Missions

Listed below are the **storyline missions** in *[Dead Redemption 2|Red Dead Redemption 2]*. The narrative of Red Dead Redemption 2 spans four or five different territories and 109 different missions (94 story missions, as well as 15 "honor missions") which are separated in 6 chapters and 2-part epilogues. Completing each unique mission tallies in the Progress Menu in the game and the Missions Module of the [Club|Social Club] interface and counts towards 100% completion.

## Chapter 1: Colter

1. [from the West|"Outlaws from the West"]
2. [Pursued by a Memory|"Enter, Pursued by a Memory"]
3. [Aftermath of Genesis|"The Aftermath of Genesis"]
 ***or*** [Friends|"Old Friends"]
4. [the Hell is Leviticus Cornwall?|"Who the Hell is Leviticus Cornwall?"]
5. [Bound|"Eastward Bound"]

## Chapter 2: Horseshoe Overlook

*Who is Not Without Sin* branch
1. [is Not Without Sin|"Who is Not Without Sin"]
2. [Strange Kindness|"A Strange Kindness"]

*Exit Pursued by a Bruised Ego* branch
1. [Pursued by a Bruised Ego|"Exit Pursued by a Bruised Ego"]
2. [Spines of America|"The Spines of America"]
3. [Sheep and the Goats|"The Sheep and the Goats"]
4. [Strange Kindness|"A Strange Kindness"]

*Polite Society, Valentine Style* branch
1. [Society, Valentine Style|"Polite Society, Valentine Style"]
2. [Honest, Snake Oil|"Good, Honest, Snake Oil"]
3. [Forth Oil I|"Pouring Forth Oil I"]
4. [Forth Oil II|"Pouring Forth Oil II"]
5. [Forth Oil III|"Pouring Forth Oil III"]
6. [Forth Oil IV|"Pouring Forth Oil IV"]
 ***or*** [Fisher of Men|"A Fisher of Men"]
7. [Sheep and the Goats|"The Sheep and the Goats"]
8. [Strange Kindness|"A Strange Kindness"]

*Americans at Rest* branch
1. [at Rest|"Americans at Rest"]
2. [First Shall Be Last|"The First Shall Be Last"]
 ***or*** [a Social Call|"Paying a Social Call"]
 ***or*** [Lending and Other Sins I|"Money Lending and Other Sins I"]
	* [First Shall Be Last|"The First Shall Be Last"]
		1. [Forth Oil I|"Pouring Forth Oil I"]
		2. [Forth Oil II|"Pouring Forth Oil II"]
		3. [Forth Oil III|"Pouring Forth Oil III"]
		4. [Forth Oil IV|"Pouring Forth Oil IV"]
		 ***or*** [Fisher of Men|"A Fisher of Men"]
		5. [Sheep and the Goats|"The Sheep and the Goats"]
		6. [Strange Kindness|"A Strange Kindness"]
	* [a Social Call|"Paying a Social Call"]
		1. [Loved Once and True I|"We Loved Once and True I"]
		2. [Forth Oil I|"Pouring Forth Oil I"] (see above for continuation)
		 ***or*** "We Loved Once and True II"
		3. [Loved Once and True III|"We Loved Once and True III"] (optional)
		4. [Sheep and the Goats|"The Sheep and the Goats"] (see continuation above)
	* [Lending and Other Sins I & II|"Money Lending and Other Sins I"]
		1. "Money Lending and Other Sins II"
		2. [Loved Once and True I|"We Loved Once and True I"] (see continuation above)
		 ***or*** [Lending & Other Sins III|"Money Lending & Other Sins III"] (continues with *"The Sheep and the Goats"* above)
		 ***or*** [Quiet Time|"A Quiet Time"] (continued below)
		3. [Fisher of Men|"A Fisher of Men"] (continues with *"The Sheep and the Goats"* above)
		 ***or*** [are the Meek?|"Blessed are the Meek?"] (continued below)
		4. [American Pastoral Scene|"An American Pastoral Scene"]

## Chapter 3: Clemens Point

If coming from Chapter 2 by completing *"An American Pastoral Scene"*, players jump directly into *"Advertising, The New American Art"*)

*Further Questions of Female Suffrage* branch (only after *A Strange Kindness* from Ch. 2)
1. [Questions of Female Suffrage|"Further Questions of Female Suffrage"]
2. [in Very Low Places|"Friends in Very Low Places"]
3. [Short Walk in a Pretty Town|"A Short Walk in a Pretty Town"]
4. [Feuds, Ancient and Modern|"Blood Feuds, Ancient and Modern"]
5. [Battle of Shady Belle|"The Battle of Shady Belle"]

