recursal/Fanatic-Fandom huggingface dataset:
Fence

## Features

Fence gimmicks start appearing in Stage 49.

You don't have to destroy them to clear the stages.

Fences can only be destroyed by folding panels around them.

There are no levels of hardness for fences.

Fences cannot be destroyed by attacking them with an arrow, and the fence will intercept any effect of the attack.

No boost items can destroy fences.

 Some gimmicks confusable with rocks in terms of effects

The differences between fences and rocks/ice is that wire meshes usually drop in the same way as panels after a panel removed and that there are no levels of hardness for fences.

The differences between fences and wire meshes is that you cannot attack a fence with an arrow and that no boost items can destroy a fence.

## Scoring points

You can get 100 points every time you destroy one fence.
Candy Alamode Stage

**Candy Alamode Stage**is a stage introduced in

   PriPara Lives. This stage is used by idols who wear Candy Alamode coords and is mostly used by Mirei Minami and SoLaMi♡SMILE. This stage is used to perform pop type Making Dramas.

## Appearance

The Candy Alamode Stage is a runway type stage. In the background, there are many blue buildings which move around as the idol is performing. There are rainbows in the background as well and stars hanging down. The middle of a stage has a building that has a sign saying "Candy Alamode" and there are many building structures next to it. In front of the building structures is different types of candy. The stage itself has blue and pink squares. The runway has many different types of stars and the end of the runway has a large yellow star in the middle of it. When the idol/s Cyalume Change, only the end of the runway is glowing while the rest of the stage is dark.

## Anime Appearances (Season 2)

* **Episode 41 (3) - The Cursed Solo Live~Pri**
* **Episode 47 (9) - Keep it a Secret from Aroma ~nano♪**
Aromageddon

* Unit
* Mics

**Aromageddon** is a unit conformed by Mikan Shiratama and Aroma Kurosu and was formed presumably before Episode 40 (2) - An Angel And a Devil-Neko and also debuted in that episode. Mikan is an angel and Aroma is a devil.

They were disbanded by Aroma in Episode 47 (9) and reformed in Episode 48 (10).

They joined SoLaMi♡SMILE and formed SoLa♡Ageddon Mi in episode 48, although it was only temporary.

## **​**Making Dramas

* **PriPara Pedia Labyrinth**
* **Fresh Happiness Angel Alamode**

## **​**Coords

**Mikan Shiratama :**

* **Sweet White Ange Coord**
* **Silky Heart Cyalume Coord**
* **Twilight Museum Amazing Coord**

**​Aroma Kurosu :**

* **Cheeky Little Succubus Coord**
* **Holic Trick Classic Cyalume Coord**
* **Blue Sky Museum Amazing Coord**

## **​**True Forms

* They are both 6th graders at Paprika    Elementary Academy
* Mikan's hair is shorter outside PriPara and has an orange clip with wings.
* Aroma's hair is also shorter outside PriPara and she wears a pink headband with purple devil wings, as well as a stray curl.
Stage25

This is the final stage of World 2.
It is surely possible to clear this stage by using the strategies you have learned up to now.
The problem is that there is a time limit, but there’s no need to rush. The actual game play is not that difficult in this stage.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The annoying part is that there are hollowed out parts towards the upper right and lower left of the board.
Avoid letting items drop into those areas, because it will make you lose much time.

## Clear Strategy

Notice that this stage only has panels of three colors, not four. It is quite easy to make arrows. Consequently, it is also quite easy to gather parts if you can figure out a way to make down arrows directly below or directly above of the target part.
If possible, focus on making arrows, because it’s not difficult.
Remember, there is no target number of moves in this stage, but there is a time limit. Just go with the flow and keep folding panels and the parts will come to you as you go.
What you have to keep in mind is to not let the items drop into the hollows as we mentioned in the above explanation on the structure in this stage.
If parts do end up dropping into a hollow, think back to the strategy for gathering parts from the corner that you learned before and just keep folding panels without rushing.

## Medals Strategy

Just remain calm and you’ll clear this stage with ease.
Nevertheless, there are times when you might not be able to reach the target score for clearing the stage, even if you gather all parts.
To avoid this, find as many places as you can where many panels can be folded at once and save as many arrows as possible while making them face the center of the board.
This way, you’ll have a better chance of increasing your score during bonus time at the end of the stage.
Worldmap

## **Helping Out**

Welcome to Panels wiki. Please join us and feel free to post your comments here.

Everyone is welcome to create a new page and edit existing pages.

Should you have any question on editing of Wiki, please directly ask it to the administrator.

To write a new article, just enter the title in the box below.

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Stage12

You must remove the flaming panels and gather all parts to clear this stage.
Note that panels with two-leveled flames start appearing in this stage.
See “Gimmicks” for details.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

Although the structure is quite simple, the spaces are too small to allow for arrows. We recommend using regular panel-folding to make the parts drop into the board.

## Clear Strategy

First of all, try to focus on gathering the parts.
Avoid a situation where you can no longer gather any parts, because you ended up removing all the flaming panels.
It is definitely not too late to remove all flaming panels after you have gathered the parts, because you can remove some of the panels while gathering parts.

