recursal/Fanatic-Fandom huggingface dataset:
Decisionist

###  Overview:

A Decisionist is a role that is held by a member of Acquisitions Incorporated along with the Cartographer, Hoardsperson, and Documancer. They are a kind of leader figure within a team, using their 2 points in votes to get what they want easily. Aside from this, they literally do nothing else, occasionally providing moral support or as the public face a franchise.

### Personality:

Decisionists are proud people. They usually have some sort of commanding presence and always have control over the situation, but often come across as a jerk due to their narcissistic tendencies. Intelligence does not have to be the strong point of a Decisionist, as they can just rely on their team or superior influence to get the job done. Despite their uncooperative nature, they are actually the most charismatic role, because of their imposing nature and are always the first into a situation (ignoring initiative of course) and take the limelight whether it be in a brawl or at the gambling house.

### Possessions:

It is currently unknown whether Decisionists have any level-granted possessions--however, instead, they do get upgrades to their base. However, due to Donaar's general lackluster approach to the role, we currently do not know what this entails, except from the level 3 upgrade, which in Team "N"'s case, was a giant sail with the Acquisitions Incorporated logo on it. If this changes in the future, please edit this section.

### Known Decisionists:

* Donaar Blitzen
* Oak Truestrike?
* Captain Shale
Acquisitions Incorporated: Season Nine

## Acquisitions Inc. Season Nine

**Season 9** tied in with not one, but two of WotC's metaplots launched in 2014 and 2015: "Elemental Evil" and "Rage of Demons", respectively.

## Story

### "Playing With Fire"

Played live at PAX East 2015. Having arrived to Baldur's Gate safely, Acquisitions Inc. find their local chapterhouse besieged by the Flaming Fist mercenaries and fire demons, and must organize the last ditch defenses to repel an imminent assault by the Elemental Evil. Portentia reveals she's working for Auspicia Dran of Dran Enterprises. Acq Inc goes to the Undermountain and helps Drizzt Do'Urden, who gives them his unicorn.

### "Darkmagic vs. Do'Urden"

Played live at PAX Prime 2015. In preparation for Acquisitions Inc.'s merger with the Dran Enterprises, the latter's CEO (and Omin's sister) decides to evaluate the party's performance by sending them into the Underdark to deal with Drizzt Do'Urden, who had lost his mind to a demonic Hate Plague.
Jeremy Crawford

**Jeremy Crawford** is the lead rules designer of Dungeons & Dragons, in addition to being the game’s managing editor. He led design of the *Player’s Handbook* and co-led design of a variety of other D&D books, including the *Dungeon Master’s Guide*, *Xanathar’s Guide to Everything*, and *Mordenkainen’s Tome of Foes*. Before coming to Wizards of the Coast, he wrote for the games *Blue Rose*, *Warhammer Fantasy Roleplay*, and *Mutants & Masterminds*.
Môrgæn

"Môrgæn is a solver of problems, at great range and with terrible efficiency. I don’t mean terrible like: “she can’t do it;” I mean terrible like: “scary.” With Jim, I pay when I get around to it. I don’t know the last time I paid Viari. But Môrgæn? She’s an elf from the Elsewynn and she shoots arrows she makes herself. Some of these arrows are made with some kind of evil tooth on the front. So, she gets paid a month in advance. It’s not in the contract! I just like how my head is all in one piece right now and that seems like a good investment."[1]
James Wyatt

**James Wyatt** (*ca.* 1968/1969) is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed several award-winning supplements and adventures for the *Dungeons & Dragons* (*D&D*) roleplaying game. He is the author of several sci-fi and fantasy novels, including several Forgotten Realms books, and the 4th edition *Dungeon Master's Guide*.
Dessarin Valley

The Dessarin Valley is a region in the northwest of Faerûn, bounded by the Sword Mountains and Kryptgarden Forest to the west and the Lost Peaks and Star Mounts to the east. The Dessarin River traverses the valley from north to south, through the Dessarin Hills and Sumber Hills before turning west to the sea at Waterdeep. The Long Road also traverses the valley from Silverymoon to the northeast of the Dessarin Valley to Waterdeep in the south.

The "C" Team possesses an exclusive licence to operate a franchise of Acquisitions Incorporated in the Dessarin Valley, and the majority of their adventures center around their base of operations in the town of Red Larch.

Other Dessarin Valley locations alluded to in past episodes of The "C" Team include Westbridge (home of Harovan Dardragon and Pragma Cleft), The Stone Bridge (where the goblin raids must cease), the Bargewright Inn (where the Horde docks to resupply), the Kryptgarden Forest (ancestral home of the Enclave Panax Anima), and the Sumber Hills (possibly created by the Wandering Crypt's migrations).
Sorik Orvash

Image of 'Dwarven Prospector' Blizzard Inc

Sorik Orvash is the stereotypical “dour dwarf”, stocky and quiet. Sorik seems particularly unusual to Binwin and it is suggested that he did not grow up among many other Dwarves. Sorik did not join the company in assaulting the ruins of Goldenhawk but watched from afar. The whereabouts of Sorik are currently unknown.

### References

1. ↑ http://www.acq-inc.com/portfolio/details/penny-arcade-pvp-s2-ep2
Winterhaven

It is important to note that Winterhaven here refers to the Winterhaven found in the Nentir Vale. If Winterhaven and the Keep on the Shadowfell within the Forgotten Realms is visited by Acquisitions Inc. in the future this page will be updated or a new page for the FR version will be made.

The rutted King’s Road leads to the foot of a broad hill that holds the walled village of Winterhaven. The village is nestled in the southern foothills of the Cairngorm Peaks. The walls are weathered stone topped by defensive palisades.

Small thatched homes stand around Winterhaven, each fronting a small piece of farmland or pasture. Beyond the farms to the west and south lie dark woods, and to the north, tall mountain peaks.

