Leitmotifs

A **leitmotif** (/ˈlaɪtmoʊˌtif/) is a recurrent theme throughout a musical or literary composition that is meant to be associated with a particular person, idea, or situation.

## Once Upon a Time

This leitmotif is first seen in the *Once Upon a Time* track from *Undertale*.

* *Once Upon a Truthful Time*
* *Main Menu 1 (Ruins)*
* *To Be Continued*
* *Medium* 1:38-1:44
* *UG Apartments*
* *echoes of another*
* *specimen: organic*
* *A Mother's Love*
* *Gift* (2:59-3:14)
* *Undertale Yellow*
* *Adjourned*
* *Unforgiving* (Unused)

### Once Upon a Truthful Time

* *Once Upon a Truthful Time*
* *The Wild East*
* *The Stable*
* *The Clinic*
* *The Slammer*
* *The House*
* *Sheriff's Fate*
* *Six-Shooter*
* *Nap Time*
* *Getting the Thoughts Out*
* *Gift*

## Ruins

This leitmotif is first seen in the *Ruins* track from *Undertale*.

* *Ruins (Yellow)*
* *Main Menu 2 (Dark Ruins)*
* *In Darkness*
* *To Be Continued* 0:37-0:42
* *Honeydew Ruins*
* *Flock Together* 0:59-1:10
* *Undertale Yellow*

## Main Menu

This leitmotif is first seen in the *Start Menu* track from *Undertale*. It is used for all tracks playing in the main menu.

* *Main Menu 1 (Ruins)*
* *Main Menu 2 (Dark Ruins)*
* *Main Menu 3 (Snowdin)*
* *Main Menu 4 (Dunes)*
* *Main Menu 5 (Steamworks)*

## Enemy Approaching

This leitmotif is first seen in the *Enemy Approaching* track from *Undertale*. It is used as a battle theme for various areas. The "*Dogsong*" variant of this motif also appears in one track.

* *Enemy Approaching (Yellow)*
* *Forlorn*
* *Blizzard Approaching*
* *Honeydew Bark*
* *Sandstorm Approaching*
* *Heatwave Approaching*

## Flowey

Flowey has two leitmotifs relating to him.

### Your Best Friend

This leitmotif occurs in fifteen songs, and one unused audio file. A similar melody is also used as one of the themes for the Dunes. The similarities were accidental, however it was later retroactively decided that there was in fact a connection between the two.

* *Howdy!*
* *Quiet Stray*
* *Vigorous Terrain*
* *Mining Co.*
* *Going Up*
* *Mining Co-ncussion*
* *You Gotta Be Kidding Me!*
* *echoes of another* 1:25-1:30
* *BEST FRIENDS FOREVER*
* *gotcha ;)*
* *specimen: patchworked*
* *specimen: polygonal*
* *specimen: mechanical*
* *Flock Together* 1:14-1:22
* *Undertale Yellow*
* *Unforgiving 1:20-1:26* (Unused)

### Your Best Nightmare

This leitmotif is first seen in the *Your Best Nightmare* track from *Undertale*.

* *The Flower*
* *BEST FRIENDS FOREVER*
* *subconscious*
* *AFTERLIFE*
	+ *specimen: clay*
	+ *specimen: organic*
	+ *specimen: paper*

## Justice

* *Justice*
* *The Wild East*
* *The Stable*
* *The Clinic*
* *The Slammer*
* *The House*
* *Nap Time*
* *Showdown!*
* *Renewed*
* *Kanako*
* *Medium*
* *just us*
* *The Trek*
* *Trapdoor* (0:17-0:43 of the reversed track)
* *Some Point of No Return*
* *A Mother's Love*
* *Undertale Yellow*
* *A Place To Rest*
* *Final Encounter* 0:50-0:52
* *Honest Days Work* (2:00-3:31 of the reversed track, slowed down)
* *Retribution* 1:32-1:40
* *Adjourned*
* *Unforgiving* (Unused)

## Dalv

This leitmotif acts as Dalv's theme, and is used in 9 tracks.

