Zones

At the moment, there are in total 20 different zones with different mobs that drop different items (armour, weapons, potions,pets...); lets begin with:

## Mongrels Beaches

Where everything starts. This is the location where you crashed and will begin your jour

* Spawnpoint
* Mongrels Beaches
* Mongrels Beaches
1/3ney to survive.

Here you will find a sign that will help you learn the basics of the game and Mongrels (lvl 1) that will drop small potions and a shield.

## Base Camp

First checkpoint of the game. Here you will find various small t

* Base Camp
* Shop
* Aiden
1/3ents and a **bigger tent** where the first 2 merchants are located. Next to the tent there will be Aiden, an npc that will give you some simple quests, which, if you complete, you will in exchange receive gold, weapons and unique pets. There will also be other players that you can trade items and socialize with.

## Beetles Forest

Located east of the **base camp**, there's the **Beetles Forest,** r

* Beetles Forest
* Entrance to the Crabs Lagoon
1/2eally big and full of Beetles (lvl 3) that will try to kill you at all costs; these mobs will drop a helmet, a mortar and small potions. There's also very few Red Beetles (lvl 8), but you will find more in the **Red Desert**. You may as well find the entrance to the **Crabs Lagoon**.

## Crabs Lagoon

* Crabs Lagoon
1/1After going down the ladder from **Beetles Forest**, you will enter the **Crabs Lagoon**, full of Crabs (lvl 5) that will drop a chestplate, a bow and small potions. At the end of the dungeon you will find some stairs that will teleport you further east in the **Beetles Forest** and closer to the next zone, the **Red Desert**.

## Red Desert

A really big area, full of dunes, skulls and Red Beetles (lvl 8) that drop pants and a medic

*** Red desert and Caves entrance
* Secret teleport destination (bridge between Pirates Islands and Dragons Layer)
1/2** **weapon. You will as well find the entrance to a new zone,** The Cave.

Somewhere in the desert, there is a secret teleport, that will take you to a bridge between **Pirates Islands** and **Dragons Lair**, using this teleport isn't recommended unless you have already reached level 60.

## The Cave

The Cave is composed of 2 layers, in both you wil

* Caves entrance/exit
* First layer and staircase to second layer
* Second layer
1/3l find Snakes (lvl 12) and Bats (lvl 15) that will drop leather gloves, implant of health, small potions, leather shoes and a wood bow.

## Wasteland

Located south of the **Beetles Forest**, there's the **Wasteland**. After going through the 2

* Banners that lead to PVP zone and The Wastelands
* North-east circle
* North-west circle and entrance to Witches Maze
* South-west circle
* South-east circle and entrance to The Encampments
1/5 banners, **PVP** will be available and you will be able to attack players but also get attacked, death will result in a small coins loss, depending on the total coins you have in that moment.

The Wastelandis composed of 4 small circles, full of Mad Hatters (lvl 25) that will trick you to death, they drop a sword, mortar and medium potions. If you go to the north-west circle, the Witches Maze will begin, instead, if you go to the south-western one, you will find **The** **Encampment**.

## Witches Maze

The name says it, its a maze, so watch out on getting lost in here. Also, Witches (l

* Witches Maze
* Witches Maze exit and entrance to The Snowlands
1/2vl 30) will be found here, they drop a bow and medium potions. If you manage to go trough the maze, you'll find yourself in **The Snowlands**.

## Snowlands

Very snowy and cold, is populated by Ogres (lvl 35) that will hunt you down. They drop a

* The Snowlands
* Bridge that leads to the Pirates Islands
1/2 chestplate and medium potions. At the end of it, you will find the **Pirates Islands**.

## The Encampment

These zone is composed by several small encampments, in which Knights (lvl 45) and Supreme Knights (lvl 55) live. They will drop a mortar, medic weapon, medium potions and a shield.

The central encampment will have a staircase that will teleport you into the **Goblins Underground**, instead, the eastern encampment will lead to **The Farm**.

* The Encampments
* Encampment with staircase that leads to the Goblins Underground
* Encampment that leads to The Farm
1/3

## The Farm

Just a farm, with wheat and cows; nothing to see in here.

1/1Inside the entrance you will find the Pet Shop where you can buy pets and mounts.

## Goblins Underground

The **Goblins Underground** is composed of 2  similar layers, full of Goblins (lvl 65) trying to stab you in the back; they will drop a bow and small/medium potions.

