Tiering System

All credit to **Vs Battles Wiki** for parts of this tiering system.

## Introduction

The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index our characters based on the scale of their feats, and the varying scopes which they can affect or create/destroy. However, it should always be kept in mind that, although Destructive Capacity and Area of Effect are some of the most primary ways to qualify for a particular tier, they are not the only ones. For example, harming a character with a certain level of durability also allows another character to qualify for the corresponding tier.

Furthermore, it should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as certain powers and abilities can potentially bypass the difference in strength entirely, allowing the latter to contend with, or overpower such characters.

It should also be noted that dimensions in this wiki are spaces that transcend each other with each higher dimension containing higher coordinate values.

## Destructive Scale

### Hypoverse level

These are for characters or objects that can create/destroy or affect structures are much lower than our 3-Dimensional reality. And this tier can be divided up into the following sub-tiers:

* **Low Hypoverse level:** Characters or objects that can create/destroy or affect 0-D structures, areas/spaces of equivalent size, or are themselves 0-D.
* **Hypoverse level:** Characters or objects that can create/destroy or affect 1-D structures, areas/spaces of equivalent size, or are themselves 1-D.
* **High Hypoverse level:** Characters or objects that can create/destroy or affect 2-D structures, areas/spaces of equivalent size, or are themselves 2-D.

### Human level

This tier can be divided up into the following sub-tiers:

* **Below Human level:** Characters or objects whose capabilities and strengths are equivalent to humans who are below the average norm in terms of strength, such as small children or impaired people, as well as smaller animals.
* **Human level:** Characters or objects whose capabilities and strengths are equivalent to regular humans, such as teenagers or unathletic adults.
* **Athlete level:** Characters or objects whose capabilities and strengths are equivalent to athletic humans, such as trained fighters or physically fit individuals.

### Superhuman level

This tier can be divided up into the following sub-tiers:

* **Street/Peak human level:** Characters or objects whose capabilities and strengths are beyond that of the average athlete and are at the peak of human strength, represented by Olympic-level athletes or rigorously trained martial artists, as well as larger animals.
* **Wall level:** Characters or objects whose capabilities and strengths can significantly affect or destroy walls, extremely resistant materials such as stone, metal, or steel, as well as giant boulders.
* **Small Building level:** Characters or objects whose capabilities and strengths can significantly affect or destroy rooms or small houses and buildings and extremely large boulders.

### Urban level

This tier can be divided up into the following sub-tiers:

* **Building level:** Characters or objects whose capabilities and strengths can significantly affect or destroy medium-sized buildings and structures, such as large factories or large complexes such as supermarkets, areas/structures of similar sizes, or characters with building-level durability.
* **Large Building level:** Characters or objects whose capabilities and strengths can significantly affect or destroy large buildings such as skyscrapers, areas/structures of similar sizes, or characters with large building-level durability.
* **City Block level:** Characters or objects whose capabilities and strengths can significantly affect or destroy an entire city block, areas/structures of similar sizes, or characters with city block-level durability.
* **Multi-City Block level:** Characters or objects whose capabilities and strengths can significantly affect or destroy multiple city blocks, areas/structures of similar sizes, or characters with multi-city block-level durability.

### Nuclear level

This tier can be divided up into the following sub-tiers:

* **Small Town level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a small town or settlement, areas/structures of similar sizes, or characters with small-town level durability.
* **Town level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a medium-sized town or settlement, areas/structures of similar sizes, or characters with town-level durability.
* **Large Town level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a large town or settlement, areas/structures of similar sizes, or characters with large-town level durability.
* **Small City level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a small city, areas of similar sizes, or characters with small city-level durability.
* **City level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a city, areas/structures of similar sizes, or characters with city-level durability.
* **Mountain level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a whole mountain, areas/structures of similar sizes, or characters with mountain-level durability.
* **Large Mountain level:** Characters or objects whose capabilities and strengths can significantly affect or destroy large mountains or mountain ranges, areas/structures of similar sizes, or characters with large mountain-level durability.

### Tectonic level

This tier can be divided up into the following sub-tiers:

* **Island level:** Characters or objects whose capabilities and strengths can significantly affect or destroy an entire island, areas/structures of similar sizes, or characters with island-level durability.
* **Large Island level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a large island, areas/structures of similar sizes, or characters with large island-level durability.
* **Small Country level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a small country, areas/structures of similar sizes, or characters with small country-level durability.
* **Country level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a medium-sized country, areas/structures of similar sizes, or characters with country-level durability.
* **Large Country level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a large country, areas/structures of similar sizes, or characters with large country-level durability.
* **Continent level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a continent, areas/structures of similar sizes, or characters with continent-level durability.
* **Multi-Continent level:** Characters or objects whose capabilities and strengths can significantly affect or destroy multiple continents, areas/structures of similar sizes, or characters with multi-continent-level durability.

