recursal/Fanatic-Fandom huggingface dataset:
La Mente Colmena

Forma física de la mente colmena

La mente colmena es una conciencia colectiva.

## Descripción e historia

La mente colmena se creo en Julio de 2022 por motivos desconocidos luego de que Yagor propusiera la idea.

En una fecha desconocida, los primeros miembros de la mente colmena se conectaron a esta, donde empezaron a compartir una conciencia pero aun así teniendo, paradójicamente, pensamiento propio.

Un tiempo después, Naza consiguió unirse tras recibir el entrenamiento colmena y pasar la prueba colmena exitosamente.

### Fin de La Mente Colmena

La Mente Colmena fue destruida el 12 de mayo por Santi, con motivos desconocidos.

## Forma física

La mente colmena es, en realidad, un cerebro de tonos morados con tentáculos en su parte inferior. Este mismo se encuentra en cápsula de contención lleno de liquido de cefalorraquídeo.

La cápsula de contención se encuentra en una sala en el nivel más profundo de la sede de PNOC, pudiendo solo entrar miembros de alto nivel o propios miembros de la mente colmena

## Miembros

Los miembros que formaron parte de La Mente Colmena eran:

* Manu
* Kyolan
* Santi
* Yagor
* Naza

Cualquier persona que pudiera completar la prueba colmena y fuera aprobado por los miembros podía entrar a la inteligencia colaborativa.
Passing

**Passing** in *Tape to Tape* requires player input and skill, as it is not an automatic action. To execute a pass, players need to select the desired direction in which they want to pass by using the left stick on their controller. The pass button should be pressed simultaneously with the directional input.

It is essential to practice and develop a feel for passing in the game to ensure accuracy and effectiveness. Attempting to pass too close to an opponent can result in missed teammates or turnovers, emphasizing the importance of precision and timing. By honing their passing skills, players can optimize their team's gameplay by facilitating quick and accurate puck movement, opening up scoring opportunities and maintaining possession.

Furthermore, players have the option to hold down the pass button for a brief period to lift the puck into the air, enabling passes to clear over enemy sticks. This technique can be useful in situations where opponents are blocking passing lanes or attempting to intercept low passes.
PNOC Wiki

**🛠⚒¡Bienvenidos a PNOC Wiki!🛠⚒**
PNOC©️ es una sociedad formada por DoomedSnanti y Arjo formulada con el objetivo de conformar un espacio de respeto perpetuo y de igualdad de derechos con respeto al trabajo desempeñado (ninguno) por los empleados representados por los encargados de la sociedad.
## Artículos importantes

SantiArjoNazaKyolanPNOCLeoManuEl PibeMeenaap
You've just been DOOMED.
Skills

**Skills** are activated abilities that provide temporary but potent buffs to a selected character's abilities. To activate a Skill, players can press the Y button on their controller during a game. Each character can have only one Skill active at a time, so it is important to allocate them wisely based on the character's position and attributes. Skills often have either no cooldown or very short cooldown periods, allowing players to use them frequently and strategically to gain an edge in gameplay.
Obligatory spiderverse video

Obligatory spiderverse video is a Spider-Verse video made by Tohru Adachi’s Nosehairs. It is part of the Tohru Adachi's Nosehairs Meme Timeline.

## Plot

The Spot tells Miles Morales that he loves Miles, and that Miles loves him. Jefferson Davis confusedly asks why Miles loves the Spot, only to be informed that that is the wrong lyric,

## Trivia

* This video is a pun on the Barney intro.
Duck Guy

Duck Guy is a character from Don’t Hug Me I’m Scared who has featured in the Tohru Adachi's Nosehairs Meme Timeline.

## Tohru Adachi’s Nosehairs Meme Timeline

He first features in Yellow Guy’s epic discovery, where he sits at the table listening to a conversation between Red Guy and Yellow Guy. Red Guy asks what Yellow Guy has, to which Yellow Guy informs him of it being a demon core. After being asked by Red Guy why he has this, Yellow Guy explains that he bought it off Amazon. Red Guy promptly suggests to get rid of the demon core. Duck Guy objects to this, saying that he wants to see what it does. Yellow Guy suggests that it could shoot confetti, but Red Guy is cautious, noting that it looks dangerous. Angrily, Duck Guy tells Red Guy that he looks dangerous, to which Red Guy thanks him. Yellow Guy then notes that the demon core is lighting up, causing Red Guy to become alarmed. What happened after this is unknown.
Timos Redding

**Timos Redding**, the Master of Trade in Ravenfall, is a weathered warrior turned astute trader. With calloused hands, he expertly navigates the city's docks, blending his love for fishing with a shrewd business acumen. A loyal son of Ravenfall, Timos embodies the fusion of a warrior's spirit and the resilience required in the bustling port city he calls home.

