recursal/Fanatic-Fandom huggingface dataset:
Creation

## Description

Characters with this power have the ability to bring something new into existence from one's thoughts, will, or imagination. Those who possess this power can manifest various forms of matter, energy, or concepts, often with a high degree of control and precision. Whether it's crafting intricate objects, conjuring living beings, or even generating entire worlds, the power of creation allows individuals to shape and influence their reality according to their desires.

## Limitations

* Limited Knowledge: The effectiveness of Creation may be limited by the practitioner's knowledge, imagination, or understanding of the elements they seek to create

## Notable Users

* Piccolo (*Dragon Ball)*
* Gremmy Thoumeaux (*Bleach*)
* Momo Yaoyorozu (*Boku No Hero Academia*)
* Hagoromo Ōtsutsuki (*Naruto*)
* Riko Hachiboshi (*Psyren*)

*etc...*
Water Manipulation

## Description

Water manipulation is the extraordinary ability to control and manipulate water, one of the fundamental elements of nature. Users can influence the state and movement of water, whether it's in its liquid form, as solid ice, or as gaseous vapor. This power often involves a deep connection with the element of water and the ability to command it at will.

## Possible Usages

* Water Generation
* Underwater Walking
* Water Attacks

## Notable Users

* Waterbenders (*Avatar: The Last Airbender*)
* Water Hazard (*Ben 10: Alien Force/Ultimate Alien/Omniverse*)
* Poseidon (*Marvel Comics*)
* SCP-4233 - The Dreadnought (*SCP Foundation*)

*etc...*
Plot Manipulation

## Description

Plot manipulation is a metafictional and self-aware ability that enables a character the ability to influence, change, or control the storyline, plot, and narrative structure of a work of fiction. It typically occurs within the context of a narrative, where characters or entities acknowledge and interact with the fact that they exist within a story, and the rules of reality are malleable. This includes modifying character motivations, changing the outcomes of events, introducing new story arcs, or even rewriting the very fabric of the fictional world itself. It's a metafictional power that operates on a level beyond the characters and settings within the story, reaching into the narrative structure itself.

## Possible Usages

* Narrative Control
* 4th Wall Awareness
* Interact with authors
* Existence Erasure (Erasing Characters)

## Limitations

* Narrative Consistency: Users must maintain a degree of consistency within the narrative to avoid creating plot holes or confusing storylines. Sudden and drastic changes without proper groundwork may lead to incoherent storytelling.
* Balance: Excessive use of Plot Manipulation may disrupt the balance of the story, making it feel forced or contrived. The user must exercise restraint to ensure that the narrative flows naturally.
* Storybound Influence: The power is confined to the fictional realm, and its effects do not extend beyond the boundaries of the narrative. It cannot be used to influence the real world.
* Opposition from Story Elements: In some instances, the story itself may resist manipulation, creating obstacles for the user. Certain narrative forces or entities within the fictional world might act as safeguards against unchecked Plot Manipulation.

## Notable Users

* Akira Toriyama (*Dr. Slump*)
* Featherine Augustus Aurora (*Umineko When They Cry*)
* Ajimu Najimi (*Medaka Box*)
* The House Of Ideas (*Marvel Comics*)
* The Thought Robot (*DC Comics*)

*etc...*
Featherine Augustus Aurora

* Witch
* Human

## Background

**Featherine Augustus Aurora** also known as the **Witch of Theatergoing, Drama, and Spectating (観劇と戯曲と傍観の魔女)** is one of the few witches that has the rank of **creators**, her might is so incredible that even Bernkastel has fear over her presence.

## Statics and Powers

**Tier:** **Unknown**, momentarily.

**Keys: Witch Manifestation | True Form**

**Name:** Featherine Augustus Aurora (Witch Form), Tohya Hachijo (Human form), Witch of Theatergoing, Drama, and Spectating.

**Verse: Umineko When They Cry**

**Gender:** Female | Inapplicable

**Age:** **Unknown**, Likely older than **Lambdadelta** and **Bernkastel**.

**Superpowers and Skills:**

* Witch Manifestation

**Superhuman Physical Characteristics**.

**Attack Potency**:

**Speed**:

**Lifting Strength**:

**Striking Strength**:

**Durability**:

**Stamina**:

**Range**:

**Standard Equipment:** Memory Aid Device

**Intelligence**:

**Weaknesses**:
Earth Manipulation

## Description

Earth Manipulation is a formidable supernatural ability that grants individuals control over the fundamental elements of the Earth itself. This power allows users to manipulate and shape various aspects of the Earth, such as soil, rocks, minerals, and even seismic activity. Some users of Earth Manipulation may exhibit a deep connection with the Earth (Planet), tapping into its raw energy to exert their will upon the very ground beneath their feet.

## Capabilities

* **Geological Awareness**: Earth manipulators often have an innate sense of the Earth's geological features, allowing them to detect underground structures, resources, or weaknesses in the terrain.
* **Earth Constructs**: Users can shape the earth into various constructs, including weapons, armor, or fortifications.
* **Mineral Control**: This power enables the manipulation of minerals and gemstones, allowing for the creation of precious gems, crystals, or the extraction of valuable resources.

