2016-09-09

**Developer Patch Hotfix 2016/09/09**

### GENERAL UPDATES

* Fixed the problem where players who have an Extreme account subscription still had to pay 10 GC to revive a character.
* Fixed a visual bug with the Zombie Killer showing 66% Durability.
* Fixed a visual bug where player's reputation icons would not always show the right icon.
* Fixed the problem where F10 (In-game marketplace) wasn't working on private servers.

### COMMUNITY UPDATES

* Aidrop caller loot has been buffed after receiving feedback from players.

### UI/MENU UPDATES

* Fixed the in-game 'Extreme' icon. (when having an 'Extreme' subscription) In the tab list the icon is red now.
* Fixed a bug where random players had a red name in the chat.
* Updated the "Pick-up UI": (This saves a lot of time in fast game-play when players pick up items)
+ When a player's backpack is full it will be indicated directly on the "Pick-up UI" and the player won't be able to pick any items extra up. (Before players could still hold 'e' on items and it would give a message saying 'Backpack is full', now it won't even let the player fill up the pick-up bar)
+ When the item that the player wants to pick up is too much weight, the "Pick-up UI" will already say that that item is too much weight to pick up and it won't let the player fill up the 'e' bar.

### SKIN UPDATES

* Fixed the "Mauser Hynx" not showing any attachments.
* Fixed / updated the "Sig Sauer 556 White Tiger" texture.
* Fixed / updated the "Neon & Red Dragon Scope" icons.
* Fixed / updated the "M107 Sub Zero" icon.
* Fixed the blueprint and normal icon of the "M107 Sub Zero".
* Fixed the problem that skinned PSO-1 scopes weren't able to be attached to any sniper.
* Fixed some riot shield texture updates.
* Fixed some missing riot shield crate textures.
* Fixed the "Epic Skinbox" texture being 'chromy'. Texture is fixed and should look like the icon now.

### ITEM UPDATES

* Fixed the problem where the iron sight of the M4A1 was invisible in first person.
* Updated the Karambit Red Drag﻿on textures and icon.
* Renamed "MiniSaint's" to "Minicabra's"﻿﻿.

### MAP UPDATES

* **Caliwood**
+ Fixed the texture bug where some rails of the highway would have no texture. (looked completely white)

* **Smallville**
+ Fixed the flying fence object inside the barn.
+ Fixed the window﻿s of the ba﻿rn.

* **Battle Royale**
+ Fixed some flying objects around th﻿e map.
+ Fixed the Battle Royale lobby: Also reworked the lobby system to a brand new system:
- The ﻿Battle Royale lobby is now fixed, players no longer randomly die while waiting in the lobby.
- The Battle Royale lobby has been transform﻿ed to a m﻿ini P﻿VP town. To courage people to wait a bit longer in the lobby without being 'bored' we've added a mini deathmatch feature that runs untill the battle royale starts.﻿
* No statistics count while playing inside the lobby.
* No items save while playing inside the lobby.
* Mini deathmatch inside the lobby is with a variety of random gear. These gear load-outs are preselected.

+ Fixed missing textures on various objects that ar﻿e placed inside Battle Royale.
+ Updated the global lighting to improve FPS and player performance.﻿

*Best Regard,*

*Infestation: The New Z - Staff Team*

**You can find the original Patch Notes in our forums here**