## Appearance

Timos Redding cuts an imposing figure with his rugged features and a mane of vibrant orange/ginger hair that cascades down his shoulders. His face is adorned with a well-groomed beard that adds a touch of sophistication to his otherwise wild appearance. His green eyes gleam with an otherworldly intensity, reflecting the depth of his connection to nature and the mystical forces he channels.
A distinctive mark sets Timos apart—the purple face tattoo that adorns his weathered visage. The intricate design traces a pattern that symbolizes his unwavering devotion and allegiance to Ravenfall, marking him as one of its esteemed Main Druids. The tattoo weaves around his eyes and across his cheeks, embodying the ancient symbology of the Ravenfall order.
Timos is often seen donned in a weathered brown tabard that bears the stains and marks of countless journeys through untamed lands. The fabric, though worn, speaks of resilience and endurance, reflecting the harsh environments he has traversed in service to his druidic calling. Adorned with patches of moss and small tokens from the natural world, his attire further underscores his deep connection to the wilderness.
Whether in the heart of the forest or amidst the bustling towns, Timos Redding's presence is unmistakable—a living embodiment of the union between the untamed forces of nature and the disciplined spirituality of Ravenfall.

## Personality

Timos carries the grace of a seasoned warrior and the sagacity of a seasoned trader. Despite his past as a formidable fighter, he now exudes a calm and patient demeanor, reflecting his love for the soothing rhythm of the sea. Timos is known for his unwavering loyalty to Ravenfall, approaching trade with the same dedication that once defined his battles. His interactions are marked by a blend of stoicism and warmth, a testament to the balance he's found between his warrior past and his thriving life by the docks.

## Life

Once a formidable warrior of Ravenfall, found solace and purpose in the rhythmic dance of the city's docks. Retiring from the battlefield, due to a lack of conflict, his love for fishing became a lifelong pursuit. With weathered hands, he mastered the art of trade, navigating the bustling port and establishing connections with sailors and merchants alike. Timos's unwavering loyalty to Ravenfall led him to become the revered Master of Trade, where his warrior's spirit seamlessly merged with the shrewd acumen required in the bustling city by the sea. Amidst the cries of seagulls and the salty breeze, Timos Redding thrives, embodying the resilience and commitment that defines the heart of Ravenfall.
Arkanians

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**Arkanians** (actually **Akka'i**) are the most dominant culture in the Kingdom of Arkania. They migrated from the far west and settled down at the borders of the known world. Altough being known to be reclusive, they show some interest in dipolmacy and trade with other nations and cultures. The name Akka'i means "People from Akka."

## History

The first arkanian tribes migrated from the far west into the known from a region called Akka. It isn't clear why the arkanian tribes have left their homeland or if some of them even stayed in the west. In the known world, the tribes began to unite after a long period of time founding realms like the Kingdom of Arkania.

## Way of Life

The Arkanians are known to be a bit reserved when it comes to strangers. Thy chose the strongest, bravest man as their leader to protect them from outsiders. If a foreigner wants to come in contact with an arkanian group, they frst have to convince one of their leaders or a respected fellow of their friendly intentions. If the foreigner suceeds, the arkanians will greet them but with skepticism. If the foreigner stays friendly to an arkanian group, they begin to acept them over time. But one must be warned, that arkanians are also resentful if being harmed.

### Langauge

The language of the Arkanians is called Akka'i. Like the language of the Astryns, Akka'i has a lot of consonants. The airflow is interrupted during the articulation and then released during speaking in particular the P, T, K, intervowel, double sound and initial and final sound. Akka'i often uses the diminutive in their words and phrases. The diminutive suffix in each of their words is ​​-je and -tje or -ke.

When it comes to dialects, it can be differentiated into east and west Akka'i. The present plural forms of the verb are formed with -(e)t in the west, while in the east on the other hand, the unit plural -(e)n is used.

### Traditions

* Because Arkanians dont care much about contact with the world outside of their own, they are known to be subsistence farmers and are rarly seen at trading posts.
* Their clothing may appear simple at first, but arkanians actually tend to wear yellow, brown or green coats. These collors represent their connectedness to nature. They don't wear a lot of ornaments and jewlery and if, they only use copper or iron as main material.
* Arkanians celebrate rarly, but one of their most beloved festivities is the "Late Seed Harvest Festival" which is being hold in autunm and was once dedicated to Ashír, the Akka'i god of the green fields.
* Arkanian realms grow slowly and mostly stay rural because of the agricultural nature of the Akka'i. Even their towns reminds some of a village with fortification
* Common Akka'i names for boys are Akkon, Abbo, Edzard, Tammo or Wilko for boys and Fenna, Mena, Talea and Dina for girls.

## Trivia

They have a lot in common with the east frisians.
Duchy of Pontavaux

*This page includes a mixture of CANON and FANON information, each type of info will be marked accordingly.*

*This article is about the Duchy of Pontavaux from Second Era MUS. for other uses, see Pontavaux (disambiguation)*

## Duchy of Pontavaux

### Inhabitants

\_anorien, Lukeloo4013, FORG\_E, Delta\_337, Crabon0

The **Duchy of Pontavaux** (Pontavian : **Duché de Pontavaux**) is a feudal kingdom located in the northern edge of the Known World. The Duchy is present on a set of four islands, known as **Souvières** (town : Louvignan) for the main island, **Saint-Gérard** (town : Mirandelle) for the northest one, **Brigneux** (town : Lacastres) for the least populated one, **Laurenton** (town : Aigues-Rouges) for the most eastern one.

