recursal/Fanatic-Fandom huggingface dataset:
Rules to follow on this wiki

1. Disrespecting or talking bad about someone's race, culture, religion and gender is not tolerated at this wiki. You will be given 1 warning then a report. This will probably affect someone else, even if they seem 'Ok' or 'happy'.
2. Inappropriate content and cursing. This is a family friendly wiki. The only mild words are allowed: heck and stupid but only when it's necessary.

What to do:

1. Be understanding. Not all the time but only when it's necessary. Let's say there is someone who wants to commit suicide or is considering it. Perhaps it could be you. Put yourself in their shoes based on the information. Eg. look at what they/you have done good or bad. I like to think that my regrets are the mistakes I made that build who I am. I learn a lot from them.
2. Tell me or someone else (eg. from community central) if there is someone like a cyberbully. Tell me by the link to my description on the main page or here.

**The clubs rules:**

1. Going to someone's group and insulting them is not allowed.
2. I haven't decided how you get the spot as a head or co-head but I will soon.

That's really it, I hope you know what to do. Anything else you want to mention?

.
Practise

Practise takes time and effort. Although, I want to become a tutor when I'm older and when I had a *practise* lesson, I messed up. I wanted to learn how to code (I was so excited to try out) but It didn't work. I tried to get the motivation to stand up to somebody only to become a bystander. What about what I'm good at? It took trust, time and effort to learn how to ride a scooter. Also, I have been practising realism for a few years now and it has really improved. My point is...this is all *practise*.

1. Practise as revision
2. Practise for your future
News for October 10th 2021

On October 10th 2021 it is Uganda's independence day. I have made some Luganda kahoots to that I will live stream on my YouTube channel on that day.

https://www.youtube.com/channel/UCstSPNNRYfVeEXxeJ7MeL8Q

Dog - Embwa

Cat - Kappa

Rat - Mmese

Snake - Omusota

Pig - Embizzi

Duck - Embata

Lion - Empologoma

Elephant - Enjovu

Rhino - Enkula

Bird - Ekinyonyi

Giraffe - Entuya

Monkey - Enkima

Gorilla - Ezike

Horse - Embalaasi

Fish - Ekyennyanja

Parrot - Kasuku

Rabbit - Akamyu

Butterfly - Ekiwojjolo

Cow - Ente

Days of the week:

Monday - Balaza

Tuesday - Lwakubiri

Wednesday - Lwakusatu

Thursday - Lwakuna

Friday - Lwakutaano

Saturday - Lwamukaaga

Sunday - Sande

Months of the year:

January - Ogwolubereberye

February - Ogwokubiri

March - Ogwokusatu

April - Ogwokuna

May - Ogwokutaano

June - Ogwomukaaga

July - Ogwomusanvu

August - Ogwomunaana

October - Ogwekkumi

November - Ogekkuminoogumu

December - Ogwekkumineebiri
Aurdwynn

Aurdwynn is a polity north of the Ashen Sea, and currently subject to Falcrest. It is divided into varied duchies, each led by a duke; the province as a whole is administered by an Imperial Governor, assisted by an Accountant and a Jurispotence. Historically, Aurdwynn is known for its rebellions against occupying powers.
Aurdwynn's people represent a mixture of ethnic origins, thanks to its frequent conquest and place in the Ashen Sea trading circle.

The land includes some of the few areas north of the Sea to support large-scale agriculture. To the north, it is bounded by the Wintercrest Mountains, the home of the Stackieczi Necessity, who occasionally raid Aurdwynn for resources. The west shades into taiga, and the east into marshes. Its main settlements include the capital, Treatymont (renamed after the treaty of conquest by Falcrest), the port city of Welthony at the mouth of the river Inirein, and Freetown Haraeod in the fertile central plains.
Stereotypes and expectations of teenagers influence how they are treated

There are many teenage stereotypes. One of them is that teens are involved in gangs and drugs. Men in hoodies are gangmen. Men that dress with a jacket with hoods up are roadmen. As well as being addicted to the internet (especially social media). I will talk about these in this section on how it makes them feel and what makes someone believe in these stereotypes.
What job type are you?

Understanding what job type is for you is very helpful. This helps break down your career option. This is just to influence your choice so you can have a job that is completely not from that category.

https://www.youtube.com/watch?v=nYbO7nDlV1w

(Not complete)

In the video it first mentioned:

istj - inspectors

Job opportunities:

* Certified public accountant
* Business analyst
* Supply chain manage
* Advertising and Promotions Manager
* Architectural or Engineering Manager
* Compensation or Benefits Manager
* Property, Real Estate, or Community Association Manager
* Top Executive
* Actuary

https://www.truity.com/personality-type/ISTJ/careers - For more information on jobs.

The inspector is good if you are formal, mysterious and quiet. They have faith in: honor, hard labour and values and is usually responsible at work.

istp - Craftsman

Craftsman are mysterious and spontaneous. During work they pay attention to detail and quiet. Although, usually good at understanding and fixing problems.

Job opportunities for istp:

* Surveyor
* Mechanic
* Commercial Designer
* Landscape Architect
* Building Inspector
* Forester
* Farmer or Rancher
* Exercise Physiologist
* [1]Athletic Trainer
* Dental Hygienist
* ER Physician
* Chef
* Photographer
* Jeweler
* Purchasing Agent
* Financial Manager
* Software Developer
* Systems Analyst
* Database Administrator
* Software Tester
* Property Manager
* Office Manager
* Cost Estimator
* Economist[2]
* Budget Analyst
* Financial Planner
* Paralegal
* CriminalistCommercial Designer
* Geologist
* Police Officer
* Firefighter
* Private Investigator
* Military Officer
* Intelligence Agent
* Airline Pilot
* Ship and Boat Captain
* Flight Engineer
* Civil Engineer
* Mechanical Engineer
* Electrical Engineer
* Air Traffic Controller
* Machinist

Where I got the information from - https://www.truity.com/personality-type/ISTP/careers
Tips for Year 6

Year 6 is the last year of Primary School. It makes you feel so superior. To be honest I don't have any regret and I didn't do my SATS so....

