Saber (Fate/Crossover - Corrin)

**Saber** (セイバー, *Seibā*) is the servant of ??? in the ??? Holy Grail War.

“*I have family in Hoshido. I also have family in Nohr. Even if I were to lose everything... Even if they all despise me... I can't choose to side with one against the other. I simply can't do that. I don't care if I lose everything. This is what I've decided.*” — Corrin

## Profile

### Identity

Saber's true identity is **Corrin**, a member of Nohr and Hoshido royalty, and so has a central role in the war between both kingdoms. Born to the Hoshido royal family as the third eldest child of five. He/She was kidnapped as a young child and raised by the royal family of the neighboring kingdom of Nohr. Corrin in Fates has the unprecedented ability to transform into a dragon, a similar trait to Manakete from past games of the series. They only gain the ability to transform after Chapter 5. As a member of royalty, Corrin wields the power of Dragon's Vein, allowing Him/Her to alter the terrain of a map. He/She is also the chosen wielder of the legendary Yato.

A great war looms over Hoshido and Nohr and soon the two kingdoms meet on the battlefield. Corrin must choose to side with one of the kingdoms and help with His/Her respective causes or be neutral in an attempt to combat a larger threat by joining the two kingdoms together. Corrin has the services of Silas, Gunter, and Kaze as well as both Felicia and Jakob, though His/Her recruitment order is dependent upon Corrin's gender. They will follow Corrin regardless of the route He/She chooses.

### Personality

Corrin is a kind person who cares deeply for the people they love and will come to the aid of anyone who should ask them for it, rapid-firing apologies if they do something to upset others, likely inheriting this habit from their father. Despite having been sheltered throughout all of their childhood, they are quite social and conversational, as well as persuasive to the point of convincing some enemy soldiers to join their cause. Aside from being unusually charismatic and attracting people to them, Corrin is also mentioned to have a way with animals, as it is said the horses in the stables like them. As they spent the majority of their time growing up within the walls of the Northern Fortress, Corrin is very curious about the outside world, and quite eager to come across new sights. As proven by their support conversations with Silas, however, this trait of theirs has somewhat diminished over time. Corrin is often shown to be very curious and nosy about the members of their army and desires to make friends with their allies, even if they attempt to push them away (such as Beruka, who they still desire to befriend despite her threats, Hana, who despises them for thinking they caused Sakura's sadness and Rinkah, who chooses to isolate herself from the rest of her allies, preferring to be in her own company in that of being in others, despite Corrin saving her life). For the most part, the gender of Corrin does not impact their personality as a whole, however, the male is more laid-back and sweet in his unique supports, while the female is peppier and feisty in hers. Corrin is also shown to have a tendency to oversleep unintentionally.

According to Gunter however, this was not always the case, as Corrin was much more quiet and shy in their childhood, only becoming more outspoken once Gunter showed them kindness by acting as a father figure for them while at the Northern Fortress, though Corrin's supports with Camilla show signs of that introverted side, as they are quite uncomfortable with her excessive doting. Even so, Corrin hopes to get better at empathizing with people such as her and spend lots of time with them. Due to his constant visits to the Fortress, Corrin holds a particularly strong bond with Xander , who was not only Corrin's main sparring partner, but the person they wished to surpass in combat.

Corrin's most notable quirk (noted by a number of members in their army) is that they are quick to trust individuals, even when they are advised not to, likely due to them growing up having no experience of the outside world whatsoever, making them naive. This applies to Zola in Birthright and Anthony in Revelation, both of whom were tasked with killing them. They do eventually express some level of caution, both in the case of Iago in Birthright and the manifestation of Mikoto in Revelation, where they do not fall for their deception. While both Ryoma and Xander have stated that this could be a very fatal trait, they have conceded that this unwavering sense of trust makes them more trustworthy themselves, leading to many members of their army placing their faith in Corrin's cause and leadership. Ryoma has stated that this has been their main trait since they were young, having an honest and kind mindset and, in his mind, makes them worthy of being a ruler. While their charisma makes them an excellent leader in skirmishes - and Male Corrin's support with Shiro shows he's good at discerning an immediate opponent's strengths and weaknesses - both genders lack the vision to handle large-scale battles, as their supports with Leo showcase Corrin being upset at their inability to command large forces, leading them to reveal that they feel ashamed of their inexperience and often feel unworthy of leading because they feel they aren't as strong and wise as they should be and claims they are envious of his strategic mind and that they would trade with him if possible.

Their supports with Mozu reveals that they have a good enough academic background to pass knowledge onto her. They are also shown to have some intelligence with ideas like asking Zola to use his powers to change Azura's appearance as Layla to fool King ??? Garon in Birthright, forcing Kotaro to reveal his kidnapping of Kagero in Conquest and deducing a traitor in their army with little to no information in Revelation. Corrin is also very strong-willed in the path they've chosen and never joins the opposing side even if one of their siblings or allies tries to ask them.

