recursal/Fanatic-Fandom huggingface dataset:
Aralethicism

Aralethicism is the most common religion in Altirus. It is divided into three main sects, High-Sect, adopted as the official faith of the Craenate Empire, West-Sect (or Old-Sect), historically adopted by Sivak ethnic groups, and New-Sect, which became common after the Holy Reformation in the 4th Century Post-Imperial. These sects are, in turn, divided into many subsects, and a number of fringe faiths also exist

## Beliefs

Principally, the Aralethic faith is monotheistic, and holds that the eponymous figure, Araleth of Myradon, was able to directly convene with the faith's singular God. This God is said to possess multiple aspects, representing His creation of the world (Aspect of Creation), His rule of the world and all living things (Aspect of Dominion), His judgement of the virtues of humanity (Aspect of Judgement), and His control over life and death (Aspect of Mercy). High-Sect and New-Sect Aralethicism also incorporates Araleth himself as an aspect of God (Aspect of Love).

Since the coronation of Calden II Brander of the Craenate Empire, High-Sect Aralethicism has appointed an Achys Superior, a spiritual leader and representative believed to be a descendant or reincarnation of Araleth. This contributed to the Early Schism, and separation of East-Sect and High-Sect.

## History

The foundation of the Aralethic faith is said to have taken place in the Ketthic civilization of southern Altirus, during the [ALTIRUS BRONZE AGE Δ], when the eponymous religious leader, Araleth of Myradon, led a host of followers out of Ketthis. The events that followed the Exile from Ketthis have been disputed since the earliest days of the faith, and are the primary result of the formation of different sects, as each has their own set of beliefs and interpretations regarding them. What is commonly held, however, is that Araleth and his followers settled elsewhere, before Araleth, or his sons Dysas and Carras, returned with his followers, either conquering or peacefully converting the Ketthites.

### Aralethicism in the Craenate Empire

By the time the Craenate Empire had risen to power in Altirus, the Ketthic civilization had largely ceased to exist. [PLACEHOLDER]

### The Early Schism

[PLACEHOLDER; FOUNDATION OF EAST-SECT AND HIGH-SECT, APPOINTMENT OF ACHYS SUPERIOR]

### The Late Schism

[PLACEHOLDER; COLLAPSE OF THE EMPIRE, FORMATION OF POLITICALLY-MOTIVATED SUBSECTS]

### The Holy Reformation

[PLACEHOLDER; FOUNDATION OF NEW-SECT IN 5TH CENTURY]
Iron League Wiki/Bottom section

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
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	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Iron League Wiki/editcopy/Top section

Welcome to the Official *Iron League* Wiki
the *Iron League* guide written and maintained by the players.
We are currently maintaining 287 pages (21 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Iron League

Behold the clash of heroes! Iron League is a 3v3 MOBA teamfight of the warriors named "Ironsides". The League does not care what their motives are, as long as they give a good fight. How about you? Do you wanna be the strongest Ironside? Then, take a bold step into the Iron League! *[ Read more  •  System requirements ]*

Content
LocationsHeroesItems
Agent

Que votre objectif soit de renverser la domination des syndicats ou de devenir le nouveau tyran, vous aurez besoin d'agents.

## Morts des agents

* Les agents peuvent et vont mourir!
* Si le corps de votre agent meurt leur conscience est enlevé et implanté dans un nouveau corps.
* Les agents conserveront leurs compétences et aptitudes qu'ils ont acquis avec leur conscience.
* De nouveaux agents sont clonées à partir d'une sélection d'organisme appartenant à la base.
* De nouveaux corps peuvent être obtenus de différents moyens comme, les acheter sur le marché noir ou les prendre dans la foule.
* Les corps clonés ont des traits génétiques qui donnent de petits bonus à vos agents.
* Les agents perdus dans la ville perdront leurs augmentations et équipement mais si vous êtes assez rapide vous pourrez récupérer le cadavre pour faire une pièce de rechange ou vous pouvez souscrire à une assurance.
5 Lives Studios

**5 Lives Studios** est un développeur indépendant de jeu vidéo basé en Australie à Brisbane. Leur projet actuel est  *Satellite Reign*.

Leur équipe est composé de 5 professionnels du jeu vidéo qui ont de nombreuses années d'expérience. Non seulement ils sont tous des vétérans du jeu vidéo, mais ils ont aussi une longue histoire de collaboration, leur permettant de faire des jeux comme personne d'autre. Certains d'entre eux ont travaillé ensemble pendant près d'une décennie !

Ensemble, ils ont travaillé sur un large éventail de jeu de genres différent, parfois culte, dont la série Syndicate, GTA IV, Darksiders II, Star Wars, L.A. Noire, et beaucoup plus.

