recursal/Fanatic-Fandom huggingface dataset:
Stan Kowalski

*"Tu sais, j'ai pas toujours été très bon. J'étais pas costaud, mauvais en tir et idiot comme personne. Mais devine qui va te coller cette balle entre les deux yeux pendant cette embuscade que j'ai préparé à la sueur de mon front ?"*

**Stan Kowalski avant d'exécuter un colonel de Jefferson, après la trahison de Parker.**

Stan Kowalski, connu comme "le beau moustachu" est le canonnier et second lieutenant de la Marine Marchande. Il est considéré comme le plus malin de l'équipage, c'est pourquoi ses tactiques permettent souvent de prendre l'avantage durant une opération. Il est également un fin tireur lorsqu'il en vient à l'art de la bataille.

## Biographie

#### *"Boah, c'était il y a longtemps"*

Personne ne connaît vraiment le passé de Stan. Aucun Kowalski retrouvé à Hurlevent n'appartient à sa famille et lorsqu'on lui pose la question, il finit toujours pas dévier la conversation sur autre chose. La seule chose qu'il aime raconter c'est son apprentissage au fusil.

Il fut recruté par Kiyahn L. Alkins quelques mois après l'arrivée d'Edgar Florence dans l'équipage du tirasien. C'est son éloquence et sa débrouillardise qui ont convaincu Kiyahn de lui proposer une invitation à le rejoindre.

#### Tendance à la promotion

Si Edgar n'a fait que quelques années en tant que matelot avant de devenir le second d'un navire, Stan a traversé toutes les étapes pour atteindre le troisième rang le plus important dans un équipage.

Il a d'abord commencé en tant que matelot, a évolué en tant que gabier et a été affecté à l'artillerie. Après deux ans en tant qu'artilleur, il fut désigné comme maître-canonnier.

Quatre ans avant que la Marine Marchande ne rejoigne le Conseil des 8, Kowalski fut élu maître d'équipage par les matelots, qui l'appréciaient énormément pour son sens de l'humour et pour sa loyauté. Mais Kiyahn refusa catégoriquement cette décision. Face aux hurlements et plaintes de l'équipage, le tirasien avoua qu'il avait décidé de faire de Stan son second lieutenant. Son choix fut motivé par sa présence dans le Trio Infernal et pour son implication dans la vie de la Marine Marchande.

Kowalski représente l'intelligence au sein du Trio. Entre les trois officiers, c'est celui qui est le plus proche des matelots. Il est également très différent de Kiyahn et d'Edgar lorsqu'il s'agit de prendre des décisions. Bien qu'il suit toujours les ordres du tirasien, il se montre moins sévère que lui. Il n'obéit pas toujours à Edgar, en particulier lorsqu'il pense qu'il abuse de son autorité.

#### *"Smoker, ce fumier"*

Kowalski entretient une relation particulière avec Smoker qui n'est pas tout à fait clair pour les autres membres de l'équipage. Mais il semblerait que ce soit depuis sa défaite contre lui lors de la tentative de sauvetage de Shakes O'Breen. En bataille de moucheurs, il est possible que Kowalski ait été agacé de perdre cette première confrontation.
Grace Harrison

**Grace Harrison** is a character in The English Roses

She is on her school's football (soccer) team, and is known for being the sporty one in the English Roses.

## Personality

Grace is a sporty girl who plays Football (aka Soccer). She was born in Georgia (Read *American Dreams*), and has went there once for vacation with Binah.

## Relationships

**Binah Rossi** - Since Grace is a member of the English Roses, she is best friends with Binah. Besides that, Grace is Binah's friend, and pairs up with her for school projects (read *A Perfect Pair*)

## Trivia

* Grace likes to secretly wear her mother's dresses and pretend she's a grown up
Dante Gonzalos

# Quem é Dante Gonzalos

Dante Gonzalos é o Advogado do grupo e pode de ser considerado o menos ativo dos principais.

## Acontecimentos marcantes

* O evento do caderno de One Piece
* A passagem pelo COP
* Ida a Juiz de Fora (Também conhecido como Juiz de Fora Crusaders)

## História de Dante

Sua primeira interação foi ao nono ano, graças a seu lendário caderno do One Piece. A amizade entre ele e os outros membros variam entre "eu não gosto dele." até "é um dos meus melhores amigos." de acordo com a relevância e personalidade do analisado.

Passou por épocas otakus, ateu revoltado, até chegar ao estado de nirvana que se encontra.

## Principais ocupações

* Faculdade
* Photoshop
* Vídeo Games

## Habilidades

Pequena a média habilidade em falar demais ou discussões.

Exímio jogador de Lethal League.

Criador de um canal sem sucesso.

# Citações

* "Eu odeio humanos"
* "Eu só terminei com você porque você cortou o cabelo"
The New Girl

The New Girl is book 2 of The English Roses chapter book series

## Summary

Nicole's old friend, Leslie, is coming to London to visit Nicole. Nicole thinks that Leslie would be the perfect 6th rose, but days go by, and The English Roses (without Nicole) think that Nicole is spending too much time with Leslie.

## Center of book

* Nicole Rissman (main)
* Leslie
Marixana

### Relacionamento

Luiz (Namorando desde a early season 5)Outros namoros não relevantes devem ser consultados em "Lista de Vitimas"

Cláudia Clercilia (Filha desde a season 1)

## Sobre Marisxana

Marisxana é uma ex-zé drogola que foi reabilitada e reintegrada na sociedade, e agora atua como artista pró-ativista e comunista.

## História

A primeira aparição foi na mid-season 1 *(also known as: 2013).* Em um curto período de tempo, já tinha pego quase o grupo inteiro, salvo exceções.

Entrou em conflito com outros integrantes na season 2 ao formar a *Santa Trindade* que tinha por objetivo falar de narcóticos 24/7 com seus outros dois fiéis companheiros da época.

Reabilitada e agora uma menina com Jesus no coração, Marisxana passa boa parte do seu tempo fazendo suas artes e refletindo sobre a opressão do capitalismo na sociedade contemporânea.

### Acontecimentos Marcantes

* Certa vez após visualizar um Malaquias aleatório recebeu a informação relevante "Pequeno né?" sobre o mesmo
* "Fez um bolo" com Caíque

* Homenageou seu bairro com um cosplay de coqueiro:

### Lista de Vítimas

* Aron
* Yagho
* Barbs
* Isa Andreoni
* Xdux
* Luiz
* Fernanda
* Aquele Cara que A Gente **Não** Cita o Nome
* O Cara do Pau Pequeno
* Granja

### Principais ocupações

* Maior jogadora de PW do Brasil
* Jogadora em ascenção de Stardew Vallew [1]

### Habilidades

Possui habilidades artísticas para pintura e desenho, mesmo se considerando um lixo.

