recursal/Fanatic-Fandom huggingface dataset:
Attack Potency

## Summary

**Attack Potency** is the term used to determine the amount of damage a character can produce. It is normally the deciding factor of VS matches along with Speed. It is measured in units of energy.

## Attack Potency Scaling

**Tier 11** **|** No Joules

**10-C |** 0-10 Joules

**Low 10-B |** 10-50 Joules

**10-B |** 50-150 Joules

**10-A |** 150-400 Joules

**9-C |** 400-2,000 Joules

**Low 9-B |** 2-50 Kilojoules

**9-B |** 50 Kilojoules - 1.3 Megajoule

**9-A |** 1.3-20.92 Megajoules

**Low 8-C |** 0.005-0.2 Tons

**8-C |** 0.2-2 Tons

**High 8-C |** 2-10 Tons

**8-B |** 10-100 Tons

**8-A |** 100-1,000 Tons

**Low 7-C |** 1-10 Kilotons

**7-C |** 10-100 Kilotons

**High 7-C |** 100-1,000 Kilotons

**Low 7-B |** 1-5 Megatons

**7-B |** 5-50 Megatons

**7-A |** 50-500 Megatons

**High 7-A |** 500-5,000 Megatons

**6-C |** 5-80 Gigatons

**High 6-C |** 80-960 Gigatons

**Low 6-B |** 960 Gigatons - 9.8 Teratons

**6-B |** 9.8-100 Teratons

**High 6-B |** 100-800 Teratons

**6-A |** 800 Teratons - 4.8 Petatons

**High 6-A |** 4.8 Petatons - 29.4 Exatons

**5-C |** 29.4-433 Exatons

**Low 5-B |** 433 Exatons - 59.4 Zettatons

**5-B |** 59.4 Zettatons - 3 Yottatons

**5-A |** 3 Yottatons - 15 Ninatons

**High 5-A |** 15 Ninatons - 7.5 Tenatons

**Low 4-C |** 7.5-112.5 Tenatons

**4-C |** 112.5-675 Tenatons

**High 4-C |** 675 Tenatons - 3 Foe

**Low 4-B |** 3 Foe - 22.7 Foe

**4-B |** 22.7 Foe - 20 TeraFoe

**4-A |** 20 TeraFoe - 10 ZettaFoe

**3-C |** 10 ZettaFoe - 8.5 YottaFoe

**High 3-C |** 8.5 YottaFoe - 42.9 NinaFoe

**Low 3-B |** 42.9 NinaFoe - 81.6 TenakiloFoe

**3-B |** 81.6 TenakiloFoe - 2.825 TenaexaFoe

**3-A |** 2.825 TenaexaFoe and up

## Other Basic Stats

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Stamina**

• **Range**

• **Intelligence**
Possession

## Summary

**Possession** is the ability of a character to take control of another character by entering their mind, body, or soul. It is different from mind control, as it is done internally instead of externally. Traditionally in folklore and fiction, demons and ghosts most often have this power. Possession allows for many characters to escape death by hopping from one body to another, making it difficult to kill them.

## Types

**Mental Possession :** The user possesses the victim by entering their mind or projecting their consciousness into their body so that they can control them.

**Physical Possession :** The user possesses the victim by entering their body and controlling them from the inside out.

**Spiritual Possession :** The user possesses the victim by entering their body with their own soul and taking control of their actions.
Striking Strength

## Summary

**Striking Strength** is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual (It may or may not depend on)

## Striking Strength Class

**Low Hypoverse Class**

**Hypoverse Class**

**High Hypoverse Class**

**Below Human Class**

**Weak Human Class**

**Normal Human Class**

**Strong Human Class**

**Peak Human Class**

**Street Class**

**Wall Class**

**Thick Wall Class**

**Small Building Class**

**Building Class**

**Large Building Class**

**City Block Class**

**Multi-City Block Class**

**Small Town Class**

**Town Class**

**Large Town Class**

**Small City Class**

**City Class**

**Mountain Class**

**Large Mountain Class**

**Island Class**

**Large Island Class**

**Small Country Class**

**Country Class**

**Large Country Class**

**Continent Class**

**Multi-Continent Class**

**Moon Class**

**Small Planet Class**

**Planet Class**

**Large Planet**

**Dwarf Stellar Class**

**Small Stellar Class**

**Stellar Class**

**Large Stellar Class**

**Colossal Stellar Class**

**Solar System Class**

**Multi-Solar System Class**

**Galaxy Class**

**Multi-Galaxy Class**

**Many-Galaxy Class**

**Low Universe Class**

**Universe Class**

**High Universe Class**

**Universe Class+**

**Low Multiverse Class**

**Multiverse Class**

**High Multiverse Class**

**Infinite Multiverse Class**

**Low Hyperverse Class**

**Hyperverse Class**

**High Hyperverse Class**

**Low Omniverse Class**

**Omniverse Class**

**High Omniverse Class**

**Low Outerverse Class**

**Outerverse Class**

**High Outerverse Class**

**Endless**

## Other Basic Stats

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Stamina**

• **Range**

• **Intelligence**
Underwater Breathing

## Summary

**Underwater Breathing** is an ability that allows its users to breathe underwater. This may be accomplished through the usage of gills, scuba equipment, creating air pockets inside of water, or otherwise finding methods to breathe underwater. Rarely, users may be able to breathe inside of other liquids as well, such as lava or blood.

This differs from Self-Sustenance in that characters still need to breathe, but can receive the oxygen they need to breathe from water.

