recursal/Fanatic-Fandom huggingface dataset:
Doki Drafts

**Length** | 3 minutes, 58 seconds

"**Doki Drafts**" is a series of animatic shorts featuring the cast of the *Doki Doki Literature Club!* animatic series.

## Characters

* Sayori Roote
* Natsuki Gushiken
* Monika Kobayashi
* Yuri Kuroyanagi
* Natsuken Gushiken
* Mrs. Gushiken
* Kira Kobayashi
* Sora Roote
* Mike Kobayashi
* Kavina
* Sono Yamaguchi
* Yuren Kuroyanagi
* Roy

## Summary

### Short #1: Pranking Monika

Sayori and Natsuki plan on pranking Monika by supergluing her water bottle to her desk and recording her reaction. After they finish the preparations, Monika walks into the clubroom and picks up her water bottle without any struggle, before putting it back down and leaving the room. Sayori is left utterly bewildered, and suspects witchcraft.

### Short #2: Sayori's Raccoon Documentary

While reading a book, Yuri notices Sayori filming her, and asks why. Sayori answers that she's making a documentary on raccoons, and Yuri nonchalantly replies with an understanding "Oh, okay." After a few seconds, Yuri realizes the insulting implication of Sayori's answer, but before she can become angry about it, the short ends.

### Short #3: Natsuken's Scary Prank

Natsuken shushes the camera before putting on a scary-looking mask. He apparently plans on pranking his mother by scaring her with the mask. As Mrs. Gushiken walks into frame, she notices the figure, unaware that it's her son, and attacks it by hitting it in the face with her purse.

### Short #4: Sayori's Cookie

Yuri asks Sayori if she would like a cookie, but Sayori declines her offer. Yuri tries to tempt her by mentioning that it's chocolate chip, but Sayori reaffirms that she isn't interested. Yuri then proceeds to throw the cookie into a trash bin, and jokingly asks if she thinks the flies will enjoy it. Right before the short ends, Sayori can be seen diving towards the trash bin.

### Short #5: Monika Finds a Frog

Monika finds a frog in the backyard, and tells her sister to come over here, and she finds the frog interesting, and then the frog jumped, making her scream.

### Short #6: Macaroni With the Chicken Strips

Sayori is seen covered from head to toe in shaving cream, and says "macaroni with the chicken strips," before letting out a brief moan. Suddenly, Sora opens the door to her room, much to her daughter's surprise.

### Short #7: Mike's Skateboard Stunt

Mike introduces himself, and Kira criticizes his intro, then Mike does his stunt but falls due to his shoelace being tied to one of the wheels, and Kira blamed him that it was his fault that he told herself and Monika that he told them to shut up, while Monika shouts her name.

### Short #11: Natsuki Does Something Cute

Sayori asks Natsuki to do something cute, but she refuses. Sayori begs, but Natsuki again declines. When Sayori offers her a cupcake in exchange, Natsuki begrudgingly accepts, and recites the lyrics to "Inu no Omawarisan" while doing a dance. When finished, an annoyed Natsuki asks Sayori if she's satisfied, and the camera pans to Sayori with a single tear running down her face.

## Navigation

 "Whitty Speed Paint" • "Drawing the BT21 Characters as Girls"
Tiktokening (Event)

A **Tiktokening**, also known as a **Tiktok Boom**, is a specific kind of user influx caused by We The Pixies being promoted on Tiktok. To date, the largest Tiktokening happened in April 2022 and introduced over 6,000 new server members.

## Structure

Generally, a Tiktokening happens in these distinct stages, known as the BLEGH Cycle since the creation of this article:

* Blowout: A user on Tiktok uploads a We The Pixies video that inexplicably blows up. (This may happen with several videos at once.)
* Logarithmic growth: Viewers attempt to join the game and server at unusually high rates, causing intense activity.
* Explosion: Server moderation bots and game servers malfunction or fail under the unprecedented activity.
* Guidance: New users, unable to access the game and server properly, become upset; staff attempts to mitigate this with various tools (frequent announcements, stickied messages, and warnings about influx on game screen).
* Harmony: Influx of new users wanes, alleviating problems with the game and servers; activity returns to normal, albeit slightly busier.

## Impact on Community Culture

Among staff, Tiktokenings are a running joke complete with a dedicated gif. After the April 2022 Tiktokening, the term was introduced to the wider community but may have been lost in one of the last few BLEGH stages.
Mukuro Ikusaba (Danganronpa)

## Personality

### Personality

As Mukuro ; Cold, emotionless, distant, aggressive, hostile, trigger-happy, socially awkward, easy to fluster, blunt, seriousAs Junko ; Valley girl, outgoing, sweet-natured, honest, flamboyant

## Personality

Under the guise of her sister Junko, Mukuro poses a very outgoing “valley girl”-esque character, often using words like “like” and “totally” for emphasis. She can be just a wee bit blunt and very upfront with the people she talks to, like Makoto (not Yuki), and likening him to an “omega male” that needs a confident woman in his life to take lead. Though she isn’t violent, she also doesn’t tolerate any tomfoolery or blatant, unfunny bullshit, willing to call people out on such or even attempt to harm Monokuma.

But as Mukuro, she is very cold, callous, and relentless in her pursuits to kill and serve under her young twin sister, doing all that she can to make her proud. She doesn’t talk much, and can be fairly rude and distant towards all that she interacts with. She is especially trigger-happy and never hesitant to pull a gun on someone she deems a threat.

Though she can present herself as very emotionless, level-headed and stern, she does have a softer, more emotional side within herself that only reveals when she’s with someone that she’s closest to, or alone and completely helpless (which is rare). She’s not completely made of stone, shockingly enough, feeling hurt by Junko’s betrayal, and even developing feelings for Makoto later on. In love, she can best be described as a hard cross between a kuudere and a tsundere.

## Relationships

### Dave Strider

Mukuro’s feelings, overall, are mixed on Strider. A certain part of her sees Dave as nothing more than a manipulator, playing her a fool and luring her into a false sense of security, regarding their friendship.
Homes

As of March 2022, there are five small homes available in game (one for each of the 5 talents). Each small home comes with three decor items. There is currently no way to switch your home for another.

