recursal/Fanatic-Fandom huggingface dataset:
Homing

**Homing** is a Behavior Rune that causes the spell to move towards enemies, or move enemies and objects towards the spell. The Rune has different effects and interactions depending on the Focus used.

### Obtaining

After coming to the Rise from Mystral Woods there is a bridge that goes over the waterfall to the right. There is a door with an Celestial Puzzle to be solved.

## Actus

Actus spells move toward nearby enemies. The homing effect is separate from the Move Rune, and Move and Homing can be used together. Homing is affected by elevation and may miss targets above or below the intended location.

#### Notable Interactions

* When directly linked with Inverse, the spell will move away from nearby enemies.
* When directly linked with Size, the spell's homing range is increased.
* When directly linked with Time, the spell will move toward enemies more quickly.

## Ego

Ego spells will pull in nearby enemies and objects.

#### Notable Interactions

* When linked with Duplicate, the clone will not have the Homing property, though Zia will for as long as the cast key is held.
* When directly linked with Inverse, spells will push enemies and objects away.
* When directly linked with Size the spell's homing range is increased.
* When directly linked with Time, spells will pull in enemies and objects more quickly.
Duplicate

**Duplicate** is a Behavior Rune that causes the spell to creates copies of itself or Zia. The Rune has different effects and interactions depending on the Focus used.

### Obtaining

**Duplicate** is found in The Tomb of the Mage-Kings and is required to progress through the story.

## Actus

Duplicate Actus spells have 2 additional projectiles for a total of 3. By default, the copies are side-by-side with the original projectile in the center. Only the original can activate Trigger Runes.

#### Notable Interactions

* When directly linked with Left or Right while linked to Move, a Duplicate spell's copies are created towards the direction of the Rune in 30° intervals.
When Duplicate is directly linked to both Left and Right, Duplicate spells create a copy on either side of the original projectile instead.
The original projectile moves towards the cast location while the copies spread out.
* When directly linked with Left or Right while not linked to Move, a Duplicate spell's copies will overlap.
* When directly linked with Size, Duplicate spells have 4 additional projectiles for a total of 5.

## Ego

Duplicate Ego spells create a clone of Zia that enemies will attack instead of her. The clone is created at Zia's location and can keep buttons pressed, expiring after taking a set amount of damage or after a few seconds.

#### Notable Interactions

* When using the Aura, Igni, or Aqua Essences, the clone will damage melee enemies that attack it.
* When linked with Impact, the spell will trigger when the clone is hit by enemy attacks.
* When directly linked with Left or Right, the clone will slowly rotate in the Rune's direction.
* When directly linked with Size, the clone is larger and can take more damage before expiring.
* The clone cannot apply Mastery effects.
Bag of Wares

*This article is a stub. You can help Mages of Mystralia Wiki by expanding it.*

**Bag of Wares** is an item in Mages of Mystralia. This is a quest related item. The bag was stolen from Goblins. The player should return the bag to Rachel.

When Zia first travels from Haven to Grealeaf Hamlet she passes through a part of the Mystral Woods. There *Merchant Rachel Marie* is attacked by goblins and her carriage is smashed. When Zia helps her she asks her to get her husband *Italic text* from Greyleaf to help her repair the carriage.

In Greyleaf after passing the pear where *Blacksmith Tao* is standing Zia will find Rachels husband *Carpenter Vitas Varnas* on the right side, scared from Zia. Talk to him and he will leave to help Rachel fix the carriage.

When Zia follows him back to the carriage Rachel and Vitas will have cleared the road to the north. Talk to Rachel, she will tell Zia that her wares were stolen by the goblins and asks Zia for help. Missing wares: 4 bags.

*Location of the stolen bags*

* Follow the road up to the north, which is now available. Go over the bridge, which is activated with a switch, and reach the goblin hideout. Right to the fireplace there is the first bag.
* With the ACTUS spell Zia can lit up the explosive barrels behind the fire place and destroy the wall. Follow the road up to the hill and defeat the big goblin. After defeating him Zia'll get the Move Rune. Attached to the ACTUS Spell it will become a fireball. Destroy the explosife barrel to the right and the entrance to the Old Mines will open. After Zia enters the second Bag is on the right side. Pick it up.
* Now leave the top of the mountain where Zia fought the big goblin again and light up the explosive barrel underneath. A bridge will be created and Zia can pass through. Down the hill on the left side there is a small goblin camp side where the third bag can be found.
* Follow the road through the Mystral Roads (after the Old Goblin) to the right side, light the torch and let down the bridge. After crossing the bridge you'll find the last bag on the right side.

Give the bags back to Rachel in Greyleaf. Instant Reward: 50 Green Soulbeads

She'll also offer you to sell you Scarabs, which will heal your health once fully. (Only one can be carried at once.)
Scarab

It is a healing item that allows Zia to regenerate her health fully.

Only one can be carried at once.

It can be bought from Rachel (after finishing her quest) in Greyleaf (later at the Castle's marketplace) or from the Necromancer at the castle.

**Ingame Description**

A delicately carved amber charm, depicting a scarab. It automatically protects me if I ever fall in combat.
Aura Wand

After finishing the Sky Temple and getting the Detonation Rune, and finishing Rachel's Quest it is possible to revisit the top of the hill of the Goblin hideout in the Mystral Woods. There will be another big Goblin waiting in front of the entrance of the Old Mine. By defeating him Zia gets the Aura Wand as a reward.

**Ingame Description**

Increases the casting speed an chain damage of aura spells and ignores air resistance.

