recursal/Fanatic-Fandom huggingface dataset:
The Wingfeather Saga

## About the Books

The series chronicles the adventures and transformations of a family called Igiby (grandfather Podo, mother Nia, and three children, Janner, Tink, and Leeli), as they discover secrets of their family history, flee the evil Fangs of Dang who are occupying the country of Skree where the Igibys were raised, seek their place in the world, and make a stand against the mysterious ruler behind the Fangs of Dang, Gnag the Nameless.

## About the Author

For more than twenty years now, Andrew Peterson has been about the business of quietly changing lives in four-minute increments. In the city of Nashville where music is an industry in the same way fast food, generic greeting cards, and bumper stickers are industries, Peterson has forged his own path, refusing the artistic compromises that so often come with chasing album sales and radio singles and creating instead a long line of songs that ache with sorrow, joy and integrity, and that are, at the end of the day, part of a real, ongoing, human conversation. In 2019, Andrew celebrated the 20th anniversary of his Behold the Lamb of God project with an anniversary tour and brand new album recording. Andrew is also the award-winning author of The Wingfeather Saga, a four-book fantasy adventure series for young people, described as The Princess Bride meets The Lord of the Rings. The books have been re-released as collectible hardcover editions through Penguin Random House in 2020, and production is underway on the first season of the animated series through Angel Studios (The Chosen), set to release in 2022. Andrew’s second nonfiction book, The God of the Garden: Thoughts on Creation, Culture, and the Kingdom, will release in October of 2021, which follows his 2019 memoir, Adorning the Dark: Thoughts on Community, Calling, and the Mystery of Making, book released through B&H Publishers. In 2008, driven by a desire to cultivate a strong Christian arts community, Andrew founded a ministry called The Rabbit Room, which led to a yearly conference, countless concerts and symposiums, and Rabbit Room Press, which has published over thirty books to date. Andrew and his wife, Jamie, have been married for over 24 years and have three children, Aedan, Asher, and Skye. In his spare time Andrew keeps bees, builds dry stack stone walls, gardens, draws, and sleeps.
Creating Unbreakable Tools

To create unbreakable Tools you must get a tool with 5 modifiers. You can see modifiers by holding shift. To create an unbreakable tool, you simply create 5 of the item called "reinforcement" and add all 5 to your tool. This will however take up 5 modifier slots so your tool may not be as good as it could be otherwise. Since durability does not matter on these items, you can use materials such as paper for the handle or bindings.

Combining an unbreakable pickaxe with peaceful difficulty and OreExcavator, you can mine out massive areas of space very quickly.
OreExcavation

OreExcavation is a mod in E2E which allows you to mine many blocks at once. The way it works is you hold a key (` by default, search excavate in controls to rebind it) while mining a block and holding an item in your hand, then you will break that block and all adjacent blocks of the same type. This can be abused to mine out huge areas very quickly. Be careful though, it will use a lot of hunger. You can also demolish your base or large amounts of terrain by mistake.
Nation - Procyon Commonwealth

F

## Meaning of the Flag

The triangle represents Ushukri, the mountain the royal palace sits at the base of. The blue represents the lakes and rivers of the planet. The star represents sirius, which can be seen directly overtop the mountain when looking at the peak of it from the palace once every ten years, which has a major role in Anari'a.
Skipping IC2

You can skip Industrial craft 2 early on by immediately rushing to Mekanism. Mekanism offers much easier and better machines than IC2 does. Of course at some point you will need to use IC2, however doing this method skips the early part and makes it a lot easier when you come back to it later.

## How to do it

### Steel casing

To start Mekanism all you need is 9 steel plates and a bunch of osmium to make a steel casing. You can easily get steel with an Immersive Engineering blast furnace and use a smeltery to turn it into plates.

### Power generation

You need some type of power generation before you can use Mekanism machines. It can be any method, such as a clockwork engine, and then you can start making Mekanism solar panels.
Loading Screen Tips

This page refers to tips shown when loading in or out of a world.

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15. 15. OP: You can restore a player's inventory after death with the command "/tmg\_restore PlayerName latest". You can also cycle through different deaths with the Tab key,
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Early Game Movement

The best items for early game movement are Slimesling Hang Glider and Ring of the Flying Squid.

You can obtain the Slimesling by pillaring up to a slime island and collecting slime blocks. Use the slime you obtain to craft leads and a slimesling.

You can craft a Hang Glider from 12 Hardened Leather and 5 Impregnated sticks.

With these two alone, you can have great movement around the world.

The Right of the Flying Squid can allow you to fly, temporarily, similar to how a jetpack works. To create it, you need to capture both a chicken and a squid in a Golden Lasso.

You can create an Apple of Lofty Stature early game to get permeant step assist. This allows you to walk up full blocks just as you would with half blocks. Just like how horses work.
Version 4.242

### Bugfixes and Reworks:

* Fix for players not being able to purchase or sell items at a Vendor NPC, Trader NPC, Personal Merchant carts, Merchant cart, Trade carts, Vendor carts.
* Admins can now set prices, pull or add new items to the Vendor NPC and Cart, Trader NPC and Cart, and Crop, Gem, and Meat Trade carts without needing to be a member of the placing tribe. This does not affect the Merchant carts as they are unchanged in this regard.
Version 4.251

### Bug Fixes and Reworks:

* Re-added engram for the RPE Raft as it was unintentionally removed in a previous update.

