recursal/Fanatic-Fandom huggingface dataset:
ShiftWings

The ShiftWings are owned by Hawkblossom45. Ask her for an OC!

## Info

The ShiftWings inhabit Fumia's dense jungles and cliffs. Their kingdom is crisscrossed with waterfalls, lakes, and rivers. The ShiftWings despise the ruling ScorchWings and have fled into hiding to plot revenge and a coup.

## Description

The ShiftWings are agile, graceful dragons. Their wings have four insect-like split-offs at the wingtip joint on each wing. Their tails, which have an almost leaf-like web on the end, are prehensile and used to swing from branch to branch. Their scales range from deep pine green to light tan, with shades of mahogony and emerald anywhere in between. ShiftWings have long, sharp horns and deadly, yet not poisonous, dewclaws on their hind feet.

## Abilities

### Posion Talons

ShiftWings have deadly toxin in their teeth and wingclaws, while some have venom in stingers that slide from under their claws.

### Shift Scales

ShiftWings are able to turn their scales into camoflauge, making them almost invisible. However, this effect dissapears instantly if the dragon moves.

## Territory/Habitat

The ShiftWings live in the dense jungles of Fumia. Located on southeast coasts of the con- tinent, these jungles are full of dense plants, trees, and wildlife.

## Naming

ShiftWings are named after any types of trees, often jungle trees (Tualang, Eucalyptus, etc.)

## Known ShiftWings

### Royalty

* Queen Tualang
* Prince Mahogany
Princess Blaze

## Info

Princess Blaze is the heir to the SunWing throne, her aunt being Queen Eclipse. She lives in the palace and learns all the royal things.

## Appearance

Princess Blaze is a grayish-tan SunWing. She has caramel colored wings. Blaze loves wearing jewelry and has many necklaces and a single grey earing. She also has a seashell tail barb she uses for self-defense.

## Personality

Princess Blaze is nice, but in a teasing sort of way. She loves flying and looks forward to possibly becoming the Queen of the Sunwings. However, she isn't excited about killing her aunt.

## Relationships

### *Queen Eclipse*

Blaze enjoys living at the palace with her Aunt, however, she can be very strict sometimes. Eclipse is always ordering her around and talking about "This is what a future Queen must do."

### *Prince Flare*

Blaze loves her cousin like a brother. She's always teasing him about Sky. However, he's not very worried about him now, he can handle himself.

### *Prince Scorch*

Cute, and also like a brother. Princess Blaze enjoys being around her younger cousin.

### *Prince Sol*

Heh. She doesn't like Sol that much. He's such a show off about how he's such a perfect SunWing. \*Grumble\*

### *Moonrise*

Blaze's best friend. Moonrise and Princess Blaze has a good friendship and always help each other out. Blaze wil share anything with her.

### Dusk

Likes the SunWing well enough, but thinks he's a little Overprotective. Blaze has made it her mission to change Dusk so that he can see how easily Prince Scorch could survive, though, he's also angry at him for not letting Scorch come along.

## Gallery

Princess Blaze’s referenceBy Willowleafwing
## Quotes

"C'mon Moonrise! Stop lecturing me! You sound like my history teacher!" - to Moonrise

"Sorry, Aunt Eclipse." - to Queen Eclipse

"Flare finders are ago!
Shore

Shore is a pale blue SplashWing with pale pink wings. She wears a lot of jewelry and has a terrific fashion sense. She is the daughter of the famous nobledragon, Orca. Her mother is often off selling her artwork, so that has given her the time to to whatever she wants. Her father doesn't really care. She is a rebellious dragonet, a bit of a wild card in the village where she lives. She isn't very skilled with cooking, but does it anyway. Her creations often turn burnt.

## Theme Song

This song is called shotgun. It really reflects Shore's personality because she's very adventurous and crazy.
SunWisp

“Um, sure, you can say that, but I think it looks way batter turned like this on the basic art terms.”

### Residence

In the Call Ledge with roommate Cochineal

## Description

A dark ginger and gold female DreamWing with some salmon touches, and amber eyes relating to her sister’s but brighter.

## Info

SunWisp is the daughter, well, youngest daughter of Foeseeker and Thundernight, the queen’s scribe and a teacher at the Art academy. SunWisp is in the MothScale Splatters Academy, but in a lower class that her sister RegalWind. She is with her friend Cochineal, both in lower caves due to her lower class, she takes the SunLedge Pastel classes.

She has no crushes but teases her sister about ThoughtReader.

Her brother ProphecyGiver is in the army training camps.

## Personality

Optimistic, lovable, and pretty holly jolly all the time, SunWisp is pretty agreeable for an Art student.
Queen Orca

“Come on! Viperfish! They think I’m dead!”

## Description

Queen orca is a Dar brownish red TrenchWing with blue wings and underbelly. She also has aqua green eyes and sometimes wears a battle mask when at war.

## Info

Queen Orca had been a historical Queen before the Great Split, she was the one ho had killed Queen BloodDream and had used BloodDream’s Skull as her mask, this mask was sent down from generation to generation of Royal Sea Pack queens to show the historic victory.

## Personality

Orca was always rude and demanding, she has also ordered many battles and never stopped until she’d won a battle.
Queen Magma

“ I enchant my blood to make my spirit travel into my daughter Princess Garnet’s mind and make her follow my every command once she kills me and has my blood on her talons, and make her have the same claw enchantment as me once my spirit travels into her.”

## Relatives

### Aunt(s):

Princess Red, Princess Spark, Princess Flame

### Cousin(s):

Princess Ash, Princess Coal, Princess Vapor,

## Description

Queen Magma is an amber colored ScorchWing with bubbled Magma-like markings on her wings and darker spots and red stripes.

