recursal/Fanatic-Fandom huggingface dataset:
Dark Shadow

* Light
* Dark

### **Description**

This quirk grants the user a shadowy, monster-like being from within his body that he can materialize and de-materialize at will.

Dark Shadow effectively acts like the users's personal guardian, functioning as a living appendage that follows all of its master's commands. It is sentient, capable of speech, and loyally protects its host, regardless of the state it finds itself in.

Dark Shadow is always connected to the user's body through an "umbilical cord", even when it moves far away from them. However, the user does not appear to share the same physical sensations as Dark Shadow, such as pain and weakness, or vice-versa, meaning that incapacitating just one of them will not prevent the other from acting out. It is somehow able to communicate with the user telepathically, as well.

Dark Shadow appears to possess the ability to change shape to some extent, as it can apparently extend the length of its arms and neck if so desired. It's said to be made of "dark energy", despite being a solid entity that can interact with the material world, but said energy has a limit, and Dark Shadow will retract into the user's body when said limit runs out. Certain actions can make this energy drain out faster, like making Dark Shadow take too many opposing hits or having it distance itself too much from Fumikage's body. To recharge Dark Shadow, the user needs to keep it shrouded from any source of light.

### **Weaknesses**

Dark Shadow's personality and offensive power depend on the surrounding brightness levels. Under strong light, Dark Shadow is small in comparison to when it is engrossed by darkness. Dark Shadow is docile when exposed to light, making it easy for Fumikage to control. However, it is also weaker and therefore less dangerous for the opponent in a fight.

### **Quirk Moves:**

* **Black Abyss**: The user dons and equips Dark Shadow onto themselves, wearing it like a suit of armor or an exoskeleton. Equipping Dark Shadow onto themselves mitigates the user's physical weaknesses.

* **Piercing Twilight Claws**: The user swiftly extends Dark Shadow's claw from their arm to attack from a distance.

* **Covert Black-Ops Arms**: The user enlarges both of Dark Shadow's arms and crushes their targets.

* **Sabbath**: While traveling through the air at great speed, the user equips Black Abyss and uses two shadow claws to strike down their targets in a flash.

* **Black Fallen Angel**: The user wraps themselves up in Dark Shadow's arms and allows them to be carried by it, while Dark Shadow flies by flapping its arms like wings.

* **Ragnarök**: The user willingly unleashes Dark Shadow in its berserker form. Dark Shadow grows to massive size in this state, but the user appears to be able to control it. In one shot, Dark Shadow lunges forward and uses its incredible destructive power to blaze its way through any obstacle in its path.

* **Womb**: The user summons an enlarged Dark Shadow towards an opponent, who then wraps around and swaddles itself around the target, preventing them from escaping.
Ganma Asui

**Ganma Asui** (蛙 (あ) 吹 (すい) 頑 (がん) 馬 (ま) , *Asui Ganma*?)

At some point he met Beru and had three children: Tsuyu, Samidare, and Satsuki Asui. Due to his job, he lets his eldest child, Tsuyu, take care of her younger siblings, Samidare and Satsuki.

### Relationships

**Family**:

Daughter - Tsuyu Asui (Pro hero Froppy)

Son - Samidare Asui

Daughter - Satsuki Asui

**Romantic Interests**:

Wife - Beru Asui

**Allies**:

**Rivals**:

**Enemies**:
Earphone Jack

### **Description**

This quirk grants its users long, controllable earlobes that work like headphone cables. The user's earlobes are shaped like jacks at their ends, allowing them to plug them into a variety of objects. Those earlobes can further channel the vibrations of the user's own heartbeats, dealing internal damage to said objects.

Moreover, the user is able to catch faint sounds through their jacks even across extremely thick walls, making the user excellent at scouting work. It is possible, however, to mislead them by somehow generating multiple sources of noise to mask the ones the user's trying to detect.

The user's earlobes can stretch up to 6 meters, and the radius of detectable sound is 12 meters. They are sturdy enough to easily pierce hard materials like concrete and able to act as additional limbs due to their prehensile nature, with the user being capable of picking up small objects with them.

### **Weaknesses**

The tentacles, just like any part of the user's body, are vulnerable to injuries coming from enemy attacks. The same goes for the replicated body parts. Although the user can regrow in any replicated body part that was cut off, it is still painful for them and takes time for the wound to heal.

### **Quirk Moves:**

* **Counter-Balance**: Using the amps on their legs, the user is able to create sound waves to counter attacks.

* **Heartbeat Distortion**: The user plugs their jacks into their arm amplifiers and slams them onto the floor, channeling a powerful heartbeat that causes the ground to shatter due to the enhanced vibrations.

* **Heartbeat Surround**: The user plugs their jacks into their arm amplifiers and aim them towards a target, channeling a loud heartbeat that ignores conventional defenses and incapacitates foes.

* **Heartbeat Distortion**: The user uses their jacks to move their sound-amplifying items and aim towards a target. They channel sound to form a wall to block enemies.
Erasure

### **Description**

This quirk allows the user to cancel out the Quirk of anyone they look at, and to remove a quirk by touching people.

When Erasure is activated, the user is able to disable a person's Quirk Factor until they closes their eyes. The user only needs one part of the target's body to be within their sights for Erasure to take effect.

Since most people in the world rely on Quirks for combat purposes, this makes the user an extremely bothersome opponent for anyone to deal with.

After an awakening, the ultimate move of this quirk is being able to remove a quirk permanently. The user does this by having both hands on a target, and being able to see them. The qurik that has been removed can be added back to the user who the user of Erasure took it from, but no one else. Using this part of the quirk drains the user, even turning their hair white from stress.

