recursal/Fanatic-Fandom huggingface dataset:
Ib Nor

Ib Nor is one of the main fishing and trading hubs of the Isle of Ib. Compared to the Port of Ibben, however, it is minuscule and poor.

## History

Ib Nor was founded many years ago after the Port of Ib, after a break in the raiders and merchants of Ib.

The merchants and raiders that settled in the north named it Ib Nor, meaning "The Port of the North." Due to its position far into the Shivering Sea, it has not been raided or sacked by any non-native in the last five centuries.

## Layout

* The Fishing Town - The major trade hub of the city, the so-called Fishing Town is where merchants and fishermen from the Shivering Sea come to trade and sell their foods and wares to the people of Ib Nor. Foreign ships are rare in these parts, instead opting to dock at the Port of Ibben.

* The Raider's Ale - A brewhouse and salt-house, The Raider's Ale was once exclusive to just raiders of Ib. However, over the last decades, it was taken over by the commonfolk of the city, garnering new business and coin for the current owners.

## Recent History

A battered vessel crashed into the harbourside of Ib Nor near the start of the new year. Those few crew still aboard were covered in wounds, but more curiously frozen solid and covered in hoarfrost. Claims of an ice dragon have naturally been matters of gossip throughout the settlement.
Faros

Faros is a port city located on the north-western coast of Great Moraq, the largest island in the Known World. The city itself is built around the mouth of a river flowing down from the mountains in the centre of the island.

## Notable Locations

### Plaza of the Stone Cow

Situated at the center of the section of Faros situated on the northern bank, the Plaza of the Stone Cow is a square paved with great granite slabs carved by the city's masons after being transported down from the inland mountains. At the center of the Plaza is the Stone Cow for which it is named, an object of worship for many of the citizens of Faros. Offerings of wheat or gold can be found at the foot of the Stone Cow, and the smell of incense is almost constant in the vicinity of the square. Situated around the Stone Cow are several flowerbeds set into the granite, these are meticulously maintained by the devout.

### The Stone Bridge

Of the two bridges across the river, the Stone Bridge is more often traveled and thus better known to travelers. Situated closer to the Summer Sea than the Wood Bridge, it is surrounded by markets and brothels-- attractions of all kinds for the sailors passing through from many corners of Essos.

### The Wood Bridge

Farther from the water one would find the Wood Bridge, and intrepid explorers would be richly rewarded for it. The Wood Bridge is spectacularly painted. Local elders often can be heard to remark that the layers of paint have caused the bridge to grow over the years.

Citizens of Faros celebrate weddings, name days, and funerals at the Wood Bridge. For each ceremony the newly-wedded couple, new parents, or families of the deceased choose a color and a board and apply a new coat of paint. Local legend tells that any who trod in the paint before the consummation of a wedding or the drying of the tears on the faces of the bereaved will suffer from poor harvests or worse, their fortunes devoured by a displeased Great Cow.
Scyrpene

## Racial Ability

### Racial Ability

Scyrpene are a monstrous race of small scorpion folk. You are immune to the effects of Disease and Poison. Once per Game Turn for 3 Energy, you may deliver a toxin which weakens your opponent. They cannot use Energy or Heal for the next 2 rounds.

## Description

**Scyrpene** is a HEXclusive Race within the HEXplore It games and first appeared in the expansion to Volume 3.

## HEXclusive Description

HEXclusive Races begin slightly more powerful than the Races in the Core game, with relatively superior starting statistics and more unique and powerful Racial Abilities.
Dagger Lake

Volantis

Dagger Lake is a large lake formed by the confluence of the rivers Rhoyne and Qhoyne in western Essos. At Dagger Lake the Qhoyne comes rushing in, full of gold and amber from the Axe and pine-cones from the Forest of Qohor. Northeast of Dagger Lake are the ruins of Ar Noy, while along its western banks are the Golden Fields.

Dagger Lake is full of islands where pirates lurk in hidden caves and secret strongholds.

## History

The War on Dagger Lake was one of the Rhoynish Wars between the Rhoynar and the Valyrian Freehold.

During the Century of Blood, Qohor and Norvos broke Volantene power on the Rhoyne in a battle involving fire galleys on Dagger Lake.
Talisman

## Item Introduction

**Talisman** is an item available for purchase at Shrines in HEXplore It: The Valley of the Dead King. It can be purchased for 4 Gold per hero and is usable only once.

## Item Description

> This item is used to free a Fallen City. See the City placard for detail. **Only one available per Shrine.**
>
>

## Using a Talisman

Talismans are used in order to free a Fallen City. To do this, the party must travel to a Fallen City and then fight the Fallen City! Encounter. During the fight the Fallen City! Encounter cannot be harmed in a combat round unless one hero uses a Talisman (typically by taking the Defend action) in that same round.

The Talisman can be given to another hero immediately after using it. For example, on one round the Healer can Defend and use the Talisman while the other heroes attack, and then hand the Talisman to another hero. Next round that new hero with the Talisman can take the Defend action and use it, which allows the Healer to use a Mastery to protect the party.

If the Fallen City! Encounter is defeated, then the Talisman used in the attempt is destroyed. If the heroes Flee the Encounter then the Talisman can be used again.

