recursal/Fanatic-Fandom huggingface dataset:
Greatsword

> "*The powerful and heavy greatsword has power equal to a metal hurricane in the hands of a skilled warrior. Charged strikes are the embodiment of destruction!*"
>
>
>

A **Greatsword** is a weapon that holds immense destructive power. Its wide and heavy blade is as tall as a man, and the strength of the Greatsword lies not in its attack speed, but overwhelming power. Rangers who wish to wield it must learn to patiently watch each behemoth's movement and behavior for the precise moment to strike with a charged up attack. Supported by Wild Soul abilities, the Greatsword can deal massive damage to behemoths, enough to even sever entire limbs with a single blow.

1/4Due to its fearsome capabilities, the Greatsword is one of the most favored weapons among the Rangers. It has the power to deliver the pivotal blow against behemoths, and so their role is extremely important. Siegfried, the first Grand Master of the Rangers, was a master of the Greatsword. First Ranger Balen, an outstanding Ranger, also excels at brandishing the Greatsword.

Difficulty: ☆☆☆☆☆

## Skill Runes

### Ability 1

*TBE*

 Skill 2
 Skill 3
 Skill 4

### Ability 2

*TBE*

 Skill 2
 Skill 3
 Skill 4

### Ability 3

*TBE*

 Skill 2
 Skill 3
 Skill 4

## Specialization

Specialization Tome Requirements: 1, 2, 3, 4, x, x

 Skill 2
 Skill 3
[Assign Effect] TBE

 Skill 2
 Skill 3
[Assign Effect] TBE

 Skill 2
 Skill 3
[Assign Effect] TBE

## Equipment Evolution

### Greatsword - Normal

Normal Greatswords have strong and high basic attack power, however they lack in any bonus elemental damage.

### Greatsword - Fire

Fire Greatswords, like other elemental greatswords, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Greatsword - Frost

Frost Greatswords, like other elemental greatswords, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Greatsword - Lightning

Lightning Greatswords, like other elemental greatswords, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Greatsword - Poison

Poison Greatswords, like other elemental greatswords, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Greatsword - Status

Status greatswords, like other elemental greatswords, divides its basic attack power in half so that the other half goes into its elemental attack power. However, this element does not provide bonus damage. It instead contribute half of its potential attack power into stunning or paralyzing enemies, and this action does not do damage.

*\*\***Underlined* *content can only be obtained by evolving weapons and is not available from the Weapons tab in Brokk's Forge.*
Harken

* Chat
* Book

> "*Always remain vigilant.*"
> ― Harken, Ranger Instructor
>
>

### ✅ Extra Classes

Harken took some time to recover from the injuries he suffered while protecting the Gate of Spring during the rebellion. Once the Valley of Dawn was free from chaos, Harken resumed his responsibilities for training the Rangers in weaponry skills, while also working with the new recruits to help restore law and order to the area.

## Rumor

Information gained from bards found in the taverns across Malheim as well as from hearing whispers amongst the people of Malheim. These details can help hunters determine what items an NPC favors.

 Friendliness Rewards

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

 Items
 Misc.
Treasure Hunt (Event)

Entra a las diferentes tierras y descubre los Secretos escondidos allí.

* VALLE DEL AMANECER ( **Planicies Prometidas** ) ( **E** )

* DOMINIO DE LA NOCHE ( **Montañas Enfurecidas** ) ( **N** )

* PUERTO DEL REY ( **Bosques Susurrantes** ) ( **S** )

* PUESTO DE AVANZADA DE DUNAS ( **Arenas Desoladas** ) ( **W** )
Spirit of the Wind·Artemis

## Spirit of the Wind·Artermis

A Nature god, an unbridled runner, and the freest of all living things. No one could constrain her, not even the gods. Leaves swirling all around her Artemis would rush through the jungle, faster than the eye could see. She carried a bow that focused her power and shot arrows with such speed that no target could escape. Warriors who received her blessings would gain outstanding agility, magnificent speed, and limitless strength in battle. To this day, she is still considered to be the patron saint of archers.

 Natural Vitality
 Inner Peace

### **Awaken Trait: Tranquility**

Activating the Inner Peace skill grants 15% damage reduction.
Monastère du Dragon de Pierre

Le Monastère du Dragon de Pierre est un lieu sacré pour les adeptes du Kyoshisme depuis sa fondation il y a plusieurs milliers d'années. Il fait partie de l'un des derniers monastère à dispensé les savoirs et la vision du monde du grand philosophe du Premier Âge. Il se situe dans les Collines des Cimeterres, à l'Est de la Principauté d'Ophir.

Les moines et moniales sont formés à la Voie de la Grande Paix via des cours de philosophie mais aussi d'arts martiaux. Ils mènent une vie d'ascète et ne connaissent ni l'amour ni la guerre. Ils vivent dans une constance harmonie, un équilibre des forces. Après leur formation initiale, certains décident de parcourir le monde afin de mettre en pratique cette philosophie tandis que d'autres préfèrent rester des ermites et trouvent la paix dans les nombreux anciens textes conservés dans l'immense bibliothèque.

C'est dans ce monastère que le moine Utavalé a passé les premières années de sa vie.
Valkyrie·Sigrun

## Story

A Light god, the leader of warrior souls, and the goddess of courage and honor. Of all the gods, Sigrun was the one who had the most contact with human beings, as she was responsible for selecting those mortal warriors whose souls were strong enough to serve in the vanguard of the gods. Her blessing allowed people to escape the Grim Reaper. However, this means that in death, their souls were taken to Heaven to continue fighting. She was disciplined, loyal to order, and firmly believed herself to be on the righteous path. Even when leading a charge of warrior souls on the battlefield of the gods, she never showed even a hint of hesitation.