The secondary part of this quirk is directly inherited. It allows the user to weaken the gravity of anything touching them, giving it a new gravity source. It only works on very small and light things. This quirk also works on the user's body, giving them increased mobility, and making them lighter. This allows the user to perch in impossible places, and be able to run across wires and other hard to balance things with ease.

### **Weaknesses**

Erasure requires the user to see the target's physical body in person in order to activate, which can be avoided by simply hiding behind obstacles or obscuring the user's vision.

For the gravity part of this quirk, only things touching the user can be effected.
Dream Creation

### **Description**

This quirk allows the user to create objects or small living organisms from their dreams. The user can control the small living organisms they make.

Daydreaming counts for this qurik, meaning the user can daydream and create things from that, not just their normal sleeping dreams. The user of this quirk can quickly dip in and out of day dreaming.

If practiced enough the holder of this quick will be able to create things from other peoples dreams.

### **Weaknesses**

The small living organisms can only be 25cm in length max, and they can only create twenty of them at a time. While day dreaming, the user isn't aware of anything around them, making them vulnerable.
Sand Generation

### **Description**

This quirk gives the user the ability to transform their body into sand and generate sand from their body.

### **Weaknesses**

If the sand becomes wet, it crumbles away and this phyically hurts the user. The sand can also become glass if heated enough, trapping the user.
Unlike Sandstorm the user of Sand Generation cannot manipulate the sand.
Emisa Miyajima

**Emisa Miyajima** (宮島 (みやじま) 枝弥沙 (えみさ) , *Miyajima Edamasa*?)

### **Description**

Emisa, also known as Sand Tornado, is a pro hero affiliated with the Gale Agency, which is owned by her grandfather, Hayate Kaji.

Her parents, Chikaze Kaji and Aya Kaji, were also pro heroes, but her relationship with them has been affected by her grandparents' strict control over them. Aya divorced Chikaze because of this control, and moved to the U.S.A. when Emisa was seven, taking her youngest brother with her. Despite having numerous siblings, including one older brother, three younger sisters, and three younger brothers, Emisa feels isolated and unable to confide in anyone.

Emisa was pressured into becoming a hero, but she never truly wanted to follow that path. However, due to her grandfather's influence, she was not allowed to pursue any other career. Despite this, Emisa found happiness with her husband, Ichika Miyajima, and their children, En Miyajima and Ryouma Miyajima. Emisa is currently pregnant with their third child, and she is even considering staying pregnant to avoid being a hero.

### Hero

Hero Name: Sand Tornado

Hero Japanese: サンドトルネード

Quirk name: Dust Devil

Hero Agency: Gale Agency

### Relationships

**Family**:

Aunt - Sayo Kaji

Cousin - Benjiro Sasaki

Cousin - Azusa Uchiumi

Cousin - Umi Uchiumi

Cousin - Yumeki Sasaki

Cousin - Karen Uchiumi

Uncle - Sota Kaji

Aunt - Ama Kaji

Cousin - Soma Kaji

Cousin - Waku Kaji

Grandmother - Osana Kaji

Grandfather - Hayate Kaji

Cousin - Inasa Yoarashi

Uncle - Fujin Yoarashi

Aunt - Koa Jooryoku

Uncle - Isan Jooryoku

Cousin - Yoa Jooryoku

Cousin - Yoin Jooryoku

Daughter - En Miyajima

Son - Ryouma Miyajima

Sister in law - Touka Miyajima

Sister - Touka Miyajima

Brother - Kuuzen Kaji

Sister in law - Purin Kaji

Neice - Kochiko Kaji

Sister - Asana Tanaka

Brother in law - Kazuki Tanaka

Nephew - Katsuchika Tanaka

Sister - Sakura Kaji

Brother - Isahiko Kaji

Sister - Kou Kaji

Step mother - Katone Kaji

Half brother - Hakua Kaji

Half brother - Fujiomi Kaji

**Romantic Interests**:

Husband - Ichika Miyajima

**Allies**:

**Rivals**:

**Enemies**:
Boiling

### **Description**

This quirk allows the user to use the water in their body to make steam like burst, and spray scalding, concentrated steam from the pores and soles of the feet.

It also allows them to manipulate the steam they produce. It is good for combat, flying, cooking and cleaning. The user can also heat the steam using body heat turning it into super heated steam which is strong enough to cut through flesh, metals, ice and plastics.

### **Weaknesses**

The user has to have pores out in the open in order to blast the boiling water (It breaks clothes).
Blueflame

### **Description**

This quirk is an extremely powerful Quirk that gives the user pyrokinetic abilities.

Like it's less evolved predecessor, Blueflame allows the user to generate large fire blasts to incinerate their opponents, as well as cover their own body in flames, but at a much hotter temperature. The user's body is naturally hotter than average, and they are able to create flames that are extremely hot, burning at a temperature of at least 2,000°C (3,632°F), which is higher than that of lava and normal fire, signified by its blue coloration.

The user can ignite blue fire anywhere on their body with minimal effort or movement almost instantaneously. They can also combust anything they touch almost instantly, including robust minerals and living creatures alike.

During a quirk awakening, Blueflame's ability evolved to include ice production, causing Blueflame to become a Quirk similar to Half-Cold Half-Hot.

It is the opposite of Freeze Over.

### **Weaknesses**

Due to this quirk being a mix of Hellflame and Frost, the user of this qurik has a natural immunity to cold, but not heat. So use of this quirk will lead to skin to swell, sizzle, and slowly burn over time.
Fumiko Go

**Bushimitsu Go** (豪 (ごう) 芙光子 (ふみこ) , *Gō Fumiko*?)

### **Description**

Fumiko is the pro hero Lightning Strike, and the ex-wife of Bushimitsu Go, the pro hero Illumin. With Bushimitsu, she has one son, Pao Go, and one daughter, Puyumi Go. Her daughter is currently training to be a hero.