Most residents of Winterhaven have never traveled beyond the village vale. The majority of villagers are farmers, though the walled heart of Winterhaven employs various craftspeople as well. Wagons occasionally head east down old King’s Road from Winterhaven to find trade with the next village, which lies five days away. Sometimes wagons come into Winterhaven, causing the villagers to excitedly gather in the Market Square to hear news of the outside world and to buy new and exotic goods.

### References

1. ↑ http://nentirvale.wikidot.com/winterhaven
Assaut de donjon (non abonné)

## Guide d'entrainment Assaut de donjon (Non abonné)

### Quel que conseil pour faire plus d'Xp en assaut de donjon

* Faire toute les les étage possible un fois, après faite Réinitialiser en bas de l'interface des l'équipe
* Faire des petit donjon si vous être débutant
* Tuer Seulement les monstre quand il y a une porte gardienne ( une œil eu dessus de la porte )
* Quand vous entrée dans une nouvelle salle regarder les porte puis cours vers la porte pour l'ouvrir si c'est une porte gardienne tuer les monstre
* Éviter de prendre les ressources
* Lier des rune de loi pour se téléporter a la pierre de multiportation
* Avoir au moins deux type d'arme lier
* Fabriquer des rune cosmique eu début pour crée une pierre de téléportation
* Parler au contrebandier et dite - puis-je changer d'objet de départ, Pour recevoir des plume de l'essence runique et l'antipoison
* Poser les pierre de téléportation devant les porte que vous avez pas la clé
* Et dernier conseil finir le donjon le plus vite possible
Kris Straub

**Kris Straub** (born January 17, 1979) is an American webcartoonist and the creator of *Checkerboard Nightmare*, *Starslip*, *Chainsawsuit*, *Broodhollow*, and *F Chords*. He is also a co-founder of webcomics collectives Blank Label Comics and Halfpixel. Straub and Scott Kurtz have co-created the animated series *Blamimation with Kris and Scott*, and the live-action comedy webseries *Kris and Scott's Scott and Kris Show* for Penny Arcade's *PATV*.

He currently hosts the podcast *28 Plays Later* alongside Paul Verhoeven. Straub also manages and writes for the horror fiction site Ichor Falls, which is notable for the creepypasta *Candle Cove*, and creates YouTube videos for his horror anthology channel, *Local 58*.

Straub has actually been involved with **Acquisitions Incorporated** in
some capacity pretty much ever since its conception, although he only first
played with the others in the brief *Dark Sun* spin-off back in
2010. He then played the character K'thriss Drow'b in both the main series and the C-Team spin-off, as well as K-3RS in the Star Wars spin-off.
Portentia Dran

Portentia is the older sister of the twins Omin Dran and Auspicia Dran. She was with them when Auspicia was lost in the Wandering Crypt. It is hinted at that she intentionally lost her sister in the crypt, though the reason has not yet been explained.

Portentia is the CEO and founder of Dran Enterprises, a rival company of Acquisitions Incorporated.

### Pre C-Team Events

Years before the C-Team was formed, the The "A" Team was on a quest to recover a silver dragon egg from a pair of green dragons. As they were escaping from the mountain-top castle, they were beset upon by Dragon Cultists in their Airship. One of the cultists revealed herself to be Portentia Dran, Omin's sister, moments before Binwin Bronzebottom nearly killed her in the heat of battle.

As she healed and traveled on the Airship with the team, she began a romantic relationship with Jim Darkmagic. Jim still appears to have romantic feelings for her as he strives to bring her back to life and heal her from the Soulmonger's curse, only to find out that she was never dead in the first place.
Acquisitions Incorporated: Season Seven

## Acquisitions Inc. Season Seven

Season 7 consists of the animated "Intern Tryouts" which depicts the recruitment of Viari, followed by the "Ark of the Mad Mage" 8-part podcast storyline, concluding with the live event at Pax Prime 2013.

## Synopsis

### Intern Tryouts

    Omin, Jim and Binwin hire a replacement for Aeofel Elhromane, eventually choosing Viari. Featuring K'thriss Drow'b in his first cameo appearance.

### Ark of the Mad Mage, Part 1

Having escaped the Temple of Moloch from the previous episode, Jim Darkmagic pilots the remaining part of the Darkmagic family mansion across time and space (and D&D Editions) and (crash)lands it several miles east of Waterdeep in the Forgotten Realms. Over time the company settles in Waterdeep and gains some friends. They found a branch in the city of Waterdeep as their new headquarters.

The group gets to know their new recruit, Viari. Viari is a Chosen of Milil (Goddess of poetry, song and eloquence) and has three special abilities:

1. He can cause a map to appear (as a kind of light) in the air by singing.
2. He is resistant to Thunder damage;
3. He can raise a person who was killed since his last (combat) turn by singing.

The map which Viari can conjure is of a part of Undermountain where it is rumoured that great riches await. It is also rumoured that - if the party finds great riches, one of AI could become one of the Masked Lords of Waterdeep (a kind of City Council).

Omin notices he has not been able to cast spells ever since the party landed in the Forgotten Realms as his goddess (Avandra) does not have any believers here. He converts to the faith of Tymora.

The group enter Undermountain to explore, meeting a djinn and finding treasure. They meet a succubus, which Jim recklessly kisses before discovering its true nature and is instantly killed. Viari is charmed and nearly kills Omin, but the succubus is taken down. Viari uses his power to bring Jim back to life.

### Ark of the Mad Mage, Part 2

Part 2 concluded the adventure live at PAX Prime 2013 and saw the party venturing into the lowest levels of the dungeon in order to find Halaster's orb, the key to opening the eponymous ark. The quest leads Acquisitions Incorporated to a mighty weapon - The Mechalaster, a giant humanoid combat robot designed by Halaster to defend Waterdeep from the Tarrasque.

