Agent Warp Darkmatter

**Mister Warp Darkmatter** is a character in Buzz Lightyear of star command the adventure begins. At the start, he was working for Star Command, but it looks like he perished in Zurg's base 'blowing up', but they were just Zurg's fireworks. He ended up working for Zurg. He is voiced by Diedrich Bader

**Agent Warp Darkmatter** is a former Space Ranger who was secretly working as a double agent for the Evil Emperor Zurg for nearly twenty years. After faking his death, he betrayed Star Command and went on to work for Zurg, acquiring the short-lived moniker "Agent Z" before he was discovered and opted to openly commit crimes under his actual name.

## Relationships

### Arch-Allies With Greatest-Partners Plus Best-Friends

Captain Buzz Lightyear, Mira Rare Nova, XR, Booster Sinclair Munchapper, XR,

## Loves And Hates

### Likes

Helping Buzz Lightyear (formerly), weapons, working for Zurg, being rich, evil, Agent Z's name, destruction, his robotic arm, injustice, stealing, his vacation resort on his moon

### DisLikes

Agent Z's name (formerly), justice, being defeated, heroism, "To Infinity and Beyond" catchphrase, Star Command, his life force being drained

## Naming Info Details

### The Alien Name

**THE WARP DARKMATTER:** .**THE AGENT Z:** .

## Biographical Description Information

### Residence

The Darkmatter Manor on The Darkmatter Moon

## Physical Appearance Description

### Known Eye Coloration

The Large-Round-Yellow Eyeballs with The Regular-Black Pupils

### Occupation

Space ranger (formerly), **Herald and second-in-command of The Evil-Emperor Zurg**, Traitor of Star Command

### Powers With Abilities / Skills And Talents \ InBorns Plus InNates

**Expertise In Robotics**, Extraordinary Superior Intelligence**, Fighting-Skills**, Cybernetic Right Arm**, The High-Tech Suit**

## Languages

### Accent

**As of THE AGENT Z:** Deep Identity-Hidden Voice**As of AGENT WARP DARKMATTER:** .

## Known Media Appearances

### An TV Episode

**Buzz Lightyear-of-Star Command:** The Adventure Begins, ***NOS-4-A2,*** Tag Team, ***Downloaded,*** Devolutionaries, ***The Starthought,*** Large Target, ***Rookie of the Year,*** Ancient Evil

### Feature F Films

Buzz Lightyear-of-Star Command - The Adventure Begins

## Physical Appearance Characteristics

### As of His Original Self

Large Round Eyes with The Regular--Black PupilsWarp is a blue humanoid alien who has periwinkle skin and navy blue hair that he keeps cropped short, flanked by sideburns. He currently sports a chin-strip beard and he has sharp, squarish features. He is broad-shouldered and muscular.
He Also-Currently Sports via Known Broad Chest and Regular Large Feet. Also Skinny Legs and Including Skinny Hips
 **In his Academy days, he had curly, afro-like hair and still had both arms.**

### As of The Agent Z

He's Usually-Seen Wearing of Body Armor Colored of Red And Purple. **He originally wore a helmet that came with the armor****, but He Ceased-Wearing It after Permanently Defeating Buzz on The Planet Z.** After losing his right arm, he now possesses a cyber-biotic arm with four claws that can morph into an array of weapons, including a flamethrower.

## History

### Early Life

Very little is known about Warp’s past, when he became a Junior Space Ranger, or when he signed up for the Space Ranger Academy.

### SR Academy Years and The STAR Command

Warp was trained to be a Space Ranger at the academy alongside Buzz Lightyear, and the two developed a strong though competitive friendship. They worked well together and became a top-notch team as partners and friends. Secretly however, Warp had begun accepting bribes from Emperor Zurg to act as his double agent within Star Command, secretly acting against them for years. **One day, while searching a moon for three Little Green Men (LGMs) that had gone missing, they discovered a hidden base belonging to Zurg, who had kidnapped the LGMs. Buzz and Warp rescued the LGMs, but Zurg activated the base self-destruct sequence on his way out, and Warp ended up pinned under rubble caused by the fight. Buzz tried to free his friend, but Warp insisted that he leave him behind and get the LGMs to safety. Buzz refused, causing Warp to activate Buzz's rocket pack. It propelled him out just as the lair exploded, seemingly killing Warp.**

