recursal/Fanatic-Fandom huggingface dataset:
Character Prep

CAM:

**The Character Prep**, also known as **CAM 3**, is one of the locations to make a secret appearance in The Vision Night of *Nightmare Before Disney*. Contrary to the original version of Character Prep, which is a location in *Five Nights at Treasure Island*.

Appearance
**The Character Prep** seems to be a small backstage with yet scattered objects around the location. There are 3 walking-like mmannequins (one is laying down on the ground), and the walls and the floor is fairly dirty and dim, as the light is dimly white. There's also a shirt rack at the left with only 1 shirt on it, as there's a marked poster, "**Cactus Kid**", behind it. There's also a rusted pipe next to the shirt rack, and there's a newspaper lying on the floor. There's another shirt rack at the center, with yet two shirts, and there's another marked poster behind it. One pipe is laying infront of the shirt rack.

Visions:* Vision MickMick is the only vision to start here, already being seen standing up, rather than lying down at first.

Trivia* This location (aswell as for other locations in the Vision Night) only appeared in Version 3 of Nightmare Before Disney.
* Likewise, Vision MickMick (aswell for Vision Oswald and Vision Ortensia) are the visions to only appear in Version 3 of Nightmare Before Disney.
* Vision MickMick's original counterpart started in the **Storage Room**, not **Character Prep 1**.
Nightmare Acephalous

**Nightmare Goofy**, or commonly known as **Nightmare Acephalous** is an antagonist in Five Nights at Treasure Island: Nightmare Before Disney.

Description
Nightmare Acephalous is a suit based of his original counterpart Acephalous, also known as Goofy, except Nightmare Acephalous is a nightmare type of suit. He has spikes that is coming out from his neck, arms and legs.

Appearence
Nightmare Acephalous, compared to his original counterpart, has red pants, more discoloration around his body, and sharp spikes from his neck, arms and legs, which cross together as if they were a mace. He is might be slightly more fatter, but that could be just because of the lighting.
Nightmare Acephalous in the third version looks similar to himself, but his arms are also more jagged and zigzagged, though it is unknown why.

Behavior
Version 1
Nightmare Acephalous will start moving at Night 3 and starts in CAM 5, he can be seen only in CAM 1 and he will be at the middle entrance next to the hole of the wall in the Office. The player must shine their light at him to make him go away. Failing to do so will cause him to jumpscare the player, resulting in a game over.

Version 2
Nightmare Acephalous will start moving at Night 3, and starts in CAM 3, he can only be seen on CAM 1 and he will appear left bar door next to the hole of the wall in the office. The player must use the voodoo to make him go away. Failing, refusing or pressing voodoo too many times will cause him to jumpscare the player, resulting in a game over.

Version 3
Nightmare Acephlalous will start moving at Night 3, and starts in CAM 1. He will instantly appear your office. When he's in your office, the player must pull up their life supports and click the mickey doll to get him away. Falling or refusing to do so will make him jumpscare the player, resulting in a game over.

Trivia* Nightmare Acephalous, Nightmare Photo Negative Minnie, and Nightmare Ortensia are the only characters in Version 3 that doesn't go to other cameras.
	+ They will instantly enter the office.
* He actually doesn't look quite tall since version 1

Errors* Sometimes in Version 1, you can see his spikes go through his elbows.
* In all the versions, sometimes it appears that Nightmare Acephalous will float.
	+ This is because it's hard to tell if his spikes are touching the ground or not.
* Nightmare Acephalous and Nightmare Suicide Mouse in The Office, Nightmare Acephalous will replay his Office animation when the player spam Voodoo button in version 2 until Nightmare Acephalous or Nightmare Suicide Mouse will kill the player when the player keeps spamming Voodoo button.
	+ To prevent this bug in version 2 the player must press Voodoo button once until Nightmare Acephalous leaves the Office and the Player can spam the Voodoo button again.
The Office

* V2
* V3
Description
**The Office** is the location where the player will stay there for majority of the game, similar to every FNaF fan games. Where the player will have to survive against the suits, that they will enter in **the office**, using the flashlight on them when they appeared in any entrances. The 'VooDoo' option or the Mickey Doll will work on Version 2 and 3, respectively

Appearance
The Office has 4 entrances which was blocked by the bars, but the others 3 entrances will allow the nightmare suits to enter in it, 2 table with above 2 Mickey's Head for one, in the center of the wall there is a hole and a Photo-Negative Minnie's head near, at the right, there is one of the entrances with around 2 spikes with a Mickey's Head impaled in one of them and a **Treasure Island** sign above to another entrance, and at the left, a entrance is blocked by bars and spikes that come out from the wall with 2 Mickey's Head impaled on them.

Trivia* The actual position of The Office is not marked on the CAM's Map in Version 1.
Locations

## Description

Locations can be basically similar to Cameras, those locations are:

* The Office
* CAM 1
* CAM 2
* CAM 3
* CAM 4
* CAM 5
* CAM 6
* CAM 7
* CAM 8
* CAM 9
* Disney Catacombs

## Trivia

* There is a total of 11 locations is Version 1
	+ There is 9 camera locations in the whole game
	+ But unless you count The Office and Disney Catacombs.
The Plushy Battle

**Season 1** of The Plushy Battle consists of 11 episodes.

The season started on October 8, 2015.