##### Changes To Mailbox:

* It was previously possible to name a mailbox the same name as an already existing one. This could have lead to be exploited.
This is no longer possible. When naming the mailbox it checks existing names and if the same name is found it will not allow it to join the networked mailboxes and resets its name to blank. (Blank meaning having no name). This is not case sensitive so that for example Bob and bob are seen as the same and not allowed.
* If you rename your mailbox to blank it will now remove itself from the network and you will not be able to send or receive mail. They now force you to have ownership and a name be set to be able to send and receive mail.
* With these changes, all Mailboxes must be picked up and put back down.

##### Trader/Trade Cart:

* Fixed an issue that would cause Tame Jars with tames in them for sale to not remove themselves when the contained dino was thrown out. This also fixes a related exploit.
* Fixed an issue that when a jar was valued it could display the incorrect level of the dino that would come out.
* Changed how the the name is displayed on tame jar when priced in a trader or trade cart to only display dino level and type and it will now also say if it comes with a saddle by adding W/Saddle after dino type or not by just having the level and type.
Example: "*LVL 150 (Rex)*" when it has no saddle or "*LVL 150 (Rex) W/Saddle*" when it does have a saddle.

### Commissioned Items:

Added Decorative Floating Blossoms:

* Can only be placed on water.
* Has Size Variants.
* Can only be seen correctly if you have the Crystal Isles DLC downloaded (You will just see gray squares if you don\'t have the DLC downloaded).
* Commissioned by Peach
Fraser Barlow

Fraser Barlow, formerly known as Fraser Seymour-Barlow I or "Trudeau", is the current Minister of Defense of Calluris. He was born in Celendova, Cesenon on June 25, 1978, he is 44 years of age. (LARP)

Entering the political world of Calluris at the age of 35, during the First Republic, Barlow started his career as a Senator. During his first term as Senator, he was an independent, continuing for the start of his political career. For two terms while he was a Senator, he became Speaker of the Senate. After his second term, NatureGamer03 took the position.

After his debut in Callurian politics, Barlow moved to the executive cabinet, along with a few terms as Prime Minister during the First and Second Republic. At the end of the Second Republic, when Calluris endured a nuke, Fraser Barlow was the Minister of Defense, leading the evacuation and rebuilding efforts.

During the Third Republic, Barlow took many positions in the government, and became the last President of the Republic after the President resigned. After his Presidency, a man by the name of Kramer took power over the country, becoming its first dictator and ending the Third Republic.

After the long period of inactivity separating the Third and Fourth Republics, Barlow continued to take multiple government positions. Around the middle of the Fourth Republic, Barlow most notably took the position of Minister of Defense again, completely rebuilding and restructuring the nations military. Barlow founded and created the countries first military base, Fort Seymour, which was briefly named Fort Blumenthal. Barlow also took credit for the establishment of the first Callurian military base in a foreign country, Fort Jones in Asula.

After the fall of the Fourth Republic and the rise of the Kingdom of Calluris, Fraser Barlow took the position of Crown Prince of Calluris. He changed his name to Fraser Seymour-Barlow I. During his time as Crowned Prince, he worked with King Blake I to make several changes to the government, and even took a seat as Senator when he moved to Altara.

The Kingdom wouldn't last long though, and after the new constitution got rid of the Kingdom, Barlow would lose his title of Crown Prince.

Now, during the Fifth Republic, Barlow has taken the position of Minister of Defense once more, but has been nominated to serve as Minister of Finance after writing the Calluris Economic Revival Act of November 2022, which established a working tax system for the first time in Callurian history.
Version 4.241

### Bugfixes:

* Fix for the Trade Carts being unresponsive because they are locked if you are using the ForceAllStructuresLockin INI setting.
* Fix for Vendor, Merchant and individual Merchant Carts not being able to set or update item prices.
* Fix for Crop, Gem, Meat Trade Carts not respecting the TradeTableProduceCoin=True INI Setting.

**You will need to cycle the lock on all types of trade carts to re-syncronize it's internal saved setting**
RPEdditions Wiki

**R.P. Edditions Mod for ARK: Survival Evolved**

This is a role-play based mod made for Role Play servers to add many quality-of-life improvements and a coin based economy option.

It encompasses several main topics that you can find in the different categories. R.P.Edditions Mod is constantly evolving, so to give an overall description also leads to giving you a bit of it's history. To keep up with it's changes we have included the version changes.

For all other information, please get in touch on these platforms:

Steam Page: https://steamcommunity.com/sharedfiles/filedetails/?id=1696166357

Discord: https://discord.gg/nftfDZ8

## Categories

Cooking & BrewingCraftingEconomy & CommerceFurnitureGardening & Crops
Version 4.252

* Fix for hair, fur, etc. being there when it should not have been and wrong feather material being applied to the re-feathered dinos.
* Changed it so taxidermy will now be centered when first placed inside.
* Added the ability to stonifie saddles and other equipment on dinos.
**You may need to reposition or reset you taxidermy for them to be positioned correctly with this update.**

##### Mailbox:

* Added tags to prevent pulling, demo and pickup with S+ and S+ based stuff.
* Added better instructions to the Item and the inventory on how to use them.
* Now can be painted.
* Now has variants. Rustic [Default] and modern. Modern is how they used to look.
* Rustic is a birdhouse that when you have mail there will be a raven sitting on the front stoop. This design was commissioned by Maira..

### Commissioned Items:

Dwarven Statue:

* Has Size Variants.
* This was commissioned by bigfrosty06 for Fatal Error. For the old times. :)
Gates

Gates is a quest that unlocks each chapter of quests.