## Trivia

* In the introduction to the module the DM mentions that Binwin has found a girlfriend: Theer Chasar of the Stoneshaft Clan. She is not mentioned again in the series.
* The fate of Aeofel is not mentioned, although he will be back in a cameo role in 2016.
* Binwin reveals that he has been chosen by the *keeper of the Secrets under the Mountain.*

## Season Details

### Player Statistics

To be completed and therefore left at zero for the numbers which have not been filled in yet.

\*Last Hits are any instance where the attack or effect from one PC has Downed or Killed an NPC. Not which PC was most responsible for those kills.

\*\*Downs are considered any instance where a PC is taken down to 0 hp or lower. This is not Player Character death which is exceedingly rare.
Jeras Falck

Jeras Falck is the primary villain of Acquisitions Incorporated: Season Two. He is intended to be a lesser foe and an imitator or lieutenant of Kalarel the Vile, who was killed by the company in season one. Not much is known about Jeras' history or personality as he only appeared in the special adventure module 'Storm Tower' by Chris Perkins wherein he was not explore but left to the reader to decide his story and motivations.

### References

1. ↑ http://www.mojoichiban.com/dnd/resources/adventures/%5BLvl%2001-10%5D%20Heroic/%5BLvl%203%5D%20-%20Storm%20Tower.pdf
Mike Krahulik

**Michael Krahulik** (/krəˈhuːlɪk/) is an American artist for the webcomic *Penny Arcade* and co-founder with Jerry Holkins of Child's Play, a charity that organizes toy drives for children's hospitals.

Together with Holkins, Krahulik created the Penny Arcade Expo beginning in 2004, a series of gaming festivals held in Seattle, Boston, Australia, Philadelphia, and San Antonio. He is also a co-founder of Child's Play, a charity which organizes toy drives for children's hospitals.

Along with Holkins, Krahulik was included on the 2010 Time 100 for their work on *Penny Arcade*.
Scott Kurtz

**Scott Kurtz** born March 15, 1971) is an American webcomic artist. Known for creating the daily online comic-strip *PvP*, Kurtz is among the first professional webcomic creators.

Kurtz played the character Dwarven Fighter Binwin Bronzebottom in *Acquisitions Incorporated*.

## Career

Kurtz was born to a Catholic household in Watsonville, California. He attended the University of North Texas where he created and published a daily comic strip *Captain Amazing* in the *North Texas Daily,* the student newspaper. It ran for four semesters. His first work on the internet were comics related to the MMORPG game Ultima Online called "Samwise" and later "Tales by Tavernlight." Scott also produced a comic about his life as a newlywed called "Wedlock" for the early subscription comics site Modern Tales.. Kurtz also co-wrote the comic *Truth, Justin and the American way* with Aaron Williams.

He launched *PvP* May 4, 1998, for a gaming website (MPOG.COM). In June 1999, Kurtz retooled the strip and re-launched it. The online version currently has a readership of 150,000. In March 2000, he launched a print version as a bi-monthly for Dork Storm Press. After publishing the print version of *PvP* for eight years through Image Comics, he began self-publishing, citing a natural readership decline of the print version and an increase of the online version. His self-publishing company, Toonhound Studios LLC, is a Texas entity with operations in Seattle.

Kurtz created a spin-off webcomic of *PvP* in 2013, entitled *Table Titans*. He also co-wrote *The Trenches* with Jerry Holkins and Mike Krahulik. *The Trenches* was a comic about working in the video game industry which ran from 2011 to 2016.

In 2013, Kurtz collaborated with Kris Straub to write and produce an animated series for ShiftyLook based on the video game *Mappy*, titled *Mappy: The Beat*, with Kurtz also voicing several characters.

Kurtz lived in Little Elm, Texas until his move to Seattle in 2010, where he worked from the Penny Arcade offices for over a year. He now works from home.
Enclave Panax Anima

The Enclave Panax Anima is the home of Walnut Dankgrass and a Matriachical society of druidic wood elves. Their main object of worship is nature and it is embodied by the goddesses Mielikki and Maelith, the latter having gone missing centuries ago and having been labeled the traitor goddess.

The EPA appears to have been at war with the Drow in the underdark since they have created and used a siege weapon called a Nemezir.
Accessoire pour masque de botaniste

Defined properties:
All ID objet: All ID objet::34919
ID objet: ID objet::34919
All Valeur: All Valeur::7777
Valeur: Valeur::7777

[FAQ] • [doc]
L'**accessoire pour de masque du botaniste** est un article qui a été obtenu chasse aux trésors du 12 juin 2015 0:00 UTC au 15 juin 2015 23:59 UTC et a été rajouté définitivement le 20 août 2015. Il peut également être obtenu en récompense. du mini-jeu l'usine de poudre-éclaire. Il peut être utilisé sur un masque de botaniste pour créer un masque de botaniste amélioré. Une fois l'accessoire ajouté au masque du botaniste, il ne peut plus être enlevé.

## Historique de  mise-à-jour

Le projet d'historique des mises-à-jour est un travail en pregression. L'ensemble des mise-à-jour peuvent être inscrite ci-dessous.

* patch **25 février 2019 (mise à jour):**
	+ L'**accessoire pour masque de botaniste** se trouve de nouveau dans l'interface des récompenses de l'usine de poudre-éclair.
Trystan Falcone

**Trystan Falcone** is an illustrator, designer, and creative streamer living in the Emerald City. When they aren't playing in one of their D&D campaigns, or being sucked into whatever game they’ve ported to the Switch this week, they are creating new table top characters and obsessively drawing them. One time they were on a reality show for webcomic artists called *Strip Search*. They can mostly be found playing the shapeshifting Wood Elf Druid, Walnut Dankgrass.
Arbuck séculaire

Defined properties:
All ID objet: All ID objet::48066
ID objet: ID objet::48066
All Valeur: All Valeur::1
Valeur: Valeur::1

[FAQ] • [doc]

L'**arbuck séculaire** est une objet utilisé pendant la mini-quête Requête empoisonnée. Elle est obtenue en fouillant le feuillage étrange près de la distraction et diversion mauvaises herbes..

