Revive!

*Revive!* will be the final content update to Anti-Idle: The Game. Its release date is unknown. Features will probably include the return of the House, the full revamp of the Main Quest system, return of the turn-based Battle Arena, and other things.

## History

On June 21, 2013, Tukkun announced that his computer was "destroyed by triangles" and that he lost all savefiles prior to v1625. He also said he didn't want to work on the game anymore and asked people what he should do. Eventually, though, he somehow regained his will to update more. This thread was probably the hint towards the final update, *Revive!*.

On June 28, 2013, the official sneak peek was posted, along with a lot of features, which will be listed in the below section. Also, it was announced there that this will be the final content update, although support will be continued.

## Features

Here's a VERY LONG, incomplete change log of *Revive! Pt.1*.

### New Content

* Offline Progress
	+ A new system, Offline Progress, is released!
	+ You can enable/disable Offline Progress in the Options screen. Offline Progress is enabled by default for new players, and disabled by default for old players.
		- When Offline Progress is enabled, things will happen when you are not playing. You will gain REST, EXP and Coins, Garden trees will grow, Battle Arena items will expire, your Pet will lose Fullness, etc.. Also, 50% of offline time will count towards your play time for speedrun purposes.
		- When Offline Progress is disabled, nothing will happen when you are not playing.
	+ Offline Progress cannot be enabled in Speed run and Challenge Mode.
* **Rest System**
	+ A new system, REST, is released!
		- You can gain REST through the Offline Progress feature, or by buying an Instant Rest (100,000 Blue Coins for 24 hours of REST).
		- REST allows you to gain extra EXP and Coins, as well as perform better in features! The effects of REST are as follows:
			* EXP gain from all sources +10% (can be upgraded to +20%).
			* Coin gain from all sources +10% (can be upgraded to +20%).
			* Boost gain from Auto–Booster feature +10% (can be upgraded to +20%).
			* Damage dealt in Battle Arena +10% (can be upgraded to +20%). Stacks multiplicatively with other multipliers.
			* Damage taken in Battle Arena –10% (can be upgraded to –20%). Stacks multiplicatively with other multipliers.
			* 10% chance to increase the grade of your Button Machine click (can be upgraded to 20%).
			* Score in Arcade games +10% (can be upgraded to +20%). Unranked Mode only.
			* Energy recovery rate in Stadium +10% (can be upgraded to +20%).
			* Wait time for Adventure Energy –10s (can be upgraded to –20s).
			* Fatigue recovery rate in Fishing +10% (can be upgraded to +20%).
		- You can upgrade your REST using White Coins, the new currency.
* White Coins
	+ A new currency, White Coins, is added.
	+ White Coins are extremely rare, and can be used to upgrade your REST and buy things in the upcoming House feature.
	+ You can gain White Coins from various features:
		- Garden
			* You have a chance to get White Coins when harvesting trees.
		- Battle Arena
			* You have a chance to loot White Coins when killing boss monsters.
		- Button Machine
			* Depending on your click accuracy, you can receive up to 3 White Coins when you break the button. Only applies to first 50,000 clicks each day.
		- Arcade
			* You have a chance to collect White Coins when playing certain games.
				+ Pong: White Coins will occasionally appear on the playing screen. You get the White Coin when the ball touches it.
				+ Ultimate Avoidance: White Coins will occasionally appear on the playing screen. You get the White Coin when you move your mouse over it.
				+ Whack–a–Greg: White Coins will occasionally appear. You get the White Coin when you click it.
				+ MindSweeper: You have a chance to receive a White Coin when you reveal a tile.
		- Stadium
			* A White Coin will sometimes appear in the following modes:
				+ Simple Race (Hard or Impossible difficulty)
				+ Item Fight (Hard or Impossible difficulty)
				+ Death Match
			* Simply touch the White Coin to collect it (similar to collecting items).
			* Your opponents can collect the White Coin too, so be quick!
		- TukkunFCG
			* You receive 1 White Coin when beating level 9 or level 10 opponents.
		- Awesome Adventures
			* You can buy White Coins using Green Coins in a new adventure. This adventure appears in Titled Zone only.
		- Fishing
			* When actively fishing, you have a chance to catch 1 White Coin.
* Card Reminder
	+ A new feature is added: Card Reminder.
	+ Purchase it in the Mystery Shop for 15,000 Blue Coins.
	+ Card Reminder shows you how many Cards you currently have activated, and when you mouse over it, you can see the remaining time of each Card.
* Daily Deal
	+ A random Daily Deal will appear whenever you claim your Daily Bonus.
	+ Daily Deal allows you to buy items for a discounted price, and things that are not normally for sale.
		- 50 Awesome Crates: 15,000 Blue Coins (57% OFF)
		- 50 Explosion Crates: 10,000 Blue Coins (50% OFF)
		- 50 Pixelated Mystery Boxes: 25,000 Blue Coins (50% OFF)
		- 10 Legendary Boxes: 25,000 Blue Coins (50% OFF)
		- Supply Crate: 45,000 Blue Coins (40% OFF)
		- 5 Idlebot Cards: 15,000 Blue Coins (Exclusive)
		- 5 Autoharvest Cards: 15,000 Blue Coins (Exclusive)
		- 5 Battery Charger Cards: 15,000 Blue Coins (Exclusive)
		- 5 Demand Master Cards: 15,000 Blue Coins (Exclusive)
		- 5 Quick Adventures Cards: 15,000 Blue Coins (Exclusive)
		- 1.5x EXP Card: 5,000 Blue Coins (Exclusive)
		- 1.5x Coin Card: 5,000 Blue Coins (Exclusive)
		- 10 Mega Fertilizers: 15,000 Blue Coins (Exclusive)
		- 10 Mega Career Potions: 10,000 Blue Coins (Exclusive)
		- 25 Energy Refills: 5,000 Blue Coins (Exclusive)
	+ You can only purchase the item once, and if you close the Daily Bonus screen you will not be able to buy the Daily Deal item again.
	+ You can use the Day Skip item for an additional Daily Deal.
	+ Daily Deals are disabled in Speedrun and Challenge Mode.

