recursal/Fanatic-Fandom huggingface dataset:
Neace Fortress (Normal)

> News of Avillon's invasion has caused a defensive line to be formed. Identifying the weakest part of the line and quickly breaking through is of paramount importance.
>
>

## Summary

Close to his hometown, Jac was able to ascertain that his family is alive and well and returns to the knights, thinking that it is the right thing to do in spite of the risk to his life as an act of gratitude for freeing him.

## Enemies

 Enemies
 Enemies

## Character List

### Major Characters

* Lord of Avillon
* Johan Talede (Light)
* Fram Berge (Water)

### Minor Characters

* Schneider (Earth)
* Jac

## Dialogue

**Schneider:** We’ve almost arrived at the enemy base.
**Johan:** The strength of Rhodon’s army is well known. Their forces are vast, and all of them are trained with the utmost rigor.
**Jac:** That’s all thanks to the produce we grow! We’ve worked hard so the soldiers would never be hungry during training!
**Fram:** Isn’t your hometown around here? Why’d you come back to us?
**Jac:** I saw my family, and they were well, though a bit hungrier than I would like... But my son is big enough to work in the fields now. I’m sure he’ll be able to look after the family in my absence. I’ve come back because I felt helping you was the right thing to do. I just knew in my gut that I’d regret it my whole life if I didn’t come to your aid.
**(Lord):** Once we get into battle, the knights may not be able to protect you. It will be dangerous.
**Jac:** Oh, don’t worry about me! I won’t get in your way. Oh, this is way more exciting than plowing fields all day long! I can sense it! This is history in the making!
**(Lord):** Take good care of yourself. You don’t want to become history just yet.
**Schneider:** \*sniffs\* I smell something metallic. And oil...
**Johan:** The enemy’s forces are nigh.
**(Lord):** Prepare for battle! If you’re not fighting, hurry and hide!
**Red Tangur Warrior:** Grm... We... help too!
Rhodon

*A powerful, richly historied nation on the western side of the continent. Although originally a center of culture and art, the country has recently been strengthening its army in a shift towards militarism. It is marred by both slavery and rampant class discrimination.*

Rhodon is the first nation you will have to occupy, no matter your choice.
Redfang Dunes (Normal)

Previous | Next

*Varhya is a commune of many tribes. Of the tribes, no small number are hostile towards outsiders.*

## Summary

Dhurahan Atirkan and Lairei Yen discuss how to handle the attacks of the Primordial Monster.

## Character List

### Major

* Dhurahan Atirkan (None)
* Lairei Yen (Fire)

## Content

Dhurahan: Hm… What to do…

Lairei: Dhurahan.

Dhurahan: Lairei.

Lairei: Still deciding?

Dhurahan: No.

Lairei: You are blood-related to the previous Grand Chief, and protector of Varhya’s most powerful tribe. Who would be more qualified than you to become the next Grand Chief?

Dhurahan: It is not a matter of qualifications. Put bluntly, I’m more than able to rally the tribes. But as for how to stop the monster, I honestly don’t know…

Lairei: I’ve never seen you this weak, Dhurahan.

Dhurahan: You saw it too, did you not? The monster woken from an ancient slumber. It is too strong. Not even all the wildlands’ strength combined would be enough to fend it off. Speaking objectively, they are simply not enough. Father did not think so, and… Look what happened.

Lairei: Then we have only one course of action. We need resources from outside our borders.

Dhurahan: With matters here as they currently stand, I can already tell you know how that would end. The outsiders will subjugate us, and we will lose the soul of the wildlands within us. That is what I fear most.

Lairei: I am a descendant of the Dragonkin, an ignoble tribe that has been all but forgotten. I do not share the pride you feel for the wildlands, but I do understand it. Did you hear that Rhodon was conquered by Avillon, a small nation in the West?

Dhurahan: I did, though I could not believe it. I am relieved, though, that the threat from our western border is gone.

Lairei: Gone? We could be facing an even greater threat. There is no guarantee they will not come for us next. There have been many instances across history in which two newly combined powers seek to solve their inner strife through outward aggression.

Dhurahan: Then which path should we take?

Lairei: We use their aggression to our advantages, and have Avillon defeat the monster for us.

Dhurahan: And after that? Would we not be next?

Lairei: We could then concede the majority of our land to them in exchange for the Tribal Commune’s autonomy over what remains.

Dhurahan: B-but that’s…!

Lairei: I know. The only reason I can make such a suggestion is that I have very few ties to this land. Bu think about it: that monster is a living catastrophe. If we cannot rid of it altogether, we must at least minimize the damage is causes.

Dhurahan: My ancestors protected this land… Shall I really be the one to let it slip away…?

Lairei: I apologize for breaching such a difficult subject. However, the longer we stall, the greater our casualties will be. Lives are more important than land.

Dhurahan: …

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Lumisade

*The nation of the elves, some of whom are highly cautious of visitors from the outside and insist on remaining "pure-blooded". They have developed unique magic and weapons using their arcane engineering.*

**Lumisade** is the land of the elves and are ruled by the four archmages. They will be the second nation you will occupy in order to help their situation.
Lunaris

*The most mystical and mysterious of the central nations, rumored to be the resting place of a divine beast who was sealed away after sacrificing itself to stop a catastrophe. The land's climate is said to be chilly all year round.*

**Lunaris** is a nation in Lord of Heroes. It is located in the middle of the central continent and borders Isola to the west and Dakkeon to the east. Lumie Miratisa serves as the country's leader and protector.

