Taima Five VR Strategy Guide LS

LWS Squad Strategy Guide

## Key Information:

The LWS Squad fight takes place in the warehouse storage room, labelled C01. It's a pretty big space. The fight has 1-3 bosses as well as normal mobs, and additional normal mobs spawn every 30 seconds or so [NOTE: pls confirm timing]. The main boss, LWS-001 Captain, will always appear. LWS-002 Type 80 appears from step 6-15 and on 26+. LWS-003 Battlestar appears from steps 16 onwards.

LWS-001 Captain's attacks:

The machine will raise its foot, then begin stomping forward; each stomp has a small aoe that deals moderate damage and knockback.

The machine will lean back and a series of target circles will appear, in two lines straight forward from the machine. After a couple seconds, the machine will fire artillery. (The artillery shells themselves do no damage, the damage only occurs when the shells land on the ground).

The machine will raise its foot and also its guns, then begin stomping forward while shooting a long distance ahead.

The machine will crouch down and swing all the way to its right, then begin sweeping in a wide cone while firing its guns. Deals heavy damage.

[TBD]

LWS-002 Type 80's attacks:

The machine will face downwards and shoot a series of mines in an area in front of it. Every mine deals an instance of damage, and you can be hit multiple times by different mines. If avoided, the mines will stay on the ground for a short period of time or until triggered. You can dash into them to trigger them while avoiding damage. Dashing through them or around them will trigger dodge skills.

The machine fires an electric bolt into the air which lands and does damage in a circle. It deals moderate damage and is nearly invisible. [NOTE: need more details]

TBD

LWS-003 Battlestar's attacks:

The machine will raise its foot, then begin stomping forward; each stomp has a small aoe that deals moderate damage and knockback.

The machine will lean back and a series of target circles will appear, in two lines straight forward from the machine. After a couple seconds, the machine will fire artillery. (The artillery shells themselves do no damage, the damage only occurs when the shells land on the ground).

The machine will raise its foot and also its flamethrower, then begin stomping forward while firing ahead with the flamethrower. The flamethrower deals moderate damage, but because the flames and stomp aoe overlap, can deal a lot of damage very quickly.

There is only one stage during this fight. Once all three bosses are destroyed, the mission is complete.

## General Strategy:

idk man this is my worst boss. It's basically impossible to keep double melee's alive because of stomp/machine gun sweep, I usually have to run my current melee way out of the way and then switch to the other melee and dodge away and in the meantime pray to god the other melee doesn't dash back into the danger zone or do something stupid.

## Recommended Strategy:

1 melee 2 ranged is recommended, you can manually control a melee character to distract from your 2 ranged teammates so they can free-fire from a safe position. Other than that it seems your best bet is to find a way to multi-target cc the enemy bosses so they can't stomp you.

100% snare using Nagi's Muramasa and Mumei:

https://www.youtube.com/watch?v=I1cc9jwbdQg&t=50s

CC chain with white feather Asuka and Drone Shocker from Emily

https://www.youtube.com/watch?v=xYCLhnPOQzs

^ longer explanation: https://forum.gamer.com.tw/C.php?bsn=37293&snA=996&tnum=1 (it's in chinese so you'll have to google translate)