recursal/Fanatic-Fandom huggingface dataset:
King Black Dragon

**King Black Dragon**

King Black Dragon is notorious for being one of the easier bosses to kill, but with its rewarding drops, it keeps players coming back to slay it!

To get started this is a typical loadout i would recommend for fighting the KBD.

**This is what I recommend for fighting KBD.**

DFS or Anti-dragonfire is a MUST

You can use cheaper gear, such as barrows or rune.

Rapier is optional.

You do not need a ring of wealth, but it is beneficial.

But you can always use something along the lines of this.

**Cheaper method;**

Lucky ROW/Normal row is fine

Lucky whip if you own it, but a regular whip is fine.

Torag's legs or Dragon legs

When fighting the KBD you can choose one of two prayer set ups.

1 -

2-

I recommend the protect magic prayer if you are using the cheaper set up, if you are using the vesta set up then use soulsplit as you can depend on your hits alot more.

Getting there.

Quest tab, Boss teleports, King Black Dragon.

You will then be in the King Black Dragon's lair. Drink your potions and set your prayers. Note that you will be teleported inside his lair! You will not be able to enter through the wilderness.

King black dragon has a few attacks: A normal dragonfire attack. A dragonfire attack that poisons you A dragonfire attack that reduces your stats A dragonfire attack that freezes you. Regular melee attack.

Drops - View

Dragon Pickaxe Draconic Visage Strange key loop Strange key tooth Dragon full helmet
Hydrascape Slayer Dungeons

Here is a guide of the Hydrascape Dungeons

Slayer Tower

Monsters-

-First Floor-

* Crawling hands
* Banshee

-Second Floor-

* Aberrant Spectre
* Infernal Mage
* Bloodveld

-Third Floor-

* Gargoyle
* Nechryael
* Abyssal Demon

Fremmenik Dungeon

Monsters-

* Cave Crawler
* Cockatrice
* KillerWatt
* Harpie Bug Swarm
* Jelly
* Brine Rat
* Fever Spider
* Turoth
* Kurask
* Aquanite​

Lumbridge Dungeon

Monsters-

* Cave Bug
* Rock Slug
* Cave Slime
* Wall Beast
* Molanisk

Smoke Dungeon

Monsters-

* Dust Devil
* Pyrefiend

Kharidian Desert

Monsters-

* Desert Lizards

​

Cave Horror Dungeon

Monsters-

* Cave Horrors

Asgarnian Ice caves

 Monsters-

* Cave Horrors
* Pirates
* Hobglobins
* Skeletal Wyverns

Donator Dungeon

Monsters-

* Abyssal Demon
* Banshee Mistress
* Mightiest Overload

Wild Slayer Zone

Monsters-

* Abyssal Demons
* Giant Bat
* Terror Dog
* Skeletal Wyvern
* Blue Dragon
* Green Dragon
* Black Dragon
* Hell Hounds
* Greater Demon
* Spirtual Mage / Range / Warrior
* Dark Beast
* Ankour

Edited and published by Mindless.

All credit goes to Joeyx.
Armadyl

## Introduction

Kree'arra is a very large aviansie and is one of Armadyl's most trusted generals. He was among the highest hitting monsters in HydraScape, including Dungeoneering. He is guarded by general: Wingman Skree.

## Skill requirements

Kree'Arra has a very high defence, which means it it will be much harder for you to hit anything on him. So these are the levels I recommend you have when going to Kree'Arra:

Attack: Not required.

Strength: Not required.

Defence: 95/ 90/ 85.

Range: 99 / 95 / 90.

Hitpoints: 95 / 90 / 85.

Summoning: 96 / 67 / 52.

Prayer: 92 / 80 /70 / 60.

## The Different Attack Styles

Kree'Arra has two different attack styles. The first one is magic and the second being ranged. Kree'arra summons blue and grey whirlwinds, the grey whirlwind is a ranged attack and the blue whirlwind is magic.==

## Armour

The main thing you need to look for is magic and ranged defence. A common mistake people make is to bring a verac's skirt, which is an utterly atrocious idea. The main damage you will be taking is from Kree'Arras magic attack. So here is the gear I recommend you bring:

Helm: Pernix Cowl / Verac's Helm /Armadyl Helmet

Cape: Ava's Accumulator

Necklace: Amulet of Fury / Glory

Bolts: Diamond (e) / Ruby (e)

Weapon: Chaotic Crossbow / Rune Crossbow Plate body: Pernix Body / Armadyl Chest plate / Karil's leather top / Saradomin / Zamorak d'hide

Shield: Divine / Elysian / Spectral Spirit Shield / Dragonfire Shield  / Blessed Spirit Shield / Dragon square shield

Legs: Pernix Chaps / Armadyl Plateskirt / karil's Leather skirt / Saradomin / Zamorak chaps

Gloves: Zamorak Vambraces / Barrows  Gloves / Black d'hide vambraces

Boots: Ranger Boots / Infinity Boots /Snakeskin Boots

Ring: Onyx (i)/ Archers (i) / Ring of Wealth (Lucky) / Ring of Wealth

## Inventory

So as you can see in the picture below, I mainly bring a lot of potions rather than food, because with proper prayer flicking you will not need to use any.

## How To Get There

By navigating to the Quest tab, you will find "Boss Teleports". Click it, then you will see "Godwars Bosses". Click that one, and then Kree'arra. You will be teleported in front of the room at the door.
Command List

Here is a full list of commands that can help you when playing Hydrascape.

```
::forums - Links you to the Hydrascape forums.