## History

Lunaris is a mysterious and isolated nation. It's surrounded by mountains and fjords and has a natural climate that is quite cold. There is a large lake that clearly reflects the moon at night, creating an illusion of two moons.

Locals of Lunaris believe in the legend of a god which sacrificed itself to seal away a great evil, and this faith serves as the unifying moral system. The nation functions similarly to a large village and, despite lacking a centralized government system to uphold laws, there are few problems.

## Notes

* Lunaris's name was changed during localization. In Korean, the country is named Moonlake (문레이크).
* Lunaris is a latin word meaning *"Of or pertaining to the moon".*
Rouin

**Rouin** **Meijer** (Korean: 루인 마이어) is a non playable character in Lord of Heroes. He is an administrator of Avillon.

## Appearance

Rouin can be found in the Citadel where near to Lord's throne. He allows players access to the Feats menu.

## Background

Currently being worked on by the official wiki scribe.

## Involvement

### Normal

Currently being worked on by the official wiki scribe.

### Hard

Currently being worked on by the official wiki scribe.

### Extreme

Currently being worked on by the official wiki scribe.

## Notes

* The book on his hand was named "Innocent Grimoire".
Brandon Kursh

**Brandon Kursh** is a recruitable hero in Lord of Heroes. He is an immortal necromancer, part of the Twelve Heroes, and known as the "Soul Eater" among the Fangs of the Empire.

## Background

Brandon is an immortal being, cursed to never touch the ground and capable of controlling Phantoms. Around fifty years ago, he fought in the Second War of Tyrants alongside the other Twelve Heroes. However, Raligon, one of the heroes, sacrificed himself to seal away a foe called the Dark Ram, which deeply affected Brandon.

After Raligon's tragic death, Brandon held onto the shattered remains of Raligon's soul. Now he seeks a way to revive his fallen friend. Due to a promise from the witch Cesaire to fulfill his wish, Brandon eventually allied himself with the Gallus Empire, becoming one of the Fangs of the Empire. He uses his ability to control Phantoms to enhance the strength of soldiers through possession. Nowadays, he has grown distant from the remaining heroes, focusing exclusively on Raligon.

## Involvement

### Normal

Though Brandon does not appear in this difficulty, he is first mentioned in Rinfyre in the Western Gallus Empire (7-3). The monarch of Avillon lists him as one of the Fangs of the Empire by the title of "Soul Eater."

### Hard

Brandon does not appear in this difficulty.

### Extreme

Currently being worked on by the official wiki scribe.

## Second War of the Tyrants

Brandon is a playable hero in the record of the Second War of Tyrants game mode.

### Book of Prophecy

Currently being worked on by the official wiki scribe.

### Book of Strife

Currently being worked on by the official wiki scribe.

## Recruitment

Brandon currently has only one variation available for recruitment.

### Brandon (Dark)

 Recruitment Level
 Recruitment Method
 Character Description
The warm, shimmering sunlight of morning... the evenings full of chirping crickets and warm meals... everything felt different in comparison to the past, and he was thankful for every single moment of it. Even if the flow of time would eventually bring them apart, Brandon was content to say that everything he had received was already enough. However, the world betrayed him once more.
Another disaster, another loss. Who in this world would be able to recover from such pain and despair? While many see Brandon as a superhuman being far beyond the common man, he was never once in control of anything... neither his immortal life, nor his lost memories.

#### Active Skills:

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

#### Relics:

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

## Gallery

**Artwork**

Brandon's Concept ArtBrandon's Concept Art IIBrandon's First Appearance2022 Halloween Package
**Animations**

Skill 1 - Souls' BanquetSkill 2 - Cries of AgonySkill 3 - Death MarchVictory PoseRecruit1st Ascension2nd Ascension

**Videos**

-Featured Summon- Brandon, Light of the Abyss-Letter from Brandon- Dear Raligon

**Others**
(Archives) New Chronicles

Previous | Next

'

## Summary

Mu informs Lord of Avillon that the Chronicles are working again.

## Character List

### Major

* Lord of Avillon
* Mu

## Content

"Lord": Mu, does this mean I can access the Archives again?

Mu: Yes. However, it may be unstable. It still requires synchronization.

"Lord": Could you let me know when that's done?

Mu: Yes. I will alert you immediately.

"Lord": Great. Thank you for everything, Mu.

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Matt

It is a little blob, which is 5 years old, from BabyTV's Pitch & Potch chronicles.

Matt is Potch's cousin, Marie's boyfriend, Ann's little brother, Blue Matt's twin brother, Maximo's friend, and Caillou's older brother, Mike, and Doki from the chronicles of the Pitch & Potch series and the movie Pitch Potch 4: Potch Jr.'s beginnings in the circus.

That was the last year of the BabyTV movies, animated movie Pitch & Potch.

He has a lock on his head, as does his mother.

When Potch Jr. and his parents are Potch and Potchina.

Suddenly, Potch is hitting his son's butt, because Matt gets grounded with Potch's uncle.

Matt is voiced by Neel Homepashu. He can be identified as his cousin Potch by the lock of hair he has on his head, he loves the city, the town and more, he is playing again and Potch's cousin.

He is a boy, his older sisters Mann and Charle, his twin brother Brian, his siblings are Emma and Hoho.

His voice is Neel Homepashu, his friend Roberta understands.
Arkanath

**Arkanath** is currently unrecruitable. She is a mercenary from Delphia and a part of the Twelve Heroes that saved the world during the Second War of Tyrants.