(The British version of SATS I mean that you do in primary.)

There is also the 11+ for grammar school students but I didn't do that also. As well as none of the Primary School students came to my Secondary so making friends was harder.

Tip 1:

Try your best - as always

Online school was stressful, I'm so glad pupils aren't doing it anymore. I kind of feel bad for the University students who still are. (This is in the UK by the way). It's easy to be behind or not care that often. Even fall for that 'Woohoo! No work due soon!' on Google Classroom. Even if you are one of the few students at school why everyone else is at home quarantining. Or perhaps you are not doing as well as you wish.

This helps you decide what Secondary School you want to go to. Eg. 'Lala', 'coocoo' and 'banana' are you options. You get accepted to 'coocoo'. I got accepted to the first Secondary school I visited.

Tip 3:

Avoid being **inappropriate:**

Being inappropriate can lead you to trouble, embarrassment etc. Then don't do it

I don't really have much tips. I don't know. It's like by the time I reached Year 6 knew so much about my school. Like the mistakes I made and the school history. It's weird how a new teacher came up to me and asked if I'm new... Hopefully by Year 6 you would know how to cope with it.
NEWS SECTION

Trya Serunka live video on Luganda - News for October 10th 2021

More new stuff is expected on Sundays and Wednesdays!

Newsround is a CBBC tv show that is news for kids.

BBC has news as well.

NEWS recap:

(credit to the BBC and CBBC and newsround)

#### **UK:**

In the UK, secondary pupils may have to get Covid jab

Cinemas have been opened for the holidays

Kabul evacuation from the Uk will end today

#### **France:**

A man is missing after a French plane makes an emergency landing.

Want to know more about the elections

#### **Denmark:**

Denmark will end all covid restrictions on Friday 10th September 2021.
LINE FRIENDS Kindergarten Furniture Package

The **LINE FRIENDS Kindergarten Furniture Package** is one of many Packages that can be bought from the Shop.
This package is a part of the Play Together x Line Friends collaboration.
It costs **$9.99 USD** and allows for unlimited purchases.

## Items Included

**BROWN Spring Chair****SALLY Spring Chair****BROWN & SALLY Bulletin Board****BROWN Kids Desk****BROWN Kids Chair****CONY Kids Desk****CONY Kids Chair****BROWN & Friends Shelf****SALLY Kids Desk****SALLY Ring Toss****BROWN Colored Pencil Case**
Overweight people aren't always insecure

Have you ever noticed anyone acting awkward towards an overweight person. So these two images represent how they expect us to feel. Almost as if society made it as if skinny = happy. Luckily, a word has been spread globally. In the link there is a girl with a 'skinny' person in a crop top.

Personality from the outside according to the image:

On the right is a girl staring at herself in the mirror. From these images we can pick up a lot about their personality. From the outside anyway. The girly in the beanie look like an ambivert (between an introvert and extrovert) but leaning towards confident. I can tell this as the way she is able to stare at the camera looks like she is confident and tucking hair is a sign of shyness. The girl looking at the mirror seems heartbroken. I searched 'Insecure overweight person' and I found her. I found this ironic as she is not obviously overweight and she looks like she weighs roughly as much as me.

http://picture-cdn.wheretoget.it/qfroxt-l-610x610--tops-eyelashes-eyelashes+crop-graphic+tee-graphic-eyelash+graphic+tee-eyelash+graphic-white+crop-black+beanie-gold+studded+beanie-black+skinny+jeans-skinny+jeans-hipster-girl.jpg

How to expect overweight people to act:

I'll make a story on this someday. But let's say an overweight person was eating. Someone may start feeling insecure about themself, feeling like they may have to lose weight. Another person may move around awkwardly. I noticed that you get looks when you're not like everyone else...especially in a shopping centre. To be a perfect person you have to be: White, fit in, slim and 'healthy' and an adult. I don't know. This is just what ***I*** think. I feel like they expect overweight people to feel insecure.

Outro:

What do you think, I'd love to see. I made this to aware others that not all overweight people are insecure. We can be happy. This is general because of there will be downs but there shall always be ups at some point :). Any opinion etc. go in the comments.
Baru Cormorant

A child of Taranoke. Following the Falcresti dominance of the island, Baru was educated in its Imperial school, and was discreetly mentored by the merchant Cairdine Farrier. She excelled in examinations and was appointed Imperial Accountant for the province of Aurdwynn.

In Aurdwynn, Baru came in contact with an incipient rebellion against Falcrest, led by Tain Hu and other dukes. She joined this rebellion and became a public figure within it, being known as "The Fairer Hand" for her generous policies towards the Aurdwynni people, and eventually was proclaimed its Queen. She chose Tain Hu as her wife.

Baru betrayed the rebellion at its key moment, causing its total military defeat and the death or capture of almost all of its leaders. In return, she was exalted to be a cryptarch, one of Falcrest's hidden paramount rulers, choosing the work-name "**Agonist**" (one who suffers). She ordered the execution of the captive Tain Hu so that the Empire would have no future leverage over her. In the course of events, she also developed an injury to the brain resulting in her only being able to perceive half of the world.

