recursal/Fanatic-Fandom huggingface dataset:
Eocarcharia vs spinops

The match begins as the eocarcharia enters the battlefield and roars, the spinops makes its entrance and roars as well. Both dinosaurs stare at each other and roar again as they approach each other. The spinops bellows and is the first to attack and lunges at its foe. eocarcharia does a slight dodge and the ceratopsid inflicts a small flesh wound to the carcharodontosaurid's neck. The herbivore runs back towards the carnivore, the eocarharia runs towards it and tries to inflict an injury to its foe yet the spinops dodges to the left and rams its body towards its attacker pushing the carnivore back. The eocarcharia notices the spinops charging towards it, and the eoca stops the ceratopsid's attack. It's revealed that the carnivore bit down on the herbivore's horn and soon a small tug of war happens. The spinops manages to maneuver and successfully releases its horn from the eocarcharia' jaws. The eoca is in position and rams its head towards the ceratopsid knocking it to the ground. The carcharodontosaurid walks towards the ceratopsid and before the herbivore was able to get back up, the carnivore bites down on the spinops' horn and throws its foe once again. The spinops is in dire trouble and notices the eocarcharia running towards it. This time it manages to get up and lunges at its foe, the eoca responds and the horn of the herbivore only makes a small flesh wound to the carnivore's right leg. This pushes the eoca back were it stands on its left foot in balance. It notices the spinops charging towards it and lunges at it. The eoca, still balancing on its right foot, narrowly dodges the attack and manages to lunge at its foe. It uses its jaws and bites down on the spinops' neck, the spinops bellows in pain and the eoca turns around and slams its foe into the ground killing the spinops (the shot is repeated twice in two different angles). The eocarcharia throws the body of its defeated foe away, releasing it from its jaws. The eocarcharia has won and roars in victory.
Premythos Age

* S*ucceeded by the Drafir Age.*
* *Preceded by the Founders Age*

### Summary

The Premythos Age is clouded in legend, fable, and adventure. The Legendary characters such as Hekkas The Opportunist and Banemen Sommerswa are known to every child East of Winterarm.

Eastern scholars debate the existence of this era, as few recorded histories remain to observe from the Premythos times. Though one major exception is the Book of Glasstowers. Of which nobody knows the origins to.
Sama Clan

## Overview

There's always an underlying premise whenever the strongest sects & clans discuss the 'Strongest Under Heaven.' 'Unless Sama Clan unlocks their seal.' This evaluation regarding Sama Clan, one of the Five Great Clans, from the recent Factional Wars to the present day, revolves around whether Sama Clan will open their seal or not.

Their reputation is akin to a celestial existence, comparable to the might of the 'Heavenly Devil Sect,' making Sama Clan an existence akin to the heavens within the orthodox martial world. The prestigious clan that single-handedly ended the chaotic Factional Wars, the revered clan of the Martial God. No one knows the reason, but right after the Factional Wars, they declared the sealed gate, and that seal has persisted for centuries. They are ruling **Shandong Province**.

## Structure

### Ancestor

  Sama Jong-Ak
  Sama Cheon-Se

## Techniques

### Unfathomable Sixteen Paths

* 8th Form, **Astounding Heavenly, Ancient Mystery**
Founders Age

*Succeeded by the Premythos Age*

### Summary

The Founders Age is rarely mentioned in literature of the East, it is said that the Founders Age was viewed as ancient during the Premythos Age itself.

In the Book of Glasstowers, the times of the Founders Age are described as 'timeless, ancient, and cruel.' Everyone was believed to be a god of infinite power, where the world was brought to heel by human greed.
Sèik

They admire and respect strong leaders and hold their own, never once alligning themselves with kingdoms of the East.

The Sèik, as described by the Book of Glasstowers, have thick skin, pale white pigmentation, and uncommonly bright eyes. Some are born with the gift of Analaign, with the ancient warrior priest's blood in their veins, they are given unique and rare battle strength.

### History

The Sèik were but an inkling of exiled tribesman during the Drafir Age. Exiled by King Yelomund II after their capture and lashing, before the Silver Crown and during the premythos age these tribespeople lived in the far north of mainland Aulin. They primarily lived a hunter-gatherer lifestyle, retreating into the dense Silkwood Forest whenever a sizable force under banners drew near.
Battle of Junegrass

### Summary

The decisive engagement between Banemen Sommerswa and his armies and The Garnet League lead by Hekkas The Opportunist where Banemen crushed the League and planted the foundations for The Silver Crown. Legend states that the armies of Hekkas The Opportunist were backed against the lethal Junegrass Field and were slaughtered by the armies of Banemen. When the Junegrass came into contact with the open wounds of the fighting soldiers, it was said that "Their entire body began to burn and their insides melted inside out."
The Silver Crown

### Summary

The Silver Crown is the largest and strongest kingdom in the East. It is well known for its quality ale, knights, and rampaging religious fervor. The current rulers are of House Sommerswa.

### History

The Silver Crown was birthed from the events of the Aulin Conquest nearly 400 years ago during the Premythos Age.. It is believed that the legendary fighter, Banemen Sommerswa lead an army from Ancient Winterdepth to the then primitive Aulin continent. He ralled the already rebellious coastlords and marched against Hekkas The Opportunist in the greatest battle known to the Eastern realms.
Gunnlend

Gunnlend is an ancient land that has been cracked and scarred by unknown means, the predecessor of New Gunnlend, next to nothing is known about this ancient society.

