Jinx (League of Legends)

## Background

A young girl named Powder was once a happy child along with her sister Violet (abbreviated Vi). However, her life would suddenly be turned upside-down when the revolutionaries of the undercity of Zaun would come into conflict against the guards of the utopian city, Piltover. She, her sister, and her parents found themselves caught in the middle of a conflict, in which Powder and Vi’s parents would tragically die. The leader of the revolutionaries, Vander, encountered the two girls, and in an act of compassion, saved them and took them in. Forced to live off the slums of Zaun, Jinx and Vi had to scrape by through petty theft and living off of Vander. Both were still hopeful for a better future themselves even through all of this. However, that never came to be as a cunning man named Silco had other intentions for the undercity. Tired of Vander’s passive nature, he took matters into his own hands and removed him from the equation. Tragedy befell the sisters, leaving their relationship shattered and separated. Finding her left all alone, Silco decided to take in the abandoned Powder as his adoptive daughter, bringing her a new identity that he felt was better fitting to her nature: **Jinx**.

Years went by and Jinx made a name for herself as a high-ranking criminal, responsible for numerous crimes of theft and murder. But while she seemed joyful in her craft, Jinx was still deeply troubled by the sorrows of her past and the memory of her sister. This left her mentally deranged and unpredictable, but Silco managed to keep her in check, enlisting her work as his most trusted member. The past eventually returned, though, as her sister Vi eventually came back after her years-long disappearance. The sisters reunited, but this didn’t last, as Jinx found herself questioning if she could even trust Vi - if her sister was even who she used to be. Vi insisted she was, but Silco said otherwise. Morally strained and pushed to the brink of insanity, Jinx completely lost it, and ended up killing Silco in a fit of madness. Even to the end, however, Silco claimed she is perfect the way she is now, leading Jinx to fully accept that, and leave behind any semblance of Powder.

Detached from Vi, her second father dead, her mental state shattered beyond repair, Jinx will continue her mayhem across the city. Because in her fragmented mind, she’s nothing but a jinx to them all.

## Powers & Abilities

* **Shimmer:** Created by the scientist Singed and developed by Silco, Shimmer is a chemical that enhances the body’s physical strength. If you ingest enough of it, it will turn you into a hulking monster capable of destroying metal walls and enhancing your physical strikes (as shown with the fight between Vi and Sevika). Later in *Arcane*, Jinx sustained a significant injury and had to be rushed to Singed in order to save her life. She was injected by a very large amount of Shimmer to the point that her eyes permanently became purple, and she gained an increase in speed and strength - as shown when she was able to easily grab her minigun away from Caitlyn. Other benefits of Shimmer include: regeneration (Vander, after getting stabbed by Silco, was able to regen damage to his stomach and heart and Jinx herself was saved from a near-death experience with Shimmer) and resistance to toxins (Silco can fight back against the Zaun river toxins infecting his blood and nervous system with small doses of Shimmer). However, as a downside, it makes you more aggressive and with enough injection, completely mindless and monstrous. This was shown with Deckard and to a lesser extent Vander.
	+ **Get Excited!:** Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
	+ **Switcheroo!:** Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant bonus Attack Speed, while attacks with Fishbones deal area of effect damage and gain increased range.
* **Explosives Expert:** Jinx is a huge fan of explosives and is an expert in how to use and handle them, even as a child (she has gotten even better at using bombs since then). Jinx uses the bombs as a multi-purpose destruction tool, using them to stick to objects and as thrown projectiles, all while staying at a distance and taking out her opponents as quickly as possible. This was shown during her first fight against the Firelights, when she took down two of them with a well-timed bomb throw.
* **Skilled Marksman:** Due to her experience on the streets, Jinx learned how to use firearms and became an expert markswoman, as shown when she hit six bullseyes in a row. This marksmanship has persisted into the present day, with Jinx rarely (if ever) missing a shot with her pistol. She can quickly react and tag thrown projectiles with her gun, as shown when she easily reacted to a bomb thrown at her by one of the Firelights. This is also shown through her use of a mini-gun, as she can easily maneuver it around and hit her intended targets.
* **Skilled Hand-to-Hand Combatant:** Despite preferring to fight from long range and not being skilled as her older sister, Jinx has learned street boxing by watching Vi’s movements. Whilst fighting against a training dummy, Jinx was able to rapidly hit it in quick succession, incorporating both punches and kicks into her fighting style.
* **Stealth Expert:** Despite Jinx’s preference towards explosives, she can actually be quite stealthy when she wants to be. She managed to infiltrate the Kinemman building and abduct Caitlyn, without Caitlyn ever being alert until the very last possible second. She also was able to sneak behind Vi and get close to her, in order to knock her out.
* **Expert Engineer:** Despite her lack of schooling and her tenuous grip on reality, Jinx is actually a skilled engineer. She is often the one Silco goes to for help with a mechanical-based problem, and she designed her weapons on her own. She is able to understand the complex science and mathematics of Jayce’s Hextech research to some extent, in order to create a device to use the Hextech energy for a bit.
* **Runes**
* **Items:**
	+ **Potions**
	+ **Wards**
	+ **Greaves**
	+ **Rapid Firecannon**
	+ **Runaan's Hurricane**
	+ **Mortal Reminder**
	+ **Bloodthirster**
	+ **Phantom Dancer**
	+ **Quicksilver Sash**
	+ **Infinity Edge**

