V1.12 - VR

**v1.12 VR** was an update released September 11th, 2019. This update was exclusively for VR and was first implemented as an opt-in beta.

## Dev Notes

Hey everyone,

This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR-specific issues.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

## Additions, Changes, & Fixes

* Full support for Index and SteamVR 2.0 input system
* Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers
* Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently
* Rebuilt the input hint system to be dynamic and match controller bindings / controllers
* Impact Haptic Vibration (can be disabled)
* Item Hover Vibration (can be disabled)
* Added support for VR native onscreen keyboard
* Linked Haptic vibration support to ‘controller rumble’ in options
* Fixed Timmy Epilogue camera
* Fixed Survival book movement lock bug
* Fixed Crossbow position reset when player knocked over during reload
* Fixed missing helicopter in sinkhole
* Fixed bug that prevented players from manually placing walls and fences on a foundation or floor
* Fixed Map missing back faces
* Fixed Climbing axe triggering power attacks
* Fixed Locked sliders in the options menu if a Controller is not plugged in
* Fixed Drowning not triggering
* Fixed Oculus unable to take dried meat from drying racks
* Fixed controls preventing players from adding meat to fires/drying racks while holding them
* Fixed effigies not lighting from lighter interaction
* Fixed Enemies color glitch in Multiplayer
* Fixed missing UI prompts for Repulsor Artifact
* Fixed duplicated Rebreather mesh in some 3rd person instances
* Fixed some transparent objects not visible at ocean/skybox horizon
* Fixed floating Bats in title scene
* Fixed bug with disabled physical crouching in VR resetting player height
* Fixed missing shelter Icons
* Fixed issues with watch hints / tutorials
* Fixed issue where options menu closes immediately when opened
* Fixed missing “Host Not Responding” alert in Multiplayer
* Fixed HUD visible during options / loading / pause menus
* Fixed Keyboard hints visible when no controller connected
* Fixed Pointer icon visible in certain contexts
* Fixed Grip button combining inputs from the trigger button
* Fixed intro Cutscene skip bug
* Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat
* Fixed Crafting List overlapping Crafting Cog
* Fixed instant ‘redrop’ of some items
* Fixed bug allowing game to be paused during Megan transformation, causing music desync
* Fixed 'Select' input on main menu switches to Grip after opening keypad door
* Removed visible controllers in the main menus
* Added missing Controller Hints
* Fixed movement in VR not working with Pedometer
* Fixed flare autolight when thrown
* Fixed Sleep interaction / information for shelters
* Fixed Save interaction for shelters
* Fixed Marker interaction / visibility for shelters
* Fixed tutorial backing bug issues
* Fixed tutorials not clearing
* Fix mapping controller changes for Unity 2017+
* Fixed slow projectiles bug
* Fixed glowing circle visible under remote players feet when viewing inventory in caves
* Fixed controller hints inverted when looking from behind
* Fixed issue with player models face features visible in inventory
* Set Walkie Talkies audio to match selected output target
* Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards.
* Fixed Samsung Odyssey deadzone issues
* Improved rendering for ghosts
* Ensured backing is updated for tutorials / building ingredients
* Fixed building mission missing from watch
* Fixed icon for artifact
* Fixed molotov null ref error
* Prevented haptics from triggering with grabber ping pong
* Fixed custom floor placement
* Fixed tutorial missing button for survival book
* Fix for roof construction VR
* Fixed VR 'interactable' destroy bug
* Fixed hint display issue VR
* Disabled some HUD gui in VR crafting
* Fixed Opening inventory with survival book locked player
* Fixed Sliders bug in options in game
* Fixed HUD (health) display issues
* Fixed bats visible at start
* Setup new ingredients display for VR in inventory
* Fixed issue with error when returning to title scene
* Improved VR button shader
* Improved VR hint system
* Locked hand tracking for arm holding log
* Set correct verbs for inventory ‘use’
* Added Equip hint when item is crafted on mat
* Stopped Ghosts rendering in pause menu
* Fixed the 2d fire effect on held stick
* Hid weapon stats in inventory
* Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book
* Fixed adding rabbits to cages
* Fixed visual bug with bow disappearing visually for a few seconds when crafted
* Added repair blocked icon
* Added repair ‘progress’ icon
* Added ‘Stealth’ icon
* Added lighter first use icon
* Added building blocked icon
* Added missing prompt for rabbit cages
* Added core controller hints for inv/book on look at hands
* Disabled some tutorials for VR (book)
* Added new VR Quick Select System
* Blocked Inventory/book hints when not in world
* Fixed VR prompt translations
* Setup all items for quickselect placements
* Fixed quick select item placements on mat
* Support visuals for ‘non-equiment’ quick select
* Item names in inventory
* Made drop action a little more deliberate
* Fixed bug with the rabbit cages (hint not showing)
* Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting
* Improved VR support for under water (shaders)
* Fixed issue with ‘Vignette’ eye overlap
* Fixed blotchy texture on VR player hands mesh
* Fixed watch not visible in inventory while in caves
* Fixed Unable to physically light pre-placed fires in caves
* Fixed missing ending triggers hold prompt
* Fixed missing Megan pickup hold prompt
* Fixed missing Placing megan into artifact hold prompt
* Fixed missing Timmy artifact hold prompt
* Fixed missing MP Sleeping hold prompt
* Fixed missing MP Backpack collection hold prompt
* Fixed missing MP Taking items from the plane tray hold prompt
* Fixed missing Drinking prompt hold prompt
* Fixed missing Water collection hold prompt
* Removed grip Lighter prompts
* Prevented stashing of left hand items when holding logs
* 2d HUD shows up on crafting mat when materials are added sometimes
* Fixed camera breaking when dying on rafts and in water

**Versions**