recursal/Fanatic-Fandom huggingface dataset:
2016 North Cookie Ocean hurricane season

2016 North Cookie Ocean hurricane season

**2016 North Cookie Ocean hurricane season** was a season that started on January 1, 2016 and ended on December 31, 2016. The season typically has 25 storms per year, but the most active had 36 storms. This was the least active season on record.

## Season summary

The season started out with the still active Hurricane Yvette, which later dissipated on January 5 after it crossed from the Milk Ocean to the North Cookie Ocean. The first storm, Arnold, stayed over warm, open waters near the Indigo Islands. On January 20, Bernice formed, and it became the second-earliest major hurricane on record. On March 7, Cole formed and struck the Indigo Islands the next day.

## Storms

### Tropical Storm Arnold

Arnold formed on January 10 near the Indigo Islands. Arnold attained a peak intensity of 70 mph and a barometric pressure of 996 millibars.

### Hurricane Bernice

Bernice was the earliest major hurricane on record in the basin. Bernice attained a peak intensity of 125 mph, and a pressure of 960 millibars.

### Tropical Storm Cole

Cole made landfall on the Indigo Islands on March 8, causing minimal damage.

### Tropical Storm Donna

Tropical Storm Donna formed on June 5, approximately 275 miles NNE of Port Tiki. Tropical Storm Donna hit Rigela as a high-end tropical storm, killing 15 people. Donna dissipated on June 9.

### Hurricane Ethan

Hurricane Ethan formed on July 17 near the Indigo Islands. Ethan peaked as a Category 2 hurricane and made landfall in Tiki, causing at least $400 million (2016 USD) in damages. The remnants of Ethan later went on to bring rain in Sandy, South Sandy, and Colossians.

### Tropical Storm Fatima

Tropical Storm Fatima formed on August 7 near Pony, causing minimal damage and injuring three people. The storm became a 60 mph storm the next day. Tropical Storm Fatima rapidly dissipated soon after on August 10.
Katars

Katars are one of the weapons in Brawlhalla. These dual-wielded punching knives are a fast and short ranged weapon that excels at rush-down and string based play.

The following Legends use the Katars:

AsuriCaspianEmberLin FeiLucienQueen NaiRagnirSentinelMako

## Weapon Attacks

*For Legend Signatures, see the individual Legend pages above*

### Air Attacks

**Light air attacks**

**Heavy air attacks**

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*

## Strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* One of the fastest weapons in the game, Katars trade range for speed, often only barely having more range than Unarmed attacks. The Katars' comboing power is nearly unmatched for a skilled player however, and it is a weapon that excels in catching your opponents by surprise and then keeping them there. Like the Sword, it relies on rapid sequences of short-ranged attacks to quickly build up damage, though it has, perhaps counter-intuitively, a few more options for finishing off an opponent once damage has been built up than the sword. Think of yourself as a buzzing hornet, moving quickly around your opponent and stinging them again and again until they are finished.
* A quick and easily executable combo sequence is a Ground Down Light (which lifts yourself and your opponent) followed by an Aerial Up Heavy. If the opponent's damage is not very high, this can be preceded by the Aerial Down Light diving attack.

## Skins

### Special Skins

 Costs 5000 Glory | Available only fromthe Collector's Pack | Costs 7500 Glory
(You need to have the Skyforged Blades)

## Trivia

* Real world Katars originated in India and are most commonly known as an Indian weapon.
* Most katars, including many of the katars in the game, have broad-based blades in order to prevent the blade from snapping due to the force that they can be wielded with, due to their "push" design.
* The katars often serve as a replacement for claws in-game, most well-demonstrated by Asuri.
* Katars are also famously used by another well-known fighting game character, Voldo, from the Soul Calibur series.
Battle Pass

The **Battle Pass** is a system implemented in Brawlhalla to reward players for playing during a pre-established length of time known as a Season. Each Season lasts 12 weeks. When it ends, you keep all the rewards you earned. There are two editions of the Battle Pass, one that is freely available to all players (Free Pass) and one that is available to purchase for $9.99 USD (Gold Pass). Purchasing the Gold Pass will automatically unlock all the previous cosmetics from earlier tiers, as well as the Gold Pass exclusive missions.

## Progression

The Battle Pass is separated into 85 tiers, each tier offering a reward to the player. Battle Gems measure your progress toward your next Battle Pass reward tier. Each tier takes 12 Battle Gems to complete. If you are in a big hurry, you can also use Mammoth Coins to immediately unlock tiers.

There are three types of missions that earn Battle Gems – Daily, Weekly and Battle Point missions. Missions can be completed in all matchmaking games except for Brawl of the Week.

#### **Daily Missions**

You get a new daily mission every day. You can have up to three Daily missions queued. One daily mission gives 250 Gold and 4 Battle Gems. Once a day you can re-roll to replace one of your daily missions with a new random one.

#### **Weekly Missions**

New weekly missions unlock each week on Wednesday and remain available until the end of the Battle Pass. Three of them can be completed by anyone, buying the Gold Battle Pass opens up four extra weekly missions. Complete 4 of a week’s missions to earn bonus 3 Battle Gems. Weekly missions give either 4, 6, 10 or 12 Battle Gems depending on difficulty.

#### **Battle Point Missions**

These missions are completed by earning "Battle Points", which are earned by playing matchmaking games. This mission can be completed multiple times, and each time it will require more Battle Points to complete. The rewarded Battle Points are dependent on the player's matchmaking placement and if they have Battle Points Multipliers. The mission is always available until it has been completed 100 times.

