SSGN x RWBY Characters' Information 0 - My Own OCs

My own creation OC in Naruto x RWBY.

Page(s):

* 00 - (Current)
* 01 - SSGN x RWBY Characters' Information 1 (SSGN and RWBY)
* 02 - SSGN x RWBY Characters' Information 2 (HRNS and KAIT)
* 03 - SSGN x RWBY Characters' Information 3 (Antagonists)
* 04 - Under-progress

Minor Characters: [Click Here]

## Information

Which it was most of my ideas during my time in school. So its been years when I had graduate in 2010.

  My OC Creations and Group 1 - Team 'DYZR (Daystar)'

or JYZR (Jayzer)

### Jing D. Hayabusa

#### **Extra Status**

* **Role:** Keyblade Wielder, Master, Traveler
* Appearance:

He consisted of black pants with a black belt that had a large silver buckle, a black V-necked shirt that was worn underneath a black trench-coat with gray lining going down the sleeves, and black boots with silver plates to protect his shins. He has a silver plate worn on on the left side of his coat, and a pair of black fingerless gloves.

He wore a strap, that went over his right shoulder and under it to wrap around his right side, and at first held a katana, with a red cloth hand with golden decoration; the pommel and tsuba. - Kirito's outfit from Sword Art Online. - The coat provides the user with a high hiding bonus, allowing the user to hide from monsters or players that lack a high Searching skill.

#### Semblance

= Rage Mode – surrounding him in an aura of darkness. While in this state, gains super armor (resistance to stun and knockdown), increased speed, increased damage (x1.1), altered defense (increased damage taken for Prime Knight, reduced damage taken for others) and altered/enhanced skills. Also, the Rage Bar continuously drains, but using skills will temporarily halt the draining. When fully charged, Rage Mode lasts approximately 5.6 seconds, whilst for Prime Knight it lasts 10.

= **SEED** (**S**uperior **E**volutionary **E**lement-**D**estined) Factor – A powerful ability besides the Rage Mode; it represents the ability for an individual with the SEED factor to enter into a state of enhanced awareness and peak physical ability. While in this state, the person demonstrates heightened reflexes and extremely quick information processing. This ability is usually triggered by extreme situations or from recalling significant traumas, often arising out of a need to protect someone else in a critical situation.

It is demonstrated visually by cutting to an image of a jewel-like seed, its color matching the color of the user's eyes, dropping from the above and exploding in a shower of light just above the eyes. The physical characteristics are the shrinking of the pupil and growth of the iris. When in SEED mode, a person exceeds his or her normal physical and mental limits.

Once compared this to the berserkers (a trance-like rage warrior) of Norse mythology, but this seems to be inaccurate. In SEED mode, a person actually has an increased, not decreased, level of control.

= Inventory System (Dimensional Storage or Magic Satchel) – Able to carry any items in a pocket dimension.

* Summoning Swords (Semblance)

1. Blue - A Projectile sword which Fires out swords at the enemy after executing a Spiral Swords maneuver. The swords surround an enemy then fire all at once.
2. Yellow - Pointing his/her index finger at the target, the practitioner generates a spark of yellow energy, which summons six glowing swords of light that slam into a target's midsection and hold them in place. The target is unable to move any part of their body, including the parts which were not struck by the beams. - Based on Bakudō #61. Rikujōkōrō from Bleach.
3. Red - Explosive Swords, able to spawn a countless number of swords that are supercharged with demonic power, allowing them to hover in mid air or be launched with explosive impact. These swords can be rearranged, thrown, or wielded, and will explode either after a short duration, at a command from Dante such as a clap or throwing the rose held in his mouth, or once fifteen more blades have been spawned.

#### Magic

* Blizzaga - causes the user to fire a large ice shard at the opponent. - is a single-target attack spell that shoots a single burst of ice crystals at an enemy, it goes through all the enemies in the way of and behind the target, except if nullified by the target.
* Firaga - spins two rings of fireballs around the user.
* Thundaga - drops a bolt strikes an enemy and then spreads outwards in a large radius. By raising a weapon on a air.
* Aeroga - creates a powerful, light green vortex of wind above the user's head that draws in nearby enemies.
* Curaga - heals the user and all nearby party members.
* Magnega - creates a large red sphere and blue sphere above the user. Smaller red and blue spheres rotate around them in a vortex of white energy, drawing enemies in.
* Reflega - It briefly produces a large barrier of light that blocks any attacks. If an attack is successfully guarded, the barrier unleashes a bigger spray of light as it disperses, dealing damage equal to the enemy's attack power to anything hit by the light.
* Mega Flare - It allows the user to summon a fireball that creates a blinding, screen-distorting explosion that heavily damages all enemies on-screen, dealing fire damage.

##### Drive Form

**Keyblade Choice in Each Form**
 Valor
 Master
 Final

* Valor

N/A

* Wisdom

N/A

* Master

N/A

* Final

N/A

* Anti

#### Sub-Drive Form (considered Limit Form)

See More on Link: [Click Here]

* Human (Master) Hunter - Brotherhood of Light

He wears red armor decorated with yellow engravings and pearls, shoulder plates and iron gloves. It is emblazoned with a skull, and consists of thick plates that covers all of his upper body. His legs are covered with ironclad boots. In addition, Gabriel's armor also contained a hood which he could wear to conceal his face should the need arise.

* Vampire Lord - Dracula, the Dragon

Dark Vampire Lord - Gabriel appears as sort of a fusion/combination of his original human form and his later vampiric form. His hair is still long and brown -if anything it is darker than before-, but he now wears shoulder coverings similar to his old armor with the chest exposed with a large skeletal face set in a belt. He has abandoned the Dark Gauntlet and now wears a red cloak. He has also abandoned the Cyclone Boots in favor of simple leather ones.

#### Weapons

##### = Katana(s);

* Dragon Sword - a simple katana, with a golden decoration with dragon engraved: pommel, tsuba, collar, white ray skin and red cloth handle.

* Assassin Katana - a katana with a silver decorations: a flower-shape edges tsuba, pommel, collar with a assassin symbol, and red ray skin, and black cloth handle.

##### = Keyblade:

* Heavenbringer (Kingdom key)

    Based on the Kingdom Key, it is depicted as a classic skeleton key approximately 3.5' long, with a long silver Keychain extending from the hilt, and a Hidden Mickey token on the end of the Keychain. The token is formed from three spheres, while in other games the token is flat and seemingly cut from sheet metal. The blade and teeth of the Keyblade are black, the rainguard is silver, and the guard is red. The teeth of the Keyblade form the outline of a crown. Considered as Jing's main weapon of choice. - Based on Sora and Mickey Mouse's Keyblades. Considered this is MY own weapon of choice for sure.

* Fenrir

The Fenrir Keyblade, unlike all other Keyblades, takes on the appearance of a pin tumbler lock key, with bandages adorning the base of the blade similar to Cloud's Buster Sword. Its Keychain resembles Cloud's Fenrir pendant from his Final Fantasy VII: Advent Children outfit.

* One-Winged Angel

This Keyblade resembles Sephiroth's Masamune sword, although its handle and blade differ in keeping with the design of a Keyblade. The Keychain's token is one of Sephiroth's wings, hence the name, and the teeth of the blade resemble the spell Meteor. The Keychain token is tied to the hilt with a red cord. In battle, the Keyblade becomes completely engulfed in flames when it is swung. This may be a reference to the Nibelheim Incident seen in Final Fantasy VII, in which Sephiroth razed a village to the ground.

* Sleeping Lion (Valor - Equipped)

The blade and hilt bear a resemblance to the Gunblade wielded by Squall in *Final Fantasy VIII*. The tip and token are lion-heads, reminiscent of the Griever, also from *Final Fantasy VIII.*
* Bond of Flames (Master - Equipped)

The Keychain, teeth, and blade resembles Axel's Eternal Flames chakrams. When it is swung, tiny chakrams and flames appear. The two chakrams that make up the Keyblade are joined by a metal numeral 8 and they also have eight total spikes, a reference to Axel's position within the Organization. The Keyblade's name references the friendship between Roxas and Axel, and later the debt Axel owed to Sora.

* Ultima Weapon (KH2; Final - Equipped)

The Kingdom Hearts II version retains most of its Kingdom Hearts version elements, except for the colors (blue, white and gold), the crown-and-heart keychain, and the Dream Sword. It also includes many more crowns into its design, including one at the tip of the blade, near the crown "teeth", two making up the guard, three in the chain, and the aforementioned combination of a crown and the original heart Keychain as the token.

##### Others

= Blade of Olympus - A golden and white, double bladed Greatsword, handle is elegant as well has long elegant Zeus' face two side with raylight, the eyes are blue as surround the blade by light and blue sparks. Along with a bluish hues of energy brimming through and around it

= Soul Taker (La Geas’ weapon) - is a series of four spinning blades, resembling the Wing Drive Weapons (W.D.W) used by Geas. While usually wielded telepathically to engage in melee combat, they can be converted into a cannon to release a bolt of energy at her targets.

= Blade of Olympus - The Blade of Olympus is a powerful weapon. It was created by Zeus (who forged it from the Heavens and the Earth) during the
end of the Great War to banish the Titans to Tartarus and end the brutal war
once and for all. - One of Jing’s suitable swords in Olympus, when he had found the blade where it was lay on the ground.

1. The Blade of Olympus is a large golden and white metal sword with bluish hues of energy brimming through and around it.
2. A double-blade Greatsword, handle is elegant as well has long elegant Zeus' face two side with raylight, the eyes are blue as surround the blade by light and blue sparks. = Dual Pistols = Ivory & Ebony

= Solluna Blade - A compact Broadsword with a shortshort

* Sol - Great Sword
* Luna - Short Sword

= Stun Knife

The Stun Knife, developed by the CIA, was used by Solid Snake during the Guns of the Patriots Incident in 2014. It was able to be used directly as a stabbing weapon, or utilized for CQC. In addition, the Stun Knife had the ability to unleash a powerful yet non-lethal electric charge through the blade, allowing Snake to stun enemy soldiers instead of killing them. The electricity is generated from the back of the blade.

##### Assassin Weapon Set

* = Hidden Blades

A close combat conceal blades were hidden on each of the forearms. And one of them (on the right gauntlet) were enhanced with Alchemy that it enabled him to gather the (magical) energy released when he blocked attacks from monsters, energy-base, and activates an energy shield that form a shape of a Hexagonal tower shield (From Hardlight Shield from Halo) or energy shield (based on Beam Shield from Gundam SEED).

And the other one has appears to be a black metallic plates onto the leather glove (think Metal Cestus which used by Ezio Auditore),

1. Modifications: Dart Launcher and Rope Launcher, Stun Blade,
2. Left: Rope Launcher, Stun Blade,
3. Right: Dart Launcher, Phantom Blade (forearm-shape crossbow),

* = Sword of Altaïr

    It was the personal sword of significant power. - The sword was forged from a smooth, silver metal, with its cross guard shaped like an eagle's wings, and the pommel in the motif of an eagle's head. Along with this, the sword's hilt was wrapped in strong, dark brown leather for gripping, and was also stored in a leather scabbard, although this was only used by Masyaf guards and Altaïr himself.

* = Assassin Cane-sword

    The Assassin Cane sword is a cane or walking stick incorporating a minimum of one concealed blade. Due to increasing limitations and regulations regarding weaponry, it was considered less acceptable to openly carry arms of any kind, even for personal defense. To balance the need for protection while obeying the law, yet still appearing respectably fashionable, close-combat weapons like cane-swords were developed.

#### Firearms

= Dual Pistols - **Ebony & Ivory**, .45 ACP, Infinite (due to Demonic)

**Ebony and Ivory** are replications of Dante’s trademark pair of personally customized, semi-automatic pistols, designed to rapid fire bullets instilled with his demonic power.

* 1. The right-handed white gun, Ivory, was custom built for rapid firing and fast draw times.
* 2. The left-handed black gun, Ebony, has been modified for long-distance targeting and comfort.

= **Air Rifle** - 5+10=15 shots - long-range silent weapon;

* Attachment: Scope
* Darts - Sleep, Berserk, Firecrackers
* Grenade Launcher - 1 grenade shot in 8 5+3=8 grenades - Explosive Shrapnel, Sleep Gas, Berserk Gas,

= **M4 Custom** - 30 rounds, Semi/Auto, 5.56x45mm NATO

The **M4 Custom** is a highly modifiable M4A1 carbine, based on the M16 rifle, primarily used by the U.S. military.

Introduced in 1994 as a complement for the M16, the US Carbine, Caliber 5.56mm, M4 was designed as an ideal rifle for close quarters battle, and was also made to be extremely modular with additional accessories. Due to this factor and the ever-increasing use for the size and maneuverability advantage, it displaced the M16 with many U.S. military units

In 2014, the M4 Custom was one of the most flexible weapons at Old Snake's disposal, equipped with five attachment-mounting points that could be used to maximize its utility. The weapon was compatible with Snake's CQC, although it limited him to performing primarily throwdown and disarming maneuvers. Unlike the standard-issue M4, it had both 3-round burst and fully automatic firing modes in addition to semi-automatic fire. While there are a few AR-15 variants that use four firing positions, like some Navy M16A3 or the so-called "M4 Commando enhanced", the M4 Custom only had a three-point selector switch. It's entirely possible that the M4 Custom doesn't have a safety at all, and is 'hot' at all times.

