Change weapon names

The weapon names in ZERO Sievert are fictional, but based on real weapons. With Patch 0.31.15 it became possible to change the weapon names by modifying a JSON file.

## Instructions

1. Go to to your game´s install directory (via steam, right-click the game > Manage > Browse Local Files).
2. Once in the ZERO Sievert folder, open "ZS\_Vanilla" > "gamedata" > look for the "Weapon.json" file.
3. Just in case something goes wrong save it before you change anything so you can go back.
4. Open the "Weapon.json" file with a Text Editor such as Notepad++.
5. Now change the Text in the "Weapon.json" file with the Text below.

## Example of Weapon.json

This is an example using the naming from Escape from Tarkov. Replace the existing text in Weapon.json with the text below.

```
{
 "data" : {
 "ak\_101" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Kalashnikov AK-101",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ak101\_base\_game",
 "sprite\_inv" : "s\_mod\_ak101\_base",
 "stack\_max" : 1,
 "value" : 25000,
 "weight" : 3.5
 },
 "weapon" : {
 "ammo" : "ammo\_556x45",
 "bullet\_speed" : "{standard}",
 "caliber" : "a556x45",
 "damage" : 15,
 "ergo" : 0.38,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "barrel" : {
 "default\_id" : "mod\_ak74\_barrel\_1",
 "needed" : true,
 "x" : 29,
 "y" : 13
 },
 "brake" : {
 "needed" : false,
 "x" : 9,
 "y" : 6
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_s\_3",
 "needed" : true,
 "x" : 19,
 "y" : 17
 },
 "handguard" : {
 "default\_id" : "mod\_ak74\_handguard\_s\_3",
 "needed" : true,
 "x" : 28,
 "y" : 12
 },
 "magazine" : {
 "default\_id" : "mod\_ak101\_magazine\_standard",
 "needed" : true,
 "x" : 23,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 11
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_s\_3",
 "needed" : false,
 "x" : 15,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.7,
 "rate\_of\_fire" : 6,
 "recoil" : 5.2,
 "reload\_time" : 75,
 "reload\_type" : "magazine",
 "sound" : "snd\_ak\_74",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "ak\_74" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Kalashnikov AK-74",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ak74\_base\_game",
 "sprite\_inv" : "s\_mod\_ak74\_base",
 "stack\_max" : 1,
 "value" : 19000,
 "weight" : 3.3
 },
 "weapon" : {
 "ammo" : "ammo\_545x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a545x39",
 "damage" : 15,
 "ergo" : 0.35,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "barrel" : {
 "default\_id" : "mod\_ak74\_barrel\_1",
 "needed" : true,
 "x" : 29,
 "y" : 13
 },
 "brake" : {
 "needed" : false,
 "x" : 9,
 "y" : 6
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_s\_3",
 "needed" : true,
 "x" : 19,
 "y" : 17
 },
 "handguard" : {
 "default\_id" : "mod\_ak74\_handguard\_s\_3",
 "needed" : true,
 "x" : 28,
 "y" : 12
 },
 "magazine" : {
 "default\_id" : "mod\_ak74\_magazine\_s\_3",
 "needed" : true,
 "x" : 23,
 "y" : 17
 },
 "scope" : {
 "default\_id" : "mod\_ak74\_sight\_1",
 "needed" : false,
 "x" : 22,
 "y" : 11
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_s\_3",
 "needed" : false,
 "x" : 15,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.5,
 "rate\_of\_fire" : 6,
 "recoil" : 6,
 "reload\_time" : 80,
 "reload\_type" : "magazine",
 "sound" : "snd\_ak\_74",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "ak\_74u\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Kalashnikov AKS-74U",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ak74u\_base\_game",
 "sprite\_inv" : "s\_mod\_ak74u\_base",
 "stack\_max" : 1,
 "value" : 12500,
 "weight" : 3.1
 },
 "weapon" : {
 "ammo" : "ammo\_545x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a545x39",
 "damage" : 14,
 "ergo" : 0.31,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 43,
 "y" : 14
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_s\_3",
 "needed" : true,
 "x" : 22,
 "y" : 18
 },
 "handguard" : {
 "default\_id" : "mod\_ak74\_handguard\_s\_2",
 "needed" : true,
 "x" : 30,
 "y" : 13
 },
 "magazine" : {
 "default\_id" : "mod\_ak74\_magazine\_s\_2",
 "needed" : true,
 "x" : 25,
 "y" : 18
 },
 "scope" : {
 "default\_id" : "mod\_ak74\_sight\_1",
 "needed" : false,
 "x" : 25,
 "y" : 12
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_s\_2",
 "needed" : false,
 "x" : 19,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 6,
 "recoil" : 6.4,
 "reload\_time" : 70,
 "reload\_type" : "magazine",
 "sound" : "snd\_fal\_before",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "akm" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Kalashnikov AKM",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ak74\_base\_game",
 "sprite\_inv" : "s\_mod\_ak74\_base",
 "stack\_max" : 1,
 "value" : 24000,
 "weight" : 4.2
 },
 "weapon" : {
 "ammo" : "ammo\_762x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x39",
 "damage" : 22,
 "ergo" : 0.26,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "barrel" : {
 "default\_id" : "mod\_ak74\_barrel\_1",
 "needed" : true,
 "x" : 29,
 "y" : 13
 },
 "brake" : {
 "needed" : false,
 "x" : 9,
 "y" : 6
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_s\_2",
 "needed" : true,
 "x" : 19,
 "y" : 17
 },
 "handguard" : {
 "default\_id" : "mod\_ak74\_handguard\_s\_2",
 "needed" : true,
 "x" : 28,
 "y" : 12
 },
 "magazine" : {
 "default\_id" : "mod\_ak74\_magazine\_s\_2",
 "needed" : true,
 "x" : 23,
 "y" : 17
 },
 "scope" : {
 "default\_id" : "mod\_ak74\_sight\_1",
 "needed" : false,
 "x" : 22,
 "y" : 11
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_s\_2",
 "needed" : false,
 "x" : 15,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.5,
 "rate\_of\_fire" : 6,
 "recoil" : 7.4,
 "reload\_time" : 90,
 "reload\_type" : "magazine",