### Extended Content

* Challenge Mode
	+ Challenges #2 and #3 are added.
	+ Speedrun Mode is now merged with Challenge Mode. Unlock Speedrun as soon as you reach Lv. 1000. Also, you will get a [Speed Runner] Medal for the Battle Arena after clearing Speedrun!
* Lv. 2 and Lv. 3 Permanent Perks
	+ Lv. 2 and Lv. 3 Permanent Perks are available!
	+ You unlock Lv. 2 Perks after activating all Lv. 1 Perks.
	+ You unlock Lv. 3 Perks after activating all Lv. 2 Perks.
	+ Lv. 2 and Lv. 3 Perks are activated in the same way as Lv. 1 Perks. For example, to upgrade a Perk to Lv. 2, one of the adjacent Perks must be Lv. 2.
	+ Lv. 2 and Lv. 3 Perks require more Permanent Perk Points to activate, but have a greater effect.
* Breaking News are revamped!
	+ In order to help newbies understand the game better, you now have to purchase 4 features in the Feature Shop to unlock the Breaking News.
	+ Breaking News are now separated into tabs.
	+ You can now set your own importance levels for each Breaking News message to control which tabs they appear in.
	+ You can now set your own colors for each Breaking News message.
	+ More Breaking News messages are added.
	+ Some Breaking News messages are changed to be more informative.
* Battle Arena
	+ Turn–based Mode is now available.
		- Activate or deactivate it in the difficulty selection screen.
		- When Turn–based Mode is enabled, nothing will happen unless there are no monsters on screen or you are attacking.
	+ A new raid is added: Endless Dungeon!
		- Requirement: Beat the Secret Dungeon once on any difficulty (Anti–Curse is allowed).
		- An invitation to Endless Dungeon is sent to you every hour at XX:30.
		- You get 1 free entry for Endless Dungeon every day. Subsequential entries can be purchased with Proof of Training.
		- Endless Dungeon’s gameplay is similar to Secret Dungeon. However, instead of being sent to Final Chamber when you click the… um, red thing, you are sent to the next floor of the Endless Dungeon instead!
		- The deeper you go, the stronger the monsters get! How long can you survive?
		- In the Endless Dungeon, you will take increasing damage over time. Use an Air Bubble obtained from Defend Mission to prevent this!
		- Monsters in the Endless Dungeon drop To–be–Nerfed Gems and Chaotic Fragments of Chaos!
		- Open all 10 treasure chests on a floor to obtain a piece of Dragon Slayer armor (Rank 363) or Demon Slayer armor (Rank 413)! Go deeper to obtain armor with better stats. Dragon Slayer armor and Demon Slayer armor can be fused.
		- You can now craft Dragon Slayer weapons (Rank 388) and Demon Slayer weapons (Rank 438)! These weapons can also be fused!
* Stadium
	+ You can now unlock hats to use in the Stadium. Hats give you special bonuses!
		- Green Headband
			* Unlocked after winning Simple Race 500 times, or 25 times on Impossible difficulty.
			* Effect: Accel +5, Max Speed +5, Reward +15
		- Blue Headband:
			* Unlocked after winning Item Fight 500 times, or 25 times on Impossible difficulty.
			* Effect: Starting Speed +5, Dash +5, Boost +5, Reward +15
		- Sword Hat
			* Unlocked after winning Death Match 50 times or getting a high score of 1,000 PWNts.
			* Effect: Energy +15, Reward +20
		- Ace Hat
			* Unlocked after getting an ACE finish in Practice Mode.
			* Effect: Jump +10, Reward +20
		- Ninja Hat
			* Unlocked after winning 50 bets.
			* Effect: Accel +15, Max Speed +5, Dash +5
		- Gold Headband
			* Unlocked after saving up 1,000,000 Stadium Tokens.
			* Effect: Reward +25
		- Bunny Hat
			* Unlocked after losing a race.
			* Effect: Max Speed +5, Jump +10
		- Party Hat
			* Purchase in the Mystery Shop for 1,000 Blue Coins.
			* Effect: All Abilities +2
		- Crown Hat
			* Purchase in the Mystery Shop for 10,000 Blue Coins.
			* Effect: All Abilities +5
		- Anti–Idle Hat
			* Purchase in the Mystery Shop for 100,000 Blue Coins.
			* Effect: All Abilities +10
	+ You can now change your face in the Stadium.
	+ You can now downgrade your abilities to receive 50% of your spent Stadium Tokens back.
* Fishing
	+ Fishing LEGEND system is added.
		- After reaching Skill 30, you can continue to raise your Skill by gaining more Mastery. Coins are not required to raise your Skill after you reach Skill 30.
		- Once you hit Skill 31, you will become a LEGEND and receive bonus EXP when fishing.
		- However, you will lose your LEGEND status unless you keep on fishing! As a LEGEND, your Skill will drop by 1 every day until it goes back to 30.
		- If you Skill is 30 or higher, you will not be able to gain Mastery by opening Treasure Boxes. Mastery rewards will be removed from the prize pool.
		- Excessive Mastery obtained before this change will be converted to Score (1 Mastery = 50 Score).