**Required:** Basic Machine Casing x1

**Reward:** Overclocker Upgrade x8 **OR** Iron Ore x32 **OR** Rubber x64

**Reward:** Controller x2 **OR** Blue Network Cable x64 **OR** Blue Connector x4

### NuclearCraft

**Required:** Manufactory x1

**Reward:** Advanced plating x4 **OR** Loot Chest

### Industrial Foregoing

**Required:** Machine Case x1

**Reward:** Infinite Water Source x1, Latex Processing Unit x1, Machine case x1

### Applied Energetics

**Required:** ME Controller x1

**Reward:** Pure Certus Quartz Crystal x64 **OR** Pure Fluix Crystal x64 **OR** Pure Nether Quartz Crystal x64

### Extreme Reactors

Cyanite, Blutonium, Ludicrite, Anglesite and Beniotite will all be needed for the endgame.

**Required:** Reactor Controller (Legacy) x1

**Reward:** Block of Uranium x4, Reactor Casing (Legacy) x16, Reactor Glass (Legacy) x16

### RFTools

**Required:** Machine Frame x1

**Reward:** Powercell x1 **OR** Energy Cell (Basic) x1 **OR** Advanced Energy Cube x1

## Forestry

**Required:** Sturdy Casing x1

**Reward:** Bronze Ingot x32 **OR** Aqueous Accumulator x1 **OR** Sturdy Casing x4

### Actually Additions

**Required:** Iron Casing x1

**Reward:** Iron Casing x2 **OR** Advanced Machine Casing x2 **OR** Heavy Engineering Block x2

## Immersive Engineering

**Required:** Coke Brick x1

**Reward:** Portable Tank (Basic) x1, Fluid Pump x1, Iron plate x32

### Extra Utilities

**Required:** Machine Block x1

**Reward:** Water Mill x2 **OR** Upgrade Speed x8 **OR** Dark Ineffable Glass x32

### Mekanism

**Required:** Steel Casing

**Reward:** Speed Upgrade x8 **OR** Energy Upgrade x8

## Thaumcraft

Some types of Vis Crystal can be found under ground.

**Required:** Aer Vis Crystal x1

**Reward:** Paper x16, Red Velvet Cake x4

### Astral Sorcery

Aquamarine needs clear view of the sky to generate, and can be found near sand.

**Required:** Aquamarine x1

**Reward:** Aquamarine x16, Marble x64
Durable Metal Hatchet

**Player Level:** 20

**Craftable in:** RPE smithy

**Description:**
A sharp metal hatchet for harvesting wood from trees, stone from rocks and skin drom bodies. Twice as strong as Vanilla. All Durable Items have double vanilla stats.

**Cost:**

* 1 Wood
* 10 Leather
* 8 Metal ingots

**Spawn Code:**
cheat GiveItem "Blueprint'/Game/Mods/RPEDDitons/WeaponTools/Tools/Hatchet/PrimalItem\_WeaponMetalHatchet\_Durable.PrimalItem\_WeaponMetalHatchet\_Durable'" 1 0 0

**INI Settings:**
**HatchetBaseDamage=80**
*- This is the base damage amount of the primitive version at 100% damage. This will also apply to any skin you put on it as well.*
Durable Torch

**Player Level:** 1

**Craftable in:** Inventory

**Description:**
Provides light and some warmth. Does not lose durability when equipped to a RPE NPC. Doubles as melee weapon in a pinch and can be applied to various saddles for a mobile light source. Apply dye to region 5 to change the torch light color. All Durable Items have double vanilla stats.

**Cost:**

* 1 Flint
* 1 Wood
* 1 Stone
Laurine

Laurine é uma das personagens secundárias da série. Ela foi uma das hikikomoris e, posteriormente, um dos marcados de Obé. É interpretada pela atriz Zoé Héran.

### Parte I

Após se jogar da janela com medo do homem que batia em sua porta, ela foi hospitalizada, passando então toda a primeira temporada em coma. A personagem aparecia com certa frequência conforme Audrey a visitava, mas não tinha como interagir.

Em certo ponto, Victor entra em sua cabeça para ver se conseguia encontrar a casa para qual Reda a levou e foi usada por Hervé nos rituais vodu. Na primeira vez, ele não consegue nada, pois na mente da menina havia somente a memória dela se jogando da janela repetidas vezes enquanto um homem batia em sua porta. Essa visita de Victor o deixa mentalmente mal, não conseguindo as respostas que queria.

Na segunda tentativa, Victor vai para descobrir quem está atrás da porta, pois ele descobriu que podia reconhecer o homem que batia na porta (também o assassino de Reda) pelos sapatos que viu da primeira vez que entrou na cabeça dela. Ele pede para que Audrey entre junto, já que a menina e ela tinham uma conexão. De fato essa tentativa dá certo, e Laurine interage pela primeira vez. Com Audrey ali para manter sua confiança e tirá-la do looping mental, Laurine consegue falar quem era o homem em sua porta, o que ajudou Victor e Sofiane em sua busca.

### Parte II

Laurine consegue acordar do coma, mas continua se sentindo perdida. Obé havia iniciado seus planos de encontrar outros adolescentes para ter mais aliados, assim como ter mais pessoas com quem pudesse compartilhar seus sentimentos. Laurine foi uma dessas pessoas, se tornando então parte dos Marcados de Obé.
Hikikomoris

***"Hikikomori** (ひきこもり ou 引き篭もり, lit. isolado em casa) é um termo de origem japonesa que designa um comportamento de extremo isolamento doméstico."*

## História

Os hikikomoris são um grupo de adolescentes que ficaram depressivos e reclusos em casa após serem usados em rituais vodu por Hervé. Considerando a ligação do homem com Obé, os hikikomoris costumavam desenhar a figura do deus com frequência, muito provavelmente sendo usados pela entidade de alguma forma.

