recursal/Fanatic-Fandom huggingface dataset:
Guilds

The Sermontil Guild Association is the backbone of industry and commerce in the Lockwood region, and largely the reason most settlers come to the Lake in the first place. The Guild Association is led by a council of leader representatives from each of the largest Guilds, who create a balance of power among each of the Guilds and settle disputes between and among all of Sermontil's Guilds.

## History

Because Lockwood, and Sermontil especially, fluctuates in power and control so often, it can be difficult to establish a true and linear history of the guilds in the city. It is, however, widely considered a fact that Sermontil's Craftsmen's Guilds were around since the foundation of the city hundreds of years ago, making it one of the older establishments in the region. It is generally accepted that the larger guilds are more storied, and the Mages Guild sees its long history as a point of pride, though even their records are not entirely accurate, since fable is often weaved into the history of each powerful mage. In modern times, the only people truly interested in the history of the region seem to be the Archaeologist sect of the Explorer's Guild, who dedicate their lives to the study of civilizations that predate even the Guilds. Resultantly, the history of the Guilds remains as tenuous and unclear as the balance of power today.

## Guild Association Leaders

Bill Lowsley – Merchant's Guild Respresentative/Chairman

Derringer – Explorer's Guild Rep(Absent)

Dalor Ragdal – Craftsman's Guild Rep

Eir Windwhistle – Mages Guild Rep

Anglor Groat – Thornclaw Rep

Brother Luthor – Church Rep

Noel Vindheim -- Noble Rep

## Full List of Registered Guilds

Merchants Guild

Craftsman's Guild

Explorers Guild

Mages Guild

Fighter's Guild

The Thornclaw Company

The Artist's Collective

Dock Porter's Guild

Fishmonger's Guild

Mariner's Guild

Jeweler's Guild

United Chefs, Bakers, and Vintners Guild (U.C.B.V)

Independent Cheesemongers Guild

Brewers and Associated Taverns Guild

Sermontil Aerodrome and Aeronautics Guild (in partnership with the Explorer's Guild)

Civil Engineer's Guild

The Associated Couriers of Lockwood Lake

Artificiers and Appraisers Guild

Pugilist's Guild

The Association for Amusement and Gaming

The Circle of Pan'ier

Associated Debt Collectors' and Slavers' Guild

## Unofficial Guilds

The Gemini

The Thieves Guild

The Bleeders

The Blackfish
Dian Tor

North of Eichensee, through the Tethra Wood, Dian Tor stands tall. Believed to be of Elven craft, this tower has stood for thousands of years as a testament to the Elves' faith in Illia, their creator. The rivers that run through this tower are said to stretch from one end of the world to the other, stretching from the Western Weald, through Lockwood Lake, and into the vast Eastern Oceans. The Elves call these rivers "uiscí taisteal" The Traveling Waters, and it is said that they possess mystical powers of healing. All are welcome to pray and rest at Dian Tower, and though Illia is the patron saint of Elves and Seafarers, many see this tower as the first stop in a pilgrimage of Holy Sites around Lockwood Lake. Archaeologists, clerics, pilgrims, and even artists frequently stay and worship at this tower, and the Elven caretakers are renowned for their hospitality.

In recent years, Dian Tor has also served as a place of rest for those weary from exploring the frontiers of the Lockwood region, and those would walk beyond the Lesser Wall. One group in particular, an organization of Human, Halfling, and Elven mystics, under the banner of a woman named Medb has been seen frequently at the tower, studying and making use of the temple's healing waters and hospitable caretakers.
Adar

**The Earth Father**

The Deep-One, the Unknowable. Adar represents the unchanging, the un-moving, and the un-yielding. It was the stolid nature of Adar that became the rocks and mountains of the Earth. The unyielding will of Adar became the granite faces of the mountains, and the unchanging faith of Adar became the solid ground beneath one’s feet.

Adar is known for his persistence as well as his plodding nature. Adar’s mind is will itself, his decisions become natural law. Because of the power Adar holds over the gods of the pantheon many theologians see him as the King of the Gods. The truth of this assertion is not entirely absolute especially given the nature of many of his Shardbrother’s and sisters. Regardless, worship of Adar is likely the most widespread religion across the Free Coast followed by his brother Idall.

Adar’s rule covers many domains that involve the earth, rule of law, and strength. Because of this most rulers, soldiers and fathers keep a small shrine to Adar within reach. Priests of Adar are known for being severe, stoic and stubborn, but always dedicated to the Law. Many cities on the Free Coast appoint Adarrian priests as chief Magistrates and Judges because of their dedication to legalism which often borders on the absurd. Much like the rule of Adar over the other gods, the rule of Adarrian kings is often unyielding and autocratic. Regardless, Adar’s Stone hammer: Ukk’ll, is seen everywhere as a symbol of order and justice.

## Domains

Earth, Law, Protection, Nobility, Strength

## Lore

In the infinite expanses of the unnamed realm there was only one being: Io. Io was infinite in every capacity, both for good and evil, knowledge and ignorance. For Io the entirety of existence was provided within it’s self, save one. Io became lonely. The expanses of the unnamed realm provided no satisfaction.  At first Io thought to build new lands to explore. So in a moment Io crafted the uncountable planes beyond the material. With infinite knowledge though Io knew the location of every stone, every mountain in all the planes. Io despaired for his singular existence seemed a waste. A world of despair seemed a punishment compared to the infinite void that awaited him in death. So Io wished for his unmaking at last, but in this a strange thing happened. As Io was the only thing that had ever been, the paradox of his wish created a rift. His entity became riven and fragmented. In a cacophony of creation Io was ripped apart. Io shattered into seven beings, each representing a facet of his powers. Adar was the first and most powerful god to emerge from the destruction. The union of Adar and his female counterpart: Jurra birthed the material realm: Adurra.
Capitolo 42

Il **Capitolo 42** si intitola *"Game Over!*".

