Blocks

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**Blocks** are a Game Element in EvoWorld.io. They refer to construction materials in the game, of a hitbox size of 1x1, that can be different in different Biomes. They serve as obstacles allowing concealment of prey or the trapping of players, as well as decorative items.

Since they have a standard size, they can also be used as a unit of measurement.

## Types of Blocks

### Dirt

It is the standard underground block. Some of these blocks have rocks in them.

### Grass

It is the grassland's and swamp's surface block. During the holiday event, it transforms into a snowy grass block. This change is purely aesthetic.

### Ice

It is the Ice castle's block. Ground movement on this block is increased slightly.

### Iceberg

It is the block on the floating pieces of ice in the Arctic biome. Ground movement on this block is increased greatly.

### Cosmic rock

It is the block that the cosmic islands are made of. These blocks also form the Server Barrier.

### Cosmic surface rock

It is the block that are on the surface of cosmic islands.

### Snowy Grass

It is the arctic surface block and also found in the ice castle's underground area and the iced cave. Ground movement on this block is increased slightly.

### Stone Bricks

It is the city surface, tower, and sewer system block.

### Pyramid bricks

It is the block that the pyramids are made of.

### Sand

It is the desert block. In the Volleyball Court, they increase ground movement greatly.

### Sewage Surface

It is the surface block for the Sewage Treatment Plant.

### Sewage Block

It is the block for the Sewage Treatment Plant.

### Platform

It is found in the Sewage Treatment Plant and is only about half as tall as other blocks.

## Measurement

Blocks can be used as a means of measuring the size of certain objects in EvoWorld.io. The size of one block is 1 by 1 and that same measurement can be used for other objects as well.

The most important measurement that can be made is the hitbox size of certain animals. To put simply, a hitbox is the area in which an animal (or any other entity) can hit other objects. If it hits prey, it'll eat it, and if it hits a predator, it'll take damage. Some animals have different sized hit boxes than other animals, which can affect how they play and the range of some of their abilities (such as the Scythe). Measuring hitbox size in blocks is useful because it determines how small of a gap the animal is able to fit through. This is most important when navigating through buildings or underground.

### Hitbox Sizes of Animals

*Note: The first number shows the vertical hit box, the second number shows the horizontal hitbox. All numbers are in the unit of Blocks. Please notice that in some animals the size is approximate and rounded up (such as with the Grim Reaper and Pumpkin Ghost having a 2 by 2).*

#### 1 by 1

* Fly
* Butterfly
* Mosquito
* Wasp
* Dragonfly
* Pigeon
* Blue Bird
* Hen
* Red Bird
* Seagull
* Blackbird
* Owl
* Demonic Imp
* Cosmic Insect
* Ghost
* Pumpkin

#### 1 by 2

* Duck
* Parrot
* Stork
* Pelican
* Turkey
* Bat
* Hornet
* Vulture
* Maroon Bird
* Falcon
* Eagle
* Snowy Owl
* Hawk
* Raven
* Mad Bat
* Pterodactyl Child
* Stone Eater
* Demonic Egg Eater
* Demonic Bat
* Dragon
* Phoenix

#### 2 by 1

* Swamp Monster
* Ghostly Reaper

#### 2 by 2

* Cosmic Big Eye
* Cosmic Angry Eye
* Cosmic Bat
* Pumpkin Ghost
* Grim Reaper

#### ***Strategies***

**Advantages to a smaller hitbox**

* It is harder for predators to hit you.
* You can access more places (like underground).

**Advantages to a larger hitbox**

* It is easier to trap prey.

**Advantages to a straight (long) hitbox**

* When you fly around, there is a larger chance for a random prey to bump on you.

**Disadvantages to a smaller hitbox**

* It is harder to hit prey.

**Disadvantages to a larger hitbox**

* It is easier for a predator to hit you.
* It will be harder for you to access certain places (like underground).

## Trivia

* Some blocks form easter eggs, such as the person by the top left Black Hole. And the lava below the Demonic biome's cave forming the word "HELLO" with a frog in the middle.
	+ The person cannot be seen anymore, since that has been remade into the Evo Taxi's interior.
* The Pterodactyl currently has the largest hitbox of all playable entities - the biggest of all entities may be that of the Demonic Angel.
* Sometimes, the game will glitch out sending you into the ground. It is possible to become trapped due to this. This usually only occurs when there are many animals in an area trying to get by each other, although you will probably get glitched back out by an anti-stuck mechanic.