recursal/Fanatic-Fandom huggingface dataset:
Thor

Thor is the prince of Asgard and a founding member of the Avengers

Species - Ancient asgardian dog

portrayed by Dubstep

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**Early life** -

Thor was born to Odin and Frigga. Thor was the sole heir to the throne before Loki was adopted, Loki and Thor would go on to become childhood best friends hunting monsters in the wild of the nine realms, fighting together, etc.

**Joining the Avengers** -

Thor joined the Avengers after Loki had the intentions to rule over asgard and the nine realms with an iron fist

**Ultimate alliance** -

Thor joined alliance in fighting against Doom and Loki. When Loki sent the destroyer to go find Thor, he took full responsibility knowing the dangers the Destroyer could bring

*Right: Thor with Captain toontown fighting Loki's invasion*

**war of gods** -

After the ultimate alliance Thor would come home to find out Surtur was leading a war against Asgard

**Apocalyptic infinity** -

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**Powers and abilities** -

Thor can summon lightning, tornadoes, etc. Even though his lightning is strong it does not compare to storm's

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**Appearances** -

Marvel: ultimate alliance

Avengers

Thor: war of gods

Marvel: apocalyptic infinity part 1 and 2
Laser Tank

**Laser Tank** is a class of tanks, characterized by being armed with a Laser turret. Laser Tanks commonly appear in C&C mods. In *Tiberian Sun* mods, they are usually given to the Nod faction, being the side that plays with laser weaponry. In *Red Alert 2* mods, it is common to have the *Prism Tank* variety, given to the Allies. In *Red Alert 2: New World Order*, the *Laser Tank* is the generic allied unit, while the Asian Alliance gets the *Prism Tank* instead. This Laser Tank's stats were originally copied directly from the Tesla Tank of *Red Alert*.

## Stats

* Type: Vehicle, Tank
* Class: Medium tank
* Lv:
* HP: 400

## Equipment

* Laser cannon
* Mirror plating
* Energy capacitors

## Abilities

### Laser Cannon

The high-powered laser is the tank's main weapon. Lasers inflict equal damage irrespective of the target's armor type and material composition. The laser can fire at variable rate of fire and power and can target both air and ground targets. As such, the Laser Tank is just as much able to lock horns with other AFVs on the battlefield as it is capable of serving in an air defense or CIWS role.

#### Effect

* **Targeting Laser** - While the Laser Tank is firing upon a target, that target is marker-lighted as if hit by a low-energy targeting laser, increasing the accuracy of guided missiles against it, and all units in low-light or darkness conditions. In effect, this means the target's armor is reduced by 0.2, not cumulative.

### Deflector Laser Cannon

Elite Laser Tanks gain an upgrade to their laser which causes it to deflect from enemies after inflicting damage.

### Prism Tank

 File:Prism Tank Type 2.png   File:Prism Tank Type 3.png
This variation is armed with a prism weapon rather than an ordinary laser - Prism weapons are unique to the *Red Alert* series and we can only take a guess at the scientific background involved. In practice, the main differences between laser and prism weapons seem to be that the beam of the later takes the color of the house firing them - a blue player would fire a blue prism beam, a red player would fire a red prism beam, a green player would fire a green prism beam, etc - and its ability to fracture into smaller beams upon hitting a target, as well as the ability to get reinforced by the support beams of other prism weapons, while a laser beam is always of a fixed color (always red in canonical *Tiberian Sun*, although the game does allow for any color definable in 16-bit RGB) and does not fracture. Lasers also use the *Super* warhead, while Prisms cause an explosion.

## Notes

* The Laser Tank can power up laser-based base defenses.
* **Prism Support** – The laser tank can be fired upon by other laser tanks to improve their range and firepower.

## See also

* Laser Mammoth Tank
* **Laser**
Enforcer
Laser Turret

Template:Tank
Template:LaserTech
Spencer! The Movie! 5: The Lookout for a Friend

Spencer! The Movie! 5: The Lookout for a Friend is the 5th movie in the original Spencer! The Movie! series. In this movie, Spencer Everly finds a friend named Benjamin Boyd, who somehow lives on the other side of the street.

## Summary

Spencer goes to school, but then sees a bully and stops the bully. Spencer then says "Are you OK?" to the bullied kid, which is Benjamin Boyd. He says "I'm alright, friend." After school, Spencer came downstairs and realizes Benjamin lives across from him. They play a board game.

Meanwhile, Evil Me has a sinister plot against to turn Spencer evil. He unveils the Turn Everything Evilinator, Redux Edition, because his original inator was long gone. He decided to wait a few days before using it, because he thinks it'll be the right time then.

After 5 days, things aren't working out for Benjamin and Spencer. Then Evil Me zaps up the inator after the friendship is over. Spencer then turns evil. He gets in the closet, masks himself, and steals one of Sherbert's broom-levitating devices to fly to Benjamin's house. When up there, Benjamin is shocked, but realizes it's not him. He takes his broom-levitating device, and Spencer grabs another one on the way. The epic laser fight begins. He then crashes to the Galt House, with Sherbert, on time, realizing what's going on. Spencer and Sherbert fight, then a huge fireball block attack leads up to Evil Me's cave, destroying his cave and his inator along with it. Spencer turns back to normal.

3 days after the incident, they finally get relieved and calmed down. Sherbert then says "Wow, a 5th character? What is this, Season 9 of the Fairly Oddparents?" and then takes a group photo ending the movie.

