recursal/Fanatic-Fandom huggingface dataset:
Temple of Many Faith

## Location

The Temple of Many Faith is a large building located in the centre of the lower district of Elinstad.

## About

The Temple of Many Faith is a large building with rooms dedicated to most gods. The size of the room is dependent on the number of followers. There is a list of gods in the centre of the entrance hall.

## People

The priests and priestesses are welcoming and happy to accommodate new faiths.

There is also a small private library within the temple, located in an isolated backroom. It is curated by a prickly and posessive man from whom Asimoff bought the book, 'Pocket Guide to the Laws and Regulations on Magical Items in Elin'.

## Notes & Trivia

* Doobely almost received a room of worship in this temple.
Daimen Lyon

A high ranking Elinstad guard responsible for the conflict that broke out following the announcement of Haven Cross's independence.

## Personality

Daimen is a ruthless individual who's beliefs line up heavily with those of the forces controlling Elin. He is dedicated to ensuring that nothing upsets the web of lies that his superiors have placed over Elin, being perfectly willing to kill civilians if he has to. He does not seem to care much for his subordinates, as he showed little empathy towards them while commanding them.

Daimen is very overconfident, with him being shown taunting The Party repeatedly during their interactions, as well as appearing cocky even in apparent defeat. His taunts have been shown to be effective at provoking The Party, among others.

## Biography

Sometime prior to the town declaring independence, Daimen was stationed in Haven Cross under the guise of "maintaining peace." Having a troop of guards and a shield guardian (a seven and a half foot tall armored construct) at his disposal, Daimen was quick to prepare for potential conflict after learning of a town meeting being called to order by Lord Haven. Watching the event from the middle of the crowd, Daimen was quick to anger after hearing Lord Haven's revelations about the roles of Elinstad and Viren in orchestrating the Battle of Haven Cross (among other things). He was quick to activate the shield guardian, having it march out into the crowd, and attempted to rally his subordinates, who were confused and mostly reluctant to fight. Angry at their hesitation, he took the first attack by striking his spear into a nearby civilian, in turn causing The Party to respond.

The battle eventually ended, leaving the shield guardian destroyed, several guards from both sides dead, and several civilians injured. Some of the Elinstad guards opted to surrender during the fight and were escorted away. Daimen attempted to flee, but was quickly stopped at knifepoint, leading to his surrender. He was brought under the hold of Samuel Wyrmshadow to be interrogated, but remained confident that he wouldn't be in custody for long. Before there was a chance to interrogate him, several members of The Raven's Order invaded Lord Haven's office offering an ultimatum: let Daimen be free and don't follow him or else Haven Cross citizens will start disappearing. As a result Daimen was let free, allowing him to head back to his allies and antagonize The Party on the way out.

He is currently believed to have some role in the occupation of Viren.

## Affiliations

* **Haven Cross****:** Daimen is against the whole of Haven Cross, including it's civilians and government.
* **The Party****:** Also a group of Daimen's foes.
* **The Raven's Order****:** Likely a member of the group or associated with them.
* **Elinstad****:** He is a commanding officer of the city's guard.

## Notes & Trivia

* His actions in Haven Cross indirectly helped support Lord Haven's accusations.
The Bizarros

A crew of characters similar to the main crew (and Nick).

## About

A group of individuals that are extremely similar to other characters in every aspect aside for gender. Most of them seem to have an affiliation with the Viren Adventurer's Guild, but little is known about them aside from this.

## People

Bizarro versions listed with their counterparts.

* Dime the Dangerous - Penny the Perilous
* Jane - Dain
* Colin - Cailynn
* Clarence - Claire
* Nancy - Nick

## History

The party encountered their Bizzaro versions with Nick following the wolf quest at The Drunken Horse's Inn. The two groups got into a brief competition before drinking together for the rest of the night.

## Notes & Trivia

* Newer party members are assumed to have Bizarro versions as well.
* It is confirmed that neither Gloria Glitter or Arzy are Bizarro versions of Asimoff, for all that they would fit.
Linus

Linus is the former blacksmith's apprentice at Haven Cross. He is currently working at the blacksmith in Viren.

## Personality

He is cheery and happy that the party seems to be happy with his skills. He is willing to go out of his way for The Party, possibly due to their repeat business, but doesn't know much about what's going on.

## Biography

Linus was previously the apprentice blacksmith at Haven Cross, where the party commissioned him for multiple knives of various types.

During the Battle of Haven Cross, he evacuated to Viren and decided to stay there, working in Viren's blacksmith.

## Affiliations

* **The Party:** Linus is very friendly towards the party after multiple business deals with them.
* **Haven Cross:** Coming from Haven Cross, Linus still thinks fondly of the town despite his move to Viren.
The Gilded Fork

## Location

The Gilded Fork is located in the upper commercial district of Elinstad.

## About

The Gilded Fork is a place of residence catering to the well-off population of Elinstad. It is currently unknown whether it is an apartment complex or a hotel.

If you do not have an invitation, it is impossible to get beyond the reception of The Gilded Fork, due to guards on the interior stairs of the building. It is advisable to either wait in the lobby or use an alternative means of contacting the resident.