Elle est combinée à une viande d'apoterrasaure arcanique crue  pour fabriquer une viande aux herbes
"C" Team PAX Aus 2019 Special

## Summary

The Doomgate inn is missing! After having to come back due to Donaar poisoning pies with bits of his body to share his Were-bear curse with the other members of the "C" Team, they go back to the Doomgate Inn to find no trace of it being there.

Starring:

* the Spider Queen, played by Amy T Falcone
* Vertex the Gelatinous Cube, played by Ryan Hartman
* Bleth the Owlbear, played by Kate Welch
* Proust the Skeleton, played by Kris Straub
* Trevor the Werewolf, played by Jerry Holkins

Trevor is in love with a lich! He's in much stress over the relationship, however, feeling inadequate and looking for help from his friends on how to seduce her. In his stress Trevor reverts back to a human.

The friends go to room 105, a mysterious room in the Doomgate Inn where a resident has been so difficult to negotiate with that Trevor hasn't been able to vacate the room. When Proust tries the door handle, it extrudes out infinitely. They find a talking hourglass that has decided to end reality. They manage to argue that ending reality would really be cock-blocking Trevor and thus it decides to postpone it for 2000 years. It starts hitting on Bleth but the flirtation works on Proust, and Vertex suggests that Trevor might learn from the interaction so goes to get him to watch. As the "sexual" interaction progresses, a message announces that a Jeff Magic spell is in effect, as the Inn rearranges itself magically from the Jeff Magic (tm)-watermarked spell.

At this point, we return to the "C" Team, who is chasing the cube as they start transforming from their curse. After a fight, the team wrestles it into control. Meanwhile, the inside of the house is being shaken as a result of the cube's tossing. It starts to grow, falling on exactly where the Inn used to be. The teams starts turning into bears as a broadsword-carrying wooden entity appears and leads them inside the Inn. The wooden friend produces something on the stool next to him, making the Lich appear who reaches for the human Trevor that she kisses anyways.
Acquisitions Incorporated: Season Fourteen

## Acquisitions Inc. Season Fourteen

**Acquisitions Incorporated: Season Fourteen** consists of PAX West 2023 and Acquisitions Incorporated: The Series 2.

DMs will include Chris Perkins and Jeremy Crawford.

Players will include Jerry Holkins as Omin Dran, Mike Krahulik as Jim Darkmajiq (a parallel version of Jim Darkmagic from Oerth), Jasmine Bhullar as Certainty Dran, Xavier Woods as Bobbie Zimmeruski and Anna Prosser as Evelyn Marthain.

## Story

### PAX West 2023

Dungeon Master: Chris Perkins

 Xavier Woods

### Episode 1 - Crystal Clear

Dungeon Master: Chris Perkins

 Jasmine Bhullar | Certainty Dran | Aasimar Bard

### Episode 2 - This Fine Monster

Dungeon Master: Jeremy Crawford

 Jasmine Bhullar | Certainty Dran | Aasimar Bard

### Episode 3 - Not Of This World

Dungeon Master: Chris Perkins

 Xavier Woods | Bobbie Zimmeruski | Goliath Fighter Barbarian

### Episode 4 - A Room With a Viewer

Dungeon Master: Jeremy Crawford

 Xavier Woods | Bobbie Zimmeruski | Goliath Fighter Barbarian

### Episode 5 - Gumballs & Gorgonzola

Dungeon Master: Chris Perkins

 Xavier Woods | Bobbie Zimmeruski | Goliath Fighter Barbarian

### Episode 6 - Snackrifice

Dungeon Master: Jeremy Crawford

 Xavier Woods | Bobbie Zimmeruski | Goliath Fighter Barbarian

### Episode 7 - Psychedelia

Dungeon Master: Chris Perkins

 Xavier Woods | Bobbie Zimmeruski | Goliath Fighter Barbarian

### Episode 8 - Things Left Behind

Dungeon Master: Jeremy Crawford

 Xavier Woods | Bobbie Zimmeruski | Goliath Fighter Barbarian

### Episode 9 - Strange Majiq

Dungeon Master: Chris Perkins

 Xavier Woods | Bobby Zimmeruski | Goliath Fighter Barbarian

### Episode 10 - From Hell's Heart

Dungeon Master: Jeremy Crawford

 Xavier Woods | Bobby Zimmeruski | Goliath Fighter Barbarian

### PAX Unplugged 2023

Dungeon Master: Jeremy Crawford

 Chris Perkins | Mordenkainen | Human Wizard

### DM Episode - TBA

Dungeon Master: Jasmine Bhullar

 Chris Perkins | TBA
 Jeremy Crawford | TBA
Acquisitions Incorporated Wiki

## **Welcome to the Acquisitions Incorporated Wiki**

*Acquisitions Incorporated* is a Dungeons & Dragons party starring in a series of online adventures since 2008, originally in podcast format but expanding to live shows, comics, Twitch shows, and more. A collaboration between *Penny Arcade* and Wizards of the Coast, the series was originally created to showcase the then-new 4th Edition of *D&D*, but soon evolved into something of an improvisational Comic Fantasy.

The plot centers on the (mis)adventures of the eponymous Acquisitions Inc., a Ragtag Bunch of Misfits banded together in a pseudo-corporate formation on a quest for fame and wealth. Originally consisting of Omin Dran (Jerry Holkins),  Binwin Bronzebottom (Scott Kurtz), and Jim Darkmagic (Mike Krahulik), they were later joined by a rotating cast of corporate "interns", and even opened up new franchises, notably The "C" Team.

