recursal/Fanatic-Fandom huggingface dataset:
Hidden Immunity Idol

**Appearances:** | Every season

The **Hidden Immunity Idol** (also known as the "Hidden Idol" or simply as "the idol") is a pocket-sized talisman, and is widely believed to be the most groundbreaking twist ever to be created on *Survivor*. Its purpose is to, one way or another, prevent the user from being voted out in a Tribal Council vote. The idol has influenced many of the contestants' strategies, whether they use the object, or defuse its powers.

## Overview

The idea of the Hidden Idol is that the owner is able to get Individual Immunity without the need of winning an Individual Immunity Challenge. The idol, when played at Tribal Council after the votes are cast and counted but before the host reads the votes, negates the votes that the holder would receive from the votes that were cast prior to its play at Tribal Council. Despite its potential to make its owner survive longer in the game, it can only be used once (where the idol will be either re-hidden or discarded after its use). With this, owners should be careful about divulging information about possessing one and/or when to use it, because a player can still be eliminated with the idol, thus going home bringing his/her idol with him (dubbed as "flushing"). Another limitation is that, the idol is only valid until the Final Five. It is possible for a player may hold more than one idol.

## Format

The format of how the Hidden Immunity Idol is used every season differs, and as of now there are three different formats of how it is used based on the time it can be used in Tribal Council.
Kizaru

**Skills + Awakenings:**

**Normal Attack**: Deal phy. DMG and SP DMG to enemy in front and cast undispellable Mark to targets for 2 rounds.

**Awakening +1**: After Awakening, dispel enemies' shield and all Buffs.
**Cost:** Skill Books: 360 Noah Gun: 32
**Ogi**: Cast Glitter Field for 2 rounds to greatly increase allies' Dodge and add 100 Fury for self side at start of each round. If kizaru recieves Phy. damage when Glitter Field exists, Mark the attacker for 2 rounds. When Ogi is activated again, remove Field and cast Yasakani no Magatama to deal Phy. DMG and SP DMG to at most 9 Marked enemies. Ogi does not cast instantly.

**Awakening +1** : After skill awaking, Glitter Field wil be instantly cast and Yasakani no Magatama deals Phy. DMG and SP DMG to 9 enemies.
**Cost:** Skill Books: 360 Noah Gun: 32
**Awakening** **+2**: After skill awaking, when Glitter field is activated, allies in self team must dodge the first normal attack or Ogi and clear all Debuffs.
**Cost:** Skill Books: 500 Killing Gun: 50
**Passive**: Dodge the first Ogi or Normal attack every round and rebound all Debuffs to random enemies. Kizaru can attack twise each round.

**Awakening +1**: after skill awakening, each round before taking first action, a random ally obtains an extra normal atack chance.
**Cost:** Skill Book: 320 Bloody Gun: 32
**Awakening +2**: after skill awaking, each round before taking first action, 2 random allies obtain an extra normal atack chance.
**Cost:** Skill Book: 480 Noah Gun: 40
**Ultimate**: When battle starts, Mark all enemies with lower Agility than Kizaru for 5 rounds and deal 20% more damage to them.

**Ultimate +1**: after skill awaking, Kizaru deals extra 30 % more damage to marked targets.
**Cost:** Skill Book: 360 Noah Gun: 32
**Ultimate +2**: after skill awaking, Kizaru is immune to pure Phy. DMG or SP DMG.
**Cost:** Skill Books: 480 Killing Gun: 40
**Superpower**: At the start of battle, increase all allies speed by 500 pts for 3 rounds, amd 3 random allies dodge all normal attacks for 2 rounds. Releasing Ogi and normal attack wil deal real DMG equal to 0.12 SP to enemy.

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation**: Dodge the first Ogi or Normal attack recieved each round.

**Cost:** 3 Transformation Cards
RAINTARIN

RAINTARIN is a Competitor, and Veteran on Old School Warrior.

RATARIN first competed in Tournament 4, where he did pretty good. He beat Stage One, and nearly beat Stage Two, just timing out on the Wall-Lift.

He would surprisingly go out quickly in Tournament 5 though, failing just the 2nd Obstacle.

He hasn't competed since.
Enel

**Skills + Awakenings:**

**Normal Attack:** Attack with electric light in massive areas and deal Skill Power damage to the enemy in front, with certain chance to cast Silence debuff for 2 rounds

**Awakening +1:**After awakening, each hit absorbs 20 Fury

**Cost:** Skill Books 15

**Awakening +2:**After awakening, each hit absorbs 40 Fury

**Cost:**Skill Books 30

**Ogi:** Enel transforms into a gigantic Raijin looking thunder god made of pure electricity to attack and deal Skill Power damage to the whole enemy team with Thunder Debuff for 1 round

**Awakening +1:**After awakening, Thunder debuff lasts 1 extra round

**Cost:**Skill Book 35 Illusory Pearls 2

**Passive:** Ogi Skill will absorb enemy's Fury when dealing damage to them

**Awakening +1:**After awakening, when self has at least 40 Fury, damage will increase by 1% per every point exceeding 40

**Cost:**Skill Book 30​

**Awakening +2:**After awakening, when self has at least 20 Fury, damage will increase by 1% per every point exceeding 20

**Cost:**Skill Book 40 Dark Pearls 5

**Ultimate:**When battle starts, all Dark Mage allies gain a 20% DMG buff, lasting for 3 rounds

**Superpower:**When battle starts, increase own SP by 20% and dodge Ogi for 2 rounds

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**Increase main DMG by 12%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), Spirit Bar, and Events
Kaido

**Skills + Awakenings:**

**Normal Attack:**  Attack an enemy with the lowest HP. Deal 2X damage when the target's HP is less than 60% and 4X damage when their HP is less than 30%

**Awakening +1:**After awakening, there is a 50% chance to stun the enemy for 1 round
**Cost:**Skill Book: 600 Illusory Pearls: 40
**Awakening +2:**After awakening, the normal attack must hit and stun them for 1 round
**Cost:**Skill Book: 700 Dark Pearls: 50
**Ogi**:  Attack the whole enemy team and remove all their buffs