As a cryptarch, Baru was tasked by Hesychast and Itinerant (her seniors) with seeking out the Cancrioth, a presumed secret organization within Falcrest's rival superpower, the Oriati Mbo. At the same time, she faced dangers from the Aurdwynni people she had betrayed, from Falcrest's Navy whose sailors she had sacrificied in the war, with the King of the Stakhiezci Necessity, and with her rival members of the Throne. In subsequent negotiation between the Cancrioth and other powers, Baru obtained the founding of the Black Tea Ocean Concern, a trading company spanning the reach of the Ashen Sea, whose hypothetical future collapse would threaten Falcrest itself. She also realized that the locked half of her brain contained a second personality, based on the deceased Tain Hu, and began to use the composite name "**Barhu**".
Cryptarch

The **cryptarchs**, or **special advisors to the Imperial Throne**, are the secret paramount rulers of Falcrest. Exercising power in the name of the Emperor, their existence is generally unknown: they hide behind aliases and work to maintain the fiction of the Masquerade.

The present system of the Advisory was established by Renascent some decades ago. There is a permanent staff shared by all cryptarchs, and a system whereby each one can be controlled by some threat (such as a dangerous secret or the life of a loved one). The Elided Keep is one secret location housing some Advisory staff and archives. Baru Cormorant is told that there were previously several cells of mutually-unaware cryptarchs, but currently only one, the Chandlespider Cell. The cryptarchs are able to issue orders bearing the Imperial mark, which are bound to be obeyed by anyone in Falcrest's government.

Their actions are limited by the "Cryptarch's Qualm": they have immense power, which derives from their secrecy, but cannot exercise it without giving up some of that secrecy.
To the Class clowns:

Class clowns are willing to take risks to make the class happy. Even the teachers if they're lucky. Sometimes, they can be annoying. They steal all the attention in the class which makes it impossible for us to crack jokes. Let's be honest, the main reason you laugh at their jokes is because you **expect** their jokes to be funny.

Dear Class clowns,

Whenever I was sad, your jokes would cheer me up. Thank you for the jokes. The way you get told off by the teachers makes me laugh my head off! You guys help cure stuff like depression.

Although, sometimes I feel like you expect certain people to laugh. By certain people I mean your friends, or 'mates' from where I'm from. It makes me uncomfortable to laugh.

That's all I wanted to mention, thank you!
Wolf Yaksha Package

Designed by **ƤƇᵀMinᶻᶦ**, the **Wolf Yaksha Package** is the first Package to be designed by a Player.
**ƤƇᵀMinᶻᶦ** was one of many winners of the Play Together Costume Design Contest.
**ƤƇᵀMinᶻᶦ** also designed the Magical Fox Package.

It costs **125** and allows for unlimited purchases.
This Package includes exclusive items that can only be bought through this Package.

## Items Included

 **Wolf Yaksha Hair** **Wolf Yaksha Haori** **Wolf Yaksha Clogs**
Taranoke

Island that Baru Cormorant once called home.

Volcanic island with black sand beaches and houses commonly made out of ash concrete

Agricultural crops- sugarcane, macadamia, coffee

Main language- Uronoki

Plainsiders versus seaside

Treaty with the Masquerade

Sell sugarcane, honey, coffee, and citrus fruits. Buy textiles, sailcloth, and kinds of money that other traders want
Q'pid

**Q'pid** is an NPC who resides in The Plaza, hanging out by the Swimming Pool.

**Q'pid** sells items that can only be bought with Heart Coins, which are a currency that can be obtained by completing quests from Hedas or completing Daily Missions.

Upon purchasing items from **Q'pid**, he will eventually give you bonus items from boxes.

## Bonus Items

Box One
**[x5] Gems****Heart Nameplate****Red Love Cube****Red Heart Partition**
Box Two

**[x10] Gems****Heart Arch****Pink Love Cube****Pink Heart Partition**
Box Three

**[x20] Gems****Love Rickshaw****Purple Love Cube****Purple Heart Partition**
Brawark

To the layman, the Brawark are towering titans of metal, specializing in the arts of blacksmithing and brute force combat, while this observation holds true, it is but a page of the full truth. The Brawark did not spawn into the Gambit Globe with the might and fortitude as they have today. They are little more than a nervous system and cartilage, suffering under the gravity of this foreign planet. Coming from an ocean planet with gravity less than half of what they must bear now, they had evolved to be frail creatures relative to the races of the Gambit Globe. An outsider may find it impossible for such a fragile body to don such colossal armour and weaponry, however the Brawark are a deceptively intelligent race, who have mastered the enchantments of objects, commonly including weightlessness magic.

The Brawark use their arguably unrivaled intellect to forge creations of masterwork quality. To adapt quickly, they are made clad in armour at birth, allowing growth into the suits and therefore greater control of them. Without the weightlessness enchantments on the armour, not even a Raptar's immense strength could bear such weight, however, the laws of magic state that the caster of a weightlessness enchantment must bear the weight themselves, so the Brawark utilize a cruel system to negate this: Burden Pits.
Pajama Party Package

The **Pajama Party Package** is one of many Packages that can be bought from the Shop.
It costs **$19.99 USD** and allows for unlimited purchases.
This Package includes **6** exclusive items that cannot be obtained anywhere else in *Play Together*.

## Items Included

 **Cat Eye Mask** **Silver Short Hair** **Bear Slippers** **Blue Stripe Pajamas** **Striped Pajama Pants** **Spiral Cone Hat****Rocking Horse****Fancy Festival Balloon****Blue Twin Bed (2p)****90 Gems**
Black Tea Ocean

The **Black Tea Ocean** lies to the west of the Ashen Sea. The sea route between them is controlled by the Oriati Mbo, who therefore also exercise control over trade with the western coast of the continent, and with other lands to the west - about which little is known to Falcrest. The ocean is named for the trade relationship which brings tea to the Ashen Sea.