 "sound" : "snd\_ak\_74",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "aps" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Stechkin APS",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_aps\_base\_game",
 "sprite\_inv" : "s\_mod\_aps\_base",
 "stack\_max" : 1,
 "value" : 5000,
 "weight" : 1
 },
 "weapon" : {
 "ammo" : "ammo\_9x18",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x18",
 "damage" : 15,
 "ergo" : 0.72,
 "fire\_mode" : "automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "att\_2" : {
 "needed" : false,
 "x" : 22,
 "y" : 8
 },
 "brake" : {
 "needed" : false,
 "x" : 24,
 "y" : 6
 },
 "scope" : {
 "needed" : false,
 "x" : 16,
 "y" : 5
 },
 "stock" : {
 "needed" : false,
 "x" : 12,
 "y" : 12
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 5,
 "recoil" : 3.5,
 "reload\_time" : 20,
 "reload\_type" : "magazine",
 "sound" : "snd\_pistol\_2",
 "sound\_cocking" : "snd\_cocking\_pistol",
 "sound\_mag\_in" : "snd\_pistol\_mag\_in",
 "sound\_mag\_out" : "snd\_pistol\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_pistol\_reload",
 "type" : "pistol"
 }
 },
 "as\_val" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "AS-Val",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_val\_base\_game",
 "sprite\_inv" : "s\_mod\_val\_base",
 "stack\_max" : 1,
 "value" : 36000,
 "weight" : 2.5
 },
 "weapon" : {
 "ammo" : "ammo\_9x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x39",
 "damage" : 20,
 "ergo" : 0.65,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "grip" : {
 "default\_id" : "mod\_val\_grip\_1",
 "needed" : true,
 "x" : 24,
 "y" : 17
 },
 "handguard" : {
 "needed" : false,
 "x" : 35,
 "y" : 13
 },
 "magazine" : {
 "default\_id" : "mod\_val\_magazine\_1",
 "needed" : true,
 "x" : 28,
 "y" : 17
 },
 "scope" : {
 "default\_id" : "mod\_ak74\_sight\_1",
 "needed" : false,
 "x" : 28,
 "y" : 12
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_2",
 "needed" : false,
 "x" : 20,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.4,
 "rate\_of\_fire" : 3,
 "recoil" : 3.6,
 "reload\_time" : 75,
 "reload\_type" : "magazine",
 "sound" : "snd\_vss",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "dvl" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "description",
 "name" : "Lobaev Arms DVL-10",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_dvl\_base\_game",
 "sprite\_inv" : "s\_mod\_dvl\_base",
 "stack\_max" : 1,
 "value" : 27500,
 "weight" : 4.2
 },
 "weapon" : {
 "ammo" : "ammo\_762x51",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x51",
 "damage" : 56,
 "ergo" : 0.65,
 "fire\_mode" : "bolt\_action",
 "magazine" : 10,
 "moddable" : true,
 "mods" : {
 "grip" : {
 "default\_id" : "mod\_dvl\_grip",
 "needed" : true,
 "x" : 22,
 "y" : 19
 },
 "magazine" : {
 "default\_id" : "mod\_dvl\_magazine\_1",
 "needed" : true,
 "x" : 25,
 "y" : 20
 },
 "scope" : {
 "needed" : false,
 "x" : 26,
 "y" : 12
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 1,
 "rate\_of\_fire" : 60,
 "recoil" : 6.1,
 "reload\_time" : 85,
 "reload\_type" : "magazine",
 "sound" : "snd\_dvl",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "sniper"
 }
 },
 "famas" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "FAMAS",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_famas\_base\_game",
 "sprite\_inv" : "s\_mod\_famas\_base",
 "stack\_max" : 1,
 "value" : 37000,
 "weight" : 3.6
 },
 "weapon" : {
 "ammo" : "ammo\_556x45",
 "bullet\_speed" : "{standard}",
 "caliber" : "a556x45",
 "damage" : 16,
 "ergo" : 0.65,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 48,
 "y" : 15
 },
 "grip" : {
 "default\_id" : "mod\_famas\_grip\_1",
 "needed" : true,
 "x" : 19,
 "y" : 19
 },
 "handguard" : {
 "needed" : false,
 "x" : 26,
 "y" : 18
 },
 "magazine" : {
 "default\_id" : "mod\_famas\_mag\_20",
 "needed" : true,
 "x" : 11,
 "y" : 20
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 10
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.2,
 "rate\_of\_fire" : 4,
 "recoil" : 2.4,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_m4",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "fn57" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "FN Five-Seven",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_fn\_base\_game",
 "sprite\_inv" : "s\_mod\_fn\_base",
 "stack\_max" : 1,
 "value" : 7500,
 "weight" : 1.1
 },
 "weapon" : {
 "ammo" : "ammo\_57x28",
 "bullet\_speed" : "{standard}",
 "caliber" : "a57x28",
 "damage" : 20,
 "ergo" : 0.8,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 17,
 "moddable" : true,
 "mods" : {
 "att\_2" : {
 "needed" : false,
 "x" : 10,
 "y" : 9
 },
 "brake" : {
 "needed" : false,
 "x" : 14,
 "y" : 6
 },
 "scope" : {
 "needed" : false,
 "x" : 5,
 "y" : 4
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6,
 "rate\_of\_fire" : 8,
 "recoil" : 2.5,
 "reload\_time" : 18,
 "reload\_type" : "magazine",
 "sound" : "snd\_pistol\_3",
 "sound\_cocking" : "snd\_cocking\_pistol",
 "sound\_mag\_in" : "snd\_pistol\_mag\_in",
 "sound\_mag\_out" : "snd\_pistol\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_pistol\_reload",
 "type" : "pistol"
 }
 },
 "g36" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "HK G36",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_g36\_base\_game",
 "sprite\_inv" : "s\_mod\_g36\_base",
 "stack\_max" : 1,
 "value" : 43000,
 "weight" : 3.1
 },
 "weapon" : {
 "ammo" : "ammo\_556x45",
 "bullet\_speed" : "{standard}",
 "caliber" : "a556x45",
 "damage" : 16,
 "ergo" : 0.6,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "barrel" : {
 "default\_id" : "mod\_g36\_barrel\_1",
 "needed" : true,
 "x" : 30,
 "y" : 15
 },
 "brake" : {
 "needed" : false,
 "x" : 0,
 "y" : 0
 },
 "handguard" : {
 "default\_id" : "mod\_g36\_handguard\_1",
 "needed" : true,
 "x" : 30,
 "y" : 14
 },
 "magazine" : {
 "default\_id" : "mod\_ar15\_magazine\_30",
 "needed" : true,
 "x" : 22,
 "y" : 19
 },
