Arche-honu

**My Singing Monsters**Dawn of Fire

* Normal
* Vessel

## Required Inventory

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**x1****x1****x1****x1**
**x1****x1****x1****x1**
**x1****x1****x1****x1**
**x1****x1****x1****x1**
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**x2**

**Arche-honu** was a fanmade Water quint-element Fire Monster for *My Singing Monsters* who was exclusive to Amber Island. It made its debut on August 3rd, 2022, and was (presumably) scrapped on January 11th, 2023 after having its role taken by the official Water quint, Bowhead.

As an Amber Island Monster, Arche-honu would only be available to buy during select timeframes. When available, it could be obtained by purchasing in the Market for 40  as a vessel and revitalizing it by zapping Monster eggs.

## Bestiary

Arche-honu is a large and bright blue turtle-like Monster who elegantly levitates above the air. Its shell is white, with dark blue highlights. Several symbols can be seen carved into these highlights, most notably the symbols of the Colossals. Above Arche-honu's shell is a long, curved tail with a flower rung around the middle of it. The tip of its tail fades into a purple color, along with the ends of its flippers.

Arche-honu's face is comprised of a turtle-like beak, as well as two large eyes with purple pupils. Behind its head, a group of Hibiscus flowers can be seen sprawling from its neck, which resemble frills or a mane. Near these flowers are two, darkly colored horns that curve upwards.

## Song

Audio Sample:

Instrument: Layered Synth Bell

Arche-honu made its sound by pressing down its tail on its glowing, keyboard-like carapace, creating a sort of synth bell sound.

### VSTs

Virtual Studio Technology is an audio plugin software that has libraries of sound effects and synthesized instruments. Within these libraries are SoundFonts, which are the individual effects and instruments themselves.

DAW: FL Studio Mobile

Sound library: Synths < MiniSynth

SoundFont: Bell Digital Carousel

## Obtaining

Unlike in *Dawn of Fire*, where Arche-honu was best bred with Deedge and Kayna, Arche-honu could not be bred in this game. Instead, it had to be bought from the Market as an inactive Vessel and revitalized by zapping eggs. See the powering up section.

## Likes

1/4
Every Monster has different things that they like. For every unique item they like that's placed near the Monster, its happiness will increase by 25%. Placing more than one of *the same liked item* near a Monster will still only increase its happiness by 25%. If there's a Unity Tree on the Island, items don't need to be near the Monsters and can be placed anywhere. Below are the things liked by Arche-honu:

* Flum Ox (requires level 9)
* Stogg (level 9)
* Woolabee (level 9)
* Embersemble (level 9) ()

See the Likes page to view a complete list of all monsters' likes.

## Monsters Who Like It

1/6
The following Monster(s) will increase their happiness by 25% when being placed near Arche-honu, or when Arche-honu and a Unity Tree are on the Island. These may or may not also be Arche-honu's likes as well:

* Flowah
* Whaddle
* Embersemble
* Rare Boskus
* Rare Glowl
* Epic Tring

## Powering Up

On Amber Island, Arche-honu must be powered up rather than being bred. Unlike Wublins and Celestials, the allotted time to fill a Vessel does not start when the first egg is zapped, but are instead are only available to purchase and fill at select times. The inventory must be completed in this time. When a purchased vessel is incomplete after the time, it will disappear and half of the relics spent will be given back. You will also get the option to revive Arche-honu by purchasing the missing eggs with Diamonds.

### Availability

*For a list of when this Monster was available on Amber Island, see Breeding Availability.*
## Statistics

### Earning Rate and Maximum Income

The Earning Rate is in Relics per month (28 days), and depends on Happiness % (Likes increase Happiness) and Monster Level. Each Monster also has a maximum amount of income it can hold at a time. Increasing the Monster's Level will increase this limit.

### Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

More info can be found in the Feeding article.

## Possible Nicknames

To see all possible nicknames for Arche-honu, see Monster Names.

## Trivia

* It was the first of Emmy and Aqii's fanmade Quint Monsters.
	+ It was also the first to be replaced.
* Its name and design were heavily inspired by the Honuhonu Dragon from *DragonVale*, a game similar in style to *My Singing Monsters*.
* Similarly to the rest of the Quints, it required the egg of every monster with a specific Element. In this case, it required the egg of every Monster with the Water Element.
	+ This excludes Toe Jammer and the Amber Island exclusive monsters.
	+ Hornacle also requires only Monsters with the Water Element, and does not require Amber Island exclusive Monsters, either. However, it does not require Magical Monsters, and *does* require Toe Jammer.
* Coincidentally, it predicted the elements of Bowhead. This also applied to the other fanmade Quints.
* If ingame, Arche-honu would have been the first 3x3 quint.
* Despite being the Water quint, it had the elements of Cold Island + Fire.
	+ This is because Candelavra had already taken the elements of Water Island + Fire.

## Notes

* The name 'Arche-honu' seems to be a portmanteau of 'Archelon' (a prehistoric, extinct species of sea turtle) and 'honu' (the Hawaiian word for turtle).