recursal/Fanatic-Fandom huggingface dataset:
Pony Run

Pony Run is a small town located Southwest of The Hollow Thicket. As the name suggests, it is a place where some of the best horses and ponies are bread.

Though it is out in the open, Pony Run does sit nestled into a few small hills and has a Southern wooden fence for protection.

### Overview:

Current Ruler: Lord Dexter Verden

Approximate Population: 2,000

### History:

Pony Run was founded in the year 1114 AV, long after the Barrington War, though it was a small village prior to this. There are several ponds a small lake that Pony Run uses as its water source along with a few wells. These ponds, along with lush green grass, made for an easy place to raise animals for food, and horses for riding.

Each ranch in Pony Run takes pride in their own horse breeds that they have maintained for generations. The armies of Espen typically get their horses from Pony Run. It is customary for each king of Espen to travel personally to Pony Run to pick out their own horse, and each ranch vies for the king's attention in hopes that he will pick a horse from their ranch.

### Notable Locations:

Inn / Tavern: The Gullible Pony

Ranch: Whiteheart Ranch
Randy Tadellus

Randy Tadellus is the son of Leonard and Violett Tadellus and grew up in Cliffdale. He has an older brother named Max, and a younger brother named Bartlett.

Randy spent a lot of his childhood helping his mother at her local general store in Cliffdale. His mother learned him in the ways of persuasion while working at the shop, where he became quite good at convincing customers that they needed items they did not originally intend to purchase. Violett would always give Randy some of the coin that he helped the shop earn, and by the time he had grown up to be a man he had accumulated a fair amount of coin and decided to leave Cliffdale to explore Espen.

Eventually, Randy's travels took him to Nebkuma where he quickly realized he had a knack for playing Pocky, but he also enjoyed Caiman's Magical Squares and other gambling games that Nebkuma offered. It was at The Lavish Trove where Randy met Russ in a game of Pocky. He quickly took this man's money but found something endearing about him and the two became fast friends, which grew into a relationship.

Russ and Randy shared many common interests, one of which was their love of music, as Randy played the lute, and Russ played the flute. The two also decided that they were going to start a small business together where they would cater and entertain large parties around Espen.

While on the road to Pony Run, Russ and Randy found a couple of travelers, Jack, Flynn, and Rakkesh, that were also headed to Pony Run. The group struck up a conversation and the five of them went to a wedding that Russ and Randy were providing the food and entertainment.

The wedding of Marcus and Kili did not go as anticipated, as many ghouls appeared and attacked, nearly costing Russ his life but Jack managed to heal him. Later that evening, it was decided that the food and drink that was meant to be had at the wedding reception would be used to throw a large party at Duke Whiteheart's ranch.

Upon leaving Pony Run, it was decided that Jack, Flynn, and Rakkesh would follow Russ and Randy back to Ellenboro, as the two of them had a cooking gig there and they had grown quite fond of one another. Russ and Randy eventually became a staple to the group and followed Jack, Flynn, and Rakkesh to Thordash and eventually became officers on The Vengeful Eye.

In Thordash, Russ and Randy spent most of their time at The Red Dress, where they eventually got engaged and decided to have their wedding at The Lavish Trove in Nebkuma, where they originally met. Rakkesh was to be the minister, Flynn was Russell's best man, and Jack was to provide the entertainment. Unfortunately, the wedding did not happen due to the Trowalan Empire attacking Nebkuma. However, a couple of weeks later the wedding was able to happen in Cliffdale, where Rakkesh performed the ceremony. Afterwards Russ and Randy, accompanied by other members of The Vengeful Harmony, made their way to Northmeadow to ensure that Russ' family made it back safely.
Karl O'Doule

Captain Karl O'Doule once sailed in the Espen navy as a captain. He was said to be a fair and honest captain that would deal out justice quickly but was difficult to anger.

He was given the mission to gather intel regarding Shady Port but fell in love with a young woman of Shady Port that had her own crew named Hayley Brown. Karl realized that Shady Port was not the vile place that he was taught to believe, but was rather a paradise for those that wished to live a free life. Karl's crew grew to enjoy life on Shady Port as well and realized that not all pirates were that bad and their freedom for life sounded a lot better than being under the thumb of the crown.

Karl maintained his relationship with Hayley, and while many have heard their arguments, they still support one another. Karl's abilities for leadership and knowledge of the seas helped him achieve pirate lord status after living on Shady Port for nearly a decade.

Karl captain's Maelstrom's Breath.
Emerick Proch

Lord Emerick Proch was the ruler of Ellenboro for nearly two decades. His wife, Julia Proch, is the niece of King Hector Barrington V, and his daughter is named Rose Proch. His older brother, Norman Proch, left Ellenboro at a young age and renounced his title making Emerick the ruler of Ellenboro.

For many years Lord Proch was highly regarded in the city of Ellenboro, but after overly greedy taxations on merchants drove him to have a merchant killed off his control of the city slowly started to diminish. After Jared Navarro escaped from his hanging, Lord Proch started searching for the only thing he saw that day, a white dragonborn. He slaughtered any white dragonborn that did not provide the answers he was looking for and this caused him to lose further control of the city.

