Trinket item

**Trinkets** are a category of items introduced in Season 4 and the preseason. They are placed in the *trinket slot*, which is independent from the player's main inventory and can only hold **trinket** items.

## Purchasing and Selling Trinkets

**Trinkets** can be found in the *Vision & Trinkets* category under *Tools* in the shop.

All **trinkets** are totally free, and can be swap between each other for no cost. Changing a **trinket** will remain the same cooldown as the previous trinket.

## Upgrades

All basic **Trinkets** are granted lower cooldowns and increased effects as their owner gains levels. Additionally, you must reach level 9 or above in order to upgrade your basic **Trinket** into an advanced **Trinket**.

## Other trinkets

 **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** | Serves a scrumptious scoop to a nearby Poro.
Nexus Siege:  Reveals a 550 range area within 1400 range for 3 seconds (60 second cooldown). Enemy champions hit will be  revealed for 5 seconds.
 **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** | Consume a charge to place a visible  Effigy at the target location (X range), which reveals the surrounding area. The effigy visually appears exactly as **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** does to enemies while idle. Enemy  champions that approach an effigy while having  sight of it will activate it, causing the effigy to fake a random action, after which the effigy will deal 1 damage to itself. Stores one charge every <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="115 to 30" data-values="" data-start2="115" data-end2="30" data-values1="☂" data-values2="☂115☂110☂105☂100☂95☂90☂85☂80☂75☂70☂65☂60☂55☂50☂45☂40☂35☂30" >115 − 30 (based on level) seconds, up to 2 maximum charges.

## Strategy

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** can be used to ensure the safety of nearby brush, or keep an eye on a position in the lane that could be quickly overrun by the presence of enemy minions.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** grants you  true sight for the duration, revealing stealthed champions, and giving you the ability to disable any opposing wards and invisible traps, letting you counter the use of enemy **trinkets** and keep you and your teammates stealthed, and is a major counter to abilities such as **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** grants you  sight in the cast range for 5 seconds while also placing a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** in the middle of the casted zone indefinitely, it can be used to quickly reveal a zone without getting yourself in danger. **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is often bought on ranged carries preferring a **long range** warding placement over a dangerous warding game. **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** has the same mechanic but will not place a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

## Limitations

* Since there is only one inventory slot for **trinkets**, a player can only own one **trinket** at any given moment.
* **Trinkets** can be used as soon as they are bought, even in the 30 first seconds for the game.

## Trivia

* Trinkets were originally called "Relics" during their early stage of development.

## References

1. ↑ https://web.archive.org/web/0/http://preseason.na.leagueoflegends.com/en/gameflow.html
2. ↑ http://www.reddit.com/r/leagueoflegends/comments/1p4u6i/sight\_beyond\_sight\_an\_introduction\_to\_preseason\_4/ccyrv31

## List of Items

Starter items
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Potions and Consumables

Trinkets

Distributed

Basic items

Advanced items

Finished items

Minion and Turret items

Special Game Mode Exclusive items

Removed items

de:Schmuck
es:Baratija
ru:Аксессуар