recursal/Fanatic-Fandom huggingface dataset:
Black Dogs

**Black dogs** are a rare type of creature which only vague information exists about, as they have seldom been encountered by hunters. They are large canine creatures with glowing eyes -- considered by many to be omens of death. Black dogs typically can be found on roadways, bridges, or cemeteries -- leading some to believe they travel on the spiritual paths. Although much of the lore that exists indicates they may be spirits or apparitions, there is little doubt that they are actually corporeal.

Black dogs pose little threat to humans, ususally seeking to devour smaller prey than themselves and thus typically killing animals and small livestock such as goats. However, there has been record of black dogs killing people -- usually small children.

## Powers & Abilities

* Teleportation - black dogs are known to be able to appear and disappear from place to place, leaving no trace.

## Sources

Black dogs are derived from *Supernatural*.
Emily Hopkins

**Emily Hopkins** was raised by her father Henry, who made her sing on the streets and beg for money. He would take her earnings each day to spend on alcohol, and frequently beat her. Nevertheless, Emily was able to befriend some girls her age in the town of Salem -- including Dollie Trask and Mercy Lewis.

In 1692 CE, Emily joined Dollie in visiting Mercy -- who was recovering from being the victim of spectral attacks. They admired the fear and power Mercy had acquired from the people of the town, in that she could accuse anyone of witchcraft. When Emily whistfully mused about who she would accuse, the truth of her father's treatment of her was revealed. They brought Mercy into the town and Mercy accused Emily's father of being a witch.

While his father was imprisoned, Anne Hale undertook a collection to help Emily in her time of need.
Bridget Bishop

**Bridget Bishop** was a woman in Salem, Massachusetts in 1693 CE. Though she was often outspoken, she had earned the trust of the people of Salem by serving as their midwife, and by helping run the local orphanage. She was close friends with Anne Hale. Although she would not openly defy the Puritans, she belived far more in science than in superstition and as such was very skeptical of the witch panic that captured the town's attention.

Mary Sibley found herself at odds with Bridget while Hannah was giving birth -- as Mary would not allow the child to be born without learning the father's name. Furthermore, Bridget believed that Mercy Lewis was suffering from mental illness, not from being tormented by magic. Unfortunately, this placed her in the witch's crosshairs -- while Bridget was attempting to turn Kitty's child in the womb, Mary made her appear as a demonic hag to the pregnant prostitute. While panicking, Kitty's stillborn and deformed child fell from her -- much to the shock of all present. As a result -- and as Mary had intended -- Kitty accused Bridget of being a witch.

John Alden attempted to argue on behalf of Bridget's innocence -- pointing out that anyone in the room might have been a witch, or it simply may have been an unfortunate accident. Mary submitted that all who were in the room should be tested by Mercy Lewis. When Bridget came before the girl, she vomited blood and nails -- damning Bridget in the eyes of Cotton Mather. He had her executed by hanging that very day.

Bridget Bishop was the fifth sacrifice for the Grand Rite.
Kern

**Kern** was an Immortal Magyar born in 1396 CE in Szolnok, Hungary. He was evil from the beginning, committing horrible atrocities in his own land and on his own people. In 1441 CE, he experienced his First Death when he was killed while raiding a village outside Buda. He was taught about the Game by Imre Horvath.

By the 19th century, Kern had moved to the United States of America. During the American Civil War, Kern fought as a member of the Confederate army. Following the war, he became a scout for the U.S. Army. He did not have loyalty or concern for whom he was fighting on behalf of -- he simply wanted to fight. In 1870 CE, he led a unit of U.S. Army soldiers to a Sioux village and slaughtered everyone in it -- including the women and children. This included Duncan MacLeod's human lover Little Deer and her son Kahani. Duncan swore vengeance, but could not find Kern.
Death Omens

**Death omens** are a specific type of ghost, an apparition that appears to forewarn of death. Despite sometimes appearing violently or threatening, death omens do not actually inflict any harm -- they are simply trying to warn others of whatever led to their death. Unfortunately, death omens are often unclear about the nature of their own passing, and therefore these warnings can be vague or even erroneous. Oftentimes, finding the truth about their death is enough to help them move on to their afterlife.

Like most other ghosts, death omens can also be put to rest by salting and burning their remains.

## Source

Death omens are derived from *Supernatural*.
Immortality

**Immortality** is a state of never dying. Those with immortality do not age conventionally and are often difficult or impossible to kill through conventional means.

Though some entities, such as the aptly named Immortals, possess immortality as part of their nature, others have come to acquire immortality through other means -- such as magic or elixirs.
Avatars

The **Avatars** were ancient, powerful magical entities who were fanatically devoted to order. They did not associate with good nor evil, The Avatars share an immense, collective power -- the more powerful one is, the more powerful they all are. That power was initially granted to them by an alliance of magical tribes though it expanded as the Avatars invited more into their ranks.

Devoted entirely to one specific Power of the Powers That Be, the Avatars strived to create a utopian world without conflict, without good or evil. To reach that goal, they would remove Free Will from humanity -- though, having respect for God's design, they refused to do so by force. They nearly succeeded once during the Age of Myths, only to be prevented by the deity Anubis, who created a potion that could kill an Avatar. Deciding that the world was not ready for them yet, the Avatars began to bide their time -- waiting for another era, when the attitude's of the world might have changed to be more willing.

