Corridor

*Main article: Rooms*
Any part of a hospital plot that is not a room can be considered a **Corridor**. It is used by staff, patients, and other visitors to traverse the hospital and reach their desired rooms. Hundreds of items are available to be placed in the corridor, including the Reception Desk, which is the first port of call for new arrivals.

## Description

### Function

Corridors connect every room in the hospital. Every room must be connected to the corridor by its door, and must have a clear path to the door of every other room in the same plot, as well as the plot's main doorways. As with rooms, items can be placed to beautify the corridor, as well as food, drink, seating and entertainment items to keep queueing patients happy, bins to stop litter collecting on the floor, and heating and cooling items to keep patients and staff comfortable in varying climates.

## Appearance

Corridors, existing in the negative space between rooms, are defined by their walls. These vary depending upon the room type, and are shown in the gallery below. Exceptions do exist, such as the outdoors levels Overgrowth, Wanderoff, Mudbury Festival and Clockwise-before-Thyme, as well as the underground level Chasm 24, which each have one unique type of wall.

The most common floor type in hospital plots consists of pale green smooth speckled square tiles, in a checkerboard pattern with every other one being slightly darker. Certain hospitals have different flooring, such as the outdoor levels Overgrowth, Wanderoff and Mudbury Festival, as well as the Fitzpocket Academy, which features pale yellow irregular octagonal tiles cornered by smaller, darker, more reflective yellow squares.

## Items

### Required Items

At least one Reception Desk or Reception is required to begin accepting patients in a hospital. All other items outside of rooms are optional.

### Recommended Items

The following items are recommended best for this room:

 Bench
 Purple Bench
 Silver Bench
 Sophisticated Bench
 Bamboo Bench
 Space Bench
 Log Bench
 Backless Bench
 French Bench
 Drinks Machine
 Energy Drinks Machine
 Luxury Drinks Machine
 Chance Drink Machine
 Laxative Drink Machine
 Snack Machine
 Salty Snacks Machine
 Luxury Snacks Machine
 Absorbent Snack Machine
 Amusing Snack Machine
 Fancy Food Machine
 Lemons
 Tomatoes
 Carrots
 Rainwater
 Bin
 Big Bin
 Toxic-Waste Bin
 Elephant Bin
 Incinerator
 Recycling Bin
 Shark Bin
 Extinguisher
 Hand Sanitiser
 Nice Smelling Sanitiser
 Furnace
 Frozen Art
 Arcade Machine
 Periscope Arcade
 Dream Catcher Arcade
 OutRun Arcade
 Space Harrier Mammoth
 Gift Shop
 Newsagent
 Kiosk Hut
 Cosy Kiosk
 Display Skeleton
 Anatomy Model
 Arm-Bot
 Some Keys
 Floppy Clock
 Fossil
 Fitzpocket Statue
 Cheesewater Statue
 Gasplank Statue
 Black & White
 Fascinator
 Orrery
 Boom Box
 Speaker Stack
 Pool Toy
 Origami
 Ski Rack
 Bulging Sack
 Snowperson
 Lion's Head
 Maestropod
 Silver Fox
 Pine Cone
 Bust
 Armless Statue
 Hypercube
 Puzzling Cubes
 Blob Fish
 Rocket Pig
 Cat Person
 Ex-Lizard
 Bone Monster
 Mount Facemore
 Golden Statuette
 Giant Glass
 Shark Art
 Jewel
 Seasonal Paintings
 Dog Portrait
 Ghost Mirror
 Framed Sportswear
 Hothouse Canvas
 Valley Canvas
 Grandfather Clock
 Fairy Lights
 Pinball Machine
 Test-your-Strength
 Vanity Chamber
 Trampoline
 Gum Dispenser
 Meaty Snack Machine
 Carnival Kiosk
 Burger Rug
 Hotdog Rug
 Sonic Rug
 Replication Station
 Wormhole Bin
 Bone Bench
 Duck Bin
 Hive Mind Poster
 Snow Problem Poster
 Under The Weather Poster
 Ambulance Chair
 Knight's Armour
 Wizardry Cauldron

### All Items

To view a list of all items available for this room, click HERE.

## Gallery

Walls as they appear on blueprintsWall appearance for normal hospital plotsWall appearance for pure diagnosis roomsWall appearance for multi-illness Doctor treatment roomsWall appearance for multi-illness Nurse treatment roomsWall appearance for single-illness treatment clinicsWall appearance for facility roomsWall appearance for all rooms in OvergrowthWall appearance for all rooms in Chasm 24Wall appearance for all rooms in Wanderoff and Mudbury FestivalWall appearance for all rooms in Clockwise-before-Thyme