### As Agent Z

In truth, Warp was not killed in the explosion, as everyone had thought. Instead, Zurg took him back to Planet Z and had him rebuilt with cybernetic parts to become his new top henchman, dubbed "Agent Z". **He then sent Agent Z out to the home planet of the LGMs to steal the Uni-Mind, the mystical orb that links all the LGMs together. Buzz and his new robot partner XR arrived on the scene, but with Agent Z's knowledge of Buzz's fighting style and moves, he easily escaped with the Uni-Mind.** During the final battle to stop Zurg from using the Uni-Mind to control every mind in the galaxy, Warp revealed himself to Buzz, and also revealed how long he's been working for Zurg, and that once he learned of the Uni-Mind, he and Zurg set up the explosion to allow Warp to leave Star Command and come work for Zurg full time. However, Warp was surprised that Buzz formed Team Lightyear and they foiled his plot.**After Zurg was stopped, Warp escaped and has frequently clashed with Buzz and Star Command while completing missions for the evil emperor.** In *Downloaded*, Warp put the Galactic Alliance in complete chaos only for Team Lightyear to stop his plan. He was put in hot water with Zurg, only to find a reprieve when it turns out XR downloaded all the alliance's information. Warp kidnapped XR after getting him away from Rentwhistle Swack and taunted the angry robot on how his knowledge will greatly benefit Zurg who would find it interesting. After delivering XR, Warp stood by pleased while Zurg extracted info from The SR Android. When Team-Lightyear Arrived, he taunted them on their late arrival and had the Hornets attack.

## Personality

From an early age, Warp was evidently the type of person to stoop to any means necessary to achieve his goals. He was not above cheating or stealing to get his way, but was not above giving into cowardice when the odds were against him. **He's somewhat picky about his appearance, and seems to prefer taking the easy way out of situations. He's also sarcastic and snide, ready to dish out opprobrious remarks when he's up for the task.**

## Abilities

Although originally possessing no powers or abilities beyond his peak physical condition, Warp Darkmatter's-Organic-Right Arm has Been Fully Replaced with Cybernetic Known Attachment from The Shoulder Down. The Appendage Consists of An Spherical-Shoulder-Prosthetic Connected by Rarely Number-Two-Flexible Tubes to An Tapered-Cylindrical Unit. The Prosthetic-Spherical Shoulder and The Prosthetic-Tubed Arm are Almost Completely Silver in The Known Color with The Rarely-Known Exception of The Circular Area on The Shoulder Prosthetic which It's Regular Purple.

### Cyberbioticnetic Prosthetic Arm

Warp's arm features a modular system that allows various weapons and tools to be equipped or exchanged in short order. Warp's Default Tool is Entire Known Set of Known Metallic Claws which not only function as his right hand but Also have of The Extraordinary Ability to Increase And-Reduce-In Length, spin rapidly (allowing him to cut through glass) and can be fired like a cannon ball. Warp can exchange his metallic claws for Various Other Weapons such-as Flamethrower, Known Plasma Cannon and The Disintegration-Ray Gun. Warp's Arm-Also Has an The Built-In Communicator which He Regularly Uses to Talk With Zurg and to Command Zurg's Hornets. Warp's shoulder prosthetic is able to shoot spiked bombs with enough velocity to partially pierce an airlock. **Warp's Prosthetic Arm and-also Has An-Storage System that Built Into It, which has been shown to contain at least one type of sidearm and a plasma charge. When needed, a hatch can open on his arm and the desired items can be dispensed. Warp's arm has been shown to contain at least 2 blaster pistols and a plasma charge but it is highly likely that his arm contains a larger number and variety of items since, when Buzz asked if he could borrow a plasma charge, Warp was able to provide him with one even though such a device or Warp's ability to produce one had yet to be seen, indicating that Buzz had witnessed Warp produce and use one in the past during an unlisted encounter.**

### Known Cross-Platform Compatibility

Warp's Shoulder Prosthetic that Has Been Shown to Become Fully Compatible with Cybernetic Additional Hardware as-seen-in•which- he had switched out his regular arm unit for The Large-Hornet•Yellow-Blaster Unit. This Weapon System is Mounted To-Warp's Shoulder via An Simple-Black Hardpoint rather-than The Normal-Silver-Metal Tube and Shaft Warp's-Default-Arm Unit by Known Valuable Used.

## Weaponry

Agent Warp Darkmatter has Many Weapons Built into His Mechanical Arm. He also has several weapons in his suit, like a jet pack similar to the one built into his Old-STAR-Command Suit.

### Flamethrower

Warp has a flamethrower as a feature of his mechanical arm.

