recursal/Fanatic-Fandom huggingface dataset:
DCM

## DCM - Duty Committee Member

During a convention there's a hierarchy for passing questions up the chain of command :-)

A convention member may ask a gopher or steward for assistance with something and if they can help, that's good. It may need to get passed up the chain of command to Ops; but if it is a tricky decision, requires a large financial outlay or just needs a convention policy decision, then it gets passed up to the Convention Committee, in the person of the Duty Committee Member (DCM).

The DCM is responsible for making any tough decisions during the con (whether to ask someone to leave the convention for breaching the rules, whether to authorise a large payment for damages, handling a particularly irate member etc.).

During the day the DCM is often the convention Chair but since they can't be expected to be on duty 24 hours a day, other responsible committee members take over some of the shifts.

The DCM is not a replacement for having someone responsible for talking to the hotel/site but may have to handle issues if it is late at night, if the hotel liaison is busy doing something else, or if it is urgent and there's no time to find the hotel liaison.

It is common, on the last day of the convention, at the closing ceremony, to hand the DCM badge to someone from the following year's Eastercon and tell them that they are responsible for the rest of the evening as the current committee are going to have a meal, head to the bar or just get an early night as they are worn out!
Littlefoot

## Background

Littlefoot's basic background is as a simple cook/butcher (an above average one at that). He learned how to cook after years of service as a ship's cook on a pirate ship. His coastal village was wiped out by marauding orcs. The only reason he was allowed to live is that he convinced them that he could cook well and keep the regiment on their feet, healthy and hale. He became a slave/indentured servant and was treated poorly for his services. A juvenile tiger found him at their most recent campsite and now follows him around due to Littlefoot's penchant for handing over leftover meat/seafood. The lizardman has taken to calling the cat Shere Khan.

Seeing a rare opportunity, he just recently escaped from the orc army that is outside Land's End and carries with him a deep resentment of orcs because of his experiences. He may be able to provide some intelligence as to the readiness and composition of the orc army. He may become a beastmaster if he survives, and the little tiger cub would make a fine companion. Armed only with his cutlery: a solid meat cleaver and some very sharp chef's knives that can be thrown in a pinch. He did manage to grab a simple longbow and dungeoneer's pack on his way out but now stumbles into Land's End, exhausted, tail dragging, arm draped over Khan's shoulders, and in need of... water.
Harran's Tower

## Part 1

Roll20 Source

Quest Commissioned By: **Mikhail Glask**

Location: the Blood Swamp, located 3 miles east of Land's End.

Description: "Listen closely, brothers. To the east lies a swamp. But not just any swamp; no, brother. Many centuries ago, when the Orcs were landing to march towards the Dwarven capital of Laketon, they were set to march through the Blood Swamps. The Tieflings had made a treaty - they would not interfere, allow safe passage and such. But some tieflings would not stand idly by while their brothers, the Dwarves, were set up to be slaughtered. They made their stand in the place now known as Blood Swamp. That's how it got its name, init? They were mowed down by the Orcish war machine. All except ole Harran the Mad. In the middle of the Tiefling battlements he (being a powerful wizard) constructed a fully built wizard's tower. Not even the Orcs could topple it. So they ignored ole Harran and marched right past after killing his pals. And the whole area turned to swamp from the dampness of all the blood, as they say. But Harran, crazy as he was, or maybe by grief and shame, stayed holed up in that tower. To this day it stands, or so they say, though only when the moon shines bright and the fog hangs low. Seems to most that a tower standing that high in a swamp should be easy to spot. So it's turned into a bit o' myth and legend at this point. At any rate, if it is out there it's bound to be full o' treasure or goblins or both.

More importantly, people from town are superstitious and afraid to go in 'ere long as they believe that tower still stands. They say folks go missing in Blood Swamp when the moon is full."

Objective: Locate and investigate Harran's Tower in Blood Swamp.

### Records and Journals

* Mahesh's Account
* Willard's Account
* Finrell's Account

## Part 2

Roll20 Source

Quest Commissioned By: **Mikhail Glask**

Location: the Blood Swamp, located 3 miles east of Land's End.

Description: "There is more reward where there is more danger, brothers. On next full moon we should return to the tower and finish what we started. Mad old Harran's crypt lies at the bottom of that tower, sunk long ago in the mud. And perhaps the answers with it to so many hanging questions. Can I confide something in you, brother? Seeing those bodies... has kept me up at night. Mayhaps we learn more about that foul masked man as well."

Objective: Delve into the depths of Harran's Tower in Blood Swamp.
Barley and Oats

## Part 1

Roll20 Source

Quest Commissioned By: Anonymous

Location: The abandoned bar in town.

Description: "There used to be merriment and revel every night at the old bar back in the day. Men would wipe the sweat from their brows and head in to knock back a keg and throw darts. Someone outta open that old place back up. If only old Orland hadn't forbidden the use of grain for anything but food. He's a stick in the mud and a geezer if you ask me."

Objective: End prohibition in Land's End.

### Records and Journals

* Essart - Lead the negotiations between the people of Lands End and Sheriff Orland and securing an offer for services in exchange for exclusive brewing rights.
* Finrell - Purchased and prepared ingredients (honey, yeast)
* Steven - Spent his downtime cleaning the old tavern and preparing it for use. (even though not under guild ownership...)

## Part 2

Roll20 Source

Quest Commissioned by: Sheriff Orland

Location: two options here as outlined below: Wings Tower to the north (April 100 miles north, northeast), or the City of Betegar located 40 miles East, Southeast

Description: your agreement with Orland has two parts. 1. secure a promise from an emissary of wing tower that someone will come and review the evidence that orcs are invading and make a good faith investigation as to whether the threat is credible. if you complete this part of the agreement Orland will lift the ban on brewing alcohol until such time as the investigation is complete and the Tieflings make a decision whether to aid lands end.