## Riassunto

Lucas, diretto alla palestra di Azalina, si ritrova per errore nel pozzo Slowpoke. Qui si imbatte in un allenatore misterioso che, credendolo in cerca della Roccia di Re, lo sfida. Lo Slowking dell'avversario riesce a resistere agli attacchi di Spark grazie a Calmamente, per poi rispondere con un Veicolaforza che sconfigge il pokémon. Non soddisfatto, il nemico ordina al suo pokémon di attaccare anche Lucas, ma prima che possa terminare, lo Squirtle di Beck, malconcio, compare aggrappandosi alla sua gamba.

## Avvenimenti

* Lucas entra per errore nel Pozzo Slowpoke;
* Lucas si imbatte in un misterioso allenatore che lo sconfigge;
* lo Squirtle di Beck si intromette mentre il nemico sta per attaccare Lucas stesso.
Royal Blockades

**Royal Blockades** is the fourteenth chapter of Mega Man X: Unit 49's Season 1.

The chapter starts with Commander Rondine of the Air Cavalry discussing with Captain Elika about joining the 49th Unit, and Rondine refuses to join since his unit is responsible for the airspace of the Central Eurasian Federation and leaving his post in a time that precedes war could worsen the image of the Maverick Hunters. However, Rondine offers some of his airships if they ever are in need, and leaves saying Signas would be proud of Elika's initiative.

Alia detects Kran's presence still in the Iberian Castle while searching the Castechno mass-produced Reploids. X assumes this is an invite to a fight and decides to go after him, hoping he could talk properly with Kran and stop him from helping the Neo Maverick Army. Snacman fears this is a trap but joins X and Zero to show his skills. Nora says there's a huge flux of energy in the upper levels, enough to cause disturbances and prevent the Navigators from pinpointing the exact location of Kran, and send them to the furthermost area to guarantee a safe transmission.

The most interior area is blocked by a barrier, which could be deactivated by disabling four locks, and the Hunters start to search for it. In the first tower, Snacman goes in front and is saved by Zero from being crushed by a Demolistar coming from inside a mirror, which is reflected by two other mirrors until it's absorbed by one last mirror.

Alia analyzes the mirrors and discovers they are complex structures that can absorb, emmit and reflect adapted objects, maintaining them in a midway between energy and matter that allows them to be reflected like light rays.

The Hunters proceed deactivating the locks, and Snacman somehow falls in every trap in the way. At the third lock, X is surprised by Demolistar once again and is almost crushed by him, dodging and leaving Demolistar stuck in the wall. X eventually finds the fourth lock above the tower and they proceed further into the palace.

They are surprised by Sunbits and Skulldulums, but manage to avoid the traps, until they find themselves stuck in a piston system and surprised by several Royal Spikeys. X paralyzes all the nearby structures and starts the **Triple Attack.** X wipes out Spikeys lined with him  with his buster, followed by Zero's overcharged Z-Saber and Snacman's charged shot.

Snacman is amazed by this ability, and X tells him about the Variable Weapon System and his body functions: Like Zero, X can copy the abilities of his opponents without a copy chip, and they tend to "fade away" after some time, as if X had forgotten them or his systems had overwritten their data without his consent. However, some of these weapons and modifications (given by armors) sometimes leave traces that are added permanently to his body. X's paralysis ability came from a vestige of Dark Necrobat's Dark Hold, and now X can use **exceeding energy** to release it through his crystal.

Meanwhile, Captain Elika talks with Falsetto, leader of the 36th Unit, the Tactical Intrusion Team. Falsetto, Illusion and Ying accept to join the 49th Unit.
Capitolo S1

Il **Capitolo S1** si intitola "T*ra Leggenda e Realtà*".

## Riassunto

Il capitolo ha luogo 13 anni prima degli eventi relativi alla saga di Kanto. Il Professor Oak, dopo aver catalogato i primi 150 pokémon del Pokédex, viene a sapere della presenza nel Bosco Smeraldo di un fantomatico centocinquantunesimo pokémon. Dopo aver affidato a suo nipote Blue un Charmander manda il ragazzo a controllare. Trovatosi davanti il pokémon, Blue capisce che esso è troppo potente. Un altro ragazzo sfida il pokémon ma ne esce sconfitto. Circa un mese dopo, Blue viene a sapere che il pokémon è stato avvistato a Fucsiapoli. Arrivato in città, incontra Bill, che lo porta a casa sua per spiegargli quanto succede in città. Due giorni prima, per un breve lasso di tempo, la città di Fucsiapoli era diventata un ammasso di numeri e macerie, e Blaine, arrivato dall'Isola Cannella, ha scoperto che la causa era un varco spazio-temporale aperto da Mew. Il Team Rocket però ha scoperto la cosa e ora cerca il leggendario. In quel momento nello studio irrompe Blaine, per avvisare Blue e Bill dell'arrivo di Mew. Il Team Rocket cattura il leggendario, Bill e Blaine in due gabbie elettriche, e Blue perde due pokéball. Quando tutto sembra perduto accorrono Lucas e Shon con in mano le due poké ball perse dall'allenatore. Blue, grazie a Golduck e Charmeleon, riesce a sconfiggere le reclute e a liberare Mew, che però fugge nel momento stesso in cui si libera. Dopodichè, Blue vola via per tornare a Biancavilla.