Para de fumar quando quiser.

### Citações

* "Não entendi"

* "Vou jogar PW"
* "Vai se fuder"
* "Eu evito ao maximo trocar uma palavra com meu pai ou sequer olhar na vara dele"

## The Dark Side

Entre a Season finale 4 e a early season 5 foi descoberto o Dark Side de Marisxana, conhecido popularmente como Marispiroca.

A presença dessa versão NegaMaris só ocorre quando a mesma está na presença do seu atual namorado, Luiz, sendo facilmente identificável por vestidinhos femininos e roupas cor-de-rosa pastel.

Além disso seu vocabulário peculiar não possui palavrões nem gírias comuns a Marisxana, apenas o vocabulário TOPPER com emojis e "kkkkk". Sintomas também podem incluir enjoo e tontura.
Charlotte Ginsberg

**Charlotte Ginsberg** is one of the main characters in The English Roses. She is known for being the rich girl in the English Roses, and is claimed to be, 'Posh'.

## Personality

Since Charlotte is rich, the Roses mostly describe her personality for her being 'Posh'.

## Trivia

* Her mother went to Charm School.
* Has a pony named Posie.
* In A Rose By Any Other Name, all the girls in Charlotte's family has all played the role of Juliet in *Romeo and Juliet*.
Nassau County Route 2

**Nassau County Route 2** (also known as **County Route 2** or **CR 2**) is a 9 miles approximately long county highway in Nassau County, Long Island, NY. It was assigned in 1958 as part of the Nassau County Route System and Long Island State Highway Renumbering in order to provide a series of roads for the New York metropolitan area.

## Route description

   **Nassau County Route 2** begins at the intersection of NY 24 (Fulton Avenue) in the city of Hempstead, New York. **CR 2** passes Fulton Avenue and continues southwest on Peninsula Boulevard. About 1/4 mile southwest, **CR 2** intersects with NY 102 (Front Street) and follows Peninsula Boulevard within Hempstead. Now turning south, **CR 2** continues on Peninsula Boulevard for about a mile before crossing over the Southern State Parkway (Reference Route NY 908M) in Rockville Centre. After the intersection with the parkway, **CR 2** crosses over exit 18 of the Southern State Parkway and bends southwest, passing the site of Mercy Medical Center. After passing next to the hospital, **CR 2** continues south through Rockville Centre and runs parallel to Hempstead Lake State Park for about 3/4 miles before intersecting with Nassau County Route 27 (Merrick Road). A short distance after, **CR 2** passes NY 27 (Sunrise Highway) in Rockville Centre and bends southwest shortly after Sunrise Highway. **CR 2** continues southwest for about 2 miles as Peninsula Boulevard through Lynbrook before crossing into Cedarhurst shortly after. Passing through Cedarhurst, **CR 2** bends west for about 1/4 mile before intersecting with Nassau County Route 104 (Rockaway Turnpike) in Inwood, where **CR 2** ends and Nassau County Route 2A begins. After Rockaway Turnpike, **CR 2A** continues through Inwood as Bay Boulevard and intersects with the Nassau Expressway (Interstate 878/NY 878) where **CR 2A** ends at its southern terminus.

## Major intersections

The entire route is in Nassau County, Long Island, NY.

## See also

* Nassau County Route 2A
* Nassau County Route 1
* Nassau County Route 1A
* Nassau County Route 1B
* Nassau County Route 3
* Nassau County Route 4
* Nassau County Route 5
* Nassau County Route 5A
* NY 24
* NY 102
* Peninsula Boulevard

The End

Matty Iannielli

(C)2019 Nassau County Routes Wiki.

(C)2019 Iannielli Corporation Inc.
Binah Rossi

**Binah Rossi** is one of the main characters in The English Roses.

She is the last member to join the English Roses, since Nicole, Amy Charlotte, and Grace was jealous of Binah, only to find out that Binah is actually a poor girl.

## Personality

Binah is a nice and caring girl. She lives with her father. Binah wasn't a part of The English Roses at the start, but once Nicole, Amy, Charlotte, and Grace found out what Binah's life was really like, the roses decided to befriend her.

## Relationships

**Binah's dad** - Binah lives with her dad, since her (first) mom passed away when she was very young. Binah cares a lot for her dad.

**Miss Fluffernutter** - Get's along with Miss Fluffernutter very well.

**Grace Harrison** - Since Binah is a member of the roses, she gets along with Grace, and out of all the Roses, Binah and Grace get along very well, and pair up together in school projects (Read the book, *A Perfect Pair*)

**Dominic De La Guardia** - Met Dominic in *Too Good To Be True*. While the other roses had big crushes on Dominic, Binah seemed to not be interested, only until the day of the dance.

**Ben** - Met Ben, and was jealous when she thought that Ben was going out with Evelyn Eaves, since Binah started to have a crush on Ben.

## Trivia

* Binah's real mother is deceased
* Binah only has one doll that her mother gave her when she was little
* She is said to have a crush on Dominic and Ben, and she knows it's wrong to like both boys, but she can't seem to choose who she likes better
* She speaks a bit of french
* Does not like spoiled brats
* Wants to be a teacher when she gets older

## Book centers

* Too Good To Be True
* Being Binah

## Get to know about Binah!

* Information!
* Embarrassing story

**Her best gift**: A bracelace with charms of each country that that Grace has visited

**One secret that only her close friends knows**: She is color-blind

**Heroes**: Her mom

**Crush**: Dominic De La Guardia, Ben

**Favorite color**: Pale blue

**Favorite book**: Anne Of Green Gables

**Favorite food**: Grilled cheese

One day when she was running late for school, she decided to quickly put on some lip balm. People were giving her funny looks on the street, and couldn't figure out why until she got to school and her friends told her that she used a tinted lip balm, and smeared her entire mouth, not just her lips, bright pink!
The English Roses: Too Good To Be True

**The English Roses: Too Good To Be True** is the second book in The English Roses series. It is the second English Roses picture book to be published.

## Summary

The English Roses are starting 5th grade, with a nice teacher named Miss Fluffernutter. While introducing a student named Dominic De La Guardia, Nicole, Amy, Charlotte, and Grace all have a crush on him! While Binah seems uninterested in him, it turns out that Dominic likes Binah!

