Strange Attractor

**Strange Attractor** is a passive item.

## Effect

* Monsters, pickups, and trinkets are magnetically attracted to the player character's tears.
	+ This also applies to Isaac's bombs.

## Notes

* Extra caution must be taken when using this item, as the attraction effect will pull small, lightweight monsters like Boom Flies towards the character very fast and in an unpredictable manner, with the consequent risk of taking damage.

## Synergies

* Template:I: Enemies and pickups are sucked towards the beam, increasing accuracy significantly.
* Template:I: Enemies are sucked towards bombs, increasing accuracy and making enemies easier to kill.
* Template:I: Enemies will be pulled into Godhead's damaging aura, increasing the aura's effectiveness at causing damage.
* Template:I: Enemies and pickups are pulled towards the shots, increasing accuracy. Color of shots and explosive effect is a darker green.
* Template:I/Template:I/Template:I: The beam will attract enemies, often sucking them into the beam and holding them there.
* Template:I: Enemies and pickups are attracted to the outer ring, increasing accuracy.
* Template:I: Enemies, items, and even most bosses will be sucked to the single floating tear, dealing constant damage while keeping Isaac well away from harm, making this combination extremely effective in almost all scenarios.
	+ One such exceptional scenario is with shot splitting items such as Template:I. The rapid expansion of tears (especially if the split tears can themselves split tears) results in an enormous, unpredictable explosion of enemy movement, often throwing enemies directly into the player.

## Interactions

* Template:I/Template:I: Since tears will split into more tears, all travelling different directions, enemies will be randomly moved around.
* Template:I: Overrides Strange Attractor.
	+ Template:I: Enemies get drawn towards the target mark on the ground, ensuring that the missile will hit.
* Template:I: Enemies will be pulled toward the stuck on tears, dragging them helplessly or grouping them for the explosion.
* Template:I: Enemies and pickups are attracted to the main tear, but not burst tears.
* Template:I: Enemies will often get sucked into tears, making it more difficult to feed tears or let them burst. Otherwise, functions as expected.
* Template:I: Due to the high concentration of tears, enemies will be pulled into Isaac at great force; in certain cases, enough force will be generated to pull enemies through rocks.
* Template:I: Enemies will be pulled towards both fired tears and split tears. However, because they both travel in opposite directions, the split tears' magnetic effects tend to cancel each other out.
* Template:I: Due to tears being reflected back, enemies tend to be pulled towards you with much force. Additionally the random angle of tears being reflected results in erratic enemy movement. Not recommended.
* Template:I: The rapid tears will pull enemies quickly and erratically around the room. Not recommended.
* Yes Mother (Transformation): Enemies, consumables, and trinkets will be pulled towards the knife that trails behind the player.

## Trivia

* Most likely based on Crazy Aaron's Magnetic Thinking Putty, which has a color of the same name and the tears resemble it.
* Strange Attractor is also a mathematical concept found in dynamical linear systems.
* This item is used in Challenge #17 (Waka Waka).

## Seeds

 PC  LSWD Z9J8 (Treasure room adjacent to spawn)

 PC   DGLC R2Q9 (Treasure room adjacent to spawn)

 PS4  P826 3Z71 (Treasure room adjacent to spawn)

 Vita  NB4V 1CDX (Treasure room adjacent to spawn)

fr:Strange Attractor