**Awakening +1:**After awakening, double the enemy's fury cost for 1 round and permanently reduce Ogi CD by 1 round
**Cost:**Skill Book: 600 Dark Pearls: 40
**Awakening +2:**After awakening, put the enemy in a vulnerable state for 1 round and permanently reduce the Ogi CD by 2 rounds
**Cost:**Skill Book: 700 Super Pearls: 50
**Passive:**  Immune to pure Physical DMG

**Awakening +1:**After awakening,  when receiving damage, increase own ATK and SP by 5% (can be stacked)
**Cost:**Skill Books: 600 Dark Pearls: 40
**Awakening +2:**After awakening, when receiving damage, restore HP by 4%
**Cost:**Skill Book: 700 Super Pearls: 50
**Ultimate:**  Deal Normal Attack twice each round

**Awakening +1:**After awakening, each time when receiving damage, lower Ogi CD by 1 round
**Cost:**Skill Book: 600 Illusory Pearls: 40
**Awakening +2:**After awakening, gain a shield when receiving damage based on 20% of Kaido's DEF
**Cost:**Skill Book: 700 Super Pearls: 50
**Superpower:**  Immune to all debuffs, and gain 30 fury every round

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Each time taking action increase own ATK, SP, DEF, RES by 1%

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
DO18

DO18 is a American Competitor on Old School Warrior, and is a Veteran.

DO18 competed in  1. Tournament 1, but would fail the Jumping Spider in Stage One.

He returned for  2. Tournament 2, but was digested and shown failing The Shogtun.

DO18 had his breakout in  3. Tournament 3, where he beat the Jumping Spider Tunnel, an obstacle which started taking out notable competitors. DO18 went on to beat Stage One for his first time. DO18 would also surprise everyone by being the first to clear Stage Two, with 3.97 Remaining. DO18 also did well in Stage Three, he would go the furthest out of everybody that failed, where he was only 1 of 2 to reach the Vertical Limit Kai, beating people like AetherWither and TNASKITO.

DO18 would back his performance up in Tournament 3, to Tournament 4, where he once again cleared Stage One, and Stage Two. On Stage Three, DO18 would make the transition on the Supernova Cliffhanger, which only 3 (Including him) did. He would unfortunately fail the jump to the 4th Ledge however. DO18 would place 3rd Overall.

In Tournament 5, DO18 would clear Stage One and Two for a third time in a row. In Stage Three though, DO18 would reverse in progress again, going out one obstacle earlier on Stage Three, failing the Sidewinder KAI.

in Tournament 6, DO18 would go out early again, but this time not on Stage Three, but Stage One when he failed the Broken Passage.

Tournament 7, DO18 would once again go out in Stage One, this time failing the Flying Net.

Tournament 8, In Stage One, the Broken Passage would strike once again, as DO18 would fail it for his 2nd time.

Tournament 9, DO18 had his revenge, beating the Broken Passage......But, he'd go out on the Shadow Sprint, only 1 of 3 to do so that Tournament. This extends his Stage One failure streak to 4.

Tournament 10, DO18 had his biggest chance of clearing Stage One, but came up short. DO18 made it through all of his previous failures, beating both the Broken Passage and Shadow Sprint. Unfortuantely he'd fail the Triple Jump. This extends his Stage One failure streak to 5.

## Trivia

* Used to be tied for Most Podium Finishes in a row, at 3.

* Only One of Few to reach Stage Three, Three Consecutive Times.
Main Superpower Guide

The new passive skill for main, their superpower, has just been released.

In order to get this superpower you will need to be lv80, and then activate the superpower by completing a few basic tasks.

Go to crew and click on the orange button above your armguard/bracelet to activate your superpower.

List of steps.

Here is the full list of Superpower for main classes.

## **Sailor:**

==**Dark Mage:**
​​​​​​​==

==**Doctor:**
​​​​​​​==
Trade Fair Guide

What should I trade in Trade Fair? Only trade things you don’t need. And if you’re a new player – you need everything.

• If you have more than 150 Life Crystallization 1 and Life Crystallization 2 (or have done your lvl 110promotions) you can trade the excess.

• If you’ve unlocked all the Vivre Cards including Shichibukai at lvl 110 you can trade the Vivre Particles.

• If you have 7 starred all the non-SSS partners you use AND you have enough spirit for potential you can trade Advanced Recruit Proofs. If you feel that you don't need to use more ARP to farm partners under SSS for Spirit you can also sell ARP at that point too.

• If you have 7 starred the partners whose transforms you use, you can trade Transformation Cards.

But until you no longer need these items – don’t trade them.

What do I buy from Trade Fair? Advanced Magical Crystals and Super kairoseki! If you’re blocked from leveling due to needing a promotion, maybe a few Trial Points, but I wouldn’t recommend it.
"Cyborg" Franky

**Skills + Awakenings:**

**Normal Attack:**Deal Normal and Skill Power DMG to the target enemy and absorb 40 fury at most, with a set chance to Stun for 1 round

**Ogi:**Deal Normal and SP damage to all enemies and dispel a chosen target's Shields and Buffs. This skill can't be disrupted

**Awakening +1:**After awakening, Cast Type: Instant

**Cost:**Skill Book 160 Killing Gun 16

**Passive:**Each round before taking the first action, clear all Debuffs for all Sniper allies and Franky becomes immune to all Debuffs until round ends

**Ultimate:**High chance to Dodge the first normal attack of each round, and immune to SP damage

**Awakening +1:**After awakening, when Fury is more than 40, increase damage by 1% for each 1 fury that exceeds forty

**Cost:**Skill Book 80

**Awakening +2:**After awakening, when fury is more than 20, increase damage by 1% for each 1 Fury that exceeds 20

**Cost:**Skill Book 100 Bloody Gun 10

**Superpower:** When battle starts, Sniper allies increase damage by 40% while Sniper enemies reduce damage by 20% for 3 rounds