## Limitations

* Terrain Dependency: The effectiveness of Earth Manipulation is contingent on the availability of earth or soil in the vicinity. In barren landscapes or areas devoid of earth, the user's abilities may be significantly limited.
* Environmental Impact: Large-scale manipulation of the Earth may have unintended consequences, such as ecological disruption or collateral damage to the surrounding environment. Users must exercise caution to avoid causing harm inadvertently.

## Notable Users

* Toph Beifong (*Avatar: The Last Airbender*)
* Sandman (*DC Comics*)
* Terra (*DC Comics/Teen Titans*)
* Earth Sorcerers (*Kane Chronicles*)
* Tenshi Hinanawi (*Touhou Project*)

*etc...*
Life Manipulation

## Description

Users of this power can control the very life of individuals to exert control over the essence of life itself, it is aquality that distinguishes matter that has biological processes, such as signaling and self-sustaining processes, from matter that does not, and is defined descriptively by the capacity for homeostasis, organisation, metabolism, growth, adaptation. It transcends traditional biological boundaries and can be used to influence the fundamental building blocks of living organisms, such as DNA, cellular processes, and the very spark of vitality.

## Possible Usages

* Biological Manipulation
* Resurrection
* Life Extension
* Vital Force Manipulation
* Death Inducement

## Notable Users

* Yhwach (*Bleach*)
* Loki Laufeyson (*Marvel Comics*)
* Bianka Ataegina (*Honkai Impact 3rd*)
* Senjutsu users (*High School DxD*)
* Phoenix Ikki (*Saint Seiya*)

*Etc...*
Non-Physical Interaction

## Description

Non-Physical Interaction is defined by its capacity to engage with elements of existence that are not directly perceivable by the five human senses or that exist outside the realm of conventional physical laws. It represents a bridge between the physical and the non-physical, offering access to hidden dimensions, spiritual realms, or the metaphysical forces that underpin the universe. Users of this power often exhibit a heightened sensitivity to these non-physical aspects, allowing them to manipulate or influence them to varying degrees.

## Capabilities

* **Spirit Interaction**: Users can communicate with, influence, or manipulate spirits, ghosts, or entities that exist in non-corporeal forms.

## Notable Usages

* Saitama (*One Punch Man*)
* SCP-239 - The Witch Child (*SCP Foundation*)
* Marshall D. Teach (*One Piece*)
* White Face (*Imscared*)
* Guts (*Berserk*)

*etc...*
Sleep Manipulation

## Description

Sleep manipulation is a superhuman ability that lets characters have control over sleep-related aspects of the mind and consciousness. Users of this power can influence the onset and duration of sleep, enter and navigate the dream world, and manipulate the quality and content of dreams. Sleep manipulation often involves a deep connection with the realms of sleep, dreams, and the subconscious mind.

## Possible Usages

* **Sleep Inducement**: Sleep manipulators can induce sleep in themselves or others, causing instant drowsiness and a peaceful transition into slumber.
* **Sleep Extension**: Sleep manipulators can extend the duration of sleep, allowing for extended periods of rest without experiencing physical or mental consequences of oversleeping.
* **Nightmare Inducement**: Some individuals can induce nightmares or night terrors in the sleep of others, causing fear, anxiety, and emotional distress.

## Notable Users

* Swampfire (*Ben 10*)
* Nova Artino (*Renegades)*
* Enmu (*Kimetsu no Yaiba*)
* The Sleep Card (*Cardcaptor Sakura)*

*etc...*
クラフトレシピ:醸造樽

醸造樽で使用できるクラフトレシピ一覧。クラフト全般の解説はクラフト記事を参照のこと。アイテムの効果はアイテムから各カテゴリ記事を参照のこと。

ハンドクラフト作業台キャンプファイア＆暖炉木工作業台炉金床薪割り台シンプルキッチン細工机裁縫台栽培床サイロ漁師の道具棚食品加工棚製図机生物学者の机裁縫人形**醸造樽**キッチンスイート錬金術師の机占星術師の机呪術師の釜アーミラリ天球儀

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Supernatural Willpower

## Description

Supernatural Willpower transcends conventional human boundaries, enabling characters to surpass their inherent limitations through an unparalleled reservoir of sheer determination. This extraordinary capacity allows for an unprecedented expansion of personal potential, reaching levels that far exceed the constraints of ordinary human standards.

## Capabilities

* High pain tolerance
* Memory Manipulation Resistance
* Emphatic Manipulation Resistance

## Limitations

* High levels users of Willpower Manipulation can negate the willpower of the user same happens with other users of mind-control based abilities.

## Notable Users

* Frisk (*Undertale*)
* Guts (*Berserk*)
* Satoru Gojo (*Jujutsu Kaisen*)
* Son Goku (*Dragon Ball*)
* Saitama (*One Punch Man*)

*etc...*
Information Manipulation

## Description

Information Manipulation is a potent supernatural ability that grants characters the ability to control over the flow, creation, alteration, or access to information. This power revolves around the manipulation of data, knowledge, and communication, allowing users to influence the understanding and perception of facts, events, or concepts within a given system.

## Capabilities

* Data Alteration: Users can modify existing information, changing its content, meaning, or context. This could involve rewriting documents, altering records, or manipulating digital files.
* Information Creation: The power to generate new information, be it in the form of written text, images, or even complex ideas. Users can conjure knowledge that did not previously exist.
* Mind Reading: Some advanced practitioners of Information Manipulation may extend their abilities to access the thoughts and memories of individuals, delving into the mental realm of information.
* Information Absorption: The ability to assimilate information from external sources, rapidly acquiring knowledge or skills by absorbing relevant data.