#### **Progression Cosmetics**

Buying the Gold Track unlocks two extra general missions that you can complete to level up your Progression Podium and Progression Skin. These missions are available until the start of a new Battle Pass season. You can level your Progression Skin and Progression Podium two times each for a total of three different levels.

By default, you equip the highest level of the Skin or Podium you have unlocked. Optionally, you can equip previous versions of your Progression Skin and Progression Podium by going into System Settings and setting the “Collapse Upgrades” option to “No”. Now when you are selecting your Skin or Podium, they will be listed on the carousal as additional options for you to equip.

## Battle Pass Seasons

 Season 2 | Sept 17, 2020 - Dec 10, 2020
 Season 3 | February 24th, 2021 - May 19th, 2021
Glory

Glory is in-game currency earned from your peak ELO and total amount of wins in Ranked at the end of a season.

Just like Gold and Mammoth coins, it is used to purchase various Cosmetics. Presently, the rewards available for Glory are Skyforged Legend colors and Skyforged Weapon skins, which can't be obtained in any other way. To see individual skins and colors, please visit individual Legend and Weapon pages.

In addition to Glory and the rewards that come with it, players who attain a Rank of Gold or higher also gain Ranked borders and avatars appropriate to their rank level. Ranked borders are displayed around your Legend before every match, and show your highest achivement in the previous Ranked season. This can be disabled in the Options screen.

### Glory calculations

*posted by Raidhyn as part of the Patch 2.29 patch notes on Sept 21, 2016*
Glory earned is based on a combination of your Peak Rating (highest 1v1, 2v2, team, or Legend rating/elo) and total Wins. This was designed in order to reward both skill and dedication for those who pursue Glory.

**Glory Calculator**

A BMG-made tool to calculate the amount of glory you will receive based on the total number of ranked wins and your peak ELO. Found here.

**Glory from Wins**

You gain 20 Glory per win, up to 150 wins which gets you 3000 Glory. After 150 wins, each subsequent win gives you slightly less.

**Glory from Peak Rating**

There is a minimum requirement of 10 games played to be eligible for Glory based on your rating.

**Glory from Previous Seasons**

If you participated (5+ games) in any seasons prior to Season 1, you received 2500 additional Glory, but only once.

## See also

* Mallhalla
* Gold
* Mammoth coins
Kings Pass

Kings Pass is a currently playable map. It shares a Medieval theme with Sir Roland!

## Small

This is the version where the sides are a little tighter. There isn't much difference from basic design other than the fact that the bottom is at an angle instead of a flat square.

## Large (Normal)

The standard Kings Pass experience, not too different from the Small version. The platform is a little more spread out and the platforms are all square.
Bow

The bow is one of the weapons in Brawlhalla. This unique weapon is a high-range, high-precision weapon that emphasizes strings and precise positioning.

The following Legends use the Bow:

AzothDianaEmberKayaKojiYumikoZarielVector

## Weapon Attacks

*For Legend Signatures, see the individual Legend pages above*

### Air Attacks

**Light air attacks**

**Heavy air attacks**

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*

## Strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* A particular weapon not for the faint of heart - the bow demands high levels of precision and spatial awareness, as well as intimate familiarity with its combo possibilities. Its strike range is often very long, but very narrow - knowing exactly if and when a light attack will hit, or even better, when it \*won't\* hit, is the difference between success and failure with this weapon. Once you're able to reliably hit however, the bow has powerful potential - able to outrange and interrupt almost all weapons. The bow's generally weak damage demands aggressive followups once a hit is scored, however - something it accommodates well with its numerous combo possibilities. Moreso than perhaps any other weapon, a Legend's bow signatures make a significant difference in how the Legend plays, and what strategies are open to them during combat.
* One of the more intuitive and reliable combos consists of a ground-down-light, followed by a ground neutral light, followed by a jump that puts you on top of (overlapping) the stunned opponent, allowing for a neutral aerial light.
* DAir is probably the weapon's most reliably powerful single attack - it's downwards diagonal hitbox along with the "splash" if the shot impacts the ground makes it a more forgiving move to land, while also packing a higher than average force and damage. At this point however it probably need not be said that the bow is not a weapon where any one attack can be heavily relied upon to bring you to victory. Think of yourself as Legolas - it takes continual calm, skill and focus for him to be the flashy badass he is in the movies. So must be the same for you, with a bow in hand.

## Skins

### Special Skins

 Costs 60
Mammoth coins
(During Valhallentine's)
(You need to have the Skyforged Spear)
Greatsword

One of the weapons in Brawlhalla, the Greatsword is a heavy stringing weapon that relies on its unique active-input strings to strike opponents.

The following Legends use the Greatsword:

JaeyunMakoMagyar

## Weapon Attacks

*For Legend Signatures, see the individual Legend pages above*

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*
Damage values are median values calculated from a legend with his attack stat equivalent to his opponent defense.

