Grandline-Paradise

The first half of the Grandline, most commonly refered to as **Paradise** by pirates fleeing the New World, compared to which "the first half is a paradise". It is located between the East and South Blue, and begins from the Twin Cape and expands up until the Redline and Mary Geiose.

## Overview

The first half of the Grand Line, most often referred to as **Paradise**, stretches from the Twin Cape to the Redline & Mary Geoise. Its name, Paradise, comes mostly from people that have returned from the dangerous New World; the second half of the Grand Line is a whole “new world” of adventures beyond anything that one might face in the first half, it is such an extreme challenge or death that the first half of the Grand Line is referred to as "Paradise" when comparing it to the second half.

The first half of the "Pirate Graveyard" possesses extreme and unpredictable weather conditions, and the first leg of the most dangerous ocean in the world is particularly chaotic; **Reverse Mountain** and the **Twin Cape** are a great starting point, from there a Log Pose will lock onto the magnetism of any of several different islands, each of which is the first island in one of many different routes that one can travel through to traverse the first half of the Grand Line, however the clashing magnetic waves and specific climates of those first islands result in extremely harsh weather patterns and ocean currents that change every few seconds

100 Years After The Main event of an altered timeline event of Onigashima it was discovered due to a shift in the magnetic fields and the geological activity in the water as well as the sky islands, that their now exists more than seven starting islands that the Log Pose can lock onto. With a documented nine routes in total, with many explorers believing their to be a possible tenth starting island in the magnetic field... however when its log pose is followed, it leads to nothing but Ocean.

Every island in Paradise presents its own unique challenges, and the level of difficulty seems to increase the farther one travels. Regardless of which of the nine routes one chooses, they are all an equal amount of trouble to travel through with the sole exception being the second route of the Paradise, refered to many as **The Dead Man's Route**, and they all lead to the same place, the **Sabaody Archipelago.** Many veterains likened the first half of the Grand Line to a giant tournament of survival, with those who make it all the way to the Sabaody Archipelago as the cream of the crop. A countless number of pirate crews have entered the Grand Line, though only a small handful make it that far.

## Islands within Paradise

### Route 1

*This Route is the Route that was taken by the Strawhats during their travels into through the Grandline.*

* Cactus Island
	+ Whiskey Peak
* Little Garden
* Kyuka Island (Holiday Island)
* Sakura Kingdom (*Formerly Drum Island)* (Type: Winter Island)
	+ Drum Rockies
		- Sakura Castle
	+ Bighorn
	+ Gyasta
	+ Robelle
* **Alabasta Kingdom** (type: Summer/Winter Island):
	+ Rainbase (*Rebranded as the Snowbase, the city thrives on the gambling industry with its casino having withstood over 100 years of brutal conditions and remains standing.)*
	+ Yuba *(The only part of Alabasta where the sun always shines. Unaffected by the effects of White Death's Awakened Logia. Home to the thriving Snow Raptor travel bussiness.)*
	+ Erumalu (*An Igloo based city where the inhabitance all now reside in Igloo's)*
	+ Nanohana (*Destroyed by Izo's actions during the events of White Death's Reign)*
	+ Katorea (*Destroyed During White Death's reign in a battle against Meldy, rebuilt and repopulated after Santnico's defeat.)*
	+ Alubarna *(Captial City)*
* **Jaya** (Type: Spring island, Log change: 4 days)
	+ Mock Town
* **Long Ring Long Land**
* **Sea Train Zone**
	+ Water 7 (Log change: 7 days)
	+ **G-6**
	+ Enies Lobby
	+ San Faldo
	+ The Gourmet City
	+ St. Poplar
* The Florian Triangle Area

### Route 2

*This route is infamously known as the **Dead Man's Route,** It is said that any pirates or travelers that manage to reach Sabaody from this route are extremely strong. Many often risk the dangers of navigating without a Log Pose than dare step foot on the islands of this route.*

* **Blackbrook**
	+ **Facility Gamma**
		- Silent Chasm
		- Dusk Forest
* **Boin Archipelago**

### Route 3

* **Graveldon**
	+ Stonehelm Castle *(Home of the Monarchy)*
	+ Quarridon *(Captial Of Graveldon)*
* **Triple Peaks**
	+ Double Sunday Docks
	+ Decuple Square
	+ Galar's Galore - *General Store ran by Galah.*

### Route 4

* **Colderbunc** (Log Change: 3 days)
	+ Nicz Cove
	+ Colderbunc Town
	+ Yermcar Mines
	+ Nori Refinery
* **Kenzan Island**
	+ Woshin Town
		- Woshin Colloeusm
	+ Tehna Genha Palace
* **Senbonsakura**
	+ Marine Branch 69
	+ Blossom City
* **Deadbron Reef (**Log Change: 7 Days)
* **Maltevergo**
* **G-11**

### Route 5

* **Alder Mountain**
	+ Marine Branch 118
* **Grainbow Island**
	+ Resort Refuge
* **Namakura Island**
* **Kuraigana Island**
* **Blood Drop Island**
	+ Marine Branch 327
	+ Frankenstiens Lab
* Yellsfleet Island

### Route 6

* **Jubnah Island**
	+ Rowntree
	+ Cabuaray
		- Marine Base 818
	+ Mcvitt
		- Kurumi
		- Chizuria
			* Broadficum
			* Rat-Trap
			* Cheese Vault
			* Kaleido Slideo Disco

* **Marquis Forest**
* **Janglar Peaks**
* **Pretty Princess Island**
* **Tryla Lyna Island**
* **Jagscratch Island**

### Route 7

* **Subruhana Desert**
	+ Equilbriuem
* **HELL**
	+ Facility Epislon
* **United States Archipelgio [U.S.A]** *(shared with Route 6)*

### Route 8

* **Syracuse**
* **Basalisk Isle**
* **Monarchia**

### Non-Routed Islands/Locations

* Fishman Island
* Sabaody Archipelgio
* **Marineford (Postioned Near R4)**
* Merveille
* Momoiro Island
* Rainbow Mist
* **G-9**
* **G-7**
* **G-2**
* **G-8**
* **G-5**
* **G-1**
* **G-3**
* **G-4**
* **G-13**