## Info

Queen Magma had believed that she’d be a great queen and lead her tribe to continental peace and stop the wars and slavery and forest fires, until she falls for Queen Char’s enchanted trick provided by her own mother as a dragonet, Queen Ember had also wanted to steer the tribe to peace but she is currently being possessed by Char and has forgotten what she originally wanted and is falling for the spell. She also has the enchanted claws that were enchanted to be passed to her as Char was there, so none of the tribe knows she has animus touched claws and she keeps it a secret.

as Magma, she is interested in puppet ing with her daughter Princess Carmine and has already caused the spell of mind moving on her daughter Garnet.
The Elves of Chacicia

The Elves of Chacicia are owned by Hawkblossom45. Ask her for an OC!

## Info

The Elves of Chacicia are a group of elves that live in the Chacician Mountains on the northeast tip of Scorcia. The elves are allied with The Gryfons of Erivirin and live near them.

## Description

The Elves of Chacicia are tall, strong and agile. They train in combat, healing, and gryfon riding.

## Abilities

Some Chacician elves are hydrokinetics, meaning they can manipulate water. Although this is the most prominent ability, cyrokinetics and umbrakinetics, as well as aerokinetics, aren't that uncommon.

## Territory/Habitat/Notable Locations

### Territory

The Elves of Chacicia live in the Chacician Mountains and dense jungles of Scorcia's northeast tip.

### Notable Locations

#### The Chacician Mountains

The Chacician Mountains are a mountain range on Scorcia's northeast tip. They're covered in dense jungle and tall waterfalls.

#### The Icy Spearpeaks

The Icy Spearpeaks are the very tips of the Chacician Mountains. The summits are covered in snow and ice year-round.

## Naming

The Elves of Chacicia often have two or three syllable, complicated names (Daghr, Taurak, etc.).

## Known Elves of Chacicia

### Royalty

* Queen Ariawyn
* Prince Taraku

### Others

* Araluen
* Thyra
Dawn

## Description

### Physical

It is hard to miss Dawn, unless one is witnessing her soar by during sunrise. The female sticks out like a sore thumb among the SunWings, and not just because of her coloration- her physique is perfect evidence that she's not a SunWing. While she walks among them, she does not share her blood, and is instead suspected to be an absolute "mutt". Some believe that she's a muddle of DreamWing, SnowWing, and SplashWing. Others? They claim she's from some other continent, but not even Dawn knows the true answer. Regardless, she is a deep-chested dragon with unusually long foretalons, possibly meant for scaling ledges or trees. Her wings are long rather than wide, built for aerial athleticism.
Another interesting feature of Dawn would have to be her impressive set of chompers and wide jaw. It's clear that the dragon is meant for biting on, and never letting go. As for eyes, her irises are a deep indigo, a thin line between purple and blue.
### Personality

While she does try her hardest to focus on her duty to ensure her security among the tribe (who knows when a mutt like her might be tossed aside?), Dawn can never help having her mind wander. She's gentle and dutiful towards the authoritative dragons of her tribe, but she's significantly more honest with her friends. Among royalty, she feels that she must put up a front, be an obedient little dragon so that they don't reject her. Honestly, she does wonder about her true roots, where her family might be and if they miss her. Yet at the same time, she's fearful of discovering the great unknown.
There really is no time for relaxation for Dawn, except for once in a blue moon. Sometimes, she enjoys kicking back and taking in the scenery of the great night sky , but only when those above her aren't watching. Outside of those few moments, she's always on her feet and always busy, because she can only hope that the SunWings will continue to both like and trust her.
## History

### Backstory

Where she came from, nobody knows. Dawn was given to a mother who had lost all of her own eggs- whoever deliver Dawn's egg to this mother is unknown. Nonetheless, the SunWing mother raised Dawn like one of her own. Eventually, when she grew a little older, Dawn became the official Messenger of the SunWings.
## Relationships

### Friends

**Leviathan:**

While hurrying across the land to deliver messages for her Queen, Dawn admits that she enjoys to take a pause and chat up the handsome dappled blue dragon. She enjoys the change of pace that his relaxed nature brings, so she's never disappointed to find him at the border. However, he is a little too laid-back for her sometimes.
ProphecyGiver

## Description

a dark maroon and blue DreamWing with blue eyes.

## Info

An army student, second oldest and only son to Thundernight’s family, he knows the DreamWings need more army recruits, and he’s learned lots about geography on the Cracked seas, trench’s boosts and many things about the TrenchWings. he’s also getting ready for his first battle on the MoonSand Shores.

ProphecyGiver first met Phantom on the MoonSand Shores. She had been collecting seashells at dawnrise, and he’d seen a huge nicked fin of a TrenchWing leap at her. Then she had whipped it with her tail. Which surprised him. Then he jumped in and knocked the TrenchWing back into the seas, and then the two had made jokes and became friends.

## Personality

Solid, not shown much, but is agreeable.

He shows more of his true emotions around his closest friends and such, like Phantom or Cochineal. And his siblings and parents, which he sees less of.

## Relationships

### Thundernight

ProphecyGiver’s Mother, and closest asset to the queen. He thanks her for that because the Queen had granted him private training with her top general, but he still misses his mother when training.

### Foeseeker

ProphecyGiver’s father. And the top chef in the Dream Kingdom, Foeseeker taught his son well because when he cooks all the army members love his curry and ask him to cook when he wants, so he cooks til his hearts content.

### RegalWind

Prophecy’s older sister, a thorn in his side, he doesn’t miss her much because of her selfish attitude and sassy personality to her family (AKA her siblings) he usually made her meals more spicy with Soul Peppers when they still lived together.

### SunWisp

Prophecy’s sweet younger sister, he promised to not die for her, and misses her. She’s been pushing him to his limits in private training so that once he sees her again, he’d tell her he made it and give her a BIG hug. He misses his sister more than anything.