## Medals Strategy

You have to concentrate on two goals when playing at this stage to get a high score.
You have to find the best route for 1) removing flaming panels while 2) making parts drop down into the board. Luckily, the number to flaming panels to remove and parts to collect in this stage is not so high, making it less difficult. You can see this stage as a the training grounds that will give you the practice you’ll need later on in the game.
Dorothy West

Dorothy West(ドロシー・ウェスト Doroshi Uesuto) is the one of main protagonists of PriPara. She is a 8th Grader of the Paprika Private Academy. She is Pop Type idol using the brand Fortune Party.

## Appearance

   Dorothy has short, light blue hair with a single braid on the right, while hair accessories are worn to the left. Her eyes are bright blue. Her catchphrase is "Tension Max!"

## Personality

She is bright and cheerful while having an Idol type personality. She's prideful and somewhat immature although she can be very serious when needed, as shown during Episode 13. She is also shown to be rather bossy at times and wants things to go her way and has been noted to have a sharp tounge. She is a little flirty at times and tries to use her charm to win other people over.

Despite that as the series goes on, many of these traits start to dissipate a bit as she gets along with Laala and her friends. It is shown that she does care for her friends and values her friendship with them and thus if she felt a friend betrayed her or didn't value them as she does them, she would take it rather hard.
Fire

## Features

There are flaming panels in the PANELS.

You should extinguish them to complete the stages.

Some of the flaming panels are two-leveled at most. For the panels with two-leveled flame,

it is effective to fold the flaming panel twice or attack it with an arrow or a boost item.

Flame will not move from where it is located.

It keeps flaming even under the situation that no panel will fall down to it.

Flame can flame rocks, wire meshes, plates, fences, and stones.

Basically, the flame cannot be extinguished without breaking the gimmicks being flamed with the flame.

## Scoring points

Removing a panel with flame gives you 600 points.

For example, when you fold three panels, only one of which is a flaming panel, the point you are scoring will be 600+100×3＝900 points.
Black hole

## Features

Black hole gimmicks start appearing in Stage 71.

Black hole is a gimmick that randomly absorbs one of the four panels or other things that are directly adjacent to it on all four sides.

There are no hardness levels for black holes.

You cannot destroy a black hole by attacking it with an arrow, and the black hole intercepts the effect of the arrow.

Black holes cannot be destroyed, and even if you remove panels around them, they stay at the same location where they have landed.

If the black hole absorbs parts or boost items, they will regenerate and drop back into the board from above.

What it absorbs

Normal panels, wire meshes, fences, boost items, and parts

What it cannot absorb

All frozen things, flames, rocks, wooden boards, turn-to-stones, and other black holes
Stage20

Though the only objective of this stage is to gather items, we must warn you that the structure is very peculiar.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

There are many corners in this stage and the area where you can gather items is small. You should carefully plan out how to fold the panels. Otherwise, you will reach an impasse.
Especially when it comes to the part where the board diverges into two sections, you will notice that the area toward the right side is too small to gather parts. Avoid letting the parts fall into this area.
There’s a big chance you will fail if you don’t yet have a good grasp of the way the parts the drop into the board.
If you’re not quite sure about this point, see “Principles on How Parts Drop” to learn more.

## Clear Strategy

You should gather the parts from the area on the left side of the board.
To do so, you need to be familiar with how the parts drop into the board.
We highly advise thoroughly reading the “Principles on How Parts Drop” page to fully understand the patterns and clear the stage with proven strategies.
Another peculiarity in this stage is that you can make the parts drop by attacking with arrows from the upper part in the area on the left side of the board.

## Medals Strategy

You can used the “Specify Drop-in Location for a Part” method here to gather the third part. If possible, try to get it.
In addition, if it seems possible to get the parts to drop into the initial board by attacking with arrows, then by all means go for it.
The only way to get the three house medals more easily is by understanding how the parts drop into the board.
Stage16

Now, let’s learn about the super magic hand. This item is also available at Daily Quest or Extra Stage.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The structure of this stage is unique.
Avoid leaving single-color panels or arrows in the narrow lower part of the board.
In addition, there are time limits in this stage, forcing you to manage your time.

## Clear Strategy

You can get the first part by following the tutorial.
If it is possible, use “Specify Drop-in Location for a Part” to obtain the second part.
This will make it easier to clear the stage.
If you can’t use it, try moving the parts to the lower part of the board, so as not to leave single-color panels at the bottom.
One of the strategies to manage panels in the lower part of the board is to attack with arrows from above.
Because this stage has a time limit, you can manipulate the game play by making arrows without paying attention to the number of moves you’re using.

## Medals Strategy

If you manage to skillfully use “Specify Drop-in Location for a Part” as described above, you can surely get three house medals.
Stage27

Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

In this stage, the fire Panels are surrounded by ice, and cannot be reached without breaking the ice.

## Clear Strategy

Extinguish the 7 fire Panels in 30 turns, and score 11500 points or more.

## Medals Strategy

Remember that fire panels cannot be extinguished by folding 3 or more at once!
Wire mesh

## Features

The wire mesh gimmicks start appearing in Stage 30.

