Stardrop

Stardrop's character portrait.

**Stardrop** is a character owned by Lowe Bros. Studios and is one of the 7 characters unlocked from the start. They come from two games called *Stardrop Sprint* and *Stardrop Blaster*.

## Character Origin

Stardrop is a shooting star originating from two iOS games, *Stardrop Blaster* and *Stardrop Sprint*.

## Trophy Quote

> "*As a supernova sentry, Stardrop was sent by the lords of the cosmos to bring justice to the universe. Running at the speed of a shooting star, defying gravity, and utilizing a wide array of cosmic magic, Stardrop has brought entire civilizations to their knees.*"
> ― Stardrop's Trophy Description.
>
>

*For Stardrop's Hard Mode trophy, see Xenorg.*

## Summary

Stardrop is a lightweight character in Indie Pogo. They are very fast and mobile in the air, able to trick his opponent with their mobility. Since they are a starting character, their moves are easy to understand for beginners, and they are also the character used to complete the tutorial.

### Moveset

**Side Melee** : Stardrop causes a firework explosion either side of them. Deals **5 damage** and has decent horizontal knockback. Cannot be used again unless another move is used before it.

**Up Melee** : Stardrop swings their arm and spreads an arc of stardust above them. Deals **5 damage.**

**Down Melee** : Stardrop puts their legs together and spins around like a drill. Hits up to 5 times, dealing **1 damage** per hit.

**Neutral Special | Quasar Burst** : Stardrop attracts any active Starshot projectile, sending it flying towards them at high speeds. Projectile does not stop until it collides with a player or surface. Hitting with the clap itself deals **4 damage.**

**Side Special | Lunging Latch** : Stardrop lunges forward in an arc, latching onto any player they connects with before kicking them. The latch deals **1 damage** while the subsequent kick deals **3 damage** and hefty horizontal. knockback. Angle of the arc can be adjusted using the control stick during startup.

**Up Special | Cosmic Comet** : Stardrop turns into a ball and dashes in the direction held, dealing **7 damage**. Holding the button allows Stardrop to charge this attack and slowly descend. Successfully landing this attack allows Stardrop to use it again.

**Down Special | Groundward Starshot**: Stardrop launches a Star below them, that splits into 5 little stars a few moments after. The main star does **7 damage**, while the shrapnel stars deal **4 damage**. If the button is held for the duration of the deployment, the projectile will be become remotely detonatable, and can be manually detonated by pressing Down Special again. This projectile also interacts with Neutral Special and Grounded Charge.

**Grounded Charge | Celestial Calling** : Stardrop summons a Star from the sky. The Star in itself doesn't do damage, but when the button is released, it will turn into a horizontal laser covering a lot of range, doing **between 4 and 6 damage**. If Stardrop fails to time the attack, they will clap with their hands, doing **9 damage** within a hitbox immediately around them. The explosion of this star can detonate an active Starshot projectile, creating another explosion.

**SUPER | Superstar** : Stardrop turns into a ball that deals **1 damage** and can be controlled in the air. A press of the attack button will make Stardrop dash towards where the stick is angled, doing **2 damage**. The super lasts 7 seconds. Stardrop is invulnerable when dashing, but can be Pogoed when in ball form, cancelling the Super.

## Competitive Play

### Attributes

* **Toolkit:** Has decent combos and damage output. Super is a good kill confirm, while also being an ok reversal.
* **Neutral:** Doesn't have a way to open people up reliably, nor many tools to control space correctly.

## Update History

**Patch 1.0.16.0**

* Groundward Starshot shrapnel stars no longer damage teammates.

**Patch 1.1.0.0**

* Nova Firework's cool-down sprite has been corrected for all of Stardrop's alternate skins.

**Patch 1.1.1.0**

* Stardrop's death animation for his\* Kickstarter skin has been fixed.

