recursal/Fanatic-Fandom huggingface dataset:
Sparks

## Overview

**Sparks** are used to reward characters during game play. They can be obtained by completing Play Set Game missions, defeating Enemies, or by opening spark capsules.

## Varieties

In Disney Infinity 1.0, all Sparks are the same bluish-white color and are the method by which characters gain experience.

In Disney Infinity 2.0 and 3.0, separate colors are used for the following:

* **Blue Sparks** are used as part of the in-game economy to purchase Toys from the Toy Store.
* **Orange Sparks** are used to increase a character's experience level.
* **Green Sparks** are used to heal characters.
* **Purple Sparks** are used to fill the character's Special Move Meter.

Additionally in Disney Infinity 3.0:

* When opening a Surprise Gift in the Toy Box Hub, if the toy to be awarded has already been unlocked in the Toy Store, Blue Sparks are awarded instead.
* When Farming, harvesting Flowers and Weeds will award Blue Sparks.

## Power Discs

Some Ability Power Discs affect Sparks, either by granting a chance for increased Sparks, or increasing the pick-up radius. It is possible to use one of each type at the same time to help a character earn more experience.

## Generators

There are a number of ways to generate additional sparks in the Toy Box. One way is through Farming (planting seeds and harvesting Flowers or Weeds); however, this is only available in the Disney Infinity 3.0 edition. Another is to build a "spark generator" by placing and connecting a number of Toys in such a way to continually generate and automatically defeat Enemies. Larger/stronger Enemies that are normally harder to defeat typically produce more Sparks than smaller/weaker ones.
Incredibles (Play Set Game)

**Incredibles** is one of three Play Set Games available with the Game Piece from the Disney Infinity 1.0 Starter Pack. Syndrome is out for revenge again! Gather intelligence, analyze Syndrome's technology, and learn to use Zero Point Energy in an epic final battle over downtown Metroville.

## Character Figures

Only the following Character Figures may be used.

* Mr. Incredible
* Mrs. Incredible
* Violet
* Dash
* Syndrome
* Infinite Mr. Incredible

## Unlocks

During game play, a number of items can be unlocked in-game, which will also unlock them for use in the Toy Box. These include:

### Cast Members

* Edna Mode
* Mirage
* Rick Dicker

### Enemies

* Omnidroid
* Melee Omnidroid
* Ranged Omnidroid
* Tank Omnidroid

### Buildings

* Edna's Costume Shop
* HQ Research Station
* SuperMax Prison
* Training Facility
* Hotdog Stand
* Newspaper Stand

### Packs and Tools

* Elasti-Hand
* Glide Pack
* Hover Board
* Zero Point Energy Gauntlet

### Vehicles

* Mr. Incredible's Sports Car
* The Incredicar
* The Incredicopter

### Music, Skydome and Terrain

* Metroville Sky (skydome)
* Metroville Cityscape (texture) with customized Terrain Cluster decorations

When not overridden by the Boom Box or other toy with its own music, using the Metroville Sky skydome causes the Boom Box music "Metroville" (aka "Saving Metroville", track 17 on the Incredibles soundtrack) to be played. This can be heard in "The Incredibles" movie near the end where they've arrived in Metroville and exit the motor home.

### Vault

The Incredibles Play Set Game includes a Vault, which requires each of the Character Figures to unlock. Once unlocked, "Metroville Toy Box" is added to the list of Prebuilt Toy Box Worlds.

**Reaching the Incredibles Vault (spoilers):**

The Vault for the Incredibles Play Set Game is located on top of a building at the edge of the city, near the island across from where Edna Mode first lands. To reach it, the player only needs to complete enough of the introductory/tutorial missions to obtain Mr. Incredible's Sports Car and unlock the gated area at the docks.

## Gallery

* The Incredibles and Syndrome
* Metroville Toy Box

## References

1. ↑ It was the only time more than one Play Set Game was included with a single Game Piece.
2. ↑ In Disney Infinity 2.0 and 3.0, these can be unlocked in the Toy Store by placing the Game Piece on the Disney Infinity Base.
Sword

"*Attack your enemies with this pirate's weapon of choice.*"

**Sword** is a Pack introduced in Disney Infinity 1.0. Unlike other Gadgets, this cannot be unlocked for use by other characters in 1.0. However, it can still be unlocked in later Editions by purchasing it in the Toy Store or placing the Pirates Game Piece on the Disney Infinity Base.

To use it, press the top face button once to attack, or repeatedly to perform an attack combo.
Holley Shiftwell

"*You can count on this secret agent to steer you clear of danger!*"

**Holley Shiftwell** is a
 character from the Disney•Pixar movie "Cars 2", and is included in the Disney Infinity 1.0 Cars Playset Pack. She may be used in:

* the Cars Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Holley Shiftwell's skills and abilities include the following:

**Health & Defense:**
**Regenerating Shields** - must be depleted before health is affected
**Shields & Tricks:**
**Special Agent Maneuvers** increases the speed at which tricks can be performed
**Ranged:**
**Tire Fire** increases the rate of fire of any equipped Load-Outs *(top face button)*
Holley Shiftwell does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Holley Shiftwell can be found here.