## Avvenimenti

* Blue si mette alla ricerca di Mew;
* Blue arriva a Fucsiapoli dove incontra Bill;
* Mew, Blaine e Bill vengono catturati dal Team Rocket e Blue perde le sue pokéball;
* Lucas e Shon giungono con le due pokèball perse e Charmeleon e Golduck sconfiggono il Team Rocket;
* Mew fugge e Blue torna a Biancavilla;
First Assault on Manila Settlement

The **First Assault on Manila Settlemnt** (Filipino:*Unang Pag-atake sa Kolonyang Maynila*; Russian: Первый штурм поселения Манила tr. *Pervyy Shturm Poseleniya Manila*; Georgian: პირველი თავდასხმა მანილას დასახლებაში tr. *P'irveli Tavdaskhma Manilas Dasakhlebashi*) was considered to be the major battle during the First Blood Rebellion between the Eurasian Empire and the Knights of AEGIS. Joining with the fight had been the forces of Ma-I Ophir. X Code ordered the Knights of AEGIS to attack the Manila Settement at the aftermath of the Election of 2317 Massacre where millions to billions of Filipinos were massacred in the order of Sub-Viceroy Eleanor Fyodorovna Vasiyeva at the event that Jonathan Carter's Kaio malfunctioned.

## Appearances

* *Revival* (mentioned only)
* *Refrain* (mentioned only)
* *Repeat* (mentioned only)
* *Expected Confrontation* (mentioned only)
* *Return a Loved One* (mentioned only)
* *The Round's Enforcement* (mentioned only)
* *Prototype* (mentioned only)
* *For the Next Move* (mentioned only)
* *Last Notice* (mentioned only)
* *Finalization of Plans* (mentioned only)
* *A Secret* (mentioned only)
* *X Code, Signing Off* (mentioned only)
* *Final Goodbye* (mentioned only)
* *One Summer's Day* (mentioned only)

## Trivia

* Known informations
* Other descriptions
Ms. Roemer

**Ms. Roemer** is the third chapter of Mega Man X: Unit 49's Season 2.

   The memory dates June 4th of 2177, during the Great Repliforce War. Aside from robot architecture, Henry also got interested in medicine because the story about the organic robots he heard from Dr. Seigen. After developing a prostheses model, Henry wondered how the world would be if humans and Reploids had their bodies adapted to work in a similar way - a change that only happened hundreds of years later, between the Zero and ZX series. Henry saw a very shiny meteor in the previous day, and thought it was a fragment from one of the exotic asteroids that the Trailblazer had captured. He departed with his assistant, Ardie to search the meteorite. Two days later, they the crater in a forest and Henry discovered the gems of the meteorite were highly phosphorescent. They went back to London in the next hours, but crossed an area that was under attack of the Repliforce fleet led by Storm Owl. In a try to kill one of the Maverick Hunters, one of the ships shoot down with a strong beam laser and hit the road Henry was crossing. Although he managed to brake his truck in time, he saw someone going in the middle of the explosion and screaming. Henry then convinced Ardie to rescue the civillian.

Weeks later, the civillian, called Platina Roemer Angström, wakes up in a hospital bed with prostheses made by Henry. Henry shows up and introduces himself to Platina to tell her about what happened.
Tenryu

A notorious swordsman and bounty hunter from the northern coast of the Bay of Needles, Tenryu found himself in search of greater adventure--and challenge. Upon hearing that the lands beyond Lockwood Lake were the ultimate testing ground, he saddled his horse and made his way to Ellesmere, where he sold all of his possessions save for his sword and booked a room at the inn and a ferry for the next day. That night he dreamed of the challenges that awaited him across the lake: The Orcish Horde, the Lieutenants of the Thornclaw Company, and the chance to duel the greatest swordsman alive, Bang Intero. This man's ambition is met only by his courage, and he will let nothing stand in his way of becoming the World's strongest swordsman.
Global Turmoil

**Global Turmoil** is the fourteenth chapter of Mega Man X: Unit 49's Season 2. The chapter begins with the reactions of the Council sheltered in the Winter Base when they receive the information about the several simultaneous attacks from the Neo Maverick Army. Prabhu concludes that Raffould was right all along and their lack of power and prepare could only result in that.

Meanwhile, Squad B moves through the 3rd Hangar and find dead bodies. Another Beholder attacks them, and Nora suspects that the Maverick Hunters are not registered as trustworthy people inside the facility, and Red Thunder mocks X's, suggesting his incompetence made the government see them as Mavericks. Zero orders Encore to go ahead, then grabs Red Thunder by the neck and threats him, saying he and X are aware of their mistakes and regret every single one of them. Red Thunder accepts to leave them in peace, but jokes that they do not like being poked with the truth.

   At the same time, Schneider was talking at the parliament chamber when the Neo Mavericks suddenly came from the roof. It seemed that someone had leaked the information about the weaknesses of the building and so they managed to get there must faster than it was expected, which caused the death of most of the parliamentarians in the first wave. Captain Elika and Falsetto arrived to help, and they split. Elika would find their commander and force them to stop the attack, while Falsetto would escort the parliamentarians to the shelters.

