recursal/Fanatic-Fandom huggingface dataset:
Isonzo

***Isonzo*** is a squad-based multiplayer first-person shooter video game set during World War I. The game is the third installment in the *1914-1918 WW1 Game Series* acting as a sequel to *Verdun and Tannenberg*.

The new main gamemode is Offensive, where one team is tasked with capturing a series of defensive positions while the defenders must stop that happening on Alpine dynamic battlefields.

It was announced released on September 13, 2022.
Stoßtrupp

*"Formed in response to trench warfare, elite lightweight units fought using infiltration tactics, grenades and experimental weapons. They can count on increasingly powerful chemical agents to harass the enemy and cover their infiltration."*
— In-game description

The **Stoßtrupp** is a squad within the Central Powers in *Verdun*.

## Roles

### Truppführer

The role of the Truppführer is to lead by example. Placing decisive assault orders, he can call a chemical agent to occupy the enemy while advancing.

### Sturmmann

The role of the flanker is to follow the assault order and surprise the enemy by laying down cover fire from the flanks using grenades.

 II
 III

### Waffenspezialist

Possessing excellent weapon handling skills, the task of the weapon specialist is to fearlessly close in on the enemy and lay down concentrate fire.

### Nahkämpfer

The Nahkämpfer specializes in close quarters combat. Following the assault order he can clear the enemy out using grenades.

 III

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
Pioniere

*"An elite German formation, the German Garde-Reserve-Pioniere became infamous for their use of the flamethrower. They are also equipped with heavy explosives and can count on smoke barrages to close in on strongpoints."*
— In-game description

The **Pioniere** is a squad within the Central Powers in *Verdun*.

## Roles

### Feldwebel

The Feldwebel's task is to lead the squad to strongpoints and call in smoke cover.

### Sturmpionier

The Sturmpionier's task is to close in on the strongpoint and destroy it using explosives.

### Flammenwerfer

The task of the flamethrower operator is to push through enemy strongpoints and trenches using the flamethrower.

### Musketier

The task of the Musketier is to suppress the strongpoint so the other squad members can close in.

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
P14 Enfield

*"Sporting a distinctive "dog-leg" bolt handle and "pot-belly" five-round internal box magazine it was essentially a Mauser design with some Lee–Enfield features. The P14's principal combat use was as a sniper rifle, as it was more accurate than the SMLE."*
— In-game description

The **Pattern 1914 Enfield** is a weapon featured in *Verdun*.

## Users

 Highlanders | Observer
 Tommies | Rifleman
Abilities

**Abilities** are modifiers featured in *Verdun* and *Tannenberg*.

They have their own unlock progression which is done by the player's squad performance. There are active and passive abilities.

NCOs can use call-ins.

## Abilities of Verdun

\* Order. Q+LMB will place an order.

\*\* Special ability. Q+RMB will activate squad's special ability.

## Abilities of Tannenberg

### Entente powers

\* Order. Q+LMB will place an order.

\*\* Special ability. Q+RMB will activate squad's special ability.

### Central powers

\* Order. Q+LMB will place an order.

\*\* Special ability. Q+RMB will activate squad's special ability.
Eierhandgranate

*""Eierhandgranate M1917" has a fragmenting ring around the center to enhance its potential to inflict damage within the trenches. It is significantly smaller than the stick grenades and thus more could be carried and they could be thrown further and with decent accuracy."*
— In-game description

The **Eierhandgranate M1917** is a weapon featured in *Verdun*.
M1892

*"The official standard French sidearm during the Great War. It is commonly referred to as the "Lebel" revolver when actually manufactured by St. Etienne. The double-action revolver was well designed for its time and served all the way up until the Second World War."*
— In-game description

The **Revolver de 8 mm modèle 1892** is a weapon featured in *Verdun* and *Tannenberg*.

## Users

### *Verdun*

 Tirailleurs Sénégalais | Assault LeaderFlanker
Latvian Riflemen

*"Fighting as part of Imperial Russia, since the onset of war, the German push into the Baltics prompted the creation of independent riflemen brigades by 1916. With a mixture of imported weapons and a determination to defend their native soil they put up ferocious fight."*
— In-game description

The **Latvian Riflemen** is a squad within the Entente Powers in *Tannenberg*.

## Roles

All roles share those abilities in this squad:

* Defensive
* Support

### Leitnants

The role of the NCO is to lead the squad using commands, keeping them closeby for fast communication and call in artillery support when needed.

Abilities:

* Support Leader (Active)
* Pulcējieties! (Active)
* Weapons Expert

### StrēLnieks

The role of the rifleman is to engage and eliminate enemies using accurate rifle fire in proximity of the caporal.

Abilities:

* Defensive Tactics
* Bayonet Charge
* Rifle Expert

### Ložmetējnieks

The role of the gunner is to lay down fire, and support the squad with ammo and HMG fire.

Abilities:

* Grenade Ammunition Crate (Active)
* Bullet Ammunition Carrier
* Weapons Expert

### Grenadieris

The role of the Grenadier is to clear the enemy defenses and strongholds using explosive action.

Abilities:

* Grenade Basics
* Robust
* Explosives Expert

 II
Zachary Lewis

Credit To Coin For The Table Box Thing C:

Zachary

    "To Be The Best, You Must Be Able To Handle The Worst."

Background

WIP

Appearance

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
**Eyes:**  Brown
\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
**Hair Color:** Brown
\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
**Scent:** Vanilla

Personality

He Is A Kind, Caring, And Athletic Male. Zachary Is Sweet To His Friends And Family, As Well As Strangers. He Is The Kind Of Guy That Would Help The Elderly Across The Street Daily, Just Because He Knows It's The Right Thing To Do.

