Goliath

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> Goliath
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> ### MANUFACTURER:
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>  - Elite
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> ### SPEED:
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>  (9)
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> ### DRIFT:
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>  (2)
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> ### STRENGTH:
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>  (10)
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> ### ACCELERATION:
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>  (3)
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> ### CLASSIFICATION:
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> A
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> Miscellaneous
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> ### BODY STYLE:
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> 2-Door SUV
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> ### VEHICLE CLASS:
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> Trucks
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> ### APPEARS IN:
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> Elite Races (Player or Rigg)
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> ### MODEL NAME:
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> Unique\_03
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> ### COLORS:
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> 1
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> ### UNLOCKED BY:
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> Console/PC - Acquiring 80 points in Elite Races overall.PSP - Reward for "Heavyweight" achievement.
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> ### ENGINE NAME:
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> Muscle2\_05
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> Vehicle List
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> ### PRECEDED BY:
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> Pursuit
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> ### SUCCEEDED BY:
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> Cyclone RS
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> *"The biggest, baddest, and heaviest truck around. Drive it if you don't want your progress interrupted by little things like rival cars. explosions, falling buildings or the end of the world."*
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> - Elite Goliath description.
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The **Elite Goliath** is a truck among the four original Elite fleet line-up in Split/Second. It is used by the player and the Elite Driver, Rigg. It can be awarded to the player if they earn the "Heavyweight" achievement (PSP) or have 80 points overall in Elite Races.

## Design

***Split/Second***

Built with strength in mind, the Goliath takes design cues from the third generation Jeep Grand Cherokee, evidenced by the body shape, the shape of the front fenders and the iconic grill slats that Jeep vehicles have. The Goliath's body is lifted to suit a more bulky and strong appearance for the game's explosive setting.

The front face of the Goliath is what you would expect from any truck in the game, built for sleek performance and aggression. The headlight clusters consist of three lights for each housing. The headlight designs also takes cues from the 1999-2004 Cherokee models, although the grille is set lower, the amount of grille slats are increased and the design shape for the headlights are smaller for the Goliath. On the front bumper, it has two round fog lights and two smaller lips on the outer sides of the bumper. On the hood, it features a ram shaped hood with a mesh vent on top, surrounded by a metal casing that is shaped along the ram hood.

On the sides, it has the trademark front fender shape that later Cherokee models used. Slightly above are fender vents made of carbon fiber. The fender lines drop to the lower door seals and gradually increase in height to the rear fender flares, which rounds off and wraps around the rear. Just after the front fenders are grooves in the body work that are slightly angled upwards, ending past the mirrors. Past the doors are side vents with a few slats going across, horizontally. The lower section of the Goliath has a dark grey padding that is angled a bit forward.

The Goliath dawns dual air intakes, taking on a slight appearance of a semi truck's visor. On it has three holes positioned in the far corners of the vents. The outer sides of the roof are grooved upwards, where it meets the aero fins. It's antenna is located just before the rear section where it houses the spoiler. At moderate speeds, the spoiler will raise up and when slowed down, it retracts to it's normal position. The far end sides of the truck has ridges and a few holes in the corners.

The rear is mostly taken up by the two spare tires mounted in between the top and mid to lower sections of the back. Midway, the taillights are angled to a "C" shape like the later Cherokees but more narrowed down. Below the lamps are another set of vents shaped like the taillights with slats going across. To complete the rear, it includes two metallic wheel guards and a dual exhaust setup, set above the low chassis which shows at the front and rear. The rims are five-spokes and are colored black with rugged racing tires like the Kanobo, Titan, and Thunder.

Like the rest of the Elite line-up, it comes with a red pinstripe and a lower section colored black, the main color is locked to a bluish silver color.

## Performance

***Split/Second***

Off the line with slight wheelspin, it is on par with low accelerating cars and trucks in its own class, however the differences quickly become apparent to show as the player gains speed, as it can blow past even the Elite Drivers if given time.

Because it is in Class A, it is a great contender and almost an exact equal with the Titan, but both falls short of the Kanobo if user of said truck is skilled. Like the aforementioned contender, it can only reach it's last gear when going on straights like on Expressway and Airport Terminal. Strictly cornering the Goliath tends to slow the truck down, as body roll becomes evident when the front section dips down and leans, so it is advised to either flick steer or drift halfway to execute a tight corner.

Despite it's drift statistics are low, this can be made up when going at higher speeds, as drifting halfway in a similar manner like the Kanobo can increase a section of the power meter quickly. In normal circumstances, the Goliath gets slowed down drastically and it could take a bit of time to get back on pace, which could make or break a competitive race.

In volatile situations, the Goliath is amazing as it can take a magnitude of shockwaves from power plays of all kinds. It is *the* strongest vehicle in the game with a max rating of strength. It makes wrecks nearly impossible with the exception of self-errors or a few powerplays when timed just right. (i.e crushed by shortcuts, pinged by boulders or dragged by a dump truck hoisted by a sky crane.)

## Gallery

RearRightLeftFrontRigg on Construction Site.Rigg, close up.Goliath in PSP.CloserGoliath in an Elite Race loading screen.The "Goliath" placeholder in the beta.

## Trivia

* When driving the Goliath at higher speeds without cornering, it leaves faint but noticeable tire markings.
* On the PC version, the Goliath is instead shown in the loading screen for Elite Races instead of the S510.
* The Goliath was likely made near the game's launch date as the vehicle was originally going to be the Elite Version of the **Hatton KO** in the beta version, (The Titan WMX in the retail release,)

## References

1. ↑ *unlock criteria*

```
<Car Name="Unique\_03" Credits ="0" ChampionshipPoints="80" NumEpisodesThatMustBeFinished="0"/>

	<!--
		Min credits you could have when you unlock this = 3600
		Min points you could have when you unlock this = 120
		Min complete episodes you could have when you unlock this = 12

		Max credits you could have when you unlock this = 1800
		Max points you could have when you unlock this = 120
		Max complete episodes you could have when you unlock this = 12

```