## Equipment

* **Pow-Pow Minigun:** This is Jinx’s primary, most-used weapon, though its appearance varies depending on if you are looking at the main game or at *Arcane*. Developed whilst working for Silco on the streets of Zaun, this minigun allows Jinx to fire a mass of bullets in order to hit her target. In the game, it gains more and more attack speed over time, meaning that as long as Jinx keeps firing, it gets faster and faster. Jinx is an excellent marksman with it, being able to hit multiple flying targets as well as track them, as shown with her and Vi’s fight against the Firelights.
* **Fishbones Rocket Launcher:** Jinx’s prized rocket launcher, Fishbones can fire small rockets capable of creating small explosions that hurt anyone near the attended target. She can also take a page from the book of a certain American Rocket Jumper, and use Fishbones to rocket jump herself into the air, allowing her to reach high places or simply escape.
* **Electric Zapper Pistol:** In the games, Jinx uses an electrical pistol that fires a blast of electricity which hits the enemy and slows them down for around two seconds. She can also use her electrical pistol as a means of remotely detonating her grenades, triggering them without having to pull out the pin.
* **Pistol:** During the events of *Arcane*, instead of using an electrical pistol, she used a more revolver-style pistol to eliminate targets. It could be fired from close to medium range, as shown during her first fight against the Firelights. The pistol can also kill at a close enough range, as shown with a pink-haired Firelight who looked strangely like Vi.
* **Flame Chompers:** In the game, Jinx throws out three Flame Chompers that will automatically explode after 0.5 seconds of ramp-up time. However, if they come into contact with an enemy Champion and explode, they will knock them down and then root them for 1.5 seconds. This decreases their movement speed, making it ideal for slowing down Jinx’s opponents.
* **Flame Chomper Grenades:** These remote control grenades were developed by Jinx whilst working for Silco. She uses these in several different ways, the first and most obvious example being to use them as thrown projectiles. When thrown, they can attach upon their intended target and then explode. She can also use the clamp function of the chompers to quickly attach them to a target and then remotely detonate them. This causes instant death if the target cannot remove the grenades. These grenades also have an audio function, allowing Jinx to trick enemies into entering a trap full of them. She also has a variant which creates a large amount of paint. It’s pretty pointless in a fight to the death, but it can be a good way to annoy someone.
* **Smoke/Nail Grenades:** Created when she was a child, Jinx has explosives that can fire out smoke or nails when thrown. …Unfortunately they usually don’t work, which has caused Jinx a lot of issues in the past.
* **Sleeping Gas/Gas Mask:** Jinx used a sleeping gas trap in order to knock out Sevika, before interrogating her about Silco’s plans. However, it is worth mentioning that this was set up beforehand. She also has a gas mask on hand, which she can use to protect herself from the gas’ effects.
* **Mechanical Firelights:** These mechanical objects were created by Jinx and modeled after the Firelights that are found in Zaun. They harmlessly flutter in, before triggering miniature explosions that (while small) are deadly towards anything caught in their blast radius, as shown with Marcus.
* **Incomplete Hextech Crystals / Hextech Monkey:** Stolen from the Piltover scientist Jayce, Jinx has used Hextech crystals alongside a remote control monkey in order to create a remote-controlled bomb. This bombd is strong enough to create an explosion large enough to destroy an entire building. However, this would have dire consequences for her, leading to the deaths of her friends and Vander, an event which caused Vi to leave her.
* **Completed Hextach Crystals:** These crystals were developed by Jayce and Viktor. They are much more stable than the incomplete Hextech crystals, and presumably more powerful depending on the situation. These Hextech crystals are the source of power for Jayce’s hammer and Vi’s Atlas Gauntlets, but their most impressive showcase is when Jinx used them to fire the Super Mega Death Rocket, the power of which can be seen here.
* **Hextech Teleportation Device:** Jinx in the *League of Legends: Wild Rift* trailer has shown a device that allows her to transport to different locations at once (though it doesn’t always work). This allows her to bring together a bunch of heroes to fight in an arena (because she enjoys conflict).
* **Super Mega Death Rocket:** Jinx’s most powerful tool. She fires out a massive rocket that, when colliding with an enemy champion, deals massive damage to them as well as the surrounding area. The rocket also deals more damage the longer it has traveled, so it is best used from a distance. In *Arcane*’s season 1 finale, she used a hex crystal to power her Super Mega Death Rocket in order to destroy the Piltover council building. While we don’t see the explosion, it was likely she was successful in doing so.