 "scope" : {
 "needed" : false,
 "x" : 19,
 "y" : 10
 },
 "stock" : {
 "default\_id" : "mod\_g36\_stock\_1",
 "needed" : true,
 "x" : 13,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.6,
 "rate\_of\_fire" : 5,
 "recoil" : 4.1,
 "reload\_time" : 55,
 "reload\_type" : "magazine",
 "sound" : "snd\_m4",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "glock\_17\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Glock 17",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_glock\_base\_game",
 "sprite\_inv" : "s\_mod\_glock\_base",
 "stack\_max" : 1,
 "value" : 12000,
 "weight" : 1.5
 },
 "weapon" : {
 "ammo" : "ammo\_9x19",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x19",
 "damage" : 19,
 "ergo" : 0.85,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 17,
 "moddable" : true,
 "mods" : {
 "att\_2" : {
 "needed" : false,
 "x" : 11,
 "y" : 9
 },
 "brake" : {
 "needed" : false,
 "x" : 15,
 "y" : 6
 },
 "scope" : {
 "needed" : false,
 "x" : 6,
 "y" : 5
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 7,
 "recoil" : 1.9,
 "reload\_time" : 15,
 "reload\_type" : "magazine",
 "sound" : "snd\_pistol\_3",
 "sound\_cocking" : "snd\_cocking\_pistol",
 "sound\_mag\_in" : "snd\_pistol\_mag\_in",
 "sound\_mag\_out" : "snd\_pistol\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_pistol\_reload",
 "type" : "pistol"
 }
 },
 "m1a" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Springfield Armory M1A",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_m1a\_base\_game",
 "sprite\_inv" : "s\_mod\_m1a\_base",
 "stack\_max" : 1,
 "value" : 34000,
 "weight" : 4.5
 },
 "weapon" : {
 "ammo" : "ammo\_762x51",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x51",
 "damage" : 29,
 "ergo" : 0.35,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 57,
 "y" : 14
 },
 "handguard" : {
 "default\_id" : "mod\_m1a\_handguard\_1",
 "needed" : true,
 "x" : 23,
 "y" : 17
 },
 "magazine" : {
 "default\_id" : "mod\_m1a\_magazine\_1",
 "needed" : true,
 "x" : 27,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 28,
 "y" : 12
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 1.8,
 "rate\_of\_fire" : 8,
 "recoil" : 7.2,
 "reload\_time" : 110,
 "reload\_type" : "magazine",
 "sound" : "snd\_m1a",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "dmr"
 }
 },
 "m4a1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Colt M4A1",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_m4\_base\_game",
 "sprite\_inv" : "s\_mod\_m4\_base",
 "stack\_max" : 1,
 "value" : 28500,
 "weight" : 2.9
 },
 "weapon" : {
 "ammo" : "ammo\_556x45",
 "bullet\_speed" : "{standard}",
 "caliber" : "a556x45",
 "damage" : 15,
 "ergo" : 0.5,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
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 "needed" : true,
 "x" : 29,
 "y" : 15
 },
 "brake" : {
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 "x" : 9,
 "y" : 6
 },
 "grip" : {
 "default\_id" : "mod\_ar15\_grip\_1",
 "needed" : true,
 "x" : 18,
 "y" : 19
 },
 "handguard" : {
 "default\_id" : "mod\_ar15\_handguard\_1",
 "needed" : true,
 "x" : 29,
 "y" : 14
 },
 "magazine" : {
 "default\_id" : "mod\_ar15\_magazine\_30",
 "needed" : true,
 "x" : 22,
 "y" : 19
 },
 "scope" : {
 "default\_id" : "mod\_ar15\_iron\_sight",
 "needed" : false,
 "x" : 20,
 "y" : 13
 },
 "stock" : {
 "default\_id" : "mod\_ar15\_stock\_1",
 "needed" : true,
 "x" : 14,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.5,
 "rate\_of\_fire" : 4,
 "recoil" : 5.3,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_m4",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "makarov" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Makarov PM",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_pm\_base\_game",
 "sprite\_inv" : "s\_mod\_pm\_base",
 "stack\_max" : 1,
 "value" : 2800,
 "weight" : 0.7
 },
 "weapon" : {
 "ammo" : "ammo\_9x18",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x18",
 "damage" : 15,
 "ergo" : 0.7,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 10,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 13,
 "y" : 4
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 12,
 "recoil" : 4,
 "reload\_time" : 20,
 "reload\_type" : "magazine",
 "sound" : "snd\_pistol\_2",
 "sound\_cocking" : "snd\_cocking\_pistol",
 "sound\_mag\_in" : "snd\_pistol\_mag\_in",
 "sound\_mag\_out" : "snd\_pistol\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_pistol\_reload",
 "type" : "pistol"
 }
 },
 "mk47" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "CMMG Mk47 Mutant",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_mk47\_base\_game",
 "sprite\_inv" : "s\_mod\_mk47\_base",
 "stack\_max" : 1,
 "value" : 65000,
 "weight" : 3.7
 },
 "weapon" : {
 "ammo" : "ammo\_762x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x39",
 "damage" : 22,
 "ergo" : 0.45,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "barrel" : {
 "default\_id" : "mod\_mk47\_barrel\_1",
 "needed" : true,
 "x" : 33,
 "y" : 13
 },
 "brake" : {
 "needed" : false,
 "x" : 9,
 "y" : 6
 },
 "grip" : {
 "default\_id" : "mod\_ar15\_grip\_1",
 "needed" : true,
 "x" : 21,
 "y" : 17
 },
 "handguard" : {
 "default\_id" : "mod\_ar15\_handguard\_black",
 "needed" : true,
 "x" : 33,
 "y" : 12
 },
 "magazine" : {
 "default\_id" : "mod\_ak74\_magazine\_s\_3",
 "needed" : true,
 "x" : 26,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 11
 },
 "stock" : {
 "default\_id" : "mod\_ar15\_stock\_1",
 "needed" : false,
 "x" : 16,
 "y" : 13
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.5,
 "rate\_of\_fire" : 5,
 "recoil" : 5.8,
 "reload\_time" : 75,
 "reload\_type" : "magazine",
 "sound" : "snd\_ak\_74",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "mosin" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "description",
