Changelist/Pre-release

The following content is exclusive to ⁠⁠ versions.

*For the post-release changelists, please see Changelist.*
This subpage covers all release notes prior to the PC full release on November 2, 2023.

## Changelist

### Version04

#### V04.00.03.94538.c5f7bf84

*My Time at Sandrock* V04.00.03.94538.c5f7bf84, a hotfix update, was released on October 13, 2023.

* Enhanced monster spawning for better performance.
* Improved the Refiner display to show required quest items more clearly.
* Increased the opening speed of the machine UI for a smoother experience.
* Tweaked the triggering conditions for the Cable Guy quest.
* Adjusted triggering conditions for the Bounce Back quest.
* Refined triggering conditions for the Artwork in the Sky and The Fleeting Youth Tea Society quests.
* Modified the way Power Cores drop in the Paradise Lost and Found quest for a more balanced gameplay experience.

Fixed:

* Resolved a problem in the "Anyone Can Cook" quest where talking to Larry before teleporting the food would skip a step.
* Corrected dialogue errors in the "The New Mascot" quest
* Ensured Dan-bi leaves the Church after finishing the "Mister Minister" quest
* Fixed the issue in the "Into the Abyss" quest where chainsaws weren't available after completing it
* Addressed the problem in "The Jewel of the Eufaula" quest where not listening to the speech didn't remove certain NPCs
* Resolved the issue in the "Builder Cruise x Operation Flowergate" quest where a tree blocked train station stairs after completion
* Rectified the abnormal acquisition of the Super Filtration Core in the "Into the Abyss" quest
* Fixed the problem where resources weren't cleared after an interruption in the "Masterclass" quest
* Addressed the issue in the "Just Give a Whistle" quest, preventing premature installation of the repellent whistle
* Fixed the problem where rejecting Heidi's confession blocked gifting the Heartknot again
* Resolved the issue in "The Wei Forward" quest where subsequent tasks might not trigger
* Fixed the problem in "The Quest for the Panacea" quest where the giant stone might not exist
* Corrected the issue of Haru still wearing a mask during the Goat quest CGs
* Fixed missing sound effects in the mount shop and display interface.
* Resolved the modeling problem with Pablo's knees while sitting.
* Addressed anomalies in some CGs
* Fixed missing dialogue with Venti during the Chat by Oasis activity.
* Fixed unexpected issues that were affecting the indoor workshop in the later stages of the game.
* Corrected collision issues in various locations within the Abandoned Ruins
* Addressed a controller issue causing button dysfunction after exiting the character encyclopedia
* Resolved the problem where the sign-up platform for the Day of Memories was obstructing NPC movement
* Adjusted abnormal seating height for Catori during the Chat by Oasis activity.
* Fixed an issue where NPCs under special circumstances will no longer send gifts to players based on affection.
* Rectified abnormal display issues with completed orders.
* Resolved problems with the Industrial Furnace's orders.
* Fixed the modeling issue with the Helical Gear Sword and Shield.
* Ensured Logan now closes his eyes while sleeping.
* Resolved the issue of the relationship level in the social interface displaying abnormally in certain situations.
* Fixed the problem of the energy icon not fully displaying in dialogue options.
* Addressed a collision issue in a building in the Valley of Whispers.
* Adjusted overly bright lighting in the CG 'Drifting'.
* Fixed the issue of train tracks and wooden bridges intersecting
* Improved pathfinding near the Golden Goose Center.
* Fixed the issue where the Guidance prompt didn't correctly trigger when quickly switching menus
* Addressed inconsistencies in the art performance of cliffside buildings
* Corrected the abnormal display of 'New' in the social UI
* Fixed descriptions of unlocked machines showing as blank
* Resolved the problem of exceeding the point limit in the knowledge system
* Fixed the issue where moving the camera while climbing stairs could make the player continuously transparent
* Addressed collision loss issues in the UnderLab 7 area
* Fixed post-marriage issues with Nia, allowing players to choose a nickname and prepare for the wedding
* Resolved the problem in the workshop customization interface where the option to Automatic Targeting wasn't saving.
* Fixed the brightness issue with the Theme Park Lights furniture
* Fixed the issue in some save files where Elsie remained missing after leaving home.
* Resolved the unexpected stamina consumption when using the RX-67
* Fixed artistic inconsistencies with stairs
* Corrected abnormal lighting in the Gecko Station Ruins
* Fixed incorrect exit guidance on the second floor of the Mole Cave Abandoned Ruins
* Addressed issues triggering Trudy's emergency meeting under certain circumstances.
* Fixed discrepancies in the number of mature Saxoul Trees in the deep desert, ensuring quest progression.
* Fixed currency display anomalies when repeatedly switching between buying and selling in the shop interface
* Fixed a modeling issue that occurred during a hug with Miguel.
* Fixed the problem in the replay 'Green Pebbles' CG where Pebbles did not turn green immediately.
* Fixed dialogue omission when selecting to inquire Logan about the past during the Chat by Oasis.
* Fixed an issue where the Recovery Machine would inquire about adding fuel even when a Fire Powered Generator was available.
* Fixed abnormal invisible walls in the Shipwreck Ruins
* Fixed the issue in the Lab 7 dungeon where the Administrator's Notes might be unobtainable
* Fixed collision issues with elevators in Valley of Whispers
* Fixed the problem where machine bubble icons disappeared under certain circumstances
* Fixed the issue where the monster 'Control Cat' wouldn't spin under certain circumstances
* Fixed shadow jittering of static objects when the graphics quality is set to low
* Fixed the artistic inconsistency issue with the player's bald head
* Fixed the problem where Yan continued to publish orders after leaving
* Enhanced the UX experience to address difficulties in abnormal interactions.
* Fixed the problem of not being able to collect items from the mailbox when there were too many
* Fixed the order system error, which was mistakenly adjusted to the maximum value
* Fixed issues with quest triggering during 'The Battle of Sandrock' quest.
* Fixed the problem where completing ‘The Goat' quest would unexpectedly trigger the Funneral plot
* Fixed issues with quest progression during the 'The Battle of Sandrock' quest
* Fixed the problem where some NPCs couldn't be proposed to
* Fixed the issue in the ‘Just Give a Whistle’ quest where receipes couldn't be obtained

#### V04.00.01.93772.6b2ce11d

*My Time at Sandrock* V04.00.01.93772.6b2ce11d, **Act 3 Update**, was released on September 26, 2023.

* Added main storyline and side quests, which sets a brand new chapter after all the dark schemes happening in Sandrock
* Added romance quests for Nia, Logan, Amirah, Heidi, Grace, Ernest, and Qi.
* Added new romanceable NPC: Jane
* Added new dungeon: Greeno Factory
* Added new area: Undersea Laboratory
* Added Appearance System
* Added mini-game - Mahjong
* Added Shotgun
* Added a special weapon: Altair RX-67
* Added a report where players can check after finishing the main story of Sandrock

Adjustments/Optimizations:

* Further optimizations on performance and loading time
* Optimized controller experience
* Optimized camera angle in stories
* Finalised the marriage system
* Finalised the knowledge system. Unlocked the knowledge points, with adjustments on certain stats
* Enriched the number of review mini-games in advanced workshops
* Optimized the dynamic festival to be triggered in priority
* Optimized the Pet System. Now sending the pet out to explore will increase your relationship with the pet.
* Optimized the content guide and increased the length of the guide.
* Enriched the number of images when switching scenes
* Enriched the news from the newspaper
* Enriched letters from mom
* Enriched the townsfolks' reaction to major events.
* Enriched the townsfolks' gift preferences
* Optimized the running speed and steering of mounts
* Optimized the interactions with treasure chests
* Optimized the bonus given when reaching the last floor of the abandoned ruins for the first time.
* Optimized home system. New items can now be placed within your home.
* Increased the sales price of antiques
* Optimized the ability to use items directly from the storage box in planting mode
* Optimized the interactive bubble that appears when there are rewards to be claimed in the museum
* Optimized the notifications after donating to the museum
* Optimized the size of the icon for quests/assemblies inside the store
* Optimized the notifications when the player received new points in the knowledge system
* Added new gifts in the 'Day of The Bright Sun' event
* Optimized the NPC's speed when grabbing gifts during the 'Day of The Bright Sun' event
* Optimized the refining machine to show which items are equipped and which items are on the quick toolbar
* Optimized the notifications when the machine is out of space during upgrades
* Optimized the level-up experience. Now leveling will restore all HP and some stamina
* Adjusted the unlocking and material requirements for Drying Rack
* Optimized the layout of advanced commissions
* Optimized the sound effects that occur when the backpack is full
* Optimized the volume on some speech bubbles
* Optimized the issue where the townsfolks' daily conversations and play/date event conversations do not match the player's current story progression

Bugs & Fixes

Numerous known bugs have been successfully addressed, but efforts are still underway to resolve some of the remaining issues.

If you encounter any bugs, crashes, or other issues, please don't hesitate to email us at qa@pathea.net along with your save file. These issues will be addressed and fixed in the later updates. Meanwhile, please find below some of the known issues and how to solve them temporarily. Thank you for your patience!

### Version03

#### V03.05.06.70899.78a078a6

*My Time at Sandrock* V03.05.06.70899.78a078a6, a hotfix update, was released on May 24, 2023.

* Fixed Tour De Rock causing players to get stuck
* Fixed tabs disappearing in the Encyclopedia when viewing items
* Fixed unskippable CGs caused by enabling 'Hide' Yakmel cart CGs
* Fixed an incorrect painting in the Blue Moon Saloon
* Fixed potential loading errors during the Winter Solstice
* Fixed errors when switching terrains
* Fixed missing production queue in the Cooking Station
* Fixed the issue of incorrect placement of wedding rings on hands
* Fixed the issue of incorrect quantity display in the assembly diagram of the Signal Triangulator

#### V03.05.05.70863.8b445833

*My Time at Sandrock* V03.05.05.70863.8b445833, a hotfix update, was released on May 19, 2023.

* Fixed the freezing issue after final battle CGs caused by an event trigger skipping CGs
* Fixed the issue where Trudy's friendship level effects were not applied when reaching the certain level
* Fixed the problem with an incorrect number of attributes after refining
* Fixed the issue where the follow-up actions were not properly triggered after Chatting by Oasis during the play/date
* Fixed the pathfinding issue with the home fences
* Fixed the problem where some camels would disappear when taking a group photo.
* Fixed a data issue that occurred when players left the Tour De Rock event while NPCs were still sliding
* Fixed the issue where the Dance Off could not trigger in the 2nd time
* Resolved a problem that occurred in controllers when switching categories in the Knowledge UI
* Fixed an issue when toggling the backpack while absorbing items in Abandoned Ruins

#### V03.05.04.70831.177982e4

*My Time at Sandrock* V03.05.04.70831.177982e4, a hotfix update, was released on May 17, 2023.

* Add safety checks that will display a pop-up window whenever an abnormal situation arises. In such cases, we kindly request Builders' help in identifying and resolving any issues that may occur.

P.S. We find some potential errors that may affect the save files, your save file's safety is our utmost concern. If there are any potential save issues, a pop-up window will appear with instructions on safeguarding your progress. We kindly request you follow the guide to identify and resolve problems. Your invaluable assistance is greatly appreciated!

P.P.S. By the way, backing up your save files is always helping!

Fixed:

* Fixed an issue where the night sky displayed abnormally during cutscenes
* Fixed the problem where Steel Frames could not be refined
* Fixed the abnormal behavior issue in the Showdown at High Noon due to continuous time skipping
* Fixed the problem of overlapping music between the Running of Yakmel Festival and the main scene
* Fixed the persistent background music after giving up on the Running of Yakmel Festival
* Fixed the synchronization problem in the fireworks mini-game, where the fireworks would not play in sync for the second time.
* Adjusted the sound effects volume of the Magic Mirror to prevent them from being too loud
* Improved the image quality of the Show Room in low graphics settings for clearer visuals
* Fixed the issue that was causing the roof collision to restrict further movement
* Fixed the problem of NPCs in prison continuing to give commission orders
* Fixed the Home Edit UI getting stuck during loading times
* Improved the timing of terrain plant regeneration
* Fixed the disappearance of the water tower resource point in the Appetite for Construction quest
* Resolved the problem of sound loss when switching back and forth during cutscenes while background mute was enabled
* Fixed the issue where the feather duster in the quest, The Assistant, would not be removed after completion
* Fixed the error in the configuration of the Rescue Team Jacket sold by Vivi's Shop
* Fixed an issue with incorrect text descriptions affecting Trudy's relationship points
* Fixed the issue where festivals on the calendar would display incorrectly in certain situations

#### V03.05.03.70696.230b0fa3

*My Time at Sandrock* V03.05.03.70696.230b0fa3, a hotfix update, was released on April 27, 2023.

* Commander of the Alliance Forces will appear in Sandrock after some stories
* Additional hints added when selecting dialogue options with heart icons

Changes:

Adjusted battle locations in the quest "The Battle of Sandrock"

* Removed time limit for completing the quest "The Next Big Thing"
* Adjusted and optimized the gifts given by NPCs to players on their birthdays

Bug Fixes:

* Fixed black blocks remaining on screen after playing CGs on some resolutions
* Fixed the issue related to abnormal resource respawns on the road and shops that occurred after saving a file
* Fixed an issue of having two Magic Mirrors at the same time
* Fixed an issue where the marriage tutorial UI could cause conflicts with other UIs, resulting in freezing
* Fixed the issue where the horse would get stuck in a tree during the quest "Away from It All"
* Fixed an issue where the quest "Fall from Grace" always caused the Builder to wait for messages
* Fixed an issue where Magic Mirror weather forecasts were inaccurate across months
* Fixed an issue where the Four Leaf Clover Necklace could be refined
* Fixed Wild Yakmel's attacking behaviors
* Fixed an issue with a useless circle in the research center
* Fixed an issue where the material of Justice's attack effect was lost
* Fixed an issue where the log collision wouldn't disappear after cutting down the tree on the Northern Plateau
* Fixed the problem of NPCs still sending gifts and letters under certain special circumstances
* Fixed the problem where the Commission Order shows Owen's avatar during the special period
* Fixed the problem of train sound effects appearing in the home editing mode
* Fixed the problem that new props cannot unlock the Encyclopedia icon normally
* Fixed the problem that Pen did not fight with the Enraged Wild Yakmel during the first sandstorm
* Fixed the problem that some furniture could not be refined
* Fixed the problem that the recipe could not be opened after skipping the first assembly tutorial
* Fixed the problem that icons were lost when replacing roof walls in home editing
* Fixed inconsistency between the classification of some relics in the Encyclopedia and the actual situation
* Fixed the problem that the quest "One Small Step for Sandrockers" could not be completed due to the inability to water Saxoul Tree Seeds
* Fixed the problem of using incorrect material for the Dinosaur Hanging Ornament in both the museum and home
* Fixed the issue of missing sound effects in the main scene of the Magic Mirror
* Fixed issue where the game would crash the morning after a successful marriage proposal/accepting being proposed to (Issue occurred when NPC was automatically assigned to player's bed)
* Fixed some text errors
* Fixed some voice-acting errors

#### V03.05.02.70532.b1e0aa21

*My Time at Sandrock* V03.05.02.70532.b1e0aa21, a hotfix update, was released on April 21, 2023.

* Added bubbles for the magic mirror to remind players to assign tasks
* Added the prompt after proposing success
* Added the prompt of fighting with the final Boss in the Northern Ruins and reduced the difficulty of fighting it
* Added tutorial for Stargazing minigame
* Added the map icon for calling Daisy
* Adjusted the balance of NPC buffs during Showdown at High Noon
* Adjusted the relationship level of certain NPCs after break-up and divorce
* Adjusted the animation in wedding cutscenes
* Adjusted the attack power and frequency of lasers in the Northern Ruins
* Blocked the attack from Lasers during conversations in the the Space Ruins
* Increased the size of the airship in Logan's Hideout
* Sent gloves weapon to players who've completed the Northern Ruins but didn't receive them. If you haven't yet finished the quest, make sure to have an empty slot in the inventory before fighting Pen. We'll optimize this process in the future
* Saves which have time-pause problems can be fixed after sleep for one time
* Temporarily blocked the planting function in the workshop helper due to some issues

Fixed:

* Attempted to fix the freezing issue after the end of the Northern Ruins battle
* Fixed an issue that caused equipment slots to be occupied abnormally when refining with equipped clothes
* Fixed an issue where you could not propose to Elsie after completing the Giant Duck series of quests
* Fixed an issue where the spouse was incorrect when replaying a marriage CG
* Fixed an issue where Combat Knowledge Toughness Level 2 would sometimes not take effect
* Fixed missing sourcing information for Haloxylon fruit
* Fixed the Northern Ruins elevator music sometimes cutting out
* Fixed some voice acting issues
* Fixed some text issues
* Fixed cooking station queue anomaly data issue
* Fixed an issue that caused abnormal behavior when entering a sparring while holding hands
* Fixed marriage tutorial UI popping up and freezing after playing Critters
* Fixed the issue that NPCs could not move in the 2nd year of the Running Yakumel Festival.
* Fixed an issue with Martle's Oasis water effects being abnormal
* Fixed some issues with church plant models
* Fixed an issue that caused Qi to have an anomalous interactive bubble above his head
* Fixed an issue where the quest "Clean Slates" could not be completed, and sand accumulation needs to wait several days
* Fixed an issue where you could not divorce Justice
* Fixed some furniture modeling issues
* Fixed an issue that prevented the Giant Duck blink animation from appearing
* Fixed an issue that letter icons can be seen in the main scene
* Fixed an issue that mounts' loyalty buff can't take effect properly
* Fixed an issue that the sound effect of Sorting Machine is too loud
* Fixed an issue that there might still be airwalls in town after the Lockdown
* Fixed an issue that item infos might show when viewng Barn's UI
* Fixed an issue that player can still be gaining relationship points of NPCs in jail through donating to Church
* Fixed an issue that Spinel's display model's too big
* Fixed an issue that some equipments' states can't show properly
* Fixed an issue that blocking of festivals and events can't be removed properly
* Fixed an issue that NPCs in jail might still be sending player letters or showing up at player's party
* Fixed an issue that player can be clicking on stair of other rooms while in home editing
* Fixed an issue that candles in player's house can't be lighted

P.S. We've noted the Magic Mirror issue, it will be addressed in a later patch.

