Cerulean II star system

The **Cerulean II star system** is a pre-charted primary star system and gate network in Evochron Legacy.

## Summary

Cerulean I and Cerulean II are not a binary star and have nothing in common. Cerulean simply colonized Cerulean II before it got destroyed. Unlike its namesake and twin system beyond the gate, Cerulean II was neither abandoned nor devastated. To this day the Federation holds the system and continues the fight for humanity with most of its carriers bound here. Cerulean B was never evacuated and serves as a major forward supply hub for the navy even after Cerulean itself got devasted and evacuated in the Insanity War. Not even the Alliance dares to sabotage this effort to hold off the Vonari scourge. Perhaps one day the front will be pushed back far enough to create a proper bridgehead to Vonari, to the system one hundred sectors north.

## Location

The **Cerulean II star system** roughly marks the center of the Cerulean Warzone, with its one planet closer to the center.

## Attributes

* Nebula Prevalence: Low
* Asteroid Prevalence: Low
* Local Ship Abilities: High
* Military Carriers: 3
* Economy Classes: B
	+ Mantis drive proposed
* Control: Vonari Warzone

## History

### During Legends/Mercenaries

Cerulean is known for its beautiful blue starscapes and planets. Trade between the two planets in this system is popular for quick credits with a short trip. Cerulean is currently under Alliance control and does not generally charge docking fees for mercenaries. Strong markets with high demand for commodities along with a relatively high technology level provide several unique qualities in this region of Evochron. Scattered encoded communications have suggested there may be a hidden planet somewhere in this system with advanced technology far beyond what is offered in the charted part of the system.

### After the Insanity War

After the Alliance lost control of the northern colonies and the Federation united with them instead, it did everything to stem the tide and prevent further losses to the Vonari. Today three of the Federation's main carriers are stationed here and prevent any further incursions of the Vonari towards the core worlds.

Even though the Insanity War took a major toll on the core worlds, the extreme security and endurance of Cerulean II despite the total breakdown of nearby infrastructure is a testament to the Federation's will to protect their allies. If the Federation falls here, nothing can stop the Vonari from claiming Cerulean, Onyx and liekly the secret wormhole to southern Evochron in Atlas. An attack on the defenders here is a backstab the Alliance can't afford.

## Trade Routes

The only gate network destination Cerulean is in shambles and has to be rebuild from the ground up. Meanwhile Cerulean II barely owns medical supplies and some bio-samples. Trade is discouraged until the frontline has been pushed back north.

## Stellar Bodies

Local Stars: 1

* Cerulean II
	+ Coordinates: (2399 0 2501)

Local Planets: 1

* Cerulean B
	+ Coordinates: (2420 0 2504)
	+ Economy: Biology
	+ Population: One capital, two settlements
	+ Terrain: Ice
	+ Conditions: Clouds, plants, toxic methane atmosphere
	+ Special Status: Multiringed

Cerulean B
## Stations and Carriers

### Stations

* Command Cerulean (2400 0 2501)
	+ Federation

* Command Beta (2400 0 2500)
	+ Federation

### Carriers

* Hawk (2400 0 2500)
	+ Federation

* Arcturus (2400 0 2501)
	+ Federation

* Freedom (2399 0 2501)
	+ Federation

## Jump Gates

* Cerulean (2400 0 2500)
	+ Destination: (2401 0 2105)

## Stellar Resources

### Asteroids

White

* Asteroid Field: 2399 0 2501
	+ Metal = Med / Diamond = Med / Platinum = Med

### Nebula

* Nebula: 2400 0 2501
	+ Electric Interference

## Colonized Sectors

* Cerulean B Sector
* Sector 2400 0 2501 - Military Shipyard / Fuel Refinery
* Sector 2400 0 2500 - Military Shipyard / Gateway Sector
* Cerulean II Sector - Military Shipyard / Asteroid Mine