### Changed Content

* Feature Shop
	+ Some features’ costs are adjusted.
		- Idle Mode: 0 Coins → 500 Coins
		- Boost Generator: 2,000 Coins → 2,500 Coins
		- Garden: 8,000 Coins → 10,000 Coins
		- Auto–Booster: 4,000,000 Coins → 1,000,000 Coins
		- Manual Ant Sprayer: 37,000,000 Coins → 30,000,000 Coins
		- Mini Garden: 550 Blue Coins → 250 Blue Coins
* Mystery Shop
	+ Insta–Progress cost is increased.
	+ Progress Box’s cost is increased to 250 Blue Coins.
	+ Supply Crate’s cost is reduced to 75,000 Blue Coins (or 75,000,000 Green Coins).
	+ Day Skip’s cost is increased to 500,000,000 Green Coins.
* Battle Arena
	+ Keys are no longer required for Defend Mission.
	+ Costs to get more entries for Dark Pyramid and The Special Arena are adjusted.
	+ Entry limits for Dark Pyramid and The Special Arena are automatically reset when the day ends.
	+ You can now get more entries for The Corruption and THE MEGABOSS’s Revenge.
	+ You can now receive invitations to The Corruption and THE MEGABOSS’s Revenge from any area.
	+ You can now use the Shift key to open Treasure Chests and enter portals in Secret Dungeon.
	+ SOAP no longer makes you unable to see your inventory.
	+ Recipe drop rates and skill drop rates are adjusted. These items also stop dropping if you have already maxed out your recipes / skills.
	+ Skill Books now drop more frequently as your Rank increases.
	+ Some adjustments are made to the Strange Machine in 9001: Ye Olde Pub.
		- All Skill Books (except "??" skills) can now be obtained from the Strange Machine.
		- Chance to get Skill Books is increased.
		- Chance to get Alien Earrings is increased.
		- Cost to use the Strange Machine is reduced to 2,000,000,000 Coins.
	+ Some enhancers are adjusted.
		- Weapon Defense Enhancer: Now adds +12 DEF per level (old: +9).
		- Armor Defense Enhancer: Now adds +5 DEF per level (old: +3).
	+ Combo requirement to use Combo Strike skill is doubled.
	+ [Gem of Eternal Rage] now gives +0.5% Rage per second (old: +1%).
	+ Reward limit in Spooky Crypt and Triangle Hideout is reduced.
	+ Some adjustments are made to how monster stats increase/decrease in The Corruption.
	+ Some Battle Arena monsters’ stats are adjusted.
		- [#222] Attacker Alien
			* EXP: 20,000 → 15,000
		- [#223] Defender Alien
			* EXP: 20,000 → 15,000
		- [#224] Healer Alien
			* EXP: 20,000 → 15,000
		- [#225] Runner Alien
			* EXP: 20,000 → 15,000
		- [#226] Super Alien
			* EXP: 500,000 → 300,000
		- [#227] Alien Generator
			* EXP: 1,000,000 → 500,000
		- [#248] Pirate Gem
			* EXP: 50,000 → 25,000
			* Coin: 40,000 → 30,000
			* Pixel: 30,000 → 20,000
		- [#275] Chuck Norris
			* Magic ATT: 2,300,000 → 7,000,000
		- [#295] THE MEGABOSS
			* EXP: 1,500,000 → 1,000,000
		- [#301] Light Donkey?
			* EXP: 12,500 → 5,000
		- [#302] Dark Donkey?
			* EXP: 12,500 → 5,000
		- [#303] Green Raptor?
			* EXP: 15,000 → 7,500
		- [#304] Blue Raptor?
			* EXP: 15,000 → 7,500
		- [#305] Red Raptor?
			* EXP: 15,000 → 7,500
		- [#306] Green Bomb
