recursal/Fanatic-Fandom huggingface dataset:
8-bit Nightmare (material)

**8-bit Nightmare** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Eight Bit Overlord (8%)

## Usage

Usable only by speaking to Johannes. 8-bit Nightmare is one of the materials required for crafting:

* Redbeast's Edge 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Redbeast's Edge 16-bit version)
* Ambivalence 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Ambivalence 16-bit version)
* Shield Weapon 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Shield Weapon 16-bit version)
* Deathbringer 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Deathbringer 16-bit version)
* Sculptor's Chisel 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Sculptor's Chisel 16-bit version)
* Dawn Blade 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Dawn Blade 16-bit version)
* Gold Cross 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Gold Cross 16-bit version)
* Eu's Sword 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Eu's Sword 16-bit version)
* Renee's Requiem 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Renee's Requiem 16-bit version)
* Claw of Onmoraki 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Claw of Onmoraki 16-bit version)
* Black Dragon's Ode 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Black Dragon's Ode 16-bit version)
* Prismatic Heart 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Prismatic Heart 16-bit version)
* Blood Grinder 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Blood Grinder 16-bit version)
* Blue Skies 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Blue Skies 16-bit version)
* Boreal Rime Boots 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Boreal Rime Boots 16-bit version)
* Encrypted Orchid 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Encrypted Orchid 16-bit version)
* Hikari 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Hikari 16-bit version)
* Moonwake 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Moonwake 16-bit version)
* Oleanders 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Oleanders 16-bit version)
* Silent Calamity 32-bit version (x1 8-bit Nightmare, x1 32-bit Coin, x1 Silent Calamity 16-bit version)
Bloodstained (disambiguation)

The term **Bloodstained** can refer to one of the following:

* ***Bloodstained* (series)**, a series of 2D action platforming games produced and directed by Koji Igarashi.
* ***Bloodstained: Curse of the Moon***, a 2018 game and first entry of the series. It is a prequel to *Ritual of the Night* and pays homage and follows similar aesthetic and gameplay mechanics of classic 8-bit platformer games that inspired the *Bloodstained* series.
* ***Bloodstained: Ritual of the Night***, a 2019 game and main entry of the series.
* ***Bloodstained: Curse of the Moon 2***, a 2020 game and direct sequel of *Curse of the Moon*.
Demon

*For the general enemies referred to as "Demons", see Demon (species).*

## Demon

Demon as it appears in Ritual of the Night.

## Spawn Area

### *Ritual of the Night*

Dian Cécht Cathedral
Livre Ex Machina
Forbidden Underground Waterway

### Appearances

*Ritual of the Night*

**Demon** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Locations

* Dian Cécht Cathedral
* Livre Ex Machina
* Forbidden Underground Waterway

## See also

* Archdemon
* Demon Lord
Deathbringer

* Preview
* In-game model

The **Deathbringer** is a weapon in *Bloodstained: Ritual of the Night*. It's one of the 8-bit Weapons, which can all be made with 1 8-bit Coin. In addition, these weapons can be upgraded to 16-bit and then to 32-bit versions of themselves, which makes them stronger and some of them change a bit more.

## Crafting

Materials needed:

* 8-bit Coin x1

## 16-bit Version

Materials required:

* 8-bit version of the weapon
* 16-bit Coin x1

## 32-bit Version

Materials required:

* 16-bit version of the weapon
* 32-bit Coin x1
* 8-bit Nightmare x1

## Characteristics

* 8-bit: ATK 26
* 16-bit: ATK 52
* 32-bit: ATK 75
Augment Gold

**Augment Gold** is a Passive Shard featured in *Bloodstained: Ritual of the Night*.

## Availability

Augment Gold is a crafted Shard which does not drop from any enemy. It instead becomes available to craft once the player has at least one Augment LCK in their inventory (drops from Deathtraps in Inferno Cave and Oriental Sorcery Lab). Crafting an Augment Gold requires the player own an Augment LCK and uses one Gold. As with all crafted Shards, crafting it does not expend the Augment LCK, only the Gold.

## Characteristics

Augment Gold boosts the value of money (the "gold" is G, the currency, not the material) that drops from environmental objects such as torches. The higher the Shard's Grade, the greater the increase to the value of drops: at Grade 9, no amount of G below 50 will spawn under any circumstances with 50 itself being rare, while with Grade 9 Shards in both Skill and Passive slots it will be impossible for 50G to drop with 100G being the minimum, 500G common, 1,000G fairly common and occasional drops of 2,000G.

The Shard's Rank adds an extra ability that has enemies drop G when they die in addition to any other items, with the value seemingly based on the enemy's level.

This Shard is one of the best ways to earn a lot of money quickly when combined with MP regeneration buffs from food, a Rank 9 (Skill Shard) Words of Wisdom and the Accelerator Shard (a Skill Shard Detective's Eye is also preferable). With these and Augment Gold equipped as both the Passive and Skill Shard, dashing back and forth in any hall full of torches will quickly earn enormous amounts of money. The Forbidden Underground Waterway is particularly profitable due to the high frequency of torches. The MP use bonuses are used to minimize the chance of dropping Mana Roses instead of G, which will happen if the MP bar is not full: Roses will still drop from time to time due to the nature of the Accelerator Shard.

Even without such tricks, the boost to G acquisition from having Augment Gold as a Skill Shard becomes enormous over time, and it is well worth powering it up as quickly as possible.

## Enhance ingredients

 5-7
 8-9
Bread

**Bread** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Bread is crafted with 1 Flour, 1 Butter, and 1 Halite. Afterward, it can be bought at Dominique's shop for 200G.

## Usage

Like almost all materials, Bread is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Only one thing can be crafted from Bread:

* Corn Chowder (x1 Bread, x1 Potato, x1 Corn, x1 Milk)

Therefore, it only takes 1 loaf of Bread to craft and enchant everything in the game.
Haagenti

Haagenti as it appears in Ritual of the Night

## Resist

**Haagenti** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

A recolored version of Zagan. It attacks by spitting out a breath that petrify the player on contact. It also can invert itself upside down.

