Alpha 0.8.7

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Nestronomus' twenty-sixth playable demo, alpha 0.8.7, was the twentieth version that was be open to the public.

Only users that had a key could play Nestronomus.

As for this version, it brought little balance changes, a few quality of life changes and great bug-fixes.

Release date: **17/07/2020**

## This version added:

### [Items]

		- **[CHANGED]** Can no longer be duplicated by Treasure Hunter  .
	+ Old Hero's Lost Tunic I:
		- **[CHANGED]** Level required increased from 8 to 13.
		- **[BUFF]** Critical chance increased from 5% to 7%.
		- **[REMOVED]** No longer increases dodge chance by 2%.
		- **[NEW]** Increases critical chance by 3%.
		- **[BUFF]** Attack increased from 20 to 25.
	+ Fake Reinforced Iron Sword:
		- **[BUFF]** Attack increased from 40 to 50.
	+ Fake Enhanced Wooden Staff:
		- **[BUFF]** Attack penalty decreased from 20 to 15.
		- **[BUFF]** Dodge chance penalty decreased from 5 to 3.
		- **[NERF]** Dodge chance penalty increased from 1% to 2%.
		- **[CHANGED]** Level required decreased from 5 to 3.
	+ Anti-Mana Earrings I:
		- **[CHANGED]** Level required decreased from 5 to 3.
	+ Fake Anti-Mana Earrings I:
		- **[CHANGED]** Ritz value increased from 125 to 250.
		- **[REMOVED]** No longer increases dodge chance by 3%.
		- **[BUFF]** Critical chance increased from 3% to 5%.
		- **[CHANGED]** Can no longer be sold.
		- *Comment: A Re-Stat is a powerful scroll that resets all of the character's statistics. From feedback I've gathered, most players ended up selling it by mistake. This should fix the problem, though the player can still discard the item if they want.*

### [Options]

* **[NEW]** Added the option "Show main player statistics". Enabling it will show the character's health, mana, fatigue, level and experience on the screen.
* *Comment: This option will be a blessing for the players that constantly open their menus to check their stats. You're welcome!*

### [Quality of Life]

* **[NEW]** When the player buys or sells an item, the shop will no longer select the first slot of the inventory.
* **[NEW]** Pressing sell on an item that cannot be sold will no longer make the confirmation window appear, instead it'll show the player a message instantly.
* **[NEW]** Pressing discard on an item that cannot be discarded will no longer make the confirmation window appear, instead it'll show the player a message instantly.
* **[NEW]** Discarding an item that cannot be sold will no longer show the message "Are you really sure about discarding 1 Health Potion I? You could earn up to 5 ritz if you sold them instead.", instead it'll show "Are you really sure about discarding 1 Health Potion?".
* **[NEW]** Items that affect the maximum health, maximum mana and/or maximum fatigue will also recover the character's health, mana and/or fatigue by the same amount.
* **[CHANGED]** The experience bars of all characters have been updated.
* **[CHANGED]** The NPCs will reward the player right after completing a quest instead of talking to them again.
* **[NEW]** Game Over screen updated.

### [Bugs fixed]

* **[FIXED]** Treasure Hunter  will no longer duplicate items if the player has not unlocked the skill.
* **[FIXED]** Treasure Hunter  will now properly duplicate items if it succeeds.
* **[FIXED]** Treasure Hunter  will now show the correct amount of items duplicated.
* **[FIXED]** Experience Battle and Experience Quest potions will now properly increase the experience gained from battles or quests.
* **[FIXED]** Characters which one of the main elements is Neutral will now properly increase the damage from neutral attacks.
* **[FIXED]** The quest status indicator will properly update if a quest has been dropped.
* **[FIXED]** Krigonia Route B, Krigonia Route B Tent and Krigonia Route B Cave will now properly show their name.
* **[FIXED]** The health, mana and fatigue statistics on the info menu (on the main menu screen) will now show correctly.
* **[FIXED]** Time played will no longer glitch out after reaching a certain value.
* **[FIXED]** Ice Blast will now play its sound effect on the correct frame.
* **[FIXED]** Victory and Defeat musics will no longer play a static effect after ending.
* **[FIXED]** After fighting an Empowered Nature Snake, Nature Snake will no longer appear invisible.
* **[FIXED]** Companions will no longer spawn out of bounds and walk slowly towards the player.