Blaine Show Cards

*Note that this page is of considerable length, especially when compared to most other pages on the Wiki*

**Blaine Show Cards** is my terrible cancelled collectible trading-card game, that may have *borrowed* some ideas from a certain other TCG, where players would collect lots of cards, all with their own quirks, and then compete in battles with each other. It sucked.

## Types of Cards

There were many different varieties of cards, each with some sort of detail that would make them different from other Cards. These included:

* Basic Cards: They were the most plain, and most common type of Card. They were the base-forms of cards - plenty of Cards could "evolve" into new forms.
* Stage 1: Cards that evolved from a Basic Card were referred to as "Stage 1 Cards."
* Stage 2: Cards that had a second evolution, evolving from a Stage 1 Card, were referred to as "Stage 2 Cards." Since Cards could only have up to two evolutions (in a single evolution line), Stage 2 was the highest stage type.
* EX: Exes are a special type of card, and were rare to come across. They usually had special artwork, and were somewhat powerful.
* GX: GXes are exceedingly similar to Exes, except they were even stronger, and even more rare. Most of them had a special "GX Move", an very strong, big attack that required Energies, a scrapped mechanic, to be used.
* Mega: Megas were super-powerful evolution-like forms of cards, that gave them unique new looks. Unlike what you might've expected, a Card's final evolution (if they evolved at all) wasn't necessarily the one that gets a Mega form - rather any stage could get could get them.
* Rainbow Rare: Rainbow Rares were the rarest card type These Cards were really only unique aesthetically, with just a rainbow pattern over the card. The only existing one were of GX Cards.
* Team-Up: A very unique type of Card, Team-Up Cards were basically big cards that contained multiple "Cards" within them. The amount of "Cards" featured in them would determine how much space it took up on the Playing Field or the Bench. For example, if a Team-Up Card had three "Cards" in it, then it would take up all three spaces. Each Card in a Team-Up Card had its own health and attacks (usually only one).
* Trainer: These cards did not have HP or any moves like normal Cards, and instead behaved more like special abilities. Players could use two in a battle.

## How to Play

To start a Card battle, a player must have had a sizable deck of them. There wasn't an exact number set in place yet, but having at least 50 was the recommended number. Then you and your opponent would arrange out the so-called 'Arena.' To do this, you would first select three normal Cards. These would be placed in the front-most row, called the Playing Field. These were the first cards the player could use. Then they'd basically do the same exact thing, but place these other three selected cards behind the Playing Field Cards. This back-row was what's called the player's Bench. It contained three normal Cards that the player could put on the Playing Field, once a Card there was K.O.'d. Finally, the player selected two Trainer Cards, which were placed to the side of the Main 6 Cards, and they could be used anytime (assuming it was that player's turn.) After all that, the two players simply battled it out until one of them had no Cards left - then the surviving player was crowned the winner.

## Card Types

Each normal Card had one or more 'Types' which sort of organize them into classes. Additionally, there were four special 'Seasonal' types, which were based on the four seasons.

* Normal
* Fire
* Ice
* Water
* Nature
* Earth
* Electric
* Flying
* Bug
* Toxic
* Fairy
* Illusion
* Fighting
* Metal
* Draco
* Dark
* Ghost
* Fungus
* Cosmic
* Nuclear
* Color
* Chaos
* Mech.
* Summmer
* Autumn
* Winter
* Spring

## (In)-Complete List of Cards

Here is a list of all the Cards. Probably missing a few but i ain't trying to see which and everyone one is missing. Trust me, you're not missing out on much.

## Collaboration Events

While most Cards were original, sometimes they're might've been special Cards made for collaborations with other franchises. These events were obviously limited-time, and you could only obtain the event's Cards within that time-frame. Luckily, most collaborations were bound to come back eventually, so you didn't have to get too caught up about getting each and everyone. A list of collaborations include:

* **Guinea Pigs** Y'know, it doesn't really make much sense to have a collaboration with a species of animals... but anyways, this event featured 11 special Guinea-Pig themed cards, all with color and a unique hay-themed middle-border

Unfortunately, the Guinea Pig Collab was the only collaboration to ever be released (and fully realized). Future collaborations were considered but nothing was ever set in stone.

## Notes & Trivia

* Due to time constraints, only 11 cards for the original run of the Guinea Pig Collaboration Event, featuring some designs that I personally think were pretty lazy, were made. If more time was available, then more Guinea Pigs of more types most likely would've happened.
* A lot of Shermniverse-themed cards were made during the tail-end of the game's life
* Blaine Show Cards may or may not have been inspired by Pokémon. But I bet you wouldn't have figured that out on your own.
* Cards originally would use "Energies" (totally not based on anything existing), in which you would need to use the certain amount of Energy Cards to use certain moves. They were scrapped as creating tons of cards just for Energy was improbable.
* A scrapped idea were "Rares", special variants of existing cards, with brand-new looks. It was pretty fucking stupid of an idea if you ask me.
* A scrapped set of "Relic Forms", functioning like the Island and School forms, were planned. Only a few designs were created, such as for Blaine, Mushroom Mage, and Donald Trump.
* One of the Gifegurd cards refers to cards as "Pokémon." What the fuck.
* 1,200 HP makes Golden Guinea Pig the Card with the most health.
* Mid-Summer Joe is just Summer Blaine, but with a new name.
* There were actually no cards made with the Winter or Spring types.