In its basic form, the M4 Custom included the following components:

* A.R.M.S., Inc. #40L Low Profile Rear Sight.
* Knight's Armament Co. M4 Carbine R.A.S. Free Float Rail System (#20208).
* Precision Reflex, Inc. (PRI) Flip Up Front Sight.
* Troy Industries, Inc. 5.56mm Medieval Muzzle Brake (old version, circa 2005).
* Flattop (railed) upper receiver.
* 14.5 inch (368.3mm) barrel with M203 notch.
* Tritium night sight embedded in the front sight post (visible as a white dot).
* A2 grip and six-position collapsible buttstock colored in coyote tan.
* Attachment: Scope, Suppressor, XM320 grenade launcher, Masterkey shotgun, Foregrip, Laser sight, Flashlight,

= AS-50 - long-range semi-auto anti-material sniper rifle - 10 rounds

* Attachment: Dot-sight on both sides, Hybrid Sight,

Cartridge Ammunition:

1. .50 BMG (12.7x99mm) - Anti-material penetration round that pierces heavy armored.
2. Powerful high explosive incendiary round - that explodes upon impact (judging by the lack of substantial recoil, this is likely some form of low-pressure grenade. - Cobra Assault Rifle's Ammunition.

= Rail Gun - 20 energy units

A Rail Gun is a device which employs electromagnetic induction rather than expanding gas or mechanical action to accelerate projectiles.

A Lv.1 charge is comparable to the DSR-1's punch, while a Lv.2 charge is comparable to explosives. A Lv.3 charge is even more powerful, allowing an instant kill on a Gekko, with one shot to the head.

It had an extremely long reload cycle making it most suitable as a sniper rifle. It also had a massive recoil effect, as well as having a huge amount of bugs and errors (mostly related to the rail plasma and the inner rail electromagnetic release) due to it being a prototype model, making it far too dangerous for normal use in combat to the enemy and to the user, as well as being cited via evaluations to be unacceptable to be used as a field weapon for those reasons.

While compact, the rail gun packed as much firepower as a tank turret. It had the most penetrative power of any weapon in Snake's arsenal and dealt extremely high damage to targets.

= **Ruger Mk.2 Pistol (Tranquilizer)**

The Ruger Mk. 2 was a rimfire single-action semi-automatic pistol chambered in .22 Long Rifle and manufactured by the arms company Sturm, Ruger and Company, and were among the most popular handguns made, having over three million sold.

The Ruger is equipped with a built-in suppressor, and the bolt is locked in place while firing, making it almost completely silent. However, as a single shot weapon, it is unsuitable for rapid fire. Uses tranquilizer and emotion rounds. While non-lethal, it is a valuable tool for covert infiltration and no-kill completions. Also includes a built-in laser sight for more accurate aiming without needing to use the iron sights. Can be obtained from the Metal Gear Mk. II. There are no modifications available for this weapon, but there is a wide variety of ammunition.

Ammunition:

* Tranquilizer- causes people to fall asleep for a while. Headshots induce instant sleep, while shooting the torso or the limbs will cause a delayed reaction. Shooting the gluetus maximus (buttocks) also results in instant sleep.
* Laughter- causes people to laugh hysterically, and will cause create temporary insanity, causing them to shoot at friend and foe alike simply for their amusement. Eventually, affected persons will fall unconscious.
* Rage- stimulates anger, causing affected persons to roar in anger constantly. As a result, they will try to exit cover and charge at the enemy during combat. Eventually, affected persons will fall unconscious.
* Crying- stimulates sadness, causing people to slump over and cry. Affected persons will ignore Snake's presence. Eventually, affected persons will fall unconscious.
* Screaming- stimulates fear, resulting in constant screaming. Affected persons will constantly run from place to place in fear. Affected persons will ignore Snake's presence. Eventually, affected persons will fall unconscious.

= **Operator .45** ☠ (Jing's Punisher Pistol)

The Operator series of pistols is a range of customized M1911A1s built by Springfield Armory and chambered in .45 ACP. Springfield Armory is one of several companies that were contracted to build government-issue M1911s and M1911A1s during and after the World Wars. The current Springfield Armory that makes the Operators and produces several customized versions of the venerable handgun for military and civilian use is a commercial company that purchased the Springfield Armory name in 1974.

The Operator series of pistols is available in a wide range of customizations and sizes. The general differences between the basic Operators and a standard M1911A1 are: an enlarged and beveled ejection port; extended beavertail; ambidextrous thumb safety; a long, skeletonized trigger (similar in length to the M1911); a skeletonized hammer; flat mainspring cover; and combat sights (either BoMar-style adjustable or Novak's low profile). Operators come with 7-round .45 ACP mags. The slide and frame can be made of aluminum alloy or steel (forged or stainless), the frame has an integral rail system and various different grips are available to suit the user. Springfield also allows for a wide array of customizations for their standard models, including tighter tolerances between parts and specialized barrels, grips, finishes and sights.

Also had a skull with crossbones onto the left side of pistol's grip.

Attachment:

* Suppressor
* Tactical Flashlight
* Laser pointer
* FMJ

= **Super Shotgun (sawed-off)** - 8-gauge, 2-shells

It's a traditional style double barreled, break action shotgun which holds 2 shots at a time which cannot be fired independently. It's more powerful than the Combat Shotgun but requires frequent reloads due to the small capacity. Unlike most weapons, no modifications can be added to the Super Shotgun, though specific improvements can be made.

This double-barreled shotgun is powered by demonic energy, which unlike to handheld double-barrel that Dante owns.

= **MP7A1** - 40-rounds, 4.630mm - (Maschinenpistole 7, "machine pistol model 7") is a German designed personal defense weapon developed along the same concept as the FN Herstal P90.

The frame is extremely compact, but features a gas pressure short stroke piston firing mechanism, much like an assault rifle. Low recoil enhances control in full auto mode, but stopping power is also rather low. Its magazine holds 40 rounds, but it has good penetration, with low recoil helping accuracy.

The MP7 was intended to provide military personnel - who are not issued service rifles - with increased fire-power, primarily due to the increased usage and proliferation of body armor; something which most service sidearms perform less effectively against. It can utilize either a 20 or 40-round magazine and it features an ambidextrous fire-selection lever and a rear cocking grip. It can also be fitted with several accessories, such as red dot sights and laser aiming modules. The weapon has been revised several times, before it's final designation as the "MP7A1" in 2003.

Attachment:

* Dot-sight
* Laser-sight
* Suppressor (Silencer)

= Predator Bow

    A single-shot collapsable compound bow custom with close, mid, and long-range silent weapon, the Bow's capabilities in a modern firefight, but he comes around after getting a description of its capabilities, particularly the ability to fire it while remaining cloaked.

1. Carbon-Impact: 9
2. Airburst fragmentation: 3
3. Stun/Electro: 3
4. Super-Thermite: 3

The Predator Bow can be fired while Cloaked, without the cost of energy. This makes it the only weapon that can be fired while cloaked without using any energy. (Suppressed weapons can be used without disrupting the cloak, but use energy per shot in addition to the energy cost of the cloak being active.) The Predator Bow has 4 arrow types: Carbon impact tip, Electro Arrows, Super thermite tip and airburst fragmentation tip. It also has 3 draw weight options: Low, Medium, and Strong.

Arrows:

* Carbon-Impact arrow: The basic arrow for the bow. You can carry 9 arrows, but you can retrieve your arrows from dead bodies (provided you haven't sent them over the edge of a guard rail, cliff, etc.).
* Electro/Shock: When shot at an enemy, it electrocutes/stuns them. When shot at pool of water in-game, it will do the same thing to any enemies within close proximity to the arrow's impact point.
* Super-thermite: When shot at an enemy or wall or anything for that matter, it will stick and explode with some splash damage (there will be a small indicator near the bottom of your screen if the arrow has stuck to a living target).
* Airburst Fragmentation: When shot at an enemy or object (I.e: Explosive barrels, Walls with enemies behind them), it will explode upon impact and cause splash damage over a relatively large area. It is perfect for hunting Ceph Stalkers, who are tough to shoot with a bow, especially if they are sprinting.

Draw weights:

* Low draw weight: Low damage and a small range, good for quick shots against fast moving enemies. Best use for close range firefights.
* Medium draw weight: A balance of speed and power. Good for medium range fights and won't slow you down.
* Strong draw weight: High damage and a long range, but is also has the longest drawing time. If enemy gets shot, they can be pinned against a wall. Best used for stealth.

#### Weapons Gallery

##### Tool(s)

**Tools**

=

### Zeke Z. Vortexlobo

#### **Extra Status**

* **Role:** Storm Swordsman
* Appearance:

#### Weapons

* Vortex Fang and Warp Claw - Two identical swords, A katana were from Jinroh
* Flame Edge - Kill Bill's Sword
* Combat Knife - A backup-weapon for close-combat - Part of Jinroh's weapon.
* Kunai
* Shuriken
* Red Shuriken - a sharpest projectile tool
* Dust Shuriken
* Silver Ghost Pistol (9mm Aromor Piercing) - 15 rounds - From Resident Evil 4.

Attachment: Laser pointer and silencer

* Bushmaster ACP Custom - 30-rounds (5.56x45mm), 5 shells (12 gauge; attachment), 1-grenade (40mm; launcher attachment)

Attachment: Hybrid Sight, Grenade Launcher or Masterkey

* Takedown - is a semi-automatic, high powered rifle with very good accuracy and high stopping power.

Attachment: Hybrid Sight - Interestingly the scope is fixed on top of the gun while the red dot sight is fixed to the left side, this means the gun has to be turned on its side when using the red dot sight.

Silencer

* DSG-1 Battle/Sniper Rifle - 6-rounds (.405 round; dual mag x 2 = 12)

Attachment: Sniper Scope with laser pointer on the side, dual mag taped, silencer

* M2014 Gauss Rifle - 10 rounds (10mm slug) - semi-auto mass accelerator sniper weapon.

Attachment: Sniper Scope

##### Cancelled Idea

* Thunder Devil - From Onimusha's Buraitou

#### Cancelled Idea

Kazekiri (Wind Dust Powered; based on Dust Strike Katana)

### Yasha "Jo" Z. Vortexlobo

#### **Extra Status**

* Appearance

* **Outfit:**

seeing the view of an beautiful one (think like Kasumi from DOA), and had a pony-hair as well, which her hair is blue of course and less darker.

Her attire is a blue kunoichi garb with blue, which no bra, but a fishnet shirt, that her chest size is C-cup, bigger then Shiru and Yang, and bike shorts underneath her skirt, and long black stocking.

She wore bracers and sandals, and then a red scarf around her neck.

While she wore a black hooded cloak that conceal her appearance.

#### Techniques

* = Flame - deals Fire-elemental damage to all enemies, it cost 7 MP.
* = Flood - It deals Water-elemental, creates large tidal wave to damage to all enemies, cost 7 MP.
* = Frost - unleash moderate Ice damage on all enemies by creates a hail of ice shards, cost 7 MP.
* = Gale - It usually inflicts Wind-elemental damage to enemies by creates twisters, cost 7 MP.
* = Smoke - When used it allows the party to instantly escape from battle, or blinds cost 7 MP.
* = Heal Pill - It restores a small amount of HP at a cost of 6 MP to the user and/or alley.
* = Heal Salve - Restores a moderate amount of HP at the cost of 21 MP to the user  and/or ally.
* = Shadow Bind (Pin) - Pins target and temporarily prevents it from performing any actions, inflicts Paralyzed.
* = Mirage (Image) - creating two illusory copies of the caster to render them immune to the next two physical attacks targeted at them, each attack instead dispelling one of the copies, cost 6 MP.
* = Tremor - Creates earthquake that inflicts Earth-elemental damage to all enemies, cost 20 MP.
* = Blitz - It manifests as a series of lightning strikes on enemies, cost 20 MP.
* = Flash - It inflicts Blind to all enemies, and costs 7 MP to use.

#### Weapons

* Wolf's Rain - Ninjato - a sword of slender curved blade with the exception in edge. The edge is specially designed so that can slit a throat. - Based on Saya's Sword from Blood+, but a ninjato version.
* Kogatana – with binding wrappings (prevents the user from cuts), and concealed within the hilt of the ninjato.
* Compound Bow - a non-firearm weapon of choice.

Accessories:

1. Bow Mounted Quiver -stores torque-tip arrows.
2. Leather Arrow Quiver - stores regular razor broadhead arrows.
3. Rail Sights
4. Blue Light - It was used to see in the dark, also purpose to attaches the glow sticks to arrows and uses them to see and hit targets as well as to see the way around the dark areas. And also cleverly attached a glowstick to a grenade which a confused anyone picked up, only to arm the grenade and kill him.

* Razor Broadhead Arrow-Heads - a customized arrowheads, a four-sided razors as his arrow of choice, which are designed to bore deeply into people, cutting through bone and embedding themselves in tissue.
* Explosive Arrow Heads - a Torque-tip, high-explosive arrowhead which can blow a armored vehicle, and kills a grimm or anyone.
* Kunai - projectile tool, also dagger-like
* Shuriken - a four-pointed projectile.
* Red Shuriken - razor-sharp projectile.
* Dust Shurikens

Weapon(s) Gallery

### Johnny Raidern

#### **Extra Status**

* **Role:**
* Clan:
* Elemental
* Appearance: §

Full-plate suit set of armor with gold cross on the chest-plate, pauldrons, gauntlets and leggings with a loincloth-like with a cross on the bottom that reaches on his knees. His
facial features is darker-red and brown eyes.