#### V03.05.01.70168.0b9b4a6b

*My Time at Sandrock* V03.05.01.70168.0b9b4a6b, a hotfix update, was released on April 14, 2023.

* Optimized Home Edit selection operation

Fixed:

* Fixed the issue with QI's bubble dialogues in the quest: Give me a Sign
* Fixed an issue where the trigger circle would not disappear in the quest: The Goat
* Fixed the issue resulting in abnormal behavior during the quest: Haru's Trial
* Fixed the issue allowing interaction with Pen after he is imprisoned
* Fixed the issues causing a potential inability to use the Assembly Stations
* Fixed the chest respawn and display issues
* Fixed an issue where the Pablo title after marriage was missing
* Fixed an issue where plants would sway with the camera under home edit mode
* Fixed pet houses space issue
* Fixed issue with barrels not collecting water
* Fixed an issue where some interactive objects on walls were facing the wrong direction
* Fixed an issue where Titanium Alloy could not be crafted
* Fixed NPCs not facing the player in some old saves
* Fixed an issue where controllers could not scroll while reading mail
* Fixed soldiers spawning in Martle's Oasis during the Lockdown
* Fixed an issue with female players using vacuum cleaners without special effects
* Fixed an issue where the Lifter-bot 700 had the wrong icon in the Encyclopedia
* Fixed an issue with high water levels in Martle's Oasis
* Fixed a bug caused by canceling actions in home edit mode
* Fixed an issue where the Abandoned Ruins level select UI did not show all ores from the last level
* Fixed an issue where Magic Mirror would add unnecessary food to the Stable
* Fixed NPCs not matching the plot when publishing their orders
* Fixed a collision issue with the advanced Dew Collectors
* Fixed an issue where the text highlight color of some letters was abnormal
* Fixed an issue where the weeding interactive prompts show in trees
* Fixed some interaction position issues after upgrading the museum
* Fixed missing textures on some scene models
* Fixed background music and audio issues in some cutscenes
* Fixed an issue where the position of the sorting machine and the crowd were misaligned in some CGs
* Fixed missing podium in CGs
* Fixed an issue where special effects would obscure QTE buttons in some split-screen CGs
* Fixed an issue that caused weapons to appear abnormally in soldiers' hands in some CGs
* Fixed some CG issues caused by incorrect resource usage
* Fixed Steve's model not showing up.
* Fixed some textual errors
* Fixed some voice-over errors.
* Fixed an issue where some NPC's lines were incorrect during Chat by Oasis
* Try to fix timeout issues that may be caused by Quest: Fightin' 'Round the World
* Re-fixed an issue where players could get stuck in boxes during quests: Away from It All

P.S. We tried to fix the timeout issue. If you meet it, please try sleeping and see if the problem is gone the next day. If not, please report your savefiles and player logs. This issue will be further addressed in the later hotfix patch.

#### V03.05.00.70033.87898408

*My Time at Sandrock* V03.05.00.70033.87898408, a hotfix update, was released on April 12, 2023.

Single player:

We have released a hotfix patch that fixes several issues with the DE and FR languages.

#### V03.05.00.70031.ce523fbc

*My Time at Sandrock* V03.05.00.70031.ce523fbc, *Knives Out*, was released on April 12, 2023.

* Added some main stories and side stories, the main story reaches its climax as players gradually uncover all the conspiracies
* Added Arvio, Qi, Fang, Justice, Pen, Unsuur, and Catori romance quests
* Added face lift stories and moved the function to Magic Mirror; Pablo's Parlor is no longer for makeovers
* Added the North Mesa Plateau
* Added the marriage system. Happy Marriage!
* Added the Double Bed, which side will you take？
* Added the Auto Assemble Station, this is a giant leap for automation!
* Added workshop helper function; partners offer some help after marriage, and there is another helper who never feel tired!
* Added a holiday: Showdown in the HIgh Noon, and unlocked more NPCs available for sparring
* Added play/date mi-ni games: Stargazing and Cable Cart
* Added mole cave ore ordering system
* Added a new weather: Rain
* Added a special weapon, obtained in the new story.
* Added the List of Yakmel Stations while riding Yakmel carts
* Added mount color change, enriched the color options for Yakmels and Camels
* Added the target auxiliaries for controllers, which is useful for targeting in the map UI and Treasure Detector
* Added the Advanced Water Tanks and Advanced Fire Powered Generator, which can provide longer-lasting energy!
* Added the advanced fish pond
* Added a new haircut: curly
* Added research machines. We no longer have to play hide-and-seek with Qi to submit the discs.
* Added NPC behavior when visiting relics in the players' workshop
* Added the ability to display the source and attributes of items in the Encyclopedia in detail

Adjusted & Optimized:

* Adjusted the amount of salt sold in the shop
* Adjusted the action value and favorability of the play/date mini-games
* Adjusted the ability to return directly when mounting is on "Stay"
* Optimized the objects selection in home editing, and the dragging method has also been added
* Optimized the showroom input method
* Optimized the Refiner and it can find equipped gear now
* Optimized the style of the first introduction of romanceable NPCs
* Optimized for room sets that can be moved together when selecting multi-rooms, the set will also take shape after being placed the showroom.
* Optimized scrolling down when reading text with controllers
* Optimized mount training performance
* Reduced Tour de Rock competition difficulty and player sprint skill cooldown

Fixed:

* Fixed the problem of incomplete data in the Encyclopedia
* Fixed an issue where there was no footstep sound on the inner floor and outer roof of the player's house
* Fixed a situation where some small furniture would not be visible in the home edit mode
* Fixed some missing sets in Home edit
* Fixed the problem that there was a probability that treasures could not be absorbed while moving
* Fixed an issue where the quality indicator in the assemble manual was incorrect in some cases
* Fixed an issue where mount loyalty could drop when riding a mount for the first time
* Fixed an issue that caused the confirmation box pop up in Tour De Rock to freeze.
* Fixed an issue where Owen's cloak performed abnormally
* Fixed internal stairs not displaying properly when stacking rooms in the home editor
* Fixed some stairs misalignment issues issues that caused by editing the room size beforehand
* Fixed the problem that the recycling knowledge level 1 was abnormally effective
* Fixed an issue where Water Resource Conservation Knowledge Level 3 takes effect abnormally
* Fixed some collision issues in the Mole Cave Abandoned Ruins
* Fixed some collision issues after the Catori Museum upgrade
* Fixed some problems that the festival banner did not appear after loading
* Fixed the air wall issue during the Chase of Memories
* Fixed the problem that the lantern would be misplaced when yawning during Wishing Festival
* Fixed an issue where the quest Clear the Air would not be untainted
* Fixed an issue where the ordering contract upgrades displayed incorrect amounts
* Fixed some collision issues in the Breach Ruins rooms.
* Fixed an issue where the Winter Solstice was not displayed correctly in the calendar
* Fixed a stuck issue in which the life value reverted to 0 when the UI was opened
* Fixed the issue with negative statistics in Golden Goose Coins of Achievement: Pro Gamer
* Fixed an issue where Achievement: First Love would be completed after adopting a pet
* Fixed an issue where Achievement: Sandrunning Speedster would be completed after playing the non-competitive sand running mi-ni game
* Fixed some model collision issues
* Fixed some issues in minging Dungeons to avoid players getting stuck.
* Fixed an issue where the office door would sometimes not open after upgrading the museum
* Fixed quest: Out of the Past does not properly trigger next step
* Fixed an issue where canceling a Cooking Station crafting queue would return the wrong amount of ingredients
* Fixed an issue where interacting with NPCs in sandstorm weather would result in abnormal model positioning
* Fixed an issue where Kid was missing during the quest: Bounty Hunter cutscene
* Fixed the problem that the "new" prompt was abnormal in the Encyclopedia
* Fixed an issue that in-hand items were not hidden when holding hands
* Fixed an issue where the bridge donation time prompt was incorrect
* Fixed an issue where returning the BBQ ingredients was inconsistent during the Winter Solstice festival
* Fixed an issue where there was a low chance of not being able to mount
* Fixed an issue where players could take damage during cutscene
* Fixed an issue where some special effects were grayed out in some interior home UIs
* Fixed an issue where Krystal and Nemo were not in the main scene in previous verison save files
* Fixed an issue where story related achievements could not be completed in previous verison save files
* Fixed an issue where Qi could not be played in previous version save files
* Fixed an issue where "Does not hate any food" effects were not applied for mounts
* Fixed an issue that caused incorrect percentages to appear when feeding mounts
* Fixed an issue where the time of Chase of Memories and fireside meeting time conflicted with each other
* Fixed an issue where water tanks still generate sand when the sand wall is on
* Fixed an issue with the scroll bar in the Relic Restoration Machine
* Fixed an issue that prevented Musa from opening his mouth when speaking
* Fixed an issue where the player might not look at the NPC during the plot dialogue
* Fixed the issue that the following NPC defeated monsters were not added to the Encyclopedia
* Fixed an issue where changing the preset face shape would cause other makeup to misplace
* Fixes an issue that resulted in the automatic pick-up of items not working properly
* Fixed an issue that caused pet waste to reappear incorrectly after being picked up
* Fixed a bug that caused Pets friendship reductions to appear abnormally when returning to the main menu
* Fixed an issue where Coogo Band instruments remained on stage during Dance Off event
* Fixed the problem that the Moles would wear Sandgear
* Fixed wall leak issue in Mole Cave dungeon

Known Issue

* There is an unusual offset issue after placing pet furniture

#### V03.04.04.59407.df77fe7e

*My Time at Sandrock* V03.04.04.59407.df77fe7e, a hotfix update, was released on January 17, 2023.

* Added the "skip" option to Logan's hideout and Mole's cave after five times failure
* Restored the placement functionality on the wooden bookshelf, which was not implemented due to a bug in the previous patch, and items can now be placed

Adjusted & optimized:

* Adjusted the time limit for completing the quest Who's the Muscliest of Them All, in case not completing it due to time constraints
* Adjust the max fps to 60 in the default graphics settings

Fixed:

* Fixed the achievement system not counting correctly after certain situations such as "Waste Not Want Not", "Pro Gamer" and so on.
* Fixed an issue where some items could not be refined, such as the Blender, Feather Duster, etc.
* Fixed an issue where dungeon cutscenes would cause errors
* Fixed the issue where the special effects of stars would be seen in the cutscenes replay of Logan's Hideout
* Fixed an issue that resulted in the "Pet Detective" mission cutscene not working properly
* Fixed a pathfinding error caused by Justice riding a horse during the Winter Solstice
* Fixed several issues with bedroom doors in Alvio's house
* Fixed a display issue when learning furniture recipes. After unlocking new furniture, you need to view it in the coloring UI
* Fixed an issue where some props were not visible in museum exhibits
* Fixed the abnormal damage of Bomble-dum
* Fixed a freeze issue during the Chase of Memories event during the Day of Memories
* Fixed an issue where the Balloon Treasure Chest in the Valley of Whisper was hard to hit
* Fixed an issue where a stranger NPC wouldn't leave the stage after the quest Player sees their own funeral
* Fixed a camera issue when holding the Amiral figurine
* Fixed default house porch height to reduce overlap with mod doors
* Fixed an issue where some festivals and competitions did not have shops
* Fixed an issue where the Running of Yakmel and Day of the Bright Sun festivals did not generate festival badges
* Fixed an issue where two Mort photos were swapped
* Fixed an issue where Arvio was keeping unresponsive after Musa's arrival
* Fixed an issue that caused Pen and Burgess to behave abnormally after the quest The Protector's Weakness
* Fixed some text issues
* Fixed some audio issues
* Fixed an issue that a blue anomaly object appearing in the Encyclopedia - Grand Mesa
* Fixed an issue where cooking station queues could not be added if not full
* Fixed some hidden errors that could appear during gameplay
* Fixed some issues related to the mount's effect “Does not get tired easily”
* Attempts to fix some issues result in missing bushes (if this happens again please report to us)

* Deleted some of the words from the blocklist.
* Adjusted the difficulty of Baffles Corp Ruins.
* Optimized the notification when Co-op Workshop reaches the maximum level and cannot be expanded anymore.
* Optimized the target items in commissions. Especially Casual Wristband now will not be the target item of a commission.
* Optimized the target monsters in Co-op Hunting Commissions, now the target monsters will change according to players'' mission progress.
* Increased the stability of building and upgrading projects in the Commerce Guild.

Fixed:

* Fixed an issue that the raised Yakmels were taken as the target monsters in Co-op Hunting Commissions.
* Fixed an issue that players got stuck when they tried to upgrade the Co-op Commission Board with its interface opening.
* Fixed an issue that players defeated by monsters when interacting with others got stuck after being helped up.
* Fixed an issue that the name of Commerce Guild didn't show in the manual.
* Fixed an issue that players would get stuck when using Basic Planting Toolkit.
* Fixed an issue that players would get stuck when watering plants.
* Fixed an issue that the icon of plants which showed a shortage of water didn't get cleaned timely.
* Fixed an issue that the plants were not in shortage of water, but still with the icon that showed a shortage of water on them.
* Fixed the planting abnormalities on the land where plants have been reaped before.
* Fixed an issue that the relic cannot be restored even with all relic pieces collected.
* Fixed an issue that the player's name disappeared after talking to an NPC.
* Fixed an issue that the pictures in the Team Up interface weren't in the correct location.
* Fixed an issue that the HP stealing effect of Bronze Daggers didn't work.
* Fixed some text mistakes.

#### V03.04.01.59257.86ebd569

*My Time at Sandrock* V03.04.01.59257.86ebd569, a hotfix update, was released on December 24, 2022.

* Added some translations to French, Italian, Spanish, and German (more others will come later)
* Added medal rewards for some commissions
* Added the source guide of the Rutabaga during the quest, The goat

Adjusted and optimized:

* Lowered Mole cave and Logan's hideout puzzle difficulties, improved direction instructions, added more jump landing items, and enlarged judgment scope (we will continue to work on it, please let us know how you feel the new changes in our Discord or this Steam Thread)
* performance, and actions in story scenes
* Adjusted some of Grace's and some NPCs' facial expressions,
* Optimized the goat's amination
* Optimized the fps of the city and the Valley of the Whisper

Fixed:

* Fixed the issue that the SandSnakeKing was displayed as the LungFishKing
* Fixed the issue that the dungeon could not be left after defeating Logan
* Fixed a collision problem with a wall in Logan's hideout
* Fixed an issue where the final contamination point could not be resolved in the Clear the Air quest
* Fixed an issue where characters forced to sleep won't receive quest items during the Clear the Air quest
* Fixed Plierimp voice issue
* Fixed an issue where character models would disappear after playing the boxing machine
* Fixed an issue where the SandSnakeKing appeared as LungFishKing
* Fixed an issue where players were unable to leave the dungeon after Logan's story
* Fixed collision issues with walls in Logan's hideout
* Fixed an issue where certain treasure chests could be opened repeatedly
* Fixed a bug that caused mounts to keep spinning after returning to the stable
* Fixed a freeze when players spoke to Qi during the Mysterious Box quest
* Fixed incorrect material description for intermediate tailoring machine and replaced gravity motor with motor
* Deleted the miscellaneous objects that appeared in the Mole cave CG
* Fixed an issue where Zeke sleeps while standing
* Fixed the mysterious businessman's dialogue text errors
* Fixed an issue where the Mole mineral dungeon could not be unlocked after completing the main story
* Fixed the drop issue with the Scrooge McMoles in the Mole Cave
* Fixed an issue where buying a ticket while riding the horse would not enter the Eufala Salvage backyard.
* Fixed a typo in Heidi's lines
* Fixed an issue where Album could not play Logan's combat photos
* Fixed the incorrect bubbles after defeating the Rat Queen
* Fixed an issue where the descriptions of Painting: Day of the Bright Sun and Painting: Age of Darkness were swapped.
* Fixed an issue where there was a strange color shadow on the other side of The Bend
* Fixed a bug where Black Saxoul trees planted in the desert had a mature special effect

#### V03.04.01.59160.aa1bd423

*My Time at Sandrock* V03.04.01.59160.aa1bd423, a hotfix update, was released on December 16, 2022.

* Adjusted the respawn of Almunimum scrap, Fiber Scrap and Advanced Mechanical Scrap in the Eufaula Salvage backyard
* Adjusted Scorpion respawn chances
* Reduces gem requirements for refining
* Optimized the loading time when entering the main menu from the workshop, shop, or dungeon UI

Fixed:

* Fixed Great Wall placement issues
* Fixed an issue where game start notices were not displayed
* Fixed an issue with Zeke's dialogue in French
* Fixed an issue where the Refiner UI could not be closed
* Fixed a freeze issue after sleeping in the quest The Goat
* Fixed a black screen issue after the quest Install Telescope
* Fixed graphical issues in mineral dungeons

#### V03.04.01.59059.52d06e07

*My Time at Sandrock* V03.04.01.59059.52d06e07, *The Secret Behind the Mask*, was released on December 14, 2022.

