recursal/Fanatic-Fandom huggingface dataset:
Mario Sports Mix: Dodge Ball Mushroom Cup

## Other Videos

**Mario Sports Mix: Dodge Ball Mushroom Cup** is the 1st episode of Z-Gamer Guys and in the playlist Old Videos. The episode was uploaded on January 21, 2019 by George Dorn.

## Description

A new series where we play dodge ball and wreck people.

Thanks For Watching!

## Characters

* George Dorn
* Quinn Prochaska

## Music Used

* Oh Yeah: https://youtu.be/6jJkdRaa04g
* Can't Touch This: https://youtu.be/otCpCn0l4Wo
* Falling Down: https://youtu.be/ilmX2IwAAw8 *(from Undertale)*
* Nyeh Heh Heh: https://youtu.be/FKdtstAo6iU *(from Undertale)*
* Kirby Right Back At Ya Intro: https://youtu.be/guePAKUEcvA
* Peanut Butter Jelly: https://youtu.be/UunWIcK7RWM

## Gallery

Mario Sports Mix- Dodge Ball Mushroom CupVideo uploaded to YouTube
## Trivia

* This is the first video uploaded on the Z-Gamer Guys YouTube Channel.
* In the title of the video, Dodgeball is spelled incorrectly (written as "Dodge Ball").
* This is the first video to contain links to other videos in the Music Used section.
* This is the first video to use Peanut Butter Jelly as the Outro.
	+ This lead to the video being copyright claimed, as seen in the description for the video.
Boom Blox 3: Please Buy It

**Boom Blox 3: Please Buy It** is the third game in the Boom Blox series, and makes a brief appearance at the end of Why YOU NEED Boom Blox: A Series Review.

## In *Why YOU NEED Boom Blox: A Series Review*

After finishing his discussion on Boom Blox and Boom Blox Bash Party, the two games in the Boom Blox series, George Dorn needs another thing to talk about. Without another game in the series, he would have to resort to talking about ZhuZhu Pets, so he goes to the EA Office and meets the EA Executive. When meeting with the EA Executive, he is given a petition to sign the creation of Boom Blox 3 by George, which he refuses. George then pulls out a gun as coercion while calling him a coward if he doesn't create the game. Boom Blox 3: Please Buy It is created as a result of this confrontation, making George very excited to play the game. Unfortunately, when he opens up the game case, the only thing inside is a copy of ZhuZhu Pets: Featuring the Wild Bunch for the Wii, referring back to the start of the video where George almost talked about ZhuZhu Pets due to boredom. Sometime after this state of shock, it can be assumed that George murdered the EA Executive, as his skeletal body can be seen in George's Video Game Dilemma.
Hævensky

National flag of Hævensky

Originally a part of Streocor-Hævensky, the only moment Hævensky was independent was in the Weißbrünnian Invasion of Streocor, where Streocor agreed to peace on the terms that Muonetta would get Streocor, Hævensky will be independent and the S.B.U. is disbanded, however, the second part never went into action.

Hævensky was a dual-leadership with Streocor, but over time, this dual-leadership would become a singular leadership with the President of Streocor.

There isn't much to say about Hævensky other then the fact that Hævensky is now officially part of Streocor.
Guinness World Records on Nintendo DS

## Other Videos

**Guinness World Records on Nintendo DS** is the 55th episode of Z-Gamer Guys and the 16th episode of Game Reviews. The episode was uploaded on January 27th, 2023 by George Dorn.

## Description

I should earn a Guinness World Record for talking about Guinness World Records: The Videogame. Is the DS Version better than the Wii Version? Will I get arrested AGAIN? So many questions.

## Characters

* George Dorn - played by himself
* Quinn Prochaska - played by himself
* Unnamed news anchor - played by George Dorn
* Ben Devine - played by himself

## Music Used

* World Map 1 - Super Mario Bros. 3
* Title Theme - Mario Kart Wii
* World Map - Guinness World Records: The Videogame
* My Sweet Passion - Sonic Adventure
* Minigame Theme 3 - Guinness World Records: The Videogame
* Customize Character - Guinness World Records: The Videogame
* Contest Menu - Check Mii Out Channel
* Title - Wii Play
* It's on Now - Mario Party 8
* Dominoes Minigame - Guinness World Records: The Videogame
* Select Screen - Wii Sports Resort
* Map - Kuru Kuru Kururin
* That's All Of It - Mario Party 2
* Minigame Theme 4 - Guinness World Records: The Videogame
* Food Shop - Tomodachi Life
* Mr. Upbeat - Rhythm Heaven Fever
* Driftveil City - Pokémon Black & White
* Sand Canyon 1 - Kirby's Dream Land 3
* Rocket Belt - Pilotwings Resort
* Game Results - Nintendo Land
* News 2 - Tomodachi Life
* Main Menu - Face Raiders

## End Cards

* Guinness World Records: The Game | Underrated Gem

## Gallery

Guinness World Records on Nintendo DSVideo uploaded to YouTube
## Related Articles

* We Ski
* University of Africa
* "No one is watching this broadcast, please give us funding, we are going out of business" News!