Baru Cormorant sets up the Black Tea Ocean Concern, a trading company which aims to establish a regular trade route between the Black Tea Ocean and the Stakhiezci Necessity. Traffic would carry Stakhi goods such as steel down the river Inirein to Welthony, by sea to Falcrest and Taranoke, and through the strait to the Black Tea Ocean; on the return journey, the Necessity would receive agricultural supplies and other goods that they could not produce locally.
Mother of Storms

The **Mother of Storms** is the great ocean to the east of Falcrest and the Ashen Sea. On its far side lies the Supercontinent, about which little is known: few expeditions have been able to cross the Sea without disaster. As the name suggests, sea conditions are hostile. The ocean stretches south past the lands of the Devi-Naga Mbo, and it may be possible to navigate around the southern edge of the continent and into the Black Tea Ocean.
Cairdine Farrier

**Cairdine Farrier** is a genial merchant, explorer, author, and socialite from Falcrest. He is well-known there for the breadth of his financial concerns, his past travels (especially among the Oriati Mbo), and his outgoing personality.

He became known to Baru Cormorant while visiting her island of Taranoke as a wool merchant, and subsequently became her patron as she ascended through the Imperial school system.

He is also a cryptarch, who under the work-name **Itinerant** exercises the power of the Imperial Throne, unknown to the population at large. His particular policy interests include the dominance of Falcrest in the commercial sphere, and its colonial annexation of neighboring peoples. Within the ideology of Incrasticism, he is also keen to encourage exclusively heterosexual relationships and conventional Falcresti gender norms. Farrier believes that through his process of social conditioning, people can become model citizens regardless of their background - in contrast to the eugenic emphasis of the Metademe.

Farrier's rival is the cryptarch Hesychast (Cosgrad Torrinde), who leads the Metademe. The two men are about the same age, and both subject to the elusive cryptarch Renascent, who has led them to believe that exactly one of them will receive her favor and inherit her power. Decades ago, they travelled together to the Oriati Mbo after the Armada War, encountering Tau-Indi Bosoka, Kindalina, and Abdumasi Abd - as well as learning hints about the mysterious Cancrioth.
Falcrest

The **Imperial Republic of Falcrest**, known as the **Empire of Masks** or **the Masquerade**, is a hegemonic power of the Ashen Sea. Its capital, the city of Falcrest, is on a peninsula on the east of the Sea, and its territory extends to cover a swathe of adjacent land to the south, as well as colonial possessions in Aurdwynn and the various islands of the Ashen Sea, including Taranoke, Kyprananoke, and the Llosydanes.

Falcrest was formerly a monarchy, and its post-revolutionary government includes a Parliament and the Faceless Throne. The Emperor is not a hereditary monarch - the last king having been executed and his children lobotomized 130 years ago - but a citizen chosen from among the populace, and granted authority by virtue of a medical treatment that removes any former attachment or bias towards any sector of the people. There is an Imperial civil service and a Navy, both organized on ostensibly meritocratic principles. The name "Empire of Masks" refers to how Falcresti officials wear masks in order to denote their selfless pursuit of the good of the Republic.

Much practical power is wielded by special advisors to the Imperial Throne, who can issue orders in the name of the Emperor. They are anonymous to the population at large.

Some important parts of Falcresti governance are:

* the Metademe, its academy and ministry for eugenics and related matters
* the Morrow Ministry, its intelligence arm
* the Nemesis Court, a high judicial body

Outside the government are a variety of commercial and trading concerns. The financial heart of the Republic is the Suettaring, a district of the city of Falcrest.

Revolutionary ideology, "Incrasticism", includes a total rejection of monarchy and other forms of hereditary privilege, and an emphasis on physical and mental hygiene. This includes sanitation, medicine, sterilization of the unfit, psychological conditioning, and the fostering of desired attitudes to human sexuality.

Main language- Aphalone
Baru's Family

As is common on Taranoke, Baru's family is a polyamorous trio.

Baru considers him to often be the more agreeable of her two fathers and more likely to be a successful target for her cunning. Wears his hair in a burnt short braid for working at the smithy. Creates telescopes to be sold at the Iriad Market.

### Father Salm

Described as having the "shoulders of a mountain" Salm is a skilled and respected warrior known as a shield-bearer. He wears his hair in an elaborate waist length braid for glory in the killing circle and against the Plainsmen.

### Mother Pinion

A skilled huntress, has an extensive book collection that young Baru loved to read

*"In Baru's eyes she was a coil of storm surf, a thunderbolt, as slow and powerful as sunlight, Her dark eyes and the teeth in her smile were the shapes that Baru imagined when she read about panthers."*
Ashen Sea

The **Ashen Sea** is the heart of the known world. Civilizations on its bounds use it for trade and benefit from the fertile volcanic ash it brings to their shores. Many such civilizations have risen and fallen, but the Sea is currently dominated by the Imperial Republic of Falcrest, in an uneasy standoff with the Oriati Mbo.

The pattern of winds supports the Ashen Sea trade circle, a clockwise movement of goods that supports the economy of the surrounding polities. Several small island groups are key points in the trade circle, but the very center of the sea, known as the Kraken Still, is considered unfit for navigation since ships risk becoming becalmed or wrecked due to volcanic activity and unusual currents.

On the east side of the Sea lies Falcrest, including its agricultural heartland the Butterveldt. A narrow strait, known as the Tide Column, is the only waterway between the Sea and the great ocean to the east (the Mother of Storms). On the southern side of the Tide Column, Falcrest's land ("the Occupation") abuts that of the Devi-Naga Mbo, one of the four groups within the larger civilization known as the Oriati Mbo. The Mbo dwell along the entire southern shore of the Ashen Sea, and on lands to the south. They control the sea passage to the Black Tea Ocean, to the west, and therefore the trading relationships with lands beyond.