```

```
::donate - Takes you to the Hydrascape donator shop

```

```
::vote - Takes you to the Hydrascape vote page.

```

```
::yell - Sends a message to everyone on this server.

```

```
::x10 - toggles x10 hits on and off.

```

```
::thieve - Takes you to the thieving area above the Grand Exchange

```

```
::stake - Teleports you to the duel arena.

```

```
::moneymaking - Takes you to a moneymaking guide on the forums

```

```
::pk - Teleports you to the main PK'ing area.

```

```
::skill - Teleports you to Camelot bank near Willow trees, Maples and oaks.

```

```
::guides - Takes you to the guide section on the forums.

```

```
::suggest -Takes you to the suggest area on the forums.

```

```
::ticket - To be used for all support needed by admins+.

```

```
::feedback - Takes you to the feedback section on the forums.

```

```
::announce - All news and announcements will be posted here.

```

```
::highscores - Takes you to the highscore page.

```

```
::bugs - Report all bugs here.

```

```
::drops - NPC database showing the NPC's drops, level and more info.

```

```
::yellon - Turn yell chat on.

```

```
::yelloff - Turn yell chat off.

```

```
::dj - Takes you to the official Hydrascape Plug DJ lounge.

```

```
::cluehelp - Use this command for any help needed with a clue.

```

```
::easts - Teleports you to near east dragons.

```

```
::train - Teleports you to the rock crabs or Yaks area.

```

```
::stream - See a list of streamers.

```

```
::benefits - See a list of donator benefits.

```

```
::staffupdates - Takes you to the staff update section on the forums.

```

```
::vc - Claim your vote points using this command.

```

```
::cw - Teleports you to Castle Wars.

```

```
::dung - Teleports you to the dungeoneering area.

```

```
::ge - Teleports you to the G.E

```

```
::shops - Teleports you to a selection of shops.

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```
::wests - Teleports you to west dragons, alot of hybridding happens here.

```

```
::wildworm - Teleports you to wildworm in level 52 wilderness!

```

```
::chaosele - Teleports you to the chaos elemtanl in level 51 wild!

```

```
::help 'message here' - Sends a message to all staff online.

```

```
::tele1 - Teleports you to your quick teleport 1.

```

```
::tele2 - Teleports you to your quick teleport 2.

```

```
::tele3 - Teleports you to your quick teleport 3.

```

```
::tele4 - Teleports you to your quick teleport 4.

```

```
::setyell - Set a yell title for all patron donators and above.

```

```
::pure - Sets your stats to :pure levels.

```

```
::cawards - Takes you to the latest community awards forum post where you can vote.

```

```
 Donator only commands.

```

```
::goto 'player name' - Teleports you to a player.

```

```
::lrc - Teleports you to the Living Rock Cavern area.

```

```
::dzone - Teleports you to the donator zone.

```
Dicing Guide

**How To Gamble:**

First click on the quest tab and scroll down to where it says "Gambling".

Click on it and you will be teleported to the set "Gambling Area".

If you would like to be A "Host" You will have to Talk to "The Gambler" He will sell you a dice bag for 100m coins (100,000,000 coins)

To be a Host (A player who is essentially the dealer) You must be in a trusted "CC" (Clan Chat) If the user or you is trusted they will have a rank next to their name such as a star (Military ranks) Or if you want to be your own host you can join your CC ( Clan Chat) as a trusted user. (Have a good reputation in gambling or as a non scammer) Once they have chosen a game or you have, you or the other player will trade the host their bet.

The Main games people will be hosting ( or if you are wanting to host people play these most often) Are 55x2 And BJ.

55x2 is simple you roll the dice and if you roll a 55 or higher they win double (x2) what they paid you.

If you win you keep the cash they bet (or items in some cases)

State the pot which is double what you were given or what you have given ( means what can be won). You then roll your dice and in the "CC" Clan chat it will show what you have rolled. In this case "the gambler" Did not win. (BL= Bad luck) and I keep the money!

Next is the game of BJ Or BlackJack The goal of this game is to get as close as you can to 100 without going over so i will roll the dice( In this case i rolled a 13) You ask or you choose to hit or stay. Hit meaning roll again to add another number to greater the current value, Or stay to stay on the current value.

Now i would have to get a higher roll and if i go over 89 i lose if i get higher then 89 i win.

In this case i won and keep the bet.

Thank you all for reading hope you enjoyed!

EXTRA INFORMATION : Notice that you can leave with money, but also without money. [DANGER]

Edited and published by Mindless.

All credits go to AleeceBaby.
ストロベリーハート

ストロベリーハートとは
ピンク色でハート型のボディを持つエレキギター。シアンから「べりーさん」と呼ばれている。TVアニメ版では、現実世界で詩杏がゲームで獲得したアイテムで、サウンドワールドでは伝説のギターと言われている。楽器でありながら意思を持っており、単独で浮遊しながら言葉を発することができる。当初はシアンの前でのみ言葉を発し秘密にしていたが、第六話でシアンと自身の秘密が仲間に知られて以降、秘密にすることはなくなり、プラズマジカのメンバーをサポートするようになる。また、第六話以降は時々オネエ口調になっていた。
ダガーによよってサウンドワールドに呼び出された詩杏を、ダガーのところに行かせないように途中で介入し、ルートを逸らした。そして、サウンドワールドで右も左も分からないシアンに、シアン自身とサウンドワールドの置かれている状況を話し、ダークモンスター退治を依頼する。後に伝説のギタリストのグレイトフルキングが憑依していることが第十話で判明する。
Quest & Achievments

