Brad-Dunn Inc.

*Brad-Dunn Inc.* Is a fictional technological giant appearing extensively in  the Rage Knights: Red God Universe and is the enterprise and base of operations that the series main character Damon Bradley and his future incarnation, Nomad inhabit as well as various groups such as the Neo-Deserters and Rage Knights. This is a lead company that influences many of the events transpiring in the series itself. It is also one of the pinnacle locations existing in the southeastern fictional metropolitan city, Queens Mane.

## **Foundation/History**

The company was founded on the principle of innovation by a younger Damon Bradley and Hendrick Ollie. Ollie was a retired Army veteran whom was hungry for investments in military-grade technology that promoted peace and stability towards the American people while also using this same idea and agenda to promote safety towards the immediate American public. The two originally met at an airport, but would schedule various meetings in bars and use crowd-funding and private funding to create the company with Damon Bradley using much of his knowledge from Hangi Bell, one of the Rage Knights as his mentor in building and successfully creating innovative gadgets and weapons that owed many thanks to the Muccian technology but also to Bradley’s own mind.

Bradley carefully crafted augmentations to his very own Rage Sword weapon, but months later included inventions that allowed him to better communicate with the “unnatural” laws of the world, such as the alien Muccians. Such inventions even included the abilities to harness magic and tech that gave humans aerodynamic space travel.  Something that impressed people beyond belief and quickly won over Brad-Dunn’s success. In a year and half’s time, the company disrupted many giants growth and rivaled even companies such as Foggly Inc. and Worthyzone to a degree with Brad-Dunn investing in more ways to travel across the world without the usage of airplane technology. This method being partly in thanks to magical abilities such as Teleport. This was the earliest stages of Brad-Dunn’s not only commercial promises to the new post-social media and post-Diseased world, but also apart of an Expansion.

### **Expansion and Growth**

Decades following the attack of the Diseased, the newly appointed CEO Juno Barone, one of Damon Bradley’s teenage friends invests in the company’s physical growth throughout uptown Queens Mane. This included building bridges that would span into much of the metropolitan area and provide walkways or escalators for walkers, the elderly and those without transportation, so they could easily reach their homes. Juno helped fund the defensive side of the bridges, to where Brad-Dunn Inc. provided limited “shielding” to their bridges in the case of alien attacks such as from the Muccians or even demonic breaches such as from the demonic entities known as the Diseased.

Brad-Dunn Inc. continued to grow in terms of size and locations, with a western location being built and established in San Diego. This location was more expansive and due to its newer age, it operated at a different level, with higher security and less dependence on augmented super humans. It was headed briefly by Keido Murasaki for some time, but he had stepped down to marry his teenage crush and best friend, April Summers leaving Juno in charge of both facilities. Sometime decades later, Chelsea Masamune Barone, would become the CEO of the Brad-Dunn Inc. West locations.

### **Events**

Throughout the series, Brad-Dunn is attacked many times by various antagonists and some super villainous forces such as notably the Disaster Imperials led by Ceaser-Prime. This is only one of many major instances of the company’s Queens Mane’s based headquarters being attacked by sinister threats however many smaller Earth-based threats such as the Society of Bullies led by Krom also makes an attack following Damon Bradley’s donning the moniker of the enigmatic time magic, red magic-wielding knight known as the Mysterious Stranger. In this instance, Krom had Joelle Joselle infiltrate the company’s system computers and locate many launch codes for the company’s weapons and location reports. Later, Krom himself took over the CEO office and caused a major blackout within the uptown Queens Mane area, promptly shutting the company down. He later seized the Rage Sword and cut off Ragorias’ power and communication link to Damon, before long the Society of Bullies had briefly taken over the company before the Rage Knights themselves returned and entered the city to confront them and take back Brad-Dunn.

