Greyrock

Within the boundaries and protections (however decayed) of Pirika's Wall, lies the District of Greyrock. Protections does not mean perfectly protected, and some neighborhoods have succumb to the horrors that so much of Rotter's Gate has been forced to endure. It is a densely packed District, full to bursting with the thin towers of grey stone, punctuated with sharp spires and bronzed domes in the traditional Sundevaldan style. The streets are narrow cobbled, choked with shadows from neighboring apartments, and soot from blacksmith's forges and baker's ovens.

Greyrock has no City Watch, no guard to keep the peace. That burden falls upon the Lesser and Great Houses, most of whom maintain their warded holds within the District. Some Housebound are just and fair, others capricious and cruel, and so the common folk have learned that it is generally best to give the Crafted no reason to notice their business. So while Yosthaven possesses a bustling underworld, the criminal elements of the city are sure to never let their misdeeds spill over to the point that it attracts a Great House's attention.

## Aspects

### Lasting

* Broken but unbowed
* The privileged elite

## Neighborhoods

### **Scala**

* Contested by: House Dricaal

Scala rests against the Eastern flank of the Old City, with both Sunna Way and Ebani Road brushing up against the unearthly monolith. A number of mercenary companies have set down their wards here, fleeing to the neighborhood after the calamity that befell the Hill. Several Great Houses claim the District, both Hidden and Revealed. The regular patrols of their Oathsworn and Housebound, combined with the increased mercenary presence, ensure that the neighborhood is one of the safest in the city despite its proximity to the Hill. As such, a number of powerful merchant guilds have also bought their way into private residences within the area.

### **Tapfer**

One of the smaller neighborhoods within Pirika's Wall, Tapfer lies half in ruin. Its North Eastern flank is swallowed up by the miasma of the Hill, strange mists swallowing up the stone even on Yosthaven's rare sunny days. Yet even with the Wall in ruins, the ancient fortress shrouded in mists from which horrors emerge, the district is not empty. House Driar claims the territory nearest the Hill, and their Hunters are often seen patrolling the streets. They keep especially to the Ebani Road and Weralt Run, ensuring that nothing crosses over into other neighborhoods. Hardy souls, trained well with bow, sword, or Craft make their homes in the Eastern portion. Further South and West, those who wish to be well away from the influence of Yassir and yet still within the walls also find refuge.

### **Nightcrossing**

* Controlled by: House Shanar

One of the night districts of Yosthaven, Nightcrossing caters largely to the artisans and artificers who ply their trade in just across the Markt Road in the Market Quarter. Residential apartments tower over inns, restaurants, taverns, houses of favor, theaters, and stages. Despite its proximity to Tapfer, the neighborhood has seen little of the horrors of war. Several Great Houses claim Nightcrossing as their domain, and they tolerate no such incursions from across the Weralt Run.