## Trivia

* The intro to the video replicates the opening of The "BEST" Wii Lie Detector, which was the first video in 2022.
* This is the first Game Review to focus on the same video game multiple times.
Farm (remastered)

The farm is the second building in ccbincc remastered

It initally costs 100 cookies

it produces 1 cookie per second (previously 10)

It’s (as of the first beta non functional) associated special upgrade is called “fertilizer” the ingame description is “gives bonus cookies every few minutes”

It (when added) gives the player a random amount of cookies based on the amount of cookies in bank, ammount of farms, and ammount of farm upgrades, that the player owns.
Factory

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

The factory is the third building in the game. It costs 500 cookies and produces a base cps of 10. When all the upgrades are purchased it can make a maximum of 320 cookies per second. The cost increase per a tower is by 10% and there are currently 5 upgrades for the factory in version 1.5. There is only one skin for the factory (see below).

### Fun fact

The placement of the factory actually comes from Cookie Clicker Classic, not 1.0+ Cookie Clicker.

## Achievements

 Working hard or Hardly working
 Made in cookies
 Industrial Revolution

## Trivia

The amount of time it takes to get another factory as the number of factories you have goes to infinity converges to 0.122222222222222222222222222... seconds.
Rawk

*"Eyyo Wassup it's Yaboi Rawk!"*
- Rawk's intro

**Rawk** is a YouTube channel that creates video game related content and reviews on certain games and general topics. The channel first collaborated with Z-Gamer Guys on July 3rd, 2023.

## Collaboration

### E3 2023 - Rawk

On July 3, 2023, Rawk uploaded E3 2023 - Rawk. George Dorn appeared at the beginning of the episode as a funeral planner, honoring the death of Uncle Adam, where Rawk attended the wrong funeral.
Mario Sports Mix: Hockey (Amazing Trick Shots)

## Other Videos

**Mario Sports Mix: Hockey (Amazing Trick Shots)** is the 9th episode of Z-Gamer Guys and in the playlist Old Videos. The video was uploaded on August 29, 2019 by George Dorn.

## Description

Mario Sports Mix is back baybee!!! These trick shots that we made in the game are actually mind blowing. Stay tuned for more videos like this.

We spend lots of time making these videos, so please subscribe and hit the like button. It helps us out a lot.

Thank you So Much for watching.

## Characters

* George Dorn
* Quinn Prochaska

## Music Used

* You Spin Me Round: https://www.youtube.com/watch?v=PGNiX...
* Dating Start: https://www.youtube.com/watch?v=dtYwq... *(from Undertale)*
* Jeopardy Timer: https://www.youtube.com/watch?v=73tGe...
* Cupid Shuffle: https://www.youtube.com/watch?v=h24\_z...
* All Star: https://www.youtube.com/watch?v=L\_jWH...
* Fist Bump: https://www.youtube.com/watch?v=9gc01... *(from Sonic Forces)*
* Athletic Theme: https://www.youtube.com/watch?v=GgXtw... *(from New Super Mario Bros. Wii)*
* I'm Blue: https://www.youtube.com/watch?v=68ugk...
* Kids Bop - Old Town Road: https://www.youtube.com/watch?v=yYPNr...
* Smash Ultimate Main Theme: https://www.youtube.com/watch?v=-70Tm... *(from Super Smash Bros. Ultimate)*
* Nintendo 3DS: https://www.youtube.com/watch?v=g81Rg...
* Multiplayer Results: https://www.youtube.com/watch?v=rVgAa... *(from New Super Mario Bros. Wii)*

## End Cards

* Mario Sports Mix: Dodge Ball Mushroom Cup
* Most Recent Upload

## Gallery

Mario Sports Mix- Hockey (Amazing Trick Shots)Video uploaded to YouTube
Opening Digimon Cards with PUNISHMENTS!

* Current
* Old

## Other Videos

**Opening Digimon Cards with PUNISHMENTS!** is the 62nd episode of Z-Gamer Guys. The episode was uploaded on October 14th, 2023 by George Dorn.

## Description

George and Ben spend over $100 on Digimon Cards, competing against each other to avoid some Brutal and Painful challenges. Thank you Ben (AKA: @Spiffy131) for sacrificing your dignity and well-being to talk about Digimon.

## Characters

* George Dorn - played by himself
* Benjamin - played by himself
* *Unknown Character* - played by Quinn Prochaska

## Music Used

* Timed Event - Super Mario Sunshine
* Main Menu - Game & Wario
* Pokédex - Pokémon Pinball: Ruby & Sapphire
* String Quintet in E Major - Luigi Boccherini
* Cheren’s Theme - Pokémon Black & White
* Gamble Dice Minigame - Super Mario Galaxy 2
* Title Screen - Boom Blox Bash Party
* Baby Park - Mario Kart: Double Dash!!
* Unnecessary Tension - Undertale
* Mario Chase: Mud River Run - Nintendo Land
* Cloudy Mountain Peaks - Kirby’s Dream Course
* Fearsome Foe - Kirby Mass Attack
* Training Menu - Wii Fit
* Main Menu - Just Dance 2015
* Icicle Mountain - Super Smash Bros. Melee
* Training Theme - Mario Hoops 3-on-3
* Scotland - Excitebots: Trick Racing
* Table Tennis Multiplayer - Wii Play
* Slot Machine - Super Mario 3D World
* Encounter - Metal Gear Solid
* OK - Rhythm Heaven Fever
* Pizzatron 3000 - Club Penguin
* Fun Castle - Kirby Mass Attack
* Main Theme - My Fitness Coach
* Mr. Upbeat - Rhythm Heaven Fever
* Noisy Notebook A - Snipperclips
* Pursuit - Corner the Culprit (Variation) - Phoenix Wright: Ace Attorney
* Duck Hunt Medley - Super Smash Bros. for Wii U
* Spamton - Deltarune Chapter 2
* In That Holiday Mood - Miitopia
* Warp Room - Crash Bandicoot 3
* Boss Battle 1 - Pokémon Rumble U
* It’s a Duel! - Mario Party Superstars
* Overworld - The Legend of Zelda: Link’s Awakening
* Boss - Sonic the Hedgehog 2
* Title Screen - Punch-Out!! (Wii)
* Victory!! - Super Mario RPG
* DK Jungle 1 - Donkey Kong: Barrel Blast
* Dark Monita - Nintendo Land
* Main Menu - Face Raiders

## Cards

* Is The RAREST NES GAME Worth Buying?