### Planetary level

This tier can be divided up into the following sub-tiers:

* **Moon level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a moon, areas/structures of similar sizes, or characters with moon-level durability.
* **Dwarf Planet level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a dwarf planet, areas/structures of similar sizes, or characters with dwarf planet-level durability.
* **Planet level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a planet, areas/structures of similar sizes, or characters with planet-level durability.
* **Large Planet level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a large planet e.g. Jupiter and Saturn, areas/structures of similar sizes, or characters with large planet-level durability.

### Stellar level

This tier can be divided up into the following sub-tiers:

* **Dwarf Star level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a dwarf star e.g. a red/white giant, areas/structures of similar sizes, or characters with dwarf star-level durability.
* **Star level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a main sequence star e.g. the sun or higher, areas/structures of similar sizes, or characters with star-level durability.
* **Giant Star level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a main sequence large star e.g. stars 100x the mass of our sun, areas/structures of similar sizes, or characters with giant star-level durability.
* **Supergiant Star level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a main sequence large star e.g. stars beyond 100x the mass of our sun, areas/structures of similar sizes, or characters with supergiant star-level durability.
* **Solar System level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a solar system, areas/structures of similar sizes, or characters with solar system-level durability.
* **Multi-Solar System level:** Characters or objects whose capabilities and strengths can significantly affect or destroy multiple solar systems, areas/structures of similar sizes, or characters with multi-solar system-level durability.

### Cosmic level

This tier can be divided up into the following sub-tiers:

* **Galaxy level:** Characters or objects whose capabilities and strengths can significantly affect or destroy a galaxy e.g. the milky way, areas/structures of similar sizes, or characters with galaxy-level durability.
* **Multi-Galaxy level:** Characters or objects whose capabilities and strengths can significantly affect or destroy multiple galaxies e.g. a galaxy cluster or supercluster, areas/structures of similar sizes, or characters with multi-galaxy-level durability.
* **Cosmos level:** Characters or objects whose capabilities and strengths can significantly affect or destroy 3-D spaces at least equivalent to the observable universe or any higher finite value, areas/structures of similar sizes, or characters with cosmos-level durability.
* **High Cosmos level:** Characters or objects whose capabilities and strengths can significantly affect or destroy infinitely-sized 3-D spaces, structures of infinite 3-D mass, or characters with high cosmos-level durability. Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier.
* **Universe level:** Characters or objects whose capabilities and strengths can significantly affect or destroy spaces qualitatively larger than an infinitely-sized 3-dimensional space i.e. 4-Dimensional structures commonly known as space-time (the entire past, present and future of 3-dimensional space) on a universal scale.

### Multiverse level

This tier can be divided up into the following sub-tiers:

* **Low Multiverse level:** Characters or objects whose capabilities and strengths can significantly affect or destroy multiple universes ranging from 2 to 1000, areas/structures of similar sizes, or characters with low multiverse-level durability.
* **Multiverse level:** Characters or objects whose capabilities and strengths can significantly affect or destroy universes ranging from 1001 to any higher finite value, areas/structures of similar sizes, or characters with multiverse level durability.
* **Multiverse level+:** Characters or objects whose capabilities and strengths can significantly affect or destroy a countably infinite number of universes, areas/structures of similar sizes, or characters with multiverse level+ durability.

### Extradimensional level

#### Macroverse level

These are for characters or objects that can universally create/destroy or affect structures/spaces ranging from 5 to 11-dimensional. And this tier can be divided up into the following sub-tiers:

* **Low Macro level**: Characters or objects that can universally create/destroy or affect 5 to 6-D structures, areas/spaces of equivalent size, or are themselves 5 to 6-D.
* **Macro level**: Characters or objects that can universally create/destroy or affect 7 to 9-D structures, areas/spaces of equivalent size, or are themselves 7 to 9-D.
* **High Macro level**: Characters or objects that can universally create/destroy or affect 10 to 11-D structures, areas/spaces of equivalent size, or are themselves 10 to 11-D.

