recursal/Fanatic-Fandom huggingface dataset:
King Ghidorah (2001)

King Ghidorah figures based on the 2001 film "Godzilla, Mothra, and King Ghidorah: Giant Monsters All-Out Attack"

## Bandai Movie Monster Series

Year of Release: 2001

Note: Stated as "King Ghidorah 2002" on the tag

(Theater Exclusive Version)

Year of Release: 2001

Note: Stated as "King Ghidorah 2002" on the tag

## Bandai Movie Monster EX Series

Year of Release: 2015

(Godzilla Store Version)

Year of Release: 2015
Mechagodzilla (2002)

Mechagodzilla (aka Kiryu) figures based on the 2002 film "Godzilla Against Mechagodzilla"

## Bandai/Tamashii Nations: S.H. MonsterArts

Year of Release: 2013

Note: comes with alternate head piece with red eyes instead of the standard yellow

## Bandai Movie Monster Series

Year of Release: 2002

Note: Stated as "Mechagodzilla 2003" on the tag

(Theater Exclusive Version)

Year of Release: 2002

Note: Stated as "Mechagodzilla 2003" on the tag

Year of Release: 2002

Note: Stated as "Mechagodzilla 2003" on the tag

(Link Science Exclusive Version)

Year of Release: 2002

Note: Stated as "Mechagodzilla 2003" on the tag

Year of Release: 2022
Shin Godzilla (4th Form)

Shin Godzilla figures based on the 2016 film "Shin Godzilla"

## Bandai/Tamashii Nations: S.H. MonsterArts

Year of Release: 2016

(Special Color Version)

Year of Release: 2017

(Awakening Version)

Year of Release: 2017

Note: Includes interchangeable lower jaw and tail tip

(Frozen Version)

Year of Release: 2018

(Fourth Night Combat Version)

Year of Release: TBA

## Neca

Year of Release: 2017

Note: This figure would later be re-released with a new paint scheme and box

(Atomic Blast Version)

Year of Release: 2018

Note: This figure would later be re-released with a new paint scheme and box

## Playmates

Year of Release: 2019

(2022 Version)

Year of Release: 2022

## Bandai Movie Monster Series

Year of Release: 2016

(Theater Exclusive Version)

Year of Release: 2016

(Universal Studios Japan Exclusive Version)

Year of Release: 2016

(Frozen Version)

Year of Release: 2017

Note: 1 of 3 figures included in the "Godzilla 2016 Morphological Change Box Set"

(Climax Version)

Year of Release: 2017

(Godzilla Store Exclusive Version)

Year of Release: 2017

(Statue Version)

Year of Release: 2018

(Purple Version)

Year of Release: 2018

(Winter Wonderfest 2019 Exclusive)

Year of Release: 2019

(Universal Studios Japan Exclusive Version)

Year of Release: 2019

(Climax Metallic Pink Version)

Year of Release: 2020

(Climax Heavy Paint Version)

Year of Release: 2020

(White Version)

Year of Release: TBA

## Bandai Godzilla: High Grade

Year of Release: 2016

(Awakening Version)

Year of Release: 2016

Note: Includes interchangeable head piece

(Model Color Version)

Year of Release: 2017

Note: Includes interchangeable head piece

(Frozen Version)

Year of Release: 2017

(Daytime Awakening Version)

Year of Release: 2017

Note: Includes interchangeable head piece

Year of Release: 2018

## Bandai Godzilla: High Grade D+

Year of Release: 2019

Year of Release: 2020

## Bandai King of the Monsters Series

Year of Release: 2016

(Climax Version)

Year of Release: 2017
Godzilla (2004)

Godzilla figures based on the 2004 film "Godzilla: Final Wars"

## Playmates

Years of Release: 2019, 2022

Years of Release: 2019, 2022

## Bandai Movie Monster Series

Year of Release: 2004

Note: Stated as "Godzilla 2005" on the tag

(Theater Exclusive Version)

Year of Release: 2004

Note: Stated as "Godzilla 2005" on the tag

(Ito-Yokado Exclusive Version)

Year of Release: 2004

Note: Stated as "Godzilla 2005" on the tag

(HMV Exclusive Version)

Year of Release: 2004

Note: Stated as "Godzilla 2005" on the tag

Year of Release: 2005

Note: Stated as "Godzilla 2005" on the tag
The Godzilla Figures Wiki

**Welcome to the The Godzilla Figures Wiki!**
A Wiki and database for any who might need it, whether it be for long-time collectors or new people just starting the hobby, this is the place for any and all Godzilla figure collectors.

# Explore

## Godzilla Vs. Kong

GodzillaKongMechagodzillaSkullcrawler
1. Godzilla (2021)
2. Kong (2021)
3. Mechagodzilla (2021)
4. Skullcrawler

## Godzilla: Singular Point

Godzilla UltimaJet JaguarAnguirusGodzilla AquatilisGodzilla AmphibiaGodzilla TerrestrisMandaRodanSalunga
1. Godzilla Ultima
2. Jet Jaguar
3. Anguirus
4. Godzilla Aquatilis
5. Godzilla Amphibia
6. Godzilla Terrestris
7. Manda
8. Rodan
9. Salunga

## Godzilla Vs. Gigan Rex

Gigan RexGodzilla
1. Gigan Rex
2. Godzilla

## Criteria

In order for a Kaiju to be included it must be (all factors do not need to apply):

1. In a Godzilla Film
2. In continuity with a Godzilla Film

## Rules

1. Follow the rules (obviously)
2. Don't be rude to other members. If you wanna be a jerk do it elsewhere.
3. Discrimination is not tolerated here, so don't be racist, homophobic or any of that. Slurs are also obviously not allowed (N-word, F-slur etc)
4. Do not post any 18+/Adult content
5. Do not spam posts or pages with garbage.
Destoroyah

