Paladin

The **paladin** is a tier 2 class that utilizes holy magic in tandem with their defensive abilities to support themself and their allies. It is derived from the knight.

## Appearance

The paladin wears a silver uniform with blue-patterned stripes running alongside the arms, legs and torso. Paladins have a black belt around their waist as well as wear short black boots on their feet. In addition, they have checkered bracelets on their arm.

## Skills and Abilities

**Enhanced Durability:** Paladin are shown to be very resillient. They have a high level of vitality, allowing them to absorb powerful hits from hammer-hitting gladiator without budging.

**Enhanced Stamina and Endurance:** Paladins are able to continue fighting in a prolonged battle.

**Enhanced Reflexes:** Paladins are shown to have high reaction time. This allows them to detect incoming strikes and move accordingly, intercepting attacks from even a fast assassin.

**Melee Weapon Proficiency:** Paladins excel at close combat, usually using weapons such as swords and shields.

**Shield Proficiency:** Paladins are masters of shieldsmanship. Not only does the shield complement their defensive fighting style, but it can also be used by knights in an offensive manner.
**Holy Magic:**Paladins can cast divine spells which mystically empower themself and others.

**Shield Augmentation:** Paladins can use holy magic to reinforce shields, making them sturdier and stronger. This allows paladins to block even the strongest of attacks.
**Aura Generation:**Paladins can produce magical auras which enhance the qualities of themselves and others, such as their health, physical defense or magical defense. This power generated from here is often compared to that of the effects of a beacon.
### Special Abilities

* **Dashing Strike:** The user dashes a small distance, and cuts down any enemies within their path. It is very effective in close range.

* **Reinforce Shield:** A paladin can reinforce their shield with magic, allowing it to be more resistant to damage. This is cast by producing a bright light from the shield, leaving behind a faint glow once completed. The shield can absorb even a gladiator's fatal hammer swing.
* **Shield Boomerang:**Carried from the knight class, this technique allows the paladin to throw their shield at an enemy opponent and then return it to their hand. This is utilised by paladins as one of their only offensive techniques, albeit a powerful one.
	+ **Reinforce Shield-Shield Boomerang:**When using both abilities at the same time, the shield will fly further and spin faster, making it more lethal. It will also cause greater knockback.
* **Defensive Aura:**Paladins can produce a defensive aura which spreads to and shields nearby allies. This increases a group's resistance to damage.
* **HP Aura:**Paladins can increase the life force of others to at least five more hearts.

## General Equipment

* **Sword:** A stabbing as well as slashing weapon, good for dishing out damage.
* **Shield:** A tool used to protect against attacks, enabling paladins to become near-impregnable bastions of defense.
* **Paladin Armour:** Made of specialized iron plate, paladin armor is stronger and more durable than diamond. It provides extra protection, increasing the paladin's defensive abilities. It can only be crafted by expert armorers.