recursal/Fanatic-Fandom huggingface dataset:
Spaceship

Spaceships are the place where all players are and can be controlled with many different stations.

## Appearance

Every ship spawns at a height of 10 and a width of 5 blocks (12x7, if you count walls). There are 4 blocks and 3 ladders build in already. (Which you can re-use by deconstructing them with a wrench.) The maximum size for a ship is 80x80 exterior tiles - equal to 10x10 overworld tiles. This means you have 78x78 tiles on the inside to work with. This is also convenient as 78 is divisible by 3, allowing you to fit exactly 26 turrets (or ejectors) per side.

## Station Layout

All Stations your spaceship spawns with are blue outlined. These items can not be destroyed, ejected, or looted by other ships. This is done to prevent RC or metal farming by making new ships.

* Helm: Mid Left
* Starter Fabricator: Mid Right
* RC Turrets: Left Wall, Right Wall
* Cargo Hatch: Top Right
* Item Nets: Middle, Vertically

## Saving your spaceship

To save your **Spaceship** for future uses follow these five steps:

1. You have to reach a *Safe Zone* (Freeport I, II, and III*.)*
2. Then open the *Crew Control* window. (bottom right corner of your screen)
3. Click on *Save Ship*. (This will send you back to the menu and kick all players of your spaceship.)
4. Your spaceship will be saved and displayed on top of the list in the menu.

### Demote Self

You can click the "Demote Self" button on the Team Manager window to demote yourself. A window will appear saying "This will demote you to Guest. If you are the only Captain, it will be IMPOSSIBLE for you or anyone else to be made Captain again. Are you sure?" After you pressed the "Okay" button, you will be instantly demoted to Guest status. You can still walk around on the ship and use it as usual, but you can not see it anymore on your ship list, therefore not join it anymore.

### Gravity Secret

Follow these steps

1. Click on the search bar located on the top right side located in the "Manage Ship" menu
2. Once done type coolsnake303

There will be 4 arrows or squares. (Left, Right, Up and Normal "Down") By pressing one the gravity will change.
Speed Skates

The **Speed Skates** increases the players' speed greatlythis speed frenzy also works on **Smooth Glass Block** give it a go...

## How to equip

To equip this item you need to drag & drop the Speed Skatesto 'feet' in the equipment menu.

A faster method of equipping this item is to double click the Speed Skates for a more efficient and faster way of equipping it.

## Trivia

This increases your flying speed, even though it is shoes
Door

**Doors** can keep out unwanted players, or even block items.

Placing a **Door** anywhere in your spaceship and changing the rank filter, can help keep Guests and Crew members in specific areas and prevent griefers from destroying your ship. when you place a door it defects to being your rank. Doors can be placed sideways, and are sometimes used in parkour courses.

## Filters

**NOTE**: If you are a Captain, you can switch the rank filter of the door by **left clicking** on it.

* **Blue** = Access for Captains only.

* **Yellow** = Access for Crew members and Captains only.

* **Grey** = All access, anyone can go through.
Freeport II

## Freeport II ( Safe Zone )

*Not to be confused with the Freeport Anchor, an item with a similar name.*

**Freeport II** is a *safe zone* in which your weapons are disabled. To exit **Freeport II**, run into the Gate that is located on the top of the map. FP2 is the same as other freeports, a 3x5 grid. You can dock in the freeport to make trading safer and make a freeport anchor to keep your ship in freeport. Turrets do not work in freeports.

## Tips

* This is the perfect place to recover, if you have been attacked in the previous zone, if to trade with others or if you just need your team to do construction changes inside your ship!
Legacy Fabricator

The  **Legacy Fabricator** is a special kind of Fabricator that players can no longer craft, although you can still obtain **Legacy Fabricators** by trading someone who has them.

The  **Legacy Fabricator** looks like your normal Fabricator, but there are no recipes in recipe list at all. Some people keep these for relics of past updates.

Earlier versions of Dredark, you could have transitioned these into other types of Fabricators, but after the ℵ43 update this feature was removed to prevent accident transitions.

***The texture shown in the infobox has been updated in-game.***
Booster Boots

Booster Boots allows for double jumping & increased jumping height,

The effects work on Hyper Rubber Block but aren't that great... Give it a go!

## How to equip

To equip this item you need to drag & drop the item to 'feet' in the equipment menu.

A faster method of equipping this item is to double click this item for a more efficient and faster way of equipping it.
Bot Factory

**Bot Factories** can be located in all the non-mission zones Sparrow, Finch and Hummingbird. **Bot factories** constantly spew out bots and the bots that they spawn is dependent on the zone there in for example Sparrow bot factories will spawn Sniper Bots, Finch bot factories will spawn Scatter Bots and Hummingbird will spawn Orange Bots.

## Notice

* All Bot Factories are immortal and cannot be destroyed and only move when the zone resets.
Thruster Fuel

The **Thruster Fuel** is used in Thrusters. It's used to power them so they can give a boost to the ship's speed. It is more efficient than explosives so it is highly recommended to make instead. Some ships dedicate themselves to the sole purpose of making fuel, seeing as it is quite inefficient at 30 seconds per 1 fuel.

## Did you know?

The first thruster fuel that is added to the thruster gives 1/64 fuel power and then the second one gives 3/64 fuel power.

