Lands

**The Frigid Wastes.** The last home of the ancient Dreki race, it is rumoured that they built a sanctuary beneath the ice. The lands are barren almost year round, covered in ice. Only the southern portion of the Waste (in the bear section) is even remotely habitable during the summer months.

Fornland is often called theThe Jarl Lands, and is composed of the various Clans seen on the map above. These are the lands of the Jarls that were once led by the Dreki. Most of the Jarls live on the mainland, only a few villages are found across the channel on the Frigid Waste. The channel itself largely freezes up in the winter, leaving the villages in the Waste inaccessible for many months. The Sairshi of the Jarl Lands are fierce people. While many are farmers and fishers, many also go raiding in order to provide for their lives in the rough north.

Fornland isn’t quite ruled by a single ruler like many of the southern kingdoms are. Instead, Fornland is divided up into 6 clans, where the 6th clan is less of a clan and more of a spiritual organization. The clans all surround the mountain and are based off of animals. The sixth clan lives atop the mountains in old Dreki ruins and their clan is based on a Dragon. The Leaders of the Dragon clan, known as the Volur,  are seen as leaders of Fornland, though they are more clerics than royals. The religion of the Northern Sairshi is completely revolved around the Dreki, having abandoned the Old Religion the Sairshi carried over from their original home and adopted the Dreki gods as their own.

The Clans and Capitals:

* Clan Geirfreki - Ulvrmork are the Wolf territory
* Clan Bjarkvar - Bjorngrjot are the Bear territory
* Clan Huegmuen- Hravndalr- are the Raven territory
* Clan Eikthyr - Elgrvollr  are the Elk territory
* Clan Vethfolnir- Haukrfjall are the Hawk territory
* Clan Lithskjalf - Reginfell are the Dragon/Dreki territory

The Fallen Empire is composed of a dozen or so nations that were left behind the wake of the Dragon Emperor's death. The Sairshi of the Fallen Empire are almost constantly at war with one another, all vying for the throne. Every seven years the leaders of the nations come together to cast a vote for the next emperor, a tradition that started centuries ago. Each ruler’s vote carries the weight of the nations that they command. In the time that they have been voting, not once has a ruler ever been chosen.

Due to the obsession of having the ruler of a country be in possession of Dragon-Blood, practically no Ainvi exist among the ruling class of the Empire, for Dragon-Blood and Ainvi blood do not mix well. While not quite the abomination a pure Dreki and Ainvi produce, the offspring of a Dragon-Blooded Sairshi and an Ainvi will sometimes have some types of genetic issues.

The countries and their capital cities of the in the fallen empire as by number

1. Craincath - Deiremore
	1. Second major city: Culcathir
2. Tallavcarriga - Carndrum
3. Muirfeur - Clontradail
4. Maghergort - Mullinbally
5. Cultalun - Traroe
6. Aughagarv - Freaghnoc
7. Morthir- Caladara
8. Saloreat - Cashlarsa
9. Ballenoc - Slievidir
10. Ankeadtir - Portashan (Also called Blarvik)
11. Siarisfair - Ardbail
	1. Annexed a country long ago, so has a second “capital” city called Kuenbeg
12. Tyrhass - Kilteh

**Gichimashkode.** The Lands of the Ainvi. The Ainvi roam the great plains, coming together once every decade or so  to celebrate the passing of a comet that they believe is a blessing of years to come. The celebration lasts 2 weeks, and the location is never quite the same. A massive tent city is formed as Ainvi from all over journey to the location of the festival.

**Zhawenim** The Northern Ainvi Kingdom. One of the two kingdoms created by the Ainvi, the northern kingdom was one of the closest allies to the Dreki when they were still alive, and formed as a result of Dreki interference.They inhabit a forest that they believe is sacred. They are not very welcoming of outsiders, and are inhabited predominantly by wolf Ainvi.

**Adaawe**The Southern Ainvi Kingdom. Also influenced by Dreki interference, this kingdom inhabits a forest around a swamp on the southeastern coast. They are allies with some of the nations of the Fallen Empire, and in days of history defended against the Sairshi expansion to the great plains. Some of Adaawe see themselves as the Guardians of the Great Plain, standing in between the Empire and the prairies.

**Gawaji** A former neutral country below Clan Huegmuen. This kingdom was initially an Ainvi kingdom settled during the time before the Sairshi arrived but after the Dreki retreat. However nearly a quarter century ago it was destroyed under mysterious circumstances. It has become revealed that the mages of an Academy in Gawajii’s capital had been experimenting on ancient Dreki technology and accidentally unleashed a devastation that corrupts anything it touches and deforms or kills any people. Numerous attempts have been made to cure Gawajii but it’s true restoration may be centuries out.