Hex of Spells

Hex of Lava (10)

Hex of Acid (10)

Hex of Water

Hex of Multiform (3)

Hex of Confusion (5)

Hex of Infatuation (5)

### Description

Press F to create a large pool which applies an effect to any enemies inside it.

## Hex of Spells

The Hex of spells are a group of material spells which conjure a **large** alchemic pool wherever the player is standing when activated.

Due to certain alchemic pools produced by the Hex of spells being able to also damage or effect the player *(Hex of Acid, Hex of Confusion, and Hex of Infatuation),* most of these spells have a **small delay** before creating the pools.

## Additional Notes

* The alchemic pools produced by the Hex of spells have a radius of **5 blocks**.
* The player can activate more than one Hex of spell at a time, **but be warned** as lower-end devices may suffer from **bad framerate** when multiples alchemic pools are visible.
* Certain pools created by Hex of spells such as the **Hex of Water** and **Hex of Multiform** have significantly less lifetime than the most other Hex of spells. This is because these two spells either have a low mana cost *(Hex of Water)*, and or powerful usage *(Hex of Multiform)*.

**Hex of Lava -** Creates a large pool of **lava**.

* Unlike what most players would expect, the Hex of Lava spell **doesn't** actually damage or ignite the player when they step inside it.
* Enemies that are inside the lava pool will be ignited and will take **20 damage** over a period of **10 seconds**.

**Hex of Acid -** Creates a large pool of acid.

* Due to the acid pool that is produced from the Hex of Acid spell being able to not only hurt enemies but players as well, the acid pool is created after a **3 second delay**. This is mainly so that the player can run a safe distance away before the pool appears.
* The Hex of Acid spell will deal **6 damage per 10 ticks**.

**Hex of Water -** Creates a large pool of water.

* Due to the mana cost of the Hex of Water spell being so cheap, the water pool that is produced from the spell will only last **5 seconds** before disappearing.
* Besides the water pool being able to grant **fire immunity** to any player that steps inside it, the water pool also cleanses the **wither debuff** from any enemy and player as well.

**Hex of Multiform -** Creates a large pool of polymorphine.

* Due to the power usage of the Hex of Multiform spell being able to wipe entire hoards of enemies instantly, the duration of the polymorphine pool that is produced from the spell will only last **3 seconds** before disappearing.
* The pool that is produced from the Hex of Multiform spell is **normal polymorphine** and is **not** the chaotic version of it.

**Hex of Confusion -** Creates a large pool of **discombobium**.

* The effects of the discombobium pool produced by the Hex of Confusion spell will apply as follows:
	1. *Spinning 360 degrees every tick*
	2. *Greater speed buff*
	3. *Blindness and nausea*
	4. *Particles obscuring the enemy or player's vision*
	5. *Jump boost*

* The alchemic liquid *"discombobium"* is a homage to the first game installment- **Clynntanis**. To which in that game discombobium does a similar effect.

**Hex of Infatuation -** Creates a large pool of romantium.

* The romantium pool that is produced by the Hex of Infatuation spell can also apply the charmed debuff to players as well if they aren't careful enough.
* What makes the Hex of Infatuation spell far more dangerous then most other Hex of spells is that the cast delay of the romantium hex summoning is only **1 second**. This means that the players will more times then not, be effected by the alchemic pool.