False of Cogsmeade/Episode summaries

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This page is part of the wiki's chronologies project.

This page contains the detailed history of FalseSymmetry during her adventures in the Empires SMP.

## Season 2

### Episode 1

False describes having been waking up for a few nights not knowing where she was, only to realize later that she was in the comfort of her own home. In the video, we see her in a room with windows, that show a dark exterior, a black bed, a barrel with a cornflower in a pot on top, from which she grabs what seems to be a water glass bottle, and an iron door. The room is 5x6 blocks.
After that, she wakes up in a cave in a black bed, in “a strange forest completely unknown to me”. This is in a birch forest biome, at the edge of a snowy mountain. She looks for civilization, and is shown walking through a sparse jungle biome until she reaches the cave under the campfire at spawn and stays there until sunrise, when she’s awoken by the voices of the other emperors.
She reaches her area, collects resources, and is invited to go to the end with the rest of the emperors. She crosses the portal last and finds that somebody else has already slayed the ender dragon.
Later, she explores the surroundings. She finds a village in the savannah and locks the villagers. At her return, she starts building her base, claiming that she needs to build high so she can make her machines and get back to what she knows best, “and that is, uh, flying”.
A Siamese cat appears while she builds, and False tames it. She makes more progress on her build after that.
### Episode 2

False starts the video talking about spending the time between episodes collecting resources to be comfortable in her base, given that she doesn’t known how she got there or how long it will be until she finds her way home, she might as well make it large enough to last her a while.
She comments on how cows were a “long long way away” and that it was “kind of unreal that it took me that long almost as if the other people in the server had killed them all before I got there. Trying to stop me from getting leather perhaps? Who knows”.
Then, she reads a sign from Sausage, offering her wooden supplies. When she enters her base, she looks at an inverted purpur staircase with an end rod on top, which she assumes comes from Sausage.
She heads for the nether for the first time, appearing in a crimson forest. Shortly after that she returns, claiming that it definitely wasn’t her home dimension.
False shows the camera a path made by Gem and detailed by False, that leads towards Dawn.
She builds her storage area, enchanting room, and her first iron farm inside her house.
After that, and in the shore next to her wheat crops, she finds a couple of items in the ground
a full leather armor, a bone, and raw beef. She throws the last two away, claiming that she didn’t want to touch them, but keeps the armor. She puts them on, the screen showing her False’s empire skin, and decides to keep them.
### Episode 3

The episode starts with fWhip’s trade offer.
After that, False shows the camera the “Lore sign”, an oak sign in the wall inside her base at the end of her storage area, which has its name written on black font. She says that it just appeared and doesn’t know what it means.
False shows a trading hall inside the mountain, with various villagers with different trades, and a villager breeder. She excitedly talks about improving her trades, getting copper and expanding her empire, before cutting herself and in a less excited voice says that she thinks she’s been on the cave for too long, and that she just wants to get home.
She travels towards the Goblands and finishes trading with fWhip, describing him as a “friendly goblin”, and got herself a moss block.
A clock is seen in the storage area upon her return.
The book with the trade deal is hung by her next to the Lore sign.
False travels to the Evermoore in search of slime for a pumpkin farm. Once she builds the exterior of it, she says “the thing is I really want this to feel super natural and overgrown a little bit, um not sure why, maybe, maybe my memories are coming back to me, maybe this is how my previous place where I’m from looked like, maybe. I haven’t thought so much about uh, where I’m getting this ideas come from but they are just appearing in my brain, so I’m not going to complain. Maybe about the weather though. I’m pretty sure I don’t remember any rain [nervous laugh]. Maybe I’m from a sunnier place, who knows”.
### Episode 4

