recursal/Fanatic-Fandom huggingface dataset:
Mimic

* Ritual of Night
* Curse of the Moon

## Resist

**Mimic** is an enemy in the *Bloodstained* series.

## Description

Mimics resemble ordinary European-styled coffers at first glance, allowing them to fool unsuspecting adventurers should get too close to it. When opened, a life-sized spider emerges and attacks its victim instantly before retreating back into its shelter for a brief few moments.

## Locations

### *Ritual of the Night*

* Livre Ex Machina
* Underground Sorcery Lab

### *Curse of the Moon 2*

* The Queen's Dirge
* The Titan's Sarcophagus

## Gallery

**Mimic** in *Curse of the Moon*An dormant Mimic as seen in *Curse of the Moon*Platform mimics in COTM2Chest version of the platform mimic
Forbidden Underground Waterway

**Forbidden Underground Waterway** is a location in *Bloodstained: Ritual of the Night*.

## Characters

* [[]]
* [[]]

## Enemies

* Archdemon
* Axe Outsider
* Bat
* Buer Armor
* Chair Mimic
* Decarabia
* Deeseama
* Demon
* Forneus
* Glashtyn
* Macaron
* Poison Toad
* Scylla
* Seeker
* Shovel Armor
* Water Leaper

## Items

### Weapons

* Swordfish
* [[]]
* [[]]
* [[]]

### Armor

* [[]]
* [[]]
* [[]]
* [[]]

### Shards

* Summon Shovel Armor
* [[]]
* [[]]
* [[]]

### Consumables

* [[]]
* [[]]
* [[]]
* [[]]
Hofud

* Preview
* In-game model

**Hofud** is a weapon in *Bloodstained: Ritual of the Night*.

## Availability

Hofud is a mid-level sword that is mainly limited by the requirement for Gold in its recipe, a difficult material to come by regardless of the material used. This aside, its component materials are fairly rare drops but not hard to come by, being Sword Fragments from Bloodbringers and Demon Fangs from Archdemons or Rockys (or Giant Bats, though there are much better swords available by that point).

Making it requires the player first acquire the recipe book Fine Equipment/R from Hall of Termination.

Once a Hofud has been constructed, they can be purchased from the store for 19,200G.

## Crafting

Materials needed:

* Sword Fragment ×1
* Gold ×2
* Demon Fang ×2

Hofud is an important precursor to most of the high-level swords, with one required to build either Dáinsleif, Florenberg, Almace or Caladbolg.

## Characteristics

Hofud has a base ATK of 32 and the Curse attribute. By default it has access to the Technique "Power Slash." It is stronger than the other two-Gold sword, Fragarach, and more importantly can be upgraded into a number of powerful elemental swords which are themselves used in the recipes for the endgame swords Ridill and Blue Rose.

Since the two Gold in Hofud's recipe would cost 30,000G from the store, it is a very good idea to buy Hofuds instead and break them down using Alkahest: even if the 10 Alkahest required per sword are bought from the store (8,000G), this still works out as a better deal than buying Gold.

## Trivia

* Hofud (Hǫfuð, lit. "Man-head") was the sword of the Norse god Heimdallr (or Heimdall). It was said to bear the face of a man.
Fiend Heart

**Fiend Heart** is a Material in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Usage

Fiend Heart is a Material ingredient used to Craft weapons and gear, or to Enhance Shards. It can be used by speaking to Johannes in Arvantville and selecting any of the following options:

* Craft
	+ Resist Magic (x1 Fiend Heart, x1 Resist Fire (not consumed), x1 Resist Ice (not consumed), x1 Resist Thunder (not consumed))
* Enhance
	+ Words of Wisdom Ranks 8, 9 (x1 Fiend Heart)
	+ Drain Ranks 8, 9 (x1 Fiend Heart, x1 Sinister Fang)
	+ Familiar: Dantalion Ranks 8, 9 (x1 Fiend Heart, x1 Tome Scrap)
Morte

* Ritual of the Night
* Curse of the Moon

## Resist

**Morte** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Description

A lesser demon that lacks a corporeal form. It emerges from the ground (and on rare occasions also from ceilings) as a puddle of an unknown dark substance that acquires a humanoid form and slowly advances toward the enemy.

## Locations

### *Curse of the Moon*

* Moonlight Temptation
* Blasphemy unto Heaven
* Curse of the Moon

### *Ritual of the Night*

* Galleon Minerva
* Arvantville
* Entrance

## Gallery

Morte concept art from *Ritual of the Night*.Morte in *Curse of the Moon*.A stronger variant of Morte in *Curse of the Moon*.Gold variant.
## Trivia

* The design and attack patterns of this enemy are likely based on the Zombie from the *Castlevania* franchise.
* *Morte* is a French word which translates to "deceased" or "dead person", which fits this enemy's zombie-like characteristics and behavior.

## See also

* Bone Morte
* Cannon Morte
* Giant Morte

## External links

* 38th Kickstarter Update
* GameFAQs Bestiary Guide
Gusion

* Ritual of Night
* Curse of the Moon

## Resist

**Gusion** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Description

Gusion is an ape with blue skin and black fur who wears what appears to be a purple turban on his head from which a single horn protrudes. It attacks more fiercely than its lower ranked counterpart, the Simian, and has a notable amount of HP for an enemy of these characteristics.

It mainly attacks by erratically hopping around, out of the player's reach, and then unexpectedly performs a big leap in an attempt to land over the enemy. It can also cling onto walls and is usually encountered in numbers. Same as the Simian, its small size is also one of its advantages, as it, combined with its high mobility, can make it hard to target.

It drops the Red Bean, an item required to prepare the Red Bean Paste which will surely become handy during Susie's quests.

It also drops the Pickpocket shard, a passive shard that allows to sometimes steal items from enemies while attacking them, in addition to their normal drops.

## Locations

### *Ritual of the Night*

* Livre Ex Machina
* Underground Sorcery Lab
* Oriental Sorcery Lab

## Trivia

* The design and attack patterns of this enemy are probably based on the Hunchback and/or the Flea Man from the *Castlevania* franchise.
Fey Leaf

*Not to be confused with Fell Leaf.*

The **Fey Leaf** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Only one enemy drops Fey Leaves: the Moco Weed, which have a 6% chance to drop it on defeat. They are located solely in the Garden of Silence; four can be found near the Garden's entrance.