Gallery
Maneuver

In **Maneuver** is the main gamemode of Tannenberg

Both sides fight over control of 9 or 10 sectors. Both teams start with one sector, the Head Quarters. Capturing other sectors requires you to enter the capture zone, typically in the middle of the sector, as well as the sector to be linked to the HQ sector. If a sector is not linked to the HQ, it cannot be captured by that team until it is linked again.

Both teams have 2000 resource points, and when one team captures the majority of sectors, the other team begins slowly losing resource points. The more objectives the team with majority has, the more quickly the other team loses resource points.

Teams can also win by capturing the enemy Head Quarters, which can only be captured when all adjacent sectors have been captured by the other team, or by time: the team that has more resource points when the clock is over wins.

## Sector types and Bonuses:

Each sector is a certain type, which grants a special bonus for the team that controls it. There is 2 "Artillery" sectors, one adjacent to each HQ, same for the "Observatory" sectors. There maybe 1 or 2 "Star" sectors depending on the map, and 1 type of the remaining sector types.

### Observatory

 Increases aerial reconnasience spotting amount.

## Heavy Machine Guns

Usually, some sectors have static HMGs, which are the only source of automatic weapons of Tannenberg.

Support squads (Latvians, Roumanians and Bulgarians) members can refill the empty machine gun nests.
Belgians

*"Facing overwhelming odds, the Belgians gained a reputation for fierce and rugged defensive capabilities. Fighting in their own sectors, and with the support of heavy siege weapons, they can put up an excellent fight."*
— In-game description

The **Belgians** is a squad within the Entente Powers in *Verdun*.

## Roles

### Korporaal

The role of the "Korporaal" in the sentry section is to hold a line at all cost.

### Schildwacht

The Sentry is a hardened defender who dominates the no man's land with long range fire.

### Schutter

The static Gunner defends his position with a range of machine guns.

### Renner

The "Renner" is a sentry whose task is to move along the trench and defend weak spots.

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
Lantern M1912

*"This grenade was designed with a fragmented sheet metal body attached to a wooden handle, making it heavy. Complex to arm; it had a primer on the handle as well as a safety ring which was removed before throwing. Often called the "Lantern Grenade" due to its shape."*
— In-game description

The **M1912 "Lantern" Grenade** is a weapon featured in *Tannenberg*.
OF1

*"This French light weight "offensive" grenade from 1915 was designed more so to stun defenders. Following the introduction of the "Billant Modéle 1916 B", the OF1 would also utilize this modern grenade igniter plug with a 5-second fuse like its "defensive" counterpart: the F1."*
— In-game description

The **OF1 Grenade** is a weapon available in *Verdun* added in the December 13, 2018 patch.
Mosin-Nagant M1891

*For a short rifle version, see Model 1891 Dragoon Rifle. For a carbine version, see Model 1907 Carbine.*

## Mosin-Nagant M1891

### User(s)

Cossacks
Frontovik
Roumanians

### Cartridge

7.62×54mmR

*"Russia's standard infantry rifle during the war, but because of Russia's slow production before the war and due to lost rifles throughout WWI. They would contract the Chatellerault, New England Westinghouse, and Remington companies to build around 3 million rifles."*
— In-game description

The **Mosin-Nagant M1891** is a weapon featured in *Tannenberg*.

## Trivia

* The colloquial use of "Mosin-Nagant" as a moniker for the rifle was brought about by western writings, as the rifle itself was never named this in Russian Empire. The rifle is formally known as the **3-line rifle** (the word *line* referring to a unit of measurement close to one-tenth of an inch, *3-line* referring to the rifle's caliber).

## See also

* 3-line rifle in Wikipedia
* 3-line rifle in Gun Wiki
Roth-Steyr M1907

*"The Roth-Steyr M1907, or "Repetierpistole M.7" was the first adopted semi automatic pistol by a major power. It was fed using a 10 round stripper clip from the top."*
— In-game description

The **Roth-Steyr M1907** is a weapon featured in *Tannenberg* and *Isonzo*

## See also

* M.07 Roth in Wikipedia
* M.07 Roth in Gun Wiki
RSC-17

*"In 1916 the French army recognized the need to start replacing its outdated Lebel 1886 rifle. They chose to go with a semi-automatic design, having tried and tested semi-automatic rifles before the war broke out. The RSC17 has a 5 round enbloc magazine, and was gas operated."*
— In-game description

The **Fusil Automatique Mle 1917 "RSC"** is a weapon featured in *Verdun*.

## See also

* RSC M1917 in Wikipedia
* RSC M1917 in Gun Wiki
Poland

*"Fighting in the salient of the central plain of Russian Poland left many villages devastated by scorched-earth tactics."*
— In-game description

**Poland** is a multiplayer map featured in *Tannenberg*.

## Overview

Russian Poland formed a huge salient between East Prussia in the north, German Silesia in the west and Galicia in the south. After the initial skirmishes in the opening stages, the Germans attempted a first unsuccessful push towards Warsaw in October 1914 from the southwest, fearing a Russian invasion of Silesia. In November the Germans pushed once again into the salient, this time from the west in what is known as the battle of Lodz. In January 1915, the town of Bolimov, on the road to Warsaw, became the site of the first large-scale use of poison gas. During the Gorlice-Tarnow offensive in May, the salient was almost surrounded as a German and Austro-Hungarian force advanced from the south. In August the Russians yielded and retreated towards Brest and the Pripyat Marshes in the east during the great retreat, using scorched-earth tactics.[*citation needed*]

## References

1. ↑ In-game loading screen for "Poland" map
WW1 Game Series Wiki

**Welcome to the 1914-1918 WW1 Game Series encyclopedia that anyone can edit!**

The WW1 Game Series Wiki is a collaboratively edited encyclopedia for everything related to Verdun, Tannenberg, Isonzo video games. You'll find information on the multiplayer maps, weapons, gameplay mechanics, and more!