*Knowledge\* : Combos marked as useful for knowledge mean there's better alternatives to theses combos (i.e. killing easier/making more damage/easier to execute for same result).*

## Strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* The Greatsword is a heavy, long-ranged stringing weapon that leans heavily on its versatility to slip past its opponents defenses in order to score hits, and to create openings to land strings. Unlike all previous weapons, the Greatsword both has active input light attacks, and does not require impact with an opponent in order to use active-input followups. So while its opening moveset is the same as with every other weapon, the total range of possible moves that can be executed is far greater, as each opening move has a set of 2-3 differing possible active-input followups, most of which themselves have a final 2-3 differing active-input set of followups, allowing for a maximum string of three different attacks, without ever having to hit an opponent. This can be expanded further once an opponent is hit if the user incorporates string-cancels, chase-dodges, and the like. This allows its user a high amount of responsiveness when attacking, making it fight much more like a duelling weapon than any other previous weapon. Learning well the Greatsword's full menu of possible attacks thus proves key to its success, moreso than with any other weapon. A Greatsword user that doesn't know its capabilies will be greatly hampered by its generally slow speed otherwise - familiarity brings triumph!
* Outside of its stringing capabilities, the Greatsword's attacks err on the side of broad chopping motions which can have a lot of coverage, but very little circular or arcing coverage, which makes its general range and hitting ability like a less defensive axe. This means it makes for simultaneously a very poor passive weapon, and an excellent weapon for breaking passive players - strike aggressively!

## Skins

### Special Skins

 Costs 5000 Glory | Costs 7500 Glory
(You need to have the Skyforged Greatsword)
Chests

*Open this chest and get a random Legend Skin from this list. .... Even chance for all items! No duplicate rewards!* - Mallhalla purchase description
Chests are random rewards purchasable from the Mallhalla for 100 Mammoth coins. Each chest purchased will contain a randomly selected one of sixteen to eighteen different Legend skins, which vary in value, though the Chest price will always be lower than individual skin prices. Among the available skin options are between two to three exclusive skin options that are not otherwise purchasable from the store, which can only be found by buying chests and getting lucky. As the description states, no duplicate skins are given and skins that you already possessed are grayed out and checked off from the list of possible skins in the box. If you own all the skins available in a given chest, that chest is then no longer available for purchase.

Unlike other Mallhalla items, Chests are non-refundable, and available for only a limited time. Once chest offers end, exclusive skins are no longer obtainable through the game, though chests offers that ended may become available again in the future.

They were introduced to the Mallhalla on June 29, 2016.

## Individual chests

*click on individual chests to see available Skins from that Chest*
Valhalla Pack

The **Valhalla pack** was a DLC pack you could buy for $14,99 only on PC.

It was released on November 3, 2015 and removed from the store on October 29, 2018.

## Content

* *Previously, as the Founder's Pack, this bundle also included permanent unlocking of all Legends available during the Closed Beta, along with access to the Closed Beta. This is no longer the case.*
Brawlhalla Wikia

## Welcome to the **Brawlhalla Wiki**

#### **Brawlhalla** is a fast-paced 2D brawl and fall platform fighting game. It is currently under development by Blue Mammoth Games and is now officially out of Beta since the beginning of 2018. Players can sign up at the Official Website and check out the latest Patch Notes. This wiki is a collaborative resource for the game and is maintained by contributing fans. Come join our community!

BodvarCassidyOrionLord VraxxGnashQueen NaiHattoriSir RolandScarletThatchAdaSentinelLucienTerosBrynnAsuriBarrazaEmberAzothKojiUlgrimDianaJhalaKorWu ShangValRagnirCrossMirageNixMordexYumikoArtemisCaspianSidraXullKayaIsaiahJiroLin FeiZarielRaymanDuskFaitThorPetraVectorVolkovOnyxJaeyunMakoMagyar

Brawlhalla is a 2D Platform Brawler for the PC and Mobile where you can fight with the greatest warriors in history to prove who's the best that ever was, is, or will be. Every match is an epic test of skill, speed, and strength, and every victory brings added glory and bragging rights to the winners. There are several modes including single player and 1v1. Read More....

**Legends** • **Combat mechanics** • **Realms** (Stages) • **Weapons** • **Stats** • **Gadgets** • **Cosmetics** • **Game Modes** • **Mallhalla (Store) •** | Patch Notes History **•** Terminology **•** Supported Controllers

Brawlhalla Battle Pass Season One TrailerMost Recent PatchBrawlhalla Early Access TrailerEarly Access TrailerAlpha Preview Spear WeaponAlpha Preview Spear WeaponBrawlhalla Closed Beta TrailerBrawlhalla Closed Beta Trailer

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Mr crooked bear
4 March 2021

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## Brawlhalla

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TrevStarSwords
11 February 2021

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## Hi and..

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PantherXLR8
28 January 2021

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Rocket Lance

The Rocket Lance is one of the weapons featured in Brawlhalla. The weapon features a large forward blade with a wide base and an equally wide rear rocket-power engine mounted on a long handle. The Rocket Lance focuses heavily on horizontal and off-horizontal charging attacks to push and build damage.

The following Legends use the Rocket Lance:

ArtemisLord VraxxOrionScarletSir RolandUlgrimVector

## Weapon Attacks

*For Legend Signatures, see the individual Legend pages above*

### Air Attacks

**Light air attacks**

**Heavy air attacks**

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*

Watch Cosolix to get better at Lance

## Strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* As one would expect from a Lance (a rocket-powered lance, no less), the Rocket Lance is best used for forward-facing charges. In addition to its strong light attacks, many of which move the attacker forward, all but a few of the Rocket Lance Legends have one Signature heavy that involves a powerful forward charging attack, which tends to be the most powerful move in the their arsenal. Use your light attacks and recovery moves to keep the opponent at bay, and to get yourself into position to make the most out of it.
* The Rocket Lance's Neutral Air is a reliable means of protecting yourself while you're in the air, or to catch an opponent who has gotten too close to you by surprise.
* Generally, the Rocket Lance is the most dangerous weapon to share a horizontal plane with due to it's numerous forward-facing charges and forward-facing-charged-based strings. Canny opponents will realize this, and canny lance users will be aware that canny opponents know this.
* Rocket Lance is also notable for having extremely powerful recovery options - in addition to its Recovery move, which goes farther the longer it is charged, the Rocket Lance's aerial-side supplements recovery by allowing traversal of horizontal distance without losing altitude.
* If a lance user is trying to recover to stage and hits an opponent with their recovery, it cuts short. It is, however, easy to chase dodge back to stage, usually giving a lance user more height than if they didn't hit an opponent.
* A lance user's blind spots are generally above them. If you are playing against someone who is taking advantage of this, one easy solution is to throw your lance up at an opponent or do a jump Neutral Air