And the sword that strapped on his left side of his hip, then a pistol holster as well.

#### Techniques

* = Magnum Break – Stab a sword on the ground that creates a wave of flames surrounds the user. - From Ragnarok.

* = Bash – Strikes a single target with a strong blow to inflict physical damage. Stunning the foe. - From Ragnarok.
* = Aura Blade – Creates a special aura around the weapon that increases damage and ignores tagets DEF, but not his flee. - From Ragnarok.

* = Efreet (Ifrit) – This had the ability to summon the fire Djinn or genie, When used, it unleashed the fire spirit which attacked all surrounding enemies. - From God of War.

* **Demon Fury** - The fiery Efreet slams the ground, burning enemies in a wide radius.
* **Demon Fury (Air)** - Slam into the ground from the air, burning enemies in a wide radius.

* **Demon Inferno** - After slamming the ground, rapidly to burn enemies for more damage.
* **Demon Rage** - Upon performing Demon Fury or Demon Inferno, the Efreet will end the attack with a final slam that does fire damage to all enemies within a massive radius.

* = Thera’s Bane – It has the ability to engulf the any blade weapon in fire. It greatly increases the power of the blades, and it allows to implant searing cores into his enemies which will explode after a few seconds. It also destroys the shields and armour of various creatures. Thera's Bane can be used to open damaged doors by placing a Searing Core in the center of the door, causing an explosion. It makes the colour of the Blade black and red. - From God of War

* = Rage of Titans – When activated, the user’s body surges with intense flames, his attacks do double damage, and he become immune to damages from enemies. He is also immune to any side effects caused by creatures that attack when Rage isn't on, like being knocked back with enemy attacks. Thereby, his attacks will never be interrupted when on Rage Mode. - God of War

* = Poseidon’s Rage – The magic surrounds the user with a circle of electricity, and summons lightning bolts from the sky to strike down his enemies. - From God of War
* = Cronos’ Rage – Able can create blue orbs of lightning to temporally electrocute and stun multiple enemies. One can then further level up this power to increase its damage, the "cores" of the orbs explode at the end of the attack, which will then do further damage to nearby enemies and usually knock them back. - From God of War.

* = Charged Bolt – Casts a group of small sparks that scatter along the ground, striking multiple enemies. - From Diablo
* = Lightning – A powerful skill which shoots a straight bolt of electricity from the fingertips for massive damage in a straight line. - From Diablo
* = Chain Lightning – Hurls a Lightning bolt at the enemy, and then travels through multiple enemies. - From Diablo
* = Heal – Heals a target friendly. - From WarCraft
* = Healing Wave – Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage. - From WarCraft

* = Holy Light – A holy light that can heal a friendly living unit or damage an enemy undead unit. - From WarCraft.
* = Immolation – Engulfs the user in flames, causing damage to nearby enemy land units. Drains mana until deactivated. - From WarCraft.

#### Magic

* Thundaga - Call outs multiple largest bolts of lightning.
* Firaga - Fires a largest Fireball
* Esuna - Cures Ailments.

#### Weapons

* Apocalypse - is aqua-colored. Its grip is a darker color than the rest of the blade and is completely straight. It leads up to a crossguard that is exactly perpendicular to the grip and is designed to look like a pair of conjoined dagger blades. At the center of the guard is a large aquamarine gem. The blade itself is a deep aqua color, the base of the blade has a light-aqua attachment that causes the blade to have a natural indentation when one traces its length due to the angle that the attachment bends at.
* Executioner Revolver Pistol – 6-shot high calibre pistol, and is/can be fitted with a laser targeter above the barrel.

:~: Kind of Rounds :~:

1. Normal rounds
2. Fire rounds – shots a fireball that penetrates strong armor plate
3. Ice rounds – shots an icicle projectile that freezes when made contact
4. Shock rounds – shots a spark that stuns foes when made contact.
5. Explosive Darts (purple) – An explosive dart, creates an large explosion when made contact
6. Tranquilizer Darts (Green) – An non-lethal bullet that knocks any one.

The special rounds resemble buttons; it's possible they are supposed to be gyrojet-style rocket-bullets, though the rims would prevent them ever leaving the cylinder if that were the case.

* SCARAB - is a more compact, flat-top carbine variant of the SCAR assault rifle. - 4mm Sabot SCAR.

Attachment: Assault scope, silencer, masterkey shotgun (3 shells; 12 gauge or FRAG-12).

* SRS99 - is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. It can be fitted with high power rounds, which, according to Jun-A266, "can take the hat off an Elite at 2,000 yards."

* DSG-1 Precision Rifle - 6+1 rounds

Attachment: Sniper Scope, Silencer

* AY69 MP - 30-rounds

Attachment: Reflex Sight

## My OC Creations and Group 2-1 – Team SABR (Sabre)

### Shibura "Shibu" Kage

#### **Extra Status**

* Elemental
* Appearance:

= Now on her appearance; has long honeydew (green) hair and silver eyes. She is pale skinned and wears black and silver kimono with the skirt a little cut, black tights and boots, there's detachable sleeves too.

On occasions she wears a ninja outfit underneath her kimono: it's an alternate version of Blake's, black half top with a fishnet design that covers one shoulder, black elbow sleeve, fingerless gloves one black long and other short fishnet one, black short shorts with a sash belt that matches her hair, fishnet stockings, black ninja heels, and a black collar.

In a dire situation and her weapons are out of reach, she can use the shadows to create her weapons. She also has two versions. One is when she needs a boost, her eyes will have those 4 in one diamond symbol, her ears become a little pointed, her nails become a little pointed and her two hair strands go up like fox ears. Two is when she goes all out, she grows silver fox ears and tail, fangs, and nails turn into long claws, when that happens, combat is her whole advantage.

As I mentioned in her abilities, she can move her shadow to attack her opponent's shadow without them knowing. As I said, 'you and your shadow are one.'

Her physical body is...her chest is probably most likely bigger than Yang's

She tends to be shy and silent but when she get serious in the battlefield, it's total badassery. She has a twin brother too but she hasn't heard from him in a while.

#### [Bloodline/Semblance]

= Shadow control and Kagetsune.

= Kagetsune – refers to 'Shadow fox' and is a demon fox like kyuubi except it controls what's in the shadows. Her abilities involve her shadow and can stretch and divide it, like someone once said, 'you and your shadow are one'.

= Shadow Fox Form – She can even turn into a fox in both hybrid and animal. When that happens, her eyes have a 4 diamond symbol.

= Kagetsune – shadow fox possession

= Semblance – she can merge herself in the shadows and hide in, this becomes an advantage for her in day and nighttime, and as long as it fits her.

= Beast Within: Fox Form – Transforms into a black fox and is able to run very fast as well as make long jumps/double jumps.

#### Weapons

**Weapons' Gallery**

* = Chained twin sickles
* = Hunting natas; turn into twin chain sickles – double-edged weapons
* = Star shuriken – a 5-pointed projectile weapon.
* = Twin hand-blades - Location: [Click Here]
* = Ball chain (Create by Shadow)
* = Collapsible lance (Created by Shadow)
* = Black pistol - Walther GSP - .22LR – powered by Kagetsune’s chakra for unlimited ammo.
* = Dust filled kunai knives – A explosive kunai with contains any kinds of elemental Dust.

When thrown, these knives with explode in a burst of whatever element the Dust contained within. For example, fire will result in a fire ball that envelops the target, ice will freeze the target, lightning will electrocute the target, etc. So they are basically elemental grenades that you can also stab people with.

1. Fire – results in a fireball that envelops the target. - red
2. Ice – freeze the target to immobilized. - sky blue
3. Lightning – will electrocute the target to stunned - yellow
4. Wind – creates high speed penetration - green
5. Earth -
6. Water – useful for extinguished fire

### Anthony Scepter

Gender Male

Role Crusader

#### [Describe and Appearance]

= Wore a Crusader Armor; He appears to be 17, wore a heavy set armor; a chest plate with a cross on the neck protector on the armor, cross symbol cloth on the lower armor along with a loincloth-like, then leather gloves along with forearm bracers and grave boots, belt with pouches. A pauldron armor with a cape.

His facial features is brown hair with a pony-tail on a back, and then light blue eyes.

#### [Weapon(s)]

= Longsword – It is the longsword that wielded by the Crusader within the ranks, after the coronation for successful.

= Large Tower Shield – Largest Tower Shield with a cross symbol in it, with 4 holes in it. On the behind, there is a mechanism which allows creating a bipod stand, and uses the shield boomerang attack.

= Fire Katana – It was Anthony’s previous sword which the fact that he was once a swordsman, it’s is a fire-themed sword. Also it was his first weapon had ever build, which he was started his journey, instead of his basic sword.

A two-handed long-straight sword, useful for one-handed, with silver edged blades with purple cheeks, its hilt is bronze and the collar of the sword on the fuller is red gem is imbedded on it, and the pommel is also bronze.

Which its design appears to be a longsword-design, able to wield in one or two handed, its purple with gray double-edged blade which it’s a blade-weapon

When the sword is drawn and battle ready stance, the blade is started to glow in yellow, which it’s a fire-type weapon.

= Halberd: Judgment (MH) – It is a two-handed pole weapon. Doesn't stay sharp long, but possesses superior Attack. A time-honored favorite.

= Elite Blade:  (Charge Blade) (MH4) (New) - A new weapon prototype by the guild. It's growing in popularity among rangers. A new weapon of Anthony Scepter, which it was made by himself based on the original Elite Blade

* - Curved Sword – It is balanced one-handed straight single-edge sword, it is made the same materials as the Crusader’s Longsword, and when combine with a shield it turns into a two-handed weapon.
* - Shield/Axe Head – A custom tower shield had the same mechanism about to use Shield Boomerang and Reflect Shield, and also part of the weapon combined into an axe.

Charge Blade (チャージアックス Chājiakkusu) is a new weapon first introduced in MH4. This weapon is somewhat similar to the Switch Axe, with the ability to switch between two different weapon modes: the Sword Mode and the Axe Mode. Sword Mode comes with a shield for blocking, is relatively quick, and is primarily used for charging up energy. Once enough has been charged, it can be stored in the shield, and the hunter can use powerful explosive attacks in the slower but stronger Axe Mode. In MH4U, the shield itself can also be charged for a damage bonus, and enables the destructive Super Amped Element Discharge (colloquially referred to as the "Ultra Burst").

~~= Northwind Katana – It was Anthony’s previous sword which the fact that he was a swordsman, it’s fast, but also sharp. - (From Elder Scrolls: Oblivion)-~~

#### [Technique(s)]

- Crusader Set -

* = Holy Cross – Hit an enemy with a cross shaped, strong, holy element attack. Has a chance of causing Blind. Slices a single target with a cross shaped attack to inflict Holy property physical damage. It has a chance of leaving the target blind. The damage is doubled with a two-handed Spear. – Swing the sword on the horizontal, then slashed upwards to created a cross to launched at it.
* = Heal – Recovers the caster or ally. Restores HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored.
* = Shield Boomerang - Hurls the equipped shield like a boomerang at a single target to inflict ranged physical damage (and returns into its user). The damage is affected by the equiped shield's weight and upgrade level.
* = Shield Charge (Smite) – Bashed opponent with a shield.
* = Devotion (Sacrifice) – protects allies’ from damage transfer on a user. Links to a single target to take all of the damage in its place. This skill only works if the target is within ten levels of the user.
* = Reflect Shield (Shield Reflect) – Reflects foes attack - Produces an aura of retaliation to reflect a portion of the close range physical damage taken back at the attacker for five minutes.
* = Grand Cross – Stabs a sword on a ground, creates a giant cross surrounds the user and the foe, causes a massive damage, and while the user taking damage.

- Paladin Set -

* = Gospel (Battle Chant) – Begins a chant that inflicts a random status ailment on enemies within range, while also endowing party members with random buffs.

- Performs a hymn that will cause one of many different negative effects on enemies and will cause one of many different possitive effects on party members by a regularly recurring chance within the area of effect. Maintaining this skill active will drain HP and SP.

* = Pressure (Gloria Domini) – Crush a target with a huge cross from the sky, dealing fixed damage.

- Calls forth a massive crucifix to crush a single target, inflicting fixed damage and draining a portion of the target's Max SP. This skill ignores the accuracy check, the damage has no elemental property and is neither physical nor magic.

* = Sacrifice (Martyr’s Reckoning) – Sacrifices the user's HP in order to deal great damage onto a target.

- Allows to inflict Neutral property special damage for the next five normal attacks at cost of 9% of the user's Max HP each. These hits pierce defense and ignore the accuracy check.

* = Shield Chain (Rapid Smiting) – Hurls the user's shield at a target, striking five times.

- Smashes a single target with the equipped shield five times, where each hit will inflict ranged physical damage. The damage is affected by the equiped shield's weight and upgrade level, and its hit rate is increased by 20.

* = Diagonal Slash
* = Slash and Uppercut Slash
* = Finishes with Roundhouse Slash
* = Lunge Attack similar to Sword and Shield
* = Shield Bash similar to Sword and Shield (only after any Sword Mode move excluding itself)

Note: If the shield is charged it will also release a weaker version of the weapons phial effect

X+A after Shield Bash = Instant Super/Ultra Burst

Note: Instant Ultra Burst works just like the normal Ultra Burst, but requires less time to combo into

* A = Uppercut Slash with slight angle

Hold A, release when sword glows = Fast two-hit combo which also charges phials much faster.

