recursal/Fanatic-Fandom huggingface dataset:
The Syndicate

The Syndicate is a large cartel operating in secrecy in Ice City. They are primarily made up of cartel members who didn't wish to join up with The Spokane Coalition and be associated with bloodthirsty raiders. They were formed in 2149 after a large population of cartel members deserted their cartel due to the formation of the coalition.

## History

In 2141 Ice City fully pushed out the cartels, raider gangs, and anarchist insurgencies out of southern Spokane. This resulted in great confusion and infighting amongst the top cartel gangs for a span of 8 years, until in 2149, the leaders of the major cartels, gangs, and insurgencies met together to form the Spokane Coalition to destroy Ice City and take back their rightful land.

A good chunk of cartel members didn't want to be associated with barbaric raiders, believing that the association would drive away customers. These members grouped together to form The Syndicate and went back into Ice City. They began to secretly peddle chems, guns, and ammo, operating in the run-down sewer system of Spokane.

Ever since retreating into the sewers of Ice City, the Syndicate has practically been trapped in the city, lest they go outside of it into enemy territory. This has resulted in mass paranoia in fear of Ice City's militaristic police discovering their hideouts and dealing points.

## Relations

* Ice City

While Ice City has no idea of their existence, they constantly have to murder soldiers, police, government officials, and citizens who stumble upon hideouts.

* The Spokane Coalition

The Syndicate is ordered to kill Coalition soldiers on sight, in the rare events where they enter the sewers of Ice City.

* The Green Collective

The Syndicate could not care less about them.

* The Gods of The Silo

There are genuinely so many more important things the Syndicate could be doing.
Union Expansion Treaty

The Union Expansion Treaty is a diplomatic agreement between the Atlantic Brotherhood of Steel and the Union of Georgia, signed in 2273. The basic premise of the treaty was the integration of the Brotherhood into the Union, to aid in further economic and military expansion, while allowing the organisation, and the territory it controlled, to maintain a form of independent governance. Opinions were divided in both parties and after some controversy, a number of the Brotherhood's members broke away and fled to South Carolina, forming the Atlantic Outcasts under the leadership of the exiled Elder Howell.

## Outline of the Treaty

Following nearly ten years of peace between the two factions, tensions had begun to rise in the ranks of the Union Military and the Brotherhood as if in preparation of another war. However, Elder Luxord had seen the futility of fighting the Union and its overwhelming numerical advantage. The Brotherhood had seen even greater prosperity while cooperating with the Union and had regained much of its lost strength.

Contrary to expectations, Luxord and President Henry Reynolds instead revealed the treaty to their respective organisation/nation. After the initial shock, wave upon wave of controversy and arguments arose from the within the ranks of their respective military but most of this eventually subsided. However, a group within the Brotherhood could not accept this agreement with its enemies, opting instead to break away and head northwards to South Carolina, to search for the exiled Elder Howell. They came to be known as the Atlantic Outcasts.

The core tenants of the treaty outlined peaceful pseudo-annexation of the Brotherhood, The Brotherhood accepting Union authority while maintain independence for both itself and the land under its control. The Union would then agree to aid the Brotherhood in its mission to preserve and research pre-war technology, despite already doing so as an agreement from their previous treaty. The Brotherhood would fully cooperate with Union Military, and the Union would provide technical and medical aid to the Brotherhood.

## Effects of the Treaty

As noted above, a splinter faction of the Atlantic Brotherhood broke away from the rest, forming the Atlantic Outcasts, and came to recognize the exiled Elder Howell as its leader. The Union began providing further assistance to the Brotherhood, trading with it freely now, while aiding it in developing the land under its control. The Brotherhood, in a shocking gesture, allowed some Union soldiers to hold ranks within the Brotherhood, but under the proviso that they'd never be allowed to become Elder outside direst of circumstances. A few of these soldiers were also trained to use Power Armor to symbolize their status. With the cooperation of the Brotherhood, the Union was able to complete the Airship Washington in preparation for a full campaign with the goal of annexing the wastes of South Carolina, and acquiring the vast wealth of The Foundation to fund further expansion.
Enclave Civil Volunteer Corps

The Symbol of the Corps

The Corps were originally founded after the Capital Enclave Remnants raided the Brotherhood's police station, and stole the Radio's Transmitter, this resulted in the establishment of the Enclave Civil Volunteer Corps after the call for Civilians to arm and join the Enclave against the tyranny of the Brotherhood. As they recruited more and more, one thing became clear, the civilians, not the factions, would determine the war's outcome.

## The Corp's Battalions

### The Energy Battalion

The Energy Battalions are Laser Rifle equipped riflemen who specifically trained by the Enclave Remnant's High Command in order to quickly establish a defensive and offensive force in the region.

### The Power Armor Battalion

Power Armor Battalions are specially trained by the Power Armor Operators, some civilians even arrived with Power Armor, and as they've been trained they've been established as the backbone of the Civil Corps, with over 2 dozen men wearing anything from Raider to T-51 to Frankenstein sets of armor.

### Civil Battalions

Civil Battalions are the face of the Corps, specifically trained for publicity stunts and barter runs, regularly giving out humanitarian aid. They're the only Battalion not made for combat and they've been seen actively retreating from combat on several occasions.