## Skins

### Special Skins

 Costs 5000 Glory | Available only fromthe Collector's Pack | Available only fromthe Summer 2017 Pack | Costs 7500 Glory
(You need to have the Skyforged Lance)

## Trivia

* The Rocket Lance was invented and brought to Valhalla by Scarlet.
Sword

The sword is one of the weapons available in Brawlhalla. It is a versatile and balanced, medium-range weapon.

The following Legends use the Sword:

AsuriBodvarHattoriJaeyunJhalaJiroKojiSidraSir RolandThatchVal

## Weapon attacks

*For Legend Signatures, see the individual Legend pages above*
**Light ground attacks**

**Light air attacks**

**Heavy air attacks**

or
or
← / →

### Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*

## General strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* A comparitively short-ranged weapon, the sword is generally used to deliver numerous fast strikes in rapid succession to build up an opponent's damage, to be followed by a decisive, single strike with a Legend's Signature. While individually weak, the sword's light attacks come quickly and rapidly, and the right chain of light attacks can results in your opponent taking five or six hits with no chance of retaliation, and often even more than that.
* The sword is not a weapon of extremes - it's reach, speed and strength are for the most part individually bested by other weapons in the game. But it excels in opening up opportunities for further attacks once that first hit lands - so approach and strike boldly!
* The Aerial Down Light is a reliable attack to throw your opponent downwards - useful to score a knockout on an opponent attempting to recover. The Aerial Down Heavy diving stab also moves very quickly, similarly useful, and also useful for recovering your feet onto the stage if you are being juggled.
* A reliably easy combo of hits consists of a Ground Down Light - which lifts your opponent off the ground - to an Aerial Side Light, which has a wide horizontal hitbox and can be executed quickly. This results in four hits in rapid succession when executed correctly, with little chance for the opponent to escape.

## Skins

### Special Skins

 Available only from the Collector's Editionpack.
(You need to own the Skyforged Sword)
Realms

## **Free-for-All Maps**

* Brawlhaven
* Grumpy Temple
* Twilight Grove
* Kings Pass
* Thundergard Stadium
* Titan's End
* Blackguard Keep
* The Enigma
* Mammoth Fortress
* The Great Hall
* Lost Labyrinth
* Big Miami Dome
* The Fangwild
* Plains of Passage
* Tree Fort
* Big Crystal Temple
* Temple Ruins
* Galvan Prime
* Sun Drive City

## **Big Brawl Maps**

Large, extended realms of certain smaller maps, intended for use in brawls with more than 4 players. These can only be selected in Custom matches involving more than 4 players.

* Big Twilight Grove
* Big Thundergard Stadium
* Big Titan's End
* Big Great Hall
* Big Lost Labyrinth

## **Brawl of The Week Maps**

These maps can only be accessed in certain Brawl of the Week game modes and Custom Game except Platform King "Thundergard".

* Brawlball "Thundergard"
* Kung Foot Arena
* Synthwave Kung Foot
* Horde "Apocalypse"
* Bombsketball "Thundergard"
* Dodgebomb "Labyrinth"
* Platform King "Thundergard"
* Beachbrawl "Shipwreck"
* Under The Canopy
* Ring
* Capture The Flag "Demon Island"
* Climb "Temple Ruins"
* Zombie

## **Test Maps**

These stages are unfinished. They lack complete art assets, and collisions have a high chance of being bugged. They are only available in Custom Game and Training Mode when the "Test Maps" option in the match settings is enabled.

* Wally
* Wheel

## Gallery

Adventure Time CrossoverBrawlball ArenaBrawlhavenVictorian CathedralFangwildBG Fjord.jpgMedieval Fjord FortressTitan's EndTwilightHellboy CrossoverLabyrinthShipwreck FallsMammoth FortressMiami DomeShovel Knight CrossoverKung-foot ArenaThundergard StadiumSteampunk CityMesoamerican PyramidsValhallan Great Hall
Liberal Party

The **Liberal Party** is an political party founded in 3, November 2016, following Executive Order 6 of the Prime Minister which disbanded the Liberal National coalition. Kinel Rishaz is currently the leader of the Liberal Party which includes 14 other MP's. The other party that suffered the Liberal National split was the National Party. It's a centre wing party, with liberalism and some aspects of socialism in its core.

## Members

* Kinel Rishaz
* Royna Nehgyen
Patch 2.0

On Nov. 7th we joined thousands of gamers across the country in raising funds for Extra Life. There was a 24 hour stream of absolute madness, hanging out with all the amazing players who watched us on stream, and raising funds for children’s hospitals. We raised a total of $851 that will be donated directly to Children’s Health Care of Atlanta who are just down the street from us here in Georgia.

If you want to take a look at the stream recording, you can check it out on our Twitch page. You can also visit our Extra Life page.
Gauntlets

Gauntlets are one of the weapons available in Brawlhalla. They are a large pair of heavy punching and grabbing gloves held in a boxing pose. A close-ranged, versatile weapon, gauntlets focus on quickly and repeatedly hitting things at arm's length.