### Phantom

One word; Crush. Prophecy has been impressed in Phantom’s surprises and secrets, he doesn’t know he or she both have the sacred emotion absorbent power and he misses her much and wish she’d battle trained with him. But doesn’t know her location.

### Cochineal

Prophecy’s other friend, and the one who is SunWisp’s roommate, she is allowed to visit Prophecy due to her age and size, but he knows she just wants to see him again other than deliver letters.
Queen CloudedMind

“Perhaps we can make ‘more’ arrangements...”

## Description

Queen CloudedMind is a white winged black dragon with some white talons and black spots on her white wings. She has very pretty honey colored eyes.

## Info:

CloudedMind is DreamCatcher's daughter and the current queen. She wishes for the TrenchWings tribe to be wiped out ever since her mother’s death. She has only two daughters, MothWish and MoonMind. She also has three sons, Duskcatcher, Ghost, And Dreadcaller. She wishes to carry on her mother’s legacy and make the tribe always remember her.
Princess Sequoia

Sister (Younger): Princess Rowan

Princess Sequoia is a red-feathered female gryfon princess.

## Info

Sequoia is King Sunrise's second-born and middle daughter, making her next in line for the throne of Erivirin, after her older brother Prince Star. She has one younger sister, Rowan, whom she dislikes greatly.

## Description

Sequoia has deep red feathers, which fade to a darker crimson near her tail and wings. Her golden-colored fur complements her ruby-red feathering, while her body feathers fade to a similar shade of gold on her underbelly. She has dark blue eyes, like all of her family, except for Princess Rowan. Her beak and forefeet are a silvery-gray, while her talons are midnight-black. Princess Sequoia carries a somewhat graceful, elegant build, but her wings are much smaller than her younger sister Rowan's, giving her less speed and agility in the air.

## Personality

Princess Sequoia is attention-seeking, arrogant, and brave, often shunning the lower-ranked or younger gryfons of her community. She is friendly to her older brother Star, but incredibly mean to her younger sister, Rowan.

## Gallery

Sequoia's Alternate ReferencePrincess Sequoia's ReferenceA real-life sequoia (tree)
General Andromeda

Andromeda is a red female StormWing.

## Info

Andromeda is a general of the StormWings and a friend of Princess Starfire.

## Description

Andromeda is deep red with orange shading. She has silver horns ringed with gold. She has red eyes and wears a silver braided band with amber insets on her chest.

## Personality

Andromeda is sensible, strict and reasonable, always organized and prepared.
RiverWings

the RiverWings belong to DawnpawTheDevil, ask her for any characters and questions.

**and Credits to the Pearlcatchers on FlightRising:** ***https://flightrising.com/main.php?p=wiki&article=21***

## Description

RiverWings come in ranges of Greens, Blues, and Purples with different highlights. They also have long whiskers that help them feel vibrations in the water.

## Abilities

### Vibration Senses

In the water RiverWings use their Catfish like whiskers can sense vibrations with very small fibers around the whisker that can sense very small movements in the water.

### Strong Sense of Smell

Like sharks RiverWings can smell blood in the water from miles away and other things that other dragons can't smell.

### Hearing

RiverWings have very strong hearing allowing them to hear motion in water and on land they also can block out the loud noises of rivers and waterfalls while still being able to hear other things.

## Society

RiverWings tend to hoard everything they find making their homes very messy.

### Pearls

RiverWings are very attracted to shiny things so when gatherers find pearls all the dragons get very exited and these dragons may pass these rare finds through out their family. Pearls also show ranks depending on the smoothness, color, and size.

### Thieves Market

RiverWings Trade their junk here for more junk at this landmark located at the capital.

## Territory/Habitat

RiverWings live in spruce and cedar forests by the ocean with multiple winding rivers where they build their homes.

## History

RiverWings were one of the first tribes to be concurred by the ScorchWings (VineWings being the first) and were the first to rebel after their defeat this lead to the GlideWings and ShiftWings to decide to rage war against the ScorchWings.

## RiverWing Names

RiverWings are named after water forms, water animals and plants (river and ocean), and other water related things

## Known RiverWings

* Princess Bayou
* Queen Kelp
* Creek
* Prince Tang
* Waterfall
Taurus

## Description

### Physical

Taurus is a crystalline-like oddball, as if he was touched by the cold claw of death. His form appears to be laced in a thick blue frost, opposite to that of his mother. His feathers are gradients, transitioning from a rich blue to a frosty white at their tips. Taurus' scales seem to shimmer whenever they're exposed to light.
### Personality

Taurus is strongly individualistic and stubborn like his mother. He sticks out like a sore-thumb despite being very curious like the other SpiritWings. He doesn't quite like "blending in" and hanging around in the clouds all day because he'd rather learn about what's out there. Currently, Taurus isn't very interested in having a ton of responsbilities and is therefore known to have somewhat of a rebellious streak.
Secretly, he is also quite sensible and personable with everyone else. He likes to make friends and ensure that everyone feels ok. He can grow rather hostile whenever his friends are picked on, as he's quite passionate about loyalty and standing up for what he believes in.
## History

### Backstory

Before the egg could even hatch, an experimental Spiritwing whose name is not known frequently stole the egg from the palace. They repetitively dipped it into the Great Divide for several hours, in hopes of discovering some sort of affect. Queen Solar was never aware of this unauthorized experiment. Fortunately, it didn't seem to harm the egg.
Taurus was selected as heir at his hatching, born to Queen Solar and Centaurus. Unfortunately, he never did get to meet his father, because he got stuck in the afterlife. Currently, Taurus is secretly involved as an explorer in hopes of discovering a way to get his father back. Unbeknownst to him, he is a Transvoro. Whoops?
## Relationships

### Family

**Queen Solar:**

Does he love his mom? Absolutely- she's the best dragon around with how much she handles! However, Taurus doesn't like the idea of heir responsibilities at the moment and he doesn't like it when his mom gets snappy with him. He admires her nonetheless and has an extremely strong bond with her. He really does hate to see her upset.