Norm heard about his brother's loss of control and wanted to find a way with Arannis to remove him from power without ending his life. Unfortunately, Arannis recently informed the party of Lord Proch's death.
Session 61

10/24/2021

As the bells began to ring for the death of King Hector Barringinton V, Flynn hears a knock on the door. Flynn welcomes Varrick into their suite and wastes little time letting Flynn know that he has at least some knowledge of what happened to the king. Flynn wakes up Jack and Rakkesh, and starts helping Rakkesh don his armor, while Jack makes a cup of tea for Varrick. Starting to gain an understanding of what Rakkesh and Flynn were doing, Varrick lets his intentions be known that he just wishes to get the party out of the city as quickly as possible. A side discussion is had in Flynn’s room about what to do, before ultimately agreeing to go with Varrick. In the meantime, Herkk refuses to be teleported by Varrick, and says he will meet up with the party when he can. The plane shift amulet was also given to him as a last resort. Flynn convinces Varrick to mail his painting back to 68 Hemlock Lane, and with that they were all teleported to the island of Shady Port, just outside of the city. Upon reaching the city, it was completely barren, but sounds of fighting could be heard on the shore. Several portals were open along the docks, as water elementals and pirates clashed. The party assisted in clearing out the remaining elementals on the shore just as the sun began to rise above the Bay of Shady Port. Alistor greets them all and offers a warm meal and a place to rest back at his encampment. He briefly recalls what all had happened since they had last been in Shady Port, how the Trowalan Empire showed up and how the dragon fell into the sea. Just above the dragon’s corpse a large portal opened, and a water elemental is partially coming out of the portal, creating a whirlpool around itself. Pirate Lord Karl O’Doule awakened the island spirit Allura to help protect Shady Port, and now close the portals that were opening at night. However, she has not been able to close the large portal further out in the bay. With warm chicken bone soup in their bellies, some stories exchanged, and beds prepared, they begin their long rest.
Thoradin Battlehammer

Thoradin Battlehammer is a dwarven artificer located in Von Khaldor. His shop is called The Arcane Art. He sent the party on a quest to retrieve some residuum in order to build a new set of arms for Swinging Larry.

Later, Lord Toragrul Sternheart asked Thoradin to take his sister to Ellenboro to keep her safe from Ulrayeth. Thoradin is now on a mission to find out more information regarding Ulrayeth and possibly kill her.
Session 64

1/19/2022

Returning to the Dragon’s Revenge, the party notices that the three kobolds, Verka, Iplu, and Neeko, were already on board and appearing to try and figure out how to sail an invisible ship. It was decided that the three of them would travel with them into the dungeon, and so they reluctantly followed. At Brinebeard’s fortress, the party found several dead hobgoblins, and no sign of life anywhere. The same was found on the first and second levels of the dungeon. They then proceeded to make their way down to the third level where they had an encounter with a hook horror and a few ogres mining some rubies. As they came into a room filled with mushrooms, all of them found their way across, except Jack, who accidentally was unable to dodge some dust that a mushroom spewed out at him. The dust caused a searing pain as he screamed out awakening a few creatures that had been imbedded into the rocks in the room.
Session 58

8/22/21

Upon waking up and heading out for a day of shopping, the party finds out that The Lavish Chateau has sustained some damage, and Flynn tells them of the adventures he had the previous night. After wondering around the city and doing some shopping, they all head back to their room where they meet with Arannis who tells them to be wary of Varrick, but he does not outright say that they should not meet with him. The party then heads to The Yawning Ship and has dinner with Varrick, where he asks them several questions about their past adventures and mentions that he would like their assistance in tracking down the dragon Dundreas. He also talks about the war, Norulax dying in a fight in Shady Port, and how the king plans to finish the war soon. He says that he is able to get the party an audience before the king, but it could take some time. He mentions that there is to be a party the following evening, that he could get them into, but Flynn would need to be disguised if he is not willing to return some of the items he stole. After dinner, they meet with Herkk in their room who informs them that he has found a couple of different options to get into the Palace. All of them then make their way to the Little People Ward to have a few drinks at the Cloak and Stagger.
Bartholomew James

Bartholomew James was the captain of the merchant ship The Hounds Tooth. Bartholomew had one son named Alistor, but he also raised a tiefling that the crew found and named Jack.

When Jack reunited with Alistor in Shady Port, he learned that Bartholomew had given The Hounds Tooth to Alistor and retired in Whiteshell. He eventually died from an illness at an old age and is buried in the cemetery outside of Whiteshell.
Session 17

5/1/20

After a brief morning of shopping for a few materials, The Vengeful Eye sets out on its maiden voyage. It’s slow going out of the port of Thordash, but once everything seems to be running smoothly, all of the officers meet to discuss what roles to give other members of the crew. For the first two days, it seems to be easy sailing, at somewhat of a slow pace, but it is to be expected as the ship wasn’t out in the open waters just yet. On the evening of the second day out to sea, they were all awoken in the middle of the night by a ringing bell and a rocking ship. Some type of wind cyclone was starting to overtake the ship. All hands were on deck, and although a couple of the crew went overboard, in the end, there were no casualties and minimal damage to The Vengeful Eye. The next morning the day crew awoke to a heavy fog surrounding the ship, as Sebastian Ponce, believed that they were approaching the island destination that Captain Rakkesh had chosen, Brinebeard’s Fortress. Sebastian navigated the ship, to the northern end of this island and dropped anchor about 100 feet away from the shore. Two rowboats were put in the water as the away team of Rakkesh, Flynn, Jack, Bartrand, Wilhem, and Tiffany got ready. The six of them rowed to the shores where they found the bow of a ship shattered on the beachside. The island had a slow incline heading back South, and large weeping willow trees surround them. Ahead of them looks to be a mostly overgrown path, heading deeper into the island.
Adventurers Guild

## Description

The usual staff..

