Fire Tower

Mobile: Talent reaches Lv.50.

> "*? Unleash a fire wheel forward.*"
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 This weapon cannot be used in  Dual-Wield.

Primary fire slashes slowly in a wide arc, dealing high damage to all enemies in front of you within a very short range. Every slash consumes  1, even if the attack does not hit anything.

Attacks performed in quick succession have 2 phases. The first attack deals 100% damage, and the second attack deals 125% damage, dealing an average of 112.5% damage.

The  Weapon Skill? consumes  2 to launch a spinning flame projectile, reaching enemies at a far greater distance and causing a small  Explosion? on impact. However the damage is somewhat lacking compared to primary fire, dealing only 94% of the weapon's damage and taking longer to attack. Additionally with the higher ammo cost, the weapon's ammo efficiency drops to 47%.

Even though the weapon consumes ammo on primary fire (unlike other  Melee Weapons), the magazine is automatically refilled, allowing you to keep attacking with both primary fire and the  Weapon Skill? without pausing.

Also unlike other melee weapons however, the weapon cannot be used without ammo, and will simply cease to function if it has no ammo remaining in its magazine.

## Impactful Inscriptions

* ◆ +50% weapon DMG when attacking the enemy with burning effect increases damage greatly due to the very high elemental effect chance. (Inscription is Rare for melee weapons)
* ◆ *Spread elemental effects*(full text) allows spreading the  Burning? effect around extremely quickly, constantly dealing damage to every enemy nearby.
* Inscriptions that boost the next hit are very effective, due to the slow, strong attacks.

## Ineffective Inscriptions

Fire Tower receives average bonuses from most inscriptions compared to other weapons.

## Possible Exclusive Inscriptions

◈ +100% Lucky shot chance on the second-phase attack when attacking enemies with more than 50% HP is exclusive to Fire Tower. Every second attack in quick succession receives increased Lucky Shot Chance as long as the enemy has higher than 50%  Health?, increasing DPS by up to 50%.

* ◈ *+65% DMG vs any elemental effect*(full text) is very reliable because of its high elemental effect chance.
* ◈ *+30% Movement Speed, +100% Lucky Shot on kill*(full text) greatly improves mobility and the damage output of the next hit, making chaining kills extremely effective.
* ◈ *50% multi hit*(full text) increases DPS by 70% against enemies that are alone, such as elites and bosses.
* ◈ *+50% DMG vs groups*(full text) increases DPS by 50% against enemies that are together in groups.
* ◈ *+15% total DMG each elemental effect*(full text) stacks quickly because of its high elemental effect chance.
* ◈ +10% Lucky Shot Chance for 3s whenever hit an enemy (up to 150%). stacks at a slow rate, but stacks faster when hitting multiple enemies.

## Notes

* Fire Tower's magazine automatically refills instead of reloads, causing reload-related bonuses have no effect.
* Since it causes an  Explosion?, the fire wheel receives bonuses to skill damage and explosion damage. Swinging the weapon does not receive the same benefit.

## Update History

* 01/12/2024 update: Weapon skill now deals explosion damage and can benefit from related effects.
* 11/18/2021 update: Reduced base damage from 750 to 700. Reduced second hit's elemental effect chance from 100% to 50%.

## Trivia

* Fire tower has the highest elemental effect chance out of any natural fire weapon in the game.
* Before the introduction of  Dragon Breath, Fire Tower had the highest damage per projectile in the game.
	+ Before Fire Tower, this title belonged to both  Tiger Cannon and  Bone Dragon.