Destoroyah figures based on the 1995 film "Godzilla Vs. Destoroyah"

## Bandai/Tamashii Nations: S.H. MonsterArts

Year of Release: 2013

(Special Color Version)

Year of Release: 2017

Note: Includes 8 Hyper Maser Tanks

## Bandai Movie Monster Series

Year of Release: 2001

Year of Release: 2005

Year of Release: 2017

## Bandai America

Year of Release: 2002

Note: one of 10 figures included in the Bandai America Pack o' Destruction Play Set

Year of Release: 2007

## Bandai Godzilla: High Grade

Year of Release: 1995

Year of Release: 2003

## Bandai Godzilla: High Grade HGX

Year of Release: 2022

Note: Comes in 5 sets of parts (as seen above), each sold seperately. 2 of the sets contain 2 different smaller forms, the Juvenile and Aggregate
Godzilla Island Series

# Godzilla Island Series

The Godzilla Island Series is a toyline released by Bandai in 1998

It is based on the series "Godzilla Island"

All figures are in a 6" Scale

## The Figures

* (G-01): Godzilla
* (G-02): Mothra Larva
* (G-03): King Ghidorah
* (G-04): Mechagodzilla
* (G-05): Moguera
* (G-06): Gigan
* (G-07): Anguirus
* (G-08): SpaceGodzilla
* (G-09): King Caesar
* (G-10): Fire Rodan
* (G-11): Mecha-King Ghidorah
* (G-12): Destoroyah
Godzilla (Misc)

Miscellaneous figures of Godzilla. These are figures that are not based on any specific incarnation (and therefore cannot be classified under any of them)

## Shogun Warriors

Year of Release: 1979(?)

(San Diego Comic Con Version)

Year of Release: 2015

## Trendmasters

(Standard Version) (Supercharged Version) (With Sound Version) (Kmart Exclusive Version)

(Glowing Eyes Version) (Supercharged Glowing Eyes Version)

(10" Version) (Supercharged 10" Version)

(Green Bendable Version) (Aqua Bendable Version) (Supercharged Bendable Version)

(Hatchling Version) (Crooked Neck Hatchling Version)

(Walker Version)

(Key Ring Version)

(4" Version)

Note: Packaged with the Trendmasters Figure Sets: Godzilla Vs. King Ghidorah, Godzilla Vs. Mothra, Godzilla Vs. Mechagodzilla, Godzilla Vs. Rodan, JCPenny 3-Pack and the King of the Monsters 40th Anniversary Set

(4 Inch Thundering Version)

Note: Packaged in the Toy Liquidators Exclusive Godzilla Vs. Mechagodzilla set

(4 Inch Battling Version)

Note: Packaged in the Toy Liquidators Exclusive Godzilla Vs. Mecha-King Ghidorah Set

(4 Inch Supercharged Version)

Note: Packaged in the Toy Liquidators Exclusive Godzilla Vs. Battra Set

(4 Inch Raging Supercharged Version)

Note: Packaged in the Toy Liquidators Exclusive Godzilla Vs. Gigan Set

(4 Inch Thundering Supercharged Version)

Note: Packaged in the Toy Liquidators Exclusive Godzilla Vs. Biollante Set

(Micro Version)

Note: Packaged in the Godzilla Vs. King Ghidorah in San Fransico Set, Godzilla Vs. Mechagodzilla in Los Angeles Set, and the Godzilla Vs. Rodan in New York Set

(Wind Up Version)

(Growing Godzilla New York, San Franciso and Tokyo Version)

(Pop Up Version)

(With Mountain) (Supercharged Version)

(Powerup Version) (Supercharged Version)
Mothra (2001)

Mothra figures based on the 2001 film "Godzilla, Mothra, and King Ghidorah: Giant Monsters All-Out Attack"

## Bandai Movie Monster Series

Year of Release: 2001

Note: Stated as "Mothra 2002" on the tag

(Theater Exclusive Version)

Year of Release: 2001

Note: Stated as "Mothra 2002" on the tag

(Translucent Pink Version)

Year of Release: 2001

Note: Stated as "Mothra 2002" on the tag
Mothra (2019)

Mothra figures based on the 2019 film "Godzilla: King of the Monsters"

## Bandai/Tamashii Nations: S.H. MonsterArts

Year of Release: 2019

Note: Includes stand. Packaged with the S.H. MonsterArts Rodan 2019 (2019)

## Neca

Year of Release: 2019

(Poster Color Version)

Year of Release: 2020

## Jakks Pacific

Year of Release: 2019

Note: Packaged with the Jakks Pacific Mini Burning Godzilla (2019)
Mechagodzilla (2003)

Mechagodzilla (Aka Kiryu) figures based on the 2003 film "Godzilla: Tokyo S.O.S."