The western side of the Sea is presently less inhabited, but was once the home of the Maia civilization.

On the north is Aurdwynn, which is both a bridge and a buffer between the Ashen Sea and the Stackhieczi Necessity in the far north. Aurdwynn's eastern frontier, towards Falcrest, is marshland.

Islands of the Ashen Sea include Taranoke in the southwest, Kyprananoke in the east, and the Llosydanes in the northeast. Isla Cauteria, a major base for Falcrest's navy, is also in the northeast.

Some former civilizations of the region include the Tu Maia, the Cheetah Palaces, and the Jellyfish Eaters.
How to touch your toes

Hello, I will give tips on how I learnt to touch my toes in around a week. Maybe? I don't remember.

1. A YouTube channel I like to watch is called 'Bright Side'. They made a video that had a huge role on how I learnt how to touch my toes. (Be aware at the time I wanted to lose weight)

https://www.youtube.com/watch?v=6tTySC7ZXgA

There are some key facts I want to mention. 'There is a difference between pain and discomfort' - Henry Vo.(I'm obsessed with YouTube and I'll link his channel in the comments.) Discomfort is something that stops you from doing a lot of stretches. Pain is when you ***can't*** do does stretches due to ***a lot*** of discomfort and agony. Be aware of your limits.

How to not feel as much discomfort when you touch your toes:

First of all, spread your legs apart. I find this more comforting. From there, bend down and stretch. Each time make you legs narrower and narrower until they touch. I find it as good practise.

So...that's it...any thoughts go in the comments.

Thank you!
Броня

* **Железная броня** — создается на наковальне, весь набор можно создать из 45 железных слитков;
* **Золотая броня** — создается на наковальне, весь набор можно создать из 40 золотых слитков;
* **Мифриловая броня** — создается на наковальне, весь набор может быть создан из 45 слитков мифрила;
* **Адамантитовая броня** — создается на наковальне, весь набор может быть создан из 40 адамантитовых слитков;
* **Обамиевая броня** — создается на наковальне, весь набор может быть создан из 40 обамиевых слитков;
* **Чанкиевая броня** — создается на наковальне, весь набор может быть создан из 40 чанкиевых слитков. полный набор дает +60% к дальности атаки ближнего оружия, что балансируется не самым лучшим показателем защиты в игре;
* **Броня из шерсти волка** — создается на столе лучника, весь набор может быть создан из 45 фляксового волокна и 45 шерсти волка. полный набор дает +50% к скорости передвижения, что помогает уклонятся от атак боссов и мобов, но данный плюс балансируется очень низкой защитой по сравнению с другими наборами брони;
Themed Draws

**Themed Draws** (aka **Themed Boxes**) are bundles that can be purchased with Gems and Sprout Points. For most **Boxes**, items in the **Themed Draws** are exclusive, and cannot be found anywhere else in *Play Together*. Items obtained from **Boxes** are earned randomly from pre-determined probabilities. The probability of each item in **Boxes** can be viewed before purchasing.

There are currently **24** boxes available.

## Available Boxes

Northen Country BoxCool Watermelon DrawRetro City DrawWonder Teatime DrawLemon Juice DrawRainbow Unicorn DrawSweet and Sour Strawberry DrawToot Goes the Elephant DrawChonky Cactus DrawPure Lily DrawHydrangea DrawSunflower DrawRose Garden DrawFestival Clown DrawWarm Sunshine DrawUndersea Friends DrawRetro Cook DrawBunny Bunny Circus DrawBuilding Blocks DrawLovely Valentine DrawNom Nom Foodie DrawMystical Space DrawFantasy Magic School DrawRibbity Frog DrawSweet Dessert DrawLaw Enforcement DrawHoney Bee DrawLovely Bunny DrawDuck Box
## Past Boxes

Space Duck BoxYellow Chick BoxBusy Part-Timer BoxBaby Dino Box
Яблоко

**Описание:**

*Красное и блестящее*

Яблоко - еда, которою можно легко получить в начале игры. Хорошо восстанавливая характеристики, яблоко является одним из двух лучших видов еды для начала. Яблоки можно легко найти путешествуя по миру возле деревьев или в сундуках, а также при вырубке деревьев они будут приятным бонусом. С их помощью, а также с помощью грибов можно хорошо поддерживать свою жизнедеятельность в течении первых дней. Также, из яблок можно приготовить яблочный пирог.

Яблоко на земле
Mischievous Pirate Package

The **Mischievous Pirate Package** is one of many Packages that can be bought from the Shop.
It costs **$4.99 USD** and allows for unlimited purchases.
This Package includes exclusive items that can only be bought through this Package.

## Items Included

**Red Pirate Bandana****Mischievous Pirate Costume****Pirate Shoes**
Бонусы

Бонусы усиляют характеристики персонажа.

Все бонусы могут быть получены за зачистку алтарей, открытие сундуков или убийство боссов.