## People

Nick Moragon previously resided in room 26, acting as Martin's caregiver.

The receptionist of The Gilded Fork is a quiet elf who always has her head in her notes. She will generally not acknowledge anyone's presence, but she will have it noted down anyway. She also records and handles complaints from the residents.

There are also a series of guards within the building, on the stairs beyond the reception, as well as further up.

## Notes & Trivia

* They don't like it when people knock on random windows using Mage Hand.
* The party has a forged invitation from Nick Moragon (made by Roscoe), which they have not used.
Donny Clearletter

Donny Clearletter was a dwarf who worked for the Haven Cross Adventurer's Guild that the party was assigned to protect during a trip from Haven Cross to Viren. He carried a third rank brooch.

## Personality

Donny was a very self-important person. He was demanding and felt that his rank made him superior to the party despite the fact that the party was assigned to protect him. It was this attitude that caused him to insist on placing the camp as he did, ultimately resulting in his death before combat had even started.

## Biography

The party was assigned to an urgent job just after the Harvest Festival. That job was to guard Donny Clearletter, a tier 3 guild member, on his trip from Haven Cross to Viren. Unfortunately Donny was murdered in his tent during the first night of the trip, caught unawares by a bandit named Carl.

During the fight with Carl and the rest of the bandits, Asimoff joined the group. The bandits were captured and Donny's notes were found by the party. They then decided to take his badge and letters (opened beforehand, with a broken seal of Lord Haven and his signature) and continue on the job that he had been assigned to, eventually leading to them bringing the military equipment to Haven Cross.

## Affiliations

* **Haven Cross Adventurer's Guild:** Donny was a tier 3 member of the guild.

## Notes & Trivia

* Asimoff joined the party during the fight that was started by Donny's death.
Daniel

Daniel was bandit involved in the Battle of Haven Cross. He had a short but notable interaction with the party before the siege itself.

## Personality

Daniel showed extreme loyalty to other members of the Haven Cross Bandits and especially to their cause of destroying Haven Cross.

## Biography

The party first saw him travelling down the road away from the camp during the attack on the bandit camp early in season 2. Asimoff, Dain and Penny hid as Cailynn and Claire had already scouted ahead.

Unfortunately, at a critical moment Penny had fell from the tree she was hiding in directly in front of Daniel. Instead of allowing Penny to be taken captive in an attempt to infiltrate the camp, Asimoff spoke out and proclaimed himself a 'master illusionist' and that everything that had transpired was a joke - with Dain's spear as a recording device.

Throughout the process, he was unswayed, attempting to attack nonetheless while repeatedly claiming that 'no one can know'. This resulted in Asimoff panicking and casting a Phantasmal Force spell upon him, summoning a crowd. Unfortanately, this only enraged Daniel further, resulting in Asimoff turning the crowd hostile and attempting to severely injure him with it.

By the time Cailyn and Claire had returned, Asimoff was contemplating on his own while Dain and Penny, who had not seen the illusion, tried to care for the unconscious bandit. Not long after this event another bandit travelled down the road and he was also captured (with Asimoff attempting and failing to pull off the same trick again).

Soon after the party had arrived at an agreement with the bandit to allow them a nights rest before they told everyone what they knew, as many had trouble trusting the Haven Cross Adventurer's Guild as much as the bandits themselves. They were honest, and claimed their goal was no more to raise Haven Cross to the ground and claim the land once again as their bandit territory between Viren and Elinstad. This aggrivated the party - Penny in particular - leading to their immediate executions. Nonetheless this meant that the bandit camp mission had been delayed by a vital day.

## Affiliations

* **Haven Cross Bandits:** Daniel was a, presumably low rank, member.

## Notes & Trivia

* His actions provoked Asimoff's first usage of obvious magical power, including his telepathic abilities.
Wiseman Bill

Wiseman Bill, also known as William the Wise, used to run the Adventurer's Guild in Haven Cross.

## Biography

Wiseman Bill runs the Adventurer's Guild in Haven Cross but mostly does so from behind the scenes. He is rarely seen at the guild's reception, mostly keeping to its upper floors. If he appears, either detail needs to be sorted out or something very wrong has happened. He generally leaves the day to day running of the guild to receptionists such as Nick Moragon, although Nick no longer works there.

After the party returned from a job that had gone in a very different direction from the way it was meant to, leaving some bandits dead and a dog rescued, he questioned the party and ascertained the details of what actually happened.

He was on Haven Cross' town council and was a close confidant of Lord Haven. He seemed to have played a vital role in organizing the defense of the town during the Battle of Haven Cross.

During Lord Haven's speech revealing the truth of the Battle of Haven Cross, Bill was revealed to have been involved in the plot against Haven Cross, alongside Malcom Vines, and was subsequently executed by Lord Haven. His last words were "You all deserved it."

## Affiliations

* **Haven Cross:** Wiseman Bill was a member of Lord Haven's council.

