recursal/Fanatic-Fandom huggingface dataset:
Updates - Prelude - Regions 4

**Background Story: Hunters Village**

The southern part of Aden has always been infested with dangerous monsters. Hunters looking for rare game or reward money have been coming to this place for some time and gradually settled to create a village. Therefore, this place has become known as Hunters Village. It is a well-known secret that a guild of spies and assassins known as the Rogue Guild is based in this village.

**Fairy Valley**

Although it has been rumored that the class of fairies was exterminated during the period of Elmoreden, they have actually been hiding in this valley all along. When fairy dust and ala of fairy gained popularity as precious collector's items among the aristocrats of Elmoreden, the fairies were hunted indiscriminately to the point of extinction. Obelius, the king of the fairies led them to this region, where they have been living invisible to the outside world until now. They were afraid of making their existence known to Humans, so they rarely ventured outside the valley. However, they still have a great affinity for the Elves.

>> See Detailed Regional Map

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Source : http://legacy.lineage2.com/news/regions\_4.html

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Game Background - Chronicle 4

**Chapter 1: Scions of Destiny - Fate's Whisper**

*Without understanding whether it was a call from the gods or indeed the hand of fate, these courageous men and women learned the secret of Mimir's Elixir and found the ancient inheritance of the Giants...*

**Chapter 2: Scions of Destiny - The Chaotic Era**

*Although the exact origins of the Grand Olympiad are unknown, the many stories of the black knight and blonde noblewoman that called the Noblesse together lead us to assume that they played a crucial role in its establishment...*

```
Source : http://legacy.lineage2.com/background/chronicle4/list.html

```
Tanks!

Oh boy, the history of 2006's Wii Play Tanks! is quite the history. Not the history of the game itself, but the history of Ricky Luke and Jake's story with the game. Before we get into that, the game Tanks! is a simple game, where either one or two players make their way through the levels defeating enemy tanks, as they are themselves tanks. Gameplay can be seen here. Ricky mostly chooses to take a back seat now and only plays occasional rounds of Tanks! now.

**Notable events:**

In **February of 2019**, after many hours worth spread across multiple days of playing, Jake and Luke passed all 20 co-op levels as Ricky watched from the side. This was the only time that they would pass all 20 levels as of 2020.

In **February of 2020** however Jake and Luke had once again reached level 20 though failing in the end, Ricky was again taking a back seat roll in the playing of the game.

With many fails and only one true success, Jake Luke and Ricky seem to have wasted many hours on failure, although unsure if they are finished playing this game or not, here is a story from February 2020.

**The Midnight Attempt**, Ricky's final night in Buxton Maine for February break, all three cousins were finally calling it a night, as they laid in their respective beds and began to talk, inspiration was found, Jake and Luke made their way to the coach as Ricky watched them begin to play their last few attempts, however to no avail or satisfaction they failed their final attempts, after these failed attempts Ricky rushed out of his bed to unplug the Wii to prevent any further attempts.

However, it is difficult to tell if this is the true end to the Tanks! obsession or if it is only a midpoint.
Myths & History - Episode 9: A New Alliance

Turned down by the pragmatic Dwarves and neutral Arteias, the Elves were left with no allies to wage war against the orcs. Left to bemoan their fate, the Elves were surprised by the appearance of a stranger among their ranks. The stranger knelt before the Elven king, who peered closer to discover the stranger was a representative of the Humans. The stranger wore a crown made of tree branches.

"What is it, leader of the lowly humans?" the Elven king asked. "Do you come to mock our plight?"

The Human bowed his head and spoke, "No, wise king. We come to see if our feeble forces may be of any assistance."

The Elves rejoiced, for though the humans were foolish and weak, their great numbers could be of help in battle.

"Very commendable of you, Human king," the Elven king acquiesced. "Insignificant beings you may be, but your devoted loyalty and willingness to sacrifice your lives for us is admirable. Go forth in battle to victory and you shall gain standing directly beneath the elves."

The Human king bowed deep before the Elven king, then lifted his head, facing his Elven counterpart. "Most noble Elven king," he spoke, "We Humans have but one request to make before we battle for the glorious victory of the Elven race. Our powers are too weak. Our teeth cannot even scratch the skin of the Orcs and our nails are useless against their muscles. We beg of you, grant us the power to stand against them. Teach us the knowledge of your magic."

This bold proposition left the elves shocked and infuriated. Teach magic to humans? Never! They gestured, invoking the spells to turn the human to a heap of ashes, but the Elven leader Veora interceded. She felt the request was no threat and should be honored. The Humans were too weak, and it would be doubtful that they could beat the Orcs without help. And with their inferior minds, the humans would be no threat were they even able to learn magic. And thus she made a stand that would later cost her life.

The Humans quickly absorbed the ways of magic, learning much faster than the Elves had anticipated. The Human bodies, though not as strong as those of Orcs, had been strengthened through constant labor and infighting among their kind. They were adept with their hands and could skillfully wield weaponry, and more than anything else, their numbers were huge and impressive. In a short amount of time, the Human army became a formidable force.

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Source : http://legacy.lineage2.com/background/legends09.html

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Updates - C5 - Character Changes

**Character Changes**

**Maximum Level Increase**

The maximum level has been increased from 78 to 80. Subclasses can also reach level 80, complete third class transfers, and become Noblesse. Only the main classes may compete in the Olympiad games to become Heroes.