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:** Each round before main takes first action, clear all debuffs for team

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), and Events
General Guides

#### How to start

1. New Player's Guide to OP2
2. Level Requirements
3. First Time Topping-up Strategy
4. Attributes
5. EXP Sources for New Players
6. Where to find Stats

#### Crew

1. Partner Rank Guide
2. Partner Breakthrough

##### Main

1. Fashion Guide
2. Main Superpower Guide
3. Main Promotion Guide
4. Main's Train Guide

#### Gears

1. Polish/Imprint Guide
2. Enchantment Guide

#### Blacksmith

1. Equipment Guide
2. Gem Guide

#### Increase

1. Ship Guide
2. Ship Part Guide
3. Ancient Weapon Guide
4. Token Guide
5. Devil Fruit Guide
6. Haki Guide

#### Battles

1. Elite Battle Overview
2. Grand Battle Overview

#### Game vocabulary and ecosystem

1. Keywords
2. Status Effects

#### PVE

1. Team Battle Overview
2. Ultimate Challenge guide
3. GLW Guide
Lightmaglightning

Lightmaglightning **(Usually just called Light)** is a Competitor on OSW, a Veteran, and apart of the group The "Speed Demons"

Light competed in Tournament 1, where he actually didn't go that fast despite his name as he wasn't apart of SD. He cleared with only 18.2 Seconds Left. In Stage Two, Light would fail the Cannon-Ball Ally, even going further than future teammate GR8SK8M8.

Light would unfortunately fail Stage One in Tournament 2, going out on The Shotgun.

Light would miss Tournament 3, and during this time, formed The 'Speed Demons' with GR8SK8M8 and FutureENEC.

Light cameback with the other two in Tournament 4, and cleared Stage One along with GR8SK8M8. GR8 would have the better time though in both Stage One and Two, which Light also cleared, reaching Stage Three for his first time. In Stage Three however, Light outperformed GR8, as GR8 failed the Siderwinder KAI, whereas Light made it all the way to the Supernova Cliffhanger, before failing the transition.

In Tournament 5, Light would fail Stage One unfortunately, failing the Flying Net. Out of the 'Speed Demons' Memebers, Light placed 2nd.

In Tournament 6, Light would fail Stage One once again, this time going out on the final obstacle, the Rope Climb. Light once again placed 2nd out of the 'Speed Demons.'

In Tournament 7, though, Light was the only Speed Demon member competing, and would end up failing the Crooked Glider in Stage One.

Tournament 8 saw all 3 'Speed Demons' return to the course together. Like T4, both GR8 and Light beat Stage One with #1 and #2 fastest times, Light just 0.17 Slower than GR8. In Stage Two though, while GR8 managed to get the 2nd Fastest Time while beating it, Light failed early, going out on the Spider Walk.

Light came back in Tournament 9, but wouldn't even get past Stage One, going out on the redesigned Jumping Spider.

In Tournament 10, Light would once again go out on the Jumping Spider. This time, Light went out earlier than FutureENEC.
Hordy Jones

**Skills + Awakenings:**

**Normal Attack:** Moving fast in water to launch water attack and deal Normal Damage to the enemy in front

**Ogi:**Deals Normal Damage to at most 7 targes in the enemy's team

**Awakening +1:**After awakening, Ogi CD decreases for 1 round and dispel all the Debuff and Shields on the targeted enemy

**Cost:**Skill Book 40 Posidon Sword 5

**Awakening +2:** After awakening, Add extra Bleeding effect for 1 round

**Cost:**Skill Book 60 Sailor Sword 8

**Passive:**Hordy can attack twice per round

**Awakening +1:**After awakening, if hordy kills 1 enemy, then he can deal an extra normal attack

**Cost:**Skill Book 30

**Ultimate:**When battle starts, all Sailor and Dark Mage allies will receive a 20% dmg buff, lasting 3 rounds​​​​​​​​​​​​​​

**Superpower:**Hordy Jones increases own ATK and SP by 3%, stackable

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**Main gains a 12% DMG buff

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), Spirit Bar, and Events
Trafalgar Law

**Skills + Awakenings:**

**Normal Attack:**Able to cut out enemies' hearts in long distance and deal both Normal and Skill Power damage to the enemy in front

**Ogi:**Deal both Normal and Skill Power DMG to the whole enemy team, and dispel the selected target Shield and Buffs. While casting, skill can't be Interrupted

**Awakening +1:**After awakening, casting Ogi CD decreases by 1 round

**Cost: Skill Book 60 Noah Gun 5**

**Passive:**Each round deals one extra normal attack

**Awakening +1:**After awakening, if Law killed an enemy, he can immediately deal one extra normal attack

**Cost: Skill Book 30**

**Ultimate:**When battle starts, self side at most 9 Swordsmen damage increases by 30%, lasting for 3 rounds

**Awakening +1:**After awakening, increase own ATK and SP 20% stackable

**Cost:**Skill Book 35 Bloody Gun 2

**Awakening +2:**After awakening, after using Ogi Skills to kill enemy, will clear Ogi Skill CD time

**Cost:**Skill Book 60 Killing Gun 8

**Superpower:**Trafalgar Law increases own ATK and SP by 3% after each action

**Cost:**40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:** Increase DMG dealy by 8% for allies in self formation

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
Grand Battle Overview

Grand Battle is a feature that provides you with a chance to earn 1 frag daily for S, SS, and SS Parnters.

You must own the partner in question, and then unlock their Grand Battle. Once unlocked you will recieve a free 40% chance to earn 1 frag daily. You may buy extra chances. For each chance you buy the odds of reciving a frag will go up 1% permanently.