 Holy Shield
 Body of Light

### **Awaken Trait: No Fear**

Holy Shield grants an unstoppable effect, preventing you from taking any damage when attacked.
Vanji

Le Vanji est un immense fleuve traversant les Terres Sauvages du Sidhe.

Long de plusieurs centaines de kilomètres à travers la jungle, le Vanji est alimenté par de nombreux afluents venus des montagnes au nord et au sud de la région.

Le fleuve est principalement parcouru par des explorateurs et des marchands faisant commerce avec les tribus habitants au coeur des forêts.

La ville de Bandomeer est le point de départ de nombreuses expéditions qui traverseront une région sauvage et hostile à l'exception des quelques avant-poste de la civilisation que sont les comptoirs de Pont-Blanc et celui du Crépuscule.
Golem

## Story

The **Golem** is a colossal Mutated behemoth made up of large boulders and metal that prowls the Whispering Woods. It's heavy and slow but packs a mean punch. It is said that the Golems were created by the ancient gods themselves, and that the Wild Souls within them are from that era. Using the power of their Wild Souls the Golems can accumulate and control ether. To offset their slow movements, they have learned to transform ether to release destruction on the battlefield, often in the form of thunder. The greatest weakness of this behemoth of rock and metal is that it exposes its weak spots when gathering energy; while the Golems summon energy to refuel themselves, there is an opportunity which Rangers that hunt them can take advantage of. It seems as if they were bestowed with an order to attack humans at their creation, but this is of course a non-proven theory. These huge Golems roam the wilderness and when they lock onto their target they will attack without rest.

 *Variant(s): Ice Golem*

## Drop

### Behemoth-Specific Drops

* Golem Metal Chunk
* Golem Rock Armor
* Golem Metal Chunk
* Golem Rock Armor
* Golem Soulstone
* Golem Alloy Chunk
* Golem Rock Armor
* Golem Alloy Chunk
* Golem Rock Armor
Right Arm
Mobility Orb
▪ Golem Metal Armor

▪ Round Golem Chestplate | Left Arm
Right Arm
Mobility Orb
▪ Golem Bronze Shield
 Elemental Drops (Challenging)
Strength Crystal
Power Anima

### General Drops

* Quartz
* Quartz
* Spirit Shell
* Mutant Dust
* Mutant Bone
* Energy Bone
* Life Powder
* Bonding Stone
* Harmony Flame
* Manasteel Sand
* Obsidian
* Sage Crystal
* Manasteel Sand
* Obsidian
* Sage Crystal
* Spirit Shell
* Mutant Dust
* Mutant Bone
* Energy Bone
* Life Powder
* Bonding Stone
* Harmony Flame
Lord of Sins·Mara

## Story

A Mystic Wild Soul and a demon king born in the abyss. Mara was the destroyer of order, with the ability to manifest as all manner of disasters to afflict humankind. Sometimes event the abyssal Lord of Darkness himself was fearful of Mara's unbridled cruelty. Mara, however, was not purely a destroyer; destruction was simply one of the means he employed. He claimed that he would rebuild a new world from the destruction. When the gods perished after the Second War of the Gods, Mara was not at all surprised. He believed there would be a place for him in the new world that would rise up.

 Spacetime Twist
 Energy Field

### **Awaken Trait: Singularity**

While Spacetime Twist is active, you gain an extra chance to use a Demon Soul skill.
Marek

* Chat
* Book

## Friendliness

### Familiar

Increases the rate at which you gain reputation and tokens with the Watchers by 3%.

### Friendly

Increases the rate at which you gain reputation and tokens with the Watchers by 5%.

### Close

Increases the rate at which you gain reputation and tokens with the Watchers by 7%.

### Faithful

Increases the rate at which you gain reputation and tokens with the Watchers by 10%.

> "*The cold wind of the north cannot crush my resolve.*"
> ― Marek, Sentry Unit Commander
>
>

## Biography

### ✅ Born for the

Commander Marek is not someone who is easy to get along with. Even when it comes to people who have known him for years, he is still a typical soldier. Uptight, serious and very rarely smiles. The one exception to this is on the battlefield, when he offers a rare glimpse of his “carefree” side. Knowing death could come at any time would make any normal person tremble with fear, but it actually relaxes Marek.

### ✅ Crucial

Marek was seriously injured during the setback at the battle of Night’s Hold. Everyone thought he would be confined to his sickbed for at least a couple of months, but just as conflict was about to break out between the Avalon Guard and the Rangers, Marek unexpectedly appeared before everyone and prevented the catastrophe. Cedric Olaf was dejected. After all, he had only got to serve as acting commander of Night’s Hold for one day.

### ✅ The Linchpin of

Marek is neither cowardly nor cold-blooded. When the Rangers of Night’s Hold came under criticism and their honor and integrity were called into question for no reason whatsoever, Commander Marek took an immense risk by stepping forward and fighting for the Rangers to be given the chance to prove themselves. He even personally escorted the young Rangers to the Night’s Hold gate and wished them luck on their long journey.

## Rumor

Information gained from bards found in the taverns across Malheim as well as from hearing whispers amongst the people of Malheim. These details can help hunters determine what items an NPC favors.

 Friendliness Rewards

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

 Items
 Misc.
Rangers of Oblivion Wiki

**Welcome, Hunter, to the Rangers of Oblivion Wiki!**

**The wiki will help guide you through the World of Avalon.**
 **May your hunts be plentiful!**

**Official Website • AppStore • Google Play**

**Rangers of Oblivion** is a large-scale 3D
free-view action role play mobile game that sets you out to freely roam a corrupted world
full of monsters! Team up with other players to hunt these behemoths down, then use the resources collected from your kills to craft better gear and take on tougher hunts.