In Stockholm, Platina suspects that Trickster has a Maverick mindset, and Trickster suggests that it might be true, since he was raised by Mavericks after he "wandered alone", but she could trust him. Shad observes them from a distance and later gets Platina off-guard when they are separated. Trickster tricks Shad into believing he was planning to defect to the Neo Maverick Army, only to hit him in the head with his *Eyepoker*. Shad retreats with his vision systems heavily damaged, and Platina tells Trickster why she hates Shad and Saturn so much. For the first time, he seems to take her talk seriously.
Jules Everett

**Julius Miguel Everett-Becherer** (25 December 2299 – 26 April 2318 IK [7 January 290 – 9 May 308 RE]), much known to be simply as **Jules Malcal**, was the son of German neurosurgeon Ernst Becherer and English noblewoman Lady Jacqueline Everett, a descendant of the House of the English York. Through his mother, he was Vivienne Wilson's second paternal cousin. He was one of the experimented children by S.I.E.G.E. with its Kaio Project to be dispatched as one of its deadly assassins, but escaped few days after hearing about X Code and before meeting Jonathan Carter. He was a great Chevalier pilot, a trained spy, and possessed an incredible Kaio power that earned Jonathan's interest and trust, making him one of the few who know of X Code's real identity.

## Biography

### Early Life

Jules was born on 25 December 2299 Imperiya Kalendar in Berlin, Germany as the son of successful German neurosurgeon Ernst Becherer and English noblewoman Lady Jacqueline Everett. His mother was descended from the House of the English York, and the cousin of the current English York Duke Jasper Wilson. His father was an active member of S.I.E.G.E. and one of its prime developer of the Kaio Project. He was one of the first to be experimented, but his body rejected the virus that made his father to remove him from the experimented.

When he was eleven years old, his father was infected with the Kaio virus and unfortunately succumbed to its effect. His mother was also infected with it, leaving him along as immune with it. Orphaned, S.I.E.G.E. took him in again and his experimentation continued on. Among the experimented children, only Jules have learned the true nature of S.I.E.G.E., that the organization do invent and improve Chevaliers for the Eurasian Empire that served as the front, the Kaio Project as its secret, and the training and dispatching of agents as its topmost secret. Jules, with his incredible Kaio, was trained to be an assassin and spy of the Eurasian Empire. For the next years, he was trained in all sorts of things before dispatching.

## Trivia

### Character History

* Jules first name, Julius means "Jupiter's child" in Latin and Miguel means "Who is like God?" in Spanish and Hebrew. His nickname, Jules, shares the same meaning as his first name. His last name, Malcal, was derived from the name 'Malcalm' which means "disciple of Saint Columba" in Celtic. It can also be a mixture of 'Mal' that means "chief" in Hebrew or "messenger of God" in Hebrew; and 'Cal' that means "devotion" in Hebrew.

### Other Descriptions

* His blood type is O.
* Alden Miguel Ethryne was named after him by Jonathan Carter and Vivienne Wilson in honor of his loyalty and memory.
Fourth Pacific War

Strength| * AKYI Alexander
* AKYI Zorya
* BHRP Del Pilar
* Ace Rapturous
* Urduja Reverence
* Amihan Leonor
* The Order of Gallia Reims
* 125,000 Knights of AEGIS's forces
* 170,000 Eurasian Empire's forces
* 100,000 Rylle
* United Order of Nations members' sent forces
* Many fighter jets
* 147,000 Columbus
* 250,000 Knight Twister
* Many fighter jets

Casualties and Losses| Almost all air forces | * Arnelson de Anturgnia
* Maergyn de Anturgnia
* Almost all air forces

The **Fourth Pacific War** (Filipino: *Pang-apat na Digmaang Pasipiko*; Russian: Четвертая тихоокеанская война tr. *Chetvertaya Tikhookeanskaya Voyna*; Georgian: მეოთხე წყნარი ოკეანის ომი tr. *Meotkhe Ts'q'nari Ok'eanis Omi*) was the last battle fought during the Great Shift, held at the Pacific theater, between the two strongest empire in the world: the Eurasian Empire along with the Knights of AEGIS and the United Order of Nations, and the Colonial Coast. The conflict lasted for about a day as both sides exhaust their military strength after the Colonial Coast's attack at the Vladivostok Military Base of the Eurasian Empire. The Colonial Coast was subdued upon the death of King Arnelson and Queen Maergyn of the Colonial Coast.

## Appearances

* *Reload*
* *X Code, Signing Off* (mentioned only)
* *Final Goodbye* (mentioned only)
* *One Summer's Day* (mentioned only)

## Trivia

* Known informations
* Other descriptions
Variable Weapon System

*Suggested reading: MMKB's article about the Variable Weapon System and X's weaponry.*

**Variable Weapon System** is the feature of Mega Man X's X-Buster that allows him to change his buster by analyzing powerful Reploids and mimicking the DNA data of their weapon systems, allowing him to create new weapons.

It is unknown how much time these weapons stay usable in X's system, since there was never a canonical explanation for why X loses his weapons after every game, with the exception of Mega Man X5, in which he uses weapons obtained in Mega Man X4 to fight Zero.

