Barry Steakfries

## Background

Jetpack Joyride is a mobile game franchise created in September first, 2011, by Halfbrick studio. It involves the story of **Barry Steakfries**, a scientist to a Secret Laboratory. One day Barry decided to steal a Jetpack from the lab in order to fulfill his dreams. Even 10 years later, Barry continues to break into the laboratory to steal the Jetpack and money from it.

## Codex Statistics

**Key:** **Jetpack Joyride** | **Jetpack Joyride 2**

**Tier:** **9-B** | **9-B**

**Name:** Barry Steakfries

**Origin:** Jetpack Joyride

**Sex:** Male

**Age:** Unknown

**Classification:** Barry Steakfries

**Status:** **Alive**

**Dimensionality:** **3-D**

**Attack Potency:** **Wall level** (At the start of every game, Barry destroys the main wall), **Higher** with Shockwaves and Vehicles (shockwaves is created whenever Barry uses a vehicle or uses specific items, said shockwaves are able to destroy missiles which Barry is unable to. vehicles should logically be far stronger than Barry), **Far Higher** with S.A.M (S.A.M is the strongest vehicle in all of the laboratory and should be stronger than the regular vehicles) | **Wall level** (Barry increased his health to the point of being able to survive multiple hits from missiles and zappers, who previously killed him in a single hit), **Higher** with Vehicles

**Durability:** **Wall level** (Can destroy the main wall without damage), **Higher** with Vehicles, **Far Higher** with S.A.M | **Wall level**, **Higher** with Vehicles

**Striking Strength:** **Wall Class**, **Higher** with Shockwaves and Vehicles, **Far Higher** with S.A.M | **Wall Class**, **Higher** with Vehicles

**Lifting Strength:** At least **Average Human** | **Average Human** | **Peak Human** | **Peak Human**

**Travel Speed:** **Superhuman** by running, **Higher** with Jetpacks, **High Hypersonic** with Boosts (Boost items allows Barry to move faster than missiles) | **Superhuman** by running, **Higher** with Jetpacks, **High Hypersonic** with Boosts | **Superhuman**, **Faster Than Light** with Delta Fryer (Delta Fryer is said to be able to go at "warp factor 6" which would be 423 billions Km/h) | **Superhuman**

**Combat Speed:** **Faster Than Light** (Barry is able to destroy missiles in it's way, withing the Delta Fryer, "The%20Profit%20Bird%20can%20now%20reach%20a%20maximum%20speed%20of%20warp%20factor%206." which goes at "warp factor 6") | **Faster Than Light**

**Reaction Speed:** **Faster Than Light** | **Faster Than Light**

**Stamina:** **Superhuman** (Can run thousands of meters without tiring out) | **Superhuman**

**Range:** **Standard Melee Range** | **Standard Melee Range**, **Hundreds of Meters** with Guns | **Extended Melee Range**, **Tens of Meters** with Shockwaves | **Several Meters**, **Tens of Meters** with Shockwaves

**Intelligence:** **Above Average** (Barry used to be a scientist before stealing the Jetpack) | **Above Average**

## Powers and Abilities

* Base
* Optional Equipment
**Superhuman Physical Characteristics**, **Weapon Usage** (Can use guns)

* Vehicles
* Gadget
* Jetpack

* Bad As Hog
* Crazy Freaking Teleporter
* Gravity Suit
* Mr. Cuddles
* Lil' Stomper
* Profit Bird
* Wave Rider
* Sleigh of Awesome
* Hoverboard
* DeLorean Time Machine
* Ecto-1
* Voyager Shuttlecraft
* Strong Arm Machine (S.A.M)
* Big Stomper
* Galaxy Ship
* Gravity Suit MK-2
**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), Limited **Flight** (with Hover Hog), **Immortality** (Type 6; The Dullahan allows Barry to move without a head)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Teleportation** (Shown here), **Electricity Manipulation** (Drains electricity in order to teleport), **Flight** (Crazy Freaking Teleporter naturally flies)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Magnetism Manipulation** (with Magnet Man), Gravity Manipulation (Can switch Gravity), **Electricity Manipulation** (with Gozer), **Transformation** (Can turn into a bat with Count Jetpackula)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Ice Manipulation** (with Frost Wyvern), **Electricity Manipulation** (with Mr. Borgles), **Fire Manipulation** (Mr. Cuddles can breathe fire), **Immortality** (Type 7; Bone Dragon is a dead version of Mr. Cuddles), **Energy Physiology** (as Cloud Nine), **Flight** (Mr.Cuddles naturally flies)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), Limited **Flight** (can slightly levitate with reactor), Immortality (Type 7; as Zombie T.Rex), **Ice Manipulation** (with The Abominable Snowmech), **Water Manipulation** (as Sunken Stomper)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Flight** (Shown here)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Water Manipulation** (Wave Rider summons water upon being created)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Flight** (Sleigh of Awesome can fly), **Light Manipulation** (as Chariot of Harmony)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), Limited **Flight** (can levitate)

