Hippokrampus

**Debut** | TBA

**Hippokrampus** is the Simplicitrix/Stabilized Simplicitrix's DNA Sample of a Betulimbicapraquequusanterrobia Chardusee from the planet Volkskunderzählungeschichte. He is a free-use alien originally created by Shark.

## Appearance

Hippokrampus takes on the appearance of a hunched over humanoid goat with a somewhat demonic appearance, covered almost completely with dark brown fur besides his shaggy green mane. Two large crooked horns protrude from the back of his head, while his skeletal face features a flat black nose resembling the empty nasal cavity of a bare skull, and lacks any lips, revealing his sharp teeth and browned gums. A pair of glowing bulbs emerge from his shoulders, crackling with red electricity, which are in fact advanced nerve centers that actually function as his brain. His thick tail is covered with separated segments of armored bone plating, resembling the striped patterns of XLR8's tail, with three sharp spikes near the end, while his long arms and digitigrade legs each end with three bone claws, with the third of the latter being a pair of dewclaws that extends off the outermost sides of halfway up their shins. Hippokrampus wears a baggy dark gray and red shirt with jagged sleeves and coattails, and black leggings.

Hippokrampus wears the Simplicitrix on his chest.

## Personality

Hippokrampus is naturally vicious and xenophobic in nature, lashing out at anything that he deems abnormal or simply just different without mercy, and being noticeably old-fashioned when it comes towards particular topics, such as criminal punishment, sex stereotypes, and sexual orientation. Hippokrampus never uses the simple terminology of "good" and "bad," instead solely using "nice" and "naughty."

Hippokrampus speaks with a thick German accent mixed with growling and hissing.

## Powers

* Hippokrampus can absorb and view the memories of other living organisms, storing them from within his mind. Whenever he takes the memories from someone else, they are instantly replaced with warped and distorted substitutes that are nightmarish in nature, although whoever obtains them will be unable to deny their existence despite any falsities, nor can they forget or ignore about them, as they will not fade overtime. Hippokrampus can interact with his nightmarish memory substitutes to a limited extent, typically only to worsen them further, and instantly return absorbed memories whenever he desires.
	+ Hippokrampus' distorted memory substitution can also warp someone's spatial memory, reinforcing any nightmarish additions to one's mindscape, such as causing someone to perceive a small crater as an impossibly deep hole that would cause them extreme vertigo if they were to look down it, or falsefully misremember someone pushing them down into it.
	+ Hippokrampus' own memory is extremely advanced, meaning he cannot ever forget something himself.
* Hippokrampus can sense justice through viewing the souls of others, capable of detecting people and any of their notable past actions that himself deems criminal or wrong, or as he'd put it, "naughty."
	+ If Hippokrampus deems someone too naughty, if they were to lock eyes with him, the carbon within the atmosphere around them would immediately begin hardening around their bodies, trapping and petrifying them within a layer of coal. Within this state, those trapped are forced to relive nightmarish memories of their entire life up until the point of their petrification. Although victims are naturally released within a few moments after pertrification, their dilated perception of time causes them to feel as if them reliving their distorted memories was an entire lifetime on its own.
	+ Hippokrampus' soul viewing that ties into his justice sense allows him to perceive ghosts too.
* Hippokrampus' appearance can be considered quite intimidating, striking in terror that anyone that opposes him.
* Hippokrampus can see only through infrared vision.
* Hippokrampus can coat his arms within a corruptive aura of psionic energy that further enhances his physical capabilities, causing any living organisms that he strikes to become infertile and wither, triggering cellular decay, life-threatening sickness, and to a limited extent, even outright genetic mutation.
* Hippokrampus can generate an eerie and unsettling mist around himself, through which he can teleport from one place to another.
* Hippokrampus can transform into a birch tree whenever he sleeps, allowing him to feed off sunlight and water, which he would normally be injured from.
* During his reproduction season, Hippokrampus can transform the children of other species into other members of his own through corrupting and rearranging their DNA, with this being how his kind reproduces. During the metamorphosis process, all memories that Hippokrampus has acquired and amassed will be replicated and transferred to the victim too.
* Hippokrampus has immense strength, durability, speed, reflexes, jumping, senses, and acrobatics, capable of leaping on top of buildings despite his larger size, and being able to smell and hear his victims for as far as his justice sense can detect them. His powerful horns allow him to ram into people, while his sharp claws and teeth can effortlessly maul and tear them apart.
* Hippokrampus is immune to any and all feelings of pain, extreme cold temperatures, and ice-based attacks.