Become a legendary monster hunting Ranger in the upcoming MMORPG Rangers of Oblivion!

We Rangers walk on the fringes of humanity;
Defending this illusion we call paradise.
Monsters roam the land, foretelling the end of days;
As factions bicker to no end, a great evil conspires in shadows;
A hero is called upon, to save the Land of Malheim.

Hunt down the monsters that plague this once-peaceful land and eradicate the corruption.

Hunt well, Ranger!

※Features※

▶Hunt the Ultimate Prey
Form a team with other players, or go at it alone and take down hundreds of fierce beasts and monsters. Explore the diverse wilderness of Malheim and encounter challenges along the way whether you are a trainee, or a seasoned Ranger.

▶A Free-Roaming World
Engage in real-time combat with a completely unlocked camera and take in the world of Rangers of Oblivion. Master 6 unique weapon types: Greatsword, Lance, Longbow, Twin Blades, Staff, and Armored Gauntlets. Hunt, slay, and loot monsters to forge stronger equipment and take down tougher and tougher foes.

▶Next-Gen Graphics
Dive into a highly detailed 3D fantasy world with an ever-changing environment. A day/night cycle, weather system, ocean tides, swaying vegetation, and even snowstorms come together to bring the world to life.

▶Tons of Game Modes
Tackle a wide variety of game modes to always challenge yourself. Test your combat skills in Speed Hunt, rely on your survival instincts to their fullest in the Expedition, and explore the unknown for ancient treasures on The Lost Isle. More than 10 unique game modes are available to you as an elite Ranger.

▶A Rich World to Explore
Live out the tale of a legendary Ranger in the Land of Malheim with so much more to experience than just the hunt. Catching wild horses, searching for hidden treasure, going fishing, and cooking exotic dishes are only some of the activities for you to discover.

▶Customize Your Appearance
Customization starts from the very beginning with full character creation options. Watch your appearance change from a novice to a master as you level up and acquire better and better equipment. If you ever get bored, change your look completely with one of the many in-game costumes, from scurvy pirates to hi-tech assassins.
Longbow

> "*The longbow combines power and agility. Being able to hit the mark while being far away from the target is a reliable advantage on the battlefield!*"
>
>
>

One of mankind's oldest weapons, the bow is often used to hunt for elusive or dangerous prey. However, since normal arrows are ineffective against behemoths, the arrows used by Rangers are longer, heavier and much larger than average, requiring a sizeable **Longbow** to match. When fired, a fully-drawn Longbow arrow is able to pierce a behemoth's thick hide and deal damage to its limbs. Although damage dealt is lesser in comparison to that of close-range weaponry, the Longbow’s true merit lies in its ability to inflict a steady stream of damage upon behemoth limbs. Furthermore, its excellent attack range enables it to deal damage to certain parts that would be a challenge for close-range weaponry.

1/4As a long-range class, Rangers wielding the Longbow equip armor different from their close-range counterparts. Their light protective gear allows for greater mobility at the cost of weaker defensive attributes. Thus, Longbow archers must stay vigilant of a behemoth’s distance and movements during battle, as close combat is extremely dangerous for them. Like the graceful Ranger warrior Diana, top Longbow archers possess a sharp and intuitive feel for combat, raining down a steady yet deadly hail of arrows from a distance.

Difficulty: ★★☆☆☆

## Skill Runes

### Ability 1

*TBE*

 Skill 2
 Skill 3
 Skill 4

### Ability 2

*TBE*

 Skill 2
 Skill 3
 Skill 4

### Ability 3

*TBE*

 Skill 2
 Skill 3
 Skill 4

## Specialization

Specialization Tome Requirements: 1, 2, 3, 4, x, x

 Skill 2
 Skill 3
[Assign Effect] TBE

 Skill 2
 Skill 3
[Assign Effect] TBE

 Skill 2
 Skill 3
[Assign Effect] TBE

## Equipment Evolution

### Longbow - Normal

Normal twin longbows have strong and high basic attack power, however they lack in any bonus elemental damage.

### Longbow - Fire

Fire twin longbows, like other elemental longbows, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Longbow - Frost

Frost twin longbows, like other elemental longbows, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Longbow - Lightning

Lightning twin longbows, like other elemental longbows, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Longbow - Poison

Poison longbows, like other elemental longbows, divides its basic attack power in half so that the other half goes into its elemental attack power.

### Longbow - Status

Status longbows, like other elemental longbows, divides its basic attack power in half so that the other half goes into its elemental attack power. However, this element does not provide bonus damage. It instead contribute half of its potential attack power into stunning or paralyzing enemies, and this action does not do damage.

*\*\***Underlined* *content can only be obtained by evolving weapons and is not available from the Weapons tab in Brokk's Forge.*
The Oracle·Ezrael

## Story

A Light god, also called "Sleepless Ezrael" because he ceaselessly observed everything that happened in the world. Ezrael had the ability to see the past and future in the movements of all living things in the universe. Omniscient but reticent, he very rarely divulged what he knew. His gift meant that his heart was perpetually filled with sadness, for despite knowing everything about the past and the future, the course of fate cannot be changed; it is the fundamental will of the universe.

 Fearless Shield
 Dedicated Roar

### **Awaken Trait: Accumulate**

After activating Dedicated Roar, the 6 subsequent attacks will all receive a 100% damage increase.
Voie de l'honneur

**1.
Chevalier né :**

Le chevalier est immunisé aux effets de peur (magie, pouvoir de dragon etc.). De plus, il bénéficie d'un bonus de +1 par rang aux tests de CHA pour donner des ordres ou intimider.