 "name" : "Mozin Nakant",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_mosin\_base\_game",
 "sprite\_inv" : "s\_mod\_mosin\_base",
 "stack\_max" : 1,
 "value" : 16500,
 "weight" : 5
 },
 "weapon" : {
 "ammo" : "ammo\_762x54R",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x54r",
 "damage" : 52,
 "ergo" : 0.12,
 "fire\_mode" : "bolt\_action",
 "magazine" : 5,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 58,
 "y" : 7
 },
 "scope" : {
 "needed" : false,
 "x" : 25,
 "y" : 6
 },
 "stock" : {
 "default\_id" : "mod\_mosin\_stock\_1",
 "needed" : true,
 "x" : 22,
 "y" : 10
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 1.7,
 "rate\_of\_fire" : 75,
 "recoil" : 5,
 "reload\_time" : 40,
 "reload\_type" : "sniper\_single",
 "sound" : "snd\_mosin",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_sniper\_fine",
 "sound\_mag\_out" : "snd\_sniper\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_sniper\_reload\_5bullet",
 "type" : "sniper"
 }
 },
 "mp153" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "MP-153",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_mp153\_base\_game",
 "sprite\_inv" : "s\_mod\_mp153\_base",
 "stack\_max" : 1,
 "value" : 28500,
 "weight" : 4
 },
 "weapon" : {
 "ammo" : "ammo\_12x70",
 "bullet\_speed" : "{standard}",
 "caliber" : "a12x70",
 "damage" : 48,
 "ergo" : 0.18,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 6,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 60,
 "y" : 14
 },
 "handguard" : {
 "needed" : false,
 "x" : 33,
 "y" : 15
 },
 "scope" : {
 "needed" : false,
 "x" : 30,
 "y" : 13
 },
 "stock" : {
 "default\_id" : "mod\_mp153\_stock\_1",
 "needed" : true,
 "x" : 21,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.7,
 "rate\_of\_fire" : 18,
 "recoil" : 6,
 "reload\_time" : 30,
 "reload\_type" : "shotgun\_single",
 "sound" : "snd\_shotgun",
 "sound\_cocking" : "snd\_cocking\_shotgun",
 "sound\_mag\_in" : "snd\_shotgun\_fine",
 "sound\_mag\_out" : "snd\_shotgun\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_shotgun\_reload\_6shell",
 "type" : "shotgun"
 }
 },
 "mp5" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "HK MP5",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_mp5\_base\_game",
 "sprite\_inv" : "s\_mod\_mp5\_base",
 "stack\_max" : 1,
 "value" : 23500,
 "weight" : 2.3
 },
 "weapon" : {
 "ammo" : "ammo\_9x19",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x19",
 "damage" : 9,
 "ergo" : 0.65,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 35,
 "y" : 14
 },
 "grip" : {
 "default\_id" : "mod\_mp5\_grip",
 "needed" : true,
 "x" : 18,
 "y" : 19
 },
 "handguard" : {
 "default\_id" : "mod\_mp5\_handguard\_1",
 "needed" : true,
 "x" : 25,
 "y" : 14
 },
 "magazine" : {
 "default\_id" : "mod\_mp5\_magazine\_1",
 "needed" : true,
 "x" : 22,
 "y" : 19
 },
 "scope" : {
 "needed" : false,
 "x" : 18,
 "y" : 13
 },
 "stock" : {
 "default\_id" : "mod\_mp5\_stock\_1",
 "needed" : true,
 "x" : 13,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 4,
 "recoil" : 3.7,
 "reload\_time" : 45,
 "reload\_type" : "magazine",
 "sound" : "snd\_mp5",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "mp\_133" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "MP-133",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mp133\_game",
 "sprite\_inv" : "s\_mp133",
 "stack\_max" : 1,
 "value" : 22500,
 "weight" : 4
 },
 "weapon" : {
 "ammo" : "ammo\_12x70",
 "bullet\_speed" : "{standard}",
 "caliber" : "a12x70",
 "damage" : 42,
 "ergo" : 0.14,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 5,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 48,
 "y" : 5
 },
 "scope" : {
 "needed" : false,
 "x" : 24,
 "y" : 4
 }
 },
 "bullet\_obj" : "obj\_bullet\_shotgun",
 "precisione" : 7,
 "rate\_of\_fire" : 35,
 "recoil" : 2,
 "reload\_time" : 30,
 "reload\_type" : "shotgun\_single",
 "sound" : "snd\_mp153",
 "sound\_cocking" : "snd\_cocking\_shotgun",
 "sound\_mag\_in" : "snd\_shotgun\_fine",
 "sound\_mag\_out" : "snd\_shotgun\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_shotgun\_reload\_6shell",
 "type" : "shotgun"
 }
 },
 "no\_item" : {
 "basic" : {
 "categoria" : "none",
 "description" : "no item",
 "name" : "no item",
 "scrap" : "none",
 "sprite\_ingame" : "s\_vuoto",
 "sprite\_inv" : "s\_vuoto",
 "stack\_max" : 1,
 "value" : 0,
 "weight" : 0
 }
 },
 "no\_weapon" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "item description",
 "scrap" : "none",
 "sprite\_ingame" : "s\_vuoto",
 "sprite\_inv" : "s\_vuoto",
 "stack\_max" : 1,
 "value" : 0,
 "weight" : 0
 }
 },
 "p90" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "FN P90",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_p90\_base\_game",
 "sprite\_inv" : "s\_mod\_p90\_base",
 "stack\_max" : 1,
 "value" : 28500,
 "weight" : 2.8
 },
 "weapon" : {
 "ammo" : "ammo\_57x28",
 "bullet\_speed" : "{standard}",
 "caliber" : "a57x28",
 "damage" : 16,
 "ergo" : 0.57,
 "fire\_mode" : "automatic",
 "magazine" : 50,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 31,
 "y" : 17
 },
 "handguard" : {
 "needed" : false,
 "x" : 31,
 "y" : 18
 },
 "scope" : {
 "needed" : false,
 "x" : 24,
 "y" : 10
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.5,
 "rate\_of\_fire" : 4,
 "recoil" : 3.5,
 "reload\_time" : 70,
 "reload\_type" : "magazine",
 "sound" : "snd\_p90",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "pp19\_bizon" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "PP-19 Bizon",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_bizon\_base\_game",
 "sprite\_inv" : "s\_mod\_bizon\_base",
 "stack\_max" : 1,
 "value" : 19000,
 "weight" : 2.5
 },
 "weapon" : {
 "ammo" : "ammo\_9x18",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x18",
 "damage" : 11,
 "ergo" : 0.6,
 "fire\_mode" : "automatic",
 "magazine" : 64,
 "moddable" : true,
 "mods" : {
 "att\_3" : {
 "needed" : false,
 "x" : 36,