## Errata

* *If the party is holding more than one Talisman, only one may be used in the Encounter.*
* *The party is not required to use the Talisman each round, but on any round that a Talisman is not used the Fallen City! Encounter cannot be harmed in any way.*
* *The party can gain a 5th Talisman by defeating Syv, the Level 7 Boss.*
House Allyrion

House Allyrion of Godsgrace is a major Dornish noble house. Godsgrace sits near the confluence of the Scourge and the Vaith into the Greenblood.

Their blazon is a golden hand on gyronny red and black.

## Recent History

Like near all other Dornish houses, House Allyrion was heavily involved in the fighting during the Archon's invasion of Dorne during the Dornish-Triarchy War.

During the war, Godsgrace was sacked by the Archon's men following the actions of the Tyroshi commander Daros the Reaper. Scaling the walls under the cover of a sandstorm and the night, he slew the guards on the gate and opened them for the army waiting outside. Allyrion scions were among those captured in the raid on the Water Gardens in the same conflict.

Godsgrace would remain occupied until near the end of 382 AC but the hostages not returned from the Three Daughters until 385 AC.
House Gargalen

House Gargalen of Salt Shore is a major Dornish noble house. Their seat, Salt Shore, is located along the Summer Sea on the southern coast of Dorne.

Their blazon is a red cockatrice with black snake in beak on gold.

## Recent History

Like near all other Dornish houses, House Gargalen was heavily involved in the fighting during the Archon's invasion of Dorne during the Dornish-Triarchy War.
House Merryweather

## House Information

### Sigil

Argent, a cornucopia or overflowing with apples, carrots, plums, onions, leeks, turnips and fruits variegated all proper within a bordure of the second

### Vassals

House StackhouseHouse Meadows

House Redding

House Woodwright

## Current Information

### Liege Lord

House Tyrell

**House Merryweather of Longtable** is a noble house from the Reach. Longtable is located at the confluence of the Mander and the Blueburn.

Their blazon is a a golden horn of plenty spilling out apples, carrots, plums, onions, leeks, turnips, and fruits of many colours, over a white field bordered in gold.

Their motto is "Behold our Bounty."

## History

House Merryweather was once a powerful and rich family. During a feast King Aerys II Targaryen held when Cersei Lannister came to court for the first time, Lord Owen Merryweather talked about raising taxes on wine, which led to Lord Rykker making a joke about Lord Tywin Lannister's ability to shit gold.

Aerys II stripped the Merryweathers of their lands and exiled Lord Owen in 282 AC for his failures as Hand of the King to prevent Robert's Rebellion.Owen was known as "the horn-of-plenty hand."

King Robert I restored their title and some of their lands when he took the Iron Throne, but the family's wealth and status have not completely recovered. Lord Orton Merryweather is not as rich and powerful as his grandfather, Owen.

## Recent History

Russell Merryweather served as Master of Coin between the years of 327 AC and 344 AC.
House Flint

## House Information

### Sigil

Azure semé of whitecaps argent, on a chief wavy crested or two eyes of the second irised of the first and pupiled sable

## Current Information

### Cadet House(s)

Flint of Flint's FingerFlint of the Mountain Clains

House Flint of Widow's Watch is a noble house from Widow's Watch in the east of the north.

They are the most powerful branch of House Flint.

They blazon their banner as a blue field strewn with whitecaps, on a yellow chief with crested line a pair of blue eyes and have the motto of "Ever Vigilant".
Drums of Urgos

## Item Introduction

**Drums of Urgos** is an item available for purchase at Elowen's Grove in HEXplore It: The Forests of Adrimon. It can be purchased for 3 Essence Vines and is permanent for the group.

## Item Description

> If the heroes have saved Urgos, they may use these drums to call upon him one additional time per Fate Cycle. Only one available per game.
>
>

## Errata

*None*
Ghiscar

Ghiscar is shown in lime-green near the centre of the map, on both the Ghiscari peninsula and the Basilisk Isles.

## Culture

### Famed for

The Slave Trade

Ghiscar is the name of both the region of Essos south of Slaver's Bay, but also the empire contained within it, ruled by the Ghiscari.

The strength of Ghiscar was much diminished by the forces of Old Valyria before the Doom, and the empire has struggled to return to the power of Old Ghis ever since.

## Territory

The territory of Ghiscar includes the peninsula to the east of the Gulf of Grief, and the island of Ghaen, to the south of the landmass. Located on a island nearby is the city of New Ghis.

The cities of Slaver's Bay, namely Astapor, Yunkai and Meereen have grown increasingly independent of their founding lands, to the point where they will frequently skirmish against each other in pursuit of their own, individual interests. Despite this, the relationship between the Slaver cities and Ghiscar proper remains neutral most of the time, and if their hold upon slave trade was to grow threatened, they would undoubtedly rise against those responsible.

## People

### Language

Most modern Ghiscari speak in the language of their conquerors, High Valyrian, twisted by growling accents and peppered with slaver's argot. However, modern Ghiscari continue to write with their unique glyphs. Besides the bastard Valyrian dialects, a mongrel tongue combining Old Ghiscari and High Valyrian is also spoken by some along the bay. Nevertheless, some words of the old language are still in use and are part of the dialect, such as *Mhysa*, which means "Mother".

It is considered inappropriate for slavers to refer to themselves in first person.

### Customs

The wealthy slaver elite, old names with fat purses, play mock wars at the fighting pits with their slave soldiers, pretending to be the scourges of Old Ghis, or sit atop their pyramids drinking apricot wine, all clinging to the glories of the Old Empire. They consider themselves the blood of Old Ghis.