* A, X = Uppercut slash and roundhouse slash

* X, A = Side Slash and Diagonal Uppercut Slash
* R = Block
* R+A = Charge Weapon

Note: If used without yellow or red phial charge ready leaves you open to get attacked with no benefit. Pressing A while charging the weapon will automatically transform the weapon into Axe Mode and consume one phial charge (This only works if shield and axe has a yellow or red charge).

Note: Pressing X while charging the weapon will perform an uppercut slash

R+X to Change into Axe Mode, doing a Overhead Downwards Chop

R+X+A to bypass Sword Mode and enter Axe Mode (While weapon is sheathed)

Note: This also works when jumping off cliffs, which allows for hunters to hit monsters slightly farther away

== In Axe Mode:

* X = Uppercut Slash similar to Switch Axe
* X, X = Uppercut + Overhead Downwards Chop
* A = Side Chop
* X, A = Uppercut Slash and Roundhouse Slash
* X+A = Shortcut to Charged Slash/Super Burst/Ultra Burst (depending on if you have phials and/or charged shield)
* R during Burst animation = Charge shield and Axe (only if at least 1 phial is filled)
* A, A = Side Chop and Roundhouse Slash
* A, A, A = Side Chop, Roundhouse Slash and Charged Slash.
* R = Change into Sword Mode, doing a Side Slash

Note: Can cancel Charged Slash/Super/Ultra Burst if used during the initial part of the animation

Combos:

To get to a Red Phial easily: X, X, X, A (hold then release), X, R+A

Full Combo: X, X, X, A (hold then release), X R+A, A, A, A, R (to charge the Shield/Axe Mode), X, X, X, A (hold then release), X, R+A, A, A, A

Note: This combo ends with a Super Burst and is only recommended when a monster is stunned, tripped, or in a trap.

### Bonnie Fullbuster

Gender Female

Role Assassin

#### [Describe and Appearance]

She is a about teens (17-18), he hair is dark brown which its grown long, the bangs of hers that cover half of her face, fair skin,  with her ponytail about waist-length, the color of her eyes is brown as well.

She wore that a maroon and dark purple Garb outfit with tattered waist coat and a face mask, then pauldrons, fingerless elbow gloves with cloth wrapped around her wrist, and also a cloth wrapped around her waist, and neck (think the female assassin from Ragnarok).

#### [Weapon(s)]

= Katars; single-shot launcher

= Venom Knife

= Throwing Knifes

= Red Gemstones

= Fire Dust Crystal

= Stelitto - A long, thin blade that is known to be used as a concealed weapon by Assassins.

with a long slender blade and needle-like point, primarily intended as a stabbing weapon.

The stiletto blade's narrow cross-section and acuminated tip reduces friction upon entry, allowing the blade to penetrate deeply.[1][3] Some consider the stiletto a form of dagger, but most stilettos are specialized thrusting weapons not designed for cutting or slashing, even with edged examples.

= Alated Insect – Bonnie’s new pair of blades, that made of insectoid materials, one is a machete-design, and the other is a pincer-like blade: the color scheme itself different color – one is dark red with shade of red and the other is silvery white.

A pair of blades made with a sole purpose - Sharpness. No attributes, just sharp.

[Technique(s)]

= Sonic Blow

= Envenom

### Raphael Gray

Gender Male

Role Blacksmith

#### [Describe and Appearance]

A tall man with light brown hair, brown eyes, his skin is fair as well, he is (about same age as the dark brunette).

He wore a white long sleeve jacket shirt, which its rolled on his biceps, revealing his chest with no shirt (unlike Sun), leather gloves with steel plated on his forearms, along with tattoos on his chest and left bicep. Blue long pants, and even tan shoes (a male blacksmith from Ragnarok).

#### [Weapon(s)]

= Warhammer – Raphael’s personal main hammer, an oversize warhammer. Based from Fable series.

= Forge Hammer – A crafting and forging tool used by blacksmiths, it is also a back-up weapon.

= Hammer of Blacksmith – A supplement for refining.

= Gun Hammer – A revolving cylinder-head hammer, a medium-range. A testament to modern tech. powder in a revolving magazine explodes on impact.

= Steel Warhammer – A warhammer made from Steel Ingot, a classic hammer. – From Elder Scrolls: Skyrim.

= Queen’s Longfire – It is Raphael’s new and first range-weapon, it is heavy bowgun made of Rathan parts, its green hides in its bowgun, it is foldable which can be strapped into the back, and with a scope into the top. A weapon made of Fire-resistant Rathian parts. Much beloved by hunters for its reliability.

It’s attachment is long power barrel, able to increase its range, a shield is attached onto the right side gain defense, and V. Zoom Scope able to magnified its distance.

It’s ammunition is normal with a single elemental round is flaming shots.

Ammunition:

* = Normal: Lv.1: 6-rounds; Lv.2: 7-rounds; Lv.3: 8-rounds.
* = Pierce: Lv.1: 2-rounds
* = Pellets: Lv.1: 3-rounds
* = Cluster: Lv.1: 1-round; Lv.2: 1-round
* = Recover: Lv.1: 3-rounds
* = Poison: Lv.1: 3-round; Lv.2: 1-round
* = Exhaust (Stun): Lv.1: 2-rounds
* = Flaming: 3-rounds
* = Tranquilizer: 2-rounds
* = Paint: 2-rounds
* = Demon: 1-round
* = Slicing: 2-rounds

= Huge Explosive Drum(s) – An barrel loaded with tons of gunpowder gain high-explosive.

#### [Technique(s)]

= Adrenaline Rush – Increases ATK Speed of party members equipped with axe and mace class weapons for 30~150 seconds. (30% for Blacksmiths, 25% for other classes)

= Hammer Fall – Slams a targeted location with the equipped weapon, which has a chance of leaving all enemies within the area of effect stunned.

= Hit Binding – STR +1, ATK +1. Increases the duration of Adrenaline Rush, Power Thrust and Weapon Perfection Skills by 10%.

= Power Maximize – Uses to maximum weapon damage for skill duration.

= Power Thrust – (20~100 seconds.) You have +5~25% ATK. Other party members have +5% ATK. Affected players have 0.1% chance of breaking their own non-axe, non-mace class weapons when attacking.

= Skin Tempering – You have +4~20% Fire resistance and +1~5% Neutral resistance.

= Weapon Perfection – For 10~50 seconds, party members have no weapons size penalty.

= Stun Slam – The Stun Slam was invented by a notoriously inaccurate Sledger, whose missed attacks would sometimes throw bystanders off their feet. When inspired to great force by a Druidess blessing, the Sledger can stun units for a wide area with a single blow to the earth. - From Battle Realmes.

## My OC Creations and Group 2-1 – Team KALM

#### [Describe and Appearance]

A male-version Shiru, a twin perhaps, with short hair. He wears a black trench-coat, black pants and brown shoes. He carries a katana with a black cloth handle.

#### [Semblance/Bloodline]

= Shadow control – same and share as his twin sister Shiruba.

= Shadow Wolf Form - She can even turn into a fox in both hybrid and animal. When that happens, her eyes have a 4 diamond symbol.

= Beast Within: Wolf Form – Karou’s Equivalent Form. Transforms into a black wolf and is able to run very fast as well as make long jumps/double jumps.

= Psionic Powers – It is an Mind-powers taught by Psi-Ops: Mindgate.

= Void Powers – It is an Art taught by the Protoss Dark Templar of Shakuras.

#### [Weapon(s)]

DUST STRIKE KATANA

**Other Weapon(s)**

= Katana; Dust Strike Katana

= Kunai and Shuriken

= Paper Bomb (Explosive Tag)

= Dust filled kunai knives – A explosive kunai with contains any kinds of elemental Dust.

When thrown, these knives with explode in a burst of whatever element the Dust contained within. For example, fire will result in a fire ball that envelops the target, ice will freeze the target, lightning will electrocute the target, etc. So they are basically elemental grenades that you can also stab people with.

* 1. Fire – results in a fireball that envelops the target. - Red
* 2. Ice – freeze the target to immobilized. - Sky blue
* 3. Lightning – will electrocute the target to stunned - yellow
* 4. Wind – creates high speed penetration - green
* 5. Earth – creates a earth wall into the ground - orange
* 6. Water – useful for extinguished fire

= Warp Blade – An energy arm blade, the gauntlet emits green void energy. A weapon wields by the Dark Templar of Shakuras.

[Technique(s)]

= Shadow Barrier - creates a barrier in front of her that protects the user.

= Shadow Swords – Which creates blade swords, its useful for projective weapons.

= Shadow Fuma Shuriken – Created a oversize 6-pointed shuriken.

= [Black Raven Wings] - flight/glide ability that creates raven wings that made of shadows.

= Shadow realm - deadly technique where two people fight in and only one will live.

= Shadow Ball - forms a black ball in its hands, then fires the ball at the opponent.

= [Shadow Dragon Bullet] – Creates a dragon that made of shadows, and attacks the target(s).

= [Shadow Wolf Pack Bullet] – Creates a pack of wolves that made of shadows, and attacks multiple target(s).

= Shadow Wicked Weaves – are a type of attack that can be executed by the power of shadows to summon forth solid shadow as a condult, which it will manifested behind the user.

* - Punch – Summon the fox’s hand punches at enemies that cause to launched away in a straight line.
* - Kick – Summon the fox’s feet punches at enemies that cause to launched away in a straight line.
* - Claw – Summons the fox’s claws that swipes at enemies that pierces and scratch enemies with a higher knockback and stagger rate.
* - Sword Slash – Produce by when wield a sword, that able to form a shadow blades of energy that mimic’s the wielder’s sword swings, creating cleaving swipes or far-reaching jabs and lunges.

= Void Powers:

* - Permanent Cloaking – The user rendered invisible to enemies. It is useful for stealth, with the void energy able to keep it invisible, but it is easily detect while being cloaked that unmask its presence.
* - Blink – Teleports to a nearby location.
* - Void Prison – Imprisons the enemy in psionic energy, stunning it and suppressing its ability to detect for 12 seconds. Can imprison air and ground units.
* - Shadow Strike – Makes a melee attack against ground unit. The target takes 500 damage.

### ###Asher Wolfgang###

[Describe and Appearance]

Then a male teen which appears to be a Faunus, a wolf of course, (which Blake felt nervous for seeing a wolf faunus in this team, being canine-type,) turns out he had a gray wolf ears over his black hair and tail with a white tip, and red eyes too.

He was wearing that look like a Interim uniform.

The attire was consisting of a yellow undershirt, with the torso bearing an open collar, and the robes themselves being grey. There was also a grey shirt beneath his undershirt. The shoulders each displayed a cross containing triquetras. The upper body once again featured a shoulder belt which holstered something at the back, whilst the front displayed a Cross symbol. ()

(). That was Shay Cormac’s Interim Templar Uniform from AC: Rogue.

The lower part of the robes featured a belt around the waist. The belt once again featured Yggdrasil and held four pouches as well as two pistol holsters on the right hip.

His guns were sewed-off double barrel shotgun, which didn’t fires spread, but also a slug shots. ()

Marie has blonde curly hair that she puts in two low pigtails with red ribbons and blue eyes. Asher is dark haired and red eyed.

[Semblance/Bloodline]

= Wolf Instinct – Increases Strength and Wolf-like instinct. – topaz3’s idea.

[Weapon(s)]

= Wolf Claws an extendable claws on his fingernails

= Dual Sewed-off shotguns - His guns were sewed-off double barrel shotgun, which didn’t fires spread shot, but also fires a buckshots.

(). He looked referred to Beelzamon from Digimon.

(To topaz3: I will gave Asher an outfit which looks like a lone wolf-style. Which it was based of my favorite outfit in my most favorite game, and the attire of my most favorite character too.)

[Technique(s)]

=

### ###Marie Lore###

[Describe and Appearance]

There is another blond just like Naruto and Yang, her attire is similar to Ruby’s, about same age as the redhead scythe wielder. Her hair is curly that she puts in two low pigtails with red ribbons, and blue eyes like Naruto and Taiyang.

As for attire is consists was her top is black in color and sleeveless with a red hem, with a red shoulder-length hooded cape, which unlike Ruby’s. The rest of her attire is black with red trim. She wears detached sleeves, a pleated skirt with bike shorts and thigh boots. ()

And her weapon that strapped on her back, was a lance pole weapon; its design is a three-blade spear (its not a trident), the blade of the lance with two wide blades on side. (W)

(). Based on the outfit of Akita Neru from Vocaloids, which her outfit looks fitting, which I haven’t catch up my most favorite Virtual Diva singers. Which its completely AWESOME. So since I love Hatsune Miku, because of ‘True My Heart’ music. I had some troubles to decide which outfit.

[Semblance/Bloodline]

=

[Weapon(s)]

= Double-blade Lance/sansetsukon – A two-bladed spear can split into a three-section staff.

[Technique(s)]

=

### ###Mari Fuujin###

#### [Describe and Appearance]

Next of Karou who made conversation with Shiru. It was brown-haired teenage girl, same age as the Kage siblings, her hair is about waist-length, now had form a ponytail, that had a red ribbon wrapped it. As her bust size is a bit rivals Shiru’s, but about C-cup, more or less.