## Adventure

**"Holley's C.H.R.O.M.E. Course"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Alright. Once more.
* How rude!
* I got you that time!
* Right on target!
* That's the end of that.
* Yikes. Sorry!

## Gallery

* Holley Shiftwell in the Cars Play Set
* Holley in the Cars Play Set

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
The Sights of San Fransokyo

"*Transform your Toy Box into San Fransokyo with these surfaces and objects from Big Hero 6.*"

**The Sights of San Fransokyo** is a Texture first available in Disney Infinity 2.0. It allows the player to change the styles of customizable items in the Toy Box to a "San Fransokyo" themebased on the Disney movie "Big Hero 6".

Additionally:

* It is unlocked via the Toy Store.
* It can be paired with the "San Fransokyo Skies" Skydome.
* The corresponding Texture for Race Track Pieces is called "The Sights of San Fransokyo".

## Gallery

* "The Sights of San Fransokyo" applied to terrain and customizable objects
Groot

*Are you looking for I am Groot?*

"*He is Groot.*"

**Groot** (aka I am Groot) is a
 character from the Marvel movie "Guardians of the Galaxy". He may be used in:

* the Guardians of the Galaxy Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Groot's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Make Like a Tree** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Bough Breaker** block breaker *(hold top face button)*
**Branching Out *(hold top face button, release early, tap right face button)*** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish *(tap right face button at end of combo)*** finishing move *(tap right face button at end of combo)*
**Ranged:**
**Burrowing Arm** *(pull right trigger)*
**Root for Groot** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**Special Abilities:**
Maximum Strength
Wall Crawler (Climbing Vines)
**Special Move:**  **I am Groot!** *(tap right bumper)*
"Groot grows and performs a series of close-range attacks. Upon completion, he returns to his original size."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Groot can be found here.

## Gallery

* Groot in the Avengers Play Set Game
* Groot in the Avengers Play Set Game
* Groot in the Avengers Play Set Game

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Pirates (Play Set Game)

**Pirates** is one of three Play Set Games available with the Game Piece from the Disney Infinity 1.0 Starter Pack. Sail ships on the high seas, choose and customize the crew, and then take part in daring missions on land. Find the mystical treasure before Davy Jones takes control of the seas and every pirate’s fate!

## Character Figures

Only the following Character Figures may be used.

* Jack Sparrow
* Hector Barbossa
* Davy Jones
* Infinite Jack Sparrow

## Unlocks

During game play, a number of items can be unlocked in-game, which will also unlock them for use in the Toy Box. These include:

### Cast Members

* Mr. Gibbs
* Tia Dalma
* Pintel
* Ragetti

### Enemies

* Clam
* Driftwood
* Turtle
* Maccus

### Set Pieces

* Clock Tower
* Stone Arch Fort
* Blue Shipwreck
* Red Shipwreck
* Pirate Ship with Cannons

### Packs and Tools

* Sword
* Atlas Blade
* Flintlock
* Blunderbuss
* Pirate Bombs

### Music, Skydome and Terrain

* Open Sea Sky (skydome)
* Buried Treasures (texture) with customized Terrain Cluster decorations

When not overridden by the Boom Box or other toy with its own music, using the Open Sea Sky skydome causes the game to play the Boom Box music "Shiver Me Timbers".

### Vault

The Pirates Play Set includes a Vault, which requires each of the character figures to unlock. Once unlocked, "Pirates of the Caribbean Toy Box" is added to the list of Prebuilt Toy Box Worlds.

**Reaching the Pirates Vault (spoilers):**

The Vault for the Pirates Play Set Game is located in a side building after meeting up with Pintel and Ragetti and fighting off three of Davy Jones' crew. Instead of following them to the next area, follow the fence on the left to a gate, and then head back to the right to the building where the Vault is located.

## References

1. ↑ It was the only time more than one Play Set Game was included with a single Game Piece.
2. ↑ In Disney Infinity 2.0 and 3.0, these can be unlocked in the Toy Store by placing the Game Piece on the Disney Infinity Base.
Retro Video Game Sky

"*Go retro when you add this 8-bit sky to your Toy Box.*"

**Retro Video Game Sky** is a Skydome first available in Disney Infinity 1.0, and shows a bright "8-bit" daytime sky based on old video arcade game themes. When selected via the Sky Changer, it plays the Boom Box track "Duel".

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Retro Video Game Level Texture.
Gamora

"*Also known as the most dangerous woman in the universe, and for good reason!*"

**Gamora** is a
 character from the Marvel movie "Guardians of the Galaxy". She may be used in:

* the Guardians of the Galaxy Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Gamora's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Like the Wind** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Sword Uppercut** block breaker *(hold top face button)*
**Spinning Slash** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**rifle** *(pull right trigger)*
**Seeker Blast** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**Loaded Shot rifles fire more projectiles when charged (right trigger)**
**Special Abilities:**
Marksman
Maximum Strength (Most Dangerous Woman in the Universe)
Super Jumper (Bound and Determined)
**Special Move:**  **Power Trip** *(tap right bumper)*
"runs faster and has a powerful dash attack (top face button) that breaks blocks and deals high damage"

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Gamora can be found here.

