Level 6.1

## Level Classification

* Difficulty: 4/5

* Security System: 1/5

* Entity Count: 0/5

* Stability: 1/5

**Level 6.1** also known as Clay Tunnels is a sublevel of Level 6.

## Description

**Level 6.1** resembles a cave system made of clay. Its structure is melty and has a lot of stalactites, pillars, and holes, that change their size from time to time. The layout of the level is inconsistent and fragile, and due to this, navigation and exploration appear to be difficult. There is no guarantee for safe entrance to the level, so attempting to enter the level may result in horrible consequences.

The temperature of **Level 6.1** is different everywhere; one may find himself in an ocean of boiling clay that will sink one much faster than one realizes, or in solid cold areas that are the least dangerous parts of the level. However, it's more likely to have high temperatures. The hottest temperature of the level is registered to be 156°C, while the coldest temperature is 5°C. The colder temperatures usually occur when the area is large and has tunnels that provide some ventilation. The melting may also result in trapping anyone by covering all ways out of the currently confined space. It is more likely to happen in small or very hot spaces.

The clay itself seems to be normal and has no abnormal properties. Its amount and constant melting emit a pleasant but deadly smell. Through the level, the clay has different colors that color chunks with certain colors that eventually combine into other colors and mix with other chunks with repetition of the cycle.

**Level 6.1** appears to have rare buildings like bridges, ladders, catwalks, etc. that are made of clay. Most of them can't be melted. Cold areas are more likely to have these structures and have a larger variety. The furniture from clay on this level is quite comfortable and can easily make one fall asleep, leading to Level 42. The other structures that don't resemble any infrastructure may also be found specifically as slides and bottomless pits that can rarely lead to random levels, very smooth rectangular halls that either go up or down, and more weirdly perfected shapes and forms.

### The Temple

One can easily deform this level, and so it appears that somebody built a whole temple with a cooling system made of thousands of tunnels on the surfaces of a spherical cave. The temperature of the area is the record one, at 5°C. The temple resembles the ones that can be found in ancient China. Its structure is also very ventilated by the patterned holes in its walls. There are lots of non-functional furniture and gadgets that are all made of clay with different colors that match the one that resemblance must have. Some equipment and traces of boots that are usually hidden by clay carpets can also be found here.

### Clay Ocean

Going deep enough may result in an encounter with a deadly area of the level that resembles an ocean of boiling clay. The ocean is separated from the main part of **Level 6.1** by a 6-meter gap that sometimes connects them by rare pillars of clay flowing down. Its temperature goes up to 850 °C, which is equivalent to the temperature of lava. Although the ocean is boiling, there are rare islands of cold clay that are presumably similar to the ones that are used for resemblances of infrastructure buildings on this level.

### Entities

Although there are no entities except for ones that may follow the wanderer after entering the level, there are clay resemblances of some entities and humanoids. Occasionally, statues and monoliths may also be found here that may or may not have been left by other entities and wanderers, similar to the case with the temple.

### Events

Level 6.1 has 2 short and mostly small events. The first event occurs when higher parts of the level melt so much that they start to fall through the whole level and form a clay rain that not only boils anyone alive but also destroys lower layers, resulting in huge holes leading into a boiling ocean. The second event makes the level become solid like concrete for a few minutes.

## Entrances and Exits

### Entrances

* Jumping into a clay puddle on Level 6 will lead here.

### Exits

* Rarely slides and pits may lead to random levels. To not mistaken them with huge pits that lead to boiling ocean, look for small pits.
* Falling asleep on furniture made of clay will lead to Level 42.
* Going up will eventually lead one to back to Level 6.