recursal/Fanatic-Fandom huggingface dataset:
Nature Wisp

The **Nature Wisp** was discovered by Rin Siah.

## Description

A **Nature Wisp** is a creature made out of flowers and vines. It has a more feminine look, with moss like hair and flowers all over it's body. It's held together by Goopian Goop which is lathered all down it's chest and face. They seem to understand human language, being able to follow out basic commands.

It doesn't have a mind of it's own either, it only follows commands given to it by those who summoned it. Despite it's name, the **Nature Wisp** isn't actually a spirit of any kind, just a husk of flowers which follows commands.

## Behavior

The **Nature Wisp** tends to stand have hunched over, with a crooked head, staring into nothing; Waiting for a command to be given.

## Location

The **Nature Wisp** cannot be found naturally in the wild, it can only be found by being summoned.

### Summon Guide

There is currently only one known way to summon a **Nature Wisp**.

**1.** Make a circle of any kind of flowers, with candles either in the middle of the circle or surrounding the circle.

**2.** Light the candles.

**3.** Add the 'offerings' into the middle of the circle. The required items are;

* A Piece of Spinel
* A Magic Artifact/Item
* Goopian Goop
* Some kind of Extra Flower (Typically a larger object, like an azalea bush or rose bush.)

Other items may enhance certain qualities of the **Nature Wisp**.

**4.**  Chant the spell while running around the circle.

*"We gather flowers of all kind and alike we summon the floral spirit all blooming and bright."*

Once you start to see a glowing kind of effect around the flowers, you'll know it's working.

**5.** Chant the spell one to two more times until the flowers start to shape and form into the **Nature Wisp**.
Classes/Shieldsman

## Character

75 Total MP

**Inventory**

* Diamond Helmet
* Diamond Chestplate
* Diamond Boots
* Iron Leggings
* Iron Shield

**Clout**

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

Fortress ○

Fortress ●

The power to expand the user's shield out of it's sides, turning it into a trifold shape.
(Increases Constitution by 3x while power is active; stays for 5 turns.)

**Shieldsman**

**Proficiences**

**Races**

Doriph Endar Human Hybrode Gepha Loche Ryinhorn Yui

**Weapons**

**Armor**

**Elements**

**Skills**

-2 Acrobatics (DEX)

+0 Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

-2 Athletics (STR)

+0 Deception (CHA)

+0 History (INT)

+0 Insight (WIS)

+0 Intimidation (CHA)

+0 Investigation (INT)

-5 Medicine (WIS)

+0 Nature (INT)

+0 Perception (WIS)

+0 Performance (CHA)

Template:Stat+ Persuasion (CHA)

+0 Religion (INT)

-3 Sleight of Hand (DEX)

-5 Stealth (DEX)

+0 Survival (WIS)
Solar Rapier

## The Solar Rapier

ㅤ

## Description

The Solar Rapier was a gift to the Gepha's Queen from the goddess Calnera, being passed from Queen Solaria (The First Queen) all the way down to Queen Alexandria (The Most Recent Queen).

## History

As stated above, the first queen, Solaria, was to receive this from her goddess, Calnera. This was about 100 to even possibly 500 years before the war between Calnera and Zaaris. Queen Solaria passed this all the way down to the last queen, that being Queen Alexandria who died during the invasion from The Crimson Troop and their squadron of Doriphs.

It's unknown whether another Gepha will take the crown, but if they do, they'll surely be worthy of the Solar Rapier.

## Gain-ability

This weapon is a one of kind, and therefore cannot be gotten through natural circumstances.
G2P

*Drifting down to the pond's bottom, each of you at distinct moments in time. You plunge faster, and faster, and faster... until darkness engulfs you. When you regain consciousness, you find yourselves in a quaint village on an island, even though you entered the water days or years apart from each other. The island appears familiar, unmistakably your old home—Outcast Island. Yet, an unsettling feeling lingers; there are no aliens, no signs of destruction or corruption. Everything remains as perfect as it once was, before your initial arrival. It's as though fate has granted you a second chance.*

*As you gaze at each other, astonishment fills your eyes—you are both restored to your human forms, exactly as you once were. The how and why elude you, yet their significance pales before the present opportunity.*

***Will you seize this mysterious second chance?***
Player 6

# Olive Vulpix Star

**♢ Age: 32 years**
**♢ Alignment: Chaotic Neutral**
**♢ Class: None**
**♢ Gender: Non-Binary**

## Stats

HP 〘40〙

Abilities

⚜️

Stats

8 -1 Strength

14 +2 Dexterity

11 +0 Constitution

13 +1 Intellegence

10 +0 Wisdom

10 +0 Charisma

Equipment

⚜️

Skills

+4 Acrobatics (DEX)

+1 Animal Handling (WIS)

-2 Arcana (WIS)

-3 Athletics (STR)

-2 Deception (CHA)

+1 History (INT)

+0 Insight (WIS)

-2 Intimidation (CHA)

+0 Investigation (INT)

-1 Medicine (WIS)

+3 Nature (INT)

-1 Perception (WIS)

+1 Performance (CHA)

+1 Persuasion (CHA)

+1 Religion (INT)

-2 Sleight of Hand (DEX)

-2 Stealth (DEX)

+0 Survival (WIS)

39 Power
Languages

-Notice-

During sessions, DO NOT attempt to translate these via translator. Part of the reason other languages are used is so that players do not know what things are saying.

## Common

/kɒm-ən/

**Usual Speakers:** Humans & Most Others

**IRL Counterpart:** Common (DND)

## Anikon

/æ-nɛ-k-on/

**Usual Speakers:** Ancients & Aliens

**IRL Counterpart:** Galactic

## Xiujarin

/ju:-ha:-rɪn/

**Usual Speakers:** Xertians

**IRL Counterpart:** Drowish (DND)

## Eicani

/jiː-kə-ni/

**Usual Speakers:** Endar, Gondar, and Aeviets

**IRL Counterpart:** None

## Palfarin

/pæl-fæ-rɪn/

**Usual Speakers:** Aeviets

**IRL Counterpart:** Draconic (DND)
TVMovieGame-AllStars Wiki

**Welcome to the TVMovieGame-AllStars Wiki!**
We're a collaborative community website about TVMovieGame-AllStars that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Trevine

**Species Capability: Rank 5**

**✦**

**✦ Volume ⅠⅠⅠ**

Trevine are a Sub-Race of Vinewhip.

