MSZ-006 Zeta Gundam

* Original model
* Alt-form

Zeta Gundam is the second mecha, after the very first Gundam model, which took all the best from its predecessor and was the closest to the Cybertronians in its noble Alt form.

## Origin

Zeta Gundam became special due to its new abilities. For example, the ability to fly or alt-form, which greatly surprised the Cybertronians. After all, the Gundams, in fact, from that moment on could surpass the Decepticons and humanity could get rid of them on earth. But the Federation had other plans for this - they decided to subjugate all Cybertronians for their own purposes. What is known is that from that moment on, the active spread of Cybertron technology began, as a result of which not only the state, but also various types of organizations or even private individuals had the opportunity to create their own machines.

## Abilities

* MU-86G 60mm Vulcan Gun

A pair of vulcan guns mounted in the Zeta Gundam's head, they fired 60mm ballistic rounds at high speed, and could potentially deal lethal damage to enemy units at extreme close range. The vulcan guns used liquid propellant caseless ammunition. These weapons were unusable in Wave Rider Mode as the head was stored in the body.
* 2-tube Grenade Launcher

A pair of 2-tube grenade launchers were built into the Zeta Gundam's forearms. These weapons could deal lethal damage to enemy units with accurate hits, and were most effective at close range. Since the grenades themselves had a certain degree of propulsion and homing capabilities, they were more akin to missiles. It was also possible to remove the grenades from the launchers and threw them like hand grenades. Each forearm's grenade launcher normally carried 4 rounds, but their ammo capacity could be expanded with optional magazines that carried 19 rounds, though these had to be removed when transforming. As the Zeta Gundam's forearms were fixed facing the rear in Wave Rider Mode, the grenade launchers had little use in this mode, and they were said to be exclusively for use in Mobile Suit Mode.
* Anchor Wire

An anchor wire launching unit containing a pair of anchor wires can be equipped in place of the grenade launchers' explosive warheads. The wires are mainly used to immobilize enemy units.
* A.E.BLASH XB-G-35/Du.105 Beam Saber

A beam saber developed specifically for the Zeta Gundam, its output was several times higher than the standard beam saber. A pair was stored in the side skirt armor, and could function as beam guns in Wave Rider Mode. However, the beam guns' output was low, and they were mainly used for distraction and disruption.
* XBR-M87A2 Beam Rifle

Made by BOWA, this custom beam rifle had a power rating of 5.7 MW. Though it was powered by a standard energy pac (the same one used by the Gundam Mk-II's beam rifle), its beam convergence rate and penetrative power were superior. It could also emit a beam blade from its barrel, turning into a long beam saber for close combat use. In Wave Rider Mode, the beam rifle could be mounted on the long tail vernier stabilizer with its barrel retracted and its stock folded. In Mobile Suit Mode, the rifle could be stored on the side of the forearm when not in use.
* FF-XV-SH-609Z Shield

The Zeta Gundam's shield was its most vital part during Wave Rider Mode, since it bound the left and right Flying Armor and served as the Wave Rider Mode's nose. In addition to high durability as a shield, its heat insulation was also exceptional, since it needed to protect the body unit from extreme heat. Despite its capabilities, there were still concerns that damages to the shield would hinder the functions of the Wave Ride Mode. The shield adopted a retracted state in Wave Rider Mode, and could extend in Mobile Suit Mode, where it was usually mounted on the left forearm. The inside of the shield could be equipped with a pair of optional grenade launchers.
* FXA-03M2 Hyper Mega Launcher

Developed from the Hyaku Shiki's Mega Bazooka Launcher, the Hyper Mega Launcher was an ultra-high output beam weapon made for the Zeta Gundam. Equipped with a small generator, thrusters, and even landing gears, the Hyper Mega Launcher was essentially a small gunship without a cockpit. It could be used by the Zeta Gundam in Mobile Suit Mode or mounted as a fixed weapon under the Wave Rider Mode. Like the Zeta Gundam's beam rifle, the hyper mega launcher could emit a beam blade from its barrel, turning into a long beam saber.
* H-Baz-87-A\*E/Ver.004 Hyper Bazooka

A weapon borrowed from the RX-178 Gundam Mk-II, it is cartridge-fed and capable of carrying seven rounds per cartridge plus one round in its chamber.
* Bio-Sensor

A Quasi-Psycommu device developed by Anaheim Electronics. Although its full capabilities are unknown, its primary purpose is to allow a Newtype pilot to more easily interface with his mobile suit via mental commands. The bio-sensor could also have a rather surprising side effect when the pilot is mentally and emotionally focused enough (usually when angry or upset) to cause the bio-sensor to amplify the power, speed, and strength of the mobile suit for a short period of time.
* Sealant Launchers

This device sprays a sticky sealant, similar to the wall film used to mend breaches in warship hulls. This substance can be used to seal ruptures in spacecraft and space colony exteriors. By the time of the Gryps Conflict, most mobile suits have sealant launchers built into their fingers, as well as utility devices like signal flare launchers, dummy dispensers, and fire extinguishers.