## Notable Users

* Hibiki (*Fairy Tail*)
* Uxie (*Pokémon*)
* The Watchers (*Marvel Comics*)
* Najimi Ajimu (*Medaka Box*); with Wise Man Collection
* Metis (*Valkyrie Crusade*)

*etc...*
Nigh-Omniscience

## Description

Nigh-omniscience is an extraordinary ability that bestows, upon characters, an extensive and comprehensive understanding of almost everything in totality. While it doesn't reach the pinnacle of true omniscience, nigh-omniscience enables users to access a vast repository of knowledge, granting them profound insights into a wide range of subjects and phenomena.

## Limitations

* The user can still be outsmarted by omniscient beings, since they know *almost* everything

## Notable Users

* Death (*Supernatural*)
* Bill Cipher (*Gravity Falls*)
* Rimuru Tempest (*That Time I Got Reincarnated as a Slime*); via Manas: Ciel
* Dantalion (*Valkyrie Crusade*)
* God (*Supernatural*)

*etc...*
Aura

## Description

Aura is capacity to harness and channel a potent energy that envelops their being is a remarkable phenomenon. This energy can be harnessed and manipulated, both consciously and subconsciously, serving a multitude of purposes, including but not limited to intimidation. It's essential to note that this energy primarily pertains to supernatural abilities, whereas the influence of natural forces is categorized as a form of Social Influencing. This distinction highlights the fascinating realm of extraordinary abilities that individuals may possess, granting them a unique and captivating presence in their interactions and experiences.

## Types of Aura

1. **Explosive Aura**: When this aura is activated, it manifests as a potent shock wave of energy enveloping the user, unleashing a forceful impact. It also encompasses various elemental auras, adding an elemental twist to its destructive potential.
2. **Overwhelming Aura**: This aura wields immense power, capable of inflicting a range of detrimental effects upon the enemy. These effects span from inducing weakness to rendering foes unconscious, and at its most extreme, it possesses the ability to cause death through aura alone.
3. **Fear-Inducing Aura**: This aura manipulates the emotions of the enemy, evoking feelings of insecurity and fear. It significantly impairs the target's combat capabilities, and at higher intensity levels, it can lead to hallucinations and even induce insanity, should the target lack the necessary mental resilience.
4. **Rage-Inducing Aura**: This aura compels the opponent to lose control over their emotions. It achieves this by amplifying negative feelings such as anger and bloodlust, eventually driving the individual into a state of uncontrollable rage and emotional turmoil.
5. **Materialized Aura**: This aura possesses the unique ability to transform into tangible objects, albeit usually temporarily. It can be harnessed to forge weaponry, armor, and, in some extraordinary cases, even conjure living entities to serve the user's purpose.
6. **Catastrophe-Inducing Aura**: This aura has the catastrophic potential to trigger massive natural or supernatural disasters on an unprecedented scale. It might even grant the user the ability to absorb energy or forces from their surroundings on an unlimited scale, unleashing unparalleled devastation.
7. **Charismatic Aura**: This aura bestows upon its user a supernatural charm that exerts an enchanting influence over others. It serves various purposes, including the ability to make the target fall deeply in love with the user, resulting in a captivating aura that extends beyond the battlefield.
Lifting Strength

## Description

Lifting strength, often referred to as physical strength in the context of weightlifting and strength training, is the ability of an individual to exert force against resistance in order to lift or move objects. It is a fundamental component of overall physical fitness and is essential for tasks ranging from lifting heavy weights in the gym to performing everyday activities that require the use of muscles.
In most cases, when determining the force required to move an object across a flat surface, you typically calculate it by multiplying the object's weight (found through its mass) by the relevant friction coefficient. It's essential to distinguish telekinesis or similar abilities from physical strength when discussing lifting capabilities. Tearing, while considered, isn't a reliable method for assessing overall lifting capacity in the majority of situations.
Space Manipulation

## Description

Spatial Manipulation is the superpower that grants character the capability to control space itself or conceptually, it involves the alteration and control of the spatial dimensions, distances, and positions within a designated space. Users with this power can influence the very fabric of space, allowing them to stretch, compress, fold, or warp it at will. This manipulation extends to both three-dimensional physical spaces and potentially higher-dimensional realms, depending on the extent of the user's mastery.

## Capabilities

* Teleportation: Users can instantly transport themselves or others to different locations by manipulating the spatial coordinates. This allows for rapid travel or evasion of adversaries.
* Pocket Dimensions: Spatial manipulators can create or access pocket dimensions, separate spaces existing within the main reality. These dimensions can serve as personal sanctuaries, storage areas, or even alternate realities.
* Size Alteration: The ability to expand or shrink objects or areas falls under spatial manipulation. This can be used for strategic advantages in combat or practical purposes such as resizing objects for convenience.
* Warping Space: Users can distort the space around them, creating warps or bends that can be used defensively to deflect attacks or offensively to trap opponents.

