recursal/Fanatic-Fandom huggingface dataset:
Crossroads Episode 14: Devils of Dreg'nsoi

## Synopsis

19 Highsun 1258 IC

The party approach Lady Lenosti to find out where they can find the devils they are looking for. Lady Lenosti takes the party somewhere more private to discuss the matter and the situation at Eagle Rock. The elven male to Lady Lenosti's side excuses himself before she leaves with the party. Tasya asks Lady Lenosti who the elf was and she reveals he goes by many names but he is a member of the Serilean Cabal. Lady Lenosti directs them to an antique shop where they will find the devils they are looking for and also advises the party they should check out the tombs, with that she takes her leave.

The party head for the antique shop. Wyrm scouts ahead picking pockets as he goes, from one pocket he pulls a key with the letters "K" and "S" inscribed on it. Once there they enter and find the residents frozen in place, only able to move their eyes. A note hangs on the wall with the letters "M" and "U" written on it.

Stünislav approaches one of the frozen residents and hears whispers, stepping closer again he sees through the illusion masking their true devil forms and the facade of the store. Taking a look around Azra spots a creepy doll on a shelf, reminiscent of the one the Rebels found of Raesik. Ahead the party see another door with an identical note nailed to the wall.

Stepping through they see an empty corridor which is another illusion, seeing through it they find a teleportation circle and step inside. The teleportation circle sends the party to Nor'dahga's realm on the astral plane. The party see a waterfall nearby and head towards it. Passing through, the party get transported again and appear to be back in their own realm, in a cave.

Stünislav approaches a sigil on the wall and gets transported once again, the party follow to ensure his safety. The party find themselves in darkness with the vision of a tree in front of them. Travelling forward they hear the voices of people they have met on their journey until they come across a stone circle.

Inside the circle stands Gred'ghul the Dreaded, the child form of Domanaris the Weak, Keris Mawl, Stonebark, the Crone and Torvand of the Lupescoi. Towards the centre lies the body of Grigor Strachvas.

A voice rings out! "All things that are past and present are within this place. I delivered you according to our instructions. According to those things that we have agreed upon. You have vanquished the devil's, go forth now and vanquish the end."

*Synopsis written by Caffinated Viking*.

## The Party

* Azra - Lvl 9 Eldrich Archer
* Stünislav Marekoi - Lvl 9 Tiefling Redeemer
* Tasya Marinov - Lvl 9 Human Fighter
* Wyrm - Lvl 9 Goblin Rogue
* Xaby - Lvl 9 Half-Elf Druid
* Za'Rel - Lvl 9 T'nao Swashbuckler
Episode 9: Escape to Sanity

## Synopsis

The Five find themselves in an alien world. Karrack prepares for the ultimate sacrifice.

## The Party

* Geminara Locke - Lvl 16 Half-Elf Ranger
* Hallion Rhys - Lvl 16 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 16 Adri'il (Woodland Elf) Monk
* Karrack Talesinger - Lvl 16 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 16 Igyrlin (Common Halfling) Barbarian/Sorcerer
Al’raxis

One of three dreg'n tasked by Sythlia with the creation of the physical universe.

In the First Age, Sythlia created hundreds of dreg'n to assist in the formation of the macrocosm and all tangential planes. Three were tasked with the creation of the physical universe: Al'raxis, Al’haroud, and X’rtrik.

Vaurain, who is said to have met Al’raxis in Lyr’Ani, describes his “Great Friend”:

“I watched as that great beast formed itself from the dirt; where trees became its bones, the rivers its blood and shards of mountains its scales.  The earth itself came alive in the form of that great protector to speak with me; o' how fare I found myself to have known a being such as this went through all that trouble to speak with someone as unworthy as I.”

This suggests Al’raxis, if not all dreg’n, is without permanent physical form.  Being the shapers of physical reality, Al’raxis can most likely appear as anything or anyone at any time.

**Al'raxis**, like St'Kelik, was made italti by the Surge and granted immortality but also the ability to never forget anything.
Episode 15: Queen of Shadows

## Synopsis

Now out of the Shadow Realm and missing Ja'fi, the group have to plan their next move. Maybe an old "friend" can help! Does anyone else smell Waffles?

## The Party

* Geminara Locke - Lvl 17 Half-Elf Ranger
* Hallion Rhys - Lvl 17 Slindar'il (Ash Elf) Wizard
* Karrack Talesinger - Lvl 17 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 17 Igyrlin (Common Halfling) Barbarian/Sorcerer
Crossroads Episode 12: Mountain's Faith

## Synopsis

The Crossroads party may have dealt with a cursed wood giant, but now decisions must be made when they're offered a new chance when someone from the past shows up.

## The Party

* Beatrix Qiroris - Lvl 4 Half-Elf Wizard
* Bojnay Bramblehoof - Lvl 4 Gnome Bard
* Kreel & Ruby - Lvl 4 Tengu Witch
* Nep'Rixa of Skor'Ritha - Lvl 4 Sadrath'il Cleric of Fayer
* The Whispering Rath - Lvl 4 Fayd'il Spirit Barbarian
* Wurm of the Venom Bog - Lvl 4 Goblin Rogue
Crossroads Episode 9: Pools of the Dead

## Synopsis

The party decide they need to get to Eagle Rock as soon as possible.

After some discussion it is decided the best course of action is to head towards a populated village over the river into the Dracovich lands to acquire some horses first to speed their journey along.

Tasya now resting and in a trance is left in the care of Sevastyan along with Kreel's egg as the party head out.

On the way the party get ambushed by a group of Vrykolakas and combat ensues. The party emerge victorious and unscathed, but as they take care of the bodies to ensure they will not rise again, the party see a figure in the sky looking down upon them. Keris Mawl.

*Synopsis written by Caffinated Viking*.

