Battle Healer

This pages are thought and written in the old values which is before the December 7 2017 update. So the values are written in old format and the upgrade levels are also written in old format and each upgrades grant equal values, and articles that are created after the decemeber update could still use the old values format and its not necessarily always uses the new values that are created during after the decemeber update, so to covert the new and current values **multiply the values by 4** and for the movement speed convert 650 to 720 for normal brawlers, 700 to 770, and 750 to 820. The star power special are also not present here but the literal special could be found here as it is concept-ed in long time ago and the star power may or not present in the concept page even on old formats.

## Battle Healer

Healers from clash of clans finally decided to engage in direct combat, so armours and swords are required to fight. Beware of group of goblins though!

## Super

### Knockback Power

Minimum = Darryl's super, Maximum = Gale's Super at point blank (but the knockback speed is slower than his point blank)

## Gadget

### Duration

5 seconds

***"With each attack, she unleashes a powerful healing aura that restores Hitpoints to herself and friendly Troops. When she isn't attacking, she passively heals herself!"***
The Battle Healer is a **Hero** Brawler who comes from Clash Royale game and is ready to brawl and supporting teammates' brawling performance, and to also compete with Poco in terms of healing capabilities. She is a sword welding melee brawler who has very high hitpoints. Battle Healer's allows her to move over water tiles just like Eve. Her main attack is a sword swing that does moderate damage and at the same time healing herself and teammates nearby her. Her super unleashes a fury of sun energy projectile and its power is based on how much damage she took before casting the super. Her gadget makes all enemy brawlers in the map takes small amount of damage that lasts for several seconds. Her star power grants her bad status immunity from enemy attacks and her main attack's active healing pulse removes the teammates' bad status effects.

## Brawler Stats

**Offense:** ■■■■■

**Defense:** ■■■■■

**Utility:** ■■■■■

## Trait

***"This Brawler can move over water."***Battle Healer's Trait allows her to be able to move on and attack on water, Exactly same traits as Eve.

## Attacks

### Slash and Heal

***"The battle healer swings her sword to deal damage and also casting a ring of heal which heals herself and teammates nearby."***She swings her sword forward in front of her that does moderate damage to enemies that got hit by the sword, this is a short range straight line attack which does splash damage and does just damage, while swinging her sword she also casts an active healing pulse around her that heals herself and teammates inside it for 80 heals per attack and unlike clash royale which has 4 pulse in this game there is just one stronger healing pulse, the active pulse will activate whether or not she hits something when she attacks.

## Supers

### Accumulated Fury

***"When taking damage her wrath will increase and ready to unleash a ball of sun energy when her anger level has reached to new heights."***This is definitely one of such unique super, she mainly charge her super by taking damage instead of dealing damage though dealing damage will charge her super relatively slowly. Every 300 damage taken will charge up 100 damage points worth of super, which is the minimum amount of charge to fill up her super at 100%, she can charge up 600% of super by taking the total of 1800 damage alone (do note that battle healer at higher needs to take more damage to charge super which is directly proportional to the higher level stats), but when she dies and respawns she will loss 150% charge of super. at 100% super charge she can fire a ball of sun energy at opponents which travels in a straight line that goes through enemies and breaks walls and moves until it reaches its range limit, a 100% charge sun ball will deal 100 damage to opponents and moves for 7 tiles and its 2 tiles wide, and every 20% more charge will increase its damage by 20 and range by 0.2 tiles and width by 0.08 tiles, and at the maximum of 600% super charge the sunball will be extremely powerful that it does 600 damage to opponents and moves for 12 tiles and 4 tiles wide, regardless of the super charge the sun ball will travel at the same speed. Her super will always release the highest charged value of super charge available and in multiples of 20% starting at 100%, for example when she has 500% charge of super she will release 500% and not lower since there is no option in the game to make her release at a lower charged percentage as after all she is unleashing all her anger in one shot of sun energy ball based on her current super charge she has. I decided that the fact that taking damage to charge super does not belongs to the trait similar to like Buzz is because that this taking damage to charge super is part of the brawler aspect itself.

## Special: Passive Healing

***"When she do not engage in combat for at least 5 seconds, she will automatically heal a small amount of health every seconds."***This attribute is also directly based on her clash royale feature that she will regen 60 base health every second after not using main/super/gadget for 5 seconds (yes i know in CR its 0.5 seconds), and her passive healing will continue to heal while taking damage or whatever else.

## Gadgets

### Hot Sunny Day

***"The Battle Healer focuses the sunlight more into the current battlefield she is brawling in, which the scorching sunlight inflicts damage to enemies in the whole map for a short while."***
Classification: ~~Actual Gadget~~/~~Special Move~~/Power

This gadget makes the battle healer to make the whole map's weather at a scorching hot temperature from the intense sunlight shining down to the battlefield for 5 seconds at 20dps and for total of 140 damage (level 1 damage), there is no way for enemies to avoid the damage though the damage can be negated by brawlers like Pam and Byron. This gadget is useful for halting opponent's natural healing and seeing their location in the bushes to an extend. Three uses per match.

## Star Powers

### Status Protection

***"The battle healer become invulnerable to all bad status effect, including teammates affected by her active healing ring."***This star power will always prevent her to get any bad status effect including stun poison slow and more however knockback is not included because knockback is not a status effect itself, teammates who gets affected by her main attack healing ring when she attacks will also instantly lost all bad status effects they currently have, its essentially like Poco's second gadget Protective Tunes but smaller and unlimited uses.

## Tips

* She is great in combating together with her teammates than combating far from teammates, and 2 will benefit more teammates at once, just be careful of Tara's super when she charged her super.
* She is amazing against low DPS brawlers because her heals can somehow keep up with the low DPS brawler's damage which makes her unkillable like in 1v1 interactions.

## History

* 02/06/22:
	+ To be announced.

## Skins

Battle Healer Skin-Piper.pngPiper (300 Gems)
## Reviews

Now, lets see what other has to say about this brawler...

***"Her healing effect is able to keep up with my position damage, which pisses me off!"***
- Crow and Byron
***"Her healing effect is not able to heal brawlers who are hit by my arrows for several seconds, which makes me happy!"***
- Athletic Archer
***"We can be good friends because my first star power also heals friendlies around me."***
- Gene
***"Why is she not wearing hijab?!!?"***
- Prophet Muhammad of Islam
***"She just fuckin' ruined the fact i am the only brawler who can move over water!"***
- Eve