*The New South* branch (only after *"A Strange Kindness"* from Ch. 2)
1. [New South|"The New South"]
2. [Course of True Love I|"The Course of True Love I"]
 ***or*** [Distillation|"American Distillation"] (goes to *"Advertising, The New American Art"* below)
 ***or*** [Honest Mistake|"An Honest Mistake"]
	* [Course of True Love I|"The Course of True Love I"]
		1. [Course of True Love II|"The Course of True Love II"]
		2. [Course of True Love III|"The Course of True Love III"]
		3. [The New American Art|"Advertising, The New American Art"]
		4. [for Sport|"Magicians for Sport"]
		 ***or*** [Fine Joys of Tobacco|"The Fine Joys of Tobacco"]
		 ***or*** [Flesh for Dinner|"Horse Flesh for Dinner"] (continues with *"A Short Walk in a Pretty Town"* from the previous section)
			+ [for Sport|"Magicians for Sport"]
				- [in Very Low Places|"Friends in Very Low Places"] (see the continuation in *"Further Questions of Female Suffrage"* above)
				 ***or*** [are the Peacemakers|"Blessed are the Peacemakers"] (continues with *"A Short Walk in a Pretty Town"* from the previous section)
				 ***or*** [Fine Joys of Tobacco|"The Fine Joys of Tobacco"] (continued below)
				- [Fine Joys of Tobacco|"The Fine Joys of Tobacco"]
					* [Flesh for Dinner|"Horse Flesh for Dinner"]
					 ***or*** [Short Walk in a Pretty Town|"A Short Walk in a Pretty Town"] (continues with "Blood Feuds, Ancient and Modern" from the previous section)
	* [Honest Mistake|"An Honest Mistake"]
		1. [Forgiveness as He Went|"Preaching Forgiveness as He Went"]
		2. [Back to Gomorrah|"Sodom? Back to Gomorrah"]
		3. [are the Peacemakers|"Blessed are the Peacemakers"] (continues with *"A Short Walk in a Pretty Town"* from the previous section)

## Chapter 4: Saint Denis

1. [Joys of Civilization|"The Joys of Civilization"]
2. [No and Thrice, No|"No, No and Thrice, No"]
 ***or*** [Bronte, A Man of Honor|"Angelo Bronte, A Man of Honor"]
 ***or*** [a Brother Out|"Help a Brother Out"]
	* [No and Thrice, No|"No, No and Thrice, No"]
		1. [Apocalypses|"Horsemen, Apocalypses"]
		2. [Pleasures|"Urban Pleasures"]
		3. [Pursuits|"Country Pursuits"]
		4. [is a Dish Best Eaten|"Revenge is a Dish Best Eaten"]
		5. [The Old American Art|"Banking, The Old American Art"]
	* [Bronte, A Man of Honor|"Angelo Bronte, A Man of Honor"]
		+ [Gilded Cage|"The Gilded Cage"]
		 ***or*** [and Other Dreams|"Fatherhood and Other Dreams"]
			- [Gilded Cage|"The Gilded Cage"]
				1. [Fine Night of Debauchery|"A Fine Night of Debauchery"]
				2. [The Old American Art|"Banking, The Old American Art"]
			- [and Other Dreams|"Fatherhood and Other Dreams"]
				1. "American Fathers I"
				2. [Fathers II|"American Fathers II"]
				3. [The Old American Art|"Banking, The Old American Art"]
	* [a Brother Out|"Help a Brother Out"]
		+ [and Sisters, One and All|"Brothers and Sisters, One and All"]

## Chapter 5: Guarma

1. [to the New World|"Welcome to the New World"]
2. [Kind and Benevolent Despot|"A Kind and Benevolent Despot"]
 ***or*** [Unleashed|"Savagery Unleashed"]
3. [Hath No Fury|"Hell Hath No Fury"]
4. [Mercifully Departed|"Paradise Mercifully Departed"]
5. [Uncle Tacitus|"Dear Uncle Tacitus"]
6. [Joy|"Fleeting Joy"]
7. [Murfree Country|"That's Murfree Country"]
 ***or*** [and Friends|"Icarus and Friends"]
 ***or*** [Fork in the Road|"A Fork in the Road"]

## Chapter 6: Beaver Hollow

How players progress through this chapter depends on which mission they finished with from the previous chapter.