### Legend

In the Book of Glasstowers, there is a story where an explorer by the name of Ryh travels the old mines of Mount K'ala during the early Premythos Age. It is said that he found riches beyond belief, and magical wands with which all the Realm could be put to heel with. If he were to harness these contraptions he would surely be able to conquer all of Ouesta. As he left Mount K'ala, his limbs went frail and vision blinded. Cursed by the Gods of Strength and Power. Anyone who came into contact with the body met the same fate. The supposed treasures have since been lost to time and it is believed to now only be false myth.
Book of Glasstowers

### Summary

The Book of Glasstowers was written by a man only known as 'Cratevax'. The book was popularized via the Cursed Army after their assimilation of mainland Aulin. It is sold in almost every book store on the continent, and is frequently referenced by scholars and Lightheads.

It is widely believed that Banemen Sommerswa used this book as his moral codes due to the written accounts of his reign and the similarities to the Book of Glasstowers' guidelines.

### Theory

The Book of Glasstowers shares uncanny similarities with the Geneva Convention on the topic of morality and war.
Palutena

**Palutena** is a goddess and ruler of Heaven. She grants Luigi the Three Wishes because of his good deeds, though she denies his third wish and resurrects him instead. It is unclear if she is also the one to resurrect Diddy Kong. Palutena gets fed up with the events on the world after Wario breaks The Prophecy and tries to destroy it by raining hellfire. This angers another goddess, Rosalina, who rains hellfire down on Heaven, killing Palutena.
Lilac Age

* Succeeded by the Heira Age
* Preceded by the Drafir Age

### Summary

The Lilac Age begun with the death of King Ryann I of House Sommerswa. On the eve of summer.

The Lilac age was known to be relatively uneventful in the East, sixty years of peace and prosperity for the realm of The Silver Crown. All of mainland Aulin was conquered by the Sommerswa Dynasty during this age, and the Sèik were pushed back beyond the northern wastes.
Winterdepth

### Summary

Winterdepth is known as one of the few left existing Ancient Kingdoms. Banemen Sommerswa is known to have had come from Winterdepth along with the fabled Cursed Army, during the times of the Aulin Conquest.

Winterdepth is very much accurate to its namesake, its name is said to have come from translated Cyriosan runes from thousands of years ago. A place of unforgiving climate and harsh winters. And even harsher peoples.

Winterdepth is known for the fierceness of her inhabitants, who have frequently raided the Winterarm for centuries.
Reaver-King Gerumund

### Summary

Gerumund the Reaver-King of House Revelac was one of the Legendary characters of the Premythos Age. His descendants would become the lords of Cyriosa.

Legend tells that Gerumund sailed from the Great Hell with 20,000 ships to conquer the Merman palace-city of Havencliff. Which is now the seat of power in the Rogue Isles.

His great-granddaughter, Tysha Revelac, would marry Lord Parwyth of Juniper Hall, banner-man to Hekkas The Opportunist and one of the co-founders of The Garnet League.
Prys

### Summary

Prys is a city on the Eastern coast of mainland Aulin that was founded in the Drafir Age. The city is intersected by the Black River, at the mouth of East Shattersea Bay and just south of Minerarm.

### History

During the Premythos Age, Prys was documented as a small fishing hamlet on the south bank of Black River. With a population of less than 50. On a small hill, it was an optimal location for strategic interest.

At the onset of the Aulin Conquest, Prys was sacked and torched by the forces of Banemen Sommerswa for having had given shelter to Garnet League forces.
Drafir Age

* *Succeeded by the Lilac Age*
* *Preceded by the Premythos Age*

### Summary

Following the execution of Hekkas The Opportunist and triumph of Banemen Sommerswa and his forces during the Aulin Conquest, the realm entered a new age of bloody peace. As the Sommerswa Dynasty cemented its power and position by slowly expanding their territorial extent, trade began to flourish and notable cities such as Genton and Prys were built. The population of Aulin grew drastically as the Cursed Army lay down their arms and lived out their days on the land rewarded to them.
Hekkas The Opportunist

Hekkas The Opportunist of House Sytyr is a legendary figure from the Premythos Age.

He was known for uniting Northern mainland Aulin under his rule and forming The Garnet League against the Sèik raiders of the far north.

He and his bloodline were crushed in a pitched battle from an invader from across the Shattered Sea by the name of Banemen Sommerswa. His holdings were eventually incorporated into what is known as The Silver Crown.
Banemen Sommerswa

### Summary

Banemen Sommerswa is one of the fabled heroes of Premythos Age. He is revered as the founder of what constitutes the Silver Crown.

### Aulin Conquest

He gathered a strong host titled The Cursed Army in Winterdepth. The true size of the army has been lost through time, but some scholars estimate it to have been upwards of 130,000 men strong.

It is not known how he had the resources to field such a large force, or how how ferried them across the Shattered Sea and the Winterarm. But his great victories over Hekkas The Opportunist and his Garnet League have not been forgotten.