## Development

This movie, at first, had a completely different story line, one that doesn't make sense. The original version of the movie contained that Benjamin was Spencer's secret cousin. This was cut years later when the remake was getting developed, due to this not making any sense. The original version of the movie was also gonna contain Spencer turning evil by himself, after the friendship breakup. This was changed to Evil Me zapping him, due to evil never defeating good.

## Remake

The remake of the movie had 4 complete parts, with each of them being 30 seconds-1 minute. Unfortunately, the remake was never finished due to the projects being lost from hard drive corruption.
Valkyrie Interceptor

The **Valkyrie Interceptor** is an aircraft type used by the Third Power. In order to build this craft, the player is required to own an Airport and a Research Facility. The Valkyrie is armed with a rocket launcher that can destroy almost *any* aerial unit in one attack round and carries Ammo for one attack round, after which it must return to the airport and reload. Its Speed is the maximum allowed by the game engine, making this the fastest unit you'll ever see.

## Statistics

* Type: Aircraft
* Class: Interceptor
* HP:
* Speed: 100
* Ammo: 1

## Abilities

### Rocket Flight

Permanently moves at the highest speed allowed for by the game engine, 100.

### 30mm Autocannon

Fires five shots in a single attack round, which deals enough damage to kill any aircraft except Airships, Flying Saucers and Celestial Junks. Faster aircraft may however be able to evade the shots.

* + **Mine shells** - Autocannon deals explosive damage. Equally fatal to any aircraft except the ones the usual autocannon fails to bring down as well, however the damage is increased versus the targets which survive an attack round.

## Quotes

* **Select**
	+ ???
	+ ???
	+ ???
	+ "*Bereit!*"
* **Move**
	+ "*Right down from Asgard to the battlefield.*"
	+ "*I'll be there yesterday!*"
	+ "*Rocket thrusters engaged!*"
	+ "*Jawohl!*"
* **Attack**
	+ ???
* **Crashing**
	+ "*Remember me as one who would not kneel!*"
	+ "*I descend to ascend!*"

## Notes

* In early versions, this unit had an Autocannon, based on the armament of the RL *Me 163*, which was armed with a MK108 autocannon. This weapon was capable of attacking ground targets as well.
* As this unit has to deccelerate a fair distance before landing, it can easily be shot down as it approaches an airfield. Because of its high speed, it is nearly impossible to shoot down at any other time.

## See also

* wikipedia:Messerschmitt Me 262
* wikipedia:Messerschmitt Me 163
* wikipedia:Bachem Ba 349
* wikipedia:Rocket plane
* wikipedia:Valkyrie

Template:Third
Colt 45

The **Colt 45** is a semi-automatic pistol and the in-game incarnation of the real-life wikipedia:M1911. Most prominently, two of these are wielded by Tanya as effective main weapons, and it is carried as a sidearm by a variety of allied personnel, from Technicians, to Pilots, Officers and even Generals. Its soviet counterpart is the Tokarev and its Third Power counterpart is the Mauser. Unlike the Tokarev, there is no special function ammunition available for the Colt 45, and it has less armor penetration than the Mauser, but fires much faster.

## See also

* Magnum 44
* Tokarev
* Mauser
Cannoneer

The **Cannoneer** is a Third Power heavy infantry unit, armed with a *Panzerfaust* recoilless hand-cannon to engage enemy armor. While unparalleled in its role, the Cannoneer is unable to attack aerial targets and uses an unguided weapon with short range.

## Stats

* Type: Infantry
* Class: Anti-tank
* Lv: 10
* HP: 125
* SIZ: 1
* WGT: 0.5

## Upgrades

### Ram Cannons

Increases Range, projectile speed and Attack VS heavy armor by +25%.

### Scram Cannons

Increases Range, projectile speed and Attack VS heavy armor by +25%.

## See also

* wikipedia:Hand cannon
* wikipedia:Recoilless rifle
* wikipedia:Panzerfaust
* Grenadier
* Missilier

Template:Third
Pillbox

**Pillboxes** are small, detached bunkers which are constructed as basic defense buildings by the Allies. They are small, fortified positions with firing ports and come with an initial complement of basic infantrymen, armed with their service rifles. Being hardened structures, Pillboxes are resilient against infantry and extremely effective in breaking up infantry charges due to their machine gun armament. Several upgrades to the Pillbox' armament are available, replacing the standard M60 of the crewmen with a M2 Browning and finally a gattling gun. The crew can also be replaced with Missiliers to provide anti-tank and limited anti-air point defense. Unlike a Trench or Tank Bunker, the Pillbox is fully enclosed and its crew cannot be killed by indirect fire or aerial bombardment without demolishing the structure first.

## Stats

* Type: Building
* Class: Defense

## Abilities

### Automatic Fire

Unlike the M-16s of the basic infantry, the M60 GPMG supports a constant stream of bullets

* **Upgrade: Browning** - Equips the Pillbox with a M2 Browning HMG
	+ **Upgrade: Minigun** - Equips the Pillbox with a Minigun gattling-style machine gun.
* **Upgrade: TOW** - Equips the Pillbox with TOW missiles.
	+ **Upgrade: Javelin** - Equips the Pillbox with Javelin missiles.

## Upgrades

* **Elite** - Unlike in regular *Red Alert 2* and *Yuri's Revenge*, Pillbox crews in *Red Alert 2: New World Order* can be promoted to veteran and elite status. In elite status, the weapon used by these soldiers will inflict SSA damage (better against vehicles) rather than SA.
* **AP Bullets** - Increases damage by +25%. This upgrade does not actually change the warhead of the bullets to AP.
* **Vulcan cannon** - Replaces the generic M60 mg's of the crew with a set of vulcan cannons.
* **Missilier Crew** - Grants a Missile Launcher weapon. While these missiles can attack both ground and air units, the missiles are identical to those used by Missiliers and as such are ranged. A Pillbox with Missiliers hence does not replace a SAM Launcher or Patriot Launcher.