## Trivia

* He is named after his father, Centaurus.
Sienna

Sienna is a tan-gold female DroughtWing.

## Info

Sienna is a healer of the DroughtWing tribe.

## Description

Sienna has unusually bright golden scales with accents and underscales of tan-brown. Her warm amber-orange eyes are often friendly and calm.

## Personality

Sienna is calm, friendly, and determined. She is always organized and rarely late to anything.
Centaurus

## Description

### Physical

The male looked like a tropical version of a SpiritWing, with his iridescent scales that would catch the light and become practically blinding. He was laced with white patterns. Solar often claimed that Centaurus' son strongly resembles him.
### Personality

Centaurus was said to have been wise well beyond his years, both very mature and paternal. He was an ideal mentor and father, perhaps even leader, with how level-headed he was. He was a heavy loss to the SpiritWings, but he continues to provide his support in the afterlife. He hopes to see his son someday.
## History

### Backstory

Centaurus fell in love with Queen Solar at a young age after both had gone through troubling times. They became official mates and spent many nights under the stars together. However, before long, Centaurus' mother died and he began gravely upset. He tried to visit her frequently in the underworld, but after a while, he didn't return soon enough and became stuck there.
Princess Sage

"Your not a monster tarantula,! and if you say that again im feeding you to a crocodile!"

## Description

Sage is obviously Sage colored. She had glittering dark green underbelly, dark jungle green wings with lighter stripes in them and dark purple eyes. She wears archers gear and bloody bandages around her talons and legs. She wears a wolf Pelt in honor for Tarantula

## Info

She is a princess although she rarely acts like it. Being the rebellious type she is is often disobeys her mother orders and hangs out with taranulal lot
Tundra

## Personality

Tundra is quite gloomy and doesn't like to socialize from being in social isolation for so long.

## Biography

Tundra always wanted to belong in one of the tribes she belongs to but never found out how. Her mother was a DroughtWing which was the warmest kingdom and her father live in the coldest kingdom she currently lives with her father in SnowWing Territory but has still not been accepted into the kingdom.
BloodMoon

“Argh! It’s him!”

## Description

BloodMoon is a deep midnight blue SpiritWing with red tips and shades with stary feathers and scales. She usually wears her pure moon white star-silk cloak with her and she has a scar over her right eye.

## Info

BloodMoon is a beast keeper, as in, she trains animals to protect the SpiritWing, and checks out all of the Explorers finds. But she gets horrible memories whenever she touches something sacred. It all reminds her of that day....

BloodMoon had been in her fathers quarters which was full of many ancient items, so, she was in there reading wile he had been scolding himself, she had come up to him to comfort him, until he had slashed her eye, and she saw his eyes, he was insane.

She then told the Queen, well, Solar, and then had hurtful memories since.

but, in result of the scar, it was an unknown curse, and now, she sees Asgard’s spirit everywhere, well, they're seen blink’s away. She is a sort of friend to the queen and Taurus, and no one knows about this sight curse, and she doesn’t know if Asgard is there or not. Why her?

## Personality

BloodMoon is a sarcastic SpiritWing, well, she has that outcome, but she‘s more kind than she appears, she usually is with the queen, at least she wants to be closer to safety due to her vision weirding out.
The Elves of Taurin

The Elves of Taurin belong to Hawkblossom45. To join, leave a message on her wall!

The Elves of Taurin live on The Plains of Taurin on the north part of the SunWing-DroughtWing border in Ocria.

## Description

The Elves of Taurin are usually taller than scavengers, and are most often armed with a longbow. Although they usually prefer archery, they train in swordfighting, spear throwing, hunting, and healing too.

## Skills

The Elves of Taurin are strong, quick and graceful, able to move through the thick jungle that edges The Plains of Taurin. They are excellent fighters, trained in archery, swordfighting, and spear throwing. They are extremely agile and resouceful.

## Abilities

Many elves have elemental powers such as agrokinesis (plant control) umbrakinesis (shadow control), photokinesis (light control), pyrokinesis (fire manipulation), cyrokinesis (ice control), telepathy, and, on rare occasions, umbraportation (teleportation via shadows).

## Territory

The Elves of Taurin live on The Plains of Taurin, large, flat meadows which are edged with thick jungle.

## Naming

The Elves of Taurin usually have multi-syllable names.

### Name Ideas/Examples

Luksa

Vikus

Dulsat

Ilia

Kjorn

Maya

Kvasir

Sverin

Embra

Brynja

## Known Elves of Taurin

King Sverin

Princess Luksa

Keynala

Avril

Princess Brynja
Sky

Sky is a pale aqua female SunWing.

## Info

Sky is Prince Flare's best friend and is the daughter of a palace servant.

## Appearance

Sky is a pale aqua female dragon with large white wings that have pale aqua shading. Her spines are dark aqua and her talons and horns are white. She has indigo eyes and is about 4 years old. She has strong telekinesis that she can control, but is unaware of her powers. She has a white shaded underbelly and is a fairly small dragon.

## Personality

Sky is a brave, determined young dragon. She loves flying and swimming. Sky rarely wears treasure except for one sapphire bracelet on her left wrist.

## Relationships

### Prince Flare

Sky is Prince Flare's best friend. They often fish and swim together.
Identity V Español Wiki

* **¿Qué es Identity V?**

Identity V es juego asimétrico tipo survival horror por la compañía NetEase, disponible para iOS, android y PC. Con un estilo Tim Burton, estética gótica y una trama con suspenso, trae una nueva experiencia jugable.