**2. Défi (L) :**

Le chevalier défie un ennemi par une action limitée. Il obtient un bonus aux DM égal au rang atteint dans la voie contre cet adversaire jusqu'à la fin du combat. Le chevalier peut défier un seul adversaire par scène de combat.

**3. Honorable :**

Le chevalier a une réputation d'honorabilité sans faille. Il peut mettre en jeu son honneur pour garantir sa parole et la justesse de ses actions. Il bénéficie d'un bonus de +5 à tous les tests où sa bonne foi est en jeu. Il est considéré comme une référence en matière de justice, ce qui lui accorde même un bonus pour rendre justice, apaiser une foule en colère ou infléchir la décision d'un dirigeant.

**4. Seuls au monde :**

Lorsqu'il a défié un adversaire, le chevalier obtient un bonus de +5 en DEF contre les attaques de tous les autres adversaires, à chaque tour où il attaque uniquement la cible qu'il a défié.

**5. Surmonter la douleur :**

Le chevalier obtient un bonus de +5 à tous les tests pour résister à la douleur et il est immunisé à l'état "Affaibli". Lorsqu'il arrive à 0 PV, il peut encore agir un tour complet et, s'il a défié un ennemi, il obtient un bonus de +5 en attaque et +1d6 aux DM contre cet adversaire au cours de ce baroud d'honneur.
Kirin

## Story

The **Kirin**, an unfamiliar behemoth which had never before appeared in the entire Land of Malheim, was suddenly spotted in the Desolate Sands. The Kirin is both radiant and eye-catching, and it doesn't fall short even when compared to Saphros, which Malheim acknowledges as the most dazzling behemoth.

During battle the Kirin is elegant, agile and dexterous, when it unfolds its wings, they are filled with tiny scales that reflect the brilliance of the sun. But whatever you do, do not be fooled by its splendor, Kirins are as vicious and deadly as any other behemoth. It is said that Kirins have destroyed countless hamlets in faraway lands, and in its eyes, humans are but scurrying ugly ants without value not worthy of the least mercy. Kirins came to the Land of Malheim in pursuit of a swordsman from the east and found traces of him in the Desolate Sands. As to how to deal with this elegant yet deadly enemy is a new challenge for every Ranger upon Malheim.

## Drop

### Behemoth-Specific Drops

* Kirin Scale
* Kirin Scale
Front Limbs
Wings
Tail
▪ Sharp Kirin Talon
▪ Brilliant Wing
 Elemental Drops (Challenging)

### General Drops

* Dragon's Horn (S)
* Dragon Bone (M)
* Dragon's Horn (M)
* Dragon's Horn (S)
* Dragon Bone (M)
* Dragon's Horn (M)
* Tough Scale
* Dragon Dust
* Dragon Lamella
* Dragon Soul
* Drake Steel
* Dragon Crystal
* Reptilian Eye
Ice Golem

## Story

The **Ice Golem** is a colossal Mutated behemoth made up of large boulders and metal that prowls the Stormfury Mountains. It is heavy and slow but packs a mean punch. It is said that the Ice Golems were created by the ancient gods themselves, and that the Wild Souls within them are from that era. Using the power of their Wild Souls, the Ice Golems can accumulate and control ether. To offset their slow movements, they have learned to transform ether to wreak destruction on the battlefield, often in the form of frost and ice. The greatest weakness of this rock and metal behemoth is that it exposes its weak spots when gathering energy; while the Ice Golems summon energy to refuel themselves, there is an opportunity which Rangers that hunt them can take advantage of. It seems as if they were bestowed with an order to attack humans at their creation, but this is of course a non-proven theory. Long ago these Ice Golems used to walk the Stormfury Mountains and different mountain ranges, as if they were protecting hidden secrets of the demised gods.

 *Variant(s): Golem*

## Drop

### Behemoth-Specific Drops

* Thick Ice Golem Armor Plate
* Ice Golem Alloy Piece
* Hard Ice Golem Rock Armor
* Ice Golem Armor Plate
* Ice Golem Metal Piece
* Ice Golem Rock Armor
* Ice Golem Soulstone

* Thick Ice Golem Armor Plate
* Ice Golem Alloy Piece
* Hard Ice Golem Rock Armor
* Ice Golem Armor Plate
* Ice Golem Metal Piece
* Ice Golem Rock Armor
* Frost Energy Core
* Ice Golem Soulstone
Right Arm
Mobility Orb
▪ Ice Golem Bronze Shield, Ice Golem Metal Armor
 Elemental Drops (Challenging)
Lightning Crystal
Lightning Anima

### General Drops

* Manasteel Sand
* Obsidian
* Sage Crystal
* Manasteel Sand
* Obsidian
* Sage Crystal
* Spirit Shell
* Mutant Dust
* Mutant Bone
* Energy Bone
* Life Powder
* Bonding Stone
* Harmony Flame
Amad Kassin

Amad Kassin est un marchand dirigeant plusieurs commerces sur la Route des Épices et organise régulièrement des caravanes entre les différentes villes, notamment entre Kelesh et Sarusan.

## Description

Teint mat, cheveux mi-longs et gras. Il est habituellement richement vêtu, sauf lorsqu'il veut rester discret pour, raisons professionnelles.

Sans scrupule et proche de ses sous. Sa loyauté va à celui qui lui rapporte le plus d'argent. Il n'hésite pas à faire appel à des mercenaires pour accomplir son sale boulto sans se salir les mains.

