Belgians

## Music theme

 Former
 Current

> "*A free Frontier Wagon arrives with each Age Up. Trading Posts weaken enemy economies. Native warriors are 10% cheaper and have a unique roster of native units at the Embassy. National Guards: Gardes Civique Volunteer and Belgica Carabinier Bicycle Infantry.*"
> ― In-game description.
>
>

## Overview

The **Belgians** are a civilization featured in *Age of Empires III: Wars of Liberty*, released alongside the Koreans in the Missing Pieces Patch (1.0.11), in December of 2018.
The Belgians in-game are based in the XIX century Belgian colonial empire, which controlled a vast amount of territory in Central Africa, under the rule of Leopold II, whom treated the territory and their original inhabitants as part of his personal property.
They always have access to unique African Native Warriors that they can train at their Native Embassy. Like normal Native Warriors, these do not cost population and each has a build limit of 15, allowing the Belgians to have the potential of fielding a population-free army to bolster their forces.
## Features

* Starts the game with a Frontier Wagon
* Every Age-up provides an additional Frontier Wagon
* Trading Posts can receive temporal reductions on the enemy economy instead of resources.
* Belgians have constant access to the Native Embassy
* Can upgrade their Trade Posts further than any other civilization
* Royal Guard units: Ranger (Gardes Civique) and Bicycle Infantry (Belgica Carabinier)

### Unique Units

The Belgians have a couple of high-technologic units and a couple from their colony in Congo:

* Bicycle Infantry: Fast moving counter-infantry light ranged cavalry that also does bonus damage against Villagers while riding a bicycle.
* Mitrailleuse: Machine gun artillery that replaces the Foot Artillery for Belgium. Good against infantry.
* Force Publique: Ranged infantry, good against heavy infantry, Native Warriors, and maneuver units. Has faster rate of fire than normal skirmishers.
* Police Elephant: Belgian ultimate war elephant that can take a lot of damage and good against skirmishers in melee.
* Hunga-Munga: Native African warrior that deals hand damage at range. Good against shock units.
* Niam-Niam: Zande Tribesman armed with a spear and shield. Heavy infantry, good against shock units and buildings.
* Zappo-Zap: Songhye warrior armed with a rifle. Good against Mercenaries, Native Warriors, and Villagers.

## Gallery

Brusseles, Belgians Home City.Belgian Force Publique.Belgian Elephant Police.Belgian Mitrailleuse.Belgian Force Publique training camp in Congo.Belgian Bicycle Infantry.African Natives are always available in Native Embassy.Canaris de Namur, a special Belgian unit available by Royal Decree card(Guard Pikemen).Niam-Niam, one of the Natives always available for Belgians.King Leopold II, the in-game Belgian leader.
## Changelog

* Removed one redundant Factory card from the Home City.

Patch 1.0.15
* Changes to Force Publique

Patch 1.0.14c
* The Mitrailleuse now costs 100 Wood and 350 Coin, up from 100 Wood and 300 Coin.
* TEAM Brabançon now longer affects the Police Elephant.

Patch 1.0.14
* Monopoly function now has a better description
* The following cards have been added:
	+ 5 Dragoons card (Capital Age)
	+ 8 Force Publiques card (Capital Age)
* The following cards have received changes:
	+ Scramble for Katanga now decreases Native Warrior train time by 50% instead of 85%.
	+ 6 Force Publiques is now 7 Force Publiques.
	+ 11 Force Publiques is now 12 Force Publiques.
	+ 7 Bicycle Infantry is now 8 Bicycle Infantry.
	+ Hire Belgian Walloon Guards now sends 16 Walloon Guards Instead of 14.
	+ Advanced Artillery now correctly increases Mitrailleuse combat.
	+ Rijkswacht card now increases the Food Cost of Rangers by 125%, down from 150%.
	+ Cavalry Combat no longer affects Police Elephants.
	+ Colonial Combat is now Infantry Combat, and affects all Infantry instead of Police Elephants and Force Publiques.
* The following politicians have been adjusted:
	+ The Ivory Trader Capital Age politician now sends 3 Wild Elephants instead of 1.
	+ The Childminder National Age politician now decreases Settler cost and train time by 5% each instead of spawning one Settler per House.
* Bicycle Infantry has received a couple of changes:
	+ Cost reduced to 100 Food and 100 Coin down from 110 Food and 100 Coin.
	+ Now gives a bounty of 20 down from 21.
	+ Speed increased to 6.5 up from 6.
	+ Belgica Carabiniers and Imperial upgrades now increase its range and line of sight by +1 each.
* Police Elephants have received a couple of changes:
	+ Damage reduced to 35 from 60.
	+ Siege damage reduced to 100 from 120.
* Hunga Mungas have received a change:
	+ Rate of fire is now 3, up from 2.

Patch 1.0.13c
* Your Trading posts no longer passively lower the enemy’s economy by 5% but now can task the Trading post to deliver a -10% gather rate aura for 10 seconds.
* Force Publique now costs 65 Food and 65 Coin, down from 60 Food and 70 Coin.
* Bicycle Infantry now costs 110 Food and 100 Coin, down from 120 Food and 100 Coin.
* Bicycle Infantry’s armor up to 0.40 against Ranged Attacks, up from 0.30.
* 7 Bicycle Infantry card now ships 5 units.
* 10 Bicycle Infantry card now ships 7 units
* Infinite 7 Bicycle Infantry card now ships 6 units.
* Police Elephants now have a Train Limit of 5.
* Mitrailleuse now has a malus of x0.5 against Ships and Buildings.
* Carabinier Hit points and Carabinier Attack cards now buff Bicycle Infantry and Dragoons by 15%, up from 10%.
* Rijkswacht card now increases the Food Cost of Rangers by 150%, up from 100%.
* Fixed a bug that caused the native Niam niam unit to attack incredibly fast.

Patch 1.0.13
* Fixed a bug that caused belgian Trading posts to not have an aura. Now they correctly reduce the gather rate of enemy villagers by 5% and the enemy native units’ attack by 10% per each Trading post.
* Police elephants now get 1200 Hitpoints, down from 1500.
* Police elephants now take 7 population space, up from 5.
* Congo Expansion card now works correctly.
* Battlefield engineering card now correctly enables the Artillery Depot at the Frontier Wagon.
* Fixed a bug that gave Niam-Niams a super-fast siege attack.
* The Belgian Politicians now mention that they deliver 1 Frontier Wagon.

Patch 1.0.11
* Civilization added

## Portals

* Civilizations
* Minor Allies
* Religions