Beastmaster

A Sylph Beastmaster, assuming the Visage of the Treant

Favoured by Chessah, the **Beastmaster** carries secrets originating from the deep forests of Eth'leen. Not appearing entirely mortal, the strength of a Beastmaster's powers becomes apparent in battle as soon as their form shifts; a truly extraordinary sight.

## Lore

Many mortals often find themselves in awe of nature, certain creatures, or the forests. The longer someone spends in the embrace of nature, the more they grow to appreciate it. They may even take characteristics of the forest and its creatures into themselves. These mortals are often incredibly patient, cheerful, or calm, for example.

Chessah looks kindly upon anyone that appreciates nature, its beauty, and the incredible life it possesses. Because of this, She will often grant Her favour to those close to nature, giving them their powers.

Beastmasters often use their gifts to protect nature, and their skill is as unique as it is dangerous. Many Beastmasters have a favourite form, and all of them are ruthless in battle.

## Class Notes

* A Beastmaster in mortal form is not normally immune to any debuffs or elemental damage.
* Beastmasters may not make basic attacks.
* The Beastmaster can assume a number of *Visages* each round equivalent to the Power Level they have attained, but they can never assume the same *Visage* more than once in the same round. For example, a Power Level 1 Beastmaster can only assume Visage of the Treant. A Power Level 2 character can assume *Visage of the Treant*, and *Visage of the Wraith* on the same round, and a Power Level 3 Beastmaster can assume all three *Visages* on the same round.
* Every time a Beastmaster assumes a different *Visage*, they gain the ability to use the accompanying free action of the new *Visage* they've assumed, regardless if they've already used a free action this round. For example, a Power Level 3 Beastmaster can use *Briarstrike*, *Mistwalk*, and *Dragon's Breath* in the same round, as long as they've assumed the necessary *Visages* in order to do so.

## Abilities

### Power Level 1

* **Visage of the Treant** - Take the form of a hulking Treant, allowing use of *Briarstrike*. While in this form, you are immune to paralysis, knockdown, charm, and domination.
* **Briarstrike** - Cause every square immediately in front of you in a line to erupt with twisting briars, thorns, and underbrush. Enemies caught in the path take your Power Level in physical damage. Free action.

### Power Level 2

* **Visage of the Wraith** - Assume the form of a wraith, allowing use of *Mistwalk*. While in this form, you are immune to all debuffs and ice damage.
* **Mistwalk** - Move to an unoccupied square next to 1 enemy, while inflicting your Power Level - 1 in ice damage to your target. Free action.

### Power Level 3

* **Visage of the One Before** - Assume the form of an ancient red dragon of eons past, allowing use of *Dragon's Breath*. While in this form, you are immune to knockdown, fear, addle, charm, domination, paralysis, and fire damage.
* **Dragon's Breath** - Breathe a fierce blast of punishing, scalding flames. Enemies in a large area take 2x your Power Level in fire damage and burn for the same amount of damage for 1 round. No Power Level 3 restriction. 4 round cooldown. Free action.