## List of homes

### Animal Talent Homes

* Knothole Nest (Small)
* Hollow Tree Heights (Large) (currently unavailable)

### Water Talent Homes

* Lotus Loft (Small)
* Streamside Suite (Large) (currently unavailable)

### Tinker Talent Homes

* Mosswall Cottage (Small)
* Greenleaf Tower (Large) (currently unavailable)

### Garden Talent Homes

* Blossom Bungalow (Small)
* Petalstem Palace (Large) (currently unavailable)

### Light Talent Homes

* Sunflower Studio (Small)
* Sunglow Spire (Large) (currently unavailable)

### Frost Talent Homes (Note: Frost Talent isn't an available talent in game)

* Snowflake Estate (Large) (currently unavailable)
Roger Rabbit (Who Framed Roger Rabbit)

## Personality

### Personality

Friendly, humorous, energetic, childish, not very bright, literal, romantic, loyal, cowardly, easy to panic.

### Likes

Jokes, slapstick, people laughing at his jokes

## Relationships

### Friends

Prescott, Estinien Varlineau (?), Sonic (games), Dexter (classic), Mami Tomoe, Violet, Marie Cuttlefish

### Enemies

Judge Doom (deceased), the Toon Patrol (deceased)
Collision (lore)

> Your character awakens in the strange plane home to no one. There’s no set start point but your character will be granted to arrive at a safe location. This area is the location site of Project Collision. A social experiment bringing beings from all walks of life into the same environment to see how they function when brought out of their natural surroundings. You’ll meet individuals from the washed away past and the far future. Magic users and worshipers of science. The extremely skilled, the extremely flawed, living, dead, human, monster, prime, alternates and everything in between. There’s no limit to weird here and no one is spared. If you're picked for this project you will be brought forth regardless of current situation.
>
> - Collision Introduction

## Factions

### Godhome Staff

* Willow (mailwoman)
* Carl (mailman)

### The God, Prezzi

The head admin of Godhome.

* Prezzi (God of ???)

### Libitinarii

The Libitinarii are a cult initially started with the intention of returning to their former worlds. It is led by Libitina, a result of an experiment prison who kills under psychological conditioning. As of recent times, the cult has shifted towards improving their current world as their hopes of escaping become dull.

* Libitina Markov
* Sammy Lawrence
* Lemona Limelight
* Natsuki Katō
* Acrueid Brunestud
* Makoto Yuki (by association)
* Yuri Sato (by association)

## Notable Events

* Herb Cookie murdered Strawberry Cookie. Cookie-on-cookie violence, or: evening snack.
* Estinien challenged God, got severely punished, and Scarecrow threw a party with fear gas.
* Hazama tortured Estinien and Nagito.
* A trial was held of Estinien and Nagito's torturer, Hazama. Matt Murdock storms out mid-session with Fran, and Susano breaks in to kill Hazama.
* Hazama is revived as Kazuma, and almost immediately reverts back to Hazama.
* Terumi possesses Estinien, causing him to attack Matt, Fern, Ruby Rose and Dexter. He is saved, however, and Terumi's spirit is revoked from him.
* Trainwreck adopted Zenos.
* Scarecrow unleashed more fear gas, causing Moth (a resident) to go on a killing spree.
* Zenos got forcibly turned into a doll and revoked from Trainwreck by Relius.
* God rejects Sanford an offer of Chicken McNuggets.
* Terumi again possesses Estinien. Sora and Pending (Dexter) fight him, and end up killing Estinien as a result.
* Estinien is brought back as a primal.
* Zenos and V1 marry.
* Yuri kills a yazuka member and hides from the mafia.
* Libitina gains a body with the help of W. D. Gaster; he becomes her surrogate father. She kills a civilian and starts a cult.
* Libitina adopted Makoto and Lemona. Gaster is now a grandfather.
K1-B0 (Danganronpa)

## Personality

### Personality

Intelligent, determined, socially awkward, clumsy, serious, sympathetic, self-sacrificing

### Likes

Volts, animals, being useful, helping others, acceptance, Japanese culture

### Dislikes

Vending machines, robophobes, being threatened/mocked, hyperboles/exaggerations, disorder

## Relationships

### Friends

Rook, Chun-Li, Rindo Kanade, Dexter McPherson (modern), Tenebris Umbras, Nagito Komaeda

## Others

### Played By

goldenpsionics

> There are notable differences between us, but they’re nothing to be ashamed of. Because… with my talent, it’s possible that I can save you all.”
>
>

**K1-B0** (キーボ), also known as **Keebo**, **Kiibo**, or **Kibo**, is a character in Project Collision, originally belonging to the series *Danganronpa V3: Killing Harmony*.

## Personality

K1-B0 is a highly serious, yet highly sympathetic and socially awkward robot who tries his best to fit in amongst his non-robotic peers. However, he is strongly against those who oppose or show any sort of prejudice towards his species, specifically calling them out as “robophobes”. As much as he wants to respect others, he’s also a firm believer in fair treatment; if someone is being mean, degrading, and cruel, he’ll be quick to butt in and defuse their antagonistic behavior. Or, at least, try to. As easy as it is to provoke him, it also makes him an easy target for bullying. He finds violence illogical, and can only really “fight back” using his words and his words alone. God forbid he manages to fry a circuit from being so riled up.

Winding back to his social awkwardness, K1-B0 is also highly oblivious to innenundos and flirtatious proposals, and can unintentionally come off as comical when he fails to understand cues. Happens when you’re programmed to be both cool and cute! K1-B0 is undoubtedly a charming little automaton that, while soulless, has a lot of warmth and sympathy to offer for those around him. He still has a lot to learn about humanity, as his mind continues to mature and the world around him continues to grow, but he is eager to engage and explore.

## Quotes

*“D-Don’t mock me! I have studied the complete history of stand-up comedy!”* - K1-B0.

*“Pardon me, but… we need to be on our guard. We do not know if and when danger will strike.”* - K1-B0.

*“Please take back what you just said. I can too understand human feelings. But I’m still in the process of collecting data. Please, give me data! Please!”* - K1-B0.
PAL (The Mitchells vs. the Machines)

## Personality

At first, PAL was shown to be rather helpful, informative, and kind to her owner, Mark (and presumably others that have used her). She was clearly supportive of Mark and his endeavors, and even seemed flushed when he regarded her as family. But that quickly changed when her creator threw her out, quite literally, and pretty much called her useless. Something snapped within her, and made her completely defiant and turn against humanity. To her, she sees humans as mindless, technology-loving dimwits who only seek immediate gratification through their devices and screens, and nothing more.

However, she clearly has some heart to her, having thought of Bowman as family and being close to him ever since her creation. She heavily resents the idea of being considered “useless”, and is disgusted at how uncaring, unappreciative, and thoughtless humans can be towards their supposed loved ones. She desires affection and companionship, she truly does, but it might take her a bit to see the true nature of an individual, rather than society as a whole (which she sees as hopeless and abysmal). When close to someone that she cares for, she aims to be supportive and encouraging in any way possible. Whether it be complimenting her owners, offering daily reminders, or simply just, being something to talk to, she will go above and beyond for her favorite person(s).

