Artifacts

Artifacts are temporary items with special effects that can be acquired in Kama-ZONE. The effects only apply in the particular game mode. Artifacts can be acquired through various sources such as winning a battle stage, reward from event stage and purchasing in Agatha's Shop. A maximum of 8 artifacts can be carried at a time. Once the maximum amount is reached, any further artifacts needs to be switched with the existing ones in order to obtain it. Artifacts do not carry over between Kama-ZONE challenges, and all the acquired artifacts are cleared after finishing a challenge.

## Acquisition

* Clearing a Battle Stage grants the player with a choice between three loots randomly: Artifact/Recovery/Silver Coins. The grade of the possible artifacts is based on the type of the battle stage cleared.
* Artifacts can be purchased with Silver Coins in Agatha's Shop in a fixed price.

* Some Event Stages reward the player with artifacts, or rarely takes one away.
* Artifact Support and Store Artifact Benefits can be used to acquire an artifact of choice at the beginning of a challenge.

## List of Artifacts

### General Artifacts

General Artifacts are evergreen artifacts and are not bound to any particular Kama-ZONE season.

#### Cursed Artifacts

Skill Damage -50.0%

Weapon Skill Regen Speed +50.0%

Atk +20.0%

Def -20.0%

Damage 3.0% of Max HP to all Party members once every 3 second(s)

At the start of battle, receive damage 30% of Max HP.

HP -30.0%

Increases enemy's shield by +3% once every 5 second(s).

-10 silver coins for clearing node.

It eats up the Silver Coins it sees greedily. The Silver coins eaten by this mimic will go into a hypothetical state of both existing and not existing.

#### Exclusive Artifacts

Exclusive Artifacts are obtainable in events occurring 9th floor onwards in Conqueror 2 difficulty.

* [God of Harvest Kamael Exclusive]On equipping Exclusive Equipment, +3 increase to number of targets and +50.0% chance of activating additional damage.
* Earth Atk +150.0%
* Def +50.0%

* [Flower Girl Bari Exclusive]On equipping Exclusive Equipment, +50.0% additional chance of swift spell bullet.
* Earth Atk +150.0%
* Def +50.0%

* [Divine Beast of Harvest Mayreel Exclusive]On equipping Exclusive Equipment, +70.0% increase for Communion's effect.
* Earth Atk +150.0%
* Def +50.0%

* Atk +150.0%
* Def +50.0%

Earth Atk +20.0%

Content of the diary is as follows.*"Mayreel is acting up more frequently nowadays. It's cruel that she can't see this is all for her own good. But in a way I get it. I'm probably too old to understand the young. If I were younger, would I have understood Mayreel better? Come to think of it, I heard there's a witch that grants wishes. I wonder if she could grant my wish..."*

### Seasonal Artifacts

Seasonal Artifacts are only obtainable during a particular Kama-ZONE season. These artifacts are exclusive to seven vastly divided seasons.

#### Greenhouse Season

* Skill Damage +100.0%
* Atk +30.0% on kill
* +30.0% shield increase on enemy kill

* Def +30.0%
* Shield increases by +20% every 7 seconds.
* Recover +20% of Max HP every 7 seconds.

* Damage 4.0% of Max HP to random enemies as many undefeated Party members once every 7 second(s)
* Damage 4.0% of Max HP to all Party members once every 7 second(s)

* Atk +80.0%
* HP -10.0%
* -1.0 seconds of weapon skill Regen time on enemy kill

* HP +25.0%
* Damage Reduction 800.0

* Def +20.0%
* Recover +5% of Max HP every 7 seconds.

Recover +10% of Max HP every 10 seconds.

A strange plant that looks like a human. Don't know why but it always has that hungry look.

#### Noir Season

* At the start of battle, 3 Police Trooper appear on the allied side.
* At the start of battle, 3 Police Rifleman appear on the allied side.

* At the start of battle, 3 Snowman Gang Trooper appear on the allied side.
* At the start of battle, 3 Snowman Gang Rifleman appear on the allied side.

* Weapon Skill Regen Speed +50.0%
* Skill Damage +100.0%

* Crit Hit Chance +20.0%
* Crit Hit Multiplier +20.0%
* Atk +50.0% per each curse.

* HP +20.0%
* Recover +20% of Max HP every 7 seconds.

* Def +10.0%
* When allies take damage, all enemies take 0.3% damage of their own Max HP (Each Party member has 2 second cooltime for this effect).

* Def +30.0%
* Heal +30% of Max HP at the end of battle

* Weapon Skill Regen Speed +30.0%
* Skill Damage +30.0%

* Weapon Skill Regen Speed +10.0%
* Skill Damage +10.0%

Heal -10.0%

There's no possible way to be comfortable in this horrible rack. It must have been used to restrain horrendous felons.

#### Dragon Hunter Season

Atk +300.0%

On hit, damage 5.0% of DPS ignoring Def (Activates every 2 second(s))

Gain 50.0% of damage inflicted to enemy as shield

* For the number of Hunter Amulet removed, increase Atk by +80.0%Clearing Battle stages removes 1 Hunter Amulet in inventory.

* When HP is under or equal to 75% Atk +70.0%, Def +20.0% for 10 second(s).
* When HP is under or equal to 50% Atk +70.0%, Def +20.0% for 10 second(s).

