Nemesis

## NemesisGoddess of Vengeance

File:Pantheon-greek.png File:Class-assassin.png File:Type-physical.png MELEE
5,500 File:Favor.png200 File:Gems.png

**Nemesis**, **Goddess of Vengeance**, is an assassin of the Greek pantheon in *Smite*.

## Lore

Of arrogance and pride, the Greeks have but one word: hubris. It is a crime against Gods and Men, but a crime many commit with impunity. Even mighty Zeus is guilty. But when punishment is due, there is one from whom even the God of Thunder shrinks. She is Nemesis, the red-washed blade of Divine Retribution.

Recall the tale of Narcissus, so taken by his own beauty. Proudly, his visage was flaunted, to the detriment of all. Until, at last, he was led to a pond of crystal hue where his own reflection enraptured him. So long did he remain to gaze upon this self-image that hunger claimed his life. Thus does Nemesis respond to hubris. It is consequence equal to the crime.

Now, behold the war torn land, beset by the wrath of wanton Gods filling the air with blood and boasts. This battlefield is stained with hubris. Unwittingly, these foolish warriors have summoned their greatest adversary. Nemesis has come!

No longer will foul deeds engender success, no hoard of wealth held in undeserving hands, no legends told when falsely earned. Nemesis will unleash a tide of retribution. Punishment for the crime of hubris is death.

## Abilities

 **Damage**: 50/80/110/140/170 (+30% of your physical power)**Damage**: Physical**Cost**: 50/60/70/80/90

 **Damage**: 100/160/220/280/340 (+60% of your physical power)**Affects**: Enemy**Cooldown**: 13s**Cost**: 60/65/70/75/80

 **Damage Reflect**: 30/35/40/45/50% of damage received**Shield Health**: 100/200/300/400/500**Ability**: Buff**Cooldown**: 18s

 **Damage**: 30/35/40/45/50% of current HP**Move Speed**: 25%**Nemesis Buff Duration**: 8s**Affects**: Self and Enemy God**Cost**: 90/95/100/105/110

 **Power Steal**: 4% per hit**Duration**: 5s**Affects**: Self and Enemy Gods

## Skins

*Skins marked **exclusive** can only be obtained from special events and/or chests. Skins marked **limited** are/were only available for a limited time, and are not going to be available ever again.*
Nemesis.jpgStandardNemesisNoMercy.jpgNo Mercy
100 File:Gems.png
9,500 File:Favor.pngNemesisGolden.jpgGolden
200 File:Gems.png
9,500 File:Favor.pngNemesisLegendary.jpgLegendary
300 File:Gems.png
12500 File:Favor.pngNemesisDiamond.jpgDiamond
400 File:Gems.png
15000 File:Favor.pngNemesisBlindVengeance.jpgBlind Vengeance
400 File:Gems.pngNemesisExecutioner.jpgExecutioner
*Limited*NemesisAFK.jpgAFK
*Exclusive*NemesisLeonaJPF.jpgLeona JPF
*Exclusive*NemesisSilentBlade.jpgSilent Blade
*Exclusive*NemesisRedVengeance.jpgRed Vengeance
250 File:Gems.pngNemesisModernMercenary.jpgModern Mercenary
*Limited*
### Concepts/Models

Nemesis 'Standard' Model.jpgby David RiddleNemesis 'Modern Mercenary' concept.jpgModern Mercenary by Viviane Kosty (Inkybot)
## Achievements

File:IconThoseAreMyProtections.png **Those Are My Protections**:

As Nemesis steal away 500 protections using Divine Judgement during a single match.

File:IconBackAtYa.png **Back At Ya**:

As Nemesis kill an enemy using the damage reflect from Retribution.