*That's Murfree Country* branch
1. [Murfree Country|"That's Murfree Country"]
2. [Course of True Love IV|"The Course of True Love IV"]
 ***or*** [Lending and Other Sins VI & VII|"Money Lending & Other Sins VI"]
 ***or*** [Hours|"Visiting Hours"]
	* [Course of True Love IV|"The Course of True Love IV"]
		+ [Course of True Love V|"The Course of True Love V"]
	* [Lending and Other Sins VI & VII|"Money Lending & Other Sins VI"]
		+ [Lending and Other Sins VI & VII|"Money Lending & Other Sins VII"]
	* [Hours|"Visiting Hours"]
		1. [a Social Call|"Just a Social Call"]
		2. [Delights of Van Horn|"The Delights of Van Horn"]
		 ***or*** [Rage Unleashed|"A Rage Unleashed"]
			+ [Delights of Van Horn|"The Delights of Van Horn"]
				1. [Bridge to Nowhere|"The Bridge to Nowhere"]
				2. [Last Boy|"My Last Boy"]
				3. [Best Selves|"Our Best Selves"]
				4. [Dead Redemption (mission)|"Red Dead Redemption"]
			+ [Rage Unleashed|"A Rage Unleashed"]
				- [Dear Friend|"Goodbye, Dear Friend"]
				 ***or*** [for Beginners|"Archeology for Beginners"]
					* [Dear Friend|"Goodbye, Dear Friend"]
						1. [Sadie Adler, Widow I|"Mrs. Sadie Adler, Widow I"] and [Sadie Adler, Widow II|"Mrs. Sadie Adler, Widow II"]
						 ***or*** [Sons|"Favored Sons"] and [King's Son|"The King's Son"]
						2. [Last Boy|"My Last Boy"] (see continuation above)
					* [for Beginners|"Archeology for Beginners"]
						1. [Amongst Thieves|"Honor, Amongst Thieves"]
						2. [Fine Art of Conversation|"The Fine Art of Conversation"]
						3. [King's Son|"The King's Son"] (see continuation above)

*Icarus and Friends* branch
1. [and Friends|"Icarus and Friends"]
2. [Hours|"Visiting Hours"] (see continuation above)

*A Fork in the Road* branch
1. [Fork in the Road|"A Fork in the Road"]
2. [and Friends|"Icarus and Friends"] (see above)
 ***or*** [Not Seek Absolution I|"Do Not Seek Absolution I"]
 ***or*** [Men and Angels|"Of Men and Angels I"]
	* [Not Seek Absolution I|"Do Not Seek Absolution I"]
		+ [Not Seek Absolution II|"Do Not Seek Absolution II"]
	* [Men and Angels|"Of Men and Angels I"]
		+ [Men and Angels|"Of Men and Angels II"]

## Epilogue, Part 1: Pronghorn Ranch

1. [Wheel|"The Wheel"]
2. [Pleasures|"Simple Pleasures"]
3. [For Beginners|"Farming, For Beginners"]
 ***or*** [For Beginners|"Fatherhood, For Beginners"]
4. [Habits|"Old Habits"]
5. [For Idiots|"Fatherhood, For Idiots"]
 ***or*** [Milton Rides, Again?|"Jim Milton Rides, Again?"]
6. ["Motherhood"]
7. [Employment|"Gainful Employment"]
 ***or*** [Landowning Classes|"The Landowning Classes"]
	* [Landowning Classes|"The Landowning Classes"]
		+ [of the Gentry?|"Home of the Gentry?"]

## Epilogue, Part 2: Beecher's Hope

1. [Knuckle Friendships|"Bare Knuckle Friendships"]
2. [Honest Day's Labors|"An Honest Day's Labors"]
 ***or*** [Improvement for Beginners|"Home Improvement for Beginners"]
3. [Tool Box|"The Tool Box"]
4. [New Jerusalem|"A New Jerusalem"]
5. [Quick Favor for an Old Friend|"A Quick Favor for an Old Friend"]
6. [Bad Day|"Uncle's Bad Day"]
7. "The Best of Women" (cutscene)
8. [Again|"Trying Again"]
 ***or*** [Really Big Bastard|"A Really Big Bastard"]
9. [New Future Imagined|"A New Future Imagined"]
10. [Venom|"American Venom"]

## Stranger Side-missions

Below are the 26 of the 31 stranger side-missions for *Red Dead Redemption 2*. "Brothers and Sisters, One and All", "Do Not Seek Absolution", "Help a Brother Out", "Money Lending and Other Sins" and "Of Men and Angels" are stranger missions as well, but they are also counted as "honor missions" and thus are included in the chapters above.