## Liens

* Site de 5 Lives Studios
* Page Kickstarter
* Twitter
* Page Facebook
Classe

Votre équipe seras composée de 4 agents différents, chacun avec leur propre classe ou spécialité :

* Le soldat
* L’unité de soutient
* L’assassin
* Le Hacker

# Gestion de votre équipe

* Ce ne sont que les agents de départ d'autre pourrais apparaitre pendant le développement du jeu.
* Vous êtes libre de personnaliser chacun de vos agents pour qu'ils soit totalement orienté combat ou totalement orienté espionnage ou quelque chose entre les deux.
* Les agents pourront être personnalisés en leur donnant différentes augmentations, des aptitudes/compétences, des armes ou des engins différents.
* Chacune de ces options de personnalisation leur permettront d'aller plus vers un rôle de combat ou plus vers un rôle d'espionnage ou vers quelque chose entre les deux.
Zolnijeritraktor

Zolnijeritraktor, or troop-tractor, was a Syrvanian term for an armored, cross-country troop carrier intended for use in mechanized infantry or combined-arms units based off of a tank chassis (initial plans specified that they were to correspond to those tanks within the division, ensuring mobility of infantry and armor would match). While a variety of troop-tractors were fielded, the Civjetsitraktor concept ultimately proved more viable, as it offered a more versatile and cost-effective platform, with troop-tractors filling more of a secondary role.
Iron League Wiki

Welcome to the Official *Iron League* Wiki
the *Iron League* guide written and maintained by the players.
We are currently maintaining 287 pages (21 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Iron League

Behold the clash of heroes! Iron League is a 3v3 MOBA teamfight of the warriors named "Ironsides". The League does not care what their motives are, as long as they give a good fight. How about you? Do you wanna be the strongest Ironside? Then, take a bold step into the Iron League! *[ Read more  •  System requirements ]*

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* Create a How to play guide for Iron League

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Altirus (Garry's Mod)

Altirus was a setting used by a small group of Garry's Mod players in which to base pseudo-historical (intended to emulate a real-world historical time-period, without following real or speculative alternate history) builds and lore. It was similar to the current form of the Altirus setting, but was left intentionally vague in many respects, and was the result of some collaboration between contributing players. It also posited that the continent of Altirus was largely isolated from the rest of the world until the development of powered flight, as established in earlier incarnations of the setting.

It was predominantly used by the aforementioned group of players to contextualize designs made with, and fights conducted with, the Armored Combat Framework (ACF) addon.

An entry for the setting and the player-made factions and equipment exists son the Armored Combat Framework wiki.
Syrvanian Civil War

The Syrvanian Civil War was a civil conflict which took place in Syrvania between 589 and 593, though some sources argue it begun with the election of Urba Amandeij in 586. The war was a result of contention between various political groups in Syrvania, and chiefly concerned dissatisfaction with the policies and conduct of the New Bulwark Party, as well as related neo-nationalist groups acting unofficially on the New Bulwark Party's behalf. While multiple factions existed within Syrvania during the war, they were primarily categorized as Nationalists (those loyal to the Amandeij regime) or Transitionalists (those opposed to it). The latter would be supported by the Altirusian Coalition, and would receive direct military support from the Coalition after its intervention in 591. The war ended with the Siege of Zabrik, the surrender of Syrvanian Nationalist forces, and the arrest of Urba Amandeij.

While the Syrvanian Transitional Council would assume control of the government in 593, Coalition occupation forces would remain in the country in varying quantity and role for another six years, as remaining Nationalist elements - which coalesced into a reformed Syrvanian National Front - would continue to conduct operations in Syrvania, Marezheivo, and Hetland, for some time afterwards, with Nationalist insurgent activity continuing into the 610s, albeit with less consistency or success as the postwar years.
Beginner Tutorial 1: Reduce The Number Of Red Fruit You Must Collect In The Platformer

* First, enter the **Editor**.
* Then, press the 'Load' button, and load the **Platformer** Core Game.
* Before you start, select "Save As" using the drop-down next to "Save" the top of the screen, and give the Game a new name, like "MyTutorialPlatformer". Now, you can save your progress whenever you want just by pressing "Save", and you will be able to Load your tutorial Game and come back to it anytime.

There are several different quests in the **Platformer**. In one of the quests, you have to collect 20 Red Fruit. Once you do that, the Golden Pineapple goal of that quest will appear for you to collect.
In this tutorial we will edit the **Platformer** so that this Golden Pineapple will appear only after collecting 10 Red Fruit. With this change, as long as you find any 10 of the 20 Red Fruit in the world, the Golden Pineapple will appear.

2. Then, expand "Quests" in the same way.
3. Then, expand "Quest 5". The full path is Gameplay / GameplayLogic / Quests / Quest 5.
4. Now, select "Quest 5" and look at its **Properties Panel**.
5. Find the Property called "Red Fruit Required". It is 20.
6. Change this value from 20 to 10.
7. That's it! You can now Save your progress or you can press the blue Play button to test out your edit!
Velbrecht-Craenate Empire

The Chergar Empire, also known as the Velbrecht-Craenate Empire, or simply the Velbrecht Empire, was a union of Craenate splinter factions which existed near the end of the last century PC, and after the Razing of Vennhall, a Craenate successor state which would go on to become Chergaria. The Chergar empire was named for the Grand Duchy of Cherghaas, from which the Velbrecht Dynasty hailed. The Chergar-aligned factions declared that the Velbrecht Dynasty laid claim to the Craenate throne. The Chergar Empire would be led by Grand Duke Hars Velbrecht, later to become Emperor Hars I after his conquest of Vennhaeg and seizure of Vennhall, the former capital of the Craenate Empire. Although control of Vennhall granted the Chergars symbolic rule of the Craenate Empire, the sheer number of successor states, each with their own claims to the throne, and ongoing civil wars among territories across Altirus, meant that the empire was effectively no more. Nevertheless, the Chergar Empire would consider itself the successor to the Craenate Empire up until the early 300s, at which point Emperor Ulhar I would rechristen it as the Chergarian Empire and abandon all notions of Craenate successorship.
Hetland

Hetland (Hettic: *Hettholko*) is a country in West-Central Altirus, bordered by Lavinia to the east, the Kartasian Sea to the south, Syrvania to the west, and Syrvania and Eseravo to the north.