* *Main Menu 2 (Dark Ruins)*
* *Fever Pitch*
* *Seclusion* 0:50-1:15
* *Forlorn*
* *House Guest*
* *To Be Continued* 0:32-0:37
* *Honeydew Hideaway*
* *A Mother's Love* 0:38-0:50
* *Undertale Yellow*

## Snowfall

These tracks combine the Snowdin leitmotif with a new melody composed for the game.

* *Snowfall*
* *Main Menu 3 (Snowdin)*
* *Relaxation*
* *Honeydew Cabin*
* *Honeydew Snow*
* *snow*
* *Undertale Yellow*
* *Lounging Around* (Unused)
* *Pipin' Hot* (Unused)
* *Micro Temperature* (Unused)

## Martlet

This leitmotif acts as Martlet's theme, and is used in 12 tracks.

* *Main Menu 3 (Snowdin)* 0:21-0:23, 0:36-0:38
* *Birds of a Feather*
* *Protocol*
* *Aviation*
* *The Slammer* 0:55-0:59, 1:29-1:42
* *Medium* 1:56-1:59
* *UG Apartments* 0:50-0:52
* *An Acquittal*
* *Trapdoor* 1:16-1:30
* *Flock Together*
* *A Mother's Love* (1:54-1:56, 2:00-2:02)
* *Apprehension*
* *Remedy*
* *Final Stand* (Unused)

## Mines

* *Seclusion*
* *Mining Co.*
* *Gemstone Fever* (0:15-0:28, backing track)
* *Going Up*
* *Mining Co-ncussion*
* *Shimmer*
* *Café Dune* (same notes, but completely different timing)
* *Undertale Yellow*

## The Wild East

The first portion of this theme originates from *Undertale's Your Best Nightmare*, specifically the portion relating to the Yellow Soul.

* *Main Menu 4 (Dunes)* 0:00-0:23
* *A New Partner*
* *Happy Hour*
* *The Wild East*
* *The Stable*
* *The Clinic*
* *The Slammer*
* *The House*
* *Dual!*
* *Nap Time*
* *Getting the Thoughts Out*
* *Renewed*
* *Sunnyside Farm* (with the 4th beats removed)
* *After Hours*
* *One's Past...* 1:07-1:15
* *A Mother's Love*
* *Undertale Yellow*
* *A Call to Action*

## North Star

This leitmotif acts as Starlo's theme, and is used in 14 tracks.

* *Mining Co.* 0:38-0:39
* *Mining Co-ncussion* 0:37-0:38
* *DANZA*
* *North Star*
* *A New Partner* 0:21-0:27
* *Happy Hour*
* *The Wild East* 0:10-0:11, 1:20-1:21
* *The Stable* 0:10-0:11, 1:20-1:21
* *The Clinic* 0:10-0:11, 1:20-1:21
* *The Slammer* 0:10-0:11, 1:20-1:21
* *The House* 0:10-0:11, 1:20-1:21
* *Showdown!*
* *Renewed*
* *A Mother's Love*
* *Orange Skies*

## Feisty Four

This leitmotif acts as the Feisty Four's theme, and is used in 8 tracks.

* *Main Menu 4 (Dunes)* 0:23-0:38
* *Feisty!*
* *A New Partner* 0:27-0:55
* *Happy Hour*
* *The Train Problem* 0:31-0:43
* *Deal 'Em Out*
* *The Straw* (variation)
* *Undertale Yellow*

## Ketsukane

This leitmotif acts as Ceroba's theme, and is used in several tracks.