**HP Recovery Speed Increase**

HP Recovery Speed has significantly increased for players level 40 and below (while sitting down.)

**Ranks**

New ranks will now be created based on a character’s social status and clan activities.

* Ranks will be applied according to a character’s clan status, clan level, and position in the clan.
* Players can see their own rank in the character status window.
* Players can see the target’s rank in the Target window when another player is selected.
* Heroes and Noblesse characters may attain special ranks regardless of clan status.

**Other Changes**

When a chaotic character with less than 5 PKs is killed by an NPC and drops an item, a party/clan no longer has the 15 second priority.

```
Source : http://legacy.lineage2.com/news/chronicle5\_01.html

```
Game Background - Chronicle 1

**Chapter 1: Harbingers of War - The Battle for Giran**

*Due to Cardinal Seresin's efforts, the seeds of trust seem to have finally taken root - if only for a little while. The ominous feeling of an approaching crisis was shared by all of the races. The infernos of war that consume the entire land was sparked in a place that no one could have expected - neither the border regions nor the cold northern areas where the monsters roam, but deep in the realm of humankind.*

**Chapter 2: Harbingers of War - Erica (1)**

*Innadril Lake borders Giran and Innadril. A huge wasteland stretches north to Death Pass. A river of tears flows south to Innadril Lake. On a hill above the northwestern shore stands the castle with a view of the lake in all directions.*

**Chapter 3: Harbingers of War - Lionna (1)**

*Lionna looked down from atop the parapet of Giran Castle, watching Vellion's return from the attacker's camp. The Elven knight soon arrived and stated formally, "The leader of the enemy forces rejected Lionna's request."*

**Chapter 4: Harbingers of War - Erica (2)**

*As expected, the first to reach the castle gates was the Red Wolf Brotherhood. The warriors intended to tear down the gates quickly, but when they crossed the bridge, Elven foot soldiers suddenly emerged from hidden side passages and blocked any possibility of retreat.*

**Chapter 5: Harbingers of War - Lionna (2)**

*All words were forgotten in the empty thickness of battle. Sounds of rain and the clashing of weapons seemed remote and insipid. As soon as she saw that thing, Lionna felt a huge anvil drop from outside existence to land with the forgotten harshness of reality on her head. An enormous iron leviathan, towering over the castle walls, lumbered slovenly towards them.*

**Chapter 6: Harbingers of War - Erica (3)**

*The Elf emanated a surprising ruthlessness. The edges of his Elven Longsword ran with blood as his opponents ran for their very lives. Erica watched with amazement as the Elf slew six of her fellow soldiers. A wiry rogue approached the Elf from behind, moving stealthily through the fog. His grip tightened around the hilt of his long, serrated dagger.*

**Chapter 7: Harbingers of War - Lionna (3)**

*In the hallway behind the throne room, the tension was thick. Only ten remained, including Lionna. She wondered how many of them would even have the strength to raise their weapons when the time came.*

**Chapter 8: Harbingers of War - Epilogue**

*The dark clouds that poured rain over Giran slowly dissipated. Sieghardt, leader of the mercenaries, gathered with his fighters in front of the holy artifact of Giran Castle. The soldiers eyed Sir Graham suspiciously as he entered the room to find Sieghardt receiving a report.*

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Source : http://legacy.lineage2.com/background/chronicle/list.html

```
Updates - C1 - The Interface

**The Interface**

* A video option to change the detail setting for models was added to the video options section. The default setting is high to experience the full beauty of the game, but for better performance, players can now set it to low.

* An alliance channel has been added to the chat window.

* The order of the chat window tabs has been changed to: All, Trade, Party, Clan and Alliance.

* The channel tab is grayed out if a character is not affiliated with a clan or alliance.

* Shortcut keys can now be used to change channel tabs (alt-pageup, alt-pagedown).

* The summary status window can now be resized and the changes saved. The status ailment and menu windows can be relocated as well.

* The text font has been enhanced with a shadow effect to make it easier to read.

* Coordinates can now be confirmed in the world map.

* A timer to automatically dismiss the Invite and Trade pop-up windows has been added.

* When using the party matching system, a Looking for Party marker now appears above the character's head.

* The delay indicator for skills now displays correctly even after restarting.

* Assist is now possible by clicking with the right mouse button on the party member in the party window.

* Players can now be ignored. When ignoring a player, whispers, trades, party invites and clan invites are all blocked. Up to sixty-four players can be added to this list.

* When whispering, using the " (double quotes) key no longer brings up the name of the last person whispered to. It is now possible to cycle through whisper commands using the up arrow key. Pressing the down arrow key deletes the character's name.

* No actions, such as setting up a personal store, can be done while casting magic.

* A personal shop can no longer be set up while under a sleep effect.

* When continuously pressing a social action, characters no longer stop before moving or attacking.

* The experience display now shows up properly at all levels.

* It is no longer possible to equip or remove items while using skills or casting spells.

* If a character wielding a bow runs out of arrows and later acquires more, the inventory now updates to indicate the proper number of arrows.

* After using all arrows and then switching weapons, 0 arrows is no longer displayed in inventory.

* Various actions with the slash (/) command have been added. Explanations for each are available in the action window.

* Players will now receive an error message when attempting to exceed the maximum number of friends on their friends list, which is sixty-four.

* The tool tip explanations are no longer cut off in Windows 98 and Windows Me.

* When targeting characters, their affiliated clan and alliance can be seen by clicking the enlarge button in the target window.

