Badlands

## **Topography**

A hot, arid section of land between the Fairecap forest and the Korrinok desert. The Badlands consist of large multicolored mesas creating deep canyons in between.

## **History**

### **Lerris Impact**

Before the Heart of Lerris crashed into Khierre, the Badlands were actually an extension of the Korrinok Desert. After the impact and the splitting of the super continent, the Badlands and surrounding areas were blasting with pure Mythical Power. While locations that were merely glanced with the Mythical waves, the Badlands were hit directly. This corrupted the land, destroying all flora and causing random elevation changes. The waves of Mythical power left various colors spread across the mesa's. The Badlands also hold the largest source of precious gems and minerals, especially . Late in the Impact era a god settled deep under the Badlands, while in its slumber it gave birth to the Desert Dragons and the Greater Wyrms.

### **Imperial Age**

By the Imperial Age, Greater Wyrms and Desert Dragons had completely infected the Badlands. The Greater Wyrms had also given birth to the first generations of the Lesser Wyrms. During Lorich's Unification, the Desert Dragons were largely killed off, but the Lesser Wyrms proved too intelligent for Lorich's exterminators. Throughout the later Imperial Age, the Badlands would gain a reputation as a dangerous but necessary pass into the Konnirok Desert.

### **Age of Heroes**

Early in the Age of Heroes, the vast bounty of gems and minerals was finally discovered in the Badlands. This began a mass migration of prospectors into the Badlands. This greatly disturbed the highly xenophobic Lesser Wyrms, causing multiple massacres and a slow ongoing war between miners and Wyrms.

### **Empire’s Collapse**

During this period, early steam powered machines made mining possible without human interaction. While this greatly aided in mining, it still didn't solve the problem of transporting the materials out of the Badlands. With how short this period was, thousands of pounds of minerals and machines were left behind as the Empire collapsed.

### **Reign of the Gods**

This period was largely uneventful for the Badlands. While entire villages worth of refugees were killed by the Wyrms, this was hardly notable with the state of the Empire.

### **Reclamation**

The early reclamation period proved to be the harshest time for the Badlands. As the gods stomped across the land, hundreds of misplaced fauna and creatures fled into the otherwise vacant Badlands. This created a sort of safe haven for the strongest and most aggressive fauna. Late in the Reclamation period, settlers, prospectors, and cowboys pushed heavily into the Badlands. While this was a bloody time, the invading populace was successful in pushing many creatures, including the worms, further into the desert. Though not completely gone, many threats were diminished into only occasional nuisances.

### **Universal Conquest**

Fitting with the industrial revolution of this period, the Badlands became a crisscross of mine tracks and factories. The noise of which almost entirely drove the Wyrms deep underground. Even after awakening multiple gods, factories would continue to pop up across the Badlands and further demolish this already ravaged environment.

## **Flora**

Due to being directly hit with waves of Mythical Power, the Badlands incapable of supporting any type of flora.

## **Fauna**

While in the late history of Khierre, many creatures would migrate into the Badlands, only a handful of creatures of native to the region.

### Megafauna

Desert Dragons

Basilisks

Greater Wyrms

### Microfauna

Rock Golems

ArachneCentaurs

quetzalcoatlus

### Beasts

Scorpions

Snakes

Spiders