Trial and Error

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> *The dead cannot cry out for justice. It is a duty of the living to do so for them.*
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## Trial and Error

### Code

Copy to clipboard 57a4b4a1b1540004252a1b59a1b1559001189a1b83a1b32a1b1609898885a1

57a4b4a1b1540004252a1b59a1b1559001189a1b83a1b32a1b1609898885a1

Prosecutor setup with some interesting twists

### Town Roles

Bomb, Guardian, Miller, Prosecutor, Villager (x4)

# Description

Prosecutor-centered setup sprinkled with extra interactions that are enabled by or enhanced by Prosecutor. The potential extra condemn given to town thanks to Prosecutor allows for more open scumhunting in the face of ambiguity between Miller/Busboy and Diva flips, but they can't be too carefree about it as mafia can manipulate the vote as a team to make up for the lack of a nightkill.

**IMPORTANT NOTE:** Guardian/Jekyll cannot protect someone on trial (also have fun!)

# Optimal Play

### Bomb

You are dangerous to the mafia once either Busboy or Jekyll is dead. However, you are equally easy to CC, especially by Diva. Make yourself look like town, always claim if you are on trial, make attempts to bait the nightkill (particularly if Busboy/Jekyll are dead), and get ready to win a potential CC war with mafia.

### Guardian

Most of the time it's optimal not to visit early on, but this can differ from game to game. On Prosecutor night, always protect Prosecutor in case they kill Bomb, and continue to protect them for the rest of the game. You can also protect a Bomb claim early on to delay their death until Busboy/Jekyll dies. Note that you are also easy to CC by mafia, so prepare for the possibility that they will claim Guardian.

### Prosecutor

Gameplay is surprisingly deep as Prosecutor; while others can influence your decision, it's ultimately up to you on who will be put on trial, so take that to your advantage as it will effectively function as an extra miscondemn. You can use on the first day to potentially stall out Diva from getting a false flip, or you can use later on when information has become clearer. Before you prosecute, try not to die, as the extra kill is valuable to town.

### Busboy

If you're about to get condemned, try to look like Miller. It's important for you to feign innocence if you're on trial, as you can no longer pretend to be Miller on death. You can also claim PR in MYLO, especially if Bomb is dead, as you are decently expendable at that point.

### Diva

Contrary to other Diva setups, you no longer have the luxury of NKN1 to get a false flip early. This means you will die as Diva on day one, and if you get prosecuted on the following night, you will die as Diva on day two as well. However, you are still a valuable mafia member; while there are some unfavorable targets like Prosecutor and Miller, other checks like Bomb and Guardian can guide mafia in who to kill. Claim Villager when on trial unless your last check happens to be Bomb or Guardian, in which case claim that role respectively.

### Jekyll

You can't protect someone from being killed on trial, so instead your main purpose is to protect Busboy to allow mafia to kill Bomb safely. Once Bomb is down, play as a normal mafia member.

# Trivia

* The setup's stats so far are 5-7.
* This setup is the first setup on the wiki to use Prosecutor normally (Stacked Court is the first to use Prosecutor as a whole).
* This setup originally used Trancer/Succubus over Diva and Fall Guy over Miller.