Genies

Genie (or Djinn), spirits often appearing in human form that when summoned by a person carries out the wishes of the summoner. A genie, or jinn, is a supernatural creature in early pre-Islamic Arabian and later Islamic mythology and theology.

**Genies** (also known as **Djinn**) are a powerful race of wish-granting beings made of pure magic who are gifted with phenomenal cosmic powers that allow them to bend the rules of the world and take on any form they desire. The most notable of their kind is the eponymous Genie.

Genies, also known as djinn, are a type of monster that has the power to grant wishes. Genies (or jinn, as they are better known in the Arabic world) are demons with roots in ancient Mesopotamian legends. Jinn, however, are not the lamp-dwelling, wish-granting benevolent servants that Westerners know from popular culture. The image that most Americans probably have of genies comes from the 1960s sitcom "I Dream of Jeannie" or the animated big blue Robin Williams-voiced wiseacre in Disney's "Aladdin". Considered wind and fire spirits by Muslims, jinn are invisible to humans in their pure form but can take any form they please to suit their needs. Jinn, just like people, can be good or evil; they are born, grow up, marry, have jobs, raise families, live in their own communities and die, just like us.

Genies are also beings related to fairies, however, they have their differences.

## Description

Genies or jinns or djinns are supposed to be magical beings or creatures with free will. They are originally found in ancient myths and legends of the Middle East, especially Arabia.

A genie is a mythological spirit. In stories, most genies are described as magical beings that live inside lamps or bottles and grant people's wishes. The word genie comes from the French génie, a word that was coined for the French translation of the book Arabian Nights and comes from the Arabic jinni.

Jinni, plural jinn, also called genie, Arabic jinnī, in Arabic mythology, a supernatural spirit below the level of angels and devils. Ghūl (treacherous spirits of changing shape), ʿifrīt (diabolic, evil spirits), and siʿlā (treacherous spirits of invariable form) constitute classes of jinn.

Genies are highly desirable slaves due to their great power, as such mortals will try to capture a genie in a bottle, lamp or any other container, or even jewelry such as necklaces or rings, which may force them into servitude until they are permanently freed by a master's wish. Genies will also punish evil members of their kind by imprisoning them in their own lamps or bottles.

## List of Djinns

### Unique Djinn

A few Djinn take forms unique to themselves. While these forms include balls of white light similar to the Hint Orb, most of them have in common a humanoid shape with pointy ears. Known unique Djinns include:

* Erazor Djinn
* Shahra
* Uhu the Wind Genie

### Lesser Djinn

Lesser Djinn take on appearances identical to that of Djinn of the same type. While the designs of lesser Djinn are diverse, the most common lesser Djinn share an intricate colorful design painted with gold detail. Most lesser Djinn also have a five-sided gemstone located somewhere on their torso, which comes in a different color depending on the kind of Djinn.

Lesser Djinns are diverse in origin. Some appear to have been regular inhabitants, others were evil spirits sealed away long ago by King Solomon, and the rest were created by the Erazor Djinn from the words he carved out of the *Arabian Nights*. Known lesser Djinns include:

* Blue Ma Djinn
* Gargoyle Djinn
* Golem Djinn
* Green Ma Djinn
* Kri Ma Djinn
* Pri Ma Djinn
* Rafflesia Djinn
* Red Ma Djinn
* Skeleton Djinn
* Slime Djinn

## Genies and Mukhtars

The Mukhtars were the natural enemies of all Genies, with the Mukhtars being a race of hunters who dedicated their lives to destroying genies due to their powers and "nonsense" or capturing them and turning them into slaves, reducing the genie population severely.

Because of their heated history with Mukhtars, Genies see Mukhtars as their natural enemies and fear them greatly due to being one of the few beings capable of containing their powers and destroying them. (*"Genie Hunt"*)

## Genie Culture

Due to their abilities, Genies are naturally eccentric and because of their ability to see into the future they are prone to comedic references, even in front of people in the past who have no idea what they're talking about.