2. convince the tieflings that the threat is credible and get them to honor their duty to protect lands end as a taxpaying city within wing towers regency. accomplishing this will mean Orland is obligated to make your guild (yall haven't named yourselves yet but the name Lands End Brewing Company was thrown around) the exclusive rightful purveyors of alcohol in lands end.

You have two leads provided from Orland to start with. "Well first of all you could just ride straight up to Wing Tower and ask to speak to an emissary." (recommended level 3-5)

"Otherwise you'll need to speak to the Barron of Betegar Keep. word is he organized a coup against the regent and has been ruling for a few months now. they say he's young and temperamental, but his predecessor was no gem either. as barron he would be duty bound to hear your complaint in his court as we are within the territory of his Barrony. the upshot is Betegar is only about 30 or 40 miles to the southeast." (recommended level 2-3).

"Either way you'll need to take the sheath of my sword, a sign you are deputized and authorized to treat on my behalf. I'd go myself but I'm still recovering from my wounds."
Pool's Closed

Roll20 Source

Quest Commissioned By: Dockmaster Sobek

Location: 10-15 nautical miles Southwest of Land's End.

Description: "Fer some time now no ship not raisin' a black flag won' come near Land's End. Pirates have taken up in tha nearby island and set to blastin' every ship that comes anywhere close. We can't fish, 'cept on the docks and we can't trade wih' anyone outside the peninsula."

Objective: Put an end to pirate activity on Pot O' Greed island.

### Records and Journals

* Had to borrow the dockmaster's boat to head out to the island
* Finding only one pirate, we approached and were ambushed
* On the pirates' ship, we encountered a carrion crawler
* carrion crawler = pain
* Dockmaster's boat disappeared
* Commandeered a pirate ship which is now communally owned by the guild.
* Thaddius' Account
* Mahesh's Account
* Essart's Account *(Les pirates et le chenau carrion)*
Griswald's Chamber

Roll20 Source

Quest Commissioned By: Simon, the Historian

Location: the Griswald's Chamber, 50 miles due North

Description: "Looking for adventure? Perhaps you can retrieve something of ...personal worth to me. You do seem worthy to the task. Many years ago I traveled with a fellow wizard, Griswald. We had many grand adventures, but near the end his mind started to go. Our last journey was to that chamber, and what the rest of us had feared came to fruition: Griswald's mind was lost entirely. Being a powerful wizard, he became very dangerous. The chambers started shifting, and we fled, leaving him there alone. Since that day I have regretted deeply my cowardice.

Could you perhaps be persuaded to travel there, make sure his remains are buried properly after all these years, and retrieve his wand? It would ease my pain to know he lies in peace and that some part of him can be remembered. The good part."

Objective: Investigate Griswald's Chamber, see to it that Griswald's remains are buried, and if possible retrieve his wand.

### Records and Journals

* Weasels make great hooks/bait for fungus hole planet fishing.
* Turns out dealing with the gods for keys may not be the most efficient.
* So Moradin, a literal god, showed up. That's pretty cool...complete with crises of faith...
* Toshirō basically tricked a ghost into admitting that a model of the world was geographically accurate and we copied it down. Yay, cartography is exciting!
The Sky-Blind Spire

Roll20 Source

Quest Commissioned By: Sheriff Orland

Location: the Sky-Blind Spire, 60 miles North, North-West

Description: "Word has traveled from the Tempest Cliffs to the North. The goblins have moved into the abandoned tower north of town, possibly entering from the Searing Forest to the East. They have sent several to drive them out but they are holed up well and have begun attacking caravans. You all seem to know how to deal with a few goblins; maybe you can help Tempest Cliffs as well. If you did, their city would be in our debt.

...Never underestimate how useful it can be for a neighboring town to owe you."

Objective: Locate Sky Blind Spire and remove the goblins.
The Battle of Land's End

Roll20 Source

The crowd falls dead silent at the sound of Paddam's booming voice. A hush so strong sweeps over the scene you can all hear the sound of the breeze through the alleyways. Only the rustling of dust, the smell of cherry pie and a faint trace of smoke are in the air.

For a moment, there is an uneasy sense of standoff. Even Urbest looks as if he has lost the will to rile everyone back up. But only for a moment. Soon his jowls quiver and he regains his wits. Snapping his head back at the crowd he opens his mouth to yell.

But not a word ever leaves his mouth. Or if it does, no one can hear it over the blaring of the horn from the top of the watch tower. Captain Lance Hardspear stands atop the spire, blowing with all his might. The deafening bleat of the horn nearly shakes the ground and all look to the south west  for a moment.

Everyone quickly finds themselves looking back to the north east, however, where the sky has turned bright orange. Fires burn, smoke trailing into the dark warm sky on an unseasonably cold spring night. The horn sounds again. *Two signal an attack.*

...

At last the smoke clears as the town people put out the last of the flames over the battlefield where their precious farms used to grow. Others clear the rubble in the giant holes of the wall. There is a general sense of unease and dread as those who survived know that the worst is yet to come. Eldric tends to Lance Hardspear's wounds while Orland helps remove debris from the roofs of buildings near where the projectiles from the trebuchets hit. Loggers begin stacking tree trunks near the wall to start repairs.

But all carry out their tasks solemnly. Everyone saw that monstrosity of a hulking Orc. And everyone heard his promise to be back. For as much as Urbest was disliked by some and even hated by others, he was a pillar of the community. There are rumors that the adventuring guild would have given the Orcs anyone to save themselves. The "Heroes of the Battle of Land's End," are really just cowardly traitors who would sell their brother to the enemy to save their own skins. Still others agree there was no choice - the first battle was hard fought as it was. Everyone would have been slaughtered if forced to fight a full second company while winded that badly.