## **Skilling Guide's**

* Prayer

* Cooking

* Woodcutting

* Fletching

* Fishing

* Firemaking

* Crafting

* Smithing

* Mining

* Herblore

* Agility

* Thieving

* Farming

* Runecrafting

* Construction

* Hunter

* Summoning

## **Player vs Monster Guide's**

* Bandos
* Zamorak
* Armadyl
* Saradomin
* Kalphite Queen
* Skeletal Horror
* http://hydrarsps.wikia.com/wiki/Wildy\_Worm%7CWilderness Worm
* King Black Dragon
* Nex
* Bork

## **Quest Guide's**

* Cook's Assistant
* Jungle Potion
* Unearthed I
* The Restless Ghost
* Sumona's Trials
* Goblin Diplomacy
* Priest In Peril
* Fishing Contest
* King's Errand

## **Minigame Guide's**

* Zombie SWAT
* Puro Puro
* Fight Caves
* Barrows
* Champions Challenge
* Pest Control

## MISC Guide's

* Clue Guide
* Price Guide
* How to make a Fury Guide
* Donator Benefits
* FAQ
Ironman Smithing Guide

Ironman Smithing Guide

Due to the fact this guide is different due to the fact it is basely ironman, feel free to ask any questions or tell me any concerns you have.

To start smithing as an ironman, it is best to get to level 40 to be able to Superheat Gold ores as Gold ores will be the method of to reaching level 99 smithing the quickest. To get a rune pickaxe, you can kill any of the dragons which will have a chance to drop a rune pickaxe. If you want a dragon pickaxe, you can either go to King Black Dragon (Under boss teleport) or Dwarf Handcannoners (Under Wilderness NPC Teleports).

To get from level 1 to level 40 smithing, I suggest killing Metal dragons which are under the Metal dragon teleport. Kill bronze dragons for bronze bar, iron dragons for iron bars, and steel dragons for steel bars. Use bronze for level 1 to 15, Iron for 15 to 30, and Steel from 30 to 40. I did Iron from 15 to 40 or until I have enough nails for construction as you will need Iron Nails to start construction.

Once hitting 40, you are now able to smith gold ore. There is basically two ways of getting gold ore which depends if you are a donator or a non-donator ironman.

*Note* - Using gold ore in furnace is not 100% Smith rate so superheating is the fastest and better way.

If you are an Non-donator Ironman, I suggest getting a dragon pickaxe as when mining any ore, you get 2x the ore that you mined. As a non-donator, the only best place to mine gold ore is the Crafting Guild which is under Skilling teleport -> Crafting -> Crafting Guild.

*Note-* I believe it takes 91 mining to equip dragon pickaxe. I might be wrong.

You basically mine here until you have enough for 99 Smithing as a non-donator. This method is not afkable.

If you are a donator Ironman, you get the easy way. You can use a Rune Pickaxe as your tool for mining gold ore. Due to the fact donator has access to the living rock cave, there are gold veins that never decade meaning you can afk and mine gold ore. You then basically mine these gold ore until you have enough for 99 smithing.

               Edited and published by Mindless.

               All credits go to Tsumiki.
Puro Puro

Puro Puro is a mini-game which requires a level of at least 30 Hunter to participate in and involves the catching of Implings. Puro Puro is the fastest method for gaining experience in Hunter, and you can get to the area through mini-game teleports. In order to catch imps, you must be wearing a Butterfly Net and have Impling Jars in your inventory. You can get one of each of these for free from the Wandering Imp at Puro Puro, however Impling jars can also be bought from the Hunter Shop at home.

Upon catching an Impling, one Impling Jar is filled with the respective Impling and can later be opened for rewards ranging from Lockpicks, Pure Essence to Royal armour. There is also a chance to fail at catching Implings, and this happens more commonly with higher level Implings, and due to the fact that Implings can fly over the wheat-fields that surround the Puro Puro area in a square shape, Puro Puro is still considerably difficult. Running around these can often waste time, so there is the option to pass-through the field.

## Implings

There are eleven different types of Implings, each of which have their own unique loot table and Implings of higher levels have much better rewards, and provide a greater amount of experience for being caught.

Now that you know this information, you should try and catch the implings which are the highest level requirement for your level. For example; If you have 50 hunter, try and aim to catch Electric implings. Running around only for these will waste time and therefore waste the EXP gained p/h. It is recommended you catch others as well however, look out for the ones which are higher hunter level. Looting the impling jars after being caught can yield great cash in terms of exp -> Gp.
Ironman Smithing

## Guide

To start smithing as an ironman, it is best to get to level 40 to be able to Superheat Gold ores as Gold ores will be the method of to reaching level 99 smithing the quickest. To get a rune pickaxe, you can kill any of the dragons which will have a chance to drop a rune pickaxe. If you want a dragon pickaxe, you can either go to King Black Dragon (Under boss teleport) or Dwarf Handcannoners (Under Wilderness NPC Teleports).

To get from level 1 to level 40 smithing, it is suggested to0 kill Metal dragons which are under the Metal dragon teleport. Kill bronze dragons for bronze bar, iron dragons for iron bars, and steel dragons for steel bars. Use bronze for level 1 to 15, Iron for 15 to 30, and Steel from 30 to 40. Make sure to make some iron nails when you are able to smith them as you will need iron nails for construction.

Once hitting 40, you are now able to smith gold ore. There is basically two ways of getting gold ore which depends if you are a donator or a non-donator ironman.

Note - Using gold ore in furnace is not 100% Smith rate so superheating is the fastest and better way.