* **Haven Cross Adventurer's Guild:** Wiseman Bill used to help run the Haven Cross Adventurer's Guild.
* **The Raven's Order****:** While it is unknown if he was directly a part of the group, or was merely a contact of theirs in some way, his underlying interests appear to have aligned with theirs.

## Notes & Trivia

* He was in possession of an item that allowed him to tell when someone is lying or telling the truth.
Crimson Coast

The Crimson Coast is an extensive area of coastline that is comprised by numerous coastal regions and islands. Its location on the mainland is currently unknown.

It is known that islander dragonborn clans and the region of Dorust (alongside two other fragment regions of the Kirmonian empire) are found somewhere in this region.
Lofmin

A map of Lofmin and Mining Co.

## Location

Lofmin is located to the east of the Rilten Spine, along the road leading from Rusel. It is located between two rivers that flow from the mountains before converging east of Lofmin.

## About

Lofmin is a town built into a hill. Its districts are separated into terraces, with Mining Co.'s headquarters being above town, accessible by lift. The lift is very expensive to access, but passes are provided to those employed by Mining Co. which provide free access. To access Mining Co. without using the lift, a person would have to take the path out of the Workers District and travel up a very steep slope.

It is possible to hear bells ringing in town that seem to correspond to shifts at Mining Co.

## People and Places

Lowtown is home to multiple inns, with different districts catering to different demographics. There is a marketplace in the Craftsmans District that was used by a shady drow to attempt to sell poison and a magical lock. It is also home to many food stalls and a blacksmith. There is also an abandoned building somewhere in one of the lower districts that was used by the Explorers of Ebony to meet with the party uninterrupted.
Haruz

Haruz is the Chief of Security for Big Marco's Shipping and Storage Emporium.

## Personality

Haruz is confident and blunt, but fair. He takes his job seriously but was willing to hear the party out when the rest of the crew had turned against them after the theft at the warehouse on the way to Elinstad. He is a good source of advice and seems to care about those who work for him.

## Biography

Haruz greeted the party when they boarded the ship from Viren to Elinstad after accepting a job from Big Marco. He has been their main contact since taking that job, acting as their boss throughout the trip.

He appears to have ties to either The Resistance or to Curt. He knew Curt would not be returning when The Party arrived back in Elinstad after tracking down the missing money. He was also pleased that the party had not said anything when questioned by Elinstad's guards at the castle. However, he did say that he did not know anything and did not want to know anything.

Alia said something in private to him before splitting from The Party.

Later, when The Party was tasked to stage a robbery of a cart containing Gloria Glitter books, he was present as the driver of the delivery cart and aided in helping them complete their task. It is presumed he is the Half-Orc that took over Big Marco's operations in Viren after the liberation of Haven Cross.

## Affiliations

* **Big Marco's Shipping and Storage Emporium:** As Chief of Security, he plays a large role in this organization.
Driko

Driko is an old, blind Half-Elf and is the current leader of The Resistance. He claims to have been old enough to have been present on Erilán when it was only a penal colony. He was once part of The Raven's Order.

## Personality

Driko comes across as a friendly, albeit somewhat reclusive, wise old man. His few encounters with The Party has shown him to be seemingly extremely forwards to those he claims to trust. He is often willing to answer any question asked of him about the history of The Resistance, their operatives, and their motives.

While it is currently possible that his apparent personality is a ruse, as little is known about him from other sources, enough time has passed for The Party to trust him.

## Biography

Little is known about Driko before he joined The Resistance. It is known that at some point he was present in Erilán while it was still a penal colony, and at some point was directly or indirectly part of The Raven's Order as some kind of encryption agent. His further reading into his work supposedly somehow allowed him to be aware of the later abductions and cover-up operations. Presumably, this was sometime near the point he deserted The Order and helped form The Resistance - though the extent of the role he played in it is unknown. He also likely met Arzy first during this period, but the exact details are currently unknown.

He survived the attack on The Resistance four years prior to the meeting of The Party, and is currently helping them fight against The Raven's Order.

His identity was revealed to Yorfarn at Outpost Iron in order to allow the party to leave safely with Alyndra. This was done with Daniella's permission but the decision caused a small rift between Roscoe and the other party members.

## Affiliations

* **The Party:** Despite a rough start, The Party and Driko are on seemingly good relations. His support was critical in directing them towards the discovery of key Raven Order information and their abilities were needed to effectively recover it.
* **The Resistance:** A presumed early member and closest thing that exists to a leader as of now.
* **The Raven's Order:** A once time encryption agent, now traitor and likely sworn enemy.
* **Daniella****:** Driko is Daniella's father.

## Notes & Trivia

* Driko was initially implied by Arzy to be part of The Resistance. He was at some point had been gifted the Specialist Hand Crossbow by Arzy which is currently in the possession of Sander through unknown means. At one point Arzy owed Driko a favour, which was recently cashed in for support for additional support for The Resistance.
Battle of Haven Cross

The Battle of Haven Cross was an important event during Season 2, marking a notable shift in the tone of the story and a dramatic change from Season 1. It was a conflict between the Haven Cross Bandits with the hidden backing of the Viren government, and Haven Cross.

