recursal/Fanatic-Fandom huggingface dataset:
R.O.B.

ROB.png

**R.O.B.** (ロボット, *Robot*) is a playable character in *Super Smash Bros. All Stars*. Alongside Ganondorf, his return to the series was officially confirmed on August 23rd 2014. R.O.B. reuses his mechanical sound effects from *Super Smash Bros. Brawl* as his "voice", although they have been edited to sound quieter.

R.O.B. is currently ranked 33rd out of 58 on the tier list, placing him in the in C tier and being a slight drop from his ranking of 18th out of 38 in *Brawl*. R.O.B. retains several of his strengths from *Brawl*: he has a strong zoning game courtesy of Robo Beam and Gyro, an excellent recovery courtesy of Robo Burner, a strong air game courtesy of all but one of his aerials having disjointed hitboxes, great mobility for a heavyweight, and a good grab game. In addition, R.O.B.'s once poor KO potential has been significantly improved, due to him receiving a number of strong KOing options.

However, R.O.B.'s ground game lacks range compared to his air game, which is most apparent with his grabs having the shortest ranges in the game. While it is still strong, his zoning game has also been somewhat toned down, as Robo Beam is slower and Gyro deals significantly less damage. Like in *Brawl*, R.O.B. also remains susceptible to combos due to his heavy weight and large size. Lastly, his newfound KOing options are hindered by considerable amounts of start-up lag.

Overall, R.O.B. has become somewhat more viable since *Brawl*, due to retaining many of his positive traits and having noticeably improved KO potential. This has resulted in him achieving average tournament results overall and gaining a number of dedicated players to his credit.
Mr. Game & Watch

Mr\_Game\_and\_Watch.png

### Other Smash Bros. Appearances

in Super Smash Bros. Meleein Super Smash Bros. Brawlin Super Smash Bros. Wii U/3DS

### Tier

D (40)

**Mr. Game & Watch** (Mr.ゲーム＆ウォッチ, *Mr. Game & Watch*) is a playable character in *Super Smash Bros. All Stars*. After making a cameo in Pac-Man's trailer, Mr. Game & Watch was formally revealed on August 23, 2018. Like in *Melee* and *Brawl*, he uses *Game & Watch*-esque sound effects to represent his "voice".

Mr. Game & Watch is currently ranked 40th out of 58 on the tier list, placing him at the bottom of the D tier and making him the lowest ranking mid-tier character. This is a drop from his ranking in *Brawl*, where he was ranked 16th out of 38. Mr. Game & Watch's strengths include great combo and air games and, despite being a lightweight, a high overall damage output on par with some heavyweighs. His overall mobility is also decent, with his recovery in particular being impressive due to Fire's long-ranged distance, large edge sweetspot, and general safety. He is also good at edgeguarding, due to his recovery and moderately fast aerials. His landing lag, while not supplemented by autocancels, is actually quite low and is among the best in the game in terms of the total amount of frames in aerial move lag upon landing.

However, Mr. Game & Watch possesses notable weaknesses as well. A big flaw is his surprising inability to KO at higher percentages despite dealing a lot of damage quickly. This is due to his finishers being plagued in one way or another, including inconsistent KO set-ups (such as down throw into up aerial) and KOing options that are too sluggish or have large sourspots (such as forward and down smashes, respectively). Additionally, while he has surprisingly good range for his size due to his disjointed hitboxes, he still has shorter range than a handful of the cast (such as Shulk, Marth and Cloud). He is also the third lightest character in the game, making him prone to getting KO'd quite easily, which is further exacerbated by the loss of Bucket Braking.

His grab game is also lackluster outside of down throw, as his pummel is one of the slowest in the game, and none of his other throws possess the same utility that his down throw does, nor are they strong enough to KO at realistic percentages. His neutral game is also lacking, due to having no aerials that autocancel from a short hop and his limited amount of safe options on shield. Lastly, some of his moves are considered to be situational, due to either needing luck (Judge) or needing the opponent to have an energy-based projectile (Oil Panic).

Overall, Mr. Game & Watch's strengths are generally on par with his weaknesses. While his tournament representation is poor overall due to his noticable character flaws and unpopularity in competitive play, he has achieved above average tournament results, such as Regi placing 17th at EVO 2016.
Samus

Samus.png

### Other Smash Bros. Appearances

in Super Smash Bros.in Super Smash Bros. Meleein Super Smash Bros. Brawlin Super Smash Bros Wii U/3DS

### Tier

E (41)

**Samus** (サムス, *Samus*) is a playable character in *Super Smash Bros. All Stars*. Her return to the series was confirmed in the E8 2018 trailers on August 23rd, 2018, while she was also among the first wave of amiibo figures that are compatible with *SSB4*. However, unlike in *Super Smash Bros. Brawl*, Samus is no longer capable of transitioning into Zero Suit Samus, with the latter now becoming a standalone character.

Samus is currently ranked 41st out of 58 on the tier list, placing her at the top of the E tier and making her the highest ranked low-tier character. This is a noticeable improvement over her bottom-tier placement in *Brawl*, where she was ranked 32nd out of 38. Samus possesses numerous projectiles in the form of her Charge Shot, Missile and Bomb, all of which grant her strong zoning potential alongside her Grapple Beam. Charge Shot also functions as a fearsome KOing option and a strong punishing option in many situations due to its high damage output and excellent knockback, while her Bomb and Grapple Beam can aid her recovery. Samus also possesses a good air game that allows for powerful and highly damaging combos when she finds or sets up an opening, which is further supplemented by set-ups in the form of her dash attack, up tilt, down aerial, down throw and Grapple Beam.

However, Samus' moveset forces her to be reliant on defensive spacing to keep opponents at bay. Except for her down tilt, all of her moves are generally less effective at point-blank range, while they also render her prone to trading hits with opponents even at mid-range. When combined with her floatiness and average mobility, these traits can make it difficult for Samus to escape from juggling and other problematic situations.

