Road of Pestilence

## Overview

* **Pestilence-** Make targets rot alive, reducing them to mere biomatter
* **Life-Eaters Curse-** Heal through causing damage
* **Vivid Transformation-** Transform something into a living swarm
* **Contagious Hex**- Curse targets with a crippling plague
* **Horrid Visitation-** Induce a thought that will weaken a conviction

## Evocations

* **Pestilence**
	+ ***Description**:* *Allows the Ghula to project a pestilent fume that corrupts the flesh of anyone touched by it, rotting and transforming it into a mucous mass of pure lifeforce.*
	+ ***Effect**:* After a successful Evocation Roll the Evocator may choose a target they have physical contact to. Anyone else breathing it in must make a contested Focus + Occult Roll against their own Endurance + Strength Rating. For every missing success they suffer a point of *Lethal Damage*.
	+ ***Level Bonus***: +1 Difficulty for every level beyond the first
	+ *Example:* The Evocator touches a target and casts 3rd level Pestilence. It only rolls 3 successes against a difficulty that equals 5 through their combined Endurance and Strength plus an additional 2 from the level 3 slot. The target looses 4 points of Health.
* **Life-Eaters Curse**
	+ ***Description**:* *Allows the Ghula to absorb the lifeforce from those caugth in their sorcery, replacing their blood with pus and transformative rot as they fill their own belly.*
	+ ***Effect**:* After a successful Evocation Roll the Evocator regenerates an amount of Health that equals the un-soaked damage of their next Evocation, up to a limit of 3 points of Health.
	+ ***Level Bonus***: +1 point of absorbable Health for each level beyond the first
	+ *Example:* The Evocator has just casted Pestilence onto a target before them, making them loose 4 points of Health. They cast Life-Eaters Curse on a level 2 slot; allowing them to regenerate all of the damage they just caused.
* **Vivid Transformation**
	+ ***Description**:* *Allows the Ghula to transform a type of material into a teeming swarm of life. They can use this to create any kind of life, but most of them choose vermin, swarms of flies or exotic and entirely alien lifeforms. These creatures are free to roam and move, but it is not uncommon for them to follow the Ghulas suggestions.*
	+ ***Effect**:* The Ghula may choose a [type of material] they are able to sense and make a successful Evocation Roll. Should they target a living being they must make a contested Willpower + Occult Roll. Depending on the amount of successes they can rot away more of the material, turning it into a swarm of crawling life.
	+ ***Level Bonus***: An Additional [type of material] for every level beyond the first
	+ *Example:* The Evocator is faced with a heavy door that blocks their passage, so they choose to cast Vivid Transformation. Since they have chosen wood as a [material], from which the door is made, they are able to cast this. They transform a large enough part of the door into shimmering insects to fit themselves through.
* **Contagious Hex**
	+ ***Description**:* *Allows the Ghula afflicted a target with a pestilent hex, creating a living plague that transforms their flesh and mind as it grows inside them. It may be spread to other targets, growing and manifesting its effects after only a few hours. While it is possible for mortals to heal from this naturally, most require the help of a Neverborn.*
	+ ***Effect**:* The Evocator needs to hold eye contact with their target for a Full Round while making two successful Evocation Rolls in an attempt to curse them. Afterwards they must make a contested Passion + Cognition Roll against the targets Endurance + Occult. Should it be successful the target is now afflicted with the plague; which can spread to other targets that have too much physical contact to the infected. The margin successes of the contested Roll may be spend on the plagues effects:
		- Decrease Attribute [1 Success per Point]
		- Decrease Physique [1 Success per Point]
		- Increase Duration [1 Success per Day]
		- Know the targets location [2 Successes]
		- Be able to cast on the target from afar [2 Successes]
		- Lethal for mortals after an hour [2 Successes]
		- Prevent Healing [3 Successes]
		- Other Effect [Cost at Storytellers discretion]
	+ ***Level Bonus***: An automatic Success after a successful Roll for every level beyond the first
	+ *Example:* The Evocator has chosen a target they wish to weaken with their 4rd level Contagious Hex. They look their target in the eye and manage to score 3 margin successes on the contested roll. Since the Roll was successful and the Evocation is in a level 4 slot the successes are increased by 3, to a total of six. The Evocator uses this to reduce the targets total Health by 6, making them increadibly easy to kill.
* **Horrid Visitation**
	+ ***Description**:* *The Ghula* *use symbols of filth, decay and odium to parody a person or their beliefs; taking on a distorted form that brings an unbearable truth about themselves or their ideas to light. This form is invisible to anyone else, but inspires great dread in the target, making the image ring more true than any critic or outcall could ever achieve.*
	+ ***Effect**:* After a Full Round of *Absolute Focus* and a successful Evocation Roll the Ghula may appear as a twisted version of a targets worst vices (at the Ghulas discretion) or the logical end to their most vital beliefs; inspiring great discomfort in them when directling looking at the Ghula. Doing so requires a contested Charisma + Insight Roll against the targets Confidence + Willpower. Should the Ghula score more than double the successes of their target, the image will haunt them whenver they look in the mirror.
	+ ***Level Bonus***: An automatic Success after a successful Roll for every level beyond the first
	+ *Example:* The Evocator has chosen a wealthy but self-illusioned corporatist they particularly despise. After succeeding the contested Roll the Evocator will appear as a twisted version of the target, drenched in the symbolic blood of those that suffered under their rationalised descisions, their misery echoing through the room. While the target falls into a deep panic any bystander would be unable to understand the situation as the Ghula appears completly normal.

## References

* When choosing a [type of material] for Vivid Transformation the Ghula may choose from the following list of examples:
	+ **Metal**
	+ **Wood**
	+ **Flesh**
	+ **Bones**
	+ **Cement**
	+ **Fire**
	+ **Plastic**