## Main Events

* The Fairy Godmother makes another appearance in this book
* The Big Green Monster is mentioned in this book again
Ghost

## **Lore of the Ghosts**

* Ghosts are intangible entities which exist in Twilight, and are believed by some to be the remnants of the souls of those who have departed the world of the living, hanging on to conclude unfinished business. They are among the most frequently encountered supernatural entities in the world and range from barely self-aware shades to frighteningly lifelike spectres.
* Ghosts are not considered proper beings, but rather echoes left by the passage of a burdened soul through Twilight ephemera. They may mimic consciousness, and even seem to possess memories of a mortal existence, but have no true life of their own.
* All ghosts are bound to one or more anchors: places, objects or even people with whom the ghost has a strong emotional connection. Ghosts are unable to move far from their anchors, and will act to protect them at all costs, for without them they cease to exist. Should a ghost linger because of unfinished business, it will disappear if that business is concluded. It is almost impossible to destroy a ghost except by destroying its anchors, though they may sometimes be exorcised, and certain rites known as abjurations may keep them at bay for short periods.
Parker

*"J'aurai dû t'éliminer bien plus tôt, Kiyahn ! Ces elfes... ils ont ruiné mes plans ! Khal...Diel ! Aargh..."*

**Parker sur l'Intrépide, alors qu'il se vidait de son sang**

Le Capitaine Tobias Parker était un marin et marchand de Hurlevent qui a longtemps servi aux côtés de Kiyahn Alkins en tant qu'allié et ami. Il mourut pendant l'Assaut du Conseil des mains de Khal'Diel.
Miss Fluffernutter

**Miss Flutternutter** is a character in The English Roses, and was the English Roses 5th grade teacher.

## About

Miss Fluffernutter was The English Roses 5th grade teacher. Miss Flufferutter is really nice and caring, and is very helpful to the English Roses whenever they don't know what to do or need someone to speak to.

## Relationships

* Binah Rossi
* Amy Brook
* Grace Harrison
* Nicole Rissman
* Charlotte Ginsberg
* Binah's dad

## Trivia (May have spoilers!)

* Miss Fluffernutter married Binah's dad in the last book of The English Roses
* Miss Fluffernutter's (first) husband is deceased
Leslie

Leslie, as she appears on the cover of The New Girl

**Leslie** is a character in The English Roses. She makes her first appearance in *The New Girl*.

## Appearance

Leslie has long waves. She wears rainbow.

## Character Biography

Leslie is one Nicole's old friend from New York. In the book, *The New Girl*, Nicole states that Leslie is 'Smart and Sophisticated', which makes Nicole want Leslie to join the English Roses.

## Relationships

**Nicole Rissman** — Leslie is one of Nicole's old friends from New York, and was thrilled when Leslie told her in a e-mail that she was going to visit London.

## Trivia

* Nearly all of the Roses (besides Nicole), didn't seem to like Leslie, and thought that Leslie was 'taking away Nicole' from them.
Amy Brook

**Amy Brook** is one of the main characters in The English Roses.

She is known for her great fashion sketches and designs.

## Personality

Amy is a member of the English Roses, and loves fashion. Due to her love of fashion, she was thrilled when she found out that her mum gets her an after-school job at Teen Fashionista Week, but the job doesn't last for long (Read the book, *Runway Rose*).

While drawing fashion designs, she will rip out and crumple up the paper into a ball, and throw it if the design doesn't look good to her.

## Trivia

* Is afraid of frogs, and will scream if one gets close to her (Read the book, *A Perfect Pair*)

## Book centers

* Big Sister Blues
* Runway Rose
Gui

Mascote Gui Em Pergaminho Que Data 530 A.C.

Vencedor da Guerra dos mundos.

Gui fundou Liga da Bola rosa, os deuses antigos do mundo. Criador e com poderes sobre o tempo e natureza, foi aprisionado no século 21 por um pequeno investidor que se tornou um dos Novos deuses antigos, Virigílio.

 Gui foi morto pelo grupo em 2016 com a saída de todos os pilares do Coleguium.
Dominic De La Guardia

**Dominic De La Guardia** is a character in The English Roses

## About

Dominic is a new (transfer?) student in The English Roses 5th grade class. Nearly every girl in the class, including the Roses, all seem to have a crush on him.

## Relationships

**Binah Rossi** - Out of all the girls that have a crush on Dominic, Dominic has a crush on Binah.
Stuart Dobbs

*"J'écoute le vent, ressens la mer et adapte mes voiles. L'océan est clément car les eaux ne sauraient punir des marins dont le cœur est pur."*

**Dobbs, afin de rassurer Edgar lors d'une tempête.**

Stuart Dobbs était un fidèle compagnon de Kiyahn L. Alkins et occupait le poste de navigateur à bord de l'Ouragan et de l'Intrépide. Il périt lors d'un abordage contre une division des Ecumeurs des Flots Noirs.

## Biographie

#### Passé dans la Marine militaire

Autrefois, Stuart Dobbs s'est engagé dans la Marine de l'Alliance en tant que matelot spécialisé dans l'entretien des voiles. Si les débuts furent difficiles à cause de son manque d'expérience, il gagna rapidement la confiance de ses camarades après être parvenu à hisser les voiles alors qu'une tempête prenait le dessus sur l'équipage.

Il participa à quelques missions, parfois simples, parfois complexes. Alors devenu timonier, il mena de bonnes opérations navales et se voit proposer un poste dans la flotte militaire de l'Alliance.

Il décline humblement, prétextant qu'il n'a pas envie d'assumer une telle responsabilité. En réalité, il commençait à se questionner quant aux motivations et objectifs de Hurlevent. En effet, il participa à des missions pour le moins étranges, qui consistait parfois à trahir un quelconque allié ou à détruire un navire civil.

#### Des envies plus modestes

Lorsqu'il décida de quitter la Marine de Hurlevent, il chercha un équipage dans le domaine du commerce. S'il n'était pas spécialement bon dans cette activité, il comptait sur son talent de navigateur pour contrebalancer ce point faible.

Malheureusement, malgré son expérience, on lui adressa une dizaine de refus. Travailler dans le commerce sans avoir aucune notion peut en effet refroidir les capitaines. Pourtant, c'est bien le navire indépendant de Kiyahn L. Alkins qui lui ouvra ses portes, alors spécialisé dans le commerce et la négoce.

Cette nouvelle voie lui était idéal. Il ne voulait plus vivre la guerre, mais expérimenter la paix.