## Origins

Haagenti is a Great President of Hell, ruling thirty-three legions of demons. He makes men wise by instructing them in every subject, transmutes all metals into gold, and changes wine into water and water into wine.
Haagenti is depicted as a big bull with the wings of a griffin, changing into a man under request of the conjurer.

## Trivia

* Haagenti design and attacks may be inspired of the Gorgon from the *Castlevania* series, where both have gold-yellow color and its attacks is a petrifying breath.
Curse of the Moon 2 Stage 9

**The Moon's Lament**, alternatively called **Luna Secare**, is the ninth and final stage in *Bloodstained: Curse of the Moon 2*.

## Overview

Because Sariel's palace is on the Moon, the gravity is greatly reduced, causing characters to jump higher and to fall more slowly. As expected of a final stage, the area is rife with the strongest enemies in the game. It is also worth noting that unlike the final bosses in previous episodes, there is no Life Up in the room prior to the boss. This means on Veteran or higher, there are greater stakes to losing against Sariel, unless the player chooses to farm the enemies in the previous rooms.

## Enemies

* Mimic
* Gorger
* Dullahammer Head
* Ghost
* Kamaitachi
* Bloodbringer (Spear)
* Lizardman
* Possessed Cauldron (Lava)
* Barbatos (Continuous fire)
* Wyrm
* Decarabia
* Archdemon
* Oni
* G Axe Outsider
* Sabnock Rider (Moon variant)
* Dark Swarm

## Items

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Gallery

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Trivia

* As with Stage 8 of the previous game, this stage undergoes changes depending on if the players arrive just with Zangetsu, or if they have at least one ally with them.
	+ The stage's title is changed from "The Moon's Lament" to "Luna Secare".
		- "Luna Secare" is Latin for "moon cut" which would contextually mean "cut the moon".
	+ Sariel's room is altered so that several rabbit head-like creatures would lay down on each other, stacking up as they are defeated to allow Zangetsu into a position just short of being able to strike Sariel's head, requiring Dominique to use her pole-vault spear to launch Zangetsu close enough to land several hits before coming back to the ground.
	+ The ending after Sariel's HP is depleted is also different: Sariel detaches from whatever he was merged with and flies into space. Hachi readies his Steam Hover while Dominique perches on the suit's top. Zangetsu must stand on Dominique's shoulders to trigger the ending, where Hachi blasts off, Dominique pole-vaults to rise even higher, and at the height of her jump, Zangetsu leaps off of her while charging his super slash, which cleaves Sariel and the moon itself in twain due to the upgrades of the Daizangetsuto. The credits roll immediately after, with no ending text or scenery.
		- In multiplayer, both Zangetsus cleave the moon, resulting in it being cut into quarters rather than halves.
Dullahammer Head

* Ritual of Night
* Curse of the Moon

## Resist

**Dullahammer Head** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Locations

### *Curse of the Moon*

* Frigid Hell
* The Brilliant Void

### *Ritual of the Night*

* Galleon Minerva (Hard mode, not listed in-game)
* Dian Cécht Cathedral
* Towers of Twin Dragons

## Gallery

**Dullahammer Head** in *Curse of the Moon*
## Trivia

* The design and attack patterns of this enemy are likely based on the Medusa Head from the *Castlevania* franchise.

## See also

* Dullahammer
* Familiar: Dullahammer Head
* Giant Dullahammer Head
* Malediction
Durable Rag

The **Durable Rag** is a material in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Durable Rags: the Assassin, who have an 8% chance to drop it on defeat. They are found solely on the Bridge of Evil; one is directly above the entrance to the Underground Sorcery Lab.

## Usage

Like almost all materials, Durable Rags are only useful for crafting items via Johannes' alchemy menu in Arvantville.

### Crafting

Durable Rag is one of the materials required for crafting:

* Riding Habit (x1 Durable Rag, x1 Hellhorse Hoof, x1 Hellhorse Mane)
* Bunny Ears (x1 Durable Rag, x1 Lili Ears, x1 Hairband)
* Gunslinger's Hat (x1 Durable Rag, x1 Wool, x5 Silver Bullets)

### Enhance

Durable Rag can be used to Enhance the following Shards:

* Shuriken Ranks 5, 6, 7 (x1 Durable Rag)
* Flying Dagger Ranks 5, 6, 7 (x1 Durable Rag)

It takes at least 9 Durable Rags to craft and enchant everything in the game, with all nine being base ingredients.
Demon Fang

**Demon Fang** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Archdemon (10%)
	+ Rocky (8%)
	+ Giant Bat (12%)

## Usage

Usable only by speaking to Johannes. Demon Fang is one of the materials required for crafting:

* Hofud (x2 Demon Fang, x1 Sword Fragment, x2 Gold)
* Spiked Breastplate (x4 Demon Fang, x2 Platinum)

Demon Fang can be used to enhance the following shards:

* Summon Bat Ranks 8, 9 (x1 Demon Fang)
* Summon Water Leaper Ranks 5, 6, 7 (x1 Demon Fang, x1 Toad Webbing)
* Release Toad Ranks 2, 3, 4 (x1 Demon Fang)
Corn

**Corn** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Corn cannot be found, bought, or crafted: it must be grown. Giving Harry a Corn Seed will yield a harvest of 10 Corn.