At the Battle of Junegrass, Banemen crushed the Garnet host of 60,000 men between his army and the poisonous Junegrass field.
Monster Butt

"**Monster Butt**"is the 13thepisode of **Boy Girl Dog Cat Mouse Cheese** which was released on January 6, 2020 on **Family Channel**. It aired on **CBBC** onNovember 27, 2019. It has also aired on **Gulli** on May 23, 2020.

## Synopsis

**Girl** enters a cosplay costume contest to win a trophy and meet her favourite TV star.

## Characters

* **Boy**
* **Girl**
* **Dog**
* **Cat**
* **Mouse**
* **Cheese**
* **Captain Calisto**

## Trivia

* In France, it is listed as "Le derrière de la honte" and it was paired up with "**Pen Pals**" when it first premiered on **Gulli**.
* On the Turkish and Persian version, it features a scene in which Boy rips his clothes off in anger prior to entering a two-person monster costume which he and Girl needed to wear together for a costume contest. No nudity is shown on-screen, but during the scene, Girl comments on Boy being naked. All of this is censored in this dub by eliminating the scene.
* This episode was skipped in Germany and Arabic.
Tormundium

**Tormundium** is the titan sized mountain that splits the continent of Keradon in two, sitting right in the middle of the

continent **Tormundium** is rich in both opportunity and danger alike.

With such a great scale also comes problems in an even greater magnitude, the known Mountain Passes of **Tormundium** are highly valuable and preserved, since it allows for quick travel between the two sides of Keradon without having to make your way to Valleypass to go around the mountain.

## Fauna

**Tormundium** has a gigantic diversity of beasts, monsters, and other creatures. If you look in the right places you can find practically anything that lives in the continent here.

## Flora

This mountain is too gigantic to list all kinds of trees, flowers, and herbs it has, however, there are some worth mentioning like the Mountain Shade.
Azurerock

**Azurerock** is a common type of stone that comes in different tones of blue, it's used in construction and kept as charms by the riverborn people as a symbolic representation of the river.

Some believe you should bury the dead with a stone, or keep the stone near the burying grounds for a day and then throw it in the river to certify that the river will take the soul of the deceased to its destination.

Plenty of it can be found on the river bed of Silent Creek, especially inside riverborn borders.
Assembly of Rebirth

The **Assembly of Rebirth** is an organization made up of fighters, spellcasters, aristocrats, and generally powerful people, all united by one single purpose, to finish what the dragons started long ago.

## Oaths & Beliefs

They believe that people are the true monsters of Eradon and that the Old Gods were right by sending the dragons to destroy all traces of mankind. However, as we know, they failed and the assembly wishes to fix that by any means necessary.
Hikawa Dynasty

## History

There was once a golden age on Hikawa where the people united under the Hikawa Dynasty and thrived, but ever since the Kyōsō-Jidai (Rivalry Period) the son of the emperor holds no real power.

The Kyōsō-Jidai marks the period in which the three biggest clans stormed the royal palace in Shukoyama and slayed Emperor Kaijusun, after the betrayal the daimyos couldn't agree who would take the throne, and so the country was engulfed in an endless civil war for the past 17 years.

Currently, there is a truce in place due to a sickness outbreak in the nation, but who knows how long that will last...

## Economy

The Iemoto and Kuroshi lack iron mines so they rely on imports from Faraengard and the Empire, but on the other hand, Shitoshi has a surplus of iron in their mountains.

Clan Kuroshi's agricultural development is very advanced due to the fertile Gray Pilgrim Valley, thus avoiding famine.

Clan Iemoto has famines in times of war, but mostly they can import goods from Riverstreet or the Empire when necessary needed.

Clan Shitoshi in their snow-filled lands, suffer from lack of food and have to rely on fishing in dangerous waters.

In exchange they produce sake a sought after beverage, spices unique to these lands and the plentiful bamboo, a versatile plant sought by craftsmen.

## Government

Divided by civil war the Hikawa Dinasty is divided like so between three entities:

Clan Iemoto holds the lands up north of Hikawa, including the cities of Takiya and Shukoyama, where the heir to the dynasty is held as a figurehead.

Clan Shitoshi holds the south surrounded by West Orcs and The Blight, which includes the city of Iehon-Shi.

Clan Kuroshi holds the valleys in the east and the Trackmountain River which houses Ichizoku a city in the mountains.

## Military

Among endless civil war, suffering, and ruin, there are three major military forces split between the three clans, Iemoto mastering the art of traditional warfare, Shitoshi famous for their use of monsters and beasts as weapons, Kuroshi spearheading the invention of advanced weaponry in their secluded fortress-like mountains.

The three clans combined are could be one of the largest and most fearsome on Keradon.

## The Land

The land spans from the Liar's Channel to the Unborn Waters, littered with forests that impress even the distant elven kin, between all of that, beautiful hills rise at the end of Tormundium, to the southwest lies the Aianmauntens, mountains full of ore, specifically iron.

## Society & Culture

Much of their way of life comes from the honor in the art of fighting, but also in the worth and honing of your craft, to offer some type of craftsmanship is one of the most honorable things you can do.

 If you are born here, you most likely will live out your life to bring honor and pride to your family name and your clan.
City of Riverstreet

The three-pointed cross represents the river delta in Riverstreet, dividing the city-state in three main parts. Blue representing the rivers and the ocean; Gold representing riches and fortune; White representing peace and the sky. Bird representing freedom; Fish represents the rivers and fish; Wheat representing food and abundance; And all three together representing the access to all, ground, sea and sky.