## Effects

Pillboxes are constructed to offer protection from small arms and shrapnel fire; unlike full bunkers, they are consequently not protected against chemical, biological or radiological hazards.
The occupants can also be killed by fire, but the building itself is not very flammable and can be remanned as soon as the threat has been removed.

## See also

* wikipedia:Pillbox
* Foxhole
* Bunker
* Sentry Gun
* Gatling gun
* Gun Turret
* SAM Launcher
	+ Patriot Launcher
Wall

Wall
All walls can be placed in lines by placing two end-points within a certain range of each other. If there are no intervening terrain obstacles, structures or units, the connection between both end-points will be erected the moment the second end-point is placed.

# Variants

## Wooden Fence

Simple wooden fences have little military value, but are often used in rural areas to fence out wild animals from fields and herds. Wooden fences are a hindrance to infantry and light vehicles, but can be simply run over by tanks. Wooden fences do not offer cover from bullet fire.

## Picket Fence

A more elaborate and appealing wooden fence, these are often found around suburban gardens. They are identical to the rough wooden fence in anything but looks. Picket fences exist in white and black variations.

## Chainlink Fence

Another form of fence without combat value – chainlink fences are somewhat more resilient than wooden fences, but neither provides cover and both can be run over by tanks. Because of their greater resilience and ease of deploying over large areas, chainlink fences are often found around more important facilities, such as public buildings and military installations, but their use in private home fencing is not uncommon.

## Barbed Wire

Rolls of barbed wire are highly effective at deterring infantry assault, but like all fences, do not provide cover and can be run over by vehicles.

## Sandbags

Sandbags are a commonplace, simple military fortification that can quickly be deployed in the field. Sandbags are a hindrance to infantry and light vehicles and will stop small arms fire, but tanks can run them over and explosive weapons will remove them quickly. Still, while they last, they provide cover from direct fire to anyone who seeks shelter behind them.
Boris Volkov

**Boris Volkov** is a soviet cyborg supersoldier appearing in *Red Alert*, available exclusively in a few missions. Originally considered for *Red Alert 2* (as can be seen in the box art), the idea of a soviet commando unit was discarded in this game (when brought back in the expansion *Yuri's Revenge*, it was opted for Boris instead). Volkov is recurringly added to *Red Alert 2* and *Yuri's Revenge* in modifications.

## Stats

* Type: Human, Cyborg
* Class: Commando, Hero
* Lv:
* HP: 500
* MP: 150
* SIZ: 2
* Tags: Cyborg

## Equipment

* Ocular implant
* Hand cannon
* Integrated plate armor
* Supply of various shells

## Skills

### Hand cannon

Template:Main
Volkov's augmented physical strength allows him to wield this recoilless gun as an ordinary soldier would his service rifle. Volkov has a supply of HEAT and HEFRAG shells, allowing him to engage both infantry and vehicles. Because he can wield it so freely and has the advantage of his ocular implant, he can fire much more accurate than human soldiers operating such a heavy weapon, giving him great capabilities to snipe enemy vehicles from a distance with HEAT shells.

#### Effect

* Effect varies with ammunition type used.
	+ **Napalm shell** - Wide AoE fire damage and residual burn.
	+ **Thermo shell** - Wide AoE fire and blast damage and residual burn.
	+ **Frost shell** - Wide AoE ice damage and freeze.
	+ **Atomic shell** - Wide AoE very high blast damage, residual radiation.

## Notes

* Takes radiation damage at greatly reduced rate (50% resistance).
* Subject to EMP, but not hacking.
* Like all cyborgs, when his HP reduced to 0, he will not die, but rather get a "second life" in a leg-less form with critical HP.

## Variants

### Boris Volkov

Boris Volkov has not always been a machine monstrosity - he was once a human soldier, although an outstanding one. He is a central character in the Soviet campaign, earning his eventual promotion to industrial immortality.

## See also

* *Volkov* on *EVA Database*
* Arnie Frankenfurter
* Goliath

Template:Soviet
Volkov's gun

**Volkov's gun**, found in-game under the generic term **Hand Cannon**, is an extremely powerful two-handed gun which combines features of an anti-materiel rifle with those of a recoilless gun. While an unconventional design in real life, such weapons do have a precedent in our world - for example, the RT-20 of Croatian origin. Incidentally, "RT" stands for , which translates to "hand cannon". While the RT-20 has a caliber of 20mm, the caliber of Volkov's gun is stated to be 73mm, a common caliber in recoilless guns of Soviet origin, for example the SPG-9. Both the RT-20 and SPG-9 have effective ranges of up to 800m, and further range against non-military (unarmored) targets. While the stated Croatian origin of Volkov's gun may be a nod to the RT-20, the weapon does not correspond to any real world design.