## Usage

Like almost all materials, Fey Leaves are only useful for preparing food via Johannes' alchemy menu in Arvantville.

Fey Leaves are one of the materials required for crafting:

* Soy Broth (x1 Fey Leaf, x1 Soy Sauce, x1 Ginger, x2 G-Bone Steak)
* Tonkotsu Broth (x2 Fey Leaf, x2 Plume Pork, x1 Garlic, x1 Ginger)
* Pasta Vongole (x3 Fey Leaf, x4 Pasta, x1 Vongole Sauce)

Fey Leaves are also required to craft ingredients for the following:

* Soy Ramen (x1 Soy Broth)
* Tonkotsu Ramen (x1 Tonkotsu Ramen)

Fey Leaves are not used in any Shard enhancements. It takes at least 6 Fey Leaves to craft everything in the game, with all six being base ingredients.
Mahogany

**Mahogany** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Deathtrap (8%)

## Usage

Usable only by speaking to Johannes. Mahogany is one of the materials required for crafting:

* Gambanteinn (x1 Mahogany, x1 Platinum, x1 Pelekus)
* Kaladanda (x1 Mahogany, x1 Gold, x1 Gambanteinn)
* Mikazuki (x1 Mahogany, x1 Crimsonite, x1 Dojigiri)
* Gondo-Shizunori (x2 Mahogany, x1 Honebami)
* Ayamur (x1 Mahogany, x1 Gold)
* Betelgeuse (x1 Mahogany, x1 Gold, x1 Crystal)

Mahogany can be used to enhance the following shards:

* Summon Chair Ranks 8, 9 (x1 Mahogany, x1 Chair Remnants)
* Welcome Company Ranks 8, 9 (x1 Mahogany, x1 Oak)
Ex Shovel Armor

The **Ex Shovel Armor** is a Body Armor in *Bloodstained: Ritual of the Night*.

## Attributes

* The Ex Shovel Armor is a DEF 45, CON 2 Body Armor.
* When equipped, Miriam will take its form. While the armor is worn, Miriam has the following abilities:
	+ Shovel Armor cannot use Shards. Ex Shovel Armor must be unequipped to use Shards.
	+ Normal Attack: Basic shovel strike. Hold the Up button while attacking to thrust your shovel into the air.
	+ Conjure: Shovel up rubble and hurl it at foes. Does not consume MP.
	+ Manipulative: Strike the ground near you with the handle of your shovel. Hits enemies low to the ground.
	+ Hold the Down button while in midair to point your shovel downwards. Striking an enemy or breakable object while in this state will inflict damage and allow you to bounce off the target.
Gargoyle Stone

**Gargoyle Stone** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Gargoyle (10%)

## Usage

Usable only by speaking to Johannes. Gargoyle Stone is one of the materials required for crafting:

* Murgleis (x1 Gargoyle Stone, x2 Damascus, x1 Mithril)

Gargoyle Stone can be used to enhance the following shards:

* Craftwork Ranks 5, 6, 7 (x1 Gargoyle Stone)
* Petra Breath Ranks 2, 3, 4 (x1 Gargoyle Stone)
* Petra Breath Ranks 5, 6, 7 (x1 Gargoyle Stone, x1 Chair Remnants)
* Petra Breath Ranks 8, 9 (x1 Gargoyle Stone, x1 Dark Matter)
Carnot's Rebuke

* Preview
* In-game model

**Carnot's Rebuke** is a weapon in *Bloodstained: Ritual of the Night*.

## Availability

Carnot's Rebuke can only be found in a chest in the Towers of Twin Dragons. The chest can be found above the door at the top of the left-hand tower, requiring the use of a line of collapsing platforms to reach it, or a Shard that is found later in the game such as Invert or High Jump if it is only being picked up to complete the Item list.

## Crafting

Carnot's Rebuke cannot be crafted or dismantled.

## Characteristics

Carnot's Rebuke is a moderately powerful Greatsword with a base ATK of 39, but it has a gimmick to it: if the player holds down the attack button, it will build up power for a stronger swing. Miriam cannot move while charging Carnot's Rebuke on the ground, but it can be charged during a jump to circumvent this.

By default, it does not have access to any Techniques.

## Trivia

* It is named for French mechanical engineer Nicolas Léonard Sadi Carnot, who is known for his 1824 book *Reflections on the Motive Power of Fire*, in particular the calculations regarding the maximum efficiency of a heat engine that formed the basis of later work that defined the Second Law of Thermodynamics. Whether the sword's name is intended to mean it rebukes Carnot himself (by being more efficient) or represents a rebuke *by* him (hitting someone with a heat engine) is not clear.
Mithril

**Mithril** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Axe Outsider (10%)

## Usage

Usable only by speaking to Johannes and selecting the Craft option. Damascus is one of the materials required for crafting:

* Murgleis (x1 Mithril, x2 Damascus, x1 Gargoyle Stone)
* Gram (x1 Mithril, x1 Silver, x1 Damascus)
* Swordbreaker (x2 Mithril, x1 Damascus)
* Dojigiri (x1 Mithril, x1 Platinum, x1 Crystal)
* Culverin (x1 Mithril, x1 Walnut, x1 Platinum)
* Knight's Cuirass (x1 Mithril, x2 Platinum)

Mithril can be used to enhance the following shards:

* Summon Shovel Armor Ranks 5, 6, 7 (x1 Mithril, x1 Shovel)
* Circular Ripper Ranks 5, 6, 7 (x1 Mithril, x1 Sharp Razor)
* Ruinous Rood Ranks 5, 6, 7 (x1 Mithril)
* Directed Shield Ranks 8, 9 (x1 Mithril)
* Familiar: Silver Knight Ranks 5, 6, 7 (x1 Mithril, x1 Silver)
Hellhorse Mane

**Hellhorse Mane** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Gamigin (5%)

## Usage

Usable only by speaking to Johannes. Hellhorse Mane is one of the materials required for crafting:

* Riding Habit (x1 Hellhorse Mane, x1 Hellhorse Hoof, x1 Durable Rag)

Hellhorse Mane can be used to enhance the following shards:

* Accelerator Ranks 5, 6, 7 (x1 Hellhorse Mane)
Interred Glory

**Interred Glory** is a music theme composed by Michiru Yamane for *Bloodstained: Ritual of the Night*. It is the background theme that plays in the Hidden Desert.