C'est peut-être pourquoi, lors d'un abordage pirate sur l'Intrépide, il ne s'est pas montré à la hauteur de sa réputation. Le tournant militaire qu'a pris la Marine Marchande, même si elle a été forcée par le destin, a laissé de nombreux bons matelots en arrière. L'un d'entre eux fut Dobbs, qui mourut atteint par un canon ennemi.

Encore aujourd'hui, il est fortement respecté et admiré par ses camarades.
Rebecca Smith

## Physical description

### Eye color

Blue

```
***Intelligence Strength Presence***
 **◉◉◎◎◎ ◉◉◉◎◎ ◉◉◎◎◎**

*Wits Dexterity Manipulation*
 **◉◉◉◉◎ ◉◉◉◉◎ ◉◉◉◎◎**

*Resolve Stamina Composure*
 **◉◉◎◎◎ ◉◉◎◎◎ ◉◉◉◎◎**

```

```
 **Mental Skills**             *(-3 Unskilled)*
 Academics ◉◎◎◎◎
 Computers ◎◎◎◎◎
 Crafts ◎◎◎◎◎
 Investigation ◉◎◎◎◎
    Crime
 Medicine ◎◎◎◎◎
 Occult ◉◎◎◎◎
 Politics ◉◎◎◎◎
 Science ◎◎◎◎◎

**Physical Skills**           *(-1 Unskilled)*
 Athletics ◉◎◎◎◎
 Brawl ◉◉◉◎◎
 Drive ◎◎◎◎◎
 Firearms ◉◉◉◉◉
    Sniping
 Larceny ◉◎◎◎◎
 Stealth ◉◉◉◎◎
 Survival ◎◎◎◎◎
 Weaponry ◉◎◎◎◎

**Social Skills**             *(-1 Unskilled)*
 Animal Ken ◎◎◎◎◎
 Empathy ◉◎◎◎◎
 Expression ◎◎◎◎◎
 Intimidation ◉◉◎◎◎
 Persuasion ◉◉◎◎◎
 Socialize ◉◉◎◎◎
   Bar Hopper
 Steetwise ◉◉◎◎◎
 Subterfuge ◉◉◎◎◎
   Undercover

```

```
**Merits**
 Barfly ◉◎◎◎◎
 Striking Looks ◉◉◎◎◎
 Resources ◉◉◎◎◎
 Quick Draw ◉◎◎◎◎
 Kunk Fu ◉◎◎◎◎
 Allies(University) ◉◎◎◎◎
 Allies(FCIA) ◉◉◉◉◎
 Sniping ◉◉◉◉◉
 Gungnir Scope ◉◉◉◉◎
 Shield and Spear ◉◉◉◎◎

**Weapons DM CLIP**
 Glock 22 Silenced    2       10+1
 M16                  4       30+1
 Barret .50           5         BA
 Istiglal             7        4+1

```
Kyras Aubelame

*"Vous me menacez ? Ah... il est si facile de se léguer contre un ennemi commun. Mais vous ne pouvez rien contre moi. Vous vous exposeriez à des représailles sans précédent de la part de Theramore et de l'Alliance si Jefferson devait constater mon absence. Vous savez ce qu'une dénonciation publique aurait comme conséquence pour votre commerce."*

**Kyras Aubelame à Grundrek et au Conseil, après que l'orc l'ait menacé.**

Kyras Aubelame est un commandant, également nommé comme "Le Tigre bleu" en raison de sa férocité au combat et de son utilisation de la magie. Il dirige la première division de Jefferson, ce qui fait de lui le plus haut gradé dans la Marine de Theramore après Daniel Jefferson. Son art au combat n'est plus à démontrer, tout comme sa fidélité envers la Marine.
Lillith O'Connor

## **Character Traits and Abilities ◉◎★☆**

```
***Intelligence Strength Presence***
 ◉**◉◉◉◉**     ◉◎◎◎◎     ◉**◉**◎◎◎
 **★★★★☆**     **☆☆☆☆☆**     **☆☆☆☆☆**

***Wits Dexterity Manipulation***
 ◉**◉**◎◎◎     **◉**◉◉**◎◎**     ◉**◉**◎◎◎
 **☆☆☆☆☆**     **☆☆☆☆☆**     **☆☆☆☆☆**

***Resolve Stamina Composure***
 ◉**◉**◎◎◎     ◉**◉◉**◎◎     ◉**◉◉◉**◎
 **☆☆☆☆☆**     **★☆☆☆☆**     **★☆☆☆☆**

```

```
**Mental Skills**             *(-3 Unskilled)*
 Academics **◉◉◉◉◎**
    Research -Spec1-
 Computers **◉◎◎◎◎**
 Crafts ◉◉◉◉◉
    Construction -Specl-
    Automotive -Spec2-
 Investigation **◉◎◎◎◎**
 Medicine **◉◎◎◎◎**
 Occult **◉◎◎◎◎**
 Politics **◉◎◎◎◎**
 Science **◉◎◎◎◎**

**Physical Skills**           *(-1 Unskilled)*
 Athletics **◉◎◎◎◎**
 Brawl **◉◎◎◎◎**
 Drive **◉◎◎◎◎**
 Firearms **◉◎◎◎◎**
    Heavy Weapons -Specl-
 Larceny **◉◎◎◎◎**
 Stealth **◉◉◉◉◉**
    Moving in Darkness -Specl-
 Survival **◉◎◎◎◎**
 Weaponry **◉◎◎◎◎**

**Social Skills**             *(-1 Unskilled)*
 Animal Ken **◉◎◎◎◎**
 Empathy **◉◉◎◎◎**
 Expression **◉◎◎◎◎**
 Intimidation **◉◎◎◎◎**
 Persuasion **◉◎◎◎◎**
 Socialize **◉◎◎◎◎**
 Streetwise **◉◎◎◎◎**
 Subterfuge **◉◎◎◎◎**

```

```
 **Merits**
 Quantum Recovery ◉◉◎◎◎
 Acute Sense (Hearing) **◉◎◎◎◎**
 Acute Sense (Seeing) **◉◎◎◎◎**
 Concentration **◉◎◎◎◎**
 Internal Compass **◉◎◎◎◎**
 Time Sense **◉◎◎◎◎**
 Lightning Calculator **◉◎◎◎◎**
 Murder Expert **◉◉◉◎◎**
 Resources **◉◉◉◎◎**
 Status: Novacom **◉◎◎◎◎**
 Good Time Management ◉◉◎◎◎

**Quantum Powers**
 Telekinesis **◉◉◉◉◎**
    Accelerate/Decelerate -Power-
    Telekinetic Bash -Power-
    Telekinetic Grenade -Power-
    Telekinetic Lifting -Power-
    Telekinetic Mend -Power-

 Telepathy **◉◉◎◎◎**
    Teamspeak -Extra-

```
Anima Object

## **Anima Object** (**☆1 to ☆10**) *(Level 1)*

**Effect:** Each dot allows the user to bind an object to their person, and summon it anytime and anywhere

**Description:** The user has a signature object of normal nature and relatively small size that they've bound to their being. Now they can call such an object to their hands at will. The object behaves in all ways normally except that it has limitless usage. Alterations to the object are maintained even after dispelling is, but any damage is automatically repaired each time it is summoned. No quantum device can be an **Anima Object**. If the object is outside **Anima Objects** range the object is automatically dismissed.