* Those who change their job into a combat-orientated job in the temple will receive a certificate certifying that they are an adventurer.
* They do not buy from non-adventurers.
* Magic stones are used as energy for many magic tools and are items that can be sold to the Adventurers Guild.
Session 24

6/6/20

Having recently sunk the Challenger in the Bay of Shady Port, the crew of the Vengeful Eye looks to make ready the ship to prepare for the larger battle ahead. A light, similar to a flare flashes into the sky on the island of Shady Port. Shortly after, the sounds of the battle ahead start to die down, and ships begin returning to Shady Port. An unfortunate site is found down on the second level of The Vengeful Eye, where Randy was attempting to heal a very dead Angie Greyhate. Even though the battle was won, the crew heads back to Rusty’s with their heads hung low. Alistor is made aware that the party has Captain Radcliff in their custody, but allows them to hold onto him for the night. He also agrees to meet up with them later that evening for some drinks. Back at Rusty’s the crew was found to be in a fairly somber mood, even Swinging Larry wasn’t swinging. Flynn starts to buy rounds for the crew, Captain Rakkesh gives a speech, and things start to look a little brighter. Several cheers are made in remembrance of Angie, Dirty Nico, and Cole Bones. Captain Radcliff is dumped out of the Bag of Holding in Rakkesh’s room for some questioning. One suggestion spell later, and he spills the beans on everything he knows. Davy Roach used to be a pirate lord, and he indeed was the one who gave the orders to sink Rakkesh’s former ship, The Emerald Eye. Radcliff admits that he was the one that lit the fuses that blew up the ship. He also said Davy was on his way to Aloris to retrieve what they believed to be the last key. Rakkesh and Jack return Radcliff to the Bag of Holding and come downstairs to join in with the rest of the crew. Around this time Alistor shows up and a conversation is had with him where Jack catches up with his brother on what he had been doing the last several years. The next morning Christopher Black is somewhat tortured and given the suggestion spell treatment and disguised to look like Radcliff. The party hands him over to Alistor, who gives Jack a somewhat of a disappointing goodbye, but says little else as he carries Christopher off. The crew gets the Vengeful Eye ready to sail and heading back to Thordash. There, Radcliff is turned in, and the bounty is retrieved.
Dirty Nico

Dirty Nico was an original cannoneer on The Vengeful Eye. He was known for his poor hygiene and often times was thrown overboard the ship just to force the stench off of his body. Having seen some battles in the past with his other crewmembers Cole Bones, Rummy Douglas, and Jamal Fishfood, made him an excellent choice to man a cannon.

Unfortunately, Dirty Nico was killed by cannon fire during the battle of Shady Port Bay.
Christopher Black

Christopher Black was a sailor on The Lust of the Sea. The party first encountered him when he was locked in a dungeon cell underneath Brinebeard's fortress. He assisted in giving the party information regarding The Armada of Demise as The Lust of the Sea was a part of the armada. He was rescued from his cell along with Poopdeck Pete and Mick McKraken. The three of them joined the crew of The Vengeful Eye.

After the battle of Shady Port Bay, The Vengeful Eye, along with The Hound's Tooth managed to sink The Challenger. The captain of The Challenger was a man named Radcliff. The pirate lords of Shady Port wanted Radcliff, but the party also wanted Radcliff so they would be able to turn in a bounty in Thordash. They decided to give them Christopher Black instead. When the pirate lords learned of this deception, they sent ships after The Vengeful Eye. Christopher's fate is unknown.
Gregory Zilco

Gregory Zilco is the former lord of Whiteshell. He was married to Jayla Zilco and had two children Robin and Carden.

Most of Whiteshell is run by six major families, the Zilco's being the most prominent of them. Lord Zilco was liked well by the common people of Whiteshell, but the other major families despised him for his lordship.

Sterling Fitzgerald was especially eager to see Lord Zilco removed from power, even going so as to claim that werebears roamed the city freely while Zilco did nothing. Sterling ended up being more right than he thought as the party found out that the werebears that were roaming the city were Lord Zilco's children Robin and Carden.