While Samus has noticeably improved since *Brawl*, largely due to game updates, most of her fellow veterans have also improved at varying degrees. This has resulted in her overall representation being poor, although she has attained a dedicated playerbase nevertheless; thanks to the likes of professionals like ESAM, IcyMist, KayJay, Afro Smash and Jonny Westside, Samus has managed to achieve some degree of tournament success.
Doctor Strange

Doctor Strange es una pelicula de Marvel Studios estrenada a finales del 2016, basada en el personaje de Marvel Comics del mismo nombre. Dirigida por Scott Derrickson. Cuenta con los actores Benedict Cumberbatch, Mads Mikkelsen, Chiwetel Ejiofor, Rachel McAdams, Benjamin Bratt, Benedict Wong, y Tilda Swinton.

## Algunos atributos

### **Historia**

Después de que Stephen Strange, un aclamado neurocirujano, se vea involucrado en un accidente automovilístico donde sus manos son dañadas, se embarca en un viaje de sanación, donde se encuentra con un ser misterioso llamado Ancestral, quien le enseñará el mundo de las artes místicas.

### **Reparto**

* **El antiguo:** Tilda Swinton
* **Doctor Strange:** Benedict Cumberbatch
* **Barón Mordo:** Chiwetel Ejifor
* **Christine Palmer:** Rachel McAdams
* **Kaecilius:** Mads Mikkelsen
* **Wong:** Benedcit Wong
* **Nicodemus west:** Michael Stuhlbarg
* **Strong Zealot:** Scott Adkins
* **Jonathan Pangborn:** Benjamin Bratt
* **Blonde Zealot:** Katrina Durden
* **Tina Minoru:** Linda Louise Duan
* **Tall Zealot:** Alaa Oumouzoune
* **Sol Rama:** Umit Ulgen
* **Hamir.** Topo Wresniwir

### **Poderes**

Stephen posee vastos poderes místicos (teletransportación, generación de ilusiones, proyección de energía), que pueden compararse a las de algunas entidades cósmicas. Su principal fuente es la energía mística ambiental, derivados de la Mente, el Alma y el cuerpo, pero puede obtener poder adicional por entidades místicas con quienes haya hecho tratos, además de poder invocar algunos de sus poderes, como las llamas de los Faltine, las bandas carmesies de Cyttorak y el escudo de los serafin.

Tambien puede realizar el viaje astral para volverse invisible e intangible.

Posee también:

**El Ojo y Orbe de aggamotto** para ver imagenes del pasado, detectar cosas ocultas , convertirse en un portal interdimensional, detectar fuentes de poder mistico, clarividencia a nivel universal y viaje interdimensional.

**La Capa de levitación** para levitar y cambiar de tamaño (la capa eligió a Doctor Strange para ser su dueño).

**El Libro de los vishanti,** el cual es el mayor tratado sobre magia blanca, y el propio libro puede ser usado contra hechizos.

Edited by: Diego Arredondo
Bambi

Bambi.png

**Bambi** is a newcomer in Super Smash Bros. All Stars. He was announced during E8 2018 Nintendo Direct on August 23rd, 2018. He is one of the twelve primary newcomers. He is voiced by Alexander Gould with the same voice clips from Bambi II, which is a Disney movie in 2006.

Bambi is currently ranked 42nd out of 113 on the tier list, placing him in the J tier. The majority of Bambi's moves have high speed and very favorable angles, granting him a strong combo game and hoof-grazing capabilities. These are further aided by his good grab game and strong jumps, with the latter remaining the highest in the game. Bambi retains his signature power, mobility, and spacing options, with his renowned back aerial remaining a quick and powerful option to stop approaches and deal damage. Bambi also features many safe and reliable ways to KO thanks to his down tilt, forward air, back air, and throws.

However, Bambi still maintains his below average mobility, making it difficult for him to force an approach. While this allows Bambi to combo reliably at low percentages, this makes it much harder for him to combo or create set-ups when he is highly damaged.

Overall, Bambi has retained his problematic knockback and lag issues, but his newfound KO potential and the retention of both his strong neutral game and outstanding mobility have resulted in him achieving a strong playerbase and consistent success in tournaments.
Alejandro

Alejandro.png

**Alejandro** is a playable character and the first newcomer in Super Smash Bros. All Stars. He was announced on August 23rd, 2018 during the E8 2018 Nintendo Direct. His final smash is not currently known. He will be voiced by Alex House.

Alejandro is currently ranked 29th out of 113 characters on the tier list, in the H tier, which is the lower end of the top tier. This is his best tier placement to date, and a striking improvement from his 56th out of 91 ranking *Brawl* where he stood at the top of the bottom tier, as well as the largest tier rise from *Brawl*. His rise in the tier list is largely due to the changes to hitstun canceling, restoring Alejandro's previously lost combo game. However, Alejandro's moveset has been generally reworked to the point that it is less awkward, with Confusion and Disable in particular now being useful. His movesets will be such as, backflip kicking, throwing pineapples, and even punching with two fists. And also, he got a special moveset included, which is used to be called ab bump.

However, Alejandro lacks reliable KO setups despite his impressive power. He also has one of the slowest running speeds and a slow and rather punishable grab, limiting his ability to fight up close on the ground, and is quite vulnerable to reflectors due to his reliance on projectiles.

According to the Smash Bros. Phenomenon, Alejandro took rights that probably got wrong since he realized to be one of the greatest fighters of all time, but he cannot, because he is the stupidest person ever and he could never win the contest ever again.