## Usage

Like almost all materials, Corn is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Corn is one of the materials required for crafting:

* Corn Chowder (x1 Corn, x1 Milk, x1 Bread, x1 Potato)
* Miso Ramen (x5 Corn, x1 Miso Broth, x2 Butter, x1 Chinese Noodles)

Corn is not used in any Shard Enchantments. It takes at least 6 Corn to craft and enchant everything in the game, with all six being base ingredients.
Bael

Bael as he appears in Ritual of the Night

## Resist

**Bael** is the final boss in *Bloodstained: Ritual of the Night*.

## Description

Bael takes the form of three separate snake-like entities with glowing eyes. A human head with red skin and stone-like dark brown hair and decorative black markings on. The second head is something like a feline head with brown fur. It also has small bone protrusions on its eyebrows and on the back of its neck. The third and final head is a design based on a toad head. It has green scales with almost wart-like lumps on with horns and spikes on its back, and noticeably larger eyes. It should be noted that the human head is considered as the leader/main head of Bael.

## Origins

Bael is a demon described in demonological grimoires such as the *Lesser Key of Solomon* and the *Pseudomonarchia Daemonum* (where he is the first spirit mentioned) and also described in the Dictionnaire Infernal. He is depicted as a hoarsely-voiced king with the power to make men invisible and ruling over sixty-six legions of demons. The Lesser Key of Solomon states that he takes the shape of a cat, toad, man, some combination thereof, or other divers shapes, while the Pseudomonarchia Daemonum and the Dictionnaire Infernal state that he appears with the heads of a cat, toad, and human simultaneously in addition to a set of spider legs.

## Location

* Glacial Tomb, after defeating Dominique.

## Etymology

Bael's name is a Semitic title referring to "master" or "lord". It is connected to the Assyrian tongue when addressing a god or a government official. It is another name for Hadad, the storm god in Mesopotamian culture who is likewise addressed as "The Lord".

## Notes

* Bael is one of the only bosses entirely affected by Standstill, making his boss fight almost trivial if the player took the time to satisfy the requirements to obtain this shard.

## External links

* GameFAQs Bestiary Guide Page 3
* Demopedia Wiki Entry
* Wikipedia article on Hadad
Inhuman Carapace

**Inhuman Carapace** is a Material in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Usage

Inhuman Carapace is a Material ingredient used to Enhance Shards. It can be used by speaking to Johannes in Arvantville and selecting the following option:

* Enhance
	+ Summon Insect Ranks 8, 9 (x1 Inhuman Carapace)
	+ Red Remembrance Ranks 2, 3, 4 (x1 Inhuman Carapace)
	+ Red Remembrance Ranks 5, 6, 7 (x1 Inhuman Carapace, x1 Monster Blood)
	+ Red Remembrance Ranks 8, 9 (x1 Inhuman Carapace, x1 Demon Horn)
Bloodstained Wiki/News

Welcome to the **News Archive**, a collection of news and events that took place in the *Bloodstained* wikisphere, added by volunteer journalists like you! Reports are ordered in chronological order from the most recent date. Please remember to do the following

* Update the News Archive page with details of such news and **providing source(s)** of the news. Remember, the History records your edits here so you don't need to sign your name over.
* Write a snippet of the news in the {{News}} template. Please **limit them to only five entries** by adding the recent snippet on top and removing the bottom snippet from the list.

## 2016

### October

* **October 6, 2016** - 505 Games has been chosen as the publisher of *Bloodstained*.

### September

* **September 9, 2016** - To maximize the quality and properly do the stretch goals, Bloodstained's release date has been delayed to the first half of 2018.

### June

* **June 23, 2016** - The Bloodstained mini-demo for backers has arrived!

### March

* **March 3, 2016** - The shader poll results are in. The winner is Background 3/Character 3!

## 2015

### December

* **December 4, 2015** - The first set of shaders appear! Check them out here.

### August

* **August 4, 2015** - A customize system is announced at PAX Prime. Also, New character unveiled at Gamescom.

### June

* **June 13, 2015** - The Kickstarter campaign has ended and raised $5,545,992 with 64,867 backers! Catching up:
- A third playable character will be added.
- A prequel minigame will be released for PC, consoles, and handhelds.
- Roguelike Dungeon and Boss Revenge modes.
* **June 9, 2015** - Yoshitaka Amano set to design the poster that comes with the Collector's Box!
* **June 5, 2015** - Playstation Vita joins the list of available platforms! Also courtesy of Armature Studio.

### May

* **May 29, 2015** - A Wii U port will be developed by Armature Studio!
* **May 26, 2015** - The Alchemist’s Treasure sleeve will feature special cover art by Ayami Kojima!
* **May 20, 2015** - New concept art revealed! Check it out.
* **May 16, 2015** - Special thanks from IGA and Twitter Q&A via YouTube
* **May 11, 2015** - *Bloodstained: Ritual of the Night* Kickstarter campaign is launched! Watch the Kickstarter pitch here!
Blue Skies

* Preview
* In-game model

The **Blue Skies** is a weapon in *Bloodstained: Ritual of the Night*. It's one of the 8-bit Weapons, which can all be made with 1 8-bit Coin. In addition, these weapons can be upgraded to 16-bit and then to 32-bit versions of themselves, which makes them stronger and some of them change a bit more.

## Crafting

Materials needed:

* 8-bit Coin x1

## 16-bit Version

Materials required:

* 8-bit version of the weapon
* 16-bit Coin x1

## 32-bit Version

Materials required:

* 16-bit version of the weapon
* 32-bit Coin x1
* 8-bit Nightmare x1

## Characteristics

* 8-bit: ATK 15
* 16-bit: ATK 31
* 32-bit: ATK 45
Carabosse

Carabosse as she appears in Ritual of the Night

## Resist

**Carabosse** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

Carabosse is what many consider typically fairy-like. She looks like human female in body structure, but possesses an extra set of arms coming from her waist, two pairs of wings, a set of antennae, and no feet. Her hair protrudes into two long points from the back of her head, and appear to be decorated with some green balls. Her outfit is leotard-like with the midsection reaching her navel. She is colored almost entirely pink.

Carabosse only has one telegraphed attack, in which she creates a transmutation circle and fires a dart at the player, temporarily creating a red aura around them. No stat decrease or status ailment has been noted when this happens.

At a high enough level, she can also spot breakable walls.