O uso deles nesses rituais realmente os afetou mentalmente, ainda que meses depois de serem usados.

## Hikikomoris conhecidos

* Modibo
* Laurine
* Tatiana
Hubert

Hubert é um dos personagens secundários da série, geralmente acompanhado Kylian. Na segunda temporada, Hubert foi um dos marcados de Obé.

## Personalidade

Hubert é visto como um jovem carinhoso e calmo. Sendo um homem gay, ele sofre com a recepção das pessoas ao seu redor. Em certo ponto, ele se mostra cansado por conta desses ataques, mas se mantém firme e permanece com a postura de quem não se cala quando a situação aperta. Esse ponto demonstra que ele é um menino forte, que não aceita ser atacado por algo que não controla e que tenta manter um olhar positivo da vida, mesmo que seja difícil.

## História

### Parte I

Hubert tem pouca presença na primeira parte da série. Sua primeira aparição é ele fugindo junto de Kylian e Sofiane do grupo de Bastien. Hubert e Kylian não aguentam mais permanecer ao lado de Sofiane por conta dos problemas que ele tem causado, decidindo então parar de andar com Sofiane a partir daí.

Hubert reaparece na festa de Victor, ainda acompanhado por Kylian. Durante a festa, Victor conta a Luisa que Hubert está apaixonado por Kylian, mas que não tem coragem de expor esse sentimento e perder a amizade do outro.

### Parte II

#### Introdução

Hubert inicia a segunda parte acompanhado por Kylian, como de costume, indo falar com Victor que havia acabado de chegar na escola após passar um tempo no hospital psiquiátrico.

Hubert é marcado por Obé pouco tempo após o retorno de Victor, o que drasticamente muda seu o comportamento e agora seguindo toda ordem de Obé sem contestar.

#### Marcado

Como Hubert foi incluído no grupo de Obé, pode-se considerar que o garoto estava num momento difícil de sua vida para que caísse no chamado de Obé.

Após ser anexado aos marcados, ele entra em uma briga com um menino na escola por este ter mexido com ele. Esse momento abre caminho para que Hubert exponha para Angela - que o amparou após a briga - suas angústias quanto ao preconceito que sofre por conta de sua sexualidade.

Hubert quase morre ao final dessa jornada, já Obé estava disposto a sacrificar todos os adolescentes para trazer Audrey de volta. Luisa felizmente consegue quebrar o vínculo dele com Obé e Hubert se vê livre das vontades da entidade.

As ações de Hubert no decorrer deste arco são em conjunto com o resto do grupo e ele não protagoniza nenhuma missão sozinho.
Filho de Obé

O bebê de Obé é um personagem introduzido no final na segunda temporada.

#### Pai e mãe

Quando Luisa prendeu Obé no corpo de Reda, o deus aproveitou da liberdade finalmente alcançada e foi a uma boate. Lá, ele encontrou Audrey, com a qual passou a se relacionar. Em certo ponto, Audrey engravidou. Apesar de tudo, a ex-diretora não tornou a gravidez pública para ninguém. Pelo desenrolar da história, Audrey faleceu e foi enterrada em uma floresta pelos Désandan. Obé também veio a falecer pouco tempo depois durante o combate final com Sofiane, Luisa e Victor.

#### Absorvendo o Poder

Após toda a problemática de Obé e os marcados estar resolvida, o trio de protagonistas resolve curtir um momento sozinhos. Em parte da conversa, surge a pergunta de como era o Poder, e Luisa ajuda os amigos a enxergarem a energia. Por essa ação, eles logo notam que o poder estava estranhamente indo todo em uma única direção. Sabendo que aquilo não era pra acontecer, os três vão até o ponto onde o poder se dirigia.

O lugar para onde a energia estava sendo absorvida era o túmulo de Audrey. Victor usa seus poderes para tentar sentir alguma coisa, e quando coloca a mão no solo, ele escuta um bebê chorando.
Poder

### Existência

Não se sabe a quanto tempo existe, provavelmente incontáveis anos desde o início dos tempos.

O Poder é a energia dos deuses, aquilo que liga as pessoas e sustenta o mundo. É protegido pelos Désandan.

## História

A história do Poder não foi apresentada propriamente, mas considerando que ele é descrito como a "energia dos deuses", provavelmente deve existir desde o início dos tempos.

Em algum momento da história, os Désandan surgiram e passaram a protegê-lo.

## Usos do Poder

O Poder é usado na magia vodu. Com ele, os humanos são capazes de realizar incontáveis feitiços, rituais e pactos. Os Désandans ainda mostraram habilidades que nem mesmo são feitiços e sim puro uso da energia do Poder.

As habilidades de Sofiane e Victor, por exemplo, vem desse Poder, sendo o pacto feito com Obé fruto dessa energia.

### Lista de habilidades

***Nota:*** Como já relatado, algumas habilidades o Poder fornece sem a necessidade dos feitiços, e essa lista separa essas capacidades.

* Vodu
* Poder

* Feitiços e Rituais

## Profecia e o Desastre

Não se sabe quem (ou o que) a previu nem quando ela surgiu.

A profecia fala sobre não iniciados abusando da energia do Poder. Desse abuso, surgiria um pessoa, denominada O Maligno, que o destruiria e, no processo, acabaria com o mundo. Apesar de falar sobre os perigos dos não iniciados, a previsão não diz exatamente o que deve ser feito, o que obrigou seus protetores a tomar medidas consideravelmente mais drásticas no decorrer dos anos.