**Contenido**

## Supervivientes

**Emily Dyer****Freddy Riley****Kreacher Pierson****Emma Woods****Servais Le Roy****Kurt Frank****Naib Subedar**
DroughtWings

the **DroughtWings** belong to DawnpawTheDevil (an admin) ask her if anyone wants a DroughtWing OC!

**and credits to the Guardian Dragons on FlightRising:**

☀ https://flightrising.com/main.php?p=wiki&article=2

   (Here is where some info goes about the DroughtWings!)

## Description

The DroughtWings are scales are usually shades of gray, white, black, tan, gold, brown, yellow, and sometimes shades of red or orange, these scales are multiple layers thick. They have hair on their chins and frills on their backs and elbows.

All DroughtWings can breath fire whose flame color can be from average orange to gold and blue flames. They have very thick scales making inquires infrequent. DroughtWings also absorb the sun making them faster. Although they have all of these great powers they are vulnerable under warm and cold temperatures during the day causing layers of their scales to fall off and their fire becomes nothing but poofs of smoke.

## Abilities

### Dust Shifters

These are rare species of DroughtWing that can control and shape the dust and sand in deserts. They are usually born on blood moons, usually the egg turns the color of blood before hatching. Their power is also known as koniokinesis.

### Thorn Movers

These dragons are born on eclipses. Their eggs turn a fiery color and burst into flames when hatching. These dragons are able to shoot their scales out of their bodies or wings. During the extracting of their scales, their hair turns into a fiery color.

## Territory/ Habitat

Their usual climate is very hot in day time and very cold during the night, during which most DroughtWings search for heat. The DroughtWings inhabit canyons, deserts, grasslands, and savannas. They live in caves in canyons, dunes in deserts, and weaved dry grass homes in savannas and grasslands.

## The Royal Secession

* Queen Sandstorm
* Queen Dust
* Queen Desert
* Queen Heat
* Queen Dune

## Existing DroughtWings

* Arizona

* Queen Dune (DawnpawTheDevil)
* Hathor (DawnpawTheDevil)
* Phoenix (DawnpawTheDevil)
* Gila (Gila Monster) (Willowleafwing)
* Sienna Hawkblossom45)
* Tundra (DroughtWing-SnowWing Hybrid)

* Cobra (Willowleafwing)
* Canyon (Silverwhisker)

## Unclaimed DroughtWing names

* Acacia
* Agave
* Arizona
* Basin
* Butte
* Cairo
* Cactus
* Chaparral
* Harvest
* Heatwave
* Isis
* Mesa
* Nevada
* Nile
* Oasis
* Ocotillo
* Palm
* Plain
* Plateau
* Plato
* Prairie
* Ra
* Sage
* Saguaro
* Savannah
* Sienna
* Slate
* Tumbleweed
* Tuskany
* Verbena
* Wildflower
* Valley

## Naming

The DroughtWings are named after desert animals, dry biomes, plants that growing dry places, desert names, and land forms.
Ares

Soldier

Ares is a dark gray male StormWing.

## Info

Ares is a soldier in the StormWing military. He's noted to be one of the more skilled dragons at air assaults in his squad, leading him to be chosen for a sharpshooter squad by General Andromeda.

## Description

With his stocky yet graceful build and pale lemon eyes, Ares is quite a warrior. He's described as having looping light gray runes on his wings and body, as well as pale yellow eyes that almost seem to glow in certain light.

## Personality

Although the large StormWing is powerful and fast, Ares is more of the peace-loving type. However, he'll fight if given motivation, but prefers to be reasonable and diplomatic rather than aggresive. He's intelligent and friendly, although Ares is always on alert.
Kurt Frank

**Kurt Frank**, o el **Explorador**, es uno de los 24 supervivientes actualmente jugables en Identity V.

## Pasado

Kurt es un explorador experimentado, apasionado por explorar los límites de la humanidad. Ha cruzado por el Canal Inglés, volado por los bosques más viejos por un globo aerostático, y, por supuesto, unido en un juego de vida o muerte. Como un maestro de supervivencia, ¿tal vez tenga una buena oportunidad en ganar?

El aventurero Kurt Frank nació en Yorkshire, Inglaterra. Después de su nacimiento, se mudó junto a sus padres e inmigraron. Se mudó de Inglaterra a Italia, luego a Francia, luego de vuelta a Inglaterra, constantemente moviéndose en variedades de viajes para adultos. Ésta única experiencia hizo que Kurt se sintiera como un áve migratoria, formando una típica personalidad escapada, siendo difícil concentrarse. Cada día, Kurt estaba obsesionado con leer novelas sobre artefactos antiguos y expediciones, como los clásicos Viajes de Gulliver. Él siempre pensó que era un gran aventurero.

El aventurero Kurt es bueno en navegar por barco y manejar globos aerostáticos, y por las lecturas de los Viajes de Gulliver, casi siempre viaja.
SnowWings

The **SnowWings** belong to DawnpawTheDevil, (an admin) ask her for a **SnowWing** OC!

## Description

SnowWings scales jagged and are usaully average from shades of blue to white and may have hints of purple. They have a total of 5 to 6 horns they all have 4 on the back of their heads, and 1 on their forehead or nose (they may have one on both areas). They have very sharp angled claws for gripping ice. SnowWings also have large tail that may have a spear or a club shape at the end. They also have balanced bodies for balancing on ice.

## Abilities

### Average Abilities

All SnowWings have sharp claws and sharp strong tails. They also can change their weight levels crushing themselves into the ground. Their bodies are very cold and their backs are armored with strong scales.

### Frozen Scales

These dragons are the only dragons that can breath ice, but this power has a curse these dragons when touched the opposite dragon freezes then dies from hypothermia almost immediately because the Frozen Scales scales are so cold.

