Bean Hill Zone

* Splash
* Icon

* Solo Show (60)
* Solo Show (40)

**Bean Hill Zone** is one of the rounds in *Fall Guys*. This round is a hunt and was first introduced in Season 1.3.

## Course Description

Bean Hill Zone is an homage to the *Green Hill Zone* in the *Sonic the Hedgehog* franchise, both in terms of its name and looks. It is a self-contained arena that features multiple conveyor belts, pipes, speed rings, moving blocks, and springs, all carefully themed to resemble their counterparts in the *Sonic* universe.

Multiple Rings spawn throughout the round. Much like Bubble Trouble, these can only ever be collected by 1 player, upon which they despawn (and emit the iconic ring collection noise from the *Sonic* games). Some of the rings may be moving. A group of rings appears not to respawn unless all rings in the group have been collected.

For the ease of explanation, the level is hereby subdivided into 3 areas as follows:

**Lowest/Central area**: this is where all players spawn. There are no rings to collect, but there are upward sloping conveyor belts which can be used to access the higher ground required to jump onto the various angled springs to reach the upper areas of the round.

**Middle area**: This area consists of normal ground (i.e. no conveyor belts), but it also contains multiple speed rings strategically placed at intervals. There are rings to collect in this area. At the corners there are pipes that lead to the top area. Along the way, there are gaps with slime slides that send you back down to the lowest area. There is also a series of moving blocks that emerge and recede from the walls, which can be used as steps to reach the top area.

**Top area**: This area fully consists of conveyor belts on the ground. Following the conveyor belts will make you traverse the entire map in a counter-clockwise direction. There are more moving blocks emerging and receding from the walls to form steps to the uppermost platforms where rings spawn. There are even more gaps along the way featuring more slime/water slides sending you down to the middle area. Along the way, there is a pipe that loops.

To qualify from this round, a certain number of rings have to be collected. The table below reflects the number of rings required for each round of the Gotta Go Fast! playlist, as well as the requirement for Solo Show, Duos Show, and Squads Show:

Rings required
 2
 3
 Squads Show

## Course Strategy

The key here is to immediately get out of the lower area, as no rings spawn there. Make a beeline for the conveyor belt and then a spring, sending yourself to preferably the top area. This is crucial because there are two specific platforms in that area where a LOT of rings spawn, so the ideal scenario would be to continually circle the top area, grab the rings by carefully jumping on the platforms (making sure you do not ragdoll in the process), then circle around waiting for the rings to respawn.

This isn't as necessary in the earlier rounds of the Gotta Go Fast! playlist (or in Solo Show as of Season 3) where multiple players can qualify; the middle area would also suffice. Simply hit the speed rings for the speed boost and duck into the side lanes every so often to collect rings. Steer yourself into a pipe leading you to the top area when possible.

## Final Variant

A Final type variant was introduced in the Gotta Go Fast! playlist on 11 August 2022. In this variant, the player who finishes first will win the entire show.

Many of the same strategies listed above apply to the final variant, but note that the required score is 50 instead. Starting position is incredibly crucial here; if you don't spawn near the zone that has lots of rings, there are chances of having a player reaching it first before you do. If you are not fast enough, it will be difficult, if not impossible, to catch up.

You can also keep an eye on the scoreboard to see how your score stacks up relative to the other players.

## Medal thresholds

* Gold - First place
* Silver - Top 20% of players in the lobby
* Bronze - Top 50% of players in the lobby
* Pink - Qualified, but outside of the top 50%
* No medal - Eliminated

## Gallery

* Bird's eye view of Bean Hill Zone's arena

## Trivia

* Bean Hill Zone is the second round that has been introduced as part of a Live Event. Unlike Sweet Thieves, Bean Hill Zone became available in all Core Shows starting from Season 3.
	+ The round thumbnail did already appear in the round selection carousel in the loading screen between rounds since the accompanying event show took place.
	+ Since the beginning of the Season 2, Bean Hill Zone seems to have been playable in Custom Show.
	+ Later it was added to all core shows on Season 3.
* The Fall Feed in Bean Hill Zone showing the players who qualify doesn't show up properly.
* Due to being part of a collaboration with a Live Event, Bean Hill Zone is the only round from Season 1 that doesn't use the sports and stadium theme.
	+ However it still uses Season 1 music, despite not being Season 1 themed. It uses *Clumsy Shuffle*, the same music also used for Bounce Party, The Swiveller and Volleyfall.
		- The ambience sound before the round starts is the same as Season 5 (Legacy) rounds, though, with a birds chirping sound effect.
* Bean Hill Zone is the only core show mid-season round that has never been added to their respective season's special playlist, since it is not present in Stadium Stars Show.
	+ Even though it doesn't match the theme of the season, other rounds from past seasons that didn't match the theme were still available in their respective season's playlist, such as Roll Off in Snow Day Stumble and Roll On in Future Fumble.
	+ It's possible that it's because it was originally exclusive to the Gotta Go Fast! show, only being added to core shows in Season 3. It is currently unknown if Bean Hill Zone will ever be added to Stadium Stars Show, since the show hasn't returned since Season 3.
	+ Sweet Thieves is another mid-season round that isn't present in its respective season's playlist, but it doesn't count since it is not a core show round, being exclusive to the Sweet Thieves Show.

## See also

* Bubble Trouble, a similar Hunt round about collecting items (in that case, bubbles) by simply touching them.