Matrix6

Matrix6is a Newcomer Setup taken from the forum site MafiaScum. It is one of their older Newcomer Setups, but even though a bit dated does it's job rather well.

It features 6 possible different setups, how the exact setup is determined is explained below.

## Setup

To determine the setup, a random number from 1 to 3 or a random letter from A to C is drawn. After that the corresponding column or row of that letter or number is selected as the game's setup.

E.g.: The letter B is randomly chosen, the setup will now consist of a Cop, 6 Citizen. and 2 Goons.

The setup is not revealed to the players after that, so the players themselves are unaware of which setup, out of the 6 available ones, they are actually playing.

## Mechanics

This Setup uses both Daystart, Daytalk and is Feedbackless.

* The Mafia Roleblocker is allowed to submit their action alongside the factional kill.
* The Mafia Roleblocker resolves before the Town Jailkeeper, if they target each other the Roleblocker will be prioritized and block the Jailkeeper.
* The Town Tracker will receive **"Your target visited [Player]."** if the target visited and **"Your target did not visit"** if the target did not visit.
* The Town Cop will receive **"Your target is** Town**/**Mafia**"** or **"No Result"** if it was roleblocked.
* The Town 1-Shot Bulletproof's vest cannot be role blocked as it is a reflexive action.

## Rolecards

### Mafia Goon

* Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

##### Abilities:

* You may talk to your teammate at all times.
* Each night you or your partner may perform the factional kill.

##### Win Condition:

* You win when all members of the town have been wiped out or nothing can prevent this from occurring.

### Mafia Roleblocker

* Welcome, [Player Name]. You are a Mafia Roleblocker, along with your partner, [Player Name].

##### Abilities:

* You may talk to your teammate at all times.
* Each night you or your partner may perform the factional kill.
* Each night you may choose a player to occupy, said player will not be able to perform their night action. You may perform this ability alongside the factional kill.

##### Win Condition:

* You win when all members of the town have been wiped out or nothing can prevent this from occurring.

### Town Citizen

* Welcome, [Player Name], you are a Town Citizen.

##### Abilities:

* You may talk during the day and vote one player of your choice.

##### Win Condition:

* You win when there are no longer any threats to the town.

### Town Jailkeeper

* Welcome, [Player Name], you are a Town Jailkeeper.

##### Abilities:

* Each night you may choose one other player, you will protect that player from attacks and block them from using actions simultaneously.

##### Win Condition:

* You win when there are no longer any threats to the town.

### Town Tracker

* Welcome, [Player Name], you are a Town Tracker.

##### Abilities:

* Each night, you may choose a player to track. You will learn who your target visited, or that your target did not visit.

##### Win Condition:

* You win when there are no longer any threats to the town.

### Town Cop

* Welcome, [Player Name], you are a Town Cop.

##### Abilities:

* Each night, you may choose a player to investigate. You will learn if your target is Town or Mafia.

##### Win Condition:

* You win when there are no longer any threats to the town.

### Town Doctor

* Welcome, [Player Name], you are a Town Doctor.

##### Abilities:

* Each night, target a player that you want to protect from attacks during that night phase. You cannot target yourself.

##### Win Condition:

* You win when there are no longer any threats to the town.

### Town 1-Shot Bulletproof

* Welcome, [Player Name], you are a Town 1-Shot Bulletproof.

##### Abilities:

* The first time you are attacked during the night you will survive the attack.

##### Win Condition:

* You win when there are no longer any threats to the town.