## End Cards

* Playing 5 Random Video Games

## Gallery

Opening Digimon Cards with PUNISHMENTS!Video uploaded to YouTube
## Trivia

* This video is not canon to the Game Reviews because George thanks the viewer for watching and mentions the Spiffy YouTube channel.
	+ At the end of the video, two warnings are shown on screen before a permanent error occurs. The first warning says "Fatal Error: Ben.CMD cannot be recovered". The second error says "Severe Warning: The continuity has been broken. Please restart all system files to their original state before everything you know and love is permanently destroyed.
		- In addition, an error code is displayed on the "No Signal" screen after this continuity break occurs. When translating the code 13 5 14 20 9 15 14 5 4 20 8 5 3 8 1 14 14 5 12 12 15 18 5 2 18 5 1 11 from numbers to letters, the result is the following message: MENTIONEDTHECHANNELLOREBREAK.
Mario Maker 2 With A Freind?!?!

## Other Videos

**Mario Maker 2 With A Freind?!?!** is the 23rd episode of Z-Gamer Guys and in the playlist Old Videos. The video was uploaded on December 30, 2019 by George Dorn.

## Description

Quinn and I thought it would be fun to play some random levels in Mario Maker. We did not know what was coming for us...

Thanks for watching!!!

## Characters

* George Dorn
* Quinn Prochaska

## Music Used

* Mario Maker Theme - https://www.youtube.com/watch?v=WQvNyyuvKPU&t *(from Super Smash Bros. Ultimate)*
* Invincible - https://www.youtube.com/watch?v=j6dNx1AExZU *(from New Super Mario Bros. Wii)*
* Staying Alive - https://www.youtube.com/watch?v=fNFzfwLM72c
* Blue - https://www.youtube.com/watch?v=68ugkg9RePc
* Stardust Crusaders - https://www.youtube.com/watch?v=NFjE5A4UAJI&t
* Slider - https://www.youtube.com/watch?v=\_sG5YwPtetk&t *(from Super Mario 64)*
* Multiplayer Results: https://www.youtube.com/watch?v=rVgAa... *(from New Super Mario Bros. Wii)*

## End Cards

* Super Mario Maker 2 - Story Mode #1
* Most Recent Upload

## Gallery

Mario Maker 2 With A Freind?!?! - ZGGVideo uploaded to YouTube
Arms In 2020

## Other Videos

**Arms In 2020** is the 29th episode of Z-Gamer Guys and in the playlist Old Videos. The video was uploaded on May 25th, 2020 by George Dorn.

## Description

Arms is a fun game that I have never played before, yet probably never will again. Just so you know, I am not that good.

If you like this video, hit the like button and subscribe so you can see future videos.

## Music Used

*not listed in the description*

* Death by Glamour - Undertale
* Multiplayer Results - New Super Mario Bros. Wii

## End Cards

* Nintendo Direct Mini 2020
* Most Recent Upload

## Gallery

Arms In 2020 (ZGG)Video uploaded to YouTube
## Trivia

* There is no Music Used section in the description of the video and no additional music besides the Intro and Outro.
The dora fan Wiki

**Welcome to the The dora fan Wiki!**
We're a collaborative community website about The dora fan that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Super Heavy (estágio)

## Super Heavy

Foto do estágio Super Heavy

**Super Heavy** é o primeiro estágio, ou *booster*, do sistema de lançamento da Starship. É um estágio de 68 metros de comprimento alimentado por 33 motores Raptor usando metano líquido sub-resfriado (CH4) e oxigênio líquido (LOX), o Super Heavy é totalmente reutilizável e irá reentrar na atmosfera da Terra para pousar de volta no local de lançamento.

Este estágio retornará ao local de lançamento ou pousará no mar em uma plataforma flutuante por reentrada e pouso motorizados. Na reentrada, o estágio é dirigido por quatro grandes aletas de grade acionadas, que são projetadas para controlar sua descida e serem apanhadas pelo par de braços mecânicos da torre de lançamento no ar. O estágio tem uma capacidade de propelente de 3300 toneladas.

## Referências

1. ↑ Starship, SpaceX, site. Acesso: <https://www.spacex.com/vehicles/starship/> acessado em 17 de abril de 2023.
2. ↑ Starship (Super Heavy Starship, BFR, Big Falcon Rocket), Gunter's Space Page. Acesso: <https://space.skyrocket.de/doc\_lau/super-heavy-starship.htm> acessado em 17 de abril de 2023.
New Super Mario Bros. Wii - Is it Good?

## Other Videos

**New Super Mario Bros. Wii | Is it Good?** is the 36th episode of Z-Gamer Guys and the 1st episode of Game Reviews. The episode was uploaded on June 21, 2021 by George Dorn.

## Description

New Super Mario Bros. Wii is really good. I know it because I have opinions.