* Added the main stories
* Added two-story dungeons
* Added a mineral dungeon
* Added some plots of Qi, Pen, Miguel, and Justice
* Added some localizations for French, Spanish, Italian, German
* Added the feature of NPCs looking for players to play
* Added tones to bubbledialogues when NPCs join the party
* Added some NPCs' daily tones to bubble dialogues
* Added new commissions
* Added the face lift function
* Added the mount training function, you can improve the quality of any mounts now\*

As a side note, the new content's localization will be ready later. At the moment, we only have EN and CN ready.

Adjustment:

* Adjusted the ranch store so that perfect quality mounts are the highest stocked
* Optimized NPCs' performance when accepting gifts
* Optimized the show room functionality
* Optimized the display when changing settings
* Optimized several previews of the show room, and more optimizations are underway
* Optimized Yakmel cart confirmation pop-up display for the 2nd time

Fixed:

* Fixed most bugs affecting player progress
* Fixed Fang side quest and main quest conflicts
* Fixed Fang side quest camera issues
* Fixed an issue where Arvio's side quest items were blocking the path
* Fixed a bug with Arvio's side quest
* Fixed freeze issue when sparring
* Fixed a bug where the Redrat could not attack players
* Fixed bug where monster and player died at the same time
* Fixed NPC poisoning debuff issue
* Fixed an issue where some Civil Corps Commission icons were missing
* Fixed an issue where cooking stations were unable to use materials from storage boxes
* Fixed the attribute problem after equipment refinement
* Fixed a bug where some new machines were not refined
* Fixed an issue where some items could not be displayed in the Museum
* Fixed an issue where treasure chests were not able to be opened in the Breach
* Fixed an issue where Exquisite Frames could not replace photos
* Fixed the wrong prompt for Magnesium-Chromium Brick
* Fixed incorrect display of fine wood scrap output
* Fixed an issue that resulted in an incorrect display of outfit equipment on the quick bar
* Fixed an issue where the goggle model was in the wrong position
* Fixed some gear and hairstyle modeling issues
* Fixed time display issue in mount training prompt
* Fixed an issue when NPCs riding the horse
* Fixed issues with petting mounts
* Fixed an issue where preferences were not displayed correctly after feeding the mount
* Fixed an issue that prevented some buildings from accumulating snow in winter
* Fixed an issue where some buildings were not visible on new saves
* Fixed an issue where some monsters and rocks would overlap
* Fixed the monster floating issue
* Fixed camera issues in group photo mode
* Fixed an issue where characters would sometimes speak without opening their mouths
* Fixed some English typos
* Fixed a text display bug in Paradise Lost
* Fixed incorrect display of train stations in Russian

Known Issues:

* Amirah will eat at Arvio's house during the Masquerade Ball quest
* Contaminated Plierimp voice cannot be triggered
* Footprint problems
* Grace's tongue is in an unusual position when she speaks
* Heidi's dialogue issue
* In Mole Mineral Cave, open the treasure detector to scan, and the rock will glow blue
* Mounts are spinning after the return
* Planting knowledge negatively affects dew collectors
* Some lag issues after new content
* The task prompt on the map does not disappear after completing the Clear the Boulders quest
* Unable to unlock Waste Not Want Not Achievement

#### V03.04.00.57651.82cf4c41

*My Time at Sandrock* V03.04.00.57651.82cf4c41, a hotfix update, was released on December 7, 2022.

* Added a reminder prompt at the blue saloon after talking to the Banjo in the mission Pet Detective
* Removed the waiting after giving NPCs gifts
* Fixed the issue that the code word of the quest Pet Detective was incorrect
* Fixed an issue where the story could not be triggered because the main stories' letter was deleted.
* Fixed an issue where the Chromium Steel pickhammer was unlocking early
* Fixed an issue where pre-unlocking the Chrome steel pickhammer prevented players from progressing through the main story correctly
* Fixed the issue that blocked some NPCs during the quest Diners on the Storm(It probably solves Grace's not attending parties)
* Fixed the incorrect rating results of the hazardous ruins (solved the condenser root issue)
* Fixed an issue in which the following NPCs had incorrect mounting when mounted and dismounted quickly
* Fixed the problem that female NPCs had abnormal mounting movements
* Fixed an issue where Sandrock Station doors would not open
* Fixed an issue where the knowledge system incorrectly affected on Fish Kings drop chances, also increased the price of some Fish Kings as a balance adjustment

#### V03.04.00.57587.63407494

*My Time at Sandrock* V03.04.00.57587.63407494, the first part of the "Hey Old Pal!" update, was released on November 24, 2022.

* Added some main stories and side stories
* Added romance quests for Arvio, Fang, Miguel, Justice, Pen, Mian, Elsie, Grace, and Heidi
* Unlock Fang's romance feature (More of his unique romance quests/stories will be added in later versions)
* Added two new areas, the Valley of Whisper and The Bend
* Added mount status check and feed
* Added whistle to summon mounts
* Added content to the Encyclopedia
* Added interactive text to photos in various scenes
* Added Play/Dating event: Two-Player Space Pilferers
* Added some Sand fish spots and fishes
* Added the sandfish tank
* Unlocked new advanced machines, tools, gear, and more

Adjusted & Optimized:

* Adjusted the 1X multiplier of the reward to not appear while submitting the mission
* Adjusted some layouts around the game center
* Adjusted spectator layout while events are happening in play/date
* Optimized display of crafting list with material requirements and quest requirements
* Optimized display of pet bed occupants
* Optimized the animal NPCs' birthday to be unlocked after meeting
* Optimized the prompt to open the door to kill monsters in hazardous ruins
* Temporarily blocked the Banjo, Macchiato, Captain's eye-closed behaviors

Fixed:

* Fixed the issue where NPCs may block the final parts while sanding painting
* Fixed some issues with the arcade machine tutorials in the day of memories
* Fixed some turning page issues with the workshop manual
* Fixed some issues in the home editing mode
* Fixed some backpack limitation issues caused by the knowledge system
* Fixed the Mint's action under the sandstorm
* Fixed an issue that the energy can't reach 100% in the Chicken Coop
* Fixed an issue where trees and rocks didn't disappear completely after breaking
* Fixed an issue with the refiner returning to the first item
* Fixed the issue that the door of Kid's room could not be opened normally in the quest Mystical Investigations
* Fixed the issue that some NPCs behaved abnormally
* Fixed the issue that player can still learn recipes from Mabel when the gols are insufficient
* Fixed the issue that the player did not dismount when interacting with NPCs
* Fixed an issue where Zeke might not be able to interact in Mort's house on Sunday
* Fixed the issue with mission tags on the worktable
* Fixed an issue where the player could not pet Goco
* Fixed the issue where the social energy would still be consumed if the gols were insufficient to trigger the play/dating item.
* Fixed an issue where holiday banners were not displaying correctly
* Fixed some modeling issues when taking photos
* Fixed freeze issue during NPCs Tour de Rock activity
* Fixed Mint not leaving after the Bridge Story
* Fixed the coin issue when playing Tour de Rock
* Fixed avatar issues when pets are in beds
* Fixed NPCs getting stuck during Day of Memories
* Fixed an issue where NPCs could stand together in Bright Sun's speech!
* Fixed NPCs facing the wrong direction in bridge scenes
* Fixed camera issues when the player role dies
* Fixed an issue where play/date activities could fail after being interrupted
* Fixed the Running of the Yakmel recipe issue
* Fixed the issue with mission tags on the worktable again
* Fixed some issues with the arcade machine operation in the day of memories
* Fixed an issue where having a conversation while sitting would cause the player to stand up.
* Fixed some issues that caused some cutscene audio not to play correctly
* Fixed an issue where the Gone with the Wind was not unlocking even after collecting all photos
* Fixed an issue that could occur after a scene change while riding the amount
* Fixed Treasure Detector display issues
* Fixed backpack space issues during the Tour de Rock
* Fixed floating Banjo issue
* Fixed wrong key prompt issue in dialog UI
* Fixed the Chase of Memories mismatched issue
* Fixed text overframe issues in some UIs in some languages
* Fixed some audio issues with cutscenes
* Fixed the problem that non-participants would enter the venue after the game of Running of Yakmel started
* Fixed an issue that caused fatigue prompts to appear on non-players mounts
* Fixed a hazardous ruins background music issue after loading

### Alpha 0.4

#### 0.4.51744.2117d278

*My Time at Sandrock* 0.4.51744.2117d278 was released on November 3, 2022.

Single player:

* Adjusted the collision size of animal NPCs and tried to solve pathfinding issues
* Fixed an issue where the door would not open during the quest Pet Detective
* Fixed an issue where Show Room would sometimes return materials
* Fixed an issue where targets were lost when doors and windows were selected in the home editor
* Fixed some issues with the fence style list
* Fixed a bug that occasionally caused freezes when editing in the player's house
* Fixed the issue that the store discount does not take effect under the influence of NPC`s favorability
* Fixed an issue where refining stats would still change after selecting to retain their current attributes
* Fixed the wrong critical chances of Daggers
* Fixed a bug that rented mounts did not recover stamina every day
* Fixed an issue with the drop-down bar in the storage box
* Fixed an issue with the seasonal resources loading
* Fixed some disappearing issues of some chairs
* Fixed issues with Day of the Bright Sun gift prompts
* Fixed issues with Winter Solstice barbecue prompts
* Fixed an issue that caused the game to freeze when interacting with a chair by pressing the key multiple times
* Fixed Mi-an's bench collision issue
* Fixed the issue of incorrect dialogue when giving gifts to animal NPCs on birthdays
* Fixed a shadow issue when interacting with some animal NPCs
* Fixes an issue that prevented players from looking at NPCs for the first time
* Fixed the issue that "XX" appeared in the text in some languages
* Fixed an untranslated issue in the Show Room Manual
* Fixed an issue where the ID was translated incorrectly when the mount was exhausted
* Fixed some model display issues in some dungeons
* Fixed some winter snow modeling issues
* Fixed the Catori's office door issue following the upgrade to the museum
* Fixed the rank issue in the boxing machine
* Fixed the meerkat isn't on the social page
* Fixed the mismatched fan text in the home editor
* Fixed an issue with the terrain images
* Fixed an issue where Meerkat, Macchiato, and Pebbles might not show up in some cases
* Fixed an issue where furniture models placed via wishes overlapped in Amirah's house

#### 0.4.51619.e9ee4266c

*My Time at Sandrock* ​0.4.51619.e9ee4266c was released on October 28, 2022.
Letters to kickstarters backing the 80 dollar tier or higher were sent out the same day with keys to activate the Fennic Fox on two steam accounts.

Single player:

* Added show room functionality, allowing you to view show room in the home edit mode
* Added a new ability to combine furniture, machines, and soils and move them together.
* Added the pet system and you can interact with animals in Sandrock
* Added interaction system. it'll unlock when you become friends
* Added the reply function. You will be prompted if the mail can be replied to
* Added Tour de Rock
* Added two-person sledding game/date activity
* Added three new fishes in the desert area
* Added a set of house customization styles and appearances

(P.S. Some new features currently only support EN and CN. Localizations are still in the works and we plan to add them to the game in future updates.)

Adjusted & Optimized

* Adjusted the knowledge system, all knowledge points will be reset after the updates. Please study them again
* Adjusted the Tour de Rock track and divided to Race mode and collection mode
* Adjusted overhead icons for NPCs when they were exhausted
* Adjusted the Selfie photo recognition so that photos taken while exercising are also counted as selfies
* Adjusted the voice during conversations with NPCs and lowered other bubble volumes.
* Adjusted the feeding preference of mounts
* Adjusted the party banquet so that it could be held at the player's house
* Changed the badge to currency means it won't take up space in the backpack
* Changed how many times players can eat BBQ during the Winter Solstice
* Optimized Workshop Pathfinder to reduce loading time when houses have complex layouts.
* Optimized festival banner prompt time
* Optimized mission untracking to avoid some quest tracking issues.
* Increased the distance to interactable objects while mounting
* Made the NPC saying goodbye more reasonable
* Modified the type of items that can be placed in display case furniture
* Removed the confirmation option while exiting the Yakmel travel for the 2nd time
* Reduced NPC's attention to panda eyes

Fixed:

* Fixed the issue with the stats overlap when refining ranged weapons
* Fixed the issue where Kid's quest and "How to Tune your Banjo" quest were triggering together on the ranch
* Fixed an issue where the dialog interface could cause an error after changing the language
* Fixed a parametric issue when creating a cat house after completing the quest "How to Tune Your Banjo"
* Fixed an issue that resulted in the Banjo waiting at the inn if you didn't enter the Saloon during the quest - Pet Detective
* Fixed an issue where models would overlap after selling a mount
* Fixed an issue where the Dark Horse avatar icon was incorrect
* Fixed an issue where cutscenes were causing the storyline to not trigger correctly
* Fixed an issue that caused food to disappear during the Winter Solstice BBQ
* Fixed an issue where the first tab was not selected by default when entering the Ranch Store
* Fixed an issue where NPC gift actions on a player's birthday could not be completed on that day
* Fixed several issues with the ranch prompt when the player was awake
* Fixed an issue where dew collector water would decrease even with sand walls
* Fixed some combat issues when monsters were too close to the player
* Fixed an issue where bounty quests were still counting after failing
* Fixed some issues where the NPCs did not behave correctly
* Fixed some NPCs interaction issues
* Fixed the plank road drop issue
* Fixed an issue where saving and loading repeatedly resulted in incorrect commission rewards
* Fixed incorrect mount refresh location if there is no stable version
* Fixed an issue where players had to leave the monster's head after defeating it
* Fixed an issue where trap objects were missing collision in Shipwreck Dangerous Ruins
* Fixed an issue where untracking in the quest UI would not work
* Fixed an issue where the game wasn't paused during the birthday selection UI
* Fixed an issue where social UI navigation could duplicate stats
* Fixed Whack-A-Mole text not matching the actual gols consumption
* Fixes an issue that may cause the scarf not to appear
* Fixed an issue where NPCs would not stop following after failling the quest Civil Business
* Fixed issue where workshop license text was not long enough
* Fixed an issue that may cause players' health recovery values were not displayed when using the restore space
* Fixed an issue that may cause monsters' health recover values were not displayed when using buffs
* Fixed an issue where donation UI sound effects were too loud
* Fixed an issue where the save and read UI list was over the edge
* Fixed a camera zoom-in issue while interacting with NPCs
* Fixed an issue where Kid would appear in the Saloon during the quest -
* Fixed an issue where the signboard on the Shonash Bridge was in the wrong position
* Fixed an issue that resulted in players being unable to hold hands with Justice during a date
* Fixed an issue where effects triggered by actions might not disappear
* Fixed an issue that caused the Running Yakmel event would not be closed correctly
* Fixed an issue where the female character would slide with a feather duster
* Fixed an issue that caused quest UI text to disappear when attempting to cancel a quest
* Fixed an issue that caused Jasmine to behave abnormally after the quest - a tour of Sandrock failed
* Fixed the problem that Pen's attack behavior was abnormal after the quest - Tutorial in some cases
* Fixed the problem that the dialogue between X and Fang was abnormal after the quest - Relapse
* Fixed haircut UI button prompt issue on controllers
* Fixed some text issues when trying to exit the haircut UI
* Fixed an issue where the scrollbar and edit button overlapped in the calendar UI
* Fixed an issue where the workshop license was not updated after switching languages
* Fixed an issue where placing non-dyeable furniture would report an error in some cases
* Fixed an issue that caused the workshop customization prompt to appear repeatedly after loading
* Fixed an issue where Biocrust soil could be placed in the home edit UI
* Fixed an issue where the plants on the terrain did not match the proper size
* Fixed an error that could occur when interrupted by a conversation while planting
* Fixed an issue where the name on the top of the monster's head would disappear after switching languages in Hazardous Ruins
* Fixed several general issues with Kid Bubble dialogue during the quest Mystical Investigations
* Fixed some inventory box issues after loading
* Fixed some effects issues with the sandfishing spots
* Fixed quest tracking issues in the Dancing and Running Yakmel event.
* Fixed map missing issues after upgrading the Game Center
* Fixed some Blender effects issue
* Fixed some text issues within quest Donate for bridge
* Fixed an issue where the storage box list could not be selected with controllers
* Fixed incorrect camera movements in the home editing UI with controllers
* Fixed the problem that the modified material could not be pulled down with controllers
* Fixed some targeting issues in the home editing mode with controllers
* Fixed an issue where museum cabinets could not be seen in the UI
* Fixed some prompts and interactions issues in the sand painting event
* Fixed the issue that Pen and Yan dialogue incorrectly shows up
* Fixed the problem that the description source of Hemostat and Strong Medicine was wrong
* Fixed an issue where there were no Sand traps in the Refiner
* Fixed an issue where the mount store could not be purchased using the controller
* Fixed the incorrect button prompt of the controller on the feeding UI in the stables
* Fixed an issue where mounts did not drink water daily
* Fixed an issue where mounts would be overlapped after returning/selling the mount
* Fixed an issue where the mount training tutorial did not switch languages correctly
* Fixed an issue where mounts did not move after the stable was moved
* Fixed an issue where adding foods to the stable could be over limits
* Fixed an issue where repeated saving and loading would trigger repeated gifts
* Fixed Mi-an behavior issues when accepting orders
* Fixed an issue where the sand for the Tailoring Machine would always be selected
* Fixed a text issue with the sale UI of the Wandering Y Store after switching languages
* Fixed some targeting issues in the face customization UI
* Fixed some of Unsuur's waking-up issue
* Fixed some hair issues
* Fixed some position issues while Chatting by the oasis during a play/date
* Fixed an issue where the volume of music was not controlled by settings
* Fixed an issue where the air wall would not work when installing the crane in the Salvage yard
* Fixed the respawn issue of the Sword in the Store
* Fixed some trap issues in the Day of Memories
* Fixed overlap issue when taking photos with Trudy
* Fixed an issue that could lead to other UI issues when the selection dialog was force-exited
* Fixed an issue that would cause the sand wall's wind-blocking effect to disappear when sitting on a chair in the workshop
* Fixed an issue where taking a photo with a camel would not work with controllers
* Fixed an issue where Tutorial still existed in the accessible quest list when it was unavailable
* Fixed some issues with buying mounts by using controllers
* Fixed an issue where interactions still work after turning camera mode on
* Fixed an issue when the ranch store's sale page was empty
* Fixed an issue where fertilizers did not affect plants' yields
* Fixed an issue where the quality of the Sword in the Stone would be random
* Fixed an issue where the NPC behavior of the Dance off conflicted with the Sunday's sermon behavior
* Fixed an issue where plants on terrain were not removed after home expansion
* Fixed an issue where the Winter Solstice would not end automatically while dancing
* Fixed a health bar issue after defeating the masked man during the quest Cheery Conspiracy
* Fixed some collision issues when placing a ladder against the wall
* Fixed an issue where Stables and Barns were not using the items in the Storage Box
* Fixed the problem that the remaining points will not be displayed in real-time when adding points
* Fixed an issue where the NPC always follows players after the quest Cheery Conspiracy
* Fixed some NPCs behaviors issues caused by loading different players' saves
* Fixed an issue where the Super Shock Shield was unlocked early
* Fixed an issue where the buttons of the Refiner UI would change at different resolutions
* Fixed the problem that monster hatred was not blocked during the dialogue process of the quest - You Spin Me Round
* Fixed a CG issue during the quest A New Look
* Fixed an issue where some info prompts did not change after switching languages
* Fixed the issue of missing stones when re-entering the desert cave
* Fixed the model issue of the Yakboy Sofa
* Fixed an issue with ranged weapons in Breach Ruins
* Fixed a carpet display issue during the quest - Classic Projection
* Fixed a fricative sound issue when sand running

#### 0.4.47599.387a7d6c

*My Time at Sandrock* ​0.4.47599.387a7d6c was released on September 28, 2022.