## Bandai Movie Monster Series

Year of Release: 2003

Note: Stated as "Mechagodzilla 2004" on the tag

(Theater Exclusive Version)

Year of Release: 2003

Note: Stated as "Mechagodzilla 2004" on the tag

(Ito-Yokado Exclusive Version)

Year of Release: 2003

Note: Stated as "Mechagodzilla 2004" on the tag

Year of Release: 2003

Note: Stated as "Mechagodzilla 2004" on the tag

Year of Release: 2005

Note: Stated as "Mechagodzilla 2004" on the tag

Year of Release: 2016

Note: Stated as "Mechagodzilla 2004" on the tag

(Eva Unit-01 Version)

Year of Release: 2016

(Eva Unit-02 Version)

Year of Release: 2016

Year of Release: 2018

Note: Stated as "Mechagodzilla 2004" on the tag

(Heavy Paint Version)

Year of Release: 2020
Композит із дзеркальною поверхнею

>
> *Спеціально розроблена структура забезпечує чудовий опір проти термічних пошкоджень ціною вразливості до кінетичних атак.*
>
>
> — З опису у грі
>
>
>

**Композит із дзеркальною поверхнею** *(Mirrored Surface Composite)* - спеціалізований тип перегородок корабля, що забезпечує найкращий захист проти енергетичних пошкоджень, за рахунок зниження опору кінетичним пошкодженням.
Godzilla Earth

Godzilla figures based on the films "Godzilla: Planet of Monsters (2017)", "Godzilla: City on the Edge of Battle (2018)", and "Godzilla: The Planet Eater (2018)"

## Bandai/Tamashii Nations: S.H. MonsterArts

Year of Release: 2017

Year of Release: 2018

## Bandai Movie Monster Series

Year of Release: 2017

(7-11 Exclusive Version)

Year of Release: 2017

(Atomic Breath Version)

Year of Release: 2018

## Bandai King of the Monster Series

Year of Release: 2017

(Atomic Breath Version)

Year of Release: 2017
Weaveless

Completly seperated from The Weave, the weaveless are incapable of any and all magic, They believe they have a superiority against anyone "plagued" by magic, and have a very intense rivalry and war with Living Spells, both of whom share the continent Xaliax. They are a military society, and are specialized in everything anti-magic. Many consider their nation of Saff to be the largest and most powerful throughout all of Alari.

> "VVI. Any spell caster caught trying to smuggle scrolls through Saff or her colonies borders will be given 40 public lashes then be exiled for their life. Second offenders will be killed." From Saff's legal code.
>
>
Godzilla (2001)

Godzilla figures based on the 2001 film "Godzilla, Mothra, and King Ghidorah: Giant Monsters All-Out Attack"

## Bandai/Tamashii Nations: S.H. MonsterArts

Year of Release: 2016

(Heat Ray Version)

Year of Release: 2020

## Neca

Year of Release: 2016

(Atomic Blast Version)

Year of Release: 2017

## Bandai Movie Monster Series

Year of Release: 2001

Note: Stated as "Godzilla 2002" on the tag

(Theater Exclusive Version)

Year of Release: 2001

Note: Stated as "Godzilla 2002" on the tag

(Clear Version)

Year of Release: 2001

Note: Stated as "Godzilla 2002" on the tag

(Hyper Lobby Exclusive Version)

Year of Release: 2001

Note: Stated as "Godzilla 2002" on the tag
Skullcrawler

Skullcrawler figures based on the films "Kong: Skull Island (2017)" and "Godzilla Vs. Kong (2021)"

## Playmates

(With HEAV)

Year of Release: 2020

(Mini Version)

Year of Release: 2021

Note: This figure would later be re-packaged with the Playmates Mini Godzilla (2021), Kong (2021), Warbat, Hellhawk and Behemoth in 2022
SpaceGodzilla

SpaceGodzilla figures based on the 1994 film "Godzilla Vs. SpaceGodzilla"

## Bandai/Tamashii Nations: S.H. Monsterarts

Year of Release: 2012

(Special Color Version)

Year of Release: 2018

Note: Packaged with the S.H. MonsterArts LittleGodzilla (Special Color Version)(2018)

## Bandai Movie Monster Series

Year of Release: 2003

Year of Release: 2005

Year of Release: 2019

## Bandai Godzilla: High Grade

Year of Release: 1994

Year of Release: 2003
Dominion

## Description

Dominion is a character created by Midnight Syndicate, which was first used in their 1996 album "Midnight Syndicate".

## Appearance

His first variant started as just a mask, his second variant was used in the 1997 album "Born of The Night", depicted as a cloaked figure with the former mask. His third variant is used on the 1999 album "Realm Of Shadows", shown as only a cloaked figure with no face, with the mask lying on the ground. In 2014, we get out first glimpse of Dominion in Midnight Syndicate Live. He then appears in the 2020 music video "Into the Forest Deep", using the same variant used in the 2014-2019 Midnight Syndicate Live Shows.

## Gallery

The version used in 2020's In The Forest Deep music video
Live Shadows

Live Shadows is Midnight Syndicate's 19th studio album, featuring the songs they used for their live shows at Cedar Point's HalloWeekends.

## Description

Live Shadows was released in June 11, 2021 and has 15 tracks, 8 with vocals by Janina Bradshaw, Ashley Watkins, Brendan Jevons, Emily Viancourt, Amber Foth and Daniel Prillaman. This is based on the four live shows they performed in 2014, 2017, 2018, and 2019: Midnight Syndicate Live!, Legacy Of Shadows, Conspiracy Of Shadows, and Creatures Of Darkness.

## Trivia

* This is Midnight Syndicate's first live album, 14 of the tracks recorded at Cedar Point's Halloweekends.
* This is also Midnight Syndicates first vinyl record released, and in purple edition, which is still available here.
* There is only one track that was recorded within The Dungeon, that being *The Stage Is Set*.
* *The Stage Is Set* is also the one song used in every live show Midnight Syndicate performed.
* Every year, before the show started, pre-show footage contained an actress known as Leslie Gladney, depicting her enacting a ritual using the three sigils in all of their shows. During the footage, the song Windfall by Dead Can Dance plays in the theatre.