A profecia é antiga e não apresenta data de quando o Desastre acontecerá, apenas citando alguns dos sinais que podem levá-lo a acontecer. Elizabeth e Jocelyn chegam a conversar sobre quando eram mais jovens e igualmente preocupados com o Desastre. O reconhecimento do Maligno também não é apresentado, pois Angela comenta que, a princípio, qualquer não-iniciado pode ser o Maligno se este seguir o princípio de abusar de Poder que a profecia fala.

Um dos sinais de que a profecia estava vindo foram os problemas causados por Obé na primeira temporada e a jornada do deus na segunda temporada. Elizabeth cita uma frase da profecia enquanto conversava com Luisa em certo momento da segunda parte da série: "Os mortais terão poderes de deuses, e deuses, fraquezas dos mortais."

O Poder se mostra interessado quanto à sua própria preservação, visto que, como dito por Jocelyn, o Poder guiava os Désandan na busca pelo Maligno, coisa que a energia não faria mais quando seu destruidor fosse derrotado.
Mortel Wiki

**Bem-vindo(a) à Wiki Mortel!**
> *"Depois de fazer um acordo com uma entidade sobrenatural, dois estudantes adquirem poderes extraordinários e unem forças para resolver um assassinato."*
>
>

Mortel é uma série francesa da Netflix lançada em 2019, protagonizada por Carl Malapa, Nemo Schiffman e Manon Bresch.

## Artigos importantes

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*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
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* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Marius Gamp

Around anybody but his friends of the Squad, Marius could be described as shy, almost to the point of being awkward. Quiet in all respects, he spends most of his free time in the Restricted Section of the library, of which he has free reign after a certain 'letter' his father sent to the headmaster in the fall of his first year upon his discovery that Students were generally not allowed in that section. Very well-learned, he's the go-to person, often, if anybody needs general advice (or help on their homework.) Whilst stellar in all subjects he particularly excels in Astronomy and transfiguration. Despite being the heir the Gamp title, his father spends most of his time verbally degrading him due to his lack of interest in traditional 'guy' things, such as Quidditch and Weasley's Wizarding Wheezes.
Tapejara

***Tapejara*** was a genus of likely frugivorous pterosaurs from the Early Cretaceous Santana Formation of northeastern Brazil. They reached a wingspan of 3.5 meters (11 feet).

They can be easily recognized by their massive and presumably brightly coloured or patterned crests consisting of a bone frame with a sail stretched between. This crest varied in size (~1-3 feet across) between species, and is shared only with *Tapejara'*s closest relatives. The genus *Tupandactylus* were formerly considered species of *Tapejara*.
Quests

E2E has a large quest system that walks you through most of the game. You can open the quest menu by either using the quest book you are given at the start of the game, or you can open it with a keybind. "Open Quests" in the controls menu (Default: GRAVE).

## Quest lines

Quests in E2E are separated into multiple categories based on what mod it covers. Below is a list of every quest line with a link to each one.

* Getting Started
* Gates
* Industrial Craft
* Forestry
* Immersive Engineering
* Thaumcraft
* Astral Sorcery
* Extra Utilities
* Mekanism
* Actually Additions
* Industrial Foregoing
* Botania
* Blood Magic
* RFTools
* NuclearCraft
* Thermal Expansion
* Advanced Rocketry
* Environmental Tech
* Ender IO
* Draconic Evolution
* Bragging Rights
Marco 2

***Marco 2*** is a 2013 Marcanese-American computer-animated comedy film produced by Actors 3D Entertainment & Anaya Animation and distributed by Columbia Pictures under Sony Pictures Releasing. It is the sequel to *Marco* (2005) and the second installment in the *Marco* franchise. Directed by Chris Melendari, produced by Cody Cameron & Joe Murray, and written by Steve Gennedy, the film stars the voices of Bill Hader, Will Smith, Emma Stone, Pierre Coffin, Robin Williams, Renee Zellweger, Jason Sudekis, Julia Sawalha, Danny DeVito, Kristen Bell, Ed Helms, Andy Samberg, Will Ferrell, Ben Stiller, Angelina Jolie, Keanu Reeves, Tom Hanks, Jack Black, Shane Richie, Will Arnett, Ellen DeGeneres, and Terry Crews.

*Marco 2* was released in the United States on November 8, 2013 and grossed over $997 million worldwide against its budget of $135 million. The film received mixed-to-positive reviews from critics, though it was deemed inferior to its predecessor.

## Voice cast

* Bill Hader as Marco
* Will Smith as Pepe
* Emma Stone as Isabella
* Pierre Coffin as Joaquin & Emiliano, Marco's kids, and Brian
* Robin Williams as Kevin
* Renee Zellweger as Marlene
* Jason Sudekis as Josue
* Julia Sawalha as Melissa
* Danny DeVito as Derek
* Kristen Bell as Fabi
* Andy Samberg as Bradley
Graymist

***Spoiler warning:** Plot/ending details follow.*
**Graymist** is a gray tabby tom, with blue eyes, and a dark gray paws and ears.

**Graymist** is a ThunderClan warrior, who served under Firestar's and Bramblestar's leaderships in the lake territories. He was born as **Graykit** to Brambleclaw and Squirrelflight, alongside his littermates Dapplekit and Whitekit, and his half-sister Dawnkit. As a kit, he was fiercely protective of his littermates, especially his sister Dawnkit, due to her injuries. When Dawnkit was kidnapped by RiverClan, he tried to follow the patrol that went to RiverClan to bring her home, but was caught by his brother Ashcloud, and was taken back to camp. When his sister got back home, he refused to let her out of his sight.

