recursal/Fanatic-Fandom huggingface dataset:
Joker

*"It's all a joke. Everything anyone's ever fought for, it's all just a monstrous and demented gag. So, why can't you see the funny side? Why aren't you laughing?"*
―Joker
***The Man Who Laughs***

## Biography

### Origins

#### The Red Hood's Calling

Very little is known about the Joker's early life, but it is speculated that by his mid-30's, he had been pursuing a career in standup comedy. However, he found very little success in that avenue. In order to support himself and his pregnant wife, Jeannie, the man who would become the Joker held a position at Ace Chemicals, where he progressively grew disillusioned. Due to this, the protests by the local Red Hood Gang regarding Ace Chemical's destructive actions towards the environment resonated with him and, perhaps, through them, he could finally accomplish something.

The man who would be Joker sought out the Red Hood Gang, using his insider knowledge of Ace Chemicals as a bargaining chip to allow himself to not only join their ranks, but exert a level of control and restraint regarding the gang's future actions. He would go on to lead the Gang's operations when it came to Ace Chemicals, and would take the effort to make sure no one got hurt, often carrying with him an unloaded gun purely to intimidate. The man's work experience and consequential familiarity with chemistry also allowed most of the gang's earlier attacks to be brushed off as accidents that could realistically occur in such a facility.

## Personality

*"A joke a day keeps the gloom away!"*
―Joker
Joker initially presented himself as nothing more than a harmless and obnoxious, if not mischievous, prankster. Joker seemed to spend the bulk of his time breaking out of Arkham in increasingly ludicrous ways merely to plague Gotham with a plethora of gags. In truth, this was merely a guise, as when the Joker decided to make his play, his previously hidden homicidal and sadistic tendencies became clear for all to see. Having played the fool for years, Joker possesses a manipulative and psychoanalytical mind, often knowing exactly what he must say or do to elicit the desired reaction from another.

Past his mischievous persona, Joker displays a flagrant disregard for human life and society as a whole, viewing those around him as indisposable playthings if it means he'll get a quick laugh.

### Likes

* Comedy
* Murder
* Batman
Blackout

*"Lights out."*
―Blackout
***The Engine of Erasure***

## Powers & Abilities

*"When Megatron wants something gone, it's gone. Like it never existed. That's why they call me Blackout."*
―Blackout
### Powers

* **Cybertronian Physiology**
* **Electromagnetic Manipulation**

### Abilities

* **Athletics**
* **Computer Hacking**
* **Investigation**
* **Multilingualism**
* **Tactical Analysis**
* **Lock Picking**
* **Military Protocol**
* **Surveillance**
* **Tracking**
* **Weaponry**
	+ **Explosives**
	+ **Firearms**
	+ **Throwing**
Wonder Woman

*"It's not about deserve. It's about what you believe... And I choose to believe in love."*
―Wonder Woman
***The Ambassador of Peace***

## Biography

### Origins

#### Forged From Clay

Following the climactic battle between gods, the Amazons had captured and imprisoned the mad god, Ares. In return for sparing the god of war's life, Hippolyta, the Queen of the Amazons was promised a child that would not be conceived through what the Amazons now deemed to be an "unholy union."

The Amazon's gathered as their Queen molded a child from Clay that came from the beaches of Themyscira and from the workshop of Hephaestus. Hippolyta brought the clay child down to the beaches, where she imbued the child with a drop of her own blood. She held the child to the skies as the gods struck it with divine lightning, granting it form, flesh, and above all, life. As consciousness seeped into the child's mind, Hippolyta held her daughter before the onlooking Amazons, naming her Diana, "The Child Born of No Man".

## Personality

Wonder Woman has been defined by her love, kindness, and compassion.

### Likes

* Fine Wine
* Outdoors
* Trust
* Honesty

## Powers & Abilities

### Powers

* **Divine Empowerment**
	+ **Superhuman Strength**
	+ **Superhuman Durability**
	+ **Superhuman Speed**
		- **Superhuman Reflexes**
	+ **Superhuman Agility**
* **Superhuman Stamina**
	+ **Accelerated Healing**
* **Enhanced Senses**
	+ **Enhanced Hearing**
	+ **Enhanced Vision**
	+ **Enhanced Sense of Smell**
* **Longevity**

### Abilities

* **Acrobatics**
* **Athletics**
* **Equestrianism**
* **Expert Strategist**
* **Master Combatant**
* **Multilingualism**
* **Tactical Analysis**
* **Weaponry**
	+ **Archery**
	+ **Lasso**
	+ **Swordsmanship**
	+ **Throwing**

## Trivia

* Diana stands at 6'3", marking her as the second tallest member of the Justice League.
Alternate Reality

## Types of Alternate Reality

### Focused Alternate Reality

A **Focused Alternate Reality** is a reality that has replicated much of its source universe, operating more as a direct duplication of the source. However, focused realities tend to distill certain facts and details and condense the source reality's history and inhabitants into a more focused form. Historical events may occur far more rapidly that they would in the source reality. Focused Realities more often present a complete picture of a reality.

#### Examples

* Reality X3B1
* Reality X3B2

### Scattered Alternate Reality

A **Scattered Alternate Reality** is a reality that has not fully replicated its prime reality. As such, its history and continuity clashes wildly with its source, resulting in many oddities, such as inhabitants both existing in a point in time at which one or both of them should be deceased or not yet born, along with certain historical events not happening in the correct chronological order or nor even happening altogether. In many cases, scattered realities lack an actual solid history, with the world itself and its inhabitants existing in their most optimal state regardless of incompatibilities with its source. These realities are static and incapable of experiencing any real change or development.

### Warped Alternate Reality

A **Warped Alternate Reality** is a reality that is similar to a Focused Reality, though through its replication, many aspects of the world have been changed greatly to the point where they are on the verge of being unrecognizable. This can result in large amounts of specie changes, origin shifts, and a giant turn in the world's overarching history. Warped realities may also contain species, powers, and organizations that never once existed in their source reality.