As stated in Royal Blockades, unused weapons tend to "fade away" after a certain time, as if X had forgotten how to use them or his systems overwritted or erased their data without his consent in order to clear memory for new weapons. However, it seems that in some rare cases the weapons leave *vestiges*, such as Dark Hold - X's body upgraded itself with the data from that *vestige* and developed the ability *Time Disabler*, which allows him to disable/paralyze weaker machines for a brief time and leave them vulnerable for him to *Overcharge* and release a destructive wave.

## **Trivia**

* Even though the Counterstrike Mirror is Kran's main weapon, they don't make part of the same entity. In the end of Shattered Shine, X destroys the Counterstrike Mirror with his charged shot, while Kran dies indirectly. X could have learned the ability of adapting things to be absorbed by the mirror, then learned to create a Counterstrike Mirror through a reverse process and not copied the abilities of the mirror itself, which would not make sense.
* The comic author interprets the Dark Hold and the Time Disabler as abilities that do not literally stop time to avoid inconsistencies, so they are actually just strong paralysis waves.
The Ancient Kingdom

Much remains undiscovered about the history of our world, but it is believed that long before the rise of Densport, an Ancient Kingdom ruled the lands beyond the Orcish steppe known as the Western Wealds. The cities that do remain are ruins, with indecipherable clues about this kingdom and its people. Who they were and where they went is unknown, but perhaps there is more to be learned about this mysterious kingdom.
Cave Bigrat

Bigrat's Sprite.

**Cave Bigrat** is a secondary character of Mega Man X: Unit 49. He is the strong leader of the rat-only thief group called The Rats.

## **Appearance**

Just like his younger brothers, Cave has the general appearance of a humanoid rat, although he is much bigger than any of them. His body has a lot of claw marks with red lights inside and also a thick tail at the rear.

## **Personality**

Cave's actions are very cautious, as he fears being responsible for the death of his brothers in avoidable battles against stronger enemies. He is ambitious for the money earned by selling their stolen goods, but will not risk his life to make a sucessful trade.

He does the best to remind his brothers to follow their code, as it was written by himself and reflects his own life philosophy: run for you life, so you can live to attack the enemy off-guard another day.

## **History**

### **Before the Great Neo Maverick War**

Cave Bigrat became the leader of his family at some point before the events of the comic, and made raids along with his brothers to steal weapons, technology or information and sell for another criminals. They started to make hideouts through the world, normally in the underground. He teaches his brothers the doctrine of avoiding combat at any cost and always runs to survive and fight another day when he is in advantage.

The Neo Maverick Army took over the Iberian Castle and bought a package coming directly from The Dealer, an enigmatic and famous merchant, not so long after the news reached Cave's ears and he prepared an ambush with his brothers. They succeeded and stole the Jammers, installing them in central computers of the castle sewers without knowing the extent of their powers.

Bigrat announced he was with Dealer's Jammers and a buyer soon got buyers interested.

### **Cat and Mice**

On June 22nd, Cave is discussing with his brother Sewer Jailrat about abandoning the hideout since the enemies were probably too close and the buyer was taking too long to come, when the Maverick Hunters Mega Man X and Zero appear just when he said about the absurd possibility of them showing up.

Cave, Ivory and Ebony manage to get out of the place without engaging combat, but when they are about to escape they realize that Sewer Jailrat had disappeared.
One Step Ahead

**This article about One Step Ahead is still to be written.**
This article will certainly be updated after the conclusion of the next chapter of the comic series or when enough information has been given about the subject.

**One Step Ahead** is the twelfth chapter of Mega Man X: Unit 49's Season 2.

The first page of the chapter shows X's thoughts during the five days after the new members joined the 49th Unit. After watching Zero's Kyushuken, he wondered which Special Arms Axl would get. The [1], Captain Elika and Falsetto were searching for any signs left by the Neo Maverick Army in their operations, specially in factories that could be used to produce troops. He shows a certain frustration at how the Maverick Hunters are unable to get out of their passive state and always stay behind the enemy.

In June 27th of 2193, Kerbekeros finishes setting the Arashiha Citadel for the following operations of the Neo Maverick Army, and so he gives instructions to all the soldiers about how *Phase 4* will be done. They were not ready to attack the Central Eurasian Federation capital without battle airships, so they would change their focus. Before the true plan was put in action, the NMA would attack several points around the world to disturb Earth's Government.
Eerie Changes

**Eerie Changes** is the fifth chapter of Mega Man X: Unit 49's Season 1.

Platina is shown waking up by an alarm, triggered by her capsule when her combat prosthesis was fully charged, she then reads a message left by Captain Elika and heads to the Main Hall. In the middle of the way, she hears the furious Elika complaining about something, saying the Maverick Hunters are going to be replaced by a brainless reploid army. When Platina enters the hall, Nora puts a video message in the screen, as Elika asks.

It's a video footage captured from a press conference that happened at the same time of Saturn's "parade", the Red Winger representative Raffould starts his speech saying the Maverick Hunters and minor police units are being inefficient against the newest threat, introducing the Earth's Army, composed by mass produced reploids with the latest combat A.I. and high virus resistance, also showing the Blue Moon and Red Sun ride armors, offered to the best soldiers of the entire organization.

Raffould gives Alain the speaker and he starts his speech. He realistically says the army is not totally ready and it will take time until the Earth's Government manages to finish it, since they can't spend all the budget on the reploids.