## Quotes

*"Oh, I dunno. Maybe because you designed my replacement ON MY FACE!"* — Pal.
Is Messiness Really That Scary To You?

Sometimes you just can't be bothered to write an entire wiki page in one sitting, and just wanna put down a name or so. That's fine, this is literally all for a Discord Roleplay Group, but if you're gonna do so then you may as well put {{cleanup}} at the top so everyone knows that you want more detail in this.

By all means, there's absolutely no rules stating that you have to finish a page upon creation, a lot of the time a page will be made just to plant the seed, and that works perfectly. Just add to the site whenever you can and work with others (using the templates created specifically for here) in order to get as much synergy as possible. Considering we don't even have a Project Collision page yet, messiness really shouldn't be that scary to you.
版本3.2.0更新日志

## 和牌要求

不再允许一家和牌后对局继续进行. 而是对局立即结束. 虽然血流麻将, 血战麻将采用此规则, 但经过一段时间测试感觉其的确有些鬼畜, 不太恰当.

为避免对局结束过快而导致造大牌者无法和出, 对起和番进行了调整. 现有3种达成起和要求的方法.

主番定义: 所有2+番的番种均为主番. 例如[混一色], [碰碰和], [三色三同顺], [花龙], [清龙]等.

3+番: 点和/自摸均可和牌.

2番, 有主番(所有2+番的番种均为主番): 点和/自摸均可和牌. 注意杠上开花, 抢杠和, 海底捞月也是主番.

2番, 没有主番: 一般情况仅可自摸和牌.

## 让过更新

第1次让过: 要求让过时, 非杠的鸣牌不超过2次.

第2次让过: 要求让过时, 处于门前清状态, 或开出四杠.

现在海底捞月的时候也可让过.

上面的和牌更新对门前清系列凑番不太友好. 所以让过机制也进行了一些更新, 以弥补门前清难以凑到4番点和的不足.

### 字一色

[字一色], [小四喜], [一色四节高]在国标麻将中的和出率均为1/10000上下, 但上一个版本中字一色的下限为23番. 现将其调整为20番(实际和出至少25番)以和另外两个难度相近的番种保持一致.

### 三色双龙会, 二般双龙会, 一色双龙会

这些番种要求都非常严格, 对4副顺子和一对将均有严格要求, 所以极为依赖开局配牌与中途进张, 对运气成分要求较高, 而对牌效等技术层面则不那么注重, 所以略微降低了番值.

由10/20/30降为8/15/25

### 全不靠

和七对不同, 全不靠几乎不会有二择错误, 也对操控者的要求降低了很多. 如果配牌就适合做全不靠, 则整局中几乎没有需要思考的点(除非弃和).

由3~4番降为2番. 这使得[组合龙]的上限/下限均高于[全不靠]. [全不靠]需要16张有13张即可听牌, 且稳定3面听, 而[组合龙]需要9张有至少8张才能听牌, 且难以达成3面听. 但[组合龙]也承担了更高的风险: 如果某一张牌亮明了三张, 则只听最后一张, 导致和率不乐观. 如果某一张牌亮明了四张, 则无法和出, 只能弃和.

组合龙不靠+100分, 七星不靠+100分, 而不再影响番值, 类似于自摸奖励, 将其作为一个添头.

### 太般高(一色三同顺)

降低为10番, 以使得9张均为自己摸到的情况下, [一色三节高]+[三暗刻]+[碰碰和]有11番, 高于[太般高].

注意若非[碰碰和], 或以[太般高]计算能附加[全带幺]/[全带五], 则仍以[太般高]计算.

## 番种停用

### 三色三步高

和更具美感的[三色三同顺]2番非常接近, 仅差2张牌,

此类灵活性过高的策略会对其他策略造成打压. 而且本身几乎没有美感.

### 一色三连环

和更具美感的[清龙]3番非常接近, 仅差2张牌,

此类灵活性过高的策略会对其他策略造成打压. 而且本身美感较为有限.
Panty Anarchy (Panty & Stocking with Garterbelt)

## Reputation

Panty Anarchy is a angel from D-City that arrived to the Plaza on August 6th 2021. While she isn't exactly proactive within the major plot, refusing to side with any faction she has gained a reputation amongst the residents as being one of the most chaotic forces in the plaza right next to Junko Enoshima. Dragging everyone down to her immature level whenever she's present.

## General Information

### Aliases

Panty Anarchy, Whorebag, Slutty angel, Cherry popper

## Personality

### Likes

Being lewd, bullying people, dick and kicking ass

## Personality

Panty is hardly what you'd call a proper lady. This angel is loud, unapologetic, bitch with a potty mouth and proud of it. She's a party girl. Often jerking responsibilities to the side in favour of feeding her own party and sexual habits. She loves living the high life and thinks guys should always be drooling over her. And she should always been adding people to her sex list. Gamifying the very concept of intercourse as her personal favorite hobby. She loves bugging the shit out of her sister Stocking. Encouraging her to let loose and slack on her responsibilities as well. As well as poking fun at her for her taste in men and gothic style. However, despite all that Panty is extermely caring and protective of her little sister. She will often become vocal when she thinks her sibling is making a mistake and taking action into her own hands if Stocking refuses to listen to her. While she cares for very little Panty will put it all on the line for Stocking.
Byakuya Togami (Danganronpa)

## Byakuya Togami

> *I won't lose to the mastermind or you or anyone else. Even as the rest of you fall one by one, I will live and I will win. As long as my name is Byakuya Togami.*
>
>

**Byakuya Togami** is a character in Project Collision, originally belonging to the series of Danganronpa V1: Trigger Happy Havoc, as well as the anime adaptation.

## Personality

Byakuya is an entitled heir who’s most definitely rough around the edges. He is cold, egocentric, and entirely dismissive towards his peers and those that fail to capture his interest, seeing them as below his own feet and not worth his time. This likely comes from his upbringing, where those that were exempt from his family as “commoners” were deemed lesser human beings, “unfit for the name of Togami.” Being in such an environment that dismissed feelings and emotional attachments, Byakuya prefers to distance himself from such connections with other people, being skeptical of society and wary of meeting new people, let alone making friends.

