Status effects

The **status effects** are the temporary conditions that may affect your character's performance. They generally bear importance when in-battle or while passing the stat checks. You can see them next to your character's portrait when fighting, or in the status menu.

Those effects that are inflicted by your own status (like being on low health or stamina) will require eliminating their cause for them to disappear. Those applied to you by enemy or yours actions have own power shown in numbers, on which depends how strong is an effect and/or how long will it last.

Any of the effects can actually be applied to your enemy.

## Buffs

* **Lewd Energy** — counted by particular skills as a boost. Is applied when your character receives a “creamy gift”.
* **Advantage** — can be obtained from the Counter stance skills and others. It also gives particular skills a boost.
* **Evasion Up** — can be applied by using *Fade Away* skill; it raises evasion defense level for three turns.
* **Titan Strength** — the Strength stat up. Applied by a spell, yours or Trudy's if he's travelling with you.

## Debuffs

* **Injured** — your health is low, so Strength, Agility and Endurance are lowered proportionally to its loss. Use the spells to heal in battle, and resting or inns outside of it.
* **Winded** — you're low on stamina in battle. The Strength and Agility are decreased. Return to defense, preferably with the *Second Wind* skill, or at least rest for some turns.
* **Bleed** — inflicted by a melee weapon. You slowly lose health. Can be healed with the Bandage item. Bleeding can stack, increasing the health loss. At the same time, it may have no effect on you if the count of it is low, and the more Endurance you have the later you will experience health loss.
* **Stuffed** — stomach state is filled with something of foreign origin. Agility is decreased either by -1 or -2.
* **Drunk** — inflicted by drinking alcohol in Tavern or in some encounters, or using booze that you have stolen from the enemy. You can use Intoxication spell. You will lose Perception, Charisma, and Magic points equal to the points of Drunk effect. The only way to sober is by resting.
* ...other magically inflicted statuses.

#### Lewd

* **Oozed** — just climaxed and for the three turns can't do anything but rest.
* **Lusty** — being on high Lust. Empty your balls, or you won't be fighting very good. The enemies under this status will try doing the same.
* **Embarrassed** — lewd actions have stronger effect now.
* **Sensitive Lips** — arousal is raising faster when taking it into the mouth.
* **Sensitive Anus** — arousal is raising faster when it's from the backdoor.
* **Satisfied** — one or more times the character had his fun. The effect exclusive to enemies.

## Environment

Some effects are applied to those who enter a certain location and are affected by its environment. They won't go until you and enemy leave this place.

* Heat — appears in the Wastelands, stamina regeneration is slowed down.

## References

1. ↑ There are potions that give you Strength, Endurance or Agility boosts, too.
2. ↑ If you want to rest to replenish health, look for the tile on map that has a fire icon. Resting on it gives you 20 health.
3. ↑ Keep in mind that the Winded status will stay with you even after the battle is finished until the end of the encounter. That means that if you have the check in Strength or Agility afterwards, their level will be affected by this status.