## Synopsis

The attack was not unexpected by Lord Nathaniel Haven, though it was sudden and unprecedented. With the assistance of The Party and presumably several other groups of adventurers from The Guild, supplies were procured from Big Marco in Viren and bandit camps were raided.

The bandits attacked without mercy, killing everyone they found who couldn't reach the safety of the town's inner walls and raising any building they could. Previous reconnaissance by The Party allowed the town to be warned of one of the opposing force's siege weapons, a battering ram, before it could be deployed. However, no one expected the second battering ram that successfully breached the outer walls, leading to many casualties. The inner-walls, though, allowed Haven Cross to nonetheless secure a defensive victory, with both sides seeing severe losses.

Much of the town and farmland was destroyed, and many citizens were killed. The Drunken Horse's Inn, for instance, was found to be filled with the corpses of many individuals who couldn't fit inside the inner walls. Harulda, the owner of said inn died in an attempt to fight off invaders. Sarah was found nearly dead within the inn, but was recovered by The Party and is currently at full health. A similar scene could be seen inside the other buildings between the inner and outer walls, such as at the temple.
Daniella

Daniella is a Resistance operative commonly found on missions in the land of Elin.

## Appearance

Daniella's face is often obscured by her cloak and hood. She is often recognized by her pale skin, long raven-black hair, and her tall slender figure. Though Half-Elven, she is stated to appear more Human than Elven in appearance. She usually seems to wear black or other dark colors, at least when working under The Resistance.

## Personality

Daniella is reserved and aloof. She does not speak much or give out much information, but when she does it is always cryptic. When encountered in the wild, she is found wearing her hood and cloak to obscure her face.

## Biography

Daniella was first encountered by Cailynn on a hunting trip in the lead up to Haven Cross Harvest Festival. During the hunting trip, she was very quiet and unobtrusive, seemingly just a normal member of the hunting group.

Later, during the Battle of Haven Cross, Daniella appeared before The Party, gave some people some sort of health potion and showed the group to an incredibly well-hidden area in the undergrowth, where they could spend the night. She said a few cryptic things before vanishing. She was not seen for quite some time after this, but appeared again in The Resistance's hideout. She appears and disappears frequently, but was instrumental during the party's infiltration of Outpost Iron and in the preparation to liberate Viren.

## Affiliations

* **The Resistance:** Confirmed to be involved in the resistance by Curt. No other details are known right now.
* **Driko****:** Daniella is Driko's daughter.

## Notes & Trivia

* Whilst The Party did look for her briefly after the Battle of Haven Cross, she was nowhere to be found and those asked did not seem to know of her.
* Everyone keeps forgetting what race she is. Within the canon, this is because her appearance is very racially ambiguous.
Charles

The current owner (and former butler) of The Peridot Estate.

## Personality

At first glance, Charles appears to act similarly to a stereotypical butler, being rather patient and willing to follow his master's orders. Despite this, he has been shown to have a rebellious side, as he repeatedly aided The Party during their initial visit to The Peridot Estate, against his master's wishes. Charles rationalized these instances as "being threatened to act" or otherwise.

While working under Albert, Charles was implied to be much more passionate about his work as a butler.

## Biography

Prior to the main campaign, Charles had been working as The Peridot Estate's butler for a good length of time under the command of Albert Levrosket. During this time he seemed to try his best to make his master happy and help maintain the estate. In return for his service, Albert treated Charles kindly, giving him benefits such as bonuses to his pay.

After Albert passed away, Charles was left to work under the estate's inheritor, René. Unlike his father, René was incompetent and abused his newfound position, showing little to no respect towards others, including Charles. Over time, Charles grew an intense dislike towards René, but continued to work at the estate.

The Party first met Charles after being sent to the estate to recover a debt for Big Marco. After witnessing The Party attempting (to little avail) to convince René to give them the money, Charles aided them in finding the location of the estate's vault and opening it. He informed The Party of how he wished the estate's ownership would be transferred to someone more competent, and told them about how the estate's ownership papers could be used to facilitate such a transfer. Shortly after, the party decided to try and transfer the estate to be under Charles' possession, and succeeded in doing so after tricking René into signing the papers.

Finding himself now in possession of The Peridot Estate, Charles had The Party remove René from the premises, asking them to return in the near future to discuss potential business endeavors (such as founding a bakery).

Sometime later, Nick was brought to the estate under a false name, both so that he could lay low after his exploits in Elinstad, and so that he could be trained by Charles to help manage the estate.

## Affiliations

* **Albert Levrosket:** Albert was Charles' original master. Charles enjoyed working for him.
* **René Levrosket:** René was Charles' more recent master. Charles did not enjoy working for him.
* **The Party:** Charles is thankful towards The Party for their actions and seems to be looking forward to working with them in the future.
* **Nick Moragon:** Currently being trained by Charles to help in managing the estate.

## Notes & Trivia

* Charles wrote a personal cookbook while working as a butler. Aside from recipes, there are a variety of side comments from Charles written in the book.
	+ He entrusted this book to The Party after they had "borrowed" it.
Doobely

Some say Doobely is a dog. But he is a god.

Portrait of Doobely by his owner.