You don't have to destroy them to clear the stages.

Wire meshes can be destroyed by folding panels around them or by attacking them with an arrow or boost item.

There are no levels of hardness for wire meshes.

You can destroy a wire meshes by attacking it with an arrow, but that is as far as the effect of an arrow will reach on a wire mesh.

The following boost items can destroy wire meshes: spinning saw, dynamite bomb (only when it is adjacent a wire mesh), and rain storm (only when a wire mesh is flaming).

The miracle chameleon is not effective against wire meshes at all.

## ?Some gimmicks confusable with rocks in terms of effects

The differences between wire meshes and rocks/ice is that wire meshes usually drop in the same way as panels after a panel removed and that there are no levels of hardness for wire meshes.

The differences between wire meshes and fences is that you can effectively attack a wire mesh with an arrow and that the following items can destroy the wire mesh: spinning saw, dynamite bomb, and rain storm.

## Scoring points

You can get 100 points every time you destroy one wire mesh.
Episode 48 (10) June 6, Falling Out Idols

Smile! Surprise ☆ Party Coord

**June 6, Falling Out Idols** is the 10th episode of the second series of the PriPara anime series and the 48th episode in the series overall. It first aired on June 6th, 2015.

## Plot

After witnessing Mikan eating cake with SoLaMi♡SMILE, Aroma announced that Aromageddon is disbanded and that it is the end of the Angel and Demon. Mikan, however, is determined to give Aroma her present and apologize.

## Major Events

* SoLa♡Ageddon Mi is formed
* It is revealed that when a 5 person unit performs in the Dream Theater, the Cyalume Charm allows the idols to sprout wings (Cyalume Fairy) which are based on your idol type
* The very first Making Theater debuts.
Stage7

The stage has more flaming panels compared with the previous stage.
You should be careful because this stage gives you no tutorial, so that you may find it difficult to complete it.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Clear Strategy

You can just concentrate on the flaming panels.
But efficiency is essential to complete this stage, as there are many flaming panels here.
Find which panels to fold for folding the largest number of panels at once, and start folding from the upstream.
If there is no way to avoid leaving panels isolated after folding, use the arrows wisely.

## Medals Strategy

It is advisable to fold the panels in such a way that the number of panels foldable by one folding is optimized and the folded panels include a flaming panels.
But the number of panels foldable by one folding is not only thing you should consider. Think twice and be cautious.
If you have not get the skill to predict the color arrangement after the fall of panels, it is the best option for you to fold from the upstream where appropriate.
Stage28

Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

Extinguish the 7 fire Panels in 30 turns, and score 11500 points or more.

## Clear Strategy

In this stage, the fire Panels are surrounded by ice, and cannot be reached without breaking the ice.

## Advice

Break the Ice Panels in the same way as the Rocks; by erasing neighboring Panels.  Once the Ice has been chipped off, the Panels inside can be folded normally.
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Stage15

Getting the parts to drop into the board is a bit more difficult in this stage.
The more complicated the structure of the stage, the more likely it is for the parts to get stuck in corners.
Carefully plan out how you can make the parts to land where you want them.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The sides and center of the board are tiered, creating an obstacle for dropping parts.
By this point, you have already learned how to manipulate parts stuck in corners in Stage 11.
We suggest taking advantage of open spaces, such as towards the upper right and lower left parts of the board, where you can easily make arrows.

## Clear Strategy

The only way to ensure a part that’s stuck in a corner drops is to remove the panel that is diagonally downward from the part.
The item will diagonally drop downward if it is at floor level.
Remember that the dropping of the parts into the board is assigned the highest priority.
This means that, even if you fold a panel that is diagonally downward from the bottom up toward the top, the part will drop before the panel folds.
Remove the part from the corner it’s stuck in to fold the panels below the part as usual.
If attacking with an arrow is possible, try it. It is easy to make arrows in this stage.
Just remember that, as with previous stage, we do not recommended thoughtlessly making a lot of arrow panels.
If you absolutely must make an arrow, make it in a location where the arrow will not become an obstruction.

## Medals Strategy

You can “Specify Drop-in Location for a Part” in this stage to increase your efficiency.
If it works, you can save many moves, but it is by no means mandatory to use this technique.
You can still get three house medals without any difficulty by just taking out parts that have gotten stuck in corners.
Episode 43 (5) - The Dream Theater Number 1! ~kuma!

**The Dream Theater Number 1! ~kuma!** is the 5th episode of the second series of the PriPara anime series and the 43rd episode in the series overall. It first aired on May 2nd, 2015.

## Plot

The Dream Theater construction is finally complete! To celebrate PriPara will be holding a Sports Festival, and the winner gets to hold a debut live (whether 5 members or not) . With Dressing Pafe, SoLaMi♡SMILE and Aromageddon all entering, who will emerge victorious?