## Games

* Verdun, The western front
* Tannenberg, The eastern front
* Isonzo, The Italian front

## Content

**Games • Maps • Squads** • **Weapons** • **Attachments** • **Equipment** • **Abilities** • **Gamemodes**

## Featured Media

190 articles since creation on July 6, 2017

**© 2017 M2H, BlackMill Games and its licensors. All Rights Reserved.**
Kar. 89

*"The Mauser 89 Karbine was effectively just the carbine version of the Mauser 1889. Reduced in length, weight and streamlined for use with cavalry units, the rifle offered a nice medium between a small arm and a long arm."*
— In-game description

The **Mauser Model 1889 Carabine Mle 16** is a weapon featured in *Verdun*.
Gewehr 88/05 "Kommissionsgewehr"

*"The Gewehr 88 was recommissioned by the German army in 1905 (and 1914) with a new model that used stripper clips instead of a 5 round enbloc. It has a near identical barrel to the Lebel 1886, but looked notably different due to the addition of a barrel sleeve."*
— In-game description

The **Gewehr 88/05 "Kommissionsgewehr"** is a weapon featured in *Verdun*, *Tannenberg*  and *Isonzo*.

## Trivia

* The weapon was originally named *G.P.K. Model 1888/05 "Kommissionsgewehr"*, but this was changed after a certain update.
Werndl

*"The Werndl series of rotary-drum breech loaders, with an external hammer, would launch ÖWG Steyr after 1868. In 1873 the design was improved and then in 1878, the whole series would be modified to use a new M1877 11.15x58R bottleneck black-powder cartridge."*
— In-game description

The **Werndl M1873/77** is a weapon featured in *Tannenberg* and *Isonzo*
Highlanders

*"Often references as "The ladies from hell", the Scottish regiments were involved savage battles such as Loos and Arras. This is reflected by their staggering casualty statistics, which underscores their sacrifice. Their role is one of aggressive scouting."*
— In-game description

The **Highlanders** is a squad within the Entente Powers in *Verdun*.

## Roles

### NCO

The role of the NCO is to find weaknesses in the enemy line using aerial reconnaissance and lead the squad through.

### Marksman

Trained as an elite marksman, the role of the "Marksman" is to take out enemy sentries or patrols in order for the squad to advance.

### Observer

The role of the Observer is to sneak close to enemy positions and reveal their position to the rest of the team.

### Scout

The role of the Scout is to sneak up to enemies and engage them with melee weapons.

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*

## Trivia

* The motto was changed in later version of the game. The old motto was *In My Defens God Me Defend*.
Karabiner 98AZ

*"A shorter version of the Gewehr 98 originally made for cavalry and support unit use. The original model Karabiner 98, with a shorter barrel than the G98, was produced from 1899 to 1908."*
— In-game description

The **Karabiner 98AZ** is a weapon featured in *Verdun* and *Tannenberg*.

## Users

### *Verdun*

 Landser | UnteroffizierSchütze
 Pioniere | FeldwebelSturmpionierFlammenwerfer
 Stoßtrupp | TruppführerWaffenspezialist
Poilus

*"The standard French "Poilu" infantry unit is tasked with capturing sectors. A balanced unit with accurate "Fusilier" rifle fire and "Miltrailleur" Chauchat support. The "Caporal" is capable of calling in powerfull artillery support."*
— In-game description

The **Poilus** is a squad within the Entente Powers in *Verdun*.

## Roles

### Caporal

The role of the caporal is to lead the squad using commands, keeping them close-by for fast communication and call in artillery support when needed.

### Fusilier

The role of the Fusilier is to engage and eliminate enemies using accurate rifle fire in proximity of the caporal.

### Mitrailleur

The role of the Mitrailleur is to provide walking cover fire. The slowest moving role it is his task to lay down fire while the whole squad advances.

### Grenadier

The Role of the Grenadier is to clear the enemy defenses and strongholds using explosive action.

 III

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
Mosin-Nagant M1891 Dragoon

*For a full-length rifle version, see Model 1891 Infantry Rifle. For a carbine version, see Model 1907 Carbine.*

## Mosin-Nagant M1891 Dragoon

### Cartridge

7.62×54mmR

*"A shorter version of M1891 Rifle was issued to mounted infantry with a bayonet, and the Cossacks were issued it without a bayonet. Its intermediate design would serve as the base for the Soviets' "M91/30" Rifle leading up to the WW2."*
— In-game description

The **Mosin-Nagant M1891 Dragoon** is a weapon featured in *Tannenberg*.

## Trivia

* The colloquial use of "Mosin-Nagant" as a moniker for the rifle was brought about by western writings, as the rifle itself was never named this in Russian Empire. The rifle is formally known as the **3-line rifle** (the word *line* referring to a unit of measurement close to one-tenth of an inch, *3-line* referring to the rifle's caliber).

## See also

* 3-line rifle in Wikipedia
* 3-line rifle in Gun Wiki
Mannlicher M95

*"Austria-Hungary's standard rifle for its infantry during the Great War, it is a straight-pull bolt action rifle with Mannlicher's "en-bloc" charger system that held five rounds in its internal magazine."*
— In-game description

The **Mannlicher M.95** is a weapon featured in *Tannenberg*.

## See also

* Mannlicher M1895 in Wikipedia
* Mannlicher M1895 in Gun Wiki
Vetterli-VItali M1870/87

*"Italy sold around 400,000 of these obsolete four-round rifles to Russia during 1916. The Vetterli-Vitali was fitted with a magazine in 1887 whitch was loaded with a charger. The charger was manually removed after all of the rounds were held in the magazine."*
— In-game description

The **Vetterli-Vitali M1870/87** is a weapon featured in *Tannenberg* and *Isonzo.*
Tannenberg

***Tannenberg*** is a squad-based multiplayer first-person shooter video game set during World War I. The game is a second installment in the *1914-1918 WW1 Game Series* acting as a standalone expansion to *Verdun*.