			* EXP: 50,000 → 40,000
		- [#307] Red Bomb
			* EXP: 50,000 → 40,000
		- [#308] Reaction Box
			* EXP: 25,000 → 20,000
		- [#309] Reaction Box
			* EXP: 25,000 → 20,000
		- [#313] Poisonous Slime
			* EXP: 5,000 → 2,500
		- [#314] Darkness Slime
			* EXP: 5,000 → 2,500
		- [#315] Destroyer Slime
			* EXP: 5,000 → 2,500
		- [#316] Anti–Snail
			* EXP: 50,000 → 40,000
		- [#317] Powerful Snail
			* EXP: 75,000 → 50,000
		- [#318] Power Stone
			* EXP: 500,000 → 200,000
		- [#319] Elite Crab
			* EXP: 500,000 → 300,000
		- [#320] Final Alien
			* EXP: 1,000,000 → 500,000
		- [#321] Alien Treasure
			* EXP: 1,000,000 → 250,000
		- [#324] Blank Face
			* EXP: 10,000 → 9,000
		- [#325] Confused Face
			* EXP: 10,000 → 9,000
		- [#326] Happy Face
			* EXP: 10,000 → 9,000
		- [#327] Smiling Face
			* EXP: 10,000 → 9,000
		- [#328] Sad Face
			* EXP: 10,000 → 9,000
		- [#329] Shocked Face
			* EXP: 10,000 → 9,000
		- [#330] Angry Face
			* EXP: 10,000 → 9,000
		- [#332] Devil Face
			* EXP: 150,000 → 90,000
		- [#349] Boss of DOOOOOOM
			* EXP: 2,000,000 → 1,500,000
		- [#350] Doom Treasure
			* EXP: 1,000,000 → 500,000
		- [#356] Castor Ball
			* HP: 4,000,000,000 → 9,000,000,000
		- [#367] Rawrquaza
			* HP: 9,000,000,000 → 15,000,000,000
			* EXP: 350,000 → 300,000
		- [#368] Mr. Virteous
			* Attack: 3,000,000 → 5,000,000
			* Magic ATT: 3,000,000 → 5,000,000
			* Defense: 100,000,000 → 350,000,000
			* Accuracy: 30,000 → 50,000
			* Evasion: 30,000 → 50,000
			* HP: 2,000,000,000 → 7,000,000,000
		- [#369] Accursed Cranium
			* Attack: 3,000,000 → 5,000,000
			* Magic ATT: 3,000,000 → 5,000,000
			* Defense: 300,000,000 → 500,000,000
			* Accuracy: 35,000 → 60,000
			* Evasion: 35,000 → 60,000
			* HP: 2,000,000,000 → 4,000,000,000
		- [#370] Methane Cloud
			* Attack: 2,500,000 → 4,500,000
			* Magic ATT: 3,500,000 → 5,500,000
			* Defense: 50,000,000 → 250,000,000
			* Accuracy: 35,000 → 60,000
			* Evasion: 25,000 → 40,000
			* HP: 2,000,000,000 → 7,000,000,000
		- [#371] Ring of Angry Fire
			* Attack: 2,500,000 → 4,500,000
			* Magic ATT: 2,500,000 → 5,000,000
			* Defense: 50,000,000 → 250,000,000
			* Accuracy: 30,000 → 50,000
			* Evasion: 30,000 → 50,000
			* HP: 2,000,000,000 → 5,000,000,000
		- [#372] Sunflower
			* Magic ATT: 4,000,000 → 6,000,000
			* Defense: 50,000,000 → 250,000,000
			* Accuracy: 30,000 → 70,000
			* Evasion: 30,000 → 50,000
			* HP: 2,000,000,000 → 7,000,000,000
		- [#373] Corrupted Giant
			* Attack: 3,500,000 → 6,000,000
			* Defense: 150,000,000 → 350,000,000
			* Accuracy: 20,000 → 40,000
			* Evasion: 50,000 → 60,000
			* HP: 2,000,000,000 → 17,000,000,000
			* EXP: 50,000 → 100,000
		- [#374] Corrupted Blob
			* Attack: 3,000,000 → 5,000,000
			* Magic ATT: 3,000,000 → 5,000,000
			* Defense: 150,000,000 → 250,000,000
			* Accuracy: 50,000 → 70,000
			* Evasion: 20,000 → 40,000
			* HP: 2,000,000,000 → 7,000,000,000
		- [#375] Corrupted BlobBB
			* Attack: 4,000,000 → 7,000,000