And her outfit is looked Asian and European design.

Her outfit is white and red with gray accents, her long white tailcoat with red accents, which she had hood as well, then had long sleeve on her right arm along with a gray wrist band, and the left has puffy cap sleeves with gold cuffs, then a red ribbon wrapped around her knee, and fingerless gloves. Then had two bottoms on her waist, revealing her belly, over her coat, was a red low-cut crop top. (AN: I found the coat that Topaz3 referred to, it was a Hooded Long tailcoat by Tuffles-and-Biscuits. - Hooded-Long-Tailcoat-290241398)

On the lower part was a red shorts and sash around her waist, as a belt, then long white socks, and wore a white cloth ribbons, and also black and white half-calf boots with 3 red ribbons on her left leg.

#### [Semblance/Bloodline]

= Speed enhancement - has faster speed than Ruby and uses it to make faster kills, a useful skill for thievery.

= Disguised – able to create a illusion of different attires: coats, pants, headwear, and eye glasses to bend in a crowd, a perfect combination of her speed enhancement and gather information.

Based on on Sharp dressed thief and his rose tinted glasses by Len Kagamine.

#### [Weapon(s)]

= Long-Hatchets (Kanenori/Nata) - She has a three long hatchet swords bigger than the last with different designs; curves, triangles and diamonds.

= Throwing Knives – From Assassin’s Creed: Syndicate

= Sawtooth Cutlass – A curved cutlass sword with serrated on the back or spine of the sword. – think AC3’s Capt. Kidd’s Sawtooth Cutlass.

= Auto 9 Pistol (2x) – 9mm rounds; 50 rounds – is a highly advance select-fire machine pistol with a 50 round magazine. The most commonly utilized fire setting is in a 3-round burst mode; however, (Robocop has been seeing) firing a single round in multiple instances.

Ammunition:

* = Standard – A standard 9mm para round.
* = Armor-piecing – An advanced armor piercing round that has been shown to be able to penetrate kevlar vests.
* = Flechette – A pointed steel projectile, with a ranged tail for stable flight.
* = Non-lethal – A round designed to incapacitate a target rather than kill. – Rubber Bullets

##### Cancelled:

= Cerberus Pistols – 15mm caliber with 50cm barrel – A pair of identical guns, with high rate of fire, each guns had red and white cross.

#### [Mobile Suit(s)

= ZGMF-X23S Saviour Gundam - Mari's personal mobile suit, which previously piloted by Athrun Zala which being wrecked by Kira Yamato with X-10A Freedom. Which it is rebuilt and modified to had 360 cockpit, rather than standard cockpit.

Powered by Minovsky Ultracompact Nuclear Reactor, which instead of Battery.

Mari was chosen to pilot the restored Saviour Gundam.

Technical Specifications
 Model Number
 Overall Height
* Minovsky Ultracompact Fusion Reactor (Upgrade)
 Armor Material
 Manufacturer
 First Deployment
 Known Pilots
 Fixed
* 2 × M106 "Amfortas" plasma beam cannon
* 2 × MMI-GAU2 "Picus" 76mm machine gun
* 2 × MA-7B "Super Fortis" beam cannon
 Handheld
* MMI-RD11 aerodynamic shield

##### Armaments

* **MMI-GAU25A 20mm CIWS**

A pair of MMI-GAU25A 20mm CIWS guns are mounted in the mobile suit's head and are usable only in MS mode. They are mainly used for intercepting incoming missiles and for suppressive fire.

* MMI-RD11 Aerodynamic Shield

The main defensive armament of the suit, the shield possesses an aerodynamic form to reduce air resistance when the suit is flying in MA mode and is anti-beam coated to protect against beam attacks. It can be mounted on the left forearm or handheld when in MS mode and in MA mode, it is mounted on the torso and can help to protect the cockpit from attacks below.

* **M106 "Amfortas" Plasma Beam Cannon**

The pair of "Amfortas" plasma beam cannons are the Saviour's most powerful weapons, they are attached to the suit's backpack and are movable. When in MS mode, the cannons can be used positioned under the shoulders to be fired, while in MA mode they are always facing forward. The beam cannons serve as the MA mode's main weapon and are improved version of ZGMF-X10A Freedom Gundam's M100 "Balaena" plasma beam cannons.

* **MMI-GAU2 "Picus" 76mm Machine Gun**

The "Picus" 76mm machine guns are the shell firing weapons of the Saviour's MA mode and serve the same purpose as the CIWS. They are located on the backpack cowl that covers the Saviour's head when in MA mode.

* **MA-7B "Super Fortis" Beam Cannon**

Improved version of the ZGMF-X09A Justice Gundam's MA-4B "Fortis" beam cannons, a pair of this beam cannons are mounted above the "Amfortas" plasma beam cannons and are usable in both MS and MA mode. They are slightly weaker than the plasma beam cannons but have higher rate of fire.

* **MA-M941 "Vajra" Beam Saber**

A pair of beam sabers are stored on the Saviour' shoulder armor, they serve as the suit's main close combat weapon and are usable only in MS mode. The same model of beam saber is used by all beam saber equipped Second Stage Series MS.

* **MA-BAR70 High-Energy Beam Rifle**

A custom beam rifle used by the Saviour Gundam, it is developed based on Freedom and Justice Gundam's beam rifle. In MS mode, the beam rifle is handheld when in use and stored on the rear skirt when not needed. In MA mode, it is mounted on the left shoulder and can be fired in that manner. The beam rifle serves as the MS mode's main weapon and is a secondary weapon when in MA mode.

##### Special Equipment & Features

* **Deuterion Beam Energy Transfer System (No longer used due to instaling Nuclear Reactor)**

Like the other Second Stage Series suits, the Saviour has the capabilities to be remotely recharged using a Deuterion Beam fired from the LHM-BB01 Minerva.

* **Operating System**

Like the Second Stage Series suits, the Saviour also uses the operating system:

**G**eneration

**U**nrestricted

**N**etwork

**D**rive

**A**ssault

**M**odule.

* **Variable Phase Shift armor**

The Saviour is equipped with ZAFT's improved version of Phase Shift armor, it is more energy efficient and its strength, as well as color can be changed in the field, although this must be programmed beforehand.

## My OC Creations and Group 3 - My primary Couple

    They are survivors of alternate dimension world were the stated from the 4th Shinobi War. Which they're been heavy injured during the War. As Naruto had carried Sakura to the hospital that were a town called 'Shell Town'.

It was tragedy for being the last two being last chakra users upon the planet. For sure that they had their new start and new life come to begin with...

Years past that they been very close for staying the World of Remnant. After all, now until a certain Raven comes around that when felt a surge of power coming from that town. And also before 'someone' will came in, recruited them.

### Naruto Uzumaki

#### **Extra Status**

* **Role:** Toad Sage, Jinchuuriki of Kurama
* Clan: Uzumaki
* Elemental
* Appearance: His outfit now consisted of a long sleeve black sweatshirt that stopped at his forearms with tan pants. He wore open toed shinobi boots. He had black gloves with metal plates on them to hide the sage markings and wore a face mask to cover his whisker marks since that was more convenient than having to explain that he was not a faunus. He also wore a orange haori with black flames at the bottom. He had a kunai pouch strapped to his leg and a multipurpose pouch around his waist. His weapon of choice, a large sword was strapped to his back.

#### Techniques:

* Transformation Jutsu - Sexy Jutsu and Harem Jutsu
* Substitute Jutsu
* Shadow Clone Jutsu; Multi, and Mass
* Frog Kumite
	+ Frog Slap - While performing the Frog Kata, Naruto delivers a powerful open-handed strike, sending ripples of natural energy that emanate through the struck target from the initial point of contact.
* Rasengan
	+ Great Ball Rasengan
	+ Ultra-Big Ball Rasengan - enhanced by Sage Mode
	+ Sage Art: Massive Rasengan Barrage - enhanced by Sage Mode
	+ Wind-Style: Rasengan
		- Hurricane Vortex Jutsu
		- Wind-Style: Rasenshuriken
		- Wind Style: Repeated Rasenshuriken
		- Giant Rasenshuriken - enhanced by Sage Mode
		- Mini-Rasenshuriken - enhanced by Tailed Beast Chakra Mode.
		- Rasen-Absorption - Naruto while in Nine-Tails Chakra Mode, uses his chakra arms to form a Big Ball Rasengan in his hand then throws it above his back. He then uses extra chakra arms to grab and smash enemies into the sphere, simulating an "absorption" of the victims into the Rasengan.
* Planet Rasengan - Naruto while in Nine-Tails Chakra Mode creates a Big Ball Rasengan in one of his hands, which is then surrounded by three regular-sized Rasengan, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual Rasengan, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent wave-like vortex. The strength of this technique is so great that it took even a shinobi reincarnated by the Impure World Reincarnation technique a significant amount of time to regenerate, which they normally do instantly.
* Summoning Jutsu: Toads
* Nine-tails Chakra Mode = Full Transformation
	+ Tailed Beast Bomb
	+ Super Mini Tailed Beast Bomb
* Flying Thunder God Jutsu
	+ Flying Thunder God Jutsu: Second Step
* Sage Mode : Toads
* Wind-Style: Great Breakthrough
* Water-Style: Water Dragon Jutsu
* Water-Style: Water Wall - A defensive jutsu
* Water Style: Ripping Torrent - This technique creates water that spirals in the user's hand which fires at a high speed towards the enemy. The overall amount of water formed is large enough to help extinguish even large-scale Fire Release techniques. In the anime, it was also shown to be able to be conjured from the surrounding area in the form of a torrential wave. It can also be combined with the Wind Release: Rasengan to create the Typhoon Water Vortex Technique.

#### Weapon(s)

* Fusion Sword - He dubbed the weapon the fusion sword. It was a large blade that could be split into six individual smaller blades and could fire off jutsu from the tip and make it look as though he had used dust. This allowed him to use ninjutsu while still blending in.

* Hiraishin Kunais
* Kunai(s) and Shuriken(s)
* Paper Bomb(s) (Explosive Tag)
* Giant Shuriken
* Fuma Shuriken
* Wire Strings
* Storage Scrolls
* Sasuke's Kusanagi no Tsurugi (Chokuto) - A gift of a fallen friend.

Weapon(s) Gallery

### Sakura Uzumaki nee Haruno

#### **Extra Status**

* **Role:** Medical-Nin, New Slug Princess
* Appearance: Her outfit now consisted of a red sleeveless cropped top and red apron skirt with two white circles, and black tight shorts underneath. She wore open low-heel, calf-high boots. She had brown left forearm glove with metal plate on it. She also wore a white cloth covering his left leg at the bottom. She had a kunai pouch strapped to her right leg and a multipurpose pouch around her waist with a belt on it. His weapon of choice, a tanto.
* Casual:
* Casual (Adult): usual red sleeveless qipao top that fell to her knees, with the Uzumaki clan crest encased within the bold white circle that served as her own family's emblem. With it she also wore her light-colored pants and high heeled shoes. On her arms were a pair of white bracelets that hung on her hands and her dress was open in the front to expose her bellybutton, a sign of her maturity and a flirtatious expression of her sexuality. In her signature pink hair she wore her usual red headband and twin red hair clips to hold the left side of her hair in place.

#### Techniques:

* Transformation Jutsu
* Substitute Jutsu
* Clone Jutsu = Shadow Clone Jutsu
* Sakura Blizzard Jutsu - Sakura's old technique - Sakura throws a barrage of kunai attached with bags of small explosive tags and cherry blossom petals to help camouflage the tags. Sakura simply has to throw an additional kunai with an explosive tag to ignite the tags and catch the target in a large explosion. - From Movie version.
* Strength of the Hundred Seal: Reserve Seal
* Chakra Enhanced Strength

This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing.
The training for this technique is quite arduous, as Tsunade repeatedly came at Sakura with full force to help her learn. Subsequently, the outcome of this training is incredible, giving the user enough strength to easily make gigantic craters or kill opponents with a single strike.
* Mystical Palm Technique
* Chakra Transfer Technique - allows the user to transfer some of their chakra to another person.
* Chakra Scalpel
* Cherry Blossom Clash - While some may see it as "superhuman strength", this technique is actually an application of medical ninjutsu, that demands the ability to concentrate, along with minute chakra control. An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip. When the ground is hit it is pulverised into many pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact".
* Full Blossom: Cherry Blossom Clash - Sakura builds up chakra into her fist, then strikes the opponent in their abdomen, crushing them into the ground, and destroying a large part of the area too.
* Poison Extraction Jutsu
* Summoning Jutsu: Slugs
* Reserve Seal: Release
* Ninja Art: Mitotic Regeneration
* Mitotic Regeneration the Hundred Healings
* Katsuyu: Immense Network Healing
* Rasengan - Learned by her husband Naruto.
	+ Water-style: Rasenshuriken - her own version, learned by Naruto.
* Water-Style: Water Dragon Jutsu
* Water-Style: Water Wall - A defensive jutsu
* Water-Style: Ripping Torrent - This technique creates water that spirals in the user's hand which fires at a high speed towards the enemy. The overall amount of water formed is large enough to help extinguish even large-scale Fire Release techniques. In the anime, it was also shown to be able to be conjured from the surrounding area in the form of a torrential wave. It can also be combined with the Wind Release: Rasengan to create the Typhoon Water Vortex Technique.
* Earth-Style: Mud Wall - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth.
* Earth Style: Earth Dragon - The user creates a dragon made from the ground to attack the opponent.