* [Better World, A New Friend|"A Better World, A New Friend"] - Two parts
* [Bright Bouncing Boy|"A Bright Bouncing Boy"] - Two parts
* [Fine Night For It|"A Fine Night For It"]
* [Fisher of Fish|"A Fisher of Fish"] - Two parts
* [Test of Faith|"A Test of Faith"] - Two parts
* [That Glitters|"All That Glitters"]
* [Dreams|"American Dreams"]
* [for Amateurs|"Arcadia for Amateurs"] - Five parts
* [and other Animals|"Duchesses and other Animals"] - Six parts
* ["Fundraiser"]
* [for Beginners|"Geology for Beginners"] - Two parts
* [British, of Course|"He's British, of Course"] - Five parts
* [and Pragmatism for Beginners|"Idealism and Pragmatism for Beginners"] - Three parts
* [Good Deed|"No Good Deed"]
* [Brother|"Oh, Brother"] - Three parts
* [and other Hobbies|"Smoking and other Hobbies"]
* [American Inferno, Burnt Out|"The American Inferno, Burnt Out"] - Five parts
* [Artist’s Way|"The Artist's Way"] - Four parts
* [Iniquities of History|"The Iniquities of History"] - Two parts
* [Mercies of Knowledge|"The Mercies of Knowledge"] - Seven parts
* [Noblest of Men, and a Woman|"The Noblest of Men, and a Woman"] - Four parts, also split into four different parts
	+ [Granger|Emmet Granger]
	+ [Hernandez|Flaco Hernandez]
	+ [Midnight|Billy Midnight]
	+ [Belle|Black Belle]
* [Smell of the Grease Paint|"The Smell of the Grease Paint"] - Two parts
* [Ties That Bind Us|"The Ties That Bind Us"] - Four parts
* [Veteran|"The Veteran"] - Four parts
* [Wisdom of the Elders|"The Wisdom of the Elders"] - Five parts
* [the Ends of the Earth|"To the Ends of the Earth"]

**Other:**

* [Balfour|Charlotte Balfour] mission strand - Three Parts

## Companion Activities

### Chapter 2: Horseshoe Overlook

* [Finger Fillet|Five Finger Fillet] - [Summers|Lenny Summers]
* [Hunting] - [Smith|Charles Smith]
* [a Homestead] - [Escuella|Javier Escuella]

### Chapter 3: Clemens Point

* [Finger Fillet|Five Finger Fillet] - [Bell|Micah Bell]
* [[1]] - [Jackson|Tilly Jackson]
* [a Homestead] - [MacGuire|Sean MacGuire]
* [Fishing] - [Escuella|Javier Escuella]
* [Fishing] - [Duffy|Kieran Duffy]
* [a Stagecoach] - [Williamson|Bill Williamson]
* [a Stagecoach] - [MacGuire|Sean MacGuire]

### Chapter 4: Saint Denis

* [and Low Finance|Rob a Bank] - [Smith|Charles Smith]\*
* [Hunting] - [Pearson|Simon Pearson]
* [a Stagecoach] - [Summers|Lenny Summers]
* [a Stagecoach] - [Bell|Micah Bell]
* [Rustling|Go Rustling] - [[2]]

\**Note: "Rob a Bank" for Charles Smith is an exclusive companion activity for Special / Ultimate Edition.*

## Companion Item Requests

#### **Abigail**

* Availability: Chapter 2 (after the mission "[Fisher of Men|A Fisher of Men]")
* Time of Day: 8am - 8pm
* Request: $5
* Reward: Honor

#### **Jack**

* Availability: Chapter 2 (after the mission "[Fisher of Men|A Fisher of Men]")
* Time of Day: 8am - 8pm
* Request: Thimble
* Reward: Jack's Drawing **(unique item)**

#### **Jack**

* Availability: Chapter 2 (during the mission "[Fisher of Men|A Fisher of Men]")
* Time of Day: 8am - 8pm
* Request: Comic Book
* Reward: Chocolate Bar

#### **Javier**

* Availability: Chapter 2
* Time of Day: 8am - 8pm
* Request: Oleander
* Reward: Poison Throwing Knife

#### **Mary-Beth**

* Availability: Chapter 2
* Time of Day: 8am - 8pm
* Request: Fountain Pen
* Reward: Ring

#### **Pearson**

* Availability: Chapter 2 (While playing poker with him)
* Time of Day: 8am - 2pm
* Request: Naval Compass
* Reward: Guarma Rum

#### **Sean**

* Availability: Chapter 2 and 3
* Time of Day: 8am - 6pm
* Request: Kentucky Bourbon
* Reward: Fire Bottle

์*\*Note: In chapter 3, there is a possibility that Sean will not ask for Kentucky Bourbon. To avoid this, the player should try to do this request in chapter 2.*

