Shadow Hunter

**Shadow Hunter** is the fourth Mogloween class. It is unlocked by turning in 10 Blood Monster Hearts to Symone in Mogloween Chapter 8. Once unlocked, it can be equipped from Symone in Castle Valtrith any time of the year. It costs an additional 3 Blood Monster Hearts to fully train this class.

Shadow Hunter is a combo class, meaning that your skills will add up until you finish the combo.

## Skills

* Magic blast
	+ Required level: 8
	+ 20 MP, 0 CD
	+ If no combo is active:
		- *Magic combo started!*
		- Starts the combo.
		- Attacks for 3 hits of 40% damage (120% total).
	+ If the last skill used was Magic blast:
		- *Healing combo part 2!*
		- Continues the combo.
		- Attacks for 3 hits of 50% damage (150% total).
	+ If the last skill used was Sword slash:
		- *Blind combo part 2!*
		- Continues the combo.
		- Attacks for 4 hits of 40% damage (160% total).

* Gun shot
	+ Required level: 6
	+ 20 MP, 0 CD
	+ If no combo is active:
		- *Gun combo started!*
		- Starts the combo.
		- Attacks for 1 hit of 100% damage.
	+ If the last skill used was Sword slash:
		- *Stun combo part 2!*
		- Continues the combo.
		- Attacks for 3 hits of 100% damage (300% total).

* Sword slash
	+ Required level: 4
	+ 20 MP, 0 CD
	+ If no combo is active:
		- *Sword combo started!*
		- Starts the combo.
		- Attacks for 1 hit of 100% damage.
	+ If the last skill used was Sword slash:
		- *Sword combo part 2!*
		- Continues the combo.
		- Attacks for 4 hits of 50% damage (200% total).
	+ If the last skill used was Magic blast:
		- *Blind combo part 2!*
		- Continues the combo.
		- Attacks for 6 hits of 50% damage (300% total).
	+ If the last skill used was Gun shot:
		- *Stun combo part 2!*
		- Continues the combo.
		- Attacks for 2 hits of 100% damage (200% total).

* Night Shield
	+ Required level: 2
	+ 15 MP, 6 CD
	+ Doesn't affect combos.
	+ Applies 'Shielded' for 2 turns inclusive.
		- +220 Melee/Pierce/Magic.

* Attack
	+ 0 MP, 0 CD
	+ Resets the current combo.
	+ Attacks for 3 hits of 40% damage (120% total).

* Stun combo
	+ Required level: 10
	+ 30 MP, 14 CD
	+ Can only be used if one of the skill combinations was used previously:
		- Gun shot
		- Sword slash > Gun shot
		- Gun shot > Sword slash
	+ Finishes the combo.
	+ Attacks for 3 hits of 50% damage (150% total).
	+ Inflicts 'Stun' for X turns, a stun.
	+ Duration depends on skill combination used:
		- If the skill combination used was Gun shot:
			* *Stun combo finished!*
			* The duration is 1 turn.
		- If the skill combination was Sword slash > Gun shot:
		- If the skill combination was Gun shot > Sword slash:
			* *Long stun combo finished!*
			* The duration is 3 turns.

* Blind Combo
	+ Required level: 12
	+ 25 MP, 9 CD
	+ Can only be used if one of the skill combinations was used previously:
		- Magic blast
		- Magic blast > Sword slash
		- Sword slash > Magic blast
		- Magic blast > Magic blast > Sword slash
	+ Finishes the combo.
	+ Attacks for 4 hits of 25% damage (100% total).
	+ Inflicts 'Blind' for X turns depending on previous skill combination:
		- If the skill combination was Magic blast:
			* *Blind combo finished!*
			* The duration is 1 turn.
		- If the skill combination was Magic blast > Sword slash:
		- If the skill combination was Sword slash > Magic blast:
		- If the skill combination was Magic blast > Magic blast > Sword slash:
			* *Long blind combo finished!*
			* The duration is 5 turns.
		- -50 Bonus.