Back to the Hunters Base, X and Zero explain what are the Blue and Red wings of the Council, and that Raffould's wing sees robots as weapons and tools who must be kept under control of the humans. Elika is seeing that that a battle between the Earth Army and the Neo Maverick Army could potentially make irreversible damage to the Earth, and says he's going to call every single remaining Maverick Hunter unit to join them.
Prologue: Doomsday

**Prologue: Doomsday** is the first chapter of Mega Man X: Unit 49.

The story starts with X recapitulating the events since the crash of the space colony Eurasia in 2178 up to the Jakob's Incident, stating that despite Sigma being finally dead, the job of the Maverick Hunters is not over yet. X and Zero are hunting three identical Reploids with cloaks in a city nearby the 17th Unit Base with their Ride Chasers. After being hit, one of the Mavericks throw his burning cape at Zero, making him unable to evade the abandoned Ride Chaser that crashed with his. An extremely strong jamming coming from near the headquarters cuts the connection between the Navigators and the Hunters and seemed to be strong enough to prevent safe teleportations, forcing X and Zero to go back with a single Ride Chaser.

During that, two mysterious Mavericks are on top a huge Reploid sealed inside a hangar in an unknown place, and their leader waits the midnight to begin the Operation Doomsday, activating the huge Reploid and warping the three to the Maverick Hunters' headquarters.

The huge Reploid goes berserk and starts destroying the headquarters, and one of the recruits discover a way to damage him, but dies right after along with his colleagues. Meanwhile, the *Vampire-like*Maverick kills the personnel of the R&D Lab and kidnaps Axl, who is still in comatose and having nightmares with Lumine's speeches.

   Somewhere in the base, the Maverick Leader invades the room where Commander Signas resided. Their conversation reveals the original name of the leader: *RD217900-6.* Signas had designed a  squad to hunt down him, but most of them were killed. After that, the Maverick Leader takes *"something that delighted him"* from Signas.

X and Zero finally arrive at the headquarters, but it is already too late and the base is in ruins. The Maverick Leader appear with his minion and a Hangerter. In an act of "kindness", he says that he prefers to retreat and talk with them later instead of fighting and spending the energy he would need to take the huge Reploid away from the headquarters. Angered, X shoots the Maverick Leader, who warps himself away telling X to remember he was taking *two* important things from them aside from the headquarters.

## References

1. MMX:U49 - Prologue: Doomsday (Page 1-7)
Far East Dominion

The **Far East Dominion** (abbreviated as **F.E.D.**) is one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. Its territory comprehends the current Far East, with the exception of the Southeast Asia. After certain breakthroughs in the last century, the robotics developed in Japan made the country become a technological superpower. During the worldwide military tensions in the early 22nd century, Japan was in an expansionist regime and subdued many of its neighbour countries. When the Earth Council Treaty was signed, the Far East Dominion was formed from most of the territories under japanese control. This new division holds most of the world population and the predominant ethnicities are from the East Asia despite the miscegenation over the century. The current leader of the Dominion is the brave military commander and councilor Takahiro.
Factory Problems

**Factory Problems** is the twelfth chapter of Mega Man X: Unit 49's Season 1.

Continuing directly from Cat and Mice's tragical ending, X and Zero return to the base, frustrated with the catastrophic result of their mission. They proceed to the R&D Lab to be repaired and send the destroyed jammers to analysis. Blue Knight and Snacman jump on the teleporter to be sent to the interior of Castechno Inc., and Nora advises them that the jamming leaves corrupted traces even after being deactivated, so she can't get the right coordinates.

Meanwhile, Captain Elika starts a transmission with the 51st Unit and discovers that only a single Hunter is there, his name is Trickster. Trickster says that he's some kind of New Gen Prototype, like Axl, and his partners were complete New Gens. At some point, they tried to kill Trickster saying he was part of the "metal scrap to be left behind", but Trickster somehow managed to fight them and inevitably had to wipe them out.

Back to the mission, Blue Knight and Snacman proceed deep into the factory, defeating Kran's soldiers and units produced by Castechno that had their AI templates replaced. Alia tells them about RT-93H, a giant mechaniloid that was one of the reasons that led the closure of the factory by the Earth's Government. The two eventually reach the vandalized area of the factory and have to jump on dangerous grabbers to reach the other site, they fall in a trap and one of the pillars that was holding the conveyor belt is destroyed and they almost lose their lives in molten metal.
Unpleasant Synchrony

**This article about Unpleasant Synchrony is still to be written.**
This article will certainly be updated after the conclusion of the next chapter of the comic series or when enough information has been given about the subject.

**Unpleasant Synchrony** is the thirteenth chapter of Mega Man X: Unit 49's Season 2.

The first scene of the chapter shows a conversation between Blue Knight and Zero about BK's strenght and motivation to join the 49th Unit . Before Blue Knight say something else to Zero, Nora sounds the siren to call the Maverick Hunters to the Command Center. She gives them the intel about the Jamison Liquid Metal Engineering Facility located in the Austronesian Coalition, which seemed to have been invaded by the Neo Maverick Army so it should be investigated. Alia warns about the risk of the beginning their operations as soon as they were detected. Mega Man X, Blue Knight, Ying and Illusion go to the mission due to their specialties and they encounter a Jamison Reploid patrolling the area. Thanks to Illusion's mirage, he is unable to see them. However, he still sent a signal in a strange code through radio.