###### ОБЫЧНЫЙ

* Брокколи - Регенерация очков здоровья
* Кроссовки - Увеличивает скорость
* Шляпа Робин Гуда - Увеличивает скорость натяжения лука, урон стрелы и скорость стрелы
* Джетпак - Увеличивает высоту прыжка.
* Красная таблетка - увеличивает количество здоровья на 10
* Спуу боб - Голод истощается медленнее
* Синяя таблетка - увеличивает емкость щита на 10
* Гантель - увеличивает силу
* Арахисовое масло - увеличивает выносливость
* Апельсиновый сок - увеличивает скорость атаки

###### НЕОБЫЧНЫЙ

* Сок - получить сок после нанесения критической атаки (дополнительная скорость урона и скорость атаки)
* Молоко Дэни - увеличивает защиту
* Бульдозер - увеличивает шанс отбросить врагов
* Лягушка Янника - добавляет дополнительный прыжок на лягушку (так что, если у вас есть 3 лягушки, вы можете прыгнуть 4 раза подряд)
* Копилка - увеличивает количество монет, выпадающих с врагов.
* Дракула - увеличивает максимальное количество HP на 1 за каждое убийство.
* Подкова - увеличивает шанс критического удара
* Багровый кинжал - нанесение урона лечит ваше здоровье

###### ЛЕГЕНДАРНЫЙ

* Крылья славы - увеличивает урон в прыжке
* Адреналин - увеличивает характеристики, если ваше здоровье ниже 30%.
* Молот Кнута - небольшой шанс выстрелить площадной вспышкой молнии
* Клетчатая рубашка - увеличивает наносимый урон по всем ресурсам
* Снайперский прицел - добавляет небольшой шанс нанести ОЧЕНЬ большой урон
* Усилитель - наносит больше урона во время спринта
* Берсерк - наносит больше урона при меньшем здоровье
Гоблин

### Прочее

Древесина (5-10) 25%Золотая руда (5-15) 5%Древняя кость 1%Рукоять меча и лезвие (1/1) 0.1%

Бьёт и кидается костью. Способен доставить проблем игроку, если припрёт с собой ещё двоих таких же. Имеет редкий дроп - Древняя кость (аналог меча), а также золотую руду и древесину. В сражении стоит иметь в виду, что он будет атаковать вас на всех дистанциях. Чтобы победить его, лучше кружиться вокруг него на средней дистанции, а после того, как он метнёт в вас кость, подбегите и ударьте его. Повторяйте до победы.

Гоблин в т-позеГоблин бежит
Волк

Улучшенная версия Дейва, бегает быстро, кусает больно. При смерти дропает шкуру, которую можно продать некоторым жителям за небольшое кол-во монет, а также волчьи когти. Волки обычно бегают толпой, поэтому для победы стоит кружить вокруг них и систематически наносить удары. Волки сами пытаются кружить вокруг вас, но при определённой сноровке можно выйти из боя с 5 волками без урона.

## Дроп

### Прочее

Шкура волка (2-4) 50%Волчьи когти (1) 0,1%
Еда

### Природные продукты

* **Жёлтый гриб** – растёт на земле в случайных местах и с каждым днём вырастает заново. Также выпадает с грозового дейва. Он пополняет шкалу еды на 12;
* **Красный гриб** – растёт на земле в случайных местах и с каждым днём вырастает заново. Также выпадает с огненного дейва. Пополняет шкалу здоровья на 12;
* **Лиловый гриб** – растёт на земле в случайных местах и с каждым днём вырастает заново. Также выпадает с водяного дейва. Он пополняет шкалу выносливости на 12;
* **Разноцветный гриб** – растёт на земле в случайных местах и с каждым днём растёт заново. Он пополняет все полосы на 15;
* **Яблоко** – с некоторым шансом падает при срубании дерева, а также его часто можно найти на земле или в сундуках. Оно пополняет шкалу еды на 15 и все остальные полосы на 5;

* **Сырое мясо** – падает из коровы. Восстанавливает шкалу сытости на 10, и здоровья на 5

### Приготовленные продукты

* **Приготовленное мясо** – готовится из сырого мяса в котле. Восстанавливает 20 здоровья, 50 голода и 5 выносливости;
* **Мясной суп** – готовится из 1 сырого мяса и 1 миски в котле. Восстанавливает 30 здоровья, 50 голода и 20 выносливости;
* **Хлеб** – делается из 1 теста в котле. Добавляет 25 ко всем полосам;
* **Яблочный пирог** – делается из 1 яблока, 1 теста и 1 миски в котле. Восстанавливает 30 здоровья, 60 голода и 20 выносливости;
* **Мясной пирог** – делается из 1 сырого мяса, 1 теста и 1 миски в котле. Восстанавливает 30 здоровья, 60 голода и 20 выносливости;
* **Суп из лилового гриба** – делается из 1 лилового гриба и 1 миски в котле. Восстанавливает 10 здоровья, 10 голода и 40 выносливости;
* **Суп из жёлтого гриба** – делается из 1 жёлтого гриба и 1 миски в котле. Восстанавливает 10 здоровья, 50 голода и 10 выносливости;
* **Суп из красного гриба** – делается из 1 красного гриба и 1 миски в котле. Восстанавливает 30 здоровья, 10 голода и 10 выносливости;
* **Странный суп** – делается из 1 разноцветного гриба и 1 миски в котле. Добавляет 40 ко всем полосам;

Яблоко на землеСырое мясо на землеЖареное мясоМясной супХлебЯблочный/мясной пирогСуп из фиолетового грибаСуп из красного грибаСуп из жёлтого грибаСуп из разноцветного гриба
Инструменты

Кирки:

* Деревянная - делается на верстаке;
* Золотая - делается на наковальне из 5 слитков, 5 коры (bark) и 5 дерева;
* Железная - делается на наковальне из 5 слитков, 5 коры (bark) и 10 березы;
* Мифриловая - делается на наковальне из 5 слитков, 5 коры (bark) и 10 ели;
* Адамантовая - делается на наковальне из 5 слитков, 5 коры (bark) и 10 дуба.

