Spike

**Spike** is a brawler that is available for Brawl Stars Bloons.

## **Tower Info**

**Spike** throws needle spike grenades that splits into six spikes on impact when it hits a bloon. His Super throws a icy, spiky bomb that slows bloons down in a area of effects and removes camo and regen properties on bloons when struck!

## **Upgrades**

***Left path upgrades***:

**Tier:** 1

**Tier:** 2

**Effect:** First hit of spike grenade does three layers of damage to bloons and splits into twelve spikes on impact that does three damage to bloons with two pierce each.

**Tier:** 3

**Effect:** Unlocks Stick Around! ability for Spike. When activated, Spike will throw a thorny grenade that slows Bloons down by 50% for up to four seconds and removes camo and regen properties off all Bloons when affected. The area of effect lasts for up to five ticks and ticks every seconds that deals three damage to bloons and does extra damage to Ceramics and MOAB class. Spike's Super has a recharge cooldown of 25 seconds after use.

**Tier:** 4

**Effect:** Upon every six seconds, Spike bursts out a simultaneous swarm of spikes which does four damage to regular bloons and does three more extra damage to both Ceramics and MOAB class when hit. The Gadget triggers in a hundred and fifty radius.

**Tier:** 5

**Effect:** Spike's Super now lasts for six ticks instead of five ticks and does triple extra damage to regular bloons, Ceramics and MOAB class bloons when struck.

**Tier:** 6

***Right path upgrades***:

**Effect:** Throws spike grenades 0.3 seconds quicker.

**Tier:** 1

**Tier:** 2

**Effect:** First hit of spike grenade does five layers of damage to bloons and allows lead popping power for both first hit and split spikes. Additionally, the split spikes do two damage each and pierces up to four bloons per spike.

**Tier:** 3

**Effect:** Unlocks Stick Around! ability for Spike. When activated, Spike will throw a thorny grenade that slows Bloons down by 50% for up to four seconds and removes camo and regen properties off all Bloons when affected. The area of effect lasts for up to five ticks and ticks every seconds that deals three damage to bloons and does extra damage to Ceramics and MOAB class. Spike's Super has a recharge cooldown of 25 seconds after use.

**Tier:** 4

**Effect:** Spike spawns thorny life plants every thirty seconds that does use Spike's main attack and after staying for 40 seconds, it'll burst making all nearby Brawlers' including Spike attack faster momentarily.

**Tier:** 5

**Tier:** 6

## **Tips and Tricks**

* **Spike** is very good during the midgame rounds. His Super can clear all the calamitous threats such as Regen Bloons which are the most dangerous and fearsome of all that can also decamo and deregen them simultaneously. Spike is a good damage dealer against MOAB class bloons because of all the split projectiles hitting the MOAB for massive damage.

* Spike's Curveball Star Power makes him a powerful damage dealer against MOABs. Since his Fertilize Star Power makes his Super more powerful against grouped Bloons and Ceramics, combine him with other Brawlers' such as Colt and Piper for maximum damage against the most ferocious Bloons of all time.

## **History**

* Version 2.0
	+ Spike's Power Split upgrade effectiveness was decreased drastically.
* Version 5.0
	+ Spike's Popping Pincushion fire rate was decreased to 4 seconds (from 5.5 seconds)
	+ Spike's Popping Pincushion projectile texture was changed to match Spike's abilities.
* Version 10.0
	+ The cost of all Brawlers' were rebalanced and changed.
	+ Spike's Power Split upgrade effectiveness was further decreased.
	+ Spike's Stick Around! now slows bloons down by 50% if they touch the area of effect.
	+ Spike's Stick Around! spike count was increased to 32 (from 24) and they now do +1 extra MOAB damage.
* Version 11.0
	+ Spike's Stick Around! ability was reworked.
	+ Spike's Second Gadget Spike Hell was added.
	+ Spike's Popping Pincushion was reworked from shooting 3 spikes that split into 16 spikes to bursting out 16 spikes in a volley 3 times consecutively.
	+ Both of Spike's Star Powers were reworked.
	+ Also, Spike's skin Sakura was added.
* Version 12.0
	+ Spike's thorn grenade fire rate was increased to 2.1 seconds (from 2 seconds)
	+ Spike's Spike Hell split spike pierce was decreased to 3 (from 4)
* Version 14.0
	+ Spike's Popping Pincushion mini thorn damage was increased to 4 (from 3)
	+ Spike's Popping Pincushion mini thorn extra Ceramic and MOAB damage bonus was increased to 3 (from 1)
	+ Spike's Popping Pincushion mini thorn travel distance was increased to 175 (from 150)
* Version 14.5
	+ Spike's Even More Spikes upgrade cost was decreased to 375 (from 475)
	+ Spike's Super Strong Spikes upgrade cost was decreased to 1,900 (from 2,000)
	+ Spike's Curveball split spikes' pierce and damage percentage bonus was increased to 150% (from 50%)
	+ Also, Spike's Second Gadget was renamed to Life Plant (from Spike Hell) and reworked from amplifying his next attack to have 64 split spikes with extra pierce to dropping Life Plants which imitate Spike's main attack and gives an attack speed bonus after expiring.

## **Trivia**

* Spike is the only brawler to have cactus characteristics in the game Brawl Stars and in Brawl Stars Bloons as well.

* Before the 11.0 update, Spike's main texture in game was a road spike. Weird and unexpected.