## Possible Uses

This ability may be applied by those who live underwater, or frequently go underwater. In a combat situation, it can be used to evade an opponent that cannot breathe underwater, or to drown them.

## Types

**Type 1 (Physiological Water-Breathing) :** The user has gills or other physiological traits that allow them to breathe underwater, but not outside of it.

**Type 2 (True Natural Breathing) :** The user can breathe both in water and outside of it.

**Type 3 (Breathing with Equipment) :** The user can breathe underwater through external equipment, such as a scuba tank.

**Type 4 (Breathing via Air Manipulation) :** The user can create an air pocket in order to breathe underwater.
King of Lineland

>
> You jest Arthur of Above. Even the smallest child knows space consists of the 2 directions: left and right... Length and Space are the same.
>
>

## Summary

**King of Lineland** is the entity ruling the one dimensional world. He is the longest line segment, and presumably the strongest, being 6.457 inches long. He spends his time flirting and showing off to the 2 female line segments to his left and right. When he is encountered by A Square, he responds in violence, fear, and outrage.

## Statistics

**Tier** **: 11-B**

**Name :** King of Lineland

**Origin :** Flatland

**Gender :** Male

**Age :** Unknown

**Classification :** One-Dimensions being , Ruler of Lineland

**Powers of Abilities :** Small Size (Type 9) , minor Elasticity (can stretch himself slightly)

**Attack Potency** **: Hypoverse level** (He is One-Dimensional being)

**Speed** **: Unknown**. Likely **Slow Motion**

**Lifting Strength** **: Inapplicable**

**Striking Strength** **: Hypoverse Class**

**Durability** **: Hypoverse level**

**Stamina** **:** Low

**Range** **:** Likely Very Short Range

**Intelligence** **:** Average, Low when it comes to understanding things that require two or more dimensions to be understood.

**Standard Equipment** **:** Nothing notable.

**Weaknesses :** His movements are limited due to the other citizens blocking his path.
Monkey D. Luffy (Post-Timeskip)

•Pre-Timeskip• | •**Post-Timeskip**•

> I'm gonna be the King of the Pirates!
>
>

.

.

.

.

.

# Summary =

**Monkey D. Luffy**, also known as "**Straw Hat Luffy**" and commonly as "Straw Hat", is the main protagonist of the manga and anime, One Piece. He is the founder and captain of the increasingly infamous and powerful Straw Hat Pirates, as well as one of its top fighters. His lifelong dream is to become the Pirate King by finding the legendary treasure left behind by the late Gol D. Roger. He believes that being Pirate King means having the most freedom in the world.

Born in Foosha Village, Luffy is the son of the Revolutionary leader Monkey D. Dragon, the grandson of the Marine hero Monkey D. Garp, the sworn brother of late "Fire Fist" Portgas D. Ace and Revolutionary Chief-of-Staff Sabo, and the foster son of Curly Dadan. He is one of the few people in the world that carry the Will of D.

His first Bounty is 30,000,000 Berries in East Blue, 100,000,000 Berries after the event Alabasta, 300,000,000 Berries after the event Enies Lobby, 400,000,000 Berries after the event Marineford War, 500,000,000 Berries after the event Dressrosa, 1,500,000,000 Berries after the event Whole Cake Island

## Statistics

**Name :** Monkey D. Luffy , Epithet "Strawhat"

**Origin :** One Piece

**Gender :** Male

**Age :** 19
Healing

## Summary

**Ability to relieve or eliminate the symptoms and effects of any disease, pathological condition, violation of life, to normalize the disturbed vital processes, which ultimately leads to recovery and restoration of health**. This ability can be used both on oneself and on others (as opposed to regeneration).

## Types

**• Accelerating recovery** - Accelerates the natural rate of recovery of the body, allowing it to heal from even serious damage for a short time (only what would heal without external intervention in the first place). Also allows user to rid the body from impact of non-fatal poisons or diseases.

**• Healing easy injuries** - Allows user to quickly heal a wound which is not very serious, and recovery often takes place almost instantaneously, which is quite useful in combat.

**• Healing medium and heavy injuries** - Allows user to completely or almost completely heal serious injuries, from which the body can not recover on its own for a long time (months or years). This type might also include partial regeneration of organs and body parts.

**• Healing fatal injury** - Allows user to heal wounds which are fatal to an average person. Very advanced healers can heal such wounds very quickly, and in some cases, completely regenerate organs and other body parts.
Queens of Lineland

> Hello, this is King
>
>

## Summary

**Queens of Lineland** are the two wives of the King of Lineland. They usually give in to the King of Lineland’s flirting. There is one queen to the left and one to the right.

## Statistics

**Tier** **: 11-B**

**Name :** Queens of Lineland

**Origin :** Flatland

**Gender :** Famale

**Age :** Unknown

**Classification :** One-Dimensional being , Queen of Lineland

**Powers and Abilities :** Small Size (Type 9)

**Attack Potency** **: Hypoverse level** (She's is One-Dimensional being)

**Speed** **: Unknown**. Likely **Slow Motion**

**Lifting Strength** **: Inapplicable**

**Striking Strength** **: Hypoverse Class**

**Durability** **: Hypoverse level**

**Stamina** **:** Low

**Range** **:** Likely Very Short Range

**Intelligence** **:** Average. Low when it comes to understanding things that require two or more dimensions to be understood.