## Quotes

* Ah. I'm back.
* I'm called The Most Dangerous Woman in the Universe for a reason.
* Let this be a lesson.
* Let's try this again.
* That shot shall be your last.
* That was disturbing.

## Gallery

* Gamora in the Avengers Play Set Game
* Gamora in the Avengers Play Set Game
* Gamora in the Avengers Play Set Game

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Theme Transformer

**Theme Transformer**
is a
Logic Toy
introduced in Disney Infinity 3.0.

It provides a method of dynamically changing themes of decorations when signaled by a Logic Toy. If linked to a theme provided by a Hexagonal Power Disc, the theme will remain linked even after the disc is removed from the Disney Infinity Base.

## Logic Connections

### Actions

The Theme Transformer can change the following "When Message Received...":

* World Theme to an available Texture or Random, including:
	+ Terrain
	+ Population Clusters
	+ Tracks
* Rail Slide Pieces, including Default, Random, or one of: Agrabah, Avengers, Bamboo, Mickey and the Beanstalk, Electric, Periwinkle, Geppetto's, Pixie Hollow, Spider-Man, Sugar Rush, Tron, Pipe, Giant Squid, Jungle, Winnie the Pooh, Death Star, Ewok, Farm, Paradise Pier, Halloween Town, Briar Hedge
* Suburb Pieces, including Random or one of: White Siding, Red Brick, Red Hacienda, Blue Siding, Green Wood, Orange Brick, Purple Siding, Oak Wood, Yellow Siding, Pink Wood, Blue Hacienda, Blue Wood, Favela
* Ledge Hang Pieces, including Random or one of: Steel, Vine, Castle
* Blocks, including Random or one of the following (after first selecting Edition):
	+ Disney Infinity (1.0): Plastic 1, Plastic Wood 1, Grass, Ivy, Wood 1, Brick 1, Rock, Stunt Wood, Chrome, Quilted, Wood 2, Cardboard, Smashed, Plastic Wood 2, Concrete, Plastic 2, Hologram, Metal 1, Stitched, Metal 2, Army, Gingerbread, Carbon Fiber, Carpet, Simulated Wood, Dungeon, Crystal, Castle Brick, Jungle, Modern, Concrete 2, Executive, Frozen
	+ Disney Infinity 2.0: Asgardian Stone, Red Metal, Green Metal, Armored, Iron Rivets, Steel, Dark Chrome, Gold Gloss, Tin Roof, Mater, Camouflage, Wood, Plank, Oil and Water, Aqua Stucco, Flagstone, Asphalt, Blacktop, Road, Cobblestone, Feathers, Blue Scales, Cobra, Randy, Monster, Lizard, Styrofoam, Violet Gloss, Pink Gloss, Red Gloss, Yellow Gloss, Green Gloss, Blue Gloss, Curly, Swirly, Patchwork, Quilt, Floral Quilt, Floral, Floral Print, Holstein, Caution, Water, Robin's Egg, Tron, Kyln, Crate, Asgardian, Groot
	+ Disney Infinity 3.0: DunBroch Castle Brick Wall, Pixie Hollow Forest, Nomanisan Island Lava, Agrabah Bazaar Stucco, Agrabah Palace Stucco, Halloween Town Brick, Fantasy Cottage Stone, Fantasy Cottage Stucco, Bright Tree Village Hut, Death Star Surface, Sleeping Beauty Briar, Sleeping Beauty Canopy, Sleeping Beauty Riverbed, Bright Tree Village Treehouse, Bright Tree Village Wall, The Grid Furniture

### Triggers

The Theme Transformer can "Send Message When..." it performs the following:

* Terrain Customized
* Population Clusters Customized
* Track Pieces Customized
* Suburb Pieces Customized
* Ledge Hang Pieces Customized
* Blocks Customized

...effectively passing a signal along to another connected toy.

## References

1. ↑ When a Texture disc is placed on the Disney Infinity Base, the name of the disc will show up in the theme list based on some internal game order; neither alphabetically nor at the absolute top or bottom of the list.
Scrooge McDuck's Lucky Dime

"*DuckTales' Scrooge McDuck will share his wealth and boost your economy pickup.*"

**Scrooge McDuck's Lucky Dime** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, provides a chance for bonus economy (Sparks).
While Scrooge McDuck is pictured on the disc, it is usable by any Character Figure.

 In some combinations with a second Ability Disc, a third Ability may be provided.

Note: The model number shown (INF-4000015) is NOT a typo. The rare version of the disc was (erroneously?) produced with a prefix of "4", despite all other Circular Power Discs having a prefix of "3".

* Scanned image of disc base showing (erroneous) INF- model number
Pixie Hollow Sky

"*Customize your Toy Box with a Pixie Hollow-themed sky.*"

**Pixie Hollow Sky** is a Skydome first available in Disney Infinity 2.0, and shows a daytime "pixie perspective" of flowers, grass, and the mountains of Neverland in the background, based on the Disney movie "Tinker Bell". When selected via the Sky Changer, it plays a musical theme based on the Disney movie "Tinker Bell"

Additionally:

* It can be unlocked in the Toy Store in Disney Infinity 2.0 and 3.0.
* It can be paired with the Tink's Treasures Texture.

