February 29, 2016 Patch Notes

**FEATURES:**

**Spec Ops**

* Made preparations for Spec Ops 01; you won't need a microscope to find it

**Missions**

* Mission map pins now display basic information about each fight
* Rewards for Mission 2.6 now include the correct She-Hulk ability
* Various trials and tasks related to Kree soldiers now track correctly

**Player Versus Player**

* Fixed a bug causing PvP rank to occasionally display incorrectly after battles
* Fixed a bug causing PvP matchmaking to occasionally mismatch players of very different ranks
* Fixed a bug causing a PvP streak to be awarded incorrectly after a single win

**HEROES:**

**Captain America**

* "Soaring Eagle" ability now applies "Inspired" after the 4-star upgrade

 **Captain Marve**l

* "Death from Above" ability no longer incorrectly displays "Area Attack x2"
* "Kree Strike" ability now applies "Adroit"

**Drax**

* "Stab" ability now correctly starts with Normal speed, becoming Fast at the 3-Star upgrade

 **Electro**

* 3-star trial "Use Electro to defeat Crimson Dynamo on Hard difficulty" now tracks correctly
* 4-star trial "Use Electro to killing-blow M.O.D.O.K., with a Melee attack, on Heroic difficulty" now tracks correctly
* 4-star trial "Use Electro to killing-blow Tacticians that are affected by Static Shock" now tracks correctly

 **Hawkeye**

* "Snipe" ability now has a 2-turn cooldown

 **Heimdall**

* 4-star trial "Use Heimdall to killing-blow Lizard while he is affected by Tokay Croak, on Heroic difficulty" now tracks correctly

**Iron Fist**

* "Healing Chi" ability now starts with a 2-turn cooldown instead of 3
* "Healing Lotus" ability now costs 50 Spirit instead of 100 and starts with a 3-turn cooldown
* 4-star trial "Use Iron Fist to killing-blow 30 Bruisers on Heroic difficulty" now tracks correctly

 **Luke Cage**

* 4-star trial "Use Luke Cage to deal 32000 damage, to Scientist Supreme, on Heroic difficulty" now tracks correctly

 **M.O.D.O.K.**

* "Countdown to Armageddon" ability now does reduced damage when the "Armageddon Wave" fires

 **Nebula**

* 4-star trial "Use Nebula to killing-blow 30 Kree, with Ranged attacks, on Heroic difficulty" now tracks correctly

 **Spider-Man**

* "Snarky Taunt" ability now has descriptive text, though the description itself is not snarky
* 3-star trial "Use Spider-Man to attack Stealthy enemies 10 times" now tracks correctly

 **Spider-Woman**

* 4-star trial "Use Spider-Woman to deal 32000 damage, to Militant, on Heroic difficulty" now tracks correctly

 **Star-Lord**

* "Cherry Bomb" ability now starts with a 1-turn cooldown and a 70% chance of applying Stun
* "Cunning Ruse" ability now starts with a 4-turn cooldown instead of 3
* "Spirit in the Sky" ability is now correctly labeled as targeting one enemy

 **Thor**

* 4-star trial "Use Thor to killing-blow 30 Bruisers on Heroic difficulty" now tracks correctly

 **Vision**

* 2-star trial "Use Vision to activate Phase Shift 30 times" replaced with "Use Vision to defeat 40 Ultron robots"
* 2-star trial "Use Vision to defeat Fixer" now tracks correctly
* 3-star trial "Use Vision to defeat Crimson Dynamo on Hard difficulty" now tracks correctly

 **War Machine**

* 4-star trial "Use War Machine to deal 32000 damage, with Energy attacks, on Heroic difficulty" now tracks correctly

 **Wasp**

* 4-star trial "Use Wasp to defeat 5 Tacticians in PvP battles" now tracks correctly
* 4-star trial "Use Wasp to defeat Crimson Dynamo while he has Armored Hull on Heroic difficulty" now tracks correctly

 **General Hero Updates**

* Added new *Age of Ultron* Heroes to the store
* Added a general damage bonus based on Heroes' equipped ISO-8
* Adjusted free-attack potency so it scales based on Hero progression
* Follow-up attacks against Stealthy targets now activate correctly
* Initial turn order and turn frequency in combat now better reflect characters' Speed stats
* Characters now enter combat faster following the KO of a teammate

**ENEMIES:**

**Crimson Dynamo**

* Now loses stacks of "Armored Hull" on Devastate in addition to Critical hits

 **Ghost**

* Bombs created by the "Anson Bomb" ability now have a long duration and no longer detonate on Heroes who have been swapped out

 **General Enemy Updates**

* Added star ratings for Villains

**TECHNICAL:**

**System Improvements**

* Added a "Collect All" button for rewards in the Inbox
* Removed the confirmation when rejecting Ally requests in the Inbox
* Added a confirmation after sending Ally requests from the Allies screen
* Improved function for "Skip" button to dialogue sequences
* Improved readability of dialogue text
* Updated the Tasks menu for readability and functionality
* Energy gained from increasing your Commander Level can now overfill your reserve
* Equipped Commander Edwin Jarvis's Heroes with appropriate ISO-8; even butlers deserve a fighting chance
* The game now pauses if headphones are unplugged
* Added acquisition hints for items across the game
* Improved timing and coloring of alerts
* Improved overall stability of the game
* Fixed a crash that occasionally occurred on the Pause menu
* Fixed a crash that occasionally occurred on the Abilities menu
* Fixed a crash that occasionally occurred when swapping some Heroes in or out of combat
* Fixed a crash that occasionally occurred during Timeline changes in combat

## External Links

Source: https://www.playdomforums.com/showthread.php?301383-MAA2-Patch-Notes-2-29-2016