The main gamemode is Maneuver, defined by more open spaces and flanking action across multiple capturable sectors, with each team attacking and defending at the same time.

It was announced on May 24, 2017 and released on November 17, 2017 on Steam Early Access. A full release from Early Access was announced for February 13, 2019.

## Features

### Squads

*Tannenberg* features the main combatants of the Eastern Front of the Great War as available squads in their respective factions.

### Weapons and Equipment

Unlike *Verdun*, there are not portable automatic weapons, shotguns or flamethrowers, so the gameplay is defined by unscoped rifles, pistols and the new stationary heavy machine guns, emplaced in predefined locations.

*Tannenberg* introduces swords, while rifle optics and trench magazines are only available on Attrition and Rifle Deathmatch

## Gallery

### Videos

Tannenberg - Bulgaria Official Teaser TrailerTannenberg - UI updateWW1 FPS Tannenberg I Roumanian UpdateTannenberg – Open Beta Release Trailer 2017Tannenberg 1914-1918 I Steam Early Access Release AnnouncementTannenberg - Official Reveal Trailer

## References

1. ↑ Tannenberg is a 'realistic' WW1 shooter from the makers of Verdun
2. ↑ Tannenberg enters open beta on Early Access!
3. ↑ WW1 FPS Tannenberg - Release Date Announcement | PC
Mousqueton

*For an updated carbine version, see Mousqueton M16. For a full-length rifle version, see Berthier.*

## Mousqueton

### User(s)

Chasseurs Alpins
Poilus
Tirailleurs Sénégalais

### Cartridge

8×50mmR Lebel

*"The Berthier design began as the "Mousquetons Berthier" - a series of bolt action cavalry and artillery carbines with distinctly different actions from the Mle 1886 M93 8mm Lebel rifle. For instance, the Berthier carbine's bolt lugs lock vertically into the receiver instead of horizontally as in the Lebel rifle."*
— In-game description

The **Mousqueton Mle 1892 "Berthier"** is a weapon featured in *Verdun*.

## Users

 Tirailleurs Sénégalais | Assault LeaderFlankerRaider
Mauser C96 "Broomhandle"

*"Fed with a 10-round clip, the large magazine and effectiveness made this handgun a favorite amongst soldiers. It saw military service by German units half-way through WW1 and were also carried by officers from other nations as private purchases."*
— In-game description

The **Mauser C96 "Broomhandle"** is a weapon featured in *Verdun* and *Tannenberg*.

## Users

### *Verdun*

 Stoßtrupp | TruppführerSturmmannNahkämpfer

## See also

* C96 in Wikipedia
* C96 in Gun Wiki
M1897

*"The Winchester Model 1897 was utterly devastating when used within an enemy trench. European military leaders on both sides considered shotgun use to be ‘barbaric.’ German forces would often execute U.S soldiers caught with shotguns or shotgun ammunition."*
— In-game description

The **Winchester Model 1897 "Trench Gun"** is a weapon featured in *Verdun*.

## See also

* M1897 in Wikipedia
* M1897 in Gun Wiki
M1914

* HE
* Frag

* HE
* Frag

*"An improved, lighter version of the M1912 "Lantern Grenade", as instead it was completely made out of sheet metal. This Russian grenade would often be called the "Bottle Grenade" and its Picric Acid, high explosive charge was effective up to around ten meters."*
— In-game description for HE

*"This Russian grenade is no different from the Hand Grenade Model 1914 other than one difference. This "Bottle Grenade" has a fragmentation sleeve, which would increase its max effective range up to around twenty-five meters versus ten meters."*
— In-game description for Frag

The **M1914 "Bottle Grenade"** is a weapon featured in *Tannenberg*.

## Users

 Roumanians | Subofițer, Vânător, Grenadier
Springfield

*"Renowned for its accuracy and reliability the Springfield was loved by both the US Army and US Marine Corps. The P17 would see more use during the great war, however, the Springfield was still very much so a part of the conflict. This rifle would see action in many conflicts involving the U.S. during 20th century."*
— In-game description

The **Model 1903 "Springfield"** is a weapon featured in *Verdun*.

## See also

* M1903 Springfield in Wikipedia
* M1903 Springfield in Gun Wiki
Landser

*"The "Landser" were the standard German infantry soldiers. They have the ability to rapidly lock down sectors with accurate rifle fire and machine gun support from the MG08/15. They can also count on their Minenwerfer and the 7.7cm Feldkanone for artillery support."*
— In-game description

The **Landser** is a squad within the Central Powers in *Verdun*.

## Roles

### Unteroffizier

The role of the Unteroffizier is to lead the squad using commands, keeping them close-by for fast communication and call in artillery support when needed.

### Schütze

The role of the Schütze is to engage and eliminate enemies using accurate rifle fire in proximity of the Unteroffizier. Also has a bayonet.

### MG-Schütze

The role of the MG-Schütze is to lay down suppresive fire for the squad. As the slowest moving role it is his task to lay down fire while the others advance.

### Grenadier

The Role of the Grenadier is to clear the enemy defenses and strongholds using explosive action.

 III

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
Lewis

*"The American-designed Lewis automatic rifle with the distinctive top-mounted, 47 round, drum-pan magazine. Capable of firing 550 rounds per minute effectively up to 800m."*
— Official Verdun Weapon Guide

The **Machine Gun Model 1914 "Lewis"** is a weapon featured in *Verdun*.

## See also

* Lewis gun in Wikipedia
* Lewis gun in Gun Wiki
Necronomicon

The **Necronomicon** is an ancient text that houses the way summon ancient malevolent entities. It was originally owned the norse god Loki, and later discovered by the American horror author H.P. Lovecraft who used the book to construct the Cthulhu-myhtos. In the 21th century the book was discovered by cryptozoologists Alfred Baumgardner and Jim Kowalski.