Since that time, two Avatars -- calling themselves the Perfecti -- created the Benevolent Classification and Containment System for Rampageous Beings and Unpredictable Objects in Fifth-Dimensional Space, in order to remove chaotic entities from the world.

## Powers & Abilities

* Teleportation - Avatars are able to move instantly from one location to another, even across dimensions. They do this, specifically, through fading.
* Reality Warping - Avatars are able to reshape reality as they see fit.
* Chronokinesis - Avatars are capable of altering the flow of time itself.
* Resurrection - Avatars can restore life to the deceased.
* Teleportation Manipulation - Avatars can prevent other beings from teleporting, or reroute their teleportations.
* Illusions - Avatars are able to create illusions that are virtually impossible to detect.
* Power Granting - Avatars can bestow powers upon other beings.
* Power Negation - Avatars can prevent others from using their powers.
* Energy Waves - an Avatar can unleash powerful and destructive waves of energy.
* Electrokinesis - Avatars are capable of creating and manipulating electric currents.
* Sensing - Avatars can sense the locations of magical beings.
* Optical Energy Blasts - Avatars can emit powerful blasts of destructive energy from their eyes.
* Fire Throwing - Avatars can hurl blasts of fire from their hands.
* Immunity - Avatars are immune to the powers of most magical and supernatural creatures.
* Immortality - Avatars have infinite lifespans.

## Weaknesses

* Avatar Vanquishing Potion - this potion, created by Anubis, is capable of destroying individual Avatars.
* Tomb of Chaos - Avatars can be imprisoned within the Tomb of Chaos.
Inyo

**Inyo** was an ancient Mayan athlete born around 1000 CE. He was proud and very successful, and never wanted his athleticism or youth to end. In order to achieve this ambition, he made a deal with the deity Cacao -- in exchange for immortality as well as enhanced physical attributes, he would need to make two sacrifices each year: one in the time of planting, and one in the time of harvesting.

Inyo spent centuries traveling the world, performing as an athlete in numerous cultures across the globe. He excelled in every sport, and participated in nearly all of them. He live only for the game -- until the 1940's. He was living as a boxer named **Kelly Duran** when he met a woman named Betsy and fell in love. Eventually, when she noticed he was not aging, he had to confide the truth in her. Nevertheless, they ran off together. After turning 40, Betsy began to pose as his mother as he changed his alias every decade. This did put incredible strain on their relationship, but it endured. During their romance, he also posed as a race car driver named **Charlie Karnes** and a baseball player named **Davey Samuelson**. Finally, he became a very successful football player named **Brick Holmes**.

In 2013 CE, realizing that Betsy's life was coming to an end and unwilling to live without her, Brick decided to end his life by driving his car off a bridge. While this did successfully end his long life, some of his organs were transplanted into others -- carrying the deal made with Cacao to those who inherited the organs. His organs were given to Randa Moreno, Paul Hayes, Arthur Swenson, and Jimmy Tong.

## Powers & Abilities

Inyo was not born with any supernatural powers, all of his abilities were granted to him by Cacao in exchange for ritualistic sacrifices.

* Immortality - Inyo's lifespan was endless, and he never aged.
* Immunity - Inyo was immune to all diseases.
* Superhuman Strength - Inyo was slightly stronger than a human in peak physical condition.
* Superhuman Stamina - Inyo had greater stamina than a human in peak physical condition, allowing him to excel in numerous sports.
* Superhuman Speed - Inyo was slightly faster than a human in peak physical condition.
Giles Corey

**Giles Corey** was a man who lived in Salem, Massachusetts. He was a friend of the Alden family, particularly of John Alden Sr. He had once had his own farm, but unable to maintain, he took up poaching as a career instead. In 1685 CE, while checking his traps during the night, he witnessed Mary Walcott give up her and John Alden's child. With the father gone, Giles kept this to himself for seven years -- until John returned to Salem.

When John returned in 1692 CE, Giles Corey confronted Mary with his knowledge -- telling her to tell John the truth, or he would. The following day, under manipulation from Mary's witchcraft, Mercy Lewis accused Giles of being a witch. Although the accusation was false, Giles was certain that no one would believe his denials and therefore he refused to plead guilty or not until he had the opportunity to speak to John Alden. Mary urged Cotton Mather to do whatever it took to get an answer, including pressing him under stones. Nevertheless, Giles refused to speak to anyone but John Alden -- who returned to town just in time to witness Giles death beneath the weight.

Giles Corey was the fourth sacrifice required for the Grand Rite.
Ejuk

**Ejuk** was a Slayer during the Dawn of Civilization. She was born in the land of Uruk in the year 2717 BCE, and was orphaned within the year. However, she had already been identified as a Potential Slayer and was raised by her Watcher, Sarkassan -- who was also the royal scribe.

She was Called as the Slayer at 17 years of age in 2700 BCE. She served under King Gilgamesh. At some point, her Watcher was killed by vampires and she was sent no replacement, leaving her alone in her fight against evil until her death.

## Source

Ejuk is derived from *Buffy the Vampire Slayer*.
List of Shows/Canons Being Used

Here's a list of the series (and a couple of other things) I'm using for this crossover:

### Alpha Canons

These are the primary canons I'm using. I'm trying to keep the canonical facts of the worlds themselves as intact as possible, although there may be some major changes to the actual stories themselves. (Some things, like dates/times, cast changes and setting are also subject to change!)