## Lore

### RP History

The Duchy of Pontavaux took his independance from the **Kingdom of Malvauraisges** in the year 719 A.D.

### RP Culture

The Duchy of Pontavaux is of Pontavine culture

(IRL influce: Western European and Mediterranean Islands).

### RP Religion

Pontavaux's religion is called the Faith of the Two and is based upon a pantheon of two deities, Tibicen and Saccellus.

"*Tibicen is described as "The One who impersonates Time, master of everything that stays still, chancellor of birth and death, who remains everywhere, every time, until the very last breath of each animal beings, Guardian of the Past, Writing the Future."*

*Saccellus is described as "The One who impersonates Space, master of all that is moving, leading the Light and made of Light himself, accompanying Humans through Darkness, Grand-Creator of the Cohesion of everything that exists and Gatekeeper of the other Plans."*

*It is said that before the beginning of everything, Tibicen and Saccelus were, and it was only a cooperation of Space and Time that allowed the creation of the Universe, establishing a model of great harmony between every beings, whether living or not. Decadent people that don't want to follow the order of this great harmony are to be executed in order to prevent the Harmony to fall. the clergy of the Macrescens Church decides of what is pure and impure*."

**About the Two**, *Journey among the Pontavines Deities*, *Cléric-Séraphin Beauclair*

## History

Pontavaux was created in mid-April of 2023 and was originally known as "Eikoku"

## Politics

Pontavaux is part of the Pact of the Aggoil Sea along with the Riki af Lochlann and the Kingdom of Kronaden. The country signed truce with his close neighbor of Arkania.

### Towns and Villages

Pontavaux has as many towns as islands. Some are more important than others.

### Affiliations

Allies:

* Kronaden
* Lochlann
* Neferkemet (Formerly)
Plague

Plague was a female contestant that competed in CRAP!! S1, wherein she placed 7th.

## Plague

“I was just looking for the peanut butter..”

## Info:

### Appearance:

An unknown sphere wearing a plague doctor mask.

## Appearance:

Plague appears to be an unknown round ball, covered by a white plague doctor mask.

## Personality:

Not much is known about Plague. She is seen as creepy, yet always seems to have good intentions at heart. She is also described as a bit of a dumbass in her signup, but other than that, we don’t have much info on her personality.

## Gameplay:

Plague got off to a rough start. Although very social with other players, due to her below average score in the challenge, the Plumpy Monkeys had to choose an early first boot with a 6-4-1-1 for Plague, placing her second to last in the game. However, she rejoined after placing second in the rejoin challenge, and proceeded to get good scores on challenges, despite her lack of a social game. However, when the final elimination before alumni rolled around, she offered to vote herself out, leading to a 6-0 vote for Plague, placing her 7th.
Capsule

Capsule is a non binary contestant currently competing in CRAP!! S2.

“Get outta here! Shoo!”

## Info:

### Appearance:

Capsule: A laboratory containment capsule filled with a green liquid.Alien: A black entity with 4 eyes.

## Appearance:

Capsule is comprised of two entities, the capsule and the alien. The capsule is a standard grey laboratory containment capsule, with a green bubbling liquid inside them, wherein the alien is contained. The alien is a black entity with 4 eyes, and no legs.

## Trivia:

* Capsule is the second duo contestant to have competed in CRAP!!, the other being Sam And Spike.
Damn (album)

## Kendrick Lamar chronology

**Damn** (stylized as **DAMN.**) is the fourth studio album by American rapper Kendrick Lamar.

## Track Listing

1. Blood (1:58)
2. DNA (3:05)
3. Yeah (2:40)
4. Element (3:28)
5. Feel (3:34)
6. Loyalty (3:47)
7. Pride (4:35)
8. Humble (2:57)
9. Lust (5:07)
10. Love (3:33)
11. XXX (4:14)
12. Fear (7:40)
13. God (4:08)
14. Duckworth (4:08)
Buns of Steel

## Stats

* Rare
* Legendary

The **Buns of Steel** is one of the 65 playable vehicles in the base game of Hot Wheels Unleashed. A fantasy model made and licensed by Hot Wheels, the casting is from the *2021 Fast Foodie* lineup. It is a fast food truck that has a big brown burger at the back with yellow fries spiking out from the roof, with the windshields being the same color. The body is a brownish red with a hood scoop and the vinyl features yellow stripes at the back with a Hot Wheels logo and 'HW Legend Burger' directly below. The sides also contain menus, the chassis is metal, and all four wheels are gold chromed 5 Spokes, with the rear wheels being enormous.

It's one of the 20 Rare vehicles players can acquire in the game and can be upgraded to Legendary for just 500 Gears. The City Rumble mode can gift players this vehicle in a Reward Spot which cannot be sold or dismantled from that point because it is required to use in 'The Best' to unlock the 'Top Secret' event.

## Performance

Faster than a Legendary Total Disposal, it is actually pretty darn fast for a City vehicle even though it's just as unbalanced as said vehicle in terms of hitting ramps, landing jumps, and colliding into walls while drifting. The boost acceleration is one of the fastest in the game because it gets up and goes the moment the boost is activated which, despite it's Level 4 Free Boost at Legendary, makes it a speedster on tracks where speed is the dominant stat. It's just held back by it's bad handling to do good on tracks where handling is key to success.