Fumiko graduated from U.A., in their hero course.

Fumiko's marriage is the restult of a quirk marriage. After having Pao, Fumiko and Bushimitsu broke up. This is because they didn't love each other, they just wanted powerful children and that was accomplished. Fumiko kept the last name Go after the divorce, since it was easier not to change her last name back to her maiden name.

Fumiko is now dating Ifuu Kubo, the pro hero Dense.

### Hero

Hero Name: Illumin

Hero Katakana: イルミネーション

Quirk name: Illumination

### Relationships

**Family**:

Son - Pao Go

Daughter - Puyumi Go (Pro hero Electric Light)

**Romantic Interests**:

Ex-Husband - Bushimitsu Go (Pro hero Illumin)

Boyfriend - Ifuu Kubo (Pro hero Dense)

**Allies**:

**Rivals**:

**Enemies**:
Noiru Masaki

**Noiru Masaki** (真崎 (まさき) 乃生瑠 (のいる) , *Masaki Noiru*?)

### **Description**

Noiru is the daughter of Kenji and Aya Masaki. She is the youngest of three, after Osamu and Sana Masaki.

### Relationships

**Family**:

Brother - Osamu Masaki

Mother - Aya Masaki

Sister - Sana Masaki

Father - Kenji Masaki

**Romantic Interests**:

**Allies**:

**Rivals**:

**Enemies**:
Blackheart

### **Description**

This quirk grants it user a second layer of blood vessels that are highly elastic and flexible. The user can control all blood flow within themselves, and can have the second layer of blood vessels leave the body and act like tendrils.

Each tendril can reach great distances, simply due to the length of each of them. These tendrils cannot be pierced through by normal means, and can only be cut if they are cut in a scissor-like motion. When a tendril is cut, it will regenerate, but it takes thirteen minutes to do so at the very most.

### **Weaknesses**

If a tendril is hit with an immense amount of force, it will most often slow down or flinch backwards, the distance proportionate to the force it felt. Over usage of this Quirk causes great fatigue and can lead to internal bleeding.

### **Quirk Moves:**

* **Longinus**: By releasing a sole individual tendril from their body at great speeds, the user has thereby released a tendril with such speed and power that it can easily pierce through a thick wall of solid concrete. Since the technique does have the potential to kill, when using it against people, he has the end of the tendril curl up to create a fist-like effect. This instead only breaks bone and harms the opponent heavily.

* **Windmill**: The user has a plethora of their blood vessel tendrils form into a large eight-pronged shuriken that spins around rapidly, reminiscent to that of a windmill. Contact with this technique is highly catastrophic, and can easily slice through most defenses with ease.

* **Overload**: With this technique, the user is able to increase their physical capabilities beyond their normal abilities. By forcing their heart to pump more and more blood into their body, increasing the users endurance and abilities.
Chiaki Sasaki

**Chiaki Sasaki** (佐々木 (ささき) 智亜記 (ちあき) , *Sasaki Tomoaki*?)

### **Description**

Chiaki Sasaki's life is a testament to the beautiful fusion of cultures and her unwavering dedication to justice. As the wife of Dr. Aamu Sasaki and the mother of Aimu Kumegai, Yumu Niidani, and Okutou Sasaki, Chiaki's influence extends far beyond the boundaries of her family.

Born in Japan to two Cambodian parents, Chiaki embodies the harmonious blending of diverse backgrounds. In order to navigate life in Japan, she was given a Japanese name, but she remained deeply connected to her Cambodian heritage. With a remarkable linguistic aptitude, Chiaki mastered both Khmer and Japanese, enabling her to bridge the gap between cultures and forge connections on a deeper level.

Chiaki's innate sense of justice and her unwavering commitment to truth led her to pursue a career in law enforcement. Embracing her natural investigative skills and driven by an unyielding desire to bring justice to those in need, she became a detective. Chiaki's unique quirk, which she harnessed to solve complex cases, further enhanced her ability to uncover the truth hidden beneath layers of deception. Her keen intuition and relentless pursuit of justice earned her a reputation as an invaluable asset within the law enforcement community.

Through her daughter, Aimu, Chiaki became a loving and devoted grandmother to Gamu Kumegai, watching him grow and sharing in the joy of his milestones. Yumu, her second daughter, blessed her with the joy of being a grandmother to Muyuki, Adamu, and Arakaki Niidani, witnessing the bonds of siblinghood flourish among her beloved grandchildren. And through her youngest, Okutou, Chiaki experienced the delight of being a grandmother to Misaki, Aizou, Shinobu, Satsuki, Taishi, Miharu, and Warutsu Sasaki, a loving matriarch guiding them through life's triumphs and challenges.

Chiaki's legacy is one of resilience, cultural diversity, and an unwavering commitment to justice. Her ability to bridge different worlds through her multilingualism and her unwavering pursuit of truth has left an indelible mark on her family and the communities she serves. As a pillar of strength and guidance, Chiaki continues to inspire her loved ones to embrace their heritage, uphold justice, and strive for a world where understanding and equality prevail.