## Music Used

* Main Menu - New Super Mario Bros. Wii
* Tennis (Select Position) - Wii Sports
* Title Theme - New Super Mario Bros. Wii
* World 1 - New Super Mario Bros. Wii
* Desert - New Super Mario Bros. Wii
* Athletic - New Super Mario Bros. U
* Battle - New Super Mario Bros. Wii
* Ghost House - New Super Mario Bros. Wii
* Overworld - New Super Mario Bros. Wii
* Mini-game - New Super Mario Bros. Wii
* Coin Heaven - New Super Mario Bros. Wii
* Tower Boss - New Super Mario Bros. Wii
* Underground - New Super Mario Bros. Wii
* Athletic - New Super Mario Bros. Wii
* Coin Edit - New Super Mario Bros. U
* Main Menu - Bakugan Battle Brawlers

## End Cards

* Classic NES Series for Gameboy Advance - The Forgotten NES Ports
* Where Did I Go?

## Gallery

New Super Mario Bros. Wii - Is it Good? - ZGGVideo uploaded to YouTube
## Related Articles

* We Ski
* Bakugan Battle Brawlers
* Bubble Time
* List of recurring jokes and gags
Wiki Foguetes Wiki

**Bem-vindo(a) à**
**Wiki Foguetes**

Para fans de foguetería

Somos uma comunidade colaborativa sobre Foguetes que qualquer um, incluindo você, pode construir e expandir. Wikis como esta dependem dos leitores se envolverem e adicionarem conteúdo. Clique no botão "ADICIONAR NOVA PÁGINA" ou "EDITAR" no topo de qualquer página para começar!

## Artigos importantes

PlaceholderUma página sobre seu tópicoPlaceholderUm Personagem PrincipalPlaceholderO Primeiro EpisódioPlaceholderUm Local ImportantePlaceholderUm Evento ChavePlaceholderUm Item Crucial

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Programa Cruzeiro do Sul

O **Programa Cruzeiro do Sul** é um projeto que inicialmente previa a construção de cinco variantes de foguetes lançadores de satélites no âmbito do Programa Espacial Brasileiro (PEB). O programa será conduzido conjuntamente pelo Comando-Geral de Tecnologia Aeroespacial e pela Agência Espacial Brasileira (AEB), em parceria com a Rússia. Porém, atualmente o projeto encontra-se praticamente congelado.

## História

O Programa Espacial Brasileiro visa dotar o país com meios próprios de acesso ao espaço e construção de satélites, além das infraestruturas necessárias. No campo dos satélites foram lançados os SCD 1 e 2 e Cbers (1, 2 e 2b, em parceria com a China), com mais duas unidades em construção. Esses satélites foram lançados em veículos estrangeiros. No campo dos foguetes, o Brasil teve sucesso com a série Sonda, porém ao tentar construir seu lançador orbital, o VLS-1, este falhou em dois testes de voo. Seu terceiro protótipo, o VLS-1 V03, explodiu dias antes do lançamento, na plataforma, matando 21 engenheiros do CTA, em 2003. Desde então nenhum outro protótipo foi lançado.

Em 2005 a Agência Espacial Brasileira anunciou o Programa Cruzeiro do Sul. O objetivo é desenvolver as tecnologias necessárias para lançadores de grande porte de forma gradual, partindo dos motores de combustível sólido, já dominados pelos engenheiros brasileiros, para motores de combustível líquido, que serão baseados em design russo.

## Lançadores

**VLS Alfa**

O primeiro foguete a ser desenvolvido. Sendo uma modificação direta do projeto original do VLS-1, substitui seus quarto e quinto estágios por um único motor de combustível líquido, com 7500 kg de empuxo, alimentados por querosene e oxigênio líquidos. Poderá lançar cargas na faixa de 200 – 400 kg em órbitas de até 750 km de altitude.

**VLS Beta**

Constituído de três estágios, sem propulsores auxiliares. O primeiro estágio será um propulsor de combustível sólido de 40 toneladas, o segundo terá um motor de 30 toneladas de empuxo e o último terá 7,5 toneladas de empuxo, com a mesma mistura "Kerolox". Poderá lançar cargas de até 800 kg em órbitas de até 800 km de altitude.

**VLS Gama**

Será constituído de apenas dois estágios, ambos de combustível líquido. O primeiro terá empuxo de 150 toneladas e o segundo usará o mesmo motor do estágio superior do VLS Beta, com quantidades maiores de combustível. Com o objetivo de lançar grandes cargas em órbitas heliosíncronas, poderá lançar 1000 kg em órbitas de até 800 km de altitude.

**VLS Delta**

Este lançador utilizará a configuração do VLS Gama, com a adição de um par de propulsores auxiliares de combustível líquido, com 40 toneladas cada. Primeiro passou em direção ao lançamento de satélites em órbitas geoestacionárias. Poderá lançar 2000 kg em órbita de transferência geoestacionária (GTO).

**VLS Epsilon**

Último dos foguetes do programa, é uma versão do VLS Delta com propulsores auxiliares de combustível líquido, derivados diretamente de seu motor do primeiro estágio. Poderá lançar cargas de 4000 kg em órbitas do tipo GTO.
Jojo's Alternate Universe (joke) Wiki

**Welcome to the**
**Jojo's Alternate Universe (joke) Wiki**

This is not to be taken seriously original game:https://web.roblox.com/games/152340481/FIXED-JoJos-Alternate-Universe-ALPHA

## Important articles

Cursed OrbShadow The World

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Mine (remastered)

The mine is the 4th and (as of writing) final building in ccbincc remasted (although there is space for 4 more)

it initially costs 10000 cookies and produces 50 cookies per second, the most of any building and even more than every other building combined.

