Houses

Houses

* None (You start with this and it has no space or bonuses)
* Alcove [*Home*] - A small corner beneath the stairs of your Master's domicile.
	+ Cost: None
	+ Modifications:
		- Max Floor Space: 5
		- Flavour text: *Goodbye hayloft.*
		- Unlock: When you become an apprentice.
* Attic Bedroom [*Home*]
	+ Cost:
		- Research 100
	+ Modifications
		- Max Floor Space 10
	+ Unlock: Become a stage three-class (Neophyte)
	+ Locks: Alcove (home)
* Shop [*Home*] - A small shop in a bustling city.
	+ Cost:
		- Gold 850
		- Gemstones 9
	+ Modifications:
		- Max Tapestries 1
		- Max ;inions 2
		- Max Arcane Gems 1
		- Max Floor Space 25
		- Gold Rate 0.2/s
		- Max Gold 25
		- Nature Rate -5%
		- Arcana Rate -0.002/s
* Lodge [*Home*] - A rugged lodge in the woods.
	+ Cost:
		- Gold 950
		- Gemstones 5
	+ Modifications:
		- Max Tapestries 3
		- Max Minions 5
		- Max Floor Space 30
		- Max Nature 1
		- Nature Rate 0.1/s
* Inn [*Home*] - A quiet inn for hosting wayfarers.
	+ Cost:
		- Gold 2.000
		- Gems 15
	+ Modifications:
		- Max Tapestries 2
		- Max Minions 5
		- Max Floor Space 50
		- Research Rate -0.5/s
		- Max gold 40
		- Gold rate 0.4/s
		- Arcana rate -0.001/s
* Gabled Mansion [*Home*] - A spacious house with many gabled windows.
	+ Cost:
		- Gold 2.000
		- Gems 10
	+ Modifications:
		- Max Tapestries 4
		- Max Minions 5
		- Max Floor Space 65
* Cataract [*Watersource, Home*] - A deep hollow hidden behind a waterfall.
	+ Cost:
		- Gold 1.000
		- Gems 10
	+ Modifications:
		- Max Minions 4
		- Max Floor Space 70
		- Research Rate -10%
		- Max Aquamancy 2
		- Aquamancy rate 0.2/s
		- Max Nature Studies 1
		- Nature Studies Rate 0.1/s
		- Max Geomancy 1
		- Max Lumenology -2
		- Lumenology Rate -5%
	+ Unlock: aquamancy lvl 15
	+ Locks: Lattice Window (furniture)
* Half-Timber House [*Home*] - A vast home of rustic design.
	+ Cost:
		- Gold 3.000
		- Gems 15
	+ Modifications:
		- Max Tapestries 3
		- Max Minions 7
		- Max Floor Space 75
* Volcanic Lair [*Firesource, Home*]
	+ Cost:
		- Research 500
		- Gold 3.000
		- Fire gems 2
	+ Modifications:
		- Max minions 20
		- Max Floor Space 200
		- Research Rate -0.5/s
		- Max Fire 4
		- Fire Rate 0.2/s
		- Max Pyromancy 2
		- Pyromancy Rate 0.2
		- Max Geomancy 3
		- Geomancy Rate 0.2
		- Max Water -15%
		- Water Rate -2/s
	+ Unlock: Lake of Fire bought
	+ Locks: Lattice Window (furniture)
* Cavern [*Earthsource, Home*]
	+ Cost:
		- Research 500
		- Gold 3.000
		- Earth Gems 20
	+ Modifications:
		- Max Minions 20
		- Max Floor Space: 200
		- Research Rate -0.5
		- Earth Rate 0.2
		- Max Geomancy 3
		- Geomancy Rate 20%
		- Max Shadow +3
		- Shadow rate 0.2/s
		- Max Demonology 1
		- Max Light -3
		- Light Rate -10%
		- Luminology Rate -2/s
	+ Locks: Lattice Window (furniture)
* Earthen Spire [*Home*]
	+ Cost:
		- Research 3.000
		- Gold 3.000
		- Codices 50
	+ Modifications:
		- Max Minions 10
		- Max Floor Space 359
		- Max Geomancy 2
		- Max Geosculpting 3
		- Max Earth 5
		- Earth Rate 0.5/s
	+ Unlock: Geomancy lvl 15
* Palace [*Home*]
	+ Cost:
		- Gold 10.000
	+ Modifications:
		- Max Tapestries 4
		- Max Minions 20
		- Max Floor Space 400
		- Max Charms 2
		- Charms Rate 10%
		- Spirit Rate -2%
		- Max Umbramancy -2%
		- Research Rate -0.5/s
* Castle [*Home*]
	+ Cost:
		- Gold 10.000
	+ Modifications:
		- Max Tapestries 5
		- Max Minions 20
		- Max Floor Space 400
		- Max Geomancy 1
		- Geomancy Rate 0.2/s
		- Earth Rate 0.1/s
* Cave [*Outdoor, Home*] - A primitive dwelling well-suited to particular areas of study. Others less so.
	+ Cost:
		- Gold 150
	+ Modifications:
		- Max Minions: 2
		- Max Floor Space: 25
		- Research Rate -0.5/s
		- Max Geomancy 2
		- Geomancy Rate 0.1/s
		- Max Umbramancy 1
		- Umbramancy Rate 0.1/s
		- Max Light: -2
		- Light Rate -2%
	+ Locks: Lattice Window (furniture)
* Haunted Manse [*Spiritsource, Home*] - Legends of this mansion speak of ghosts and horrors.
	+ Cost:
		- Gold 2500
	+ Modifications:
		- Max Tapestries 2
		- Max Floors Space 75
		- Max Spirit Communication 1
		- Spirit Communication Rate 0.1/s
		- Shadow Rate 0.1/s
		- Max Demonology 1
* Lighthouse [*Home*] - A lighted Tower on the shore of the ocean.
	+ Cost:
		- Gold 3000
	+ Modifications:
		- Max Minions: 5
		- Max Floor Space: 80
		- Max Aquamancy: 3
		- Aquamancy Rate: 0.1/s
		- Max Lumenology: 3
		- Lumenology Rate: 0.1/s
* Ancient Ruins [*Home*] - A rambling fortress of crumbled stone.
	+ Cost:
		- Gold 5000
	+ Modifications:
		- Max Tapestries: 2
		- Max Minions: 10
		- Max Floor Space: 110
		- Max Runic Lore: 2
		- Runic Lore Rate: +10%
		- Max Demonology: 1
		- Max Spirit Communication: 1
		- Spirit Communication Rate: 0.1/s
		- Mage Lore Rate: +10%
* Citadel [*Home*] - A stronghold to defend you from the petty forces of the world.
	+ Cost:
		- Gold 5000
	+ Modifications:
		- Max Floor Space: 200
		- Max Tapestries: 3
		- Max Minions: 15
		- Max Nature: -1
		- Nature Rate: -5%
* Cottage [*Home*] - Cozy and quaint.
	+ Cost:
		- Gold 500
		- Gemstones 5
	+ Modifications:
		- Max Floor Space: 20
		- Max Tapestries: 1
		- Max Minions: 1
		- Disables: Lodge At Inn