recursal/Fanatic-Fandom huggingface dataset:
Ton 618 Station

## System Description

Located on outskirts of debris field near Ton 618's event horizon. Station is of unknown origin and it's construction is of materials far more advanced than any found in the Inner Sphere or Clans. There are several star systems within a 50 LY radius, but it is unknown is any of them are capable of supporting life and no expeditions have planned.

## System History

Station set up there after misjump by *Magellan*-class jumpship + one Behemoth dropship. Station was found adrift and abandoned near Ton 618. Located 18.2 billion ly from earth.

11 and half years for Earth to receive a signal from Ton 618 Station.
Pit Stop

An icy desert. Tall mountains rise towards the sky. The local plants take the shape of squat dark green barrels covered with shapeless dark orange boils.

The land is teeming with many-legged orange scuttling creatures. They liquefy instantly when they die.

This planet supposedly harbours the secret base of Emperor Alex II.
Mimisbrunnr - ROM Vault 000

## System History

### Planetary History

Information storage since Star League. Has charts and maps of all systems, bases, and stations that were part of SLDF, Comstar, or intel gathered by ROM. This Vault collected all intel gathered by ROM. It did this outside of the command structure and was only know to the Precentor Martial and a select few. When the schism happened, all records of ROM Vault OOO were expunged.

Eye of Providence - splinter group of SLDF intelligence - nominally part of comstar.

During schism, experienced brief fighting but never revealed themselves to Comstar Command/ROM leadership.

Only contacted NSR and XXX when it was discovered that elements of the Scorpion Empire were about to launch exploratory missions into NSR territory.

### Planetary Rulers

Military Deployment

Claims to be more that able to defend itself with means not seen by either clans or IS.
Mojave

Appointed Ruler

Star Type (Recharge Time) G7V Yellow Main Sequence

Position in System 3 - (1) LR40411 | (2) N92458 | (3) SMP-84918d

Time to Jump Point 6.19 Days

Number of Satellites

Size (radius) 5516.28 km (0.87 x earth)

Average Temperature 102 °C / 215.6 °F

Surface Gravity 0.86 x earth

Atm. Pressure 33.31 x Earth (Superdense toxic)

Water Prevelance 11%: (3% Surface water / 8% Subterranean)

Recharging Station

HPG Class Type

Orbital Duration 315 days

Planetary Rotation 13.88 hours

Highest Native Life

Population 337000 (5, 234,000 in orbitals)

Socio-Industrial Levels

Season Variations Temperatures vary intensely across the year, with a large difference between the hottest and coldest seasons.
New Suns Republic - Systems

The New Suns Republic can be broken up into 3 different and distinct regions. This division has occurred less because of the usual societal stressors that one sees within nation states (racial tensions, economic disparity, social inequality, etc...) and more to simple things as locations or choices made early in the nation's history by leadership both on a Federal level and local one by system governors.

The first region is the Republic itself. These are systems that when the Uprising ended all agreed to the formation of the nation and the rules of it's membership. These systems benefit the most from the advancements that the NSR has made over the last 400+ years. Most are connected in some way by the Krasnikov Gates, the S-LPC Network, and the protection of the **NSRAF**.

The next region, while being considered part of the Republic, has always seen itself differently simply because of its role in the NSR's interstellar relations. The systems part of what's know as the "Trail" (or BiFrost in the Comstar codes), are systems that are key in being able to navigate to and from the NSR to the Inner Sphere. These systems helped maintain the navigation beacons and relay systems that allowed ships to travel the vast distance. Without them, commerce would be otherwise impossible. However, because of their role, they are also key strategic targets. Both the "mainland" and the systems along the "trail" know this and over time this has created a bit of a cultural divide.

The final region or classification is a bit more stark in its differences from the first two. The systems belonging to what's know as the Frontier are worlds that, on paper are part of the NSR, but that have either cut ties or contact was lost. During the chaos of the Uprising, many of the Corporate powers either abandoned outposts or hid them. Some systems, decided that they didn't want to trade their hard won independence by joining another government. Other systems were taken over by warlords or just wanted to go it alone. In many cases, the NSR kept them on record as being NSR systems to protect them from any Inner Sphere interference, but otherwise respected their wishes and left them alone. However, with the oncoming threat from the Scorpion Empire and attacks from other outside sources, the NSR has begun trying to reach out to these systems again.

**The Republic Worlds**

**The Trail Worlds**

**The Frontier Worlds**
Kazi

## Political Affiliation

Military Dictatorship. Spacefaring (orbital spacecraft, cybernetics, laser weapons)

## Points of Interest

### Geography

A supercontinent and some small, shallow seas. A network of tunnels extends under much of the surface. The land is covered in vertical red sheets of plant matter.

There are incredibly violent storms.

### Planetary Locations

HWB Arcology

Hyden Datavault

The HSN Colony in geosynchronous orbit

Wreckage of a crashed starship

### Local Fauna

The ocean shallows are home to giant yellow worms (Zurkurme) Symbiotic creatures live on their skin, keeping away pests and attackers.
Nabe

## System Description

total of 6 inner planets and 1 larger Neptunian planet separated by a large asteroid belt. Habitable planet of Nabe is the inner most planet. Recharging Station was in orbit around outer most planet.