The instrumentals in this track give off an Egyptian/Middle Eastern vibe that perfectly suits this area.

## Videos

Interred Glory - Bloodstained- Ritual of the Night OST ~Extended~
## Trivia

* To inter something is to place it in a grave or tomb, usually during funerals. The ancient Egyptians believed that death is nothing more than the interference of life so they mummified the deceased bodies in the hopes that the soul can one day return. This could be emphasized by the fact that Miriam encounters Living Fossils exclusively in this area of the demon castle.

## External links

* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Materials

**Materials** are components used for crafting in *Bloodstained: Ritual of the Night*. They can be used to create various items and equipment or to increase the rank of acquired shards. They can be obtained as monster drops, rewarded from successfully completing quests, and in chests found throughout the castle. There are also ingredients that are used to prepare food.
High Jump

**High Jump** is a Skill Shard featured in *Bloodstained: Ritual of the Night*.

## Availability

High Jump is a crafted Shard which does not drop from any enemy. It instead becomes available to craft once the player has acquired Invert from Orobas in Inferno Cave, though it actually uses Double Jump as a crafting ingredient. Crafting it requires the player to own this shard and have one Bovine Plume, which can be acquired from the high-level cow-demon Haagenti found in Oriental Sorcery Lab. As with all crafted Shards, crafting it does not expend the Double Jump, only the Bovine Plume.

As a progression-related Shard, all copies of High Jump are removed from the player's inventory in New Game Plus and its Grade is reduced to 1.

## Characteristics

High Jump allows Miriam to perform a large vertical leap on the ground by pressing Up and the Backstep button at the same time; or, if in midair, just pressing the Backstep button alone will suffice. The leap can be repeated as many times as the player likes, allowing them to gain unlimited vertical movement.

Since it is a crafted Shard, enhancing Grade requires the player to craft copies: Alchemic Bounty can be very useful to save on the rare material. Enhancing the Shard's Grade increases the height of the jump. Enhancing Rank adds I-frames to the jump animation, with the number increasing as the Shard is upgraded. These are indicated by a blue glow around Miriam the instant the jump occurs.

Improving High Jump's Rank requires the same material as crafting it, Bovine Plumes, at a rate of one per Rank. Since it only gives extra I-frames, it is best to hold off on this until the Shard's Grade has been maxed out.

## Trivia

* High Jump is a common ability in the *Castlevania* series. The move in said series was originally performed by pressing Down, Up and JUMP, but in later games, it was changed to pressing Up and the Back Dash button (or simply the Back Dash button while in midair), which is the same combination used in *Bloodstained: Ritual of the Night*. On the other hand, Down, Up and JUMP was assigned to Invert instead.
G-Bone Steak

**G-Bone Steak** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

G-Bone Steak is dropped by defeated Celaeno and Ocypete, both with a 5% chance. Of the two, Celaeno is encountered first, and two can be found below a room past the Towers of Twin Dragons teleporter.

## Usage

Like almost all materials, G-Bone Steak is only useful for preparing food via Johannes' alchemy menu in Arvantville.

G-Bone Steak is one of the ingredients required for preparing:

* Chicken Casserole (x1 G-Bone Steak, x1 White Sauce, x1 Rice, x1 Cheese)
* Chicken Curry (x3 G-Bone Steak, x1 Curry Sauce, x1 Rice)
* Chicken Sauté (x2 G-Bone Steak, x1 Halite, x2 Black Pepper, x2 Butter)
* Garlic Chicken (x2 G-Bone Steak, x2 Garlic, x2 Halite, x2 Black Pepper)
* Meat Hot Pot (x1 G-Bone Steak, x1 Flying Beef, x1 Plume Pork, x1 Soy Sauce)
* Miso Broth (x2 G-Bone Steak, x1 Miso, x1 Garlic, x1 Ginger)
* Soy Broth (x2 G-Bone Steak, x1 Soy Sauce, x1 Fey Leaf, x1 Ginger)
* Sukiyaki (x4 G-Bone Steak, x4 Moco Leek, x2 Soy Sauce, x2 Sugar)

G-Bone Steak is also required for crafting ingredients for the following:

* Soy Ramen (x1 Soy Broth)
* Miso Ramen (x1 Miso Broth)

G-Bone Steak is not used in any Shard enhancements. It takes at least 17 G-Bone Steaks to craft everything in the game, with all 17 being base ingredients.
Malediction

* Ritual of Night
* Curse of the Moon

## Resist

**Malediction** is an enemy in the *Bloodstained* series.

## Description

A flying head that will turn the player into stone when hitting them.

## Etymology

The modern definition of a malediction is "a curse; imprecation" and/or "the utterance of a curse." Malediction is derived from the Latin verb, "maledicere," which means "to speak evil of" or "to curse."

## Trivia

* The design and attack patterns of this enemy are likely based on the Medusa Head, especially the yellow head from the *Castlevania* franchise, which both are can turn the player to stone upon contact.

## External links

* Dictionary.com Defintion
* Merriam-Webster Definition
* GameFAQs Bestiary Guide
Ice Elemental

Ice Elemental as it appears in Ritual of the Night

## Resist

The **Ice Elemental** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

A strange gem-like figure with smaller crystals spinning around it. It floats around the room and eventually stops in order to summon a shard of ice that will drop over the player.

