recursal/Fanatic-Fandom huggingface dataset:
Elf

**Elves** are the main race of Alfheim. They are advanced in the ways of culture and civility and have very long lifespans.

## Background

The elven race pitied the primitive Normans and sought to help the race advance by teaching them the ways of their people. So proud and almighty were the elves that they failed to notice signs of rebellion from the Normans. One elf sage name Vanar foresaw the fall of his people and used his knowledge of magic to forge the Orb of Vanar in order to save the elven race. But his orb came too late, as the Normans allied with the dwarves to overthrow the elves and take over the kingdom of Geffenia that the elves established on Midgard. As a result, the remaining elves scattered to the far reaches of Midgard, but not before a powerful magic locked their world away from the Normans. Their numbers dwindled over the years and are now on the verge of extinction.

During the battles of the Day of Despair, the elves absorbed demonic energies as they fought alongside the Normans. The elves' reliance on the magic of Yggdrasil, now tainted, caused them to eventually mutate into Noels.

## Appearance

   Elves consist of two subraces: dark elves and light elves. Dark elves have a very medium skin tone with long pointy ears that extend out the sides of their humanoid heads. They have a slender appearance and may possibly be taller than Normans. Not much is known about light elves at this time.

## Job Classes

It is unknown exactly what job classes elves are capable of, but it is assured that the job classes of Magician and Archer are familiar to them at least.

## Notable Elves

* Zenobia Sadi Freile
* Reina

## Trivia

* Elves are derived from the European folklore of elves.
Eshu

**Requirements** | Espa Lv. 3

**Eshu** deals magical damage to target and surrounding enemies. Consumes 2 soul energy. Damage increases according to base level, and you can use Esma within 5 seconds after using Eswoo. However, This skill cannot be used on the player.

* [Level 1]: magical damage 1300% / Area of effect: 3 x 3
* [Level 2]: magical damage 1500% / Area of effect: 3 x 3
* [Level 3]: magical damage 1700% / Area of effect: 3 x 3
* [Level 4]: magical damage 1900% / Area of effect: 5 x 5
* [Level 5]: magical damage 2100% / Area of effect: 5 x 5
* [Level 6]: magical damage 2300% / Area of effect: 5 x 5
* [Level 7]: magical damage 2500% / Area of effect: 7 x 7

## External Links

* Official kRO Website
* Divine Pride
Evil Fanatic

**First Appearance** | Volume 3 (Ragnarok)Episode 14 (Ragnarok Online)

The **Evil Fanatic** is a demon of Muspelheim and loyal servant of Surt. He took on a Norman form and somehow became the lord of Morocc castle. He commands a group of Shadow Dwellers that serve to protect the castle he resides in.

In Ragnarok Online, Evil Fanatic appears in the Devil's Tower instance.

## Abilities

The Evil Fanatic seems to be a mid-rank demon with supernatural strength. As a servant of Surt, he is blessed with Surt's power, which gives him the ability to regenerate severed limbs and protects him from all physical attacks.

## Story

**SPOILER WARNING:** Plot and/or ending details follow.
For a year, the Evil Fanatic has been gathering up children from all over Morocc in an effort to free his leader Surt from his prison. On the night he was to complete his long-time ritual, Loki and his group of Assassins infiltrate the Morocc castle and put a stop to the bloody ritual. As Loki faces off against the Fanatic, the castle lord's daughter intervenes and dies from Loki's strike. The Fanatic is amused by his daughter's gesture and proceeds to transform into his true demon form. Although powerful, Loki manages to defeat him by severing the link between the demon and Surt using his Sword of Shadows. By doing so, the demon was left vulnerable to Loki's attacks and was subsequently killed.

## Gallery

* The Evil Fanatic takes on Loki and his assassins. (manhwa)
* The Fanatic changes into his true form. (manhwa)
* The Fanatic as seen in RO.

## References

1. ↑ Ragnarok (Volume 3)
2. ↑ Devil's Tower

## External Links

* iRO Wiki Database
* Divine Pride Database
Elemental Shield

**Requirements** | Elemental Control Lv. 3

**Elemental Shield** expends summoned elemental's magic to create a magical barrier on the cells the caster and party members are standing on. Magical barrier dissipates once its durability reaches 0 or when skill duration ends.

## Notes

* Affects self and all party members within sorcerer's screen. (Screen-wide AoE, but installs Safety Wall-like on specific cells)
* This magical barrier only blocks melee physical damage and caster's summoned elemental disappears on use. Consumes 1 Blue Gemstone.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Eska

**Requirements** | Monk Spirit Lv.1

**Eska** forces a monster into a status similar to Monk's Steel Body, in which Movement and Attack Speed is reduced, but Defense and Magic Defense will be temporarily enhanced.

## Notes

* In fact it sets the Soft MDEF of the monster to 90 and increases the Soft DEF by an unknown factor. Also works on boss protocol monsters.
* Like all Es Skills, this can be only casted on monsters. Using this on other players causes the skill to fail and the caster to be Stunned.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Exceed Break

**Requirements** | Banishing Point Lv. 3

**Exceed Break** collects your strength so your next attack deals large damage. You can move while casting this skill but your movement speed is reduced. Casting can be interrupted. Exceed Break does not increase skill damage (works on normal attacks only). Caster's Base level, Job level, the weapon's weight and level influence the damage.

## Notes

* Is a self buff that lasts for one normal attack only.
* This also means Exceed Break can crit for 1.4x damage, and will work with Double Attack for 2x damage (if Double Attack triggers).
* Does not increase skill damage.
* Using skills will not remove Exceed Break.
* Move speed reduction only occurs when casting the spell. Move speed returns to normal when you finish casting.
* Exceed Break is not removed when receiving damage.
* Sacrifice has higher priority over Exceed Break. If both are casted, the first 5 hits will be Sacrifice and the 6th hit will be Exceed Break.
* Exceed Break can miss and is canceled if it misses.
* Weapon weight and weapon level influences damage.
* Exceed Break cancels if you switch weapons.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Cold Heart

*For the guild skill, see Soul of Cold.*

A little something that Assassins should have. There're a number of rumors regarding the blood stain at the end of the blade.