As a sign of high station they wear the *tokar*, an impractical outfit that requires the wearer to hold it in place with one hand and walk in small steps. Highborn men also wear hairs teased, oiled, and twisted into fantastic shapes such as horns or wings.

Ghiscari also fond of rich food including duck eggs, octopus stew, and even dog. Particularly popular are stews of red octopus and unborn puppy, honeyed dormice and jellied dog brains. It is said that Ghiscari will eat meat of any creature, except man or dragon. Beef is considered by many to be a food suitable only for unwashed savaged.

### Religion

The Ghiscari still worship the gods of Ghis, with Graces as their priestesses. The Green Grace is the topmost religious figure in a Ghiscari city. The Ghiscari consider the blood spilled in the fighting pits a sacrifice most pleasing to their gods.

Ghiscari bury their dead in crypts below their own manses.
House Mormont

House Mormont of Bear Island is a noble house of the north, one of the principal families sworn to House Stark. Their seat is at Bear Island, located in the Bay of Ice northwest of Winterfell. They are currently ruled by Eddard Mormont.

Their blazon is a black bear over a green wood and their motto is "Here We Stand".

## History

The Mormonts are an old house with a proud and honorable reputation. According to northern histories, Rodrik Stark, a King in the North, gave Bear Island to the Mormonts after winning the isle in a wrestling match from a driftwood king of the ironborn. Skeptical scholars think it more likely the rival kings wrestled "with words".

The Mormonts' lands are cold and poor. Like the other women of Bear Island, the women of House Mormont learned how to defend themselves from ironmen and wildlings.

House Mormont has possessed Longclaw, a Valyrian steel sword, for five centuries. Currently it is wielded by Ser Boremund Mormont.
House Locke

House Locke of Oldcastle is a noble house from Oldcastle in the North. They swear direct allegiance to House Manderly and indirectly to House Stark, who rule the North.

Their banner is two bronze keys crossed on a white pale on purple.

## History

The Lockes ruled as First Men kings after the Long Night, but they were eventually reduced to vassals by the Kings of Winter from House Stark.

After the extinction of House Greystark, the Flints held the Wolf's Den for a century and the Lockes for almost two centuries.
Minotaur

## Racial Ability

### Racial Ability

Minotaurs are monstrous and fierce. Once per game turn for 3 Health they may trample an opponent. The opponent's action result this round may be shifted up or down by one. In addition, their opponent's Defense is reduced by 3.

## Description

**Minotaur** is a HEXclusive Race within the HEXplore It games and first appeared in the First Edition for Volume 1. It was not re-released for the Second Edition.

## HEXclusive Description

HEXclusive Races begin slightly more powerful than the Races in the Core game, with relatively superior starting statistics and more unique and powerful Racial Abilities.
Isle of Love

The Isle of Love is one of the fifteen islands that make up the main Summer Isles archipelago.

## Description

The Isle of Love is one of the smallest of the major islands that make up the Summer Isles archipelago, and is found just north of Moluu. Despite this, every Summer Islander is expected to spend some time upon the island, amongst those that share their bodies and talents within the Palaces of Love, where the affection of Sallar and Shanta, the Two Halves of the Summer Islander deity of love, is said to be felt most strongly. Surrounding the palaces is a hardwood grove, including unfathomably large Goldenheart, Ebony and Blue Mahoe trees. Each has been carved into the form of Sallar and Shanta, locked in an embrace, but the roots are untouched by the process, meaning the figures continue to live, as they have done for hundreds of years.

As all men and women are considered equal on the island, no family or house may claim dominion over the island. Violence of any kind whilst on the Isle of Love is punishable by immediate exile from the Summer Isles.
House Staunton

House Staunton of Rook's Rest is a noble house from the crownlands.

They blazon their arms with two black wings upon a white fess on checkered black and grey.

## Recent History

A small tourney meant to celebrate the marriage of Lord Staunton's heir to Lord Rykker's eldest daughter became the largest event of the year 333 AC when, much to Lord Staunton's surprise and distress, King Eddard wrote of his intention to attend. When word of the King's coming spread, knights from across Westeros began to arrive.

Lord Staunton was nearly bankrupt in the effort to feed the unexpectedly large crowd.
Gallowstown

The settlement has existed upon the isle for the past half century, and changed hands near three dozen times in said time-span. The town is located on Grey Gallows on the Stepstones.

## History

Once used as a small port for the pirates and scoundrels of the Stepstones, it has long since become a battleground for the many Pirate Kings and the Free Cities of Essos. It has changed hands three dozen or more times, each time driving more and more people from the dying town. The last time it was taken was in 147 AC, when a small time Pirate-Lord named Dregaro set fire to its docks. The city is currently claimed to be uninhabited, it is unknown if this is true. It very well could be a lie concocted by its few remaining citizens to keep their dying town safe.

## Layout

* The Grey Dock - The old dock is said to have but a single port for ships to sail into. Supposedly, a lone dockmaster lives in a shanty house and collects docking tolls.
* The Field of Souls - A supposedly cursed field, where many graves are. Some men who have sailed by the field claim they can see the spirits of the dead who had suffered from the pirates and The Grey.
Flora and Fauna of the Neck

The Neck is home to many species of plant and animal that are found nowhere else in Westeros. The people that live in association with the organisms found there have developed an equally distinct lifestyle.

## Fauna

### Amphibians

Many species of frog occupy the Neck, many of which are produce toxic compounds utilised by crannogmen when hunting and during warfare.

