Shogun

* Red
* Blue

## Statistics

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 3,500

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720 ()

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1.20x

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1.20x

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1.00x

## Weapons

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Two-handed

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N/A

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## Additional Statistics

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Melee Unit

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Enemy

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Early Access 0.2.0

## Characteristics

The Shogun (Formerly known as the Samurai Master) is a melee unit that once was belonging to the Dynasty Faction but now belongs to the Secret Faction. The Shogun is an upgraded, stronger version of the Samurai with more abilities.

(Open Alpha) - The Samurai Master will charge at the nearest enemy Unit, when they get in close range they will jump/front flip over the enemy and will usually hit the head of their enemy with their sword while in mid-air, similar to an Axe.

(Closed Alpha) - The Samurai Master will charge at the nearest enemy unit and when in close range, instead of jumping over their target and hitting them in mid-air, they swing their sword downwards much like Axes and Barbarians.

(Early Access) - The Shogun will walk towards enemy units and when in range, dash towards them and attack with its Reverse Jintachi. When it is attacked, they will dash backwards, getting out of range of the enemy's attack, thereby dodging the opponent. The Shogun deflects arrows, spears, bullets, crossbow bolts, and other things exactly like the usual Samurai, but as common sense suggests, the Shogun can't deflect Cannonballs, Ballista bolts, Boulders, an *entire* Hwacha barrage, etc. Their deflection is better than the Samurai's, though, as the Shogun can handle the Chu Ko Nu’s attacks while the Samurai can’t. Moreover, as of the UC beta, its new ability, Precise Hurricane Slash, allows them to be a great crowd control unit.

## Appearance

The Shogun appears as a Wobbler either red or blue. The Shogun also holds a sort of reverse-handled Katana with both hands. On its head, the shogun wears a kabuto helmet, a Sashimono (samurai flag) on its back, and wears a detailed menpō mask. It wears Japanese lamellar armor, which is a kind of light armor.

In the Closed Alpha, they used to be called the Samurai Master, and the tip of their katana used to glow.

## Unit Voice

 [[File:{{{Effect}}} HD Icon.png|70x70px]]{{{Effect}}}
 Death Vocals

## Usage

The Shogun can be used for disrupting shield formations allowing them to take out the shields and units behind them.

They can also be used to take hits and to round up enemy units into one pile allowing for other units like Ninjas, Cannons or Archers to clean up easily. They can be used to lead a push or take out a high health enemy, such as the Super Boxer (in some cases). This can also be a single tank unit and kill a horde of weak health units.

The Shogun is very efficient when it comes to dueling against strong units, or weak unit groups, because their dash allows it to approach the enemy with fair speed, and the projectile block ability allows them to do it untouched, if there isn't too many. That being said, it has low health, and even if it has a dodge ability, it may not be able to hold a prolonged fight, especially against a group of fairly strong units.

As of the Unit Creator beta, the Shogun has gained a new ability, alongside a new sword model, dubbed the "Precise Hurricane Slash" by Landfall. The ability is achieved only after either a certain period of time or after the Shogun has landed enough hits on the enemy. It consists of the Shogun (or any unit equipped with it using the Unit Creator) leaping back, charging up their weapon, and then dashing extremely quickly through the enemy unit. Any unit caught in the slash will be frozen in place- this also applies to units in the air, and after the slash, the Shogun itself is frozen too- before all of the units caught in the effective range are dealt enough damage to insta-kill a Farmer, Peasant, or any other units with similar health. It is very efficient when dealing with a large horde of weak units. It can even kill hordes of up to 50 squires(and possibly more)instantaneously if the positioning is right.

To kill the Shogun, you may use practically any melee unit, though in *extremely* large numbers due to their new ability, or you should use a single melee unit that can defeat them (ex: Lady Red Jade). Most ranged units are very ineffective against the Shogun, due to its ramped-up projectile deflecting ability, though siege units are still able to kill them with ease. It can also be taken out by the Sensei, Hwacha, Gatling Gun, or by a firing line of many Musketeers, because of the overwhelming number of projectiles. and it can't deflect ballista bolt and cannonball, and a single one of them can one-shot them. And due to its low health, summoners like : CLAMS and Scarecrow, can defeat it with a small number of their summoned units. Kicking units like Taekwondo are very effective against them because they can't dodge their kicks and 2 kicks are enough to kill them.

## Trivia

* The tip of the Samurai Master's katana glows.
	+ This does not apply to the current *Shogun*, though.
* As of the Closed Alpha update, the Shogun does not flip at their opponents. Instead, it swings downward.
* There is still no information about its grander counterpart, the Samurai Grandmaster.
* It has a menpō mask, similar to the tengu mask of the Monk.
* Prior to the unit possession update, the Shogun could not reflect projectiles like a normal Samurai.
* If possessed and the dash ability is spammed, the Shogun can achieve speeds similar to that of a Wheelbarrow or horse.
* The Shogun can only deflect 20 projectiles at a time, so in order to kill a Shogun with musketeers, the player must place at least 24 musketeers.
* The Shogun can deflect projectiles wherever they come from: from their back, front, sides, and even top.
* It was nerfed many times.
* Historically, a Shogun is a Japanese lord, sharing a similar affinity to Samurais as does a (European) Lord to Knights.
* The full name "*Seiitaishōgun*" means "Barbarian peacemaker great General", the abbreviation "Shogun" just means "general".
* **Shogun's** slash can deal damage by a percentage. This means groups of Shoguns can take down units with seemingly infinite health.
* Before the UC Beta, the Shogun couldn't beat an Ice Giant (Except in some rare cases). However, as of now, due to the Ice Giant using Ice Breath for a longer period of time and Shogun's Precise Hurricane Slash, the Shogun can now defeat the mighty Frost Giant itself with much more ease, and quite often, too.
* In real life, samurai would often don masks like the Shogun in order to intimidate their enemies.
* After UC beta, the Shogun's dodge has been updated, it now returns back for a long distance to dodge melee attacks.
	+ This is pretty good when fighting long range melee units like Fencers, but there are some units that have a passive attack skill, like Blackbeard, when it fights them it will stay going backward because it saw something that constantly deals damage, so it will not attack them except using its ability, and most of the time, they will kill the Shogun.
* Thanks to its projectile deflection ability, the Shogun is able to block some of the Dark Peasant's projectiles. Unfortunately it does not fully achieve it and dies on contact with at least one throw.
* It used to cost 2000 at the time of its initial release. Then, later, it changed to 2800.

## Gallery

The Shogun defeating Vlad.King killing shogun in 2 hits. Note that this was before its buff.Samurai Master