```
Source : http://legacy.lineage2.com/news/chronicle1\_12.html

```
Game Background - Chronicle 5

**Chapter 1: Oath of Blood - Clans and Cabals**

*After the gods gave humans free will, the adventurers had no choice but to fight evil creatures without the gods’ protection. They lived through the ages by banding together, while others declared war against each other...*

**Chapter 2: Oath of Blood - Heroes Arise**

*As the solidarity of the cabals fragmented more and more, the power of clans grew stronger. Clan leaders joined or withdrew from the cabals in pursuit of their own interests, or used the two cabals to their advantage...*

**Chapter 3: Oath of Blood - Honor and Dedication**

*This new type of clan was implemented as a test in the Oren Territory where the militia is very strong. After its success it soon became known in every territory...*

**Chapter 4: Oath of Blood - Age of Clans**

*Clans continue to attract new clan members; they can transfer their class to a higher level, contribute benefits and honor to their clans when they earn accolades in a siege war or in a large-scale battle with powerful evil creatures...*

```
Source : http://legacy.lineage2.com/background/chronicle5/list.html

```
Updates - C4 - Clan Halls

**Clan Halls**

**Clan Halls (Auction)**

Five clan halls available for auction have been added in Giran Castle Town and four in Goddard Castle Town. These are A-grade clan halls are equal to the Aden Castle Town clan halls and can be decorated.

The six clan halls in Aden Castle Town now give clan leaders the ability to ride a wyvern through the clan hall gatekeeper.

Dion Castle Town clan halls can now produce items.

A map of clan hall locations can be viewed by speaking with the Auctioneer.

**Clan Halls (Hideouts)**

The amount of time the hideouts Partisan Hideaway, Devastated Castle, the Bandit Stronghold can be held has been increased from one week to two weeks.

The functions of occupied hideouts have been expanded. Experience points recovery, buffs, and item production functions have been added. A Wyvern Master has been dispatched to the Devastated Castle and the leader of the clan that owns the castle will be able to ride the wyvern. The Devastated Castle and Bandit Stronghold can create Scrolls of Enchant Armor.

Players can now pay adena to participate in the Bandit Stronghold battle in addition to applying through the pre-existing quest. The clans participating in the Bandit Stronghold battle can be viewed by speaking to the messenger.

Teleporting at occupied hideouts now requires a fee of 500 adena, the same as clan halls.

**Miscellaneous Changes**

At item production level 3, pet exchange tickets, assorted potions, fish oil, dyes, and recipes can be acquired.

By activating item production in the Devastated Castle or the clan halls of Aden Castle Town, Food for Wyverns can be purchased.