At any rate, those who can pick up the pieces if only to keep themselves occupied and to distract themselves from the fear of what lies ahead. Orland decrees that for their bravery the guild has rights to the spoils of the battle. Among the dead bodies you find quite a horde of valuable items strewn about.
6th Clinic

**Overview**
 • Clinic's Secret

**6th Clinic** is a stage event that ran from June 28th to July 4th, 2017.

## How to Play

### Part 1

Take the personality quiz; depending on how similar the player's answers were to other players', a discount of 50% would be given.

If the answer was less than 50% similar to other players', a discount for the White Demon suit would be given.

If was more than 50%, a discount for the Sly Angel suit would be given. The test could be retaken as many times as desired, until the 'Claim' button is pressed.

### Part 2

Completing the stages in the event map would free the trapped souls and award Demon Contracts .

Demon Contracts  could be exchanged for pieces of the Sly Angel and White Demon suits. Each stage could be replayed 5 times per day, and more attempts could be bought for 30  each.

Triggering the 'Soul Release' effect would award 6 , and failing a stage would not deduct an attempt.

## Suits

### Sly Angel

 **Hair:** Mischievous Peachy — 166
 **Dress:** Peach's Uniform — 376
 **Hosiery:** Heart Territory — 178
 **Shoes:** White Cross Boots — 160
 **Earrings:** Steady Heartbeat — 162
 **Gloves:** Peachy Gloves — 162
 **Hair Ornament:** Clear Nurse Cap — 170
 **Handheld (Right):** Prank Needle — 218
 **Background:** Drip Support — 190
 **Makeup:** Peachy Kiss — 246
**Total:** 2028

### White Demon

 **Hair:** Gray Shine — 166
 **Coat:** White Demon — 286
 **Top:** Juvenile Compassion — 188
 **Bottom:** Soul Echo — 188
 **Shoes:** Gray Disciple — 192
 **Background:** Nightmare Clinic — 198
 **Face:** Delusive Clinic — 200
 **Handheld (Left):** Sixth Contract — 196
 **Gloves:** Devil's Hands — 168
 **Makeup:** Nightmare Foreword — 246
 **Foreground:** Specimen No.7 — 212
**Total:** 2240

## Video

Love Nikki-Dress Up Queen the Clinic's SecretEvent icon
Access

## Electrical Eggs

Some fans need that little bit extra help and Electrical Eggs UK was established in 1995 to assist convention organisers to plan an accessible event, compliant with the Disability Discrimination Act. The Access Service Handbook provided information and advice on making a convention accessible for everyone without compromising on the aims & theme of the event. Additional materials were provided including signage, badges and forms. Eggs UK also managed a database of fans with special needs, mainly to avoid repetative form filling, which was provided to conventions using the Access Service to make appropriate adjustments, well in advance of the actual event.

Now, 18 years after the legislation was introduced, most convention organisers *should* be familiar with their duty of care. Electrical Eggs UK, still managed by Michelle 'Cuddles' Drayton-Harrold, now functions as as Advice & Advocacy service. Fans seeking advice about access rights or who feel they have been treated unfairly at a convention, please get in touch.

Electrical Eggs UK is a free, fan-run organisation.

```
Electrical Eggs UK
7 Hazel Dene, Bishopbriggs, Glasgow G64 1TZ
T: 0141 587 1461
E: mdharro.batcave@ntlworld.com
I: http://www.electrical-eggs.org.uk/ (IA)

```

Test. Update no longer expected from Cuddles very soon.
Chamber of the Dread Titan

## Part 1

Roll20 Source

Quest Commissioned By: Sheriff Orland

Location: Unmarked Cave, approximately 20-25 miles North of Land's End

Description: "Bart, the local blacksmith, just hasn't been the same since his daughter, Omellia, was taken. At first we thought it was goblins, but Bart confirmed she was last seen at home, nowhere near the edge of the forest. Then we thought it was kidnappers, but no ransom note came. My sources tell me a young girl was scene near a cave several miles to the north, surrounded by men in robes. For a while now I have been monitoring what appears to be a cult operating out of that area. I can only speculate as to what vile demon they plan to sacrifice her to.

..I suppose there is no point in hiding from you that cave (according to legend) was one of the places Asmodeus summoned the terrible dread titans of of myth which he used to lay siege to the Dwarven people. Who knows if it really is such a place, but these are the type of things that attract fanatics. And, with no ransom note, I fear they are serious. Please, retrieve Omellia from them before it is too late. And if you can, route those vile people out of that cave for good."

Objective: Rescue Omellia, daughter of the town's blacksmith. Eliminate the cultists occupying the cave.

## Part 2

Roll20 Source

Quest Commissioned By: Sheriff Orland

Location: Unmarked Cave, approximately 20-25 miles North of Land's End

Description: "Paddam, before I leave this town, there's one thing I cannot leave undone. And I don't think I can do this without help. When you all first came to this town, one of your first adventures was to rescue Bart's daughter from the Chamber of the Dread Titan. I went with you. We left, tails between our legs. We left those poor girls behind. I... have to know what happened. I have to at least give them a proper burial, before I leave this world. I must make peace."

Objective: Finish exploring the chamber of the dread titan.
7 Nations

The **7 Nations** are the lands that make up Miraland, the new world Nikki finds herself in. Each one is vastly different from each other and consists of their own styles and features.

Each nation has its own Suits the player can obtain by finishing certain chapters, achievements, buying with real money, events, and more.

## Nations

 Ruin IslandA remote isle country driven by advanced technology. Their style is simple and futuristic.
Goblins in the Forest

## Part 1

Roll20 Source

Quest Commissioned By: Simon, the Historian

Location: Ash Forest, located approximately 5 miles NW of Land's End.

Description: "With the Orcish armies becoming more aggressive and spreading through the region, the goblins are close to follow. Less diplomatic than their cousins, the goblins have taken up residence in the nearby forest. You can tell by the sporadic campfires rising carelessly from the treetops. In the past days already three men from Land's End have disappeared after venturing into the forest. No one dares go in after them now. The town is without access to lumber for building or wild game for food."