Топоры:

* Деревянный - делается на верстаке;
* Золотой - делается на наковальне из 5 слитков, 5 коры (bark) и 5 дерева;
* Железный - делается на наковальне из 5 слитков, 5 коры (bark) и 10 березы;
* Мифриловый - делается на наковальне из 5 слитков, 5 коры (bark) и 10 ели;
* Адамантовый - делается на наковальне из 5 слитков, 5 коры (bark) и 10 дуба.
Оружие

### Вооружение

* **Деревянный лук** — создается на верстаке или верстаке для луков, необходимо: 1 веревка и 10 деревянных досок;
* **Березовый лук** — создается на верстаке для луков, необходимо: 1 веревка и 10 березовых досок;
* **Еловый лук** — создается на верстаке для луков, необходимо: 1 веревка и 10 еловых досок;
* **Дубовый лук** — создается на верстаке для луков, необходимо: 1 веревка и 10 дубовых досок;

**Древний лук** — покупается у лучника или создаётся на верстаке для луков, для создания необходимо: 1 веревка и 1 древняя кость. выстреливает 3 стрелы за раз. Мощнейший лук;

### Стрелы

* **Кремниевая стрела** — изготавливается на верстаке для луков, необходимо: 1 кремень и 4 дерева;
* **Железная стрела** — можно купить у лучника или изготовить на верстаке для луков, необходимо: 1 стальной слиток и 5 березовых дров;
* **Мифриловая стрела** — можно купить у лучника или изготовить на верстаке для луков, необходимо: 1 мифриловый слиток и 5 еловых досок;
* **Адамантитовая стрела** — можно купить у лучника или изготовить на верстаке для луков, необходимо :1 слиток адамантита и 5 дубовых досок;
* **Стрелы стихий** - можно купить у лучника или изготовить на столе лучника используя шар стихии и древесины темного дуба;
Baru Cormorant Wiki

## The Wiki Baru Cormorant

Baru Cormorant wants to understand the world.

Her mother Pinion knows the hunt and the stars. Her father Solit knows the smithy and the telescope. Her father Salm knows how to kill, and why no one ever should. She loves them more than anything. She loves her home, island Taranoke, the warm place at the center of the world.

Tomorrow, on the beach, Baru will look up from the sand and see red sails on the horizon.

The Masquerade is coming. Armed with coin and ink, doctrine and compass, soap and lies. Their secrets are the secrets of empire and Baru will claim them at any cost. She’ll join the Masquerade. She’ll prove herself a savant at the exercise of power. She’ll be exactly what they need.

Will it hurt? Certainly. Will it ask too much of her? Of course. But she’ll complete her work: finding a way to the top. She’ll do it for her home. Her family. Her freedom.

Baru knows she can save her world. All she needs is a little more power to do it.

## The Books

The TraitorThe MonsterThe Tyrant
There are currently three novels in the series by creator Seth Dickinson.

1. *The Traitor Baru Cormorant* (Tor Books, 2015)
2. *The Monster Baru Cormorant* (Tor Books, 2018)
3. *The Tyrant Baru Cormorant* (Tor Books, 2020)

An additional short story, *The Traitor Baru Cormorant, Her Field-General, and Their Wounds* was published in 2011, in *Beneath Ceaseless Skies* #85. This is the same as the *last* chapter of the *Traitor* novel, and as such contains spoilers for that novel.

## This wiki

We're a collaborative community website about Baru Cormorant that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Mystic Purple Package

The **Mystic Purple Package** is one of many Packages that can be bought from the Shop.
It costs **$4.99 USD** and allows for unlimited purchases.
This Package includes exclusive items that can only be found in this Package.

## Items Included

 **Lilac****Mixed Purple Hair****Dreamy Eyes (Sky Blue)****Lavender Square One Piece**
Объекты / Структуры

### Деревья

* **Дерево** — первое дерево, которое вы срубите. Чтобы его срубить, нужен камень. Используется для изготовления верстака, факелов, коры и деревянных инструментов;
* **Берёза** — второе дерево, которое вы срубите. Чтобы его срубить, нужен деревянный топор. Используется для создания железных инструментов и брони;
* **Ель** — третье дерево, которое вы срубите. Чтобы его срубить, нужен железный топор. Используется для создания мифриловых инструментов и брони;
* **Дуб** — четвёртое дерево, которое вы срубите. Чтобы его срубить, нужен мифриловый топор. Используется для создания адаматитовых инструментов и брони;
* **Тёмный дуб** — последнее дерево, которое вы срубите. Чтобы его срубить, нужен адаматитовый топор. Используется для создания обамиумовой брони и меча.

### Руды

* **Кремень** *—* выпадает с камня, используется для стрел, и для верстака который крафтит всё связанное с луками;
* **Каменный уголь** — черный кусок, выпадает с камня, используется для плавки руды;
* **Железо** — большой черный кусок, используется для плавки железного слитка, для изготовления железных инструментов и брони, а также наковальни;
* **Мифрил** — большой светло-голубой кусок , используется для плавки мифрилового слитка, для изготовления мифриловых инструментов и брони;
* **Камень** — лежит на земле, можно подобрать голыми руками, используется для крафта сундука, печи, казана;
* **Адамантит** — большой светло-зеленый камень, из него выпадает адамантитовая руда, используется для плавки адамантитовой руды, используемой для изготовления адамантитовых инструментов;
* **Осколковая руда** — выпадает из Босса в ночь с четвёртого на пятый день. Используется для изготовления Chunkium слитка.
* **Осколковый слиток** — используется для крафта осколочного молота и осколочной брони.