## System History

### Planetary History

Large quantities of unexploded munitions litter the surface. Most cities were at the planet-wide ocean floor. Large submarines were used to fire at attackers in orbit as they launched dropships to take the planet. Eventually RWR efforts turned from trying to capture cities into destroying them. It is unknown if there are any populations still alive in the underwater city ruins after 400+ years.
Alan's Ultimatrix

The Ultimatrix originates from our present timeline. Azmuth has already broken the core and given Ben his own Omnitrix. It's currently made of mostly scrap metal and dismembered wiring that frequently short circuits.

## How it was Found

Alan originates from a timeline where Ben 10k (or Benedict) turned to the forces of evil due to greedy, power hungry tendencies. He soon fled his now destroyed timeline to escape Benedict's rulership and resides in our present timeline. For the next two years, the fourteen to then sixteen year old stayed on a barely functional planet where he found some part time work for some aliens. The money he earned at this job would give him enough to buy a small, somewhat workable ship to find more planets in space. All to help him in his goal to both flee farther from Benedict and to find a way to stop him. Anything to help him bring peace back to his timeline.

Thankfully, it wouldn't take him long to find a lead. After sacrificing some money he earned from his past job, he learned that someone had found a "broken replica" of Ben Tennyson's watch. Alan took this chance and would quickly find his way to the person that obtained this replica. It was being auctioned for a low price as most people claimed it was a "fake piece of junk." After all, who would believe Ben Tennyson throwing away Galvan tech? Alan won the bid and he'd receive possession over the replica. In reality, it was a broken version of the Ultimatrix. Thanks to his futuristic knowledge, Alan was able to somewhat repair the Ultimatrix's core and get it to a testing stage.
Ben 10: Biomniverse Wiki

**Welcome to the Ben 10: Biomniverse Wiki!**
We're a collaborative community website about Ben 10: Biomniverse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Trail Worlds

While being considered part of the Republic, has always seen itself differently simply because of its role in the NSR's interstellar relations. The systems part of what's know as the "Trail" (or BiFrost in the Comstar codes), are systems that are key in being able to navigate to and from the NSR to the Inner Sphere. These systems helped maintain the navigation beacons and relay systems that allowed ships to travel the vast distance. Without them, commerce would be otherwise impossible. However, because of their role, they are also key strategic targets. Both the "mainland" and the systems along the "trail" know this and over time this has created a bit of a cultural divide.

New Madagascar

Nabe

Lei-Zu

B'Xama

A'Synthua

Xiao-Wu

Relay 1138
Lei-Zu

## System History

Settled by refugees/dissidents from Capellan Confederation during conflict with Free Worlds League. Flourished as trade port and manufacturer of goods. Site of extensive and bloody fighting between RWR and NSR forces.

### Geography

A rocky desert lit by a gentle yellow sun. Spires of sharp stone interrupt the otherwise flat terrain. There are groups of tall, purple stalks everywhere.

A constant wind whips around the planet.

### Local Fauna

Giant many-segmented armored creatures slide along, crushing everything in their path. They have a large false head to distract attackers.
You're In a Rut

***You're in a Rut*** is the second song in "Journey Through the Jungle of Words". It is sung by Groucho Barx, Olivia Ostrich, and King Tut.

## Lyrics

**King Tut:** *I've been haunting my hut*

*For as long as I know*

*But I couldn't decide*

*Where these should go*

*Is it an "-og"*

*Or is it an "-at"?*

*No one could tell me*

*Not even my cat!*

**Groucho/Olivia:** *You're in a rut!*

**King Tut:** I haven't a clue!

**Groucho/Olivia:** *Good old King Tut!*

**King Tut:** I don't know what I should do!

**Groucho/Olivia:** *We'll help you know...*

**King Tut:** I do hate to ask!

**Groucho/Olivia:** *...where he should go!*

**King Tut:** I need help with this task!

*I need help*

*I need help*

*With this task*

*I need help...*

**Groucho/Olivia:** *He needs help*

**King Tut:** *I need help*

**Groucho/Olivia:** *He needs help*

**King Tut:** *With this task*

With so many objects

And letters to read

You think I could put them

In the order I need

*But my brain gets lazy*

And I'm wearing a frown!

Maybe I'm crazy

From wearing this crown!

**Groucho/Olivia:** *You're in a rut!*

**King Tut:** I haven't a clue!

**Groucho/Olivia:** *Good old King Tut!*

**King Tut:** I don't what to do!

**Groucho/Olivia:** *We'll help you know...*

**King Tut:** I do hate to ask!

**Groucho/Olivia:** *...where he should go!*

**King Tut:** I need help with this task!

*I need help*

*I need help*

*With this task*

*I need help*

**Groucho/Olivia:** *He needs help.*

**King Tut:** *I need help...*

**Groucho/Olivia:** *He needs help*

**Groucho/Olivia/King Tut:** *With this task!*

*I need help!*
Wasilla

Colonized by Hadesmatic Industries and Trans-World Mining in a joint venture when it was discovery that . Used for it's located and easily accessed resources.

