Mission:Mystic

**Mission: Mystic** is a bonus hero campaign featuring the Mystic hero. Its rewards are primarily gold, along with several Catacombs Maps.

## Campaign Properties

Consists of 6 missions, player must field the Mystic in their party. Some monsters will be modified with special skills. Almost all damaging skills are Damage Over Time (DOT) with shadow, poison, fire, lightning or physical properties. Additionally, they will not disappear over time, so the Cleric's Cleanse and the Mystic's Disenchant skills are vital here, although passing a stage will clear all active DOT skills as usual.

## Notable Rewards

* 11 Catacombs Maps

* 57,500 Gold

## Missions

### Mission:Mystic 1

Level 5/7/11

Monsters

* 2x|0x|0x Goblin
* 1x|1x|2x Bandit Cutthroat
* 0x|1x|1x Ogre
* 0x|1x|1x Orc Shaman
* 0x|1x|1x Bandit Leader

Treasure Chest

* Normal: 1 × Catacombs Map, 200 × Gold
* Hard: 300 × Gold
* Extreme: 400 × Gold

### Mission:Mystic 2

Level 10/13/18

Monsters

* 2x|0x|1x Plague Zombie
* 2x|0x|0x Goblin Magus
* 0x|3x|0x Orc Scout
* 0x|1x|2x Orc Warrior
* 0x|0x|1x Bandit Lord

Treasure Chest

* Normal: 1 × Catacombs Map, 500 × Gold
* Hard: 600 × Gold
* Extreme: 750 × Gold

### Mission:Mystic 3

Level 20/24/31

Monsters

* 2x|0x|0x Ogre Brute
* 1x|0x|1x Undead Warlord
* 0x|3x|0x Troll
* 0x|2x|1x Bandit Marksman
* 0x|0x|2x Mountain Giant
* 0x|0x|1x Warlock

Treasure Chest

* Normal: 1 × Catacombs Map, 1000 × Gold
* Hard: 1250 × Gold
* Extreme: 1500 × Gold

### Mission:Mystic 4

Level 35/41/50

Monsters

* 2x|0x|2x Ghoul
* 1x|0x|1x Evil Acolyte
* 1x|0x|1x Corrupted Inquisitor
* 0x|3x|0x Black Fist Enforcer
* 0x|1x|1x Lesser Lich

Treasure Chest

* Normal: 2 × Catacombs Map, 2000 × Gold
* Hard: 2500 × Gold
* Extreme: 3000 × Gold

### Mission:Mystic 5

Level 45/52/62

Monsters

* 3x|0x|1x Lesser Demon
* 1x|0x|1x Vicious Overseer
* 0x|2x|1x Dark Fanatic
* 0x|2x|1x Vile Assassin
* 0x|1x|1x Demonic Watcher
* 0x|0x|1x Black Fist Evoker

Treasure Chest

* Normal: 3 × Catacombs Map, 5000 × Gold
* Hard: 6000 × Gold
* Extreme: 7000 × Gold

### Mission:Mystic 6

Level 55/62/74

Monsters

* 1x|0x|2x Vicious Overseer
* 1x|1x|0x Demonic Watcher
* 1x|0x|1x Black Fist Evoker
* 1x|0x|0x Dark Fanatic
* 0x|1x|0x Ninja
* 0x|1x|0x Lesser Demon
* 0x|1x|1x Corrupted Inquisitor
* 0x|0x|0x Warlock

Treasure Chest

* Normal: 3 × Catacombs Map, 7000 × Gold
* Hard: 8500 × Gold
* Extreme: 10000 × Gold

## Skills:

Monsters have only DOT skills, making Warmaster a likely candidate for the tank, although range attacks can still target other teammates. Here are all of the enemies you'll encounter, and the skills that they have for this campaign:

## Lightning skills:

Black Fist Evoker: Spark skill is DOT.

Orc Shaman: Lightning Bolt is DOT.

Lesser Lich: Lightning bolt is DOT.

Note: All mages and warlords have DOT lightning.

## Fire skills:

Demonic Watcher: Cone of Fire is DOT and can be dodged.

Note: Demonic Watcher is the only enemy that deals fire DOT damage.

## Poison skills:

Goblin: Single poison DOT attack.

Bandit Cutthroat: Poison DOT attacks.

Bandit Leader: Poison DOT attack.

Plagued Zombie: Infected Bite DOT attacks.

Orc Warrior: Poison DOT attack.

Bandit Lord: Poison DOT attack.

Warlock: Acid Bolt skill on stages 3 and 6.

Evil Acolyte: He remains mostly normal, but also gets a poison DOT attack.

Ghoul: Normal skills.

Corrupted Inquisitor: Curse of Agony is poison instead of shadow.

Vicious Overseer: Line poison attack (can miss).

Dark Fanatic: Poisoned Blade and Poisoned Dagger.

Vile Assassin: Replaced Stab with Poisoned Dagger.

Brute: Poison DOT.

Undead Warlord: Poison DOT.

Demonic Watcher: Poison Cloud.

Ninja: Poison Smoke Bomb soul skill and Poisoned Dagger. Also uses non-DOT Shadow Slash skill.

Note: 30-40% of enemies are poison damage dealers.

## Physical damage:

Bandit Marksman: Has the Barbed Arrow skill.

Note: Bandit marksman is the only mutant that deals physical DOT damage.

## Shadow skills:

Ogre: Shadow DOT attack.

Goblin Magus: Curse of Agony.

Bandit Lord: Replaced Great Slash with a shadow DOT.

Warlock: Shadowy Censer, Drain Life (not DOT).

Black Fist Enforcer: Single attack replaced with a shadow DOT.

Lesser Lich: Curse of Agony and Shadowfire.

Lesser Demon: Replaced single attack with a shadow DOT.

Demonic Watcher: Horrify skill (from Mystic).

Black Fist Evoker: Curse of Agony.

Undead Warlord: Curse of Agony and Warlock's soul skill, Shadowy Censer.

Ogre Brute: Shadow DOT.

Brute: Shadow DOT.

Mountain Giant: Dark Infection and Curse of Agony.

Note: 30-40% of enemies deal shadow damage.

## Strategy

#### (For anyone who can keep Knight alive)

* Knight front (because of Taunt+defensive stats) and Mystic rear support tank plus Cleric, then add an AoE damage-dealer like Mage or Warlock. Equip all passive resist skills on these heroes.

* Don't forget the Cleanse and Disenchant skills, and Safety Ward or Foretell to stay alive longer
* Confuse to stop one of the enemies in its tracks
* Always use the best gear available

Immediately start spamming Inspiration, then if you can use, Doom. Shadowy Censer will do much more damage after this, so try to do it for every stage of 4-6. When you see Disenchant or Cleanse in the skill queue, target the hero that needs it most.

#### (For Lvl 45+)

Warmaster in place of Knight can work, though I've always preferred the faster damage. For more details, read the comments.