Coronan Witchcraft

> "*"From the great caverns of Corona there lies a force unrelenting and hidden from the modern Coronan; one so fierce and foreign that it may kill most that even grace a feeling of it's power. The Witchcraft of Corona is what I speak of, a force within this universe that can further our cause in the name of The Light. Hidden to most, only we of Linorn are still able to feel this force and even then vaguely as age gives us wisdom and our body perception we once lacked."* "
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> **- King Ko'ak**
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While the exact date of when Coronan Witchcraft was discovered is unknown, it is believed to have been prevalent throughout early Coronan history with many practitioners aside the Linorn having existed which utilized its powers. Referring to Coronan Witchcraft as the "Energies of Creation", both terms are synonymous with the latter being used predominantly in religious settings. An integral part of the Linorn Dynasty, Coronan Witchcraft is a mandatory pursuit for those capable of it and it is in many cases a lifestyle for the practitioner; allowing them to feel Coronas emotions and manipulate the lands of Black and White with ease. Granting many practitioners in history the ability to win wars and shape the land, Coronan Witchcraft is spoken of in myths and legends with few capable of harnessing it in modern times. However, with such gifts comes great responsibilities, Corona in ancient times having called upon the practitioners to help it form the magnum opus of their bond; the staff of Corona, which was an object fueled with the same powers that only the mind could once exert. Imbued with the powers of witchcraft, the staff allowed the practitioners to influence animals, vegetation and even the weather if one were to exert enough force; it now being in the care of the Linorn Dynasty.

Currently tasked with the second great project, the practitioners tirelessly toil to see what will become available to them next once they fulfill the will of Corona once more.

## Black-White Aspect

Considered the legitimate and natural aspect of Coronan Witchcraft, the Black-White aspect is the gifts bestowed by Corona itself. Practitioners of this aspect only have access to what Corona has allowed so far, only being able to gain more by creating the great projects it will demand of them in time. This aspect is characterized by peace with Corona and protection of it's environments and peoples; those dedicated to this aspect are also dedicated to the teachings of The Light which Corona says it draws its strength from for them to use.

Honor-bound and with a code, the Black-White aspect is one with organization and the only one of the two aspects with a school. Working to do the will of the Light and Corona, these practitioners follow their lead and do not forge their own paths away from what has been established.

### Abilities

Those of the Black-White aspect are able to tap into two main branches of power, one of the mind and one of the land. The land allows for manipulation of the physical environment, animals, plants and weather present on worlds blessed with Corona; this means as well that these abilities are void on worlds without Corona present nor can they be used in orbit or space. Rather taxing to even call upon such powers, usually a practitioner is reduced to only being able to do one macro-scale land act a day; needing time to rejuvenate their bodies and mind from such force. Using land acts in micro-scale allows for multiple uses though, calling upon an animal companion or plant to strike down a foe is barely taxing and operates as the main usage of land acts.

Mind acts are much more flexible compared to land acts, being able to be used anywhere in the universe and without much taxation. Mind acts are abilities that relate to mentally affecting a target or group of targets such as mind reading, mind control, mental shock, taunting and other abilities which can effect the mental state of the target. The larger the scale, the more taxing the ability is though and so practitioners usually stick to individual targets for this branch. Mental acts are not as well documented as land acts and room exists for much more discovery of the extent of it's powers.

## Red Aspect

Formed from the bloody succession war, the Red aspect is the younger and more chaotic of the two; taking strength from the Red Maw and the practitioner themselves. A corruption of the Black-White aspect, the Red aspect has land and mind acts as well but the full arsenal is always laid at the feet of it's practitioners, they simply must grasp for it. Invoking the violent and destructive side of Corona and nature as a whole, the Red aspect is the stronger of the two and much harder to master let alone control. The Red aspect is a very fickle one with few practitioners left as most die trying to wield immeasurable strength outside of their control, those that remain are either unable to attempt using it or have learned how to pace themselves in unlocking the powers the Red Maw blesses them with.

Paying homage to the creator of this aspect is laughable at best, the Red Maw is unflinching and uncaring for it's practitioners and gives them no guidance in how to go about using it's powers; instead going about a survival of the fittest approach and watching to see who can survive it's powers. Easier to tap into and learn compared to the Black-White aspect, the Red aspect is an ever existing force which is not opposed to Black-White yet always present to paint the Witchcraft in a much darker light.

### Abilities

Allowing the sculpting of entire worlds and the spreading of the Maw itself, the Red Aspect is perhaps what Black-White will one day be but is far from currently. With the power to control entire species' of animals, plants and weather; this ability applies to non-Corona blessed worlds as well. Using these abilities on non-blessed worlds seems to spread the Maws influence there and transform the world over time as continual usage occurs; it having the ability to turn entire worlds to the Maws influence if anyone was able to master these powers without dying.

Red aspect mental abilities work similar to Black-White aspect acts but with greater detail and control, the practitioner being able to shatter the sanity of the targets mind with one sway of the hand just as Queen Yirin of the White did in the succession war. Mental abilities seem to be easier to master without death compared to land ones, Yirin being a master of many psychological powers yet also a novice in land abilities. Red Aspect mind abilities seem to be similar to Black-White ones in what is possible, however the Red aspect goes further by also allowing the emotions of the practitioner to operate as fuel for mental attacks and also as defense against attacks. The ability to drive foes into insanity and also comas seems to be unique to the Red aspect as well, the Red mental abilities being overall more destructive and chaotic like the aspect as a whole.

## Schools and the Gifted

Currently the only school teaching Coronan Witchcraft is the one on Corona and it is the heart of all information and teaching regarding the subject. With few even able to tap into the gift, the school works mainly on unlocking new abilities and powers since there are few to train as of now.

**The Gifted**

 King Ko'ak: King of Zoscia and an adept in Coronan Witchcraft

 Queen Quila: Queen of Zoscia and a minor practitioner.

 Queen Yirin: Prisoner of Zoscia and unable to practice, major practitioner Red Aspect.

 Enlightened Maligan: A Red corrupted Coronan with the gifts of the Maw, potentially deceased minor practitioner.