According to Mímir, most, if not all evil entities from the different religions, mythologies and folklore originate from the necronomicon, though there expectations, such as Loki, Ares, Jörmungandr and Cerberus.

## Entities originate from the Necronomicon

* Fenrir
* Mímir
* Mi-go
* Elder Things
* Deep Ones
* Most, if not all evil entities from the different religions, mythologies and folklore.
Chauchat

*"Designated Fusil Mitrailleuse Mle 1915 CSRG, the Chauchat machine rifle was one of the first light, automatic rifle calibre weapons designed to be carried and fired by a single operator. Furthermore, it could be routinely fired from the hip and while walking."*
— In-game description

The **Fusil Mitrailleur Mle 1915 CSRG "Chauchat"** is a weapon featured in *Verdun*.

## See also

* Chauchat in Wikipedia
* Chauchat in Gun Wiki
Bayonet

Bayonets are weapon attachments available to a large variety of rifles (and even some pistols, namely the Webley Mk VI Revolver) in both Verdun and Tannenberg.

The attachments are part of loadouts for Frontlines, Squad Defence and Manoeuvre game modes, and are an optional unlock for Attrition and Rifle Deathmatch game modes, greatly increasing the lethality of the user's melee attacks.
Central Powers

The **Central Powers** are the squads that oppose the Entente Powers in the *1914-1918 WW1 Game Series*.

## Western Front

The following list includes all available squads in *Verdun* video game.

* Alpenjäger
* Landser
* Pioniere
* Schützen
* Stoßtrupp

## Eastern Front

The following list includes all available squads in *Tannenberg* video game.

* Infanterie
* K.u.K. Trupp
* Bulgarians

## Alpine Front

The following list includes all available factions in Isonzo video game.

* German Empire

* Austro-Hungarian Empire
T-Gewehr

*"T-Gewehr was in essence an enlarged version of the Gewehr 98, and used the 13mm TuF armour piercing round (Tank und Flieger) a round that would quite readily handle any light/medium armour from the period."*
— Official Verdun Weapon Guide

The **Mauser M1918 Tankgewehr** is a weapon featured in *Verdun's* UI, menus and assets, but not usable by any squad in the game.

## References

1. ↑ http://steamcommunity.com/sharedfiles/filedetails/?id=324870664
MLE

*"The Magazine Lee-Enfield (or MLE) MK.I, nicknamed "Long Lee" was introduced in 1895. It was the first in the line of Lee-Enfield rifles, capable of handling the new smokeless powder cartridges using the more rigid Enfield rifling. Otherwise identical to the Lee-Metford Mk. II, sporting the distinctive dust cover and lack of charger bridge for stripper clips."*
— In-game description

The **Magazine Lee-Enfield Mk I** is a weapon featured in *Verdun*.

## Trivia

* The weapon was originally named *Lee Metford Mark II* and shortnamed *Metford*, but this was changed after a certain update.

## See also

* Lee–Metford in Wikipedia
* Lee–Enfield in Wikipedia
* Lee–Enfield in Gun Wiki
Cossacks

*"Irregular forces such as the famous cossacks made up a large portion of the Russian forces during the war. Fighting mostly dismounted, their essentially unmodernized tactics and equipment were still a very potent force. The brutality and toughness made the cossacks infamous and feared during several stages of the war known for disrupting and enveloping enemy formations."*
— In-game description

The **Cossacks** is a squad within the Entente Powers in *Tannenberg*.

## Roles

All roles share those abilities in this squad:

* Offensive
* Irregulars

### Urjadnik

The role of the NCO is to lead the squad using commands, keeping them closeby for fast communication and call in artillery support when needed.

Abilities:

* Assault Leader (Active)
* Cossack Charge (Active)
* Officer & Gentleman

### Kazak

The role of the rifleman is to engage and eliminate enemies using accurate rifle fire in proximity of the caporal.

Abilities:

* Old Traditions
* Traditional Weapons
* Trained On Horseback

### Razvedchik

The role of the gunner is to lay down fire, and support the squad with ammo and HMG fire.

Abilities:

* Field Telephone
* Grenade Ammunition Carrier
* Effective Logistics

### Prorivayuschiy

The Role of the Grenadier is to clear the enemy defenses and strongholds using explosive action.

Abilities:

* Trained On Horseback
* Grenade Assault
* Effective Logistics

 III
MG15nA

*"Being lighter than the MG08/15, and offering a similar rate of fire, the weapon also filled the gap between the category of rifle and HMG. It saw a large order placed by the German army after the battles of 1916, as the German army needed something light that could combat the Lewis gun."*
— In-game description

The **Bergmann 1915 MG 15 n.A.** is a weapon featured in *Verdun*.
Roumanians

*"Originating from a small, but well-trained army before the war, the realities of modern war saw massive changes for the Roumania Infantry squad. Being the underdog in most engagements, units still fought valiantly. With the country being mostly occupied, a mixture of weapons and equipment from French and Russian origin was used to ever great effect as the Romãnii gained experience in trench warfare."*
— In-game description

The **Roumanians** is a squad within the Entente Powers in *Tannenberg*.

## Roles

All roles share those abilities in this squad:

* Defensive
* Support

### Subofițer

The role of the NCO is to lead the squad using commands, keeping them closeby for fast communication and call in artillery support when needed.

Abilities:

* Support Leader (Active)
* Allied Supplies (Active)
* Weapons Expert

### Puşcaş

The role of the rifleman is to engage and eliminate enemies using accurate rifle fire in proximity of the caporal.

Abilities:

* Defensive Tactics
* Bayonet Charge
* Rifle Expert

### Vânător

The role of the gunner is to lay down fire, and support the squad with ammo and HMG fire.