 "y" : 14
 },
 "brake" : {
 "needed" : false,
 "x" : 42,
 "y" : 13
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_2\_b",
 "needed" : true,
 "x" : 24,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 26,
 "y" : 12
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_2",
 "needed" : false,
 "x" : 19,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6.2,
 "rate\_of\_fire" : 5,
 "recoil" : 2.1,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_skorpion",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "pp19\_bizon\_9x19" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "PP-19 Bizon-2-01",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_bizon\_base\_game",
 "sprite\_inv" : "s\_mod\_bizon\_base",
 "stack\_max" : 1,
 "value" : 21000,
 "weight" : 2.5
 },
 "weapon" : {
 "ammo" : "ammo\_9x19",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x19",
 "damage" : 11,
 "ergo" : 0.6,
 "fire\_mode" : "automatic",
 "magazine" : 64,
 "moddable" : true,
 "mods" : {
 "att\_3" : {
 "needed" : false,
 "x" : 36,
 "y" : 14
 },
 "brake" : {
 "needed" : false,
 "x" : 42,
 "y" : 13
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_2\_b",
 "needed" : true,
 "x" : 24,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 26,
 "y" : 12
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_2",
 "needed" : false,
 "x" : 19,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6.2,
 "rate\_of\_fire" : 5,
 "recoil" : 2.1,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_skorpion",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "pp91" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "PP-91 Kedr",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_pp91\_base\_game",
 "sprite\_inv" : "s\_mod\_pp91\_base",
 "stack\_max" : 1,
 "value" : 12500,
 "weight" : 2.3
 },
 "weapon" : {
 "ammo" : "ammo\_9x18",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x18",
 "damage" : 11,
 "ergo" : 0.7,
 "fire\_mode" : "automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 33,
 "y" : 14
 },
 "handguard" : {
 "needed" : false,
 "x" : 27,
 "y" : 15
 },
 "magazine" : {
 "default\_id" : "mod\_pp91\_magazine\_1",
 "needed" : true,
 "x" : 23,
 "y" : 18
 },
 "scope" : {
 "needed" : false,
 "x" : 20,
 "y" : 12
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6.5,
 "rate\_of\_fire" : 3,
 "recoil" : 2,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_skorpion",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "ppsh\_41\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "PPSh-41",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ppsh\_base\_game",
 "sprite\_inv" : "s\_mod\_ppsh\_base",
 "stack\_max" : 1,
 "value" : 13500,
 "weight" : 4.1
 },
 "weapon" : {
 "ammo" : "ammo\_762x25",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x25",
 "damage" : 12,
 "ergo" : 0.21,
 "fire\_mode" : "automatic",
 "magazine" : 33,
 "moddable" : true,
 "mods" : {
 "magazine" : {
 "default\_id" : "mod\_ppsh\_magazine\_1",
 "needed" : true,
 "x" : 23,
 "y" : 16
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5.4,
 "rate\_of\_fire" : 4,
 "recoil" : 3.4,
 "reload\_time" : 70,
 "reload\_type" : "magazine",
 "sound" : "snd\_fn57",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "protecta\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Armsel Striker",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_protecta\_base\_game",
 "sprite\_inv" : "s\_mod\_protecta\_base",
 "stack\_max" : 1,
 "value" : 41000,
 "weight" : 5.2
 },
 "weapon" : {
 "ammo" : "ammo\_12x70",
 "bullet\_speed" : "{standard}",
 "caliber" : "a12x70",
 "damage" : 45,
 "ergo" : 0.25,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 18,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 45,
 "y" : 14
 },
 "grip" : {
 "default\_id" : "mod\_protecta\_grip",
 "needed" : true,
 "x" : 22,
 "y" : 16
 },
 "handguard" : {
 "needed" : false,
 "x" : 30,
 "y" : 16
 },
 "magazine" : {
 "default\_id" : "mod\_protecta\_magazine6",
 "needed" : true,
 "x" : 25,
 "y" : 14
 },
 "scope" : {
 "needed" : false,
 "x" : 24,
 "y" : 11
 },
 "stock" : {
 "needed" : false,
 "x" : 17,
 "y" : 14
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5.5,
 "rate\_of\_fire" : 20,
 "recoil" : 7.8,
 "reload\_time" : 20,
 "reload\_type" : "shotgun\_single",
 "sound" : "snd\_shotgun",
 "sound\_cocking" : "snd\_cocking\_shotgun",
 "sound\_mag\_in" : "snd\_shotgun\_fine",
 "sound\_mag\_out" : "snd\_shotgun\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_shotgun\_reload\_6shell",
 "type" : "shotgun"
 }
 },
 "r700\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "description",
 "name" : "Remington Model 700",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_r700\_1\_base\_game",
 "sprite\_inv" : "s\_mod\_r700\_1\_base",
 "stack\_max" : 1,
 "value" : 25000,
 "weight" : 4.2
 },
 "weapon" : {
 "ammo" : "ammo\_762x51",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x51",
 "damage" : 54,
 "ergo" : 0.15,
 "fire\_mode" : "bolt\_action",
 "magazine" : 5,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 59,
 "y" : 6
 },
 "scope" : {
 "needed" : false,
 "x" : 24,
 "y" : 5
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 2,
 "rate\_of\_fire" : 75,
 "recoil" : 5,
 "reload\_time" : 40,
 "reload\_type" : "sniper\_single",
 "sound" : "snd\_r700",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_sniper\_fine",
 "sound\_mag\_out" : "snd\_sniper\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_sniper\_reload\_5bullet",
 "type" : "sniper"
 }
 },
 "r700\_modern" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "description",
 "name" : "Remington Model 700 PCR",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_r700\_2\_base\_game",
 "sprite\_inv" : "s\_mod\_r700\_2\_base",
 "stack\_max" : 1,
 "value" : 42000,
 "weight" : 3.5
 },
 "weapon" : {