This wiki exists to document the ever-growing cast of characters, places, and products that make up the canonical Acquisitions Incorporated universe.

~~~~~~~~~~

**START EXPLORING!**

Acquisitions Incorporated -- Omin Dran -- Jim Darkmagic

The "C" Team -- Walnut Dankgrass -- Donaar Blit'zen -- Rosie Beestinger -- K'thriss Drow'b

Warning: This wiki contains spoilers.

~~~~~~~~~~

**WATCH ACQUISITIONS INCORPORATED NOW:**

Acquisitions Incorporated   The "C" Team
Father Gordon

Father Gordon is a human priest who oversees the Wayrest Inn - a group of buildings that includes a chapel, a forge, and military barracks - which serves as a place of rest for travelers.[1] The C Team first meet him in the PAX Unplugged 2017 game, which is based on Jerry's homemade campaign, **"The Night of a Thousand Hours"**, which he first played with Mike in 2009.[2] That campaign involves the players suddenly being handed a changeling baby who they must protect from a pack of lycanthropes and bring to Father Gordon for safety.[3] In 2014, the pair made a comic arc with fan-favorite Anne as the DM for that campaign.[4]

 For the Acq Inc universe, Jerry made a few changes from the original, such as making Father Gordon a priest of Helm instead of Avandra.[1] Jerry describes Father Gordon as a "man with precisely zero shirt, a mythically proportioned chest, with only a dusting of white hair" and a "mustache of the year" that curls up on both ends. He wears a studded leather skirt pleated with armor around the base. A running gag in the show is that Rosie finds him very attractive. The Team find a picture of Omin with Gordon's belongings, and later learn that Gordon is Omin's father.

## Spoilers for C Team Season 3

The changeling baby also becomes part of the C Team universe, growing into a young girl who wants to go by the name of Quinoa. In this storyline, she is a subclass of changeling known as a 'royal changeling', whose blood is thought to have the power to cure lycanthropy. The C Team are concerned because Portentia Dran seems to have an interest in her, and they do their best to keep her away. When Portentia herself is caught altering her face, the C Team ask Father Gordon about it, and he says that this is something she has always been able to do. Father Gordon mysteriously appears to have complete trust in Portentia, saying that he considers her one of his children.[5]

 When Father Gordon and Prophetess Dran both become paralyzed by EPA magic,[5] The C Team discover that both are wearing bands bearing a mysterious inscription that leads them to the *Hollow of the Six Points*. There they discover that that the pair used a ritual engine, a form of 'druidic wishing well' that takes love instead of money, and that the price was their love for each other.

## References

1. Acq Inc: The "C" Team Live - PAX Unplugged 2017. YouTube. [1:58:02]
2. News: The Dungeon Mistress. Penny Arcade Website. 1, 2, 3, 4, 5, 6
3. The Core D&D Panel of Legends at PAX 2020. YouTube. [32:25-41:43]
4. Comic: The Dungeon Mistress. Penny Arcade Website. 1, 2, 3, 4, 5, 6
5. C Team S3E27. *Crucible*, Part 3. Penny Arcade website.
Jinaar

Jinaar is the dragonborn home city of Donaar Blitz'en of the "C" Team and other copper dragonborns. It is located in the eastern edge of the Sword Mountains.[1] The city is built around a mountain at whose peak the god Vars Melis is believed to reside. It is ruled by a royal family who live in the upper part of the city and have the obligation to obey a summons to the peak whenever a special tuning fork is sounded. Chosen members of the family then head to the summit and confer with their god, and bring back his wisdom to the rest of their people.[2] The royal manor is reached from a long zigzagging hike up the mountain with multiple reststops and gates,[3] one of which bears the inscription: "TAKE NO VIRTUES BEYOND THIS POINT".[4] A pulley system otherwise exists to pull cargo and wagons up the mountain. On the stairs of the throne room itself are carved the names of the royal children, and on the carpet are the virtues: COURAGE, TEMPERANCE, PRUDENCE and JUSTICE.[4]

The outer ring of the city is dedicated to trade with outsiders and is considered an area of "quarantine", given that the dragonborn are xenophobic. It is also a slum.[3] The middle ring is where the rest of the dragonborn live.[2] There are also smaller outlying cities, some of which are allied with Jinaar, and some which are independent and known as "free cities", such as the platinum dragonborn city of Scalla. The platinum dragonborn feel disdain towards their "lesser" copper cousins. Unfortunately, Scalla's royal family was taken over by a cult dedicated to the evil dragon goddess, Tiamat.

There is also a nomadic tribe of dragonborn that live as a caravan called 'Everhome', ruled by a matriarch known as the Domina Matrix.[5]

## References

[1] C Team S1E1, Franchise Opportunities, Part 1

[2] C Team S3E33, Crucible, Part 8

[3] C Team S3E34, Crucible, Part 9

[4] "Never Mind That: A 'C' Team Story." 1, 2, 3 on Penny Arcade Website and discussion on C Team Reddit

[5] C Team S3E37, Crucible, Part 12; PAX Unplugged 2019
Thazan Stormbellow

unofficial art (approximate depiction of Thazan)

Thazan Stormbellow is a dragon-slaying Dwarf of great renown. He encounters the party attempting to break into Ambershard Manor in Season 3. After a vicious fight and nearly TPK'ing the party himself, Thazan backed down and opened the front door to Ambershard Manor himself. This was Thazan's only appearance in any Acquisitions Inc. storyline though he is presumably still alive.

Thazan joins combat with his loyal boar named Kortha who also survived contact with Acquisitions Inc and is presumably still alive as well.
Noble knife

The Noble Knife refers to both an organization and to the signature weapon that the group utilizes.