Other aspects of genie life are just as unusual, as even romance between two genies results in the manifestation of flying pigs playing croquet with the starts, resulting in meteor showers. And a genie's idea of a date can involve traversing the celestial bodies. (*"Some Enchanted Genie"*)

Despite their fall from grace and mass imprisonment, Genies have a very special time of jubilee that they celebrate for three days once every 1,000 years from February 17 to 19, the Genie Convention, a special time where the prisons that bind a genie grow weak and all the imprisoned genies are able to temporarily leave their servitude for just these 3 days once a millennium. This event is controlled by three influential genies referred to as the Genie Convention Committee (or GCC) who choose a chairman to host the convention every thousand years. During this time, genies relax or party as much as they can, however because of their powers genies may end up causing untold damage to the places they choose to hold their conventions at, such as their dancing tearing buildings down, their over-consumption of food ruining local economies such as fishing and even a simple relaxing act such as sunbathing can turn an entire beach into glass. In fact, they may even get so reckless that turning humans into objects or altering the flow of time within the location of a convention can be seen as harmless fun to them. (*"Genie Jamboree"*)

Because of how destructive genies can be, even if their antics are not inherently malicious, its no surprise as to why they were imprisoned and hunted down in the first place, especially with how prone many of them are to making pranks and the risk of any of them turning evil.

## Genie Tribes and Population

According to Genie, long ago there was once 72 genie tribes with exactly 72,000 genies. The known tribes had a sort of hierarchy that divided the genies based on their color and unique traits, with the other kinds of genies being the regular colorful Djinn such as Genie, the reptilian Marids such as Ashab Khan, the demonic Ifrits which acted as servants to the Marids, with their being a thousand Marids each having a thousand Ifrit servants, as well as the far weaker and ghastly shapeshifting Ghouls who were banished beneath the earth and could be sealed inside rings. Some genies had more power and authority than others based on their class. (*"Abu and the Evil Genie"*, *"Jasmine's Quest for the Stardust Sapphire"*)

## Behaviors

Genie behavior is similar to a fairy, mage, or other magical being. Genies also carry grimoires in which they record their spells. They, like other spellcasters, get these grimoires during their Realization ceremony.

## Jiniri

Since then, "Jinn" has become a common part of local folklore, also including stories of both male jinn called jinn and female jinn called Jiniri.

## Appearance

In many cases, genies are depicted as half-humans for bodies and having a wispy haze for legs and some have pointy ears. And some look like a regular, normal human. However, because genies have been around for generations, its hard to know what exactly a genie would be wearing. One guess is that they will probably be wearing something from several centuries ago.

## Genie Language

Pashto language

Pashto language, Pashto also spelled Pashtu, also called Pakhtu, member of the Iranian division of the Indo-Iranian group of Indo-European languages.

## Genie Rules/Code of the Genie

A genie, freed or not, is bound by the many rules enforced by the Genie Union's Code of the Genie. When a genie is imprisoned by a Mukhtar, magic cuffs appear on their wrists and they are permanently tied to the magic object they are imprisoned to via metaphysical chains until they are granted freedom by a master. Once imprisoned, a genie must grant anyone who summons them from the object 3 wishes, no more, no less (although they can grant at least one inconsequential "freebie"). If a genie is wish freed however, the cuffs will disappear and be free once again, although with their grand powers slightly limited. However they can be imprisoned again if they're not careful.

## Genie Union

The **Genie Union** or simply the **Union** is a group mentioned by Genie who are seemingly the ones responsible for ensuring that genies abide by the Code of the Genie and do not abuse their powers for their own benefit. Genie claims that they are "very vigilant" however in truth they tend to overlook things quite often. (*Power to the Parrot*)

If the rules of the Code are defied or a genie questions their authority, the rebellious genie will be sent to a dark world where they will endure all sorts of chaotic torture, from being torn apart by horses to being bombarded with atomic bombs.

As mentioned before, they do not have eyes and ears everywhere and because of this they tend to overlook things, as Genie has gotten away with materializing giant hot fudge sundaes for himself (which he tries to keep quiet about). Despite this, there are many ways to go around the rules or find loopholes in the Code, which the Union will not punish a genie for, as genies like Jafar and Eden could twist the rules for their own benefit, such as taking the wishes of their masters "literally" or purposely misunderstood them to avoid obeying them, and in Jafar's case, torture his victims to the extreme without actually killing. Although as Jafar intended to kill once he was freed, it is unknown if he would have gotten away with it or have found a loophole. But as Iago showed during his brief destructive tenure as a genie, it seems the Union will only be quick to act if directly called out. This is further shown with Bizarrah who was able to get away with causing non-lethal havoc while freed, but instead of killing people she imprisoned them. It is also against the Union's rules to mix genie magic with witch magic, as such a mixture could unravel the fabric of the universe. (*Witch Way Did She Go?*)

According to the comics, the Master of All Djinn is the enforcer of rules and overseer of genie marriage, so he is quite likely the head of the Union as well. (*The Old Switcheroo*)

## Wishing Rules

While imprisoned, a genie must also give their master rules that they cannot break themselves:

* A master can only have 3 wishes, no more, no less. And wishing for more wishes is forbidden. However a genie can bend the rules a bit and grant a "freebie", especially if they are tricked by their master.