It is also the only building to not have its cps modified from the cursor update (hence why it’s so much higher than any others)

It’s occociated cursor upgrade is called “gold mine” the description is “triggers a 60 second boost of all cps based on the number of mines owned”

the multiplier goes up by the level of the upgrade multiplied by the number of mines owned
Grandmapocalypse

## Version 1.0

In 1.0, the grandmapocalypse is activated when you have 100 or more grandmas.

### Phase 1.

In this phase it spawns wrinklers. They are weird however, because they reward you based on your current CPS, as if that was what the cookie had the whole time. There is no way to cancel the grandmapocalypse, so there is no way to stop the wrinklers from spawning. Wrath Cookies don't spawn yet, but they most likely will be added in a future update. During the grandmapocalypse the grandmas in the shop change their appearance and the background turning a dark red color. The wrinklers will decrease your CPS by 10% per a wrinkler.
New Super Mario Bros. Wii

**New Super Mario Bros. Wii** is a video game released on the Nintendo Wii in 2009. The game was featured in New Super Mario Bros. Wii - Is it Good?.

## Mentions and Minor Appearances

In The SCARIEST GAME EVER!!! - My Fitness Coach, The game is summoned by My Fitness Coach before it throws a bunch of game cases at George. Footage of New Super Mario Bros. Wii plays during Is The RAREST NES GAME Worth Buying?.

## Trivia

* In most Old Videos starting from Looking Cool Joker (3.0 Smash Update), the Outro song has been Multiplayer Results from New Super Mario Bros. Wii.
The creator

The creator of the game goes by many names

on fandom they go by polarrunner2021

on scratch they go by cookieclickerer33 but their main account is kitty1234590 that was thought to be abandoned

on geometry dash they go by kittybear123 and sirusx

On YouTube they go by sirus x where they uploaded 1 video about geometry dash (so far)

on steam they go by funnelcr0uchflyer
Sugar lump

Sugar lumps are like a secondary game currency. You get a sugar lump every 200 seconds/3 minutes and 20 seconds. There is a button dubbed sugar rush, and pressing it uses a sugar lump. The button increases cookie production multiplier by 0.2 (starting at 1 for obvious reasons). There is not a cool down for the sugar rush button, so you can use as many lumps at once. This can lead to crazy amounts of production at once.

Here's a table, then a formula, for how many cookies you could gain with a certain amount of sugar rushes.

The formula if sugar rushes don't stack is (1000+(200(1.2^n))), where n is the amount of sugar rushes you have. If they do stack though...

The boost to CPS the sugar lump gives are permanent, so they should be used immediately when obtained. There is not a point to holding onto sugar lumps. because if not used they're useless. The sugar lumps will not despawn if not used, they will remain in your sugar lump bar (in the upper left middle section of the screen). It has been stated that a cooldown may be added to sugar rush in a future update.
Panic Alarm

The **Panic Alarm** is an alarm that activates when George is in a state of panic. The item made a minor appearance in Classic NES Series for Gameboy Advance - The Forgotten NES Ports.

## In *Classic NES Series for Gameboy Advance - The Forgotten NES Ports*

When meeting up with Patricia on a date, George becomes nervous. He proceeds to laugh at all of Patricia's jokes despite them not being jokes in the first place. After Patricia mentions how lovely the weather is, George fails to come up with a response and begins to freak out. Because he has started to panic, this activates the Panic Alarm. It is unknown if the alarm is physical or just in George's mind. When it is activated, he accidentally mentions Classic NES Series: Xevious, which causes Patricia to leave.
Grandma

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

The grandma is the second building in the game. It costs 100 cookies and produces a base cps of 1. When all the upgrades are purchased it can make a maximum of 16 cookies per second. When 100 grandmas are bought the grandma apocalypse begins and Wrinklers are summoned. There are 7 grandma skins, but only 2 of them are currently in the game. The portal grandma is the same skin as the grandma in the grandmas in the grandmapocalypse which is only added in alpha 1.0. The other grandma skins are not confirmed to be added.

### Cost

100, gets multiplied by 1.1 and then rounded

### Fun fact

If you buy 100 of them, you get some "cuddly toys" chewing the big cookie.

### CPS

1

Skins

## Achievements

 Ovens and Aging
 Retirement Home
 It Has Begun!!!

## Trivia

I did it with the cursor, I'm doing it everywhere. I'll make this quick, as the number of grandmas you have goes to infinity, the amount of time it takes to get another grandma converges to 1.1 seconds.
Bingo Research Facility

The Bingo Research Facility shows on Page 3 of upgrades. It requires 50 grandmas to have been bought and 100,000 cookies. Buying the research facility unlocks 9 different upgrades that can be bought with more cookies. Currently there is no wait time between each upgrade unlocked. The buffs from the upgrades are massive and directly and indirectly boost cps.
Special upgrades

## This feature is still in development! Things can and will change in the future!

Special upgrades are a new and exclusive feature to ccbincc remastered

instead of simply making their buildings produce more they all have a special function

there are currently four different special upgrades, one for each building.

all special upgrades have something related to the amount of the associated building{s} the player owns and the level of the upgrade

originally (and currently) only the cursor’s upgrade was implemented

The price formula is:

CPM (cookies per min or CPS x 60) x upgrade number x (upgrade level + 1) x 3

the 3 is the only value without an explanation (the +1 makes it so buying the first level isn’t free)

trivia:

internally there is 2 extra data values accociated with the mine special upgrade, the first one is a static text value that reads “don’t try anything silly with save scumming, it won’t work” the second is a static 0 value (for now), this is in reference to the fact that the player might attempt to save scum the mine upgrade to last forever due to the auto save time and time it takes for the buff to expire being the same
Cursor (remastered)