```
Source : http://legacy.lineage2.com/news/chronicle4\_18.html

```
C1 - Harbingers of War - The Battle for Giran

**Chapter 1: Harbingers of War - The Battle for Giran**

Due to Cardinal Seresin's efforts, the seeds of trust seem to have finally taken root - if only for a little while. The ominous feeling of an approaching crisis was shared by all of the races. The infernos of war that consume the entire land was sparked in a place that no one could have expected - neither the border regions nor the cold northern areas where the monsters roam, but deep in the realm of humankind.

History is the most severe teacher of stubborn lessons oft repeated. Humans seem to need enemies like the air they breathe. If they can find no likely adversaries, they will begin to agitate those around them. Ever since I learned of the disaster at Giran Castle, the words of my only teacher follow me, taunting with his perverse sense of wisdom: Since humans are made of the refuse of the gods, they are naturally dirty...

After the Elven ambassador passed through Aden's splendid castle gates, Duke Lewin Waldner, who had maintained control of Gludio, was driven out of the territory. The new lord was but an adventurer of unknown roots. In Dion, Duke Ashton was forced to relinquish his throne to rebels, fleeing to Aden. Blocked by the Ol Mahum mercenaries, King Amadeo's soldiers were unable to come to the Duke's defense. The rules of siege are cruel - a rebel leader who captures the castle becomes the lawful ruler for the entire territory. The king can only confirm the outcome. Humans would do well to take heed - even rebellions beyond the outer reaches of a territory may cause the kingdom to promptly collapse. Fate was already stepping toward chaos - an important battle was occurring in the richest part of the kingdom, marking a vital turning point in the events unfolding.

Many suspicious matters attend the battle for Giran Castle. With neighboring lords so abruptly replaced, how could Baron Carmon Esthus needlessly expend his forces in an excursion to conquer Antharas? Where did those who survived the attack afterwards roam? Where was the Baron himself and why did he entrust his castle to Lionna Blackbird, whose importance is yet unknown?

Why do those on the battlefield blithely revel in the fact that things have always been this way? The answers are as apparent to Sieghardt, a mercenary who traveled from Elmore to fight in the siege, as they are to the young princess who struggles to defend the castle at the Baron's request. For both of them and many others alike, the reasons are Harbingers of War.

*- Student of Hardin and Writer of Dasparion, Hindemith, Order of the Empire, 1640*

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Source : http://legacy.lineage2.com/background/chronicle/chapter1\_giran1.html

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Myths & History - Episode 5: Challenge of the Giants

The giants began to harbor skepticism in their hearts. Gran Kain had already proved his own stupidity by making a lowly living creature called human. In addition, due to Gran Kain's lewd conduct and Einhasad's jealousy, The Underworld was created and various demons came into existence. Due to Eva's weakness and incompetence, the continent was badly out of shape. Seeds of doubt began to sprout in the minds of giants. Did such gods deserve their worship?

Giants could ride chariots made with their own hands and freely go in and out of the gods' palace. They could use magic to lift up an island and live in the air like gods. They could prolong their life span until it seemed like they would live forever. The giants began to think that their power was equal to that of the gods. In spite of their wisdom, they became excessively arrogant.

And thus the giants set out to become gods.

They began to experiment by modifying living organisms to create new forms of life. Giants called the magic to make such miracles possible 'science.'

Intoxicated by power, the giants organized a strong army to fight against the gods despite the failure of Shilen, the six dragons, and numerous demons in the same task.

The gods saw the preparations and were enraged. Einhasad, who claimed the sole right to create life, was speechless with fury. She swore to destroy all giants along with the continent and the entire world. Gran Kain pleaded with her to remain calm.

"Much as you are the Mother of Creation," he argued, "so is destruction my responsibility. You know too well what I had to go through when I coveted your task.

I will punish the giants for their arrogant conduct. Yet if you still want to destroy the entire world, I will fight you with everything I have." Gran Kain did not want to allow the destruction of the continent no matter what and Einhasad was greatly offended by Gran Kain's intervention. However, as they were of equal status, she could not stop him.

Einhasad compromised in the end. In order to punish the giants, she decided to borrow Gran Kain's hammer - known as the Hammer of Despair. Due to its great destructive power, even Gran Kain had never used the weapon. Yet in her fury, Einhasad lifted the hammer high above her head and brought it down in the center of the giants' city.

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Source : http://legacy.lineage2.com/background/legends05.html

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Purry Meow

**Purry Meow** is a Meowable from the first assortment of Purrista Girls.

## Appearance

Purry Meow is pink with dusty blue stripes on all sides, as well as a dusty blue right ears, front left paw, tail, and back right paw. Their stomach is a cream and they have a cream face. Their whiskers are black. They have one purple eye on the right and one blue eye on the left, both with two small eyelashes and defined inner corners.
Updates - C4 - Recording Gameplay

**Recording Gameplay**

A function that enables recording and replay of gameplay has been added.

**Recording**

Begin gameplay recording with the /start\_videorecording command or by clicking Begin/End Video Recording in the Action window (Alt+C). When recording begins, a system message displays and a red camera icon at the top right of the screen will blink.

Stop recording with the /end\_videorecording command or by clicking the Begin/End Video Recording button. When recording stops, a system message with the replay file name displays and the red camera icon will disappear.

Saved files of the recorded game are created in the Replay folder.

**Playback**

Click the Replay button at the bottom right of the Login screen to view the list of available replay files. Select the file to be played back and click the OK button.

Check the box above the OK button to lock the camera perspective during playback. If the file is played back without checking the box, the camera can be freely moved during playback with the right mouse button.

The following keys can be used during playback:

* Keypad +: Speed increases
* Keypad -: Speed decreases
* Space Bar: Temporary pause/play again
* ESC: Go back to Login screen

After playback is complete, you will return to the Login screen.

```
Source : http://legacy.lineage2.com/news/chronicle4\_15.html

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Myths & History - Prologue: By the Bonfire

He drew a deep breath, inhaled the smoke, and let it out slowly. Most of his face was hidden under a thick, old hood, and behind him there was only pitch darkness. In the dim glow of the pipe it was impossible to see his features.

He introduced himself as a bard - yet no one believed him, as his voice was thick and ragged - and we were suspicious that he traveled the dangerous forest alone.

However, he offered to tell us a story if we shared our meal and the warmth of our fire. We agreed, if only because we couldn't leave this traveler to the cold forest. We made ourselves comfortable by the fire, holding our weapons at the ready in case of danger, and waited for his story to begin. The night was ice-cold, and his low, thick voice carried quietly across the mountain as, setting aside his pipe, he opened his mouth and began to speak.

