Sub-Classes

Lumoris as a Campaign setting makes use of various unique subclasses, some replacing original ones.

All Sub-Classes for all classes available in Lumoris are as follows.

## Barbarian

The Barbarian gains access to the following subclasses.

Path of the Ancestral Guardian

Path of the Beast

Path of the Berserker

Path of the Depths

Path of the Storm Herald

Path of the Totem

Path of Wild Magic

Path of the Zealot

## Bard

The Bard gains access to the following subclasses.

College of Creation

College of Eloquence

College of Glamour

College of Lore

College of Spirits

College of Swords

College of Valor

College of Whispers

## Cleric

The Cleric gains access to the following subclasses.

Domain of Arcana

Domain of Death

Domain of Forge

Domain of Grave

Domain of Knowledge

Domain of Life

Domain of Light

Domain of Nature

Domain of Order

Domain of Peace

Domain of Tempest

Domain of Trickery

Domain of Twilgiht

Domain of War

## Druid

The Druid gains access to the following subclasses.

Circle of Dreams

Circle of Land

Circle of Moon

Circle of Shepherd

Circle of Spores

Circle of Stars

Circle of Wildfire

## Fighter

The Fighter gains access to the following subclasses.

Banneret

Battle Master

Cavalier

Champion

Eldritch Knight

Rune Knight

Samurai

## Monk

The Monk gains access to the following subclasses.

Astral Self

Ascendant Dragon

Drunken Master

Four Elements

Kensei

Long Death

Mercy

Open Hand

Shadow

Sun Soul

## Paladin

The Paladin gains access to the following subclasses.

Oath of Ancients

Oath of Conquest

Oath of Crown

Oath of Devotion

Oath of Glory

Oath of Redemption

Oath of Vengeance

Oath of the Watchers

Oathbreaker

## Pyromancer

The Pyromancer gains access to the following subclasses.

Phoenix

Magmablade

Pyrokinetic

Healing Flame

## Ranger

The Ranger gains access to the following subclasses.

Beast Master

Gloomstalker

Horizon Walker

Hunter

Monster Slayer

Swarmkeeper

Drakewarden

## Rogue

The Rogue gains access to the following subclasses.

Arcane Trickster

Assassin

Inquisitive

Mastermind

Phantom

Scout

Swashbuckler

Thief

## Sorceror

The Sorcerer gains access to the following subclasses.

Abberant Mind

Draconic Bloodline

Divine Soul

Shadow

Storm

Wild Magic

## Warlock

The Warlock class gains access to an entirely different array of subclasses when compared to base 5e. This is due to the fact that in Lumoris, Warlocks are the servants of Void Gods. The Warlock subclasses are as follows.

### The Sleeper

Warlocks with The Sleeper Patron are the children of Armaya, the Void God of Dreams and Nightmares. Sleeper Warlocks are those trapped in a relationship with Armaya, one where she can give sweet dreams as readily as horrible nightmares. Attempting to carry out the will of a God gone mad, they seem to follow no logical path, only the dreams of a demented divine mind. Sleeper Warlocks control the battlefield with nightmarish fog and wield the benefits of the dream for themselves and their allies.

### The Arbiter

Warlocks with The Arbiter Patron are sworn justiciars of Gremorgal, the Void God of Justice. Judges, Legal Scholars, and travelling Justiciars bring the justice of Gremorgal to the world. As heavily armored melee combatants, Arbiter warlocks stand in the heart of combat, and bring down the Judgement of the Law upon their foes.

### The Whisper

Warlocks with The Whisper Patron are afflicted by the madness of Yac'Churmhaatha, the Void God of Madness. The deranged, the mad, the utterly lost, Whisper Warlocks are only those outcast from society and truly lost. Whisper Warlocks can spread madness amongst their foes, turning them against eachother and tearing their minds asunder.

### The Raven

Warlocks with The Raven Patron are contractors of Karthyss, the Void God of Vengeance. Either dedicated cultists or those who have sworn their souls to the Raven's service in exchange for their Vengeance, Raven Warlocks are a solemn, dedicated few. Raven Warlocks are dangerous assassins and hunters, gaining a rogue-like ability to flourish in melee combat as agile fighters, and wielding the black powers of Vengeance itself to track their targets.

### The Magic

Warlocks with The Magic Patron are those touched by Marangrus, the Void God of Magic, granting them unique ties to the Aesi Culsn. Only those born with a unique tie to the Arcane Realm manifest the gifts of Magic Warlocks. Only a handful may exist at a time, and their existence is to guard magic. Magic Warlocks gain unique control over the flow of magical energies, using the whimsical nature of magic to their benefit.

### The Hunter

Warlocks with The Hunter Patron are driven in their desires to kill by Bar'Kagal, the Void God of the Hunt. Primordial hunters, monster-slayers, and those with no qualms about losing their humanity in search of ever greater prey commune with Bar'Kagal. Hunter Warlocks gain the powerful senses of the beast, and make themselves stronger by tapping into their lord's gift of Lycanthropy. Through killing, they are rewarded by their God.

### The Monster

Warlocks with The Monster Patron are touched by the ravenous influence of Sarkil, the Void God of Monsters. Only the mad would dare seek out Sarkil, and only those truly lost to bloodlust would wield his power. Monster Warlocks take on the powers of monsters to make themselves beasts in melee combat.

### The Tyrant

Warlocks with The Tyrant Patron are the subjects of Ramarkan, the Void God of Tyranny. Those with the ambition to seek power, to wield it over others, to reforge the world in their image seek the might of the Tyrant. Tyrant Warlocks wield overwhelming Draconic power and force their foes into obedience.

### The Blood

Warlocks with The Blood Patron are servants and victims of Muertiiv, the Void God of Blood. Vampires, Sanguine Cultists, and those corrupted by her dark touch, the power of The Blood is wielded by many. Blood Warlocks spread their Dark Lady's corrupting influence, and make themselves stronger via her dark gift of Vampirism.

### The Plague

Warlocks with The Plague Patron are servants of Makhdioma, the Void God of Plague. Often insane cultists are those suffering from her diseases, Warlocks of the Plague wield the horrifying power of disease to debuff and weaken their enemies.

### The Deciever

Warlocks with The Deceiver Patron are servants of Vashjek, the Void God of Deceit. For Vashjek, these Warlocks are either his servants, or those who have made deals with him, borrowing his power. With the aid of the Deciever, one weaves lies into power, altering the minds of their enemies, and lying to reality itself.

## Witch

The Witch class gains access to the following sub-classes.

Void Knight

Void Saint

Void Hand

Void Master

## Wizard

The Wizard gains access to the following subclasses.

Abjuration

Conjuration

Divination

Enchantment

Evocation

Illusion

Necromancy

Transmutation