## Territory/Habitat

The SnowWings live in a tundra habitat that most dragons wouldn't survive in because of the cold and unstable ice. SnowWing homes are sometimes made from carved ice filled with ice carvings but are usually made from compact snow in many forms.

## Naming

After ice and snow forms, mountains, cold weather and also animals that live in the snow.

## Existing SnowWings

* Queen Everest
* Hail
* Tundra (DroughtWing-**SnowWing** Hybrid)
* Polar

## Unclaimed SnowWing Names

* Blue Ice
* Climate
* Cold
* Elk
* Fox or Snow Fox
* Fridged
* Frostbite
* Hailstone
* Owl
* Rainier
* Reindeer
* Snowball
* Snowstorm
* Sleet
* Slip
* Stag
* Wolf
Servais Le Roy

> *"El mago, quien se especializa en actos mágicos de desaparición, no es popular entre las masas. Tal vez en la Mansión Oletus, el hogar de incontables artistas famosos, él pueda encontrar algo de inspiración para su acto."*
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> *— Rumor*
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**Servais Le Roy**, o el **Mago**, es uno de los 24 supervivientes actualmente jugables en Identity V.

## Pasado

Servais Le Roy inició su profesión de mago en Bélgica y se mudó a London para abrir su propia tienda de magia. Sin importar su gran eficiencia en trucos de desaparición, no a ganado la aprobación del público. En la Mansión Oletus, donde han producido incontables artistas famosos, ¿podrá encontrar alguna nueva inspiración?

## Deducción

*Todos los Objetivos completados le darán al jugador +335 Puntos Lógicos para el Camino Lógico.*

*Después de deducir el Nodo 11: Levitación Asrah, Ropa Gastada de el Mago será desbloqueado.*

### Conclusión Completa

Servais tenía un mentor con barba blanca llamado John, quien llamaban "El Gran Mago John". A Servais no le gustaba ser ser la sombra de su mentor, queriendo estar en el centro del estadio. Presentaba pequeñas actuaciones como trucos de cartas. Un día, John estuvo en un accidente que tal vez Servais ocasionó. John, al ser escapista, quizá Servais mal usó un candado, estropeando el truco de escape de su mentor, hiriéndolo. Ésta actuación dejó al Gran Mago John lastimado de por vida, ya que se refiere ahora en adelante a Servais como "el escapista más grande en los últimos 100 años".

## Curiosidades

* Servais Le Roy fue una persona real. Era un mago belga, diseñador de ilusiones y hombre de negocios.
Kreacher Pierson

**Kreacher Pierson**, o el **Ladrón**, es uno de los 24 supervivientes actualmente jugables en Identity V.

## Información General

Su jugabilidad se centra en entretener al cazador. Con su velocidad de saltar obstáculos y su linterna, tiene lo suficiente para hacer perder el tiempo del cazador mientras sus compañeros decodifican.

## Pasado

Después de tomar el control del orfanato en la Calle White Sand a la Iglesia, Kreacher no se ha mimado en extravagancias. Sus pensamientos se han visto ocupados en si debería intentar ayudar a más niños, pero tal vez es tiempo para que otros ayuden con las facturas. También cuidó a Emma Woods (Jardinera) en el orfanato inmediatamente de que fuera enviada ahí.

## Deducción

*Todos los Objetivos completados le darán al jugador +335 Puntos Lógicos para el Camino Lógico.*

*Después de deducir el Nodo 11: Escape, Ropa Gastada de el Ladrón y la Historia del Personaje serán desbloqueados.*

## Galería

Traje de Deducción EstrellaArte Conceptual
## Curiosidades

* Kreacher fue basado en George Müller quien, antes de convertirse en cristiano, tenía la reputación de ser un mentiroso y un ladrón. Creó escuelas y orfanatos mientras servía de misionario. El apellido de Kreacher está basado en el amigo de George, Arthur Tappan Pierson, quien escribió su biografía.
* Se cree que Kreacher padece de Heterocromía.
Máquinas de Cifrado

**Máquinas de Cifrado**, o **Cifrados**, son el primer objetivo de los Supervivientes.

## Información General

El número de Máquinas de Cifrado en el mapa siempre será la misma al número de supervivientes empezando la partida más tres. Esto resulta en 7 Máquinas localizadas al azar al rededor del mapa, asumiendo que los cuatro supervivientes se unieron al juego, aunque todas menos 2 deben de decodificarse en orden de que las Puertas de Salida se activen.

Como las máquinas de cifrado tienen cuatro lados, es posible para los cuatro supervivientes en decodificarlo simultáneamente, asumiendo que no hay ningún objecto bloqueando algún lado. Los más supervivientes que trabajen en la misma máquina de cifrado al mismo tiempo, más rápido será decodificada. El tiempo en decodificar puede ser reducido con Rasgos, Persona o Marcas. Cuando esté completamente decodificada, las luces arriba de la máquina se activarán e iluminará el área a su al rededor, y el Cazador recibirá un aviso visual y auditorio a la locación de la máquina.

Un Chequeo de Habilidad podrá provocarse cuando un superviviente esté decodificando. Si fallan el chequeo de habilidad, la máquina hará un corto circuito, con las siguientes consecuencias:

* No habrá progreso en los siguientes 3 segundos
* Se alertará al Cazador de la ubicación de la máquina donde el superviviente está decodificando.
* Una animación de electro-shock hacia el superviviente.

Si un superviviente deja de decodificar cuando un chequeo de habilidad es provocado, el chequeo automáticamente fallará.