## Relations

### Capital Enclave Remnants

The Civil Corps are a sub-unit of the remnants, meaning they have entirely positive relations. As the Enclave Remnants rely more and more on the Civilians, some ask whether they should establish the Corps as the official Enclave armed forces.

### The Columbus Brotherhood

They are actively hostile toward the Brotherhood after the orders from HICOMM to target them, they aren't in a state of war but it is directly on the horizon, they're just waiting for somebody to trigger it.

### The Midwest Brotherhood

The Midwest Brotherhood is only known amongst the civilians as a group of discount Brotherhood from the Enclave's Propaganda Campaigns.
Opposition Between Analytical Thinking and Intimate Experience

## Use by area

### Marsh

The Feynman quote warns us that if we analyze a glass of wine (or the whole universe, or the Marsh) in a scientific way, separating different disciplines and analyzing the glass from the point of view of one discipline at a time, this would not reflect its true nature. And this kind of analytical thinking is opposed to the mere experience of enjoying that wine/universe/marsh.

> If our small minds, for some convenience, divide this glass of wine, this universe, into parts — physics, biology, geology, astronomy, psychology, and so on — remember that nature does not know it! So let us put it all back together, not forgetting ultimately what it is for. Let it give us one more final pleasure: drink it and forget it all!
>
>

Similarly, the Eddington quote on humor says that phenomena such as humor or religious feeling can either be experienced or analyzed, but that an analysis would fail to describe the experience. Because the analysis relies on symbolic knowledge, but the experience relies on intimate knowledge.

In the marsh, this opposition exists in the puzzles: They are presented as logical constraint-solving problems requiring analytical thinking, but it is sometime easier to cut pieces of paper or to draw them to “visualize” the solution (and thus, to experience it intimately).
C7-94

C7-94, commonly known as Carlos Wheeler, is a rogue Institute Courser who has fled the commonwealth and currently resides in the Columbian Wasteland, Ohio.

## Personality

Despite his origins as a Courser, C7 has a great deal of sympathy for wastelanders, believing them unfortunate that their toils may ultimately be pointless, while having a quiet contempt for groups wishing to return things to the way they were, such as The Enclave.
Vault 128

## History

Vault 128 was built on the seabed off the coast of Bermuda by Vault-Tec in 2073, with the intention of testing the effects of atmospheric pressure on human well-being. An automated system would regularly increase and decrease the PSI of the Vault, where after the Overseer would record its medical and social affects on the inhabitants. These fluctuations in pressure would often lead to extreme headaches, nosebleeds, and dizziness. In 2103, after around 26 years of operation, corrosion to the life support system, caused by a minor leak from the outside oceanwater, led the pressure control unit to malfunction. It erroneously read the Vault's atmospheric pressure as being too low, and so dramatically increased pressure over a 10 minute period. This resulted in numerous faults developing along the exterior walls which burst, flooding the Vault and drowning its inhabitants. Pumps still sporadically funnel air to the now open Vault, causing violent bubble plumes to occasionally surface far above the wreck of the Vault.

## Folklore

In the present day, most have forgotten about Vault 128 and it's inhabitants, but the infrequent yet dramatic bubble plumes produced by the Vault's wreck are widely feared and mythicized by the people of Derroc. Given it's location in the center of the Great Sound, fishing, merchant, and passenger vessels often travel above the location of Vault 128. Boats that are struck by an eruption while passing over the Vault are almost guaranteed to be sucked below water, rarely leaving crewmen alive. Numerous oral traditions have been passed down through generations which attempt to explain the seemingly irrational oceanographic event. While most simply attribute it to the wrath of the sea and associate the area with misfortune, a small group of locals, The Locustans, have taken to worshiping the plume, believing it to be produced by a giant underwater God-Lobster they call Aenon.
Exanguis Juvencus

Exanguis Juvencus is the leader of The Gulf Legion along with Legatus Vindicta. He entirely managed the rebuilding of the Legion, establishing the Gulf Legion as a dominant power in Mexico and the Gulf of Mexico. Along with this, he is responsible for the alliance with The New Cuban Authority and the formation of the 3 Principles.

## Biography

Exanguis was born under the name Nathaniel Turner by a slave in a Ceasar's Legion camp. He was drafted into the Legion army at the age of 18 and excelled among his peers. He rose up the ranks gradually until joining Caesar's Frumentarri. After aiding Legate Lanius in his conquest of the East, he was restationed in the Mojave for the upcoming second battle of Hoover Dam.

He performed exceptionally well and was given many important missions by Caesar, granted, when Vulpes Inculta was unavailable. This began to cause Exanguis to grow incredibly envious of Vulpes' glory, and he began to have a desire to take power if Caesar died. He plotted to murder Lucius, Lanius, Vulpes, and Aurelius in order to be the new Caesar.