## Non-donator

If you are an Non-donator Ironman, I suggest getting a dragon pickaxe as when mining any ore, you get 2x the ore that you mined. As a non-donator, the only best place to mine gold ore is the Crafting Guild which is under Skilling teleport -> Crafting -> Crafting Guild.

d9a9856520.jpg

You basically mine here until you have enough for 99 Smithing as a non-donator. This method is not afkable.

## Donator

If you are a donator Ironman, you get the easy way. You can use a Rune Pickaxe as your tool for mining gold ore. Due to the fact donator has access to the living rock cave, there are gold veins that never decade meaning you can afk and mine gold ore. You then basically mine these gold ore until you have enough for 99 smithing.
Staff List

## Staff list

Here is a full list of Hydrascape's staff.

```
Company Directors

```

```
 Hydra
 Monopoly

```

```
Administrators

```

```
 Kyubey
 Joeyx
 Keith

```

```
Content Developers

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```
 Etoke
 Leanbow

```

```
Head Moderator

```

```
 Legend

```

```
Moderators

```

```
 Bayel
 Hannah
 Clarisse

```

```
Forum Moderators

```

```
 Matthew

```

```
Server Supports
 Ivoe Leatis
 Mike
 Micah

```

​
Zamorak

K'ril Tsutsaroth is a demon currently stationed in the God Wars Dungeon, no longer frozen due to the tectonic movements in the Wilderness. He was summoned to Gielinor in the Third Age by the Mahjarrat Bilrach, and is now the commander of the Zamorak armies within the God Wars Dungeon. To enter his camp, players must have 70 Constitution.

## How to get there.

By navigating to the Quest tab, you will find "Boss Teleports". Click it, then you will see "Godwars Bosses". Click that one, and then K'ril Tsutsaroth. You will be teleported in front of the room at the door.

## Inventory & Armour Setup

### Inventory

Because Zamorak does not drop continuous hits on you, you are more privileged to accompany a cheaper inventory resulting to less money spent and more money made.

For that reason, I chose to share the cheap inventory set-ups.

## Prayers

Having the ability to use prayers is essential for PVM, without using Prayer Protection, you are more exposed to their special hits, or even..DEATH!

The 3 prayer that are required for Zamorak are;

* Protect Item
* Berserker
* Protect Magic
* Turmoil

## Tips & Strategy

As you may have noticed already, Zamroak is a lonely monster in a 1 man chamber (Metaphor), with that..A technique is optional, maybe be helpful, may not be.

When going solo, as mentioned previously thought the guide; Prayers are a essential requirement to have when killing bosses.

In that case, Praying mage is zamoraks favorite attacking style. Praying mage will reduce the amount of damage recived i love hydrascape you with edge to DEAL some damage.

### What Spec Should I USE?

The DRAGON FUGGEN DAGGER, the dragon dagger oversees the ::Rapecommand in every way. That's Zamoraks weakness, The DDS towards the Zammy boss is portrayed like a ::rapecommand. Is just awesome.

### Ring of Wealth (Lucky)

Using the ROW(lucky), substantially increases your chances a receiving a Rare /Ultra-Rare drop.
Ironman Runecrafting Guide

Ironman Runecrafting Guide

Due to the fact this guide is different due to the fact it is basely ironman, feel free to ask any questions or tell me any concerns you have.

There are two different ways of doing runecrafting. One way is making nature runes until 99 or making blood runes until 99. I preferred the nature runes due to the fact you will need nature runes for smithing (Using the superheat spell).

Materials such as Pure essence and Rune Essence can be mined or is a drop from NPCs. To get bulks of Pure Essence however is one of the hard parts of runecrafting. I suggest doing GWD bosses for bulks of Pure Essence or you could however slay NPCs for your pure essence. To make runecrafting a faster, I suggest collecting all four rune pouches which being Giant, Large, Medium, and Small pouches. You get these by killing Abyssal Demon in the Slayer Tower. Note - You need level 85 slayer to kill these.  This is the prefer set up I use when doing Runecrafting.

The reason for this is when you right click on the pouch, you can instantly left click as your mouse will be already over the "Empty" pouch action. Also when filling up your pouches, it is best to fill them up as Giant, Large, and Small. Then go back to bank and fill your Medium. If you are using a Yak from summoning, you can then fill you yak after your medium pouch.  The runecrafting costume that you get doesn't do anything but are just for looks.

**Levels to consider:**
Level 1 - Air Runes
Level 2 - Mind Runes
Level 5 - Water Runes
Level 9 - Earth Runes
Level 14 - Fire Runes
Level 20 - Body Runes
Level 27 - Cosmic Runes
Level 35 - Chaos Runes
Level 40 - Astral Runes
Level 44 - Nature Runes
Level 54 - Law Runes
Level 65 - Death Runes
Level 77 - Blood Runes

*Note-* Everything after Body Runes you will need to use Pure Essence.

When getting started, you can do Skilling teleport - > Runecrafting -> Runecrafting Essence Mine to mine some essences for the early level. To actually runecraft, you go to The Abyss.

In the end, if you are rushing to level 99 Runecrafting do Blood runes once you hit 77 or if you still need nature runes for smithing (Super Heat gold ores), you runecraft nature runes. Nature runes gives 258 experience and Blood rune give 288 exp.