### Impacted Alternate Reality

An **Impacted Alternate Reality** is a reality that has spawned from multiple source realities, being a mixture and composition of the sources from the moment it appeared, rather than multiple alternate realities merging with one another. As a result, it is a harmonious union with no fatigue and shifting amongst its inhabitants and properties.
Power Girl

*"You're not dealing with Superman. You're dealing with me!"*
―Power Girl

#### Birth

Galatea, at the time an unnamed child, was born in 1921, to scientist Karen Starr. Due to the experimentation Karen had performed on herself in an attempt to unlock the secrets of the metagene and create super soldiers loyal to the United States, the child was born with her metagene, and the potential that came with it, unlocked. This was discovered when, at the time of her birth, she tore herself from her mother's womb, an action which killed her mother. With no parental guardian to look after her, the child was seized by the government for further experimentation and to be molded into the kind of super soldier the United States had been looking for.

#### Project: Galatea

Given the designation "Galatea", the child spent the formative years of their life growing in a sterile environment, where her personality could be deliberately built up. Further experiments determined that Karen's genetic tampering resulted in Galatea inheriting abnormal strength, speed, durability, and a regenerative adaptability. Her adaptability allowed for scientists to ladle in all sorts of powers and abilities into her body with little fear of it having a negative reaction. Her ability to hold multiple powers at a time caused Galatea to be dubbed "The Power Girl" around the facility. Unfortunately, due to the same ability that allowed her to handle multiple powers, very few of the powers implanted into her stuck around and the ones that did only did so after consistent injections and implementation.

By the time she was eight, the most optimal and stable build was selected and Galatea was permanently given superhuman strength, speed, durability, and reflexes, greatly surpassing the physical feats of the super soldiers seen in the last world war. For the next six years, she trained to be as effective as possible with her powers and skillset. When World War II began in 1939, Galatea was placed on standby and her training was accelerated. In December of 1941, she was to be unveiled to the world as the United States' greatest weapon, However, marketing experts didn't find Galatea to have the mass appeal needed to drive support for the war, so when Galatea was unveiled, she was unveiled as "The USA's Power Girl."

## Personality

*"They called me Power Girl, not Supergirl. And I see now, it's the name that fits. Power is all there is to me..."*
―Power Girl
*to be added*

## Powers & Abilities

*"So, don't you fret, we've got god on our side. Or the next best thing, anyway."*
―The US President
### Powers

* **Superhuman Strength**
* **Superhuman Durability**
* **Superhuman Speed**
* **Enhanced Reflexes**
* **Flight**
* **Supervision**
	+ **Heat Vision**
	+ **Telescopic Vision**
	+ **X-Ray Vision**
* **Superhuman Hearing**
* **Superhuman Smell**
* **Longevity**
Mandarin

*"You know who I am. You don't know where I am. And you'll never see me coming..."*
―The Mandarin

## Powers & Abilities

### Abilities

* **Acrobatics**
* **Athletics**
* **Escapology**
* **Equestrianism**
* **Genius Intellect**
	+ **Business Management**
	+ **Medical Science**
	+ **Multilingualism**
	+ **Tactical Analysis**
* **Interrogation**
* **Intimidation**
* **Investigation**
* **Lock Picking**
* **Martial Arts**
* **Military Protocol**
* **Occultism**
* **Prestidigitation**
* **Stealth**
* **Surveillance**
* **Tracking**
* **Toxic Immunity**
* **Weaponry**
	+ **Archery**
	+ **Demolitions**
	+ **Firearms**
	+ **Swordsmanship**
	+ **Throwing**
* **Vehicular Expertise**
Chun-Li

## Portrayal

### Voiced by

Ming-Na Wen

*"You ready for this? Then show me."*
―Chun-Li
***Legs of Justice***

### Likes

* Crepes
* Fruits
* Candy
* Days Off

### Dislikes

* Injustice
* Indecisiveness

## Powers & Abilities

### Abilities

* **Acrobatics**
* **Athletics**
* **Interrogation**
* **Ki Manipulation**
	+ **Above-Average Strength**
		- **Above-Average Durability**
	+ **Peak Human Condition**
		- **Peak Human Strength**
		- **Peak Human Agility**
		- **Peak Human Reflexes**
		- **Peak Human Speed**
		- **Peak Human Stamina**
	+ **Ki Manifestation**
		- **Ki Discharge**
* **Martial Arts**
* **Stealth**
Mega Man

*"Mega Man? I like it!"*
―Mega Man
***The Blue Bomber***

**Rock.exe** or Rock was created by Doctor Light as an artificial intelligence to better understand a programming anomaly. Since then, Rock has serves a higher calling through battling demons, mavericks, and other evil doers as the super fighting robot known as **Mega Man**.

## Biography

### Origins

#### A New Approach

Following the anomaly that resulted in Proto-Man going renegade, Dr Light saw AI as an inevitability and something that needed to be worked on and improved. Light got to work on two AI's: Rock.exe and Roll.exe respectively. Rather than try to actively restrict the human-like emotions caused by the anomaly in their work, Light sought to nurture it and allow it to surpass beyond what even he could be capable of creating.

When it came to the creation of Rock.exe, Light sought to create a dependable AI, one driven by altruism and armed with the freedom of choice. But even Light understood that such noble goals could be twisted by faulty programming or unforeseen circumstances, much like a human. So, as Light continued to develop the AI, he would consistently run tests on it morality.