Unlocking a S Crew Grand Battle Costs 500 Coupons

Unlocking a SS Crew Grand Battle Costs 1000 Coupons

Unlocking a SSS Crew Grand Battle Costs 2000 Diamonds​​​​​​
One Piece Online 2 Wiki

**Welcome to the One Piece Online 2 Wiki!**This is a fan made Wiki dedicated to bringing you the best possible information about the Browser Game One Piece Online 2
## Main Pages:

**Ranking****Partners****General Guides****Events****Sailor Specific Guides****Dark Mage Specific Guides****Sniper Specific Guides****Doctor Specific Guides**
"King of Sniper's" Ussop

**Skills + Awakenings:**

**Normal Attack:**Deal Normal and Skill Power DMG to the target horizontal row

**Ogi:**Deal Normal and SP damage to at most 9 enemies, with a chance for Crit. Hit

**Awakening +1:**After awakening, increase Ogi's damage

**Cost:**Skill Book 120 Killing Gun 12

**Passive:**When battle starts, greatly increase Crit. Hit for all allies, lasting 5 rounds

**Ultimate:**When casting Crit. Hit increase own Crit DMG by 5%

**Awakening +1:**After awakening, have a higher chance to Stun

**Cost:**Skill Book 80 Bloody Gun 10

**Superpower:**Each time after taking action, Ussop increases own Crit by 2% and Crit DMG by 4%, stackable

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**When battle starts, greatly increase team's Crit by 10% for 5 rounds

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), and Events
Partner Rank Guide

You can begin upgrading a partner's Rank at lv 50. You can upgrade a partner's Rank 10 times by using Promoting Crystal and Promoting Gems which can be found in the Coupon Shop.

Upgrading a partner's Rank is very expensive, so it is suggested that you do it sparingly - only upgrade partners you really need/plan to use forever.

Also just because there was some confusion - the max Rank is SSS even when upgrading your SSS partner.

## **​​​​​​B Rank** **- S Rank**

```
**Coupon Total:**

```
```
Promoting Crystal x 1 = 10 (vip 0-2)

```
```
6,100

```

```
```
Promoting Gem x 1 = 50 (vip 0-2)

```
```
7,500

```

```
```
**Coupon Total** **(vip 0-2)**

```
```
13,600

```

```
```
Promoting Crystal x 1 = 8 (vip 3+)

```
```
4,880

```

```
```
Promoting Gem x 1 = 40 (vip 3+)

```
```
6,000

```

```
```
**Coupon Total** **(vip 3+)**

```
```
10,880

```

## ***A Rank* - SS Rank**

```
**Coupon:**

```
```
Promoting Crystal x 1 = 10 (vip 0-2)

```
```
14,800

```

```
```
Promoting Gem x 1 = 50 (vip 0-2)

```
```
27,000

```

```
```
**Coupon Total (vip 0-2)**

```
```
41,800

```

```
```
Promoting Crystal x 1 = 8 (vip 3+)

```
```
11,840

```

```
```
Promoting Gem x 1 = 40 (vip 3+)

```
```
21,600

```

```
```
**Coupon Total (vip 3+)**

```
```
33,440

```

## **S Rank - SS Rank**

```
**Coupon:**

```
```
Promoting Crystal x 1 = 10 (vip 0-2)

```
```
14,600

```

```
```
Promoting Gem x 1 = 50 (vip 0-2)

```
```
21,000

```

```
```
**Coupon Total (vip 0-2)**

```
```
35,600

```

```
```
Promoting Crystal x 1 = 8 (vip 3+)

```
```
11,680

```

```
```
Promoting Gem x 1 = 40 (vip 3+)

```
```
16,800

```

```
```
**Coupon Total (vip 3+)**

```
```
28,400

```

## **SS Rank - SSS Rank**

```
**Coupon:**

```
```
Promoting Crystal x 1 = 10 (vip 0-2)

```
```
16,200

```

```
```
Promoting Gem x 1 = 50 (vip 0-2)

```
```
31,000

```

```
```
**Coupon Total (vip 0-2)**

```
```
46,200

```

```
```
Promoting Crystal x 1 = 8 (vip 3+)

```
```
12,880

```

```
```
Promoting Gem x 1 = 40 (vip 3+)

```
```
24,800

```

```
```
**Coupon Total (vip 3+)**

```
```
37680

```

## **SSS Rank**

```
**Coupon:**

```
```
Promoting Crystal x 1 = 10 (vip 0-2)

```
```
18,000 Coupons

```

```
```
Promoting Gem x 1 = 50 (vip 0-2)

```
```
37,500 Coupons

```

```
```
**Coupon Total (vip 0-2)**

```
```
55,500

```

```
```
Promoting Crystal x 1 = 8 (vip 3+)

```
```
14,400 Coupons

```

```
```
Promoting Gem x 1 = 40 (vip 3+)

