Storm Magic

## Level 1 Spells

### Air Shield

* Special effect: Air Shield
* (magic)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

### Gust of Wind

* Damage: 1-3 Blunt
* Area of Effect: burst 5
* Range: 8
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)

### Lightning Resistance

* Special effect: Shock Resistance
* (magic)
* Area of Effect: burst 5
* Range: 4

### Shock

* Damage: 1-6 Shock
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

### Shock Field

* Damage: 1-2 Shock
* (magic)
* (armor negating)
* Area of Effect: burst 3
* Range: 4
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

### Sparks

* Damage: 1-3 Shock
* (magic)
* (armor negating)
* Area of Effect: 2 strikes
* Range: 8
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

## Level 2 Spells

### Chain Lightning

* Damage: 1-5 Shock
* (magic)
* (armor negating)
* Area of Effect: 8 bounces range 2
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

### Lightning Bolt

* Damage: 1-10 Shock
* (magic)
* (armor negating)
* Area of Effect: line 5
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

### Orb Lightning

* Damage: 1-8 Shock
* (magic)
* (armor negating)
* Area of Effect: burst 15
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

### Protective Winds

* Special effect: Air Shield
* (magic)
* (only affects friendly units)
* Area of Effect: burst 20
* Range: 6

### Storm Wind

* Damage: 1-4 Blunt
* Area of Effect: burst 25
* Range: 10
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)

### Summon Clouds

* Summon: 1-2 Cloud Elementals
* (A maximum of about 25 Cloud Elementals can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

### Thunderhead

* Damage: 1-12 Shock
* (magic)
* (armor negating)
* Area of Effect: 3 strikes
* Range: 15
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)
	+ Area of Effect: burst 6
* This spell takes 2 combat rounds to cast

### Thunder Strike

* Damage: 1-45 Shock
* (magic)
* (armor negating)
* (scatter)
* Area of Effect: burst 1
* Range: 15
* Extra effect once target is hit
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)
	+ Area of Effect: burst 6
* This spell takes 2 combat rounds to cast

### Thunder Ward

* Special effect: shock resistance
* (magic)
* Area of Effect: burst 25
* Range: 4

## Level 3 Spells

### Arcane Tempest

* Damage: 1-3 Blunt
* (magic)
* (only affects enemy units)
* Area of Effect: all enemies
* Range: 0
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)
* This spell takes 2 combat rounds to cast

### Call Lightning

* Damage: 1-8 Shock
* (magic)
* (armor negating)
* Area of Effect: 12 strikes
* Range: 10
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

### Friendly Storm

* Special effect: Air Shield
* (magic)
* (only affects friendly units)
* Area of Effect: all friends
* Range: 0

### Gale

* Damage: 1-5 Blunt
* Area of Effect: entire battlefield
* Range: 0
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)
* This spell takes 2 combat rounds to cast

### Lightning Storm

* Damage: 1-14 Shock
* (magic)
* (armor negating)
* Area of Effect: 12 bounces range 2
* Range: 10
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)