Happy Mouse

* Information
* Gallery
* Trivia

**Happy Mouse** is the tertiary antagonist, later devolved into one of the two quarternary antagonists in the main story of *Five Nights at Treasure Island 2: Let The Show Begin*. He is a normal Mickey Mouse suit, but colored in grayscale. Happy Mouse, Abandoned Mickey, Abandoned Mickey and Abandoned Suicide Mouse are the only Mickey Mouse-esque suits quite close to each other in terms of physical appearance.
## ***Description***

Happy Mouse is the third of the multiple toons to be left abandoned during 30 years of the permanent closure of Disney's theater. Due to its possessions, it gains human-like teeth and eyes, and expanded his eyesockets. Happy Mouse was one of the toons who were present during the disasterous day that made the Disney theater permanently close down, which took events in the aforementioned same place, and he, alongside the rest of the toons that were left abandoned in the theater, awkwardly come to life for vengeance against the individuals that may have either caused the disaster or have left them to rot in the abandoned theater, and they hunt down every individual who tresspasses the theater, including Jake Smith. Notably, people inform that there is a strange music playing from inside of the theater, consisting of a grand piano being played in an untraditional melody, key or rhythm, just constant banging on a grand, eerie and maybe broken piano.

Whenever Happy Mouse activates or comes to life, the music of suicidemouse.avi, albeit much more obnoxious, lower-pitched and overwhelming than before, will play seemingly out of nowhere, possibly out of a TV hidden around the building/theater or even at around the stage, like the rest of the other traditional theatre musics. Unlike most of the other toons, Happy Mouse will always take a straight path towards the direction that leads to his location he, alongside the other toons, is desired to access, rather than rentlessly wandering around various directions/locations, especially locations where a few toons have almost never made access to. True to his name, Happy Mouse also taunts individuals to be happy, smile and about real suffering not being known.

## ***Appearance***

Happy Mouse is a monochrome Mickey Mouse toon who bears a strong resemblance to Mickey Mouse as first depicted in his early cartoons, as all of his colors are in grayscale, similar to Abandoned Suicide Mouse, though his proportions more closely match his modern appearances (especially when in comparison of Abandoned Photo-Negative Mickey and Abandoned Willy), because of this, he and Abandoned Mickey are quite close to each other in terms of physical appearance. He walks around with his hands tucked behind his back, with the exception for when he enters the Theater or the Office, where his hands are outstretched. However, the most prominent key-feature about his appearance, alongside the rest of the antagonists associated with this game, is a very dusty and pale look and texture, discoloring his own colors on the body. He gains a huge pair of human-like teeth, and expanding eye-sockets. Prior to the release of the game's final version, his eyes and grin are protrayed to be somewhat shredded and "torn-like." Specifically at night, he gains human-like eyes and walks around with tucked-in hands behind his back, making his appearance look more sadistic.

Happy Mouse is based on the suicidemouse.avi creepypasta, where a monochromatic Mickey Mouse character walks down an empty street with his hands tucked in behind his back, while distorted and unusually awkward background music and other sounds play.

## ***Behavior***

### Original

Beginning at 1 AM, Happy Mouse will activate on Night 3. Whenever Happy Mouse is active, the player will hear a loud, obnoxious, distorted background-music of the suicidemouse.avi recreation on piano-like music playing from the TV in the Backstage 2. He will then enter the other locations on his path, going towards the player's office in an untraditional manner in comparison to most other toons and heading towards the player unlike most of the other suits in the game. He will move along multiple room on his direct path, and unlike most other antagonists in this game, Happy Mouse will take a straight path to the player's Office via the Hallway, rather than wandering around the building and moving back and forth through the CAMs.

Once he enters the office, he will appear at the left entrance, like Abandoned Mickey. Play the noise somewhere in the building to avoid him, or otherwise equip the mask or hide under the desk to prevent him from attacking the player, although the latter two are slower methods of getting rid of him. As such, these methods give the player 50/50 chance of survivability. If the player takes too long to do this in time, Happy Mouse will attack the player the next time the monitor is unequipped.

### Quadrilogy Revision

Happy Mouse has received major differences from the game's previous incarnation to Q:R. Although he retains his starting location in the Backstage 2, Happy Mouse's behaviour is extremely different compared to the rest of the suits. The cartoonish music playing on the stage will change to a distorted proportion of the suicidemouse.avi music whenever Happy Mouse accesses the stage. It is important to track Happy Mouse down with the cameras once he leaves his starting location (Backstage 2) and must be supervised more often.

If the stage's track changes into Happy Mouse's iconic music, the player must emit the noise on the monitor to prevent him from attacking the player. If the player delays to do so in time or if Happy Mouse becomes impatient, Happy Mouse will rush into the office, jumpscaring the player and killing them.