## Gallery

Album CoverEdward, Gavin, and Janina in Midnight Syndicate Live- Legacy Of Shadows 2017Midnight Syndicate Live 2014A view of the stage in the 2014 show Midnight Syndicate LiveA side view of the stage in the 2014 show Midnight Syndicate LiveMidnight Syndicate LIVEAshley Watkins in Conspiracy Of Shadows (2018)Ashley Watkins in Conspiracy Of Shadows (2018)The vinyl record (Purple Edition) of Live Shadows
Carnival Arcane

Carnival Arcane is Midnight Syndicate's 14th album, released in 2011.

## Description

Featuring the blend of dark, orchestral, instrumental music and horror-inspired soundscape the band had become known for, the "dark carnival" theme of the album centers on a fictional, early-20th century traveling circus called The Lancaster Rigby Carnival.
Legions Of The Night - Volume I

> *“This Legions of the Night relaunch is going to give us the chance to reconnect with fans as well as offer them new content like never before,”*
> *-Edward Douglas.*
>
>

## Description

In celebration of their 25th Anniversary, Midnight Syndicate relaunched the Legions of the Night Fan Community. Going forward Legions of the Night will be the primary place for exclusive merch, giveaways, a private community, behind-the-scenes material, live-streams, and more. Midnight Syndicate fans can join Legions of the Night for free here. The band will be giving away copies of Legions of the Night Vol. 1, an exclusive fan-created “best of” album to those who join.  Other exclusive merch will also be available.
Legions Of The Night

Since 1998, Legions of the Night has been the official fan community for Midnight Syndicate. For years, this website served as a platform to showcase the work of artists that enjoy and/or find inspiration in the music of Midnight Syndicate. You can still explore it today by clicking on the link here.

## 25th Anniversary's Re-launch

In celebration of their 25th Anniversary, Midnight Syndicate relaunched the Legions of the Night Fan Community. Going forward Legions of the Night will be the primary place for exclusive merch, giveaways, a private community, behind-the-scenes material, live-streams, and more. Midnight Syndicate fans can join Legions of the Night for free here. The band will be giving away copies of Legions of the Night Vol. 1, an exclusive fan-created “best of” album to those who join.  Other exclusive merch is also be available. “This Legions of the Night relaunch is going to give us the chance to reconnect with fans as well as offer them new content like never before,” said Edward Douglas.

## Gallery

Legions Of The Night's Transparent Logo25th AnniversaryCD Cover of Legions Of The Night: Volume 1
Animus

The Animus are a group of highly competitive humanoids and their soul-bound companions. They live in the country of Wugura which exists on the continent of both Breakshores and Leodondra. They opperate under a Meritocracy, and every 3 years members compete to become the true "king" so to speak. Although many tribes exist under this king with their own chiefs. Morphology-wise, Animus are a highly diverse group of people due to the nature of their existence. At some point between ages 8-13 (Sometimes earlier or even later), a animal will find their way to the animus. This animal is their soul-bound companion and will exist with them until death. For many animus, it will be clear what their companion will be, as animus tend to take on physical traits similar to that of their companion. For example, an animus with a cheetah companion may find their skin dotted with spots, narrow pupils, distinct eye markings, and a lithe body, even before their companion manifests (Although this is usually exacerbated after they are bound). Personality-wise, animus also usually act very similar to the behavior of their animal companion. These companions can be creatures other than beasts, but that is usually very very rare. Emotions and senses are shared between Animus and their companions, and death and pain of one is felt by the other. If a companion dies before an animus, they becomes gravely ill, and many do not survive. Those who do are noted to be shell-like, quiet, and reserved, and usually leave the company of other animus. Some do not have a companion manifested at all, and share similar signs.
Highblessed

The highblessed are a group of people who were, in some way shape or form, blessed by the heavens or some large otherworldly creature to give them their giant appearance. They are usually very beautiful people who carry features of their blessed roots. Some may bear the mark of the Fae, and stand tall with trunk like legs, or the mark of the Celestial, and have glowing eyes. Other lineages include the Unholy, the Elemental, or the Dark Ones. They are born large, and stand between 7 to 9 feet tall. Highblessed can be born to non-highblessed parents, although it is rare, and most highblessed parents will have a highblessed child. Because of their rareness, they do not hold their own country, and are sprinkled across Alari apart from territories controlled by the weaveless, due to their natural magic ability.
Taklo

Taklo are known to be some of the most brilliant and resourceful people there are. They are smaller humanoids with 8 to 10 tentacles dependent on the race. They are a mostly underwater race, and can be incredibly defensive of their territory. They are social, and can be found in the oceans of Alari, but will walk on land and trade in landwalker ports. They do not get along with merium in the slightest, and would sooner rip them apart than interact with them. Some people can feel unnerved by their stature and behavior, but they are well received by most of Alari.

> "The Taklo come to the bar to play, its with your wallet they will pay, do not take them in a mental game, Because your poor brain will be put to shame~" -From "A Sailors Sonnet" by the famous bard Tchille
>
>
The 13th Hour Deluxe Edition Vinyl feat. Bloodnlines (Double LP)

## Description

*The 13th Hour Deluxe Edition* Vinyl Record was released December 2, 2022. *The 13th Hour* Deluxe Edition release features both *The 13th Hour* and *Bloodlines* albums together as originally intended. This DOUBLE-LP set is pressed on 12″ purple vinyl with full-sized gatefold packaging.

## Gallery

Album CoverGatefold PocketBack of the Album Cover
Brigaling

Brigaling, sometimes called jinglings by other cultures are a small group of people that are scattered across the continent of Ledondra. Brigaling are a medium sized humanoid with no face. Instead of a face, each brigaling has a collection of small hook and loop shaped horns dotting their face, in which bells and other metalic ornaments are displayed. The brigaling are incapable of speech, and communicate by shaking their heads to create certain melodies and sounds with the bells.