* Supernatural
* Buffy the Vampire Slayer/Angel
* Teen Wolf
* Constantine (series)
* Grimm
* Lost Girl
* Being Human (US)
* True Blood

### Beta Canons

I'm making an effort to incorporate as much of the following canons into the world as possible, but changing them pretty drastically to fit into the rest of this crossover universe. Most of the stories will be events that occurred.

* Charmed (original & reboot)
* The Secret Circle
* Big Wolf on Campus
* Ghost Whisperer
* Dracula (NBC)
* The Irregulars
* Wynonna Earp
* Penny Dreadful/Penny Dreadful: City of Angels
* Highlander
* Vampire Diaries/Original/Legacy
* Witchblade (TV series)
* Kolchak: The Night Stalker
* Special Unit 2
* Witches of East End
* Bitten
* Salem
* So Weird
* Gabriel Knight
* Sleepy Hollow
* Forever Knight
* Blood Ties
* Trese
* SurrealEstate
* Vampyr
* Midnight, Texas
* Siempre Bruja (Always a Witch)
* Evil Dead
* Warrior Nun
* Carmilla (web series)
* Lovecraft Country
* Vampire: The Masquerade

### Minor Canons

These are canons where some details may be taken from, just because I like those details or to help flesh out the world. Most of these canons are going to be ignored, the stories will be drastically changed or not have happened at all.

* Marvel Comics
	+ Blade
	+ Doctor Strange
	+ Ghost Rider
	+ Helstrom
	+ Moon Knight
* DC Comics
	+ Doctor Fate
	+ Hellblazer/Constantine
	+ Raven
* Deadlands
* The X-Files
* The Chronicle
* Forever
* Dark Shadows
* The Librarian
* Warehouse 13

### Indeterminate Canons

I have to learn more about these canons to know whether I want to incorporate them or not. To be determined!

* Demonhuntr
* Van Helsing
* October Faction
* Wolf Lake
* The Nine Lives of Chloe King
* The Gates
* NO4A2
* Siren
* Chilling Adventures of Sabrina
* Dresden Files
* Dante's Cove/The Lair
* Poltergeist: The Legacy
* She Wolf of London
* Exorcist (series)
* Evil (series)
* Hellboy
* Monstrumologist
* Moonlight
* Bureau 13: Stalking the Night Fantastic
* Call of Cthulu
* Hellgate: London
* The Section 13 Case Files
* The Hollows
* Dylan Dog
* The Lost Boys
* The Middleman
* High Moon
* Ectoplasm
* John Carpenter's Vampires
* Lost Tapes
* Tomb Raider
* Uncharted
* Indiana Jones
* Pirates of the Caribbean
* The Secret World
* Sanctuary
* Monster Hunters International
* Haven
* Medium
* Image Comics
	+ Spawn
	+ Outcast
* Top Cow
	+ Inferno Hellbound
	+ Necromancer
	+ Witchblade
Gargoyles

**Gargoyles** are stone creatures, employed typically by the oldest of Fae nobility. When not given a task by the Fae, gargoyles will typically hibernate -- appearing to be ordinary statues. This hibernation can be disturbed by the presence of demons. When a demon is nearby a hibernating gargoyle, they will awaken and let loose a tremendous scream, which will hurt and repel any demon. The more powerful the demon, the larger radius of gargoyles it will impact.

Gargoyles are generally not a menace to humans, and mostly remain inert statues unless they perceive a threat they need to take action against. However, this changes every seventeen years -- just before their eggs hatch. At this point, the gargoyles begin hunting -- humans, Fae, Wesen, whatever they can abduct -- in order to feed their young. The young gargoyles become a massive threat as they feed -- first on those abducted for their benefit, and then on anyone else they can as they grow to maturity. As gargoyles have massive clutches of eggs, this is perceived as a tremendous threat. Fortunately, hatchings have almost always been prevented by hunters, witches, and others who protect humans from supernatural threats.

## Powers & Abilities

* Paralytic Claws - gargoyle claws can paralyze those they strike.
* Flight - using their wings, gargoyles can fly.
* Invulnerability - being made of stone, gargoyles are virtually impossible to damage. They are particularly resistant to fire.
* Superhuman Strength - gargoyles are much stronger than an average human.
* Sonic Scream - gargoyles emit a tremendously powerful scream in the presence of demons.

## Weaknesses

* Eggs - gargoyle eggs are much easier to destroy than actual gargoyles, and are not fire resistant.
* Magic - gargoyles are susceptible to magic, particularly witchcraft.

## Source

Gargoyles are derived from:

* Charmed
* Legacies
* Lost Girl
* Special Unit 2
Great Flood

The **Great Flood**, sometimes called **the Deluge** was a major cataclysm that occurred circa the year 2300 BCE. God instigated the event, unleashing Death upon the Earth, to take as many lives as possible. Much of the planet flooded with water. Many species were wiped out, including that of Gog and Magog. Most of the population of vampires was also eradicated when a city of vampires known as the First City, leaving only the strongest -- who would come to be known as Antediluvians. Many, especially vampires, believe this was the intended goal of the flooding. A common vampire belief is that the Masquerade must be maintained to prevent another flood.

Although God knew it would wipe out much of humanity, he allowed some of the Sacred Lineage to know of his plans -- as such, Noah constructed a massive boat to help his family and many animals survive the disaster.

After the flood ended, Death returned to his coffin.