The secret organization is based around assassinations right before an entity becomes a tyrant, with the goal being to kill them so absolutely that no recovery is possible.

1. ↑ C Team S3E34, Crucible, Part 10
Cartographer

### Overview:

A cartographer is a role that is held by a member of Acquisitions Incorporated along with the Decisionist, Hoardsperson, and Documancer. Their role within a franchise is mostly related to mapping and route planning, as well as noting down visited locations. They also often end looking after the mode of transport whether it being a cart, a ship, or a teleportation network, due to the familiarity that is required for them to successfully carry out their role.

### Personality:

Cartographers have to be patient people, but also need a sense of urgency as to get their team out of tight scrapes and give pursuers the slip. They are hard working people, dedicated to their role, though not obsessed, unlike Documancers, and are often underestimated due to their appearances. Awareness is essential, as perceiving traps or guiding a team through treacherous terrain is difficult to accomplish, but also to understand the people they are meeting, which is why they are more social than other roles, second only to the Decisionist.

### Possessions:

Level 1:

* Mode of transport (horse + cart, ship, etc)
* Blank vellum sheets
* Quills + inkpots
* Detachable waterproof map-case
* Cartographer's bag

Level 2:

* Encrypted fast travel instructions

### Known Cartographers:

* Rosie Beestinger
* Brahma Lutier
Test Market

The **Test Market** is a series of interconnected pocket dimensions created by Jim Darkmagic for the purpose of screening *Acquisitions Incorporated* interns. Candidates would enter this dimension through the front door of the **Dran and Courtier Inn (D&C)** if they carried with them a magical golden acorn, which would recreate for them alternate versions of the Inn, which they then needed to escape.[1] The final 'level' was a place of chaos, where thoughts became reality.

## Other appearances (Spoilers for Seasons 2 and 3)

Pocket dimensions exist on the Astral Plane[2], which is also the home of the Sanguilith. Although it had never been explained on the show, the Sanguilith appears to be able to tap into the Test Market. Early in Season 1, K'thriss and two others were transported out of one version of the Test Market and found themselves before the Sanguilith.[3] The entity destroyed the other two and claimed that K'thriss had made a deal with it that he could not remember, before K'thriss found himself returned to the other members of the C Team.

Later in Season 2, after the C Team captured Oak Truestrike and escorted him back to the D&C, he managed to escape into the Test Market.[4] The C Team went after him and found themselves in a version of the D&C where patrons were consuming drinks made of the Inn itself. When they exited it into the Astral Plane, they climbed into a boat and eventually found themselves inside the Sanguilith's lair, where they discovered Oak entrapped within one of its crystal pillars.

In Season 3, when the C Team and Evelyn Marthain confronted the Sanguilith from aboard the halfling fleet of starships, it caused them to have a shared hallucination of being back in the D&C, with Evelyn having taken Donaar's place.[5] Similar to the Test Market, Onyx was present in this version, and she was able to tell them what was real and what was the Sanguilith's illusion.

## References

[1] C Team S1E1, *Franchise Opportunities*

[2] Dragon Talk: LYSK Mystra and the Weave, Astral Plane. 10/31/17.

[3] C Team S1E3, *In Good Standing*

[4] C Team S2E2, *Plans Within Plans Part 2*

[5] C Team S3E23, *The Velvet Cloak, Part 9*
Artéfact

Les **artéfacts** sont des objets pouvant être trouvés et restaurés à l'aide de la compétence Archéologie. Le joueur peut en trouver en mettant à jour les différents carrés de fouilles situés dans les sites de fouilles. Chaque carré peut donner entre 2 et 3 artéfacts abîmés différents. Il ne pourra recevoir que les artéfacts pour lesquels il a le niveau pour les restaurer.

Lorsque le joueur met à jour un carré, une barre de progression se remplie au dessus de sa tête. Une fois qu'elle est pleine, le joueur déterrera automatiquement un artéfact. Il est aussi possible d'en recevoir en tamisant les échantillons de sol.

Après avoir trouvé un artéfact, le joueur peut le restauré sur un établi d'archéologue à la guilde des archéologues où à un site de fouille, à l'aide de matériaux. La restauration est la méthode la plus rapide pour monter la compétence.

Une fois restauré, l'artéfact peut être échangé contre des chronotes auprès des différents collectionneurs d'archéologie afin qu'ils complète leur collections. Ils prendront un de chaque artéfact de la collection pour la terminer et une fois qu'elle est complète, ils donnent une récompense au joueur pouvant être des chronotes, des reliques d'archéologie ou d'autres items en lien avec la compétence. Une fois que la collection est complétée, le joueur peur la recommencer pour avoir d'autres récompenses.

Les artéfacts peuvent aussi être désassembler afin d'obtenir des matériaux pour l'invention ancienne ou ils peuvent être donné au gardien du musée situé sur le site de fouilles de Varrock contre 40% de sa valeur auprès des collectionneurs. Il acceptera un nombre illimité d'artéfact.

En inspectant l'artéfact le joueur recevra plusieurs informations dont :

* Le niveau d'archéologie nécessaire pour restaurer l’artéfact;
* Le nombre d'expérience obtenu lors de la restauration;
* Sa valeur en chronotes;
* Les matériaux nécessaires pour sa restauration;
* Les collections auxquelles il appartient
	+ Les collections étant entourées de blanc signifie que l'artéfact a déjà été remis.
Prophetess Dran

Auspicia Dran (daughter)

Portentia Dran (daughter)

Certainty Dran (grand-daughter)

Prophetess "Propha" Dran, First Lance, Paladin of Tymora (ret.) is the proprietress of the Dran & Courtier Inn in Redlarch. She is the mother of Omin, Auspicia, and Portentia Dran.

## Personal Life

### Family

Propha believed her daughter Auspicia to be dead after she was lost in a dungeon as a child.

