Ghizter

## Word lore and Translation

Ghizter is a word and legal term in the Cyperian Language and when said/spelled in English translates too: "Rule's of Interaction". The legal codified constitutional 2ed Amendment of the Cyperian constitution, regarding how the Cyperian Governments, regulates and permits interaction between those on it's territory and land,

legal translation/definition of the legal term Ghizter "Rule's of Interaction" This is the Cyperian constitutional amendment dictating how the Cyperian laws, protocols, rules, regulations, and policies work and operate: that determine the Rules of interaction between entities both sapient and sentient, examples could be a person, or an animal, or anything living, or nonliving etc, and non.sapient and sentient, such as civilizations, corporations, or anything living, or nonliving etc.

(Pronunciation Key "Giz-iss-ta-her" said fast)

## Rule's of Interaction

Rules, regulations, permits, policies, and definitions regarding Ghizter.

## Rules of interaction with Minor Civilizations

this section will detail the rules one must follow when interacting with a Minor Civilization type: Along with classifications and definitions of said Minor Civilizations types.

### Minor Civilization Size Classifications Catagories

this section lists size classification categories

#### Minor Civilization Size Classifications for Population

Definition of Population are the total number of Citizeans of the Civilization

#### Minor Civilization Size Classifications for Territory

the Definition to fit into a classification: Is that the territory must be able to be managed properally, with things such as civic services and the like etc, and the Civilization must be able to enforce it's jurisdiction, with things like rule of law, and be able to collect taxes if the Civilizations so choses, etc in an effective manner across all of their owned territory, and have the means to have effective law enforcement for it's citizeans across all proclaimed territory, unless given execption other wise by BlackWing him self and or other autherized figures of Cyperian law enforcement. .

#### Minor Civilization Size Classifications for Energy Generation Capability

Prefix types for the Classifications for Energy Generation Capability Types
This Prefix denotes Energy Generation Capability, and that the energy levels that are able to be achieved in an all at once, nonsustained reaction, is superior, then what energy levels can be achieved in a sustained reaction.
This Prefix denotes that a Civilizations nonsustained Energy Generation Capability is able to achieve high energy levels then sustained, and is used for Civilizations where this metric is greater, due to the ease of which nonsustained energy reactions can be created, AKA bombs, this metric is usually of lesser importance, unless other contributing factors State otherwise.
Examples include what a "NS(Energy rating#)-R" Prefix is able to achieve within its rated Energy Generation Capability is capable of, Bombs and destructive devices, or technologies that require large sudden bursts of energy that don't need to be sustained, examples include Orion drives etc, or Fusion bomb power reactors
Examples include what a "NS(Energy rating#)-R" Prefix is unable to achieve within its rated Energy Generation Capability is capable of, sustained fusion power reactors, sustained fusion ship thrusters
**(This is for a single object/device\*)**
 This Prefix denotes Energy Generation Capability, that is able to be achieved at a defined level and sustained, but not able to be expended all at once in at that level
This Prefix denotes Energy Generation Capability, and that the energy levels that are able to be achieved in a sustained reaction, is superior, then what energy levels can be achieved in an all at once, nonsustained reaction.
This Prefix denotes that a Civilizations sustained Energy Generation Capability is able to achieve high energy levels then nonsustained, and is used for Civilizations where this metric is greater, due to the ease of which nonsustained energy reactions can be created, AKA bombs, and generally how much harder sustained reactions of equal energy levels to a nonsustained one are to create, this metric can be sometimes rarely used, but it's importance is high, unless other contributing factors State otherwise.
Examples include what a "S(Energy rating#)-R" Prefix is able to achieve within its rated Energy Generation Capability is capable of, sustained fusion power reactors, sustained fusion ship thrusters
Examples include what a "S(Energy rating#)-R" Prefix is unable to achieve within its rated Energy Generation Capability is capable of, Bombs and destructive devices, or technologies that require large sudden bursts of energy that don't need to be sustained, examples include Orion drives etc, or Fusion bomb power reactors
**(This is for a single object/device\*)**
 This Prefix denotes Energy Generation Capability, that is able to be achieved at a defined level and sustained, and able to be expended all at once in at that level.
This Prefix "NS(Energy rating#)&S(Energy rating#)-R" denotes both the Energy Generation Capability for non sustained reactions and sustained reactions for a Civilization, the "NS(Energy rating#)" section is considered of lesser importance, unless other contributing factors State otherwise, "S(Energy rating#)" section is considered of greater importance, unless other contributing factors State otherwise.
Examples include what a "S(Energy rating#)-R" Prefix is able to achieve within its rated Energy Generation Capability is capable of, sustained fusion power reactors, sustained fusion ship thrusters
Examples include what a "NS(Energy rating#)-R" Prefix is able to achieve within its rated Energy Generation Capability is capable of, Bombs and destructive devices, or technologies that require large sudden bursts of energy that don't need to be sustained, examples include Orion drives etc, or Fusion bomb power reactors
**(This is for a single object/device\*)**
Non Sustained Reactions
 This rating shows the total power production of civilization this included every energy reaction civilization wide that is consistent, this value is less important as power plants and power usage is constantly in flux and can one year can be for example 10 Gigawatts for a entire civilization and than 1 because their industry discovered a new more advanced less power intensive manufacturing technology.
power production annually
civilization wide

### Minor Civilization Advancement Classifications Catagories

this section lists advancement classification categories