Ailing

'Learn the basics of emergency response in the big city.'

*"I keep seeing people speeding, and running red lights. They're not even trying to hide it, with those flashing lights and loud noises! When will the authorities do something about it? Somebody could get hurt..."*
―Harrison Wolff

**Ailing** is the first hospital in World 12 of Two Point Hospital, which requires the Speedy Recovery DLC. To unlock it, the player will need to reach Star Level  in Flemington. It is recommended, however, that the player progress at least as far as Sweaty Palms, so as to unlock several treatment rooms, most notably the multi-illness rooms Surgery and DNA Lab, that will be required in the DLC. Upon reaching Star Level  in Duckworth-upon-Bilge, Plywood Studios will automatically be unlocked, whereas it would previously have had to be unlocked manually.

The three Speedy Recovery hospitals will all require the use of ambulances, in order to retrieve patients from emergencies. A new member of staff, Gretchen Gearbox, will create, upgrade and maintain the player's vehicles fleet. These are explained in detail on the main page for the Speedy Recovery DLC.

Ailing will introduce the first three ambulances, all road-based, which will be used to compete for emergency patients with Bungle Technologies and Holistix. A new clinic illness, Under The Weather, will make its first appearance, along with Cloud Computing, in which it can be treated.

# Career Mode

**Dear Hospital Administrator,**

Well hey there, I don't suppose you've heard of little old me - pit crew mechanic, we don't usually make headlines - but I've heard of you, and I think we could help each other out.

You see, with the weather being how it is lately I've been seeing all these boring so-called ambulances driving the streets and I can't help but think I could make something more exciting and dynamic. You know, really mix up the whole emergency response scene.

All I need is some wheels, some engine oil and a dream. Oh, right, and a hospital so the patients have somewhere to go. That's your department.

So here's the deal: you run the hospital, and I build you a fleet of the best ambulances you've ever seen.

Deal?

Gretchen Gearbox

Ailing

The city is suffering from adverse weather conditions, which is causing all sorts of emergency situations in addition to those caused by the general clumsiness of Two Point County residents. First, let's build an ambulance.

## Initial Objectives

### Build an Ambulance

* Place 1 Compliant Colin

Assign an Ambulance to an Emergency

Your new Compliant Colin ambulance is ready to roll! Click on the sat-nav icon to bring up the emergency map.

### Assign an Ambulance to an Emergency

* Assign and Dispatch Your Ambulance
* Collect 3 emergency patients

**Reward:**

 Cloud Computing

Assign an Ambulance to an Emergency

You can now build Cloud Computing to treat Under The Weather patients. You're not the only hospital responding to emergencies in town: Holistix and Bungle Tech both have their own ambulance stations which you'll be competing with from now on.

Assign an Ambulance to an Emergency

Your ambulance is arriving back at the hospital. The patients you collected have had some diagnosis already thanks to your staff and equipment onboard the ambulance. They don't need to go to Reception or a GP Office.

### Cloud Computing

* Build a General Diagnosis
* Build a Cloud Computing

Ailing

Major emergencies will often give you some idea of what illnesses to expect in their reports, so make sure to read them.

## Plot Information

**Please note:** The first Ambulance Station counts as Plot 2, with Stations 2 and 3 taking the place of plots 6 and 7. Rooms may not be built on Ambulance Stations, they are only for placing ambulances.

## Illnesses Encountered

Below is a list of illnesses that will appear in Ailing, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance  or in emergencies .

Emergencies function differently in the Speedy Recovery DLC; the  column in this table shows only whether the player's ambulances may find patients with the corresponding condition. They will not arrive at the hospital in groups as in previous hospitals. Please see below for a list of emergencies that feature in Ailing.

Illnesses with a Star Level (,  or ) next to them indicate that they will not appear until that Star Level has been achieved. For Speedy Recovery hospitals, this can apply independently to general admittance and/or emergencies; as such the Star Levels are marked in those columns appropriately.

## Emergencies

Although emergencies here will all bear the exclamation mark on their icons, indicating that both road- and air-based ambulances can be used, only Compliant Colin, Pantomobile and Big Healer can actually be built at this hospital, even when returning after Betts Shore and Pointy Pass. Emergencies will be found at three locations.

### Minor Emergencies

Minor Emergencies in Ailing will feature severity ratings of 1 or 2, and patient counts from 9 to 13 (except the tutorial "My First Emergency", which will always provide 3 patients with Under The Weather). They will occur in six formats:

 Probable Emergency
 Slight Emergency
 Bit of an Emergency
 Minor Emergency
 Small Emergency

### Rival Hospitals

Bungle Hi-tech Ambulance
* Slightly slower than Compliant Colin
Holistix Solar Ambulance
* Slightly faster than Pantomobile
* Patient capacity of 2

## Trivia

* Ailing's savefile is named 934
* The only nighttime hospital outside of Spooooooky Mode