Bess the Swallow (building)

"Make friends with the strolling bard, learn more about the girl's unusual life and arrange for her a modest abode with all the amenities."

Bess the Swallow's tent is received when Bess is purchased. It is the hub for a series of tasks.

Stage 1:
Our village is being visited by a very unusual foreigner - a musician and poetess nicknamed Swallow of Pennytree. Quickly complete all your important tasks and go to enjoy her music.

* 55 Collect ripe Pears to enjoy them during the musical performance
* (Give) 5 Give Swallow a Heather bouquet to cheer her before the performance
* 10 Wait till the peasants return from work so they can also watch Swallow's musical performance

Rewards: 50 XP, 200 Coin, 7 Plank, 4 Rope

Stage 2:
The councilors to the head of the settlement are fascinated by the young lady. And to express their liking, they're going to arrange everything so that the girl could have a good time in the village.

* 3 Ask Helga to make Carrot juice for Bess
* 2 Ask Halvard to cook Roast fish for Bess
* (Give) 8 Treat Bess to some fresh Goat milk

Rewards: 50 XP, 200 Coin, 2 Wooden box, 1 Ladle

Stage 3:
While traveling around the world, Bess had hard times. On her way, she often came across people obsessed with prejudice. Show the girl your open nature.

* (Give) 3 Give Bess a Herbal bag as a token of friendship
* 15 Help Nell in the Food Stall to prove to Bess your industriousness
* 75 Collect Friendship Rune in full view of Bess

Rewards: 50 XP, 200 Coin, 2 Apple juice, 1 Crab

Stage 4:
Bess is a very inquisitive person. She always takes interest in local traditions and daily rituals of those people around her. Introduce her to the customs of your village.

* 3 Ask Maylis to show the guest her rites about enchanting the runes
* 3 Visit the Oak of Fortune while Bess is staying in your settlement
* 10 Exchange a few Collections to impress the girl-bard

Rewards: 50 XP, 200 Coin, 5 Meat, 5 Resin

Stage 5:
Swallow of Pennytree is inspired by the improvement of the village and wants to observe its residents working. Let her go for a walk and show your village at its best.

* 9 Feed the Goats so that Bess could see the well-fed animals
* 100 Harvest Barley to impress the bard
* 15 Place rows of Grass bale to show the well-being of the village

Rewards: 50 XP, 200 Coin, 3 Medium energy drink, 15 Rune of forest

Stage 6:
It seems that Bess doesn't have the most pleasant memories of her maternal home. And they continue to make the girl travel from place to place, without letting her stay anywhere for long.

* 50 Stock up on Brushwood to equip Bess for the journey
* 3 Get a Piece of the map to help the bard plot a new route
* 17 Catch Fish for Bess' journey

Rewards: 50 XP, 200 Coin, 1 Hardwearing fabric, 5 Instant plant fertilizer

Stage 7:
Halvard and Helga don't often come to an agreement, but when it happens, their alliance is unfailing. Support your allies' intentions and prepare a pleasant surprise invitation for Bess.

* 10000 Use Coins to make the settlement more comfortable for Bess
* 1 Send Halvard to chat with Bess so that she won't get to know about the invitation before the time (2 hours)
* 4 Make a Seafood salad to celebrate the decision taken

Rewards: 50 XP, 200 Coin, 2 Large energy drink, 10 Moss

Stage 8:
The bitter truth about the past of the good-natured girl-bard has become known. Her kind heart didn't want to endanger the settlers and she's run away. Return her while you have the chance.

* 5 Send Erni to the neighboring settlements in search of Bess
* 7 Leave traces in the neighboring settlements to let Bess know that you're looking for her
* Send Helga to look around the building where Bess may be hiding (note: seems to mean "have Helga do things")

Rewards: 50 XP, 200 Coin, 7 Small energy drink, 1 Lobster

Stage 9:
The bitter truth about the past of the good-natured girl-bard has become known. Her kind heart didn't want to endanger the settlers and she's run away. Return her while you have the chance.

* 7 Find bows with arrows to use them for protecting the girl
* 3 Ask your friends for a few Traps to protect Bess
* 5 Get Wooden clubs to protect Bess

Rewards: 50 XP, 200 Coin, 1 Huge energy drink, 1 Owl shield

Stage 10:
The bitter truth about the past of the good-natured girl-bard has become known. Her kind heart didn't want to endanger the settlers and she's run away. Return her while you have the chance.

* Send Halvard to bring Bess back (5 hours)

Rewards: 100 XP, 1000 Coin, 1 Huge energy drink, 1 Compass

Upon completion, this building turns into the Pavilion under construction, and initiates the Home, Sweet Home quest.