He was never able to enact this plan, as the Legion was defeated at Hoover Dam by the NCR and destroyed in a dual attack on 2 sides from the NCR and the Lone Star Confederation. However, he was still able to seize power, he was able to convince the Legionaries who weren't keen on joining up with Jaicus' Expedition to join him. He sent his Legion southwards to the far off lands of Mexico, and they traveled until they reached the powerful trade city of Tampico off the coast of the Gulf of Mexico.
Vases

There are 8 vases in the Glass Factory differing in colour and shape. These are tied to the puzzle panel used to gain entry into the building. The puzzle has 8 different solutions and each solution raises the vase which has the same shape as the one you just drew.

The yellow vase is used in an environmental puzzle but it is unknown whether raising the other vases has any use.

It's theorised that it would be possible to enter a code into the game using these vases.
Director Killian

The Access Terminal

Joseah Killian is the Director of Science in The Kentuckian Enclave and the primary leader in the council. He has directed 700+ raids on Settlements throughout the Southeast, serving as a primary military leader aside from his scientific career for the Enclave.

## History

He spent most of his early life in an Enclave vault, intended to serve in the Enclave's military at the age of 18. He was politically indoctrinated to serve the Enclave entirely. In his time before the age of 18, he often spent his time educating himself in the vault's library. Gaining an above-average intelligence at the age of 15, he began to grow a large ego, seeing himself as superior to everyone else in the vault.

At age 18, he was conscripted into the Enclave's armed forces and was put into rigorous power armor training. He then served in the Enclave's armed forces for 5 years, before serving in the scientific department of the Enclave. He didn't serve much of a famous career as a soldier, but his career as a scientist was much grander. He was seen as almost an example to his fellow scientists, studying the FEV virus and its effects on humans, studying feral ghouls, specifically glowing ones, and more radioactive creatures in the Southern wasteland.

At age 47, a feral ghoul killed him after freeing itself from the grasps of Enclave scientists carrying it to a test lab. Higher-up scientists in the Enclave used this as an opportunity to test their new experiment to give their scientists infinite life to keep doing their job. Using technology similar to what kept Diana Stone alive, his mind was fused with a ZAX computer, making him nearly immortal. Seeing as all the work he had done for the Enclave, he was promoted to the Director of Research and Development in the Kentuckian Enclave, becoming a member of the Enclave's leadership council.

He directed the Enclave to supply the slave uprising in The Southern Slavers. Allowing the Enclave to infiltrate the newly formed Red Rose Republic government. Turning most of their political leaders into Enclave puppets, while keeping their identity in Kentucky hidden.
The Greater Schism

## The Kentuckian Civil War

Enclave Soldiers about to execute several Red Rose Republic soldiers in Lexington

### Performers

The Kentuckian Enclave, The Red Rose Republic

### Location

Lexington, Kentucky

The Schism was an event that took place on May 9th, 2287. On that day, The Kentuckian Enclave officially made their presence known, ceding from The Red Rose Republic. They have taken control of the entire Daniel Boone National Forest and the surrounding areas.

## Events Preceding

It was the day of independence for The Red Rose Republic, and there was a large festival in Lexington, along with many other cities in the republic. People were selling food, whiskey, and guns. People were enjoying the festivities happily.

President Rockersville was about to give a speech congratulating the Republic on its 85th year, when suddenly a plasma rifle shot him in his skull, instantly executing him. General hysteria began as the Republic's beloved president had just been assassinated, when several men armored in X-02 power armor walked up onto the stage. They seemed to be guarding an old-looking man with an officer's uniform on.

The old man proceeded to give a speech, announcing that the Kentuckian Enclave had just staged a coup d'etat in the Republic, but told the people not to worry. He called himself "High General Francis Turner" of the Enclave, and proceeded to say that the people of the republic were in "...the best possible hands.".

This did not help anything. The Republic's general, Edward Wright, established a paternal dictatorship in place of The Red Rose Republic, and in the time of crisis, many people flocked to General Wright to stand against The Enclave. This began a civil war between the Enclave's ceding and the newfound Military Junta.

The Schism is an ongoing event, many revolutions are springing up after the rise of The Workers of Kentucky.
Atlantic Outcasts

The Atlantic Outcasts are a splinter faction of the Atlantic Brotherhood of Steel that formed due to controversy over the Union Expansion Treaty and the Atlantic Brotherhood's cooperation with the Union of Georgia. Having rejoined with the Atlantic Brotherhood's former leader, Elder Howell, the group seeks to solidify its position in the wastes of South Carolina, while resuming their mission to procure and preserve any advance technology they come across. Following the fall of The Foundation at their hands in 2278. In 2281, Elder Howell passed away and was succeeded by Elder Tristram.

## History

Following the signing of the Union Expansion Treaty, the increasing large schism within the Atlantic Brotherhood of Steel reached crisis level. While the Atlantic Brotherhood had already deviated from the Codex already, accepting The Union of Georgia's terms of peace, even if it ensured the Brotherhood's survival, was a step too far. They had come to believe that Luxord had become too accepting of the Union. Unable to remain with their brothers and sisters, Anti-Union faction left and journeyed northwards towards South Carolina, the last known location of the disgraced Elder Howell. The journey too weeks, having to evade Union forces, but eventually the Outcasts found Howell, who had taken up residence in a hidden bunker. Pledging their allegiance, The Outcasts set out into the wastes of South Carolina, their purpose clear once more.