## Plot overview

Begins with *10 Mario characters known each other for tons of years, the Spider Bear comes out of nowhere and announces that their all competing for 1 million coins! Then the competition starts!*

## Episodes

* And so we meet these idiots
* Climbing to the top
* Shooting Battles
* Whatever it takes to defeat the monsters
* Capture The Statue
* I hate camping
* Mario Party 11
* Darting It up 2
* Select The Platform
* The Eliminated Decisions
* The final ending

## Elimination Order

Mario

Koopa

Bowser. Jr

Peach

Toad

Koopa(Rejoined)

Green Toad(Debuted)

Luigi

Yoshi

Bowser

Green Toad

Goomba

Koopa

Boo(Winner)

## Contestants

BooBowserBowser.JrGoombaKoopaLuigiMarioPeachToadYoshiGreen Toad(Debuted)
## Debuters

Black YoshiBlue ToadBoxFishGreen Toad(Debuted)KittyYellow Toad
Vision MickMick

***Were you looking for his nightmare counterpart? Nightmare MickMick?***

***Were you looking for his different nightmare counterparts? Nightmare Suicide Mouse?, Nightmare Photo-Negative Mickey?, or Nightmare Face?***

* Gray
* Black
* White
* Red
* Yellow
**Vision MickMick** (aswell as the other **Vision Suits**) is one of the antagonists who made a secret appearance in Nightmare Before Disney when the player activates Vision Night, he is a vision suit and another character from Nightmare Before Disney that Subwooferx3 didn't create.

Description
Appearance
**Vision MickMick** appears to be a regular Mickey Mouse suit/costume, but looks dirtier, withered, and is much more distorted in its appearance.
He has the lack of his right arm, and the lack of fingers on his left hand (replaced with sharp, bloody spikes). He's missing half of his ear, and is missing most parts of the other one. Disturbingly, he is littered with many holes and rips/tears. Inside the costume, is a bloody, decayed-like, and dead body inside of him, which has only 1 phantom-glowing eye. He also has a hole on his nose.

Behavior
If the player wants to activate **Vision MickMick**, they will need to complete 9/20 mode in the Custom Night to unlock the red star. If the player presses the red star, it will active Vision Night. **Vision MickMick** will be only active at Vision Night.
He will just move similar to his original counterpart in Five Nights at Treasure Island, which (if the camera names are usual and similar to) he moves to:
* Character Prep 1
* Staff Area
* Meat Freezer
* Bathroom
* Lounge
* The Office

He will appear in your Office on the right side, while his left hand is on the desk. If they want to get rid of him, the player must pull up the monitor and shut off a camera to make him go away. Failing or neglecting to do so will cause him to jumpscare the player, resulting a game over.

Locations
**Vision MickMick** will start in Character Prep. 1, then he will next access these locations in his path:
* Staff Area
* Meat Freezer
* Bathroom
* Lounge
* The Office

Trivia* He is one of the 3 Vision Characters in the game, the other 2 being Vision Oswald and Vision Ortensia.
* His original counterpart MickMick, starts in the Storage Room and not in the Character Prep 1 in Original, Remastered 1.0, and Remastered 2.0 made by Malrat.
* In Character Prep 1, Vision MickMick has only one position in this camera.
	+ In the original Five Nights at Treasure Island, Photo-Negative Mickey has two positions though.
* When Vision MickMick enters the office, he will never leave or jumpscare the player until they pull down the monitor.
	+ This can be similar to Vision Oswald and Vision Ortensia; they will never leave or jumpscare the player until they pull down the monitor.
* There is another way to avoid of him, the player can keep pressing the cameras.
	+ But this method might either work or it doesn't work at all.
		- There is another way to avoid him, as long the player doesn't pull down the monitor, the player can survive the night.
* It's unknown why the remake of this game, Photo Negative Mickey made Vision MickMick though.
VooDoo Doll

Description
VooDoo Doll is a doll based off Voodoo doll and Mickey Mouse doll. This mechanic only appeared in the second and third version of Nightmare Before Disney. It is used to drive out the Nightmares suits (except Nightmare Ortensia).

Appearance
Version 2
It's unknown how VooDoo Doll look like in the Version 2, but it has a unique brown button says **"VOODOO."**

Version 3
**VooDoo Doll** is nothing more than an ordinary Mickey Mouse suit, that's instead just made out of brown carpet. As such, this suit contains the free key of all of the classic Mickey Mouse's features. His eyes are replaced with red, and big buttons, with black stitching making **X**-like eyes, as well for his buttons on his pants.
Cutscenes

The **Cutscenes** are the short clips about what happened.
Here is all the cutscenes of *Five Nights at Treasure Island: Nightmare Before Disney*.

**New Game:** Jake starts walking to the eltricution chair due to being sentenced to death of all the chaos he caused. After being strapped onto the chair, he gets eltricuted, as the the words "Nightmare Before Disney" displays. Soon, he wakes up in the nightmare before disney place. Which is his hell.
**Night 1**: Jake was walking in the Meat Freezer, he turns around seeing Oswald, as he runs up to him and cuts his arms off.
**Night 2:** After Jake sliced Oswald arms off, he took Oswald to the storage room and drops him behind a set of boxes.
**Night 3:** Jake notice Minnie but he looks and he found Face.
**Night 4:** Jake noticed Minnie looking at Mickey and Goofy dead, Jake runs towrad Nightmare Minnie and sliced her head, distorting it.
**Night 5:** After all the nights, Jake walks out of the place leading to whiteness.
**Night 6:** As the camera loooks at the cleaver that Jake used, God soon walks up and noticed it. Causing Treasure Island to shut down.
Characters