Objective: "We don't know much about the organization of goblin culture. Come back with proof their leader is dead or that they have abandoned Ash Forest and the town would be indebted to you."

### Records and Journals

* Finrell"s Account *(The Lollipop Guild & Hodor\* vs The Goblin Tower)*
* Snaps' Account
* Willard's Account
* Berrian's Account

## Part 2

Roll20 Source

Quest Commissioned By: Sheriff Orland

Location: Ash Forest, located approximately 5 miles NW of Land's End.

Description: "We routed the tower in Ash Forest but the Orcs have reclaimed it. The campfires rising from the forest and the sounds of falling trees suggest they are preparing for battle. We need to know what we're up against."

Objective: "1. Find out the strength of the Orc army in Ash Forest and any information about their plans. 2. (optional) Go back into the tower and raid the treasure room with the Basilisk."

### Records and Journals

* The death of GOORR MULFARIORN...
* The fall of the Ash Forest Tower
* The release of Asmodean Basilisk
* Thaddius' Account
Esteban

**Esteban** is a storyline goal which is started after finishing the quest Jungle Drums. Governor De Mendoza wants you to go after the two groups of rebels which are causing trouble on Hispaniola. One of the groups is being led by Esteban Gallego, who is attacking the silver mines of the Spanish crown. As such, it's likely that he will attack the silver mine northwest of Santo Domingo.
It takes about four days to travel from Santo Domingo to the mines and there are no villages on the route, so it's adviced to stock up at least eight to ten days of rations.

## The mines

When you arrive at the mines, you should go to through all dialogue until the option appears of setting up an ambush (requires medium tactics). Then you can set up traps before the battle starts.

Esteban's group can be attacked from the hills or troops can be placed left of the group. The groups consists of a mix of Spanish and Native units. Esteban himself is a sergeant soldier and there is another veteran soldier. Then there is also a man-at-arms warrior, two men-at-arms trapper and hunter and a recruit hunter to combat with.

In case you attack from the hills, set up three barricades in a way that they nearly block the path except for one hex. The one free hex should have a net trap or spike trap placed in there. Additional traps can be laid in front of the free hex. It's recommended to use two soldiers with the stun skill, at least two hunters and a doctor. The sixth unit depends on the party set-up.

## Reward

Write the second section of your page here.
Eastercon2016

Mancunicon won the bid for Eastercon 2016, unopposed, and held it at the Hilton Deansgate, Manchester, 25-28 March 2016.

Guests: Aliette de Bodard, David L Clements, Ian McDonald and Sarah Pinborough.

Committee: Pat McMurray, Fiona Scarlett, Tommy Wareing, DC, Steve Lawson, David Cooper, Melica Smith, Dave Lally

Fancyclopedia entry
A Close Companion

*He arrived late at night, when almost all desserts were sold out, but he smiled and complimented her new hairpin.*

* General Info
* Suit
* Links

### Obtained by

Log-in Event

* **Hair:** Cranberry Jam
* **Dress:** Velvety Gift
* **Coat:** Enchanted Moment
* **Hosiery:** Romantic Visions
* **Shoes:** Cherished Memories
* **Hair Ornament:** Tender Love
* **Earrings:** Love Fantasy
* **Necklace:** Warm Embrace
* **Gloves:** **A Close Companion**
* **Handheld (Right):** Endless Karma
* **Brooch:** Confession of Love

See Tempted Moment for full wardrobe.

### Nikki's Info

A Close Companion

**A Close Companion** is a gloves accessory in the Festivals suit Tempted Moment. It could be obtained through a Log-in Event.

## Appearance

Light red gloves with loose frill-like edges, held together with a darker red ribbon tied at the wrist.
3-Color Balloons

**3-Color Balloons** could be obtained from a draw in the Rainbow Park Pavilion.

## Appearance

Three balloons tied to a white card with a bespectacled rabbit on the front and a small pink bow on top. The balloon on the left is a plain bright yellow. The balloon in the middle is purplish pink with two lighter zig-zag stripes running around it. The balloon on the right is baby blue and covered with big white dots.
A Girl's Room

**A Girl's Room** is the default background and is given to the player for free.

## Appearance

A pink feminine room with tiled floor and pale, plush carpeting decorated with a heart pillow, a Gifty plush, and an opened book. A white vanity sits on the side, covered with mirrors, pictures, jewelry, makeup, a small lamp, and a pencil cup. Above this is a shelf with books and a Momo doll, while beneath the vanity are many small containers. A pink plush chair sits on the side with a cute pillow, along with a small stand with a potted flower and cake set. The window is opened, with pink curtains held by a cat head ornament. Posters and picture frames decorate the wall.

## Trivia

The poster in the background is the title screen from Hello Nikki-Let's Beauty Up (also known under the name *Nikki UP2U 2: World Traveller*).
We Do It Differently Here

There are differences between the way British and American cons are run. For the latter see the excellent Conrunner site.

British cons are focussed on the bar, where people buy their own food and (often alcoholic) drink, there is no equivalent of the Con Suite which provides free soft drinks and nibbles.

British Green Rooms will buy a single drink for programme participants before programme items, and have tea, coffee and sweets. The hot food offered by some American
Green Rooms isn't provided, and while Green Room staff are a friendly bunch, its fairly uncommon for programme participants to hang around outside their items.

Eastercons cover the expenses of Guests of Honour (and occasionally technical speakers), but don't pay the appearance fees that actors get at media cons. Only professionals like bands, and dance troupes get paid, or a star name outside the field.
Everyone else, committee, programme participants, dealers and others pay their own way. Memberships are not refunded out of convention profits, if they are lucky the committee might get a free meal after 2 years hard work! Anyone helping with the convention gets paid in Groats, at the princely rate of £1/hour (approximately!), so you won't get rich if you volunteer, but you will have fun.