The cursor is the first building in ccbincc remastered and is the building with the most changes

it costs 10 (previously 15) cookies initially

It initially produces 0.2 CPS

it was previously 1 CPS but this was very unbalanced. Moving its cps down to 0.2 also ment the prices of all previous buildings were moved down. (Excluding the mine)

its associated special upgrade was the only one that had an effect in the (only version of time written) beta release, the other upgrades can have cookies spent on them but in that version they don’t have any effects. But in later versions importing your save data allows previously purchased ones to function properly

the upgrade makes the big cookie give more cookies when clicked based on the amount of cursors the player has. It used to simply double this value however it was changed to be the new version
Sprite1

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

Sprite1 is a building with 1.6 million CPS and a cost of 50 billion. It takes 8.68 hours to repay its cost, assuming you don't have any other buildings. It uses the Javascript console background and its sprite is just the Scratch cat. It is a reference to Cookie Clicker, as Cookie Clicker has the Javascript console and was programmed in Javascript, this game may have the Scratch cat while being programmed in Scratch. It is also the last building you unlock in one ascension.

## Sprite1

### Fun fact

It's probably a reference to Cookie Clicker.

### CPS

1.6 million

1. ↑ Confirmed by the buildings page. Buildings
Time Machine

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

The time machine is the eighth building in the game. It costs 50,000,000 cookies and produces a base cps of 123,456. There is only 1 time machine skin in the game along with no achievements and no upgrades. It takes 405 seconds or 6.75 minutes or 6 minutes and 40 seconds to pay itself off. It will take around 810 seconds or 13 minutes and 30 seconds to produce enough cookies to afford the Antimatter condenser. In the buildings screen the time machine's name is "Time.m". The time machine is more cost effective than the portal, as it produces more cookies for its cost and it takes less time to pay for itself.

### Fun fact

The time machine is called the time.m in the code.
Mario 35th Anniversary Direct REACTION

## Other Videos

**Mario 35th Anniversary Direct REACTION** is the 32nd episode of Z-Gamer Guys and in the playlist Old Videos. It is also the 8th video in the ZGG Reactions playlist. The video was uploaded on September 3rd, 2020 by George Dorn.

## Music Used

*not listed in the description*

**WIP**

* Death by Glamour - Undertale
* Multiplayer Results - New Super Mario Bros. Wii

## End Cards

* Nintendo Direct Mini 2020
* Most Recent Upload

## Gallery

Mario 35th Anniversary Direct REACTION (ZGG)Video uploaded to YouTube
## Trivia

* There is no Music Used section in the description of the video and no additional music besides the Intro and Outro.
Shipment minigame

The shipment minigame starts when the green flag on the upper left corner is clicked. A space back drop is shown with a shipment in the center, a battery bar in the lower left and a red start button in the center.

## Gameplay

After the flag is clicked/you click the minigame depending on what time you're seeing this, asteroids will begin to rain down from up top. The shipment will remain in place until the start button is clicked. When the start button is clicked, the shipment will begin to move right at a speed of 5 units every second. You must press the swap button (which has now taken the place of the start button) to manuver the ship and avoid asteroids. If you hit either the wall or an asteroid the game will pause and you will receive a message saying "You loose" (It is unknown if the spelling error is intentional). After the game pauses, the only way to restart is by clicking the green flag again.

### Obstacles

Currently there are 4 different ways to die: being hit by asteroids big (1)and small(2), collecting the red shield that will instantly kill you regardless of shield level(3) (will only appear if you have Max shield power in place of normal shields), and hitting the edge of the screen(4).

Images

### Batteries

Each battery you collect will fill up the battery bar in the bottom left corner. Batteries spawn every 10 to 20 seconds and have a drop down speed of 3 to 5 units.

Batteries are the key to winning the game. after collecting 5 of the batteries the icon on the left of the screen will glow, when pressed the shipment will begin to shake and the back drop will change. The shipment then becomes invulnerable and can no longer control the shipment, though the asteroids and power ups will continue to fall.

Batteries
Easter eggs and references

In CCBINCC season 2, many variables have the ™ symbol in them such as Alphabet-in-a-list™ and Code-a-template™

Many of the advancement names are references such as this is op, which is earned by purchasing a cursor. It is a reference to the most popular auto clicker, since it is named “OP Auto Clicker”.
Big Cookie

The Big Cookie is the cookie on the left side of the screen. Clicking it produces cookies. When the cookie is clicked, it decreases slightly in size. It is very useful early game since you don't have cookies, but eventually you get buildings and it looks like it has no future anymore. However, that assumption is wrong as there are 5 different upgrades that double the number of cookies gained per click. With all the upgrades purchased it can make a total of 24 cookies +1% of your CPS per click.

## Mid Game

The value of clicking cookies falls off during the mid-game and the effect of clicking is almost unnoticeable. In the mid-game the players have plenty of buildings and clicking becomes pointless. Since there are no additional upgrades that increase click production, the upgrades might as well be avoided. As of right now there are no mouse upgrades, however in the future if more upgrades are added clicking might become viable.