* **Cost:** 3 Quantum/Activation
* **Range:** [ Quantum ] x 10 Meters
* **Type:** Reflexive

### ***Extras***

* **Attuned Suite**
	+ **Permanency:** Instances of the Anima Object have limitless range. Character can recover quantum from first summoned item before it's dispelled.
	+ **Quantum Recycle:** Anima object's return 2 Quantum if undamaged and dispelled.

* **Versatility Suite**
	+ **Over-Sized:** Anima Objects can be up to the [Character's Size + 2].
	+ **Quantum Devices:** Allows any of the character's Anima Objects to be Quantum devices. Excluding endowments in most cases. Defined at purchase.
	+ **Reduced Cost:** Quantum cost to summon an Anima Object is reduced by 1.
Iron Resolve

**Description:** More than just you average run of the mill die hard. You flat out refuse to be dissuaded by your opponents.

**System:** You have an iron core of determination and Willpower. You can spend 3 points of Willpower to shake off any attempt to control you through the use of Quantum Powers, Mega-Enhancements, or social persuasion. No questions asked.
Goodbye Grace?

**Goodbye Grace?** Is the 4th book in The English Roses series, and the 2nd English Roses chapter book to be released.

The book has been re-issued in 2018 in full color.

## Summary

Grace sees newspapers with houses on it, and Grace thinks that they are going to move! Grace sadly tells the roses what she saw, and the roses (including Grace) don't want Grace to leave.

## Trivia

* The Fairy Godmother makes another appearance in this book
* This book has been re-issued in full color.
Healing (Quantum Power)

**Effect:** Heals bashing damage at the same rate as quantum spent.

* **Prerequisites:** Quantum ••••
* **Dice Pool:** [Presence + Healing]
	+ **AP Multiplier:** [Quantum]

This power enables a Nova to heal themselves or another. To use Healing, a Nova must touch the person to be healed and spend one quantum point per health level to be healed. This power may be employed only once per victim per scene, and can heal up to [Successes] Bashing. Alternatively, if a character is suffering from poison or a disease, each success adds one die to the afflicted character's Resistance roll.

* **Cost:** [Successes] Quantum
* **Healed Damage:** [Successes] Bashing || [Successes] Lethal downgraded to Bashing

### ***Extras***

* **Adept Healer:** Each success now heals lethal damage instead of bashing.
* **Miracle Worker:** Healing can now even regenerate severed limbs or ruined organs, but to do so costs double quantum.
Janet Montgomery

**Temporada(s)** | 1, 2, 3

**Janet Montgomery** es una actriz de televisión y cine inglesa. En *Salem* interpreta a la protagonista Mary Sibley y brevemente interpreta a Countess Von Marburg en el final de la serie.

## Vida Temprana y Personal

Janet nació en Bournemouth pero ahora vive en Islington, Londres, con su novio y su bulldog llamado Guthrie.

## Carrera

Janet originalmente se formó como bailarina en el Stella Mann College of Performing Arts en Bedford. Sin embargo más tarde eligió persue actuar profesionalmente en vez de bailar. Inicialmente le resultaba difícil obtener representación por actuar debido a su falta de entrenamiento en drama. Después de que ella produjo una obra de teatro junto a su amiga Gethin Anthony, logró un desglose.

En 2008, apareció en algunos de sus primeros proyectos como las pieles de series de televisión, la película de televisión Dis / Connected y el cortometraje Flushed. Al año siguiente apareció en varias películas directas a dvd como el Hills Run Red, Wrong Turn 3: Left For Dead y la película de toda la vida acusado a los 17. Más tarde en 2010 apareció en sus primeras películas teatralizadas como Dead Cert y The Black Cisne. Más tarde ese año ella apareció en su primera comedia Our Idiot Brother en la que recibió críticas favorables. Más tarde se le ofreció papeles en series de televisión como The League y Human Target.

Más adelante en 2012 ella retrató el papel principal en la serie de televisión Hecho en Jersey aunque la serie fue cancelada después de que solamente dos episodios habían ventilado ella recibió elogios y un alza de la carrera. Más tarde atrajo el interés de Stephen Poliakoff de una cinta de audición para Dancing on the Edge y se le dio el trabajo a través de Skype. Más tarde apareció en los Espías de Varsovia, el piloto de Gothica ABC, Downton Abbey, y This Is Us. Actualmente interpreta a Mary Sibley en *Salem*.

## Galería

20120902 140452 Montgomery1x.JPGJanet-montgomery-human-target.jpg
Sensory Shield

## **Sensory Shield** (**☆1 to ☆10**) *(Level 1)*

**Effect:** Bypasses nearly any barriers to perception. That includes environmental factors and quantum powers such rain, fog, airborne particles, snow, Shroud, blinding lights, and many more. This however does not included natural darkness. Sensory shield is not bound to the sense of sight either. It also prevents the numbing of all other senses.

* **Cost:** 1 Quantum/Scene
* **Sensory Resistance:** +( **Sensory Shield** )

### ***Extras***

* **Extra Mind** *(+0.5 Level)***:** The user can extend their **Sensory Shield** to one other person whom they're touching.
Invisibility

**Effect:** Turns the user invisible to multiple senses, mainly sight.

* **Level:** 2
* **Prerequisites:** Quantum •
* **Dice Pool:** [Wits + Stealth + Invisibility]
	+ **AP Multiplier:** [Mega-Wits]
* **Dice Pool:** [Wits + Composure]
	+ **AP Multiplier:** *AVG*[Mega-Wits + Mega-Composure]

**Description:** Invisibility renders a Nova nearly undetectable to vision, and possibly other senses as well. Invisibility works against all variants of visual senses (Electromagnetic Vision, High-End Electromagnetic Scan, machines and security devices), but attempts to detect the invisible character with such enhanced vision gain the regular bonuses.

