Attributes

**Attributes** are a set of skill points that you unlock after achieving Paragon Level 1. You can access the Attribute page by clicking the Yellow plus sign that appears on the Hero, clicking the Hero and finding it through the class selection tab, or by using the Open Attributes *("O")* Hotkey.

## Gaining attribute points

You receive **attribute points** after a certain amount of time, though this timer depends on:

1. Attributes gained from the timer,
2. Hero's Level, and
3. Mysteries collected.

Attribute points can also be gained through completing some Challenges. These points do not change the timer, and are completely free.

The time to gain one attribute is:

```
Max(10, 1.25Min(50, A - 1.75 × log10(M) - L × 0.2) × 60) seconds

```

where

* `A` = Attributes gained from timer
* `M` = Mysteries collected
* `L` = Hero level

Each point gives a percentage power which grows exponentially with each point, so it may be wiser, in most cases, to put all points into 1 of the 6 skills, with every 25 points into a skill tree giving a special boost.

The formula for this is as follows:

```
(1 + (B / 100))X × 100% - 100%

```

where

* `B` = Bonus as percentage (e.g. `B` = 2.2% for Insight)
* `X` = Attributes assigned

## Resetting Attribute Points

* Resetting Attribute gives back all your points, and allows you to spend them again in a different way.
* You can **reset your attribute points for free upon each exile**, as long as you mark the Box.
* The "Free Resets" on the Attributes Page are for a One-Time Use, designed for swapping out your points mid-run. You can always buy more of these in the Market *("M")*.

## Strategy

### Links

Attribute Guide

* Information & tips on how to better place your Attributes.

Hotshot's Attribute Forum

* Extra information on Attribute importance

### Starting Attribute Guide

For the **first 24 Attributes;** **Patience** may be the best bet, since it has the highest base power per Attribute Point.

At 25 Points you should put them into **Insight**. Then put the excess points back into **Patience**, for the high power boost.

The next goal should be to get 25 **Intelligence**; as the 2% Mystery Profit *(making a total of 5%)* makes a big difference.

Once you have Insight & Intelligence, you can focus more on which attributes would give the biggest bonus depending on your build style.

Don't be afraid to experiment! Also, each class can take special advantage of certain attributes that the other classes don't benefit from as much (i.e., the Necromancer with a Zombie benefits very greatly from a large Patience build, whereas the Druid with a Pixie would benefit far more from a good amount of Wisdom and Dominance). If you plan to switch classes after an upcoming Exile it is highly recommended to use the free Reset Attributes checkbox while doing so and re-build your Attribute set based on the class you choose.

***Note\**** 100 Spellcraft, combined with Void Lure, can guarantee 4 Void Entities, because of the Incantation Bonus

## Attribute Skill Trees

### **Intelligence**

Increases Mysteries power by 2.5% (Multiplier)

* *25 points* - Increases Mysteries power by 2% (total of 5% Mystery profit)
* *50 points* - Increases Mysteries power by 2% (total of 7% Mystery profit)
* *75 points* - Reduces Level requirements by 1
* *100 points* - Increases Mysteries power by 3% (total of 10% Mystery profit)
* *125 points* - Increases Mysteries' power by 5% (total of 15% Mystery profit)
* *150 points* - Increases profits for 0.5% per trained attribute point
* *175 points* - Increases Mysteries power by 10% (total of 25% Mystery profit)
* *200 points* - Increases profits for 1.5% per unlocked Achievement
* *225 points* - Increases Mysteries power by 10% (total of 35% Mystery profit)
* *250 points* - Increases profits by

0.65
%
×
Bought upgrades

{\displaystyle 0.65\% \times \text{Bought upgrades}}

### **Insight**

Increases Void mana per Entity by by 2.5%

* *25 points* - Increases Void Mana profit by 12% (additive)
* *50 points* - Increases Void Mana profit by 10% (multiplier)
* *75 points* - Increases Void Mana profit by 15% (additive)
* *100 points* - Collecting a Void Entity makes the next one appear 2 seconds sooner
* *125 points* - Reduces Void Mana degeneration by 50%
* *150 points* - Increases profits by:

log

10

⁡
(
Void Entities collected this Exile
1
)
×
80
%

{\displaystyle \log\_{10}(\text{Void Entities collected this Exile} + 1) \times 80\%}
* *175 points* - Increases Void Mana profit by 20% (multiplier)
* *200 points* - Increases Void Mana per Entity by:

log

10

⁡
(
Void Entity life time
)
×
250
%

{\displaystyle \log\_{10}(\text{Void Entity life time}) \times 250\%}
* *225 points* - Increases Void Mana profit by 20% (multiplier)
* *250 points* - Increases Void Mana per Entity by:

log

10

⁡
(
Void Entity spawnrate
)
×
250
%

{\displaystyle \log\_{10}(\text{Void Entity spawnrate}) \times 250\%}

### **Spellcraft**

Increases Evocation efficiency by 3.00%

* *25 points* - Increases incantation efficiency by 15%
* *50 points* - Increases summoning efficiency by 25%
* *75 points* - Increases incantation efficiency by 20%
* *100 points* - Increases summoning efficiency by 20%
* *125 points* - Increases incantation efficiency by 25%
* *150 points* - Increases profits by

50
%
×

log

10

⁡
(
Spells cast this Exile
1
)

{\displaystyle 50\% \times \log\_{10}(\text{Spells cast this Exile}+1)}
* *175 points* - Increases summoning efficiency by 30%
* *200 points* - Increases evocation efficiency by

150
%
×

log

10

⁡
(
Accumulated and Persistent spells cast this Exile
1
)