## Powers & Abilities

### Powers

* **Robotic Physiology**
	+ **Power Copy**: Mega Man's unique programming allows him to adapt and integrate the weapons and abilities of other machines he has encountered.
	+ **Mega Buster**
	+ **Superhuman Agility**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Superhuman Reflexes**
	+ **Superhuman Durability**
	+ **Superhuman Stamina**
Scarlett

*"If you're going to at shoot something, hit it. Otherwise, take up knitting..."*
―Scarlett
***The Joe's Markswoman***

## Powers & Abilities

### Abilities

* **Acrobatics**
* **Athletics**
* **Lock Picking**
* **Marksmanship**
* **Military Training**
	+ **Master Combatant**
	+ **Military Protocol**
	+ **Surveillance**
* **Tracking**
* **Vehicular Expertise**
	+ **Weaponry**
		- **Demolitions**
		- **Firearms**
		- **Throwing**
* **Prestidigitation**
* **Tactical Analysis**
* **Stealth**
Pestilence

*"What a beautiful little world sickness allows us to see."*
― Pestilence
***The Second Horseman***

## Personality

Once the apocalypse had been ushered, Pestilence was the first to break away from the other horsemen. Pestilence takes very little seriously, often more interested in seeing how things play out rather than ever getting involved. Pestilence consistently operates with a cloudy state of mind. Because of this, Pestilence is rarely focused and often veers onto topics that have little or no relevance to the task at hand.

### Likes

* Drugs
* Mental Illness

### Dislikes

* Anything that's in Perfect Physical and Mental Health

## Powers & Abilities

*"Remember me as the funny man and I will remember you as the ant beneath my boot."*
―Pestilence
### Powers

* **Hellish Empowerment**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Superhuman Durability**
		- **Energy and Heat Resistance**
	+ **Superhuman Stamina**
	+ **Superhuman Reflexes**
	+ **Regenerative Healing Factor**
	+ **Longevity**
Doctor Cyber

*"Who wants to be a god?"*
―Doctor Cyber
***Pursuer Of Perfection***

Dr. Veronica Cale is a genius businesswoman and inventor, owner of Empire Industries, and the Wonder Woman villain known as **Doctor Cyber**.

## Biography

### Origins

*"Let us help you find your best self!"*
―Empire Industries's motto
## Personality

*"You're unreachable. They can never hope to be like you. But when I'm done... in the world I'll make...* anyone *can be like me."*
―Doctor Cyber to Wonder Woman
Veronica Cale, above all else, is a perfectionist ruled by suppressed narcissism and megalomania. Throughout most of her life, Veronica was a dedicated and determined worker, slaving away tirelessly in her efforts to propel herself to the top.

## Powers & Abilities

### Abilities

* **Genius Intellect**
	+ **Business Management**
	+ **Computer Hacking**
	+ **Computer Operation**
	+ **Gadgetry**
	+ **Mechanical Engineering**
	+ **Multilingualism**
	+ **Physics Expert**
	+ **Tactical Analysis**

## Paraphernalia

* **Armor**:
	+ **Cyber Armor**: Doctor Cyber's armor allows her to be a physical threat on par with and even surpassing Wonder Woman. The suit is equipped with adrenaline, along with other chemical compounds, pacemakers, and self-repair protocols that enable Doctor Cyber to be able to engage in nonstop combat for weeks without feeling the slightest bit fatigued.
Storm Shadow

*"It is possible to feel so much hate that you stop feeling anything at all. Like a fish not knowing it's in water."*
―Storm Shadow

## Biography

### On the Run

Storm Shadow returned later that night, leaving behind a note beside his katana, stating that his blades were not needed nor suited for what he needed to do and that once he had cleared his name, he will return for them.

## Powers & Abilities

### Abilities

* **Acrobatics**
* **Athletics**
* **Lock Picking**
* **Tactical Analysis**
* **Toxic Immunity**
* **Ninjutsu**
	+ **Martial Arts**
	+ **Stealth**
	+ **Heightened Senses**
* **Prestidigitation**
* **Surveillance**
* **Tracking**
* **Weaponry**
	+ **Firearms**
	+ **Swordsmanship**
	+ **Throwing**
* **Vehicular Expertise**
Yotsuba Nakano

## Biography

### Relocation

Yotsuba was originally a resident of Reality X1Q5. Yotsuba was walking down the street alongside her sisters when they first witnessed the arrival of Scream, who used a Trade Federation Battleship to block out the sun. Yotsuba, like the rest of her sisters, was frozen in fear and shock as they witnessed Drukhari and Necron fleets swarm the streets and slaughter everything they saw. However, Yotsuba, along with her sisters, was spared by this fate by an observer, who pulled them into a portal as Scream's presence began to cause X1Q5 to collide and merge with his own reality.

For further monitoring and safety, Yotsuba and her sisters were relocated to Reality X3B21 along with other survivors of Scream's conquest.

## Powers & Abilities

### Abilities

* **Athletics**
* **Hand-to-Hand Combat**
* **Investigation**
* **Tactical Analysis**
* **Weaponry**
	+ **Firearms**
Jenny Wakeman

*"Well, now you know my life..."*
―Jenny
***The Teenage Robot***

#### Creation

XJ-9, as her name suggests, was the 9th iteration of an artificial intelligence developed by Dr. Nora Wakeman. Her intelligence was stored locally and implanted into a series of test models before being completely stored in the body of an armored sophisticated android, which was also, coincidently, the 9th iteration of the model.

Created as a response unit for threats against Earth, XJ-9 was prevented from leaving her home unless it was deployment to stop incoming threats. During this time, Nora would improve upon XJ-9's design and weaponry, while in turn, XJ-9 would develop a more solidified personality: that being one of a rebellious teenager.