## Major Events

* The Dream Theater is completed.
* SoLaMi♡SMILE is reformed.
World

* Stage2
* Stage3
* Stage4
* Stage5
* Stage6
* Stage7
* Stage8
* Stage9
 World2 | * Stage11
* Stage12
* Stage13
* Stage14
* Stage15
* Stage16
* Stage17
* Stage18
* Stage19
* Stage20
* Stage21
* Stage22
* Stage23
* Stage24
 World3 | * Stage26
* Stage27
* Stage28
* Stage29
* Stage30
* Stage31
* Stage32
* Stage33
* Stage34
* Stage35
* Stage36
* Stage37
* Stage38
* Stage39
 World4 | * Stage41
* Stage42
* Stage43
* Stage44
* Stage45
* Stage46
* Stage47
* Stage48
* Stage49
* Stage50
* Stage51
* Stage52
* Stage53
* Stage54
 World5 | * Stage56
* Stage57
* Stage58
* Stage59
* Stage60
* Stage61
* Stage62
* Stage63
* Stage64
* Stage65
* Stage66
* Stage67
* Stage68
* Stage69
 World6 | * Stage71
* Stage72
* Stage73
* Stage74
* Stage75
* Stage76
* Stage77
* Stage78
* Stage79
* Stage80
* Stage81
* Stage82
* Stage83
* Stage84
 World7 | * Stage86
* Stage87
* Stage88
* Stage89
* Stage90
* Stage91
* Stage92
* Stage93
* Stage94
* Stage95
* Stage96
* Stage97
* Stage98
* Stage99
* Stage100
Flame

## Features

There are flaming panels in the PANELS.

You should extinguish them to complete the stages.

Some of the flaming panels are two-leveled at most.  For the panels with two-leveled flame, it is effective to fold the flaming panel twice or attack it with an arrow or a boost item.

Flame will not move from where it is located.

It keeps flaming even under the situation that no panel will fall down to it.

Flame can flame rocks, wire meshes, plates, fences, and stones.

Basically, the flame cannot be extinguished without breaking the gimmicks being flamed with the flame.

## Scoring Points

Removing a panel with flame gives you 600 points.

For example, when you fold three panels, only one of which is a flaming panel, the point you are scoring will be 600+100×3＝900 points.

The two-leveled flames give the same points when the panels with them are removed.
Fossilization

## Features

Turn-to-stone gimmicks start appearing in Stage 56.

Turn-to-stone is a gimmick that randomly changes one of four panels directly adjacent to it on all four sides.

Only one panel can be turned to stone per turn.

If you break a turn-to-stone panel, no panels will be turned to stone during that turn.

You don't have to destroy them to clear the stages.

Turn-to-stone can only be destroyed by the folding panels around it.

There are no levels of hardness for turn-to-stones.

You can destroy a turn-to-stone by attacking it with an arrow, and the effect penetrates the turn-to-stone.

The following boost items can destroy a turn-to-stone: spinning saw, dynamite bomb (only when it is adjacent a turn-to-stone), and rain storm (only when a turn-to-stone is flaming).

Miracle chameleon is not effective against the turn-to-stones at all.

## Scoring points

You can get 50 points every time you destroy one turn-to-stone.
Episode 51 (13) - The Prince and the Blue Bird of Misfortune

Ninja in the Forest Coord

**The Prince and the Blue Bird of Misfortune** is the 13th episode of PriPara Season 2. It was first released on June 27th 2015.

## Plot

Hibiki Shikyoin arrives in Paprika Private Academy. Determined to get Fuwari to join Dressing Pafe to enter the Idol Dream Grand Prix, Shion, Dorothy and Leona try and help Fuwari find her own manager.

## Major Events

* Toriko, Fuwari's mascot and the blue bird in the opening, makes its debut
* Hibiki makes his official, non-cameo debut
Stage3

Following Stages 1 and 2, this stage is also very simple in structure.

Here, explanation of bidirectional arrow marks is provided. They are more powerful than the arrow marks you have learned at Stage 2.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The cavity in the middle may apparently make the game difficult, but actually it won’t disturb you.

The basic strategy is just the same as those in Stages 1 and 2.

## Clear Strategy

The bidirectional arrows are a good tool for earning scores. It may be wise to create them as many as you can.

Remember that a bidirectional arrow can be made when 9 panels of the same color are folded at once.

## Medals Strategy

This stage is also a good place to make arrows. If you have a chance to make one, you’d better not miss it.

One more thing is you should try completing the stage with a smaller number of moves.
Spinning saw

Once a spinning saw reaches the wall, it will move upwards.
If there are any panels, flames, or wire meshes in the path of a spinning saw in movement, they will be destroy by the spinning saw on the way.
If there are any rocks or ice in the spinning saw's path, it will lower their hardness level by one.
Spinning saws go upwards when they hit fences or black holes without destroying them.
Then, when the spinning saw encounters a fence or black hole again, it will disappear.
You cannot know whether the spinning saws go left or right when folding panels vertically.
You can also activate spinning saws by attacking them with an arrow.
If there is any arrow panel directly adjacent on either side of the item, you can also use spinning saws by folding one arrow panel and the item.
Also, you can use spinning saw by folding two items.
Episode 40 (2) - An Angel And a Devil-Neko

Source: Pripara Wiki (http://pripara.wikia.com/wiki/Episode\_40\_-\_An\_Angel\_and\_a\_Devil-neko!)

