Emmet Lehvartt

A CGI Frankenalie toon who looks impressively like a reelkind. He is actually from the future, and has a strong affinity for smartwatches and robotics. His robot canine companion Bittbark is not far behind either.

## Personality

The radical cool guy, Emmet is often pulling out one-liners and asking about pizza. Despite being from the future, his sense of style already seems outdated. However, due to being in a time not his own, he is also considerably reserved, keeping most of his thoughts to himself and quietly listening from the background instead of stepping to the front of a discussion.

## Appearance

Emmet is slightly less than the average reelkind height, with a realistic human complexion and stature. His hair is trimmed into a flat buzz cut on top, while also being allowed to fall in the back to form a mullet. He wears bright orange, spiked anime-style glasses, which he likely obtained during his stay in Tezukanada. His shirt is loose fitting, perhaps too large, with a logo for a game system known as a Y-Boy. His pants are similarly baggy, and he wears a pair of sneakers. His wrists are adorned with a pair of high tech, hologram-generating smart watch devices, which he uses for communication, entertainment, and his hammerspace.

## Backstory

Emmet is from the future, a time where toons have grown to closer and closer parallel the detail found in reelkind. Little is known of his past (which is still in the future), but he is known to have worked in a laboratory which was working on a time travel device. A malfunction with this device seems to be the reason he has been stuck in the current age of Einquell. He currently wanders the land, both looking for a way to jump back to the future, while also reveling in the old-timey landscape while he remains trapped in the present. He silently fears the possibility of changing too much of the timeline, wondering if his existence would be wiped if the wrong event was changed.

## Shenanigans

**Tezukan Ya Deliver Pt. 1**

Emmet was exploring the Osamu region, located in the country of Tezukanada, when he runs into a frazzled deliveryman asking for help delivering a very fragile package across the city without using any public transportation. Joined by a few others, he finds himself the only one of the group stable enough to hold onto the package. They make the risky decision to cross a bridge which is still incomplete, thanks to Bittbark printing off ID cards for the group to pass security. Along the way, they are sprung by a group of reelkind Yakuza, who make multiple attempts to attack the group and snatch the likely valuable package. Bittbark notably spits Grease at Emmet's command to hold them back. After a lengthy fight, the package is pierced by an arrow launched by Giraffe on complete accident.

**Tezukan Ya Deliver Pt. 2**

After the package has been damaged, the group manages to escape the Yakuza and work to fix the package, which they eventually determine to be a jar of tears. They mend the arrow hole in the jar, and work to refill the jar with their own tears through hyper-spicy udon noodles. Once the group is certain the entire package has been restored, they proceed to deliver it to the proper recipient, receiving the rest of their payment and the satisfaction that their job was complete. They forgot to mend the label of the jar, unbeknownst to them, leading to consequences as of yet unknown.

**A Criminal Hunt Pt. 1**

Upon finding an ad for dealing with a seemingly ordinary criminal in the town of Wonslooc, Emmet arrives in the Warne Desert with two others: Plumeria Pidae, a half-lobster knight, and Varskk, a similarly aquatic alien bounty hunter. They go to a lift station, as the town square is actually deep underground. The receptionist at the front desk gives them tickets and a brief introduction to the incredibly opulent town of Wonslooc, despite Varskk's misgivings towards the exceedingly tall android. Upon getting directions to the nearby hotel, Emmet is distracted by trying to introduce the other two to the joys of pizza. This backfires as they commit various pizza crimes. Back to business, they learn their target is an arsonist and bomber known as the Block Buster, who was last seen up on the surface. One long elevator ride back, they are brought to a cave system, where they begin their search.

They quickly proceed to get extremely lost, splitting up repeatedly until finally regrouping back at the entrance. The tunnels twist and turn around into each other, and there are various pools of water that act as warp points to other areas in the cavern. After much exploration, they manage to finally spot the fleeing criminal, but after lobbing a trident at them and multiple explosions, they find nothing besides a very large, fluffy, and disgruntled mother spider. They try to take things a bit more stealthily, diving through the water pools before finally bumping into them and discovering that they are not as malicious as first assumed. They were exploding because of a crippling fear of the feline residents in Wonslooc causing them to self-combust on accident. The group does still want their money, but Emmet promises that they will do their best to prevent their captive from bumping into any more cats or cat-like people while returning them to their client.

**A Criminal Hunt Pt. 2**

The group work their way out of the cavern system, taking care to not startle the captive, now known to be named Jit. They also make their way past the spider as well, which thankfully lets them pass without too much trouble. Upon exiting the cave, however, their path to Wonslooc is blocked by strange tire-esque bugs, which quickly swarm the party. After a rough scuffle, they finally manage to make it back to Wonslooc, where they take a break in the lift station. They ask the receptionist to bring the client back up to them since Jit is too afraid to go down. While they wait, the group takes some time to discuss among themselves, considering becoming a bounty hunter team. Emmet, Plumeria, and Varskk bounce ideas back and forth while Jit stays with a kind old lady nearby. Once the client arrives, there's potential for an argument, as the group has gotten somewhat attached to Jit, who has no way to pay off his damages. That is, until Jit reveals he is holding an emerald, which while useless to him, is valuable enough for the client for them to let the group off and receive their pay! The gang decide to celebrate with a pizza party.

## Gallery

Emmet and BittbarkEmmet has very legitimate identification.The Criminal Hunt party.Time for a dive!