World (The Continent)

An unnamed planet \*Wider intergalactic or interdimensional community view\* that serves as the main setting for The Witcher series and many of its related stories. Its inhabitants call it the World, the Earth, or the Globe. Nearly 90% of the 'known' world's land is found in the Northern hemisphere. This changes later in history.

This globular planet orbits a star called **the Sun** or **Feainn** by its inhabitants. A single moon orbits the planet. In contrast to Earth, the new moon begins each month, and the full moon can last for a couple of nights, usually around the 17th. Also April and August always have 30 days each.
 Continents and oceans
Northern Hemisphere
There is much more land in the northern hemisphere than in the southern one. The most well-known is The Continent, consisting of Northern and Eastern Lands, the Nilfgaardian Empire, and part of the Far North. To the west are the Skellige Isles, and to the south are Barsa, Hannu, Ofir, and Zangvebar, which may be partially located in the southern hemisphere. Fabio Sachs discovered the Western Continent across the Great Sea; its eastern part is known as the Eastern Coast.
Nordling ancestral lands probably lie west of the Continent, as well.
(Please view in a maximized window as the image rearranges the panels when the window is shrunk.)

Kingdoms, vassal states and region* Nilfgaardian Empire
	+ Main
		- Nilfgaard (Region)
			* City of Golden Towers (City and Notable Location)
	+ Provinces
		- Angren Province
		- Cintra (province until 1268)
			* Cintra (City and Notable Location)
		- Etolia
		- Gemmera
		- Geso
		- Mag Turga
		- Metinna Province
			* Metinna (vassal kingdom)
				+ Mag Deira
			* Maecht (vassal kingdom)
		- Nazair
	+ Vassals
		- Cintra (province until 1268)
			* Attre
			* Cintra (City and Notable Location)
		- Ebbing (officially independent)
			* Salm
			* Venendal
		- Toussaint
		- Vicovaro
	+ Other Regions
		- Daerlan
		- Eiddon
		- Liddertal
		- Magne
		- Rowan
		- Ruach
		- Slopes
		- Tarnhann
		- Winneburg
			* Winneburg Castle (Notable Location)
		- Ymlac
* The North
	+ Aedirn (Kingdom)
		- Dol Blathanna (Duchy)
		- Lormark
		- Lower Aedirn
	+ Brokilon (Queendom)
	+ Cidaris (Lesser Kingdom)
		- Bremervoord
		- Budibog's castellany
	+ Cintra
		- Attre
	+ Emblonia (Was effectively absorbed into Riverside and Pontaria, going respectively to Redania and Temeria.)
	+ Hengfors League
		- Barefield
		- Caingorn
		- Carnedd
		- Creyden
		- Crinfrid
		- Hengfors (Region)
		- Malleore
		- Sturefors (Region)
	+ Kaedwen (Kingdom)
		- Hertch (Region)
		- Vattweir (Region)
		- Vespaden (Duchy)
	+ Kerack (Lesser Kingdom, long gone by the 16th century and absorbed into Cidaris)
	+ Kovir & Poviss (Kingdom)
		- Kovir
		- Narok
		- Poviss
		- Talgar
		- Velhad
	+ Lyria & Rivia (Kingdom)
	+ Redania (Kingdom)
		- Arcsea
		- Lands of the Order
		- Novigrad (City)
		- Riverside
		- Yamurlak
	+ Saskia's Free State (Status unknown)
	+ Skellige Isles (Jarldom)
	+ Temeria
		- Angren
		- Brugge
		- Ellander
		- Garramone
		- Mahakam
		- Maribor
		- Pontaria
		- Riverdell
		- Sodden (Was divided between Nilfgaard and the Northern Kingdoms in the aftermath of the Northern War I, into Upper Sodden (the southern region) and Lower Sodden. After the death of Ekkehard of Sodden, King Foltest of Temeria became the ruler of Lower Sodden because, as Ekkehard's nephew, he was the logical heir. It was later reunited with Upper Sodden and became Sodden once more, though this time as a vassal state to Temeria rather than a kingdom.)
			* Lower Sodden
			* Upper Sodden
		- Velen (Province)
		- White Orchard (Region)
	+ Verden (Lesser Kingdom)

Southern Hemisphere
Oceans dominate the southern hemisphere. As the southern hemisphere's warm air masses travel north along the sea currents during winter, they condense and freeze, causing snowfall in the northern hemisphere. Though some lands in the Far South may be partially located there, it is not well-known what they are called.

