Elite Eagle Warrior

Siege Weapon: 5

Cavalry: 4

Camel: 3

Ship: 2

Fishing Ship: 2

Standard building: 0

Infantry: 0

Eagle Warrior: 0

Anti-leitis: 0

Castle age: 8

imperial age: 8

The **Elite Eagle Warrior** is a Native American infantry unit in *Age of Empires II: The Conquerors* that can be trained at the Barracks once the Imperial Age is reached. The Elite Eagle Warrior is the final tier in the Eagle line. They replace the cavalry for their civilizations.

## Tactics

Elite Eagle Warriors move quickly, have a long Line of Sight, conversion resistance, and an attack bonus against Monks. They also have an attack bonus against siege weapons and a small anti-cavalry bonus, however, almost every other infantry unit deals bonus damage against Eagle Warriors. Essentially, they help compensate for the Aztecs', Mayans', and Incas' lack of cavalry.

All of the three American civilizations have a distinctive buff for Eagle Warriors that comes from one of their unique technologies. Because of this, each of the three civilizations can use Elite Eagle Warriors in a different way.

The Aztec Garland Wars technology provides +4 attack, making them better raiders, striking down an enemy Villager with just three hits. They are a good counter to archers and Monks. Although their attack bonus to cavalry units might make one think to use them against cavalry, this attack bonus is relatively small. If the Elite Eagle Warrior is compared to the Champion they end up with the same attack against cavalry. As such, they are better against cavalry than they might first appear looking at their base stats, but by no means should be considered to be a cavalry counter. Due to their weakness against other infantry, they are sometimes paired with the Aztec' infantry destroyer, the Jaguar Warrior, or Arbalesters if Crossbowmen were used in the Castle Age.

In *The Forgotten*, Incas Couriers gave +10% more movement speed to the Eagle Warrior and their unique units (Kamayuk and Slinger). Incan Eagle Warriors were arguably the worst of the three since the only buff they received was a little speed, but this speed bonus could be very helpful when an Incan player tries to raid a town or tries to perform hit-and-run tactics. This was changed in *The African Kingdoms*, where Couriers gives extra armor (+1/+2) to the Eagle Warrior and their two unique units now. With Couriers in *The African Kingdoms*, Eagle Warriors are as resistant against arrow fire as Huskarls, making them even better against archers. Incan Eagle Warriors are usually paired with both Kamayuks and Slingers to counter cavalry and infantry, respectively.

The Mayan unique technology El Dorado provides +40 hit points, making them more durable and therefore valuable in pitched battles. Pairing them with Plumed Archers works well since the Plumed Archer is a counter for infantry units that can put the Eagle Warrior in danger. Also, the Plumed Archer sits in a similar speed tier, meaning the two units work very well together.

## Civilization bonuses

* Aztecs: Elite Eagle Warriors are created 11% faster.

## Team bonuses

* A team containing Berbers: With Kasbah researched, researching Conscription, El Dorado, Garland Wars, and Couriers is 25% faster.
* A team containing Goths: Elite Eagle Warriors are created 20% faster. Researching Tracking, Squires, and Arson is 20% faster.
* A team containing Teutons: Elite Eagle Warriors are more resistant to conversion.
* A team containing Lithuanians: Researching Heresy and Faith is 20% faster.
* A team containing Bulgarians: Researching infantry armor and attack upgrades at the Blacksmith is 50% faster.

## Changelog

### *The Forgotten*

* Elite Eagle Warriors reskinned.
* Elite Eagle Warriors have +2 attack against camel units.
* Incas: Couriers gives Elite Eagle Warriors +10% movement speed.

### *The African Kingdoms*

* Incas: Couriers now gives +1/+2 armor instead of +10% movement speed.

### *Rise of the Rajas*

* With patch 5.7, Elite Eagle Warriors now have +3 attack against camel units.

### *Definitive Edition*

* Tracking removed; all infantry now receives +2 LOS from the Feudal Age instead.