## Feats

### Strength

* Bombapault that was built by Jinx causes a large explosion
* Explosives are strong enough to rock a zeppelin weighing hundreds of tons
* Blew up multiple buildings on her rampage with Ziggs, including Aleco’s Sweetcakes
* Blew up the Piltover enforcer station
* Can fire her Rocket launcher with enough force to lift her into the air
* Destroyed an entire banquet of food with her Chompers
* Created a large explosion in *Legends of Runeterra*
* Fishbones’s rockets destroyed windows
* Jinx’s grenades shook a ship
* Destroyed a building and killed 6 Piltover enforcers
* Her battle against Vi left the Eclipse Vaults as a smoldering ruin
* Can swing her minigun with enough force to knock people out
* Created an explosion which killed Caitlyn (in an alternate ending)
* Jinx’s explosives have matched Ziggs in power, who can destroy a large portion of a prison
* Strongest Hextech weapons can likely scale to Viego, who caused a large scale earthquake across all of the Shadow Isles by striking the ground (82.823 megatons of TNT)
	+ Should also scale to Janna, who dispersed a large fog covering all of Zaun (322.344 megatons of TNT)

### Speed

* Scales above Jayce, who can react to Viktor’s Death Ray (0.5084c). Viktor’s Death Ray shows many properties of being a lightspeed laser
* Comparable to Shimmer infused Chem Guards, who are quick enough to dodge Jayce’s Electrical Cannon
* Rockets that Jinx fires are fast enough to intercept Ziggs’s bombs
* Reacted to and dodged Ziggs’s attacks
* Comparable to Ziggs, who dodged Lux’s final spark several times
* Speedblitzed Caitlyn before she could even react. Caitlyn has reacted to and dodged Urgot’s shotgun blasts
* Scales to Ekko, who dodged bullets during his fight against Jinx
* Dodged an ax swing from a Firelight member
* Comparable to Chem Guards that dodged Jayce’s electrical balls
* Comparable to Camille, who dodged an electrical attack
* Comparable to Shimmer enhanced soldiers, who dodged bullets
* Comparable to Darius, who moved in tandem with Leona’s sunlight (0.32c)
* Reacted to a Firelight member coming at her and swung her minigun to hit them
* Reacted to a bomb thrown at her by one of the Firelights and destroyed it before it hit her
* Dodged bombs thrown by Firelight Leader
* Dodged Ahri’s attack
* Threw these two grenades quicker than the Firelights could react
* Reacted to a Firelight member’s hoverboard (which are fast enough to dodge minigun shots fired by Jinx herself) and tagged them with a bomb
* Scales to Firelight members that reacted to and outran minigun fire
* Comparable to Kennen, who’s described as lightning fast

### Durability

* Comparable to Darius, who casually tanked a massive explosion from a basketball (34.111 - 105.968 kilotons of TNT)
* Tanked the combined explosive power of her rocket launcher and Ziggs’ bomb, though she was not at the epicenter