**An Angel and a Devil-neko!** is the 40th episode of the PriPara anime series overall, and it is the second episode of the second season. It first aired on April 11th, 2015.

## Plot

Aromageddon's mascot, Neko, scares Kuma and Usagi so that Dressing Pafe and SoLaMi♡SMILE cannot be reformed. It is revealed that Aroma plans on forming a Dream Team with Laala (angel), Dorothy (devil), and Shion (neutral).

## Major Events

* Aromageddon debuts
* The Purple (Cool) Charm is revealed.
* Aroma reveals that she plans on having Laala (angel), Dorothy (devil), and Shion (neutral) as part of Aromageddon's Dream Team..
* Aromageddon reaches Debut Idol status.
Stage23

The degree of difficulty in this stage is very high.
There are more moves than in the previous stages, totaling 50 turns. You really cannot waste any moves in this structure.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

What’s particular about the board structure in this stage is that there are few panels that can be folded, because there are many rocks in the initial positions on the board.

## Clear Strategy

With little chances for folding any panels in the initial positions, your best bet is to get to folding wherever you can. You can rely on shuffling for this purpose.
See the “Shuffling” page to learn more.
Here too, as a rule of thumb, we recommend folding panels from top to bottom.
Make good use of two-panel-folding in those times when you have few chances to fold panels.
Though you can use up to 50 moves, you don’t have room to waste even one move.
This means that you have to persistently find the best way to fold the panels in one move.

## Medals Strategy

Not only is the degree of difficulty in this stage high, the number of points you need to get to obtain the three house medals is also relatively high.
Though luck constitutes an important factor, you might want to go ahead and save at least about ten moves to get the three house medals.
It is a good idea to attack and remove any flaming panels that conveniently line up vertically or horizontally on the board with arrows. Shoot for this whenever you can to save as many moves as possible.
Stage13

Now, let’s move on to the “Besiege” effect.
You can make a four directional arrow or a miracle chameleon by using the Besiege effect.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The structure here is a bit odd, but it’s not a great obstacle.
Try to avoid leaving single-color panels, because the lower part of the board is narrow, making it difficult to remove leftover panels.

## Clear Strategy

We advise you to resist the urge to make lots of arrow panels just to remove as many panels as possible in one shot, because there are a lot of parts that you must ensure drop down into the board.
The limited space and width in this stage can cause a lot of trouble and prevent you from being to manipulate the arrow panels.
Remember that you should only make arrow panels in spots where you can manipulate them.
Also, remember that you can skip the tutorial in this stage.
See “Skipping Tutorials” for more details.
Skipping tutorials to use the miracle chameleon is a strategy that will come in handy in the latter half of this stage. The miracle chameleon can be used at anytime, and its effect is very significant.

## Medals Strategy

Though you have to remove as many panels as you can at once to clear the stage with fewer moves, as we mentioned earlier, we do not recommended thoughtlessly making tons of arrow panels.
However, if you can carefully plan out your use of arrow panels, you’ll be able to make a ton of parts drop into the board all at once.
If you plan your moves carefully, it shouldn’t be too difficult to get a high score.
Miracle chameleon

If the panel you selected is flaming, the miracle chameleons can also extinguish the flames.
Miracle chameleons can lower the flame level of two-leveled flaming panels by one.
You can also make miracle chameleons on your own.
If you fold different colored panels with the panel you want to turn into a chameleon and trap the panel is surrounded, center panel will turn into a miracle chameleon.
If there are many panels in the center, only one of them will turn a miracle chameleon and others will turn into four directional arrows.
You can also activate miracle chameleons by attacking them with an arrow.
If there is any arrow panel directly adjacent on either side of the item, you can also use miracle chameleons by folding one arrow panel and the item.
Also, you can use miracle chameleons by folding two items.
Stage5

Here, explanation of more powerful arrows than those you have learned at Stages 2 and 3 is provided.
The arrows you are learning here are the strongest among these you can use now.
There are not many situations and cases where you can use the powerful arrows, but there is nothing harmful to create the arrows at this stage. It is better to use them here aggressively.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

Maybe this stage is a good place to start paying attention to how the panels above fall down when you fold a panel below them.
The structure here is so simple that you can easily predict how the panels fall down.
Prediction is the key in the strategy. It is desirable to sharpen your prediction skill here.

## Clear Strategy

It is not difficult, but creating an arrow would cause the panels not to fall down as you expected.
You should always remember that no movement of panels takes place in the row from which an arrow is created, and try folding in a way you can learn something for the next.

## Medals Strategy

Anyway try folding as many panels as possible at one time.
If you can complete the stage with ten or more moves saved, you can surely get at least three medals.
Stage6

From this stage, flaming panels appear, which are not present at the previous stages.
The biggest difference is you have to remove all the flaming panels to complete the stage.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The structure of the stage is quite simple.
It won’t be your headache.