## Equipment

The Atlantic Outcasts, due to their origins from the Atlantic Brotherhood of Steel, are outfitted largely in power armor. Due to poor supply of higher end military equipment, The Outcasts make use of T-45d power armor as their main form of protective wear. They also make use of energy weapons such, primarily Laser Rifles and Pistols, as primary armaments, though they will employ Miniguns and Missile Launchers when greater firepower is needed.

Due to their lacking numbers, The Outcasts also maintain a number of pre-war military robots as supplementary troops to the trained Brothers and Sisters that fill their ranks.
Indianapolis

Indianapolis, once the capital of Indiana, it suffered significant consequences due to the devastating events of the war in 2077. Although the city was not directly hit by the bombs, it was heavily affected by a radioactive cloud known as the "fog." This ghastly fog, with its puke green hue, blanketed the entire expanse of Indianapolis, rendering it uninhabitable for any living creature without proper protection.

The Radioactive Fog: The bombs unleashed during the war created a lethal radioactive fog that enveloped Indianapolis. This deadly cloud proved fatal to anything unfortunate enough to come into contact with it, causing rapid demise within minutes. Surviving within the city's boundaries necessitated an abundance of radiation gear, which, even then, would only provide a temporary solution. The harsh reality remains that attempting to inhabit Indianapolis would eventually lead to the inevitable deaths of those who dare to try.

Feral Ghouls and the Failed Attempt at Habitation: A chilling presence now lurks within the desolate streets of Indianapolis - feral ghouls. These once-human beings were part of a group that believed they could find sanctuary within the city, assuming the fog would deter raiders. However, their hopes were quickly shattered, as exposure to the radioactive fog caused their transformation into feral creatures. Now, these ghouls roam a small section of the city, adding yet another layer of danger to its already formidable list of threats.

Conclusion: Indianapolis, once a thriving capital, now stands as a haunting reminder of the devastating war that ravaged the world in 2077. The radioactive fog that blankets the city's landscape has rendered it inhospitable and deadly to any living thing without proper protection. Even the ill-fated attempts of the feral ghouls to claim the city as their own serve as a grim testament to its unforgiving nature. Indianapolis, forever shrouded in the aftermath of destruction, stands as a chilling symbol of the price humanity paid for its past transgressions.
The Nayarit Cartel

The Nayarit Cartel is a criminal state operating in the pre-war state of Nayarit, Mexico. The Cartel was formed after an act from The Desert Republic, forcing most cartels and chem dealers out of their lands. The Nayarit Cartel had tense relations with both The Desert Republic and the 3 Principles due to The Gulf Legion's stance on vices like chems. The Nayarit Cartel was a former member of the 3 Principles but after the Treaty of Tampico, the faction was dissolved.

## History

In 2239, The Desert Republic enacted a plan to clear their lands of all illegal chems and arms dealers. This resulted in the majority of dealers who weren't publicly executed fleeing north to Nayarit and the city of León. The dealers were able to prosper here, as long as they strayed away from the southern border with the Republic.

The most prolific crime bosses in the region decided that the Desert Republic were becoming a greater threat against their prosperity, and they agreed to merge their cartel gangs into one nation-state. Using mostly violence and sly business wagering, Adamo Vallejo, leader of the Vallejo Cartel, was able to assert himself and his family as the "top dogs" out of the cartels.

In 2267, Adamo Vallejo was assassinated by agents sent from the Desert Republic in an attempt to destabilize the regime for a future military campaign. In the time of crisis, Adamo's son, Xerxes Vallejo declared himself the rightful heir to the leadership of the Cartel. Xerxes began to militarize the Cartel's armed guards, asserting themselves as an opponent to both the 3 Principles and The Desert Republic.

In 2288, The Desert Republic sent a military expedition north to León, this expedition was called The Lawmen and they were sent to eliminate Cartel threats north and act as a buffer zone between The Gulf Legion and the Republic. The Cartel was defeated in León and were sent west to establish a new capital in Puerto Vallarta, Nyarit. In January of 2290, ambassadors from The New Cuban Authority convinced Xerxes to enter the Nayarit Cartel as a member of the 3 Principles.

After the war in the Treaty of Tampico, the Desert Republic offered the Cartel 2 options. They could either cede most of their land to the republic and Lawmen and still be allowed to operate outside of their borders, or be destroyed. They took the first one and are now much smaller, operating mostly in Puerto Vallejo.

## Relations

* NCR Monterrey Expedition

The Cartel is no longer hostile towards the NCR after the Treaty of Tampico.

* The Desert Republic / The Lawmen

The Cartel views them very poorly ever since the Treaty of Tampico.
Kentucky

The Commonwealth of Kentucky, formerly known as the Bluegrass State, and the Tobacco State. It used to be part of the East Central Commonwealth. It's located in The Bible Belt region of states.

## The Great War

Kentucky was mostly only affected by missiles that hit Fort Knox, Louisville, and its bordering states. Despite this, it's just as much of a wasteland as the rest of the world. God help us all.