## City of Riverstreet

### Places of Note

Blind Archer (Shop)Peter Ptoriean's Quaint Store of Curiosities and Enchantments (Shop)

Caspian Carp (District)

### People of Note

Peter Ptoriean Owner of Peter Ptoriean's Quaint Store of Curiosities and EnchantmentsKillian Grodinski Owner of the Blind Archer
Duskenvale

**Duskenvale** is the nearest town from the Old Mountain Pass on the eastern side of Tormundium, it earned its name due to the sun only rising at 09:00 in the morning due to the shadow Tormundium casts, which is a common occurrence on this side of the continent.

## Layout

**Duskenvale** is a fairly small town, containing the Crow's Nest Inn, a leatherworker, a general goods store, a square with a few market stalls and the local lord's manor that houses the town's 5 guards. The rest of the buildings being common farmhouses and the like.

## History

The town was founded in due to its positioning at the end of the Old Pass making it fairly profitable as most merchants sell their goods here and rest at the inn, the village then resells the surplus goods to nearby villages and local merchants.

But like many towns on the east, they have always struggled to simply keep up with the advancements and the production of food in the west of Keradon. But now with the recent crisis in the Mountain Passes that struggle has been increased tenfold, people are dying and unrest is rising in the region.

To combat this, the Empire has advised the Lightbringers to send their warriors to escort merchants through the passes free of charge, however, there is only so much a couple of hundred men can do.
Eradon Wiki

**Eradon** is a conglomerate of the four continents, Silvardon, Keradon, Faraendon, and Wildaron, they form around the Terrencester Sea that is surrounded by the Unborn Waters.

Eradon also is the fictional homebrew world that I make for D&D 5th Edition, this wiki is a sort of an encyclopedia to keep me organized. If you are a player in my game be warned that this isn't a spoiler-free zone.

A couple of resources that have been an enormous help in the construction of Eradon.

* donjon
* Arcadia's Worldbuilding Checklist
* Orbis
Living Mountain

The **Living Mountain** is a mountain range in Ecleya that stretches from the Boiling Channel to the Unborn Waters. It got its name from the number of mysterious things that happen near this mountain, they say it eats and breathes like a beast, so the halflings generally stay away from such a dangerous locale.
Wildaron

**Wildaron**is one of the four continents in Eradon, considered uninhabitable to people by many scholars due to its mountainous difficult terrain, scarce food sources and extremely cold temperatures.

It remains largely unexplored, very little information is known about the land, however, a small dwarven colony was established there by Faraengard during the War of the New Faith, but not much progress was made after the war ended, so the area is still very much covered by the Wildlands.
Ecleya Protectorate

-Test-

## Economy

The economy in **Ecleya** is thriving and plentiful, supported by their extensive fertile farmlands and fine craftsmanship.

You'll be hard-pressed to find someone without a full belly and a roof above his head.

## Government

As there are no cities or castles in **Ecleya** only settlements with the occasional wooden palisade. There is also no king or anyone that holds such power, each village simply chooses as a community, who should be the next mayor.

The mayor is the one they look for to resolve feuds between families or to make extremely important decisions like, in the upcoming feast should we have more chicken? Or more hare?

## Military

As they are a protectorate of the empire they don't have to worry about outside threats, so when there is a danger that is too small to call for the protection of the empire they generally look for the strongest folk they can muster to form a militia and deal with it themselves.

## The Land

Located northeast of the Thorny Peaks separated by a channel in the Unborn Waters in the corner of the world, golden fields, and the forest of Eagle's Passage fill the lands of **Ecleya** and of the Living Mountain.

## Society & Culture

The people that live in these beautiful landscapes are the halflings, peaceful creatures that love a feast and which have no quarrels with the different races of the world.

Halfling folk live their entire lifespan averaging 150 years, in the place they were born at, seeking the most stable and peaceful life one can have. As such when one has reached adulthood at 20, they rarely have children or go adventuring.

Most halflings live in cozy and welcoming little homes built on the sides of hills, protected by the terrain around them.

## Magic & Science

Magic, although unusual for halflings, is admired and is used for their advantage whenever they can find someone willing and proficient in the arcane.

Sciency things are not exactly the specialty of the halflings but the curious ones do make, rather good tinkerers and inventors.
Lúmen

The **Lúmen** is a currency used only in Silvaryn, made of a fine green iron material unique to the elvish lands.

Each coin has a meaning, the High **Lúmen** carrying the highest value, makes reference to the wise High Elves of the north and their luxurious homes in Lyfondorel.

The Moon **Lúmen**, since it's the most common found coin, makes a reference to the most important symbol of the elven culture, the moon.

The Leaf **Lúmen** makes reference to the leaves of a tree, not just because they are important for the elves, but because they make part of a bigger organism and are still important to the grand scheme of things.

### Types of Lúmen

 **Leaf Lúmen (LeL)** | *1/100* | 1/*10* | *1*
Old Pass

**Old pass** is a village on the entrance of the Old Mountain Pass, a common stay for travelers since it is the last taste of civilization you'll have for a while after heading into Tormundium, making it an exceptional place to sell goods and services.

