used to restore 48% hunger.

## Appearance

Crows are black birds with a pale yellow beak and feet.

## Location

Crows can be found in many biomes on the map.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Crows as a gift from Sarge, Pebble, Jag, Oracle, Slip, and Sunshine.

## Trivia

* Two crows are needed for the main quest.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
**Crow**, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel
Confetti Bag

**Cattails**
Wildwood Story

### Description

This fun item allows you to make it rain confetti anywhere, anytime. Single-use.

### Consumable

Yes

**Confetti Bags** are single-use items that can be bought at the Summer Festival.

## Appearance

Confetti Bags are a yellow pouch tied with string and a colorful label.

## Usage

Confetti Bags make it rain colorful confetti for a few seconds in-game when used.

## Gift Guide

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, **Confetti Bag**, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: Conch, Scallop, Turtle Shell
Glow Potion

**Cattails**
Wildwood Story

### Description

This spooky item will make your fur shine a bright luminescent color for one minute. Single-use.

### Consumable

Yes

**Glow Potions** are common single-use items that can be bought at the Autumn Festival.

## Appearance

Glow Potions are a glass beaker containing a green liquid.

## Usage

Glow Potions will make the player cat glow neon green for one minute when used.

## Trivia

* Kittens cannot inherit the glow potion's effect when used.

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, **Glow Potion**, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: Conch, Scallop, Turtle Shell
Banded Darter

**Cattails**
Wildwood Story

### Description

A rare red bug that emerges in autumn. Its wings have small bands of red color that give this dragonfly its name.

### Found

Anywhere, autumn 12 AM to 7 PM

**Banded Darters** are rare insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Banded Darters are red with darker stripes. They have four white, translucent wings with red bands.

## Location

Banded Darters can be found anywhere during autumn from 12 AM to 7 PM.

## Gift Guide

You can receive Banded Darters as a gift from Ember, Lyrus, Delta, Leo, Luna, Alisa, Nil, and Savannah.

## Trivia

* One Banded Darter is needed for the main quest.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, **Banded Darter**, Northern Emerald
Ember's Emporium

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

**Ember's Emporium** is the shop run by Ember, with their child Spark also working their own shifts, in Cattails: Wildwood Story. The player can both buy and sell various items in exchange for Mews.

## Layout

The shop seconds as the den for both **Ember** and **Spark**, though the shop area itself is considered the lower central room.

Despite the den area being accessible due to being part of the shop, the game still includes dialogue for if the player is not allowed inside, which reads as follows: "This is **Ember** and **Spark's** den. It would be rude to enter uninvited until you get to know them better. / It looks cramped inside. Evidently they use their den to store inventory for the shop?"

## Items for Sale

Most items are available for sale as soon as the player is able to access the shop. However, some items only unlock after certain criteria is met, or are only available in certain seasons, which will be in the "Notes" column below.
Blackberries

**Cattails**
Wildwood Story

**Blackberries** are common berries that can be used to restore hunger, but less than prey. Its hunger restoration increases if the foraging skill is upgraded. They can be gifted, sold, or used.

## Appearance

Blackberries have five purple berries with a green stem.

## Location

Blackberries can only be found in the wild during autumn but can be grown in the den garden year-round.

**Bolded** gray tiles indicate where the herb is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Blackberries as a gift from Mango.

## Trivia

* One blackberry is needed for themain quest.

**Cattails Herbs**

**Berries**: Raspberries, **Blackberries**, Winter Blueberries
**Herbs**: Valerian, Lavender, Licorice Root, Goldenseal, Marigold, Snake Lily, Catnip
Brown Hawker

**Cattails**
Wildwood Story

### Description

An unusual brown dragonfly that emerges in autumn. It has little yellow streaks along its head and abdomen.

### Found

Anywhere, autumn 12 AM to 7 PM

**Brown Hawkers** are uncommon insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Brown Hawkers are gray-brown with yellow stripes and four light gray, translucent wings.

## Location

Brown Hawkers can be found anywhere during autumn, from 12 AM to 7 PM.

## Gift Guide

You can receive a Brown Hawker as a gift from Leo.

## Trivia

* A Pet Dragonfly is available at the Autumn Festival for 5 Festival Tokens.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, **Brown Hawker**, Banded Darter, Northern Emerald
Fighting

**Fighting** is a passive skill in Cattails. It is the act of tactically battling other cats and dodging their strikes. There are four cat colonies who battle for territorial influence and two daily battles that will take place. Each battle the player wins increases their colony's map tile influence.