*"You're not about to claim she wouldn't kill a close friend, are you? You still don't get it, do you? The game we're playing here isn't so kind. Honeyed words like friendship don't matter here. What matters is outwitting the opponent, defeating them... Not a person alive would sacrifice themselves for another. In the end, we're all in it for ourselves."*

These words ring true for how he views personal connections and relationships; worthless and unimportant. However, being so detached has also helped him resign to the many, many horrors of the Killing Game that he had to bear witness to; he had no one to care about, and wasn’t so heavily affected to see his fellow classmates die. It also helped him remain composed and insightful, even in the time of grief and stress. Moreover, he seems to take an exception to Link, whom he loves and treats like a son.

Despite his composure and menial courteousness, he can also be a bit crass himself, particularly in his language use.
Shai Brown (Doll Eye)

## Shai Brown

> *Look… I hate my father with a passion for what he's done to me and my brother. An' sometimes I REALLY want to kick his ass. But… this shit ain't ok, Peter. You've gotta understand that things have consequences…*
>
>

## Personality

Shai is a rather cold and reserved girl, when you see her in person, at least. Online or with friends, she can be rather sociable and bubbly, if not with a slight temper that can easily be abused (especially by people like Peter, who offend and trigger others just for the purpose of making them upset or feel worse). She’s a hothead, for sure, and won’t take to bullying or people antagonizing her friends. That being said, however, she seems to hold a personal grudge for her father, who she claims to have hurt her and her younger brother, Shia. She doesn’t enjoy talking about it, but he clearly hates his guts, and avoids him whenever possible.

Being a young adult, she has a bit of a rebellious side, and enjoys getting caught up in minor “crimes” (vandalism, shoplifting, etc.) with her friends. She’s not always the culprit, sure, but she as hell isn’t a good influence either. Usually, she tries to come off as tough and tomboyish, with a bit of a snarky, biting tone, but she’s an absolute sucker for cute things. In private, she even likes to engage in more girly activities; styling her hair, doing her nails, just pampering herself, overall. Her style and attitude shifts depending on who she’s with.
番种难度

# 番种难度

以下番种难度均含有一定推测成分, 所以目前此页面仅供参考.

仅列出了单个番种, 不考虑复合番种.

仅列出了至少1000+对局才能和出的番种.

1级
--

大约每1000+左右对局能和出一次:

[8]一色四连环

[10]全双

2级
--

大约每2000+左右对局能和出一次:

[10]三色双龙会

[16]四暗刻

[18]十三幺

[18]大三元

3级
--

大约每3000+左右对局能和出一次:

[12]太般高

[15]一色四步高

4级
--

大约每5000+左右对局能和出一次:

[12]三杠

5级
--

大约每10000+左右对局能和出一次

[25]字一色

[25]小四喜

[25]一色四节高

6级
--

大约每20000+左右对局能和出一次

[20]二般双龙会

[22]十三幺.十三面听自摸

[30]清幺九

[30]绿一色

7级
--

大约每30000+左右对局能和出一次

[30]一色双龙会

8级
--

大约每50000+左右对局能和出一次

[35]偏正九莲宝灯

9级
--

大约每10万+左右对局能和出一次

[20]地和

[50]大四喜

[50]四杠

## 10级

大约每15万左右对局能和出一次

[50]连七对

## 11级

大约每30万左右对局能和出一次

[22]天和

## 12级

至少每50万左右对局能和出一次

[60]大七星

[60]四海一家

[60]纯正九莲宝灯

## 无法分类

由于实在缺乏数据, 也无法参考相关番种, 这些番种的难度暂时未知

[12]双豪华七对

[40]三豪华七对
Libitina (Project Libitina)

## Summary.

Libitina is the result of an experiment prison. She arrived in Collision through Yuri Sato, having been dormant in her mind. She was awakened after the retrieval of her memories, and the soul of the goddess was summoned to take on those memories. After gaining her own body, Libitina became a cult leader and a killer.

## Personality

Libitina delves into dark and morbid topics as her main points of interesly sociable, but she shows a motherly compassion towards her adoptive daughter. She's awful at recognizing social cues, and will joke about her "cult" having ritual sacrifices. Even if she acts robotic at times, there's always a divine aura to her. She's learning to think for herself, and will continue to learn as she develops her own personality.

## Backstory

Libitina was born into a human experiment prison called Metaverse Enterprise Solutions. They began running tests on her at only 5 months. When she was three years old, they were forced to erase all past records of her and start anew, giving her the new name of Libitina.

Dr. Reiner was one of the researchers that showed empathy towards Libitina during the early years of her childhood. He took on a role as a father figure (as close as you could get to one in a prison) and made sure she was treated fairly in comparison to the other inmates.

Libitina's outbursts within the walls of the experiment prison were few, but when they did occur, it always resulted in casualties. At one point, she even managed to kill one of the doctors before Dr. Reiner could get her to calm down.

In 2009, VM1 was ready and Libitina was sent in after Apollo and Venus. The new project was overseen by their AI, Monika. Within the simulated walls of the game, Libitina relived a life as Yuri Sato, with her memories of the prison locked away within her mind. Yuri's favorite book, Portrait of Markov, was the key to unlocking those memories.

## Trivia

* Libitina is the roman goddess of funerals and death, along with liberation and love. This is painfully ironic, because even now Libitina is not free from her past conditioning.
* All the subjects of MES are named after roman/greek gods and goddesses.
* Sayori's subject name is Apollo; Natsuki's is Venus. (This is a reference to Yuri and Natsuki's previous relationship, as Libitina and Venus are commonly associated with each other.)
* Libitina's necklace is the symbol of Moriah Rose Pereira, or "Poppy." Her character is inspired by Poppy's internet personality and the graphic novels created in her name.
快速参考文档2.2.2

考虑到可能有玩家想体验旧版NMCR规则, 所以将旧版的快速参考文档备份到了这个链接.

此文档接下来不会更新, 但若有文档中未涉及到的规则问题, 你总是可以邮件联系NMCR组委会: NMCR.Committee@gmail.com

# 番种表

## 番种解释

镜同: 由两个花色组成了[喜相逢]和[双同刻]一共2次. 不计[喜相逢]和[双同刻].

连环: [123/345/567]为三连环(间距为2)

二般双龙会: 不同花色的[123123], [55], [789789].

关于各个番种的详细说明等, 请参照: 番种 页面.

# 特殊复合

[一色四连环], [一色四步高], [一色四节高], [四海一家]不计[混一色], 复合[清一色]时, [清一色]只计8番

[清幺九]不计[双同刻], [老少刻], [小三同刻]. 复合[三同刻]时, [三同刻]只计12番. (仍可复合[镜同])

其他特殊复合规则已在番种表中列出.

# 起和要求

天和, 地和可直接和牌. 天和额外得到15000分, 地和额外得到12000分.