## Source

The Great Flood is derived from:

* Supernatural
* Vampire: The Masquerade
Harvest

The **Harvest** is a ritual practiced primarily by the vampires of the Order of Aurelius. The ritual could only be performed on a specific night once a century, on the first crescent moon after the summer or winter solstice. A master vampire could enact the ritual by carving the symbol of a three pointed star into the forehead of one of his minions. This minion would become the Vessel, and any blood they drank during that night would empower the master vampire.

## Source

The Harvest is derived from *Buffy the Vampire Slayer*.
Lycaon

King **Lycaon** was the ruler of the land of Arcadia, and also the earliest recorded werewolf.

According to legend, Lycaon believed that humans owed their survival more to Prometheus than to the deities who had defeated the Titans. Some of his followers took on the names of the Titans to honor them, but Lycaon took this disrespect even farther: he invited Zeus to a banquet, and attempted to feed him human flesh. Zeus was outraged, and ripped apart the room with lightning bolts before placing a curse upon Lycaon and his sons -- making them werewolves, with no control over their transformations. Lycaon sought to learn control over his new situation, and ultimately sought out a clan of druids for help.

While the legend credits these events with creating the first werewolves, Echidna's creation of the Alpha Werewolf undoubtedly predates this. However, Lycaon and his pack were likely the first werewolves to turn to druids for aid. In the ages since, most werewolf packs have had a druid advisor.
Nefertiri

**Nefertiri** was an Immortal born in the year 1265 BCE, during the 19th dynasty of Egypt. In the year 1237 BCE, she was chosen as a sacrifice to accompany the pharaoh Ramses into the afterlife -- however, the sacrifice merely triggered her latent immortality. Loyal only to Egypt, Nefertiri became pupil of the Immortal Raan, who was acting as a Priest of Osiris.

As Nefertiri loved her homeland, she remained in Egypt and eventually became a handmaiden to Cleopatra. During Cleopatra's reign, Nefertiri fell in love with the Immortal Marcus Constantine -- who was acting as a Roman general. Around 30 BCE, as Egypt's looming defeat was evident, Nefertiri became angry at Constantine's perceived betrayal of her -- the two dueled but he refused to take her head, saying he still loved her. Since he would not behead her, Nefertiri chose to be entombed in a sarcophagus alongside her queen.
Gerald Archer

**Gerald Archer** was a human doctor in London during the Great Plague that broke out in 1665 CE, who dedicated himself to treating those who had fallen ill. Nicolas de Brabant was impressed with how bravely Gerald ignored the danger the plague posed to himself. Nicolas believed that turning the doctor would make him even more successful, as he would not be in any danger from the plague.

Once Nicolas had sired Gerald, however, his personality shifted greatly. He no longer sought to help his patients, and began to feed on them instead. The increased death rate was noticeable enough, that a mob soon gathered to confront Gerald. He believed himself invulnerable -- and so revealed himself to be a vampire. A minister in the mob warded him off with a crucifix, and then set him on fire with a torch, killing the fledgling vampire.

## Source

Gerald Archer is derived from *Forever Knight*.
George Sibley

**George Sibley** was a ruthless, manipulative, but hypocritical Puritan who was leader of the council of selectmen in Salem, Massachusetts.

## History

George married his first wife some time prior to 1685 CE -- the year he was responsible for the punishment inflicted upon Abigail Cooke and Isaac Walton. George personally seared the brand of the letter "F" into Isaac's forehead before leaving the pair in the stocks overnight. He was also responsible for making sure that John Alden, whom he considered a troublemaker, was sent to war.

Some time shortly thereafter, his wife died. He remarried, taking the considerably young Mary Walcott to be his bride. For two years, he was unaware that she was learning witchcraft -- and then she weaved a spell on him, making him a home to her familiar. This rendered him essentially paralyzed -- an illness Mary claimed to the townsfolk was due, perhaps, to gout. She began to use his name and wealth to bend Salem to her will.

Once the Grand Rite began, he became desperate to stop Mary and get help for himself. He repeatedly stabbed himself in the leg until he was able to use his blood to write the word "witch" on a piece of parchment. He gave it to the first person who he was certain could be trusted -- William Hooke. Hooke, however, used it to blackmail Mary Sibley and the note ultimately ended up in her hands and was burned to ash.
Hecate

**Hecate** was an immensely powerful demon who had proclaimed herself Queen of the Underworld, although it is unknown if anyone but her own minions acknowledged that title. Her power was so great that many humans worshipped her as a deity, and she was often invoked in spells -- particularly in witchcraft and most notably in spells of transmogrification. She would bestow powers, wealth, and riches on those who would enter into deals with her. Helen of Troy entered into one such deal, in which she was given eternal life by ritualistically draining the youth from perfect people -- Hecate received the victims' souls.

Every 200 years she came to Earth to conceive a cambion with a human. However, in order to bear this demonic spawn, she had to marry an innocent man, who had been promised to her in a deal, in a sanctified wedding before becoming pregnant. This wedding could be stopped by a declaration of true love. Once her child was born, it would appear wholly human but would be capable of great evil. Her spawn included notable names in history, such as Attila the Hun, Genghis Khan, and Ivan the Terrible.

During the 14th century, a dagger was imbued with the ability to temporarily banish Hecate from the Earth -- the weapon was the Jeweled Poignard of the Order of the Stephanine Cross.