{\displaystyle 150\%\times\log\_{10}(\text{Accumulated and Persistent spells cast this Exile}+1)}
* *225 points* - Increases incantation efficiency by 25%
* *250 points* - Increases profits by

100
%
×

log

10

⁡
(
Spells cast this Exile
1

)

1.05

{\displaystyle 100\%\times\log\_{10}(\text{Spells cast this Exile}+1)^{1.05}}

### **Wisdom**

Increases passive Spell Shards generation by 2.5%

* *25 points* - Reduces Spell costs by 10%
* *50 points* - Increases Spell Shards earned per click by 10%
* *75 points* - Increases Shard Pool efficiency by 10%
* *100 points* - Reduces Spell costs by 10%
* *125 points* - Increases Shard Pool efficiency by 10%
* *150 points* - Increases profits by

150
%
×

log

10

⁡
(
Spell Shards collected this Exile
1

)

1.2

{\displaystyle 150\%\times\log\_{10}(\text{Spell Shards collected this Exile}+1)^{1.2}}
* *175 points* - Increases Spell Shards earned per click by 100%
* *200 points* - Increases incantation efficiency by

15
%
×

log

10

⁡
(
Evocation Spells cast this Exile
1

)

1.25

{\displaystyle 15\%\times\log\_{10}(\text{Evocation Spells cast this Exile}+1)^{1.25}}
* *225 points* - Reduces Spell costs by 10%
* *250 points* - Increases profits by

125
%
×

log

10

⁡
(
Passive Spell Shards generation
1

)

1.25

{\displaystyle 125\%\times\log\_{10}(\text{Passive Spell Shards generation}+1)^{1.25}}

### **Dominance**

Increases autoclick profit by 3.0%

* *25 points* - Increases critical profit by 100%
* *50 points* - Increases critical chance by 5
* *75 points* - Increases critical profit by 200%
* *100 points* - Increases critical chance by 5
* *125 points* - Increases critical rating by 500
* *150 points* - Increases profits by

40
%
×

log

10

⁡
(
Autoclicks this Exile
1
)

{\displaystyle 40\%\times\log\_{10}(\text{Autoclicks this Exile}+1)}
* *175 points* - Increases critical profit by 300%
* *200 points* - Increases autoclick profits by

78
%
×

log

10

⁡
(
Autoclicks this Exile
1
)

{\displaystyle 78\%\times\log\_{10}(\text{Autoclicks this Exile}+1)}
* *225 points* - Increases critical profit by 300%
* *250 points* - Increases profits by

80
%
×

log

10

⁡
(
Autoclicks this Exile
1

)

1.1

{\displaystyle 80\%\times\log\_{10}(\text{Autoclicks this Exile}+1)^{1.1}}

### **Patience**

Increases Idle bonus by 2.5%

* *25 points* - Reduces time without clicks before Idle mode activates by 5 sec
* *50 points* - First 3 click while in Idle mode don't reset Idle mode. This ability doesn't replenish
* *75 points* - Grants 1 autoclick per second
* *100 points* - Ability to click without resetting Idle mode now replenishes once every minute
* *125 points* - Reduces charging Spells' cost by 10%
* *150 points* - Increases profits by

0.017
%
×
total amount of sources

{\displaystyle 0.017\%\times\text{total amount of sources}}
* *175 points* - Reduces charging Spells' cost by 15%
* *200 points* - Increases idle bonus by

100
%
×

log

1.6

⁡
(
Idle time this Exile, in seconds
×
0.00025
1
)

{\displaystyle 100\%\times\log\_{1.6}(\text{Idle time this Exile, in seconds} \times 0.00025 + 1)}
* *225 points* - Increases green catalysts power by 25% (additive)
* *250 points* - Increases profits by

0.0289
%
×
total amount of sources

{\displaystyle 0.0289\%\times\text{total amount of sources}}

### **Mastery**

Increases character ability power by 2.5%, unlocks at Paragon 5

* *25 points* - Increases character ability power growth rate by 25%
* *50 points* - Increases character experience gained from actions by 50%
* *75 points* - Increases character experience from sources by 15%
* *100 points* - Increases character ability power growth rate by 50%
* *125 points* - Reduces Level requirements by 1
* *150 points* - Increases profits by

1.5
%
×
character level

{\displaystyle 1.5\%\times\text{character level}}
* *175 points* - Increases character experience from sources by 25%
* *200 points* - Increases character ability power by

0.075
%
×
achievement points

{\displaystyle 0.075\%\times\text{achievement points}}
* *225 points* - Increases character experience from sources by 25%
* *250 points* - Increases profits by

3
%
×
character level

{\displaystyle 3\%\times\text{character level}}

### **Empathy**

Increases pet ability power by 2.5%, unlocks at Paragon 8

* *25 points* - Increases pet experience gained by 100 (flat)
* *50 points* - Increases pet starting level by 9 (starting level 10)
* *75 points* - Increases pet experience gained by 50%
* *100 points* - Increases pet ability charging speed by 5%
* *125 points* - Increases pet starting level by 15 (starting level 25)
* *150 points* - Increases profits by

1.25
%
×
pet level

{\displaystyle 1.25\%\times\text{pet level}}
* *175 points* - Increases pet ability charging speed by 10%
* *200 points* - Increases pet ability power by

100
%
×

log

1.6

⁡
(
current pet time
×
0.0005
1
)

{\displaystyle 100\%\times\log\_{1.6}(\text{current pet time}\times 0.0005+1)}
* *225 points* - Increases pet ability charging speed by 15%
* *250 points* - Increases profits by

2.5
%
×
pet level

{\displaystyle 2.5\%\times\text{pet level}}

### Versatility

Increases profits by 1.80%, unlocks at Paragon 28

Versatility doesn't have any perks.