If the Nova achieves at lease one net success, those trying to perceive him are completely unable to do so. Any attacks made based on that sense suffer Blind Fighting/Fire penalties (assuming the attacker is making his attack in the proper direction or location at all).

* If the attacker receives 1-to-2 Net Success all actions are taken at a -4 Penalty against the Nova.
* If the attacker receives 3-to-4 Net Success all actions are taken at a -2 Penalty against the Nova.
* If the attacker receives 5+ Net Successes then no penalties are taken.

### ***Extras***

* **Enhanced Effect:** Invisibility works versus one additional sense per success rolled, each time this effect is purchase the Nova gains an additional 0.5 AP Multiplier to his roll.
Marshall J. Spencer

*"Cendres, poussières et sang. Voici les seuls vestiges de la Croisade et de l'Assaut écarlate. Il serait peut-être temps que je m'occupe moi-même de la paperasse."*

**Marshall Spencer, face à la ruine de l'Assaut, en Norfendre.**

Le capitaine Marshall Jackson Spencer est un des derniers survivants de l'Assaut écarlate établi en Norfendre. C'est un écarlate atypique qui aime davantage la mer qu'il ne déteste les morts-vivants.

## Biographie

#### Extinction totale

Le capitaine Spencer a hérité très tôt d'un équipage et d'une flotille. Il a montré des compétences non-négligeables dans le commandement et la navigation, que ce soit en territoire connu ou inconnu. Il était davantage un grand marchand et diplomate écarlate que militaire. Il ne participait que rarement aux offensives écarlates.

Lorsque la Croisade écarlate s'attirait plus d'ennemis qu'elle n'exerçait son devoir de destruction du mal, Spencer s'est éloigné de celle-ci afin de nouer des liens avec les territoires humains afin de laver l'honneur des écarlates.

Son plan a particulièrement réussi après la défaite absolue de l'Assaut écarlate au sud de la Désolation des Dragons. Il récupéra les survivants et les accueillit sur son navire afin de repartir sur des bases saines.

#### Brillant stratège

Après de longs mois de récupération, la flotte de Marshall J. Spencer repartit à la conquête de contrats, d'accords commerciaux et d'établissements de camps d'exploitation de ressources. Il investit très peu de moyen, mais il les placera aux bons endroits. Davantage du génie que de la chance, le commerce écarlate devint très apprécié des petits villages, jusqu'à atteindre les cités telles que Hurlevent ou les villes gobelines comme Baie-du-Butin.

Il ne cessa pas d'incarner les idéaux écarlates et se mit à chasser les morts-vivants indépendants du Norfendre et de détruire les artéfacts permettant la survie des équipages fantômes. Il ne se permet pas d'attaquer les réprouvés sous la tutelle de Fossoyeuse, au risque d'enrayer certaines affaires commerciales et de s'attirer des ennuis.

Il put jouir d'une grande liberté et malgré son statut d'écarlate, passer des accords particulièrement fructueux pour son équipage.
Clyde Robertson

## **Character Traits and Abilities ◉◎★☆**

```
***Intelligence Strength Presence***
 ◉◎◎◎◎      ◉◎◎◎◎     ◉◎◎◎◎
 **☆☆☆☆☆**      **☆☆☆☆☆**     **☆☆☆☆☆**

***Wits Dexterity Manipulation***
 ◉◎◎◎◎      **◉◎◎◎◎**     ◉◎◎◎◎
 **☆☆☆☆☆**      **☆☆☆☆☆**     **☆☆☆☆☆**

***Resolve Stamina Composure***
 ◉◎◎◎◎      ◉◎◎◎◎     ◉◎◎◎◎
 **☆☆☆☆☆**      **☆☆☆☆☆**     **☆☆☆☆☆**

```

```
**Mental Skills**             *(-3 Unskilled)*
 Academics ◎◎◎◎◎
 Computers ◎◎◎◎◎
 Crafts ◎◎◎◎◎
 Investigation ◎◎◎◎◎
 Medicine ◎◎◎◎◎
 Occult ◎◎◎◎◎
 Politics ◎◎◎◎◎
 Science ◎◎◎◎◎

**Physical Skills**           *(-1 Unskilled)*
 Athletics ◎◎◎◎◎
 Brawl ◎◎◎◎◎
 Drive ◎◎◎◎◎
 Firearms ◎◎◎◎◎
 Larceny ◎◎◎◎◎
 Stealth ◎◎◎◎◎
 Survival ◎◎◎◎◎
 Weaponry ◎◎◎◎◎

**Social Skills**             *(-1 Unskilled)*
 Animal Ken ◎◎◎◎◎
 Empathy ◎◎◎◎◎
 Expression ◎◎◎◎◎
 Intimidation ◎◎◎◎◎
 Persuasion ◎◎◎◎◎
 Socialize ◎◎◎◎◎
 Steetwise ◎◎◎◎◎
 Subterfuge ◎◎◎◎◎

```

```
**Merits**
 Example ◉◉◎◎◎

**Merits Styles**
 Fighting Style ◉◉◎◎◎
    Example Manuever 1 -Techn-
    Example Manuever 2 -Techn-

**Quantum Powers**
 Example Power ◉◎◎◎◎
    Power Extra -Extra-

 Example Quantum Suite ◉◉◉◎◎
    Example Power 1 -Power-
    Example Power 2 -Power-
    Example Power 3 -Power-
    Power Extra -Extra-

```

## Description

### About

Mr Robertson is an extraordinarily large individual, in the 99th percentile for height and weight.

### Early Life

Mr Robertson grew up in [REDACTED], England and was born into a middle class family. Upon graduating secondary school he opted out of further education and instead pursued manual labor to utilize his large frame. He landed a job at [REDACTED] in 2005 at the age of 16. The steel company recognized his ability to endure long shifts without question and placed a white flag on his promotion status, preventing him from moving up in the company during the 20 years he spent with them until his eruption in 2025.

### Eruption

During an on site accident at [REDACTED], Mr Robertson's arm became entangled in heavy machinery. His eruption shielded his arms from total annihilation, and has since been honed to total control and total body coverage.

### Outcast (2025 - Present)

Just before the Purge of 2029, Mr Robertson was captured by the Military, tortured, and left for dead. 2 months later he arrived at Project Utopia where he currently resides and works.

