Nikocado's Game-A-Lot-O

> *"JEEPERS CREEPERS! WELCOME TO MY GAME-A-LOT-O!"* - Nikocado on the title screen
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***Nikocado's Game-A-Lot-O*** is a cancelled party game that was originally scheduled to release in the summer of 2023 on PC, Mobile, PlayStation 4, Nintendo Switch, and Xbox One.

## Summary

*After a run-of-the-mill mukbang, Nikocado Avocado finds out his content's been under-performing and is urged by Orlin to switch things up. A stroke of genius then strikes Nikocado, gifting him with the idea to combine his content with his everyday tasks, figuring that "mundane and mundane cancel out!" He won't be alone in this escapade, however, and it's not because he asked; a few others have taken it upon themselves to compete with Nikocado in order to claim the spotlight away. Will Nikocado remain the King of Mukbang, or will a new tyranny rise?*

## Overview

   During a brief rise in popularity where he was criticized by commentary YouTubers for reasons likely involving him being fat, Nikocado Avocado was approached by a small publisher known as Outright Games—the same company responsible for giving Ryan's Toy Reviews his own racing game—with plans for what would later be announced as *Nikocado's Game-A-Lot-O*.

Details of the game were talked about by none other than the mukbang YouTuber himself. In videos such as a now lost version of "I wasn't allowed to post this Mukbang," Nikocado dedicated a few minutes of the video to explain and briefly showcase the game, highlighting various aspects such as the title screen, story cutscenes, and gameplay. There was even a website created for the game, which was known as gamealotofun.com.

On Feburary 10th, 2023, Nikocado released a statement announcing that the game had been canceled. While it is believed the game could've been cancelled due to slow production, a struggle to find a target audience, or an underwhelming amount of jiggle physics; the real reason remains unknown.

A week after the news, Nikocado Avocado went back to silently remove any traces of *Nikocado's Game-A-Lot-O*; social media posts related to the game were deleted, videos with any sorts of advertisement for it were edited, and gamealotfun.com had the plug pulled on it. Even the term "Game-A-Lot-O" and any spelling variations were blacklisted from the comment sections of Nikocado Avocado 3 and More Nikocado videos.

## Gameplay

The aim of the game would've been to survive.

Alongside Nikocado, Orlin Home, Dikocadont Avocado, and Hungry Fatchick were planned to be playable characters. However, archived screencaps and recordings of the game show the other playable characters as differently colored duplicates of Nikocado. These copies were just meant to be placeholders at first, but Nikocado was too enamored with the concept of having more of himself in the game to let them go.

Despite the ambitious promise of over 30 minigames, only a few are known:

* "Scootin' Shenanigans" would have included Nikocado Avocado and other players driving around a store on their mobility scooters in order to collect various items for Nikocado's shopping list; once time ran out, whoever collected the most would be the winner. Obstacles such as dog walkers and old ladies would wander around the store and have players penalized if they ran over them.
* "Salads vs. Mukbangers" would put players in a map where a variety of food spawned. The goal would've been to knock opponents off said map, and the key being to avoid vegetables, fruits, or any form of activity that is considered exercise. Unhealthy foods, once collected, served to make characters grow in size, which would've made bumping opponents away easier.

One screenshot of possibly the earliest known build of the game features a dark room with a gray floor. It's unknown whether this room was intended to be a minigame or solely made for testing purposes.

## Trivia

* The discovery of unused, more stylized models of Nikocado and Orlin in the files of *Nikocado Avocado: Mukbang Warfare* initially sparked speculation that those models were leftovers from *Nikocado's Game-A-Lot-O*. This popular theory was debunked in a tweet by one of the *Mukbang Warfare* developers, who clarified that the models were, in fact, prototype designs from "when [the team] were experimenting with different art styles" and that they were "never given any assets from *Game-A-Lot-O*."