## Background

Arkanath was born and raised in Delphia. She inherited her fighting style from her mother, who was from Yamato in the far east.

## Second War of the Tyrants

### Book of Strife

Currently being worked on by the official wiki scribe.

## Recruitment

Arkanath currently has only one variation available for recruitment.

### Arkanath (Dark)

 Recruitment Level
 Recruitment Method
 Character Description
Within the intricate dance of her clandestine existence, Arkanath was vigilant, ensuring that no one dared encroach upon her shadow. Such a transgression was a costly mistake, often paid for with one's life.
However, there came a time when one individual dared to cross that formidable boundary. At first, their interaction was fraught with tension, but gradually, Arkanath opened her heart to this person. It was impossible not to, for he possessed a rare kindness that extended to all, yet his deepest love was reserved solely for Arkanath. Dartel, against all odds, breached the line Arkanath had drawn, and she willingly embraced his light.
Their wedding, held in the middle of a battlefield, was a modest affair, attended by only a handful of guests. Despite the rough edges of their celebration, their love resonated across the world.
As with most love stories, you might wonder about its conclusion. The stars continued to twinkle, and the rivers flowed, but unfortunately, the waxing moon was destined to wane. In what should have been a routine skirmish, Arkanath lost Dartel, and she could only grasp onto his fading breath. With his death, her life descended into unrelenting darkness.
Then, one day, as she languished in her remorseful existence, Arkanath confronted the death she had longed for. Yet, thanks to the descendant of the ancient dragons, her life persisted—though none can say whether the days that followed were illuminated or remained in shadow.
After a long journey through the darkness, Arkanath finally glimpsed the light of day. She found herself in the company of a new, boisterous, but equally radiant group of comrades. Admittedly, it could never be the same; the shadows underfoot lacked Dartel's steps, and the light above lacked his warmth.
Nevertheless, Arkanath will persevere, silently anticipating the light she knew she would one day find at the end of this path, and with that, she would never be alone again.

#### Active Skills:

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

#### Relics:

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

## Gallery

**Artwork**

Arkanath's Concept Art

**Animations**

Skill 1 - Vanishing StrikesSkill 2 - Illusion CutterSkill 3 - Tempest of the Umbral Moon

**Videos**

-Featured Summon- Arkanath, Darkness Piercing MoonlightWar of the Tyrants Part II -Book of Strife- update coming soon.
(28-Day Journey) Commence Inspection

Previous | Next

'

## Summary

Lord of Avillon decides to go inspect the territories.

## Content

"Lord": ...

Rouin: Is there something on your mind, Your Highness?

"Lord": I think it's time I head out on an inspection.

Rouin: You mean, head into the field in person?

"Lord": Yes. The knights are out on expeditions giving it their best, but I won't ever get a full picture from the situation reports alone.

Cannae: Where do you think you're going?! A monarch's supposed to stay in their citadel! Stay here and play with meeeeee!

"Lord": Are you sad you can't come with me? Don't worry, Cannae. I'll bring back plenty of gifts and stories.

Cannae: Hmph... Must be nice, bein' able to leave the citadel and all.

"Lord": You'll be able to leave too before you know it. Mu's looking for a way to make it possible.

Cannae: Well, that's good. [I c]an always trust Mu.

Rouin: During your absence, I don't expect there to be any administrative issues. However, I would be grateful if Your Highness would accept my proposed safety measure for your journey.

"Lord": Thank you for your understanding, Rouin. I will follow your proposals as much as I can.

Mu: Master, sync with the Chronicles before you leave.

"Lord": I will. I wouldn't be able to communicate with you otherwise, right?

Mu: Correct. I also recommend you review the most recent data updates. Actually, it is not a recommendation. You must.

"Lord": That's the first time I've seen you insist on something, Mu. Understood. I'm sure there's a good reason.

Cannae: Obviously she doesn't want you to leave, but just saying so won't make a difference. She's trying to stall you.

"Lord": Erk... Now I feel bad. Still going on site to see how the people are doing is an essential part of my duty. Reading it in reports and experiencing it firsthand are two completely different things.

Rouin: I've no doubt I cannot change Your Highness's mind. Instead, I will simply wish you the best with a smile.

Mu: Be careful, Master. Do not get led away by strangers.

"Lord": N-no need to worry about that. I won't be going alone, and I'll follow Rouin's safety precautions.

Mu: I will update the Chronicles with more communication methods once you return.

Cannae: Bring back presents! I'll be expecting a ton!

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Lairei (Light) Special Package

> Lairei the Sunlight Princess has come in search of you!
>
>

"I'll say it several more times, but you are the only one to whom I will pledge my loyalty.."

## Date

### Last sale

0 year 9 months 25 days ago

**Lairei (Light) Special Package** is a Hero Package purchasable from the Shop. It is the only way to recruit Lairei (Light).

The Special Package costs $26.99 USD. The Gift Package, which can be purchased afterwards, costs $8.99 USD and can be purchased up to three times. The total cost, not including tax, is $53.96.

## Contents

* Lairei Yen (Light)
* Elixir of Insight ×100

### Gift Package

After purchasing the Special Package, the [Light] Lairei Gift Package can be purchased up to three times. After the third purchase, Lairei's exclusive accessory Summer Break Dhurahan is given as a special gift.

Each Gift Package contains:

* Mystic Soulstone ×1
* Crystal ×700
* Temporal Thread ×30

Each package costs $8.99 USD.