## Circonstances de la rencontre

En 424 du 4ème Âge il engage le nain Tordek Poing de Fer comme garde d'une caravane à laquelle se greffera Utavalé et Bill Botte-de-Paille. Amad garde d'ailleurs un mauvais souvenir de l'halfelin qui aura cherché à l'escroquer à plusieurs reprises.
Cindarr

## Story

**Cindarr** is a Dragon behemoth which also appeared in the previous Behemoth Tides that prowls the Stormfury Mountains. Cindarrs assaulted mankind during both the fourth and fifth Behemoth Tides. As their name suggests, everything in their path turns to cinders. Subduing one of these beasts costs the Rangers dearly, and it is said that the dragon which Siegfried, the first Ranger Grand Master slew was a Cindarr. Cindarrs have the power of flames and explosions, and cites they have lain siege to are naught but ruins with the appearance of being ceaselessly bombarded for three whole days. They will also lay explosive traps and those that step upon them will be reduced to nothing but dust. Last time they were seen, the Dune Outpost's city walls crumbled, and it wouldn't be farfetched to believe that they'll be seen in the next Behemoth Tide as well.

 *Variant(s): Thorzan*

## Drop

### Behemoth-Specific Drops

* Flaming Cindarr Scale
* Flaming Cindarr Scale
Front Limbs
Wings
Tail
▪ Sharp Cindarr Talon
▪ Cindarr Wing
 Elemental Drops (Challenging)

### General Drops

* Dragon's Horn (S)
* Dragon Bone (M)
* Dragon's Horn (M)
* Dragon's Horn (S)
* Dragon Bone (M)
* Dragon's Horn (M)
* Tough Scale
* Dragon Dust
* Dragon Lamella
* Dragon Soul
* Drake Steel
* Dragon Crystal
* Reptilian Eye
Thorzan

* Render
* Book

## Story

**Thorzan** is a Dragon behemoth and a subspecies of Cindarr that prowls the Promised Plains. If you hear a roar like the sound of thunder while traversing the vast Promised Plains it might not be a change in weather, but a Thorzan flying above the clouds. The behemoths in Malheim capable of controlling lightning are many, but Thorzan is one of the mightiest. Just like most other lightning-style behemoths, Thorzan has a long horn laden with thunder. When it moves, thunder and lightning roars, and each attack contains untold power. But what really makes it deadly is its ability to summon balls of lightning that turn enemies who touch them into piles of ash. Due to its destructive power, humans harbor untold animosity toward it.

 *Variant(s): Cindarr*

## Drop

### Behemoth-Specific Drops

* Electric Thorzan Scale
* Electric Thorzan Scale
Front Limbs
Wings
Tail
▪ Sturdy Thorzan Talon
▪ Thorzan Wing
 Elemental Drops (Challenging)

### General Drops

* Dragon's Horn (S)
* Dragon Bone (M)
* Dragon's Horn (M)
* Dragon's Horn (S)
* Dragon Bone (M)
* Dragon's Horn (M)
* Tough Scale
* Dragon Dust
* Dragon Lamella
* Dragon Soul
* Drake Steel
* Dragon Crystal
* Reptilian Eye
Characters

* Diana
* Edith
* Edgard
* Cedric
* Nadia
* Hendrik
* Athene
* Ronin
* Harken
* Icarus
* Hatchet
* Sophia
* Master Brokk
* Cassandra
* Oriana
* Vythica
* Wilhelm
* King Philip
* Eve
* Dagen
* Helen
* Marcus
* Leif
* Leia
* Marlowe
* Elder Hugo
* Bjorn
* George
* Dolores
* Avril
* Bessie

## Friendliness

All characters listed above can be befriended, or rather have a **friendliness** stat. Depending on the level of friendliness with an NPC, a hunter can find great benefits as provided by NPCs they are familiar with.

### Raising Friendliness

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

Friendliness can be raised by giving certain items to the NPC or performing quest objectives. For many NPCs, they will request that the hunter complete a special quest for them before the next level of friendliness can be reached. Rumors may also circulate around Malheim that hunters can use as tips for gathering special items that NPCs highly favor. These rumors can be acquired from bards at Taverns or by passing by NPCs while traversing Malheim.
Voie du sabre

**1.
Technique du sabre :**

Les techniques du sabre reposent sur la précision, la vitesse et la maîtrise acquise par des heures de répétition plutôt que sur la force. Lorsqu'il utilise un sabre, le guerrier peut remplacer son Mod. de FOR par son Mod. de DEX en attaque au contact et remplacer son Mod. de FOR aux DM par le rang atteint dans la Voie du sabre.

**2. Frappe du vide :**

Le Guerrier sait porter une attaque en dégaînant son arme du fourreau ou à l'instant où il la saisit. Cela surprend généralement son adversaire. Sur sa première attaque au contact lors d'un combat, si son sabre était au fourreau, il obtient un bonus de +2 en attaque et +1d6 aux DM.

**3. Lames jumelles (L) :**

Si le guerrier possède un Mod. de FOR au moins égal à +2, il peut utiliser le katana d'une main et le wakizachi de l'autre sans pénalité. Il fait un test d'attaque normal pour chaque arme, mais ne bénéficie pas de son bonus "technique du sabre" sur son arme secondaire. Si son Mod. de FOR est inférieur à +2, il subit une pénalité de -1 en attaque sur chaque par point manquant.

**4. Attaque en rotation (L) :**

Le guerrier peut tenter une attaque au contact contre chaque adversair engagé au corps à corps avec lui. Toutefois, s'il utilise un sabre dans chaque main, lorsque le résultat du dé de test d'attaque est pair, le katana inflige des DM et lorsqu'il est impair c'est le wakizachi qui frappe. Il bénéficie du bonus aux DM de la "technique du sabre" quelle que soit l'arme qui inflige des DM.

