Gerard Carpenter

### Debut Chapter

Rising Stardust Ch.38: Tricks (Journal)Silence Knells in the Fog Ch.4: Caustic (First Appearance)

**Gerard Carpenter** (Sirfetch'd) is a supporting character in Bandits of the Forest. He is a former knight of the Verde Kingdom who cut ties with them. He is currently taking up residence in Nalzona of the Echo Bell Kingdom.

## Abilities/Skills

**Overall Abilities-**

**Leek Master-** As a Sirfetch'd, Gerard was trained in using his species' main weapon. He wields his sword and shield with profound efficiency, renowned in the Verde Kingdom as a master swordsman.

### Equipment

* **Leek Sword and Shield-** His trademark weapons that he wields proficiently.

### Moveset

**Ability-** Scrappy

* Meteor Assault
* Iron Defense
* Swords Dance
* Brutal Swing
* Night Slash
* Fury Cutter

### Enhanced Moves

* **Honored Wind Style-** Gerard's personalized fighting style designed around using the malleable nature of his sword and shield, specializing in area control and switching up the nature of his attacks. According to Gerard, these attacks were named and based off his previous underlings he held in high regard.
	+ **First Form: Tiger Rending Gale-** Combines Night Slash and Swords Dance. Gerard performs a horizontal slash into his target with such speed, he inflicts three strikes at once resembling the slashing motion of claws.
	+ **Second Form: Dragon Bending Current-** Combines Swords Dance, Brutal Swing, and Fury Cutter. Gerard swings his sword so fast, it resembles a whip flailing through the air. The sword bends and strikes at various angles to capitalize on weak points. The more it hits, the stronger it becomes.
	+ **Third Form: Serpent Seeking Gust-** Combines Night Slash, Brutal Swing, and Swords Dance. Gerard swings and manipulates his sword to bend around an obstacle to reach a single target. The application of Swords Dance has a strange effect that extends the reach of the weapon, likely due to Gerard's energy.
	+ **Fourth Form: Turtle Bunker Whirlwind-** Combines Brutal Swing and Swords Dance. Gerard pivots off his heel and swings his sword around himself, creating a space marked by a ring of wind. Anything caught inside this space will be pushed away while being inflicted with cuts.
	+ **Fifth Form: Hound Hunting Bite-** Combines Night Slash and Fury Cutter. Gerard delivers a flurry of thrust attacks that increase in damage to a single target. He ends it with one final jab attack to send his target flying.
	+ **Sixth Form: Fox Trick Crosswind-** Initially uses Brutal Swing to trick a target into thinking it's another bending strike. Gerard, upon getting close, utilizes the real attack by combining Iron Defense and Night Slash. The sword will hardened and return to its natural shape during the strike. Due to the sword being straightened out of its bending motion, the resulting strike inflicts brutal damage capable of crushing armor and breaking bone.
	+ **Seventh Form: Monkey Fury Storm-** Combines all his known moves into one attack. Gerard charges down his target before launching himself into a tight spiral wrapped in the energies of his attacks. The drilling force he emits decimates any foe that stands in his way. Merely grazing the surface of this attack is enough to burn skin and cauterize the wounds to prevent lethal damage.