*This wand was infused with the power of storms. Nothing's as surprising and treacherous as lightning.*
Time

"Increases the time parameter of the attached behavior" found in Mystral Woods after defeating the Wood Wench and repairing the bridge

After the repaired bridge you walk to the left, after that directly down to the mine. There is an teleport entrance where you can get the Time.

You don't need any additional runes to complete this task.

### Obtaining

Above the Mines: Road Up North - Follow the road even further up north and enter a part of the Mystrals Woods. There is a puzzle plattform on the left side. Enter and solve the puzzle
Tomp of the Mage-King

*This article is a stub. You can help Mages of Mystralia Wiki by expanding it.*

**Ingame Description**

Beneath the soaring Castle Mystralia is a stone-lined crypt of many grand chambers, where the dead Mage-Kings of old, and their entire families, lie in massive, ornate stone coffins atop catafalques. Superstitious Mystralians claim that one can hear cries and shrieks at night nearby the Tomb's sealed gate.
Runes

**Runes** can be found by Zia on her travels through the world of Mystralia. They can be combined and are used for new Spells, though Runes may or may not be available to a particular Focus. For example, while the Detonate Rune is exclusive to Immedi spells, the Random Rune can be used by any spell. Runes have a number of "links" that are used to connect with the base spell or other Runes. In general, a greater number of Runes results in a greater Mana cost.

*This article is a stub. You can help Mages of Mystralia Wiki by expanding it.*

There are three types of Runes:

* **Behavior Runes** dramatically alter how a spell acts. In some cases, Behavior Runes can replace the default function of a spell. For example, Actus spells are stationary by default, but the Move Rune causes Actus spells to fly in a chosen direction. Behavior Runes are the backbone of spells, providing most of the links that other Runes can attach to.

* **Augment Runes** affect other Runes and the base spell. Unlike other Runes, Augment runes do not increase the Mana cost of a spell. The Inverse and Random Runes can even decrease Mana costs under the right circumstances.

* **Trigger Runes** cast a selected Immedi, Actus, or Creo spell when certain conditions are met. A spell's trigger conditions are determined by the Rune used, such as Impact requiring the spell to hit an enemy or surface. While spells can trigger themselves, triggered spells still cost mana. Spells with Trigger Runes can trigger up to 4 times per manual spell cast. This trigger limit also applies to spells triggered by other spells. After the fourth trigger, the combined spell stops triggering. Periodic and Proximity ignore this trigger limit.
*Example*: if Spells A and B cast each other, the spell order is **A → B → A → B → A**. Even though Spell A would cast Spell B again, the combined spell stops as it has already triggered 4 times.

Spells can have dramatically different effects depending on whether Runes are directly or indirectly linked. For example, an Igni Actus spell with the Move and Right Runes can cast a straight-moving fireball *starting at Zia's right*, or cast a fireball in front of Zia that *curves to the right*. The difference is whether the Right Rune is directly linked with Actus (the former) or Move (the latter).
Mages of Mystralia Wiki/Section 4

Borealys Games

is a game studio founded 2014 and is based in Montreal, Canada. The team includes industry veterans as well as many young developers, some of whom previously worked for Ubisoft, Gameloft, Artifice, Ludia and Ankama. "Mages of Mystralia" was written by the bestselling author   *'Ed Greenwood'*  , the creator of the "Forgotten Realms" fantasy world for "Dungeons and Dragons".

Comic

Borealys also released the backstory of the game in a webcomic series, you can check out the comic here. The "Mages of Mystralia" comic is based on Ed Greenwood's story and created by writer Brian Clevinger (Atomic Robo, 8-Bit Theater) and artist Carey Pietsch.
Trial Wand

The Trial Wand is the final reward in the Trial of Mages. After obtaining all the three initial rewards from the Trials you can try to complete all waves again, but this time within 10 minutes. If you succeed you'll be granted this wand.
Note: The 'significant increase' of the mana regen is not exaggerated.

Ingame description:
"**This wand significantly increases mana regeneration.**
*I've found a sense of inner peace and tranquility by holding this wand.*"
X3 Stronger Sculpting

*This article is a stub. You can help GODUS Wiki by expanding it.*

**x3 Stronger Sculpting** is the 17th advancement card. It unlocks the ability to sculpt 3 layers simultaneously.

## Acquisition and Unlocking

You need 200  to unlock the card. To use it you have to pay 12 .

## Card Text

This card will unlock the ability to sculpt more layers of terrain at once.

## Advancement

* Previous Card: Rain Of Purity
* Next Card: Larger Abodes
Right

Description | Makes the attached behavior turn to the right.

**Right** is an Augment Rune that affects other Runes. The Rune has different effects and interactions depending on the Focus used.

### Optaining

It can be found in the Rise. After walking north to the rock prominence and going east (west is the Dark Tower). Jump down the cliff and there will be a big puzzle ahead. beneath it is a treasure chest which holds the rune.

### Notable Interactions

#### Actus

* When directly linked with Detonate, the spell will explode an a line away from Zia starting from her right.
* When directly linked with Duplicate while linked to Move, the spell creates copies to the right of the original projectile in 30° intervals.
When Duplicate is also directly linked to Left, the spell creates a copy on either side of the original projectile instead.
The original projectile moves towards the cursor, and the projectiles spread out as they move.
* When directly linked with Duplicate but not linked to Move, the copies will overlap.

#### Ego

* When directly linked with Duplicate, the clone will slowly rotate to the right.