## Personality

Doobely lives by his own rules. His intelligence may not be the best, but he loves being pampered and is said to bark frequently. If not watched he may run off. He knows he is the cutest boy out there.

## Biography

Prior to the campaign, Doobely was looked after by his rich owner in Elinstad. Given his qualities, Doobely certainly deserved to live this life. One day his owner decided to take him to visit her poor son in some dirty city. Doobely seemed to have been offended by this, so he went to run off into the woods.

While his owner forced her plebian son to form a rescue party, Doobely gained an entourage in the form of a small bandit party. They intended to hold the precious pooch for ransom, but the leader had taken a liking to Doobely and treated him like the king he is. By the time the rescue party slaughtered the rest of the bandits, the leader had become Doobely's first true worshipper.

The party felt sympathy for this poor man, who only wished to remain in Doobely's grace, so they gave him some proper clothing and begged the owner to let Doobely keep the man as a servant. The owner reluctantly agreed, and decided to return Doobely to his rightful abode in Elinstad with his newfound worshipper.

Doobely does not yet have a shrine at the Temple of Many Faith, but it was considered and is only a matter of time.

## Notes & Trivia

* Doobely has the unique ability to cause people to become absolutely enamored with his appearance. This ability is not magical, it is all natural.
* A cult of Doobely has not yet been formed. It's formation, however, is inevitable.
* Dog backwards is god. This is clearly not a coincidence in the case of Doobely.
* Doobely's alignment is unknown.
Alia

Alia was a one-time member of the party (at the time consisting of Asimoff, Cailynn, Claire and Dain) and an employee at Big Marco's Shipping & Storage Emporium in the 'Asset Recovery Department'. He assisted in the recovery of several bags of gold stolen by the Tiefling Sander. However, Alia left the part after his colleague, Curt, betrayed his trust. In the process Alia had managed to steal a unique, technicolor hat.

It is presumed that he continues to work for Big Marco, but his current whereabouts are unknown.
The Barrier

The Barrier is a phenomenon that surrounds the region of Elin. It is an invisible wall that causes those who attempt to leave the area to be stricken with intense nausea before passing out and awakening on the opposite end of the region.

The Resistance claims that the border of The Barrier is patrolled by currently unknown entities.
The Broken Bottle

## Location

The Broken Bottle is an inn located in the heart of Elinstad's commercial district.

## Broken Bottle Menu

### Drink

Milk - 1SP/MugBeer - 3SP/Mug

Spicy Wyvern - 5SP/Shot

Trusty Treant - 1GP/Bottle

### Room

One Bed Room - 2GP/NightThree Bed Room - 5GP/Night

Five Bed Room - 8GP/Night

### Food

Leek Soup - 1SP/MealSausage Stew - 3SP/Meal

Sauteed Mushroom - 5SP/Meal

The party was referred to The Broken Bottle by Haruz when they arrived in Elinstad after completing their job for Big Marco. The inn is small and quiet, but rather expensive. It became the party's base of operations during the first part of their stay in Elinstad. It has the signage of a cracked flask.

Most of their stay, including food was paid by Cailynn while she was working at Fargi's Garments.

## People

The Broken Bottle is run by a kind elderly dwarf woman.

The party was told to stay at the Broken Bottle while they waited for someone to arrive from Big Marco. The person who they met was Alia, who they then went with to track down some missing goods.

The Party later met Roscoe at the Broken Bottle on the morning after their last night at the inn. He then helped them find a cheaper place to stay.

## Notes & Trivia

* The inn was originally called The Cracked Flask by Moo when it was recommended by Haruz.
To Do List

(What was supposed to be a) Temporary page until the wiki is where it should be.

Dragon's To Do List:

* Finish added Dorust pages up to the end of the Mining Co. arc.
* Set up player character pages
* Maybe make some summary stuff for Mheldit for posterity's sake, but don't go too hard on it.
* Neaten up all the older pages
* Some sort of timeline tying things together a bit for the campaigns page
* Maybe a page dedicated to all the memes we've made
* Maybe make the layout prettier? We'll see.

See if anyone has answers for these Dorust questions:

* What was Ava's falcon's name?
* Did the cafe from session 1 have a name?
* What were the names of the inns in Lofmin?
* Was the first one we stayed in there in Lowtown or the Workers District?
* What race are Mr. Johnson, Roger and Ava Seed?
* What was the cost of the lift in Lofmin before we got passes?
* What was the name of mining co.'s missing scout?
* How do you spell the name of the elf who organised going back to mining co. after mine 4? I have it written as Ysmafs in my notes, but that was just guessing and I doubt its actually spelled like that.
Yorfarn Dralthaal

The (possibly unstable) red dragonborn warden of Outpost Iron.

## Personality

Yorfarn is incredibly manipulative. He is obsessed with information and gathering it - often from his prisoners or 'guests'. He frequently talk about how he only tortures people when he has to, in order to justify his actions. The truth is just that he prefers mental and emotional torture to physical. He is cruel and calculative, to the point where he has some measure of freedom in what he does within his outpost. This is presumably because his methods gets results.

