Update Log

## Overview

This page contains every update that Tower Bronx: Battlefront has received since its conception. Changes in each update are listed exactly as worded in the TBR:BF Discord's update log channel, with commas and lines added if necessary.

## Update Log

**NOTE: All dates are listed in the MM/DD/YYYY format.**

* Pre-Group Updates
* Group Updates

* July
* August
* September
* October

Update Log [PART 1] 1.1.0 (7/26/22)

**Addings:**
+ ***Alchemist***
- *Support tower, throwing potion to enemies and damaging them with toxic liquid*
+ ***Fireman***
- *Support tower, slowdown enemies by percentage*
+ ***Hunter***
- *Attack tower, shooting to enemies and deal heavy damage*
+ ***Other***
- *Reload button for mobile abusers*
- *Playable Fire Lord for admins*
- *Playable Lord of Void for admins*
- *New commands for admins*
- *Advanced cash income*
(*All stats you can see in-game for now*)

**Changes:**
+ ***Hard mode***
- *Wave 44 enemy count decrease*
- *Lord of Void health increase (700,000 -> 1,000,000)*
- *Lord of Chaos health increase* *(1,000,000 -> 1,200,000)*
+ *Classic mode*
- *Added resistances to Chaos, Chaos Speed, Chaos Armor, Chaos Summoner*
+ ***Other***
- *Made bigger spawn locations*

**Bug Fixes:**
+ ***Spawn location bug***
- *Now you not able to spawn twice, reduced some lag while spawning*
+ ***Hunter collisions bug***
- *Removed all collisions from gun, character*
+ ***Fireman slowdown bug***
- *Removed possibility to slowdown enemy forever when you die or go to menu as Fireman*

8/26/22

- Added rly easy zombie to kill

8/29/22

- Vip Servers now available
(lol i did that yesterday but don't had any time to write log)

Bug fixes, changes & balance update (9/1/22)

**+ Fixed *classic mode* error**
**+ Fixed *Golden Samurai* health on *level 4***
**+ *Onyx Guard* health decreased** `100,000 -> 80,000`
**+ *Onyx Guard* damage decreased** `9,500 -> 4,000`
**+ *Chaos Guard* health decreased** `120,000 -> 100,000`
**+ *Chaos Guard* damage decreased** `10,000 -> 5,000`
**+ Bigger hitboxes for *Onyx Champion***
**+ Bigger hitboxes for *Chaos Champion***
**+ Re-themed *Onyx Champion* to "Onyx" theme**
**+ *Chaos Summoner* spawns decreased** `2-4 -> 2-3`
**+ *Chaos Summoner* health decreased** `15,000 -> 8,000`
**+ *Onyx Summoner* health decreased** `15,000 -> 6,500`
**+ Increased timer on last wave in *classic mode*** `5:00 -> 5:20`
**+ Increased timer on *wave 010101010 in classic mode*** `5:30 -> 5:50`
**+ Decreased amount of zombies on *wave 010101010 in classic mode***
**+ Fixed *player* health bar**
**+ Voting time now *enabled*** `(30 seconds)`
**+ Updated final wave music in *extreme mode***
**+ Updated *Powerlord's* rage music**
**+ Added death animation to *Powerlord***
**+ Added death sound to *Powerlord***
**+ Removed some stupid *delay* after game mode vote ending**
**+ Ammo gui updated**

9/2/22

+ Health bar updated
+ AI updated (nothing changed, except that they now retrying to get to you instead of running into wall)

9/3/22

+ Timer updated
+ Fixed Mecha Guards not spawning on Extreme Wave 010101010

9/5/22

+ Zombie Mode scaling
- 0-2 players: 0 max
- 3-10 players: 2 max
- 11-20 players: 3 max
- 21-30 players: 4 max
- 31-40 players: 5 max

9/5/22

+ Heavy Shooter released

9/7/22

- Disabled Bloxy Castles

10/9/22

+ Added really slow and weak enemy

* 2022 Updates
* 2023 Updates

* October
* November
* December

10/20/22

**New:**
*+ Group game*
*+ Night time always until to the end of game*
*+ Miner tower (hard mode reward)*
*+ New menu music*
*+ New waiting music*
*+ Updated "chaos" enemies in wave 010101010 classic mode*
*+ New Mecha Guard music (works only on wave 010101010)*
*+ Samurai optimization*
*+ Fireman optimization*
*+ VIP menu (for free)*
*+ Sandbox mode (VIP server only)*
*+ Updated AI*
*+ Enemy accelerating when it sees the target (by 3%)*
*+ New dialogue font (Gotham bold)*
*+ New game icon (still no thumbnails because really don't know what to put)*
*+ You have 1% chance to get killed instantly by Onyx Champion's stomp (don't ask why)*
*+ All nextbots from "nextbots event" added to the game (spawnable with admin only)*

