Bless

## 1st level - Kouha:

Make a ranged Ability Attack. On a hit, deal 1d8 Radiant damage to one target within 50 feet of you.

*Cost: 1 SP*

## 2nd level - Makouha:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Wisdom Saving Throw against your Ability Save DC. On a failure, they take 1d8 Radiant damage or half as much on a successful save.

*Cost: 3 SP*

## 2nd level - Hama:

Target one hostile creature within 50 feet of you. That creature must make a Constitution Saving Throw against your Save DC (Hama) or take radiant damage equal to 1/2 of their current HP. If an enemy is weak against this affinity, and fails the saving throw, it will result in an insta-kill.

*Cost: 8 SP*

## 3rd level - Blessed Breath:

Make a melee Ability Attack. On a hit, deal 1d10 radiant damage to one target within 5 feet of you. You may make this attack 1d2+1 times.

*Cost: 5 SP*

## 3rd level - Kouga:

Make a ranged Ability Attack. On a hit, deal 2d8 Radiant damage to one target within 50 feet of you.

*Cost: 2 SP*

## 3rd level - Mahama:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Constitution Saving Throw against your Save DC or take radiant damage equal to 1/2 of their current HP.

*Cost: 15 SP*

## 4th level - Makouga:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Wisdom Saving Throw against your Ability Save DC. On a failure, they take 2d8 Radiant damage or half as much on a successful save.

*Cost: 6 SP*

## 5th level - Kougaon:

Make a ranged Ability Attack. On a hit, deal 3d8 Radiant damage to one target within 50 feet of you.

*Cost: 4 SP*

## 5th level - Hamaon:

Target one hostile creature within 50 feet of you. That creature must make a Constitution Saving Throw against your Save DC (Hama) +5 or take radiant damage equal to 1/2 of their current HP.

*Cost: 10SP*

## 6th level - Makougaon:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Wisdom Saving Throw against your Ability Save DC. On a failure, they take 3d8 Radiant damage or half as much on a successful save.

*Cost: 12 SP*

## 6th level - Mahamaon:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Constitution Saving Throw against your Save DC (Hama) +5 or take radiant damage equal to 1/2 of their current HP.

*Cost: 30 SP*

## 7th level - Shining Strike:

Make a ranged Ability Attack. On a hit, deal 4d8 Radiant damage to one target within 50 feet of you.

*Cost: 7 SP*

## 7th level - Shining Arrows:

Make a ranged Ability Attack. On a hit, deal 5d8 Radiant damage to one target within 50 feet of you.

*Cost: 10 SP (Must be Moon Arcana)*

## 7th level - Sacred Dance:

Make a melee Ability Attack. On a hit, deal 2d10 radiant damage to one target within 5 feet of you. You may make this attack 1d4+1 times.

*Cost: 16 SP*

## 8th level - Heavenly Denial:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Constitution Saving Throw against your Ability Save DC or have their AC reduced to 1 until the end of your next turn.

*Cost: 35 SP*

## 8th level - Samsara:

Choose an area equal to a 20-foot cube within 50 feet of you. Any hostile creatures inside the area must make a Constitution Saving Throw against your Save DC (Hama) +5 or have their AC reduced to 1 for one turn and take 1/2 of their current hit points as radiant damage.

*Cost: 45 SP (Must Be Hierophant)*