* First layer
* Staircase that leads to the second layer
* Second layer
* Second layer
1/4

## Pirates Islands

Composed of 3 main islands, its sorrounded by big boats and Pi

* First island
* Bridge to Zombies Farm
* Bridge to Cleos Market
* Second island + brighe that leads to the Dragons Layer
* Third island
1/5rates (lvl 75) that will try stealing all of your precious gold. They drop a chestplate, pants, mortar and medium potions.

North of the first island there will be **Cleos Market** (third merchant of the game) and to the south a bridge will bring you to the **Zombies Farms**. Instead, east of the second island, the mighty **Dragons Layer** begins.

## Cleos Market

This is the second checkpoint of the game, safe from PVP. You'll also find Cleo , that w

* Cleos Market
1/1ill sell only general items like potions and ammo for the bow and mortar. Trading with other players is also available in this zone.

## Dragons Layer

The mighty **Dragons Layer**is composed by 5 different layers:

In the *first layer* you will find Druids (lvl 90) and Unknowns (lvl 110) that will respectively drop a sword, bow, large potions, shield and mortar.

The *second layer* is similar to the first one, with the only difference that there will be more Unknowns (lvl 110) compared to the first one.

The *third layer* has totally different mobs, which as Boneheads (lvl 130) and Mini Dragons (lvl 150) that spit fireballs; they will drop a bow, medic weapon, helmet, shield, large potions, mortar and boots. A legend says that Boneheads (lvl 130) are the remains of the proud warriors that fought the King Dragon (lvl 200), but failed in their mission.

* First layer
* Second layer
* Third layer
* Third layer
* Fourth layer
* Road to Knight Dragons
* Dragon Nest
1/7The fourth layer has a spiral type of form and is full of Mini Dragons (lvl 150); at some point of the spiral, you will find a road that will bring you to the Knight Dragons (lvl 180), bigger, darker and stronger than their siblings; they will drop a sword, bow, pants, gloves and large potions. At the centre of the spiral you will find a staircase, where the King Dragon (lvl 200) is waiting, for the next challenger.

The fifth layer,​​ or ***Dragon Nest***, is where the King Dragon (lvl 200) is located, father of all the dragons; this is the only boss in the game. It uses both fireballs and its claws to attack you. It will drop a chestplate, mortar, pet, implant of wealth, large potions and lots of gold.

## Zombies Farms

South of the **Pirates Islands**, there's the **Zombies Farms**, where Zombies (lvl 220) will

*** Zombiest Farms
1/1** try to eat your brain; they will drop a sword and large potions.

South of the **Zombies Farms**, you'll find a castle, instead, to the east and west, you'll find **The Graveyards**.

## **The Graveyards**

Death awaits you here. Mobs like Undertakers (lvl 250) that shoot arrows and Grave Diggers (lvl 280) that will try

* Western part of The Graveyard
* Eastern part of The Graveyard + 1 of The Sewers entrance
1/2 bringing you to hell; they drop 2 bows, a sword and large potions.

In both **The Graveyards**there will be a ladder leading you to **The Sewers**.

## The Sewers

Very smelly and dark place, it's divided in many different rooms that you

* The Sewers first room
* The Sewers
* Sewers checkpoint
* The Sewers
* The Sewers final room and exit
1/5can get to by jumping in the holes, some of them may bring you to the start though. In here you will find mobs such as Vampires (lvl 310) that shoot shurikens and Mimics (lvl 350) that will hide behind rocks to not get seen; they drop a mortar, bow, sword and large potions.

## The Parking Lot

1/5We're now in the future! Well, who knew that there's a parking lot above this dark, gloomy, and smelly sewers? It is located near the exit of the sewers. Here, you could find Cyberpunks (lvl 380) and Terroroids (lvl 410) mobs that is roaming around in this area. Both of them drops some parts of the NGS Armor Set, and the Slayer Sword.

## The Hood

Welcome to The Hood, warrior. Be wary, people ain’t that much friendly in here! Captain Yam and the Gunners don’t treat visitors nicely. No outsider left this place alive. Fighting your way through this zone is the only option you have! Their territory has a defense mechanism- many sharp spinning metal circular blades are installed at the ground that deals a lot of damage when you accidentally step on it! Some blades move slowly and some are fast! If you don’t move fast, you may split in half. RIP

* Entrance of The Hood ( from the parking lot)
* The gunner and a deadly spinning blade
* These blades deal a lot of damage when you accidentaly step on it
* Captain Yam approaches me
* This was the end part of The Hood.
1/7Here, you could find the Gunner (Level 410), and Captain Yam (lvl 480) . For now, their dropped items are unknown. It is located past the parking lot. It is a village that is inhabited by the Captain Yam and the Gunners