## Layout

Despite its size, the **Old Pass** has something for everybody, The Last Stay Inn, a blacksmith focused on adventuring gear, a humble apothecary, a small stable, a town square with a reasonable market, a sizeable general goods store, a small chapel of Caeles and of course a brothel.

## History

The **Old Pass** is ancient, dating all the way back to the previous era, it was an important strategic location for the same reasons it is now, however, it never got the attention it needed to boom into something bigger, and that was only magnified by the constant shift of ownership of the village never really stabilizing.

This has somewhat changed in recent times since the village's geographic importance has been noticed by the upper echelons, especially with the now ongoing crisis in the Mountain Passes.
Calendar

The calendar of Eradon, in use since the days of old, contains 4 months and 368 days. A day is 24 hours long and a week is 8 days long, the days in a week are Caelar, Delar, Eegenlar, Forlar, Genlar, Herular, Noxlar, Prolar, respectively. The current year is 1432 N.A.

N.A. meaning New Ascension and O.G. meaning Old Gods.

 Lightfold | 92
 Fallfold | 92
Commodities

The main commodities the kingdoms share between themselves, including who has what and who lacks what.

***Meta Comment** in the future some of these categories such as Spice, Dyes, Timber, etc... May get more details like it was done with the metals.*

## Salt

Some say the way to a man's heart is through his stomach... And it certainly can be when you sprinkle salt on his meals! It's magic I tell you, it can make an orc grub taste like dull chicken.

## Spice

A couple of wars have been started over some exotic spice, and the likelihood is, it wasn't the dumbest reason blood's been spilled.

Be it garlic, ginger, cinnamon, clove, coriander, pepper or black pepper, you can always use some spice in your life.

## Timber

The mug you drink from, that plate you're eating on, that old cart on the street corner, the bustling market stalls, that flimsy house, the sturdy town palisade, you get it, everything needs wood.

## Food

Beggars and peasants, soldiers and knights, nobles and clergymen, certainly all very different walks of life... Yet they all have one thing in common... They hunger.

Most food is made for local consumption, but a select few fares can withstand the journey, whether through human ingenuity or alcoholic properties. Such as salted fishes, dried meats, ale, wine, mead, and a variety of oils.
Old Mountain Pass

The **Old Mountain Pass** is admittedly not the most popular passage through Tormundium but it certainly is old, and more than certainly has its uses.

It almost directly connects the villages of Old Pass and Duskenvale so the merchants use these as drop off points for their goods, the only problem is there aren't many merchants going through this area.

## Points of Interest

### Dragonrock Monument

The Dragonrock is a very large stone shaped rock in the middle of a clearing, it can be accessed by a detour on the passage's path. It is simply known for its ancient majestic beauty sitting on the central hill in the valley, some say it's a dragon egg waiting to hatch, that's the origin of its name, but it's in fact just a rock.

## Fauna

Throughout history, many creatures have been spotted in this region but an abundance of manticores have been noticed, though they rarely harass travellers here since they are too occupied with the mountain tribes up on the north.

With the recent gruesome attacks on the mountain passes, many think it is the work of the manticores in this particular region but this has yet to be confirmed as none returned alive to tell the story.

## Flora

If you go through this pass you might be able to find some Mountain Shade, that is if it hasn't been picked clean already.
Sons of Eon

The banner of the sons of Eon, simply being a crown being the one true lineage and signifying how immensely powerful this lineage really is.

## Sons of Eon

### Connections

Heirs to the throne of the Empire of Keradon

### People of Note

Kerrian EonBronn Eon

Parvanis Eon

Ireval Eon

Vallis Eon

## History

Formed as a means to consolidate the power of Grimor and Ridgefell to fight the Old Gods in the War of the New Faith, the **Sons of Eon** is a royal lineage formed at 77 O.G. by a marriage between Kerrian Eon of Grimoir and Runa the Gifted of Ridgefell, their day of unification became knows as the Celebration of Eon.
Peritainia

Peritainia is the name given to the galaxy where the roleplay takes place. Empires interact with each other, develop, and sometimes bicker with each other and throw insults. Sometimes conflicts escalate and interstellar wars may seem like the only option.

Fierce rival empires can become allies to face a previously unknown threat or alliances may shatter when one side supports a stance the other cannot condone.
Takremaah

## Overview

Takremaah is a toxic ecumenopolis which is the seat of the Xycan Combine. It may be described like a sea urchin, venomous, its surface hard, covered in spiraling metal structures, whilst underneath it is quite alive, a fleshy under-city where Uunor livestock are processed and Sooral breeders are kept. It is the home of Overseer Abakk-001, who resides there in absolute control. Takremaah was not always like this, it was once a swampy fungal world from which the Pre-Regenesis Xycan arose and evolved from the primordial soup. After the fall of the Takremaah Empire, it was reduced to a toxic tomb world. Eventually, over hundreds of years, the Xycan Combine refined the planet into what it is now, a beacon of societal development.
Mountain Shade

The **Mountain Shade** is a black colored herb that grows in cool, shaded areas, thus earning its name. This plant is very sought after for its analgesic properties, making it accessible only for the people that can afford such luxury, generally, this means, the militaries, well-funded churches, and monasteries that can afford to give its patients the **Mountain Shade**.
Qinnoth

## Overview

The Quinnoth are designed to be the craftsmen and specialists of the Xycan Combine and are perhaps the most friendly Xycan, although they are just as distrustful of xenos as any other Xycan. They are generally honest and hard workers, neglecting sociality for their work, until they come to trade. When not tasked with a construction order, creating a new contraption for the Combine, designing goods to sell, or working on urban development, they spend their time gambling at Zetorn arenas or Moklort debates.