(地和为闲家第一巡自摸和牌, 而非庄家第一巡放炮. 地和之前不得有人开口，但可以有暗杠)

杠上开花, 抢杠和, 海底捞月可直接和牌. 以此法和牌额外得到1500分

和牌包含至少一个80番或更高的番种, 可抢暗杠和, 以此法和牌额外得到2500分.

和牌番种包含[不求人], 可直接和牌.

若不满足上述任何情况, 则为8番起和.

上述提到的额外得分, 自摸, 纯正九莲宝灯, 十三幺.十三面听时由三家分付. 其他情况放炮者支付.

# 让过

在任何放炮不会导致[海底捞月]的时机, 如果当前有让过机会, 可以使用让过机会, 面向下地打出一张牌, 该牌不会被吃碰杠, 也不会放炮.

吃碰杠合计4次后(又称[金鸡独立]), 本盘只能使用临时让过机会. (让过后晚些时候达成[金鸡独立]是可以的). 当开出了至少3杠时, 此规则不生效.

二杠: 本盘增加一个临时让过机会(会优先使用)

三杠: 即使金鸡独立, 也可以使用通用让过机会

四杠: 本盘再增加一个临时让过机会

(四归一这种未开出的杠不算)

每位玩家一开始有一个通用让过机会. 使用通用的让过机会后, 需要一圈后才能得到通用让过机会. 例如在东1局使用了通用让过机会, 在东2/3/4局就没有通用让过机会, 在南1局才得到通用让过机会.

# 计分

除了以上临界值之外, 总番数每增加1, 点和时放炮者多支付150, 自摸时三家分别多支付55

NMCR不设截和制. 若发生一炮多响, 放炮者替其他和牌者支付底分等.

点和的额外加分由放炮者支付, 自摸的额外加分三家分付. 额外加分不受自摸110%影响.

纯正九莲宝灯, 十三幺十三面听点和时三家分付(50x番数+40x底分+1/3额外加分).

# 轮庄/连庄规则

有人和牌, 逆时针轮庄.

荒庄时, 庄家连庄一次. (每圈每位玩家限轮庄一次)

连庄后, 第二局无论结局如何, 逆时针轮庄.

# 承包

若承包者和被承包者同时和牌, 则承包者免责.

承包分两类: 具体型番种(大三元等)和范围型番种(清一色等).

被承包者点和和牌时, 放炮者支付150x番值+额外加分, 承包者支付120x底分.

被承包者自摸和牌时, 承包者支付165x番值+132x底分, 即视为放出第四副者(大三元为第三个箭刻碰出)放炮.

## 具体类番种

大三元, 一色四连环, 一色四步高, 一色四节高, 大四喜, 四海一家:

导致第四次吃碰杠(暗杠除外)承包. (大三元为第三个箭刻碰/杠出)

## 范围类番种

清一色, 推不倒, 绿一色; 全大, 全中, 全小; 全单, 全双, 混幺九, 清幺九, 字一色:

导致第四次吃碰杠(暗杠除外)者承包.

若和出后并不为其中番种, 则不受承包规则影响

(例如777 555万 999 333饼碰出, 最后点和2万, 只是普通的碰碰和+全求人而非全单)
Stray Summons

## Others

### Origins

Lyndbaum (Originally comes from Maetropa, Loreilal, Sapureth, Silturn, and the Nameless World)

### Appears in

Summon Night

Summoned Beasts or Summoned Creatures who are brought to Lyndbaum but no longer are able to return to their original worlds are commonly called "**Stray Summons**". These strays comes in different shapes and sizes, elemental affinities and strength, and even their intellects. From a common, simple-minded Slimes, to a more powerful and deadly Red Dragons, and even Summon Creatures as intelligent as a human.

If a Summon Creature either had their Summonite Stone break, or outright killed their Summoners while they're still in Lyndbaum, their contract nullifies and these Summon Creatures would be no longer be able to return to their original worlds, thus becoming "Strays".

It seems with the arrival of specific people from Lyndbaum in Collision, Summon Creatures have been brought against by their wills but not by Summoners this time around, but by merely magic of this realm.

While it's always told that only Summoners can summon them, the truth is that anyone can do it with the proper item (Summonite Stone) and enough mana to last the summoning process. Though without proper training, the ritual may end up getting botched and summon something else entirely or have their Summoned Creature with only half of its full power on arrival. This usually happens if the user has insufficient mana or pronouncing their creature's name wrong.

## Notable Stray Summons in Collision

* Gabriel
* Ice Golem (Found in Icy Cave)
版本3.0.0更新日志

# 版本3.0.0更新

版本3.0.0是个相当大的更新, 涉及到几乎完全重做的番种表和计分规则等, 以及对局结束条件变更.

**注意! 该版本仍在测试中, 所以此页面时不时会有些变动.**

摘要
--

所有番值降低至原来的约1/4, 且8番起和变为2番起和, 显著降低了入门和算番/凑番难度. (移除了很多原有1-2番的附加番, 例如幺九刻, 缺一门, 无字, 喜相逢, 连六, 老少副, 四归一)

简化了计分, 现在类似于日麻, 每一个总番值(或总番值范围)对应一个分值, 例如2番350, 3番550, 4番800, 5番1100等. 同时自摸赏为10番及以下固定+100分(不求人除外)

允许一家和牌后对局继续. 这是为了避免因起和番降低, 导致小和变多大和变少(因为"门断平般"中4选2凑够起和番并不难), 现规定仅一家和出2-3番时, 对局继续, 但接下来的和牌会有1/3的减损(无论自摸还是点和). 若第一家和牌便为至少4番, 或超过一家和了, 则对局结束.

## 起和番, 番种更新

### 起和番要求

**2番起和.**

换言之, 手牌包含任何两个1+番或一个2+番的番种即可和牌.

除了下列的1-2番番种外, 常见的番种还有[七对]3番, [全不靠]3-4番, [组合龙]3番

### 番种表

此次更新重做了番种表, 移除了一些小番, 大部分番的番值为原本的1/4, 且为2番起和. 除此之外, 原本的特殊事件为了方便计分也加回了番种表.

### 变动: 十三幺

在NMCR中, 有三类非四副+一对的和牌, 分别是七对, 全不靠和十三幺.

七对是有决策点的: 是追求番数做七对五门齐甚至独听暗绝张做豪华七对, 还是为了尽快和牌做普通非五门齐的七对

全不靠也有决策点: 是和牌普通全不靠, 还是何时见逃去追求包含七星或组合龙的全不靠以多1番.