Exclusive Accessory: Summer Break Dhurahan

* Accessory Bonuses: Attack +3% / Critical Hit Rate +3% / Critical Damage +3%
* Exclusive Accessories cannot be obtained from the boutique.

## Availability

Lairei (Light) Special Package has been available in the Shop during the following periods:

 2
 3
 4

## Story

(Recruit Hero) Where the Spirit of the Windlands Resides

## Gallery

-Lord of Heroes- Lairei, Springtide Sovereign
Buff Events

**Buff Events**, also known as **Weekly Buffs**, are a daily rotation of scheduled periods which grant certain perks depending on the day and the time. The date and server time (displayed in a 24-hour clock format) can be checked from the Calendar icon at the top left corner of the screen, available on most menus.

## Regular Schedule

### Monday

 20:00 ~ 20:59(8:00 ~ 9:00 PM)
 21:00 ~ 21:59(9:00 ~ 10:00 PM)

### Tuesday

 20:00 ~ 20:59(8:00 ~ 9:00 PM)
 21:00 ~ 21:59(9:00 ~ 10:00 PM)

### Thursday

 20:00 ~ 20:59(8:00 ~ 9:00 PM)
 21:00 ~ 21:59(9:00 ~ 10:00 PM)

### Friday

 20:00 ~ 20:59(8:00 ~ 9:00 PM)
 21:00 ~ 21:59(9:00 ~ 10:00 PM)

### Saturday and Sunday

 12:00 ~ 12:59 (PM)
 13:00 ~ 13:59(1:00 ~ 2:00 PM)
 20:00 ~ 20:59(8:00 ~ 9:00 PM)
 21:00 ~ 21:59(9:00 ~ 10:00 PM)

## Event Schedule

During certain events, event-specific buffs will be added to the schedule.

*There are currently no events with special weekly buffs.*
Luenne Viscounty (Hard)

Previous | Next

*The battle slaves lie ahead. You hope this time to free them and personally help them reach the grasslands of their ancestors that they yearn to visit.*

## Summary

Lord of Avillon convinces the Tangur Warriors to join them by reminding the warriors of their ancestors.

## Character List

### Major

* Schneider (Fire)
* Lord of Avillon
* Johan Talede (Light)

## Content

Schneider: What… kind of soldiers are these…?!

"Lord": These are Tangur Warriors raised as battle slaves here… It’s one of the darkest, depraved sides of Rhodon.

Schneider: Grr…!

"Lord": Schneider, if you’re uncomfortable…

Schneider: I’m going to send them back to their ancestors!

"Lord": Huh?!

Schneider: These beasts have lost any pride they once had! Granting them rest by ending their lives here is more merciful than allowing them to continue living in shackles.

"Lord": No, no. We’re not taking lives, remember?

Schneider: Wh-what?!

"Lord": If you send them to their ancestors like this, it will only bring more shame upon them. At the very least, they should face their forebears as free warriors.

Schneider: Oh, th-that’s true…

"Lord": We’re going to invite them to walk with us, just like the others. Knights, neutralize them!

"Johan": Yes, Your Highness! Sir Schneider, let us go to battle!

"Schneider": Yes, sir! By [Their] Highness’s command!

...

Battle Slave: Grm… Why… no kill?

"Lord": I won’t allow you to meet your end as slaves.

Battle Slave: Grm…?

"Lord": Your ancestors weren’t slaves. They lived freely out in the plains and grasslands.

Battle Slave: That… true. We… also go there. When… we die.

"Lord": You don’t need to die to get there. I’ll lead you to them while you’re still breathing. I’m going to help you throw off the chains and shackles that bind you and live in honor.

Battle Slave: Grm… Slaves… cannot do that. Slaves… cannot go. Master… must approve.

"Lord": You are proud Tangur warriors! You’re no one’s possession, and you don’t need to serve anyone! From this moment, you are no longer slaves!

Battle Slave: Grm…!

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Celtain Border (Normal)

> The Celtain Mountains are famous for their treacherous terrain. Lumisade’s border lies in this region, patrolled by arcane drones.
>
>

## Summary

Lord of Avillon decides to occupy Lumisade in order to figure out what is going on. The group is attacked by drones on their way in.

## Enemies

 Enemies
 Enemies

## Character List

### Major Characters

* Lord of Avillon
* Taneli

### Minor Characters

* Charlotte Grace (Earth)
* Mikhail Blake (Dark)
* Johan Talede (Light)
* Fram Berge (Water)
* Zaira (Fire)

## Dialogue

**Charlotte:** Wow, so this is Lumisade...? The land of my father...
**Mikhail:** To be precise, this is the Lumisade border, a mountain range called the Celtain Mountains.
**Charlotte:** Can I ask you something, Mikhail?  What were the people like? Y’know, when you were here...
**Mikhail:** They were a peace-seeking people, who sought to live in harmony with their surroundings. They had a softness, a lightness about them. They were completely different from the messenger’s description.
**Taneli:** I mean no offence, but I was not lying. It would be rare to find someone as you described in the Lumisade of today.
**Mikhail:** I apologize. I wasn’t trying to accuse you, I am only saddened by the change. I have many dear memories here.
**(Lord):** Let’s try to piece together a picture of what happened as we go. Taneli, please guide us to your commander.
**Taneli:** Leave it to me. First, there are some things to be aware of at the border. On either side of the mountains, arcane drones patrol on strict alert. Defeating them before they can sound their alarms is outmost importance.
**Fram:** So we just need to whomp ‘em right? What else?
**Taneli:** If they sound their alarms, elite elvenguard soldiers as reinforcements, which will greatly complicate matters.
**Fram:** Basically, you’re sayin’ we gotta take ‘em before they go all “whee-oo, whee-oo” on us, right?
**Taneli:** ...Yes, that is correct.
**(Lord):** Leave the fight to us. Let’s keep moving forward. Zaira, it’s your first mission as one of us. Show us what you can do out there.
**Zaira:** Yes, Highness! No harm will come to you on my watch!