Stingy, aren't we! :-)
3D Gradient

*As the shadow and light overlaps, the vision gradually collapses in the image of music.*

* General Info
* Suit
* Links

### Obtained by

Recharge

* **Hair:** Dazzling Light
* **Coat:** Pop Movement
* **Top:** Dynamic Shock
* **Bottom:** Electro Load
* **Hosiery:** **3D Gradient**
* **Shoes:** Beat of Drum
* **Hair Ornament:** Sensitive Headset
* **Handheld (Left):** Heated Microphone
* **Tattoo:** Clash of Electro
* **Foreground:** Dancing Note
* **Head Ornament:** Agitated Black Rabbit
* **Ground:** Virtual Stage

See Dazzling Idol for full wardrobe.

### Nikki's Info

3D Gradient

**3D Gradient** is a hosiery item in the Ruin Island suit Dazzling Idol. It could be obtained from a Cumulative Recharge.

## Appearance

The leggings are a teal and black gradient. The leggings also have various mechanics on them. At the top of the right legging is black strap cross. Above that is a teal and black strap with silver chains. On the other side is a teal music note.
A Day in the Countryside (Hair)

## A Day in the Countryside

*Out on the lawn, bathed in the warm afternoon sunlight, she lies on the lawn and takes the last bite of the sandwich.*

* General Info
* Suit
* Links

### Obtained by

Log-in Event

* **Hair:** **A Day in the Countryside**
* **Top:** Color of Sky
* **Bottom:** Garden Chatter
* **Shoes:** Leisure Steps
* **Hair Ornament:** Long Afternoon
* **Handheld (Right):** Shovel of Hardwork
* **Gloves:** Nature's Greeting

### Nikki's Info

A Day in the Countryside

**A Day in the Countryside** is a hair item in the Pigeon Kingdom suit A Day in the Countryside. It could be obtained from a Log-in Event.

## Appearance

Short, scruffy blonde hair that splays outwards very slightly.
Paddam Aram

## Background

Born into a family of isolated Dwarven hunters, located in a small village on the edge of civilization, Paddam gleamed with fascination every time the smith from the closest major village made his way to the settlement to aid with yearly repairs, bringing his mobile smithery in tow. He dreamed of one day owning his own hammer and smithy. Hope was cut short when a great tragedy befell his family and village. Despite prayers to the gods, only Paddam escaped. He quickly learned to survive in the wilderness, and soon in man's civilization, often getting by with his fierceness and charm. The dream remained however, of crafting some of the finest weapons and armor ever seen by mortalkind.

## Around Land's End

### The A&W: Arms and Armor for the Discerning Adventurer

It was only a few days ago when The A&W’s doors were flung open to the public, but reception has been positive. Paddam currently operates the forge as both shopkeeper and blacksmith. While the workload has not been overbearing, it’s become apparent that having an employee or apprentice would go a long way into expanding the shop’s presence in Land’s End. Yet things are looking up for the time being. The A&W currently has full stocks of classic, sturdy Steel, and after the recent Orcish raid, a hearty stock of Orcish Steel. While the results of working normal steel are predictable, Paddam is interested to see what type of innate effects arrive in working with Orcish Steel.

### Urbest's Rabble

Not far from the town hall, Paddam Aram breaks away from constructing the forge at The A&W to stick his head out a smoky window and observe whatever racket is happening at the center of town. All too well does he recognize the bleating of powerhungry rabble-rousers. Distinctively unmoved and mostly bothered, he releases a displeased "harrumph" and turns to close his shutters before making eye contact with Snaps. Paddam motions to Snaps and Essart over to step inside The A&W and reconnoiter, and potentially, make plans.
A Dream of Love

*The sun is still shining, but Otilia is no longer wearing a simple dress, but a sweet and gorgeous wedding gown.*

* General Info
* Suit
* Links

### Obtained by

Charming Love Song event

* **Hair:** Longing to the Sky
* **Dress:** Elegant Wedding Dress
* **Hosiery:** Gentle Moon
* **Shoes:** **A Dream of Love**
* **Foreground:** Ode to Time
* **Background:** Sincere Vows
* **Veil:** First Blossoms
* **Earrings:** Surprise Encounter
* **Handheld (Both):** Eternal Romance
* **Necklace:** Morning Light
* **Gloves:** Fairy Tale Ending
* **Makeup:** Soft Fondness

See Charming Melody Dreams for full wardrobe.

### Nikki's Info

A Dream of Love

**A Dream of Love** is a shoes item in the Happiness suit Charming Melody Dreams. It could be obtained from the Charming Love Song event.

## Appearance

Shiny off-white high-heels decorated with a small bow, an upright silver chain with matching beads, and a wing-like off-white ribbon on the back.
Bestia' Plumata

### Unique trait

If your attack kills the target, it will restore half the amount of spent focus points.

## Armour

### Armour type

Medium armour

**Bestia's Plumata** is the personal and unique medium body armour from Bestia Tabat and can only be worn by him. It can be made from dismantling Bestia' old armour and then reforging it at the Legion Outpost armoury.

It has the unique trait of returning half of the amount of focus points spend on the attack killing a foe. The unique armour will changed it's name every increases in rank.