The nation's history first began when Svaanic traders established ports along the Kartasian coast east of the Zlowice, which would later become the Hetthauraal City States, followed by their unification and absorption of the eastern Zlowika Kingdoms. The Kingdom of Hetland would be formed after the Craenate Empire's recognition of King Matthic I the Tall, and induction of House Matthic into the Altirusian Monarchy.

The Hettic Monarchy would end with the death of King Zrykosi III and the foundation of the Republic of Hetland, which would exist as a Syrvanian puppet state until 540.

## History

### The Spats

[Placeholder; the Taverly-Lonbrech question in Lavinia prompts Hettic military involvement in support of Prince Retga and House Lonbrech, at the behest of Olvrik VI of Chergaria. The High Mountains War of 502-505, part of the Third Spat, sees heavy losses inflicted on Hettic forces, despite ending in stalemate and status quo ante bellum.]

### Early Westenlands Wars

#### The House Gahrald Matter

[Placeholder; losses and outcome of the High Mountains War causes many Hetts, including many senior military officers, to bring loyalty to the Chergarian throne into question. Following coronation of Zrykosi III, some elements of the Hettic government rally behind his brother-in-law Duke Godfred of House Gahrald. Disputes within the court over succession and Hetland's connections to Chergaria persist, coming to a head in 522 with the discovery of an alleged conspiracy against the king among the ranks of the army. Army is temporarily disbanded as many senior officers are tried for treason and ranks are placed under scrutiny, with the Home Army assuming the regular army's duties.]

#### Syrvanian Incursion

[Placeholder; King Zrykosi III agrees to allow Chergaria to stage out of Hetland during invasion of Syrvania. Partly at Chergaria's behest, partly to gain experience, Home Army troops deploy to Syrvania in supporting roles, chiefly engineering, security, and logistics, though many Home Army units engage in combat late in the war. Pansk Treaty sees withdrawal of Chergarian and Bressian forces from Hetland. Large stocks of equipment are left behind for aid (ostensibly left behind in the rush to withdraw) along with military personnel (ostensibly as advisors and trainers), contributing to Syrvanian accusations of a second invasion being planned.]

#### Second Leersog War

Full article: Second Leersog War

[Placeholder; Syrvania launches invasion in late summer of 526, catching Hetland off-balance as it remains in the midst of organizational and political turmoil. Communication, doctrinal, and organizational difficulties result in a rapid loss of ground up to the River Diska. Total collapse of the Home Army and government by winter, with Hetland officially surrendering in first month of 527.]
Prycowie

"Prycowie" is a Syrvanian term of address, roughly translated as "friend", "colleague", or "neighbor". It is traditionally used casually among members of a small community, such as a village, though it saw adoption as a formal term of address among military personnel after the foundation of the Syrvanian Republic, despite its usually informal connotations. It fell out of use after the end of the Syrvanian Civil War.
Third Spat

The Third Spat was the third and final armed conflict making up the Spats, or the Great Eastern Imperial Wars, fought between 502 and 506, and involving most Monarchist states in Altirus, chiefly Bressia, Chergaria, Darsan, and Alderny. As with the rest of the Spats, the chief causes for the war pertained to questions over vassal states in the Westenlands and eastern Altirus, as well as ownership of various overseas holdings and colonies. The war, and the Spats as a whole, ended with the Treaty of Harhaan, the Fallesdam Conference, and the formation of the League of Sovereigns, in response to the rising, common threat in the Lusivakian Commonwealth.

## Background

[Placeholder; tentative arrangements following the Second Spat, continuing territorial disputes]

### The Taverly-Lonbrech Affair

[Placeholder; question over liege of Lavinia between houses Taverly of Bressia and Lonbrech of Chergaria, and whether this claim still extended into Eseravo

Eseravo technically considered a sovereign state, but regarded as part of the Hold of Lavinia by the monarchy; unrest in the region over this inconsistency]

### The Galmere Question

[Placeholder; 501 invasion of Galamere by Vahlway and Aulia over The Secession of King Sandrick; Queen Eldra takes the throne without legitimate heir, Sandrick's legitimized bastard sons Yahn and Luis, with ties to Vahline and Aulean royalty respectively, lead rebellions to take the throne, prompting intervention by their foreign supporters. Cascading interventions by aligned parties]

## Armistice

[Placeholder; something something Lusivakian encroachment on the Westenlands, formation of League of Sovereigns, formal partitioning of the Westenlands]

## Technological development

[Placeholder; war saw the introduction of tanks and military aviation near the end; ended before doctrine could be properly refined]
Zygrab Pass Border Incidents

The Zygrab Pass Border Incidents, often known as the War of Motekin's Hill, were a series of interactions between troops along the Hetland-Lavinia border from the end of the Second Leersog War to the start of the War in Lavinia in 530, typically between Syrvanian troops of the 1st Motor Rifles Battalion, sometimes accompanied by personnel of the Hettic Republican Army, and Lavinian troops of the XIV Mountain Guard Regiment. These interactions were non-hostile, generally consisting of fist-fights or various types of competitions held between the personnel of either side on a small gravel hill in Zygrab Pass.