But what this fast food car is good for straighter tracks and lacking on tracks with lots of tight turns, it is perhaps the lightest vehicle in the game. And because of that, this makes Buns of Steel a shortcut master. While a bit less effective than the STH version of Bump Around, it can still prove to be a formidable vehicle as long as players know how to work around its difficult handling after landing back on the track.

The Buns of Steel is actually a relatively nice vehicle to use for shortcuts. But players looking for vehicles for racing and not looking for a shortcut-oriented vehicle should look elsewhere.

## How to Get

Obtain from Blind Box for 500 Coins, or if available, purchase in Limited Offers for 1200 Coins.

It can also be obtained as a Gift vehicle in a Reward Spot after completing the 'Undaunted Speed' event in City Rumble Mode.
Мика кит

мика это фурри бело-рыжево окраса с чёрными частями

1 факт у неё есть хейтеры например эмбер пёсик лау пёсик и Хитара

2 факт её канал

3 факт она обнимает хейтеров когда им грусно

4 факт её подруга убивает хейтеров по типу Эмбер пёсика и Лау пёсика

5 факт зелёное сердечко это значит что я ей немного доверяю
Narmer

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**Narmer** is a religion based around the demi-god Ballas. It was newly created only a few years ago by Ballas himself and spread slowly into all directions. A follower of Narmer is called a Veiled. The symbol of Narmer consists of three bent lines, representing everyone in the world, coming together in unity to make Narmer. It's Holy Scripture is called the Septuaguint.

## Faith

Followers of the Narmer belief want peace and equality for everyone in the world, even if it has to be through force. Narmer's Golden Son, Ballas, was the first to convert others into Narmer, and peace and prosperity followed. Ballas promises the land of Holy Tau for those who accept the unity of Narmer, for those who accept His teachings.

Ballas, shaped by misery and pain, a simple farmers boy born in a universe adorned with gold, watched silently as others were mistreated and looked down upon. Ballas took action but he was thwarted by his significant other, the Lotus.

Now angry, Ballas banished the Lotus to the outter lands, where there was no possibility to getting to Tau. The Lotus rioted by corrupting the minds of everyone in the Origin system, turning them againt Ballas. Ballas divised a way to stop the corruption from spreading and allowing everyone to ascend to Holy Tau.

Ballas, joined by his brother Erra, rules over the Veiled. But as Lotus' army got stronger, Ballas needed to protect himself and his followers from her. Ballas and Erra turned to the void, the mysterious power from far away. They gave the power of the Veils and the Sentients. The veils, golden helmets and masks, protecting the veiled from Lotus' mind tricks, and the Sentients, to enforce Ballas' teachings and protect from Lotus' forces.

The Sentients grow in strength with everyone they convert, growing into Dax or Archons. Each stronger than the one before them. Dax, the liberators and elite warriors of the Narmer faith, and the Archons, generals working directly under the Golden Son himself.

As casualties rose with a growing number of Sentient forces controlled by Ballas and Erra, they were in need of a healer. Margulis, the World Healer, joined Ballas' ranks to ensure his empire stands tall.

### The Holy Scripture

The Septuaguint has teachings of Ballas and his foremost followers. It does not tell what once was and what is to come, only the way to move forward without straying from the righteous path. The Septuaguint is read and taught in the Narmer Churches, Murex'. The first Murex was built in the capital of Ballas' established country, Castellum, with Praghasa as it's capital.

### Unity

The primary belief of Narmer focuses on unity. Unifying all people will end wars, end hunger, bring forth prosperity. Ballas believes the Veils can unify everyone, and with the help of his brother Erra and the healer Margulis, they can harness the power of the void.

## Teachings

Ballas's teachings include ways to behave aside from common decency, to not succumb to the Lotus or Hunhow, to be adorned with gold.
Medieval Unlimited Wiki

# **Welcome to Medieval Unlimited Wiki**

*"Not some metal on the head, but rather a sword in your hand makes man truly a king"*

**Medieval Unlimited** is a Minecraft community centered around the Medieval Unlimited Server, which is hosted on Minecraft Java Edition and is commonly abbreviated as M.U.S. We're dedicated to building a comprehensive and informative resource center about all things related to Medieval Unlimited Server.

Check out the server's offical Planet Minecraft page here

Join our Discord here

## Important Articles

KingdomsCharactersCulturesReligionsHistoryGuilds

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Erron Black vs Boba Fett

Erron Black vs Boba Fett is an upcoming rap battle video between Erron Black from Mortal Kombat and Boba Fett from Star Wars.

## Cast

* Tohru Adachi's Nosehairs as Erron Black and Boba Fett

## Connections

* Both partake in some form of contract killing.
* Both are highly, unexpectedly popular characters in their fandoms.
* Both use guns as their primary weapons.
Astryns

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**Astryns** are the most dominant culture in the Kingdom of Astrynn. They have some things in common with the Saxionians but show no signs of relation with them, making them an individual culture. They originated from the centre of the known world and spread to the west and east, establishing settlements and creating realms of their own.