## Trivia

* The name "Carabosse" comes from fairy tales such as that of *Sleeping Beauty*, in which a fairy is the antagonist.

## See also

* Titania
* Sidhe
Ayami Kojima

**Ayami Kojima** (小島 文美, *Kojima Ayami*?) is a Japanese artist who primarily is an illustrator for various novels but also known outside of Japan for her conceptual video game design, most prominently the *Castlevania* series. She also contributed artwork to several games from Koei, such as *Nobunaga's Ambition*, *Söldnerschild Special*, and the *Dynasty Warriors* series. Her first work was for the SF novel trilogy *Cluster Saga* (1991) by Sayako Asaba. Her talents were discovered after working as a secretary. Her hobbies include reading shonen manga and watching creepy movies, the latter being more of an inspiration to the development of her unique style.

She was not initially announced to be a part of *Bloodstained: Ritual of the Night* much to the dismay fans. She will do one package illustration claiming that it is all she has time for.

For her paintings, Kojima mainly uses a mix of traditional mediums such as Conté crayons, India ink, acrylics, etc. Her art style is mostly characterized by dark surreal imagery, incorporating contrasting values and color tones reminiscent of the Baroque style. She is self-taught.

## Credits

Below is a list of works associated with Ayami Kojima.

## Gallery

16x20 backer-exclusive poster she designed for *Bloodstained: Ritual of the Night.*
## External links

* Castlevania Wiki page
* Koei Wiki page
* MobyGames profile
Dumping Helmet

The **Dumping Helmet** is a Head Armor in *Bloodstained: Ritual of the Night*.

## Appearance

The Dumping Helmet appears to be a miniature porcelain toilet bowl that Miriam wears on her head. The interior of the toilet is placed over Miriam's head, giving it an inverted appearance.

## Acquisition

When starting a New Game, input the name "INTHEBATHROOM" into the Name Entry; if performed correctly, a chime will be heard upon confirmation. The item will be in Miriam's inventory at the start of the game.

## Trivia

* The helmet's appearance and the cheat code used to unlock it is a reference to the catchphrase used by NintendoCapriSun, where he shouts "In the bathroom!" in a similar fashion to a line from the "Weird Al" Yankovic song "A Complicated Song".
Craftwork

*For the shard, see Craftwork (shard).*

Craftwork as it appears in Ritual of the Night.

## Resist

**Craftwork** is a boss in *Bloodstained: Ritual of the Night*.

## Description

A mechanical monstrosity that resembles a giant hand (or a giant spider, or both) made almost entirely of broken crystal pieces held together by an unknown dark substance (similar to that from Mortes). It has a wide assortment of attacks, some of which that could even be seen as comical (if not for them dealing damage), such as swatting the player away as if they were a bug or wildly running around by using its "fingers" to move.

It mainly attacks by leaping and trying to smash the player or by clinging onto walls. It doesn't have a significantly amount of HP, though, so any strategy against it will prove useful as long as the player attacks it continuously.

Upon defeat, it yields the Craftwork shard, a Manipulative Shard that allows Miriam to move heavy objects around (such as certain statues and iron maidens). This ability is required in order to clear the path for the carriage in the Garden of Silence to pass through and have access to new areas.
Dragon Bone

A **Dragon Bone** is a material in *Bloodstained: Ritual of the Night*.

## Availability

Dragon Bones can only be obtained through one enemy: the Living Fossil, who have a 6% chance to drop it. They are located solely in the Hidden Desert; one is located two rooms to the left of the Desert's teleporter.

## Usage

Like almost all materials, Dragon Bone is only useful for crafting via Johannes' Alchemy menu in Arvantville.

Dragon Bones are required for crafting:

* Dragon Shoes (x2 Dragon Bone, x2 Wool, x2 Dragon Scale, x1 Flame Ring)

Dragon Bones are also required for enhancing:

* Draconic Rage Ranks 8, 9 (x1 Dragon Bone, x1 Dragon Heart)
* Inferno Breath Ranks 5. 6, 7 (x1 Dragon Bone)

It takes at least 7 Dragon Bones to craft and enchant everything in the game, with all seven being base ingredients (so long as one uses the crafted Dragon Shoes to craft Hermes Shoes).
Bloodstained: Curse of the Moon Soundtrack - Limited Collector's Edition -

***Bloodstained: Curse of the Moon Soundtrack - Limited Collector's Edition -*** (ブラッドステインド カース・オブ・ザ・ムーン サウンドトラック
リミテッド コレクターズ エディション) is the limited edition official soundtrack release for *Bloodstained: Curse of the Moon* and *Bloodstained: Curse of the Moon 2*. It comes with four discs, two for the original soundtracks of the games, and two arranged soundtrack CDs with guitar sounds. It also includes a 20 page booklet with comments by Ippo Yamada, Michiru Yamane, and other composers and arrangers, liner notes by game music/game history researcher Haruhisa Tanaka (hally), and interview articles.

It will only be sold through Inti Creates' merchandise website, Inti Direct.

## Track list

### Disc A

*Bloodstained: Curse of the Moon Original Soundtrack*

1. Theme of Bloodstained
2. Call of Eternity
3. Theme of Zangetsu
4. Moonlit Blade
5. Billowing Steam
6. Desperado's Death Parade
7. R.I.P.
8. Voyage of Promise (Theme of Miriam)
9. On to the Next Battle
10. Bloody Frontier
11. Depths of Despair
12. Frigid Waltz
13. Theme of Alfred
14. Boundless Avarice
15. Grim Dealings
16. Theme of Gebel
17. Echoes of Sorrow
18. Grotesque Horror
19. Voyage of Promise
20. Heart of the Storm
21. Gruesome Slaughter
22. Luscious Crimson
23. Malicious Intent
24. Wicked Smirk
25. Jamais Vu
26. Lunatic Princess
27. Full Moon's Calamity
28. Silent Howling
29. Beyond the Longest Night
30. Curse of the Moon
31. Soul Art Acquisition
32. The Horrible Night
33. New Comrade
34. Into the Hellscape
35. Soul of the Damned
36. Dark Emperor
37. Exorschism
38. After the Nightmare
39. Lucid Dream
40. Game Over
41. After the Nightmare -Normal End Ver.-