## Personality

*"I want to have friends, and hang out like normal teenagers do! But who would want to hang out with a rusty hunk of metal like me?"*
―Jenny
*to be added*

## Powers & Abilities

### Powers

* **Robotic Physiology**
	+ **Flight**
	+ **Superhuman Agility**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Superhuman Reflexes**
	+ **Superhuman Durability**
	+ **Superhuman Stamina** As a robot, Jenny can exert herself for a total of six days before she runs out of energy.
	+ **​Superhuman Hearing**
	+ **Telescopic Vision**
		- **Electromagnetic Vision**
			* **Digital Vision:** This vision causes her to see things through an 8-bit lens.
			* **Ultraviolet Vision**
			* **Infrared Vision**
			* **X-Ray Vision**
		- **Rainbow Vision:** Makes everything appear multicolor, with a 60's style.
		- **"Heat" Vision:** Makes everything appear "hot" in the most literal sense.
		- **Sausage Vision:** This vision causes everything she sees to appear as some variant of a sausage. She switches to this vision for public speaking.
Ed

Ed
--

*"I smell my fingers after I eat cheese!"*
―Ed
***The Lump***

## Personality

Ed is someone who makes up for his vast lack of an intellect with a kind heart and good nature. Ed is simple minded and often oblivious to the world around him and often considered a lovable oaf by most that encounter him.

### Likes

* Gravy
* Buttered Toast
* B-Movies
* Comic Books

### Dislikes

* Disgusting Alien Mutants from the Outer Reaches of the Unknown who intend to use Earth as their personal salad bar

## Powers & Abilities

### Powers

* **Exemption From the Laws of Physics**
* **Superhuman Durability**
* **Superhuman Strength**

### Abilities

* **Athletics**
* **Occultism**
Hawkgirl

*"Less talking. More hitting!"*
―Hawkgirl
***The Winged Fury***

#### Rebirth

Shayera Hol is the reincarnation of the golden age hero Ktar Hol, also known as Hawkman, who had perished during World War II.

## Powers & Abilities

### Powers

* **Thanagarian Physiology**: As a Thanagarian, Hawkgirl possess many abilities.
	+ **Enhanced Durability**: Hawkgirl is considerably more durable than an average human and able to take blows from the likes of Superman, Wonder Woman, and Black Adam. However, she is still vulnerable to sharp weapons and gunfire.
	+ **Enhanced Hearing**
	+ **Enhanced Stamina**: Hawkgirl has greater stamina than the average human along with an extraordinarily high pain tolerance.
	+ **Enhanced Strength**
	+ **Enhanced Vision**: Hawkgirl possess acute eyesight, with a range of vision that is similar to that of a bird.
	+ **Longevity**: A Thanagarian's life span is significantly greater than that of a normal human being. Even when Hawkgirl is a hundred years old, she will still maintain the appearance of a 30 year old.

### Abilities

* **Archeology**
* **Aviation Expert**
* **Investigation**
* **Marksmanship**
* **Military Protocol**
* **Multilingualism**
Pinkie Pie

*"I always let my imagination run away from me! Then it comes back...with cake!"*
―Pinkie Pie
***The Pink Arm of Justice***

## Powers & Abilities

### Powers

* **Elastic Physiology**
	+ **Elasticity**
		- **Invulnerability**
		- **Shape-Shifting**
		- **Superhuman Strength**

### Abilities

* **Acrobatics**
* **Athletics**
* **Culinary Expert**
* **Toxic Immunity**
EarthX3B Wikia

The Info Central Concerning the X3B Multiverse.

Captain AmericaIron ManThorHulkSpider-ManBlack PantherCaptain MarvelWasp

SupermanBatmanWonder WomanGreen LanternFlashAquamanMartian ManhunterHawkgirl

LeonardoDonatelloRaphaelMichelangelo

DexterEdEddEddyBlossom UtoniumBubbles UtoniumButtercup UtoniumMandy

Danny PhantomJenny Wakeman

Blu JayRichterKaia YukiMaia YukiMargeryLightstreakSteph Vla'Nette

Ghost FaceMichael MyersFreddy KruegerJason Voorhees

Optimus PrimeBumblebeeTwilight SparkleRainbow DashSnake Eyes
AMAZO

*"What Was It You Said? Monkey See... Monkey Do?"*
―AMAZO
***The Evolving Android***

## Powers & Abilities

### Powers

*"In The Time I Have Been Gone, I Have Evolved And Observed Abilities Far Beyond What You Could Imagine. You Do Not Want To Challenge Me."*
―AMAZO
* **Mimicry**
* **Evolution**
* **Power Copy**

#### Copied Powers

* **Kryptonian Physiology**: Copied from Superman, who was at his preferred optimal state during the imprinting.
	+ **Solar Energy Absorption**
	+ **Superhuman Strength**: AMAZO is locked in at Superman's preferred optimal state, able to lift 100 tons.
	+ **Superhuman Durability**
	+ **Superhuman Speed**
	+ **Enhanced Reflexes**
	+ **Flight**
	+ **Supervision**
		- **Heat Vision**
		- **Telescopic Vision**
		- **X-Ray Vision**
	+ **Superhuman Hearing**
	+ **Superhuman Smell**
	+ **Longevity**
* **Divine Empowerment**: Copied from Wonder Woman.
	+ **Superhuman Strength**
	+ **Superhuman Durability**
	+ **Superhuman Speed**
		- **Superhuman Reflexes**
	+ **Superhuman Agility**
	+ **Superhuman Stamina**
	+ **Accelerated Healing**
	+ **Enhanced Senses**
		- **Enhanced Hearing**
		- **Enhanced Vision**
		- **Enhanced Sense of Smell**
	+ **Longevity**
* **Martian Physiology**: Copied from Martian Manhunter
	+ **Density Shifting**
	+ **Flight**
	+ **Invisibility**
	+ **Longevity**
	+ **Shape-Shifting**
		- **Regenerative Healing Factor**
		- **Superhuman Durability**
	+ **Superhuman Stamina**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Supervision**
		- **Electro-Magnetic Spectrum Vision**
		- **Infared Vision**
		- **Telescopic Vision**
	+ **Telepathy**
		- **Mental Projection**
* **Atlantean Hybridized Physiology**: Copied from Aquaman
	+ **Accelerated Healing**
	+ **Superhuman Durability**
		- **Energy and Heat Resistance**
	+ **Superhuman Hearing**
	+ **Superhuman Reflexes**
	+ **Superhuman Stamina**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Superhuman Vision**
	+ **Marine Telepathy**
Steph Vla'Nette

*"What have I to fear? I'm already dead."*
―Steph Vla'Nette
***The Past's Wrath***

## Biography

### Early Life

Steph grew up with very little ambition in her life, spending most of her time seeking entertainment or ways of entertaining. When she wasn't doing this, she looked over her sister, which she was very close to.