## See also

* Fire Elemental
* Dark Elemental
* Thunder Elemental
* Light Elemental
Miso

**Miso** is a food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Miso is only obtainable from blue chests in the Oriental Sorcery Lab. To find one these chests, warp to the Oriental Sorcery Lab and head to the right, past all the enemies; the chest is in an enclosed space guarded by a Gusion that can be entered by a little opening (accessible via Reflector Ray, Invert or Dimension Shift). To make the blue chest refill its contents, head back to the warp room, warp to any other location, and then warp back to the Oriental Sorcery Lab; alternatively, entering the Master Carpenter's room will also refill the chest.

## Usage

Like almost all materials, Miso is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

Miso is one of the materials required for crafting:

* Miso Broth (x1 Miso, x2 G-Bone Steak, x1 Garlic, x1 Ginger)
* Miso Cutlet (x2 Miso, x2 Plume Pork, x1 Dragon Egg, x1 Moco Oil)

Miso is also required for crafting ingredients for the following:

* Miso Ramen (x1 Miso Broth)

Miso is not used in any Shard Enchantments. It takes at least 3 Miso to craft and enchant everything in the game, with all three being base ingredients.
Hammer Knuckle

**Hammer Knuckle** is a Directional Shard featured in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Availability

Obtained after defeating Glutton Train in the Bridge of Evil.

## Notes

* This shard can neither be sold nor can it be disposed of in any way, meaning it's mandatory to keep it for the rest of the game.
Familiar

**Familiars** are summonable beings that assist Miriam in her battles. A familiar can be summoned once Miriam has acquired and equipped its respective Familiar Shard.

## Familiars

### Silver Knight

The torso of a living suit of armor. Its key word was "Cool". It ranked first in the poll and was the one picked up by IGA.

### Bloodbringer

A flying sword. Changes appearance at level 25, 50 and 75.

### Carabosse

A fairy familiar with a pink body. This familiar will point out secret walls and rooms to Miriam while equipped.

### Buer

Five-legged lion head familiar. Will breath fire at Rank 7.

### Dullahammer Head

The separated head of a Dullahammer. Floats around Miriam as her familiar.

## Development

During development, players were given the right to participate in a voting session where, from the first four familiars designed, only one would make it into the game. From the two familiars ranked in first and second place, IGA picked up the one that was ultimately included in the game.

During the designing process, rather than coming up with a supportive style and then designing the familiar around it, they were first drawn up using only one key word as their base reference.

### Rejected designs

A Fairy familiar with an oriental theme.
Its key word was "Cute".
It ranked 2nd in the poll.
A familiar based off the Grim Reaper.
Its key word was "Scary".
It ranked 3rd in the poll.
An Imp familiar with a goofy colorful design.
Its key word was "Humor".
It ranked 4th in the poll.

## Trivia

* Koji Igarashi drew up the initial sketches for the Reaper Familiar and Yuji Natsume drew up the final polished variation of it.
* IGA had expected the Fairy to win due to the Japanese fanbase having more of an affinity for cute things and figured the Armor had won due to Western voters.
End Credits

**End Credits** is a music theme composed by Michiru Yamane for *Bloodstained: Ritual of the Night*. As the title states, it is played during the game's credits sequence.

## Videos

End Credits - Bloodstained Ritual of the Night OSTBloodstained Ritual of the Night - Full Credits (All Backers)
## External links

* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Imbrued Bone

**Imbrued Bone** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Master Carpenter (12%)

## Usage

Usable only by speaking to Johannes. Imbrued Bone is one of the materials required for crafting:

* Mandau Pasir (x1 Imbrued Bone, x1 Orichalcum, x1 Carnwennan)
* Mistilteinn (x1 Imbrued Bone, x1 Sharur, x1 Kaladanda)
Familiar: Dullahammer Head

**Familiar: Dullahammer Head** is a Familiar Shard featured in *Bloodstained: Ritual of the Night*.

## Characteristics

Summons a Dullahammer Head that will occasionally float around and damage enemies, every odd numbered shard will summon another head, with 2 heads at 3 shards, 3 heads at 5 shards, 4 heads at 7 shards, and finally 5 heads at 9 shards.

The heads will attack any enemy on screen, at at high numbers of heads, will continually swoop in, attack, and return. They're very good at handling small, mobile enemies like elementals or, indeed, fellow Dullahammer Heads.
Gamigin

Gamigin as it appears in Ritual of the Night.

## Resist

**Gamigin** is an enemy in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Locations

* Dian Cécht Cathedral
* ​​​​​​​Hall of Termination

## Gallery

Gamigin from the Dead Lands setting in *Kingdom: Two Crowns*.
## Trivia

* Gamigin is a demon described in demonological grimoires such as *The Lesser Key of Solomon* and Johann Weyer's *Pseudomonarchia Daemonum*. Both works describe him as a marquis who initially takes the form of a small horse before transforming into a hoarse-voiced human. *The Lesser Key of Solomon* merely leaves his duties at teaching liberal arts and giving accounts of souls that died in sin.
* The horse that pulls the Coachman's coach in the Garden of Silence is a unicorn version of the Gamigin.

## External links

* GameFAQs Bestiary Guide Page 2
* Gamigin at the Kingdom Wiki
Hair Apparent X

The **Hair Apparent X** can be found inside a chest in the Dian Cécht Cathedral area.

## Description

**Hair Apparent X** is one of the hair apparents that can be found inside the game. If you give these to Todd, he will unlock a new hairstyle for Miriam.

It is located inside a hidden room in the Dian Cécht Cathedral.
Grotesque Shell

**Grotesque Shell** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Scythe Mite (6%)
	+ Mimic (8%)
	+ Blood Bug (10%)

## Usage

Usable only by speaking to Johannes. Grotesque Shell is one of the materials required for crafting:

* Blutgang (x1 Grotesque Shell, x2 Platinum, x1 Crystal)
* Fangshi Scarf (x1 Grotesque Shell, x1 Wool, x1 Vespine Wing)

Grotesque Shell can be used to enhance the following shards:

* Summon Insect Ranks 2, 3, 4 (x1 Grotesque Shell)
Hit Points

*The following article is based on a subject that has not been officially named in any official material.*
*The current title is merely a placeholder.*
**Hit Points** (abbreviated in-game as **HP**) are a statistic found in the *Bloodstained* games. They are a representation of the player character's remaining amount of health and are usually portrayed as a red bar which represents the actual numeric value of Hit Points left on the heads-up-display (HUD).