**Example**

 1/64 First fuel added

3/64 Second fuel added

5/64 Third fuel
Booster Fuel (High-Grade)

The Booster Fuel has 2 types: ***High grade*** and *Low grade*. This page talks about the **High-Grade** type. **High-Grade Booster Fuel**. **High-Grade** gives a t*emporary* boost like Low-Grade. **The High-Grade Booster** has a duration of 19 seconds if that timer hits 0, you'll lose that B*oost*

 If Thruster Fuel is already loaded into the Thruster it will switch to it. If not it will go dormant until another round of Thruster Fuel, *Low-Grade,* or **High-Grade** is loaded into the Thruster.

Once again, the only disadvantage of **High-Grade Fuel** is that Thruster Fuel lasts significantly longer than BOTH types of booster fuel.
Item Net

A **Item Net** blocks items, but not players.
These can be used to create storage systems to hold items in specific place, or to block items from entering another part of your ship.

## Important

Holding down the R key allows you to customize the block type to fit your needs.

## Notes

* Item Nets are useful for storage systems
BoM Scanner

The BoM (short for **B**ill **o**f **M**aterials) scanner is an item in Drednot that when used, gives a list of resources that went into the ship's making.

## Usage

The BoM scanner is used to show what is needed to copy a ship, which can be done with a Blueprint scanner and an RCD. This is useful when a player wants to copy a bigger and more complex ship rather than a memorable design. Usually, it's very hard to memorize the materials for a mechanically intense build like an automated warship.

## Notice

**BoM Scanners** are dropped by Red Bots making them only obtainable in Finch.
Shield Master

**Shield Masters** are the primary way to acquire Shield Cores.

h

               50.0%    16x Flux Crystals               50.0%    16x Hyper Ice Block
```
Table 2

