Tyrell

Tyrell is a Subcontinent in East of Zindra. SLGI team gave it the transitory name **B138**.

## History

The land East from Kama City did not have an official name. Some of the land was built in 2009, when Zindra took place. On the first official map, the *Tyrell Mountains* appear in East. The land was further developed and new sims were added to East, until 2010, when land demand decreased below land offer and the Lindens decided to stop building new sims. This ended the development of Gaeta 1. Zindra was in an economic boom and land demand was still high at that time. In 2010, development of Eastern sims was almost complete, almost reaching the coastline.

## Structure

The subcontinent consists of 91 sims. It has an almost rectangular shape and measures 10 sims from North to South and 11 sims from East to West. To West, it is bordered with Kama City, to South it is separated from South Zindra, while in East, South-East and North it is bordered with the Void Ocean. The subcontinent is unfinished.

## Geography

Tyrell is a large subcontinent, comparable in size with South Zindra. It has some unique features, like the presence of mountains and high altitude waters. Most of the continent appears to be a large plateau, with small altitude changes. The central ares are more elevated. In the center, there are the Tyrell Mountains, where altitude passes over 100 m. There is a lake (Kloimar Lake) in the middle, surrounded by other waterways.

### Inner Waters

There are a few bodies of water in the center of the subcontinent, around Tyrell Mountains. Lake Kloimar is the deepest one, the other ones are shallow. Ground water is at 60 m high, which is close to ground level. Therefore, through terraforming, residents can build rivers and lakes or erase the existing ones.

**Lake Kloimar** spans through four sims: Kloimar, Aediman Hill, Purdy and Greater Farnley. Its surface is at 60 m high, that is, 40 m above sea level. The lake is surrounded by mountains, looking partially like an impact crater. Deepest point in the lake is 34 m high, giving the depth of the water 26 m.

**Dunstone Lake** is located in the sim with the same name and spans North to Greater Farnley. The lake is large, but very shallow. Its surface is located at 60 m high, but its deepest point is roughly 86 m high. By terraforming, one can create lakes, gulfs, islands or peninsulas in this area.

**Julianna Lake** is located in the sim with the same name. Water surface is at 60 m high, but water is never deeper then 4 m. This shallow lake can be transformed at anytime by terraforming. It can be extended further North into nearby sims.

**Tyrell River** is located in Tyrell Edos and Leening sims. Water surface is at 60 m high. The river is never deeper then 5 m.

### Zindra East Coast

The East Coast is not finished. Tyrell is the only continent where the East coastline can be visible. Coastal waters can be seen in North-East and East, starting from Nelsonia sim, which is border with Kama City, stretching towards East. Along its way, dryland reaches waterways, but without any sheet of protected land, in a manner similar with East Coast Cities in Sansara. Many residents suspected that in the original project the Linden officials planned to build a continuous waterway surrounding Zindra, but this was never completed.

Close to the East coast, altitude is lower and ground texture resembles sand or a mixture of sand and water. There are a few small and shallow lakes in East.

### Mountains

As the altitude map reveals, there are a few mountain structures, known as Tyrell Mountains.

### Plateau

Most of the subcontinent is a large plateau, which slowly falls from 75 m in its center to 20 m along the coast. To South, where the subcontinent borders both South Zindra and the Void Ocean, the area is known as Edge Of Zindra.

## Land Status

The only trails of Protected Land are the roads in the area. There are no protected waterways. There is plenty of Inhabited Land, while Abandoned Land is rare. One can find plenty of Land For Rent Or Sale available, but not too much Land With Restricted Access.

## Access

There is a road network in the area, connected to the roads of Kama City. These roads usually lack rezz zones.

No automated transport company serves the area, as land does not allow objects entry.

## See Also

* Second Life Geography
* List Of Subcontinents
* Zindra