* Added new building for workshop yard - Stable
* Added a system to buy and raise mounts for your Stable
* Added a system for handing in items directly from your inventory when turning in quest items
* Added a system to track items in storage boxes during quests. If you already have quests, go to the next step to apply this feature!
* Added a status icon when the NPC is exhausted

Fixed:

* Fixed an issue where NPCs were not facing you when spoken to for the first time
* Fixed an issue where you wouldn't receive invitations after planning your second party, and the time could not be adjusted or canceled.
* Fixed an issue where the museum display table was not facing the correct direction

#### 0.4.47568.3fc9f68b

*My Time at Sandrock* ​0.4.47568.3fc9f68b was released on September 23, 2022.

Single player:

Adjusted & Optimized

* Increased Deadwood spawns and reduced alone situations
* Adjusted some settings of Camera functions to avoid being unable to complete quests

Fixed

* Fixed an issue that caused chests and shops to disappear after loading the autosave at the end of Hazardous Ruins
* Fixed the collision issue between the museum roof and the Game Center sign
* Fixed some issues with dialogue freezes
* Fixed an issue where interaction remained available on the Clinic desk and chair after the Fragrant Memories quest
* Fixed an issue where tracking markers would still appear after a reward order failed
* Fixed an issue where players were unable to shop at the ranch store after demolishing and building the ranch
* Fixes an issue that caused previously saved games to not trigger the event dialogue after restarting a new game
* Fixed an issue where CG could not be played during the quest, Pet Detective. It can be triggered by going to the Blue Salon again.
* Fixed an issue where hydroponics recipes could not be unlocked during the quest, Breakthrough New Goo
* Fixed a bug that the effect on stamina of the knowledge system may become abnormal after saving and loading
* Fixed an issue where Catori's report letter text was incorrect
* Fixed an issue where incorrect letters in mailboxes were opened when using controllers
* Fixed some saves that Game Center didn't upgrade correctly
* Fixed an issue where the quest Buckin' Bronco would sometimes not trigger the story dialogue with Pen.
* Fixed an issue where it was possible to build living quarters doors and stairs without enough money
* Fixed an issue where toughness was not broken when attacking with empty hands or one-handed props
* Fixed an issue where frequent tab switching in the mailbox UI could report an error
* Fixed an issue that caused some attackable one-handed items to incorrectly auto-place on the quick bar
* Fixed an issue where the bounty board interaction icons were displaying before unlocking
* Fixed an issue where equipment and furniture's stats were not displayed in some languages
* Fixed an issue where some old saves could still pick up the assembly station
* Fixed an issue where the map icon information of the Shipwreck Hazardous Ruins was displayed as the The Breach Hazardous Ruins

Multiplayer pre-alpha:

Adjusted & Optimized

* Improve server stability
* Optimized Vivi bedtime behavior
* Removed useless UI displayed in the Water Tank

Fixed:

* Fixed an issue with multi-quest material anomaly tracking
* Fixed an issue that led all players to trigger the tutorial when using the Dew Collector
* Fixed an issue where some actions would auto-play repeatedly
* Fixed a bug where picking up placed items would cause a chat UI error
* Fixed incorrect "new" label prompt in the commerce manual
* Fixed an issue that caused game time to freeze
* Fixed incorrect NPC construction animation
* Fixed some issues with recipe previews
* Fixed a display issue with inconsistent icons in the machine UI
* Fixed an issue where sleeping would not restore stamina if players had previously moved beds
* Fixed an issue where settings could change the default language
* Fixed an issue where Dan-bi would take away water
* Fixed an issue with Burgess not leaving home
* Fixed a bug that caused the online/offline UI to appear in the wrong position
* Fixed white screen issue when launching the game
* Fixed some controllers that caused the game to report errors
* Fixed an issue where the invitation invalidation information was not displayed in time
* Fixed wrong button prompt for PS controllers
* Fixed an issue where the detailed description information of items in the commerce facility was not displayed completely.
* Fixed a bug where ruins monsters were in abnormal respawn positions
* Fixed some controller issues in assembly stations, quests, and tutorials
* Fixed an interaction issue with Explosive Barrel in The Breach Ruins
* Fixed the mismatch between public storage box data and server data
* Fixed an issue related to the "Buddy" relationship with Ri-an
* Fixed a bug Hugo was spinning around in the construction company
* Fixed some incorrect English text
* Fixed an issue where changing commerce names would cause a cooldown if the name was already in use
* Fixed a modeling issue when Krystal was sitting on a chair
* Fixed some issues relating to the Bamna leaving Eufaula Salvage
* Fixed incorrect stats on Bronze Greatsword
* Fixed multiple NPCs standing near the Blue Moon Saloon door
* Fixed an issue where battle music would not play or would play randomly
* Fixed frame drop issue on Gecko Station

#### 0.4.47518.286f721c

*My Time at Sandrock* ​0.4.47518.286f721c was released on September 15, 2022.

Single player:

Adjusted & Optimized

* Adjusted the prompt position of the planting button
* Optimized the tutorial to the depths of the desert
* Temporarily removed Justice's Riding horse behavior, it'll be reopened after;
* Unlocked Hydroponic Machine for some players who did not get the recipe for unknown reasons

Fixed:

* Fixed an issue that some quests would conflict with the quest The Kidnapping
* Fixed an issue where the Desert Warrior series couldn't be refined
* Fixed an issue causing the quest Trudy's Return to trigger repeatedly
* Fixed an issue that prevented the quest Pet Detective from progressing
* Fixed an issue that some quests' items weren't removed after completion
* Fixed the issue related to the dungeon exiting of the Shipwreck Hazardous Dungeon
* Fixed an issue where Owen behaved abnormally after the quest Pet Detective sometimes
* Fixed an issue where a plot dialogue couldn't be triggered after the quest The Kidnapping in some cases
* Fixed an issue where plants in the Church dormitory were affected by wind
* Fixed an issue where the quest Runner-Up didn't display the tracking icon
* Fixed an issue where Arvio behaved abnormally after the quest Masquerade Ball
* Fixed the disappearance of the Saxoul Tree again

#### ​0.4.47449.b752643e

*My Time at Sandrock* ​0.4.47449.b752643e was released on September 8, 2022.

Single player:

Added

* Added new quests, Pet Detective and Mystical Investigations
* Added tutorial for the Running of Yakmel and Winter Solstice events
* Added the ability to eat BBQ food cooked by NPCs on the Winter Solstice.
* Added some German and Italian localizations
* Adjusted the letter time to 3 days during the quest, Cheery Conspiracy

Adjusted & Optimized

* Optimized reminders for holidays
* Optimized the performance consumption of the minimap
* Optimized door collision in Paradise Lost Ruins
* Optimized hand holding, now you can hold hands while standing
* Optimized door collision in Paradise Lost Ruins
* Increased the frequency of terrain updates to resolve an issue where trees and rocks could not be broken

Fixed

* Fixed some voiceovers
* Fixed low FPS in winter city
* Fixed an issue where the Civil Business follow-up quests were not triggering and the Civil Corps Commission Board feature could not be unlocked
* Fixed several triggers in the quest, Buckin' Bronco, to avoid conflict with the tent of the Day of Memories
* Fixed a bug where Kid wouldn't go to his room in the Blue Moon Saloon
* Fixed an issue where the player's stance would overlap with Ri-an's stance when in the Game Center in the quest, Opportunities Abound
* Fixed an issue where Quest - The Kidnapping and Relapse would conflict
* Fixed an issue where Owen's overhead information was abnormal after completing the quest, Lost Tourist
* Fixed an issue that a table was unexpectedly showing on in the fireside meeting
* Fixed an issue that caused the Masquerade Ball Mask and some gear to appear in odd positions when worn at the same time
* Fixed an issue where simple circuits required to assemble some machines were incorrectly shown as switchboards
* Fixed an issue where the upgraded game center would incorrectly show in other old saves
* Fixed an issue where player homes could fail to load
* Fixed an issue where the X was on Fang's shoulder and could not be interacted with in some missions
* Fixed an issue that caused Justice's overhead information to be hidden when riding a horse
* Fixed target lock bug
* Fixed issue with incorrect roof items' position in home edit mode
* Fixed an issue where the ability to show/hide encyclopedia prop descriptions was not working correctly
* Fixed an issue where some items were shown repeatedly when viewing the output of the Recycler.
* Fixed a mismatch between the number of quests required and the number of quick crafts in some quests
* Fixed an issue that caused the player's skin color to change when using the Randomize feature in Pablo's Parlor
* Fixed an issue where clicking the back button would not exit the inspection UI
* Fixed an issue where the vision system could report an error when monsters were removed
* Fixed an issue where the donation UI would cause a crash
* Fixed a freezing issue with the mailbox interface
* Fixed an issue where playing/dating in French would cause a freeze
* Fixed an issue with the Refiner UI reporting errors in controller mode-Fixed target lock bug
* Fixed issue with incorrect roof items' position in home edit mode
* Fixed an issue where the ability to show/hide encyclopedia prop descriptions was not working correctly
* Fixed an issue where some items were shown repeatedly when viewing the output of the Recycler.
* Fixed a mismatch between the number of quests required and the number of quick crafts in some quests
* Fixed an issue that caused the player's skin color to change when using the Randomize feature in Pablo's Parlor
* Fixed an issue where clicking the back button would not exit the inspection UI
* Fixed an issue where the vision system could report an error when monsters were removed
* Fixed an issue where the donation UI would cause a crash
* Fixed a freezing issue with the mailbox interface
* Fixed an issue where playing/dating in French would cause a freeze
* Fixed an issue with the Refiner UI reporting errors in controller mode
* Fixed some issues causing the winter snow to appear in the wrong scenes

#### 0.4.47359.adc49666

*My Time at Sandrock* 0.4.47359.adc49666 was released on September 6, 2022.

* Added descriptions to openable items
* Adjusted semi-finished products no longer have item effects
* Adjusted the appearance of Grace's freckles
* Adjusted the refresh rate and values of Store gols
* Increased the price of items sold to the shop by 20%
* Increased the Petrified Wood drop rate
* Increased the number of advanced Commission, reducing the situation that advanced Commission are not easy to complete
* Increased the drop rate of Simple Circuits
* Optimized material drop rates in Shipwreck Ruins and added bullets as drop items
* Optimized the behavior of Justice, Unsuur, and Captain when running into the desert in the quest, The Kidnapping
* Turning off the tracking function of some accessible tasks temporarily. This feature may cause icons to appear abnormally.

Fixed:

* Fixed an issue in which plants can't be moved in Edit Home mode
* Fixed an issue with mounts following into indoor scenes
* Fixed an issue where the Fang in the quest Cheery Conspiracy was behaving abnormally
* Fixed an issue where some NPCs could not interact after Trudy's return fireside meeting
* Fixed an issue where Catori behaves abnormally in the Sandapalooza
* Fixed an issue where the museum booth had the wrong orientation
* Fixed an issue where buffs would disappear when interacting with scene objects
* Fixed an issue where simply defeating the boss monster in Hazardous Ruins would not unlock the next level
* Fixed an issue with plants and rocks remaining in the upgraded yard
* Fixed an issue where Haru showed up in the Sandrockers Met
* Fixed a freezing issue when loading saves if the builder was playing/dating with NPCs
* Fixed a problem with the spar that could cause the game to freeze during Cheery Conspiracy
* Fixed incorrect maximum number of prompts to Experiment per week
* Fixed some issues after completing the quest, Relapse
* Fixed some issues related to the quest Relapse
* Fixed the problem that the Masquerade Ball final step could pass the due
* Fixed the freezing issue when the quests The Kidnapping and The Moonlighter trigger simultaneously
* Fixed the ranch store disappearing issue
* Fixed traps that could cause freezing in the desert cave

#### 0.4.47299.d8fe900

*My Time at Sandrock* 0.4.47299.d8fe900 was released on September 3, 2022.

Single player:

* Fixed an issue where some textures were blurry at low graphics settings
* Fixed some bugs in the mounting system
* Fixed an issue with Boxing Machines interacting before being placed
* Fixed sand wall modeling issue
* Fixed a footstep issue in the deep desert
* Fixed unusual collisions on stone stairs in town
* Fixed the collision bug and missing plant assets in the Desert Cave

#### 0.4.47291.6b2b2895

*My Time at Sandrock* 0.4.47291.6b2b2895 was released on September 2, 2022.

Single player:

* Increased the drop chance of Condensers
* Reduced the frequency of panda eyes attracting NPC`s interest
* Fixed a few troubles that can cause Saxoul Tree's disappearing case to insist after loading a save
* Fixed a few issues that led to treasure chests respawning
* Fixed a problem with the Hazard Ruins
* Fixed a mistake that could happen when exiting the commission board inside the workshop
* Fixed the prefab assets of copper pots
* Fixed a disappearing issue with the water tower during the quest Appetite for Construction
* Fixed a few freezing issues caused by French textual content
* Fixed an error with footsteps inside the deep desert
* Fixed a bug where Elsie went to the wrong area after upgrading Game Center
* Fixed some NPCs' greetings
* Fixed some issues in the beginning room in Shipwreck Hazardous Ruins
* Fixed the problem with the Sandrunning Kiosk materials in the assembly manual
* Fixed issue with Logan and Haru not unlocking in Sandrockers Met
* Fixed the issue of strange dismounting resulting from the NPC braked at the mount
* Fixed an issue in which Arvio won't tidy his home after the Masquerade Ball
* Fixed issue in which inventory wasn't being checked while trading
* Fixed the issue that the sound effects associated with the farm might performing incorrectly while changing the scenes
* Fixed an issue where ores could not be mined in desert areas

#### 0.4.47241.c1e2fc78

*My Time at Sandrock* 0.4.47241.c1e2fc78 was released on September 2, 2022.

