Orbokk the Strong

## Orbokk

Orbokk the Strong was a fierce warrior from the Northbeak Clan. Seeing the current leader Bismoth Kayenta as too soft, he gathered supporters and created a revolution to usurpe the title of chief. Using Death Magic as a means to retain his control, Orbokk created Death Knights and ruled with ease until Bismoth returned with the Starrite Guardians to reclaim his honor, leading to Orbokk's death and redemption of the clan.

## Appearance

Orbokk is a large green-skinned Orc with a tall and very muscular body as a result from his harsh life as a warrior in his clan. He wears a combination of cloths, both in his front torso and back similarly to a cape, and pieces of Venge-Metal armor on his right shoulder, waist, and lower legs. Additionally, he wears a durable helmet that is hooked on both sides.

## Brief History

Orbokk was born as a warrior into the Northbeak Clan. He followed the current chief, Bismoth Kayenta, but slowly became disillusioned by his chief's kindhearted and compassionate nature, viewing him as soft and inadequate to lead their tribe. He became a revolutionist, gathering a group of loyal supporters, and overthrew Bismoth as chief, forcing their former leader and likeminded others like Grot to flee from the clan. Sometime during the takeover, Orbokk found a mysterious yet powerful source of Death Magic and imbued it onto his signature mace. He used it to maintain control by spreading his magic to the rest of the clan, empowering new Death Knights to enforce his rule and search for runaways.

After defeating both an Orcish messenger that was looking for Grot and a Death Knight that was guarding the Cursed Banishment Set, Bismoth, Grot, and the Starrite Guardians decided to retake control of Northbeak Clan. They demanded an audience with Orbokk which quickly escalated into a trial by combat. Orbokk started his death sentence on the heroes, lowering their guard by having them believe that it would take longer than it really would. When the spell was complete, the heroes began falling one by one, except for Bismoth who had drank Grot's special potion as a countermeasure. Bismoth enraged himself and defeated Orbokk with an inspired flurry of attacks, then executed him in front of the clan, reclaiming his title of chief and using Orbokk's own mace to undo the deaths of his teammates.

## Abilities

Orbokk is one of his clan's most capable and trained combatants. Not only does he possess remarkable physical endurance from his Orcish body, but also began learning Death Magic from his mace, crafting unique spells that vastly improve his odds of victory.

* **Multilingualism-** Orbokk is capable of speaking and understanding both common and orcish.
* **Orc Physiology-** His natural Orc body gives Orbokk a large physical advantage over others. He is very strong, durable, and resistant to damage, even for normal Orc standards.
	+ **Enhanced Durability-** Orbokk's durability and endurance go beyond his other qualities. Apart from his thick Orcish skin, he can withstand a high amount of damage before needing to rest.
	+ **Damage Negation-** His endurance has reached the astonishing level of outright negating damage from every attack he takes, surpassing even Bismoth, sometimes not receiving any damage at all.

* **Barbaric Rage-** Using the full extent of his barbaric nature, Orbokk can concentrate all his strength and power into a flurry of attacks. This allows him to attack at a much faster pace, but the effect wears off quickly, and can only be done sparingly. It temporarily reduces his movement afterwards.
* **Death Magic Manipulation-** Orbokk slowly learnt how to use the mysterious Death Magic that was imbued onto his mace. He created unique spells to aid him in his battles, and although the magic spread to the rest of the clan, Orbokk remained the most powerful wielder.
	+ **Death Sentence-** He could cast a growing spell on those weaker than him. Once the spell grew, the host would die, which could still be undone shortly after. Orbokk was able to make this spell grow inexplicably fast, often fooling his opponents by surprising them with the short time needed for the spell to work. He used this spell against the Starrite Guardians, killing everyone except Bismoth.
	+ **Ritual of Orbokk-** A ritual of Orbokk's own creation. The ritual takes minutes to complete and must not be interrupted, but once completed, Orbokk would be able to avoid death one time in the next few moments. He would often use this before battle to gain the upper hand on an opponent.
	+ **Sense of Death-** Within a radius of several kilometers, Orbokk would passively be able to tell if someone had died, where, and vaguely who it was. This acted as a pseudo-espionage tool in a tribe where discretion was sparse.

## Equipment

Orbokk's strong body gives him the capacity to carry several larger objects, but only uses combat-centered items to aid him in battle, defending his title as his clan's most powerful combatant.

* **Orbokk's Mace-** A large tool of Orcish design, later imbued with a mysterious source of Death Magic, made Orbokk a feared opponent. The mace could be swung to deal powerful strikes on its own but the magic gave also gave him advantages that proved difficult for others to overcome.
* **Death Knight Armor-** Similarly to the typical Venge-Metal armor used by the rest of the clan's Death Knights, Orbokk only wears certain pieces of one to stay comfortable, making it slightly less protective overall.

## Weaknesses

* **Mental Attacks-** As a contrast to his overwhelming physical strength, Orbokk is quite vulnerable to mental manipulation. Forms of hypnotization and trickery are highly effective against the slightly unintelligent orc.
* **Grot's Potion-** Brewed with ingredients from Orcish homelands, the potion was specifically designed to counter Orbokk's Death Sentence by negating its effect on the user of the potion, given to Bismoth by Grot. Just before the sentence was complete, the potion's magic alerted Bismoth, prompting him to drink it, saving him from swift death.