Published and edited by Mindless.
All credits go to Tsumiki.
Guides

## **Player vs Monster Guide's**

* Bandos
* Zamorak
* Armadyl
* Saradomin
* Kalphite Queen
* Skeletal Horror
* Wilderness Worm
* King Black Dragon
* Nex
* Bork
* Revenants

## **Quest Guide's**

* Cook's Assistant
* Jungle Potion
* Unearthed I
* The Restless Ghost
* Sumona's Trials
* Goblin Diplomacy
* Priest In Peril
* Fishing Contest
* King's Errand

## **Minigame Guide's**

* Zombie SWAT
* Puro Puro
* Fight Caves
* Barrows
* Champions Challenge
* Pest Control

## MISC Guide's

* Clue Guide
* Price Guide
* How to make a Fury Guide
* Donator Benefits
* FAQ
* Gambling
Kalphite Queen

## Kalphite Queen Guide

Kalphite Queen is one of the tougher bosses on Hydrascape, due to being limited in the combat style you can use on her.

## Getting Started

      This should be your melee and range setup. Kalphite Queen requires two combat styles in order to kill it.

Karil's or better (Is possible with black dragonhide). Ranger/Glaviens/Climbing boots, Ruby (e) or Rune bolts. Unholy book if you don't have a tank shield, any cape of your choice as you'll be using melee and range. You may use an archer's ring if you have one.

Torso and any barrows legs, dragon defender, whip, rune or dragon boots. Berserker ring is optional if you have one. Any cape of your choice as you'll be using melee/range to kill the boss.

## Inventory Setup

Have your range switch in your inventory along with 2 brews, 2 restores, and a super set. Bring your best food, and a spec weapon is optional. Using a steel titan is beneficial. Note that this setup is for this gear, due to it being weaker than most, more food is necesscary to be able to survive.

## How to Fight

Protect mage and pot up before fighting. If you have a familiar, right click the summoning tab and attack the queen with it. When the queen has no more hp left, immediately switch to range gear and change your prayers to leech range/defence.

    In her second form, you're much more vulnerable to her range attacks, so you can wear the barrows legs you were using before to tank it, or keep this gear and tank her range hits. It will take slightly longer with some form of tank legs, but you'll have more HP in the end.

## Drops

Check out the Kalphite Queen's drops here.

Most notable drops are the Kalphite Queen head, Dragon Chainbody, and Dragon platebody.
Donator Benefits

## Donator Information

What is a Donator? A Donator is someone that is willing to donate IRL money to the server, to support and get some extra items and/or status In-game. You can donate with Paypal, Credit Card or Phone. If you wish to donate, type "::donate" when you're in-game, or visit the Hydrascape homepage and enter the shop.

## Donator Benefits

If you donate, you will be rewared, this can be in items or a status, you can choose yourself! Here is a list of the donator benefits orderd on Rank. From Low to High.

### Donator - $15

* A Green Donator Rank In-game & The Forum Rank.
* A 5% Boost In Experience gain.
* Bonus PkP Points.
* Two Quick Teleports.
* 15 More Bank space .
* Acces to Special Restore Altar.
* Automatic Herb Cleaning.
* Ability to make Super Prayer Potions with the level of 94 Herblore.
* Acces to the Donator Zone.
* Acces to a Donator ONLY Slayer Dungeon, after you completed the Quest 'Sumona's Trails'.
* Acces to Donator ONLY Mining Zone.
* Ability to ::yell once a minute.
* Ability to recieve Slayer Tasks from Kuradel (All Tasks are bosses).
* Ability to perform Glassblowing in Crafting.
* Acces to The Living Rock Caverns, after you completed the Quest 'King's Errand".

### Platinum Donator - $25

* All the Benefits of Donator.
* Platinum Rank In-game & The Forum Rank.
* A 10% Boost in Experience gain.
* Three Quick Teleports.
* 20 More Bank space.
* Ability to teleport to other players with the command "::goto 'Player name' ".
* Better chance at receiving a piece of Runecrafting Robes from Runecrafting.
* Ability to use Bonfires.

### Patron Donator - $130

* 1000 Credits.
* All Benefits of Platinum Donator.
* A 15% Benefits in Experience gain.
* Four Quick Teleports.
* Automatic Potion making.
* 50 More Bank space.
* Ability to set a title yell with the command "::setyell".
* One Mystery Box from the Reward Trader **every** 24 Hhurs.

### Extreme Donator - $360

* 2500 Credits.
* All Benefits of Patron Donator.
* Extreme Rank in-Game & The Forum Rank
* No Delay on yell.
* One Treasure Box from the Rewards Trader **every** 24 hours.
Smithing

**Smithing** is a production skill through which players may create a wide variety of metal items from ore and metal bars. It is the companion skill of Mining, which generates all of the raw materials used in Smithing. Ores acquired from Mining are smelted into metal bars at furnaces, and then hammered into items at anvils. Many smithable items are useful incombat, quests, and the training of a number of other skills such as Crafting and Fletching.

## Locations

There are several locations in which you are able to train Smithing. Varrock West Anvil is a popular location as well as Edgeville Furnace.

## Benefits

The benefits of having a higher level in Crafting in Hydrascape is most commonly correlated to Combat. Dragonfire Shields cant be created at level 90 smithing.
Forums are down? FAQ

FAQ

Q: Questions

A: Answer

## Forums

Q: Driver error

When there's is a **driver erro**r displaying on the page linked "forum.hydrascape.net", in that context. Is a message to the community that the forums are offline due to problems with the current database, or simply that the owner of the forums, turned them offline.

A: What do I do?:

Simply, relax. And wait for futher notice from the Administrative team.

Please refrain from contacting a administrator VIA skype for forum inquiries, our wiki is spleneded with mix of Game and forum info.

Thanks.
Firemaking & WC

## Firemaking

**Firemaking** is a skill that can be used to set objects such as logs on fire. Firemaking is the companion skill of Woodcutting, often trained by players to complete quests that require a certain level of Firemaking. Using a tinderbox on a log will create a fire. Using logs on an existing fire will create a bonfire.

