Island of Lumia

Located fairly far from shore of south Appar Operis.

Originally discovered by Eona Jeyde. Eventually, becomes the home to Xaro Nias, Mikhav the Vth, and Blake Vogel.

## Geography

A small island, primarily covered in a large forest

### The Briars

The perimeter of the forest is surrounded by dense walls of huge thorns, seeming to give off a soft red glow at their base. There is a small hole, on the north side of the briars, between the thorny vines allowing passage to the forest.

### The Forest

Deep purple trees populate the forest, spaced well enough to allow endless moonlight to peek through the thick canopy. Small lights of various colours float around, benevolent jellyfish-like specters of mana. A gate opens to a path towards the heart of the island, the lake.

### The Lake

Going down the path, the tree growth become denser and denser. The trees make navigation a bit difficult, though. Progressing further down the path leads to a large clearing, the huge lake. The lake glows a bright neon blue light, and most of the specters congregate here, never straying too far from the lake. The lake is quite big, and more paths can be seen from the other edges.

#### The Guardian Specter of the Lake - "Gul-ai"

A small shadow can be noticed in the water with a larger shadow swimming around it. The lake spirit is a large mana specter, a dragon-like head and pear-like body, and two massive wings. If provoked, the spirit of the lake can be summoned. It's booming voice resonates throughout the large lake, eyes staring into your soul:

```
What is your business here?

```

Explaining you are just visiting:

```
It is forbidden for outsides to come in here. But you got through the briars. For this reason, I will not take any further action against you other than this warning: Do not give me a reason to hunt you down.

```

It slowly descends back into the water.

### Eastern Path

Right side of the lake. Moving along the path, there seems to be odd eerie laughter and voices. The end of the path holds another open clearing. Interestingly, the specters here take some forms, rather than just floating blobs of mana. In the clearing, a wide variety of specters can be observed, such as a four-legged one resting on a rock, a short bipedal form sitting underneath a tree, and two unique shaped floating specters where a laughter seem to come from. There also are some real animals here too, foxes and wolves playing together on the ground, while a few cats watch from atop tree branches.

Interestingly, some of the creatures are interactable, and can communicate.

#### Oddly Shaped Specter 1 - "Nagg-re"

Approaching it, it "smiles" and seems to "laugh"

```
We don't see much of your kind here, so you can't expect us not to have a bit fun with you.

```

Upon asking how communicating with the specters are possible:

```
Everyone can talk here - even the plants if you listen hard enough

```

#### Oddly Shaped Specter 2 - "Simsaum-gi"

Seems to "giggle" when approached.

```
You're kind of funny. What are you doing here? I thought your kind was banned from here?

```

Upon explaining how you made it through the briars without a scratch:

```
Wow, you must be quite lucky. Someone must like you. But you're not dead yet, so I think you're doing just fine for yourself.

```

#### Four-Legged Specter - "Los-ba"

Approaching it, it opens its eyes lazily, studying you.

```
You're new here. I'm Solab. Nice to meet you. Is there something you need?

```

Upon explaining you're here to visit:

```
Pretty much everyone here will talk with you, but I would be careful. Some of them are bitter towards your kind.

```

It lazily closes its eyes again.

#### Bipedal Specter Under Tree - "Curai-lo"

Approaching it, it seems hostile, but not willing to hurt you. Asking if there is anything here to do:

```
You can go looking for some eggs or other people to talk to. There's much more here than what you can see in this clearing.

```

It waves you off, wanting you to go away.

#### The Wolves

A small pack of wolves consisting of a male and a female, and two playful pups. Asking the female wolf about the animals and specters:

```
There's clearings like this all over the island. Not all of them have paths to lead you to them. We like to come here to relax, and bask in the moonlight.

```

#### The Foxes

Two young foxes are playing in the clearing, chasing some floating specters. Upon asking if you should stick to the paths:

```
I don't think that matters. You can look for eggs and stuff, the longer you look for one, the more chance there is of finding one.

```

Upon asking about potentially getting lost:

```
If you get lost, just head straight in one direction. You'll surely hit the briars and you can just walk around the perimeter until you hit a familiar spot!

```

#### The Cat

Upon tapping on the trunk of the tree he's sitting on, he looks up from cleaning himself and looks down at you:

```
Yes, may I help you?

```

Upon asking about dangers in the forest:

```
Only if the forest itself considers you a threat. Everything else is just fine. We all can find things to eat without harming you in the process. If predators are worrying you, I wouldn't worry much more. Now, I have to go back to cleaning my fur, if you don't mind.

```

### Western Path

The western path of the lake starts narrow and slowly widens as it gets further from the lake. This is probably the longest path. Few animals run across the path. The specters appear much less frequently the further down the path. At the end, there is a similar glow to that of the lake. The entrance to the chamber.

#### Chamber of the Time Gear

The forest's noises seemingly goes silent in the chamber. The source of the flow here comes from a small blue gear-like object, under a dome-like structure of grown vines. The vines aren't glowing, yet they seem to have grown in this way to protect the gear.

The gear itself glows brightly, and has a few dark blue markings running along its face. It's been said that it has a repulsive sort of aura, as if your very being and presence is being repelled. The vines react slowly when approached, shifting around.

### Southern path

A fairly generic path, the glow of specters, similarly to the other paths, dim the further you get from the lake. A clearing where many flowers bloom is at the end. They are the only source of light here, as more natural vines weave in and out of the canopy above, blotting out of the moonlight. Some of the flowers glow a soft white, while others a neon blue or a deep purple. The soft light gives a calming atmosphere, allowing visitors to bask in its serenity.

## Additions

Eona, Xaro, Blake, and Mikhav eventually settled on the island, making peace with its spirits.

#### The Hatched Specter - "Lum-ia"

During the inital exploration of the island, Blake and Eona broke away from the group, and found a spectral egg. It cracked, revealing a small dragon-like specter the size of a kitten. It has deep blue spectral metallic scales that gleam in the moonlight, and some glowing patterns on its horns and wings.

Upon consulting Gul-ai, they were given permission to reside on the island. A small clearing on the northeast of the island was cleared out, and a small home was built to house the four. Along with the house, Blake took up agriculture, planting more crops to feed the party. No path connects this clearing, as the four of them saw no reason to.