### Relationships

**Family**:

Nehpew - Nemu Sasaki

Neice - Ayamu Magata

Neice - Hinaki Suzuki

Brother - Ayumu Sasaki

Sister in law - Nayuki Sasaki

Daughter - Aimu Kumegai

Son in law - Umio Kumegai

Grandson - Gamu Kumegai

Daughter - Yumu Niidani

Son in law - Shinji Niidani

Granddaughter - Muyuki Niidani

Grandson - Adamu Niidani

Granddaughter - Arakaki Niidani

Son - Okutou Sasaki

Daugher in law - Koami Sasaki

Granddaughter - Misaki Sasaki

Grandson - Aizou Sasaki

Grandson - Shinobu Sasaki

Granddaughter - Satsuki Sasaki

Grandson - Taishi Sasaki

Granddaughter - Miharu Sasaki

Grandson - Warutsu Sasaki

**Romantic Interests**:

Husband - Aamu Sasaki

**Allies**:

**Rivals**:

**Enemies**:
Decay

### **Description**

This quirk allows the user to destroy anything their hands touch, making it crumble to dust. Much like is the case with Eri's Rewind, it is the result of a rare mutation that no one was aware of before it manifested.

Whether the target is organic or not, Decay will work without fail. As such, this Quirk is extremely lethal against living beings, having their flesh rot away if hit by it. The speed of the disintegration has developed from slow to almost immediate, eventually spreading through their whole body if a victim doesn't amputate the decaying body part.

It is also possible for the effect of Decay to spread beyond what the user has touched, creating a domino chain of disintegrated victims.

### **Weaknesses**

It is possible to counter Decay through Quirks that allow for the manipulation of fluids or particles, which the user cannot properly touch with their fingers.

In addition, this Quirk is not effective if the user is wearing a pair of gloves.

Due to the fact that the user's Quirk Factor lies within their hands, more specifically their fingers, the user would lose the use of Decay if they lost them, similar to Overhaul.
Citron

* Example Person
* Fruit

### **Description**

This common quirk gives the user characteristics reminiscent of the citron fruit. Individuals with XY chromosomes are more likely to inherit this quirk compared to those with XX chromosomes.

One of the defining traits of this quirk is the user's thick skin, enriched with a substantial quantity of albedo. As a result, their skin forms an almost impenetrable shield against external threats. The user's regenerative ability allows their skin to heal rapidly, exhibiting either acidic or sweet properties based on their specific variation.

Enhancing their distinct appearance, the user's hair takes on a vibrant yellow color, and they possess the unique capability to grow white flowers on their head. Much like other Citrus quirks, their body fluids possess a sour sting, adding an additional defensive aspect to their overall abilities.

#### *Sub-Types & Hybrid*

Sub-types of this quirk include, but isn't limited to:

* Diamante
* Greek
* Balady
* Corsican
* Moroccan
* Fingered
* Yemenite

This quirk can be a base for the hybrid quirk Citrus, through:

* Citron quirk + Orange quirk = Rangpur Lime, Rough Lemon based

* Citron quirk + Citrus quirk (Sour Orange basesd) = True Lemon, and Sweet Lime based

* Citron quirk + Citrus quirk (Sweet Orange basesd) = Meyer Lemon, and Sweet Lime based

* Citron quirk + Pomelo quirk = Ponderosa Lemon based

* Citron quirk + Citrus quirk (Lemon basesd) = Florentine Citron based

* Citron quirk + Papedas qurik = Key Lime Based

### **Weaknesses**

The user needs to keep hydrated and get a lot of vitamin C, or they will get scurvy.
Incineration

### **Description**

This quirk allows the user to incinerate various objects as well as living creatures. The scale of damage depends on the level of possession of the quirk, the more time is spent on training and its possession, the stronger the quirk becomes, thus giving the bearer the ability to destroy objects of large size.

### **Weaknesses**

The user can only incinerate things by only touching the targets surface with the palm of their hand.
Guardian

This quirk gives the user wings, which allows the user to fly, furthermore, the wings are strong enough to allow the user to fly while also carrying at most 2 people. The wings are able to grow back if cut off or injured, and are the same colour as the user's hair.

For the Limitless-Melee-Weapon part of the quirk, the user can summon a Bō from either hand, which can then be turned into any melee weapon.

### **Weaknesses**

Summoning too many weapons one after another, can drain the users stamina. They can also only summon melee weapons and none others. The user also glows blue when summoning and using their summoned weapon, giving them a disadvantage with stealth.
Bones

### **Description**

This quirk allows the user to control any kind of bones, but only if they are outside of a person. They can also control the density, size, and sharpness of the bones.

### **Weaknesses**

They cannot control a human, or any animal that is living.

### **Quirk Moves:**

* **Underworld Escape** The user summons a group of multiple bones in one area, pulverizing the ground.

* **Skeleton King Sigil** The user summons a group of around 10 bones in a circle, and fires them at a rapid pace.

* **Skeletal Trap: Ribcage Prison** The user keeps their target busy with bones, and pushes them back into a prison cell made of bones

* **Skeleton King Armor** The user summons a huge complete skeleton, with themselves inside as humongous suit of armor, with new abilities.

* + **Skeleton King Armor: Underworld Pulverize** The user slams the skeleton's fist onto the ground, and sends out a explosion of bones around them.

* **Death God Release: Hell on Earth**  The user sends out their full power, sending out huge waves of bones, completely destroying anything around them.
Busy Bee

The user has wings, and can fly with them with ease. The user also has a stinger, that doesn't kill them with use like normal bees.

The user is also really light, and has antennae. The antennae warn the user about danger around them, and the user can smell and taste things better with them.

They can make honey from nector as well as.

This quirk is similar to Killer Wasp, but Killer Wasp has more strength and kill drive, whereas Busy Bee allows the user to be faster and more aware of their surroundings.

### **Weaknesses**

The user can't fly for too long without getting tired, and water will make them be unable to fly completely.
Animorph

### **Description**

Using this Quirk, the user can turn parts of their body to any prehistoric and currently alive animal body parts. This Quirk is considered well-rounded, as it could be used in an offensive or defensive manner. The most basic use of this Quirk involved the change into the most basic animals.