**Taneli:** Whew, everything has gone smoothly so far.
**(Lord):** And it’ll have to keep going smoothly.
**Johan:** Taneli, is there some way for you to communicate with the Second Archmage?
**Taneli:** Unfortunately, most long-distance communication amongst elves is managed unilaterally from the towers. There is nothing I can do from here.
**(Lord):** All we can do is move forward, then.
Prologue (Tyrant War)

Previous | Next

'

## Summary

A fallout occurs after trying to manipulate the timeline.

## Content

[The Citadel of Avillon]

"Lord": ... Is this... Avillon? ... Phew, looks like it is. I made it back. Time to start over. Things will be different this time...

*(screen glitches)*

Charlotte: Helloooo? Highness?

"Lord": Hm?

Charlotte: I just called for you, like, five times. What were you thinking about so hard?

"Lord": Oh, sorry. What were we talking about again?

Charlotte: The knighthood ceremony tomorrow!

"Lord": Knighthood ceremony? Refresh my memory... Whose ceremony?

Charlotte: Wow, you must've really been lost in thought. Fram's, of course!

"Lord": Fram? That can't be right... Fram was the first person I ever knighted.

Charlotte: What? That's not true. People are saying this is the first time the Berge family ever produced a knight.

"Lord": What?

*(screen glitches)*

Johan: Your Highness! There you are.

"Lord": Johan. Great timing. Is the knighthood ceremony tomorrow really for Fram? Fram Berge?

Johan: If so, it's the first I'm hearing of it.

"Lord": That's what the man says, Charlotte.

Johan: ...

"Lord": ...

Johan: Who's Charlotte?

"Lord": What?! Oh, I get it. You're joking, huh? Ha ha. Charlotte's right over here.

Charlotte: ...

Johan: You and I are the only two here...

"Lord": How can that... What...?

Mu: Master.

"Lord": Mu! Something's weird, Mu. Why doesn't Johan know who Charlotte is? And what did she mean by Fram's knighthood ceremony? Am I dreaming right now?

Mu: No. These are isolated fragments of your reality. I have detected a shock wave comprised of approximately 93.8967% of the damage from the timeline manipulation process. The fallout is unavoidable. I'm sorry...

"Lord": Fallout?

Mu: Yes. I attempted... stitch the rift, but... incalculable data... couldn't stop... A series of... may permeate... elements that form your reality.

"Lord": I didn't catch that, Mu. You're breaking up. What on earth is going on?!

Mu: Your authorization is required for a system reset. Before it is too late. Only emergency protocols can completely stop the rift in timespace. If you agree to turn back the corrupted time, I can make another attempt to tie a knot in the timeline. Our connection will terminate in 14 seconds. Further delay will result in a loss of communic—

"Lord": But tying a knot in the timeline means...

Mu: Master?

"Lord": What...? Agh, my head... Mu... Mu!

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(Foundation Day) Reminiscing

Previous | Next

'

## Content

Fram: Look at us! It's been forever since we all got together like this.

Charlotte: No kidding! We're all so busy that it's hard to see each other.

Mikhail: I'm glad I was able to make it back from my expedition on time.

Lyn: You were almost late because your mind couldn't win over your stomach.

Mikhail: I'd never seen that restaurant before. I had to try it.

Johan: Heh heh, reminds me of old times. We've been through a lot together.

Schneider: If it's not too much to ask, could you share some stories? There's still much I don't know...

Fram: Sounds good! Let's talk while we eat!

 Previous | Next
Desolate Plains (Normal)

Previous | Next

*The entry point to the arid wilderness. Varhya has no defined borders, but most accept that the country stretches from one end of the wildlands to the other.*

## Character List

### Major

* Charlotte Grace (Earth)
* Fram Berge (Water)
* Johan Talede (Light)

## Content

Fram: These are the wildlands, huh? Even the wind here feels stale…

Johan: There’s a lot of sand flying about. It is best to keep you nose and mouth covered with a bandana.

Charlotte: So where’re we going?

"Lord": We need to go to where all the tribes’ chiefs are gathered. Our sources report that the Tribal Commune has relocated to a temporary shelter in Dragonkin Territory near central Varhya.

Johan: According to Rouin, most of Varhya’s forces withdrew from the borders after Rhodon’s siege ended. However, he also warned that the borders are home to many of the more savage tribes of the nation. We must proceed with caution.

Charlotte: You think they’d really attack us? I mean, we’re here to help and all…

Johan: The tribes on the fringes of the nation remain largely outside the reach of the Commune. One such tribe, the Uraki, resides near here and were once well known as a bandit organization.

Fram: No matter where you go, there’s always gonna be troublemakers. Like Charlotte.

Charlotte: Me?! You’re never gonna find anyone nicer than me! I am always respectful, especially to the elderly! Like Fram.

Fram: Who’re you callin’ elderly?!

