Tough Woman

### Star Skill

Each enemy killed by Shadowless increases Tough Woman's Agility by [5.1-11.3?]%, up to 10 Stacks. Cannot be dispelled. Last through adventure. Reduces Dodge Adjustment Rate, Resilience and All Resistane by 10% for all enemy units with agility lower than Tough Woman at the start of each battle

### Invitation

Level 15+ Wooden Forest Drop

Tough Woman is a Support class whose primary attribute is strength and element is Physical Damage. The invitation can be obtained by clearing Level 15+ Wooden Forest levels.

This unit benefits the most of agility, since that statistics also plays a large role. With a scroll of swiftness, it's possible to change the primary attribute from Strength toward agility.

## Active Skill

Shadowless: Deals 200% (of output capacity) physical damage to a random enemy, the final damage will be impacted by caster and target's agility difference, and high caster's agility is the higher final damage will be.

### School

Every level purchased at the School adds 50% (of output capacity) physical damage.

## Tactic

Swift Wind: Boosts 20% turn progress for all party members, and increases their agility by 600 for 7 seconds.

 Cool Down

### School

Every level purchased at the School adds 10% turn progress and 300 agility boosts.

 Agility
 Aura

### Tactic Aura (Active at max rage)

Swift Wind (Aura): Increase caster's agility by 100.

## Passive star skill

Each enemy killed by Shadowless increases Tough Woman's Agility by [5.1-11.3?]%, up to 10 Stacks. Cannot be dispelled. Last through adventure. Reduces Dodge Adjustment Rate, Resilience and All Resistane by 10% for all enemy units with agility lower than Tough Woman at the start of each battle.

## Adventurer and class related item effects

This adventurer has two star item effects effects which are exclusive to the Tough Woman:

* Change primary stat to agility and xx.x% of strength is converted to agility.

This class has xxx class related star effects:

When it comes to the set amulets, the class has the following legendary effects:

## Talents

The talents of an adventurer are broken up into four groups that can only be accessed by putting a maximum number of talent points into the previous group. For example, to go from Elemental Wizard's first talent group to the second, you would need to put ten talent points into group one. An adventurer gains a talent point every 5 levels.
The first talent group provides a mixture of offensive and defensive capabilities. If the team is lacking in one area, the first talent group can help pick up the slack, or provide a small but significant boost in combat.

 Efficiency
 Agility
 Dodge Rate Adjustment
 Effect Mastery
 Resistance Enhancement

#### Second Talent Group

The second talent group is exclusively Skill based talents,

 Enhanced kill
 Weakening

#### Third Talent Group

The third talent group provides some assistance for late game combat, with an option to boost hit rate (important when enemies become more difficult to hit in higher Mystic Dungeons levels) and an increase in elemental damage.

 Hit Rate Enhancement
 Elemental Damage Enhancement
 Black Blood
 Physical Damage Enhancment

#### Fourth Talent Group

The fourht group talents of a Tough Woman all change the tactic radically, at the expense of something.

 Damage Enhancement
 Turn Enhancement

## Example stats unit

In the table below are the example stats displayed of the adventurer with a certain rank and growth potential. The scores are shown are of the units itself, there are no items or talents involved, unless stated otherwise.