Observers

Observers are a type of hostile mob added to the server in the 1.18 update.

## In-Game Description

In-game, observers stand at about player height. Their bodies are almost entirely black, with their one defining feature being their large yellow-orange eye and the yellow decals around their heads. Their behavior is strange, as they do not traditionally attack players- instead, they watch from afar, inflicting various debuffs the longer they are observing you. Their blanket effect is "Observed" which does nothing by itself. After that, there is Hunger, Weakness, and Withering.

Observers will do anything in their power to observe players around them. They stand at a slight distance at first and will follow after the one they are observing if they move away. When an observer loses sight of a player, due either to physical distance, blocks in-between them, or the player moving into creative mode, the observer goes into a frenzy and attempts to find them at all costs. They will run back and forth in a wide radius, trying to find the player that they lost sight of.

If attacked, the observer will drop a lingering potion of poison effect and will run away. This will repeat multiple times until the observer is killed. Upon death, the observer drops their eye, which has two uses. Combined with a Ghast tear, it becomes an Eye of Ender. If two observer eyes are put into a crafting table with a stick in between them, they can be turned into Lenses of the Observer, which grant the player wearing them infinite night vision.

Observers spawn like any other Overworld hostile mob, in sufficient darkness and space.

## Server Description

Despite spawning in the Overworld, observers do not come from the Entity. They are emaciated creatures that look vaguely like a shadowed mockery of the Entity, their entire bodies black with their defining feature being a large eye that is a twisted reflection of the Entity's own. Their necks are extremely extendable, allowing them to see around corners without being spotted themselves. Despite their default appearance mirroring the Entity, they can take on other forms. While they are observing creatures, they begin to take on aspects of the beings they are watching- the longer they observe, the more they shift to appear like their prey.

Observers' primary diet consists of sentient life. With their gaze, they consume the very essence of their prey, gorging themselves until the observed has withered away into nothingness. Some observers retain the features they acquired after consuming a creature, but most of them will return to their default form after a good amount of time.

Observers are extremely sneaky. They despise being observed themselves will hide or run away if spotted by their prey. When they want to get close to a quarry, they drop low to the ground and slink forward on all fours, hiding in the grass. In forests, they stand on two legs to hide behind trees- or, behind lampposts and houses when they make it into large settlements. They cannot survive for long underwater, but it has been documented that some observers will shut their eye and float in the water at night, appearing like floating logs or driftwood as another form of camouflage. There have been multiple horror stories of townspeople feeling uneasy at night, only to look out the window and spot an observer latched onto the frame, simply watching them from outside.

When attacked, observers bleed hard and heavy, although their blood is not natural. It is extremely acidic, and those who it touches report dangerous burns and rashes that lasted for weeks afterward. If ingested, observer blood is toxic and will cause the patient to wither away in mere hours. The only edible part of an observer is its eye, which, while tasting like rotted fruit, provides some saturation and night vision for a short amount of time.