Abilities:

* Grenade Ammunition Crate (Active)
* Bullet Ammunition Carrier
* Weapons Expert

### Grenadier

The role of the grenadier is to clear the enemy defenses and strongholds using explosive action.

Abilities:

* Grenade Basics
* Robust
* Explosives Expert

 II
 III
Rohr

* HE
* Frag

* HE
* Frag

*"This "Neu" model hand grenade would have a cylindrical cast-iron body without any steel balls which made it much lighter, and was adopted in 1915 for Austria-Hungary. Its cardboard handle would still go through the cast-iron body and was filled with high explosives."*
— In-game description for HE

*"This "Alt" model hand grenade for Austria-Hungary was designed before the war with a round cast-iron body filled with steel balls, making it fairly heavy. It had a cardboard handle that'd go through the entire body and was filled with high explosives, which was activated by its pull cord."*
— In-game description for Frag

The **Rohrhandgranate** is a weapon featured in *Tannenberg and Isonzo*.
FN1900

*"The FN1900 was the first production handgun to use a slide and was one of the most important weapon designs of the late 19th century. It quickly became a popular pistol for both military and civilian use. Belgium used the FN1900 primarily - alongside the Ruby and other pistols including the Nagant revolver."*
— In-game description

The **FN Browning M1900** is a weapon featured in *Verdun*.
U.S. Doughboys

*"The U.S. Army squad made up of "Doughboys" boasts excellent marksmen as well as Chauchat and BAR walking fire support. They can call in artillery support to cover their advance."*
— In-game description

The **U.S. Doughboys** is a squad within the Entente Powers in *Verdun*.

## Roles

### Corporal

The role of the Corporal is to lead the squad using commands, keeping them close-by for fast communication and call in artillery support when needed.

### Rifleman

The role of the Rifleman is to engage and eliminate enemies using accurate rifle fire in proximity of the Corporal.

### Gunner

The role of the Gunner is to provide walking cover fire. The slowest moving role it is his task to lay down fire while the whole squad advances.

### Grenadier

The role of the Grenadier is to clear the enemy defenses and strongholds using explosive action.

 III

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
SMLE

*"The Short Magazine Lee-Enfield (SMLE) Mark III was introduced on 26 January 1907, capable of firing 20-30 aimed shots per minute effectively up to 500m. The simplified war-time Mark III\* was introduced in 1915."*
— In-game description

The **Lee Enfield Mark III\*** is a weapon featured in *Verdun*.

## See also

* Lee–Enfield in Wikipedia
* Lee–Enfield in Gun Wiki
Artillery Luger

*"The Artillery Luger was an adaptation of the popular and iconic Luger P08 for use by German artillery personnel for defense. With a longer barrel, wooden stock and 32 round magazine, the Artillery Luger would become an image among the trenches of the Great War, a favorite among trench raiding parties."*
— In-game description

The **Lange Pistole Parabellum 1908 "Artillerie-Luger"** is a weapon featured in *Verdun*.
Schützen

*"Based on rear-line and static units such as the Landwehr, the Schützen can deploy an array of siege weapons to counter enemy resistance. They can hold onto their sectors using equipment such as body armor to give them a defensive edge."*
— In-game description

The **Schützen** is a squad within the Central Powers in *Verdun*.

## Roles

### Grabenkommandant

The role of the trench commander in the sentry section is to hold a line at all cost.

### Schütze

The Sentry is a hardened defender who dominates the no man's land with long range fire.

### MG-Schütze

The static Gunner defends his position with a range of machine guns.

### Bote

The "Bote" is a sentry whose task is to move along the trench and defend weak spots.

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
M1911

*"The Colt 1911 had good stopping power and was accurate enough for its intended use. Reliable and well made, it made for a nice rounded package ideal for close quarters combat. Serving from 1911, it is still used with some military branches today and saw lots of use during WW2, Korea and Vietnam."*
— In-game description

The **U.S. Automatic Pistol .45 M1911** is a weapon featured in *Verdun*.

## Trivia

* The weapon was originally named *M1911 Automatic Pistol*, but this was changed after a certain update.

## See also

* M1911 in Wikipedia
* M1911 in Gun Wiki
Madsen

*"Developed by the Danish army in the early 1900s, the Madsen was an extremely successful early LMG. The machinegun was very portable, reliable and proved extremely useful. The weapon was designed with central iron sights, unlike most MGs from the time, which had sights offset to the side."*
— In-game description

The **Madsen** is a weapon featured in *Verdun* and *Isonzo*

## See also

* Madsen in Wikipedia
* Madsen in Gun Wiki
Frontovik

*"Facing a turbulent homefront, challenging logistics and often poor leadership, their fighting effectiveness varied greatly. However often this was made up by sheer peasant bravery and ferociousness, in a brutal war where the toughness of the individual made a difference. They formed the backbone of the Russian forces on the Eastern Front."*
— In-game description

The **Frontovik** is a squad within the Entente Powers in *Tannenberg*.

## Roles

All roles share those abilities in this squad:

* Firepower
* Combat Drill

### Unter-Ofitser

The role of the Unter-Ofitser is to lead the squad using commands, keeping them closeby for fast communication and call in artillery support when needed.

Abilities:

* Infantry Leader (Active)
* Urrah Charge (Active)
* Rifle Expert

### Strelok

The role of the Strelok rifleman is to engage and eliminate enemies using accurate rifle fire in proximity of the caporal.

Abilities:

* Spirit Of Attack
* Bayonet Fencing
* Combat Experience

### Navodčik

The role of the Navodčik gunner is to lay down fire, and support the squad with ammo and HMG fire.

Abilities:

* Bullet Ammunition Crate (Active)
* Pigeon Carrier
* Old Traditions

### Grenadyer

The role of the Grenadyer is to clear the enemy defenses and strongholds using explosive action.