## Locations:

There is nearly no limit to what locations Firemaking can be trained at as long as the logs can be lit in that area. Logs can also be added to any fire including the donator zone fire which never dies.

## Benefits

The benefits of having a higher level in Firemaking are as aforementioned, being that players with a high woodcutting level can make a fire with any log when combined with cooking and woodcutting a player could stay at a particular location training combat for extended periods by collecting raw materials, cutting trees, cooking those materials, to maintain a high lifepoints count.
Barrows

The Barrows minigame is an area-based combat minigame. It is popular due to the large sums of money players can make by selling Barrows equipment, a possible reward; and runes from the minigame, as the runes obtained are the most common drops. It involves defeating six powerful spirits, each with their own special strengths and weaknesses.

## Recommended Requirements

* Melee method - 70+ att/str/def.

* Range method - 60+ Range.

* Mage method - 70 + Magic.

* 43+ Prayer is a must.

## Recommended Set-up

Anything you can improve on is a bonus but i'd recommend that set up being a minimum.

## Inventory Setup

A couple of super attack and strength potions,the rest prayer potions and i took a couple of food just incase I forgot about my prayer switching/points.

## How to get there and how to kill them.

Next you're going to want to teleport to barrows, do this by going to your quest tab>minigame teleports>Barrows.
Don't worry about bringing a spade, you get one for free when teleporting there.

Next you're just gonna wanna go to every heap of mud and dig on it. There is in total 6 brothers you're going to need to kill before you get your loot.

**ALWAYS PROTECT MELEE** - The mage and rage brothers don't tend to hit as high as say dharok with 10 hitpoints left.

Protect from **melee** when fighting:

* Torag

* Verac

* Guthan

* Dharok

Portect from **range** when fighting:

* Karil

Protect from **mage** when fighting:

* Ahrim.

Ahrim's  tomb is the center most heap - Magic.

Dharok being the north east most. - Melee.

South East you get guthan - Melee.

Center south heap is karil - Range.

South west is Torag - Melee.

And finally north west most is Verac - Melee.

## Rewards

Once you have killed the sixth brother you'll get a pop up telling you what loot you have received, ***I highly recommend using a ring of wealth and lucky whip if you have one.***
Thieving

**Thieving** is a free skill that allows players to obtain coins and items by stealing from market stalls, chests, or by pickpocketing non-player

characters (NPCs). This skill also allows players to unlock doors and disarm traps. 99 Thieving is a requirement for Max cape and Completionist cape.

## Equipment/Items

The equipment involved in Thieving commonly consist of lockpicks and crystal keys. However, you do not need these to continue the skill. Crystal keys can open the chests at ::thieve for loot. Crystal keys can be obtained from buying off players,ge, and drops off certain bosses. You can also create a Crystal key by using a 'Loop of a key' onto a 'Tooth of a key'.  Lockpicks can open up chests as well, once again yielding loot.

## Locations

There are several locations in which you are able to train Thieving, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are the Thieving Arena, Wilderness Resource Area, Allotments and tArdounge, each of which require an increasingly higher level to train Thieving at.

## Benefits

The benefits of having a higher level in Thieving is directly correlated to ones chance at double pick-pocketing as well as ones pick-pocketing success rate.

99 Thieving is a requirement for Max cape and Completionist Cape.
RuneCrafting

**Runecrafting** is a skill which allows players to craft runes for Magic spells at the proper Runecrafting altars. Players can runecraft

   only Air, Mind, Water, Earth, Fire, and Body runes with a regular rune essence. All other runes require Pure essence to be crafted.

## Equipment/Items

The equipment involved in Runecrafting consists of Rune and Pure Essence.

## Locations

There are several locations in which you are able to train Runecrafting, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are The Abyss and the Astral Alter each of which require an increasingly higher level to train Runcrafting.

## Related Activities

Some activities that are related to Runecrafting is Mining (obtaining essence) as well as Magic (Spells require runes).
Ironman Runecrafting

Materials such as Pure essence and Rune Essence can be mined or is a drop from NPCs. To get bulks of Pure Essence however is one of the hard parts of runecrafting. I suggest doing GWD bosses for bulks of Pure Essence or you could however slay NPCs for your pure essence. To make runecrafting a faster, I suggest collecting all four rune pouches which being Giant, Large, Medium, and Small pouches. You get these by killing Abyssal Demon in the Slayer Tower. Note - You need level 85 slayer to kill these. This is the prefer set up I use when doing Runecrafting.

3c1c2cb337.jpg

The reason for this is when you right click on the pouch, you can instantly left click as your mouse will be already over the "Empty" pouch action. Also when filling up your pouches, it is best to fill them up as Giant, Large, and Small. Then go back to bank and fill your Medium. If you are using a Yak from summoning, you can then fill you yak after your medium pouch. The runecrafting costume that you get doesn't do anything but are just for looks.

Levels to consider:

Level 1 - Air Runes

Level 2 - Mind Runes

Level 5 - Water Runes

Level 9 - Earth Runes

Level 14 - Fire Runes

Level 20 - Body Runes

Level 27 - Cosmic Runes

Level 35 - Chaos Runes

Level 40 - Astral Runes

Level 44 - Nature Runes

Level 54 - Law Runes

Level 65 - Death Runes

Level 77 - Blood Runes

* Note- Everything after Body Runes you will need to use Pure Essence.

When getting started, you can do Skilling teleport - > Runecrafting -> Runecrafting Essence Mine to mine some essences for the early level. To actually runecraft, you go to The Abyss.