As there were no markers indicating the border in the area, Syrvanian/Hettic and Lavinian personnel would use the small gravel hill as an observation point. The hill would be named "Motekin's Hill" after Lavinian Cpl. Andrey Motekin, who, in the first of the incidents, beat Syrvanian Sgt. Mivaszh Graczy in a fist-fight for control of the hill in early 528.

While relaying the story of the incidents in 562, Motekin stated that "they didn't really tell us where the lines were, so we had to draw them ourselves. We couldn't do that with our guns, since those were for war, so we did it with our fists instead. Then that got boring, so we found other ways."

## History

According to witnesses, the inciting incident was the result of two patrols - one Syrvanian and one Lavinian - encountering each-other near the hill simultaneously. While no personnel from either side spoke the other's language, an exchange of shouts and taunts over distance eventually led to one of the Syrvanians, Sgt. Graczy, dropping his weapons and removing his uniform, approaching the Lavinian patrol while gesturing aggressively. One of the Lavinians, Cpl. Motekin, did similarly in turn. The two met at the top of the hill, while their respective squads gathered around the base. Motekin managed to knock Graczy off the hill, at which point the Syrvanians departed "leaving a trail of foreign epithets behind them".

A series of "rematches" would take place irregularly over the following two weeks, establishing the winner as the side which controlled the hill for that day. Although reprimands were issued in the wake of the first official reports, fights for the hill would continue with increasing regularity, and would eventually become organized as Syrvanian, Hettic, and Lavinian patrols would begin bringing interpreters. Later, patrols would arrange different types of contests such as foot-races, card games, and eating competitions to determine control of the hill for a given time.

The Zygrab Pass incidents would end just before the War in Lavinia in 530, when a Syrvanian cavalry horse broke a leg during an attempt at a bareback horse-riding competition for the hill, prompting battalion-level action to prevent further interactions. Lavinian Border Forces Command also delineated a buffer zone through the Zygrab Pass, which included the area around Motekin's Hill.
Encyclopedia Altirus Wiki

### **Work in Progress**

Encyclopedia Altirus is an official repository for history, technology, figures, and other details of the Altirus setting.

Note that this setting is an ongoing project, and acts as my "sandbox" for worldbuilding and writing, so some entries may be placeholder, incomplete, or otherwise subject to retconning or revision. Consider it as publicly viewable notes as well as official canon.

### **This is not a collaborative project. Please ask me for permission before editing or adding articles.**

- Sofa

## Preface

Altirus is a secondary-world setting based on the Earth-adjacent Erita, and generally concerns the history of the eponymous continent of Altirus. The history of the world, and human civilization on it, are intended to work according to the rules of reality, while allowing for leeway in regards to fictional, but familiar, cultures, events, and technology, whereas fantastical or otherwise unrealistic elements are generally eschewed.

## Articles of Note

* Altirus (Continent)
* Project Altirus (Mod)
* Second Leersog War
* Buffer Islands Crisis
* Kartasian Sea Campaign
* Syrvania
* Hetland

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Confederated Provinces of Leersog

The Confederated Provinces of Leersog (Syrvanian: *Prowicza Zrydna Lyrzhog*; Hettic: *Konfedzka Venko ve Leershaech)* was an independent state in Leersog formed in 548, comprised of territories formerly held by Syrvania and Hetland. Its sovereignty was recognized until its reintegration into Hetland in 582.
Syrvanian Incursion

The Syrvanian Incursion, the First Pan-Altirusian Crisis, or the Chergarian Invasion, was a military action waged between the League of Sovereigns (principally Chergaria) and the Lusivakian Commonwealth (principally Akrovia) in Syrvania. It is considered to have marked the beginning of the Westenlands Wars. The war began in Autumn of 524 when Chergaria invaded Syrvania from staging points established in Hetland, over fears that the western Westenlands would be annexed or fall under the influence of Akrovia and other anti-monarchist powers, and that the League of Sovereigns would need to establish a military buffer-zone in the region, encompassing Syrvania, Hetland, Marezheivo, and others. The war would end in Spring of 525 with the signing of the Treaty of Pansk, which established a peace deal in Syrvania and forbade the powers of the Sovereigns' League or the Lusivakian Commonwealth from taking part in direct military intervention in the Westenlands.
Amsel Mk I

The Amsel Mk I was a Chergarian tank, designated as an armored cavalry vehicle or cavalry tank. Derived from the earlier Renhadnt light tank introduced at the end of the Third Spat, it was intended to serve as a high-speed exploitation vehicle to compliment heavier tanks. By the start of the Westenlands Wars, however, its light armor and lack of an anti-tank weapon had rendered it obsolete, though it remained in service in a number of countries, chiefly in the internal policing or anti-partisan roles, as a vehicle for colonial forces, or for use in terrain unsuited to larger, heavier vehicles.
Erita

Erita is the planet on which the near entirety of the Altirus setting takes place. It is identical to the planet Earth with the key exception of its geography, and historical distribution of life and human civilizations. Due to similarities in the night sky from the surface of Erita, a very similar single, natural satellite to Earth's moon, and identical atmosphere and orbit around its sun, it is possible that Erita is Earth, albeit with radically different geography due to alterations in its geological history, such as during the Hadean eon.