## Clear Strategy

The key point at this stage is to try removing the panels from the upstream if possible.
If you remove the panels from the downstream, it may disarray some panels originally in alignment in the upstream.
You should remember that when the stage structure becomes more complicated, it will become more difficult to predict the color arrangement after falling.

## Medals Strategy

Try folding as many panels as possible at one time, just like you have done at the previous stages.
But remove the flaming panels first.
This is because it is always easier to earn scores by the stage-completion bonus.
Panels Wiki

Panels is a mind-blowing “folding” puzzle game that trains your brain.

***The rules are simple, just fold the panels!***

***Addictive, simple, yet sophisticated gameplay.***

***Tricky stages and item mechanics keep your brain running full throttle.***

***Both adults and children can enjoy these fun puzzles!***

***It`s time for an adventure featuring 200 stages of fun and excitement!***

***＜Official＞https://panels-puzzlegame.com/***

* Stage2
* Stage3
* Stage4
* Stage5
* Stage6
* Stage7
* Stage8
* Stage9
 World2 | * Stage11
* Stage12
* Stage13
* Stage14
* Stage15
* Stage16
* Stage17
* Stage18
* Stage19
* Stage20
* Stage21
* Stage22
* Stage23
* Stage24
 World3 | * Stage26
* Stage27
* Stage28
* Stage29
* Stage30
* Stage31
* Stage32
* Stage33
* Stage34
* Stage35
* Stage36
* Stage37
* Stage38
* Stage39
 World4 | * Stage41
* Stage42
* Stage43
* Stage44
* Stage45
* Stage46
* Stage47
* Stage48
* Stage49
* Stage50
* Stage51
* Stage52
* Stage53
* Stage54
 World5 | * Stage56
* Stage57
* Stage58
* Stage59
* Stage60
* Stage61
* Stage62
* Stage63
* Stage64
* Stage65
* Stage66
* Stage67
* Stage68
* Stage69
 World6 | * Stage71
* Stage72
* Stage73
* Stage74
* Stage75
* Stage76
* Stage77
* Stage78
* Stage79
* Stage80
* Stage81
* Stage82
* Stage83
* Stage84
 World7 | * Stage86
* Stage87
* Stage88
* Stage89
* Stage90
* Stage91
* Stage92
* Stage93
* Stage94
* Stage95
* Stage96
* Stage97
* Stage98
* Stage99
* Stage100

*★ ★*

*The dream of all little panels is to become part of a beautiful house.*

*But evil wizards crushed their dreams by jumbling them into tricky puzzles*

*Get ready for an adventure with Maggie to solve these challenging puzzles!* ★ ★

***- Luck alone will not solve these addictive puzzles. Keep your brain running at top speed!***

*Children, adults, and anyone in the family can enjoy Panels.*

*Looking for challenging puzzles that need more than blind luck to be solved? This is the game for you!*

*Want to keep your brain fresh and feeling young? Panels is perfect for brain training!*

***- Tons of special items!***

*Focus, think ahead, and take advantage of special items to efficiently solve puzzles!*

***- Daily Quests***

*The excitement never ends! Challenge daily quests to get free items.*

*New puzzles are also coming soon!*

*※ You can enjoy playing this game for free. Special items that assist you in solving puzzles can also be purchased.''*

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Stage98

The digree of difficulty to clear this stage is so high. Again, turn-to-stone panels are very obstructive. We advise you not to concentrate on one thing, think about two tasks, which are dropping the parts and destroying turn-to-stone panels, at once.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick
Stage19

All you need to do in this stage is to gather items. It sounds easy, but because the board is complicated, you should try not to make mistakes when predicting the color of the panels that drop into the board.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The structure of the board in this stage is complicated.
You have to watch out for the eleven cavities in the center of the board and two dents at both ends in the center.
Cavities have two effects.
See “Crystal Panel” for details.
You will encounter two kinds of cavities in this stage.
1) Single-line cavities at the topmost and lowermost parts of the board, toward which a panel drops right below when a space is made below the cavity.
2) Single-line-cavities in the center, toward which a panel diagonally moves downward when a space is made below that cavity.
It is advisable to remember that when a space is made around the cavity in 1), a panel comes down to the side at first, and then after the side is full, it will come down right below.

## Clear Strategy

First of all, destroy the obstructive rocks to make some space, because it is very difficult to guess the place where a panel will drop into in this stage.
It’s advisable to think about how to gather the parts after you destroy the rocks in the lower part of the board, because items will naturally drop down below.
When you destroy a rock, a large space will form where the rock was. Use those spaces effectively if you have some single-color panels in the lower part of the board.

## Medals Strategy

Luck is one factor, but to be conscious of how to fold panels to gather a number of parts at once is also an important strategy for clearing the stage with a high score.
The Vigilantes

Members
weight
 Years active
 Promotions

**The Vigilantes** is a stable in WWE, which originated in 2015 after several wrestler got together in order to take out The Authority. The stable is led by five time WWE World Heavyweight Champion James Harrison. The group notably features wrestlers who have had run-ins with The Authority, John Cena, Daniel Bryan, Randy Orton and Roman Reigns.