Después de decodificar dos máquinas de cifrado, la Escotilla aparecerá.
King WarriorWasp

"Light can be used as a blessing, or a weapon

## Description

He has many forms of bright golden yellow in an iconic wasp pattern along with his scales. He has a dark yellow underbelly and horns with insect-like wings. He is often found wears black and gold flowing robes with a glowing sash around his neck. During the battles, he is often found glistening golden armor

## Info

Like his mate, he was also born with the unique ability to control something. In his case it was light. From hatching, he has always had a spiritual outlook on life and a calm philosophical manner.that he has mistrust for and deemed "Enemies of the Light" and he has sought out to destroy them into an oblivion

## Personality

Calm, Collected, Chivarous are the three words that describe Warrior wasp the most. He is a true "knight in shining Armor" as he does many good deeds on a daily basis. Cool under presser he often doesn't let his true emotions show.
Factions

## Law Enforcement

* Chicago Police Department
* Padlock Military Services
	+ Fadia Bostani - Head of Security
	+ Alexander Britman - Head of Operations
* Private Eyes
	+ Gavin Cross
	+ Joan Elias

## The Big Three

* The Rossi Family
	+ Silvio Rossi - The Don
	+ Francesco Pancamo - The Consigliere
* The Triad
	+ The Japanese
		- Hinata Sato (They/them) - The Mech Warrior
	+ The Chinese
		- Yun Wei - The Businessman
	+ The Korean
		- Zoe Kim (Korean/Australian) - The Soldier
* The League

## Miscellaneous Criminal Elements

* South Side Disciples
* 63rd Street Royals
* Latin Kings
	+ Antonio Lopez - The Leader
	+ Penelope Ocampo - The Hitter
* Insane P.O.P.E.S
* Mekboys
* Nomads
* Choppers
* The Legionnaires
* \_404-PnF\_

## Cults, Religion, and Various Groups

* The Naturalists
* Sons of Prometheus

* Haven in the City
* The Coven
* Cic\_331
* The Anointed

## Chicago Politics

* Justice for Androids Party
* 2063 Soldiers
* The Watchdogs
* 2078 Chicago Mayor's Race
	+ Edward Hoyt - The Lame Duck
	+ Oliver Campbell - The Machine Candidate
	+ Elisa Thornton - The Revolutionary
	+ Thomas Val Alden - The Far Far Right
	+ Addison Dell - The Android
Supervivientes

Los ***Supervivientes*** son personajes de Identity V.

## Información general

El objetivo de los supervivientes es intentar escapar de los Mapas en donde están atrapados. Para escapar, los supervivientes tienen que completar los siguientes objetivos:

* Descifrar 5 códigos con las Máquinas de Cifrado para encontrar la contraseña para las Puertas de Salida.
* Abrir al menos una Puerta de Salida al escribir la contraseña por 20 segundos.
* Abandonar el Mapa.

Mientras, los Cazadores tratarán de localizar y atrapar a los supervivientes en orden de enviarlos a La Mansión.

Aunque los supervivientes son vulnerables, tienen varias habilidades útiles para esconderse y escaparse del Cazador.
The League

### Locations

Lincoln Park & Wrigleyville Back of the Yards & Bronzeville Humboldt Park, Garfield Park, & Lawndale

Ukrainian Village

### Leader

Adam & Alannah McElroyMalik St. Clair & Denzel Reyes

Marinka Dyatlov

### Businesses

Protection RacketsIllegal Street Racing

Underground Cage Fights

Car Theft & Chopping

### Fronts

Ziggy Sobotka's Scrap & SellMs. Fix-it-All's Repair & Restoration

The Royal Barman

## History

### The North Siders

Adam McElroy -The Racer

Alannah McElroy - The Mechanic

Marinka Dyatlov - The Torture Expert

Alexandra Sobieski - The Gunsmith
Odds & Ends

* Eccentric Musician Working on Their New Album Who Needs You to Help Focus Their Vision
* Rich Mother/Father Worried About Their College Student Kid Getting Caught in College Siege
* Boy band of V.3 Shapeshifters designed to be perfect
	+ CIA monitored
* Hologram pop star
	+ Hatsune Miku rip-off
* AI-Generated Cooking Show
* E-Sports Celebrity
* AI-driven Dating Show
	+ The Perfect Match

### Political Figures & Revolutionaries

* Disparate Revolutionary Figures That Have to be Brought Together
	+ Student Organizer
		- Break into an office and destroy student loan records
	+ Androids Rights Activist Group
		- Trash a shopping center using android labor
	+ Black Rights Activist Group
		- Kill a prominent Insane P.O.P.E.S. lieutenant
	+ Union Leader
		- Protect a train shipment coming in
	+ Homeless Leader
		- Storm a gentrified apartment under construction
	+ Hacktivist Group
		- Plant a bug in a news station
	+ Sympathetic Artists
		- Unknown Graffiti Artist
			* Fucking find them
		- Eccentric Artist Doing Insane Art Exhibition
			* Help set up the exhibition
				+ Get Coke
				+ Someone overdosed on coke, Get "Narcan"
				+ Find a DJ
				+ Deal with an art critic
		- Eccentric Group of Leftist Professors from Different Universities
			* Reunite Them
		- Investigative Reporter Digging Up Dirt on Chicago Government
			* Rescue them from being held hostage, multiple times
			* Help them with the story
* Synth Attached to the Wall with an absolute multitude of wires and whatnot
	+ The Prophet

### Bounty Targets

* Padlock
	+ Assault on a Padlock official
	+ Falsification of Official Government Documents
* Community
	+ Subway Muggers
	+ Doctor Running Around with Potentially Dangerous Virus
	+ Insane Homeless Serial Killer
	+ Serial Arsonist
	+ Roid Rage Cage Fighting Menace Getting Revenge on Ex-Wife
	+ Gas Station Hold-up Crew
	+ Pyramid Scheme // Snake Oil Salesmen
	+ Candyman Serial Killer
	+ Girl is Getting Stalked