Abilities:

* Strong Arm
* Grenade Basics
* Explosives Expert

 III
Webley

*"The Webley Mk VI revolver was adopted as the standard sidearm for British and Commonwealth troops during most of the war. The Mk VI proved to be a very reliable and hardy weapon. Chambered in .455 Webley it featured a 6-round cylinder with an effective distance up to 50 meters."*
— In-game description

The **Webley Mk VI Revolver** is a weapon featured in *Verdun*.

## Users

 Canadians | Raider
 Highlanders | NCOObserver
 Tommies | CorporalGunnerBomber

## See also

* Webley in Wikipedia
* Webley in Gun Wiki
* Pritchard Bayonet
Reloading

As in real life there are different loading mechanics for different weapons.

## Reload types

There are four different weapon reload types in *Verdun* and *Tannenberg*:

* **Bullet-by-bullet:** Can only be loaded one bullet at a time, like the Lebel rifle.

* **Bullets and clips:** You can load individual bullets, but you can also load several bullets at once with a stripper clip, if you have fired enough shots for there to be space. For instance, the Kar. 98AZ allows both options.

* **Stripper clips/En bloc:** The gun only accepts clips, and has to be fully emptied before reloading. The Berthier is an example of such a weapon.

* **Detachable box/drum magazine:** Can reload full capacity at any point with a fresh magazine. For instance the Luger.

## References

1. ↑ Official Verdun Weapon Guide
2. ↑ Official Weapons guide
K.u.K. Trupp

*"The basic infantry unit of the multi-ethnic Austro-Hungarian dual-monarchy, "Kaiserlich und Königlich" (K.u.K.) Often underfed, under equipped and faced with the hardship of Eastern front conditions these troops are ready to defend the empire with any means necessary."*
— In-game description

The **K.u.K. Trupp** is a squad within the Central Powers in *Tannenberg*.

## Roles

All roles share those abilities in this squad:

* Firepower
* Combat Drill

### Altiszt

The role of the NCO is to lead the squad using commands, keeping them closeby for fast communication and call in artillery support when needed.

Abilities:

* Infantry Leader (Active)
* Siege Mortar (Active)
* Rifle Expert

### Honvéd

The role of the rifleman is to engage and eliminate enemies using accurate rifle fire in proximity of the caporal.

Abilities:

* Spirit Of Attack
* Bayonet Fencing
* Combat Experience

### Irányzó

The role of the gunner is to lay down fire, and support the squad with ammo and HMG fire.

Abilities:

* Bullet Ammunition Crate (Active)
* Pigeon Carrier
* Old Traditions

### Gránátos

The role of the grenadier is to clear the enemy defenses and strongholds using explosive action.

Abilities:

* Strong Arm
* Grenade Basics
* Explosives Expert

 III

## Trivia

* The previous name for NCO role was *Tizedes*.
Pusca Romana Model 1893

*"Roumania would contract their own standard infantry rifle from ÖWG Steyr before the war until Austria would stop exports in 1914. It was designed from lessons learned from the Gewehr 1888, as it has a strengthened turning bolt action and Mannlicher's "en-bloc" system."*
— In-game description

The **Pusca Romana Model 1893** is a weapon featured in *Tannenberg*.
Mosin-Nagant M1907 Carbine

*For a full-length rifle version, see Model 1891 Infantry Rifle. For a short rifle version, see Model 1891 Dragoon Rifle.*

## Mosin-Nagant M1907 Carbine

### Cartridge

7.62×54mmR

*"This was Russia's bolt action carbine after the Russo-Japanese War. It would go onto see service during WWI with cavalry, sappers, machine gun, and artillery crews. It has a very sepcific rear sight, not found on any other Mosin-Nagant, and didn't use a bayonet."*
— In-game description

The **Mosin-Nagant M1907 Carbine** is a weapon featured in *Tannenberg*.

## Trivia

* The colloquial use of "Mosin-Nagant" as a moniker for the rifle was brought about by western writings, as the rifle itself was never named this in Russian Empire. The rifle is formally known as the **3-line rifle** (the word *line* referring to a unit of measurement close to one-tenth of an inch, *3-line* referring to the rifle's caliber).

## See also

* 3-line rifle in Wikipedia
* 3-line rifle in Gun Wiki
Alpenjäger

*"The Alpenkorps was the elite of the German Army. As a lightweight unit, the Alpenjäger advance to close proximity of the enemy using the "Scharfschütze" as cover and the recon plane as guidance. The "Aufklärer" scout will then take care of the nearby enemies as the "Überwacher" observes their positions."*
— In-game description

The **Alpenjäger** is a squad within the Central Powers in *Verdun*.

## Roles

### Oberjäger

The role of the "Oberjäger" officer is to find weaknesses in the enemy line using aerial reconnaissance and lead the squad through.

### Scharfschütze

Trained as an elite marksman, the role of the "Scharfschütze" is to take out enemy sentries or patrols in order for the squad to advance.

### Überwacher

The role of the Überwacher is to sneak close to enemy positions and reveal their position to the rest of the team.

### Aufklärer

The Role of the "Aufklärer" scout is to sneak up to enemies and engage them with melee weapons.

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
Fun Enforcers

Seemingly the direct arms and digits of LUXos and it’s method of direct physical confrontation, the Fun Enforcers have appeared at every major LUX event and are referred to several times by official LUX outlets. They are to be considered extremely dangerous and are not to be approached under any circumstance.

## Appearance

Fun Enforcers have a uniform look to them, being approximately 6 feet tall, dressed all in black, and sporting helmets and masks that conceal their true face. From sources who have been exposed to them, they do not seem to speak or emote in any discernible manner. They are apparently equipped with some sort of scanning device and are known to appear wielding batons that have been theorized based on appearances to be capable of delivering electric shocks.