Despite retaining his flaws and gaining new ones, Alejandro has nevertheless attained decent representation in competitive play and has fared better than other characters that were formerly well-renowned in *Brawl*, such as Barney and Caillou.
Super Smash Bros All Stars Wiki

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Bear in the Big Blue House

Bear\_inthe\_Big\_Blue\_House.jpg

**Bear in the Big Blue House** is a newcomer in Super Smash Bros. All Stars. He was announced during the E8 2018 Nintendo Direct on August 23rd, 2018. He is one of twelve primary newcomers.

Bear in the Big Blue House is currently ranked 46th out of 113 on the tier list, placing him in the J tier. Bear in the Big Blue House has unarguably the best grounded attributes in the game: he possesses incredible grounded movement and dodging speeds, while his traction is among the highest in the game. His frame data has also become fairly better, with the most apparent improvements being to his tilt and aerial attacks.

However, Bear in the Big Blue House remains virtually defenseless outside of out of shield Whirling Fortress, and is still very susceptible to combos due to his large size, heavy weight, and lack of combo breakers. Nevertheless, Bear in the Big Blue House's advantages generally outweigh his disadvantages, to the point that he has achieved above average results in competitive play.
Barney

Barney.jpg

**Barney** is a newcomer in Super Smash Bros. All Stars. He was announced during E8 2018 Nintendo Direct on August 23rd, 2018. He is one of twelve primary newcomers.

Barney is currently ranked 27th out of 113 on the tier list, placing him in the H tier. Many of Barney's previous problems have been fixed: he is much more mobile, has much greater range, and has noticeably improved combo and grab games. Aside from his new benefits, he retains his excellent endurance, overall high damage output, and very strong KOing options.

However, Barney's tier drop is largely due to the weakening or total removal of moves and/or mechanics that were important to his neutral game. He has great setups with most of his aerial attacks and bike projectiles as his aerials have low end lag and a huge stun hurtbox with the bike, which can be used repetitively to pressure his oppenents for defense and racking up damage. Barney also suffers from a vulnerability to combos, a common problem among imaginations; although he escape options are assorted, they can be easy to exploit.

Overall, Barney's strengths are widely considered to outweigh his weaknesses, and when coupled with his fairly low learning curve, he can be a force to be reckoned with when mastered. Even though his rather exploitable weaknesses have resulted in a minimal presence in competitive play, Barney has nonetheless achieved varying degrees of success. This has been evident with him winning several local tournaments in singles and doubles play.
Most distant galaxies (by type)

As of 2016, this table contains the current most remote galaxy, by type.

## References

1. ↑ Hubble; "Hubble finds a new contender for galaxy distance record", 26 January 2011
2. ↑ Wall, Mike (December 12, 2012). "Ancient Galaxy May Be Most Distant Ever Seen". Space.com. http://www.space.com/18879-hubble-most-distant-galaxy.html. Retrieved December 12, 2012.
3. ↑ Brammer, Gabriel B.; van Dokkum, Pieter G.; Illingworth, Garth D.; Bouwens, Rychard J.; Labbé, Ivo; Franx, Marijn; Momcheva, Ivelina; Oesch, Pascal A. (2013). "A Tentative Detection of an Emission Line at 1.6 mum for the z ~ 12 Candidate UDFj-39546284". *The Astrophysical Journal* **765**: L2. doi:10.1088/2041-8205/765/1/l2. Bibcode: 2013ApJ...765L...2B.
4. ↑ Drake, Nadia (March 3, 2016). "Astronomers Spot Most Distant Galaxy—At Least For Now". National Geographic. http://phenomena.nationalgeographic.com/2016/03/03/astronomers-spot-most-distant-galaxy-yet-at-least-for-now/. Retrieved March 10, 2016.
Capak, Peter; Carilli, C. L.; Lee, N.; Aldcroft, T.; Aussel, H.; Schinnerer, E.; Wilson, G. W.; Yun, M. S. *et al*. (2008). "Spectroscopic Confirmation of an Extreme Starburst at Redshift 4.547". *The Astrophysical Journal* **681** (2): L53–L56. doi:10.1086/590555. Bibcode: 2008ApJ...681L..53C.
6. ↑ David R. Law; Alice E. Shapley; Charles C. Steidel; Naveen A. Reddy; Charlotte R. Christensen; Dawn K. Erb (2012-07-18). "High velocity dispersion in a rare grand-design spiral galaxy at redshift z = 2.18". *Nature* **487**: 338–340. doi:10.1038/nature11256. PMID 22810697. Bibcode: 2012Natur.487..338L. http://www.nature.com/nature/journal/v487/n7407/full/nature11256.html. Retrieved 2012-07-20.
Evil Wolf

Evil\_Wolf.png

**Evil Wolf** is a newcomer in Super Smash Bros. All Stars. He was announced during E8 2018 Nintendo Direct on August 23rd, 2018. He is one of twelve secondary newcomers. He is the last secondary newcomer.

Evil Wolf is currently ranked 81st out of 113 on the tier list, placing him in the N tier. Evil Wolf is still one of the hardest-hitting fighters in the game along with Ganondorf, with his renowned raw power and high overall damage output being further boosted from the transition to *Star Smash*. However, as Evil Wolf largely retains Wolf's moveset, he suffers from the same issues as him, such as largely weak finishers that give him trouble taking stocks outside of aggressive edgeguarding, along with a weaker version of Wolf's forward tilt. Evil Wolf also boasts arguably the greatest overall survivability in the game, being the most difficult character to KO vertically, due to having the third highest weight and the second fastest falling speed, and also very difficult to KO horizontally despite being a fast-falling character with slow air speed, which is also due to his high weight and the fact that he boasts an impressive recovery, due to his multiple midair jumps.

However, Evil Wolf has some exploitable weaknesses. Despite having better frame data than its fellow super heavyweights, some of Evil Wolf's attacks are still punishable compared to the many combo-oriented characters prevalent in the metagame. Aside from his new benefits, he retains his excellent endurance, overall high damage output, and very strong KOing options.