**Balances:**
*+ Onyx Champion's health reduced (400,000 -> 380,000)*
*+ Reduced amount of zombies in wave 010101010 extreme mode (856 -> 430)*
*+ Chaoslord spawns reduced (10 -> random between 5 and 7)*
*+ Truespeed's speed increased (100 -> 140)*
*+ Chaospeed's speed increased (80 -> 100)*
*+ Lightspeed's speed increased (70 -> 85)*
*+ Reduced Chaos Master's health (80,000 -> 67,000)*
*+ Increased Heavy Shooter's damage resistance (60% -> 75% (hope you don't die this time))*
*+ Reduced timer on extreme wave 010101010 (7:00 -> 6:40)*

**Bug fixes:**
*+ Fixed force-major thing with Onyx/Chaos Champion that you can't hit him with guns when you far away from him*
*+ Fixed Fireman's bypass through water immunity/heal*
*+ Fixed text scaling*
*+ Fixed speaker issues in dialogue (?)*

10/25/22

**+ Statistics section**
- *Contains levels/triumphs leaderboards and your stats such as levels/experience/tokens/triumphs*

**+ Event button**
- *Basically you can now see what's will be in the event*

**+ Triumphs count**

11/1/22

**+ Updated classic mode voting thumbnail**

11/5/22

**+ Event fully released**
**+ Triumph Rewards**
**+ Hallow Trooper tower**
**+ Hallow Samurai skin**
**+ Hallow Heavy Shooter skin**
**+ First person arms**

11/8/22

**~ You are now able to see custom music name in the left-bottom corner**

`--- Chapter 2 changes ----` (11/9/22)

**+ Calamity Guardian health increase *40,000 -> 50,000***
**+ Calamity Guardian health scaling *(+6250 max health per player)***
**+ Calamity Guardian damage increase *1,000 -> 2,000***
**+ Calamity Lord health scaling *(+37,500 max health per player)***
**+ Calamity Lord speed increase *14 -> 17***
**+ Calamity Lord ability cooldown increase *15 -> 18***
**+ Calamity Lord damage increase *1,000 -> 5,000***

**+ Calamity Lord phases *(3)***
**• Phase 1 - *Basically it's just normal stats.***
**• Phase 2 - *Speed increases to 19 and ability cooldown decreases to 12. Cloud lightning bolt hit damage increases to 35% and life steal increases to 75% damage of your max health.***
**• Phase 3 - *Speed increases to 21 and ability cooldown decreases to 9.5. Cloud lightning bolt hit damage increases to 40% and life steal increases to 80% damage of your max health.***

11/11/22

**+ Powerlord health decrease *900,000 -> 850,000***
**+ Powerlord stomp damage decrease *50,000 -> 15,000***
**+ Removed lag from Powerlord's stomp**
**+ New punch animation for Powerlord**
**+ New stomp animation for Powerlord**
**+ New walk animation for Powerlord**
**+ Fixed Mecha Guard death**
**+ Powerlord damage change *(damage is same as current hp, so it means if he has 10,000 hp - 10,000 damage)***