## Personality

Steph is a determined individual, ready to fight tooth and nail and work her hands to the bone if it means accomplishing her goals. Though Steph is on a journey of recognition, she rarely thinks highly of herself as an individual, seeing her accomplishments as those of the vampire species, rather than herself alone. Steph takes great pride in being a vampire. Due to this, the only thing fueling Steph's sense of self-preservation is others. Steph is a very lonely individual who does not enjoy being with her own thoughts and would rather keep herself distracted. Steph does not like the idea of living with herself.

Steph often enjoys theatre, mostly musicals, in her downtime and often fancies herself as a bit of a performer, preferring to be more active and for each activity to be more of a performance of some sorts. Steph considers her love of the arts to be the one shred of innocence she has left and is determined not to lose it out of fear that once she did, there would be nothing in her worth keeping alive.

While once believing more in the power of kindness, compassion, and empathy, Steph found herself embarking on a trail of blood and violence where her feats of destruction would be able to ensure that she could protect those around her. Though she never once lost the kindness in her heart, and still believes kindness is the only way to build true loyalty, these feelings have been mostly overshadowed by her belief that vampires deserve to be respected and feared. Steph feels a great deal of anger towards what she had to become in order to survive and will take that anger out on adversaries in violent fashion. What Steph desires more than anything is a life where she and her sister could have had a childhood where they were allowed to just be kids.

### Likes

* Musicals
* Performing
* Collecting
* Dogs

### Dislikes

* Disrespect
* Unneeded Cruelty

## Powers & Abilities

### Powers

* **Vampiric Physiology**
	+ **Levitation**
	+ **Longevity**
	+ **Superhuman Strength**
	+ **Superhuman Durability**
	+ **Superhuman Speed**
		- **Superhuman Reflexes**
	+ **Superhuman Agility**
* **Superhuman Stamina**
	+ **Accelerated Healing**
	+ **Enhanced Senses**
		- **Enhanced Hearing**
		- **Enhanced Vision**
		- **Enhanced Sense of Smell**

### Abilities

* **Acrobatics**
* **Athletics**
* **Equestrianism**
* **Expert Strategist**
* **Novice Combatant**
* **Multilingualism**
* **Occultism**
* **Tactical Analysis**
* **Weaponry**
	+ **Swordsmanship**
	+ **Throwing**
Miku Nakano

* X1Q5
* X3B21

*"Like the shadows, unknowable."*
―Miku Nakano

## Biography

### Relocation

Miku was originally a resident of Reality X1Q5. Miku was walking down the street alongside her sisters when they first witnessed the arrival of Scream, who used a Trade Federation Battleship to block out the sun. Miku, like the rest of her sisters, was frozen in fear and shock as they witnessed Drukhari and Necron fleets swarm the streets and slaughter everything they saw. However, Miku, along with her sisters, was spared by this fate by an observer, who pulled them into a portal as Scream's presence began to cause X1Q5 to collide and merge with his own reality.

For further monitoring and safety, Miku and her sisters were relocated to Reality X3B21 along with other survivors of Scream's conquest.

## Powers & Abilities

### Abilities

* **Disguise**
* **Expert Strategist**
* **Investigation**
* **Martial Arts**
* **Multilingualism**
* **Occultism**
* **Tactical Analysis**
* **Weaponry**
	+ **Archery**
	+ **Swordsmanship**
Itsuki Nakano

## Biography

### Relocation

Itsuki was originally a resident of Reality X1Q5. Itsuki was walking down the street alongside her sisters when they first witnessed the arrival of Scream, who used a Trade Federation Battleship to block out the sun. Itsuki, like the rest of her sisters, was frozen in fear and shock as they witnessed Drukhari and Necron fleets swarm the streets and slaughter everything they saw. However, Itsuki, along with her sisters were spared by this fate by an observer, who pulled them into a portal as Scream's presence began to cause X1Q5 to collide and merge with his own reality.

For further monitoring and safety, Itsuki and her sisters were relocated to Reality X3B21 along with other survivors of Scream's conquest.

## Powers & Abilities

### Abilities

* **Chemistry Knowledge**
* **Culinary Expert**
* **Hand-to-Hand Combat**
* **Investigation**
* **Multilingualism**
* **Tactical Analysis**
* **Weaponry**
	+ **Firearms**
Margery

*"I wish I could just run away. But there isn’t really a place for me to go."*
―Margery
***The Girl Who Believed***

## Personality

For most of her life, Margery saw herself as nothing more than a monster and undeserving of affection or kindness. Timid, shy, and apprehensive, Margery carries a lot of emotional baggage and is not the best at sorting through it. It wasn't until she was sixteen that she finally attempted to understand the strange powers that she was born with. Until then, she saw her powers as nothing more than a curse and her experience with them made her hesitant of pursuing any kind of relationship outside of those who refused to leave her side.

Though her thoughts are often filled with self-loathing and doubt, it's with her thoughts that Margery often prefers to be, opting to spend much of her free time writing or sketching in her notebook. She finds the process of creating and telling stories to be greatly therapeutic and finds it easier to talk to and connect with others through stories.