LIST - NEXT

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Source : http://legacy.lineage2.com/background/legends00.html

```
Game Background - Chronicle 2

**Chapter 1: Age of Splendor - Prelude**

*If you plow the fields, seeds will sprout and new growth will occur. The land of Aden, once devastated by those bloodthirsty for war, has blossomed into prosperity...*

**Chapter 2: Age of Splendor - Shadow Fang**

*On the plains, the wheel of a toppled wagon made a labored, groaning sound. The mountain peaks, crowned with cold rock and permanent ice, were soon cloaked in darkness, as the sun dipped below the ridges...*

**Chapter 3: Age of Splendor - Aria**

*In order to meet with Warehouse Chief Gesto, she had to waste four days, but not because Gesto made her wait. From the moment angels first descended into the Tower of Insolence, watchful eyes followed Aria from an imperceptible distance...*

**Chapter 4: Age of Splendor - Martien (1)**

*Originally, Dion was not a rich manor. There were no expansive tracts of farmland. With the exception of Mandragora, there was no unique local product. Mandragoras were mainly bought by Wizards, Shamans, or Herbalists...*

**Chapter 5: Age of Splendor - Scryde**

*"The abilities of the body are finite. You have to sacrifice one ability to obtain another. The essence of a symbol is balance - within the limits of destroying your body...."*

**Chapter 6: Age of Splendor - Martien (2)**

*The cat pounced on the wolf. Like a circus clown, the cat did a somersault in the air and landed on the back of the wolf...*

**Chapter 7: Age of Splendor - Aria (2)**

*Shadow Fang slew all the mercenaries who were searching for the holy ark. Six days after Aria FirstMatter disappeared from the streets of Giran, she showed up again in Innadril...*

**Chapter 8: Age of Splendor - Martien (3)**

*Countless aristocrats and saints have been buried in the Cemetery of Aden. The tombstone that Martien touched was hidden in a small area of the forest, surrounded by tall trees thick with needles...*

**Chapter 9: Age of Splendor - Aria (3)**

*The crescent moon smiled radiantly. From the wharf, a horn signaled a boat's departure. Heine's lighthouse, the most beautiful of its kind, sent out a bluish beam that illuminated the night sky...*

```
Source : http://legacy.lineage2.com/background/chronicle2/list.html

```
Myths & History - Episode 4: The Great Flood

After Shilen was gone, Eva inherited the authority to rule over water. But Eva had a timid nature and after witnessing her elder sister's terrible demise and the war among gods, she became even more fearful. In order to avoid the weighty responsibility that fell to her, she dug a tunnel at the bottom of a lake and hid.

With no goddess to rule over them, the spirits of water were without purpose and began to wander aimlessly. Too much water flowed to one place and formed a great marsh. Water did not flow at all in another place and there a desert formed. Often times, part of the continent suddenly sank into the ocean or a new island suddenly sprang out of nowhere. In some places, it rained day and night until everything except the tips of the highest mountains were submerged.

Where any piece of land remained above water, all the living creatures flocked to preserve their life and the piece of land fell to pandemonium. Both on the continent and in the ocean, all the living creatures were suffering. On behalf of all the living creatures, giants petitioned the gods for help.

Einhasad and Gran Kain searched everywhere in the continent and finally found the lake in which Eva was hiding.

"Eva, look what happened because you avoided your responsibility. You are destroying the harmony of this continent that we created with all of our efforts. I will not tolerate it if you continue to disobey me." Einhasad was so enraged that her eyes burned bright with roaring flames.

Due to the floods, countless giants and living creatures departed to Shilen's world. This made Einhasad very envious of Shilen. Trembling with fear, Eva ended up surrendering to her mother. When Eva took over her authority to adjust the waters, the disasters gradually ceased. However, it was impossible to restore the continent that lay in ruins.

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Source : http://legacy.lineage2.com/background/legends04.html

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Updates - C1 - Quests

**Quests**

* **Eight new quests have been added:**

**Hunt of the Black Lion**
The Hunt of the Black Lion is an upgraded version of the Vanquish Remnants quest. You can only begin working on it after receiving the Black Lion Mark from the Vanquish Remnants quest.
This quest is repeatable.
**The Wishing Potion**
The young female dwarf Matild is very interested in alchemy and desires to create a wish potion. You will need to achieve level thirty or above in order to attempt take Matild's challenge.
This quest is repeatable.
**Song of the Hunter**
Those who dream of making a fortune in a single quest have begun to flock to Hunters Village in the hopes of upgrading their level and receiving a bonus item of great value.
This quest is repeatable.
**Coin of Magic**
Warehouse Keeper Sorint, whose hobby is coin collecting, lusts for rare coins possessed by others. Should you carry out his request, he will give you a very special reward.
This quest is repeatable.
**Audience with the Land Dragon**
The Land Dragon Antharas has finally awakened from a deep slumber! Obtain the portal stone to enter his hidden lair. An enormous number of warriors must be recruited to defeat Antharas.

**Little Wing**
Players can finally hope to acquire a pet worthy of their labors. Follow the Little Wing quest to obtain a dragon hatchling that can be grown into a wyvern or dragon.

**Proof of Clan Alliance**
Level three clans must work together as a team to carry out this quest and upgrade their levels. Find Sir Kristoff Rodemai, who will give a test to earn the Proof of Alliance needed to expand a clan's power and influence.
**Pursuit of Clan Aspiration**
This quest offers the chance to raise a clan's level from four to five. All clan members can participate in a boss raid war to fortify their clan's solidarity. Players may also repeat the quest to win bonus items. Talk to Gustov Athebaldt to begin this quest.

* Descriptions for all quests are now available in the quest window.

* During the Dark Elf Tutorial quest, the Elf and Dark Elf Village guide indicators are now displayed properly.

* During the Raider’s first promotion quest, the honey and marble items can no longer be obtained without using Spoil.

* Only one Footprint of Thief item can now be obtained during the Artisan’s promotion quest.