## Fighting

In the tutorial, Coco will practice fighting the player. The player can attack by pressing **Space Bar**/**A** when near an enemy or rival cat. One strike can deal -1 to -10 damage to an enemy's health based on the player's fighting skill level. The player cannot dodge an enemy's strike while attacking.

## Territorial Influence

Two daily battles are indicated on the map with a red exclamation point. If the player has a custom colony, they can speak to Claudius to select one battle tile for the next day, while the second battle's location is randomized. The player's chosen battle tile is indicated with a purple **X** on the map.

Each time a battle is won, the player's colony influence increases by how many cats were defeated. The player will not gain influence from an enemy that walks off the tile during a battle. However, even if there is no battle in an area, there may be enemy cats who will attack the player if they have less than 75% colony reputation. The amount of enemy cats will increase as the player gets closer to a colony's territory.

## Upgrades

The fighting skill can be upgraded up to ten times using XP.

 2
 3
 4
 5
 6
 7
 8
 9
 10

## References

1. ↑ Steam Cattails Forum

**Cattails Skills**

Skills
**Passive Skills**: **Fighting**, Foraging, Hunting, Swimming
Foxglove (Good)

### Description

A fatal flower. Apply to your claws to temporarily increase the damage of all attacks.

## Herb details

### Is a ranked herb

Yes, it can be found in different qualities.

## Crafting Guide

Recipes consuming item

```
1 Foxglove [Good] + 1 Snake Lily [Good] + 1 Coral --> 1 Battle Potion

```

```
3 Foxglove [Good] + 3 Snake Lily [Good] + 3 Coral --> 3 Battle Potion

```

```
9 Foxglove [Good] + 9 Snake Lily [Good] + 9 Coral --> 9 Battle Potion

```

```
1 Foxglove [Good] --> 6 Foxglove Seeds

```

## Location Guide

Grows as herb in regions:

```

```
Brightstone

### Description

A true Brightstone! Many geologists believe this gemstone to be mythic. The rarest of all minerals!

## Crafting Guide

Recipes consuming item

```
1 Brightstone + 3 Shimmercrag --> 1 Bright Insignia

```

```
1 Brightstone --> 3 Farsighted Orb

```

```
1 Brightstone + 1 Shimmercrag + 3 Gloomshard --> 1 Supply Trove

```

```
1 Brightstone --> 1 Wretched Talisman

```
Beaches

**Beaches** are a land variation in Cattails. They are located in the lower left corner of the map.

## Tiles

There are four beach biome tiles in Cattails.

There are also ocean extensions on beach tiles that the player can swim to with a high swimming skill.

The player can swim out to sea from Central Beach to reach the Island Mine, where they can fish, mine, and visit Molay's Shop.

## Specialty

The player leaves temporary paw prints while walking on sand as blue ocean waves roll in. Plants and grass are sparse on the beach's shore. The ocean does not spawn fish or freeze over in winter. Conchs and scallops, that are exclusive to the beach, can appear and be collected.

## Trivia

* Alisa mentions in their dialogue that they often visited the beach in their youth.
* Mossie mentions in their dialogue that they like collecting shells on the beach.

**Cattails Locations**
Map
**Developed**: Human Structures, The Sacred Temple
**Land**: Canyons, Forests, Highlands, Prairies
**Water**: **Beaches**, Island Mine, Swamps, Water Sources
Emperor Butterfly

**Emperor Butterflies** are uncommon insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Emperor Butterflies have four purple, gray-tipped wings with light purple flecks.

## Location

Emperor Butterflies can be found anywhere during summer, from 12 AM to 7 PM.

## Gift Guide

You can receive Emperor Butterflies as a gift from Robin.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, **Emperor Butterfly**, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Amanita

### Description

A mysterious redcap mushroom that comes in many varieties. Some are safe, some are not. Who knows what eating it will do?

## Gift Guide

Amanita is a misc item in Cattails: Wildwood Story

The amanita mushroom can be gathered during Autumn and inflicts a random effect when consumed by the player.

Locations:

River Vale (I found mine in the top right of this area), Swamp North, Badlands Maze (on the right side), The Staunch Stones, Top of South Central, TBD (I'm updating this page as I play since it was super hard for me to find it)
Canyons

### Inhabitants

Black Hare, Cardinal, Crow, Dove, Field Mouse, Frog, Grey Squirrel, Molo, Mouse, Rabbit, Squirrel

**Canyons** are a land variation in Cattails. They are located in the northwest corner of the map.

## Tiles

There are six canyon tiles on the map. They are located north of the Forest Colony and west of the Mountain Domain.

