Northern Keep

## Northern Keep**Edit**

* Fire
* Frost

 **Northern Keep**Northern Keep7012 TowerGlacial ShotInfused Trench9001400

 **Northern Keep**Northern Keep7012 TowerGlacial ShotBlessed Trench9001400

**Northern Keep** is a Tier 1 () Building of the Frost faction. This common card was released with the Amii Edition and has 2 affinity variants,  Fire and  Frost, but not a promo version.
In Skylords Reborn the Frost affinity is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

An alternative to the  with weaker performance, but the ability to entrench friendly units of lesser sizes around it.

## Card Info

* Northern Keep (Fire)
* Northern Keep (Frost)

**Glacial Shot**
 **Autocast:** Every 2 seconds, tower shoots snowy balls that deal 72 damage to enemies in a 5m radius around its target, up to 108 in total.

**Infused Trench**
Power Cost: 50Affinity Dependency:  Fire **Active:** Activate to entrench small and medium friendly units within a 20m radius. Entrenched units take 100% less damage and additionally deal 10 / 15 / 15 / 20% more damage. Lasts for 20 seconds. Reusable every 30 seconds.* Hide
* Show Details

When active, this effect not only provides total damage immunity to any **Small** and **Medium** unit, but also increases the damage they deal. This synergizes very strongly with other early game frost units which tend to have below average attack power.

**Glacial Shot**
 **Autocast:** Every 2 seconds, tower shoots snowy balls that deal 72 damage to enemies in a 5m radius around its target, up to 108 in total.

**Blessed Trench**
Power Cost: 50Affinity Dependency:  Frost **Active:** Activate to entrench small and medium friendly units within a 20m radius. Entrenched units take 100% less damage. Additionally, the tower itself takes 10 / 15 / 15 / 20% less damage. Lasts for 20 seconds. Reusable every 30 seconds.* Hide
* Show Details

When active, this effect not only provides total damage immunity to any **Small** and **Medium** unit, but also reduces the damage the tower receives from enemies. Very beneficial if enemies are sieging the tower itself while your units try to fend them off.
## Notes & Strategies

The Northern Keep, as a standalone tower, is capable of fending off weaker opponents, but its strength is mainly derived from its combination with units, as the hostile forces will waste their damage on the now invulnerable frontline units. The tower is mainly used in the early to middle stages of the game, when most of a player's units are still S and M-sized, as the aura only benefits those.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Fire
* Frost

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400033
* Active ability  / :
	+ Improved ability and status bar descriptions to be more consistent.
	+ Changed the displayed status bar icon on itself from the card artwork icon to the ability's activation icon.

Patch #400031
* Active ability  / :
	+ Removed the initial cooldown of 30 seconds after construction.
	+ Corrected small typo in French ability name.
	+ Improved Russian ability name and description.

Patch #400030
* Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.
* Active ability :
	+ Added a preview of the ability radius that is displayed on placement.
	+ Added a preview of the ability radius that is displayed on activation.
	+ Fixed multiple typos, clarified misleading descriptions and missing icons on upgrade cards.
* Active ability :
	+ Now properly grants Northern Keep the damage reduction only when active, instead of permanently.
	+ Added a preview of the ability radius that is displayed on placement.
	+ Added a preview of the ability radius that is displayed on activation.
	+ Fixed multiple typos, clarified misleading descriptions and missing icons on upgrade cards.

Patch #400022
* Autocast ability **Glacial Shot**:
	+ Splash damage on upgrade 3 reduced to 108 from 180 for both affinities.

Pre-Release Patch #400002
* Adjusted damage on card's tooltip.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards