Cape Pounce

Cape Pounce is the Southernmost end of Satori. It is located inside *Pounce* Sim and it is connected by Transcontinental Channels to Bellisseria.

## History

When Satori was built, the Southern waterways were not connected to the continent's coastal network of navigable waterways. This happened because, during those days, land request was extremely high and often the Lindens, in their rush, sold land that was made to form protected routes. There are many examples of roads and waterways in Satori that have been sold, disconnecting the continental network.

As a result, the Southernmost Subcontinent of Satori, Far South Satori, was the least developed of all. Its few water sims in South remained Protected Land, but since they were not connected to any other waterways and lacked any Rezz Zone, they were without any importance. Dryland was quickly acquired by land barons and most land ended-up as owned by land corporations.

A major development to the area happened around 2017, when the Satori Southern Railway was built, connecting *South Beach* (coastal areas near the Southern shores) with *North Beach* (shores of Bullet Lake). Before that, no transport infrastructure has reached the area. Also, a side road linked the new railway with the existing Satori Road Network.

In 2022, as the new continent of Bellisseria grew in size, many residents realized that it will, in the end, reach the Southern end of Satori. This has had a major impact on the area, with many new harbours being built, old ones being upgraded and a significant increase in the number of sailors and merchant ships.

## Geography

On a strict sense, Cape Pounce is only a small peninsula that extends from mainland Satori into the Southern sim of *Pounce*. The peninsula extends 30 m, has a maximum height of 2 m and is entirely Protected Land. There are no buildings, no vegetation and no rezz zones on and around the peninsula. Water further South is shallow and forces large ships to venture about 30 m further South. Ground texture resembles sand and nearby water is shallow, ideal for a bath.

On a broader sense, the term might apply to the whole coastal region, including coastal and water sims. The area is full with harbours and docks, mostly developed after the construction of the transcontinental channel.

**Scratchy** is a land sim located further North and can be directly accessed by walking on land from Pounce. Please note that land is private-owned (as of 2023, by a land corporation). Terrain is hilly and altitude slowly increases as one moves further.

**Windover Cay** is a water sim, part of the transcontinental channel. By sailing through it, one will reach Bellisseria at just one sim further West.

**Rathais** is a water sim that was built together with the rest of Satori. The sim lies now on the way to *Buffalo Springs*, a sim that hosts a large airstrip and a boat rezz zone inside Bellisseria. Buffalo Springs is the best place to rezz a vehicle when attempting to sail towards Cape Pounce.

**Furball** is the next water sim, located East from Pounce, ending the waterway. Close to its Northern edge, water is shallow (3 m deep), which may cause some problems to large ships passing through.

**Yeeowler** might be considered the gateway to South Satori. The Southern part of the sim is water-covered and full with many docks. The Second Life Coastal Guards have a base there. The Satori South Railway has its terminal station within the area too, at a place where docks can be found too. A Get The Freight Out! hub exists too, as for 2023.

## See Also

* Second Life Geography
* List Of Geographic Structures
* Satori