## Powers & Abilities

* Spellcasting - Hecate was an expert in almost every magical field, and could cast spells from any school of magic.
* Superhuman Strength - Hecate was considerably stronger than any human.
* Demonic Deals - Hecate could create deals that granted humans powers, eternal life, wealth, or any number of other benefits.
* Shapeshifting - Hecate could morph between a human form and a demonic one.
* Immortality - Hecate's lifespan was eternal.
* Resistance - Hecate was nearly impossible to injure.

## Weaknesses

* The Jeweled Poignard of the Stephanine Cross - Hecate could be temporarily banished from Earth using this weapon.

## Lore

### Web Site

At least one web site contained accurate lore on this demon.

> "Hecate, Queen of the Underworld, takes human form every two hundred years, coming to earth to marry a mortal and give birth to the demon child. (See Photo) To do this, Hecate must catch an Innocent to be her groom, put him under a spell, and marry him in a sanctified wedding. In this way her child will grow up looking normal, but possessing a demon soul. Those reputed to be Hecate's children are significant throughout history.
>
>

> See: Atilla the Hun, Genghis Khan and Ivan the Terrible."
>
>

## Source

Hecate is derived from:

* Buffy the Vampire Slayer
* Charmed
* Kolchak: The Night Stalker
Deities

**Deities** were once humans and Wesen, given immortality and immense supernatural power by God and the Powers That Be in order to combat the threat posed by the Titans. After the defeat of the Titans, the deities split themselves into organized Pantheons in order to avoid conflict with each other. Over the centuries, worship of these pagan gods became less prevalent and they needed to find new ways to ensure they still received worship.

Deities gained more power from the worship of mortals, including and especially from sacrifices made in their honor. As such, many deities developed a taste for human flesh. Deities were, at the height of their power, capable of creating new species of Fae, and many did so in order to extend their reach and influence.

Deities cannot truly be killed so long as there are any left worship who worship them, however their physical forms can be destroyed -- until they recover enough power to reconstitute themselves.

## Source

Deities are derived from:

* Charmed
* Supernatural
Divia

**Divia** was the human daughter but vampiric Maker of Lucien LaCroix.

## History

In the 1st century, while her father was away on a campaign for Roman military, Divia fell ill. Desperate to save her, Seline sought out the healer Qa'ra and summoned him to Pompeii. Of course, Qa'ra was not truly a healer but was, in actuality, a vampire and succeeded in curing Divia's ailment by siring her.

By the time her father returned to Pompeii, Divia had embraced her life as a vampire. Shortly after his return, Mount Vesuvius erupted. To save him from the catastrophe that was unfolding, Divia sired him. At some point during the following years, Divia and Qa'ra met again in Egypt -- and she imprisoned him in the Tomb of Aya-Hotep. Twenty years after the devastation of Pompeii, Divia and her father would return to the Tomb. There, she explained the fate of Qa'ra and also expressed a desire for the two to become lovers. Disgusted, he granted Divia the same fate she had given her sire: he imprisoned her in a sarcophagus in the tomb.
Mediums

**Mediums** are humans with the psychic ability to see and communicate with ghosts and spirits. It should be noted that while many psychics possess this ability, they are only considered mediums if seeing ghosts is their only psychic power. Mediums frequently practice magic such as witchcraft or voodoo, though they are no more adept at these practices than ordinary humans.

Using this ability, mediums can often help ghosts move on to their afterlives by solving their unfinished business. Some mediums, however, use their abilities to control ghosts -- persuading them to follow them and achieve the mediums own goals. Still others seek to help ghosts "reincarnate" by guiding them into possessing newborn babies. A small number of mediums prefer to help hunters find ghosts to destroy.

Mediumship tends to run in families -- it is very unusual for a medium not to be raised by another medium. However, in some rare circumstances, a person can achieve the abilities of a medium, either temporarily or long-term, by dying and being revived in non-supernatural ways. Mediumship is also a common ability found in most supernatural beings, particularly natural witches.

## Powers & Abilities

* Self-Exorcism - a powerful medium is able to force ghosts that are possessing them out of their body through sheer willpower.
* Supernatural Perception - mediums are able to see and communicate with ghosts.

## Weaknesses

Mediums have all of the weaknesses of ordinary humans.

## Sources

Mediums are derived from:

* Being Human
* Charmed
* Charmed Reboot
* Ghost Whisperer
* Midnight, Texas
* Supernatural
* True Blood
* Vampire Diaries
Donna Gilchrist

**Donna Gilchrist** was once an ordinary human woman, who lived in the town of Andover in the Massachusetts colony. During the panic fueled by the nearby Salem Witch Trials, Donna was accused of being a witch and was hung. Hoping to prevent the Grand Rite, several witches resurrected her and granted her magical power, imbuing her with the abilities of a cradle witch.

Because of her unique status of being undead, Donna also developed a penchant for necromancy. She learned of a way to keep herself young and alive, by killing ghosts and eating the ashes that remained.

## Powers & Abilities

* Witchcraft - Donna is able to cast spells and brew potions.
* Necromancy - Donna can use magic that allows her control over the dead, particularly ghosts.

## Source

Donna Gilchrist is derived from *Being Human*.
Guardian of the Urn

The **Guardian of the Urn** is the deadly protector of a magical urn from ancient Egypt. Whether or not the Guardian existed prior to the curse on the urn, or was conjured by the curse, is unclear but there are not questions about the Guardian's single-minded purpose: to claim the lives of all who are compelled by greed. Any who steal the urn are subject to her wrath, which can only be quelled by the death of the thieves or by her witnessing them perform a completely selfless act.

