recursal/Fanatic-Fandom huggingface dataset:
Legion Medal

## Stats

Level 4 legion medal

**Legion Medals** are medals that enable commanders equipped with them, to have a health boost. Currently from the time of editing, you cannot obtain level 1 and level 2 legion medals from anywhere.

### Obtainable places

You can obtain the Legion medal by several methods:

* In-app purchases
* Conquest pass (challenge mode)

It takes 3x Legion medals of the same level to upgrade it to the next level. To do so, go to the "medals" tab in your HQ, and if you have 3x Legion medals of the same level, you can upgrade it. (Note: Legion medals are extremely rare.)

 2
 3
 4
 5
Casablanca (Axis)

Medium:
 2000
 820

Hard:
 ?
 ?

Medium:
 850
 460

Hard:
 ?
 ?

**Casablanca** is the second mission for Invasion into North Africa. This mission is preceded by Cyrenaica if selected and is followed by Tunisia.

## Overview

### Description

Darlan: Although an armistice was reached with the Third Reich, the Vichy government never went to war against the Allies. The British took the lead in attacking our Dakar navy, and our troops had no choice but to counterattack. If the Allies landed in North Africa in a big way, it might be an opportunity for us.

### Objectives

Primary Objectives:

* HOLD: Algiers
* HOLD: Casablanca
* HOLD: Dakar

Secondary Objective:

* Eliminate 25 enemy units (Easy)
* Have at least 12 units by the end of the mission (Medium)

### Commanders

Player Commanders:

* Darlan
* Weygand
* Up to six other Commanders

Axis Powers Commanders:

* Juin

Allied Powers Commanders:

* Auchinleck
* Cunningham
* De Gaulle
* Eisenhower
* Horton
* Patton

## Trivia

* Defeating Horton will unlock Early Warning.
Cyrenaica (Axis)

Medium:
 1700
 700

Hard:
 ?
 ?

Medium:
 700
 400

Hard:
 ?
 ?

**Cyrenaica** is the first mission for Invasion into North Africa. After completing this mission, players can choose between Tobruk or Casablanca for the next mission.

## Overview

### Description

Balbo: Our units have landed in North Africa, and with our strong mechanized forces and air defenses, we will be invincible and take over all of Africa.

### Objectives

Primary Objectives:

* CAPTURE: Benghazi
* CAPTURE: Two unnamed British Lvl 3 cities

Secondary Objective:

* Eliminate 25 enemy units

### Commanders

Player Commanders:

* Balbo
* Up to six other Commanders

Axis Powers Commanders:

* Graziani

Allied Powers Commanders:

* Auchinleck
* Dill
* Slim
* Wavell

## Trivia

* Defeating Slim will unlock Organization.
Asia

Asia is a continent and the largest area in the game stretching from Australia, Eastern Europe, and the Far East. Asia has a large amount of land that has either resources or empty space or harbors used for construction. Asia is full of many nation such as China, Japan, Soviet Union, India, Mongolia, Thailand, US Islands, North Korea, South Korea, Taiwan, Iran, Iraq, Saudi Arabia, Egyptian controlled Syria, and Turkey.

## Countries

* People's Republic of China
* Japan
* Soviet Union
* India
* Mongolia
* Thailand
* US Islands (Philippines)
* North Korea
* South Korea
* Taiwan
* Iran
* Iraq
* Saudi Arabia
* Egyptian Territory (Transjordan)
* Turkey
* United Kingdom (Burma)
* France (Indochina)

## Resources

* Oil
* Gold
Kluge

## History

**Günther von Kluge** was a German Feldmarschall (Field Marshal) during World War II and recieved the Knight’s Cross of the Iron Cross with Oak Leaves and Swords. In the Polish Campaign, Kluge commanded the 4th Army. Kluge commanded Army Group Center on the Eastern Front. Although Kluge was not an active conspirator in the 20 July plot, he committed suicide on 19 August 1944, after having been recalled to Berlin for a meeting with Hitler in the aftermath of the failed coup. He was then replaced by Field Marshal Walter Model.
Missile Crisis

Silver:
 50
 2400
 2880

Gold:
 50
 3600
 4320

Silver:
 240
 288

Gold:
 360
 432

**Missile Crisis** is the fifth NATO campaign mission. This mission is preceded by Sea Road, and followed by Time of Glory.

### Objectives

DEFEND: Miami

DEFEND: Houston

DESTROY: A Carrier commanded by Kuznetsov

CAPTURE: Havana

CAPTURE: Mexico City

### Walkthrough

A tank and artillery commander is recommended:

As soon as you start create a nuke. Send your artillery general to Cuba, whilst you send your tank commander and units around to liberate the northern Mexican lvl 3 city. Create 2 submarine and sink Kzunetovs carrier. Beware the Soviets will nuke Miami if there are any units occupying it. Once you've liberated the lvl 3 city use nukes on Mexico City 3 times. From there, use paratroopers to take Mexico City.

Note: Once you have invaded Havana invade the southern island, as Cuba will launch a missile.

### Dialogue

Douglas Macarthur:The Soviet missile in Cuba have been aimed at us and can be launched at any moment. Commander, Mr president cannot bear this provocation and gave the orders to destroy those weapons at any costs.
Guerrilla

**Guerrilla** is a skill taught in the China Military Academy by M. General Peng.D.H. It provides extra damage when commanding **Infantry units**. It is unlocked in the campaign mission Korean War.

As this skill has the same effect as training a commander's Infantry Ability, you might train your commander with this skill to further increase the damage of a five-star infantry ability custom commander, or act as a substitute for the higher cost of infantry ability.

