Harla Quin

Harla Quin [Pitzmaker]

**Harla Quinn** aka **AHJ** is one of the deuteragonist of **Automatrix.** She is a member of the designated **Project A.H** team that is controlled by a global, clandestine military organization known as **SafeGuard** that was created to protect humanity from supernatural and anomalous threats.

## Powers and Abilities

Has all the basic powers of an Autohuman

**Silly Powers**: Harla has a vast variety of powers that are silly or otherwise unusual, funny or weird. When used creatively Harla can cause a lot of damage

* **Comic Physics**: Harla can alter the laws of physics to mimic comic books. This power can give her a wide variety of abilities like seeing and physically interacting with lettering and caption boxes, and touching and even breaking through panel gutters.
* **Comic Relief**: Harla is a comic relief. In moments of tension, she brings light-hearted humor. In difficult situations, she eases the burden and give the audience a quick break.
* **Unpredictability**: Harla possesses a completely unpredictable nature, rendering her immune to users of Combat Perception, Body Language Analysis, and Adoptive Muscle Memory. She can even evade Objective Precognition, which requires the target to have a direction in mind to be able to predict the outcome.
* **Absolute Unpredictability**: Under Auta's influence Harla possesses an absolutely/infinitely chaotic and unpredictable nature, this makes her so inconstant in action that it actually causes her to warp, change or collapse the results of things such as reality, context, normalcy and even probabilities/variables. Utilising her unpredictable nature to render others actions useless. Literally no action, aspect or trait of Harla can or could be predicted, including normal involuntary bodily functions such as blinking, breathing and even their heart rate/heartbeat. Trying to read or control her minds would likely only come back with an error message or simply unreadable nonsense.
* **Reality Hacking**: Harla together with Vivi Wong aka AHV, Harla can hack reality as if she were hacking a game, which grants hacks used in games to win, including "Aimbot", "ESP", "Noclip", etc. Harla can manipulate variables to customize her personal physical prowess. She may be able to create their own hacks, to further expand their arsenal.
* **Trickster**: Harla is a trickster: man or woman who plays tricks or otherwise disobeys normal rules and conventional behavior. Harla openly questions and mocks authority encourage impulse and enthusiasm, seeks out new ideas and experiences, destroys convention and complacency, and promotes chaos and unrest. At the same time, Harla bring new knowledge and wisdom. Even when punished horribly for her effrontery, her indomitable spirit (or sheer foolishness) keeps her coming back for more.

**Cartoon Powers**: Harla has a vast variety of powers based around Cartoons.

* **Cartoon Physics**: Harla possess the ability to impose the laws and physics of cartoons into reality, essentially allowing to warp the world around her however she see's fit usually in a comedic fashion. Basically, her cartoon physics ability is a jocular system of laws of physics (and biology) that supersedes the normal laws, used in animation for humorous effect. Thanks to her Physikinesis, she can re-write the strict laws of physics in her universe to her convenience and is allowed to overwrite the laws with more lenient and much more absurd physics with much more ridiculous ones in service of hilarity in most cases under Auta's influence.
* **Toon Elaticity**: Harla has the elastic properties of a cartoon character
* **Quartus-muruskinesis**: Just like Auta, Harla can manipulate the fourth wall, allowing her to make it so fictional characters from a fictional world can cross over to in-universe real world and vice versa.
* **Cartoon Constructs**: Harla can turn cartoons into different forms and objects of varying detail and permanence, ranging from simple shapes and images, to individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases. Depending on her control over the source of her constructs, with proper mastery this ability can use it for almost any situation, creating anything she needs.
* **Toon Weaponry**: Harla can create or wield weaponry with power over cartoon physics.

**Hammer Proficiency**: Harla, either innately or through training, is a master of wielding hammers especially her **Loony Hammer**, a tool, most often a hand tool, consisting of a weighted "head" fixed to a long handle that is swung to deliver an impact to a small area of an object, usually to inflict heavy blunt force damage and/or trauma, making her very dangerous in close quarters combat. Harla can also break down structures and take out heavily armored enemies.

* **Loony Hammer**: Harla's Loony Hammer is a large blue and white cartoon hammer that Harla primarily uses for offensive and defensive purposes

## Weaknesses

**Nonchalant Attitude to Serious Situations**: Harla's role as a comic relief and trickster may make her ill-suited for serious or life-threatening situations. In scenarios that require focus, strategy, or emotional stability, she may have trouble to adapt or provide the necessary support, putting herself and others at a disadvantage.