## Post-War

Not alot of factions inhabit Kentucky, other than The Red Rose Republic. It has several "sub-factions" as in factions that operate within its territories and don't seek to harm it. The only other known factions to inhabit Kentucky are the Southern Slavers, which were destroyed by a slave uprising which led to the formation of the Red Rose Republic. Though, there are rumors that there used to be an Enclave in Kentucky. These are, of course rumors spread through news stations in The Red Rose Republic.

## Factions Present

### Major Factions

* The Red Rose Republic (Formerly)
* The Red Authority
* The Workers of Kentucky
* The Baton Rogue Republic
* The Kentuckian Enclave
Rules

Following Total Atomic Annihilation, the Rebuilding of this great Planet of ours may fall to YOU!

That's why we here at Vault-Tec have provided this educational page providing you with guidelines to better help you know how you can make this great Wiki of ours truly S.P.E.C.I.A.L.

## Basic Behaviour

Even in the Wastes, Unending though they be, it is imperative to maintain a minimum standard of behaviour and respect when dealing with both the inhabitants of the Wastelands and anything they happen to create. With this in mind, please ensure that you follow these guidelines:

* Treat everyone with a minimum standard of respect; Do not belittle others because you believe your work to be of higher quality, do not insult or use profane language when dealing with other users.
* Do not Vandalise any pages on this wiki. You will be sho-I mean banned for this behaviour, permanently if you persist after warnings and temporary restrictions and blocks.
* Do not do ANY major edits of Content without the users permission first.
* And have fun. At the end of the day, this wiki exists for enjoyment...so long as such enjoyment does not cause others to suffer.
Manhattan Complex

The following fan content belongs to metro2033ranger and is not to be edited by anyone else, however anyone is able to utilised this content for their own FanFiction purposes and I only ask that the proper credit is given.

## History

Built under governors island by Vault-Tec before the fall of the UN it was originally meant for the UN ambassadors and New York government personal, but after the UN collapsed in 2052 the complex was repurposed into a command station for New York national guard and then shortly abandoned after the start of the great war, the whole base being locked down by the last officer before he left.

## Known Leaders

* Unknown Pre war officer
* Colonel John Roosevelt
Alastair Houson

Alastair Houston was the Founder and CEO of Infa-Tec, a pre-war scientific company, and the creator of Solar.OS. He was one of the brightest minds of the pre-war United States, and was regarded as a genius to his peers.

## Background

Alastair Houston was born in Detroit, Michigan, and lived with an above-averagely educated family. He had a mother, father, and brother. His mother had worked as a librarian in the local library, and his father was a professor at Detroit University in Physics. He had used these family relations to get a scholarship into Detroit University and get where he was in Infa-Tec.

In his childhood, he was one of the smart kids in class, always taking the opportunity to do extra work for extra credit and answer questions mid-class. He took questions in class from the teachers so frequently, many of them just didn't let him raise his hand to give other students a chance to answer the questions. He had good grades, and was regarded by his peers as a "big fat nerd".

In his teenage years, he took up jobs in the library, helping organize books for the librarian and helping customers find certain books. He used his great memory to help him do this. Later he began to take up inventing, but this went nowhere until his later years.

In his early adulthood, he founded Infa-Tec with several of his equally smart friends after getting a degree from Detroit University. They started as a company focusing on transportation, as he always had an interest for making Humans more efficient more quickly, so he quickly took this as Infa-Tec's main goal, to make Humans vastly more efficient.

Later, as he aged, he became less and less interest with Infa-Tec's goal of making Humans able to get to their places of work quickly and easily. With each new invention, almost always personally designed by him, he got more and more tired of this. Seeing as the goal was going nowhere, and the recent development of the Vault-Tec ZAX, he shifted Infa-Tec's focus on making an artificial intelligence to compete with Vault-Tec. This is what began to development of Solar.OS.

As he began to develop Solar.OS, some say he went insane. Others say nothing happened at all. One thing known by everyone as a fact is that he developed chronic Bronchitis. This, however, did not cause his death. He was predicted to die on October 29th, 2077. The Great War sped this process up by burning his skin off and melting him into a radioactive puddle.
Angela Silva

Angela Silva's portrait in her office

Angela Silva is the current president of The Desert Republic. She is a member of the Liberal-Conservative party and is a staunch opposer of the 3 Principles. She helped form The Lawmen, an NCR Ranger style operation under her presidency as part of her plan to counter the 3 Principles, specifically The Gulf Legion.

## History

Angela Silva originated from The Maya of Yucata, where she grew up in their capital city. Angela worked in the local police force, eventually becoming the chief of police. Angela began to have great distaste for the government of the Maya, seeing them as corrupt as they had started sending the military out west to violently assimilate independent settlements into the empire. Angela faked her death and fled west to the Desert Republic, and began to get into local politics in the city of Puebla.

After her term as mayor ended, she ran for governor of the state of Puebla. She won with her support from the city of Puebla, the largest population center in the state. She began to instate policies that improved the economy of the beforehand struggling state, building the state its own industry without needing support from Mexico City state.