#### All Focuses

* When directly linked with Mastery, a different elemental effect is applied based on the Rune used. For example, Igni spells can chain or freeze. The sequence is represented in the spell menu:

> **Aura → Igni → Aqua → Gaea → Aura**
>
>

* When directly linked with Move, the spell curves to its right as it moves forward.
* When sharing a common link with Left, neither Left nor Right will apply. Duplicate in an Actus spell is an exception.
* When directly linked with the base spell, the spell casts to Zia's right.
Token

In Greyleaf to the NorthEast there is the Woodchoppers den. Talk with *Woodchopper Jeff Hatten* and give him the needed 75 Gree Soulbeads. He'll give you a Token in return, that will let you use his help in the future.

**Ingame description**

I owe you! A token to provide that you've helped Jeff in a time of need, and that he'll help you when the time comes.
Rain

**Rain** is a Behavior Rune that alters the starting location of a spell. The Rune has different effects and interactions depending on the Focus used.

### Obtaining

When going north up the road to the Lava Grotto go right where the paths part, before reaching the grotto. Follow the way and solve the riddle there.

## Actus

The spell begins above Zia and falls towards the ground.

#### Notable Interactions

* When linked with Move, the spell moves towards the cast location as it falls.
* When directly linked with Time, the spell falls more quickly.

## Creo

The spell repeatedly deals minor damage in a small area. Enemies are hit several times per second.

#### Notable Interactions

* The spell cannot apply Mastery effects.
* When directly linked with Move, the spell creates additional areas in a line.
* When directly linked with Size, Aura, Igni, and Aqua spells affect a larger area.
Gaea spells deal more damage instead.
* When directly linked with Time, the spell will hit more times per second.
Ash Runner

Cost
 Countdown
 Health

## Description

**Ash Runner** is Common Creature scroll which can be summoned for 1 Energy resource.
Its subtypes are Error: Undefined index.
It has 1 attack point, 2 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Ash Runner (unit).png Summoned unit
## Flavor text

*Looks are important to runners. To some, more than others.*
X5 Stronger Sculpting

*This article is a stub. You can help GODUS Wiki by expanding it.*

**x5 Stronger Sculpting** is the 44th advancement card. It unlocks the ability to sculpt 5 layers simultaneously.

## Acquisition and Unlocking

You need 1200  to unlock the card. To use it you have to pay 48 .

## Card Text

This card will unlock the ability to sculpt more layers of terrain at once.
At Once

Description | Simultaneously casts a trigger upon using the spell.

**At Once** is a Trigger Rune that casts a selected spell shortly after the triggering spell. Unlike other Triggers, At Once has a condition that is always met and will cast from Zia's position. When used together with other Triggers, At Once will cast from the position of the triggering spell instead. At Once can trigger at most once per spell, up to the standard limit of 4 triggers per manual cast.

### Obtaining

Sunken Query: Mineshaft Puzzle Plattform - From the center with the four water roads where you can go down to the boss later on) go northwest. Follow the road over the plattforms to the fartheast where a mineshaft is. Inside is a teleportation plattform. Enter and defeat all monsters.

### Notable Interactions

* At Once works well with itself or other Trigger Runes.
* When linked with Teleport, At Once will cast from the position of the triggering spell.
Left

Description | Makes the attached behavior turn to the left.

**Left** is an Augment Rune that affects other Runes. The Rune has different effects and interactions depending on the Focus used.

### Obtaining

Can be optained through the puzzle in Grayleaf's Tavern (houses on the left, house with the deer head on it).

### Notable Interactions

#### Immedi

* When directly linked with Detonate, the spell will explode an a line away from Zia starting from her left.

#### Actus

* When directly linked with Duplicate while linked to Move, the spell creates copies to the left of the original projectile in 30° intervals.
When Duplicate is also directly linked to Right, the spell creates a copy on either side of the original projectile instead.
The original projectile moves towards the cursor, and the projectiles spread out as they move.
* When directly linked with Duplicate but not linked to Move, the copies will overlap.

#### Ego

* When directly linked with Duplicate, the clone will slowly rotate to the left.

#### All Focuses

* When directly linked with Mastery, a different elemental effect is applied based on the Rune used. For example, Igni spells can chain or freeze. The sequence is represented in the spell menu:

> **Aura ← Igni ← Aqua ← Gaea ← Aura**
>
>

* When directly linked with Move, the spell curves to its left as it moves forward.
* When sharing a common link with Right, neither Left nor Right will apply. Duplicate in an Actus spell is an exception.
* When directly linked with the base spell, the spell casts to Zia's left.
The Highlands

**Ingame Description**

At the heart of valley and right next to the Great Lake was built mystralia Castle. This crossroads locate in the Highlands consists of a gentle depression among pleasant, rolling green fields where many paths meet. Inhabitants unlucky enough to be born outside hte castle walls struggle to survive due to the raiding bands of Goblins.
Gaea Wand

When walking east from Mystralia Castle's market place follow the road until the door to the open tower. Inside sneak passed the guards to the chest. Inside is the wand.

**Ingame Description**

Enhances gaea spells by increasing damage and knockback and ignores earth resistance.

*The power of earth and stone gives this wand the weight of a mountain. Yet it's light enough for me to wield.*
Bounce

**Bounce** is an Actus-only Behavior Rune that causes the spell to bounce off of enemies and surfaces, until the projectile either expires or hits an object. The spell will slowly gain speed (10%) after each bounce. As Bounce has little effect on unmoving projectiles, Bounce works best alongside other Behavior Runes such as Move, Homing, and Rain.