* A genie cannot kill directly under any circumstance as it is beyond their power to inflict death on others directly. Jafar as a genie was able to at least get around this rule a bit, by torturing his victims to the extreme, claiming "you'd be surprised what you can live through". But even if they directly attack a victim, it will only leave them severely wounded. However, a genie can grant their master amazing powers of their own which they can use to kill others, or simply turn their master's enemies into bugs that can be easily crushed. A genie can also place curses on objects that will cause people to age rapidly but not kill them instantly.

* Genies cannot deal in love, and as such can't force anyone real to fall in love or force anyone into marriage. However they can at least create magical harem girls to appease their masters, but these may only count for "entertainment purposes" rather than for love. They can also "help" their master find love as long as it does not involve manipulating the emotions of the love interest or forcing them into marriage.

* Genie claims that he cannot bring people back from the dead, however his wording seems to imply that he actually can do this but dislikes doing so, as resurrections usually go horribly wrong, turning the desired deceased into a horrifying undead. His ability to bring back the dead was confirmed in *"Sneeze the Day"*.

Aside from these rules, genies are also not allowed to serve animals. If an animal rubs their lamp and releases them, they will technically count as being freed and are not obligated to do anything for said animal, as shown with Bizarrah.

## Other Rules

A freed genie still has to abide by many other rules which cannot be broken. However these exist to ensure a genie does not abuse their powers for evil and selfish gain, but many loopholes can still be exploited if a genie knows how to get around the code.

* A genie cannot indulge themselves in avarice, such as creating a big pile of treasure for themselves or endless food unless it's for others. However a genie can get around this by giving someone the power to make treasure for them.
* A genie cannot break promises, as a genie's word is his bond. However they can still trick the person they made the promise to into giving up on wanting to carry out the promise.
* A genie must not mix their magic with that of a witch's, as it can unravel the very fabric of reality.
* A genie must not question the Genie Union.

## Elemental Genie

* Air genie (Djinni Physiology) Air Manipulation, Air Mimicry
* Earth genie (Shaitan Physiology) Earth Manipulation, Earth Mimicry
* Fire genie (Ifrit Physiology) Fire Manipulation, Fire Mimicry
* Water genie (Marid Physiology) Water Manipulation, Water Mimicry

## Wish-granting Genie

* Genie Magic
* Magical Smoke Manipulation
* Reality Warping
* Wish Granting
* Genie Physiology

## Type of Genie

* Jann Physiology
* Peri Physiology
* Silah Physiology

## List of Genies

* Pip the Pirate Genie
* Genie
* Eden
* Gene the Genie
* Dread the Evil Genie
* Shahra

## Powers and Abilities

They deal with specific humans, using their powers to grant wishes. They have reality warping powers, can manipulate matter and energy and can use some psionic powers like telepathy, clairvoyance and a kind of psychic erosion. Their human form was giant-like (7 ft). Because of their phenomenal cosmic powers, a genie is normally neigh-invincible, only limited by their own intelligence or cleverness. They can shapeshift into any form they wish, teleport anywhere they wish or materialize anything they or anyone could ever want, with the only limit being the rules and limitations enforced upon all genies via the Code of the Genie. A genie who has been imprisoned seems to become truly all-powerful with the price being eternal imprisonment in an "itty-bitty living space", and if set free they will loose much of their powers. (*Aladdin*, *The Return of Jafar*) However they can briefly restore their powers via other means such as the Orb of Machana or when under a tremendous level of emotional stress. (*"Sneeze the Day"*, *"The Way We War"*) A genie can also become vastly more powerful by performing the legendary "Genie Embrace", an action that involves two genies hugging each other, resulting in their powers being shared and becoming doubled for each. (*"The Book of Khartoum"*)