```
               80.0%    30x Shield Core               18.0%    1x Blueprint Scanner               1.0%     1x Manifest Scanner               1.0%     1x BoM Scanner
```

## Description

**Shield Masters** are the most efficient ways for players to acquire all shield items. In order to deal damage to it, you must first kill the shield helpers it spawns, which are identified by lines protruding from the shield master. It is possible to kill the bot with 2 or 3 pieces missing, but recommended that you remove all shield pieces first so you get the most gens and so it is easier to kill.Any shots that hit the shield pieces do no damage.

Note that the **Shield Master's** and helper's drops are doubled in Raven
Blue Rusher

## Blue Rusher ( Hostile Enemy )

The main inhabitant of Finch. Mainly known for their smaller size and their ring of spikes around them, they are known to be annoying by ramming themselves into ships. A malfunction in their A.I caused from ramming into ships causes their aggro to break for 10 seconds, allowing ships to kill it or escape.

## Information

### Drops:

* 78% - Nothing
* 20% - 32x  Iron
* 1% -  Auto Turret (Packaged)
* 1% -  Burst Turret (Packaged)

**Blue Rushers** are NPC Enemies that are only found in the PvP zone "Sparrow" and can be destroyed by turrets, the larger the Blue-Bot is the more HP it will have and the more loot they will drop. It is more dangerous than the Red Bots. They deal damage just by touching you. However, they drop better loot.

## Appearance

They are flying blue circles with red eyes and have spikes all over them spinning around them.

## Tips

* The eyes of Bots always track their current target. Sometimes they are close to you but not even hunting you, you can use this as an advantage against other player spaceships nearby. Means extra damage and blockade against enemy ships by the NPC.
* The Blue Rusher's knockback can be used to escape players if timed correctly.
* Destroy them with **long-ranged ammunition** like Sniper ammo.It isn't the most efficient way to kill Blue Bots, but it's the **safest way**!
* Punch ammo is a strong alternative if you don't have any Sniper ammo. You can keep a Blue bot away from you while dealing damage to it. A good idea is to use Punch ammo along with other, preferred, ammo like some pirate ships.
* If you want to compromise, use Flak ammo. It starts as one projectile but explodes into multiple bullets in flight. This makes it good for **medium-range combat**.
* Don't use yank ammo unless you want to get yourself killed in the process. However, in an emergency, you can use the blue bots' knockback to escape.
* Blue Bots' drops aren't very useful, so there isn't much reason to kill them, unless you desperately need ammo, or if they are in the way.
Ladder

**Ladders**  allow you to climb up and down your Spaceship. If you go near a placed ladder and press **W** to grip it, this will allow you to climb to higher, or lower to different platforms in the Spaceship. When you are on a ladder, press "Space", or climb all the way off to get off.

## Obtaining

This item can be made at  Engineering Fabricators, and  Starter Fabricator using 2  Metal.

## Notes

* You don't need to go down a ladder by holding the "S" button, you can also just jump once and fall down all the way. (You will not die, since there is no fall damage.)
* ladders only work in 'normal' gravity
Pusher

The **Pusher** is a Item that can be set to push or pull other Items, and are often used in automatic ship designs.

You have to manually adjust the settings of the **Pusher** to change its push or pull direction. The **Pusher** has filters so you can restrict certain Items to be pushed or pulled.

## Usage

The **Pusher** is often used in auto-ship designs, combined with  Loaders to automatically reload Turrets. The **Pushers** will push the Ammo to the  Loader. Pushers can also push or pull items into the loader, which can load  Expando Boxes or other items such as  Thrusters.

## Obtainment

This item can be made at a  Machine Fabricator using 8  Metal and 4  Flux Crystals.

Or by trading, or looting critical *Spaceships*.
Rocket Pack

### Perks

The Rocket Pack allows for a Significantly faster flight than the Hover Pack but is less controllable than the Hover Pack as its disadvantage.

## Crafting

### Recipe:

What you'll need:* 16  Metal
* 4  Hyper Rubber
* 32  Flux Crystals

### Craft time:

Production delay:* 30 sec

The **Rocket Pack** allows for a Significantly faster flightthan the Hover Pack but is less controllable than the Hover Pack as its disadvantage.

## How to equip

To equip this item you need to drag & drop the **Rocket Pack**to 'back' in the equipment menu.

A faster method of equipping this item is to double click the item for a more efficient and faster way of equipping it.
Ship List

The ship list is a list that shows the ships with the most points on what appears to be a leaderboard. It can be accessed by holding down the "Tab" button.

The ships on the list are ordered in how many points they have. the higher the point count the higher up the ship appears on the list. You can make it so that your ship does not appear on the list.

The Ship List shows the name of the ship, the color of the ship, the amount of points it has, and who is currently on the ship. The last one is handy for when you want to know who is on a ship for some reason.

The ship list may not be the most important part of the game, but it does decide who gets bragging rights!

Furthermore, cogg may remove this option due to the test version currently not having this function.
Shield Generator

## Introduction to Shield Generators

The Shield Generator is a crucial and integral component for virtually any spacecraft, as it plays a pivotal role in significantly enhancing shield efficiency. This article explores the functions, mechanics, and importance of the Shield Generator in spacecraft technology.

## Enhancing Shield Efficiency

Shield Generators, when powered by a Shield Core or a Ship Shield Booster (though with reduced effectiveness), excel at enhancing shield regeneration rates without affecting the maximum shield capacity. This key attribute makes them indispensable for spacecraft, ensuring that shields recover quickly during intense space battles.

One distinctive feature of the Shield Generator is its engaging and skill-based minigame. Successful completion of this minigame results in a temporary boost to the Generator's performance, further enhancing shield regeneration. However, failing to conquer the minigame leads to a significant reduction in the Generator's effectiveness, offering only a minor improvement to shield regeneration.