> "Let the sun set and the bells ring, the world will know who and what is coming." -Commander Vix Thastrey during the 17-Year War.
>
>
The Sorceress

* Janina
* Ashley
* Danielle

## Description

The Sorceress is a character from the Midnight Syndicate Live shows: Legacy Of Shadows, Conspiracy Of Shadows 2018, and Conspiracy Of Shadows 2021. She is most seen carrying a candelabra, the Ankh staff, or the Ghost Trinket Box.

## Appearance

The Sorceress is usually at an average height. She has long black frizzy hair and wears a long red and black dress, with black sleeves, and the gown adorned with a damask design and a long red velvet cape .

## Gallery

Janina Bradshaw as The Sorceress in Legacy Of ShadowsThe Sorceress (Janina Bradshaw) in "Nightstalker"Ashley Watkins as The Sorceress in Conspiracy Of Shadows 2018The Sorceress (Ashley Watkins) in "Haverghast Asylum"The Sorceress (Ashley Watkins) in "Sigil"The Sorceress (Ashley Watkins) in "Haverghast Asylum"Danielle Mouch as The Sorceress in Conspriacy Of Shadows 2021The Sorceress (Danielle Mouch) in "Deep Trouble"
The Dark Ones

The Dark Ones are a group of gods and creatures that operate the hidden part of the worlds, like the plane of reflection or or the Shadow Burrows. They are the shadow, the twin, or the reflection of every plane, and have a very chameleon like presence. Here, gods of death, neutrality, secrets, and ideas opperate, rarely at arms with their more forward-facing counterparts. Other planes have certainly attempted hostile takeovers of these dark realms, but have almost always failed exceptionally. This is apart from the Chamber of Memories that was usurped and destroyed by unholy warlords during the plane wars, which delved humanity and many planes into madness and disarray and nearly set the technological and cultural timeline back to 0. These beings and the planes associated actually act as the backbone to most of the planes, and act as the easiest way to get between planes without magic. Dark ones also rarely have infighting, and traveling between different worlds associated with them is simple if you know your way around. The neutral afterlifes are usually within the dark ones domains.
Hedorah (Showa)

Hedorah figures based on the 1971 film "Godzilla Vs. Hedorah"

## Bandai Movie Monster Series

Year of Release: 2006

(Godzilla Store Exclusive 50th Anniversary Retro Color Version)

Year of Release: 2021

(50th Anniversary Exhibition Exclusive Version)

Year of Release: 2021

Year of Release: 2022

(Retro Pink Version)

Year of Release: 2022

(Gold Version)

Year of Release: 2022

(Choco Version)

Year of Release: 2022
Reverfors

Reverfors as a small and resilient group that live [insert location]. They are masterful builders, and dedicate their lives to completing a "masterpiece". Each person has a masterpiece that is unique to them, and is usually meant to further along their family. Family driven people. While building is usually assumed to be the solution to what they have to do, it is not the end all be all. Generally Reverfors are perfectionists. They are a small group with skin that are shades of blue, ranging from powder to navy. They have a forked tongue, a shapely face, and pronounced eyebrows. They have 5 fingers and one thumb. The civilization is dense, and the world is beautiful and practical from generations of masterpieces. People are buried usually near the masterpiece or a representation of such. Monarchy with fiefs and nobles, but the higher in the social class, the more dramatic the masterpiece is meant to be. Sometimes people are promoted to nobility soley based on the success of their masterpiece.

"Nearly every invention and success can be traced back to something a Reverfor did, if it wasn't already done by a Reverfor to begin with." - King Nusser Silvercrafter during a state address after peace talks between other nations
Religion and Magic

This is a page about the magic and religion of Alari.

Just some tabs that NEED to be REPLACED:

Soulseekers: A group of reaper like creatures that would come to reap peoples souls. They are not all spirit like, and some actively walk to planes. They are Dark Ones

Schools of Magic: Life, Death, Chaos, Order, Elemental, Astral/Planar

Creator Gods/Astral Gods: Eternus: God of Time, Infinus: God of Space, Alari, Hyddarr (Moon 1), Otyx (Moon 2), Muyja (Sun), Grexphine (Neighboring body), Golotl (other neigboring body), and more. Astral bodies are usually gods of a plane or planet, and are sort of mother/father gods of these areas. They have quite a bit of control over their domain, but most have gone into a dormant state and have no interest. Alari has nurtured the prime material of Alari, however, and is seen as a major goddess. Mother Alari, the very ground you walk on. The god of life, Dosogon, and the goddess of death, Easiz, are both astral gods and hold dominion over all beings. But like any of the astral gods, they may find themselves in different planes. Usually Dosogon is in the celestial planes, and Easiz is in the shadow planes. The god of magic, Zestrophlemozenophano, usually shortened to Zephano, is also an astral god. The astral is nothing but it is everything, and it is everywhere. That is why these gods either make their own plane within the astral, or they live on others.

Magic was gifted to the prime material

The Fae

The Celestial

The Elemental

The Unholy

The Dark Ones
Humanoids of Alari

Throughout Alari, there are several (Eventually put number here) unique humanoid races, with unique cultures, and some sub-races beyond that. Some have had century long wars and conflicts still unresolved, and some would prefer to stay as peaceful as possible. Histories of repression and slavery still taint many cultures, and there are still such actions happening by some. The world is not united, some borders contested, and for the most part, save a few places, one race, or a few races, will have control and home over one nation.

