Alliance/Territory

An alliance expands through **territory**. Territory is gained through fortresses, flags, and by taking control of ATFs. The only way to attack other alliance's flags or fortresses is by having territory that touches them. **ATFs** can only be attacked once per week during their battle phases. When an alliance's territory encompasses mines they become property of the alliance. Members can use Territory Teleports to teleport onto alliance territory anywhere on the map.

## Alliance Fortresses

An alliance needs a fortress to build flags which expands the alliance's territory. All flags must be connected to an Alliance Fortress, but fortresses can be built alone without touching any existing alliance territory. The first alliance fortress must touch a mine, after which up to two Alliance Fortresses can be built. The other alliance fortresses can be built anywhere in the kingdom. You need alliance coins to build a fortress which can be gained from alliance help.

* Alliance Help: When you and your alliance members help your alliance members through "Help" menu in the Alliance section you will gain alliance coins.

Once the alliance has enough alliance coins, the alliance leader can build a Alliance Fortress for the alliance. When the fortress is done building the alliance will have its first territory. When building normally you will want to build with only 1000 troops, which gives you the maximum build speed with the least number of troops. Any member of the alliance can participate, and time reduces with every member. Up to three fortresses can be built.

There is a fourth special fortress which can be utilized in the Imperial Battlefield for the Kingdom vs. Kingdom event.

### Fortress Costs

 Alliance Fortress 2
* Alliance power: 10,000,000
 Alliance Fortress 3
* Alliance power: 10,000,000
* Number of alliance flags: 30
 Alliance Fortress 4
* Alliance power: 10,000,000
* Number of alliance flags: 30

## Alliance Mines

Once an alliance owns a mine it will start giving the alliance resources which are stored in the storehouse. There are five kinds of Alliance Resources: Alliance grain, Alliance timber, Alliance stone, Alliance gold, and Alliance Crystals in the Imperial Battlefield. Mines are predefined on the map, as the kingdom evolves no new alliance mines are made and none disappear. An alliance gains control of an alliance mine by owning territory whose boundaries include the mine. The alliance who owns a mine is listed under "Alliance" when tapping a mine, this also shows the per hour territory earnings of the mine.

The Alliance Warehouse page shows how much total resources the alliance gains per hour per resource type.

## Alliance Flags

After an alliance has a fortress, flags can be connected to it to expand territory. Flags must be touching alliance territory and cannot be built inside of another alliance's territory.

### Alliance Flag Costs

 2
 60+

## Alliance Coins

Note that while you earn alliance coins for helping build flags and other buildings with 1 troops, you typically earn coins at a net loss. To get around this there are 2 methods:

1. Use Fort 1 to farm for Alliance Coins.
2. Build minis to do low level research.

Method 1 is the most sustainable. Simply leave your other 2 forts in place, and destroy/rebuild Fort 1 over and over again. It only costs 1k coins to build fort 1, and you earn 50k coins in return.