Additionally, he seems to enjoy his routine, stable life. Rather than truly being loyal to The Raven's Order, he simply seems to prefer the stability they bring to his work.

## Biography

Few things are known about Yorfarn's past. Though Alyndra - during her initial incarceration - initially predicted he (as a red dragonborn) may have been part of the Fireblus clan, he has stated to not have been a part any of the dragonborn clans, instead growing up in Elinstad.

Yorfarn enjoys his job as the warden of Outpost Iron. He is one of the two people responsible for the state of the mindless blind prisoners that run and guard the prison.

He was originally pleasant to the party, trying to get them to relax and give up information, but when that didn't work out, he became more and more aggressive in his methods until he showed the group that one of Penny's Season One companions - among others - had already been turned into one of his mindless servants, known only as 'The Redeemed'. He eventually ordered his underling (the other person responsible for the experiments), Vikram Preece to perform the surgery on another one of Penny's old friends in front of the party unless they answered his questions. The party gave in, sharing Driko's name. In return, The Party and Alyndra were left somewhere outside of the outpost, however Alyndra's memories of the place had been wiped with an unkown amount of enchantment put upon her. Recently, however, it is believed that Arzy's efforts were able to break these spells.

## Affiliations

* **The Raven's Order:** Yorfarn works for The Raven's Order as the warden of Outpost Iron. He is presumably fairly high ranking within the organisation, and seems to have a large degree of autonomy in his role.

* **Vikram Preece:** Yorfarn currently has Vikram working under him - though the conditions of his employment is unknown. He is known to have worked on Vorfarn's processes in creating 'The Redeemed'.

## Notes & Trivia

* The party were originally meant to find a dragonborn of a similar colour named Lorkax in the outpost, but they found Yorfarn instead. It is unknown if the two are related in any way.
Fishdog

An unusually high-quality Fishdog with Shrimpsauce.

A Fishdog is a type of popular street food found in Viren most commonly known for its distinctive aroma and diverse composition of ingredients between salesmen.

## Recipe

There are many varieties of Fishdog and Fishdog sauce, but a possible basic recipe would be:

### Ingredients

* 250g Minced Fish Parts
* 2T Squid Ink
* 1 Cup Bread Crumbs
* 6 Fishdog Buns

### Method

1. Combine all ingredients (other than the buns) in a bowl and squish together with hands.
2. Form the mixture into 6 sausage shapes.
3. Heat 1 cup of oil on high in a frypan and add fish sausages.
4. Cook until brown all over, turning frequently.
5. Drain fish sausages, then add a sausage to each bun. Serve with Fishdog sauce™.

The method of creating the fishdog sauce is currently unknown, other than that it contains crushed shellfish.

## Notes & Trivia

* Telling a Viren native that they smell of Fishdogs is considered greatly offensive.
* All parts of the fish are used when creating Fishdogs. There is no waste!
* Big Marco *really* likes Fishdogs. Rumours point to them as the cause of his gravelly voice.
* Fishdogs were recently exported to Elinstad, where they were seen as a delicacy from Viren and as such are hugely popular despite exorbitant price tags.
Call of the Raven's Order

Call of the Raven's Order, also known as the "evil campaign," is a periodic secondary campaign taking place in the same world as the main campaign though four years prior during the first extermination of The Resistance.

## About

Call of the Raven's Order takes place in Elin, roughly four years prior to the start of the main campaign. The campaign follows the actions of The Raven's Order, a secretive organization with the goal of "maintaining peace" by "disposing of undesirable individuals." The group primarily operates in Elinstad, but has influence over most of Elin. The purpose of the campaign is to explore the world of Elin from a different (much more evil) perspective, and to give insight into why Elin exists as it is in the main campaign.

## Current Party Members

All party members are powerful members of a section of the Raven's Order known as the Raven's Children that have served the organization for years.

* Brother Orchid, a Human Rogue. Played by Gray.
* Brother Rue, a Human Bard. Played by Dragon.
* Sister Iris, a Human Sorcerer. Played by Shonna. KIA, killed by The Party.
* Sister Ren, a Human Warlock. Played by Toby.
* Brother Nightshade, a Human Bard - Played by Dark. KIA, killed by The Party.

The exact state of these members is unknown as the extent of the abilities of the Raven's Order was never fully discovered. The the above are last known states, though no member has been revived to any knowledge.

## Campaign Summary

The campaign started with the group infiltrating a man's house and torturing him for information on The Resistance before killing him and having him eaten by the bag of devouring.

The Raven's Children then entered and fought their way through a resistance hideout underneath a building in Elinstad. Some people managed to escape.

It is at this point that Brother Nightshade joined the group. The next job involved lying in wait inside of a warehouse in order to ambush resistance member as they stole items from it. The fight was close, with the party almost managing to defeat their opposition, but Sander was far too strong and was only kept at bay as long as she was due to being banished by Sister Iris for most of the fight.

## Trivia

* It is at least partly due to Sister Iris' actions in the warehouse fight that Sander is afraid of water and has a particular hatred of The Raven's Order.
Captain Lily

Captain Lily is a female Human who captains a ship that currently sails Lake Elin.