## Stats

* Type: Weapon
* Class: Hand Cannon (Recoilless gun, anti-materiel rifle)
* HP:
* Burst: 1
* Clip: 1
* Reload:
* Attack range: 9
* Projectile range: 9
* Projectile type: Shell
* Projectile speed: 90
* Trajectory type: Line
* Tags: two-handed, scoped

## Strategy

The weapon itself packs a heavy punch on its own, comparable to a light tank gun. It does not compare to the sheer firepower and range of a 105mm or 120mm tank gun, however it does have one advantage - as it is wielded by a human (who is further augmented with an optical implant and motion stabilizers), it has the deadly accuracy of an anti-materiel rifle, something tank guns on their clumsy vehicle mounts lack. In this respect, the gun is comparable to the tank rifle of the upgraded sniper. However, where the tank rifle lacks the firepower to do more than peripheral damage, Volkov's gun has the damage output equal to a light tank gun, enough to seriously damage many vehicles on its own, and the wielder has the ability to direct that firepower very precisely, making critical hits very frequent. This combination makes the weapon extremely dangerous to armored opponents. Unlike the RT-20, presumably used by snipers, and other tank rifles, the weapon does not use an armor-piercing projectile. Instead, the larger caliber makes a HEAT warhead worthwhile.
While effective anti-tank combat with this weapon requires the firer to aim precisely at his targets, the weapon has a wide range of ammunition. Volkov carries additional HEFRAG shells for his weapon to use against infantry. Because of the large damage radius of these shells, they do not require precise targeting and can be used rapidly to dispatch groups of infantry even without precise aim.
A-10 Warthog

The **A-10 Warthog** is an allied ground attack aircraft. The main purpose of this aircraft is to destroy enemy tanks - while its Avenger rotary cannon, firing 30mm depleted-uranium armor piercing shells, is just as deadly effective against infantry, its area of effect is rather small, making combatting larger groups of infantry require more ammunition, making the plane less effective in this role compared to taking out a single tank with the value of several individual infantry units. Against structures, the effect of the Warthog's main weapon is small.

## Stats

* Type: Aircraft
* Class: Ground-attack aircraft
## Equipment

* GAU-8 Avenger rotary cannon
* Napalm missiles

## Abilities

### Napalm Missiles

Fires a flurry of missiles which incinerate a large area ahead of the plane. If multiple Warthogs use their missiles upon the same location, a powerful firestorm will be created.

## Notes

* In the first versions of *RA2NWO*, the allied Warthog, in addition to its anti-vehicle gattling, carried a napalm weapon that it used against infantry, inspired by the A-10 Support Plane from Tiberian Dawn. This weapon was later removed and given to the Black Guard's version.

## See also

* wikipedia:A-10 Warthog
* Il-2 Shturmovik
* StuKa
Marvel: ultimate alliance ( toontown )

Marvel: ultimate alliance is the first movie in the exclusive Marvel teamup entry. It takes place in a world were superheroes are frequent.

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**Plot**

Loki and Doctor doom unleashes the monsters of asgard. Prompting the marvel universe to defend the earth from the invading forces

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**Characters**

* The Avengers

Tom as Iron toon

Daring graham as Captain toontown

Duke persian as Hulk

Dubstep as Thor

? as Hawkeye

? as Black widow

? as Ant-toon

? as Wasp

Chadtheman as Black panther

? as Ms. Marvel

* X-toons

? as Wolverine

Friendly bear as Cyclops

Midnight moon as Storm

? as Colossus

? as Kitty pryde

? as Icetoon

? as Beast

? as Rogue

Sickpurple as Jean grey

* The Fantastic Four

Prince thundermuffin as Mr. Fantastic

Tris as Invisible toon

Epic ninja nate as Toon torch

? as Thing

* Heroes for hire

Indie as Daredevil

? as Luke cage

? as Iron fist

Pixielulu as Jessica jones

* Other

Toonerz as Spider-toon

Spirit as Doctor strange

Ned as Odin

? as Heimdall

Boo as Deadpool

? as Nick fury

* Villains

? as Doctor Doom

Tricky as Loki

Apricot mouse as Magneto

? as Green goblin

? as Red skull

? as Modok

? as Mandarin

? as Mysterio

White dog as Emma frost

? as Sandtoon

? as Hydro-toon

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**Locations**

* Asgard

Odin's room

Main palace

* Toontown central

Midtown high

Avengers tower

Baxter building

* North toontown central

X-mansion

* Donalds dock

Green goblins hidden base

* the brrrgh

The vault

* Wakanda

* Latveria

Doom's castle
Hunter

The **Hunter** is a class of light infantry. Units who are classed as Hunter infantry are lightly armored and use long-range weapons. Like other light infantry, they commonly lack heavy weapons and so are at a disadvantage against armored units, although that is by no means universal. These units often place greater emphasis on fitness and marksmanship than regular infantry units. Combined with their high mobility, this often allows them to evade heavier units through the use of camouflage or by retreating into inaccessible terrain, while posing a significant threat to regular infantry units that could possibly follow them.

## Hunters

* Allies - Ranger, Commando
* Soviet Union - Sniper, Spetsnaz
* Novaya Rossiya - Ghost
* Third Power - Jaeger, Fallschirmjaeger, Gebirgsjaeger
* Brotherhood - ?
* Eastasia - Shikari

## Notes

* While often thought of as congruent to the concept of light infantry in general, there are light infantry units which are not Hunters - such as paramilitaries, or insurgents, all of which fulfill the definition of lacking integrated motorized or mechanized transport and heavy weapons.
* The Eastasian Shikari is actually a special case as he uses powered armor, making him heavy infantry!
Ninja

**ShadowHand**, or **Cyborg Ninjas**, are special forces available to the Asian Alliance. These secretive combatants make use of technologies native to other factions: they are fitted with personal cloaking devices, tesla blades and cybernetic implants. They are capable of stealthily dispatching enemy infantry, mostly with a single attack, as well as enter enemy vehicles to kill the drivers (unlike Hijackers, they cannot steal the vehicle itself, simply disable it). Deploying the Cyborg Ninja will cause him to create a holographic copy of himself to distract enemies. This copy can be directly controlled and can even fake to attack opponents, but it will neither cause damage nor does it have a sight range, so it cannot be used for scouting tasks. Holograms slowly lose health and will dissipate after a period of time. They are also instantly destroyed by any form of enemy fire.