5eba8abe3c.jpg

In the end, if you are rushing to level 99 Runecrafting do Blood runes once you hit 77 or if you still need nature runes for smithing (Super Heat gold ores), you runecraft nature runes. Nature runes gives 258 experience and Blood rune give 288 exp.

This is basically how you get to 99 runecrafting as an Ironman.

If you have any questions or concern, please leave a comment or private message me ingame at Tsumiki or Isla. Feel free to join [Robust] cc if you are an ironman and need some assistance.
Wildy Worm

## Wilderness Worm.

The WildyWyrm is a boss variant of regular lava strykewyrms. It is situated in deep wilderness, but its rewards make the risk worthwhile. **Do not bring what you don't want to lose, due to there being a high risk of dying.**

## How to get there.

To get to the boss you can go to wilderness npc's in the quest tab and teleport trough there or do the command ::wildworm.

## Inventory Setup

The wilderness worm will not attack you, but you'll need some sort of mage bonus to be able to freeze you, so I recommend bringing a mage setup to freeze it and heal when it's frozen. Put on soulsplit while its frozen and switch back to mage pray as soon as it's unfrozen, This means you will never lose health and will be eable to camp it for a long time. Lucky whip is recomended but ofcourse if you dont have one, use rapier or a vine whip, Lucky whip is best cause it will not drain prayer.

Now a slight mistake I made was to put a b ring I on, Wear a ring of charos as the wilderness worm chest is the most efficient way to make money as you are guarranteed a loot.

The morrigans Is there if you need to escape a team, Gives you high mage def and will most likely get you out of those situtations where you are constantly being frozen and killed before reaching mage bank.

### A Cheaper Setup

This setup works fine aswell altough it may take a bit longer to kill the worm with, This time you will rely on using the zamorak godsword spec to freeze it. Always bring a team to wildworm because when the chest hits, players will start coming your way.

The most consistent way to recieve drops is always wearing a ring of charos. You are better off looting the chest and having a huge chance of receiving 1b+ loot than wearing a lucky row and simply increasing ur chances of receiving a faithful as a normal drop.

With a charos ring you get the chest plus the chance of recieving a regular drop.

## Escaping

Players make the mistake to run to the chaos ele and go through the portals, WRONG.

You are better off running to mage bank as the portals might not always teleport you to revanants and in those portals it's non stop multi. Running to mage bank is your best bet as it's mostly single area rather than multi.

Now, what if you're tbed?

Simply open the gates and run to the webs then run to safe from there, Unfortnatly this is quite dangerous as you have to run from level 50 wildy to 20 but there is loads of spots where you can try to lure away your enemies.

A example of the safespots which you will encounter are dead trees if a player is 'right-click' following you, it is easier for him to be trapped/ lured into the trees. There also some creatures which will attack the enemy who is trying to kill you which could possible slow him down.
Fishing

**Fishing** is a gathering skill which involves catching fish. Higher Fishing levels allow for the utilisation of different mechanisms of Fishing as well as the ability to catch a larger selection of fish. Caught fish may be cooked through the Cooking skill to create food which may be used to regain health during combat.

## Equipment/Items

The equipment involved in Fishing are as follows: Fishing Rod, Fly Fishing Rod, Lobster Pot, Harpoon, and Small/Large Fishing Nets.

## Locations

There are several locations in which you are able to train the Fishing skill, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are the Living Rock Cavern, Tai Bwo Wannai Lake, and the Fishing Guild, each of which require an increasingly higher level to train Fishing at.

## Benefits

The benefits of having a higher level in Fishing in Hydrascape are most commonly correlated to Combat. Rocktails are often in high demand and can be easily fished by players with a high level in fishing for profit.
Construction

**Construction** is a skill that allows players to build and customise their very own player-owned house, or POH for short. Players design the house by arranging various square rooms and then filling them with furniture specific to the type of room, earning experience in the process. As players achieve higher levels, more types of rooms and better room features become available. Some rooms, such as the Throne Room, are purely cosmetic and are for showing off wealth and achievements. Others, like the Chapel, are useful for skill training. Rooms can also be used to build a dungeon below the house, in which the player can engage in combat with friends.

## Location

There is a single location in which you can train Construction which is in ones own player-owned home. These can be found at any home portal, most commonly found in Varrock Square.

## Benefits

The benefits of having a higher level in Construction are as aforementioned, being that Prayer is a commonly used skill. The gilded altar is usually in high demand as its the fastest way to level up the prayer skill.
How to make a Fury

## Amulet of Fury

An amulet of fury is an onyx amulet that has been enchanted with Enchant Level 6 Jewellery. It is highly popular and well-known for its high damage bonuses.

## Requirements

### The required items

(*for making 1 Amulet Of Fury*) :

- Cut Onyx ( 1 )

- Ball of wool ( 1 )

- Gold bar ( 1 )

- Amulet mould ( 1 )

Now you know what you need, some of you are probably wondering how to obtain some of these items.

## Obtaining required items

### **Cut Onyx**

For the Cut Onyx, you need a Onyx in the first place. You can obtain a Onyx from players, crystal chests , and some certain monsters/bosses and possible the Grand Exchange. *One named monster which drops the Onyx is Abyssal demons*. After you have the Onyx, ues the chisel on it with the knowledge of having 90 Crafting in order to perform this.

### **Ball of wool**

This can simply be instantly bought from the Grand Exchange at 3GP each, should be no hassle obtaining.