**Patch 2.0.0.0**

* **Side Melee**
	+ Stardrop’s old Neutral Special has been moved to his\* Side Melee.
	+ Can now be used multiple times in mid-air if another move is used before it.
	+ Damage reduced from 5 to 4.
* **Down Special | Groundward Starshot**
	+ By holding the attack button, the Starshot becomes a remotely detonatable projectile. This projectile shrinks in size and damage over time. By pressing Down Special again, you can detonate the star.
	+ Main projectile damage reduced from 8 to 7.
* **Grounded Charge | Celestial Calling**
	+ Star now bursts if the attack is held all the way through.
	+ Can create a second perpendicular explosion using an active Starshot projectile.
	+ Clap hitbox size reduced.
* **Neutral Special | Quasar Burst**
	+ Stardrop attracts any active Starshot projectile, sending it flying towards him\* at high speeds. Projectile does not stop until it collides with a player or surface.
* **Side Special | Lunging Latch**
	+ A long-distance lunging command grab. Angle of the arc can be adjusted using the control stick during startup.
* **Up Special | Cosmic Comet**
	+ A long-distance lunging command grab. Angle of the arc can be adjusted using the control stick during startup.
* **SUPER | Superstar**
	+ Can now be dodge cancelled.
	+ Contact damage reduced from 2 to 1.
	+ Dash damage reduced from 5 to 2.
	+ Dash endlag slightly increased.

**Patch 2.0.0.3**

* **Side Special | Lunging Latch**
	+ Grounded time when landing incorrectly with Lunging Latch increased.
	+ Invincibility frames removed from Lunging Latch knockdown.

**Patch 2.1.0.0**

* **Side Special | Lunging Latch**
	+ Kick damage reduced from 4 to 3.
	+ Knockback slightly reduced.
* **Down Special | Groundward Starshot**
	+ Greatly reduced the default starting size and damage of the star projectile. Starshot's size and damage now charge as Stardrop lands hits with his\* other attacks.
	+ Camera no longer focuses on the Starshot projectile when it is deployed.

**Patch 3.0.0.0**

* **Up Special | Cosmic Comet**
	+ Changed the shape of the hitbox to more accurately match the spritework.
	+ Hurtbox size increased.
	+ Hitbox size decreased.

**Patch 3.0.3.0**

* **Side Melee**
	+ Attack startup increased.

**Patch 3.0.5.0**

* **Up Special | Cosmic Comet**
	+ Damaged reduced from from 8 to 7.
* **Down Special | Groundward Starshot**
	+ Can no longer destroy Penelope's Vampire Mines.

## Trivia

* Stardrop was the 4th character to be added to the game.
* Stardrop also serves as the game's icon.
* The character card on Kickstarter listed *Stardrop Blaster* as the game of origin, but the Space Junction screenshot used is actually from *Stardrop Sprint*.
* Trevor once joked that Stardrop's only emotion is happiness.
	+ As a polar opposite to the above, Money Stardrop is frowning in most of their animations.
	+ Stardrop is also **genderless**. Trevor has stated he uses "he/him out of (bad) habit" *(i.e. the pronouns are acceptable, just not accurate)*
* Stardrop's silver palette is likely based off Ultra Instinct Goku. This is due to a running joke during the first Indie Pogo tournament wherein high-level Stardrop plays from the developer Trevor sparked the moniker "Ultra Instinct Stardrop" from spectators.
* The large star projectile used in Stardrop's down aerial attack can also be seen as the cursor on the game's main menu.
* Stardrop had a Supreme Skin teased during the game's Kickstarter period called "Rainbow Stardrop". While it has yet to be added to the game, the alternating palette below was animated for a proof of concept.

## Gallery

Stardrop's character box, on the Kickstarter pageStardrop's trophy page, as seen in Indie PogoStardrop's hard mode trophy, showing a Xenorg
## References

1. ↑ http://stardropsprint.com/
2. ↑ https://twitter.com/LoweBros/status/1017848936898363392
3. ↑ https://imgur.com/PwmrfaS