The video starts with a black screen and False waking up from a white bed in the storage area, with 26 levels. She claims that she hasn’t slept like that in ages, and quickly notices that the Lore sign has been changed, and now reads “War is brewing you must prepare …”. She checks the rest of her base for changes, and finds a chest and signs left by The Sheriff, containing gunpowder in exchange for iron he took.
She wonders about who The Sheriff is, and makes a connection with a Little Toy Sheriff she’s heard of, and wonders how he got in her base with “those little legs of his”.
False proceeds to narrate her dream. “I was flying so high, exploring worlds beyond my wildest dreams, it was incredible. It was absolutely incredible, and then it kind of, vanished, that’s why I kind of thought I was- I was still there, but ah, I mean this does look familiar I mean not- not- not really, but it was so, so vivid. It was so, so vivid it was like I was actually there and oh my goodness who-”
Her monologue is cut as she finds in front of her door a statue. From bottom to top, it was made of a block of packed ice, a block of honeycomb with two spruce fences on its side, and a carved pumpkin facing her door.
She then proceeds to leave her base to find more things have changed. In order of her notice
a huge warped fungus is planted on the left of her base, near her vine farm, on the stone at the base of the stairs leading to her base there are three double chest, a cyan bed, and a crafting table with a birch sign that reads “You’re welcome!” on top of it; a patch of podzol in front of her bee farm.
When she opens the chest and finds multiple resources, she says that she “[I] have seen this before, but they weren’t in a chest, they were- they were- in a build? Wait- is somebody trying to tell me something? I feel like they are. It’s kind of fuzzy but that reminds me of my dream a little bit, those blocks, although they were actually built into something- they weren’t just sitting in a chest- that would be kind of weird. But if my memory isn’t too, too fuzzy I might be able to reuse these to recreate what’s in my dream. My memory isn’t great, but I think I could probably replicate it well enough, and uh- we’ve got plenty of, uh, space around here so it would be perfect.”
After that, as she heads to her storage area, False finds three empty shulker boxes (from left to right
an orange, a brown, and a cyan one), and claims that they weren’t there before, calling them “magical chests”. She tells the camera that she seems to have a memory of someone popping over with them.
A clip is then shown of Mythical Sausage flying to her base. He asks her about her outfit, which she tells him not to ask her where she got it from. Sausage then guesses the Tailor Shop, to which False responds affirmatively. A few moments later, it is shown that False and Sausage made a deal, in which she gave him some iron in exchange for those same shulkers, filled with various wood materials.
Sausage then proceeds to enter her base, immediately coming across the pumpkin statue. False tells him that she doesn’t what it is, that it just came one day. Sausage seems to compliment the statue on its outfit, and says that it looks like it could come to life “around here, I wouldn’t doubt it. Yeah, I’ve seen this thing move around- oh, specially at night. Be careful, if you hear any whispers you run the other way, okay?”.
False asks him if there are more of “these guys”, to which Sausage says that he had seen some, one in front of fWhip’s house too. She then wonders if she should move it outside, to which Sausage tells her that she doesn’t want that in there while she’s sleeping. False laughs nervously in agreement, commenting that she has done a lot of sleeping recently.
Sausage leaves and she starts talking about him with suspicion as she leaves the orange shulker in the corridor of her storage area, in a block of polished deepslate, saying that he was perhaps a little too friendly as she walks outside of her base, and comments on him staring at her three, as the camera points at the huge warped fungus, identically to the one False had previously not recognized. She ends the scene with “That was good-”
It cuts to the present, and False is now walking to the pumpkin statue, finishing what her memory was saying
“-if not a little terrifying.” We can now see that the three shulker boxes are back as they were before the clip with Sausage, the three next to each other on the side of the corridor, on top of stone, and is how we know it goes back to the present.
She says that she had thought that someone had just built it to her, wondering if it looks like her, or that it was a gift, or an art installation.
It is unclear when or if the cut stops being a memory and goes back to the present.
False moves the statue outside next to the cows.
As she starts building a platform high at the side of her base, False notices that a part of the mountain next to the platform is covered with cyan carpet, the video stopping there for a second. Immediately, she tells the camera to ignore it, that it will be fixed, to ignore the mess she has made, and continues building.
When she goes back down for materials, using the shulkers, she comments that she didn’t know Sausage was magical, in reference to her calling them “magic boxes”. After this she goes back to building.
Soon its revealed her build is a ship in the air, and realizes that it would be hard to get it to water from where it now is. She comments that in her dream, the boat was in the sea. False decides to put a giant balloon on it instead of sails, and comments
“whilst I was building, I was thinking, what if [intelligible] had a message? Maybe the plan is for me to sail somewhere, and to be honest if we haven’t got a sea nearby air is going to be the best way to travel”
Once it’s finished, she adds it an engine, and hopes she built it properly, as it wasn’t in the blueprints.
From her desk inside the ship, she pushes a wooden pressure plate. It doesn’t “sound right” the first time she does this, nor does the second, and so she goes outside to check on the engineer. A clip is shown of her tinkering with it, asking the machine why it isn’t working, and that she wants to go home. Then, she tells the ship that she built it to take her home, and that it’s literally useless.
Then, she repurposes it and turns it into her new iron farm.
### Episode 5

The episode starts with False talking to the camera about having another dream, in which she was “flying like a hawk, so high in the sky, but this time instead of being in a gigantic airship I was wearing this incredible, incredible wings. It was effortless”.
When she goes outside, there’s a birch log burning in front of the stairs of her entrance, to which she pays no mind.
She decides to make a workshop area at the end of the corridor of her storage area, and points at the Lore sign, once again changed. This time, the text says “The Evermore Fog is always listening… waiting”, and she comments that she’s trying to ignore it, as she’s a “little bit scared”. The book with fWhip’s trading arrangement is moved from besides it.
False shows a drawing she made of the wings in her dreams. But before she starts with it, she walks towards a shulker box of the default color, and tells the camera that she has to tell us a little bit about it.
The video cuts to a clip of fWhip entering her base, and offers her the same shulker seen before, full of emeralds, in exchange of a couple of enchanted books when she gets her villagers ready.
The video goes back to the present. False builds the workshop, and the Lore sign block is now hanging from a log. We see her make her wings, after which she gives them a test. She claims that she didn’t remember how to fly, but that it came to her naturally.
She then visits Shelby’s area, getting mud in her shoes, and knocks on her door. After not finding her, she goes to the bridge, finding the Evermoore tower. False feeds the frog cooked stake before traveling to the doors. She claims a tower, and flies back to her base.
False uses Scott’s portal to connect her own portal to the nether roof, marking her path with cyan carpet, and decorating it. She also adds a barrel with iron and a copper ingot that reads “1 Free Iron per Person”, and an emergency flint and steel.
### Episode 6

The episode starts with False, with three levels of xp, wondering about what she should be called, if chief, town director, and then wondering what to call her town. We are then shown six oak signs in a wall with names or words to make a name out of.
Then, we are shown that the Lore sign now says “THE ASSASSINS ARE TRAVELING FROM THE NORTH! STAY AWAY!”. False worries about her past, and why would people want to kill her. She then questions whether the sign is just somebody trying to prank her for being new, and concludes that she should ignore it.
After this, she decides to proceed with her idea of making a town in the island in her territory, writing a plan. She shows us this, now with only one level, before traveling to the Nether to get more levels. Next, she’s shown with 27 levels.
False then proceeds to build a path of dark wood around her base and across the mountain and clear the island of trees. When she’s done with this, and she looks to her house, she notices that the main building looks taller, and spends a moment saying that she doesn’t remember doing that, but that anyways she was planning to make it even more tall than it is now.
As she talks about her next steps, she mentions knowing of a block called beacon that will be of her, and that she’s planning of getting one of those.
She starts building a bridge from the path from her house to the mountain on the north.
False travels to Solidarity’s base to buy a stack of terracotta. After that, she goes to her claim in the bridge and builds an air balloon.
### Episode 7