**Standard Equipment** **:** Nothing notable.

**Weaknesses :** Their movements are limited due to the other citizens blocking their path.
Durability

## Summary

**Durability** is the property which guarantees the ability to withstand a certain amount of force. This is not to be confused with endurance; while durability is the ability to withstand damage, endurance is a measure of stamina.

## Durability Levels

**Low Hypoverse level**

**Hypoverse level**

**High Hypoverse level**

**Below Human level**

**Weak Human level**

**Normal Human level**

**Strong Human level**

**Peak Human level**

**Street level**

**Wall level**

**Thick Wall level**

**Small Building level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Small Town level**

**Town level**

**Large Town level**

**Small City level**

**City level**

**Mountain level**

**Large Mountain level**

**Island level**

**Large Island level**

**Small Country level**

**Country level**

**Large Country level**

**Continent level**

**Multi-Continent level**

**Moon level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Dwarf Stellar level**

**Small Stellar level**

**Stellar level**

**Large Stellar level**

**Colossal Stellar level**

**Solar System level**

**Multi-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Many-Galaxy level**

**Low Universe level**

**Universe level**

**High Universe level**

**Universe level+**

**Low Multiverse level**

**Multiverse level**

**High Multiverse level**

**Infinite Multiverse level**

**Low Hyperverse level**

**Hyperverse level**

**High Hyperverse level**

**Low Omniverse level**

**Omniverse level**

**High Omniverse level**

**Low Outerverse level**

**Outerverse level**

**High Outerverse level**

**Endless**

## Other Basic Stats

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Stamina**

• **Range**

• **Intelligence**
Martial Arts

## Summary

**Martial Arts** is defined as **different techniques of attacking and self-defense, with the purpose of physical and/or spiritual self-improvement**. Some fictional characters (especially if they have attained mastery), often pass regular limits and become akin to superhuman (there are a lot of tales and legends about the miracles that some real life martial artists were capable of all as well).

## Possible Uses

• Obtaining superhuman physical characteristics (on a temporary or even permanent basis, or to imitate such characteristics via ki manipulation)

• Repel attacks of an enemy back at them, or use their energy to strengthen oneself.

• Neutralize the opponent's attack or partially reduce its power.

• Control your body in a variety of ways.

• Attack vulnerable points of the enemy (hurting, paralyzing or even killing by a touch); Can be labelled as acupuncture, with strikes aimed at bones, joints and internal organs.

• Attack with internal energy; Can lead to increased strike impact because of ki, and also generating powerful energy attacks.
WoW Champagne Wiki

**Welcome to the WoW Champagne Wiki!**

This serves as a collaborative hub for all of our party notes on sessions, NPCs, and plot points. Feel free to edit any page with relevant information :)

## Important articles

IsileeAlyrinAdelaideGa'anJuniper

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Stamina

## Summary

**Stamina** is the measure of a character's ability to remain active, exert themselves for long periods of time, and power through harsh circumstances. This statistic encompasses a number of different traits and characteristics that operate differently, and that can thus differ within a single character. Because of this and the inherent variability of stamina, it is difficult to create a comprehensive and consistent universal ranking system for these feats, although some guidelines can be established. Because of this, it is best to explain and source examples of a character's stamina feats rather than simply state a generalised rating.

## Stamina Levels

**Low :** incredibly low.

**Below Average :** Characters who may be exhausted and driven to their limits by mild exertion or disabled by basic injuries.

**Average :** Characters with typical human levels of stamina and pain tolerance.

**Above Average :** Characters with above average human levels of stamina and pain tolerance.

**Peak Human :** Characters who can push themselves to the limits of any normal human stamina.

**Superhuman :** Character who can push himself to go beyond the limits of ordinary humans, exert himself for a long time. Push through painful situations and act even when severely wounded.

**Miracle Human :** Character who can push himself beyond human limits. devoted himself for a long time pushing through especially painful situations and act even when seriously injured, leading to death.

**Endless :** Character who can't feel pain or tired. Able to exert yourself for a long time without feeling tired, there is no energy source. There is literally no end to stamina.

## Other Basic Stats

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Stamina**

• **Range**

• **Intelligence**
Large Size

## Summary

Some characters have considerably higher measurements than ordinary ones, which causes some of their combat capabilities, especially strength, speed (although agility and maneuverability might be limited), and durability to increase. We call this having a **Large Size**.

## Types

**Type 0 (Supersize) :** Characters far larger than an ordinary human. These are "giants", if you will. The size for this level begins at 3 meters tall.

**Type 1 (Building-sized) :** Characters at least 12 meters tall and up. or the size of building.

**Type 2 (Skyscraper-sized) :** Characters whose size is comparable to that of high-rise buildings, starting from 100 meters. Starting from this level, the characters are usually able to generate shock waves.

**Type 3 (Mountain-sized) :** Characters no less than a kilometer (1000 meters) in size. Starting from this level, characters are usually able to generate earthquakes.

**Type 4 (Global) :** Characters so huge that it would be easily viewable from the surface of the planet when viewed from space. These characters are usually able to generate global catastrophes and high-end natural disasters.

**Type 5 (Planetary) :** Characters comparable in size to planets. At this level, characters usually have a gravitational pull at the planetary level.

**Type 6 (Constellation) :** Characters comparable in size to stellar.

**Type 7 (Galactic) :** Characters comparable in size to galaxy.

**Type 8 (Universal) :** Characters the size of or larger than a universe or even a significant part of it (such as the observable universe). Characters that fully correspond to this level are not very common, but also include those who are one with the universe/universal space-time continuum.