## Observed Phenomena

When threatened, his skin turns to metal sheets virtually impervious to most kinetic attacks. His survival after being captured directly before the Purge is a testament to his ability to stay alive even after the most lethal attacks.
Intuition

## **Danger Sense** (**☆2 or ☆4**) *(Merit)*

**Effect:** Allows the user to sense danger based on a gut feeling

* **Dice Pool:** [ Wits/Composure + Perception + Danger Sense ]

**Description:** At any time the player can roll to determine if there is danger. The warning provided isn't very precise. If successful the Storyteller simply tells the player they feel "something is not right here." Danger Sense alerts the character only to dangers to themselves. It provides no warning if someone nearby is in danger. This power should be treated as an additional dot of **Intuition** if the character has it.

* **Type:** Reflexive

## **Intuition** (**☆1 to ☆10**) *(Level 1)*

**Effect:** Allows the user to sense danger based on a gut feeling

* **Dice Pool:** [ Wits/Composure + Perception + **Intuition** ]

**Description:** At any time the player can roll to determine if there is danger. The warning provided by **Intuition** isn't very precise. If successful the Storyteller simply tells the player they feel "something is not right here." The more successes the character achieves on the roll, the more precise the Storyteller should be, but in no instance should he provide as much information as Premonition. **Intuition** alerts the character only to dangers to himself. It provides no warning if someone nearby is in danger.

* **Cost:** 1 Quantum
* **Type:** Reflexive

### ***Extras***

* **My Brothers Keeper:** Intuitions ability can sense danger to all friendlies in the immediate vicinity.
Edgar Florence

*"Je vous interdis de mourir alors que vous êtes sous mes ordres, matelots ! Kiyahn a assez de paperasse sans avoir à s'occuper de vos actes de décès !"*

**Edgar à ses hommes, pour les motiver à affronter les hommes de Parker.**

Edgar Florence appartient à une grande famille de marin qui s'illustre principalement par leur maniement de l'épée. Il est d'un grand sérieux et ses compétences en combat feraient pâlir un grand nombre de militaires. Il n'est pas rare qu'un ennemi pense que c'est en réalité lui le capitaine de l'Intrépide.

## Biographie

#### Feu aux poudres

A l'époque de la seconde guerre, Edgar travaillait dans un navire marchand stromgardien en tant que mousse. Bien que très jeune, il faisait preuve d'un caractère bien trempé et d'une aisance dans le combat martial.

Il subit avec violence le traumatisme de la chute de Stromgarde. En effet, il était présent au port lors de l'attaque des ogres. C'est un jeune homme blond du nom de Kiyahn Alkins qui le poussa à monter sur son modeste navire et à fuir la ville.

Les relations furent dans un premier temps difficiles entre Edgar et Kiyahn. Chacun avait ses propres ambitions, objectifs et envies. C'est en raison de quelques bonnes affaires et du caractère intéressant du Tirasien qu'Edgar décida de rester à bord du navire.

#### Le trio

L'arrivée de fringuant Stan Kowalski au sein de l'équipage permit de résoudre les nombreux différends qu'entretenaient les deux marchands. Edgar devint avec le temps plus sérieux, loyal et investi dans sa mission. Il accepta également son poste de second alors qu'il avait toujours refusé de se considérer comme un subordonné de Kiyahn.

Représentant la force, il appartient au Trio Infernal aux côtés de Stan et Kiyahn, qui représentent respectivement l'intelligence et l'autorité. Edgar est souvent la personne de confiance lors d'un assaut et représente un commerçant de haut rang grâce à un vocabulaire soigné et précis.

Il est cependant le plus à cheval sur les règles, ce qui cause souvent des tensions entre Kowalski et lui-même. Le premier pense qu'il est avisé de faire entorse aux lois lorsque la situation le veut, alors que le second bannit vivement ce genre de comportement, qu'il assimile à celui d'un rebelle ou d'un révolutionnaire.
Shroud

## **Shroud** (**☆1 to ☆10**) *(Level 2)*

**Effect:** Creates a field that stifles senses; each success subtracts one from effective Perception Traits.

* **Dice Pool:** [ Wits/Manipulation + Shroud ]
* **Opposed:** [ Wits + Composure ]

**Description:** The user creates a field of opaque quantum energy, inky blackness, blinding mist or other such effect. This field penalizes visual and auditory perception. By spending WillPower upon activation, the character can also hinder the senses of touch, taste, and smell.

Characters whose Perception Traits are reduced to zero cannot perceive into or through the area at all and are considered "blind fighting".

* **Cost:** 3 Quantum
* **Perception:** -( Successes )
* **Range-Perception:** -( Successes x2 )
* **Radius:** ( **Shroud** + Presence ) Meters

### ***Extras***

* **Natural Deprivation:** Shroud negates the bonuses provided by body modifications and standard tech
* **Supernatural Deprivation:** Shroud negates the bonuses provided by Dread and Quantum Powers
Eluned

Eluned was a daughter of King Arthur of Gododdin.

## Appearance

She had honey hair down to her shoulders. A small, delicate frame, a thin waist. She also had large breasts, creamy lips like a cat's and brown doe-eyes. It seemed to curl in a permanent small smile, even in moments of anger, and looked like the Greek letter epsilon or a cat's smile.

## References

1. ↑ Or better yet, admittedly more anachronistically, the Arabic letter 3, :3.
Adrian Trace (Wisp)

## **Character Traits and Abilities ◉◎★☆**

```
***Intelligence Strength Presence***
 ◉◎◎◎◎      ◉◎◎◎◎     ◉◎◎◎◎
 **☆☆☆☆☆**      **☆☆☆☆☆**     **☆☆☆☆☆**

***Wits Dexterity Manipulation***
 ◉◎◎◎◎      **◉◎◎◎◎**     ◉◎◎◎◎
 **☆☆☆☆☆**      **☆☆☆☆☆**     **☆☆☆☆☆**

***Resolve Stamina Composure***
 ◉◎◎◎◎      ◉◎◎◎◎     ◉◎◎◎◎
 **☆☆☆☆☆**      **☆☆☆☆☆**     **☆☆☆☆☆**