```
```
30,000 Coupons

```

```
```
**Coupon Total (vip 3+)**

```
```
44,400

```
Black-leg Sanji

**Skills + Awakenings:**

**Normal Attack:**Deal normal and Skill Power damage to current target

**Awakening +1:**After awakening, chance to Stun enemy for 1 round

**Cost:**Skill Book 80 Sailor Statue 10

**Ogi:**Deal Normal and Skill Power DMG to at most 2 target enemies, casting Interrupt debuff and Mark Debuff (reduces Def and res), When the Crit Hit is activated, Ogi skill CD time can be reduced by 1 round

**Passive:**When Crit Hit is activated, greatly increase self ATK and slightly increase self Dodge

**Awakening +1:**After awakening, heal self by a certain percentage of the normal damage dealt

**Cost:**Skill Book 60 Sailor 8

**Awakening +2:**After awakening, heal self by 25% normal damage dealt

**Cost:**Skill Book 80 Poseidon Sword 10,

**Ultimate:**Double the chance to cast Crit Hit

**Awakening +1:**After awakening, extra normal attack once if target is killed

**Cost:**Skill Book 120 Poseidon Sword 12

**Awakening +2:**After awakening, normal attack must hit

**Cost:**Skill Book 160 Sailor Sword 16

**Superpower:**When battle starts, Sanji increases own ATK and Crit DMG by 20% for 4 rounds

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Each time launching Crit Hit, increase own ATK and Dodge by 3%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), and Events
Whitebeard

**Skills + Awakenings:**

**Normal Attack:**Deal Physical and SP dmg to an enemy in front, can interrupt Ogi and Must Hit.

**Awakening +1:**After awakening, normal attack can silence target for 1 round.
**Cost:** Skill Books: 500 Sailor Statue: 45.
**Awakening +2:**After awakening, Physical and SP damage dealt increases by 5%.
**Cost:** Skill Book: 650 Poseidon Sword: 50
**Ogi:**Deal Physical and SP damage to all enemies, cannot be disrupted. Hitting more targets means dealing more damage. (If 2 or fewer targets are hit, deal 100% damage. If more than 2 targets are hit, add 30% damage from every target that exceeds 2, dealing 300% damage at most.) After released, allies in self formation reduce DMG received by 60%.

**Awakening +1:**After awakening, if more than 2 targets are hit, add 50% damage for every target that exceeds
**Cost:** Skill Book: 600 Poseidon Sword: 40
**Awakening +2:**After awakening, generate shields for allies in self formation equal to 40% own DEF after releasing Ogi.
**Cost:** Skill Book 800 Sailor Sword: 60
**Passive:**When allies in self formation launch normal attacks, Whitebeard has a 30% chance to launch a normal attack to assist. (Attack the selected target if target survived, otherwise attack an enemy in front).

**Awakening +1:** After awakening, Whitebeard has 40% chance to assist.
**Cost:** Skill Book: 500 Poseidon Sword: 35
**Awakening +2:** After awakening, Whitebeard has 50% chance to assist.
**Cost:** Skill Book: 650 Sailor Sword: 50
**Ultimate:**Protect an ally with the lowest HP in self formation. Enemies dealing damage directly to this ally will receive a normal attack from Whitebeard.

**Awakening +1:** After awakening, after taking action generate a shield equal to 20% own DEF for an ally with the lowest HP.
**Cost:** Skill Book: 500 Sailor Statue: 35
**Awakening +2:**After awakening, when battle starts reduce self team's damage received by 30% for 3 rounds.
**Cost:** Skill Book: 650 Sailor Sword: 50
**Superpower:** After each action, increase self ATK and SP by 3%.

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Reduce damage received by 15% for all allies in self formation.

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Pica

**Skills + Awakenings:**

**Normal Attack:** Deals double attribute damage to the enemy in front

**Awakening +1:**After awakening, original effect will be replaced when the enemy team has petrified target, petrified target will be attacked directly with DMG greatly increased

**Cost:**Skill Book 30

**Ogi:**Deals Double Attribute damage to the whole enemy team. This skill is Immune to Interrupt

**Awakening +1:**After awakening, Ogi's start CD time decreases by 1 round

**Cost:**Skill Book 40 Poseidon Sword 5

**Awakening +2:**After awakening, the more targets hit by the Ogi, the more damage it will cause

**Cost:**Skill Book 60 Sailor Sword 8

**Passive:**Great chance to avoid every round's first normal attack

**Awakening +1:**After awakening, the enemy who caused Physical damage to Pica has a chance to be petrified for 1 round

**Cost:**Skill Book 60 sailor Sword 8

**Ultimate:**Normal attack has a certain chance to Silence target for 2 rounds

**Awakening +1:**After awakening, when there are at least 3 Devil Fruit users in the battle, then must Silence

**Cost:**Skill Book 40 Poseidon Sword 5

**Superpower:**Everytime Pica receives direct damage, increase own DEF and RES by 3%, stackable

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**High chance of Main dodging the first normal attack for each round

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), Spirit Bar, and Events
First Time Topping-up Strategy

In the early game, you may find an icon on your top right screen called "First time Topping-up Giftpack".

After you clicking this icon, you will find the popping up interface includes many items, and one of them looks impressive.

Maximum 300% rebate!!!!! and you can unlock Ace!!!! **However,** I need to tell you that after this one, there are still 6 topping-up (200x2, 400x2, 800x2) [Total minimum 3000 (2800+200) diamonds]waiting for you to get your Ace upgrade to 5 stars.

**Therefore,** You need to decide what you really want when topping-up, 5 star Ace or a massive amount of coupons to avoid wasting your money.
"Doctor" Chopper