## Description

**Trevine**, like Vinewhip, are very nature related kinesis users. However, instead of Chlorokinesis, **Trevine** have the abilities of Dendrokinesis, also known as the ability to manipulate wood. **Trevine** are the hunters in the forest, waiting for prey to come close enough to grab. While they could just use the trees to close in on their prey like a cage, they like to lure them in first.

Important Notes› Trevine only yield attacks to Fey and all C-Form Goopians.How to become a Trevine› *???*
› *???*
› *???*

Typically a **Trevine** hunting for prey will stand about 20-30 meters into a forest, just enough for those outside to see them but not for them to escape once they get close enough. **Trevine** also have vine like armaments, however theirs are made of bark. They'll wait for their prey to get about 15-10 meters away from them, this gives them time to extend their bark, around the trees so that they're out of the target's view. Once the target reaches the access point, the **Trevine** will quickly grab them from bold sides and suffocate them like a snake.

## Appearance

An interesting feature is that Trevine appear to have eyes in the lower middle of their chests.

## Gameplay

### Race Info

Stats

Template:Stat+ Strength

+0 Dexterity

+0 Constitution

+0 Intelligence

Template:Stat+ Wisdom

+0 Charisma

Abilities

Low Dendrokinesis ○

Low Dendrokinesis ●

The ability to create, shape, and manipulate wood.
(Becomes 'Medium Dendrokinesis' at Level 30.)

Inventory

70 MHP

Proficiences

* **Classes**
	+ Rogue, Wildheart, Whisperer
* **Weapons**
	+ None
* **Armor**
	+ None
* **Stats**
	+ Dexterity, Wisdom
	+ Sleight of Hand, Stealth, Deception

## Footnotes

1. ↑ This "eyes" theory was actually proven false in an experiment taking place in 8,703 B.P. It was actually confirmed that the "eyes" are some sort of organ that generates the **Trevine's** bark. It's actually in the form of an orb, but appears as eyes as a warning to predators.
Player List

**Races****Rules****Classes**
**Players****Characters****Creatures****Items****Eras**

# **Player List**

## Key

● Alive

*Living, but probably not well.*

○ Missing

*A cliffhanger.*

† Dead

*6 feet under.*

# Gen 1

## Era Ⅰ

Player 1 †
 ‣ Grim Ayce
Player 2 ○
 ‣ Waki Dile
Player 3 †
 ‣ Colic Aid
 Player 4 ○
 ‣ **REDACTED**
Player 5 †
 ‣ Rin Star (Siah)

## Era ⅠⅠ

Player 3.1 †
 ‣ Coral Star
Player 6 †
 ‣ Olive V. Star

## Era ⅠⅠⅠ

### Era ⅠⅠⅠ-ⅰ

Player 7 ○
 ‣ Ruby Knot
Player 8 †
 ‣ Darth Lan
Player 8.3 ○  Dumab Ssa
Player 9 ○
 ‣ Tristan Toro

### Era ⅠⅠⅠ-ⅰⅰ

Player 1.1 ○
 ‣ Gluid Leod
Player 3.2 †
 ‣ Con Roe
 Player 3.3 †
 ‣ *"The Blazing Blip"*
Player 10 †
 ‣ Fluff Royaki
 Player 11 ○
 ‣ **REDACTED**

## Era Ⅴ

Player 3.4 ○
 ‣ Canta Kerei
 Player 5.1 ○
 ‣ Zelda Star
 Player 6.1 †
 ‣ Opsin Star
Player 10.1 †
 ‣ Farrah Rin
Player 12 ●
 ‣ Syln Unven
Player 13 †
 ‣ Wiren Zif
Player 13.1 † "Paradox"
Player 14 †
 ‣ Cluo Ein
Player 15 †
 ‣ Meek Thsar
Player 16 †
 ‣ Luna Ruv
Player 17 †
 ‣ Mystique Wolfice

# Gen 2

## Era Ⅰ

Player 1.2 ●
 ‣ Copper Gayce
Player 3.5 ●
 ‣ Yyodi Caid
Voided Tome

## The Voided Tome

ㅤ

* 🔧1
* 🔧2

**MAX UPGRADE**
*No materials required.*

## Description

The Voided Tome is a magical book given to certain races and classes. The Voided Tome can vanquish enemies in a single shot, without foreseeable consequence. However, no XP or Loot is rewarded.

### Upgrade

The Upgrade of the Voided Tome occurs naturally when you become level 25. It allows you to vanquish enemies and get the rewards.

### History

**The Voided Tome** was first created in 7,324 B.P., **The Voided Tome** at the time was named the "**Book of Deities**". As at that point, the **Book of Deities** was meant to bring those who wished to their god, or even supposed to give a brief session to speak to them. Though, being made by the early Witches and Mages, it didn't exactly work out.

This is also how the Whisperer class came into existence, as they were Witches and Mages who wouldn't give up on speaking to their god or goddess.

After many prototypes and losses of Whisperers, they decided to rename the book to "**The Voided Tome**" and start over with a new version. They called it this as those who were struck by it's power were, per say, "lost to the void".