## Prerequisites

* Base Level 80
* Assassin Cross, Guillotine Cross

## Set Bonuses

Set bonus with Rogue's Treasure:

* Increases physical damage against [Medium] size targets by 8%.
* Every two upgrades to the weapon gives Aspd +1%.

## External links

* iRO Wiki Database
* Divine Pride Database
Ellisia

**First Appearance** | Episode 10 (Ragnarok Online)

**Ellisia** is Kiel Hyre's personal secretary. Kiel's granddaughter Ellyja looks up to Ellisia.

On iRO, this character is localized as Allysia.

## Story

**SPOILER WARNING:** Plot and/or ending details follow.
### The Robot

Ellisia is revealed to be a robot of which multiple were produced. She meets an adventurer while inside the Robot Factory. When the adventurer affirms him/herself as a friend of Elly by presenting a Golden Key, Ellisia accepts the key as proof and begins filling in the adventurer on what's been going on. It seems that Kiel Hyre had gone missing inside the factory and so Ellisia requests the aid of the adventurer to find him. The adventurer agrees and goes to look for him.

The adventurer returns some time later with a Metal Fragment given by Kiel himself. Ellisia accepts the fragment and places it on her wrist, which allows her to pinpoint Kiel's location. She then tells the adventurer to meet her and Kiel at his mansion in Lighthalzen where all will be explained in full.

After rescuing Kiel from his prison, Ellisia then takes him to his mansion where they await the arrival of the adventurer. Soon enough, the adventurer enters Kiel's office and it is there where Ellisia explains robotics to the adventurer.

### The Norman

It is revealed that Ellisia is named and designed after a Norman woman by the same name who once worked near the Rossimers in Juno. She was a beautiful girl and so many men wanted her, especially James Rossimer, who belonged to one of the oldest and richest families in Juno. Ellisia fell in love with James and the two planned to marry one another. Unfortunately, James was to be wed to a Ms. Cerinee, which broke Ellisia's heart. In a note, James explains that he did not know about the arranged marriage and that he wishes to elope with her on the night of August 19. Not long after that, Ellisia received a letter from Kiel asking to meet her that same night.

At the very river where they first met, Ellisia encountered Kiel who begged her to run away with him instead of James. He goes on to say that James had betrayed her by marrying another woman. However, Ellisia insisted that James never did betray her and affirmed that she was going to elope with James. As she fidgeted with the ring James gave her, Kiel became angry and tried to take the ring from her in a fit of rage. Ellisia held on to the ring as hard as she could while she fought Kiel away. Suddenly, the ground beneath them gave way and Ellisia fell into the river and drowned.

Ellisia's body was found by a local fisherman the next day (August 20). Her mother lost her sanity when she found out and wandered the streets of Juno alongside Ellisia's best friend to this day.

## Gallery

* Ellisia's portrait painted by James Rossimer.
* The ring that Ellisia treasured until her last breath.
* jRO art of robot Ellisia.
Fall of Glastheim

*This article is a stub. You can help Ragnarok Wiki by expanding it.*

 **Technical Name(s)** | ??

**Fall of Glastheim** is a dungeon instance that takes players into the past of Glastheim to explore the story of how Glastheim fell to ruin and learn the truth about King Schmitz von Walter.

## NPCs

Enemies

* Castle's Maid (Alice)
* Bloody Knight
* Thorn of Magic
* Khalitzburg Knight
* White Knight

Bosses

* King Schmitz Von Walter
	+ Casts Grand Cross, Grand Cross of Darkness, Ignition Break, Dragon Fear, Soul Strike of Darkness

## Walkthrough

**Time Limit:** ??

* You can not reenter this instance if you happen to exit this instance before the instance done (e.g. disconnected, died then respawn). It is suggested to bring Token of Siegfried in case you die on the middle of the instance. If you get disconnected at anytime after entering the dungeon, you will be unable to re-enter the instance until the cool down has expired.

*No data yet.*

## Patches

* Patch (2018 Nov. 21)
	+ 3 EDDA Glastheim costumes will be added. The three kinds of costumes can be enchanted with a low probability when disassembling artifacts with EDDA Glastheim OSC1198 artificer decomposer.
* Patch (2018 Sept. 12)
	+ EDDA Fall of Glastheim Memorial Dungeon is updated.
		- Entry restrictions: Base LV 130
		- Start at: Glastheim 241 290
Fallen Fortress

After Julianna Lucille was arrested, cracks around the corners of the continent began to increase in frequency. Located between a new dimensional crack and Rune-Midgarts Kingdom lay the **Fallen Fortress**, now populated by evil monsters. Reinhart Gaebolg, king of Rune-Midgarts, sent elite troops of the Templar of the Hyperion and the Templar of the Twilight to regain the overrun fortress.

## Patches

* iRO2 Patch (2016 Aug. 29)
	+ [Fallen Fortress] Queen of Destruction and Jacks now are immune to pet stuns.
Esha

**Requirements** | Soul Harvest Lv. 3

**Esha** deals magical damage to target and surrounding enemies and reduces their movement speed by half. Consumes 1 soul energy. You can use Esma within 5 seconds after using Esha. However, This skill cannot be used on the player.

* [Level 1]: magical damage 5% / movement speed reduction duration: 3 seconds
* [Level 2]: magical damage 10% / movement speed reduction duration: 4 seconds
* [Level 3]: magical damage 15% / movement speed reduction duration: 5 seconds
* [Level 4]: magical damage 20% / movement speed reduction duration: 6 seconds
* [Level 5]: magical damage 25% / movement speed reduction duration: 7 seconds

## External Links

* Official kRO Website
* Divine Pride
Elven Ears

A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on. Modeled after the long ears of a fairy. When worn, you can hear fairies playing in the blue forest.