Propha married her wife Audra Courtier later in life, at some point after her three children were born.
Jerry Holkins

**Keith Gerald Holkins** (born February 6, 1976) AKA Jerry Holkins, is an American writer. He is the original author of the webcomic *Penny Arcade* along with its artist Mike Krahulik. Holkins sometimes uses the pseudonym "Tycho Brahe", the name of a *Penny Arcade* character based on Holkins.

Together with Krahulik, Holkins created the Penny Arcade Expo beginning in 2004, a series of gaming festivals held in Seattle, Boston, Australia, Philadelphia, and San Antonio. He is also a co-founder of Child's Play, a multimillion-dollar charity which organizes toy drives for children's hospitals.

Along with Krahulik, Holkins was included on the 2010 Time 100 for their work on *Penny Arcade*.
Documancer

### Overview:

A Documancer is a role that is held by a member of Acquisitions Incorporated along with the Decisionist, Hoardsperson, and Cartographer. They are tasked with recording events, describing situations and also controlling contracts. They are also a mainline communication with The Head Office, which means that they often end up making most of the Decisionist role redundant, due to their first hand source of infomation, which often helps when deciding upon action.

### Personality:

Those who bear this role are often obsessed with their task, often working past midnight. This means that, ironically, this work is actually well suited for elves, due to them only having to trance for 4 hours at a time. They are hard working and commited people, needed due to the large amount of work that comes with the job. Instincts are not what a documancer relies on, unlike the cartographer or the decisionist, as it requires deeper thinking to create impenetrable documents to a high standard, which to them, is only the bottom line of what they can achieve.

### Possessions:

Level 1:

* Satchel of document holding
* Quills + inkpots
* Numerous magical contract sheets
* Documancer's seal

Level 2:

* Customized satchel with many compartments
* Different quills for different tasks
* Different inks (gold leaf, silver, black, etc)
* Standard magical contract sheets
* Special magical contract sheets

### Known Documancers:

Walnut Dankgrass

Dol Droma

Omin Dran
Kalarel

A human sorcerer of significant power whose malicious cult seeks to end the world.

## Background

Kalarel is the primary villain of Acquisitions Incorporated: Season One. He is the leader of a cult of Shar, otherwise referred to as a death cult or cult of Orcus. Kalarel is arrogant and is hell-bent on opening a portal to the Shadowfell in the bottom level of the aptly named Shadowfell Keep.

### Death

Kalarel is killed in a last ditch effort by Jim Darkmagic to stop the Kalarel's evil ritual from unleashing untold horrors onto Winterhaven.

### Appearances

Acquisitions Incorporated: Season One : Episode 7-8
The Silver Unicorn

Denizens of the Silver Unicorn

For many years, the Silver Unicorn has billed itself as “the Pride of Fallcrest,” charging high rates for its attentive service and well-appointed rooms. The recent opening of the Nentir Inn put a big dent in the Silver Unicorn’s business, and the owner, a stern halfling matriarch named Wisera Osterman, strongly disapproves. The Silver Unicorn's basement serves as the base of operations for Acquisitions Incorporated for Season Two.

A room in the Silver Unicorn costs 2 gp per night.

### References

 RPG Wikia

 Art Source

1. ↑ http://rpg.wikia.com/wiki/Fallcrest
2. ↑ https://www.artstation.com/artwork/mLqVd
Goldenhawk

## The Storm Tower

**Goldenhawk** is a ruined tower in the Nentir Vale.

## History

A pair of retired adventurers—an elf wizard named Vanamere and a human fighter named Lethion Goldenhawk —married and built this tower as a private residence, sinking a considerable amount of their accumulated wealth into the endeavor. Only later did
the tower become important to the defense of Nentir Vale, and only after special agreements were reached
with the owners.

When Lethion passed away, Vanamere placed his remains in a secret tomb carved out of the hill
beneath the tower. With him she buried their remaining treasure, including magic items seized during
their careers. One of the items entombed with Lethion was a gold-plated human skull, taken from
the corpse of a gnoll demon-worshiper in the Ogrefist Hills. The golden skull is believed to be one of several
stolen from the Temple of Yellow Skulls.

Goblins from the Ogrefist Hills and Witchlight Fens
tried to overrun the tower on several occasions, but
their attacks were rebuffed. Thirty-odd years ago, the
goblins joined forces with a clan of ogres and a giant,
and descended from the hills in force. They pounded
the tower with rocks and broke through its defenses.
Vanamere used a ritual to summon a mighty storm.

When they breached the tower, a great bolt
of lightning struck its peak, causing the tower to
explode. Jagged shards of rock killed most of the
invaders. The magical attack so frightened the
remaining monsters that they fled back into the
hills, never to return. What became of Vanamere, no
one knows. According to legend, when the lightning
struck, she became one with the tower and remains
trapped within its ruined walls to this day

## Behind the Scenes

Acquisitions Incorporated began a campaign to rid the tower of 'Goldenhawk' of it's apparent brigand and cultist infestation in Acquisitions Incorporated: Season Two. The rest of this entry in the wiki is completed with the information written by Chris Perkins in his Storm Tower adventure for D&D 4th Edition. This information varies from the podcast in that the written adventure features several changes as listed below.

### Podcast Changes

1. Names changes
	* Vanamere's name is 'Valatra' in the podcast
	* Lethion's name is 'Faran' in the podcast
	* Jeras Falck appears as an apparently unnamed necromancer referred to as 'Falck'
2. Some of the encounters in the podcast series are significantly more difficult than those included in the adventure module most notably the final encounter.
3. No Dwarven survivors appear in the podcast, instead of an alcove area where the company might find these survivors as written in the adventure module -- the company is treated to an encounter with no such survivors.