* Mud Kings - Bright blue speckled with white, grey or black markings. Sometimes called 'Little Freys'. Their poison paralyses the lungs, causing the target to stop breathing.
* Red Devils - Crimson and ochre in colour. Contact with their poison results in blood weeping from the body's pores, before death from loss of fluids.
* Lightning Lords - Usually a purple or blue, with a jagged yellow marking on their back. They make victims convulse in pain before they die.
* Crimson Imps - Often no larger than the tip of a finger, this tiny species has a toxin that mimics the effects of the Stranger, closing the throat of its victim.
* Wormwood Toad - Although not strictly toxic, this large flat toad can exude an foul-smelling liquid when threatened, making it an undesireable source of food, despite its size.

### Reptiles

The most notable species of reptile found within the Neck is the lizard-lion, but other creatures can be found.

* Lizard-Lions - They resemble partially submerged logs floating still in the water. They live in the water, in slow streams and deep swamps, and have teeth like daggers. Many crannogmen hunt them for their meat and scaled hide, the latter of which is turned into strong and thick armour.
* Water snakes - Capable hunters both in and out of the slow-flowing waters of the Neck, water snakes can grow to extraordinary sizes, able to kill and consume even lizard-lions.
* Snapping Turtles - Dwelling at the bottom of stagnant waters, this species have a vicious bite capable of cleaving fingers.
* Common Musk Turtles - This species produces a strong musky odour when disturbed, but can make for a good meal due to their plentiful lean flesh.

### Birds

The majority of birds found within the Neck are adapted for hunting the plentiful fish and amphibians that share their habitat.

* Herons
* Nightingales
* Swamp-shrike
* Common Mallards
* King Rail
* Common Snipe
* Stonechat
* Marsh Wren
* Limpkin
* Common Gallinule

### Fish

A bounty of freshwater fish can be found in the slow flowing waters of the Neck, many species forming the staple diet of the crannogmen in the area.

* Carp
* Golden Shiner
* Brown Bullhead
* Eastern Mudminnow
* Redfin Pickerel
* Smallmouth Bass
* Largemouth Bass
* Bluegill
* River Pike
* Redbreast Sunfish
* Fallfish
* Common Shiner
* Spottail Shiner
* Yellow Bullhead
* Bluespotted Sunfish
* Satinfin Shiner
* Mud Sunfish
* Blacknose Dace
* Creek Chub
* Brook Trout

## Flora

### Trees

* White Oak
* Red Maple
* Aspen
* Cottonwood
* Elm
* Pin Oak
* Tupelo

### Shrubs

* Silky dogwood
* Spicebush
* Dogtails
* Loose Strife
* Poison Ivy
* Sweetpepper bush
* Ferris
* Skunk Cabbage
* River Cane
House Manderly

## House Information

### Sigil

Aquamarine, a merman argent crined, bearded and queued vert, carrying a trident sable

### Vassals

House LockeHouse Woolfield

House Waterman

## Current Information

### Liege Lord

House Stark

House Manderly of White Harbor is a noble family in the North whose seat is the New Castle in the city of White Harbor. They are among the most powerful and loyal vassals of House Stark as well as the richest northern family due to their control of the only city in the region.

Unlike most other northern houses, the Manderlys follow the Faith of the Seven instead of the old gods, as the family emigrated from the Reach after the Andal invasion.

The Manderlys' blazon is a white merman with dark green hair, beard and tail, carrying a black trident, over a blue-green field.

## Recent History

The Liberation of Winterfell in 300 AC through the efforts of an army of Northerners and Valemen was only possible through the efforts of Lord Wyman Manderly and the use of White Harbor as a staging point.
House Santagar

## House Information

### Sigil

Per bend sinister azure and argent, a leopard rampant Or spotted sable bearing an axe of the third

## Current Information

### Liege Lord

House Martell

House Santagar of Spottswood is a house of landed knights from Spottswood in Dorne. They are one of the main houses sworn to Sunspear.

They blazon their arms with a spotted leopard with a golden axe, over a per bend sinister blue and white field.

## Recent History

Like near all other Dornish houses, House Santagar was heavily involved in the fighting during the Archon's invasion of Dorne during the Dornish-Triarchy War.
House Tallhart

House Overton

House Tallhart of Torrhen's Square is a noble house from the North and is among the principal houses sworn to House Stark. They carry the title of the Master of Torrhen's Square, which is located southwest of Winterfell.

Their arms show three green sentinel trees, over a brown field.

## History

The members of House Tallhart descend from the First Men, however have found themselves at least in part influenced by Andal culture with use of knighthood usually retained for southron warriors.

## Recent History

Men of House Tallhart were among those that attacked Duskendale during the War of the Five Kings, but found themselves repelled by Randyll Tarly and Gregor Clegane.
House Tarth

## House Information

### Sigil

Quartered, yellow sun on a rose-coloured field and white crescents on a blue field

## Historical Information

### Culture

Stormlander (Andal)

**House Tarth** is a noble House of the Stormlands. They rule their eponymous island of Tarth from their seat at Evenfall Hall.

## Recent History

The current line of House Tarth is descended from the second son of Lady Brienne Tarth by her husband Jaime Lannister, their older son inheriting Casterly Rock. The son taking the Tarth name and title took with himself the Valyrian Steel sword Oathkeeper, which had belonged to both his parents at varying points in time.