   Shortly after, the Hunter Base receives a call for help from the Hangar 3 of the Earth Army, which was being attacked by Mavericks even though its location was supposed to be known only by the highest members of the government. Against Platina's will, Encore volunteers to help, then Red Thunder and Zero join and form the Squad B. They are received by a hostile *Beholder* sentry, and Zero uses his Kyushuken to eliminate it. Several Neo Maverick operations begin, targeting Stockholm, the CEU Parliament and many other places. Platina and Trickster form the Squad C to defend Stockholm, and Captain Elika and Falsetto form Squad D to defend the parliament. They realize the strategy of the NMA consisted in attacking so many places the Maverick Hunters would run out of members. Alia ponders the possibility of a new attack at the Hunters base before sending Squad D, but even with a few Hunters they were likely to be outnumbered, so it would be better to send them and die while they were "safe" outside, if that was the case.
British Islands

The **British Islands** (abbreviated as **BRI**) are one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. The territory comprehends the group of islands with the same name, the British Isles. It is ruled by the councilor Alain, with London as capital. Has the highest quality of life of all the divisions and also possesses a great technological pole. It is home to the main facility of the Research and Development of Reploids Bureau and thus is responsible for most of the technological breakthroughs in the last years.

The blue area represents the British Islands.
During the Great Repliforce War, Storm Owl's fleet passed over many cities of this division on their way to the Spaceport. Some ships committed excesses and shot their laser cannons, hitting civilian buildings and causing destruction through the Cambridge District.
A Triumph Before The Disaster

**A Triumph Before The Disaster**is the seventh chapter of Mega Man X: Unit 49's Season 2.

Dated January of 2183, Dr. Henry Snacman's note shows that Saturn was telling the truth and leaked all the secrets about the crimes commited by RaDoRB to the world, staining the reputation of the senior officers and the organization itself forever. Because of that, the Council required more transparency from the internal administrative procedures and appointed a new director, that emphasized the long-term research of the molecular scientists on the Amorphic Matter. However, that transparency allowed the news about the technology to reach the wrong ears and the headquarters was attacked many times, and some of the prototypes disappeared.

Around 2184, Saturn reappeared in the Republic of the North America with Paragos 0 and two new War Machines, Knight and Suction. He performed sporadic tests of their upgrades by attacking government buildings. Seeing that Saturn became a real threat, Signas appointed four high-skilled policial Reploids and a Navigator specialized in tracking to form the 49th Unit of Maverick Hunters, the Special Pursuit Squad 8. Henry sent a few funds he earned from his prostheses patent for the construction of their base.

Captain Elika, Rubre, Liutenant Frosch, Rott and Nora acted in several missions against Saturn and his War Machines, but their fights always ended in a stalemate.

Six years later, on November 24th of 2186, Nora discovered an abandoned city near a ravine, in the Nevada region, that was being used as a sanctuary for Mavericks, and the U49 managed to find Saturn alone.

Even though they were requested to arrest Saturn, they decided to kill him because he would never find redemption and prison would be a blessing for him. They used all their weapons to brutally kill him, dropping him on the abyss below. Rubre was not convinced and said that they should go down there and dispose of any remains. However, Frosch was fearing they had already attracted unwanted attention and it was best to fall back, while Elika was happy and optimist about their success.

After an undetermined time, a scene out of Henry's diary shows Saturn raising his hand while a strange entity appears before him.
Reception Hall

**Reception Hall** is the ninth chapter of Mega Man X: Unit 49's Season 1.

The chapter starts with X and Zero entering the castle's reception hall and meeting the Neo Maverick general Kran.

Kran doesn't want to engage combat with the Hunters for now, as he needs to solve an issue before. The Neo Mavericks bought jammers from a certain dealer, but the delivery man was killed and The Rats stole it. They activated it in the depths of the castle sewers, where the Neo Mavericks can't reach. Kran wants the Hunters to get it back for him, and the ground where they stand opens, and they fall in a hole.
It was a trap, and the passage was full of explosives. The Hunters rush downwards and briefly escape from the detonation.
The 49th Unit

**The 49th Unit** is the third chapter of Mega Man X: Unit 49's Season 1.

X is inside an airplane with Alia and Zero, he remembers the first time he saw Saturn during the Maverick Spring, in 2182. Saturn declines everything X says, justifying that X can't give what he wants: Power. Saturn also show his ensanguined hand, saying its from his colleagues of RaDoRB for not saying where *he* was.

Reaching the 49th Unit Base, the Hunters are received by Captain Elika, Alia is impressed with the size of the base, Elika replies saying it was all thanks to Dr. Henry Snacman's investments.

The Hunters enter the 49th Unit's reunion hall and meet their new colleagues: Nora, the Navigator and manager of the base systems; Blue Knight, a combat reploid specialized in both Saber and Buster techniques; Snacman, Dr. Henry's reploid "son", and Platina, the only cyborg Maverick Hunter and Dr.Henry's widow.

Platina tells a part of her story, and gives a hint that Saturn could have slain Dr. Henry. Zero recognizes her pain since he also lost his lover. Nora then says she doesn't like to sit and wait Saturn appear, since it's impossible to track him due to his different teleport method, she is interrupted by the Warning Siren.
Central European Union

The **Central European Union** (abbreviated as **C.E.U.**) is one of the 12 divisions of the Earth's Government in Mega Man X: Unit 49. It comprehends the area of the Continental Europe below the territory of the current Lithuania, excluding the Balkan Peninsula, which makes part of the Aegean Conglomerate, and additionally the Northwestern Africa. It is ruled by the councilors Raffould and Manfred, with the capital at Paris. The division works in a similar way to the current European Union. Raffould has a role in the executive branch while Manfred in the legislative, but both have authority to apply orders from the Council. Although Red Wing was the favorite party in the aftermath of Eurasia's fall, during the 2190s the Blue Wing managed to elect Schneider, the first Reploid lawmaker.