Unrest - political resistance. Mostly work slow downs and stoppages. Local government in support of workers.

Uprising - fighting was between W. Militia and XXX Security Forces.

Most of fighting centering around industrial sites and spaceport. One of the more "conventional" campaigns of the Uprising.

Tundra and a few frozen lakes. Spires of sharp stone interrupt the otherwise flat terrain. There are massive flowers in all kinds of colors, sitting atop thick crimson stems.

Small, mottled, flying creatures zip between the flowers. They tend to patches of flowers as a food source.

There are frequent fogs.
Smart Fire Targeting System

Developed by the Omni Dynamics for the New Suns Armed Forces. Having seen first hand the destruction of the Reunification War, this small company build by Taurian and Canopian refugees created a program to help reduce friendly fire and stray rounds hitting civilians. The Smart Fire Targeting System is a mix of hardware and software that is integrated into the targeting systems. Using the sensors, the Targeting AI helps the pilot with aiming and firing, assisting the pilot by making slight adjustments to compensate for movement, environmental factors, even the reaction speed of the pilot to the targeting data. If the AI determines that a shot will miss and is likely to result in collateral damage or hitting friendly forces, it temporarily disengages the firing mechanism. This also reduces the amount of wasted ammunition and chance of a weapon jamming.

Thus far the technology is only compatible with ballistic weapons such as machine guns, autocannons, and gauss rifles. Omni Systems has also managed to make it work with Utlra Autocannons and Rotary Autocannons, but the LB-X systems is, by its nature, incompatible.

Rules Section

The Smart Fire System must be used for all compatible ballistic weapons. The system is part of the Targeting Computer and adds 0.5 tons to the computer's tonnage. The Smart Fire system reduces the penalty for movement by 1 when firing and if the shot is not a hit, the weapon does not fire. For Ultra Autocannons, if the first shot hits, the 2nd shot may be fired as normal with a -1 modifier. The Smart Fire System will not prevent this shot from being fired. The same mechanic applies to Rotary Autocannons. Once the first shot is a hit, the other shots may be fired as normal with a -1 modifier.

The Smart Fire System cannot be used with certain types of ammunition. It is incompatible with the following:

- Flak

- Smoke

- Flechette
Taos

## System Description

There are scattered forests of orange, porous stalks. These areas are protected and under scientific study. The land is a maze of steep valleys with many natural cave networks. Many of the settlements and operations are built into these caverns.

## System History

Charted and colonized by Titan Metals in 2393, Taos has been a source of various mining projects.

## Political Affiliation

### Planetary History

Originally claimed for the amount of easily obtained high grade cadmium and iron deposits on the surface. TM's presence was limited to only a handful of surveyors and miners, until the discovery of naturally occurring ferro cadmium alloy deeper. Other corporations like Trans-World Mining and Hadesmatic Industries took an interest and began disputing the claim to the world. Citing previous surveys and other legal precedent, they attempted to set up their own operations on Taos.

It didn't take long for corporate espionage to turn into covert sabotage and escalate into a full blown corporate war. The exchanges eventually became too costly for Trans-World, and after a month of open conflict, they withdrew.

Hadesmatic would be forced off the planet, but not the system. Their legal team had found a loophole that let them claim the moons of Taos, since those were not included in Titan's original filing. The two corporations would wage a low intensity war that would last up until the Uprising, when both would lose hold on the system.

Titan Metals still operates the mining facilities on Taos, but under heavy regulation from the NSR. Smaller independent operations dot the planet and several of the mining mega-arcologies are now prosperous cities.

### Local Fauna

There are only two major fauna species found on Taos. The first and most prevalent is the M'Baja. The M'Baja is a spotted winged creature that spends its entire life in flight, not even landing to reproduce. They emit a constant humming sound. They are primarily harmless, feeding off the various small insects that move above the canyons.

The second is the more dangerous Devil Ant. Growing to about the size of a small jeep, these insects are normally docile. Most hives are deep underground and it is rare to encounter anything other than workers on the surface. However, when the hive is under threat, the Devil Ant's warriors will appear en masse. There are several known mega-colonies on Taos that have been marked and sensor nets monitor any movement outside the 'hive-zone'.
Las Islas

## System Description

Neptunian Planet

Ice Planet

Asteroid Belt

Ice Planet

Asteroid Belt

Neptunian Planet

- 27 small moons

Ilsegard (Ice Planet)

Asteroid Belt

Neptunian Planet

Neptunian Planet

- 19 small moons

## System History

Discovered in XXXX by XXXX, the system was opened for mining to smaller operations once the XXX Refinery was built. This let the small independent contractor assume all the risk in the belts.

### Planetary History

Colonies were established, and settlements created. Corporate rule kept any non-company refineries from operating and piracy and smuggling were cracked down on

### Planetary Locations

London Station , Theris Complex, Atom City, the inner settlers,
New Madagascar

## System History

colonized and settled by those escaping IS conflict. Became trade hub for NSR. First system on the "trail" leading to NSR. Ravaged by RWR forces before Civil War for breaking away from Star League during New Vanderburg Rebellions.

