Skills

**Player skills**

Attack - basic physical attack. Usable by all

Defend - reduces damage taken until user's next action. Usable by all except soda junkie and ragezerker.

Dagger toss - costs 1 mp, hits 3 random targets, usable by ruffian after relic is gained

Dropkick - costs 2 mp, deals 2x regular attack damage to one target, usable by fighter

Piledriver - costs 10 mp, deals 3x regular attack damage to one target, usable by fighter after relic is gained

Bolt storm - costs 3 mp, magical attack that damages all enemies, usable by conjurer

Therapy - costs 2 mp, heals target equal to user's max hp and heals status effects, usable by healer

Group heal - costs 4 mp, magically heals the party, usable by healer

Refresh - costs 5 mp, magically heals the party more than group heal, heals status effects, usable by healer after relic is gained

Pilfer - costs 2 mp, steals items, gold, or essence, works once on each enemy, usable by thief

Heavenstrike - costs 3 mp, splash damage that mainly damages one target, usable by knight

Smite - costs 6 mp, damages and burns a group, usable by knight after relic is gained

50/50 - costs 500 **gold**, may half target's hp, usable by merchant

Affluence - costs 1000 **gold**, deals damage to all enemies, usable by merchant after relic is gained

Noxin - costs 4 mp, damages and confuses or poisons a group, usable by darkmage

Necroblast - costs 8 mp, deals large damage to one target, usable by darkmage after relic is gained

**Item skills** - usable once per battle

Rock - deals damage to one target
Heal stone - heals one target's hp

Magic bottle - heals one target's mp

Fire gem - damages all enemies

Dark gem - may cause confusion to all enemies

Holy cannon - improved version of fire gem

Self destruct (firemech suit) - deals large damage, but **destroys user's firemech suit**

**Static skills**

Twitchy - increases evade% by 20, gained by soda junkie after relic is gained

Lethal tactic - increases crit damage by 50%, gained by conscript after relic is gained

Magic adept - increases magic attack by 50%, used by conjurer and healer

Divination - increases essence chance by 10%, used by conjurer after relic is gained

Sharp eye - increases item% by 20, used by thief

Greedy - opens all 3 chests in treasure rooms, used by thief

Crit master - increases crit chance and crit damage by 15%, gained by thief after relic is gained

Leader - party cannot be abused or trapped, used by knight

Noble - may defend weak teammates, used by knight

Wealthy - increases gold earned by 20%, used by merchant

Magic master - increases magic damage by 80%, used by darkmage

Unruly - won't listen to player's commands, used by ragezerker

Roar - boosts random teammate's attack on first turn instead of attacking, used by ragezerker

Rage - attack boosted by .5 for each enemy defeated, used by ragezerker

**Enemy skills**

Rock toss - slightly stronger attack

Infect - deals damage and inflicts poison

Pyroblast - deals damage and inflicts burn

Sweet dreams - inflicts sleep

Icy tomb - deals damage to all party members

Fugue - may confuse all, like dark gem

Double strike - hits two party members, second hit deals more damage

Kerfuffle - deals damage to all, inflicts burn, infect, or sleep

Quake - deales damage to all

Reform - recovers hp

Summon the dead - spawns two pitiful skeleton minions

Bit shift - deals damage to all

Fighting spirit - kills all non-fighters

Fury chop - reduces attack of all party members (can't be dodged), deals damage to all (can be dodged)

Questional concoction - poisons all

Crystallize - increases user's resistance to attacks