The video starts with False showing us the once again changed Lore sign. This time, it reads “Don’t listen to the whispers. They’ll lead you down the wrong path!”. She makes a comment about not hearing any whispers, and laughs it off, saying that she finds it less concerning.
Then, when she goes outside, the camera shows that the pumpkin statue has moved, and is no longer near the base, but almost on the other end of the newly constructed bridge, facing False’s home. She finds the fact that the statue can move on its own concerning, and says that she feels more urged to finish the bridge, and put some sort of gate in front of the statue, so that it’s left outside the city.
False heads towards Mythical Sausage base, and in the way discovers that some people have left objects in her free iron barrel in return for the ingot. There are leaves, gunpowder, a candle, a piece of string and an oak trapdoor.
When she arrives on Sanctuary and enters the mill, she’s greeted by Hermes, holding an oak log. Suddenly, Sausage jumps near her, groaning, and looking like a zombie. He chases her around as she askes him if he’s okay, and that he looks different from the last time she saw him. Sausage hits her a couple of time as he chases her, saying that he wants a brain, at which point False gets her sword out and hits him back, killing him. “Wait!” is heard before he dies.
Sausage respawns and tells her that it was a prank and that he’s sorry, but seems more concerned about his plants than his items on the floor.
False asks him if he’s feeling better, to which he responds that no, she’s scaring him, and proceeds to tell her he’s got turned into a zombie. They proceed to talk about Hermes for a while, before making their trade. Before leaving, Sausage chases her again, groaning that he’s a zombie, at which point False flies back home.
Once in the Nether roof, False’s confesses that she ”did kill him, and, uh, if I’m completely honest with you guys I didn’t mean to- I- I don’t actually know what came over me and, uh, what I told him, that I was trying to turn him out of being a zombie, that- that was a lie- that was a lie. […] Let’s just hope that doesn’t happen again, I am a little bit embarrassed and a little scared of myself, uh- I’m not gonna lie, uh, maybe I just had a bad sleep? Yeah, yeah definitely a bad sleep- that must be it. I should maybe take another nap”.
While she goes back to building the bridge, False stops for a moment to realize that the pumpkin statue has moved closer to her home. She continues working on her bridge.
She then builds the gate, and puts the pumpkin statue on the outside part of the bridge.
False builds her villager convertor and trading hall. She pauses for a moment to go to Shelby’s for potions of weakness, leaving in her shop iron and explaining in a sign that she took some Blaze Powder. She converts a few villagers.
### Episode 8

The episode starts with False telling the audience that a name for her town came to her in a dream, along with “some other stuff too. I guess I kind of worked that out in my head a little bit- you know how dreams manage to vanish after a little while? Yeah, that kind of happened”.
She announces the name as Cogsmead.
There’s progress with the villagers, and she starts to prepare a shulker box with enchanted books for fWhip.
While stacking her shop in the bridge, she crosses paths with Pixlriffs, and Winchester, his dodo mount. They trade for froglights and enchanted books, and Pix shows her to his froglights field.
When she returns home, False finds the pumpkin statue is now on top of the gate. Then we get to see the Lore sign, with the inscription “You’ve Got a Friend in ME!” in red. She says that the phrase reminds her of someone, and that she’ll try to stay in contact.
False visits Gobland, and gives fWhip payment for the emeralds he had previously given her. When she returns, she checks on the free iron barrel in the nether and finds that people are still leaving “junk” in exchange for the ingots.
She makes a couple more builds before finishing the episode.
### Episode 9

The video starts with the sounds of clocks ticking, and False walking towards her clock in the storage area and then looking at the ceiling, muttering “It’s ticking. It’s ticking away. Ticking, ticking, it’s ticking away”. While doing so, she walks towards her bed and punches the air as she falls asleep. Towards this point, the voice has an echo, some phrases being repeated on top of each other. The sounds are heard until False wakes up.
As soon as she does, she starts talking, saying that she feels like something bad just happened, and that something doesn’t feel right. She wonders if maybe it’s the “Have you seen the Wisps?”, and as she wonders what those are, she shows us the Lore sign, now with that inscription, and written in blue.
She proceeds to talk about her dream. “Time was happening all at once, it was such a strange dream”. Then she wonders if she’s still dreaming, as she notices that there are clocks everywhere in her base. She says it’s concerning, as she doesn’t remember putting them there. False keeps talking about her dream, saying that it had to do with time and space, and that maybe they are important, or that the dream is trying to tell her something.
Then, she tells the audience that it isn’t the only strange thing that happened, and goes outside to show the camera a field full of unevenly spaced blocks of copper in various stages of aging. She says that she doesn’t remember putting them there herself, and notices that rain keeps happening, claiming that now it’s constantly raining and storming in her area, and calls it a bad omen. She also notices that her Siamese cat had moved up to the platform on the left of her base. The cat doesn’t respond upon questioning.
She tells herself that it must have been somebody else who placed the copper blocks, because she would have remembered doing so, though she notices her tools had been damaged, as if used. She blames it on the terrain transforming she has been doing.
After this, she notices the pumpkin statue is no longer on top of the gate, and is instead on the balloon of the air ship/iron farm, blocking the entrance. She threatens it with calling the Sheriff, and tells herself that pumpkin stew would be nice.
There’s a cut and False is standing outside, telling the audience that listening to her dreams hadn’t gone wrong so far, and so she decides to listen to this one by making the tower taller and putting a giant clock on it, like the one she saw on her sleep.
In front of her house we are shown a chest from Shelby, full of potions of weakness.
Once that’s done, she builds a cage under her base for the pumpkin statue, and gives it a lantern. She tells it that she’s keeping it safe, and will see it later.
### Episode 10