11/12/22

**+ Hard mode re-opened**
**+ Lord of Void revamp**
**+ Lord of Chaos revamp**
**+ You can get miner now**

11/14/22

**+ Void Vanguard health increase *120,00 -> 200,000***
**+ Void Summoner health increase *70,000 -> 100,000***
**+ Lord of Void health increase *570,000 -> 600,000***
**+ Lord of Chaos health increase *600,000 -> 666,666***
**+ Chaos Guardian health decrease *150,000 -> 90,000***
**+ Chaos Reaper health decrease *20,000 -> 10,000***
**+ Void Reaper health decrease *20,000 -> 8,300***
**+ Spirit King health increase *30,000 -> 40,000***
**+ Spirit King speed increase *18 -> 20***
**+ Wave 44 hard mode timer decrease *3:00 -> 1:50***
**+ Wave 45 hard mode timer decrease *6:00 -> 5:40***
**+ Wave 37 hard mode timer increase *1:30 -> 1:40***
**+ Wave 30 hard mode timer decrease *2:40 -> 1:45***
**+ Wave 010101010 hard mode timer decrease *6:40 -> 6:05***
**+ Onyx Champion stomp animation change**
**+ Chaos Champion stomp animation change**
**+ Hard mode zombie mode now have all playable lords**
**+ Removed lag from Hallow Trooper**
**+ Removed lag from Onyx/Chaos Champion**
**+ Fixed bug that you can receive badge if you cheat with VIP menu**
**+ Chapter 3 (joke chapter and no rewards of course)**

11/25/22

**+ Electrical Lord (Player) HP 70,000 ---> 77,777**
**+ Dark Lord (Player) Melee Res 10% ----> 15% and Bullet Res 20% ---> 25%**
**+ Metallic King (Player) Damage 150 ----> 220 and HP 2500 ----> 3000**
**+ Spiked King (Player) HP 4000 ----> 4500**
**+ Elemental King (Player) HP 50,000 ----> 55,555 and Walkspeed 28 ---> 30**
**+ Cheating King (Admin Exclusive)**

11/28/22

**+ Removed Halloween event**
**+ Day time**
**+ Maps with green grass now turn into orange-leafy grass**
**+ Menu musics changed back to default**
**+ Fixed some bugs**

11/29/22

**+ New Powerlord speech**
**+ New Lord of Void music *GaMetal: Everhood - Revenge***
**+ Fixed bug where Unknown was disabling timer on Powerlord wave**
**+ Fixed AI when zombie gets stuck on hills/mountains**
**+ Moved Grass Fields borders (so you can't climb on hills/mountains now)**

12/3/22

**+ Maps now turning into *snow-themed***
**+ *Leader* tower (⚠ NOT FULLY RELEASED ⚠)**
**+ *Tank* unit**
**+ *Mortar* unit**
**+ *Missile Truck* unit**
**+ *Strategic Bomber* unit**
**+ Added wave requirements on *towers***
**+ Added wave requirements on *tower upgrades***
**+ Reduced level 5*Hallow Trooper* damage *5,500 -> 3,800***
**+ Fixed dialogue commands in vip server menu**
**+ Updated all enemy AI's**
**+ New enemy *Bandit Lord* (Soul Lord go bye bye)**
**+ New *Unknown* model**
**+ New *Unknown Summoner* model**
**+ Removed *extra* triumphs (too cheating)**
**+ Removed Gustavo32565666 from *levels* leaderboard (because he got free experience)**
**+ Readded Bountyman for now**
**+ Wave 010101010 happen chance is decreased 1/10 -> 1/20**

12/25/22

**+ Christmas Event released (only chapter 1, and then in 2 days chapter 2)**
**+ New lose screen**

12/28/22

**+ Chapter 2 cash gain reduced by *1.5***
**+ Mechanic drop mines ability cooldown decrease *7 -> 4 seconds***
**+ Clockwork Thug health increase *55,000 -> 110,000***
**+ Clockwork Thug strike size increase *30 -> 60***
**+ Clockwork Master strike size increase *80 -> 100***
**+ Removed collisions from the mines**
**+ Fixed events button**
**+ No more thing with sending you to the menu twice after death**

12/28/22

**+ Low quality button in chapter 2 for potato performance gamers (only applies to explosions yet)**

12/29/22

**+ Added swing sound to Clockwork Thug**
**+ Added camera shaking to Clockwork Thug's strike ability**

* January
* March
* May
* October
* November

1/9/23

**+ Fixed Frosteers Staff in public servers**
**+ All zombies in ZM are now freeze immune**
Hopefully fixed the game breaking

3/3/23

**- Removed snow and snowfall**

5/23/23

* Removed "Winter Event"

1.0.0 - Overhaul Update Part 1 (10/8/23)

* **Added Lobby**
	+ *Every teleport is handled from lobby now*

* **Join Random Server Option**
	+ *You can join random public server basically*

* **Leaderboards change**
	+ *Showing 100 players now; 1st, 2nd, and 3rd place colors; outline turns orange and text changes to "You" if you're in leaderboard*

* **Added Missions**
	+ *Self explanatory; credits reward; more missions coming soon*