Unlike the stage's original music, Happy Mouse's music is not heard from cameras connected to the stage and/or by comparable distances, which means checking both CAM 3 and CAM 1 is crucial to preparing for Happy Mouse's assault. Happy Mouse only appears in two rooms (Backstage 2 and Stage), making his route to the office the shortest out of all the abandoned suits (barring Abandoned Disembodied), although his A:I is slow enough for the player to react, which is an advantage to the player.

## ***Locations***

Happy Mouse will begin in the Backstage 2, along with Abandoned Daisy Duck and Abandoned Goofy. He is initiated lying down on the floor before finally standing up in order to start assaulting the protagonist. He will then move to the Stage, the Theater, the Reception, and the Hallway. He will then enter at the left entrance of the Office.

## ***Quotes***

* "Hi there..."
* "We all are Henry now..."
* "Can you see inside the skull..."
* "I wonder, would two skulls fit into my head?"
* "I didn't skin this skull for nothing."
* "Oh, don't be afraid, it's me, Mickey."

## Gallery

### Version 1

Happy Mouse on the main menu.Happy Mouse lying down in the Backstage 2 with Abandoned Daisy Duck.Happy Mouse lying down in the Backstage 2 with Abandoned Daisy Duck and Abandoned Goofy.Happy Mouse standing up in the Backstage 2 with Abandoned Daisy Duck and Abandoned Goofy.Happy Mouse in the Stage.Happy Mouse in the Stage. (Theater View)Happy Mouse in the Theater.Happy Mouse in the Reception.Happy Mouse in the Hallway.Happy Mouse in the Office.Happy Mouse's Jumpscare.
### Version 2

Happy Mouse standing up Alongside Abandoned Daisy in the Backstage 2.Happy Mouse in the Office.Happy Mouse's Jumpscare.
### Version 3

Happy Mouse on the main menu.Happy Mouse laying down along with Abandoned Goofy and Abandoned Daisy in Backstage 2.Happy Mouse laying down with Abandoned Daisy Duck in Backstage 2.Happy Mouse standing up in Backstage 2 with Abandoned Goofy and Abandoned Daisy Duck.Happy Mouse standing up in Backstage 2 with Abandoned Goofy.Happy Mouse in the Stage.Happy Mouse in the Stage in front of the Theater.Happy Mouse in the Reception.Happy Mouse in the Hallway.Happy Mouse in the Office,Happy Mouse's Jumpscare.Happy Mouse in the Extras Menu.
### Miscellaneous

Happy Mouse's Promo.Happy Mouse's original promo.Happy Mouse's teaser, "Aren't you happy?"Happy Mouse's teaser #2, depicting himself in the Staff Area.Happy Mouse's message, by Photo-Negative Mickey.Happy Mouse on the title screen (pre-revamp).Happy Mouse's official game teaser, depicting Happy Mouse clenching his head, dubbed "You don't deserve your life?"Happy Mouse's official redesign on 2021.

## ***Trivia***

* As of the quadrilogy revision of Five Nights at Treasure Island 2: Let The Show Begin, Happy Mouse's in-game voicelines are directly ripped from MickMick in **FNaTI 4.0**, albeit with a slower and deeper pitch.
* Happy Mouse is one of the two primary toons to have successful movements and appear as the main antagonists in the older/beta versions of the game, the other primary toon being Abandoned Mickey.
	+ Happy Mouse's design is based on Sid's dead body from the "Lost Episodes" creepypasta written by **Slimebeast**.
	+ As stated in the quote above, the only actual instrument in Happy Mouse's leitmotif is a piano, presumably a grand piano, played in no particular melody, key or rhythm.
* Happy Mouse is based on the creepypasta being, suicidemouse.avi.
* His appearance, ever seen in earlier versions of the game, changed more different.
* In the beta, he had the same design of Happy Mouse from *Abandoned: Discovery Island 2.0*, albeit in-game.
	+ Although he had Happy Mouse's exact same details on him in the beta of FNaTI 2: Let The Show Begin in-game, his appearance dramatically changed when he appeared in the Title Screen, and, by extension, when jumpscaring the player. His appearance was the same as himself in the current version of the game, but has torn-like eye-lids and a waved-like smile, and duller colors.
		- In-game, however, Happy Mouse's design is oddly **not** covered in dust at all.
		- Happy Mouse was initially included into *Abandoned: Discovery Island 2.0*, and was still simply named Happy Mouse at the time.
		- In all incarnations of the game, Happy Mouse walked with his hands tucked in behind his back, with the exception for when he is located in the theater.

## ***References***

1. ↑ https://slimebeast.com/forum/stories/lost-episodes/