## Limitations

* Users of Reality Separation (type 1 and 3; if they transcend space-time) may be immune to spatial manipulators

## Notable Users

* Bill Cipher (*Gravity Falls*)
* Discord (*My Little Pony)*
* Satoru Gojo (*Jujutsu Kaisen*)
* Janemba (*Dragon Ball Z: Fusion Reborn*)
* Sasuke Uchiha (*Naruto*)

*etc...*
Surface Scaling

## Description

Surface Scaling is a unique supernatural ability that grants characters the power to traverse and interact with surfaces in unconventional ways. Unlike conventional methods of movement, Surface Scaling allows users to navigate and walk various surfaces, whether vertical, inverted, or even liquid, with ease. This power challenges the traditional limitations of gravity and terrain, offering a dynamic and acrobatic means of exploration and engagement.

## Capabilities

* Water Walking
* Wall Climbing

## Notable Users

* Tsuyu Asui (*Boku No Hero Academia*)
* Luffy (*One Piece*); via Gear 5
* Link (*The Legend of Zelda: A Link Between Worlds*)
* Son Goku (*Dragon Ball*)
* Spider-Man (*Marvel Comics*)

*etc...*
Flight

## Description

Flight is a superhuman or supernatural power that allows a character to move through the air under their own power, typically defying the force of gravity. Those who possess this ability can navigate the skies with grace and freedom. This ability is often depicted as a form of personal levitation, enabling characters to soar through the skies or traverse vertical spaces effortlessly. Flight can take various forms, from graceful soaring to high-speed propulsion, depending on the user's specific abilities or the narrative context.

## Notable Users

* Superman (DC Comics)
* All For One (*Boku No Hero Academia*); Formerly
* Goku (*Dragon Ball*)
* Firebenders (*Avatar Series*)
* Gojo Satoru (Jujutsu Kaisen); Via Limitless

*etc...*
Intelligence

## Description

Intelligence refers to the ability to acquire and apply knowledge, solve problems, adapt to new situations, and generally comprehend and navigate the world effectively. It involves reasoning, learning, memory, problem-solving, and various cognitive abilities. Intelligence can manifest in different forms, including logical-mathematical, linguistic, spatial, interpersonal, intrapersonal, and more. It's a multifaceted trait that varies from person to person and can be influenced by genetics, environment, and personal experiences.

In fiction, it's complex to explain in simple terms, as it can refer to a lot of things, such as creativity, information analysis, awareness, etc. So here, we decided to make it more simple, by making a non-complex and easily understandable ranks of intelligence, this rank can be used in every category, such as; **Above Average Fighting Intelligence**, etc.

## Ranks of Intelligence

Quantifying intelligence is a complex task, and these rankings serve as suggestions and references for character pages. What truly matters is the in-depth discussion of a character's intelligence and the presentation of their accomplishments, rather than a rigid ranking. However, rankings can provide a quick overview of their intellectual prowess in relation to others:
**Mindless**: Characters completely devoid of any intelligence, though it's important to assess their actions to confirm their lack of thought.

**Instinctive**: Beings primarily driven by simple, pre-programmed behaviors, like snails, jellyfish, microorganisms, fungi, and some insects.

**Animalistic**: Most animals with basic reasoning, awareness, and problem-solving abilities.

**High Animalistic**: Highly intelligent animals capable of using tools or advanced problem-solving, such as dolphins, chimpanzees, certain crows, and octopi.

**Below Average**: Characters with below-average intellect and unremarkable skills.

**Average**: Characters with average intelligence, excelling in specific subjects but remaining overall average.

**Above Average**: Characters displaying greater cognitive ability than the norm but not standing out in specific academic fields.

**Gifted**: Individuals with high reasoning ability, mastering complex concepts quickly and excelling in intellectual or academic domains, equivalent to real-world experts.

**Genius**: Exceptional individuals with profound knowledge and intelligence, often in one specific area, comparable to real-world geniuses and polymaths.

**Extraordinary Genius**: Characters with knowledge spanning multiple scientific fields, often capable of creating advanced technology and predicting the future.

**Supergenius**: The highest non-omniscient intellect, capable of creating reality-warping technology and defying the laws of physics.

**Nigh-Omniscient**: Characters with knowledge of nearly everything, with only minor gaps in their understanding.

**Omniscient**: Characters who possess knowledge of literally everything within their own setting, without knowledge of external realms.
Existence Erasure

## Description

**Existence Erasure** is a formidable capability that enables the complete obliteration of a target from reality, leaving no trace behind. This level of destruction surpasses even incineration, vaporization, and atomization. Instead of merely breaking down an object into its constituent elements, this power eradicates it entirely, without exception. In its most potent manifestations, it can even erase an individual's mind, soul, or more fundamental aspects of their existence, including abstract concepts.

The destructive potential of this ability is not universally absolute, and one mustn't presume it can automatically erase a soul. Its effectiveness is contingent on what it has previously accomplished, and the degree of resistance against this ability is determined by the specific method through which it is wielded. The precise techniques for employing this power may vary from one character to another, but it is often categorized and associated with Void Manipulation, though it can also manifest through the use of other extraordinary abilities.

## Types

**(Type 1) Conventional Erasure:** The classic one that we are used to know and see every time when it's talked about Existence Erasure, just erasing a target from reality

**(Type 2) Non-Existent Erasure:** Non-Existent Erasure is an advanced variant of Existence Erasure, possessing the power to eradicate not only existing entities but also the absurd capability of erasing the nonexistent, this often counters users of **Nonexistent Physiology**.