## Stats

 2
 3
 4
Morale

**Morale** is a game mechanic where a unit's damage bounds can increase or decrease.

## Mechanic

### High morale

Morale can be risen when:

1. Eliminating an enemy unit
2. Capturing specific events in Campaigns, or operations. It will be indicated by a yellow circle surrounding the unit/building.
3. Inspiring skill triggering. (Note: Upon inspiring triggering, it would replace the normal high morale mechanic)

Statistics of risen morale
 Inspiring | +x attack, where x = level \* 4.
* Level 1 = +4
* Level 2 = +8
* Level 3 = +12
* Level 4 = +16

### Low morale

Morale can fall when:

1. Being flanked (1 level).
2. Being surrounded (2 levels).
3. Specific events in Campaigns and operations.
4. When Rumour, Armoured Assault, Precision strike, Leaflet and Flagship communications trigger, these skills lower morale by one level.

Statistics of low morale
 2
 3 (Chaos)
Missions

**Missions** are the second section on your military career. Here you can hire commanders, buy Resources with Medals and send your commanders into missions.

* Hire, train, and promote Commanders: If you have a handful of medals, you can spend your collected medals to hire new commanders, train your existing commanders with new perks, and promote them to a higher rank. They are in the Academies, which are spread across the whole map (green officer-hat icon).

* Buy Resources: Sometimes there are traders on the map (blue scale icon). There are giving you an amount out-of-battle resources for a few medals.

* Missions: You can send your commanders to little tasks to gain few amount of resources. They will do the missions while you play in the Campaigns or Conquests. There are two types of missions: "City-Missions" and "Campaign-Missions".
	+ You can send each commander to only **one** mission at the same time!
	+ City-Missions are repeated tasks, which you can find on the map (yellow city icon).
	+ The "Campaign-Missions" are show with a red, inside one of the five Abilities (Infantry, Panzer, Artillery, Navy and Air Force) symbol. The Ability shows the Focus of the mission. Example: If there's a Infantry-Mission, you need more commanders with better Infantry Skills. If you fulfill more conditions, you'll have a better chance to complete the mission successfully. If you have complete one of them, it will disappears and there comes a harder mission of the current class. Purple missions are special in that they reward with medals along with an occasional wonder.

You get Out-of-Battle resources for completing City or Campaign Missions, but there is a special final mission in the Campaign-Missions for each ability, which you earn Medals and sometimes Wonders.

Here are the Campaigns-Missions:
Chuikov

Chuikov is a Soviet L.General that can be purchased with 2190 medals.

## History

**Vasily Ivanovich Chuikov** was a Soviet military officer best known for commanding the 62nd Army during the Battle of Stalingrad. Following World War II, Chuikov was Chief of the Group of Soviet Forces in Germany, commander of the Kiev Military District, Chief of the Soviet Armed Forces and Deputy Minister of Defense, and head of the Soviet Civil Defense Forces.

Chuikov was twice awarded the titles Hero of the Soviet Union and was awarded the Distinguished Service Cross by the United States for his actions during the Battle of Stalingrad. In 1955, he was named a Marshal of the Soviet Union. Following his death in 1982, he was interred at the Stalingrad Memorial at the base of the Mamayev Hill, which had been the site of heavy fighting.
Cyrenaica (Allies)

Medium:
 ?
 ?

Hard:
 ?
 ?

Medium:
 ?
 ?

Hard:
 ?
 ?

**Cyrenaica** is the first mission for Operation Torch. After completing this mission, players can choose between Casablanca or Cairo for the next mission.

## Overview

### Description

Wavell: Italy has invaded our military armed zone in North Africa, assemble troops immediately and rush to Benghazi, we must not let the Italians take Libya!

### Objectives

Primary Objectives:

* DEFEAT: Luigi Sansonetti
* DEFEND: Benghazi
* CAPTURE: One unnamed Italian Lvl 3 city
* CAPTURE: One unnamed Italian Lvl 2 city

Secondary Objective:

* Eliminate 20 enemy units

### Commanders

Player Commanders:

* Wavell
* Up to six other Commanders

Allied Powers Commanders:

* None

Axis Powers Commanders:

* Badoglio
* Balbo
* Graziani
* Luigi Sansonetti
Leader skills

## What are leader skills?

"Leader skills" are skills that give a 4-16% chance to deal a "fatal blow" to the enemy. A "fatal blow" is not defined by Easy Tech, but fatal blow implies the **maximum damage to that a commander can do.**

### Scenario

A commander that does a range from 70-90 damage. When skill is triggered, it would do 90 damage (because of maximum damage), this excludes:

* Additional damage from other skills (eg plain fighting), which would be added onto the fatal blow damage.
* Penalty damage when below half-health. The Penalty is applied to the fatal blow damage.
* It increases damage by +10 on average when skill is triggered.

### Are there any uses of Leader skills?

Leader skills have a limited usage. They do however, have only a few notable use case.

1. Loot supplies will heal the general that you command when the leader skill gets triggered, and having +16% chance increase the chances of healing.
2. Death Blow can allow general under your command to do up to 50% more damage.
3. Leaflet skill can quickly render enemy commander to be at chaos morale.

