Mirage

Ash
Atlas
Banshee
Chroma
Ember
Equinox
Excalibur
Frost
Gara
Garuda
Harrow
Hydroid
Inaros
Ivara
Khora
Limbo
Loki
Mag
Mesa
**Mirage**
Nekros
Nezha
Nidus
Nova
Nyx
Oberon
Octavia
Revenant
Rhino
Saryn
Titania
Trinity
Valkyr
Vauban
Volt
Wukong
Zephyr

*This article is a stub. You can help Warframe Wiki by expanding it.*

* Main
* Prime
* Abilities
* Alternate Equipment
* Patch History
* Media
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 **Introduced** | ?

**Mirage** is a trickster warframe.

## External links

* Mirage on warframe.com
* Mirage Prime on warframe.com
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 **Introduced** | ?

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## Abilities

Energy
25
Key
`1`

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases duration to **76.5** seconds.
	+ Has no negative effects on this ability.
* Maximized Ability Efficiency reduces cost to **6.25** energy.
	+ Reduces duration to **10** seconds.
* Maximized Ability Range has no positive effects on this ability.
	+ Reduces clone damage while shooting to **16%** and attack with melee to **8%**.
* Maximized Ability Strength increases clone damage while shooting to **164.8%** and attack with melee to **82.4%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases clone damage while shooting to **134.8%** and attack with melee to **67.4%**.
	+ Increases cost to **38.75** energy.
	+ Reduces duration to **18.13** seconds.

Energy
50
Key
`2`

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases ability duration to **55.08** seconds and blind duration to **15.3** seconds.
	+ Reduces ability radius to **13.6** meters, explosion and blind radius to **2.72** meters, and jewel charm radius to **4.08** meters.
* Maximized Ability Efficiency reduces cost to **12.5** energy.
	+ Reduces ability duration to **7.2** seconds and blind duration to **2** seconds.
* Maximized Ability Range increases ability radius to **112** meters, explosion and blind radius to **22.4** meters, and jewel charm radius to **33.6** meters.
	+ pickup explosion damage to **824** and jewel explosion damage to **1648**.
* Maximized Ability Strength increases pickup explosion damage to **824** and jewel explosion damage to **1648**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases pickup explosion damage to **674** and jewel explosion damage to **1348**.
	+ Increases cost to **77.5** energy.
	+ Reduces ability duration to **13.05** seconds and blind duration to **3.63** seconds.

Energy
25
Key
`3`

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases duration to **76.5** seconds.
	+ Has no negative effects on this ability.
* Maximized Ability Efficiency reduces cost to **6.25** energy.
	+ Reduces duration to **10** seconds.
* Maximized Ability Range has no positive effects on this ability.
	+ Reduces damage bonus to **80%** and damage reduction to **30%**.
* Maximized Ability Strength increases damage bonus to **824%** and damage reduction to **Template:HardCap%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases damage bonus to **674%**, damage reduction does **not** change.
	+ Increases cost to **38.75** energy.
	+ Reduces duration to **18.13** seconds.

Energy
50
Key
`4`

* Info
* Tips & Tricks
* Maximization
 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases prism duration to **36.72** seconds, blind duration to **45.9** seconds and reduces channeling cost to **3.27** energy per second.
	+ Reduces laser range to **10.2** meters and blind radius to **8.5** meters.
* Maximized Ability Efficiency reduces activation cost to **12.5** energy and channeling cost to **2.5** energy per second.
	+ Reduces prism duration to **4.8** seconds and blind duration to **6** seconds
* Maximized Ability Range increases laser range to **84** meters and blind radius to **70** meters.
	+ Reduces minimum laser damage to **100** per tick and maximum laser damage to **200** per tick.
* Maximized Ability Strength increases minimum laser damage to **1030** per tick and maximum laser damage to **2060** per tick.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases minimum laser damage to **842.5** per tick and maximum laser damage to **1685** per tick.
	+ Increases activation cost to **77.5** energy and channeling cost to **21.38** energy per second.
	+ Reduces prism duration to **8.7** seconds and blind duration to **10.88** seconds
 Mirage/Equip

 Mirage/Patch History

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