## Prerequisites

Unslotted

* Base Level 70
* All Except Novice Class and Rebel

1-slotted

* Base Level 70
* All Job Classes

Costume

* Base Level 100
* All Job Classes

## Set Bonuses

Set bonus with Skull Cap[1] and unslotted Elven Ears:

* Reduces the SP cost of skills by 3%.

## See also

* Ancient Elven Ears
* Elven Sunglasses

## External links

Unslotted

* iRO Wiki Database
* Divine Pride Database

1-slotted

* iRO Wiki Database
* Divine Pride Database

Costume

* iRO Wiki Database
* Divine Pride Database
Fear Breeze

**Requirements** | Camouflage Lv. 1, Arrow Storm Lv. 5

**Fear Breeze** gives the user the chance to fire additional hits during a normal attack, at the cost of more arrows for that attack. The probabilities of the lower levels stack with the higher levels.

## Notes

* Maximum number of hits is dependent on your remaining arrows, # of arrows remaining -1. As long as you have 6 remaining Arrows (After the attack is launced), you can get the maximum of 5 hits. You will need 7 arrows before attacking since each attack consumes an arrow.
* Being a Multi hit skill means it will affect the Emperium and no extra chance of Auto cast or Status Effects.
* This skill has priority over CRIT. Needs priority testing against Double Attack.
* Melee attacks will not activate Fear Breeze.
* Unequipping or changing weapon will cause the Fear Breeze buff to disappear.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2011 Aug. 31)
	+ Chance of activation is increased.
	+ SP consumption increases.
FAW - Magic Decoy

**Requirements** | FAW - Silver Sniper Lv. 2

**FAW - Magic Decoy** creates a Fixed Automatic Weapon (FAW) that attacks enemies with long distance magic attacks. A maximum of 2 FAWs can be set at any given time. The element of magic used depends on the elemental point used to create the FAW.

* Requires the player to have at least an Oridecon Hammer and a Mini Furnace in inventory. Consumes 2 Iron, 1 Brigan and 2 of any of: Scarlet Point (Fire), Indigo Point (Water), Yellow Wish Point (Wind), Lime Green Point (Earth).

## FAW Stats

 **Bonus HP** | (Caster's Max SP \* 4) + (Caster's Base Level \* 12)

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2011 Aug. 31)
	+ Duration changes.
	+ The items consumed during installation will be changed to point items.
Elemental Control

**Requirements** | Element Analyze Lv. 1

**Elemental Control** switches your summoned elemental from Standby Mode to Passive Mode, Defensive Mode, or Offensive mode. Using the skill again returns the spirit to standby mode. While in standby, the spirit will recover HP and SP faster.

On iRO, this skill is known as Spirit Control.

## Notes

* Contrary to in-game descriptions, this skill actually has 4 levels. The last one destroys the currently summoned elemental.
* The elemental activates its respective mode skill when it changes modes (Passive/Defensive skill, not for offensive) and constantly consumes SP. If it changes modes, or is set on the same mode twice, the skill is canceled.
* In offensive mode, the elemental uses skills automatically when attacking. It apparently uses previous level's skills too. (Only water elemental? Bugged?)

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Emergency Call (RO2)

**Emergency Call** summons all available guild members to the Guild Master.

On iRO2, this skill is localized as Urgent Recall.

## Patches

* iRO2 Patch (2017 Aug. 07)
	+ Emergency Call must now be used 30 meters away from any gate in WoE.
* iRO2 Patch (2015 Nov. 30)
	+ Emergency Call will not be affected by Vigor, and a guild leader cannot change leadership while Urgent Recall is under cooldown
* iRO2 Patch (2014 Nov. 03)
	+ [Bug Fix] Emergency Call can no longer be used while the player is hiding or otherwise invisible.
	+ [Bug Fix] In WoE, if you accept an Emergency Call while inside of a siege weapon, you become invisible to all enemies and NPCs. In addition, Emergency Call cannot be use if siege weapon in operation.
* iRO2 Patch (2014 Sept. 29)
	+ Emergency Call skill has been reactivated.
	+ If Guild Emergency Call acceptance UI has opened before restarting another round of WoE, it will be closed automatically when it starts new round.
* iRO2 Patch (2014 Apr. 23)
	+ **WoE Recalling Bug:** Emergency Call could bring guild mates to a location the guild leader "was" rather than where they are on the guild map by not accepting the recall immediately. We are working on a solution that won't allow the time delay of guild members on the recall (i.e. no recalling onto the emp right after emp breaks thus bypassing gates, while also not allowing the guild leader to reposition after recall to get a more advantageous non interruptible recall). While this solution is being worked on and tested Emergency Call will be disabled. This was enough of an issue this past week to warrant the temporary removal of Emergency Call.
Filir

Primarily a physical attack type among the four Basic Class Homunculi, **Filir** is potentially the fastest, sporting impressive attack speed and flee rate capabilities. His skill pool is specifically tailored to take advantage of these traits, either increasing physical damage or further boosting already intimidating speed values. Of noteworthy mention is S.B.R.44, arguably the most powerful single hit attack of all the Homunculi: but at the cost of almost all of its Intimacy.

## Species

There are only 2 species of Filir. Transforming Filir from its adolescent appearance into a mature form requires a Stone of Sage when it possesses loyal disposition towards its creator.

* The "owl" version.
* The "phoenix" version.
Eternal Slash

**Requirements** | Weapon Blocking Lv. 5, Shadow Sense Lv. 5, Dancing Knife Lv. 3

**Eternal Slash** can be used while Weapon Blocking is triggered. Deals melee physical damage to the target. If the skill is used within 3 seconds, increases number of hit. Deals additional damage depends on user's base level and POW. Has a chance to trigger critical, critical chance is the half user's CRIT. The effectiveness of critical modifier is applied by half.