Margery is often easy to discourage, a fact that she is well aware of, but has done very little to change. However, it is through her relationships with her friends that she is beginning to open up more, showcasing a rusty, but still present, sense of humor and optimism, though she herself does not consider herself an optimist. Despite this, her friends have helped her view herself a bit differently. If she is to have been a monster all her life, then she feels that she has no other choice than to atone.

### Likes

* Writing
* Drawing
* Forests
* Hikes through the Woods
* Research
* Reading
* Grimdark/Dark Fantasy Novels

### Dislikes

* Herself
* Being Alone in Social Situations
* Isolation/Loneliness

## Powers & Abilities

### Powers

* **Astra Physiology**
	+ **Empathy**: Through her Astra abilities, Margery can sense and feel the emotions of those around her.
	+ **Energy Manipulation/Projection**: Margery's Astra physiology allows her freely channel the emotional flame within her to various degrees. This can range from energy blasts or using the energy to wrap around objects as a form of telekinesis. The strength of her energy depends on her emotions, as extreme anger or comradery can boost her powers to absurd levels.
		- **Telekinesis**
	+ **Mental Projection**: Through intense amounts of concentration, Margery can enter the minds a single chosen target via mental projection. Through this, Margery can read her target's mind or stir up past memories. Unlike other telepaths, she is unable to influence the actions of her target, nor is she able to activate certain areas of the target's brain. Through further concentration and physical contact, she can bridge multiple minds together and project them all, though the more targets she has, the less control.

### Abilities

* **Illustrating**
* **Investigation**
* **Writing**

## Trivia

* Margery is a fan of *Billie Eilish*. She also enjoys *Nightwish* and *The Dark Element* after Maia forced her to listen to some of their music.
Richter

*"We could do that, but that wouldn’t particularly be fun, now would it?"*
―Richter
***The Boy Who Flew Higher***

## Personality

Richter boasts the personality of a rebellious and adventurous youth. He is known to push himself and other past their limits, often for the sake of a good adventure. Though, he never truly loses sight of what's important. Richter makes it a point to not lose any semblance of chivalry when seeking or experiencing his latest thrill. He is sure to treat others with the respect he feels they deserve. Though, he does take issues with figures of authority, often dropping any hint of respect the longer a conversation with one goes on.

Richter is both charming and charismatic, making him very popular among the ladies, along with some of the men. While Richter is fully aware, and even enjoys this fact, he makes sure to never exploit those he charms. Richter does his best to honor his promises and does not take it well when he is unable to do so. He believes the world is full of many opportunities, journeys, and roles and is eager to find his own and help others find theirs.

However, Richter's outwardly behavior is fueled by a fierce denial of his heritage. Though often outgoing and rowdy, Richter possesses a vicious temper. If pushed far enough, Richter will break into a violent rage and the target of his wrath will not be spared. It's this part of himself that Richter greatly and actively shuns, due to having this explosive anger passed down from his father and Richter will often try his best to avoid losing his temper. Mention of Richter's father or harming those close to him is the quickest way to draw out his relentless wrath.

Richter's tendency to throw caution to the wind has also gotten him in some sore spots, but have also endangered the lives of those closest to him, which is something he will never forgive himself for. Above all, Richter seeks a thrilling adventure and validation that, despite his bloodline, he can be considered a good person.

### Likes

* Flying
* Turbulence
* Exploration
* Respect
* The Feeling of Wind Blowing on His Face

### Dislikes

* His Father
* Authority
* Boredom
* Uncertainty

## Powers & Abilities

### Abilities

* **Aviation Expert**: Richter is one of the most skilled pilots on the planet.
* **Peak Human Condition**
	+ **Peak Human Strength**
	+ **Peak Human Agility**
	+ **Peak Human Durability**
	+ **Peak Human Reflexes**
	+ **Peak Human Speed**
	+ **Peak Human Stamina**
	+ **Toxic Immunity**
* **Weaponry**
	+ **Firearms**
	+ **Swordsmanship**
* **Vehicular Expertise**

## Paraphernalia

* **Felnore Gauntlet**: Richter possesses a Felnore Gauntlet, an ancient tool and weapon latched on to his right arm, that's intricate engineering allows Richter to morph and transform the gauntlet into a variety of weapons and tools. Richter's preferred transformations are a sword, a giant fist, and a whip.

## Trivia

* Richter usually enjoys music from *Fleetwood Mac* and *Elton John*.
* Despite the bizarre and unique nature of his eyes, they bestow no additional abilities to Richter.
Death (X3B12)

## Death

*"Seven Years Tribulation! They said seven years. It's been nearly seven hundred and **I'M STILL F\*CKING HERE!**"*
―Death
***The First Horseman***

## Personality

Once the most respectful and empathetic of the Four Horsemen, countless years stuck on the doomed Earth have whittled away at Death until she became bitter and highly irritable. Long past the end of the world, it has become a formality for Death to be offended by a mortal "having the nerve to drop dead."

## Powers & Abilities

### Powers

* **Hellish Empowerment**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Superhuman Durability**
		- **Energy and Heat Resistance**
	+ **Superhuman Stamina**
	+ **Superhuman Reflexes**
	+ **Regenerative Healing Factor**
	+ **Immortality**
Famine

*"Sure, if I hunted down every lone piece of bread, I'd be busier. I'd be out more. But no one would respect anyone who'd do that."*
―Famine
***The Third Horseman***

## Personality

In the Post-Apocalypse, Famine has taken it upon himself to shoulder the reputation the Four Horsemen once held before the End, playing up many of his actions for theatricality as much as he can, while conveying the image a ruthless, merciless, relentless, and all powerful engine of destruction. This, however, is merely his "work face." In reality, Famine is far more laid-back, polite, and reasonable.

Famine desires to avoid actions that he sees as petty, such as eradicating every single remnant that happens to appear one at a time, and finds it more effective for his reputation and energies to strike once humanity has had a chance to accumulate a reasonable amount of provisions. In doing so, he feels he can further break the spirits of those that remain, while also building fear in the very action of growing and processing more food and resources. However, this mindset only adds to the universal problem he and his brethren have been facing in the world set after the end: they have far too much time on their hands.