**Type 9 (Multiversal) :** Characters as large as, or larger than, a collection of several universal space-time continuums. Note that as with all of these types, this is only referring to size. Having 4-dimensional power or above does not qualify as having multiversal size, but such characters can contend with them.

**Type 10 (Higher-Order) :** Characters larger than a conventional multiverse, having size equivalent to higher infinities.

**Type 11 (Inaccessible) :** Characters whose size cannot be reached by progressively "stacking" infinities on top of each other.

**Note**

**Note 1** - This should not be confused with Size Manipulation, as while manipulating one's size does grant one a larger or smaller size, someone with large size cannot, by default, actually control their size.
Chonbo

> we've been watching you real close, Mikey.
>
>

## Summary

**Chonbo** is Valhalla Captain and one of its expert fighters. He is the brother of Chome and is a tall boy with a bald head and bushy eyebrows. He has a swirl like tattoo on the left side of his face, over and under his eye. He has an earring on his left ear and coffee brown eyes.

## Statistics

**Tier** **:** **9-B**

**Name :** Chonbo

**Origin :** Tokyo Revengers

**Gender :** Male

**Age :** 14

**Calsification :** Human , Gangster , Valhalla Captain (former) , Inmate

**Powers and Abilities :** Superhuman Physical Characteristics , Martial Arts (Just like his brother he uses high flying unorthodox flips in their fighting style) , Acrobatics (Can perform several backflips while fighting and dodging)

**Attack Potency** **:** **Wall level** (Comparable to Kazutora)

**Speed** **:** At least **Supersonic** (Able to dodge Mikey normal pedaling)

**Lifting Strength** **:** **Peak Human** (Can lock Mikey for a while)

**Striking Strength** **:** **Wall Class** (All of his attacks are through physical force)

**Durability** **:** **Wall level** (Comparable to Chome)

**Stamina** **:** likely Peak Human

**Range** **:** Standard Melee Range

**Intelligence** **:** Average, Gifted in Martial Arts (Kazutora bragged about Chome and Chonbo being the best fighters assuming excluding himself in jail)

**Standard Equipment** **:** Nothing notable

**Weaknesses :** Arrogant
Session 21

* Session 21 was played on April 20, 2022
* The GayteKeepërs make their way to Yelmak's Alchemy, where they sell the basilisk parts they harvested and go to meet with Jes'rimon.
* The party is introduced to our brother, our captain, our king, Whuut
* Jes'rimon is surprised to see the party alive (same) and is at first skeptical of their claims that Neeru was collaborating with the Searing Blade. He compares the handwriting of the documents the party found to the translation of the Eradun missive Neeru previously gave the party and does find them to be comparable
* Jes'rimon recognizes several names on the list of "Eyes and Ears in Orgrimmar". One is Kartosh Soulflame, a well-respected Shaman in the Valley of Wisdom. Another familiar name is Nekros Clantaker, a gang leader in the Cleft of Shadows.
* After meeting with Jes'rimon, the party run some quick errands on the way to the Broken Tusk Tavern, where they promptly get hammered on Tauren Kodo Sweat (this drink is chosen in particular in honor of the Tauren Winter Veil festival which occurred while the party was in Ragefire Chasm.
* The party attempt to sleep off their drinks but are attacked in the middle of the night by assassins, who they mostly wipe the floor with (but one gets away >:( )
Session 1b

* Adelaide is staying at the Broken Keel Tavern in Ratchet and overhears a group of Bruisers discussing how the South Sea Freebooters are a threat
* Ga'an walks into the tavern and is immediately kicked out by Wylie after he orders a drink with no money to pay for it
* Adelaide is given information that Gazlowe, the leader of the town, will pay for someone to aid in hunting down bandits
* In search of a job, Adelaide sets off to find Gazlowe's residence, and is trailed by Ga'an.
* Inside of Gazlowe's residence, Adelaide and Ga'an meet Retick Fiztorque, the head of the Bruisers.
* Gazlowe offers Adelaide and Ga'an a bounty of 50 GP for the head of Baron Longshore, leader of the South Sea Freebooters. Gazlowe would also pay an additional 5 GP for the sigil of every pirate slain. He also requested that the team look out for a stolen shipment containing a looking glass.
* Adelaide, Ga'an and Retick set out for the pirate camp. After clearing out several groups of pirates, the team is surrounded and it is revealed that Retick has been working with Longshore all along and has lead the two into a trap.
* Adelaide surrenders while Ga'an is knocked unconscious (setting a precedent), and they are both thrown in a prison cell where Gilthares Firebough, Isilee, and Alyrin are being held.
Session 17

* Session 17 was played on March 20th, 2022
* Adelaide wakes up on the wrong side of bed and while on watch, overhears a conversation of two guards discussing checking on Troch's landing to see if initiates are needed. They express their frustration about Sozar, who gets to just "sit on the cliff and watch"
* The party push forward when everyone is awake and Ga'an summons 2 shadows.
* 2 encounters go very well, the 3rd is rough
* Ga'an shouts "Your souls for Bwonsamdi" which is a little concerning
* They find a prisoner who says his name is Uto. Yay!!
* Adelaide would like to leave Ragefire now, thank you very much
Jes'rimon