### References

1. ↑ http://www.mojoichiban.com/dnd/resources/adventures/%5BLvl%2001-10%5D%20Heroic/%5BLvl%203%5D%20-%20Storm%20Tower.pdf
Wil Wheaton

**Wil Wheaton** (born July 29, 1972) is an American actor, blogger, and writer. He portrayed Wesley Crusher on the television series *Star Trek: The Next Generation*, Gordie Lachance in the film *Stand by Me*, Joey Trotta in *Toy Soldiers*, and Bennett Hoenicker in *Flubber*. Wheaton has also appeared in recurring voice acting roles as Aqualad in *Teen Titans*, Cosmic Boy on the *Legion of Super Heroes*, and Mike Morningstar/Darkstar in the *Ben 10* franchise's original continuity. He appeared regularly as a fictionalized version of himself on the sitcom *The Big Bang Theory* and in the roles of Fawkes on *The Guild*, Colin Mason on *Leverage*, and Dr. Isaac Parrish on *Eureka*. Wheaton was the host and co-creator of the YouTube board game show *TableTop*. He has narrated numerous audio books, including *Ready Player One* and *Ready Player Two*.

He played Aeofel Elhromane in Acquisitions Incorporated.
Jim Darkmajiq

Jim Darkmajiq (Dark-mah-gee-k) is Greyhawk's most "famous"magiciaon. Two wands, infinite doves, one vegan-leather jacket. For the first few portions of the adventures he's included in, he thinks he's in an immersive-theatre experience.

## Early Life

Jim Darkmajiq believes himself to be a native of Oerth, as well as the son of the wizard Mordenkainen. He was encouraged to follow his own path in life, and built a small stage in the streets of Greyhawk to perform for the public.

Before meeting Omin Dran he became an idol of his Oerth counterpart, who happened to be living homeless close to his stage, and was left a gold piece by the stranger despite his poverty.

Open Theodore was an acquaintance and employee of Jim's until his death at the hands of Evelyn.

## Acquisitions Incorporated Career

The original Toril versions of the Acq Inc adventuring party attended one of Jim's magic shows, hoping to understand why this version of Jim came to exist and acquire his help in returning to their proper place in time and space.

Omin Dran volunteered to take part in Jim's show to make contact, but was ejected after trying to stay on stage past the end of his role.

The Acq Inc party later visited Jim backstage. Omin and Vi deceived him into becoming an "actor" in the role of a party wizard in a "staged performance" modeled on an adventure, recruiting him to the party.

## Personal Life

Jim is proficient at playing the bongo drums.

Jim apparently likes to experiment with ingesting magical substances, including fluid from a crystalizing pool, an infernal pregancy-inducing fluid and the hallucinagenic spores of a sentient mushroom.
Jim Darkmagic

Of The New Hampshire Darkmagics

James Winifred "Jim" Darkmagic III is a human wizard who works with Omin Dran as part of Acquisitions Incorporated.

## Life and career

### Early Life

James Winifred Darkmagic III lived most of his early life in his magically transporting mansion with his grandfather James Darkmagic I. They eventually settled the family house down next to the home of Mr. and Mrs. Owlbear. Mr. Ludvig Owlbear would often take Jim on excursions to search for magical artifacts.

When he was a boy, Jim used to torture Clatterby, an animated suit of armor, and lock his cousin Percival Darkmagic in a closet. According to his cousin, Olivia Darkmagic, she and Jim used to kiss in his bedroom closet.

According to Mrs. Owlbear, Jim once turned himself invisible for an entire year, allegedly on accident.

Little is known of Jim's parents, though in The Last Will and Testament of James Darkmagic I it was revealed that at least since he left home his mother has been in a constant state of delirium in which she refers to non-existent things and people and doesn't recognize Jim or other members of her family.

### Magician Career

Jim Darkmagic sees himself as an entertainer rather than an adventurer, and is the star of a show he has named 'The Jim Darkmagic Experience'. He's equally renowned for his adventures as he is for his stage prowess.

### Acquisitions Incorporated

Jim Darkmagic was the first employee hired by Omin Dran after he accidentally murdered the other person interviewing for the position. Officially, he's recognized as a co-founder of Acquisitions Incorporated, but this title seemingly holds no power.

### Personal Life

Jim is known for being a ladies' man and according to him has had many partners in the course of his life. He dated a high elf professional assassin named Kira for a while but parted ways with her as it turned out he wanted more from the relationship than she did. More recently Jim has been in a sexual relationship with Omen's sister Portentia Dran.

## Physical appearance

Jim is a fairly slim man with angular facial features and dark black hair. He dresses in purple clothing and perhaps most notably wears a purple cape fastened around the neck with a skull-shaped brooch.

## Family

* Grandfather, James Tarthanian Darkmagic I, and grandmother, Dolores Darkmagic nee Wartstaff
	+ Father, James Darkmagic II
	+ Mother, Martha Darkmagic nee Shadowbright
	+ Aunt, Wanda Darkmagic nee Severguile, and uncle, Gaylord Darkmagic (deceased)
		- Cousin, Gaylord Darkmagic II (deceased)
		- Cousin, Olivia Darkmagic
		- Cousin, Percival Darkmagic
	+ Aunt, Gorgon Darkmagic nee Hellbranch, and uncle, Vance Darkmagic (deceased)
		- Cousin, Wretched Darkmagic
		- Cousin, Hideous Darkmagic

## Appearances

Jim Darkmagic has appeared in every Acquisitions Incorporated main team game, either as a player character or NPC.
Vandal

Vandal is a simple-minded halfling who enlists AcqInc to "reacquire" a clutch of bronze dragon eggs stolen and hidden in the Dragonspear Castle by the Cult of the Dragon in season 8. In the same episode, he reveals himself to actually be a silver dragon in humanoid guise and later teams up with the party again in the season 10 finale to storm Stratovar's flying castle.