## Stats

* Type: Cyborg specops infantry
* Class: Ninja
## Equipment

* **Monoblade kunai**
* **Monoblade shuriken**
* **Smoke bombs**
* '*Thermoptic camouflage suit*
* **Shihei**

## Abilities

### Law of the Conservation of Ninjutsu

If multiple ShadowHand ninjas are nin the same area, the strength of each single ninja is divided by the total number of ninjas in the area.

### Observer Effect

Template:Unsupported
The ShadowHand gains increased movement speed when not in the sight range of any unit.
Propaganda

**Propaganda** Unlike psionic technologies, propaganda is carried out strictly via the media and uses the "conventional" sensory organs, via pictures, speeches, music and the like, to imprint its message on the minds of its recipients.
Although arguably just as prolific in Western culture (often due to the machinations of the Illuminati and other factions, overt propaganda as a battlefield strategy is overwhelmingly implemented by the Soviet Union and its client states.

## Equipment

### Speakers

Speakers can be fitted to several soviet vehicles. Vehicles fitted with speakers usually gain an aura effect which spurns friendly troops to greater feats, but can also use directed messages to debuff opposing troops. They are not generally able to sway enemy forces to their side.

## Units & Structures

### Commissar

Template:Main
The **Commissar** is a Soviet infantry unit tasked with maintaining morale and cohesion in the often disorderly, unorganized and unmotivated formations the Soviets assemble from all over their vast territory. Creating even a modicum of "loyalty" in units of such disparate backgrounds and remoteness from the actual theater of war requires harsh measures, and the commissar is by no means shy of using them, but it requires as much, or perhaps more, of

### Propaganda Truck

Simple trucks with speakers, used by the Soviets to increase the fanaticism of the local population. They are also popular with other factions, for example the Brotherhood.

### Propaganda Tower

Template:Main
**Propaganda Towers** are soviet support structures fitted with banners and speakers which broadcast propaganda in a small radius. Infantry and the crew of vehicles and defense structures are spurned to greater feats while within the tower's radius of effect.

#### Skills

* **Aura** - Increases firepower, armor and movement speed by 25%. Generates a radius of red light and audible propaganda messages.
* **Spotlight** - Fitted with a spotlight and sounds an alert when an opponent is detected.

## Notes

* Unlike *Command & Conquer: Generals*, propaganda does not grant self-healing to units, but instead its effect is comparable to the 'Horde Bonus'.
* Propaganda prevents, or at least mitigates, Morale damage and adds a bonus on Morale which translates to an increase in speed
* Propaganda has no effect on units with the "Mindless" tag. This includes Zombies, Infectees and automated units and buildings of all sorts and kinds. For all intents and purposes, these creatures (and objects) have no Morale stat and always fight as if they were at maximum motivation.

## See also

* wikipedia:Propaganda
* Psychotechnology
	+ Psychotronic technology
	+ Psychochemical technology

Template:Soviet
Supernoviverse

In Spencer! The Show!, the Supernoviverse is the universe of all universes. Each circle represents  universe, while each white fillers out of the circles are particles left from the Big Bang God did when he created the world. Each universe can  be easily teleported to when using the Portal Station located in the Real Life Universe, where Earth and Mars lives at.
Alien Robot

Ein **Alien Robot** *(zu Deutsch: Außerirdischer Roboter)* ist ein Powerup, das die Produktionsrate von Cookies um +3.000 Cps steigert.

Es ist ein blauer Roboter mit rosafarbenen Augen, der ein graues Oberteil trägt und einen rosafarbenen Stock in der rechten Hand hat. Außerdem ist auf dem Oberteil ein Cookie.

Preis: 70.000.000 Cookies; mit jedem Level steigend.
Pilot

**Pilots** are a class of infantry units which prominently appear as the opeators of various aircraft. All the side's pilots are identical in statistics, differing only in that each have their own outfit and equipment. Only the Brotherhood has a unique take on who they allow to pilot their aircraft.

Pilots will sometimes manage to survive the destruction of their aircraft and attempt to eject. If they manage to do so, they will attempt to glide to the ground on their parachutes. Once outside their flying mounts, they are rather unsuited to actual combat, as the pilots of all sides are only armed with pistols, making them gimmick units more than anything.

# Equipment

* Jumpsuit
* Flak vest
* Pilot's helm and Rebreather (Allies)
* Leather cap and Goggles (Soviets, Third Power)
* Spirit Bandana (Eastasia)
* Pistol

# See also

* Technician
* Mechanic
* Engineer
Spencer! The Show! REBOOT

The Spencer! The Show! REBOOT is an animated web series created by Spencer Everly. After seeing that the original series, Spencer! The Show!, turned out badly, he decided to remake the entire series. The series started on October 5, 2017, with the first episode. This series follows main protagonists Spencer, Sherbert, and Lewbert, who goes on adventures, sometimes defeating Evil Me as well.

This series has ran for 4 years. It has been canceled on May 25th, 2021 due to many hiatuses, writers block, and other personal reasons.

## Setting

Spencer! The Show! REBOOT takes place in Central City, KY, a real town, but with a combination of New York and the original town instances, making it the Futuristic Central City, KY. Sometimes the location is on Mars, on the main city, Me and Larry City. Sometimes the locations differentiate, but these are the two main locations for the web series.

## Cast

* Spencer Everly as Spencer, Sherbert, Lewbert, Evil Me, and most of the characters of the show
* On some times, voice actors sometimes come in throughout the show's run.

