Episode 9: In the Inn

**Episode 9: In the Inn** (1x08)- Having obtained entrance to the Sacred Temple of Inn’s and Taverns, a mystically attuned and carefully calibrated launching pad for heroic adventurers, the Nearlies find themselves essentially inside a massive enchanted object. Every table, chair and stein magically crafted to maximize the likelihood of a group of adventurers forming and hurling off to heroic endeavor… including, shockingly, mental enchantment and chemical manipulation. Listen as the group explores the Inn’s wondrous nooks and crannies and uncovers its secrets, while elsewhere others uncover secrets belonging to Xenator Brisbane, the Doom of Abernathy.

## Cast

### Nearlies

Josh | Xenator Brisbane
Kathy | Lavaleen Crest
Andy | Martin Sirque
Amanda | Gwendylyn Cloot
 Robbie | The Speaker
 Aaron |  Production & Sound

### NPCs

APPEARING
 Sarah
Dodderfell
 Sockervesti
 MENTIONED
 Guild Master

## Summary

The Nearlies enter the Inn to a lively atmosphere of adventurers partying, that promptly disappears as soon as the newly minted heroes walk out the door. After retrieving Dodderfell, the group begins to explore the now empty tavern. Gwendylyn immediately finds the kitchen, and the Chef Socavesty, while Xenator makes contact with the bartender, an effluvial spirit. Martin plays with toys.

Zocess the Bartender explains how the inn works, jumpstarting adventuring parties ono quests, with the backdoor, like the One Way Road, taking them where they need to be.

## Synopsis

### Prologue

A mob of about 30 Abernathy survivors has shown up to the Brisbane Family cemetery demanding entrance.  Cozza and the mob surged in searching for Xenator’s grave so they could dig him up and salt his corpse.  They come across the empty grave and are enraged at the escape of the murderer who razed their city.  They found evidence of the necromancy and travel magic.  Dartweather a member of the mob recognizes the unique tobacco blend smoked by Cassettia the necromancer who did the raising. Dartweather will lead the mob to her.

### Episode

The Nearlies are in the Sacred Inn, empty now, as the living magic spell that created the fictional, lively, atmosphere dissipated when the newly minted heroes exited out the back door.  The bartender, the last to fade, smirks at the group before also disappearing.

Xenator recognizes the bartender as being a ghost, an affluvial spirit (someone who died in liquid/water), and knows that these ghosts have empathetic powers, explaining why she would be placed as a bartender here.

Xenator wants to invite Dodderfell into the inn through the front door, and past all of those who had been tormenting him.  The line reacts predictability and Xenator takes some pleasure in offering a troll special invitation ahead of the ones waiting in line.

The group then begins to explore the inn.  Gwendylyn immediately heads to the kitchen with Sarah. Lavaleen attempts to return up the stairs she had previously descended, but the Inn doesn’t allow her to, sending her back down the stairs.  Martin starts playing with the wargame table. He picks up one of the toy soldiers, accidentally killed him, but revived him.  After a glitch in the magic, the table counts the soldier, named Gregory by Martin, as being killed, but he is alive, but detached from the table.

Xenator wants to make contact with the Spirit Bartender.  He spots her, contained in one of the bottles on the bar.  Valeriana is attempting to find a secret entrance to a cellar, but fails. Gwendolyn, entering the kitchen, meets the chef of the Inn, Sockervesti.  She doesn’t speak it’s language, but succeeds in ordering up soup for the group. Having failed claiming up the stairs, Lavaleen decides to address the stuffed elk head, specifically the left eye that she saw move.  It doesn’t respond.

Martin continues to play with the war table, directing his side of the battle.  Despite a rousing speech delivered, it goes poorly.  Xenator continues to converse with the bartender.  With conversation not working, Xenator drinks a bottle that popped open on its own.  Having been consumed, the bartender starts searching through his memories.  Once she is finished, she leaves his body and appears before him, “My, my, haven’t you had a time?”

Valeriana discovers that something evil is below the inn. Socavesty the chef explains that you can get underneath the inn through the cellar, but Orgess Ungerverden is in charge of below the inn.  He also explains that most of the employees disappeared, the heroes disappeared, and the statues got defaced all at the same time.

Zocess the Bartender, finds out that the group are Nearlies.  “Interesting, I can’t believe after all this time the Guildmaster finally went through with that idea.”  The bartender makes drinks for everyone containing Memoroline giving the group bonuses.  She expresses disbelief when Martin says that is name is Martin.  She explains that normally, when want to be heroes enters the inn she is able to evaluate them and choose which scenario is the best fit for them to start their adventure, but she wasn’t able to do that with the Nearlies.  After completing the scenario, they exit the back door, which like the One Way Road, takes you where you need to be.  She also lets them know that there are hero badges in the building that the Nearlies can obtain.

### Epilogue

Cassettia senses the mob from Abernathy coming towards her home.  She decides that it would be safer for her to do whatever it is that they wanted. She acknowledges that she did indeed revive Xenator, but asks why they didn’t care for the reason he was revived. It was because they didn’t care. Cassettia remains cautious, as one of the men carried a star metal sword.  She offers to sniff him out and lead the group to Xenator, so they could put him back into the ground.

## Notables

Episode 9

 Objects Acquired

 Spells Used

 Metamorph Attempts

## External Links

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