* Added more main story
* Added a new festival: Winter Solstice
* Added the party system, players can purchase the banquet table from the game center now.
* Added some NPC romance stories, such as Fang, Arvio, Ernest, Elsie, Amirah, and Heidi ( more stories will be updated in the future)
* Added some eligible NPCs that can play/date, such as Catori, Justice, etc.
* Added some NPCs' reactions to players, such as haircuts, etc.
* Added some items to workshop customization, such as doors and windows, fittings, fences, etc.
* Added a new commission board for farming harvests
* Added some weapons and gear
* Added and optimized some tutorials
* Added new areas on the Civil Crops commission board
* Added some furniture custom styles, and the same furniture can unlock more types now
* Added a new Firearm: Rifle
* Added male and female players with a face shape
* Added a new hairstyle, a new bangs, a new ponytail, and the freckle
* Added a new recipe tab in the store, making it easier for players to buy blueprints
* Added data collection system based on new content
* Added more voice acting for new content
* Added the 2nd Hazard Ruin, Shipwreck Ruins will open after some story content
* Added some gameplay to dungeons in the game
* Added Hidden Room and Scrooge McMoles to Abandoned Ruins
* Added a quest backpack that automatically stores items used only for missions, freeing up backpack space for other items
* Added a Sandwall, which will be unlocked after Heidi's side quest. Once unlocked, you can find it in the workshop construction UI;
* Added appearance changes for fences and gates, which can be found in the workshop construction UI
* Added Civil Corps commissions, you can pick up new types of commissions from the Civil Corps Commission Board the next day after completing the related quest.
* Added user feedback button in the system menu
* Added the ability to dye some furniture
* Added Yakamel stations in the desert area
* Added new decorations to the Church dormitory, museum level 2, and game center level 2
* Added the option to mute the game when switching to the background
* Added NPC exhaustion so NPCs will be exhausted for a certain amount of time when their health is low
* Added Justice's mounting behavior
* Added some screenshots for new cut scenes
* Added daily dialogue between Nemo and CoCo
* Added some high-star commissions

Optimization and adjustment:

* Increased the level of the workshop to level 10, making it much larger
* Adjusted the festival reminder to make it clear
* Adjusted the qualified items in the backpack so they are consumed first
* Optimized the display of items to show the attributes clearly
* Optimized the NPC's mood words
* Optimized operation and display of the planting system
* Optimized the display of the hazardous ruins' rewards and added a BUFF machine to help players.
* Optimized quest tracking and quests in letters can now be tracked too
* Optimized the display of special effects when opening a door
* Optimized the automatic disengagement from planting so that it no longer disengages on the fence edge
* Optimized the endings of the battle music after defeating the boss
* Adjusted the EXP required for leveling up and where to get the corresponding EXP
* Optimized the information display above the monster's head so that it hides until the battle begins
* Updated the Sandrock map to include dynamic icons such as cranes and bridges.
* Improved item quality display in the quest tracking and quest submission UIs.
* Optimized the layout of the Settings UI.
* Optimized and adjusted the name and price of each item in the workshop customization
* Optimized the performance of NPCs' jealousy, and they can soothe their emotions by gifting the special item.
* Optimized the pathfinder in the workshop
* Optimized equipped icons
* Optimized logic for interrupting play/date schedules during festivals
* Optimized directions during battle
* Optimized item count in quest tracker; now counts items in storage boxes.
* Optimized the face for Mian, Amirah, Grace, Catori, Qi, Owen, and Mint
* Replaced Logan's mount with goat
* Adjusted the appearance of the Abandoned Ruins Tutorial icon
* Adjusted a few NPCs' settings so that NPCs following the builder could join the fight from a greater distance.

We have optimized the frame rate and loading time of entering and exiting doors in the first stage, and the dungeons, mining areas, and some other aspects of the game will be the next stage of optimization;

The specific performance optimization items are as follows:

* Added the setting of character visualization distance, which can be adjusted manually
* Reduced the consumption of the character vision updates
* Reduced the consumption of minimap updates
* Reduced the consumption of AI update
* Reduced the consumption of character pathfinding
* Reduced the consumption of plants' update
* Reduced the lag when generating models
* Reduced the consumption of some spaces and locations
* Removed special effects outside the field of view
* Reduced the time to enter and exit the main scene, the commerce, and the workshop

Fixed:

* Fixed the issue that GooGo band doesn't play music
* Fixed Fang and X's teleport issue
* Fixed an issue where builders were qualified to join the dance competition in the second year
* Fixed an issue where units attacking simultaneously on the battlefield exceeded design values
* Fixed an issue where the player's horse would illegally ram open the automatic door
* Fixed an issue where threats from some monsters did not work after resuming battle.
* Fixed an issue where Burgess could behave strangely after picking up the Where's Mian quest.
* Fixed missing countdown timer in Year 2 Festival event.
* Fixed furniture rotation not working when dyeing furniture
* Fixed several issues related to taking pictures with Zeke
* Fixed an issue where monster threats and range attack targets were not matching
* Fixed an issue when taking group photos with NPCs
* Fixed an issue where some monsters would hide abnormally when attacking
* Fixed an issue where some monsters were not limited to the maximum number of monsters they could attack the field
* Fixed an issue where quest reminders could display a different language if the player had previously switched languages.
* Fixed an issue where the sitting posture would sometimes become strange after entering the haircut UI
* Fixed an issue where the controller would trigger the event reminder option twice in the calendar.
* Fixed an issue where audio would sometimes not play.
* Fixed an issue where the mount followed into other scenes
* Fixed an issue where it was not possible to leave a gathering sometimes.
* Fixed anomalous performance related to bullet hit effects.
* Fixed some oversized display issues such as quest exclamation mark on the map
* Fixed player toughness display issue, so toughness can now display properly as long as it is subtracted
* Fixed the icon display issue when the machine is full of sand coverage
* Fixed an issue where the camera would sometimes be recognized as a landscape photo
* Fixed the issue that the shadow of the Running of the Yakmel scene was too dark
* Fixed the issue where Yakmels were blocked by fences and could not enter the field during the Running of the Yakmel
* Fixed the issue where general commissions may lead to game stuck. Please give up problematical commissions.
* Fixed Dr.Fang's AI
* Fixed the issue of abnormal automatic reloading
* Fixed the issue where players take commissions asking for a high-quality item but can't refine it.
* Fixed the issue where the quality of furniture or machines would be reset when destroying and putting them out immediately in the Home Edit mode.
* Fixed display issues that some items costing 1 SP
* Fixed the footprints issue in Sandrunning
* Fixed the issue that the Caretaker stepped NPC's head
* Fixed the issue that the Caretaker stands in the wrong position in Stage 3
* Fixed the display issue for Album keyboard shortcuts
* Fixed error reports for the FOV system.
* Fixed the issue where the mission Cheery Conspiracy could bring to black screens
* Fixed the issue where the Protective Suit would not block sandstorm effects
* Fixed the issue where banquet decorations were not destroyed the day after the party
* Fixed the issue where NPCs would not be able to back to the party state when loading the save in an ongoing party.
* Fixed some NPCs' incorrect reactions
* Fixed the issue that triggered the wrong conversation when the doctor was cleaning the cemetery
* Fixed the issue where NPCs chase players and greet them
* Fixed an issue where there was no quest tracking target after constructing Hydrogel in the mission Moisture Farm Blues
* Fixed the issue where opened chests were repeatedly refreshed
* Fixed the issue where drinking tea after submitting the quest item would get stuck in the mission Salted Fish Blues
* Fixed the wrong prompt when switching controllers in the save screen
* Fixed the issue where players get no rewards in mini-games would lead to errors
* Fixed the issue where Social Energy was not immediately displayed after loading the save in an ongoing play/date event
* Fixed the issue where the number of events played during play/date was not saved
* Fixed an issue where it was not possible to modify attack direction when attacking with non-weapon items
* Fixed the issue where NPC's sand hat was not deleted the next day after loading the save of the day sandstorm comes
* Fixed the issue where the camera of the mini-game Whac-a-mole was coved by stones after upgrading the Game Center
* Fixed an issue where Game Center would be placed in strange places
* Fixed an issue where deleting a save would report an error if the save space was full
* Fixed an issue where meerkats were unable to interact
* Fixed an issue where the quest, Bringing a Smile, on Day 2 would fail if the quest, Cheery Conspiracy, were activated at the same time
* Fixed an issue where footsteps in the depths of the desert were incorrectly reported
* Fixed an issue where new books could not be placed in storage boxes
* Fixed an issue that prevented Banjo and Coco from interacting
* Fixed interaction issues when leveling NPCs are riding horses
* Fixed an issue where Nia's mouth was not working correctly
* Fixed an issue where abnormal fall damage could occur after exiting a Desert Cave
* Fixed some landscape issues in Eufala Salvage Ruins
* Fixed the overlapping issues with letter newspaper bookmarks
* Fixes some errors in learning skills
* Fixed the Saxoul Tree's disappearing issue after loading a save
* Fixed a respawn issue with the treasure chests
* Fixed an issue with the quest, Public Image, not collecting photos. Once all shots are taken, the target's image will update if it still doesn't.
* Fixed that Elsie did not appear in the Game Center during the Take it Easy
* Fixed missing letters on Game Center and the bridge

#### 0.4.39044.12cd2e01

*My Time at Sandrock* 0.4.39044.12cd2e01 was released on July 22, 2022.

Single player:
Hotfix. Fixes a freeze issue caused by "bonus" stats of the machines

#### 0.4.39043.79d1e4db

*My Time at Sandrock* 0.4.39043.79d1e4db was released on July 21, 2022.

Single player:

* Fixed an issue with freezing caused by the commission.
* Fixed an issue with players being able to pick up the Intermediate Assembly Station; (we will recycle the Intermediate Assembly Station from some players' backpacks and send the materials and gols via in-game mail; If you do not have the station now, please create a new one in the workshop's customization mode).
* Fixed a crash issue caused by incorrect attributes of machines.
* Fixed an issue where some attributes of the cooking station were not working
* Fixed an issue where players can't take pictures if names contain special characters.
* Fixed an issue where the 'Undo' function was reproducing props in workshop customization mode
* Fixed an issue where the work status UIs of machines could disappear
* Fixed an issue where the 'Gone with the Wind' quest would not trigger.
* Fixed some issues with the Korean language

#### 0.4.39040.0bd5290a

*My Time at Sandrock* 0.4.39040.0bd5290a was released on July 12, 2022.

Multiplayer application portal added to the main menu

#### 0.4.39024.368ad96f

*My Time at Sandrock* 0.4.39024.368ad96f was released on July 1, 2022.

* Added a option in the setting to allow players to switch the type (PS/XBOX) of their controllers' button
* Added the quality display in item descriptions
* Added the quality display to tracking quests
* Added the ability to track up to two quests simultaneously
* Adjusted the unlocking conditions of the achievement "First Love", and the achievement will be unlocked directly after loading
* Increase the speed of gathering dropped items

Fixed:

* Fixed the unlock conditions of the achievement "Got Served", now the first place in any mode can unlock the achievement
* Fixed unlock condition of the achievement "One of the Cool Kids", and making friends with 10 NPCs will unlock the achievement
* Fixed the issue where some machine stats did not take effect correctly
* Fixed the issue that the Fire Powered Generator did not work properly
* Fixed the problem where the Fire Powered Generator is incorrectly executed when the fuel supply is cancelled
* Fixed the issue where abnormal weather may occur after loading
* Fixed some incorrect item descriptions
* Fixed a repeating selling problem in the Ranch shop
* Fixed an issue that prevents players from going to the next level in the Abandoned Ruins
* Fixed some collision issues on the 4th, 7th, and 8th floors of the Eufaula Salvage's ruins
* Fixed incorrect text in the Wandering Y Store UI
* Fixed a French-language crash issue
* Fixed an issue where reminders would sometimes result in sleep errors

#### 0.4.38991.37ce8fbd

*My Time at Sandrock* 0.4.38991.37ce8fbd was released on June 15, 2022.

Single player:

Adjusted：

* Adjusted Qi not to like Broken Power Stone
* Deleted tools from Mian's desires
* Adjusted the NPC's relationship network to make it more in line with the setting
* Adjusted Krystal's behavior to prevent her from always staying at home and preventing players from turning in quests
* Adjusted some scripts of some NPCs to correspond with their settings

Fixed:

* Fixed Mian's abnormal behaviors that led by a walk into the Saloon in the mission "Takin' it Easy"
* Fixed some NPCs' abnormal behaviors in the fireside meeting after the mission "Belly of the Beast"
* Fixed an issue with the Achievement 'Sepia Toned Memories' not unlocking, the Mort's last photo can now be found in the Gecko Station Ruins.
* Fixed an issue with the Achievement "First Love" not unlocking
* Fixed a freezing issue when getting a lot of items at once
* Fixed some sound effects' issues for Critters and mailboxes
* Fixed an issue where mounting could cause falling damages
* Fixed some errors that might cause lags when existing at the end of the cutscene
* Fixed some other issues that might cause lags in the gathering system after loading
* Fixed some errors that might cause lags with the Treasure Detector
* Fixed some errors that might cause lags with the destructible items in the scenes
* Fixed some errors that might cause lags when the train couldn't locate the rails
* Fixed some clothing issues in the Day of Memories
* Fixed an issue where repeatedly reloading would cause anomalous weapon attributes and anomalous damage.

#### 0.4.38965.7d65b0dc

*My Time at Sandrock* 0.4.38965.7d65b0dc was released on June 7, 2022.

* Updated the audio engine and fixed some freezing issues caused by the audio (no more distorted audio before crashing!)
* Fixed some issues with Mi-an's behavior after completing the mission “Builder Cruise”
* Fixed some camera issues after completing the mission “The Inspector”
* Fixed the issue where some players were not allowed to enter the dungeon in the mission “Operation De-Geeglate”
* Fixed some NPCs’ eyeball issues
* Fixed an issue when NPCs or mounts followed the player into the Running of the Yakmels event
* Fixed the issue where weapons consume the stamina incorrectly
* Fixed a dialogue error when NPC refuses to spar
* Fixed some issues in the gathering system after loading
* Fixed some issues in the furniture coloring system
* Fixed an issue where the jump action may cause some issues after becoming camouflaged during the Ghosthunting event

Adjusted & Optimized:

* Adjusted the probability of bombs appearing on the 3rd floor of the Abandoned Ruins and the 3rd and 9th floors of the Gecko Station
* Optimized problem where some UI audios are too loud
* Optimized the sound effects when multiple machines are running at the same time

#### 0.4.38919.46b54352

*My Time at Sandrock* 0.4.38919.46b54352 was released on June 3.

* Fixed some issues that were caused by the Yakmel milk after the mission: A Fake Friend.
* Fixed some issues with the consumption items for the Refiner.
* Fixed a few placement issues in the mission: A Window to the Cosmos (if you still have issues, go to bed and it should be resolved the next day).

#### 0.4.38915.945b4b86

*My Time at Sandrock* 0.4.38915.945b4b86 was released on June 2, 2022.

Single player:

Adjusted & Optimized：

* Adjusted the rules evaluation in Hazardous Ruins to make it easier for players to reach higher ratings
* Adjusted some Hugo, Ri-an, and Dan-bi's behaviors, so they have fewer sleep actions and sleep behavior can now be interrupted immediately
* Adjusted the large storage boxes to have 40 spots (Note: This change doesn't apply to previous boxes)
* Adjusted the difficulty of sand-fishing in the Part-Time quest
* Adjusted the default volume for all voice actings
* Adjusted the entrance on the third floor of the Eufala Salvage Abandoned Ruins to make it easier to find
* Added item icon display when abandoning and splitting items
* Adjusted the rewards after completing the quest: Builder Cruise
* Added a walking/running mode reminder button in the lower-left corner (This only shows after players switch to walking mode)
* Adjusted the iron spear crafting material from 1 Diamond to 2 Opals
* Adjusted the start time and round times for Running of the Yakmel festival
* Adjusted the selling price of animals, increased the output of animals; reduced the feces to once every two days
* Adjusted the daily starting location of some NPCs (temporarily preventing NPCs from staying all the time indoors)
* Adjusted some animation settings to help cutscenes load faster.
* Adjusted item descriptions to appear in the backpack UI by default.
* Increased the rewards for Dance off
* Increased the range of gathering interactions
* Optimized the layouts of the minerals in main story dungeons
* Optimized the time of mounting/off the mount, reduced the mount's acceleration time and inertia
* Reduced the prices of some Festive Shop items
* Speeding up on playing the Critters card

Fixed:

* Fixes an issue in which Justice is following the player and the truss cannot be installed in the quest Belly of the Beast
* Fixed the problem that some savegames couldn't unlock the Ranch Store after completing the quest: Learning to Ride
* Fixed some black screen issues in the quest: Where's Mi-an
* Fixed an issue where Mission: Belly of the Beast was unable to enter the dungeon after several interacts with Justice
* Fixed the quest: Belly of the Beast can't be progressed correctly caused of opening the door earlier.
* Fixed the quest: Bell of the Beast shows incorrect conversation bubbles from Justice
* Fixed the quest: Appetite for Construction can't be progressed caused by recycling the water tank before accepting the quest
* Fixed an issue where quest: Keep on Rockin' CG may trigger a black screen
* Fixed the issue where highlight circles on the ground don't disappear in the quest: Wanted!
* Fixed the issue where the quest: Taste of Your Own Medicine may cause abnormal stats to players
* Fixed the issue where highlight circles on the ground don't disappear in the quest: Taste of Your Own Medicine
* Fixed an issue where quests: Person of Interest might not be triggered in some cases
* Fixed an issue with the fence not displaying correctly in the quest: Builder Cruise
* Fixed an issue where autosave could not be worked correctly in some languages (other types of saves work correctly)
* Fixed an issue where the quality of the item was altered when it was retrieved from the assembly station
* Fixed the incorrect conversation bubble for Owen
* Fixed the 'New' remindings don't disappear correctly in the Album
* Fixed some issues with stamina consumption in dungeons, they can normally enter dungeons now if their stamina is 120 or above
* Fixed the gathering issues in the level 5 of Abandoned Ruins near Eufaula Salvage
* Fixed some overlap problems in tutorials in some languages
* Fixed an issue where controllers could not view the character buffs
* Fixed an issue where the water bucket could be left-clicked
* Fixed an issue where Mountain Rose can't be planted in Summer
* Fixed a timer issue in loading the next level in Hazardous ruins
* Fixed some Mi-an's abonormal behaviors
* Fixed the issue that Voice acting can't play correctly in cutscenes
* Fixed the problem that the map fan effect mechanism was repeatedly triggered when saving and reading files
* Fixed some snowing art issues with the clothes
* Fixed an issue where historical newspapers in emails would only display current newspapers
* Fixed an issue where the Running of the Yakmel letter isn't delivered yearly
* Fixed an issue where players would trigger the workshop ranking plot without registering the workshop
* Fixed some art performance issues in some interiors
* Fixed the sound issue of clicking the button when upgrading machines
* Fixed an issue where Whack-a-Mole music never stops
* Fixed some art issues with the hairstyle
* Fixed an issue where the money consumption of workshop customization and added a reminder for insufficient goals
* Fixed an issue where the Condenser could not be placed in the storage box
* Fixed an issue where some items could not be used in the shortcut bar
* Fixed an issue where scrollbars could not be reset after switching item list at the worktable
* Fixed the update issue to the reminder in the lower-left corner
* Fixed an issue where worktables were not properly sold and abandoned
* Fixed the issue that achievement: Pro Gamer can't be completed correctly
* Fixed an issue where NPCs did not draw cards when playing Critters
* Fixed an issue where the quality of items displayed incorrectly
* Fixed the problem that the NPCs over-react to the character's Panda eyes
* Fixed an issue where NPCs behaved abnormally after the Running of the Yakemel Festival
* Fixed an issue where the cooking station would not count items from the storage box
* Fixed a modeling issue when player and NPC are chatting by the Oasis
* Fixed an issue where gols aren't updated timely in the Clivl corps commission UI
* Fix some issues with museum rewards that may affect new saves.
* Fixed a bald issue where the character's make up in the barbershop
* Fixed an issue where the face shape would change when using haircut makeup in the barbershop

#### 0.4.38413.e501dfe4

*My Time at Sandrock* 0.4.38413.e501dfe4 was released on May 31, 2022.