**5. Dextérité héroïque :**

Le guerrier augmente sa valeur de DEX de +2 et il peut désormais lancer 2d20 à chaque fois qu'un test de DEX lui est demandé et conserver le même résultat.
Hatchet

* Chat
* Book

### Familiar

Increases the chance of finding rare ore and accessories by 3% when excavating treasures.

### Friendly

Increases the chance of finding rare ore and accessories by 6% when excavating treasures

### Close

Increases the chance of finding rare ore and accessories by 10% when excavating treasures

### Faithful

Increases the chance of finding rare ore and accessories by 15% when excavating treasures

> "*May your hunts be plentiful!*"
> ― Hatchet, the Wonder Dog
>
>

## Biography

### ✅ True Friends

He actually feels gratitude and friendship towards Icarus, who gave him the gift of intelligence. Occassionally, he thinks how they would probably be best friends if he was human... True friends.

### ✅ Adorably Silly

Despite having an impressive gift to annoy people and receiving death threats wherever he goes, Hatchet has always had a good life. It must have something to do with how adorably silly he looks. Could his naiveté just be an act? Or perhaps it is a form of magic?

## Rumor

Information gained from bards found in the taverns across Malheim as well as from hearing whispers amongst the people of Malheim. These details can help hunters determine what items an NPC favors.

 Friendliness Rewards

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

 Items
 Misc.
Aegis of Light·Raphaela

## Story

A Light god, the supreme protector, and the guardian of Heaven. Thanks to Raphaela, no gods, not even the Ancient God, managed to break through Heaven's gate during the two Wars of the Gods. For her dedication, she was praised as the unbreakable, unwavering Aegis of Light. Her eyes were always tightly closed, a fact that was said to be crucial to her effective defense, the theory being that sacrificing her vision proved her will to never waver. Her shield was no ordinary piece of metal. She imbued with her ether, a substance which, to the gods, equates to life itself. In doing this, Raphaela inexorably bound her mission and her life together. One could only come to an end when the other ceased to be.

 Fearless Shield
 Protector of Light

### **Awaken Trait: Holy Shield**

Fearless Shield increases attack power by 10% and damage reduction by 5% for 30 seconds.
Gate of Destiny

> "*Challenge fate and may your hunts be plentiful!*"
>
>
>

**Gate of Destiny** is available all day, but is limited to **5** hunts each week as a party member. Party leaders can participate in this event by speaking to Icarus at Oath Keep.

## Details

The Gate of Destiny stands wide open and party leaders can spend vouchers to take on the challenge with their party to obtain the Crystal of Fate. The instance's difficulty will be based on the leader's level. Gate of Destiny rewards include: Normal Wild Soul drops and special party rewards. The leader, who spends a voucher, will get a Golden Fate Chest and the party members will each get a Silver Fate Chest, which is also their special reward. If the party leader is changed or disconnects, no one will get any special rewards. Each character can only obtain special rewards in Gate of Destiny 5 times per week, after which they will only obtain normal instance rewards. There is no limit to the number of times a character can obtain the special reward as a party leader.
Vile Saphros

## Story

**Vile Saphros** is a Dragon behemoth and a subspecies of Saphros that prowls the Stormfury Mountains. If Saphros is the symbol of haughtiness and elegance, Vile Saphros is the symbol of cruelty and viciousness. It doesn't have the ability to control the weather, but it can create poisonous mists that cover large areas. Vile Saphros gives rise to poisonous vines which grow rapidly and binds its enemies. Its dark green exterior also falls short when compared to Saphros' elegance. Even though being able to control poison doesn't appear as useful as controlling the weather, Vile Saphros isn't an opponent to take lightly, as even other behemoths have a hard time surviving its poison.

 *Variant(s): Saphros*

## Drop

### Behemoth-Specific Drops

* Sturdy Vile Saphros Exoskeleton
* Toxic Vile Saphros Feather
* Sturdy Vile Saphros Exoskeleton
* Toxic Vile Saphros Feather
Front Limbs
Wings
Tail
▪ Sharp Vile Saphros Claw
▪ Alluring Vile Saphros Wing
 Elemental Drops (Challenging)

### General Drops

* Dragon's Horn (M)
* Dragon's Horn (M)
* Dragon Bone (L)
* Dragon's Horn (L)
* Tough Scale
* Dragon Dust
* Dragon Lamella
* Dragon Soul
* Drake Steel
* Dragon Crystal
* Reptilian Eye
Thunder Roc

## Story

The **Thunder Roc** is a Giant behemoth and a subspecies of the Roc that prowls the Desolate Sands. Just like the Roc assimilated the power of Fire, the Thunder Roc has assimilated the power of lightning, and just like its brethren it is also capable of turning into an egg-like crystal to be reborn. Being able to control the thunder has made it faster, and enemies hit by its lightning often become paralyzed. Rangers aiming to battle the Thunder Roc should take caution and prepare lightning-resistant equipment.

 *Variant(s): Roc*

## Drop

### Behemoth-Specific Drops

* Hard Thunder Roc Scale
* Crimson Thunder Roc Crown
* Hard Thunder Roc Scale
* Crimson Thunder Roc Crown
Left Wing
Right Wing
Tail
▪ Hard Thunder Roc Wing Claw
▪ Hard Thunder Roc Wing Claw
 Elemental Drops (Challenging)
Status Crystal
Status Anima

### General Drops

* Dragon's Horn (M)
* Dragon's Horn (M)
* Dragon Bone (L)
* Dragon's Horn (L)
* Robust Skin
* Giant Dust
* Wild Heart
* Giant Flame
* Robust Blood
* Ether Bone
* Giant Core
Elemental Hunt

> "*Explore Elemental Hunt to forge special weapons!*"
>
>
>

**Elemental Hunts** occur every day of the week, but vary in which behemoths can currently be hunted, as well as which of their respective **materials** and **animas** can be collected. Hunters can participate in these events by speaking with Allan Arion in Oath Square, in front of Ranger's Hall. They cost **6** hunting vouchers.

