World Info

For starters, the entire world is known as **Panina**. There are five country-continents on Panina. This campaign takes place in the Western hemisphere of the world (just slightly north of the equator) on a country-continent known as **Noven**. It is fairly isolated from the rest of the world and maintains little contact with it. Additionally, despite it all being one country, each of the major parts of it are separate from each other with great divisions amongst them. For this reason, someone on the West of the country would know little of what is happening on the East of the country.

The capital city of Noven is **Ester**. It is located on the far North-Western side of the continent. There are a number of cities and towns surrounding it, with the next biggest city in the area being **Verex**.

Ester prides itself on being a place of great learning and advancement, with a number of brilliant schools dedicated to certain practices inside of it (from wizardry to artificy to music to basic sciences and more).

All of Noven is controlled by **King Geevus** (alongside his wife, **Queen Reba**), a halfling whose family came into power only several generations ago. He is seen by the public as a good-natured and kindly figure, though he is disliked by those living in the East as he rarely pays attention to their needs and offers no policies to alleviate any of their problems.

Additionally, he is advised by the **Warlock Council**. It is generally known that there are five members on the Council, though only those close to Ester tend to know who these members are. The reason for the Warlock Council is that they display strength in intellectual topics, have a great deal of charisma, and are powerful enough to defend the king, should anything happen. It is thought that because they were granted their powers through a pact that they represent good bargaining and persuasion as well. Typically, people do not meet with the king to discuss problems but with the Council.

Ester and its surrounding cities are fairly isolated from the rest of the country as a result of the **Ferkun mountain range**. There are very few pathways through the mountains, and those that do exist are often dangerous, with a number of reported casualties. To get to Ester from the West or vice versa, one has to travel around the side of the mountains.

There are two major cities nestled on the Eastern side of the mountains known as **Zedra** (more Southern) and **Nemly** (more Northern). They help supply Ester with many of its goods (Nemly giving furs and meats; Zedra offering metals and gems). Both send their supplies through **Ixinhold**, which is the main place of trade in the country (outside of Ester itself, though only regionally), given its ideal location by the pass around the Ferkun mountains. All goods being transported from/to Ester to/from the East are sent through Ixinhold.

There is a small peninsula off the South-Western coast known as the **HammerHead**. It’s primarily occupied by dwarves who moved there after the Ferkun mountain range was monopolised by Ester and Elves. The three major cities there (L-R: **Carmarthen**, **Anglesey**, and **Ferkun** (named after the mountain range)) are all connected by a series of tunnels. There is a rumour from outside the region that they also have a tunnel connected to the mountain range, though it is not known for certain. In addition to the dwarves, there is a large population of halfings there.

The Southern portion of Noven is primarily hilly with a number of plains and used for agriculture. **Esteredge** is the largest supplier of grain in the land. They are also home to the best bakery in all of Noven, owned by distant relations of King Geevus himself; the entire city of Ester holds a grudge against the town for this reason. It is the one draw of the region for the rest of the country.

Along the coast is the fishing town of **Falmouth**. It is suspected that humans first arrived in Noven (which, at one point, had been inhabited by Dwarves and Elves exclusively), they arrived in Falmouth.

And near **Lake Nirvernia**, is the town of **Vanora**. For reasons unknown, it is home to the largest population of Tieflings per capita in the country. Who knows what sorts of demons live in those waters…

Additionally, in the lake is the small island of **Niver**, unpopulated and, potentially, cursed.

The South-Eastern coast of Noven is a popular tourist location for its warm, agreeable weather. The only time the King visits this region is when he’s going to stay in his vacation castle (which you can tour during the off-season!)

**Galeru** is especially popular for its beaches.

Not to mention **Bering**’s lovely sunsets.

And who could forget about **Loralei**, which is the only place in the country that gives access to the small islands of **Aulrich**, home to a large library and school for Wizards. Best in the country, much to the displeasure of **East Ester School of Magic** (located, ironically, in the West of the nation; it is suspected that the confusion surrounding the name is what led to the creation of **Aulrich Academy**. General history suggests, though, that it was formed by Wizards cast out of Ester many, many years ago)

**The Brimis Woods**, covering the whole of the North-Eastern part of Noven, are home to all the Wood Elves in the nation (High Elves can be found in every city, but as Noven became populated by more and more races, they retreated into the woods; their dialect of Elvish is different than the dialect spoken by High Elves and those who learn Elvish as a second language (think Standard German vs Swiss German)).

There are three major cities **Eriwald**, **Warcester**, and **Berkton**.

Eriwald is the northernmost city in Noven. It is often fighting against the Wood Elves in the area and other, small towns nearby. Since they are so isolated though, there is not much for the King in Ester to do about it, nor does he seem to care.

Warcester rests along the **Bay of Bartuul**. It is a very quiet town, as they go, and it is not often talked about in the rest of the nation.

Berkton rests on the other side of Lake Nirvenia from Vanora. Like its sister city, it has a culture contained to itself around the lake.

Off the North-Eastern coast, additionally, is the island of **Carta**. It is in constant tension with the mainland of Noven and is considered rebellious. Typically, those who have come off of the island, come with plans of treason, as those in Ester say.

And thus you have gained basic knowledge of the geography and history of Noven! Any more in-depth knowledge your character would have can be discussed privately. Additionally, regional knowledge based on where you’re from will be given to you.