In 352 AC, Lord Edwyn Tarth was appointed to the Small Council of Eddard I Baelish as Master of Laws, upon the recommendation of Lord Monterys Velaryon. He continued to serve under Petyr II Baelish until his retirement in 366 AC.

In the Dornish-Triarchy War, the fleet of the Triarchy defeated the fleet of the Stormlands in the Battle of the Rubies before the shores of Tarth, resulting in the death of Lord Tarth and his eldest son. The Essos army then assaulted Evenfall Hall, killing its castellan, Ser Edric Musgood. Besides the death of the Castellan, Lord Durran Tarth was killed by Lucerys Staegone (who was serving under the Brazen Titans). After the sack, their ancestral weapon Oathkeeper was lost to them, taken by the invaders. It was returned at the war's end.
House Jordayne

House Jordayne of the Tor is one of the principal noble houses of Dorne. The Tor is placed on the southern coast of the Sea of Dorne.

Their blazon is a golden quill on checkered dark and light green.

## Recent History

The Tor served as one of the major sites of battle during the Dornish campaign of the Dornish-Triarchy War, serving as the Archon's first true defeat. Forced into retreat, the Battle for the Tor would be the major turning point in the invasion of the kingdom, eventually prompting Triarchy to completely withdraw.
House Baelish of Dragonstone

## House Information

### Sigil

A grey stone head with fiery eyes, on a light green field(Vert, a stone head cendrée, orbed gules)

## Historical Information

### Founded by

Eddard I Baelish

House Baelish of Dragonstone is a cadet house of House Baelish of King's Landing, founded after Petyr I took the throne. Their seat was traditionally Dragonstone, but now reside in Harrenhal, since Roland Baelish, who had been made Lord of Harrenhal and Lord Paramount of the Trident in 384 AC, became Prince of Dragonstone the year after with the death of Prince Petyr and the exile of Prince Tristan.

## History

### Formation

Following the Great Council of 303AC, Petyr I Baelish was declared King of Westeros and was granted ownership of the seat of Dragonstone. Following Eddard's birth, Petyr followed the tradition laid out of having the heir of the throne be raised at Dragonstone.

### Recent Events

Lord Roland Baelish, who had been granted the Paramountcy of the Riverlands and a seat at Harrenhal following Brynden's Rebellion, became Prince of Dragonstone in 385 AC, after the previous Prince Petyr died in battle and his brother Tristan was disinherited, making Roland Baelish the closest male relative to King Edmund I. To distinguish himself from the line extinct with Lord Brynden's death, Roland's line is referred to as House Baelish of Dragonstone, rather than of Harrenhal, despite his primary title being the latter.
Lizard Head

Lizard Head is a small group of isles, considered one of the fifteen island groups that make up the main Summer Isles archipelago.

## Description

Lizard Head is a small group of islands just north of the Golden Head peninsula of the largest island in the Summer Isles, Jhala. Although small, Lizard Head is home to one of the few true fortifications upon the isles, a moderate keep of bloodwood and mahogany, owing to its easterly position relative to the rest of the islands. This location means that the isles are most commonly the first landed on by raiders and corsairs sailing from the Basilisk Isles to the east.

## Rulers

The people of Lizard Head are skilled archers subsequently, and the colourful feather cloaks of the families that rule the isles are a common sight upon the Swan Ships that patrol in the area. The easternmost island, upon which the Hardwood Keep is built is ruled by the Qoxo family, whereas the rest of the islands belong to the Chasons.
House Redwyne

House Lowther

House Redwyne of the Arbor is one of the main noble houses sworn to Highgarden. Their seat is the Arbor, an island located off the southwestern-most part of Westeros, best known for making the best wines in Westeros. The Redwynes control the Redwyne fleet, the largest fleet in Westeros.

The sigil of House Redwyne is a burgundy grape cluster on blue, symbolizing the famed wines of the Arbor. Members of the house tend to be freckled and red of hair.

## History

The Redwynes claim descent from Gilbert of the Vines, a legendary son of Garth Greenhand. House Redwyne ruled over the Arbor as Kings of the Arbor until its last king was lost at sea, allowing his cousin, King Meryn III Gardener, to make the isle part of the Kingdom of the Reach. Fleets from the Arbor and Oldtown protected the Reach from naval attacks during the Andal invasion.

During the Dance of the Dragons, the Arbor declared for the greens.

## Recent History

During the reign of King Petyr I Baelish, Paxter Redwyne serves as his Master of Ships.

In the years 349-350 AC, the conflicts known as the Hand's War would heavily involve the naval strength of the Redwynes, working under the direction of Lord Gyles Redwyne against the efforts Prince Vorian Martell.

After the death of King Petyr II Baelish in the Iron Islands, it was the Redwynes that were among those that called for war with the Ironborn, although at wars end, Lord Gyles Redwyne was dismissed from the position of the Hand of the King, having previously been appointed by King Eddard.

During Brynden's Rebellion, House Redwyne remained neutral and instead opted to simply fortify the Arbor with all their available men-at-arms. They would later claim that they had remained at home out of fear that the Ironborn would reave the coasts were they to sail away.
House Sunderland

## House Information

### Sigil

Three women's heads, white with black hair, on a barry wavy blue and green field

### Vassals

House BorrellHouse Longthorpe

House Torrent

## Historical Information

### Culture

Sistermen

House Sunderland is a noble house of the Vale. They rule over the Three Sisters in the Bite from their seat at Sisterton.