## The Shield Generator Minigame

To succeed in the Shield Generator minigame, pilots must navigate a challenging maze by connecting the entrance and exit arrows, all while matching the color of each pipe with the designated route. For instance, in the provided example, the correct sequence would be 25462, corresponding to the colors Orange, Blue, Green, Pink, and Orange. This engaging aspect of the Shield Generator introduces a captivating element of skill, emphasizing the fine balance between skill and performance improvement for spacecraft shields.

## Acquisition and Rarity

Shield Generators can be obtained through a rare drop chance from defeating blue shield bots found in Finch and Sparrow. This rarity adds to their allure and makes them valuable assets in the world of spacecraft technology.

In summary, the Shield Generator is a vital component in spacecraft technology, offering an essential boost to shield regeneration rates while providing an engaging and challenging minigame for pilots. The rarity of this equipment only adds to its desirability, making it a prized asset for spacefaring adventurers.
Shades

October 30, 2020: Version ℵ52. The **Shades** cosmetic was released for Dredark.io Patron members.

This is a wearable cosmetic equipment for your character's face.

You have to be at least a "Bronze" patron member to obtain this cosmetic.

## Note

This cosmetic equipment doesn't give your character any perks.

Patreon needs to be active to craft this item.
Sparrow King Square

Sparrow King Square is a game mechanic, and is used to obtain rare items, like Flux Crystals, and various Balls and Handheld Pushers.

It runs in 5 minute rounds, and when a spaceship enters the square, they gain a timer icon below them.

When the 5 minute timer reaches 0, the spaceship with the highest time inside the square receives a sum of Flux Crystals, observed ranging from 10-100 units. A Green Bot also spawns inside the square for added competition, however easily overwhelmed.
Auto Turret

**Auto Turret** is a fully automatic gun which has to be controlled manually and cannot be controlled by the Helm. Unlike other Turrets, the max ammo capacity is 32 Ammo and it has an increased fire rate compared to the RC Turret

***The texture shown in the infobox has been updated in-game.***

## Obtaining

It can not be crafted, you can only find these as loot, as a rare drop, from  Diamond Tiles,  Blue Bots,  Red Bots, or from Spaceships that are in critical condition.
Comms Station

The **Comms Station** is used to communicate with other Spaceships.

You have 5 messages you can use, after one has been used/sent it will take a few seconds to recharge. This is done to prevent spamming.

## Communications Explanation

When a new message has been received, the **Comms Station** makes a noise and the will screen light up.
Orange Fool

## Orange Fool ( Hostile Enemy )

The main inhabitant of Hummingbird. They will foolishly fire bursts of three Standard Ammo shots at ships to repel them.

## Information

### Drops:

* 93.8% - x12  Standard Ammo
* 6.3% -  RC Turret (Packaged)

**Orange Fools** are hostile enemies found in Hummingbird and will always spawn with the same size and the same amount of health, 400 hp, and when destroyed they'll usually drop 12  Standard Ammo and occasionally an RC Turret.

Orange Fools spawn from the 2 bot spawners in Hummingbird.

## Notes

* **Orange Fools** are a weaker version of the  Red Bot.
* **Orange Fools** will always spawn as the same size.
Top Hat

October 30, 2020: Version ℵ52. The **Top Hat** cosmetic was released for Dredark.io Patron members.

This is a wearable cosmetic equipment for your character's head.

You have to be at least a "Bronze" patron member to obtain this cosmetic.

## Note

This cosmetic equipment doesn't give your character any perks.

Patreon needs to be active to craft this item.
Labs

**Labs** is a game mode where you can join in on in both Test Server and the live server of Deep Space Airships it features a PVP/PVE game mode where you collect Void Orbs in order to advance to the next stage/zone.

## Notice

* Special Void Bots will spawn that drop the necessary Void Orbs to advance to the next zone.

## Ship Moto

Welcome to the Labs! Game Mode: Collect orbs to survive and advance. Theft may be necessary in the late game. If you have enough orbs, you can use the '/warp' command to advance early. No seeker bots.
No missions. Enabled Flags: simple\_fabs: Craft anything in any fabricator. simple\_comms: Chatting at the helm can send comms messages. no\_clones: You can't join the same ship multiple times. no\_crit: No teleporting away on heavy damage.
Explosives

**Explosives** are a very common resource in the game and is heavily used to produce Ammo.

Although it can be used as a quick  Thruster Fuel too, seeing as it also activates thrusters. Be sure to stay in stock with some, fuel burns quickly as well as ammo.

A usage example would be placing some  **Explosives** in a  Munitions Fabricator to craft
 Sniper Ammo.

## Tips

* You can typically find **Explosives** on the ground, decaying.
* Using 1  **Explosives**, you can craft 1  Thruster Fuel in 30 seconds.

## Uses

A list of Items that use  **Explosives** in their recipe.

 ScatterShot Ammo | * 1 **Explosives**
* 1 Metal
Fabricators

**Fabricators** are very important stations in your Spaceship. All **Fabricators** use resources, and can craft specific items. There are few different types of **Fabricators** in Dredark (All can be found at the bottom of the page).

* All **Fabricators** have a height of 3 blocks and a width of 2.5 blocks.

* Some **Fabricators** can craft **some** of the same items as other **Fabricators**. (e.g. Munitions, Starter, and Engineering Fabricators can all fabricate Ship Shield Boosters)

## Exterior appearance explanation

**1)** The two little bullets indicate that it is the munition fabricator.

**2)** This screen indicates the currently produced item.

**3)** The three horizontal bars indicate how much resources are stocked in the fabricator.

**4)** The item is slowly getting pushed upwards and will fall down in a straight line. If the ground is where it is in the picture, it will be directly dropped to where the **6)** marker is pointing at.

**5)** Laser beams that are moving when the production is ongoing.

**6)** The finished product.

**7)** The lower marker points at the loading bar for each produced item and the top marker shows how many seconds it will take & in brackets shows how many items.

Note the bottom light will flash red when one of the required materials are out. More materials must be put in to continue production.

## Original "Fabricator"

At the very first versions of the game, before there was even a Legacy Fabricator, there was Fabricator simply named "Fabricator". Here's a small GIF file displaying it crafting a removed item known as the "Hammer", which its usage probably resembles the Wrench.