Overall, Evil Wolf's strengths outweigh his flaws, making him a fairly capable character in the current metagame. Though Evil Wolf still has a small playerbase, he has a few high-level players such as barking, biting, and scratching representing him. However, Evil Wolf's tier placement is often debated within the community, as many players state he lacks the consistent top level appearances and placements to be ranked so highly within the high tier, with many characters below him, such as Alejandro, Flappy Bird, Dark Pit and even Barney appearing more and placing better than him, especially in recent times.
Twin Peaks, Washington

Twin Peaks is a small logging town in Washington, five miles south of the Canadian border and twelve miles west of the state line. Its population is stated to be 51,201 by the entrance board, but it actually is a mistake. A 1990 census states the actual population to be 5,120 'point one'.

Mandy and Dib Membrane, alongside special agent Dale Cooper, came to the town in order to investigate the paranormal occurrences within the town, though as expected, they got more than what they bargained for.

## History

Sometime around August 1803, Dominick Renault arrived on the shore of Black Lake and opened a trading post a half mile above White Tail Falls. It has been alleged that Lewis and Clark took a route that passed what would eventually become the town of Twin Peaks. The source of this claim is a June 1805 journal entry by Meriwether Lewis, who described “two mountains of a singular appearance and more like ramparts of high fortification than works of nature.

Between 1875 and 1880, Owl Cave was discovered by a man called Denver Bob and a companion. This was just east of what is now Twin Peaks, within the present-day location of Ghostwood National Forest. By 1888, the town of Twin Peaks existed along the shores of Black Lake and was settled by refugees, trappers, and thieves.
A Space Wiki

**GALACTIPEDIA**This Wiki is about the observable universe that anyone can edit.
It is **08:16**
**Tuesday,**
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**2024 UTC** and this Wiki has 144 articles.

Largest space objects

Objects by constellation

Galactic News

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For a list of things to contribute, check out the Galactipedia:To do list. If you are new to Wikia and Wikipedia, or just want to mess around, please see the Template:Sandbox/test, to try out some editing. If you are new to this site, please sign your account name here. For a list of all articles in categorial order, check out the Galactipedia:Sitemap. When you create an article, place it in the Galactipedia:Sitemap. Go to the Galactipedia:Forums and talk about this site, or other off-topic. To write a new article, just enter the article title in the box below.
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**Not sure where to start?**
* Check out **Help:Starting this wiki** for some tips
* If you are new to wikis, check **Help:Getting Started**
* Check out the **community portal** to see what the community is working on
Lilith

**Lilith**, also called the **Black Knight** is a small, unconfirmed moon that orbits Terra, and is in close polar orbit. If it is a captured asteroid, or if it was formed from the possible Theia event, then it would be classified as a moon.

## Theories on what the object could be

Some people believe that this object is an artificial alien satellite spying on the planet below, some believe that it is debris of a destroyed space shuttle, while others believe that it is Lilith, a moon of Terra "discovered" in 1898. The reason for this is that the second moon described was black in color, and there is an image of a black object orbiting Terra.
Former moons of Terra

There was 2 moons that once orbited the planet Terra, but no longer.

2006 RH120 is an asteroid, and was captured by Terra as a moon. After 13 months, Sol recaptured it as an asteroid again. Terra will recapture the asteroid in 21 years.

On February 9, 1913, there was a large meteor shower that was produced by the breakup of a small moon.
NGC 2207 and IC 2163

A Hubble Space Telescope (HST) image of NGC 2207 and IC 2163.
Credit: HST/NASA/ESA.

Galactic News

 More news...

**NGC 2207 and IC 2163** are a pair of colliding spiral galaxies about 80 million light-years away in the constellation Canis Major. Both galaxies were discovered by John Herschel in 1835. The larger spiral, NGC 2207, is classified as an intermediate spiral galaxy exhibiting a weak inner ring structure around the central bar. The smaller companion spiral, IC 2163, is classified as a barred spiral galaxy that also exhibits a weak inner ring and an elongated spiral arm that is likely being stretched by tidal forces with the larger companion. Both galaxies contain a vast amount of dust and gas, and are beginning to exhibit enhanced rates of star formation, as seen in infrared images. NGC 2207 is in the process of tidal stripping IC 2163. Four supernovae have been observed in NGC 2207:

* type Ia SN 1975a in January 1975
* type Ib SN 1999ec in October 1999
* type Ib SN 2003H—discovered halfway between the two galaxies
* type II supernova SN 2013ai in March 2013

## References

1. ↑ "Distance Results for NGC 2207". *NASA/IPAC Extragalactic Database*. http://nedwww.ipac.caltech.edu/cgi-bin/nDistance?name=NGC+2207. Retrieved 2010-05-22.
2. ↑ Kirshner, Robert P.; Arp, H.C.; Dunlap, J.R. (1976). "Observations of Supernovae - 1975a in NGC 2207 and 1975b in the Perseus Cluster". *Astrophysical Journal* **207** (1): 44–52. doi:10.1086/154465. Bibcode: 1976ApJ...207...44K. http://articles.adsabs.harvard.edu//full/1976ApJ...207...44K/0000044.000.html.
3. ↑ Jha, S.; Garnavich, P.; Challis, P.; Kirshner, R. *et al*. (1999). "Supernova 1999ec in NGC 2207". *IAUC* **7269**: 2. Bibcode: 1999IAUC.7269....2J.
4. ↑ van den Bergh, Sidney; Li, Weidong; Filippenko, Alexei V. (2003). "Classifications of the Host Galaxies of Supernovae, Set II". *The Publications of the Astronomical Society of the Pacific* **115** (813): 1280–88. doi:10.1086/379106. Bibcode: 2003PASP..115.1280V.
5. ↑ Conseil, E.; Fraser, M.; Inserra, C.; Walton, N. *et al*. (2013). "Supernova 2013ai in NGC 2207 = Psn J06161835-2122329". *Central Bureau Electronic Telegrams* (3431): 1. Bibcode: 2013CBET.3431....1C.
Justin

Justin.jpg

**Justin** is a newcomer in Super Smash Bros. All Stars. He was announced during E8 2018 Nintendo Direct on August 23rd, 2018. He is one of thirteen thirdary newcomers. He is also an unused character.