### Laser gun

When he was still a Space Ranger, he also had a laser gun in his chest in the suit where the insignia is. **He still has one when he works for Zurg.**

### Arm laser

When he was still in Star Command, he had a wrist laser like many other Space Rangers. **Now a part of Zurg's forces, his mechanical arm has a plasma wrist laser in it.**

### Bombs

Template:Coloeat Can Fire Bombs from The Prosthetic Shoulder in The Spherical Form

### Plasma Cannon

Warp wielded several plasma cannons, which Are Being Outlawed by The Galactic Alliance which Because of Their Destructive Power. These weapons, however, were reduced to nothing when NOS-4-A2 absorbed their power and when Buzz disintegrated one of them earlier. It is unknown if he ever received another one but his arm was modified to have its own plasma cannon.

### Plasma Charge

At some point in galactic history one or more unknown manufacturers began producing thermonuclear explosive devices called Plasma Charges. These devices come in the form of military green cylinders with a gray/white triangular handle on one end of the devices which can be pulled with a hand or another compatible appendage while the other end of the plasma charge is firmly gripped with another appendage. When the user does this the top half of the plasma charge separates from the lower half and reveals a smaller gray/white cylindrical core with two small oval buttons (1 red button and 1 green button) and a small rectangular display which reads out numbers that count down from 10 seconds to 0 though it is likely that the internal timer can be set to a time greater than 10 seconds if desired but this is just an educated guess based on visible evidence and common sense. **At some point during his career as Agent Z, Warp Darkmatter had at least 1 plasma charge integrated into his right mechanical arm's internal inventory system.** During the horrifying, albeit short lived, reign of terror by the undead space-mummy Natron during the events of Ancient Evil, Warp loaned a Plasma Charge to Buzz Lightyear who planned to use it to vaporize Natron, but unfortunately, his plan had less than ideal results.

## Quotes

### The Adventure Begins

* "(Thumbs over his shoulder) There's something really bad behind me, isn't there?"
* "(about to shoot some crater vipers) Let's see how ticklish you are."
* "Anything else I should know?"
* "You are good but I'm better."
* "Evil is just so much more profitable than good—and more fun!"
* "Look, Lightyear, I've been on Zurg's payroll since the Academy."
* "My name's Darkmatter, who's surprised here?"

### Tag Team

* "Another misguided Lightyear-ism. Crime pays, and it pays big."

### Downloaded

* "Warp, you *sly* devil. I can kiss you."
* "Dig in."

### Devolutionaries

* "Nah! I'd say he's really, really stupid."

### The Starthought

* "No, no, please. I can tell when I'm beat. You win."

### Large Target

* "There's nothin' like a quality arms shipment to bring a little pep into your day."

### Rookie of the Year

* "Hey, Buzz. What's up? How you doing?"
* "A dungeon? Cool - kinda retro."
* "Oh, sounds like a party!"
* "Hey, just because your evil scheme failed, don't take it out on me."

### Ancient Evil

* "I figured I owed you one. Besides, it was either that, or being mashed by your flying debris, and that's just messy."

## Trivia

* Warp has received the following special commendations during his time at Star Command:
	+ Order of Galactic Merit, 2nd Class.
	+ The Bronze Cluster.
* Warp is paid handsomely by Zurg for his services. He is affluent to the point he owns a whole Moon, as well as a summer asteroid in the Hampton's Ring.
* Warp's species is never identified throughout the series. It was revealed in “Devolutionaries" that Warp's species evolved similar to human beings, with his de-evolved state appearing brutish and caveman-ish.
* Tad Stones originally wanted to create a sci-fi series called *Warp Wilde*, but the idea never got off the ground. Liking the name "Warp", Bob Schooley thought it sounded like a good name, and thus it was used to create the character of Warp Darkmatter.
* Warp is revealed to dislike Buzz’s signature catchphrase, "To infinity and beyond!".
* Warp's quote, "You are good, but I'm better" is possibly a reference to Wolf O'Donnell's quote from *Star Fox 64*.

## Gallery

(Filled-Out with Mere Memorable Moments and Rarely Known Pictures of Warp's Different-Arm Weapons, Tools and Also Dispensable Items.)

AgentZFlight.pngWarp in flight.AgentZBoosters.pngWarp in hover mode.Warp Darkmatter-Shoulder-Launcher 001.pngWarp Darkmatter-Shoulder-Launcher 002.pngWarp Darkmatter-Shoulder-Launcher 003.pngWarp Darkmatter's Flamethrower.pngWarp Darkmatter's-Arm Laser.png
## Appearances

### Episodes

* The Adventure Begins
* NOS-4-A2
* Tag Team
* A Zoo Out There (no lines)
* Downloaded
* Sunquake (mentioned only)
* War and Peace and War (montage, no lines)
* Lost in Time (mentioned only)
* Devolutionaries
* The Starthought
* Large Target
* Rookie of the Year
* Ancient Evil

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