### **Research and Development Rooms**

There are two large “warehouse” rooms dedicated to the construction and manufacture of weapons and products. Usually headlined by many programmers and technicians that aide in the mass production of consumer and military based tech. These are known as the Research and Development rooms. Each of these rooms are accompanied by ‘lounge’ rooms that overlook the engineers process of studying and designing new materials. In addition to this, the Research and Development rooms also house much experimental and alien artifacts such as the natural Chriothulian ore, Occuli Magicite. Which was brought to the company directly by Damon Bradley and Ragorias whom carried large cubical version of it there for what would become an experimental approach to creating weapons and equipment that could be used in erasing violence through the ore’s known dopamine and serotonin radiation levels. A chemical known to produce the feeling of “love” in humans. This approach was abandoned until much later when Nomad Bradley revisited the cubical slab of Magicite being especially effective in the Neo-Deserter’s battle against the Trebletronian SHA-hired mercenary, Erugi. Nomad quickly used Brad-Dunn’s resources and the Occuli magicite to create a new Marksmen EXO Armor called the Occuli+ Mark to retaliate against the menace.

Some of the Research and Development Rooms contain experimental items such as the Transporter Rings. Giant devices that theoretically, allows the user to traverse the infinite Multiverse and jump from multiple points of space and time. In Ollie and Bradley's foundation of the company, the Transporter Rings are barely used nor studied but become a necessity to the company following the induction of Leor Walsh as the newly appointed CEO.

Many stories following and even preceding their battle against Erugi, saw Nomad Bradley returning to the company as the head inventor and utilizing the company’s resources and supply of alien materials to formulate new items and weapons. Including Magenswitcher and the Infringing Gear EXO marks for each of the Rage Knights and even the Neo-Deserters. Though despite his creative endeavors back within the company, he decided to not become a CEO, COO or the CIO of the company’s ranks.

## Brad-Dunn Inc. (Organization)

### Members

* Dill Clay (Former CEO, brief)
* Dr. Kordel Oscar
* Leor Walsh (CEO)
* Midlore West-Stein
* Nomad Bradley/Damon Bradley (Founder)
* Ruby "Cocoa" Wallace

### Former Members

* Hendrick Ollie (Founder; deceased)
* Jonathan Barone
* Juno Barone
* Lee Nguyen
* Liam Barone
* Tai Zealson

### Base of Operations

Heel of God Brad-Dunn Inc. Kingdom, North Brad-Dunn Kingdom, Canadian Brad-Dunn Hub

## Company Personnel (Queens Mane Division)

*Hendrick Ollie* is the co-founder and CEO of Brad-Dunn Inc. alongside Damon Bradley and established many of the company’s groundwork rules. He serves the company for many years until he is forced to retire due to old age. He shares a close bond with many of his associates, including Bradley himself whom he considers a “son” and a proud successor.

*Damon Bradley* is the co-founder, Vice President and Head Inventor of Brad-Dunn Inc. He juggles a stressful family life alongside managing the company and their technological affairs as well as being the mythological demigod warrior of human rage and anger –– known as *a Rage God*.

*Midlore West-Stein*, the Karma God and best friend of Damon/Nomad becomes a COO briefly working under Dill Clay. This new jump to power enhances West-Stein's arrogance, even at one point, having him "challenge" rivals (such as antagonists from SHA, Fresh Panther and the Magistrates of Muck) to fights. He briefly becomes the President of the company as well. During this time, West-Stein develops several suits of armor for battling said rivals.

***Dill Clay***, one of the Rage Knights and Neo-Deserters serves as a brief CEO after the death of Juno and Liam Barone and right before the induction of Leor Walsh.

*Leor Walsh* is the CEO of Brad-Dunn Inc. following his arrival to Queens Mane. He was attacked by the Magistrates of Muck and urged by Midlore to join the company and hand his inventive genius to them in the absence of Nomad Bradley.

***Juno Barone*** was one of the CEOs of Brad-Dunn Inc. that succeeded Hendrick Ollie. and preceded his son, Jonathan. Juno helped establish the western Brad-Dunn’s and higher security for a bridge system interconnecting the Queens Mane Brad-Dunn into the city.

*Jonathan Barone* was one of the CEOs of Brad-Dunn Inc. that succeeds his father, Juno. He serves briefly but steps down due to becoming overwhelmed by the insurgent Axis-led SHA and President Rodriguez’s political mishandling of effectively stopping SHA without the usage of the Rage Knights or Deserters.

*Liam Barone* becomes a CEO sometime before Nomad Bradley returns to Earth. He manages to run the company in a laidback, stress-free manner while monitoring alien activity. His cowardly nature earlier in his specific arc conflicts with direct confrontations with larger threats outside the company.