When the party confronted Gregory about this, he turned into a werebear himself and attacked the party along with several of his guards. He did not survive the fight.
Session 3

11/23/19

The party waits around in Ellenboro for a couple of days, but they never hear any news from Douglas’ investigation, so they decide to head for Beggar’s Hole…by ship! They find passage on The Lancaster, captained by Marvir Oldfast. The trip is mostly uneventful, but Flynn attempts to learn some cooking from the head chef Worsh.  After milling around Beggar’s Hole for awhile they make their way towards the wizard’s tower, and also the party is now aware of Flynn’s dispute with this wizard. They meet Bates, the supposed butler of the wizard Arannis, and are escorted to a sitting area where they eventually meet with Arannis. He offers some enchanted items to the party including a custom magical map being made as well. As the party begins to leave Arannis taunts at Flynn about his friend Gerdo. He tells him that Gerdo survived and he is on a little mission seeking out some useful information that Arannis desperately needs. Gerdo is tracking down the woman that originally gave him and Flynn the tip about stealing the cards from Arannis. He briefly tells the party about his past with this woman known as Radelia. Arannis finds out that Gerdo is now in Marblewald and could use some assistance. The party agrees to help Gerdo and Arannis with this task of tracking down Radellia.
Hogar Cragheart

Hogar Cragheart has been the lord of Nebkuma for the last 32 years. Nebkuma elects their leader, with the king's consent, every five years, and Hogar has won by a majority even at times without contest, every time.

Hogar is beloved by the orcs of Nebkuma, and many believe he is the sole reason for the peace and prosperity brought to Nebkuma. However, there are some younger orcs that believe Hogar to be a coward and that they should embrace their inner struggle for war and abandon the spice that calms their rage.
Bahamut

Bahamut is the dragon god of justice and followed by many dragonborn and others throughout Espen and the world. The party first heard of him, when they encountered a temple to Bahamut in Ellenboro. Much later, Rakkesh learned that the Beserker Axe he wields was actually made by Moradin and gifted it to Bahamut who let his champion Yornul Durskhand wield it in the Arcane Wars.
Session 15

4/24/20

After some deliberation, it was decided to leave Manzu’s Funhouse without fighting. Upon using the teleportation stone, the party was brought to Manzu’s study where he ended up giving them a wish. Flynn’s trace was removed and some small talk between them and Manzu happened. They left Manzu’s house and did a little more shopping, but eventually returned to Fat Beekeeper Arms. Later that evening they learned from Russ and Randy that they had actually been gone for three days. The next day was spent at The Red Dress. Everyone got some much-needed rest and recovery. With some help from Flynn and Jack, Rakkesh managed to finish paying off the rest of his ship, now named The Vengeful Eye. They all made their way to The Defiant Shark where a crew signed up ready to sail upon their orders.
Thordash

Thordash is located just east of the Shimmering Peaks and is home to many of the gnomes in Espen. It is considered to be a port city, but the port is not located within its walls as the bay becomes very narrow as it approaches Thordash, and only a small vessel or rowboat could approach.

The walls that surround Thordash are nearly 25 feet tall and are said to house many defensive contraptions should attackers attempt to breach its walls.

### Overview

Current Ruler: Lord Wilryn Price

Approximate Population: 15,000

### History

Thordash is believed to have been established in the year 436 AV, long before the Barrington War. It is not exactly known where the gnomes originally came from, but many suspect that they were originally from Aloris as there are still gnomes that live there today. Though there is little written history of Thordash's early days, it is recorded that walls were quickly erected to keep out various beasts and monsters. When Hector Barrington I began his conquest and unification of Espen, Thordash sided with him. They did not provide many warriors, but their inventions and craftiness helped shape the victory of the war.

Thordash is known for its many inventions and is largely where its commerce is concerned. Many shops that are full of unique designs of weapons, armor, and other wares make Thordash a place for trade in Espen. Since it is a port city, Thordash is able to trade with all of the major cities in Espen, but they have also been willing to trade with Shady Port as well.

### Notable Locations

Museum: Thordash Museum

Research Facility: Research Center for All Things Discoverable

Tavern / Inn: Fat Beekeeper Arms

Brothel: The Red Dress

General Store: Gnome Depot

General Store: Trinkets and Baubles

Blacksmith: Metal Matters

Blacksmith: Swish n' Stab

Magical Shop: Mages for the Ages
Session 9

3/27/20

The party awakes in the morning and shares breakfast. Kenneth shows up with just a stick. At first, they are a little nervous, but after a quick whack across Rakkesh’s face, it looks like Kenneth will be useful after all. They head to the arena and pay their fees. The first round of combat was verse a few hyenas that went by easily. In the second round, they fought an overly large ogre, and other than Rakkesh taking one hit from the creature, the round went pretty smoothly thanks to some clutch hold person spells. The last fight was a little bit more challenging, but the party does manage to come out victorious, but Kenneth was not so fortunate. Gavin Delray, the announcer of the tournament, declares The Torrid Hounds the winners of Ellenboro's Harvest Festival Tournament.
Session 38