   During the *Fanfare Operations* of the Neo Maverick Army, the parliament of the C.E.U. was attacked and its interior was invaded before anyone could react. In fact, someone had leaked the construction plant of the place and sabotaged the defense systems. In the initial strikes, most of the parliamentarians were killed, and the rest managed to escape to the shelters with the help of Falsetto. Meanwhile, Captain Elika went alone against dozens of NMA troops hoping to find the commander of the attack and force them to stop the attack. In the meantime, the NMA activated several Jammers near the building. Eventually, the Earth Army arrived with a *Jubartis-class* battleship, as well as 1st Class Mechaniloids and suppressed the attackers, who weakened the jammers to spread retreat orders.
The Engineers

**The Engineers**are a group of engineers working to Saturn in his underground laboratories.

## **Functions**

The Engineers enhance Saturn's projects, produce and assemble parts, analyze and fix problems with efficiency while their boss is out, serving as assistants and counsellors when he is present. Each engineer seems to have an specialization.

## **History**

According to Saturn in Nightly Torments, they were created to be master engineers and received an enhanced learning algorithm, which allowed them to solve many issues in the underground world, back in the time when the humans had to evacuate to cities below the Earth's surface. They were not programmed nor ordered to care about the outside world, so they decided to stay underground when humans began leaving.

Saturn heard about their history and searched them for a long time, until a contact informed him about their location and he went to their meet. They were obeying to any order related to their job, even from a Maverick like Saturn, who "tamed" them and brought them to his own hideout. Since then, they have worked for him, oblivious to whatever is happening outside.

## **Trivia**

The Engineers designs are based in the Engineer class of Team Fortress 2.

Their names are references to the robots present in Isaac Asimov's *I, Robot* book, which presented the Three Laws of Robotics. They also exaggeratedly inherit some of their characteristics, one of them is that Stephen turned out to be a true robot/reploid and administers the overall data, while Dave is the leader of the six robots.
Thume

**The First Flame**

 Thume is a complex god and is often offered up as the classic allegory for pride, vengeance, envy and all number of unpleasant traits. Regardless Thume is still worshiped as a member of the sacred family, though he is offered as a cautionary tale rather than a role model. The talent of Thume is still respected, and many smiths still pay small homage to Thume as the patron of the forge, but anything more is typically viewed suspiciously. For in addition to Thume’s patronage of the blacksmith he too is the lord of war and destruction. Giving birth to the war of creation, Thume is both revered and feared for his powers. Those few who do worship Thume entirely seek the same power Thume sought at the heart of the World. Priests of Thume are typically power hungry and brooding only accepting members into the temple after they have proved their devotion by some evil deed. Clerics of Thume seek power in the arcane depths of the world. Hoping above all else to find the shards of Pan’ll which were scattered across the world after the Sundering of the Blade.

## Lore

Though Thume was the youngest of the gods, he was respected above all others with his skill at the forge. The flames of Thumes furnace burnt brighter than any other, and the steel drawn from the forge glamed with an impossible light. So Thume became the greatest smith in the Realm of Adar and all came to him for his great skill. For Ara he forged a circlet of pure silver that gleamed with the power of a second moon. For his mother, Jurra, Thume forged four golden chalices that held the four winds. For Adar he forged a crown of black Iron and white Opal which shielded his thoughts even from the eye of Pellar. But his greatest gift was for his twin sister Illia who he loved more than any other. For her Thume forged a ring from the heart of the world to show his love for her. But Illia despised her brother, knowing better than any other the evil that hid within him. Illia took the ring and threw it into the ocean so that Thume may never claim his prize. Enraged, Thume brooded in hatred for everyone. Instead of beauty Thume would create destruction. Venturing to the unknown depths of the world he plucked out the Heart of the Earth. From the Heart-Iron Thume forged, in secret, Pan’ll, the Ending. A blade of such power it was made from the heart of creation itself. And as the power of creation can give life, so too can it take life.

With the power of his craft Thume had crafted a new god: Pan’ll from the mutable heart of creation. But the world began to wither and die as the engine of creation was missing. Thume cared not for the fate of Adar’s realm, hoping instead to claim his rightful place as ruler of  Adurra.
Maestro

Maestro's Sprite

**Maestro**was a renowned inventor and Reploid musician of the 2180 decade, a mentor to Widhalm M. Luthier. His malignancy caused a chain reaction of vengeance that destroyed lives even after his death.

Maestro seems to be a very gentle man, an enthusiast of the Reploid art and the evolution of his species. Traces of his true self can be seen when someone brings up the subject of comparing humans physically and mentally with Reploids, as he gets easily infuriated when his merit is taken just because he is naturally supposed to be better than humans.
In fact, Maestro is a liar that tries to manipulate people around him so he will get what he wants, usually money, and his compassionate seems to be null. Even in death, instead of redeeming himself, he lied to Widhalm to make him believe that the Maverick Hunters unjustifiably killed his mentor coldly because the Council desired it. Knowing Widhalm had an unique intelligence potential, Maestro wanted to induce him to live to hate the Government and sell weapons for Mavericks, which would one day overthrow the government together with him.