### Obtaining

**Bounce** is found in the Abandoned Port in The Highlands, as the reward from a 4-torch puzzle.

### Notable Interactions

* Unlike other Essences, Gaea Move-Actus spells are affected by gravity and benefit more from Bounce.
* When linked with Expire, Bounce spells will not trigger if the spell has already bounced. *This may be a bug.*
* When linked with Homing, Bounce spells will continue to track enemies even after it bounces.
* When linked with Impact, Bounce spells will trigger on each bounce that hits an enemy, object, or surface.
* When linked with Periodic, Bounce spells will continue to trigger until the projectile hits an object or expires.
* When directly linked with Time, Bounce spells will slowly lose speed after each bounce.
Ether

Description | This rune does nothing, but allows many more runes to be connected to the spell.

 SW |      SE

**Ether** is a Behavior Rune that has no effect other than providing up to 5 links. Immedi spells have 4 initial links, while Creo and Ego spells only have 3. Actus spells start with a full 6 links.

## Obtaining

**Ether** is found in The Highlands, behind a magic seal puzzle.

### Notable Interactions

* As Ether's sole effect is providing links, Ether and its direct links have no interactions with each other.
* When directly linked with Random, the Ether spell's Mana cost is decreased without any effect on the spell.
Impact

Description | Automatically casts a trigger upon hitting a target or obstacle.

**Impact** is a Trigger Rune that casts a selected spell when the spell hits a surface, enemy, or object. The Rune has different effects and interactions depending on the Focus used. Except where noted, Impact can trigger at most once per spell, up to the standard limit of 4 triggers per manual cast.

### Obtaining

After clearing the Sky Temple, Zia follows the road north and finds herself at a rock platform above the way to the Sky Temple. The first chest on the right contains the Impact Rune.

## Actus

#### Notable Interactions

* When linked with Bounce, the spell will trigger on the first surface, enemy, or object hit.
* When linked with Duplicate, only the original projectile will trigger on the first surface, enemy, or object hit.

## Ego

#### Notable Interactions

* The base spell will trigger when the shield is first hit by enemy attacks.
* When linked with Duplicate, the spell will trigger when the clone is hit by enemy attacks.
If Duplicate is also directly linked with Size, Impact can trigger multiple times per clone.
* When linked with Move, the spell will trigger on the first enemy or object hit.
Portal Stone

After returning to Haven once again after leaving for her quest, Zia can buy a Portal Stone from Aevum Decessus. This allows her to use the Teleportation Anchors without paying 10 soulbeads.

**Ingame Description**

A stone that allows me to use the Teleportation Anchors to travel between Haven, the Rise and the Highlands.
Locations

Locations in Mages of Mystralia are a core element and the main character Zia must travel through lava caves, forests and also icy regions. Players also could see a village, places titled as "Dark Tower" and "Sky Temple". Environmental puzzles are also part of the game.

## Known locations

* The Winding Glade
* Haven
* Mystral Woods
* Greyleaf Hamlet
* Old Mines
* The Highlands
* The Rise
* Sky Temple
* Sunken Quarry
* Tomp of the Mage-Kings
* Lava Grotto

Lava Grotto Quest
* Dark Tower

## Gallery

Officially released screenshots (press-kit)

* Zia in the Lava Grotto
* The Dark Tower
* Zia in the Dodu Forest with an enemy encounter
* Ice Lizard
* Sky Temple enemy encounter
* Village, a scene in the evening

*This article is a stub. You can help Mages of Mystralia Wiki by expanding it.*
Spells/In-Depth

## General Rules

1. Spells with a duration last 7 seconds.
2. A single spell and its nested spells can trigger up to 4 Trigger Runes in total.

## Immedi

Melee-range spell with the area of effect based on the Essence used.

* Zia will step forward during each spell cast.
* Damages all enemies in range.

*This article is a stub. You can help Mages of Mystralia Wiki by expanding it.*
Berserker

Cost
 Countdown
 Health

## Description

**Berserker** is Uncommon Creature scroll which can be summoned for 5 Growth resources.
Its subtypes are Error: Undefined index.
It has 4 attack points, 4 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Berserker (unit).png Summoned unit
## Flavor text

*"No. We only fight for Kav."*
– Halm, Berserker.
Expire

Description | Automatically casts a trigger when the spell duration ends.

**Expire** is a Trigger Rune that casts a selected spell when the triggering spell's duration ends. Notably, this does not include when an Actus spell hits a surface or enemy; the Actus spell must not hit anything at all to trigger Expire.

### Obtaining

Old Mines: NorthEast Plattform - From the main entrance follow the road to the east and proceed north until you stand in front of an cracked big crystal. Destroy it and create a bridge to the plattform behind. Enter and kill all monsters.<

### Notable Interactions

* Though not a direct interaction with Time, Actus and Creo spells directly linked to Time will trigger Expire more slowly due to the increased spell duration.
* When linked with Bounce, the spell will not trigger if the spell has already bounced. *This may be a bug.*
Periodic

Description | Periodically casts a trigger while the spell is active.

**Periodic** is a Trigger Rune that casts a selected spell every second. There is a short delay before Periodic will trigger, and Periodic will end when Zia runs out of Mana or the triggering spell expires. Periodic ignores the standard limit of 4 triggers per manual spell cast.