## Powers & Abilities

* Teleportation - the Guardian of the Urn could move instantly from one place to another by fading into smoke.
* Transformation - the Guardian of the Urn could transform the glyphs on the urn into actual animals, such a serpents or spiders.
* Sensing - the Guardian of the Urn could always detect the whereabouts of anyone who had stolen the urn.
* Invulnerability - the Guardian of the Urn was impossible to wound or injure.
* Immortality - the Guardian of the Urn would live as long as the urn existed.

## Source

The Guardian of the Urn is derived from *Charmed*.
Increase Mather

**Increase Mather** was an accomplished Puritan witch hunter, known across Europe and the American colonies for his brutal but effective methods of disposing of witches. He was feared by witches, as it was said that he had killed thousands of them across the world. During his schooling, he refused to condemn a classmate and friend of witchcraft -- which later allowed that classmate to sacrifice two virgins for a dark ritual.

In 1662 CE, he prevented the completion of the Grand Rite by killing a little girl who was under the possession of the Countess Palatine Ingrid von Marburg. A few years later, his son Cotton Mather was born. Increase was determined that his son would follow in his footsteps, but often found himself disappointed that the child was overly interested in learning, science, and in providing actual justice.

In 1692 CE, Increase was prevented for arriving in Salem when the witch panic began there. Cotton went in his place, with Increase hoping to join him. Once he set sail from Europe, he found the boat he had arrived on plagued by disease, and calm winds that prevented them from reaching their goal. Increase became suspicious a witch was on board and ultimately found that he was correct: the captain had magically bound the wind. After killing the captain and taking command of the ship, he arrived in Salem in time to override Cotton's orders not to kill the Barker family without trial -- he had them immediately burned at the stake.
List of Overlapping Names

One of the bigger issues I've run into is when there are names being taken from folklore and mythology that are used in multiple franchises but in ways that can't overlap. I'm keeping a running list of these problems and their resolutions here.

### Abraxas

* Abraxas - Charmed
* Abraxas - Supernatural

Resolution: TBD

### Belthazor/Balathazar

* Balthazar - Buffyverse
* Belthazor - Charmed
* Balthazar - Supernatural

Resolution: TBD

### Ghouls

* Ghouls - Supernatural
* Ghouls - Vampire: the Masquerade

Resolution: ghouls as monsters works much better -- humans who have had vampire blood and become servants of vampire will be called thralls.

### Hellhounds

* Hellhounds - Buffyverse
* Hellhounds - Supernatural
* Hellhounds - Teen Wolf

Resolution: Buffyverse Hellhounds get to stay as hellhounds, Supernatural Hellhounds are going to be barghests (which they more closely match the folklore of anyways) and Teen Wolf Hellhounds will have to be Bul-Gae -- fire dogs from Korean mythology.

### Kitsune

* Kitsune - Grimm
* Kitsune - Lost Girl
* Kitsune - Supernatural
* Kitsune - Teen Wolf

Resolution: the Lost Girl/Supernatural/Teen Wolf versions can be different subspecies of the same species -- this will be our kitsune. The Grimm version may not hold up to that -- other possibilities for names include kumiho, huijing, youko, or kadagitsune.

### Moloch

* Moloch the Corrupter - Buffyverse
* Moloch the Demon God of Child Sacrifice - Sleepy Hollow
* Moloch - Supernatural

Resolution: One of these could be renamed Baphomet...(Baphomet, in RL lore is more of a corrupter than anything to do with sacrifice -- Buffyverse may be more appropriate.) Perhaps Chemosh for Sleepy Hollow?

### Watchers

* Watchers - Buffyverse
* Watchers - Highlander

Resolution: I'm going to change the name of the Watchers in Highlander but I haven't fully decided on what. Chroniclers, perhaps?

### Will-o-Wisps

* Will-o-Wisp - Lost Girl
* Will-o-Wisp - So Weird

Resolution: either change the name (there's another name used in So Weird too?) or explain the difference as being the form they take when they leave the Earth dimension?
Kenosh Kania

The **Kenosh Kania** is a title used by the Secret Brotherhood of Magi in regards to certain, specific members of the Sacred Lineage, who have remarkable, almost god-like powers. The Secret Brotherhood believe the Kenosh Kania serves as a bridge between humans and the infinite or divine,

A Kenosh Kania must be born under a specific, rare planetary alignments with the constellation Osiris but even this does not guarantee that the child will have the powers that would make them a true Kenosh Kania. However, in the one recorded instance of a true Kenosh Kania, the Secret Brotherhood of Magi were devoted to his protection. This Kenosh Kania was named Jesus Christ, born under an alignment between the planets Jupiter and Mercury with the constellation. He rejected his status and birthright in order to full the Judaic prophecies of the Messiah.

Prince James Stewart of Albany's son Charles was born under an auspicious planetary alignment, and was believed to have the potential to become a Kenosh Kania. As a result, he became a target of the machinations of the Adepts of the Holy Blood in 1996 CE. Despite their plans being thwarted by Gabriel Knight and Grace Nakimura, Charles never developed the powers of the Kenosh Kania.