11/5/20

With a dozen duergar looking to fight, Rakkesh sprints for the rope dangling off the
 edge of the Jagged Overhang while Flynn casts a wall of fire to protect Rakkesh’s climb. A couple of the duergar fired crossbows at Flynn, but shortly afterwards several fire newts and a fire giant join the battle and direct the duergars attention to more pressing threats. A few of them do climb up the cliffside, but by the time they reach the top, the party was on their way back to Von Khaldor rowing up the Blackburn River. Jack comes out of the bag of holding and reveals why the duergar were attacking their group with the large amount of residuum he had managed to steal. There was little time to discuss this issue as a large fireworm swam towards the boat and with its large molten head attempted to swallow Rakkesh whole. Rakkesh held his ground and proved time and time again that he was not going to be swallowed so easily. He lashed out with his berserker axe and also managed to finally land a few jabs with his trident to the worms’ neck. He also unleashed his frosty breath on the worm, and Flynn realized that it did not like the cold and made adjustments to his attacks as well. Jack transformed into a werebear to keep from becoming heavily wounded and to dish out some additional damage. The worm finally decided that these three were not worth his trouble and swam down further into the Blackburn River. The group's troubles were not over yet as small Magmin attempted to flip over the boat, but they were quickly defeated. With several spells exhausted and slightly wounded, the party reached a familiar sight of the obsidian wall that protects Von Khaldor from the Blackburn River. Jack, in his werebear form, carries the boat back to Thoradin’s shop, where he is exasperated with the amount of residuum they had returned with. Jack uses that residuum to purchase a firearm, cover the cost of Larry’s arms, and pay for Rakkesh’s battle axe enchantment with also the prospects of purchasing the magical chair and golem-like creature. Ready to get Larry his new arms, the party returns to the Gnarled Giant to find Log reading his books when Russ hurries down the stairs claiming that he has been looking for the party because something is horribly wrong with Randy. They head up to their room where Randy appears to be in some sort of fever coma. As Jack is inspecting Randy, he feels a sharp pain in his back as Russ stabs him with a dagger and whispers in his ear “Davy Roach sends his regards.”
Session 2

11/10/19

The next morning, the party realizes that the bandits couldn’t breathe in the bag of holding and they both had suffocated. They make their way back to Ellenboro to collect their bounty from Captain Douglas and enjoy their newfound coin. Here they meet up with Duke, give the remains of his friend back to them and they make an arrangement for some new horses that come fresh from Pony Run, as that is where Duke is from. At this time, he said he would need around 20 days to retrieve the horses and bring them back. Captain Douglas pays the group and offers them another mission. A merchant named Throm Bronzebeard had gone missing. Douglas told them that he believed some foul play to be involved as Throm had been making a fuss about raised property taxes in the merchant district. The party heads off to his house where they meet Nafara, his wife, where she doesn’t provide much information and seems rather displeased with Throm and believes he is cheating on her. They also visit Throm’s blacksmithing shop, where they meet his apprentice, but they also discover little here as well. During this time Flynn also meets a gnomish girl named Aubree that runs a small general store called the Jealous Gnome. Rakkesh does a little shopping of his own as he finds a cloak at Divine Elegance, a clothing store ran by a lady named Edith Vanderbilt. The cloak had a familiar symbol on it, and the party discerned that perhaps Edith was sleeping with Throm. The group then heads for Hell Hounds village where they visit the Steep Fish Inn, ran by Orly. Orly gives them some information about Throm being in the Inn a few nights ago, and a beggar named Sam tells the party that he saw Throm get jumped and dragged down into the sewers. The party heads down into the sewers where they have a near-death encounter with a gelatinous cube. Shortly after the encounter, they are approached by a young man that reveals the entrance to a secret organization known as The Clutch, down in the sewers. There they meet up with Big V, Vinny, the main man of The Clutch. He claims that his boys found Throm’s body down in the sewers along with a piece of cloth that resembled the color of Lord Emerick Proch’s personal guard and he has the body, but he requires a favor for a favor. He attempts to have his red tiefling assistant procure blood from one of the party members, that way he can track them down whenever he needs to call upon the favor. None of the party agrees, but Flynn does offer up a family heirloom and Vinny agrees that it will be sufficient to find them when he needs them. They leave with Throm’s body and head back to Douglas. Douglas seems very concerned with the party’s findings, especially with the piece of cloth found, but thanks them and pays them for their investigation efforts. He also gives them a token that he says can be redeemed for an enchantment from a wizard he knows just outside of Beggar's Hole. Douglas goes his own way, and the party returns to the Torrid Hound.
Baron the Builder

Baron the Builder was the carpenter on Sorrow's Corpse, a ship in The Armada of Demise. When Sorrow's Corpse attempt to attack The Vengeful Eye on their way to Shady Port, Baron was the only survivor from Sorrow's Corpse. He was held captive on the way to Shady Port and was given to pirate lord Karl O'Doule for further questioning.

There was a meeting held on Plunder Rock, where the pirate lords were called forth alongside Flynn, Jack, Rakkesh, and Sebastian. Baron looked like he had a rough night and was questioned thoroughly. His final fate is unknown, but it was said that he would be taken care of.
Three Tooth Tilly

Three Tooth Tilly is one of the caulkers on The Vengeful Eye and an officer as well. Together with his brothers One Eye Willy and Two Tooth Billy, they are excellent in the ways of carpentry. He received his name for his lack of teeth, likely due to poor hygiene, but he does hold it over his brother Billy that he has one more tooth than him.
Cole Bones

Cole Bones was a cannoneer on The Vengeful Eye. His other sailor friends, Dirty Nico, Rummy Douglas, and Jamal Fishfood had been in combat on previous ships before, so the four of them were assigned to cannons on The Vengeful Eye.