Due to its analogy to Earth, Erita may be referred to Earth in-setting.

## Geography

### Continents

Altirus

Entirus

Sorothis

Makis

Drefis

Saldis

Oris
Westenlands

The Westenlands was the historic term for a geopolitical region encompassing much of central Altirus, in which borders and sovereignties were not historically established, recognized by Altirusian Monarchy, or consistently considered as domains of existing empires. The term came into widespread use during the decline of the Craenate Empire, as Imperial influence waned in territories west of the Andsier River due to foreign invasions and local rebellions. It would remain in use during the Post-Imperial era to refer to the inconsistent or vague nature of territories of and allegiences to the Old Empires, as well as the numerous unrecognized nations in the region, up until the end of the Westenlands Wars. It would be deemed archaic after the Partitioning of the Westenlands in 542.

Prior to, during, and shortly after the Westenlands Wars, the sovereignty of nation states comprising the former Westenlands would be officially recognized. The Partitioning of the Westenlands would create the modern geopolitical landscape of Altirus, though would also result in a number of major insurgencies, separatist movements, and civil wars between 542 and 590 attributed to the absorption, marginalization, or separation of various ethnic and political polities.
Prince Hartican Helmet

The Prince Hartican helmet was a Bressian steel combat helmet introduced during the Second Spat and used prominently during the Third Spat. During the Westenlands Wars, it would see continued usage by some Bressian units, but would most prominently see use by the Hettic Home Army during the Second Leersog War. The design was named after Prince Hartican of Elfix, who created design specifications for it during his time on the front line during the Second Spat, after he had seen a number of soldiers in the trenches succumb to head wounds caused by shrapnel.

The helmet featured a notable central ridge as a means of structural support. The original design intended to include a more prominent brim, but was cut down in order not to hinder movement.
Satellite Reign Wiki

Bienvenue sur le wiki officiel de Satellite Reign !

Le jeu
*Satellite Reign* est un jeu de stratégie en temps réel créé par 5 Lives Studios. Vous contrôlez une équipe de quatre agents, chacun ayant des capacités spéciales; se battant pour le contrôle d'une ville cyberpunk.
Personnalisez votre équipe avec de la force brute pour détruire vos ennemis au combat, ou bien pirater leurs installations afin de manipuler leurs infrastructures sans eux même se rendre compte que vous étiez là.
Vous aimez écraser l’ennemie sous votre puissance ou bien préférez-vous l'espionnage, la couverture et l'infiltration? Ou allez-vous utiliser la propagande pour influencer les citoyens de la ville et renverser les pouvoirs en place ?
Satellite Reign sera publié sous Windows, Mac OS et Linux.

* Choix
* Combats stratégique
* Espionnage d'agence

En savoir plus...

Classes
Que votre objectif soit de renverser la domination des syndicats ou de devenir le nouveau tyran, vous aurez besoin d'agents, chacun ayant leur propre spécialité :

* Le Soldat
* L'unité de soutient
* L'assassin
* Le Hacker

Vidéos

Communauté
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Voyez comment vous pouvez contribuer au Wiki de Satellite Reign ! N'oubliez pas s'il vous plaît de maintenir un niveau de grammaire et de ponctuation correct dans vos contributions.
S'enregistrer
Fedorik II

[Infobox goes here

Born 466

Coronated 491 (age 25); Reigned 491 -508 (17 years)

Died 552, age 86]

Fedorik II Gwyzold was the last monarch of Syrvania, abdicating the throne in 508.

According to his memoirs, his abdication was due in large part to his frustrations with court politics, and objections to the concept of Altirusian Monarchy in general, despite being a part of it. His memoirs also claimed that he had planned to run for election as the first Prime Minister of the Syrvanian republic, but felt that his connection with the monarchy may have led some to see his appointment as a continuation of his rule, causing him to ultimately decide against it. He would remain in Syrvanian politics for the next sixteen years, ironically participating in anti-monarchist affairs - including interactions with the nascent National Republican Party - via letters, under various pseudonyms. His memoirs would also criticize the National Party and Bartoniy Kruvik, comparing them to older monarchists regimes, and stressing the importance of civil liberties and the democratic process. For this reason, his memoirs would not be published until 548, after the collapse of the Kruvik regime.

He would leave Syrvania and move to Akrovia in 524, shortly before the Chergarian invasion of Syrvania, where he would spend the rest of his life.
Elandris

Elandris is a country in western Altirus, bordered by Akrovia to the west, the Kartasian Sea to the south, [placeholder] to the east, and Ankata to the north. It is considered to be the westernmost state of the Altirusian continent.