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Rampor (Normal)

> You were able to quickly travel a great distance thanks to the train, and now have the opportunity to liberate Rampor before the Empire can react.
>
>

## Summary

The Avillon Knights discuss trains, and then the Fangs of the Empire.

## Character List

### Major

* Fram Berge (Water)
* Lord of Avillon
* Zaira (Fire)

### Minor

* Mikhail Blake (Dark)
* Charlotte Grace (Earth)
* Johan Talede (Light)
* Schneider (Earth)
* Helga Schmitt (Water)

## Dialogue

(At the start of Wave 1)
**Fram:** Highness, that train thing was amazing!
**Fram:** I had no idea it was possible to travel this quickly! It's way convenient.
**Zaira:** It is the first mode of travel I've taken that hasn't made my hind sore. I'm speechless.
**(Lord):** In many ways, convenience is the essence of arcane engineering.
**(Lord):** Advanced technology is usually developed to the military, and that includes trains.
**(Lord):** They were initially designed as a means to transport soldiers,
**(Lord):** but eventually made their way to the public sphere and ultimately improved everyday life for the people.
**Fram:** I bet the people here do a lotta travelin'.
**Fram:** Do you think we could make these back home?
**(Lord):** Infrastructure takes a long time to build, but I imagine one day all the continents will be connected with these.
**Fram:** Sounds great! Then maybe we can all go on a train trip together!
**Mikhail:** It would be nice if they sold something to eat on the train. Perhaps pretzels, or chips.
**(Lord):** Heh... Well, if we ever hope to be able to eat chips on a train, we first need to win this war.

(At the start of Wave 3)
**Blue Gallus Shock Troop:** They're breaking through the front lines!
**Green Gallus Shock Troop:** Send out a dispatch unit to report the situation to Lady Astrid!
**Fram:** Astrid? Are we finally gonna fight someone strong?
**(Lord):** Astrid is one of the Fangs of the Empire,
**(Lord):** often called the "Goddess of War" for her maniacal love for fighting.
**Charlotte:** Sounds like she and Fram would get along!
**Fram:** I'll admit I enjoy a good fight, but I don't go around tryin' to pick 'em with people.
**Johan:** Your Highness, might you share with us useful information on any persons of interest within the Empire?
**(Lord):** Sure. For starters, you know that the eight strongest warriors on Gallus are called the Fangs of the Empire, right?
**Schneider:** I remember you talking about them before!
**(Lord):** Well, while they are indeed strong, the truth is that out of all the strong warriors, the Fangs received their title simply because they're the most well-known.
**(Lord):** Sometimes, though, the truly strongest warriors are hidden from the public's view.
**Zaira:** You mean, we've many more than eight strong warriors to worry about?
**(Lord):** Yes. There are no doubt many powerful fighters that became a part of Gallus on its way to becoming an empire.
**Helga:** We've got our work cut out for us, then.
**(Lord):** The one named Astrid was originally from Etharonia,
**(Lord):** though with her personality, I doubt she cares much about nationalities...
Four Heavenly Beasts

The Four Heavenly Beasts are powerful beings from Mir, the largest empire in the Far East. Each of them acts as a guardian of the four cardinal directions.

## Elect of the Four Heavenly Beasts

The successors of the Four Beasts are called scions.

* Scion of Seiryu - She did not participate in the mission to the Far West and stays in Mir
* Scion of Suzaku - Aran
* Scion of Byakko - Ian
* Scion of Genbu - Biryu

## Notes

* The Four Heavenly Beasts are derived from the Four Symbols, a famous mythology in East Asia.
Occupy Dakkeon (Normal)

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'

## Summary

Lord of Avillon decides how to approach Dakkeon.

## Content

Charlotte: It’d be great if we could enter the country peacefully. We’ll need to get an entry permit. **[Ally]**

Rouin: If Aslan hasn’t recovered, control of the outer regions will have been lost. **[Occupy]**

—

Alev: Majesty, a letter from Avillon has arrived.

Aslan: Ngh…

Alev: Majesty…

Aslan: Ergh… Ngh…

Alev: …I shall take my leave.

*(Occupy Dakkeon)*

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(Recruit Hero) The White Queen Knows No Retreat

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*My future is with Avillon, because...*

## Summary

Currently being worked on by the official wiki scribe.

## Content

"Lord": Pushing forward with the Queen... that's a bold move. You're no beginner, are you?

Vanessa: I used to play chess with Mattler once in a while. Chess would ease our minds... especially on sleepless nights.

"Lord": Mattler, Mattler... Ah, wasn't that the name of your Deputy?

Vanessa: Yes, you're correct. He was also previously in charge of security for the Royal Castle of Alderune. Before that, he was also Commander of the Royal Knights.

"Lord": ...I knew he wasn't just a simple knight. Ah, my Bishop can't do anything here. No need to retreat, though. I'll move my Rook.

Vanessa: ...It would be too much of a loss to exchange pieces. I don't think I'm the bold one here, Lord.

"Lord": I simply thought things would be more difficult if I didn't take the initiative. Also, this move might pressure you into retreating.

Vanessa: That is true... Hmm, I think this is a stalemate. Neither of us can move without risk.

"Lord": Ha ha, maybe it's time we took a break. All this thinking is making me tired.

Vanessa: I see. Then, shall we pause the game for a bit? You had something else to ask me, if I'm correct.

"Lord": Um... it's nothing too important. I simply wanted to ask you if your life here at Avillon suits you.

Vanessa: ...It's very comfortable here. I keep wondering if it's okay for me to be here... especially when my work back at Alderune isn't over.