Unfortunately, Cole Bones was killed by cannon fire during a battle with Sorrow's Corpse.
Session 33

9/6/20

With the Trowalan Empire on the shores of Nebkuma, the party decides to quickly wake up the crew, Russ and Randy get their families, and everyone besides Rakkesh, Flynn, Jack, Bartrand, and Wilhem head for the desert in hopes of reaching Von Khaldor. Shortly after leaving The Lavish Trove, several winged creatures land down surrounding the party warning them that they should turn back as they were not a concern and their quarrels were not with them. They did allow them to pass and make an attempt to retrieve their horses, but they were encountered by some orcs and goliaths that did not feel like talking. After quickly dealing with them and narrowly making it past some firbolgs riding hippogriffs they make it to their horses. As soon as they left the stables a massive white dragon and its rider attack the party. They get split up and Rakkesh heads for the docks in hopes of retrieving The Vengeful Eye. Unfortunately, the masts were broken on the ship and thousands of underwater creatures told Rakkesh of a potential invasion force now sitting under the water just off the shore. Flynn turns into a shark, with Sparks in his mouth, and eventually, they all meet up in the desert with Be Bop Beluda somewhere else.
Session 51

4/25/2021

With a frozen landscape surrounding the party, the only sign of civilization across a moat of lava seemed like the best place to begin their search for Davy “Razor Face” Roach. A group of prisoners were seen being drug by chain across the narrow bridge into the city, and the party followed shortly after. There seemed to be little trouble accessing the city, though the spined devils guarding the gate asked a handful of questions. This being a city, they all began to look around and try to find any semblance of a tavern, shop, or place that seemed to not be an immediate threat to a tiefling, dragonborn, and especially a halfling. They stumbled upon The Spined Heart, an inn of sorts that had a few occupants enjoying a meal around bowl-like tables. The three of them began to sit down after getting a room for the night and discussing your next course of action, when a succubus in the corner flagged them down. Vylana was her name, and after sizing the group up and overhearing that they were looking to track someone down, she offered her services in exchange for a favor. A contract was written, that included a few additional pacts should the need ever come for additional services, and Flynn signed it, though he did use an alias. She would allow her Orthonian servant, Utugash, to assist in locating Davy Roach. She swore that he would be able to find him and assist in any fighting along the way. In exchange, however, she required them to kill her master Moramalas, The Herald of Vassalage. Moramalas was located deep within Levistus, the prison here in the city of Arkoshad. Vylana warned that there were several dangers in Levistus, including a pit fiend Dispatos that was the torcher of the prison, and many winding passages that could shift at a moments notice. The party all headed towards the prison, only to find that it appeared to be a rather small building but knew that it must be some enchantment. After sneaking in through a side door that Vylana had told them about, they found themselves in the middle of a horrific scene. Several tables were turned on their sides, many with dry blood on them, but one had a creature that appeared to have their throat slit and blood still draining out of it onto the floor into grates that were gathering the blood. The party continued on down a hallway, pass by what appeared to be some monstrously large devil that was looking into a fire and continued down the hallway where they came to a T and decided to take a right. It was here that they came across 4 different prison cells with a goblin, minotaur, orc, and tortle inside. Before they are able to talk with any of them, they hear fast moving footsteps coming from the hallway behind.
Session 54

6/18/21

After waking from their first night in hell, the party prepares for Utugash to arrive at their place to set out on their journey to find Davy Roach. When Utugash arrives, he tells the party that their will be an issue with getting them out of the city, as Dispatos is using his powers to find them. Flynn disguises himself and Rakkesh keeps his hood up, and after Utugash appeared to have paid off the guards, the party manages to leave Arkoshad without issue. After crossing the bridge, Utugash gets out a rod that helps him push away the feet of snow as they head towards jagged spires far off in the distance. The journey was to take about a day and a half, and on the first day the party managed to avoid some traps from frost giants, but they did encounter a statue, where Rakkesh was given the opportunity to get the answer to any question he had. Afterwards, he aged 10 years. The following day, lead further into the snowy wastelands, until finally they came to a small cave opening that had been carved into a hillside. Just inside, Davy was using a pickaxe to carve into the ice. With a grin he turned around and telepathically sent his swords and attacks, mostly towards Jack, the one who sent him to the eighth layer of hell. The fight was bloody, and even Flynn was looking worse for wear, but as Davy engaged in several strikes with Rakkesh, he finally realized a move that only Rakkesh would know how to perform. He let his swords fall to the ground, tears began to form around his eyes, and he hugged Rakkesh realizing that it was his long lost little brother.
Session 65

2/6/2022

Having inhaled some of the dust from one of the nearby mushrooms, Jack and the rest of the party prepare for a fight with some rock like creatures, which are quickly taken care of. Flynn does some scouting ahead, where a room with a holding cell guarded by stone giants seems to be keeping the once captain, Sampson Scar. Herkk says that it is best to free him afterwards since he does not look to be in any kind of fighting condition and would only slow the party down. As they continue into the next chamber, they find a group of goblins. Jack tries talking with them, but they look to be eager to fight. Unfortunately for them, they did not last long. The party continues on to a trophy room, where they also find Brinebeard’s body incased in some tube holding liquid. Not certain what this tube does, they continue on to the final room, where an intense combat with a beholder is had. Flynn goes down for the first time, and things begin to look grim, but as the beholder began to flee, Flynn was able to get his revenge and get the last hit on the beholder. With three floors taken care of, the party stands before the next door that will presumably lead them on to the fourth floor.
Session 44