## Gain-ability

* Be a Witch or Whisperer
* Found in Rare and Ace chests.
* Crafted with **Magic Essence**, a **Nether Star** and a Book.
Player 5

# Rin Siah

**♢ Age: 34 years**
**♢ Alignment: Chaotic Good**
**♢ Class: Witch**
**♢ Gender: Female**

## Stats

HP 〘40〙

Abilities

⚜️

Stats

08 -2 Strength

23 +6 Dexterity

10 +0 Constitution

13 +1 Intelligence

17 +3 Wisdom

9 -1 Charisma

Equipment

⚜️

Skills

+7 Acrobatics (DEX)

+4 Animal Handling (WIS)

+3 Arcana (WIS)

+1 Athletics (STR)

-3 Deception (CHA)

+2 History (INT)

+7 Insight (WIS)

-2 Intimidation (CHA)

-1 Investigation (INT)

+4 Medicine (WIS)

+2 Nature (INT)

+4 Perception (WIS)

+0 Performance (CHA)

-3 Persuasion (CHA)

+2 Religion (INT)

+4 Sleight of Hand (DEX)

+4 Stealth (DEX)

+4 Survival (WIS)

86 Power
Player 3.2

Abandonment

**This page has been abandoned, and will no longer be updated as of 12/20/2022.**

**Reason:**  This player has died in canon.

# Con Roe

**♢ Age: 25 years**
**♢ Alignment: Neutral Evil**
**♢ Class: Thief**
**♢ Gender: Male**

### Creation Details

IRL Creation Date: 12/9/2022

Canon Creation Date: 22 AP

Canon Birthday: 3 BP

Possession Age: 24 years

## Description

Con Roe is blond haired, mischievous guy. He tends to team up with Grim in order to steal and seize power.

## Stats

HP 〘40〙

Abilities

**Let it Burn 》** 3.1x Fire Damage

**Pheonix Flame 》** +10% Fire Damage every canonical death.

**Burn Rubber 》** Always the first move, complete 2 quick attacks.

Stats

9 -1 Strength

16 +3 Dexterity

10 +0 Constitution

10 +0 Intellegence

14 +2 Wisdom

18 +4 Charisma

Equipment

*This player does not possess any equipment.*

Skills

+1 Acrobatics (DEX)

+3 Animal Handling (WIS)

+1 Arcana (WIS)

+0 Athletics (STR)

-2 Deception (CHA)

-1 History (INT)

+2 Insight (WIS)

+1 Intimidation (CHA)

-1 Investigation (INT)

+1 Medicine (WIS)

+0 Nature (INT)

+3 Perception (WIS)

+3 Performance (CHA)

+6 Persuasion (CHA)

+0 Religion (INT)

+1 Sleight of Hand (DEX)

+1 Stealth (DEX)

+1 Survival (WIS)

88 Power
Loche

**Species Capability: Rank 2**

**✦**

**✦ Volume Ⅰ**

## Description

Named after the Loch Ness Monster, Loche are basically smaller humanoid sea monsters. Loche typically have tattered clothing with extra vines covering them, along with long hair and small horns atop their head. Their horns allow them to be able to riptide underwater without a trident, meaning they can travel very far in a short time.

Important Notes› Loche are a Starter Race.How to become a Loche› *???*
› *???*
› *???*

A common misconception is that *all* Loche look ugly, while that is true for most, there are few that aren't like that. But it does come with a few downsides. What causes ugliness has to do with genes, the reason Loche developed the gene of being ugly was to prevent certain things from happening to them. As Humans.. do things certain things to those that aren't as ugly as the others..

## Gameplay

### Race Info

Stats

+0 Strength

Template:Stat+ Dexterity

+0 Constitution

+0 Intelligence

+0 Wisdom

-3 Charisma

Abilities

Hydraulic Breathing ○

Hydraulic Breathing ●

The ability to breathe underwater.

Inventory

* Trident

40 MHP

Proficiences

* **Classes**
	+ Swordsman, Shieldsman
	+ Rogue, Wildheart
* **Weapons**
	+ Spears, Tridents, Swords
	+ Light-Medium Weight
* **Armor**
	+ Leather-Iron Class
	+ Light Weight
* **Stats**
	+ Dexterity, Wisdom
	+ Athletics, Insight, Medicine
Celestial

**Species Capability: Rank 9**

**✦**

**✦ Volume ⅠⅠ**

## Description

A **Celestial** is a god-like figure. A **Celestial** must have an assigned element, without the element, no **Celestial**. Without the **Celestial**? No element. It's called the **Elemental Paradox**. However, there are elements without a Celestial. This is because these are typically elements which can be made by combining two other elements.

Read More?

### Notes

› Celestials are one of the few unobtainable Races.

### Bonding Tips

Bonding with a god is a nearly impossible task. As they're not really someone you see physically from day to day, only really showing themselves to those that are very, very special to them or on a big occasion for their people. The best way to build a bond with a literal god is to continuously send them gifts related to their element; not just any gift. Giving a god a candle or something would make no sense at all.

## Appearance

Celestials are all very different, but here's what the ones we know of currently look like.

## Sub-Races

### Celestian

*It went from trying to train them to an attempt at murdering them for good.*
Shroom

Discretion Warning

The following article contains NSFW topics which **may not be suitable for all audiences or children under 13 years old.**

The content below is intended for mature audiences only,
 **viewer discretion is advised**.

`**If the content mentioned above is suitable for you, click here to read the article.**`

**Species Capability: Rank 7**

**✦**

**✦ Volume ⅠⅠ**

## Description

**Shroom**, like Cidene, also originates from a virus. The virus, or rather fungus, that **Shrooms** originated from is called the Rosy Mind. The Rosy Mind was named by it's effect on the target. The Rosy Mind, once attached to it's target, will make them incredibly horny while deteriorating their brain simultaneously. Their brain will take about 3 and a half days to be fully infected, but the lustfulness doesn't get ensued until about a day in; by the time you know it's there it'll be too late. The fungus appears to be a regular red mushroom, but at night time its red parts seemingly glow a yellow.

Important Notes› While Shroom are mostly found on the surface, they are still considered Xertian due to similarities to the rest of them.
› Shroom are immortal, however they can be killed by pesticides.How to become a Shroom› *???*
› *???*

However, like Crystal Statuous, Rosy Mind has also taken human shape in the form of the **Shroom**. The **Shrooms** aren't too special physically, their only special features being the large mushroom on their head which can emit fumes. The fumes emit the same effect as the Rosy Mind, slowly infecting the victims mind. Luckily, **Shrooms** have control over this and only use it to stop and or rape predators.

Mentioning that, **Shroom** are incredibly horny. Which should be expected when they come from the Rosy Mind. They've even developed a hypnosis like trance when looking at their eyes, allowing them to temporarily hypnotize you depending on how strong your lustful urges are. This is also partially why the add decorative lights to the mushrooms on their heads; to direct your attention to their eyes.