## Source

The Kenosh Kania is derived from *Gabriel Knight: Blood of the Sacred, Blood of the Damned.*
Masters of the Mystic Arts

The **Masters of the Mystic Arts** were an order of sorcerers founded by Agamotto in the year 5700 BCE. As Agamotto drew his power from other dimensions, he also realized the threat that many of these dimensions posed to the Earth itself. Though he had committed to protecting the Earth as Sorcerer Supreme, he realized he could not do so forever and could not do so on his own. As such, he founded an organization to train others to channel the same magic he had mastered. These became the Masters of the Mystic Arts -- both a school to teach humans to wield this magic but also a clandestine organization dedicated to the protection of the Earth.

The Masters of the Mystic Arts built three Sanctums Santorum to help shield the Earth from demonic invasion, one in New York City, one in London, and one in Hong Kong. However, the order itself was based out of Kamar-Taj in Khatmandu, Nepal.

## Notable Members

* Sorcerer Supreme
	+ Agamotto
	+ The Aged Genghis
	+ Yao the Ancient One
	+ The Ancient One
* Hamir
* Kaecilius
* Karl Mordo
* Lucian Aster
* Sol Rama
* Wong

## Source

The Masters of the Mystic Arts are derived from the Marvel Cinematic Universe.
Jeric

**Jeric** was a tremendously powerful demon, known to have been active on Earth as far back as Egypt during the Age of Myths. Jeric was too powerful to be defeated by the ancient Egyptians, and so they planned to mummify and entomb him. He was rescued from this fate by the evil witch Isis, with whom he soon fell in love.

His feelings for her made her a target, and his enemies went after her. They flayed her alive, killing her in a brutal fashion. Jeric was able to trap her soul in an enchanted scarab brooch. He immediately began seeking a new body that could hold her soul. Unfortunately, human bodies are not meant to hold the power of two souls, and each vessel would quickly burn out. Jeric would mummify the former host and retrap Isis within the brooch before seeking yet another host. As he worked his way across the world, he also killed an innumerable number of witches.

## Powers & Abilities

* Teleportation - Jeric has the ability to move instantly from one place to another, dematerializing in a whirlwind of sand.
* Mummification - Jeric is able to magically, rapidly mummify a body.
* Sand Manipulation - Jeric is able to control sand with his mind.
* Cloaking - Jeric is able to hide himself from being sensed by other magical or supernatural beings.
* Immortality - Jeric's lifespan is infinite.

## Weaknesses

* Peacemaker - Peacemaker could kill any demon.
* Death & Death's Scythe - Death can kill any living entity.

## Lore

### Halliwell Book of Shadows

> "A Demon known not only for his witch killing, but also for his rituals of mummification. His evil dates as far back as ancient Egypt and in the past few decades he has surfaced in the Middle East, Cairo, Istanbul and Tripoli. He can be identified by the sand that is left behind in the wake of his dematerialization."
>
>
Old Ones

The **Old Ones**, also known as the **Dark Ones**, were demonic entities of untold power who came to Earth from other dimensions. These terrible monstrosities took dominion over the Earth, as God and the Hosts of Heaven were caught up in their wars against the Darkness and then Lucifer.

The Old Ones themselves raised vast armies of lesser demons and often fought wars against each other. Eventually, humans rose up in defiance -- wielding powerful magic, some of which was wrested from the demons themselves, to fight back. Between the fights against each other, the rebellion of humans, and the appearance of the Titans, the Old Ones were all either killed or fled. Those that were killed were placed in sarcophagi within the Deeper Well, where their essences could be trapped and prevented from rising again. Those that fled found homes in hell dimensions, and left Hellmouths in their wake. The last Old One to leave the Earth was defeated in combat by the Slayer Sineya, wielding the Slayer Scythe, in the area that would one day come to be known as Sunnydale.

However, the legacy of the Old Ones would not end there. The lesser demons they created and led remained on Earth. Various sects, such as the Acolytes of Illyria, the Cult of the Dark One, or the Order of Aurelius, sought to restore the Old Ones to power through a variety of means -- freeing their essences from the Deeper Well, summoning them, or opening Hellmouths to allow them reentry, or other means. The ritual of Ascension was a complex rite would allow a mortal to take on the physical form of an Old One.

## Known Old Ones

* Avoozl
* The Dark Ones
* Echidna
* Illyria
* Kandar
* Lohesh
* Olvikan
* Ruby Knowby

It has been speculated that the Hellmouth spawn are likely Old Ones as well.

## Source

The Old Ones are derived from:

* *Buffy the Vampire Slayer*
* *Evil Dead*
* *Supernatural*
Lucifer's Cage

**Lucifer's Cage** was a special place in Hell designed by God to imprison the archangel Lucifer when it was determined that he posed too great of a threat to humanity. The cage was said to be in the deepest, most isolated, and most heavily protected part of Hell -- though it was certainly less isolated than where the Shedim were kept. The Cage was strong enough to hold two archangels for eternity.

During the Primordium Age, after the Corruption of Eden, Michael forced his brother Lucifer into the Cage and closed it with over 600 Seals. Only 66 Seals needed to be broken in order to open the Cage and begin the Apocalypse. A set of master keys -- four keys -- were created that would allow the Cage to be opened and closed at will. Each key was given to one of the Primordial Horsemen -- Death, War, Pestilence, and Famine.

Although no one knew the location of the Cage, the original location where Michael threw Lucifer inside it eventually came to have St. Mary's Convent built atop it. Once Azazel was able to learn this, he could use magic in that location to speak to Lucifer inside the Cage.