#### Weapon(s)

* Antidote
* Lightning Barrel (Anime only)
* Military Rations Pill (Anime only)
* Poison
* Senbon (Anime only)
* Tantō - Chakra-conducted Tanto
* Kunai(s) and Shuriken(s)
* Paper Bomb(s) (Explosive Tag)
* Wire Strings
* Raijin Kunai (Share one, given by Naruto)
* Warhammer - this heavy weapon resembles a war axe halberd but is considered a hammer due to its immense weight and lack of sharpness. The hammer is large and blunt on one end, and axehead, its color is green and several blue orbs on the pommel, while four-curved spiked on the other end making both sides deadly, designed to slay fiends and Grimm.

Weapon(s) Gallery

#### Cancelled Idea

* Multi Dust Blade Tanto (Red; default) - Based on Raven's Katana/Odachi and a The scabbard appears to contain a rotary chamber filled with six types of Dust blades: green, cyan, red, dark blue, purple, and yellow. And combination of 3D's blades.
* Eclipse Scythe - A Gigantic Metallic Gray Scythe, allows to fold-up.

## My OC Creations and Group 4 - XEVZ (Xevoz)

### Xing (XXIX)

#### **Extra Status**

* **Role:** Keyblade Wielder, Nobody of Jing
* Appearance: wearing a Army Combat Uniform and leather black gloves; its color is black with white accents, sleeveless turtle-neck shirt, leather belt-like wrapping with a symbol of a cross (KH Roxas’ crest on the zipper) on the front that covers the lower stomach, harness only had shoulder armor on his right, and lastly is he wore black forearm warmers.

* Organization Black Hooded Cloak

#### Semblance

* Summoning XIII Weapons - summons any forms of arsenals in each of 13 minus 1 became 12:

1. The Superior of the In-Between - Controls Sorcerers, uses the attribute of Nothingness and weapons called Ethereal Blades which he himself calls Interdiction.
2. The Freeshooter - Controls Snipers, uses the attribute of Space and Arrowguns called Sharpshooters.
3. The Whirlwind Lancer - Controls Dragoons, uses the attribute of Wind and six Lances called Lindworm.
4. The Chilly Academic - uses the attribute of Ice and a Shield called Frozen Pride.
5. The Taciturn Stalwart - uses the attribute of Earth and an Axe Sword called Skysplitter. Nobody of Aeleus.
6. The Cloaked Schemer - uses the attribute of Illusion and a Lexicon called Book of Retribution.
7. The Luna Diviner - Controls Berserkers, uses the attribute of Moon and a Claymore called Lunatic. Nobody of Isa.
8. The Flurry of Dancing Flames - Controls Assassins, uses the attribute of Fire and twin Chakrams called Eternal Flames.
9. The Melodious Nocturne - Controls Dancers, uses the attribute of Water and a Sitar called Arpeggio.
10. The Gambler of Fate - Controls Gamblers, uses the attribute of Time as well as Cards called Fair Game.
11. The Graceful Assassin - uses the attribute of Flower and a Scythe called Graceful Dahlia.
12. The Savage Nymph - uses the attribute of Lightning and eight Knives called Foudre. Original persona unknown.
13. The Key of Destiny - Controls Samurais, uses the attribute of Light, and has wielded at least three distinct Keyblades. Two-Become-One and Lost Memory.

#### Summon: Nobodies.

Link: [Click Here]

 \*Transformed: Twilight Thorn

    The Twilight Thorn is a gargantuan Nobody that seems to be clad in a white bodysuit, as evidenced by the large, silver zipper lining its front. Its simple, round head's only feature is a white Nobody logo on its front where the creature's face would be. It has rather thick, short legs with spikes on its hips and long, pointed feet. Its waist is quite thin and has dark grey sides. Its shoulders each sport a gigantic, diamond-shaped spike and its arms are very long, and reach the floor when fully extended down. The Nobody only seems to have one distinct digit on each of its hands, the thumb. They also seem to have high-heels on their ankles. It also has four long, blue tentacles with tips resembling the spikes on the Nobody sigil that wrap around its neck. Its overall body shape seems to be meant to resemble the Nobody symbol. Despite its size, the Twilight Thorn has the same astounding level of flexibility as all other lesser Nobodies.

The Twilight Thorn's name refers to the time of day between sunrise and sunset, which, in turn, references the fact that Nobodies are not truly aligned with the Light or the Darkness. "Thorn" refers to the thorns it can generate as weapons. Its Japanese name, Twilight Zone, highlights its numerous similarities to the Darkside Heartless. Both Twilight Zone and Tales from the Darkside are science-fiction horror serials.

- Stratagy and Attacks -

Unlike the Darkside, the head is the Twilight Thorn's only weak point, so aim for that. It begins by tossing Roxas into the air to hurt him—use the Reaction Commands at the right time—"Key Counter" and "Lunarsault" in particular. Then follow up with "Break Raid"; when on the ground do a combo. It will get up and begin to use many Tendrils of Darkness.

Many of Twilight Thorn's attacks can be guarded.

When it fires thorns use the Reaction Command, "Reversal" to get close to attack. But if it continuously fires thorns, even if Roxas is close to its head, prioritize safety. Keep on using "Reversal" until it is safe to attack. The Twilight Thorn has a tendency to shift its shape, and sometimes it may be upside down. Again, it will fire thorns. Keep on using "Reversal", then attack his head twice and begin avoiding again.

Sometimes, Creepers will appear. If Roxas is low on health it is possible to fight them as they have little health and drop HP orbs.

As the fight with Twilight Thorn takes place at the beginning of the game and Roxas's stats are low, it is advisable to train him up to at least Level 5 and stock up more than three Potions. Use the Auto-Reload function and heal when necessary—because poor evasion of the thorns can take a toll on Roxas's health.

#### Weapons

* Two-become-One - is one of the more sword-like Keyblades, possessing a curved, notched blade that (bears a slight resemblance to Soul Eater and Way to the Dawn), with a noticeably sharp edge. Its color scheme (is derived from a fusion of Roxas's Oathkeeper and Oblivion Keychains), and the handle is composed of the same checkerboard pattern on (Roxas's wristband). The Keyblade's design is also covered with references to (Roxas's) Nobody nature; the usual Nobody thorns make up the teeth and rainguard, which is black and rounded. The chain links are heavily stylized versions of the Nobody Emblem, and the full Nobody Emblem adorns the hilt. The token itself is (Roxas's) Nobody-thorn charm.
* Lost Memory - is an ornate Keyblade that is predominantly silver and ivory-colored. The shaft is thin and smooth with a fleur-de-lis-shaped spike at its tip. The teeth are comprised by a pair of uneven, silver wings framing a broken, bright red heart. The base of the blade is adorned by a simple, grey heart, and the handle is black. Two uneven wings decorate the Keyblade's guard, with the larger wing being on the same side of the weapon as the teeth. The Keychain has silver chain links and the token resembles a miniature version of the Keyblade's teeth; a bright red heart surrounded by silver wings. The broken hearts, uneven wings, and black and white coloration in the Lost Memory's design represent Vanitas and Ventus's connection and incomplete hearts.
* Agni and Rudra - a pair of uniquely shaped scimitars; the most noticeable difference between the two is that Agni is red-orange, while Rudra is blue. The blades are serrated with the segments appearing to interlock like a Celtic knot. The ends of both are slightly jagged but not pointed as a normal blade would be. The pommels form the talking "heads", and the guards of both are round and plain.
* Fox Blade - A straight-bladed "Ninjato" sword.
* Beowulf - Pair of gauntlets with heads of the wolf, and greave boots were feet of the wofl.
* Balisong - A butterfly knife.
* Heavily customized M1911A1: Punisher - .45 ACP, 7 rounds.
* Dual Glock 18 Machine Pistol - 9mm Para, 32 rounds
* C-10 Rifle - a canister rifle, fires 25mm antipersonnel rounds. It has a 24 round magazine,
* G36 Grenadier with ACOG Scope - 5.56x45mm. 30 rounds. 40mm, 1-shot.

##### XIII Order Weapons

01. Interdiction - Is a pair of Ethernal blades, it has a very simple design; it is a straight, glowing rod of red energy coming from the palms of the wielder's hands.

When striking a target, it creates a sphere of glowing red lightning, the same color as Interdiction.

Interdiction is a military term, as an action to divert, disrupt, delay, or destroy the enemy's surface military potential before it can be used effectively against friendly forces. The word also means "punishment".

02. Sharpshooters - is a pair of Arrowguns, then combines his two arrowguns into a single sniper rifle.

The body of a Sharpshooter arrowgun consists of a purple ring that is white on the top. Three short spikes vaguely reminiscent of those on the Nobody sigil line the edge of this ring. The barrel of the weapon is a long, thin pyramid that is light lavender at the base that lightens to white near its tip. The handle of the arrowgun is purple and has a thick, purple, curved curved arc acting as a guard. This guard is lined by six light purple, diamond-shaped spikes with silver edges that flash when Xigbar reloads the weapon.

03. Lindworm - A set six of lances,  Lindworm model lance's main shaft is periwinkle in the center, with each of the ends being purple; the periwinkle and purple sections are separated by a small gold band. One end of the lance is shaped like the top half of the Nobody symbol and is colored purple. The other end seems to be a combination of the lower half of the Nobody symbol and a Dragoon Nobody's "head", and is also purple. A lindworm is a type of wingless, bipedal dragon. The Lindworm's Japanese name, "Flash of the Dragon's Fang", refers to heavy association with dragons, his speed, and his aggressive fighting style.

04. Frozen Pride - This shield is shaped like an upside-down teardrop with two oval chunks taken out of each side. This has the effect of making it vaguely resemble the Nobody symbol turned upside-down. The top of the shield is lined by four small spikes and a fifth, larger one in the middle. All of these spikes are blue and resemble the spikes on the Nobody logo. The edges of this shield are silver and the face of the shield is mostly blue, though the bottom tip is sky blue. There is an upside-down, sky blue triangle marking on the top of the shield, and a sky blue "V" shape in the middle of the shield. The top inside edge is also sky blue.

05. Skysplitter - This Axe-sword is about a meter long, and has a blue handle roughly half the length of the blade. The top and bottom of the handle end in spikes resembling those on the Nobody logo. The blade is mostly black with a red edge and several other red patterns decorating it. The top of Skysplitter's blade curves noticeably and the tip is flat and fans out. The bottom edge of the blade is serrated. It also sports a strange, square, pale yellow guard on the opposite side of the handle as the blade. This guard is decorated with black lines on the corners and a thin, red "X" on the top side. Considering the size of the blade, this guard may act as a counterweight.

06. Book of Retribution - This unsurprisingly, is a book, It is unclear exactly what the pages of the Book of Retribution contain, but from what can be seen, it tells some sort of story and lacks a basic dictionary layout. The cover is a dark grey, embossed with three white, intertwined Nobody emblems. The back bears the outline of another Nobody logo.

The spine of the book displays a Roman numeral for six, VI, along with the title "Hallucination: Another Side", superimposed over yet another Nobody symbol; in the North American and PAL games, "Hallucination" is replaced with "Ignes Fatui" (Lat: "Delusions").

Both "Hallucination" and "Delusions" allude to attribute of "Illusion", and the "VI" on the book references (Zexion's) rank as the sixth member of Organization XIII. A book is a collection of bound paper containing written material or illustrations. All of Zexion’s weapons are lexicons—a type of book—and many are named after other types of books. "Retribution" is a synonym for "vengeance".

07. Lunatic - Which is appeared to be a Claymore, which about at least six and half feet long and five-to-six inch thick. It had to weigh half a ton. Whenever that gargantum weaon that slammed into the grounf that creating a small crater where it stayed.

The Lunatic has a smooth, white handle with a grey spike set in its pommel. The guard is a pale yellow semi-circle with four small notches in its outer edge. The lower part of the main blade is thick and has concave sides, each side being lined by three small notches. The blade is pale blue and has blue-grey edges. The lower half of the blade is decorated by two small, light blue diamonds. The tip of the Lunatic is a blue ring with dark-blue edges and lined by seven spikes.

The tip is connected to the main blade by a pale yellow symbol shaped like the top half of the Nobody logo. When enters his berserker state, the tip of the Lunatic is divided into two large, identical halves, each with three complete spikes lining the outer edge. These halves also gain four enormous, pale blue spikes shaped like those on the Nobody logo.

The two halves retain the coloration of the normal Lunatic and are connected to the main blade by the cross-shaped symbol, which has become slightly larger. The word "lunatic" comes from the belief that the moon induces madness, much like Berserker state is entered with the moon's power.

08. Eternal Flames -  is a pair of Chakrams. Which manifested in the sides engulfed in flames.

An Eternal Flames Chakram has a circular main wheel with a black, cross-shaped handle. The edge of the main wheel sports four spikes shaped like the spikes on the Nobody sigil and a small ring that is bisected by the main wheel. Another spike identical to the other four is attached to each of these rings, making a total of eight spikes. The interior of the main wheel and the outer edge of the half of each of the four rings that are on the interior of the wheel are red, as are the inner edges of the other halves of the rings. The rest of the Chakram is silver.