### All leader skills in the game

1. Panzer leader
2. Artillery leader
3. Infantry leader
4. Fleet leader

## Average damage increase of leader skills

#### Calculating results:

1. Average damage increase with leader skill: Range of damage/2
2. Average damage increase with leader skill per attack: (Range of damage/2) x 0.16
3. Note: Average damage increase with leader skill per attack is low, lowest is +0.96 and highest is +2.56

### Infantry

 Assault infantry
 Motorised infantry
 Commando

### Armoured Units

 Tank
 Heavy tank
 Super tank

### Artillery units

 Field artillery
 Rocket Artillery

### Naval units

 Destroyer
 Battleship
 Carrier

***Note: When the commander is equipped with Death Blow, the percentage increase of x% is applied onto the fatal blow damage.***
In-game time

Time is shown at the upper right corner on the Campaigns, Conquests and Headquarters screen. Time progresses a day per 18 real-life seconds, or a year in a almost 2 real-life hours

The game starts in the year 1939. Reaching 1943 will need 8 hours of playtime. To get from 1939 to 1950, it takes 22 hours of playtime. From 1939 to 1960, it takes 42 hours of playtime. To get to 1975, also known as the Alien Conquest, it takes 72 hours of playtime or 3 days. There is no known way to speed up the time, although playing Campaign or Conquest seems to speed it up. However that is unverified.
Michael Wittmann

**Michael Wittmann** is a special elite German commander. He cannot be purchased via medals; instead, Michael Wittmann is only obtainable through in-app purchasing at various intervals.

Purchasing him will also grant a Lv3 Armored Medal and a Lv3 Combo Medal in addition to granting +1 max capacity for commander in Headquarters.

## Details

Michael Wittmann, also called Michael Midmann or simply Midmann by the wc3 community. Here are his pros and cons discussed.

### Pros of Wittmann

1. **Level 3 Ace Armour**: Wittmann is equipped with this skill. He heals +24 hp when below half health, which can bring his health back up again to half-health.
2. **Level 3 Explosives:** He deals +24 damage to fortress units, namely cities and alien towers.
3. **Level 4 mobility:** He has the ability to reach farther distances.
4. **Level 3 Breakout:** When there are 1 or 2 enemies right on your side, you can do +7 damage per enemy around you.
5. **Level 4 anti-armour:** It deals +12 damage to armoured units. Note: this skill does not work on aliens.

### Cons of Wittmann

1. Firstly, **he has no tide of iron**, which means his damage below half-health would decrease.
2. The Ace Armour skill can heal him to half health. When below half health, he does decreased damage.
3. Breakout is near impossible to utilise fully. You only get an average of +7 or +14 damage increase when getting yourself 'surrounded'.
4. Breakout and Ace Armour has terrible synergy.
5. He lack a Terrain skill.
6. Having Panzer leader. Fore more information check out Leader skills.
Juin

Juin is a French Sergeant that can be purchased with 410 medals.

## History

**Alphonse Pierre Juin** was a senior French Army officer who became a Marshal of France. A graduate of the Saint-Cyr class of 1912, he served in Morocco in 1914 in command of native troops. Upon the outbreak of the First World War, he was sent to the Western Front in France, where he was gravely wounded in 1915. As a result of this wound, he lost the use of his right arm.

After the war, he attended the École Supérieure de Guerre. He chose to serve in North Africa again. After the outbreak of the Second World War in September 1939, he assumed command of a division, the *15e**Division d'Infanterie Motorisée (*15th Motorized Infantry Division*)*. The division was encircled in the Lille pocket during the Battle of France and Juin was captured. He was a prisoner of war until he was released at the behest of the Vichy Government in 1941, and was assigned to command French forces in North Africa.

After Operation Torch, the invasion of Algeria and Morocco by British and American forces in November 1942, Juin ordered French forces in Tunisia to resist the Germans and the Italians. His great skills were exhibited during the Italian campaign as commander of the French Expeditionary Corps. His expertise in mountain warfare was crucial in breaking the Gustav Line, which had held up the Allied advance for six months.

Following this assignment he was Chief of Staff of French forces, and represented France at the San Francisco Conference. In 1947 he returned to Africa as the Resident General in Morocco, where he opposed Moroccan attempts to gain independence. Next came a senior NATO position as he assumed command of CENTAG until 1956. During his NATO command, he was promoted to Marshal of France in 1952. He was greatly opposed to Charles De Gaulle's decision to grant independence to Algeria, and was "retired" in 1962 as a result. He was the French Army's last living Marshal of France until his death in Paris in 1967, when he was buried in Les Invalides.
Heinrici

Heinrici is a German Major that can be bought with 860 medals.

## History

**Gotthard Heinrici** (25 December 1886 – 10 December 1971) was a *Generaloberst* (Colonel General) during World War II. He was a recipient of the Knight's Cross of the Iron Cross with Oak Leaves and Swords of Nazi Germany. Late in January 1942, Heinrici was given command of the 4th Army. In the summer of 1944, Heinrici was sent to Hungary and placed in command of the 1st *Panzer* Army; as well as the Hungarian First Army which was attached to it. Heinrici was Commander-in-Chief of Army Group Vistula in 1945. He died in 1971.
Mikawa

**Mikawa** is a special Japanese commander that can only be purchased during various limited intervals.

**Performance:**

Mikawa is one of the highest damage dealing admiral. Mikawa has Raid at Sea and Wolfpack to enhance his damage output by +31. Explosives also increase his damage even more, boasting a +55 to fortress units. Raid at Sea and Supply also improves his survivabillty, and heals 20hp with raid at sea + 4hp from supplies.

Better than Donitz or Nimitz though outmatched by Kretschmer. Another great naval alternative is Horton.
Balbo

## History

**Italo Balbo** was an Italian Blackshirt leader who served as Italy's *Maresciallo dell'Aria* (Marshall of the Air Force), Governor-General of Libya, Commander-in-Chief of Italian North Africa, and the "heir apparent" to Italian dictator Benito Mussolini.