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Mickey's Spellbound Sky

"*The star-filled sky created by the Sorcerer's Apprentice in Fantasia.*"

**Mickey's Spellbound Sky** is a Skydome first available in Disney Infinity 1.0, and shows a starlit night sky with magic bursts circling above. When selected via the Sky Changer, it plays the Boom Box track "Sorcerer's Song", which is actually "Waltz of the Flowers" from the movie "Fantasia".

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests for Sorcerer's Apprentice Mickey. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Fairytale Kingdom Texture.
Lone Ranger (Play Set Game)

*Are you looking for Lone Ranger (Figure) or Lone Ranger (franchise)?*

 In the **Lone Ranger**  Play Set Game, join the Lone Ranger and Tonto on a daring adventure to fight the villainous Butch Cavendish and his gang who are terrorizing the town of Colby.

## Character Figures

Only the following Character Figures may be used.

* Lone Ranger
* Tonto
* Infinite Lone Ranger

## Unlocks

During game play, a number of items can be unlocked in-game, which will also unlock them for use in the Toy Box. These include:

### Cast Members

* Engineer
* Red Harrington
* Sheriff

### Enemies

* Cavendish's Pistol Man
* Cavendish's Shotgun Man
* Cavendish's TNT Man

### Mounts and Vehicles

* Silver
* Scout
* Black Horse
* Black Pinto
* Brown Pinto
* Chestnut Horse
* Golden Horse
* Palomino
* Thundering Stallion
* Mule
* Elephant
* Stage Coach
* Train Engine

### Packs

* Crow Wing Pack
* Silent Warrior Pack
* Thundering Hooves Pack
* TNT Pack

### Buildings

* Bank
* General Store
* Hardware Store
* Jail
* Ranch
* Rooming House
* Saddler
* Saloon
* Stable
* Train Station
* Undertaker
* Wash House

### Music, Skydome and Terrain

* Colby Sky (skydome)
* Desert Landscape (texture) with customized Terrain Cluster decorations

When not overridden by the Boom Box or other toy with its own music, using the Colby Sky skydome causes the game to play the Boom Box music "The Ballad of Tonto".

### Vault

The Lone Ranger Play Set includes a Vault, which requires each of the character figures to unlock.

**Reaching the Lone Ranger Vault (spoilers):**

The Vault for the Lone Ranger Play Set Game is located past the Colby train station and to the left, near one of the Crow Wing Pack challenge markers (which will not actually be there until other challenges with the Crow Wing Pack have been completed). It can be reached as soon as the opening cut scene mission is completed and the player can move about the game freely.

## References

1. ↑ In Disney Infinity 2.0 and 3.0, these can be unlocked in the Toy Store by placing the Lone Ranger Game Piece on the Disney Infinity Base.

## Gallery

* Lone Ranger and Tonto riding through Colby
* Lone Ranger and Tonto catching a train
Merlin's Summon

"*Merlin from The Sword in the Stone will share summoning powers to expand your pick up range.*"

**Merlin's Summon** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, provides increased pick up range for Sparks.
While Merlin is pictured on the disc, it is usable by any Character Figure.
The disc is exclusive to some retailers (e.g. Toys 'R' Us).

 In some combinations with a second Ability Disc, a third Ability may be provided.
Green Goblin

"*Everyone needs a dream. His is to defeat S.H.I.E.L.D. once and for all.*"

**Green Goblin** is a
 character from the Marvel movie "Spider-Man 3". He may be used in:

* the Spider-Man Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Green Goblin's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Regeneration Upgrade** regenerates health *(when not in combat)*
**Sinister and Swift** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Unblockable** block breaker *(hold top face button)*
**Backhanded Insult** repels attacker; when performing block breaker *(release then tap top face button)*
**Finish Them!** finishing move *(tap right face button at end of combo)*
**Ranged:**
**Pumpkin Bomb** *(pull right trigger)*
**Bola Bombs** *(hold right trigger)*
**Special Abilities:**
Maximum Strength
Super Jumper (Goblin Leap)
Villain
**Special Move:**  **Electric Glove** *(tap right bumper)*
"Green Goblin's gauntlet can emit damaging electrical blasts!"

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Green Goblin can be found here.

## Quotes

* A sudden burst of strength! That's what I live for!
* Behold the might of the Green Goblin!
* Clumsy bungler!
* Down but never out!
* Have you been good while I was gone?
* I can feel myself getting stronger!
* I'm back from my trip and brought you some pumpkin treats.
* Never again will you underestimate the Goblin!
* Smile!
* So here we are again.
* Soon I shall be truly unstoppable!
* The Green Goblin lives! Do-gooders beware!
* Want another something from my little bag of tricks?
* Well, speak of the devil, here I am!
* You're going to be a stain on the pavement!

## Gallery

* Green Goblin in the Play Set Game
* Green Goblin in the Toy Box
* Green Goblin in the Toy Box

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Pixar Ball

"*A ball that can be thrown as an attack.*"

**Pixar Ball** is a Tool introduced in Disney Infinity 1.0. It can be unlocked in the Disney Infinity 1.0 Toy Story In Space Play Set Game, and in any later Edition by purchasing it in the Toy Store or placing the Game Piece on the Disney Infinity Base.

