Equipment Lore

## Weapon Systems

### **Homing Missiles**

The
Moirai self-guidance systems utilize a low level artificial intelligence for on
the fly targeting. The incorporation of “smart targeting systems” into the
Moirai arsenal has spawn many controversy over AI rights.

### **Laser Systems**

Utilizing
the precision of advanced hard light and plasma manipulation the Moirai
Corporation has been able to develop the most sophisticated high energy systems
known to man. Note: Moirai laser systems are more of particle protection than
traditional lasers.

### **Hard Light Projections**

The
Audubon class ships were the first ship equipped with Hard light projection
weapon systems. The material used to project the hard light lattice work is a
highly guarded Moirai secret. Developed originally for defense purposes of AT,
the long term application have branched out into all areas of personal and
commercial use. Arguably one of the greatest leaps forward in recent history.

### **Particle Percussive Systems**

Utilizing
highly charged particle systems these Subspace Sonic emitters are able to
produce highly destructive wakes of immense force in the vacuum of space. The
localized disruption of subspace are effective for deep space demolition as
well as controlled clearing of special debris. Interplanetary construction and
space travel are much safer with bulldozing of space and subspace patches.

### **Hard light ammunition replenishment systems (infinite ammo)**

With
the mastery of hard light manipulation and construction many of Atropos
warships and weaponry are fitted with self-regenerative ammunition stores.
Required less weight and reloading time. These new Capacitor magazines are able
to sustain continuous fire for longer periods of time.

### **Avatar Projection (Personal exploration Class)**

One of Moira's newest research projects. The APV allows its users to
transmit a hard light projection over long interstellar distances. Allowing for
researchers and explorers to reach out and touch the stars. These vehicles are
still highly experimental and only a handful of alpha units exist. Within these
few prototypes there is a very high level of customization and uniqueness.
Police reports have surfaced of strange things seen through deep space pilots
many have been attributed to custom built avatars being used by the research
team.

## Shields

### **Standard Planetary Defense Shields**

These
basic defensive structures are developed from very old technology originally
designed for intercepting space debris that endangered orbital space stations.
They can be deployed in a wide variety of formations and can be upgraded with
Protean Biomatter.

### **Self-Repairing Shields**

The
next generation of the Standard defense shields, these units are able to
regenerate at a constant rate. However, their utility is limited because of the
small charge they hold between repair cycles. Self-repairing shields are
utilized in low intensity situations where maintenance is difficult.

### **Orbital Wavelength Shielding**

Developed
to protect against specific wavelengths of radiation, these shields have proven
to be effective against the Protean Swarms attacks when tuned to an appropriate
frequency.  Although the protection they
offer is limited to only one type of Protean,
these shields require no maintenance once deployed.

## Secondary Equipment

### **Personal Defense Shields (PDS)**

Designed
for short term protection from space debris small scale impacts, these shields
are able capable of dampening impacts from Protean Swarm projectiles. In recent
years, thrill seekers have taken to ‘Planet Spiking’ - high speed reentry of
uninhabited planets, followed deployment of the PDS just before impact. The
main goal of Planet Spiking is to obtain the largest blast radius while
retaining complete ship integrity.
Planet Spiking is grounds for immediate dismissal for any Moirai pilot.

### **Torpedo**

Unguided,
high yield explosive. Deployed as a standard weapon package for most military
ships.

### **Homing Missile**

Self-targeting
missile with an explosive yield that can be upgraded through Protean Biomatter
Conversion. The Moirai Corporation is constantly pushing the envelope regarding
the AI guidance systems of these weapons.

### **Homing Missile Pod**

The ability to fire multiple missiles comes at the cost of advanced
guidance and explosive yield.  However, these
pods are easily attached to a variety of ships and give suppressive support
during dog fights. The number of missiles can be upgraded using Protean
Biomatter.

### **Drunk Missile Pod**

These
missiles pods are designed for intimidation and suppression rather than
efficient target removal. Large numbers of single thrust missiles are fired
from an array in a forward(ish) direction.
Guidance systems are sacrificed in order to increase the number of
missiles.

### **Photon Cannon**

A
photon cannon fires a large, high energy blast in a fixed forward
direction.  Size constraints on the
photon generators limit the number of times this weapon can be discharged, but
Protean Biomatter is often useful for increasing the area of effect.

### **Photon Buffers (side cannons)**

Photon Buffers fire simultaneous high energy blasts perpendicular to
ship facing.  Photon Buffers also rely on
generators that limit their fire rate, but Protean Biomatter is often useful
for increasing the area of effect.