After serving in World War I, Balbo became the leading Fascist organizer in his home region of Ferrara. He was one of the four principal architects of the March on Rome that brought Mussolini and the Fascists to power in 1922, along with Michele Bianchi, Emilio De Bono and Cesare Maria De Vecchi. In 1926, he began the task of building the Italian Royal Air Force and took a leading role in popularizing aviation in Italy, and promoting Italian aviation to the world. In 1933, perhaps to relieve tensions surrounding him in Italy, he was given the government of Italian Libya, where he resided for the remainder of his life. Balbo was the only leading Fascist to oppose both anti-Jewish racial laws and Mussolini's alliance with Nazi Germany. Early in World War II, he was killed by friendly fire when his plane was shot down over Tobruk by Italian anti-aircraft guns.
Budyonny

Budyonny is a Soviet Sergeant that can be purchased with 180 medals.

## Description

As the cheapest commander in the game, his use can only be viable in infantry. With his skills and stars in his stats, his maximum potential use is limited to a garrison Commando.

## History

**Semyon Mikhailovich Budyonny** was a Soviet cavalryman, a military commander during the Russian Civil War and World War II, and a close political ally of Soviet leader Joseph Stalin.

During the Russian Civil War, Budyonny’s large cavalry force helped the Bolsheviks to victory, and Budyonny himself became the subject of several popular patriotic songs. He was promoted to the rank of Marshal of the Soviet Union in 1935. It was speculated that Budyonny contributed to the purge of Mikhail Tukhachevsky as he proposed a resolution for his arrest due to his dislike of Tukhachevsky with the quote "It's necessary to finish off this scum." and the fact that he became one of the judges in Tukhachevsky's trail.

In World War II, he received the blame for many of Stalin’s military strategy errors, but he was retained in the Soviet high command because of his bravery and popularity. Despite this, he had to be removed from active service because of his unfitness to command a modern army. He was a notable horse-breeder, who declared that the tank could never replace the horse as an instrument of war.

Despite his bravery as a cavalry commander, the view of his fellow officers was that Budyonny was demonstrably incompetent at commanding an army in a mechanized war. Soon after the war, Marshal Konev told the Montenegrin communist, Milovan Djilas: "Budyonny never knew much, and he never studied anything. He showed himself to be completely incompetent and permitted awful mistakes to be made."
Battalion Artillery

## Perks

Firepower: Enemies have a 60% chance not to retaliate

Slightly cheaper than an Armoured Car, it deals more damage, uses less oil at the cost of mobility and health.

### **Perks**

* Firepower: Under a huge amount of incoming damage, units have a harder time to retaliate. Units have a 60% chance to be unable to retaliate.

### **Uses**

* Can be used effectively when defending cities as its high damage paired with the cities health tanking makes it an effective close range killer.

### **Pros**

* Has higher movement speed than the Field Artillery.
* The Battalion Artillery deals full damage to all units.
* Like other Artillery Units, the Battalion Artillery is one of the best unit for the 1975 conquest and the Union Campaigns.

### **Cons**

* While it is faster than the Field Artillery, it still quite slow compared to other units.
* Unlike the two other Artilleries the Battalion Artillery has low range.

## **Trivia**

* Battalion artillery is a powerful battalion of howitzers or anti tank guns. The game's battalion artillery is good for raiding cities. Battalion artillery in reality are used to kill off attacking infantry or tanks.
Mexico

### Leader

Manuel Camacho (1940-1946)Miguel Alemán Valdés (1946-1952) Adolfo Ruiz Cortines (1952-1958) Adolfo López Mateos (1958-1964) Gustavo Díaz Ordaz (1964-1970) Luis Echeverría Álvarez (1970-1976)

## Game information

### Strength

★

Mexico is a Minor Power in the Americas. Mexico is a member of the Allied Powers, the Union and an associate of NATO. Mexico stayed neutral during the first few years of the Second World War, but it eventually declared war due repeated German sinking of Mexican ships. During the 'Cold War', Mexico was aided by NATO to combat communism, though they once again decided to stay neutral. During the Alien invasion it is shown that Mexico managed to help liberate Brazil, Peru and Colombia before itself capitulating.

## Basic Information

Ports
Cities
General(s)
Gold
Steel
 1950

### Conquest

Mexico, like Colombia, is a prime target for occupation when playing as any other American nation.

In the 1943 and 1950 conquests, when playing as Mexico make sure that you occupy Colombia for it's resources. Because of Mexico's good positioning, you can send troops to both the Pacific and Europe, and in the 1950 conquest you can also easily invade Cuba, beware though as Japan and China (PRC) will likely invade the United States through Alaska.

## Cities

* Mexico City
* I City (possibly the Galapagos Islands)

## Infrastructure

* Oil Well (north)
* Oil Well (south)
* Port (Gulf of Mexico)
Brauchitsch

**Brauchitsch** is German general available in the Berlin Military Academy. Specialized in Artillery, he can be recruited in exchange for 1850 medals.

## History

**Walther von Brauchitsch** was a German *Feldmarschall* (Field Marshal) and the Commander-in-Chief of the German Army in the early years of World War II. Born into an aristocratic military family, Brauchitsch entered army service in 1901. During World War I, he served with distinction on the staff of the XVI Corps, 34th Infantry Division and Guards Reserve Corps on the Western Front.

During 1933, Brauchitsch was put in charge of the East Prussian Military District. Brauchitsch served as Commander-in-Chief of the German Army from February 1938 until December 1941. He played a key role in the Battle of France and oversaw the German invasions of Yugoslavia and Greece. For his part in the Battle of France, Brauchitsch became one of 12 generals promoted to Field Marshal.

After suffering a heart attack in November 1941 and blamed for the disastrous drive on Moscow during Operation Typhoon, He was dismissed as the Commander-in-Chief of the Army; and he spent the rest of the war in enforced retirement. After World War II, Brauchitsch was arrested on charges of war crimes, but died of pneumonia in 1948 before he could be prosecuted.

