Interface

The game has multiple interface panels, listing them from top-left to bottom-right:

### Population panel

The top-left panel shows you the current population of the village at the top. The number beneath is the number of villagers that have housing, versus your total housing capacity. The house with the sword represents the number guards that are housed in your barracks. The next number is the amount of ancillaries you have, and the number beneath that is the total amount of buildings you have, versus your allowed number of buildings. The final number shows how many children are in your village.

### Inventory and Spells panel

The top panel shows you what items and resources you currently have stored. It also shows your essence bar and spells, which you can cast at any time given you have enough essence. On the far right side of the inventory panel, it lists how many gold coins you have, how much clean water you have ready, and the amount of essence you have stored in your essence collectors.

### Weather and time panel

The top-right panel shows you 6 pieces of information about your current world:

* temperature (top half-circle)
* season (text)
* game speed (text with buttons)
* day (text)
* year (text)
* time of day (bottom half-circl and text)

The bar above the season shows how cold/hot it currently is, with small marks showing if its very cold, dangerously cold, very hot, or dangerously hot. The bar above the time of day is the time elapsed in that current time of the day. This is not a clock, the bar resets each time a new part of the day begins, which consists of: Dawn, Morning, Midday, Evening, Dusk, Night.

### Jobs panel

The left panel shows all available jobs in the village. The first line contains increase/decrease workers for that job, the desired amount / maximal amount of workers.

The second line shows the actual amount of workers, and theis sprites. You can decide how busy are your villagers on each job based on their sprites actions.

If you set the desired amount of workers beyond the current workforce, the text will turn red to indicate that.

### Construction panel

The right panel shows the all building and groups them by categories:

* Civics
* Defense
* Food and water
* Harvesting
* Housing
* Lighting
* Magic
* Manufacturing
* Refining
* Storage
* Walls

When you hover over a building, a window will show you a short description, as well as the construction cost.

### Harvest panel

The bottom-left panel lets you designate resources for harvesting. Its buttons are:

* Modify brush size/shape
* Harvest wood (hotkey 6)
* Harvest rock (hotkey 7)
* Harvest food and water (hotkey 8)
* Harvest crystal (hotkey 9)

### Console panel

The bottom panel shows you game information, no interaction here.

### Terrain panel

The bottom-right panel lets you instruct your builders and waymakers. Its buttons are:

* Pause building (hotkey o) - Stop building's operation
* Dismantle buildings (hotkey i) - destroy building and salvage resources
* Dig a hole (hotkey q) - holes will be filled with water when it's raining
* Create or upgrade roads
* Dismantle roads
* Destroy terrain (hotkey 0) - clear tiles so you'll be able to build buildings / roads.