## Versions

Depending on the rank, it has the following names:

* Gladiator Plumata I
* Bestarius Plumata II
* Champion Plumata III

## In-game description

This characteritiscally cobbled together armour lorica plumata has saved Bestia's life many times in the arena. Each peice of its represents a story of survival and thriumph.
39 Telepathy

*'Alright, time to use the ult of Magical Mirai 2016! Use 39 Telepathy!'*

* General Info
* Suit
* Links

* **Hair:** Unanimous Ceremony
* **Dress:** Search for Sound
* **Socks:** Joyful Chorus
* **Shoes:** All Out March
* **Hairpin:** Magic of Music
* **Gloves:** Day of Expection
* **Handheld (Left):** Future with You
* **Makeup:** Shiny Smile

**Posed**
* **Hair:** Expression of Gratitude
* **Dress:** Magical Mirai 2016
* **Makeup:** Shiny Smile
* **Foreground:** 393939
* **Ground:** **39 Telepathy**

**39 Telepathy** is a ground accessory in the Ruin Island suit Magical Mirai 2016. It can be obtained from a Styling Gift Box after completing Magical Mirai 2016.
A Bit Sweet

*Nikki just tries on this dress to see if she gains any weight. But even Momo has to eat vegetarian food for a week.*

* General Info
* Links

### Obtained by

Pavilion of Mystery
Pavilion of Fantasy

### Nikki's Info

A Bit Sweet

**A Bit Sweet** is a top item. It can be obtained from a draw from the Pavilion of Mystery or the Pavilion of Fantasy.

## Appearance

A brown, long sleeved, over-the-shoulder crop top. The neckline has a beige sailor-inspired collar with a large beige bow in the center. Four large beige buttons adorn the front.
8 cm Vision

*She is now Hiber's chief makeup artist, and she can go to the fashion department and choose any clothing she likes.*

* General Info
* Suit
* Links

### Obtained by

Crafting

* **Hair:** Cool Girl
* **Coat:** Duke's Cloak
* **Top:** Plain Coat
* **Bottom:** Retro Wide Leg Pants
* **Shoes:** **8 cm Vision**
* **Hair Ornament:** New Fashion Idol
* **Gloves:** Crystal Soliloquy
* **Handheld (Right):** Wool Makeup Brush
* **Handheld (Left):** Five-colored Eyeshadow Pan
* **Brooch:** Radiant Holiday

### Nikki's Info

8 cm Vision

**8 cm Vision** is a shoes item in the Apple Federal suit Chief Dresser. It can be obtained through Crafting.

## Appearance

A pair of black high heels with studded straps.
1st Anniversary

**1st Anniversary** is a quests event that ran from April 11th to the 27th, 2018. Subsequent anniversary events were held annually from then on.

## Poem

Your company is most beautiful

*After spring, summer, autumn and winter*

*After joy, sorrow, laugh and tear*

*Finally understand, the best is your company*

*Compared to I know, I can, what matters is I'm here*

*It's a big world. I'm here. You're here.*

## How to Play

There were 6 quests. Complete them to earn rewards such as , , , , and the Sweet Breeze suit.

### Quests

1. Let's become a polymath of Miraland
Enter the Facebook page through the event banner and follow it.
**Reward:** 50
2. Let's face every challenge together
Complete any Journey stage 5 times.
**Reward:** 60
3. Let's walk through the seasons
Draw in the Time Yard pavilion 5 times.
**Reward:** 5
4. Let's celebrate our 1st anniversary
Sign in 5 times.
**Reward:** 10,000
5. Let's step onto the new journey
Unlock the Time Diary section in Achievements.
**Reward:** 30
6. Thanks for your company
Complete all the tasks.
**Reward:** Sweet Breeze suit
A Leaf of Legend

*Time flies and humans are still complicated. Beyond Bamboo has become a leaf of the legend in this world.*

* General Info
* Suit
* Links

### Obtained by

Recharge

* **Hair:** Bamboo Moon
* **Dress:** Luxury Behind
* **Coat:** Crystal Clear
* **Shoes:** Bored by Eternity
* **Hair Ornament:** Free Way
* **Earrings:** Jade Eardrops
* **Handheld (Right):** Oblivion Blade
* **Handheld (Left):** Poetic Wine
* **Makeup:** **A Leaf of Legend**

**Posed**
* **Hair:** No Returning
* **Dress:** Night Sigh
* **Hair Ornament:** Free Way
* **Earrings:** Jade Eardrops
* **Foreground:** Snowy Feather
* **Ground:** Moonlight Ride
* **Makeup:** **A Leaf of Legend**

### Nikki's Info

A Leaf of Legend

**A Leaf of Legend** is a makeup item in the Cloud Empire suit Moon Visitor. It could be obtained via a Recharge.

## Appearance

A smiling face with thin garnet lips, thin black eyebrows, and pale green eyes that look directly at the player. Blue eyeshadow is applied on the eyes along with winged red eyeliner. A small, sword-like black mark with a round blue stone in the center is placed between the eyebrows.
Hostage Exchange

**Hostage Exchange** is a storyline quest which can be started after conquering nine ares from Asia Minor and completing Morituri te Salutant. Lucius Licinius Lucullus will send a courier to you with the message that he and Mithridates VI Eupator are entering hostage negotiations and you are required to attend the meeting. They will be hosted in the Troas fishing village, inside the house of the a rich merchant, who has his houseon top of the hill in the village.

### Poisoning Mithridates

After the first round of negotiations, you are tasked to retrieve drinks for all guests from the host. You can then opt to slip in hemlock poison inside the drink of Mithridates. He will likely survive, due to his skill in dealing with poisons. This act will earn the player the achievement.
A Cat's Journey

*But if the girl could understand the cat, she'd know the cat is saying 'Don't forget you promised me dried fish.'*

* General Info
* Suit
* Links

### Obtained by

Log-in Event

* **Hair:** Green Encounters
* **Top:** Cat Fantasy
* **Bottom:** Playful Cat
* **Hosiery:** Veiled Mist
* **Shoes:** Casual Catwalk
* **Hair Ornament:** Cat Whispers
* **Earrings:** Cat and Dried Fish
* **Gloves:** Soft Dreams
* **Handheld (Right):** **A Cat's Journey**
* **Face:** Decisive Approach

### Nikki's Info

A Cat's Journey

**A Cat's Journey** is a right handheld accessory in the Gallery suit Story of the Cat. It could be obtained from a Log-in Event.