### **Gold bar**

You can mine gold ore at the crafting guild with a mining level of 40+. It is also obtainable from players or the Grand Exchange. Go back to Edgville through home teleport in the spellbook and use the gold ore on the furnace which requires 40+ Smithing. It is recommended to bring more than one gold ore to the furnace as their is a chance of failing, however you could do this without failing by using the spell " Superheat item " on the gold ore. The Superheat item spell requires 43 magic + to perform. To cast one Superheat item spell, it requires 1 nature rune and 4 fire rune   (or a fire staff).

### **Amulet mould**

This can be bought from the crafting salesman Tanner at crafting guild for a cheap amount of coins( 3 coins ).

## **Making the Amulet of Fury**

1. Go to a nearby furnace, a easy one to get to is the one at home(Edgeville), you can teleport there with the home teleport in the spellbook. Bring the ingredients/ required items in your inventory.
2. With the at least a Gold bar and Amulet mould and Cut Onyx in your inventory, use the Gold bar onto the furnace and click Onyx amulet. You should now have a Onyx Amulet in your inventory.
3. Use the Ball of wool on the Onyx Amulet and Ta-Da! - You now have a Amulet of Fury, congratulations!
Crafting

**Crafting** is a varied and useful skill which enables players to produce items such as jewellery, armour and pottery for use or trade.

## Equipment/Items

The equipment involved in Crafting mainly consists of the Chisel and the Needle with Thread.

## Locations

There are several locations in which you are able to train Crafting, and these are all accessible from the Quest Tab, under Skilling Teleports. These locations are The Crafting Guild and the Seers Village each of which require an increasingly higher level to train Crafting.

## Benefits

The benefits of having a higher level in Crafting in Hydrascape is most commonly correlated to Jewelry. Amulets of fury are often in high demand and can be easily crafted by players with a high level in crafting for profit.

## 500M XP

The most efficient method of crafting at level 99 is to make Light Orbs. This is a donator-only perk that yields an amazing sum of XP. To begin, purchase a GlassBlowing Pipe from Greengrocer at the Donator Zone. Then, purchase Molten Glass from the Grand Exchange for 16,500 gp each, an instant-buy.

Use the GlassBlowing Pipe on the Molten Glass and Select Next Page > Light Orbs.

Upon completing this,  you recieve the beloved 500m EXP Crafting cape!

It does not provide any special bonuses apart from it's cosmetic look\*.
Summoning

Summoning is a skill that focuses on calling familiars from the Spirit Plane by creating and using summoning pouches. Each familiar has a unique ability that requires a Summoning scroll, made from a corresponding pouch, to use. Familiars have a wide variety of uses, from fighting in combat to carrying items to providing invisible boosts to other skills.

## Locations

There is a single location in which you are able to train Summoning, it is accessible from the Quest Tab, under Skilling Teleports. This location is under Edgeville bank an can alternatively be accessed from the trapdoor outside of Edgeville bank.

## Related Activities

Some activities that are related to Summoning is Combat as it is directly correlated to it. Having a higher summoning level allows players access to stronger summoning familiars.

## Benefits

The benefits of having a higher level in Summong are as aforementioned, being that the players with a high level in summoning can create and use higher level summoning familiars the demand for higher level pouches is generally high and can be profitable.
Saradomin

Commander Zilyana, Keeper of the Faith, is the leader of Saradomin's army in the God Wars Dungeon. She is an Icyene, an ancient race of winged beings, chosen by Saradomin to guard his hilt. Commander Zilyana uses a melee attack and a magic attack. She attacks with her multi-target magic attack when her sword glows with a bright blue aura and she raises it in the air. If the attack hits a player, a small wall of lightning will appear around the player. She attacks with melee when she simply slashes at the player with her sword. Her melee attack is not multi-target. Both her magic and melee attacks only work at close range.
In addition, both her magic and melee attacks have a max of around 2000 life points, but with only moderate accuracy. Her attacks are as fast as Darts and hit at the same time (she will only use magic in melee distance). She targets the player closest to her upon spawning, but switches to the player who has currently done the most damage to her.

## How to get there

To get to Commander Zilyana - Quest book - Bosses - Godwars Dungeon - Commander Zilyana!

## Gear setup

- Expensive option:

You can swap out the divine for dragon defender

Can use Vesta's equipment.

Gear setup - Welfare option:

It is doable with this gear setup, but you'll take a lot more damage.

## Inventory setup:

This is my standard setup - Feel free to adjust to your liking!

## How to attack?

Always protect melee whenever Commander Zilyana is alive and stay within melee distance!

If you are not within melee distance - You will be hit with her magic attacks!

After Commander Zilyana is dead, keep protect melee on and attack starlight.

You may try to soulsplit when attacking starlight - but he may do a lot of damage!

Bree is most likely the easiest to kill in the room.

When attacking Bree - You have two options: Protect Range/Soulsplit

If you find yourself to be placed in a situation where Commander Zilyana spawns before you can kill all the minions, then protect mage instantly and attack Zilyana, then protect melee afterwards.

## What are Godwars Points?

For each kill, you earn 5 godwars points, which can be used to enter Nex!

You need a total of 30 points to enter Nex's lair.
Wiki Support

**If you find any errors with the Hydrascape wiki then please don't hesitate to send me (Matty) a message on the forums informing me using the following format.**

**My forum profile View**

**Subject.**

Hydra Wiki Bug.

**Message.**

Where is the bug? Post link to the bug here.

What is the bug? Tell me what the bug is.

How can it be fixed? Tell me what we can do to correct the bug/error.

Date.

Remember we can only fix bugs/errors that we know of, if you fail to report them don't expect them to be magically fixed - Regards, Matty.