## Description

The characters, also known as the nightmare suits who made an appearance in Nightmare Before Disney are:

* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey
* Nightmare Oswald
* Nightmare Disembodied
* Nightmare Face
* Nightmare Acephalous
* Nightmare Photo Negative Minnie
* Nightmare MickMick
* Nightmare Ortensia
* Nightmare Daisy
* Nightmare Undying

## Trivia

* Nightmare Undying is the only the nightmare humanoid character in this Nightmare Before Disney
	+ Somehow, God made a cameo in version 1 of the game, so there can be technically 2 humanoids in version 1 only
* The total number of the characters is 14, including the unused characters, if you count every character in the whole game.
	+ In version 1, there is a total of 9 characters in this version
	+ In version 2, there is a total of 8 characters in this version
		- There is 9 if you counted Nightmare Undying in version 2
	+ In version 3, there is a total of 17 characters if you counted the vision suits

## Gallery

### Version 1

Nightmare Suicide Mouse's appearance in version 1.Nightmare Photo Negative Mickey's appearance in version 1.Nightmare Oswald's appearance in version 1.Nightmare Disembodied's appearance in version 1.Nightmare Face's appearance in version 1.Nightmare Acephalous's appearance in version 1.Nightmare Photo Negative Minnie's appearance in version 1.Nightmare MickMick's appearance in version 1.Nightmare Undying's appearance in version 1.
### Version 2

Nightmare Suicide Mouse's appearance in version 2.Nightmare Photo Negative Mickey's appearance in version 2.Nightmare Oswald's appearance in version 2.Nightmare Disembodied's appearance in version 2.Nightmare Face's appearance in version 2..Nightmare Acephalous' appearance in version 2Nightmare Photo Negative Minnie's appearance in version 2.Nightmare Ortensia's appearance in version 2Nightmare Undying's appearance in version 2 (Technically unused).
### Version 3

Nightmare Suicide Mouse's appearance in version 3Nightmare Photo Negative Mickey's appearance in version 3Nightmare Oswald's appearance in version 3.Nightmare Face's appearance in version 3.Nightmare Ortensia's appearance in version 3.Nightmare Photo Negative Minnie's appearance in version 3.Nightmare Acephalous's appearance in version 3.Nightmare Undying's appearance in version 3.Nightmare Disembodied's appearence in version 3.Nightmare Daisy's appearance in version 3.
### StellaWisps' Version

Nightmare Suicide Mouse's appearance in StellaWisps' version.Nightmare Photo Negative Mickey's appearance in StellaWisps' version.Nightmare Ortensia's appearance in StellaWisps' version.Nightmare Face's appearance in StellaWisps' version.Nightmare Oswald's appearance in StellaWisps' version.Nightmare Acephalous's appearance in StellaWisps' version.Nightmare Undying's appearance in StellaWisps' version.Nightmare Daisy's appearance in StellaWisps' version.
Deaths/Audio

Version 1/Version 2

Every Nightmare Suit's jumpscare sound (except for Nightmare MickMick)

Version 1

Nightmare MickMick's jumpscare sound.

Version 3

Nightmare Photo Negative Mickey's, Nightmare Face's, Nightmare Suicide Mouse's, Vision MickMick's, Vision Oswald's, Vision Ortensia's jumpscare sound.

Nightmare Oswald's jumpscare sound

Nightmare Ortensia's jumpscare sound

Nightmare Photo Negative Minnie's jumpscare sound

Nightmare Acephalous's jumpscare sound

Nightmare Undying's jumpscare sound
CAM 8

Description
The CAM 8 is a location in Nightmare Before Disney that has 2 forms in 2 versions of Nightmare Before Disney

V1
In the first version of the CAM 8 is a hallway with a door that leads through CAM 7 and CAM 9 where:
* Nightmare Photo Negative Minnie
* Nightmare Face

that can move to.

V3
In the third version of the CAM 8 is actually another view of CAM 9 and goes through CAM 7 where:
* Nightmare Undying

that can move to.

Trivia* In the second version, there are only 6 Cameras, and that is why there wasn't CAM 7, CAM 8, and CAM 9 in that version
Monitor

The Monitor is an important game mechanic in Nightmare Before Disney. It is used to open up the monitor and to see the Cameras to check where the Nightmare Suits are.

Trivia* In version 1 of Nightmare Before Disney, the monitor is mostly optional to use since it doesn't need to be used due to the first version of the game being easy
	+ The other YouTubers has done that method as well
CAM 9

Description
The CAM 9 is a location of Nightmare Before Disney that changes in the version of NBD (Nightmare Before Disney).

V1
In the first version the CAM 9 is a room where:
* Nightmare Photo Negative Mickey
* Nightmare Face

starts.

V3
In the third version the CAM 9 is a cage where:
* Nightmare Undying

starts.

Trivia* In the second version of NBD there are only six cameras.
	+ So, there isn't a CAM 9 in V2
* No one can go in CAM 9 other then the characters that starts there.
* In V3 the CAM 9's cage is visible in CAM 8
* In the first version Nightmare Face has two stages before leaving this room and moves around the place.
* In bad ending, We see player exiting a place before Nightmare PNM appears behind him and kills. That could because there's God can be seen in cutscene.

