Items:Furniture & Structure

Furniture items is not a term that refers only to common furniture, such as so-called desks and chairs, it is a name for the type of items that are placed in the field. Furniture items can be placed in the field or indoors and then you can interact with them ([F] key or [A} button) to use the features they have. Structure items can be placed in the field as well, but do not have a feature to be used in interaction Instead it works just by being in place. A typical structure is a port.

All installed furniture can be retrieved as items by hitting them with a hammer.

This article will not describe the wide variety of types of crafted furniture, capture traps and defense systems. You may access descriptions of these categories from the links at the bottom of the page, if you wish.

## General Furniture

These are furniture that will be installed in the village chief's house, in villagers' houses, and in village facilities. These furnishings have no use in game progression and are needed mainly for decoration and building requirements for village facilities.

## Lighting

These are furniture to light up the surroundings. All lighting furniture is non-wearing and requires no fuel.

## Heating Furniture

Heating furniture can be installed in the field and fueled to burn. It has a heating effect that raises the ambient temperature to 50 points while it is burning. In addition to this, it is also effective as a light source, lighting up a radius of 64 pixels (4 tiles) centered on it. Heating effect is applied to the entire room when heating furniture is installed indoors.Heating furniture other than campfires can be ignited by adding fuel again after the fire is extinguished over time. Also, while the heating furniture is burning, the crafting menu is available to make simple dishes.

Wet points reduction speed(speed of drying) is also 3x in a area where the heating effect is occurring.

Campfire are heating furniture that requires caution to spread fire if the characters get too close. Items, other furniture, and walls can also spread the fire if they are too close to a campfire. Therefore, campfires should be used outdoors and at some distance from the fire.

### Fuel and Burning Time

Items made of wood, such as logs and firewood, and items that burn well can be used as fuel for heating furniture. From 100% fuel remaining (100 points), it burns out in 15 minutes of real time. An example of items that can be used as fuel and the amount of fuel is listed below.

```
Log 25 points

```

```
Wool 2 points

```

```
Rotten Food 2 points

```

```
Coal 45 points

```

```
Wood 12 points

```

```
Firewood  25 points

```

```
Wooden Sword 30 points

```

## Bed & Tent

### Bed

You set up a bed and then interact with the bed so you can sleep in it. Darkness effect are disabled during sleep, and HP and Mind status are recovered. Beds are usually placed indoors, but can also be placed outdoors. However, it is subject to weather conditions and you could be wetted by rain during sleep.

If a bet is being used by villagers or NPCs, it is not available to other NPCs and the player. You should have enough bets for yourself and the number of NPCs.

Bed does not wear out with use or elapsed time and can be used as long as someone does not destroy it.

### Tent

The tent is an outdoor sleeping furniture, and after installation and interaction, the player can sleep inside the tent just like a bed. The tent has an indoor effect and is not affected by the weather while sleeping. During sleep, the body temperature at the time of sleep onset remains the same until waking. Tent does not require a hammer to remove it, but can be removed by interacting with it. The durability value of a tent decreases each time it is set up.

The tent's other unique feature is that it is one of the few furniture items that can be placed inside a cave. The darkness effect is stopped while sleeping in the tent.

### Tourist's requirements

Tourists stay at inns on the island, if any, to recover from their long journey. An inn is a means of acquiring money from NPCs visiting the island, but they have set item rank requirements and will not accept items with lower item ranks. Sailors and soldiers will not stay at an inn unless there is a bed available with a rank of 1 or higher, scholars with a rank of 2 or higher, and nobles with a rank of 3 or higher.

The player and villagers are not affected by the item ranks of the bets.

## Container Furniture

Container furniture is furniture for storing items. There is no limit to the types of items that can be stored regardless of the shape of the container furniture. Items that decrease in durability over time, such as food, will decrease in durability over time even when stored in container furniture.

### About Cooling Containers

Cooling containers, like Cooler bag, provide a refrigeration effect (reducing the rate of food spoilage by 1/3) on stored items. Items that can be refrigerated are described in the Items:Food & Drink article.

### About Linked Containers

Linked containers share their contents with other containers of the same type. For example, the contents of stone linked containers and silver linked containers are the same for each other.Link containers function only village facilities - Warehouse and Chief's house. This feature prevents items from being scattered around the island if villagers store them in linked containers in warehouses near their workplaces, and allows the player to access the items from within its home.

## Display Stand

Display stands are specialized furniture that function in Village Facilities:Shop, such as Restaurant and Tool Craftsman Workshop, where items can be stored like containers. The items of the container are shared by each facility, so even if multiple display stands are installed, they function as a single container. For this reason, multiple display stands are no more effective than they look.

Set up villagers working at a facility to stock items from the facility's sign, and they will store a specified number of crafted items on the display stands.

Items displayed in containers are provided to villagers. They will also be offered to tourists in exchange for money.

## Port

Merchant vessels and rafts will have priority to go to ports and piers when they are installed. Port type furniture is not damaged by mobs or other attacks after installation.

### How to Install

Port-type items are large in size and require specific terrain for their location. It needs to be partly ground or grassland and the rest needs to be along the shoreline of the island. To see the required terrain, set the pier or port in the inventory shortcut slot (first 10 slots), then move the cursor over it and press the indicated key.

Ports are even larger than landing sites and require a straight shoreline. So if you cannot find a flat shoreline near your base, you will need to use landfills or waterways to create a straight shoreline.

Pier and port can be removed as item by hitting the sign with a hammer.

### Difference in Effectiveness

Ports have a larger number of items on the list of potential migrants and the list of goods to be carried, compared to a pier.

## Crafting Furniture

Items for crafting items。Details are provided in the Crafting article and are omitted from this article.

## For farming

Agricultural and livestock-related furniture are described in the Agriculture and Gardening article and are omitted here.

## Village Facility Sign

Sign to keep village facilities up and running. Details are provided in the Items:Building article and are omitted from this article.

## Capturing Trap

Traps for capturing wildlife. Details are provided in the Hunting article and are omitted from this article.

## Defence System

Furniture that automatically attacks when an enemy enters the area. Details are provided in the Defence System article and are omitted from this article.

Food & DrinkConsume ItemIngredientEquipment**Furniture & Structure**Farming & GardeningCapturing TrapDefence SystemBuilding & TileOthers

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