## The Party

* Azra - Lvl 8 Eldrich Archer
* Stünislav Marekoi - Lvl 8 Tiefling Redeemer
* Tasya Marinov - Lvl 8 Human Fighter
* Wyrm - Lvl 8 Goblin Rogue
* Xaby - Lvl 8 Half-Elf Druid
* Za'Rel - Lvl 8 T'nao Swashbuckler
Dra’anan

Godstate of Dra’anan

Formerly known as Lyr’Ani meaning Lands of Green before Al'raxis scorched the land.

**Pronunciation**: DRAH-AH-non

**Capital**:  Krillia Dax

**Ruler**: Thrii Dri’il, The Great Lich

**Languages Spoken**: Old Draconic (the dialects Draconic and Dravarese) , Orcish and Sadra.

**Primary Races**: Sadrath’il (elf), Rech, Human, Orc
2012 Mutvia Adventure

Played 29 Jan 2012 - 8 April 2013. This campaign took place in the Fourth Age of Evindale and was played in the Pathfinder 1e game system.

This campaign's party were heavily involved in The Interregnum storyline.

## The Party

D'mitri Vladescu - Human Lvl 20 Ranger

Daathi Mor’heneb - Myrad’il Lvl 20 Cleric

Jehanne ri Lac - Human Lvl 20 Fighter

Ma’zuka Ruk - Tengu Lvl 20 Rogue

Helin Fëa - Elf Lvl 10 Summoner (dead)
Episode 29: The Depths

## Synopsis

Aboard The Fortune's End, the party and their new ally set sail to Avar to seek the secrets of the Grandastium, but danger lurks in the depths below.

## The Party

* Geminara Locke - Lvl 12 Half-Elf Ranger
* Hallion Rhys - Lvl 12 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 12 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 12 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 12 Igyrlin (Common Halfling) Barbarian/Sorcerer
Crossroads Episode 9: The Grove

## Synopsis

The party rescues Amberbranch the giant but discovers a hidden horror that requires their help.

## The Party

* Beatrix Qiroris - Lvl 3 Half-Elf Wizard
* Bojnay Bramblehoof - Lvl 3 Gnome Bard
* Kreel & Ruby - Lvl 3 Tengu Witch
* Nep'Rixa of Skor'Ritha - Lvl 3 Sadrath'il Cleric of Fayer
* The Whispering Rath - Lvl 3 Fayd'il Spirit Barbarian
* Wurm of the Venom Bog - Lvl 3 Goblin Rogue
Cultrek City

LN, Capital, Metropolis

Immense walled city that claims 92% of the countries population and a vast array of goods and services for sale.

**Government:** Mayor (elected official)

**Population:** 1.75 Million

**Languages:** Asklen dialect of Ivirial, Malan, Ivirial, Nudvrium

**Religions:** Eddamar, Tarasmur, Iviria, The Urchin.

**Threats:** Competition in magic items with Amstrad; encroaching monsters to the east; internal religious strife; gang wars; corruption among city guards and elected officials.

### Notable Locations

The Black Market

The Stone Chair

The Stuck Pig

Branch of the Crossroads Trayd'ng Company

Guild hall of The Society of the Black Cloth

### Notable Residents

Vhizro "Bob" Cray: (NG Male Human Investigator) Snarky Bookworm who offers extensive research on obscure topics for the right price.
Fleshwarp

Deep within the bowels of Dra’anan, the horrific experiments of the Gezhaxdi tormentors have produced more than the Rech and other abominations.  Their practices also led to the leaked mix of science and magic that led to the creation of the Fleshwarp.

It is believed a troupe of adventurers in service to the Cabal of Amsträd was responsible for the discovery of the practices and the leak itself.

## Origins

Fleshwarp are relatively new to Evindale, the first of which only recently made themselves known to locals around Dra’anan in 1132 IC.

Though many have suppressed memories of their origins, it is believed they were products of experimentation by the Gezhaxdi.  Some, however, have been unduly persecuted and hunted in Mütvia.  These poor individuals only remember once having a life in Amsträd.

## Appearance & Location

Ranging in height, weight, and appearance, no two fleshwarp are the same.

Local groups of fleshwarp have formed in isolated communities near Amsträd and on the outskirts of Dra’anan.
Episode 3: Gorsi, Sülve, Ia Paksilo

## Synopsis

Barely a day in Mütvia, the party has begun to encounter its horrors.

## The Party

* Geminara Locke - Lvl 5 Half-Elf Ranger
* Hallion Rhys - Lvl 5 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 5 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 5 Spinewarden Dwarf Champion
* Zeli Schade - Lvl 4 Human Rogue / Lvl 1 Cleric
Eferah

**Ancestry -** Sadrath'il

**Class -** Oracle

Based out of "Hope", a settlement of survivors from the conflict with the Simulants during Evindale's Seventh Age. Eferah was appointed to Scout 7, a team tasked with going out into the wastes and retrieving much needed supplies for the settlement.

Eferah is played by Mira Arntzen Swanstrøm.
Episode 15: Head of the Snake Pt2

## Synopsis

The party confronts the leader of the Cult of the Black Wraith. Ancient secrets revealed and the party takes a step into the unknown.

## The Party

* Geminara Locke - Lvl 8 Half-Elf Ranger
* Hallion Rhys - Lvl 8 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 8 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 8 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 8 Igyrlin (Common Halfling) Sorcerer
Episode 4: Whispers Beyond the Wall

## Synopsis

The Five's investigation lead them in an unlikey direction and perhaps their most difficult challenge yet.

## The Party

* Geminara Locke - Lvl 15 Half-Elf Ranger
* Hallion Rhys - Lvl 15 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 15 Adri'il (Woodland Elf) Monk
* Karrack Talesinger - Lvl 15 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 15 Igyrlin (Common Halfling) Barbarian/Sorcerer
Bath Hadrain

Bath Hadrain is recorded in the history books of Evindale as one of the first priests of Sythlia.

The legend surrounding Bath Hadrain says he is the only mortal ever to have been allowed to set foot on the Isle of Evin by Sythlia herself. This was said to be immediately after the First Age when humans were just being created, Bath Hadrain being one of those.