### Obtaining

Lava Grotto: Puzzle Plattfor: Go into the Lava Grotto follow the road straight over the bridge and straigth east (you'll see the plattform after the bridge already). Go north and back west the way one layer above. You'll reach the plattform.

### Notable Interactions

* When directly linked with Time, the spell will trigger twice per second.
Archetypes

*This article is a stub. You can help City of Titans Wiki by expanding it.*

In City of Titans, the player will have six different Archetypes to choose from:

***Indented bolded text*** indicates power sets that won't be available at launch.
## Overview

In City of Titans, Players get to choose from six different Archetypes as well as a Specification. Upon choosing an Archetype and Specification, this will determine the Basic Playstyle of the player character and will then open up the ability to choose which Primary and Secondary Powerset you wish to use. It should be noted that while there are a planned six Archetypes to play, only five will be available at launch as the Pet Archetype (Commander) is planned to go live post-launch.

The five Archetypes (as listed in the chart above) are: Stalwart (Tank Class), Enforcer (Melee Class), Ranger (Ranged Class), Guardian (Support Class), and Operator (Control Class). Once the player has picked one of these five, they will then go on to choose their Primary Powerset. Following this, the player will choose a Specification (also listed in the chart above) and they include what is **not** in the bolded, indented text in the chart. Upon choosing a Specification, this will open up the ability to choose your Secondary Powerset.

```
**Example:** If one was to choose the Enforcer Archetype, you pick whichever Melee Powerset best fits your character/playstyle, then you choose the Gladiator Specification (as it is the only Spec class available) and then choose whatever Protection Powerset as your Secondary. Thus making this character in particular, an Enforcer/Gladiator Hero. Refer to the Power Sets page to info on what are the slated Power Sets for launch.

```

## Related topics

* Power Sets
* Mastery sets
Requirements

*This article is a stub. You can help Mages of Mystralia Wiki by expanding it.*

Mages of Mystralia requires a 64-bit processor and operating system

## Minimum

**OS:** Windows 7 64-bit
**Processor:** Intel Core i5 2300 or equivalent
**Memory:** 4 GB RAM
**Graphics:** GeForce GTX 560 Ti or equivalent
**DirectX:** Version 11
**Storage:** 8 GB available space
## Recommended

**OS:** Windows 7+ 64-bit
**Processor:** Intel Core i7 4790 or equivalent
**Memory:** 8 GB RAM
**Graphics:** GeForce GTX 760 or equivalent
**DirectX:** Version 11
**Storage:** 8 GB available space
Spellbook

The Spellbook, which Zia gets at the beginning in The Winding Glades and will talk with her throughout the game, contains the 4 categories of spells

**Immedi** (Meelee)
Base element: electric
[Allows for instantaneous spells, such as slashes and explosions.]

**Actus** (Mines, Projectile)
Base element: fire
[Allows for spells with conditional durations, such as mines and projectilies.]

**Creo** (Bridges, Walls)
Base element: ice
[Allows for spells with a durable effect, such as ice bridges and fire walls.]

**Ego** (casted on Zia)
Base element: wind
[Allows for spells affecting one's self, such as shields and fast movement.]

Further in the game it will be possible to change the base elements and create different effects of the same crafted spell.
This Traveller

## Letter

That pesky traveller has been appearing more lately; No idea what he's doing in the Trench or how he manages to breathe (who knows how that guy does anything), but he's been an active pain in our collective butts more and more recently. Yesterday he appeared in our ship only to leave us with a grazing bovine, who is still on the ship with us as we speak. And today, just as we were descending into greater depths than ever achieved, he appeared and sent us straight back to the surface! I don't know what this guy's agenda is, but someone needs to put a stop to his antics. We've resumed our descent since then, but for some reason, there's been this constant droning sound outside that we can't quite place.

~ Phyllis H. Glover
Teleport

### Obtaining

You'll get the Teleport Rune, after you complete the quest with the beggar in the main city in Hamlet.

The beggar will ask you two times for bread because he is hungry.

The first time just go up. In the direction of the graveyard on the left side is the baker who sells warm bread. Take one and give it to the beggar.

The second time the baker was robbed by goblins. You'll find the goblins when you walk past the graveyard (closed door can be opened with a key hidden in the big statue)
through the upper area of the highlands. Pass the bridge and after that follow the road until the next fork, go left and down the rock. Defeat all the goblins at the
camp and take the stolen bread. Give the bread back to the baker in town and you'll get the warm bread for the beggar.

The beggar will then give you a broken teleport stone which will teleport you to The Winding Glade the next time you'll use a Teleportation Anchor after mastering Igni. There you just need
to destroy the stone left to the house and solve the "riddle" to get the Teleport Rune.
Overcharge

Description | Allows to hold down the spell, consuming more mana and charging the spell. A fully charged spell deals much more damage.

**Overcharge** is an Immedi-only Rune that can delay a spell to strengthen it, dealing up to 4 times the spell's original damage. Zia will have the Overcharge Rune floating above her while charging, reaching a full charge in 3 seconds and casting itself after 5 seconds. In addition to the modified cost of the spell, Zia pays the spell's base mana cost every second.

### Optaining

On the way to Greayleaf after Zia passes the bridge and turns to the south (south of Forest Glade Puzzle), she can pass through the water with the Ice Bridge Spell. There she finds a puzzle with three tourches. To complete it Zia needs to be able to cast the *Fireball* and the *Moving Icebridge* spell.