The video starts by showing us False’s new wheat farm.
Mythical Sausage visits her while collecting leaves, and offers her a few stacks of wood and leaves. He tells her about the Rift Festival. She tells him she’ll attend, and then he falls to the bottom of her base through an open gate. They discuss for a moment, as False claims the gate was closed. He takes a clock as he leaves.
False notices it’s storming outside, and that the Lore sign has changed, and now says “THEY ARE COMING!” in pink letters.
When she looks at the place where the pumpkin is kept, she notices there are a few zombies running around. She goes down to inspect, as she claims she left a light there and thus there shouldn’t be monsters, and notices a hole on top of its cage. She looks inside, and “pumpkin guy” is not okay. The ice block is missing, and the honey and pumpkin are next to each other, instead of on top. One of the sides of the cage is open, the iron gates and the lantern missing.
She claims that she’s being set up, as packed ice doesn’t melt, to make it seem like she’s killed the pumpkin guy, at this point named “Jack”.
False then decides that she’s going to give Jack a job, claiming his imprisonment was a test, and as she’s now sure he’s not an assassin she’s going to give him a place to live.
Looking through her chests, she grabs a piece of packed ice, though we are not shown how many she had in total. She rebuilds Jack in a wheat field, giving him a spruce sign that says “MY NAME IS Pumpkin Jack”, and calls him a scarecrow.
Buildings are built in the island, along with a couple of trees.
### Episode 11

The episode starts with False preparing a car for the Rift Festival, with mini blocks and iron to sell.
The Festival starts, and False takes advantage of a misunderstanding and only pays three diamonds for the entrance fee. She offers a potato named “Egg” for the food contest, and throws a cooked porkchop to the luck fountain. She buys a few donkey’s toys from Smalishbeans’ stall, and then writes “Nice… hat? -false” on the Sheriff’s book of compliments.
She is handed a paper by fWhip that says “Jimmy is in fact a Toy”, and offers six diamonds for the sheriff badge, though loosing it to Shelby, who offered more.
With Pixlriffs, they watch as Sausage looks lost for a moment, staring at the sun unresponsive, before leaving him.
False leads them a couple of emperors to her car, and makes a few diamonds.
Then, she listens to TheOrionSound’s story, and pays two glass bottles as an entrance fee. She also watches the pig race, and competes in the archery tournament, saying that she wasn’t sure if she would be good at it, as she didn’t remember if she had used an arrow and bow before, but lost to Joel. After that, she watched the fight in Sausage’s arena, and lost the food competition.
For the finale, she sat along with the rest of the emperors as they watched the Orion Sound sing in front of the rift, making a message appear, that read “New Portal Who Dis”. She stays back through most of it, and after somebody sends a paper reading “Jimmy is in fact a Toy” back, she quickly leaves the festival and flies towards her home.
She then decides to go on a tree, wondering if the Lore sign refers to someone coming through the rift. False leaves a sign reading “Out adventuring. Be back soon!”
### Episode 12

The video starts with False arriving home and finding Mythical Sausage and the Orion Sound inside, with the second one looking for enchanted books. They negotiate a price for what she wants, with Oli offering a few golden carrots.
While Oli rummages through her chests, Sausage makes a comment about her “changing again”, saying that her outfit is now different, to which False denies.
The Orion Sound throws a few more carrots at her as he prepares to leave, and Sausage gives her dark oak logs, as he’s responsible for bringing him to her empire.
She tells the audience that she just arrived from adventuring, showing a few mini blocks that she got on her time away, and then proceeds to show her new banner.
Cubfan135 then appears on the island, claiming to know her, though admitting she looked different from the last time he saw her. She asks him if he has an empire, and he confesses that he’s new, and his empire just started, closely to the bridge. He asks her for a stack of a block who represents her empire, and she gives her a stack of Mangrove planks. When he leaves, she wonders if he’s the assassin.
We next see the Lore sign, this time reading “Some are not who they seem… Trust only in yourself!” in orange letters.
She then proceeds to say that she’s planning on spying on him because of the sign.
False also mentions breaking her googles on her trip.
When she visits Jack Pumpkin, he’s grown. Now, between the honeycomb block and the pumpkin there’s an oak log, with acacia staircases on the sides and on top of the spruce fences. There’s no more wheat in the field. She doesn’t know if it’s a good or bad thing, but decides to “feed” Jack more pumpkins (44), in the hopes that he will help her.
After this, she goes to spy on the hermit empire while nobody is there, and we notice that her tag name has changed to “falsesymmetry\_” instead of “falsesymmetry”.
She proceeds to build the Tavern in the city, with rooms where people can stay. Once she’s done, she show us the interior, opening the door of each room. False travels to the Rift, and notices it is black, instead of its normal bright purple. There, she finds Pixlriffs, Katherine, the Orion Sound, and Mythical Sausage inspecting the area. They ask her which False she is, to which she responds that she’s “The False”, and is not sure what they mean.
Oli asks her if she’s the one who illegally parked the car in the festival, to which she admits doing. Pix then talks about how the portal turned off after spending a lot of energy sending people to their land, and they try to turn it back on, unsuccessfully. The group continued investigating the hermits, while False took a step back.
Next morning, she returned to the hermit area, noticing the diamond blocks left outside, unattended, and considers making some deals, as she grabs her sword.
She returns to her place and says that she needs to prepare the tavern to invite the hermits over, to 'do it in my terms. We probably don't want to do it in their terms. Just in case'.
### Episode 13