* Example: Anos Voldigoad (*Maou Gakuin no Futekigousha*)

## Notable Users

* God of Stories Loki (*Marvel Comics*)
* White Face (*IMSCARED*)
* The UNSPEAKABLE (Faith)
* SCP-1968 - Global Retrocausality Torus (*SCP Foundation*)
* Enrico Pucci (*JoJo's Bizarre Adventure Part VI: Stone Ocean*)

*Etc...*
Transmutation

## Description

Transmutation is the art of manipulating matter and energy at a fundamental level, rearranging atoms, molecules, or particles to change the inherent properties and characteristics of an object. This transformation can be instantaneous or require some time and concentration, depending on the user's skill and the complexity of the transmutation. It's a highly intuitive and creative power, as it allows the wielder to visualize the desired change and then execute it through focused mental or physical effort.

## Possible Usages

* Elemental Transformation
* Elemental Transformation
* Phasing

## Notable Users

* Magic Man (*Adventure Time*)
* Beyonder (*Marvel Comics*)
* Ultra Sonic (*Archie's Sonic the Hedgehog*)
* Alchemists (*Fullmetal Alchemist: Brotherhood*)
* Hisoka Morow (*Hunter x Hunter*)

*etc...*
Dimensional Storage

## Description

Dimensional storage is a supernatural ability that enables characters the capability to access and utilize extradimensional spaces or pockets for the purpose of storing and retrieving objects, possessions, or even entire environments. This power defies the conventional limitations of physical storage, offering users a means to safeguard items, structures, or even entire worlds in hidden or parallel dimensions that are separate from the standard spatial dimensions.

## Possible Usages

* **Pocket Dimensions**
* **Customized Spaces**: Some individuals can design and customize the appearance and features of their dimensional storage spaces, creating unique environments tailored to their preferences.
* **Instant Access**: Stored items can be accessed instantly by the user, making it a convenient and efficient way to retrieve necessary tools, weapons, or resources on the fly.

## Notable Users

* The Hat (*DC Comics*)
* Rimuru Tempest (*The Time I Got Reincarnated as a Slime*)
* Kris (*Deltarune*)
* Link (*The Legend of Zelda*)
* Robloxians (*ROBLOX*)
Gravity Manipulation

## Description

Gravity manipulation is the extraordinary ability to control and manipulate gravity, which is responsible for the attraction between objects with mass. Characters with this power can increase, decrease, or alter the strength and direction of gravity in their vicinity, often drawing strength from their connection to the fundamental force itself.

## Possible Usages

* Levitation
* Anti-Gravity Fields
* Orbit Manipulation

## Notable Users

* Issho (*One Piece*)
* Chūya Nakahara (*Bungo Stray Dogs*)
* Gravity Kid (*DC Comics*)
* Mother Box (*DC Comics*)
* Gravity Rod (*Fablehaven*)

*etc...*
Subjective Reality

## Description

The user possesses the ability to manipulate the fine line that separates fantasy from reality, seamlessly transitioning one into the other and creating a hazy, indistinct border between the two realms. This extraordinary power grants users the capability to manifest anything into existence, even the most implausible entities, as fantasies remain unfazed by the constraints of reality.

## Usages

* Bring out fantasy to reality
* Turn thoughts into something
* Reality Warping

## Notable Users

* Alien X (*Ben 10: Omniverse*)
* SCP-826 - Draws You into the Book (*SCP Foundation*)
* Shinra Kusakabe (*Enen No Shouboutai*); Via banshōman
* Rimuru Tempest (*That Time I Got Reincarnated as a Slime)*
* The Baker (*Cookie Clicker*)

*etc...*
Abril 2019

## Abril 2019

### Sigue

Mayo 2019

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Plant Manipulation

## Description

Plant Manipulation involves the ability to commune with and control the vast array of plant life found in the natural world. This power is centered around the manipulation of plant cells, energies, and magical essences, allowing practitioners to shape, animate, and wield plant life for various purposes. Whether for defense, healing, or offense, Plant Manipulation is a versatile ability that reflects a deep understanding and harmony with the botanical realms.

## Capabilities

* **Plant Growth Acceleration**: Practitioners can stimulate the rapid growth of plants, causing them to mature and reach full size in a fraction of the normal time.
* **Manipulation of Plant Structures**: Users can alter the physical structure of plants, shaping them into different forms or imbuing them with additional properties.
* **Telepathic Communication with Plants**: Advanced practitioners may establish telepathic connections with plants, allowing for communication and understanding of their needs or information about the environment.
* **Plant Animation**: The ability to animate plants, giving them rudimentary movement or the capacity to act in defense of the practitioner.