### Notable Interactions

* When used with Trigger Runes, the spell cannot be charged.
* When linked with At Once, the spell will not trigger until the charge is released.
* When directly linked with Inverse, the spell deals less damage rather than more, down to 25% of the spell's original damage.
* When directly linked with Random, the spell will randomly stop charging and cast (20% chance to release every second).
* When directly linked with Time, the spell reaches a full charge more quickly (1.5 seconds instead of 3).

### Bugs

* Overcharge does not currently work with Detonate. The spell will explode, but cannot be charged up.

## References

1. ↑ 1.0 1.1 1.2 In-Depth Magery Statistics
Travel Powers

## Overview

A travel power is the method a hero uses to get from Point A to Point B in (usually) a short amount of time. The first travel power is accessed at level 1 during the character creation process. As of right now the travel powers at launch will consist of some of the more common methods of travel seen in comic books. Those ones being Flight, Super-Speed, Parkour (or Acrobatics), Super Jump, and Teleportation. Other travel abilities that have been confirmed, but aren't slated for launch include: Swinging, Grapnel (a variation of Swinging that consists of zip-lining) and Spider-Climb (or Wall-Climbing).

The current plan with travel powers is for you to be able to have a total of four through optional travel power slots by the time you are to reach the level cap (Level 50). You will also be able to use two travel powers at once to make a totally new type of travel power as well, (e.g. combining Wall-Climb with Super-Speed to create Wall-Running).

Travel powers also exist on their own leveling/progression track separate from combat powers, meaning that whatever points are put into enhancing or upgrading your travel powers, they don't take from the points used to enhance your combat abilities. There are also plans to hopefully have rideable vehicles for players to make use of as their travel powers, but for now this is only a pipe-dream and will likely creation post-launch.

## Launch List of Travel Powers

 Teleportation
Dark Tower

**Ingame Description**

This huge black carved pillar of a mountain peak towers over the Rise, and everpresent reminder of the awesome power of magic. Inside, it is a nigh-endless vertical column of rooms and stairs and passages; wild tales abound in the Valley of lurking monsters and undead Mages and deadly ghost-spells flying around inside it.
Proximity

Description | Automatically triggers a nested spell when an enemy is near this spell.

**Proximity** is a Trigger Rune that casts a selected spell once for every nearby enemy. There is no delay before Proximity will trigger, and Proximity will end when Zia runs out of Mana or the triggering spell expires.

### Obtaining

A prize for winning the trial in The Hall of Trials in Haven for the second time.

### Notable Interactions

* When directly linked with Time, the spell will trigger more often, and multiple times per enemy.
Essence of Aura

When Greyleaf is burning down and Zia helped all the citizen escape, Tao gives her the key to the mineshaft. Proceed through the mineshaft and meet Blasius the Sage of Aura. He'll give you the power to change all spells to Aura Element.

Makes it possible to change the Element of any Spell to Aura, creating full different combinations.
Arhart's Disciple

Cost
 Countdown
 Health

## Description

**Arhart's Disciple** is Common Creature scroll which can be summoned for 3 Decay resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 3 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Arhart's Disciple (unit).png Summoned unit

## History

 0.119.1 beta
 0.121 beta
Mages of Mystralia Wiki/Section 1

About this Game

In Mages of Mystralia, the players will join the young Zia who has an exceptional sense for magic, but unfortunately in her country the use of magic was banned! Zia then embarks on a journey to handle her magical abilities for which she became exiled for. The heroine traverses across the land to meet other mages and discovers the power of runes and to harness their magical properties. In the game, players can create their own spells with an incredible amount of different possibilities of rune combinations.

**Available on PC, PS4, XBOX ONE, Nintendo Switch**
[Read more...]
Achievement

An **achievement** is a distinction that a player gets from fulfilling a given task in the game.
When that job is accomplished, they also get rewarded with gold, but each achievement can be unlocked only once.

Achievements are displayed in the Profile screen.
By default, only the last 3 unlocked by the player are displayed under their statistics, but a button shows the whole list.
Unlocked achievements are entitled with white text while remaining ones are grayed.
Additionally, some achievements are tiered in which case only the last unlocked and the next to be unlocked in the series are visible (when applicable).

## History

Achievements were added to the game in version 0.112 beta.
Cay, Royal Envoy

Cost
 Countdown
 Health

## Description

**Cay, Royal Envoy** is Rare Creature scroll which can be summoned for 8 Order resources.
Its subtypes are Error: Undefined index.
It has 6 attack points, 6 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Cay, Royal Envoy (unit).png Summoned unit
## Flavor text

*"The sharpest mind I know. Wasted on war without surcease."*
– Aos, Royal Scribe
Eager Scryer

Cost
 Countdown
 Health

## Description

**Eager Scryer** is Common Creature scroll which can be summoned for 3 Decay resources.
Its subtypes are Error: Undefined index.
It has 1 attack point, 3 health points and a base countdown of 1.

## Appearance

   Scroll art
 File:Eager Scryer (unit).png Summoned unit
## Flavor text

*"I deal in confusion. I buy it from you, and sell it to your enemy."*
– Isurd, Scryer
Caller's Bane

*Caller’s Bane* (originally known as *Scrolls*) is another Mojang game which was first conceived and developed by Jakob Porsér, with Måns Olson and Henrik Pettersson joining later on. Announced on March 2, 2011, it aims to combine elements from trading card games and traditional board game in the strategy genre.