## Source

Lucifer's Cage is derived from *Supernatural*.
Matthew Tate

**Matthew Tate** was a warlock with the power to replicate any power used against him. In the late 17th century, he began a romantic relationship with Melinda Warren, though it was a scheme to obtain her powers. In 1692 CE, in the midst of the Salem Witch Trials, he exposed Melinda's witchcraft to the Puritans. As he had already copied her active powers, and had no ties or loyalty to the Essex Hive, his accusations served to protect himself.

Nevertheless, while she was imprisoned, he could not help but to visit and gloat. This proved to be a tremendous error in judgement, as Melinda laid a curse on him: trapping him inside a locket until it might be opened by one of her descendants.

## Powers & Abilities

Matthew Tate had the following powers:

* Witchcraft - Matthew Tate was skilled at casting spells and brewing potions.
* Mimicry - Matthew Tate could duplicate any power that was used against him.
	+ Teleportation - Matthew Tate was able to instantly transport himself from one place to another.
	+ Telekinesis - Matthew Tate could move and manipulate objects with his mind.
		- Levitation - using telekinesis, Matthew was seemingly able to levitate.
	+ Premonition - Matthew was able to catch glimpses of future events.
	+ Molecular Immobilization - Matthew was able to freeze beings and objects at the molecular level.

## Lore

### History Book

Matthew Tate was described in one history book. The following is excerpt:

> "... and because the warlock had stolen her love, she cursed him into the pewter heart where he could spend eternity knowing the sting of betrayal."
>
>
John Alden Sr.

**John Alden** was one of the founders of Salem, Massachusetts. It was said his were the first boots to set foot within the town's limits. He and his wife Sarah had a son, whom they also named John. Though John was very close with his son and did love him, he was often disappointed with his son's choices. He had hoped that his child might attend a university or study religious texts -- instead, John Jr. chose the life of a soldier in the militia.

John died in 1682 CE.
Henry Hopkins

**Henry Hopkins** was a drunkard who was raising his daughter Emily on his own. He forced her to beg on the streets for money, and then would take her earnings and frequently beat her for her efforts. He generally took this money and spent it at the Salem Inn. In 1692 CE, roughly a month before he planned to sell his daughter to the Divining Rod, Mercy Lewis accused him of witchcraft. He was so drunk at the time he did not even realize what he was being arrested for until he found himself in a cell hours later.
Council of Elders

The **Council of Elder Witches and Protectors of the Sacred Covenant**, more commonly simply called the **Elders** or the **Sages**, was a powerful organization of good natural witches who saw themselves as the leaders of good magic on Earth. Though the Powers That Be reigned over them, the Elders believed they could be the agents of the Powers will on Earth. They experimented with powerful magic to that end -- even finding methods of creating Whitelighters themselves.

However, despite their status as a council, the Elders were viewed more as royalty or dictators. Not all witches were willing to obey their laws, but the Elders would mete out discipline and punishment as they saw fit regardless. Though the Council of Elders was just one faction of witches, their power rivaled even that of the Grand Coven.

The death of all of the Elders was a sign foreseen by oracles, a portent of the end of the world.

## Source

The Council of Elders is derived from the *Charmed* reboot.
Gunter Ritter

**Gunter Ritter** was a member of the Ritter family born in February 10, 1660 CE. He was ordained as a Schattenjäger on April 14, 1678 CE. It was in this capacity that Gunter was hired by Mayor Crodwell of Charleston to solve a series of ritual murders that were plaguing the colony. Gunter's father was reminded of similar cases in St. Dominique, and warned Gunter not to take the case -- and certainly not the take the Ritter Talisman with him to the American colonies. Gunter did not heed his father.

Once in Charleston, Crodwell pushed Gunter for an immediate resolution and was displeased when Gunter insisted upon an investigation. His investigation was difficult, as he was working against a fearful populace, the inhospital and unfamiliar environment. Furthermore, he developed a relationship and fell in love with one of Crodwell's slaves, who the Mayor called Eliza but whose true name was Tetelo.

While in the Crow's Nest tavern, Gunter learned that all of the victims of the murders had been crew members on one particular slave ship. Upon further digging, he learned that one crew member had gone to the West Indies and was still alive. He began spreading word that this crew member was returning to Charleston. He hired assistants to provide security for him, and then posed as the sailor.

The trap worked too well and Gunter was captured by the coven performing the murders. The talisman protected him from their ritual, and managed to bring the leader of the coven back to her senses: it was Tetelo. Realizing the danger she was in, Gunter told her to flee. Nevertheless, the tribe was captured by Gunter's men. Torn between duty and her feelings for the Schattenjäger, Tetelo begged for her father's spirit -- which had possessed her during the ritual -- to release her to live a new life with Gunter.

Gunter was similarly torn. As he sought out a sign for what he should do, he received word that Tetelo had been apprehended and would be burned at the stake. Gunter attempted to intervene, demanding a trial. Crodwell ignored Gunter's requests -- accusing him of being seduced by her magic. As a last resort, Gunter used his talisman to protect her from the flames -- however, the magic of the talisman, combined with the voodoo magic at her disposal and her feelings that she had been betrayed by her lover transformed her into something else. The talisman abandoned Gunter, remaining with Tetelo.

He completed his journal and sent it back to his family, giving up his calling as a Schattenjäger. He passed away on June 24, 1693 CE.

## Source

Gunter Ritter is derived from *Gabriel Knight: Sins of the Father*.