Jes'rimon in WoW

Jes'rimon is a Troll agent of the Shattered Hand and adopted son of Yelmak. He initially investigated the Gaytekeepërs after they aroused suspicion by inquiring about the Burning Blade. After learning the party's intentions, he decided to recruit them to aid in the Shattered Hand's efforts. Jes'rimmon aided the party greatly in providing resources and information to help their investigation. While he was initially pleased by the party's successful raid of Ragefire Chasm and discovery of Neeru Fireblade's involvement in the Searing Blade, an unfortunate turn of events resulted in the party exposing Jes'rimmon's base of operations at Yelmak's Alchemy. Tbd on whether Adelaide can make him hate us all less....
Gilthares Firebough

Gilthares Firebough is a Blood Elf male who was captured by the South Sea Freebooters. The Freebooters planned to sell him and other captives to the Diremaul Gladiator Fights in Feralis. Gilthares' cousin, Captain Brightsun, hired Isilee and Alyrin to rescue him from his imprisonment. Gilthares escaped his cage with the help of Isilee, Alyrin, Adelaide, and Ga'an. The five fought their way out of the Freebooter's camp and made their way back to Ratchet, where Gilthares reunited with his cousin.
Session 20

* Session 20 was played on April 16, 2022
* Isilee fills Adelaide in on what's happened in Silvermoon since she left: King Anasterian Sunstrider was killed by Prince Arthas Menethil (who also killed his own father, King Terenas Menethil). Prince Kael'thas Sunstrider still lives and is now leader of SIlvermoon
* Alyrin uses the spell scroll patch from her robe and gives it to Adelaide. It is a scroll of Detect Thoughts
* Adelaide tries to jump across a pool of lava, with Isilee attempting to catch her. They both fall in. Juniper also falls in trying to help pull them out. Miraculously everyone survives
* The GayteKeepërs find and kill a basilisk on the way out of Ragefire Chasm. Alyrin is turned to stone during the fight but luckily the party find a bag of holding with a petrification antidote
* After a brief Trogg encounter, the party finally find themselves back at the Cleft of Shadows.
Session 25

* Session 25 was played on April 28th, 2022
* The GayteKeepërs attempt to travel stealthily to the Valley of Honor to reach the Hall of the Brave where they hope to find and interrogate Harkzog
* The party splits up into two groups to locate Harkzog
* Isilee eventually spots Harkzog going into a building and signals through Lu'va for the others to catch up to her
* Ga'an notices multiple sources of deep, heavy, animalistic breathing: Harkzog is currently in the Worg stables, tacking up one of the many Worgs
* Isi is a bit too enthusiastic in her sneak attack and one hit-KOs Harkzog. Luckily, he's only mostly dead and Alyrin is able to bring him back from the brink.
* The party notices that Alryin looks a bit more gray than usualy and she is struggling to cast Holy magic
* The Worgs begin to stir and make a commotion, causing the party to quickly flee with Harkzog in tow as a group of guards come around the corner
* The guards are able to track the group with the help of the Worgs, so Adelaide and Isi split off from the group to try and make a diversion
* Adelaide assumes the form of a young troll, telling the guards that her name is "Ba'an" and that she is lost. This doesn't go as well as planned and the two end up fleeing, accumulating several points of exhaustion and finally finding refuge in an engineering shop, careful to avoid the many deadly traps. The guards have much less luck and are nearly killed by a giant metal piston spike, causing them to abandon their chase
* Meanwhile, Ga'an, Alryin, and Juniper have their own shenanigans attempting to find a cart for Harkzog's body, but manage to make it back to Yelmak's Alchemy's...just to realize they've been tracked there by the Worgs
* Jes'rimon is forced to use his status as a member of the Shattered Hand to turn the guards away, compromising the secrecy of his base of operations. He is very, very pissed about this
* An interrogation of Harkzog ensues, where he reveals that he was trying to defect from the Searing Blade as he only joined to help restore the Horde (more specifically, orcs), return to its former glory
* After learning of Nethraza Doomrend's fate, he finally had enough and wanted to leave before Neeru Fireblade or Nekros Clantaker killed him
Colossal Squid

## Summary

**Colossal Squid** are large cephalopods that live within deep ocean waters in the Southern Ocean. They are one of the largest of all living invertebrates, and the largest living cephalopod, with an estimated maximum length and weight of 14 meters and 500 kilograms.

## Statistics

**Tier** **: Low 9-B**, **far higher** via piercing damage

**Name :** Colossal Squid , Species name "Mesonychoteuthis hamiltoni"

**Origin :** The Real World

**Gender :** Varies (Can be male or female)

**Age :** Varies (Average life expectancy is 2 year)

**Classification :** Animal , Squid , Invertebrate , Mollusc , Cephalopod

**Powers and Abilities :** Superhuman Physical Characteristics , Enhanced Senses , Large Size (Type 1) , Underwater Breathing (Type 1) , Light Manipulation (Via bioluminescence) , Instinctive Reaction (Cephalopods have "Brains" within their limbs, allowing them to move/attack through instinct) , Camouflage (Via color-changing) , Regeneration (Low-Mid : All cephalopods can regenerate lost arms) , Fragrance Manipulation (Can spew sweet-smelling ink) , Bodily Weaponry (Teeths and Tentacles) , Resistance to Pressure Manipulation (Lives in deep-sea environments) , Resistance to Cold Manipulation (Lives in Antarctic waters) , Bone Manipulation (Cephalopod are invertebrate)

**Attack Potency** **: Street level** (KE 0.5 × 500 × 7.5^2 = 14,042 Joules), **far higher** via piercing damage (Can leave permanent scars on the backs of Sperm Whale, whose skin can be up to 14 inches thick in some places)

**Speed** **: Sportsman** (Swimming speed is 7 to 8 m/s), **Superhuman** with react speed (Squids can react to threats in 50 to 75 milliseconds)

