Arsenal (New 52)

*"Sure, I'd like to think I turned out okay... That I am the best me I can be. But if I can keep them from messing up as bad as I did? Why the hell not?"*

## **Summary**

In the New 52 reboot of DC Comics, **Roy Harper**, known as **Arsenal**, is redefined with significant changes to his backstory and character development. Formerly recognized as Green Arrow's sidekick **Speedy** and later **Red Arrow**, Roy adopts the Arsenal persona, showcasing a more rugged and battle-hardened version of himself. This iteration of Arsenal presents him as a survivor of personal demons, including substance abuse, which adds layers of complexity to his character. Arsenal's abilities in the New 52 are a culmination of his extensive training in archery, hand-to-hand combat, and marksmanship. He is an exceptional archer, rivaling his mentor Green Arrow, but his skills are not limited to the bow. Arsenal is proficient in a variety of weapons and demonstrates a talent for improvisation in combat, using whatever tools are at his disposal. His experience and resilience make him a versatile and adaptable fighter, capable of holding his own in a variety of situations. Roy Harper's relationships in the New 52 are marked by his struggle with addiction and the impact it has had on his personal and professional life. His dynamic with Green Arrow is strained, reflecting a mentor-protégé relationship that has experienced its share of turbulence. A significant aspect of his narrative is his alliance with Jason Todd (Red Hood) and Koriand'r (Starfire) in the series "Red Hood and the Outlaws." This team becomes a pivotal part of his life, offering him a sense of belonging and purpose beyond his past identity as a sidekick. The New 52 storylines explore Arsenal's journey as he grapples with his inner turmoil and redefines his identity as a hero. In "Red Hood and the Outlaws," Roy's character is explored through his interactions with his team members, showcasing his growth, humor, and the development of a more grounded perspective on life and heroism. His backstory, including his battle with addiction and the fallout from his actions, is addressed, providing depth to his character and his motivations. Through the New 52, Arsenal emerges as a deeply flawed but resilient and relatable character, whose journey encompasses redemption, self-discovery, and the pursuit of a new path as a hero.

## **Base**

### **Output:**

#### Physical Strength

* Stabs an arrow into Crux's, a man bat monster, shoulder.

#### Regular Arrows

* Turns the head of an Untitled into a pin-cushion of arrows when it tries to kill Jason, then using a wider arrow to cut the head in half.
* Shoots through a Talon's hands as it is about to stab Red Hood.

#### Special Arrows

* Red Hood, Starfire, and Arsenal take out an army of zombies.
* Shocks and paralyzes Crux with an electric arrow, bringing him down.
* His bag of arrows blows up in Crux' hand and knocks them through the ice sheet they're all on.
* Knocks out Mister Freeze with an electric arrow that unleashes 1.21 gigawatts of electrcity.

### **Defense:**

#### Blunt

* Takes a beating from Killer Croc while high, goading him into trying to kill him due to his wish to die already.
* Tanks getting hit by Essence and blown out the window of the airship he is in.

### **Speed:**

#### Combat

* When helping Arsenal escape a middle eastern execution, right after giving him his bow, the two take out dozens of soldiers around before barely any return fire.
* Red Hood, Starfire, and Arsenal take out an army of zombies.
* Red Hood and Arsenal avoid getting impaled or eaten by a giant monster, managing to land attacks with their weapons.
* Turns the head of an Untitled into a pin-cushion of arrows when it tries to kill Jason.
* Shoots through a Talon's hands as it is about to stab Red Hood.

#### Reactions

* Hits Crux in the air with an electric arrow as he tries to fly away.

### **Misc:**

#### Intelligence

* Hacks a policeman's phone and jailbreaks it, having been in jail for hacking into Queen Industries' R&D hub.

#### Arrows

* Has thermal arrows that emit enough heat to warm up Starfire and himself in a snow covered forest.
* Has flare arrows that he tries to use to weaken Essence and her darkness powers.
* Uses a heat arrow to free Jason's hand after Mister Freeze froze it.
* Knocks out Mister Freeze with an electric arrow that unleashes 1.21 gigawatts of electrcity.