False wakes up in Cogsmead, and notices a huge tower has appeared next to her gate. Near it, there’s a white bed, and chests full of resources she claims are hers, which led her to believe she built it.
She heads towards her storage area, when suddenly there’s a glitch that prevents a few objects from loading, and the sound of wind is heard, along with a voice similar to False’s who says “[unintelligible] Quick before she comes back”.
False goes back to the tavern, showing that she’s made some upgrades. She says that she has a couple of guests that we will see in a minute, has a brewing stand on the main desk with red bottles and a sign on top reading “Complementary Water”, Cogsmead banner, and a clock on the wall.
When she shows us room 2, there are two redstone dust on the floor inside, and there’s a sign in the door reading “Cleaning in Progress ---- NO ENTRY”. She doesn’t seem worried about this, instead quickly closing the door while explaining that the room is being cleaned, and shows us another room. She also comments that her cleaner appears to have gone missing.
As she talks about adding to the recently built tower, the screen starts flashing pictures, alternating between a white and grey unidentified object, parts of Cogsmead, and finally a picture of False in the skin she’s using for hermitcraft, as evidence by the googles and the stripped shirt, with a few tall towers of scaffolding and what appears to be a sheep pen in the background. A voice can be heard that do not belong to the present, saying quotes like “She’s evil”, “You can’t save her”, and a sound similar to electricity sounds alongside it. False said that it felt like a glitch, but in her head.
Visions start coming again as she complains about her head. This time, the white and grey picture of False is shown again but in a better angle, so that we can see what’s on her left. The floor seems to be made of stone, and there’s a crafting table buried alongside it, so that it only shows the top part, and on top of the stone next to it, an anvil. There are more towers of scaffolding. On the far right of the screen, it is possible to see a few blocks of glass and cobblestone forming a corner. A few blocks above this, and floating in the air, a few furnaces and a second crafting table can be seen. Torches are placed on the floor sporadically. In a frame, on this False’s right from the viewers point of view, there’s an oak sign that reads “Enchantments”, on an unidentified block. After this frames, the video image alters between going black and showing our False’s point of view. Through this, the voice says quotes like “Promise me”, “Quick, get her”. We go back to hearing the electric noise.
After this second vision is done, we can hear a clock ticking, and False saying that something doesn’t feel right here, as she looks at the new tower, and tells the audience that she doesn’t think she built that. “Either way, I’m going to concentrate on building. I need to unwind something else, and- and not my memory,” she says.
She builds a continuation of the new tower, with grey and blue colors instead of white, that goes crosses the top of the gate and rises on the opposite side of the first tower.
When she gets near a window of the new tower, closed by a dark oak fence, and tries to see inside, she realizes that there’s something in there. She tries to break in using an axe on the fences, but a sound of electricity is heard and False informs the audience that it is electrified, even though it’s wood. She worries about her building catching fire, but leaves it be.
Then, she visits the hermit empire, and places an oxidized copper block with a dark oak sign on top, reading “FREE STAY at stupor saloon inn ----- Hermits Welcome!”, and paints it white.
The camera cuts to show False in front of the tavern, telling the audience that iJevin popped in earlier that day.
Suddenly iJevin appears in the frame, complimenting her on Cogsmead. She asks her if he’s a hermit, as he’s shorter version of a person. False tells him that the tavern has just opened, and they go inside.
There’s no brewing stand, clock, or Cogsmead banner.
Jevin asks for a room with a view, and so he chooses to stay in room 2. False tells him that if he wants to settle in, she’ll be with him in two minutes.
The video cuts to the next morning, and False comments that she believes Jev has already left, as when she tries to call him he doesn’t respond.
Once again, the video cuts to False now entering Pixlriffs museum in his empire, with a voiceover saying that she believes she visited Pix at some point. In her hot bar we can see an unused sword, three used tools (pickaxe, axe and a shovel), two empty spaces, a splashing potion, 51 fireworks, and 38 cooked porkchops.
Pix is shown staring at his Deepslate Emerald display, his back towards False, and he doesn’t turn around as she approaches. She says on the voice over that it was nice to see him too, and that he was on his museum rambling about goodness knows what.
False is shown to pick the potion on her hot bar, named “Splash Potion of Amnesia,” before the video cuts back to her in Cogsmead.
She goes back to talking about the tower, this time saying that it definitely wasn’t her who build it.
As she builds a new leaning tree, she comments that it is a windy town. Finally, she adds a river under the bridge before ending her shot.
At the end of the episode, False narrates that the empires and hermitcraft community did a charity stream in which they built underwater in a slot of two hours.
### Episode 14

