The Archiver's Guild

### Rivals and Adverseries

Neutral; No rivals, although the Val'Duran'desh often get on the nerves of the guild

## Guild History

The Archiver's Guild has been around since the creation of the very first clans of Har'Ol'Nek'Preya, although they were only a simple band of scholars who had just returned from the northern continent to flee the demons there only to return to find they have infested the south as well. They were quick to join many others in fleeing underground into the caverns of Har'Ol'Nek'Preya, making sure to take note and record what they could in all the turmoil. In time, the Val' Sara'Toj clan would employ them as clerks and they would work as a semi-independent faction with the clan. The Val'Sara'Toj would become their patrons and sponsor their studies into the history of the region as well as expeditions to the old world to hunt artifacts.

However when the Val'Sara'Toj fell, they were left with no funding or patrons for their craft and most of the clans left either were not interested, were only interested in lining their own pockets, or had too many rules to be followed to have access to their resources. At this point, the guild decided to make a bold move, pooling its resources to retake the Val'Sara"toj fortress from the hands of the squatters there and claim it as their own. They would spend centuries slowly restoring the old imperial city to its former glory, attracting attention from tourists and setting up their own businesses to generate profit for themselves to support their research.

Eventually they would be approached by the old clans to allow the space to be used as neutral territory for diplomats and to host the meeting of the clans. The guild agreed and allowed the spires to be used as diplomatic headquarters, creating the diplomatic city which soon attracted even more curious sight-seers in the city.

Today, the guild maintains a neutral relationship with all clans, although they are showing some annoyance with the Val'Duran'desh and their insistence of being allowed to move in and change the imperial city around to facilitate a highway. It is something of a joke to ask about a highway to members of the guild and watch their expressions go from cheerful to completely flat in mere seconds.

## Guild Culture

The guild itself has little in terms of culture that is its own as most of it comes from a variety of clans as their members are from very diverse backgrounds. In fact, it is possible to be part of another clan and a member of the guild as long as one passes the various exams the guild gives to make sure its scholars are highly trained.

#### The Pursuit of Knowledge

The archiver's guild's primary objective is the collection of knowledge and to bring it all together in one easy to access place so future generations can enjoy that knowledge free of charge. Because of this, the guild has also opened several schools open for public education of the public, focusing on teaching important history and skills to the commoner population free of charge. This also helps to bring people in to their small holding to do business in their restaurants and shops, generating the profit needed to continue their goals. Private tutors can be purchases as well for families that are more affluent and do no want to travel to the old imperial city.

In order to pursue and record all they can, the guild often sponsors sorties out into the world, often paying money to those clans who would lend them soldiers and laborers to help with the expeditions which has benefited clans in the region.

#### Relic Hunting

The secondary objective of the guild is collect relics of the old world and try to learn more about technologies of the past. This is a more dangerous part of their duties and thus they are always looking for groups to contract out to handle relic hunts and bring back the spoils to the scholars or to ensure the safety to a ruin location so scholars can go to the sight to do research. Many have found if they have a good team for a relic hunt, they can find reliable work with the guild.

#### Preservation

The third and final objective of the guild is the preservation of the city, especially the older sectors. To them, the old city and its architecture reflects lost clans and cultures that deserve to be remembered. They are not fans of development when it has no aesthetic or culture and is strictly for profit. Given they make their profits on restoration of old places that people want to go to experience a taste of the past, they have found surprising allies in the general population and plenty of contributions to help save more older areas of the city.

## Guild Fortress

The Archiver's Guid have taken over the former imperial city as their headquarters, using the expansive former fortress of the Val'Sara'Toj as their own. For the most part, they use their holdngs to store and archive artifacts and gathered knowledge about the world around them, however the main building where the archiver's live is the conversion of the consort palace into comfortable living quarters. It is here they also conduct most of their business.

The spires around the consort palace have been converted to the various diplomatic hubs of the major and minor clans and is the only section of the old imperial city that are allowed to be modified to fit the style of the clan who controls that particular diplomatic spire. The guild is continuing to refuse any audience about trying to put a highway through the district, seeing such a thing as unnecessary and ruining the natural beauty of the old city.