**Skills + Awakenings:**

**Normal Attack:**Deal Normal and Skill Power DMG to the entire enemy team

**Ogi:**Recover HP for all allies and cast a Shield which is based on self DEF and clear All Debuffs. Then Immune to All Debuffs until the round ends

**Awakening +1:**After awakening, increase the power of shield

**Cost:**Skill Book 80

**Awakening +2:**After awakening, CD Time: 2 rounds

**Cost:**Skill Book 120 Wishes of Poseidon 12

**Passive:**Each time before taking action, heal 1 ally with lowest HP and clear 1 Debuff

**Awakening +1:**After awakening, dispel all Debuffs

**Cost:**Skill Book 80

**Awakening +2:**After awakening, cast skill to 2 allies

**Cost:**Skill Book 120 Philospher's Book 12

**Ultimate:**Each time receiving attack, slightly recover self HP and slightly increase self ATK,

**Awakening +1:**After awakening, improve skill effect

**Cost:**Skill Book 80 Medical Model 10

**Superpower:**At the start of the battle, increases own SP and ATK by 30% for 4 rounds

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:** each time before main takes action, heal 1 ally with lowest HP and clear 1 Debuff

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), and Events
Blackbeard

**Skills + Awakenings:**

**Normal Attack:** Deal Physical and SP DMG to the target. Dispel buffs and shields from the target.

**Awakening +1:**After awakening, 50% chance to stun the target for 1 round

**Cost:**Skill Book: 600 Illusory Pearls: 40
**Awakening +2:**After awakening, deal Physical and SP DMG to 2 random targets
**Cost:**Skill Book: 700 Dark Pearls: 50
**Ogi**: Deal Physical and SP DMG to 2 random enemies (Must Hit) and apply stun for 1 round. Dispel buffs and shields from the enemies

**Awakening +1:**After awakening, deal Physical and SP DMG to 3 random enemies

**Cost:**Skill Book: 600 Dark Pearls: 40
**Awakening +2:**After awakening, Deal Physical and SP DMG to 4 random enemies
**Cost:**Skill Book: 700 Super Pearls: 50
**Passive:** At the start of each turn, increase Crit and Crit DMG of the team by 3%; stackable and lasts until the battle ends. Enemy receieves 5% HP DMG from Black Beard

**Awakening +1:**After awakening, at the start of each turn, increase Crit and Crit DMG of the team by 6%. Enemy receives 10% HP DMG from Blackbeard
**Cost:**Skill Book: 600 Dark Pearls: 40
**Awakening +2:**After awakening, enemy receives 15% HP DMG from Blackbeard
**Cost:**Skill Book 700 Super Pearls: 50
**Ultimate:** Immune to all Debuffs. After casting Ogi, Blackbeard becomes immune to Ogi DMG for 2 rounds. 40% chance to dodge Normal Attack for 1 round after Crit

**Awakening +1:**After awakening, 60% chance to Dodge Normal attack for 1 round after Crit
**Cost:**Skill Book: 600 Illusory Pearls: 40
**Awakening +2:**After awakening, Ogi Applies Slow Down for 1 turn
**Cost:**Skill Book: 700 Super Pearls: 50
**Superpower:** At the start of the fight, allies in self formation receive a bonus of 40% DMG reduction for 3 turns

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:**After releasing Ogi, Main becomes immune to Ogi DMG for one round

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Akainu

**Skills + Awakenings:**

**Normal Attack:** Deal Physical and SP DMG to an enemy in front

**Awakening +1:**After awakening, deal Physical and SP DMG to enemies in a vertical row
**Cost:**Skill Book: 360 Dark Pearls: 32
**Awakening +2:**After awakening, deal Physical and SP DMG to all enemies
**Cost:**Skill Book: 650 Poseidon Sword: 50
**Ogi:** Deal damage to at most 12 enemies and cast Burn for 2 rounds. Dispel all allies' debuffs

**Awakening +1:**After awakening, the start CD of the ogi is reduced by 1 round
**Cost:**Skill Book: 360 Illusory Pearls: 32
**Awakening +2:**After awakening, reduce the RES of the enemy team by 20%; stackable and lasts until the battle ends
**Cost:**Skill Book: 800 Sailor Sword: 60
**Passive:** At the start of each round, increase the ATK and SP of the team by 4% and reduce the RES and DEF of the enemy team by 4%; stackable and lasts until the battle ends

**Awakening +1:**After awakening, normal attack applies bleed for 1 round and generates a shield based on 10% of Akainu's HP for your team
**Cost:**Skill Book: 420 Dark Pearls: 36
**Awakening +2:**After awakening, at the start of each round, increase ATK and SP of the team by 8% and reduce RES and DEF of the enemy team by 8%

**Cost:**Skill Book: 500 Super Pearls: 50
**Ultimate:** When battle starts, all enemies with a pirate tag consume double fury when casting ogi, lasts for 2 rounds

**Awakening +1:**After awakening, effect applies to all enemies and lasts for 3 rounds
**Cost:**Skill Book: 360 Dark Pearls: 32
**Awakening +2:**After awakening, at the start of each round. Generate a shield based 20% of Akainu's HP to your team
**Cost:**Skill Book: 480 Super Pearls: 40
**Superpower:** Each time taking action, Akainu casts a Burn 2 to two random enemies for 1 round. Which, ignores enemy immunity and can't be dispelled. At the start of the battle, increase the SP, ATK, and RES of the team by 20% lasting until the end of the battle.

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** After receiving physical DMG, Burn the attacker for 1 round and increase self SP and RES by 1%

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Devil Fruit Guide

**Captain Trial and Devil Fruit unlock at Lv110**

You can get Devil Fruit Points by completing levels of Captain Trial.

For the sake of simplicity I’ve named each section North, South, East, West based on the direction they’re pointing on the Devil Fruit Image.

You’ll need 5 points to activate each Devil Fruit

1 point to activate the first 9 Devil Druit dots

3 to activate the 10th Devil Druit dot

## **Logia Fruit 1**

Activation Provides 6000 HP

**North**

**N1** - 160 Atk

**N2** - 160 Atk

**N3** - 160 Atk

**N4** - 160 Atk

**N5** - 1500 HP

**N6** - 160 SP

**N7** - 160 SP

**N8** - 160 SP

**N9** - 160 SP

**N10** - 320 SP and Atk

Total Stats attained from North Section:

1500 HP

Atk - 1000

SP - 1000

**South**

**S1** - 90 Atk Bonus

**S2** - 80 SP Bonus

**S3** - 80 SP Bonus

**S4** - 90  Atk Bonus

**S5** - 1500 HP

**S6** - 80 SP Bonus

**S7** - 70 Atk Bonus

**S8** - 80 SP Bonus

**S9** - 70 Atk Bonus

**S10** - 180 Atk and SP Bonus

Total Stats attained from South Section:

1500 HP

500 Atk Bonus

500 SP Bonus

**East**

**E1** - 110 Tenacity

**E2** - 120 Fortitude

**E3** - 120 Fortitude

**E4** - 110 Tenacity

**E5** - 1500 HP

**E6** - 120 Fortitude

**E7** - 110 Tenacity

**E8** - 120 Fortitude

**E9** - 150 Tenacity

**E10** - 270 Tenacity and Fortitude

Total Stats attained from East Section:

1500 HP

750 Tenacity

750 Fortitude

**West**

**W1** - 220 Def

**W2** - 260 Res

**W3** - 260 Res

**W4** - 220 Def

**W5** - 1500 HP

**W6** - 220 Res

**W7** - 260 Def

**W8** - 220 Res

**W9** - 260 Def

**W10** - 540 Def and Res

Total Stats attained from West Section:

1500 HP

1500 Def

1500 Res

## **Ox-Ox Fruit 1**

Activation Provides 1000 Atk

**North**

**N1** - 110 Crit

**N2** - 120 Fortitude

**N3** - 120 Fortitude

**N4** - 110 Crit

**N5** - 250 Atk

**N6** - 120 Fortitude

**N7** - 110 Crit

**N8** - 120 Fortitude

**N9** - 150 Crit

**N10** - 270 Crit and Fortitude

Total Stats attained from North Section:

250 Atk

750 Crit

750 Fortitude

**South**

**S1** - 110 Tenacity

**S2** - 120 Fortitude

**S3** - 120 Fortitude

**S4** - 110 Tenacity

**S5** - 250 Atk

**S6** - 120 Fortitude

**S7** - 110 Tenacity

**S8** - 120 Fortitude

**S9** - 150 Tenacity

**S10** - 270 Tenacity and Fortitude

Total Stats attained from South Section:

250 Atk

750 Fortitude

750 Tenacity

**East**

**E1** - 220 Def

**E2** - 260 Res

**E3** - 260 Res

**E4** - 220 Def

**E5** - 250 Atk

**E6** - 220 Res

**E7** - 260 Def

**E8** - 220 Res

**E9** - 260 Def

**E10** - 600 Def and Res

Total Stats attained from East Section:

250 Atk

1560 Def

1560 Res

**West**

**W1** - 110 Tenacity

**W2** - 120 Crit DMG

**W3** - 120 Crit DMG

**W4** - 110 Tenacity

**W5** - 250 Atk

**W6** - 120 Crit DMG

**W7** - 110 Tenacity

**W8** - 120 Crit DMG

**W9** - 150 Tenacity

**W10** - 270 Tenacity and Crit DMG

Total Stats attained from West Section:

250 Atk

750 Tenacity

750 Crit DMG
Doflamingo

**Skills + Awakenings:**

**Normal Attack:**Randomly Attack and Hit an enemy, cast Mark debuff on enemy target. When enemy team has Marked target, skill will be directly cast to and deal great DMG to Marked target.

**Ogi:** With awaken Devil Fruit ability, he is immune to All Debuffs in the current round and launch 3 normal attacks which can increase Crit

**Awakening +1:**After awakening, launch four normal attacks

**Cost:**Skill Book 80 Bloody Gun 10

**Awakening +2:**After awakening, must Crit Hit

**Cost:**Skill Book 160 Killing Gun 16

**Passive:**Immune to Stun, Petrify, Hypnotize, Freeze. In battle, he can heal self by certain percetage based on the normal DMG dealt

**Awakening +1:**After awakening, raise percentage to 25%

**Cost:**Skill Book 60

**Awakening +2:**After awakening, immune to all debuffs

​​​​​**Cost:**Skill Book 80 Bloody Gun 10

'*Ultimate'***:**When battle starts, all Sniper and Doctor allies receive a 20% dmg buff

**Superpower:**Each Crit Hit. increases Crit DMG by 6%, can stack after multiple actions

**Cost:**80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:** Immune to Stun, Petrify, Hypnotize, Freeze debuff; increase Crit by 5%

**Cost:** 2 Transformation Cards

**How to obtain:**Tavern (rip-off bar), Spirit Bar, and Events
Dracule Mihawk

**Skills + Awakenings:**

**Normal Attack:** Mihawk swings his blade to launch an invisble flying slash attack and deals normal damage to enemy in front, with certain chance to cast Silence Debuff for 2 rounds.

**Awakening +1:** After awakening, heal self HP by 50% of the dmg dealt to target with higher HP or increase 50% dmg dealt to a target with lower HP.

**Cost:**Skill Books: 80 Noah Gun 10

**Awakening +2:** After awakening, this skill Must Hit.

**Cost:**Skill Books: 80 Killing Gun 10

**Ogi:** As the greatest swordsman, Mihawk deals normal DMG to enemy team regardless of Block, also reduces enemies' DEF and RES for 2 rounds. He also deals incredible damage through Deadly Strike to target with low HP.

**Awakening +1:**After awakening, no CD after killing a target.

**Cost:**Skill Books: 120 Killing Gun 12

**Passive:**Each round deal one extra normal attack, and after killing one enemy, can immediately deal an extra normal attack.

**Ultimate:**When battle starts, all Sniper and Sailor allies recieve a 20% damage buff

**Superpower:**Increase own Crit by 30% and Crit. DMG by 50%

**Cost:**80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Increase main's ATK by 10%

**Cost:**2 Transformation Cards

**How to obtain:**Tavern (rip-off bar), Spirit Bar, and Events
Vergo

**Skills + Awakenings:**

**Normal Attack:**Imbue his entire body with Busoshoku Haki to increase self ATK and DEF, also deal normal damage to the enemy in front

**Ogi:**Vergo imbues the bamboo stick with Busoshoku Haki to strike enemies and deals Normal DMG to enemies at a cross rows. Skill can deal Deadly Strike for massive DMG to low HP enemy

**Awakening +1:**After awakening, at the same time decrease target's Defense and Resistence, lasting 2 rounds ​

**Cost:**Skill Book 60 Sailor Statue 5

**Awakening +2:**After awakening, deal dmg to entire team

**Cost:**Skill Book 60 Sailor Sword 8

**Passive:**After killing one enemy, immediately normal attack one extra time

**Awakening +1:**After awakening, decrease CD Skill CD time by 1 round,​​​​​​

**Cost:**Skill Book 60

**Ultimate:**Reduce direct DMG by 20%, absorb all enemies' points Fury and increase ATK by 3%

**Awakening +1:**After awakening, when Fury is above 60, Virgo will be immune to pure Physical DMG

**Cost:**Skill Book 40 Poseidon Sword 5

**Superpower:**When battle starts, reduce enemy team's DEF and Res by 20% for 3 rounds

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**Each round before main takes first action, increase fury by 10

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), Spirit Bar, and Events
Sniper