 "ammo" : "ammo\_762x51",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x51",
 "damage" : 58,
 "ergo" : 0.5,
 "fire\_mode" : "bolt\_action",
 "magazine" : 5,
 "moddable" : true,
 "mods" : {
 "att\_1" : {
 "needed" : false,
 "x" : 35,
 "y" : 18
 },
 "att\_2" : {
 "needed" : false,
 "x" : 45,
 "y" : 18
 },
 "att\_3" : {
 "needed" : false,
 "x" : 45,
 "y" : 15
 },
 "att\_4" : {
 "needed" : false,
 "x" : 45,
 "y" : 14
 },
 "brake" : {
 "needed" : false,
 "x" : 59,
 "y" : 15
 },
 "grip" : {
 "default\_id" : "mod\_ar15\_grip\_1",
 "needed" : true,
 "x" : 22,
 "y" : 18
 },
 "magazine" : {
 "default\_id" : "mod\_r700\_magazine\_1",
 "needed" : true,
 "x" : 25,
 "y" : 19
 },
 "scope" : {
 "needed" : false,
 "x" : 26,
 "y" : 13
 },
 "stock" : {
 "default\_id" : "mod\_ar15\_stock\_ctr\_black",
 "needed" : true,
 "x" : 18,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 1.2,
 "rate\_of\_fire" : 60,
 "recoil" : 4,
 "reload\_time" : 100,
 "reload\_type" : "magazine",
 "sound" : "snd\_r700",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_sniper\_reload\_5bullet",
 "type" : "sniper"
 }
 },
 "rpk" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "RPK-16",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_rpk\_base\_game",
 "sprite\_inv" : "s\_mod\_rpk\_base",
 "stack\_max" : 1,
 "value" : 37000,
 "weight" : 4.2
 },
 "weapon" : {
 "ammo" : "ammo\_545x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a545x39",
 "damage" : 14,
 "ergo" : 0.32,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 47,
 "y" : 15
 },
 "grip" : {
 "default\_id" : "mod\_rpk\_grip",
 "needed" : true,
 "x" : 19,
 "y" : 18
 },
 "handguard" : {
 "default\_id" : "mod\_rpk\_handguard\_1",
 "needed" : true,
 "x" : 29,
 "y" : 13
 },
 "magazine" : {
 "default\_id" : "mod\_ak74\_magazine\_s\_3",
 "needed" : true,
 "x" : 24,
 "y" : 18
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 12
 },
 "stock" : {
 "default\_id" : "mod\_rpk\_stock",
 "needed" : false,
 "x" : 15,
 "y" : 16
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.2,
 "rate\_of\_fire" : 6,
 "recoil" : 4.2,
 "reload\_time" : 90,
 "reload\_type" : "magazine",
 "sound" : "snd\_ak\_74",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "santa\_ak" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Santa's AK-74",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ak74\_santa\_base\_game",
 "sprite\_inv" : "s\_mod\_ak74\_santa\_base",
 "stack\_max" : 1,
 "value" : 2500,
 "weight" : 3.3
 },
 "weapon" : {
 "ammo" : "ammo\_545x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a545x39",
 "damage" : 20,
 "ergo" : 0.55,
 "fire\_mode" : "automatic",
 "magazine" : 60,
 "moddable" : true,
 "mods" : {
 "att\_1" : {
 "needed" : false,
 "x" : 37,
 "y" : 17
 },
 "att\_2" : {
 "needed" : false,
 "x" : 43,
 "y" : 17
 },
 "att\_3" : {
 "needed" : false,
 "x" : 43,
 "y" : 14
 },
 "att\_4" : {
 "needed" : false,
 "x" : 43,
 "y" : 12
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 11
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.5,
 "rate\_of\_fire" : 6,
 "recoil" : 2.5,
 "reload\_time" : 80,
 "reload\_type" : "magazine",
 "sound" : "snd\_sil\_545x39\_1",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 },
 "sawed\_off\_double\_shotgun" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "TOZ-66 Sawn Off",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_sawed\_off\_double\_shotgun\_game",
 "sprite\_inv" : "s\_sawed\_off\_double\_shotgun\_inv",
 "stack\_max" : 1,
 "value" : 5500,
 "weight" : 2.7
 },
 "weapon" : {
 "ammo" : "ammo\_12x70",
 "bullet\_speed" : "{standard}",
 "caliber" : "a12x70",
 "damage" : 40,
 "ergo" : 0.13,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 2,
 "moddable" : true,
 "mods" : {},
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6.5,
 "rate\_of\_fire" : 45,
 "recoil" : 48,
 "reload\_time" : 35,
 "reload\_type" : "shotgun\_single",
 "sound" : "snd\_shotgun",
 "sound\_cocking" : "snd\_cocking\_shotgun",
 "sound\_mag\_in" : "snd\_shotgun\_fine",
 "sound\_mag\_out" : "snd\_shotgun\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_shotgun\_reload\_2shell",
 "type" : "shotgun"
 }
 },
 "scar\_h\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "FN SCAR-H",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_scar\_base\_game",
 "sprite\_inv" : "s\_mod\_scar\_base",
 "stack\_max" : 1,
 "value" : 37000,
 "weight" : 4.3
 },
 "weapon" : {
 "ammo" : "ammo\_762x51",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x51",
 "damage" : 25,
 "ergo" : 0.38,
 "fire\_mode" : "automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "barrel" : {
 "default\_id" : "mod\_scar\_barrel\_1",
 "needed" : true,
 "x" : 32,
 "y" : 15
 },
 "brake" : {
 "needed" : false,
 "x" : 50,
 "y" : 13
 },
 "grip" : {
 "default\_id" : "mod\_scar\_grip\_1",
 "needed" : true,
 "x" : 22,
 "y" : 19
 },
 "handguard" : {
 "default\_id" : "mod\_scar\_handguard\_1",
 "needed" : true,
 "x" : 32,
 "y" : 14
 },
 "magazine" : {
 "default\_id" : "mod\_m1a\_magazine\_1",
 "needed" : true,
 "x" : 26,
 "y" : 20
 },
 "scope" : {
 "needed" : false,
 "x" : 24,
 "y" : 13
 },
 "stock" : {
 "default\_id" : "mod\_scar\_stock\_1",
 "needed" : true,
 "x" : 18,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.2,
 "rate\_of\_fire" : 6,
 "recoil" : 6.7,
 "reload\_time" : 100,
 "reload\_type" : "magazine",
 "sound" : "snd\_fal",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "dmr"
 }
 },
 "skorpion" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Skorpion vz. 61",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_skorpion\_base\_game",
 "sprite\_inv" : "s\_mod\_skorpion\_base",
 "stack\_max" : 1,
 "value" : 8500,
 "weight" : 2
 },
 "weapon" : {
 "ammo" : "ammo\_9x18",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x18",
 "damage" : 9,
 "ergo" : 0.6,
 "fire\_mode" : "automatic",