12/7/2020

After catching up on what everyone had been doing for the last few days the party decides to catch up on a few things in Ellenboro. Flynn visits Aubree and has his first dragonchess match against Warmann Longhole. He also purchased several books to fill his bookshelves, but the hot picks were Chances on a Woman and Tusk Love that was given to Rakkesh. The party also decided to visit Big V who offered them a job to either attempt to get Ulrayeth, the red dragon in the Magster Mountains to help against the Trowalan Empire or getting a tome from Farenwald that would help Bharakas and his magical abilities. They kept those options in mind but did not immediately take either job. Arannis, Bates, and Norm all gathered to discuss what would happen next. Norm would stay in Ellenboro and rule for the time being, while Bates would continue tracking down Radelia. Flynn, Jack, and Rakkesh would join Arannis the following morning to the Shimmering Peaks to see what additional information they might be able to find from Aryses’ lair.
Session 42

11/25/2020

While Flynn headed off with Arannis for a study session, Jack, Rakkesh, Beradin, and Marcus spent the day in Ellenboro preparing for their adventure to the Temple of Moradin. First, they did a little fishing with Dunekin, where Rakkesh came away with the largest fish. Afterward, they met up with Douglas, who was back in charge of the local guard, and then they saw Jared assisting with repairs to the walls of the Emerald Keep before making their way to Bellum’s magical shop Mystic Emporium. With a couple of newly purchased items, everyone heads back to The Torrid Hound for a fish dinner with Bates, who tells the group that he has purchased passage for everyone the following morning on The Bellwort, captained by Gunnar Anderson. Traveling towards the center of the lake took the entire day and night, but the time eventually came for everyone to dive into the chilly waters of the Milburn Lake. Marcus cast some water breathing on everyone, making the journey down to the floor of the lake much easier. After locating the entrance to the temple and removing a stone slab, everyone made their way into Moradin’s Temple. Puzzles were solved and a few fights were had, and after collecting 8 different orbs throughout the temple and placing them on the center table in the first chamber, a wall shifted revealing a further hallway that had previously been unseen.
Savorris

Trapped within a magical journal, Savorris, or at least the name the creature pretends to have, is in Flynn's possession. He will often record what he is able to see from Flynn's hip, and has often provided useful information regarding the history of the world. He does not shy away from his hatred towards Jack and all tieflings, but seems to have an affection for Rakkesh.

Savorris has said that he is an Aasimar from Agas, a far off continent. He has provided Flynn with information about the Age of Principium, The Arcane Wars, Yelvaharris, and the dragons that are the anchors to the elemental planes.
Rex

Rex is the kobold leader of the tribe beneath the caverns of Brinebeard's fortress. When Snevlu brought the party to Rex, he saw the opportunity to have the kobolds be rid of the fleshies completely. He sent Snevlu and some of his other kobolds to assist in the attack of Brinebeard. When they returned victoriously he allowed the party to rest in their camp.
Session 66

3/20/22

Having defeated the beholder on the third floor, the party, along with Herkk and the kobold Neeko, prepare to head down to the fourth floor. The glass key with several fine edges is used, and the door opens to reveal another staircase going deeper into the rocky earth. At the bottom of the stairs an oversized dog appears to be sleeping near the doorway that leads further on. Everyone successfully manages to sneak past the creature and walks into a half oval dome, where at the center, on a platform hovering just above the ground in some kind of trance was the mind flayer that the party has been looking for. Unfortunately, the mind flayer was locked behind a a large metallic door with four beams barring the entry. They begin to  travel to various hallways and offshoots to explore this floor further. They encounter a large flower attempting to eat some corpses but Rakkesh, being invisible, sneaks past it to pull a lever that releases one of the beams to the door. The party then encounters a multi headed troll, but Rakkesh was able to sneak by him to the next room where he encountered Tiffany and a deathdog. She claimed that after she assisted with Russ and Randy and getting them to Northmeadow, Wojin, approached her and had her follow him to the cavern. She realized the tattoo on her neck at some point during her journey with Russ and Randy and felt compelled to join Wojin. She explains that she doesn’t have much of a choice in her actions. After she stabs Rakkesh as he pulls the lever but does not pursue the party, they continue on exploring the final rooms. They meet a few goblins named Hook, Hulk, Hunk, and Ignitus Flametongue and manage to make friends with them while Rakkesh, being invisible, finds the lever. The last room turns out to be a colorful forest of various shades of blue, purple, and yellow. The party soon realizes they are surrounded by fairies, some type of gorilla like creatures, and one fairie dragon named Trixie Tumbletwist.
Sebastian Ponce

Sebastian Ponce is the boatswain on The Vengeful Eye. He is often in charge of taking care of the ship, especially when Rakkesh, Jack, and Flynn are away.

Sebastian was one of the original crewmembers hired on to The Vengeful Eye at The Defiant Shark in Thordash. As an officer, Sebastian is respected amongst the other crewmembers especially since some of the other crewmembers have sailed with him on previous ships in the past.