## Gameplay

### Race Info

Stats

+0 Strength

+0 Dexterity

+0 Constitution

Template:Stat+ Intelligence

+0 Wisdom

Template:Stat+ Charisma

Abilities

Sexual Inducement ○

Sexual Inducement ●

The ability to induce sexual arousal, bliss, and pleasure in others.
Source Here

Reproduction Manipulation ○

Reproduction Manipulation ●

The ability to manipulate reproduction.
Source Here

Interbreeding ○

Interbreeding ●

The ability to be able to breed with other species.
Source Here

Toxigenesis ○

Toxigenesis ●

The ability to create/generate poisons.
Source Here

Inventory

*No Additional Items..*

40 MHP

Proficiences

* **Classes**
	+ Whisperer
* **Weapons**
	+ None
* **Armor**
	+ None
* **Stats**
	+ Charisma
	+ Persuasion, Deception
Classes/Archer

150 Total MP

**Inventory**

* x100 Arrows
* Chainmail Chestplate
* Chainmail Gauntlets
* Leather Boots
* Leather Leggings
* **(a)** Bow **or (b)** Crossbow

**Clout**

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

Spread ○

Spread ●

The power to multiply arrows when firing; multishot.
(Multiplies an arrow by 5 when shooting.)

**Apex Spread** ○

**Apex Spread** ●

The power to massively multiply projectiles when firing; multishot.
(Multiplies an arrow by 100 when shooting.)

**Archer**

**Proficiences**

**Races**

Doriph Endar Fairy Human Hybrode Gepha

**Weapons**

**Armor**

**Elements**

**Skills**

Template:Stat+ Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

+0 Athletics (STR)

+0 Deception (CHA)

+0 History (INT)

Template:Stat+ Insight (WIS)

+0 Intimidation (CHA)

-3 Investigation (INT)

Template:Stat+ Medicine (WIS)

Template:Stat+ Nature (INT)

Template:Stat+ Perception (WIS)

+0 Performance (CHA)

+0 Persuasion (CHA)

+0 Religion (INT)

-2 Sleight of Hand (DEX)

-2 Stealth (DEX)

Template:Stat+ Survival (WIS)

## Description

An Archer is your typical bow user; not much armor but stays on high ground far from the main fight. While Archers **can** get up close, it's not advised as Archers aren't backed up by Mages like Swordsman are. Though, that isn't entirely true. While Archers aren't backed up by Swordsman, they are backed up by Wildhearts and Rogue.
Frost Wisp

The **Frost Wisp** was discovered by Rin Siah.

## Description

A **Frost Wisp** is a creature made out of pure ice. It has a more feminine look, having hair and a slimmer body. It's held together by magic, which must be put into it to summon it. They seem to understand human language, being able to follow out basic commands.

Like the Nature Wisp, It doesn't have a mind of it's own, it only follows commands given to it by those who summoned it. Despite it's name, the **Frost Wisp** isn't actually a spirit of any kind, just a husk of ice which follows commands.

## Behavior

The **Frost Wisp** tends to stand straighter up, staring into nothing; Waiting for a command to be given.

## Location

The **Frost Wisp** cannot be found naturally in the wild, it can only be found by being summoned.

### Summon Guide

There is currently only one known way to summon a **Frost Wisp**.

**1.** Make/Place a piece of ice in front of you, has to be large enough to create a person.

**2.**  Chant the spell while running around the circle.

*"I bend the ice, and carve the flesh, I bend a frost wisp of cold thresh."*

Once you start to see the ice melting, you'll know it's working.

**3.** Chant the spell one to two more times until the ice starts to shape and form into the **Frost Wisp**.
Classes/Mage

## Character

250 Total MP

**Inventory**

* Spell Book (Item)
* **(a)** Wooded Wand **or (b)** Wooden Staff

**Clout**

**Mage**

**Proficiences**

**Races**

Blazer Doriph Endar Fairy Human Hybrode Gepha Ryinhorn

**Weapons**

**Armor**

**Elements**

**Skills**

-2 Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

-2 Athletics (STR)

-4 Deception (CHA)

+0 History (INT)

Template:Stat+ Insight (WIS)

+0 Intimidation (CHA)

Template:Stat+ Investigation (INT)

Template:Stat+ Medicine (WIS)

+0 Nature (INT)

Template:Stat+ Perception (WIS)

+0 Performance (CHA)

+0 Persuasion (CHA)

+0 Religion (INT)

Template:Stat+ Sleight of Hand (DEX)

Template:Stat+ Stealth (DEX)

+0 Survival (WIS)

## Description

Mages are similar to Witches, except they themselves don't have magic. The magic comes from their staffs or wands, which typically have orbs inside them. Those orbs are also known as the Witch's Heart; the magic encompassing organs from Witches. For the reason of Mages hunting Witches for their organs, they've obviously never gotten along. Mages are support, and don't actually have any backup. Meaning if your Mage falls, there might be a problem.
Collapse

*An intercepted transmission from across Zeta.*

`<**???**>`

"Hello, is anyone on the line?"

`<**???**>`

"Hello there, you've reached the SAO's call-line. How can I help?"

`<**???**>`

"Oh thank heavens.. I'm Starian, designation number 3851. I'm apart of the SAO Scouting Division."

`<**???**>`

"Let me just... Ah, yes. Here you are. What's your report?"

`<**Starian 3851**>`

"We have a problem, a big one. You know how Gepha were wiped out by the Doriphs in 23 AP?"

`<**???**>`

"Uh huh..?"

`<**Starian 3851**>`

"It seems like there are still Gepha, alive, on Osiea."

`<**???**>`

"That's wonderful..! I'll have to get this reported right away. But- how is this a problem?"

`<**Starian 3851**>`

"The dome, it's cracked! Me and my team are doing everything we can to reverse the damage but it's already taken in too much water."

`<**???**>`

"Under that pressure it won't last too long..."

`<**Starian 3851**>`

"Can you check if there are any stations close by? We need assistance!"