## Production history

* See here for the very beginning history.

After the cancellation of the first episode of Season 4, Spencer decided to make an REBOOT version of his series. Around October 5th, 2017, the first episode was released. On January 15th, 2019, he released the Season 1 finale. Season 2 would have been the last season of the series, but was cancelled during the production of Season 2, Episode 4.

## Spoilers

If you want spoilers from the show, click here. We are not liable if you decide to read the future episode scripts.

## Dubs

You can find unofficial/official dubs for the series on this page.

## Revival

A new 2 movie part special, The Spencer! The Show! Endgame, has been planned to be worked on. The specials will take place 3 years after the events of the REBOOT getting cancelled. While previously, the REBOOT has referenced and made 4th wall breaks in the past, these specials will discard referencing user-made content, and not a single 4th wall break will happen.

More details on the specials are coming in a later time. When? When it happens.

## Trivia

- Unlike the original series, the reboot changes a few episodes and adds new ones.

- Due to religious reasons, Spencer Everly changed the names of God and Jesus to Shenicle and Tianely, and Satan's name to F.O.E. (Fiend Of Eagerness) of Destruction for the reboot.

- Unlike the original, Season 1 will end on the 16th episode, rather than the 17th episode like the original series.

- Spencer! The Movie! 4 and 5 are condensed into TV Specials at the beginning and end of Season 2, other than being separate movies like the original franchise had planned before.

- Season 1 will be the first completed season of Spencer! The Show! to use the Sony Vegas/MS Paint animation, and was going to be the last, due to transitioning to Adobe Animate CC 2019 starting around Season 2, until was switched back after Season 2, Episode 2.

- The entire series would’ve been planned to be completed for almost 10 years.

- The start of the series marks the 5th Year Anniversary of Spencer! The Show!.
Spencer! The Show! REBOOT (Spoiler Page)

**Spoiler alert!**
**Warning! This page contains spoilers from the show/movie below. Do not continue reading if you wish not to be spoiled.**

This page will have scripts and other content that will spoil each episode. Don't even read if you don't want any spoilers!

Come back here if you just want the episode lineup and nothing else!

## Scripts

https://drive.google.com/drive/folders/1qTQrCyT9daKOCVYsGEADdjpZz0j38WXN

## Episode Spoilers

*NOTE: DO NOT WATCH IF YOU DON'T WANT TO GET SPOILED*

STS REBOOT (S\_ E\_\_(a/b) P\_)

S\_ = The season.

E\_\_(a/b) = The episode with the segment mark.

P\_ = The part of the episode.

https://www.youtube.com/playlist?list=PL1JV-WgowEYb3CSOKSo29\_49G0F3Ymzx9
Shows

Shows are listed as followed:

Spencer! The Show! REBOOT - The best remake to the greatest show on Earth!

Spencer! The Show! - The original Spencer! The Show!.

Spencer! After The REBOOT! - A series after the events of Spencer! The Show! REBOOT.

The Inventors Ring - A side series about Spencer and Sherbert saving the world!

2 Guys Who Can Talk - An upcoming original series by Spencer Everly.
Cayde-6

Cayde-6 is a supporting character of the Guardian Squad series. He is a hunter of the Vanguard, he is also one of the main protagonists of the Destiny franchise along with Zavala and Ikora Rey.

* Cayde-6
1/1

## Description

Cayde is a humanoid machine called "Exo" whose signature is a hooded cape, a thin constitution and a slightly armored outfit.

## Personality

Relaxed, carefree, realistic and adventurous are among the best words to describe Cayde-6. Although Cayde may seem lazy and bored with his duties as Hunter Vanguard, he actually takes his role seriously, more than he would admit.

## Relaciones

### Zavala & Ikora Rey

Sometimes it bothers his close companions, but he is loyal to them and would support them no matter what. Although Zavala considers Cayde to be unorthodox, he respects it and admits that if he learned anything from Cayde it is the tactical benefit of a great entry.

### Master Chief

Master Chief and Cayde are good friends whose relationship is too complicated, he always jokes with Master Chief and hates him too much, sometimes even trying to embarrass him in front of Samus. But he still takes care of him.

### Amanda Holliday

Amanda is aware of his attitude and she can take it, sometimes she laughs when Cayde tells him Master Chief's love for Samus, at first she thinks he's arrogant, but she became a friend of him. She respects and takes care of him.

## Trivia

* Cayde-6 is particularly fond of chickens.
* Cayde does not seem to give up his game modes, even after losing the Vanguard Dare, as he kept his own personalized game cards and was impressed with the Dawning Dawn gift of game dice Eva Levante who threw the same numbers after each roll.
Spencer! The Show! Wiki/Rules

## Here are the rules. Please abide by them. And please, make sure you follow these rules!

1. Please don't make up series and contradictory stuff about the show, movies, and other stuff. I don't want to deal with series I am not making or fake information about my imagination. If you do want to make your own fictional S!TS! Universal World, let me know.
2. No vandalizing the wiki. This also serves purpose with rule 1.
3. NO NSFW SHALL BE POSTED ON THIS WIKI. PERIOD. There are, like, children here!
4. Respect others in this wiki. Do not bully, harass, or pretty much do anything to a user that would result in a ban.
5. Finally, if you're a mod on this Wiki, you still have to let me know before you change anything on the Wiki. If I tell you to add something to it, you're automatically granted to add it in there since I let you please.

Have fun! And don't forget to DM me on Discord if I don't respond: SpencerEverly#1167
Sexuality in Spencer! The Show!