			* Magic ATT: 3,000,000 → 7,000,000
			* Defense: 200,000,000 → 400,000,000
			* Accuracy: 50,000 → 80,000
			* Evasion: 20,000 → 50,000
			* HP: 6,000,000,000 → 30,000,000,000
		- [#376] Corrupted Treeman
			* Attack: 3,500,000 → 6,000,000
			* Magic ATT: 4,000,000 → 7,000,000
			* Defense: 200,000,000 → 500,000,000
			* Accuracy: 30,000 → 60,000
			* Evasion: 40,000 → 70,000
			* HP: 6,000,000,000 → 35,000,000,000
		- [#433] Elite Mummy
			* EXP: 20,000 → 15,000
			* Coin: 20,000 → 15,000
			* Pixel: 20,000 → 15,000
		- [#434] Elite Pharaoh
			* EXP: 20,000 → 15,000
			* Coin: 20,000 → 15,000
			* Pixel: 20,000 → 15,000
		- [#437] THE MEGABOSS’s Revenge
			* Attack: 800,000 → 1,200,000
			* Accuracy: 45,000 → 29,000
			* Evasion: 25,000 → 21,000
			* HP: 9,000,000,000 → 12,000,000,000
			* EXP: 25,000 → 22,500
			* Pixel: 25,000 → 15,000
		- [#440] Corrupted Giant Treeman
			* Defense: 50,000,000 → 250,000,000
		- [#451] Frog Prince
			* EXP: 27,500 → 17,500
		- [#455] Old Woman in Shoe
			* EXP: 32,500 → 22,500
		- [#458] Successful Troll
			* EXP: 35,000 → 30,000
		- [#461] Eldest Gruff
			* EXP: 40,000 → 35,000
		- [#468] Goldie Bear
			* EXP: 80,000 → 75,000
		- [#474] Pumpkin Carriage
			* EXP: 110,000 → 100,000
		- [#480] Flying Monkey
			* EXP: 150,000 → 125,000
		- [#484] Fairy Godfather
			* EXP: 300,000 → 275,000
		- [#485] Fairy Godmother
			* EXP: 350,000 → 300,000
		- The stats of most Secret Dungeon monsters are adjusted.
	+ Some set bonuses are adjusted.
* Button Machine
	+ EXP and Coin gains are increased.
* Arcade
	+ Easy Mode for Pong is added.
	+ Unranked Mode upgrades are changed to have a more significant effect.
		- Pong: Survival Battle
			* Pong Power Charge: +3% per level (old: +2%).
			* Enemy Paddle Speed: –3% per level (old: –2%).
			* Player Paddle Length: +3% per level (old: +2%).
			* Player Paddle Speed: +4% per level (old: +3%).
			* Hint Duration: +1 minute per level (unchanged).
		- Ultimate Avoidance
			* Multiplier Rate: Wait time –0.5s per level (old: –0.2s). Duration +0.5s per level (old: +0.4s).
			* Bar Speed: –4% per level (old: –3%).
			* Invincibility Duration: +3s per level (old: +1s).
			* Hint Duration: +10 bars per level (unchanged).
		- Math Master
			* Multiplier Rate: +4% per level (old: +3%).
			* Time Limit: +2s per level (old: +1s).
			* Hint Wait Time: –0.5s per level (old: –0.4s).
		- Whack–a–greg
			* Multiplier Rate: unchanged.
			* Life Depletion: –3% per level (old: –2%).
			* Awesome Face Bonus: +0.2% per level (old: +0.1%).
			* Hide Fake gregs: +20% chance per level (old: +10%).
		- Triangle Count
			* Tolerance: unchanged
			* Triangle Speed: –4% per level (old: –3%).
			* Video Duration: –2s per level (old: –1s).
			* Hide Circles: +20% chance per level (old: +10%).
		- MindSweeper
			* Starting Turns: +10 turns per level (old: +6).
			* Red Hint Frequency: +5% per level (old: +4%).
			* Time Limit: +2 min per level (old: +1 min).
		- Balance 3
			* Multiplier Rate: +4% per level (old: +3%).