Famine prefers to keep himself busy with more meaningful activities, gaining many hobbies over the years and taking an interest in, ironically, cooking and agriculture. Famine has given himself multiple projects, some that it's very unlikely he'll ever be able to finish. He spends much of his time isolated at his home, which he is consistently building upon, and, while he is busy, often lets the isolation get to him. As a result, he is quite overjoyed when faced with guests, to the point where he can come across as overbearing.

### Likes

* Starvation
* Good Food

## Powers & Abilities

### Powers

* **Hellish Empowerment**
	+ **Superhuman Strength**
	+ **Superhuman Speed**
	+ **Superhuman Durability**
		- **Energy and Heat Resistance**
	+ **Superhuman Stamina**
	+ **Superhuman Reflexes**
	+ **Regenerative Healing Factor**
	+ **Longevity**
Raia Yuki

*"Fighting's an art and I only settle for the finest."*
―Raia
***The Brash Brawler***

## Biography

*to be added*

*to be added*

	+ **Aerokinesis**: As a Tractactori, Raia can produce and manipulate air. Raia utilizes this to remove wind resistance, allowing for faster movements, while also using it to propel her appendages for harder strikes. She also utilizes it to maintain balance and perform otherwise impossible feats of acrobatics.

### Abilities

* **Above-Average Human Condition**
	+ **Above-Average Strength**
	+ **Above-Average Durability**
	+ **Above-Average Reflexes**
	+ **Above-Average Speed**
	+ **Above-Average Stamina**
	+ **Toxic Immunity**
* **Acrobatics**
* **Athletics**
* **Intimidation**
* **Martial Arts**: Raia has used her family's vast resources to train with some of the best martial artists in the Kingdom before traveling the world in order to compete in tournaments where only the most skilled fighters are allowed to participate.
* **Tactical Analysis**
Kaia Yuki

*"Why not? We’ll probably end up regretting it regardless."*
―Kaia
***The Girl Tougher Than Ice***

## Personality

Kaia has the roughest exterior of any of the Q-Listers and tends to be the most difficult member to get along with. Her habit of throwing snarky remarks hasn't done her any favors either. However, she is also one of the more level head members of the team and the one who is most likely to step into the role of second command. She would very likely be the one best suited for leader if she had maintained any real desire for it. Despite being a great leader and speaker, her social skills outside of formal occasions can often be lacking.

However, her icy exterior hides an interior riddled with longing and inferiority. She can be just as empathetic as her sister, Maia, sometimes even more, often knowing what boundaries cannot be crossed. Her friends view her not as the warm blanket that wraps around you, but the wall to lean against to keep from collapsing.

Kaia's pension for leadership can often veer into overprotection. It's not uncommon for Kaia to wrangle control of a situation from others and for her to shoulder the responsibility and stress of those situations so that her friends and allies wouldn't have to. Kaia fears being alone and, while she might not show it, will cling to her friends with an iron grip and will put her life on the line for them with zero hesitation. Though, this can often veer into very self-destructive territory, often jumping in to take blows that would otherwise strike her friends. Kaia has always felt that her role in life was to act as a shield towards her loved ones and tank the abuse so they wouldn't have to.

### Likes

* Her Friends & Family
* Relaxing
* Gentle Breezes
* Respect

### Dislikes

* Isolation/Loneliness
* Others In Pain
* Blatant Incompetence
* Blatant Lack of Common Sense

## Powers & Abilities

### Powers

* **Tractactori Physiology**
	+ **Cyrokinesis**: As a Tractactori, Kaia can produce and manipulate ice. Kaia tends to coat parts of her body to enhance her close up attacks. For longer range, Kaia prefers to raise pillars of Ice at high speeds to attack enemies. Through years of practice and honing of her abilities, Kaia can create constructs from her ice, often opting to create extra fists and enable what amounts to a rushdown attack.

### Abilities

* **Above-Average Human Condition**
	+ **Above-Average Strength**
	+ **Above-Average Durability**
	+ **Above-Average Reflexes**
	+ **Above-Average Speed**
	+ **Above-Average Stamina**
	+ **Toxic Immunity**
* **Equestrianism**
* **Genius Intellect**
	+ **Business Management**
	+ **Diplomacy**
	+ **Multilingualism**
	+ **Politics**
	+ **Tactical Analysis**
* **Intimidation**
* **Leadership**
* **Stealth**
* **Tracking**
Applejack

## Portrayal

### Voiced by

Ashleigh Ball

***The Champion of Equestria***

## Powers & Abilities

### Powers

* **Divine Empowerment**
	+ **Superhuman Strength**
	+ **Superhuman Durability**
	+ **Superhuman Speed**
		- **Superhuman Reflexes**
	+ **Superhuman Agility**
* **Superhuman Stamina**
	+ **Accelerated Healing**
* **Enhanced Senses**
	+ **Enhanced Hearing**
	+ **Enhanced Vision**
	+ **Enhanced Sense of Smell**
* **Longevity**

### Abilities

* **Archeology**
* **Athletics**
* **Equestrianism**
* **Hand-to-Hand Combat**
* **Multilingualism**
* **Weaponry**
	+ **Lasso**
	+ **Throwing**
Splinter

***The Radical Rat***

## Biography

### Pre-mutation

Splinter was a simple garden rat who had stumbled into the home of Hamato Yoshi. Splinter was discovered and named by Tang Shen. Splinter became their pet and as the months would go by, Splinter would watch and mimic Yoshi's movements and training from his cage, learning the mysterious art of Ninjutsu.