## Limitations

* **Susceptibility to Fire and Ice**: Plants manipulated by this power may be susceptible to damage from extreme heat or cold.
* **Connection to Nature**: Practitioners require a connection to nature or plant life to effectively wield Plant Manipulation. In urban or barren environments, their abilities may be diminished.
* **Dependency on Environmental Conditions**: The effectiveness of Plant Manipulation may depend on environmental factors such as soil quality, sunlight, and water availability.
* **Limited Manipulation of Non-Plant Life**: The abilities of Plant Manipulation are generally restricted to plant life, with limited influence over non-botanical entities.
* *etc...*

## Notable Users

* Ultimate Kevin (*Ben 10: Ultimate Alien*)
* Azuma (*Fairy Tail*)
* Hanami (*Jujutsu Kaisen*)
* Parliament of Trees (*DC Comics*)
* Undergrowth (*Danny Phantom*)

*etc...*
Invulnerability

## Description

Invulnerability is a superpower or ability that grants a person complete or near-complete immunity to harm, damage, or negative effects from various sources. Individuals possessing this power are often impervious to physical injuries, diseases, and other adverse influences, there are some types of Invulnerability such as:

1. **Physical Immunity:** Invulnerable individuals are typically immune to physical harm. They may withstand bullets, explosives, falls from great heights, and other potentially lethal forces without sustaining injuries.
2. **Disease Resistance:** Invulnerability often extends to immunity against diseases, viruses, and infections. The immune system of an invulnerable individual is highly effective in combating pathogens.
3. **Environmental Resistance:** Invulnerable characters may resist extreme environmental conditions such as extreme heat, cold, pressure, or radiation. They can survive in hostile environments that would be lethal to others.
4. **Immunity to Toxins or Poisons:** This power can include resistance or complete immunity to toxins, poisons, and venomous substances. Invulnerable characters can't be easily harmed by chemical agents.
5. **Energy Resistance:** Invulnerability can extend to protection against energy-based attacks like lasers, fire, electricity, or radiation. The character may be unaffected or only minimally affected by these types of energy.

## Notable Users

* Senator Armstrong *(Metal Gear)*
* Alien X *(Ben 10: Omniverse)*
* Superboy Prime *(DC Comics)*
* Hulk *(Marvel Comics)*
* Alex Mercer *(Prototype)*

*etc.*
Electricity Manipulation

## Description

Electricity Manipulation lets characters have the control and mastery of electrical energy, manipulating the flow of electrons to generate various effects. Practitioners of this power can draw electricity from external sources or generate it internally, allowing them to wield this potent force in a variety of creative ways. Electricity Manipulation is often associated with a deep understanding of electromagnetism and the principles governing electrical currents.

## Capabilities

* Electromagnetic Field Control: Mastery over electricity extends to the manipulation of electromagnetic fields, enabling users to control magnetic objects or disrupt electronic devices.
* Electroportation: The ability to teleport through electrical systems, moving from one location to another at the speed of electricity.
* Technopathy: The power to interface with and control electronic devices through the manipulation of electrical signals.

## Limitations

* Conductivity: The effectiveness of Electricity Manipulation may be limited by the conductivity of materials. Insulators can block or reduce the flow of electricity, hindering the user's abilities.
* Weather Dependency: Users may find their powers amplified or diminished based on weather conditions. Stormy weather enhances their abilities, while clear skies may limit their power.
* Magnetic Interference: Strong magnetic fields can disrupt or nullify the user's ability to manipulate electricity, limiting their powers in certain environments.

## Notable Users

* Denki Kaminari (*Boku No Hero Academia*)
* Gwen Tennyson (*Ben 10 Ultimate Alien*)
* Killua Zoldyck (*Hunter × Hunter*)
* Hajime Kashimo (*Jujutsu Kaisen*)
* Thor (*Marvel Comics*)

*etc...*
Attack Reflection

## Description

Attack Reflection involves the ability to repel or redirect attacks back toward their source. This power often transcends conventional defensive measures by not just absorbing or withstanding assaults but actively turning them against the aggressor. Whether it's physical blows, energy projectiles, or mystical attacks, practitioners of Attack Reflection can manipulate the force of incoming assaults to create a potent counterattack.

## Capabilities

* **Projectile Reflection**: Attack Reflection allows users to deflect and redirect projectiles, such as bullets, arrows, or energy blasts, sending them back towards the attacker.
* **Energy Absorption and Release**: Some practitioners can absorb the energy of incoming attacks and release it in a controlled manner, redirecting it with enhanced force or altering its nature.
* **Physical Attack Deflection**: Users can deflect physical attacks, including punches, kicks, or melee weapon strikes, turning the attacker's momentum against them.
* **Aura or Force field Generation**: Advanced applications of Attack Reflection may involve the creation of protective auras or forcefields that automatically reflect incoming attacks.

## Limitations

* **Speed of Reflection**: The effectiveness of Attack Reflection may be limited by the speed of the user's reaction time. Extremely fast or surprise attacks may be challenging to reflect.
* **Limited Range**: The range of Attack Reflection is typically limited to the immediate vicinity of the user, and certain attacks may be challenging to reflect over long distances.
* **Selective Reflection**: Users may have limitations in selectively reflecting certain attacks, especially if the attacks are of a significantly different nature or energy type.
* Etc...

## Notable Users

* Meliodas (*The Seven Deadly Sins*)
* Yuujiro Hanma (*Baki The Grappler*)
* Utah (*Code:Breaker*)
* Piccolo (*Dragon Ball* series)
* Echo Echo (*Ben 10: Alien Force/Ultimate Alien)*

*etc...*
Acrobatics

## Description

Acrobatics is a physical performance art that involves various impressive and often complex movements and maneuvers that showcase agility, balance, coordination, strength, and flexibility. These movements typically involve jumping, flipping, spinning, and other acrobatic feats.