The ruins on the west coast of the Isle are said to be a momument to Bath Hadrain.
Aryos (LN)

*“Eternal Mother”, “The Sun”*

## Deity of the Sun

**Edicts:** pursue objective truth, do not allow knowledge to be hidden, gain knowledge at any cost

**Anathema:** knowingly avoid a situation where you may have learned something important, rare, or greatly beneficial to you or others

**Follower Alignments:** N, LG, LN, LE

Aryos serves both the low and the high, the farmer and the scholar.

In its aspect as a life-giver, commoners country-wide often celebrate Aryos in the beginning of the Summer and wish its return soon at the end of it six months later.

For scholars, Aryos is the one who burns away all obfuscation of knowledge.  This place Aryos directly opposite Serathid whose followers horde knowledge for self-serving purposes.

Shrines to Aryos are always in a clearing or wide open field and often adorned with crystals of quartz, minerals believed to capture and retain knowledge.  Their transparency symbolic of the belief that truth should be equally transparent.

Some dedicants of Aryos take this to extremes, however, and in their quest for truth are not above resorting to fire-based torture to extract it from whomever has it.
Ancestries

## **History of the People**

Eight primal elements emerged through Sythlia’s creation of physical reality.  Not entirely understood by early mortals, they were called Sun, Air, Fire, Void, Moon, Earth, Water, and Spirit though their namesakes have little to do with the actual element.  Spellcrafters and other scholars of the arcane know this to be a gross oversimplification but cannot deny their presence within everything magical and banal. including living beings.

As Sythlia watched the worlds evolve from stars, the physical body encasing her soul came with a yearning for others like her.  Over the course of a million years, Sythlia witnessed the evolution of creatures (the “evolved”), forced the rapid evolution of others (the “touched”), and be combining various elements in varying ratios, brought into being others (the “created”).

Sythlia touched each of the elements to create the *elementals*.  Not content with their single-mindedness, Sythlia forced their evolution into the *elemental fae*.  These proved too mercurial and so Sythlia’s experimentation continued for eons.  From them the elves were created; the adri’il, those of the earth, were first.
Crossroads Episode 2: Eye of the Beholder Pt.2

## Synopsis

The seven travellers are ambushed by a pack of Bugbears when a Tree Giant appears from the forest! Could this be the shortest mission in history?

## The Party

* Beatrix Qiroris - Lvl 1 Half-Elf Wizard
* Bojnay Bramblehoof - Lvl 1 Gnome Bard
* Kreel & Ruby - Lvl 1 Tengu Witch
* Nep'Rixa of Skor'Ritha - Lvl 1 Sadrath'il Cleric of Fayer
* Sophia Theodora Montgomery - Lvl 1 Human Fighter
* The Whispering Rath - Lvl 1 Fayd'il Spirit Barbarian
* Wurm of the Venom Bog - Lvl 1 Goblin Rogue
Celeste Viliana

**Ancestry -** Tiefling

**Class -** Investigator

Based out of "Hope", a settlement of survivors from the conflict with the Simulants during Evindale's Seventh Age. Celeste was appointed to Scout 7, a team tasked with going out into the wastes and retrieving much needed supplies for the settlement.

Celeste Viliana is played by Yamaira Rivera.
Cultrek

Eternal Imperial State of Cultrek

A Neutral nation know primarily for it's capital city, an underdeveloped imperial state ripe for aventure in it's wilds.

**Pronunciation**: KULL-trek

**Capital**: Cultrek City

**Population**: 1.9 Million

**Ruler**:  Exalted Emperor Namlausmak; Grand Premier Eriz Basar

**Government**: Imperial Court (Constitutional Monarchy)

**Languages Spoken**:  Asklen

**Religions**: Any

**Primary Races**: Human, Dwarf, Tirfolk

**Primary Exports:** Stone, lumber, minerals, gems, treasures and artifacts.

**Enemies:** Slindari

**Factions:** Crossroads Trayd'ng Company, Evairdon League

**Threats:** growing military aggression from Slindari; encroaching monsters from the east.

**Notable Locations:** Arcandius Cultrekari, Gelehinde Bay

Cultrek is a seeming exercise in extremes. No town or village within Cultrek has a population over 2000, but its great walled port capital boasts over 1.75 million. Its barren landscapes to the north provide little in terms of agriculture, but the fertile fields and hunting grounds of the south can feed the entire nation two times over. Within the capital’s walls, strict laws prohibit any action that may result in the harm of another. Yet the infamous Black Market outside its gates engages in some of the most heinous, violent, and legally permissible crimes against its citizenry. The entire country serves at the pleasure of a secular imperial line, yet a single theocratic premier of any god, including evil deities, is elected once every five years to oversee the country. It stands as a center of education, science, magic studies, and merchant guilds while its populous count as some of the most ignorant and illiterate people. Perhaps as a matter of course, Cultrek also stands as a hub of adventure given its promotion of mercenary guilds and the far east of the country which is still home for the world’s most craven monsters.
Beatrix Qioris

**Ancestry -** Elf / Human

**Country of Origin -** Tunbria

**God -**

**Class -** Wizard

**Alignment** - LG

## Bio

Beatrix is played by Mira Arntzen Swanstrøm.

## Beatrix's Recommended Reading List

* "**Animals per Country - A Summary**" by Taenaran H. Herfiel
* "**The Big Cultrek Flora and Fauna Field Guide**" by Kank
* "**Experts of the Unknown - A Short Guide**" by Carble Pandergruff
* "**The Grand Atlas of Evindale**" By S. J. Kruas
* ~~"**The Tunbria Field Guide to Surviving in Nature**" by Grok Pendleton~~ [DESTROYED]
* "**The Pie Grandastium**" by Duff Silverman
* "**It All Started With Stones and Clubs: Being a Short History of War and Weaponry from Earliest Times to the Present, Noting the Gratifying Progress Made**" by Dicke Helm
* "**Goblin proofing ones chicken coop, and other practical advice**" by Reginold Bakely
* **"Labour-saving magics; an essay on the application of magical effects in the displacement of manual labour."** by  Tornitas Waktison
* **~~"Spells without restrictions" by Adelmar Merlovar~~** [DESTROYED]
* **~~“Wars of the 2nd age“ by T.T. Bibbins~~** [DESTROYED]