Justin is currently ranked 82nd out of 113 on the tier list, placing him in the N tier. Justin's strengths lie in his profound comboing ability, with attacks flowing very well together as a result of their surprisingly long reach for a character of his size, quick frame data, and low knockback. This distinctive trait enables him to attack from a reasonably safe distance, which is supplemented by a number of his attacks being powerful enough to KO under 100%.

However, Justin has rather sub-par mobility and range, which often forces him to be methodical with his approaches, or play defensively in order to gain the lead, which can leave him at a disadvantage against characters with greater range on their attacks such as Oliver Sansweet. Justin's above average weight and falling speed also works against him in that it causes him to be an easy target for combos and juggles. He also has one of the slowest running speeds and a slow and rather punishable grab, limiting his ability to fight up close on the ground, and is quite vulnerable to reflectors due to his reliance on projectiles.

Overall, though, Justin's stage control and edgeguarding options have allowed him to achieve very positive tournament results, and he is considered to be a viable high-tier character.
Jesus Christ

Jesus\_Christ.jpg

**Jesus Christ** is a newcomer in Super Smash Bros. All Stars. He was announced during E8 2018 Nintendo Direct on August 23rd, 2018. He is one of thirteen thirdary newcomers.

Jesus Christ is currently ranked 96th out of 113 on the tier list, placing him in the O tier. Jesus Christ's tomes give him a strong zoning game: Heaven is a versatile projectile due to having varying effects at each level of charge, Lightning Bolt is a strong tool for area denial and combo initiation, Sunlight provides a highly damaging neutral infinite and is capable at edgeguarding due to being a strong lightning smash at point blank range, and Nosferatu is self-healing grab. However, their unimpressive KO potentials force them to be largely reliant on their forward smashes, forward throws, Upperdash Arms, and aggressive edgeguarding in order to score KOs.

Overall, Jesus Christ's strengths outweigh his flaws, making him a fairly capable character in the current metagame. Though Jesus still has a small playerbase, he has a few high-level players such as Angel and Devil representing him. However, Jesus' tier placement is often debated within the community, as many players state he lacks the consistent top level appearances and placements to be ranked so highly within the high tier, with many characters below him, such as Medusa, Kernel Sanders, King Harkinian and even Captain America appearing more and placing better than him, especially in recent times.
Algol system

The **Algol system** (Algol in Arabic: **رأس الغول** (Romanized: **Ras Aloyl**, Pronounced: **Rah'ahs Ahlȝool**) meaning **Head of the ghoul**, specifically **Medusa**), also known as the **Gorgona system**, **Gorgonea Prima system**, **Demon Star system**, **El Ghoul system**, **Β Persei system**, **26 Persei system**, **BD+40°673 system**, **FK5 111 system**, **GC 3733 system**, **HD 19356 system**, **HIP 14576 system**, **HR 936 system**, **PPM 46127 system**, and **SAO 38592 system**, is a 3-star system in the constellation Perseus.

### Objects

* Algol AA
	+ Algol AB
	+ Algol B
Largest space objects

For a list of the smallest space objects, see Smallest space objects.

* Menoetius (largest moonlet)
* Comet Hale–Bopp (largest comet)
* 4 Vesta (largest asteroid)
* 134340 Pluto (largest dwarf planet)
* Kepler-1625b-I (largest moon)
* GQ Lupi b (largest planet, possibly a brown dwarf star.)
* UY Scuti (largest star)
* Unnamed (largest nebula)
* IC 1101 (largest galaxy)
Sonic

Sonic.png

**Sonic** (ソニック, *Sonic*) is a playable character in *Super Smash Bros. All Stars*. His return to the series was announced during the Nintendo Direct on August 23rd, 2018 to commemorate *Sonic Lost World* being released that month. Sonic is one of the six third-party characters in the game, alongside fellow Sega representative Bayonetta, Capcom's Mega Man and Ryu, Bandai Namco's Pac-Man, and Square Enix's Cloud. He was the second third-party character to be revealed in the game, and is the first and only third-party veteranin the series.

In the English version, Sonic is voiced by Roger Craig Smith, albeit via recycled voice clips from games such as *Sonic Generations*, *Mario & Sonic at the London 2012 Olympic Games*, and *Sonic & All-Stars Racing Transformed*. This reflects Smith's succession of Jason Griffith as Sonic's voice actor, who voiced Sonic from 2005 until 2010. Sonic also has alternate voices for the French, Spanish, German, and Italian versions, as *Sonic the Hedgehog* games from *Sonic Generations* onward were dubbed into those languages. However, the Japanese version simply recycles Jun'ichi Kanemaru's voice clips from *Super Smash Bros. Brawl*, who still voices Sonic in Japanese to this day.

Sonic is currently ranked 5th out of 58 on the tier list, placing him at the top of the A tier and making him the third highest ranked third-party character (Behind Cloud who is in 3rd place and Bayonetta who is in 1st place). This is a significant improvement over his mid-tier placement in *Brawl*, where he was ranked 22nd out of 38. True to his name, Sonic has the fastest dashing speed in the game, which grants him excellent mobility. His outstanding speed is complemented by his special moves, which allow him to attack while moving with little fear of reprisal. He also has capable KOing options in his forward smash, up smash, back aerial and up aerial. However, Sonic's KOing options are hindered by their high lag, which makes them risky. Despite his mobility, he does have trouble contending with projectile camping, while Spring Jump is a predictable recoverymove due to its linearity.