Corrin has strong familial attachment to both the Nohrian and Hoshidan royal siblings. Regardless of their choice, they are reluctant to fight against either family whenever they are forced to face them. This also leads them to be extremely merciful and will always try to end a battle against them and their forces with as little casualties as possible, and will always spare their sibling. Even in the instance where Corrin refuses to pick a side, the thought of both families fighting each other are equally bad and they hope that one day, the two families will see eye to eye and become friends. Corrin is also shown to be a very loving and protective parent if they have a child of their own, as when Kana is attacked by Invaders, they display nothing but righteous fury, stating that they will stain the fields of the Deeprealm with the Invaders' blood in retaliation. Lastly, Azura becomes Corrin's closest ally in the army as they share the same circumstances of their lives, almost becoming akin to siblings.

Corrin has shown a wide variety of talents, as Kaze's Private Quarter invite quote reveals that they are a great piano player, while some supports notes that they enjoy writing poetry and reading about philosophy. However, they have trouble with household basics as they were constantly pampered by their retainers, which caused them to lack the skills, with their supports being the very first time they attempt such chores, causing them to burn massive amounts of tea in their support with Jakob and having trouble doing their own laundry in their support with Frederick. They are hardly discouraged by this, however, as their eagerness to learn comes from a desire to be a bit less over-reliant on others. Corrin is the one with the most hidden potential in the army.

## Abilities

Corrin wields the divine blade Yato. He/she also has the power to turn into a dragon and unleash fierce attacks that deal magic damage to enemies. He/she can also equip staves and festals regardless of class. Corrin has ability to transform himself/herself. Corrin can form her body parts into different weapons, such as a lance, claw, helm and wings. His/Her main transform into dragon. She also can send out water projectiles to attack from long range.

### Noble Phantasm

#### **Omega Yato: Hope for Peace: Anti Army**

Saber’s blade is an unbreakable chainsaw like sword wreathed in golden flames. A legendary blade forged as a powerful tool to save humanity from extinction. It is said that when the blade is revealed it's champion would bring about the salvation of the world. When called upon as a noble phantasm Saber conjures up a torrent of rushing water which burns enemies and purifies corruption to those in it’s path.

However, the Yato transformed as Saber convinced more and more heroes to join him in his quest, with each legendary hero unlocking more of it’s power. For each Heroic Spirit Saber convinces to either join or aid them in a particular task or battle the Yato empowers Saber further for the duration of their aid. For each heroic spirit supporting Saber they gain an increase to all parameters and skills and the damage and scale of the unleashed noble phantasm increases dramatically. Saber’s parameters and personal skills can be increased to a maximum of two times but the damage and scale of his noble phantasm can be increased without limit.

#### **Dragon Fang: Blood of the First**

Saber has the blood of the First Dragons coursing through her/his veins, in a higher concentration than any other person from her/his world. This blood granted her/him the ability to shift into the form of a dragon and use its powers. Blood of the First allows Saber to partially transform any part of her/his body into that of a dragon's, such as transforming an arm into a long, pointed leg to stab a target or into a mouth to breath a torrent of water at an enemy. She/He can also fully transform into a dragon, a form given the name of Dragon Fang: Primordial Roar. This form is controlled by a "Dragonstone," a naturally-created Mystic Code from Saber's world that regulates this ability, which both allows her/him to activate this form at any time and prevents his draconic instincts from going overboard. If this stone is lost, she/he can only enter this form when placed under great emotional turmoil and/or stress, and such a transformation would temporarily classify him as a Berserker. As a Berserker, she/he would gain a rage-borne Mad Enhancement Skill with a Rank of C+ (Which would increase all Parameters except Luck and Mana by 2 Ranks and decrease mental and learnable Skills by one Rank), an increase in Draconic Inheritance to A Rank (which would in turn increase Magic Resistance and Mana Burst (Water) to A Rank as well), the sealing of Military Tactics and Peacemaker, and an inability to use Road Taken: The Yato Blade, which has the side-effect of being unable to retain memories that are created when her/his dragon form is active.

## References

https://fireemblem.fandom.com/wiki/Corrin

https://hero.fandom.com/wiki/Corrin

https://koei.fandom.com/wiki/Corrin

https://vsbattles.fandom.com/wiki/Corrin\_(Fire\_Emblem)

https://forums.spacebattles.com/threads/summon-a-servant-mark-vi-the-dark-six-f-sn-crossover-servants.370875/page-129#post-38132691

https://forums.spacebattles.com/threads/summon-a-servant-mark-vi-the-dark-six-f-sn-crossover-servants.370875/page-130#post-38182359