09. Arpeggio - is a Sitar, appears in a stream of water towards the user's palm.

The Arpeggio is designed to resemble one large Nobody logo. The headstock of the sitar consists of three large, light blue spikes with blue bases. The neck of the sitar is blue with light blue, concave edges, and three yellow, pointed machine heads are visible on the left side of the weapon. Several yellow frets line the fretboard. The body of the Arpeggio is connected to the neck by a dull blue spike shaped like those on the Nobody logo, and the body itself is shaped like the lower half of the symbol.

The shape of the symbol, particularly the circular indentations on the bottom of the sitar, is distinguished from the rest of the sitar by a light blue border. The sitar's saddle is yellow and its three strings are a very pale blue. Musically, an arpeggio is the playing of notes from a single chord in rapid succession.

10. Fair Game - is a deck of cards. The back of each card in the Fair Game deck is grey with a white border and displays five Nobody symbols in various positions. The largest of these is white with a black outline, while the other four are the same color grey as the rest of the card back, distinguishable only by their outlines. The reverse side usually depicts a slanted clock design. The numbers on the clock face are the Roman numerals for one to twelve, with the numeral for thirteen placed in the center. The minute and hour hands are black, stylized Nobody logos which point roughly at 11:56.

During Luxord's battle in Kingdom Hearts II, the side of Fair Game normally sporting this clock design is also shown to have either a fireball design or no design at all, in addition to the normal clock pattern.

Fair Game is one of only four of Luxord's weapons whose name is not drawn from one of twenty-two cards that make up a Tarot deck's Major Arcana. The others are The Joker, Finest Fantasy 13, and High Roller's Secret.

11. Graceful Dahlia is a Scythe, that can be summon until a one cherry petal fall in the air towards the palm.

The handle of the Graceful Dahlia is long, pastel green, and curved. There are two small, gold rings near the top of the handle. There is a small, black section at the base of the handle, and an equally small, gold section just above that. The main blade is curved, rose pink, and has black under edges. There is another, vaguely oval-shaped blade attached to the top of the handle.

This smaller blade is also rose pink with black edges. The two blades are connected by a cross shape that resembles the top half of the Nobody logo that is white with gold and dark rose pink edges. The overall design of Graceful Dahlia gives it the appearance of a plucked flower; its pink blade even resembles the pink petals that many dahlia flowers sport.

During Marluxia's brief appearance in the opening sequence of Kingdom Hearts II, the cross design on the upper part of this scythe is hollow. Dahlia is a fairly small genus of flowers. Dahlia flowers represent dignity and elegance, but also instability. "Graceful" means "elegant" and refers to Marluxia's title within Organization XIII, the "Graceful Assassin".

12. Foudre - is a set of eight throwing Knives between her fingers in battle, which appears on a sparks of lightning.A Knife from the Foudre has a cross shape and is designed to look like the top half of the Nobody logo. One of the spikes is elongated and acts as the blade of the knife, while the other three act as the grip. The base of the blade is cyan had a clear separation from the blade itself, which is bright yellow. The other three spikes are a slightly paler shade of yellow and each has a cyan tip (again, a bit paler than the cyan in the blade). These two colors fade into each other, unlike the clear color separation present in the blade.

Both Foudre and Éclair are French for "lightning", fitting for Larxene's element. Although having a French name, the Foudre is named Blitz (also meaning "lightning" in German) in the French translation included in the North American game, similarly matching Larxene's element.

Weapon(S) Gallery

### Exel Frost (XII)

#### **Extra Status**

* **Role:**Frost Assassin
* Appearance: wearing a dark-blue hooded trench coat, a blue shirt and black pants, and then black shoes. Since he can’t prepared to had his weapon, ready.

#### Techniques

* = Frost Slash – A swing attack, causes freezes an opponent when a sudden cut.
* = Blizzaga (Lv.3) – A large ball of icicle projectile.
* = Dark Frost – Causes Curse
* = Ice Tornado – Creates a tornado with shards of ice that pierces anything that surrounds the user as offense and defense.
* = Ice Pillars – Creates a icicle that shoot up from the below and attack foe.
* = Ice Bolt – Shoots a bolt of ice that damages and slows your victim.
* = Ice Blast – Creates a bolt of Ice that completely freezes the target.
* = Frost Nova – Creates an expanding ring of ice and frost that damages and slows enemies.
* = Glaiser Spike – A shard of ice that inflicts massive cold damage and explodes to freeze nearby enemies.
* = Blizzard – Summons an ice storm to rain cold death onto your enemies.
* = Frozen Orb – A pulsing orb that shreds an area with ice bolts.
* = Diamond Dust – An Limit Break attack ables to creates an ice storm that slowly deals damage to foe(s) and surrounds the entire battlefield. – Due of inspires the Goddess of Ice, Shiva.
* = Frozen Armor – Gives a defense bonus and freezes any melee attacker that hits you.
* = Shiver Armor – Enchants a Armor of cold, granting a defense bonus, as well as slowing and damaging any melee attackers.
* = Chilling Armor – Confers a Defense Bonus and launches an Ice bolt against long range attackers.
* = Ice Wall – Creates a wall of ice that protects fire-base attacks and projectiles.
* = Snowstorm – creates a storm of amount of snow fall surrounds the environment, a good assassination advantage for conceal within the snow.

#### Weapons

* Frost Charkams - has a circular main wheel with a white, cross-shaped handle. The edge of the main wheel sports four spikes shaped and a small ring that is bisected by the main wheel. Another spike identical to the other four is attached to each of these rings, making a total of eight spikes. The interior of the main wheel and the outer edge of the half of each of the four rings that are on the interior of the wheel are sky blue, as are the inner edges of the other halves of the rings. The rest of the Chakram is silver.

**Weapon(S) Gallery**

### Vance Dellaton (X)

#### **Extra Status**

* Role: Stealth Ninja
* Apperance: wearing a black ninja garb with red linings (From Battle Realms) and a ninjato sword strapped on his backside, leaving his face reveal, causes Blake was shocked for seeing Vance’s attire he was wearing.

#### Semblance/Aura

* = Phantom Skill – The Ninja uses shadows and tricks of the mind to seemingly disappeared into thin air, reappearing when their opponents’ guard is down. This ability is permanent, but also its soundless to footsteps, never leave a footprints, raindrops did not hit it, but only leaving the sound of a sword slash and shuriken tossing. Detectable by motion radar, and unable to see with infrared. – The powerful version of Shadow Skill in Battle Realms.

#### Techniques

* = Flame - deals Fire-elemental damage to all enemies, it cost 7 MP.
* = Flood - It deals Water-elemental, creates large tidal wave to damage to all enemies, cost 7 MP.
* = Frost - unleash moderate Ice damage on all enemies by creates a hail of ice shards, cost 7 MP.
* = Gale - It usually inflicts Wind-elemental damage to enemies by creates twisters, cost 7 MP.
* = Shadow Bind (Pin) - Pins target and temporarily prevents it from performing any actions, inflicts Paralyzed.
* = Mirage (Image) - creating two illusory copies of the caster to render them immune to the next two physical attacks targeted at them, each attack instead dispelling one of the copies, cost 6 MP.
* = Tremor – Creates earthquake that inflicts Earth-elemental damage to all enemies, cost 20 MP.
* = Blitz - It manifests as a series of lightning strikes on enemies, cost 20 MP.

#### Weapons/Tools

* = Kluga's Katana - a simple ninjato sword.
* = Shurikens
* = Senbon Needles
* = Pill Medicine – Healing Item
* = Medical Salve – Healing Ointment.
* = Smoke Bomb - When used it allows the party to instantly escape from battle
* = Flash Bomb – Blinds enemies

**Weapon(S) Gallery**

### Zenmar Zalden (XVIII)

#### **Extra Status**

* Role:
* Appearance: when he had his coat out, which his attire was a black muscle t-shirt, and ocean camouflage  pants, two pair of gauntlets, and also lightweight vest unzipped with shoulder pads.

#### Semblance/Aura

* = Berserk Mode – Unleash the fury, the wearer was engulf with sparks of lightning and searing light, his eyes were glowing blue. In this state; the attacks very quickly with powerful attacks, slamming the claymore into the ground to unleash large shockwave of energy. Also throws a claymore at the foe/enemy, unleashing a stream of energy when they impact. While in this state, the results of the attacks have a large range and high power. In addition, its invulnerable to normal attacks and extremely resistant to magic attacks and projectiles.

#### Techniques

* = Shockwave – Creates a non-element attack, creates large wave surrounds them.
* = Elec Wave – Launched a arc-wave of electricity at enemies.
* = Shock Slam – Slam the Claymore onto the ground causes a huge shockwave surrounded.
* = Gravity Slam – Allowing it to push opponents away or pull them towards the wielder, as well as deflecting incoming projectiles.
* = Thundaga – A level 3 lightning-based attack which able to created an struck a large bolt of lightning at the target.

#### Weapons

* Hammer Claymore - A hammer-head Claymore, which with a berserk state extract an yellow blade tip, axe-head on sides of the hammer-head, two side prongs, and tip of the pommel.
* Beowulf - Zenmar's secondary weapon, is a set of black gauntlets and greaves with a somewhat animalistic look. The gauntlets vaguely resemble a wolfs head, with fangs and mane. The grieves look like clawed legs. They also have glowing veins that have white light flowing through them.

As they are "blessed with the sacred light," all of Beowulf's component emit light with each punch and kick. They are capable of concentrating light into a ball and throwing it or erupting it from the users body. It can also cover the user in light.

**Weapon(S) Gallery**
* Hammer Claymore - Unleashed Form
* Hammer Claymore - Normal State

## Team BAND - The recreation of Tobi-Yaza's BAAY (BAAY)

Link: [Click Here]

## Temporary Character Info

#### **Extra Status**

* **Role:** Former Student of Jing D. Hayabusa, Keyblade Wielder, Dark Keyblade Warlord,
* Appearance:

= Death Knight Armor

He is wearing a some sort of set of armor, spikes on the right shoulder armor with decorations with skulls, demonic entities and undead.

Skulls on the knee-guards, left shoulder pauldron, then skull badges on large pauldrons, spurs, gauntlets and pads with spikes, brown leather gloves and black fur cape along with hood.

Alternate: an evil knight his armor was black, his boots they were huge, with fur coming from it and skulls adorning the boots, his gauntlets they were covering the whole arm with a skull adorning them too, a black tattered cape that makes it scream evilness but the most striking of his armor, was his helmet, it was like a crown-helmet type with a blue jewel in the middle. The helmet was obscuring his face…the only thing that I could see was his blue shiny piercing eyes…they were the color of the Ice that I slide off by accident. And his hair white like the snow…

- based on Athas' Death Knight Armor, minus the helmet crown of the Lich King.

= Ultimate Form - Kaizer Armor

The armor possesses a skeleton-like quality due to the rib cage designed cuirass. His pauldrons, along with his arms, differ from the other; his right arm is red with a rounded pauldron, while his left is black with a jagged pauldron. His armor is relatively jagged yet smooth with a jet black color to it with red between his "ribs".

- Based on the Armor of Zobek's Lieutenant, which this will be his ultimate form after all.

##### Chaos Drive Form

= Chaos Lord Power Armor - Chaos Vanguard Form

Noted: It is mixed with Valor and Wisdom Form.

He wears a bulkier armor, its color scheme is dark red and silver with skull decorations and runes, along with banners and a tattered cape, it is a complete set of gear.

And wearing a horned helmet with a symbol of chaos with a skull on the center.

He was armed with an Accursed Crozius (mace weapon) and over the course of the conflict, gained new equipment to enhance his powers, such as Daemonic Armour and the same helm worn by the Word Bearers Primarch Lorgar 10,000 years previously during the Horus Heresy.

- based on the armor of Eliphas The Inheritor from Warhammer 40k: Dark Crusade 2: Dawn of War.

= - Chaos Dark Master Form

is a tall imposing man in dark blue and black armor with gold trimmings and a helmet with tall horns. The lining of his cape was blue.

- Mosuke is wearing Golbez's armor? Because after he was freed from Zemus' control because of when he abandon his younger brother Cecil under the care of the King of Baron. He regret himself for his actions, and so gain redemption.

Mosuke had salvaged his armor, adding bit remnant of Exdeath's armor and power that gain the same thing to use Void.  has been both red and blue sometimes even in the same game—the 3D remake release shows Golbez's official render with a blue lining, but his in-game appearance has a red lining.

= The Destroyer - Chaos Final Form

= - Chaos Anti Form

#### Weapons

##### Main Current Weapons

Current Main Weapons
* Dark Masamume - Sheathed/Unsheath

* = Keyblade of Necron

This keyblade looked like the fame 'Keyblade of Heart', the blade is green with its teeth forming the outline of a heart, and green handle. - Based on Keyblade of Hearts.

* = Frostmourne Keyblade - Based on the original frostmourne sword.

Happens to be a new type of keyblade based on the original that Jing’s eyes, it had a skull-like shape attached the hilt and the blade. Its blade had serrated edges which were uneven. And the middle of the blade, with glowing blue runes were written in it.

This new type of keyblade had hand-guards that had spike, and its head in the tip that took a form of an ax-head that had the same skull with runes in its blade and tip on its back. - The description of the keyblade is came from ChaosSummers' image .

* = Staff of Light

The **Staff of Light** is a device of arcane Necron technology that serves as both a symbol of rank and authority, as well as a potent weapon for Necron royals. Shaped like a traditional Necrontyr staff with an ornate headpiece, its haft is actually a disguised power generator rod; and the crest a finely tuned focussing device which allows the wielder to unleash searing bolts of viridian energy at a rapid rate towards the enemy.