In *Ritual of the Night*, their actual numerical value can be viewed both in the HUD, as well as in the game's Main Menu.

## Losing Hit Points

Hit Points may drop in the following situations:

* Every time the player touches an enemy.
* Every time the player is hit by an enemy attack.
* Every time the player comes in contact with other environmental hazards (such as spikes or fire traps).
* Every time the player is inflicted with the Poison status ailment (or its variants).

When the player's Hit Points have been fully depleted, the character will die. The game may be then resumed from the latest point it was saved, although any progress made inbetween will be lost.

## Restoring Hit Points

Hit Points are usually replenished by consuming healing items, such as a variety of potions or food, or also by conjuring some specialized spells.

There are many other ways to regain health. Some examples include:

* Sitting on the couch found inside of Save Rooms will completely refill the protagonist's HP and MP bars.
* Miriam can get hold of a variety of spells that serve as means of healing the wounds she suffers in combat:
	+ Use of Blood Steal allows her to heal via absorbing the blood spilled from enemies. Healing allows her to gradually heal herself by small amounts by spending MP as long as desired until the meter depletes.
	+ She also counts with a variety of regenerative spells that will passively heal her at no MP cost (such as the Regenerate shard or the Amphibian Speed shard, which continually heals her at a slow rate as long as she's underwater).
* A variety of weapons and body armors also allow the protagonist to regain health.
* The Carabosse support familiar can make use of her own assortment of restorative potions to heal the player whenever they're low on health.

## Status ailments

A common threat inflicted by the Poison status ailment is that the protagonist's HP will be continuously drained by a set amount for an extended period of time. This effect can be counteracted by consuming Holy Water, as well as many other varieties of similar medicinal potions.

Sitting on the couch inside of Save Rooms can also cure the player of any poison (or any other status ailment, for that matter).

The Carabosse support familiar can also make use of her own assortment of curative potions to cure the player from the effects of poison.
G Axe Outsider

* Ritual of the Night
* Curse of the Moon

## Resist

**G Axe Outsider** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Description

The last and most powerful of the "Outsider" knights. This time, this skeletal warrior wields a giant and heavy-looking battle axe with both hands, and when approached, he swings it down with great force and smashes it on the ground. While the attack isn't remarkably fast, the size of the massive weapon makes up for it and may reach enemies even when they're trying to get out of the way. The axe will become harmless the moment the G Axe Outsider is defeated; so, even if it keeps traveling its whole trajectory, it won't be able to damage the player on contact anymore.

He rarely drops Orichalcum, a valuable material that's used in a variety of powerful gear crafting, as well as for enhancing certain shards.

## Location

### *Curse of the Moon*

* Sunder the Night
* Tragedy of Slaughter
* Defiler of Taboos

## Trivia

* The design and attack patterns of this enemy are likely based on the Great Axe Armor from the *Castlevania* franchise.

## See also

* Axe Outsider
* Blood Grinder Knight
* Shield Outsider
Luxurious Overture

**Luxurious Overture** is a music theme composed by Michiru Yamane for *Bloodstained: Ritual of the Night*. It is the background theme for the entrance to Gebel's castle.

## Videos

Bloodstained Ritual of the Night OST - Luxurious Overture (Entrance) (2016 Demo) ~Extended~Luxurious Overture - Bloodstained Ritual of the Night OST ~Extended~2018 demo version
## External links

* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Hikari

* Preview
* In-game model

The **Hikari** is a weapon in *Bloodstained: Ritual of the Night*. It's one of the 8-bit Weapons, which can all be made with 1 8-bit Coin. In addition, these weapons can be upgraded to 16-bit and then to 32-bit versions of themselves, which makes them stronger and some of them change a bit more.

## Crafting

Materials needed:

* 8-bit Coin ×1

## 16-bit version

Materials required:

* 8-bit version of the weapon
* 16-bit Coin ×1

## 32-bit version

Materials required:

* 16-bit version of the weapon
* 32-bit Coin ×1
* 8-bit Nightmare ×1

## Characteristics

* 8-bit: ATK 16
* 16-bit: ATK 32
* 32-bit: ATK 46
Iron

**Iron** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Dullahammer (8%)
	+ Blood Grinder Knight (10%)
	+ Carriage Morte (8%)

## Usage

Usable only by speaking to Johannes and selecting the Craft option. Iron is one of the materials required for crafting:

* Long Sword (x3 Iron, x2 Bronze)
* Pelekus (x2 Iron)
* Flamberge (x2 Iron, x2 Obsidian)
* Baselard (x4 Iron, x1 Bronze)
* Kukri (x4 Iron, x2 Oak)
* Epée (x2 Iron, x2 Obsidian)
* Nodachi (x4 Iron, x1 Bronze)
* Tsurumaru (x2 Iron, x3 Obsidian)
* Lance (x3 Iron, x2 Elm)
* Morgenstern (x2 Iron, x2 Elm, x1 Obsidian)
* Blunderbuss (x3 Iron, x2 Elm)
* HP Rounds x9 (x1 Iron, x1 Gunpowder)
* Scale Armor (x3 Iron, x1 Bronze)
* Iron Breastplate (x2 Iron, x1 Monster Fur)
* Safe Ring (x1 Iron, x1 Ring)

Iron can be used to enhance the following shards:

* Hammer Knuckle Ranks 2, 3, 4 (x1 Iron)
* Heretical Grinder Ranks 2, 3, 4 (x1 Iron)
* Directed Shield Ranks 2, 3, 4 (x1 Iron)
Gold Bullet

**Gold Bullet** is a Directional Shard featured in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Availability

Obtained after defeating Valefar in the Den of Behemoths.

## Notes

* This shard can neither be sold nor can it be disposed of in any way, meaning it's mandatory to keep it for the rest of the game.
Mega64 Helmet

The **Mega64 Helmet** is one of the unlockable Clan Items featured in *Bloodstained: Ritual of the Night*.

## Appearance

The Mega64 Helmet appears to be a collage of several items.

