Ethereal Dragoons

## Ethereal Dreagons

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The **Ethereal Dragoons** is a Loyalist Successor Chapter created from the lineage of the heroic Blood Angels during an unknown Founding.

## Chapter History

### Origins

The Ethereal Dragoons are a Blood Angels successor. The hail from the death world Kelpex 18B, This planet is always in darkness, due to pollution and a great war during the Age of Strife, although they are not officially aligned with them, they have aided the planet's inquisitor due to their chapter master close friendship with them. Their chapter history is vague, it is unknown when they were founded and if they were present at Baal, but their planetary heritage has shaped them, no doubt. They have pale skin and cat-like eyes, common among natives of their planet due to the darkness, they are brutal, effective killers, saboteurs and marksmen. This has caused some to question their Blood Angels' heritage, as they seem more akin to the Raven Guard. However, they have always insisted that they are of Blood Angels' heritage, but some Imperial scholars still speculate.

## Chapter Homeworld

Kelpex 18B

A dark, marshy planet plagued with horrific wildlife, about the only 'city' on kelpex is the capital, or the 'Magna Sedes' as known by the natives whose language is a combination of ancient terran languages mixed with low gothic. It is ruled by a planetary governor but the largest military presence is held by a Lord Inquisitor. Astra Millatarum forces are present under his control. The planet is home to trade and arms production, though the latter on a small scale, due to this, the planet has an Orbital ring which also acts as a defence station and docks for trade ships. the pelts and meat of kelpexian wildlife are considered somewhat of a rare luxury, with pelts being made in beautiful coats and gourmet dishes -if prepared correctly-.

### Fortress-Monastery

Rebus Mons

The fortress is located in the island known as 'Mont Insula', the entire island is mountains with the largest being at the centre, this mountain 'Rebus Mons' is so large it could hold a hive city within it. The immense voidshields, defence arrays and auxilary garrison, it also reaches deep below the ground, to the mantle where geothermal technologies are used to power the lowest level, the rest powered by immense reactors. The fortress has its own weapon and food productions areas deep underground, to supply the astartes and auxiliary garrison. Only ariel invasions would be possible, with a bombardment to destroy the voidshield being necessary to even make it possible to enter the fort, while facing heavy counter artillery and defence array fire.

## Chapter Organisation

### Specialist Units & Formations

* **Triarii** - Elite Bodyguards, the Triarii are selected from the best bladeguard veterans of the chapter, being equipped with neo-volkite pistols and master crafted power swords, they also have brutally effective shields.

### Order of Battle

#### Companies

* **1st Company ("The Grave Diggers"; Veteran Company): Sergeants in this company act as mentors to their troops, passing down valuable information to their comrades.**

* **2nd Company ("The Entrenchers"; Battle Company)**: Sergeants often use thunder hammers, and all battle-brothers have a matte-black trim.

* **3rd Company ("The Green Ghosts"; Battle Company)**: These warriors are experts in sabotage. They bear no different trim from the colour of their shoulder pads.

* **4th Company ("The Hunters"; Battle Company)**: These warriors are expert marksmen. They bear no different trim from the colour of their shoulder pads.

* **5th Company ("The Ceramite Gauntlet"; Battle Company)**: These brutal close quarters specialists use power and chainfists en masse, sporting large amounts of aggressors and a few more terminators than most companies. They bear a gunmetal trim.

* **6th Company ("The Tip of the Spear"; Reserve Company)**: These shock assault experts make use of jump intercessors and speartip assaults frequently, they bear a runefang steel trim.

* **7th Company ("The Shaft of The Spear"; Reserve Company)**: Each and every brother of this company is versed in the arts of the medicae, being able to offer basic help while an apothecary is not able to be present. They proudly bear a red trim.

* **8th Company ("The Tunnel Rats"; Close Support Company)**: By using melta, flame and melee weapons frequently, these troops can clear urban environments with ease, they bear a brass trim.

* **9th Company ("The Emperor's Wrath"; Fire Support Company)**: This mechanised siege force can effectively and quickly lay down a bombardment with vindicator siege tanks and rapid ingress vehicles to exploit any weakness in a defence. They bear no markings.

* **10thCompany ("The Unsung Heroes"; Scout Company)**: Like most scouts, these battle brothers are used for reconnaissance in order to allow better preparation and coordination among their allies.

## Chapter Beliefs

### Rituals

Due to their Blood Angels' lineage, the Ethereal Dragoons are plagued by the "twin-flaws" of the Red Thirst and Black Rage. They attempt to mitigate these curses by performing 'blood rituals', in which a willing chapter serf is sacrificed and cremated, but not after the attending marines have drunk the blood of the victim. They also have a ritual in which the 'mark of honour' is bestowed. If this occurs, parts of the battle-brother's armour (often helmet and shoulder pads) are painted gold -the in-built cloaking and sound muffling devices mean that the change in armour does not hinder their camouflage abilities. All 1st Company Astartes and command staff higher than the rank of lieutenant also receive this marking. However, the mark of dishonour is bestowed in a shameful ritual, the helmet and shoulder pads painted matte white and black, the cloaking devices removed from the armour and the marine shunned. They must then serve penance for as long as deemed fair by the command staff of the chapter.

### **View on the Imperial Truth**

They Ethereal Dragoons have few chaplains, though this is top secret. This lack of ecclesiarchial influence has made the chapter perceive the emperor as not a god, but a powerful individual that built the Imperium, *not* a god. They secretly despise the ecclesiarchy due to the black and white nature of their actions, they believe that unless the investigation of an individual shows with 100% certainty of heresy, that the individual should not be executed but given a fair trial in which they can be deemed guilty or not guilty fairly (exceptions include, indisputable evidence, possible genestealer taint, visible chaos or genestealer mutation, etc)

## Notable Members

### Notable Commanders

* **Hannibal** - This fearsome warrior is the chapter master, clad in artificer gravis armour and wielding *Helspurter*- a neo-volkite pistol hand-crafted for Hannibal- and a Power Kopis, a power sword passed down from the very first chapter master. He is guarded fiercely by his trio of Triarii Honour Guard.
* **Alexander** - Currently assigned to the veteran 1st Company, he is also the current Chapter Champion. Alexander is a legendary blade master and was once the friend of a Custodian Guard, who was sadly killed during a phosphex attack, being hit head-on with a phosphex cluster bomb dropped by a renegade Imperial Guardsmen from a Marauder Bomber. As the Custodian burned alive, he uttered his last words to Alexander in the wreckage of a bastion, telling him to remove his helmet and wear his auromite helm, and to paint most of his armour gold, so that he may -in essence- live on.

## Chapter Appearance

### Chapter Colours

The Ethereal Dragons primarily wear dark/castellan green and dark brown-rhinox hide-coloured power armour. They designate their companies through the use of *Codex*-proscribed colours (1st Company: White; 2nd Company: Yellow; 3rd Company: Red; 4th Company: Green, etc.).

### Chapter Badge

Due to their gene-seed, their chapter icon is a blue blood/teardrop, though this is rarely displayed on armour

## Relations

### Enemies

Tyranids

Forces Of Chaos

## Gallery

[Source]

[Source]