Appearance
V1
Cam 9 has giant spikes sticking out of the walls and
God impaled on red spikes.
Humanoids

## Description

Humanoids, also known as the only Nightmare Humanoid in the Nightmare Before Disney franchise is:

* Nightmare Undying

## Trivia

* He somehow didn't appear at Version 2 of Nightmare Before Disney.
	+ In fact, there is no humanoids in Version 2 of Nightmare Before Disney.
	+ His verison 2 appearance is technically unused in the teaser and also in the thank you
* In Version 1, God appears in CAM 9 being stabbed by spikes absolutely doing nothing.
	+ Technically, there are only 2 humanoids in version 1

## Gallery

### Version 1

Nightmare Undying's appearance in version 1
### Version 2

Nightmare Undying's appearance in version 2 (Technically unused)
### Version 3

Nightmare Undying's appearance in version 3
### Subwooferx3

Nightmare Undying's appearance in Subwooferx3's version (Brighter version)
CAM 2

Description
The CAM 2 is a location of Nightmare Before Disney that has 3 forms in the 3 versions.

V1
In the first version the CAM 2 is a end of a corridor (CAM 1) where:
* Nightmare Oswald

starts moving.

V2
In the second version the CAM 2 is a room (with a door that takes to CAM 3) where:
* Nightmare Suicide Mouse
* Nightmare Acephalous
* Nightmare Photo Negative Minnie

starts moving.
And is location where:
* Nightmare Photo Negative Mickey

can move to after leaving his start position.

V3
In the third version the CAM 2 is stairway where:
* Nightmare Oswald
* Nightmare Disembodied

starts.
And is a location where:
* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey

can move to after leaving their start position.

Trivia* Nightmare Oswald in V3 starts at the end of a dark stairway.
	+ He is the only suit that the player might have difficulty to see him in the cameras before begin active.
Mikiasa Kurasaki

Mikiasa Kurasaki is an OC that belongs to an Anonymous person.

Mikiasa has short hair that reaches her shoulders. Mikiasa usually wears a custom blazer or a sweater uniform. Mikiasa's hair color is purple, a bit more darker than her guardian Misato Kurasaki.

## Personality

Mikiasa is usually timid and shy towards other people except for her childhood friend Hayato Haruto and her ferret Uga-chan.

## Trivia

Mikiasa is not based off anyone.

Mikiasa and Misato are often mistaken as the same person.
CAM 4

Description
The CAM 4 is a location of Nightmare Before Disney that has 3 forms in the 3 versions of Nightmare Before Disney.

Version 1
In the first version, the CAM 4 can takes them to CAM 3 that
* Nightmare Face
* Nightmare Photo Negative Minnie

can go quite almost enter into the right entrance inside the office

Version 2
In the second version, the CAM 4 that the player needs to lock
* Nightmare Ortensia

inside her cage to prevent her from escaping.

Version 3
In the third version, the CAM 4 that takes them to CAM 3 where:
* Nightmare Photo Negative Mickey
* Nightmare Disembodied
* Nightmare Daisy
* Nightmare Face
* Nightmare Undying

can go near into the right entrance.

Trivia* Nightmare Face appears at CAM 4 at both version 1 and 3.
Deaths

Description
Deaths is a game mechanic, where the player gets killed by every nightmare suits.

Conditions for a Jumpscare
Version 1* Nightmare suits will kill a player if they won't be shined with flashlight.
* Nightmare Undying will kill a player if they stay with him in same room in Pirate Caverns too long.

Version 2* Both Nightmare Suicide Mouse, Nightmare Acephalous, and Nightmare Oswald will kill a player if they don't press the voodoo doll. This can also happen if player is pressing voodoo doll too many times. for Nightmare Acephalous.

Version 3* Failure to hit the voodoo doll
* failure to watch Ortensia
* Failure to shut off a camera (Shades)
* Failure to take medicine

Gallery
Version 1
Nightmare Suicide Mouse popping up and getting near the player.Nightmare Photo Negative Mickey popping up and tilting to the right.Nightmare Oswald popping up and violently nearing the player.Nightmare Face popping up and biting the player.Nightmare Acephalous stabbing the player with his spike hands.Nightmare Photo Negative Minnie gets near and is about to eat the player with her hands.Nightmare MickMick popping up and lunging at the player.Nightmare Undying popping up and gets near the player.
Version 2
Nightmare Suicide Mouse popping up and crushing the player's skull.Nightmare Photo Negative Mickey popping up and tilting to the right.Nightmare Oswald sliding by and nears the player.Nightmare Face popping up and lunges at the player.Nightmare Acephalous stabbing the player with his spikes.Nightmare Ortensia popping up and gets near to the player.
Version 3
Nightmare Suicide Mouse psychotically lunging at the player.Nightmare Suicide Mouse lunging and gets near to the player before starting the night (rare).Nightmare Photo Negative Mickey popping up and screams at the player as he tilts his head to the right.Nightmare Oswald popping up and tilting his head to the right.Nightmare Ortensia screaming at the player as she nears him.Nightmare Face popping up and grabbing the player.Nightmare Undying violently plunging his flesh sword hands on the player's face.Nightmare Acephalous impaling the player's head with his spikes.Nightmare Photo Negative Minnie eating the player's face with her hands.
Visions
Vision MickMick popping up and violently nears and grabs the player.Vision Oswald popping up and violently grabs the player.Vision Ortensia popping up and violently nearing at the player.
Trivia* There was a total of 26 jumpscares in Nightmare Before Disney
	+ Version 1: 8 Jumpscares
	+ Version 2: 6 Jumpscares
	+ Version 3: 12 Jumpscares (Including the Visions)
Darkness Magic

**Darkness Magic** is a Caster Magic which utilizes the element of darkness.

## Description

**Darkness Magic** is a type of Magic which allows users to manipulate and control destructive Dark Magic. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up objects. The color of the Magic varies depending on the caster (red, purple, black, green, etc.).