* Adjusted the loading priority of dynamic objects, such as bridges, stages, etc., to prevent situations where NPCs go down to the bridge and players are unable to complete missions.

Fixed:

* Fixed an issue where, in some cases, the inability to open the settings resulted in the game freezing
* Fixed the issue where decorations could be placed even if the player did not have enough gols while customizing the workshop

#### 0.4.38408.a9759efe

*My Time at Sandrock* 0.4.38408.a9759efe was released on May 29, 2022.

* Fixed an issue with saves when the extra room(s) are created in customized workshop
* Fixed an issue where the teleport button in the menu didn't work properly after the doors had disappeared in the house
* Fixed an issue where the last room could occasionally be destroyed
* Fixed an issue where stairs were unable to be put in, but the money was deducted in some cases

#### 0.4.38387.c6b43eee

*My Time at Sandrock* 0.4.38387.c6b43eee was released on May 28, 2022.

* Adjusted the buttons for deleting the roles and deleting the saves in the UI of Save/Load
* Temporarily removed the "your save file is broken" message window due to it erroneously appearing after a story event involving the water tank, despite the save file functioning correctly.

Fixed:

* Fixed the slow loading issue after defeating the Geegler President
* Fixed incorrect behaviors of Elise and Meerkat after completing the quest 'Big Game Hunter'
* Fixed an issue where Ri-an won't wake up
* Fixed an issue where the player behaves abnormally after the quest 'Lost Tourist'
* Fixed an issue where the Condenser can't be put in the storage box

Added:

* Added a button in the ESC menu to teleport players out of the house if the door disappeared while editing the house. Players can then revisit Construction Junction to build a new entrance by interacting with the Construction Junction Catalog on the table inside.

Fixed:

* Fixed some issues that happen in the ‘Belly of the Beast’ quest

#### 0.4.38348.2bd2f866

*My Time at Sandrock* 0.4.38348.2bd2f866 was released on May 27, 2022.

* Fixed some issues that happen in the ‘Belly of the Beast’ quest
* Fixed an issue that players can’t progress the ‘Instant Karma’ quests correctly if they have the Feather Duster beforehand
* Fixed issue the player can't get the final item after restoring the Fish Fossils for Catori
* Fixed an issue NPC gathering problem if players sleep between 16:00-18:00 during the Dance off event
* Fixed the saving and loading issues of the Adventure Game
* Fixed some situations that could cause the Dance Off not happening correctly in the 2nd year
* Fixed a possible freeze issue after players defeat monsters
* Fixed dismount issues
* Fixed Rocky’s sleep issue (standing up on bed 🧍‍♂️)
* Fixed issue of missing models after players order their food
* Fixed an issue where NPCs wearing Sand Gear would still do sandstorm actions even while weather isn’t a sandstorm
* Fixed clothing effects for male players wearing hats with ponytail hairstyles
* Fixed the mismatched images issues in the collection system UI
* Fixed the incorrect displays of the props in the quest ‘A Window to the Cosmos’

Adjusted:

* Adjusted the Sand Hat position of random female NPCs
* Adjusted the stats in the high-quality items to ensure they have more stats than lower-quality items
* Adjusted the attributes of Equatorial Mount to be a normal relic
* Adjusted the Pickhammer and Axe's stats to avoid repeating
* Adjust the Blue Moon Sign to not be donatable (if you donated it, it will automatically be recovered to your backpack)
* Adjust the R-47 Mobile Suit to be not abandonable or sellable

#### 0.4.38292.36d3c5c3

*My Time at Sandrock* 0.4.38292.36d3c5c3c was released on May 27, 2022.

* Hotfix to address the Defeat the Geegler President quest isn't progressing correctly.

#### 0.4.38281.205b05ec

*My Time at Sandrock* 0.4.38281.205b05ec was released on May 26, 2022.

* Fixed the blurry arts due to TAA, temporarily removed thermal distortion
* Fixed some controller support
* Fixed incorrect position of Logan posters
* Fixed the issue of incorrect interaction of the Salvage Contract order
* Fixed an issue that could cause the UI to fail to open
* Fixed incorrect behaviors of Grace and the camera issue in the quest of Once More Into the Breach
* Fixed the First Day quest can't progress correctly
* Fixed the movement issue of the Yakmel, Captain, Banjo, and some other NPCs.
* Fixed the incorrect position of interaction with the murals in the Church in some old savegames
* Fixed the border issue of tutorials' window
* Fixed the wrong actions of the gathering
* Fixed an issue where the buttons on the Knowledge UI may cause errors
* Fixed the problem of switching between Chinese and English posters in newspapers
* Fixed the issue that donated items don't have correct descriptions
* Fixed the Mi-an's speed in the quest of Welcome to Sandrock
* Fixed some frozen audios
* Fixed the lights issue of the Cityhall
* Fixed some collision issues in The Breach
* Fixed some missing railings below the Church
* Fixed the missing mirrors in Pablo's barbershop
* Fixed the issue of the missing model in the quest of Operation: Flowergate
* Fixed collision issue in Doctor. Qi's home
* Fixed the setting issue of swinging the weapon

Added:

* Added the guide marker on the 11th floor of the mining dungeon

Adjusted & Optimized:

* Adjusted the production list so that secondary material can show off
* Adjusted some scripts to avoid mismatching of NPC's mouth
* Adjusted the table where Ri-an and Dan-bi eat at the Blue Moon Saloon to avoid story conflicts
* Changed the text display of resetting furniture's colors
* Optimized the pathfinding and its data
* Reduced instances of NPCs saying goodbye

#### 0.4.38155.aed2b81a

*My Time at Sandrock* 0.4.38155.aed2b81a was released on May 25, 2022.

Early Access version launched

#### 0.4.30532.cac6350c

*My Time at Sandrock* 0.4.30532.cac6350c was released on May 11, 2022.

Single player: Only available to the original beta kickstarter backers (30 dollar backers and above).
Fixed:

* Fixed save issues in tutorial
* Fixed issue where the ranch store can't be unlocked correctly
* Fixed sand accumulation sometimes causing an error
* Fixed some incorrect behavior of objects that are following the player

Adjusted:

* Adjusted the number of minerals in Abandoned Ruins
* Adjusted the fog to be enabled by default in all graphic settings
* Optimized the loading time of entering the main scene
* Temporarily removed the application of HLOD (Hierarchical Level of Detail) in the game

#### 0.4.30471.36874992

*My Time at Sandrock* 0.4.30471.36874992 was released on April 29, 2022.

Single player: Only available to the original beta kickstarter backers (30 dollar backers and above).
Fixed:

* Fixed player being in the wrong position after waking up
* Fixed character potentially mounting and dismounting abnormally
* Fixed Mian and Elsie potentially freezing in 'Taking the day off’
* Fixed quest 'Owen's Quest' sometimes affecting other quests
* Fixed modeling issue with the cathouse being placed in the Workshop
* Fixed tables blocking the interaction between players and NPCs
* Fixed tourists' skin issue
* Fixed an issue where the quest 'A Man of Quality' could fail to progress

Multiplayer:
Only available to the multiplayer Early Access kickstarter backers (40 dollar backers and above).

Fixed:

* Fixed the issue where 'Opening Ceremony' was triggered repeatedly
* Fixed the issue where 'Build a Barn' was triggered repeatedly
* Fixed the issue where task-related mails don't give the accurate time
* Fixed the issue where resurrection makes players go to a wrong position
* Fixed an issue where item information can't be refreshed after switching store tabs
* Fixed the issue where the team UI repeatedly pops up
* Fixed the issue where the backpack data was not displayed properly after changing scenes
* Fixed the issue where items from storage box are consumed incorrectly when crafting items
* Fixed the issue where assembling items may be abnormally shown in other scenes sometimes
* Fixed the issue where mining dungeon can't be reset correctly
* Fixed the issue where the jetpack was not displayed correctly in the mining dungeon
* Fixed some issues with overwriting previous save files in the mining dungeons
* Removed the shortcut to open the workshop manual when using someone else's Assembly Station
* Optimized that players will be in a safe place after re-login if they went offline in a dangerous area

#### 0.4.30453.f5fcb472

*My Time at Sandrock* 0.4.30453.f5fcb472 was released on April 24, 2022.

Single player: Only available to the original beta kickstarter backers (30 dollar backers and above).
Fixed:

* Fixed player's hair fluttering abnormally when riding the crane
* Fixed an issue where some button prompts would disappear
* Fixed an issue where the mole in Wack-a-Mole mini game could not be locked onto
* Fixed a problematic special effect that occurred while players slid with NPCs in Sand Running
* Fixed monsters heading in the wrong directions
* Fixed some of NPCs' AI
* Fixed an issue where Actors may walk upside down
* Fixed an issue where Cooper might not show up during the mission of the Escaped Yakmels
* Fixed an issue where the characters book was unlocked incorrectly
* Fixed X interaction issues
* Fixed monsters aren't recovering health and toughness after leaving the battle
* Fixed game freezing issues caused by rolling woods
* Fixed the freezing issues when the player is mounting to teleport through the Yakmel Station
* Fixed the player wasn't sleeping in bed after loading
* Fixed the entrances issues to The Breach and Hazardous Ruins
* Fixed errors occur to the upgraded workshop in some old savegames
* Fixed the bug that some of the gifting dialogues are missing
* Fixed the bug that Justice has the wrong reaction to be given the Yakmel milk as a gift
* Fixed an issue where the Owen's quest might fail to progress the story

Adjusted:

* Adjusted the teleporting methods and resolve the issue of not being able to teleport to a safe place
* Adjusted the melee attack parameters to ensure the first-time attempting
* Adjust the defense and block, and the character will head to the monsters correctly now.

Multiplayer:
Only available to the multiplayer Early Access kickstarter backers (40 dollar backers and above).

Fixed:

* Fixed an issue where the worktable and the pickhammer don't show up correctly after re-login;
* Fixed an issue where the unlocked recipe may disappear
* Fixed the problem that the inventory items aren't consumed correctly
* Fixed inventory freezing issues
* Fixed pathfinding issues in the Yakmel ranch
* Fixed a data error when players get items after re-login with a fulfilled backpack
* Fixed the problem that can't switch to the axe when holding up the machine
* Fixed the problem that the recipes can't disappear when they fell on the ground
* Fixed multiple charges when entering the dungeon
* Fixed the issue that the game may freeze at Amirah's door
* Fixed an issue where other players would disappear when logging in
* Fixed an issue with trees wobbling after getting close to them
* Fixed some abnormal displays inside dungeons
* Fixed unexpected affects to other players after placing the workshop items
* Fixed the issue with reopening the team interface after entering the dungeon

Optimized:

* Optimized the text box
* Optimized the appearance of Yan
* Optimized the collision inside dungeons

Added:

* Added some safe places near the east and west rails, and areas near bridges
* Added some localizations

Optimized:

* Optimized the network environment to reduce the frequency of disconnection
* Optimized the color change of the tracking mission after collecting enough materials

#### 0.4.30395.1e329abc

*My Time at Sandrock* 0.4.30395.1e329abc was released on April 20, 2022

Single player: Only available to the original beta kickstarter backers (30 dollar backers and above).

* Hotfix: Fixed some issues with the ranch infrastructure

#### 0.4.30394.e1d005ba

*My Time at Sandrock* 0.4.30394.e1d005ba was released on April 19, 2022.

Single player: Only available to the original beta kickstarter backers (30 dollar backers and above).

* Fixed an issue where the workshop would disappear for some savegames
* Fixed the incorrect stats on the Pickhammer and the Suit of Memories
* Fixed Refiner being unable to keep the new stats

Multiplayer:
Only available to the multiplayer Early Access kickstarter backers (40 dollar backers and above).

* Added two EU servers
* Adjusted the limitations of voxel mining radius and reward amounts
* Fixed issue where the jetpack doesn't disappear after re-login
* Fixed issue where the water tower quest would trigger multiple dialogues
* Fixed the synchronization problem when wearing equipment in the team interface
* Fixed gathering issues caused by the multiplayer interaction
* Fixed crafting list in the upgraded worktable being displayed incorrectly after re-login
* Fixed some errors caused by out-of-sync data in the backpack
* Optimized some English scripts

#### 0.4.30389.c677dddb

*My Time at Sandrock* 0.4.30389.c677dddb was released on April 18, 2022.

Single player:
Only available to the original beta kickstarter backers (30 dollar backers and above).

Added:

* Added new festival: Running of the Yakmels
* Added the Commerce Guild Awards
* Added multi-language setting
* Added player birthday selecting
* Added more options to game settings
* Added controller button re-mapping function
* Added tips for using some special props when the shortcut bar is selected
* Added side quests with X, Mi-an, Grace, Banjo, Elsie
* Added several new NPCs and their daily behaviors
* Added several existing NPCs’ scripts and behaviors
* Added some daily behaviors between NPCs and other NPCs
* Added fading effects when NPCs are moving away
* Added level up functions to NPCs
* Added NPCs’ opening doors behaviors
* Added some behaviors of some NPCs in sandstorm weather
* Added NPC's performance when they turning around their bodies
* Added more hairstyles for random NPCs
* Added daily behaviors for X
* Added X’s swing performance
* Added new monsters: Rockyenaroll, Alpha Rockyenaroll, and Thorny Jumper
* Added more about the 'Super Armor' setting, some of the enemy's moves will come with a super armor that protects their action from being interrupted when their Toughness is broken
* Added horses in different colors to the ranch shop
* Added mount interaction so you can order mounts to follow, stay, and return
* Added some destructible and diggable areas in the main quest dungeon
* Added recovery places into the main story dungeon
* Added some new furniture
* Added the Dance Off outfit

Adjusted and optimized:

* Optimized the game to use fewer PC resources
* Optimized the newspaper system, adding functions such as subscription, renewal, viewing historical newspapers, etc.; and added a large number of main stories, world views, and daily news
* Optimized the play and dating system, added 'Social Energy' and 'Relationship', adjusted UI display and dialogues
* Optimized the map, and added functions such as the floor checking, monster area, etc.
* Optimized the workshop customization, added decoration items, doors and windows, roofs, etc., and adjusted the UI display and its interaction
* Optimized the knowledge system
* Adjusted the stamina consumption in The Breach Hazardous Ruins. Now entering will cost stamina, so stamina will no longer be consumed during combat within The Breach
* Adjusted crafting queuing: the same items can be crafted in multiple queues
* Adjusted the exhibit submission for winning workshop reputation so that players who submitted exhibits before entering the game will receive reissued rewards
* Optimized the tutorial UI and content, and added some new tutorials
* Optimized the UI of quest requirements
* Optimized and unified the quest icons in many places
* Optimized the display of monsters’ HP and toughness
* Optimized the performance of quicktime events in cutscenes
* Optimized NPCs' response dialogue for special relationship items
* Optimized the wishes of NPCs
* Optimized the art and effects when NPCs are wearing Sand Gear during sandstorms
* Optimized the display of the workshop handbook and added the function of querying the machine map
* Optimized the interface of the herding system
* Optimized steering of the mount
* Optimized behaviors while players are holding two-hand items
* Optimized planting actions
* Optimized the workshop ranking and added ‘Best Ranking in History’ and ‘My Ranking History’
* Optimized mails’ icons in different types
* Optimized the quantities and locations of trash in town
* Adjusted NPCs’ actions while they're playing the Whack-a-Mole
* Adjusted the art of the legs of the male player
* Optimized the performance in some festivals
* Adjust the machine research sequences, add the Blender
* Adjusted drops with monsters and in dangerous ruins

Fixed:

* Fixed and optimized the flow and performance of some quests
* Fixed errors in coordinates and some NPC overlap issues
* Fixed bugs in Burgess's performance in 'Pedagogy Postponed' quests
* Fixed the interspersed issue when the player makes an action with a handheld item
* Fixed some interaction delay bugs
* Fixed some bugs in getting up animations
* Fixed an issue where camera-related settings did not work in some special game scenes
* Fixed getting killed by monsters when Sandfishing
* Fixed changing languages causing some models to become missing

Multiplayer:
Only available to the multiplayer Early Access kickstarter backers (40 dollar backers and above).