## Personality

She is very observant and when the party was on the ship, it was more common to find her watching them than not if they went onto the deck.

She seems to have a close working relationship with Haruz.

## Biography

She is employed by Big Marco's Shipping & Storage Emporium, with Big Marco having recently bought out her previous employer.

## Notes & Trivia

* She is supposedly very good at her job according to Haruz.
Bob

## Biography

Bob was dead before the party ever met him. His body was found in the Goblins' cave while the party was working for Mining Co.. The missing scout was found injured in the same cave and had apparently met him in the forest a week prior. The scout did not know him before that point.

Later, when the party visited Mine No. 4, someone perfectly resembling Bob told the party not to worry about Marcus or Nemo taking too long in the mine. It wasn't until a few hours later that Ragmesz noticed the resemblance and a rescue mission began. This version of Bob had been a puppet created by the ooblex in the mine.

It was later learned that Bob used to be the foreman at Mine No. 4 and did work for Mining Co. before he died. Before his body was identified, it was not known that he was missing. The identification of his body was what led the rescue crew to travel to Mine No. 4.

While it is not explicitly known what happened to Bob in the lead up to his death, it is likely that he was attacked by the ooblex at Mine No. 4. He then ran away and was captured by the goblins. It would have been at this point he met the missing scout. During their time together, he succumbed to his injuries or was killed by the goblins.

## Affiliations

**Mining Co.:** While he was alive, Bob worked as a foreman at Mining Co.

**David:** Bob met the missing scout about a week before dying, and spent his last days with him.

**The Ooblex:** Bob was impersonated by the ooblex, implying that they had met previously.
Simon D.

Simon is a mysterious individual and apprentice working at The Peridot Estate.

## Personality

Simon is a simple man, often speaking in a monotone voice and rarely shows much enthusiasm. This frequently leads to others finding him to be boring. He is, however, unusually happy to talk about his inheritance of The Peridot Estate and his relationship with Charles.

Simon is generally knowledgeable about rules and facts about the world and likes to plan ahead when possible. He does not seem to drink much.

## Biography

Simon D. first appeared to The Party under mysterious circumstances and immediately after the disappearance of Nick Moragon. Under their guard, he was transported to The Peridot Estate, where they had encountered Charles. It can be presumed that Charles and Simon had some previously standing arrangement (potentially arranged by The Resistance or Big Marco - though likely both to some degree) where Simon would immediately become his apprentice on The Estate.

## Affiliations

* **The Party:** Was transported by The Party to The Peridot Estate for the first time.
* **Nick Moragon**: Though their relationship, if any, is unknown, it can be theorised Simon D. played some part in Nick's disappearance.

## Notes & Trivia

* According to himself, the D. in his name stands for D.
Momo's Inn

## Location

Momo's Inn is a small inn located along the road about a day's walk west of Haven Cross.

## About

Due to its location, Momo's Inn is a frequent rest stop for travellers. It has been known to host fights outside the inn, where people can bet on the outcome. Momo's Inn has an assortment of rooms upstairs as well as the option of bunks in the basement.

## Momo's Inn

### Drink

Milk - 4CP/MugStrong Ox - 5CP/Mug

Bolgu's Special - 8CP/Mug

Red Moon - 5GP/Bottle

### Room

Common Room - 3SP/NightOne Bed Room - 8SP/Night

Two Bed Room - 15SP/Night

Royal Suite - 5GP/Night

### Food

Boiled Eggs - 2CP/SideBread - 5CP/Meal

Smoked Chicken - 1SP/Meal

Vegetable Soup - 17CP/Meal

The vegetable soup is a very basic soup that is told to be entirely made out of vegetables. It tastes very bland, but is

the least bland food offered at Momo's Inn.

The Strong Ox is the special offer ale of Momo's Inn. It, like most items in the menu, is very bland. Nonetheless, like the name suggests, it packs a wallop.

Bulgu's Special is a slightly more refined beer with a lesser alcohol content. It goes down smoother but will not get you drunk without some seriously bad choices.

The Red Moon is an import from Elinstad only sold by the bottle. It is a fine red wine of relatively high quality.

## History

Momo's Inn was a frequent stopping point during season 1. It is also the place where season 1 ended. After this, Penny was left there for some time while the rest of the group went their separate ways. She was then met by a small group who were sent from Haven Cross Adventurer's Guild to track her down and find out why she and her group had not finished their job. This led to the formation of the original season 2 party.

After this, Penny suggested that we all have some cake to celebrate, but Momo's Inn does not carry cake. This was the start of the Cake Story Arc.

Momo's Inn played a vital role during the Battle of Haven Cross, acting as a staging point for refugees fleeing to Elinstad via carriage.

## Notes & Trivia

* Momo's Inn does not stock cake and Jolly Momo thinks the idea of doing so is ridiculous.
Lorkax Ithril

Lorkax Ithril is a dragonborn. His color is unknown, but has been stated to either be Copper or Red. Little is known about him, but Samuel has said they he may have important information. His relationship with other dragonborn on or off the island is currently unknown. He is believed to be imprisoned, and his current mental state is unknown.
Roscoe Primsticcle

Roscoe is a Halfling Rogue from Elinstad. He stands at 3'2" tall with brown hair, brown eyes and a brown beard. He wears a dirty grey hood and cape over a set of battered leather armor. Given his upbringing amongst thieves, he often slips in some Thieves' Cant when speaking common - usually oblivious to the slip-up.