Southern Areas* Ofir
* Zangvebar

### Natural Fauna

* Beasts
	+ Bovidae
		- Cervidae
			* Antelopes (Zerrikania)
			* Caribou (Far North)
			* Elk (Far North)
			* Not Deer (Cursed species)
			* Unknown variety of deer species (Vineta)
		- Cows (Northern Kingdoms & Nilfgaardian Empire)
		- Goats
		- Sheep
		- Water Buffalo (Vineta)
	+ Camelidae
		- Camels (Ofir)
			* Unicamel (Ofir)
	+ Craytoad \*New creature\*
	+ Canidae
		- Coyotes (Western Continent)
		- Dogs
			* Aedirnian War Shepherd (Aedirn)
			* Medium Okamese Hunting Breed (Okami Islands)
		- Foxes
			* Desert Fox (Hannu)
		- Jackals (Zerrikania)
		- Wolves (Northern Kingdoms, Nilfgaardian Empire, & Western Continent)
			* Wargs
	+ Elephantidae
		- Elephants (Ofir, Sunda and Zerzusa)
			* Feiwisian elephant (Vineta)
				+ Pink elephant (Vineta)
	+ Equidae
		- Donkey (Northern Kingdoms, Hannu)
		- Horses
			* Courser
			* Destrier
			* Gearran
			* Goiawn
			* Gwenu
			* Hobby
			* Ofieri Stallion
			* Palfrey
			* Portiwgaleg
			* Prydeinig
			* Rouncey
		- Zebra (Ofir)
			* Zebroid? (Ofir)
			* Zorse (Hannu)
	+ Felidae
		- Cats
			* Domesticated
			* Wild
		- Jaguars
			* Desert Jaguar (Tenoch)
			* Panthers \*Black Jaguar\*
		- Leopards (Sunda & Zerrikania)
			* Panthers \*Black Leopard\*
		- Lions (Far South)
		- Tigers (Ofir, Sunda Vineta & Zerrikania)
			* Blue Tiger (Mendari)
	+ Fish
		- Bream (Northern Kingdoms)
		- Great mouthbrooder (probably a large catfish or other fish that practives **oral incubation** and **buccal incubation**)
		- Halibut (Great Sea)
		- Herring (Great Sea)
		- Julimes (Hannu)
		- Mullet (Probably around the Nilfgaardian Empire)
		- Pike (Northern Kingdoms)
			* King Pickerel, a larger breed of Pike
		- Salmon (Great Sea)
		- Striped Loach (Pontar River)
		- Trout (Pontar River)
		- White-finned bullhead (A type of catfish)
	+ Hirikka
	+ Insects & Arachnids
		- Sand Monster \*Probably a giant antlion-like creature, monster status unknown\* (Korath Desert)
		- Tse Tse Flies (Zerrikania)
	+ Suidae
		- Pigs (Northern Kingdoms)
			* Boars (Northern Kingdoms)
	+ Leporidae
		- Rabbits (Northern Kingdoms)
			* Caerbannog (Mutant species)
	+ Reptilia
		- Ave
			* Chickens (Northern Kingdoms)
			* Crows (Northern Kingdoms)
			* Eagle-Hawks (Sunda)
			* Grouse (Vineta)
			* Ostriches (Zerrikania)
			* Owls (Northern Kingdoms)
			* Parrots (Vineta)
			* Peacock (Toussaint)
			* Pheasants (Vineta)
			* Turkeys (Vineta)
		- Reptiles
			* Chameleons (Sunda)
			* Crocodiles (Sunda & Vineta)
			* Monitor Lizards (Sunda)
			* Snakes (Zerrikania)
				+ Cobras (Ofir & Vineta)
				+ Pythons (Vineta)
				+ Vipers (Vineta)
			* Turtles (Vineta)
	+ Rhinocerotidae
		- Rhinos (Sunda)
			* Four-horned Feiwisian Rhino (Vineta)
			* Desert Rhino (Tenoch)
	+ Rodentia
		- Bilby? (Hannu)
		- Mice (Northern Kingdoms)
		- Rats (Northern Kingdoms)
			* Pseudo-Rats (Northern Kingdoms)
	+ Simiiformes
		- Gibbons (Vineta)
		- Orang Pendek (Mendari)
		- Yiren (Mendari)
	+ Ursidae
		- Bears (Northern Kingdoms, Skellige Isles & Kvenland)

### Natural Phenomenons

* Alchemy
	+ Mutagenic Alchemy
* Magic

## World Timeline

### The Multiverse is created (15,000,000,000 BR)

The Prime Elohim 'The Source' and his mate Asherah create the multiverse in an event known as 'The Big Bang'. The World is formed in its prehistoric state, it then goes through its normal eras until the arrival of its first known sentient lifeforms in 4000 BR.

### The Vran arrive on the Continent (4000 BR)

Vrans arrive in the world expanding across The Continent and beyond.

Beginning of the Vran Era in The Continent.