**Lifting Strength** **: Superhuman** (Able to support their its own weight)

**Striking Strength** **: Street Class**

**Durability** **: Street level**

**Stamina** **:** Peak Human (Constantly has to swim in order to avoid sinking)

**Range** **:** Several Meters (Via tentacles)

**Intelligence** **:** Animalistic

**Standard Equipment** **:** Nothing notable

**Weaknesses :** Colossal squids will die if they are outside of water for an extended period of time. They must swim continuously or they will quickly sink.
Session 29

* Session 29 is played May 30. 2022.
* Saoirse is a blood-elf who is about 100 years old, with long dark hair and green eyes and stands at roughly 5’10. When she does fey dust, she shifts into Paulina Hollywood.
* She spent the last year with sailors, especially Chen Stormstout. He was her mentor on the high seas.
* She’s been in Orgrimmar for about one week. She delivered stuff.
* Juniper, Saoirse, and Isilee go to Nogg’s Engineering shop. There, Juniper buys a book and several pieces of equipment for trapmaking.
* They also went to Yelmak's and purchased materials and potions.
* Whuut struggles with colors, which may be why he struggles with making and selling potions.
* Juniper asked Whuut’s favorite color.
* **Whuut is colorblind.**
* Since he’s colorblind, Juniper made him a greyscale flower crown and gave him a delicate forehead kiss.
* Isilee watched as Alyrin meditated.
* Alyrin had a vision quest where she spoke to [[ and fought Niryla, the worst version of herself?
* Alyrin and Isilee went to sleep several hours past Saoirse, Juniper, and Adelaide.
* Jes'rimon summons Adelaide to assist with shattered hand secret missions. Adelaide follows, and only Juniper and Ga’an saw her leave.
Session 2

* Session 2 took place on July 13th, 2021 and was the first session where the whole party played together (before the introduction of Juniper)
* The group has a meet-cute in a cage in a pirate camp <3
* They break out (Isi lockpicks and is only able to free herself) and they fight lots of peeps!
* No one has their spell casting focus thingies
Yelmak

Yelmak is an orc alchemist and the owner of Yelmak's Alchemy. He is the adopted father of Jes'rimon, and allowed his son to use his shop as a base of operations for Shattered Hand business until the GayteKeepërs exposed the location. Yelamk had previously provided the party a discount on his goods while they worked with Jes'rimon, but now would rather they never come back to his shop.
Gazlowe

Gazlowe is the leader of Ratchet. He has lime green skin and wears his hair in a ponytail. Frustrated by the frequent thefts of supplies and the Bruisers' inability to stop the raids, Gazlowe put out a bounty on Baron Longshore's head and any other member of the South Sea Freebooters. Adelaide and Ga'an learned of the bounty and spoke to him to gather more information. Gazlowe introduced the pair to Retick Fiztorque, captain of the Bruisers, who would aid them in their investigation. Gazlowe was furious at the reveal of Retick's betrayal, and rewarded the GayteKeepërs for their successful attack on the Freebooters and uncovering of Retick's corruption.

In World of Warcraft, he is voiced by Travis Willingham.
Session 7

* Session 7 was played on December 4th, 2021
* The party travelled to the Valley of Wisdom to meet with the Shaman and discuss the disappearances
* Juniper traumatizes an intern
* Kardis Dreamseeker, head shaman, tells the party of a young shaman named Urkar who wanted to better commune with the spirits and went underground to do so. The spirits have been agitated for the last few months for unknown reasons.
* The party is told to follow up with Godann's Runework in the Cleft of Shadows.
* While traveling to the Cleft of Shadows, Alyrin expresses how valuable Priests are and how when she's more powerful, she'll have tons of kidnapping attempts made on her.
* She is then promptly kidnapped.
* Isilee follows Alyrin into the alley where her assailant has dragged her and is able to diffuse the situation. The assailant, a troll, is named Jes'rimon, and he is a member of the Shattered Hand.
* Jes'rimon brings the party to Yelmak's Alchemy. He tells the party that many military recruits, all orcs, have gone missing
* The party is asked to rendezvous with an operative named Kor'ghan at Rekkul's Poisons in the Cleft of Shadows. They are given the key phrase:

> We are here to be freed of our shackles.
>
> Code given to party by Jes'rimon for communicating with Shattered Hand contacts

* The party learns of the Darkfire Enclave, the training ground of Warlocks in the Cleft of Shadows. Their leader, Neeru Fireblade, is trusted by Thrall to research demons.
* One member of the Enclave, Gazz'uz Voidrender, is #NewInTown and has been acting especially suspicious, even for a warlock. He has been staying late past when the other warlocks leave. Kor'ghan wants this info passed along to Jes'rimon
* Back at the Broken Tusk Tavern, the party play a game of "What The Fuck Is Up With That?" to learn some more about each others' pasts.
* Ga'an is from Sen'jin Village in Durotar. The Echo Isles, home to the Darkspear Trolls, is now controlled by Zalazane, who banished the trolls from the Echo Isles. Ga'an learned to be a Witch Doctor from a troll named Mozo're. Ga'an's father was kidnapped by Zalazane
* Isilee shares that her mother died of an STD and her elven father, Leodis Skybearer, sucked. Adelaide recognizes the name but doesn't elaborate on her connection.
* Juniper **claims** that she doesn't have a cow boyfriend. sus.
* Adelaide chooses to drink to the point of unconsciousness to avoid the mortifying ordeal of being known
Bwonsamdi

