Wild West

## Frontier

### Dagger City

Dagger City had been resettled in the year 13299 by chance. An adventuring party set out to establish a new base of operations outside the watchful eye of Asmovia's empire had tossed a dagger at their tattered map and decided to start fresh in the area. Upon arrival, the party had been shocked to see a few small towns, industry, and nomadic groups all living in relative peace and enjoying the open space.

**History of Gith/Mindflayers**

Within the past few decades both Mind Flayers and Gith have come into town for one reason or another, though it’s easy to assume both parties are looking to prey on this settlement for their own goals. It appears that the Gith are testing an upgraded version of their silvered swords but using the same psionic inscriptions on firearms instead which gives them the same functions as their swords. Rumor has it a peace was brokered between a Gith and a Dwarven gunsmith long enough to develop these firearms together. The gunsmith, Bokdraes Oakchin, passed his knowledge down to his apprentices and fled town with his profits. Other rumors claim Bokdraes was under the influence of a Mind Flayer who sought to understand this new technology the Gith were working on. Both Mind Flayers and Gith have come and gone through Dagger City, though there appears to be no local hive mind for the Mind Flayers nor breeding ground for the Gith. Instead, it is assumed Dagger City, or somewhere in the area, is easily accessible via the Astral Sea and visa versa. The residents of Dagger City as a result of these influences have become “Psionically Sensitive.” Rather than possessing the ability to perform intense psionic feats, they are instead able to access the properties of psionics through tools, like the silvered firearms. Understanding this Psionic Sensitivity doesn’t appear to be of much concern for the Mayor or the residents. They’re more concerned with a potential raid from the Gith or Mindflayers, while trying to also fight off the Accursed (diseased citizens of the Old Empire). This concern of being surrounded on all sides has pressured the mayor of Dagger City into negotiating peace with other settlements on the Yawning Frontier to establish a kingdom. In short, Gith are the ones who created the first Silvered Firearm and have begun to adopt this technology in the astral sea. Mindflayers were the ones to enable non-psionic creatures to use them.

## Plainrun

Plainrun is primarily uninhabited. It once house the First Empire of Man, but once their kingdom fell and the continued worries of enemies in the north became too much to bear they migrated south. The barbaric tribes of the north, today called Men of Andoskaur or Iron Tribes, conquered the First Empire due to their beliefs in New Gods. This effort was led by an Elf whose kingdom was allied with the First Empire of Man.

Today, Plainrun is home to small kingdoms trying to fight off the Accursed as well as the unrelenting havoc of nature making it too difficult to expand trade routes given the distances needed to travel. However, the inhabits that stay here know the value of the natural resources of the land which is rich in metals, wood, and has plenty of open space for animal farms. Many have endured the harshness of this land and prefer the freedoms they enjoy than the safety of towns on the Frontier.

### Skoti's Belt

Sometime around the years 13460 to 13470 the world had been disturbed by the skirmishes between titans and new gods. As a result, anomalies have changed life in parts of the world. Skoti's belt, named after the Titan slain in battle, stretches almost the entirety of Plainrun from North to South. Not much is understood theoretically about this river of Titan blood, but settlers seeking fortune have come to extract from the purple and green hued river and sell it, knowing that the blood can be used in design of magic structures and items. Settling has become difficult as civilians find themselves under constant attack; the risks are outweighed by even the smallest reward.

## Far Country

Knowledge of the Far Country has been lost to history. Sitting at the end of the world its mystery leaves much to be discovered, if anything truly exists there. Today, it remains uninvestigated by the major kingdoms due to the intense resource cost to get there. Monsters control the territory north of it in Andoskaur and directly east of the Far Country is Plainrun, where the current issues combined with navigating Skoti's belt makes the trek dangerous and costly. Furthermore, it is assumed that anything worth discovering would be speculative at best. With no starting points available due to the lack of information or written history the Far Country is assumed to be uninhabited.