The episode starts with a white screen that turns into a first person view of someone with no levels or items, staring at what appears to be a purple beacon. It seems to be underground, and the space around the ray is covered by polished deepslate. The floor of the structure is made of stone, and there is a path of cyan wool carpet around it.
Suddenly, it shifts to a frame of someone once again with no levels or items, this time in front of what appears to be a desk made of three stripped acacia logs, with cut copper on the edges. On the desk there’s a level, to which the person is staring at, and to its right a warped button, and a black one on top of the copper on its right.
Walking in front of the person is a snowy tundra villager.
On the distance, we can see a copper bridge from the person’s area to a room. This room has the walls made out of stone, with a panel of cut aged copper. There are many furnaces. There’s inside of it an object that resembles a chair, with copper rods pointing towards it. In front of the room, there’s an iron golem.
To the right of it and outside the room, we can see a two block tall structure surrounded by trapdoors. The top block has an item frame with a clock. To its right, we can see bookshelves starting to appear.
Another shift. This time the spectator seems to be caged, the floor made of cut copper and the walls of tinted glass blocks. It seems to be above floor level.
Walking around in the floor are more of the same villagers. On the left side of the video we can see what looks like the desk from the scene before, except that we now have a complete angle. It looks like a 5x5 block’s square, with a corner removed, and the center empty for use. The floor of the center looks like cyan wool. Two more buttons and a redstone lamp are on the side of the desk previously unseen. The outside part of the desk is surrounded by iron trapdoors. The whole desk is on a polished deepslate platform. There’s a bell a few blocks above it.
On the left side and behind the desk is what looks like the entrance of a cave. On the outside of it is a collection of chests and cobwebs.
On the right of all this and on the middle of the room there’s a hallway which leads to somewhere outside the room. We can see a corridor with cyan carpet and, on the other side of it, what looks like an entrance to another room, made out of iron bars.
To the right and inside of the room there’s a structure a couple of blocks above the floor level, with a railing made out of iron and acacia trapdoors. A villager can be seen walking there.
The person is now trying to break the glass, and by her shifting we can see that she’s standing on top of an acacia trapdoor. She manages to break the glass, and steps forwards.
During all this, we can hear False’s voice saying “I’m sending this to you in the future you gotta get it, okay?”
As the person steps forwards, the view is suddenly shifted to the same one as when behind the desk. This time, the voice says “She’s not safe”.
Once again we go back to when she steps out of the cage, and we can see her jump off it, and run towards the corridor. The voice now says “Don’t let her do this to you she’s the,” and the view shifts again to behind the desk, “evil woman” time seems to slow down. This time the person behind the desk turns her gaze to their right, and we can see that there’s a giant clock on the wall, made out of quartz and copper. Below it is the entrance to another room, covered in iron bars. To it’s right, chests and cobwebs. The sound of a clock ticking is faintly heard. “She’s gonna make you forget”
The camera zooms to the iron bars. Then, pictures from the scenes previously described start to appear in the screen. “When you hear this remember, okay,” False keeps talking. As the person turns back to their normal view point behind the desk the screen goes back to normal for a second, before flashes of the scenes before start to appear once again. At one point, if you pause the video you can see what appears to be two False’s, one on top of the other, one crouching and one standing up. We can see that she’s wearing a stripped shirt. “Just, just try hard and remember”
The person behind the desk shifts to their left, and we can now see the cage in the previous pov, empty.
Another shift to a black and white scene, from inside the glass cage. On the floor, we can now see False staring up at the locked person, wearing a stripped shirt. The view shifts back to behind the desk. False keeps talking. “You gotta get it back for this promise me”. The view is shifted back to inside the cage with False staring from the floor. Again to behind the desk. “Promise me everything-” The voice starts to muffle as the screen turns black.
“Quick,” we can suddenly hear, and once again the screen turns into the view behind the desk. “Get her” The person walks away from the desk, and looks at the ceiling, before the screen turns black again.
Finally, after a longer pause, the screen shows False above her storage system in Cogsmead, with her usual clothing. “What, what happened?” she says as she turns to look around. Then, shifting towards the view point. “Wait, wait, why even was that? Was that my past? Wait, that looks so familiar” she says as she stares at the corridor.
The camera turns back to first person. “Oh my goodness. Oh another- another bad dream, oh why does that keep happening, they are getting worse. Those dreams are getting way worse. Oh my goodness there’s something I should do, I feel like I should like go get Shelby or someone, the witch to make me some potions that make me sleep or something. Maybe I should have spent more time making different ones than the ones that I have been making, uh, and, uh- what is-?”
