Level 4

Thumbnail image, change the image using source.

**Survivability: Class 1**

>> Safe

>> Secure

>> Minimal Entities

>> **Level 4** "The Office" is the 5th positive level of the Backrooms.

## > Description:

>> **Level 4** is an expanse of empty office rooms connected by doors; these rooms are illuminated by florescent lights that create a constant buzzing noise like Level 0, however, the sound these ones make are far quieter than the ones on that level. This level also is a good source for Almond Water, a vital resource in the Backrooms. **Level 4'**s layout can be reminiscent of a typical office building although with rooms mostly being empty and placed in a seemingly random way. There are also windows placed on random walls in bigger rooms that seem to peer into some 'outside' which doesn't look like it should fit into that space. The outside of these windows has a lot going on although this will be expressed farther into this page.

>> This level has a lot of office-like rooms, including meeting rooms, small kitchen-like spaces, cubical rooms, and projector rooms. The meeting rooms look like an elongated room with a long table and seemingly randomly placed folding chairs adjacent to the table, and a whiteboard with random markings on them that don't seem to mean anything. The kitchen rooms look like a room with a white wooden floor, with strange dark spots where you would expect usual appliances to be. These kitchens often seem to have torn wallpaper. There are also cubical rooms, which are big rooms with empty cubical blocks, and occasional ceiling fans which are turned off with no visible way to turn them on. These cubical blocks seem to have an empty desk, and sometimes a computer that is not plugged into anything. Finally, there are projector rooms which are small rooms with more haphazardly placed folding chairs in-front of a projector, pointing the other way projecting what looks like a white screen on the wall.

>> As mentioned before, **Level 4** is a good source of Almond Water, via the form of vending machines, water bubblers, and water coolers, all of which found within the hallways of **Level 4**. This means this level is a good area for one to rest and relax. This level is also somewhat easy to enter from other levels, making it a good place to come to when one needs a break. One can also find stairs going up or down between the few floors on the level. Sometimes in a small room, one may find a dask with a drawer, which can sometimes contain bandages, batteries, and other necessities, as well as pens, permanent markers, and pieces of white construction paper.

>> The aforementioned windows have what looks to be an outside to them, however it is always raining. Occasionally, one might experience lighting and thunder coming from the windows. It is unknown if it is possible to enter this 'outside', however all attempts to do so have failed. It also seems like it is always night outside.

## > Entities:

>> Entities are very uncommon on **Level 4** but can exist. The only entities having been reported here are Dullers and Hounds, however they only seem to come alone, and never seem to appear very often, the abundance of Almond Water and the lack of constant threats makes **Level 4** a good place for those who are weary to come and settle. However, what is abundant here are Windows, if you see what looks like a shadow of a person in one of the windows, do not attempt to approach it.

## > Bases, Community Groups, Outposts, etc.:

>> Due to how safe this level is, many have made this a home for themselves."

### > M.E.G. Base Omega

-- A friendly base set up here.

-- About 340 members.

-- Guarded.

-- Set up close to an entrance to Level 5.

### > T.B.D (To be determined)

-- Hoards various strange and meaningless objects

-- A very small group, with only 11 members.

-- Rarely interacts with anyone unless provoked.

-- Only trade for other meaningless objects.

## > Entrances and Exits:

### > Entrances:

-- You can come here randomly from unlocked doors on Level 2 rarely.

-- You can come here from elevators on Level 3 or Level 5.

### > Exits:

-- Random metal doors can take you to Level 18.

-- Elevators can take you to Level 3 and Level 5.

-- Carpeted and elegant looking stairs can take you to Level 5.

**>> Level 3 : Level 4 : Level 5 <<**