## True Nature

It is unclear at this moment the exact nature of the Fun Enforcers, but based on currently available data they are either Drone caste Genetically Otherized Thetahumans or some other form of artificial human, possibly either cybernetically enslaved humans or purely robotic entities. It is of utmost importance that their specific qualities are uncovered so that countermeasures may be developed.
Mle. 1907 Berthier

*"Named the "Fusil Colonial Modéle 1907" after 1908, it was designed to meet the need for a new infantry rifle for the colonial troops in Africa. It would be based on the Mle. 1892 Mousqueton with a turned down bolt and used the 3-shot "Berthier" en-bloc charger."*
— In-game description

The **Fusil Colonial Mle. 1907 Berthier "Senegalaise"** is a weapon featured in *Verdun*.
Lebel

*"It is an 8mm bolt action infantry rifle which entered service in the French Army in April 1887. It is a repeating rifle that can hold eight rounds in its forestock tube magazine plus one round in the transporter."*
— In-game description

The **Fusil Mle 1886/M93 "Lebel"** is a weapon featured in *Verdun* and *Tannenberg*.

## See also

* Lebel in Wikipedia
* Lebel in Gun Wiki
No. 34

*"The introduction of the Eierhandgranate triggered the British to introduce the No. 34 Egg grenade. The No. 34 used an internal percussion delay fuse, which meant that after the pin was removed the grenade had to be smashed against a hard surface in order to trigger the fuse."*
— In-game description

The **No. 34 Egg Grenade** is a weapon featured in *Verdun*.
Dobrudja

*"The contested lands between the Danube and the Black Sea saw major action between Russo-Roumanian forces and the formidable Army Group Mackensen fighting for bridgeheads on the Danube River and their fortresses."*
— In-game description

**Dobrudja** is a multiplayer map featured in *Tannenberg*.

## Overview

The contested lands between the Danube and the Black Sea saw major action between Russo-Roumanian forces and the formidable Army group mackensen fighting for bridgeheads on the Danube river and their fortresses.

## References

1. ↑ Tannenberg - Bulgaria Official Teaser Trailer
MP18i

*"The Bergmann Maschinenpistole 18/I went into production in early 1918 using the 32rd snail drum magazine used in the P08 Luger. Issued in the final stages of World War I, at least 5,000 MP18/I were built and issued before the war ended. Capable of firing 450 round per minute."*
— In-game description

The **Maschinenpistole 18/I** is a weapon featured in *Verdun*.

## See also

* MP18 in Wikipedia
* MP18 in Gun Wiki
Chasseurs Alpins

*"The lightweight "Chasseurs" are tasked with finding the enemy and making them aware to the rest of the team. Then tactically take them out using the "Tireur" marksman or the "Éclaireur" scout. They can count on aerial recon planes."*
— In-game description

The **Chasseurs Alpins** is a squad within the Entente Powers in *Verdun*.

## Roles

### Guide

The role of the "Guide" officer is to find weaknesses in the enemy line using aerial reconnaissance and lead the squad through.

### Tireur d'élite

Trained as an elite marksman, the role of the "Tireur" is to take out enemy sentries or patrols in order for the squad to advance.

### Observateur

The role of the observateur is to sneak close to enemy positions and reveal their position to the rest of the team.

### Éclaireur

The Role of the "Éclaireur" scout is to sneak up to enemies and engage them with melee weapons.

## Abilities & Progression

*Main articles: Abilities and NCO Abilities*
Optic

File:Ww2 scopes us.png
Optics are a form of attachment in Verdun, they can only be attached to rifles and give the player an advantage in achieving long ranged kills from a desecrate position. Scopes also give the player enhanced zoom so it is not suited for close quarters so switching to iron sights on the rifle is much more recommended. Scopes are usually given to the marksman load out but can vary.

They are 4 types of scopes available in game.

Aldis Model 1916: (British)

APX Mle 1917 Scope: (French)

Telescopic Musket sight 1913: (American)

Gorez 3X Custom: (German)
Ruby

*"The Pistolet Automatique de 7 millim.65 genre "Ruby" pistol is very intuitive to operate, even for novices. However, the disadvantage of these pistols (apart from quality control issues) was the relatively weak cartridges they were chambered in, which gave the pistol little stopping power."*
— In-game description

The **Pistolet Automatique de 7 millim.65 genre "Ruby"** is a weapon featured in *Verdun*.

## Users

 Tirailleurs Sénégalais | SpécialisteRaider

## Trivia

* The weapon was originally named *Pistolet Automatique "Ruby"*, but this was changed after a certain update.

## See also

* Ruby in Wikipedia
* Ruby in Gun Wiki
ANZACs

*"Since their deployment in the Gallipoli campaign, the so called "Diggers" from the Australian and New Zealand Army Corps were reorganized and deployed in tough places on the western front. Capable of dealing with enemy strong points such as Messines (tunneling), the Hindenburg Line (Bullecourt) and the development of "peaceful penetration" tactics in 1918."*
— In-game description

The **ANZACs** is a squad within the Entente Powers in *Verdun*.

## Roles

All roles share those abilities in this squad:

* At all cost
* Close Combat (Rank I)

### Sergeant

The role of the sergeant is to lead the men close to enemy lines and designate strongpoints.

Abilities:

* SmokeScreen (Active)
* Destroy Target (Active)
* Infiltration Tactics (Rank I)

### Digger

The basic infantry of the ANZAC, the "Digger" is equipped with rifle and melee equipment.

Abilities:

* Marksman (Rank I)
* Draftee
* Resilient

### Sapper

Tough Australian tunnelers now deployed as combat engineers to clear out the enemy's strongpoints.

Abilities:

* Vulnerable
* Trench Warfare Adrenaline (Rank I)
* Grenade Warfare (Rank I)

 II

### Fire Support

Trusted Fire Support is tasked with suppressing the enemy while the rest of squad advances.

Abilities:

* Drill (Rank I)
* Stay On Target
* Mopping Up (Rank III)