## Acquisition

When starting a New Game, input the name "Jarvis Meower" in the File Select Menu. If it is entered correctly, a chime will be heard upon confirmation. The item will automatically be placed in Miriam's inventory at the start of the game.

## Trivia

* The helmet's appearance and the cheat code used to unlock it is a reference to the Mega64, a group of several individuals that specialize in reviews, short films, videos, podcasts, and video game apparel.
Hemp

**Hemp** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Barbatos (5%)

## Usage

Usable only by speaking to Johannes. Hemp is one of the materials required for crafting:

* Toy Shoes (x2 Hemp, x1 Durable Leather, x1 Rat Teeth)
* Beret of Bravery (x1 Hemp, x1 Strange Leather)
* Witch's Hat (x1 Hemp, x1 Witch's Tears, x1 Tome Scrap)
* Gunman's Scarf (x1 Hemp, x1 HP Rounds)
* Bunny Scarf (x1 Hemp, x1 Lili Tail)
Melting Skull

**Melting Skull** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Bone Morte (5%)

## Usage

Usable only by speaking to Johannes. Melting Skull is one of the materials required for crafting:

* Black Cords (x1 Melting Skull, x3 Durable Leather, x4 Monster Bird Hair, x3 Moco Oil)

Melting Skull can be used to enhance the following shards:

* Flamethrower Ranks 5, 6, 7 (x3 Melting Skull, x1 Gunpowder)
Monster Blood

**Monster Blood** is a Material in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Usage

Monster Blood is a Material ingredient used to Enhance Shards. It can be used by speaking to Johannes in Arvantville and selecting the following option:

* Enhance
	+ Blood Steal Ranks 2, 3, 4 (x1 Monster Blood)
	+ Red Remembrance Ranks 5, 6, 7 (x1 Monster Blood, x1 Inhuman Carapace)
	+ Drain Ranks 5, 6, 7 (x1 Monster Blood, x1 Monster Fang, x1 Sinister Fang)
Lili Tail

**Lili Tail** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Dropped by:
	+ Lili (5%)

## Usage

Usable only by speaking to Johannes. Lili Tail is one of the materials required for crafting:

* Bunny Boots (x2 Lili Tail, x1 Lili Ears, x1 Toy Shoes)
* Cute Beast Beret (x1 Lili Tail, x1 Faerie Wing, x1 Beast Beret)
* Bunny Scarf (x1 Lili Tail, x1 Hemp)

Lili Tail can be used to enhance the following shards:

* Bunnymorphosis Ranks 5, 6, 7 (x1 Lili Tail, x1 Lili Ears)
* Pickpocket Ranks 2, 3, 4 (x1 Lili Tail)
* Pickpocket Ranks 5, 6, 7 (x1 Lili Tail, x1 Witch's Tears)
* Pickpocket Ranks 8, 9 (x1 Lili Tail, x1 Queen's Tears)
Theme of OD

**Theme of OD** is a music theme composed by Ryusuke Fujioka for *Bloodstained: Ritual of the Night*. It is associated with the mysterious Orlok Dracule as indicated by the use of his initials in the song's title.

## Videos

Theme of OD HQ - Bloodstained Ritual of the Night (OST) Extended
## External links

* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Heart

**Hearts** are common recurring items that are collected in *Bloodstained: Curse of the Moon*. They can either be obtained through broken lanterns, defeated enemies, or destroyed stone walls that are found throughout each stage. A small heart is able to restore a selected character’s health by two units while a large heart is able to restore six units.
Gieremund

## Resist

**Gieremund** is an enemy in *Bloodstained: Ritual of the Night* and *Bloodstained: Curse of the Moon*.

## Description

A fast moving wolf-like creature apparently made from the same substance as Mortes. It charges at the player when approached.

It has a considerable amount of HP and it will usually take more than one hit to kill the first times it is encountered. When hit, it will be knocked back a little and become stunned, although it will quickly resume its charge.

## Locations

### *Ritual of the Night*

* Entrance
* Dian Cécht Cathedral

## Gallery

### Artworks

Concept art for *Ritual of the Night*.Gieremund preliminary art for the *Curse of the Moon* Collector's Edition cover by Tom duBois.
## Trivia

* The design and attack patterns of this enemy are likely based on the Black Panther from the *Castlevania* franchise.
* "Gieremund" is the name of the she-wolf in German fables.

## External links

* 49th Kickstarter Update
* Bloodstained Ritual of the Night PC Beta Demo Full Playthrough All Secrets and Full Map 720p
* GameFAQs Bestiary Guide
Inferno Breath

**Inferno Breath** is a Directional Shard featured in *Bloodstained: Ritual of the Night*.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.

## Availability

Obtained after defeating Valac in the Towers of Twin Dragons.

## Notes

* This shard can neither be sold nor can it be disposed of in any way, meaning it's mandatory to keep it for the rest of the game.
Erica Lindbeck

**Erica Lindbeck** is an American voice actress who was born on May 29, 1992. She has been notable for lending her voice to animated films and television series such as 2018 *Spider-Man* video game as Felicia Hardy/Black Cat, Mera in *DC Super Hero Girls,* Cassie Cage in *Mortal Kombat 11,* Carol Danvers/Captain Marvel and Betsy Braddock/Psylocke in *Marvel Ultimate Alliance 3: The Black Order* and *Marvel Future Avengers,* Sophitia Alexandra in *Soulcalibur VI* and *World of Warcraft: Warbringers*. She confirmed on her Twitter on March 28th, 2018 that she will portray Miriam in the English adaptation of *Bloodstained: Ritual of the Night*.

## Trivia

* When Erica Lindbeck was asked if there was one article of clothing that she'd have Miriam wear, she'd loan her some of her boots and chokers because she owns a lot of both.

## External links

* IMDb Profile
* Lindbeck's Tweet Confirming Her Role
* Twitter Profile
* Official Website
* Bloodstained: Voicing The Game - Part 1
Forgotten Jade

**Forgotten Jade** is a music theme composed by Michiru Yamane for *Bloodstained: Ritual of the Night*. It is the background theme used for the Forbidden Underground Waterway.

