Organpipe Training Grounds

**Organpipe Training Grounds** is a training ground used by the Keyboard Kingdom located in the Terpodion Tundra. This location is home to the Organpipe Challenge, a common trial used by those of the Keyboard Military in order to ascend to greater ranks. Maestro is required to complete this challenge in order to gain the trust of King Glockenspiel VIII.

## Geography

Overall, it is structured in a semicircle shape, with the flatter edge being the side home to the Organpipe Towers. Along the remainder of it are a few minor shops and sparring areas for the Keyboard people to use.

### Piano Warrior Sparring Grounds:

A small arena where Maestro can take on endless waves of Piano Warriors and Grand Piano Warriors. The enemies offered here do change as the player completes the different towers. Any enemies fought here will only be fought to submission and will not be killed.

### Grand Piano Armory:

A small stall set outside of a military tent manned by a Grand Piano Warrior. Here, Maestro can purchase any Keyboard Kingdom armor in the game, aside from those that come from side-quests and those that appear in Tuba Town only. Though what equipment is offered changes as Maestro completes the Organpipe Towers.

### Marimba Arsenal:

A small stall set outside of a military tent manned by a Marimba Basher. Here, Maestro can purchase any Keyboard Kingdom weapons in the game, aside from those that come from side-quests and those that appear in Tuba Town only. Though what equipment is offered changes as Maestro completes the Organpipe Towers.

### Harpsichord Hospital:

A military tent within which multiple Harpsichord Healers lie. One can be seen standing out front, awaiting Maestro in case they are in need of healing. Once Maestro completes the 2nd Organpipe Tower, another Harpsichord Healer will be standing out front selling healing items.

### Glockenspiel Guard Towers:

Though not very interactive, multiple Glockenspiel Guards can be seen keeping watch over the training grounds in these towers.

### Organnoth Stables:

Given that Organnoths can be some of the most powerful mounts in the game, it can be quite annoying to some players that they can only be found here in the Organpipe Training Grounds. They are also the only mount capable of being found here, though any other mount can be sold to the Organ Rider running the stable of course. This stable only unlocks once Maestro has completed the third tower of the Organpipe Challenge.

### Celesta Summons:

A small cart manned by Genre Bird Salesman. Here, Maestro can purchase a few Keyboard pets, mostly Ragtime Ravens and Classical Swans.

## Organpipe Challenge

The Organpipe Towers are 5, gradually taller than the last, towers that, on each floor, hold progressively more difficult groups of enemies. As a signifier for the good relationship between the Percussion and Keyboard Kingdom, the 4th Tower is devoted almost entirely to Percussion as a whole. Every floor of a tower must be completed in a single run in order to complete the tower. King Glockenspiel VIII will always have his Harpsichord Healer heal Maestro before their fight as a show of respect.

### Organpipe Tower 1:

* **Floor 1:** 4 Piano Warriors, 1 Grand Piano Warrior
* **Floor 2:** 2 Piano Warriors, 1 Harpsichord Healer, 1 Glockenspiel Guard, 1 Grand Piano Warrior

### Organpipe Tower 2:

* **Floor 1:** 4 Grand Piano Warriors, 1 Glockenspiel Guard
* **Floor 2:** 3 Glockenspiel Guards, 2 Harpsichord Healers
* **Floor 3:** 1 Harpsichord Healer, 2 Glockenspiel Guards, 3 Marimba Bashers

### Organpipe Tower 3:

* **Floor 1:** 3 Glockenspiel Guards, 2 Grand Piano Warriors, 1 Harpsichord Healer
* **Floor 2:** 1 Celesta Summoner, 4 Harpsichord Healers
* **Floor 3:** 1 Organ Rider, 3 Glockenspiel Guards, 1 Harpsichord Healer, 1 Marimba Basher
* **Floor 4:** 3 Organ Riders, 2 Celesta Summoners, 1 Glockenspiel Guard, 1 Harpsichord Healer

### Organpipe Tower 4:

* **Floor 1:** 3 Glockenspiel Guards, 2 Marimba Bashers, 1 Harpsichord Healer
* **Floor 2:** 4 Marimba Bashers, 2 Gong Guardians
* **Floor 3:** 3 Gong Guardians, 2 Marimba Bashers, 1 Glockenspiel Guard
* **Floor 4:** 5 Gong Guardians, 1 Celesta Summoner
* **Floor 5:** 1 Gong Guardian, 2 Flying Cymbal Saucers, Cymbal Knight

### Organpipe Tower 5:

* **Floor 1:** 4 Piano Warriors, 1 Grand Piano Warrior
* **Floor 2:** 3 Grand Piano Warriors, 1 Harpsichord Healer, 1 Glockenspiel Guard
* **Floor 3:** 3 Glockenspiel Guards, 2 Marimba Bashers, 1 Harpsichord Healer
* **Floor 4:** 1 Organ Rider, 1 Celesta Summoner, 1 Glockenspiel Guard, 1 Harpsichord Healer, 1 Piano Warrior, 1 Grand Piano Warrior, 1 Marimba Basher
* **Floor 5:** 2 Organ Riders, 4 Glockenspiel Guards, 1 Harpsichord Healer
* **Floor 6:** 1 Harpsichord Healer, 2 Glockenspiel Guards, King Glockenspiel VIII

## History

These training grounds have existed for many years, originally constructed by King Organ II. However, the Organpipe Challenge only became a thing around the military reforms of Queen Celesta VIII.

## Inhabitants

### Animals [In Shops]

* Organnoth
* Ragtime Ravens
* Classical Swans
* Marching Eagles
* Swingin' Sparrows

### Animals [Outside of Shops]

* Ragtime Ravens
* Organnoth
* Xylomander
* Panic Pidgeon
* Quick Key Dove

### Characters

* Piano Warrior
* Grand Piano Warrior
* Glockenspiel Guards
* Harpsichord Healers
* Marimba Bashers
* Celesta Summoners
* Organ Riders
* Gong Guardian
* Cymbal Knight
* King Glockenspiel VIII
* Genre Bird Salesman