False stares at a few glow lichen spread on the floor in front of the Lore Sign. This last one now reads, in red, “You didn’t build that tower… SHE DID!!! …RUN…”
False goes outside and comments that she still doesn’t remember building the tower, and doesn’t believe she did it, specially with the electric thing. In the bridge, between the structure that she didn’t build and the one she did, is a collection of chests and shulkers and a white bed. She comments that only the ones on the side she built were there, and the other ones are new. When she walks towards the iron door, a shriek can be heard, and False retreats quickly.
She decides to set a ‘spy location’, right in front of the mysterious tower. False hires joehillssays as a ‘living note taker’, to watch the iron door in the tower, who gets in and out, how, and if they do something else, in exchange for loyalty enchanted books.
When she travels to the bridge to check on her shop, False notices there are a lot of cats living there, and makes a remark about her cat has gone missing, and its not where it’s supposed to be.
On her way back, she finds a diamond block on top of an acacia tree, with a torch on top of it. She takes it and replaces it with a dark oak log.
She then finds Joe’s report in an item frame next to the door of her base. It says “Who? Someone dressed as False, but in different clothes. How they got in? Threw a book at the carpet and a new book was dispensed. Other suspicious activity? Climbed the tower. Flew away.”
False ponders about the different clothes situation, wonders if that’s why she sometimes sees herself in her dreams dressed differently, and thinks that maybe that isn’t her. She finally says that it makes her brain hurt, and throws the book on the trash chest.
Then, she preparest to pay Joe, and in a book writes him to thank him for helping her at the ‘Saloon,’ ‘watching the costumers and taking notes on how they like their drinks’, and asks him to keep the knowledge to himself. She leaves the shulker with his payment in her tower where he’s been staying.
False visits Hermitopia, and encounters Scar. They find a couple of chests with a sign that says “False no touchy”, and when she asks him about it, he says that he puts his name in his chests, and that she probably did the same thing. They then imply that they contain her stuff, and open them to see an assortment of unorganized items inside.
They notice a trident named False’s Trident, which Scar encourages her to try.
Cubfan135 appears in front of them, and he proceeds to tell them to spread the world, as he hands them a block of sculk each, before proceeding to change the lanterns around them to soul lanterns, claiming that it was ‘too bright’. She flies away at this point, saying her goodbyes.
When she arrives to her base, she puts the sculk block ‘somewhere safe where nobody will think to look’, and examines the trident, surprised that it has her name in it.
She goes back to the Hermit’s base the next day, finding out that Joe is banned in the place. False claims that she feels a ‘strange presence’ before going to the chests with her name and opening them.
She takes a book and quill, a shulker box, a few mini blocks (she comments that maybe somebody left the chests for her, after seeing by her car that she likes the mini blocks, but second guesses herself when she goes back to the chests and sees that the contents seem random), 54 iron blocks, three blaze rods (a strange sound is heard then, that makes her turn around, but when she sees nothing she goes back to the chests), a book named “KEY CARD” by falsesymmetry Copy or original, a used map with a circle with a blurry texture in grey and orange (the camera starts alternating between showing it and a black screen, giving the impression that she’s blinking, and False stops looking at it because it made her sick) though she puts this last one back in the chest.
False then flies away, claiming that she doesn’t feel like that stuff is hers.
As she flies back, in the screen light pictures in black and white start appearing from the scenes at the start of the video, on the left the one where False is looking up at the caged person, and on the right a corner with bookshelves. As she gets closer, they start to become more clear, until the picture of False looking at the caged person occupies the whole screen, though doble, as if blurry. Finally, the visions stops, as False reaches her chest area.
In between this flickers, we can hear the False from the present saying “No, behave False, behave, we [unintelligible] what happened before to happen again. Okay, no, I’m good, I’m good. I promise”. By the end of this, we can faintly hear a clock ticking.
We can also hear however False’s voice but altered, like in the beginning of the video, as if talking from far away. It says “[unintelligible] let me know if there’s any movement. […] Okay good”
Back in her storage area, and after she says ‘I promise’, there’s a pause, in which the camera zooms in False’s face, and the video flickers between this image and a new one.
This one seems to be of False in her old skin, at the beginning of the series, with her stripped shirt. Her clothes look dirty and her skin bruised. She’s standing in one block, glass keeping her caged. There are iron and acacia trapdoors around her, and in the walls what looks like various pieces of machinery, made with copper, copper rods, furnaces, pistons, hoppers, levers, etc. There’s a snowy tundra villager walking around. The walls are made of stone. False is also zoomed in, leaves sporadically falling around her.
False from Cogsmead can be heard saying “Or am I?” before the screen goes black for five seconds and the episode ends.
### Episode 15