## General Biology

Unlike the usual Xycan, they have four standard cybernetic eyes for detailed analysis - as opposed to the usual one cybernetic eye - leaving them as the only Xycan not to have an organic eye as backup, but much like their fellow Xycan, they have a control augment for behavioral control, and breath a toxic gas mixture called "Vekka". Their bodies are 50% mechanical, the lower half acting as a kind of factory, with many tools for various jobs, hidden away in the lower compartments. They are made to be talented individuals, ingenious crafters, and thrifty merchants. Generally they communicate through the vibration of their tentacle masses but they can talk through their implants just as any other Xycan can. In terms of movement, they slither like octopi on dry land, pulling their mass around with their tentacles.
Boiling Channel

The **Boiling Channel** is a channel of water in the Unborn Waters, located between the Protectorate of Ecleya and the Empire of Keradon. It got its name from a strange occurrence in the water caused by the Moon Feast (Ithilmereth). In the Moon Feast, the water boils and causes the ships in the channel to burn.
Lightbringers

The crest that the Lightbringers adorn their shields, breastplates, and banners with. Their saying is "The light shines brightest in the shadow"

## Status

### Status

Functional

The **Lightbringers** or simply The Protectors are a powerful holy order of paladins and clerics that fight in the name of Caeles. They are a branch of the Imperial Army, but they operate separately, with their orders being given by the current Archbishop and his council of the church of Caeles.

## Oaths, Beliefs & Prayers

> Brighter light, the defender of life, hear my plight
>
>

> Mighty one who brings the dawn after every night
>
>

> Let me lend you my strength and my life
>
>

> So I can help you carry this burden one more time
>
>

## Activities

As a righteous and upstanding organization that spreads the word of the Brighter Light throughout Keradon, they do a variety of humanitarian missions such as sending men to deal with whatever threat is terrorizing the populace of the Empire, be it monsters, famine, or illness.

They also assist the Imperial Army in times of war if the Archbishop finds the cause of war just and right.

Whenever they get word of the location of a lost artifact or relic they send word and parties out in an attempt to recover them, even if the artifact isn't from their deity Caeles so they can return them to its rightful place.
Ardenta

The **Ardenta** are an ancient species dating back over 100,000 years and one of five species known to have survived the devastating galactic-wide conflict referred to by them as the Burning Years.

## History

The Ardenta were originally created as part of a genetics project by a group of ancient Hyralans, referred to as the 'Immortals'. The Ardenta specifically were the combined work of the Immortals known as Charon and Soranna, alongside their future allies the Sorannen.

For their entire early history they were guided by Charon, who shaped the Ardenta into master tacticians and strategists, and led them to make great strides in technological advances. They achieved FTL travel relatively quickly, and began to spread out into the stars, controlling a small empire only a few years after leaving their homeworld.

Charon by this point had left the Ardenta, apparently disappearing without a trace, something the Ardenta took as him abandoning them. Soon after however, they encountered the Sorannen, another race crated by the Immortals, and the two species quickly formed a strong bond and alliance over their shared backstory and origins.
Ardent Prime

Ardent Prime in ruins, by the time of the Ardenta's resurrection.

**Ardent Prime** is the capital of the Ardenta League and homeworld of the Ardenta species.

## **History**

An ecumenopolis world, Ardent Prime was devastated during the final hours of Burning Years during the Battle Over Ardent Prime, and left in ruins for over 100,000 years. When the Ardenta reawoke in the modern day, they soon set to work repairing the ancient city planet, restoring it to its former glory with the help of the Darexi Republic.
War of the New Faith

The army of the newly formed Empire of Keradon marching against the dragons harassing the countryside near Heartford

## War of the New Faith

### Outcome:

Victory for the People of EradonDeath of the Old Gods

Rise of the New Ascension

Creation of Empire of Keradon

## Status

### Status

Ended

The **War of the New Faith** is one of the most important and violent events in the history of the world, it marks the triumph of the peoples of Eradon against the might of the Old Gods.

## History

It all started at the Awakening of Omnium, as Omnium awoke from his deep thousand-year slumber, he sensed it was time to see his creations and feel proud of what he had accomplished, instead, he saw only disappointment, his beautiful creations turned sinners, tainted by lust, gluttony, greed, sloth, wrath, envy and pride.

Distraught he wept, his tears were filled with the chaos of the creator itself, they hit Eradon like meteors, and inside them, a new creature was born, a creature with one purpose, to pillage and destroy.

With a roar of thunder as a warning, the Dragons, as they were named, were unleashed upon the world, ravaging the countryside, killing thousands upon thousands with flame and frost, lightning and venom, acidic bile and sharp teeth.

After the initial assault of dragons, the remaining armies of Eradon began to mobilize against this new vile threat, pushing the dragons back to the mountains and fortresses, where after which, they rarely left. When the threat of Omnium was mostly gone, the dragons were hunted one by one and killed in their hiding holes, they are thought to be eradicated from Eradon.