## Trivia

They have a lot in common with the franks and show some similarity with the germans.
Talents

**Talents** are passive abilities that are constantly active for the player who possesses them. These abilities range from attribute buffs to more specialized effects, such as altering the trajectory of each shot to confuse opponents. Talents provide ongoing advantages throughout the game and contribute to the player's overall performance. They are always active and do not require any specific activation command.
Saxonians

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**Saxonians** are the most dominent culture in the known world. They have their main residence in the Kingdom of Rohynn. Saxonians are so dominant actually, that the saxonian language developted into some sort of common language among other cultures. Their archenemys are the Svukangs who frequently attack the Saxonians to raid and pillage their settlements and kingdoms.

## History

Unlike other cultures, the Saxonians are one of the few groups of people who didn't immigrated to the known world but rather ressemble their original inhabitants. The Saxonians originated from the centre of the known world and later settled down in other regions. Even tough the most of saxonian land got conquered in The Forgotten Past by the Minervian Empire, some Saxonians still showed resistance until the very end when the empire desolved. After that, they founded their own kingdoms on the ash of the empire.

## Way of Life

Saxonians are the first people who inhabited the known world. Most realms and kingdoms have been founded and razed by the Saxonians. Because the Saxonians know these lands better than every other culture, they show adaptable behaviour when it comes to settle down in foreign regions. Saxonians are known to be quixotic because, after the downfall of the Minervian Empire, they adapted a lot from the Imperian culture and their views on the world. This is why the huge majority of Saxonians gave up the life in a tribal community and rather live in large kingdoms than small lose settlements like other cultures. Because they tend to spread all over the world, the Saxonians are not just known as protectors of the weak and poor, but also as conquerers. The arch enemy of the Saxonians are the Svukangs.

### Language

The saxonian language is so wide spread, that is has become the common language of the known world. Wherever a man comes during his travels he can always rely on the saxonian language. Everyone knows the saxonian language. What's special about the saxonian language is that it works in an subject-verb-object scheme and has no verb second property. Unlike other languages, the flexions are reduced. These things makes the saxonian language easier to understand.

### Traditions

* Altough the first saxonian tribes fought against the Minervian Empire, the later saxonian kingdoms are impressed on what the empire had achieved.
* Saxonians hold a lot of tournaments to show of their power and to amuse the masses.
* The Saxonians tend mimic some of the ornaments and jewlery of the imperians, as well as their hairstyles. Saxonian peasents are excluded from this. On the other hand, their clothing stays rather common.
* Saxonians are open for every kind of trade. This is why so many traders guild are run by Saxonians.

## Trivia

They have a lot in common with the saxons and also ressemble the english people. This is the main reason why saxonian is seen as the "common language" because it is actually english.
Ustjero

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**The Ustjero** are a group of people that originated in the far east but migrated over time in the west and center as well. Like Svukangs, they are used to the harsh conditions of colder regions. Some Ustjero live in the Kingdom of Arkania, but the most of them stayed in the east. The name Ustjero was given by the culture themselfs and means "Eastlings" or "People of the East."

## History

The Ustjero migrated from the far east into the known world. They are known for their huge transmigrations and while some ustjero tribes stayed in the east of the known world, some traveld further into the west. Mainly the tribes wandered for better agricultural condicions but also because their homeland is a victim of multiple hostile aggressors who take over their land. The Ustjero are used to the cold and their homeland (the far east) is known to be a large tundra

## Way of Life

The Ustjero mostly prefer the life in a tribal community, which doesn't mean they never founded and kingdom of a appreciable size. Living under the guideline "The old ways are the best" appreciate everything their culture represents and are activly celebrate traditions and rituals of the Ustjero. Even tough most ustjero follow the dominant religion of the region they settled in, they still worships gods and spirits of their old pagan religion and still ask for spiritual guidance from their ancestors. Every Ustjero is proud to be part of this culture and shows his devotion to his people openly either through is accent or appearance.

### Language

One of the most important aspect of the ustjero language is the j-loud as well as the y-loud. Because the Ustjero are a wide spread culture, they speak multiple accents and dialects and have different writing. The Ustjero from the east for example write in sign language (Example: "*Я Владек. Приятно познакомиться*") while the people from the west don't. The ustjero language has about six cases which all end with -am. In the western region of the known world, the Ustjero speak with a z-loud (Example: "*Já jsem Vladek Rád vás poznávám*") and also servs diacritical marks.

### Traditions

* The clothes of the Ustjero show a lot of varitey and patterns. They mostly wear red and white, but rarly black.
* They like to ornate their hair and wear different kind of hairstyles.
* While not seen as babaric, the Ustjero tend to become aggressive and brutal when provoked.
* Ustjero remember their old pagan religion and follow them partly while mainly being a member of a diffrent, more organized faith.
* Festivals are important for the Ustjero. For example, they celebrate the comming of every season.
* Every Ustjero group or settlement has an elder who is seen as a culturale leader and represents somewhat of an chief.