* *Main Menu 4 (Dunes)*
* *Blossom*
* *Getting the Thoughts Out*
* *Renewed*
* *Kanako* (0:10-0:59 in the background)
* *One's Past...*
* *Medium* 1:44-1:52
* *UG Apartments*
* *The Trek*
* *Nothing but the Truth*
* *Kanako (Reprise)* 0:43-1:08
* *A Mother's Love*
* *Tucked In*
* *Undertale Yellow*
* *Orange Skies*
* *Trial By Fury*
* *Unforgiving* (Unused)

## Steamworks

* *Main Menu 5 (Steamworks)* (0:21-0:38, variation)
* *Meltdown*
* *Detainment 014*
* *The Corner of a Circle* (0:21-0:42, also variation)
* *Guns Blazing* 0:53-1:03
* *Undertale Yellow*
* *END OF THE LINE\_*

## Axis

* *Main Menu 5 (Steamworks)*
* *Enter Axis*
* *Detainment 014*
* *Build-A-Bot* 0:50-1:10
* *FOUND YOU.*
* *Mixin' It Up*
* *Guns Blazing*
* *Soulmate\_Located*
* *Undertale Yellow*
* *END OF THE LINE\_*

## Kanako

* *Main Menu 4 (Dunes)* (0:38-0:52, in the background)
* *Kanako*
* *Change of Plans*
* *Meltdown* 2:00-2:12
* *Trapdoor* 0:44-1:32
* *Nothing but the Truth*
* *Kanako (Reprise)*
* *Some Point of No Return*
* *Undertale Yellow*
* *Trial By Fury*

## Enemy Retreating

* *Enemy Retreating*
* *Trial By Fury* (0:58-1:06, 1:09-1:17)
* *END OF THE LINE\_* (1:25-1:36, Background melody)
* *Retribution* (0:53-1:12, 1:46-1:51)
* *Final Stand* (0:25-0:48, Unused)

## Minor Leitmotifs

### Fun-Sized

* *Fun-Sized*
* *Golden Opportunity (0:11- 0:37, 0:43-1:00)*
* *Through the Macro Lens* 0:08- 0:23
* *Micro Temperature* (Unused)

### Honeydew Resort

* *Main Menu 3 (Snowdin)*
* *Relaxation*
* *Honeydew Cabin*
* *Pipin' Hot* (Unused)

### DANZA

* *¡Qué Pasión!*
* *DANZA*
* *Vigorous Terrain* (0:22-0:37)

### Oasis Valley

* *Oasis Valley*
* *Oasis Valley (Indoors)*
* *The Trek*
* *A Mother's Love*
* *Unforgiving* (Unused)

### Greenhouse

* *Main Menu 5 (Steamworks)*
* *Greenhouse*
* *TENTH LEVEL LOCKDOWN* (0:33-0:46, in the background)
* *Undertale Yellow* 3:11-3:22
* *Trampled Flowers* (Unused)

### Other

* *Making Adjustments* to *Uwa!! So Temperate♫*
* *Fallen Down (Yellow)* to (*In Darkness* 0:39-0:43 and *Fallen Down*)
* *In Darkness* (0:43-0:46 to *Heartache*)
* *Organ Demo* to *The Entertainer*
* *Mo Money* to *Undertale Yellow* (2:21-2:26)
* *Occupied Turf* to *Shuffling*
* *Quiet Stray* to *Quiet Water*
* *ラブ･ブラスター!* to *フィナーレ!*
* *フィナーレ!* to *Undertale Nintendo Switch Release Trailer*
* *Someone's In Danger!* to *The Train Problem*
* *Showdown!* 0:32-0:34, 0:37-0:40 to *Sunnyside Farm* 0:20-0:30
* *Detainment 014* to *Basement*
* *One's Past...* to *Trial By Fury*
* *Medium* to *Another Medium*
* *echoes of another* to *Fallen Down* and *Home*
* *Change of Plans* (0:38-0:46) to *Alphys*
* *Final Encounter* to *ASGORE*
* *Retribution* (1:51-2:01) to *Battle Against a True Hero*
* *Final Stand* (Unused) to *Determination*