This is similar to the one equipped on Toy Story In Space Character Figures.

To use it, look (hold left trigger to aim) at the target, then pull the right trigger. The Pixar Ball will travel to the target, with no knock back effect.
King Louie's Ruins

"*Customize your Toy Box with The Jungle Book-themed terrain.*"

**King Louie's Ruins** is a Texture first available in Disney Infinity 1.0. It allows the player to change the styles of customizable items in the Toy Box to an Indian jungle themebased on the Disney movie "The Jungle Book".

Additionally:

* It is unlocked via the Toy Store.
* It can be paired with the "Baloo's Jungle" Skydome.
* The corresponding Texture for Race Track Pieces is called "King Louie's Ruins".
* Rails styles include: "Jungle Rails".
* Available Textures for Basic Blocks include: "Jungle".

## Gallery

* "King Louie's Ruins" applied to terrain and customizable objects

## References

1. ↑ Listed as "Jungle Rails" in the Toy Store, but without the word "Jungle" when applying the Rail Style in the Editor.
Carburetor County

"*Take a detour off the freeway with these objects and surfaces from the Cars Play Set.*"

**Carburetor County** is a Texture first available in Disney Infinity 1.0. It allows the player to change the styles of customizable items in the Toy Box to a western desert themebased on the Disney•Pixar movie "Cars".

Additionally:

* It is unlocked via the Toy Store.
* It can be paired with the "Radiator Springs Sky" and "Radiator Springs Storm Sky" Skydomes.
* The corresponding Texture for Race Track Pieces is called "Cars Radiator Springs".
* Available Textures for Basic Blocks include: "Crate", "Iron Rivets", and "Mater".

## Gallery

* "Carburetor County" applied to terrain and customizable objects
The Empire's Weapon

"*Customize your Toybox with a Death Star-themed sky.*"

**The Empire's Weapon** is a Skydome only available in Disney Infinity 3.0, and shows a view of Republic and T.I.E. fighters in combat above the surface of the Death Star. When selected via the Sky Changer, it plays the Boom Box track "The Death Star, The Stormtroopers".

Additionally:

* It can be unlocked via the Toy Store.
* It can be paired with the Imperial Space Station Texture.
Marlin's Reef

"*Find yourself in the sea with these underwater treasures from Finding Nemo.*"

**Marlin's Reef** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, allows the player to customize the Textures of customizable items in the Toy Box  to an underwater theme based on the Disney movie "Finding Nemo".

## Gallery

* Marlin's Reef (texture) with customized Terrain Cluster decorations
Mega Pixar Ball

"*This oversized ball packs an extra punch.*"

**Mega Pixar Ball** is a Tool introduced in Disney Infinity 1.0. It can be unlocked in the Disney Infinity 1.0 Toy Story In Space Play Set Game, and in any later Edition by purchasing it in the Toy Store or placing the Game Piece on the Disney Infinity Base.

To use it, look (hold left trigger to aim) at the target, then pull the right trigger. The Mega Pixar Ball will travel to the target, and knock it back some distance.
Frying Pan

"*Can you wield Rapunzel's Frying Pan with half her skill?*"

**Frying Pan** is a Pack introduced in Disney Infinity 1.0.

This is similar to the item Rapunzel carries except that, as a pack, it cannot be thrown as a ranged weapon.

To use it, press the top face button once to attack, or repeatedly to perform an attack combo.
Lilo's Tropical Sky

"*Customize your Toy Box with a Lilo and Stitch-themed sky.*"

**Lilo's Tropical Sky** is a Skydome first available in Disney Infinity 2.0, and shows a sunlit tropical scene over water, with Lilo's home and school in the background, based on the Disney movie "Lilo and Stitch". When selected via the Sky Changer, it plays a Hawaiian theme from the Disney Infinity 2.0 Toy Box Game "Lilo's Tropical Rescue".

Additionally:

* It can be unlocked with the Stitch's Tropical Rescue Toy Box Game piece, and in the Toy Store in Disney Infinity 3.0.
* It can be paired with the Lilo's Tropical Paradise Texture.

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
The Golden Realm of Asgard

"*Customize your Toy Box with Asgardian-themed terrain.*"

**The Golden Realm of Asgard** is a Texture first available in Disney Infinity 2.0. It allows the player to change the styles of customizable items in the Toy Box to an Asgardian themebased on the Marvel Studios movie "Thor".

Additionally:

* It is unlocked in the Toy Store.
* It can be paired with the "Skies Over Asgard" Skydome.
* The corresponding Texture for Race Track Pieces is called "The Golden Realm of Asgard".
* Available Textures for Basic Blocks include: "Asgardian" and "Asgardian Stone".

## Gallery

* "The Golden Realm of Asgard" applied to terrain and customizable objects
Glide Pack

"*Strap this pack to your back to soar on the breeze.*"

**Glide Pack** is a Pack introduced in Disney Infinity 1.0. In the Disney Infinity 3.0  Toy Box Hub, it can be found at the top of the Matterhorn set piece behind the player's INterior home.