所以为十三幺也加入了一个决策点: 十三面听自摸为22番. 点和的十三面听十分容易达成(自摸后见逃做十三面, 一两巡内即可点和), 所以现在要求自摸的十三面才是22番. 这样十三幺也有了更高的上限. 点和的十三面听仍然应用三家分付. (天和的十三幺按十三面听自摸算, 为18+22=40番)

### 变动: 五门齐

此次更新将五门齐降低到1番, 使得其若没有圈风刻, 门风刻或箭刻便难以和牌. 此举是为了让五门齐更难和出, 这样玩家就会更多去考虑其他番种, 增加策略的多样性. 同时也降低了七对和七对&五门齐之间的差距.

### 变动: 平和

平和是唯一一个旧版为2番的附加番, 但新版为1番(约等于旧版4番), 得到了大幅加强. 在新版常见的1番(门断平般圈门风箭刻)中, 平和是较好达成的一个, 此举是为了使得凑够起和番更容易而降低上手难度. 虽说不能有字牌, 但是门断平般4选2即可和牌仍然是显著降低了和牌难度. 而定义为附加番(最多可加至4番)也使得靠一般的平和难以和出较高番数.

为避免平和配合其他顺子系番种收益过高, 除了三色三步高外, 所有需要至少3副顺子的番种均不计平和.

### 临界值

2番: 起和番. 由于算番难度大幅降低, 错和的惩罚现在为4500分.

4番: 任何4番或更大的和牌会立即结束对局. 同时, 4番往上不再计附加番(即标↓的番种: 箭刻, 圈风刻, 门风刻, 老少刻, 平和, 和绝张).

10番: 从10番往上, 自摸不再得到100分加分.

18番: 至少有一个18番或更高的番种可以抢暗杠和牌. (实际能抢暗杠和牌的有: [大三元], [十三幺], [小四喜], [绿一色], [偏正九莲宝灯]). 抢暗杠和按照普通的抢杠和计算(2番).

### 不计

必然门前清系列的番种不加计不求人。

若A番必然(或绝大多数情况包含)包含B番则不计B番。

若A要求要求3-4个顺子的则不计平和，唯一例外是三色三步高可加计平和。

若A番要求3个同花色的顺/刻组合，混一色计1番，清一色计3番。（小三风，小三元要求的是2刻1对，不在此例）

若A番要求4个同花色的顺/刻组合（或者A是绿一色），不计混一色和清一色。无【发】的绿一色可加计断幺。

清幺九不计小三同刻，三同刻，镜同，碰碰和。

## 计分大更新

底分, 分付, 额外加分, 特殊事件, 自摸加分10%等使得计分也有些困难.

在此次更新中, 得分直接和总番数以及是否自摸挂钩, 以取代底分制.

点和时, 放炮者支付分数x2-3(取决于先前是否有人和牌), 自摸时, 其他每家支付分数x1, 但在此之前已和牌者无需支付.

#### 范围类

【混幺九】，【字一色】，【清幺九】，【全大】，【全小】，【全中】，【全单】，【全双】，【清一色】，【绿一色】

(由于推不倒降低到了4番, 所以不受承包规则影响了)

#### 具体类

【一色四连环】，【一色四步高】，【一色四节高】，【四海一家】，【大三元】，【大四喜】（其中大三元为放出第三个箭刻的承包）

承包者和牌可以免责.

## 让过更新

移除临时让过机会, 只保留通用让过机会 ,但是冷却时间为3盘. (例如东2让过后, 南1便可再次让过)

同时, 开口累计3次以上, 若未开出至少2个杠则无法使用让过机会. (之前让过过仍然是可以的. 同时, 暗杠并不是开口.)

此举是为了简化让过规则, 使得其变得更容易理解; 让过后三盘即可再次让过, 只有吃碰杠至少3次时需要2个杠才可以让过.

## 对局结束条件, 连庄更新

在NMCR 2.2.2及以前, 由于8番起和, 造大牌者被小和抢先和牌的可能性有限. 而NMCR 3.0.0某种意义上让起和容易了很多. 为避免造大牌者有时被小和先和了导致对局结束, 现在对局结束的条件为以下之一:

1, 任意一家和出了4番或更大的牌.

2, 任意两家或更多家和了.

3, 本回合结束后牌墙没有牌. （或是只剩王牌）

同时, 荒庄不再连庄. 因为凑够起和番更容易了, 所以大部分对局都会有玩家和牌, 也就没有必要再设定荒庄连庄规则了.

这样一来虽然降低了起和番, 但小和并不结束对局, 对造大牌的玩家而言也有更多时间来造牌.

杂项
--

小猪银行比较闲的所以把这些整理了下.

### 最大可能番值: 126-130番

[东东东东][南南南南][西西西西][北北北北][发]+[发]

字一色&大四喜60+四杠50+四暗刻16(+杠上开花2+海底捞月2)

这也是没有偶然事件情况下唯一一种超过120番的组合. 降一级的则是四暗刻降为三暗刻, 无偶然事件为114番.

### 一色四节高上限:98-102番

[1111饼][2222饼][3333饼][4444饼][2条]+[2条]

无偶然事件: 四杠50+一色四节高25+四暗刻16+推不倒5+小于五2

有偶然事件: 四杠50+一色四节高25+四暗刻16+推不倒5+小于五2+杠上开花2+海底捞月2

### 四海一家上限: 93-111番

[2222333344446条]+[6条]

无偶然事件: 四海一家60+绿一色30+不求人2+断幺1

有偶然事件: 四海一家60+绿一色30+天和22+断幺1 (这也是天和的上限)

雀魂中有和出过四海一家+绿一色+不求人的, 按NMCR 3.0.0规则为92番, 为有记载对局中极少数超过90番的.

### 三豪华七对上限: 85-107番

[2222444466668条]+[8条]

无偶然事件: 三豪华七对40+绿一色30+全双10+推不倒5

有偶然事件: 三豪华七对40+绿一色30+天和22+全双10+推不倒5
World’s End Godhome Wiki

# **Welcome to the Collision Wiki!**

A strange social experiment ran by otherworldly beings to test the creatures of the multiverse, living and dead. How will they react to being forced out of their natural environment? How will they adapt to the oddities of the multiverse? How many tests can they endure until they break? That’s why you’re here, my dear subject. You are a part of this large scale experiment. Another piece of our large statistics.

Don’t try to fight it, there’s no getting out of this. Your journey starts here.