## In Wrestling

* **Finishing moves**
	+ **​James Harrison**
		- ***​**Tombstone Piledriver*(Kneeling reverse piledriver)
		- *Consequence*(Muscle buster)
	+ **John Cena**
		- **​***AA – Attitude Adjustment / FU* (Standing fireman's carry transitioned into a kneeling takeover)
		- STF / STFU
	+ **Randy Orton**
		- ***​**RKO*(Jumping cutter)
		- Running punt kick
	+ **Daniel Bryan**
		- ***​**LeBell Lock / No! Lock / Yes! Lock*(Omoplata crossface)
		- Running single leg high knee
	+ **Roman Reigns**
		- **​**Spear
	+ **Ryback**
		- Diving splash**​**
		- *Shell Shocked*(Cradle suplex lifted and dropped into a running horizontal drop muscle buster)
	+ **Dolph Ziggler**
		- *​Zig Zag*(Jumping reverse bulldog)
	+ **Neville**
		- ***​**Red Arrow*(Corkscrew shooting star press)
	+ **Brie Bella**
		- ​*Bella Buster*(Sitout facebuster)
	+ **Nikki Bella**
		- *Bella Buster*(Sitout facebuster)
		- *Rack Attack*(Backbreaker rackdrop)
	+ **Mark Henry**
		- ​*World's Strongest Slam*(Falling powerslam)
		- *World's Strongest Splash*(Running splash)
	+ **Triple team finishing moves**
		- *Triple Powerbomb*(James Harrison, John Cena, Roman Reigns)
	+ **Double-team finishing moves**
		- **​***Doomsday Device*(Any two men)
		- Superman Punch (Reigns) followed by a running knee (Bryan)
		- Snake Eyes (Harrison) followed by a Spear (Reigns)
		- Double hair-pull mat slam followed by a double leg slam (Brie and Nikki Bella)
* **Entrance Themes**
	+ **"Vigilante"** by Brian Reitzell (March 24, 2015–present)

## Championships and Accomplishments

* **WWE**
	+ **​**WWE United States Championship (1 time) – John Cena
	+ WWE Intercontinental Championship (2 times; current) – Daniel Bryan (1) and Ryback (1; current)

​This only includes titles won whilst part of the group.
Stage41

Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

In 32 turns, extinguish the 18 fire Panels, and score 11000 points or more.

## Advice

Boards can not be folded normally.  They can only be folded after breaking them by having other panels fall on them from above.  Break the Boards first to get to the fire.
Stage94

The objective to clear this stage is to turn off all flaming panels and collect one part. Though dropping the part seems difficult because it is surrounded by rocks, turn-to-stone panels, and wooden boards, this stage is not that difficult.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick
Stage11

This is the beginning of World 2. Up to this point, all you had to do to clear a stage was to earn points and remove all flaming panels. Starting in World 2, you must also gather parts, in addition to colleting points and removing panels.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The layout may seem complicated at first, but no need to worry. Just gather parts to clear each stage.

## Clear Strategy

You need to change your approach from the earlier stages, where all you were doing was removing flaming panels.
The objective of the game is to manipulate the panels by folding each one with the aim of making more parts fall into the board from above. If you cannot find a way to fold the panels near the parts, proceed while thinking about how you can use the arrow marks.

## Medals Strategy

It is essential that you use the least number of moves possible to clear this stage with a high score.
An effective way to get the parts to drop into board while using very few moves is to attack panels with the arrows.
See “Specify Drop-in Location for a Part” for details.
Board

## Features

Wooden board gimmicks start appearing in Stage 41.

You don't have to destroy them to clear the stages.

Wooden boards can be destroyed by having panels, parts, and gimmicks dropped onto them.

There are no levels of hardness for wooden boards.

Though an arrow attack can't destroy the board, the arrow does penetrate the board.

No boost items can destroy a wooden board.

## Scoring points

You can get 1000 points every time you destroy one wooden board.
Stage4

Here, explanation of two-panel-folding is provided.

Once you master it, it will be a powerful weapon for you. It is advisable to completely understand it before you move on to the next stage.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

This stage has many cavities, and only spaces in the lower part are available for panel-folding. If you can use the two-panel-folding, you will find no problem to complete this stage.

In addition, the cavities here are different from those at the previous stages in that the panels will not fall down right below even when a space is created below the cavity. You should keep it in mind.

## Clear Strategy

The point is you have to play, considering how the panels above will fall dawn after you make the tow-panel-solding.

If you cannot find a way to fold the panels, try the two-panel-folding as much as possible.

When there is no more place to carry out folding, “shuffling” takes place, making it relatively easier to complete the stage.

## Medals Strategy

If you complete the stage with ten or more moves saved, you can surely get three medals.