### Vran cities are built (3000 BR)

According to Fabiola's legends the Golden Cities of the Autochthonous are constructed.

According to Fabiola's legends The Lost City of Groso is founded by the Vrans.

### The Dwarves arrive on the Continent (After 2700 BR)

Dwarves arrive on the Continent from Svartalfheim, escaping from Grigori oppression, finding Gnomes already present. The Caravan Man has been present on **The World** for sometime and does minor dealings with the sentient races.

End of the Vrans Era in a gradual decline.

### The Elves arrive on the Continent (Between 2230 and 1240 BR)

The Age of Migration occurs, the first Aen Seidhe elves arrive. The Aen Seidhe that settle in the Dol Blathanna valley find Dana Meadbh and start worshipping her as a goddess.

The Aen Nílfe, also known as the Black Seidhe elves arrive, settling in what in the future would become Nilfgaard.

According to the Basilian legends and subsequent studies, the Aen Puau separated from the Aen Nilfe and arrived on the island that in the future would be known as Basilia.

### First Conjunction of the Spheres (230s BR)

First known instance of the Conjunction of the Spheres, which sees lots of monsters and magic appear on the Continent. The forces of Chaos which had been absent from the World began manifesting in certain individuals around the world.

The Aen Seidhe discover they are capable of channeling Chaos and casting magic in the World.

The worlds of **The World** and Atlantis World fuse during the events of the Conjunction of the Spheres, placing The Great Old One Dagon and his Vodyanoy off the coast of Bremervoord, in the depths of the Great Sea. The **Vodyanoy** spread out, populating the ocean and rivers while their master continues to recover from his war wounds.

Dauk and Wozgor people settle in the continent's north.

Okamese people settle in the Okami Islands.

Emergence of goddess worship in the form of Melitele, one of the oldest and most widespread systems of beliefs. The Grigori, Melitele walks the lands of early man caring for women and protecting them before disappearing back to the world of the Grigori.

Development of a written language based on elven runes and dwarven ideograms.

### The arrival of the Grigori, Loki (100s BR)

The Grigori, known as Loki, arrives on the Skellige Islands, exiled from his own people along with his children, Fenrir, Runa, Hela, Narfi and Váli after committing crimes against his own kind. There, as a way of redemption he helped the islanders, which later led them to incorporate him into their pantheon.

### Grigori Conflict in the Skellige Isles (50s BR)

Conflict between the Grigori known as Loki, his family and the Grigori known as Freya. First manifestation of this Grigori on the islands. Believing that he was incapable of redeeming himself, that he was just manipulating the islanders and that his children would be the same, Freya expels him from the islands. Spreading his children throughout the Continent as a punishment. Beginning of the cult of Freya soon after, who would have manifestations of the Grigori from time to time.

According to the folklore of the islands, Runa is transformed into a giant sea serpent and thrown into the sea.

According to the folklore of the islands, Narfi is locked in perpetual ice beyond sight.

According to the folklore of the islands, Hela is locked inside the world. Some missionaries of the Coram Agh Tera cults who came to the islands, with the passage of time, created a cult to Hela.

According to the folklore of the islands, Fenrir was cursed and was the cause of the lycanthropy illness. Appearing first on the islands, and then spreading to the Continent.

According to the folklore of the islands, Váli managed to escape, but was never seen again.

### The first magic academy is founded in Ofir (8 AR)

Butrus Alabi founds the first magic academy of Ofir in Omeya.

### Discovery of unicamel horn dust in Ofir (25 AR)

Discovery of unicamel horn dust. Which prevents Ofir sorcerers from aging and even rejuvenates them.

### Conquest of Barsa (80s AR)

Conquest of Barsa by Aen Nílfe. Most of the Bars people retreat to Hannu.

### Aen Nilfe Civil War (98 AR)

The Aen Nílfe Civil War begins. Initiated by the issue of slavery.

### Founding of Dahab, Alnafis and East Ofir (101-112 AR)

The Bars of Hannu, joined by migrant horse tribes from Melukka, conquer a large portion of Ofir encouraged by Hannu's God-Kings. On its ashes, they found kingdoms of Dahab and Alnafis; the remaining territory becomes known as the kingdom of East Ofir.

### End of the Aen Nilfe Civil War (151 AR)

The anti-slavery faction is defeated and retreats to the forests of what would become Nilfgaard. In the future, they would eventually become known as the Aen Woedde.

### The Grand Council of Mages is founded (200 AR)

The Grand Council of Mages is founded in Alnafis to govern the mages from Ofir.

### The Oshan Empire (300 AR)

The Oshan Empire conquers Ofir and The Free Lands ( with the exception of the kingdom of East Ofir ), bordering Hannu.