#### Hyperverse level

These are for characters or objects that can universally create/destroy or affect structures/spaces whose dimensional values are 12-D to a countably infinite number of dimensions or an amount equivalent to Aleph-Null. And this tier can be divided up into the following sub-tiers:

* **Low Hyperverse level:**: Characters or objects that can universally create/destroy or affect 12-D structures, areas/spaces of equivalent size, or are themselves 12-D.
* **Hyperverse level:** Characters or objects that can universally create/destroy or affect objects greater than 12-D structures, areas/spaces of equivalent size, or are themselves greater than 12-D.
* **High Hyperverse level:** Characters or objects that can universally create/destroy or affect countably infinite-dimensional structures, areas/spaces of equivalent size, or are themselves greater than countably infinite-D. Mathematically speaking, this is the equivalent of Aleph-Null.

### Omniverse level

This tier can be divided up into the following sub-tiers:

* **Low Omniverse level:** Characters or objects that can universally create/destroy or affect a number of dimensions greater than aleph-null such as an uncountably infinite number of dimensions, areas/spaces of equivalent size, or are themselves greater than uncountably infinite-D. Mathematically speaking, this is the equivalent of Aleph-1, Aleph-2, Aleph-3, and so on. Characters that stand an infinite number of steps above baseline Low Omniversal are to have a **+** modifier (Omniverse level+).
* **Omniverse level:** Characters or objects who stand above and beyond all forms of spatiotemporal dimensionality and the concept of dimensionality as a whole to the point where no amount of such dimensional transcendences would be able to reach this state, being completely independent of the very framework of spatiotemporal dimensionality. Mathematically speaking, this tier can be represented by a strongly inaccessible cardinal, in which it is unobtainable through the addition of lesser cardinals, alephs, or power set operations in any shape or form.
* **High Omniverse level:** Characters or objects who stand above all logical frameworks that define Omniversal and below can allow, and as such exceeds any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number. Practically speaking, this would be something completely unreachable to any Omniversal hierarchies.

### Meta level

Characters or objects that functionally transcend the rest of the Tiering System. These characters are completely transcendent to even those that have absolute power over a single infinite hierarchy of levels of infinity. And this tier can be divided up into the following sub-tiers:

* **Low Metaverse level:** Characters or objects who stand above all logical frameworks that define High Omniversal, much like it exceeds the ones defining Omniversal and below, meaning that all possible levels of High Omniversal are exceeded, even an infinite or uncountably amount of such levels.
* **Metaverse level:** Characters or objects who stand above all logical frameworks that define Low Metaversal, much like it exceeds the ones defining High Omniversal and below, meaning that all possible levels of Low Metaversal are exceeded, even an infinite or uncountably amount of such levels.
* **High Metaverse level:** Characters or objects who stand above all logical frameworks that define Metaversal, much like it exceeds the ones defining Low Metaversal and below, meaning that all possible levels of Metaversal are exceeded, even an infinite or uncountably amount of such levels.

### Outer God

Characters or objects who are transcendent over everything before them and wield supreme power over all forces before them. And this tier can be divided up into the following sub-tiers:

* **Low Outer God:** Characters or objects that wield supreme power over everything before them and are transcendent over all before them. These characters can manipulate boundaries.
* **Outer God:** Characters or objects who are a supreme force and rule over all, nothing being able to stand in their way as nothing can oppose these characters. They wield power above the Low Outer Gods that's so great that not even Low Outer Gods that are infinitely more powerful than baseline Low Outer Gods cannot match them.
* **High Outer God:** Characters or objects that are so far beyond the capabilities of regular Outer Gods that not even an Outer God infinitely more powerful than a baseline Outer God can reach it.

### Nexus

Characters who are completely beyond probability, improbability, possibility, impossibility, everything, (absolute) nothingness, non-existence, existence, etc of all the tiers below. Being completely untouchable and incomprehensible by all means. This tier is superior to Outer God to the the extent that Outer God is compared to level Zero.

### Lucid Dreamer

Characters who control everything like it is merely a dream. Being able to manipulate, control, alter, change and do practically whatever they want by just wanting it to happen. Being able to even treat Nexus level characters like mere concepts that can be whatever they want like something fictional. Lucid Dreamer is superior to Nexus the same way Nexus is superior to level Zero.

### Pure Dreamer

Characters or Structures that surpass Lucid Dreamers on an illogical scale to the point saying they transcend Lucid Dreamer the same way Lucid Dreamer transcends everything below would by a very huge understatement. Their power is at peak perfection and cannot be attained by any impossible or possible logical means. These character’s thoughts create and dwarf everything below them which include even Lucid Dreamer, Nexus, and everything else. They view all as an irrelevant concept and there are hardly any exceptions to this aside from other characters who reach this level or surpass it. If it was to be put into a way that is understandable, this tier transcends the ones below to the same degree that Lucid Dreamer transcends Zero level.