 "magazine" : 30,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 28,
 "y" : 4
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 7,
 "rate\_of\_fire" : 5,
 "recoil" : 2.5,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_skorpion",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "sks" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Simonov SKS",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_sks\_base\_game",
 "sprite\_inv" : "s\_mod\_sks\_base",
 "stack\_max" : 1,
 "value" : 17500,
 "weight" : 3.6
 },
 "weapon" : {
 "ammo" : "ammo\_762x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x39",
 "damage" : 24,
 "ergo" : 0.25,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 10,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 50,
 "y" : 13
 },
 "handguard" : {
 "needed" : false,
 "x" : 31,
 "y" : 12
 },
 "magazine" : {
 "default\_id" : "mod\_sks\_magazine\_10",
 "needed" : true,
 "x" : 24,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 11
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.5,
 "rate\_of\_fire" : 12,
 "recoil" : 5,
 "reload\_time" : 90,
 "reload\_type" : "magazine",
 "sound" : "snd\_sks",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "dmr"
 }
 },
 "spas\_12\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Franchi SPAS-12",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_spas\_base\_game",
 "sprite\_inv" : "s\_mod\_spas\_base",
 "stack\_max" : 1,
 "value" : 33000,
 "weight" : 3.7
 },
 "weapon" : {
 "ammo" : "ammo\_12x70",
 "bullet\_speed" : "{standard}",
 "caliber" : "a12x70",
 "damage" : 50,
 "ergo" : 0.2,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 7,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 56,
 "y" : 5
 },
 "handguard" : {
 "needed" : false,
 "x" : 34,
 "y" : 9
 },
 "scope" : {
 "needed" : false,
 "x" : 26,
 "y" : 4
 },
 "stock" : {
 "needed" : false,
 "x" : 18,
 "y" : 6
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.3,
 "rate\_of\_fire" : 35,
 "recoil" : 6.5,
 "reload\_time" : 35,
 "reload\_type" : "shotgun\_single",
 "sound" : "snd\_shotgun",
 "sound\_cocking" : "snd\_cocking\_shotgun",
 "sound\_mag\_in" : "snd\_shotgun\_fine",
 "sound\_mag\_out" : "snd\_shotgun\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_shotgun\_reload\_6shell",
 "type" : "shotgun"
 }
 },
 "sv98\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "description",
 "name" : "SV-98",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_sv98\_base\_game",
 "sprite\_inv" : "s\_mod\_sv98\_base",
 "stack\_max" : 1,
 "value" : 27500,
 "weight" : 4.5
 },
 "weapon" : {
 "ammo" : "ammo\_762x54R",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x54r",
 "damage" : 55,
 "ergo" : 0.33,
 "fire\_mode" : "bolt\_action",
 "magazine" : 5,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 61,
 "y" : 7
 },
 "magazine" : {
 "default\_id" : "mod\_sv98\_magazine5",
 "needed" : true,
 "x" : 24,
 "y" : 11
 },
 "scope" : {
 "needed" : false,
 "x" : 24,
 "y" : 6
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 1,
 "rate\_of\_fire" : 75,
 "recoil" : 8,
 "reload\_time" : 100,
 "reload\_type" : "magazine",
 "sound" : "snd\_sniper\_1",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_sniper\_reload\_5bullet",
 "type" : "sniper"
 }
 },
 "svd" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "description",
 "name" : "SVD",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_svd\_base\_game",
 "sprite\_inv" : "s\_mod\_svd\_base",
 "stack\_max" : 1,
 "value" : 38500,
 "weight" : 4.7
 },
 "weapon" : {
 "ammo" : "ammo\_762x54R",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x54r",
 "damage" : 33,
 "ergo" : 0.18,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 10,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 62,
 "y" : 14
 },
 "handguard" : {
 "default\_id" : "mod\_svd\_handguard\_1",
 "needed" : true,
 "x" : 33,
 "y" : 13
 },
 "magazine" : {
 "default\_id" : "mod\_svd\_magazine\_1",
 "needed" : true,
 "x" : 25,
 "y" : 17
 },
 "scope" : {
 "needed" : false,
 "x" : 22,
 "y" : 12
 },
 "stock" : {
 "default\_id" : "mod\_svd\_stock\_1",
 "needed" : true,
 "x" : 16,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 1.2,
 "rate\_of\_fire" : 20,
 "recoil" : 7.5,
 "reload\_time" : 110,
 "reload\_type" : "magazine",
 "sound" : "snd\_svd",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ar\_mag\_in",
 "sound\_mag\_out" : "snd\_ar\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "sniper"
 }
 },
 "tapco" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "Tapco SKS",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_tapco\_base\_game",
 "sprite\_inv" : "s\_mod\_tapco\_base",
 "stack\_max" : 1,
 "value" : 32500,
 "weight" : 3.2
 },
 "weapon" : {
 "ammo" : "ammo\_762x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x39",
 "damage" : 26,
 "ergo" : 0.33,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "brake" : {
 "needed" : false,
 "x" : 61,
 "y" : 15
 },
 "grip" : {
 "default\_id" : "mod\_ak74\_grip\_2\_b",
 "needed" : true,
 "x" : 21,
 "y" : 18
 },
 "handguard" : {
 "default\_id" : "mod\_tapco\_handguard\_1",
 "needed" : true,
 "x" : 37,
 "y" : 14
 },
 "magazine" : {
 "default\_id" : "mod\_sks\_magazine\_20",
 "needed" : true,
 "x" : 31,
 "y" : 18
 },
 "scope" : {
 "needed" : false,
 "x" : 25,
 "y" : 13
 },
 "stock" : {
 "default\_id" : "mod\_ak74\_stock\_2",
 "needed" : true,
 "x" : 17,
 "y" : 15
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 3.1,
 "rate\_of\_fire" : 8,
 "recoil" : 6,
 "reload\_time" : 90,
 "reload\_type" : "magazine",
 "sound" : "snd\_sks",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "dmr"
 }
 },
 "toz34" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "TOZ-34",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_toz34\_game",
 "sprite\_inv" : "s\_toz34\_inv",
 "stack\_max" : 1,
 "value" : 21500,
 "weight" : 4.7
 },
