Schools of Magic

The **Schools of Magic** are a modern classification for all spells taught by the Eight Colleges in The Empire of Lûeth. While this classification has only become official since the colleges' founding, these have been used for millennia before this date, though wizards and arcanologists of old would often dispute the classifications of certain spells.

## Abjuration

Abjuration magic covers the main forms of protection, be it for the caster or their allies. The college of Abjuration teaches defence first and foremost - you can't fight back if you are already dead. Wizards specialising in this school often rely on their defences and wearing their opponent out, striking only when their opponent has drained themselves on useless attacks, giving them little opportunity to defend. The colour representing the school of Abjuration is blue.

## Conjuration

The school of Conjuration, represented by the colour orange, focus mainly on the transportation of matter through space and planes, mainly studying teleportation and summoning. In combat, wizards specialising in this school either utilise short range teleportation to be impossible to pin down, often summoning swarms of allies to hamper their foes.

## Divination

Divination wizards are often overlooked as weird and bookish, focusing on reading the future and fortune-telling. However, when it comes to combat, they are often incredibly potent, often having counters to most illusion spells, as well as being able to predict enemy movements before they happen, giving them an advantage over most opponents by knowing exactly when to strike to make their attacks the most effective, or when to defend in such a way to minimise the effectiveness of the opponent's spells. Divination is represented by the colour white with a green trim.

## Enchantment

The school of Enchantment is one that is frowned upon, though not nearly as much as the school of Necromancy due to the subtlety of its spells. Enchanters can turn a foe to a friend with a few well placed words, often avoiding combat in its entirety. People are often distrusting of enchanters due to the mind-altering nature of their spells, often forcing an enchanter to use these spells to overcome this hatred, resulting in a vicious spiral downwards. The colour representing Enchantment is pink.

## Evocation

Represented by a brilliant red, the school of Evocation prioritises the manipulation of energies and elements, often to strike and harm others. In opposition to the school of Abjuration, they teach that if one can kill their foe before they strike, you have no need of defence. Evocation wizards often find themselves in the thickest part of combat, slinging spells with wild abandon - mainly because their mastery over their destructive magics allows them to protect themselves and their allies from harm, meaning that where any other wizard would be debating to use a fireball on an ally surrounded by foes, and Evocation wizard saves time by throwing it anyway, knowing well that their ally will remain unharmed by the spell.

## Illusion

Illusionist are often tricky by nature, and often find innovative and creative ways of using any spells, not just the ones in their own school. They can hide and change the perceptions of those around them with ease, perhaps creating the image of a pitfall to split foes or by making it appear that there is a few metres more cliff than there actually is. Master illusionists can even go as far as to make certain aspects of their illusions so real that they become solid, much to the annoyance of Conjuration wizards, though the school of Divination often sees right through the ruses of this school. The colour representing the school of Illusion is purple.

## Necromancy

The school of Necromancy is a school many believe should be outlawed, simply because of the stigma surrounding the necromancers that raise the dead. Many necromancers, however, study both life and death, rather than animating the dead and do often fit the stereotype of being disturbing and macabre. Necromancers often use their understanding of life and spirit energies to heal themselves and others, or sometimes to summon ancestor spirits to aid them. The colour representing Necromancy ranges from white to black, depending depending on if the individual studies life or death respectively, or a shade of grey if they study both. Thus, most members of surgeries or hospitals dress in monochromatic shades.

## Transmutation

Transmutation is a school that focuses on changing the world around them. They focus on the creation of objects out of materials or even out of thin air, in contrast to conjuration which binds objects and creatures from one location and transports them to another. In combat, a Transmuter can alter the physical forms of their allies and opponents, either making them stronger or faster, or making them weaker. Some Transmuters can even transform a creature into a different being entirely, turning a dragon into a mouse or vice versa. The school of Transmutation is represented either by the colour brown or the colour green.

## Other Notable Schools

Other schools of magic have been proposed, though many have been denied, being taken under one of the existing eight schools, or being rejected because they are outlawed by order of Krystal.

### Arcanology

The study of magic, arcanology, is not technically a school of magic, more a science. There are many that want to study how magic fits into all other known laws of science, and while there are many theories, none have been proven or accepted as fact. Arcanology is becoming a very popular subject of research for both wizards and non-magic-users, including Jaelle Collans.

### Chronoration

The school of Chronoration would study the aspects of time and bending it to the caster's will. This school was outlawed by Krystallan Law during the rise of the Xelaran Empire, and most of its practitioners are shut down and executed quickly and without mercy. As such, many people who even attempt to study chronoration are paranoid and never reveal their work to anyone. Chronoration wizards in the Xelaran Empire often clad themselves in a pale orange, often with blue and white hues.

### Correspondence and Summoning

Originally, the school of Conjuration was proposed as two seperate schools - the school of Correspondence and the school of Summoning. Many Conjurers who want to specialise in only one of these aspects of Conjuration refer to themselves as studying the respective school, though they still train under the school of Conjuration.

### Druidry

Guardians of nature often practice druidic magic, though their spells can often be categorised under the official eight schools. The Krystallans often disdain the use of druidic magic, though they have made no such laws against it and do not hunt down those that practice druidic magic outside of their own borders.

### Onology

The power of the name is hard to come by, but knowing a creature's true name can allow much power over it. Some say that a creature's true name is simply a sound that acts as a resonant frequency within magic, shattering the will of the individual that hears it. Others believe that a creature's true name is the word uttered by Aethel Ynn when its soul is created, being the name of the soul itself. As a creature's true name is next to impossible to discover, Onology is rarely considered a school of magic in itself, though many dedicate their lives into studying this phenomenon.

### Poxology

Disease is an aspect of nature that druids do not like to control, other than to cure. Most people studying the magic of disease do so to ease the suffering of those infected, or to help contain the spread of such infections, though there are a few that study this branch of magic that do so with malicious intent, either to tailor a disease to a specific individual much in the way a curse would, or to make a disease incurable.

### Sanguinary

Another outlawed school of magic is the art of Sanguinary - blood magic. While outlawed in the eight colleges, members of the Inquisition often use such magics, though these are classified as rites rather than spells. Other groups may use blood magic, but only with express consent of the inquisition, as well as at least one fully-fledged inquisitor monitoring the group at all times. Ancient Xelaran Sanguinairs often robed themselves in a deep crimson.

### Tenebrae

People that study shadow magic often say that they study the school of Tenebrae. Shadow magic is hard to come by, and those that can master it even harder, and such knowledge is archived in several different schools of magic, so Tenebral users do not specialise in another school of magic very often.