## Trivia

They have a lot in common with the slavs.
Characters

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

### Rulers

* King Arkkon II.
* King Trydenin III.
* King Neekoris
* Duke Claude III.
* High King *Raðulf*
* Emperor Strika

### Known

* Percival, The Masked
* Visual the Elder Cuailnge
* Beda, The Old
* The Shadow
* Sassbre
* The Great Rohynn Knight
* The Great Pagan Warrior
* Timos Redding
Lochlanns

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

Lochlanns are related to the Svukangs and show some similarity in their behaviour, except the Lochlanns are a lot calmer and more disciplined than the Nords. The relations between these two cultures is a strange one. One the one hand, the Nords accept the Lochlanns as one of their people, while on the other hand are forced by their faith to attack them and pillage their settlements. Besides that, it's hard to tell them apart sometimes. They are the most dominant culture in the Kingdom of Lochlann.

## Way of Life

### Faith

The Lochlanns follow their own pagan religion. An important aspect of their believe is the polytheistic nature of the faith. The gods of the lochlanni pantheon are:

1. **Kaeg Morn** - *The Leviathan* that ruled the depths of the sea. Its song shaped the earth, causing the sea to churn and waves to crash against the shore.
2. **Torga** - *The Sun Goddess* who descended to the earth to explore it. She is the mother of Eahoch and Othnair. Maelwyn - The Moon Goddess who chased Torga across the sky, creating the cycle of day and night. She is the mother of Hjal and Hjaern.
3. **Eahoch** - *God of travelers and vitality*. He invented the horse so his mother Torga could escape Maelwyn. He has a son named Dorin who is god of oaths and kinship.
4. **Hjal** - *Goddess of strategy and innovation*. She is the daughter of Maelwyn and the twin sister of Hjaern.
5. **Hjaern** - *God of blood and passion*. He is the son of Maelwyn and the twin brother of Hjal. He has a child named Muiren, the god queen of dragons.
6. **Roghael** - *The god of dreams*. He's the brother of Hjal and Hjaern. He is the father of Yomhar, goddess of burial rites.
7. **Brenin** - *God and protector of the Blacksmiths and the Underground*. He's the son of Hjal.
8. **Cuwla** - *The goddess of the arts and music*. She is the sister of Brenin.
9. **Othnair** - *God of rains and storms*. He is the son of Torga and Kaeg Morn. He has a daughter named Sithane, the goddess of clouds.
10. **Yomhar** - *Goddess of burial rites*. She is the daughter of Roghael.
11. **Muiren** - *God queen of dragons*. She's the daughter of Hjaern.
12. **Dorin** - *God of oaths and kinship*. He's the son of Eahoch
13. **Sithane** - *Godess of cloud*s. She's daugther of Othnair.
The Angusists

## Angusists

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**Anguists** (Kzak'dimarkan) are the people of the Regime of Angis. Native people of the New Land's mountainous terrains. Altrough being known to be lone wolfs, they show some interest in diplomacy and trade with other nations and cultures. The name Kzak'dimarkan is literally "Red Bird People"

## History

Were born from Angels and Humans... They are very secretive of their past, not much is known.

## Way of Life

The Arkanians are known to be a bit reserved when it comes to strangers. Thy chose the most charismatic, smartest man as their leader to lead them to glory or "the dream". Angusists are common to be deported to other nations as they are one of the best races to do work

### Langauge

The language of the ancient Angusists is Toki pona. Simple, being 123 words, yet has some funny rules. Sadly only a few are left able to speak this language, now mainly speak Northish and English.

### Traditions

* Angusists often are seen with other races trying to influence them
* Angusists celebrate rarely, but one of their most beloved holidays is the Kazdum'makke (Slain Evil), they wear goat horns and do a bunch of activities like shooting cardboard representing demon-like creatures (not known what they are yet), flying through giant rings or competing for a prize which is random, Kazdum'makke is celebrated at night of the Orange moon.
* They were always developping fast and this is now one of their main laws, you need to work or get to gulag (tougher version of an Old land prison)
* When an Angusist turns 14, it's considered an adult and can change it's name

## Trivia

* They reproduce by kissing, kiss can also turn a human into an Angusist... Kisses for Angusists seem to have a lot of uses
* Red on their clothes and flag symbolizes the dreams of the workers and farmers
Solians

The **Solians** are a group of sea faring men who settled on the isle of Amroth, off the coast of Vermance. The Solians are tall, agressive warriors who are very loyal to their homeland. Solians are very protective of their own, and their allies; but if you ever cross them, you will be in deep trouble.

## History

The Solians were created on the 3rd year in the late summer. They ventured southwest towards the sea following the river untill they reached the ocean. They then set sail and discovered the Isle of Amroth, which was named after their leader, Amroth.
Paganism

## Deities

### Good Deities

The Father, The White Wolf, The Goddes of Fertility, The Ancestors, Good Spirits, God of Crafts and Warfare, Souls of Nature etc.

### Evil Deities

The Trickster, Evil Spirits, Demons, God of Hatred, The Spider Spirit etc.