The modern nation of Elandris traces its roots to the Alundavi Syrmanate, which temporarily comprised a western portion of the Lusivakian Confederacy, before securing independence in the mid 2nd century PI.

## Geography

Elandris is the westernmost state in Altirus, encompassing the Hakaccha River and much of the surrounding steppe, extending north to the southwestern border of Ankata.

## History

The ancestors of the Alundavi Syrmanate would be among the Proto-Sivak tribes believed to have migrated west to western Altirus and eastern Entirus. However, no references to Alundavis or the Alundavi Syrmanate were known to exist before the formation of the Lusivakian Confederacy, though early records from the Confederacy mention "The Host of Alund", believed to be a possible origin, existing as far back as the 4th century PC. Despite this, the person known as Alund is not known, though it is widely theorized that he or she was among the principal tribal leaders involved in the Sivak unification of 4th and 3rd centuries PC. It is also unknown if Alundavis is a direct predecessor of The Host of Alund, or if Alund otherwise lent his or her name to the Syrmanate.
Dominion of Syrvanska

[Infobox goes here]

The Dominion of Syrvanska, later the Kingdom of Syrvanska after acknowledgement by the Craenate Empire and official recognition of the Great Clans as part of the Altirusian Monarchy, was a Goroly-ruled monarchy that preceded and comprised the territory of what would become the Kingdom of Syrvania.
Treaty of Pansk

The Treaty of Pansk was signed between the League of Sovereigns and the Lusivakian Commonwealth in 525 as part of a peace arrangement in Syrvania, and intended to prevent a continental war in Altirus. The centerpiece of the agreement was that no nations of either alliance would be permitted to take part in direct military action within the Westenlands.

The treaty was widely regarded as less of a diplomatic arrangement and more of an admission of a practical reality, that any major campaign launched by a major power would prove untenable in the long term. However, confrontations between both alliances did occur in the Westenlands as part of the Great Alliances' War, though only token diplomatic action was taken in response.
Lavinia

[infobox here]

Lavinia is a country in central Altirus. It is bordered by Olmark to the north, Vlassia to the east, Hetland to the south, and Eseravo to the west.

## Geography

[Placeholder; mountainous southern and eastern border, access to river Zlowice through central lowlands]

## History

### Prehistory

[Placeholder; most likely settled during Westenwulke southern migration]

### Craenate Contact

[Placeholder; "Lavinte" or "Lake People"; offshoot of Norde Westenwulke; traded along the Zlowice with Imperial holdings further south]

### Post-Collapse

[Placeholder; House Taverly assumes rule and establishes the Kingdom of Lavinia, then encompassing Eseravo; partly conquered by Velbrecht-Craenate Empire under auspices of regaining Imperial holdings; eastern half conceded to House Lonbrech]

### The Taverly-Lonbrech Question

[Placeholder; standing disputes over fealty to Bressia or Chergaria, descended from rule by houses Taverly and Lonbrech, and whether Eseravo is still within the Kingdom of Lavinia. Lavinian intervention in the west at the behest of Chergaria prompts Bressian response, contributing to the Spats]

### Lavinian Revolution

[Placeholder; 509 - 511, led by Lavinian Common Movement over results of the Fallesdam Conference, refusal to acknowledge Lavinian sovereignty, and recognition of Eseravo. Seged compromise allows House Taverly to retain conditional claim over Lavinia.]

### Westenlands Wars

#### Second Leersog War

[Placeholder; Lavinia refuses involvement in the Second Leersog War despite demands from Bressia through House Taverly's court ties.]

#### Syrvanian-Lavinian War

[Placeholder; invaded by Syrvania in 530 over suspected government cooperation with Hettic irregular elements such as the Hettic Free Legion. Lavinia surrenders in 532.]

#### Occupation

[Placeholder; 532 - 544, as resistance elements are emboldened by Vlassian and Ollish invasion]
Proto-Sivaks

Proto-Sivaks, or Hurgarsivaks, were an ethnic group believed to have been ancestors of the Sivaks, as well as a number of cultures in the western and central Westenlands, including the Goroly, Maraheis, and Artan. They were believed to have retained a nomadic culture up until the 15th century PC, before those offshoots which settled in the far west of Altirus and eastern Entirus would settle and transition into the early Sivak tribal civilizations.
Defensive Expansionism

Defensive Expansionism was a theory of foreign policy put forward by Chergarian political theorist and economist Berkhald Reibecher in the early 5th century. It would form a key component of radical Neo-Nationalism, but would go on to be more closely associated with Syrvanian National Republicanism, in which the theory would be further developed and implemented. The concept stressed the importance of a powerful, self-sustaining military-industrial complex for a state in ensuring its own survival and relevance on the world stage, allowing it to expand its territory, secure its own resources and industries, and grow its population.

