SpongeBob's Pineapple

* Loading Screen
* Map View
* Exterior

**SpongeBob’s Pineapple** is the second, third, fourth, or fifth level of *Around The Clock At Bikini Bottom*, depending on which levels the player decided to play first. In this level, the player witnesses SpongeBob search for his pet snail, Gary, while he evades some familiar foes.

This level has a **Time Trial** Achievement.

## Story

“After Squidward saves SpongeBob & Patrick from the clutches of the cloned Glove World staff, Squidward floors his boatmobile to their homes. When questioned, Squidward insists that the two head into their homes and grab whatever valuables they can find. Without pressing on any further. The three split off into their homes.”

“SpongeBob's on a mission to locate and escort Gary to safety, but even our plucky protagonist can have the misfortune to run into an unwelcome set of spiteful foes. SpongeBob had better hope he isn't clumsy this time around.”

## Progression

### Opening Cutscene:

Squidward, SpongeBob and Patrick arrive in front of their homes in a boatmobile, knocking over the camera and the camera man in the process. Squidward Instructs the two friends to gather whatever valuables they can find, but to drop everything and hoof it back to the boat if things go south. Patrick distresses about having to leave behind his toys and pet rock, much to Squidward annoyance. SpongeBob says he’s not going to leave Gary behind, lamenting on what he turned into last time. Squidward States he’s going to retrieve his art pieces from his house, and attempts to ask for assistance carrying them out. But before he can finish, SpongeBob and Patrick have already left.

Meanwhile, A Prowler discovers the Magic Pencil, and hatches a devious plan. It enters the Pineapple and innocently doodles memorized images of the heroes all over the paper left scattered on the table, indirectly bringing to life the 3 deadly doodles: DoodleBob, Doodle Patrick, and Squid Drawing. It then leaves through the back door as DoodleBob raises his hand into the air, presumably unaware it had just redrawn one of SpongeBob’s most challenging enemies from the past.

### Rescuing Gary:

#### ***Gare Bear’s Favorite***

* *Locate Gary’s snail food in the kitchen.*

The player starts out in the living room, and must head to the kitchen to pour a bowl of snail food for Gary to lure him out of hiding. The player cannot enter other parts of the house until they do this. After inspecting the snail food bags for about *5 seconds*, They will discover that they are empty. Shortly after this, Doodle Patrick will be heard in the other room along with the sound of something crashing down. The player must now hide or they will be caught by DoodleBob. The **Time Trial** starts here, giving the player *3:00* to complete the rest of the level.

* *Locate Gary’s food bag.*

The player must now make their way upstairs to SpongeBob's bedroom to retrieve the bag of snail food while evading the doodles. DoodleBob will patrol the house, Doodle Patrick will hide on the ceiling and drop on top of the player, and Squid Drawing Will teleport DoodleBob to his location upon being stepped on.

* *Bring the food to Gary’s bowl and fill it up.*

Now slowed by the heavy bag, the player must make their way back down to the kitchen in order to pour the food into Gary’ bowl. Pouring the food takes about *10 seconds.*

#### **Grabbin’ Gary**

* *Head upstairs and find Gary.*

Once again, the player now has to make their way back upstairs, except this time to the Library, where Gary is hiding.

#### **Run for it!**

* *Leave the Pineapple though the front door!*

As soon as the player picks up Gary, DoodleBob will spawn at the back of the Library. The player now has to run to the front door before DoodleBob catches them. Fortunately, DoodleBob charges slower so it’s possible to get away from him. In addition, Squid Drawing will not be present anymore and Doodle Patrick thankfully doesn’t pose an overhead threat.

### Ending Cutscene:

Squidward finishes putting his stuff into the boatmobile while SpongeBob (chased by DoodleBob) And Patrick run towards him. The three pile into the boat as Squidward orders SpongeBob to “Back it up.” SpongeBob pops her in reverse and the three speed away, barely escaping the pursuing doodle.