## Appearance

A small olive green handbag with a slightly darker handle. Two neon green keychains are clipped to the handle, one made of hair and the other a simple strap with a cat face pendant.
6th Clinic/Clinic's Secret

Overview
 • **Clinic's Secret**

The stages for the 6th Clinic event were about Nikki, Momo, Bobo, and Kimi going to investigate the mysterious Sixth Clinic in Losol, where Gray Raven is said to work with Queen Elle.

**Note:** Stages are summarized from a translation of the event, as the dialogue for the English version was never recorded.

## Map

Complete the stages to free the trapped souls and earn Demon Contracts . There were 5 stages that did not require  to complete. The player was given 5 attempts per stage each day and could reset them for 30  each.

Different amounts of Demon Contracts  were given depending on the player's letter score. A  would give 5 , an  gave 3 , a  gave 2 , a  gave 1 , and a  gave 0  but would not deduct attempts. The player's score needed to be higher than their opponent's and within the specified range to trigger the Soul Release  effect, which gave 6 .

## Stages

### Stage 1 - Kimi's Request

* **Score Range:** 15,000 - 25,000 points higher
* **Style:**

Nikki, Momo, Bobo, and Kimi meet up, and Kimi asks them for their assistance. She explains that there is a mysterious Sixth Clinic, which is rumored to be a place where one can obtain special abilities, and that they may have something to do with the Iron Rose Stylist Legion, specifically that Gray Raven and Queen Elle may be working together. Kimi tells them she has other things to attend to, and Nikki promises to report back with anything they discover.

### Stage 2 - Demon's Clinic

* **Score Range:** 25,000 - 35,000 points higher
* **Style:**

They arrive in Losol, where the clinic is located, and are disturbed by the city. Bobo tells them more about what she's heard, saying that Gray Raven can perform surgery that grants special abilities, but that it's worth a soul. She adds that it's called the "Sixth Clinic" because six is a devil's number, which scares Momo.

### Stage 3 - Peachy's Trial (1)

* **Score Range:** 10,000 - 20,000 points higher
* **Style:**

Once at the clinic, they are unimpressed, and it looks empty. Peachy comes to greet them, and Nikki tells her they are there to meet Gray Raven. Peachy worriedly says that nobody who has come recently is really there for business, and asks them to compete with her.

### Stage 4 - Peachy's Trial (2)

* **Score Range:** 20,000 - 30,000 points higher
* **Style:**

Peachy says she will answer a question since Nikki beat her, but she refuses to answer why people have been visiting the clinic. Instead she tells Nikki about the medical procedures Gray Raven performs, saying that you can get powers, but each time you use it you will age. She shows off his collection of souls, and the amount of people surprises Bobo.

### Stage 5 - Peachy's Trial (3)

* **Score Range:** 5,000 - 15,000 points higher
* **Style:**

Nikki passes another styling battle with Peachy and requests to see Gray Raven. Peachy refuses again, saying he is in the middle of an important operation. They find out that Queen Elle is not interested in Gray Raven's services, and they leave after competing once more.
A Break from Work

**A Break from Work** is a pack that could be obtained from a Mailbox Gift from May 1st to the 5th, 2023.

## Wardrobe

 **Dress:** Bountiful Harvest
 **Hair Ornament:** Budding Hearts
 **Handheld (Left):** Sweet Experience
## Lore

### Item Descriptions

*Harvest depends on hard work from earlier. The girl walks into the grown wheat fields and smells the sweet breeze.*
— Bountiful Harvest

*The seeds quietly grow and absorb nutrients, finally breaking through the soil with tender shoots after a downpour.*
— Budding Hearts

*Taking time to rest is the key to increasing efficiency. Rest if you're tired and eat a cob of cooked corn.*
— Sweet Experience

## Letter

**A Break from Work**
*Work-life balance is a secret trick to boost efficiency. You may as well loosen up a bit if you're tired.*
—Mo Mo
A Day in the Countryside

* General Info
* Links

**A Day in the Countryside** is a Pigeon suit that could be obtained via a Log-in Event from April 15th to the 27th, 2021.

The event text read: *Plant a seed every day, and you will be greeted with so many blossoms in the spring.*

**Completion Prize:** 15 .

←  Back to Pigeon suits

## Wardrobe

 **Hair:** A Day in the Countryside
 **Top:** Color of Sky
 **Bottom:** Garden Chatter
 **Shoes:** Leisure Steps
 **Hair Ornament:** Long Afternoon
 **Handheld (Right):** Shovel of Hardwork
 **Gloves:** Nature's Greeting
## Lore

### Item Descriptions

*Out on the lawn, bathed in the warm afternoon sunlight, she lies on the lawn and takes the last bite of the sandwich.*
— A Day in the Countryside

*She picks a green foxtail, bends it into a circle, then uses it to observe the blue sky and floating clouds, as if it is a telescope.*
— Color of Sky

*Suddenly a tangle of brown fur comes into view: her brown poodle is looking at her, with a yellow flower in his mouth.*
— Garden Chatter

*Patting him in the head, she thinks of her sister who loves flowers the most. Maybe it's great day to do some gardening.*
— Leisure Steps

*She swiftly puts on her overall, then takes out a toolbox. After digging out the hard soil, she places the seeds inside.*
— Long Afternoon

*To remember their locations, she gives each pit a special name. Cover them with soil and give them a good watering.*
— Nature's Greeting

*She wipes her forehead with a satisfied smile. Months later when sister is back, will she see the blooming flowers?*
— Shovel of Hardwork

### Interpretation

The suit talks about a girl who decides to do gardening one day so that flowers will bloom when her sister comes back months later.