* Healing Combo
	+ Required level: 15
	+ 60 MP, 9 CD
	+ *Healing combo finished! Healed X health!*
	+ Can only be used if this skill combination was used previously:
		- Magic blast > Magic blast.
	+ Heals the player for 25% of their maximum HP.
	+ Attacks for 5 hits of 25% damage (125% total).

## Combos

Here's a list of combos and their effects.

* Fizzle
	+ *Magic combo fizzled!*
	+ The following skill combination must be used:
		- Magic blast > Magic blast > Magic blast
	+ Attacks for 3 hits of 20% damage (60% total).

* Accuracy
	+ *Accuracy combo finished!*
	+ The following skill combination must be used:
		- Gun shot > Magic blast
	+ Attacks for 4 hits of 50% damage (200% total) with +200 Bonus.

* Damage Boost
	+ *Damage buff combo finished!*
	+ The following skill combination must be used:
		- Sword slash > Sword slash > Magic blast
	+ Applies 'Power Boost' for 3 turns inclusive.
		- +50 Boost.
	+ Attacks for 3 hits of 50% damage (150% total).

* Counter Attack
	+ *Counterattack combo finished!*
	+ One of the skill combinations must be used:
		- Sword slash > Magic blast > Magic blast
		- Sword slash > Gun shot > Magic blast
		- Gun shot > Sword slash > Magic blast
		- Magic blast > Sword slash > Magic blast
	+ Attacks for 4 hits of 50% damage (200% total).
	+ Applies 'Reflect damage taken!' for 2 turns inclusive.
		- The first time you are attacked, retaliates 225% weapon damage.
			* *Countered with X damage!*

* Crit
	+ *Crit combo finished!*
	+ One of the skill combinations must be used:
		- Magic blast > Gun shot
		- Magic blast > Magic blast > Gun shot
	+ Attacks for 1 hit of 250% damage with +200 Crit.

* Shotgun
	+ *Shotgun combo finished!*
	+ The following skill combination must be used:
		- Gun shot > Gun shot
	+ Attacks for 2 hits of 75% damage (150% total), followed by 1 hit of 75% damage to all enemies (225% total to main target).

* DoT
	+ *DoT combo finished!*
	+ The following skill combination must be used:
		- Sword slash > Sword slash > Gun shot
	+ Attacks for 4 hits of 40% damage (160% total).
	+ Inflicts 'Bleed' for 5 turns, a 50% weapon + stat damage DoT.

* Weaken
	+ *Weaken combo finished!*
	+ One of the skill combinations must be used:
		- Sword slash > Gun shot > Gun shot
		- Sword slash > Magic blast > Gun shot
		- Gun shot > Sword slash > Gun shot
		- Magic blast > Sword slash > Gun shot
	+ Automatically inflicts 'Weakened' for 2 turns.
		- -25 Boost.
	+ Attacks for 5 hits of 50% damage (250% total).

* Massive Sword
	+ *Massive sword combo finished! Additional 40 mana consumed.*
	+ One of the skills combinations must be used:
		- Sword slash > Sword slash > Sword slash
		- Sword slash > Magic blast > Sword slash
		- Sword slash > Gun shot > Sword slash
		- Gun shot > Sword slash -> Sword slash
		- Magic blast > Sword slash > Sword slash
	+ Attacks for 6 hits of 100% damage (600% total).
	+ Consumes 40 additional MP, but never going below 0.
	+ Disables Sword slash for 10 turns.

## Key combos

* Damage: Magic Gun (Crit)
* Nuke: Sword Sword Sword (Massive Sword)
* Heal: Magic Magic Heal
* Long Blind: Magic Sword Blind

## Strategy

Avoid this class for almost all cases. It's too weak for inn fights, and too slow for farming. Only use it if you think that it is a cool class design-wise and don't care about using optimal classes. If you truly enjoy the playstyle and own it, ChronoZ is a significantly stronger version of Shadow Hunter.

If you truly want to use this class, then you mostly want to loop the Crit combo for damage, while defending yourself with the Heal, Long Blind Combo, and Shield.