In August 2011, Mojang had been threatened with legal action by the legal team representing ZeniMax Media, with the accusation being that the original title "*Scrolls*" infringes on the *The Elder Scrolls* trademark, a series of role-playing video games published by Bethesda Softworks (a ZeniMax Media subsidiary). In mid-October 2011, the court case was won by Mojang, and one employee described the outcome as "the court saw it from our side". No further action was taken against Mojang, and the name "*Scrolls*" was allowed to remain.

The game was first made available to a limited number of people through alpha keys giveaways, starting from July 5, 2012. It then hit beta on June 3, 2013 since when it is purchasable at a discounted price. The game was fully released on December 12, 2014, but on June 29th, 2015, Mojang announced that development of *Scrolls* would cease as "the game has reached a point where it can no longer sustain continuous development". Servers for the game didn’t shut down, however, until February 13, 2018.

On June 20, 2018, it was announced the the game would be released for free the same day, along with changing the name from *Scrolls* to *Caller’s Bane*.

## Videos

Scrolls beta trailer

Show match

What's included in the Scrolls Beta?

## Gallery

* Official artwork of *Caller’s Bane* (*Scrolls*) made by JINX for T-shirts.

## References

1. ↑ http://www.scrolls.com
2. ↑ http://scrollsdev.tumblr.com/post/75801791192/team-changes
3. ↑ http://mojang.com/2011/03/02/introducing-our-new-game-scrolls
4. ↑ Template:Tweet
5. ↑ http://scrolls.com/2012/07/ready-set-alpha
6. ↑ http://scrolls.com/2013/06/weve-hit-open-beta-scrolls-is-now-on-sale
7. ↑ https://mojang.com/2014/12/scrolls-released-on-pc-mac-and-android-tablets/
8. ↑ https://scrolls.com/2015/06/its-been-a-blast-automaton
9. ↑ https://scrolls.com/2018/02/server-news
10. ↑ https://scrolls.com/2018/06/the-game-is-now-free
Inverse

Description | Reverses the attached behavior's direction.

**Inverse** is an Augment Rune that causes part of a spell to act in the opposite way.

### Obtaining

Tomb of the Mage-Kings: Puzzle Platform 2: After the Second KeyDoor turn down. Collect the next key and proceed onwards. On the right side will come a Puzzle Platform. Proceed into the monster room and kill all monsters.

### Notable Interactions

* When directly linked with Homing, the spell moves away from nearby enemies.
* When directly linked with Swift, the spell's cost is reduced by 75% and prevents Zia from casting another spell for 4 seconds.
* When directly linked with Move, Teleport, or the base spell, the spell is cast an equal distance in the opposite direction.
There is a slight difference between a spell that is *cast backwards* and a spell that *Moves backwards*, but the difference is insignificant for normal play.
Jarl Urhald

Cost
 Countdown
 Health

## Description

**Jarl Urhald** is Rare Creature scroll which can be summoned for 9 Growth resources.
Its subtypes are Error: Undefined index.
It has 6 attack points, 7 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Jarl Urhald (unit).png Summoned unit
## Flavor text

*All Jarls inspire loyalty and courage. Urhald lives it, breathes it.*
Decay Preconstructed

**Decay Preconstructed** is a preconstructed deck of 50 Decay scrolls.
It that can be purchased from the store for 6,500 gold or 500 shards.
As its name suggests, all of the scrolls in this deck require Decay resources to be played.

## In-game description

>
>
> 50 Decay scrolls.
> A great way to boost your collection or try out a Decay deck for the first time.
>
>
>
>
> Nothing lives long In the marshes of Ilmire; it's a parasitic, gruesome world.
> Death is just the beginning for this poisonous faction rooted in the dark arts.
>
>
>
>
> These units are frail, but under the right direction, vulnerability can help an army develop.
> Each death can bolster your power, or put pressure on your opponent with the strength of sheer numbers.
>
>
>
>

## Scrolls

* Arthritis (×3)
* Atrophy (×3)
* Bitter Root (×2)
* Cursemonger (×2)
* Damning Curse
* Draining Mist (×3)
* Grisly Graft
* Hex Marks (×2)
* Husk (×2)
* Ilmire Rot Eater (×2)
* Ilmire Witch Doctor
* Infected Gravelock (×2)
* Infectious Blight
* Lifestealer
* Loyal Darkling
* Mangy Rat (×2)
* Miasma Well
* Mire Curse (×2)
* Mire Shambler
* Oblivion Seeker
* Pestis (×2)
* Pillar of Disease (×2)
* Pillar of Fatigue
* Regeniture (×3)
* Searing Shackles (×2)
* Shroud of Unlife (×3)
* Soul Scrounger
* Wicked Being (×2)

## History

Decay Preconstructed was released in 0.105 beta, when Decay came out.

### Week of Decay

During the Week of Decay, everyone who bought the Decay Preconstructed deck also got the Bog Wanderer avatar for free.
The description and the image of the deck were modified to advertise this offer.

**In-game description:**

>
>
> 50 Decay scrolls.
> A great way to boost your collection or try out a Decay deck for the first time.
>
>
>
>
> Buy this deck during Decay week and get a free avatar!
> There's no catch.
>
>
>
>
> Nothing lives long In the marshes of Ilmire; it's a parasitic, gruesome world.
> Death is just the beginning for this poisonous faction rooted in the dark arts.
>
>
>
>
> These units are frail, but under the right direction, vulnerability can help an army develop.
> Each death can bolster your power, or put pressure on your opponent with the strength of sheer numbers.
>
>
>
>

## See also

* Preconstructed deck
* Energy Preconstructed
* Growth Preconstructed
* Order Preconstructed
Soul Scepter

The scepter is given by Jeff after Zia rescued everyone from the attacking Guards of Mystralia Castle and after she gets all Elemental Essences.