## Tips

* General
	+ As Nemesis, your passive counters assassins and warriors, who rely heavily on their physical power to get kills.
* Swift Vengeance
	+ Take advantage of the fact that you can use this ability twice in a row. Most of the time, you want to be hunting down enemies who have escaped from your grasp, but occasionally, using it as a life saver is not a bad idea.
* Slice and Dice
	+ This is a great means to get minion kills, and to moderately damage a god.
	+ For the double damage effect, you don't need to guess. When using the ability, the ground target will clearly have a darker area in the middle that tells you where the double damage middle area is.
* Retribution
	+ Activate this in two scenarios, when fighting high DPS gods who might ult, or when fleeing from a fight. The ability is not significant at low levels, but you will find it to be life saving near the ends of matches.
* Divine Judgement
	+ Take note that using this on low health enemies is a really big waste. The ability deals a percentage of the enemy's *current* health, not max health. So, the more health your enemy has, the better effect you will get out of Divine Judgement. For example, if an enemy has 50% of their max health, and your Divine Judgment is at rank 5 (which deals 50% of the target's current health), you will only be removing 25% of their health, whereas if you use when they are at full health, you will take away a whole half of their health bar. So, this ability can either be really powerful or useless depending on the situation.
	+ However, this also depends on if you can reach your enemy after the ability ends. At max rank, Divine Judgement takes away half of the enemy's protections, rendering them significantly weak and allowing you to finish them off.

## Videos

SMITE - God Reveal - Nemesis, Goddess of RevengeSMITE Know Your Enemy 14 - NemesisNew Nemesis Skin Blind VengeanceSMITE - Earn the FREE Jetpack Fighter Nemesis Skin!SMITE - New Skin for Nemesis - Modern Mercenary
## Patch changes

* File:IconSmite.png (**Patch 4.13**) **Note:** *Swift Vengeance increase Scaling from 50% → 60% (25 per hit → 30% per hit). Slice and Dice increase Base Damage from 80/130/180/230/280 → 100/160/220/280/340. Increase Scaling from 50 → 60%. Reduce Slow from 30/35/40/45/50 → 30% flat. Divine Judgement decreased Protection Shred from 50% → 30%.*
* File:IconSmite.png (**Patch 4.11**) **Note:** *Scales of Fate Reduced Power Gained and Power Lost from 6% → 5%.*
* File:IconSmite.png (**Patch 4.6**) **Note:** *Fixed an issue where Nemesis couldn’t use her second dash if her Mana was below a certain amount.*
* File:IconSmite.png (**Patch 4.5**) **Note:** *Swift Vengeance Nemesis can now use Abilities and Basic Attacks in between her first and second dash. Her second dash still goes on Cooldown after 2 seconds.*
* File:IconSmite.png (**Patch 4.1**) **Note:** *Modern Mercenary skin added.*
* File:IconSmite.png (**Patch 3.18**) **Note:** *Divine Judgement Damage Reduced from 30/35/40/45/50% Of target’s current health → 20/25/30/35/40% of target’s current health. Slow and Movement speed decreased from 25% at all ranks → 15/15/20/20/25%.*
* File:IconSmite.png (**Patch 3.17**) **Note:** *Divine Judgement increased Cooldown from 70s at all ranks → 90/85/80/75/70s.*
* File:IconSmite.png (**Patch 3.3**) **Note:** *Silent Blade skin added.*

## External links

* Nemesis's profile page at smitegame.com
* Cosplay Reference Kit

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* File:IconAmaterasu.jpg
* File:IconAnhur.jpg
* File:IconAnubis.jpg
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* File:IconAphrodite.jpg
* File:IconApollo.jpg
* File:IconArachne.jpg
* File:IconAres.jpg
* File:IconArtemis.jpg
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* File:IconBacchus.jpg
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* File:IconJanus.jpg
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* File:IconKali.jpg
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* File:IconLoki.jpg
* File:IconMedusa.jpg
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* File:IconNeZha.jpg
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* File:IconNemesis.jpg
* File:IconNox.jpg
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* File:IconHunBatz.jpg
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* File:IconLoki.jpg
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* File:IconNemesis.jpg
* File:IconRatatoskr.jpg
* File:IconSerqet.jpg
* File:IconSusano.jpg
* File:IconThanatos.jpg
* File:IconThor.jpg

* File:IconApollo.jpg
* File:IconArachne.jpg
* File:IconAres.jpg
* File:IconArtemis.jpg
* File:IconAthena.jpg
* File:IconChiron.jpg
* File:IconChronos.jpg
* File:IconHades.jpg
* File:IconMedusa.jpg
* File:IconNemesis.jpg
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* File:IconThanatos.jpg
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