* **Genie Energy:** Genies have genie energy
* **Genie Physiology:**
* **Genie Magic:** Genie Magic is shown to be one of the most powerful forms of magic, as they are known to possess "phenomenal, cosmic power", making them equal to gods. They can shape-shift, conjure items out of thin air, and transform anyone into anything-else, from sultans to sorcerers to even genies. However, such power comes at a heavy price: freedom. By some divine law, all genies must be bound to certain objects, such as lamps or bottles, which they remain trapped within until a mortal finds and rubs it. Then the genie must grant their master any three wishes they desire (with the exception of death, love, resurrection or additional wishes), regardless of how the genie feels about it. Even those who wish to become genies are not exempt from this rule. Because of the disastrous results if the genies' vessels would fall into the wrong hands (Jafar is a great example), they are usually hidden away in secret places such as the Cave of Wonders, which are only open to those who are worthy of being the genies' master, such as the noble streetrat, Aladdin. The genie does not actually need a wish in order to accomplish a task, however, such as when Aladdin tricked Genie into getting him out of the Cave of Wonders by pretending to not believe in his powers. Also, if a wish is not too specific, then it leaves a lot of "grey area" that the genie can exploit. For example, when Abis Mal wished for the sunken treasure ship of Coeur du Mer, Jafar intentionally transported him to where the ship was underwater, forcing Abis Mal to use the second wish to return to the desert in order to save himself from drowning, thus tricking him into wasting two of his wishes. If the genie does do something without their master wishing for it while also intending not to let them have a free wish, their action can still count as an official wish from the master, which was demonstrated when Genie saved Aladdin from drowning by considering it his second wish. The only way to be free of eternal servitude is if a master would use one of their wishes the Genie free, which is very rare considering the number of people willing to use a precious wish to do so. But this would cause the genie in question to either become weakened, such as Genie's magic becoming "semi-phenomenal, nearly-cosmic power", or become an ordinary mortal, like with Gene and the 2019 version of Genie. Also, if the object were to be destroyed, then the genie would be destroyed along with it, as was the case with Jafar. Additionally, genie magic can be modified by other forms of magic in order to gain additional abilities. For example, by placing his talisman on Gene's lamp, Merlock was able to make infinite wishes.

* **Phenomenal Cosmic Power:** In the context of the original *Aladdin*, dialogue suggests that Genie was the most powerful being in the universe. As shown in the first movie, he could easily break the laws of nature, shape-shift into anything, break the fourth wall, warp reality at a whim, alter his size (shrinking down to the size of a bug or growing large enough to lift the palace of Agrabah with no problems), give other people his power, undo the works of any magic (though mixing his magic with someone else's had consequences), and escape a magically sealed cave. However, he had three limits to his abilities (and also refuses to accept substitutions, exchanges, refunds, and wishing for more wishes); he cannot kill, he cannot make people fall in love, and he cannot raise the dead (though he states that he can indeed perform resurrections, but simply does not enjoy doing so as the resurrected are implied to be turned zombies in which he describes as "not a pretty picture"). Aside from these three limitations, he was virtually omnipotent. This level of power was carried over into *Aladdin and the King of Thieves*, where Genie had no problem with anything he tried. There may be beings that are stronger than him though, such as other Genies, Angels, and God himself.
* **Semi-Phenomenal, Nearly Cosmic Power:** After getting his freedom, Genie stated that he had suffered a reduction in power due to his new freedom, describing his current powers as now being "semi-phenomenal, nearly cosmic power" as opposed to his previous "phenomenal cosmic power". Due to his weakened state as opposed to Jafar's full power, the now-genie Jafar defeated him during "You're Only Second Rate", as well as deflecting all of his magical attacks. However, he still has a nearly unlimited amount of magical knowledge and all his shape-shifting abilities. He also has high magic power, but was unable to undo certain forms of magic; a weakness with disastrous consequences in the television series, such as when he had trouble turning Jasmine back to normal after she was turned into a rat by a magic mirror, or his inability to break a spell cast by Sadira that brainwashed Aladdin into thinking that he was a dragon-slaying knight. It was revealed in *The Return of Jafar* that he can also flawlessly imitate the voices and appearances of others, as seen when he shape-shifts into Aladdin in the ultimately failed attempt to distract Jafar while the real Aladdin grabs the latter's lamp. In the series, it is often shown that one of his exploited weaknesses (often by Abis Mal and Mechanicles) is that he can be tricked into getting into a bottle but then cannot get out until someone releases him. Items that can affect magic also affect him, such as the magic-eating creature Thirdack, nearly succeeded in eating Genie from the episode "The Citadel". It is also shown in "Sneeze the Day" that guava juice is the only thing that can give genies a cold, which makes their magic uncontrollable and unpredictable (along with dangerous).
* **Wish Granting:** Genies grant wishes to the user, though different media depicts it different ways. Traditionally, three wishes, and ONLY three, are given to each master. Genies that appear in Zahramay Falls (such as Shimmer and Shine) grant three a day, and often a special wish if the caster is outstanding. In the *Give Yourself Goosebumps* book "Scream of the Evil Genie," Jenna, depending on the reader's choice, may or may not add the rule that the last wish requires you to catch her and steal her wish ring to be granted.
* **Geniefication:**
* **Flight:** Genies, like their fairy cousins, can fly, though, in the past, doing so without wings took some developing. Whenever a genie flies, his/her lower body will become enveloped in a wisp of magical energy, the appearance of which differs depending on the magic of the individual.
* **Magic:** Genies, like fairies and mages, have magical specialties that differ between individuals.
* **Size manipulation:** Like their fairy relatives, genies have the ability to manipulate their size, however, this is limited to growing.
* **Enhanced strength:** Genies, unlike their fairy relatives, have strength far more enhanced than mortals.
* **Rubbing sense:** Genies have an innate ability to sense when their "home" is being rubbed.
* **Potion making:** Genies, like fairies and mages, are experts at potion making.
* **Glamouring:** Genies, like fairies are able to use glamour, a magical power which creates an illusion allowing them to assume a different appearance: not to be confused with shapeshifting, which causes an actually physical change.
* **Aura vision:** Genies, like fairies, are able to actually see the magical aura of beings and beasts alike, sort of like a magical version of thermal vision.