* [Lv 1]: 350% Atk.
* [Lv 2]: 700% Atk.
* [Lv 3]: 1050% Atk.
* [Lv 4]: 1400% Atk.
* [Lv 5]: 1750% Atk.

## External Links

* Official kRO Website
* Divine Pride
Feint Bomb

**Requirements** | Dimensional Door Door Lv. 3

**Feint Bomb** draws a fake copycat of yourself on the ground, Back Slide a certain distance, and immediately enter Hiding status. After a while, the fake copycat explodes, damaging all surrounding enemies in a 5x5 area, at which point the Shadow Chaser becomes visible again. Requires a Paint Brush and consumes 1 Surface Paint. Increases damage as the caster's DEX gets higher.

## Notes

* The copycat seems to explode ~0.5 seconds after the backslide.
* If no enemies are in range of the copycat, no effect will appear.
* HIT-dependent.
* Feint Bomb is usable in War of Emperium and you still move backwards.
* If you are under the effects of Warg Bite, you cannot walk. However, you can still use Feint Bomb.
* Feint Bomb does not take Orc Archer Bow and Steel Arrow combo into the damage calculation. This means for maximum damage, you'll want the highest ATK bow possible, along with the proper elemental arrow.
* Although it leaves behind a faded figure, monsters will still follow the player.
	+ [Update] When you enter Hide at the end of casting Feint Bomb, monsters will not follow you, but remain fixated on the afterimage. Demon, Insect and Boss monsters will also remain in place and do not chase after the caster once he has entered the Hiding status of Feint Bomb.
* Backslide distance is same as Back Slide (Thief) skill.
* Skills can be used while in Feint Bomb "Hiding". The player can also move during this time. If Hiding or Tunnel Drive is cast while in Feint Bomb "Hiding", the bomb will not go off and the player will be visible despite being in Hide or Tunnel Drive.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2019 Jul. 31)
	+ Simplified effect added.
* Patch (2019 May 22)
	+ Some skill effects for the 3rd Job Classes will change.
		- Shadow Chaser: Triangle Shot, Feint Bomb
* Patch (2018 Aug. 01)
	+ Feint Bomb Max Lv is increased from 3 to 10.
	+ Movement distance per skill level will change.
Faolo

**Faolo** is a student of the Elemento Academy who was sent to the Cave of Riddles by Professor Fritz for his Tactics lesson. While in the cave, he is attacked by what he thought was a strange monster after discovering a strange purple orb.

When his fellow student (the player) faints from investigating the orb, he immediately tries to help him/her by protecting him/her from the strange monsters.
Elemental Spirit Mastery

**Requirements** | Spirit Sympathy Lv. 1

**Elemental Spirit Mastery** improves the elemental spirit's abilities when summoning a high elemental spirit.

* [Lv 1] : Improves high elemental spirit abilities (Atk: 120, Matk: 20, MaxHP: 13000, MaxSP: 100, Def: 20, Mdef: 4, Flee 10).
* [Lv 2] : Improves high elemental spirit abilities (Atk: 140, Matk: 40, MaxHP: 16000, MaxSP: 200, Def: 40, Mdef: 8, Flee 20).
* [Lv 3] : Improves high elemental spirit abilities (Atk: 160, Matk: 60, MaxHP: 19000, MaxSP: 300, Def: 60, Mdef: 12, Flee 30).
* [Lv 4] : Improves high elemental spirit abilities (Atk: 180, Matk: 80, MaxHP: 22000, MaxSP: 400, Def: 80, Mdef: 16, Flee 40).
* [Lv 5] : Improves high elemental spirit abilities (Atk: 200, Matk: 100, MaxHP: 25000, MaxSP: 500, Def: 100, Mdef: 20, Flee 50).
* [Lv 6] : Improves high elemental spirit abilities (Atk: 220, Matk: 120, MaxHP: 28000, MaxSP: 600, Def: 120, Mdef: 24, Flee 60).
* [Lv 7] : Improves high elemental spirit abilities (Atk: 240, Matk: 140, MaxHP: 31000, MaxSP: 700, Def: 140, Mdef: 28, Flee 70).
* [Lv 8] : Improves high elemental spirit abilities (Atk: 260, Matk: 160, MaxHP: 34000, MaxSP: 800, Def: 160, Mdef: 32, Flee 80).
* [Lv 9] : Improves high elemental spirit abilities (Atk: 280, Matk: 180, MaxHP: 37000, MaxSP: 900, Def: 180, Mdef: 36, Flee 90).
* [Lv 10]: Improves high elemental spirit abilities (Atk: 300, Matk: 200, MaxHP: 40000, MaxSP: 1000, Def: 200, Mdef: 40, Flee 100).

## External Links

* Official kRO Website
* Divine Pride
Entweihen Crothen

**Entweihen Crothen** is a middle-rank demon that was supposedly related to Nacht Sieger as an advisor or some sort. But actually it seeks the opportunity to kill Nacht Sieger and usurp his position amongst the demons.

## Background

Entweihen Crothen has set up its base near Asgard, the empyrean, to gather his forces to attack Nacht Sieger. To reinforce his army and efficiently command his soldiers, Entweihen Crothen has set up ranks for his soldiers. The Endless Tower used to be a Norman building, but Entweihen Crothen seized the tower to use it as his army base camp in which his soldiers are camped on different levels according to their rank: the lowest ranking demons are positioned closer to the bottom of the tower and the higher ranking demons are positioned near the top. Entweihen Crothen resides at the top level where he can command his subordinates and oversee the tower.

## Trivia

* Entweihen is a German verb which means "to profane; desecrate what is sacred; defile."

