Gunner

Gunner is a medium class, often referred as a good all rounder, he can be reliable and provide some precious assistance in any situation.

The Gunner doesn't have any particular role aside protecting weaker class such as Medic and/or Demolitionist. His abilities and weapons make him the perfect escort, the ultimate support class.

His strength mostly comes from his ability to use and share 3 type of custom ammunition : High Explosive (C), Armor Piercing (X) and Incendiary (V). Most weapons are ammunition compatible, the Gunner can craft them for himself and share them with his teammates. These ammunition play a crucial role in Gunner's gameplay.

A reliable Gunner has to be aware of his teammates weapons and equipment, and not only his gear. The gunner has to complete what is lacking in his teammate selected weapons.

Starter loadout:

* Primary: Machine Gun
* Secondary: Raid Shotgun
* Hand: Grenade
* Armor: Medium
* Equipment: Motion Scanner

Exclusive weapon: Smartgun, this gun bypasses obstacles which include your teammates. (Very good if you have problems with friendly fire)

Companion: Officer.

Progression Unlocks:

* Level 1: Starter
* Level 2: Smartgun
* Level 3: Flares
* Level 4: Heavy Armor
* Level 5: Hacking terminal
* Level 6: Combat Pistol
* Level 7: Officer Companion
* Level 8: Flashbang
* Level 9: Backpack
* Level 10: Assault Rifle
* Level 11: Oxygen mask
* Level 12: Light Armor
* Level 13: Communication Relay
* Level 14: Molotov Cocktail
* Level 15: Toolkit
* Level 16: Grenade Launcher
* Level 17: Veteran Skin

## Abilities

1. Armor Piercing Ammunition : greatly effective against heavy armored enemies, like reaper. It's the most effective way to kill the Titan.
2. High Explosive Ammunition : applies splash damage to the weapon, best ammunition at clearing hordes.
3. Incendiary Ammunition : sets enemies on fire, good at killing special, big enemies.
4. Stimulant  : increases the player movement speed and decreases melee damage taken, lasts 60 seconds but the player will lose 30% of their remaining health when effect expires, can be used on other players.

## Tips & advice

* Escort your demo/medic. If 2 players or more are put on the same team in the lobby, they will spawn and start the game at the same location.
* HE and AP are the most commonly used as Zombies and Reapers are the most common enemies. It can be a good idea to run these two ammunition type on your weapons. (for instance HE on machine gun and AP on shotgun)
* Custom ammunition can be applied on heavy's ammunition boxes, resulting in 4 custom clip at the cost of only 1 charge. This is especially useful during evacuation sieges.
* Despite it takes a few seconds to apply custom on yourself you can toss them to an ally with immediate effect.
* If you selected "pro" in lobby you are able to see what weapons everyone is choosing when the game starts. This is particularly useful for Gunner.
* You need to be at least as fast as the player you're escorting so you're not being outdistanced.
* Use Grenade to quickly exterminate light zombie hordes, it does damage you and your teammates so you need to be aware.
* If you escort Demo, his job is to destroy nests, make sure to position yourself in such a way so you can kill everything spawning from nest. Do not let them come close to Demo.