```

```
**Mental Skills**             *(-3 Unskilled)*
 Academics ◎◎◎◎◎
 Computers ◎◎◎◎◎
 Crafts ◎◎◎◎◎
 Investigation ◎◎◎◎◎
 Medicine ◎◎◎◎◎
 Occult ◎◎◎◎◎
 Politics ◎◎◎◎◎
 Science ◎◎◎◎◎

**Physical Skills**           *(-1 Unskilled)*
 Athletics ◎◎◎◎◎
 Brawl ◎◎◎◎◎
 Drive ◎◎◎◎◎
 Firearms ◎◎◎◎◎
 Larceny ◎◎◎◎◎
 Stealth ◎◎◎◎◎
 Survival ◎◎◎◎◎
 Weaponry ◎◎◎◎◎

**Social Skills**             *(-1 Unskilled)*
 Animal Ken ◎◎◎◎◎
 Empathy ◎◎◎◎◎
 Expression ◎◎◎◎◎
 Intimidation ◎◎◎◎◎
 Persuasion ◎◎◎◎◎
 Socialize ◎◎◎◎◎
 Steetwise ◎◎◎◎◎
 Subterfuge ◎◎◎◎◎

```

```
**Merits**
 Example ◉◉◎◎◎

**Merits Styles**
 Fighting Style ◉◉◎◎◎
    Example Manuever 1 -Techn-
    Example Manuever 2 -Techn-

**Quantum Powers**
 Example Power ◉◎◎◎◎
    Power Extra -Extra-

 Example Quantum Suite ◉◉◉◎◎
    Example Power 1 -Power-
    Example Power 2 -Power-
    Example Power 3 -Power-
    Power Extra -Extra-

```

## Description

### Early Life (2001 - 2019)

Born in pre-submerged Amsterdam, Netherlands. From what educational records have been recovered, an accelerated Kindergarten and Elementary regiment were completed . A basic formation through VWO was completed with a profile in nature and technology (N&T). WO and masters completed in two years at the Open Universiteit focused in engineering.

### Career (2019 - 2022)

Most work done on record as a mechanics and engineering consultant at [Redacted], [Redacted], and [Redacted]. Although suspected of the thefts of [Redacted] and [Redacted] industrial materials, along with the thefts of [Redacted], [Redacted], and [Redacted] from the museums of [Redacted] and [Redacted] , nothing has ever been proven.

### Eruption to Outcast (2022 - 2025)

As police were closing in on suspects after the heist of [Redacted], a figure was witnessed running from the scene. As two agents sprung after the culprit he reportedly "vanished into thin air."
Enhanced Memory

**Description:** A nova with this enhancement lacks the long-term brainpower that a nova with Eidetic Memory has, but what he lacks in long-term memory he makes up for in short-term recall. He can study a subject and, for a brief period, remember everything he studied almost exactly. Although this information fades quickly after that period expires. Enhanced Memory is perfect for memorizing things like floor plans, guard patrol schedules and personal information about a target — just the sort of facts that come in handy on many missions.

**System:** The character chooses a particular subject or collection of data to memorize. The player must spend a quantum point and make an Intelligence roll at to memorize the chosen information successfully. Once memorized, the information remains in the character's short-term memory for a period equal to one day per dot of Mega-Intelligence. After that the information begins to fade at the rate of about 25% per day.
Gan'Watha

Le troll Gan'Watha appartenait à la tribu des Amani et était le chef d'un village troll côtier, à l'est du Royaume de l'Est. Il fut vaincu en duel par Marshall J. Spencer au terme d'un combat éprouvant qui a bien failli emporter l'écarlate.

## Biographie

#### Désir de conquête

Bercé dans la guerre à l'image de ses honorables ancêtres, Gan'Watha a rapidement aspiré à devenir une icône parmi les trolls. Son ambition n'avait aucune limite et tous les moyens étaient bons pour gagner du temps pour sa montée en pouvoir.

Appartenir à une tribu affiliée à la Horde a grandement facilité son ascension grâce à la guerre menée contre l'Alliance. Bien qu'il ne soit pas un grand admirateur de la Horde qu'a créé Thrall, il servit les intérêts des orcs, qui étaient bénéfiques à son image.

#### Combattant hors-norme

La reconnaissance dont faisaient preuve les trolls envers lui étaient dues à ses capacités de combattants. Il guida plusieurs guérillas contre les nains des Hinterlands qui se soldèrent par l'anéantissement des troupes ennemies. Il prenait à cœur d'affronter le plus puissant des troupes qu'affrontaient les amani.

Il s'illustra notamment dans de nombreuses provocations en duel qu'il emporta souvent avec une certaine aisance. Il devint chef de son village après un duel à mort contre le précédent chef.

#### Assaut écarlate

En intégrant le Conseil marchand, il était clair que ce troll au passé belliciste allait poser problème. Les hostilités se sont alors tournées contre le capitaine écarlate sans véritable raison apparente, si ce n'est peut-être un caractère trop sûr de lui que Gan'Watha n'aurait pas apprécié.

Il attaqua plusieurs routes commerciales établies par la Flotte écarlate, qui n'attendit pas pour répondre avec agressivité : Marshall J. Spencer engagea purement et simplement un assaut massif sur son village.

L'attaque tournait facilement en faveur des humains, qui exécutèrent les trolls hauts-placés et ligotaient les habitants du village. Gan'Watha tenta de sauver son peuple ainsi que sa peau en affrontant le capitaine écarlate en duel, comme il l'avait toujours fait.

Le combat tourna à l'avantage du troll, mais quelques bonnes passes d'armes permirent à Spencer d'affaiblir suffisamment le chef troll pour lui asséner un coup fatal.

Il sera déclaré vaincu en duel judiciaire par le Haut-Croisé Lorik, qui annonce la nouvelle à l'ensemble du Conseil des 8 après la réunion organisée par Daniel Jefferson.
Luck

## **Luck** (**☆1 to ☆10**) *(Level 1)*

**Effect:** Successes achieved on a Luck roll grant bonus dice for the rest of the scene

* **Dice Pool:** [Luck]

**Description:** You're extremely lucky, somehow your quantum consciousness is able to tap into and manipulate fate. Once per scene you can roll luck. Each success achieved influences the outcome of other events. In general luck successes are re-rolled for all action during a scene. In combat the user may divide their successes between attack and defense. Successes added to defense increase the users defense by one per success.

**Note:** Luck runs out after the users first failed roll (meaning no successes) and remember, fate is a fickle bitch, any botched rolls after this point become twice as bad.

* **Cost:** 2 Quantum/Scene

### ***Extras***

* **Golden Horseshoe:** The Storyteller puts in motion a series of events that nearly guarantees the survival of the user. This power should be used preemptively as it usually can't stop the user from bleeding out. For each dot in Luck the user can use Golden Horseshoe once in their life.