1.3

## **New Additions**

- Added a new Ultra Greatsword: Dragon Bone Smasher.

- Added a new blue Sherbet.

- Improved poise health and all cancel windows (except roll) of fat rolls.

- Increased physical scaling on weapons infused with Blessed with emphasis on Strength scaling.

- Increased physical scaling on weapons infused with Simple with emphasis on Dexterity scaling.

- Decreased startup of kick attack for Claws, Daggers and Katanas from 4 frames to 3 frames.

- Decreased stamina cost of kick attack for Claws, Daggers and Katanas from 30 stamina to 20 stamina.

- Increased hitbox size for kick attack for Claws, Daggers and Katanas.

- Decreased distance in which opponents are knocked back by kick attack for Claws, Daggers and Katanas.

#### **Armor**

- Kicks deal bonus damage if they are performed with pieces of the Armor of Thorns set.

- Shira’s Crown boosts lightning damage by 10%, but reduces lightning absorption by 30%.

- Pyromancer’s Crown boosts fire damage by 10%, but reduces fire absorption by 30%.

#### **Dragon Form Overhaul**

- Buffed absorption and poise of Dragon Form.

- Dragon Head Stone attack startup decreased from 37 frames to 14 frames.

- Dragon Head Stone attack is now rollable upon releasing it.

- Decreased recovery for Dragon Head Stone attack.

- Twinkling Dragon Head Stone attack startup decreased from 74 frames to 39 frames.

- Twinkling Dragon Head Stone attack is now rollable from startup and recovery.

- Recovery decreased on Twinkling Dragon Head Stone attack.

- Decreased startup on Dragon Torso Stone roar from 14 frames to 11 frames.

- Dragon Torso Stone roar now hits three times.

- Dragon Torso Stone roar now applies a stamina regen buff of 50% to the user.

- Recovery decreased for Dragon Torso Stone roar.

- Decreased recovery on Twinkling Dragon Torso Stone attack from 56 frames to 39 frames.

- Twinkling Dragon Torso Stone attack can now be rolled on startup.

- Twinkling Dragon Torso Stone attack hits twice.

- Twinkling Dragon Torso Stone attack applies a stamina regen buff of 50% to the user.

- Decreased recovery on Twinkling Dragon Torso stone attack.

- Added poise health to Twinkling Dragon Torso stone attack (40 Poise Health at 80%).

#### **Shields**

- New Forward R2 for 2h Shields.

- Tracking on Shield 2h R1s reverted to vanilla.

- Lowered stamina consumption for all Greatshield attacks by 0.75x.

- Returned WA of Havel’s Greatshield to Stoneflesh.

- Silver Knight Shield now has Weapon Skill instead of Parry.

- Changed the health regen of Ancient Dragon Greatshield from 2 HP every second to 3 HP every 2 seconds.

- Increased stability of Bonewheel Shield from 59 to 62.

- Decreased weight of Bonewheel Shield from 15 to 12.

- Decreased stamina consumption of Bonewheel Shield WA from 40 stamina to 20 stamina.

- Bonewheel Shield WA now hits four times instead of three.

- Startup of Bonewheel Shield WA decreased from 29 frames to 27.

- Decreased hyperarmor startup of Bonewheel Shield WA from frame 29 to frame 13.

- FP is now consumed on frame 20 instead of frame 27 on Bonewheel Shield WA.

- Recovery on Bonewheel Shield WA decreased by four frames.

- Sunset Shield, Spiked Shield and Sunlight Shield now have a new “Shield Throw” WA. The user throws a spectral disc, reminiscent of the Crystal Ring Shield special attack in Dark Souls 1.

- Increased stamina regen bonus from Grass Crest Shield from 4 to 10 stamina per second.

- Increased physical absorption on Grass Crest Shield from 89 to 100. Decreased stability on Grass Crest Shield to 54 from 57.

#### **Axes & Greataxes**

- Removed R2 feint on release version of Warcry R2s.

- Changed motion value of Butcher Knife WA R2.

- Butcher Knife WA R2 now deals Standard damage.

- Increased AR of Thrall Axe.

- Returned moveset and WA of Great Machete to the moveset it had in Ashes 1.0.

- Increased R2 feint window on charged version of Warcry R2s for Axes and Crescent Axe.

#### **Curved Swords & Great Curved Swords**

- Increased recovery to R1 from Running R1 on 2h fast Curved Swords.

- Decreased tracking on 2h R1s for fast Curved Swords.

- Increased tracking for Frost Blade WA.

- Decreased recovery for Frost Blade WA.

- Added ice wave effect from Friede’s Great Scythe WA R2 to Frost Blade WA.

- Decreased 2h R1 speed of Pontiff Knight Curved Sword.

- Added innate Frost build- up to Pontiff Knight Curved Sword.

- Returned moveset and WA of all Curved Greatswords to the moveset they had in Ashes 1.0.

#### **Daggers**

- Returned kick attack for Daggers to the kick attack they had in Ashes 1.0.

- Added R2 feint to the Tailbone Shortsword WA.

- Removed WA feint from Mailbreaker second 1h R2.

- Added WA feint to Mailbreaker first 2h R2.

#### **Fists & Claws**

- Changed Strength scaling of Bare Fists.

- Offhand Demon Fist and offhand Crow Talons now have Weapon Skill instead of Parry.

#### **Greatswords**

- Drakeblood Greatsword now has Hammer poise health on 2h R1s.