## **Normal**

**Rapid Shot**: Deal normal damage to enemies in front

**Take Aim**: Equip with sniper rifle, one can deal Normal and Skill Power damage to enemy in front and has a big chance for Deadly Strike

**Assassinate**: Attack the enemy with lowest HP to deal both Normal and Skill Power damage

**Frozen Mind**: Recover self HP and 20 Fury based on 10% of own Atk and clear all Debuffs, immune to Debuffs until this round ends

**Awakened Frozen Mind+1** - Recover self HP base on own ATK's 10% and 20 Fury and clear all the Debuffs, immune to Debuffs until this round ends, increase ATK and SP by 4%

## **Ogi**

**Gaia Force**: Deal both Normal and Skill Power damage to the whole horizontal row of target enemy

**Awakened Gaia Force+1** - Deal both normal and Skill Power damage to the whole horizontal row of selected enemy. Lowers CD time by 1 round

**Steady Shot**: Deal both Normal and Skill Power damage to the whole enemy team and Interrupt enemy from casting Ogi Skill

**Triple Shot**: While using the skill, one can become Immune to All Debuffs within current round and add 3 extra Normal Attack with increase Crit Hit

**Paralysis Shooting**: Deals double attribute damage to the target with 2 rounds of marking and 1 round of lightning. If the target has already been marked, Ogi's CD time will be cleared

## **Passive**

**Headshot**: Increase 3% Crit DMG after each Crit

**Awakened Headshot+1** - Increase 5% Crit DMG after each Crit

**Striker**: When main character is in formation and alive, each partner will heal themselves based on the dmg dealt

**Sniper Expertise**: When battle starts, 3 Sniper allies at most can greatly increase damage, lasting 5 rounds

**Tranquil Force**: Take effect wen fury is more than 20, DMG increased by 1% with every point above 20

## **Ultimate**

**Soru**: High chance of dodging the first normal attack for each round

**Awakened Soru+1** - High chance of dodging the first normal attack or Ogi for each round.

**Analysis**: Each round deal one extra normal attack, and after killing one enemy, can immediately deal one more normal attack

**Victorious**: All allies with full HP can greatly increase damage

**Presence of Mind**: The first crew released Ogi skill, except itself, will not have Ogi Skill CD,

## **Superpower**

**Emergency Evacuation**: Increase self fortitude, greatly increase Dodge near death

**Advanced Technology**: Greatly increase Sniper's 10% Crit and 20% Crit DMG for 5 rounds at the start of battle

**Mess Cleaning**: When attacking, will deal more damage to enemies with lower HP

**Continuity Shooting**: Increase 8% ATK and SP for 1 round after each action

## **Info**

How to "Awaken" skills - Please read Main Train Guide

How to activate Superpower - Please read Main Superpower Guide
Big Mom

**Skills + Awakenings:**

**Normal Attack:** Deal Physical and SP DMG to an enemy in front. Apply a Mark for 1 turn

**Awakening +1:** After awakening, deal Physical and SP DMG to the vertical row
**Cost:**Skill Book: 600 Illusory Pearls: 40

**Awakening +2:** After awakening, normal attack has a 50% chance to apply Fear (can't be dispelled)
**Cost:** Skill Book: 700 Dark Pearls: 50
**Ogi:** Cast Rainstorm Field for 2 turns (if Charlotte Linlin dies, the field will automatically close). Enemies dealing damage directly to Charlotte Linlin have a 40% chance to receive Burn 2 for 1 turn and a 40% chance to get Thunder debuff for 1 turn

**Awakening +1:**After awakening, the chances of receiving debuffs increases to 60% and the Rainstorm Field lasts for 3 turns
**Cost:**Skill Book: 600 Dark Pearls: 40
**Awakening +2:**After awakening, when Rainstorm Field ends before its intended duration, the enemy team takes 50% of Charlottes Max HP as DMG
**Cost:**Skill Book: 700 Super Pearls: 50
**Passive:** At the start of the fight, Charlotte Linlin receives a 50% DMG reduction for 4 rounds

**Awakening +1:**After awakening, Charlotte Linlin gets taunt
**Cost:**Skill Book: 600 Dark Pearls: 40

**Awakening +2:**After awakening, for each Normal Attack Charlotte Linlin recives she recovers 8% of her max HP and applies the Weaken Debuff to the attacker for 2 rounds
**Cost:**Skill Book: 700 Super Pearls: 50
**Ultimate:** The feared enemies will be killed directly at the start of the third round. After Charlotte Linlin's death, fear will be cleared from enemies.

**Awakening +1:**After awakening, Charlottle Linlin deals double DMG with her Normal Attack to feared enemies

**Cost:**Skill Book: 600 Illusory Pearls: 40

**Awakening +2:**After awakening, at the start of the fight increase the DEF and RES of the team by 50% for 3 turns

**Cost:** Skill Book: 700 Super Pearls: 50

**Superpower:** There is a 50% chance for enemies that attack Linlin with Normal Attack and Ogi to obtain a fear debuff

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Each round before taking action, generate a Shield for an ally with the lowest HP, which is equal to 30% own DEF

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Shirahoshi

**Skills + Awakenings:**

**Normal Attack:** Heal 2 allies who have the lowest HP and clear 1 Debuff

**Awakening +1:**After awakening, clear 2 Debuffs

**Cost:**Skill Book 30

**Awakening +2:**After awakening, clear all debuffs

**Cost:**Skill Book 40 Philosopher's Book 5

**Ogi:**The kid mermaid Princess uses the power of the sea to purify allies in order to clear Debuff effect and heal them, along with Poseidon's Mercy Buff for 2 rounds (Poseidon's Mercy: increase ATK, SP, and Crit by 15%)

**Awakening +1:**After awakening, can continue to use 2 times

**Cost:**Skill Book 80 Philosopher's Book 10

**Passive:** When battle starts, all allies are immune to all Debuffs and greatly decrease damage received, lasting for 2 rounds

**Ultimate:** All allies can increase healing effect by 45% (effects can be stacked)

**Superpower:** Each round before taking action, generate a shield equal to 20% own HP for 2 allies with lowest HP

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:** Increase healing effect by 30% for team

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), Spirit Bar, and Events