The following Legends use the Gauntlets:

CaspianCrossKorMordexPetraRaymanWu ShangValZarielOnyx

## Weapon attacks

*For Legend Signatures, see the individual Legend pages above*
**Light ground attacks**

**Light air attacks**

**Heavy air attacks**

or
or
← / →

### Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*

## General strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* An aggression weapon through-and-through, gauntlet attacks are, predictably, shorter range and pack much lower damage and force than other weapons. Gauntlets make up for this by being extremely versatile, featuring useful zoning, striking and repositioning moves, along with numerous reliable and intuitive combos which can be strung together, to continually apply pressure on an opponent that has been struck or stunned to build damage and score knockouts. Learn the combos, and once you land that first hit, don't let up!
* Down-light and side-light are the gauntlets' most reliable options for opening moves - down-light has a slightly longer range than other moves, while side-light comes out faster and its lift makes it a safer option for the player.
* The aerial side-light is a valuable supplement to a gauntlet user's recovery. While it doesn't propel the Legends upwards, it moves them directly to the side without losing any altitude, allowing them to cover distance without needing to expend jumps or dodges.
* The trajectory of the ground pound can be adjusted slightly mid-flight, and has a small splash effect when it impacts the ground, making it more versatile than other ground pounds, and a good way to follow up certain combos.

## Skins

The following item skins for the Gauntlets are available from the Mallhalla:

The Heavyweights
**Price:** 60 mammoth coins Stick and move! Stick and move!
Darkheart Gauntlets
**Price:** 60 mammoth coins Nowhere is safe from its reach.
Asgardian Elite Gauntlets
Available only from the Collector's Edition pack.
Skyforged Gauntlets
**Price:** 5000 glory From the sound of the lamentation of your enemies, you've earned it.
Axe

The axe is of the weapons in Brawlhalla. This weapon has a large, heavy playstyle that heavily emphasizes wide, sweeping attacks.

The following Legends use the Axe:

AzothBrynnBarrazaJhalaRagnirRaymanTerosUlgrimXullVolkov

## Weapon Attacks

*For signature attacks for Legends that use axes, see individual Legend pages above*

### Air Attacks

**Light air attacks**

**Heavy air attacks**

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*
Damage values are medians calculated from legends with equal attack and defense.

## Strategies

*For Legend-specific strategies, see individual Legend pages above*
* A stolid and hard hitting weapon, the axe focuses on broad, sweeping and powerful blows. While this works relatively well on the ground, it excels most in the air, where it's broad sweeps can cover the most space and making it very easy to land continual hits on your opponent while you're in the air. Generally speaking, think in broad arcs when attacking with the axe - if your opponent is anywhere within the arc of your move, they're gonna get chopped.
* Axe light attacks can come out surprisingly quickly and in rapid succession despite it's large size. Use this to keep your opponents off balance, and to keep your assault unrelenting.

```
Axe heavy attacks have the broadest sweep, but can suffer from long cooldown times and easy predictability - use them judiciously, where they'll make the most impact.

```

* Of all the weapons, the axe is likely the most forgiving in terms of it's angle of approach due to how sweeping it's attacks can be. Leverage this to press the advantage at any time and especially at unexpected times - the axe user needs less time to set up an attack that will hit, and that's more time that can be spent attacking. Swing confidently to keep the offensive.
* While lacking few reliable strings or combos, one in particular sticks out which was added by the devs specifically to give the axe some stringing potential: SLight, followed by SAir.

## Skins

### Mallhalla

 Costs 40
Mammoth coins

### Special Skins

 Costs 5000 Glory | Available only fromthe Collector's Pack | Can be obtained by subscribing to Brawlhalla's channel.
(You need to have the Skyforged Axe)

## Trivia

* The axe is the only weapon that does not have a ground pound with a persistent hitbox. Axe's hitbox instead lasts a fixed amount of time.
Jaeyun

* Official Artwork
* Idle
* Selected

## Price

###

5400

###

100

**The Sellsword**

Good or bad, there's no job he wouldn't take. For the right price, of course. - *Mallhalla purchase description*
Jaeyun is a legend of Brawlhalla featuring Greatsword and Sword as his weapons. He was introduced to the game on July 8, 2020.

## As the story goes...

“The famed warrior sauntered into the square. He declared that for the fight to be fair, he would use only a wooden stick. Hearing this, the Mountain Giant lost his nerve and fled.” – Tales of The Sellsword
The legendary mercenary Jaeyun traveled the seas of the Old Kingdom on the back of his dragon turtle companion Imugi. As a soldier of fortune he won treasure beyond counting – at least he never counted it himself before he gambled it away.

He earned three wishes in one day rescuing a unicorn-lion’s soul from The Goblin King, but lost four wishes that night playing poker with a fox spirit and had to grant a wish himself. He earned ten thousand rubies and a huge magic sword on a job protecting the king from the shadow ninja Jiro and managed to hang on to the sword. He earned 2 copper/hour delivering barbecue. Work is work.

His most famous task was his epic five year quest to help Imugi become a true dragon. His least famous job was the time he lost an eye-getting a cat out of a tree.

Jaeyun loves Valhalla, though regrets teaching Fait to play tujeon. In the arena, he loves side bets and bets heavily on himself. The year he won the Grand Tournament, he put everything on “In the final match, Jaeyun will be the first to greet his opponent” and lost a fortune when Kaya was quick and in a good mood that day.