Doodle Patrick drags DoodleBob by the hand across the road. Doodle Patrick discusses with DoodleBob his disappointment about the three’s escape. He suggests now that they have returned, that now is a perfect time to get their revenge. They are about to discuss a plan when DoodleBob spots a Pinkie approaching them from behind. Doodle Patrick grabs the Magic Pencil and stabs the Pinkie to death. He questions just what it was he killed, saying it's not like anything he’s seen before. seeing that its goo has covered the tip of the pencil, He gets an idea. He uses the pencil to create a Doodle Jellien and then attempts to erase it. To Doodle Patrick's delight, It is unfazed by the eraser. Squid Drawing drags over the Prowler Patrick killed earlier from Patrick's rock, as Doodle Patrick decides that they are going to follow the group, so they can harvest the Jellien goo from fallen clones the heroes dispatch. Doodle Patrick ends by saying *“Preparation for repopulation shall commence.”*

## Secrets and Collectables

-Interacting with the TV in the living room will cause it to display footage of a sea anemone. A reference to the episode “Your Shoe’s Untied”

-The Goofy Goober Token is found by repeatedly poking the pink Berry the Bear in the weight room. This will cause him to become irritated, and the token to spawn.

-In SpongeBob's bedroom, next to the snail food is a broken pencil, Presumably the original Magic Pencil from the Episode “Frankendoodle”

-In the bathroom upstairs, the player can collect a bar of soap. The hint in the extras menu makes this a reference to the episode “Gary Takes a Bath”

-The Golden Spatula is in the closet under the ramp in the Library.

## Acing the level

Acing this level is easy... once you know what you are doing of course. The Objectives are Good Noodle, Spatula, Token, Time Trial, and Platinum Noodle.

### Start off fast

Warm up, because once SpongeBob realizes he needs to find Gary's food, the timer starts. If you feel that you're quick enough, head straight for the fitness center, taking care to remain out of DoodleBob's sight, obtaining the token as you do so. Once the coast is clear, sneak upstairs to SpongeBob's room and get the food. Be sure to listen for Doodle Patrick's laughter, as he may be near. Depending on the spawn point, you can hug the wall to avoid him, otherwise, you're going to have to wait for him to move.

### Start off cautious

Let's face it, we don't all have the speed to make it before getting spotted, so if you can't reach the fitness center immediately, hide behind an object, and wait for DoodleBob to draw Squid Drawing. Then, make sure Doodle Patrick isn't above the door before going to the fitness center to get the token.

### The paths meet/Getting to the bowl.

Once you have the food, you are slower, not that it matters, as if you get spotted by DoodleBob, your only hopes are to step on Squid Drawing or round enough corners to lose him, as his speed outmatches yours. Once in the kitchen, duck behind the counter and pour the food into Gary's bowl.

### Gary!

Gary is hiding in the library, perfect! You have to make it there, still minding the time trial, and make it to the room behind the slide, get the spatula THEN get Gary and run for it!

## Trivia

* Presumably due to a hitbox oversight, there are a few locations where the player can hug the wall and go around Doodle Patrick. Though it could be argued that this is intended.
* The layout of the Pineapple in-game does not match the layout in official *SpongeBob SquarePants* episodes.
* This is 1 of only 3 *Intense* difficulty levels in the game, the others being Tentacle Acres and Sandy's Treedome.
	+ This is the only *Intense* difficulty level to not have an additional character following you around.
* The extra involving SpongeBob's TV is a reference to the episode Your Shoe's Untied. At the beginning of the episode, SpongeBob is watching the same channel shown in the game but quickly changes the channel when Gary enters the room, claiming he was just looking for the Sports channel.
* This is the first level to point out the Jelliens by their name "Hopping Clams! If that's one of those Jelliens, I have nowhere to run in here!" This is most likely because SpongeBob, along with Sandy, were the only ones to have survived the first Jellien Invasion without being cloned as well as being the one to coin the term "Jellien" in the episode.
* Presumably due to a bug, in the private demo of the game, DoodleBob could sometimes get stuck when the final chase began, leaving him running in place.
* This level's ending introduced the Doodle Jellien, which was a plot line that wasn't really resolved other than Doodle Patrick being killed.

## Gallery

Picture seen in the level.Group artwork seen in the level.Picture of Gary seen in the level.Junior artwork seen in the level.Calendar seen in the level.