In Spencer! The Show!, sexuality is the same like in the real world. With Mearians and Larries being the 2nd and 3rd main dominant species, love comes near whenever it comes. These are some words and definitions of sexuality in Spencer! The Show!.

## Definitions

Lurarahumasexual: Sexual love between a Larry and a human

Mearahumasexual: Sexual love between a Mearian and a human

Mearasexual: Sexual love between a Mearian and a Mearian

Luarasexual: Sexual love between a Larry and a Larry
Zavala

**Zavala** (**Commander Zavala**) is one of the main characters of the Guardian Squad series.

* Commander Zavala
1/1 He's the leader of the guardians and one of the main protagonists of the video-game franchise "*Destiny"* alongside with Cayde 6 & Ikora rey.

## Description

Zavala is an awoken guardian & titan of the Tower on earth, his outfit is one of the Titans's armour, he's from a humanoid race called the "Imsones" which it describes his skin color as blue.

## Personality

Resolute, experienced, strong and charismatic, Zavala is a perfect exemplar of the Titan class of Guardian and a gifted leader that leads the Vanguard with the utmost determination.

## Relationships

### Ikora rey & Cayde 6

Ikora & Cayde are Zavala's close friends since the events of Destiny 2, the three represents the Vanguard of the tower on earth.

### Optimus Prime

Optimus & Zavala are comrades of leadership, They had similar goals of peace among their homelands.

### Samus Aran

Samus & Zavala have a father to daughter relationship. Zavala treats Samus with respect and sees greatness in her.

### Zenyatta

Zenyatta admires Zavala's courage, both like to go for some drink when it's their day's out, he also recognizes him as a noble leader (like Optimus).

## Trivia

* He seems to be familiar with the works of the ancient Chinese war general Sun Tzu, as he is heard paraphrasing *The Art of War*.
* Zavala has a hidden soft spot for knitting and crocheting, and got visibly excited when he was presented with a homemade sweater courtesy of Eva Levante.
Spencer! The Movie! 1

### Guest(s):

Wendy Everly, David Everly, Melody Everly, Cameron Everly, Brittany Everly, etc.

### Animation:

N/A

Spencer! The Movie! 1 is a movie from the original movie series. This one is the first out of the franchise to even be made. This one has boring script, and waiting times are very high in this movie, like the 2nd movie as well. This movie mainly takes place in Spencer's house, which there's also many other places it takes place around, too.

## Summary

Spencer woke up and got some cereal. Then his mom and dad is watching an Unrated movie. Then the new year counted down, and it was 2012. The next morning, Spencer watched the Fairly Oddparents and ate some cereal. In the rest of the movie, he showcased his YouTube account, LEGOs, his Brother, etc. Then the movie ends after moving a TV to the preacher.
2 Guys Who Can Talk

2 Guys Who Can Talk is a series concept created by Spencer Everly. This series was announced on August 19th, 2018. Spencer Everly plans to make this series after completing the REBOOT. In this series, 2 diligent men face adventures while going through life.

## Setting

Everything will take place a few cities down from the Futuristic Central City, on a city called "Owensboro."

Kip will also work at Work-A-Holic Inc., a workplace that focuses on the residence of working.

## Characters

Roger Willingham: An elderly man. He is retired, but is still strong!

Kipling Willingham: He has a job at Work-A-Holic Inc. As he works to pay the bills, he helps Roger whenever he needs it.

Salee Jaynken: The only Mearian in the series. He works at Work-A-Holic Inc.

Mr. Draken Mike: Kip's Boss at Work-A-Holic Inc. Every time we see him he always gets some Morse Code printed off his printer for some reason (This will be led up to the finale).

Kain Jackie: One of the women at Work-A-Holic Inc. She will go out with Holly on Episode 3.

Holly Bart: The other woman at Work-A-Holic Inc. She will fall in love with Kain on Episode 3.

Jason Karter: The kid that is very smart, plays the piano, and other things! He is friends with Roger.

Abbey Karter: The mother of Jason. She loves to plant flowers and read books.

Calleen Taylor: A drunk person who is neighbors with Rodger and Kip. Hosts parties in rare occasions.

## Episodes

Plans for the first episode release are actually set to sometime in 2021, as there was a Kickstarter made to produce the pilot. If the Kickstarter fails, Spencer will go with 2 other plans:

B. He will make it without any budget, on his free time, and be produced for YouTube.

C. He will save enough money in order to produce the pilot by himself.

If the series brings in people who are interested in the show, then Spencer Everly will make a Season 2 with a finale. If not, then Season 1 will have a finale instead.

If there was a Season 2, plans for the Season 1 finale will be to crossover Spencer! The Show! REBOOT with the show.
The Best DVD in the World (REBOOT)

## Credits

### Voice Actors:

Spencer Everly as Spencer, Sherbert, Human Criminal, Mykeal and Riggard Trinboy, Burping Me, and Goorad.

### Guest(s):

ZertyTV as himself

"The Best DVD in the World" is a Spencer! The Show! REBOOT episode from Season One, Episode 1b. In this episode, Spencer buys the Best DVD in the World and watches it with Sherbert.

## Episode

The episode can be watched below (Along with the segment before):

## Music

- MOTHER 3 - Got Somethin' Great!