## Recent History

A few decades ago, House Sunderland seized the Valyrian Steel sword Ransom from a smuggler's ship and has used it as its family weapon ever since.

The Vale’s grasp on the Three Sisters has been described as tenuous at the best of times, something that has become more and more apparent in the last half century following the Culling of the Clansmen. The rise in renown of House Royce and subsequent rivalry between them and the Arryns with their Grafton allies pushed the attention of the Vale south. Alliances formed and broke apart, culminating in the civil war during Brynden’s Rebellion. A rebellion that the Three Sisters took heavy casualties for little gain. Now, feeling alone and neglected, House Sunderland looks to their “new” lords in House Royce for aid and reassurance, or if necessary abroad.
House Dustin

## House Information

### Sigil

Or, between two longaxes saltirewise rusted proper shafted sable a crown of the last

## Historical Information

### Culture

First Men

House Dustin of Barrowton is a noble house from the North, one of the major families sworn to House Stark. Their castle is Barrow Hall in Barrowton, a prominent town in the north.

Their arms portray two rusted longaxes with black shafts crossed, a black crown between their points, on yellow. The rusted crown on their arms derives from their claim of descent from the First King and the Barrow Kings that followed him.

They possess a Valyrian steel longsword called Starshatter.

## History

The Dustins claim descent from the First King of the First Men and the Barrow Kings of the barrowlands who ruled after him. When the last Barrow King submitted to House Stark of Winterfell at the end of the Thousand Years War, the King of Winter took his daughter for wife. House Dustin's claims of shared blood and descent from the Barrow Kings is regarded as truth.

Barrowton has prospered under the Dustins, who have loyally ruled the barrowlands for the Starks.
House Vaith

House Vaith of the Red Dunes is a Dornish noble house. Their seat, also named Vaith, is placed on the river with the same name. West of Vaith are the deep sands of Dorne.

They blazon their shield with three black leopards standing on a yellow pile on orange.

## Recent History

While the Red Dunes saw little conflict during the Dornish-Triarchy War, hostages from the family were taken during the conflict when the Water Gardens were raided by the Archon's men. All of the hostages would be later returned at war's end, as part of the agreement in the Pact.
Daenys Targaryen

Daenys

Princess Daenys Targaryen is the eldest daughter of King Viserys IV and Rhaena Targaryen, the sister of King Viserys V, and the half-sister of King Lucerys.

## Childhood

Daenys was born in 371 AC in Braavos, where she grew up together with her siblings. As one of the youngest among them, she had a lot of freedom growing up since her older brothers were always causing trouble. As the gentlest person in her family, she frequently had to mediate between them, and thus learned the art of diplomacy from a young age.

Although she was known for her friendly demeanor, Daenys was actually a quiet girl who preferred the company of books. It was through reading that she became interested in the history of Westeros and that of her House. As a child she enjoyed reading most of all, and impressed her tutors with her intelligence.

## History

Once known for her kindness and gentle nature, Daenys has changed considerably since her father’s death and her brother’s crowning. Now a grown woman, she’s prepared to do her part in the Targaryen conquest.

Always curious by nature and remarkably clever, she dabbles in alchemy, which like all skills, she’s picked up fast enough.

Although the Targaryen madness never seemed to touch Daenys, her coming of age has brought significant changes upon her. One of them being a predilection for fire.

Nevertheless, her selfless nature has earned her countless friends, friends who are always willing to give her a helping hand and provide her with a little bit of information. At first Daenys thought little of it, but as the day of the Targaryen conquest draws near, she’s began to think they might come in handy...

In preparation for the invasion, she's also begun training in riding and archery.

## Recent history

Daenys and Viserys were betrothed, but he broke it off after his victory at Maidenpool, leaving Daenys furious.

In order to prevent Viserys from marrying her off to a Westerosi, Daenys convinced her cousin Daemon to marry her in secret.

After Viserys' death, she was left devastated, and when Lucerys assumed command and threw her cousin Rhaenys into jail, Daenys revolted by allying herself with Laeron Targaryen's plot to take over the throne. It was then that she converted to R'hllorism.

## Family tree

https://www.familyecho.com/?p=PHRHN&c=vto5iemxe7&f=463534301740068142#
Great Moraq

Great Moraq is an island that is used to define the join between the western Summer Sea and the eastern Jade Sea. It is the largest island in the Known World.

## Geography

West of Great Moraq are Vahar and Lesser Moraq, while to the south is the Isle of Elephants, as well as several smaller islands. East of the great island is the Isle of Whips and, in the Jade Gates to the north, is Qal. Across the Jade Gates is Qarth in southern Essos.

The northern half of Great Moraq is a mixture of plains, hills, and small forests, while the southern half of the island is densely forested. The city of Faros is situated at the mouth of a river on the northern stretch of its western coast. At the southern point of Great Moraq is the city of Port Moraq on the Cinnamon Straits.

## Cities

There are two major cities upon the island of Great Moraq, as well as innumerable minor fishing towns and villages.

* Faros - Famous throughout the Known World for the worship of a deity called the Stone Cow by visitors to the isle, the people of Faros centre much of their lives around servitude to the towering statue found at the centre of the town. Offerings of fish, spices and gold are given each day at sunrise, and again at sunset, the services led by priests clad in tunics and cloaks of slate-grey fabric. As long as respect is upheld, any and all are welcome to attend the offering ceremonies, or place items of their own before the statue.
* Port Moraq - A popular stopping point for merchants returning from the isles and nations of the Jade Sea, their ships heavy with spices, exotic wood and gemstones, the city of Port Moraq is found on the southern side of the isle. The first colonisers of the area cleared away the thick forest to the north, and continue to do to this day as expansion north continues. Most of the city, subsequently, is constructed of timber rather than stone, from the wharves and jetties to the walls that surround its territory.