Races of Alari:

* Fossil Folk
	+ Dinophit
	+ Arbophit
	+ Trilophit
* Brigaling (Jinglies)
* Merlusine (Merfolk)
	+ Fresh Water
	+ Salt Water
	+ Amphibious
* Taklo (Octopus People)
	+ Squid
	+ Octopus
* Reverfors
* Weaveless
* Living Spells
* Highblessed
* Cuwhin
* Zaloran
* Arana
	+ Tarantulania
	+ Huntsmah
* Starborn
* Mellius
* Aukylo
* Petalids
* Bzzni
	+ Wasp
	+ Carpenter
	+ Honey
* Venoqara
* Faceless
* Celani (Humans)
* Pr'Pya
	+ Moth
	+ Butterfly
* Animus
Cuwhin

Cuwhin are seen as an evil race despite being very pacifistic in nature. Much of this can be attributed to their very foreign appearance. Their entire body is coated in coarse hairs, usually of a dark color, and coats them in a way that almost makes it seem as though they are wearing a cloak. They have two sets of arms, always tucked into the hair unless in use, with three fingers and one thumb on each hand. (Base 16 math). The hair often drags on the floor, and they often opt not to trim it, leaving them a hairy mound of about 6 feet tall with only the face visual. The face itself is usually animalistic, with forward-facing eyes with u shaped pupils. Normally, this face is somewhat similar to a goat, dog, or pig, but other shapes are also there. Always with forward-facing eyes. Despite their sinister looking appearance, the Cuwhin are a deeply pacifistic, democratically socialist people who put the value of the community above all else. They are selfless to a fault. For those who have visited their land, they report it to be the most welcome they have ever felt. But the air they give off and their nature of them leave many people nervous, and they are often mistreated and avoided outside of their country. Many tales describe how they shapeshift into mindless cruel beasts, or that they have a giant maw hidden under the fur they use to eat children. Some of these tales are unfounded, but not all of them. The Cuwhin are capable of shapeshifting to some degree, but it doesn't make them mindless, and it's a nearly forgotten art. However, when a Cuwhin is tortured or stressed beyond a breaking point, they may shapeshift into a beast capable of acting in a malicious manner.
The Unholy

Otherworldly creatures or people who have been cast out of their homes or were born there and are usually seen as evil or cruel, at the very least traitors or unworthy. Like demons or forbidden or so on.

The unholy exist on many planes, but are almost always heralded as evil or cruel deities and beings. The main types of creatures lumped together with The Unholy are fiends, forgotten, and abjurants. You may also find traitorous creatures from other planes cast aside and labeled as The Unholy, and found within the "lower planes". Spacialy, they are not all located lower than other planes, but the phrase comes from the status assigned to them. The primary planes associated with The Unholy are:

* The hells
* The void
* The Bottomless
* Mayhem
* Strife

It is easy for mortals to find themselves on these planes, or even becoming an Unholy. Usually, this requires a total corruption of the soul, or an evil creature or person dying and being sent to one of the ends.

The Unholy are the mostly likely to try to wage war against other planes in the name of war, destruction, chaos, or conquest. Their foil is of course the heavens.

Many of the Unholy gods are recognized, but not worshiped. Instead they are regarded with a tepid respect, to avoid any curses or ill will. Some criminals or occult members, however, do intensely worship a select few.
Republic of Guilds

The Republic of Guilds is a predominantly Celani nation located on the [Insert] continent. It operates on a unique republic political system, and has major influence over the rest of the world through guild presence. Because of the influence throughout the globe, the nation is very diverse, and many of the leaders are not celani.

The nation is home to hundreds of guilds, which act as unique societal systems. Nearly every member of the country is a part of a guild, whether is be at an entry position or higher. These guilds range from hobbies, ways of life, careers, and aptitude. Every guild has benefits, and the more influential a guild, the higher a person's status is if they are a member. Because of this, some guilds are vetted much harsher than others to maintain an influential and powerful position within the nation. Many of the more powerful guilds exist outside of the Republic of Guilds as well.

Every 10 years, the country votes for the top 17 most influential and powerful guilds. The leaders of these guilds act as the nation's elected officials and make decisions together on behalf of the people. Every guild has their own power system, and these guild leaders may be chosen through any manner of process. There are plenty of "illegal" guilds that still exist within this nation to maintain some semblance of order to the madness, although some would rather see these groups dismissed.

The guilds range from the bakers guild to the merchants guild and into the fighters guild. Very rarely does a guild disrupt the republic. The 15 power guilds have only been rearranged a few times throughout the nation's existence. They are as follows:

* Knights Guild
* Explorers Guild
* Mages Guild
* Philosophers Guild
* Cloistered Guild
* Thieves Guild
* Assassins Guild
* Sailors Guild
* Farmers Guild
* Merchants Guild
* Artisans Guild
* Librarians Guild
* Fighters Guild
* Miners Guild
* Smiths Guild
* Journalists Guild
* Druids Guild

Plenty of other guilds do gain traction every 10 years during elections, but these are the most commonly elected, and the most prevelant through the world.
The Celestial

The holy ruling bodies. Most have very little control over the prime material, but do fight for control. These are usually seen as kind and benevolent gods that live above humans and serve to be the most holy. Many believe their ends and afterlife will be guarded by these beings. Not all celestials are gods, but still cary themselves as if they are.

The celestials live within 3 planes, Lower Heavens, Pandora, and High Heavens. The ruling order of the celestials can be defined as a monarchy. The High Emperor Iien is an incredibly powerful diety, and worshiped as a god of purity, good, and lawfulness. His symbol is a simple star with a halo around the top point. He has supreme leadership over the three planes, but lives in the High Heavens, alongside the other ruling celestial.

