Tinky Winky (TTLA)

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If you're looking for his main series counterpart, go to Tinky Winky.

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If you're looking for his Act 2 counterpart, go to The Anguished.

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**Tinky Winky** is an antagonist in The 2D TubbyLand Archives Collection. He appears in Act 1: TubbyLand Entertainment.

## History

Tinky Winky and his other friends were created for an entertainment resturant by the name "The TubbyLand Activity Center". However, in 2003, an incident where the custard machine exploded sent Tinky Winky and his friends into decommission and the animatronics were heavily damaged by the blast.

## Appearance

Tinky Winky has some features similar to his old design, however he is showing far more damage. Tinky Winky is a purple tubbybot with a peach face, inner ear, and a gray rectangle painted on his belly to represent a television. Most notable about Tinky Winky is his missing legs, retained from his original design. Both of his endoskeleton eyes remain intact, however the covers that normally go over the eyes are missing, allowing the glowing irises to show when he is active. His left eye socket is damaged, his suit's torso is torn nearly to shreds, with a massive tear down his chest and stomach as well as his side, with smaller tears all over his body. His left arm shows not much damage aside from some tears, however his right arm from the elbow down is entirely missing its suit, revealing his endoskeleton arm and 3 fingered hand. His left leg is torn off entirely at the knee with the remaining suit in tatters, while his right leg is torn off at the hip, leaving only wires in its place.

## Behavior

Tinky Winky starts in the Main Hall, laying on the floor at the far back of the hallway until he moves. When visible on the cameras, Tinky Winky lets out a loud static-y moaning sound indicating his position. He has two paths to reach The Office from the Main Hall, yet he can only enter from the front doorway. For the south path, he can go from:

* Main Hall, to the Repair Room, then Storage, then the Kitchen, and lastly the Party Room, which is the last room before he enters The Office.

For the north path, which is the fastest path for him to reach the player, he can go from:

* Main Hall, to the Theater, then the Dining Hall, and lastly the Party Room, which is the last room before he enters The Office.

Despite entering Storage on one of his routes to The Office, he cannot enter from there, instead deciding to pass through the Kitchen in order to reach The Office from the front doorway specifically. In order to prevent him from entering The Office, the player must shine the Flashlight at Tinky Winky's location and hold it there until he is pushed back to a previous camera. He is capable of moving forward while the Flashlight is on him if he is caught too late. He can only be pushed back as far as his starting position in the Main Hall, where he will deactivate temporarily after letting out a roaring noise. If Tinky Winky gets into The Office, he cannot be defended from, and will kill the player after a few seconds after appearing inside the office.

## Gallery

Tinky Winky's jumpscareTinky Winky's updated render in the Act 1 UpdateTinky Winky (pre-custard machine explosion)
## Trivia

* Unlike his accurate counterpart, Tinky Winky has his antenna, despite it being bent and burnt.
* He seems to have suffered the most from the Custard Machine Incident, receiving the most damage to his suit and endoskeleton out of all of the tubbybots.
* He appears inside the office, like his original counterpart, before jumpscaring the player.
* Tinky Winky and PTLD are the only tubbybots that are missing entire limbs.

## References

https://five-nights-at-tubbyland.fandom.com/wiki/Tinky\_Winky#TTLA