```
 Source : http://legacy.lineage2.com/news/chronicle1\_09.html

```
Myths & History - Episode 3: War of the Gods

Gran Kain was a free and uninhibited god. However, he made a very great mistake by seducing Shilen, his eldest daughter. They conducted an affair, avoiding the eyes of Einhasad, until Shilen became pregnant. When Einhasad found out, she became enraged. Stripping her daughter of her position as water goddess, Einhasad ordered Shilen banished from the continent. Gran Kain turned his back on the situation, and Shilen was left to deal with her fate alone.

While pregnant, Shilen fled to the East. Deep in the middle of a dark forest, she gave birth -- cursing Einhasad and Gran Kain with each excruciating labor pain.

The babies born of Shilen's horrible labor bore the despair and anger of her curses and became demons. Among them, the strongest creatures were called 'dragons.'

There were a total of six dragons born with curses against the six gods. Shilen was filled with wrath towards Einhasad who banished her, and towards Gran Kain who seduced and then abandoned her. Gathering the strength of her children, she created an army to punish the gods.

The strongest dragons were ordered to be at the front of the army of demons to fight against the gods. Hearing this, Aulakiria, the dragon of light, looked at Shilen with sad eyes and spoke.

"Mother, you don't know what you are doing. Do you really want the eternal destruction of the gods? Do you really want your father, mother and siblings to fall down on the ground in pools of their own blood?"

Her appeal did not change Shilen's mind.

At last, the demons invaded the palace where the gods lived, and a fierce battle began. The six dragons destroyed everything in the gods' palace. Even the gods were intimidated by the incredible power of the dragons. The battle seemed destined to continue forever. Yet, if the war did not stop, the world would cease to exist, and all living things would be annihilated.

Numerous god's messengers and demons were destroyed or vanished. Every day there was thunder and lightning, as strong forces clashed violently in the sky. Giants and the other living creatures of earth trembled as they observed the terrible fight in the sky.

The fierce battle continued for several years, and eventually the balance gradually tilted towards one side. In spite of suffering many injuries, Einhasad and Gran Kain, had stronger powers and destroyed many demons.

The dragons kept fighting, though they were deeply wounded and riddled with scars. Their fatigue became more and more apparent. After a time, it seemed like the war would come to an end with the extermination of Shilen's army. In the end, the dragons spread their wings and flew to the earth to escape. The surviving demons followed. The gods wanted to kill the retreating army. However, due to their own injuries, all they could do was watch as the dragons and demons departed.

As Shilen's children perished one by one and lost the war, Shilen could not stand her sadness. She invented The Underworld and ruled over it.

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Source : http://legacy.lineage2.com/background/legends03.html

```
Updates - Prelude - Items

**○ Addition of More Items**

**Addition of Armor**

**Addition of Two-handed sword type weapons**

**Addition of magic soulshot**

Its usage is the same as soulshot. While the soulshot is an item to increase the level of physical damage, the magic soulshot is an item that boosts the rate of magic damage.

**Addition of Set Items**

When a character wears particular items that come as a set, the character can gain additional effects such as an increase in the recovery speed of HP/MP or an increase in moving speed.

```
Source : http://legacy.lineage2.com/news/items.html

```
Updates - C3 - Mini Games

**Mini Games**

**1. Lottery**

* The lottery period has been extended from 2 days to 1 week. Each week's lottery winners are drawn every Saturday night.
* 4th place has been designated 'nada' (or 'all for naught'), and the payoff has been changed from 200 adena to 2 adena, with the remainder redistributed to the 1st, 2nd, and 3rd place winners.
* In every town, the lottery vendor has been moved next to the gatekeeper.

**2. Monster Derby Track**

* You can no longer bet on who will come in second.
* The monster race track also operates at night; therefore, it operates 24 hours a day.
* One may access the monster race track for free by using the Dion, Giran, Aden, Heine, Oren, Hunter's Village, Gludio, and Gludin town gatekeepers. Also, one may use the gatekeeper at the track to return to the point of origin, for free.
* The lowest percentage has been changed from 1.0 times to 1.25 times (the indicated amount, however, reads 1.3 times in the game).
* The broadcast towers charge no fees for spectator's mode.
* The race manager in the Town of Aden has been removed.
* Adjacent to the monster race track, a combat arena has been added.

```
Source : http://legacy.lineage2.com/news/chronicle3\_17.html

```
Myths & History - Episode 13: Elmoreden and Perios

While Emperor Shuniman and the Elmoreden kingdom grew and prospered, the Gracia region across the sea still rumbled with turmoil. The geography of Gracia was varied and dangerous and while many human groups battled for control, no strong power had emerged to unify the government. Small kingdoms dotted the landscape, claiming parcels of land as their own and conducting minor skirmishes and greater battles as they struggled for dominance.

The day came when Elmoreden's strong army invaded the land through the western sea bridge and the kingdoms of Gracia were forced to ally in their own defense. Much of the land's royalty and aristocracy were slain in the process. The surviving aristocracy grew in power. In the end, the Elmoreden invasion was repelled, yet it served to create a foundation for a unified kingdom of Gracia. This kingdom was named Perios.

Thereafter, Perios and Elmoreden became locked in an ongoing struggle for domination. Elmoreden, which had first established a unified kingdom and possessed great military power, was far superior. But Perios had advantages of its own. First, the sea separating the kingdoms limited Elmoreden's pathways to attack. Also of great importance, the people of Perios possessed powerful relics left behind by the giants that could be used to their military advantage.