## Trivia

* Dismissing Brauchitsch will give you back 1480 medals (out of the 1850 you spent to recruit him), which means a shortfall of 370 medals. However, this only applies if you did not upgrade his rank.
* Upgrading his rank to Marshal will cost you 1450 medals.
* In total, recruiting Brauchitsch and upgrading his rank to Marshal will cost you 3300 medals.
Anders

**Anders** is a special Polish commander that can only be purchased during various limited intervals.

## Performance:

Anders is another tank general in rotational shop that can be bought with medals. His skillset and price makes him better than many of his rivals like Montgomery ,Rokossovsky and Graziani. Anders has following skills:

-Tide of iron lvl2

-Supply lvl3

-Camouflage lvl3

-Desperate lvl3

### Advantages:

-Desperate lvl3 although can be avoided using artillery mainly rocket and field artillery and some situational perks still does punishing damage against the units that doesn't have anti retaliation perks

-Tide of iron at lvl2 is better than having nothing meaning damage will be boosted.

-Camouflage can reduce damage by 15% from both air and artillery units which helps to compensate the lack of desperate damage.

-His price is better than many generals like Rokossovsky, Montgomery and Graziani who have terrible performance despite having higher price.

-When you try to experiment against the above mentioned tank generals he easily outclasses them in damage in either defense or offense depending on each.

### Disadvantages:

-Low level tides means he may have less damage.

-Supply skill heals miniscule hp so its useless most of the time

-Lack of terrain prevents him to be best damage dealers

-He is not much necessary because of many alternatives like Katukov,Guderian and Patton. He is great for 4th tanker but you will need 2 tanks at max

## Tips:

-Anders is a best choice if you don't want overrated generals. He is not trash general and still worth of price.

-You need him on colonel rank if you have him.

-He is best on defense more than offense try to play defensively
Field Artillery

## Perks

Firepower: Enemies have a 60% chance to not retaliate

The Field Artillery is basically an upgraded Battalion Artillery, with more damage and longer range. It also serves as a counter to most units due to its additional range. It's maximum damage surpasses even the Super Tank but it can only move one space at a time, making it the slowest unit in the game.

### **Perks**

* Firepower: Under a huge amount of incoming damage, units have a harder time to retaliate. Unit has a 60% chance to deny retaliation.

### **Uses**

* City Defense: Used by Minor and Regional Powers in all Conquests. Very annoying if you are the one on the offensive.
* Defensive Warfare: As the enemy approaches, you can fire on them before they fire on you.

### **Pros**

* The Field Artillery deals full damage to all units.
* Like other Artillery Units, the Field Artillery is one of the best units for the 1975 conquest and the Union Campaigns.
* Can attack from 2 hexes away

### **Cons**

* Low movement speed.
* More expensive than tanks.
* Very fragile if caught in combat

## **Trivia**

* Field artillery are long ranged howitzers that can suppress your enemy. They are quite hard to get around but are easy to kill. Field artillery in reality are put into either battalions or divisions.
Meyer

He is cheap and very decent in early game as tank commander, but lacks any flexibility and can't be used in other types of unit.

## History

**Kurt Meyer** was a high-ranking member in the Waffen-SS of the German Reich who commanded SS Division Hitlerjugend during World War II. He participated in the Battle of France, Operation Barbarossa and the Battle of Normandy, among others, and was a recipient of the Knight's Cross of the Iron Cross with Oak Leaves and Swords. His most famous victory was the Battle of Kleisoura Pass.

Meyer was convicted of war crimes for his role in the Ardenne Abbey massacre, the killing of Canadian prisoners of war in Normandy. He was sentenced to death; the sentence was later commuted to life in prison. Meyer was one of the last German war criminals to be released from prison.

After his release, Meyer became active in HIAG, a lobby group organised by former high-ranking Waffen-SS men. He was described by historians as a leading Waffen-SS apologist and HIAG's most effective spokesperson, depicting the majority of the Waffen-SS as apolitical and recklessly brave fighters.
Blitzkrieg (Campaign)

*Not to be confused with the commander perk Blitzkrieg (Perk)*

Silver:
&nbsp50
&nbsp150
&nbsp320

Gold:
&nbsp50
&nbsp220
&nbsp380

Silver:
&nbsp15
&nbsp32

Gold:
&nbsp22
&nbsp38

Blitzkrieg is the first Axis power campaign mission. This mission is followed by Fall Gelb.

## Overview

### Walkthrough

Build armored cars from your city and surround the city to double lower the occupant's morale. Alternatively, let Guderian and Brauchitsch take care of Warsaw.

### Commanders

Player Commanders:

* Up to six Commanders

Axis Powers Commanders:

* Brauchitsch
* Goring
* Guderian

Allied Powers Commanders:

* Smigly

### Dialogues

Start of mission:

* Goring: Commander, we are about to launch an all-out attack on Poland. We have an absolute advantage in this war. Hope to hear the good news from you soon.

Turn 3:

* Guderian: You have a slim chance to win if you attack the enemy's positions on your own. So we should unite as one.

## Trivia

* Capturing the unnamed Lvl 1 City at the south will unlock Panzer Ability from Manstein.
* Completing the mission will unlock the Mir Castle Complex.
* This campaign mission is based on the real life Invasion of Poland.
Halsey

Halsey is an American Colonel that can be purchased with 1700 medals.

## History

**William Frederick Halsey Jr.**, KBE known as **Bill Halsey** or **"Bull" Halsey**, was an American Fleet Admiral in the United States Navy during World War II. He is one of the four individuals to have attained the rank of Fleet Admiral of the United States Navy.

Born in Elizabeth, New Jersey, Halsey graduated from the United States Naval Academy in 1904. He served in the Great White Fleet and, during World War I, commanded the USS *Shaw*. He took command of the aircraft carrier USS *Saratoga* in 1935 after completing a course in naval aviation, and was promoted to the rank of rear admiral in 1938. At the start of the War in the Pacific Halsey commanded the task force centered on the carrier USS *Enterprise* in a series of raids against Japanese-held targets.