### Disc B

*Bloodstained: Curse of the Moon Arrange Soundtrack*

1. On to the Next Battle
2. Moonlit Blade
3. Echoes of Sorrow
4. Boundless Avarice
5. Desperado's Death Parade
6. The Horrible Night
7. Malicious Intent
8. Gruesome Slaughter
9. Soul of the Damned

### Disc C

*Bloodstained: Curse of the Moon 2 Original Soundtrack*

1. Curse of the Moon -Crescendo-
2. Creeping Presence
3. The Dawn Shall Not Break
4. Zangetsu Returns
5. On to the Next Battle (Short Ver.)
6. Moonlit Dance with Death
7. Enemy or Ally
8. Deepening Bonds
9. Briar Labyrinth
10. Roaring Cascade
11. Eternal Silence
12. Infernal Crucible
13. Museum of Nightmares
14. Laboratory of Souls
15. Boundless Pursuers
16. Castle Swallower
17. A Sneering Eternal Hell
18. Consumer of the Land
19. The Night Continues On
20. Curse of the Moon 2
21. Beat of Determination
22. Ready for Questioning
23. A Moment's Respite
24. Dependable Friends
25. Attack the Moon!
26. Vigorous Breakthrough
27. Accursed Lunar Sanctum
28. Hole
29. Who Comes from Beyond the Darkness
30. We Shall Fight On
31. Ever-Sharp Blade

### Disc D

*Bloodstained: Curse of the Moon 2 Arrange Soundtrack*

1. The Dawn Shall Not Break
2. Zangetsu Returns
3. Briar Labyrinth
4. Moonlit Dance with Death
5. Infernal Crucible
6. Boundless Pursuers
7. Lord of the High Manor
8. The Night Continues On
Demon Eye

## Demon Eye

### Dropped by

Seeker (10%)
Giant Toad (12%)

### Game

*Ritual of the Night*

**Demon Eye** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Seeker (10%)
	+ Giant Toad (12%)

## Usage

Usable only by speaking to Johannes.

Demon Eye can be used to enhance the following shards:

* Summon Tracer Ranks 8, 9 (x1 Demon Eye)
* Lethargy Ranks 8, 9 (x1 Demon Eye)
* Detective's Eye Ranks 8, 9 (x1 Demon Eye)
Clam

The **Clam** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Clams: the Scylla, who have an 8% chance to drop it on defeat. They are located solely in the Forbidden Underground Waterway; three can be found a few rooms left of the Waterway's leftmost teleporter.

## Usage

Like almost all materials, Clams are only useful for preparing food via Johannes' alchemy menu in Arvantville.

Clams are one of the materials required for crafting:

* Vongole Sauce (x1 Clam, x1 Garlic, x1 Moco Oil, x1 Halite)
* Salt Broth (x1 Clam, x1 Halite, x1 Forneus Filet, x1 Aquatic Filet)

Clams are also required for crafting ingredients for the following:

* Salt Ramen (x1 Salt Broth)
* Pasta Vongole (x1 Vongole Sauce)

Clams are not used in any Shard enhancements. It takes at least 2 Clams to craft everything in the game, with both being base ingredients.
Bloodstained (series)

The ***Bloodstained*** series is a Gothic fantasy themed franchise of 2D action-adventure platformer games developed by renown producer Koji Igarashi.

The games that comprise it are intended to be developed in the same vein as those from the *Castlevania* series, and the franchise as a whole is considered to be a spiritual successor of his previous work on said series; mostly notably, *Castlevania: Symphony of the Night*, *Castlevania: Aria of Sorrow* and *Castlevania: Order of Ecclesia*.

The *Bloodstained* series is currently comprised of three games:

* ***Bloodstained: Curse of the Moon*** (2018)
* ***Bloodstained: Ritual of the Night*** (2019)
* ***Bloodstained: Curse of the Moon 2*** (2020)
Doppelganger

Doppelganger as it appears in Ritual of the Night.

## Resist

**Doppelganger** is a boss in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Trivia

* The inclusion of this enemy in the game is likely inspired by the Doppelganger from the *Castlevania* franchise.
Bloodstained Wiki:Source Compendium

The **Source Compendium** is a list of available sources which are useful for editing articles.

## Promotional material

* Bloodstained: Ritual of the Night Kickstarter page
* Swordorwhip.com/
* Sword or Whip Twitter

## Interviews/articles

* Castlevania's Former Keeper Returns with Bloodstained: Ritual of the Night
* Former Castlevania Producer Announces Bloodstained: Ritual of the Night
* Castlevania's IGA back with 'dream game' Bloodstained: Ritual of the Night
* Legendary Castlevania Creator IGA Talks Life After Konami
* Castlevania's IGA back with 'dream game' Bloodstained: Ritual of the Night
* Koji Igarashi: A day in the life
* Q&A: Castlevania's Koji Igarashi returns with new game, Bloodstained
* Castlevania Mastermind Koji Igarashi Spills Details On Bloodstained
* Bloodstained: Ritual of the Night Interview – Koji Igarashi Talks About His Possible ‘Magnum Opus’
* Bloodstained – Developer Interview with Koji Igarashi, originally featured in game\*spark
* Koji Igarashi Tells Us All About Bloodstained’s Leading Lady, Miriam
* Koji Igarashi on the power and responsibility of being Kickstarter-funded
* Koji Igarashi on Setting Kickstarter Records, Evolving Castlevania, and Meeting Expectations
* GameFan #11
* ［E3 2016］五十嵐孝司氏が手がける横スクロールアクション「Bloodstained: Ritual of the Night」がXbox Showcaseで初のプレイアブル出展

