Liberator-class Starfighter

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The Liberator-class starfighter, known by the reconstituted Sith Empire as the Talon fighter, was a model of fighter used by the Galactic Republic prior to and during the Great Galactic War.

One of the ship's variants was the Striker-class, mostly used by Jedi Master Satele Shan.

The Liberator-class starfighter served as the primary defense against the Mk VI and Mk VII Imperial interceptors employed by the reconstituted Sith Empire during the Great Galactic War and the Cold War.

Like other starfighters and smaller transport designs of the era, excluding a few notable exceptions like the Defender-class light corvette, the Fury-class Imperial interceptor, the BT-7 Thunderclap assault ship, and the X-70B Phantom-class prototype transport, the Liberator-class did not have hyperdrive engines. This forced their pilots to rely on larger ships, such as the Thranta-class corvette and Valor-class cruiser to carry them to their destination.

A different model of the fighter, known as the Striker-class, had additional room for an astromech droid and lightsaber storage.

These starfighters were used to escort a diplomatic convoy of Republic transport ships to investigate unidentified starships that had invaded the Tingel Arm of the galaxy. They were obliterated by the forces of the Sith Empire's navy. Several fighters were also used to reclaim Alderaan following the battle of the same name.

These fighters later served as the primary starfighters during the Great Galactic War and the subsequent Cold War against Mk. VI Imperial interceptors used by the Imperial Navy. They were loaded onto the Republic's Thranta-class corvettes and Valor-class cruisers.

The Jedi Master Satele Shan was known to use the Striker-class variant on missions for the Republic.

**Purchase TN:** 104 (To Build) 69 (New) 46 (Used)

**Restriction:** Mil (+3)

**Shield** – **SP** 120 – **DR** 24 – **Shield** **Damage Threshold** 48

• • Starfighters require the Pilot Starship Skill to be operated.

• • Many starfighters have vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • A starfighter in combat is always moving either under its own power, or by its current momentum, unless it has been brought to a full stop (a starfighter coming to a full stop is a move action, a starfighter at a full stop is considered flatfooted until it moves again. This rule dose not apply to vehicles able to hover in place). On a turn that a starfighter does not come to a full stop, and does not make a move action that round, the starfighter still moves forward in a straight line an amount of squares equal to one half its normal movement. (Vehicle Trait)

***Accommodations***

• • 1 Seat Only

***Structure Traits***

• • Advanced Wings (PL 5)

***Power System***

• • Fission Generator (PL 5)

***Vehicle Systems***

• • Maneuvering Thrusters (PL 5) • • 8x Fuel Tanks (PL 5) • • 2x Rocket-Jet Space Engines (1,000 meters) (PL 5) • • 2x Advanced Hydrogen Injectors (PL 6) • • Fuel Economizer (PL 6) • • RAM Scoop System (PL 6) • • Repulsorlift (PL6) • • Navicomputer (PL 6) • • Hyperdrive, Class 8 (PL 6) • • Life Support System (PL 5) • • Radio Transceiver (PL 5) • • Utility Flare System (PL 5) • • Class III Sensor Array (PL 6) • • Proximity Sensors (PL 6) • • Collision Detection Sensors (PL 6) • • Subspace Radio (PL 7) • • Autopilot System (PL 5) • • Anti-Accident System (PL 6) • • Chaff Launcher (PL 6) • • Radiation Shielding (PL 6) • • Missile Lock Alert (PL 6) • • Shields – SP 120 – DR 24 (PL 7) • • Targeting System (PL 6) • • Missile/Torpedo Launcher, Large (PL 5) • • 2x Laser Cannon, Medium (PL 6)