Like other elemental Magic, this Magic includes body transformation. Users such as Simon control the surrounding darkness and shadow, engulfing others and the immediate vicinity into its pitch-black darkness, themselves included. The element can also be crafted into many different shapes, including, but not limited to, beams and the like, which the user typically shoots at their foe in an effort to mortally wound them. Additionally, the user can warp their Darkness Magic into the form of a shield to protect themselves from oncoming attacks.
Sounds

## Description

* Also quite similar to Misc but, Sounds has a bigger page than Misc

## Version 1

Nightmare Before Disney V1's music menu

Electric sound before starting the night

Nightmare Before Disney V1's ambiance

Nightmare Suit Walking Sound

All Nightmare Suits Jumpscare, except for Nightmare MickMick
Warning:Loud!

Nightmare MickMick's Jumpscare
Warning:Loud!

Changing camera

## Version 2

Nightmare Before Disney V2's music menu

Electric sound before starting the night

Nightmare Before Disney V2's ambiance
Warning: This audio file is not completed, click here to see the complete file

All of the Nightmare Suits Jumpscare
Warning:Loud!

Changing camera

## Version 3

Nightmare Before Disney V3's music 1 menu

Nightmare Before Disney V3's music 2 menu

Nightmare Before Disney V3's music 3 menu

Nightmare Before Disney V3's ambiance

Nightmare Suicide Mouse, Nightmare Photo Negative Mickey, Nightmare Face, Vision MickMick, Vision Oswald, Vision Ortensia jumpscare sound
Warning: Loud!

Nightmare Oswald's jumpscare sound
Warning: Loud!

Nightmare Ortensia's jumpscare sound
Warning: Loud!

Nightmare Photo Negative Minnie's jumpscare sound
Warning: Loud!

Nightmare Acephalous's jumpscare sound
Warning: Loud!

Nightmare Undying's jumpscare sound
Warning: Loud!

Nightmare Daisy's quacks (Low volume)
Nightmare Daisy

Description
Nightmare Daisy is a suit based on her counterpart Daisy Duck. She doesn't have eyes or a jaw, she has long sharp teeth on her upper jaw and some kind of flesh around her eyes.

Behaviour
In the game Nightmare Daisy will start in CAM 6 and jump to different spikes around the building, she can be seen in:
* CAM 6
* CAM 4
* The Office

Once she appears in the office, she will appear in one of the tables in the office and emit a loud quacking noise, she will not attack the player. The player should pull up their life supports and click on the Mickey Doll to make her go away. Neglecting to do so will make her stay in the office, causing the player's heart rate to rapidly go up. Similar as Nightmare Disembodied, when the player's heart rate is more than 100, they will get jumpscared by Nightmare Ortensia, resulting a game over.

Trivia* Nightmare Daisy is only Nightmare suit that appears at Version 3 of Nightmare Before Disney.
* Nightmare Daisy's quacks sounds similar to Nightmare Disembodied's quacks, but it is speed up.
* Nightmare Daisy's model is more withered then Nightmare Disembodied.
	+ Just like her bottom jaw is missing similar to Ignited Freddy
Illusion Magic

**Illusion Magic** is a Caster Magic related to illusions.

## Description

A form of Magic that revolves around the use of illusions, allowing the caster to create illusions that deceive even respectable Mages of the Ten Wizard Saints and Magic Council Captains. The user can also determine who sees and hears the illusions and who doesn't. The Magic has quite a large range, as seen when Ivan Dreyar was able to trick the entirety of the Grand Magic Games audience into seeing a false fight between him and Laxus, as well as hide him and the other Raven Tail Mages.
CAM 1

Description
CAM 1 is a location of Nightmare Before Disney that has 3 evolutions of all the versions of this game.

Version 1
In the first version, the CAM 1 is a corridor's corner that takes to CAM 2 where:
* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey
* Nightmare Oswald
* Nightmare Acephalous

can go after leaving their starting position.

Version 2
In the second version, the CAM 1 is a hallway that takes to The Office and CAM 3 where:
* Nightmare Suicide Mouse
* Nightmare Oswald
* Nightmare Acephalous

can go after leaving their starting position.

Version 3
In third and latest version, the CAM 1 is a corridor's corner where:
* Nightmare Suicide Mouse
* Nightmare Acephalous
* Nightmare Photo Negative Minnie

can start moving or going straight into the office.

Trivia* In the first version of Nightmare Before Disney, Nightmare Oswald in CAM 1 has 2 different positions.
	+ In his first position, he sleeps before getting active in Night 2.
		- In his second position, the player will notice that Nightmare Oswald is about to move.
* In the second version, the CAM 1 is a hallway
* In the third version, Nightmare Oswald doesn't pass thought CAM 1
	+ Actually, none of the suits can go in CAM 1 other then the rest of the suits like Nightmare Suicide Mouse, Nightmare Acephalous and Nightmare Photo Negative Minnie that starts there.
* Nightmare Suicide Mouse and Nightmare Acephalous are the only characters that appears on CAM 1 in all of the versions on Nightmare Before Disney.
CAM 6

Description
The CAM 6 is a location of Nightmare Before Disney that has 3 evolutions of all the versions of Nightmare Before Disney.