The more parts they change the more stamina and focus it takes, for example Kenta’s ultimate move is a Chimera, changing his whole body to a lion then adding even more animal traits. This is the furthest the quirk can go.

Basic transformations include different kinds of living animals. The harder transformations are the prehistoric. The prehistoric animals take a long time to transform due to their less known DNA and skills than the animals that come from them.

This quirk is similar to Shapeshift - Animal, however that quirk allows the user to fully transform into animals if they know enough about them. Shapeshift - Animal cannot transform their body parts into prehistoric animals though.

### **Weaknesses**

Each part that changes can only stay in its animal form for 15 minutes and after the 15 minutes are over they change back. If they don't, parts can get stuck for a while (longest a week). Thinking about current stuck parts makes the user nauseous and the part becomes harder to control (So if the user made themselves have a monkey tail, then it would start doing things like cling onto stuff, without the user’s consent).

**Quirk Moves**:

* **Full animal Chimera** The user transforms into a lion and then can add any kind of body parts from other animals.

* **Full animal Chimera: Sphinx** The user transforms into a lion and keeps their human head. This move is usually used so the user can keep communication with their team.

* **Ancient morphing Dinosaur form** The user changes parts of their body to parts of a dinosaur of their choice (feet, tail, head, ect.).

* **Animal morphing Werewolf form** The user changes parts of their body to parts of a wolf, to create a huge humanoid wolf creature.

* **Animal morphing Nanaue form** The user changes parts of their body to parts of a shark, making them a humanoid shark like creature that can breath on land and in the water.

* **Hyper sense** The user has their senses heightened in their human form and it grants them superhumanly acute senses, enhanced strength, speed, agility, stamina, and reflexes.

* **Limb regrowth** The user activates salamander DNA to grow limbs but it is not instant growth, the bigger limb is missing the longer it takes to grow
Glassy Sand

### **Description**

This quirk gives the user the ability to create and manipulate glass-infused sand. The user can create and shape sand, imbued with glass particles, allowing them to create constructs and barriers that are both strong and sharp.

The user can also launch powerful sand and glass attacks at their opponents, creating shards of glass that can cut through solid objects. The glass particles within the sand also give it the ability to refract light, creating dazzling illusions and distractions.

Furthermore, the user can control the temperature of the glass-infused sand, allowing them to create glass that is hot enough to melt other objects or cold enough to freeze them. This temperature control can also be used to create a variety of defensive and offensive strategies, from creating glass shields to deflect attacks to launching blasts of superheated glass.

In terms of consistency, the user can manipulate the glass-infused sand to be either thick and sturdy like a glass wall or thin and fluid like sand. This allows the user to create a wide range of objects and constructs that are both durable and versatile. Overall, the Sand and Glass Manipulation quirk combination is a powerful and adaptable quirk that allows for both offensive and defensive capabilities.

### **Weaknesses**

If the user's glass-infused sand comes into contact with water, it could become heavy, sticky, and difficult to manipulate

### **Quirk Moves:**

* **Glass Storm** The user channels their quirk to create a massive storm of glass-infused sand. They launch a barrage of razor-sharp glass particles that cut through anything in their path. The sand and glass particles whip around in a frenzy, creating a blinding whirlwind of destruction that engulfs the area around the user.
Ifuu Kubo

**Ifuu Kubo** (窪 (くぼ) 一颯 (いふう) , *Kubo Issatsu*?)

Ifuu was apart of the Gale Agency as a sidekick, before he became a proper hero. He is now the Chemistry Teacher for Shiketsu High School students.

Ifuu is dating Fumiko Go, the pro hero Illumin.

### Hero

Hero Name: Dense

Hero Kanji: 密集

Hero Hiragana:みっしゅう

Quirk name: Cumulus

Hero Agency: Gale Agency (Formally)

### Relationships

**Family**:

**Romantic Interests**:

Girlfriend - Fumiko Go (pro hero Illumin)

**Allies**:Gale Agency

**Rivals**:

**Enemies**:
Chameleon

The user is able to change the colour of their cells, and for a short period of time, anything their cells have touched.

They also have chameleon-like features, such as the tail, scales and a powerful extending tongue. They can also cling to walls, and they have incredible balance.

This quirk is great for camouflaging.

### **Weaknesses**

Overusing this quirk will result in lack of control, and the users skin/hair/eyes will start changing colour uncontrollably.
Mitsuki Bakugo

**Mitsuki Bakugo** (爆 (ばく) 豪 (ごう) 光 (みつ) 己 (き) , *Bakugō Mitsuki*?)

Much like her son, Mitsuki has a short-tempered nature that quickly leads to an aggressive attitude, heavily suggesting that Katsuki got his unpleasant traits from his mother. However, unlike her son,

Mitsuki is normally able to be very calm, polite, and respectful. Mitsuki gets along well with her husband and was very respectful towards the U.A. teachers, despite her son's kidnapping.

Mitsuki recognizes the flaws in her son that were instilled in him due to a combination of his innate talent for seemingly all he does, his powerful Quirk, and the way people would constantly fawn over him during his childhood because of these attributes.

Mitsuki disapproves of Katsuki's arrogant and self-centered attitude and even smacked him several times during home visits from U.A. teachers. Despite recognizing all of Katsuki's flaws, Mitsuki desires that he become a Pro Hero and is thankful for the U.A. teachers for believing in his potential.

She is also glad to see that his teachers see Katsuki for his tenacity rather than his aggression.

### Relationships

**Family**:

Son - Katsuki Bakugo (Pro Hero Great Explosion Murder God Dynamight )

**Romantic Interests**:

Husband - Masaru Bakugo

**Allies**: Inko Midoriya, Jun and Yuna Cho

**Rivals**:

**Enemies**:
Body Control

### **Description**

This quirk allows the user to control and manipulate every single part of their body (including the internal organs). This could lead to incredible amount of speed, power, flexibility, and accuracy.