Although she was still in office as governor, she ran for president in 2280, using the fear and hatred from the formation of the 3 Principles alliance to win her election. She quickly worked on anti-Principles policies, one of the most notable policies of these was the formation of the Lawmen, a military force to fight against The Gulf Legion.
Deathclaw

Deathclaw is a term referring to genetically-engineered creatures developed by the United States military to replace humans during close-combat search-and-destroy missions. The Jackson's Chameleon was used as the basis. They escaped into the wild in the aftermath of the Great War, and over the next few decades colonized much of the former United States, becoming apex predators in many of the new, post-War ecosystems.
Pennsylvania

The Pre-War Flag of Pennsylvania

A Pre-War Map of Pennsylvania

Pennsylvania was a Pre-War state in the Eastern Commonwealth in the United States. It was the second state admitted into the union, and the home of the American Declaration of Independence, Philadelphia. It is currently the home to The Church of The Independent and the New England Rangers.

## Factions

* New England Rangers
* The Church of The Independent

## Locations

* INTERCOM "Abraxo" (Mentioned Only)
* New July/Philadelphia
* Ranger Station Charlie (Mentioned Only)
Chancellor Xia

Chancellor Xia. Believer, Visionary, Ambitious. All these words can describe the Chancellor. Though almost all leaders of The Believer's Army are referred to as "The Believer", this is the first time any leader has been referred to as "The Great Chancellor". She is known far and wide for her great accomplishments. Not just in the origins of the army, but in her rule.

## History

Xia was born in the urban capital of China, Shanghai. She grew up in a poor family, and ended up in the military. Not much other than this is known about her pre-war life. One other thing known, is that she was on the flight that was the origin of The Believer's Army. They were flying over Lake Michigan, surveying the area stealthily, when abruptly, the Great War occurred.

She helped the Chinese soldiers find refuge in the ruins of a small Wisconsin city, but they quickly began to ghoulify, some dying. Xia was one of the "lucky" ones to ghoulify rather than dying. But lucky is very, very loose. She infact saved the life of the first Chancellor, shooting a Feral Ghoul before it could rip him to shreds. In the first conflict within the group, she took the side of the first Chancellor, her loyalty was strong to the idea of simply living peacefully rather than trying to repair their plane.

After the conflict was won by the Chancellor's side, they took refuge in The Green Expanse, which she suggested they lived in.

Skipping ahead, the first Chancellor was near death. It was 2254, he had been mauled by a Feral Ghoul, the very thing she had saved him from all those years ago. He called her to meet him on his death bed, he explained that after his death, he wanted her to take the role as Chancellor over the army. She reluctantly accepted the position, and after his death, she became the present-day Chancellor.

## Equipment

She's armed with a Chinese military assault rife, still functioning after the Great War. Her side-arm is a Chinese military pistol and combat knife.
Alexander Dane

Dane, age 34

Alexander Dane was the founder of The Red Rose Republic. He led the charge in the battle of Lexington, Kentucky against The Southern Slavers.

## History

### Early Life

Alexander was born in Lexington to 2 slaves. He was of course, taken as a slave when he reached age 5. He was forced to work in coal mines. Not much is known other than this about his early years.

### Middle Life

Around at age 19, he managed to sneak away from the slavers and disarm his collar with a lockpick. He then ran off into the woods, and presumably fled to Louisville. From here, he vowed revenge on the slavers.

He began to work various odd jobs. He worked as a courier, salesman, chef, and even a mercenary. Using the caps gained from these jobs, he bought a hunting knife, 10mm submachine gun, and some leather armor.

He then ran around, becoming a legend among slaves. He freed slaves, ambushed slaver patrols, etc. It was on March 18th, when he freed and armed almost all of the slaves in Lexington, and began the uprising that led to The Red Rose Republic.

### Late Life

His late life was mostly spent governing the Republic, not much else happened.
The Sunlands

The Sunlands, (A.K.A. Maracaibo) is a basin of western Venezuela that was the prime location for oil in Latin America. During the Resource Wars the United States invaded Venezuela to get to the oil rich lands of the Maracaibo Basin. Only one Vault was built in the Sunlands and that was Vault 87, whos inhabitants were split between 100 English speakers and 100 Spanish speakers. Because of this the inhabitants developed a type of Spanglish between them. They decided to leave the vault in the year 2112, to their north they saw a lush basin fit for all life, and to their south they saw the great Amazon Jungle, filled with massive trees and hostile fauna. They decided to settle down next to the water in Santo Jade.
The Lurkers of The Amazon

The Lurkers of The Amazon are a large, semi-organized Supermutant Warband occupying almost the entire Amazon River, asserting domination by using tamed Mutated Piranhas, known as "Green Shredders" by the local Human population.

## History

The Lurkers of The Amazon were formed by one Supermutant, and grew to the army we see today. The population of mutants grew as large as it is today due to an FEV leak from a US military facility that had been positioned in Brazil, with their government's permission. that poisoned the entire river for any Humans. Any Humans that decided to drink from it were turned into Supermutants, or died.

They slowly began to organize themselves as their population grew, and they began to tame the local Mutated Piranhas like Humans tamed wolves, only much more green.

Now they've given any smart Human a good reason to stay out of their turf, which sadly happens to be most of Central South America, especially Brazil.