“I remember that one. I’d lost my sword and armor playing tujeon, but I took the job because I needed the money. Lucky break finding that stick.” – Jaeyun, thumbing through a copy
## Skins

*Expand to show Legend skins*

**Death Jester Jaeyun**
 140
Laugh 'till it hurts.**Gilded Glory Jaeyun**
 140
For glory and riches...or maybe just riches.**Hanbok jaeyun**
 140
Nothing traditional here.

## Color Variations

*Expand to show Legend colors*

Blue JaeyunYellow JaeyunGreen JaeyunBrown JaeyunPurple JaeyunOrange JaeyunCyan JaeyunSunset JaeyunGrey JaeyunPink JaeyunRed JaeyunWhite JaeyunBlack JaeyunWinter Holiday JaeyunLovestruck JaeyunHeatwave JaeyunHaunting JaeyunHome Team JaeyunLucky Clover JaeyunGala JaeyunCharged OG JaeyunSoul Fire JaeyunSynthwave JaeyunFrozen Forest JaeyunSkyforged JaeyunGoldforged JaeyunCommunity Colors JaeyunEsports Jaeyun

## Trivia

* Jaeyun's default weapons are The Cleaner (Sword) and The Finisher (Greatsword).
* Jaeyun's bot name is -jyun.
* ​​​​ Jaeyun is the 50th legend in Brawlhalla.
* ​​​​​​Jaeyun is the 1st legend to have a Greatsword.
* Jaeyun is the first legend with a Korean name and theme.
To-Do List

**This article is a to-do list for Brawlhalla Wiki's improving.**

* Create Legend articles. (completed/ongoing when a legend added)
* Add all Color Variations of Legends. (ongoing)
* Add all skins of Legends as pictures, add them on their articles as "Skins" heading. (ongoing)
* Switch Infoboxes to "Character Revamped" . (ongoing)
* Create the skins' own articles. "Example: King Roland, Kitsune Hattori, Bear'dvar"
* Create the weapon skins' own articles.
* Create the events' own articles.
* Add all Color Variations of Weapon and Legend skins and add them on their own article.
* Create Crossover's own pages.
Gold

Gold is currently the easiest and one of the only means by which Legends can be unlocked and made permanently available to the player. Current and future Legends can also be made available in bulk by purchasing the All Legends Pack. Unlike Mammoth coins, gold is earned through gameplay and cannot be purchased with real currency.

A unique cosmetic that can only be purchased with gold are the **White** and **Black** character colors, which also have a character level requirement. White requires a character level of 10, and costs **10,000 gold**, while Black requires a character level of 25, and costs **25,000 gold**. Colors must be purchased separately for each legend.
Cassidy´s Cupcakes!

*Will you bake some cupcakes with me?*
An idle game available from a special link on the front page from 04/01 - 04/05 (April Fool's Day), 2016. Players helped a pink Cassidy bake and accumulate an absurd amount of cupcakes by clicking on a drawing of a cupcake on the right side of the screen, and with items bought with said cupcakes to facilitate faster cupcake accumulation. Items were available from the main tab, while upgrades to purchased items were available in a secondary tab. There was no combat involved in this game mode.

* Items
	+ Helpful Bakers - *Your Greatest Fans. Bakes when you bake.*
	+ Scarlethalla Oven - *Discounted from Lady Scarlet herself.*
	+ Orion's Lance - *Automatic cupcake maker in each one.*
	+ Grimm - *Unbeknownst to many, Grimm has been known to bake a cupcake or two.*
	+ The Kitchen - *Donated and paid for by MBFC.*
	+ Sons of Ivaldi - *Surely there couldn't have been THIS many sons.*
	+ Cupcake Farms - *Plant one, Harvest two. Or a few billion.*
	+ Celestial Being - *Might as well make use of their celestial-ness.*

With the exception of Helpful Bakers, which increased the amount of cupcakes per click, all items produced a set amount of cupcakes over an interval of time. The amount produced could be increased and the interval of time reduced via the second tab upgrades, of which there were five for each item.
Cannon

Cannon is one of the weapons in Brawlhalla. This immense artillery piece is carried over one shoulder, and functions like a mix of a jetpack and fighting with a construction girder. It provides heavy, rhythmic impacts and surprising and unconventional aerial play.

The following Legends use the Cannon:

IsaiahLin FeiSidraXullOnyx

## Weapon Attacks

*For Legend Signatures, see the individual Legend pages above*
### Grounded Attacks

**Light ground attacks**

 ← / →
 ↓

### Air Attacks

**Light air attacks**

or
 ← / →
 ↓

**Heavy air attacks**

or
or
← / →
 ↓

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*

## Strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* A disorientingly large weapon for both user and target, the cannon is one of the most unusual entries for a weapon in a melee fighting game, and its unorthodox fighting style matches this description. Only occasionally firing from the business end, the majority of cannon attacks consist of slamming the body of the cannon into opponents like a log or massive tonfa.
* In the air, the cannon behaves like a jetpack that fires in quick single bursts, propelling the user in surprising directions to catch opponents off-guard. Needless to say, “jetpack tonfa” – a fighting weapon very few people are naturally familiar with – generally deviates from the playstyle of the game's other weapons in many ways. so take some time to get accustomed to the weapon's unusual style when first picking the weapon up.
* Despite its great size, the cannon has a surprising amount of stringing potential, especially when grounded - relying on steady, rhythmic delivery of comparatively hard-hitting light attacks rather than blinding speed to continually pile damage unto opponents. Overall, the weapon requires boldness, cunning, spatial awareness and a penchant for the bizarre and unexpected – fitting for such an outlandish entry into the tournament arsenal.