## Political Affiliation

### Planetary History

Republic forces proceeded to launch a combination of biological and nuclear weapons that would leave New Madagascar lifeless. Any ship attempting to leave the surface, was destroyed without hesitation.

Seen as a gateway to the NSR, New Madgascar was a diplomatic center for the Republic.

Very limited presence allowed on surface. Used as nature reserve for species that were almost driven extinct on Earth. Most trade and commerce restricted to the city moon of Urtu. Some outposts settlements were built on planet surface.

RWR forces sterilized the moon and planet during New Vandenburg Uprisings.
The Krasnikov Gates (K2 Tubes)

Once all connection with the Inner Sphere was severed, attention turned towards building it's own infrastructure. Not having access to the factories and industrial centers of the Inner Sphere, the scientists of the NSR were forced to be careful when reverse engineering every piece of equipment.

Because the NSR had access to people who understood the technology behind jump drives, the NSR was able to make small limited number of Jump Ships. Those quickly became part of the NSRN. However this did not solve the problem of traveling between worlds. For this, the fledgling state would create the Science Academy in Havana, dedicated to working strictly on the issue of interstellar travel and communication.

Over the next 400 years, the Academy would design more efficient and smaller K-F Drives and production of jump/drop ship hybrids would become widespread. With the harnessing of dark matter, the creation of the Krasnikov Gates created a system of travel between the systems that no longer required K-F Drives.

Using principles put forth by Serguei Krasnikov in 1995, each gate (or tube) connects to a preset destination. The gates "open" and ships may pass through to the other side with little time dilation. This has enabled the NSR to make travel between it's worlds accessible to ships lacking in K-F drives, but also allows one to cross from one end of the state to the other in days.

Each Gate also serves as a habitat for the 1000s of personnel that maintain and support the various systems of each gate. Ranging from maintenance crews for the Gate itself, to the various support services offered to the families of those living there. Each Gate is protected by the New Suns Travel Bureau with a range of defenses from patrol corvettes to drone fighters. All crimes committed in the area around the gate fall into the NSTB jurisdiction.
The Super-Luminal Communications Network

When the decision to cut communication with the Inner Sphere was made, the only organization with the expertise to maintain and service the HyperPulse Generators was a small corporation, SunStar Communications. This company had been contracted by the SLDF to provide parts and help maintain the HPG, while actual operations were conducted by SLDF personnel.

SunStar R&D with the help of the SLDF techs and scientists that chose to stay in the NSR, worked on realigning the generators into a communication network that allowed to the NSR to continue functioning. Eventually, they would put into use something similar to K-Series Transmitters, but on a smaller scale, with a range that stayed within the NSR.

Over time, the HPG network would be upgraded and rebuilt to allow near instantaneous communication within the state. Currently, SunStar (which is now part of the NSR) has SLC-Satellites (Super-Luminal Communications) in orbit around every system in the Republic, allowing for messages to be sent with little delay.

Each satellite is large enough that it acts as a habitat for the up to 1000 personnel on board. The stations are usually positioned in a system at the edge of the planetary orbits, opposite of the K2 Gates to avoid interference. They are solely run by the SunStar Corp, but protected by NSRN forces.

The SLC-Satellites, if realigned outward, would have a range and speed easily 10 times that of the K-6 Series Transmitter in the Inner Sphere. This equates to potentially a range of 12,000 light years. It is with this system, that the NSR was able to access the HPG network and determine what systems were still active after Gray Monday.
The Republic Worlds

These are systems that when the Uprising ended all agreed to the formation of the nation and the rules of it's membership. These systems benefit the most from the advancements that the NSR has made over the last 400+ years. Most are connected in some way by the Krasnikov Gates, the S-LPC Network, and the protection of the **NSRAF**.

Rakushima

Baden Baden

**Bikini Bottom**

**Campion**

Havana

Inyo

Rojo Grande

San Jacinto

Taos

Tatsuragi

Puebla

Tijuana

**Wasilla**

**Mojave**
Vafthrudnir - The Weavers

Formed 2788 after the seizing of Earth. A small group of ROM agents see the reaction of the great houses and fear the day they will jointly turn on Comstar.

Gathering agents in all branches of Comstar that had the same concerns, they begin to plan for the future when Comstar falls. With this, Vafthrudnir is formed.

Using their resources, they secretly erase systems from archives, shift funds, move trustworthy personnel to key locations. All in preparation for when they would need to hide from the wrath of the Inner Sphere.

- Succession Wars

Explorer Corps to locate deep periphery bases

Hiding SLDF tech from all houses.

- Clan Invasion

Preparations for moving begin.

convert war with Clans and WoB to keep systems secret.

Jihad

WoB becomes threat. Attempts to infiltrate

Covert War

Gray Monday/Dark Ages

HPGs down.