## Newly Acquired Books

* A Tome of Alchemy
* The Child Rearing Habits of the Goblin
* Improved Charms
* The Rituals of Crysera
* The Historical Invocations of Tarasmur
* An Examination of Improved Black Magic
* Dark Arts for the Necromancer (Now known to be a part of the Gordex Lithari)
* Remedial Illusion
* Alteration for Magicians
* A Peacetime Comparision of the Sword and Stilletto
* Nets: Origins
Festival

In more populated areas, 10 days of no work but merchants and farmers who bring wares to the cities to sell in sprawling markets. Laws suspended “save those against nobles and noble property, thievery, and murder.” Mock trials and execution of effigies, crowning of the “Fool Prince” (male or female), and public lewdness. Most nobles encourage Festival, forgiving many crimes in lieu of the inflated tax income.

This Mutvian event takes place between Winterscome and Lastgather, the tenth and eleventh months in the Evindale Calendar also known as Sartonoi and Odrani in the Mutvian language respectively.
Crossroads Episode 8: Stonebark

## Synopsis

Refugees from Cultrekian law, the party heads to Amberbranch only to discover something horrible has happened.

## The Party

* Beatrix Qiroris - Lvl 3 Half-Elf Wizard
* Bojnay Bramblehoof - Lvl 3 Gnome Bard
* Kreel & Ruby - Lvl 3 Tengu Witch
* Nep'Rixa of Skor'Ritha - Lvl 3 Sadrath'il Cleric of Fayer
* The Whispering Rath - Lvl 3 Fayd'il Spirit Barbarian
* Wurm of the Venom Bog - Lvl 3 Goblin Rogue
Episode 27: Road to the Past

## Synopsis

After a well-deserved rest, the party starts their journey to retrieve the final puzzle piece: how to destroy The Black Wraith once and for all.

## The Party

* Geminara Locke - Lvl 11 Half-Elf Ranger
* Hallion Rhys - Lvl 11 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 11 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 11 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 11 Igyrlin (Common Halfling) Barbarian/Sorcerer
Cerin Chan'ridax

**Ancestry -** Slindar'il

**Country of Origin -** Slindari

**God -**

**Class -** Slayer (Rogue / Ranger)

**Alignment** -

**Affiliations** -  Black Rose, Onamar's Bane, Aisling's Folly, The Candlemaker, Shades of Serithid

## Bio

Native to southern Slindari, Cerin was imprisoned as an infant by a rival noble house and raised by a common pauper mystic.

Cerin was only made minorly aware of his royal blood and inheritance to the throne by the mystic that raised him, though it is not a path he ever chose to follow.

He proved himself a master of disguise when hired by the dwarven court of Krak Therik via the Black Rose in an attempt to get to the bottom of a recent nobles assassination.

Shortly after, he joined forces with a group that passed through the dwarven lands on their way to stop a cult attempting to raise Onamar to deity status.

Later in his adventuring years he was hired by an unknown party to infiltrate Dra'anan. Therein it was to pose as a slave, survive its torments, discover where they kept the slaves within and eventually work with others to help slaves escape (Aisling's Folly).

In another contract by the Black Rose, Cerin was sent to infiltrate the Raesik operation of the Creed of Star and offer any assistance to those there. Caught up in a nightmarish blast that ended the Creed's control of Raesik Island, he and many others were transported via the nightmare realm to other times and places.

Cerin found himself back in the Slin kingdom and more specifically back in the cave in which he had been raised. The pauper mystic was aware of the shift and knew who the adult before him was. Seeking guidance, Cerin was tasked by the mystic to seek "The Candlemaker" in Cultrek wherein he was appointed as the primary bodyguard to the Candlemaker, an extremely powerful oracle forever cursed to be in the body of a simple-minded boy.

During this time, Cerin was inducted into the Serithidian cult which featured the boy as their oracle. With the assistance of others and a new home in the city, Cerin established the Shades of Serithid, a tight-knit group of religious rogues who later developed the ability to shadowdance.

During the coup of 1258 IC that saw forces of the Speakers overthrow Cultrek's government, Cerin escaped with the boy wherein he met the party within Crossroads.

## Appearances

* Rebels of Raesik S1•E12
* Crossroads
Episode 1 Redux: Festival of Spice

## Synopsis

Premiering November 4th 2020 on Youtube , the redux was filmed as a replacement for the lost episode 1 of the Chronicles of the Five.

Filmed in a documentary style, the redux features Hallion Rhys and Geminara Locke who were the last two remaining characters from the original episode. Joining them in the redux were Ja'fi Mayu, Karrack Talesinger and Sarrajuska Tua.

Each character gives their recount of that fateful day and the chaos that ensued.
Episode 11: In the Mists of Time

## Synopsis

The Five seek St'Kelik's hoard in the most dangerous of places, the lands of the dead.

## The Party

* Geminara Locke - Lvl 16 Half-Elf Ranger
* Hallion Rhys - Lvl 16 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 16 Adri'il (Woodland Elf) Monk
* Karrack Talesinger - Lvl 16 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 16 Igyrlin (Common Halfling) Barbarian/Sorcerer
Episode 16: Not in Mütvia Anymore

## Synopsis

After entering a portal to destinations unknown, the Five discover so much more than they were prepared for.

## The Party

* Geminara Locke - Lvl 8 Half-Elf Ranger
* Hallion Rhys - Lvl 8 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 8 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 8 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 8 Igyrlin (Common Halfling) Sorcerer
Calendar

Here you will find all you need to know about Evindale's Calendar.

To see the full calendar go to https://app.fantasy-calendar.com/calendars/8daedd2fd3b49ccf8dbbceac53434507

The World of Evindale has two Moons, Six days in a week and Thirteen months in a year.

## Moons

* Caelen
* Serith

## Days of the Week

Evindale's week's consist of six days.

