1.12.2-1.0.0

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◄ 1.11b8|1.12.2-1.0.1 ►|1.12.2-1.0.2 ►

**1.12.2-1.0.0** is an indev build of the Aether II mod. It is the first publicly available indev build in five months and is also the first indev build for the Highlands Update.

## Additions

* Mod now ported to 1.12
* Introduction before entering the Aether
* Necromancer's Tower
* Necromancer NPC/entity
* Thera blocks implemented, for the Necromancer's Tower
	+ Therastone Brick, Thera Dirt, Thera Grass, Therawood Log, Therawood Leaves and Therawood Planks
* New Aether Portal block, takes the player to the Necromancer's Tower on Thera
* Five new biomes: Arctic Peaks, Forgotten Highlands, Highlands, Irradiated Forests and Magnetic Hills
	+ Biomes show properly in F3
	+ Biomes have different grass unique to each biome, except for Highlands and Forgotten Highlands, which use the same grass block
	+ Vegetation can be placed/spawn on top of snow in the Arctic Peaks biome
	+ Highlands and Arctic Peaks can generate as a megacoast variant
* Caves and bodies of waters
	+ Large lakes are unique to the Highlands biome

## Changes

* Aercloud beds now return from previous versions
* Islands are now almost double the size
* Aether Portal no longer can be ignited and portal frame items have been removed
* Switched from Orbis to Orbis API
* Aether and Overworld now have seperate inventories
* XP Orbs no longer spawn in the Aether and experience bar is removed in the Aether
* Ore generation tweaked
* Zephyroos reimplemented, but barebones, currently not an actual functioning mob
* Several kinds of wood-based blocks now burn
* Cloudwool Carpet no longer waterproof
* Moa Eggs no longer stack
* Quicksoil patches removed
* Moonlit Bloom removed

## Fixes

* Various Orbis improvements and change, see Orbis
* Fixed numorous types of issues that caused crashes
* Necromancer's Tower and Outpost blueprints now work correctly
* Screen no longer goes black after going back to the Aether
* Fix for keyboard input for when it stops working after the intro
* Fixed issues with Aether Teleporter block
* Client-side and server-side fixes
* Fixed null checks in TileEntityMultiblockDummy
* Fixes for mod compatibility, such as JEI
* Fixed lakes generating on aerclouds
* Fixed templates not generating on snow
* Fixed incorrect height with Highlands biome generation
* Fixed interpolation errors with biome generation
* Fixed virtual chunk returning default if out of bounds
* Fixed accidental test code being pushed, where only Highlands generated
* Fix for island generators not using falloff gradient properly
* Fixed plants connecting to other blocks
* Fixed mobs not spawning in other biomes
* Fixed flying mobs
* Masonry Bench, Incubator, Icestone Cooler, Skyroot Beds, doors and other blocks fixed
* Fixed compile and packages errors
* Improved island generation performance
* Fixed certain blocks having wrong sound type
* Fix for tree sapling generation
* Fix for Moa Nests generating where they shouldn't
* Fix for Magnetic Hills and other biome coast generation issues
* Fixed noise scaling of snow gen
* Fixed Adventure Mode not resetting
* Fix for server biome access
* Fixed 3D Noise with island gen
* NPCs are now invincible again
* Fix for NPE and metadata with snowy plants and Aether Grass
* Fix for Irradiated Forests not working in negative coords
* Fixed Aerclouds generating in water