## Weaknesses

* Hippokrampus' vicious personality and outdated ideals can overpower the user's own, resulting in the risk of them committing acts which one might consider horrible, such as murder, abuse, and discriminatory acts which can cause severe trauma for not just the user themselves upon transforming back, but also other people that are the victim of his actions. Although through sheer willpower and outside interference, Hippokrampus can be prevented from doing so.
* Hippokrampus' justice sense can prove inaccurate, as his twisted mindset can leave him with a warped view of what's naughty and what's nice.
* Hippokrampus' memory manipulation can have severe mental effects on its victims, ranging from traumatizing them, to causing them brain damage, to permanently damaging their ability to memorize and remember.
* Hippokrampus' species are strongly nocturnal in nature and susceptible to extreme hot temperatures, literally burning alive in the exposure of sunlight, with fire and heat being one of the few things that are capable of negating their pain immunity due to the perpetual cold and icy weather of his homeworld.
	+ During the summertime, Hippokrampus enters hibernation, during which he transforms into his birch tree form, leaving him vulnerable.
	+ Hippokrampus' demonic appearance and nature means that holy water can also bypass his pain immunity, with the same going for the holy light of Indombrittable and the divine energy manipulation of Nuckelavinity.
	+ Hippokrampus' shoulder bulbs are his greatest weakness, as due to the fact they are technically his brain, destroying one of them would cause his amassed memories to leak outwards, permanently ruining his memory manipulation abilities, while destroying both of them would be enough to kill him.
* Hippokrampus' mist that allows him limited teleportation can be blown away by strong enough winds.
* Once every 25 years, for a time period lasting around 12 days starting on the 5th of December, Hippokrampus will enter their reproduction season, during which he will be overwhelmed with the urge to focus on nothing but targeting children that he deems "nice," where once in close enough proximity, he will corrupt their physical form and transform them into another member of his species. Hippokrampus cannot transform prepubescent children, and will act as nothing more than a rabid beast without any sort of self-consciousness, only reverting back to normal once the twelve days are up.

## Etymology

* Hippokrampus' name is a play on "Hippocampus," the region of the human brain responsible for memory, referencing his abilities, and "Krampus," a goat-like figure from Central and Eastern Alpine folklore that punishes naughty children, on which his appearance and some of his other abilities are based on.
* Hippokrampus' species name is a play on "Betula," the genus that Birch trees belong to, "limbic," referring to the limbic system in which the hippocampus is apart of, "capra," the genus of goats, "aqua," the Latin translation of "water," "equus" the genus of horses, referring to seahorses which the hippocampus was named after due to its appearance, "Santa," due to Krampus' affiliation with Christmas, "terror and "phobia" due to his nightmarish abilities and appearance, and finally "Char" and "Medusa" due to his petrification abilities as well as "See" in reference to needing to lock eyes with someone to use said petrification abilities.
* Hippokrampus' planet name is a play on "Volkskunde", "Erzählung," and "Geschichte," the German translations for "folklore," "story," and "history" respectively.

## Trivia

* Hippokrampus was entirely made by Shark, besides the design which was done by Blake using one of Tom Perkins' original aliens, Soulcatcher.
	+ WTB helped with tuning and adding onto some of his powers and weaknesses.
* Hippokrampus' species are one of few species to be entirely male, the second one after Divorced Nuptialoid-A's.
* Hippokrampus comes from the same galaxy as Bear Hug and Circalien Rhythm.
* Hippokrampus' ability to turn people into coal is a reference to the tradition of leaving naughty children coal in their stocking on Christmas day.
* Hippokrampus' ability to transform into a birch tree is a reference to Krampus supposedly punishing children with Birch rods. Since those trees actually occur naturally on his homeworld, his ability to transform into one makes him almost indistinguishable from the ones on Earth.