#### **Bill**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 8pm
* Request: Hair Pomade
* Reward: Repeater Cartridges - High Velocity

#### **Charles**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 8pm
* Request: Moonshine
* Reward: Fire Arrows

#### **Charles**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 8pm
* Request: Oleander
* Reward: Poison Arrows

#### **Dutch**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 8pm
* Request: Pipe
* Reward: Spurs **(unique item)**

#### **Hosea**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 8pm
* Request: The Case of the Shrew in the Fog Book
* Reward: Predator Bait

#### **Lenny**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8pm - 3am
* Request: Pocket Watch
* Reward: Dynamite

#### **Pearson**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 2pm
* Request: Rabbit
* Reward: Scout Jacket **(unique color)**

*\*Note: In chapter 3 and 4, there is a possibility that Pearson will not ask for Rabbit. To avoid this, players should aim to do this request in chapter 2.*

#### **Susan**

* Availability: Chapter 2, 3 and 4
* Time of Day: 8am - 8pm
* Request: X2 Seasoning Herbs (Creeping Thyme, Oregano or Wild Mint)
* Reward: Potent Miracle Tonic

#### **Tilly**

* Availability: Chapter 3 (While playing dominoes with her)
* Time of Day: 8am - 8pm
* Request: Necklace
* Reward: X2 Health Cure

#### **Hosea**

* Availability: Chapter 3
* Time of Day: 8am - 8pm
* Request: X2 American Ginseng
* Reward: Potent Health Cure

#### **Kieran**

* Availability: Chapter 3
* Time of Day: 12pm - 6pm
* Request: X2 Burdock Root
* Reward: Horse Stimulant and Horse Meal Pamphlet

#### **Molly**

* Availability: Chapter 3
* Time of Day: 8am - 8pm
* Request: Pocket Mirror
* Reward: Cigar

#### **Sadie**

* Availability: Chapter 3 (during the mission "[Questions of Female Suffrage|Further Questions of Female Suffrage]")
* Time of Day: 8am - 8pm
* Request: Harmonica
* Reward: Gun Oil

#### **Charles**

* Availability: Epilogue 2
* Time of Day: 8am - 8pm
* Request: Eagle Feather
* Reward: Horse Reviver

#### **Uncle**

* Availability: Epilogue 2 (after the mission "[Venom|American Venom]")
* Time of Day: 8am - 8pm
* Request: Milkweed, Kentucky Bourbon, Peppermint, Hair Pomade and Skunk
* Reward: Tornado Boots, Classic Frock Coat, Drifter Hat and Frontier Vest **(unique items)**

## Trivia

> After a failed robbery, the gang have fled from Blackwater into the Grizzly Mountains, but a late spring storm has left them half frozen and starving. They hole up in an abandoned mining town to lick their wounds and await a break in the weather.
>
> Chapter overview

> After a break in the weather, the gang have headed down from the mountains, and are now hiding at Horseshoe Overlook
>
> Chapter overview

> The gang got run of Valentine after an altercation with the railway magnate, Leviticus Cornwall, who has grown tired of having his trains robbed by gangs of outlaws. Afraid that the routes westwards were being watched by Pinkerton agents, the gang moved south and east and are now hiding at Clemens Cove, near the town of Rhodes.
>
> Chapter overview

> Things ended poorly in Rhodes. The Pinkertons showed up again, and little Jack Marston is kidnapped.
>
> Chapter overview

> The bank robbery in Saint Denis was a disaster. The gang has been almost destroyed, several members were killed and arrested. Everything seemed lost.
>
> Chapter overview

> The gang, or what is left of it were reunited at Lakay, but was quickly assaulted by a squad of Pinkertons.
>
> Chapter overview

> John takes a job at Pronghorn Ranch and tries to escape his past indiscretions, while learning the skills of ranching.
>
> Chapter overview

> In an effort to give Abigail the life she has always wanted, John has bought a farm of his own. He is trying to become a family man and a rancher, with help and hindrance from some old friends.
>
> Chapter overview

* During part 2 of the epilogue, John becomes indebted to the bank. Even if the player acquires the indebted sum of 465$ or more outside of the main missions, the money can't be used to pay off the debt and the player must instead complete the storyline missions that result in John making the payments.
* The best time to trigger an item request (besides during missions and companion activities) is from noon to approximately the evening. This makes it easier as the gang members are not asleep or eating dinner despite some of them not being available after 12pm or after 3pm.
* Due to Lenny's request being at night, it is best triggered at around 10pm as the gang members tend to stay up for a long time at night.