## Organization

The Lurkers have an autocratic brutal rule, led by an allusive mutant known only as "The Great Seer". Their chain of command promotes the most brutal and wicked mutants, which is many fear this "Great Seer".
DBF Death Battle Fanon Wikia

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
NCR Seattle Expedition

The **New California Republic Seattle Expedition** is an expeditionary force sent north by the New California Republic with the intent of annexing the Seattle Expanse and the various communities contained within. Along with a sizable army, including roughly two dozen NCR Rangers, the expedition also includes settlers, prospectors and other NCR Citizens looking to carve out a new life in the ruins of Seattle.

## History

Following the stalled attempts at annexing the Strip and the rest of the Mojave, due largely in part to the schemes of Mr. House and the war with Caesar's Legion, a proposal for a secondary expansion initiative was put forward in the senate. The Goal was to completely acquire the West Coast of a America for the NCR, hoping the extra manpower and resources such an expansion would bring might be enough to tip the scales on all fronts in their favour.

By 2281 NCR had annexed the strip following the mysterious death of Mr. House, and successfully defended Hoover Dam. Even still, the NCR was desperate for resources as they pursued the Legion across the Colorado River. Initially the NCR advance into Colorado, or Gaul as it was known, was a campaign of successes. However after a string of small victories, NCR forces became bogged down and the demand for fuel increased.

Following the success of the expedition into Oregon in 2285, plans began to be drawn to another to venture further north. Departing California in 2285, the expedition soon arrived at the borders of Washington State and began the steady process of expanding the influence of NCR in the cold state.

## Relations

### The Inner Circle

The Inner Circle opposes the whole idea of nations, blaming them for the nuclear devastation that brought about the end of the world in the first place. As such, The Inner Circle is staunchly opposed to the NCR with peace an impossibility.

### Winters Enclave

The Enclave and the NCR have previously come to blows, with the NCR having emerged victorious (though with the aid of the Brotherhood of Steel). Due to these previous hostilities, Winters Enclave and the NCR will most likely come to blows. However, if the leader of the NCR Expedition could be convinced to withdraw from Seattle then perhaps Winters Enclave might be willing to spare the expedition.

### The Cabal

Raiders have been a plague in the NCR's history. The Cabal, according to the expeditions leadership, are no different and will suffer the same fate.
The Garden of Mexico

The Garden of Mexico is a faction of scientific researchers, devoted to technological progress and restoring Earth to the glory of the pre-war days. Their base, the Garden Facility, is a massive scientific complex sprawling under the Mexican city of Oaxaca, possessing a water purifier, nuclear reactor, greenhouses, and a production line capable of producing Garden of Eden Creation Kits, although it wasn't completed by the time the Great War occurred.

## History

The Garden Facility was constructed by the US Federal Government and The Enclave as a side project to Project: SafeHouse in 2063. The facility was to be used as a researching station and factory to produce G.E.C.Ks and study the effects of widespread nuclear war on the landscape of the world.

The facility was almost complete, only lacking the massive G.E.C.K factory to be completed. Before it could be completed, the Great War happened and the staff of the facility all retreated into the facility, sealing it off from the rest of the world and going into hiding for a whole century.

The researchers, albeit caught off guard from the sudden nuclear war, began to analyze the city of Oaxaca after the war using cameras scattered in the city. The facility was completely hidden from the outside world for an entire century, only exiting their bunker almost 100 years after the Great War. In 2164 the Garden began to set up small outposts for research purposes, sending out security teams to defend them.

The facility slowly began to exert their pre-war influence outside of the facility, opening up recruitment from the outside and culling raider gangs sporadically.
The Keep

## Welcome to the The Keep!

The Keep is a Wikia for Jonathan Blow's 2016 game, The Witness. We are more interested in post-game content and trying to work out if there is anything after 523+135+6. So this wiki is ***FULL OF SPOILERS***. Do NOT read it if you haven't reached 523+135+6 yet!

## Entry points to this wiki

* Browse by building, area, technology, or other game feature.
* Learn about some Easter Eggs and perspective tricks.
* A few secrets are discussed, which may lead to some headcanons.
* Discuss the principles and themes that ruled the design of the areas.
* A list of lists, if you're looking for a list of something.
* See the list of categories used for the pages of this wiki.

## How to contribute?

First, you could extend the list of Things That Seem Odd in the game, or provide information that contributes to explain these elements. If some element receives too much information, you can also create a new page for it. You can also contribute screenshots to pages that lack some, or create the pages for specific areas when you encounter red links.

There are also other lists that need to be completed and other pages that need more details, they are listed in the Category:ContributionWelcomed.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Rocky Mountain Wasteland

The following fan content belongs to metro2033ranger and is not to be edited by anyone else, however anyone is able to utilised this content for their own FanFiction purposes and I only ask that the proper credit is given.

## Overview

Colorado / Rocky Mountain Wasteland follows the events of Fallout New Vegas good karma NCR-Brotherhood ending (Legate lived) with all side & DLC quests Completed after witch helped the NCR and East Cost Brotherhood formalized a peace treaty.