`<**???**>`

"Alright, I'm on it."

`<**Starian 3851**>`

". . ."

`<**???**>`

"There aren't any set stations in Asteria yet, but Glowstep Labs is nearby..! I suggest you get them out of there and head over to Glowstep Labs, they are situated on Kiania."

`<**Starian 3851**>`

"What the ▓▓▓▓ is Glowstep Labs?!"

`<**???**>`

"They're a uh- a research station, that we own. They should be able to harbor your team and the Gepha temporarily... How many are there?"

`<**Starian 3851**>`

"We've seen only 2 so far, but there may be more. Should we evacuate the others on Osiea as well?"

`<**???**>`

"We have to prioritize the nearly extinct, if there's time then you may. But prioritize the Gepha."

`<**Starian 3851**>`

"The Dome is losing integrity, we're heading in..! I'll update you soon, hopefully."

`<**???**>`

"We'll be awaiting your report, be careful!"

*Line disconnects.*
Witch

**Species Capability: Rank 7**

**✦**

**✦ Volume ⅠⅠ**

## Description

**Witches**, another one of our common Fantasy troupes. There isn't too much to say about Witches as they are similar to Humans in being very different from each other. But one thing that they all share is the **Witch's Heart**, though it's important to note that this isn't it's actual name but simply a nickname.

Important Notes› Witches aren't Rank 7 for base power, but their potential.How to become a Witch› *???*
› *???*

The **Witch's Heart** is an organ that all Witches have, this organ allows them to harvest magic with regular means. Without them, a **Witch** wouldn't be able to perform magic. This is also why **Witches** don't require a staff or wand to use magic, using utilities is typically a style thing for **Witches**.

## Appearance

Like Humans and few others, **Witches** don't have a distinct look. Though, one way to spot any **Witch** from a **Human** is their eyes. **Witch** eyes are always slightly glowing, and it's actually very common for witches to have Heterochromia.

## Gameplay

### Race Info

Stats

-5 Strength

+0 Dexterity

+0 Constitution

Template:Stat+ Intelligence

Template:Stat+ Wisdom

+0 Charisma

Abilities

Gifted Mind ○

Gifted Mind ●

The ability to level up faster.
(Removes 15% of battles required to level up.)

Inventory

* Spell Book (Item)

40 MHP

Proficiences

* **Classes**
	+ Mage
	+ Whisperer
* **Weapons**
	+ Staff, Wand
* **Armor**
	+ None
* **Stats**
	+ Wisdom
	+ Arcana
Ryinhorn

**Species Capability: Rank 5**

**✦**

**✦ Volume ⅠⅠⅠ**

Ryinhorn are a Sub-Race of Human.

## Description

Ryinhorns are typically mistaken for another type of Monomi, however, they have enough distinctive features to be classified as another sub-race. Ryinhorn are humanoid reindeer, they have horns and red noses. Their red noses are similar to the fable of Rudolph, but these aren't just lights, they can shoot lasers.

How to become a Ryinhorn› *???*

Each laser does menial damage, anywhere from 5-10 or so for each hit depending on your constitution, but they can be charged up for a major attack. Their horns can also act as a means of attack, but they don't have any special features attached to them.

## Gameplay

### Race Info

Stats

Template:Stat+ Strength

+0 Dexterity

Template:Stat+ Constitution

+0 Intelligence

+0 Wisdom

+0 Charisma

Abilities

Inventory

40 MHP

Proficiences

* **Classes**
	+ Mage, Shieldsman
	+ Wildheart
* **Weapons**
	+ Spear, Greatsword, Photonic
* **Armor**
	+ Iron-Diamond Class
	+ Light-Heavy Weight
* **Stats**
	+ Strength, Constitution
	+ Athletics, Perception
The Darkest Blade

ㅤ

## Description

The Darkest Blade is a legendary weapon which used to belong to Voida, before being passed down to Rin. The weapon is currently in the possession of Lexu.

## History

This weapon was Voida's main weapon for several thousand years before she switched to fast, light weapons.
 *(Around 70,000,000 BP.)*

The blade was untouched in her personal storage until 23 AP, being placed for Rin to find near her base.

However, Rin encountered a battle by Fluff, in attempt to steal the blade for herself. Rin and Fluff both ended up dying, causing Lexu to take the blade in place of Rin.

## Gain-ability

This weapon is a one of kind, and therefore cannot be gotten through natural circumstances.
Gepha

**Species Capability: Rank 2**

**✦**

**✦ Volume ⅠⅠⅠ**

## Description

Gepha are very similar to the Doriphs, some even call them a sister species. Which in a way, is true. Doriph and Gehpa were created by the time twins, Zaaris and Calnera. While they weren't exactly friendly toward each other, they were in a way a sister species. Gehpa are yellow and orange, the near opposite of the Doriph's dark cold color scheme.

Important Notes› Gepha are a starter race.How to become a Gehpa› Start as them.
› *???*

On the opposite spectrum of Doriphs, Gepha don't repopulate frequently. Gehpa tend to keep those thoughts in their head, despite all feeling the same way. Gehpa don't have that same vampire like curse set on them because they don't need to, as they are often the ones on the bottom side.

## Gameplay

### Race Info

Stats

Template:Stat+ Strength

Template:Stat+ Dexterity

Template:Stat+ Constitution

Template:Stat+ Intelligence

Template:Stat+ Wisdom

Template:Stat+ Charisma

Abilities

Subconscious Mind ○

Subconscious Mind ●

The ability to level up faster.
(Removes 25% of Required Exp to Level Up.)

Inventory

* **(a)** Gold Sword **or (b)** Copper Sword

60 MHP

Proficiences

* **Classes**
	+ Any
* **Weapons**
	+ Any
* **Armor**
	+ The Minimum
* **Stats**
	+ Any
	+ Any
Vinewhip

**Species Capability: Rank 3**

**✦**

**✦ Volume Ⅰ**

## Description

Vinewhip are similar to Humans, and actually have had long connections with the Human society since the first Great War. Vinewhip are nature related creatures, who typically have vine wrapped around them with four large vines jutting out from their back. Vinewhip can control the vines on their back, almost like other arms. The vines can reach up to about 5m away, and are useful for quickly grabbing things.