## Weaknesses

Genies share most of their weaknesses with their fay folk relatives, however, there is one weakness that is unique to their species.

* **Magical object bond:** Genies are bound to their magical object, and, as such, if that object is destroyed, then they will be destroyed along with it.
* Genies are essentially immortal and posses mighty cosmic powers, but there are many ways to defeat them, torment them or destroy them entirely. First and foremost, a genie cannot escape a confining and sealed container such as a bottle or lamp once tricked inside of one, and the Crystal of Ix is also capable of capturing a genie as well as any other being. Rings and necklaces can also be used to imprison them, especially their distant ghoulish cousins. (*Aladdin*, *The Return of Jafar*, *Aladdin the Animated Series*) Secondly, genies are highly allergic to guava juice and contact with it can make them loose control of their powers and become chaotic which can last for decades or even centuries and the only known cure is the Orb of Machana. (*"Sneeze the Day"*) Thirdly, Genies can be enslaved through the use of enchanted cuffs that have been forged and brought to life by Mukhtars which cannot be destroyed by Genies, and once these cuffs are on they cannot be removed except by the Mukhtar who placed them on the genie. (*"Genie Hunt"*) Fourthly, genies can be trapped by regular confinements such as a stockade if the traps have been stewed for days in whale jelly. (*"Never Say Nefir"*) Fifth and finally, a genie can only be killed via two methods, the only way to kill a freed genie is by siphoning all the magic from their bodies via methods like alchemy or using magic-devouring creatures such as Thirdacks, and an enslaved all-powerful genie can only be destroyed by destroying the object that confines them. (*"The Citadel"*, *The Return of Jafar*)

## Etymology

The English word "genie" comes from the Arabic word "djinni". "Djinn", spelled as "جن", is Arabic and means "hidden from sight". The word does not necessarily refer to the creatures, but can also mean other things that are currently not visible. "Djinn" is the plural and core form of the word, whereas "djinni", spelled as "جني" in Arabic, is the singular form. The Arabic words "djun" (خن, "go mad") and "majnun" (مجنون, "mad, insane, literally - possessed or inhabited by djinns") are directly related to the word "djinn".

The reason the creatures are known as genies in Europe and America is due to the 1704 French translation and adaption of *One Thousand and One Nights* by Antoine Galland, which was the earliest modern European translation of the story collection. Rather than translating the words "جن" and "جني", Galland chose to translate them as words the European audience was familiar with. In Roman religion, there were genii (singular: genius), which were protector spirits that manifested from individual portions of divinity that living creatures and important locations possessed. The concept and word made it into various European languages, becoming "génie" in French. Due to the similar sounds of "djinni" and "génie", Galland was inspired to translate the former as the latter despite that the two types of creatures have very little in common. Galland's translation and adaption of *One Thousand and One Nights* formed the basis for all other translations, thus the word "genie" became the translation of "djinni" in the Western world.