### Altair creates the Manisa's Genesis (425 AR)

Altair Popal of Sova accidentally creates the Manisa's Genesis.

### Altair founds the Sova Clan (435 AR)

Altair Popal of Sova founds the Sova Clan.

### Between 500s - 600s:

Division of the Oshan Empire into North Oshan and South Oshan to rule it better.

Decline and disappearance of the Oshan Empire.

### The Paladins of the Zang are founded (7th century)

The Paladins of the Zang are founded in Zangvebar by Sambo as an underground resistance to Aen Nílfe colonialism.

### During the 760s AR

First Landing, with the Nordlings arriving on the Continent. Jan Bekker and Giambattista put the children of the settlers through a magical test as they arrived, in order to reveal Sources. The selected children were taken from their parents and brought to Mirthe, the first seat of the mages, and trained thus greatly increasing the number of human mages, starting the human's rise to power among the magical community.

The first humans arrive in Basilia.

The elven necropolis at Fen Carn is created.

Altair Popal of Sova dies.

First Invasion Attempt to Feiwo by the Okamese people.

Gradual decline and disappearance of the Aen Nílfe domain.

End of the Elven Era and beginning of the Era of Humanity.

### Toussaint's Last Elven King is defeated passing ownership over to humans (781 - 782 AR)

Toussaint's last elven king, Divethaf, is defeated and Ludovic becomes the first human king of Toussaint.

### The Conclave of Mage is founded (830s)

The Conclave of Mages (The predecessor for the Brotherhood of Sorcerers) is founded to govern mages in the Northern Kingdoms.

### Ban Ard Academy is founded. (838 AR)

Opening of the men only magic school of Ban Ard Academy in the city of Ban Ard in the kingdom of Kaedwen.

### Aretuza is founded. (839 AR)

Opening of the women only magic school of Aretuza on the Thanedd Island in the kingdom of Temeria.

### The War of Daggers begins. (850 AR)

This civil war in Temeria would last intermittently until the 10th century.

### Creation of the witcher caste by the renegade mages Alzur and Cosimo Malaspina. (950s AR)

Alzur and Cosimo Malaspina are charged with the creation of a knightly order to combat the monster presence preventing peace among the human kingdoms they are granted funding and children to experiment on however out of the 38 girls and boys experimented on, only 5 boys survived the mutations. Their funding is pulled and the pair along with Idarran the following year take the surviving witchers and relocate to Morgraig Castle. There they set up the Order of Witchers and continued to create and experiment on witchers. Though they would sometime in the next twenty years give up on the concept of witchers and move on in their magical careers.

### The Fall of the Order of Witchers (970 AR)

The event of Arnaghad attacking another witcher named Rhys leads to a defection by **Arnaghad** and other likeminded witchers from the group forming the first separate school, the School of the Bear.

### Arnaghad and his witcher arrive in the Amell Mountains at the mountain keep of Haern Caduch (971 AR)

**Arnaghad** and his witchers set up a new witcher base in an abandoned mountain keep called Haern Caduch.

An unknown amount of years later Ivar Evil-Eye betrays **Arnaghad** in an attempted takeover of the school nearly killing **Arnaghad** who barely survives and banishes the traitors who go one to found the School of the Viper. Shortly afterward a small group of witchers from the schism that would become the **Vipers** would go off to Zerrikania to become the School of the Manticore.

### Kodan founds the School of the Cat (972 AR)

Order of Witchers member Kodan steals information and materials from Morgraig Castle and escapes with a group of like-minded witchers. They work a deal with the queen of Ebbing for a place at Stygga Citadel, with the intention that witcher should take any contract including assassination as well as experimentation with dulling emotions further.

## Trade Routes

Kovir & Poviss export gold, Redania exports honey, amber and salt, Kaedwen exports iron and wood, Aedirn exports dyes, Mahakam exports gems, Verden exports Flax

Toussaint exports wine, Nazair exports pottery, Metinna exports horses, Ebbing exports grain, Maecht exports clothes, Etolia exports white belly fish, Gemmeria exports iron, and Nilfgaard exports citrus fruits

## Notes

* The map presented in this article is a shared iteration for the fanon created by u/Lubric8tedLad from Reddit and presented with permission from the artist by Adalwulf of Aedirn, as such the acceptance of this map is not 'definitive' or 'canon' and is subject to the decision of inclusion in others head canons.
* This version of the article for the World presented in the Witcher works was created and personally included in the fanon by Adalwulf of Aedirn, as such the history and information presented in this article in the fanon is not considered 'definitive' and is subject to the decision of inclusion in others' head canon. Should the information be not to one's liking, they are welcome and encouraged to exclude information or write their own article.
* Thank you to Witcher190 for finding and providing a trade route map. It is very much appreciated.
* The article is free to edit.