## Legacy Fabricator

After the original Fabricator was removed, the Legacy Fabricator replaced it.
Booster Fuel (Low-Grade)

Booster Fuel has 2 types, and this page talks about the other type, **Low-Grade Booster Fuel**. **Low-Grade** gives a *Temporary Speed Boost*.

**Low-Grade Booster** has a duration of 19 seconds. If that timer hits 0, you'll lose that *Speed Boost*. If Thruster Fuel is already loaded into the thruster it will switch to it. If there is no fuel in the thruster, it will go dormant until another round of Thruster fuel, **Low-Grade** or High-Grade is loaded into the thruster.

Once again, the only disadvantage of **Low-Grade Fuel** is that Thruster Fuel lasts significantly longer than BOTH types of booster fuel.
Scratch version

it is a scratch version of drednot.io it is unshared as of now it will be a online muitiplayer game it if you think you want to use scratch you will need to make a scratch profile you will need a username and please do not use your real name:example your drednot username and then use your drednot username and a password then sign in then get the profile to scratcher status by sharing projects and then wait so if you do not have a scratch profile with shared projects use turbowarp

example usernames for scratch warning 2 and beyond are scratch users and scratch does not let you have the same username as a other user I think and turbowarp: one do the first steps so make a scratch profile you will need a username and please do not use your real name:example your drednot username and a password: 2 griffpatch 3 atomicmagicnumber
Flak Ammo

**Flak Ammo** is a type of bullet that spreads in flight, making it good for medium-ranged combat. Acting like a normal bullet in flight, then after a short delay, it will explode into 5 more bullets.

## Damage Stats

### Damage per Bullet:

* 100. Short
* 70x5 = 350. Far

## Bullet Stats

### Horizontal Travel Distance:

* 6.5 Short
* 13 Far

### Lifetime (seconds):

* 1.25 Short
* 2.55 Far

### Initial Velocity:

* 7.6 Short
* 7.6 Far

### Unique Abilities:

* Bursts into 5 shots dealing more damage

### Negative Traits:

* Short shots have the same initial damage as Trash Ammo or Standard Ammo
Overworld

The **Overworld** is all the locations where your Spaceship can fly to, if you are controlling the  Helm. Whilst the "Sub-world" describes the inside of your Spaceship, where your character and other players can move around.

## **Regular Zones**

You can enter these zones at anytime, but some have a combat rating meaning your ship could be less harmful in other zones. (Depending if your Spaceship exceeds the combat rating for that zone...)

* **Hummingbird** (PvP/PvE) (Combat rating up to 2500)
* **Finch** (PvP/PvE) (Combat rating up to 5000)
* **Sparrow I** (PvP/PvE) (No combat rating limit)

## **Safe Zones**

P.V.P Disabled / P.V.E Disabled / Turrets Disabled. Can keep ship here using a Freeport Anchor.

* **Freeport I** (Safe Zone)
* **Freeport II** (Safe Zone)
* **Freeport III** (Safe Zone)

## **Mission Zones**

Every 15 minutes, one of the listed missions below will be selected and will spawn 3 portals each in random locations in sparrow. The Pits is a zone with 3 pits filled with boulders and rewards at the bottom. Canary is a cube of blocks with rewards in the center. Vulture has many bots that give good rewards.

* **The Pits** (PvP/PvE) / (No combat rating limit)
* **Canary** (PvP/PvE) / (No combat rating limit)
* **Vulture**  (PvP/PvE) / (No combat rating limit)

## **Miscellaneous Portals**

Miscellaneous portals include the test battle zone, which has the layout of Sparrow, but is only in the test server. Gates get you out of Freeports, and are planned to replace all portals.

* **Test Battle Zone** (PvP/PvE) (No combat rating limit) (TEST SERVER EXCLUSIVE)
* **Gates** (PvP/PvE) (Combat rating up to 2500 - 3000)
* The Server Portal used to be a portal between US and EU server and it is removed with the addition ofAsia server
Chat Commands

Chat commands are commands in Dredark that you enter directly into the chat to perform a specific function.

#### Commands that most users can use:

Only anonymous users are exempt from these commands.

* /outfit - Change your character's appearance. **[Registered Users Only]**

#### Commands that captains can use:

Only captains of a ship can use these commands.

* /save - Immediately save your ship. **[Captain Only]**
* /invite - Attempts to copy the ship's invite link to your clipboard, and writes it to your chat. **[Captain Only]**
* /kick NAME - Kick a user by name. Suggests online users. **[Captain Only]**
* /ban NAME - Ban a user by name. Suggests online users. **[Captain Only]**

#### Commands that are exclusive to the test server:

These commands are exclusive to the test servers.

* /noclip - Toggle noclip mode. **[Test + Captain Only]**
* /slew - Toggle ship noclip mode. **[Test + Captain Only]**
* /home - Instantly teleport to zone 'The Nest'
* [OLD] /goto ZONE - Instantly teleport your ship to a given zone. The zone name must be spelled correctly and is case-sensitive. Teleports to Freeport II on failure. **[Test + Captain Only]**
Starter Fabricator

The **Starter Fabricator** is a starter item, and is your basic Buildable Fabricator that every Spaceship starts with.

When a new Spaceship is created, you'll need to use this **Fabricator** to craft the other Fabricators, like the  Munitions Fabricator for an example. You can also craft other important items besides the Fabricator, like an  Ship Embiggener to expand your ship, or  Blocks for structural elements.

The ability to reclaim Starter Items from the ship settings menu was added in the 12 February 2022 update.

***The texture shown in the infobox has been updated in-game.***

## **Recipe List**

This list shows all of the items you can currently craft using the  **Starter Fabricator**, including the quantity and production time.

## Fabricator Usage

* The top red light will flash when something is blocking the next item from dispensing. When the Fabricator is placed on solid ground, the top red light will flash after 4 items are on top of each other.
* The bottom red light will flash when some or all of the required materials are depleted. The required materials must be added to continue production. The light will continue to flash when not enough materials have been added in.
Turret Controller

The  **Turret Controller** is a **Buildable** **Item** that allows you to control 2 manual turrets on your Spaceship at once.

 **Turret Controllers** can only be built/placed on the walls of your Spaceship just like Turrets.

The Turrets do not have to be built/placed directly next to the  **Turret Controller** to function, as they can be some distance apart and still be controlled by the controller.