Overall, Sonic has retained his problematic knockback and lag issues, but his newfound KO potential and the retention of both his strong neutral game and outstanding mobility have resulted in him achieving a strong playerbase and consistent success in tournaments.
BND

**BND OF DOOM** es un recién llegado a Super Smash Bros. All Stars. Fue anunciado durante E8 2018 Nintendo Direct el 23 de agosto de 2018. Es uno de los doce recién llegados.

BND is ranked 34th out of 113 on the tier list, placing him in the I tier. BND is arguably the best "zoning" character in the game, able to outcamp opponents with his paddle ball while countering opposing projectiles and asserting large amounts of stage control. In addition, BND's once poor KO potential has been significantly improved, due to him receiving a number of strong KOing options.

However, BND retains his slow mobility and very sluggish frame data, with his already low air speed being reduced to among the lowest in the game. Although BND's high falling speed is an important aspect of his mobility, it is also detrimental due to his light weight, as they leave him vulnerable to both combos and KOs.

As a result of these factors, BND has a high learning curve and limited tournament representation due to his fluctuating playstyle, poor anti-pressure options, and slow movement speed. However, he does have some players to his credit, respectively.
Dr. Mario

Dr\_Mario.png

**Dr. Mario** (Dr. マリオ, *Dr. Mario*) is a playable character in *Super Smash Bros. All Stars*. His return to the series was officially confirmed on August 23rd, 2018 as part of a post-release announcement, during which Dark Pit was also confirmed. Like Dark Pit and Lucina, Dr. Mario was originally planned to be an alternate costume. However, all three were instead converted into being clones late in *SSB All Stars'* development, with Masahiro Sakurai explaining that the reason for doing so in regard to Dr. Mario was in order to appeal to his fanbase from *Super Smash Bros. Melee*.

Dr. Mario is also the first of three *Melee* characters that were cut from *Super Smash Bros. Brawl* to return for *SSB4*, followed by Mewtwo and Roy. However, he retains his status as an unlockable character, whereas Roy and Mewtwo are now downloadable content. Charles Martinet reprises his role as Dr. Mario's voice actor, albeit via Mario's voice clips from *Brawl*. Additionally, Dr. Mario is less vocal than his normal self.

Dr. Mario is currently ranked 51st out of 58 on the tier list, placing him in the E tier. This is a significant drop from his placement in *Melee*, where his ranking of 11th out of 26 placed him in the mid-tier and higher than his normal self. While Dr. Mario's power has increased overall, his mobility has become noticeably slower and less nimble, with these traits having been implemented in order to differentiate him from Mario. Dr. Mario's recovery and combo game are also inferior to Mario's, which altogether have resulted in him having poor representation and below average results in competitive play.

While Dr. Mario is considered non-viable in competitive play, especially in comparison to his normal self, he has nonetheless achieved minor success as a niche character thanks to 2ManyCooks, Atomsk and Nairo.
Caillou

Caillou.png

**Caillou** is a newcomer in Super Smash Bros. All Stars. He was announced during E8 2018 Nintendo Direct on August 23rd, 2018. He is one of twelve primary newcomers. He is the last primary newcomer.

Caillou is currently ranked 56th out of 113 on the tier list, placing him in the K tier. Caillou possesses arguably the best grab game among the entire cast (competing with Peppa Pig's), with his forward and up throws leaving opponents in very unfavorable positions, his down throw being a great combo starter and his back throw being the most powerful throw in the game, on top of being difficult to DI properly. Aside from those gameplay changes, Caillou retains his fast attack speed, disjointed hitboxes, projectiles that can pressure or zone opponents, and an impressive combo game.

However, Caillou lacks reliable KO setups despite his impressive power. He also has one of the slowest running speeds and a slow and rather punishable grab, limiting his ability to fight up close on the ground, and is quite vulnerable to reflectors due to his reliance on projectiles.

Overall, though, Caillou's stage control and edgeguarding options have allowed him to achieve very positive tournament results, especially in Japan, and he is considered to be a viable high-tier character.
Terra

**Terra**, also called a bunch of other names, is the 3rd planet from Sol. It is one of the few planets with life. It is also the only planet with intelligent life (humans, dolphins, horses, cats, octopi, dogs). It has 1 moon named Luna.

## Other names

* **Gaia**
* **Sol III**
* (**The**) **Earth**
* **The World**
* **The Globe**
* **Terre**
* **Țară**
* **Tierra**
* **地球** (**Dhì Gjuw**)
* **Domhan**
* **Dubnos**
* **भूमि** or **భూమి** (**Bhūmi**)
* **Bumi**
* **ภูมิ** (**Pʰūmi**)
* **مین** (**Zamin**)
* **Zemlja**
* **Земля** (**Zemli**) (**Zemlyá**)
* **Země**
* **Ziemia**
* **Zem**
* **אֶרֶץ** (**Arts**) ('**Éretz**)
* **أَرْض** (**Ardz**) (**ʾArḍ**)
* **ʾArṣ́**
* **Erþō**
* **Jörð**
* **Jørð**
* **Jord**
* **Erde**
* **ערד** (**Ord**) (**Erd**)
* **Aarde**
Vermin Galaxy

Transit of Vermin Galaxy behind HD 107146.

Galactic News

 More news...

**Vermin Galaxy** is the nickname for a distant galaxy in transit, that was captured in various images taken from NASA/ESA Hubble Space Telescope of HD 107146. *Vermin galaxy* is visible as a smudge in the lower right corner of Hubble's most current HD 107146 image. It was nicknamed the “Vermin Galaxy” to reflect their annoyance at its presence — as HD 107146 (the main star in the image) passes in front of it.