To use it, jump from a height, then press and hold the top face button. The Glide Pack will only remain deployed and open while the top face button is held. The Glide Pack acts similar to a Forward Flight Vehicle in that it always moves forward. The left stick can be used to control its motion:

* forward = dive and speed up
* back = slow down
* left/right = turn
Data Center 103

This presumes that the player has followed Data Center 101 to create some initial terrain and Data Center 102 to create the "Data Center floor".

## Steps

1. To begin, launch the game. From the Main Menu, select "The Toy Box", then "Load Game" (or "Toy Box Saves" for 3.0), then select the Toy Box you saved from the previous guide.
2. Go to the lower "Data Center" floor (jump into the hole or teleport).
3. Step back from the Teleporter, then use the Magic Wand tool to select it and (re)place it.
4. While still using the Magic Wand tool, enter Spark Mode.
5. Move the Spark so that the "Large Floor" is highlighted. Press the bottom face button on the controller to select it, then again to (re)place it.
6. While now in the Editor, place another eight (8) "Large Floor" around the one that's already there, forming a 3x3 grid of "Large Floor" blocks.
7. Cycle to "Creativi-Toys", then cycle to "Trigger".
8. Place a "Trigger" on the intersection of the four "Large Floor" blocks in the lower left corner, then again on the intersection of the four blocks in the lower right corner.
9. Cycle to "Power Switch" and place one half way between the two "Trigger" toys.
10. Cycle to "Kill Switch" and place one directly behind the "Large Pipe Climb" block.
11. Cycle to "Boom Box" and place one on the right side of the "Large Pipe Climb". Then exit the Editor.
12. Move toward the edge of the floor nearest the "Power Switch", then turn to face it (along with the Teleporter and pipe).
13. Use the Magic Wand tool to highlight the left "Trigger", then press the left face button to add a connection. Select "Player Stepped On", highlight the "Power Switch", hit the button for "Connect", then select "On" as the behavior.
14. Repeat the above step for the right "Trigger", but select "Off" as the behavior.

Your "Data Center" floor should look similar to this:

If not, make any changes necessary, then save your Toy Box. You now have a basic "empty Data Center" that can be used as a "seed" for new Toy Box games.

Notes:

* While the Power Switch and Triggers may seem redundant, the Power Switch is being used in place of a Logic Gate, such that it can control signals passed through it.
* The "Kill Switch" is kept (mostly) hidden in order to prevent unintentional interaction.
* Any time two Teleporters are placed in the Toy Box, they automatically form a functioning pair. The one placed on the terrain can be moved around to any place you may be working on game logic, such that you can teleport back to the "Data Center" to make connections, and then teleport back out to continue with other tasks.

This completes the "Data Center 10#" guide series. If you would like to expand your Data Center further using Disney Infinity 2.0 or 3.0, see the next series.
Flintlock

"*Attack your enemies with this old-fashioned gun.*"

**Flintlock** is a Tool introduced in Disney Infinity 1.0.

Unlike other Gadgets, this cannot be unlocked for use by other characters in 1.0. However, it can still be unlocked in later Editions by purchasing it in the Toy Store or placing the Play Set piece on the Disney Infinity Base.

It is similar to the one equipped on Pirates of the Caribbean Character Figures.

To use it, look (or hold the left trigger to aim) at the target, then pull the right trigger. The Flintlock will fire a shot at the target (with no knock back effect). Holding the right trigger will cause it to fire continuously (the reload time is short, but no faster than a player can operate it). It fires a single shot before reloading.
Toy Box Speedway

**Toy Box Speedway** is one of two Toy Box Expansion Games in Disney Infinity 3.0 where players can use any Character Figures from any studio or franchise.

The game opens with a trailer video of Mickey and Minnie. Once this completes, the player is placed in the stadium, which consists of a race track that circles the stadium, a number of stunt toys, and starting locations for each of the race types that are available.

There are a total of nine different tracks available.

1. **Agrabah Raceway** (Aladdin)
2. **San Fransokyo Circuit** (Big Hero 6)
3. **Arendelle Racing Rink** (Frozen)
4. **Gravity Falls Mystery Tour** (Gravity Falls)
5. **Road to Knowhere** (Guardians of the Galaxy)
6. **Monsters Mayhem** (Monsters University)
7. **Halloween Town Highway** (Nightmare Before Christmas)
8. **Dunes of Tatooine** (Star Wars)
9. **Sugar Rush Raceway** (Wreck-It Ralph)

Each is presented in both single race (one track at a time) and "Grand Prix" (list of three tracks to be completed in succession) formats, as well as both combat and non-combat versions. There are three levels of difficulty, selected by "engine size". Earning a gold medal will unlock a Set Piece toy for use in the Toy Box.

Vehicle Generators are located near the starting points for the races, which may be used to select any Ground Vehicle the player has unlocked in the Toy Box. Players may also place a Hexagonal Power Discs for a Ground Vehicle on the Disney Infinity Base.

Up to two local players may race at the same time. Up to four networked players is possible when linked to their Disney accounts.