Version 1
In the first version, the CAM 6 that you can see Nightmare Disembodied being idle where:
* Nightmare Suicide Mouse
* Nightmare Oswald
* Nightmare Photo Negative Mickey

can go on while moving

Version 2
In the second version, the CAM 6 can take you to the right entrance where:
* Nightmare Photo Negative Mickey
* Nightmare Oswald

can go on while moving.

Version 3
In the third version, the CAM 6 is a staircase that Nightmare Daisy starts on, where:
* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey
* Nightmare Face

can go on while moving

Trivia* Nightmare Photo Negative Mickey is the only character that goes to CAM 6 in all 3 versions
* CAM 6 design is very different compared to all versions.
God

God

Information

Species:
Humanoid

Gender:
Female

Color(s):
White, Red-pinkish(Spikes)

Remains:
Body

Occupation:
None

Mechanic:
None

First Appearance:
CAM 9(only appearance)

Appears In:
CAM 9(only appearance)

**God** is a prop in *Five Nights at Treasure Island: Nightmare Before Disney,* contrary to her original version, she takes an important part of the story in Five Nights at Treasure Island.

Description
God is a character that is exactly looks like her original counterpart also named God.

Appearance
God is similar to her original counterpart in Five Nights at Treasure Island. But she appears to be impaled by a multiple long red-pinkish spikes, as well as covered in rips and holes. She only appears on Version 1 of the game.

Version 1
God is present on all of the nights on CAM 9. That is the only location she is present in.

Trivia* It is unknown how she ended up impaled like that.
* Someone theorized that Nightmare Undying may have put her in her current state.
	+ But it's unknown if this theory is true or not
* She doesn't appear the other versions of Nightmare Before Disney, except version 1
Redirecting Unwanted Pages

Unfortunately, this Wiki is not being followed. And to correct this situation a little, this article was created.

It is designed to redirect vandal, unnecessary, unofficial or simply unwanted edits.

This is done like this:

#redirect [[Redirecting Unwanted Pages]]

This scheme will be used until the old wiki administrators start working on the Wiki, which, unfortunately, most likely they will not do.

## Reasons why they might be redirected here:

* This page was created for the sake of vandalism.
* The page was created to advertise something.
* The page contains unofficial information.
* The page was created empty.
* The page is copying another article.
* There is almost no character information on the page.
* Incomprehensible page.
* The page does not apply to the Malrat's Nightmare Before Disney as a whole.
Night 2

## Description

#### Version 1

**Night 2** is the second night of Five Nights At Treasure Island: Nightmare Before Disney. Nightmare Photo Negative Mickey and Nightmare Suicide Mouse are getting more active in this night, Nightmare Face and Nightmare Oswald starts becoming active on this night. Nightmare Face can be seen at the right entrance when trying to enter the office while Nightmare Oswald can be seen behind the bars before entering the office in the right entrance. To get rid of them, the player must use their flashlight to shine to them. Additionally, Nightmare Oswald is unable to enter the bars as it is blocked.

#### Version 2

The second night of Nightmare Before Disney Remastered/Version 2. Nightmare Face and Nightmare Disembodied will be active in Night 2. DIsembodied's AI is now changed, and he will be moving to office, If he enters office, he will make a loud quacking noise, which will cause the player's heart rate to rapidly go up. To get rid of him, Player has to take a 1 pill to get him go away. If player doesn't do it, he will stay in office, will making a loud quacking sound, and will cause player's heart rate go up.

## Gallery

Night 2 log before starting the nightNight 2 log before starting the night in version 3
Help

***Need to see something? Go to those pages to check:***

* Developers
* Staff
* Rules

## Description

Help has three pages when anyone needs to see anything in the helping pages

## Trivia

* Most of the help pages are focusing on the creators, which might technically be not the help pages, but instead it's listing on the creators on who made Nightmare Before Disney
	+ Those pages can help you to tell on who created the game, which can be helpful for people who are new in this wiki
Night 6

## Description

Night 6 only appears in version 3 while the other versions doesn't. This night will be more difficult than Night 5, everyone starts getting active, but they will be moving really fast. The player must be quick to spot the suits and always keep an eye on Nightmare Ortensia

## Active Suits

* Nightmare Ortensia
* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey
* Nightmare Acephalous
* Nightmare Face
* Nightmare Oswald
* Nightmare Photo Negative Minnie
* Nightmare Disembodied
* Nightmare Daisy
* Nightmare Undying
Night 4

## Description

#### Version 1

**Night 4** is the fourth night in Five Nights at Treasure Island: Nightmare Before Disney. Where Nightmare Suicide Mouse, Nightmare Photo Negative Mickey, Nightmare Oswald, Nightmare Face and Nightmare Acephalous are really more active then the other nights, they will very frequently appear in the office, also Nightmare Photo Negative Minnie becomes active in this Night. Nightmare Photo Negative Minnie would appear at your right entrance. When you spot her, use your Flashlight to her.

#### Version 2

At version 2, there is no night because there is only 3 Nights in the demo.