When Dapplepelt left the camp, after she became angry for been made to play outside the nursery, Graykit followed with his brother and sister to find her.
Bacon

Halaman ini menggunakan konten *Creative Commons licensed* dari "Bacon" dalam Good Pizza, Great Pizza Wiki Bahasa Inggris (lihat penulis).
*This page uses Creative Commons licensed content from "Bacon" on the English Good Pizza, Great Pizza Wiki (view authors)*.

## Harga

### Beli

1,98

**Bacon** ialah bahan yang diperoleh pada Bagian 2. Bacon ialah *topping* daging pertama pada Bagian 2.

## Akuisisi

Bacon diperoleh pemain pada Hari 29, sehari setelah pertemuan pertama dengan Pelayan Kemangi. Topping ini tersedia di toko bersama-sama bahan-bahan Bagian 2 lainnya. Adapun Bacon ialah salah satu bahan yang diperlukan untuk ikut serta Festival Daging Babi dan Festival Hawaii.
Nasutoceratops

*Nasutoceratops* is a relatively small ceratopsid dinosaur. Measuring 7.5 meters in length, *Nasutoceratops* is similar in size to other ceratopsians such as *Triceratops* and *Sinoceratops.* Physically it is distinguished by its short yet thick snout and large, unique rounded horns above its eyes that extended almost to the end of its beak-like mouth, resulting in similar facial features to modern cattle.

*Nasutoceratops* are similar in many respects to other ceratopsid dinosaurs, sharing a similar comfort threshold to *Triceratops*, and benefiting from the same paleobotany preferences of Horsetails, Rotten Wood and Palms. Like other members of their family, they are capable of engaging in death duels with medium and large carnivores. However, they are considerably more social than other ceratopsians, preferring to live in large social groups numbering up to ten other *Nasutoceratops*, as well as mixed-species herds of up to twenty-five different dinosaurs. The *Nasutoceratops'* social needs require that it live alongside at least two other members of its species.
Particularly Unmanageable Armakillo

The Particulary Unmanageable Armakillo is a large armakillo and the first boss of Bō: Path of the Teal Lotus.

## Overview

The Particulary Unmanageable Armakillo is the first boss of Bō: Path of the Teal Lotus. It is accessed after rescuing all 4 armapillos, and returning to Toshi, where he will give you the Shita Key. It takes the appearance of an armakillo, which itself takes from the appearance of an armapillo. The armakillo and Particulary Unmanageable Armakillo are identical with the exception of a color difference of the headpiece and behavior. When defeated it drops the Big Armapillo Eye, which is used in a tea that Asahi makes, which gives Bō the Dash ability.

## Trivia

* As a boss of this game, it has no particular name, however the game calls it's Particularly Unmanageable Armakillo, so that is what it is called
	+ Before this it was known as Armapillo Boss or Armakillo Boss
		- The first sprite was an armapillo then it was an armakillo without the headpiece
		- The armakillo and the Particularly Unmanageable Armakillo are both composed of two sprites, sharing the body sprite, with the distinguishing difference sprite being the headpiece sprite and it's color.
* The name of the boss comes from the armakillo enemy, which was a proposed name by an alpha tester in the Discord server
Crimson Bamboo Forest

The Crimson Bamboo Forest (also known as the Forest of the Crimson Bamboo) is the first region of the game, as such it's the one you start in. As the name suggests, it is a crimson-colored bamboo forest, with bamboo seen everywhere. Hitting bamboo with Bō's staff will drop bamboo bundles, an item needed to progress.

The Crimson Bamboo Forest is home to many creatures; hitodama, armapillos, samurai stag worms, and kodama. It is also where ToRi resides, and is where your first encounter with Asahi takes place.
Unaysaurus

*****Unaysaurus***** is a genus of sauropodomorph herbivore dinosaur. Discovered in southern Brazil, in the geopark of paleorrota, in 1998, and announced in a press conference on Thursday, December 3, 2004, it is one of the oldest dinosaurs known. It is closely related to plateosaurid dinosaurs found in Germany, which indicates that it was relatively easy for species to spread across the giant landmass of the time, the supercontinent of Pangaea.

Like most early dinosaurs, *Unaysaurus* was relatively small, and walked on two legs. It was only 2.5 meters long (8.2 ft), 70 to 80 centimeters tall (2 to 3 ft), and weighed about 70 kilograms (155 lb), it would be a fast animal which would be key in helping it escape predators. It shares also a key trait among early theropods: a slender build.

The fossils of *Unaysaurus* are well preserved. They consist of an almost complete skull, complete with a lower jaw, and partial skeleton with many of the bones still connected to each other in their natural positions. It is one of the most complete dinosaur skeletons (including complete skull) ever recovered in Brazil.
Bō: Path of the Teal Lotus Wiki

**Welcome to the Bō: Path of the Teal Lotus Wiki!**

The Bōmmunity's very own fandom, for the upcoming indie metroidvania Bō: Path of the Teal Lotus, developed by Squid Shock Studios. Bō is a hand drawn 2D platforming adventure, inspired and based on Japanese culture. As such, it takes many elements from Japanese culture, such as food, architecture, and yōkai. If you have any questions about the game, I highly recommend you join to the Squid Shock Studios/Bо̄ Discord server. It's pretty active, and your questions will be answered!

Bō: Path of the Teal Lotus is a 2.5D platformer with metroidvania elements based in a world of Japanese folklore. Use your legendary bō staff to bounce and move fluidly through a delightfully-demonic East Asian fever dream. Use the tight movement and reset system to reach areas efficiently and gracefully or make an intense yet satisfying recovery while floundering for footing. Fluid jumping, bouncing, aerial/acrobatic platforming and combat are taken to new levels of flow and complexity, becoming central to the game play.