## History

Great Moraq was once conquered by Jar Joq, one of the sea-green god-emperors of Yi Ti.

Because of the prevailing winds, the eastern shore of Great Moraq is lightly settled and rarely visited. The western shore is more populous and is connected with the Jade Sea trade routes.
House Toland

House Toland of Ghost Hill is a Dornish noble house sworn to Sunspear, one of the House Martell's principal bannermen. Its seat is Ghost Hill.

Their arms depict a green dragon biting its tail on gold, the dragon symbolizing that time has no beginning and no end.

## Recent History

### The Dornish-Triarchy War - Siege of Ghost Hill

Knowing that once news of Sunspear’s fall reached the rest of Westeros, it would surely garner their ire further, the Archon ordered that the remaining hostages not yet bartered for castles and towers were to be taken to the Water Gardens for safe keeping. On the journey however, they were freed by the daring actions of an Orphan of the Greenblood called Ylvar, and set in flight towards Ghost Hill. When he learned that Ylvar had exploited the same ploy by means of Rhoynish appearance as he had moons earlier, the Archon paid the Orphans of the Ny Sar the rest of their due, and dismisses them, sending them back to the city of Volantis.

In his anger, the Archon sent forth his armies first to Ghost Hill in pursuit, but also along the river to sack and burn all remaining settlements of the Orphans. Once more the Greenblood was set ablaze, but they found little success at the seat of House Toland. With the hostages safely behind his walls, Lord Toland refused to surrender despite the mass of soldiers and ships that surrounded him and his family’s home.

With the siege lines in place, the Archon sent a trio of ships back across the Narrow Sea to Myr, from which they returned a moon later bringing slaves from the Velvet Hills - slaves with experience working in mines and quarries alike. Finding the sandstone to be far softer than the stone of Andalos, they worked quickly, cutting off the water supply to the castle. Under sweltering heat with diminishing remaining stocks, the Dornish turned to milk and juice for hydration, only for the cows, goats and trees alike to falter in time too.

Each day the Archon ordered great pails of water to be drawn up and gathered before the gates - any man that wished for it simply needed to open them and drink as much as he desired. For the best part of a week, the pails would be overturned come nightfall, the wastage sapped at greedily by the amber sands, before finally Lord Toland himself would come forth to quench his thirst.

No-one within the castle was harmed as they surrendered, save the one that had stolen from the Archon. Ylvar was quickly found and placed upon a trader cog bound for Astapor - his fate to be gelded and turned into an Unsullied warrior.
House Dayne

House Dayne of Starfall is a noble house from Starfall in Dorne. They are among the principal houses sworn to House Martell.

The Sword of the Morning is a title given to a Dayne knight who is considered worthy of wielding the greatsword Dawn, a blade said to be created from the heart of falling star.

Their sigil is a white sword and a falling star, crossing on a lavender background.

A cadet branch of the family are the Daynes of High Hermitage.

## History

House Dayne is one of the most ancient houses in the Seven Kingdoms, claiming First Men ancestry dating back ten thousand years to the dawn of days. The first Dayne is said to have raised Starfall on an island at the mouth of the Torrentine, having tracked a falling star there and found a stone of magical powers. His descendants became Kings of the Torrentine and Lords of Starfall. Along with the Fowlers and Yronwoods, the Daynes were among the most powerful and prestigious houses of ancient Dorne. The Daynes are also famed for Dawn, their ancestral sword made from the fallen star, and the men who wield it, the Swords of the Morning.

The Daynes have taken part in many conflicts between Dorne and the Reach, including battles against House Oakheart. King Samwell Dayne, called the Starfire, once burned Oldtown.

The last Dayne King, Vorian, known as the Sword of the Evening, was defeated in Nymeria's War and sent to the Wall. Afterwards the Daynes supported Nymeria against King Yorick V Yronwood. Nymeria's third husband was Ser Davos Dayne, the Sword of the Morning. Nymeria, Princess of Dorne, was later succeeded by her eldest daughter by her first husband, Mors Martell, not her son by Davos.

## Recent History

While Starfall saw no conflict during the Dornish-Triarchy War, hostages from the family were taken during the conflict when the Water Gardens were raided by the Archon's men. All of the hostages would be later returned at war's end, as part of the agreement in the Pact.
House Mallister

House Mallister of Seagard is one of the most prominent noble houses from the riverlands. Seagard is a fortress built to defend the coast against the reavers from the Iron Islands, and dates from before Aegon's Failed Conquest. The Mallisters distrust the ironborn.

Their blazon is a silver eagle displayed, on a purple field. Their motto is "Above the Rest".

## History

The Mallisters conquered most of the Cape of Eagles from the ironborn during the reign of King Torgon Greyiron.

In the century that followed the fall of House Justman, the Mallisters were one of the many river lords who were petty river kings, with House Teague eventually controlling the riverlands.

Lord Petyr Mallister rose against the Storm Kings of House Durrandon, but he had a brief and inglorious reign before his defeat.

