Poloma/Changelog

* 0.12
* 0.11
* 0.10
* 0.9
* 0.8
* 0.7
* Beta
* 0.12.2.0
Patch Notes 0.12.2.0 - (Steam)

Battlerites

* + No longer triggers stealth indicators.
* 0.11.3.0
* 0.11.2.0
Patch Notes 0.11.3.0 - (Steam)

* Fixed a bug where the panic caused by  (Q) and  (EX Q) would sometimes break instantly after any source of damage.
Patch Notes 0.11.2.0 - (Steam)

*Poloma’s Soul Bolt has changed less than some of the other ranged M1s to retain her feel and identity, but has still seen a slight change to the rhythm of her attacks.*

* Replaced old placeholder icon on Poloma’s Spiritual Wind.

* (M1)
	+ Energy gain increased from 5% to 6%.
	+ Range reduced from 8 to 7.8.
	+ Radius reduced from 0.3 to 0.25.
	+ Cast time decreased from 0.35s to 0.3s.
	+ Cooldown increased from 0s to 0.2s.

* (F)
	+ Impact delay reduced from 0.8s to 0.7s.

Battlerites

* + Now only roots the first target hit.
* 0.10.1.0
* 0.10.0.1
* 0.10
Patch Notes 0.10.1.0 - (Steam)

*We have reduced the Root on Dire Wolf a bit to reduce the punishment of its unpredictability. This also keeps it in line with Jade's Cheap Shot and Sirius' Debilitating Slash.*

* **Battlerites**
	+ - Root duration reduced from 1.2s to 1s.
Patch Notes 0.10.0.1 - (Steam)

* Fixed a bug which caused  Poloma being able to hit herself with . (This is what made her able to “hit” Pearl’s or Ezmo’s ultis).
Patch Notes 0.10 - (Steam)

* healing increased from 12 to 16 to properly reflect the tooltip value.
* 0.9
Patch Notes 0.9 - (Steam)

*Poloma's lack of self-sustain has been an issue during the lastest patch. To compensate, most players picked the same battlerites each match for self healing purposes. We're changing her Other Side to grant self and ally healing in its core to increase her viability and hopefully to enable players to try out more diverse builds.*

* now heals self and nearby allies for 12 health when the effect ends.
* replaced by .
* + Moving through an enemy during  deals 8 damage and heals you for 8 health.
* 0.8
Patch Notes 0.8 - (Steam)

* no longer deals Soul Bind damage but still applies the Soul Bind effect.
* Fixed typo in  tooltip. (Soul Link -> Soul Bind)

New Battlerite Tree
Tier 1

* - Other Side turns the target invisible for the duration.
* - Ghost Wolf returns to you after the final attack healing you for 12 health and reducing the cooldown by 2s
* - Teleporting to Spirit Guide resets the cooldown of Spirit Rift.

Tier 2

* -  inflicts a 1.2s Root
* -  increases your movement speed by 40% for 3s.
* - Ally affected by  takes 50% less damage and enemy affected by  takes 25% more damage.

Tier 3

* -  damage is increased from 12 to 16 and Knockback force is increased by 60%
* -  movement speed bonus increased from 40% to 60% and cooldown is reduced by 1s.
* -  deals full damage and healing on mimicked s.

Tier 4

* - Spirit Link healing increases from 50% to 65%
* - Returning from the  heals self and nearby allies for 12 health.
* - Soul Bind damage increases from 30% to 50%

Tier 5

* - The first impact applies Spirit Link on allies and Soul Bind on enemies
* - The second impact stuns all enemies for 1.2s.
* 9/29/16
Patch Notes 9/29/16 - (Steam)

* cooldown increased to 12s from 10s.
* range reduced to 8 from 9.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* Spirit Link now only shares Poloma’s healing done.
* recast cast time reduced to 0.1s from 0.2s.
* root duration increased to 1.2s from 1s.
* healing reduced to 14 from 16.