Reibecher described Defensive Expansionism as an essential part of Buffer Theory, which emphasized redundant industries and defense-in-depth for any modern nation, particularly those emerging in the Westenlands at the time.
Konstantin Strynovich

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Konstantin Melyoz-Gryziad Strynovich was a Syrvanian political activist, and chairman of the Syrvanian National Republican Party from 516 until his death in 538. Although officially Prime Minister of Syrvania from 524 until his death, it is widely held that his political decisions were influenced by Defense Minister Bartoniy Kruvik, and that he only implemented Kruvik's decisions into policy.

## Death

Konstantin Strynovich died in 538 from complications due to an unknown illness. Although official sources claimed that he died from a heart attack, later evidence suggests a venereal disease, though destruction his of medical records and abundant misinformation have rendered the truth ambiguous.

His death saw Kruvik appointed to the position of Party Chairman and Prime Minister.
Urba Amandeij

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Urba Amandeij was a Syrvanian politician who headed the New Bulwark Party, and served as Prime Minister of Syrvania from 586 until 593. He was deposed and arrested at the end of the Syrvanian Civil War in 593, tried for war crimes in 595, and would die in detention in 601.

## Early Life and Career

* Born in 544, during Elandric occupation of Syrvania, son of an army veteran and a nurse
* Took interest in the life and career of Bartoniy Kruvik

## Death

* Killed by inmate in Saelean-Oldor Prison
* Theories concerning murder
RkP.25 Durg

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The RkP.25 (Raketiy Projetik, design dated 525) Durg was a multiple rocket launcher built by Syrvania and first fielded during the Second Leersog War. It consisted of an arrangement of four, eight, or twelve tubes capable of launching 28cm RA/H.28-21 explosive rockets, RA/P.28-21 smoke rockets, RA/O.28-24 incendiary rockets, RA/Z.28-28 nerve agent rockets, or RA/A.28-32 "beehive" type anti aircraft rockets. Although the Durg was officially decommissioned from Syrvanian service in 574, it continues to see use by foreign armed forces and irregular groups up to the present day.

The name "Durg" originates from Goroly folklore, describing a wandering spirit which is said to kill with a loud, shrill screech. Though originally used as a nickname during testing, owing to the distinctive, high-pitched noise of the rockets' motors, it was officially adopted shortly after its introduction.
Altirusian Monarchy

The Altirusian Monarchy, the Ancient Right, or Noble Blood, refers to the noble houses of Altirus descended from, or deemed legitimate by, the Craenate Empire, as well as the governments involving these noble houses which persisted until after the end of the Westenlands Wars. The most significant modern nations ruled by the Monarchy were known as the Old Empires, many of which would make up the League of Sovereigns.

Although those nations which included a king, emperor, or other monarch hailing from a noble house were considered "monarchist", these monarchs' roles and actual power varied between their different governments. While some exercised absolute authority, others were kept in check by other officials or systems. However, none would be relegated to a symbolic or ceremonial role until after the end of the Westenlands Wars. From the late 5th century until the end of the Westenlands Wars, those governments which were not centered around the Monarchy were labeled as "Progressivist", or illegitimate.
Lusivakian Commonwealth

The Lusivakian Commonwealth, the New Lusivakian Economic Confederation, or the Lusivakian Alliance, was an international economic and military alliance which existed in the west of Altirus from the late 5th century until after the end of the Westenlands Wars. It was largely regarded as a political union to grant recognition to nations deemed illegitimate by the Altirusian Monarchy, as well as a community for Progressivist states. Its name stems from the prior Lusivakian Confederacy.
System requirements

The following are the minimum and recommended **system requirements** for Iron League. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

* OS: WindowsXP SP3
* Processor: 2GHz processor
* Memory: 1 GB RAM
* Graphics: Nvidia GT 530 / Radeon HD 7540D or equivalent video card
* DirectX: Version 9.0c
* Network: Broadband Internet connection
* Storage: 2 GB available space
* Sound Card: Supported

## Recommended requirements

* OS: Windows & or greater
* Processor: 3 GHz processor
* Memory: 2 GB RAM
* Graphics: Nvidia GT 730 / Radeon HD 5750 or equivalent video card
* DirectX: Version 9.0c
* Network: Broadband Internet connection
* Storage: 4 GB available space
* Sound Card: Supported
Leersog

Leersog (Syrvanian: *Lyrzhog*; Hettic: *Leershaech*), also known locally as the Central Provinces, is a region in the Westenlands. Traditionally, it is considered to be bordered by Syrvania in the west, and Hetland in the east, though its status has changed over time through territorial changes and temporary recognition as a sovereign state.

Provinces: Urdow, Kravan, Bersic, Vridy, and Telpeg.
Kartasian Sea Campaign

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The Kartasian Sea Campaign, the Battle of the Kartasian, or the Kartasian Sea War, was a major theater of operations in the Great Alliances' War, tangentially part of the Westenlands Wars, and was the longest contiguous campaign of the period, beginning in 524 and ending in a ceasefire in 539. It primarily concerned the protection or destruction of Commonwealth and League merchant shipping, and naval military aid, to allied nations in the Westenlands. It was largely fought between the Bressian Imperial Navy, the Darsanese Royal Navy, the Elandric Navy, elements of the Akrovian Navy's Southern Fleet, and various smaller allied forces such as the Syrvanian Revenue Reserve Navy. It would also see amphibious actions along the northern and western coasts of the Kartasian sea, as well as various small islands such as Isla Lyssene.
Howicz House

Howicz House, or the Little Palace, was the summer home of the Syrvanian Royal Family from 351 until 508, with King Fedorik II's abdication of the throne and the dissolution of the Syrvanian Monarchy. Per Fedorik II's decree, it was converted into a museum of artifacts from Syrvania's monarchies, dating back to the first century PI. No relics from the preceding Goroly rulers were kept there.