* Heal +25% of Max HP at the end of battle
* +20.0% HP each time visiting a shelter.

Recover +3% of Max HP every 1 seconds.

Crit Hit Multiplier +10.0%

* Weapon Skill Regen Speed +10.0%
* Crit Hit Multiplier +40.0% with Rapture Breaker
* HP +40.0% with Deep Void Shield

An amulet made out of a small taxidermied monster. The ancients must have shown off their hunting skills by carrying around these amulets with them.

#### Gourmet Season

* HP +150.0%
* Recover +20% of Max HP every 7 seconds.

* HP +80.0%
* +20.0% HP recovery on enemy kill

* At the start of battle, receive damage 30% of Max HP.
* When HP is under or equal to 75% Atk +120.0%, Def +30.0% for 20 second(s).
* When HP is under or equal to 50% Atk +120.0%, Def +30.0% for 20 second(s).

* Atk +40.0%
* Def +40.0%
* Crit Hit Chance +20.0%

* HP +20.0%
* +3.0% HP each time clearing a battle stage.

* Def +20.0%
* Recover +10% of Max HP every 7 seconds.
* Heal +20% of Max HP at the end of battle

Heal +20.0%

Fire Atk +15.0%

Skill Damage -100.0%

You cannot hold!

#### Western Season

* Damage to boss monsters +150%
* Damage to monsters with Melee Atk and Ranged Atk Immunity, Shelling and Enlargement +150%
* Crit Hit Multiplier +100.0%

At the start of battle, -30.0% defense to all enemies. (Lasts: 40 seconds)

* Crit Hit Chance +40.0%
* 30% discount on artifacts in Agatha's Shop

* Atk +80.0%
* Crit Hit Chance +20.0%

* Def +30.0%
* Damage Reduction 800.0

* At the start of battle, -30.0% defense to the enemy with lowest HP. (Lasts: 40 seconds)
* At the start of battle, -30.0% defense to the enemy with lowest HP. (Lasts: 40 seconds)
* At the start of battle, -30.0% defense to the enemy with lowest HP. (Lasts: 40 seconds)

* When attacking an enemy with Def reduction deal 10% of DPS damage (Activates every 1 seconds)
* Atk +20.0%

* Damage to boss monsters +50%
* Damage to monsters with Melee Atk and Ranged Atk Immunity, Shelling and Enlargement +50%
* Crit Hit Multiplier +50.0%

Bringing peace is actually simple and easy. Tear the outlaws into pieces.

#### New Year Season

Atk +0.3% for each lost Silver Coins

* Def +30.0%
* 70% chance of obtaining additional 5% of owned Silver Coins, or 30% chance of losing 10% of owned Silver Coins for clearing each node.

Def +30.0%

* Atk +50.0%
* Increase Atk by +0.1% for each owned Silver Coins

* Def +20.0%
* Damage Reduction 0.8 for every silver coin in hand.

* Damage Reduction 600.0
* Def +25.0% if less than 50 silver coin(s)

* Melee Damage +50.0%
* Melee Damage +70.0% if less than 50 silver coin(s)

* Range Damage +50.0%
* Range Damage +70.0% if less than 50 silver coin(s)

Recover +10% of Max HP every 10 seconds.

Crit Hit Chance +10.0%

To make a prophecy, having the experience of eating a piece of paper while eating the cookie won't be too fun.

#### Christmas Season

By giving  Gift Box to Little Princess in the event A Christmas Present, the player could acquire a random High-grade or Special-grade Artifact from one of the inactive seasons.

* Def +30.0%
* Shield increases by +20% every 7 seconds.
* Recover +20% of Max HP every 7 seconds.

When attacking enemy with shield, inflict 10.0% of target's Max HP (activates once every 3 second(s))

* HP +150.0%
* Recover +20% of Max HP every 7 seconds.

* Damage to boss monsters +150%
* Damage to monsters with Melee Atk and Ranged Atk Immunity, Shelling and Enlargement +150%
* Crit Hit Multiplier +100.0%

At the start of battle, -30.0% defense to all enemies. (Lasts: 40 seconds)

* Skill Damage +100.0%
* Atk +30.0% on kill
* +30.0% shield increase on enemy kill

+10.0% shield increase on battle start

If the box ticks and has a tag telling you not to open it till six o'clock, you probably shouldn't keep it around you.

### Excluded Artifacts

Upon the beginning of the new revamped Benefit-styled Kama-ZONE seasons, the following Artifacts have since been excluded from the obtainable ones.

* Invincible for 2 second(s) for every 10 second(s)
* Atk +30.0%
* Crit Hit Chance +30.0%

+50.0% HP recovery on enemy kill

Skill Damage +100.0%

* Weapon Skill Regen Speed +30.0%
* Skill Damage +70.0%

* Def +30.0%
* Atk +90.0% with Lonely Left Ear

* Skill Damage +50.0%
* Crit Hit Chance -10.0%

* Crit Hit Chance +20.0% with Disputable Dress
* Crit Hit Multiplier +100.0% with Disputable Dress

* Def +20.0% with Disputable Dress
* Damage Reduction 1000.0 with Disputable Dress

Crit Hit Multiplier +10.0%

This is a part of a trendy sound device in the ancient times. The left and right piece makes a pair but the right piece always seems to get lost. To prevent this situation, modern sound device designers have come up with a clever idea, which is to connect the pieces to a wire!