This quirk can be used subconsciously if the user is used to how it feels. Makes the user unpredictable. Makes the enemy rethink how to deal with the user.

This quirk is similar to Body Enhancements.

### **Weaknesses**

The user cannot manipulate their body if they are too exhausted.
Endeavor Agency

The **Endeavor Agency** (エンデヴァー事務所, *Endevā Jimusho*?) is the Hero Office founded by Flame Hero: Endeavor.

## Description

Endeavor's Hero Agency is a luxurious skyscraper type building with various floors. The front entrance is decorated with a stylized flaming "E" for Endeavor.

Inside, there is a large office space with several desks and computers. Over thirty sidekicks including Burnin are constantly dealing with requests and other hero work for Endeavor. The "Flaming Sidekickers" are very passionate and their catchphrase is "Flame On". As the agency of the new No. 1 Hero, the office stays very busy with many of them remaining on standby or going out on patrol.

Endeavor's personal office is a very large room with only a relatively small table and Endeavor's desk inside.

Many of the sidekicks working at the agency have fire and heat type Quirks.

Rei inherited the Endeavor Agency after Endeavor's death. She hopes to pass it on to Fuyumi Todoroki or Shoto Todoroki, when they are ready.

## Members

v • e**Endeavor Agency**Rei TodorokiLeaderEndeavorLeader (Formally)Magma Hero: VolcanoPro Hero (Formally)BurninSidekickKidoSidekickOnimaSidekickFire FlySidekick (Formally)Aqua BlazeIntern/TraineeDekuTrainee (temporarily)Great Explosion Murder God Dynamight Trainee (temporarily)ShotoTrainee (temporarily)Fire DancerIntern (Formally)Blue BlazeIntern/Trainee (Formally)
Haruki Kamiyama

**Haruki Kamiyama** (神山 (かみやま) 陽生 (ひせい ) , *Kamiyama Yōsei*?)

### **Description**

Haruki is the pro hero The Boiling Point, and comes from a family of pro heroes. His parents Haruto and Hyuuka Kamiyama used to be pro heros, but have since retired. Haruki was friends with Akane Iwata as a child, but they both went to different high schools, Akane going to U.A. High School, and Haruki going to Shiketsu High School. They remained friends.

Both Akane and Haruki graduated as heros, Akane becoming the Magma Hero: Volcano, and then they were put into an arraged quirk marriage by their parents together. They had two children together, Haru and Hotaru. Since they live close to U.A. Haru and Hotaru attended/attend U.A.

### Hero

Hero Name: Boiling Point

Hero Kanji: 沸点

Hero Hiragana: ふってん

Quirk name: Steam

Hero Agency: Boiling Hot Agency (Currently), Gale Agency (Formally)

### Relationships

**Family**:

Father - Haruto Kamiyama

Mother in Law - Akari Iwata

Father in Law - Katsuhito Iwata

Mother - Hyuuka Kamiyama

Son - Haru Kamiyama (Pro Hero The Magma Hero: Steam Eruption)

Daughter-in-law - Airu Kamiyama (Pro Hero Blue Blaze)

Daughter - Hotaru Kamiyama (Pro Hero Student Boiling Magma)

Sister - Kasumi Ashi

Brother-in-Law - Kairi Ashi

Neice - Purin Kaji (Pro Hero The Air Hero : Hidden Fist)

Nephew - Tobio Ashi (Pro Hero The Air Hero : Smoke)

Sister - Airi Tanaka (Pro Hero ThermoBreeze)

Brother-in-law - Hiroshi Tanaka

Nephew - Kazuki Tanaka (Pro Hero Student BloomBurst)

Neice - Aika Tanaka (Pro Hero Student GaleGarden)

Uncle - Hayate Kaji (Pro Hero The Gale Hero: Typhoon)

Aunt - Osana Kaji

Cousin - Kazane Yoarashi (Pro Hero Cyclone)

Cousin - Koa Jooryoku (Pro Hero Tornado)

Cousin - Sota Kaji

Cousin - Sayo Kaji (Pro Hero Sandstorm)

Aunt - Haruka Kaji (Pro Hero Stormcaster)

Uncle - Kenji Kaji

Cousin - Aimi Kaji (Pro hero Atmosphera)

Uncle - Hayato Kaji (Pro Hero Zephyr Wing)

Aunt - Toa Kaji

Cousin - Kouki Kaji (Pro Hero The Air Hero: High Breeze)

Cousin - Misora Amemiya (Pro Hero Tempest)

Cousin - Emisa Sugo (Pro Hero Aero)

**Romantic Interests**:

Wife - Akane Kamiyama (Pro Hero Volcano)

**Allies**: Ryuko Tatsuma, Enji Todoroki, Moe Kamiji

**Rivals**:

**Enemies**: Maguma Iwata
Fishy

The user can breath in water with their gills and is faster in aquatic environments, they are faster and more flexible than the normal person and also a great swimmer.

The users skin is also scaly, and they can control how much their body is covered in these scales and how thick they are.

They can communicate with fish, but not all sea creates.

### **Weaknesses**

The user cannot stay on land for long periods of time, at most a month, before they need to breath water.
Adapt

### **Description**

This quirk allows the users body to change, shift, and adapt to any conditions around the user.

If the user is in a hot environment then this body temperature will gain a type of heat resistance as well as drop the temperature of said body.