## Late Game

During the late game, the cookie production slows down because buildings need a lot of cookies to purchase. However, if the mouse were given a percentage buff it might be able to dramatically increase production.
Update 1.0

Update 1.0 is one of the biggest update to the game it added:

2 new buildings (the final ones for a while as they take up the entire second page)

A stats page

25 new achievements

9 new normal upgrades

A growing list of heavenly upgrades

The grandmapocalypse along with Wrinklers

As well as many improvements related to graphics such as removing all placeholder graphics with custom ones

changing many things related to ascending such as the graphics for the cookie breaking

It removed golden cookies (temporarily due to many bugs) a bug related to upgrades and reincarnating many other bug fixes

It changed a lot of code as well (unintentionally fixing many bugs)
Ccbincc season 2

CCBINCC Season 2 was a game.

## Brief history

CCBINCC season 2 was announced along with the end update of CCBINCC Season 1.

It includes optimizations like reduced variables. For example, building variables and binary variables have been replaced by lists (which is an engine).

The first beta of CCBINCC S2 was released on Saturday 1st April 2023. The joke is it was supposed to be assumed to be an April fools joke but the real joke was that everyone would supposedly think it was a joke.

The beta did include saving with save codes.

the game was canceled due to a lack of motivation and that she had joined another develpment studio and moved entireley to a better block based coding site named snap. eveen though she has left scratch she is still deveolping games

## Gameplay

When clicking the cookie, a "demo screen" appears that says “Thank you for playing the demo! Happy April fools”.

The game works if you remove a certain bit of code in the "demo screen".

The gameplay is like normal CCBINCC, despite being incredibly glitchy.

Some glitches include:

* 2 cursors being displayed when you only have 1 cursor
	+ One cursor not moving
* Being able to gain cookies from the big cookie while not playing the cookie clicked animation
	+ Being able to make the big cookie smaller without it getting bigger again
* Not being able to buy the grandma without the cursor
	+ Not being able to buy the farm without the grandma
		- Not being able to buy multiple grandmas/farms without multiple cursors/grandmas respectively
* When clicking on the upgrades button, then clicking again, you can see the first page of the shop for a frame even if you're on the second page.

## Profile Picture (PFP)

Over a time span of 3 days, cookie clickerer’s Scratch profile picture, previously black, began to slowly wipe away from the left to reveal an image

At first, there was just a blue picture.

Then, a larger blue picture.

Then, the picture turned pink and a small amount of extra black pixels (not from the original pfp) appeared.

Then it revealed "2023" in the font Pixel.

Then, it revealed an S.

Then part of a circle.

Then a C.

It became halfway done, from a retrospective point it definitely wasn't obvious what it was. However, 2023 was actually part of a release date.

1 hour later, the pfp was changed to

This image revealed the date to be Mid 2023.

aHR0cHM6Ly90aW55dXJsLmNvbS80aDZyZmE2dw==
Prepare for war

*Note: This page is about Season 1. Some information may be outdated.*

The war is an event.

We (CCBINCC Universe) are combatting a multi universeal level threat planning to take our universe and turn it into cookies. We are going to need help from neighboring universes to fight back, starting with the geometry dash universe…
Mine

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

The Mine is the fourth building in the game. It costs 500 cookies and produces a base cps of 30. When all the upgrades are purchased it can make a maximum of 960 cookies per second. The cost increase per tower is by 10% and there are currently 5 upgrades for the factory in version 1.5. There is only one skin for the Mine (see below).

### Fun fact

In the game, it actually shows as 8800 thousand, which would be 8.8 million.

## Achievements

 Mining away
 Never Dig Straight Down
 D-D-Deeper

## Trivia

The amount of time it takes to get another mine as the amount of mines you have goes to infinity converges to 0.011 seconds.
Shipment

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

The shipment is the fifth building in the game. It costs 5000 cookies and produces a base of 200 cps. Currently there are no upgrades that affect the production of the shipments. There is only 1 shipment skin in the game along with 5 achievements. Buying the shipment is very worthwhile because it only takes 25 seconds to play itself off. This building is a great stepping stone to build towards the portal, which is worth 666666 cookies.

### Fun fact

The shipment is the first building with a minigame!Fun fact 2: The CPS of the shipment is the equivalent of 3 mines, yet you could buy 11 mines for about the same price as a shipment. Thankfully, upgrades exist, so the mine is not better than the shipment.

## Achievements

 We're in spaceee
 World of Warships
 Guadrians of the Galaxy

## Trivia

As the amount of shipments you have goes to infinity, the amount of time it takes to get another shipment converges to 0.00366666666666 seconds.
Portal

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

The Portal is the sixth building in the game. It costs 666666 cookies and produces a base cps of 1666. Currently there are no upgrades for the portal. There is only 1 portal skin in the game along with 5 achievements. The portal is the first major jump and slow down in cookie production. While everything previous was able to be afforded in barely anytime the portal will take minutes. The portal takes 400 seconds or 6.6 minutes before the portal begins to profit. It will take 6003 seconds or around 10 minutes for the portal to generate enough cookies to afford the lab. People believe wrinklers come from the portal to the cookieverse.

### Fun fact

It takes 10 minutes and 43 seconds for the portal to pay itself off.