Bwonsamdi is the loa of death. His name was first introduced in Session 17 when Ga'an shouted "your souls will go to Bwansamdi" during combat. When asked about it afterwards, Ga'an explained that he had begun to revere Bwansamdi because of the amount of killing and death the party were surrounded by. This answer is sus.
Session 13

* Session 13 was played on January 29th, 2022
* The group fights their first group of orcs at the beginning of the path to Ragefire Chasm
* Pushing further in (and after a long rest), the party fight another camp and find a hidden room behind an illusionary wall
* Inside the hidden room, there is a dead human in cloth robes with a golden anchor crest. The party puts it together that this man is a Kul'Tiran from North Watch(not to be confused with Death Watch).
* They find a blink back belt for Isi!
Range

## Summary

**Range** is a measurement that refers to how far that the attacks or abilities of a certain character, weapon, or otherwise, can efficiently reach on their/its own.

## Range Levels

**No Range :** 0 cm

**Very Short Range :** 0-5 cm

**Short Range :** 5-20 cm

**Below Standard Melee Range :** 20-50 cm

**Standard Melee Range :** 50-100 cm

**Extended Melee Range :** 1-3 m

**Several Meters :** 3-10 m

**Ten of Meters :** 10-100 m

**Hundreds of Meters  :** 100-1,000 m

**Many Kilometers :** 1-10 km

**Ten of Kilometers :** 10-100 km

**Hundreds of Kilometers :** 100-1,000 km

**Thousands of Kilometers :** 1,000-10,000 km

**Ten Thousands Kilometers :** 10,000-40,075 km

**Planet :** 40,075-500,000 km

**Pre-Stellar :** 500,000-4,200,000 km

**Stellar :** 4,200,000 km - 1.4 LY

**Pre-Solar System :** 1.4-5,000 LY

**Solar System :** 5,000-62,500 LY

**Pre-Galaxy :** 62,500-312,500 LY

**Galaxy :** 312,500-2,500,000 LY

**Pre-Universe :** 2,500,000 LY - 46.6 billion LY

**Universe :** 46.6 billion LY and up

**Pre-Multiverse :** High 3-A to 2-C

**Multiverse :** 2-B to 2-A

**Pre-Hyperverse :** Low 1-C

**Hyperverse :** 1-C

**Hyperverse+ :** High 1-C

**Pre-Omniverse :** Low 1-B

**Omniverse :** 1-B

**Omniverse+ :** High 1-B

**Pre-Outerverse :** Low 1-A

**Outerverse :** 1-A

**Outerverse+ :** High 1-A

**Endless**

**Note**

**Note 1** - LY = Light year

**Note 2** - If this statistic refers to Teleportation or other non-combat-oriented techniques, this should be explicitly clarified within the text.

## Other Basic Stats

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Stamina**

• **Range**

• **Intelligence**
Session 1a

June 2, 2021

Isilee + Alyrin take on the pirate camp. It goes really well

Isi meets Captain Brightsun at a tavern and he gives her a quest to rescue his cousin Giltheras from the South Sea Free Booters. Alyrin joins the conversation and volunteers to help in order to gain passage north. Isi is more of the ~buddy I work alone~ type, but Alyrin follows her anyways.

Isi has her first heist \*cue the mission impossible theme\* and successfully stole a map and potion!

Isi and Alyrin sneak into the camp and get caught. And knocked tf out.
Session 27

* Session 27 was played was played on May 19, 2022.
* The party gets split.
* Elf squad (minus Alyrin) (but with Juniper)
	+ Juniper, Adelaide, and Isilee go to a weapons shop so Adelaide can figure out her gun.
	+ They later go to the bow shop and pick up several quivers of arrows, both standard and special.
	+ Went to the magic shop with the mean elf twins and purchased a singular 300G diamond.
* Death squad?
	+ Ga'an and Alyrin head to the Valley of Wisdom to talk to the druids.
	+ Ga'an has a vision of Darkspeare, the first home of the trolls.
		- Mueh'zala is the original Loa of death. He tipped the scales towards death, rather than maintain balance between life and death.
	+ Ukorz Sandscalp leads a group of trolls who keep sacrificing to the original death Loa.
* Both squads return to the tavern for a lovely evening.
* Blackhoof walks into the tavern as the night begins.
Session 11

* Session 11 was played on January 8th, 2022
* The team returns to the Broken Tusk Tavern to find a team of guards and their Worgs investigating around the area (in pursuit of the thief who broke into the component shop, aka Isi)
* The party coats Isilee in onions to disguise her smell while Lu'va is made to smell like Isilee and sent off the other direction to lead the Worgs away.
* The party travels to the Darkfire Enclave to discuss the events with Neeru and get the Eradun missives translated. Neeru recognizes the insignia of Taragamon the Hungerer, a great Fel Guard of the Burning Legion. This could mean another demon invasion of Azeroth. Ruh-roh
* Neeru explains that the first warlocks were shaman, and that Fel drains life-force, leaving only mummified corpses
* The necklaces worn by the warlocks are called Searing Collars, which only work on Orcs but can amplify their Fel casting.
* Neeru translates the missives (which are still in code) for the party and says he will pay them for each searing collar they find
* After leaving Darkfire Enclave, the party are seen exchanging large amounts of money in an alley and are later ambushed (oops)
* Adelaide finds drugs :)
* The party speak to Jes'rimon again and learn of the Searing Blade, a sect of the Burning Blade, who have taken up residence in Ragefire Chasm.
* Jes'rimon has obtained a key for decoding the missive and discovers that it is a letter addressed to Gazz'uz. The letter details a recruitment plan for targetting orc shaman and low-ranking military recruits. Skull rock, where the party fought Gazz'uz, was only one of multiple bases for gauging interest (the uninterested were sacrificed for rituals). The Searing Blade is planning to open multiple portals around Orgrimmar in the shape of a crescent moon and need more support to do so
* Jes'rimon tells the party that due to the North Watch incursion on Duratar, the Shattered Hand's resources are spread too thin to investigate this threat. He asks that they investigate on his behalf, and do what they can to clear out Ragefire. He will award them 10 GP/cultist
* The group ask for potions and Jes'rimon says that while he can't give them any for free, Yelmak will give a discout. (we forget this immediately and do not buy potions before going into Ragefire)
Session 14

