Dandy Collections

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* Dandy Collection Sets
 ​Description

As you unlock more levels in the game, more item pieces become available and eventually form sets when you combine matching items. Armor sets are not limited to just matching set items though. If you look through your Dandy Collection you'll notice there are many sets in between those you may have already unlocked. This is because some set items can be mixed and matched to form entirely new sets with different bonuses.

## Set List

This list is a comprehensive collection of all known armor sets (\*for recommended sets).

## **Skills:**

*Art of Katon* - Sometimes use Art of Katon (Fireball Scroll) on nearby enemy

*Attitude Attack* - Thorns will damage the enemy once or twice after attack

*Auto Magic Barrier* - Cast Magic Barrier at the start of a floor

*Beast Killer* - Increases damage to goblins and beasts

*Bloodsuck* - Sometimes attacks beast-like enemies, restores a little HP

*Breath Guard* - Greatly decrease damage from all breath-type attacks

*Bumpin'* - Knock all enemies back in a straight line with a burst of sumo energy

*Call UFO* High Chance a UFO will appear at floor start

*Check It Out* - Complete the rap after attack to damage all enemies! (Doesn't work if you kill them in one hit, works inconsistently?)

*Cracker Attack* - Sometimes deal 1~2 extra hits of fixed damage when attacking

*Darkness Wrap* - Super-rare skill: very rarely blinds all enemies during a battle

*Fire Guard* - Damage from fire attacks goes down by half

*Gold Bonus* - Receive more gold (+20% to all gold gained)

*Hang in There* - Sets your HP to 1 on an attack that would have normally killed you.

*Heno Combo -* High chance to attack twice. Super-accurate!

*Hypnosis* - Sometimes use Hypnosis (single target Sleep) on nearby enemy

*Ice Guard* - Halves damage done by ice attacks. Sometimes prevents freezing!

*Knockback* - Knocks enemies back one square if there's nothing behind them!

*Level Up Now* - Increases EXP received

*Magic Guard* - Halves magic damage and heal amounts

*Magic Power Up* - Magic attack damage goes up considerably

*Meteyo!* At floor start: sometimes cast the ancient spell Meteyo. Damages all enemies

*Natural Healing* - Sometimes recover HP, Rare skill!

*Ninja Dance* - Damage and confuse enemies and add "Falcon" status when HP is critical! (Actually seems to give YOU confusion along with Falcon, also seems to do it at random rather than when HP is critical. The confusion doesn't last as long as the Falcon does, and you sometimes can still hit things when confused so it's still fairly good.)

*Ninja Phoenix* - A flaming bird attacks enemies and heals when HP is critical!

*Owl Power* - Big increase to damage dealy on dark floors. Also reduces damage received!

*Petty Theft* - Reduces treasures lost when escaping a dungeon

*Pinch Barrier* - 20% change of casting Blockade when HP is dangerously low

*Pinch Boom* - Explosion damages surrounding enemies when HP is in a pinch

*Pinch Brute Force* - 30% chance of casting Brute Force when at low HP

*Pinch Critical* - Increases chances of critical attack when HP is dangerously low

*Pinch Falcon* - Sometimes achieve "Falcon" status when HP is critical

*Pinch Falcon MAX* - Always activates "Falcon" when HP is dangerously low!

*Pinch Heal* - Sometimes cast "Heal" when HP is critical

*Pinch Metal* - Sometimes turn into metal when HP is in a pinch

*Pinch Transform* - Sometimes transform closest enemy when HP is in a pinch

*RatCat Killer* - Increase damage to rats and cats

*Rat Hurricane* - Sometimes calls a wave of rats at the start of a floor

*Rowdy Samurai* - Rare skill: a Rowdy Samurai sometimes appears at the start of a floor

*Shuffle* - Break most traps in path using a sumo wrestler's trademark movements

*Summon Momoze* - Small chance to summon High Priest Momoze. Damages enemies in the middle 3 columns

*Thunder Guard* - Halves damage received from lightning attacks

*Transform Ball* - Rare: Transfroms a nearby enemy into tree or mushroom