Structure

## Summary

**District: Zen** is a world is set on a geometric planet, known as **the Zen Pyramid**. The Zen Pyramid is an artificial planet created by a scientist, Professor Fil, outside the world, a.k.a Ethoria. However, since the universe itself is somehow separated as a different entity from Ethoria, it is now considered a fresh new universe, now known as District: Zen, as it is claimed as one of the sub-districts in Cydor, Fauratopia, Ethoria.

The Pyramid has 5 flat faces. Each flat face is a region. The regions are Alpha, Beta, Gamma, Zeta and Delta. Alpha, Beta, Gamma and Zeta are located on front sides, while Delta is located at base side. The Zen Pyramid is inhabited by digital creatures, known as **Zenfolk**, primarily Zendroids. They are humanoid-android cybernetic species and the main citizens and species of District: Zen. Each Zenfolk owns a unique code stored in the **Zen Port** they originate from.​

## Zen Ports

Each region has a Zen Port. The Zen Ports are the towers located at the center of each region, and they control the balance of the Pyramid. If a Zen Port falls, the planet will glitch. If all Zen Ports fall, the planet will collapse, resulting in full destruction of the universe. Zendroids who die will respawn at their own Zen Port. Port Guardians are required to make sure the Zen Ports are working correctly in balance.

Each Zen Port provides energy to their respective region, and is the spawn system to Zenfolk. They must be secured at all times to avoid intruders. Due to some Zenfolk who do not believe that Zen Ports are the key to Zen life, they often group together to raid the ports, but mostly fail due to the professional guards blocking their way. If a Zen Port malfunctions, the following region will start to glitch and the respawn system will not operate normally. If all Zen Ports are falling apart, the Zen Pyramid will glitch to dust. If a Zenfolk enters the core of a Zen Port, they will die and respawn while getting mutated with a **virus** that glitches in them.

## Zen Pyramid

The Pyramid is surrounded by a tall glass filled with **Evermist**. **Evermist** is the Zen counterpart of clouds, but a chemical source in Ethoria. Their sky will change depending on the Evermist's color, but will vary between regions. Only Professor Fil has access to do that.

Ethofolk are allowed to enter Zen with permission from Professor Fil. They will register themselves and receive a small activator that resembles just like Zendroids' triangular health bars, that can be applied anywhere on their body, since it's pretty small. They can use the activator only if they get near to the Zen Pyramid. They have to visit the Museum in Cydor to have access. The activator teleports them to Zen once energy is absorbed from the Zen Pyramid if they're close enough. They can exit Zen if they wish to by disabling the activator, or enter the core of a Zen Port. They will be teleported back to their previous coordinates on Ethoria. Not recommended at night though, you might end up in the Museum locked. As the Zen Pyramid is located on Ethoria, there is no other way for species outside Ethoria to enter Zen. The only way for them to do so is to travel to Ethoria's dimension or world and enter Zen on their own.