Unravel the mysteries of an original "untold tale" from Japanese folklore! You play as Bō, a Tentaihana that descended from the heavens to play a key role in a mysterious prophecy. Bō is the wielder of a shapeshifting earring that serves as their main weapon and the conduit of mystical abilities that are unlocked throughout the game.

We're a collaborative community website about Bо̄: Path of the Teal Lotus that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "Add New Page" or "Edit" button at the top of any page to get started!

## Bō: Path of the Teal Lotus

### Genre

Metroidvania, 2D Platformer

Bō

Regions

Abilities

NPCs

Enemies

Bosses

Daruma Dolls

## Links

Social Media:

Discord Server

Squid Shock Studios' Twitter

Squid Shock Studios' Website

Squid Shock Studios' Twitch

Subreddit

Kickstarter (Ended)

Downloads:

Bō on Steam

## Trivia

* The original name of the game was just Bō
* Bō was originally going to be a rabbit-like creature instead of a fox-like creature.
Regions

Bō: Path of the Teal Lotus is divided into different regions, each with its own unique theme. There are a total of 10 known regions, and more may be added into the game.

* Forest of the Crimson Bamboo
* Uzumaki Cave
* Senchō Bridge
* Sakura City
* Midori Forest

--Unknown Order--

* Celestial Realm
* Imperial Castle
* Megumi Mountain
* Midori Forest
* The Kitsune Burrows
* The Ice Caverns
Labyrinthodont

## Labyrinthodontia

**Labyrinthodontia** are amphibians in the extinct subclass **Labyrinthodontia** (Greek, 'maze-toothed'), which constituted some of the dominant animals of late Paleozoic and early Mesozoic eras (about 390 to 150 million years ago). The group evolved from lobe-finned fishes in the Devonian and is ancestral to all extant landliving vertebrates. As such it constitutes an evolutionary grade (a paraphyletic group) rather than a natural group (clade). The name describes the pattern of infolding of the dentin and enamel of the teeth, which are often the only part of the creatures that fossilize. They are also distinguished by a heavily armoured skull roof (hence the older name "Stegocephalia"), and complex vertebrae, the structure of which were used in older classifications of the group.

Because labyrinthodonts do not form a monophyletic group, many modern researchers have abandoned the term. However, some have continued to use the group in their classifications, at least informally, pending more detailed study of their relationships.
Herrerasaurus

*****Herrerasaurus***** ("[Victorino] Herrera's lizard") was one of the oldest and most primitive Theropods, or meat-eating dinosaurs, though in its day it was relatively hyper-advanced. Its body displayed many of the same features of the later theropods. It walked on its hind legs, which sported feet with 5 digits each with the middle 3 being able to bear weight, and its arms ended in a long 5-digit hand with the first 3 ending in powerful claws used for grasping prey. Its teeth, like those of most theropods - were shaped like blades and had knife-like serrations running up the front and down the back. Its lower jaw had a special hinge about halfway along its length. This joint would have helped *Herrerasaurus* to better hold on to struggling victims. Many later theropods also had this hinge. Some scientists consider the Herrerasaurus to be more carnivorous primitive member of the Prosauropoda family.

Although *Herrerasaurus* shared the basic body design of future rulers of the Earth (like *Allosaurus*, *Giganotosaurus*, and *Tyrannosaurus*), it lived during the Triassic period, a time when the dinosaurs were *not* the most powerful animals on Earth. *Herrerasaurus* would have had to run away from the much larger *Saurosuchus*, a giant land-dwelling crocodile relative, and the even larger *Fasolasuchus tenax*, which was the largest meat-eater in Argentina during the beginning of the Mesozoic era.
Version 4.22

A few of your feathered friends are about to get their feathers back when getting Stonified in the Taxidermy Stand.
The ones that will now have their feathers are the Owl, Argentavis, Featherlight, Deinonychus, RockDrake, and the Griffin. This should work with all Vanilla and most modded versions of the above dinos.
You will now be able to craft cosmetic stone, obsidian and bronze armor in flak and royal armor to be placed on a players taxidermy in the Taxidermy Stand. This will allow making better stone human statues. They only cost one stone each to craft and are crafted in the Taxidermy Stand itself.
**Just as an FYI these can only be able to be equipped on the taxidermy stand.**
Oh yeah and Stonifie now includes a bronze option.
Utahraptor

*****Utahraptor***** is the oldest known, and largest, of the dromaeosaurids. At two meters height and seven meters long, they are the size of polar bears. One of the most unique aspects that *Utahraptor* shares with its more famous cousin *Velociraptor* is that both had a lethal killing claw on each foot. Each inside toe had a large hooked claw (about 10 inches long) that was controlled by a strong tendon. This claw was held upward when the animal was walking or running. When it attacked, however, the tendon snapped tight and the claw clamped down with great speed and force, slicing deeply into its victim. Not a very pretty picture, but an effective way to inflict a serious wound. Its hand claws were proportionally larger, than other family members and Dr. Kirkland speculates that its hand claws were probably as important a weapon as the killing claws on its feet.
Squid Shock Studios

Squid Shock Studios is the development team of Bō. They are a small indie game development studio of 4 members, consisting of the two core developers: Chris Stair, the creative director, and Trevor Youngquist, the lead programmer. The other two developers are: MihmakiArt, the animator, and Moisés Camargo, the composer.
Paprika

Halaman ini menggunakan konten *Creative Commons licensed* dari "Bell Pepper" dalam Good Pizza, Great Pizza Wiki Bahasa Inggris (lihat penulis).
*This page uses Creative Commons licensed content from "Bell Pepper" on the English Good Pizza, Great Pizza Wiki (view authors)*.