However, his happiness did not last long, as Yoshi's rival, The Shredder, returned to exact vengeance upon Yoshi. As the two fought, Splinter managed to escape his cage and watched as Shen was slain and Shredder used dishonorable methods to defeat Yoshi. In an attempt to save Yoshi, Splinter leapt onto the face of Hun, one of Shredder's top lieutenants, and claws at his face. However, this proves futile, as Hun flings Splinter against the window and Splinter watches as Shredder slays Yoshi.

Devastated, Splinter was forced to run away and live in the New York City sewers. Due to a traffic accident, four baby turtles and a canister of radioactive ooze were sent down into the sewer, where they were exposed to the strange substance that mutated both Splinter and the turtles. Within hours Splinter and the turtles were intelligent, humanoid mutants. Splinter named the four turtles: Leonardo, Donatello, Raphael, and Michaelangelo (after a book on Renaissance artists that he found in a storm drain) and in the following years trained them in the arts of Ninjutsu so that they should take revenge for his dead master, while still raising them as his own sons.

## Powers & Abilities

### Abilities

* **Ninjutsu**
	+ **Martial Arts**: Splinter is a master of many forms of martial arts.
	+ **Stealth**
	+ **Heightened Senses**
Autobots

*"Autobots, Roll out!"*
―Optimus Prime

## Founding Members

Ultra Magnus

Sentinel Prime

Vector Prime

## Leadership

Optimus Prime - Leader (Current)

Ultra Magnus - Leader (Former)

## Former Members

Ultra Magnus - Deceased

Sentinel Prime - Deceased

Vector Prime - Deceased

Wheeljack - Deceased

Cliffjumper - Deceased

Elita-1 - Defected

Sideswipe - Deceased

Hotshot - Deceased

Hot Rod - Deceased

Bulkhead - Deceased

Hound - Deceased

Crosshairs - Deceased

Scattershot - Deceased

Blurr - Deceased

Brawn - Deceased

Red Alert - Deceased

Longarm - Deceased

Landmine - Deceased

## Allies/Reserve Members

Twilight SparkleRainbow DashFluttershyRarityPinkie PieApplejack
Venus De Milo

*"World is weird. I wish to learn more."*
―Venus De Milo

## Personality

Having lived a more sheltered life than the rest of her siblings, the outside world is far more foreign to Venus than she would like. As a result, Venus has a rather poor understanding of social cues and situations. Venus has always been described as empty headed, as she has a tendency to become distracted and hyper-fixated on details, objects, and events. On top of this, Venus often would go off on tangents, both verbally and mentally. There are also numerous occasions where things will have to be repeated to Venus before she actually retains it. Venus often does not plan ahead and has quite some trouble when she actually does. However, Venus can often be quick on her feet in spite of her empty headedness and stumble into success at an alarming rate.

Venus projects an earnest and cheery demeaner, often with an underlying sense of confusion. She can sometimes also be quite literal minded and can also get certain phrases and sayings tangled up. She has also developed a number of odd habits and quirks, such as perching herself rather than ever sitting normally. To her, it feels weird not to do it. Times where she has had to restrain herself, such as meditation, she often falls prey to fidgeting. Aware of her oddities and way of thinking, Venus will seek opportunities to meditate in the hopes of gaining better control over herself and obtaining the mental clarity she desires.

Venus is foremost a pacifist and will pursue a peaceful route until the end. Due to how she was taught and raised, Venus greatly values the life of all creatures, to the point of being vegetarian. Her pacifist nature extends to her fighting styles, tactics, and choice of weapon, where she often finds ways to cause her enemies to defeat themselves. This, combined with her out of the box way of thinking, is often what allows her to react and counter on the fly by the skin of her teeth.

Despite her love of kids, her off the wall and unrefined nature combined with her inability to think things through makes her hazardous to most children.

## Powers & Abilities

### Abilities

* **Ninjutsu**
	+ **Martial Arts**: Venus is well versed in many forms of martial arts. Her preferred style is blend of Shuai jiao, Jeet Kune Do, San Shou, and Tessenjutsu. However, Venus often tends to use her skills to make the environment and enemies do the fighting for her, usually using her fans to stop and redirect attacks.
	+ **Stealth**
	+ **Heightened Senses**
	+ **Weaponry**
		- **Archery**
		- **Fans**
		- **Throwing**
Juri Han

*"I hate it when my toys break. But, you won't break, will you?"*
―Juri
***Dark Spider***

**Juri Han** is a brutal taekwondo martial artist from South Korea, who derives pleasure from inflicting pain and seeks to serve no one but herself.

## Personality

*"Was it good for you?"*
―Juri
Juri is defined by her seemingly never ending bloodlust and sadistic nature.

### Likes

* Spicy Foods
* Spiders
* Motorcycles

### Dislikes

* Rules
* Boredom
* Buzzkills

## Powers & Abilities

### Abilities

* **Acrobatics**
* **Athletics**
* **Intimidation**
* **Ki Manipulation**
	+ **Above-Average Strength**
		- **Above-Average Durability**
	+ **Peak Human Condition**
		- **Peak Human Strength**
		- **Peak Human Agility**
		- **Peak Human Reflexes**
		- **Peak Human Speed**
		- **Peak Human Stamina**
	+ **Ki Manifestation**
		- **Ki Discharge**: Juri's control over her Ki allows her to discharge blasts of destructive dark energy.
* **Martial Arts**
* **Stealth**
Snake Eyes

## Classification

### Affiliation

G.I. Joe
Arashikage Clan

### Likes

* Silence
* Sub-Machine Guns

## Powers & Abilities

### Abilities

* **Acrobatics**
* **Athletics**
* **Lock Picking**
* **Tactical Analysis**
* **Toxic Immunity**
* **Ninjutsu**
	+ **Martial Arts**
	+ **Stealth**
	+ **Heightened Senses**
* **Prestidigitation**
* **Surveillance**
* **Tracking**
* **Weaponry**
	+ **Firearms**
	+ **Swordsmanship**
	+ **Throwing**
* **Vehicular Expertise**