## Videos

Forgotten Jade - Bloodstained- Ritual of the Night OST ~Extended~
## External links

* Various – Bloodstained: Ritual Of The Night - Original Soundtrack
Macaron

## Macaron

Macaron as it appears in Ritual of the Night.

## Spawn Area

### *Ritual of the Night*

Underground Sorcery Lab
​​​​​​​Oriental Sorcery Lab
​​​​​​​Forbidden Underground Waterway

### Appearances

*Curse of the Moon*
*Ritual of the Night*

**Macaron** is an enemy in *Bloodstained: Ritual of the Night*.

## Locations

* Underground Sorcery Lab
* ​​​​​​​Secret Sorcery Lab
* ​​​​​​​Forbidden Underground Waterway

## See also

* Kamikaze
* Nyabon
Giant Dullahammer Head

Giant Dullahammer Head as it appears in Ritual of the Night.

## Resist

The **Giant Dullahammer Head** is an enemy in *Bloodstained: Ritual of the Night*. They are found exclusively in The Tunnels. A single one also appears as a boss fight in Classic Mode.

## Description

This section is **empty**.
You can help out the **Bloodstained Wiki** by inserting content here.
Familiar: Carabosse

**Familiar: Carabosse** is a Familiar Shard featured in *Bloodstained: Ritual of the Night*.

## Availability

It has a 4.00% chance of being dropped by Carabosse. Carabosses can be found in the Garden of Silence.

## Characteristics

Familiar: Carabosse summons a Carabosse familiar to follow the player with no cost of MP. The familiar creates small darts that generate a red aura around those it hits and heals the player if they reach low health. While she does have slight offensive capabilities, its main role is to support the player; as such, her behavior primarily consists in keeping the player in good health and to remove any illnesses inflicted upon them. For such things, she uses special restorative items properly labeled as "Faerie" (Faerie Medicine, Faerie Elixir, etc.) which faerie type enemies usually drop and that the player cannot make use of by themselves.

If the player is near a hidden floor or wall with Familiar: Carabosse active, she will say: "Look here", and float near its location.

## Trivia

* If the player stands idle in a room with no enemies, or sits on a chair, the Carabosse will sit on Miriam's shoulder after a short period of time.
* If the player sits at the piano in the Garden of Silence with Familiar: Carabosse active, Miriam will begin to play the piano and the Carabosse will sing.
	+ The achievement "Recital" will be unlocked after she finishes her song.
* The design, behavior and other aforementioned traits of this familiar are likely based on the Faerie Familar from the *Castlevania* franchise; specifically from her appearance in *Castlevania: Symphony of the Night*:
	+ The Faerie Familiar will automatically use restorative items on Alucard whenever he has low health or is afflicted by a status ailment.
	+ Whenever Alucard approaches a breakable wall, ceiling or floor, the Faerie Familiar will quickly fly to its location and tell him there's something suspicious about it.
	+ When Alucard sits on a chair with the Faerie Familiar active, she will sit on his shoulder after a while.
	+ In certain versions of *Symphony of the Night*, the Faerie Familiar has the ability to sing a song when Alucard is sitting on a chair.
Gargoyle

## Resist

**Gargoyle** is an enemy in the *Bloodstained* series.

## Description

Gargoyles are often found stationary and asleep until the player approaches them. Afterwards, they awaken and attack.

These creatures sport a different look in *Curse of the Moon 2*. While their behavior remains the same, they wake up every now and then to spit out a fireball before returning to being a statue. A marble variant of the Gargoyle can launch a larger and much faster fireball when the player is unfortunate enough to get close to it.

## Locations

### *Ritual of the Night*

* Garden of Silence
* Dian Cécht Cathedral

## Gallery

*Curse of the Moon 2* Gargoyle.Marble Gargoyle.
Hunting Quests

**Hunting Quests** are one of three kinds of optional quests the player may undertake in *Bloodstained: Ritual of the Night*.

## Description

These quests revolve around defeating a set number of various types of monsters that have killed residents of Arvantville, in exchange for various rewards. The player can start these quests by talking to Lindsay in Arvantville. As the player progresses through the game, more hunting quests will unlock. There are a total of 19 hunting quests, with an additional one available as either a backer reward or through purchasing the "IGA's Back Pack" DLC.

Once a quest is accepted, the locations where the target monsters can be found will appear on the world map, indicated by a green scroll.

Note that only kills after the quest has been accepted will be counted. It doesn't matter how many of that type of demon Miriam has killed prior to accepting the quest.

## Trivia

Some of the names of the deceased villagers are callbacks to characters from the *Castlevania* series. Among them are:

* Lisa - Lisa
* Simon - Simon Belmont
* Dario - Dario Bossi
* Trevor - Trevor Belmont
* Mathias - Mathias Cronqvist
* Sypha - Sypha Belnades
* Juste - Juste Belmont
* Richter - Richter Belmont
* Julius - Julius Belmont
* Anette - Annette
* Rosaly - Rosaly
* Soleiyu - Soleil Belmont
* Edward - Edward
Guardian

The Guardian as it appears in Ritual of the Night.

## Resist

The **Guardian** is a secret Easter egg boss in *Bloodstained: Ritual of the Night*. It is the boss of The Tunnels.

## Description

A giant mechanical dragon (about the same size as the Abyssal Guardian) with metal hide and a searchlight cannon in place of a head. It shares most of the same moveset as a normal Dragon, but with a few additional attacks. Shared attacks include a claw swipe, a quick tail swipe, and burrowing itself underground and "swimming" forward. Since its entire body is made of metal, this renders it almost completely impervious to attack, sans its searchlight cannon, which acts as its only weak point.

Instead of breathing fire, the Guardian shoots a strong laser beam, although unlike the other dragons, he can shoot it either starting from the top and slowly spraying it toward the bottom, or starting from the bottom and spraying it toward the top. While firing this beam, the rest of its body will also fire smaller laser beams from different spots. All these beams can be blocked (e.g.: with Directed Shield). Since its body is made of metal, crouching in front of its legs and attacking them won't have any effect; additionally, the smaller beams will always cover this area, rendering futile this strategy, so the player will have to find other means to avoid these attacks.