## Trivia

* Much like the Blasters, the Cannon's main function is not as a melee weapon, nor does it fire projectiles outside of certain Signatures attacks.
Blasters

One of the weapons in Brawlhalla, the blasters are a mid-range weapon with powerful zoning abilities and good combo potential.

The following Legends use the Blasters:

AdaBarrazaCassidyCrossDianaIsaiahLord VraxxLucienNixThatch

## Weapon Attacks

*For Legend Signatures, see the individual Legend pages above*

### Air Attacks

**Light air attacks**

**Heavy air attacks**

## Combos

*All combos are subject to change as the game gets tweaked from patch to patch.*
Indicated damage values are valid if the legend attack stat is equal to the other's defense.

## Strategies

*For Legend-specific strategies, go to the Legend's individual page above*
* An excellent spacing and defensive weapon, blasters combine long lasting attacks with a moderately long range to grant it's user excellent "zoning" control, where the user is able to easily interrupt incoming attacks or disrupt defensive attacks on the approach from certain angles. Stopping your opponents in their tracks again and again is the name of the game, and more than most weapons, every successful hit with a blaster feels like a tangible step to victory, keeping your opponent at bay and laying on damage.
* The blasters' Ground Side Light has a deceptively long range. Use it to tap an opponent who might feel like they are just out of reach, stunning them and setting them up for further hits.
* Unlike most of the blasters' other attacks, the blasters' Ground Down Light will hit an opponent that's right on top of you - and even slightly behind you. Use it if an opponent has gotten too close.
* The blasters' Ground Neutral Light comes out faster than any of your other attacks - if they're in range, use it to beat your opponents to the punch.
* The blasters' Aerial Up Light can be used in succession to juggle an opponent upwards in tandem with a series of jumps, to be finished off with the Aerial Up Heavy, which will execute very high up in the air, and increase the chances of a knockout.

## Skins

### Mallhalla

 Costs 40
Mammoth coins

### Special Skins

 Costs 5000 Glory | Available only fromthe Collector's Pack | Costs 7500 Glory
(You need to have the Skyforged Blasters)

## Trivia

* The description for the Ebon Blasters is a reference to a mnemonic sentence used to help distinguish the incredibly deadly coral snake from it's non-venomous and far less dangerous relative, the milk snake, which looks very similar. The phrase goes "Red touches yellow, you're a dead fellow - red touches black, you're OK Jack." The quote is referenced again in the description for Snake Goddess Nai.
* The name and description for the Double Dragons is a reference to the Double Dragon video game, where you play as a pair of kung-fu fighting twins.
Isaiah

* Official Artwork
* Idle
* Selected

## Stats

###

5

###

6

###

7

###

4

## Price

###

5400

###

100

**The Specialist**

Extraction, Counter-Insurgency, Kaiju hunts, all in a day's work. *- Mallhalla purchase description*
Isaiah is a Legend featuring the Cannon and Blasters as his weapons. He was introduced to the game on March 7, 2018 and can be unlocked for **5400** gold.

## As the story goes...

Slow down, Prime Minister. Are you saying 'terrorists' or 'werewolves'? You know what, nevermind. I'm sending a guy.*– President Coates on the Blue Phone in the Situation Room*
People with the security clearance to know that the Office of Emergency Logistics existed also knew that it was Major Isaiah Marshall who made the OEL America's first line of defense. When President Coates first took office, he was shocked to discover the sheer number of malevolent forces, both supernatural and mundane, menacing the nation he now led. The new President leaned heavily on the top-secret OEL and its resourceful commander to battle these threats.

Whether alien, monster, or homegrown menace, Isaiah took an ecumenical and practical approach to battling the scourges of the world. He resolved a crisis in Mumbai when he established at the last possible moment that Rakshasa's invisibility does not extend to ultraviolet scopes. He determined that silvered ceramic is the best multi-purpouse shell for penetrating narco-terrorist kevlar, Zhaktari powershields, and werewolf hide. When rappelling into interdimensional portals, he established the need for copper cable and sound belaying technique.

In Valhalla, Isaiah still loves to fight but has also finally found time for slackline and guitar. He has put together a techno-fantasy euro-pop band with Ada, Ulgrim, and Fait.

> Listen up, folks. Mission briefing. Intelligence assesses twenty to thirty targets armed with automatic weapons or claws with supernatural strength. We'll be loading EMPs and silver. Insertion and exit is the roof. 1900 hours is the extraction deadline; any later and we have to cancel taco night. Questions? *– Isaiah Marshall, briefing room, OEL Op Command*
>
>

## Skins

**Shadow Ops Isaiah**
 140
Operating in the deadliest of shadows.**Section Zero Isaiah**
 200
We have the technology!
Bonus: Antennas, cables, and visor react to Isaiah's actions!**Task Force Isaiah**
 140
The best partner you can have.
As long as you don't mind extra paperwork.

**Admiral Isaiah**
Royal Order Chest

**Brawl Dad Isaiah**
 140
Grillin' in the name of...

**Cybernetic Beat Isaiah**
Battle Pass 2 exclusive

## Trivia

* Isaiah's default weapons are the Ol' Faithful (Cannon) and the Sidearms (Blasters).
* Isaiah's bot name is I-saiahbot.
	+ As of Patch 3.55, his bot name is I, Saibot.
* Posted on 3/7/18, Isaiah's bio is the second to directly announce a then upcoming and existant Legend, Fait. The first was Diana with Mordex.
* You can complete the Battle Pass Season 3 weekly mission "Win as legends that were once members of the Order of the Exalted Lion" using Isaiah, hinting that Isaiah's Office of Emergency Logistics might have been a branch of, or is a rebranded version of, the Order.
Blue Mammoth Games

**Blue Mammoth Games** is an independant game development studio based in Atlanta, Georgia, United States of America.

## History

Blue Mammoth Games was founded in 2009 by Lincoln Hamilton and Matt Woomer who wanted to make games that were more accessible than traditional MMO games. [1]

### Funding

On 16th August 2010 the company received $300,000 of angel funding from an undisclosed investor.[2][3]

## Games

### Published

**Dungeon Blitz**

A free-to-play Flash-based side-scrolling MMO (massively multiplayer online) game.