Even with their overwhelming might, in the end the military of the Elmoreden kingdom could not conquer Perios.

PREVIOUS - LIST - NEXT

```
Source : http://legacy.lineage2.com/background/legends13.html

```
Updates - C5 - Pets and Servitors

### **Pets and Servitors**

Previously, when a master was away from the point where a servitor killed a monster, other party members could still acquire the experience points that the servitor’s master was supposed to take. This problem has now been resolved.

An issue with experience point penalties, based on the level differences between party members, not being applied has been corrected.

Some servitors’ abilities have been changed slightly. Their fighting power remains similar to Chronicle 4.

When other players target a servitor, the servitor’s HP gauge can now be viewed.

When a servitor attacks a player, it receives a certain damage (P. Atk./ M. Atk.) penalty. (This penalty is not applied to monster hunting.)

Some servitors’ consumption rate of Beast Soulshots has been changed.

A servitor cannot be un-summoned in the middle of combat. (In Chronicle 4, it was impossible to summon but it was possible to un-summon the servitor.)

When riding on a Strider, potion and scroll effect buffs will no longer disappear.

Three tamable monsters, located within the Beast Farm clan hall, have been added: Tiny Baby Cougar, Tiny Baby Buffalo, Tiny Baby Kookaburra. Inside of a clan hall, monsters may be tamed with Golden Spice.

Little Harness has been added as Baby Pet armor. The Little Harness can be worn by Baby Pets (Baby Cougar, Baby Kookaburra, and Baby Buffalo) and can be purchased from Pet Managers in each town.

```
Source : http://legacy.lineage2.com/news/chronicle5\_16.html

```
Updates - C3 - Subclasses

**Subclasses**

**1.** When you finish the Mimir's Elixir quest, you can go to each occupation grand master and select a subclass.

**2.** If you increase one subclass to level 75, you can select up to three additional subclasses.

**3.** If you select a subclass, level and first ability value, the skills are changed to the character with a level 40 in the subclass.

**4.** You can switch between your main class and your subclasses through the appropriate Master of each class in the village.

**5.** There is no time limit or number of times that you can switch classes.

**6.** When switching classes, the buff state and symbol information is not maintained.

**7.** Property of character, PvP/PK counter, information related to the clan/siege, recommended numeric value and number of votes, friends list, party information, numeric value related to the Seven Signs, and quest information are retained as in the previous class. Warehouse and inventory are also shared. Therefore, please note that, when switching classes, in some cases, you are not able to move due to weight restrictions.

**8.** If the race of the main class is Elf or Dark Elf, you may not select either class as a subclass to the other class. You may not select either the Overlord or Warsmith class as a subclass.

**9.** You may not select a similar class as the subclass. The occupations classified as similar classes are as follows:

* Treasure Hunter, Plainswalker and Abyss Walker
* Hawkeye, Silver Ranger and Phantom Ranger
* Paladin, Dark Avenger, Temple Knight and Shillien Knight
* Warlocks, Elemental Summoner and Phantom Summoner
* Elder and Shillien Elder
* Swordsinger and Bladedancer
* Sorcerer, Spellsinger and Spellhowler

**10.** The subclass is connected to the Hero System that will be implemented later. You can switch the main class to Hero, only when one or more subclasses reaches level 75. Whatever subclass you select, the kinds of subclasses do not affect the Hero System, and the subclasses are not switched to Heroes.

```
Source : http://legacy.lineage2.com/news/chronicle3\_15.html

```
Updates - Prelude - Regions 3

File:Nr3on.gif

**Background story: A Village Located Near the Front of Oren Castle**

The northern region of Oren has suffered many losses due to its frequent wars with the Elmore Kingdom. The residents of this town are descendants from the northern part of the Elmore Kingdom. Therefore, their society is more closely related to the culture of Elmore than that of Aden. In addition, the town's atmosphere has been influenced by Oren's military way of life. With tundra-like weather and a large concentration of conifer trees, the region's main industry is lumber production.

>> See Detailed Regional Map

```
Source : http://legacy.lineage2.com/news/regions\_3.html

```
Updates - C5 - Other Changes

Snow or rain may appear in the Rune or Schuttgart territories. Weather Effects can be turned off in the Video Options.

When entering the game’s “no fly zone” while on a Wyvern, such as the Lair of Valakas, a warning message will be displayed. After a period of time, your character will die if you remain in this area while flying.

In the Game Option menu, GPU Animation and Overall Sound Mute functions have been added.

Old mail (over 90 days) in game will now be automatically deleted when the server restarts. However, restored mails in your inbox will continue to be maintained.

If a player is disconnected or restarts while in battle with Antharas, Zaken, Baium, Anakim, Lilith, Valakas, or Frintezza their character will be transported to the nearest town. If the player disconnection is caused by a server crash, the player will not be returned to town upon login if they reconnect within 30 minutes.

### **Text Corrections**

Various text corrections have been made.