## Possible Usages

* Enhanced Agility
* Instant Dodging
* Superhuman Balance

## Some Users

* Beyonder (*Marvel Comics*)
* Spiderman (*Marvel Comics*)
* Goku (*Dragon Ball*)
* Roronoa Zoro (*One Piece*)
* Saitama (One Punch Man)

*etc.*
Acausality

## Description

Acausality grants individuals the capacity to operate beyond the confines of traditional cause-and-effect dynamics, and its extent varies among different characters. In certain cases, it shields individuals from the repercussions of alterations to the past, providing immunity to temporal shifts. Meanwhile, for others, acausality manifests as an absolute departure from logical constraints, enabling them to engage in actions that defy conventional notions of causality with complete disregard for established norms.

## Types

Type 1: **Temporal Resilience**: Characters endowed with this Acausality type are shielded from alterations in the past and conventional temporal paradoxes. However, they remain susceptible to the influences of the present and can be affected by standard Causality Manipulation and similar abilities.

Type 2: **Temporal Singularity**: Individuals possessing this Acausality classification exist solely in the present, impervious to changes in the past and resistant to Precognition reliant on glimpses into the future. While they have the autonomy to shape their own destinies, they remain vulnerable at the specific point in time in which they exist.

Type 3: **Temporal Permanence**: Characters with this form of Acausality exhibit extraordinary resilience, as alternate versions of themselves from different temporal points or universes can endure the destruction of the "original" and continue their actions. This resilience also extends to immunity against alterations in the past.

Type 4: **Irregular Causality**: Individuals with this Acausality type operate on a distinct and irregular system of cause and effect, providing them with resistance against abilities such as Causality Manipulation, Fate Manipulation, and Precognition, among others.

Type 5: **Causality Transcendence**: Characters endowed with this level of Acausality exist completely beyond the realm of cause and effect, residing outside the bounds of conventional causality. Demonstrating an imperviousness to any effect reliant on a causal system, interacting with them through standard means is rendered impossible.

It's crucial to note that while these characters may exhibit independence from causality, the extent of this independence is constrained by the evidence presented and may not extend to elements beyond their demonstrated feats. True acausality, in the philosophical sense of being entirely unbounded by cause and effect, remains challenging to substantiate. Additionally, claims of being completely independent of space, time, laws, or similar forces necessitate clarification on the relationship between these forces and causality, as such independence is only considered evidence of an irregular causality relationship in the absence of further elucidation.
Precognition

## Description

Precognition, also known as foresight or future sight, is a psychic or supernatural ability that makes characters gain insights into future events or occurrences. This phenomenon is typically portrayed as an innate or acquired talent that transcends conventional perception, offering glimpses of what lies ahead in time. Precognition challenges the linear nature of time, blurring the boundaries between past, present, and future.

## Limitations

* Some Fate Manipulation users can change the future, making the Precognition user's sight over future, useless.

## Notable Users

* Diavolo (*JoJo's Bizarre Adventure Part V: Golden Wind/Vento Aureo*)
* The Doctor (*Doctor Who*)
* Clockwork (*Danny Phantom*)
* Sakunosuke Oda (*Bungo Stray Dogs*)
* Sir Nighteye (*My Hero Academia*)

*etc...*
Power Bestowal

## Description

Power bestowal is a superhuman ability that lets characters the capability to transfer powers, skills, or talents from one individual to another. Users of this power can imbue others with superhuman abilities, enhancing their physical, mental, or supernatural potential. Power bestowal often involves the temporary or permanent sharing of unique capabilities with individuals who do not possess them naturally.

## Limitations

Compatibility: The success of power bestowal may depend on the compatibility between the bestower and the recipient, with certain individuals being more receptive to the bestowed abilities.

## Notable Users

* Yhwach (*Bleach*)
* All For One (*Boku No Hero Academia*)
* Deus Ex Machina (*Future Diary*)
* Trigon (*DC Comics*)
* The Phoenix Force (*Marvel Comics*)

*etc...*
Air Manipulation

## Description

Air Manipulation lets characters have the capability to have control and mastery over air, enabling individuals to manipulate the flow and properties of the atmosphere. Practitioners of this power can create gusts of wind, generate storms, or alter the air pressure in their vicinity. Air Manipulation is often associated with a deep connection to the natural elements and the ability to influence weather patterns.

## Capabilities

* **Flight**: Advanced users may harness the power of the air to achieve flight, lifting themselves or others into the atmosphere and soaring through the skies.
* **Atmospheric Pressure Control**: Users can manipulate atmospheric pressure, creating areas of high or low pressure that influence weather patterns or affect the environment.
* **Wind Generation**: Air Manipulators can generate powerful gusts of wind, creating storms, tornadoes, or hurricanes with destructive force.
* **Vacuum Creation**: Mastery of this power may allow individuals to manipulate air molecules to create localized vacuums, altering the pressure within specific areas.
* **Sonic Boom Generation**: Users can accelerate air molecules to supersonic speeds, creating shockwaves and sonic booms with concussive force.
* **Air Purification**: Air Manipulation can be used to filter and purify the air, removing pollutants, toxins, or harmful particles.
* **Temperature Control**: Practitioners may influence air temperature, creating areas of warmth or cold, as they manipulate the thermal properties of the atmosphere.
* **Air Solidification**: Advanced applications of this power may involve solidifying air molecules, creating constructs or barriers made of pressurized air.