Important Notes› Vinewhip used to be a Starter Race, but aren't anymore.How to become a Vinewhip› *???*
› *???*
› *???*

Vinewhip are very territorial, and don't like when other creatures entering their territory aside from Fairies (Natural Habitat), Humans (Ties from the first Great War), and Goopians aside from Roupi (Friendly creatures, companions to most Vinewhip).

## Gameplay

### Race Info

Stats

Template:Stat+ Strength

+0 Dexterity

Template:Stat+ Constitution

+0 Intelligence

+0 Wisdom

+0 Charisma

Abilities

Low Chlorokinesis ○

Low Chlorokinesis ●

The ability to create, shape, and manipulate plants.
(Becomes 'Medium Chlorokinesis' at Level 20.)

Inventory

60 MHP

Proficiences

* **Classes**
	+ Wildheart, Whisperer
* **Weapons**
	+ Spears, Maces
	+ Light-Medium Weight
* **Armor**
	+ None
* **Stats**
	+ Dexterity
	+ Sleight of Hand, Stealth
NPC 1

**♢ Age: ? years**
**♢ Alignment: Chaotic Neutral**
**♢ Class: Guardian**
**♢ Gender: Omnigender**

## Description

*A goddess of many names, most of which aren't known.*

*Though, the same couple come to mind,*
*The Goddess of Space*
*The Space Guardian*
*Astra*
*Astral*
*Astrial*

*They all mean relatively the same thing..*
*Though no one really knows her true name,*
***not even her.***

**The Goddess of Space**, **The Space Guardian**, **Astrial**, whatever you want to call her, is the first Celestial to date. She has the power to create, destroy, and control matter. A power of creation. Her power is the stable of the universe, for her to be completely destroyed would cause the ending of all life as we know it. She has a couple other small, powerful abilities as well.

Out of the four Celestials, she is the most chaotic, having a little too much fun with the inhabitants of Outcast Island while simultaneously trying to kill them. The last that was heard of her was the megaphone on Tide Island, where most of Outcast Island's people were sent to play her.. *Games*.

She doesn't exactly have a home per say, she's too busy for that. Her job as a Celestial is to protect the universe from oncoming threats, and to keep experimenting on Xalilia, as it's their test planet.

### Backstory

She was created before time had a name, being the first out of her sisters. Created by what, is unknown. She was given the power of the universe, so her and her sisters set out to make a perfect civilization. Which, doesn't go very well.

*The Pillar Theory and The Lost Element Theory pertain to some of this page's information, you may want to read them.*

### Affiliations

**Corruptine** - Enemies

**Timoura, Voida, Corruptine** - Siblings

**NPC 0** - Creator?

## Stats

**Astrial's** known stats are limited, yet her powers are very known.

### Abilities

**Omniscient 》** See all.

**Creation 》** The ability to *create* matter.

**Destruction 》** The ability to *destroy* matter.

**Controlment 》** The ability to *control* living matter.

### Strengths

* Strength
* Constitution

### Weaknesses

* Intelligence
* Wisdom
Player 5.3

## Description

Zelda is one of two children born from Rin Siah and Olive V. Star. She took on the Wolf and Vinewhip traits from Olive, with her Witch and partial Starian features from Rin.

### Backstory

Zelda, and her twin sibling Ospin, were born during the Doriph Invasion. Her parents were Rin and Olive. Zelda and Ospin were sent into space via escape pod. But despite what her parents were told, she wasn't sent toward a planet, she was sent into the dead of space. She and Ospin lived in that escape pod for 7 years before hitting an asteroid and landing on the planet of Osiea.

## Stats

### Character Info

Stats

50 MHP ∙ 250 MMP ∙ Level 6

```
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 "radar": [
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 textStyle: {
 backgroundColor: "#956062",
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 fontSize: "15px",
 textBorderWidth: 3,
 textBorderColor: "#000",
 borderRadius: 10,
 padding: [4, 6],
 }
 },
 "indicator": [
 {
 "text": "Strength",
 "max": 30,
 "color": "#FF0000",
 },
 {
 "text": "Dexterity",
 "max": 30,
 "color": "#008000"
 },
 {
 "text": "Constitution",
 "max": 30,
 "color": "#FFFF00"
 },
 {
 "text": "Intellegence",
 "max": 30,
 "color": "#0000FF"
 },
 {
 "text": "Wisdom",
 "max": 30,
 "color": "#800080"
 },
 {
 "text": "Charisma",
 "max": 30,
 "color": "#FFC0CB"
 }
 ],
 "radius": 100
 },
 ],
 "series": [
 {
 "type": "radar",
 "tooltip": {
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 "areaStyle": {},
 "data": [
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 "name": "Ability Scores",
 "color": "#956062"
 }
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 },
 ]
}

```

0/600

Class & Race

*2/3 Race Slots*

Mage Half-Starred Earthed Witch

Abilities

Cosmic Breathing ○

Cosmic Breathing ●

The ability to breathe without an atmosphere.

Low Chlorokinesis ○

Low Chlorokinesis ●

The ability to create, shape, and manipulate plants.
(Becomes 'Medium Chlorokinesis' at Level 20.)

Clout

Skills

-1 Acrobatics (**DEX**)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

Template:Stat+ Athletics (**STR**)

-2 Deception (CHA)

-2 History (INT)

Template:Stat+ Insight (WIS)

Template:Stat+ Intimidation (**CHA**)

Template:Stat+ Investigation (INT)

Template:Stat+ Medicine (WIS)

-2 Nature (INT)

Template:Stat+ Perception (WIS)

Template:Stat+ Performance (CHA)

Template:Stat+ Persuasion (CHA)

-2 Religion (INT)

Template:Stat+ Sleight of Hand (**DEX**)

Template:Stat+ Stealth (**DEX**)

-1 Survival (WIS)

Inventory

Items

24 0 0

*9/12 Item Slots*

* Death Save
* Flint and Steel
* Rin's Grimoire
* Regeneration Potion
* x64 Rocks
* Spell Book (Item)
* Totem of Undying
* Totem of Undying

Equipment

*4/12 Item Slots*

* **Cloak**
* **Iron Sword**
* Photon Sword (Red)
* Tiger Claw
* x19 TNT
Doriph

Discretion Warning

The following article contains NSFW topics which **may not be suitable for all audiences or children under 13 years old.**

The content below is intended for mature audiences only,
 **viewer discretion is advised**.

