Conflux Plane

See also Conflux Plane Formations for specific level tips.

The Conflux Plane is a feature where the player can challenge the elemental lords of Fire, Water, Air, Earth and Chaos. Each different Plane starts at difficulty level 1 and can increase to a maximum of 30 as the previous levels are beat.
This mode yields Plane tokens which can be spent in the Marketplace and are important for improving various awakened units.

## Schedule

The various planes are available during the following days:

* Monday: Earth, Fire, Water
* Tuesday: Air, Chaos, Fire
* Wednesday: Air, Earth, Water
* Thursday: Chaos, Fire, Water
* Friday: Air, Earth, Fire
* Saturday: Air, Chaos, Water
* Sunday: Air, Chaos, Earth, Fire, Water

# Air

The Lightning Lord will lift up all non-flying units at the start of battle. You should therefore use mostly flying units. Non-flying tanks can still be used, as well as units that can remove the tornado effect such as Gorgon.

## Skills

 Thunder
 Magnetic Storm
 Fission
 Lightning

## Strategy

* The most popular strategy is using Gelu with a flying melee-focused army that you can Frenzy.
* Bone Dragon is the MVP in this mode. Not only does he deal a lot of damage, he increases the damage of all your other units by shredding the boss defenses. If you don't have a strong one, try to hire one from your guild.

# Chaos

The Chaos Lord lives in a parallel plane, making him impossible to strike under conventional circumstances. He can only be pulled into the physical plane by stunning or freezing him. He can also create an equally dangerous physical copy of himself.

## Skills

 Blast
 Destruction
 Doppelganger

# Earth

You must defeat the Earth Lord by taking advantage of the Earth Zealot's power. The Earth Zealot is able to absorb all healing effects to restore his own HP. You'll win when his HP is full.

## Skills

 Offense
 Waiting For An Opportunity
 Sneak Raid
 Feedback\*

## Strategy

Easy win video guide https://youtu.be/3psc0Idoeu4

# Fire

The Fire Conflux Plane is guarded by a pair of bosses that must both be defeated: the Flame Lord and the Flame Queen.

Each possess a separate set of skills and require a different strategy to attack:

* The Flame Lord is immune to anything but Double Strike damage.
* The Flame Queen is particularly vulnerable to magic damage.

## Fire Lord Skills

 Fire Shooting Star
 Fire Stack

## Flame Queen Skills

 Elimination
 Fire Chase
 Fire Elimination

# Water

## Strategy

* The water lord has two phases: one damage phase and one shield phase.
* The shield will trigger three times per fight at set health thresholds.
* During the shield phase the water lord will not attack, but will still use skills.
* The shield will only take damage from bleed and burn.
* Your team needs enough damage to burst through the damage phase and enough sources of bleed/burn to take down the shield quickly.

There are two popular strategies; one uses Gelu and the other uses Mephala.

Gelu:

* Utilizes a full melee team to avoid backline damage and quickly burst the water lord into the shield phase using Frenzy.
* Needs high damage units as well as units that can apply bleed or burn such as Centaur,Minotaur,Fire Elemental, Psychic Elemental.
* Pit fiend and Vampire are good for healing the melee ball.
* Sometimes uses Phoenix to take care of the first shield using her first awakening skill.
* Works until level 20. Past this point the heavy melee area damage prohibits melee clumping.

Mephala:

* Utilizes Mephala's Holy Shield to protect ranged units from blizzards, allowing a more balanced formation.
* Cyclops in particular is very adept at breaking through the shield with his Flamestone skill.