**Ingame Description**

Significally increases spell damage but consumes Soulbeads with every spell cast.

*Soulbeads have mysterious properties. This wand uses them to increase the wielder's magic power.*
Mystralian Elixir

You'll find it inside a big chest behind the Sky Shard Door in The Rise.

It increases her maximum health and maximum mana permanently.

**Obtaining**

After coming to the Rise, following the road to the left over the bridge, there is a strange door on the right side. It shows a dragonlinke picture on it with an blue crest. In the later game Zia gets a sky shard which can be used to open up that door and get the chest behind it.
After defeating the end boss in the Black Tower, go back to Haven and down to the observation tech (Emilie shouldn't stand there anymore). Take the Sky Shard out of the tech and go back to the Sky Shard Door in the Rise. Now it is possible to open it with the Shard.
Gravehawk

Cost
 Countdown
 Health

## Description

**Gravehawk** is Uncommon Creature scroll which can be summoned for 2 Growth resources.
Its subtypes are Error: Undefined index.
It has 1 attack point, 3 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"Mom always said I'd end up in bad company. If she only knew..."*
– Ryssa, Gravehawk

## History

 0.70 alpha
 0.72 alpha

## See also

* Gravelock Elder
* Gravelock Outcast
* Gravelock Raider
* Infected Gravelock
Armor

**Armor** is a tiered talent which decreases damage taken from combat.
Damage is reduced by as many points as the number after the Armor keyword.

The maximum tier of this talent is currently 2.
However, multiple occurrences of this talent are cumulative, so it is possible to exceed that number using Plate Armors.

## In-game description

>
>
> All combat damage dealt to [this unit] is reduced by [X].
>
>
>
>

## History

Armor was introduced in version 0.94.2 beta as a talent of Cannon Automaton.
Avatar

**Avatars** are customized images that every player is represented by.

They consist in 4 parts:

* head,
* arms,
* torso, and
* legs.

## Default pieces

Each players start with:

* 33 head parts (of which 12 male and 21 female),
* 12 arms parts (of which 5 male and 7 female),
* 13 torso parts (of which 5 male and 8 female), and
* 13 legs parts (of which 6 male and 7 female).

## Purchasable sets

Additional avatar pieces can be bought from the store as full sets for 5,000 gold or 500 Shards each.
Although they are provided in predefined sets, these pieces can be mixed with other sets.

### Wisened Caller

Wisened Caller is a male Order-related avatar set.

*In-game description:* This guy has wielded more scrolls than you've had hot dinners.

### Kinfolk Protector

Kinfolk Protector is a male Growth-related avatar set.

*In-game description:* As far as we know, the horns are purely ornamental...

### Machine Prophet

Machine Prophet is a male Energy-related avatar set.

*In-game description:* This windswept prophet never blames his tools.

### Brute Enforcer

Brute Enforcer is a female Energy-related avatar set.

*In-game description:* Blunt fists and pointy elbows. Sometimes weapons just aren't necessary.

### Faith Seer

Faith Seer is a female Order-related avatar set.

*In-game description:* Vision and footwear are grossly overrated. Daggers still come in handy though.

### Wood Urchin

Wood Urchin is a female Growth-related avatar set.

*In-game description:* This spritely urchin likes trees, animals, and breaking an opponent's will to live.

### Bog Wanderer

Bog Wanderer is a male Decay-related avatar set.

*In-game description:* This vagabond is equipped to deal with the best and worst of the mire.

### Lady Huntress

Lady Huntress is a female Decay-related avatar set.

*In-game description:* This brutal huntress doesn't discriminate. She'll break anyone who ventures too close.

## Exclusive pieces

### ESL Scrolls Opening Cup

Top 8 players of the ESL Scrolls Opening Cup were rewarded two exclusive head pieces, a male and a female, as seen on the right.

## History

Avatars were first introduced in the 0.71 alpha update.
Only default male pieces were available at this time.

Female pieces were then added in 0.82 alpha.

The possibility of buying sets from the store was given to players as part of the 0.92 alpha update (which was the last before beta).
The first sets purchasable were: Wisened Caller, Kinfolk Protector, Machine Prophet, Brute Enforcer, Faith Seer, and Wood Urchin.

Bog Wanderer and Lady Huntress sets were added as part of the Decay update.
Additionally, anyone who bought the Decay Preconstructed deck during The Week of Decay was given the Bog Wanderer set for free.
Aron Nieminen

Real name
 Also known as
 Nationality
 Occupation
 Scrolls name
 Scrolls rating

**Aron Nieminen** is a Mojang employee and is in charge of development of Minecraft – Pocket Edition.

## Scroll avatar

 Countdown
 Health

*"**Aron Nieminen**, renegade developer and human calculator, is also the hero we deserve but not the one we need right now. So we'll hunt him. Because he can take it. Because he's not our hero. He's a silent guardian, a watchful protector."*

## References

1. ↑ http://www.scrollsguide.com/ranking, as of November 3, 2012.
Harvester

Cost
 Countdown
 Health

## Description

**Harvester** is Rare Creature scroll which can be summoned for 3 Decay resources.
Its subtypes are Error: Undefined index.
It has 8 attack points, 4 health points and an original countdown of 5.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*We've learnt to live, and die, with the Harvesters.*

## History

 0.110.3 beta
 0.112.2 beta