Planes of Existence

A lot of power influences the world of Vetom, be it the Astral Weave, or the power of the gods. See; Common Pantheon.

# Inner Planes

### Material Plane

Compared to all other planes, this is about as mundane as it gets - it's is the center point of influence of all other planes.

### Feywild

The infinite forest and glade, it is a plane of pure fey energy and nature. Due to it's overlap with the Material Plane, it is used for travel by wood elves, including high elves.

### Shadowfell

A complete opposite to the feywild, it is a plane below the underdark, but despite that it has it's own sky, which is always gray and foggy. Outside of planar travel, there are a few "staircases" that lead to it from the underdark, primarily used by deep elves.

### Ethereal Plane

The ethereal plane is where souls of most sentient beings' souls reside, without agency of choice. It is an endless gray sea of mist, with no gravity, making travel especially hard. There are stories of solid constructs, which wade through the ocean of gray.

### Elemental Planes and Elemental Chaos

Elemental planes are pure forms of elemental energy, all with different aspects and inhabitants. The elemental chaos envelops it, but is completely uninhabitable and extremely dangerous.

# Outer Planes

## Diurnal Planes

#### Eterna (Pax Eterna)

A plane of daylight, and unbound peace. It primarily resembles a great meadow, eternally enlightened by the glorious light of Lumena. Home to Lumena, Funda, Amaria, Ordo, Saniya, Saltaire and Fest, all of which reside in their own part of Eterna.

##### Citadel of the Sun

Home of Lumena, the goddess of light. It is made of marble with golden inlays, and in the center of it stands a tower that reaches the sky, a top of which floats the Beacon of Lumena (the sun), which is the source of all light.

##### Fields of Harvest

Massive farmlands, on which Funda grows all sorts of crops for her friends and worshippers.

##### City of Love

Amaria's city, in which the inhabitants live in peace. Most of the inhabitants are either families, or lovers. It is famed for it's romantic restaurants, and is probably the best place for a date.

##### Amphitheater of Saltaire

Located deep within the City of Love, Saltaire puts on plays with illusions for all inhabitants of Eterna on the stage of his glorious amphitheater.

##### Dragon Peak of Judgement

The tallest mountain located in the south-east in all of Eterna, bordering with Peregrin's Path, a top of which rests the dragon of justice, Ordo. He is the ultimate judge, determining if those that want to enter Eterna are worthy.

##### Twilight Hills

Far in the north of Eterna, on the border of the Astral Plane, resides the House of Fest, a top the Twilight Hills . There, he sends out his followers to spread his infinite generosity.

#### High Heavens (Altum Caelum)

Great palaces placed within rolling white clouds that stretch out to infinity. Home to Saniya, and her celestial kin.

#### Proel (Proelium Immensa)

The infinite battlefield, where those who were destined to fight, spar and rest, enjoying the thrill of battle without ever having to bring harm to others. Home to Bellus.

#### Peregrin’s Path (Via Perpetuum)

An endless path that shifts its environment to help meditate all of those that wander it. It is also a path for the most devout of pilgrims and travelers, especially those who want to enter Eterna. Home to Peregrin.

## Umbral Planes

### Tenebra (Nox Tenebra)

A plane of eternal darkness, resembling a moon-lit forest. It is where evil resides and lurks in it's darkness.

#### Spire of the Moon

A massive tower built from obsidian, a top of which rests the moon. It is where Nocturne resides

#### The Vault of Avarice

Deep in one of the forests, lays an entrance to the vault, where infinite riches of Avaricia are stored. All this treasure is said to be cursed, and can never be stolen - and those who have tried, only added to Avaricia's treasury.

#### Aranea

The endless cave of spiders of Venena, located within a massive ravine which splits all of Tenebra in half.

#### Pleasure Palace

On the opposite end of Tenebra, lays a palace of pleasure, where Volubida invites those who want to sin and indulge in endless debauchery.

#### Skull Pit

A massive crater, with a hole in the middle, which leads deep, deep underground, eventually opening up to the Skull Pit, where Leto freely commands the souls, flesh and bone of the unlucky dead.

### Cruor (Fluvia Cruora)

The ever flowing plane of putrid blood, sulphur hills and raging fire - home to fiends, and their master Sanguinis.

### Deliria (Somnium Deliria)

The endless nightmare, of twisted proportion and warped thought. It is impossible to describe what it truly looks like, as most people that have decided to research it give different descriptions - from perfect recreations of their deepest anxieties, to an infinitely spiraling fractal, which confuses the mind to the point of near-death.

### Pestilent Crucible (Athenum Pestila)

Also known as Morbus’ Crucible, a land of rotting flesh and flowing pus. It is where Morbus creates and brews his plagues and sicknesses, which not only affect mortals, but even the gods.

## Twilight Planes

### Instituta (Instituta Aura)

An extremely odd plane, which resembles a massive school or institute, mostly built from gold. Like science, it is a neutral plane, and the sciences within are used both for evil and good.

#### Grand Orrery

An open window to the astral plane, in which Necto studies and forms the power of the stars in to the Weave.

#### Library of Infinite Knowledge

Pruden's library, which stretches infinitely in each direction. Whilst mostly the books located within are filled with gibberish and all languages known and unknown, it also in theory contains all knowledge possible.

#### Alkist's Laboratorium

A massive laboratory, in which Alkist works on all sorts of concoctions.

#### Workshop of Magnum Opus

Opus, the god of craftsmen and labor, works on various tools and inventions within his great workshop.

#### Horarium

A room of clockwork, order and most importantly, time. It is where Chronos controls the flow of time in all of the existence.

### Solitude (Solitudine Magna)

A plane of pure nature, ruled over by Natura and her brothers Marius and Toniter. As this plane is nearly completely devoid of sentient life, it was called “The Great Solitude” or “The Great Wilderness”. Lapil forms great mountains and stretches of hills filled with precious metals and gems, and Lycon hunts creatures to help preserve the order of Natura.

### Irrealm (Nonestum Reagnum)

It is not quite known if Irrealm actually exists, or in itself is a massive illusion created by Praestro, if he does in fact exist.

### Cleansing River (Fluvium Purgata)

In itself, the cleansing river serves as the limbo of the world. It is a path between various destinations of afterlife, be it Eterna, High Heavens, Cruor or Tenebra. Dolor symbolizes the neutral side of atonement, as in his eyes, some can choose to atone for not only their sins, but also their good deeds.

## Astral Plane

The astral plane is conceptually infinite, filled with billions of floating fragments of other planes, lost forever to the deadly astral winds. It is also where the energy of the Weave stems from. If one would find a way, it could also be a way to easily traverse between all other outer planes.