* It exists now
* You can play it if you got a DM from us on Kickstarter
* Sandrock is not as you know it
* There's new characters and stuff to do
* You can dance or sit anywhere together

#### 0.4.20252.f5f620ca

*My Time at Sandrock* 0.4.20252.f5f620ca was released on January 7, 2022.

Only available to the original beta kickstarter backers (30 dollar backers and above).

Fixed:

* Fixed chances of finding microchips, and players can buy them from the Salvage store now
* Fixed an issue where the wake-up position didn't change accordingly after relocating bed
* Fixed an issue where the “Delivery Trainee” quest failed and letters could be sent before the quest expired
* Fixed the spinning issue while riding when starting to Sand painting
* Fixed the sound issue of Ghosthunting during the Day of Memories
* Fixed the floating custom and collision issue in the Day of Memories
* Fixed issue where NPCs’ mourning action would end prematurely during the Day of Memories
* Fixed issue where Mi-an doesn't go to the Commerce Guild on Saturday
* Fixed issue where Amirah enters Pablo's Barbershop before Pablo finishes wandering
* Fixed an issue where some main quests would cause players to talk with air
* Fixed the errors shown when holding the Filtration Station
* Fixed an issue that story may forcefully interrupt player’s planting status and cause an error
* Fixed some abnormal moving graphics in the UIs
* Fixed an issue where the save UI doesn't change languages correctly
* Fixed the errors where the Reflect attribute causes damage to NPCs
* Fixed issues where X may teleport to abnormal locations
* Fixed photo UI errors when switching it too fast
* Fixed errors occuring during Fang’s experiments
* Fixed the error that occurs when donating
* Fixed some errors with the train
* Fixed error with the Day of Memories lanterns
* Fixed an issue where the acupuncture doesn’t lock the player’s movement

Adjusted:

* Optimized the shooting range of water shop scenery in photos in “Public Image” quest
* Temporarily turned off the fabric effect for the third fringe
* Added a temporary exit button to the ESC menu when there is no door in the player's home

Known issues:

* Ernest's lips still don't move during his dialogue
* Your front door will disappear if you upgrade your house! Workaround: use the customization tool to make a new door, use the Esc key to bring up an Exit button, or reload to an earlier save

#### 0.4.20146.bade7642

*My Time at Sandrock* Alpha 0.4.20146.bade7642 was released on December 31, 2021.

Only available to the original beta kickstarter backers (30 dollar backers and above).

Added:

* Added new CGs for the main menu
* Added new side quests for NPCs
* Added 400K wishlist goal character, Ernest
* Added quicksave function by pressing the key 'F5'
* Added breakable treasure chests
* Added NPCs action of opening doors
* Added Fire Powered Generator
* Added new bunny hutch
* Added maps to some scenarios
* Added new hairstyles
* Added Sorting Machine
* Added new outfits
* Added some new clothing performance to NPCs
* Added Church's interiors
* Added Oldtown Lodge Apartments' interiors
* Added some new relics
* Added a new UI wheel that appears by pressing "Tab" and includes quicksave, camera, and planting functions
* Added ability to turn on the planting function in the UI wheel by clicking the planting box

Updated:

* Updated some UIs (ex. planting, social UIs)
* Updated some layouts around the Civil Corps
* Updated the main city fence
* Updated the gathering effect on rocks
* Updated some controller support
* Updated mounts' performance
* Updated the laying down in bed and waking up actions for some NPCs
* Updated the appearance of the surface of water
* Updated the performance of Burgess's sword training

Optimized:

* Optimized some PC resource occupancy issues
* Optimized the memory usage of wood resources in the main scene

Fixed:

* Fixed the storage box issues
* Fixed the freezing issues when you experiment with Qi
* Fixed the missing rails after the bridge was completed
* Fixed spacing issues of the cooking station
* Fixed Matilda's clothing issue during the farewell party
* Fixed Logan's clothing issue in a cutscene
* Fixed the freezing issue in the Savage Order UI
* Fixed some sand appearance issues
* Fixed error that the donation box isn't moved away after it's expired
* Fixed window issues in Vivi's house
* Fixed some light effects in the back street
* Fixed issue with female player character's hats
* Fixed the stage issues in Whack-a-Mole
* Fixed Control Cat's HP bar issue
* Fixed NPC stuck in the door issue

Known Issues:

* Ernest's lips don't move while speaking yet
* Upgrading your house results in your front door disappearing. Workarounds: use the customization tool to make a new door or reload to an earlier save if you're trapped

#### 0.4.14645.5af9b96e

*My Time at Sandrock* Alpha 0.4.14645.5af9b96e was released on December 1, 2021.

Fixed:

* Fixed loading issues in random dungeons
* Fixed mechanism causing errors in random dungeons
* Fixed unintententionally empty chest in the main overworld map
* Fixed the collision issues in the mining dungeons
* Fixed the issue that players can't exit Critters during the hang out/date
* Fixed interaction button issues in working machines' queues
* Fixed incorrect UI display on the Recycler
* Fixed the mismatched workshop and combat icons in the knowledge UI
* Fixed an issue where frequently changing scenes causes memory increase
* Fixed Matilda's clothing issue in the group photo
* Fixed quests conflictions between *Farewell Party" and "Builder Cruise"*
* Fixed quests conflictions between "Logan Attacks" and "Builder Cruise"
* Fixed camera blocking issues when players turned into custom during the Day of memories
* Fixed the Salvage Order freezing issue
* Fixed the incorrect content showing in the Salvage Contract after loading
* Fixed an issue where frequently save and load causes save file size increase

#### 0.4.14463.94241eca

*My Time at Sandrock* Alpha 0.4.14463.94241eca was released on November 18, 2021.

Added:

* Added the Fluorite as a reward after completing the Hazardous Ruin Dungeon
* Added a tutorial when players unlock the camera

Fixed:

* Fixed save file issues with the workshop customization.
* Fixed some control issues within workshop customization.
* Fixed an issue with the "Keeping Up with the Yakmels" quest where an option may stop players' progression.
* Fixed error occurring when Lucy wears Desert Defender Cape.
* Fixed issues with Zeke's order appearing too early.
* Fixed some wrong items in the Tower Frame diagram.
* Fixed some weird NPC behaviors in the Day of Memories.
* Fixed the abnormal speed of sand covering machines.
* Fixed problem with sand storm weather appearing after loading save files.
* Fixed the issue of roofed rooms not being refunded correctly when it's reclaimed.
* Fixed Mint's spinning issue.
* Fixed some game freezing issues caused by the clothing system.
* Fixed the issue of the stage support disappearing.
* Fixed a direction issue that the middle mouse button causes when releasing fireworks.
* Fixed errors caused by Desert Defender Waist Bag
* Fixed the endurance consumption when players hold ranged weapons
* Fixed an issue where players get stuck when picking up a condenser while the Geegler VP escapes.
* Fixed errors caused by the donation system
* Fixed items obtained after Civil Crop order have no quality problems
* Fixed an issue of a Whac-a-Mole triggering again in the “Taking the Day Off” quest
* Fixed the refiner can't upgrade some commssion items' quality
* Fixed quests from getting stuck when deleting letters

Adjusted:

* Adjustments in the time of night lights within the town
* Adjusted some required items of Orders.
* Adjusted scorpion's drop chance.
* Adjusted the behavior of some NPCs during the sandstorm.
* Adjusted some UI's control with the right mouse button.
* Adjusted the color of each button in the Dancing Off event

#### 0.4.14463.a9da88bc

*My Time at Sandrock* Alpha 0.4.14463.a9da88bc was released on November 5, 2021.

Added:

* Added a refining order

Removed:

* Removed the unfinished ranch store

Adjusted:

* Adjusted the Ambient shading in Pablo’s barber
* Adjustments towards the Clinic's environment
* Adjusted the camera’s hidden status
* Adjusted the respawning spot of resources
* Adjusted Amirah’s behaviors
* Adjustments to the face shapes in character customization UI
* Adjusted the amount of raw minerals
* Adjusted the amount of graphite dropped from raw minerals

Fixed:

* Fixed the issue that no refunds when players destroy building customization parts
* Fixed the errors when players delete their characters.
* Fixed problem with the first medicine not showing in the experiment.
* Fixed an issue of missing items from the inventory when upgrading machines
* Fixed map markers issues
* Fixed refiner errors when the backpack is empty
* Fixed sandworm and scorpsters disappearing bugs while Sandfishing at low-quality graphic setting
* Fixed issues after stores sold out items
* Fixed train’s incorrect position
* Fixed Sandpainting and Backers’shirt models
* Fixed donation button disappearing
* Fixed glitches with the furniture after upgrading player's house
* Fixed a problem that could occur when entering or leaving the house while picking up furniture
* Fixed hair isn’t moving with the character in the UX
* Fixed some issues on Arvio's clothing.
* Fixed Iron weapon models
* Fixed some Dancing off issues
* Fixed some issues related to “Bridge Repair” quests
* Fixed errors that occur when adjusting the position of stairs
* Fixed errors that occur when researching
* Fixed errors occurring in the knowledge tree UX
* Fixed errors happening in the assembly manual
* Fixed errors within the mining dungeons
* Fixed errors occur in storage boxes
* Fixed errors when exiting Whac-A-Mole
* Fixed errors occuring when chatting on the side of the lake
* Fixed errors that occur when exiting Critters
* Fixed errors within character customization
* Fixed errors happening in the random dungeons

#### 0.4.14316.02524882

*My Time at Sandrock* Alpha 0.4.14316.02524882 was released on November 4, 2021.

Hotfix to fix the "Bridge repair" mission not triggering.

#### 0.4.14314.3c26e5dd

*My Time at Sandrock* Alpha 0.4.14314.3c26e5dd was released on November 2, 2021.

* Fixed some clothing issues
* Fixed the issue that button customization doesn't have confirmation
* Fixed the mouse disappears when exiting the Sandfishing
* Changed the method of dragging the map

#### 0.4.14303.442a0163

*My Time at Sandrock* Alpha 0.4.14303.442a0163 was released on November 1, 2021.

Added:

* Added some main quests
* Added some NPCs' side missions
* Added cooking station
* Added Rocky’s Salvage resource ordering
* Added commissioning of the Civil Corps
* Added ability to raise animals
* Added some buildings’ interiors
* Added dancing event
* Added some books for reading
* Added new monsters in the desert area (Boxing Jacks, etc.)
* Added the basic frame of the workshop exterior customization
* Added Dr. Fang’s medicine experiments
* Added higher-level equipment and props
* Added some new face shapes
* Added some new hairstyles
* Added haircut function at Pablo’s Salon
* Added some system buttons customization functions
* Added the performance of some npc clothes fabrics in high graphics quality

Changed:

* Remade the sandfishing minigame

Optimized:

* Optimized the security of the save files (more likely to survive major updates now!)
* Optimized controller support
* Optimized the timing of some main quests
* Optimized the distribution of resources in scenes
* Optimized the way player gathers resources
* Optimized donations to the museum
* Optimized the AI performance of some NPCs
* Optimized the performance of some animals in Sandstorms
* Optimized the performance of the Sandrunning trajectory on the rock model
* Optimized a lot of UIs

#### 0.4.6309.57ec11d1

*My Time at Sandrock* Alpha 0.4.6309.57ec11d1 was released on September 23, 2021.

Hotfix to fix an issue with characters falling through the terrain during Spring.
No changelist posted.

#### 0.4.6308.440ed0bc

*My Time at Sandrock* Alpha 0.4.6308.440ed0bc was released on September 17, 2021.

Fixed:

* Fixed the falling issues where players go out of the house in Spring
* Fixed the disappearing issue of the lover UI in the relationship menu
* Fixed the name of abandoned ruins
* Fixed time display of stores on the map
* Fixed Pen's cape disappearing
* Fixed the incorrect description of Sand Rice from 4 days to 3 days
* Fixed the issue where Burgess asks for Watering Can
* Fixed bug where the doorway light’s location did not change after the player's home moved
* Fixed the issues getting stuck when players don't have enough gols during the play date
* Fixed bug where the Sandrunning weekly pass don't cost money
* Fixed the weekly pass doesn't work after loading the save
* Fixed some floating rocks
* Fixed incorrect tips while the museum booth is empty
* Fixed some collisions with ground buildings at the entrance to the Paradise Lost
* Fixed the issue where the text box repeatedly shows while you meet new friends
* Fixed the missing collision issue in the green house
* Optimized the loading time

#### 0.4.6281.29577043

*My Time at Sandrock* Alpha 0.4.6281.29577043 was released on August 20, 2021.

Added:

* Added the diagram of the bench to the Commerce Guild store
* Added the Grinder machine to craft gun ammo
* Added a license after registering workshop
* Added an Ending reminder after completing "Appetite for Construction"

Adjusted:

* Adjusted fishing minigame
* Adjusted the envelope style of "The Grass is Greener"
* Adjusted Iron Pickhammer and Iron Axe's diagrams and stats
* Adjusted Dried Sand Date to Dried Sandthorn, and it can be cooked from Sand Dates

Optimized:

* Optimized the UI when the machine can't be upgraded
* Optimized the location of the sandworm
* Optimized plants' interaction location

Fixed:

* Fixed problem with Justice spinning in place
* Fixed issue where the name of the 3rd place workshop ranking letter was displayed incorrectly
* Fixed issue where the Day of Memories costume was blocking Arvio's store
* Fixed issue where Zeke doesn't show off after the Sandrock rice harvest in "The Grass is Greener"
* Fixed issue where the iron series tools and weapon models were empty and not displayed
* Fixed issue where players could not leave home properly after getting out of bed in the mission "Where's Mi-an"
* Fixed the camera gets into an abnormal position when players are approaching Mi-an from the other end of the alley in the mission "Where's Mi-an"
* Fixed issue where Mian and Elsie were not left to wait for the player after the first-time refused to enter the dungeon in "A Trolley Too Far" mission
* Fixed the action of gathering wood scrap with an axe
* Fixed misallocation of wood waste
* Fixed the position and size of the boards in "The Breach"
* Fixed issue where Pen keeps facing the wall at the stairs
* Fixed issue where Matilda was missing in "Recipe for Fun"
* Fixed issue getting stuck in the "Pitching In" mission if players help Burgess clean up trash
* Fixed issue getting stuck in the "Where's Mi-an" mission if players take the side quest "Follow Elsie"

### Alpha 0.3

#### 0.3.24a73fc9

*My Time at Sandrock* Alpha 0.3.24a73fc9 was released on August 19, 2021.

* Fixed bug where the character's face decoration would blur with the graphic setting changes
* Fixed bug where players would keep falling in the wild caves
* Fixed some texts
* Fixed bug where Owen was not able to sit down when he treats you a meal
* Fixed pathfinding data
* Fixed issues getting stuck when moving players in the opening storyline
* Fixed bug where items were displayed incorrectly and in the commission order submission UI
* Fixed player model error
* Fixed Dew Collector effects
* Adjusted camera item to be able to stack together
* Optimized Abandoned Ruins UI, and drops can now be viewed when unlockedFixed the issue switching scenarios might cause a crash
* Fixed the issue workshop manuals might cause a crash
* Fixed chat conversations with NPCs after placing orders
* Removed a Geegler Graffiti that could not be generated from the wrong location
* Fixed the issue that Builder Cruise can't be completed, and the bench is craftable in the worktable now
* Fixed the issue that Owen doesn't go out of his room
* Fixed the issue Restoration Machine takes extra materials of crafting cameras
* Optimized Justice and Unsuur's routine behaviors

#### 0.3.9b006d46

*My Time at Sandrock* Alpha 0.3.9b006d46 was released on August 17, 2021.

No changelist posted.

#### 0.3.b6248709

*My Time at Sandrock* Alpha 0.3.b6248709 was released on August 17, 2021

Added:

* Added more main quests after the Shonash Canyon Bridge was repaired
* Added the animal raising system with tutorials and related stories
* Added fall damage
* Added the Dew Collector
* Added the Grinder
* Added some new knowledge points and acupuncture treatment to reset knowledge points
* Added new types of plants
* Added new Sandfishing spots and new fish types
* Added play and date activities for some NPCs, including ordering food, chatting, and setting off fireworks.
* Added a new mining dungeon and new minerals
* Added new hairstyles
* Added the camera mode
* Added players' poses and expressions in the camera mode
* Added a group photo feature to some NPCs
* Added relationship points function that can unlock the group photo feature
* Added a new display mode of send camera as a gift
* Added a new mini card game - Critters
* Added individual quests for Mi-an
* Added individual quests for Elsie
* Added side quest for Mort
* Added a hidden plot for Owen
* Added ability of NPCs to repair some damaged scene items
* Added most NPCs’ facial expression functions :)
* Added some NPCs’ dancing functions
* Added some missed cutscenes
* Added some NPCs' special actions
* Added some expanding levels to the workshop
* Added effects of NPCs relationship points
* Added more tutorials
* Added two cats in the town
* Added the meerkat pet in the wild
* Added some interiors
* Added some new music

Optimized

* Optimized the sandsledding minigame--Sandrunning
* Optimized the UI of Inspection minigame
* Optimized the Whack-a-Mole minigame, and added a partner play mode with some NPCs
* Optimized the distribution of the scraps and the performance during excavation
* Optimized the side quest performance of Jasmine shows you around the town
* Optimized the main quest process of Belly of the Beast
* Optimized, completed, and polished most text, including names, objectives, and descriptions of most tasks
* Optimized NPCs’ daily behaviors
* Optimized the mount and dismount behaviors of the riding system
* Optimized Pen's expression and performance during the sandstorm
* Optimized the effects of NPCs' hearing and follow-up reactions
* Optimized the possibility of unexpected situations in Owen's storytelling event and adjusted the participants
* Optimized some NPCs’ movement speed
* Optimized some NPCs’ blinking behavior and triggering rules
* Optimized the corresponding NPC range in the social list
* Optimized the dishes of the food ordering minigame and NPCs' performance
* Optimized the default position of mounts besides the player's house
* Optimized collision of trees and stones on the ground
* Optimized the The Day of Memories, including its Chase of Memories and Wishing Festival activities
* Adjusted the backpack's shortcut key to "B"

Fixed

* Fixed doors’ performances in Hugo's house, Arvio' house, and the Blue Moon Saloon
* Fixed some AI and scenario behavior configurations of NPCs
* Fixed Matilda's behaviors while in Sandrock City Hall
* Fixed errors of NPCs’ models, and adjusted the position and heights of interactions
* Fixed some NPCs’ errored actions
* Fixed the collision feedback with some NPCs
* Fixed functional modules of NPCs following

### Demo Alpha 0.2

#### 0.2.75934

*My Time at Sandrock* Demo Alpha 0.2.75934 was released on June 25, 2021

This hotfix was available to demo players that had already downloaded the demo. The demo was discontinued on Steam a few days earlier.