"Lord": ...Hmm.

Vanessa: Other than that, I have no complaints. I quite enjoy my time together with the other knights... sometimes, I even consider staying here indefinitely. Besides, going back might bring up some unpleasant memories...

"Lord": ...

Vanessa: Even so, I won't run away from my past. I am the only one who can deal with these problems, after all.

"Lord": ..Understood. Still, you can ask for help anytime. The alliance between Avillon and Alderune still holds. As long as it is within our capabilities, we will supply any form of backup.

Vanessa: Ha ha... I appreciate it. However, I wouldn't be able to face Sir Rouin if we asked for more help. We've already received plenty.

"Lord": ...We do have a lot of paperwork piled up because of that.

Vanessa: ...Thank you.

"Lord": ...I know where this is going, and it's making me embarrassed.

Vanessa: Yes, but I had to say it. I know how hard it is to do the right thing firsthand, but you still did so anyway.

"Lord": ...I think I'm really blushing now. Shall we just get on with the game?

Vanessa: ...As you wish.

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Elemental Hall

The Elemental Hall is one of the five Primeval Halls. Clearing its floors will reward players with runes used to ascend heroes.

## Description

The Hall of Elements is always open, and is the best place to obtain colorless runes that can be used to ascend heroes. If you are lucky enough, you may even obtain elemental ascension materials, albeit infrequently.

## Boss

Currently being worked on by the official wiki scribe.
Icateztol

**Icateztol** is a recruitable hero in Lord of Heroes. She is a part of the Twelve Heroes that saved the world during the Second War of Tyrants.

## Involvement

### Nightmare

Icateztol first appeared at the end of chapter 6 along with Rozelic

## Recruitment

Icateztol currently has only one variation available for recruitment.

### Icateztol (Earth)

 Recruitment Level
 Recruitment Method
 Character Description
The untouched forest was serene. The dryad, who have finally blossomed after centuries of waiting, had nothing else to do but live happily ever after, and outsiders were certainly not welcome to share in that peace.
Regardless, the flames of war threatened to devour the forest—and the refugee from the scorched southern continent was the key that opened the gates to foreseen destruction. What if Icateztol hadn't been patrolling the forest's borders that day? What if badly injured Rozelic hadn't accidentally broken a branch of a willow tree? Perhaps they would never have found each other, who would eventually become eternal companions.
Icateztol unlocked the warding rune of the forest to save Rozelic, and naturally, the World Observer noticed it. The moment she opened up the forest, Kanakanhal was destined to become a part of history known as the War of the Tyrants.
The time of decision had come for the peace-loving guardian of the forest. It would have been an easy decision to make, of course, if you didn't care about what happened to the world outside the forest. But if you couldn't turn a blind eye and wanted to save your dear friend's world, then there was only one answer.
The winds carried her to the world beyond the forest. The realm outside the tree of her birth was undeniably daunting, yet it was also novel and mysterious. If it weren't for the flame accompanying her on that unfamiliar journey, only the emotion called fear would have prevailed.
Now, she sees a new world every day. The chatty sunlight, squishy breezes, and sparkling flower scents are all precious to the guardians of the forest—the way she expresses them may be challenging for the human ears to comprehend, though.
So, welcome the evergreen with a warm heart. You'll find the breath of the forest living with vigor no matter where you go—in the green leaves, in the warm sunshine, in the gentle breeze. If you love the forest first, the green breeze will never let you down.

#### Active Skills:

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

#### Relics:

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

## Gallery

Icateztol's First AppearanceIcateztol's Concept Art
Occupy Gallus Empire East (Normal)

## Summary

The Lord of Avillon relays their plan to conquer Gallus Empire (East) to the rest of the Avillon Alliance.

## Character List

### Major

* Lord of Avillon
* Rosanna Devicci (Water)

### Minor

* Dhurahan Atirkan (Earth)
* Laphlaes Selkena (Fire)

## Dialogue

 Area
 Population
 Key Characters

**[Ally]** Rosanna: Propose an alliance and then watch how they react. It might help us decide on how to place our troops.

>
> "Lord": Proposing an alliance could be one option, but given that we're already preparing for all-out war, it would be best to conserve our energy.
>
>
> Rosanna: Hm... You do have a point, kid.
>
>
>
>

**[Occupy]** Dhurahan: The final fight is upon us... We are prepared.

Rosanna: In that case, explain the strategy to us.

"Lord": First, Avillon heads for Revair. I've heard they have a small resistance army like Alderune did. Varhya and Lumisade, I'd like you to start at the borders of Druen.

Dhurahan: Understood! We've been working together Lumisade for some time now, so I don't foresee there being any issues.

"Lord": Don't overextend your forces, though. The eastern regions will be much more heavily guarded than the western regions we came through. Be on your guard.

Laphlaes: Wise words. We will do our best within our means.

"Lord": Remember, the goal is to divide the empire's forces. Isola, I want your fleet to keep the northern seas of Druen in check. As long as you stay out of firing range, you're fine to simply sail around in circles. Keep casualties and damage to a minimum. Lunaris and Dakkeon are both going to be joining later, so once they're ready, I'd like you to transport them over.

Rosanna: Got it. The East is oddly weak when it comes to naval forces, so there shouldn't be any problems.

"Lord": You all know which routes to take, right? We're splitting up into three branches to divert the enemy, but always be prepared to potentially face off against one or all of the Fangs of the Empire.

Dhurahan: Will do. Let's go strike down the empire!