Halsey was made commander, South Pacific Area and led the Allied forces over the course of the Battle for Guadalcanal and the fighting up the Solomon chain. In 1943 he was made commander of the Third Fleet, the post he held through the rest of the war. He took part in the Battle for Leyte Gulf, the largest naval battle of the Second World War and, by some criteria, the largest naval battle in history. He was promoted to fleet admiral in December 1945 and retired from active service in March 1947.
Inspiring

**Inspiring** is a skill that gives Units a chance to raise Morale when attacking and increasing attack if Morale increases. This skill is taught by American artillery general Eichelberger. This skill is unlocked in easy mode Operations Blitzkrieg - Washington DC when killing Eichelberger's rocket artillery in Detroit. This skill is recommended on the artillery custom commander.

## Stats

 2
 3
 4
Alien Destroyer

## Perks

Sniper: +75% damage to Infantry units

Assault: Can act again after killing a unit

Rocket Launcher: +35% damage to Armored units,
+50% damage to Naval units.

**Alien Destroyer**, **Xeno Destroyer**, or **UFO** is an unplayable unit. It is the most common in the Alien campaigns and conquest. It has the lowest HP in the three Alien units but is the most agile and is not affected by terrain.

It is often passive and guards buildings without leaving. It can be dispatched with several Field Artillery and Rocket Artillery. However its Assault perk could cause some trouble.
Armored Car

## Perks

Machine Gun: +50% damage to infantry units

Mobility: The fastest armoured unit

Small, but quick and highly mobile, the Armored Car is useful for finishing off stragglers that may be a nuisance, or for capturing key locations. The Armored Car's is extremely useful against all kinds of Infantry.

### Perks:

* Machine Gun: Fully Automatic, with an impressive clip size, the machine gun deals 50% more damage to infantry, making them an efficient infantry killer.
* Mobility: Maximized effort into Mobility gives this unit extreme movement capabilities.

### Uses:

* It can be used to target infantry or annoy the enemy by exploiting an area.
* It could be mass produced in numbers if you have the resources.

### Pros:

* Excellent Infantry Killer.
* Can easily maneuver around the fight.
* Can easily capture enemy Cities or Oil Fields.

### Cons:

* It is not very effective against Tanks, Heavy Tanks and Super Tanks.

## **Trivia**

* Armored cars first appeared during the 19th century in the Napoleonic era. More were produced during the industrial era. When World War 1 came, many nations still used the late 19th century version of the armored car, so it was kinda outdated. When World War 2 came, armored cars slowly became more modern as the conflict dragged. Today armored cars come in many types and are used in Earth's more modern armies.
Bai.C.X

Chóngxǐ is a Chinese M.General that can be purchased with 1860 medals.

## History

**Bái Chóngxǐ** was a Chinese general in the National Revolutionary Army of the Republic of China (ROC) and a prominent Chinese Nationalist leader. He was of Hui ethnicity and of the Muslim faith. From the 1925 to 1949, Bai and his close ally Li Zongren ruled Guangxi province as regional warlords with their own troops and considerable political autonomy. His relationship with Chiang Kai-shek was at various times antagonistic and cooperative. He and Li Zongren supported the anti-Chiang warlord alliance in the Central Plains War in 1930, then supported Chiang in the Second Sino-Japanese War and the Chinese Civil War. Bai was the first defense minister of the Republic of China from 1946-48. After losing to the Communists in 1949, he fled to Taiwan, where he died in 1966.
Horton

**Horton** is a special British commander that can only be purchased during various limited intervals.

## Performance:

Horton is a defensive naval general, equipped with Early Warning and camouflage. He does less damage than Mikawa, but can do better on defense.

* Early warning (Level 3)
* Wolfpack (Level 3)
* Supply (Level 2)
* Camouflage (Level 3)
* Fleet leader (Level 2)

### Advantages:

-Best defense admiral for medal bought general. Early warning reduces much of the damage from every unit from land air and navy.

-5 star navy means he is very good damage dealer.

-Camouflage reduces damage from bombers which stacks with early warning very well

-Wolfpack lvl3 helps in dealing additional damage to the navy units making him better than Doenitz or any academy 5 star general.

### Disadvantages:

-Lack of explosives can severely hamper his fort damage.

-Camouflage works against air and artillery unit so missiles can still pose a threat although lvl3 defense can reduce much of damage

-Fleet leader is at low level which consumes the slot better for other roles

## Tips

-Horton's quick mobility can make him like Doenitz you can either give him a submarine to increase dmg on ships while taking less damage or give him a battleship to make him a moving fortress that can't be killed quickly

-Horton can prove effective against land units although some damage will be reduced so don't hesitate to engage land unit because of 20% damage reduction and less damage from artillery.
Bradley

Bradley is an American L General that can be purchased with 2240 medals.

## History

General of the Army **Omar Nelson Bradley**, nicknamed *Brad*, was a highly distinguished senior officer of the United States Army during and after World War II. Bradley was the first Chairman of the Joint Chiefs of Staff and oversaw the U.S. military's policy-making in the Korean War.

Born in Randolph County, Missouri, Bradley worked as a boilermaker before entering the United States Military Academy in West Point. He graduated from the academy in 1915 alongside Dwight D. Eisenhower as part of "the class the stars fell on." During World War I, Bradley guarded copper mines in Montana. After the war, Bradley taught at West Point and served in other roles before taking a position at the War Department under General George Marshall. In 1941, Bradley became commander of the United States Army Infantry School.