Other notable gods who rule over the heavens are Xumis, goddess of miracles and hope, Thirmir, god of oracles and divination, Mortrix, Goddess of glory and paladins, Videyr, god of forgiveness and passiveness, Benris, Goddess of Medicine and pain, as well as others, but these are the most common celestial worshiped on the prime material. All of them live in High Heaven.

High Heaven is described as a beautiful palace in the center with plenty of other castles connecting each attributed to another god. It is divine, holy, and exuberant, usually gems, gold, silver, and other beautiful materials. Very rarely are there creatures who are not gods, only select few angels (Archangels), pets, and other acceptations allowed under strict law.

Pandora is the domain of ascended mortals, deities not associated with holiness and righteousness indicative of high heaven, and high ranking angels or other celestial beings with a high enough rank. It is a beautiful utopia of gardens, shelters, and estates. It is considered the most perfect heaven to many, including angels and other non-mortal beings.

Lower heavens has many pockets where mortals may be sent if they lived a full and holy life, but did not ascend beyond that. It is also host to the angel city, where celestial beings are born and raised, and heaven's garrison and armies are kept. Beyond the pockets of afterlife's, much of it is militarized, but still in that euphoric way. The only way to get to the other layers without invitation are through the low heavens, so a strong garrison is required, as well as a fully functional army prepared to go to war at a moment's notice.

Some notable ascended mortals, dieties, and celestials:

* Nembium, god of music
* Yynia, goddess of beauty
* Ascendant Marka, patron of education
* Ascendant Khurdis, patron of duty
* Oasis, god of madness
* Ityx, god of sleep and tranquility
* Archangel Gezuryia
* Archangel Barachial
* Archangel Tabbriss
* High Celestial Commander Araquiel
* Schyll, the god of luck
Petalids

When Petalids first began interacting outside of the fae, many assumed they were whimsical and they had an innocence about them. The first of them to interact were rather small and were incredibly beautiful. The petalids are a plant people, and come in a variety of sizes, ranging from 1 foot all the way up to 10 feet, sometimes smaller or larger. Young hatchlings of Petalids are very small, and show traits of their birth plant, after which they will grow very very rapidly to fit the form and shape of said plant, as well as some of the characteristics often being personality traits. They are a very ruthless bunch, however. Their expansion outside of the fae was one of conquest and domination, and the scouts that people interacted with were very quickly proven to be talented warriors. The wars that followed were ruthless, and Petalids undeniably won. Because of this, they were able to claim and conquer large areas of land that now reside as their Queendom. They have a history of manifest destiny and often will disregard treaties for the sake of conquest. The nations surrounding Petalids put little faith in the treaties because of that, and often feel the need to have a strong and active army, as any sign of weakness will be met harshly.

"One cannot trust a flower's innocence when the petals are painted with blood." -An old proverb that emerged in Alari after the Petalid conquests
Land of Alari

Alari is home to a variety of biomes and environments that range from mundane to fantastical. Such areas are stretched across the 6 continents and islands, which are scattered across the world. The following are the recognized continents and islands that are the most important, although there are several more islands within the world.

* Xaliax (Divided into two continents, West Xaliax and East Xaliax)
* Leodondra
* Breakshores
* Albud Archipelago
* Wretai
* Palmva
* Be'a'lil
* Halyan

Most of these areas are divided up by fiefdoms, chiefdoms, empires, kingdoms, and any other manner of governing bodies, or respected recognized lands. Of course, not always without debates and wars about land and ownership.

Between these are various seas and oceans, some of which are more hostile than others. There are also plenty of civilization under the waves that survive the environments.
Venoqara

The Venoqara are a small and noble group of bird like people. They stand near 4 feet tall on average, with a round head and wide beak. Their large eyes are placed on the side of their head, but give them nearly full range of view. The top of their head is usually a plumage of feathers. They have long, small legs with claws on the end, and arms with claws as well. Their spine supports as well a set of large wings that fold into a near cape shape behind them, but spread out to a 6 foot wingspan when unfurled. Despite their wings, they do not spend much time flying. They are very heirarchical, and elitist. They do not think that anyone is above them, and this comes down to eachother as well. The leader is the head of the church, and is reveared as the perfect god. Relgion is incredibly influencial, and every morning a Venoqara will spend 2 hours at church or at their home altar worshiping [insert god]. During this period, region by region, a person will be chosen from the clergy to serve the god for the day. Very very judgmental people.
Arana

Arana resemble spiders on the bottom, and humans on the top. The two types, tarantulania, and huntsmah are physically and culturally different, although they do often live in the same cities and environments without MUCH issues. The tarantulania are large (about the size of a rhino) and strong, although they are more fitted for strength than speed or dexterity. The huntsmah are lithe and smaller (about the size of a horse), but perhaps more deadly with their speed and aggression. Males are typically significantly smaller than females, but that usually does not get them any differential treatment in society, as they are still very capable. Arana cities are usually accompanied by both, but not always. The species is nocturnal, and do most work and activity in the night, but some do day activities. They live in jungles with thick canopies or caves and grow the cities on floor, walls, underground, and ceilings. Almost entire meat eating. Not much family values. Tarantulania culture favors the strong. Each city has an alpha for the lack of a better word who has proven to be the strongest and best. The huntsmah live usually higher in the cities, as they can withstand a drop much better. They predominantly live on Be'a'lil, along side the Bzzni and Pr'Pya, mostly peacefully.
Bzzni

Bzzni are bee-like bipedal creatures who stand about 6-7 feet tall. They rely on a community driven hive mind, and follow the orders of their queen to a fault. They are utilitarian, and everyone has a job and purpose within the society. They are divided up into wasp, honey, and carpenter bzzni. Wasp bzzni are usually more agressive, and the knights of the Bzzni queendom. They usually have defence and military jobs. Honey bzzni tend to be caretakers, agriculturalists, and homesteaders. They are the breadmakers of the queendom. Carpenter bzzni are the builders, the loggers, the industrial form of bzzni. Together they all work. While there are jobs best suited for each subrace, if you are a bzzni who's skills are still better suited for a different job, you are encouraged to pursue that instead.
Merlusine

Merlusine are the humanoid race of people who inhabit large bodies of water throughout Merlusine. They are well known for their beauty and their fearsomeness, although this is in part due to the lack of publication around the "less romantic" members of the race. Most land living people will never interact with a Merlusine, as only long periods of beaching and intense stress can allow for them to grow legs.

