Sek-Duat

> "*The Sandsea holds many secrets... and Sek-Duat holds the Sandsea.*"
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**Sek-Duat** is the fifth challenge on the *Lost Fables* board. He appears alongside Noxus in Unending Empires.

## Attacks

All of Sek-Duat's attacks deal Light damage.

1. Sek-Duat shields himself in a pillar of light before approaching his target and slashing at it.
	* Randomly targets 1 of North, West, South, or the player's pad to shoot with an arrow at the start of his next turn (see Mechanics).
	* Applies 'Light Barrier' for 3 turns.
		+ +180 Block/Parry/Dodge.
	* Attacks for 1 hit of 100% Light Pierce damage.
2. Sek-Duat approaches his target and slashes at it.
	* Randomly targets 1 of North, West, South, or the player's pad to shoot with an arrow at the start of his next turn.
	* Attacks for 1 hit of 100% Light Pierce damage.
3. Sek-Duat approaches his target and slashes at it before shielding himself in a pillar of light.
	* Randomly targets 1 of North, West, or South pad to shoot with an arrow at the start of his next turn.
	* Applies 'Light Wall' for 3 turns.
		+ +180 Melee/Pierce/Magic.
	* Attacks for 1 hit of 100% Light Pierce damage.
4. Sek-Duat stabs at his target and blasts it with a massive ball of light.
	* *Sek-Duat: 'Even should I fall, I will rise again. I will find another!'*
	* Targets North and West pads to shoot with an arrow at the start of his next turn.
	* Attacks for 1 hit of 300% Light Pierce damage.
		+ If empowered, this attack gains +200% damage (500% total).
	* Inflicts 'Eternal Light' for 1 turn, a 100% Light DoT.
		+ If empowered, 'Eternal Light' instead lasts for 3 turns.
5. Sek-Duat uses his bow to siphon energy from his target.
	* *Sek-Duat: 'My soul will endure eternal! I am Sek-Duat! The one and only!'*
	* Targets West and South pads to shoot with an arrow at the start of his next turn.
	* Attacks for 10 hits of 30% Light Pierce damage (300% total).
		+ If empowered, this attack gains +35% damage per hit (650% total).
	* Heals himself for 1% of *his target's* maximum HP for each successful hit.
		+ If empowered, instead heals Sek-Duat for 3% of his target's maximum HP for each successful hit.
6. Sek-Duat fires an explosive Light arrow at his target.
	* *Sek-Duat: 'Do you think this is the first time I've been defeated? I will outlast you still!'*
	* Targets North and South pads to shoot with an arrow at the start of his next turn.
	* Attacks for 1 hit of 300% Light Pierce damage.
		+ If empowered, this attack gains +200% damage (500% total).
	* Inflicts 'Blinding Light' for 2 turns.
		+ -60 Bonus.
		+ If empowered, 'Blinding Light' instead inflicts -100 Bonus for 2 turns.
7. Sek-Duat approaches his target and slashes at it before shielding himself in a pillar of light.
	* Randomly targets 1 of North, West, or South pad to shoot with an arrow at the start of his next turn.
	* Applies 'Light Flare' for 3 turns.
		+ +180 Melee/Pierce/Magic.
		+ Retaliates 50% of Sek-Duat's base damage range.
	* Attacks for 1 hit of 100% Light Pierce damage.

## Rotation

* In phase 1, Sek-Duat's rotation is 1 -> 2 -> 2 -> 2 -> transition to phase 2.
* In phase 2, Sek-Duat's rotation is 3 -> 4 -> 5 -> 6 -> 3 -> X -> Y -> Z -> 3 -> X -> Y -> Z -> transition to phase 3.
	+ On turns labeled X / Y / Z, Sek-Duat randomly uses Attack 4 / 5 / 6 once in a random sequence (e.g., 4-5-6 or 6-4-5, not 4-4-5).
* In phase 3, Sek-Duat's rotation is 7 -> X -> Y -> Z -> repeat.
	+ On turns labeled X / Y / Z, Sek-Duat randomly uses Attack 4 / 5 / 6 once in a random sequence (e.g., 4-5-6 or 6-4-5, not 4-4-5).
	+ The *last* attack used in each rotation is automatically empowered (telegraphed by Sek-Duat lifting his staff on turn Y).

## Mechanics

### Unshakable

* If Sek-Duat has been successfully stunned earlier in the fight, he will automatically apply 'Unshakable' for 99 turns at the start of every turn.
	+ +300 Immobility.

### Phases

* Sek-Duat has 3 phases to his fight, which advance after a certain number of turns pass or when he falls below a certain HP threshold for the first time.
	+ Each time Sek-Duat transitions to a new phase, his rotation resets, his HP is set to that HP threshold, and he becomes immune to all damage until he acts.
		- If a DoT pushes him below the threshold, he will transition immediately when he acts.
* 4 turns after the start of battle OR when he falls below 80% HP (9324), Sek-Duat transitions to phase 2.
	+ *Sek-Duat: 'The sun shall never set on the Sandsea! On MY empire!'*
* 12 turns after the start of phase 2 OR when he falls below 40% HP (4662), Sek-Duat transitions to phase 3.
	+ *Sek-Duat: 'I cannot end. I shall not end. But you...'*

### Pads

* The fight with Sek-Duat consists of 3 pads (Top / North, Middle / West, Bottom / South) the player can freely switch between during their turn until a timer at the top of the arena runs out.
	+ Each turn, Sek-Duat will target 1-2 of the pads. At the start of his next turn, he will fire 1 arrow at each targeted pad, which can only be avoided if the player is standing on a safe pad.
		- Attacks for 1 hit of 200% Light Pierce damage with +9000 Bonus and +400 Crit to each targeted pad.
			* Inflicts 'Pinned Down' for 10 turns inclusive.
				+ -10X All.
				+ -10X Boost.
				+ X is equal to the number of times this effect has been inflicted, resetting to 1 if this effect is purged or expires.
* In phase 1, Sek-Duat will only target a single pad each turn, chosen randomly. This is signified by a glowing mark on the targeted pad and a clear popup.
	+ *Sek-Duat aims an arrow north!*
	+ *Sek-Duat aims an arrow directly west!*
	+ *Sek-Duat aims an arrow south!*
	+ *Sek-Duat aims an arrow at your current position!*
* In phase 2, Sek-Duat will target a single pad while shielding and 2 separate pads otherwise. The targeted single pads will no longer have a glowing mark, but retain the telegraphed popups. The targeted double pads will have glowing marks and flavor popups for the first 3 turns, and only the flavor popups afterwards.
	+ (DoT stab, targets North and West) *Sek-Duat: 'Even should I fall, I will rise again. I will find another!'*
	+ (HP drain, targets West and South) *Sek-Duat: 'My soul will endure eternal! I am Sek-Duat! The one and only!'*
	+ (Blind arrow, targets North and South) *Sek-Duat: 'Do you think this is the first time I've been defeated? I will outlast you still!'*
* In phase 3, as with phase 2, Sek-Duat will target a single pad while shielding and 2 separate pads otherwise. The two-target attacks (Stab / Blind / Drain) will still consistently map to their targets, but will not have glowing marks, only the flavor popups.

## Resistances

* Shrink: 300
* Immobility: 100
* Ice: 50
* Light: 90
* Darkness: -10