 Canyon Ruins

## Specialty

Canyons have sections of raised land that are inaccessible to the player. They have many water sources and diverse vegetation, such as cherry blossoms that bloom in the spring. Some human structures can be seen, such as the Canyon Mine, dirt or stone paths, lanterns, and small bridges. There are two Power Paw totems located in the Canyons: the spring totem in Canyon Cliffs and the summer totem in Canyon Ruins.

## Trivia

* Ember mentions taking walks with their father to see the canyons north of the Forest Colony as a kitten.
* Fleeing prey can often be trapped in a corner due to the raised land in this area.
	+ Birds cannot be caught this way, as they can fly past land barriers.
* Prey never spawns on the Canyon Ruins tile.

**Cattails Locations**
Map
**Developed**: Human Structures, The Sacred Temple
**Land**: **Canyons**, Forests, Highlands, Prairies
**Water**: Beaches, Island Mine, Swamps, Water Sources
Conch

**Cattails**
Wildwood Story

**Conchs** are rare items in Cattails. The scallop is its common counterpart. They can be gifted, sold, or used as decor.

## Appearance

Conchs are cream colored spiraled shells.

## Location

Conchs can only be found at the beach, located in the lower left corner of the map. They can be bought at Savannah's Shop.

## Gift Guide

You can receive Conchs as a gift from Alisa, Mossie, and Claudius

## Trivia

* Conchs have an approximate 5% spawn rate.
* One conch is needed for the main quest.
* Savannah has a conch displayed outside of their den.

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: **Conch**, Scallop, Turtle Shell
Build Menu

The **Build Menu** is a gameplay element in Cattails. It allows the player to customize their Custom Colony’s layout. The player can select the placement and style of colony dens and structures.

## Intro

After the Forest Guardian grants the player the Token of Authority, Coco will show the player how to place dens and structures. There are twelve custom styles available.

## Usage

The player can access the build menu by speaking to Coco and selecting **Manage Colony**, then **Build Menu**.

In the Build Menu, the player has full view of the colony. The screen is identical to gameplay, with no NPCs shown. The screen is surrounded by a black rim that displays build menu controls.

The player can place a structure by pressing **Shift** and selecting one to place. A den or wall can be placed anywhere on the screen, if it has a green frame and is inside the black border of the area.

## Structures

*See: List of items in Cattails for a detailed list of items.*

The player is able to design their colony with the player's den, walls, and dens that will let other cats move in. Walls in various building styles can also be used as decoration, such as the Plain wall, Traditional wall, and more. Walls and dens can be bought from Coco's shop.

The v1.3 update added the task board, which can be placed anywhere in the colony using the Build Menu.

## Emblem Styles

The player can change the colony emblem at anytime by speaking to Coco. To change the emblem, select **Manage Colony** and **Choosing an Emblem or Name**. There are 15 emblem styles available.

* Blank
* Face
* Lightning
* Yellow Stripes
* Blue Gem
* Leaf
* Red Sun
* Rain
* Waves
* Four Colors
* Purple Gem
* Two Colors
* Heart
* Wall
* Twister
1/15
Elixir of Healing

### Description

A powerful healing tonic made from potent herbs. Heals a massive amount of health and treats poison when consumed.

## Crafting Guide

Recipes producing item

```
2 Goldenseal [Good] + 2 Marigold [Good] + 1 Voidmarrow --> 1 Elixir of Healing

```

```
6 Goldenseal [Good] + 6 Marigold [Good] + 3 Voidmarrow --> 3 Elixir of Healing

```

```
18 Goldenseal [Good] + 18 Marigold [Good] + 9 Voidmarrow --> 9 Elixir of Healing

```
Difficulty

**Difficulty** is a gameplay element in Cattails. There are five difficulty modes that can be changed at any time: Very Easy, Easy, Normal, Hard, and Very Hard. The difficulty level affects game stats: the amount of enemy damage, health, and hunger depletion.

## Hunger

The rate of hunger depletion depends on game mode. On Easy and V. Easy mode, hunger slowly depletes while on Hard and V. Hard mode, hunger rapidly depletes. The player will starve if they do not hunt, forage or buy enough food to eat.

## Influence and Battles

The rate of rival colony activity depends on game mode. On Easy and V. Easy mode, rival colony influence is lower (5 - 8%) when awaking the next day. On Hard and V. Hard mode, rival colony influence is higher (20 - 30%). There are always two daily battles, regardless of mode. If the player has a custom colony, they can speak to Claudius to select one battle tile for the next day, while the second battle's location is randomized. When fighting enemies in battles and the mines, the amount of enemy damage and health depends on game mode. On V. Easy Mode enemies deal -1 damage. On Hard and V. Hard Mode, enemies can deal -10 to -24 damage.