1. Sythya
2. Drenya
3. Midya
4. Sorya
5. Regya
6. Krylya

## Months

Evindale's Year consists of thirteen months. The month's below are listed in Ivirial, Evindale's common tongue.

1. Frostdeep
2. Wintersthaw
3. Sunsbreach
4. Lastthaw
5. Seedsee
6. Highsun
7. Nightsfall
8. Harvest
9. Festival
10. Winterscome
11. Lastgather
12. Nightswall
13. Highmoons

## Events, Feasts and Festivals

*In order of occurence through the year.*

### Global

* Winter Soltice (Northern Hemisphere)
* Spring Equinox
* Wakening of the First People
* Summer Soltice
* Autumn Equinox

### Mutvia

* Dawning of New Days
* Feast of the Hearth
* Bloodfells
* Plowkoi
* Shadowscome
* Harvest
* Festival
* Feast of Nor'dahga
* Family Night
* Feast of the Veil
Dan McKiernan

## Bio

Dan can be found out doing battle in various LARP's , Streaming Video Games on his Twitch channel as part of Rated R E-Sports or being a self proclaimed all around terrible human (That last part is comfirmed as completely false).

## Portrayed Characters

* Stünislav Stroija / Stünislav Marekoi
* Ronny "Squeaks" Bibbins
* Bojnay Bramblehoof
* Chadwick "The Green Avenger" Scaleman

## Socials

https://twitch.tv/dannybingrr

https://twitter.com/dannybingrr

https://www.instagram.com/thejukeboxbandit/
Crossroads Episode 12: Gred'ghul the Dreaded

## Synopsis

17 Highsun 1258 IC

Gred'ghul the Dreaded summons three blood elementals and combat ensues.

After some time the party manage to take out two of the blood elementals, as the second dissapates back into the pool of blood Keris Mawl steps out from behind Gred'ghul and the fight continues. Eventually the third blood elemnetal is defeated and the party split to take on both Gred'ghul and Keris Mawl.

As the battle rages on Keris Mawl teleports away from the fight cowardly, the party can now concentrate on Gred'ghul alone.

Outnumbered, Gred'ghul casts dominate on Stünislav and sends him walking through the pool of blood.

The fight carries on but the party know they cannot last much longer, close to death and defeat. Azra decides to offer herself with her knowledge of the future to Gred'ghul if he spares the party. Gred'ghul agrees and they both disappear.

Not accepting this outcome Wyrm uses a time crystal to bring them back, throws a sword to Tasya and launches himself at Gred'ghul wrapping hihself around him to prevent him casting spells.
Tasya charges and attacks Gred'ghul, the rest of the party follow suit in a last attempt to kill Gred'ghul or die together.

Xaby takes his dinosaur form as a t-rex and bites Gred'ghul as Tasya slashes across his torso and Gred'ghul roars in pain as he disappates into dust.

The party loot any items they can find and leave the pit.

Outside they find Tsukino and Yorsha.

Although this battle is won, Keris Mawl escaped and is still out there somewhere.

*Synopsis written by Caffinated Viking*.

## The Party

* Azra - Lvl 9 Eldrich Archer
* Stünislav Marekoi - Lvl 9 Tiefling Redeemer
* Tasya Marinov - Lvl 9 Human Fighter
* Wyrm - Lvl 9 Goblin Rogue
* Xaby - Lvl 9 Half-Elf Druid
* Za'Rel - Lvl 9 T'nao Swashbuckler
Fallan Hall

The deadliest dungeon in all of Evindale, Fallan Hall has become the stuff of legend.

The longest-standing legend is the entire dungeon is the creation of an italti simply for the purposes of their own entertainment with hundreds of descending levels terminating in the horrific reality that all who die within are nothing but fodder for powerful denizens of another plane.

In the one-shot "The Depths of Fallan Hall" the party were summoned by one Baron ri Strikten of Tunbria. The party believed they were rescuing a child from a pit, as they lowered themselves down the Baron appeared above them and informed the party they were actually heading into Fallan Hall as he cut off their only escape.

Strikten, the apparent "owner" of the dungeon appropriates old dungeons created by others, stockpiles it with monsters from all over Evindale and lures adventurers to a location where they are forcibly teleported to the dungeon.

No one knows how many have been offered the challenge over the centuries or if any have ever succeeded.
Catfolk

## Ability Boosts

Charisma

Dexterity

Free

## Languages

K'kli

Additional languages equal to your intelligence modifier (if it is positive)

## Traits

Catfolk

Humanoid

### Thiraf (Common Catfolk)

As far as other people are typically concerned, thiraf are a troublesome lot.  Their curious nature about the world outside their homeland of Sra Wathra hasn’t diminished since they ventured forth centuries ago.

The thiraf pride themselves on their seafaring culture.  Fearless to travel, thiraf may also be found in any port city trading anything they have found on their way or undertaking missions of adventure that may sate their curious nature.

Though most thiraf are of a chaotic nature and prefer to go with instinct than any social loyalty, some have found their ways toward the path of law.  These lawbound catfolk fulfill society roles as bounty hunters or steadfast leaders and supporters of adventuring teams.
Episode 12: Reunion

## Synopsis

Tua rejoins the party. The Khadra'khal Bazaar is paid a visit on their quest to rejoin two old friends.

## The Party

* Geminara Locke - Lvl 8 Half-Elf Ranger
* Hallion Rhys - Lvl 8 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 8 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 8 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 8 Igyrlin (Common Halfling) Sorcerer
Evindale Wiki

Welcome

Official wiki for the dark fantasy campaign setting World of Evindale™ created by Steve Kraus

We're a collaborative community website about Evindale that anyone, including you, can build and expand. The wiki serves as a repository of information about the world.

## Contents

Contributing

**Social Media**

Twitter
Slindar’il (Ash Elf)

## Ability Boosts

Dexterity

Intelligence

Free

## Languages

Elven (including Slin dialect)

Additional languages equal to your Intelligence modifier (if it’s positive)

## Traits

Elf

Humanoid

## Additional

Darkvision

The smallest of all elves, the Slindar’il are said to make their home on the surface of the mysterious Empire of Slindari, but rumors state the underground population is the most vast of all races combined.  Certainly, none have ever found tunnels leading to or from the Slindari underearth.