## Videos

* IGA on His Castlevania Spiritual Successor, Konami, More - Kinda Funny Gamescast Special
* IGAVANIA - 8 Hours with the Mind Behind Castlevania, Bloodstained
* Thank You! + Ask IGA #1
* Ask IGA #2
* Ask IGA #3
* Ask IGA #4
* Development Update
* Ask IGA #5
* Video Games AWESOME! Presents: Bloodstained Kickstarter Final Countdown!
* Koji Igarashi GameSpot Interview E3 - Bloodstained
* PAX Prime Panel
* Ask IGA #6
* Ask IGA #7
* Development Update 2
* Development Update 3
* Development Update 4
* Development Update 5
* Development Update 6
* Bloodstained and 505 Games Partnership
* Developer Update
* Development Update 7
* Development Update 8
* Interview with Michiru Yamane
* Ask IGA #8
* Interview with DICO
* Interview with 505 Games
* Development Update 9
* Fashion Update
* December Treat #1!
* December Treat #2!
* Update 10
* Crafting Update
* Behind the Scenes with the Bloodstained Music Team
* Bloodstained Panel at SXSW 2018
* Bloodstained: Voicing The Game - Part 1
* Bloodstained: Voicing the Game - Part 2
* Voicing the Game - Part 3

## Podcasts

* Episode 1: Embrace Your Mortality
* Episode 2: Rondos, Announcement Megatons, Yamane-san Interview
* Episode 3: The Ess Gee Bee
* Episode 4: The End is Near
* Episode 5: IGAAAAAAA!!

## Other

* Reddit AMA: I am former Castlevania producer Koji Igarashi. Ask me anything!
Crafting

## Overview

In *Bloodstained: Ritual of the Night*, crafting is a process through which various items and materials Miriam finds throughout the castle can be combined to make new items, ranging from healing consumables, weapons, ammunition, armor, accessories, and even new shards not obtainable elsewhere. The process can also work in reverse, dismantling items to obtain materials. Crafting can also be used to make food, which offers a variety of healing items, as well as a permanent increase to Miriam's stats the first time an item is consumed. Crafting can only be preformed through Johannes. Any items and foods that are successfully crafted by Miriam will be added to Dominique's shop permanently. Note that this does not apply to items produced through disassembly.
Demon Bone

**Demon Bone** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Volcano Morte (10%)

## Usage

Usable only by speaking to Johannes. Demon Bone can be used to enhance the following shards:

* Bone Toss Ranks 5, 6, 7 (x1 Demon Bone)
* Bone Toss Ranks 8, 9 (x1 Demon Bone, x1 Sinister Skull)
* Flamethrower Ranks 8, 9 (x1 Demon Bone, x1 Gunpowder)
Bronze

**Bronze** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Sold by Dominique for 338G.
* Dropped by:
	+ Dullahammer (12.00%)
* Galleon Minerva: Random drop from blue chests.
* Arvantville: ×4 given by Johannes the first time he's talked to in this location.
* Entrance: Random drop from blue chests.

## Usage

Usable only by speaking to Johannes and selecting the Craft option. Bronze is one of the materials required for crafting:

* Knife (x1 Bronze)
* Baselard (x1 Bronze, x4 Iron)
* Rapier (x3 Bronze)
* Short Sword (x2 Bronze)
* Long Sword (x2 Bronze, x3 Iron)
* Mace (x2 Bronze, x1 Elm)
* Claymore (x2 Bronze)
* Dull Blade (x3 Bronze)
* Nodachi (x1 Bronze, x4 Iron)
* Spear (x2 Bronze, x1 Elm)
* Musketoon (x1 Bronze, x1 Elm)
* Bronze Chestguard (x2 Bronze, x1 Houndskin)
* Scale Armor (x1 Bronze, x3 Iron)
* Brigandine (x1 Bronze, x2 Monster Fur)
* Ring (x1 Bronze)
* SP Rounds x9 (Bronze x1, Gunpowder x1)

Bronze can be used to enhance the following shards:

* Head Flail Ranks 2, 3, 4 (x1 Bronze)
Alraune

**Alraune** is an enemy in *Bloodstained: Curse of the Moon 2*.

## Description

Alraunes are giant plant monsters first appearing in Episode 2. They are first encountered in Curse of the Moon 2 Stage 2, where they will attack by launching out volatile seeds that explode into two waves of toxic gas that have more range than the red Iron Golem's cannonball.
Accelerator

**Accelerator** is a Manipulative Shard featured in *Bloodstained: Ritual of the Night*.

## Description

It allows its user to move at an incredibly high speed. When the button is pushed while holding left or right, Miriam will begin to dash quickly in the desired direction while being enveloped by a blue aura. The aura can break objects and deal weak damage to enemies if it comes into contact with valid targets.

## Availability

Obtained by beating the Harrier in a race in the Den of Behemoths.

## Notes

* This shard can neither be sold nor can it be disposed of in any way, meaning it's mandatory to keep it for the rest of the game.

## Trivia

* The Accelerator Shard is a reference to the recurring Sonic Dash ability featured in the *Castlevania* series; most prominently in the "*Sorrow*" games, where Soma Cruz obtains this power by absorbing the Black Panther's soul.
Alchemy Notes

The **Alchemy Notes** sub-menu in the Archives menu lists every item in the game that can be either crafted, prepared, or enhanced as a shard at Johannes' service in *Bloodstained: Ritual of the Night*, as well as the Materials and Food Materials that are consumed with each craft.

This page recreates its contents in a format in which a given material that goes into the crafting of several products can be searched with CTRL+F. Note that the Alchemy Notes screen does not list the enhancement requirements for white Skill Shards.
Abigail

**Abigail Cleese** is a grieving villager featured in *Bloodstained: Ritual of the Night* and appears in the game as a non-playable character.