## Map

https://www.google.com/maps/d/edit?mid=1inLP0AL7whAYmqAcBArrAZaj3VBA61rb&usp=sharing

## Factions

(More to be added)

* United Colorado State *(Active)*
* *Mid-West Brotherhood (Active, Kansas & Nebraska Expansion)*
* Utah Rangers (*Active,* Desert rangers who didn't join the NCR)
* New Canaan (*Destroyed by the White Legs)*
* White Legs (*Destroyed by the Canyon Tribes, Remnants absorbed by the Legion)*
* 80s (*Destroyed by the Utah Rangers, Remnants absorbed by the Legion)*
* Legates Legion *(Active, formerly the Legion)*
* United Grand Canyon *(Active, formally the Canyon Tribes, made up of New Canaanite Remnants, Sorrows Tribe & the Dead Horses Tribe)*
* Great Khanate Empire *(Active)*
* Canyon Raiders (*Active,* Vipers and White Legs Remnants)

## People of Note

(More to be added)

* Brigadier General Omar Meru. (Alive)
* Major General Carl Snapp. (Alive)
* Major General Amy Phid. (Alive)
* Lieutenant General Enolo Jenkins. (Alive)
* Lieutenant General Tehat Anoke. (Alive)
* Chief Master Sergeant Dienes. (Alive)

## Places of note

(More to be added)

* Cheyenne Mountain Command
* Kansas City Bunker
* Grand Canyon
* Mt Pennell
* Salt Lake City
* Rock Springs
* Grand Junction
* Albuquerque
The Gods of The Silo

The Gods of The Silo are an isolationist military junta of former raiders occupying the Spokane Command Center. They primarily stay in their bunker, as they have developed greenhouses and repaired the bunker's water purifier. In the rare instances they exit their bunker, it is likely for an important reason. They are rumored to be the descendants of the National Guard regiment stationed in the bunker.

## History

The Gods of The Silo used to be a nomadic raider gang known as "The Thorned Gods", they ravaged settlements, traveling all the way from New Mexico to Spokane. They had been searching for a new homeland after their lands had been ravaged by a peacekeeping ranger-type force in New Mexico. They kept hunting down a new home until they uncovered the Spokane Command Center. It had been a pre-war National Guard base, and was a base for the Enclave for a short time.

The Gods quickly invaded the empty bunker, the only residents being the corpses of men clad in power armor and National Guard uniforms. The Gods quickly set up shop, and slowly began to transition from being a nomadic raider gang into an isolated military junta. This began with the repairs of the water purifier with the gang's experienced engineers, and then the construction of greenhouses.

The Gods of The Silo slowly became a form of myth in the local area, a sort of boogeyman for parents to tell children stories about to keep them on their best behavior. Many factions began to focus on locating them, as a massive underground bunker full of power armor and other treasures, like schematics could be incredibly useful. Some rumors even say that they have schematics of an experiment power armor from a Mysterious Enclave Chapter, and a biological weapon that could wipe out all life on Earth.

## Relations

Infinite wrath, burn them all to hell. A second fiery bout of wrath from god.
LOST

## LOST

### **ジャンル**

SF
アクション

## キャスト

### **出演者**

マシュー・フォックス
エヴァンジェリン・リリー
ジョシュ・ホロウェイ
ドミニク・モナハン
真田 広之

### **吹き替え**

井上 和彦
高森 奈緒
藤原 啓治
五十嵐 明
真田 広之

## 公式サイト

ABC局「LOST」（英語)

「LOST」（ロスト）は、2004年9月から2010年5月までアメリカABCで放送されていたSFサバイバルドラマ。
製作・監督・脚本は、J・J・エイブラムスが手がけた。

全シーズン6。日本では、CSチャンネルAXNで2005年10月から2010年夏まで独占放送されていた。

エミー賞やゴールデングローブ賞を始め、多くの賞を受賞している。

## あらすじ

※作品のストーリーのあらすじの書き込みをお願いします。(ネタバレ禁止)

製作
--

※作品についての製作の意図や成り立ちについての情報の書き込みをお願いします。

## 受賞暦

### エミー賞

* 2005年
	+ 作品賞(ドラマ部門)
	+ 監督賞(ドラマ部門)
	+ キャスティング賞(ドラマ部門)
	+ 編集賞（シングルカメラ・ドラマ部門）
	+ 劇中曲賞（シリーズ部門）
	+ 視覚効果賞（シリーズ部門）
* 2007年
	+ 助演男優賞(ドラマ部門)
* 2008年
	+ 音響賞（1時間コメディ・ドラマシリーズ部門）
* 2009年
	+ 助演男優賞（ドラマ部門）
	+ クリエイティヴ・アチーブメント賞（インタラクティブ・メディア・フィクション）
* 2010年
	+ 編集賞（シングルカメラ・ドラマ部門）

### ゴールデングローブ賞

* 2006年
	+ 作品賞(テレビドラマ部門)

### テレビ批評家協会賞

* 2005年
	+ 新番組賞
	+ ドラマ賞
* 2006年
	+ ドラマ賞
* 2010年
	+ ドラマ賞

### 全米脚本家組合賞

* 2006年
	+ ドラマ・シリーズ賞

その他、多くの賞を受賞している。

## ギャラリー

1/1

### 外国語コミュニティ

Lostpedia (英語)

**作品を見た方は、是非コメント欄にレビューをどうぞ！**

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