If the body is under a lot of pressure then the users body will adapt to weaken the pressure and to accommodate any unknown possible variables. The users body can change almost instantly making it hard to determine a true weakness.
Dusty Throat

### **Description**

This quirk allows the user to cough up or exhale large amounts of dust, they are able to do this because when they breathe in, they are able to breath in primarily only dust from a very far range.

The user can exhale the dust out which changes in size depending on how much is exhaled. The dust is very versatile it can count as a smoke screen, it can temporarily blind their opponent, and they can do other smaller things like make them itch, or cough, etc.

### **Weaknesses**

The user has to breath in a lot to make their quirk powerfull. This can cause them to pass out from breathing in too much or not enough.
Frog

This includes frog-like anatomy, great leg strength, wall clinging, a powerful extending tongue, camouflaging, fast swimming, and secreting mucus with different effects like paralysis and hiding scent. The user is capable of using all those skills limitlessly and in combination with one another. The user also appears to have access to all abilities used by frogs, regardless of what species they belong to.

### **Weaknesses**

As frogs are cold-blooded creatures, the user is highly sensitive to the cold, with prolonged exposure preventing the users Quirk from being used while additionally making them feel drowsy and lethargic. Exposure to sudden cold puts the user into a hibernation-like state, rendering them completely unable to do anything until they warms up.

In addition, the user is susceptible to high heat and fire, as their aquatic nature leaves them vulnerable to drying out.

### **Quirk Moves:**

* **Camouflage**: The user changes the coloring of their body to match with the surrounding environment, allowing for sneak attacks. However, the user is still noticeable to those who could see them and were paying attention.

* **Meteor Fafrotskies**: The user floats debris and throw it at the enemies.
Freeze Over

### **Description**

This quirk is an extremely powerful Quirk that gives the user cryokinesis abilities.

Like it's less evolved predecessor, Freeze Over allows the user to generate ice, frost, but much colder. The user's body is naturally colder than average, and they are able to create huge ice structures with ease.

Anything the user touches with the ice arm will freeze or turn to ice instantly. The user can create giant structures out of ice. Can attack from long range with ice blasts.

During a quirk awakening, Freeze Over's ability evolved to include fire production, causing Freeze Over to become a Quirk similar to Half-Cold Half-Hot.

Freeze Over is the opposite Blueflame.

### **Weaknesses**

Due to this quirk being a mix of Hellflame and Frost, the user of this qurik has a natural immunity to heat, but not cold. So use of this quirk threatens hypothermia and frostbite.
Emika Kazama

**Emika Kazama** (内海 (うつみ) 笑歌 (うみび) , *Kazama Emiuta*?)

### **Description**

Emika is the daughter of Ouka Kazama, the Pro Hero ECHO, and Wakana Kazama. She is the younger sister of Utau Kazama.

Emika is currently studying at Masegaki Primary School.

### Relationships

**Family**:

Father - Ouka Kazama (Pro hero ECHO)

Mother - Wakana Kazama

Sister - Utau Kazama (Pro hero Super Siren)

Aunt - Machi Takayama (Pro hero Crackle and Pop)

Uncle - Tomose Takayama

Cousin - Toshiko Takayama (Pro hero She's Shockable)

Cousin - Reihi Takayama (Pro hero Strike)

Uncle - Ukyou Kazama (Pro hero Orchestra)

Aunt - Fue Kazama (Pro hero The Flow)

Cousin - Hibiki Kazama (Pro hero Hibiki)

Cousin - Yukina Kazama (Pro hero Pied Pipper)

**Allies**:

**Rivals**:

**Enemies**:
Class 1-B

**Class 1-B** (1年 (ねん) B (ビー) 組 (ぐみ) , *Ichi-nen Bī-Gumi*?) is a first-year homeroom class in U.A. High School's Heroics Department.

## Teachers

v • e**Class 1-B Teachers**Kinkan ShokubaiHome Economics & Homeroom TeacherEctoplasmMathematics TeacherGinka WatanabeCalligraphy TeacherShota AizawaSocial Studies TeacherNemuri KayamaArt TeacherSekijiro KanBiology TeacherAnan KuroseRescue Training Specialist TeacherTsunagu OkamotoComputer Science TeacherHizashi YamadaEnglish TeacherToshinori YagiHero Studies TeacherKen IshiyamaModern Literature TeacherFue KazamaHealth TeacherSnipePhysics TeacherEtsumi AkanishiChemistry Teacher

## Students

v • e**Class 1-B**Hachimitsu KusanoSeat No. 4

### Height

Ranked from tallest to shortest

 19.Aina Uozumi 155cm | 20.Taiga Kotora  153cm

### Birthdays

Ranked by oldest to youngest

 19.Ibuki Yamaguchi : March 8 | 20.Yuika Satou : March 28
Air Platform

### **Description**

This quirk allows the user to create platforms walls from air and manipulate them. These platforms are invisable to anyone but the user.

The user can use these platforms to make it look like they are walking on air or water. Putting a platform between a something will cause that thing to break. For example putting a platform inbetween a painting will split it into two.

### **Weaknesses**

The platforms disappear over time and aren't that strong.
Frost

The user has a natural immunity to the cold.

Anything the user touches with the ice arm will freeze or turn to ice instantly. The user can create giant structures out of ice. Can attack from long range with ice blasts.

### **Weaknesses**

The user can freeze themselves accidentally by touching themselves, overuse of this quirk will lead to frostbite.
Chihaya Kaji

**Chihaya Kaji** (加治 (かじ) 千颯 (ちはや) , *Kaji Chihaya*?)

### **Description**

Chihaya is the pro hero Airstrike, and the daughter of Aimi Kaji, the pro hero Atmosphera, and her husband Reiji. She is apart of the Gale Agency, owned by the pro hero Typhoon.

She attended Isamu Academy High School, and was in their Hero Course. Her older sister is Wasyuu Kaji.