## History

Abigail survived the initial demon attack on Arvantville, but upon discovering the deaths of many of her fellow villagers, she was left with a deep sadness. She tries to help those who have passed away by burying them with different items that may have been significant to them when they were alive. That way, they may rest in peace. Unfortunately, Abigail lacks the have access to many of the items that she needs, so she employs Miriam to gather them for her.

## Services

Abigail will request Miriam for an item that belonged to a downed fellow Arvantviller so she will retrieve and bring back to her for a reward. Many of these items can only be created via alchemy or as rare drops from enemies.

## Quotes

* *This is the keepsake I'm looking for.*
* *How are you, Miriam?*
Conjure Shard

A **Conjure Shard** is a type of Shard in *Bloodstained: Ritual of the Night*.

## Characteristics

Skill Shards enable Miriam to launch various magical attacks toward enemies. While Directional Shards are flexible attacks that can be held down, Conjure Shards are one-shot attacks fixed toward a specific direction. Conjure Shards are colored red.

## List of Conjure Shards

List of Conjure Shards currently known to be in the game.

## Trivia

* They were formerly given the name "Trigger Shards" until the name was changed to "Conjure Shards" as of the 77th Kickstarter update.

## External links

* 77th Kickstarter Update
* Bloodstained Ritual of the Night PC Beta Demo Full Playthrough All Secrets and Full Map 720p
Beast Beef

**Beast Beef** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Beast Beef: Zagan, which have an 8% chance to drop it on defeat. They are found solely in the Garden of Silence; one can be found alone in the room leading to the Bridge of Evil.

## Usage

Like almost all materials, Beast Beef is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Beast Beef is one of the ingredients required for preparing:

* Steak (x2 Beast Beef, x1 Halite, x1 Black Pepper, x1 Butter)
* Consommé (x1 Beast Beef, x1 Moco Leek, x1 Halite, x1 Black Pepper)

Beast Beef is also required for crafting ingredients for the following:

* Omurice (x1 Consommé)
* Fish Hot Pot (x1 Consommé)
* Classic Spaghetti (x1 Consommé)

Beast Beef is not used in any Shard Enchantments. It takes at least 5 Beast Beef to craft and enchant everything in the game: 3 as a base ingredient, and 2 to create other ingredients.
Eastern Fabric

**Eastern Fabric** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Ninja (10%)

## Usage

Usable only by speaking to Johannes. Eastern Fabric is one of the materials required for crafting:

* Shinobi Garb (x2 Eastern Fabric, x2 Silk)
* Tatenashi (x1 Eastern Fabric, x2 Orichalcum, x1 Crimsonite, x1 Imbrued Skull)

Eastern Fabric can be used to enhance the following shards:

* Shuriken Ranks 8, 9 (x1 Eastern Fabric, x1 Crimsonite)
* Flying Dagger Ranks 8, 9 (x1 Eastern Fabric, x1 Crimsonite)
Elm

**Elm** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Cannon Morte (4%)

## Usage

Usable only by speaking to Johannes. Elm is one of the materials required for crafting:

* Spear (x1 Elm, x2 Bronze)
* Lance (x2 Elm, x3 Iron)
* Mace (x1 Elm, x2 Bronze)
* Morgenstern (x2 Elm, x2 Iron, x1 Obsidian)
* Musketoon (x1 Elm, x1 Bronze)
* Blunderbuss (x2 Elm, x3 Iron)
Drago-Symbiote

Drago-Symbiote as it appears in Curse of the Moon 2.

The **Drago-Symbiote** is the first boss encountered in *Bloodstained: Curse of the Moon 2*.

## Description

*An enormous dragon has taken roost in the demon's tower.
It was formerly a common variety dragon of that habitat, but it drastically changed after being possessed by a lightning demon.
This fearsome creature that both breathes fire and summons lightning is known as the Drago-symbiote.
When the symbiotic demon inside nears death, it frantically seeks out a new host with a "Jurassic Blitz".
Bisect the beast with your blade flashing in the moonlight!*
—Official description

After taking roost in the Demon's Tower, the Drago-Symbiote became possessed by a parasitic lightning demon, giving it the ability infuse its fire breath with electrical strikes.

The boss fight always starts off with the dragon launching a powerful fire breath attack. It will do the same to the higher platforms later on. During this attack, the parasite inside the dragon leaves itself open to attack. In the harder variant of the boss, each time the dragon launches its fiery breath, it leaves behind trails of fire, making it dangerous to contend with for beginner players. It will also call down lightning to the player's current position between two fire breaths.

The Drago-Symbiote will then shoot a bolt of lightning from its tail, during which its head will be vulnerable to attack. Afterwards, its attack pattern will repeat. The harder variant will shoot an additional two lightning bolts at a much faster rate.

In a last desperation attack, it will shoot three waves of lightning across the arena and rush forward at an extremely high speed towards the player at which point with good timing can effectively kill it.

## Locations

* The Dragon's Silhouette
* Hearts Ablaze

## References

1. ↑ Boss at the official *Bloodstained: Curse of the Moon 2* website.
Cyhyraeth

* Ritual of the Night
* Curse of the Moon

## Resist

**Cyhyraeth** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Description

Cyhyraeth's appearance mimics a humanoid female from the torso down. The neck, however, is much longer than that of a human's, and appears to have the esophagus exposed all the way down to her chest. Her face is also elongated, with small, red eyes, and a gaping mouth with a teeth surrounding all sides in groups of three. She appears ethereal, with gray skin and green hair.

It is easy to tell when a Cyhyraeth is nearby due to her loud moans and wails. Once the player approaches, the Cyhyraeth will begin to float around them. She mainly has one dedicated attack, which appears to be a grab that may inflict Curse status upon touching the player. Her larger size and floating nature means it can often easily damage the player by just moving toward them. When attacked, she tends to quickly move out of the way and move over the player to position herself behind them.

She drops the valuable Cursed Ring, a stackable accessory that greatly boosts most of the player's stats while heavily reducing Luck.