But that was only one of the effects this had on the world, as the people felt betrayed by the gods and their actions, many paladins, clerics, and servants of faith, began to slowly turn their backs on their faith, and those who didn't were either killed or exiled by the masses, as they took anyone who dared to mouth the name of the Old Gods as enemies.

Soon the Old Gods felt their power weakening as their followers dwindled, still, they made efforts to fight a war against the mortals, alongside some orders that stood their ground with unwavering faith for their deities. After some time the Old Gods became too weak to hold their place in immortality and turned into mortals themselves.

Shortly after their descent, they were all killed by heroes all across the globe, and the name of these heroes became legend and spread all throughout Eradon, so the people followed them as the new gods, and sure enough, they became the New Ascension, thus marking the end of the **War of the New Faith**. It is not clear if Omnium actually died or if he simply disappeared into hiding, as there was no clear sign that he was killed.
Huph Prime

The surface of Huph prime seen from a backup comms room

Huph Prime is where the Synaptic Nexus of the Athallid Consciousness fled to after a psionic wave related to the Gogan Imperium caused a mass spike in drone deviancy. The Synaptic Nexus remained at Huph prime until Operation Nest restored Hive Control to Tezhnar.
Riverstreet

Flag of Riverstreet

9% Humans (Keradonians)

3% Other

2% Elves (Sylvar)

1% Dwarves (Faraengardians)

## History

**Riverstreet** is a city-state that is believed to be founded around 1900 O.G. considered to be the capital of the world.

## Military

**Riverstreet** never really needed a strong military due to its advantageous position on the coast, surrounded by rivers and a forest no sane general would test his luck against the current. However, the need for a capable fighting force rose quickly when the War on the Past started. Their reformed armed forces are referred to as the Blue Legion, in reference to the proud rivers and the Azurerock, the blue colored stone that **Riverstreet** uses in its architecture.

## The Land

The whole territory of **Riverstreet** is contained in the Silent Creek river delta, and as a result, the land is very fertile, leading to abundant harvests and a variety of wildlife in the landscape, including **Riverstreet's most** abundant resource, fish.

The landscape is composed mostly of plains and bogs, however, the Silent Woods surround the city itself.
TEXAS

Codenamed “TEXAS” this world appears to be the main agricultural center of the swarm. It has been noted that there are concentration-like camps dotting the planet that have everything from animals to sentient beings trapped and fattened up to feed to the swarm. Those who have managed to escape the world have shown extreme morbid obesity and signs of abuse from being force fed. Many of the practices on this world seem to be reminiscent of 20th century industrial farming practices, where livestock were kept in small containers their whole life and only let out to be slaughtered for food.
Fifth Synapse

Scouts have reported that this planet seems to be composed almost entirely of scientific research centers. While this world has a fairly low population in comparison with the rest of the world, it takes the most resources. Continued observation has shown that this is where the “brain drones” reside and conceive of new technology and ideas.
Fourth Synapse

Going by the name of “Fourth Synapse”, the scans of this world seem to indicate that it is primarily a mining world. Continued scans show vast underground mining networks for this planet, that are filled with drones. Like many of the Uthonian worlds this world is a hive world and enjoys a boost to productivity.
Moklort

## Overview

The Moklort are designed to be the scientific arm of the Xycan Combine and are erudite creatures. They are often enigmatic in their behavior and act relatively strangely compared to your typical Xycan creature. When not on active duty, a dig site, analyzing an anomaly, or doing research, the Moklort spend their time debating and theorizing in forums.

## General Biology

Like all Xycan, they have a standard cybernetic eye for detailed analysis, a control augment for behavioral control, and breath a toxic gas mixture called "Vekka". Their bodies are 80% mechanical, only their head, arms, and tentacled legs are organic. The majority of their body is a complex super computer. Audibly, they communicate through binary clicking, however they mostly just use their implants to talk. In terms of movement, they drag themselves across terrain like slugs.
Lilaro

A photograph of Lilaro taken by Khi'nala of the LSC Nadinum

Lilaro is an ex-arctic world that was converted into a Bioluminescent world when a meteorite containing a bunch of seeds from a neighbouring galaxy collided with the world in its infancy. This pushed the world far away from its parent sun, but the seeds took hold of the planet anyway, evolving into the varied and glowy flora and fauna found on Lilaro today. Its odd composition has been a focus of the galactic scientific community for some time now, it being a rare sight in the galactic landscape.
Argent Pact

### Common Ethics

Authoritarian, Militarist (Ardentan League)Authoritarian, Fanatic Materialist (Sorannen Concordact) Egalitarian, Materialist (Sikirian Alliance)

## Foreign Relations

### Federation / Alliance

Union of Psionic Supremacy (formerly)

The **Argent Pact** is an extant ‘supernation’ in the Peritainia galaxy, an ancient alliance dating back over 100,000 years consisting of the Ardenta, Sorannen, and more recently, Sikirians.