Vafthrudnir begins Operation Vargavinter
Rest Area

Large continents. Tall mountains rise towards the sky. There is the occasional light blue shrub with orange flowers.

Every nineteen years, billions of pulsating creatures hatch all at once and begin to swarm, eating everything in their path. They have multiple replacement tongues.

There is a constant hot wind.
Teteocan

## Political Affiliation

### Planetary History

Exploited by same corporation as Ram Setu. Populace kept ignorant and not allowed access to education. However oral traditions came to the forefront and aztec and maya beliefs were revived. Resistance began as belief increased. The Tlilueyoselomeh (Black Jaguars) formed and began terrorizing corporation. Larger rebellion was one 4 day battle at capital. Reintegration into the NSR was violent as disarming the Black Jaguars was difficult.

### Planetary Rulers

isolationist, heavily influenced by maya, azteca cultures.

### Military Deployment

elite special forces, elite ASF - Cama Zotz

### Geography

Dense jungles of red fronds cover Ipeporr VI. Sinkholes dot the land. The air contains pheromones that induce memory loss.

### Local Fauna

Giant hives of small, fuzzy, many-legged creatures dominate. They weave elaborate mechanical traps.
Devil Ant

It is unknown if the Devil Ant is native to New Suns Republic world of Taos, it shares many similar characteristics with other species of Formicidae found on earth. It is theorized that it may have come over on an early settlement vessel, but there has been no conclusive evidence.

The Forimicidae Diabolicus have the same basic body structure. Their exoskeleton being keenly adapted for the harsh environment of Taos. In the few instances where they were found inside the settlements, most small arms fire was ineffective. It is believed that exoskeletons are some form of bio-ferrous substance but testing has failed to unlock any results.

The Devil Ant lives in colonies that are a vast network of tunnels underground. These tunnels always connect to a source of water and are sometimes the source of conflict between colonies. Colonies will war with each other until one is eradicated or enslaved by the other over these resources.

Devil Ant colonies activities are mostly confined to their underground tunnels. It is believed the cultivate fungus and possibly hunt there, but this is not known. They have been observed to come out to the surface at night in great numbers, workers guarded by the much larger warriors, but the purpose of this is not yet know. It has been observed that workers from other colonies will mix together so this may be a form of mating or exchange between colonies.

Formicidae Diabolicus are broken up into three "castes": workers, warriors, queen. The ants' outward appearance does not vary between castes or colonies, except with small cosmetic differences. However they do vary in size and temperament. Workers are found to be slightly smaller and will usually ignore most creatures when outside the colony.

The communicate using some form of pheromones' and can quickly inform the others to dangers. If one is killed, it automatically releases an "alarm" signal that will alert all others nearby to the threat. Warriors will then investigate and can release their own signal turning the normally docile workers into a frenzied mob. When in this state, they are capable of much destruction and have been seen rending light battlemechs to scrap.

Warriors are much larger an aggressive. The are easily on the same threat level as battle armor able to shrug off most small arms fire and tear armor plating with their mandibles. The can vomit with great force and range an acid, which they will do to disable attackers as it often damages the less armored legs, eyes, and antennae.

It is unknown how the queen interacts with the colony as a whole as they have not been observed outside the colony alive. It is theorized that they can control and command the entire colony, but this has not been confirmed.

Taos Devil Ant AS Cards

Worker Swarm

Warriors
Campion

## System Description

Single planet with a main sequence yellow star. Planet is orbited by 4 small moons. Between Campion and it's star is an extensive asteroid field that is rich in ore, but dangerous to mine due to the frequency of solar flares.

## System History

Cataloged and settled by Trans-World Mining initially. Leased to Veridian Dynamics as research facility. Abandoned by Trans-World once mining turned out to be more difficult than expected. Ranching became the predominant industry for the original settlers who stayed. Discovery of various rare ores brought Trans-World back to try to reassert it's claim on system. Conflict with system ensued. System control was re-established when White Star Security was brought in.

System was first to gain independence during Uprising during what was called the Emu War.

The Campion Incident - Veridian Dynamics genetic engineering gone awry.

## Planetary History

### Military Deployment

The EM-32U "Emu" Recon Mech (Agrifarm Machinery , Holden SVM)

### Geography

The Great Hills , The Big Green, The Victoria Coast

### Local Fauna

Roon Bug - a large insectoid ambush predator that is capable of attacking cattle and other livestock.
Truck Stop

A rocky desert lit by a gentle yellow sun. Tall mountains rise towards the sky. There is the occasional brown shrub with dark orange flowers.

Giant feathered worms burrow in the stone. When threatened, they use psionic powers to stun their potential attackers.

The stone of the planetary crust is unusually dense and hard.
Rancho Malario

Ryapyachatsu was settled by Filipino refugees fleeing the fighting of the Reunification War. Not wanting to be part of the smuggling operations that were commonplace on Dos Gringos, they moved to colonize this distant system in what is referring to as the FWL Outback to start over.

Ryapyachatsu's surface is 50% covered in water in the form of several shallow inland seas connected by a handful of rivers. Away from those rivers and seas, the surface often stretches out into flat dry plains. Most of the settlements found near the water are collectives focused on ranching.