## Imaging

A detailed study of the star, HD 107146, is made possible because of the transit images of the "Vermin galaxy". Light from the galaxy will pass through the star’s debris disks before reaching space telescopes, allowing NASA scientists to study the properties of the light and how it changes, and thus infer the characteristics of the visible circumstellar disk around the star. The unusual pairing was first observed in 2004 by Hubble’s Advanced Camera for Surveys, and again in 2011 by Hubble’s Space Telescope Imaging Spectrograph. The latter image shown in this article, is the Vermin Galaxy as it began its transit behind HD 107146. The galaxy will not be fully obscured until around 2020.

## References

1. ↑ 1.0 1.1 1.2 "Viewing the Vermin Galaxy". https://www.spacetelescope.org/images/potw1722a/. Retrieved 29 May 2017.
Galaxies of interest

## References

"Local Large-Scale Structure". Hayden Planetarium. 15 September 2008. Archived from the original on 28 August 2008. https://web.archive.org/web/20080828195135/http://haydenplanetarium.org/universe/duguide/exgt\_local\_structure.php.
Goldman, Stuart (28 September 2007). "New Stars in a Galaxy's Wake". *Sky & Telescope*. http://www.skyandtelescope.com/community/skyblog/newsblog/10003481.html.
Template:Cite press
Template:Cite arXiv
Fraser Cain (20 September 2007). "Galaxy Leaves New Stars Behind in its Death Plunge". *Universe Today*. http://www.universetoday.com/2007/09/20/galaxy-leaves-news-stars-behind-in-its-death-plunge/.
6. ↑ Geach et al., *A Redline Starburst: CO(2–1) Observations of an Eddington-Limited Galaxy Reveal Star Formation At Its Most Extreme* Draft version 27 February 2013
7. ↑ Sobral, David; Matthee, Jorryt; Darvish, Behnam; Schaerer, Daniel; Mobasher, Bahram; Röttgering, Huub J. A.; Santos, Sérgio; Hemmati, Shoubaneh (4 June 2015). "Evidence For POPIII-Like Stellar Populations In The Most Luminous LYMAN-α Emitters At The Epoch Of Re-Ionisation: Spectroscopic Confirmation". *The Astrophysical Journal* **808**: 139. doi:10.1088/0004-637x/808/2/139. Bibcode: 2015ApJ...808..139S.
Solar System

The **Solar System**, also known as the **Sol System**, is the stellar system where we live. It is composed of 1 star, 8 planets, possibly around 200 dwarf planets (only 5 confirmed), trillions of comets, thousands of asteroids, around 200 moons, around 8000 moonlets, and an uncountable number of meteoroids and micrometeoroids. 4 of the planets are terrestrial planets, 2 are gas giants, and the other 2 are ice giants.

## List of objects in the Solar System

* Sol
	+ Mercury
	+ Venus
	+ Terra
		- S509356
		- YX205B9
		- Luna
			* XG02E65
	+ Mars
		- Phobos
		- Deimos
	+ The asteroid belt
		- 1 Ceres
	+ Jupiter
		- 69 moons of Jupiter
	+ Saturn
		- over 8000 moonlets, of Saturn
		- 60 moons of Saturn
	+ Uranus
		- 27 moons of Uranus
	+ Neptune
		- 14 moons of Neptune
	+ The Kuiper belt
		- 134340 Pluto
			* 5 moons of 134340 Pluto
		- 136108 Haumea
			* Namaka
			* Hiʻiaka
		- 136472 Makemake
			* MK 2
	+ The scattered disc
		- 136199 Eris
			* Dysnomia
	+ The Hills cloud
	+ The Oort cloud

## List of possible objects

These objects have not been proven to exist yet.

* Vulcan
* Unnamed moon of Mercury
* Neith
* Lilith
* Chiron
* Themis
* Nibiru
* Nemesis
Ran System

The **Ran System**, also known as the **Epsilon Eridani System**, **18 Eridani System**, **BD -09°697 System**, **GCTP 472.00 System**, **GJ 144 System**, **HD 22049 System**, **HIP 16537 System**, **HR 1084 System**, **LHS 1557 System**, **SAO 130564 System**, or **WDS 03330-0928 System**, is a stellar system located 10.5 light-years away in Eridanus.

### List of objects in the Ran System

* Ran
	+ First asteroid belt
	+ AEgir
	+ Second asteroid belt
	+ Ε Eridani c
	+ Dust disk
134340 Pluto

**134340 Pluto**, also called **Pluto**, is the largest dwarf planet consisting of a minor planetary system of five known moons. It is located beyond Neptune in the Kuiper belt, classified as a trans-Neptunian object.

## Stability

Pluto's orbit appears to cross that of Neptune when viewed from directly above, however, the two objects' orbits are aligned so that they can never collide or even approach closely. Pluto's orbit passes about 8 AU above that of Neptune, preventing any collision.

## Gallery

Pluto in true colorHigh-resolution MVIC image of Pluto in enhanced color to bring out differences in surface composition
 Pluto is protected by its 2:3 orbital resonance with Neptune: for every two orbits that Pluto makes around the Sun, Neptune makes three. Each cycle lasts about 495 years. This pattern is such that, in each 495-year cycle, the first time Pluto is near perihelion, Neptune is over 50° behind Pluto. By Pluto's second perihelion, Neptune will have completed a further one and a half of its own orbits, and so will be nearly 130° ahead of Pluto.