*Kit Dimes* is an augmented super human and CMO whom personally met Ollie and Bradley in their earlier years. She leads many of the marketing strategies and is adept at the study of financial-based Bullying Tactics and how to avoid them. Nomad Bradley stated he was unaware of her existence.

*MacGregor Shooter* is one of the CHRO of Brad-Dunn Inc. Though he originally worked under the Hendrick Ollie-operated company, he had quit and returned under Juno Barone, Jonathan and later on Leor Walsh following the deaths of Juno and Liam. He specializes in defending Brad-Dunn Inc. against mystical forces (namely the Diseased but other antagonistic forces). He is a potent magic user and enjoys reading of certain users such as Aaron Harold and Dill Clay. He keeps the company’s personal under great therapeutic relaxation, even using tarot cards to help aide stressed employees and associates.

*Knocker Fields* is the CCO of Brad-Dunn Inc. he interacts directly with the U.S. Military and generals such as Cognac. He studied methods and histories of not only Damon Bradley but Midlore West-Stein, Hendrick Ollie and each of the Rage Knights and their influences on Queens Mane and the United States armed forces. Despite his seemingly short-temper towards crude people, he is an expert negotiator.

## Persephone Gardens

Sometime later in the series, expanded upon during Damon Bradley's return to Earth as *Nomad*, engineers and mechanics included a large garden section inside of the company to help produce environmental necessities such as trees, flowers and allow the reproduction of bees and other wildlife. This area became known as the Persephone Gardens, after Hades’ mythological and well-known wife of folklore, *Persephone*. Though experimental in design, the Persephone Gardens becomes a widely funded and heavily used research garden for not only scientists and programmers employed by Brad-Dunn but by none other than Karma God and Bradley’s best friend, Midlore West-Stein himself.

Midlore is one of the many people whom leads into the growth of Persephone Gardens, including building a tactical weapons system that would be sheathed underneath the tiling of the company’s floors as a “last resort” method of firing at enemy forces or in the event of alien invasions, transforming parts of Brad-Dunn Into a defensive fortress that could momentarily hold back advancing threats. He succeeded in this, by for the most, secretly having a handful of engineers and programmers build ‘containment slots’ for his very own Weaponized heads –– which could be used with his Diseased Clones and have them installed into the company’s flooring as a first measure of defense. Upon their usage in battle, the flooring of the Persephone Gardens would be retracted back and withdraw the Weaponized Heads, in which the cylindrical Items would harness firepower that shot back while also creating an almost impenetrable forcefield that protected the company from any serious attack.

Though this agenda was completed and finished in construction, the need for using  Persephone Gardens as a weapon against alien forces didn’t become reality. It wasn’t until Erugi Voxe’s appearance on Earth and subsequent attack on Earth, that Midlore lured his best friend Nomad into the gardens and explained the origins of this section of Brad-Dunn Inc. though originally his intentions were genuine and sincere, Nomad knew of Midlore’s decades long obsession with the Rage Gods and Karma Gods and knew that he was trying to revert him back into his past counterpart of ‘Damon’. The two best friends proceeded to fight inside the gardens, with Nomad taking on much of Midlore’s Diseased Clone army. This fight damaged the Persephone Gardens area beyond repair, making it to where it took two additional years for the staff of Brad-Dunn to fully renovate it after the Rage and Karma God’s deadly bout. During their grudge match, Nomad also sealed the Weaponized Heads of his mother Darla and grandmother Doreen into the tiling of the top floor of Persephone Gardens via red magic so they could not be used into battle again.

### Trivia/Notes

Brad-Dunn Inc. was published as the *500th article on the Rage Knights: Red God wiki* as of February 2020, though it had been apart of the Damon (Khaliq Trevor X) Avent lore outside the fandom community since at least 2011.

## Related Articles

* SHA
* Foggly Inc.
* Worthyzone
* Drumm Industries

## Disclaimer

**Disclaimer***: To whom this may concern, the characters in their entirety, while they borrow inspiration from events, ideas, themes and other sources from the original author's life, are incredibly different and fictional entities inside the Rage Knights Red God and under no circumstance are they expressing a real person's actual views, ideologies, names and likeness to cause harm or defame them. The Rage Knights Red God is a work of fiction and for solely entertainment and educational purposes. Please note, the series does not represent events that have happened, nor events to come.*