### Ultimate God

Characters or structures who possess supreme power to a conceptually illogical level compared to the tiers below and see everything below it to the same extent that a Pure Dreamer transcends everything below it.

### Creator level

These characters are transcendent over all concepts and boundaries. These characters have absolutely no limits as to what they can do as limitations are nothing but a mere irrelevant joke that everything below is bound to. They have absolute power above all things and have the free will to create cosmic and eldritch beings.

## Speed Scale

* **Infinite Speed** Able to travel any finite distance in zero time, or move an infinite distance within a finite amount of time. Teleportation does not count.
* **Immeasurable** Movement beyond linear time. This is why the speed cannot be measured. Given that S = D/T, if T is undefined the speed formula cannot be applied. This is the same reason why multiple temporal dimensions also grant immeasurable speed.
* **Irrelevant:** Being able to move beyond all forms and concepts of infinite time, space, and dimensions. Typically, Omniverse level and beyond characters are listed here.

## Intelligence Scale

### Low Intelligence

* **Mindless:** Those few beings that have no capacity for intelligence at all. Those with a mind can also be considered for this rating if they can not display any form of thought.
* **Instinctive:** Beings that are incapable or virtually incapable of conscious thought, and merely carry out simple pre-programmed behavior patterns. For example, Snails, and jellyfish. microorganisms, fungi, and individual insects.
* **Animalistic:** Beings, such as most animals, that only possess very basic reasoning, awareness, and problem-solving skills.
* **High Animalistic:** Highly intelligent animals that can use tools or have comparable problem-solving feats. For example, dolphins, chimpanzees, and certain crows and octopi.

### Average Intelligence

* **Below Average:** Characters of below average intellects and unremarkable skills.
* **Average:** Characters of average intelligence. While they have more developed intelligence in certain subjects, in many cases, their overall intelligence remains average.
* **Above Average:** Characters that show greater cognitive ability than the norm, but do not particularly stand out in any intellectual or academic fields.

### High Intelligence

* **Gifted:** Characters who demonstrate high reasoning ability, can master difficult concepts with few repetitions, and display high performance capability or notable mastery in intellectual or specific academic fields, which makes them equivalent to real-world experts in these areas.
* **Genius:** Individuals with an exceptional capacity for knowledge and intelligence, usually in one area of varying depth. This level of intellect is the level of real-world geniuses, polymaths, and genuinely extremely prominent intellectuals, and, in the absence of better feats, should be the default intelligence category for fictional characters with exceptional or superhuman intelligence.
* **Extraordinary Genius:** Individuals whose knowledge spreads over multiple fields of science and who vastly surpass the real world's upper human limits. At this level, many are capable of creating extremely advanced futuristic technology, executing complex strategies even under high pressure, outperforming supercomputers, and even accurately predicting the future through sheer mental calculations. This is where super scientists of exceptional scientific knowledge begin to appear.

### Hyper Intelligence

* **Supergenius:** The highest level of non-omniscient intellect, possessed by individuals with unfathomably superhuman intelligence who are capable of creating impossibly advanced physics-defying and reality-warping fantasy technology for extremely diverse purposes.
* **Nigh-Omniscient:** Characters who have knowledge of nearly everything, with only minuscule gaps existing in their knowledge.
* **Omniscient:** Characters who know literally everything.

## Reality Warping tiering

### Low level

Characters or objects who can affect the reality of a country level and range

### Mid Level

Characters who can affect the reality of multple continents at once.

### High Level

Characters or Objects who can affect the reality of Small to regular Planets.

### Low Demi-Godly Level

Characters or Objects who can affect the reality of Large planets to Solar Systems.

### Mid Demi-Godly Level

Characters or Objects that can affect the reality of Galaxies to small Universes.

### High Demi-Godly Level

Characters or Objects that can affect the reality of Large Universes to Multiverses

### Low Godly Level

Characters or objects that can affect the reality of Macro's to small Hyperverses

### Mid Godly Level

Characters or Objects that affect the reality of many large Hyperverses to small Omniverses.

### High Godly Level

Characters orObjects that can Affect the Reality of many Large Omniverses to distorting the laws of small Metaverses.

### Tier of the highest level of Reality warpers

* **Outer God level**- Characters or objects that can change every Aspect of Infinite-Dimensional spaces, but can't affect the hieracrhy.
* **Anti-God level**- Characters or Objects that can change the Hierarchy of Infinite-Dimensional spaces and transcendent beings.
* **Creator level**- Characters or Objects that can affect and change anything they want and challenging those with Nigh Omnipotence giving them near unlimited Free WIll