After the U.S. entrance into World War II, Bradley oversaw the transformation of the 82nd Infantry Division into the first American airborne division. He received his first front-line command in Operation Torch, serving under General George S. Patton in North Africa. After Patton was reassigned, Bradley commanded II Corps in the Tunisia Campaign and the Allied invasion of Sicily. He commanded the First United States Army during the Invasion of Normandy. After the breakout from Normandy, he took command of the Twelfth United States Army Group, which ultimately comprised forty-three divisions and 1.3 million men, the largest body of American soldiers ever to serve under a single field commander.

After the war, Bradley headed the Veterans Administration. He became Army Chief of Staff in 1948 and Chairman of the Joint Chiefs of Staff in 1949. In 1950, Bradley was promoted to the rank of General of the Army, becoming the last of only nine people to be promoted to five-star rank in the United States Armed Forces. He was the senior military commander at the start of the Korean War, and supported President Harry S. Truman's wartime policy of containment. He was instrumental in persuading Truman to dismiss General Douglas MacArthur in 1951 after MacArthur resisted administration attempts to scale back the war's strategic objectives. Bradley left active duty in 1953 but continued to serve in public and business roles until his death in 1981.
Minsk (Allies)

Medium:
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Hard:
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Medium:
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Hard:
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**Minsk** is the third mission for Patriotic War. This mission is preceded by Kursk and is followed by Berlin.

## Overview

### Description

Rokossovsky: The north-south offensive has been successful and the liberation of Minsk is close at hand.

### Objectives

Primary Objectives:

* CAPTURE: Brest
* CAPTURE: Minsk
* CAPTURE: An unnamed German Lvl 3 city

Secondary Objective:

* Have at least 10 units by the end of the mission

### Commanders

Player Commanders:

* Chuikov
* Up to six other Commanders

Allied Powers Commanders:

* Bagramyan
* Rokossovsky
* Vasilevsky

Axis Powers Commanders:

* Bock
* Kleist
* Model

## Trivia

* This mission is inspired by the Minsk offensive.
Montgomery

Montgomery is a British Marshal that can be purchased with 3360 medals.

## Description

Known for his success in the North African Campain, he is deadly when encountered. With a Rank of Marshal, he can survive many fights. Equipped with 24 extra damage on Armors, combined with an additional 20 extra damage when on deserts due to Desert Fighting and 5% extra damage when below 50% HP with Tide of Iron. Also, he gains 40% more experience with Ace Forces and heals 8 HP per round thanks to Supply.

Montgomery has four star performances on Panzer ability and Airforce ability, followed by three stars in Mobility, and two star performances on Infantry, Artillery, and Navy ability.

In the game, he performs well on Armors. He does high damage, and can easily mow down Infantry units. Also, if in a City, his Air Strikes are greatly boosted. He also can move an extra space on water, since he has three stars in mobility.

## History

Field Marshal **Bernard Law Montgomery, 1st Viscount Montgomery of Alamein**, KG,GCB, DSO, PC, DL, nicknamed **"Monty"** and "**The** **Spartan General"**, was a senior British Army officer who fought in both the First World War and the Second World War.

He saw action in the First World War as a junior officer of the Royal Warwickshire Regiment. At Méteren, near the Belgian border at Bailleul, he was shot through the right lung by a sniper, during the First Battle of Ypres. He returned to the Western Front as a general staff officer and took part in the Battle of Arras in April/May 1917. He also took part in the Battle of Passchendaele in late 1917 before finishing the war as chief of staff of the 47th Division.

In the inter-war years he commanded the 17th Battalion, Royal Fusiliers and, later, the 1st Battalion, Royal Warwickshire Regiment before becoming commander of 9th Infantry Brigade and then General Officer Commanding 8th Infantry Division.

During the Second World War he commanded the British Eighth Army from August 1942 in the Western Desert until the final Allied victory in Tunisia in May 1943. This command included the Second Battle of El Alamein, a turning point in the Western Desert Campaign. He subsequently commanded the British Eighth Army during the Allied invasion of Sicily and the Allied invasion of Italy. He was in command of all Allied ground forces during Operation*Overlord* from the initial landings until after the Battle of Normandy. He then continued in command of the 21st Army Group for the rest of the campaign in North West Europe. As such he was the principal field commander for the failed airborne attempt to bridge the Rhine at Arnhem, and the Allied Rhine crossing. On 4 May 1945 he took the German surrender at Lüneburg Heath in Northern Germany.

After the war he became Commander-in-Chief of the British Army of the Rhine in Germany and then Chief of the Imperial General Staff. He then served as Deputy Supreme Commander of NATO in Europe until his retirement in 1958.
Cmdr.Japan

### Mobility

The **Japanese Commander** is one of the customizable generals who can be picked for free in the Headquarters. Representing the Empire of Japan, he allows the player to choose his five skills and upgrade his abilities as he pleases in exchange for medals.

## Trivia

* The Japanese Commander eventually returns in World Conqueror 4 as **Morita**, a terrorist general specialized in Infantry. However, Morita cannot be played in this game.
Fighter

## Perks

Air Strike: +40% damage to infantry units

Fighter is a Air Support Unit that attacks hostile units using the Fighter Plane's machine gun.

## Description

A relatively weak Air Support Unit, Fighters are cheap, making them good at finishing off weakened enemies. Fighters also deal increased damage to Infantry Units, one of their greatest strengths. Fighters are heavily affected by Anti-Aircraft units.