Along the shorelines, the land often forms marshes where insects similar to mosquitos thrive. These insects would infect the settlers with a disease very closely related in most respects to Malaria. Since the settlements hardest hit were the ranches, Rancho Malario was the nickname that the planet was stuck with.

The length day would normally be problematic if not for the planet's distance from it's sun and the could cover that help keep it cool. The short year also helps with the quick change in seasons which result in enough variation in that distance to further help keep temperatures in a manageable range.

XXX is what passes for the capital on Rancho Malario. It has moderate facilities to function as a spaceport, but mainly functions as a fuel refinery and trade hub. It was briefly occupied by SAFE backed forces and used to support black ops raids into the Lyran Commonwealth.

The FWL occupation ended during what would be known as the Outback War. A brief conflict between SAFE back forces and the Lyran Intelligence Corps force known as Loki's Fist. The state sponsored terrorist group had landed outside the city and within a few days defeated the FWL defenders then went on a rampage to teach the citizens a lesson.

Since then, Rancho Malario has been content to remain forgotten and only available to smugglers vetted by contacts on Dos Gringos.

The surface is covered in furry brown roots on which the cattle raised by the ranchers feed. These roots grow back quickly and stretch into vast, interconnected networks that often connect from one water source to another.

The Gagam Baak apex predators on Rancho Malario inject their prey with digestive enzymes. They often move in small packs and are quite dangerous, with the more successful creatures getting to the size of 10-15 tons.
The Frontier Worlds

This final region or classification is a bit more stark in its differences from the first two. The systems belonging to what's know as the Frontier are worlds that, on paper are part of the NSR, but that have either cut ties or contact was lost. During the chaos of the Uprising, many of the Corporate powers either abandoned outposts or hid them. Some systems, decided that they didn't want to trade their hard won independence by joining another government. Other systems were taken over by warlords or just wanted to go it alone. In many cases, the NSR kept them on record as being NSR systems to protect them from any Inner Sphere interference, but otherwise respected their wishes and left them alone. However, with the oncoming threat from the Scorpion Empire and attacks from other outside sources, the NSR has begun trying to reach out to these systems again.

Ashvini

Las Islas

The Void

Cascadia

Relay 1138

Tahiti

L'Shini

Ryugu-Jo

Ao-Jun

Ao-Shun

Hu'bong

Kapustin

Ram Setu

Teteocan

White Sands

Black Mesa

Santa Poco
New Suns Republic (Battletech) Wiki

This wiki is for the homebrew deep periphery state and the surrounding area that my sons and I play in. This is also just an outlet for my over active imagination and dumping ground for creative ideas and designs related to the Battletech Universe.

**A Brief Overview**

The New Suns Republic is deep periphery state found past the Aquila Rift near the Hanseatic League. Formed in 2390 by several corporations and trading companies, originally has a series of corporate settlements/outpost. Most of population was brought in as workers (indentured servants, prison labor, poor migrants). It had cut itself off from the rest of the Inner Sphere at the beginning of the Amaris Civil War and has had no contact since. Having avoided the ravages of the war and those that followed, the New Suns Republic has maintained all of it's Star League era facilities. It has even advanced it's technologies.

The New Suns Republic region is broken up into several categories:

**The** **Comstar Worlds** - Worlds that were formerly SLDF bases or Comstar outposts. These worlds are known only to select ROM agents of a secret cabal.

**New Suns Republic** - this is the Republic itself. All the worlds are member states that were part of the original corporate territory.

**FWL Outback -** Independent worlds used for smuggling or hiding from inner sphere powers. Used by SAFE and LIC to move unseen.

**The Unknown -** lost colonies from before the founding of Star League. Currently being investigated by Comstar. These apparently abandoned colonies contain technological advances that are beyond what Star League or the Clans ever accomplished and are presumed dangerous beyond measure.

I also use this wiki for other projects such as a campaign for the rebirth of the Aurigan Reach in the IlKhan Era. The efforts to reform the **Aurigan Reach Republic** is a work in progress.

We're a collaborative community website about New Suns Republic (Battletech) that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Dualot's Tarzan Yell

***Dualot's Tarzan Yell*** is a short Scratch animation created by the founder of the wiki, KindAdaptableKayak. It was shared on June 14, 2020.

The animation itself starts with Dualot smiling and looking at the camera, then shuts her eyes and raises her head to the sky and beats her chest, doing her Tarzan yell. She smiles as the yell echoes throughout the jungle.

## Link

* https://scratch.mit.edu/projects/402894388/
Simple Design

Le Simple Design est une méthode de design d'interfaces graphiques impliquant une structure (DOM pour le web notamment) ultra simplifiée. Le but de ce type de design et d'homogénéiser au maximum les différents styles composant la charte graphique afin de minimiser le code à écrire pour le "matérialiser".

### Caractéristiques stratégiques

Poir pouvoir simplifier une page web, cette dernière ne doit répondre qu'à peu d'objectifs stratégiques. En effet, une page "couteau-Suisse" qui répond à plusieurs attentes à la fois (tel que les pages d'accueil, à tord) devront multiplier les éléments et les fonctionnalités.

