Path of the Colorful

The Path of the Colorful leads to diverse specializations. This Path is recommended for all characters.

**Requirements:** Course of Heroism

**Path Completion Bonus:** None

## Primaries

**Fight or Flight**

**Cost**: 100 XP

**Activation**: 1 Hero Point

*Law, Power, Emotion. That is the Way of the Red.*

Recover +9 HP. Gain the buff *Fight or Flight*: all damage and healing you deal is doubled.

**Courage and Wisdom**

**Cost**: 100 XP

**Activation**: 1 Hero Point

*Art, Peace, Justice. That is the Way of the Blue.*

Recover +6 MP. Gain the buff *Courage and Wisdom*: +6 Armor and +3 Spirit, Wisdom, and Agility.

**Discord and Harmony**

**Cost**: 100 XP

**Activation**: 1 Hero Point

*Secrets, Thoughts, Chaos. That is the Way of the Yellow.*

Recover +15 Vim and become first in turn order if Initiative is being tracked. Gain the buff *Discord and Harmony*: +6 Speed.

## Blue

**Blue Specialization**

**Prerequisite**: **Courage and Wisdom**

**Cost**: 150 XP

**Activation**: Passive

*You honor the virtues of Uud.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to art, beauty, serenity, peace, justice, or fairness. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **Blue Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.

## Gold

**Gold Specialization**

**Cost**: 150 XP

**Activation**: Passive

*You have, now or in the past, come into a great deal of wealth, which you have periodic access to.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to wealth, fame, nobility, luck, or destiny. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **Gold Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.

## Green

**Green Specialization**

**Cost**: 150 XP

**Activation**: Passive

*You are a dreamer, a morning person, or a virtuoso, and you're always refreshed after a good sleep.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to dreams, relaxation, creativity, or innovation. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **Green Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.

**Green Bonuses**
 3
 5
 7
 9
 11
 13+ (repeatable)

## Orange

**Orange Specialization**

**Cost**: 150 XP

**Activation**: Passive

*You are driven, single-minded, and focused on your goal.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to self-determination, drive, focus, or purpose. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **Orange Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.

**Orange Bonuses**
 3
 6
 9
 12
 15+ (repeatable)

## Purple

**Purple Specialization**

**Cost**: 150 XP

**Activation**: Passive

*You are the rarest breed of all, twice Gifted in two distinct talents.*

This is a Specialization ability and cannot be taken if you already have a Specialization. Gain a second Gift, but lose the boon of your first Gift; you do not gain a boon for your second Gift. Neither of your Gifts can be "No Gift."

## Red

**Red Specialization**

**Prerequisite**: **Fight or Flight**

**Cost**: 150 XP

**Activation**: Passive

*You honor the virtues of Resh.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to power, emotions, law, war, tradition, or relationships. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **Red Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.

## White

**White Specialization**

**Cost**: 150 XP

**Activation**: Passive

*Balance in all things.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to balance, equality, indecisiveness, or conflicting truths. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **White Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.

## Yellow

**Yellow Specialization**

**Prerequisite**: **Discord and Harmony**

**Cost**: 150 XP

**Activation**: Passive

*You honor the virtues of Mal.*

This is a Specialization ability and cannot be taken if you already have a Specialization. When you purchase this ability, choose three quirks or traits of your character relating to mysteries, secrets, thinking, night, darkness, science, engineering, or chaos. When one of these quirks proves useful during the campaign, gain +3 to a related check and gain 1 Hero Point. This effect can occur once per Rest. Additionally, this Specialization allows you to purchase **Yellow Bonuses** for 150 XP each: gain the first bonus that you don't have from the table below. You must meet the minimum Level specified to purchase a bonus.