Legendary Items:

Legendary items of Solga

Legendary items of Sulgata’s Shadow

Sealed Zennarde’s Sword (Godly Legendary)

Tyrant Abak Set

**Bennett’s Journal: Undying Soul, Love of a Lowly Moleman (Quest**
Item) ch-316

Properties: The owner of this journal is allowed to open a Dark
Portal to a random location in the Underworld. A portal can be opened
once every 5 days and lasts for 20 minutes.

Restrictions: Bound to
Nirvana Flame. Cannot be traded or dropped.

**Kraut’s Viper Dagger (Legendary) ch-488**

Description: Crafted from the corpse of a Golden Viper slain by the Thief Kraut.

Requirements: Level 70, 800 Strength, 1,000 Dexterity

Properties: Attack +1,020, +15% Poison Damage, Strength +300, Dexterity +220, Focus +30

Paralyzing
 Bite: Incapacitate the target with a venomous bite, leaving them unable
 to move or use skills for 5 seconds. Cooldown: 1 day.
Restriction: Thief; can only be equipped by a member of the Righteous Faction

**Mana Key (Legendary): Special ch-509**

 Item Description: The rotating wheel of destiny. A key used by the
Legendary Thief Clooney. Can be equipped into an accessory slot.

 Properties: Luck +3, has a certain chance of unlocking any chest.

 Restrictions: Nirvana Flame

 Note: This item cannot be dropped or traded.

**Ygris’ Bulwark Bracers (Legendary) ch-514**

Requirements: Level 100

Description:
 A piece of equipment crafted by Ygris, the blacksmith of the Hilton
Stronghold. It boasts excellent defense and can protect the user from
receiving any damage.

Properties: Defense 720–768, Block Rate +20%, All Control Skills Level +1, All Freedom Skills Level +2

Restrictions: Thief

**Orpheus’ Vambraces (Legendary) (ch-605)**

Requirements: Level 100 Description: Vambraces worn by Shadow Dancer Orpheus. It is covered with remnants of his past battles.

Properties: Defense 820–838, Magic Resistance +20%, Defense Rank +2, Health +10%

Restrictions: Thief

**Shadow Dancer Medal of Honour (Legendary) ch-635**

Properties: Dexterity +50%, Movement Speed +200%, Gale Step Skill Rank +5, Enhanced Invisibility Effect

Phantom (Passive): Confuse your enemies with a phantom mirror image. 70% chance of dodging an attack while running.

Restrictions: Nirvana Flame

Note: Cannot be dropped, destroyed, or traded.

**Reinforced Dullahan Cavalry Crossbow (Legendary) ch-651**

Requirements: 800 Strength

Properties:
 Attack 1,507–1,725, Ignore Defense, 50% Piercing Damage, 50% chance to
deal 500% critical damage, +1,500 Fire Damage, Penta-Bolt Shot, Chance
to pierce through target.

Range: 120 meters

Attack Speed: 35

Weight: 53 lbs

Restrictions: Thief, Paladin, Warrior

**Assassin’s Heart**: All Stats +30%, All Control Skill Ranks +3, Equipment
Set Slot +1, +50 Influence in the Viridian Empire, +200 Influence in the
 Satreen Empire. (Ch-794)

After seeing the properties of the Assassin’s Heart, Nie
Yan’s eyes lit up with joy. He had really hit the jackpot this time! His
 stats were already ridiculously high. Now they were even more
ludicrous. The All Control Skill Ranks +3 property was pretty decent.
Not to mention the All Stats +30%, which unlike the bonuses from his
equipment, was permanent.

As for the Equipment Set Slot
+1, that meant Nie Yan could wear two sets of equipment at once,
allowing him to easily and quickly switch between them. Plus, he could
do it in combat. Gaining an additional equipment set slot was even
better than the All Stats +30%!

**Demon Drakuru’s Tower Shield (Divine) (given to Bladelight?)**

Demonic Mental Corrosion: All Stats -30% and inflicted with the fear status effect when health falls below 30%.

Requirements: Level 180

Description:
 A tower shield Drakuru crafted from Blood Lunarit. It possesses
incredible defensive capabilities and can be socketed with up to six
gems.

Properties: Defense 7,830–8,812, Block Rate 70%, 30% chance
to nullify an attack, Magic Resistance +100, Strength +50%, Health +60%,
 Dark Armour.

Demon’s Disdain: Taunt all enemies in a 30-meter radius. Duration: 5 minutes. Cooldown: 20 minutes.

Demon’s Gluttony (Passive): Every basic attack drains 500 + (2\*Strength) mana from the enemy and converts it into health.

Restrictions: None