## External links

* iRO Wiki Database
* Divine Pride Database
Epiclesis

**Requirements** | Ancilla Lv. 1, Judex Lv. 5Magnus Exorcismus Lv. 1

**Epiclesis** summons a tree of life that, within a 5 × 5 area of effect, resurrects dead players, gradually recovers HP and SP, and increases maximum HP. The tree also un-Hides all players and monsters within its area of effect at 5 second intervals.

Resurrection only occurs once, when the skill is cast, and affects all allies within the skill's 5 × 5 area of effect. This means that only players within the 5 x 5 area will be resurrected. Foes in PvP environments will not be resurrected. Undead element players receive no benefits from this skill.

Recovery of HP and SP occurs in waves at 3 second intervals.

## Notes

* The un-hiding effect affects all players, including the caster and allies, and doesn't cancel Invisibility or Chase Walk.
* This skill recovers the HP and SP of other players who are in Berserk or are overweight.
* This skill stacks with Sanctuary which means users can recover HP faster by combining both skills.
* The effects of Epiclesis do not remain once leaving the 5 x 5 area.

## Trivia

* The epiclesis (also spelled epiklesis; from Ancient Greek: ἐπίκλησις "invocation" or "calling down from on high") is that part of the Anaphora (Eucharistic Prayer) by which the priest invokes the Holy Spirit (or the power of His blessing) upon the Eucharistic bread and wine in some Christian churches.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 Aug. 08)
	+ Archbishop's Epiclesis description is modified.
Fatal Menace

**Requirements** | Intimidate Lv. 5

**Fatal Menace** strikes a target and all foes in a 3x3 area around the target and immediately warp all foes hit and caster to the same random location on the same map. This skill also penalizes HIT when being used.

You can use this skill with any weapon. And don't need arrows equipped if with a bow, but its range is still 1.

On iRO, this skill is misspelled as Fatal Manace.

## Notes

* Works in the same manner as Intimidate.
* Disabled in maps that doesn't allow Teleport.
* Due to negative hit of lower levels, one tends to not hit/Teleport everything within AoE.
* Special Note: To ensure you gain experience from mobs killed before a Teleport, make sure that you are in a party and that the experience is set to share.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 Aug. 01)
	+ Fatal Menace Max Lv is increased from 5 to 10.
	+ Removes the teleportation effect (now available for boss-type monsters).
	+ When using a Dagger-type weapon, the damage is changed to occur twice.
	+ At 7th level, the hit rate is increased.
File Folder

A file folder that contains unknown documents.

## See Also

* Sealed File Folder
* Expedition Report

## External Links

* iRO Wiki Database
* Divine Pride Database

## Patches

* Patch (2006 Feb. 07)
	+ Some items related to Lighthalzen quests are now zeroed and nontransferable. (Old Pendant, File Folder, Sealed File Folder, Shinokas Case File, Heart of Ymir File, Membership Card, Archive Permit, Friend's Diary)
Final Strike

**Requirements** | Soul Lv. 1, Shadow Slash Lv. 5, Throwing Mastery Lv. 7

**Final Strike** is the Ninja's ultimate skill. This skill can be blocked by Pneuma and any other skill that can block ranged attacks. The Ninja must be in the Soul status to use this skill and after using this skill the Ninja's HP is reduced to 1%. The damage of Final Strike depends on the user's ATK, HP and remaining Illusionary Shadows.

On iRO, this skill is localized as Killing Stroke.

## Notes

* Deals a number of hits equal to the remaining hits on Illusionary Shadow + 1
* This skill will never miss unless under the influence of a skill that blocks ranged attacks.
* Using this skill on Herbs and Mushrooms will result in a miss.
* This skill is always a neutral elemental attack.
* This skill's damage can only be reduced by cards and armor DEF.
* In WoE, you will not be teleported to your target.
* Currently this skill will only deal 50% damage to boss type monsters it is not yet sure if this is intended or a bug.
* The Soul status is removed immediately after casting Final Strike.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Enjoyable Rest

**Enjoyable Rest** activates if there is another Taekwon class sitting next to the player while sitting, allowing to regenerate SP. Doing the /doridori emote recovers additional +3 SP. The SP recovered increases depending on the player's Max SP. This skill also activates when being overweight.

On iRO, this skill is localized as Happy Break.

## Notes

* Using an Earth Spike Scroll while in the Enjoyable Rest state takes 10 SP and has a small chance of using the scroll up. At level 1, there is a 10% chance the scroll will be consumed, and at level 10, the chance is reduced down to 1%.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Enchanting Sky

**Requirements** | Sky Mastery Lv. 5

Enters the state of celestial unity by drawing the celestial energy into the user's body. In the state of celestial unity, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills.

* [Lv 1] : Duration: 90 seconds.
* [Lv 2] : Duration: 180 seconds.
* [Lv 3] : Duration: 270 seconds.
* [Lv 4] : Duration: 360 seconds.
* [Lv 5] : Duration: 450 seconds.
* [Lv 6] : Duration: 540 seconds.
* [Lv 7] : Duration: 630 seconds.
* [Lv 8] : Duration: 720 seconds.
* [Lv 9] : Duration: 810 seconds.
* [Lv 10]: Duration: 900 seconds.
Fallen Angel

**Requirements** | Desperado Lv. 10

**Fallen Angel** allows the user to jump to the targeted location and activate Desperado. If there is an obstacle between the caster and targeted cell, this skill fails to activate. Higher skill level reduces the reuse delay.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2016 May 25)
	+ Remove casting time, skill delay and skill cooldown.
	+ Increase damage of Desperado by 100% if used within 2 seconds after landing.
* Patch (2014 Nov. 05)
	+ Rebel skill "Fallen Angel" is modified to be usable on water.
Envenom

**Envenom** allows you to attack an enemy with the chance of inflicting the Poison status. The target's VIT affects its chance of being afflicted with Poison. Envenom consumes 12 SP regardless of skill level, doesn't work on boss monsters, and stacks with Enchant Deadly Poison.