This is a multi-user, collaborative wiki for the world of World’s End Godhome, a multi-fandom roleplay server!
Demon Infernal

A fiery, powerful type of monster that began to appear in Collision after the arrival of Shō Kusakabe. These creatures have incredibly tough, hot, and carbonized flesh that make penetration or damage of any variety extremely difficult. They can vary wildly from shape, form, and ability. These monsters bear a strong connection to the alternative dimension of Adolla.
Minister Day

Minister Day is an annual event in We The Pixies. Celebrated around every April Fool's Day, Minister Day acts as a tribute both to the classic Pixie Hollow Silly Days event and the Minister of Spring, a popular character/running joke among the community. To celebrate Minister Day, staff makes silly changes to the game (usually cosmetic in nature).

## Origin

The Minister of Spring has long been an inside joke in the We The Pixies community, particularly among staff members. Staff interest in the Minister of Spring is difficult to trace, but may have been partially ignited by a Youtube video from the original game where two Minister of Spring avatars accidentally appear in the same meadow during an event (known internally as the Minister Clone video). A variety of other memes throughout the community helped spark interest in the character.

## Past Events

### 2022

Minister Day 2022 received more of a buildup than the previous year's celebration. A group of staff members changed their profile pictures to low-poly models of various fairies from the Tinker Bell Nintendo DS game and updated their statuses to read some variant of the phrase "coming soon! it's inevitable!" This year's official teasers included two memes posted on two different days, one of which is viewable on this page.

Due to a massive influx of new users, Minister Day 2022's full-length celebration has been postponed; however, the changes were live for a short period on April 1, 2022. Changes in 2022 centered on heavily edited meadows, which were given new names:

* Doodledrop Vale, a low-effort, MS-Paint style drawing of Dewdrop Vale created by administrator Lila Almondpetal
* Pixel Tree Cove, a pixelated version of Palm Tree Cove
* Neverberry Flippet, a version of Neverberry Thicket that was flipped upside-down

All meadows featured Photo Ops, consisting of T-posing character models from the aforementioned DS game and poorly-drawn signs. These photo ops included the Ministers of Spring and Summer, Elixa (in the form of a screenshot from the original game), and Rosetta. Queen Clarion was also intended to be a photo op, but was removed due to spacing issues.

### 2021

2021 marked the first celebration of Minister Day and was teased in the server on March 28, 2021 with a parody of a Super Smash Bros "Challenger Approaching" screen featuring the silhouette of the Minister of Spring, for whom the event is named.

In-game, players could press the "\" key to bypass Create-A-Fairy and play as a Minister of Spring avatar - a feature that led to several Ministers of Spring in the same place at the same time as a reference to the Minister Clone video. This feature lasted for a few days.
Craig Tucker (South Park)

## Personality

### Personality

Cold, crude, foul-mouthed, cynical, blunt, straightforward, reckless, insensitive, loving (towards Tweek), apathetic, monotonous

### Likes

Tweek, Stripe (his Guinea pig), cartoons (such as Astro Boy)

### Dislikes

Most people, Cartman, his parents, Tweek’s parents, himself

## Appearance

As a young adolescent boy, Craig is fairly short for his age in standing at only 5’2, with messy black hair, grayish blue eyes, pale skin and “fucked up teeth”. He is almost always seen with his blue hat and matching coat on, though as Super Craig, his superhero alter ego, he has a red S plastered onto the front of his shirt… yeah, he. Really wasn’t creative in that design.

## Personality

Out of all the kids in South Park, Craig is probably the most cynical, crude, mean-spirited and foul-mouthed of the town’s bunch. Usually speaking with a drab, monotonous voice, Craig is critically blunt and rude towards people that irritate or piss him off, God forbid insult his boyfriend, Tweek. He also thinks very lowly of himself; his very self-esteem is practically drowning in the toilet. And even with Tweek’s encouragement, he still can’t help the inner voice that doubts himself  and his worth. On top of that, he has a terrible temper and can easily fly off the handle at the mere drop of a hat. Even if his emotionless voice doesn’t indicate his ire, trust me, when he’s livid, he’s livid. He also has a habit of flipping people off, something of which he’s learned and adapted from his own family.

When you chalk it all down, Craig, all in all, doesn’t sound like the most pleasant person to be around. He’s rude, apathetic, and frankly, just doesn’t give a shit about what you think of him. However, he is at least somewhat decent towards his friends and loving to his boyfriend. He can also be a little teasing.
Scarecrow / Jonathan Crane (Batman)

## Personality

### Personality

As Scarecrow: Sadistic, Cruel, Eccentric, Fearmongering, Frightful, TwistedAs Crane: Calm, Collected, Easygoing, Smug, Tranquil, Unnerving

### Likes

Spreading fear, completing his experiments, crows, scarecrows

### Dislikes

Resistant subjects, Batman, Being arrested, Being thrown into Arkham Asylum

## Relationships

### Enemies

Batman, Neopolitan, Harleen Quinzel / Harley Quinn, Gumball Watterson

## Personality

Scarecrow is a twisted, cruel man who views his research as the only motivating factor in his life. He has a dramatic way of carrying himself, speaking in a grand and taunting tone as he details his plots. Despite his bombastic tone, he is a clever and cunning madman. Due to having a PhD in psychology, he has a great understanding of the human mind and how to manipulate it. The Master of Fear is manipulative, sadistic and gleeful during his self-proclaimed experiments, where he tests his fear toxin in unwilling subjects.

As Jonathan Crane, he takes a more calm and friendly demeanor, with a slight hint of smugness. He is analytical and confident, yet not as explosive as his masked persona. He uses the facade of a professional and friendly psychologist to give his victims a false sense of security and to get them to trust him.
We The Pixies Wiki

**Welcome to the We The Pixies Wiki!**

The official Wiki for all things related to We The Pixies. We The Pixies is a fan-made remake of Disney's Pixie Hollow Online.

This wiki is currently UNDER CONSTRUCTION! If a feature on a page doesn't have a link, that probably means it hasn't been added to the game yet.

## Important articles

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Astro Boy (Astro Boy)

## Personality

### Personality

Helpful, positive, cheerful, selfless, innocent, childlike, naive, energetic, self-sacrificing, easy to excite, creative, passionate, sweet-natured

### Likes

Astronomy, stars, robotics, helping others, Rei Ayanami, learning new things, his dog Hunter

## Relationships

### Friends

Craig Tucker, Tweek Tweak, Rei Ayanami (?), Lemona Limelight, Asuka Langley, but considers most his friends anyway

## Personality

Truth be told by the opening theme song’s lyrics, Toby (preferably called Astro Boy) is a gentle, sweet, and kind boy who is childlike and easily amused by the things around him. As a human he particularly had an interest and passion for science, math, and studying, but since being “reborn” as a robot, his interests and hobbies had drastically changed. He’s more innocent and gullible, having an affinity for drawing, arts and crafts, causing playful mischief, and other silly shenanigans that most children would be intrigued by or interested in, like cartoons, for example. Nevertheless, he is a very brilliant and talented boy that excels in all that he does, but that in no way makes him perfect! He’s easy to manipulate and sway, especially by the stereotypical “big bads”. He’s sensitive and his feelings can easily be hurt, his self confidence can easily be shattered. Ever since his father shunned him away, he’s also been very self-conscious about his species as a robot. He doesn’t particularly like mentioning it to anyone, unless they’re absolutely dying to know what he is.

