Units

In Cosmicrafts, units are the core elements that players deploy into the battleground for strategic combat. Encompassing spaceships, stations, and weapons. Each unit's unique characteristics and abilities play a crucial role in shaping battle tactics, making the choice and combination of units a fundamental aspect of the game's strategy.

With the capacity to select up to 8 units for each battle, players must carefully consider the balance of power, utility, and adaptability that their chosen units bring to the field.

## Playable Units

### Ships

Spaceships and Warships engineered for combat, equipped with substantial propulsive capabilities for space travel. These vessels are designed for multiple uses, ranging from direct combat engagements to strategic maneuvers. Their ability to accelerate and decelerate swiftly is crucial in navigating the complexities of space battles. Players utilize these ships for offensive and defensive purposes, making them fundamental units in the game's combat scenarios.

Designed to be the primary combat units for players, each designed for specific roles in battle. The fleet includes agile scout ships for reconnaissance, heavy bombers for powerful strikes, frontline attackers for direct combat, and support vessels for fleet maintenance.
Tactical command ships serve as mobile coordination centers.

#### Titans

Titans are the juggernauts of the Cosmicrafts fleet, known for their immense size and formidable power. Outfitted with super heavy armor and powerful force shields, they excel in absorbing significant damage, making them resistant to low-damage attacks. However, their reliance on high energy reserves necessitates strategic deployment, as they are vulnerable to high-powered weaponry. Titans are ideal for frontline engagements where their durability can be leveraged to withstand prolonged battles, but they require careful planning and support due to their energy demands and susceptibility to heavy artillery.

#### Destroyers

Destroyers in Cosmicrafts are high-profile, robust warships designed for aggressive assaults. They boast strong armor and are equipped with heavy weaponry, capable of taking down enemy ships with formidable force shields. These ships vary in size, armaments, energy cost, and speed, but all share the common trait of being highly effective against heavily armored targets. Their versatility makes them a valuable asset in any fleet, capable of adapting to different combat scenarios while maintaining a significant offensive presence on the battlefield.

#### Interceptors

Interceptors are the agile and swift combatants of the Cosmicrafts universe. These light-armored spaceships are outfitted with efficient cannons and excel in rapid acceleration, speed, and maneuverability. Their ability to quickly hover from one location to another makes them highly effective in surprising and encircling enemies. Energy cost-effective, Interceptors allow players to warp in multiple units simultaneously, providing a tactical advantage in overwhelming opponents with swift, coordinated strikes. They are best utilized for hit-and-run tactics and flanking maneuvers, exploiting their speed and agility to outmaneuver heavier, slower ships.

### Stations

While sharing some characteristics with spaceships, they are primarily defined by their stationary functionality. These structures play a strategic role in the game, offering a variety of support capabilities. They also serve as command centers providing critical assistance to players' fleets. Unlike spaceships, space stations do not move through space but are vital for maintaining control and executing long-term strategies.

Stations in Cosmicrafts function as vital support and defensive structures. They include defensive outposts for protection, energy generators for resource management, and hacking devices for strategic advantages. Serving as the player's main base, stations are central to command and control operations. They also provide critical support functions like healing, buffing, and serving as spawn points for units.

### Weapons

Weapons are ancient artifacts known for their immense destructive power. Once banned due to their capability for mass destruction, these weapons are energy-intensive but can significantly alter the course of battle. They range from high-powered energy beams to devastating area-effect tools, each with unique attributes and tactical applications. Their integration into gameplay offers players an opportunity to turn the tide in critical moments, adding an element of surprise and strategic depth.

In Cosmicrafts, weapons are integral to the player's arsenal, offering also a range of offensive and defensive capabilities on the battlefield. The game includes an array of weaponry options such as lasers for precision strikes, missiles for heavy bombardment, and defensive shields for protection against enemy attacks. Advanced electronic warfare tools like EMPs (Electromagnetic Pulses) and stasis cells add tactical depth, allowing players to disrupt or immobilize enemy units. These weapons are equipped directly within the player's base, enabling strategic deployment based on the battle scenario.

Players must choose their weaponry wisely to counter enemy strategies effectively and gain the upper hand in combat. The selection and use of these weapons are key to dominating battles and achieving victory in the Cosmicrafts universe.