"Lord": It's time, everyone. Head out!

*(Occupy East Gallus)*
Avillon Event

The **Avillon Event** menu is located on the left side of the Citadel screen and is where several permanent and/or recurring events can be found.

## Royal Pass

Main article: Royal Pass

The Royal Pass grants rewards for reaching certain milestones in the Story in Normal, Hard, and Extreme mode. It is split into two tiers: Free Pass and Royal Pass. Purchasing the Royal Pass grants additional rewards on top of the rewards given in the Free Pass.

## Special Training

The following Special Training events grant rewards for upgrading several early-game characters to certain milestones:

* Fram's Special Training
* Johan's Special Training
* Charlotte's Special Training
* Schneider's Special Training
* Mei Ling's Special Training
* Zaira's Special Training
* Mikhail's Special Training
* Olivia's Special Training
* Helga's Special Training

## Avillon Knight Training

> Level up your heroes and get rewards!
>
>

## Ad Gifts

Main article: Ad Gifts

Ad Gifts is a recurring event which grants rewards for watching in-game ads.
(Spring Stroll with Schneider) Spring Garden

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'

## Summary

Schneider decides to decorate the halls of Avillon with flowers.

## Content

Charlotte: Whoa! What's this, Sir Schneider?

Schneider: These are the flowers I got on my stroll outside! I watered and tended to them, and this is how they turned out.

Lyn: I really like their fragrance. What kind of flowers are they?

Schneider: They're wild flowers, so I'm not really sure... They're pretty, though, right?

Charlotte: They really are, even without a name.

Lyn: The hallways are so nice now. Thank you, Sir Schneider!

Schneider: I'm very happy with how it turned out! Heh heh.

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Firazen (Normal)

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*The next destination is Druen, where multiple landing operations have been planned by allied forces in different locations. You will need to hurry to meet them on time.*

## Summary

The Avillon Knights find that there is no resistance army in Druen.

## Character List

### Major

* Olivia Pavlichenko (Earth)
* Zaira (Fire)
* Lord of Avillon

## Content

"Lord": "I've heard there's no resistance army in Druen, but is that true?"

Olivia: "Yes. At the start of the empire's conquest, Druen showed the greatest resistance, so the empire executed all the rebels here to set an example."

"Lord": "I see... From the beginning, they set out to rule by fear."

Olivia: "I had heard the royal family was so corrupt that not many people in Duren were saddened by their passing, but I also heard the empire's oppression was terrible after they conquered Druen, so I don't know what the people's state of mind is like currently."

Zaira: "I am sure they are suffering..."

"Lord": "The guards are spread out everywhere. Our allies are doing their job well. Let's get moving."

...

Mechanized Sniper: "Curses! Who are they?! Retreat back to the base!"

Mechanized Troop: "They're different from the ones who've been attacking us! Request reinforcements!"

"Lord": "Sounds like we'll be facing greater resistance from here on out."

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Miriande

**Miriande Lehtinen** (Korean: 미리안드) is a recruitable hero in Lord of Heroes. He is a part of the Twelve Heroes that saved the world during the Second War of Tyrants. He is described as "A powerful mage with just a few screws loose" by Helga Schmitt.

## Involvement

### Normal

Miriande does not appear in this difficulty.

### Hard

Though Miriande does not appear in this difficulty, he is first mentioned in Raunos (Hard) by Helga Schmitt.

### Extreme

Mentioned in Rampor (Extreme) by Aslan Valkarios.

### Nightmare

First appeared in Forest Path (Nightmare).

## Second War of the Tyrants

### Book of Strife

He briefly appeared at the end of chapter 12.

## Recruitment

Miriande currently has only one variation available for recruitment.

### Miriande (Water)

 Recruitment Level
 Recruitment Method
However, Miriande's rapid progress soon encountered the obstacle of the limitations imposed by his limited environment, which hindered the true potential of his magical abilities. Thus, he soon found himself departing from his family. Yet despite the unprecedented nature of Miriande's departure, he ensured all the proper protocols were followed for his official separation.
Embarking on a journey without a fixed destination, Miriande encountered a myriad of experiences. He delved into ancient ruins, uncovering new magical discoveries, and sometimes even inadvertently erasing remnants of existing spells. When the first rumblings of a cataclysm echoed across the land, it was no surprise that Miriande was among the first to react to the situation. After all, though his heart remained unaffected by the mundane affairs of the world, nothing stirred his soul like the pursuit of magic. Although engaging in heated debates with twelve comrades was certainly not part of his initial calculations.
As a sword of light sliced through the air and his comrades separated onto divergent paths, Miriande found himself setting foot on the northern continent again. As he gazed upon the remnants of his past, he beheld a landscape marred by the collapse of age-old power structures and the emergence of a familiar abode repurposed into an educational institution. Undeterred by the changes that had befallen his homeland, Miriande resolutely embarked on yet another adventure, driven by a singular goal—to ascend to the pinnacle of magical prowess. Who knows? If fate should conspire to guide a particular fool who has a particular knack for escaping death back into his orbit, he might just lend an ear to what they have to say. After all, he did vow to live infinitely longer than an ordinary human. Just be aware that one shouldn't expect any semblance of kindness or warm-heartedness from him in the process.

#### Active Skills:

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

 Lv.2
 Lv.3
 Lv.4
 Lv.5
 Lv.6

#### Relics:

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier

 2 Tier
 3 Tier
 4 Tier
 5 Tier
 6 Tier