The episode starts with False in the Bridge with a salmon in hand, calling for a kitty. She mentions that she has been starving them ‘just a tad maybe’. As she keeps looking without finding them, she says that her intel was wrong.

Next, she flies to a hill where a bunch of tamed cats sit. She questioned them about the whereabouts of hers, adding that she’s no longer sure of their name. False punches a cat after asking it if it knows where hers is, before telling herself that cats can’t talk.
She goes back to Cogsmeade, to the last place she’s seen it. As she keeps searching, she notices a patch of sculk near the Lore Sign, in the same place lichen was on the last episode. This time the sign says ‘Tick Tock Time is Running Out! Kill HER!’ in red letters. Upon reading this, a shriek is heard.
She then mentions that, about the sign, she ‘kind of have already, but she always comes back, so-’. False is then cut for a moment. ‘and, well, I guess is less fun that way. Uh, I mean I’ve kind of had all the fun I need to, just down here’. She pulls a lever, which moves a block and reveals a passway, into which she crawls.
The camera cuts into a room with walls of stone and floor of wood, with a spiderweb in a corner, and a bunch of bookshelves and ore blocks (iron, emerald, diamond). There are also a few heads laying around, of animals and a wandering trader. In the center of the room, and surrounded by a red carpet, there’s a stand with the head of False, with her old skin. It is encased in glass. On its side is the cat she has been looking for. She keeps talking. ‘So, you know, another one doesn’t really add very much’
She then questions the cat about why its there, and tells them that she has already told them to stop being silly. ‘But I guess, you know, you wanted to be close to her, isn’t that- isn’t that sweet?’
False proceeds then to taunt the cat with the fish, and goes to a barrel to look for a lead.
On the barrel, there are thirteen more heads and the sculk from last episode. 8 of them are mob heads, one is Smallishbeans’ Sheriff Toy, and the other four are player heads (Pixlriffs, TheOrionSound, IJevin, Cojomax99, all of them save from TheOrionSound’s reading ‘Killed by falsesymmetry\_’). She offers the cat the Salmon head, claiming that it was too easy to kill, and seems frustrated when it doesn’t eat it. False goes back to talking about getting a lead, because the cat ‘wont move for me. You’d move for her but not for me, and that’s just, rude’.
She exits the room by a water column, that leads her to a water source between wheat in her storage room. When she returns with a lead to drag the cat, she tells them that if it does anything else, she’ll lock it up. Finally, she leaves them in the spot they used to be, tying it to a fence, and telling it to behave, claiming that it has to keep an eye, as its job is security. She then tells them to ‘forget about her, she’s not a problem, right. She’s busy trying to worry about me for some reason. As if I’m the problem. She’s always been the problem, you know that. You know that’, before giving them the salmon.
False then proceeds to get rid of the sculk in front of the sign, talking to it and telling it that she gets that it makes the sign look more spooky, but that she now knows what it means. ‘Whether that’s me or not, I know what it means now’.
She keeps talking, saying that ‘She thinks I don’t care about Cogsmeade, but you know what, even when my memories come back I do care. I do like it here. The people don’t bother me, and I can just build in peace, and you know what? They’ve been kind of nice as well. You know what? Don’t need to kill all of them, just you know, one here and there, just to, you know. Deal with the impulses and stuff’
False proceeds to say that she should probably kill Impulse next, and plans on killing some more hermits, rather than ‘her’.
When she goes outside, she mentions while referring to the new tower, that she needs to make sure that it was actually her who build it, with the Hermit crew around. To find that out, she plans to hire an investigator. While she talks, she changes a few soul lanterns into normal ones. She says that she might be on the mean side, but still can appreciate beauty. False finds then a chest in the bridge, with a sign talking about spreading darkness, full of the lanterns and torches that have been changed into soul ones, a sculk catalyst, and a piece of rotten flesh.
She says, while referring to a patch of sculk, that anyone would be mad at the person who made this, and plans on killing them.
Next, she travels to Sanctuary, hurrying to find him as ‘time is of the essence’. She enters the L.O.R.E building, and after stepping into a gold pressure plate and by an analysis proving she’s the False from Cogsmeade, hires him to investigate the tower.
In payment, she shows him an orange shulker box with two stacks of iron and a few enchanted books. He leads her to his tavern, to hang out with Bruno in the meanwhile, and warns her not to play disk 5.
Claiming that she couldn’t just wait for hours in the tavern, False goes back to Cogsmeade and starts talking about needing to make the interior of a build. She’s distracted by a ‘cute little barrel’, a head version of a barrel, finds another one while exciting the build, and leaves them outside.
Thinking about the tower, she comments that she needs to know if it was her ‘in my dreams, or the other one, and I’m kind of scared of both outcomes to be honest. Neither are good’.
She then proceeds to build a wheel of copper next to the build without an interior.
Back to Sanctuary, False waits for Sausage in the tavern, playing the disc she was told not to touch in the meanwhile, but the man in question appears suddenly and pushes her to get the disc out. False complains that it hasn’t gone to the good bit yet, and Sausage tells her that she doesn’t want to get to the good bit.
Then, he proceeds to tell her that he managed to break in, and was discovered by the other False. Sausage says that she had been studying a little sculk thing, and that he managed to steal a book full of information, giving it to her.
However, when False opens the book, only a few words are readable, the rest being a sequence of rapidly changing letters and symbols. Those which are say ‘OBSERVATION LOG ‘Cogsmeade’ ------ Server Known as’ in the first page, and in the seven after ‘NOTE X’, with X being a number, on top of each one before paragraph of unreadable content.
She asks him if he read it, to which he answers that he only skipped through it really fast. He then mentions that she gave him a bribe to not tell anyone about what he saw, but explains that he knows False better than the other one.
When False shows him the state of the book, he acts surprised and comments that it must have gotten corrupted when False touched it, and recommends seeing some kind of cartographer to get it fix.
She thanks him for the job, and Sausage warns her to be careful, while telling her about how he managed to enter via the sewer system.
While flying to the nether portal, False sighs, talking about how she has her trident on her but that it feels wrong to kill someone who has done a job for you. She says that she might go back to Sausage later, but given that he ‘has been nice enough, hasn’t threatened to kill me or anything, uh. We should be okay. Might keep him alive, you know. I think he’s more useful that way. Maybe not so much. We’ll see’
False laughs as she enters her nether portal, and the camera shifts to third person. Before the video cuts, she talks, saying that ‘This is going to be fun. This is going to be real fun.’
### Hermitcraft 9 episode 035

During an episode from the other False, the Hermit False reveals the backstory of the False from Empires. Originally, both Falses were from the Hermitcraft server, and lived and built together peacefully, the other Hermits none the wiser to the existence of a second FalseSymmetry. However, one day the other False turned dark, and began to kill and destroy. In an attempt to stop her, Hermit False locked her up and began working on a solution to return the other False to normal, but nothing worked.
Months later, the other False escaped, destroying Hermit False's lab in the process. In one final attempt to stop the rampage, Hermit False captured her and wiped her memory, pushing her through the Rift under Grian's Base and sending a few supplies through the Rift after her to help her survive whatever world she found herself in. This lead directly to the amnesiac False waking up on the Empires side of the portal. Soon after, Hermit False's cat slipped through the Rift as well.
Another few months later, thanks to the Rift Incursion and the ensuing events after, both Falses became aware of each other, and Empires False started to regain her memories. Following her return to Hermitcraft, Hermit False sent a book back through the Rift containing information focusing on the good aspects of Empires False's lost memories in a last-ditch effort to try and save the Empires from a potential future rampage. However, in the event that this last attempt fails, Hermit False prepares to fight her counterpart to stop her.