Howicz House was raided and destroyed by members of the Syrvanian National Republican Party in 518, also resulting in the destruction of nearly all artifacts contained therein. Howicz House was never rebuilt, despite numerous proposals. The ruin would be converted into a memorial for lives lost during National Party rule in 566. In 587, under orders from Prime Minister Urba Amandeij, the ruin was bulldozed on the pretense of the memorial being "unpatriotic" and "vilifying our forefathers". It would be replaced with the Heroes' Spire, dedicated to Syrvanian soldiers who fought during the Westenlands Wars and "Made the Ultimate Sacrifice for Syrvania's Glory". The Heroes' Spire was, in turn, destroyed in 595. As of the present day, the former site of Howicz House remains an empty lot.
S.33 class high-endurance boat

The S.33 class high-endurance boat was a class of Syrvanian submarine. It was Syrvania's only known indigenous design prior to the S.64 class diesel submarines of the late 560s, and was built entirely in secret in Syrvanian shipyards.

While surviving documents make mention of these submarines, suggesting the construction and commissioning of at least ten boats, no technical specifications are known, no photographs survive, and of the scuttled hulls, none were intact enough to gather sufficient technical data beyond their estimated basic dimensions, and apparent influences from the earlier S.24 class, as well as the Kathyrion class cruiser submarines of the Bressian navy. The number of completed hulls and combat performance are also unknown.

## Estimated Specifications

The S.33 class submarines were believed to have been between 90 to 93 meters in length, with a beam between 8.2 and 8.5 meters. They most likely had an armament consisting of eight 550mm torpedo tubes, six forward and two aft, with external fixtures suggesting anti-surface and heavy anti-air armament forward (most likely a 78mm cannon), and medium anti-air armament (most likely a dual 40mm or quadruple 20mm turret) or multiple light anti-aircraft guns in the rear of the conning tower.
Zwerca

Zwerca, or the Citizen's Army (Zwerici Armata), was a Hettic paramilitary organization that operated during the Second Leersog War, generally regarded as a vigilante or terrorist group. The organization was unrecognized by the Kingdom of Hetland, comprised of civilians and Home Army personnel acting independently. Zwerca conducted guerilla warfare operations against Syrvania, acted as an unofficial and self-appointed internal police force, and committed acts of looting and coercion from the Hettic population. The group was believed to have been founded shortly after the Syrvanian invasion of Leersog in 526, though it came to prominence at some point after the Battle of Labwun, as tensions within the Hettic Home Army began to mount and desertion became more common. By the end of the Second Leersog War, many Home Army officers and NCOs were found to be working with the group, mainly due to a belief that the Home Army itself had become disloyal to the monarchy or overly corrupt. Zwerca was disbanded in 527 after the surrender of the Kingdom of Hetland. Members of the group taken into custody were executed or imprisoned as a result of the Lingaen Trials, while those who had evaded arrest fled the country, joined the Hettic Restorationist Army, or joined the Hettic Free Legion in Lavinia.

Zwerca is often regarded as a smaller, shorter-lived counterpart to the Syrvanian National Party Security Staff or Office of Civil Interest.
Syrvanian National Front

The Syrvanian National Front (Rimoc Syrvanjie Nacijala), also referred to as Nacijetza or the Nacijets, is a Syrvanian Nationalist-Republican insurgent group which was founded in 544, during the Elandric occupation of Syrvania, and operated until the late 570s or early 580s, as many members transitioned into mainstream politics to help form the New Bulwark Party. The National Front would be re-established at the end of the Syrvanian Civil War in order to resist occupation forces of the Altirusian Coalition and depose the Syrvanian Transitional Council, and the resulting new government.

While it is unclear whether or not it still exists in its original form, with numerous "Syrvanian National Front" groups existing as of present day, its insurgent activities were significantly reduced between 595 and the early 600s, with the last recorded attack, the Marezheivo Embassy Shootout, in 599, and the last skirmish in 602.
Syrvanian Restorationist Union

The Syrvanian Restorationist Union (Syrvanije Pryzavic Zaviki), or the Restorationists (Pryzavica), was a Syrvanian rebel group that was mainly active from 510 until 513. Though it was officially disbanded after the death of Arynna Urczek at the end of the Lords' Uprising, it would resurface to a limited degree during the Syrvanian Incursion, and the name would be adopted by various militant Monarchist groups in Syrvania afterwards.

The Union ostensibly consisted of a number of Syrvanian Duchies which seceded from the Syrvanian Republic in 511, though the secession was not recognized as most of the Dukes and Duchesses involved with the rebellion no longer held political power. Its leadership was made up of former Syrvanian nobility, while its forces were composed primarily of foreign mercenaries and volunteers, supplemented by small numbers of local volunteers from the Duchies.