`**If the content mentioned above is suitable for you, click here to read the article.**`

**Species Capability: Rank 2**

**✦**

**✦ Volume ⅠⅠⅠ**

## Description

Doriphs, similar to the Humans, are the base of their society. The Doriphs don't really encounter many other species or dangers on their homeland, allowing them to be strong, sturdy and smart. They also don't tend to wear clothes, leading to them being a very sexually active race.

Important Notes› Doriphs are a starter race.How to become a Doriph› Start as them.
› *???*

All Doriphs are found to be very attractive and charming, leading to them being very good at picking up mates. They also tend to be sexually active for the purpose of increasing their army. Every queen has a gem they wear on their body, this multiplies their health by the amount of people in their army, making it good to breed with their clients. Though, like vampires, they require consent to complete the task. They cannot breed with something that gives them no consent toward it.

## Gameplay

### Race Info

Stats

Template:Stat+ Strength

Template:Stat+ Dexterity

Template:Stat+ Constitution

Template:Stat+ Intelligence

Template:Stat+ Wisdom

Template:Stat+ Charisma

Abilities

Subconscious Mind ○

Subconscious Mind ●

The ability to level up faster.
(Removes 25% of Required Exp to Level Up.)

Interbreeding ○

Interbreeding ●

The ability to be able to breed with other species.
Source Here

Inventory

* **(a)** Amethyst Sword **or (b)** Amethyst Axe

60 MHP

Proficiences

* **Classes**
	+ Any
* **Weapons**
	+ Any
* **Armor**
	+ None
* **Stats**
	+ Any
	+ Any
Cidene

**Species Capability: Rank 6**

**✦**

**✦ Volume ⅠⅠⅠ**

## Description

**Cidene** are one of the most interesting Xertians, simply because they seem out of place. Starting with their origin, **Cidene** seem to have originated from a sort of amethyst infection. The infection, or virus, seemed to have appeared around 4,000 BP in amethyst clusters, shortly after the Loss of the Isles. The amethyst virus, now named **Crystal Statuous**, would turn people to pure amethyst when they were touched by it. After a few hundred years, the virus evolved into a race known as **Cidene**.

Important Notes› Cidene are the only non-immortal Xertian, partially because they can and do go up to the surface every once and awhile.How to become a Cidene› *???*
› *???*

However, instead of being turned to amethyst when being touched my it, it was being looked at by it. When Humans first reached the SAO Database, it reminded them of something called Medusa, who would turn people to stone if you looked at her. In this case, it's the reverse. **Cidene** began to wear blindfolds, which didn't affect them too much as their other senses heightened along with it. Essentially, they could still see remarkably well without their eyes, but this would still cause some of them problems.

## Gameplay

### Race Info

Stats

+0 Strength

+0 Dexterity

Template:Stat+ Constitution

+0 Intelligence

Template:Stat+ Wisdom

+0 Charisma

Abilities

Low Crystallokinesis ○

Low Crystallokinesis ●

The ability to manipulate minerals and crystals.
(Becomes 'Medium Crystallokinesis' at Level 30.)

Inventory

*No Additional Items..*

60 MHP

Proficiences

* **Classes**
	+ Shieldsman
	+ Whisperer
* **Weapons**
	+ None
* **Armor**
	+ None
* **Stats**
	+ Strength, Wisdom
	+ Perception
Player 10

# Fluff Royaki

**♢ Age: 19 years**
**♢ Alignment: Chaotic Evil**
**♢ Class: Cultist**
**♢ Gender: Genderfluid**

## Description

Fluff Royaki is a mushroom nature person who wants to take over the world to awaken their mushroom goddess.

### Affiliations

Grim - Ally

Rin - Enemies

Olive - Enemies

Tide Guardian - Ally

## Stats

HP 〘40〙

Abilities

**Clouds an Fog 》** 1.5x Poison Damage

**Boing Boing 》** The ability to super jump.

Stats

12 +1 Strength

12 +1 Dexterity

13 +1 Constitution

17 +3 Intelligence

15 +2 Wisdom

16 +3 Charisma

Equipment

* The Mycelium Infector
* Skyward Spine
* Iron Sword
* Shield

Skills

+3 Acrobatics (DEX)

+4 Animal Handling (WIS)

+2 Arcana (WIS)

+3 Athletics (STR)

+3 Deception (CHA)

+4 History (INT)

+5 Insight (WIS)

+3 Intimidation (CHA)

+5 Investigation (INT)

+3 Medicine (WIS)

+5 Nature (INT)

+4 Perception (WIS)

+4 Performance (CHA)

+4 Persuasion (CHA)

+6 Religion (INT)

+3 Sleight of Hand (DEX)

-1 Stealth (DEX)

+4 Survival (WIS)

119 Power
Virtual Calamity Wiki

**> First time here?**

**Introduction**

### Introduction

ㅤㅤWelcome to the Virtual Calamity Campaign! This is what I like to call a Minecraft Demi-DND Campaign, from the core mechanics of DND with lots to explore that is new and unique to the campaign. WldBlueberry owns and operates the entire server, from the beginning to now there's been no official Admins or Moderators. *(Moderator testing has be done in the past, it's proved ineffective.)* The server began on July 8th, meaning it's been 566 days since the server began.

#### Current Main Story

ㅤㅤThe Corruption Goddess, Enja, after failing twice to take over the Overworld, and ending up stuck in the Otherworld, teams up with an old friend and a new plan arises to get her back into the **Overworld** as its new ruler. Will you join the fight?

### A Virtual Calamity

Waking up in a strange new world may not seem like fun.

Not everyone thinks like that though.

Some thrive for it, some search for it.

