Magic Subcontinent

The Magic Subcontinent is a distinct part of Bellisseria, isolated from the rest of the continent. It is connected only through one sim. Given its size and isolation, it can easily be considered as a standalone Continent. The official page about Linden Homes describes it as a Subcontinent, so, it was given a subcontinent designation name, **B162**, with coordinates 1037-1053/930-949.

Another name given to this subcontinent by residents is ***Fantasseria*** as the subcontinent is designed with a fantasy theme. [1]

## History

The development of this subcontinent happened fast, in 2022. It quickly grew to its size. From the beginning it was designed as an isolated place, connected only through one sim to the rest of land.

## Structure

It consists of 250 sims and its map shape is relatively round. At this size, Magic Subcontinent is larger than many continents. It is larger than Snowlands Subcontinent, which until recently held the title of the largest subcontinent. Magic Subcontinent can easily be identified on the map, located North-East from Jeogeot, almost *touching* the continent, but still separated by straits of Void Ocean.

The subcontinent appears to have no center, no central structure that can be identified on the map. It appears to have a homogenous consistency.

## Geography

Magic Subcontinent is almost entirely flat, with land elevation of only one or two meters above sea level. The only hills are located close to the shores, while the interior is a large flat plain.

The **coastal area** has many small hills, which are entirely Protected Land, where altitude can reach 35 m at maximum. These hills come with scenic landscapes, consisting of crystals, giant mushroom and big trees. There are plenty of flowers and rocks too. Surrounding the coast, there are small islands where one can find similar landscapes. There are no beaches and land has the same texture everywhere: dark grass.

The **central area** consists of a large plain. Altitude variations for dryland are small (only up to 3 m). A vast network of rivers criss-crosses the continent. The rivers are large enough for boats, but not for large ships. There are, also, many bridges that limit access to boats without sails. A vast network of dirt roads provide access to every parcel. The roads are interconnected and form a large network that covers the whole subcontinent. Surrounding the houses, vegetation is complex, consisting of large trees, flowers and giant mushrooms. Giant crystals can be found everywhere. There are many small rezz zones, usually placed where a road meets with a waterway.

## Buildings & vegetation

The area is themed for *fantasy homes*. As so, modern technology is forbidden here. It is more of a land descending from Harry Potter's movies or books. What makes houses special here is the aspect of the front wall, with decorations above the door. Also, windows have a distinct shape, as internal doors have. Many houses are surrounded by walls.

Talking about vegetation, it is good to visit the subcontinent at night time, when it all comes to life. During night, both plants and crystals start glowing. There are at least 7 different types of bushes, 3 types of mushrooms and one type of tree (of various sizes and shapes). There are no fish or algae inside water.

## Access

The entire subcontinent can be visited by anyone. Access is possible only through a waterway located in North or through teleporting. However, once inside, one can roam on all the roads or rezz its own vehicle to explore the roads or waterways in any direction. Just understand that this is a themed place and don't bring a modern motorbike here.

The SLGI 3A project, as part of Amazing Adventure Awaits, has developed a *rezz-on-demand* vehicle that can offer a tour of the subcontinent. Its route starts on the Southern shore of Bellisseria Forest and allows one to explore the continent, its docks, its roads, waters and protected areas.

## See Also

* Second Life Geography
* List Of Subcontinents
* Bellisseria