To do so, you should efficiently fold the panels to the end, or you may change your strategy early to aiming “shuffling”.
World1-7

* Stage2
* Stage3
* Stage4
* Stage5
* Stage6
* Stage7
* Stage8
* Stage9
 World2 | * Stage11
* Stage12
* Stage13
* Stage14
* Stage15
* Stage16
* Stage17
* Stage18
* Stage19
* Stage20
* Stage21
* Stage22
* Stage23
* Stage24
 World3 | * Stage26
* Stage27
* Stage28
* Stage29
* Stage30
* Stage31
* Stage32
* Stage33
* Stage34
* Stage35
* Stage36
* Stage37
* Stage38
* Stage39
 World4 | * Stage41
* Stage42
* Stage43
* Stage44
* Stage45
* Stage46
* Stage47
* Stage48
* Stage49
* Stage50
* Stage51
* Stage52
* Stage53
* Stage54
 World5 | * Stage56
* Stage57
* Stage58
* Stage59
* Stage60
* Stage61
* Stage62
* Stage63
* Stage64
* Stage65
* Stage66
* Stage67
* Stage68
* Stage69
 World6 | * Stage71
* Stage72
* Stage73
* Stage74
* Stage75
* Stage76
* Stage77
* Stage78
* Stage79
* Stage80
* Stage81
* Stage82
* Stage83
* Stage84
 World7 | * Stage86
* Stage87
* Stage88
* Stage89
* Stage90
* Stage91
* Stage92
* Stage93
* Stage94
* Stage95
* Stage96
* Stage97
* Stage98
* Stage99
* Stage100
Stage17

All you need to do in this stage is to remove all the flaming panels.
Fold all the flaming panels you can, because the objective is not to gather parts.
Starting with this stage, you will encounter stages with four panel colors.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

The structure is quite simple, but remember that you are manipulating panels of four different colors in this stage.
Each time a single color is added, the degree of difficulty increases, so carefully plan out how you will fold the panels.

## Clear Strategy

In this stage, the flaming panels are not arranged in vertical or horizontal lines. Thus, you might want to find a place where you can fold many flaming panels at once, rather than just attacking with arrows.
When folding the panels, it is best to start at the top, and then move downward.
With more colors, it becomes harder to predict the color of the panel that will drop next as compared to when there were only three colors to manipulate.

## Medals Strategy

In order to clear the stage with a smaller number of moves, you should fold as many panels as you can at once.
Anyway, the target score to get three medals is not so high. If you focus on clearing the stage, you shouldn’t have much problem getting all the medals.
Super magic hand

If the panel you selected is flaming, the super magic hands can also extinguish the flames.
Super magic hands can remove boost items, too.
The effect of the item will be activated if you use a super magic hand to remove a dynamite bomb.
However, the effect of the super magic hand will not activate if you use it to remove a rain storm, spinning saw, or miracle chameleon.
Stage8

This is the tutorial “stage” for side change.
The stage itself is not difficult. You can be at ease.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Minimum score
 Gimmick

## Level Composition

There are cavities arranged complicatedly, but they won’t be a trouble to complete the stage.
Just note that this stage is narrower than the previous stages, providing not so much spaces for folding the panels. Think carefully before moving the panels.

## Clear Strategy

You may use the arrows from the upstream to extinguish the flames at once. It will pave the way for you to complete the stage.
Regarding “side change” available from this stage, you should know that you can use it unlimited times.

## Medals Strategy

This stage becomes an easy one when you make great use of “side change.”
Remember you can use side change as many times as you want.
You can create an advantage by using the side change many times to complete stages with fewer moves. Then, you can get three medals so easily.
A rough idea is that you can get three medals if you complete a stage with about 15 moves saved.
Stage22

What makes this stage peculiar is the structure of the board and the placement of rocks.
The degree of difficulty is very high.
Try not to miss any chance to remove the flaming panels.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

There are corners in the upper and lower parts of the board, making it difficult to remove flaming panels.
Moreover, there are also panels of four different colors. Even if there is enough space in the middle, it is hard to make arrows as planned.

## Clear Strategy

At first, destroy all the rocks, otherwise you will not be able to reach the places where the flaming panels are.
Be keen in determining when the best time to destroy the rocks is.
Also, there are few chances that the panels of four different colors will match up in your favor.
Fold the panels, from top to bottom, as soon as the colors match up.
If there are some leftover single-color panels, it is better to make arrows as you would in the previous stages, but the fact that there are panels of four different colors makes it difficult to form arrows in this stage.
Each time a panel drops into the board, your best bet is to remove the flaming panels by using a normal panel-folding method as you try to guess what color might drop in next.

## Medals Strategy

As we have explained in this strategy, it is better to destroy the rocks first, and then to remove the flaming panels. Here, it is advisable to use as many panels as possible and, if possible, to make effective use of the arrows to attack.
The conditions to meet to get three house medals are not that strict, so just keep these things in mind, and you’ll be able to get a high score.
Stage1

This will teach you the Panels story, and the the basics of the game.

 Stage number
 Complete 1
 Complete 2
 Complete 3
 Moves
 Color
 Minimum score
 Gimmick

## Level Composition

This level is pretty easy to clear and get 3 House-medals. Just follow the tutorials!

## Clear Strategy

Fold as many Panels as you can in one time. Then, you can easily clear the level.
It will be easier to obtain the score if you efficiently use Arrow Panels.

## Medals Strategy

Save as many folds as you can for the last bonus. At least 3 folds!  It would be the borderline to get 3 House-medals in this level.