**Brawlhalla**

> *See Brawlhalla.*
>
>
Basic Strategy

## Attacks

You can defeat an opponent by knocking them into the map boundaries, which are invisible walls off screen that will instantly kill any legend that touches them. This is done by hitting the enemy with attacks until they take enough knockback or are forced to drop due to gravity into a boundary.

In Brawlhalla, each attack counts. The more you hit, the farther an enemy will fly depending on their defense, their damage taken, and your attack.

###

###

### Quick (Light)

* Light attacks are fast.
* Although they have smaller hitboxes, light attacks are easier to hit compared to heavies due to their speed.
* Many light attacks can flow into other light attacks to form strings or combos.
* Light attacks are the same for individual weapons, **no matter what legend is using them**; the only difference is slight variations in speed, or damage, which change based on the legends dexterity or attack stats.

### Heavy (Signature)

* When doing a heavy attack, it will take more time and timing to land.
* Heavy attacks do more damage, but have more of a risk factor.
* Hitboxes differ depending on the weapon the player is using.
* Every legend has a unique set of signatures.

###

## Items (Gadgets)

Spike Ball - This item can be thrown at players for damage

Bouncy Bomb - This item, when thrown, bounces around and explodes if it hits a player.

Pressure Mine - This item, when thrown, will stay stuck the the surface it landed on. If a player or object hits the mine, it will explode. **Note: You can use these to make weapon throwing do more damage. Throwing a weapon towards the mine will make the weapon hit it and make it go faster towards its initial target.**

Weapon Pickup - This item is a horn that, when blown, will send out the users companion carrying a weapon and dropping it in the location the horn was blown in. This can also be used to deal damage.
D2UL 1

SSS Gaming vs Tornado Gaming
Add UID mình để xem: 204255576

## Ban - Pick

SSS ban Es, Winds

TnD ban Morph, Gyro

SSS pick WW, TA

TnD pick Undy,Jakiro

SSS ban Tusk, Clinkz

TnD ban Dark seer, Weaver

SSS pick Phoniex

TnD pick Silencer

SSS pick Naga

TnD pick Viper - rủ nguyên cái sở thú

SSS ban EMber

TnD ban Spec

SSS pick Alche

TnD pick Tiny

## Start Game

TnD 1-1-3 với Undy offlane và Viper go Mid.

SSS để TA đi MID với sự hỗ trợ của WW, Phoenix 1 mình ở bot.

Phút thứ 3-4, TnD ghi liên tiếp 3 mạng. 4-0 rồi

Phút 11: Silen và Jakiro ra Mid bắt... TA lên bảng

TnD. Tiny vừa có một combo khá hay hạ gục Phoenix

Phút 13 - The Dire mất cùng lúc cả 3 trụ.

Toàn quân TnD đang tiếp cận trụ mid 2

14:16 - Trụ Mid 2 đã bị phá. :RIP:

TnD vẫn chưa dừng lại,liên tục tấn công về phía the Dire... Trụ Mid 3 đang bị tấn công.

SSS def trụ thành công nhưng Creep ở Bot đã phá trụ 2... và trên Top cũng đang có chiều hướng tương tự.

16:38 - Toàn bộ các trụ ngoài đường của The Dire đã bị phá.

TnD liên tục tân công, Undy đã cắm Toms... Randiant đã dọn dẹp xong Lane Top

SSS chỉ còn là WW Rồng Băng.... Ơ... lên bảng luôn rồi

20 phút trôi qua, 21-8 và Lane Top mất hoàn toàn, SSS chỉ gỡ được một trụ mỗi lane còn lại.

21:00 - TnD tiến sâu ở Bot... hoàn tất việc phá trụ và hai barrack. Trước đó họ đã vòng vể và ăn RS.

Kết thúc Game

Trận chung kết của D2UL giữa SSS và Tornado đã kết thúc với chiến thắng thuộc về Tornado Gaming. Trận đấu diễn ra với thế trận một chiều khi Tornado hoàn toàn lấn áp SSS về thế trận.

Sai lầm của SSS trong loạt ban / pick này là đã pick T.A quá sớm (ngay lượt pick đầu tiên). Và TnD đã đáp trả lại ngay sau đó bằng Viper => kết quả là WW phải duo mid để bảo kê T.A nhưng cũng chẳng mấy thành công sau đó. Alchemist thì gặp quá nhiều khó khăn ở trên top. Trong khi ở dưới bot, trước sự harass của Silencer, Phoenix không thể làm gì ngoài việc ngồi nhìn Tiny của phía TnD free farm.

Sau khi đã own hoàn toàn các lane và Viper đã có cho mình Mekansm, TnD đã liên tục stick và push. Sau một pha combat trên top khiến 5 thành viên của SSS lên bảng, TnD dễ dàng phá nát trụ rồi đi ăn Roshan trước khi kết thúc trận đấu ở phút thứ 20.
Một chiến thắng hoàn toàn xứng đáng cho TnD.