Slindar’il are striking in appearance with skin colors ranging the full gamut of the gray spectrum, from charcoal black to ivory pale white and all shades between. Their hair tends to remain a high gloss black throughout their life, but some Slindar’il have been seen with subtle hues of green, purple, and blue akin to a raven’s wing.

The name Slindar (el. *wielder of the course blade*) was initially a pejorative used by others to describe these powerful people.  It is said one of their numbers, the one who discovered and mastered smelting, was also the one who killed Ævyn with the first mortal creation: a coarse blade of iron.

Since those days, the Slindar have adopted the name and reclaimed it.  In the ancient dialect of these people, they have once referred to themselves as the Othah’il or *those of the land under the moon*.

Ancient elemental magic from the time before the Dread Meeting flows in Slindar’il veins, protecting them from the more modern variants.  You gain the Call On Ancient Blood reaction.
Al’haroud

One of three dreg'n tasked by Sythlia with the creation of the physical universe.

Al'raxis and X’rtrik were the other two.

Al'haroud was the most physical of the three and was used extensively by Sythlia to move land masses on a planetary scale. By the time of the Surge, Al'haroud was already incorporated as a phenomenon known as the fundamental forces (gravitational, electromagnetic, strong, and weak). The Surge caused new forces to come into being and elemental life to come from Al'haroud. This includes gravity elementals, radiation (and the irradiated), and other mutants to appear.

It should be noted Al'haroud was capable of creating life of sorts prior to the Surge. During its time as a physical being, it required assistance in moving physical objects. From its own form it fashioned Hadravyr to assist. From its soul it created St'kelik and wrapped it in silver for its body. It created other children in such a fashion as well.
Episode 1: Festival of Spice

Filmed in early 2019, technical difficulties rendered the audio useless and as a result, the episode unsalvageable. Late 2020 will see the release of a "Redux" of the episode.

## Synopsis

Once every four years the Festival of Spice, a celebration of trade, is held in the small town of Wheldrake in the country of Ivari. Attracting people far and wide, the Festival offers patrons a small taste of their homeland. Even representatives from the Empire of The Spine, the Dwarven Kingdom on the other side of the Continent, made their journey to Wheldrake.

Now in it's 104th Year the Festival of Spice has had a remarkable history, but this night's activities would forever be remembered.

During the Festival's Fireworks Show, courtesy of the Dwarves, people began to fall ill, dropping in coughing fits, those who began to choke were soon dead and their bodies turned to ash leaving only clothing behind.

In the chaos of these events a party was formed determinded to find those responsible.

## The Party

* Gavriil - Lvl 1 Human Paladin
* Geminara Locke - Lvl 1 Half-Elf Ranger
* Hallion Rhys - Lvl 1 Slindar'il (Ash Elf) Magus
* Ja'Fi Mayu - Lvl 1 Adri'il (Wood Elf) Monk
* Tamber'il - Lvl 1 Theran-il (Farseer Elf) Oracle of Life
* Zeli Schade - Lvl 1 Slayer
Benos / Vallor (N)

*“Hammer of Knowledge”, “Crafter of Worlds”, “Light Bearer”*

## Deity of the Cycle of Creation and Entropy

**Edicts:** Learn from past mistakes, preserve knowledge at all costs; achieve Legendary Crafting

**Anathema:** You do not prevent the permanent loss of knowledge

**Follower Alignments:** N, NG

One of the few Tirsarian Deities accepted by followers of the new faiths, Benos is said to have crafted the world according to Sythlia’s plan which included her own fall from power.  Followers of Benos, including the dwarves who call him Vallor, say in the beginning days of The Interregnum it was he who brought destruction to the world’s great centers of power so as to hide forever the knowledge that brought about the Tirsarian faiths’ downfall and ushered in the Epoch of Discovery.

Followers of Benos maintain this destruction was necessary as the world’s people had become complacent and too reliant on magic, losing the knowledge of working with their hands.

When worshipped as a Deity of destruction and/or knowledge, Benos is viewed as a bringer of lessons through hardships and a destroyer of barriers that prevent growth of the mind.
Crossroads Episode 14: The Road to Lost

## Synopsis

The trouble with the book deepens as does the confusion of the party as they discover, perhaps unwillingly, their place in each other's lives.

## The Party

* Beatrix Qiroris - Lvl 4 Half-Elf Wizard
* Bojnay Bramblehoof - Lvl 4 Gnome Bard
* Kreel & Ruby - Lvl 4 Tengu Witch
* Nep'Rixa of Skor'Ritha - Lvl 4 Sadrath'il Cleric of Fayer
* The Whispering Rath - Lvl 4 Fayd'il Spirit Barbarian
* Wyrm - Lvl 4 Goblin Rogue
Fetchling (Moon)

## Ability Boosts

Dexterity

Charisma

Free

## Languages

Regional

Additional languages equal to your Intelligence modifier (if it is positive)

## Traits

Planar Scion

Humanoid

## Additional

Darkvision

Medium

Descended from humans and shadowfolk from the Umbra, the Plane of Shadow.

***Copyright Notice – The above is heavily influenced by the following copyright***

*Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.*
Crossroads Episode 13: The Candlemaker

## Synopsis

Rath seeks her own way in Cultrek as Nep'Rixa and Otal confer in private. Wurm, Beatrix, Kreel, and Bojnay learn some harrowing truths about the book but an even darker secret makes itself known... and it's one of the Nice Guys.

## The Party

* Beatrix Qiroris - Lvl 4 Half-Elf Wizard
* Bojnay Bramblehoof - Lvl 4 Gnome Bard
* Kreel & Ruby - Lvl 4 Tengu Witch
* Nep'Rixa of Skor'Ritha - Lvl 4 Sadrath'il Cleric of Fayer
* The Whispering Rath - Lvl 4 Fayd'il Spirit Barbarian
* Wurm of the Venom Bog - Lvl 4 Goblin Rogue
Fayer's Plains

A landmark in the west of the Isle of Evin.