## Item Cost

Item cost varies depending on game mode, and affects shop prices. On Easy and V. Easy mode, items are cheaper. On Normal, Hard, and V. Hard mode, items are pricier. A new feature added in the v1.3 update, gives the player a 15% discount on all items after reaching 5 stars with a shopkeeper, and a 50% discount on healing services after reaching 5 stars with a doctor.

**Gameplay Elements**

**Game Mechanics:** Cheat codes, Currency, Customization, Death, **Difficulty**, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation

**World Elements:** Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, Weather
Forest Guardian

**Cattails**
Wildwood Story

⚠️ **Spoiler Warning!** ⚠️
**This page contains spoilers for the main story or a gameplay feature of Cattails.**
*It is recommended that you **complete the main quest before reading***.

## Forest Guardian

### Role

Cattails Forest Guardian, Grants Token of Authority

The **Forest Guardian** is a spirit-like blue mountain lion that appears after the player completes the main quest. They watch over the land and protect the forest's balance.

## History

Prior to the events of Cattails, the Forest Guardian peacefully watched over the colonies and colonies' territories from the Sacred Temple. They took in Coco, an abandoned pet cat, and cared for them inside the temple. The Forest Guardian vanished when the forest’s balance was broken, leading Coco to seek out a cat who could return the balance.

## Personality

The Forest Guardian is caring and fair. They have a dignifying, mystical aura.

## Custom Colony

After completing the main quest and restoring the balance, the player can speak to the Forest Guardian in the Temple Ruins beneath the Sacred Temple to create a custom colony. They will ask the player if they are ready to become a colony leader. If the player says yes, the Forest Guardian will grant the player a Token of Authority. The token allows the player to claim any map tile as their colony's capital (though locked tiles, including colony camps, mines, and the Sacred Temple cannot be claimed).

The Forest Guardian will appoint Coco to assist the player and offer them resources to build, decorate, and manage their colony after they have claimed a piece of land. The Forest Guardian will also help the player by reviving them in place of a doctor if the player dies before starting their colony.

## Trivia

* The Guardian coat color, based off of the Forest Guardian, is awarded to the player after completing main quest.

**Unique NPCs**

**Player Guide/Shopkeeper**: Coco
**Name Changer**: Elli
**Forest Guardian**
Den

**Cattails**
Wildwood Story

*See: Building Styles for different Custom Colony den appearances*

The **Den** is the player's home (NPCs have dens too, though the player cannot go inside of it). It serves as shelter and protects them from the weather's elements. Time and hunger freezes in the den, however skill cooldowns do not freeze. After joining a colony, the colony leader will give the player a den to inhabit. The player's den starts with a single room and can be expanded by Molby after they appear in Winter, Year 1.

After Molby's introduction, they will leave a bell in the player’s den that can be used to summon them for upgrades and managing decorations. If the player has fully upgraded the den, Molby cannot be summoned again. If the player creates a custom colony or moves to another colony, all of their expansions and items will stay intact. The player's kittens and mate (if they have them) will also move with the player.

## Sleeping

The player cat can sleep in the den's bedroom. When the player sleeps and awakes the next day, they will heal 30 HP and earn 5 XP. The player will not earn XP or HP if they had slept recently. The time the player wakes up depends on what time they went to sleep.

#### Schedule

Sleep between 3:00 PM to 6:55 PM: Wake-up at 6:00 AM.

Sleep between 7:00 PM to 11:55 PM: Wake-up at 8:00 AM.

Sleep between 12:00 AM to 5:55 AM: Wake-up at 11:00 AM.

Sleep between 6:00 AM to 2:55 PM: Wake-up at 7 PM.

## Upgrades

The player must wait three in-game days for Molby to complete each upgrade and may not start any new upgrades during that time. After three days, the new room will appear in the player's den.

#### Den Garden

Six of each herb is needed to grow it in the garden. The player must wait a few days for the herb to grow after planting it.

## Decorations

The player can purchase den decorations from the festival shop with Festival Tokens.

## Trivia

* The den is dimly lit by default, but it can be brightened by dropping certain shiny items on the ground (Fireflies, Gemstones, Lunar Butterfly, and Iridescent Butterfly) or with the Winter Lights decor.

## Gallery

A map of the den with all expansionsForest Colony DenMountain Domain DenMystic Colony Den

**Gameplay Elements**

**Game Mechanics:** Cheat codes, Currency, Customization, Death, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation

**World Elements:** Colonies, **Den**, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, Weather