#### Version 3

At version 3, Nightmare Photo Negative Mickey, Nightmare Suicide Mouse, Nightmare Oswald, Nightmare Acephalous, Nightmare Face, Nightmare Disembodied and Nightmare Daisy are getting more aggressive in this night. Nightmare Photo Negative Minnie starts to get active at this night.

## Gallery

Night 4 log before starting the nightNight 4 log before starting the night in version 3
## Trivia

* Nightmare Photo Negative Minnie is the only nightmare suit to get active at Version 1 and Version 3.
Cerbero

***Cerbero*** es un nuevo episodio de Miraculous: Las aventuras de Ladybug & Cat Noir.

## Sinopsis

Alya compra un perro, llamado Sparky, luego de qué el perro se sienta ignorado por su dueña, Gabriel lo infecta con un Amok para crear un Sentimonstruo con la misma apariencia de "Cerbero".

## Personajes

### Principales

* Marinette Dupain Cheng/Ladybug
* Alya Césaire/Reina Rouge
* Adrien Agreste/Cat Noir
* Tikki
* Plagg
* Trixx
* Amok
* Sparky
* Cerbero
* Gabriel Agreste/Usuario del Miraculous del Pavo Real (sin nombre de momento)

### Menores

* Otis Césaire
* Marlena Césaire
* Nino Lahiffe

## Trivia

* "Cerbero" es un perro de tres cabezas de la mitología griega.
Bowser

* Current
* Previous
* Season 2 debut
* Season 1

**Bowser** is one of the 11 contestants in The Plushy Battle and was one of the 16 characters who were in The Plushy Battle 2.

## Personality

Bowser is a sarcastic person who has a crush on Peach, hates Black Yoshi, forces Goomba and Koopa to do what he wants, mortal enemies with Mario and Luigi and now mortal enemies with Blue and Yellow Toad due to the joining Mario and Luigi, and he doesn't take anything mean from anyone.

## Vote Count

 I hate camping | 0
 Select The Platform | 2

## See also

Boo • **Bowser** • Bowser.Jr • Goomba • Koopa • Luigi • Mario • Peach • Toad • Yoshi • Green Toad

Boo • **Bowser** • Luigi • Toad • Yoshi
**The Plushy Battle Debuters**
Black Yoshi • Blue Toad • Fish • Kitty
**Newbies**
Daisy • Dry Bones • Kamek • Rosalina • Shy Guy • Star • Toadette
Rules

## Description

Rules is a one of the helping community where they tell everyone on what they should not do, but here are the possible rules for this wiki:

1. Swearing is allowed
2. No vandalizing on any pages
3. Do not make any random unnecessary pages
4. Do not be rude to any users

## Trivia

* The rules are currently unknown due to the creator being offline to edit this page forever
Jinnx

Jinnx es la kwami del trigre blanco o tigre de las nieves, ella es custodiada por Cintia, la portadora del miraculous del tigre blanco.

## Cambios de transformación

Jinnx cambia en muchos aspectos a Cintia mediante su transformación en superheroína, junto a esos cambios está el oscurecimiento de los ojos, las orejas de tigre real, la aclaración del color del cabello, su cola de tigre y se alarga el cabello.
Five Nights at Treasure Island: Nightmare Before Disney/Audio

Version 1

Version 1's title screen music.

An electric sound playing before starting the night.

Version 1's ambience.

Every Nightmare Suit walking sound.

Changing a camera.

All of the Nightmare Suits jumpscare (except for Nightmare MickMick)

Nightmare MickMick's jumpscare

Version 2

Version 2's title screen music

An electric sound playing before starting the night

Version 2's ambiance
(This audio file is not complete, click here to see the completed file)

All of the Nightmare Suits jumpscare
Warning:Loud!

When changing a camera

Version 3

Title screen music 1

Title screen music 2

Title screen music 3

Version 3's ambiance

Nightmare Suicide Mouse's, Nightmare Photo Negative Mickey's, Nightmare Face's, Vision MickMick's, Vision Oswald's, Vision Ortensia's jumpscare sound

Nightmare Oswald's jumpscare sound

Nightmare Ortensia's jumpscare sound

Nightmare Photo Negative Minnie's jumpscare sound

Nightmare Acephalous's jumpscare sound

Nightmare Undying's jumpscare sound

Nightmare Daisy quacking in the office (Low volume)
CAM 5

Description
CAM 5 is one of the cameras that appears all 3 versions

Version 1
In the first version, the CAM 5 is basically the 3 nightmare suits starting location that:
* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey
* Nightmare Acephalous
* Nightmare Photo Negative Minnie

would be in.

Version 2
In the second version, the CAM 5 is a hallway to the right entrance office.
* Nightmare Suicide Mouse
* Nightmare Photo Negative Mickey
* Nightmare Oswald

would go on although they didn't go into the right entrance.

Version 3
In the third and latest version, the CAM 5 if for watching:
* Nightmare Ortensia

forever until 6AM.

Trivia* In version 1, the CAM 5 is basically where the 3 suits starts.
!?!?

Proper character can be found at Nightmare MickMick

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Nightmare Ortensia

***Were you looking for her vision counterpart?: Vision Ortensia?***

Description
Nightmare Ortensia is a character based off Ortensia, Oswald's wife.
This character only appeared in the V2 of Nightmare Before Disney.