This is said to be where the dead of Evindale taken by Fayer reside, each as a single blade of grass on these plains.

Some that have been resurrected have said, being pulled from these plains is the last thing they recall before awakening in the land of the living once again.

These plains are said to exist on the Isle because Sythia demanded a form of access to death after it had been created by mortals in her world, perhaps access to death would show a way to bring back Ævyn.

As death had been created by mortals, Sythlia cursed them that this would be the way from then on. Mortals would have short lives and would inevitabley die, returning to the earth which brought Fayer into existence.
Feast of Nor'dagha

Occuring every 22 Lastgather, starting at sundown, families in Mütvia gather to welcome ancestral spirits and dine on the last bits of the harvest before they spoil. Thanks is particularly given to Nor’dahga for not destroying their village in the preceding year and as thanks if they survive the winter.

Lastgather is the eleventh month of the year, also known as Odrani in the Mütvian Language.
Episode 9: Faces of Heroism

## Synopsis

Despair replaced with hope, the party finds even the smallest of chances can provide purpose in a powerful reunion.

## The Party

* Geminara Locke - Lvl 2 Half-Elf Ranger
* Hallion Rhys - Lvl 2 Slindar'il (Ash Elf) Magus
* Ja'Fi Mayu - Lvl 2 Adri'il (Wood Elf) Monk
* Karrack Ragebringer - Lvl 2 Spinewarden Dwarf Skald
* Zeli Schade - Lvl 2 Human Slayer
Italti

Any living creature transmogrified into a demigod-like state by the blast of arcane energy caused by the First Murder.

One of Sythlia’s greatest creations was that of her consort, Ævyn, whom she sent as an emissary to the Meeting of the Blade where he was the victim of The First Murder.  As his blood spilled into the ground, a wave of Sythlia’s own murder-tainted divine spirit washed across the universe. Countless creatures, from insects to dragons to elves, were mutated with this “arcane” magic and became known as the Italti.

During the Second Age, hobgoblins and their goblin kin were separated by force by the Italti god-kings. Recognizing the strength and military might of their kind, the Italti conscripted the hobgoblins to form their mighty armies.

Italti are thought to have died out by the end of the Second Age and their descendants becoming something else entirely.

## Known Italti

* Al’raxis
* Domanaris the Weak
* Gors Hlyt
* Gred'ghul the Dreaded
* Hadravyr
* Meiqir of Slasia
* Melirix of Agasxi
* Neseris ri Svae
* Sidrahele
* St'Kelik
* Starix of Kant
* Vörök Gergöt
* Vulraelagus
"Bob" The Information Peddler

Though broad daylight bathed the cobbled steets of Cultrek, a lone desk in an unnamed building was huddled in darkness.

It wasn't for a lack of trying light couldn't enter. The former tenant's installation of two massive windows on each wall would have flooded the building with Aryos' rays. No, it was towering book racks and stacks of scrolls, tomes, and ancient tablets that rested on every surface that foiled the sun's might.

Behind the desk a balding middle-aged man pored over a recently collected scroll. Ink-stained fingers absent-mindedly itched a six day growth of sparse steel gray hair that covered his neck up to the middle of his cheeks. His face was a roadmap of wrinkles from the many years of squinting in dim light despite the three-layered spectacles he wore. One customer recently quipped he looked like a spider when the lenses were rotated out to the side and above his brow. Certainly the organized chaos of the "tomb" was his lair for it was others that came to him and not the reverse.

Years spent hunched over cryptic works by the dim cool phosphorescence of a nearby glowstone was certainly responsible for his awful posture. His dry, flakey skin once glowed a healthy bronze in his youth all those decades ago. Now it was reduced to a pale reflection of his younger self as a hopeful investigator in a distant city. Perhaps the lack of sun or maybe his horrible diet of years of candied dried fruits contributed to his hair loss. What little there was was a thin, tangled mess that abruptly started at the top of his head and hung loosely down. He rarely cut it as it never seemed to grow past the collar of his sweat-stained tunic.

"Bob" did not care for appearances. He valued puzzles and clues over a solid meal. Some said he fed on knowledge as others do a roast but the written word does not provide nutrition and Bob suffered for it. His frame seemed shorter given his thin and hunched appearance. His smile was crooked and often only showed when he had the upper hand in conversation. Malnutrition caused his gums to recede which gave him the appearance of having teeth a little too large for his thin, angled face. His thin lips sometimes cracked a little when he smirked.

His nose, a straight line from his brow to its slightly rounded tip and his high cheekbones spoke of a human heritage other than klane. When his eyes were not hiding behind folds of squinted flesh, they shone with a child-like wonder the color of light blue skies. Yet no other feature would point to anything but a middle-aged klane man whose diet and routine would prematurely kill him.

Bob First Appeared in Chronicles of the Five - Season 3 Episode 8: The Eight Points
Gurukk

**Ancestry -** Orc

**Class -** Fighter

Based out of "Hope", a settlement of survivors from the conflict with the Simulants during Evindale's Seventh Age. Gurukk was appointed to Scout 7, a team tasked with going out into the wastes and retrieving much needed supplies for the settlement.

Gurukk is played by Dave Skeates.
Crossroads Episode 15: Keris Mawl

## Synopsis

All in the circle seem to be there frozen in place against their will. All except Keris Mawl. The party decide if they are to defeat Keris Mawl then they must summon Gors Hlyt, each adding their own blood and some collected trinkets to a bowl.

As purple mist begins to blanket the area, a raven appears healing the party.

Keris Mawl still seems unaware of the partys presence as he walks around what appears to be a portal in the centre of the circle. The party sneak around the edge of the circle to behind the Crone and Keris Mawl turns to see them, calling out he says "You think you can stop this? Meiqir you have empowered me!" and Combat ensues.

Stünislav runs to grab the Crone and get her out of the circle but she stops him as he approaches and "Now is not the time, you must go through" Interpreting this as meaning "through the portal" and one by one the party jump into it.