Dans le Simple Design, chaque page d'un site web doit répondre à un seul objectif stratégique. Soit :

* Vendre (eCommerce interne ou externe)
* Informer (blog, FAQ)
* Qualifier (catchlead , formulaires d'audit ou de devis)
* Contacter (boutons d'envoi d'e-mails ou formulaires)

### Normes techniques

Le Simple Design se base sur la technique de conception "Mobile first" afin d'épurer au maximum les éléments qui composent la page. De ce fait, on agit sur la profondeur de la page, soit le nombre d'éléments inbriqués les uns dans les autres. Comme une boîte (un élément qui sert de container) qui contient une autre boîte, qui elle-même contient une autre boîte ou des objets (appelés uniquement éléments)

Par la suite, la mise en page html est minimalisée pour réduire au maximum les temps et les puissances de chargement nécessaires pour afficher la page web en question.

Voici les normes de conception d'une page en Simple Design (pour une page) :

* Profondeur maximum du DOM (depuis la balise `<html>`) : 10
* Profondeur maximum d'un container : 3
* Nombre d'élément `HTML` total du DOM : 200
* Nombre maximal de couleurs différentes (incluant les dégradés sans transparence) : 4
Tijuana

A rocky desert with deep canyons cut into the planet's crust. Clusters of pink fronds.

Herds of fast-moving six-legged animals stampede across the land. They have large fangs.

There are large gold deposits.

Willy Greenez

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

He wears current fashion and carries a tablet computer. Jimmy has an acute fear of injury.
My Once Upon a Time Wiki

**Welcome to the My Once Upon a Time Wiki!**
We're a collaborative community website about My Once Upon a Time that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Datacenters

### Définition

Un Datacenter, ou Centre de Donnée, est un espace informatique qui rassemble un ensemble de serveurs au sein de la même surface. Les entreprises de la télécommunication et de l'hébergement numérique possèdent très souvent leurs propres datacenters (Amazon AWS, OVH Cloud, Facebook Company ...). Ces derniers posent une très lourde question à propos de leurs impacts sur l'environnement. En effet, la propagation et la multiplication de ces installations sont directement liés à la surproduction et la surexploitation digitale.

### Fonction

Les centres de données ont pour fonction de faire fonctionner plusieurs machines entre-elles et de faire transiter, sauvegarder ou échanger des informations avec d'autres machines externes via internet.

Les datacenters sont une pièce maitresse des sociétés de télécommunication. En effet elles permettent de stocker les informations de leurs clients et d'assurer la mise en place d'outils et de logiciels web, appelés aussi Saas (Software As A Service).

### Composition

Les datacenters sont composés de machines (hardware), sans écran ni claviers, appelés serveurs. Ils fonctionnent comme une unité centrale d'ordinateur sans interfaces de gestion. Ces derniers sont reliés entre eux et traitent les informations qui leur sont transférées. Il existe aussi des baies de stockage qui servent de sauvegarde de données et d'enregistrement d'informations, tel que sur le cloud.

### Consommation

Lorsque l'on parle de centres de données, on pense à des centaines - voire des milliers - de machines constamment allumées pour remplir leurs fonctions 24h/24 et 7j/7, de sorte à permettre l'accès illimité d'Internet à travers le monde. C'est en grande partie l'une des conséquences néfastes notables de la pollution numérique. En effet la construction des datacenters, en plus du hardware (terminaux matériels), est coûteuse.
Webdesign

Le Webdesign est la création graphique digitale d'une plateforme numérique, que ce soit une application, un site web ou un logiciel web de type SaaS (Software As A Service). Ce type de design est directement appliqué aux services et aux produits numériques en usant des langages de programmation dédiés au web.

### Les fonctions du webdesign

Le webdesign a pour fonction l'esthétisme mais aussi l'ergonomie d'une plateforme numérique en ligne. De ce fait, deux catégories de design sur le web ont émergé durant les années 2000-2010 :

* L'UI Design, ou le webdesign porté sur l'esthétisme et la grâce visuelle d'une plateforme digital.
* L'UX Design, ou le webdesign porté sur la praticité, la pertinence et l'accessibilité d'une plateforme digitale.

Si l'UI Design se rapproche plus de la mode, des tendances et de l'art numérique, l'UX Design permet aux webdesigns créés de se recentrer sur les besoins des utilisateurs lors de leur navigation et leur utilisation du web. Ainsi, le "beau" et le "pratique" cohabite ensemble pour rendre le web autant agréable à l'oeil qu'à la manipulation.

### Les langages utilisés en webdesign

* HTML : pour positionner les blocs de contenu et hiérarchiser le contenu, notamment pour la lecture des robots indexeurs (SEO) et des logiciels de lecture web (Accessibilité).
* CSS : pour appliquer du style graphique et visuel, ainsi que des animations simples sur le "squelette" HTML d'une plateforme web.
* Javascript : pour dynamiser visuellement (du côté navigateur/client) une plateforme web et transformer des éléments HTML ou les animer avec plus de force que le CSS.
Níðhöggr Prison Barge

Originally meant to be part of the fleet defending Gehenna, this dreadnaught was instead set in an orbit around Abbadon's star. This massive hulk was stripped of it's K-F drive and instead of being used for its defensive capabilities, set to a more sinister purpose by the Overseer of the Abbadon facility.