> "Us Merlusine are good at a few things. Swimming. Drinking. Laughing. And agressively sobbing into the arms of the first attractive person we see." -Unknown
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Starborn

Starborn are a happy race that are always with their in the sky. They are said to have descended from stars, and even still, they are only concievedeiuring star fall events.

They have a circular trade system. East to the right, west to the left. Rise to the east and set in the west. Sun fragments, a specific item, are traded clockwise. And star fragment, a specific item, are traded counterclockwise. Every person can only have a certain number of people they can trade with, but certain merchants can get a license to trade to outsiders. They do not export much stuff to begin with, as their goods are a bit odd and mostly only have use to Starborn
Zaloran

The Zaloran are the most adapted for the desert they reside in. They are about 2 to 3 feet tall, and have a significantly higher fat ratio than other groups. Their fat allows for them to retain water and nourish themselves for much longer than the average person, and their small bodies means they do not have to expend as much. They have wide, flat noses which closes when not breathing, as well as thick eyelids. Their ears sit low on their skull and tend to be sort of floppy and large, like a basset hounds, which shields most of the ear from sand. They have two rows of teeth, and most males and some females tend to grow a set of teeth that grow horizontally out of the lower lip and upwards like tusks. These have to be maintained regularly so they do not grow back up and into their upper jaw. They have blue skin, tending to be almost navy. Because of their adaptions, they are able to live farther away from Oasis or Giant Fungal Bowl enviroments and have uncontested dominion over these areas. They are respected by most other nations due to their sheer tenacity. While they are a physically strong people, they actually put a lot of influence into magic and religion, and is lead by religious doctrine.
Mellius

Under the world, there are long stretches of caverns and cave systems. Not all of which is natural. Living in cities located across much of the world is a group of people called the Mellius. They are mostly uninterrupted, save the few nations that attempt to settle down in the fissures (Underdark sort of), and the bug races that call it their home as well, although they hardly interact. They are solitary and self reliant, and many will never ever see the sun. They are usually between 5-6 feet tall with a variety of proportions. They are very human-like, although their skin is more leathery, and has raised hardened skin which dots their body in the shape of spirals. Their skin is a variety of pale colors or grey, and their hair is similar. Their life in darkness as rendered them nearly completely blind, although they have limited sight still, and can track movement and rough shapes. They have a much greater hearing, with asymetrical ears that allow them to accurately track where things are. They have smaller eyes than the average person, usually sheer white. Very rarely do they even speak celani common. They are an empire with many other small nations within it due to how large their reach goes. Some people will never even hear about the Mellius, and like the Mellius towards the other surface folk, they are indifferent if they find out. Occasionally, when an earthquake occurs, there will be some old crows that speak of it being caused by the Mellius, but they are simply speaking from age.
Faceless

The Faceless are a secretive group usually associated with the occult. Not much is known about them. as even those who do find themselves fully immersed in other cultures will not speak on it. They are tall, looming creatures with an unnerving air about them. Everything just seems a little off about them in their proportions, steps, and mannerisms. Their most notable feature, albeit one that does not always stay, is their blank face. There is a slot for two nostlrils and a mouth, and underneath the skin, something moves like eyeballs, but no real features. The faceless have the ability to mimic a persons physiology and face, and often do. Not many people can tell that a faceless isn't actually who they say they are. The faceless are not associated with a nation or even a community.

How they actually come to is once a faceless "wears" a person face, its actually them using part of their life. It cuts the persons life by however much they wear it. When a person dies because a faceless has worn them out, they become a faceless themself. It is closer to a plague. Faceless do reproduce and have a greater chance of reproducing themselves. Kind faceless may steal the face from an object that cannot die, like a statue.
Pr'Pya

The Pr'Pya are a race of moth like humanoids. Like the other bug like races, they live on Be'a'lil in a mostly harmonious way. They are considered the most beautiful of the bug races to outside races. They are usually slightly smaller than the average human with large wings made of hundreds of thousands of scales like butterflies or moths. Some have prettier wings than others, depending on lineage and location. They have human like bodies, and come in many sizes body wise. They have large eyes and a wide nose bridge that begins at their hair line and comes down. They have tuffs of soft fur on their head, neck, wrists, and ankles.
Celani

They are humans, but they call themselves Celani in their language. They have their own republic but are located across the world and in quite large numbers because of their ability to adapt and thrive everywhere. Despite not being the most impactful nation, their influence and ability to be in every continent, as a friend, guild member, or foe has made their speech and currency universal. This is of course profitable to the Republic of Guilds, and their guilds are rooted throughout almost all of the world. Most of the Alari averages spoken come from the Celani. Every kind of famous great there is, great warrior, great scientist, great artist, there is a Celani example. They are a constant, and for some nations, that is more than annoying.

The Republic of Guilds is the name of the nation which is most prominently dominated by Celani, but it is also one of the most diverse nations there is.

Celani are usually treated neutrally throughout the continents.