Character Creation Overview

Welcome to Astaerian, the Sea of Stars! This is either your first view of what creating a character is like on our server as a new player, or you are a current or returning player looking to understand our system a bit more before you dive into RP. There are several things that are important for you to know before joining the server and making a character. We hope this information helps clear up some questions.

## What can my character be?

If you have not done so, please read Character Rules and Guidelines. That page has all the information on what your character can be. This page is meant to guide you through the basics of what it takes to mechanically create a character on the server.

When you first get in game you are taken to the Soulforge. Speak to the Class Flags thespian to select your class. Use Shift+M to open IQoL and finish your character customization. There are also various item thespians to that you may further customize the look of your character.

## Creating a Character Sheet

Open your character sheet by using **Shift+R** to access the Roleplay menu from Roleplay Redux. This will be the basis of everything you use In-Character to interact with other players and anything IC, essentially.

Here you will see that you get a total of **17 Attribute**, **40 Skill** and **12 Perk** points each. All of these are vital to be spent in a way that you think best represents your character and grants them the abilities that you think they should have in order to operate properly.

*Please spend these points carefully.*

## Class Selection

Please, please, please: **Browse our classes and select one of them first and foremost.**

This is extremely important.

You can navigate to the category by pressing here: **Click Here**

And before you get to making your sheet, let's start by covering...

## Stats

There are 3-4 attributes depending on your class. For everyone, however, there is:

* **HP (Health/Hit Points)** - Character 'Life'. When this hits 0, you are knocked out at the very least, with serious injuries if you are brought back.
	+ Every 1 point in Body attribute grants 2 HP
* **Armor Class (AC)** - This determines whether or not a majority of attacks will hit you. Most any attack will roll against this.
	+ Every 1 point in Agility attribute grants 1 Armor Class
* **Attack Bonus (AB)** - This only applies to select common abilities and Ability Accuracy for Warriors, Nomads, Outlaws and Paladins. This stat will roll against your target's Armor Class.
	+ Every 1 point in Body attribute grants 1 Attack Bonus

And for Mystics either Arcane, Divine or Fecund, there are these two:

* **Mana (Arcane)** - For Arcane Mystics, this is your pool of ammo for your spells.
	+ Every 1 point in Spellcasting (Arcane) skill grants 1 Mana (Arcane)
* **Mana (Divine)** - For Divine Mystics and Fecund Mystics, this is your pool of ammo for your spells.
	+ Every 1 point in Spellcasting (Divine) skill grants 1 Mana (Divine)

## Basic Class Mechanics

We **highly advise** you look at the wiki page of the class you are building as you start to craft it. As you are looking, you should keep these things in mind:

* **Accuracy Skill/Stat:** This is either a Stat or a Skill that will be directly responsible for at least a majority of the abilities *actually hitting* their target if against an enemy.
	+ ex. A Warrior rolls their Attack Bonus against enemy Armor Class a majority of the time.
* **Damage Attribute:** This is always an attribute. This will be what is added onto your damage or healing dice roll from your abilities.
	+ ex. ability for a warrior for may do 1d8 + Body HP damage, since their Damage Attribute is Body.
* Each class gets a bonus that you will see on the sheet in a red box on the right side. At levels 1, 40, 80 and 120 you will get a bonus related to your class that should be similar to what you see from the Level 1 bonus. Do the math, plan accordingly!
* Each class has a Legendary Weapon and each class path has a Legendary Armor. Look at the **Equipment** page to see these if you want to plan further.

## Spend Perk Points

There are five to six kinds of perk points depending on how you look at it. These are them in a gist:

1. **Base Classes** - Select the class that best suits you. This is the most important part.
2. **Class Paths** - Basically a subclass. Only one may be selected.
3. **Base Essence** - Select the applicable Base Essence for the race you have chosen. You can only select one Base Essence.
4. **Stat** - Choose an attribute that you would like to enhance. You can only choose one improved stat feat.
5. **Physical** - Can increase a certain physical skill or stat to enhance. It you can have more than one improved physical trait.
6. **Profession** - Choose professions that you feel best suits your character concept.

## Attributes and Skills

Assign attribute points to Body, Agility, Mind, Wisdom, and Charisma.

**Click Here** for further information about the various attributes and skills

Assign skill points to further tailor your character. Be sure to read the description when you mouse over them, there will be information on how each one will affect your character.

\*\*Special Note - The Skin Dancing skill is required if your character is a shapeshifter.\*\*

## Finalizing Sheet

A finished character sheet for a new character will look something similar to this:

## Leaving the Soulforge

Once you have filled out your Consent Sheet and finished customizing your character you can exit through the Egress. The password for the Egress is listed under the General Rules for the server. Before exiting through the warp please speak to the Verification thespian to be assigned your server tags.

As always, if you have any questions or need further information about character creation please contact server staff to assist.