## References

1. ↑ With the Disney Infinity servers being shut down, network play is no longer possible.
Moonlit Ocean Paradise

"*Dive deep into the ocean at night with this underwater sky.*"

**Moonlit Ocean Paradise** is a Skydome only available in Disney Infinity 3.0, and shows a moonlit underwater view, similar to the underwater scenes in Morro Bay near the Marine Life Institute in the Pixar movie "Finding Dory". When selected via the Sky Changer, it plays music from the Finding Dory Play Set Game.

Additionally:

* It can be unlocked via the Finding Dory Play Set Game.
* It can be paired with the Morro Bay Seascape Texture.
* There is a counterpart Ocean Paradise Skydome, which is the daylight equivalent of this one.

## Gallery

* Moonlit Ocean Paradise
* Ocean Paradise

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Hector Barbossa

"*A pirate captain who has set a course for fame and fortune. His sword be swift, and his aim be true!*"

**Hector Barbossa** (aka Captain Barbossa) is a
 character from the Disney movie "Pirates of the Caribbean". He may be used in:

* the Pirates Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Hector Barbossa's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Anchors Aweigh** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**The Double-Crosser** block breaker *(hold top face button)*
**Ranged:**
**Flintlock** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
**Parlay Away** *(hold right face button while standing still)*
**Special Abilities:**
Marksman
Hector Barbossa does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Hector Barbossa can be found here.

## Adventure

**"Barbossa's Blockade"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* 'Twere only a matter of time.
* Back from the dead. Again.
* Next time, how about a bit of a challenge?
* Now where did I leave off?
* That'll show ya bloomin' curs not to challenge the likes of me!
* Tia Dalma's magic must still be upon me!
* We begin... again.
* Ye miserable rat. That'll show ya!

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
4. ↑ Hector Barbossa can't otherwise equip the Flintlock as this is his default tool.
Toy Box Blaster

**Toy Box Blaster** is a Tool introduced in Disney Infinity 1.0.

It can be found in the Toy Box Launch, and once unlocked, used by any Character Figure in the Toy Box. It can be unlocked in the Toy Store in later Editions of Disney Infinity.

To use it, look (or hold the left trigger to aim) at the target, then pull the right trigger. The Toy Box Blaster will fire a shot at the target (with no knock back effect). Holding the right trigger will cause it to fire continuously (the reload time is short, but no faster than a player can operate it). In Disney Infinity 1.0 it normally fires three (3) shots before reloading; in 3.0, it fires ten (10) shots before reloading.

## References

1. ↑ unless modified by a character's skills
Dragon's Flight Sky

"*Keep your eye on this sky, and you might spot the elusive Disney Dragon!*"

**Dragon's Flight Sky** is a Skydome first available in Disney Infinity 1.0, and shows an evening sky over a landscape of rolling hills. When selected via the Sky Changer, it plays the Boom Box track "Something That I Want".

Additionally:

* It can be unlocked in Disney Infinity 1.0 by placing a MagicBand on the Disney Infinity Base, and in later Editions by purchasing it with Sparks from the Toy Store.
* It can be paired with the Dragon's Domain Texture.
* If the Dragon's Gate is placed in the Toy Box, "the elusive Disney Dragon" may appear.

## Gallery

* Dragon's Flight Sky with the Disney Dragon
Stitch's Tropical Rescue

**Stitch's Tropical Rescue** is one of four Toy Box Games in Disney Infinity 2.0 where players can use any Character Figure from the corresponding studio(s). This game can be played with any Disney or Disney•Pixar Character Figures - see also Compatibility.

In the opening cutscene, Pleakley runs in screaming for help. Apparently, he was asked to give a presentation on Earth's winged inhabitants to the Grand Council, and he "may, or may not, have inadvertently implied that Earth's ducklings are a threat to all life in the entire galaxy." The player must place traps to help defend the ducklings against waves of incoming Collection Robots.

The gameplay is similar to Assault on Asgard.
Silent Warrior Pack

"*Summon a powerful warrior to assist you in battle with the Silent Warrior Pack.*"

**Silent Warrior Pack** is a Pack introduced in Disney Infinity 1.0.

To use it, press the top face button. The character will jump up and deploy a ghostly white figure of a Native American warrior, which will attack nearby Enemies for a time, before disappearing. It will also disappear after several seconds if there are no Enemies nearby. The image on the pack will glow when it is ready to be used.
Party Cannon

**Party Cannon**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

It can be used to provide a visual display when triggered by another toy.

## Logic Connections

### Actions

Explode (1.0)
to activate another toy when the Party Cannon is triggered.
### Triggers

Select one of:

* **Fireworks** (1.0)
* **Confetti** (1.0)
* **Grand Finale** (1.0)

to cause the Party Cannon to generate the named effect.
Bullseye

"*Ride like the wind with Woody's loyal sidekick!*"

**Bullseye** is a Mount introduced in Disney Infinity 1.0. It can be unlocked in the Disney Infinity 1.0 Toy Story In Space Play Set Game, and in any later Edition by purchasing it in the Toy Store or placing the Game Piece on the Disney Infinity Base.

## Gallery

Woody with Bullseye in the Toy Box.