## Harga

### Beli

1,62

**Paprika** ialah bahan terakhir yang dapat diperoleh pada Bagian 1.

## Akuisisi

Pemain dapat mulai memperoleh Paprika pada Bagian 1 Hari 16.

## Trivia

* Dalam Event Hari Raya St. Patrick, paprika mempunyai bentuk semanggi berdaun empat.
Hitodama

* Idle
* Chasing

Hitodama are the first enemy that Bō will encounter on their journey.

## Overview

Hitodama are directly based off hitodama from Japanese folklore. Hitodama are balls of fire that float around in the middle of the night, they are the souls of the dead that have been detached from their bodies. They are harmless.

In Bō, hitodama are one of the many enemy yо̄kai found throughout the game. They are located in the Crimson Bamboo Forest, Uzumaki Cave, and Senchō Bridge making them the most common enemies, as well as the weakest.

## Appearance

They are spherical with white horns and eyes, and the rest of it including its mouth are blue. While idle they have a cadet blue swirl on their foreheads, however in attack mode their forehead swirls will become black and their mouth will open. When moving they leave a small disappearing blue trail behind them.

## Behavior

They are not aggressive and will remain idle until Bō gets near them, this is true for most enemies. When Bō gets in a certain range they will begin to chase Bō attempting to attack them. When chasing Bō they will avoid shrines by going around them, therefore shrines can be used as safe points. They can only attack the player by contact damage, and they will continue chasing the player until Bō passes their set territory. Despite if Bō leaves their set territory they will not return back to their original spots due to their aggressive nature, as they'll remain at the spot you left until you switch screens.
IndustrialCraft (Quest)

This quest line intends to walk you through the mod Industrial Craft 2.

## IC2

This is a tier 1 Tech mod. It offers a lot, such as ore doubling, power generation, item duplication, tools and armor. You need to craft an Advanced Machine Case in order to progress into Industrial Foregoing.
Hint: If you cannot be bothered with making IC2 generators, you can convert RF into EU with Mekanism.

**Required:** Check box task

**Reward:** Loot Chest

### Rubber

**Required:** Rubber x1, Treetap x1, Sticky Resin x1

**Reward:** Loot Chest

### Generator

**Required:** Generator (IC2)

**Reward:** Loot Chest

### Macerator

**Required:** Macerator

**Reward:** Loot Chest

### Extractor

**Required:** Extractor

**Reward:** Loot Chest

### Compressor

**Required:** Compressor

**Reward:** Loot Chest

### Blast Furnace

To supply it with compressed air, you'll need to craft at least one Universal Fluid Cell.
Universal Fluid Cells are crafted with 4 Tin Casings around a Glass Pane in a + shape. The Cells are hidden in JEI, as they take up a lot of pages, and fluid containers in the JEI tend to cause some lag.
You fill the Cell with Compressed Air by putting it in a Compressor.

**Required:** Blast furnace x1, Electric heater x1, Universal Fluid Cell x1

**Reward:** Loot Chest

Steel is significantly easier to obtain with an Immersive Engineering Blast Furnace or with Mekanism. It is recommended to only make this to complete the quest.

### Advanced alloy

**Required:** Advanced Alloy x1

**Reward:** Loot Chest

## Advanced Machine Casing

**Required:** Advanced Machine Casing x1

**Reward:** Loot Chest

### Induction Furnace

**Required:** Induction Furnace x1

**Reward:** Loot Chest

### Thermal Centrifuge

**Required:** Thermal Centrifuge

**Reward:** Loot Chest

### Recycler

**Required:** Recycler x1, Scrap x1

**Reward:** Loot Chest

## Mining Laser

**Required:** Mining laser x1

**Reward:** Loot Chest

## Electric Furnace

**Required:** Electric furnace x1

**Reward:** Loot Chest

### Metal Former

**Required:** Metal Former x1

**Reward:** Loot Chest

## Geothermal Generator

**Required:** Geothermal Generator

**Reward:** Loot Chest

## BatBox & Tin Cables

**Required:** BatBox x1, Insulated Tin Cable x6

**Reward:** Loot Chest
Bō

Bō
--

Idle

> Drifting tear of moon
>  Where bamboo of crimson loom
>  A teal lotus blooms
>
> -Upon start up

Bō is the titular protagonist of Bō: Path of the Teal Lotus.

## Overview

Bō is a lotus fox Tentaihana that recently came to being after a tragedy occurred in the Crimson Bamboo Forest. They are named after the Japanese word for staff, the weapon they wield. Along the course of the game Bō will encounter many enemies, people, and bosses, unlocking new abilities and daruma dolls to make traversing the regions easier.

## Appearance

Bō resembles an anthromorphic fox wearing a cloak made of lotus petals. Bō's body is white in color, with red outlining the eyes, as well as being on the end of the legs, arms, and top of the ears. There's also a red marking on Bō's forehead, closely resembling the Fox Bat ability UI. Bō also dons a teal lotus cloak, the flower Bō originated from. Bō always has an earring as his relic in jewelry form.

## Trivia

* Bō was originally going to be a bunny as seen in early sketches
	+ Chris also stated that they also messed around with a monkey version of Bō as well
Argentavis

Attack the beast Triassic 3

*****Argentavis*****, sometimes referred to as the **giant teratorn**, was among the largest flying birds to ever exist, surpassed only in wingspan by the newly described *Pelagornis sandersi*. The only species from the genus, ***Argentavis magnificens***, is known from 3 locations within formations from central and northwestern Argentina dating from the Late Miocene period.