Dracul Tremblay

* Splash Art
* Sprite

 —Danganronpa: Antebellum (CCC)

**Dracul Tremblay** is a main character featured in the British Fangame **Danganronpa: Antebellum**, created by **Rippilie**. His title is the **Ultimate Dungeon Master**.

## Appearance

Dracul is a tall young adult with extremely messy dark purple hair and eyes, with number pupils shaped like the numbers 2 and 0. He has a small ahoge that protrudes from the back of his head and curls to the side. He wears a black headband around his forehead with a light gray trim which looks like two vertical arrows. Dracul also wears a die earring, in reference to his talent.

Dracul wears a white button-up shirt with black vertical lines, a black and brown belt with a silver buckle that wraps around his waist, and a brown sash which contains his potions and rulebook. Over his shirt Dracul wears a gray jacket with black strings. He also wears a dark purple cape over his jacket, which rests behind his left arm and is bejewelled. In addition to this, Dracul wears a pair of dark purple pants, and a pair of brown boots with similarly coloured belts which wrap around the base of each boot, dark purple circles with white outlines, and light green crystal clips which keep the top of his boots closed. This same clip is also present along the collar of his cape. He also wears a pair of black gloves over both hands.

When he was attending highschool Dracul wore a standard school uniform which consisted of: a white button-up shirt, a red tie, a brown jacket with rolled up sleeves and gold cufflinks, and a pair of brown pants. His jacket was adorned with numerous pins and badges. He didn't wear his headband.

During his childhood Dracul's pupils originally were shaped like the numbers 1 and 2. He wore a light green hoodie with strings that had ball-shaped ends, miscoloured patches, and a strap which resembles the headband he would later start to wear. He was covered in bruises.

For the 2021 Fangan Awards Dracul wore a white button-up shirt with black buttons and a ruffled black ascot, a closed purple vest jacket with long sleeves, and diamond-shaped cufflinks and clips. Over this he wore a large knee-length cape with a crown-patterned interior that gradually faded to be purple. He also wore a pair of black pants and a pair of dark purple shoes with golden buttons.

### Appearance Gallery

Dracul during highschoolDracul during his childhoodFangan Awards (2021)
## Official Description

> Dracul is a rather loud and eccentric individual, always trying to pick up others and lead them. He's a very natural leader and while he can be annoying occasionally, he's annoying in a way that some can't help but find charming. He currently holds the world record for the sheer amount of D&D campaigns that he has ran which is how he earned his Ultimate title. Dracul has a sort of inferiority complex, he's scared his normal life is so boring and tiring so he tries to act like some of the character's he's used in his campaigns to be more interesting. But that fear of being dull is ever present.
>
>

## History

### Background

The eldest of his family, Dracul's father was never in the picture and his mother worked relentlessly hard to earn a living. Due to his mom's long work hours, Dracul was often left as the caretaker of his eight younger sisters, and got into D&D as a means of keeping them entertained, and as a form of escapism, transporting himself and his siblings into distant worlds and letting them all be different people. Dracul soon started to stream his campaigns on line, which eventually caught the attention of Hope's Peak, causing him to be scouted as the Ultimate Dungeon Master.

His life started to go up from there. The money from his talent was enough to fully support his family, yet growing up as the parent of his sisters he developed the mentality of 'I need to do everything myself and control everything to keep things happy'.

Dracul was once the guildmaster of the Ebullient Eight, who went on secret missions and adventures to all types of lands and time periods. The group consisted of the two year-old thief Dixie, the 'triplet triad', the ranger Danielle, the cleric Daisy, and the barbarian Dottie, all fives years old, the seven year-old necromancer Dalia, the eleven year-old mage Demi, the powerful bard Daphne, and finally the paladin Delilah.

### Killing Game

Dracul was one of fifteen criminals who, upon waking up, found himself trapped inside an abandoned laboratory. After getting used to his surroundings he met Ismene Circe and an unconscious Shinku Kutsuki, who Dracul recognised for his work on fantasy books. When Shinku eventually woke up Dracul and Ismene agreed to explore the rest of the facility with him, eventually meeting Maiko Yuzuki. Just after Maiko refused to join their proclaimed 'guild', the four of them heard shouting from nearby. When they went to explore the source of the argument, they found Mint Byrne being harassed by Emilia Carmine, who questioned Mint about his relationship with plants. Seeing the situation, Dracul intervened, causing Emilia to run off.

Soon after they introduced themselves to Mint, Dracul, Ismene, and Shinku decided to split up to better investigate their surroundings. Just before this, Dracul tried to apologise to Shinku for his repeated jokes about them being a 'guild', something he decided to call the three of them to lighten the mood.

Dracul and Ismene later reunited with Shinku just before an anonymous announcement asked everyone to meet in the lecture hall. After everyone arrived the group met Mononeko, the laboratory's self-proclaimed headmaster, who revealed everyone was trapped there to participate in a killing game. He then continued to explain that every person there, with the exception of one 'Angel', had some form of a criminal past they hadn't been punished for, ranging from petty theft to serial murder.

After everyone else split up to either investigate the school building or otherwise, Dracul, Ismene, and Shinku were the only participant's who stayed behind. Although Dracul promised he didn't care about the crimes the other two had committed, presuming they were trying to move past as it as he was, Ismene became gravely worried about her crime being revealed, and so ran away. Dracul soon chased after her, leaving Shinku behind.

## Creation and Development

Originally, Rippilie wanted to portray Dracul as 'annoying as hell', and never intended for him to become as popular as he did. During the production for the game and when he started to gain popularity among the fanbase, Rippilie actively tried to flesh his character out more. During an early outline for Dracul his original crime was intended to be 'cyber security breaches', but this idea was quickly scrapped as it didn't align with his personality or backstory.

In his original design Dracul used to wear a black hoodie, a purple cape, a brown stash holding his rule book and some potions, a pair of dark purple pants, and a pair of brown boots with straps and circular patterns. He also wore a set of silver rings and had much shorter hair, initially not wearing a headband.

## Trivia

* Dracul's official title in his own eyes is 'Our Fearless Guildmaster'.
* Dracul's nickname for Shinku is 'Shin'. Shinku's nickname for Dracul is 'Drac'.
* Dracul's nickname for Ismene is 'Isi'.
* Dracul assigned Shinku as the groups 'Warrior' in his D&D Campaign. His assigned character named is 'Otto'.
* Family is the most important thing to Dracul.
* Dracul considers his D&D alignment to be lawful, good.
* Shinku's character name 'Otto' means 'husband', an early hint to Dracul's feelings for Shinku.
* Dracul wants to be a father one day.

## References

1. ↑ Pride Month Posts (Instagram)
2. ↑ **Danganronpa: Antebellum:** Official Discord Server