## Sacred Texts

### Holy Scripture

None (Oral stories based on myths and legends)

## Facts

### Created

A long time ago

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**Paganism** isn't a single religion in general but rather a summary of mutiple religions that originated before the rise of organised religions and churches. Pagan religions share some similarites like polytheism and animism, but still have some rituals that makes it easier to tell them apart. One of the most notorious pagan faith is the northern Dynric Paganism

## Paganism in General

Most cultures followed some sort of pagan faith before the uprise of organised religons. Mostly you can tell them apart by the region and culture the faith originated in, but still every pagan religion shows some similarity.

* **Polytheism:** Worshipping many greater and smaller gods. So many actually, that it is impossible to count them.
* **Animism:** The belief that everything, may it be a rock, tree, river or even an animal like a dear or headhog has a soul that is immortal.
* **Manism:** The belief that your ancestors watch over you after their demise.
* **The Otherworld:** Pagans believe in multiple planes of existence. Besides the world that is inhabbited by man, one world is inhabbited by the gods while other planes are home of lost souls and spirits.
* **Shamanism:** Shamans are physicans, priests, advisors and storytellers in one person. Pagans beliefe they know rituals to come in contact with the Otherworld to talk to the ancestors or hinse a look into the future.

## Dynric Paganism

Dynric Paganism is the main religion of the Svukangs. They believe in the god Dynric that declared war on humanity after they left him for the false idols of the new religions like Essaxonism.

## Ustjero Paganism

Before converting to more organized religions, the Ustjero tribes followed their own pagan faith, worshipping gods like Péjdro and Tjarožić and the spirits of the cold mountians.

## Lochlann Paganism

The Lochlanns have their own pagan faith, despite being realted to the Svukangs. They worship gods like Kaeg Morn, who they believe rules the sea and also created the earth and Hjal, goddess of strategy and innovation.
Corby National Park

*This page includes real CANON information, any Fanon material will be marked accordingly.*

The Corby national park was a joke build that was standing for a period of time during April 2023, it was constructed by the players Raðulf1, Oscxr\_jx, Strika997 and SirGroose on the 13th April 2023 but was removed later that month (unknown as of now)

## Background

By mid April, the inhabitants of the state of old Corby (located at 5800, 6200) had already made quite a name for themselves on the server, they picked fights with many established kingdoms such as Dyflnn, Rainvalle and Jefristan as well as generally being antagonistic towards other players and in chat. On April 13th, the Corbians logged on to discover that the Queen of Astyrnn, TheMuskratQueen, had constructed a cobblestone house on Corby Island. This act enraged them, especially High King Raðulfr, who questioned why a player they had barely interacted with would go out of their way to antagonise them. Four members of Corby then made their way to Astyrnn Castle (located nearby at 6800,6000) and began construction of the ironically named "Corby National Park"

## Construction

The building started out as an homage to the previous structure built by TheMuskratQueen, it was originally a simple three storey house made out of spruce wood planks however over time it evolved into an abomination of hundreds of different Minecraft blocks and items.
Abel Oconnell

**Abel (Abel Oconnell)** is a castaway from *Survivor: Philippines*.

Abel made a dramatic entrance on his tribe, creating chaos and clashing with his fellow tribe mates Luca and Leo. He managed to find the hidden immunity idol during Episode 3 on Day 9. But just before the tribe swap, Abel's tribe, Kalabaw, finally lost the immunity challenge and he became the tribes target to vote off. However, at tribal council, Abel played his idol and nullified all the votes cast against him, shocking the tribe and causing the elimination of likeable Tara instead.

Unfortunately, the tribe swap did not go well for Abel. He found himself in an even worse position and his new tribe was not fond of him, leading to a very close vote but was voted off at the first swap tribal council. Nevertheless, Abel's idol play was historic as it was the first successful one and the first idol play on Eternal Survivor, marking the start of many more idol plays to come.

## Biography

#### **Voting History**

 1

**^1**  In Episode 4, Abel played an idol on himself, negating all votes against himself.
Pontavines

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

**The Pontavines** are the most dominent culture in the Duchy of Pontavux. They came from the west and are known to be joyfull people who celebrate a lot and are particualry interested in cultural activities. They are proud for everything they achieved and fear no stranger who likes to come in contact with them.

## Trivia

They're mainly southern french with parts of spanish and italian..
Traders Sea

*This page includes a mixture of CANON and FANON information, each type of info will be marked accordingly.*

The **Traders Sea** is an ocean basin and a marginal sea within the Second Era MUS. It was named by YaBoyVisual for its prominence of boat-based trading routes that lead to several kingdoms including ProfoundCapital, Astyrnn, and Rohynn. The Traders Sea includes access to many suitable biomes, include snow and ice biomes in the west, deserts in the north, Mediterranean islands with volcanoes in the middle of the southern half, and plains and forest biomes to the east.

## Notes

The name "Traders Sea" is loosely inspired by the Narrow Seas from the book series A Song of Ice and Fire, which was adapted into the HBO TV series Game of Thrones.

## See Also

Rohynn

Astyrnn

ProfoundCapital

Lochlann
Imperians

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

The Imperians were once the dominant culture in the Minervian Empire before its downfall. After the other cultures established their kingdoms and settlements in the ruins of the once glorious empire, most of the Imperians left the shatterd colonies in the known world and traveled back to the city of Minervia in the far south which once was the capital of the empire but know is taken by the essaxioanist faith. Even tough some Imperians stayed in the known world, their presence there is still rare.