Appearance
Nightmare Ortensia, is a cat suit filled with spikes coming out of her stubs where her both arms and legs should be. Disturbingly, her body is littered with holes filled with lots of eyeballs, which even goes down to her mouth, which is almost always open. Nightmare Ortensia also wears a pink skirt and a pink hat on her head. Her body is black while her face area is colored white.

Behaviour
V2
She starts inside the cage at CAM 4, which the player will have to keep checking CAM 4. To avoid her escaping, the player must press the option "Lock Cage" to prevent the time to run out. When pressing the option, the time will replace a random number. Failing to lock the cage in time, it will take a few seconds for her to exit the cage, giving the player a chance to lock the cage before she jumpscares the player, resulting a game over. When the player take many pills at once, she could also jumpscare the player

V3
She starts at CAM 5, The player must keep an eye on her in 80 seconds. If they don't keep an eye on her when the timer sets to 0, she will be free running to jumpscare the player. The player must be alerted when seeing the yellow danger.

Trivia* Nightmare Ortensia is the only suit to appear Version 2 of Nightmare Before Disney.
* She, Nightmare Photo Negative Minnie and Nightmare Daisy are the only females in the game.
	+ Nightmare Impure Mouse was planned to be added into Version 2 of Nightmare Before Disney, but later was unused.
* Even Nightmare Ortensia leaves the cage, as long as she is still on the camera and not jumpscaring the player, the Lock Cage will still function for stopping her even though the cage is open.
Vision Ortensia

***Were you looking for her nightmare counterpart, Nightmare Ortensia?***

Description
Vision Ortensia is a secret character inside the Red Star

Appearance
Vision Ortensia looks similar to her normal counterpart, but she doesn't have eyes and has red spikes on her eyes and mouth.

Behavior
If player wants to activate Vision Ortensia, they must beat 9/20 in the custom night to earn the red star. If the player press the red star, it will active Vision Night. Vision Ortensia moves like the original FNATI, it's unknown on where shes goes but possibly moves to:
* Storage Room
* Staff Area
* Meat Freezer
* Lounge
* The Office

If she is in your office standing to the left, (similar to Vision MickMick) the player must pull up the monitor and shut off a camera to avoid her. Failing or Neglecting to do so will cause her to jumpscare the player, resulting a game over.

Trivia* Vision Ortensia is one of the three Vision characters with Vision MickMick and Vision Oswald.
* She acts like the oringial Ortensia
* Vision Ortensia is the only vision without any eyes.
	+ She is also the only female character in Vision Night
Vision Oswald

***Were you looking for his nightmare counterpart, Nightmare Oswald?***

Description
Vision Oswald is secret character when the player pressed the red star

Appearance
He looks similar to his classic counterpart, but he looks very dusty, has one glowing eye, and it's also surprising that he have skeleton arms. He also have red teeth similar to Vision Ortensia.

Behavior
If the player wants to play Vision Night, they must beat 9/20 in the custom night to earn the red star. When the player presses the red star, it will activate Vision Night. Vision Oswald moves similar to the original FNATI, it's unknown on where he goes but will possibly move to:
* Storage Area
* Staff Area
* Lounge
* Meat Freezer
* The Office.

He will be standing at your office at the left side, If he is in your office, the player must pull up the monitor and shut off a camera to make him go away. Failing or Neglecting to do so will cause him to jumpscare the player, resulting a game over.

Trivia* Vision Oswald is one of the three Vision characters with Vision MickMick and Vision Ortensia.
* Unlike Normal, Classic, Nightmare or other versions of Oswald, Vision Oswald is the only Oswald counterpart who has arms.
* He stands to your office similar to Vision Ortensia.
Developers

## Description

Developers are the creators who created the game, Nightmare Before Disney

* Subwooferx3 (Before the Nightmare Before Disney in 2015 was cancelled)
* Photo Negative Mickey (Helping to remake Nightmare Before Disney in 2016 after Subwooferx3 cancelled Nightmare Before Disney)

## Trivia

* In 2016, Subwooferx3 has released the official FNATI: Nightmare Before Disney which he replaced all of the nightmare suits (except Nightmare Suicide Mouse) into Ink-Bolts.
	+ He also released the Halloween Edition of Nightmare Before Disney.
Avatar

***Avatar*** es un nuevo episodio de Miraculous: Las aventuras de Ladybug & Cat Noir.

## Sinopsis

Los amigos de Max pelean con este mismo, por un rol que están haciendo entre todos, y Hawk Moth lo akumatiza una vez más, esta vez en "Avatar", un villano que se puede transformar en distintos villanos Akumatizados.

## Personajes

* Marinette Dupain Cheng/Ladybug
* Adrien Agreste/Cat Noir
* Max Kanté/Avatar
* Hawk Moth
* Akuma
* Lê Chiến Kim
* Ivan Bruel
* Luka Couffaine
* Juleka Couffaine
* Rose Lavillant
* Markov

## Trivia

* El término "Avatar" se utiliza para los personajes que se pueden escoger en los videojuegos.
* Avatar, es el villano más poderoso de la serie, superando a Demoilustrador, La Titiritera, Cat Blanc y Animaestro. esto se debe a que tiene todos los poderes de los villanos nombrados anteriormente.
* Es la cuarta vez que Max es Akumatizado, aunque a diferencia de las anteriores 3 veces, en esta vez, obtiene una nueva identidad de supervillano, las anteriores tres veces fue Akumatizado en "*Jugador*", en los episodios: *Jugador*, *Catalizadora* y *Jugador 2.0* .