Достижения
Достижения

В Muck существует 49 достижений. Вот их полный список:

**Большая ошибка** - сыграйте в Muck первый раз

 **Проще простого** - пройдите игру на лёгкой сложности

**Постигая суть** - пройдите игру на нормальной сложности

**Хардкорный геймер** - пройдите игру на сложности геймера

**Геймерский движ** - пройдите игру менее чем за 10 дней на сложности геймера

**Спидраннер** - пройдите игру менее чем за 8 дней

**Какого мака** - пройдите игру, не подняв ни одного усиления

**Поднять паруса** - уплывите с Muck'a

**Недотрога** - пройдите игру без получения урона (лёгкая или нормальная сложность)

**Команда твоей мечты** - пройдите игру вдвоём без получения урона на лёгкой или нормальной сложности

**Великолепная четвёрка** - пройдите игру вчетвером без получения урона на лёгкой или нормальной сложности *(вольный перевод. В оригинале - the bois, что не переводится)*

**Пот и слёзы** - пройдите игру ввосьмером без получения урона на лёгкой или нормальной сложности
**Макинатор-1** - убейте 100 врагов

**Макинатор-2** - убейте 1.000 врагов

**Макинатор-3** - убейте 10.000 врагов

**Макинатор-4** - убейте 100.000 врагов

**Серая лошадка** - убейте 200 улучшенных врагов

**В яблочко** - убейте 200 врагов из лука

**Не очень молочно с вашей стороны, сэр** - убейте 250 коров *(вольный перевод. В оригинале - That's not very milk of you, sir, что является фразеологизмом, который переводится как "не очень вежливо с вашей стороны", а буквальный перевод связан с молоком)*

**Давид и голиаф** - убейте большого Чанка

**Гронк** - убейте Гронка

**Страж** - победите стража

**Меня не остановить** - соберите 5 кристаллов

**Неустрашимый** - убейте всех боссов
**Неандерталец** - пройдите игру, используя только камень
Terra Mystica Fire 2 Open Wiki

**Welcome to the Terra Mystica**

**Fire Two Tournaments Wiki**

Fire Two Tournaments organizes events for playing competitive Terra Mystica, a euro-style board game, online. You can check us out on Twitch or Youtube for live and past broadcasts. Fire Two Tournaments provides commentary in our events from casters with the knowledge and personalities to both educate and entertain.

In this wiki you can find the detailed results of all our events and profiles of many of the players who participate in our events. In the gallery below you can find links to the current and/or most recent competitive Terra Mystica events, a listing of all past and future planned events, and a history of all Fire Two Open champions. You can also use the top navigation bar to begin finding your way around the site.

If you need any assistance or would like to provide feedback, you can find and message one of our wiki admins in Explore → Community or let us know in the Fire Two Tournaments Discord.

We're a collaborative community website about Terra Mystica Fire Two Tournaments that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Top Pages

Fire Two Open 2021 Season 3TournamentsPlayersFire Two Open Champions
Macer

The Macer are a race of beast-like mammals with impressive acrobatic and magical capabilities. Masters of trickery and illusion, they are an opportunistic race who are cowards when underhanded tactics aren't possible. The Macer's diet is compromised only from brains of the living. Unable to receive nutrition from anything else in the Gambit Globe they must resort to savage means to survive.

The Macer are born with masks made of bone, it is difficult to call these skulls, as what they mask is nigh a hollow void. The Macer were created in incomprehensibly intelligent methods by their Lord-God, Zelch, leaving great mystery to their true nature. For whatever reason, under their masks lay nothing except a small, magic visual representation of their most current or deepest desire. Not all Macer unite in their desires, therefore they split into clans, all with different ideals and overall goals.
Burden Pits

What these are differ depending on who is asked. To the creators, the Brawark believe these are monuments to respect the ones who are sacrificing themselves to keep their race alive. To the uninformed outsider, it is a hole that allows the Brawark to carry their heavy armour, and to the informed it is a prison and a place of torture. Even with the vastly differing beliefs, all are true.

A Burden Pit is a hole spanning kilometers deep into the earth, with a prisoner held every meter down the spiral path leading down to the depths. Each prisoner is a naked Brawark feeling the weight of the armour they were convinced, brainwashed, or forced to enchant. The most important and known law of magic is that each spell must be paid with a related burden by the caster. The Brawark's weightless armour would be redundant if the wearer had to pay the burden of weight on their own bodies, so these prisoners pay it for the wearers. The Brawark leaders keep the truth of these pits secret to the public and feed lies that they are gifts from their lord-god Dremi. However in a small attempt at good morality, the prisoners are kept unconscious but alive with tubes feeding them just enough nutrients to live, for if a prisoner dies, so will the enchantment they're paying for, therefore the corresponding wearer will be crushed under the weight of their now magic-less armour.
Graleih

Consuming the land with their spectacular mega-cities, these people live lives steeped in culture and honour. Every aspect of the Graleih's main societal ways give great importance to self-achievement. The Graleih pride themselves on their unwavering methods at a pure meritocracy.

Upon reaching adulthood, a Graleih is given a single enchanted golden medal with an engraving of their name on it. They may be gifted to another Graleih and an enchantment prevents them from being taken or unwillingly granted. The Graleigh display the received medals upon their bodies, homes, or other possessions, and the amount one has owned directly grants more privileges and power. The leading power is simply the Graleigh with the most amount of medals. People may not display medals with their own name, meaning it's only use is to be gifted.
The Mording

The first of the three realms of the dead. The Mording is a dark and barren landscape where none but souls of the dead and unspeakable horrors reside. This realm is an infinite cycle of souls being hunted by the horrors, also called Predamors. Souls hunted by Predamors do not die, they simply feel the pain and reset somewhere else within The Mording, forever. Souls can only move onto the second realm of the dead, Abeyancium, by being banished by a Mort Raea or by somehow making it past the Predamors to the Ascension Tower in the center and climbing to Abeyancium.

Though difficult for a Mording resident to tell due to it's planet-like size, The Mording is actually a giant bat creature with four short legs and a large stumpy tail. It is believed to be a pet of the Mort Raea's Lord-God Gevatter.

The Mording resides just outside the shroud that covers The Gambit Globe, rendering The Mording invisible to the lives of the Globe as it flies around it chasing it's sister, Abeyancium.