## Locations

### *Ritual of the Night*

* Entrance
* Garden of Silence
* Dian Cécht Cathedral

## Notes

* Dealing the finishing blow to Cyhyraeth with shard abilities apparently does not count as a 'kill' and the enemy's entry won't be registered in the "Demons" archives' section. It has to be defeated with a physical attack.

## Gallery

### Artworks

Cyhyraeth concept art from *Ritual of the Night*.
## Trivia

* Cyhyraeth is a ghostly spirit in Welsh mythology. It is similar to a banshee, as it moans and wails to signal the death of those who hear it.
Dreadful Rag

**Dreadful Rag** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Barbatos (12%)

## Usage

Usable only by speaking to Johannes. Dreadful Rag is one of the materials required for crafting:

* Flame Whip (x2 Dreadful Rag, x2 Durable Leather, x1 Ruby)
* Cowboy Hat (x1 Dreadful Rag, x1 Cotton, x5 AP Rounds)
* Kung Fu Vest (x2 Dreadful Rag, x2 Monster Fur)
* Tea Dress (x3 Dreadful Rag, x2 Cotton)
* Mantua (x2 Dreadful Rag, x2 Leonine Pelt)

Dreadful Rag can be used to enhance the following shards:

* Shuriken Ranks 2, 3, 4 (x1 Dreadful Rag)
* True Arrow Ranks 5, 6, 7 (x1 Dreadful Rag)
* Chaser Arrow Ranks 5, 6, 7 (x1 Dreadful Rag)
* Flying Dagger Ranks 2, 3, 4 (x1 Dreadful Rag)
Bat Fang

**Bat Fang** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Bat (5%)

## Usage

Usable only by speaking to Johannes. Bat Fang is one of the materials required for crafting:

* Thorn Whip (x4 Bat Fang, x3 Houndskin, x2 Lion Mane)

Bat Fang can be used to enhance the following shards:

* Summon Bat Ranks 5, 6, 7 (x1 Bat Fang)
Directional Shard

A **Directional Shard** is a type of Shard in *Bloodstained: Ritual of the Night*.

## Characteristics

Directional Shards are similar to Conjure Shards in that they both are magical attacks that can be unleashed by Miriam. However, Conjure Shards are one-shot attacks that follow a fixed direction, while Directional Shards have adjustable direction and can be held down. Directional Shards are purple colored.

## List of Directional Shards

This is a list of all Directional Shards currently known to be in the game.

## External links

* 77th Kickstarter Update
* 79th Kickstarter Update
* Bloodstained Ritual of the Night PC Beta Demo Full Playthrough All Secrets and Full Map 720p
Alkahest

**Alkahest** is an item in *Bloodstained: Ritual of the Night*.

## Availability

* Sold by Dominique at her shop for 800G.
* Dropped by:
	+ Amy (12%) (x2)
	+ Ghost (12%)
	+ Poltergeist (10%)

## Characteristics

Alkahest is the "universal solvent", and as such it's an important item to have in order to carry out alchemy on a great scale. They are used via Johannes's "Dismantle" service and serve to break apart items into their component materials. However, their use can become very costly due to several of them usually being required during a single dismantling process, with more valuable items requiring 10 or more. Alkahest is quite pricey; while they can be purchased at Dominique's shop, each unit costs 800G.

Nevertheless, dismantling items is essential in order to obtain the rarest materials in the game, particularly Gold, which is prohibitively difficult to farm in any other manner.

Fortunately, Alkahests are also dropped by certain enemies such as Ghosts, Poltergeists and Amys. Ghosts can be found in the Entrance, not too far away from a Teleport Room, so the player can take a moment to farm as many as needed and benefit from their usage in the early game.

## Trivia

* Alkahest was far easier to come by in the initial release of the game: prior to the day-one patch, Poltergeists and Ghosts would drop 5 (reduced to 1) and Amys would drop 10 (reduced to 2). The store cost was 50G rather than 800G.
Magic Points

**Magic Points**, abbreviated in-game as **MP**, is a stat in *Bloodstained: Ritual of the Night*. It is a cumulative stat that is used as a sort of ammunition to fuel the many spells available to the player in the game. Their main use is to limit the usage of magic or other special abilities.

MP regenerates naturally over time, although it does so at a very slow rate. Picking up Mana Roses regenerate this stat as well, although they do so for a determined amount, which tends to be a much faster way to replenish MP overall.

Eating some foods will help you recover MP faster. **Apple Juice, Strawberry Au Lait, Lemonade, Smoothie, Fruit Juice, Fish Hot Pot** will give you +1 MP/s more for each dish, and **Nectar** will give you +2MP/s. In total you will have +9 MP/s, a lot if compared to the basic recovery (+1/s). See more at Supplies.

Using Gebel's Glasses will give you the ability to spam Shards without MP (Weapon combos still have MP costs). See more at Accessories.

All HP and MP can be restored by visiting a Save Room with absolutely no cost to the player.

## See also

* Mana Rose
* Supplies
* Accessories

## Footnotes

1. ↑ Neither the game nor its documentation explain exactly what "MP" stands for. The term used for this article is made-up taking into account the word "magic" is often used throughout in-game descriptions.
Grand Izayoi

* Preview
* In-game model

The **Grand Izayoi** is a weapon in *Bloodstained: Ritual of the Night*.

## Availability

The katana requires the recipe book Legendary Equipment/R that can be found in the Hall of Termination.

## Crafting

Materials needed:

* Mikazuki ×1
* Orichalcum ×1
* Cypress ×1

## Attributes

The Grand Izayoi's damage can be upgraded to a maximum of 58 ATK by absorbing blood with Blood Steal. The bonus is based on the "blood absorbed" stat and does not require the player own or equip the Grand Izayoi while collecting blood.

## Trivia

* Its ability to upgrade ATK through blood healing is similar to that of the Muramasa katana from *Castlevania: Symphony of the Night*, albeit on not nearly the same scale (Muramasa's ATK could go from -5 to +999) and with simplified mechanics.