## External links

* Official kRO Website
* RO Empire
* iRO Wiki
* Divine Pride
Endow Blaze

**Requirements** | Fire Bolt Lv. 1, Study Lv. 5

**Endow Blaze** temporarily endows a Party Member's weapon with the Fire property for this skill's duration. This skill's level affects the property endowment success rate. If the skill fails, your weapon is un-equiped and no elemental attribute will be applied. Each cast consumes 40 SP and 1 Red Blood regardless of skill level or success.

## Notes

* Failing to endow DOES NOT break or damage your weapon. All it does is unequip the weapon. This means that on a battle Sage build, level 1 Endows is enough for self endows.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 Nov. 28)
	+ Fixed casting is reduced from 3 seconds to 1 second.
	+ 1 second of variable casting is added.
	+ Consumption catalyst will change to Indigo Point / Yellow Wish Point / Lime Green Point / Scarlet Point.
	+ A magical damage increase for each attribute is added.
	+ The skill use failure probability is removed, and the duration of Level 1 to 4 is changed.
Fallen Empire

**Requirements** | Twin Dragon Lv. 1

**Fallen Empire** uses your shoulders and fists to do an upwards blow to deal large damage to a single enemy. The enemy takes additional damage if it is heavier. After receiving damage the target is unable to move for a short period of time. Fallen Empire can only be used after Twin Dragon. After Fallen Empire, Tiger Cannon and Rakshasa Phoenix Destruction Fist can be used.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2019 Aug. 21)
	+ Fixed a bug where the casting bar was visible when using Fallen Empire.
* Patch (2018 Aug. 01)
	+ Fallen Empire Max Lv is increased from 5 to 10.
	+ SP consumption is reduced.
	+ At level 6, reduce Spirit Sphere consumption from 2 to 1.
	+ The damage formula is increased.
* Patch (2013 Apr. 10)
	+ Fixed an error that non-Linea monster could not be recognized as an enemy when using Fallen Empire.
* Patch (2010 Mar. 31)
	+ Some of the Sura skill tree changes.
		- Fallen Empire : Twin Dragon 5 → Twin Dragon 1
	+ When using the skill, it will change from 3 parts to 2 parts.
Effligo

**Requirements** | Oratio Lv. 5, Petitio Lv. 10

**Effligo** gives the target powerful melee physics damage. ‎If the target is Demon and Undead, it will take more powerful damage. Damage ‎‎is further increased depending on the base level and POW of the caster.

* ‎[Lv 1] : ‎‎ATK 800% / ATK (Demon, Undead) 1200%‎
* ‎[Lv 2] : ‎‎ATK 1600% / ATK (Demon, Undead) 2400%‎
* ‎[Lv 3] : ‎‎ATK 2400% / ATK (Demon, Undead) 3600%‎
* [Lv 4] : ‎‎ATK 3200% / ATK (Demon, Undead) 4800%‎
* [Lv 5] : ‎‎ATK 4000% / ATK (Demons, Undead) 6000%‎
* ‎[Lv 6] : ‎‎ATK 4800% / ATK (Demons, Undead) 7200%‎
* ‎[Lv 7] : ‎‎ATK 5600% / ATK (Demons, Undead) 8400%‎
* [Lv 8] : ‎‎ATK 6400% / ATK (Demons, Undead) 9600%‎
* ‎[Lv 9] : ‎‎ATK 7200% / ATK (Demons, Undead) 10800%‎
* ‎[Lv10] : ‎‎ATK 8000% / ATK (Demons, Undead) 12000%‎

## External Links

* Official kRO Website
* Divine Pride
Einbech Mines

The **Einbech Mines** is a network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.

About ten years ago, the tunnel cave-ins began to happen. As sightings of Ungoliant increased, more and more tunnel cave-ins occurred. It is assumed that the miners have inadvertently intruded into its territory.

According to legend, ancient giants snuck into the mines to steal coal from Normans. But they made too much noise while they were digging and awoke Ungoliant. When the miners went to work the next morning, they found the bloodied bodies of those giants. After that, people have feared the threat that Ungoliant poses to anyone entering the mines.

## Patches

* Patch (2019 Oct. 30)
	+ Einbech Mine Dungeon 3rd Floor - Jewelant population increase, White Porcellio population increase, Ungoliant skill added.
* Patch (2019 Aug. 07)
	+ 3 new dungeons and new items will be added.
* Renewal Update (2009 Jun. 17)
	+ Einbech Mines was modified to a 85 - 100 zone to fit with the new level cap of 150. This area was originally a level 30 - 90 zone.
Faceworm

**Faceworm** is a giant serpentine monster with a head that resembles an old man.

In the English release of the manhwa, this monster is known as Face Mask.

## Story

At the beginning of the manhwa, Chaos and Iris are seen hunting down Faceworms, which have a bounty of 5,000 Zeny. After cutting down a few normal ones, they eventually face off what appears to be the Faceworm Queen. They succeed in destroying it and collected a fang off each one they killed as proof to receive their bounty reward.

## Other Appearances

The Faceworm Queen was planned to be a killable monster in Ragnarok Online, but due to the complexity of its body and the effort required to animate it, it didn't get implemented into the game early on. However the card it would drop was still added anyhow, even though there was absolutely no way for a player to obtain it. Recently, both the Faceworm and the Faceworm Queen were redesigned from their original manhwa versions and implemented into RO.

## Gallery

* A regular Face Worm with its mouth open.
* The final Face Worm design for RO.
* A dark version of the Face Worm in RO.

## External links

* iRO Wiki Database
* Divine Pride Database
Ferus Mounts

**Ferus Mounts** are ride-able Feruses that are exclusive to the Rune Knight job class. Not only are they speed mounts, but they are also highly offensive combat mounts. Other colored Feruses would be obtainable via a quest and/or by turning in tokens to NPCs.