## Achievements

 You monster
 A whole new world
 Multiverse of Madness

## Trivia

The amount of time it takes to get a new portal as the amount of portals you already have goes to infinity is 0.0007 seconds.
Buildings

*Note: This information is for CCBINCC Season 1. Such information is not intended for Season 2, and as such may be unreliable to use in thus game.*

There are currently 10 official buildings in the game (Not including a certain beta, for that go to Geometrical engine): The Cursor, Grandma, Factory, Mine, Shipment, Portal, Lab, Time Machine, Antimatter condenser and "Sprite 1". Buildings can be bought with cookies that in return will passively produce more cookies. All of the towers have 5 ***Upgrades*** most of which double their production. The building will remain unkown until your total cookies is more than 1/3 the cost of the tower. There is a "nest page" button to scroll to the next shop page. "Sprite 1" is a gag similar to the Java Script console in the original cookie clicker. The naming of the building is intentionally and is not a mistake.
Upgrades

There are 55 normal upgrades in the game. The upgrades double the towers cookie production, however the fifth upgrade for the cursor increases click power by percentage. There are 5 upgrades for each of the 10 towers and 5 for the kitten upgrades they progressively become more expensive. The price scaling is not constant. Upgrades are can increase the cookie production of towers by massive amounts. In the late game when towers cost millions upgrades will become much more efficient. The upgrades also stack with the heavenly upgrades. The normal upgrades do not have names.
Ccbincc Wiki

**Welcome to the CCBINCC wiki!**
this wiki is now dedicated to ccbincc classic/+ and ccbincc remastered

Hello there, you may need an introduction to what CCBINCC is. The answer is that it's an acronym for "Cookie Clicker But It’s Not Cookie Clicker". But that's not all, it's actually also a copy of Cookie Clicker from Orteil on Scratch with some new features built from scratch (pun intended)!

If you want to play the game you can find it here! Ccbincc+ on Scratch (mit.edu). It's currently on version      .

What the developers are working on: ccbincc remastered

We need your help to expand this wiki because it’s probably gonna take forever and the creator has never made a wiki before.

If somehow you typed this and not the original wiki, got confused with which game was the real and which was the copy, or anything along those lines, here is the link:https://cookieclicker.fandom.com/wiki/Cookie\_Clicker\_Wiki

This is going to try to be up to date as possible and there may be some unannounced features in here too, making the wiki more up to date than up to date itself!

## Where to start

AscensionBuildingsUpdatesalpha2iconsAchievementseaster eggs1.0 alphaGolden CookiegrandmapocalypseShipment minigameUpgrades
Krumblor

Krumblor the cookie dragon was added in an update. 6 heavenly upgrades must be purchased before Krumblor can be bought. Krumblor costs 10 heavenly chips to purchase and will show on page 3 of the upgrades. Krumblor can give buffs and has nine stages before he is fully trained. Krumblor has to go through 3 stages before he is hatched; hatching him requires 1125 cookies in total. You need to sacrifice buildings to him in order to unlock his auras which can give you buffs. To open the auras menu, hover your mouse over the dragon and press 'Q' (Krumblor must be in stage 4 of training). The buffs get progressively better as you sacrifice more towers to him. Unlike the seasonal upgrades, you can only have 1 of Krumblor's auras activated at a time. However, the duration of the buff is infinite. There are currently 5 different auras to choose from. Switching an aura will set your current cookie amount to 0 (polar says it's a sacrifice but i think he just wants to be cruel).

 Breath of Milk
 Lucky Day
 Dragon Flight
 Ultimate cps boost
Achievements

*Note: This article may be outdated.*

When you get achievements, they give milk and sometimes change the milk type. However the milk is purely visual and is just a way to judge how many achievements you have and has no effect on gameplay. As of version 1.0 there are 38 unique achievements. Furthermore, a lot of achievements have ***easter eggs*** or references.

## Achievements

Making Cookies
 Triple digits
 Big Banks
 That's a lot of Cookies
 World Famous Bakery

Cps
 Casual Production
 Mass Production
 Cookie Pulsar
 No end in sight

Cursors
 Decouple click
 Butterfly Clicking
 Jitter Clicking

Grandmas
 Ovens and Aging
 Retirement Home
 It Has Begun!!!

Factories
 Working hard or Hardly working
 made in cookies
 Industrial Revolution

Mines
 Mining away
 Never Dig Straight Down
 D-D-Deeper

Shipment
 We're in spaceee
 World of Warships
 Guadrians of the Galaxy

Portal
 You monster
 A whole new world
 Multiverse of Madness

Alchemy lab
 Golden cookies
 Lead to Cookies
 Transmogrification
Ascension

*Note: This page is outdated :(.*

The ascension screen was reached by clicking the Legacy button which was under the Big Cookie. When you reached a certain number of cookies, you could ascend and reset your progress in the main game. When the legacy button is clicked, a caption showing "Adios cookies" will appear, then you are sent to the ascension screen. When you were ready to reincarnate, then you'd press the exit button in the upper middle of the screen. All your progress (except the number of lumps), would be removed and converted into heavenly chips which can be used to buy upgrades. Every time you ascended you would receive heavenly chips )your total number of cookies divided by a billion). As of version 1.2 there were 8 upgrades. You also obtained prestige which increases the production of every tower by 1.1\*prestige number. The ascension feature was added in update 2, but was not functional until update 4. The upgrades for the towers overlapped which makes the upgrades look strange. Also, the last upgrade would appear first, and the first upgrade would appear last.
Ccbincc reboot

## This page contains outdated information about ccbincc

see ccbincc remastered for a full history and current information

## For a historical record here is the outdated page:

Ccbincc reboot is a temporary title for a game that was randomly teased out if the blue. its a new version of ccbincc but created in snap. It features:

browser local saves

more and better animations

separate screens for the shop, upgrades, and cookie

Generally better performance

Improoved code base

Modular everything making adding new features and modding extremely simple and easy

and redrawn spite work

Currently it doenst have a relese window as the amount of time it can be worked on by me is very sparatic and unpredictable although its probably going to be done by next summer