	+ Can also tank Ziggs physically ramming into her; Ziggs can swallow his own explosives whole
	+ Ziggs’ explosives are Hextech-powered
* Tanked blows from Vi, who can punch with enough force to send her flying forwards. It’s been stated that Vi’s punches are “vault shattering.”
	+ This is further backed up by the fact that Vi’s punches can smash through walls
	+ Vi’s punches can also hit people covered in armor several feet into the air and can shatter bone
* Survived a building coming down on her
* Comparable to Chem Guards that can tank hits from Vi, as well as electrical attacks from Jayce
* Survived a hit from Braum, who can punch mountains into rubble. Braum even reaffirms the tale behind this statement. (800.33 kilotons - 6.9 megatons of TNT)
* Presumably survived the blowback from her Super Mega Death Rocket (it should be noted that Hextech Crystals have the power to destroy buildings)
	+ We don’t her see her past this moment in *Arcane*, but considering canon she is likely alive
* Scales to Ekko who fell through a glass roof
	+ This is possibly not what happened, as he might have reversed time at the last second, but the trailer indicates that he fell through
* Survived being sliced in the leg by a Firefly member
* As a child, survived a building exploding (though she wasn’t in the epicenter)
* Survived a point blank explosion from her own grenade (though was left in a critical state)

### Skills

* Became a champion in the League of Legends
* Became a genius mechanic
* Figured out Hextech in just a few days
* Terrorized the city of Piltover for years
* Routinely escapes the Piltover Police
* (Presumably) blew up the Piltover council tower with the Super Mega Death Rocket
* Has fought against Ekko and the Firelights multiple times
* Fights evenly with her sister Vi
* Fought Ahri, Camille, Malphite, Braum, and Zed alongside Lux, Blitzcrank, Teemo, and Yasuo
* Defeated Karthus with Vi, Darius, Blitzcrank, and Lux in the “Just One More” trailer
* Killed Silco, Marcus, and Caitlyn in an alternate ending of *Legends of Runeterra*

## Weaknesses

* After suffering through all the trauma surrounding her life, Jinx’s biggest flaw has always been her mindset. She’s more of an on-the-fly thinker, often making cruelly rash and extremely hasty decisions, rather than taking the smart approach. Her blind emotions have allowed smarter fighters like Ekko to catch her off guard, and she has sometimes shown to be unaware of her surroundings.
* Another big flaw to point out is Jinx's fighting style: in the game, she is a ranged fighter. Nearly all of her weapons focus on range instead of close combat, which was highlighted in *Arcane* when Ekko overpowered her the moment he got in close. It should also be pointed out that Jinx has trouble fighting those faster than her, as shown when the Firelights were able to outpace her weapons.