* Beta version of Ferus
* Green Ferus
* Black Ferus
* White Ferus
* Blue Ferus
* Red Ferus
* Redesigned Ferus.
* Concept colors.
Esma

**Requirements** | Estin Lv. 7, Estun Lv. 7

**Esma** is a very strong bolt-type spell that can change the element of its attack depending on Warm Wind. This skill can only be used within 3 seconds of casting any of the Spirit Link Spells, or after having cast Estin, Estun or Eske.

Damage formula is:

> (40+Base Level)% MATK \* Number of Missiles
>
>

## Notes

* Like all Es Skills, this can be only casted on monsters. Damage of Esma is reducible by the monster's MDEF. Using this skill on other players causes the skill to fail and the caster to be Stunned.
* SP cost is affected by Kaina.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 Aug. 22)
	+ Soul Linker's Esma skill will be corrected.
Electric Discharge

This article contains information about a feature or product
that no longer exists. It is kept for archival purposes only.

 **Requirements** | Job Level 20 or higher

**Electric Discharge** (Korean: 방전) causes targets within a certain area constant ranged damage, with the additional effect of "Shock".

SP Consumption: *none*
Fay Kanavion

**Fay Kanavion** is an Alchemist who participates in Geffen's triennial Tournament of Magic. Her likeness was used to design the Alchemist for Ragnarok Online.

## Story

Fay is Fenris's first opponent in the Tournament of Magic. About 3 years ago, Fay competed in the Tournament of Magic at the age of 17 and reached the top round. As such, she is very arrogant and confident that she will win the tournament this time around with her golem homunculus, Skrymir. When Fenris destroys Skrymir with ease, Fay tries to resurrect her homunculus by using her Prometheus Staff, which has the ability to form life. Fenris easily destroys Skrymir the second time around and beats Fay.

## Gallery

* Fay and her homunculus.
* Fay as seen in the game.
* Fay's dialogue image.
* jRO art of Fay.
Fayruz's Love Letter

**Location** | Republic Library(yuno\_in04 190/117)

**Fayruz's Love Letter** is a paper left behind on one of the tables in the Juno Library. The adventurer will respond to the letter with disdain.

## In-Game Text

... I can't forget your smile. No matter what, even if you hate me, I'll always have these feelings just for you. You are the one who is most special, who means the most to my heart.

I know we've had our differences, but please don't refuse my love. By your hands, I hope that you can forgive me for us.

Love,

Fayruz
Examiner Kyle

**Examiner Kyle** is a Pronteran inspector who was sent to the eastern Mt. Mjolnir region to inspect the status of the Prontera Culverts piping there. He is accompanied by a plumber name Mario.

He is alarmed at the insidious infestation of the culverts and implores passing adventurers to aid in culling the population of Thief Bugs, Familiars, and Tarous there.
Evolved Whisper Mask

**Effects** | Original
* +3 DEX
* Decreases 20% damage from [Ghost] type monsters

Costume

Whisper's mask. It has been even more stronger than before.

## Notes

* The costume version of the Evolved Whisper Mask can be tagged with the name of the character it was acquired on.

* Costume version of Evolved Whisper Mask.

## External links

Original

* iRO Wiki Database
* Divine Pride Database

Costume

* iRO Wiki Database
* Divine Pride Database
Fancy Phantom Mask

**Effects** | Original:
* 5 DEF
* 1 STR
* Physical Damage +5%
* Skill Delay -1%

Costume:

A Phantom mask decorated with fancier ornaments. High status people used to wear this to hide their status. Beautiful mask that can hide who you are. It is rumored that it gives little bit of mood since you don't know who they are if they wear it.

On iRO, this item is localized as Beautiful Phantom Mask.

## Prerequisites

Original

* Base Level 20
* All Job Classes

Costume

* Base Level 1
* All Job Classes

## Refine Bonuses

For each refine level:

* Max HP + 100
* Mammonite Damage +20%

## External links

Original

* iRO Wiki Database
* Divine Pride Database

Costume

* iRO Wiki Database
* Divine Pride Database
Expiatio

**Requirements** | Oratio Lv. 5, Duple Light Lv. 5

**Expiatio** infuses the user's weapon with divine power, enabling it to pierce part of an enemy's physical defense. This skill has no visual effect.

## Trivia

* Expiation is an act of atonement for a sin or wrongdoing.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 May 16)
	+ Magical Damage piercing added.
* Patch (2011 Aug. 31)
	+ The effect target is changed from yourself to yourself and another player.
Enchant Blade

**Requirements** | Rune Mastery Lv. 2

**Enchant Blade** casts a spell to one's weapon to temporarily add MATK to Melee ATK. Amount of damage is influenced by skill level, Base Level, and INT.

## See Also

* Impositio Manus
* Weapon Perfection

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2019 Oct. 16)
	+ The formula for calculating the amount of damage increase is changed, and the increase according to the caster's base level and INT is increased.
* Patch (2018 Aug. 01)
	+ Rune Knight's Enchant Blade Max LV is increased from 5 to 10.
	+ The SP consumption per skill level is changed.
* Patch (2011 Aug. 31)
	+ The effect is modified to self in the target of 1.
	+ The additional damage formula is changed.
Encore

**Requirements** | Adaptation to Circumstances Lv. 1

**Encore** recasts the last Performance Skill that was cast at half of the SP cost. All requisites for casting the song or dance (i.e. equipping the right weapon, standing next to Ensemble partner) still apply. If the requisites for recasting are not met, the casting of Encore consumes 1 SP.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 Nov. 28)
	+ Skill After Delay 0.3 sec is added, skill cooldown 10 seconds is added.
Estun

**Requirements** | Wizard Spirit Lv. 1

**Estun** stuns a monster by chance for 2 seconds. Only Medium sized monsters are damaged by this skill, which takes the elemental property of the Warm Wind skill if it is cast. At skill level 7, after casting Estun there will be a 3 second interval that will allow the casting of the skill Esma. SP cost is affected by Kaina.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Eva

**Eva** was a scientist who experimented on Normans and eventually became a test subject herself. Her mutation led her and others like her to colonize a cave north of Einbroch.