Since Sebastian has been sailing the seas for many years, he is often sought after for advice regarding the seas surrounding Espen. Whenever the party has been away from the ship, Sebastian has been their contact to maintain a connection with The Vengeful Eye.
Session 32

8/30/20

Out on the open waters again, the party meets up with the Vengeful Eye again. Having not been on the ship for a couple of weeks, the crew is excited to greet them and introduce a few new faces. Sebastian lets them know that he has a shipment that is to be delivered to Whiteshell. Preparations are made for Russ and Randy’s wedding, Jack talks with a fellow bard, Mr. Trickycup, that is now a member of the crew, and Flynn gets a win in some dragonchess while continuing to write about his adventures. Upon entering Whiteshell, The Vengeful Eye is escorted to the docks, as nobody is allowed in or out of the city. The shipment is quickly dropped off, and the course is set for Nebkuma. Several days later, the lights of Nebkuma can be seen off the shore, and after being given an allowance from Captain Rakkesh, the crew rushes off into the night to get into whatever trouble this new city can bring. Russ and Randy meet up with their families, and the party gets a room at the Lavish Trove. Russ and Randy bring their families to their suite for introductions and then they meet up with them to do a little bit of gambling. Caiman's Magic Squares was the first game played, where Randy lost entirely too much money, but thankfully he wins it all back when Jack wins big at Beast Fights. Randy decides he wants to have his brother Bartlett experience a little more of life and everyone heads to Gold Gobblers where part of the crew can be found gambling or purveying the center stage. About an hour later the entire crew, along with some of Sebastian’s new friends are partying in the party's suite. Jack and the boys give a great Whiteshell Waltz, sexual escapades are had, and spice is smoked. The party is a success, but in the morning the sound of cannon fire wakes everyone up. Out on the shore, dozens and dozens of Trowalan Empire ships can be seen in the docks attacking Nebkuma.
Neyla

Neyla was a copper dragonborn that was once the girlfriend of Herkk. After his death, she, along with the priestess Claudia, were able to revive Herkk. Together they traveled Espen looking for Rakkesh, before eventually heading to Flaxstead to confront Varrick about his involvement with the Kearnin family murder. The confrontation cost Neyla her life.
Pearson Jay Braxton

Pearson Jay Braxton is a young boy from Ellenboro that is a huge fan of The Torrid Hounds. He would often sit outside 68 Hemlock Lane, waiting to meet any of them and get their autograph after he saw them fight and win the Harvest Festival Tournament. When he finally did meet them, he was almost too excited to speak and Flynn, Jack, and Rakkesh all gave him their autograph on a flyer for the tournament.
Hector Barrington V

King Hector Barrington V is the current ruler of Espen. He is the direct descendent of King Hector Barrington I and was named after him. He resides in the capital of Flaxstead.

The party met the King at a festival that Varrick Noblehorn brought them to. It was at this party that Herkk and Rakkesh snuck into the king's quarters, and managed to get him to confess to ordering the death of their family. Herkk used his blade to end the king's life.
Russell Turner

Russell Turner grew up on a farm in Northmeadow. He was raised by his parents Walter and Priscilla Turner and has a younger sister named Rachelle.

Growing up Russ would help his father with their farm, which they predominantly grew wheat on, but he always enjoyed exploring around Northmeadow. The family farm was doing well by the time Russ hit his 20s, and his father was able to hire some help around the farm, allowing Russ to leave and travel Espen.

Russ found his way to Nebkuma, where he spent most of his coin on losing Pocky matches. One individual he lost to was a man named Randy Tadellus. Even though Russ lost horribly to this man, he found that the two had a lot in common and they became fast friends that eventually grew into a relationship.

One of the common interests that Russ and Randy shared was their love for music, as Russ played the flute and Randy played the lute. They decided they were going to start a small business together where they would cater and entertain large parties around Espen.

While on the road to Pony Run, Russ and Randy found a couple of travelers, Jack, Flynn, and Rakkesh, that were also headed to Pony Run. The group struck up a conversation and the five of them went to a wedding that Russ and Randy were providing the food and entertainment.

The wedding of Marcus and Kili did not go as anticipated, as many ghouls appeared and attacked, nearly costing Russ his life but Jack managed to heal him. Later that evening, it was decided that the food and drink that was meant to be had at the wedding reception would be used to throw a large party at Duke Whiteheart's ranch.

Upon leaving Pony Run, it was decided that Jack, Flynn, and Rakkesh would follow Russ and Randy back to Ellenboro, as the two of them had a cooking gig there and they had grown quite fond of one another. Russ and Randy eventually became a staple to the group and followed Jack, Flynn, and Rakkesh to Thordash and eventually became officers on The Vengeful Eye.

In Thordash, Russ and Randy spent most of their time at The Red Dress, where they eventually got engaged and decided to have their wedding at The Lavish Trove in Nebkuma, where they originally met. Rakkesh was to be the minister, Flynn was Russell's best man, and Jack was to provide the entertainment. Unfortunately, the wedding did not happen due to the Trowalan Empire attacking Nebkuma. However, a couple of weeks later the wedding was able to happen in Cliffdale, where Rakkesh performed the ceremony. Afterwards Russ and Randy, accompanied by other members of The Vengeful Harmony, made their way to Northmeadow to ensure that Russ' family made it back safely.