## Recent History

During Brynden's Rebellion, House Mallister remained loyal to the Iron Throne, assisting the Blackwoods in their siege of Riverrun after Lord Tully turned his cloak.
Draconys

Draconys is a ruined city found on the southern coast of the broken Valyrian Peninsula.

## History

Draconys was founded by the Valyrian Freehold. Although rich and glorious, it did not have self-rule and was instead governed by men and women sent from Valyria to rule in the name of the Freehold and thus it is not counted among the Free Cities. The city was devastated by the Doom of Valyria.
Ib Sar

Ib Sar is the only Ibbenese city on the island of Far Ib, a mountainous island to the southeast of Ib. It has an unsavory reputation.

## History

During the reign of the God-Kings of Ibben, Ib Sar was an exile colony where the worst criminals of Ibben were sent as a punishment. Frequently, they were mutilated beforehand to ensure that they could never return to Ib, and would forever be marked as criminals. Though this brutal practice was ended with the fall of the God-Kings, Ib Sar retains a negative reputation.

## Layout

Ib Sar is a small, poor and miserable city, with small buildings and dirt roads. It is set on the coastline, but lacks the trade of the Port of Ibben, and subsists almost entirely by fishing.
House Harlaw

House Myre

House Stonetree

House Volmark

Harridan Hill

Tower of Glimmering

House Harlaw of Harlaw is one of the most powerful houses from the Iron Islands, ruling over the entire island of Harlaw from the castle of Ten Towers.

Their blazon is a silver scythe on black.

## History

The Harlaws of antiquity were rock and salt kings on the island of Harlaw. Myres and the Kennings had been their bitter foes in the past, but eventually they submitted to the Harlaws.

The young Erich V Harlaw, High King of the Iron Islands, recovered Fair Isle for the ironborn, but he eventually lost the island once he grew old. His son, Harron Harlaw, slew Gareth II Gardener, King of the Reach, at Oldtown.
House Redbeard

House Redbeard is a new House to the north, formed after the union of Gerrick Kingsblood's daughters to Ser Axell Florent, Ser Brus Buckler and Ser Malegorn of Redpool.

## Recent History

Whilst a new house, House Redbeard is an old name; descended from the line of Raymun Redbeard, a King-Beyond-The-Wall, House Redbeard was formed in 300 AC with Gerrick Kingsblood, a Wildling raider, forming marriage ties with House Florent.

They were eventually granted the vacant seat of Hornwood during the North's upheaval and the Stark reclamation, which was coveted by other northern lords who had ties to the now-extinct House Hornwood's female line. This-- And House Redbeard's own lack of ties to the Hornwood line --alongside historical prejudice against the wildling people, made the new house particularly unpopular with their fellow Northern lords and ladies.

They do enjoy good relations with the second Wildling-formed House in the North, House Thenn.
Guardian

Guardian is one of the fourteen major islands that make up the Stepstones.

Since the conclusion of the Dornish-Triarchy War, the island has been under the control of the Spicers Guild.

## History

Found just beneath the headland of the Disputed Lands, Guardian is one of the larger Stepstones islands, and most commonly considered in conjunction with the nearby isle of Golden Haven. The high cliffs and mountainous outcrops of Guardian largely protect the smaller island from the storms that sweep through the Narrow Sea, facilitating the diverse bounty of life found upon Golden Haven.
Harrenhal

Harrenhal, the largest castle in the Seven Kingdoms, was the seat of House Baelish of Harrenhal before their extinction, and has since been considered the property of House Baelish of Dragonstone.

It is located in the riverlands, on the north shore of the Gods Eye lake.

The castle's holdings are some of the richest in Westeros, claiming vast tracts of green fertile land which reach as far as the hills near the border with the crownlands. Harrentown is found near Harrenhal.

## Layout

The castle has five towers of dizzying size, with equally monstrous curtain walls. The walls are incredibly thick and its rooms are built on a scale that would be more comfortable for giants than humans.

Harrenhal has the largest chamber in Westeros, larger than the Red Keep's throne room. The Crown chose it as the location of the first Great Council because it did not know how many would attend, and wanted a hall for at least five hundred lords and their entourages; more than a thousand came. The castle covers three times as much ground as Winterfell and its buildings are so much larger that they can scarcely be compared. Its stables can house a thousand horses, its godswood covers twenty acres, and its kitchens are as large as Winterfell's Great Hall.

However, much of Harrenhal has far gone into decay. The Whents use only the lower thirds of two of the five towers, letting the rest go to ruin, and many places in the castle have not been entered in decades. Bats infest the tops of some of the towers.

### Walls and Towers

The Five Towers:

* The Tower of Dread is near the middle bailey and the mews.
* The Widow's Tower connects to the Kingspyre Tower via a stone bridge.Underneath there is a great cell that is used to keep prisoners.
* The Wailing Tower contains storerooms on the ground floor and cavernous vaults beneath.
* The Tower of Ghosts is near the postern gate and the ruined sept.
* The Kingspyre Tower contains the castellan's chambers. It connects to the Widow's Tower via a stone bridge.

## Recent History

The cadet branch of House Baelish that came to rule over Harrenhal was started by Jon Baelish, the second son of King Petyr I Baelish. The line would come to an end with Brynden Baelish, after his attempts to usurp the throne during the conflict known as Brynden's Rebellion.

After Brynden's death, Roland Baelish was made Lord of Harrenhal, but after he also received the castle of Dragonstone in 385 AC, his line became known as House Baelish of Dragonstone instead, to distinguish from Brynden's line.