How to Use - Dockyard

## Overview

The **Dockyard** is the server's primary construction area for Ships and Submarines. This area is build like a classic early 20th Century shipyard with dry docks arranged in rows per size. While your in this area, you will be able use /gm 1 (Creative). Also you can /fly. However, you will not able to build until a plot is selected. Read blow for more details.

## How it's setup

These dry docks are in fact plots for player to choose to load their vehicle per size.
A player may build, modify, and select a ship or submarine they wish to use in different world for play or missions.

Dockyards allows for players to use World Edit within the confines of a selected plot they are currently occupying. See World Edit for details.

Each player is give number saved slots they can load their schemed designs. Each player starts with four plots and progressively gains more due to promotion in rank and performance during crew missions or achievements recognized by the server's senior officers.

The server will periodically Automatically SAVE the plot.

* Construction Tip : Make sure you copy the vehicle using w/e if major change is done you may want to undo. W/e will undo so many times before it can not. The auto save will save over any previous setups you had on the vehicle.

## Steps to using a Plot

The following is the basic instructions on how to operate plot. **Remember** to not select a plot someone else is using. Make sure it clearly says it open for use.

### Loading, Claiming a Plot, and schemes

* Step 1
Select a plot size you wish to use.
Step 2
Right Click the plot sign found at center of the back of the plot. This will call up any open or saved plots you may own.
Step 3
Clicking Left or right will go through whatever schemed designs you have.
Step 4
SHIFT Left to load in the plot what you wish to work on.

### Selecting Plots for Play

* Step 1
Go to the Ship's or Submarine's sign so you wish to use.
Step 2
Click on the vehicle's main sign. This will begin scan to determine the vehicle functional.
 Any Flaws or problems will be display in this scan.
Step 3
Go to /**Seatrials** or any other world to spawn your vehicle.

### Saving & Leaving

When your finish using your plot. You may save plot and release it.
Go to back plot and right click the plot. Then HOLD SHIFT and LEFT CLICK. This will release the plot.

## Server Commands for Plots

The server has commands you can use while working in your plot.
These commands can be seen by doing /plot Help

This is a short list of these commands.

* /plot - list all active plots you are currently have open. You can have more than on. This command only works in the Dockyard area.
* /plot tp # - this commands allows you to teleport to whatever plot you have. Doing the command /tp plot without a plot number, will automatically teleport you to your currently active plot. However, more than one will require you to use a number that listed in /plot command
* /plot release # - The command saves and releases the plot your working on or whatever number you inputted. If you should enter the command without a plot number, multiplots will be saved and released.
* /plot name # - This will allow you give a numbered plot a name. Such as name of your ship for example. If not done, only number will be listed and "No Name" will be shown.
* /plot addbuilder <player name> #plot ID - This command adds new player to your plot's permission to work and be able use all commands the plot allows including World edit. If only plot is open, the id number does not need to be added.
* /plot rembuild <player name> #plot id - This command removes a player whom is working in one your plots.

## Video Tutorial

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