### Gun Runners, Bank Robbers, Ne'er Do Wells, and General Criminals

* Husband / Wife Bank Robber combo
	+ Muslim wife in hijab and big sun hat with an old school robot arm
	+ French husband with something going on
* Boutique Gun Manufacturer with Autism
	+ Likes guns because, "A gun fires, that's what a gun does. A gun has to fire. Every gun I make fires. Because that's how a gun is supposed to work."
	+ Makes really good guns.
* Subway Vigilante Guy
	+ Bernhard Goetz-type guy

## Item Ideas

* Dead Space RIG System-type Thing
* Jammer Thing Used in Schools to Stop Kids from Cheating
* Runes & Charms used by the Coven
* Android Raven for the Coven Headmaster

## Names for Things

* The Last King of Chicago
* All That Glitters
* Deca-Dance (Club)

## Urban Legends

* Candyman (obviously)

Big Ideas
Quests & Side Quests

# The Criminal Element

## Milk Before Serial

> *Actually catch the South Side Slasher*
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# The Great Big Grand Realignment of Revolutionary Chicago Political Figures

> *It's time to get the gang back together*
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## School's Been Blown To Pieces

> *The Student Organizer wants you to break into the student loan office and destroy the records*
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## A New Conclave

> *The Black Rights Activist Group wants you to kill a few Insane P.O.P.E.S. lieutenants*
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## Running the Rails

> The Union Leader wants you to protect a train shipment coming in
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## Fire Sale

> The Androids Rights Activist Group wants you to trash a store using android labor
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## Taking a Long Lunch Break

> Homeless Leader needs you to storm a gentrified apartment under construction
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## WGN Chicago: News You Can Use

> Hacktivist Group wants you to plant a bug in the news station
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## (Boys?) and Their Toys

> Find the Unknown Graffiti Artist
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## This Will Not Be On the Syllabus

> Reunite the Eccentric Group of Leftist Professors from Different Universities
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## Refreshments Will Not Be Provided

> Eccentric Artist Doing Insane Art Exhibition
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## I'm Just Here For my Byline

> Rescue the Investigative Reporter who's being held hostage. Help them with their story. Rescue them again.
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## Back to Work, Citizen

> Warehouse Union Leader wants you to take the warehouse AI offline
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# Thank You For The Bits, Viewer!

> *24 Hour Streamer needs help*
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# Something Rotten In Irving Park

* Slum Queen type person
	+ Evil, but hammy evil
	+ Absolute nutjob, ritual sacrifices and whatnot

# A Family Affair

* Three Shitty Kids Want Their Parent's Inheritance
	+ Thurston St. James III
		- Trans-Atlantic Kid who calls you Sport
			* Wants you to quietly kill his siblings
	+ Darian St. James
		- Shitty Millennial Type who calls you Slick
			* Wants you to tarnish his siblings
	+ Florence St. James
		- Young Politician type who uses Office Speak
			* Wants you to publicly murder her entire family
Animus Dragons

Animus Dragons are basically dragons with magic that can do ANYTHING with their powers by simply starting sentences of thoughts with ‘I enchant...’ or a simple demand to the object, and then the spell. A legend was told about how if aninja dragons use their power too much, they may lose their soul to insanity, but earlier this had been proven to have only made dragons insane if the use their magic to harm any dragons or have evil spells. (in the books anyway) Animus dragons are rare to find and don’t show up at all most of the time in most tribes.

## Effects

It was thought that when animus dragons use their power they gain more insanity but really, this only happens when they cast evil or hurtful spells that involve physical pain or killing and harm.

Some other effects could be if a dragon enchants another dragon to do something, the WILL do it, the magic makes them, and most of the time the enchanted dragons don’t know that they are enchanted and think that they are being normal or fine.

Not a single spell fails unless something is enchanted to make spells fail.

## Known Spells casted

### By Princess Azure

1. To make Sapphire’s letter not show itself to Queen Pearl
2. For a Stick to turn into a dagger once she clap’s her talons
3. To a stick to turn into a teleportation device looking like her starfish headdress
4. Palm leaf to turn into a pearl bracelet which made everyone trust her with anything once they’ve met her.

### By Cobra

1. to make all of her power come from commands of Queen Tigerflame of the Fire Clan elven tribe.
2. To make the chambers that Cobra the DroughtWing is in, make her unable to break it or escape it unless Queen Tigerflame makes her or let’s her.

### By Princess Lynx

1. enchanting a pinecone to float
2. enchanting 5 snowballs to turn into gems
3. enchanting Queen Howls map to show her anything and anyone’s exact location
4. enchatning a huge talon sized sapphire to show her conversations and make her hear them

### By Queen Char

1. So that her blood would make her spirit be inside of Queen Ember’s mind and make Ember obey her every command from inside of it once her blood gets spilled onto Ember’s talons
2. Once her spirit travels into Queen Ember, it takes her animus claw enchantment with her

### By Queen Ember

1. So that when Queen Char writes an enchantment anywhere with her claws, that the enchantment would always come true and when the spell is being cast that the writing disappears as the enchantment prevails
2. So all of the RiverWing pearls would be able to possess the first new dragonet scales it touches and to let whom ever dragon other than a RiverWing to be able to command It and make the owner be possessed to obey the command
3. so that her blood would make Queen Char’s spirit travels into Magma’s mind and so that the same enchantment cast on Queen Ember would happen to her once Ember’s blood soaked into her talons

## Known Animus Dragons

* Princess Azure (SplashWing DreamWing Hybrid)
* Cobra (DroughtWing)
* Princess Lynx (AlpineWing)
* Queen Ember (ScorchWing)
* Princess Carmine (ScorchWing)
* Borealis (BlizzardWing)