Each Elemental Hunt will have four varying degrees of difficulty from I to IV, or 1 to 4:

## Details

If outstanding combat prowess and will is the source of the Rangers mind and spirit, then powerful equipment is the best guarantee for frequent hunts.

The Elemental Hunt instance comes in four difficulties: Level 30, 50, 70 and 80. The types available today are \_\_\_ and \_\_\_. Complete the hunt to obtain elemental materials of these types.

Check every behemoth's elemental resistance in the Behemoth Gallery. Selecting the equipment with the most suitable elemental properties is half the hunt!
George

Farm Owner

### Familiar

Gain a 3% chance to produce an additional rare ingredient when growing crops on the farm.

### Friendly

Gain a 6% chance to produce an additional rare ingredient when growing crops on the farm.

### Close

Gain a 10% chance to produce an additional rare ingredient when growing crops on the farm.

### Faithful

Gain a 15% chance to produce an additional rare ingredient when growing crops on the farm.

> "*The best seasoning...is love.*"
> ― George, Farm Owner
>
>

## Biography

### ✅ Master of Home

In addition to being a farmer, George also secretly loves to cook, and has always thought of himself as a master of the culinary arts. Although he is indeed quite proficient when it comes to home cooking, any gourmand who has tasted his dishes knows that this is the extent of his talent.

### ✅ Tending to the

The outbreak of rebellion in the Valley of Dawn brought disaster to George and his daughters. The rebel army even occupied his farm. When the rebellion ended, George took his daughters back home, where they gave shelter to orphans and tended to the wounded. During the following days without the Brotherhood, bandits roamed the valley and almost nowhere was safe. However, thanks to George's hard work and determination, his farm became a rare island of tranquility in the midst of stormy seas.

## Rumor

Information gained from bards found in the taverns across Malheim as well as from hearing whispers amongst the people of Malheim. These details can help hunters determine what items an NPC favors.

 Friendliness Rewards

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

 Items
 Misc.
Main Course Advancement Quests unlocked
*Learn more about cooking from George!*

## People of Malheim

NPCs can have special **quests** before a hunter can reach a certain level of friendliness with one.

### Familiar - "Bond - The True Meaning of Gourmet"

*Talk to Farmer George and complete his request.*

* [ 1 ] Grilled Eel
Xorala

Agent de Mélénna, Xorala est l'esprit protecteur de la Forêt de Blanctronc. Son rôle est de veiller à l'harmonie entre les hommes, les animaux et le monde des esprits.

Les habitants de la forêt le représente comme une grenouille portant des bois de cerfs.

La "source de Xorala" est un endroit béni au cœur des bois qui permet à ses habitants et aux voyageurs de trouver le repos sans aucune crainte.
Bessie

Marlowe's Companion

> "*Hee-haw?*"
> ― Bessie, Marlowe's Companion
>
>

### ✅ Bessie's

Marlowe came to cherish Bessie even more once she returned to him after going through immense hardship to safely escort Helen and the others through the behemoth wilderness. Marlowe even redesigned the guild's insignia so that it now proudly bears one of Bessie's footprints.

## Rumor

Information gained from bards found in the taverns across Malheim as well as from hearing whispers amongst the people of Malheim. These details can help hunters determine what items an NPC favors.

 Friendliness Rewards

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

 Items
Lavender x10, Soft Rush x10
*Perhaps it means nothing to you, but this is what Bessie loves the most.*
It looks as if this is a treasure Bessie has hidden at the bottom of the chest.
 Misc.
Spirit of the Sea·Undine

## Story

A Nature god, the embodiment of water, and the mistress of springs and lakes. Undine was not only the goddess of water, but also the patron saint of all creatures that live in water and all people who make a living form water. Flowing water was an extension of her will; anywhere that water flowed was under her control. She was gentle and shy, and although she liked to do good deeds, she very rarely appeared before people, or even gods. She was the last of the gods to pass away in the Twilight of the Gods.

 Magic Torrent
 Tranquil Rain

### **Awaken Trait: Tide**

Magic Tide (Magic Torrent) will simultaneously reduce your weapon skill cooldown by 30%.
Phoenix·Calida

## Story

A Titan Wild Soul, the embodiment of the fire of life, and the phoenix rising from the flames. Calida's flames were not only a destructive force, but also a symbol of life. Whether god or man, all who laid eyes on her were drawn to her powerful presence amidst the raging inferno, and captivated by the fiery look in her eyes. Just like the immortal phoenix, she would never die as long as her flames continued to burn. Legend has it that Calida and Amokk, the great god who spread the seeds of fire throughout the world, were close comrades in arms. When Amokk passed away during the Twilight of the Gods, Calida extinguished the fire in her heart, and followed him into the great abyss.

 Furious Challenge
 Fury Awakening

### **Awaken Trait: Blood Suck**

If Furious Challenge is used when a behemoth is going berserk, it gives an extra 20% crit damage bonus.
Venomous Goros

## Story

The **Venomous Goros** is a Dragon behemoth and a subspecies of Goros that prowls the Promised Plains. It is different from its mutated-looking kin in that it seems more like a creature than a creation. It doesn't have the power to control light and dark ether, but its poisons are just as deadly to the point of having turned the color of its feathers dark green. The cunning and ferocious Venomous Goros exudes poisonous gas and death when it breathes, flies and moves. People are quite perplexed as to how behemoths come to be, seeing as two so very different ones are of the same subspecies.