## Trivia

They have a lot in common with the romans.
King Arkkon II.

**King Arkkon II.** from the house of Arkkonid is the ruler of the Kingdom of Arkania. He is named after his ancestor Arkkon I. which is said to be not only the founder of the house Arkkonid but the Kingdom of Arkania as well. He is married to Queen Aesa from the house of Eldalya. He inherited the throne of Arkania after the demise of his father and the mysterious death of his older brother Harkon.
Goaltending

**Goaltending** is a critical aspect of gameplay in the roguelite hockey game *Tape to Tape*, where players take on the role of a goalie and strive to defend their net against incoming shots. The AI-controlled goalie automatically shifts to cover the side of the goal that is closest to the puck, emulating the real-life tactics used in hockey.

Similar to real-life hockey, scoring a goal through a goalie in Tape to Tape is a challenging feat. The goalie's positioning and agility make it difficult for opponents to find gaps in their defense. Instead of attempting to directly score against the goalie, players are encouraged to employ strategic passing maneuvers to swiftly transfer the puck to a teammate positioned on the opposite side of the goal. By doing so, players can take advantage of the goalie's sliding movement and increase their chances of success by adjusting their shot into the corners of the net.

The effectiveness of executing this strategy is influenced by the distance between the shooter and the net. As the shooter gets closer to the net, the goalie's movements become less swift and reactive, presenting a greater opportunity to exploit their positioning. Therefore, consistent practice and skill development are vital for players to enhance their ability to execute precise shots while taking advantage of the goalie's movements.
Religions

*This page includes role-play FANON information, any Canon material will be marked accordingly.*

### Faith

* Essaxonism
* Paganism
* Lucrezianism
* Faith of the Two
* Narmer
* Caelumism
* Unatarianism
* Members of the Latter Day
* Asthalism
* Zunaism

### Churches

* The Candela Church
* Church of Corby
* Macrescens Church
* Minervian Church
Faith of the Two

Pontavaux's religion is called the Faith of the Two and is based upon a pantheon of two deities, Tibicen and Saccellus.

"*Tibicen is described as "The One who impersonates Time, master of everything that stays still, chancellor of birth and death, who remains everywhere, every time, until the very last breath of each animal beings, Guardian of the Past, Writing the Future."*

*Saccellus is described as "The One who impersonates Space, master of all that is moving, leading the Light and made of Light himself, accompanying Humans through Darkness, Grand-Creator of the Cohesion of everything that exists and Gatekeeper of the other Plans."*

*It is said that before the beginning of everything, Tibicen and Saccelus were, and it was only a cooperation of Space and Time that allowed the creation of the Universe, establishing a model of great harmony between every beings, whether living or not. Decadent people that don't want to follow the order of this great harmony are to be executed in order to prevent the Harmony to fall. the clergy of the Macrescens Church decides of what is pure and impure*."
Yellow Guy

Yellow Guy is a character from Don’t Hug Me I’m Scared who has featured in the Tohru Adachi's Nosehairs Meme Timeline.

## Tohru Adachi’s Nosehairs Meme Timeline

He first features in Yellow Guy’s epic discovery, where he finds a demon core. Red Guy asks what it is, to which Yellow Guy informs him of its name. After being asked by Red Guy why he has this, he explains that he bought it off Amazon. Red Guy promptly suggests to get rid of the demon core. Duck Guy objects to this, saying that he wants to see what it does. Yellow Guy suggests that it could shoot confetti, but Red Guy is cautious, noting that it looks dangerous. Angrily, Duck Guy tells Red Guy that he looks dangerous, to which Red Guy thanks him. Yellow Guy then notes that the demon core is lighting up, causing Red Guy to become alarmed. What happened after this is unknown.
Tohru Adachi’s Nosehairs Wiki

**Welcome to the Tohru Adachi’s Nosehairs Wiki!**
The encyclopedia of everything about the YouTuber Tohru Adachi’s Nosehairs and all of the random nonsense he gets up to.

## Important articles

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Death P.A.C.T. Logo

* Signup
* Reveal
* Server Emoji

Death P.A.C.T. Logo is a contestant in the first season of Preposterous. Fae is currently competing on the duo Hyper-Extroverted, with Komi being faer current teammate. Fae is the replacement to Sylvian, who was disqualified from the camp.

## Appearance

Death P.A.C.T. Logo appears to be an image of the logo from the BFB / TPOT team Death P.A.C.T.

## Personality

According to faer signup, fae is simply described as hyperactive and talkative.

## Gameplay

Challenge Performance
 2
 3
 4
Лау пёсик

лау это пёсик в чёрных штанах с красной свечением серой футболкой и всё

1 факт она 4 персонаж нелюбящий сашу 1 Хейтер 2 маша (шуточная ос) и Хитара

2 факт она убивает мику\_кит и котиков (истёкло про котиков)

3 факт она 2 персонаж ютубер пёсик 1 Эмбер пёсик

4 факт у неё синее сердечко это значит что я ей не доверяю 1 персонаж такой это Эмбер пёсик