These beams are so potent that they are even capable of penetrating Astartes Power Armour with ease. As well as being capable of projecting devastating blasts of energy at range, a Staff of Light also serves a similar function to a Power Weapon in close combat. - Its from Warhammer 40k Dawn of War: Dark Crusade.

Upgrades: Armed with skinning and reaping blades at the end of the staff.

* = Daedric Greatsword

The Daedric greatsword is a 'demonic'-looking greatsword mainly used by Dremora. This sword has both of its sides serrated and has the red glow on the blade and grip, which is typical in Daedric weapons.

* = Hard-light Tomahawk/Saber

The beam tomahawk is the Sazabi's most powerful melee weapon and mounts two beam emitters. Taking advantage of the flexibility of the I-field and its ability to shape plasma, the beam tomahawk can either emit a pair of beam axe blades, or combine its output to form a single large beam saber.

* = Fusion Cannon - A human-version of Megatron's signature weapon (In Prime)

An arm-mounted energy cannon simply enhanced by dark energy. It wields a blade that extends from the fusion cannon. This weapon is has a devastating powerful.

* = Nazi Knife - 3 knives, one is close-combat, while the rest is throwing.

The knife is capable of full out stabbing during combat and silent take downs during stealth. During both situations, the ability to throw knives is unlocked after performing a number of takedowns, and unlocking more throwing knives to carry requires a set amount of throwing knife kills. Most enemies can be killed with a single hit with a knife. They can be picked up from the corpses of enemies who have been killed by them. Note that throwing your knife will not result in the inability to perform a takedown or stabbing, as another knife may be used. The knife throw might alert others if the victim is in close proximity.

* = Necron Energy Sword - Based on TF: Energon, Megatron's Energon Sword

1/3It is a green-bladed longsword-type weapon made of pure energy, with a purple arrow tip and purple and light green hilt.

It was made from the metal of Nercrons, along with energy crystals that had perfect conductors. Along with the same metal as the Power Sword does.

Which had potential to unleashed a powerful wave of energy.

* = Blade of Hades - From God of War

Forged in the soul fire of Hades. This obsidian blade draws the line between Tartarus and Elysium.

A two-handed purple-bladed sword, which Mosuke Zweichi had modified into the same level as the Blade of Olympus.

* = Dark Masamune

It is the counterpart of a original masamune, it is modeled and used more like a European sword instead of a Japanese katana. - That was the sword of Zobek's Lieutenant.

##### Yautja Weapon(s)

Yautja Weapon(s)

= Wristblades (Left arm) - also known as Gauntlet Knives, are the most basic of Yautja weapons and arguably the species' signature armament. The blades take the form of retractable, serrated blades between six and eighteen inches in length and two to eight inches wide that extend over the back of the hand from a gauntlet worn on the Predator's wrist.

Generally, Yautja wear a single gauntlet on one wrist fitted with a pair of parallel blades, but there are a number of stylistic variations to this basic arrangement.

Despite their relative simplicity, Wristblades are the weapon of choice for most Predators. The deadly blades are sharp enough to cut through bone and are intended for use against unarmored combatants or those who have been disarmed. As a last resort, they can sometimes be fired as a projectile from their gauntlet.

= Scimitar Arm blades - is a metallic bladed Yautja weapon used on their Hunts. While similar to Wristblades in function, Scimitars offer greatly increased range (owing to their greater size) but at the cost of increased bulk and reduced manuverability. Furthermore, while Wristblades can be folded away completely when not in use, Scimitars have only limited retracting capabilities, meaning the user is affected by their bulk even when not in combat. When fully extended, a Scimitar blade can be as long as a Predator's leg, giving the hunter significant range in a melee.

= Ceremonial Dagger - is a Yautja weapon, used by warriors as a last-resort weapon or a weapon to take trophies from fallen enemies. Mosuke had encountered a Yautja Predator and takes it as a trophy as well, after killing it, along with taken its weapons as well.

The Ceremonial Dagger is associated with the Blooding Rite of Young Bloods. Its primary use is to remove the protective layer of skin of a Xenomorph but it could also be used as a close-contact weapon if need be. The blade itself is made of either the bones or the 'resin' of a Xenomorph, making it resistant to their acidic blood.

##### Firearm(s)

**Bold words** - Bold for main current weapon-of-choice.

Noted: Being mastered in duel wield such as assault rifles with moderate recoil, just like William Joseph Blazkowicz (pronounced "Blaz-ko-witz", proper Polish pronunciation "Blaz-ko-vitch") did duel wielded weapons, not to mention each of it during newest/latest game called 'The New Colossus', wields different weapon while duel wield.

* = Green Diable (.44 Magnum) (Dual Desert Eagle-Green Vein)

A pair of custom-made desert eagle that compare to Ivory and Ebony, its made from the darkness, gains unlimited ammo, and its caliber is .44 Magnum.

This weapon features a green-veins skin with 18 rounds magazine (54 in reverse) and slightly faster firing rate / drawing speed.

* = Genesis Minigun

This weapon is fitted with shortened barrels, individual flash hiders for each of the barrels, a green laser sight, custom aluminum barrel shroud and furniture featuring a fictitious ammo counter on the side. This is the first movie Minigun designed to be fired one handed.

Unlike previous films featuring these weapons, the ammunition is fed from the weapon offscreen rather than carried on the actor's back. In wide shots where Nemesis doesn't fire the weapon, the ammo chute leads into the back of his trench coat. In the film's context, the weapon supposedly has 5000 rounds loaded, though the two ammo cans left in the shipping container imply that he has no more than 400 rounds minus the three or four linked rounds he left behind. - Based on Resident Evil: Apocalypse.

* = "U-RL-012" Rocket Launcher - t

The weapon is loaded with six rockets, which is precisely how many he fires in the film before being killed. - Based on Resident Evil: Apocalypse.

* = Luger-60 (9mm AP) (one-handed)

the Handgun 1960 is the standard-issue sidearm frequently used by Nazi commanders. It boasts a relatively high damage per shot for a light weapon and is capable of killing most standard enemies with a single headshot, or around 3 to 5 bodyshots depending on the difficulty. The pistol is also highly accurate even when dual-wielded or hip-fired with a very narrow bullet spread, though its ironsights are flat and somewhat awkward to use in low-light conditions.

The improved pistol packs twice the amount of shots per magazine compared to its predecessor and comes with a handy 3-round burst mode makes it much more competent in a shootout, though the repeated shots also generate a fair amount of recoil. It is still capable of being silenced, though this restricts it to firing semi-automatically only.

* = Assault Schockhammer (AS-1960) (Buckshot and Shrapnel Shot)

The Automatic Shotgun boasts a heavy damage rating per shot, capable of killing most standard enemies with a single click of the trigger, and quickly felling the sturdier ones within a few seconds of automatic fire. While ammo is chewed up at a very rapid rate when hosing down enemies repeatedly, additional pickups are not hard to come by and will more often than not contain enough shells to refill an entire standard magazine. The Automatic Shotgun is a beast in close quarters, and its pellet spread cone is substantial, but tight enough to be reasonably accurate at medium ranges.

The Automatic Shotgun can be upgraded with a Shrapnel Shot alt-fire mode which allows it to fire ricocheting projectiles that can bounce off surfaces and harm enemies. The mode also restricts the weapon to firing in semi-automatic configuration.

* = AR-60 (7.92x33mm Kurz and rockets)

The Assault Rifle 1960 is designed to be a fully automatic weapon that is more versatile and robust than its 1946 variant. The weapon fires faster and also has significantly less recoil than the earlier model and allows for much more accurate shooting. The 1960 variant retains the ability to be dual-wielded.

An underbarrel drum-fed semi-automatic micro rocket launcher replaces the rifle's selective fire functionality, though also allowing it to act as a heavy-hitter to use against larger enemies such as the Super Soldier and various robots. Rocket ammunition is fairly rare in the game world and are often found in boxes of four, so careful use of the mode must be thought out clearly so as to avoid wastage.

* = Deadeye

The Deadeye has a powerful zoom scope and high-velocity rounds, making this an effective weapon at extremely long range.

* = Auger -  is a Chimeran weapon capable of shooting high-energy bolts through solid objects, and has a secondary function that creates a shield barrier.

The Auger fires salvos of transient radiation that will tunnel through solid matter and increase in power with each object they burrow through without causing damage to matter itself. Hard surfaces are unaffected, but organic tissue will be severely burned. The Auger does have a relatively small ammunition capacity, but the salvos ignore cover so they are all potentially lethal.

The Auger's secondary fire deploys a small rectangular force barrier that is impervious to all weapon fire except from other Auger rounds. Enemies will suffer damage if they move through the barrier.

* = Wildfire

This weapon has two rocket per clip, in addition of another 2 extra rockets in reserve. It is able to lock on to enemy players and vehicles, fulfilling its role as the player's primary anti-armour weapon. The secondary ability fires off a round that breaks up into multiple shells before hitting the ground.

Wildfire hybrids are formidable enemies found in the New York area and will target the player with them. The rockets are easy to dodge because they are never locked on. It is easy to tell if a Wildfire is close because of the unique sound the rocket makes when it impacts and explodes.

* = Reaper Carbines

The Reapers can also fire and track targets independently much like the Bullseye, but it does not need to tag an enemy to do this, meaning that the Reaper is a better weapon in many situations than that of the Bullseye; furthermore, the weapons' auto-aim will not only target enemies, but they will aim at their heads making this a very effective weapon against Leapers or small groups of enemies.

* = Brute Shot (Type-25 Grenade Launcher)

The Brute Shot is carried and fired from the hip rather than the shoulder. It has a fast firing rate for a grenade launcher, being capable of firing four Type-25 Exotic/High-Explosive Antipersonnel Grenades in about three seconds. The Brute Shot can hold up to 6 rounds, with 12 extra rounds in reserve. Grenades explode after three seconds in Halo 2 and on contact in Halo 3. Like other Brute weapons, it has a blade attached to the underside for use as a melee weapon.

The Type-25 Grenade Launcher was equipped by Jiralhanae infantry as early as the Battle of Shield 0459, where it was used to deadly effect against the crew of Spirit of Fire. The grenades seem to be belt fed through the top of the weapon. The splash damage from this weapon is relatively small. It features a sharp, curved, backwards-pointing bayonet on its underside, which is used as a powerful close-combat weapon.

##### Previous Arsenals

Previous Arenals

= Heavy Blade Sword - An European broadsword, featuring a double-edged blade, the first current broadsword unlike any broadsword during he was a trainee.

## Rejected and Cancelled Idea(s)

### Orion "Brandon" Wild

1. **Role:** Gunslinger
2. **Race:**Human
3. **Home:** ????
4. **Weapon(s):**
5. **Gender:** Female
6. **Age:** 18-19
7. **Occupation:** Student, Huntress-in-training,
8. **Team:** ZERO; with Zeke, Elesis, and Johnny Raidern
9. **Affiliation:** ????

#### Appearance

* **Outfit:** Red Samurai Armor
* **Accessories:** Pauldrons

#### Traits

* **Handedness:** Right
* **Complexion:** Pale Skin
* **Height:** ????
* **Hair Color:** Dark Blue
* **Eye Color:** Black
* **Semblance:** Teleportation

#### Personal Status

* **Status:** Alive

**Relatives:**

#### Techniques

1. Death Blow: pulls out his coffin, holding it like a Rocket Launcher, and fires a missile forward.
2. Fatality Bringer: activates the machine gun attachment on his Coffin, firing wildly forward.
3. Bullet Dance: activates the machine gun attachment, and spins in circles, jumping near the end.
4. Doom's Rain: opens 6 missile ports on his coffin, and fires them all around.

#### Weapons

1. Cerberus - Brandon's pair of twin handguns. Cerberus consists of Right Head (Red) and Left Head (White). Its barrel length is 60 cm and it's loaded with 15mm caliber bullets, which are even stronger than D-Point in terms of destroying undead. The pair of massive handguns the resurrected Brandon uses as "Beyond the Grave". Described as 15mm caliber handguns with 60cm barrels. The magazine is a rectangle shaped structure under the barrel and can be detached for loading.
2. Coffin: Anti-tank Missile Launcher, and High Caliber Vulcan.

### Elesis O'Milee

**Characteristic**

1. **Role:** ????
2. **Race:**Human
3. **Home:** ????
4. **Weapon(s):**Grand Meister
5. **Gender:** Female
6. **Age:** 18-19
7. **Occupation:** Student, Huntress-in-training,
8. **Team:** ZERO; with Zeke, Johnny Raidern, Orion Wild
9. **Affiliation:** ????

#### Appearance

* **Outfit:** Red Samurai Armor
* **Accessories:** Pauldrons

#### Traits

* **Handedness:** Right
* **Complexion:** Pale Skin
* **Height:** ????
* **Hair Color:** Dark Blue
* **Eye Color:** Black
* **Semblance:** Teleportation

#### Personal Status

* **Status:** Alive

**Relatives:**

* Zeke O'Mailey (Brother)

#### Weapons

1. Grand Meister - Based on Grand Chase Meister Clan's Weapons from Elesis.

## Trivia

* These are Czar Joseph's creations, my creations, as much as they are like Autobots and unaware about being the members of the Revolutionary Army.