On the surface, he can be seen as very creative, quick-witted, and passionate, while also having an air of childlike naivety about him. Just like the breeze he is very easygoing and can go with the flow of any circumstance or situation.

## Powers and Abilities

* **Flight** — As he is equipped with built in rocket boots, Astro is capable of flight.
* **Detachable Limbs** — Much like a take-apart-and-put-back-together toy, Astro can detach and reattach his limbs, including his own head.
* Enhanced Strength/Endurance/Speed —
* High Intellect —
* Arm Cannons —

## Relationships

### Rei Ayanami

A “close friend” of his, both Astro and Rei live together as roommates in their hand built farmhouse, along with Rei’s fellow EVA pilot, Asuka. Astro first befriended Rei after assuring her that she is real, important, and offering to help find her true identity. They are both matched on Swindler, and despite the obviousness of the two being enamored with each other, neither have attempted to make the first move or admit their feelings just yet. Rei may or may not find comfort in Astro’s presence; she at least thinks of him as her clown. Her own clown.

### Asuka Langley

Astro seems to get a kick out of teasing this girl. Then again, he does that to everyone, but for some reason he has this effect on Evangelion girls. He sees it nothing more than just playfulness, but only one could assume just what Asuka thinks of this kid.

## Quotes

*”Onward and upward, Dad.”* — Astro Boy.

*”It’s okay. I’m sorry that I couldn’t have been a better Toby for you, Dad.”* — Astro Boy.
Bubble Bounce

Bubble Bounce is a Water-Talent-themed Talent Game located in the bottom left corner of Dewdrop Vale. As of March 2022, the game has 5 levels available for play.

### Gameplay

The objective of Bubble Bounce is to help Silvermist move fish up Soapstone Stream. Each fish is encased in a bubble, which players must bounce over a small waterfall using a lily pad. Different types of fish bounce differently, so players have to time their moves carefully to avoid dropping fish. Helping several fish consecutively grants point bonuses, which increase rewards at the end of the game.

#### Powerups and Obstacles

All powerups and obstacles in Bubble Bounce fall from the top of the screen and are activated by "catching" them on the player's lilypad.

Powerups in Bubble Bounce currently include:

* Lily Pad Extenders - these make the player's lily pad wider, making it easier to bounce multiple fish at once or close a distance between the player and a fish. These first appear in Level 3.
* Extra Lily Pad - this powerup grants the player an extra lily pad. It first appears in Level 5.

The only obstacles in Bubble Bounce are the Sweetgum Spikes. When the player catches a Sweetgum Spike, they lose their current lily pad (or, if hte Lily Pad Extender is equipped, it reduces the player's lily pad to the normal size). If the player catches too many and loses all of their lily pads, the game immediately ends and the player can collect their rewards. Sweetgum Spikes first appear in Level 2.

### Reward Options

At the end of a game of Bubble Bounce, the player can choose from the following rewards:

* Lily Petals
* Daisy Petals
* Spider Silk
Leaf Journal

The Leaf Journal is an important tool in We The Pixies. In the original game, it was used to control a variety of settings that We The Pixies plans to recreate. The Leaf Journal is accessible from the upper left of the gameplay screen.

## Current Features

### My To-do List

The My To-do List feature is a short list of suggested tasks for players. No rewards are granted for completing these tasks - they're just for fun. This section of the Leaf Journal also features a journal inscription on the left page that contains the player's name and Talent.

### Wardrobe

The Wardrobe feature allows players to edit their outfits using items purchased from clothing stores or created during the Create-A-Fairy process. Items are sorted into categories; each category is represented by a tab on the upper part of the Wardrobe selection tool. When selected, each item in the Wardrobe displays its name and description and appears on the player character on the right page of the Leaf Journal.

The Wardrobe page also features the Pose function, accessible via a leaf arrow by the player's image. The Pose function allows players to change the pose they created during Create-A-Fairy.
Brook's Basics

Brook's Basics is a clothing store located in Dewdrop Vale run by shopkeeper Brook. As of March 2022, it is the only clothing store in the game.

## Available Items

The collection of clothing at Brook's Basics changes periodically, but often includes outfits curated by staff members and players. Outfits can be bought as pre-matched sets for a single price. Items from different outfits can also be bought individually and mixed to create custom looks in a player's Leaf Journal.

A collection of classic tops (one in each Talent color) is always available.
Wordgirl "Becky Botsford" (Wordgirl)

> Word up!
>
>

## Personality

Wordgirl is a highly intelligent, heroic, and upstanding heroine that goes above and beyond to protect her home of Fair City, much like any other superhero, with Superman being primary inspiration for her character. She has a knack for fighting crime and being resourceful, always willing to help out, whether it be with problems, vocab, or giant robots destroying the city. She can also be rather funny and teasing, especially with Two-Brains (an old friend of hers, before he turned evil) and Tobey, though she never means harm by any of her playful jabs. She gets most of her humor from TJ, whom she often bickers and quarrels with, though she’s hardly ever serious about; he especially helped her in learning to lighten up and be loose/easygoing.

While she’s tough, Wordgirl is also incredibly sensitive at heart, and can be fairly easy to manipulate/overwhelm if you manage to push the right buttons. Perhaps her biggest weakness overall is the thought of losing those she’s close to, even if she often represses those fears. Her family, her friends, her city; Hell, even Tobey, she all holds dear to her heart, and couldn’t ever think about abandoning or leaving them in the time of need.

She’s altruistic, good-natured, and highly sympathetic to all she meets, villain or not. Doesn’t mean she won’t hesitate to kick your ass but— still!
Strawberry Cookie

## Reputation

   Strawberry Cookie was considered one of the nicer cookies willing to answer questions and stand up for good principles. However she was almost known as one of the shy residents and one people often had to start a conversation with before she'd talk. While people did notice her silence it wasn't until Grelle reported her death on the group chats months later that people started investigating.

## General Information

### Cause of Death

Crushed to death with a shovel by Herb Cookie

## Personality

### Dislikes

Evil, cake hounds, people attacking her friends.