Biological Spells

Biological spells allow witches to affect the organic tissue of a living being by changing the state of a body and its natural processes. Although it is most commonly used for healing, other spells can be used to paralyze the body or preserve the recently deceased. Under extremely rare circumstances, it can be utilized to rapidly advance the age or completely alter the state of life.

## **Pain Reduction Spell**

A spell that can be used to reduce the physical pain of another person. While the pain diminishes, the spell, however, does not have any real healing properties.

## **Healing Spell**

Typically an advanced spell that is used to heal the injuries and recover from non-fatal wounds. Such spells are capable of healing injuries at different proficiency levels, speed, and effectiveness. For some, the tedious nature of such spells takes years to learn.

## **Paralysis Spell**

A spell used to paralyze a target's body, including even those of vampires, which has the effect of preventing them from moving at all.

## **Preservation Spell**

A powerful spell that allows a witch to preserve their own or the body of another being. Such a spell protects the deceased's body from any form of decay indefinitely.

## **Sleeping Beauty Spell:**

A spell that allows a witch to induce a mystical coma onto a target whose waking time is tied to another's death. The target's body is kept at perfect health and preserved until they wake up. The spell ensured that with the caster's death, became irreversible and that should the spell be tampered with, as to exploit a loophole, both linked targets shall die.

## **Blood Gathering Spell**

A simple spell that enables a witch to telekinetically gather and collect the blood of a specific target to one point, whether it is the witch's blood or that of another.

### **Davina's Incantation:**

*Venez sanguis. Venez sanguis, Venez sanguis la force de la bête à moi.*

### **Requirements**

Ancestral Magic (Davina/Vincent), Target's blood

### **Incantation**

*In Unum Edito, Dominus Sae Domina. Cuplas Sino Liberos.*

## **Metamorphosis Spell**

An extremely rare and unique spell that can only be accomplished with comparable magical strength. At the most complex form of this spell, complete transmogrification can be performed. This is considered the most advanced form of all biologically-related spells.

## **Corruption Detection Spell**

A spell that allows a witch to test for magic infused in a target's body.

## **Substance Concentration Spell**

A spell that allows the casting witch to concentrate a substance, in this case, the Beast Serum, to a localized point within a biological system, specifically, Aurora's heart.

## **Sleeping Beauty Reversal Spell**

A direct reversal spell to break the mystically induced coma and life-link between two individuals without triggering the curse's secondary effect; to immediately cause death to the linked individuals.

### **Requirements**

Linked Target(s), Various Herbs, Candles, Grimoires

## **Confirmation Spell**

A spell that utilizes blood of a target to confirm whether or not if other individuals are linked to them.

## **Beast Anti-Venom Spell**

A direct cure to the lethal strain of engineered werewolf venom that was included in the magical concoction to create the Beast's enhanced bite.

### **Requirements**

The Seven individual strains of Werewolf venom, five dark objects, chalk seven-pointed star, seven candles, linked target's blood

### **Instructions**

A seven-pointed star is drawn on the ground and seven candles are placed just within each point of the star. Each of the seven strains of werewolf venom is placed at each point outside of the star. The witch infuses the linked target's blood with their magic, of which she amplifies by using unknown dark objects.

## **Liquid Gathering Spell**

A spell that allows the casting witch to gather and concentrate a liquid, such as tears, into a small vial.

## Lineage Spell

A spell that tests the blood to determine whether magic is present in any form. Variations in this spell reveal ancestors.

## Ailment Resistance Spell

A spell that directly affects the constitution of the casting witch, enabling them to resist certain physical ailments.

## Heartbeat Control Spell

A spell that allows the casting witch to control the rate of another person's heartbeat, as to keep them calm. Other variations of the spell can help one to regular their breath or to completely stop the heart altogether.

## Strength Augmentation Spell

A spell that allows the casting witch to alter the strength of another person.

## Pigmentation Spell

A spell that changes the pigmentation of one's skin.

## Moratorium Spell

A spell that alters the perception of time while delaying one's activities, so that the targets will move in slow motion.

## **Humanity Spell**

A spell that restores a vampire's humanity, should they have switched it off.

## **Echolocation Spell**

A spell that materializes the voice into a ball of sound and radiates outward. Once the sound has come into contact with another object, it will reverberate and emit a call out to the casting witch.

## Blood Weapon Creation Spell

A spell that uses hardened blood to form a glass-like weapon.

## **Ash Gathering Spell**

A spell that enables a witch to telekinetically gather and collect the ashen remains of an Original vampire.