(Colby Sky Skydome and Desert Landscape Texture)
Time Delayer

**Time Delayer**
is a
Logic Toy
introduced in Disney Infinity 1.0.

Its purpose is to add a time delay between toys, such that the signal from one toy doesn't immediately trigger another toy.

## Logic Connections

### Actions

Delay completed (1.0)
sends a signal to another toy when the delay is complete.
### Triggers

Start Delay (1.0)
causes the Time Delayer to begin its delay cycle.
## Properties

In Disney Infinity 1.0, this has a number of specific delay values that can be configured: half second, 1s, 2s, 3s, 5s, 10s, 15s, 30s, 1 minute, 5m. By Disney Infinity 3.0, this changes to a value that can manually be entered between 0.25 (1/4 second) and 300 seconds (5 minutes).

1. ↑ It is visually different in later editions.
The Kyln

"*Customize your Toy Box with Guardians of the Galaxy-themed terrain.*"

**The Kyln** is a Texture first available in Disney Infinity 2.0. It allows the player to change the styles of customizable items in the Toy Box to a "Galactic Prison" themebased on the Marvel Studio's movie "Guardians of the Galaxy".

Additionally:

* It is unlocked via the Toy Store or with the Toy Box Expansion Game piece.
* It can be paired with the "Galactic Prison" Skydome.
* The corresponding Texture for Race Track Pieces is called "The Kyln".
* Available Textures for Basic Blocks include: "Crate" and "Kyln".

## Gallery

* "The Kyln" applied to terrain and customizable objects
Rapunzel's Kingdom

"*Create a world of enchantment with these surfaces and objects from Tangled.*"

**Rapunzel's Kingdom** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, allows the player to customize the Textures of customizable items in the Toy Box  to a "Corona" theme as seen in the movie "Tangled".

## Gallery

* Rapunzel's Kingdom (texture) with customized Terrain Cluster decorations
Radiator Springs Sky

"*It's always a great day for a drive under this sky form the Cars Play Set.*"

**Radiator Springs Sky** is a Skydome first available in Disney Infinity 1.0, and shows a sunlit desert sky, based on the Disney•Pixar movie "Cars". When selected via the Sky Changer, it plays music from the Cars.

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Carburetor County Texture.
* There is also a second, corresponding Skydome called "Radiator Springs Storm Sky". The pair is available from the Toy Store in Disney Infinity 3.0 as the Radiator Springs Skies pack.

## Gallery

* Radiator Springs Sky
* Radiator Springs Storm Sky

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Lone Ranger (Figure)

*Are you looking for Lone Ranger (Play Set Game) or Lone Ranger (franchise)?*

"*Masked man of the law and legendary defender of justice.*"

**Lone Ranger** (alias John Reid) is a
 character from the Disney movie "Lone Ranger", and is included in the Disney Infinity 1.0 Lone Ranger Playset Pack. He may be used in:

* the Lone Ranger Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Lone Ranger's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Runnin' Ranger** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Defendin' Justice** block breaker *(hold top face button)*
**Ranged:**
**Six Shooter** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
ranged attacks can ricochet to nearby targets, whether aiming *(hold left trigger)* or not.
**Special Abilities:**
Marksman
Lone Ranger does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Lone Ranger can be found here.

## Variations

### Infinite/Crystal Series

Infinite Lone Ranger is a special Crystal Series (translucent) version of the character figure.

## Adventure

**"Lone Ranger's Justice Run"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Best not let that happen again.
* Can't get rid of me that easy.
* Gotta watch your back, friend.
* Guess I'm back.
* I'm afraid I have to take you into custody.
* Just a matter of time before you had to pay.
* One down.
* Say, I'm gettin' used to this thing.
* Sorry to let you down.
* That takes care of him.
* This isn't over. Not yet.
* Wait... what just happened?
* What do you say to a truce?
* You're comin' with me.

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Bird's Eye Camera

**Bird's Eye Camera**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

This can be used to provide players with a different viewing angle in the Toy Box.

## Logic Connections

### Actions

**Started** (1.0)

to activate another toy when the camera's perspective is Started.
**Ended** (1.0)

to activate another toy when the camera's perspective is Ended.
### Triggers

**Start** (1.0)

to have another toy switch the player's perspective to this camera.
**End** (1.0)

to have another toy end this camera's perspective.
## Properties

**Stationary Camera** (1.0)

The player's perspective will be a "bird's eye" view of whatever the camera has been aimed at.
**Follow Character** (1.0)

The player's perspective will be a "bird's eye" view of the character's current location, and will follow the character around the Toy Box.
New Holland Skyline

"*Create a black and white world with the skies of New Holland from Frankenweenie.*"

**New Holland Skyline** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, changes the Skydome of the Toy Box to the theme pictured on the disc  - a "New Holland" theme based on the Disney movie "Frankenweenie".
TNT Pack

"*Throw sticks of dynamite at your enemies when you wear this TNT Pack.*"

**TNT Pack** is a Pack introduced in Disney Infinity 1.0.

To use it, press the top face button. The character will jump up and throw a stick of dynamite. Due to its nature, it is not necessary to hit the target to be effective; landing nearby will still have an effect on the target.