**Inorganic Physiology** (Robots are made out of metal). **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Statistics Amplification**
(Will get faster overtime)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Statistics Amplification** (Ecto-1 gets faster overtime)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Flight** (Voyager Shuttlecraft is a space vessel designed to travel at warp speed), **Statistics Amplification** (gets faster overtime)

**Inorganic Physiology** (Robots are made out of metal), **Magnetism Manipulation** (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), **Radiation Manipulation** (Upon entering, all vehicles will create a shockwave to destroy anything in its range), **Forcefield Creation** (S.A.M creates a forcefield around his hand in order to deflect missiles)

**Inorganic Physiology** (Robots are made out of metal), **Radiation Manipulation** (Can create a shockwave upon being created), **Energy Projection** (Can shoot balls of energy)

**Inorganic Physiology** (Robots are made out of metal), **Flight** (Shown here), **Energy Projection** (Can shoot multiple energy blast)

**Inorganic Physiology** (Robots are made out of metal), **Gravity Manipulation** (Shown here)

**Statistics Amplification** (with Boost, the Turbo Boost gadget and the Boost), **Forcefield Creation** (with Shield), **Time Manipulation** (with Rocket Time), **Statistics Amplification** (can jump higher with Air Barrys), Limited **Forcefield Creation** (Upon death, Barry will create an Insta-Ball to travel a few meters), Limited **Gravity Manipulation** (with the Gravity Belt, Barry falls more quickly on the ground), **Electricity Manipulation** (Barry is able to explode missiles or disable zappers without touching them. However, it is not a consistent effect), Limited **Ice Manipulation** (with Freeze-O-Matic), **Enhanced Senses** (with X-Ray Specs), Limited **Transmutation** (Can convert Coins into Gems with Gemology) **Magnetism Manipulation** (with Magnetic Token and Coin Magnet), Limited **Probability Manipulation** (Lucky Last gives a guaranteed win on the last token),

 **Slot Machine:** **Ressurection** (with spin token, Barry is able to resurrect), **Explosion Manipulation** (With spin token, Barry is able to summon a Dynamite, Bomb or Nuke after his death),

**Clothing:** **Immortality** (Type 7; Barry can become a skeleton, can also become one with the Skull Outfit), **Incorporeality** (as Mooglie, Barry can become a ghost), **Inorganic Physiology** (with the Robo-Barry)**Flight** (Jetpacks allow Barry to fly) **Water Manipulation** (with the Water Jetpack and Bubble Gun), **Energy Projection** (with the Phaser Jetpack, Laser Cannon Jetpack and Laser Jetpack), **Ice Manipulation** (with Snow Machine Jetpack and Snowglobe Jetpack), **Animal Manipulation** (with the Beehive Jetpack), **Electricity Manipulation** (with the Proton Jetpack, Flying V Jetpack and Amped Up '85 Guitar Jetpack), **Liquid Manipulation** with the Sanitizer Jetpack, Roasted Turker Jetpack, Big Bertha and Carrot Blender), **Air Manipulation** (with the Twister Jetpack and Cloud Machine), **Light Manipulation** (with the Rainbow Jetpack and Sir Einhorn), **Fire Manipulation** (with the Flame Shot Jetpack and Flamethrower Jetpack), **Blood Manipulation** (with Bleeding Heart), **Sound Manipulation** (with Christmas Bell Jetpack), **BFR** (with the Starship Jetpack), **Transmutation** (with the Borg Cube Jetpack)

### Optional Equipment

List of all of Barry's Vehicles

List of all of Barry's Gadgets

List of all of Barry's Power-Ups

List of Barry's Clothing

## Other

**Explanations:** The Warp Factor feat was made by a vehicle created for a crossover with Star Trek, thus the utilisation of Warp Factor's is being used

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.