The  **Turret Controller** can control manual turrets, such as Auto Turret and  Burst Turrets, and the standard Turret. Controllers take up 3 wall spaces. When a turret controller is connected to a turret, a green light will emit from the side of the turret.
Ship Embiggener

Makes your ship bigger. Press R to change axis.

*Not to be confused with the  Ship Shrinkinator. This article is about the opposite tool/effect.*

A **Ship Embiggener** is used to increase the width and height of a Spaceship.

***You can switch the axis by pressing [R] on your keyboard***. Expanding your Spaceship also makes room to store your items into your Expando Boxes and placing Turrets.

**1** **Ship Embiggener** can be crafted using 4  Metal.

## Notes

* **Ship Embiggeners** do not stack in the inventory.

* **1 Ship Embiggeners** can be recycled, using the Recycler, for 4 Metal.
Cobra Conversion

**Cobra Conversion** is a physical technique created and used by CobraMask.

## History

CobraMask was first shown performing this technique against SaberMask when he used it to constrict and tangle SaberMask with it like a real snake.

## Description

CobraMask can remove all joints/bones in his body and can fit himself inside of anywhere like a real snake. If he is to be caught inside of something like a cage, he can easily escape. He can also use it for combat to wrap himself around and constrict his foes, squeezing the life out of them and crush them with this technique.
Bots

**Bots** are enemies that spawn in Hummingbird and Finch and Sparrow. They can be destroyed by Turrets.

## Red Bots

   *Main article: Red Bot*

**Red Bots** are red circle enemies that spawn in Finch. They attack by firing red lasers in a way similar to Scattershot Ammo. Red Bots' health and attack size scale with their size, but larger Bots also drop more loot. Red Bots drop Fuel, Sniper ammo Explosives, and they rarely drop RC Turrets.

## Blue Bots

   *Main Article: Blue Bot*

**Blue Bots** are similar to Red Bots, but only spawn in Sparrow . Unlike Red Bots, Blue Bots' only attack is contact damage. They drop Ammo and possibly rare Turrets (RC, Auto and Burst).

## Green Bots

*Main Article: Green Bot*

The Green Bot always drops three semi-rares on death, including Balls, Ice, Pushers, Loaders, Launchers, BP Scanners and RCD's. When the Green Bot spawns, it's always the same size as before death. This bot also has more HP than the other bots. The projectiles from this bot's attack have the properties of Punch Ammo.

Spaceships nearby get pushed around by the projectiles due to the mass spread of bullets being fired by these bots. Be cautious at close range, these bots can push you straight into enemies hands.

## Square Bots (removed)

*Main Article: Square Bot*

**Square Bots** were small yellow bots that appear in Canary. Unlike their larger brethren, they only come in 1 size, and like their green brethren, have closed mouths. Square bots appear as breakable world blocks, when you attack them in their block state (sleeping), they spring to life. They are fairly weak in health, however they can be quite tough for a mining ship with their rapid firing shotgun-like attacks which deal high damage and can easily put you on critical and make you lose items if you are not careful.[1] In other respects, they are similar to a Red Bot, thier attack if more rapid fire and they only drop silica.
Cargo Ejector

Original version of ejector

The **Cargo Ejector** is used to eject items out of your spaceship.

This item can be be used with  Loaders to automatically eject items.

* NOTE: Ejecting items lowers your score to the amount of what you gained by collecting them.

**Please note: the image in the infobox is outdated.**

## Tips

* Beware of Freeport robbers.
* It's often used to trade items with other Spaceships.
* In the test server you were able to place an ejector backwards to place items back into your ship, but this was removed in November 2021.
* The speed of the ejector was increased to 1 stack/second. (From 0.333 stacks/second)
Tile

A very common tile, found everywhere.

World **Tiles** are found everywhere on the map, Spaceships cannot go through them, but you can use any Ammo BUT sniper to damage them.

**Trivia**

Tiles used to have a 25% chance of dropping metal upon being destroyed but this was removed in the 16th of September, 2022
Turret

The **Turret** is a "deprecated" buildable that must be controlled manually and cannot be controlled by the Helm like the RC Turret. Once you insert Ammo into this  Turret, you can get it out by pressing Q while controlling turret, switch Ammo or  Wrench it, but you can't left click and dispense it back out.

The  RC Turret and  **Turret's** max Ammo capacity is 16. The  **Turret** was mainly used in your early hours of Dredark.io and as you progress they could eventually have been replaced with better Turrets like  RC Turrets,  Auto Turrets and Burst Turrets.

You can use a  Turret Controller to control 2  **Turrets** close enough to a Turret Controller at once.

You can't recycle it with Recycler now.

***The texture shown in the infobox has been updated in-game.***

## Use

The  **Turret** was often used on starter player's Spaceships, due to it previously being the only craftable Turret.

## Obtaining

Previously (Before Sept.29 2022 Update) item could have been made at a  Machine Fabricator using 8  Metal, the only method of obtaining them now is by acquiring them from a player who owns one.

Or by trading, or looting critical Spaceships.
Canary

## Canary ( Mission Zone )

**Canary** has both PvP (Player vs. Player} and PvE (Player vs. Entity) combat. It is open to players every 45 minutes intervals from the next mission it has a cluster of tiles with large quantities of  Diamond Tiles.

*Also, the highest chance that  Flux Tiles may appear near the very center of canary.* yielding 16 crystals when broken. Use Slug ammo or Flak Ammo to break through the dirt and get to the  Flux. *Keep an eye on the timer, as once it runs out, you'll have 60 seconds to get out*.

All missions have a timer at the top indicating when the missions is going to end, and once the countdown finishes, all remaining ships in **Canary** get instantly teleported back to Sparrow I.

### **Trivia**

Canary used to be made up of World Tiles and included Yellow Bots
Cat Pinball

**Cat Pinball** is a physical technique created and used by CatMask.

## History

CatMask was first shown using the technique when she used it to slash across all against FlamingoMask, PuppetMask and SwanMask.