			* Game Speed: –4% per level (old: –3%).
			* Lane Height: +3px per level (unchanged).
			* “?” Block Frequency: unchanged.
	+ Progress gain is adjusted.
	+ Scoring in Math Master is changed to reduce the gap between “good” and “bad” players.
	+ Time penalty for selecting wrong answers in Math Master is increased.
	+ Scoring in Whack–a–greg is changed to resolve several leaderboard issues and make it more on par with other games.
	+ Additional anti–cheating mechanisms are added to prevent click–bots in Whack–a–greg.
	+ Par score in Triangle Count is raised.
	+ Requirement for Silver Medals is reduced to 75% of Par (old: 80%).
	+ Requirement for Bronze Medals is reduced to 50% of Par (old: 60%).
	+ EXP gain from Ranked Mode is increased.
	+ Rewards are changed to be more dependent on score.
	+ Unlimited Arcade Tokens (1 day)’s cost is raised to 1,000 Arcade 100k Medals.
	+ You can now watch the Dragon of Wisdom play Math Master.
* Stadium
	+ You can now use WASD to control your character in the Stadium.
	+ It is now possible to jump on top of the obstacles.
	+ Dashing is changed. You can no longer dash by single–tapping. Dash distance is increased (applies to both you and opponents).
	+ Speed gain when using Boosters is adjusted.
	+ Darkness now has a greater effect on opponents.
	+ Death Match entry cost is raised to 10,000 Stadium Tokens.
	+ Practice Mode is changed to be more intuitive.
	+ Betting is now faster.
	+ Some balancing changes are made to the rewards in Stadium.
	+ The ability to buy Stadium Tokens using Green Coins is removed.
* TukkunFCG
	+ A: TG EXP gain from TukkunFCG is increased.
* Fishing
	+ You now restore 20 Fatigue every 5 minutes (old: 15).
* Technical Lights
	+ 5 additional Technical Lights are added.
	+ Some programs are adjusted.
	+ The interface of Technical Lights screen is changed to be more user–friendly.
* Careers
	+ Random Career Potions now bless Careers for 30 minutes (old: 20 minutes).
	+ “Arcade Player” Career now gives +2% Arcade 100k Medals per level (old: +1%).
* Random Quest
	+ New Random Quests are added.
	+ Random Quests are now separated into 4 difficulty levels: Easy, Medium, Hard, Impossible.
	+ The more Random Quests you finish in a single day, the more likely you are to get harder Quests.
	+ Random Quest rewards are adjusted. Harder Quests give higher rewards.
	+ When you forfeit a Random Quest, you are more likely to receive an easier quest.
* Mystery Boxes
	+ Supply Crate contents are modified.
* Other changes
	+ You can no longer access the World Map before purchasing Idle Mode.
	+ Some pre–requisites for purchasing Ant Sprayers are removed.
	+ Raid keys are removed from Daily Bonus.
	+ Some graphical changes are made.
	+ Some typos and grammatical errors are fixed.
	+ A few minor changes are made.

### Bug Fixes

* A bug that causes you to be unable to receive certain set bonuses is fixed.
* A display issue in THE MEGABOSS’s Revenge is fixed.
* A display issue with the tooltips is fixed.