## History

The Argent Pact was first founded one hundred thousand years prior to the modern era of Peritainia as an alliance of convenience between the Ardentan League and Sorannen Concordact. When the two nations made contact with wider galaxy of the time, the alliance was reorganized into the Argent Pact to reinforce their position against the widely aggressive, domineering attitude of the larger powers toward smaller nations.
Garax (Calumnia)

Garax is a Calumnian Comms Officer. He has had a colorful history serving in both Calumnian governments, including 848 confimed kills in the Battle of Old Fraux. He has become known for his eccentric personality, usage of colorful language, and ability to survive world-ending events, which has led to a cult following of Garax claiming that he is one of the Calumnian Gods incarnate (He refuses to confirm or deny these claims). He will be survived by two fathers, one ex-wife out of three, and twenty-two children from three marriages and an affair with a Lilarohan.
Vulpen

## Overview

The Vulpen are a mammalian, warm blooded species from the continental world of Vulpix.

They are smaller in build but what they lack the body strength they make up with an intelligent and inquisitive mind. They also have a knack for trade and economics and are busy traders, but can also be lazy and decadent.

## General Biology

Vulpen features typically include a triangular face, bushy, long pointed ears, and a bushy tail. Vulpen are bibedal digitigrade, and thus, walk on their toes and have partially retractable claws. Their hands possess four fingers and an opposable thumb. Other physical characteristics vary according to habitat and adaptive significance.

The avergae Vulpen can stand up to a size of 1.5 to 1.7 meter, with the females being slightly larger.

Vulpen differ in fur color, length, and density. Coat colors range from pearly white to black, grey and several shades of red and brown. Coat color may also change as the individual ages.

Vulpen are omnivores, prefering a balanced diet of different meats, vegetables, fungi, fruit and berries.
Grand Imperium

Official Flag of the Grand Imperium.

### Minorties

Kethsen, Quivarian, Naragi, Darexi, Draconian, Buntaran, Human, Lilarohan, Qudixian

## Foreign Relations

### Vassal(s)

Nova Terran Empire, Cult of Code, Imperial Academy, Dau-Val'ota Covenant, Kingdom of Al'ka-Nu'we, Radiant Kingdom of Chorus

### Rivals / Enemies

The Umbral Vanguard, Sacred Order of Nukaribbu, Uthonian Nexus, Athallid Consciousness

This page is incomplete, please consider helping the wiki by completing it
Federated Life Herd Colonies

## The Federated Life Herd Colonies

The Federated Life Herd Colonies are a Noocratic/Technocratic Democracy, with a economy fueled by Democratic Socialism. Forged by three main species: Ashwagandha, Koali, and Sentient Tiyanki, the symbol of Trinity has become a important part of the society, even as new species gain citizenship.

## History

### Pre-FTL:

The Life Herd Colonies was originally a Fragmented world, with five superpowers fighting for dominance along with their much smaller Vassal subcountries. One of these smaller subcountries, called Sri, eventually grew discontent with the constant fighting and developed a bioweapon, one which would destroy almost all agricultural flora on the planet. The government of Sri established a stockpile

## Diplomacy

wip
Overseer Abakk-001

Abakk translates into "tyrant" and is the first Xycan to be named as such. Whilst tyrant generally has negative connotations to Xenos, in the Combine it is considered a good thing. As absolute dictator of the Combine, Abakk is; enigmatic, protective, eccentric, authoritarian, curious, and deceitful. Like it's predecessors, it doesn't trust Xenos. However, it is more detached than the rest of the Xycan, and capable of understanding Xenos to a far greater degree than its kin. Its primary concern is strengthening the Combine through scientific discovery, technological innovation, diplomatic manipulation, and military development. Although it cares little for war and diplomacy, it sees these two things as essential to survival in the Combine's new environment. It is programmed to be intensely protective of the Xycan gene-caste system, the species within that system, and the Combine as a whole, if anything threatens its plans or its subjects, it will be fueled by pure rage as a singular driving emotion.
Etreon Mercantile Association

(Insert overview of empire here)

### Late Galactic

(Not every empire will need to use all 3 history sections, relatively new empires will only need to use Early Galactic, longer running empires may wish to use Mid and Late Galactic Sections to split their history up and make it easier to understand

## Gorverment

(The structure of the empire, who runs it, how are they choosen for leadership, the controlling interests)

## Culture

(The culture of an empire, what the civilian populace expects, how they go about daily life)

(Gestalts may wish to replace Goverment and Culture with a single section called "Structure")

## Military

(brief overview of any military the empire has)

### Navy

(explain the Empire navy, such as ship classes, preferred weaponry, famous vessels)

### Ground Forces

(Explain the Empire's Ground forces, such as preffered tactic, weaponry, etc)

## Diplomacy

(Explain the Empire's Foriegn policy, it's general interactions and how it came to possess any enemies and allies)

## Lore

(Interesting trivia about the empire that is less serious or doesn't fit explicitly in the above sections
Xindred

Baseline Xindred, without any genetic augmentations

The **Xindred** are a reptilian species originating from the Xindred Technocracy. They are a species from an unknown galaxy outside of the Peritainia Galaxy. Most of the Xindred species are distrustful of xenos due to their past history with an unknown enemy called "**The Foes**".
Al'ka

## Overview

The Al'ka are an Avian species, who's original habitat were the long, sandy beaches of Al'ka-Te'cha.

## Biology

The feather colours of the Al'ka have a great variety, ranging from deep blues, to bright reds.
Due to the dangerous nature of their homeworld, the Al'ka have developed many natural features to protect from predators, such as: Their heavy set build and imposing stature; their two sets of eyes which are able to provide 270 degree vision; their extreme agility; and their natural protection against blunt blows.