Its trademark attack is using its searchlight. If the player is caught within the beam of light, they'll be cursed. This light cannot be blocked, so the player must evade the beam by any other means at their disposal and as best as they can.

## Trivia

* The Guardian is a crossover boss with the game *Journey*.
Gunpowder

**Gunpowder** is a material in *Bloodstained: Ritual of the Night*.

## Availability

* Sold at Dominique for 150 G.
* Dropped by:
	+ Bomber Morte (10%)
	+ Leraje (10%)
	+ Giant Cannon (10%) (x5)

## Usage

Usable only by speaking to Johannes. Gunpowder is one of the materials required for crafting:

* SP Rounds (x9) (x1 Gunpowder, x1 Bronze)
* HP Rounds (x9) (x1 Gunpowder, x1 Iron)
* AP Rounds (x9) (x1 Gunpowder, x1 Obsidian)
* Flame Rounds (x9) (x1 Gunpowder, x1 Ruby)
* Ice Rounds (x9) (x1 Gunpowder, x1 Sapphire)
* Thunder Rounds (x9) (x1 Gunpowder, x1 Emerald)
* Silver Bullets (x9) (x1 Gunpowder, x1 Silver, x1 Holy Water)
* Weaponbane Rounds (x9) (x1 Gunpowder, x1 Damascus)
* Shieldbane Rounds (x9) (x1 Gunpowder, x1 Damascus)
* Poison Rounds (x9) (x1 Gunpowder, x1 Steel, x1 Poison)
* Petrifying Rounds (x9) (x1 Gunpowder, x1 Steel)
* Curse Rounds (x9) (x1 Gunpowder, x1 Steel)
* Scattershot (x9) (x1 Gunpowder, x1 Steel)
* Critical Rounds (x9) (x1 Gunpowder, x1 Steel)
* Diamond Bullets (x9) (x1 Gunpowder, x1 Diamond)
* Petrifying Rounds (x9) (x1 Gunpowder, x1 Steel)

Gunpowder can be used to enhance the following shards:

* Upbeat Heat Ranks 2, 3, 4 (x1 Gunpowder)
* Upbeat Heat Ranks 5, 6, 7 (x1 Gunpowder, x1 Sinister Heart)
* Upbeat Heat Ranks 8, 9 (x1 Gunpowder, x1 Demon Heart)
* Summon Hellhound Ranks 2, 3, 4 (x1 Gunpowder)
* Flame Cannon Ranks 2, 3, 4 (x1 Gunpowder)
* Bolide Blast Ranks 2, 3, 4 (x1 Gunpowder)
* Bolide Blast Ranks 5, 6, 7 (x1 Gunpowder, x1 Ruby)
* Bolide Blast Ranks 8, 9 (x1 Gunpowder, x1 Faerie Dust, x1 Demon Heart)
* Flamethrower Ranks 2, 3, 4 (x1 Gunpowder)
* Flamethrower Ranks 5, 6, 7 (x1 Gunpowder, x3 Melting Skull)
* Flamethrower Ranks 8, 9 (x1 Gunpowder, x1 Demon Bone)
Winestained

***WARNING**: This article is about a feature that was either canceled or rumored to have been canceled from the final release of the game.*

**Winestained** was a planned ability in *Bloodstained: Ritual of the Night* which did not appear in the final game.

## Description

When used, Miriam was supposed to throw a wineglass in anger, increasing the effectiveness of certain abilities.

## Trivia

* Some aspects of this ability possibly ended up being used on the Insatiable shard, which also involves shattering a glass.
* This ability is likely a reference to Dracula in the *Castlevania* series, who sometimes tosses a glass of blood to the ground prior to his encounters.
Moco Oil

**Moco Oil** is an food ingredient in *Bloodstained: Ritual of the Night*.

## Availability

Moco Oil are dropped by Moco Weeds and Giant Moco; both at 12%, but Giant Moco drop four at a time. They are located solely in the Den of Behemoths; one can be found near an entrance in a room above the Save Room. Moco Oil can also be bought from Dominique's shop for 100G.

## Usage

Like almost all materials, Moco Oil is only useful for preparing food via Johannes' Alchemy menu in Arvantville.

### Crafting

Moco Oil is a material that can be used to craft:

* Black Cords (x3 Moco Oil, x3 Durable Leather, x4 Monster Bird Hair, x1 Melting Skull)

Moco Oil is an ingredient that can be used to prepare:

* Pizza Dough (x1 Moco Oil, x1 Flour, x1 Sugar, x1 Halite)
* Curry Sauce (x1 Moco Oil, x1 Curry Powder, x1 Moco Leek, x1 Halite)
* Vongole Sauce (x1 Moco Oil, x1 Garlic, x1 Halite, x1 Clam)
* Chiffon Cake (x1 Moco Oil, x1 Dragon Egg, x1 Flour, x1 Sugar)
* Fried Egg (x1 Moco Oil, x1 Egg, x1 Halite)
* Fried Fish (x1 Moco Oil, x1 Dragon Egg, x1 Forneus Filet, x1 Flour)
* Fried Potatoes (x1 Moco Oil, x1 Potato, x1 Halite, x1 Flour)
* Ginger Pork (x1 Moco Oil, x2 Plume Pork, x1 Ginger, x1 Soy Sauce)
* Miso Cutlet (x1 Moco Oil, x2 Plume Pork, x1 Dragon Egg, x2 Miso)
* Pork Cutlet (x1 Moco Oil, x2 Plume Pork, x2 Egg, x1 Flour)
* Scrambled Eggs (x1 Moco Oil, x1 Dragon Egg, x1 Butter)

Moco Oil is also required for crafting ingredients for many items; a complete list of them would be too long to list here.

### Enchanting

Moco Oil is used for enhancing the following shard:

* Flytrap Ranks 2, 3, 4, 5, 6, 7 (x1 Moco Oil)
* Flytrap Ranks 8, 9 (x1 Moco Oil, x1 Moco Leek)

As a base ingredient, it takes at least 22 Moco Oil to craft and enhance everything in the game, and an additional 13 to craft other ingredients.