 *Variant(s): Goros*

## Drop

### Behemoth-Specific Drops

* White Venomous Goros Scale
* Tough Venomous Goros Claw
* Tough Venomous Goros Feather
* Venomous Goros Steel Wing Armor
* Venomous Goros Scale
* Venomous Goros Claw
* Venomous Goros Feather
* Venomous Goros Wing Armor

* White Venomous Goros Scale
* Tough Venomous Goros Claw
* Tough Venomous Goros Feather
* Venomous Goros Steel Wing Armor
* Venomous Goros Scale
* Venomous Goros Claw
* Venomous Goros Feather
* Venomous Goros Wing Armor
* Disordered Soul
* Venomous Goros Soulstone
Left Wing
Right Wing
Tail
▪ White Venomous Goros Wing, Venomous Goros Wing
▪ White Venomous Goros Wing, Venomous Goros Wing
 Elemental Drops (Challenging)
Status Crystal
Status Anima

### General Drops

* Dragon's Horn (M)
* Dragon's Horn (M)
* Dragon Bone (L)
* Dragon's Horn (L)
* Tough Scale
* Dragon Dust
* Dragon Lamella
* Dragon Soul
* Drake Steel
* Dragon Crystal
* Reptilian Eye
Goddess of the Night·Nyx

## Story

A Shadow god, the maiden of the night, and the mistress of the palace of dreams. Legend has it that Nyx was the wife of Nox, the great god of darkness (other accounts state that she was his daughter), and controlled the night and dreams. Fickle and capricious, she, more than any of the gods, liked to play tricks on humans. Unlike the other gods, she never sought offerings from human beings. Instead, she would use dreams to tempt people into the darkness, where she would hunt them for pleasure. Before the Twilight of the Gods, she attempted to use her power to hide in the deepest, darkest night, but ultimately she could not escape her destiny.

 Eclipse Blade
 Power Sap

### **Awaken Trait: Night Soul**

After using Eclipse Blade, each attack will deal 3% more damage. Can be stacked up to 15 times.
Ursok Set

## Melee Set

[Basic Set]

* Armor +283
* Fire Resistance -60
* Hielo Resistance +35
* Lightning Resistance +65
* Poison Resistance +35

[Set Special Skill]

* Merciless+20
* Attraction +10
* Frenezy -10
* Expose Flesh +10
* Roar Tolerance +7
* Estoic +3

## Ranged Set

[Basic Set]

* Armor +128
* Fire Resistance -80
* Hielo Resistance +20
* Lightning Resistance +40
* Poison Resistance +20

[Set Special Skill]

* Merciless+20
* Attraction +10
* Frenezy -10
* Expose Flesh +10
* Roar Tolerance +7
* Estoic +3
Dolores

Flower of the Valley of Dawn

> "*Love is always worth waiting for!*"
> ― Dolores, Flower of the Valley of Dawn
>
>

### ✅ A Lucky Escape

When the rebellion broke out, Dolores was in the city selling the farm's produce. The rebel army used spies hidden among the refugees to infiltrate the second wall with ease. Dolores' stall and wagon were smashed in the chaos, but fortunately Selena of the Rosewall Tavern was there to help Dolores take refuge in Ranger's Hall until the turmoil passed.

## Rumor

Information gained from bards found in the taverns across Malheim as well as from hearing whispers amongst the people of Malheim. These details can help hunters determine what items an NPC favors.

 Friendliness Rewards

Characters will have four levels of friendliness: **Familiar (250)**, **Friendly (500)**, **Close (750)**, and **Faithful (1000)**. For each stage achieved, hunters will receive a reward from whichever character they become familiar with.

 Items
 Misc.
Dessert Advancement Quests unlocked
*Learn more about the arcane mysteries of desserts from Dolores!*

## People of Malheim

NPCs can have special **quests** before a hunter can reach a certain level of friendliness with one.

### Familiar - "Bond - Sweet Magic"

*Head to Oath Keep, talk with Dolores and complete her request.*

* [ 1 ] Fruit Cake
Behemoth

Behemoth is the term used for the multitudes of giant monsters that appear in and around the Land of Malheim. They are a curse upon the human race and the Rangers' mortal enemies. Within every behemoth lies a pure ether crystal, once belonging to the old gods—crystals known as Wild Souls. As such, they possess immense power along with a thirst for more ether, never ceasing their attacks on humanity.

There are three types of behemoths: **Giants**, **Mutated**, and **Dragons**.

## Giants

**Giants** are a common kind of Behemoths. Most of them are transformed by the effect of Wild Soul from normal monsters, so that they usually share the same habit with their origins.

## Mutated

**Mutants** are very dangerous. Besides affecting other creatures around it, Mutated Behemoths can absorb elemental power and use more ways to attack.

## Dragons

**Dragons** are the most powerful Behemoths. They are always the leaders of the Behemoth herds. In battlefields, Dragon can be a huge threat because it usually comes with a large group of Behemoths.
God of War·Týr

## Story

A Titan god, the crimson blade-wielding God of War, and a storm that sweeps across the battlefield. As his title suggests Týr was the perfect warrior and commander. Even among the gods, with their almighty power. he was considered to be the best fighter. Highly hedonistic and living solely in the moment, he spoke and acted without thought of the repercussions. He was permanently absorbed by the never-ending search for new battles and victories, yet completely unconcerned with the objectives of these battles or the consequences of his victories. Because of this, his fellow gods regarded him as something of a thorn in their sides.

 Demonic Blood
 Deadly Pursuit

### **Awaken Trait: Triumphant Return**

The Deadly Pursuit skill will simultaneously restore health by 10% of damage dealt.