## Personality

Roscoe is a street-smart Halfling and keeps a tight grasp on his coin purse. He'd sell his beard if he thought anybody would be interested in buying it.

Although he is a gambler, a thief, and a con man, he still considers himself a good person. He does not steal from the poor, and he always leaves his target with enough coin to buy a loaf of bread and a pint of milk.

The ongoing Civil war in Elin has hardened Roscoe somewhat, although he still follows a set of laws he has made some questionable choices that others may not agree with, although he stresses he makes them for the greater good.

## Biography

Roscoe has spent much of his life living in Elinstad (and some of it in Elinstad dungeons). He earns his wages pickpocketing, gambling, scamming business owners, and selling junk in the market.

Roscoe was born in the Halfling village Hara, and spent little over a decade living here. The monotonous life of a farmer was too boring for Roscoe to handle. He would travel into Elinstad with his parents to sell vegetables, and it was there in the market he first saw the art of pickpocketing. He was immediately enamoured with the daring coin-snatchers and dreamt of being a tall handsome scoundrel.

His first attempt at escape failed, although he successfully reached Elinstad in the night, his first attempt at lifting gold failed miserably, and he was turned over to the guards. Forgiving because of his age, a messenger was sent to his parents, spending the night in a cell with a smooth talking Thief that went by the name of Alfie.

Now that his parents were wise to his plans, life on the farm grew even more painful. Bars were placed on this bedroom windows, he was under strict curfew and was banned from travelling to Elinstad. Once more, in the middle of the night he crept through the house, picked the lock on his door and made haste to Elinstad. This time he went unnoticed by the guards, and instead found Alfie who took the young boy under his wing, becoming a Rogue in training.

The events put great strain on his relationship with his parents, so much so that when he did finally escape and reach Elinstad he would not return to Hara for nigh on forty years.

## Affiliations

* **The Party:** Roscoe joined the party after being tasked with their protection during their stay in Elinstad.
* **General Elinstad Scum:** Given his 'Profession' Roscoe is familiar with many of Elinstad's worst.

## Notes & Trivia

* Doesn't like the 'S' word.
* Quite a gambler (and cheater).
Jolly Momo

'Jolly' Momo is the owner of Momo's Inn outside of Haven Cross.

## Personality

He hates cake and refuses to stock it at his inn. Other than that, he's nice enough and his name speaks for itself.

## Biography

Momo is the owner of the inn outside of Haven Cross. He is closer to Penny than he is to the other party members, having known her since Season 1. He sometimes let her have fights outside of his inn for money or food and board.

He was in charge of arranging transport to evacuate some of the people of Haven Cross to Elinstad prior to the battle.
Haven Cross Adventurer's Guild

The Haven Cross Adventurer's Guild is a major organization within Haven Cross as well as its' sole governing body. It is responsible for managing adventuring contracts of all kinds within the local region. Though Haven Cross has lost many of its' adventurer's during the Battle of Haven Cross, it is still currently running.

## Location

The Haven Cross Adventurer's Guild operates in and around Haven Cross, usually in the forests to the north or along the road between Elinstad and Viren.

## About

A notably bureaucratic organization focused on helping the townsfolk in the Haven Cross area, as well as protect the city from potential threats. The guild is intertwined with the city's government and as such is one of the primary features of the town.

Members part of the organization itself are divided into three tiers, with a potential but mysterious fourth, and are expected to follow a strict set of rules while working for the guild.

## People

The guild was originally led by Lord Nathaniel Haven, with help from John Mercy, Wiseman Bill, and Malcom Vines. After the latter two were executed, Samuel Wyrmshadow took a more prominent role in the guild. Nick was previously one of the group's secretaries, and Donny Clearletter was a tier three adventurer with the guild before his demise.

The Party, excluding Asimoff and Roscoe, were all previously members of the guild before being officially kicked out.

## History

The Haven Cross Adventurer's Guild has been a key part of the town since its creation. Many adventurers have worked for the organization since then and joining it was the main reason for much of The Party to come to the area. The party worked directly for the guild until being put on an unofficial quest by John Mercy after the Battle of Haven Cross, which cost them their guild membership but led to them meeting The Resistance.

## Notes & Trivia

* Each tier of the guild has an associated badge.
Sarah

Sarah is a barkeep at the Drunken Horse's Inn.

## Biography

Sarah has worked at the Inn for an unknown period of time, but it she has at least been a barkeep there since before the Battle of Haven Cross, having barely survive the wounds she suffered during it. The Party, returning from their last Adventurer's Guild assignment, recovered her from among the bodies inside The Inn.

WIP

## Affiliations

* **Sarah's Brother**: Sarah has a brother who also lives in Haven Cross.
* **Hurolda:** WIP