 "weapon" : {
 "ammo" : "ammo\_12x70",
 "bullet\_speed" : "{standard}",
 "caliber" : "a12x70",
 "damage" : 50,
 "ergo" : 0.12,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 2,
 "moddable" : true,
 "mods" : {},
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 20,
 "recoil" : 57,
 "reload\_time" : 50,
 "reload\_type" : "shotgun\_single",
 "sound" : "snd\_shotgun",
 "sound\_cocking" : "snd\_cocking\_shotgun",
 "sound\_mag\_in" : "snd\_shotgun\_fine",
 "sound\_mag\_out" : "snd\_shotgun\_inizio",
 "sound\_reload\_\_UNUSED" : "snd\_shotgun\_reload\_2shell",
 "type" : "shotgun"
 }
 },
 "tt\_tokarev" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "TT-33",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_tt\_base\_game",
 "sprite\_inv" : "s\_mod\_tt\_base",
 "stack\_max" : 1,
 "value" : 4500,
 "weight" : 0.75
 },
 "weapon" : {
 "ammo" : "ammo\_762x25",
 "bullet\_speed" : "{standard}",
 "caliber" : "a762x25",
 "damage" : 16,
 "ergo" : 0.7,
 "fire\_mode" : "semi\_automatic",
 "magazine" : 10,
 "moddable" : true,
 "mods" : {
 "att\_2" : {
 "needed" : false,
 "x" : 11,
 "y" : 9
 },
 "brake" : {
 "needed" : false,
 "x" : 15,
 "y" : 7
 },
 "scope" : {
 "needed" : false,
 "x" : 8,
 "y" : 5
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 5,
 "rate\_of\_fire" : 12,
 "recoil" : 4,
 "reload\_time" : 20,
 "reload\_type" : "magazine",
 "sound" : "snd\_pistol\_2",
 "sound\_cocking" : "snd\_cocking\_pistol",
 "sound\_mag\_in" : "snd\_pistol\_mag\_in",
 "sound\_mag\_out" : "snd\_pistol\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_pistol\_reload",
 "type" : "pistol"
 }
 },
 "ump\_1" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "HK UMP",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_ump\_base\_game",
 "sprite\_inv" : "s\_mod\_ump\_base",
 "stack\_max" : 1,
 "value" : 24500,
 "weight" : 2.8
 },
 "weapon" : {
 "ammo" : "ammo\_45",
 "bullet\_speed" : "{standard}",
 "caliber" : "a45",
 "damage" : 14,
 "ergo" : 0.59,
 "fire\_mode" : "automatic",
 "magazine" : 33,
 "moddable" : true,
 "mods" : {
 "att\_1" : {
 "needed" : false,
 "x" : 29,
 "y" : 16
 },
 "att\_3" : {
 "needed" : false,
 "x" : 29,
 "y" : 13
 },
 "brake" : {
 "needed" : false,
 "x" : 34,
 "y" : 13
 },
 "scope" : {
 "needed" : false,
 "x" : 19,
 "y" : 11
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 4.8,
 "rate\_of\_fire" : 6,
 "recoil" : 2.3,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_45",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "vector" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "TDI Kriss Vector .45ACP",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_vector\_base\_game",
 "sprite\_inv" : "s\_mod\_vector\_base",
 "stack\_max" : 1,
 "value" : 24500,
 "weight" : 1.8
 },
 "weapon" : {
 "ammo" : "ammo\_45",
 "bullet\_speed" : "{standard}",
 "caliber" : "a45",
 "damage" : 15,
 "ergo" : 0.75,
 "fire\_mode" : "automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "att\_1" : {
 "needed" : false,
 "x" : 26,
 "y" : 16
 },
 "att\_2" : {
 "needed" : false,
 "x" : 26,
 "y" : 14
 },
 "brake" : {
 "needed" : false,
 "x" : 30,
 "y" : 13
 },
 "magazine" : {
 "default\_id" : "mod\_vector\_magazine\_1",
 "needed" : true,
 "x" : 18,
 "y" : 21
 },
 "scope" : {
 "needed" : false,
 "x" : 19,
 "y" : 11
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6,
 "rate\_of\_fire" : 3,
 "recoil" : 2.5,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_45",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "vector\_9x19" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "TDI Kriss Vector 9x19mm",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_vector\_base\_game",
 "sprite\_inv" : "s\_mod\_vector\_base",
 "stack\_max" : 1,
 "value" : 24500,
 "weight" : 1.8
 },
 "weapon" : {
 "ammo" : "ammo\_9x19",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x19",
 "damage" : 10,
 "ergo" : 0.75,
 "fire\_mode" : "automatic",
 "magazine" : 20,
 "moddable" : true,
 "mods" : {
 "att\_1" : {
 "needed" : false,
 "x" : 26,
 "y" : 16
 },
 "att\_2" : {
 "needed" : false,
 "x" : 26,
 "y" : 14
 },
 "brake" : {
 "needed" : false,
 "x" : 30,
 "y" : 13
 },
 "magazine" : {
 "default\_id" : "mod\_vector\_magazine\_1",
 "needed" : true,
 "x" : 18,
 "y" : 21
 },
 "scope" : {
 "needed" : false,
 "x" : 19,
 "y" : 11
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 6.2,
 "rate\_of\_fire" : 3,
 "recoil" : 2.1,
 "reload\_time" : 60,
 "reload\_type" : "magazine",
 "sound" : "snd\_45",
 "sound\_cocking" : "snd\_cocking\_smg",
 "sound\_mag\_in" : "snd\_smg\_mag\_in",
 "sound\_mag\_out" : "snd\_smg\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "smg"
 }
 },
 "vintar\_bc" : {
 "basic" : {
 "categoria" : "weapon",
 "description" : "",
 "name" : "VSS Vintorez",
 "scrap" : "weapon",
 "sprite\_ingame" : "s\_mod\_vintar\_base\_game",
 "sprite\_inv" : "s\_mod\_vintar\_base",
 "stack\_max" : 1,
 "value" : 45000,
 "weight" : 2.2
 },
 "weapon" : {
 "ammo" : "ammo\_9x39",
 "bullet\_speed" : "{standard}",
 "caliber" : "a9x39",
 "damage" : 29,
 "ergo" : 0.8,
 "fire\_mode" : "automatic",
 "magazine" : 10,
 "moddable" : true,
 "mods" : {
 "magazine" : {
 "default\_id" : "mod\_val\_magazine\_3",
 "needed" : true,
 "x" : 21,
 "y" : 17
 },
 "scope" : {
 "default\_id" : "mod\_scope\_pso",
 "needed" : false,
 "x" : 20,
 "y" : 12
 }
 },
 "bullet\_obj" : "obj\_bullet\_regular",
 "precisione" : 2,
 "rate\_of\_fire" : 3,
 "recoil" : 2.6,
 "reload\_time" : 45,
 "reload\_type" : "magazine",
 "sound" : "snd\_vss",
 "sound\_cocking" : "snd\_cocking",
 "sound\_mag\_in" : "snd\_ak\_mag\_in",
 "sound\_mag\_out" : "snd\_ak\_mag\_out",
 "sound\_reload\_\_UNUSED" : "snd\_rifle\_reload",
 "type" : "rifle"
 }
 }
 },
 "metadata" : {
 "author" : "Luca",
 "description" : "Base gamedata for ZERO Sievert",
 "project" : "ZERO Sievert"
 },
 "usage" : "item",
 "version" : 0
}

```