### Usage

* Infantry attacks
* Reducing overkills on low health enemies

### Advantage

* Deals extra damage to infantry units
* Cheap to deploy

### Disadvantage

* Does not inflict much damage on other units
* Damage greatly reduced by anti-air weapons

## Trivia

* Despite the name being Fighters, there are no air battles. Therefore, the Fighters are technically used to strafe enemy units instead.
* In real life, there are a specific type of Aircraft that does the same thing as the Fighters does, which are called Ground Attack Aircraft.
Moscow (Operation Barbarossa)

## Tips and the trick

In operation Barbarossa in chapter "Moscow", if you pay close attention you will see that the only objective is to capture Moscow. In this map, you can go north into the lightly defended areas, and form an armoured spearhead directly into the beating heart of the Soviet Union.

### You need to get past these following units in order to reach Moscow:

* A heavy tank
* A field artillery
* A fortress unit
* A few infantry units
* Some armoued units with no generals except Timoshenko.

### Units used to attack Moscow:

* 2 super tanks
* 2 rocket artillery (Note: Put a general with the most mobility on the south rocket artillery)
* 1 heavy tank and Bock on the second

### Once you are in Moscow:

* Zhukov uses his first skill set, i.e with defence tactic, he is also on a rocket artillery, which cannot retaliate. He would not be a big threat to your advance.
* Avoid directly engage with Timoshenko
* Clear infantry units with your tank generals.
* Otherwise, just bombard Moscow with your superior weaponry.

### Units that you effectively by-passed:

* Vatutin
* Vasilevsky
* All enemy units south.
1939

1939 is the first conquest. It is available from the start. The next conquest is 1943.

In this conquest, atomic bombs are unavailable, while units and weapons such as super tanks and missiles are exclusive to challenge conquest.

**Normal Conquest**

Since the enemy makes heavy use of the Paratrooper, land mines and anti-air artillery can be used to counter them. Land mines prevent a paratrooper from dropping on that tile, and anti-air artillery damages paratroopers so that a tank may finish them off afterwards. Heavy tanks are also effective against paratrooper spam if mass produced.

The value of artillery units is high compared to other conquests.

**Challenge Conquest**

In this mode, pre-deployed and AI-spawn generals wear Medals and occasionally have access to a Medal Set Skill. Also, all Great Powers possess lvl 4 Factory, Missiles and at least two super tanks (pre-deployed and AI-spawned), which can cause headaches if you start as their neighboring enemy (Poland in particular).

Also, diplomatic system becomes accessible, which grants the functions of resource donation, alliance formation with neutral countries and war declaration against allies or neutral countries.

Note: Egypt and Netherlands are 2-star countries instead of 1-star as in normal conquest.

## Countries

**United States**

1. Washington (Capital)
2. New York
3. City (Miami)
4. City (Houston)
5. Denver
6. San Francisco
7. Los Angeles
8. City (Anchorage)
9. City (Honolulu)
10. Manila

**Canada**

1. Ottowa
2. Toronto
3. Edmonton
4. City (Central Alberta)
5. Vancouver
6. City (Northern East Canada)

**Japan**

1. Sapporo
2. Tokyo
3. Yokohama
4. Osaka
5. Pyongyang
6. Changchum
7. Taipei

**Republic of China**

1. Peking
2. Shanghai
3. Nanking
4. Wuhan
5. Chongking
6. City (North China)
7. Lhasa
8. Dihua

**Mongolia**

1. Ulan Bator
2. City (West Mongolia)

**Thailand**

1. Bangkok

**India**

1. New Delhi
2. Kolkata
3. Mumbai

**Soviet Union**

1. Minsk
2. Kiev
3. Riga
4. Leningra
5. Saratov
6. Moscow
7. Yekateringburg
8. Stalingrad
9. City (Sevastopol)

**Poland**

1. Warsaw
2. Krakow
3. City (Polish Corridor)

**Romania**

1. City (North Romania)
2. Bucharest

**Hungary**

1. Budapest

**Bulgaria**

1. Sofia

**Yugoslavia**

1. Belgrade

**Greece**
Athens

**Italy**

1. City (Italian Alps)
2. Rome
3. Naples
4. City (Sicily)
5. Tripoli
6. City (South Libya)

**Germany**

1. Berlin
2. City (East Prussia)
3. Cologne
4. Munich
5. Vienna
6. Prague

**Spain**

1. A Coruna
2. Madrid
3. Barcelona
4. Sevilla
5. Casablanca

**Belgium**

1. Brussel

### Clear Rewards

Normal Conquest

 ★★
 ★
Eaker

Eaker is an American L.Colonel that can be purchased with 870 medals.

## History

General **Ira Clarence Eaker** was a general of the United States Army Air Forces during World War II. Eaker, as second-in-command of the prospective Eighth Air Force, was sent to England to form and organize its bomber command. However while he struggled to build up air-power in England, the organization of the Army Air Forces kept evolving and he was named commander of the Eighth Air Force on December 1, 1942.

Although his background was in single-engine fighter aircraft, Eaker became the architect of a strategic bombing force that ultimately numbered forty groups of 60 heavy bombers each, supported by a subordinate fighter command of 1,500 aircraft, most of which was in place by the time he relinquished command at the start of 1944.

Eaker then took overall command of four Allied air forces based in the Mediterranean Theater of Operations, and by the end of World War II had been named Deputy Commander of the U.S. Army Air Forces.
Küchler

Küchler is a German Lieutenant that can be bought with 860 medals.

## History

**Georg Karl Friedrich Wilhelm von Küchler** was a German *Feldmarschall* (Field Marshal) during the Second World War. He was a recipient of the Knight's Cross of the Iron Cross with Oak Leaves.

On the outbreak of World War II, he commanded the 3rd Army. At the conclusion of the Polish campaign, Küchler, still based in Poland, was designated the commander of Army Frontier Command North.

After the end of the war he was tried in the High Command Trial, as part of the Subsequent Nuremberg trials. On 27 October 1948 was sentenced to twenty years' imprisonment for war crimes and crimes against humanity committed in the Soviet Union. He was released in 1953.