- Drakeblood Greatsword now displays blue lightning when hitting an opponent, rather than yellow lightning.

- Hyperarmor startup of second and third Drakeblood Greatsword 2h R1s is now slower.

- Removed first 2h R1 to WA true combo on Drakeblood Greatsword.

- Improved recovery of 1h Drakeblood Greatsword R2 to R1.

- Drakeblood Greatsword can now true combo the second and third 2h R1s to WA.

- Fixed Moonlight Greatsword stamina consumption and hitboxes.

#### **Ultra Greatswords**

- Removed the second R1 to R2 true combo for Ultra Greatswords.

- Removed the ability for Ultra Greatswords to feint R2 into Stomp.

- Made 2h R1 to Forward R2 a reliable true combo for Ultra Greatswords.

- Adjusted Cathedral Knight Greatsword stomp R2 stamina consumption to be the same as the Greatsword stomp R2.

- Removed damage reduction from Stomp WA on Fume Ultra Greatsword.

#### **Halberds & Glaives**

- Removed the ability for Spin Sweep to skip to the WA extension.

- Red Hilted Halberd WA R1 stamina consumption increased from 20 to 60

- Red Hilted Halberd WA stance cancel to R1 / R2 increased from 0 frames to 5 frames.

- Red Hilted Halberd WA R2 shockwave no longer true combos into WA R1.

- Increased range of Winged Knight Halberd attacks to be more accurate to the visual model.

- Increased AR of Winged Knight Halberd.

#### **Crossbows**

- Repeating Crossbow WA fires 20 bolts instead of 10.

- Stamina consumption of Repeating Crossbow WA doubled.

- Crossbow Tackle WA now hits 5 times, increased from 3.

- Crossbow Tackle WA startup decreased from 26 frames to 17 frames.

- Crossbow Tackle WA recovery decreased by 5 frames.

#### **Hammers & Greathammers**

- Removed the ability for Spin Bash to skip to the WA extension.

- Decreased startup on 1h Greathammer and 1h Pickaxe R1s from 24 frames to 20 frames.

- Decreased recovery on 1h Greathammer and 1h Pickaxe R1s by 5 frames.

- Changed the 1h Greathammer second R1 to the 1h Pickaxe second R1.

- Decreased recovery on Pickaxe 2h R1 by 4 frames.

- Offhand first R1 for Greathammers and Pickaxe has the same frame data as the mainhand first R1.

- Quakestone Hammer can now be buffed.

- Reduced scaling on Mace when infused with Blessed.

- Changed the Rolling R1 for Ledo’s Greathammer when buffed with WA to match that of other Greathammers.

#### **Katanas**

- Increased Strength scaling on Black Blade.

- Lowered Dexterity requirement on Black Blade to 16.

- Increased recovery to Forward R2 from Running R1 on 2h Katanas.

#### **Scythes**

- 2h Lothric Scythe and Pontiff Knight Great Scythe both have the Curved Greatsword/Reaper kick attack.

- Increased R1/R2 buffer window for Neck Swipe WA.

#### **Spears & Pikes**

- Spears shieldpoke is now as fast as Thrusting Sword shieldpoke.

- Removed the ability for Pikes to feint the Running R1.

#### **Straight Swords**

- Made the transition from 1h and 2h charged R2s with Dark Sword to uncharged R2s faster by 3 frames.

- Reduced motion value of Straight Sword stance WA R2 to vanilla.

- Returned original moveset to Irithyll Straight Sword.

- Altered moveset of Silver Knight Straight Sword.

- Shortsword, Broadsword and Broken Straight Sword have unique, faster 2h R1s.

- Reduced AR of Shortsword and Broadsword.

- Improved tracking of 2h Valorheart Forward R2.

- Changed the health regen of Anri’s Straight Sword from 2 HP every 2 seconds to 2 HP every 4 seconds.

- Removed the ability for Lothric Knight Sword to feint R2 into Stance.

#### **Whips**

- Witch's Locks can now perform backstabs and ripostes.

## **Spells**

- Black Serpent can no longer feint.

- Black Serpent recovery increased by 5 frames.

- Lifehunt Scythe can be turned while casting.

- Way of White Corona now fires 5 projectiles in front.

- Increased motion value of Way of White Corona projectiles from 85 to 100.

- Increased stamina damage of Way of White Corona projectiles from 30 stamina to 60 stamina.

- Increased the duration for which thrown Way of White Corona projectiles linger before returning to the caster.

- Healing spells have an additional effect. Regain HP through consecutive attacks. This effect has a duration of 20 seconds.

#### **Catalysts & Staves**

- Staves can now perform Forward R2s.

- Staves now have new R2 chains.

- Murky Longstaff has special effects during swing animations.(edited)

## **Bug Fixes**

- Sacred Bloom Shield no longer has a bug causing it to perform the Silver Knight Straight Sword WA.

- Fixed Thrusting Sword parry animation.

- Fixed a bug where charged 2h Curved Sword R2s had the Moonlight Greatsword sound effect.

- Fixed clipping issue with Footman’s Hood.

- Fixed animation issue with Lothric Scythe caused by not meeting the requirements.

- Fixed a bug with Greatshield hitboxes. - Resolved a bug where offhand hybrid catalysts would trigger mainhand catalyst spells when pressing L2.

- Using Siegbrau no longer consumes stamina.