Fixed：

* Fixed bug where nearby Yakmels would not help each other during combat
* Fixed some monsters' refresh issues
* Fixed the display of relationship networks
* Fixed bug where Mason would sleep without closing his eyes
* Fixed the usage effect of some items
* Fixed some overlapped locations when changing sceneries

Adjusted:

* Adjusted locations of where items appear on the ground when the backpack is full
* Equipped items no longer occupy backpack space
* Right-clicking equipment will now let you wear equipment straight from the backpack
* Increased water and gold given from "Help Burgess Clean the Garden" quest
* You can set the Sprint mode preference from 'Toggle' to 'Hold' in your Game Settings menu
* Optimized the judgement range of inspection minigame so that it's easier to click on the right spots now
* Inspection minigame will now decide the difficulty according to the workshop level
* Inspection minigame will now show the number of defects that have not been found yet

#### 0.2.74919

*My Time at Sandrock* Demo Alpha 0.2.74919 was released on June 17, 2021

Updated:

* Updated Catori's background info.
* Updated the location of the research center on the map.

Fixed

* Fixed players' hats don't appear correctly.
* Fixed the train Windows that didn't display both sides.
* Fixed the abnormal expression of the player after cutscenes.
* Fixed Chinese words showing off on the English UIs of the Inventory.
* Fixed the Fish Fossil showing incorrectly in the museum.
* Fixed the wrong player's position after Owen's give you a meal side-quest.
* Fixed the safety zone around the cliff of the Sandrock Bridge.
* Fixed an issue with players wearing casual hats.
* Fixed plenty of UI issues
* Fixed some Crackers floating issue.
* Fixed Mian would float while she is sitting in some positions.
* Fixed Burgess would spin around in some positions.
* Fixed pathfinding issues with some NPCs.
* Fixed the player's AI failure when the player save and load in the opening cutscenes
* Fixed players and Mi-an could get stuck when gathering resources together.
* Fixed Arvio's gift action
* Fixed Mian's reading action
* Fixed abnormal NPC behavior caused by load before fireside Meetings.
* Fixed player item flashing during gift giving.

Adjusted:

* Adjust Mi-an's initial running speed.
* Adjust the difficulty of the inspection mini-game.
* Adjusted the Whack-a-Mole difficulty and rewards.
* Adjusted some items that Token can exchange.
* Adjust a small fan into an item of furniture.

#### 0.2.74661

*My Time at Sandrock* Demo Alpha 0.2.74661 was released on June 16, 2021

Demo released on Steam.

No changelist posted.

#### 0.2.74312

*My Time at Sandrock* Demo Alpha 0.2.74312 was released on June 15, 2021.

No changelist posted.

#### 0.2.74008

*My Time at Sandrock* Demo Alpha 0.2.74008 was released on June 14, 2021.

Demo made available to beta backers.

No changelist posted.

### Alpha 0.2

#### 0.2.67120

*My Time at Sandrock* 0.2.67120 was released on April 26, 2021.

Fixed:

* Fixed the freezing issue after the dialogue with Zeke in "The Grass is Greener"
* Fixed bug where the Power Core doesn't submit correctly after the dialogue with Qi
* Fixed some NPCs' dialogue relocation issues during the lantern releasing event
* Fixed bug with some NPCs doing actions incorrectly
* Fixed bug with the random NPCs' hair level issue
* Fixed bug where player couldn't put some items into the inventory
* Fixed bug where some NPCs would cross models and overlap each other
* Fixed mislocated repair spots in Inspection minigame
* Fixed bug where the task item couldn't be submitted in Mint's mission
* Fixed bug with the disappearing junk pile in the Eufaula Salvage
* Fixed bug with the transparent donation box

#### 0.2.66991

*My Time at Sandrock* 0.2.66991 was released on April 25, 2021.

Hotfix on Zeke freezing bug.

#### 0.2.66861

*My Time at Sandrock* 0.2.66861 was released on April 23, 2021.

Added:

* Added a letter for the workshop upgrade
* Added Soy Sauce to Arvio's store
* Added edge detection for stools to prevent players from falling when placed against a wall
* Added mission objectives in Paradise dungeon that guide players to defeat the boss

Adjusted:

* Increased the interactable area of junk piles and reduced the respawn time
* Adjusted main mission’s tracking
* Adjusted the appearance of treasure chests
* Adjusted the attack directions
* Adjusted the auto save’s location
* Optimized the planting tutorial
* Optimized the process of "The Moon is Gone"
* Optimized the process of Arvio’s commission
* Increased stamina recovery when food ordering in the Saloon restaurant
* Adjusted the number of scenario tasksAdjusted the number of scenario tasks

Fixed:

* Fixed some text
* Fixed the Burgess freeze issue after he gives you some water
* Fixed freezing after playing the cutscene
* Fixed bug where machines may not interact with each other
* Fixed bug with the wrong NPC position in "The Mysterious Fragment"
* Fixed the model of the purple table
* Fixed freeze when interacting with the purple table
* Fixed bug where players may drop to the ground when replacing the objects of the machine
* Fixed bug where Yakmel Horn Bracelet doesn’t show on the worktable
* Fixed bug where letters of the research diagram can be deleted when they are not read
* Fixed the incorrect upper limitation of machines
* Fixed the location of special effects for the Civil Furnace
* Fixed incorrect name in the inspection minigame
* Fixed the source description of some items
* Fixed bug where commission shows wrong characters and items
* Fixed bug where Grace and Owen’s models cross and overlap each other
* Fixed bug where held item disappears after playing sandboarding
* Fixed appearance of Sandrock logo
* Fixed bug where Day of Memories would not occur in the second year
* Fixed bug where Catori would be bald in the low graphic setting
* Fixed the display style of scenario missions
* Fixed the blinking problem of Yakmel
* Fixed the issue with no footsteps on some sandy ground
* Fixed bug about Burgess walking
* Fixed some problems with the skill system
* Fixed abnormal save loading when planting more than one grid of plants
* Fixed bug with stones floating in the world
* Fixed the sleeping appearance of some NPCs
* Fixed bug where the stroke will not disappear/is frozen in the custom furniture interface
* Fixed abnormal acceleration in the research interface
* Fixed the position of the NPC in the install stage
* Fixed bug where machine fill function sometimes doesn’t work correctly
* Fixed guns’ reloading errors

### Alpha 0.1

#### 0.1.66396

*My Time at Sandrock* 0.1.66396 was released on April 20, 2021.

Fixed:

* Fixed a bug where saves can't be loaded if you plant some large plants

#### 0.1.66270

*My Time at Sandrock* 0.1.66270 was released on April 19, 2021.

Fixed:

* Fixed a critical runtime bug that might lead to a bunch of other bugs

#### 0.1.66161

*My Time at Sandrock* 0.1.66161 was released on April 16, 2021.

Added：

* Added more main story
* Added more Elsie side quests
* Added more Zeke side quests
* Added farming system
* Added Day of Memories festival
* Added Museum and related systems
* Added Stamina (SP) consumption for melee combat
* Added Clean Off Sand system
* Added Item Catalog to Builders’ Handbook
* Added reward and punishment mechanism for early and late sleep
* Added secondary waste wood pile and corresponding scraps
* Added the new version of mining dungeons with layered exploration mode, room splicing structure, and more.
* Added highlighting of key content
* Added 2 quicksand pits for sandfishing
* Added recovery action to distinguish it from excavation action
* Added the scroll bar and multi-zoom level display of the map
* Added the ability to switch overlapping points on the map and quickly view and track tasks
* Added the list display function of the Recycling Machine
* Added the ability to trigger tasks in areas
* Added a model for level 2 mining stones
* Added Commerce Guild store that sells some diagrams
* Added more diagrams to Forging Machine, Tailoring Table, and Drying Rack
* Added level requirement to equipment
* Added some diagrams for gifts
* Added source display of unlocked items’ diagrams
* Added dynamic emoticons for most NPCs
* Added resident opinion dialogue and incident response dialogue
* Added Commerce Guild Guide
* Added a new story dungeon, explaining the background source of the random battle dungeon in Paradise
* Added the ability to let players change attack directions
* Added that fixed hatred algorithm chains to some monsters
* Added some rooms to the Hazardous Ruins
* Added pupils setting when customizing player characters’ face
* Added appearances for Desert Defender suit and Casual suit
* Added mounts
* Added Pen’s combat actions
* Added the footsteps of each mount on different terrains
* Added arcade minigame into the Day of Memories

Adjust:

* Adjusted the task rewards of some tasks
* Adjusted the daily dialogue of some NPCs
* Optimized the mission objectives and descriptions of some missions
* Optimized the position and camera of some mission plots
* Adjusted the position of the Commission Board to the Commerce Guild
* Adjusted the monsters’ loot drops in the Paradise Hazardous Ruin and the drops of chests in the random dungeon.
* Adjusted crafting sequences, icon positions, and diagrams
* Adjusted the blueprints of some assembled books
* Adjusted the HP and drops of trees and cacti
* Adjusted the appearance of the inspection game, it’s a weekly inspection now.
* Adjusted the basic number of players’ workshop plots
* Adjust Sandfishing
* Optimized the performance of the sand trap rope
* Redid parts of UX
* Changed the shortcut key for retrieving the backpack from [R] to [T]
* Changed the backpack UI from scrolling to page turning
* Unified some interaction methods
* Optimized the content of tutorials
* Optimized the spar tutorial
* Adjusted some items’ crafting needs
* Adjusted the Commission Board order system, so rewards for different commissions tend to be more varied now
* Adjusted the combat attributes of players and monsters
* Adjusted the attributes of some equipment
* Adjusted stackable items to a single quality
* Adjusted the crafting material requirements in the early game missions
* Adjusted the crafting-related attributes of the early stage
* Adjusted the behavior and appearance rules of random NPCs
* Adjusted some of the NPC's abnormal behavior
* Adjusted the movement speed of some NPCs
* Optimized the user experience (not EXP) when using firearms
* Optimized the shooting UI, added UI styles for different guns
* The male and female characters have different shooting angles now
* Optimized Justice’s behavior when using his hammer and gun
* Optimized the process of passing some dungeons
* Optimized the chest rewards from some dungeons
* Optimized some mechanisms’ logic inside the dungeons
* Adjusted the levels of some dungeons
* Adjusted the camera view angle in the mining dungeon
* Adjusted the route in the Paradise dungeon
* Adjusted the location of wild exploration caves
* Adjusted the respawn rate of some monsters
* Adjusted the attack combo movements, so it’s more cohesive now
* Adjusted the feeling of the attacks, reducing the situation of ineffective attack
* Adjusted the player's movement speed
* Adjusted the attack vibration caused by NPC attacks. Now it will only trigger when you are close to the NPC fighting position
* Adjusted the Whack-a-mole minigame and added more special “rats”, auxiliary aiming function, and hitting special effects, etc.

Fixed:

* Corrected the sourcing description of some items
* Fixed an issue that may cause the game flow to freeze in some missions
* Fixed a lot of text errors
* Fixed some collisions in the town and the dungeons
* Fixed an issue that caused NPCs to play emoticons when they were sleeping
* Fixed the bug of the revolver magazine
* Fixed the angle issue when aiming with a gun
* Fixed the issue of inaccurate shooting/aiming
* Fixed the gun’s aiming shaking because of environments
* Fixed the IK issue of shooting system
* Fixed some monsters can’t run away
* Fixed Yakmel’s slow reactions after attacking
* Fixed the wrong behavior of some monsters
* Fixed bug where some monsters could not cause damage to NPC
* Fixed bug where players could attack but could not cause damage to monsters
* Fixed the key-related bugs in the Subway dungeon
* Fixed some incorrect settings of some game objects in the dungeons
* Fixed bug where air wall would block bullets
* Fixed object errors in the caves
* Fixed wrong drop of some bosses in the dungeon
* Fixed the issue where the player would become bald after putting on a hat
* Fixed the wrong position when players holding some weapons
* Fixed invalid rolling after the attack actions
* Fixed issue where players can easily step on the heads of some monsters
* Fixed lag caused by NPC fighting with monsters
* Fixed bug where players’ footsteps did not work on some terrain

#### 0.1.57906

*My Time at Sandrock* 0.1.57906 was released on February 7, 2021.

Fixed:

* Fixed issues causing players to get stuck in the Gecko Station dungeon
* Fixed an issue causing the game to crash when your system was set to Polish or Russian
* Fixed an issue causing players to get stuck inside trains
* Lifesteal items should work now
* Fixed an issue where green tutorial arrows in your workshop would stay forever
* Made improvements to invisible walls
* Green hats will not make your character bald anymore
* Holding the stage over your head shouldn't cause graphical errors anymore
* Fixed a crash that would occur when Jasmine's Tour and Pen's Tutorial coincided
* Fixed Burgess's odd sleeping animation
* Fixed disappearing Sandworms
* Fixed various model issues
* Fixed some weather bugs
* Fixed problem of invalid switch of storage box
* Players should now always wake up in their beds and not the weird secret room
* Pen shouldn't walk into the frame when you install the crane
* NPCs should overlap less
* Corrected spelling errors

Improved:

* Made it easier to make a Storage Box
* Put Mason in a better place for milk drinking
* Item prices have been adjusted
* Pistol's accuracy is better reflected in its tooltip
* Changed some item names

Added:

* Added Sandstorm music
* Improved English translation

#### 0.1.57672

*My Time at Sandrock* 0.1.57672 was released on February 5, 2021.

* No official changelist posted.

#### 0.1.57652

*My Time at Sandrock* 0.1.57652 was released on February 4, 2021.

* Initial build

## References

1. ↑ Steam announcement posted October 13, 2023
2. ↑ Steam announcement posted September 26, 2023
3. ↑ Steam announcement posted May 24, 2023
4. ↑ Steam announcement posted May 19, 2023
5. ↑ Steam announcement posted May 17, 2023
6. ↑ Steam announcement posted April 27, 2023
7. ↑ Steam announcement posted April 21, 2023
8. ↑ Steam announcement posted April 14, 2023
9. ↑ Steam announcement posted April 12, 2023
10. ↑ Steam announcement posted April 12, 2023
11. ↑ Steam announcement posted January 17, 2023
12. ↑ Steam announcement posted December 24, 2022
13. ↑ Steam announcement posted December 16, 2022
14. ↑ Steam announcement posted December 14, 2022
15. ↑ Steam announcement posted December 7, 2022
16. ↑ Steam announcement posted November 24, 2022
17. ↑ Steam announcement posted November 3, 2022
18. ↑ Steam announcement posted October 28, 2022
19. ↑ Steam announcement posted September 28, 2022
20. ↑ Steam announcement posted September 23, 2022
21. ↑ Steam announcement posted September 15, 2022
22. ↑ Steam announcement posted September 8, 2022
23. ↑ Steam announcement posted September 6, 2022
24. ↑ Steam announcement posted September 2, 2022
25. ↑ Steam announcement posted July 21, 2022
26. ↑ Steam announcement posted July 1, 2022
27. ↑ Steam announcement posted June 15, 2022
28. ↑ Steam announcement posted June 7, 2022
29. ↑ Steam announcement posted June 3, 2022
30. ↑ Steam announcement posted June 2, 2022
31. ↑ Steam announcement posted May 28, 2022
32. ↑ Steam announcement posted May 27, 2022
33. ↑ Steam announcement posted May 27, 2022
34. ↑ Steam announcement posted May 26, 2022
35. ↑ Steam announcement posted May 25, 2022
36. ↑ Steam announcement posted May 11, 2022
37. ↑ Steam announcement posted April 29, 2022
38. ↑ Steam announcement posted April 24, 2022
39. ↑ Steam announcement posted April 19, 2022
40. ↑ Steam announcement posted April 18, 2022
41. ↑ Steam announcement posted January 7, 2022
42. ↑ Steam announcement posted December 31, 2021
43. ↑ Steam announcement posted December 1, 2021
44. ↑ Steam announcement posted November 18, 2021
45. ↑ Steam announcement posted November 5, 2021
46. ↑ Steam announcement posted November 1, 2021
47. ↑ Steam announcement posted August 13, 2021
48. ↑ Steam announcement posted June 25, 2021