Hints & Tips

*(Credits to Chaosx and EricMTGCast for many of the following tips (copied exactly from their old guide))* *(Credit to Radmemories for compiling this list)*

## Things to Know

1) You can view 5 ads per day for free energy by clicking the plus sign beside your energy bar, or from the pop up when you have no energy.

2) You receive free energy in game at 11am and 5pm your local time. You can access this free energy at any time by changing the time on your device manually to those times, and logging in, then logging out and changing your time back to normal

3) All content (except 4x battle speed) is available to all players whether you spend real money or not, spending money will only get you content earlier or faster.

4) The game is playable on PC via Android emulators, and playing that way gives the most quality of life benefits. For example, it's MUCH easier to complete your Playtime Goals on emulator since you can have the game running in the background and don't have to worry about battery power or your device shutting screen shutting off. (However, there's nothing wrong with playing on mobile.) *(Note that WIMO has specifically said that playing on emulators is not against their Terms of Service (though they will be unable to help with bugs due to emulators and thus can't officially support them).)*

5) Tap your Profile Icon, go to the Social Tab, and tap each of the social media buttons. You don't have to sign in or even have your own Social Media accounts, you just have to visit the pages! You get 50 gems for each one!

6) Join a Guild as soon as you are able to (you must be min level 20). You can receive guild chests that award between 1-4k gold each in them (depending on the level of the guild) several times a day in an active guild, as well as up to 12.5k gold and up to 550 Guild Coins each time the guild fully completes the Guild Ziggurat event. This is a great source of gold for new players! guild-recruitment has a list of guilds looking for new members, or you can leave a message saying you're looking for a guild in looking-for-guild However, ANY GUILD IS BETTER THAN NO GUILD

## Heroes and Player Exp

8) You cannot reset your heroes levels, or refund the gold you invest in them, so spend wisely!

10) Heroes have similar stats when fully maxed, no matter what their starting rank, so heroes of all rarities can be useful. Skills are the main thing that matter. 5\* heroes just usually have better skills, and start with all of their skills unlocked. There’s no difference otherwise.

11) Heroes’ stars and star colors correspond with their ability slots. For example, if a hero has maxed their second ability, their second star will be purple.

12) Limit the number of heroes you level at once , as XP Elixir is plentiful at first but in short supply at higher levels.

13) Don't invest resources or gold too heavily in most of the beginning heroes (Nevin, Rorin, Koth, Kalla, Valara) (don't level any of them except Koth past lvl 30), as they will be replaced by better heroes before too long. Kalla is good for a short while because of her AOE, but lacks good skills otherwise. Nevin remains good for longer, but still is outclassed fairly quickly (due to his lack of AOE and requirement of poison, when some bosses are immune to it). Koth is weak at first, but gets better, and remains good for quite a long time (because of his immunity buff and AOE).

14) Don't spend your caster/rogue/warrior shards on just any old hero, they are hard to come by! Only unlock skills on your current main 5 heroes in your team (and back up heroes), and then work on getting their hero shards purchases from the shard store (or summoning) to max their stars (the shard shop requires class shards in exchange for the hero shards). Only after that should you work on other heroes.

15) You'll want your team to contain at most 2 of a class (warrior, rogue, caster). With more than 2, it can be hard to gear them or have the class shards to use on them.

16) Your max hero level is limited to your max player level, so make sure to earn all the XP you can (do bounties daily once they are available). You get XP for every energy you spend (1 energy = 1 XP, 3 energy = 3 XP, etc)

## **Gem Use**

17) Do NOT buy GOLD with GEMS, EVER it's a horrible exchange rate, and definitely not worth it. There are better ways to make gold, such as joining a guild and farming the twilight halls event (See [Gold] for more).

18) Save all of your gems to use during the Golden Chalice event (it is a good idea to have at least 3000 gems to gamble with going into a new Golden Chalice event). Get into the habit of spending gems only when this event is on, since it revolves around earning points for gems spent. (See More: [Gems] --- [Golden Chalice] --- [Gambling])

19) There are 2 packs in the shop (Small and Large Reinforcement Packs under the Bundles tab) you buy with GEMS instead of CASH, and they both contain MYSTICAL SUMMONING SCROLLS. They are both EXCELLENT purchases, and the second pack will appear after you buy the first pack. (Wait for Chalice to buy them though.)

20) Never spend gems on Mystic Summons (unless the Chalice Grind is too much for you and you need the easy Chalice points). The game is generous with Mystic Scrolls, and using gems is the only way to do Faction summons, so gems are better spent there.