Once through they find themselves in a negative version of the same chamber surrounded by void bats and devils.

Three of the devil have Domanaris, Gors Hylt and Sidrahele in their clutches.

The combat continues and after sometime a devil places a hand on Stünislav's shoulder and says "Your masters are calling you and I am here to bring you back Stünislav" and with that the devil and Stünislav disappear.

*Synopsis written by Caffinated Viking*.

## The Party

* Azra - Lvl 9 Eldrich Archer
* Stünislav Marekoi - Lvl 9 Tiefling Redeemer
* Tasya Marinov - Lvl 9 Human Fighter
* Wyrm - Lvl 9 Goblin Rogue
* Xaby - Lvl 9 Half-Elf Druid
* Za'Rel - Lvl 9 T'nao Swashbuckler
Episode 34: Conclusions Pt2

## Synopsis

SEASON 2 FINALE!

Now toe-to-toe with the Black Wraith, the Five will endure great losses. Is this the end?

## The Party

* Geminara Locke - Lvl 14 Half-Elf Ranger
* Hallion Rhys - Lvl 14 Slindar'il (Ash Elf) Wizard
* Ja'Fi Mayu - Lvl 14 Adri'il (Woodland Elf) Monk
* Karrack Ragebringer - Lvl 14 Spinewarden Dwarf Champion
* Sarrajuska Tuá - Lvl 14 Igyrlin (Common Halfling) Barbarian/Sorcerer
2011 One Shot Adventure

Played 7-9 January 2011, a one shot game was held which turned out to be a defining piece for the City of Avar as the characters would all die in the end to become the Revenant Council of Avar by preventing one of the corporealizations of the Harpies of Discord.

The Council of Revenants was instilled by Sythlia herself. Sythlia was active for a short time in the inner workings of Avar, then a holy city dedicated to Sythlia and her “daughters” Iviria and Kyria**.** The etymology of Ivari as a country name comes from Iviria, also the original name of the country.

The one shot game was played in the Pathfinder 1e system.

## The Party

Daris Rinithil - Human Lvl 9 Paladin

Rena Kethkaw - Tengu Lvl 5 Rogue / Lvl 3 Shadowdancer

Rek Houdin - Half-Orc Lvl 8 Monk

Syltae - Half Elf Lvl 8 Cleric / Lvl 1 Loremaster

Dristyl - Human Lvl 6 Fighter / Lvl 2 Duelist

Saralei - Half Elf Lvl 8 Witch

Once the six were instilled as the Council, they retained their names but swore off any former profession.
Duskwalker

## Ability Boosts

Dexterity

Wisdom

Free

## Languages

Regional

Additional languages equal to your inteligence modifier (if it is positive)

## Traits

Planar Scion

Humanoid

## Additional

Darkvision

Medium

On rare occasions, mortals are given a second chance in life by the Lord of the Spirit Realm, Fayer.  They are born spontaneously in the form of an 8 year old human child and appear in a place dedicated to Fayer such as a cemetery or temple, with a simple robe or white, and a small satchel of food and water.

As they mature, their appearance is usually a grayer or slightly monotone version of their former life.

***Copyright Notice  – The above is heavily influenced by the following copyright***

*Pathfinder Roleplaying Game Planar Adventures © 2018, Paizo Inc.; Authors: Robert Brookes, John Compton, Paris Crenshaw, Eleanor Ferron, Thurston Hillman, James Jacobs, Isabelle Lee, Lyz Liddell, Ron Lundeen, Joe Pasini, Lacy Pellazar, Jessica Price, Mark Seifter, F. Wesley Schneider, Todd Stewart, James L. Sutter, and Linda Zayas-Palmer.*
Episode 10: Beginning of the End

## Synopsis

Enemies advance, terror fills the air, a skeptical reunion, and the reality of it all comes crashing down.

## The Party

* Geminara Locke - Lvl 2 Half-Elf Ranger
* Hallion Rhys - Lvl 2 Slindar'il (Ash Elf) Magus
* Ja'Fi Mayu - Lvl 2 Adri'il (Wood Elf) Monk
* Karrack Ragebringer - Lvl 2 Spinewarden Dwarf Skald
* Zeli Schade - Lvl 2 Human Slayer
Festival of Spice

Once every four years the Festival of Spice, a celebration of trade, is held in the small town of Wheldrake in the country of Ivari. Attracting people far and wide, the Festival offers patrons a small taste of their homeland. Even representatives from the Empire of The Spine, the Dwarven Kingdom on the other side of the Continent, make their journey to Wheldrake.
Episode 2: Smoke & Mirrors

## Synopsis

The party witnessed many deaths at the hand of a poisonous smoke during the Festival of Spice, a quadrennial celebration of trade in the small town of Wheldrake in the country of Ivari. Now to find the perpetrators of this heinous crime.

## The Party

* Gavriil - Lvl 1 Human Paladin
* Geminara Locke - Lvl 1 Half-Elf Ranger
* Hallion Rhys - Lvl 1 Slindar'il (Ash Elf) Magus
* Ja'Fi Mayu - Lvl 1 Adri'il (Wood Elf) Monk
* Tamberil - Lvl 1 Theran-il (Farseer Elf) Oracle of Life
* Zeli Schade - Lvl 1 Slayer
Crossroads.

Taking place in the Fourth Age, 1258 IC

## **Player Characters**

* Azra
* Stünislav Marekoi
* Tasya Marinov
* Wyrm
* Xaby
* Za'Rel

### Former Player Characters

* Beatrix Qiroris
* Bojnay Bramblehoof
* Kreel & Ruby
* Nep'Rixa of Skor'Ritha
* Sophia Theodora Montgomery
* The Whispering Rath

## Cast

* Dan McKiernan
* Erin McGlauflin
* Kevin Adams, Jr.
* Kevin R. Maphis
* Luis Rafael Martinez
* Yamaira Rivera

## Former Cast

* May-Anita Ekren
* Jamie Cavadini
* Mira Arntzen Swanstrøm