Jumpscares

**Jumpscares** are one of the mechanics for the *123 Slaughter Me Street* series, and is the result of the player's failure to fend off any of the enemies.

## *123 Slaughter Me Street*

### The Follower

The Follower will attack the player if they hasn't checked on him nor keep their flashlight on while walking down the stairs. He will attack without the player noticing should the player not keep an eye on him or keep the flashlight on when walking down the stairs.

### The Greeter

If the player isn't careful enough to check on the Greeter and lets her contact the player while peeking out from the doorway, she'll immediately attack them. The player must blind her with the flashlight, and wait until she panics and retreats, otherwise, even if blinded, she will attack the player regardless should they bump into her.

### The Waiter

If the player hasn't checked on the Waiter carefully nor heard his growls, he'll quickly attack the player.

## *123 Slaughter Me Street 2*

### The Seeker

The Seeker will chase you if he sees the player and they do not hide from his sight. If he catches the player, they will get jumpscared.

### The Stalker

The Stalker behaves similarly to the Seeker and will chase after the player if she sees them and they do not hide from her sight. Should the player be caught, they will be jumpscared.

### The Screamer

The Screamer will not actively chase the player. If He sees the player however, He will scream, attracting the other demons. If the player gets to close to the Screamer, he will give the player a game over.

### The Nightmare

The Nightmare will only come out of the shed. If the player stands by the shed for long enough, they will activate the Nightmare. Should the player not out run the Nightmare they will get a game over.

## *123 Slaughter Me Street Retro*

The player will be killed upon getting direct contact with one of the threats (Follower, Greeter, Waiter, Nightmare, Gomez). Unlike the other installments, this game does not feature jumpscares instead immediately giving the player a game over with the option of going to the menu or trying the level again.

## 123 Slaughter Me Street Super Retro

Like 123 Slaughter Me Street Retro, The Player will be killed upon getting direct contact with any of the threats (Follower, Greeter, Waiter, Hunter, and Nightmare). The jumpscares all consists of a single image before being given a game over with the option of quitting or trying the level again in Story Mode.

## Slaughter Me Street 1999

Like previous games, the player will be jumpscared and killed if caught by any of the threats in the map. Unlike in most of the games however, the jumpscares in this game are more graphic with almost each demon ripping something out of the player with blood and gore.

## Gallery

### In-Game

The Follower Jumpscaring the Player (SMS 1)The Greeter Jumpscaring the Player (SMS 1)The Waiter Jumpscaring the Player (SMS 1)The Seeker jumpscaring the PlayerThe Stalker jumpscaring the playerThe Screamer jumpscaring the playerThe Follower's Jumpscare in 123 SMS Super RetroThe Greeter's Jumpscare in 123 SMS Super RetroThe Waiter's Jumpscare in 123 SMS Super RetroThe Hunter's Jumpscare in 123 SMS Super RetroThe Nightmare's Jumpscare in 123 SMS Super Retro
### Trailer/Unused

One of Seeker's old jumpscares from the trailersThe Stalker's trailer jumpscareScreamer alerting the other puppets from the trailerFollower's jumpscare from the old Evolutions trailerGreeter's jumpscare from the old Evolutions trailer
## Trivia

* If one goes off of trailers, the Seeker had the most variations of his jumpscare being two. Neither however ended up being in the final game.
* Because of Slaughter Me Street: Evolutions' development, All the jumpscares shown off in it's first trailers are all scrapped as the old models were replaced with new ones with entirely different jump scare animations than the ones shown in the trailer.
* 123 Slaughter Me Street Retro is the only game which features no jumpscares.
* The Original 123 Slaughter Me Street, and Slaughter Me Street 1999 are the only games where the jumpscares feature some form of blood and gore (from the player)
* While the Pink Follower can kill the player, they do not have their own jumpscare screen as Retro lacks one entirely and Super Retro's jumpscare image still has the normal Follower
* The Yeti is the only Easter egg character to have it's own jumpscare.