## Etymology

### Name by Server

**Int.(FR):** "champagne" has a variety of meanings: 1. It is a region in France, which the drink comes from; 2. It is the common & Old French word for "field"; 3. It is a color that resembles that of a wheat field.

## Gallery

### Item Gallery

A Day in the Countryside (Hair)Color of Sky (Top)Garden ChatterLeisure StepsLong AfternoonShovel of HardworkNature's Greeting
## Trivia

* This suit debuted on the International server.
* The makeup used in the promotional image is Caring Eyes from the Lilith suit Starry Mentor.
A Different Doll

*Similar with other dolls, only it didn't choose to wield a chopper, perhaps it carries something soft from her.*

* General Info
* Suit
* Links

### Obtained by

Night Castle event
Crafting

* **Hair:** Infinite Dark
* **Dress:** Eternal Instant
* **Hosiery:** Blood Flower Wither
* **Shoes:** Dim Way
* **Hair Ornament:** Faint Light in Night
* **Necklace:** Extinguished Fire
* **Gloves:** Remaining Ember
* **Tail:** Wings of Hunt
* **Background:** All Gone Silent
* **Foreground:** Shadow Dolls
* **Head Ornament:** Ominous Bat
* **Ground:** **A Different Doll**
* **Makeup:** Sorrow of Eternity

**Posed**
* **Hair:** Infinite Dark
* **Dress:** Coffin Closed
* **Hair Ornament:** Faint Light in Night
* **Tail:** Midnight Split
* **Background:** All Gone Silent
* **Foreground:** Shadow Dolls
* **Head Ornament:** Ominous Bat
* **Ground:** **A Different Doll**
* **Makeup:** Sorrow of Eternity

### Nikki's Info

A Different Doll

**A Different Doll** is a ground accessory in the Pigeon Kingdom suit Eternal Instant. It could be obtained from the Night Castle event and can now be obtained through Recipe Crafting.

## Appearance

A doll with black hair and wings. The dress burgundy with gold strands on the back, and the red bow in the hair has a golden cross attached to it.
A Glimpse of Secret

*When Xinglin peeked the secret, the world collapsed. She tries to protect those around her as Nightingale did.*

* General Info
* Suit
* Links

### Obtained by

Dawn Front event

* **Hair:** Snow Bird in Sky
* **Dress:** Glittering Star
* **Coat:** Sentimental Flower Song
* **Shoes:** Morning Fading Stars
* **Hair Ornament:** **A Glimpse of Secret**
* **Hairpin:** Lost Wings
* **Earrings:** Parted Ways
* **Bracelet (Right):** Chick under Moonlight

**Posed**
* **Hair:** Snow Bird in Sky
* **Dress:** Light of Order
* **Shoes:** Morning Fading Stars
* **Hair Ornament:** **A Glimpse of Secret**
* **Hairpin:** Lost Wings
* **Earrings:** Parted Ways
* **Background:** Stairs of Destiny

### Nikki's Info

A Glimpse of Secret

**A Glimpse of Secret** is a hair ornament accessory in the Apple Federal suit Glittering Star. It could be obtained from the Dawn Front event.

## Appearance

A gold leaf headband with intertwined white feathers.
4 Seasons

*This article is about the suits from the Fantasy Workshop. For the Story Suits, please see Four Seasons.*

**4 Seasons** suits are Collection Suits that can be obtained by exchanging Starwish Earrings , Starwish Pendants , and Starwish Hairpins  in the Fantasy Workshop in a Stylist Association. These suits are based on attire worn by various characters in *Love Nikki*.

## Suits

There are 35 4 Seasons suits:

Bright DemeanorClassic CeramicCunning ImpDream DressElegant SketchFairy Tale CutieFlower Fairy MevillaFlowery VineHeart CrossHeroine in ArmorIce Blue Classical DreamInk TaleInnocent PetJinJin's JourneyKitten SketchbookLight Sweet PaceLive ReportLovely PolkaMidnight RoseMint JourneyPromise with SeaPure LotusRabbit SweetRising StarRoyal GuardianRuins & Black CatRule of LoveShallow Sky TripSouth Wind StarStar BudStarlit SwordStars and DreamsTreasure in the Sea of CloudsValiant PhantomWinter Rhyme
A Handful of Pearls

*On the leaf boat, the lotus picking girl, with a bamboo bar in hand, moves toward the lake center*

* General Info
* Suit
* Links

### Obtained by

Recharge

* **Hair:** **A Handful of Pearls**
* **Dress:** Twin Lotus
* **Shoes:** Triple Pavilions
* **Hair Ornament:** Silent Around
* **Necklace:** Fifth Night Shift
* **Bracelet (Right):** Six Songs
* **Handheld (Right):** Beauty's Makeup

### Nikki's Info

A Handful of Pearls

**A Handful of Pearls** is a hair item in the Cloud Empire suit Lotus Picking. It could be obtained from the User's Shop.

## Appearance

Long pale grey hair with bangs. A small bun composed of several loops is tied on one side.
Afternoon Bell

*She didn't want to be embarrassed in class, started to learn history hard, and asked the teacher questions actively.*

* General Info
* Suit
* Links

### Obtained by

Log-in Event

* **Hair:** Silver Memory
* **Dress:** Black Tea Grid
* **Coat:** **Afternoon Bell**
* **Hosiery:** Intertwined Riddles
* **Shoes:** Palm Poetry
* **Hair Ornament:** Heart Etiquette
* **Handheld (Right):** Truth Books

### Nikki's Info

Afternoon Bell

**Afternoon Bell** is a coat item in the Apple Federal suit Black Tea Time. It could be obtained via a Log-in Event that ran from September 4th to the 16th, 2021.

## Appearance

A long-sleeved black coat with a wide red and light brown lapel. The cuffs of the sleeves are folded, and are red with a gold crown design on the front. The main part of the coat has a thin gold stripe lining the edges, while a slit is cut into the sides at the bottom.