Tana

***Salu, Adventurer***

The World of Terriu is filled with the Energy Known as Tana, it is an Elemental energy, Dense & wild in nature, it flows around & through everything Living and not, It is our Life energy & it is also the energy released upon our death.

In Terriu, Tana itself is a Plague and yet a great Blessing for the inhabitants of the Islands, as a Plague, Tana restricts the Advancement of Technology to almost a standstill, for the fluctuating energy interferes with the operation, creation, and control of many Items that would otherwise be greatly beneficial to the residents of Terriu, As a Blessing, However, Tana grants even the common folk abilities far beyond their normal Means. Tana can be used in everyday tasks, be it lighting a campfire with Scorch after a long day's travel, or calling upon the wind to lift up and help bring home the meat from a Successful hunt, and in the case of internal Tana one can utilize it to aide in their profession such as utilizing the Imp bloodline to assist a blacksmith in their resistance to the forges spitting flames... Overall The usage of Tana is something to be embraced, studied, and utilized at ones will.

In the following pages, you will find all of the Basics an Adventurer Should know and understand about Tana in the World of Terriu.

#### **The Laws of Tana:**

For Tana Casters The Art of controlling and Utilizing the energy surrounding your form requires that of Knowledge and an Incantation.

Incantations are the spoken words of the caster that helps to control the flow of tana within and around the caster, as as the strength of the Tana Increases with Advancement, so does the Length of the Incantations needed in order to cast them, For that remembering the General rule of thumb, is Apprentice is Ten Seconds Journeyman is twenty Seconds Adept is thirty Seconds and Mastery is One Minute In length.

##### **Meditation**

in order to regain the Tana one has spent by casting Spells one must drink a Tana Potive, use a special item to replenish their missing Tana, or as many prefer to Simply Meditate, this latter option is done by simply stopping and Resting for One Minute per Band While resting one must sit down and make themselves comfortable to channel their Tana Properly and regain what was spent

##### ***The Cost Of Learning:***

Elemental Tana in itself is a powerful thing and is not cheap to obtain, For Tanacasters, this cost is in the form of Time and the form of Skill points consumed. Fortunately, your very first circle Tana of the sets is considered your natural aptitude and has no cost to you, But you will need to find a master to learn your desired type of Tana!

**First** **Circle** [Apprentice] Tana will consume Seven Skill points per Tana,

**Second** **Circle** [Journeyman] Tana will consume Fourteen Skill points per Tana,

**Third** **Circle** [Adept] Tana will consume Twenty One Skill-points per Tana,

**Fourth** **Circle** [Master] Tana will consume Forty-two Skill points per Tana

**The Price for the Fourth circle Tana Excludes that of The Final set / Tenth level Tana, Instead the final tana costs NO Skill points but Rather a Single Tana drop from each element in order to learn and cast that tana!**

##### **Enchantments**

Only Two enchantments may be placed on an item, adventurer, or thing at a time, attempting to place more will only waste the tana used, and will not affect the existing tana unless the tana the caster is using states otherwise

##### **Silent Casting**

**if you silent cast tana it uses up 2 tana bands of tana extra to cast that tana, fourth circle tana cannot be silent cast**

#### **Interruption of Tana during combat**

As a caster you can be interrupted while casting your Tana, if you run, are attacked, defend yourself from a blow, are hit with someone else's tana while casting, or stop the incant before it is finished for whatever reason, that is considered an interrupt. If you are interrupted, you will lose the tana bands worth for that Tana that you were trying to cast, but any items will not be used up/consumed until a tana is completed

#### **Types of Tana:**

(Not including bloodlines)

Illusionist- The Illusionist

Vindicator- Vindication Tana

Spirit Master - The Spirit Master

Inkseer- The Inkseer

Tempest- The Tempest Tanacaster

Tellurian- The Tellurian

**Items frequently used by Tanacasters**

#### **Elemental Tana Drops**

By Drawing upon the Tana within an Elemental Tana drop the caster can use its energy in place of ones own in a limited fashion, [Example: using a wind drop for a Tempest wind tana] Using the drops in this fashion one drop equals One band worth of tana that the Caster requires to cast that particular Tana, As long as the tana is of Second Circle Tana or Above that is, Tana drops sadly, do not work on First circle tana.

Below is the list of the elemental Tana Drops that Tanacasters may come in contact with.

Ground – Golden Pinecones from an ancient tree,& Fangs from the Hounds

Wind – Down from a bird of Flight

Water – Scales of a serpent deep

Light – Feathers from Celestial Wings

Shadow – Bones aged in the soil depths

Spark – Golden pupils of a thunder beast

Flame – ash and charcoal from a volcanoes breath

Spell Sword – pure metal arrowheads blunted by war

Bardic – vocal cords of a Music box

Archaeomancy –ancient Rune stones from the ruins around the gates

Toxicology – Vials of acid gathered from a wyrms maw

Chronology – small gears from ancient clocks

#### **The Blue Jewelry [Tana bands]**

As decreed by the College of Tana, all Elemental Tanacasters must mark themselves Accordingly,

By wearing pieces of blue jewelry or Accessories that are at least sixty percent blue. This requirement is done to denote each Tanacasters ability in How many First circle Tana Incants that the Tanacaster can send forth without rest, and to Mark themselves as a Tanacaster of the Kingdom, If you are not a Tanacaster you may be “fined” depending on the local government's discretion, for each piece of Blue Jewelry that you are caught wearing.

To this end,

**All First circle Tanacasters Must wear 3 Pieces of blue jewelry,**

**Second Circle Tanacasters are to wear Six Pieces,**

**Third Circle Tanacasters are to wear Eight pieces,**

**and Masters are to wear a Final of Ten Pieces of blue jewelry or Accessories of one's choice.**

##### **Spell Scrolls**

Spell scrolls are an item favored by tanacasters in order to prepare and cast their tana in advance. A spell scroll can be used by anyone with a form of Tana, even one with a Bloodline may use a spell scroll! A spell scroll is activated by reading it outloud and ripping the scroll in half

A caster must be at Least an Adept level Tanacater In order to craft an Apprentice Level Spell scroll

A caster must be at least a Master rank Tanacaster In order to craft a Journeymen level Spell scroll

Adept and Master ranked Spell scrolls cannot be crafted but can be Obtained as an extremely rare quest reward, obtained via the In-game auction Or through certain merits completed for the College of Tana.

You will need the components Dark Ashes, Goblins Vinegar, a Quill or large feather and Normal paper in order to craft a spell scroll, Each spell scroll will have a specialized symbol on it and can only be used once, [for those that meet the requirements and want to craft their own scroll, The tanacastr may seek out the college to take a course on learning how to make a spellscroll]