Undead

**Risen Dead** [Mobtype: zombie, Tier 1 standard mob]

* High percentage to spawn in hordes
* Rare chance to spawn ‘parasites’ (silverfish) on death
* Regain small amount of health upon dealing damage
* Higher rally percentage (calling other zombies)

*Drops*:

Common - rotting flesh, bones

Infrequent - iron nuggets

Rare - gold nuggets

**Risen Dead** [Mobtype: skeleton, Tier 1 standard mob]

* Collapses into a pile of bones after death and will resurrect unless its bone pile is smashed

*Drops*:

Common - bones, arrows

Infrequent - iron nuggets

Rare - gold nuggets

**Skeletal Archer** [Mobtype: skeleton, Tier 2 standard mob]

* Wields a bow with high-level enchantments
* Always spawn with green leather armor
* Collapses into a pile of bones after death and will resurrect unless its bone pile is smashed

*Drops*:

Common - bones, arrows

Infrequent - iron nuggets

Rare - gold nuggets

**Undead Warrior** [Mobtype: zombie, Tier 2 standard mob]

* High percentage to spawn in packs
* Wields an enchanted sword
* Always spawn with green leather armor
* Medium chance to spawn ‘parasites’ (silverfish) on death
* Regain small amount of health upon dealing damage
* Higher rally percentage (calling other zombies)

*Drops*:

Common - rotting flesh, bones

Infrequent - iron nuggets

Rare - gold nuggets

**Skeletal Swordsman** [Mobtype: zombie, Tier 2 standard mob]

* Wields an enchanted curved sword
* Always spawn with green leather armor

*Drops*:

Common - rotting flesh, bones

Infrequent - iron nuggets

Rare - gold nuggets

**Ghoul** [Mobtype: zombie villager, Tier 2 standard mob]

* High movement and attack speed
* Regenerates a small amount of health on tick
* Strong in melee but weak to ranged attacks

*Drops*:

Common - rotting flesh

Infrequent - iron nuggets

Rare - gold nuggets

**Foglet** [Mobtype: baby zombie, Tier 2 standard mob]

* High speed, low damage

* Can occasionally turn invisible during combat
* Emits smoke particles
* Dangerous in groups

*Drops*:

Common - rotting flesh

Infrequent - iron nuggets

Rare - gold nuggets

**Rotfiend** [Mobtype: zombie, Tier 2 standard mob]

* Low movement speed, charges at players
* Explodes in a shower of flesh and bone upon being reduced to 1/3rd health, dealing a medium amount of damage, poison, and knockback to nearby players

*Drops*:

Common - rotting flesh, iron nuggets

Infrequent - gold nuggets

Rare - gold nuggets

**Alghoul** [Mobtype: zombie villager, Tier 3 standard mob]

* High movement and attack speed
* Regenerates a medium amount of health on tick
* Emit a piercing scream that stuns players
* Can summon other ghouls
* Strong in melee but weak to ranged attacks

*Drops*:

Common - rotting flesh, iron nuggets

Infrequent - gold nuggets

Rare - gold nuggets

**Skeletal Crossbowman** [Mobtype: skeleton, Tier 3 standard mob]

* Wields a crossbow with high-level enchantments
* Always spawns with gray leather armor
* Will switch to a shortsword in close combat

*Drops*:

Common - bones, arrows

Infrequent - iron nuggets

Rare - gold nuggets

**Devourer** [Mobtype: zombie, Tier 3 standard mob]

* High movement speed, charges at players
* Explodes in a shower of flesh and bone upon being reduced to 1/3rd health, dealing a heavy amount of damage, poison, and knockback to nearby players

*Drops*:

Common - rotting flesh, iron nuggets

Infrequent - gold nuggets

Rare - gold nuggets

**Grave Hag** [Mobtype: zombie, Tier 3 standard mob]

* High movement and dodge speed
* Spits a glob of green goop that causes poison, nausea, and blindness
* Attacks inflicts poison and weakness

*Drops*:

Common - rotting flesh, bone

Uncommon - gold nuggets, iron nuggets

Rare -

**Undead Knight** [Mobtype: skeleton, Tier 4 standard mob]

* Crippling strike
* AOE & charge attacks
* Low speed
* Wields an enchanted sword and spawns with enchanted iron armor

*Drops*:

Common - rotting flesh, bone, iron nuggets

Uncommon - gold nuggets

Rare - gold nuggets

**Flesh Golem** [Mobtype: zombie, Tier 4 standard mob]]

* Powerful slam attack
* Slow movement, fast attack speed
* Surrounded by a nauseating disease-ridden aura and stench
* Body parts fall off when wounded, causing damage

*Drops*:

Common - rotting flesh, string, lead

Uncommon - gold nuggets, iron nuggets

Rare - gold nuggets

**Bone Golem** [Mobtype: skeleton, Tier 4 standard mob]]

* Powerful slam attack

* Slow movement, fast attack speed
* Takes reduced damage from arrows
* Breaks into more skeletons when wounded

*Drops*:

Common - bone, bone block

Uncommon - gold nuggets, iron nuggets

Rare - gold nuggets

**Death Knight** [Mobtype: zombie, Tier 5 standard mob]]

* High movement and attack speed
* Wields an enchanted sword and spawns with enchanted chainmail armor
* Crippling strike
* AOE & charge attacks
* Chain pull & spells

*Drops*:

Common - bone, gold nuggets, iron nuggets

Uncommon - diamonds

Rare -