## Story

**SPOILER WARNING:** Plot and/or ending details follow.
The laboratory in which Eva and Zid were experimented on was built to test and duplicate Odin's power of creation. The scientists failed to achieve their objective and caused unfortunate events to occur by trying to manipulate materials that were difficult to even examine. The scientists believed their research would open a whole new world for Normankind. Although unkind to the test subjects, Eva sympathized with Zid's desperation.

A man name Sefakiest loved Eva and always supported her research. He killed himself in despair after Eva turned into a mutant; she wanted him to use her as his test subject.

Then one day, someone set the laboratory on fire, which completely burned down the building. Eva and Zid were able to escape before they were discovered and settled in a cave north of Einbroch as they couldn't coexist with Normans. A test subject that Eva saved from the fire grew up into a normal-looking Norman, but perfect. The boy ran away at the age of 10 and Eva couldn't forget about the boy so she waited for him to return to the cave. The boy sent letters, but eventually they stopped. That was when Eva disappeared. It is unknown what became of her, but it is assumed she is no longer of this world.
Elemental Master

*This article is a stub. You can help Ragnarok Wiki by expanding it.*

## Races

The Elemental Master class is only available to Normans.

## Armor

Elemental Masters can only equip gear designated as:

* Elemental Master Class
* 4th Class
* All Classes

## Weapons

Elemental Masters can utilize the following weapons:

* Books
* Staves

## Advanced Jobs

Elemental Masters are the highest job class in the Sage path.
Elite Archer Suit

If you desire to become an accurate and efficient warrior in battle, this might help. It gives off multiple effects when compounded as a set.

## Prerequisites

* Base Level 80
* Archer Class

## Set Bonuses

Set bonus with Combat Boots[1], Commander's Manteau[1]:

* DEX +3
* Max HP +12%
* Increases damage received from all races except [Demi-Human] race by 200%.
* Reduces damage from ranged attacks by 10%.
* Reduces the skill usage delay by 25%.

## External links

* iRO Wiki Database
* Divine Pride Database
Elven Sunglasses

Elves are very cool creatures. So naturally they wear sunglasses.

## Notes

* Elven Sunglasses can be slotted using an Auger of Spirit.
* There's currently a bug which prevents the sunglasses portion of the Elven Sunglasses from appearing on characters.

## See also

* Elven Ears
* Sunglasses

## External links

* iRO Wiki Database
* Divine Pride Database
Enchanter

This article contains information about a feature or product
that no longer exists. It is kept for archival purposes only.

**Enchanters** don't trust what they see with their eyes. That's because Enchanters believe that faith can alter one's surroundings, and they have the power to do just that. An Enchanter's powers to support others through faith isn't something that can be understood at a mere glance or with superficial knowledge. Of course, life may be short, but that won't stop aspiring Enchanters with a desire to learn. To become an effective Enchanter, one needs to have patience, self-esteem, and mental strength that surpasses physical force.

## Races

Normans are the only race that can become Enchanters.

## Armor

Enchanters can only use armor designated as:

* Enchanter Only
* All Job Classes

## Weapons

Enchanters are only able to use the following weapons:

* Two-Handed Staves
Electric Walk

**Requirements** | Whirlwind Lv. 1

**Electric Walk** generates thunder under the feet of the caster, leaving a trail of Wind element damage zones when you walk.

## Notes

* Damage formula:
> [( 0.6 \* SkillLevel ) \* MATK \* ( bLvl / 100 )]
>
>
* Casting another Walk skill while already having one active cancels the previous skill.
* Still impossible to stack both on a single cell.
* Duration indicates the duration of each cell, not the skill itself.
* Cannot recast until you've walked all cells possible (16 at level 5).
* You can only have 16 damage cells of each Walk out at any given time, even if you activate the skill a second time after walking all 16 cells, the older cells will start disappearing as you create new ones.
* Duration of damage cells is 12 seconds at all levels.
* This skill does not work on an element enchanted area (Volcano, Whirlwind, Deluge).

## See also

* Fire Walk
* Wind Walk
* Chase Walk

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride
Falcon Assault

**Requirements** | Vulture's Eye Lv. 5, Steel Crow Lv. 3

**Falcon Assault** commands the Falcon to deliver numerous blows to a target. Requires a falcon.

## Notes

* The Falcon only delivers 1 actual hit.
* The damage is calculated the same way as Blitz Beat, based on DEX and INT:
	+ (Skill level %)\*Blitz Beat damage
	+ Therefore at level 5, this skill will do damage equivalent to Blitz Beat x 5
* Falcon Assault bypasses Auto Guard.
* Falcon Assault bypasses Defender (not to be confused with the monster variation, NPC DEFENDER).
* This skill will also bypass Raydric garments if the user has an enchant, endow, or elemental arrows.
* Sniping Suit is a good armor for those who often use this skill, as this skill has a long reuse delay.

## External Links

* Official kRO Website
* iRO Wiki
* Divine Pride

## Patches

* Patch (2018 Nov. 28)
	+ The amount of damage amplification calculation is changed.
	+ Skill delay is greatly reduced to 0.5 seconds from 3 seconds.
* Patch (2018 Oct. 31)
	+ Blitz Beat and Falcon Assault skill damage are modified to be unaffected by the Monster Defender skill.
* Patch (2015 Dec. 02)
	+ The skill [Falcon Assault] no longer increase the damage when equipped with [Hunter Shadow Shoes], which increased the damage of [Blitz Beat] skill.