## Description

The Cat Pinball is an attack that is often used when facing more than one or two opponents at once, though it's not uncommon for her (CatMask) to perform it when there is only one combatant. In order to perform this attack, CatMask staggers back and then propels herself, allowing herself to bounce and ricochet off of other objects in the area (such as trees or telephone poles) and will continue to bounce off any object there before then making her way to her opponents, smacking and hitting against them repeatedly. CatMask can increase damage against her foes by equipping her claws out while spinning around and bouncing off of her foes.

## Trivia

* The Cat Pinball technique is the first physical technique page Gallibon the Destroyer has made.
Flux Tile

Flux Tiles spawn in mission zones. When damaged enough it drops 16 Flux Crystals

### Location

* Canary
* The Pits

*Not to be confused with  Flux Crystals: this is the tile drop.*

**Flux Tiles** are unique tiles that drop 16  Flux Crystals when destroyed.

 **Flux Tiles** spawn in Canary and The Pits. They are stronger than Regular Tiles, meaning it'll be best to use an  Auto Turret or  Burst Turret with Slug Ammo.

## Flux Tile Locations

### Canary:

* In Canary, both  Diamond Tiles and  **Flux Tiles** and are found scattered in the **middle** of the mission's map.

### The Pits:

* In The Pits, they're also found with the  Diamond Tiles but at the bottom of the mission's map, each pit can contain different amounts of  Diamond Tiles and  **Flux Tiles**.

## Tips

 Flux Tiles are pretty valuable since they only spawn during missions. Watch out for other Spaceships seeking out these Tiles.
Sign

The **Sign** is a buildable used to display text in your Spaceship. The **Sign** was added in the update ℵ30, and it appears when placed as a 1x1 blue outlined frame.

You can type whatever you want after it's construction and can only be changed by using the Wrench and placing it again,or if the sign is blank you can click on the sign. It does not collide with players or items, and the maximum limit of **Signs** for each Spaceship is 75.
Goblin Mask

October 30, 2020: Version ℵ52. The **Shades** cosmetic was released for Dredark.io Patron members.

This is a wearable cosmetic equipment for your character's face.

You have to be at least a "Bronze" patron member to obtain this cosmetic.

## Note

This cosmetic equipment doesn't give your character any perks.

Patreon needs to be active to craft this item.

Best looking mask type
Suspicious Tile

## Suspicious Tile ( Neutral Enemy )

### Description:

Turns into the  Square Bot if shot at, but when not, acts almost the same as a normal  Tile.

## Information

### Drops:

* Silica Crystals

Acts the same as a normal tile but turns into a  Square Bot if shot at.

## Tips

* While they can drop relatively useful stuff, it is usually better to ignore them and go mining for other stuff. This is due to their high damage, allowing them to obliterate you quickly.
* As a miner it's usually better to keep your distance, since they have low health, they can be destroyed with high damage ammo's such as Slug Ammo or Standard Ammo

## Notes

The **Suspicious Tile** becomes the  Square Bot if shot at.
Flux Crystals

*Not to be confused with the  Flux Tile. This article is about the drop.*

**Flux Crystals** are a rare Resource in the game and are used to produce advanced machinery like  Loaders,  Pushers, and other advanced Items. Flux crystals are highly valued within trades, if you have a few crystals and need other things, you can get a haul of resources.

## Obtaining

They can be obtained mainly by destroying Flux Tiles, which only spawn in Missions. You can also get them by trading, recycling a  Handheld Pusher or other items made with flux, and sometimes by shooting it out of a critical Ship, receiving it from Sparrow King Square, or killing a Boss Bot, Yank Bot, or Tank Bot.
Mine Tile

A common tile that doesn't drop anything when destroyed

The **Dirt Tile** is found in  Hummingbird and Canary. It has 200 hp, and does not drop anything when destroyed. The variant of the **Dirt Tile**, the  Metal Dirt Tile drops 32  Metal when destroyed.

## Notes

 Flux Tiles and  RC Turrets used to spawn in the dirt patches in Finch 1, before the zone was renamed to Hummingbird. The RC Turrets did not decay over time.
Helm

The  **Helm** is used to control the Spaceship. Left-click on the  **Helm** to start flying your ship, and aim and fire every deployed  RC Turret on your Spaceship.

Keep in mind that you have to manually reload your Turrets, unless you use  Loaders to automatically reload the Turrets. It is better to have a trusted crew to help reload your turrets. The  **Helm** cannot control regular  Turrets,  Burst Turrets, and  Auto Turrets.

## Obtaining

This item can only be crafted at a  Machine Fabricator. When starting a new team / Spaceship, you will start with 1 Starter Helm.

## Notes

* You can use a  Wrench to deconstruct the  **Helm** back into an item, so that you can deploy it somewhere else on your Spaceship.

## History

* In the past, the  Helm functioned as a  Spawn Point for all players.
* The ability to reclaim Starter Items from the ship settings menu was added in the 12 February 2022 update.

## Trivia

* The Helm is actually off-centre by a few pixels. When you use the Helm, the centre of the wheel is displaced to the left of your cursor when you place it.
Guest

**Guests** are new members of a spaceship. They can spawn at the guest Spawn Points (if one is deployed) and can only use the guest filtered Doors. The Captain of the spaceship can promote a guest to Crew on the  **Team Manager**  window, or demote a crew member to guest. When you first join an allegiance, your rank will be guest by default.

It is best to restrict the actions of guests, using doors and spawn points, as they are not always to be trusted. When you trust them later, you can promote them to a crew member.

## History

The management system and captain rank has been added in patch MARCH 2, 2019: VERSION ALPHA 9.
Cat Pounce

**Cat Pounce** is a physical technique created and used by CatMask.

## History

CatMask was first shown using this technique on SwanMask and briefly on FlamingoMask during her first appearance towards FlamingoMask's group.

## Description

The Cat Pounce is an attack that is often used when facing against one opponent. To perform this attack is simple, in order for CatMask to perform this attack, she pounces on her opponent and then pins them down to the ground, to which she then rapidly and repeatedly slashes at them with her Cat Claws, tearing at them in a matter of seconds. CatMask then will bounce back up, as said attack needs to be quick, swift and fierce and can be pulled off again later, but it cannot be done for longer than one minute.

## Trivia

* The Cat Pounce was based off of wrestling moves.
Vulture

## Vulture ( Mission Zone )

* Zone Ending Wave. 5th Wave

Vulture is a mission zone that has different bots than Sparrow. Special bots with their own special abilities spawn here, with decent loot if you destroy them.