- GoAnimate/Vyond - Blues

- Mario and Luigi - Superstar Saga + Bowsers Minions - Trouble Ahead

- Patrick's Big Movie (Hi Hi Puffyami Rules2001) - Toadsworth's Theme

- Mario and Luigi: Superstar Saga + Bowser's Minions - Bowser's Minions Battle

- Trauma Center: Under the Knife 2 - Gentle Breeze

- Mario and Luigi: Superstar Saga + Bowser's Minions - Bowser's Castle

- MOTHER 3 - Whew, Hauling is Hard Work

- Kevin MacLeod - Organ Filler

- VeggieTales Brazilian Instrumentals - The Bunny Song
Missilier

**Missiliers** are a basic infantry unit of the Allies, accessible to any commander with a barracks structure under his or her control. They are indistinguishable from the basic GI in their statistics, but are armed instead with a Javelin missile launcher, which is capable of engaging both ground and air with guided missiles carrying a HEAT warhead.
Their weapons are a compromise between the penetration needed to succesfully engage armored vehicles, and the blast radius that would allow for effective use against fixed-wing aircraft. Their larger range, greater accuracy and ability to strike aerial targets comes at the price of a greatly reduced warhead size and their damage consequently pales compared to their Soviet functional counterpart, the unguided RPG, designed to engage less nimble ground targets.

## Stats

* Type: Infantry
* Class: Missilier
* HP: 125
* SIZ: 1
* SPD: 3
* SGT: 7
* Cost: 250$
* Prerequisite: Allied Barracks
* Trained from: Allied Barracks

## Equipment

* Body armor
* Javelin missile launcher

## Abilities

### Javelin missile

Template:Main
The Javelin heat-seeking missile is an effective compromise between a weapon with enough firepower to engage armored vehicles, yet the light weight and nimble flight required to engage aircraft.

#### Notes

* Some targets have the ability to jam guided missiles, which includes the Javelin.

### Targeting Laser

Gained upon promotion, the laser designator paints the Missilier's current target with a laser beam, increasing the accuracy of missiles fired against it and negating the effects of missile deflection measures.

#### Notes

* Affects the missiles of other friendly Missiliers as well.

## Strategy

Missiliers are meant for tank-hunting and air defense, and they excel at it. While they lack the sheer firepower of the RPG, their Javelin missiles have the key advantages of a far longer range, higher accuracy, and the ability to engage aircraft. When deployed out in the field, these troops can certainly hold their own against tanks and APCs, but vehicles designed for anti-infantry combat can meet them on even terms, meaning that well-composed armored columns can still overrun openly deployed missiliers. Their ideal use is in pillboxes or bunkers, where the additional protection is highly resistant to almost any weapon fielded by tanks and a defensive line so formed and combined with anti-infantry defenses is nearly unbreakable in any economical fashion, save by artillery. It should be noted that Missiliers share the weakness of all dedicated anti-tank units in that they are wholly ineffective against infantry.

## Notes

* In real life, the term *missilier* refers to a member of a missile combat crew manning the launch installations (usually missile silos) of IRBMs and ICBMs.

## See also

* Guard
* G.I.
* RPG Conscript
* Grenadier
* Cannoneer
The Virtual World

The Virtual World is the base for the Supernoviverse. Everything, in the "Virtual World," is controlled using a SATA V4 VW HDD, a powerful base that the creator can use to create whatever world he imagines.

So far, the Spencer! The Show! REBOOT was implemented in the Virtual World so far.

## History

The Virtual World was brought and coded by Spencer Everly on September 2017, the creator of the Supernoviverse we see on The Show! today. Spencer Everly thought this might be a better idea to execute the REBOOT this way instead of animating everything.

Numerous "4th Wall Breaks" were used to spice up what the Virtual World can react to the creator who made them.

## Components

The Virtual World has secret sections in the VW HDD that can be assessed by either the Creator or the VW Moderators.

One thing is the Forever Trash Bin, where unused and removed characters go when the REBOOT doesn't want them anymore.

More information will be announced later.

## Hackers

There is one question the Virtual World is asking... "Can the VW be hacked?"

Yes.

There are many hackers in the VW that can cause major catastrophes if they wanted to, but they don't know they are hackers. Here are some hackers than can cause major damage.

### Heaven Hackers

These people can hack into Shenicle and Tianely, or even temporary take power from Heaven to cause major damage.

- Alex J. O'Connor

### VW Hackers

These people can hack into the Virtual World mainframe, and change any code to mess up the VW (They can even cause major errors)

- The Threat Up North (Name Unclassified)

## Q&A

Q. Can the VW be corrupt due to HDD failure?

A. Yes. The VW has a cloud storage backup though, that can save the VW's data.

Q. Can Evil Me be a hacker?

A. He's not classified as a hacker. He's just a dunce.

Q. If Shenicle and Tianely transport Spencer and Sherbert out of the VW range, will they need a secret password to bypass the firewall?

A. Yes. Whenever Shenicle and Tianely pass through the barrier with people who aren't Moderators, they need to bypass by entering the password to get through.

Q. What about the fingerpaints?!

A. Apple, no way! I am not answering your question! Go back to, uh, MePhone4's show!
Sols

A Sol is a day in Mars. They are 39 minutes longer than a day in Earth, meaning that Mars Days are a little longer than Earth Days. In the end of each year, there is an extra week of the year in Mars, which is used for Mars New Year Week (A.K.A. The Meian Week, or Month 13 in Mars).

## Definitions

Sol: A Day in Mars.

Yestersol: Yesterday in Mars.

Solmorrow: Tomorrow
in Mars.

Yeol(s): A year(s) in Mars.

Weeksol(s): A week(s) in Mars.

Monsol(s): A month(s) in Mars.

Decol(s): A decade(s) in Mars.

Centol(s): A centur(ries)y in Mars.

## How much Sols are there compared to an Earth year?

In a Mars year...

372 Earth Days per Mars Year = 365 Sols

In hours...

365 Sols = 8,939.25 Hours on Earth