***Just like you.***

### **Hierarchy**

#### Members

Grimace, Colic, Sylveon

**Races****Rules****Classes**
**Players****Characters****Creatures****Items****Eras**
Golden Sword

ㅤ

## Description

A Golden Sword is a double edged short sword, essentially a gladius, made out of gold. Golden weapons are typically used by the Gepha.

### Origin

The Golden Sword was first used by the Gepha at around 450 BP, as other races were convinced that gold was weak. The Gepha however, had a planet full of gold, and decided to take advantage of gold's highly enhancive properties.

They then came upon the discovery that gold was actually slightly better than iron in terms of strength and weight.

## Gain-ability

* Crafted with Gold in a Crafting Table.
* Found in Rare and Ace chests.
* Found on Gepha homeland ruins.
Classes/Wildheart

## Character

150 Total MP

**Inventory**

* Iron Spear
* Shortbow
* x20 Arrows
* Cloak
* Chainmail Chestplate
* Chainmail Leggings
* Iron Boots

**Clout**

Enchantment ○

Enchantment ●

The power to enchant your weapon with an element for one turn.

Spread ○

Spread ●

The power to multiply arrows when firing; multishot.
(Multiplies an arrow by 5 when shooting.)

**Wildheart**

**Proficiences**

**Races**

Doriph Endar Human Hybrode Ryinhorn Gepha Loche

**Weapons**

**Armor**

**Elements**

**Skills**

Template:Stat+ Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

Template:Stat+ Athletics (STR)

-1 Deception (CHA)

Template:Stat+ History (INT)

Template:Stat+ Insight (WIS)

-1 Intimidation (CHA)

Template:Stat+ Investigation (INT)

Template:Stat+ Medicine (WIS)

Template:Stat+ Nature (INT)

Template:Stat+ Perception (WIS)

+0 Performance (CHA)

Template:Stat+ Persuasion (CHA)

-2 Religion (INT)

-1 Sleight of Hand (DEX)

Template:Stat+ Stealth (DEX)

Template:Stat+ Survival (WIS)

## Description

Wildheart are basically beast tamers. Contrary to their equipment, they don't typically hunt animals. They equipment they use is *for* hunting animals, but they use it against other hunters to get animals to gain their trust. So basically, they have a motto of "Hunt the hunter".
The Gilded Feather

ㅤ

* Gilded Feather
* Unnatural Obliterator
* Sketch

+15 (STR)
+6 (DEX)

**MAX UPGRADE**
*No materials required.*

## Description

The Gilded Feather is a nearly weightless Greatsword, being made with a very light metal known as Feato. The sword got it's name from how it's extremely light, and also utilizes gold on the opposite side of the blade for visual appeal.

### The Unnatural Obliterator

The Unnatural Obliterator is the upgraded version of The Gilded Feather. It's attack and speed increases, as well as it's blade getting longer. The Unnatural Obliterator is primarily composed of Backrooms elements.
Classes/Whisperer

300 Total MP

**Inventory**

* Voided Tome
* Spell Book (Item)

**Clout**

Soulful Experience ○

Soulful Experience ●

The power to gain 15% extra experience when killing creatures.

**Whisperer**

**Proficiences**

**Races**

Celestian Doriph Endar Fairy Gepha Human Hybrode Sculker Vinewhip

**Weapons**

**Armor**

**Elements**

**Skills**

-2 Acrobatics (DEX)

Template:Stat+ Animal Handling (WIS)

Template:Stat+ Arcana (WIS)

-2 Athletics (STR)

-4 Deception (CHA)

Template:Stat+ History (INT)

Template:Stat+ Insight (WIS)

Template:Stat+ Intimidation (CHA)

Template:Stat+ Investigation (INT)

Template:Stat+ Medicine (WIS)

+0 Nature (INT)

Template:Stat+ Perception (WIS)

+0 Performance (CHA)

+0 Persuasion (CHA)

Template:Stat+ Religion (INT)

Template:Stat+ Sleight of Hand (DEX)

Template:Stat+ Stealth (DEX)

+0 Survival (WIS)

## Description

Whisperers are past Witches and Mages that were obsessed in their religion, especially with speaking to their god. Even after the failure of the Book of Deities, they persisted on.
Human

**Species Capability: Rank 0**

**✦**

**✦ Volume N**

## Description

Surprisingly, out of all Races, **Humans** have the most unknown origin. We aren't sure when or how they arrived, as they seemingly just did. They seem to have started appearing after about a thousand years since **Xalilia** was discovered, or around 7000 BP.

**Humans** are a special Race, as they can be unpredictable, every one different from the next. There isn't one **Human** that is like another. Some **Humans** are even kind enough to mate with other Races, which isn't something all Races typically do.

### Bonding Tips

As Human personalities are all different, there isn't one way to bond with a Human. The only tip given is not to kill them.

## Biology

A **Human's** appearance is usually completely different from another, even one's family. Some have different fashion styles, some different hair or eye colors, et cetera. You can see examples above of two **Humans**, Yyodi Caid and Copper Gayce. **Humans** also do not have the ability to do any magic, unlike most Races.

### Gender

One of the many new things **Humans** brought to our society had to be a thing they call *"gender"*. Once **Humans** arrived, it was noticed that some of them didn't have large chests or long hair, those **Humans** classifying themselves as *"male"*. The others, who were similar to the rest of us, dubbed themselves as *"female"*. It seems that the **Human** body differentiates between the two "genders".

It also became apparent that **Humans** need the other "gender" to generate children, which was a surprise to us. Though it appears us "females" can still breed with **Human** "females".

### Biology Notes

**Height**

5' - 6'

**Lifespan**

100 years

**Breeding Group**

Mavian

## Gameplay

### Race Info

Stats

5/10 Strength

5/10 Dexterity

4/10 Constitution

8/10 Intelligence

7/10 Wisdom

4/10 Charisma

0/10 Magic

Abilities

Gifted Mind ○

Gifted Mind ●

The ability to level up faster.
(Removes 15% of battles required to level up.)

40 MHP

Remains

***Too Vaired***

Inventory

* **(a)** Wooden Sword **or (b)** Wooden Axe
* **(a)** Adventurers Backpack