Once a year, Níðhöggr appears over Abbadon and the transfer of the most violent and hard to control prisoners begins. Once full, the ship then makes it's journey to the secretive human experimentation lab codenamed Nifhel. During the trip, Word of Blake scientists conduct various behavioral trials and experiments until only suitable candidates are left for the labs. Níðhöggr's path is littered with the spaced corpses of those that failed to meet the strict standards and fail to survive the experiments.
Ram Setu

## System Description

The system is a small one with 3 planets and a asteroid field around a main sequence Yellow-white class F1V star. The outer most planet, Ram Setu III, is the only habitable planet in the system. It is separated from the inner rocky planets by a tightly packed asteroid field. The composition of this field suggests that a 4th planet may have been in orbit around the star, Sothis, but been torn apart but forces unknown.

The inner two planets are tidally locked barren rocks that are covered in valuable minerals along with the asteroid belts. Ram Setu is a desert planet with most of it's water locked in aquafers with some small oasis encountered on the surface.

## System History

Ram Setu was charted and colonized by Hadesmatic Industries in 2377. Using cheap labor, they were able to keep operational cost low and make all the mining efforts highly profitable. With assistance from Ter Threporox Cybernetics, most of the delicate tasks were automated and it was only for manual labor that a human work force was needed. With no oversight, the overseers assigned to Ram Setu began to take advantage of the populace and installed themselves as "Pharoahs". Most of the day to day tasks being handled by a central AI and robots. Within three generations, the population was reduced to illiterate slaves.

## Political Affiliation

### Planetary History

Rebirth of religious beliefs in ancient Egyptian Gods. Worker rebellion was influenced by accidental AI/Robot uprising.

### Planetary Rulers

Population was purposefully kept ignorant and uneducated by corporate masters. AI led goverment worked to correct that and is now transferring power to citizens.

### Geography

A sandy desert lit by a wan yellow sun. Tall mountains rise towards the sky. There are groups of tall, grey stalks everywhere. Nearly all water on the planet contains micro-organisms that give it a jelly-like consistency.

### Planetary Locations

The Sun Temple, The Upper City, the Highway of the Gods

### Industrial Centers

Water Treatment Facility, Robotics Manufacturing Center, GeoThermo Plant, Solar Collectors, the Resource Pod fields

### Local Fauna

Tall tripods peek out above the stalks, keeping watch for predators. They have large fangs.
The Rabbit and the Opossum

***The Rabbit and the Opossum*** is the first episode of *Groucho, Olivia, and Friends*. In this episode, Casey Rabbit and Albert Possum make a visit to the Jungle of Words, in which Groucho and Olivia gives them a tour around the jungle.

## Characters

*(in order of appearance)*

* Olivia Ostrich
* Groucho Barx
* Casey Rabbit
* Albert Possum
* Omar Owl
* Mr. Cool
* Gorilla (*Sing, Stretch, and Shape Up*)
* Lion
* Zebra

## Trivia

* The episode features characters from *Sing, Stretch, and Shape Up*.

## Music

* Mini Fanfare (1) - Johnny Pearson *(title card)*
Compromis Écoresponsable

### Définition

Le Compromis Écoresponsable est représenté par la volonté de sacrifier partiellement un confort ou un apport financier pour sauvegarder un écosystème organique et naturel. La définition stricte du mot "compromis" comporte un échange de ressources quelles qu'elles soient.

> *"Action qui implique des **concessions réciproques** ; **Transaction** à moyen terme, état intermédiaire, **transition** ; Convention par laquelle les parties à un litige soumettent l'objet de celui-ci à un arbitrage."*
>
>

#### Le compromis écoresponsable sur le web

Par exemple, la sobriété numérique (réduction de la consommation numérique et des fonctionnalités digitales gourmandes) entre dans le cadre d'un compromis écoresponsable afin de limiter la pollution générée par ses terminaux et son utilisation. D'un côté, on cherche à réduire les actions néfastes pour l'environnement (consommation excessive, excavation, déforestation, gaspillage de ressources ...) en renonçant à un certain confort ou à une facilité.

D'une part, le développement web écoresponsable impose aux développeurs une recherche et une démarche de conception différente. On cherche à regrouper, limiter et minimiser au maximum le code en exploitant des solutions, quelque fois, plus coûteuses en temps.

#### Le coût d'un compromis écoresponsable

En revanche, l'écoconception amenée par ce type de démarche écoresponsable permet une meilleure maintenabilité et durabilité des produits conçus. La finalité du compromis écoresponsable répond alors à des bénéfices à long terme, notamment énergétiques mais aussi monétaires et temporels, en sacrifiant des bénéfices à court terme (budgets, confort, facilité, standardisation ...).