The 2:3 resonance between the two bodies is highly stable, and has been preserved over millions of years. This prevents their orbits from changing relative to one another, and so the two bodies can never pass near each other. Even if Pluto's orbit were not inclined, the two bodies could never collide. The long term stability of the mean-motion resonance is due to phase protection. If Pluto's period is slightly shorter than 3/2 of Neptune its orbit relative to Neptune will drift, causing it to make closer approaches behind Neptune's orbit. The strong gravitational pull between the two causes angular momentum to be transferred to Pluto, at Neptune's expense. This moves Pluto into a slightly larger orbit, where it travels slightly more slowly, according to Kepler's third law. After many such repetitions, Pluto is sufficiently slowed, and Neptune sufficiently sped up, that Pluto orbit relative to Neptune drifts in the opposite direction until the process is reversed. The whole process takes about 20,000 years to complete.

## References

Wan, Xiao-Sheng; Huang, Tian-Yi; Innanen, Kim A. (2001). "The 1:1 Superresonance in Pluto's Motion". *The Astronomical Journal* **121** (2): 1155–1162. doi:10.1086/318733. Bibcode: 2001AJ....121.1155W.
2. ↑ Hunter, Maxwell W. (2004). "Unmanned scientific exploration throughout the Solar System". *Space Science Reviews* **6** (5): 501. doi:10.1007/BF00168793. Bibcode: 1967SSRv....6..601H.
3. ↑ 3.0 3.1 3.2 Malhotra, Renu (1997). "Pluto's Orbit". http://www.nineplanets.org/plutodyn.html. Retrieved March 26, 2007.
4. ↑ Williams, James G.; Benson, G. S. (1971). "Resonances in the Neptune-Pluto System". *Astronomical Journal* **76**: 167. doi:10.1086/111100. Bibcode: 1971AJ.....76..167W.
5. ↑ 5.0 5.1 Alfvén, Hannes; Arrhenius, Gustaf (1976). "SP-345 Evolution of the Solar System". https://history.nasa.gov/SP-345/ch8.htm. Retrieved March 28, 2007.
TRAPPIST-1

**TRAPPIST-1**, also called **2MASS J23062928-0502285**, is a red dwarf star  in the TRAPPIST-1 System that is slightly larger than the planet Jupiter. It is 39.6 light-years away in Aquarius. It is orbited by 7 planets.

## Planets

* TRAPPIST-1b
* TRAPPIST-1c
* TRAPPIST-1d
* TRAPPIST-1e
* TRAPPIST-1f
* TRAPPIST-1g
* TRAPPIST-1h
Luigi

Luigi.png

### Other Smash Bros. Appearances

in Super Smash Bros.in Super Smash Bros. Meleein Super Smash Bros. Brawlin Super Smash Bros. for Wii U/3DS

### Tier

C (26)

**Luigi** (ルイージ, *Luigi*) is a playable character in *Super Smash Bros. All Stars*. As part of Nintendo's Year of Luigi, his return to the series was announced during the Nintendo Direct on August 23rd, 2018. Traditionally, Luigi has always been an unlockable character revealed after an installment of *Super Smash Bros.* had been released. However, *SSB All Stars* is the first installment to break that tradition, as he was both revealed before release and is now a starter character. Charles Martinet reprises his role as Luigi's voice actor, albeit through voice clips recycled from *Super Smash Bros. Brawl*.

Luigi is currently ranked 26th out of 58 in the tier list, placing him in the C tier. This is a vast improvement over his placement in *Brawl*, where he was ranked 28th out of 38, and is his best proportional placement in the series. Luigi's most notable strength is the utility of his moveset: he is difficult to punish due to his overall fast frame data, his very potent air game is supplemented by several of his grounded moves' favorable launching angles, he has numerous moves that boast outstanding combo potential, and he has a useful projectile in the form of his Fireball. Luigi's recovery is also unpredictable and long-distanced, with Green Missile and Luigi Cyclone being risky to intercept.

However, Luigi retains his overall slow and awkward mobility: his faster dashing speed is only slightly below average at best, his low traction largely offsets his out of shield options and otherwise potent punishment ability, and his slow air speed significantly hinders the variability of his recovery. Lastly, his overall range is short, which prevents him from racking up damage from a safe distance and making him prone to campingdespite having Fireball.

Overall, Luigi tends to run hot and cold like in previous installments. While his representation remains average, the efforts of professionals like Mr. ConCon, Boss, J.Miller, and Elegant have resulted in his tournament results being better and much more consistent than ever before, particularly at the national level.
Captain Falcon

Captain\_Falcon.png

### Other Smash Bros. Appearances

in Super Smash Bros.in Super Smash Bros. Meleein Super Smash Bros. Brawlin Super Smash Bros. Wii U/3DS

### Tier

B (23)

**Captain Falcon** (キャプテン・ファルコン, *Captain Falcon*) returns as a playable character in *Super Smash Bros. All Stars*. He was confirmed during a live stream on August 23rd, 2018, which is exactly 20 years after *F-Zero X* was released for the Nintendo 64 in Japan in 1998, alongside Lucina and Robin. Captain Falcon is once again voiced by Ryō Horikawa, using recycled voice clips from *Brawl*.

Captain Falcon currently ranks 23rd on the *SSB4* tier list, in the last spot of B tier; the high tier. This makes him the last high tier character in the game. His placement is a vast improvement over his bottom tier 34th out of 38 ranking in *Brawl*. His rise in the tier list is largely due to the changes to hitstun canceling, restoring Captain Falcon's previously lost combo game. As usual, he combines speed and power, with an impressive combo game and great finishers to boot; for example, his dash grab is formidable and covers a long distance, and his down throw serves as an excellent combo starter into multiple aerial attacks or as a finisher into the powerful, semi-spiking ever-famed Knee Smash. However, his recovery remains linear and lackluster, and he himself is still especially vulnerable to combos and camping with his physique, tall size, and high weight and falling speed. Overall, Captain Falcon has returned to the very viable position he held in *64* and *Melee*, earning him strong representation and results, as well as the third largest tier rise out of the entire cast.