**Skill Name Changes**

* Hate Aura is now named Aura of Hate.
* Focus Sonic is now named Sonic Focus.
* Force Rage is now named Raging Force.
* Focus Force is now named Focused Force.
* Totem Spirit Wolf is now named Wolf Spirit Totem.
* Totem Spirit Bear is now named Bear Spirit Totem.
* Totem Spirit Puma is now named Puma Spirit Totem.
* Totem Spirit Ogre is now named Ogre Spirit Totem.
* Totem Spirit Rabbit is now named Rabbit Spirit Totem.
* Totem Spirit Bison is now named Bison Spirit Totem.
* Totem Spirit of Ogre is now named Ogre Spirit Totem.

**Locations**

* Plains of Fierce Battle are now called the War-Torn Plains.
* Looting Area of Evil Spirits is now known as the Evil Hunting Grounds.
* Fellemere Harvest Grounds have changed slightly to Fellemere Harvesting Grounds.
* The Ascetics Necropolis is now called the Necropolis of Devotion.
* The Martyrs Necropolis is now known as the Necropolis of Martyrdom.
* The Monster Derby Track is now the Monster Race Track.
* The Partisan Hideaway is now known as the Fortress of Resistance.
* Due to popular demand, the owners of the Prestigious Items Hall have renamed the store to Luxury Shop.

**Other Text Changes**

* The monster Wild Desperado is now called Gigantiops.
* The monster Wild Desperado Cohort is now called Young Gigantiops.
* The monster Holy Land Monk is now called Hallowed Monk.
* The monster Holy Land Watchman is now called Hallowed Watchman.
* The monster Holy Land Seer is now called Hallowed Seer.
* The monster Holy Land Overlord is now called Overlord of the Holy Lands.
* The monster Holy Land Priest is now called Hallowed Priest.
* The item Key of Treasure Chest is now called Treasure Chest Key.
* The item Key of Thief is now called Thief Key.
* The special ability (and new Chronicle 5 skill) Might Mortal is now called Mortal Strike.
* The item Proof of Blood is now named Blood Mark.
* The item Proof of Alliance is now named Alliance Manifesto.
* The item Proof of Aspiration is now named Seal of Aspiration.
* The god Paagrio has declared that henceforth he shall be known as Pa’agrio.

```
Source : http://legacy.lineage2.com/news/chronicle5\_17.html

```
Myths & History - Episode 1: Genesis

The story I'm about to tell you is about those who we call gods. Listen carefully as this is the true story...

Long ago, in a time before thought, there was only a globe in which all creation was mixed. As there was nothing with which to compare it, the globe was big and small, dark and bright, everything and nothing.

Over a hundred million years, the globe began to grow and eventually two powers slowly began to form within. As they grew, the powers developed consciousness and ego and separated into white light and darkness. White light formed as female and called itself Einhasad. The darkness formed as male and named itself Gran Kain. These two beings marked the beginning of the entire universe, and all that we know today.

Einhasad and Gran Kain pooled their strength to break out of the globe. In this action the globe was shattered into pieces of all kinds. Some pieces rose to become Sky, some fell down to become Ground. Between Sky and Ground there was Water, and some parts of Ground rose up to become Land.

The spirit of the globe was named Ether, also shattered with the breaking of the globe. This brought the various animals and plants into being. "Genesis Creature" was formed of this spirit, and giants were the best of this kind. They were known as the Wise Ones, for their intelligence was as great as their strong bodies. The giants promised to keep faith in Einhasad and Gran Kain, as it was the actions of the two gods that created their life and world. Einhasad and Gran Kain were satisfied with the giants and appointed them to be the masters of all living creatures. This was before death and true paradise existed.

Einhasad and Gran Kain gave birth to many god-children between them. The first five of these children were empowered with the authority of the earth. The eldest daughter, Shilen, was in charge of water. The eldest son, Paagrio, controlled the fire, and the second daughter, Maphr, controlled the land. The second son, Sayha, became master of the wind. For the youngest, Eva, there were no elements remaining, so she created poems and music. While the other gods were busy with their responsibilities, Eva wrote poems and serenaded them with music. And thus the era of the gods began and there existed no place on earth unknown to the gods.

PREVIOUS - LIST - NEXT

```
Source : http://legacy.lineage2.com/background/legends01.html

```
Updates - Interlude - Items

### **New Weapons**

The following A Grade top level weapons have been added. Level 12 Soul Crystals are needed to bestow a special ability on these weapons.

You can obtain weapon components or recipes (60%) by taking on the Primeval Isle quests.

### **Head Accessories**

New hair accessories have been added: the Eye Patch, Angel Circlet, Demon Circlet, Pirate Hat, Scar, and Butterfly Hairpin.

New hair accessories can be earned from the Festival of Darkness, Olympiad and certain raid bosses.

### **Other Changes**

Certain items that cannot be traded or dropped can now be stored in a warehouse.

The Elixir of Mental Strength re-use delay has been decreased from 10 to 5 minutes.

The re-use delay is now the same for the Elixir of Mental Strength and Elixir of Life of the same grade. For instance, after using an A-Grade Elixir of Life, you cannot use an A Grade Elixir of Mental Strength or an A Grade Elixir of Life for 5 minutes.

When you register an elixir item in the shortcut window, the re-use delay mark will appear after its use.

```
Source : http://legacy.lineage2.com/news/interlude\_05.html

```