21) Once you've bought the 2 gem packs, the best places to spend gems are on gambling tiles during Golden Chalice (you can earn your gems back and it will still count them as having been spent), on Faction Summons, and on energy (you can buy energy by tapping your energy amount) (See more [Gambling]

22) At high levels, use gems to refresh Market Merchants (especially the shard store to get desired hero shards (at lower levels, you won't be able to afford the shards even if you *do* refresh)), buy arena tickets, and refresh Championship Arena opponents

## **Real-Money Purchases (IAPs)**

23) The BEGINNER Pack with Vok and 50k Gold is not worth buying unless you really really want that gold (Vok is an average hero). If you are patient you will soon get other sources of gold in the next few days. (Don't buy any of the other overpriced offers for heroes either.)

24) If you decide to spend money on the game, the best packs to buy are the monthly BENEFITS BUNDLES, especially the EXPERT'S EDGE that gives 4x speed. Please read the fine print on these bundles by tapping the very small blue info button.

25) Most purchases, except the monthly ones (Expert's Edge and Treasure Trove), give Chalice points during Chalice, so wait to make purchases until Chalice is on.

26) Every Chalice Event gives 5 VIP points, so f2p players can still (very, very slowly) earn VIP ranks. The first rank takes only 5 VIP points, so it can be earned in one Chalice event.

27) If you obtain VIP 2, you unlock "Instant win" for Dungeons, Gauntlet and Boss Battles as well as the ability to view ads and gain bonus gold for your Golden Tombs Instant Wins.

## **Goals**

28) Try to complete your Guiding Goals first, then your Guild Goals and Daily Goals. In that order. Always check your Guiding Goals and look ahead to see what's coming up before you do your other goals.

30) You can stock up energy for Chalice by completing the goals that give energy but not collecting them. Upon daily reset, the energy will go to your mailbox, and you'll have up to a week to collect it.

**Gear**

31) Never upgrade gear that is white or green unless you absolutely have to, and try to avoid upgrading anything below +3. Try to avoid upgrading Blue +3 gear past +16, and try to avoid upgrading purple +4 gear beyond 24 (except for boots). You will get better gear.

32) The highest rarity of gear is only obtainable through upgrading gold gear, which can only be obtained through Golden Chalice or some Veteran maps (the latter of which are inaccessible until after the main story is beaten). So make sure to complete Chalice events!

33) You can sell gear and dice you don't want in your hero screen

34) Level 16 and above Armory Dungeon drops 2 pieces of gear.

## **Story and Farming**

35) There are some Story Bosses in the Campaign with higher power then the usual encounters.

36) Most enemy levels are inflated compared to their actual power levels. You can beat them at a much lower level than the level they are.

37) Many players choose to linger on certain campaign maps, as they are good for farming and can't be revisited. Maps 4, 7, and 9 (9 especially) are the most notable ones.

38) The second Campaign Story Boss is at 92% Progress of Campaign Map 4, and he is 62,807 power. This is much higher than the encounters you have had up to this point, and once you engage him you will be unable to move anywhere else in any campaign map. Be Prepared!

39) Map 6 has a very hard boss with regenerating tentacles. If you're having trouble, use Expose dice/skills (to target the boss even when the tentacles are up), Initiative Drain dice, and Giant Killer dice. It might take multiple tries even if you are at the correct power level.

40) Map 7 has a hard encounter early on. Be careful not to trigger it unintentionally before you're ready by doing too many story objectives.

41) If you get stuck and nothing else works, wait and level up. You can grind for XP or just wait for Twilight Halls- it's a great source of XP (the skill checks provide hundreds of XP for successful clears), and you'll likely gain several levels from each run. (See more: [Twilight Halls])

42) For near end-game farming, one of the best places to farm XP in the game can only be accessed while you are still in Map 8 of the main campaign. There are two places on this map where you can access Story Tiles for 40 XP right next to a Direction Tile. You can continuously stay right next to the Story Tile while only spending 1 XP per roll. This can only be done while you haven't beaten this Map in the campaign, the same tiles exist in Relic Adventure, but the energy cost to roll is 3 instead of 1, effectively dividing your potential XP by 3. The actual difference between how much you can get from this farming technique in the Campaign versus Relic Adventure is probably more than a 3x multiplier, as having significantly more rolls on Campaign allows for you to better take advantage of the Law of Large Numbers. The more data in a sample set, the more patterns emerge from randomness. You can see this in how your rolls play out in the campaign where you will cycle between getting a few rolls on the Story Tile every 4 or 5 rolls and then landing on the Story Tile repeatedly for like 10 rolls in a row