* **Added Badges List in Lobby**
	+ *You can see all the badges in the game and see if you owned them*

* **Added Stats Section**
	+ *See levels, exp, tokens and beaten events*

* **New UI**
	+ *Completely new UI to everything*

* **Added Tower Limits**
	+ *Self explanatory*

* **New Servers System**
	+ *Event room creation, all available servers list and so on*

* **Code Input System**
	+ *Redeem a code being posted in discord server (also yeah new code is "0v3rhaul\_r3lease" for 1.5k credits*

* **New Tower Models**
	+ *Completely new models to almost every tower*

* **Communicator - new tower replacement of Leader**
	+ *No more Leader*

* **Golden Towers Removed**
	+ *No more golden towers*

* **New Classic mode**
	+ *Waves and enemies has been reworked/added/replaced*

* **New Hard mode**
	+ *Waves and enemies has been reworked/added/replaced*

* **Temporal Event**
	+ *Supposed to be summer 2023 event but yeah*

* **Event Pass**
	+ *Rewards (such as season skins, credits and exp) for getting event tokens by beating event several times*

* **New Event Tower**
	+ *Get a new special tower for beating **Default** difficulty of Temporal event*

* **Fireman Returned**
	+ *Get Fireman tower for beating **Simplified** difficulty of Temporal event*

* **Tower Rebalances**
	+ *All of them listed in #rebalances*

* **Towers Market**
	+ *Unlock new towers by buying them for credits in the market*

* **Enemy Resistance UI**
	+ *BillboardGui will appear above enemy to show its resistances/immunities*

* **Keybinds**
	+ *Added to in-game inventory, missions and settings sections*

* **Bountyman rework**
	+ *Bounty removed, instead gives x2 cash per shots*

* **Wave bonus cash removed**
	+ *Self explanatory*

* **Miner and Hunter are not special anymore**
	+ *You can buy them for credits in the market*

* **Miner and Alchemist projectiles throwing rework**
	+ *More accurate now*

* **New swing animations for towers with sword**
	+ *Self explanatory*

* **Fireman's new weapon**
	+ *Hose; more accurate hitbox; (axe is not available yet)*

* **Credits Scaling**
	+ *Depending on how many players in the server beating classic or hard mode (does not apply to the **Temporal event***

1.0.1 - Event changes (10/9/23)

* **See them here - https://docs.google.com/document/d/14M-q6Xjv0WrRka7sk5TYYF0wZH531p-ek\_R7VYwfFLw/edit?usp=sharing**

1.0.2 - Performance update (10/9/23)

* **Most of the server lag has been removed**

1.1.3 - Event Changes + New Features (10/11/23)

* **Balance changes - https://docs.google.com/document/d/1n-S5o0l4J2nbe-1\_F2czG1Vp-9UPKuwVsu0wQZX60dU/edit?usp=sharing**

* **Event missions**
	+ *More faster/ways of getting event tokens*

* **Bug/issue fixes**

1.2.0 - Temporal Event ending (10/26/23)

* **The "Temporal" Event has been removed**
	+ *Event pass is still there so you can redeem your last rewards*

* **Event section has been disabled**
	+ *You cannot create event server rooms anymore*

* **Codes**
	+ *0v3rhaul\_r3lease got expired; T3mp0ralD3mise new code that gives 1.5k credits and 4k event tokens*

* **Issue fixes**

1.3.0 - Pre-Halloween (10/30/23)

* **New lobby look**
	+ *More "spooky"*

* **Halloween lobby music**
	+ *A lot more "spooky"*

* **Event pass has been removed**
	+ *You can no longer buy event tiers*

* **Codes**
	+ *T3mp0ralD3mise got expired; Pr3-Hall0w33n is the new code for 2k credits*

* **Hidden Achievement**
	+ *How attentive are you?*

1.3.1 - Hidden Achievement changes (11/3/23)

* **Appear chance**
	+ *Increased from 1.4% to 2%*
* **New character**

1.3.2 - Maps (11/19/23)

* **Green Screen map**

1.3.3 - Bug fixes (11/25/23)

* **Fixed bug where you couldn't see any skins after upgrading to level 5**
* **Fixed bug where you don't receive skin weapon back after death and instead receiving default skin weapon**

* **Bountyman now has increased cash gain**
	+ *Level 1-3: 2x*
	+ *Level 4: 2.5x*
	+ *Level 5: 3x*