## Limitations

* **Dependency on Atmospheric Conditions**: The effectiveness of Air Manipulation may be influenced by the current atmospheric conditions, and its power may be diminished in environments with minimal air or extreme atmospheric disturbances.
* Fire Manipulation users may be a problem, fire consumes oxygen, and air primarily consists of oxygen. When fire burns, it uses oxygen from the surrounding air for the combustion process. In environments where fire is present, it can reduce the capabilities of Air Manipulation users.

## Notable Users

* Tenzin (*Avatar: The Legend of Korra*)
* Terraspin (*Ben 10: Alien Force/Ultimate Alien*)
* Monkey D. Dragon (*One Piece*)
* Garou (*One-Punch Man*)
* Maja (*Adventure Time*)

*etc...*
Curse Manipulation

## Description

Curse Manipulation is a mystical and often malevolent supernatural ability that grants characters the capability to have control over curses, hexes, and other forms of supernatural afflictions. This power allows users to invoke, manipulate, and dispel curses, influencing the destinies and well-being of others through magical means. Curse Manipulation taps into the darker aspects of magic, bringing about misfortune, affliction, or other adverse effects upon the targeted individuals.

## Possible Uses

* **Afflictions and Ailments**: Curse Manipulation allows users to inflict various afflictions and ailments upon their targets, ranging from mild discomfort to severe physical or mental conditions.
* **Hexes and Jinxes**: Users can cast hexes or jinxes that bring about bad luck, accidents, or general misfortune in the lives of those affected.
* **Cursed Objects**: Practitioners can enchant objects, creating cursed artifacts that bring harm, misfortune, or other negative effects to those who come into contact with them.

## Limitations

* **Karmic Consequences**: Practitioners may face karmic consequences for abusing the power of curses, attracting negative energies or supernatural retribution.
* **Backlash**: Users may face backlash or unintended consequences when casting particularly potent or dark curses.
* *etc....*

## Notable Users

* Megicula (*Black Clover*)
* Matou Sakura (*TYPE-MOON*)
* Demise (*The Legend of Zelda*)
* Ryomen Sukuna (*Jujutsu Kaisen*)
* Majora's Mask (*The Legend of Zelda: Majora's Mask*)

*etc...*
Large Size

## Description

Large Size is a supernatural ability that grants characters the power to increase their physical size significantly, surpassing the normal limitations of their original form. This ability allows users to become towering giants, colossal creatures, or expand their physical dimensions to impressive proportions. Large Size brings with it not only increased physical strength but also the ability to wield size as a strategic advantage in various situations.

## Types of Large Size

Type 0 (Supersize): Giant characters, exceeding ordinary human dimensions, starting at a height of 2.72 meters, based on the tallest known human in history.

Type 1 (Building-sized): Characters towering at least 13-14 meters, equivalent to the size of a building.

Type 2 (Skyscraper-sized): Characters comparable in size to high-rise buildings, starting from 100 meters, often capable of generating shock waves.

Type 3 (Mountain-sized): Characters no smaller than a kilometer (1000 meters), with the ability to generate earthquakes.

Type 4 (Global): Enormous characters visible from space, capable of causing global catastrophes and high-end natural disasters, with a size in the millions of km².

Type 5 (Planetary): Characters matching the size of planets, possessing a gravitational pull at the planetary level.

Type 6 (Stellar): Characters akin in size to stars.

Type 7 (Galactic): Characters comparable in size to galaxies.

Type 8 (Universal): Characters as large as or larger than a universe, or a significant part of it, occasionally embodying oneness with the universe/universal space-time continuum.

Type 9 (Multiversal): Characters as large as, or larger than, a collection of several universal space-time continuums. Note that this classification is solely based on size, not accounting for 4-dimensional power or above, although such characters can compete with them.

Type 10 (Higher-Order): Characters surpassing conventional multiverse size, possessing dimensions equivalent to higher infinities.

Type 11 (Inaccessible): Characters whose size transcends progressively "stacking" infinities.
Perception Manipulation

## Description

Perception Manipulation involves the direct control over the sensory input that individuals receive, including sight, sound, touch, taste, and smell. Practitioners of this ability can manipulate perception to create illusions, distort reality, or enhance sensory experiences. Whether it involves influencing the minds of others or altering one's own perception, this power challenges the reliability of the senses and plays with the fundamental way in which individuals perceive the world.

## Capabilities

* **Illusions**: Perception Manipulation allows the user to fabricate intricate illusions that can encompass any or all of the senses. These illusions can be tailored to manipulate not only what someone sees but also what they hear, smell, taste, and feel.
* **Sensory Deception**: Users can create false sensory stimuli, making individuals perceive things that aren't present or vice versa. For example, they could make a tranquil scene appear chaotic or transform a bitter taste into a sweet one.
* **Emotional Influence**: Users can induce fear, joy, sadness, or any other emotion by altering the way stimuli are perceived.
* Invisibility: By manipulating how others perceive their presence, users can effectively become invisible. This involves convincing the observer's mind that the user doesn't exist or isn't worth noticing.

## Limitations

* The alterations made through Perception Manipulation are often temporary, and once the influence is lifted, individuals may return to their normal perceptions.

## Notable Users

* Sōsuke Aizen (*Bleach*)
* Pandora (*Re:Zero − Starting Life in Another World*)
* Breath Styles (*Kimetsu no Yaiba*)
* God of Stories Loki (*Marvel Comics*)
* Phantom Ruby (*Sonic Forces*)

*etc...*