* Session 14 was played on February 5th, 2022
* Pushing further towards Ragefire, the group begin to notice holes in the cave walls which seem to be dug out. There are claw marks in and around these holes, but Lu'va's investigation does not reveal much.
* The party find themselves at a shear cliff face, with a frayed rope descending down into the darkness. They tie together their own ropes to descend down and Alyrin goes first, making a commotion by shouting to the party
* Trogs emerge from the holes and begin to attack. Alyrin falls 100 ft and is knocked unconscious. Ga'an descends to try and rescue her but is also knocked off the rope and falls to the ground unconscious. He fails his death saves and dies, yikes
* The noise is loud enough to summon an Earth Elemental which first attacks the trogs, allowing Isilee to safely descend and heal Alyrin.
* Ga'an is reanimated, seemingly by his shadow. We don't have time to unpack all of that...
* Adelaide and Juniper make it down safely, in time to help fight the Earth Elemental
* Ga'an now has black markings and a tattoo of a skull on his chest
Session 24

* Session 24 was played on April 27th, 2022
* The GayteKeepërs head towards the Shadowswift Brotherhood to find Nekros and hopefully bring him in for questioning
* Upon reaching the alcove where Nekros has made his hideout, Isilee sets off a trap which explodes, knocking Adelaide unconscious
* Pushing further in, another trap is set off (this time a swinging log) which hits Isi.
* Ga'an is investigating a table in the room when he is stabbed from behind and drops unconsious
* A battle ensues wherein the party are able to subdue Nekros (via Ga'an's sleep spell). They tie him up. disarm him, and feed him Isi's truth serum potion
* Nekros is initially reluctant to part with any information, and is unfazed by the removal of his finger during the interrogation
* Eventually, the Gaytekeepërs are able to convince him that Thrall will grant mercy and is his best shot at living
* Nekros relents and spills the beans, confirming the attack on Neeru to be a false flag and sharing that their new goal was to clean up lose ends in their network, with the next target being Harkzog. Kartosh was potentially going to be kept alive as he was still useful for bringing in young shaman eager to prove themselves
* Nekros allied with Neeru due to the promise of power with the Burning Legion's return
* Neeru and Nekros were going to meet in the early morning at the Darkfire Enclave to discuss next steps
* The party knock Nekros out one more time and stuff him into an empty barrel so they can carry him through the Cleft of Shadows without suspicion. While searching his hideout, they also find a ledger containing the operations of the Clantakers
* The Gaytekeepërs travel back to Yelmak's Alchemy, dropping the barrel once but otherwise successfully carrying it to their destination. Upon showing their prize to Jes'rimon, they find that Nekros has died during the journey (due to the blood loss from his missing finger)
* The party fill Jes'rimon in on what occurred, and agree that their next course of action should be to stakeout Harkzog and hopefully capture him alive.
Captain Brightsun

Captain Brightsun is a Blood Elf ship captain. In the city of Ratchet, Brightsun hired Isilee and Alyrin to rescue his cousin Gilthares FIrebough from the South Sea Freebooters. He was happy to see his cousin returned to him safely, and in a show of gratitude, gave the GayteKeepërs free passage on his ship from Ratchet to Orgrimmar. He agreed with the party that his cousin is a lil bitch sometimes.
Session 22

* Session 22 was played on April 23rd, 2022
* The Gaytekeepërs are woken by a knock on the door of their shared room -- two orc guards who identify themselves as Mojka and Komak.
* The guards report that the intruders from the night before were members of the Clantaker gang. This is concerning as the gang is not typically known to venture far from the Cleft of Shadows, particularly not to the Valley of Strength where the embassy is located.
* The party convinces the guards that they are unfamiliar with the Cleft of Shadows, and that they were likely attacked due to being drunk and having come into money from cashing in on a contract with Yelmak
* The party head downstairs to breakfast. An Orc bumps into Isilee, who looks down to discover a note with the Shattered Hand logo that simply reads "URGENT"
* Juniper casts Pass Without a Trace on the party, who all make their way to Yelmak's Alchemy as stealthily as they can.
* The door is locked when they arrive and upon knocking, a voice yells that they're closed. Jes'rimon recognizes the party and tells Yelmak to let them in.
* Yelmak's store is in disarray, appearing to be ransacked, the floor littered with shattered bottles and books fallen from shelves
* Yelmak himself is visibly injured, as is Jes'rimon. Jes'rimon explains that the store was attacked during the night by three orcs who tried to break into Jes'rimon's office. The body of one, dispatched by Jes'rimon, lies on the ground with a gash across his neck. The other two, one male and one female, escaped (but the female was slashed across the eye)