Chihaya is named after her great-grand father, also who was also Chihaya Kaji.

### Hero

Hero Name: Airstrike

Hero Kanji: 空爆

Hero Hiragana:  くうばく

Quirk name: Air Blast

Hero Agency: Gale Agency

### Relationships

**Family**:

Mother - Aimi Kaji (Pro hero Atmosphera)

Father - Reiji Kaji

Sister - Wasyuu Kaji (Pro Hero Under Pressure)

Adopted Uncle - Kaito Kaji (Pro Hero Thunderbolt!)

Grandfather - Kenji Kaji

Grandmother - Haruka Kaji (Pro Hero Stormcaster)

**Romantic Interests**:

Girlfriend - Yurina Amano (Pro Hero The Wind Hero : Air Hug)

**Allies**:

**Rivals**:

**Enemies**:
Elemental Golems

### **Description**

This quirk allows the user to produce five 'ghosts' from the palms of their hands.

When a ghost makes contact with a non-living material or energy, it merges into it and produces a "golem" made out of that material.

The user can then control the golem as long as one of their palms is pointing towards it.

### **Weaknesses**

There's a limit to the amount of material one ghost can occupy. If the user cannot see the golem or ghosts, they act on their own accord.
Crocodile

### **Description**

This quirk grants the user a range of physical attributes and abilities associated with the mighty reptile, the crocodile. The user possesses traits that resemble those of a crocodile, allowing them to excel in various aspects.

The user gains enhanced strength, surpassing the capabilities of an average human. Their muscles are more developed, enabling them to deliver powerful strikes and perform impressive feats of physical prowess. They can effortlessly overpower opponents and exhibit remarkable force in their actions.

The user is remarkably agile and swift in aquatic environments. They possess exceptional swimming skills, effortlessly maneuvering through water with speed and precision. Their streamlined body and natural affinity for water allow them to dominate aquatic battles and swiftly navigate through underwater obstacles.

The user's jaws are incredibly strong, capable of exerting tremendous biting force. Their teeth are sharp and resilient, enabling them to tear through tough materials and inflict severe damage with their bites. These powerful jaws and teeth make them formidable in close combat situations.

Similar to a crocodile's tough and scaly hide, the user's skin becomes significantly thicker and more resistant to physical harm. It acts as a natural form of protection, providing a certain level of defense against attacks. This enhanced durability allows the user to withstand blows that would incapacitate ordinary individuals and grants them increased resilience in combat.

The user also has a keen predatory instinct, similar to that of a crocodile. They possess enhanced senses, allowing them to detect prey or enemies from a distance. This heightened perception gives them an edge in combat, as they can anticipate and react swiftly to incoming threats.

### **Weaknesses**

While the user gains numerous advantageous traits from the crocodile, they also inherit certain vulnerabilities. Due to their reptilian nature, they are more susceptible to the cold. Extremely low temperatures can hinder their physical performance and potentially weaken their abilities. It becomes crucial for them to take precautions and protect themselves adequately in frigid environments.
Dire Wolves

The user can run and jump just as fast and as high as their wolves. Very good for parkour.

These wolves are huge, standing 5 feet at the shoulder. Further, they have steel teeth and bones (in other words that can take a hit and keep going).

The user can telepathically communicate with their wolves. The user can see through their eyes and sense everything they can. Through their wolves, the user can even recognize individuals by their scent.

### **Weaknesses**

The user is a carnivore, they cannot digest plant food. If the user is knocked unconscious, the wolves disappear. If even one of the wolves die, the psychic feedback knocks the user unconscious.
Future Vision

### **Description**

Chronocculus is a mutant type quirk that allows it's user to peer five seconds into the future using the "eye" on their forehead, granting them the ability to see the actions that the person they're looking at is about to perform.

Upon activation whilst looking at a person, the user will receive the events that will unfold inside their head instantaneously as if it had been part of their own memories and will thereafter "know" what type of actions that person will execute.

These memories are could be described as fragmented as they only showcase the environment and person itself, all the while other people are seemingly removed entirely from the memory itself. Unlike that of other similar quirks, this one does not require any physical or eye contact in order for it to activate.

### **Weaknesses**

The user can't hear future conversations, and if their eye is damaged, then they won't be able to use their quirk.
Dream Mist

### **Description**

This quirk allows the user to replicate virtually any object or living thing from their own or other peoples dreams, no matter how complex or advanced its structure may be. The user materialises the different objects from a sand cloud on their body, that the user is able to generate and control however they choose.

A chain of sand will keep the materialized object or person connected to the user's sand cloud, so they can control it.

### **Weaknesses**

Depending on the size of the objects and/or how recent it appeard in a dream, the longer it will take for the sand cloud to materialize into it.

The materialized object can move up to 25 meters away before the sand chain will break, and the object will dematerialize. Having the sand chain aslo means that the users location will be easily known.

### **Quirk Moves:**

* **Nightmare** By using all their energy, the user manifests a large negative dream. They thing summoned are related to the users fears. Nightmare can be any size and sentient. For example the user can summon a fake evil All Might.
Lion Mode

### **Description**

This quirk allows the user to have traits of a fearsome lion, or transform into it completely.

In their lion form the user stands five feet tall and ten feet long. They weigh a thousand pounds. Their fur matches their original hair color.

The fur of the Lion is so thick and strong that regular bullets can not pierce it. The user is also immune to blades due to fur thickness as well.

Their claws are sharp and strong enough to cut thought steel. The user can see at night, and has a strong sense of smell.

### **Weaknesses**

The user is vulnerable to overheating. The Lion's body requires that they have to open their mouth to cool down. When in battle and fighting at full strength it can become a serious problem.