Osmian Cruisers

The Osmian Cruisers are the products of the rare and secretive organic group of Zoltans that still inhabit Osmia, the original homeworld of the Zoltans. Although the Osmian people use small scale Zoltan shield technology on their persons, they do not deploy them on their ships. The cruisers appear on page 6.

## **Layout A**

*A Zoltan military ship produced by the last few surviving organic Zoltan Osmians. It might not carry familiar Zoltan technology, but it's far from outdated in terms of weaponry.*

* Default Name: Othniel
* Starting Crew: 3 Osmian Zoltan
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (4)
	+ Clonebay (1)
	+ Medbay **(0)** [starts at **2** on purchase]
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
	+ Battery (1)
* Starting Weapons
	+ Heavy Energy
	+ 'Scythe' Beam
* Starting Augments
	+ Overfield
	+ Engine Disabler
* Starting Resources
	+ 8
	+ 7
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "What in god's name are you? I've never seen a Zoltan ship or a creature like you before... But it seems you're a better ally than the Ministry if you've actually come to help us."* **(SHIP\_ZOLTAN\_OLD)**

### **Unlock**

* Discover a lost colony and assist them to unlock this cruiser.

## **Layout B**

*While the Osmians themselves are rarely willing to risk their lives in direct combat, little stops them from sending in their holographic assistants instead.*

* Default Name: Prometheus
* Starting Crew: 2 Osmian Zoltan
* Starting Reactor: 5
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (1)
	+ Drones (2)
	+ Clonebay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
	+ Battery (1)
* Starting Weapons
	+ Breach Bomb
	+ Anti-Hull Laser MK I
* Starting Drones
	+ Holo-Drone
* Starting Augments
	+ Overfield
	+ Drone Booster [X]
* Starting Resources
	+ 12
	+ 12
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "What in god's name are you? I've never seen a Zoltan ship or a creature like you before... But it seems you're a better ally than the Ministry if you've actually come to help us."* **(SHIP\_ZOLTAN\_OLD)**

### **Unlock**

* Get to Sector 5 with the Type A to unlock this ship.

## **Layout C**

*This science vessel carries an array of recovered cryo-chambers holding ancient Osmians. With a little bit of fuel, they can finally be freed.*

* Default Name: The Suspension
* Starting Crew: 1 Osmian Zoltan, 1 Crystal Liberator
* Starting Reactor: 2
* Max Hull: 30
* Crew Capacity: **11**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (2)
	+ Drones (3)
	+ Clonebay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
	+ Battery (2)
* Starting Weapons
	+ Energy Cannon I
	+ Energy Cannon I
* Starting Drones
	+ Amp Pinpoint
	+ Maintenance Drone
* Starting Augments
	+ Overfield
	+ Cryo-Storage
* Starting Resources
	+ 6
	+ 20
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "What in god's name are you? I've never seen a Zoltan ship or a creature like you before... But it seems you're a better ally than the Ministry if you've actually come to help us."* **(SHIP\_ZOLTAN\_OLD)**

### **Unlock**

* Get to Sector 5 with the Type B or beat the game with the Type A to unlock this ship.