This mission zone drops minor amounts of flux and large amounts of RCs and Iron

***High-Risk Medium Reward Zone***

## Notes

* Each Wave will get increasingly harder over time.
* There are a total of 5 Waves in this Zone
* Enemy bots that spawn in **Vulture** will swarm constantly and can overrun **ANY** ship easily.

### **Trivia**

The dark green bots used to be non lethal meaning they could not deal any damage.
Orange Vulture Bot

## Orange Swarmer Bot ( Hostile Enemy )

 **Orange Swarmer Bots** are the most dangerous type of bot with their extremely high health, melee, & ranged combat, they can make even the toughest of ships go critical given the chance to team up with their bot allies.

## Notes

* **Orange Swarmer Bots** MAY spawn on the 4th or 5th wave.

* **Orange Swarmer Bots** drop around 3-5 stacks of  Flux Crystals once killed.
* **Orange Swarmer Bots** have both melee & ranged attacks
Scrap Metal

**Scrap Metal** is an item that is exclusive to the public test servers (external link), although it can be found in the  Pusher,  Loader and  Cargo Hatch item selection menus in the actual game. Its sole purpose is to undergo testing by using it on a Recycler to obtain Metal. It can only be obtained from the cheat menu in the test servers, and cannot be obtained in the vanilla game.

16 scrap metal can drop 0-16 Metal.
Server Portal

Removed in version ℵ46

**Server Portal**was a special portal that was placed in Sparrow I. When a ship uses it, it gets teleported into other servers (EU if it`s on US and US if it`s on EU) Freeport III. The replacement for the portals is the gate, which was added soon after the Asia (Singapore) server, so the server portal had no use.

For connection reasons, after you use this portal, the ship gets saved & loaded again (players will automatically join after this), so be careful. This is now able to be done in the main menu in the game. You save your ship in any Freeport and then select the server you want to load it into then you will spawn into the same freeport you saved in

## Changelog

**ℵ37 -** Added into game

**ℵ46 -** Removed from the game
Ship Shield Booster

An inferior power source for shield generators.

A **Ship Shield Booster** is used as a fuel source for Shield Generators to fill Fluid Tanks at a tenth of the efficiency.

## Obtaining

The Ship Shield Booster can be crafted with 2 Metal at an Engineering Fabricator, Starter Fabricator, or Munitions Fabricator Fabricator. As with most other items, they are also obtainable by looting and trading.

## Usage before The Scope Creep update

The Booster is used to regenerate 500 of the ship's shields before The Scope Creep update.
Golden Balls

Golden balls are 2 of the few items unobtainable expect for on test drednot.io or if you recall a admin giving you one. If you are playing test drednot.io in the cheat menu (captains can acess cheat menu only in test drednot.io), you select give item box, then type Golden Volleyball or golden basketball and press enter and BAM, you'll have it in your charater's hands
Construction Gauntlets

### Description:

Equipment (Hands). Doubles build/destruct/repair range and speed while in safe zones

### Perks

Increases the range to all build/destruct/repair by 5 blocks in safe zones

## Crafting

### Recipe:

What you'll need:* 8  Metal
* 4  Hyper Rubber
* 32  Flux Crystals

### Craft time:

Production delay:* 20 sec

The Construction Gauntlets increases your build/destruct/repair range by 5 blocks in Freeport I, Freeport II, Freeport III

## How to equip

To equip this item you need to drag & drop theConstructionGauntlets to 'hands' in the equipment menu

A faster method of equipping this item is to double click this item for a more efficient and faster way of equipping it.
Starter items

**Starter items** are special items that can be found in your new Spaceship when you first create it. They can be identified by a blue glow around the item with "(Starter)" after it's name. Starter items cannot be ejected out of the ship using a Cargo Ejector, and take much longer (30 seconds) to be shredded using an Item Shredder.

## Starter Items

* Starter Helm
* Starter Fabricator
* Starter RC Turret
* Starter Cargo Hatch
* Starter Wrench (not created with new ships, must be reclaimed)
* Starter Item Shredder (not created with new ships, must be reclaimed)

## Notes

* Starter items may be intended so that you cannot exploit new teams for materials and eject them from new ships to existing ships.
* They may also be intended for protection of your items from griefers when you start a new team, as they cannot be wrenched by Guests and cannot be ejected.
* With the 12 February 2022 update, ship owners are now able to reclaim starter items from the ship settings menu. Reclaiming an item essentially deletes the corresponding item from the ship and returns it into your inventory.
	+ This can help recover any shredded starter items, or retrieve them from a hard-to-reach location in your ship.
	+ Starter Wrenches and Starter Item Shredders operate more slowly than their normal fabricated counterparts. They also disappear when dropped. This implies that these starter tools are only for temporary use, and the player should get their own tools.
Scatter Bot

***Scatter Bots*** are the scattershot equivalent of a bot. They will only spawn in Finch -> Bot Factories. Once they've spotted a player ship, they will attempt to intercept your ship into engaging it in close range. Scatter bots have the worst pellet accuracy of any bot, but they make up for it with their high base speed.

They usually attack in groups and can deal massive damage upon close contact. Spaceships should attack Scatter bots from a distance while moving backwards to minimize the damage received.

## Bot Drops

Scatter Bots will drop 40 Scattershot Ammo and 10 Explosives. They also rarely drop a single RC Turret.

Also known as "yellow bots" or "scattershot bots"
Hyper Rubber Block

**Hyper Rubber Blocks** are Buildable blocks that are very bouncy and are crafted using a less common Resource known as  Hyper Rubber.

They're great for making bouncy platforms, or walls. Holding the `Space` key on your keyboard while on a **Hyper Rubber Block** will make you increase your jump height.

If you fall on one of these blocks from a high height, you'll bounce almost the same height that you fell from. Whilst not holding the `Space` key will make you slowly decrease height every bounce until you just stop bouncing.

You can also "float" if you hold `Space` under and above a 3-block wide gap.

## Use

A usage example would be using **Hyper Rubber Blocks** as a floor or trampoline to increase your jump height to another platform or room.

## Important

Holding down the R key allows you to customize the block type to fit your needs.